0is Player: qoala Game: Crawl (trunk) Server: crawl.dcss.io Filename: 2026-05-08.00:38:39.ttyrec Time: (1778200719) Fri May 8 00:38:39 2026 0i0i~ [?1051l[?1052l[?1060l[?1061h0i˛ $(B)0[?1049h[?1h=0i}   0i      0i  0iɜ W 0iԜ    0i W 0i \    0i1    0iC  0i_ P 0it [1@ 0i [?25l0i|0i                0iɆ        0i [1@ 0i Wqoala the Shield-Bearer Mountain Dwarf0ieHealth: 19/20 ======================--0i/cMagic: 2/3================--------0i`AC: 10Str: 16EV: 8Int: 140im-SH: 40iy-Dex: 80iXL:  2 Next: 48% Place: Dungeon:10iNoise: ---------  Time: 657.3 (0.0)0iFb) +2 dagger (speed) 0iƇPCast: Soul Splinter 0i #.#.#.# ♣##   ###+### ..#.#.#####   #P.PPP# ###.#......   #PPPPP# ##.##.....   #P.PPP# #..##.....  PPPPP #.###.....  PPP #.# #.....  #P# #.# #.....  #@# #.###.....  ##*#######.##...... 0i  ##...##......#.#####   #.....#......[.#   #.P...#.....÷### 0iw  #....P#......#0i|*   soul wisp (summoned) 0iu  #.....#......# 0i"x  ###'###......#  0i=*#.##.......#0i-0io}Welcome back, qoala the Mountain Dwarf Wanderer.0i|0i0iU| _Press ? for a list of commands and other information.0iR0i$Q   This altar belongs to (a) Hepliaklqana, (b) Kikubaaqudgha or (c) Dithmenos, butyou can't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.0i 0i                          [1@  #.#.#.# ♣## qoala the Shield-Bearer   ###+### ..#.#.##### Mountain Dwarf   #P.PPP# ###.#...... Health: 19/20 ======================--   #PPPPP# ##.##..... Magic: 2/3================--------   #P.PPP# #..##..... AC: 10Str: 16  PPPPP #.###..... EV: 8Int: 14  PPP #.# #..... SH: 4Dex: 8  #P# #.# #..... XL:  2 Next: 48% Place: Dungeon:1  # 230m@# #.###..... Noise: ---------  Time: 657.3 (0.0)  ##*#######.##...... b) +2 dagger (speed)   ##...##......#.##### Cast: Soul Splinter   #.....#......[.#   #.P...#.....÷###   #....P#......#*   soul wisp (summoned)   #.....#......#   ###'###......#  #.##.......#Welcome back, qoala the Mountain Dwarf Wanderer. _Press ? for a list of commands and other information.  This altar belongs to (a) Hepliaklqana, (b) Kikubaaqudgha or (c) Dithmenos, butyou can't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.0i x   [1@ M Hepliaklqana accepts your prayer!Hepliaklqana welcomes you!  --more--0iW   [1@ M  RR   Sosibius the ancestor*   soul wisp (summoned) Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Sosibius!You can now recall your ancestor. of Hepliaklqana *.....8/18==8.3 (10i0i   [1@ M_You can now remember your ancestor's identity.0iC 0i,0i/y    0i/      0i}0  0i0             [1@ 0i(10i>1)Hepliaklqana the Forgotten 0i1lHepliaklqana the Forgotten accepts the worship of those who would remember their0i1Iforebears, and fight alongside the greatest of them all. Acolytes of 0i,2Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will 0i92Rfind themselves able to shape and control their ancestor's memory, eventually 0iE2:bringing them into the ranks of the mythical heroes. 0i2&Title - Dwarven Child 0i2VFavour - Hepliaklqana is aware of your devotion. 0i27Granted powers:(Cost)0i27Your life essence is reduced. (-10% HP) 0i2WYour ancestor manifests to aid you. 0i83WYou can recall your ancestor. (2 MP)0iE3WYou can remember your ancestor's identity. (Instant)0iP3aYou can swap creatures with your ancestor. (2 MP, Piety-)0i3WYou can heal and protect your ancestor. (4 MP, Piety-)0i3AYou drain nearby creatures when transferring your ancestor. 0i3p[!]: Overview|Powers|Wrath0if0i0i {       0iY        0i W 0i \    0i    0i|     0i [1@ 0i  0i #.#.#.# ♣## qoala the Shield-Bearer 0if   ###+### ..#.#.##### Mountain Dwarf of Hepliaklqana *..... 0i   #P.PPP# ###.#...... Health: 18/18 ======================== 0i  #PPPPP# ##.##..... Magic: 2/3================-------- 0iZ  #P.PPP# #..##..... AC: 100ic,Str: 16 0i 0iPPPPP #.###..... EV: 80i,Int: 14 0i 0i0PPP #.# #..... SH: 40iu+Dex: 8 0i| 0i#P# #.# #..... XL:  2 Next: 48% Place: Dungeon:1 0i 0i #@# #.###..... Noise: ---------  Time: 658.3 (0.0) 0i5 0i##*#######.##...... b) +2 dagger (speed) 0i  ##..R##......#.##### Cast: Soul Splinter 0iw  #.....#......[.# 0i?  #.P...#.....÷### 0iSw  #....P#......#0i|R   Sosibius the ancestor 0iw  #.....#......#0i|*   soul wisp (summoned) 0iu  ###'###......# 0iB 0iJ#.##.......#0i2Hepliaklqana accepts your prayer!0i+Hepliaklqana welcomes you!0iQHepliaklqana forms a fragment of your life essence into the memory of your0iancestor, Sosibius!0i/'You can now recall your ancestor. 0i8e_You can now remember your ancestor's identity.0i0i0i!0i'#0iO0iWQ                       0iQZ  [1@ 0i R Ability - do what? Cost Failure  Invocations - 0i!R X - Renounce Religion None 0% a - Recall Ancestor2 MP0ioR20%  G - Ancestor IdentityInstant0iR0% 0iRU[?] toggle between ability selection and description.0iDescribe what?0i Ancestor Identity  Recalls who your ancestor preferred to be known as, correcting their name and gender.      Range: N/A This ability costs: nothing. 0i `This ability is instantaneous.  0iTg Ability - describe what? Cost Failure  Invocations -  X - Renounce Religion None 0%  a - Recall Ancestor2 MP0%  G - Ancestor Identity Instant 0%    [?] toggle between ability selection and description.0iV 0iv^        0i^f          0i_        [1@ 0i_ #.#.#.# ♣## qoala the Shield-Bearer 0i+`  ###+### ..#.#.##### Mountain Dwarf of Hepliaklqana *..... 0i`  #P.PPP# ###.#...... Health: 18/18 ========================   #PPPPP# ##.##..... Magic: 2/30i`Z================--------   #P.PPP# #..##..... AC: 10Str: 16  0ijaPPPPP #.###..... EV: 8Int: 14  0iaPPP #.# #..... SH: 40ia+Dex: 8 0ia 0ib*#P# #.# #..... XL:  2 Next: 48% Place: Dungeon:1  0i@b#@# #.###..... Noise: ---------  Time: 658.3 (0.0) 0i{b 0ib##*#######.##...... b) +2 dagger (speed) 0ib  ##..R##......#.##### Cast: Soul Splinter 0i2cw  #.....#......[.# 0iFc  #.P...#.....÷### 0i]cw  #....P#......#0ic|R   Sosibius the ancestor 0icw  #.....#......#0ic|*   soul wisp (summoned) 0id  ###'###......#  0i0d#.##.......#0iFd2Hepliaklqana accepts your prayer!0iVd+Hepliaklqana welcomes you!0idQHepliaklqana forms a fragment of your life essence into the memory of your0idAancestor, Sosibius!You can now recall your ancestor. 0ide_You can now remember your ancestor's identity.0il   [1@ M 0i#m+Okay, then.0i o0iu0iv/ _0i=x0iu3  0i3                       [1@  #.#.#.# ♣## qoala the Shield-Bearer   ###+### ..#.#.##### Mountain Dwarf of Hepliaklqana *.....   #P.PPP# ###.#...... Health: 18/18 ========================   #PPPPP# ##.##..... Magic: 2/3================--------   #P.PPP# #..##..... AC: 10Str: 16  PPPPP #.###..... EV: 8Int: 14  PPP #.# #..... SH: 4Dex: 8  #P# #.# #..... XL:  2 Next: 48% Place: Dungeon:1  #@# #.###..... Noise: ---------  Time: 658.3 (0.0) 0i'4b[40m ##*#######.##...... b) +2 dagger (speed)   ##..R##......#.##### Cast: Soul Splinter   #.....#......[.#   #.P...#.....÷###   #....P#......#R   Sosibius the ancestor   #.....#......#*   soul wisp (summoned)   ###'###......#  #.##.......#ancestor, Sosibius!You can now recall your ancestor. _You can now remember your ancestor's identity. _Okay, then.Press: ? - help, v - describe, . - travelA hazy altar of Hepliaklqana.0iһ   [1@ M  @*  You can now recall your ancestor. _You can now remember your ancestor's identity. _Okay, then.  Press: ? - help, v - describe, . - travelHere: a soul wisp (summoned, friendly)  The floor.0i `*RSosibius the ancestor (0iu Sosibius the ancestor.  A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still they seem somehow to resemble a warrior from the distantly remembered past. The memory and the memorialist fight in concert, each able to fire past the other.    Max HP: 5 Will: none AC: none EV: ++  rF: +.. rC: +.. rPois: ∞ rNeg: ∞ rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn   You have about 62% to hit with your +2 dagger of speed. He has about 57% to hit you.   Attack Max Damage Hit 4  He is immune to torment and blinding; and resistant to steam, miasma and drowning. He can see invisible. He is insubstantial and immune to ensnarement. He can fly He can open doors.0iX u   0iY [1@ 0i$"0i  [1@ Killing this monster yields no experience or items.0iJp 0i{0i0i,c 0i#                          [1@  #.#.#.# ♣## qoala the Shield-Bearer   ###+### ..#.#.##### Mountain Dwarf of Hepliaklqana *..... 0iX  #P.PPP# ###.#...... Health: 18/18 ========================   #PPPPP# ##.##..... Magic: 2/3================--------   #P.PPP# #..##..... AC: 10Str: 16  PPPPP #.###..... EV: 8Int: 14  PPP #.# #..... SH: 4Dex: 8  0i}#P# #.# #..... XL:  2 Next: 48% Place: Dungeon:1  #@# #.###..... Noise: ---------  Time: 658.3 (0.0)  ##*#######.##...... b) +2 dagger (speed)   ##..R##......#.##### Cast: Soul Splinter   #.....#......[.#   #.P...#.....÷###   #....P#......#R   Sosibius the ancestor   #.....#......#*   soul wisp (summoned)   ###'###......#  #.##.......#You can now recall your ancestor. _You can now remember your ancestor's identity. _Okay, then.Press: ? - help, v - describe, . - travelHere: Sosibius the ancestor (friendly)  The floor.0i %      0iֿ                0ih }    [1@  #.#.#.# ♣## qoala the Shield-Bearer   ###+### ..#.#.##### Mountain Dwarf of Hepliaklqana *.....   #P.PPP# ###.#...... Health: 18/18 ========================   #PPPPP# ##.##..... Magic: 2/30i 5================--------   #P.PPP# #..##..... AC: 10Str: 16  PPPPP #.###..... EV: 8Int: 14  0i PPP #.# #..... SH: 4Dex: 8  0ix *#P# #.# #..... XL:  2 Next: 48% Place: Dungeon:1  #@# #.###..... Noise: ---------  Time: 658.3 (0.0)  0i ##*#######.##...... b) +2 dagger (speed)   ##..R##......#.##### Cast: Soul Splinter   #.....#......[.# 0i   #.P...#.....÷###   #....P#......#R   Sosibius the ancestor 0ik   #.....#......#*   soul wisp (summoned)   ###'###......#  #.##.......#You can now recall your ancestor. 0i _You can now remember your ancestor's identity. _Okay, then.Press: ? - help, v - describe, . - travelHere: Sosibius the ancestor (friendly)  The floor.0ix 0i 0i / _0i 0i<   [1@ M 0i0Unknown command.0i0i|%0i`& 0i&Z  [1@ M0i&_Press < or > to pray at altars.0i(0i.0im#   0i           0ib           [1@  Ability - do what? Cost Failure  Invocations -  X - Renounce Religion None 0% a - Recall Ancestor2 MP0i0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.0i[0iJ]0iTg              0i!h           [1@  #.#.#.# ♣## qoala the Shield-Bearer   ###+### ..#.#.##### Mountain Dwarf of Hepliaklqana *..... 0ih4  #P.PPP# ###.#...... Health: 18/18 ========================   #PPPPP# ##.##..... Magic: 2/3================-------- 0ih  #P.PPP# #..##..... AC: 10Str: 16  PPPPP #.###..... EV: 80ii(Int: 14  PPP #.# #..... SH: 4Dex: 8  0i^i*#P# #.# #..... XL:  2 Next: 48% Place: Dungeon:1  #@# #.###..... Noise: ---------  Time: 658.3 (0.0)  0ii##*#######.##...... b) +2 dagger (speed)   ##..R##......#.##### Cast: Soul Splinter 0ii  #.....#......[.#   #.P...#.....÷###   #....P#......#0ij|R   Sosibius the ancestor 0iBju  #.....#......#*   soul wisp (summoned)   ###'###......#  0ilj#.##.......# _Okay, then.Press: ? - help, v - describe, . - travelHere: Sosibius the ancestor (friendly) _The floor.  0iyj Unknown command. 0ijv_Press < or > to pray at altars.0i-v [?25h0ivi   [1@ M 0ivJRemember Sosibius's name as what? Sosibius1i[?25l1ii   [1@ M1i Okay, then.Was Sosibius a) male, b) female, or c) neither? (Currently male.)1im,1i.1i7~   [1@ M1ig7Q_Sosibius was always neither, you're pretty sure.1i8 1iRV '###+### .##P.PPP# ###.#......#PPPPP# ##.## 1iW :#P.PPP# #. PPPPP #.# PPP  #P#*###@#######.##.##..R##......#.######.....#[.# #.P...#.....÷##...P 1ivW .# .##'## #.##... 1in`  1ic %3 1i\c =========9.3 (1 1iPj  1ik `    1iZl -[1@ M_You swap places with your soul wisp. 1ikm  1iZ 1iZP.PPP# ###.#......#PPPPP# ##.##P.P. PPPPP #.# PPP  #P#*###.#######.##.##.@R##......#.######.....#[.# P÷##...P.# .##'## #.##...###MM_*M601i1i{       1i                  [1@ 1iѰLevel 1 of the Dungeon <>>>_ (Press ? for help) #.#.#.# ♣##.....#.....................'..#.♣#..#  #.#.#.# ♣#...>..+.....................'.<#.♣#..#  1i&    #.#.#.# ♣##.....#.....................'..#.♣#..# 1ix<  ###+###  ..#.#.######....'..##.....##......##..####♣♣#..########## 1iȱb  #P.PPP#  ###.#......##ß.ß#..##.....##......##..#..####...........# 1i  #PPPPP# ##.##......#####.....................#.......#########.#   #P.PPP# #..##..........#.....................#.......##.#    PPPPP  #.###..........#..##################+#....##^#1ik#.# 1i   PPP  #.# #.........##..# ♣♣♣♣♣♣ ♣♣♣ ♣♣ #.##...##.##.##  1iW #P#  #.# #.....##...#..##################.#[...##.#########..#  1i=#_# #.###.....####.#..'.#..÷.÷..#......#.#....##.#..........#  1i|##*#######.##......# #.####...#####'#......#'#....##[#.#######..# 1iƳ  ##.@R##......#.###### #....#####.#..÷)..)........#......#.....#..# 1i^  #.....#......[.###.#.....).).#........####.####...'.....#.## 1iB  #.P...#.....÷### #####.#.#................# #.# #...#.....#.# 1i  #....P#......##..........######........# #.# ##..#....⌠#.#   #.....#......##..........# #........# #.# #..#######.#   ###'###......##..........# #.....)..# ### #..........#  1iz#.##.......##..........# #........##....#######  #..........############# ################  ####.......#  1i9T#.......#  #########1iHP@1ib 1i*c       #....)####.#..#..#################..# #..###  1i}c#...##...#....#.....................# #..#  1ic##...##...######.....................# #..#  1i9d*  ##....##...##ß.ß#..##.....##......##..# #..#  #...#.######....'..##.....##......##..####♣♣#..#P1i 1iH 1iP(         1i(                [1@   #P.PPP# ###.#...... qoala the Shield-Bearer   #PPPPP# ##.##..... Mountain Dwarf of Hepliaklqana *..... 1ii  #P.PPP# #..##..... Health: 18/18 ========================  PPPPP #.###..... Magic: 3/3========================  PPP #.# #..... AC: 10Str: 16  #P# #.# #..... EV: 8Int: 14  #_# #.###..... SH: 41i-Dex: 8  ##*#######.##...... XL:  2 Next: 48% Place: Dungeon:1   ##.@R##......#.##### Noise: ---------  Time: 660.3 (0.0)   #.....#......[.#b) +2 dagger (speed)   #.P...#.....÷###Cast: Soul Splinter   #....P#......# 1ik  #.....#......#   ###'###......#R   Sosibius the ancestor  1i#.##.......#*   soul wisp (summoned)  1iM#..........#  ####.......# _Press < or > to pray at altars.  Remember Sosibius's name as what? Sosibius  Okay, then.Was Sosibius a) male, b) female, or c) neither? (Currently male.) 1i_Sosibius was always neither, you're pretty sure. _You swap places with your soul wisp.1i1i>"1i#1iI1i           1i\I              [1@ Level 1 of the Dungeon <>>>_ (Press ? for help) 1i#.#.#.# ♣##.....#.....................'..#.♣#..#  #.#.#.# ♣#...>..+.....................'.<#.♣#..#     #.#.#.# ♣##.....#.....................'..#.♣#..# 1i7<  ###+###  ..#.#.######....'..##.....##......##..####♣♣#..########## 1iT  #P.PPP#  ###.#......##ß.ß#..##.....##......##..#..####...........#   #PPPPP# ##.##......#####.....................#.......#########.# 1i  #P.PPP# #..##..........#.....................#.......##.#    PPPPP  #.###..........#..##################+#....##^##.# 1i   PPP  #.# #.........##..# ♣♣♣♣♣♣ ♣♣♣ ♣♣ #.##...##.##.##   #P#  #.# #.....##...#..##################.#[...##.#########..#  #_# #.###.....####.#..'.#..÷.÷..#......#.#....##.#..........# 1i ##*#######.##......# #.####...#####'#......#'#....##[#.#######..#   ##.@R##......#.###### #....#####.#..÷)..)........#......#.....#..# 1iE^  #.....#......[.###.#.....).).#........####.####...'.....#.## 1i  #.P...#.....÷### #####.#.#................# #.# #...#.....#.#   #....P#......#1i#..........######........# #.# ##..#....⌠#.# 1i  #.....#......##..........# #........# #.# #..#######.#   ###'###......#1i#..........# #.....)..# ### #..........#  1iW9#.##.......#1i#..........# #........##....#######  #..........############# ################  ####.......#  #.......#  #########1i1i|HP@1i` 1i.!  #....)####.#..#..#################..# #..### #...##...#....##  ##...##...######    ##....##...##ß.ß# #..#  #...#.######....'###♣♣#..#  #.#.#.# ♣##.....'..#.♣#..# 1i!  #.#.#.# ♣#...>..+'.<#.♣#..#     #.#.#.# ♣##1i! ...................'..#.♣#..# 1i" 8###+###  ..#.#.######....'..##.....##......##..####♣♣#..########## 1i@" z#P.PPP#  ###.#.1im" ß.ß#..##.....##......##..#..####...........# 1i" F#PPPPP# ##.1i" 2.#####..............1i" J...#########.# 1i# #P.PPP# #..##..........#.............1iE# ..#.......# #.# 1ip#  PPPPP  #.###..........#1i# #############+#....##^# #.# 1i#  PPP  #.# #.........##..# ♣♣♣♣♣♣ ♣♣♣ ♣♣ #.##...##.# 1i$ R  #P#  #.# #.....##...#..##################.#[...##.#########..#1i2$  #_# #.###.....####.#..'.#..÷.÷..#.#....##.#..........#1ij$  ##*#######.##......# #.####...#####'#'#....##[#1i$ G.#.@R1i$ '.###### #....#####.#..÷)..)........#......#.....#..#1i$ #.....#[.# ##.#.....).).1i% v###.####...'.....#.##1i8% k#.P...#.....÷###1ic% .#.#................# #.# #...#.....#.##....P#1i% #..........######........# #.# ##..#....⌠#.##.....#1i% #..........# #........# #.# #..#######.#1i% ###'###......#..........# #.....)..# ### #..........#1iU& 1i., P1i1i G P1i #       1iE '  #.)###.#.# #..........##......# 1iR 1i ##.### #####.#.# #..........#1i *#......#  1i #...# ##.....#.# #..........##......#   1iE #.#.# #.)#''##.###.†.......######## #......#  1i #  ##)#.####.##..##.......####.........###......#  1i #.#####.........##..#########♣♣ #########...)......#  1i #....##..####...##..# ♣♣♣♣♣♣ ♣.♣♣♣♣ #⌠⌠#######....##1i  1i?[          ...  #....### #....#.....###..#  1iQ@ ....  #.##...## #[..........#...# ########   ..##  #.####..# #..............## #......#    ...# ###.# ##.####..............##......#  1ii@ #..##...# #...##>##...........##......#  1i@ #.#..### ###....##..........##1i@*#......#  1i@^#...###...###..........#1i@8#....>.#1i@ 1iB      1i5  #####  #...#   #...####  #...##.#  1i' ###1i!#...##1i%#.#  1i .. #.#### #....####### ##.#1i 1i+ A  1iA  1i,   [1@ M  1i;s   1i  ##....##...##ß.ß#..##.....##......##..# #..#  #...#.######....'..##.....##......##..####♣♣#..#  #.#.#.# ♣##.....#.....................'..#.♣#..#  1i#.#.#.# ♣#...>..+.....................'.<#.♣#..#1iյ$ 1i  [1@ M  1i"W 1iG  1iX 1i 1i 1i'!   #.#.#.# ♣##.....#.....................'..#.♣#..# 1i=  ###+###  ..#.#.######....'..##.....##......##..####♣♣#..########## 1ic  #P.PPP#  ###.#......##ß.ß#..##.....##......##..#..####...........# 1i#  #PPPPP# ##.##......#####.....................#.......#########.# 1iu  #P.PPP# #..##..........#.....................#.......#1i#.# 1i׸   PPPPP  #.###..........#..##################+#....##^#1i#.# 1i   PPP  #.# #.........##..# ♣♣♣♣♣♣ ♣♣♣ ♣♣ #.##...##.##.##1i"1i*2               1i>*        1iI*R  1i*[1@   #P.PPP# ###.#...... qoala the Shield-Bearer   #PPPPP# ##.##..... Mountain Dwarf of Hepliaklqana *..... 1i +  #P.PPP# #..##..... Health: 18/18 ========================  PPPPP #.###..... Magic: 3/3========================  PPP #.# #..... AC: 10Str: 16  1i9+#P# #.# #..... EV: 8Int: 14  #_# #.###..... SH: 41i+Dex: 8  ##*#######.##...... XL:  2 Next: 48% Place: Dungeon:1   ##.@R##......#.##### Noise: ---------  Time: 660.3 (0.0)   #.....#......[.#1i+>b) +2 dagger (speed)   #.P...#.....÷###Cast: Soul Splinter 1i+u  #....P#......# 1i+  #.....#......#   ###'###......#R   Sosibius the ancestor  #.##.......#1i$,*   soul wisp (summoned)  #..........#  ####.......# 1i1,}_Press < or > to pray at altars.  1il,7Remember Sosibius's name as what? Sosibius  Okay, then.Was Sosibius a) male, b) female, or c) neither? (Currently male.) _Sosibius was always neither, you're pretty sure. _You swap places with your soul wisp.1i.1i41iJ51iM 1i 1i 1i §  Remember Sosibius's name as what? Sosibius  Okay, then.  Was Sosibius a) male, b) female, or c) neither? 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PPPPP #.###..........#.  1i*Y PPP #.# #.........##.  #P# #.# #1iC #...#.  1i{ #_# #.######.#.1i_.1i#RM1i1i,1.3 (311i1i 1iR  1i.[1@ M_Found a stone staircase leading down.1i1i^P  #....)####.#..#   #...##...#....#  #...##...######  .##...##ß.ß#   #...#.######....'   #.#R#.# ♣.#  ##### #R#.#.# ♣#...>..+  #.....##.#.#.# ♣##.....#   ###+###.>@.#.#.######....'   #P.PPP#..###.#......##ß.ß#   #PPPPP#.. ##.##......#####   #P.PPP### #..##..........#   PPPPP #.###.#    #.# ##   #P# #.# #.....##...#   #_# #.###.....####.#  #.#######..# #.#MM.RM2.3 (1.0) 1iS1ilU1i 1i 1iK 1i 1iE;  1i; #....)####.#.. #. #...##...#.... #. ##...##... #. ##....##...##ß.ß #. #...#.######.... #. #.#R#.# ♣##..... 1i <1 #####. #.#.#.# ♣#...>..  #.....##R#.#.# ♣##.....  ###+###.@..#.#.######....  #P.PPP#..###.#......##ß.ß  #PPPPP#..###.##......  #P.PPP#####..##.1i<]  PPPPP #.###1i+<.1i6< 1iC<v PPP #.# #1iP<.1i`< 1it< #P# #.# #.....##...1i< 1i< #_# #.###.....####.  ##.#.##......# #.1id>M1i>C.RM1iD1i'G&31i(L1iM   [1@ M_There is a stone staircase leading down here.1i!O1iI #....##..####.  #.# #....)####.# 1iIm #.# #...##...#...  #.# ##...##...####  #.###....##...##ß 1iJf #.##...#.###### 1iJ #.##.#R#.# ♣##..  #####.##.#.#.# ♣#...>  #....@##.#.#.# ♣1iJ<  ###+###.>R.#.#.######...  #P.PPP#..###.ß.1i%K  #PPPPP#..###.#####  #P.PPP#####..## PP #.###. 1i;K PPP #.# #...... 1i}K  #P# #.# #.....##.  #_# #.###.....####1iL2R.1iR1iU-4 _1iX1iZ1i \  #....##..#### 1i  #.# #....)####.#  #.# #...##...# 1i } #.# ##...##... 1i k #.###....##...##ß 1i, h #.##...#.###### 1i ` #.##.#R#.# ♣##  #####.##.#.#.# ♣#...>  #...@.##.#.#.# ♣##  ###+###.R..#.#.######  #P.PPP#..###.#......##ß  #PPPPP#..###.##......1i P  #P.PPP#####..##1i  \  PPPPP #.###1i  1i. u PPP #.# #1i;  1i  #P# #.# #.....##  #_# #.###.....1i 1i 9R>1i 1ir &51i| 1ip 1i  #....##..####  #.# #....)####.  #.# #...##...#  #.# ##...##...  #.###....##...## 1iQ< #.##...#.######  #.##.#R#.# ♣##  #####.##.#.#.# ♣#... 1i #..@.R##.#.#.# ♣##  ###+###.>..#.#.######  #P.PPP#..###.#......##  #PPPPP#..###.##......  #P.PPP#####..##  PPPPP #.### 1i PPP #.# #  #P# #.# #.....##  #_# #.###.....1i-R.1i/1i 1i- 61i 1i1i\  #....##..#### 1i4 #.# #....)####  #.# #...##...#1iy 1iU #.# ##...##...1i 1i #.###....##...  #.##...#.######  #.##.#R#.# ♣##1i  1i9 #####.##.#.#.# ♣# 1i #.@.R.##.#.#.# ♣##1i  ###+###.>..#.#.######1i  #P.PPP#..###.#......  #PPPPP#..###.##......1i<  #P.PPP#####..##1ib  PPPPP #.### 1iH{ PPP #.# # 1iz #P# #.# #..... 1i #_# #.###.....1i{-R.1ie1i&&71i1i1i4?w'P.P#P1ig?@#P.P1is?#PP1i?@##PP1i?##1i9H1i9J&81iO1iP 1iQP 1iQ 1i_Q[1@ M1i(S_You open the door.1icS1i6m #.# #....) 1iB6 #.# #...##...  #.# ##...##...  #.###....##... 1im6 #.##...#.####  #.##.#R#.# ♣ #####.##.#.#.# ♣  #..R..##.#.#.# ♣##1i6}  ###@###.>..#.#.#####1i6  #P.PPP#..###.#......1i6}  #PPPPP#..###.##.....1i6  #P.PPP#####..##1i7  #PPPPP# #.###1i-7B  ##PPP## #.# #  ##P## #.# #1iQ7v  #_# #.###..... #.#######.1ig7.1i8/MR.1iF<91iCH1iI^  1iI 1iI[1@ M1iI<_There is an open door here.1ioK1iI1i1i1in1i1iRv   1i'[1@ M_You swap places with Sosibius.1i1ii1i1i1i1i1i1i1iM1ip1i1i1iF1i1i1i1i1il1i1i1i 1iS1i@1io1i1i.1i51i1iB1i1i 1iP1i1if1i1i=1i$1i1i1i1i/1i1if1i1i, 1i+ 1i 1i7 1i 1i 1i 1i1i1iV1i71i#1i!1i1i 1iT1i1i1iI1i1iF1i1i1iz 1i"1i$1i$1i[&1i|(1i4+1i+1i-1i411i31i#6,1i71i91iF'   #........# ###  ........# #.#### 1iFj .......# #....## #......# #.##... #......### #.####. #........# ###.# ## #....•.#..##...#  #@# #.#..### 719.3 (20.0) #.# #...##  ###R# #.)##  #...# ##.### ### #.#.# #...# ##1iRGu #.#.# #.#.# #.)# #.#.# ##(#.####.## #.#.#####.........## #.#....##..####...##1iHBR.1iZP1iS-20.3 (211i\1iB\~   [1@ M_Found 2 flux baubles.1i]1i   ##########  #.# ###  1i #..# #.####  1i j........# #....###   #......# #.##...#   #......### #.####..   1iN #........# ###.# ##.   1in #...@•.#..##...# #.   1i ###.#####.#..### ##   1i o #R# #...   1i ###.# #.)## 1i 1i #...# ##.### ####   1i #.#.# #...# ##...   1i #.#.# #.#.# #.)#'   1i. #.#.# ##(#.####.##.  1iD [ #.#.#####.........##.1i 1i 0R.1i< 1i /1.3 (1.0) 1iW 1i 1iW]  #  1iW#.# ###  #.# #.####  .1iW\# #....###  1iWd#......# #.##...# 1iW 1iX#......### #.####..#  1i X'#.1iX # ###.# ##.#  #....@.#..##...# #. 1iX ###R#####.#..### #  1iX\#.# #...## 1iX# 1iX 1iXg###.# #.)## 1iX# 1i Y 1iY#...# ##.### #  1i2Y#.#.# #...# ##.  1iMY#.#.# #.#.# #.)#'  1ieYY#.#.# ##(#.####.##. 1iY[ #.#.#####.##.1iZR1iZ.1io`1id&21i2i1i=j`   1iLjE[1@ M_You see here 2 flux baubles.1iCk1i 1i &31iy 1i  1i R  1iG [1@ M_g - 2 flux baubles1i  1i5Z     1i&6 ##########   #.# ###  # 1ik6.# #.####  . 1i6D.# #....#   1i6 #......# #.##.   #### #.####..  1i7  1iF7 #...@....# ###.# ##   1i7 #...R..#..##...# #.   1i7w###.#####.#..### #   1i 8t #.# #...## 1i8  1i:8  1it8 ###.# #.)##   1i8 #...# ##.### ####   1i8 #.#.# #...# ##...   1i9 #.#.# #.#.# #.)#'   1iK9 #.#.# ##(#.####.## 1i? 1iMD&4 1iJ 1iK 1i3i  1ii       ##########   # 1ii .# ###  # 1ij |.# #.####   1i?j '#. 1ij E.# #....#   1ij  #......# #.##.   # 1i k D### #.##   1iSk ` #........# ###.# ##   #...R..#..##...#  1ik   1ik ###.#####.#..### #   1il  #.# #...##   1iHl  ###.# #.)##   1il  #...# ##.### ###   1il  #.#.# #...# ##..   1im  #.#.# #.#.# #.)# 1iNn  1in /R. 1ir  1iw  1ix 5 1i}  1i~  1i2     1if8   1i` ##########   1iH #.# ###   #.# #.## #. 1i>E.# #....#  1i/ #.@....# #.##.  #......### #.##  1iȫ #..R.....# ###.#  1i #......#..##...#   1i?t###.#####.#..###  1iw #.# #...##  1i ###.# #.)##   1i #...# ##.### ##  1i3 #.#.# #...# ##. 1iv4R. 1i2 1i&6 1i 1i!1i0    !1i.  !1i8  ##########   #!1ieh.# ### !1i !1i' #!1iY.# #.## !1i'#.!1i?D.# #.. !1iqn###......# #.##. !1i #.R....### #.## !1i #........# ###.# !1i. #......#..##...# ###.#####.#..### !1iu6 #.# #...##  ###.# #.)##  !1i #...# ##.### #!1iRR!1i.!1ih!1i&7!1iR!1ir !1i*   !1i    #  #.# ###  #!1i .# #.  #.# # !1iQ ###R.....# #.## !1i #......### #.  #!1i8.# ###.# !1i(k #......#..##...# !1iru ###.#####.#..### !1i} #.# #...## !1i ###.# #.)## !1iGo #...# ##.### !1ix!1iA C8!1i!1i_!1i!1iA!1i*v   !1iL'[1@ M_You swap places with Sosibius.!1i_!1i!1iJ!1i!1i!1i!1i!1i]!1i!1i!1i!1i!1i@!1i,!1i!1iD!1i!!1it#!1i$!1i%!1i'!1i)!1i+!1i+!1i|,"1i; #  ###########  #........# ####  #........# #.#### #  #........# #....### #  ###......# #.##...## #  #......### #.####..# # "1iS #......R.#####.# ##.##  #......#@.##...# #...##36.3 (8  ###.#####.#..### ###...  #.### #...  ###.# #.(## #.#.  #...# ##.### #####.#.  #.#.# #...# ##.....#.  #.#.# #.#.# #.)#''##.  #.#.# ##(#.####.##..##.  #.#.#####.........##..###"1i"1ij   [1@ M_Done exploring.#1i> ###########.#........# ####.#........# #.#### #.#.#1i{ .# #....### #.###......# #.##...## #[ #......### #.####..# #.#1i #......R.#####.# ##.####.#1i ~#......#..##...# #...##>#1i s###.#####@#..### ###....#1i  #.# #...## #...##1i ###.# #.(## #.#.##1i #...# ##.### #####.#.##1i #.#.# #...# ##.....#.##1i #.#.# #.#.# #.)#''##.##1i* t#.#.# ##(#.####.##..##.#1i9 #.#.#####.........##..#####.#....##..####...##..# ♣♣#1i EMM.RM#1i #1i 27.3 (1 _#1i #1i] $1i9v$1iv$1ix$1im&0$1i[$1i`$1i`   $1i08[1@ M_Done exploring.$1i%1ib Q#........# ###%1i #.#........# #.#### #.#.%1i # #....### #.#### #.##...## #[%1i  #......### #.####..# #..%1i #........#####.# ##.####.%1i #......#R.##...# #...##>#%1i ###.#####.#..### ###....#%1i  #.# #.@.## #...##%1i ###.# #.(## #.#.# %1i/ #...# ##.### #####.#.# %1iA #.#.# #...# ##.....#.# %1iS #.#.# #.#.# #.)#''##.#%1ie j#.#.# ##(#.####.##..##...%1ix B#.#.#####.........##..#####%1i #.#....##..####...##..# ♣♣♣#.####....)####.#..#..#####%1i EMM.RM%1i$ %1i& 28.3 (1 _%1i+ %1i, &1i.####......#####......##...## #[&1iʱ #......### #.####..# #.....#####.# ##.###.#..##...# #...##>###.#####R#..### ###....&1i #.# #...## #...##### #.# ..#.### ####&1i|#.# #...# ##....&1iv#.# #.)#''##.##&1ic##(#.####.##..##...&1i'\####........###&1i=y...##..#### ♣♣♣&1iI###....)####.#..#..##### #...##...#....#.......&1ixDMM.RM&1i&1i&9&1id&1i~   [1@ M Things that are here:&1ic`   &1i|q[1@ M_3 stones; a +0 dagger; a kobold skeleton&1i`'1iH '1iWT :                        '1iT  [1@ Level 1 of the Dungeon <>>>>_ (Press ? for help) #...####  ###########...##.#  #........# ####...###.#  '1iT #........# #.#### #....####### ##.#  '1iU #........# #....### #....#.....###..#  '1i9U ###......# #.##...## #[..........#...# ########  '1izU #......### #.####..# #..............## #......# '1iU '1iU #........#####.# ##.####..............##......#  '1iU #......#..##...# #...##>##...........#'1iV ,#......#  '1i&V ###.#####.#..### ###....##..........###......# '1i4V '1iLV m#.# #.R.##'1iWV ?#...###..........#'1ibV @#....>.#  '1i}V h###.# #.@##'1iV #.#.# #..........##......#  '1iV #...# ##.### #####.#.# #..........#'1iV ,#......#  '1iV #.#.# #...# ##.....#.# #..........#'1iW ,#......#  '1i>W f#.#.# #.#.# #.)#''##.###.†.......######## #......#  '1ieW #.#.# ##(#.####.##..##.......####.........###......#  '1iW #.#.#####.........##..#########♣♣ #########...)......#  '1iW 8#.#....##..####...##..# ♣♣♣♣♣♣ ♣.♣♣♣♣ #⌠⌠#######....##  '1iW #.####....)####.#..#..#################..# #..###  '1iX #.# #...##...#....#.....................# #..#  '1i'X #.# ##...##...######.....................# #..#  '1iTX #.###....##...##ß.ß#..##.....##......##..# #..#  '1iyX #.##...#.######....'..##.....##......##..####♣♣#..#)1iu#........#####.# ##.####..............# #......#)1iU{  #......#..##...# #...##>##...........# #......# ###.#####.#..###....##..........## #......# #.# #.R.## #...###..........# #....>.# ###.# #.@## #.#.# #..........# #......# #...# ##.### #####.#.# #..# ......#.# #...# ##.....#.# ## #.# #.#.# #.)#''##.###.†#########.# ##(#.####.##..##.......####.........##.........##..#########♣♣ #########...))1i&#.#....##..####...##..# ♣♣♣♣♣♣ ♣.♣♣♣♣ #⌠⌠#######....#.####....)####.#..#..#################..# #..### # #...##...#....#...........# #..#  ##...##...######...........# #..# ##....##...##ß.ß#..##.....##..# #..# #...#.######....'##......##..####♣♣#..# )1i#.#R#.# ♣##.....#.....................'..#.♣#..# )1iզh#####.##.#.#.# ♣#...>..+.....................'.<#.♣#..# #.....##.#.#.# ♣##.....#.....................'..#.♣#..# )1i###'###.>..#.#.######....'..##.....##)1iJ##..####♣♣#..##########)1i#P.PPP#..###.#......##ß.ß#..##.....##)1i;Z##..#..####...........#)1io#PPPPP#..###.##......#####...............#.......#########.##P.PPP#####..##..........#...............#.......# #.#)1iy M)1i >#>M*1i<#>*1ip*1iKp*1i              *1i          *1it  [1@  #........# #.#### #.. qoala the Shield-Bearer #........# #....### #.. Mountain Dwarf of Hepliaklqana *.....*1iЋ.###......# #.##...## #[. Health: 18/18 ========================#......### #.####..# #.. Magic: 3/3========================#........#####.# ##.####.. AC: 10*1iStr: 16#......#..##...# #...##># EV: 8*1i Int: 14###.#####.#..### ###....# SH: 4*1iEDex: 8#.# #.R.##*1ij#...## XL:  2 Next: 48% Place: Dungeon:1###.# #.@##*1i#.#.# Noise: ---------  Time: 739.3 (0.0)*1i#...# ##.### #####.#.# b) +2 dagger (speed) *1iό#.#.# #...# ##.....#.# Cast: Soul Splinter *1i@#.#.# #.#.# #.)#''##.###.#.# ##(#.####.##..##...*1i#.#.#####.........##..##### R   Sosibius the ancestor *1i+#.#....##..####...##..# ♣♣♣*1i9#.####....)####.#..#..######.# #...##...#....#....... *1iI/_g - 2 flux baubles *1i[m_You swap places with Sosibius. _Done exploring. _Done exploring.  Things that are here: *1ip_3 stones; a +0 dagger; a kobold skeleton*1i5*1i*1i;*1iK.*1i*1i$ _*1i*1iL*1i*1iK*1i*1iϥ*1i*1i*1i*1i"*1i|*1i*1i*1i*1i*1i9*1iv   *1i=[1@ M Items here: ( )) ÷.*1i*1i*1iֿ _*1i*1i*1i*1i*1i *1i *1i*1i*1i*1iu*1in*1i*1i *1i;*1i*1i*1ig*1i*1i*1is*1i *1i*1i*1ic*1i*1iO*1i*1i*1i*1i*1iZ*1i*1i*1if*1i*1ih*1i}*1i*1i*1i*1iM*1in*1i*1iP*1ie*1i*1i*1i*1i{*1i[  #.####....)####. *1i  #.# #...##...#..   #.# ##...##...#####   #.###....##...##ß.ß *1iy  #.##...#.######.. *1i  #.##.#.#.# ♣##..... *1i  #####.##.#.#.# ♣#...>.. *1i  #.....##.#.#.# ♣##..... *1i   ###'###.@R.#.#.######....55.3 (16.0) *1i  #P.PPP#..###.#......##ß.ß *1i0q  #PPPPP#..###.##.*1i@ ### *1iQ[  #P.PPP#####..##.......... *1idd  #PPPPP# #.###....... *1iv  ##PPP## #.# #......... *1i  ##P## #.# #.....##... *1is  #_# #.###...*1i. *1i~  ##.#######.##......# #*1i*1i*1i`   *1i*V[1@ M_There is a stone staircase leading down here.*1i~+1i~+1i}  +1iX    +1id          +1i         +1i [1@ +1i' +1ij Skill  Level Target Apt Skill  Level Target Apt +1i a - Fighting   0.0  --  +1  j - Spellcasting   1.0  --  -2       +1ig     +1i> b - Axes   0.0  --  +2   k + Conjurations 0.0  2.0  -1 c - Unarmed Combat   0.0  --   0   l + Necromancy+1i^2.8  4.0  +1+1i) d - Throwing   0.0  --  -2            +1iD m - Invocations   0.0  --  +3  +1ie e - Short Blades   0.0  --  -2  n - Evocations   1.1  --  +1       +1i o - Shapeshifting   0.0  --  -2  +1i- f - Armour   3.2  --  +1       +1i7 g - Dodging   1.0  --  -3       +1i7 h - Shields   3.2  --  +1       +1i i - Stealth   0.0  --  -2            +1i          +1i%          +1iA6               +1i`f     +1iz     The current training targets, if any.  The species aptitude is in white.  +1i[?] Help[=] set a skill target [-] clear all targets  +1i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets,1iʻ ,1i ,1i^         ,1i k                 ,1i [1@  ,1i, #.####....)####.#.. qoala the Shield-Bearer  ,1iE #.# #...##...#.... Mountain Dwarf of Hepliaklqana *..... ,1ig  ,1i #.# ##...##...##### Health: 18/18 ========================  ,1i #.###....##...##ß.ß Magic: 3/3,1i ;========================  ,1i #.##...#.######.... AC: 10,1i @Str: 16  ,1i #.##.#.#.# ♣##..... EV: 8,1i1 >Int: 14  ,1iO #####.##.#.#.# ♣#...>.. SH: 4Dex: 8 ,1i 4 #.....##.#.#.# ♣##..... XL:  2 Next: 48% Place: Dungeon:1 ,1i @  ###'###.@R.#.#.######.... Noise: ---------  Time: 755.3 (0.0) ,1i   #P.PPP#..###.#......##ß.ß b) +2 dagger (speed) ,1i   #PPPPP#..###.##......#### Cast: Soul Splinter ,1i [  #P.PPP#####..##.......... ,1i g  #PPPPP# #.###.......... ,1i7 )  ##PPP## #.# #.........# R   Sosibius the ancestor  ,1iW f##P## #.# #.....##...  ,1iy #_# #.###.....####.  ##.#######.##......# #. ,1i ^_Done exploring. _Done exploring.  Things that are here: ,1i _3 stones; a +0 dagger; a kobold skeleton _Items here: ( )) ÷. _There is a stone staircase leading down here.,1i ,1i ,1i\ ,1i .1ivQThrow: 5 darts (poison) 11iW11i`Cast: Soul Splinter 11iE11i81i                         [1@   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   0.0  --  +1  j - Spellcasting   1.0  --  -2             b - Axes   0.0  --  +2   k + Conjurations 0.0  2.0  -1 c - Unarmed Combat   0.0  --   0   l + Necromancy2.8  4.0  +1 d - Throwing   0.0  --  -2             m - Invocations   0.0  --  +3   e - Short Blades   0.0  --  -2  n - Evocations   1.1  --  +1        o - Shapeshifting   0.0  --  -2   f - Armour   3.2  --  +1        g - Dodging   1.0  --  -3        h - Shields   3.2  --  +1        i - Stealth   0.0  --  -2                      81in\                                   The current training targets, if any.  The species aptitude is in white.  81iz0[?] Help81iu[=] set a skill target [-] clear all targets  81i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:1iA:1i:1i7                         [1@  #.####....)####.#.. qoala the Shield-Bearer  #.# #...##...#.... Mountain Dwarf of Hepliaklqana *.....  #.# ##...##...##### Health: 18/18 ========================  #.###....##...##ß.ß Magic: 3/3========================  #.##...#.######.... AC: 10Str: 16  #.##.#.#.# ♣##..... EV: 8Int: 14  #####.##.#.#.# ♣#...>.. SH: 4Dex: 8  #.....##.#.#.# ♣##..... XL:  2 Next: 48% Place: Dungeon:1   ###'###:1i.8[37m.@R.#.#.######.... Noise: ---------  Time: 755.3 (0.0)   #P.PPP#..###.#......##ß.ß b) +2 dagger (speed)   #PPPPP#..###.##......#### Cast: Soul Splinter   #P.PPP#####..##..........   #PPPPP# #.###..........   ##PPP## #.# #.........# R   Sosibius the ancestor  ##P## #.# #.....##...  #_# #.###.....####.  ##.#######.##......# #. _Done exploring. _Done exploring.  Things that are here: _3 stones; a +0 dagger; a kobold skeleton _Items here: ( )) ÷. _There is a stone staircase leading down here.;1iI ;1i ;1i ;1iR ;1i 26.3 (1 _;1iR ;1ig   [1@ 2;1ig$.  You climb downwards.;1im   [1@     .   ##.   >..   .S#   #.#   #.#   #R# ;1i-n #@#  #.#  #.#  #..  ..#  #.#   .$. S   adder (ally target)  ;1iMn #.#   You encounter an adder.;1iU=7.8 (2.5Soul Splinter ;1i;1iDi   [1@ M;1it _The adder hisses angrily.  Found 18 gold pieces. Found a stone staircase leading down.;1iw ;1iR  ;1i[1@ M;1iöL_There is a stone staircase leading up here.;1iA1i        A1iH              A1i   [1@ A1i~  qoala the Shield-Bearer A1iy .  Mountain Dwarf of Hepliaklqana *..... A1iDŽ ##.  Health: 18/18 ======================== A1i >..  Magic: 2/3A1i1================-------- A1i" .S#  AC: 10A1i1,Str: 16 A1i? #*#  EV: 8A1inInt: 14  #*#  SH: 4A1i+Dex: 8 A1i #R#  XL:  2 Next: 48% Place: Dungeon:2 A1i݅ #@#  Noise: =--------  Time: 757.8 (0.0)  #.#  b) +2 dagger (speed) A1i  #.#  Cast: Soul Splinter  #.. A1i(< ..#  #.#  R   Sosibius the ancestor A1iN .$.  S   adder (ally target)  #.# A1i} Found 18 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.  A1i Aiming: Soul Splinter (safe; 14% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineA1iĆOAim: an adder (ally target, chance to affect: 52%)B1i2               B1ip          [1@ qoala the Shield-Bearer .Mountain Dwarf of Hepliaklqana *.....##.Health: 18/18 ========================>..Magic: 2/3================--------.*#AC: 10Str: 16#.#EV: 8Int: 14#.#SH: 4Dex: 8#R#B1i2XL:  2 Next: 48% Place: Dungeon:2#@#Noise: =--------  Time: 757.8 (0.0)B1i#.#b) +2 dagger (speed) #.#Cast: Soul SplinterB1i+#..B1i..##.#R   Sosibius the ancestor B1i&A.$.B1iBS   adder (ally target) #.#B1iTWFound 18 gold pieces. Found a stone staircase leading down. B1iuS_There is a stone staircase leading up here.  B1ilAiming: Soul Splinter (safe; 14% risk of failure)  B1iPress: ? - help, Q - select action, ( or ) - cycleB1ihShift-Dir - straight lineAim: an adder (ally target, chance to affect: 52%)B1i9.SPress: ? - help, Q - select action, ( or ) - cycle B1ix\ Shift-Dir - straight line : an adder (ally target, chance to affect: 52%)  Sosibius avoids your attack.  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker. B1i-4R.B1iƯ3*MB1iweak, ally target, soul-splint…)*   soul wisp (summoned) B1iz8.8 (1Soul Splinter _B1iB1i'D1i        D1i              D1i}&   [1@ qoala the Shield-Bearer .Mountain Dwarf of Hepliaklqana *.....##.Health: 18/18 ========================>..Magic: 2/3D1i================--------.*#AC: 10Str: 16D1iy#S#EV: 8Int: 14D1iK#R#SH: 4D1iaDex: 8#.#D1iXL:  2 Next: 48% Place: Dungeon:2#@#D1i?Noise: =--------  Time: 758.8 (0.0)#.#b) +2 dagger (speed) D1iam#.#Cast: Soul Splinter D1io@#....#D1i{+#.#D1iR   Sosibius the ancestor .$.D1iS   adder (weak, ally target, soul-splint…)#.#D1i|*   soul wisp (summoned) D1i|Aim: an adder (ally target, chance to affect: 52%)  Sosibius avoids your attack.  D1i_A fragment of the adder's soul is dislodged from its body. _The adder looks weaker.  D1itPress: ? - help, v - describe, . - travelA stone staircase leading up.D1iz \M.@The floor. D1itMR.  Sosibius avoids your attack.  A fragment of the adder's soul is dislodged from its body. _The adder looks weaker.  Press: ? - help, v - describe, . - travelHere: Sosibius the ancestor (friendly) E1i%ASosibius the ancestor.   A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still E1i%1they seem somehow to resemble a warrior from the distantly remembered past. The memory and the memorialist fight in concert, each able to fire past the other.   Max HP: 5 Will: noneAC: none EV: ++ rF: +.. rC: +..E1i&rPois: ∞ rNeg: ∞ rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn    E1i,&aYou have about 62% to hit with your +2 dagger of speed. They have about 57% to hit you.E1i>&p   E1iK&Attack Max DamageE1iW&B Hit 4  E1ic&" E1io&QThey are immune to torment and blinding; and resistant to steam, miasma and E1i&drowning. They can see invisible. They are insubstantial and immune to ensnarement. They can fly. They can open doors.F1iQ9{   [1@ G1i  [1@ They are currently targeting the adder.G1ifd u   G1id [1@ H1it  H1i$9[1@ Killing this monster yields no experience or items.H1ix t  H1ix Tmemory and the memorialist fight in concert, each able to fire past the other. H1i s H1i" Wthey seem somehow to resemble a warrior from the distantly remembered past. TheH1iBt  H1i{Sperhaps somewhat changed in shape and bearing few discernable features, still I1ia A humanoid construct of insubstantial memory, floating through the air. ThoughJ1i                J1i         [1@ J1i7Sqoala the Shield-Bearer .Mountain Dwarf of Hepliaklqana *.....##.Health: 18/18 ========================>..Magic: 2/3================--------.*#AC: 10Str: 16#S#EV: 8Int: 14#R#SH: 4Dex: 8#.#J1iXL:  2 Next: 48% Place: Dungeon:2#@#Noise: =--------  Time: 758.8 (0.0)#.#b) +2 dagger (speed) #.#Cast: Soul Splinter #....##.#R   Sosibius the ancestor .$.S   adder (weak, ally target, soul-splint…)#.#*   soul wisp (summoned) Sosibius avoids your attack.  J1iA fragment of the adder's soul is dislodged from its body. _The adder looks weaker.  Press: ? - help, v - describe, . - travelHere: Sosibius the ancestor (friendly)  The floor.J1iU           J1i               J1iҔ  [1@ qoala the Shield-Bearer .Mountain Dwarf of Hepliaklqana *.....##.Health: 18/18 ========================>..Magic: 2/3================--------J1i 4.*#J1iH AC: 10Str: 16#S#EV: 8Int: 14#R#SH: 4Dex: 8#.#XL:  2 Next: 48% Place: Dungeon:2#@#Noise: =--------  Time: 758.8 (0.0)#.#b) +2 dagger (speed) J1iZ #.#Cast: Soul Splinter #..J1i ..##.#R   Sosibius the ancestor J1i .$.S   adder (weak, ally target, soul-splint…)#.#J1i *   soul wisp (summoned) Sosibius avoids your attack.  J1iG A fragment of the adder's soul is dislodged from its body. _The adder looks weaker.  Press: ? - help, v - describe, . - travelHere: Sosibius the ancestor (friendly)  The floor.J1i# J1i L _L1i].. .#. .##>...*SR<##...#.#.$.#.#L1im L1iL1iP L1i1 L1i [1@ M L1i?The adder misses Sosibius. Sosibius misses the adder.L1iL1iL1i$9.8 (1L1iGL1i L1imL1iP L1i L1i&[1@ ML1iJ"_Your soul wisp touches the adder.L1iP1i   [1@ M The adder barely misses Sosibius. Sosibius barely misses the adder.60   [1@ M_Your soul wisp misses the adder.T1is   [1@ T1i4tf The adder barely misses Sosibius. x2; Sosibius hits the adder.T1iv&1T1izT1i{ T1i|  [1@ M_Your soul wisp barely misses the adder.T1i}X1iAXv   X1iXg[1@  The adder bites Sosibius. Sosibius hits the adder.X1iZ&2X1i_X1ija`   X1ia*[1@ M_Your soul wisp touches the adder.X1ie]1iw   ]1i'_[1@ M ]1iv.The adder closely misses Sosibius. Sosibius misses the adder.]1ikYour soul wisp touches the adder.*   soul wisp (summoned)     [1@ 933 _The adder dies!]1i]1i^  ]1i ]1i[1@ M]1iV_Your Necromancy skill increases to level 3!]1i6^1i_# ^1iQ%   ^1i&                        [1@  Ability - do what? Cost Failure  Invocations -  X - Renounce Religion None 0% a - Recall Ancestor2 MP^1i& $0%  G - Ancestor Identity^1i' Instant^1i( ]0% [?] toggle between ability selection and description.`1i*`1i`1i`1iA          `1i  `1i5\    `1i  `1i  `1i  `1i1W `1iaP `1i `1i[1@ `1i`1i;qoala the Shield-Bearer `1iG-.. .#`1iMountain Dwarf of Hepliaklqana *...... .Health: 18/18 ========================.##.`1i0Magic: 2/3`1i3================--------`1i(*>..`1iO-AC: 10`1is.Str: 16`1i.*#`1i#EV: 8`1i.Int: 14`1i(#.#`1i#SH: 4`1iFUDex: 8#R#`1ixXL:  2 Next: 93% Place: Dungeon:2`1i(#@#`1iNoise: =--------  Time: 763.8 (0.0)#<#`1i<b) +2 dagger (speed) `1i5#.#`1iB8Cast: Soul Splinter `1im5#.#`1i6#....#`1i}R   Sosibius the ancestor `1i5#.#`1i#}*   soul wisp (summoned) `1iPA.$.`1ix#.#`1iNThe adder bites Sosibius. Sosibius hits the adder. `1i)_Your soul wisp touches the adder.  `1iNThe adder closely misses Sosibius. Sosibius misses the adder.`1i=Your soul wisp touches the adder. `1iE _The adder dies! `1isV_Your Necromancy skill increases to level 3!`1i [?25h`1iS`   `1i [1@ M `1iJRemember Sosibius's name as what? Sosibiusa1i a1i1'  a1i[?25la1i`i   [1@ Ma1i Yes, Sosibi is definitely a better name.  Was Sosibi a) male, b) female, or c) neither? (Currently neither.)d1iov   d1ipJ[1@  the ancestor Okay, then.d1i7pd1ird1iwd1iw d1iw)_d1iyf1i,S.#. ... .#.. .##.##f1iS2.>...*.R<##...#.#.$.f1iHUCMM.*Mf1i?[f1i_]3-4.8 (1f1iaf1i`c`   f1ic%[1@ M_You swap places with Sosibi.f1iBef1i7i s...#.#. f1ii # ..#. .. .##...#.##.#....>..#...*R<#f1ii R#...#.#f1i&p f1iWr !-f1i|r 5f1ilv f1iaw ^  f1iw [1@ Mf1iw %_You swap places with your soul wisp.f1i+y g1i\< x##.. ..# .#g1i< M .#.# .# # ... .#..#. .. .##...#.##.##....>..##.@.####.#g1i<  #*# #R#g1i< @ #<#g1i =  #.# #.#g1i"= m #.. ..#g1i@ 8*.g1iF g1iH &6g1iM g1iO h1ih1ih1i5h1i'8R.h1ih1iײh1ih1ih1ih1ih1ih1ih1ih1i0h1i%3h1iɼ/========h1i}h1iMv   h1i~[1@ M_Magic restored.h1i,h1iZW h1i  [1@ M_You swap places with your soul wisp.   [1@ M_You swap places with Sosibi.========   [1@ M There is a stone staircase leading up here. _   [1@ M You encounter a clockroach.#...#.##.##....>..# #...#  ###.#  #*#  #.#  #R#  #.#  #@#  #..B...#..####.#Soul Splinter ##.# .$. #.# #.. B   clockroach (asleep, warded) #.. *   soul wisp (summoned)  75.8 (9BBwarded) #h1i6@   [1@ <RThe clockroach sprays sand from its hourglass at you.MM.*Mh1iZ>_.ally target, warded)h1i>6=6.8 (10.0) h1ikN   [1@ M_The blast of sand hits you but does no damage.k1i; #....>. #...# k1i(##.k1i? #.k1i *k1iA<k1ioRk1iE.####...k1i8.B...#k1i4........####k1il.######.# k1iA, .$.k1is3#.#k1i/.#k1ik1i-B.k1iMMk1i.k1i#RMk1iMMk1i.k1i #*Mk1i k1i!%-k1i!7.8 (1.0)  k1is&k1i(l1iSw   l1i?T[1@ M You hit the clockroach.  The clockroach is lightly wounded.l1iU%=l1iaU8.6 (0.8l1i8Zl1i[ l1i[R  l1i[5[1@ M_The clockroach bites you but does no damage.l1i]n1i@$ n1iXA  [1@ <*You barely miss the clockroach.n1icHt  n1iH n1iH+[1@ M The clockroach is lightly wounded.n1iIn1iI!9.4n1i%Nn1i1O n1ikOR  n1iO[1@ Mn1iO_Sosibi closely misses the clockroach. The clockroach completely misses you.n1iZQo1i   o1i V o1i6 V o1iU V o1i V o1i V o1i V o1i W o1i> W o1id W o1i W o1i W o1i W o1i W o1i W o1i. W o1iN W o1i    o1i W o1i W o1i  R  o1i6 [1@ o1ic o1i .#....>..#o1i ;qoala the Shield-Bearer o1i 6#...#o1i 6Mountain Dwarf of Hepliaklqana *.....o1i 4###.#o1i1 QHealth: 18/18 ========================o1iX 4#.#o1i &Magic: 3/3o1i )========================o1i W#.#AC: 10o1i .Str: 16o1i& (#<#o1iC #EV: 8o1ie .Int: 14o1i (#*#o1i #SH: 4o1i -Dex: 8o1i D#R####...o1i XL:  2 Next: 93% Place: Dungeon:2o1i4 Y#@B....#o1i_ Noise: =--------  Time: 779.4 (0.0)o1i @........####.#o1i <b) +2 dagger (speed) o1i Q.######.#o1i 1Cast: Soul Splintero1i +.$.o1i! 5#.#o1i> !#..o1ih }R   Sosibi the ancestor o1i +#..o1i }B   clockroach (ally target, warded) o1i 5#.#o1i |*   soul wisp (summoned) o1i. J_The clockroach bites you but does no damage.  o1iZ 0You barely miss the clockroach.o1i >The clockroach is lightly wounded. o1i }_Sosibi closely misses the clockroach. The clockroach completely misses you.o1i :Press: ? - help, v - describe, . - travelo1i 'The floor.o1i -   [1@ M  o1il @B  You barely miss the clockroach.  o1i /The clockroach is lightly wounded. o1i }_Sosibi closely misses the clockroach. The clockroach completely misses you.o1i" :Press: ? - help, v - describe, . - travelo1iS wHere: a clockroach (lightly wounded, ally target, damage-immune at range)  The floor.p1i5{A clockroach.    p1i{rA common dungeon pest that combines the worst features of a scavenging insect and a looming deadline.p1i{/  p1i{  p1i| p1iH|TTime flows strangely around it, rewinding any injuries inflicted upon it unless p1iw|[the source of them is near enough to be caught up in its timestream. p1i|' p1i|Max HP: ~11 Will: +p1i }+AC: + EV: ++ p1iU} rF: ... rC: ... rPois: x rNeg: ... rElec: . Threat: High Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you)p1i} p1i}WYou have about 62% to hit with your +2 dagger of speed. p1i}$It has about 57% to hit you.p1i}>  p1i~2 p1iB~Attack Max Damage p1in~'Bite 4  p1i~( p1i~R p1i~SIt possesses the following magical abilities, which are affected by antimagic p1i1a(but not silence):  p1i~Y[!]: Description|Statusesq1iP{       q1i QV q1i)QW q1iCQW q1ibQW q1iQW q1iQW q1i RW q1iVRW q1izRW q1iRW q1iRW q1iRW q1iSW q1iBSW q1icSW q1iSW q1iTP q1i"T q1i?T[1@ q1ieTq1iT.#....>..#q1iT;qoala the Shield-Bearer q1iT6#...#q1iT6Mountain Dwarf of Hepliaklqana *.....q1iU4###.#q1iCUQHealth: 18/18 ========================q1imU4#.#q1iU&Magic: 3/3q1iU)========================q1iU4#.#q1iV#AC: 10q1i%V.Str: 16q1iWV(#<#q1iV#EV: 8q1iV.Int: 14q1iVx#*#SH: 4Dex: 8q1i WD#R####...q1iMWXL:  2 Next: 93% Place: Dungeon:2#@B....#q1ivWNoise: =--------  Time: 779.4 (0.0)q1iW@........####.#q1iW<b) +2 dagger (speed) q1iWQ.######.#q1i X1Cast: Soul Splinterq1i?X+.$.q1ipXV#.##..q1iX}R   Sosibi the ancestor q1iX+#..q1iX}B   clockroach (ally target, warded) q1iY5#.#q1iEY|*   soul wisp (summoned) q1ivY0You barely miss the clockroach.q1iY>The clockroach is lightly wounded. q1iZ}_Sosibi closely misses the clockroach. The clockroach completely misses you.q1i5Z:Press: ? - help, v - describe, . - travelq1i\ZfHere: a clockroach (lightly wounded, ally target, damage-immune at range)  q1iyZThe floor.q1i'T!q1ikTV q1iTV q1iTV q1iTV q1iTV q1iTV q1iTV q1iTV q1iUW q1i"UW q1ijUW q1iUW q1iUW q1iUW q1iUW q1iUW q1i"VW q1i;VW q1iNVW q1iaVW q1iwVW q1iVW q1iVW q1iVP q1iV q1iV[1@ q1iWq1i:W.#....>..#q1iaW;qoala the Shield-Bearer q1i{W6#...#q1iW6Mountain Dwarf of Hepliaklqana *.....q1iW4###.#q1iWQHealth: 18/18 ========================q1iW4#.#q1iW&Magic: 3/3q1iX)========================q1i%X4#.#q1i9X#AC: 10q1iNX.Str: 16q1ibX(#<#q1iuX#EV: 8q1iX.Int: 14q1iX(#*#q1iX#SH: 4q1iX-Dex: 8q1iXD#R####...q1iYXL:  2 Next: 93% Place: Dungeon:2q1i"YM#@B....#q1i@YNoise: =--------  Time: 779.4 (0.0)q1iYY@........####.#q1isY<b) +2 dagger (speed) q1iYQ.######.#q1iY1Cast: Soul Splinterq1iY+.$.q1iZ5#.#q1i#Z!#..q1iKZ}R   Sosibi the ancestor q1ijZ+#..q1iZ}B   clockroach (ally target, warded) q1iZ5#.#q1iZ|*   soul wisp (summoned) q1i[0You barely miss the clockroach.q1i%[>The clockroach is lightly wounded. q1i`[}_Sosibi closely misses the clockroach. The clockroach completely misses you.q1i[:Press: ? - help, v - describe, . - travelq1i[fHere: a clockroach (lightly wounded, ally target, damage-immune at range)  q1i[ The floor.q1i9]q1ix]q1ibq1ib q1ib_q1ibq1idq1i   [1@ M  You unwield your +2 dagger of speed.  a - a +0 hand axe (weapon)  Sosibi closely misses the clockroach.   [1@ M The clockroach sprays sand from its hourglass at you.80.4 (1a) +0 hand axe    [1@ M_The blast of sand hits you but does no damage.q1i`r1i    [1@ M r1i j  r1i 4You hit the clockroach.  r1i gThe clockroach is moderately wounded.Sosibi hits the clockroach.r1iH#    [1@ M r1i# UThe clockroach sprays sand from its hourglass at you.r1i$ a12--------1.7 (1.3r1i) r1i>* `   r1i* $[1@ M_The blast of sand hits you.r1i#, u1ic B   [1@ M §  You hit the clockroach.  The clockroach is almost dead.u1io I   [1@ M  . u1iD  Your soul wisp disappears in a puff of smoke!Sosibi barely misses the clockroach.The clockroach bites you but does no damage.u1i (3.0u1i} u1iՙ   [1@ M_Sosibi hits the clockroach.u1i/ x1i8    [1@ .  You hit the clockroach.                          [1@ #....>..#qoala the Grave Robber #...#Mountain Dwarf of Hepliaklqana *.....###.#Health: 12/18 ================--------#.#Magic: 3/3========================#.#AC: 10Str: 16#<#EV: 8Int: 14#.#SH: 4Dex: 8#R####...XL:  2 Next: 220% Place: Dungeon:2#@.....#Noise: =--------  Time: 784.3 (1.3)........####.#a) +0 hand axe .######.#Cast: Soul Splinter.$.#.##..R 1i9 m  Sosibi the ancestor #..#.#Your soul wisp disappears in a puff of smoke!Sosibi barely misses the clockroach.The clockroach bites you but does no damage. _Sosibi hits the clockroach.  You hit the clockroach. _You kill the clockroach!   [1@ M   The clockroach bites you but does no damage. _Sosibi hits the clockroach.  You hit the clockroach. _You kill the clockroach!Your Conjurations skill increases to level 1!You have reached level 3!x1iVA /  --more--~1ic   [1@ M  Your experience leads to an increase in your attributes!Your base attributes are Str 13, Int 14, Dex 8.Increase (S)trength, (I)ntelligence, or (D)exterity? 1i_    [1@ 6/234/46362% Soul Splinter You feel clever. x2   [1@ M_Sosibi remembers more of their old skill.1if w 1iAg  1irg V 1ig V 1ig V 1ig V 1ig V 1ih W 1iDh W 1iTh W 1i}h W 1ih W 1ih W 1ih W 1ii W 1i:i W 1ici W 1ii W 1ii W 1ii    1iLj P 1ij  1ij [1@ 1ij 1ik .#....>..#1i=k ;qoala the Grave Robber 1isk 6#...#1ik 6Mountain Dwarf of Hepliaklqana *.....1ik 4###.#1il eHealth: 16/23 ================--------1iXl 4#.#1il &Magic: 4/41il )========================1il 4#.#1im #AC: 101iKm .Str: 161ivm (#<#1im #EV: 81im .Int: 161i,n 4#.#1ibn #SH: 41i3o -Dex: 81io D#R####...1io XL:  3 Next: 62% Place: Dungeon:21ip 9#@.....#1i5p Noise: =--------  Time: 784.3 (0.0)1ip @........####.#1ip <a) +0 hand axe 1i!q Q.######.#1iTq 8Cast: Soul Splinter 1is A.$.1i=t 5#.#1ilt !#..1it }R   Sosibi the ancestor 1it +#..1i8u 4#.#1iku @Your base attributes are Str 13, Int 14, Dex 8.1iu <Increase (S)trength, (I)ntelligence, or (D)exterity? 1iu 9You feel clever. x2 1iv Q_Sosibi remembers more of their old skill.  1i>v :Press: ? - help, v - describe, . - travel1iv 'The floor.1i                         [1@ #....>..#qoala the Grave Robber #...#Mountain Dwarf of Hepliaklqana *.....###.#Health: 16/23 ================--------#.#Magic: 4/4========================#.#AC: 10Str: 16#<#EV: 8Int: 16#.#SH: 4Dex: 8#R####...XL:  3 Next: 62% Place: Dungeon:2#@.....#Noise: =--------  Time: 784.3 (0.0)........####.#a) +0 hand axe .######.#Cast: Soul Splinter .$.#.##..R   Sosibi the ancestor #..#.#Your base attributes are Str 13, Int1iI 14, Dex 8.Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 _Sosibi remembers more of their old skill.  Press: ? - help, v - describe, . - travelThe floor. _1ii 1iδ #                          [1@  Ability - do what? Cost Failure  Invocations -  X - Renounce Religion None 0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.1iYu 1iOv 1i|      1i9|       1ia|       1ir|    1i|    1i( Q  [1@ #....>..#qoala the Grave Robber #...#Mountain Dwarf of Hepliaklqana *.....###.#Health: 16/23 ================--------#.#Magic: 4/4========================#.#AC: 10Str: 16#<#EV: 8Int: 16#.#SH: 4Dex: 8#R####...XL:  3 Next: 62% Place: Dungeon:2#@.....#Noise: =--------  Time: 784.3 (0.0)........####.#a) +0 hand axe .######.#Cast: Soul Splinter .$.#.##..R   Sosibi the ancestor #..#.#Your base attributes are Str 13, Int 14, Dex 8.Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 _Sosibi remembers more of their old skill.  Press: ? - help, v - describe, . - travel _The floor.1i v   1i [1@ M Okay, then.1iM 1i 1i 1i / _1i2 1ig3                         [1@ #....>..#qoala the Grave Robber #...#Mountain Dwarf of Hepliaklqana *.....###.#Health: 16/23 ================--------#.#Magic: 4/4========================#.#AC: 10Str: 16#<#EV: 8Int: 16#.#SH: 4Dex: 8#R####...XL:  3 Next: 62% Place: Dungeon:2#@.....#Noise: =--------  Time: 784.3 (0.0)........####.#a) +0 hand axe .######.#Cast: Soul Splinter .$.#.##..R   Sosibi the ancestor #..#.# _Sosibi remembers more of1i6 their old skill.  Press: ? - help, v - describe, . - travel _The floor. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.1i   [1@ M 1i R@  Press: ? - help, v - describe, . - travel _The floor. _Okay, then.Press: ? - help, v - describe, . - travelHere: Sosibi the ancestor (friendly)  The floor.1i u Sosibi the ancestor.   A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still they seem somehow to resemble a warrior from the distantly remembered past. The memory and the memorialist fight in concert, each able to fire past the other.   Max HP: 10 Will: +AC: + EV: ++ rF: +.. rC: +..rPois: ∞ rNeg: ∞ rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn    You have about 54% to hit with your +0 hand axe. They have about 61% to hit you. Attack Max Damage Hit 5 They are immune to torment and blinding; and resistant to steam, miasma and drowning. They can see invisible. They are insubstantial and immune to ensnarement. They can fly. They can open doors.1i   [1@ M Killing this monster yields no experience or items.1i1i/     1ig        1i  1i3  1i\    1iW 1iIJW 1iP 1i/ [1@ 1i~1ii#....>..#qoala the Grave Robber 1i6#...#1ijMountain Dwarf of Hepliaklqana *.....###.#1ieeHealth: 16/23 ================--------1i~Z#.#Magic: 4/41i)========================1iҴ#.#AC: 10Str: 161iK#<#EV: 81i.Int: 161iMW#.#SH: 41ib-Dex: 81iE#R####...1iXL:  3 Next: 62% Place: Dungeon:21iC#@.....#1iNoise: =--------  Time: 784.3 (0.0)1iQ|........####.#a) +0 hand axe 1i`Q.######.#1ik8Cast: Soul Splinter 1iA.$.1iV#.##..1i}R   Sosibi the ancestor 1i+#..1i:4#.#1iO9Press: ? - help, v - describe, . - travel 1i1_The floor. 1i'_Okay, then.1iܷ0Press: ? - help, v - describe, . - travel1iRHere: Sosibi the ancestor (friendly)  The floor.1i        1i       1i\    1iW 1i  1i  1iP 1ig 1io[1@ 1i1i.#....>..#1i;qoala the Grave Robber 1i6#...#1ijMountain Dwarf of Hepliaklqana *.....###.#1inHealth: 16/23 ================--------#.#1i&Magic: 4/41i========================#.#AC: 101iyStr: 16#<#EV: 81i+.Int: 161i5W#.#SH: 41ix-Dex: 81iD#R####...1iXL:  3 Next: 62% Place: Dungeon:21iC#@.....#1iNoise: =--------  Time: 784.3 (0.0)1i5@........####.#1i@<a) +0 hand axe 1iXQ.######.#1i8Cast: Soul Splinter 1iA.$.1i V#.##..1i]}R   Sosibi the ancestor 1ip+#..1i4#.#1ijPress: ? - help, v - describe, . - travel _The floor. 1i3'_Okay, then.1i=0Press: ? - help, v - describe, . - travel1ivKHere: Sosibi the ancestor (friendly)  The floor.1i1i1i 1i)_1i1i  #...# ##. #.<.R####....######......# .......@####.#######.#  .$.##.##.#MM.RM1iB %-1i 5.3 (1 _1iZ 1i@ 1i 1i^   1i             1i˿ W 1i\       1i~   1i [1@ 1i" 1i@ Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of 1i Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will 1i Rfind themselves able to shape and control their ancestor's memory, eventually 1i :bringing them into the ranks of the mythical heroes. 1i &Title - Dwarven Child 1i$ VFavour - Hepliaklqana is aware of your devotion. 1i 7Granted powers:(Cost)1i Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. 1i You can recall your ancestor. (2 MP)You can remember your ancestor's identity. (Instant)1i You can swap creatures with your ancestor. (2 MP, Piety-)You can heal and protect your ancestor. (4 MP, Piety-)1i; AYou drain nearby creatures when transferring your ancestor. 1i` p[!]: Overview|Powers|Wrath1ia's worshippers are served by a guardian formed from a part of their life essence, in the shape of their greatest ancestor. This ancestor is at firstremembered as they were at the start of their fabled adventures, but will advance in skill as their descendant does. Hepliaklqana always allows followers 1iMto recall their ancestor to their side, and, even if the ancestor is destroyed, Hepliaklqana will call it forth again not long after. Further advancement in Hepliaklqana's service allows worshippers to restore and strengthen their ancestor, to swap them with other creatures, and to choose how to remember theirlife's talents. Hepliaklqana likes it when you explore the world.      1iTW 1iv Overview|Powers1i : does not appreciate abandonment, and will call down fearful punishments on disloyal followers!  Hepliaklqana believes that the only reasonable punishment for turning one's backon the path of memory is to be denied its use. All new experiencenied to the unfortunate apostate, until Hepliaklqana decides they have been punished enough. The life essence sacrificed to manifest an ancestor will not be returneduntil Hepliaklqana is mollified, and this will not be quick: unlike some, Hepliaklqana has a long memory.'s wrath lasts for a relatively long duration.Powers|Wrath1ithe Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their 1iancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes.  Title - Dwarven Child 1i@Favour - Hepliaklqana is aware of your devotion. 1ibGranted powers: (Cost)1iYour life essence is reduced. (-10% HP) Your ancestor manifests to aid you. 1iYou can recall your ancestor. (2 MP)You can remember your ancestor's identity. (Instant)1iTYou can swap creatures with your ancestor. (2 MP, Piety-)You can heal and protect your ancestor. (4 MP, Piety-)1itwYou drain nearby creatures when transferring your ancestor.OverviewWrath1i'W1iax                         [1@ #...#qoala the Grave Robber ###.#Mountain Dwarf of Hepliaklqana *.....#.#Health: 16/23 ================--------#.#Magic: 4/4========================#<#AC: 10Str: 16#.#EV: 8Int: 16#.####...SH: 4Dex: 8.######R.....#XL:  3 Next: 62% Place: Dungeon:2.......@####.#Noise: ---------  Time: 785.3 (0.0).######.#a) +0 hand axe .$.Cast: Soul Splinter ##.###..#..R   Sosibi the ancestor #.##.#Press: ? - help, v - describe, . - travel _The 1ixfloor. _Okay, then.Press: ? - help, v - describe, . - travelHere: Sosibi the ancestor (friendly) _The floor.1iBe 1ig 1ik 1il  _The floor. Okay, then.  Press: ? - help, v - describe, . - travelHere: Sosibi the ancestor (friendly) 1il +_The floor. 1il 1_Unknown command.1in 1iVD## #.<.###....######R.....# .......####.#.######@#  #...$...##.##.##.## #.. ..####...MM.RM1iZc17=6.3 (1 _1i_1ia1ik <.###...1i.######......# .......R####.##.######.##..... #...@...###.##1i\# #.. ..1ic #... ####.  .#... #1i MM.1iՁ#RM1i׆1iY&71i1if1iϔ+8.3 (21iܗ1ih   [1@ M1i)_You now have 98 gold pieces (gained 18).1i&1ie31i1i1i',1i1M=8=9==20===1=1im^1i |2==1i}1i3===   [1@ M_HP restored.   [1@ M You encounter a ball python.1i1ir#.# #.####....######......#........####.##.######.##..... #.......#.# #.##.##.#.##...# #.R.....@####. .##.# .....# ......# ......# ..#.S... S   ball python (constriction, asleep) ....#815.3 (27.0)S.   [1@ gThe ball python hisses angrily..RMg   goblin (wandering) S   ball python (constriction, ally target)==6.3 (28Soul Splinter 1ih   [1@ M1iT_You encounter a goblin. It is wielding a +0 dagger.1i1i<  #.####...######......# 1i.......####.##.######.##...........#.# 1iY.##.##.#.### #...@.......R..####..#1i3K#.##.##1iII ..1i\D ....S.#1imS   ball python (constriction, ally target)..#..... 1i,.g..#1i6S.1iΰ0g1i$.1i&RM1i"S1i.1i)g   goblin (wandering) S   ball python (constriction, ally target).1i .7.3 (1.0)  1i1i1i8g..S.MRg   goblin S   ball python (constriction) ==8   [1@ M_The goblin shouts!1i&1i $g.1i0 5S.1io 1i: /--91i/ 1i 1im' 3*MM1i |   [1@ M g.  A fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker.   [1@ *S, weak, ally…)*   soul wisp (summoned) The ball python closely misses your soul wisp.3------=-20Soul Splinter    [1@ M_Your soul wisp barely misses the ball python.1i  #.# #.####....######......# ........####.## .######.##..... #.......#.#1i  #.##.##.#.##... # #........... #..@*####..# #.##S#  #R##.# ....g#...# ......##..... ....# 1i &g.1i v   1i 6[1@ M The ball python bites you but does no damage.1i, &11i 1i   [1@ M_Your soul wisp barely misses the ball python.1i 1i(   [1@ †You hit the ball python.g.R   [1@ R   Sosibi the ancestor g   goblin (ally target) You kill the ball python!42.6 (1.3Soul Splinter    [1@ M_Your soul wisp closely misses the goblin.1i|   [1@ M  )You hit the goblin.  The goblin is moderately wounded.The goblin closely misses you. Sosibi hits the goblin.R.*   soul wisp (summoned)  64.0 (1.4Soul Splinter 1iϗ1i   [1@ M_The goblin dies!1iߡ1iT#.####....######......# 1ig........####.##.######.##.....  #.......#.# 1i!#.##.##.#.##...# #...........  #..R*####..# #.##@# 1i<#R##.# .....# 1iR......# ......# 1il;..#..... 1i #....# ..#..# 1ii-------501i@1i_  1i [1@ M1i _You swap places with Sosibi.  Things that are here:1i 1i  [1@ M_a +0 dagger; a goblin corpse; a ball python corpse1i1iH1i@.######......# .......####.########.##.....1i AR #.......#.# ##.##.#.##... #........ #..R*####..##.##)# R#.................1i.A...#....... #....#. ..#....1iCCMM.*M1iD;.R1iP1iS>-6 1iS _1iNY1i"[1imv.......####.########.##..... #.......#.# ##.##.#.##... #........ #...R####..###*# #.##.##.#.........#..... #....# ..# ....#####.#MM)*MM.RM1in&71i+s1iu1i^ 1i M .######.##..... #.......#.# #.##.##.#.##... # #........... #....####..# #.##R# #.##.##*##.......#..#.#1i a#...... #....###. ..#..# ......######.## #.1i JMM.*M1i>M)RM1i 1i &81i1i1iC31i31i51i870.RM1iZ71i~91i6:1i=;1i >1i>P4======1i?1ipB1iD1iF1ijH1iH1i-J1iL1iM1iO1i R1i>R1iqS1iU1i\W1ikY1iY1i[1i]1i_1ib1ib1ic5======1id1i3g1i}   [1@ #.##.##.#.##... 1i}1# #.....#....####..# # #.##)# #.##.##.# ####### 1i~*##.......# ......[.........# ................###.......1i0~....#...R*.@.......34.0 (61ig~[... #....###.............#..# ......<#.......# .......######.## .......1i~#.# #.._...#. ......#. .....#1i~YFound a leather armour. Found a bloodstained altar of Trog.1i<.*1i7.R1i1i+5.0 (71i1i)   [1@ M_Found a stone staircase leading up.1i1i<F# #...........  #....####..# # #.##)# #.##.##.# #########1i<c##.......# #......[1i<.........# #.#..###.#1i=m....#....R*..#1i9=M... #....####1iZo......#..# #......<##.......# #.#######.## #.# #.# ##.._...##. ......##. .....## .##### M.*.R6.0 (11i I1i ..R   [1@ M You encounter a ball python.1i 1im # #.##)# #.##.##.# ###########.......# #......[#.........# #.......# ...###.# ....#......R.# ... #....###*# ......#..# #......<# #.......# #.# ######.## #.#  #.# ##.._...#  #. # #. #.....##  ..#####  #.# S   ball python (constriction, asleep) #S. *   soul wisp (summoned) 1i N7S.1i B.*M1i] -M.RM1i 1iL 8S.1i VSlly target)1i$, 8.0 (2Soul Splinter    [1@ M_The ball python hisses angrily.1iz#.##.##.# ###########.......# #......[# ...1icz$# #.# .###.# ....#........# 1iz... #....###R# ......#..# #.*....<# 1iz#.......# #.......# ######.## #.1iz)# 1i{ #.# ##.._...# #. #......# 1i{#. #.....##  .S##### 1i2{Q##.# 1iN{W#.. .. 1i~MM.*MM.RMS.1iJA9.0 (11ie1ih1i!] ##.......# #......[...##....... #....###...#..# #.R....< #.....*.....#####.## #.. #.# ##.@_ #...S...# ..##### ##.#  #.... #MM.*MS..RM1i&b 1ic '401ihi 1iwk 1iӌ   [1@ .*You hit the ball python.1i`    [1@ M1i   JThe ball python is severely wounded.The ball python barely misses you. The ball python grabs you.  The ball python constricts you.1i ?.RM1ig    [1@ M  JJ   endoplasm S   ball python (constriction, ally target)*   soul wisp (summoned) 1i- You encounter an endoplasm.Your soul wisp barely misses the ball python.The ball python bites you but does no damage.1i 2-- -1  =1.3 (1.31iO .Constr 1iݳ 1iٴ `   1iO H[1@ M_The ball python constricts you.1i 1i   [1@ J1ixP.  You barely miss the ball python.1iC.RM1i   [1@ M1i The ball python is severely wounded.The ball python bites you but does no damage.1i#31iK\==  2.7 (1.41i1i   [1@ M_The ball python constricts you. Your soul wisp misses the ball python.1iu1i0   [1@ J.  You barely miss the ball python.M .  The ball python bites you but does no damage.Your soul wisp misses the ball python.  Sosibi hits the ball python. M.*M_RMJ.(ally target)*   soul wisp (summoned)  2-- 8 74.0 (1.31i$ 1i   [1@ M_The ball python dies!1i1iB I...# #.1i >#  .###.#  ....#........#  ... #....####  1iЃ ......#..# #......<# #.......# #.1i (# 1i y######.## #.# 1i #.# ##.._...# 1i+ #. #*R@...# 1iA v#. #.J...## 1iT ....##### #.##.# 1is :.. #.. 1iۄ `. .. #.  1i §1i   [1@ M 1i՗   Your soul wisp disappears in a puff of smoke!The endoplasm hits you but does no damage.1i` ,501i 1i  1iǟ Z  [1@ M1i _Sosibi hits the endoplasm.1i 1i] 1i] §endoplasm hits you but does no damage. _Sosibi hits the endoplasm.  You barely miss the endoplasm.The endoplasm is severely wounded.  1iNe eMM§.. 1ik u96.3 (1.3Soul Splinter 1iq 1i0r   [1@ M_The endoplasm dies!1it 1i .###.# ....#.......# ... #....###.# ......#..# #<# #.......# #.......# ######.## #.# #.# ##§._...# #. #.R....# #. #.@...## .......###..#.##.# .. #..#. .. #. #...1i MM.1i63==1i $-71i 01iP1i[1i s ....#.......# ... #....###.# ......#..# #<# #.......# #.......# ######.## #.# #.# ##.._...# #. #.R....# #.#####.....## #......@#####..#.##.#  .. #..#. ...# #..# #.#. ..## ###1i JMM.RM1i 1iY @-81i 1i1i1ih 1iK1i1i[  #....###...#..# #< #.....1i >.######.#.#1i  #.# ##.._...#1i  #......##.#####R....##1i S......##### 1i S#..#.##@# 1i \ .. #..#1i* i#. ...# ##1i@ 7#...###1iY ,###  1i CMM.RM1i 1i &91i 1i 1iJs...#..# < #.......######.#... #.# ##.._.. #....#####.....##......R##### #..#.##.#...# .. #@.##.#... #### #.#...######  MM.RM501iJ1i==   [1@ M_You swap places with Sosibi.1i1in1i1i1i1i51i1i,1i 1i1i1iY1i1ig1i1i1i1i1i1iB1i1iY1iH1iiv   1i1[1@ M_You now have 100 gold pieces (gained 2).1i1i1iR1i1i1i1i1i1i1i1i#1i1i1i1i}1iK1i1iQ1i/1i1i?1i1i$ 1iR  1iO%[1@ M_You swap places with Sosibi.1iv1i1i1i1i1i 1i 1i X1if 1i 1iQ 1ic 1i 1i) 1iw 1i 1i 1i 1i 1i& 1i 1i 1i 1i 1i 1iF 1in 1iv 1iu 1i 1ig 1iw 1iJ 1i 1iM 1i 1i& 1iA" 1i" 1i)# 1i# 1i$ 1ie' 1i|( 1i( 1ip) 1if+ 1i- 1i- 1i. 1i/ 1i1 1i2 1i2 1iI3 1i_4 1i5 1i6 1i6 1iU7 1i8 1i: 1iG; 1i; 1i< 1i= 1i? 1i0A 1i~A 1i2B 1iC 1iE 1iF 1iG ,1iI 1iJ 1iK 1i8L 1iL 1i:N 1iO 1i,Q 1iQ 1iJR 1iS 1i8V 1inV 1i W 1i7[ 1iS] 1i|^ 1i^ 1i_ 1ia 1ipc 1id 1ie 1ie 1ixg 1i!i 1ihj 1ij 1iqk 1im 1in 1i'p 1iup 1iq 1ir 1iWt 1iQu 1iu 1iv 1iw 1iy 1iy 1iy 1i&z 1i{ 1i} 1i~ 1iA 1i 1i 1ir 1i 1i 1i3 1iy 1iy v   1i D[1@ M You encounter an endoplasm.1ic 1i ? #....####..#1i  #. #.##)# 1i #.##.##.# #########1i #####.......# #......[#1i #...........# #.......#1iϘ h............###.......#1iޘ hJ......#..............#1i h.......#....###.......#1i .......@.#..# #......<#1i1 .####....R..# #.......#1iR p ######.## #.......#1i^  #.# ##.._...#1i  #.# #......# #.#####.....##1i '#.......#####1i J   endoplasm (asleep) #..#.##.#...###1iۙ b#...#.#..###...1i& 092.3 (42.0)1iB ,R.1i .J1iS CJlly target)1in 1iЬ 1i %3.3 (431i 1i  1i׳ R  1i ?[1@ M_The endoplasm quivers.1i 1i@t# #........... #. #....####..# #. #.##)# 1i #.##.##.# ######### #####.......# #[##...........# #.#1i=............###.#1i<J.....#......1i .#1iÅ,#....###.......#1iӅ^.........#..# #1i߅<#1i..####...R...# #1i .#1ie######.## #.......#1iu #.# ##.._...#1i%W #.# #......#1i17 #.#####.....##1i<M #.......##### 1iG6 #..#.##.#...##1iV R1i.1i0 .J1i.1iO4.3 (1.0) Soul Splinter 1i1it1i@ #.##.##.#.##... #.##........... #.##....####..#1i(B #.##.##)#  #.##.##.# ####### #####.......# #[#.....# #.1iXE...........###.1ifdJ..@.#.......1iuB.#....###.......1i.......R.#..# #<1i...####.......# #... ######.## #........ #.# ##.._...1i  #.# #...... #.#####.....# #.......###1i1i/R.1iB .J1i}1iF&51i1i1ib.*1iC&   [1@ R.  A fragment of the endoplasm's soul is dislodged from its body.1iW'M.J1i'0*1i/weak, ally target, soul-sp…)*   soul wisp (summoned) 1iB3------=6Soul Splinter 1iK1izM   [1@ M_The endoplasm looks weaker.1iN1i    [1@ M  You barely miss the endoplasm. Sosibi hits the endoplasm.  The endoplasm freezes you.1i 2--7.6 (1.3   [1@ M_You are frozen. Your soul wisp touches the endoplasm.1iq  The endoplasm freezes you.You are frozen. Sosibi barely misses the endoplasm.  Your soul wisp touches the endoplasm but does no damage.  Sosibi completely misses the endoplasm.  The endoplasm jiggles.  The endoplasm freezes you. 1iuf16--------8.91iA|1i}^  1iA} [1@ M_You are frozen.1i~1i !   [1@ M  .  You barely miss the endoplasm.The endoplasm is severely wounded.Your soul wisp touches the endoplasm.*   soul wisp (summoned)  17=-----73900.21i    [1@ M_The endoplasm dies!1i'~ { #.##.##.#.##... #.##.... #.##....####..# #.##.##)# #.##.##.# g #####.# #.......#.# #1id~ .###.*@..#.R.#....###.#..# #.......####.......# #1i~ . ######.## #. #.# ##.._. #.# #g   goblin (asleep)  #.#####..... *   soul wisp (summoned)  #.1i $ 1i ^  [1@ 1i *.  You encounter a goblin. It is wielding a +0 club.1i͇ /R.1i ".1i gM1i Yglly target)1i S------=101i 1iG {   [1@ M_The goblin shouts!1i= 1iz  #.##.##.#.##... #.##... #.##....####..# #.##.##)## #.##.##.# #.. #####.# ##.g.#.# #.*.###$.#.R..#....###.#..# ##....####.# ##.... ######.## ##... #.# ##.._#.. #.# #... #.##### #.MM*.R..g--2Soul Splinter    [1@ M_Found 5 gold pieces.1i| 1i  #.##.##.#.##... #.##. #.##....####..## #.##.##)# #. #.##.##.#  #.. #####.# ##..g#*.# #.###.$.#.R...#....###.#..# #.#....####.# # #.... ######.## # #.... #.# ##.._ #... #.# # .... #.##### #.MM.*MR.1i- f--3Soul Splinter    [1@ M_The goblin closely misses your soul wisp.1i                         [1@ #.##.##.#.##... qoala the Grave Robber #.##........... Mountain Dwarf of Hepliaklqana *.....#.##....####..# Health: 17/23 =================-------##.##.##)#Magic: 3/4==================------#.#.##.##.# ##### AC: 10Str: 16#.. #####.......# #.... EV: 8Int: 16##..g#...........# #.... SH: 4Dex: 8.....*...........###.... XL:  3 Next: 73% Place: Dungeon:2.$.....@....#........... Noise: ---------  Time: 903.2 (0.0).......R....#....###.... a) +0 hand axe 1;10H..............#..# #.... Cast: Soul Splinter .#....####.......# #....#.... ######.## #....#....#.# ##.._ R   Sosibi the ancestor #...#.# #... g   goblin (ally target) ....#.#####... *   soul wisp (summoned) #.......##You encounter a goblin. It is wielding a +0 club. _The goblin shouts! _Found 5 gold pieces. _The goblin closely misses your soul wisp.Press: ? - help, v - describe, . - travelThe floor.1i%5M.@M1i    [1@ M  *. _The goblin shouts! _Found 5 gold pieces. _The goblin closely misses your soul wisp.Press: ? - help, v - describe, . - travelHere: a soul wisp (summoned, friendly)  The floor.1i15A soul wisp.  A tiny fragment of a living soul, splintered from the body in which it belongs. Too mindless to be fully controlled, it seeks nothing but to reunite with its greater self once more - unfortunately, this process tends to be more violent than the magic which created it.    Max HP: 5 Will: + AC: + EV: +++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Small Int: Mindless   You have about 50% to hit with your +0 hand axe. It has about 62% to hit you.   Attack Max Damage Touch 5  It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly.  It is currently targeting the goblin.1i                          [1@ #.##.##.#.##... qoala the Grave Robber #.##........... Mountain Dwarf of Hepliaklqana *.....#.##....####..# Health: 17/23 =================-------##.##.##)#Magic: 3/4==================------#.#.##.##.# ##### AC: 10Str: 16#.. #####.......# #.... EV: 8Int: 16##..g#...........# #.... SH: 4Dex: 8.....*...........###.... XL:  3 Next: 73% Place: Dungeon:2.$.....@....#........... Noise: ---------  Time: 903.2 (0.0).......R....#....###.... a) +0 hand a1i xe ..............#..# #.... Cast: Soul Splinter .#....####.......# #....#.... ######.## #....#....#.# ##.._ R   Sosibi the ancestor #...#.# #... g   goblin (ally target) ....#.#####... *   soul wisp (summoned) #.......## _The goblin shouts! _Found 5 gold pieces. _The goblin closely misses your soul wisp.Press: ? - help, v - describe, . - travelHere: a soul wisp (summoned, friendly)  The floor.1iaz.*The floor.  1i                   1iP      1i5}[1@ #.##.##.#.##... qoala the Grave Robber 1iJi#.##........... Mountain Dwarf of Hepliaklqana *.....1iY#.##....####..# Health: 17/23 =================-------1i#1iV#.##.##)#1i0Magic: 3/41iN3==================------1iv#.#.##.##.# ##### AC: 101i.Str: 161i#.. #####.......# #.... EV: 8Int: 161ic##..g#...........# #.... SH: 4Dex: 81it.....*...........###.... XL:  3 Next: 73% Place: Dungeon:21i.$.....@....#........... Noise: ---------  Time: 903.2 (0.0)1i.......R....#....###.... a) +0 hand axe 1i&..............#..# #.... Cast: Soul Splinter 1i5.#....####.......# #....1i#.... ######.## #....#....1i#.# ##.._ R   Sosibi the ancestor 1i,#...1i#.# #... g   goblin (ally target) ....1i*#.#####... *   soul wisp (summoned) 1iI#.......## _The goblin shouts! 1i_Found 5 gold pieces. 1i;_The goblin closely misses your soul wisp.1i:Press: ? - help, v - describe, . - travel1i The floor.1i1iW 1i#!/ _1i"1i@ #.##.##.#.###. #.###. #.##....####.. #.. #.##.##)# #.. #.##.##.# 1i #...#####.# ##..g#.# #.*.###.$.#.R....#....####.#..# ##.#....####.# ## #.... ######.## # #.... #.# ##.. #.... #.# # ..... #.##### #.R.Your soul wisp completely misses the goblin.8==4.2 (11i}"1i# 1i#R  1i#J[1@ M_The goblin misses your soul wisp.1i%2iC  #.##.##.#.## #.[. #.## #... #.##....#### #... #.##.##)# #... #.##.##.#  #...#####.# ##..g#.# #.*.###[..$...@.R....#.#....####.#..# # #.#....####.# # # #....# ######.## # #....# #.# ## #....# #.# # ...... #.##### #.   [1@ R.  Found a chain mail and a ring mail.   [1@ M Your soul wisp completely misses the goblin.2iF5Soul Splinter 2iF2ik 2iR  2iR[1@ M_The goblin closely misses your soul wisp.2iw2i #.##.##.#.## #.[.# #.##2i0 #...# #.##....#### #...# #.##.##)# #...# #.##.##.# 2in #...#####.# #2i.####..g#.# #2i:I.*R.###2iQu.[..$.#2i1.#....###2id.##.#..# #2iT #.#....####.# #2i # #....# ######.## # #....#2i #.# ## #....#2iP #.# #2i'< ...... #.#####2iA? #2i6R.2i $M.gM2i 2i.-62i2i   [1@ M_Your soul wisp barely misses the goblin.2i2i"$ 2ie  [1@ )You barely miss the goblin. Your soul wisp touches the goblin.2iNDM.RM2i*   soul wisp (summoned)  2i#42iҺ======5=7.5 (1.3Soul Splinter 2i82i`   2i9[1@ M_The goblin dies!2im2i ......#.# .)...##.#.##[....2iQ ...######.##)#  #.##.##.# ## #...#########...#. ......@*R..........###[..$.....#....##2i Z.##..............#2i' .###.......#.######.## #.2i ###....# ......#####2iVI.RM2i2i!2i!f9==-802i)2i-i   [1@ M2i0- _Found a falchion.  Things that are here:2i\.`   2i.c[1@ M_a +0 club; a goblin corpse2i]02it2id%                          [1@ Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Sosibi the ancestor (friendly)b - (*) a soul wisp (friendly and summoned) Itemsc - ()) a +0 club (here)  d - ([) a chain mail  e - ()) a falchion  f - (†) a goblin corpse (here)g - ($) 5 gold pieces  h - ([) a ring mail2i2i2iy    2i      2ip    2i a       2i   2i W 2iU P 2io  [1@ 2i 2i k#.......#.# qoala the Grave Robber 2i= .)... #.##.##.#.## Mountain Dwarf of Hepliaklqana *.....2i #.[.# #.##........ Health: 19/23 ===================-----2i #...# #.##....#### Magic: 4/42i )========================2i t#...# #.##.##)#2i -AC: 102i+ .Str: 162i| #...# #.##.##.# ## EV: 82i .Int: 162i #...#####.......# #. SH: 42i -Dex: 82iG %.####...#...........# #. XL:  3 Next: 75% Place: Dungeon:22ia .......@*...........###. Noise: ---------  Time: 908.5 (0.0)2i .[..$...R......#........ a) +0 hand axe 2i ...............#....###. Cast: Soul Splinter 2i.##..............#..# #.2i'#.#....####.......# #.2iK#.#....# ######.## #. R   Sosibi the ancestor 2iW# #....#2i#.# ## *   soul wisp (summoned) 2in#....##.# #2iF......#.##### 2in_Your soul wisp barely misses the goblin.You barely miss the goblin. Your soul wisp touches the goblin. _The goblin dies! 2i/_Found a falchion.  2iThings that are here: 2i[_a +0 club; a goblin corpse2i2i&2iD'2id)2i|2i%2i2iy`   2i9[1@ M_Unknown command.2i:2i^ .)... #.##.##.#.# #.[.# #.##....... #...# #.##....### #...# #.##.##)#  #...# #.##.##.# # #...#####.......# ..####...#....# #.......)*.###[..$.@.R#...............#....####.##...#..# # #.#....####.......# # #.#....# ######.## # # #....# #.# # #....# #.#  ...... #.###  #.....R.M*.2i 2i~ 29.5 (1 _2ig 2i  2i?u .)... #.##.##.#. 2i~@ #.[.# #.## #...# #.##.... #...# #.##.##)# #...# #.##.##.# . #...#####.#  2i@.####...#.# .*..[..$@.R.#.#....#.##.#..#  #.#....####.#  #.#....# ######.##  #.#....# #.# # #....# #.# 2iaAv ...... #. # 2iB-R. 2i~D8M*) 2iFM 2i+R'10 2ijY 2i[ 2iI2 .)... #.##.##.# #.[.# #.## #...# #.##.... #...# #.##.##)#. #...# #.##.##.#.. #...#####.#.####...#.#.*)..[..@.R.#.#.....##.##.#..#.. #.#....####.## #.#....# ######.## #.#....# #.# #.#....# #.##....... #. #R.M*. 2i< 2iA&1 2i;Q 2i_ 2ifZ20=2.5 (2 2io 2ibo^   2i"p3 [1@ M_You now have 105 gold pieces (gained 5). 2iq 2i9O #    2iO                       [1@ .)... #.##.##.# qoala the Grave Robber #.[.# #.##..... Mountain Dwarf of Hepliaklqana *.....#...# #.##....# Health: 20/23 ====================----#...# #.##.##)# Magic: 4/4========================.#...# #.##.##.# AC: 10Str: 16... #...#####.......# EV: 8Int: 16....####...#...........# SH: 4Dex: 8........*.)............# XL:  3 Next: 75% Place: Dungeon:2....[..@R.........#..... Noise: ---------  Time: 912.5 (0.0)..................#....# a) +0 hand axe .##.##..............#..# C 2i Q *ast: Soul Splinter .. #.#....####.......## #.#....# ######.###.#....##.# R   Sosibi the ancestor #.#....##.# *   soul wisp (summoned) #.......#.###...Things that are here: _a +0 club; a goblin corpse _Unknown command. _You now have 105 gold pieces (gained 5).  Press: ? - help, v - describe, . - travelThe floor. 2i   [1@ M  *@ _a +0 club; a goblin corpse _Unknown command. _You now have 105 gold pieces (gained 5).  Press: ? - help, v - describe, . - travelHere: a soul wisp (summoned, friendly)  The floor. 2iGsM.*The floor.  2i H  2i84M..M 2i) 4M..M 2i[U M. 2iU .M 2i 4M..M 2i\M[., g - get itemItem here: a ring mail.  The floor. 2iA )[. - travel, g - get item  You can't see that place.  [Stash: a falchion]  [the floor.]2i                         [1@ .)... #.##.##.# qoala the Grave Robber #.[.# #.##..... Mountain Dwarf of Hepliaklqana *.....#...# #.##....# Health: 20/23 ====================----#...# #.##.##)# Magic: 4/4========================.#...# #.##.##.# AC: 10Str: 16... #...#####.......# EV: 8Int: 16....####...#...........# SH: 4Dex: 8........*.)............# XL:  3 Next: 75% Place: Dungeon:2....[..@R.........#..... Noise: ---------  Time: 912.5 (2i2w0.0)..................#....# a) +0 hand axe .##.##..............#..# Cast: Soul Splinter .. #.#....####.......## #.#....# ######.###.#....##.# R   Sosibi the ancestor #.#....##.# *   soul wisp (summoned) #.......#.###... _Unknown command. _You now have 105 gold pieces (gained 5).  Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: a falchion]  [the floor.] _2i4 2i 2i 2iT7 2iP _2i^X2ip§2iv2iw2iz2i3$ 2i  [1@ M_Your soul wisp disappears in a puff of smoke!1=2iE|=2=2i2i3===2i`2i2ia8==2i2i2i2ip2i02ie2iX2ix2i2i &2i  2iB  [1@ M_You now have 122 gold pieces (gained 17).2i3_2i:2   [1@ M You encounter a goblin. It is wielding a +0 dagger.2i]]  .)... ..... #.[.# ....##. # .....#. #...## ##..#..#.# #..[.. #........## #. #.........######...#)....@.[...##.#..#.............g #R#..#.##.##......Soul Splinter . #.........##.#.... ####.#######.#.... #.# #.#.... #.# #.#.... g   goblin (asleep)  #.# #......#.# ### .#41.5 (29.0)g.MR.glly target)===2.5 (302i2iN   [1@ M_The goblin shouts!2i88*M2i   [1@ R2ik.A fragment of the goblin's soul is dislodged from its body.2i+v   2iS[1@ JThe goblin looks weaker.2i   [1@ M g*J   endoplasm (distracted)g   goblin (weak, ally target, soul-splin…)*   soul wisp (summoned) You encounter an endoplasm.The goblin hits your soul wisp but does no damage.2iXk3--------3.5 (1.0) 2i@Soul Splinter 2i2i7   [1@ M_Your soul wisp closely misses the goblin.2i2iN2i,R.2i2i.J2i 2i  [1@ J 2iZ The goblin hits your soul wisp but does no damage.2iiP---42i&   [1@ M_Your soul wisp touches the goblin.2i̓  .) ..... #.[. ....##. #... .....#. #...### ##..#..#.# #....[.. #.## #..... #.........####....##...#.).J...R.[...g*##.#..#........ #.#..#.##.##... #.........##.#### ####.#######.# #.# #.# #.# #.# #.# # #.# ### ..JR.   [1@ gg  distracted, weak, ally targetThe goblin hits Sosibi with a +0 dagger.-5Soul Splinter 2i    [1@ M_Your soul wisp touches the goblin.2i] : .) ..... #.[ ....##. # .....#. ##### ##..#..#.# #.[.... #........## #.. #..####.##...#..J.R.[.g*##.#..#.. #.#..#.##.##... #..##.##### ####.#.# #.# #.# #.# #.# #.# # #.# ### .J2iVc   [1@ )Sosibi hits the goblin.2i j *   soul wisp (summoned)  2im .662iw    [1@ M_The goblin dies!2i                          [1@ .). qoala the Grave Robber .....#.[ Mountain Dwarf of Hepliaklqana *.........##. #.. Health: 23/23 ========================.....#. #.. Magic: 3/4==================------####### ##..#..#.# #.. AC: 10Str: 16..[.... #........## #.. EV: 8Int: 16....... #.........####.. SH: 4Dex: 8.......##...#........... XL:  3 Next: 76% Place: Dungeon:2.....JR@..........[..... Noise: ---------  Time: 946.5 (0.0).....)*##.#..#..........[2i 40m a) +0 hand axe ....... #.#..#.##.##.... Cast: Soul Splinter....... #.........##.#..####### ####.#######.#..#.# #.#.. R   Sosibi the ancestor #.# #.#.. J   endoplasm #.# #.... *   soul wisp (summoned) #.# ###The goblin hits Sosibi with a +0 dagger. _Your soul wisp touches the goblin.  Sosibi hits the goblin. _The goblin dies!Press: ? - help, v - describe, . - travelThe floor.2iY M.2i @M2i5M..M2i92i1,..2ib*-..2i    [1@ M  [. _Your soul wisp touches the goblin.  Sosibi hits the goblin. 2iv _The goblin dies!Press: ? - help, v - describe, . - travel, g - get itemItem here: a glimmering orb.  The floor.2i,                         [1@ .). qoala the Grave Robber .....#.[ Mountain Dwarf of Hepliaklqana *.........##. #.. Health: 23/23 ========================.....#. #.. Magic: 3/4==================------####### ##..#..#.# #.. AC: 10Str: 16..[.... #........## #.. EV: 8Int: 16....... #.........####.. SH: 4Dex: 8.......##...#........... XL:  3 Next: 76% Place: Dungeon:2.....JR@..........[..... Noise: ---------  Time: 946.5 (0.0).....)*##.#..#..........[39;2i.q49m a) +0 hand axe ....... #.#..#.##.##.... Cast: Soul Splinter....... #.........##.#..####### ####.#######.#..#.# #.#.. R   Sosibi the ancestor #.# #.#.. J   endoplasm #.# #.... *   soul wisp (summoned) #.# ### _Your soul wisp touches the goblin.  Sosibi hits the goblin. _The goblin dies!Press: ? - help, v - describe, . - travel, g - get itemItem here: a glimmering orb.  The floor. _2i S ' 2iS   .) ..... # ....##. # .....#. ############..#..#.# ##..[....##........## ##.##.........#####......@##...#.....2i7T #.....JR...........[#.....)*##.#..#.....#.##.#..#.##.##........##.........##.##############.#######.# #.# #.# #.# #.# #.# #...2i_ i   [1@ M  (ally target)The endoplasm hits you but does no damage.  Sosibi hits the endoplasm.2iy` 3=7.5 (12i[g 2iCh  2ih R  2iGi A[1@ M_Your soul wisp touches the endoplasm but does no damage.2ir 2i   [1@ .  You hit the endoplasm.2i4*.2i*   soul wisp (summoned)  2iv808.8 (1.3Soul Splinter 2i2i`   2ii@[1@ M_You kill the endoplasm!2i2i    ..... # ....##. #2i׵ .....#. # ###########..#..#.# # #..[....## # #.##...#### #.......##...#..... #......R*..........[ #.....).##.#..#..... #2iq.##.#..#.##.##. #.......##.........##.##############.#######.# #.# #.# #.# #.#2iE7*.2i4MR.2i2i4-902iF2i2im j    ..... 2ir  ....##.  .....#.  ###########..#..#.#  #..[.@..##  #.......##...### #.....R*##...#..... #..................[ #.....).##.#..#..... #.##.#..#.##.##. #.......##.........##.#############.#######. #.# #.*.MR.2ix 2i{ A-502i 2i} 2i< ..... ....##. .....#. ###..#..#.#2i #..[@...##.## #....R*.##. #.##...# #..[ #.....).##.#..# #.##.#..#.##.## #.##.## #####.# #.# #2i2*.2i2i&12iH2i)2i ..... ....##. .....#. ###..#..#.#2ib #..@.*..##.## #....R..##. #.##...# #...[ #.....).##.#..# #.##.#..#.##. #.##. #####. #.# 2iX-*.2i1R.2i2iúY4======22i2i^  2i [1@ M_You see here the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}.2i[)2i" )2i^% &3)2i[* )2i:+  )2i+  [1@ M_i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc})2i+ )2i, -2i -2iާ (         -2ij k             -2i¨   [1@  -2ia  Skill  Level Target Apt Skill  Level Target Apt -2iͩ  a - Fighting   0.0  --  +1  j - Spellcasting   1.0  --  -2             b - Axes   0.0  --  +2   k + Conjurations 1.4  2.0  -1-2i M c - Unarmed Combat   0.0  --   0   l + Necromancy3.5  4.0  +1-2iX  d - Throwing   0.0  --  -2            -2i  m - Invocations   0.0  --  +3  -2iҪ  e - Short Blades   0.0  --  -2  n - Evocations   1.1  --  +1       -2i  o - Shapeshifting   0.0  --  -2   f - Armour   3.2  --  +1       -2iD 7 g - Dodging   1.0  --  -3       -2iw 7 h - Shields   3.2  --  +1       -2i 7 i - Stealth   0.0  --  -2       -2i٫          -2i 4               -2iA          -2ig h     -2i           The current training targets, if any.  -2iɬ The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  -2i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets42iCK 42iQ 42iZ V                          [1@ qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================Magic: 4/4========================.....AC: 10Str: 16....##.EV: 8Int: 16.....#.SH: 4Dex: 8###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2#..@*...##........## Noise: ---------  Time: 953.8 (0.0)#...R...##.........# a) +0 hand axe 42i[ ,#.......##...#...... Cast: Soul Splinter #..................[#.....).##.#..#.....#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........# *   soul wisp (summoned) #############.#######.#Sosibi hits the endoplasm. _Your soul wisp touches the endoplasm but does no damage.  You hit the endoplasm. _You kill the endoplasm! 42i[ _You see here the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. _i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}42i4a 42id 42ik 42iVn 52iw52iy    52i      52i              52if  [1@dEvoke which item? Baubles  g - 2 flux baubles [!] read|quaff|evoke[?] describe selected62i}    62i                      [1@ qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================Magic: 4/4========================.....AC: 10Str: 16....##.EV: 8Int: 16.....#.SH: 4Dex: 8###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2#..@*...##........## Noise: ---------  Time: 953.8 (0.0)#...R...##.........# a) +0 hand axe #.......##...#...... Cast: Soul Splinter #..................[#.....).##.#..#.....#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........# *   soul wisp (summoned) #############.#######.#Sosibi hits the endoplasm. _Your soul wisp touches the endoplasm but does no damage.  You hit the endoplasm. _You kill the endopl62iasm! _You see here the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. _i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}   [1@ M Okay, then.62i%62iUE _62i'62in 62ir 62i*x 62i+y `   62i`y [1@ M62iy 1_Unknown command.62iz 72i I                          [1@dEvoke which item? Baubles  g - 2 flux baubles [!] read|quaff|evoke[?] describe selected:2i!:2ie:2i+%      :2i     :2i   :2i/       :2iXW :2i|W :2iW :2iZ  [1@ :2iDnqoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....:2iHealth: 23/23 ========================Magic: 4/4:2i?========================.....:2i[AC: 10Str: 16:2i ....##.:2iLqEV: 8Int: 16.....#.:2i-SH: 4:2i-Dex: 8:2i###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2:2i8 #..@*...##........## Noise: ---------  Time: 953.8 (0.0):2i #...R...##.........# a) +0 hand axe #.......##...#...... Cast: Soul Splinter #..................[#.....).##.#..#.....#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........# *   soul wisp (summoned) #############.#######.#You hit the endoplasm. _You kill the endoplasm! _You see here the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. _i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} _Okay, then. _Unknown command.:2iV   [1@ M Okay, then.:2i:2i/ _:2if>2i >2i #   >2i .                      [1@ Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Sosibi the ancestor (friendly)b - (*) a soul wisp (friendly and summoned) Itemsc - ()) a +0 dagger  d - (†) a goblin corpse?2i ?2iM ?2iF (         ?2ic             ?2i  ?2i P ?2i [1@ ?2i ?2i} @qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================Magic: 4/4========================.....AC: 10Str: 16....##.EV: 8Int: 16.....#.SH: 4?2i Dex: 8###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2#..@*...##........## Noise: ---------  Time: 953.8 (0.0)#...R...##.........# a) +0 hand axe ?2i\ Y#.......##...#...... Cast: Soul Splinter #..................[#.....).##.#..#.....#.......##.#..#.##.# R   Sosibi the ancestor ?2i #.......##.........# *   soul wisp (summoned) #############.#######.# ?2i >_You kill the endoplasm! ?2i _You see here the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. ?2i _i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} _Okay, then. _Unknown command. _Okay, then.?2i ?2i ?2i# ?2i; @2i@2i%      @2i)     @2i[  @2i     @2i     @2iDP @2ir [1@ @2iGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) @2i* a - a +0 hand axe (weapon) @2i"( b - a +2 dagger of speed @2i6Missiles (go to first with ()d - 5 poisoned darts Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)f - a +0 plate armour  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}@2i)A2ii - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}.  A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior.  Stardust: It conjures a barrage of shooting stars the first time you spend MP  to use a spell or ability each battle, recharging only when your MP  is restored and no more enemies remain. Your Evocations skill  increases the number and damage of the stars and MP spent further  increases damage. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Tloc: It increases the power of your Translocations spells. Base shooting star damage: 4d1 (max 4d10) + 25% per MP spent Shooting stars conjured: 1 + 1 per visible enemy, up to 3 (16 at max skill) If you switch to wearing this armour: Your EV would increase by 0.7 (8.2 -> 8.9). Your SH would decrease by 4.0 (4.0 -> 0.0). (w)ear, (d)rop, (=)adjust, or (i)nscribe.H2i_  Enchanting this artefact any further is beyond even your skills.I2i7 You found it on level 2 of the Dungeon.I2i I2is  Stash search prefixes: {inventory} {artefact} {artifact} {Stardust} {offhandJ2iö% J2i  armour} {offhand armor} {auxiliary armor} {auxiliary armour}J2iC\  Menu/colouring prefixes: identified artefact armourN2isN2i0 U2iʴGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) U2i  a - a +0 hand axe (weapon)  b - a +2 dagger of speed Missiles (go to first with () U2iŵ. d - 5 poisoned darts U2iArmour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn) U2iX h - a +0 pair of gloves of strength (worn) U2iն? f - a +0 plate armour  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6} U2icG U2i    U2ij  V2iV2imV2i                       V2iZ  [1@ V2iJqoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================Magic: 4/4========================.....AC: 10Str: 16....##.EV: 8Int: 16.....#.SH: 4Dex: 8###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2#..@*...##........## Noise: ---------  Time: 953.8 (0.0)V2i#...R...##.........# a) +0 hand axe #.......##...#...... Cast: Soul Splinter #..................[V2i#.....).##.#..#.....#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........# *   soul wisp (summoned) #############.#######.# _You kill the endoplasm! V2iE_You see here the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. _i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} _Okay, then. _Unknown command. _Okay, then.V2iQV2iPV2iV2iV2i>V2iQV2iV2i _You see here the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. _i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} _Okay, then. Unknown command. _Okay, then. Unknown command.X2iX2i  X2i      X2i        X2i  X2i     X2iLZ  [1@ X2i Your spells (describe) Type Failure Level  a + Soul Splinter Necromancy 10% 1 b - Kiss of DeathConjuration/Necromancy 14%X2i" 1 X2iO Select a spell to describe [?] help [!]/[I] toggle spell headersY2iY2iY2i`#   Y2ip                   Y2iiW Y2ia  [1@ Y2igqoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Y2iHealth: 23/23 ========================Magic: 4/4Y2i?========================.....Y2iAC: 10Str: 16....##.EV: 8Y2i.Int: 16Y2iZC.....#.SH: 4Y2iy-Dex: 8Y2i###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2Y2i #..@*...##........## Noise: ---------  Time: 953.8 (0.0)Y2iE#...R...##.........# a) +0 hand axe Y2ie#.......##...#...... Cast: Soul Splinter #..................[Y2ie#.....).##.#..#.....#.......##.#..#.##.# R   Sosibi the ancestor Y2i5#.......##.........# *   soul wisp (summoned) Y2iU#############.#######.# _You see here the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. Y2iI_i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} Y2ic_Okay, then. _Unknown command. _Okay, then. Y2i_Unknown command.Y2i Y2i>Y2iY2iSZ2i@ Z2i            Z2iˉ \    Z2i߉ W Z2i       Z2i7   [1@ Z2i tTake off which piece of armour? Armour (go to first with [) Z2iË + c - a +2 scale mail (worn) Z2i ' e - a +0 buckler (worn) Z2i= h - a +0 pair of gloves of strength (worn)[?] describe selected Z2i [!] unequip|take off[tab] equip|unequip\2i\2i\2i\2i        \2i               \2i  [1@ qoala the Grave Robber \2iMountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================Magic: 4/4========================\2i.....AC: 10Str: 16....##.EV: 8\2i.Int: 16\2i;.....#.SH: 4Dex: 8###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2#..@*...##........## Noise: ---------  Time: 953.8 (0.0)#...R...##.........# a) +0 hand axe \2ioz#.......##...#...... Cast: Soul Splinter #..................[#.....).##.#..#.....\2i#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........# *   soul wisp (summoned) \2i#############.#######.# _You see here the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. _i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} _Okay, then. _Unknown command. _Okay, then. _Unknown command.\2i\2i\2iL _\2ia]2i4.8 (15.8 (26.8 (3]2i(]2iD3]2i<]2i=$7.8 (4]2iE]2i+R   [1@ § _You start removing your armour. You continue removing your +0 buckler. x5]2i=^{ 8.8 (5]2i{   [1@ 0 _Your soul wisp disappears in a puff of smoke!   [1@ M_You finish removing your +0 buckler.]2iu ]2i" l                          [1@ Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  b - a +2 dagger of speed Missiles (go to first with ()d - 5 poisoned darts Armour (go to first with [)  c - a +2 scale mail (worn)  h - a +0 pair of gloves of strength (worn)e - a +0 buckler  f - a +0 plate armour  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}^2i>>^2i>i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}.  A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior.  Stardust: It conjures a barrage of shooting stars the first time you spend MP  to use a spell or ability each battle, recharging only when your MP  is restored and no more enemies remain. Your Evocations skill ^2iU?S increases the number and damage of the stars and MP spent further  ^2it? increases damage. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). ^2i?3Int-5: It affects your intelligence (-5). ^2i?Tloc: It increases the power of your Translocations spells. Base shooting star damage: 4d1 (max 4d10) + 25% per MP spent ^2i@QShooting stars conjured: 1 + 1 per visible enemy, up to 3 (16 at max skill) ^2i?@If you switch to wearing this armour: Your EV would increase by 0.3 (8.6 -> 8.9). Your spell failure would worsen by up to 3% (press '!' for details). ^2i@I(w)ear, (d)rop, (=)adjust, or (i)nscribe.z2i pGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  b - a +2 dagger of speed Missiles (go to first with ()  d - 5 poisoned darts Armour (go to first with [) z2iՀ ~ c - a +2 scale mail (worn)  h - a +0 pair of gloves of strength (worn)  e - a +0 buckler  f - a +0 plate armour  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} z2i Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}    z2i4   ~2iu ~2iGv ~2i| ~2iӄ y    ~2i%          ~2iQ W ~2ij          ~2i #  [1@ qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================~2im Magic: 4/4========================.....AC: 10Str: 16....##.~2i EV: 8Int: 16.....#.SH: 0Dex: 8###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2~2i̋ #..@§...##........## Noise: ---------  Time: 958.8 (0.0)~2i l#...R...##.........# a) +0 hand axe #.......##...#...... Cast: Soul Splinter ~2i% P#..................[~2i #.....).##.#..#.....~2i _#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........##############.######~2i #.# ~2i$ j_Unknown command. _Okay, then. _Unknown command. ~2i _You start removing your armour. You continue removing your +0 buckler. x5 _Your soul wisp disappears in a puff of smoke! _You finish removing your +0 buckler.~2i͓ ~2iy ~2i ~2i 2i42i   [1@ M_Unknown command.2i2iٮ2iM                          [1@ Wear or take off which item? Armour (go to first with [)  c - a +2 scale mail (worn)  h - a +0 pair of gloves of strength (worn)e - a +0 buckler  f - a +0 plate armour  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2i 2i\                          [1@ qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================Magic: 4/4========================.....AC: 10Str: 16....##.EV: 8Int: 16.....#.SH: 0Dex: 8###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2#..@§...##........## Noise: ---------  Time: 958.8 (0.0)2iC#...R...##.........# a) +0 hand axe #.......##...#...... Cast: Soul Splinter #..................[2iY#.....).##.#..#.....2i/#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........#2i0#############.######2i #.# 2i7_Okay, then. _Unknown command. _You start removing your armour. You continue removing your +0 buckler. x5 _Your soul wisp disappears in a puff of smoke! 2ir_You finish removing your +0 buckler. _Unknown command.2iu   [1@ M Okay, then.2i52i2iz/ _2i2i 2i   2i         2i<  2ia    2iI  2iy         [1@  Your spells (describe) Type Failure Level  a + Soul Splinter Necromancy 8% 1 b - Kiss of DeathConjuration/Necromancy 11%1 Select a spell to describe [?] help [!]/[I] toggle spell headers2iي2i2i2ie-            2i\    2is  2i  2iW 2i  2iP 2ix [1@ qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....2iHealth: 23/23 ========================Magic: 4/4========================.....AC: 102i0.Str: 162iΞ....##.EV: 8Int: 16.....#.2i-SH: 02i<-Dex: 82i###########..#..#.# XL:  3 Next: 80% Place: Dungeon:22i#..@§...##........## Noise: ---------  Time: 958.8 (0.0)2i#...R...##.........# a) +0 hand axe 2it#.......##...#...... Cast: Soul Splinter #..................[#.....).##.#..#.....#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........##############.#######.# _Unknown command. _You start removing your armour. You continue removing your +0 buckler. x5 _Your soul wisp disappears in a puff of smoke! _You finish removing your +0 buckler. _Unknown command. _Okay, then.2iP2i2i2iP2i 2i #   2i         2i: W 2i \    2iҬ  2iެ    2i[  2iw Z  [1@ 2i. Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) 2iA o b - a +2 dagger of speed Missiles (go to first with ()2iy /d - 5 poisoned darts 2i pArmour (go to first with [)  c - a +2 scale mail (worn) 2i _ h - a +0 pair of gloves of strength (worn)e - a +0 buckler  2i df - a +0 plate armour  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} 2i GTalismans (go to first with %) 2i U g - the maw talisman of Activism {Str+5 Int-5 Dex+6}2iA;2i=B2i9J                       2iJa  [1@ 2i:K1qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================Magic: 4/4========================.....2i_KAC: 10Str: 16....##.EV: 8Int: 162ipK.....#.2iKZSH: 0Dex: 82iK###########..#..#.# XL:  3 Next: 80% Place: Dungeon:22iUL#..@§...##........## Noise: ---------  Time: 958.8 (0.0)2ivL#...R...##.........# a) +0 hand axe 2iL#.......##...#...... Cast: Soul Splinter #..................[2iMe#.....).##.#..#.....#.......##.#..#.##.# R   Sosibi the ancestor 2ieMP#.......##.........#2ixM0#############.######2iM #.# 2iM7_Unknown command. 2iM_You start removing your armour. You continue removing your +0 buckler. x5 2iN>_Your soul wisp disappears in a puff of smoke! 2iNA_You finish removing your +0 buckler. 2idN7_Unknown command. _Okay, then.2iuN2iT2i0X2i]2i}_2iI                          [1@  Your spells (describe) Type Failure Level  a + Soul Splinter Necromancy 8% 1 b - Kiss of DeathConjuration/Necromancy 11%1 Select a spell to describe [?] help [!]/[I] toggle spell headers2iHPower Damage Range Noise 2i 948% N/A5 Almost silent2iG32% 2d7 1 Almost silent2i^$Type Failure LevelNecromancy  8% 1 Conjuration/Necromancy 11% 1 2i Power Damage Range Noise 48% N/A5 Almost silent32% 2d7 1 Almost silent2i4                          [1@ qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================Magic: 4/4========================.....AC: 10Str: 162i65O....##.EV: 8Int: 16.....#.SH: 0Dex: 8###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2#..@§...##........## Noise: ---------  Time: 958.8 (0.0)#...R...##.........# a) +0 hand axe #.......##...#...... Cast: Soul Splinter #..................[#.....).##.#..#.....#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........##############.######2ia5$#.# _Unknown command. _You start removing your armour. You continue removing your +0 buckler. x5 _Your soul wisp disappears in a puff of smoke! 2iy5_You finish removing your +0 buckler. _Unknown command. _Okay, then.2i:2i=2inB2iYF2i|\2i_        2iA_     2iz_            [1@ 2i_+Wear or take off which item? 2i_qArmour (go to first with [)  c - a +2 scale mail (worn) 2i_; h - a +0 pair of gloves of strength (worn)2i_,e - a +0 buckler  2i `f - a +0 plate armour 2iI` i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}[?] describe selected 2i]`c[!] equip|wield|wear|put on2iv`U[tab] equip|unequip 2i 2iO                          [1@ qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================Magic: 4/4========================.....AC: 10Str: 16....##.EV: 8Int: 16.....#.SH: 0Dex: 8###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2#..@§...##........## Noise: ---------  Time: 958.8 (0.0)#...R...##.........# a) +0 hand axe #.......##...#...... Cast: Soul Splinter #..................[#.....).##.#..#.....#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........#2iO #############.#######.# _Unknown command. _You start removing your armour. You continue removing your +0 buckler. x5 _Your soul wisp disappears in a puff of smoke! _You finish removing your +0 buckler. _Unknown command. _Okay, then.§R§ _   [1@ .  You start putting on your armour.9.8 (1.R.60.8 (22ie 32i 1.8 (32.8 (42iد 2ia +3.8 (52i 91 _Okay, then.  You start putting on your armour.  You continue putting on the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. _x5  You finish putting on the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}.  You feel stronger.    [1@ M_You feel stupid.2i'                          [1@  Your spells (describe) Type Failure Level  a + Soul Splinter Necromancy 10% 1 b - Kiss of DeathConjuration/Necromancy 14%1 Select a spell to describe [?] help [!]/[I] toggle spell headers2iPower Damage Range Noise 32% N/A5 Almost silent24% 2d7 1 Almost silent2i62i4=2iC{       2iD[    2iID\    2iWD  2icD  2iD   2iDW 2iDP 2iD [1@ 2iEqoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================Magic: 4/4========================.....AC: 10Str: 192i5E....##.EV: 8Int: 11.....#.2iCE-SH: 02iNE-Dex: 82ieE###########..#..#.# XL:  3 Next: 80% Place: Dungeon:22iE#..@....##........## Noise: ---------  Time: 963.8 (0.0)2iE#...R...##.........# a) +0 hand axe 2iE#.......##...#...... Cast: Soul Splinter 2iEP#..................[2iE#.....).##.#..#.....2iF/#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........#2iF0#############.######2iF #.#2i'F(You start putting on your armour.2iBFsYou continue putting on the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. _x52icFtYou finish putting on the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}.  You feel stronger. 2iqF;_You feel stupid.2iK2iJO2iIT2iU2iwe2ig     2igm                2i h    [1@ 2i'h+Wear or take off which item? 2iBhArmour (go to first with [)  c - a +2 scale mail (worn)  h - a +0 pair of gloves of strength (worn) 2i[hr i - the orb of Merathe (worn) {Stardust, rC++ Str+3 Int-5 Tloc}e - a +0 buckler  2ivhXf - a +0 plate armour[?] describe selected 2ih[!] equip|wield|wear|put on[tab] equip|unequip 2i2iy2ii2i'  2ive             2i         2iғ [1@ 2i2i qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================2i(oMagic: 4/4========================.....2i=[AC: 10Str: 192iNq....##.EV: 8Int: 112iep.....#.SH: 0Dex: 82i###########..#..#.# XL:  3 Next: 80% Place: Dungeon:22i#..@....##........## Noise: ---------  Time: 963.8 (0.0)2iє#...R...##.........# a) +0 hand axe 2i#.......##...#...... Cast: Soul Splinter 2iP#..................[2i#.....).##.#..#.....2i4_#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........##############.######2iS2#.#You start putting on your armour.2iysYou continue putting on the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. _x52itYou finish putting on the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}.  You feel stronger. 2i;_You feel stupid.2iv   2i4[1@ M Okay, then.2i2i*2ip2i/ _2i2ij2iPm     2im              2im\    2imP 2im [1@ 2im^qoala the Grave Robber (Mountain Dwarf Wanderer) Turns: 956, Time: 00:18:54 2inHealth: 23/23AC: 10 Str: 19 XL: 3 Next: 80% Magic: 4/42i/nEV:  8 Int: 11 God: Hepliaklqana [*.....] Gold: 1222i@nSH:  0 Dex:  8 Spells: 2/4 levels left 2iOnvrFire . . . (100%) a - +0 hand axe 2i_nrCold + + . (33%) i - orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} 2iqnrNeg . . . (100%) c - +2 scale mail rPois .2inD(100%) (no helmet) 2in$rElec .2ing(100%) (no cloak) rCorr .2in(100%) h - +0 pair of gloves {Str+3} SInv .(no boots) 2iniWill .....(no amulet) Stlth2inE(no ring) HPRegen 0.23/turn2in(no ring) 2io-MPRegen 0.09/turn 2iou%: no passive effects @: no status effects 2iQoTA: reduced essence, runic magic, artefact enchanting2i.2i;          2iY;k             2i;a  [1@ 2i;qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================2i;YMagic: 4/4========================2i;q.....AC: 10Str: 192i;....##.2i;[EV: 8Int: 112i <C.....#.SH: 02i <-Dex: 82i><###########..#..#.# XL:  3 Next: 80% Place: Dungeon:22iT<#..@....##........## Noise: ---------  Time: 963.8 (0.0)2ij<#...R...##.........# a) +0 hand axe 2i<#.......##...#...... Cast: Soul Splinter 2i<P#..................[2i<#.....).##.#..#.....2i<i#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........##############.#######.#2i<sYou continue putting on the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. _x52i=RYou finish putting on the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}.  2i#="You feel stronger. 2i6=a_You feel stupid. _Okay, then.2i@2i2ix2iQ2i?%      2iU      2i`     2it       2iZ  [1@t2i 2i[Spells (Memorise) Type Failure Level 2i a - Fugue of the Fallen Necromancy 28% 3  b - Iskenderun's Mystic Blast Conjuration/Translocation 97% 4 2iΜ#2 spell levels left 2iߜ[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2ik                          [1@ qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....Health: 23/23 ========================Magic: 4/4========================.....AC: 10Str: 19....##.EV: 8Int: 11.....#.SH: 0Dex: 8###########..#..#.# XL:  3 Next: 80% Place: Dungeon:2#..@....##........## Noise: ---------  Time: 963.8 (0.0)#...R...##.........# a) +0 hand axe #.......##...#...... Cast: Soul Splinter #..................[#.....).##.#..#.....#.......##.#..#.##.# R   Sosibi the ancestor #.......##.........#k 4H#############.#######.#You continue putting on the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. _x5You finish putting on the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}.  You feel stronger. _You feel stupid. _Okay, then.   [1@ M Okay, then. _2i>E.........##......#. ###########..#..#.##..R....##........##.##.#.......##...#.#...........[#.....).##.#..#......#.......##.#..#.##.###.##.........##############.###### #.# #.# #4.8 (12iL`   2i,M%[1@ M_You swap places with Sosibi.2iN2i:.........##......#. ###########..#..#.##..R....##........##.......##.##.##...#..#...........[#.....).##.#..#......#.......##.#..#.##.###.##.........##.#############.#######. #.# #.#.# #.#.# #.MM.RM2i&52i2i\ ......#....##. #.....#. #2i ###########..#..#.# ##.......##........## ##...R...##....###.......##...#...#.2i 5..........[#.....).##.#..#......#.......##.#..#.##.###.##.........##.##############.#######.# #.# #.##.# #.#2i z#.# #.#.# ###2iB EMM.RM2i 2ig 2i 62i 2i 2i{=.....###..2i###########..#..#.#.......##........##........###R..##...#.......................[##.#..#.......##.#..#.##.##........##.#2i############.##### #.# .##... 2iE MM.2id$RM2i"2i&72i2i&`   2iX[1@ M Things that are here:2i ^  2iEg [1@ M_a +0 dagger; a goblin corpse2i2i.z  .)..... #.....##. #. .....#. #.###########..#..#.# #.#.##........## #.#.2iz ##.........#####.......##...#.#.....R@...........[#.....).##.#..#.......#.##.#..#.##.##...#.......##.........##.#.#############.#######.#.2iz #.# #.#.#.# #.##.# #...2iz H#.# ###2ip 2i -8 _2i& 2i 2i .)...... #.[....##. #......#. #.####..#..#.# #.#.##........## #.#.##...####.#.##...#.#.....R.[.#.....).##.#..#.#.##.#..#.##.##.#.##.##.#.######.#.#.#.# #.#.#.# #.#.#.# #.#.# ### .R2i"2iA&&92i$-2i/2iL7.).2i..... #.[.....##. #......#. #.###########..#..#.# #.#.......##........## #.#.......##..####.#.##...#.)#......R.[.#.....).##.#..#.#.......##.#..#.##.##.#.......##..##.#.#############.#.#.#.# #.#.#.# #.#.#.# #.#.# ### ..R2iZ702i ( 2ii ..#:## .)....... #.[.#....##. #...# .....#. #...############..#..#.# #...##.......##.2i 2## #...##.......##.........####...##.......##@..#...........)#.......R..........[#.....).##.#..#.......#.##.#..#.##.##...#.......##.........##.#.2i .#############.#######.#.#.# #.#.#.# #.##.# #.....2i 2iP 9.R2i( 2i  &12iB 2i^! ^  2i! 0 [1@ M_Found a parchment of Confusing Touch.2i# 2i.| H.#..... #..#:## .)... ...... #.[.# 2i>} #....##. #...#  #.....#. #...# ###########..#..#.# #...# #.##.## #...##.##.@.......####...##.......##...#.....)#........R.........[#.....).##.#..#.......#.2iY~ 1##.#..#.##.##...#.......##.........##.#....##############.#######.#....##.# #.#....##.# #.#....#2i 7R.2iL 2iȟ &22i 2i$ 2im.?.##.##.##..... ##..#:## .)... ...... #.[.# #....##. #...#  #.....#. #...# ###########..#..#.# #...# #.##.## #...####.##.........####...##.##R..#...........)#..................[#.....).##.#..#.......#.##.#..#.##.##........#.......##.........##.#....##############.#######.#....# #.# #.#....# R.2i3   [1@ M_Found a scroll labelled YFUDO HOPSOOF.2i2i6### .# .?.##.## #.# #..... .. ##..#:##. .).......... [.# #.....#. ##########.@#..#.#  2i.2iG## #...###2iR.......####...###...#...........).............[.).#........##.#..#.##.##...............##.........###############.######R.2i2i&42iC2i2iD  .# .##### .# 2i'...?.##.## #.### #..... .. 2iJ#.##..#:##.# .)... ......... #.[.# #....##. #...#  #..@..#. #...# ###########..#..#.# #...# #.##..R.....## #...####2i|#.##.........####...##.2i##...#.....)#..................[2i`#.....).##.#..#.......#.##.#..#.##.##.........#.......##.........##.#....###2i6R.2i2i &52i2ic2iV..#  # #.# .###2iOV.### #.# .... .?.##.## #.. .#### #..... .. ##.##..#:##.# .)... #2iV#..........# #.[.# ##...@##. #...# # #.....#. #...# ############.R#..#.# #...# #.##........## #...######.##.........####...##.##...#...........)2iGWG#..................[..#.....).##.#..#.......#.##.#..#.##.##..........2iX7R.2i=`2ic&62ii2iœ2i ## . #  ###2i Y.### #.# .... .?.##.## #.. .##2iD # #..... .. 2i ##..#:##.# .)...2i #......@...# #.[####....##.#2i  #..R..#. 2i: ##########..#..#.#  ......## #...#####......####...#2il w##...#...........)2i }.............[.)2i ,.....2ia 6R.2i- 2iO&72i@ 2i@ 2i'i ## . 2iG*`#  ####.### #.# ......?.##.###.#.. .### #..........# #.##..#@##.# .)............[####...R##.# #.....#.###########..#..#.#  #.## #...#####.......####...###...#...........).............[2ix,5R.2i32iB8&82i   [1@ M You pick up a parchment of Confusing Touch and begin reading...9.8 (2   [1@ M_You add the spell Confusing Touch to your library.2iP2i   ### ..# 2i;  # #.# .##2i ##.### #.# . ...2i ....?.##.###.#.. .#2i  # #..@.......# 2io  #.##..#.##.### .)... 2i  #......R...# #.[.# 2i ####....##.# #...# 2iL  #.....#.# #...# 2i  ###########..#..#.# #...# 2i  #2i ~.##........## #...####2i7 ' #2iq [.##.........####...#2i ' #2i ##...#.....2i )2i2i{2iR2i.2ia2i?,80.8 (12i`$2i&2iaG  ### ..# # #.#2iG  .#.### #.# . 2iH #....?.##.###.#.. . # #2iAH .#2izH  #.##..#R##.### .)...2iH  #..........# #.[.#2iI  ####....##.# #...#2i4I  #.....#.# #...# 2iqI ##..#..#.# #...#2iI ' #2iI Z.##........## #...2iI ' #2iJ ;.##.........####...#2iJ ' #2i8J ".##...#.)2iXJ 2iL 2iM /R.2i#^ 2ia &12i8i 2i3k 2i%2i)#   2i)V 2i)V 2i*V 2i*V 2i?*V 2id*W 2i*  2i+\    2i5+  2iS+W 2i~+  2i+  2i+W 2i+R  2i%,[1@ 2iO, 2i, Skill  Level Target Apt Skill  Level Target Apt 2i, a - Fighting   0.0  --  +1  j - Spellcasting   1.0  --  -2  2ir-          2i-O b - Axes   0.0  --  +2   k + Conjurations 1.4  2.0  -12i- c - Unarmed Combat   0.0  --   0   l + Necromancy2i-^3.5  4.0  +12i0.6 d - Throwing   0.0  --  -2       2id.f     2i. m - Invocations   0.0  --  +3  2i.| e - Short Blades   0.0  --  -2  n - Evocations   1.1  --  +1  2i /p     2i@/ o - Shapeshifting   0.0  --  -2  2ix/- f - Armour   3.2  --  +1       2i/7 g - Dodging   1.0  --  -3       2i07 h - Shields   3.2  --  +1       2iX07 i - Stealth   0.0  --  -2       2i0f     2i0h     2i0f     2i-1h     2i[1f     2i1h     2i1f     2i1h     2i2f     2i=2h     2id2BThe current training targets, if any.  2i2HThe species aptitude is in white.  2i20[?] Help2i2u[=] set a skill target [-] clear all targets  2iK3[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2isO oMaces & FlailspAxes +2  q - Hexes   0.0  --   0  Polearms 0  r - Summonings   0.0  --  -2   e - Staves   0.0  --  +1   s + Necromancy 3.5  4.0  +1 f - Unarmed Combat 0  t - Forgecraft0.02 g - Throwing   0.0  --  -2  u - Translocations       v - Alchemy   0.0  --  -2  h - Short Blades   02  w - Fire Magic   0.0  --  +2  i - Long Blades0.0-1  x - Ice Magic   0.0  --  -1  j - Ranged Weapons y - Air Magic   0.0  --  -3   z - Earth Magic   0.0  --  +1   k - Armour   3.2  --  +1   l - Dodging   1.0  --  -3  0 - Invocations   0.0  --  +3   m - Shields   3.2  --  +1  1 - Evocations   1.1  --  +1   n - Stealth   0.0  --  -2  2 - Shapeshifting   0.0  --  -2  useful|all2iS 2i 2i2ij(         2i   2i   2i+   2i          2i J[1@ qoala the Grave Robber 2i ,Mountain Dwarf of Hepliaklqana *.....2i !oHealth: 23/23 ========================###2i]!mMagic: 4/4========================..#2i!-AC: 102i!Str: 19# #.#.# EV: 8Int: 112i$" ###.### #.# . .. SH: 0Dex: 82i"o#....?.##.###.#.. .# XL:  3 Next: 80% Place: Dungeon:22i" # #.@R.......#Noise: ---------  Time: 981.8 (0.0)2i%##.##..#.##.### .)...a) +0 hand axe 2ij##..........# #.[.#Cast: Soul Splinter 2i#####....##.# #...#2i#l#.....#.# #...#2i$###########..#..#.# #...#2iC$|R   Sosibi the ancestor 2iu$n#.......##........## #...###2i$D#.......##.........####...#..2i$8#.......##...#...........)...2i$1Things that are here: 2i'%-_a +0 dagger; a goblin corpse 2iU%B_Found a parchment of Confusing Touch. 2i%N_Found a scroll labelled YFUDO HOPSOOF.  2i%EYou pick up a parchment of Confusing Touch and begin reading... 2i%3_You add the spell Confusing Touch to your library.2iR,2i/2i!62i_82i2i[$  ### ..#  # #.#  ###.#####.# . .#....?@##.###.#.. .#.#.##..R.......#  #.##..#.##.### .)... #..........# #.[.#####....##.# #...# #.....#.# #...# ###########..#..#.# #...# 2i; #.## #...## #.##...####...#2iS2R.2ik^2.8 (12i*2iM ### ..# # #.#  ###.#####.# . 2i) #....@.##.###.#.. 2ib #.#.##.R.#2i #.##..#.##.### .)...2i #..........# #.[.#2i ####....##.# #...#2i| #.....#.# #...# 2if##..#..#.# #...# #.##........## #... #.##.####...#2iC2R.2i2i&32i2i2i +4.8 (22ic2ia 2i  [1@ M_j - a scroll labelled YFUDO HOPSOOF2i2iP## ####. ..# #. #.# ###.#####.# . #...@.R##.###.#.. #.#.##.# #.##..#.##.### .) #..........# #.[. ####....##.# #... #.....#.# #... #..#..#.# #... #.##........## #... #.##.####...R.2i^5.8 (12id% F  #### ### #.. ..# #.# #.# 2i% ###@#####.# . #....R.##.###.#..2i% #.#.##..........# ...#.##..#.##.### .)### #..........# #.[2i>& ####....##.# # #.....#.# # ###########..#..#.# # #.## #2i( 2R.2i:/ 2i92 &62i7 2i9 2i_#### ### #.. ..#2i #.# #.####.#####.# .2i #.@.R..##.###.#.. #.#.##..........#...#.##..#.##.### .)#####..........# # ####....##.# #. #.....#.# ############..#..#.# # #.......##........## # #.##..####2i-R.2i2ii&72i2i2i #### ### #.. ..#2i ` #.# #.####.#####.# . #..R...##.###.#..2i+ s #@#.##..........#........#.##..#.##.### .#########..........# # ####....##.# #2i  #.....#.# ############..#..#.# # #.......##........## # #.##..#### #.##...#........2ik /MR.2i 2i &82is 2iJ 2i{A#### ### #.. ..# #.# #.####.#####.# . #.R....##.###.#..########.#.##..........#.......@.#.##..#.##.##)#########..........#  ####....##.#  #.....#.# ###########..#..#.#  #.......##........##  #.##..## #.##...#........ #......[.RM92i~2i   [1@ M_Found a long sword.2i62i2ik2i2i4.RM2i2i 2i2ia2i2iW2i2i2i2i2im2ib2i,2i2i2i02i2i2i2i2iz2i2i}2i2i2iD2i2ib2i    #### ###  2i@ #.. ..#   #.#   ###.#####.#   #......##.#   #########.#.##.....   #.@R......#.##..#.#95.8 (6   #)#########........  2ip#. ####....#  #. #.....   .. ###########..#..  2it; ## #.......##......   #.......##......   #.......##...#   #.2i 2i2i2ib \  #### ##  2isb  #.. ..   #.# #.  2ib ###.#####.   #......##.  #########.#.##....   #..R......#.##..#  2ib a #@#########.......  2ib  #.# ####  2ib I #.#2ic 9 #....  2ic C ..############..#  2ic 2i+c K ####.......##...  2i:c * #2iFc .##  2iUc ' #2idc .##...#  2isc ' #2ic ......  2ic 2ic a #.....).##.#..#2i[i /MR.2i7o 2ip +6.8 (12iNv 2i{x   [1@ M_You see here a +0 long sword.2i.z 2iK#### ##.. ..# ####.####2i܌......#########.#.##....R......#)#########...... #### ..############..#.####.......##....#. #2id#......).##.#..#.2iJMM.RM2i2i-7 _2id2i2iK 2i 2i 2iN 2i|s.. ..# #2i'###.####......#########.#.##...........#R#########.......# #### 2iY#<..############..#2iO#.####.......##....2i6#.  2i#2i7 ......2i%).##.#..#2i.....2i2iMM)2i#RM2i8<2i &82i~2ia^  2il 2i,[1@ M_Found a stone staircase leading up.2i2i  #.# # ###.##### 2i #......## #########.#.##..  #.........#.##..# 2i?5 #)#########.....  #R# #### ###.# # 2i#<@.############..#  #.####.......##...  #. #.##  #. #.##...#  #. #...... 2iC#. #.....).##.# #. #.......##.#.. #. #.##....  #############2i FMM.RM2i2i.2i92i2i2iGk ###.###  #...... 2i#########.#.##..  #.........#.##  #)#########.....  #.# #### ###R# # 2i͘ #<..############  #@####.......##... 2i #.# #.## 2i #.# #.## 2i! #.# #...... 2if #.# #.....).##.# 2iwy #.# #.......##.#2i 2i #.# #.##. 2i #.# #############  #2i͙2i$.2i&RM2id2il11000.8 (1.0)2i)2iܩ2ij 2ixk 2ik 2im 2i=o J.RM2i] 2i    [1@ M You encounter an adder.2i. 2iv #.# #.....).##.#.#.# #.......##.#.#.# #.......##.#.# ##############.# ##.#  #R#  #.#S## #...# ##.##  ... Soul Splinter  ###    S   adder (asleep)  .S11.8 (11.0)M.RMSlly target)=2.8 (12   [1@ M_The adder bites you but does no damage.2i.*2i MvS*vweak, ally target, soul-splint…)*   soul wisp (summoned) 2i  You encounter an adder. _The adder bites you but does no damage.  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.  Your orb unleashes a flurry of shooting stars!  The adder closely misses you. Your soul wisp misses the adder.2i :3------2i 3.8 (1.0) Soul Splinter -Star 2i 2i `   2i I[1@ M_Sosibi closely misses the adder.2iL 2i                        2i"  [1@  #.# #.....).##.#. qoala the Grave Robber  #.# #.......##.#. Mountain Dwarf of Hepliaklqana *.....  #.# #.......##... Health: 23/23 ========================  #.# ############# Magic: 3/4==================------  #.## AC: 10Str: 19  #.## EV: 8Int: 11  #.# ## SH: 0Dex: 8  #R#v### XL:  3 Next: 80% Place: Dungeon:2  #@S*.#. Noise: =--------  Time: 1013.8 (0.0)  ###v##. a) +0 hand axe  .... Cast: Soul Splinter  ###-Star   R   Sosibi the ancestor  S   adder (weak, ally target, soul-splint…) 2ik# *   soul wisp (summoned)  The adder looks weaker.  Your orb unleashes a flurry of shooting stars!  The adder closely misses you. Your soul wisp misses the adder. _Sosibi closely misses the adder.Press: ? - help, v - describe, . - travelThe floor.2i T@#A rock wall.2i   [1@ M  #v  Your orb unleashes a flurry of shooting stars!  The adder closely misses you. Your soul wisp misses the adder. _Sosibi closely misses the adder.Press: ? - help, v - describe, . - travelHere: a shooting star (friendly)  The floor.2ioxA shooting star.  2ip A glimmering spark of magical energy. It seeks out nearby enemies to expend itself upon, dealing damage and pushing them backwards.     It does not block its allies' line of fire.    2i0p It deals 4d1 damage.     2i@p"Max HP: 100 Will: ∞2iNpX AC: none EV: ++++  rF: ∞ rC: ∞2iprPois: ∞ rNeg: ∞ rElec: ∞  Class: Nonliv. Size: V. Small Int: Mindless Speed: 200% (normally travels faster than you)   2ipkYou have about 10% to hit with your +0 hand axe. It is immune to torment and blinding; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It is incapable of using stairs.  2ipZ It is currently targeting the adder.  2ip 2i42i#2i2i   2i_ o                   2i     [1@ 2i  2i #.# #.....).##.#. qoala the Grave Robber  2i #.# #.......##.#. Mountain Dwarf of Hepliaklqana *.....  2i #.# #.......##... Health: 23/23 ========================  2i #.# ############# Magic: 3/42i( <==================------  2i8 z#.## AC: 102iN iStr: 19  #.#2id ~# EV: 8Int: 11 2iy _ #.# #2i }# SH: 0Dex: 8 2i T #R#v##2i # XL:  3 Next: 80% Place: Dungeon:2 2i j #@S*.#2i . Noise: =--------  Time: 1013.8 (0.0)  2i ###v##. a) +0 hand axe 2i 7 ...2i4 . Cast: Soul Splinter  ###2iF 6-Star   2i\ R   Sosibi the ancestor  2in tS   adder (weak, ally target, soul-splint…)2i  2i *   soul wisp (summoned)  2i KYour orb unleashes a flurry of shooting stars!  2i nThe adder closely misses you. Your soul wisp misses the adder. 2i _Sosibi closely misses the adder.Press: ? - help, v - describe, . - travel2i OHere: a shooting star (friendly)  The floor.2i^ %      2iQ_                2i_     [1@  #.# #.....).##.#. qoala the Grave Robber  2i9` #.# #.......##.#. Mountain Dwarf of Hepliaklqana *.....  #.# #.......##... Health: 23/23 ========================  #.# ############# Magic: 3/4==================------  #.## AC: 102i` Str: 19  #.## EV: 8Int: 11  #.# ## SH: 0Dex: 8  #R#v##2i a # XL:  3 Next: 80% Place: Dungeon:2  #@S*.#. Noise: =--------  Time: 1013.8 (0.0)  ###v##2i]a . a) +0 hand axe  .... Cast: Soul Splinter  ###-Star   R   Sosibi the ancestor  2ia S   adder (weak, ally target, soul-splint…) *   soul wisp (summoned)  Your orb unleashes a flurry of shooting stars!  The adder closely misses you. Your soul wisp misses the adder. 2ia _Sosibi closely misses the adder.Press: ? - help, v - describe, . - travelHere: a shooting star (friendly)  The floor.2ic 2iCh 2ih / _2iLj 2iv2iy%      2iy           2i#zd        [1@ 2i}zGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  b - a +2 dagger of speed Missiles (go to first with ()d - 5 poisoned darts Armour (go to first with [)  c - a +2 scale mail (worn) 2iz\ h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe (worn) {Stardust, rC++ Str+3 Int-5 Tloc}e - a +0 buckler  f - a +0 plate armour Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}2i,ui - the orb of Merathe (worn) {Stardust, rC++ Str+3 Int-5 Tloc}.  A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior.  Stardust: It conjures a barrage of shooting stars the first time you spend MP 2i, to use a spell or ability each battle, recharging only when your MP  is restored and no more enemies remain. Your Evocations skill  increases the number and damage of the stars and MP spent further  increases damage. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Tloc: It increases the power of your Translocations spells. Base shooting star damage: 4d1 (max 4d10) + 25% per MP spent Shooting stars conjured: 1 + 1 per visible enemy, up to 3 (16 at max skill) If you take off this armour: Your EV would decrease by 0.3 (8.9 -> 8.6). Your spell failure would improve by up to 3% (press '!' for details). (t)ake off, (d)rop, (=)adjust, or (i)nscribe.2iz Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  b - a +2 dagger of speed Missiles (go to first with ()  d - 5 poisoned darts Armour (go to first with [)  c - a +2 scale mail (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe (worn) {Stardust, rC++ Str+3 Int-5 Tloc}  e - a +0 buckler  f - a +0 plate armour Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}    2i   2i2i+2i                         [1@  #.# #.....).##.#. qoala the Grave Robber  #.# #.......##.#. Mountain Dwarf of Hepliaklqana *.....  #.# #.......##... Health: 23/23 ========================  #.# ############# Magic: 3/4==================------  #.## AC: 10Str: 19  #.## EV: 8Int: 11  #.# ## SH: 0Dex: 8  #R#v### XL:  3 Next: 80% Place: Dungeon:2  #@S*.#. Noise: =--------  Time: 1013.8 (0.0)  ##2i#v##. a) +0 hand axe  .... Cast: Soul Splinter  ###-Star   R   Sosibi the ancestor  S   adder (weak, ally target, soul-splint…) *   soul wisp (summoned)  Your orb unleashes a flurry of shooting stars!  The adder closely misses you. Your soul wisp misses the adder. _Sosibi closely misses the adder.Press: ? - help, v - describe, . - travelHere: a shooting star (friendly) _The floor.2i   [1@ M  ○   *   soul wisp (summoned)    You hit the adder.  The adder is moderately wounded.The shooting star hits the adder.2i2t   [1@ M ○The adder is severely wounded.The adder is knocked back. The shooting star hits the adder.2i!   [1@ M  †The adder is almost dead.The adder is knocked back. Your soul wisp misses the adder.Sosibi hits the adder.2iM°°*   soul wisp (summoned)  2i2i        2i         2i  2iW 2iW 2i    2i[1@ 2i #.# #.....).##.#. qoala the Grave Robber  #.# #.......##.#. Mountain Dwarf of Hepliaklqana *.....  #.# #.......##... Health: 23/23 ========================  #.# ############# Magic: 3/4==================------  #.## AC: 10Str: 19  #.## EV: 8Int: 11  #.# ## SH: 0Dex: 8  #R#°### XL:  3 Next: 103% Place: Dungeon:2  #@†*.#2i. Noise: =--------  Time: 1015.1 (1.3)  ###°##. a) +0 hand axe  ...2i. Cast: Soul Splinter  ###2iKX-Star   R   Sosibi the ancestor  *   soul wisp (summoned)  2i^ The shooting star hits the adder.  The adder is severely wounded.The adder is knocked back. The shooting star hits the adder.  2iThe adder is almost dead.The adder is knocked back. Your soul wisp misses the adder.Sosibi hits the adder.2i 7   [1@ M _The adder dies!You have reached level 4!2i/  --more--2iλ&   [1@ 9/295----24 2%  You feel clever.2i^  2iT [1@ M_Sosibi remembers more of their old skill.2i3id #.# #.....).##.#. #.# #.##.#. 3i#.# #.##. #.# #. #.# #. #.# #. #.### #. #R#°## #. #.@*.# . ###°## . ... . ####      M..M3i6-60 _   [1@ M_You see here an adder corpse.3i13i! #.# #.......##.#..# #.# #.##... 3i!#.# #############.# #.# #.# #.# #.# #.####.# #R#.#.#3i" #.†*.# .. 3i"###@## .  #........3iH#1. 3ie#K######...   3i#  3i#   3i3MM.RM-7 _3i53i #.# #.##......   #.# #############.##   #.# #.#  #.# #.#  #.####.#  #.#.###.#  #.R*.# ...  ###.####.##. ...   #.@....... ...  ######   #      3iDMM.*M3iht†R83i3i3i  #.# #.##. 3i #.# #.#  #.# 3i\#.#  #.# 3i1#.#  3iBh#.### #.#  3iWN#.#.## 3if1#.#  3iN N#.†R.# ...  ###*####.##.# ...  #.# ...  ######.  ##      3i!M3i!?.*M3i%#*R3i)M .3i*R   Sosibi the ancestor 3i,3i,;----93i23i43iD#.# #.##.#.# #.##.# 3i2#.# #.# #.# #.### #.# #.#.## #.# 3i4#.†..# #... ###R####.##.# ... 3i#.*.# ... 3i&U######.##3i;.*3iCM.RM3i 3iq&203i*3i #.# #.##.#.# #.#3i #.# ###.# #.# ..3i +#.# 3i #.### .###.# #.#.## ..#.# 3i@ #.†..# .# ... 3iX ###.####.##.# ... 3i #.R*.@....# ... 3i e######..#####...3i5 *###3ij 3i #.*3ix 3i 3iW #.R3i 3iB 3i)I %13iS 3iV 3i3i|3i3i,3i3i3i3iS3in3i%43i,=====3i3i3ik3i=3i3ib,3i,3i3il3i;=====3i 3i} 3i  3i7 3i   [1@ § _You start resting.3i 3i6 3i 3ik 3i+ 3i ,3iT" ,3i3$ 3i& 3i`* 3i* ,3i+ 3i+ 3i. u  3i. [1@ M3i/ W 3i / d_Your soul wisp disappears in a puff of smoke!Magic restored.3i= z.R 3iAM 34.1 (13.0)5=====5.1 (14 _3iEQ 3iS  3it#.# #.##.##.# #.##.# ### #.# #.# #.. #.#  3i#.### #.## #.# #.#.## #.. #.#  3i1#.†..# #.# ... ###.####.##.# ... #...R.@...# ...  3i######.##.#####.##..  3i86####  3io;.R 3i 3i_.6.1 (1.0)  3i 3i5 3i#.# #.##.##.# #.##.# ### #.# # 3i#.# #.. # #.# # 3i#.### #.## .# #.# ##.#.## #.. ..# #.# # 3i#.†..# #.# .. ...  3i ###.####.##.# ...  3i#....R.@..# ... ######.#  3i'r#.#####.#  3iu#.. #### .R 3i X7 3i2 #.# #.##.##.#.# # 3i| .#. 3i; B#.# ### # #.# #.#.# #.. .# #.# #. 3il #.### #.#####.# #.# #. 3i #.#.## #.. ....# #.# # 3i #.†..# #.# ... ...  3i u###.####.##.# ... #.....R.@.# ...  3i `######.#  3i r#.#####.#  3i3 [#.. # 3iA +####  3i;.R 3ib 3i%8 3i 3i 3i+ 3ixI 3i;===== 3iw 3i    [1@ M_Your orb has finished recharging its magic. 3i 3iW 3i 3i  3i\ 3iS 3iZ 3i7 3i 3i 3i  3i$ 3i9 3ia@m#.# #.....).##.#..#..#.# #.......##.#..#.##.##....#.# #.......##.........##.#..#.# #############.#######.#..#.# ### ### #.# #.#..#.# #.. ..# #.# #.#...#.### #.#####.# #.# #.....#.#.## #.......###.### ### .#.†..# #.##.R.@.!..... 46.1 (8###.####.##.##.##.....#.........##.# .....######.......# .#.#####.##.. %.##### ###.R 3iA 3iME+7.1 (9 3iN#% 3iN   [1@ M_Found a scarab talisman. 3iC g#.# #.....).##.#..#. 3iC #.# #.##.#..#.##.##.#.# #.##.##.#.#.# #.# 3iD .#.#.# ### #### #.# #.#. 3iD #.# #.. ..# #.# #.#. 3i(E #.### #.#####.# #.# #. 3i6E D#.#.## #. 3iE ###.#### ### .# 3iE #.†..# #.##..R.@!.....# 3iWF ###.####.##.##.##.....##. 3iqF .##.# ...######.......# ...# 3iF u#.#####.# .?# 3iF #.. %.# ## 3iG [#### ###  3iJ  3i9J 9.R 3iR  3iU +8.1 (1 3i\  3i^ ^   3i6^ [1@ M 3i^ G_Found a scroll labelled FAS KUINUCVOO. 3ih` 3i 3i #.# #.....).##.#..#. #.# #.3iT ##.#..#.##.##. 3i ,#.# #.3i\ ##.3i} ##.#....# 3i 4#.# #.#3i .#....# 3i$ #.# ### #### #.# #.#....# 3i #.# #.. ..# #.# #.#....# 3i9 #.### #.#####.# #.# #. 3iS .#.#.## #.3i^T###.#### ### .# #.†..# #.##...R.@.....# 3iz###.####.##.##.##.....# 3i#.3i8##.# ..3i?p######.......# b:...#3ib#.#####.# ....?# 3i#.. %.# ##.### 3i`#### ### .#3i}b   bat (asleep) 3iV?.#3it$ 3iR  3i  [1@ 3ib3ih.  3i&You encounter a bat.3i3i "MMb.3i $ 3i* P 3i}  3i  [1@ 3i .R3i= JFound a parchment of Ensorcelled Hibernation.3iOYblly target)3i`3i'=93i Soul Splinter 3i!#%3i!3i>$^  3ia$ 3i$[1@ M3i$&_The bat closely misses you.3i%3i% 3i&3iB&P 3iO& 3i&[1@ M3i&^_You see here 2 black potions.3i"+3i   [1@ .b  f - 2 black potionsMb.50%   [1@ M_The bat barely misses you.3i: %Mb.3i; #M.bM.3i" 3i]# -1.4 (1.33iH+ 9%3i- h   [1@ M3i@- a_You barely miss the bat. The bat hits you but does no damage. x23i/ 3i .# #.......##.#..#.##.## .# #.##.........##.#....## .# #############.#######.#....# .# ### #### #.# #.#....# .# #.. ..# #.# #.#....# .### #.#####.# #.# #........ .#.## #.......###.#### ### .### .†..# #.##....R.b....# #.####.##.##.##@....#  #.........##.##........  ######.......##.:...### #.#####.##....?# #.. %.####.### #### ### .#  .# .. M.bM.bMb..R3i 3i 4-203i 9%3i 3i1 3ip   [1@ .b  You hit the bat but do no damage. The bat hits you but does no damage.M.R.bM=3.7 (1.3%   [1@ M_The bat barely misses you.3i 3*MM3i% 3iP 3i 3iM[1@ M3iX 3ib3i.  3i ?A fragment of the bat's soul is dislodged from its body.  3iEThe bat looks weaker.3iz 3i3iP 3i 3iK [1@ 3it.3i]RYour orb unleashes a flurry of shooting stars!3i3i.3ibM3it  3iP 3i [1@ 3i:3ibThe bat hits you but does no damage. Your soul wisp touches the bat.3iv.v**   soul wisp (summoned) 3if4-----3403i5_Soul Splinter -Star 3i8%3i5h   [1@ M3i|._The bat dies!3iK 3i%t........##.#....##############.##### 3iœ  ### #### #.#  3iv.. ..## #.#####....... 3im.## #.......###.#### ### .### . 3i†..# #.##.....v.v...#  3i9##.####.##.##.##.R...###  #........*...... 3iq#####.......##.:...### 3i͕ #.#####.##....?#  3ir. %.####.## 3i`v### ### .#  3i  3i:1..  3i,"MM○ 3i&vM 3in:○v 3iz 3iC°v° 3i--5 3iDK°% 3in 3iq# #############.#######.#....#  3i# ### #### #.# #.#....#  3io# #.. ..# #.# #.#....#  3i### #.#####.# #.# #........  3iQ#.## #.......###.#### ### .###  3i†..# #.##.....°v°...#  3if#.####.##.##.##vR...#### 3if.........##.##.*.......  3ib######.......##.@...###  3ir #.#####.##....?#  3i#.. %.####.###  3i3x#### ### .#  3id6 .#  3i ..  3i=#. .# 3i 3i MM 3i ○ 3i #vM 3i M 3i 7○v 3i =○vM 3i&I.°°°M 3if 3i!- 3i'6 3i!*°° 3i" 3i&%  3i'Z  [1@ M 3i7'W  3i'○v 3i'dYou pick up a parchment of Ensorcelled Hibernation and begin reading...  3i'AYou add the spell Ensorcelled Hibernation to your library. 3i;) 3i). 3i)$RM 3i*v 3i +#○ 3i+M 3i,7○v 3iG4$M.. 3i4J.v°°°M 3i7*7.7 (2 3i>7°°° 3i ? 3i@^   3i@  3iA[1@ M 3iNA;_You see here a bat corpse. 3iB$3i$3i  $3i   $3i  $3ikV $3iW $3i  $3i  $3i_  $3i  $3i  $3iW $3i  $3iDW $3iuP $3i $3iè[1@ $3i KGear: 9/52 gear slots (Left/Right/Tab to switch category) $3iGFHand Weapons (go to first with )) $3iv* a - a +0 hand axe (weapon) $3i( b - a +2 dagger of speed $3iGMissiles (go to first with ()$3i?/d - 5 poisoned darts $3iFArmour (go to first with [) $3iĪ* c - a +2 scale mail (worn) $3i1 h - a +0 pair of gloves of strength (worn) $3i*G i - the orb of Merathe (worn) {Stardust, rC++ Str+3 Int-5 Tloc}$3ik-e - a +0 buckler  $3if - a +0 plate armour $3i߫GTalismans (go to first with %) $3i&U g - the maw talisman of Activism {Str+5 Int-5 Dex+6}%3ik i - the orb of Merathe (worn) {Stardust, rC++ Str+3 Int-5 Tloc}.  A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior.  Stardust: It conjures a barrage of shooting stars the first time you spend MP  to use a spell or ability each battle, recharging only when your MP  is restored and no more enemies remain. Your Evocations skill  increases the number and damage of the stars and MP spent further  increases damage. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Tloc: It increases the power of your Translocations spells. Base shooting star damage: 4d1 (max 4d10) + 25% per MP spent Shooting stars conjured: 1 + 1 per visible enemy, up to 3 (16 at max skill) If you take off this armour: Your EV would decrease by 0.3 (8.9 -> 8.6). Your spell failure would improve by up to 3% (press '!' for details). (t)ake off, (d)rop, (=)adjust, or (i)nscribe..3ipGear: 9/52 gear slots (Left/Right/Tab to switch category) .3i^Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  b - a +2 dagger of speed Missiles (go to first with ()  d - 5 poisoned darts .3iArmour (go to first with [) .3im c - a +2 scale mail (worn) .3iFr h - a +0 pair of gloves of strength (worn) .3iQ i - the orb of Merathe (worn) {Stardust, rC++ Str+3 Int-5 Tloc} .3iܱx e - a +0 buckler  f - a +0 plate armour .3i3Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6} .3iGB .3i$     .3i" .3i&# .3i* .3i}3   .3i.4                     .3i4   [1@ # #############.#######.#....#.3i5 qoala the Grave Robber # ### #### #.# #.#....#.3iW5 4Mountain Dwarf of Hepliaklqana *..... .3i5 '# #.. ..# #.# #.#....#Health: 29/29 ======================== .3i 6 &### #.#####.# #.# #........ Magic: 4/5===================----- .3iP6 #.## #.......###.#### ### .### AC: 10Str: 19 .3i6 †..# #.##...........#EV: 8.3i6 Int: 12 #.####.##.##.##.v°°v####.3i7 SH: 0Dex: 8 #.........##.##°*R.......3ij7 XL:  4 Next:  3% Place: Dungeon:2 ######.......##.@...###.3i7 Noise: ---------  Time: 1057.7 (0.0)#.#####.##....?#a) +0 hand axe .3iO8 #.. %.####.###Cast: Soul Splinter #### ### .#-Star .#..R   Sosibi the ancestor #.*   soul wisp (summoned) .3i8 ).#.3i8 KYour orb unleashes a flurry of shooting stars!  .3i8 JThe bat hits you but does no damage. Your soul wisp touches the bat. .3i 9 _The bat dies!.3i;9 dYou pick up a parchment of Ensorcelled Hibernation and begin reading...  .3ie9 @You add the spell Ensorcelled Hibernation to your library. .3i9 ;_You see here a bat corpse..3i@ .3iC .3i"J .3iK .3ic .3ii .3i0p .3iq  .3iq R  .3iTr 9[1@ M_Unknown command..3i8t /3iP/3iS/3ivZ/3i[ /3i\R  /3iH\[1@ M/3i\[_You see here a bat corpse./3iE^03i ### #### #.# #.#....# 03ix7 #.. ..# #.# #.#....# # #.#####.# #.# #........ .## #.......###.#### ### .### 03i..# #.##...........# 03ip.####.##.##.##.v°°v#### 03i.........##.##°*R...... 03i####.......##.†...###  #.#####.##..@.?# 03ih#.. %.####.### 03i#### ### #.#  #.# 03iW#.. ##. 03ibS.#.# 03i03i%v○03i03i403iw=○vM03i5F.RM03i.03i#*M03iv03i(#○03i (○v03i.03i03i°03i7°..°03i6'.....°03ic03i )8.7 (1 03i_03i'l°..°°03i0+03il9 ### #### #.# #.#....# 03i9 #.. ..# #.# #.#....# 03i$: #.#####.# #.# #.03iO:  03i: ## #.......###v#### ### .### 03i: # #.##.......°...# 03iZ; ####.##.##.##.°..°#### 03i; t##.##.....°v.. 03i; .03i< ##.*R..### 03iR< v#.#####.##...@?# 03i< #.. %.####.### 03i< #### ### #.# 03i= L#.# 03iZ= L#.. 03i= 5##. 03i= U.# .# 03i? C○vM03ieA 2○03iB *v03iC $†03i D $*M03iD ○03ihE &vM03iM #M°°03iN T.....v○03iQ %903i:X <°°%03iX 03iZ 13i### #### #.# #.#....# 13ih#.. ..# #.# #.#....#  #.#####.# #.# #.  #.......###°#### ### .### # #.##.......°...# .##.##.##v....#### ##.##......v○. 13i.13i}##.†R..### 13iF#.#####.##..*.@# #.. %.####.### 13iu#### ### #.# 13i,#.# 13i,#.. 13i+##. 13iaU.# .# 13i.○vM13i&13iF.RM13iȹ0*.13iDMM○vM13iZ..°°13i&6013im[°°%13i Cv○13iCMMv○13i>PM..°°M13i*1.7 (213i\°°%13il`   13iL[1@ M_k - a scroll labelled FAS KUINUCVOO13i;23i{23iE}23i~23i|23iƀ&v○23i 23ig-M○23i23i23i923i_v   23iڗG[1@ M_Your shooting star dissipates.23i23i23i)23i 23iF25=====23i}23i23ic23i23i=23i23i23iޫ23i23iP23ix23i23iͶ&=====23i# 23i123it  23i9 [1@ M_Your orb has finished recharging its magic.23iz23i23i23iD23in23i 23iL23iq23i23i23i23iv   23i@[1@ M You encounter a quokka.23i5;....##.........##.#....####...... 23i^#########.#######.#....# ######. # #### #.# #.#....# #. 23ii. ..# #.# #.#....# #. #####.# #.# #........23ie#. ......###.#### ### .###23i#. 23is##...........# ######.23i #..##.##.....####.......#. ...##.##.....*R.@....?..## 23i......##.†...####..####.# #####.##.....# ..## 23i%. %.####.### #.#23i0# 23iF## ### #.# .###.# ..23i^#.. #.r   quokka (asleep) 23ik4##. r23i*   soul wisp (summoned) .#23i}K§72.7 (11.0)23i8r.23i<.R23i7r.23irlly target) 23iL3.7 (12Soul Splinter 23iZ 7%M23iz `   23i V[1@ M_Your soul wisp disappears in a puff of smoke!23i 43i43i43i43i^  43i 43iF[1@ M_A quokka is nearby!43ir 63i+@<##.##.#....####..#63iw@.#....# ######.#  #### #.# #.#....# #.#  ..# #.# #.#....# #.#.# #.# #. #.#63i@###.#### ### .### #. #....# #######.63i@m#. #.##.##.....####.#63i@#.63i@##.##.....§.R.@...?.##.63i@##.†...####..####.##.63iA.##.....# #..# #. 63i8A %.####.### ##.# #. # ### #.# .# ##.# .r 63iXA#.. ##. ##. . .# 63i C%.R63i-C63iC7r.63i'J63i_N64.7 (1.0) _63iT63iV93i5g7*93i:   [1@ M93i1; .RA fragment of the quokka's soul is dislodged from its body.  The quokka looks weaker.93iDu  93iEa [1@ M 93i4E1v.93iFEv93iPE*93iZEr93ieE 93ioE3weak, ally target, soul-splin…)93iE|*   soul wisp (summoned) 93iEKYour orb unleashes a flurry of shooting stars!  93iEHThe quokka barely misses your soul wisp.93iI`4-----=593i>IISoul Splinter -Star 93iJI93iO93iP^  93iP 93iP+[1@ M_Your soul wisp touches the quokka.93iR:3i ?M○vM:3i C○vM:3i .:3i #RM:3i[ @M○vM:3i v   :3id w[1@ °°The quokka barely misses your soul wisp.:3i[ --6:3i :3i C°%:3i  :3i  [1@ M_Your soul wisp barely misses the quokka.:3i ;3il    [1@ ..  The quokka barely misses your soul wisp.-7;3i  7%;3i ^  ;3i@ T [1@ M_Your soul wisp closely misses the quokka.;3im" =3i'   [1@ M The quokka bites your soul wisp but does no damage. x28%   [1@ M_Your soul wisp barely misses the quokka.=3i   [1@ M The quokka misses your soul wisp.=3i< C-----9=3iy =3i  =3i =3i  [1@ M_Your soul wisp closely misses the quokka.=3ip >3iJ    [1@ M The quokka completely misses your soul wisp.80   [1@ M_Your soul wisp misses the quokka.?3iB   [1@ M The quokka closely misses your soul wisp.?3il%1?3iS?3ii ?3i?3i P ?3i ?3i[1@ M?3i7_Your soul wisp completely misses the quokka.?3i?3i_?3i0   [1@ M The quokka bites your soul wisp but does no damage.?3i2%2?3iF%   [1@ M_Your soul wisp touches the quokka.@3i9 % @3in R  @3i~ [1@ M@3i j  @3i 2The quokka twitches its whiskers.@3i YThe quokka bites your soul wisp. Your soul wisp touches the quokka.@3i 3   [1@ M_The quokka bites your soul wisp but does no damage.@3i2 B3i B3iH  [1@ M The quokka bites your soul wisp but does no damage.B3i%4B3ia%   [1@ M_Your soul wisp barely misses the quokka.B3iB3ir?  B3i@ S  [1@ M .  The quokka closely misses your soul wisp.Your soul wisp touches the quokka.B3iH B3iII *   soul wisp (summoned)  B3iN #5B3iN <=====55B3ieU 7%B3iV h   [1@ MB3i W 1_The quokka dies!B3iX C3iJ7{R.*.C3i[?%6C3iG7%C3i[JD3i!4B##.##.#....####.#.#D3i4.#....# ######.##### #.# #.#....# #.# D3i4..# #.# #.#....# #.# D3i55\.# #.# #.D3ig5/ #.#D3i5###.#### ### .#### #. .D3i5E# #.D3iT6w#..# .##.##.....####.##. .##.##.?.##.###.†...####Rv####.##.#D3i6.##.....# #*v# #.#D3i9%.####.### ##.# #.  ### #.# #.# ##.# #.. D3i9^#.. ###. D3i:)##. D3iK:*. D3i:*.# D3i =@v○D3i>'v○D3i* ##.##.#....####.# .#.#....# ######.## #### #.# #.#....# #.#  ..# #.# #.#....# #.# .# #.# #. #.####.#### ### .##### #.# #...J #..#. ##.##.....####...v...##...# ##.##.R.@.?.##.#.##.†...####.*####.##. #.#.##.....# #.°# #.#%.####.### ##.# #.### #.# #.# ##.# #.. #.. ###. J   endoplasm (asleep) ##. . *   soul wisp (summoned) .#    [1@ ○vYour shooting star dissipates!R.J.○v*°F3iRMM°°..Jlly target)F3iS%8F3iD%   [1@ M_You encounter an endoplasm.I3i##.##.#....####.# #.#.#....# ######.## #I3i׏m #.# #.#....# I3i#.# # ..# #.# #.#....# #.# .# #.# #. #.####.#### ### .####.# #..J.. #..#.# #.##.....####.R.°°v.##...#. #.##.*.@?.....# ##.#.##.†...####..####.##.# #.# #.##.....# #..# #.# %.####.### ##.# #. ### #.# #.# ##.# #.. #.. ###. ##. . .# I3iqCv○I3i>.RI3iMJ.I3i@.*I3i@   [1@ ○The shooting star hits the endoplasm.I3i0   [1@ I3i֠°.J..° The endoplasm is heavily wounded.I3ik=====9Soul Splinter I3i°° %   [1@ M_The endoplasm is knocked back.I3iL3i ? .##.#....####.# #..#.#....# ######.## #. #.# #.#....# #.# # .# #.# #.#....# #.# # .# #.# #. #.# .###.#### ### .###### #.# #°.J.. #..#.# .##.....####..R..°.#### #...#.# .##.*.@.....# ##.#. .##.†...####..####.##.# #.# .##.....# #..# ..#.# .####.### ##.# #.# #. #.# #.# .. ##.# #.. ##.. ###. ##. . .# M.RMJ..*..90   [1@ M_You see here a scroll labelled BUHECO BURCH.M3i<M.RM3i^M.JM.*.M3iU1   [1@ M_h - 2 scrolls labelled BUHECO BURCH (gained 1)N3iR W#.##.#....####.# ##.#.#....# ######.## ## #.# #.#....# #.# .# #.# #.#....# #.# #.# #.# #. #. ..###.#### ### .###### #.# #..... #..#. #.##.....####...*R.J#### #...#. #.##.# ##.# ..##.†...####..####.##.# #. #.##.....# #..# .. #. %.####.### ##.# #.# ## #.# #.# ..  #.# #.. # #.. ###. ##. . .#N3i MN3i; 9.RN3i N3i3 .N3iP JM.N3i N3i· .N3i߇ *MN3i N3iv N3i& N3iI f2Soul Splinter N3i N3iA O3i    [1@ .  Sosibi hits the endoplasm.*   soul wisp (summoned)  73O3i-E %   [1@ M_The endoplasm dies!R3ic                          [1@dRead which item? Scrolls  c - a scroll labelled SAOBUED ZYCSYTIAB  e - 2 scrolls labelled MYCEMI ERYO  h - 2 scrolls labelled BUHECO BURCH  j - a scroll labelled YFUDO HOPSOOF  k - a scroll labelled FAS KUINUCVOO [!] read|quaff|evoke[?] describe selectedS3i9 S3ik                         [1@ ##.........##.#....####.......# # qoala the Grave Robber #####.#######.#....# ######.## # Mountain Dwarf of Hepliaklqana *..... ### #.# #.#....##.# # Health: 29/29 ======================== ..# #.# #.#....##.#Magic: 5/5======================== #.# #.# #........#.#### AC: 10Str: 19 ..###.#### ### .###### #..... EV: 8Int: 12 .........# #######..... #..#.# SH: 0Dex: 8 #.##.....####.....R.#### #...#. XL:  4 Next:  7% Place: Dungeon:2 #.##............@*.....# ##.#.. S3ipl Noise: ---------  Time: 1093.7 (0.0) ..##.†...####..####.##.# #.### a) +0 hand axe #.##.....# #..# ..#.### Cast: Soul Splinter %.####.### ##.# #.# #.... -Star ### #.# #.#.. ######.# #..#R   Sosibi the ancestor #.. ###.*   soul wisp (summoned) ##...#The endoplasm is heavily wounded. _The endoplasm is knocked back. _You see here a scroll labelled BUHECO BURCH. _h - 2 scrolls labelled BUHECO BURCH (gained 1)  Sosibi hits the endoplasm. _The endoplasm dies!   [1@ M As you read the scroll labelled MYCEMI ERYO, it crumbles to dust.  It is a scroll of enchant weapon.  --more--U3i U3i<            U3ig       U3iN D        [1@dEnchant which weapon? Hand Weapons  a - a +0 hand axe (weapon)  b - a +2 dagger of speed[?] describe selectede3iv e3ir~ e3iT           e3i         e3iY       e3ij [1@ e3i ##.........##.#....####.......# # qoala the Grave Robber e3i #####.#######.#....# ######.## # Mountain Dwarf of Hepliaklqana *..... ### #.# #.#....#e3im #.# # Health: 29/29 ======================== e3i| ..# #.# #.#....##.#Magic: 5/5e3i '======================== e3i d#.# #.# #........e3i y#.#### AC: 10Str: 19 e3i_ ..###.#### ### .###### #..... EV: 8Int: 12 e3i~ .........# #######..... #..#.# SH: 0e3iщ +Dex: 8 e3i 6#.##.....####.....R.#### #...#. XL:  4 Next:  7% Place: Dungeon:2 e3i` -#.##............@*.....# ##.#.. Noise: ---------  Time: 1093.7 (0.0) e3i 5..##.†...####..####.##.# #.### a) +0 hand axe e3i #.##.....# #..# ..e3i _#.### Cast: Soul Splinter e3i[ %.####.### ##.# #.# #.... -Star e3ir ### #.# #.#.. #####e3i <#.# #..#e3iҋ R   Sosibi the ancestor #.. ###.e3i *   soul wisp (summoned) ##..e3i; .# e3iE i_You see here a scroll labelled BUHECO BURCH. e3i v_h - 2 scrolls labelled BUHECO BURCH (gained 1)  Sosibi hits the endoplasm. e3i _The endoplasm dies!As you read the scroll labelled MYCEMI ERYO, it crumbles to dust.  It is a scroll of enchant weapon.e3i   [1@ e3iޓ _R.  Your +2 dagger of speed glows red for a moment.e3iv   [1@ M e -> w - a scroll of enchant weapone3is 84.7 (1 e3i 6 %e3i h   [1@ Me3i֦ L_Your orb has finished recharging its magic.e3i i3i>t  i3i>; [1@ M You unwield your +0 hand axe. Your hands tingle!i3iAB&5i3iBFb) +3 dagger (speed)i3iHi3iZI^  i3iI, [1@ M_b - a +3 dagger of speed (weapon)i3iKj3i?% j3i?  [1@ M  Your movement speed is average. Your attack delay is about 0.6.  Your damage rating with your +3 dagger of speed is about 6 (Base 4 x 95% (Dex)  x 100% (Skill) + 3 (Ench)).j3iBj3iHj3i-I j3iEIR  j3ijI[1@ Mj3iIP_Your base attributes are Str 13, Int 17, Dex 8.j3iKk3i՞   [1@ M You unwield your +3 dagger of speed.k3i[V6a) +0 hand axe k3ik3ik3i! k3iuu  [1@ M_a - a +0 hand axe (weapon)k3ik3i   [1@ M  Your movement speed is average. Your attack delay is about 1.3.  Your damage rating with your +0 hand axe is about 8 (Base 7 x 122% (Str) x 100%(Skill)).k3ik3ik3i{`   k3iX[1@ M_Your base attributes are Str 13, Int 17, Dex 8.k3in3iO$ n3i  [1@ M You unwield your +0 hand axe. Your hands tingle!n3il7b) +3 dagger (speed)n3i:n3i"`   n3i*[1@ M_b - a +3 dagger of speed (weapon)n3iq3i` .##.##.#....####.# #.#.#....# ######.## # #.# #.#....# #.#  ..# #.# #.#....# #.# ##.# #.# #. #..###.#### ### .###### #.# #..... #..#. ##.##.....####....R..#### #...# ##.##.*.....# ##.#.##.†...####..####.##.# #. ##.##.....# #..# .. #.  %.####.### ##.# #.# #  ### #.# #.# ..  #.# #.. # #.. ###. ##. . .#§M.RMq3io c 8%M   [1@ M_Your soul wisp disappears in a puff of smoke!q3iq r3iT #######.#######.#....# ######.##  #### #.# #.#....# #.  ..# #.# #.#....# #.# ###.# #.# #........ #.## ....###.#### ### .###### #...........# #######..... #..# .##.##.....####.......#### #.. .##.##............R§.....# ## ....##.†...####.@####.##.# #.# ###.##.....# #..# .. #.  %.####.### ##.# #.# #.. ### #.# #.# .. ### #.# #.. #  #.. ###.  ##. . .#  .#MR.9%r3i0G r3iG r3iH r3i K r3iL 5RMr3iNN r3i!O r3iP r3iR r3i[ K ..# #.#  #.# ###........# ....###.#### ### .###### #... r3i\ f...........# #######..... #.. .##.##.....####.......## .##.##.............§.....# ## ....##.†...####.R####.##.# #.# #..# #..# ..  %.####.### ##@# .100  ### #.# # .. ## #.# #.. # r3i] o #..##. #. .)  .# .. .# ..# .# r3i^ B.RMr3iLe r3ig +1.7 (2r3i*m 7%r3iOn ^  r3in  [1@ M_Found a long sword.r3io s3i s3i s3i s3iX s3i> s3i? .   [1@ M You encounter a hobgoblin....###.#### ### .###### #.... ..........# #######..... #..#. ##.##.....####.......#### #...# ##.##.......§.....# ##.#. ...##.†...####..####.##.# #.## ##.##.....# #..#.. .. #.#  %.####.### ##.#.# #.# #...  ### #.# #R#.##.# .. ### #.# #.@....# #  #.. ###.#### ##. .). Soul Splinter  .# g..# .#...# ...# ...# g   hobgoblin (asleep) #### .R3g.glly target)4.7 (3 _s3i1D !%s3iD s3i]F w3ir ###.#### ### .###### #.# #######..... #..#.# #.##.....####.......#### #...#. #.##.....§.....# ##.#.w3i ##.†...####..####.##.# #.# #.##.....# #..#.. .. #.# %.####.### ##.#.# #.# #. ### #.# #.#.##.# .. ##.# #R.@...# # #.. ###.#### ##. ..g. .# .....# .# #.....# #.....# #w....# w   dart slug (asleep) ####### g   hobgoblin (ally target) w3i f.Rg)w3i Ow.w3i Sw w3i; +5.7 (1w3i.$ w3i% ^  w3i '  w3iO' C[1@ M_You encounter a dart slug.w3i5 y3iQ y3iR   [1@ w.  You barely miss the hobgoblin. Sosibi hits the hobgoblin.y3iY9 y3ib[5=6.4 (0.7y3ia6 %y3i՜   [1@ M_The hobgoblin hits you but does no damage.y3iۻ% y3i<Z  [1@ My3iL  .  You barely miss the hobgoblin.The hobgoblin is almost dead.Sosibi hits the hobgoblin.y3iy3iI y3iy3i397.0 (0.6   [1@ M_The hobgoblin dies!~3i 3*~3i   [1@ w.  ~3i 6The dart slug resists with significant effort.~3i !v~3iA >v(ally target)~3iJ _4-----8.0 (1.0~3ix --Star ~3i+ 5 %~3io `   ~3i [1@ M~3i /_Your orb unleashes a flurry of shooting stars!~3iL 3i ○3i#vM3iDM.RM3it  3iRf [1@ ○The shooting star hits the dart slug.3i    [1@ °3i B.w 3i DThe dart slug is moderately wounded.3ii --93i>5 %3iU^  3i) [1@ M_The dart slug is knocked back.3i3i°RMM○vM3il6°-10°3i○vMw.   [1@ ○Sosibi hits the dart slug. The shooting star hits the dart slug.   [1@ .°°.w The dart slug is almost dead.13iI %°3iJ`   3i7'[1@ M_The dart slug is knocked back.3i3iB0I.RM3iM.)-----23it  3iq# [1@ .  Sosibi hits the dart slug. 133Soul Splinter 3iC %   [1@ M_The dart slug dies!3i.......####.....#.# #.#####.......####.#.........§.....# ##.#. 3i..##.†...####..####.##.# #.### #.##.....# #..#.. .. %.####.### ##.#.# ##.#... ### #.# #.#.##.# .. #####  .....# # . ###@#### #...).#  .# #.R...##.....# ##### R.3i3i%43i< %3i##.....####.......#### #. .##.............§.....# ##.#.. 3iD-.##.†...####..####.##.# #.#### .##.....# #..#.. .. #.# .####.### ##.#.# ##.# #..... 3i## #.# #.#.##.# .. ######  #.# #......# # 3i$g#.. ###.#### ##. #..R@.#  .# #.....# .# #.....#  #.....# 3iw#.....# #######  3i;3iR%53ir3i`   3iF[1@ M_You see here a +0 long sword.3i  3iBd3ie3if3imP _3in3in3io3ir3i2sO5=====3iRt3iv3iyw3iz3iD{3i{3i}3iX3i 3i%3i3i3i4=====3i3i3iш+ 3i)3iڍv   3i T[1@ M_Your orb has finished recharging its magic.3iɐ3i3i'3i3iA3i)3i3i3iw,3i3i3i3i3i3iO3iɥ3i3i3iz3i̮3iݯ3i3ix3i3i3i~3ij3ix3i3i3ij3in3i(3i3i3i3i3i3i3i3i3i3i3i3i3i3i3iU3i3iv   3i1[1@ M_You now have 130 gold pieces (gained 8).3i3i3i3i@v   3ih%[1@ M_You swap places with Sosibi.3i@3i+I3iY3ig3ik3ib3ije   [1@ M_You now have 141 gold pieces (gained 11).   [1@ M_You swap places with Sosibi.   [1@ M You encounter a rat. #............# #.#####.....## # ###...######.###.......##### # #######.......##..#.##.#... ####.......####..##...#.#..###... ..............#..###.#.....# #.####..####.##.#..# #.####..###.# # #..#.......R..# #.####.#...## # ##.#.##.##.######......#####.#.##.##.R.@.##########......#########.#### [#...).# #.....# ..#.....# ..#.....#...r   rat (asleep) #.....#..r#######3in 3iIo  [1@ .R55.0 (40.0)  Found a robe.3i|p8r.3i{rlly target)==6.0 (413i3i|   [1@ M_The rat squeaks loudly.3iك3i,\###...######.###.......##### # 3i-G #######.......##..#.##.#...#### ###.......####..##...#.#..###.... ......#..###.#.....# #.### ###..####.##.#..# #.####..###.#  #..#.......R..# #.####.#...##  ##.#.##.##.######......#####  #.#.##.##..R..######### #......######@# ###.#### #[# #...).# #.# #.....# ... #.....# ... #.....# l...r#.....# .S... S   adder (wandering) ####### ....l   frilled lizard (wandering)  3i-r   rat (ally target) 3i3v   3i4[1@ S.  You encounter an adder and a frilled lizard.3i5MM3i351l.3ik53i59.R3i5 r3i5.3i&>S l 3i@X--7.0 (1.0) Soul Splinter 3i_G3iH   [1@ M_The adder hisses angrily. The frilled lizard hisses angrily.3iyJ3iK####.......##..#.##.#...### ###.......####3iE.#.#..###.... ......#..###.#.....# #.### ###..####.##.#..# #.####..###.#  #..#.......R#...#3iy#.#.##.##.######......#####  #...R.######### .....######.# ##.#### ...).# #.3iذ.....l.r...S....#.......####### #.......# ##3i 3iZ6S.3iMMl3i.3iٸ|.RMr.3iW--83i3iS 3ilR  3i@[1@ M_You see here a +0 robe.3i3i   3i      3i V 3i W 3i W 3i3 W 3iA W 3i\ W 3is W 3i W 3i W 3i W 3i W 3i W 3i W 3i W 3i W 3i'   3i? [1@ 3i~  #######.......##..#.##.#...#### qoala the Grave Robber ###.......####..##...#.#..###.... Mountain Dwarf of Hepliaklqana *..... 3i .............#..###.#.....# #.### Health: 29/29 ======================== ###..####.##.#..# #.####..###.#  Magic: 4/53i 1===================----- 3i  #..#.......R..# #.####.#...##  AC: 10Str: 19 3i  ##.#.##.##.######......#####  EV: 83i- ,Int: 12 3iG  #.#.##.##.....#########  SH: 03iS +Dex: 8 3i  #......######R#  XL:  4 Next: 13% Place: Dungeon:2 3i  ###.#### #@#  Noise: ---------  Time: 1158.0 (0.0) 3i  #...).# #*#  b) +3 dagger (speed) 3i   #.....# .lr  Cast: Soul Splinter 3i. q #.....# ..S.. 3iY 2 #.....# .......  #.....# #.......#  R   Sosibi the ancestor 3i  ####### #.......#  S   adder 3i  #.......#  l   frilled lizard 3i  r   rat (ally target) 3i Y_The adder hisses angrily. The frilled lizard hisses angrily. 3i( ?_You see here a +0 robe.  3iO kAiming: Soul Splinter (safe; 9% risk of failure)  3i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3i KAim: a frilled lizard (chance to affect: 62%)3i`rlSn adder (chance to affect: 52%) 3i   3i      3i e          3i W 3i W 3i W 3i W 3i W 3i W 3i P 3i  3iY [1@  3it |#######.......##..#.##.#...#### qoala the Grave Robber 3i y###.......####..##...#.#..###.... Mountain Dwarf of Hepliaklqana *..... 3i .............#..###.#.....# #.### Health: 29/29 ======================== 3i N###..####.##.#..# #.####..###.#3i 0Magic: 4/53i 2===================-----3i5 B#..#.......R..# #.####.#...##3iK -AC: 103ie -Str: 193i ?##.#.##.##.######......#####3i -EV: 83i Int: 12#.#.##.##.....#########SH: 0Dex: 8#......######R#3i  ~XL:  4 Next: 13% Place: Dungeon:23io >###.#### #@#Noise: ---------  Time: 1158.0 (0.0)#...).# #.#3i b) +3 dagger (speed) #.....# .*r3i 0Cast: Soul Splinter3i W#.....# ..S..3i 8#.....# .......3i  #.....# #.......#R   Sosibi the ancestor 3i$ d####### #.......#3i; S   adder#.......#3iZ }l   frilled lizard 3i |r   rat (ally target) 3i Y_The adder hisses angrily. The frilled lizard hisses angrily. 3i ?_You see here a +0 robe.  3i kAiming: Soul Splinter (safe; 9% risk of failure)  3i+ Press: ? - help, Q - select action, ( or ) - cycle3iH Shift-Dir - straight line3iV ;Aim: an adder (chance to affect: 52%)3i    [1@ M SvA fragment of the frilled lizard's soul is dislodged from its body.  The frilled lizard looks weaker.M3i w   3iM [1@ M ○Your orb unleashes a flurry of shooting stars!  The shooting star hits the adder.3i ?   [1@ M  vv3i `*.lS 3iS (weak, ally target, so…)(…)The adder is moderately wounded.The adder is knocked back. The rat barely misses your soul wisp.The frilled lizard barely misses your soul wisp.3i =9.0 (1Soul Splinter -Star 3i 3iT ^  3ij  3iz D[1@ M_Your soul wisp closely misses the frilled lizard.3i 3i] 3i3iJ:S°3i0 3isJ  [1@ M .  The frilled lizard barely misses your soul wisp.The rat barely misses your soul wisp.60   [1@ M_Your soul wisp misses the frilled lizard.3i.  The rat barely misses your soul wisp. _Your soul wisp misses the frilled lizard.  The adder barely misses your soul wisp.  The frilled lizard bites your soul wisp but does no damage.  The adder bites your soul wisp. The rat bites your soul wisp.  Your soul wisp touches the frilled lizard.3i{W.(ally target)r   rat (ally target) *   soul wisp (summoned) 3i-413iJ3iD`   3iA[1@ M_The frilled lizard dies!3i3i+w   3i,[1@ M The adder bites your soul wisp but does no damage.  The rat barely misses your soul wisp.3i-%23i43i5   [1@ M_Your soul wisp closely misses the adder.3i83i|   [1@  The adder barely misses your soul wisp. The rat bites your soul wisp.33i)   [1@ M_Your soul wisp closely misses the adder.3i* 3if*   § _Your soul wisp closely misses the adder.The adder barely misses your soul wisp. The rat bites your soul wisp. _3i* Your soul wisp closely misses the adder.The rat bites your soul wisp.  Your soul wisp is destroyed! 3ix+ 3i+ 1S.3i3 Q 3i4 3i 5 t4Soul Splinter Cloud 3i: 3i <  3iS< Z  [1@ M3i< N_Your soul wisp disappears in a puff of smoke!3i= 3i3i...######.###.......#####  #######.....#.##.#...#### #######..##...#.#..###.... .............#..###.#.....# #.### ###..####.##.#.###...#.......R..# #.####.#...####.######......######.##.##...vv#########......#######.#### #R)#S# ..r  .....  ....... .....# #.......######## #.......# #.......#   [1@ .r§....................r   rat You swap places with Sosibi. The adder misses Sosibi.5 3i   [1@ M_Sosibi completely misses the adder.3igM.3i?I............# #.#####.....##...######.###.......#####  #######.....#.##.#...#### #######..##...#.#..###.... .............#..###.#.....# #.### ###..####.##.#.###.3iu ..#.......R..# #.####.#...#########......######.##.##...v@#########......######.3i<##.#### #R)#S# .r§  .....  ....... .....# #.......#######3i} ○3i$vM3ik   [1@ °.  3i>Your shooting star dissipates!3i--63i\8°3iʳ 3iR  3i[1@ M3i^X_The adder bites Sosibi. Sosibi barely misses the adder.3i3i$D3iE           3iE     3iF       3iF  3iFZ [1@  Ability - do what? Cost Failure  Invocations -  X - Renounce Religion None 0% a - Recall Ancestor2 MP3iF20%  G - Ancestor IdentityInstant3iF]0% [?] toggle between ability selection and description.3i`"3i*3iT1           3i1       3i1f        [1@  3i1#............# #.#####.....## # qoala the Grave Robber 3i2###...######.###.......##### # Mountain Dwarf of Hepliaklqana *.....3ig2#######.......##..#.##.#...#### Health: 29/29 ======================== ###.......####..##...#.#..###.... Magic: 4/5===================----- .............#..###.#.....# #.### AC: 103i2Str: 19 ###..####.##.#..# #.####..###.#EV: 8Int: 123i2L#..#.......R..# #.####.#...##3i2-SH: 03iG3Dex: 8##.#.##.##.######......#####XL:  4 Next: 14% Place: Dungeon:2#.#.##.##...°@#########Noise: ---------  Time: 1166.0 (0.0)3in3#......######v#b) +3 dagger (speed) ###.#### #R#3i30Cast: Soul Splinter3i3#...).# #S#-Star #.....# .r.3i3A#.....# .....R   Sosibi the ancestor #.....# .......3i3S   adder (ally target)#.....# #.......#3i 4r   rat ####### #.......#3i%4Your soul wisp is destroyed! _Your soul wisp disappears in a puff of smoke!3iB4You swap places with Sosibi. The adder misses Sosibi. _Sosibi completely misses the adder.Your shooting star dissipates! 3i^4n_The adder bites Sosibi. Sosibi barely misses the adder.3i?O. 3i@<2----------3i A#7.0 (13i>K3iL 3iM  [1@ M_The adder bites Sosibi. Sosibi hits the adder. The adder bites Sosibi.3ik3i76 8 3i8 %83i,B 3iC ^  3iiD  3iD [1@ M3ikE /_The adder bites Sosibi. Sosibi hits the adder.3iF 3iQ 9   [1@ M_The adder misses Sosibi. Sosibi misses the adder.3ii3ili3=====-----703ir3it 3i7tP 3itc [1@ M_The adder bites Sosibi. Sosibi closely misses the adder.3i%v3i u  3i [1@ M The adder closely misses Sosibi.  Sosibi hits the adder but does no damage.3i %13i 3iE  3it P 3i  3i [1@ M3i _The adder barely misses Sosibi.3iH 3i<3i>%23iC3iqE^  3iEk [1@ M_The adder closely misses Sosibi. Sosibi barely misses the adder.3i#G3iu 3   [1@ M_The adder bites Sosibi. Sosibi misses the adder.3i    [1@ M 3i The adder barely misses Sosibi. Sosibi barely misses the adder.=====43i 3iZ  3i r  [1@ M_The adder bites Sosibi.3i% 3i$ 3i6  [1@ .The adder barely misses Sosibi. Sosibi hits the adder.3i>;r.3ir   rat (ally target)  3i.2753i3i 3itt  [1@ M_The adder dies!3i3i3i8 3iW%63i3i  3i.P 3iW 3i3[1@ M_The rat bites Sosibi. Sosibi hits the rat.3i 3i7   [1@ M_The rat misses Sosibi. Sosibi barely misses the rat.3ili 8   [1@ M_The rat barely misses Sosibi. Sosibi hits the rat.3i=n3iR.3ib^   [1@ M3i^ .Your shooting star dissipates.The rat bites Sosibi. Sosibi hits the rat.3i^fQ 3iQku89Soul Splinter 3ip3iq 3iHr  [1@ M_The rat dies!3iJs3i'?R[3i<<803i 3i4 ##...######.###.......##### ####.......##..#.##.#...### ###.......####.#.#..###.... ......#..###.#.....# #.### ###..####.##.#..# #.####..###.#  #..#.......R#...##.#.##.##.######......#####  ...R######### .....######@# ##.#### #[...).# #.................#.......####### #....... 4=====13i 3i ^  3i . [1@ M_You swap places with Sosibi.3ire####.......##..#.##.#...### ###.......####.#.#..###.... ...3i s...#..###.#.....# #.### ###..####.##.#..# #.####..###.#  #..#.......R#...#3isT#.#.##.##.######......#####  3itm#....R######### 3it.....######.# ##.#### 3i/tl...).# #..3i=tA...3iNt .....3i\t.......3igt:#.......#3it###### #.......# #3it #3it& 3i@vCMM.RM3i}3i~%23i3i`   3i@[1@ M_You see here a +0 robe.3i3i1###.......####.#.#..###.... ......#..###.#.....# #.### ###..####.##.#..# #.####..###.#  #..#.......R3iq#...##.#.##.##.######......#####  ....######### 3iĘ.....######R# ##.#### #[...).# .#...#.......#.......##3iט#3i:##### 3iQCMM.RM3i3i,3 _3i;3i3i~ ......#..###.#.....# #.### ###..####.##.#..# #.####..###.# 3i~ #..#.......R#...##.#.##.##.######......#####  ....######### 3i~ e.....######.# 3i~ G##.#### #R3i w...).# ##.##.3i$ #.@.##.......##3i4 #3iA #####3iN % 3iY N###.###3i~ ?MM[RM3i 8 3i %43i 3i: 3iKa###..####.##.#..# #.####..###.#  #..#.......R#...##.#.##.##.######......#####  ....######### .....######.# ##.#### #[...).# ##R##..# ###...####...@...###### ###.### #.# MM.RM3il`=====53i_8 #..#.......R3i_#...##.#.##.##.######......#####  ....######### 3i_.....######.# ##.#### #[3i`g...).# ##.##3i+`..# ###.R.###.......3i@`#####3iN`% 3iW`9###.###3io`y #.# >3i`3ib?MM.RM3iBi3im%63is3it 3itR  3it.[1@ M_Found a stone staircase leading down.3i v3iL#.#.##.##.######......#####  ....######### 3iL.....######.# ##.#### #[...).# ##.##..# ###...###...R...3i-M.3i{Ot##### ###.###3iO #.# >..3idSCMM.RM3i-a3iw%73ii3i3i2  ....######### .....######.# ##.#### #[...).# ##.##..# ###...###.......R.##### ###.### #.# >..##MM.RM83iv) 3iH 3i(#3iT@.....######.# ##.#### #[...).# ##.##..# ###...###.......R#####. ###.###3i0+f #.# >..## MM.RM93i5X3iXl##.#### #[...).# ##.##..# ###...###.......#####3iX@R .###.### #.# >..## 3i[CMM.RM3ia3ie&903in3it3iT3iU3iV3i[3i[3i]3iy`3i`O5=====3ia3i/d3id3i9e3iOg3iug3ih3ij3i(k3ik3in3itn3in4=====3iPo3iq3i%r3ir3ivA 3iPx3i{$ 3i{  [1@ M_Your orb has finished recharging its magic.3i3i_3i3iă3i3i܈3iC3i3iI3i3i3i#3i3i3iɒ$ 3i  [1@ M There is a stone staircase leading down here.3i3i3i _3i3iҚ3i3i3i3i3io   3iE[1@ M You encounter a ball python.3i3itZ #.....# #.......# #.....# #.......# ####### #.......# #.......# #.......# ## ####.#### .. #.#3iƿl.#.##.####>S......@.R..#.##.###  3iԿ  3i'  S   ball python (constriction, asleep)   3iY.S204.0 (14.0)3i9R.3imUSlly target)3i,5.0 (153i3i`   3i([1@ M_The ball python hisses angrily.3i&3i8 #.....# #.# #.....# #.# # #.# #.# #.......# ########.#### ... #.##.#.##.####>#.S....@.R..##.#.##.###### #.#...##.SR..S6.0 (1.0) Soul Splinter 3i3iٻ  #.....# #.# ####### #3i .# #.# #.### ########.####3i) .. ...# #.# 3i> .#.#.##.####>#3iP u.....S...R...#3ic ^ #.#.##@######3i k #.# 3ib #.# ..# ###  3i_ =M.S3iN /R.3i 3i 3i 73iG 3i 3i? $ 3i?  [1@  You hit the ball python.3ipA %=3iA 6 (0.63iF 3iG  3iG R  3iG [1@ M3iG E_The ball python is severely wounded.3iI 3i)t  3iY5 [1@ .  You hit the ball python.3iP 3iUu98.3 (0.7Soul Splinter 3i( 3i  3i R  3i [1@ M3i* $_You kill the ball python!3i9 3iM 3i3ij3i3i63ifJ.RM3i͢3il3i3io3iϦ3i3iD3iE3i3i>3i)3i3i3i3i3i_3iа3i3i3iڳ3i43i3iT3iy #.......# ## ########.####.. ...# ## .#.#.##.####>##..............3i, ...#.#.##.###### ). #.#  #.####.#  #..@.R.# -13.3 (5.0########  3i\f  3iK;R.3it3iZE-4.3 (63i83i8^  3iu [1@ M_Found a quarterstaff.3i3i! #.# ## #.####3i^B#.. ...# #.# ##.#.#.##.####># ##....3iK.# ...#.#.##.###### ).. #.# #.####.# #.@.R..# #M3i-R.3iO3iM+5.3 (13i03i3i# #.# #.......# ###########.#### #.. ...# #.# ##.#.#.##.####>##.##..............#....#.#.##.#######)...!##.# #@####.# #..R...#  ######## R.63i4   [1@ M_Found a bubbling black potion.3i# ####### #.# #.# #.......# ###########.#### ###......# #.# ##.#.#.##.####>###.##..............#.......#.#.##.#######)@..!##.####.####.# #.R....#  ######## 3i 7R.3i 3i4 &73i 3iQ 3i3 # #.# #.#3i| #.# ###########.#### ###......# #.# ##.#.#.##.####>#3i.##.##.......#3iS3i.#.#.##.######3iq #@...!##.#3i ###R####.# #......#3iE ########3iYS   adder (asleep)3i$ 3ia  [1@ .SYou encounter an adder.R..SSlly target)8Soul Splinter 3iG   [1@ M_The adder hisses angrily.   [1@ M_You see here a +0 quarterstaff.3i 7M*3i}   [1@ S.  The adder resists with significant effort.3i 4vv3i 3i+ 4-----=9-Star 3i 3i  3i R  3i@ 7[1@ M_Your orb unleashes a flurry of shooting stars!3i܏ 3i:Mv○3ic3iz6v○3i"M.3i-$SM3i5R.3i   [1@ M3i ○j - a +0 quarterstaff  The shooting star hits the adder.3i$ 3iR  3i [1@ 3iv○3iGThe adder is moderately wounded.3i uS.v° 3i .-203i8°3i   [1@ M_The adder is knocked back.3iS3i%Mv○3i3i3iF5vS3i3it  3i 3i [1@ ○3iȶ>The shooting star hits the adder.3i7$ 3iW^  [1@ 3iLR°The adder is heavily wounded.3i3iP]S.°R.3iH?-13i!8°3i8 3iPR  3iw#[1@ M_The adder is knocked back.3i3iU.....####### #....... ###########.#### ###......# #. ##.#.#.##.####>##.##..............3i...S.°R@#.#.##.#########.###....!###.####......  ######## 3i4R.°S.23i 3i C-----33i3i(h   [1@ M3iV\_Sosibi completely misses the adder. The adder bites Sosibi.3i3iC3i%43i3i`   3i[1@ M3ioa_The adder barely misses Sosibi. Sosibi closely misses the adder.3iJ3i61*3ipS*weak, ally target, soul-splint…)3i*   soul wisp (summoned) Sosibi completely misses the adder. The adder bites Sosibi. _The adder barely misses Sosibi. Sosibi closely misses the adder.Sosibi avoids your attack.  A fragment of the adder's soul is dislodged from its body. 3i The adder looks weaker. The adder bites Sosibi. Sosibi misses the adder.  Your soul wisp barely misses the adder. 3i\3-----=5Soul Splinter 3i   [1@ M_The adder bites Sosibi but does no damage.3i=    [1@ M  †Sosibi hits the adder.  The adder bites Sosibi but does no damage.  Your soul wisp touches the adder.*   soul wisp (summoned)  3i % 3ie R  3i [1@ M3iLW 3iD42-6 _The adder dies!Training target 2.0 for Conjurations reached!3i3is^  3ib [1@ M_Your Conjurations skill increases to level 2!3i3i3i  3i          3i   3i7         3iR  3i[1@ 3iLGear: 10/52 gear slots (Left/Right/Tab to switch category) 3i!FHand Weapons (go to first with )) 3iJ2 b - a +3 dagger of speed (weapon)3ix-a - a +0 hand axe  3ij - a +0 quarterstaff 3iGMissiles (go to first with ()3i/d - 5 poisoned darts 3iFArmour (go to first with [) 3iE+ c - a +2 scale mail (worn) 3iv1 h - a +0 pair of gloves of strength (worn) 3iG i - the orb of Merathe (worn) {Stardust, rC++ Str+3 Int-5 Tloc}3i-e - a +0 buckler  3if - a +0 plate armour 3i/GTalismans (go to first with %) 3ifU g - the maw talisman of Activism {Str+5 Int-5 Dex+6}3i7c 3ij 3iq w 3ir                   3i,s       [1@ 3is #.....# #.......# qoala the Grave Robber ####### #.......# Mountain Dwarf of Hepliaklqana *.....#.......# Health: 29/29 ========================#.......# Magic: 3/53is *==============----------###########.#### AC: 10Str: 19###......# #.#3i't [EV: 8Int: 123ijt ##.#.#.##.####>#3it SH: 0Dex: 8.##.##..............#3it XL:  4 Next: 42% Place: Dungeon:2....†R.@#.#.##.######3i#3i6W ZSH: 0Dex: 83iW d.##.##..............#3iX XL:  4 Next: 42% Place: Dungeon:23iHX d....†R.@#.#.##.######3iX Noise: ---------  Time: 1226.3 (0.0)3iX j###*###....!##.#3iX Fb) +3 dagger (speed) 3iY F###.####.#3i>Y BCast: Soul Splinter 3iY H#......#-Star 3iY ,######## 3i>Z  R   Sosibi the ancestor 3iZ   *   soul wisp (summoned) 3iZ 1 3iZ ( 3i[ 3Sosibi hits the adder.  3i?[ 1The adder bites Sosibi but does no damage.  3ii[ 'Your soul wisp touches the adder. 3i[ !_The adder dies!3i[ ITraining target 2.0 for Conjurations reached! 3i[ B_Your Conjurations skill increases to level 2!3i \ 3ic 3i~g 3i>o 3i+ 3i/ 3iS6 3i7  3i7 R  3i;8 #[1@ M_Unknown command.3i8 3i9 3i _Your Conjurations skill increases to level 2! _Unknown command. 3i~ Your orb of stardust has temporarily expended its magic.  Your movement speed is average. Your attack delay is about 0.6.  Your damage rating with your +3 dagger of speed is about 6 (Base 4 x 95% (Dex) 3i  x 100% (Skill) + 3 (Ench)).3i 3i 3i ^  3i  3i- [1@ M3i P_Your base attributes are Str 13, Int 17, Dex 8.3i> 3i`3iDc#   3id!                      [1@ 3id_Wield or unwield which item (- for none)?- - Unarmed 3idHand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)a - a +0 hand axe  3iBeXj - a +0 quarterstaff[?] describe selected 3ie[!] equip|wield|wear|put on[tab] equip|unequip 3i$ 3i 3if                          [1@ #.....# #.......# qoala the Grave Robber ####### #.......# Mountain Dwarf of Hepliaklqana *.....#.......# Health: 29/29 ========================#.......# Magic: 3/5==============----------###########.#### AC: 10Str: 19###......# #.#EV: 8Int: 12##.#.#.##.####>#SH: 0Dex: 8.##.##..............#XL:  4 Next: 42% Place: Dungeon:2....†R.@#.#.##.######Noise: ---------  Time: 1226.3 (0.0)###*###....!##.#b) +3 dagger (speed) ###.####.#Cast: Soul Splinter #3i [40m......#-Star ########   R   Sosibi the ancestor   *   soul wisp (summoned)   _Unknown command.Your orb of stardust has temporarily expended its magic.  Your movement speed is average. Your attack delay is about 0.6.  Your damage rating with your +3 dagger of speed is about 6 (Base 4 x 95% (Dex)  x 100% (Skill) + 3 (Ench)). _Your base attributes are Str 13, Int 17, Dex 8. _3i    [1@ M .RYou start removing your armour.You continue removing the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}.*.7.3 (13iA    [1@ †* _Ancestor HP restored.3i 3i *8.3 (23i; 3i 3i 0*.3i 3iS ^4=====9.3 (33i 3if 3i; +30.3 (43i 3i 3i *1.3 (53i 3i" v   3i [1@ 63i ~7 _You continue removing the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}. x43i" 3i' 3i1   [1@ M 3i1 You finish removing the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}.  You start unwielding your weapon.3i5 *2.3 (63i,; 3iC= t  3i=  3i= [1@ 3i= -) Nothing wielded _You continue unwielding your +3 dagger of speed.3iA 3iHG 3i`u J   [1@ M You finish unwielding your +3 dagger of speed.  You start wielding your weapon.3ix H=====3.3 (73i~ 3i w   3i7 [1@ M j) +0 quarterstaff 3iB S_You continue wielding your +0 quarterstaff.3iN GYou finish wielding your +0 quarterstaff.3iɄ 3i 3i  3i R  3iي [1@ M3i ?_j - a +0 quarterstaff (weapon)3i 3i  You finish wielding your +0 quarterstaff. _j - a +0 quarterstaff (weapon)  Your orb of stardust has temporarily expended its magic.  Your movement speed is average. Your attack delay is about 1.3.r damage rating with your +0 quarterstaff is about 11 (Base 10 x 115% (Str)  x 100% (Skill)). 3i3i3i^  3i 3iX[1@ M_Your base attributes are Str 13, Int 17, Dex 8.3iw3i 3i]                          [1@ Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 quarterstaff (weapon)a - a +0 hand axe  b - a +3 dagger of speed Missiles (go to first with ()d - 5 poisoned darts Armour (go to first with [)  c - a +2 scale mail (worn)  h - a +0 pair of gloves of strength (worn)e - a +0 buckler  f - a +0 plate armour  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}3if 3i| 3i               3i=       3i!      [1@ #.....# #.......# qoala the Grave Robber ####### #.......# Mountain Dwarf of Hepliaklqana *.....#.......# Health: 29/29 ========================#.......# Magic: 4/5===================-----###########.#### AC: 10Str: 16###......# #.#EV: 8Int: 17##.#.#.##.####>#SH: 0Dex: 83i g.##.##*.............#XL:  4 Next: 42% Place: Dungeon:2....†.R@#.#.##.######Noise: ---------  Time: 1233.3 (0.0)###.###....!##.#j) +0 quarterstaff ###.####.#Cast: Soul Splinter #......#-Star 3i ########   R   Sosibi the ancestor   *   soul wisp (summoned)   _j - a +0 quarterstaff (weapon)  Your orb of stardust has temporarily expended its magic.  Your movement speed is average. Your attack delay is about 1.3.  3i( Your damage rating with your +0 quarterstaff is about 11 (Base 10 x 115% (Str)  x 100% (Skill)). _Your base attributes are Str 13, Int 17, Dex 8.3id 3iy 3i 3i"& 3i]3iX                3i        3iű [1@ 3iGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  j - a +0 quarterstaff (weapon)a - a +0 hand axe  b - a +3 dagger of speed Missiles (go to first with ()d - 5 poisoned darts Armour (go to first with [)  c - a +2 scale mail (worn)  h - a +0 pair of gloves of strength (worn)e - a +0 buckler  f - a +0 plate armour  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} 3iTalismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}3i3i 83i>3i3F          3ijF         3iFN      [1@ #.....# #.......# qoala the Grave Robber 3iF####### #.......# Mountain Dwarf of Hepliaklqana *.....3i'G#.......# Health: 29/29 ========================#.......# Magic: 4/5===================-----###########.#### AC: 10Str: 163iG!###......# #.#EV: 8Int: 17##.#.#.##.####>#SH: 0Dex: 8.##.##*.............#XL:  4 Next: 42% Place: Dungeon:2....†.R@#.#.##.######3iGNoise: ---------  Time: 1233.3 (0.0)###.###....!##.#j) +0 quarterstaff ###.####.#3iGCast: Soul Splinter #......#-Star ######## 3i"H  R   Sosibi the ancestor 3ibH  *   soul wisp (summoned)   _j - a +0 quarterstaff (weapon)  Your orb of stardust has temporarily expended its magic.  Your movement speed is average. Your attack delay is about 1.3.  3iHUYour damage rating with your +0 quarterstaff is about 11 (Base 10 x 115% (Str)  3iHfx 100% (Skill)). _Your base attributes are Str 13, Int 17, Dex 8.3iN3irQ3i@W3iY3irv3ixy    3ixX    3iy   3iy  3i@y\    3iy\        3iy[1@ 3iy 3iy]Your spells (describe) Type Failure Level 3iy` a + Soul Splinter Necromancy 6% 1 3iy.b - Kiss of Death3iy!Conjuration/Necromancy 9%3iBz1 Select a spell to describe [?] help [!]/[I] toggle spell headers3i3i3iI{       3im     3i  3iW 3i  3i8\    3iL  3iYP 3id [1@ 3i3i#.....# #.......# qoala the Grave Robber 3i####### #.......# Mountain Dwarf of Hepliaklqana *.....3i#.......# Health: 29/29 ========================#.......# Magic: 4/53i3===================-----3ik###########.#### AC: 103i.Str: 163i ###......# #.#EV: 83i .Int: 173i; ##.#.#.##.####>#SH: 03iI -Dex: 83ie n.##.##*.............#3ir XL:  4 Next: 42% Place: Dungeon:23i d....†.R@#.#.##.######3i Noise: ---------  Time: 1233.3 (0.0)###.###....!##.#3i j) +0 quarterstaff ###.####.#3i BCast: Soul Splinter 3i t#......#-Star ######## 3i2 x  R   Sosibi the ancestor   *   soul wisp (summoned) 3iK   _j - a +0 quarterstaff (weapon)  3i\ ?Your orb of stardust has temporarily expended its magic.  3ik FYour movement speed is average. Your attack delay is about 1.3.  3i Your damage rating with your +0 quarterstaff is about 11 (Base 10 x 115% (Str)  x 100% (Skill)). _Your base attributes are Str 13, Int 17, Dex 8.3i3i3ij3i3ieU 3iX           3iX      3iY \    3i Y  3i!Y  3i6Y R  3iAY [1@ 3i`Y ^qoala the Grave Robber (Mountain Dwarf Wanderer) Turns: 1227, Time: 00:24:32 3iiY 2Health: 29/293iY AC: 10 Str: 16 XL: 4 Next: 42% 3iY Magic: 4/5EV:  8 Int: 17 God: Hepliaklqana [*.....] Gold: 1413iY SH:  0 Dex:  8 Spells: 3/5 levels left rFire . . . (100%) j - +0 quarterstaff 3iY qrCold . . . (100%) [offhand occupied] 3iY rNeg . . . (100%) c - +2 scale mail 3iZ $rPois .3iZ h(100%) (no helmet) rElec .3i,Z C(100%) (no cloak) 3iAZ rCorr .(100%) h - +0 pair of gloves {Str+3} 3iYZ lSInv .(no boots) Will .....3icZ (no amulet) 3ixZ <Stlth(no ring) 3iZ EHPRegen 0.24/turn(no ring) 3iZ -MPRegen 0.09/turn 3iZ ;%: no passive effects 3iZ =@: on stardust cooldown 3iZ TA: reduced essence, runic magic, artefact enchanting3iΆ3iՌ-            3i9             [1@ 3iR#.....# #.......# qoala the Grave Robber 3i_####### #.......# Mountain Dwarf of Hepliaklqana *.....3in#.......# Health: 29/29 ========================3i}#.......# Magic: 4/5===================-----###########.#### AC: 103i.Str: 163i###......# #.#EV: 8Int: 173i ##.#.#.##.####>#SH: 0Dex: 83i.##.##*.............#XL:  4 Next: 42% Place: Dungeon:2....†.R@#.#.##.######Noise: ---------  Time: 1233.3 (0.0)3i5###.###....!##.#j) +0 quarterstaff ###.####.#3iGBCast: Soul Splinter 3iSH#......#-Star 3im,######## 3i{  R   Sosibi the ancestor 3i  *   soul wisp (summoned) 3iX  3i{_j - a +0 quarterstaff (weapon)  Your orb of stardust has temporarily expended its magic.  3iÎFYour movement speed is average. Your attack delay is about 1.3.  3iЎkYour damage rating with your +0 quarterstaff is about 11 (Base 10 x 115% (Str)  x 100% (Skill)). 3i܎P_Your base attributes are Str 13, Int 17, Dex 8.3i3iD3iɘ3i3if!3i                         [1@ Wear or take off which item? Armour (go to first with [)  c - a +2 scale mail (worn)  h - a +0 pair of gloves of strength (worn)e - a +0 buckler  f - a +0 plate armour  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 4i@ 4i~G 4iO %      4iO    4iO    4iO  4iwP _          4iP [1@ 4iP $#.....# #.......# qoala the Grave Robber ####### #.......# Mountain Dwarf of Hepliaklqana *.....4iQ #.......# Health: 29/29 ========================4iaQ #.......# Magic: 4/5===================-----###########.#### AC: 104itQ .Str: 164iQ ###......# #.#EV: 8Int: 174iQ ##.#.#.##.####>#SH: 04iQ -Dex: 84iJR .##.##*.............#XL:  4 Next: 42% Place: Dungeon:24ilR d....†.R@#.#.##.######4i{R Noise: ---------  Time: 1233.3 (0.0)4iR v###.###....!##.#4iR j) +0 quarterstaff ###.####.#Cast: Soul Splinter #......#4i S -Star 4igS ########   R   Sosibi the ancestor 4iS   *   soul wisp (summoned)  4iS c _j - a +0 quarterstaff (weapon)  4iS ?Your orb of stardust has temporarily expended its magic.  4i T Your movement speed is average. Your attack delay is about 1.3.  Your damage rating with your +0 quarterstaff is about 11 (Base 10 x 115% (Str)  x 100% (Skill)). _Your base attributes are Str 13, Int 17, Dex 8.4i] v   4i] 4[1@ M Okay, then.4i,a 4ig 4ig  _4ig 4iui 4iqS4iU             4iVf          4iVR  4iV [1@ Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +0 quarterstaff (weapon)a - a +0 hand axe 4iV b - a +3 dagger of speed[?] describe selected [!] equip|wield|wear|put on4iVU[tab] equip|unequip 4i  4i  4i {        4i                   [1@  4i #.....# #.......# qoala the Grave Robber ####### #.......# Mountain Dwarf of Hepliaklqana *.....#.......# Health: 29/29 ========================#.......# Magic: 4/5===================-----###########.#### AC: 10Str: 16###......# #.#EV: 8Int: 17 4i ##.#.#.##.####>#SH: 0Dex: 8.##.##*.............#XL:  4 Next: 42% Place: Dungeon:2....†.R@#.#.##.######Noise: ---------  Time: 1233.3 (0.0)###.###....!##.#j) +0 quarterstaff  4i; ###.####.#Cast: Soul Splinter #......#-Star ########  4i{ l  R   Sosibi the ancestor   *   soul wisp (summoned)   Your orb of stardust has temporarily expended its magic.  Your movement speed is average. Your attack delay is about 1.3.  4i Your damage rating with your +0 quarterstaff is about 11 (Base 10 x 115% (Str)  x 100% (Skill)). _Your base attributes are Str 13, Int 17, Dex 8. _Okay, then. 4i)   [1@ M You unwield your +0 quarterstaff. Your hands tingle! 4i] +4.3 (1 4i Eb) +3 dagger (speed) 4i_  4i h   [1@ M 4i "_b - a +3 dagger of speed (weapon) 4i 4i   [1@ M You unwield your +3 dagger of speed.4i=k5a) +0 hand axe 4i<4iEh   [1@ M4i^_a - a +0 hand axe (weapon)4i4i84i4i   [1@ M You unwield your +0 hand axe. Your hands tingle!4i4i3d6b) +3 dagger (speed)4i   [1@ M_b - a +3 dagger of speed (weapon)4i# 4i; .##.##*.............# 4i< ....†.R.#.#.##.###### 4i,< ###.###.@..!##.# 4iu< ? ###.####.#  #......# ########  4i= M.4i= $RM4i]> ,M.*M4ir> 4iE 4iI %84iO 4iP 4iL# #.# #.# #.# ###########.#### ###......# #.# ##.#.#.##.####># .##.##........# 4iK[....†..*#.#.##.###### ###.###R.@.!##.# ###.####.# #......# ######## 4ir;.R4i$BM.*M4i4i%94i4iP4i# #.# #.# #.4i=# ###########.#### ###......# #.# 4i`##.#.#.##.####># .##.##..............# ....†...#.#.##.###### ###.###*R.@!##.# ###.####.# #......# ######## 4i0;.R4i!;.*4i!$4iG&X5=====404i +4i-4i7 # #.# #.# 4i #.# ###########.#### 4i ###......# #.# ##.#.#.##.####># .##.##..............# ....†...#.#.##.###### 4iu i###.###.*R.@##.# ###.####.# #......# ######## 4i 4i 9.R4i. ;.*4iD 4i %14i) 4iF R4ic .4iI ;.*4i 4i *2.3 (24iw 4iz h   [1@ M4i <_l - a bubbling black potion4i 4ic4ic4id4if4if4i1g4iwh4ih;=====4i;i4iEk4ik+ 4il4i\pv   4ipT[1@ M_Your orb has finished recharging its magic.4ir4ir4is4iu   [1@ M_You swap places with your soul wisp.4i w4iw4ifx4ix4ix4iz4iz4i{4io|4i|4i}4i}4iH~4i4i4i4iG4i4i4i:4i߂4iC4i:4i(4i2§4i4i#4ih4iӎ4iYv   4i@[1@ M_Your soul wisp disappears in a puff of smoke!4i4i4i\4i4i4i4t  4i? 4iF[1@ M You see here an adder corpse.4i4i"4i _4id4iI4i{4i4i4iʞ4i4i4iҠ4iL4iz4i4i04iv4i4i4i4i;4i4iά   [1@ M_You swap places with Sosibi.4if4i4i44i4iD4i4i4iҰ4i4i*4id #.....# #..4i#. ####### #..#. #.. #. #.. #. ########## ###.#### ###......# ..>...###.#.#.##.### #.##.##............ #.@..†...#*#.##.###59.3 (17.0)4i+ ####R###.....##.##.#####.# ###.####.##.......# #......#  ######### ########  4i@R.4i4i-60.3 (184i4iQ^  4i_ 4ip[1@ M4i~&_Found a stone staircase leading down.4i4i-  #.....# # #.# #.....# # #.# ####### #4iw  #.# # #.# #.4i  #.# #############.#### ###......# #...>...###.#.#.##.## #@##.##...........4i  #..R.†...#*#.##.##4i  ####.###.....##.# #.#####.# ###.####.# #.......# #......#  ######### ######## 4iP 2R.4iT 4iͧ 4i (1.3 (1.0) 4ik 4iҭ 4i)4i+!4i5,           4iI,   4ij,        4i~,W 4i,Z  [1@d4i,5Read which item? Scrolls 4i, w - a scroll of enchant weapon  c - a scroll labelled SAOBUED ZYCSYTIAB  h - 2 scrolls labelled BUHECO BURCH 4i5-) j - a scroll labelled YFUDO HOPSOOF 4iq- k - a scroll labelled FAS KUINUCVOO [!] read|quaff|evoke[?] describe selected4is4iy4i{       4i<            4iW\    4imZ  [1@ 4i4i#.....# #. qoala the Grave Robber 4i#.# #.....# #. Mountain Dwarf of Hepliaklqana *.....4i#.# ####### #. Health: 29/29 ========================#.##. Magic: 5/5========================4i)4#.#4i<S#. AC: 104iK.Str: 164iZ2#.#4i######### EV: 8Int: 174i####.#### ###......# SH: 0Dex: 8#...>...###.#.#.##.## XL:  4 Next: 42% Place: Dungeon:24i#@##.##........... Noise: ---------  Time: 1261.3 (0.0)4i#.R..†...#*#.##.## a) +0 hand axe 4i####.###.....##.# Cast: Soul Splinter 4i(#.#####.# ###.####.##.......# #......#4i>######### ######## R   Sosibi the ancestor 4iTX  4ily _Your orb has finished recharging its magic. 4iA_You swap places with your soul wisp. 4i>_Your soul wisp disappears in a puff of smoke! 4i_You see here an adder corpse. _You swap places with Sosibi. _Found a stone staircase leading down.4iOL   [1@ M  (weak-willed)4iAs you read the scroll labelled BUHECO BURCH, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.4i^Y2.3 (1Will/2 4i4i`   4i+[1@ M_h -> V - a scroll of vulnerability4i.4iu24i24i34iN64i64iN74i/94iz94i:4i;4iB<4i<4i>4i(?4i?4iQA4iA4i4i4i 4i4i4ij4i4i4i4i4i 4ii 4i 4i 4i 4i 4i4i4i4i4i4i4i4iS4i4i'4is4i4i4i4i4i4i4i4i 4iv4iS4i!4iD!4i!4i#4i($4i$4iw&4i&4iV'4i )4i6)4i)4ic+4i+4i@,4i.4iS.4i.4i14ij14i14iv34i34i~44iu64i64ic74i84i;94i94i;4iB<4i<4i.?,4i?4iA4iB4iB4iVD4iD4i5E4iF4iG4iG4i]I4iI4iJ4iSL4iL4iYM4iO4iLP, 4iP4i9S$ 4iNSR  4ihS2[1@ M_You feel your willpower return.4iyS4iT4iU4iGV4iV4iYt  4iY [1@ M 4iY-There is a stone staircase leading down here.4i[4i_\ _4i\4i^4i_4ia4ia4i_b4ic4id4iKf4if4i.g4ii4ik4ik4ikl4inv   4in%[1@ M_You swap places with Sosibi.4i6p4ip4iXq4iq4iks4it4iu4i'v4iv4i#y4ixy4iz4iz4i{4i|4i ~4i 4i4i/4in4i4ĩ4i4i4i4i݇4i݈4i 4i4i4i`4ii4i4iH4i͕4i4i4i4iϙ4i4i4i4i]4i4i?4i4iڤ4i.4i4iҧ4iJ4i4i 4i4i4ih4iҰ4i4i4i4iC4iƶ4i64i4iù4ia4ik4iĽ4i4it4i4i4i4i4i4i4i4i44iE4i+4i4im4i4i4i4i4i4i4i4i4i4i}4i4i4i4iZ4i4i4i!4i4i4i4i4i4i4i4i4i4i4i4i4i4i?4iQ4i4i4i4i.4iv   4i%[1@ M_You swap places with Sosibi.4i4i4i4i 4i 4iq 4i4ib4i[4i4i74i4i4i4iA4i4iD4i4id4i4i"4i4i4i 4im*4i?,4i,4i`-4ik1v   4i1%[1@ M_You swap places with Sosibi.4i<34i44i44io54i84i :4i8;4i;4iN<4i:?4i@4iA4i5B4iC4iE4iG4iH4i1I4i,J4i M4iN4iP,4ixQ4igT4iOV4iW4i~X4iIY4i\4iR^4iO`4i`4ia4id4iTf4iah4ih4ii4il4im4io4io4ip4i[s4i{4iQ~4i~4i4i:4i4iކ4iW4iZ4i4iČ4ii4i4i4i&4i4iȕ4i4iL4i4iߛ4iٝ4i-4i4i34i4it4iŧ4io4i4i4i4i4i4i!4i4i4iL4i4i 4i84i"4i|4i4i4i4i4i44i4i\4i<4i4is4i4i4i54i4iV4i4ik4i[4i&4id4i4i4ix4ix4i4i4i4i4i24i4i4i4ie4i74i4i{4i4i4i4iv   4i2[1@ M_You now have 158 gold pieces (gained 17).4i04i34i4iE4i]4i4if4if 4i 4i 4i4i 4ip  4i%[1@ M_You swap places with Sosibi.4i4i34i 4i4i4i4i 4i34i4ic"4i"4i$4i'4i)4iJ+4i+4i,4i"64i84i ;4iV;4is=4i@4i}A4i]C4iC4iD4i}F4igI4iI4iJ4iN4iP4iR4i/S4i?T4ilX4iZ4i[4iP\4i ]4i^4i`4ilb4ib4ic4i`e4ig4ih4i+l,4iqm4iCn4io4i3p4i0q4i;x4i`z4iz4i{4i~   [1@ M_You swap places with Sosibi.4ie4i-4i4i4i4i4i,4iԊ4iL4i4i4ic4ik4iђ4i4ig4i4i4ie4i04i4iN4i|4io4i 4i]4iƥ4i4iU4i4i4iN4i4i4i4i4im4ir4i\4iE4i4iR4iM4i߼4iо4i4i4i4i4i$ 4i#R  4iw=[1@ M You encounter a bat.4i` .#.#  .... # ... ## ......#. .. #b .....#...#.#4io#.. ...... #....>.##..###...... #...#............ ###.##.#...... #.#...@...# #.#4i#.##.#### #<4i#### ###.##R######### #.#4i=Soul Splinter 4i5#.. ..#.##.##......# #.##.# #.#.##.##.####.######..###.#####.#.........##........#  #......##.###.#........######.# b   bat (asleep) ###.#.##..........#.#.##.# #..... 4i....#.##..#.##.####.)....# #.##.#4i|?.b384.3 (122.0)4if.bMR.4i".4i$bM4i;Yblly target)4i353 _4i4iu4i ...# #### .#.# .... # .4i5 |#....#. .. #. .....#...#.## #.. ...... #....>..#..###.4i ..#...b..###..#@#............. #.##R#### #<### ###.##.########4i . ..#.##.##......# #.#4i  #.# #.#.##.##.####.######..4i B##.#####.#.........##....... 4iE  #......##.###.#........######.# ###........#.#.##.# #.....4iV 4i "MMb.4i WM.bMR.4iR 4i 5=6.3 (1.0) 4iC 4iB ^  4iX  4ii -[1@ M_The bat hits you but does no damage.4i 4iaM.b4i.b4i)@.R4iv   4i5_[1@ M You miss the bat. The bat hits you but does no damage.4i-7.6 (1.34if4ip`   4iD[1@ M_The bat closely misses you.4i4ij`##..  ...# #### .#.# .... # .## ......#. .. . .....#...#.## #.. .#....>..#..###..#....@b...... ##4iJk##..#.#........R...####.4ik #.##.#### #<### ########. ......# #.# #.# #.#.##.##.####.######..4ik##.#####.#.........##.......  #......##.###.#........######.#4il%Mb.4imM.b4im8R.4iPn4ien!.bM.4is4it%-4it84it 04ix4iNz 4i)b. 4i9+".bM 4in1 4i/3.=9 4i;8 4i@9`    4ib9[1@ M 4i9r_The bat barely misses you. Sosibi misses the bat. 4i:!4i` b.!4i   [1@ M The bat barely misses you. Sosibi closely misses the bat.!4i'90!4i!4i !4iR  !4i-[1@ M_The bat hits you but does no damage.!4iK!4iv   !4i>+[1@ .  You hit the bat.!4iP !4iu31.9 (1.3Soul Splinter !4iF!4i7^  !4iN !4in:[1@ M_You kill the bat!!4i"4i "4i "4ik "4i "4i "4i "4is "4ic "4i "4ik "4i "4i "4i "4i "4iX "4i "4i "4ib "4i "4i "4i "4iz "4i "4i "4ii "4i "4iD "4i "4i "4i "4iL "4ix v   "4i .[1@ M You encounter an endoplasm."4i "4i   J .. ##.. "4i .. #...# #. #######.#.#.# "4i n.. #.# ...  ##"4i .#. .. . #...@.......#...#.##."4i -"4i   #..###R.....##....>..##..###......# #.."4i6 #............# ###. ##..#.#......# "4iS Q #.......##### "4i} u #.##.#### #<# J   endoplasm (wandering)  #### ###.##.######### #"4i x #.. ..#.##.## "4i ,7.9 (6.0"4i @R."4i% F, ally target)"4i?) C-8.9 (7 "4if) _"4i. "4iI/ #4i z#g.#J. ... ##.. ... #...#  #.## #######.#.#.# #4i(  ... #.......# ...  ##.###.#. ..  #..@.R......#...#.###4iv  #..###......##....> ##..###......# #... #............# ###. ##..#.#......# #. #.......##### #.#4i g #.##.#### #< #### ###.##.# #. g   goblin (asleep)  #.. ..#.##.##......# #.#4ix   [1@ .J  You encounter a goblin. It is wielding a +0 dagger.#4i WR..gM#4i Jally target) g #4i 4==9.9 (1#4i Soul Splinter #4i #4i ^  #4i  #4i [1@ M_The goblin shouts!#4i $4i # #..#.g# J ##..$4iA... #..#.### #######.#.#.#...# #.......# ... ##@###.......#. .. $4iq #...R.#...#.# #..###......##....> ##..###......# #. #......# ####..#.#......# #$4i` #.......##### # #.##.#### # #### ###.##.######### #$4iI".$4iWJM$4i2R.$4is&.gM$4i$4iN--400%4ie % %4ie #. .. #..# #..g #.. .J. #...# ### #######.#.#.##..@# %4if .###.###.......#. .. #..R........#...#.#%4i&f  #..###......##....>#..###..%4i< [1@  (4io<  Skill  Level Target Apt Skill  Level Target Apt (4i<  a - Fighting   0.0  --  +1  k - Spellcasting   1.0  --  -2  (4i<           (4i>=  b - Axes   0.0  --  +2  l - Conjurations   2.0  --  -1  (4iW= | c - Staves   0.0  --  +1  m - Necromancy   4.0  --  +1  (4il= , d - Unarmed Combat   0.0  --   0       (4i=  e - Throwing   0.0  --  -2  n - Invocations   0.0  --  +3  (4i= p     (4i=  o - Evocations   1.1  --  +1  (4i > } f - Short Blades   0.0  --  -2  p - Shapeshifting   0.0  --  -2  (4i=>           (4iR> 7 g - Armour   3.2  --  +1       (4i> 7 h - Dodging   1.0  --  -3       (4i> 7 i - Shields   3.2  --  +1       (4i.? 7 j - Stealth   0.0  --  -2       (4i\? f     (4il? h     (4iz? f     (4i? h     (4i? f     (4i?          (4i? h     (4i? }You need to enable at least one skill.[?] Help(4i@ u[=] set a skill target [-] clear all targets  (4iC@ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*4i= a + Fighting 0.0+4i[w+4iw+4iY+4i                          [1@ qoala the Grave Robber Mountain Dwarf of Hepliaklqana *.....#.Health: 29/29 ========================#..Magic: 5/5========================+4i;t#..#AC: 10Str: 16#..g##..EV: 8Int: 17...#...#SH: 0+4iJ-Dex: 8+4i#g### #######.#.#.# XL:  4 Next: 45% Place: Dungeon:2+4iߌB#.R@# #.......# ... Noise: =--------  Time: 1404.2 (1.3)+4i###.###.......#. .. a) +0 hand axe #...........#...#.# Cast: Soul Splinter#..###......##....>+4i*z##..###......# #..+4il#............# ### R   Sosibi the ancestor ##..#.#......# # g   goblin (ally target) +4i{e#.......##### #+4i#.##.####+4i#+4i5You slash the endoplasm!  +4i'You kill the endoplasm! +4iߍ>_The goblin barely misses Sosibi.  +4i2Training target 4.0 for Necromancy reached!  +4i<Your Necromancy skill increases to level 4!+4iIYou need to enable at least one skill for training.+4i`+4i +4i/ _+4i,4iI   [1@ )The goblin barely misses Sosibi. Sosibi hits the goblin.,4iHPP ,4iVt650Soul Splinter ,4ic[,4i\h   [1@ M,4i]1_The goblin dies!,4i[^-4i#. #. #..-4i< #..## #..g. ##.. ... #...# #)### #.#.#.# #.@R# #.# ... ###.###.#. .. #.....#...#. #..###......##.... ##..###......# # #.....# -4ik ##..#.#......# g   hobgoblin (distracted)  #.......#####  #.##.#### -4i    [1@ -4i P.gYou swap places with Sosibi.-4iVgally target)-4iN-6Soul Splinter -4i-4i^  -4iG -4iC[1@ M_You encounter a hobgoblin.-4i-4iFP  #. .## #. .. #.. ..#-4iQ  #.. ..# #..###..# #.......# ##..#...g...# #.. #@### #######.#.# #..R# #.####.###.......#.  #.....#...# #..###......##..-4izQ  ##..###......#  #......# ##..#.#......# #.......#####-4inS 2R.-4iY -4i [ S8-=-4iQ[ 7-4i_ -4ia ^  -4ib " [1@ M_The hobgoblin hits you.-4ib h   [1@ M-4ib :_You see here a +0 dagger.-4ic .4i#. .##. . ..##..###..##.......###...4i#...g...#...# #)### #######.#.#.R.# #.......# .##.##.  #.....#...#.####...##..### #......#..#.#  #.......######.#### .4i\CMM.gM.4i.4i#9.4ik1=8.4i.4i .4i?  [1@ M_Sosibi closely misses the hobgoblin..4iN.4i I   [1@ M You closely miss the hobgoblin.Sosibi hits the hobgoblin but does no damage..4i: -9.5 (1.3.4i[ .4i   [1@ M_The hobgoblin closely misses you./4i] /4i@           /4i k             /4i Z  [1@ /4i  /4i ]Your spells (describe) Type Failure Level /4i  a + Soul Splinter Necromancy 5% 1 b - Kiss of DeathConjuration/Necromancy 9%/4i- 1 Select a spell to describe [?] help [!]/[I] toggle spell headers04iePower Damage Range Noise 56% N/A04ic5 Almost silent44% 2d8 1 Almost silent14il Type Failure LevelNecromancy  5% 1 Conjuration/Necromancy 9% 1 34iS34iV34i~\{       34i\     34i\   34i\  34i\\    34i ]  34i]R  34i#][1@ 34i.]34iM]v#. .##qoala the Grave Robber 34iZ]f#. ..Mountain Dwarf of Hepliaklqana *.....34iq]#.. ..#Health: 29/29 ========================34i]:#.. ..#34i]OMagic: 5/5========================34i]#..###..#AC: 1034i].Str: 1634i]#.......###.. EV: 834i].Int: 1734i^#.......##...# SH: 034i^-Dex: 834iQ^#g### #######.#.#. XL:  4 Next: 46% Place: Dungeon:234il^@#@R.# #.......# .. Noise: =--------  Time: 1409.5 (0.0)34i^###.###.......#. . a) +0 hand axe 34i^#...........#...# Cast: Soul Splinter#..###......##...34i^:##..###......# #34i^#............# # R   Sosibi the ancestor ##..#.#......#34i^g   hobgoblin (ally target) #.......######.##.#### 34i _4_The hobgoblin hits you. 34i_@_You see here a +0 dagger. 34i{__Sosibi closely misses the hobgoblin.You closely miss the hobgoblin.Sosibi hits the hobgoblin but does no damage. _The hobgoblin closely misses you.34i-e34if34in44igt  44i [1@ 44i You barely miss the hobgoblin. Sosibi misses the hobgoblin.44iq.10.8 (1.344i 44i`   44i7e[1@ M_The hobgoblin closely misses you. Sosibi hits the hobgoblin.44i44i A   44i& W 44i!  You barely miss the hobgoblin. Sosibi misses the hobgoblin. _The hobgoblin closely misses you. Sosibi hits the hobgoblin.closely miss the hobgoblin.  The hobgoblin is heavily wounded.  The hobgoblin barely misses you. Sosibi closely misses the hobgoblin.44iƩ (2.144i 44i `   44i& I[1@ M_The hobgoblin barely misses you.44i` 54i1   [1@ M54i You barely miss the hobgoblin.The hobgoblin is heavily wounded.54i(3.454i 54i   [1@ M_Sosibi barely misses the hobgoblin. The hobgoblin closely misses you.54i54io    [1@ M54iϕ You closely miss the hobgoblin.The hobgoblin is heavily wounded.54iږ (4.754iQ 54i ^  54i [1@ M_Sosibi completely misses the hobgoblin. The hobgoblin closely misses you.54i 64iv   64iQ[1@ )You hit the hobgoblin.64i64i;H 64iOp86.0Soul Splinter 64i64i) 64iRR  64im@[1@ M_You kill the hobgoblin!64i64i 4 ## ..#.. ..##..###..# #.......##.. #.......# #...#### #######.#.#.R.#  .###.###.#. ........# #..####...#..###......###..#.#............#####-7064iA 64i"   [1@ M_You see here a +0 dagger.64i# 74i*  ###  #.. .## #.. .. #.. ..# #.. ..#74i}  #..###..#  #.# ##..74i #..@....# #..####)###########.#.#74i  #.R.# #.#74i b##.###.......#. 74i + #....74i .74i N #..###......##..74i P ##..###......# 74i$ #......#74i1 #..#.#......#74i< 74i 7R.74i 74i G-8 _74i 74ih 84i84iw84i84i84i1)84iK84i84i.84i84i 84ii 84i 84i 84iw84il84i84i84i84i84i/84i84i=84i$84i84i84i84is84iK 84i!84i#84i#84i$84i'84i(84i9*84i[*84i5+84i,84i-84i.84i.84i/84i184iI384i484iH584i_684i^984ik;84i<84iE=84i?84i8@84iB84ivC84iC84iD84iF84itH84iI84iWJ84i0K84iL84iM84iN84iN84i&O84iP84iP84ikQ84iQ84iR84iR84iLS84iS84i=T84iT84iU84iW84iW84iX84iX84i^[84i\84i]84i]84i_84i`84ib84iLb84ib84iod84iYe84i4f84if84i|g84ih84ii84iCj84ij84ik84i'l84il84i1m84inm84im84ien84io84io84iPp84iq84i s84it84i/u84iu84iw84ix84i)z84iz84i|84i|84iX~84i@84i84i84i84iâ84ip   [1@ M_You swap places with Sosibi.84i484iQ84i84i84i84ij84i84iʭ84i84iƮ84i@84i84i 84iU84i84it  84i2 84iO6[1@ M There is a stone staircase leading down here.84i84i84iN _84i84i84i 84ix84i84i84i%84i84i 84i84iI84i84i84i84i84iG84i84i84i/84i84iC84i384i 84i84iP 84i0 84id [1@ M 84i+There is a stone staircase leading up here.84i84ik84iX 84i_84iN84i84i@84i84i84i84i 84i84i84io84i84im84i384i84iX84i84i84i84i84i84ic84i84i84iv84i*!84ic"84i"84i#84i$84i&84i('84i'84i,*84i,84iN,84iT-84i0/84iX184i184iQ584i8884iR:84i$<84id<84i=84i*?84iaA84i C84iLC84iD84iG84i3J84i%L84iL84iM84iO84iQ84ijS84i T84iDU84ieZ84iv]84i]84iH_84ia84i/d84iSf84if84ih84ii84iXk84il84i=m84iEn84is84imu84irx,84ix84i{84iL|84i}84i!~84i84iԀ84ie84i!84iI84i84i 84i84i}84i84i84iO84in84ij84iɑ84i84i84i84i84i84i֚84i784i84i 84iڞ84i84ic84i84i84i84i84ir84i84i84i84i~84i84i84iW84i&84i&84i884i84i:84iŶ84i84i84iH84i84i84iϺ84i$84iK84i84i84i184i84i84i,84iP84i   [1@ M You encounter a quokka.84i6#.#.##.........# ..........####.# 84ihn..####..### #.#  #)# #..# #.####  #.# ##########.#..  ..# #......[##.#.#  84i..# #.......##.#.#####.#  84i..###.......##.R.......#  ............####@.#.##.#  ..###.......# #......r#  84ii..# #......<# #.....##.#  ..# #.......# #.#.###  .## #.......# #.#.#  84i .# ##.._...# #.#..  84i8A.# #......# #.###   r   quokka (asleep) 84iS.#####.....## #.#  84is.......##### #.#  84iyR89.0 (71.0)r.84ic<.R84iUrlly target)84i}\90.0 (72Soul Splinter _84iz84i94ib 94iEd w 94ihd      94iyd    94id W 94id W 94id  94id  94id W 94id    94id W 94id  94ie  94i%e [1@ 94iFe  94iRe ]Your spells (describe) Type Failure Level 94ibe  a + Soul Splinter Necromancy 5% 1 b - Kiss of Death94iqe !Conjuration/Necromancy 9%94ie 1 94ie Select a spell to describe [?] help [!]/[I] toggle spell headers:4it mKiss of Death :4iu Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their health:4iu preduced, until they gain enough experience to recover. Level: 1Schools: Conjuration/Necromancy:4i#u Fail: 9%  :4i.u Power: 44% :4i;u Damage: 2d8 (max 2d13)  :4iGu Range: 1  :4iTu Noise: Almost silent :4idu 7Miscasting this spell causes magic contamination. :4isu QThis spell would have no effect right now because you can't see any hostile :4iu %targets that would be affected. :4iu M =4i-x Your spells (describe) Type Failure Level =4i_-a + Soul SplinterNecromancy5%1  b - Kiss of Death Conjuration/Necromancy 9% 1       =4i-       Select a spell to describe [?] help [!]/[I] toggle spell headers=4iA=4i=4iמ=4iy    =4i               =4i      [1@ #.#.##.........#  qoala the Grave Robber ..........####.#  Mountain Dwarf of Hepliaklqana *..... ..####..### #.#  Health: 29/29 ======================== =4i!#)# #..# #.####  Magic: 5/5======================== #.# ##########.#..  AC: 10Str: 16 ..# #......[##.#.#  EV: 8Int: 17 =4ile..# #.......##.#.#####.#   SH: 0Dex: 8 ..###.......##..R......#   XL:  4 Next: 48% Place: Dungeon:2 =4i*............####@.#.##.#   Noise: ---------  Time: 1490.0 (0.0) ..###.......# #.....r.#   a) +0 hand axe =4i..# #......<# #.....##.#   Cast: Soul Splinter ..# #.......# #.#.### =4i(.## #.......# #.#.# .# ##.._...# #.#..  R   Sosibi the ancestor =4itP.# #......# #.###  r   quokka (ally target) .#####.....## #.# .......##### #.# _You kill the hobgoblin! _You see here a +0 dagger. =4i_You swap places with Sosibi. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You encounter a quokka.=4iP=4iY=4iܸ=4iC>4iہ >4i -.........####.#  .####..### #.#  )# #..# #.####>4i( .# ##########.#.. >4iB  >4i] .# #......[##.#.# #  .>4iq )# #.>4i ##.#.#####.#  .>4i ###.>4i ##..R......#  ...>4i ####..#.##.#  .>4iς ###>4i߂ # #.@...r.#  .>4i # #......<# #.....##.#  .# #.>4i # #.#.###  >4iW Y## #.# #.#.#  # ##.._...# #.#.. >4id  >4im {# #......# #.### >4i  >4i c#####.....## #.#  .>4i `.....##### #.#  .>4i V#.##.#...####.#  >4i /r.>4i F.RM>4i 1r.>4i >4i >4i $1.0 (1>4i >4iF ?4i-r.?4i?4ix%=?4i 2?4i5?4iD ?4icR  ?4iy4[1@ M_Sosibi closely misses the quokka.?4i?4i@4iGu  @4ib [1@ M  .  You hit the quokka.  The quokka is almost dead.The quokka closely misses you. Sosibi hits the quokka.@4iS P @4i!@4ix30/30503.3 (1.3Soul Splinter @4i)@4i  @4i'R  @4iZ9[1@ M_The quokka dies!@4iR@4i9n ####.#  ####..### #.# @4i}n  # #..# #.####  # #.#..  # #......[##.#.# #  @4in )# #.@4in ?##.#.#####.#  ###.##.........#  @4in ####.R#.##.#  ###.@4in v# #.#  @4io # #......<# #.....##.#  # #.@4i$o # #.#.### @4i5o : # #.@4iGo # #.#.#  @4iYo  ##.._...# #.#.. @4ino  @4io  #......# #.###  @4io .....## #.#  ##### #.#  #.##.#...####.#  @4i-v @4iy %-@4i8y 40@4i} @4i~ A4i >A4il>A4i?A4itBA4i}C#.A4iC#RMA4ijEA4iQFA4i{GA4iIA4iKA4i8MA4iMA4iNA4iPA4icRA4iSA4iMTA4izUA4iVA4iXA4i\YA4iYA4iZZA4i[A4i]A4i]A4in^A4i_A4i aA4ibA4iybA4i"cA4idA4ieA4ifA4ifA4iSgA4ihA4iiA4ijA4ikA4ikA4ilA4imA4ioBA4iqA4itJ*-A4izv   [1@ A4iva503.3 (9  You may now remember your ancestor's life.A4i/  --more--G4i~G4i########.#..  .....[##.#.# #.#  ......##.#.#####.#  ......##.........#  ......####..#.##.#  G4i......# ##.......#  G4i .....<# #.....##.#  G4i3# #.#.####.#  G4iB......# #.#.####@#  G4ih.._...# #.#....R.#  G4i*......# #.########  .....## #.#  .##### #.#  G4i0.#...####.#  ..###.....#  # #.#####  ..###.#  G4i G4iE#-4.3 (10.0) G4i`#_ G4i(G4i)H4iiH4iߦ          H4i     H4ir          [1@  H4ixAbility - do what? Cost Failure  Invocations -  X - Renounce Religion None 0% H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.K4i Describe what?N4i7zfAncestor Life: Hexer  Remembers your ancestor as a hexer, a cunning rogue capable of swift knifework and debilitating spellcasting. This choice is permanent and cannot be undone.  N4iz   Range: N/A      This ability costs: nothing.   S4i Ability - describe what? Cost Failure  Invocations -  X - Renounce Religion None 0%  H - Ancestor Life: Knight None 0%  I - Ancestor Life: BattlemageNoneS4i 0%  J - Ancestor Life: Hexer None 0% a - Recall Ancestor2 MP0%  G - Ancestor Identity InstantS4i.]0% [?] toggle between ability selection and description.U4iAncestor Life: Battlemage  Remembers your ancestor as a battlemage, a warrior capable of relentless offencewith both melee and conjurations. This choice is permanent and cannot be undone.   Range: N/A    This ability costs: nothing.   \4i^) Ability - describe what? Cost Failure  Invocations -  X - Renounce Religion None 0%  H - Ancestor Life: Knight None 0%  I - Ancestor Life: Battlemage None 0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor Identity Instant0% [?] toggle between ability selection and description.]4i Ancestor Life: Knight  ]4i <Remembers your ancestor as a knight, a strong melee combatant with superior defences. This choice is permanent and cannot be undone.  Range: N/A     ]4i% | This ability costs: nothing.   b4i Ability - describe what? Cost Failure  Invocations -  X - Renounce Religion None 0%  H - Ancestor Life: Knight None 0% I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor Identity Instant0% [?] toggle between ability selection and description.d4i^U                          [1@ ########.#..  qoala the Grave Robber .....[##.#.# #.#   Mountain Dwarf of Hepliaklqana **.... ......##.#.#####.#   Health: 30/30 ======================== ......##.........#   Magic: 5/5d4i~ ======================== ......####..#.##.#   AC: 10Str: 16 ......# ##.......#   EV: 8Int: 17 .....<# #.....##.#   SH: 0Dex: 8 ......# #.#.####.#   XL:  4 Next: 50% Place: Dungeon:2 ......# #.#.####@#   Noise: ---------  Time: 1504.3 (0.0) .._...# #.#....R.#   a) +0 hand axe ......# #.########   Cast: Soul Splinter .....## #.# .##### #.# .#...####.#  R   Sosibi the ancestor ..###.....# ..# #.##### ..###.# _Sosibi closely misses the quokka.You hit the quokka.  The quokka is almost dead.The quokka closely misses you. Sosibi hits the quokka. _The quokka dies! _You may now remember your ancestor's life.d4iڮt  d4i [1@ M Okay, then.d4i2d4iDZd4iFd4i _d4id4i4i{4i%      4i           4i     4i   4i[1@ 4i 4i Skill  Level Target Apt Skill  Level Target Apt a + Fighting0.3  --  +1  k - Spellcasting   1.0  --  -2             b - Axes   0.0  --  +2  l - Conjurations   2.0  --  -1  4iR c - Staves   0.0  --  +1  m - Necromancy   4.0  --  +1   d - Unarmed Combat   0.0  --   0       4i e - Throwing   0.0  --  -2  n - Invocations   0.0  --  +3        o - Evocations   1.1  --  +1   f - Short Blades   0.0  --  -2  p - Shapeshifting   0.0  --  -2       4i      g - Armour   3.2  --  +1        h - Dodging   1.0  --  -3       4iZ< i - Shields   3.2  --  +1        j - Stealth   0.0  --  -2                 4i                              The current training targets, if any.  4iThe species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  4i?[/] auto|manual mode [*] useful|all skills [!] training|cost|targets4i                         [1@ ########.#..  qoala the Grave Robber .....[##.#.# #.#   Mountain Dwarf of Hepliaklqana **.... ......##.#.#####.#   Health: 30/30 ======================== ......##.........#   Magic: 5/5======================== ......####..#.##.#   AC: 10Str: 16 ......# ##.......#   EV: 8Int: 17 .....<# #.....##.#   SH: 0Dex: 8 ......# #.#.####.#   XL:  4 Next: 50% Place: Dungeon:2 ...4i#...# #.#.####@#   Noise: ---------  Time: 1504.3 (0.0) .._...# #.#....R.#   a) +0 hand axe ......# #.########   Cast: Soul Splinter .....## #.# .##### #.# .#...####.#  R   Sosibi the ancestor ..###.....# ..# #.##### ..###.# You hit the quokka.  The quokka is almost dead.The quokka closely misses you. Sosibi hits the quokka. _The quokka dies! _You may now remember your ancestor's life. _Okay, then.4i4i%      4i     4i        4i=      [1@ 4ic Ability - do what? Cost Failure  Invocations - 4i X - Renounce Religion None 0% H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone4i0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor Identity4iInstant0% 4i U[?] toggle between ability selection and description.4i.4iv4iH%      4i           4iW 4iW 4iԬW 4i   4i R  4i[1@ 4in{########.#..  qoala the Grave Robber 4i.....[##.#.# #.#   Mountain Dwarf of Hepliaklqana **.... 4i......##.#.#####.#   Health: 30/30 ======================== 4i......##.........#   Magic: 5/5======================== 4iA......####..#.##.#   AC: 104i,Str: 16 4i......# ##.......#   EV: 84iO,Int: 17 4i{.....<# #.....##.#   SH: 0Dex: 8 ......# #.#.####.#   XL:  4 Next: 50% Place: Dungeon:2 4i=E......# #.#.####@#   Noise: ---------  Time: 1504.3 (0.0) .._...# #.#....R.#   a) +0 hand axe 4i......# #.########   Cast: Soul Splinter 4i3.....## #.#4i 4i3.##### #.#4i<$ .#...####.#4i̱  R   Sosibi the ancestor 4i...###.....# 4i.D..# #.##### 4i=..###.#4i 4i[You hit the quokka.  The quokka is almost dead.4i޲\The quokka closely misses you. Sosibi hits the quokka. 4i!_The quokka dies! 4i3q_You may now remember your ancestor's life. _Okay, then.4iU4ie4i     4i  4iV 4iW 4iW 4i  4i?W 4iLW 4i[W 4inW 4i   4i  4iW 4iW 4iP 4i 4i[1@ 4if{########.#..  qoala the Grave Robber 4i.....[##.#.# #.#   Mountain Dwarf of Hepliaklqana **.... 4i......##.#.#####.#   Health: 30/30 ======================== 4i......##.........#   Magic: 5/54i'======================== 4i......####..#.##.#   AC: 104i5,Str: 16 4io......# ##.......#   EV: 8Int: 17 4i.....<# #.....##.#   SH: 04i+Dex: 8 4iK......# #.#.####.#   XL:  4 Next: 50% Place: Dungeon:2 4i76......# #.#.####@#   Noise: ---------  Time: 1504.3 (0.0) 4in.._...# #.#....R.#   a) +0 hand axe 4i......# #.########   Cast: Soul Splinter 4i3.....## #.#4iD .##### #.#4i 4i.#...####.#4i  R   Sosibi the ancestor 4i:...###.....# 4iG3..# #.#####4iX 4id..###.#4ip 4i+The quokka is almost dead.4i}The quokka closely misses you. Sosibi hits the quokka. _The quokka dies! 4iQ_You may now remember your ancestor's life. 4i'_Okay, then.4iAAre you sure you want to remember your ancestor as a battlemage? 4i4i,4i Bbattlemage4i{ +5.3 (14i 4i _  4i  a [1@ M 4i$ The quokka closely misses you. Sosibi hits the quokka. _The quokka dies! 4iG ;_You may now remember your ancestor's life. 4iT s_Okay, then.  4i} QAre you sure you want to remember your ancestor as a battlemage? 4i *_It is so.4i 4i 4ie                         [1@ ########.#..  qoala the Grave Robber .....[##.#.# #.#   Mountain Dwarf of Hepliaklqana **.... ......##.#.#####.#   Health: 30/30 ======================== ......##.........#   Magic: 5/5======================== ......####..#.##.#   AC: 10Str: 16 ......# ##.......#   EV: 8Int: 17 .....<# #.....##.#   SH: 0Dex: 8 ......# #.#.####.#   XL:  4 Next: 50% Place: Dungeon:2 ......#&;49m #.#.####@#   Noise: ---------  Time: 1505.3 (0.0) .._...# #.#....R.#   a) +0 hand axe ......# #.########   Cast: Soul Splinter .....## #.# .##### #.# .#...####.#  R   Sosibi the battlemage ..###.....# ..# #.##### ..###.# _You may now remember your ancestor's life. _Okay, then.Are you sure you want to remember your ancestor as a battlemage? _It is so.Press: ? - help, v - describe, . - travelThe floor.4i   [1@ M  @R _Okay, then.Are you sure you want to remember your ancestor as a battlemage? 4i_It is so.  Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.4i. 4i" Sosibi the battlemage.  A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still they seem somehow to resemble a warrior from the distantly remembered past. The memory and the memorialist fight in concert, each able to fire past the other.   Max HP: 15 Will: + AC: + EV: ++  rF: +.. rC: +.. rPois: ∞ rNeg: ∞ rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn    You have about 54% to hit with your +0 hand axe. They have about 69% to hit you.   Attack Max Damage 4i" 9Hit: +0 quarterstaff 21  4ib QThey are immune to torment and blinding; and resistant to steam, miasma and 4i drowning. They can see invisible. They are insubstantial and immune to ensnarement. They can fly. They can open doors.4i#u   4i$[1@ 4i t  4i P[1@ They have mastered the following spells, which are affected by silence and4i   [1@ antimagic:4ies  4i [1@ a - Throw Frost(3d5) (6) b - Stone Arrow(3d7) (4)4i=]# 4i]X  [1@ 4iO  [1@ To read a description, press the key listed above. (AdB) indicates damage (the4iu   4imT[1@ sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)4i؃ u   4i B[1@ indicates the spell range; shown in red if you are in range.4ic u   4i; [1@ 4i*q t  4ilr 9[1@ Killing this monster yields no experience or items.4iZ4i7                  4i.!       [1@ ########.#..  qoala the Grave Robber .....[##.#.# #.#   Mountain Dwarf of Hepliaklqana **.... ......##.#.#####.#   Health: 30/30 ======================== ......##.........#   Magic: 5/5======================== ......####..#.##.#   AC: 10Str: 16 4i......# ##.......#   EV: 8Int: 17 .....<# #.....##.#   SH: 0Dex: 8 ......# #.#.####.#   XL:  4 Next: 50% Place: Dungeon:2 4iF......# #.#.####@#   Noise: ---------  Time: 1505.3 (0.0) .._...# #.#....R.#   a) +0 hand axe 4iEj......# #.########   Cast: Soul Splinter .....## #.# .##### #.# .#...####.#4iw"  R   Sosibi the battlemage ..###.....# ..# #.##### ..###.#4i _Okay, then.Are you sure you want to remember your ancestor as a battlemage? _It is so.4iPress: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.4i~ -            4iy              [1@ ########.#..  qoala the Grave Robber .....[##.#.# #.#   Mountain Dwarf of Hepliaklqana **.... ......##.#.#####.#   Health: 30/30 ======================== ......##.........#   Magic: 5/54i "======================== ......####..#.##.#   AC: 10Str: 16 ......# ##.......#   EV: 8Int: 17 4im .....<# #.....##.#   SH: 0Dex: 8 ......# #.#.####.#   XL:  4 Next: 50% Place: Dungeon:2 ......# #.#.####@#   Noise: ---------  Time: 1505.3 (0.0) 4i N.._...# #.#....R.#   a) +0 hand axe ......# #.########   Cast: Soul Splinter .....## #.# .##### #.# .#...####.#  R   Sosibi the battlemage ..###.....# ..# #.##### ..###.# _Okay, then.Are you sure you want to remember your ancestor as a battlemage? _It is so.Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor. _4i!   [1@ M_Unknown command.4i...# #.#### ########.#.. .[ #.#####........###..#.##.# ##......<# #.......#.####._#....R.4i$.# #.########....###### #...######..... #.#####R.4i#e6.3 (1 _4iÐ ## #.# ..# #.#### ## 4i 6########.#.. .4i p[##.#.# #.#####........###..#.##.# ##......<# #.......####R_.......# #.########....###### #...######.....R.4i 4i &74iT 4i 4i6..##### #.# ..# #.#### ## ########.#.. .4i6I[##.#.# #.#####........###..#.##.# ##......4i6~<# #.....##.4i7`.#.####R.4i7####4i7_4i(7-......4i7.# #.########....###### #...####4i*95R.4i>4iD&84iF4i2H4i=......##### #.# ..# #.#### ## ########.#.. .[ 4i#.#####........###..#.##4iQ.# ##.......<# #.....##R.#.#.#.####_.......# #.########....###### 4i5R.4i4i&94iq4i4i+ ##.#####......##### #.# ..# #.#### ## ########.#.. .[##.#.# #.#####4ig /........4io ###..#.##..# ##......R<# #.....##.####_.......# #.########....##4i@ 5R.4iʪ 4i, '104i. 4iW 4i%I ##.#####....4i4%U..##### #.# 4i%#..# #.#### ### ########.#.. .[##.#.# #.#####.........4i%###..#.##R.# ##......<# #......#.####4i&_.......# #.########4i'5R.4i,4iY/&14i)44i64ic =# 4i w##.#####......##### #.# 4i !..# #.######## ########.#......[ #.#####.4ix!R........R###..#.##.# ##......<# #......####_......4i#5R.4i(4i*&24iC/4i04i= #.# ####.# .##.#  #.##.######4i#> o #.........# ...####.#4iq> f #..### #.# ..# #.######### #########.#.....@.# 4i> [##.#.#####.# .##.#.#####R# .##.........# .####..#.##.# ..# ##.......# 4i> <# #.....##.# 4i? .# #.#.####.# .....# #.#.####.# 4i@ 8R.4iG 4iI &34iP 4iQ 4iG]4iНR.4i,4i4i4i4i4i4i4iC4i>4i4i4i4ip4iA4ip4i)4iv4i4i4i#4i84iC4i 4i4ip4i$4i4iZ4i4i4i 4i4i4iJ4i4i?4i4iIB4i4i4i4i4i 4i,74iD4i| c - Staves   0.0  --  +1  m - Necromancy   4.0  --  +1  4im, d - Unarmed Combat   0.0  --   0       4i e - Throwing   0.0  --  -2  n - Invocations   0.0  --  +3  4iʹ;      o - Evocations   1.1  --  +1  4i} f - Short Blades   0.0  --  -2  p - Shapeshifting   0.0  --  -2  4i(          4iY7 g - Armour   3.2  --  +1       4i7 h - Dodging   1.0  --  -3       4i7 i - Shields   3.2  --  +1       4i j - Stealth   0.0  --  -2                           4i˻          4i          The current training targets, if any.  4iFThe species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  4i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets4i 4ip 4i- 2               4ii         4i  [1@ #...........#... qoala the Grave Robber 4i #..###......##.. Mountain Dwarf of Hepliaklqana **....##..###......#### Health: 30/30 ========================#............#Magic: 5/5========================##..#.#......#4i [AC: 10Str: 164ip #.......#####EV: 8Int: 17#.##.####SH: 4Dex: 8#########.##.#########4i XL:  4 Next: 50% Place: Dungeon:2#......@#.##.##......#4i Noise: ---------  Time: 1570.3 (0.0)4i #.#####R#.##.##.####.### a) +0 hand axe 4i ###.#####.#.........##.... Cast: Soul Splinter 4i0 #......##.###.#........### ########.#.##..........#.#.##.# # 4i .........#.##..#.##.####.)....# # R   Sosibi the battlemage 4i )#########..........# ##.[.### # .#4i ####....##.# #...# # .#4i #.....#.# #...# # _Unknown command. 4i ^_Done exploring.  You start putting on your armour. 4i h_You continue putting on your +0 buckler. x5 4i _You finish putting on your +0 buckler. _Okay, then.4i 4i 4i 4i 4i4i4i4i4..................4i74i(=4i>^  4i> 4i>[1@ M4iA>0_Done exploring.4ia?4ij4it%      4it     4i"u           4iquz   [1@ Level 2 of the Dungeon <<<>>>_ (Press ? for help)4iu####)###########R#.#.###.# #...# #.......#....##.# 4iv###.###.......#.#..##.# #...........#...#.##.# 4ivu#..###......##....>..# 4iMv##..###......#####...## #............# ###.# 4ipv##..#.#......# #.# #.......##### #.#4ivk #.##.#####<# 4iv#########.##.######### #.# ######### #......@#.##.##......# #.####.......#4iv #.#####R#.##.##.####.######......#####.# 4iw###.#####.#.........##........####.#####.# 4i-w#......##.###.#........######.##......##.# 4ifw/#########.#.##..........#.#.##.# #.......#.##.##.###### 4iwW#.........#.##..#.##.####.)....# #.##.##.#.##.........# 4iw/#)#########..........# ##.[.### #.##............####.# #.#4iwI####....##.# #...# #.##....####..### #.# ###.#4ix#.....#.# #...# #.##.##)# #..# #.#########  4iFx#<..############..#..#.# #...# #.##.##.# ##########.#.......#  4iaxm#.####.......##........## #...#####.......# #......[##.#.#####.#  4ixJ#.# #.......##.........####...#...........# #.......##.#R#####.#   4ix#[1@ 4i8 K>@4i?M#>M4i2! ;#>4i4i'           4i(a       4iP(       [1@ #...........#... qoala the Grave Robber 4i(#..###......##.. Mountain Dwarf of Hepliaklqana **....##..###......#### Health: 30/30 ========================#............#Magic: 5/5========================##..#.#......#AC: 10Str: 164i(#.......#####EV: 8Int: 17#.##.####SH: 44i)Dex: 8#########.##.#########XL:  4 Next: 50% Place: Dungeon:2#......@#.##.##......#Noise: ---------  Time: 1570.3 (0.0)4i9)#.#####R#.##.##.####.### a) +0 hand axe 4iE)###.#####.#.........##.... Cast: Soul Splinter 4ip)#......##.###.#........### ########.#.##..........#.#.##.# # 4i).........#.##..#.##.####.)....# # R   Sosibi the battlemage 4i)H)#########..........# ##.[.### # .#####....##.# #...# # .#4i)#.....#.# #...# # _Done exploring.  You start putting on your armour. 4i*_You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler. _Okay, then. _Done exploring.4i*4i+4i74is94i94i:4i>v   4iM>%[1@ M_You swap places with Sosibi.4il?4ie@4i@4igA4iA4i4ie4i4i4iC4i4i 4i 4i 4i 4i 4i 4i4i64i4iT4i4i=4iN4i4i&4i94iZ4i4i"4i#4i$4i%4i$&4i(4i])4iK*4i*4i,4i-4i/4iX14i14it34i;4i=4i@4i/A4iB4iqE4iH4iI4iI4iJ4iK4iM4iP4iP4iQ4iT4iV4iX4i,Y4ihZ4i*]4i_4i`4i>a4iTb4iwd4i/f4ig4ig4ih4ik4iYl4im4in4io4ip4i9r4is4is4it4iv4iw4i@y4iby4iWz4i|4i}4i!4iD4i4i4i4i,4iz4ic4i4ic4i4i܈4iˉ4ig4iI4i4i,4i4i\4i4iZ,4i 4i`4i74iM4ii4i64is4i4i4i4i4iߥ..# ######.# ..##.####### ..###.......# ..###...####.# 4i##########.#.#.###.# .# #.......#....##.# .###.......#.#..##.# 4i*..........#...#.##.# .###......##...R@..# 96.3 (26.0) 4iB.###......#####...## 4iP..........# ###.# 4iZ.#.#......# #.# 4if......##### #.# 4is##.#### #<# 4i}##.4i## #.# ######### 4i##.##......# #.####.......# 4i^##.##.####.######......#####.# 4ii4i4i`   4iZV[1@ M_There is a stone staircase leading down here.4i@4iX4i<"4i (4i-4i>167.3 (1.0) _4i%64i.3.4iJL   ...  4ih #.#   #.. 4i~Y #.# 4i #.#  #.##  #..  #@R 4i ...............  #####..........  #######.###  #  4iQ   4i6& 4if6-8.8 (2.54i<4i%>}   [1@ M_You climb downwards.4i?`   4i$?T[1@ M_There is a stone staircase leading up here.4iA4i4i)4i4ij4i4i$ _4i4i/4i4i4i4i4io4iP4i4ij4i$ 4i@Z  [1@ M4i_You swap places with Sosibi.4i4i4i4i4i14iZv   4iy@[1@ M You encounter an adder.4i4i@%...#.#.# #.#.. .#.#.# ..#.#.# ..S#.#.### ...#.#...# (.4i######.#<..#.##.#.........R.@......[####### #######.####  .# # S   adder (asleep)4i$ 4ia^  [1@ 4iy)S.4i=;602.8 (4.0  Found a ring mail and 4 boomerangs.4iD4iz5.R4iKSlly target)4i4iY$3.8 (54i4i 4iX 4i 4i#[1@ M4i6_The adder hisses angrily.4i4i ... #.#.# .# ...#.#.. .. ..#.#.# .# ..#.#.# .#..S.#.#.###.#... #.#...#!(. ######.#<..#.##.#...R.[.######.#.#.#### .# .# .#.#.#4id 4i C.SM4i= R4iT .4i4 1S.4i? &4.8 (1Soul Splinter    [1@ M_Found 2 bubbling black potions.4i :7*4i&    [1@ .4ij iRA fragment of the adder's soul is dislodged from its body.4i{y   [1@ M S*weak, ally target, soul-splint…)*   soul wisp (summoned) The adder looks weaker.  The adder closely misses your soul wisp.4-----=5Soul Splinter    [1@ M_Your soul wisp touches the adder.4i4iL  4in ... ..# ...##.#.# #.# .4i@#.#.. ... ....#4i#.#.# #.# ....##.#.# #.#.....#4iʾ#.#.###.#S..... #.#...#!*....4iq######.#<..#@##.#.. ..........R[4if######..........#...4i#######.#####.# 4iϿL#.# 4i޿L#.# 4i_#.# .#4i 4ij*.R4i4iv   4iI([1@ M The adder bites your soul wisp.4i6&64io4i`   4iXX[1@ M_Your soul wisp closely misses the adder.4i` ?.R4i_   [1@ M The adder bites your soul wisp but does no damage.4i- &74i 4iȴ ^  4iܴ  4i [1@ M4i I_Your soul wisp closely misses the adder.4i 4iJ>.R4i   [1@ M4i   The adder bites your soul wisp.  The adder completely misses your soul wisp.4i&84i4i   [1@ M_Your soul wisp touches the adder.4i4i 4  ...  ... ..# ...## #.# ..... ... .. . #.#.....#4i4U###.#S #.#...#@*......######.#<..#.##.#..............R...[..######..........#...#######.#####4ivXwR.   [1@ M rThe adder misses your soul wisp.Your soul wisp closely misses the adder.r   rat (distracted) *   soul wisp (summoned) -----9   [1@ M_You encounter a rat.   [1@ M_You see here 2 bubbling black potions.4iL5R.4i}J.rM4ic   [1@ r4ie The adder bites your soul wisp but does no damage.4i'104i4i3`   4iQ[1@ M_Your soul wisp closely misses the adder.4i 4ip   [1@ .4i`rThe adder barely misses your soul wisp.4i"   [1@ M The adder bites your soul wisp but does no damage.4i&14i4iG   [1@ M_Your soul wisp misses the adder.4i R 4iYR  [1@ r.  The adder misses your soul wisp.4iY4iR]&24ic4id^  4id [1@ M4idL_Your soul wisp completely misses the adder.4ig4iaJ.rM4ik8 4idn&34it4iv^  4i/v 4iNvr[1@ M_The adder barely misses your soul wisp. Your soul wisp touches the adder.4iHx4io $ 4io  [1@ .  The adder misses your soul wisp.4i{ $ 4iB| {  [1@ r *   soul wisp (summoned)  The adder bites your soul wisp but does no damage.4i &44iև 4i.  4iX |  [1@ M_Your soul wisp touches the adder.4i 4i   [1@ †The adder barely misses your soul wisp. Your soul wisp touches the adder.4i*r4isM.r   rat (ally target)  4iv   4i3[1@ 1/315=====4iΪ624i٪5 4i8_The adder dies!4ig4i˴   [1@ M_Your Fighting skill increases to level 1!4i4i14v   4iu4G[1@ M Your soul wisp misses the rat.4i:&64ix>4i@   [1@ M_The rat bites your soul wisp but does no damage.4iA4i)  4i_ 4i P 4i!  4i z[1@ †The rat bites your soul wisp. Your soul wisp touches the rat.4i *   soul wisp (summoned)  4i0 4i< '374i 4it  4i P 4i [1@ M4i0 ._The rat dies!4i 4i"i   [1@ M 4i>#gPick up how many of the 2 bubbling black potions (; or enter for all)? 4i<4is>%-4i> 84i^4i` 4iR  4iP[1@ M_l - 3 bubbling black potions (gained 2)4iC4if(........#... ..#.....##.#.# #.#.....4iv#.#.. ........# #.#.# #.#.....# #.#.# #.#.....##.#.###.#†.#.#...#*@.######.#<..#R##.#...#.4iI.......[..#######..........#... #######.#### ..[#.# ..#.# ##.# #.# 4i   [1@ M4i §  You swap places with your soul wisp. Found a plate armour.  Your soul wisp disappears in a puff of smoke!4iP 4iE%=====4i8-9 _4i4i`   4iC[1@ M_You see here 4 boomerangs.4iK4ip^  4if [1@ M Pick up how many of the 4 boomerangs (; or enter for all)? 4i 4ii '204i" 4i y   [1@ M_k - 4 boomerangs4i7 4iB ##....#  ........#  ... ..#.....###.#.# #.#.......#.#.. ........# #.#.# #.#.....# #.#.# #.#.....###.#.###.# #.#...#§.........######.#<..#R##.#...#..................[..#######..........#.....#######.####...[#.# ....#.# ####.# R.M.1   [1@ M_You see here an adder corpse.4in4i֫ ##....#4if........# 4i?... ..#.....##.4i#.#.# #.#....... 4iڬ#.#.. ........# #.#.# #.#.....# 4i #.#.# #.#.....##..4iU#.#.###.#†.......#.#...#.R.4i#4i######.#<..#.##.#...#4i9~.................[..#  4i}######..........#.....4iЮ #######.####...[ #.# ....#4i ^#.# ### #4iA3#.# 4iu+#.# 4i4i̲#.R4iݲ4i4iv-2 _4i4i%4i_ >##....# 4i` .........# ... ..#.....##. #.#.# #.#....... #.#.. ........# #.#.# #.#.....# ##.#.# #.#.....##..##.#.###.#†.>#.#...#..R.# ######.#<..#.##.#...#. .....[..# ######..........#..... #######.####...[.4i` ^#.# .....#4i9a #.# .###.# #.# .. .##.# 4id ;.R4i 3   [1@ M_Found a stone staircase leading down.4i 4i 9.........# 4i i... ..#.....##.4ia #.#.# #.#....... 4i #.#.. ........# #.#.# #.#.....# ##4i #.#.# #.#.....##..#4iE #.#.###.#†........>.4iz D#.#...#...R4i (# 4i y#####.#<..#.##.#@..#... 4i+ t................[..# 4i f#####..........#.....# 4i  #######.####...[....4i! O #.# ......###4iX #.# #.###.# 4i u#.# #.. .# 4i U#.# ... # 4i *.# 4iK M4i #.R4i 4i 4i 4i 44i 4i 5iπx... ..##.#.#.# #5i@?.. 5ij~. ........# #5ih# #.#.##5i΁#.#5i6#..##5i5##.#†........>.5ik..#....R.....# 5i#####.#<..#.##.#...#... 5i................@..# #####5i-7#.....# 5i] #######.####...[....5iF #.# ......###5i#.# #.###.# 5iՃ . 5i߃... 5i] .# ###  5i.MM.RM5i5i\5i&55iߝ5iO`   5iE[1@ M_You see here a +0 ring mail.5i5ic#.#.# #.#....... #.#.. ........# .#5i#.#.# #.#.....# .#5i2#.#.# #.#.....##..##5is#.#.###.#†........>. 5iz#.#...#..........# 5i####.#<..#.##.#R..#... 5i"...............[..#.# 5iWo####..........#.@...# 5i #######.####...[..... #.# .......####5i#.##.#.###.# 5i`#.##.#.. .# #.#. ... # 5iv.# ###  5iDMM.RM5i`6 _5id 5id 5ic X5if X5i 5i 5ih 5i 5i 5i 5im 5i/ 5i 5iC 5i 5i 5i 5i 5iG 5i 5i 5i 5i< 5i 5i 5iP 5i 5i 5i 5i 5iS 5i 5i v   5i 6[1@ M There is a stone staircase leading down here.5i 5id  _5iY 5i5i85i| 5iH 5i 5i5i5ic5iz5i&5iz5i-5i5i !5i3,5iE/5i15i25i45i95i<5i=5i#?5iAv   5iWB%[1@ M_You swap places with Sosibi.5iD5iI5ikJ5iL5iM5iO5i.S,5iDT5iU5iW5iY5i&Z5iZ5i\5i]5i_5i `5i`5ia5ic5ine5i(f5if5i`h5ij5ixm5i\p,5i)q5i=t5it5iu5iw5ix5iuz5i{5i{5i|5i~5i5i؀5i5i5ir5iȆ5iv5i 5iW5i,5it5i5i5i5i{5i5i5i5iҙ5ir5is5iV   [1@ M_You swap places with Sosibi.5i5iݡ5iq5i5ip5iƥ5i5iC5i5i5iܫ5i5io5i.5i_5iI5i 5i5i5ia5i35iC5i5i5i5i5iN5i5i5i\5i5iw5i5i5i5i5iB5i5i5iW5i5i5iv5i5i\5i5i5i-5i 5ie5i5i5i(v   5iG[1@ M You encounter a bat and a rat.5i   #.# .#   #.# .#   #.# r#  5i #.# .#  5i'y #.# b# 5isF  #.# .#   #######.####.#  5i> ...?.....R.@.#   .######.######  5il#...#.#  5i=Soul Splinter 5i4`#.#.#.# 5iJ 5ix#.#.#.#  ##....##.#R#.#######  5i1......##.#.........#5i  b   bat (asleep) 5i#.....##.###.#####.#  r   rat (asleep) 5iW#........# #.# 5i5i=.b67.8 (41.0)5i!.5ibM5i&.R5i5i    [1@ M .rThe rat squeaks loudly.  The bat hits you but does no damage.blly target)r ===8.8 (42 _   [1@ M_You see here 8 gold pieces.5i #.# #.#  #.# #.# 5i$ #.# #.#  5i^X#.# #r#  5ix#.# #.#  5if#.# #.# 5i #5ie.####b# 5iG 5iz...?......R$@# 5ii .######.###### 5i8 #...#.# 5i8 #.#.#.# 5i=8 #.#.#.# 5il# #....##.#R#.#5i 5i? ##.#.........# 5iC .....##.###.#####.# 5i) .5iUV# #.#  5iy5i!MMb.5im"MMb.5iG*.R5i_5i&.bM5i5i'---5i)9.8 (1.0) _5ii 5i5iܿ MM.5iQ bM5i DMM.rM5i !b5i .5i 5i Q=--705i 5i] h   [1@ M5i d_The bat hits you but does no damage. Sosibi closely misses the bat.5i^ 5i+ MM.5ibM5iy   [1@ M 5iThe bat hits you but does no damage.  Sosibi gestures at the bat while chanting.   [1@ M .  The stone arrow hits the bat.  The bat dies!MM.rM5ir   rat  5i=4=1 _5i5i# 5i<MR$ 5iy(ally target)-3.1 (1.3 5iZ 5i^   5i6 [1@ M_You swing at nothing. The rat bites Sosibi. 5i 5ik . #.# #r 5i'#######.#### 5i_..?.......$R.######.###### 5i.  5ib #.#.#.# # 5iR#.###### 5i $........##.###.#####.# 5i1 5i 5iw!- 5i%40 5i 5i$  5iPP  5it  5i[1@ M 5i9_You swap places with Sosibi. You block the rat's attack. 5i5iw   [1@ M5iZx  You hit the rat.  The rat is moderately wounded.5i|8*5iu  5ia [1@ M 5i†5iwSosibi gestures at the rat while chanting.The puff of frost hits the rat!5ih@ 5i}5=5.5 (1.4Soul Splinter 5i@5i;^  5iZ8 [1@ M_The rat dies!5ix5i5#.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #†# #######.####.#  ...?.......@R#  .######.######  #...#.#   #.#.#.#  #.#.#.# ##....##.#R#.####### ......##.#.........# #.....##.###.#####.# #........# #.#  5i5i5--605i5ig5iF--7.5 (25iP5i^  5i3 [1@ M_You now have 166 gold pieces (gained 8).5i5i    [1@ M_There are no items here.5iIr #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#5irv  #.# #.# 5isE #.# #†#  #.####.#  ...?.R# 5is .######.######  #...#.#5iZt  #.#.#.#  #.#.#.#  ##....##.#R#.#5iqt? .##.#.#5itD .#.....##.###.#####.#5it 5iÅ.#.# #.# R.8.5 (1 _5i5i 5i #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #†#  #######.####.#  ...?...# 80.5 (2 .######.######  #...#.#  #.#.#.#  #.#.#.#  ##....##.#R#.####### ..##.#.........#  ..#.....##.###.#####.#  #.#..# #.# 5i 5ii5ib   #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #†#  #######@####.#  ...?.....R...# .######.######  #...#.#  #.#.#.#  #.#.#.#   ##....##.#R#.####### .......##.#.........# . ..#.....##.###.#####.# R.5iuA1.5 (15i5i 5iA#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #†#.#######.####.#....?..@.R....#######.###### #...#.#  #.#.#.# #.#.#.###....##.#R#.#######.........##.#.........# .. ..#.....##.###.#####.# .# #.#........# #.# R.5iE5iyH&25iY5i #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#5i@ #.# #.# #.# #†#r.#.####.#5i.?.@.R.....#.######.###### #...#.# #.#.#.# #.#.#.# ##....##.#R#.# .##.#.........#r   rat (asleep) . ..#.....##.###.#####.# #.# #.#.# #.#5iB   [1@ M .rYou encounter a rat.The rat squeaks loudly.5iˡ1R.5i"Urlly target)5i S==3 _5i 5iB b #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #†##.r#.####.#.?@.R......#.######.######. #...#.# #.#.#.# #.#.#.# ##....##.#R#.# .##.#.#  ... ..#.....##.###.#####.# .#.# #.#.# #.#5i M5iͥ .5i* krMR.5i O--4Soul Splinter 5i 5i #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#5iK #.# #.# #.# #†##..#.####.#(...r..@.R.#.######.#######.. #...#.## #.#.#.# #.#.#.# ##....##.#R#.# .##.#.# ... ..#.....##.###.#####.# #.#.# #.#.# #.#.r   [1@ M KFound 2 poisoned darts.  You encounter a kobold. It is wielding a +0 short sword.R.5iO K   kobold (wandering)r   rat (ally target) 5iH--5 _5ik5i   [1@ M_You see here a scroll of enchant weapon.5i5i I   [1@ M .rw - 2 scrolls of enchant weapon (gained 1)  The kobold shouts!5i 5i 5(K5i"   [1@ M K5i  The rat twitches its whiskers.Sosibi casts a spell at the rat.5i9 &`5i" % 5ij"  [1@ M .  The stone arrow hits the rat.  5i# 4The rat dies!5i, c@ 5i94 6==6Soul Splinter _5iR@ 5iC 5iV #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#. #.# #.#... #.# #†##..#.####.#K(K....@.R.#.######.#######... #...#.# #.. #.#.#.##. #.#.#.# ##....##.#R#.# .##.#.#K 2 kobolds (1 missile, 1 wandering) ... ..#.....##.###.#####.#  #.#.# #.#.# #.#   [1@ M .KYou encounter a kobold. It is wielding a +0 whip and quivering stones.The kobold shouts!.KR.Kally target)7Soul Splinter _5i?a5iH  #.# #.# #.# #.#5isI  #.# #.# #.# #.#### #.# #.#.). #.# #.# .... #.# #†##..#.####.#.K.K..@.R.#.######.######.##.... #...#.#5iI  #.... #.#.#.# #.... #.#.#.# ##....##.#R#.# .........##.#.# ... ..#.....##.###.#####.# #.#.# #.#.# #.#5iL <.K5iN 8(K5iO /R.5iW 5iX &--5iY 85i1i 5ij w   [1@ M_Found a spear.5ik 5i ;.K5i҉ &.K5i 5i 5i "--5i 95ic 5i 5iWa   [1@ M .KYou hit the kobold.  The kobold is moderately wounded.5i$y   [1@ M SThe kobold hits you with a +0 short sword.  You encounter a ball python.M.KMS   ball python (constriction, wandering)KK 2 kobolds (1 missile, 1 ally target) 0-=90.8 (1.3   [1@ M_The kobold hits you but does no damage.5i&SS)  You encounter a ball python. _The kobold hits you but does no damage.  5i& You miss the kobold.  The kobold is moderately wounded.  You barely miss the kobold.  The ball python hisses angrily. 5i/8*5i#e   [1@ M )Sosibi gestures at the kobold while chanting.The puff of frost hits the kobold.5i6S.5i   [1@ M 5i֔@   kobold (missile) The kobold dies!5i=The kobold barely misses you.5iyY-7=2.1 _5i}5iǩ5iV>.S5i(S, ally target)-3.45i}%   [1@ M_You barely miss the kobold. You block the kobold's attack.5i=.S5i Q-4.7   [1@ M_You closely miss the kobold. The kobold barely misses you.5i5i0<.S5i   [1@ M5iH You closely miss the kobold. The kobold closely misses you.Sosibi gestures at the kobold while chanting.5i,5i,1*5ij9*5i@.S5iA@KM5i^1==6.05i5i   [1@ M_The puff of frost misses the kobold. You block the kobold's attack.5i5i"r   [1@ M  You closely miss the ball python. You hit the kobold.  The ball python bites you but does no damage.5i8*5ibw   5iJcr[1@ M )5iZcLSosibi points at the kobold and mumbles some strange words.5ivc@The puff of frost hits the kobold!5ip% 5iIpP 5ip [1@ M5iqW 5iq@5i4q , ally target)5iQqH 5iqZThe kobold dies!You block the ball python's attack.5iu?=85iu 7.35i]~5i 5i2P 5iE 5ir[1@ M5iC_The ball python barely misses you.5iy5iPYou block the ball python's attack. 5i_The ball python barely misses you.  You closely miss the ball python.  The ball python bites you but does no damage. 5iK Sosibi points at the ball python and mumbles some strange words.5i5iܘ8*5iu  5ia [1@ M 5iQ)The puff of frost hits the ball python!  The ball python dies!5ic@ 5i098.65i|OSoul Splinter _5i5iU5iEH  #.# #.# #.# #.# #.# #.#5iH  #.# #.##### #.# #.#.)... #.# #.# ..... #.# #†#.####..5iH 9#.####.#5iH o.(...@.R5iH .#5iH a.)######.######5iH l#.##....##...#.#5iH ` #....##.#.#.#5iH ` #....##.#.#.#5iI g ##....##.#R#.5iI #5i/I i .........##.#.#5i.J ( ... ..#.....##.###.#####.# #.#.# #.#.# #.#5izM -R.5iYU 5iZ 5--905iTa 5ic  5i5d   [1@ M Things that are here:  a +0 short sword; a ball python corpse5id * _5if 5i@#######...)... ..†.####..#######.####...(...)R..............@######.######.##....##...#.#  ##R#.#######................. ..###.######.#.# #...# #.# . ........#5i5i-J--700 _5i5i 5i   [1@ M Things that are here:  a +0 whip; a stone5ih * _5iX 5i0 #.# #.# #.# #.# #.# #.# 5io # #.# #.# ########.# #.# #.# 5i~/...)...#. #.# #.# ...... #.# #†# 5iO####..#######.####.# 5ix(..@)R...........# 5iR........)######.###### 5im##.##....##...#.# 5i` #....##.#.#.# 5i{ #....##.#.#.#  5i] ##....##.#R#.####### 5i .........##.#.........# ... ..#.....##.###.#####.# #.#.# #.#........# #.# 5i-R. 5i0r 5i?r   quokka (wandering)  5i&1 5i 5i`    5i'@[1@ M_You encounter a quokka. 5i| 5i  #.# #.# #.# #.# 5i  #.# #.# # #.# #.# 5i n ########.# #.# #.# ...)...#.# #.# #.# 5i(  ....... #.# #†#.####..#.####.# 5i; .r...(.@.R.# 5iL K.)######.###### 5ib .##.##....##...#.# 5iy # #....##.#.#.# #....##.#.#.# 5i p ##....##.#R#.# 5i i .........##.#.# 5i  ... ..#.....##.###.#####.# 5i~  #.#.# #.#.# #.# 5iR >.r 5i 9R) 5i rally target)2Soul Splinter !5i: #.# #.# #.# #.# #.# #.#!5i: # #.# #.# ########.# #.# #.# ...)...#.# #.# #.#. .......# #.# #†##...####..#.####.#.r..(@.R).#.)######.######.##.##....##...#.# # #....##.#.#.#!5i`;O #....##.#.#.# ##....##.#R#. .........##.#. ... ..#.....##.###.#####. #.#.# #.#.# #.#!5iU>=.r!5i*M!5iW!5i(X.*!5is2*!5i*!5i!5i^m.*!5i[   [1@ M †Sosibi points at the quokka and mumbles some strange words.The puff of frost hits the quokka..(@. !5i.71=!5i' I3Soul Splinter !5i!5i !5i Z  [1@ M!5i%1_The quokka dies!!5i"5i #.# #. #.# #. #.# #. # #.# #. ########.# #.# #.# ...)...#.# #.# #..? .......# #.# #†#...####..#.####..†.@..R).#.)######.h..##.##....##...#.#. #. #....##.#.#.#. #....##.#.#.#.. ##....##.#R#...........##.#h   jackal (wandering)  ......#.....##.###.##### #.#.# #.#.# #.#"5iG   [1@ M .hYou encounter a jackal.Found a scroll labelled XUAPLE TIDDADD..h.RMhally target)-4Soul Splinter _"5i:"5it    [1@ M_You see here 2 poisoned darts.#5i}9h.#5i   [1@ M d - 7 poisoned darts (gained 2)  #5iCSosibi casts a spell at the jackal.#5i9*#5iG9*#5i9*#5iq9*#5i*9*#5i|   [1@ M †#5iP|wThe puff of frost hits the jackal!  The jackal dies!#5iV..... #5i3=5Soul Splinter _#5i#5i$5i  #.# # #.# #$5i٩ k# #.# ##. # #.# ##. #.# #.# #$5i #.. ...)...#.# #.# #$5i .?. .......# #.# #$5i ~.##...####..#.####$5i9 \.†@....)$5iK .#..†.....R.)######.$5i[ .##.##....##...#.#$5i .. #. #....##.#.#.#$5i g. .. #....##.#.#.#$5i c ...##....##.#R#.$5i  ..........##.#$5i^  ......#.....##.###. #.#.# #.#.# #.#$5i 4R.$5i8 $5iA .-6$5i $5i %5i8V #.# .....%5ip #.#  #.... #.#  #.... # #.# %5i" #..?##.# #.# #......)...#.# #.# %5i#...?.= .......# #.# %5i#.##...####..#.%5i.@..R..)#.#..†%5iE.)######.%5i.##.##....##...#.#%5i . #.##....##.#.#.#%5i-q.. ..##....##.#.#.#%5i.. ...##....##.#R#.%5ie. ..........##.# ......#.....##.###. #.#.# #.#.# #.#%5i1/R.%5i%5i@-7%5i%5ii   [1@ M%5i   _Found an encrusted emerald ring and a scroll labelled YFUDO HOPSOOF.  You see here a quokka corpse.%5i* _%5iV%5i U ?.... #.# ..... #.# #.... #.#.. # #.#%5i7  #..?########.# #.#%5i 6 ###......)...#.# #.# #...?.=........# #.#  #.##..@####..#######.##........†.R...).........##.#..†.......)######.## .....##.##....##...#.##..... #.##....##.#.#.##..... ..##....##.#.#.# #.... ...##....##.#R#.###..............##.#..... ......#.....##.###.##%5i 2R.%5iY %5i_ &8%5in %5i  %5il  [1@ M_Found a scroll labelled FAS KUINUCVOO.%5i &5i\..b ..?.. #....  #..?#########......)...#&5i9#...?.@........# #.#  #.##...####..#######.##........†R....).........&5i>##.#..†.......)######.####.##....##..#.##....b   bat (wandering) . .##.#.#.# ....##R#.##&5i3#........&5i&.bM&5ip?&5ibM&5i$.bM&5iR1R&5io!.R   Sosibi the battlemage b   bat (ally target) &5iF9Soul Splinter &5iS&5i   [1@ M _You encounter a bat.&5iBYou see here a ring of protection from fire.&5i* _&5il'5i&.bM'5i0#.bM'5i#.bM'5i R'5i#†'5i&'5i)'10'5iE2'5iB3`   '5i3+[1@ M_l - a ring of protection from fire'5i5(5i MMb.MMb.R..bM(5i (5i 5=2.0 (1.4(5i` (5i  (5i Z  [1@ M(5i U_You barely miss the bat. You block the bat's attack.(5iX )5iP )5iR %      )5i S       )5i>S a       )5iPS \    )5i_S P )5ioS [1@ )5iS 9Put on or remove which piece of jewellery? )5iS Jewellery (go to first with "=)  l - a ring of protection from fire Talismans (go to first with %) )5i T G g - the maw talisman of Activism {Str+5 Int-5 Dex+6})5iT Q[?] describe selected )5i%T M[!] equip|wield|wear|put on)5i2T k[tab] equip|unequip +5i|+5i+5i+5it#   +5i           +5iӻ\    +5i   +5i  +5i R  +5i[1@ +5i(+5iA_qoala the Grave Robber .......+5iPzMountain Dwarf of Hepliaklqana **......?....+5i^#.# Health: 31/31 ========================......+5i|#.# Magic: 5/5========================+5i#....#.# AC: 10+5i.Str: 16+5iļ,#....+5i# #.# EV: 8Int: 17+5i#..b########.# #.# SH: 4+5i@-Dex: 8+5iO.###......)...#.# #.# XL:  4 Next: 73% Place: Dungeon:3+5i~E#...?R@........# #.# Noise: =--------  Time: 1712.0 (0.0)+5i#.##...####..#######.## a) +0 hand axe +5i........†.....)......... Cast: Soul Splinter+5iӽ##.#..†.......)######.##+5is#.....##.##....##...#.#+5i#..... #.##....##.#.#.# R   Sosibi the battlemage +5i%#..... ..##....##.#.#.# b   bat (ally target) +5i7t#........##....##.#R#.##+5iI#..............##.#..... +5iWZ_You see here a quokka corpse. +5ieM_Found a scroll labelled FAS KUINUCVOO. +5iv%_You encounter a bat. +5i|_You see here a ring of protection from fire. _l - a ring of protection from fire +5iU_You barely miss the bat. You block the bat's attack.+5i8?bM+5iH   [1@ M +5ifl - a ring of protection from fire (worn)  Sosibi misses the bat.+5i+5 (0.5+5i,+5i +5iR  +5i[1@ M+5i?_The bat completely misses you.+5i,5i  ,5i  [1@ M Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? /5i                          [1@ Adjust which item? Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  b - a +3 dagger of speedj - a +0 quarterstaff Missiles (go to first with ()d - 7 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)f - a +0 plate armour  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} Jewellery (go to first with "=)  l - a ring of protection from fire (worn) Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}15i}                         [1@ qoala the Grave Robber .......Mountain Dwarf of Hepliaklqana **......?....#.# Health: 31/31 ========================......#.# Magic: 5/5========================#....#.# AC: 10Str: 16#....# #.# EV: 8Int: 17#..?########.# #.# SH: 4Dex: 8###...b..)...#.# #.# XL:  4 Next: 73% Place: Dungeon:3#...?R@........# #.# Noise: =--------  Time: 1712.5 (0.0)#.##...####..#######.## a) +0 hand axe 15i* ........†.....)......... Cast: Soul Splinter##.#..†.......)######.###.....##.##....##...#.##..... #.##....##.#.#.# R   Sosibi the battlemage #..... ..##....##.#.#.# b   bat (ally target) #........##....##.#R#.###..............##.#.....l - a ring of protection from fire (worn)  Sosibi misses the bat. _The bat completely misses you.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? l - a ring of protection from fire (worn)  Adjust to which letter? (? for menu, Esc to quit)15iC _The bat completely misses you.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  l - a ring of protection from fire (worn)to which letter? (? for menu, Esc to quit)  fl - a +0 plate armour 15iE15iN15iN/ _15iP25i!MMb.25i   [1@ M 25i,You barely miss the bat. The bat closely misses you. The bat hits Sosibi.  Sosibi points at the bat and mumbles some strange words.25i=25iY8*25ir   [1@ M ?The puff of frost hits the bat!  The bat dies!. 25ixm4=3.9 (1.4Soul Splinter 25iy_25i25iu35iA S ..[. ..?...... #.# ........ #.# #.....35i B  #.# #..... # #.# #..?#.# #.#35idB  ###......)...#.# #.# #...?@R.# #.# #.##...####..#. ........†.....) ##.#..†.......)######.35iB  #.....##.##....##...#.# #..... #.##....##.#.#.# #..... ..##....##.#.#.# #........##....##.#R#. #.##.#35iJM 35i8P 5--4035iV 35iCX   [1@ M_You swap places with Sosibi. Found a robe.35iZ 45i\0 .[.# ..?.......# #.45i0 ... #. #...... #. #.....45i0 # #. #..?#.# #. ###......)...#.# #. #...@.R.# #.45i!1_ #.##...####..#. ........†.....) ##.#..†.......)######. #.....##.##....##...#.45iD1 #.....##.##....##.#.#.45if1 #........##....##.#.#. #........##....##.#R#. #45iv1 .##.#45i145i3-R.45i>45iCA--545iBO45i^45iLc+6.9 (245iSk45il   [1@ M_e - a scroll labelled XUAPLE TIDDADD45i^45i n K#..# #........[.#  ..?##.#...#.#45iRn 6#. #.##..... # #.# #..?########.# #.#45ivr ###..@...)...#.# #.##....R.........# #.##.##...####..#######.#........†.....).......h##.#..†.......)######.##.....##.##....##...#.##.....##.##....##.#.#.# h   jackal (asleep) #........##....##.#.#.##.##....##.#R#.#45iu u  45i(v b [1@ M 45i8v QR.  You encounter a jackal.45iCv /The jackal barks!45iv 9h.45i #h45i 3lly target)45i &==45i 7.9 (145ǐ 45i׍  45i k  [1@ M_You hear a bark!45ir 55i3S###.#........[55iq #..?#...#..###. 55i#.........$.  #..@#######55i`###......)...#55io..R..........# 55i^B #.##...####..#######.# h.......†.....).........##.#..†.......)#####....##.S   adder (asleep) .....##h   jackal (ally target) .55i~55i!h 55i  The jackal barks!hear a bark!  You encounter an adder.  Found 8 gold pieces. adder hisses angrily.  You encounter a jackal.55i);M.h55iF.SM55iL2R.55i89h.55i"S h 2 jackals (1 ally target)55iU--8Soul Splinter 55i _55ii55i   [1@ M_You see here a scroll labelled YFUDO HOPSOOF.55iq65ic9h.65iSdF.SM65id65id9.h65i,e2R.65if   [1@ M65i$gn .S65iguj - 2 scrolls labelled YFUDO HOPSOOF (gained 1)  The jackal bites Sosibi.65iq65i.t"--65iNt9 65i]t _65i|65i~65i*2               65ig          [1@ 65itBqoala the Grave Robber 65i}]#.###......#65i6Mountain Dwarf of Hepliaklqana **....65i=#..........#65iQHealth: 31/31 ========================65i]#........[.#65iMagic: 5/5========================#..S.......##.# AC: 1065iIStr: 16.........#65i#.# EV: 8Int: 17#.......###.65iT#.# SH: 465i-Dex: 865i#.........$. # #.# XL:  4 Next: 74% Place: Dungeon:3#..@########.# #.# Noise: ---------  Time: 1719.9 (0.0)###......)...#.# #.# a) +0 hand axe #.R............# #.# Cast: Soul Splinter#h##...####..#######.#.h......†.....).........##.#..†.......)######.# R   Sosibi the battlemage #.....##.##....##...#.# S   adder65ia#.....##.##....##.#.#.# hh 2 jackals (1 ally target) #........##....##.#.#.#Press: ? - help, v - describe, . - travelThe floor.65i 0@.65iK 9..65i9..75i%I.), g - get item75i&BItem here: a spear.  The floor.75i     75i                  75i  [1@ qoala the Grave Robber #.###......#Mountain Dwarf of Hepliaklqana **....#..........#Health: 31/31 ========================#........[.#Magic: 5/5========================#..S.......#75i/#.# AC: 10Str: 16.........##.# EV: 8Int: 17#.......###.#.# SH: 4Dex: 8#.........$. # #.# XL:  4 Next: 74% Place: Dungeon:375iv#..@########.# #.# Noise: ---------  Time: 1719.9 (0.0)###......)...#.# #.# a) +0 hand axe 75i#.R............# #.# Cast: Soul Splinter#h##...####..#######.#.h......†.....)........75i.##.#..†.......)######.# R   Sosibi the battlemage #.....##.##....##...#.# S   adder75i=#.....##.##....##.#.#.# hh 2 jackals (1 ally target) #........##....##.#.#.#Press: ? - help, v - describe, . - travel, g - get itemItem here: a spear.  The floor.75i475i!75i!/ _75it%85izz #. ##.###.# #.###......# #...# #..[.# #..S.# #.85i-{@...#  #. ####. #.......$. # #.85iA{ ##...########.# #.85iN{ ###......)...#.# #.85i^{ #.R............# #.85i | #h##...####..####### .h......†.....)........##.#..†.......)######. #.....##.##....##...#. #.....##.##....##.#.#.85i+}A.h85i?SThe jackal bites Sosibi.  Sosibi hits the jackal with a +0 quarterstaff.85i.85i1h    jackal (ally target) 85i320.9 (1 _85i385iΙ;5iޝ#. ##.###.####........;5i[#..?......#. ...S #.;5i%##.;5i7X..$. #;5iFj##.@.########.;5iU_###......)...;5i~.R...........#h##...####..######;5i}...h....†.....)......;5iD.##.#..†.......)####### #.....##.##....##......##.###..;5iE.SM;5i߰1h;5i0$ ;5iY  [1@ .h 2 jackals (1 ally target)The jackal bites Sosibi. Sosibi misses the jackal.The jackal bites Sosibi but does no damage.;5i-1 _;5i<5i5  #.###......# #....# #.[.# #..?.......## ...# # #.S.....###. # #.........$. # # ##...########.# ###@.....)...#.# # #.R............# # #h##...####..#######..h.....†.....).....##.#..†.......)####### #.....##.##....##...# #.....##.##....##.#.# #........##....##.#.# #.##....##.#R#.SM.   [1@ M h   jackal (ally target) Sosibi barely misses the jackal.The jackal bites Sosibi but does no damage.=2 _B5i* {       B5i7+      B5iM+ W B5iZ+ W B5ig+ W B5iy+ W B5i+ W B5i+ W B5i+ W B5i`, 4      [1@  #.###......#  qoala the Grave Robber B5i, y #..........#  Mountain Dwarf of Hepliaklqana **.... B5i,  #........[.#  Health: 31/31 ======================== B5i,  #..?.......# # Magic: 4/5B5i(- 1===================----- B5iK-  ..........# # AC: 10B5it- ,Str: 16 B5i-  #.......###. # EV: 8B5i- ,Int: 17 B5i-  #.S.......$. # # SH: 4B5i. +Dex: 8 B5iO.  ##*..########.# # XL:  4 Next: 74% Place: Dungeon:3 B5i.  ###@.....)...#.# # Noise: =--------  Time: 1722.9 (0.0) B5i.  #.R............# # a) +0 hand axe B5i#/  #h##...####..####### Cast: Soul Splinter B5i5/  ...h....†.....)...... B5ih/ .##.#..†.......)###### B5i/  # #.....##.##....##...# R   Sosibi the battlemage B5i/  #.....##.##....##.#.# S   adder B5i0  #........##....##.#.# h   jackal (ally target) B5iB0 ( #........##....##.#R#B5iP0 kAiming: Soul Splinter (safe; 8% risk of failure)  B5i0 Press: ? - help, Q - select action, ( or ) - cycleB5i0 Shift-Dir - straight lineB5i0 BAim: an adder (chance to affect: 55%)C5iR  C5i     C5iV C5ik             C5iW C5iɃW C5iR  C5i[1@ C5i&C5i>#.###......#C5ib;qoala the Grave Robber C5iq=#..........#C5i6Mountain Dwarf of Hepliaklqana **....C5i ]#........[.#C5iAHealth: 31/31 ========================#..?.......#C5i^U# Magic: 4/5C5ir===================-----..........## AC: 10Str: 16#.......###.# EV: 8C5i.Int: 17C5i?#.*.......$. # # SH: 4C5iR-Dex: 8C5i##...########.# # XL:  4 Next: 74% Place: Dungeon:3C5i݆B###@.....)...#.# # Noise: =--------  Time: 1722.9 (0.0)C5i({#.R............# # a) +0 hand axe #h##...####..####### Cast: Soul SplinterC5i}...h....†.....)......C5iۇ.##.#..†.......)######C5i8# #.....##.##....##...# R   Sosibi the battlemage C5iL#.....##.##....##.#.# S   adderC5i#........##....##.#.# h   jackal (ally target) #........##....##.#R#C5iAiming: Soul Splinter (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleC5i Shift-Dir - straight lineC5i%;Aim: an adder (chance to affect: 55%)C5iZjhThe adder resists with significant effort.C5i_[F.SMC5is^ C5i3_C5iJ_P C5i__ C5i_G[1@ .  The jackal bites Sosibi but does no damage.  C5i_3Sosibi closely misses the jackal.C5i_C5iCn9 C5ioC5ip$3.9 (1C5iyC5iz C5i{R  C5iK{N[1@ M_The adder bites you but does no damage. The jackal leaves your sight.C5i}F5i< !F5i Z       F5i V F5i W F5i W F5i W F5i W F5i              [1@ F5i ~ #.###......#  qoala the Grave Robber F5i  #..........#  Mountain Dwarf of Hepliaklqana **....  #........[.#  Health: 31/31 ======================== F5i  #..?.......# # Magic: 3/5F5i ==============----------  ..........# # AC: 10Str: 16  #.......###. # EV: 8F5i Int: 17  #.........$. # # SH: 4Dex: 8 F5i  ##S..########.# # XL:  4 Next: 74% Place: Dungeon:3 F5iR  ###@.....)...#.# # Noise: =--------  Time: 1723.9 (0.0)  #.R............# # a) +0 hand axe F5i E #h##...####..####### Cast: Soul Splinter  ...h....†.....)...... F5i .##.#..†.......)###### F5i  # #.....##.##....##...# R   Sosibi the battlemage F5i$  #.....##.##....##.#.# S   adder F5id T #........##....##.#.# h   jackal (ally target)  #........##....##.#R#Aiming: Soul Splinter (safe; 8% risk of failure)  F5i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 55%)H5i&#   H5i\       H5iW H5iW H5iW H5iW H5iW H5iW H5i   H5i,W H5i:W H5iIW H5iXW H5i"7  [1@ #.###......#qoala the Grave Robber #..........#Mountain Dwarf of Hepliaklqana **....#........[.#Health: 31/31 ========================#..?.......#H5iK# Magic: 3/5==============----------H5i\2..........#H5ikR# AC: 10H5iz.Str: 16H5i#.......###.# EV: 8Int: 17H5i3##.........$. # # SH: 4Dex: 8##*..########.# # XL:  4 Next: 74% Place: Dungeon:3H5if ###@.....)...#.# # Noise: =--------  Time: 1723.9 (0.0)#.R............# # a) +0 hand axe H5i#h##...####..####### Cast: Soul Splinter...h....†.....).......##.#..†.......)######H5i8# #.....##.##....##...# R   Sosibi the battlemage H5iE#.....##.##....##.#.# S   adder#........##....##.#.# h   jackal (ally target) H5ir#........##....##.#R#H5i~kAiming: Soul Splinter (safe; 8% risk of failure)  H5iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 55%)H5ihA fragment of the adder's soul is dislodged from its body.  The adder looks weaker.H5i   [1@ MH5iM *S.(weak, ally target, soul-splint…)H5i[Nh 2 jackals (1 ally target)H5ig|*   soul wisp (summoned) H5it6The jackal misses Sosibi.  H5i-Sosibi casts a spell at the jackal.H5iH5iYa   [1@ M †The stone arrow hits the jackal!!  The jackal dies!H5i   [1@ M H5iM   jackal H5i[The adder barely misses you. Your soul wisp touches the adder.  H5iYou hear a shout!H5i96=4.9 (1 H5i _H5i.H5i;J5iw #....# #........[.# #..?.......# ..........#  #.......###.  #..*......$. #  ##S..########.# ###R.....)...#.#  #........#  #†##...####..#####..h.....†.....).....#.##.#..†.......)###### #.....##.##....##... #.....##.##....##.#. #........##....##.#. #........##....##.#R #.......##.#.J5i6h.J5i J5ib  [1@ M J5i†You swap places with Sosibi. The adder bites Sosibi.  Sosibi hits the adder with a +0 quarterstaff!J5i J5iLq  J5ig[1@ MJ5i .*The adder dies!The jackal bites you but does no damage.J5iJ5ih   jackal (ally target) *   soul wisp (summoned) J5iH J5i"%2/32J5i"89=5 J5iX# _J5i.J5i/L5iV ML5i ?.RML5i Z   [1@ M gThe jackal closely misses you.You encounter a hobgoblin.L5i L5i C.*ML5i}! g   hobgoblin *   soul wisp (summoned) L5i# &--L5i# 6 _L5iG, L5iq. M5i$I   [1@ M M5ioI rYou block the jackal's attack.  Sosibi gestures at the jackal while chanting.M5ikQ 8*M5iQ +.gM5i M5i MM@hh  distracted, ally target)M5i 0=-M5i 7M5i M5i  M5i¯ R  M5i +[1@ M_The puff of frost hits the jackal.M5i N5i    [1@ MN5i †You hit the jackal.  You kill the jackal!N5i~ N5i 0g.N5i g   hobgoblin (ally target) *   soul wisp (summoned) N5i I N5i E91-9.3 (1.4 _N5i3 N5i O5ie O5i !-O5i "30.7O5i; O5i[ `   O5iy [1@ M_You closely miss the hobgoblin. The hobgoblin barely misses you.O5iM P5i % P5iGZ  [1@ MP5ia You barely miss the hobgoblin. The hobgoblin barely misses you.The hobgoblin hits you.P5i c0--2.0 (1.3 _P5iP5i."Q5i8w   Q5i99[1@ M You barely miss the hobgoblin.The hobgoblin hits you but does no damage.Q5iG&`Q5iWw   Q5i`[1@ M Q5i†Q5i̒7Sosibi casts a spell at the hobgoblin.Q5iAThe stone arrow hits the hobgoblin!Q5ilMQ5iF@*   soul wisp (summoned)  Q5ij--3=3.3Soul Splinter Q5iQ5i   [1@ M_The hobgoblin dies!Q5iR5i#0 #R5iT0[.# #..?.......# ..........# #.......###.R5id #.........$. #R5im ##†..########.#R5iU###*.....)...#.#R5ix #..R...........#R5iY #@##...####..#####R5iĦv.............†.....)....R5i####.##.#..†.......)####R5i # #.....##.##....##.. #.....##.##....##.# #........##....##.# #........##....##.# #..............##.# #.....##.#R5i]$.R5i&*MR5i]R5iڵ;4=====R5i.--40R5itR5i- R5iGR  R5iS[1@ MR5ib^_You see here a jackal corpse.R5iS5ie #..?.......# ..........#S5i f### #.......###... #.........$. #####.# ##†..########.##.....###......)...#.##.....#.*R...........#S5i fu##.....#†##...####..####S5iBf.......@......†.....)...S5iRf#####.##.#..†.......)###S5if # #.....##.##....##. #.....##.##....## #........##....##. #........##....##. #..............##. .#.....##.#.#.# #.#........S5ihJ.*MS5ii+R.S5irS5iwn1=--5 _S5i~S5iT5i T5iX =#........[.# #..?.......#  ..........# ### #.......###.  .. #.........$. # T5i ####.# ##†..########.# #.....###......)...#.# #.....#.R............# ##.....#@##...####..#####.......*......†.....)....#####.##.#..†.......)##### #.....##.##....##.#.....##.##....##.##........##....##.##........##....##.##........##.#.......#.....##.#6   [1@ M _You swap places with your soul wisp.  You see here a jackal corpse. _U5iv#..# #........[.# #..?.......#  ..........# U5iN6### #.......###.  .. #.........$. # U5i####.# ##†..########.# #.....###......)...#.# .....#.@............# U5is##.....#R##...####..######U5iĘ.......*......†.....).....U5iט#####.##.#..†.......)#####U5i# #.....##.##....##...U5iP#.....##.##....##.#.U5iF#........##....##.#.U5i"F#........##....##.#RU5i-#.......##.#.U5iUU5i%U5i79.*U5iԥU5i&7U5i,U5i`   U5i,%[1@ M_You swap places with Sosibi.U5iU5i4                        U5i L  [1@ #..........#qoala the Grave Robber #........[.#Mountain Dwarf of Hepliaklqana **....U5i #..?.......#Health: 31/32 =======================-..........#Magic: 4/5===================-----### #.......###.AC: 10Str: 16.. #.........$. #EV: 8Int: 17####.# ##†..########.#SH: 4Dex: 8#.....###......)...#.#XL:  4 Next: 93% Place: Dungeon:3#.....#.@............#U5i fNoise: ---------  Time: 1737.3 (0.0)##.....#R##...####..###### a) +0 hand axe ........*.....†.....)..... Cast: Soul Splinter #####.##.#..†.......)###### #.....##.##....##...#.....##.##....##.#. R   Sosibi the battlemage U5i #........##....##.#. *   soul wisp (summoned) #........##....##.#R#..............##.#.Press: ? - help, v - describe, . - travelThe floor.U5i@R, g - get itemHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  U5i5tItem here: a jackal corpse.  The floor.V5iqWhat do you want to examine? Monsters   a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff V5i_Items    b - (†) a jackal corpse          V5iC  V5i!z  V5i:    V5i]     V5ipI  V5i~3  V5i-:Sosibi the battlemage. V5i] A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still V5i~they seem somehow to resemble a warrior from the distantly remembered past. The memory and the memorialist fight in concert, each able to fire past the other. Max HP: 15Will: +AC: +EV: ++V5i;rF: +..rC: +..rPois: ∞rNeg: ∞V5irElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn V5iׄyYou have about 54% to hit with your +0 hand axe. They have about 66% to hit you. AttackMax Damage V5ioHit: +0 quarterstaff 21 They are immune to torment and blinding; and resistant to steam, miasma and V5i,drowning. They can see invisible. V5i'7They are insubstantial and immune to ensnarement. V5i='They can fly. They can open doors.\5i~-            \5iW \5i            \5i[1@ \5i(#..........#qoala the Grave Robber #........[.#\5i:6Mountain Dwarf of Hepliaklqana **....\5iFQ#..?.......#\5iS[Health: 31/32 =======================-\5ibX..........#Magic: 4/5\5i===================-----### #.......###.AC: 10Str: 16\5i{.. #.........$. #EV: 8Int: 17####.# ##†..########.#SH: 4Dex: 8#.....###......)...#.#XL:  4 Next: 93% Place: Dungeon:3#.....#.@............#Noise: ---------  Time: 1737.3 (0.0)\5i##.....#R##...####..###### a) +0 hand axe ........*.....†.....)..... Cast: Soul Splinter \5i#####.##.#..†.......)#####\5i# #.....##.##....##...\5iE(#.....##.##....##.#. R   Sosibi the battlemage #........##....##.#. *   soul wisp (summoned) #........##....##.#R#..............##.#.Press: ? - help, v - describe, . - travel, g - get itemHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  Item here: a jackal corpse.  The floor.\5iWhat do you want to examine? Monsters   a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff Items   \5i! b - (†) a jackal corpse      \5iH4   \5i                \5i<                         \5i![1@ #..........#qoala the Grave Robber #........[.#\5i>Mountain Dwarf of Hepliaklqana **....#..?.......#Health: 31/32 =======================-..........#Magic: 4/5===================-----### #.......###.AC: 10Str: 16.. #.........$. #EV: 8Int: 17####.# ##†..########.#SH: 4Dex: 8#.....###......)...#.#XL:  4 Next: 93% Place: Dungeon:3#.....#.@............#\5iNoise: ---------  Time: 1737.3 (0.0)\5i7##.....#R##...####..###### a) +0 hand axe \5i........*.....†.....)..... Cast: Soul Splinter #####.##.#..†.......)###### #.....##.##....##...#.....##.##....##.#. R   Sosibi the battlemage \5i?#........##....##.#. *   soul wisp (summoned) #........##....##.#R#..............##.#.Press: ? - help, v - describe, . - travel, g - get itemHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  Item here: a jackal corpse.  \5i The floor.\5i+                         [1@ #..........#qoala the Grave Robber #........[.#Mountain Dwarf of Hepliaklqana **....#..?.......#Health: 31/32 =======================-..........#Magic: 4/5===================-----### #.......###.AC: 10Str: 16.. #.........$. #EV: 8Int: 17####.# ##†..########.#SH: 4Dex: 8#.....###......)...#.#XL:  4 Next: 93% Place: Dungeon:3#.....#.@............#Noise: ---------  Time: 1737.3 (0.0)##.....#R##...####..###### a) +0 hand axe ........*.....†\5i=.....)..... Cast: Soul Splinter #####.##.#..†.......)###### #.....##.##....##...#.....##.##....##.#. R   Sosibi the battlemage #........##....##.#. *   soul wisp (summoned) #........##....##.#R#..............##.#.Press: ? - help, v - describe, . - travel, g - get itemHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  Item here: a jackal corpse.  The floor.\5ie 2               \5i           [1@ \5i _#..........#qoala the Grave Robber \5i #........[.#Mountain Dwarf of Hepliaklqana **....#..?.......#\5i% Health: 31/32 =======================-..........#Magic: 4/5\5iO ===================-----### #.......###.AC: 10\5in Str: 16.. #.........$. #\5i ZEV: 8Int: 17\5i ####.# ##†..########.#SH: 4Dex: 8\5i Y#.....###......)...#.#\5i XL:  4 Next: 93% Place: Dungeon:3\5i #.....#.@............#Noise: ---------  Time: 1737.3 (0.0)\5iL ##.....#R##...####..###### a) +0 hand axe ........*.....†.....)..... Cast: Soul Splinter \5i{ >#####.##.#..†.......)###### #.....##.##....##...\5i ]#.....##.##....##.#. R   Sosibi the battlemage #........##....##.#. *   soul wisp (summoned) #........##....##.#R#..............##.#.Press: ? - help, v - describe, . - travel, g - get item\5i _Here: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  \5i- lItem here: a jackal corpse.  The floor.\5i \5i \5i / _\5ij ]5ihx* #.#### #..........# #........[.# #..?.......# # ..........# #### #.......###. # .. #.........$. # #####.# ##†..########.# ##.....###)...#.# #.....#..............# ##.....#R##...####..#######........*.....†.....)......#####.##.#..†.......)####### #.....##.##....##...##.....##.##....##.#.##........##....##.#.##.##....##.#R#.MMR†* 8.3 (1 _]5i]5i*  ##.####.####..........[ #..? ... ### ####. ]5id k .. #.........$. ###.# ##@..##########)...# ]5iv d#.R............# ]5i b##.....#†##...####..#######]5i .........*....†.....)......]5iǤ #####.##.#..†.......)######]5i֤ J#.##.]5i .]5i G##..]5i ]5iߧ 0*]5i0 @MMR..*   soul wisp (summoned) 2=9]5iE/  _You see here an adder corpse.^5iG  #. ##.###.# #.###......# #...# #..[.# #..?.#  ...#  ### ####.  .. #@........$. #  ####.# ##†..########.#  #.....###R.....)...#.#  #.....#..............#  ##.....#*##...####..###### ..............†.....).....#####.##.#..†.......)##### # #.....##.##....##... #.....##.##....##.#.R.40 _^5i^5i\ G .# ^5iU\ s ##.#######.^5i\ #........[#..? #... ######.  .. #.........$. ###.# ##R..#######^5i\ ##......)...# ..............# ^5i\ _##.....#*##...####..######^5i\ a..............†.....).....^5i\ #####.##.#..†.......)######.^5i^ 1*^5i_ MMR^5i_ #†^5ig ^5i&h *   soul wisp (summoned) ^5il &1^5it ^5ifv _5i? #. .#  #. .# .# #. ##.###.# #.###......# #...# #..[.# #..?.# #...# #########.  .. #R........$. # ####.# ##†..########.# #.....###*.....)...#.# #.....#..............#  ##.....#*##...####..##### ..............†.....)....#####.##.#..†.......)####*.R._5iPC_5i?K&2_5iR_5iAS_5i?  . .#  .# . ##.######.......[ #.... ######R###.  .. #.........$. ###.# ##*..#########......)...# ..............# ##.....#*##...####..#####..............†.....)....*†R._5icE _5iI @=3_5i(Z _5i] 7*._5ig _5ink +4.3 (2_5i,~ s _k - 2 scrolls labelled FAS KUINUCVOO (gained 1)`5iY`5i`5i`5i~ 8*.`5i `5iWO5=====`5i`5iQ$ `5i|j  [1@ M_Magic restored.`5i`5i`5iK`5i!   [1@ M_You swap places with your soul wisp.`5i%`5i),`5ik/`5i1`5iA5`5i;`5i<`5i?`5i^E`5iG`5iI`5iS`5iU`5iSW`5iWX;=====`5iAZ`5i#h`5iRh2§`5i n`5i%r`5ir`5iu`5iCzv   `5izV[1@ M_Your soul wisp disappears in a puff of smoke!`5i-`5i `5iT`5iw`5i`5i`5i `5ir`5iQ`5i:`5i]`5i`5i`5iE`5i`5i`5i,`5i-`5i`5i`5i`5i`5i*`5iR`5i`5id`5iv   `5i1[1@ M_You now have 174 gold pieces (gained 8).`5i[`5i`5i%`5i0`5i`5i8`5i`5iI`5i`5i`5i'`5i`5i`5iX`5i`5i7`5i`5i`5i`5i`5i`5i`5iE`5iM`5i@`5i `5i ,`5i+ `5iz6 `5iAA `5ix `5ik{ `5i| `5i} `5iM~ `5i_ `5iQ `5i `5i `5i `5i `5iJ `5i `5im `5iڎ `5i: `5in `5iȒ `5i `5i `5i `5i1 `5i `5i `5i `5i٠ `5i B`5i4 `5i `5i `5il E ### `5i7 3 ..[ `5i ^ #.# #######`5i  #.# #.....#`5i@ #. #.# #.###.#`5i #. #.# #.# #.#`5i #. ##@###.# #.#`5iE )76.3 (32.0)`5i #.###...R..# #.#`5i #..........# #.# `5ii #........[.# #.# `5i #..........# #.# #.`5i(  #..........# #.# #.`5i ######.......###.# #. `5i .. #...........# # #.`5iT x####.# ##†..########.# #`5i `5i `5i R.`5iU `5i` `5i `5iE %7.3 (33`5io `5ie  `5i `5i' P `5ir  `5i [1@ M`5i _Found a buckler.`5i b5iqb5ib5ib5iLb5i9Rb5imb5ib5iϙb5ib5iZb5i"b5ib5i(b5ib5ib5iBb5ib5i b5i,b5ib5ib5iKb5ib5iJ    #.############# ........[......  #@# ######81.3 (4.0)  #R# #..... #.# #.###.. #.# #.# #.#. ##.###.# #. #.###......# #.  #..........# #.  #........[.# #.#  #..........# #.# b5ib5iJc5i #.##############........@....... c5i,#!####.#########  #R# #.....# c5i#. #.# #.###.# #. #.# #.# #.# #. ##.###.# #.# c5iy#.###......# #.# c5iy#..........# #.# c5i#.c5i`[.# #.# c5i6R.c5i5$c5i(c5i($2.3 (1c5i0c5iM3   [1@ M _Found a viscous black potion.  c5i3You see here a +0 buckler.c5i3* _c5iW5c5i c5i c5i c5i c5iW c5i $ _c5i c5i( c5i c5i c5i c5iz c5i c5i c5iZ c5i c5i c5i/ c5i c5i c5i c5i c5i4 c5i c5i| c5i c5i c5i; c5i% c5i} c5i c5i c5i c5iB c5iw c5iK p   [1@ M_d - 2 viscous black potions (gained 1)c5i c5i c5i c5i c5i` c5ia ~   [1@ M_k - 3 scrolls labelled FAS KUINUCVOO (gained 1)c5iə c5i c5iI c5i+ c5i c5i^ c5i c5iO c5i3 c5i c5i c5i c5i c5i c5i c5iЮ c5i1 c5i c5i c5i[ c5i| c5i c5i c5i c5i c5i޻ c5iV c5i c5iϾ c5i9 c5i c5it c5i c5i c5i c5i c5iP c5i c5i c5iV c5i c5i c5iS $ c5i R  c5i 1[1@ M_You now have 179 gold pieces (gained 5).c5i c5i1 c5i c5i c5i c5i c5i< c5i c5i c5i c5i\ c5i c5i; c5i c5i~ c5i c5i c5i_ c5i c5ip c5iL c5im c5i c5i c5i c5i c5iE c5i c5i c5i c5i c5i c5i c5i c5i c5i ###..#. ######.c5iX @######### >c5i .R..............820.3 (38.0).#####.########c5i ' c5i 8 #. c5i 8 #. c5iM 5 #. c5ix ##c5i ? .. ..c5i _ #. ##c5i . c5iX %R.c5i c5i c5i c5i %1.3 (39c5i# c5is$ ^  c5i$  c5i$ .[1@ M_Found a stone staircase leading down.c5i' e5irie5i8je5i ke5ime5in.e5iOpe5ipe5iqe5ivse5iue5ihve5iwwe5iye5i#{e5i{e5i|e5i~e5ìe5i\e5ie5ike5i%e5ie5i)e5i#e5i{e5ile5ie5i&e5ie5ie5ie5ie5ive5i e5ie5ie5ine5ie5iwe5ie5ie5ie5i e5ime5ie5i`e5iӣe5ie5i֥e5iFe5ie5iHe5ie5ile5iwe5i/e5ie5ie5i׬e5ie5iHe5iƮe5ixe5ie5iNe5i\e5iBe5i|e5i۵e5ie5ie5ie5ie5ie5ie5ie5ie5iGe5ie5iGe5ife5ie5i|e5ie5ie5ie5iEe5ie5i#e5ie5ie5ie5ie5iNe5i7e5ie5i4e5i_e5iQe5ide5i8e5i}e5ie5i)e5ie5ie5ice5ie5iAe5ise5ie5ie5ie5ie5ie5ie5iye5ie5ipe5ie5i4e5iRe5ie5ie5ioe5ie5ie5i^e5ie5ie5i e5i[e5ie5ine5ie5ie5ie5ie5ie5ide5ie5ie5ie5ie5ie5i= e5iX e5iv e5i( e5i e5i e5i e5ie5iue5ie5ie5i[e5ie5ie5ie5ie5i:e5ie5i\e5ie5ie5ie5ije5ie5iJe5i%e5iOe5ie5i e5i !e5i#"e5il#e5i#e5i8$e5i%e5i&e5i&e5iF'e5i'e5i(e5i)e5i*e5i"+e5i+e5io,e5i`-e5i.e5ih.e5i.e5i/e5i0e5i1e5iY2e5iM3e5ig4e5ik5e5i26e5i6e5i6e5i8e5iM=Xe5i>e5i?e5i @e5i@e5i*Be5iCe5i-Ee5iEe5iFe5iHe5iLJe5iKe5iLe5iqMe5iNe5iPe5iQe5iiRe5iSe5iTe5iVe5iXe5iXe5iLYe5iZe5ik\e5i]e5i]e5i^e5i_e5iae5ibe5ibe5ice5ide5ife5ige5ilhe5iie5ieje5i;le5iHme5ime5ine5ioe5iqe5ire5ire5ise5ite5i{W..# #.###.# e5i{C#.# #.#e5i{#.# e5i|)#.###.#######e5i.|#######.#### e5iS|)#............e5im|............ e5i|y#####.###### ########.####.#e5i| e5i|#.#e5i}4#.############e5i&}#.#e5i\}#..........R.# #.# e5i}############@# #.# #e5i}&74.3 (53e5i}g #.# #.e5i}L #.#e5i~#....e5i*~L #.#e5iF~#....e5iq~L #.#e5i~#....e5i~L #.#e5i~#....e5iL #.#e5i.######e5iQL #<.e5is8.. #.e5iG####.# ##e5i=e5iCe5im%5.3 (54e5i|e5i`   e5i,[1@ M_Found a stone staircase leading up.e5iRf5if5if5iֲf5if5iCf5iw.f5i$RMf5if5if5iMf5if5ik   [1@ M f5iiYou encounter a goblin. It is wielding a +0 club and carrying a +0 sling.f5i  f5i#.###.#######f5i%#######.#### #............f5i............ ##f5ic/ #. f5iJ #.# f5i1 #.# f5i #.f5i6[###### #.# f5i^n............############Rf5iO# #.f5i:## f5i ......f5iR   Sosibi the battlemage #.#f5i"g   goblin (launcher, asleep) #g#f5iF,#.....####.....#..f5ibf5i% f5iMR  f5i[1@ Mf5ii 6.3 (1.0) f5i gf5illy target)f5ig  f5i>7The goblin shouts!  The goblin unwields a +0 club.f5i#)f5i3f5i9)f5if9)f5in9)f5is9)f5i ?9)f5iy   [1@ Mf5i؆g .f5i Rf5i4The goblin wields a +0 sling. The goblin shoots a sling bullet.  The sling bullet hits you but does no damage.f5iŌI....<f5i.f5il2==7.3 (2 f5i _f5if5i!h5i <....................... #h5i) D####.###### ########.### h5iO I #.# h5iw 2 #.# h5i ###########...........############h5i n #R#.h5i #...######h5i& *<.h5iO - .. h5iq .#h5i Z####.# ##gh5i 7.....#.h5i ..h5i #h5i 5†#h5i #g.h5i 0.RMh5i> h5i h5i &--h5i 8.3 (1h5i2 Soul Splinter h5i^ h5i0 i5i2 -####.###### ########.###  #.#  #.# ###########...........i5i 3 q############ #i5i/3 ER....i5iQ3 B######<.i5iZ3 - .. i5i3 g#####.# ##......#..i5i3 #i5i3 G†#..........i5i: i5i> 3)i5i, 3)MMi5i\ 1)Mi5i   [1@ Mi5iKf ..i5iqk<The goblin shoots a sling bullet. The sling bullet hits you.  i5i[Sosibi points at the goblin and mumbles some strange words.i5i"8*i5i.j8*i5i79*i5i9*j5i9*j5iqRw   j5iR`[1@ M j5iS)j5iOS?The puff of frost hits the goblin!  j5i`S"The goblin dies!j5iSj5i\2.@j5i\$..j5i ]<j5iI]I j5ib1-4==9Soul Splinter j5i#cj5i(ij5ij j5ijP j5ik j5ik[1@ M_You hear a shout!j5i^ml5id #.#  #.# ###########l5idh...........############l5id( l5ie$#Rl5i:e...l5iqe.l5ieB######<.l5ie- .. l5if)## ####.# ##.l5i5f.....#..l5isf#l5ifY†#..........#####.##.#l5iiC.RMl5ipl5is'80l5ixl5izl5i ###########...........############ l5i #l5i  ...l5i4 .R.l5i` ######l5it W<....... .. l5i )###########.# ##.# .....#..#l5i †#l5iL ..........l5iv #####.##.#l5i g # #...l5i 1ol5i: l5i ?.RMl5i o   orc (ally target) l5i" O--1Soul Splinter l5i l5i" ^  l5i"  l5i" C[1@ M_You encounter an orc. It is wielding a +0 flail.l5i# l5i$ p5i2o.p5ip5i&MM`p5iQ$M`p5i   [1@ Mp5iYX p5i`  p5iISosibi points at the orc and mumbles some strange words.p5iؠ)The stone arrow misses the orc.p5ip5i3.@p5i1)op5i6==2 _p5ip5i*p5iƍ   [1@ Mp5i .RYou hit the orc.  The orc is heavily wounded.p5i8 p5iFc2=-3.6 (1.3p5ip5iB^  p5isI [1@ M_The orc completely misses you.p5iq5i.4 1  The orc is heavily wounded. _The orc completely misses you.  You hit the orc but do no damage.The orc is heavily wounded.q5i4 You block the orc's attack.  Sosibi points at the orc and mumbles some strange words.q5i6C &`q5i   [1@ M q5if @The stone arrow hits the orc but does no damage.  The orc hits you but does no damage.q5iѕ 7=4.9 _q5i q5iÞ r5i(s   [1@ Mr5is  You hit the orc.  The orc is almost dead.r5it0-6.2r5i|r5i   [1@ M_The orc hits you but does no damage.r5ir5iZ  The orc is almost dead. _The orc hits you but does no damage.  You hit the orc but do no damage.  The orc is almost dead.The orc barely misses you.  Sosibi gestures at the orc while chanting.*r5iX   [1@ M r5i )The puff of frost hits the orc.  The orc dies!r5i5 hM@ r5ir =6=7.5Soul Splinter r5i _r5i r5i t5i#............# #.# #############.# #.# ## #.# #.###.t5icb#.# #.....#.# ### #.#.# ...# #.#R# ....# #.#.##?....# ######t5i#<@....... .. #.#)###########.# ##†t5ie#.# #.....###.t5ie#.# #.....#...t5i#.# ##.....#†###.# ...........t5id#.# #####.##.#t5i#. # #.... #.t5i t5iDMM.RMt5iO%t5i'&--t5i(80t5iK.t5i|1 t5i1  [1@ M t5i1c_Found a scroll labelled FAS KUINUCVOO.  Things that are here:t5i2^  t5i2t [1@ M_a +0 flail; a +0 ring mail; an orc corpset5iv4t5i  ############.# #.# #.# #.# #.# #... #.# ### # #.# ...# # #.# ....# # #R##?....# ###### #<)....... .. # #@###########.# ## #.# #.....### #.# #.....#. #.##.....#†# #.# .......... #.# #####.##.# #.# # #.. #.# # #MM.RM--9 _   [1@ M Things that are here:  a +0 sling; a +0 club; a goblin corpse _v5i- [?25hv5i[.   [1@ M Search for what [? for help]? w5ioww5iew5iM aw5iq pw5il ow5inx5ih x5il&x5i&x5iT^ x5iv ex5if gy5i66oy5iR}[?25ly5iMy5i #   y5i   y5i9  y5iGW y5ir\    y5i  y5i  y5iW y5iW y5i͓W y5i  y5iW y5i=P y5iʔ [1@ y5iS1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position y5iH a - [carried] b - a +3 dagger of speedz5iz5i4z5i(         z5i              z5i^  [1@  z5i3############.##.# # qoala the Grave Robber #.#z5i>#.### Mountain Dwarf of Hepliaklqana **....#.#z5iN#.... Health: 32/32 ========================z5iu#.# ### #.... Magic: 5/5z5i========================#.# ...# #.... AC: 10Str: 16z5i#.# ....# #.... EV: 8Int: 17z5i#.##?....# ######. SH: 4Dex: 8z5i$'#R)....... .. #. XL:  4 Next: 96% Place: Dungeon:3#@###########.# ## Noise: ---------  Time: 1889.5 (0.0)z5i=#.##.....### a) +0 hand axe z5iK2#.#z5i^o#.....#.. Cast: Soul Splinter z5ilz#.# ##.....#†#z5iyd#.# ..........z5i(#.# #####.##.# R   Sosibi the battlemage #.#z5im# #...#.#z5i#...z5i #...z5iKSearch for what [? for help]? weapon && egoz5iz5iz5iE _z5iz5ix4 z5i6 z5iG= z5i= 7 _Unknown command.z5i@ z5i z5i% z5i< z5i2 7 _Unknown command.z5i {5iMYou unwield your +0 hand axe. Your hands tingle!{5i_r90.5 (1b) +3 dagger (speed){5i3{5i5( _b - a +3 dagger of speed (weapon){5i|5iC4#............# #.# ############.# #.# |5i4#.# #.####.# #.#.# ### #.#.# ...# #.|5i4#.# ....# #....#.##?....# ######.|5i4y#R@....... .. #..|5i4o#)###########.# ##†|5i5d#.# #.....###|5i5d#.# .....#...|5i05#.# ##.....#†###.# ...........|5ik5#.# #####.##.##.# # #.#.##.|5i>|5iA&1|5iH|5iU  Things that are here:   [1@ M_a +0 flail; a +0 ring mail; an orc corpse|5iMV}5ie#.# #.# #.#.# }5iՖP#.# ##.#.# #.###.#.# #.#.# ###### #.#.# .....# #.}5ij#.# .....# #.}5iw#.##?....########.}5i(#R)}5i 8.. #.}5i-)#)#}5i7O.# ##†.}5iKO#.# #.....###.}5iU9#.# #.....#.}5iv#.# ##.....#†##.#.# .}5i#.# #####.##.#.#.# # #.#.# #.}5i͙7<R}5i}5iZ-2 _}5i}5iv}5i#.############ #.# #.##............# #.# #.#############.# #.# ##.##.# #.####.# #.}5i)[#.######## #.#.##.....# #.#.##.....# #....#.##@....########.}5i7z#<R........... #...}5iXo#)###########.# ##†}5ihm#.# #.....####.# }5iw.....#....}5iQ#.# ##.....#†##}5i;#.# ...........}5iu#.# #####.##.#..†#.# }5iP# #.....#}5i<)R}5ii}5i^&3}5ig}5i}5i3+4.5 (2}5i}5iA `   }5ib X[1@ M_k - 4 scrolls labelled FAS KUINUCVOO (gained 1)}5i- 5iO   [1@ M 5iO  Your movement speed is average. Your attack delay is about 0.7.  Your damage rating with your +3 dagger of speed is about 6 (Base 4 x 95% (Dex)  x 103% (Skill) + 3 (Ench)).5iS5iZ5i8\`   5iG\[1@ M5iR\P_Your base attributes are Str 13, Int 17, Dex 8.5i]5iK5i5i5i`   5i[1@ M5i1_Unknown command.5iJ5iFv   5i-[1@ M You unwield your +3 dagger of speed.5i[5.5 (1a) +0 hand axe 5i5i5i   [1@ M_a - a +0 hand axe (weapon)5i_u  5i_] [1@ M  Your movement speed is average. Your attack delay is about 1.3.  Your damage rating with your +0 hand axe is about 8 (Base 7 x 115% (Str) x 103%(Skill)).5id5im5ito`   5ioX[1@ M_Your base attributes are Str 13, Int 17, Dex 8.5iq5i$ 5i]R  5i9[1@ M You unwield your +0 hand axe. Your hands tingle!5i&65iFFb) +3 dagger (speed)5i5i 5i|  [1@ M_b - a +3 dagger of speed (weapon)5iT5i35iv5iI5i @.R5i5iL5i|5i 5iF 5i5i5i5i%5i45iz5i5i5ij5i_5i5i!5iL 5iS"5i$5i3&5i&5i'5i(5i*5i+5i+5i,5i-5i/5i05i'15i15i045i55iF75iZ75i75iW;5i=5iK>5i>5i@?5i@5ixB5iC5iC5iD5iF5iG5iH5iH5i)O5ilP5i=R5iR5ilS5iT5i^V5iW5i2X5iX5iWZ5i[5ie]5i]5ij^5i_5ia5iLb5ib5id5if5i[g5ig5ih5i j5iCl5in5iin5iko5iq5i~s5iu5iu5iv5i>x5iz5iz5i{5i5i5i5iz5is5i5i5i5iO5i5id5i5i5i5i5iя5ii5iE5i5i#5i5in5i5ik5i>5i5iS5iv5iƝ5i5i5i5i45i5i٫$ 5iR  5i%[1@ M_You swap places with Sosibi.5iٮ,5i:5iѯ5ig5i5iʳ5iǴ,5iӶ5i55i5i5i5i5i5iK5i5i5i5i5i5i5i 5i5i5i5i5i5i5i5i5iM5i5i5i5ie5i5i_5i~5il5i;5i5i<5i5iz5i5iM5i5ii5i]5i5i5i5i%5i5i5i:5i5i5i5i5i.5i5i%5i5i5i5i5iw5i5iZ5i5i@5iw 5i5i5iv5iA5i5i5i5i>5i5i]5i#5i5iq5i|5i5iY 5i!5i!5i"5ia'X5i'5i(5i$*5iQ+5i+5iF,5iY-5i.5i/5i605i05i^25i145iW55i55iS65iC85i:5i;5i;5io=5i ?5iU@5i@5iSA5iB5iAD5i|E5iE5isF5iG5iJ5iBK5iK5igL5iN5iO5iWQ5iQ5ifR5i^v   5i4^[1@  #.# #.#........#5ib^? #.# #.#.......... #.# #.# .......#.5i^ #.# #.##.#.# #.#5i^ #^# #.##.#.. 5i^ #.# #.##.#.# #.#5i^ #.# #.##.#.# #.#5i^ #.#####.##.#.###.#†5i^ #.@R....##.#...#5i_ ##########.#<..#.## .............5i4_ ######......  #######.## #.##5if_ #.## #.##  #.#.5i_^You pick up a parchment of Static Discharge and begin reading...5ie1950.5 (54.0)5ig5ig%1.5 (555il5im 5inZ  [1@ M5i!n4_You add the spell Static Discharge to your library.5iwp5i I5i D   [1@ M_You swap places with Sosibi.5i  5i ,5i 5i~ 5i, 5i" 5i# 5i$ 5i' 5iS* 5i+ 5i, 5iY- 5ig1 5iH3 5ih5 5i6 5i@6 5i9 5i: 5i8< 5i@I 5iFJ 5i^S 5iPT 5izU 5iU 5i|V 5iX 5i"Z 5io[ 5iz\ 5i ] 5i _ 5i` 5ie B5iTf 5ig 5ii 5ij 5iVk 5ism 5i'o 5ip 5iq 5ir 5it 5i$w 5ix 5i{y 5i\z 5i| 5iF 5ik 5iԁ 5i 5i{ 5iw 5i 5i 5i 5im 5i 5i% 5iƲ 5i 5i 5im 5i 5iź 5iG 5i 5i 5i 5i 5i 5i 5im 5i ,5i> 5i 5i; 5i 5i 5i 5i& 5i;O 65iQ 5iCR 5iS 5iS 5iT 5iU 5ir 5it 5it 5iu 5iw 5iy 5i9{ 5i{ 5i| 5ig 5iB 5iʂ 5i8 5i2 5i 5i 5i 5i' 5i 5i( 5i0 5in 5i֏ 5i 5i 5i 5i 5i 5i 5i 5i 5iG 5i 5i 5i 5i 5i 5i 5i 5i 5iף 5i 5i1 5iڥ 5iL 5i 5i 5i_ 5i 5ia 5i" 5i 5ie 5i 5iU 5i 5i 5i 5i 5i 5i 5i" 5i͹ 5i} 5i 5ir 5i 5i 5iY 5i t  5i* ] [1@ M You encounter a kobold. It is wielding a +0 dagger and quivering stones.5i< 5i# .# #.# #.#....#.# #.# #.#..5i ~ #.# #.#... #.# #.#... #.# #.#..5i  #.# #.#... #.# #.##..###########^# #.##.#.5i K......@.R.#.# #.##.#5i ..########.#.# #.##.#.5i #.#.#####.##.#.#.......##.#5i9 I#.###.#<5iM 6#..............5i~ ############... K   kobold (missile, wandering) #5i " 5iS W.K2000.5 (495i 9R.5iA VKally target)5iP 5==1.5 (505i 5i `   5i [1@ M_The kobold shouts!5iB 5i_ #.# #.# #.#.5in #.# #.# #.#. #.# #.#. #.# #.#. #.# #.#.5i  #.# #.#. #.# #.##.##.#^# #.##.#5i#.K....@.R..#.# #.##.#5i .#.#.# #.##.# #.#.#####.##.#5i@ #.#.......##.# #.#.# #.......... # 5iH(5i/1(5i7z.(5i*(5is*(5iX.(5iv   [1@ 5iKThe kobold throws a stone. The stone barely misses you. The stone hits Sosibi.5i1MR.5i....@K 2 kobolds (missiles, 1 wandering, 1 a…)5iת5iP-2.5 (1.0) Soul Splinter 5i5iB 5i  [1@ M 5iѷYou encounter a kobold. It is wielding a +1 dagger of draining and quivering _poisoned darts.5iE5i  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.##. #.#^# #.##. #.K...@.R...#.# #.##..K.#.#.# #.##.# #.#.#####.##. #.#.##. #.#. # # 5i    [1@ KKally target) The kobold shouts!(5iu 8(5i; 8(5i  5i 5i R  5i- [1@ 5iE ...  5iV AThe kobold throws a stone. The stone hits you but does no damage.5iC% 9(5iv 8(5i "(5i# 5i!8(5iht  5ih [1@ 5ii)R.  5ii3The kobold throws a dart. The dart hits you!5iq5i;r)....M5i_tQ===========35it,Pois 5i{5i} 5i}P 5i*~ 5iH~$[1@ M_You are poisoned.5i5i5iT~ #.# #.# #.#5iU  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.##5i@ #.5i#^# #.## #.K..@.R....#.# #.##.K.#.#.# #.##.#. #.#.#####.## #.#.## #.# # # .KK.MR.29------4   [1@ M_You feel very sick.5i| #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.5ip #.#^# #. #.KK@.R.....#.# #..5iS#.#.# #.w.#.# #.#.#####... #.#.. #.5i # w   dart slug (wandering) 5i6 KK 2 kobolds (missiles, 1 ally target) 5i 5i  [1@ R.  You encounter a dart slug.5i{5iVww 5io#75ig----=--55i5i^  5i 5i6[1@ M_You feel sick. You block the kobold's attack.5i5iA   [1@ 5ii.wYou completely miss the kobold. You feel sick.5i5iq#55iC---6.3 (0.85i5i   [1@ M_The kobold hits you but does no damage.5i5iw   5i-[1@ M You hit the kobold.  The kobold is moderately wounded.5i"--5i@ 7.15i}5i 5iR  [1@ M_You feel sick. The kobold hits you but does no damage.5i5i#$ 5ioP 5i 5i[1@ w5iL.  You closely miss the kobold.5i5i 5i*7 (0.65i(5i^  5iL [1@ M_The kobold is moderately wounded.5i5i   [1@ )You hit the kobold.5imv   5i[1@    kobold (missile) You kill the kobold!5i5i#8(5iq   [1@ )5i/rp, ally target)You feel sick. The kobold throws a dart. The dart hits you!5i~y   [1@ 4========7=5iy%8.4 (0.7Pois 5iy>_You are more poisoned.5iz5i5iЃ^  5i#H [1@ M_Your Fighting skill increases to level 2!5i„5i&5i #.# #.# #.#.#.# #.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.##.#^# #.##.K)R@......#.# #.#..w...#.#.# #.#..#.# #.#.#####.#.. #.#.#. #.##.##   [1@ .KYou swap places with Sosibi..w5i8   [1@ M You feel very sick.5i   [1@ M )Sosibi casts a spell at the kobold.The stone arrow hits the kobold. 21---89.4 (1.0   [1@ M_The kobold dies!5ib5iN1w.5ic'v   5iC(^[1@ (ally target)You feel very sick.5iL-8*5i8*5ipw   5i@[1@ M †Sosibi points at the dart slug and mumbles some strange words.The puff of frost hits the dart slug!5i5r.) 5i5i!5i                         [1@ #.# #.# #.#. qoala the Grave Robber #.# #.# #.#. Mountain Dwarf of Hepliaklqana **....#.# #.#. Health: 18/32 =============-----------#.# #.#. Magic: 5/5========================#.# #.#. AC: 10Str: 16#.# #.#. EV: 8Int: 17#.# #.## SH: 4Dex: 8#.###########^# #.## XL:  4 Next: 102% Place: Dungeon:3#†.)R@......#.# #.## Noise: ==-------  Time: 2010.4 (1.0)......########.#.# #.## 5i b) +3 dagger (speed) ..#.##.#.#####.## Cast: Soul Splinter..#.#.......## Pois .#.###########........... R   Sosibi the battlemage #############Sosibi casts a spell at the kobold.The stone arrow hits the kobold. _The kobold dies!You feel very sick.Sosibi points at the dart slug and mumbles some strange words.The puff of frost hits the dart slug!   [1@ M -- _The dart slug dies!You have reached level 5!5i#  5i*$(--more--5i 5iA 21/36=======6/65 1% Soul Splinter 5i 5i < _ 5i 5i;5ix5i19----1Pois 5iֿ5i5~   [1@ M_You feel sick.5i5i8--5if5i5i:I7-5i c-5ia5i)6-5-5iQ|14--   [1@ M_You start resting. You feel sick. x75i3---7.4 (6-8.4 (7 5i1   [1@ M_You are no longer poisoned.5i5ic #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.#^# #. #†.)@R......#.# #. ......#.#.# #. ..#.# #.#.#####. .. #.#. . #. #  9.4 (1   [1@ M_You swap places with Sosibi.5i 5i 5i = #.# #.# #. #.# #.# #. #.# #. #.# #. #.# #. #.# #.# #.# #. #.#^# #. #†.@.R......#.# #.P......#.#.# #..#.#. #.#.#####.. .. #. #.#... #. #.## #. ##. #.5i -R.5iC 5iF '205i 5i   [1@ M d - 11 poisoned darts (gained 4)5i  T4=1.4 (25i%    [1@ M_Items here: ( )) †.5i 5i: #.# #.# # #.# #.# #5i"=## #.# ##. #.# ##.5i= #.# ##. #.# # #. #.# # #.#^# # #†@)R.#.# #.P......#.#.# #5i >#P...#.#.# #.#.#####.....#.# #.#5if>...# #.# #. ### #.# # #.#  #.#5i@-R.5iG5i[+2.4 (15if5ih5i c #.# #.#  #.# #.#  ### #.#  #.. #.#  #.# #.#  #.# #.#  #.# #.#  #.#^#  #@.R.#.# .P......#.#.# .P...#.#.# #.#....#.# #.##....###.# #.##### #.# # #.#  #.#R)5i 5i &35i    [1@ M_You see here a dart slug corpse.5i 1 #.# #.#### #.# #.. #.# #.# #.# #.# #.# #.# #.###. #.###########^##....###†R)........#.#...P...@..########.#.##.#.# #.#.####.......#.# #.#....##....###.# #.##### ##### #.# #...... #.# ####### #.#  M.RM5iu5i5ii&4 _5i5iO15==6=5i@_7=5i5ic8==5iD5i=\9=5i5{,5i{5i΃B5i5iU"205id(=5i5i65i5iPX5iēB5i5iZ5i|M1==5i5i/5i6,5i5i5i"5iF5iy5iu2=5iQ3=5i4==5i5i_5=5i5l26=5i 5io5i5i=5iT5i5i;5ij5iCn7==5i5i,5iX5il 5i 5i!5i}$5i.,5i\85i;a8=5iX>5iN@,5iKn5iqU9=30==1=5i(2=3==4=5iT5iB5il5=6==   [1@ M_HP restored.5i!5i=5i5i5i,5i5iu5i5i5ip5i5i5i5i85it5i5i 5i t  5iGB [1@ M You encounter 3 gnolls.5i5i  #.#   ###   #..   #.#   #.#  5i #### #.#  5i ##..## #.#######   ####....###†.).....   #.@.R.P......######   #.#..P...#.#.#   #.##.......#.# Soul Splinter   #. ##....###.#  5i  #j ###### #.#  #. #.#  #j #.#jjj 3 gnolls (polearms, asleep)  #j  5i0Y116.4 (92.0)j.5i16j.5i1}j..RM5i=5i=Hjjj1 ally target)5ikB5==7.4 (935i I5i[   [1@ M_The gnoll shouts! x25i !5i3 V 5i V 5i V 5iK V 5i V 5i V 5i5 V 5i V 5i W 5i! W 5im! W 5i! W 5i" W 5iT" W 5i" W 5i" W 5i1# W 5i{# W 5i# W 5i$ W 5iY$ W 5i$ W 5i$ W 5i>% P 5i%  5i% [1@ 5iD'  5i * V#.# qoala the Grave Robber 5i9*  5iW* ###5i~* 4Mountain Dwarf of Hepliaklqana **.... 5i*  5i* #..5i* YHealth: 36/36 ======================== 5i+  5i=+ #.#5if+ 0Magic: 6/65i+ '======================== 5i+  5i+ #.#5i, -AC: 105i0, ,Str: 16 5iV,  5i, :#### #.#5i, -EV: 85i, ,Int: 17 5i,  5i+- ##..## #.####### SH: 45i[- +Dex: 8 5i-  5i- 2####....###†.)..... XL:  5 Next:  1% Place: Dungeon:3 5i.  5iJ. @#.@...P......###### Noise: ==-------  Time: 2117.4 (0.0) 5it.  5i. #.#R.P...#.#.#5i. Db) +3 dagger (speed) 5i/  5i5/ t#.##.......#.#5id/ 9Cast: Soul Splinter 5i/  5i/ |#j ##....###.# 5i/ 5i0 h#. ###### #.# 5iB0 5ie0 #j5i0 #.#5i0 |R   Sosibi the battlemage 5i0  5i1 #j5i/1 #.#5i\1 Mjjj 3 gnolls (polearms, 1 ally target) 5i1  5i1 (#. 5i1  5i 2 ]_You see here a dart slug corpse. 5i62 _HP restored.  5ia2 'You encounter 3 gnolls. 5i2 2_The gnoll shouts! x2  5i2 :Press: ? - help, v - describe, . - travel5i2 'The floor.5i YM#@A rock wall.5i6N#.The floor. 5i-..5iz+..5ir+..5i1 R.#A rock wall.5i 5##5i@F##HP restored.  You encounter 3 gnolls. _The gnoll shouts! x2  Press: ? - help, . - travelYou can't see that place.  [a rock wall.]5it   [1@ #†, g - get itemStash: a dart slug corpse]  5it[the floor.]5i †. the floor.]  5iY&.)5i), g - get item5i~:VStash: a +1 dagger of draining (...3)]  [the floor.]5i"% 5iL& What do you want to remember? Items   a - ()) a +0 dagger   b - ()) a +1 dagger of draining  c - (†) a kobold corpse    d - (() 5 stones                              5i&       5i      5i k                   5i  [1@  #.# qoala the Grave Robber  ###Mountain Dwarf of Hepliaklqana **....  #..Health: 36/36 ========================  #.#Magic: 6/6========================  #.#AC: 10Str: 16  #### #.#EV: 8Int: 17  ##..## #.####### SH: 4Dex: 8  ####....###†.)..... XL:  5 Next:  1% Place: Dungeon:3  5i T#.@...P......###### Noise: ==-------  Time: 2117.4 (0.0)  5i4 #.#R.P...#.#.#b) +3 dagger (speed)  #.##.......#.#Cast: Soul Splinter  5iL #j ##....###.#  5i h#. ###### #.#  #j#.#R   Sosibi the battlemage  #j#.#5i ajjj 3 gnolls (polearms, 1 ally target)  5i =#.  You encounter 3 gnolls. _The gnoll shouts! x2  Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: a +1 dagger of draining (...3)]  [the floor.]5iZ {       5i                   [1@ 5i  5iZ :#.# qoala the Grave Robber  ###Mountain Dwarf of Hepliaklqana **....  #..Health: 36/36 ========================  #.#5i Magic: 6/6========================  #.#AC: 10Str: 16 5i  #### #.#EV: 8Int: 17 5i  ##..## #.####### SH: 4Dex: 8  5i$ E####....###†.)..... XL:  5 Next:  1% Place: Dungeon:3  5iU T#.@...P......###### Noise: ==-------  Time: 2117.4 (0.0)  5i #.#R.P...#.#.#b) +3 dagger (speed)  #.##.......#.#5i Cast: Soul Splinter  #j ##....###.#  5i 5#. ###### #.#  #j#.#R   Sosibi the battlemage  5i" #j#.#jjj 3 gnolls (polearms, 1 ally target)  #. 5iS  You encounter 3 gnolls. _The gnoll shouts! x2  Press: ? - help, . - travel, g - get item5io wYou can't see that place.  [Stash: a +1 dagger of draining (...3)]  [the floor.]5iC D                         [1@ 5iқ  #.# qoala the Grave Robber  ###Mountain Dwarf of Hepliaklqana **....  #..Health: 36/36 ========================  #.#Magic: 6/6========================  #.#AC: 10Str: 16  #### #.#EV: 8Int: 17  ##..## #.####### SH: 4Dex: 8  5iF ####....###†.)..... XL:  5 Next:  1% Place: Dungeon:3  #.@...P......###### Noise: ==-------  Time: 2117.4 (0.0)  #.#R.P...#.#.#b) +3 dagger (speed)  #.##.......#.#Cast: Soul Splinter  #j ##....###.#  #. ###### #.#  #j#.#R   Sosibi the battlemage  #j#.#jjj 3 gnolls (polearms, 1 ally target)  #.  You encounter 3 gnolls. _The gnoll shouts! x2  Press: ? - help, . - travel, g - get item5i) pYou can't see that place.  [Stash: a +1 dagger of draining (...3)]  [the floor.]5i6 5i 5iZ / _5i 5i #.#  ###  #..  5i6#.#  #.#  #### #.#  ##..## #.#   ####....###†.).   #..@..P......#   #.#R.P...#.#.#  5is#.##.......#.#  5iSG#j ##....###.#  #. ###### #.#  #j 5i+#.# 5i #j #.#   #.  5i5i!--8.4 (1Soul Splinter _5i&5i5i(5i;*y    5i*               5i*\    5iM+  [1@dEvoke which item? Baubles 5i+ g - 2 flux baubles [!] read|quaff|evoke[?] describe selected5io{5i5ir                 5iU        [1@  #.# qoala the Grave Robber  ###Mountain Dwarf of Hepliaklqana **....  #..Health: 36/36 ========================  #.#Magic: 6/6========================  #.#AC: 10Str: 16  5i#### #.#EV: 8Int: 17  ##..## #.######## SH: 4Dex: 8  ####....###†.)...... XL:  5 Next:  1% Place: Dungeon:3  5i^#..@..P......####### Noise: ---------  Time: 2118.4 (0.0)  #.#R.P...#.#.#b) +3 dagger (speed)  #.##.......#.#Cast: Soul Splinter  5iƋ#j ##....###.#  #. ###### #.#  #j#.#R   Sosibi the battlemage  #j#.#  #.  5i'You encounter 3 gnolls. 5ib_The gnoll shouts! x2  Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: a +1 dagger of draining (...3)] _[the floor.]5iݒ   [1@ 5iej   Okay, then.5i5i؛5iU/ _5i5i,5iG0%      5i1                 5i1R  5in1[1@dDrink which item? Potions  A - a potion of attraction  d - 2 viscous black potions  f - 2 black potions 5i1 l - 3 bubbling black potions [!] read|quaff|evoke[?] describe selected5i<"5i'5i,          5i -               [1@ 5i-z #.# qoala the Grave Robber  ###Mountain Dwarf of Hepliaklqana **....  #..Health: 36/36 ========================  #.#Magic: 6/65i-p========================  #.#AC: 105i-Str: 16  #### #.#EV: 8Int: 17  5iB.##..## #.######## SH: 4Dex: 8  5i.####....###†.)...... XL:  5 Next:  1% Place: Dungeon:3  5i.*#..@..P......####### Noise: ---------  Time: 2118.4 (0.0)  #.#R.P...#.#.#b) +3 dagger (speed)  5i/#.##.......#.#Cast: Soul Splinter  #j ##....###.#  5iU/#. ###### #.#  #j#.#R   Sosibi the battlemage  #j5if/ #.# 5i/ #.  _The gnoll shouts! x2  Press: ? - help, . - travel, g - get item5i/6You can't see that place.  5i/v[Stash: a +1 dagger of draining (...3)] _[the floor.] _Okay, then.5i 6$ 5i6  [1@ M Okay, then.5i_95i%>5i>/ _5iN@5i8 5i<      5i<               5i =       [1@d5ie= Read which item? Scrolls  w - 2 scrolls of enchant weapon  V - a scroll of vulnerability  c - a scroll labelled SAOBUED ZYCSYTIAB  e - a scroll labelled XUAPLE TIDDADD  j - 2 scrolls labelled YFUDO HOPSOOF  k - 4 scrolls labelled FAS KUINUCVOO [!] read|quaff|evoke[?] describe selected5i5i5i޼  5i[       5i   5i&W 5i2  5i>W 5iIW 5iZ  5ifW 5ir  5i~W 5iP 5i 5iڽ[1@ 5ii #.# qoala the Grave Robber 5i  ###5i4Mountain Dwarf of Hepliaklqana **.... 5i+ #..5iCuHealth: 36/36 ========================  #.#5i]0Magic: 6/65itp========================  #.#AC: 105i>Str: 16  5ig#### #.#EV: 85i>Int: 17  5i̾##..## #.######## SH: 45i=Dex: 8  5i####....###†.)...... XL:  5 Next:  1% Place: Dungeon:3  5i-#..@..P......####### Noise: ---------  Time: 2118.4 (0.0) 5iN #.#R.P...#.#.#b) +3 dagger (speed) 5i_ 5ij#.##.......#.#Cast: Soul Splinter  5ivq#j ##....###.#  5i|#. ###### #.#  #j#.#5iR   Sosibi the battlemage  5id#j#.#  #.  Press: ? - help, . - travel, g - get item5iɿvYou can't see that place.  [Stash: a +1 dagger of draining (...3)] _[the floor.] 5iؿ\_Okay, then. _Okay, then.5i&% 5iLZ  [1@ M5ij j5i`As you read the scroll labelled FAS KUINUCVOO, it crumbles to dust.  5ifYou feel strangely unstable. It was a scroll of teleportation.5iMR5i.5i3xj   gnoll (polearm, ally target)5i+9.4 (1Soul Splinter Tele 5i.5i\   [1@ M_k -> t - 3 scrolls of teleportation5i5i!5*M5i*jweak, ally target, so…)*   soul wisp (summoned) 5i You feel strangely unstable. It was a scroll of teleportation. _k -> t - 3 scrolls of teleportation  Sosibi avoids your attack. fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker.  The gnoll hits you from afar with a +0 spear.5i/S   [1@ M  Sosibi casts a spell at the gnoll.The puff of frost hits the gnoll!5i4--5----==20Soul Splinter 5i   [1@ M_Your soul wisp touches the gnoll but does no damage.5iY5i7O5iO5iZ4j 5i6[5ally target) 5i`$ 5i`  [1@ `  Sosibi casts a spell at the gnoll.5i   [1@ 5icSjThe stone arrow misses the gnoll.5i5=-1Soul Splinter 5i5i`   5i=[1@ M_Your soul wisp touches the gnoll but does no damage.5i<5iy5i w 5ic                 5i      5i3 [1@  You have reached level 5! 5ȉt_You feel sick. _You start resting. You feel sick. x7 5i+_You are no longer poisoned. 5i^_You swap places with Sosibi.  d - 11 poisoned darts (gained 4) 5i O_Items here: ( )) †. 5i{F_You see here a dart slug corpse. 5ig_HP restored.  You encounter 3 gnolls. _The gnoll shouts! x2  As you read the scroll labelled FAS KUINUCVOO, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _k -> t - 3 scrolls of teleportation  Sosibi avoids your attack.  5iGA fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker.  The gnoll hits you from afar with a +0 spear.  Sosibi casts a spell at the gnoll.The puff of frost hits the gnoll! _Your soul wisp touches the gnoll but does no damage.  Sosibi casts a spell at the gnoll.The stone arrow misses the gnoll.Your soul wisp touches the gnoll but does no damage.5i5i 5i|           5i        5i\    5iR  5i[1@ 5i 5ii#.# qoala the Grave Robber  5iJ###Mountain Dwarf of Hepliaklqana **....  #..Health: 35/36 =======================-  #.#5iW0Magic: 5/65id1====================---- 5iv #.#5ikAC: 10Str: 16  5iG#### #.#EV: 8Int: 17  ##..## #.######## SH: 45i'=Dex: 8  5iY####....###†.)...... XL:  5 Next:  1% Place: Dungeon:3  5i#*R@..P......####### Noise: ==-------  Time: 2121.4 (0.0)  #j#..P...#.#.#5iDb) +3 dagger (speed) 5i 5i#j##.......#.#Cast: Soul Splinter 5i 5i+j#j ##....###.#5i8(Tele  5iDg#. ###### #.#  5iP#j#.#5ioR   Sosibi the battlemage  #j#.#5ij   gnoll (polearm, ally target)  #.5i|*   soul wisp (summoned) 5iC Sosibi casts a spell at the gnoll.5i=The puff of frost hits the gnoll! 5io_Your soul wisp touches the gnoll but does no damage.  Sosibi casts a spell at the gnoll.5i|The stone arrow misses the gnoll. _Your soul wisp touches the gnoll but does no damage.5i5i5i5i05i* v   5iG [1@ M The gnoll barely misses you. Sosibi barely misses the gnoll.5i}H 2-2.4 (15inO 5iHP ^  5i^P  5iP *[1@ M_Your soul wisp touches the gnoll.5i'S 5i& 5ib  #........[.# #.# 5i  #..........# #.# #.# #.#  #..........# #.# #.# #.# #######.......###.# #.# #.# ....# #...........# # #.# #.# ###.####÷..########.# #.# #.# .....###......)...#.# #.# #.# 5i b.....#..............# #.# #†# .....#÷##...####@.#######.####.# 5i& q............÷.....)............# 5i@ [###.##.#..÷.......)######.###### 5i[  #.#.....##.##....##... 5iz  #.#.....##.##....##.#.  #.#........##....##.#.5i 2 5i  #.#........##....##.#R#.#######  5iʧ n #.#..............##.#.........#   #.#........#.....##.###.#####.#  5i ,5i --3Soul Splinter  5i 5i   [1@ M_Your surroundings suddenly seem different.5i 5iѾ 5i& y    5iB      5iC e                [1@ Level 3 of the Dungeon <<>> (Press ? for help) ############.##.# ##.###.# #.#  #.##.###......# #.#  #.##..........# #.#  #.######## #........[.# #.#     #.##.....# #..........# #.# #.# #.#  #.##.....# #..........# #.# #.# #.#  #.##.....########.......###.# #.# #.#  #<)...........# #...........# # #.# #.#  #)###########.####÷..########.# #.# #.#  #.#5i #.....###......)...#.# #.# #.#  #.##.....#..............# #.# #†#  5i #.# ####.....#÷##...####@.#######.####.#  5i #.# #...............÷.....)............# 5i 5i> #.# #.#####.##.#..÷.......)######.######  5iO #.# #.# #.#.....##.##....##...#.#  5i )#.# #.# #.#.....##.##....##.#.#.#  5i 1###    #.# #.#........##....##.#.#.#  5i #.. 5i #.# #.#........##....##.#R#.#######  #.# 5i #.# #.#..............##.#.........#  5i3 #.##.# #.#........#.....##.###.#####.#  5iC E#### #.#5i_ #.# #.##.#.###.#........# #.#  5il  5i B##..## #.###########^# #.##.#...........#..# #.#  5i [####....###†.)........#.# #.##.#.###.#.....#..###.#5iNR =@.5ia|   [1@ M 5i|   5i|} .  5i|c#*R...P......########.#.# #.##.#.# #.#.....##..##.###  5i}c#j#..P...#.#.#5i7}#.#.#####.##.#.###.#†........>....#  5iM};#j##.......#.#5i}"#.#.......##.#...#..........#.###.#  #j ##....###.#5i}#.##########.#<..#.##.#...#...# #.#  5i}q#.  ###### #.#5i}#......................[..#.### #.#  #j #.#5i~}############..........#.....#####.#5i1   [1@ M     5i!} .  5i?#j #.########.####...[.......#  #.  5iTi#.##.......#######   5irv#.##.#.###.#  5im#.##.#.. #.#  5iX#.#. ... #.#  5ib .# #### #.# 5i!h    ..#5iw 3.#5i:x 5i_Your soul wisp touches the gnoll. 5iN 2_Your surroundings suddenly seem different.5iMT 5iy\ 5iE_ 5i?# #5i...# #.# #.# #.# # #.# #.# #.# #.# 5i ########5iX.###.# #.# #.# 5i9-.....# #5iIx.....# # #.# #.# 5i{####.####÷..########.# #.# #.# #5i.....###......)...#.# #.# #.# 5i#.....#..............# #.# #†# 5i#.....#÷##...####..#######.####.#5i6........÷..@..)............# 5iI\####.##.#..÷.......)######.###### 5iy #.#.....##.##....##...#.# 5is #.#.....##.##....##.#.#.#5iu #.#........##....##.#.#.#5i #.#.##....##.#R#.###### 5i #.#5i!.......##.#.........  #.#5iB#.....##.###.#####. 5i] #.##.#.###.#........# #.# 5i 5i+4.4 (15i5i5iL B.# #5iWM &.# #.# #.# #. .# #.# #.# #.# #. .#5irM .###.# #.# #..# #5iM t.# # #.# #.5iM #.####÷..########.# #.# #. 5iM  #.....###......)...#.# #.# #. 5ilN  #.....#..............# #.# #†5i~N y#.....#÷##...####..5iN #.####.5iN P.÷.@...)5iN .5iN /#.##.#..÷5iN -.)######. 5i3O # #.#.....##.##....##...#.# 5ioO # #.#.....##.##....##.#.#.# 5iO ,# #.#5iO `..##....##.#.#.# 5iO # #.#........##....##.#R#. 5iP # #.#..............##.# # #.#........#.....##.###.##### 5iP 5# #.##.#.###.#5iP C.# #.#5i?[ 5i_ T6=55id 5if 5iy5iB%      5in                5i   [1@ 5i@Level 3 of the Dungeon <<>> (Press ? for help) #.#5iS#.###......# #.#  #.#5ief#..........# #.#  5i#.######## #........[.# #.#     5i 0#.##.....# #..........# #.# #.# #.#  5i-0#.##.....# #..........# #.# #.# #.#  5iY#.##.....########.......###.# #.# #.#  5i#<)...........# #...........# # #.# #.#  5iͽ #)###########.####÷..########.# #.# #.#  5i#.#5i#.....###......)...#.# #.# #.#  5i#.#5i6#.....#..............# #.# #†#  5i\#.# ####.....#÷##...####..#######.####.#  5i#.# #...............÷.@...)............#  5iξ#.# #.#####.##.#..÷.......)######.######  5i#.# #.# #.#.....##.##....##...#.#  5i8)#.# #.# #.#.....##.##....##.#.#.#  5io1###    #.# #.#........##....##.#.#.#  5i#.. 5i#.# #.#........##....##.#R#.#######  5i*#.# 5iο#.# #.#..............##.#.........#  5i#.#5i&&#.# #.#........#.....##.###.#####.#  #### #.#5iG+#.# #.##.#.###.#........# #.#   5iuB##..## #.###########^# #.##.#...........#..# #.#  5iM####....###†.)........#.# #.##.#.###.#.....#..###.#  5i[#*R...P......########.#.# #.##.#.# #.#.....##..##.###5i5i[_ F.@5i F..5iHK#.5i<##5i 5i 5i   5iI         5iZ  5ij  5iy  5i  5i  5i  5i  5i  5i [1@ 5it .# #..........# #.# #.# #. qoala the Grave Robber .# #..........# #.# #.# #. Mountain Dwarf of Hepliaklqana **.... .########.......###.# #.# #. Health: 36/36 ======================== ......# #...........# # #.# #. Magic: 5/6====================---- 5i #####.####÷..########.# #.# #. AC: 10Str: 16  #.....###......)...#.# #.# #. EV: 85i -Int: 17  5i$ _#.....#..............# #.# #† SH: 4Dex: 8 ##.....#÷##...####..#######.####. XL:  5 Next:  1% Place: Dungeon:3 5io $..............÷.@...)............ Noise: ---------  Time: 2125.4 (0.0) 5i #####.##.#..÷.......)######.##### b) +3 dagger (speed) # #.#.....##.##....##...#.#Cast: Soul Splinter # #.#.....##.##....##.#.#.# # #.#........##....##.#.#.# # #.#........##....##.#R#.##### 5i # #.#..............##.#........ 5i # #.#........#.....##.###.##### 5i d# #.##.#.###.#........# #.#5i 3Sosibi casts a spell at the gnoll.5i 1The stone arrow misses the gnoll. 5i R_Your soul wisp touches the gnoll but does no damage.  5iU The gnoll barely misses you. Sosibi barely misses the gnoll. _Your soul wisp touches the gnoll. _Your surroundings suddenly seem different.5i 5i 5io 5iܱ5i5        5iϳk                 5i.[1@  Ability - do what? Cost Failure  Invocations -  X - Renounce Religion None 0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.5i`C5i3I5iQ     5iGR                  5iRX  [1@ .# #..........# #.# #.# #. qoala the Grave Robber 5iR.# #..........# #.# #.# #. Mountain Dwarf of Hepliaklqana **.... .########.......###.# #.# #. Health: 36/36 ======================== ......# #...........# # #.# #. Magic: 5/65i7S====================---- #####.####÷..########.# #.# #. AC: 105iDS-Str: 16  5i~S0#.....###......)...#.# #.# #. EV: 8Int: 17  5iS(#.....#..............# #.# #† SH: 4Dex: 8 5iS7##.....#÷##...####..#######.####. XL:  5 Next:  1% Place: Dungeon:3 5i T$..............÷.@...)............ Noise: ---------  Time: 2125.4 (0.0) 5iT#####.##.#..÷.......)######.##### b) +3 dagger (speed) 5iuT=# #.#.....##.##....##...#.#Cast: Soul Splinter # #.#.....##.##....##.#.#.# # #.#........##....##.#.#.# 5iT# #.#........##....##.#R#.##### # #.#..............##.#........ # #.#........#.....##.###.##### 5i@U# #.##.#.###.#........# #.#Sosibi casts a spell at the gnoll.The stone arrow misses the gnoll. _Your soul wisp touches the gnoll but does no damage.  The gnoll barely misses you. Sosibi barely misses the gnoll. _Your soul wisp touches the gnoll. _Your surroundings suddenly seem different.5i8aRR   Sosibi the battlemage 5ie^3--------6.4 (15im5in  5i[nJThe stone arrow misses the gnoll. _Your soul wisp touches the gnoll but does no damage.  The gnoll barely misses you. Sosibi barely misses the gnoll. _Your soul wisp touches the gnoll. 5in]urroundings suddenly seem different. _Sosibi is recalled. 5ip5i65i 5i 5i= 5i  [1@ M_Unknown command.5i 5ip .# #.# #.# #.# # ..# #5ip 8.# #.# #.# # ..#.###.# #.# #.# #..# # #.# ##.####÷..#.# #.# #5iq  #.....###......)...#.# #.# # #.....#..............# #.# ##.....#÷##...####..#.####.÷@....) .#####.##.#..÷....R..)######. .# #.#.....##.##....##...#.# 5igq .# #.#.....##.##....##.#.#.# .# #.#........##....##.#.#.# .# #.#........##....##.#R#. .# #.#..............##.# .# #.#........#.....##.###. .# #.##.#.###.#.# #.#5ir 2R.5iWx 5i } -7 _5i- 5iم 5i.# #.# #.# #.# 5i.# #..........# #.# #.# .##.......###.# #.# .# #....5iN.# # #.# #.####÷..##.# #.#  #.....###......)...#.# #.# 5i% #.....#..............# #.# #.....#÷##...####..#. #.@.R...) #.#####.##.#..÷.)######. 5i)r#.# #.#.....##.##....##...#.# #.# #.#.....##.##....##.#.#.# 5i#.# #.#........##....##.#.#.# #.# #.#........##....##.#R#. #.# #.#..............##.# #.# #.#........#.....##.###. #.# #.##.#.###.#.# #.#5i-R.5i5i,&85iq5ih   [1@ M5i`_You see here a quokka skeleton.5i65iP 5i' (         5ip f          5i       [1@ 5i Level 3 of the Dungeon <<>> (Press ? for help) 5i #.#5i z#.###......# #.#  5i #.#5i f#..........# #.#  5i #.######## #........[.# #.#     5iN 0#.##.....# #..........# #.# #.# #.#  5iz 0#.##.....# #..........# #.# #.# #.#  5i #.##.....########.......###.# #.# #.#  5i #<)...........# #...........# # #.# #.#  5i #)###########.####÷..########.# #.# #.#  5i, #.#5iK #.....###......)...#.# #.# #.#  5if #.#5i #.....#..............# #.# #†#  5i #.# ####.....#÷##...####..#######.####.#  5i #.# #...............@R....)............#  5i #.# #.#####.##.#..÷.......)######.######  5i& #.# #.# #.#.....##.##....##...#.#  5i~ )#.# #.# #.#.....##.##....##.#.#.#  5ir P###    #.# #.#........##....##.#.#.#  #.. #.# #.#........##....##.#R#.#######  #.# #.# #.#..............##.#.........#  #.##.# #.#........#.....##.###.#####.#  #### #.#5i +#.# #.##.#.###.#........# #.#   5i B##..## #.###########^# #.##.#...........#..# #.#  5i M####....###†.)........#.# #.##.#.###.#.....#..###.#  5i\ q#*R...P......########.#.# #.##.#.# #.#.....##..##.###5izGF.@5iF..5i G..5i;..5iq5i/r6..5iő7..5i= ;..5i+7..5i;).5i<5i=5i#   5i!                      [1@ ...# #..........# #.# #.#qoala the Grave Robber ...# #..........# #.# #.#Mountain Dwarf of Hepliaklqana **.... ...########.......###.# #.#Health: 36/36 ======================== ........# #...........# # #.#Magic: 3/6============------------ #######.####÷..########.# #.#AC: 10Str: 16#.....###......)...#.# #.#EV: 8Int: 17#.....#..............# #.#SH: 4Dex: 8 ####.....#÷##...####..#######.### XL:  5 Next:  1% Place: Dungeon:3 #...............@R....).......... Noise: ---------  Time: 2128.4 (0.0) 5i!#.#####.##.#..÷.......)######.### b) +3 dagger (speed) #.# #.#.....##.##....##...#.#5i!Cast: Soul Splinter #.# #.#.....##.##....##.#.#.# #.# #.#........##....##.#.#.# 5i"0#.# #.#........##....##.#R#.### R   Sosibi the battlemage #.# #.#..............##.#...... #.# #.#........#.....##.###.### #.# #.##.#.###.#........# #.#The gnoll barely misses you. Sosibi barely misses the gnoll. _Your soul wisp touches the gnoll. _Your surroundings suddenly seem different. _Sosibi is recalled. _Unknown command. _You see here a quokka skeleton.5in#5i%5i 25i45i~75i8W4==== _5i:5i=5iA5iC5iD5idE5iJ5iVQ5ijT5iT5iW5i"Y5iY^5iv`5i`5i~b5iev   5if[1@ M_Ancestor HP restored.5izo,5ip:====5ip5i=s5i=w5ix5iOy5iez5i|5iŀ5i5if5iB5i5i.5i 5ii5iB5i5i5i 5it5i5iN,5i5iO5i5i+5iP5====5i5i5iG5i5ia5i95i5iV5i{5iէ5i`5i5i5i5i5i$5i5i5i5i$====5i5i5iV5i5i5i5iO5i5i#5i5i5ie5ii5i5i5i5iG5i+5i 5i5i75i~5i5i 5i5i+5i5i&5i-5iF5i5iG6====5i5iv   5i[1@ M_Magic restored.5i5i5i5iM5i`   5i[1@ M Things that are here:5i! #....# #.# #  ############.# #.# ##  #.# #.###. 5iN #.# #.....  #.######## #.....5iw #.##.....# #.....5i( #.##.....# #.....  #.##.....##.. 5i #<@R..........# #5i50.4 (22.0)  #)###########.####÷ 5i #.# #.....###. 5i #.# #.....#... 5i #.# ####.....#÷## 5i> #.# #............ 5iO #.# #.#####.##.# 5ik #.# #.# #.#.... 5ix #.# #.# #.#....5i$5ir 5i    [1@ M_a +0 flail; a +0 ring mail; an orc skeleton5i 5i5i ~ #.############ #.# 5i  #............# #.# ############.# #.# # #.# #.### #.# # #.######## #5i  #.##.....# #5i  #.##.....# #..5i  #@##.....######## #<)R..........# #.5iB  #)###########.#### #.# #.....###5if { #.# #.....#..5i  #.# ####.....#÷# #.# #..........5i { #.# #.#####.##.#5i  #.# #.# #.#5ir2R.5i| 5i-1.4 (1.0) 5i! _5i5i5i 5i 5i 5ij 5ig AR)5i 5i 5i 5i 5i 5i! 5i :====5i 5i 5i 5i 5i  5ik 5i 5i: 5i 5i" 5in" 5i# 5i& 5ih( 5i( 5i) 5i+ 5i- 5is. 5i. 5i/ 5i: ..# #.# ##.# #.# #.# 5i: [#.# #.###. #######.### #............ ............ #####.###### ########.####.# #.# 5i: m#.############ #.# 5i ; #............# #.# 5ij; ############@# #.# #7.4 (6# #.###.# #.....######## #....5i; .##.....# #...##.....# #.....##.....########5i; <)...........# #.)###########.####5i= 5iC 5iE 5i ### #.# #..# ...# #.##.# ##.# #.#  #.#  #.###.####### #######.###  #............ ...........5i #####.##############.## #.#  #.# #.############ #.#5i  #..........@.# #.# ############.# #.#  #R# #.## #.# # #.######## # #.##.....# #5iڷ  #.##.....# #..5i  #.##.....######## #<)...........# 5i 8R.5i 5i +8.4 (15i 5i 5ik5i0l5im5im5io6R.5iq5iq5ir5it5iu5iw5ix5ix5iy5i|5i}5i(~5i~5i5i`5iZ5i5iS5i}5i5i5iF5i5i5iˍ5i55i͎5iQ5i~5iK5ie5i5ii5i$5iۖ5i5i]5i5iؙ5iʛ5iΜ5i@5i)5iB@ #.#####.### #.#  #.........# #.#  #########.# #.#  #.###.#######  #............  #####.######  #.#  #.############  #.@R.........# 67.4 (9 ############.#  #.#  #.#  #.###### #.##. #.##. #.##.... #<).....5iOr5isO #.# #.#####.################ #.#####.### #.# #.........# #.##########.# #.#   #.###.####### #5is| #............ .5itO#####.#######5iPtk #.# 5it? #@############5itw #..R.........#5it*############.#5i,u, #.#5iZuF #.# 5iu #.#####5iu- #.##5iu- #.##5ivB #.##5ix2R.5i ~5i2H8.4 (15i=5i=5i>5i?5iA R5iA.5iDC5i-D5iD5iE5iG5iEI5id# #>......................# #.#####.################.#####.###.........# #.#  #########.# #.#  #.###.########.............#### #70.4 (2# .############...........###########  ###5iG%R#.#####.# 5i%a#.# #######.##################.# #>.......................#.# #.#####.#################5i%l#.#####.### #.# 5i%v#.........# #.# 5i%#########.# #.#  5i&p#.###.##########5i&S#.....@.......5i&..5i*&=#####.########5i8&##5iF&K#R# 5i_&W#.############ 5iv&W#............# 5i&m############.# #.# 5i&_#.# #.######5ir*6R.5i\25i6+1.4 (15iK=5i?5i} dR.5i· 5i .###.# .# #######.### .# #>......... .# #.#####.### .#####.### #.# ...# #.# ##.# #.# #.###.#######......R.g ...#####.#######.# #.### #....# #####.# #.# g   hobgoblin (asleep) #.# #.######## 5i   [1@ g.3.4 (2  You encounter a hobgoblin.5i" <.R5i Uglly target)5i 4==4.4 (35i֥ 5i  5i p  [1@ M_The hobgoblin shouts!5i 5iF]]#.# # #.# # #>. # #.#####.# #####.### #.# ## #.# #.# #.# #.###.###.......R.@....g.. .#####.###.# #.# #.# #.# #.# #.# #.# 5iUf/g.5iYq5i:u3*5i3*5i 3*5i2*5i`1*5i   [1@ M5i9 .  Sosibi gestures at the hobgoblin while chanting.The puff of frost hits the hobgoblin!5i_z.@... 5i;2-5.4 (15i[   [1@ M_The hobgoblin dies!5i5iص .#  #.#  #>. 5i  #.#####.#..### #.# #.# #.# 5i U#.# #.# 5i+ #5i7 8#.###.#5iW #5ib #.5in )R.5iz .5i 9#####.#5i #5i F#.# #.# #.# #.# #.# #.# #.# 5i <.R5i e--65i 5i$ 5i?5ij@5iA5iB5iD5i?NP.# #.#5iN#>.##.#####.#.#.### #.# #.# #.# ##.5iND.# #.# 5iN@#.#.###.#5iN#5iN.5iN#.5iNfR..[ .5iN7-#####.#5i O4##.# 5iO##.#5i.O; ##.5i>O # 5iRO<##.# 5ifO5##.# 5ivO5##.# 5iO#5iO#.#5iOB #5iV5i2WG.R05i\g5i_j+7.4 (15i5i   [1@ M_Found a leather armour.5ig>.#  #.#  #>.#  #.#####.#.#.### #.# #..## #.# ##.#.# #.# #.##.###.##.##.R..[..#####.##.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #..R85i?i5ii5ij5i9l5i?n5io5izp5iq5ir5iCu5iw,5i.5iw5i5i5i 5i5iZ5i35iޟ5i5iR5iŢ5i5i̦5i5i5i5i5i5ih5i5i5i;.# 5i:=##.###### ...# ##.##  #.# #..#  #.# 5ib##.#  #.# #.# ##.######.###### 5i2........R.5iX.[ ##.######.####.#5im#.# #.# #.##.######5i޻e #.# #.##......5i# #.# #.#######.# #.# ##.#5ix#.# #.###..#.# #......5i+R#.######## #......5il   [1@ 5i#84.4 (6  Things that are here:5i  5iK  [1@ M_a +0 leather armour; an orb of guile5i]                          [1@]Pick up what? 12/52 gear slots (_ for help) Armour (select all with [)a - a +0 leather armour  b - an orb of guile [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]5i  b + an orb of guile[Enter] accept (1 chosen)6i} 6i 6i                        6i%  [1@ ##.#qoala the Grave Robber 6i3 +##.#######################6i Mountain Dwarf of Hepliaklqana **.... .........................#Health: 36/36 ======================== ##.#####################.##Magic: 6/6========================#.##..#AC: 10Str: 16  #.###.#EV: 86i Int: 17  #.##.#SH: 4Dex: 8 ##.######################.####### XL:  5 Next:  2% Place: Dungeon:3 6i ..............R.@...............[ Noise: ---------  Time: 2184.4 (0.0) ##.#######################.####.# b) +3 dagger (speed) #.#6iH ##.# #.# Cast: Soul Splinter #.#############.# #.##............##.# #.#############.#6ir #.# ##.# R   Sosibi the battlemage #.##.###...#.##.......6i #.######## #.......Sosibi gestures at the hobgoblin while chanting.The puff of frost hits the hobgoblin! _The hobgoblin dies! 6i _Found a leather armour.  Things that are here: _a +0 leather armour; an orb of guile6i’ <.R6i 6i +5.4 (16iL 6i ^  6i/  6iR <[1@ M_m - an orb of guile6i̢ 6i"@                         6i8#[1@ Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) 6if# b - a +3 dagger of speed (weapon)a - a +0 hand axe  j - a +0 quarterstaff Missiles (go to first with ()d - 11 poisoned darts  k - 4 boomerangs 6i#Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn) 6i#{ h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}6i#Ul - a +0 plate armour  m - an orb of guile 6i#Jewellery (go to first with "=)  f - a ring of protection from fire (worn) 6i$Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}6i m - an orb of guile.  A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior.  6i" 'Of guile': It weakens both your willpower and the willpower of everyone you  hex, the latter of which is increased by your Evocations skill.  6iG 0Enemy Willpower: -24 (max -108)  If you switch to wearing this armour: Your EV would increase by 0.4 (8.2 -> 8.6). Your SH would decrease by 4.0 (4.0 -> 0.0). Your spell failure would improve by up to 3% (press '!' for details). 6id w You found it on level 3 of the Dungeon.  6i} Stash search prefixes: {inventory} {ego} {branded} {Guile} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} 6i }Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.6ix EGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)  a - a +0 hand axe  j - a +0 quarterstaff 6i#y Missiles (go to first with ()  d - 11 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}  l - a +0 plate armour  m - an orb of guile Jewellery (go to first with "=) 6iIy  f - a ring of protection from fire (worn) Talismans (go to first with %) 6iay  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}   6i66i6i                         [1@ ##.#qoala the Grave Robber ##.#######################Mountain Dwarf of Hepliaklqana **.... .........................#Health: 36/36 ======================== ##.#####################.##Magic: 6/6========================#.##..#AC: 10Str: 16  #.###.#EV: 8Int: 17  #.##.#SH: 4Dex: 8 ##.######################.####### XL:  5 Next:  2% Place: Dungeon:3 ...............R@...............[ Noise: ---------  Time: 2185.4 (0.0) ##.#######################.####.# b) +3 dagger (speed) #.##.# #.# Cast: Soul Splinter #.#############.# #.##............##.# #.#############.##.# ##.# R   Sosibi the battlemage [46i0m#.##.###...#.##.......#.######## #.......The puff of frost hits the hobgoblin! _The hobgoblin dies! _Found a leather armour.  Things that are here: _a +0 leather armour; an orb of guile _m - an orb of guile6i.6i֙6i6i6ijf6i.6i+B6i(B6i23B6i36i_;2 # # #.##  #..#  6i;\##.#  6i<#.# #.# [......[ 93.4 (8#.####.######## #.# #.# #.... ####### #.# #.# #.## ......# #.# #.# #.# #####.# #.# ##.###.# #.# #.###......# #.##.# #..........# #.##.######## #........[.# #.#6iA6i8M6i0.6i.6i/6i866i7.6i96i.:6i;6i=6i@ 6i  6i 6i 6i 6i 6iw 6i 6i7  6i/  6i4  6i 6i? 6i 6i 6iV 6i", 6ip# 6i# 6i$ 6i% 6iG( 6i[) 6i) 6iN+ 6i?5   [1@ M You see here a +0 buckler. 6iq7 6i78 6i8 _ 6i: 6iPD 6i@G 6iH 6i.I 6iK 6ieM 6ixQ 6i%T 6iT 6iU 6iUW 6iY 6i[ 6ii[ 6i\ 6ij^ 6i_ 6ia 6ica 6i^b 6i^d 6ip # .##  #..# 6ir  ##.# #.# .# ........[...R.) 206.4 (13.0).####.#..... #.# #.# #.....# ###  #.# #.# #.###.#  #.# #.# #.# #.#  #.# ##.###.# #.# #.###......# #.# #..........# #.#  6iqrz#........[.# #.#  6is<.R 6i?z 6i1|,7.4 (14 6i 6i7v   [1@ M_Found a whip. 6i 6i8tf 6it. 6i_ 6i   [1@ M You encounter a rat. 6i # .## ..# #.# #.# .## 6i{......[.....R.@....).>.####.##..  #.# #.# #.....#r#####.Soul Splinter  #.# #.# #.###.#..  #.# #.# #.# #.#.###.# ##.###.# #.#.##.###......# #.#.#r   rat (asleep) #..# #.#.##..[.# #.#    [1@ 8.4 (1.0) r.  Found a stone staircase leading down. 6i<.R 6irlly target)====9.4 (2 6i_ 6i  6i  [1@ M_The rat squeaks loudly. 6i< # ## # .# .# .#[......R.@...).>..####.#r. #.# #.# #.....#.#####.# #.# #.# #.###.#.. #.# #.# #.# #.#.## #.# ##.###.# #.#.# #.###......# #.#.# #.# #.#.# #.[.# #.# .R=---10.4 (1   [1@ M_You block the rat's attack. 6i   [1@ †You hit the rat. 6iե Q  6i̫ ---1.1 (0.7Soul Splinter  6i|  6iе   [1@ M_You kill the rat! 6ih 6ih6i@i6imv   6ipY[1@ M You see here a rat corpse.6ivK _6iJv6ix6iz6i{6i }6i,6i 6ir6iS6i$6i6i,6iN6i6iɔ6i6iK6i6iš6i6iT6i6i6i٢6i6i 6iP6i6i6i6i 6iP6i6i6i6i6i$6i6i6i6i6iJ6i0t  6iz [1@ #################### .[............).>...# .#########†........#.....#.#####.####..#6i#.###.#.............##.# #.#.#####.####.##6i.# #.#.# #R# # #.#.# #@# 6i- .....# #.#.# #.# 6i)...[.# #.#.# #.# 6iS.....# #.#.# #.# #.# 6it.....# #.#. #.# #.# .....###.# #.# #.# 6i.........# # #.# #.# ..########.# #.# #.# 6i.....)...#.# #.# #.#You pick up a parchment of Momentum Strike and begin reading...6i$022.1 (11.0)6i;!-6ik%3.1 (126iN6iD 6iq  [1@ M_You add the spell Momentum Strike to your library.6i6i6i7                  6i       6i( [1@t6id 6ir[Spells (Memorise) Type Failure Level 6i a - Fugue of the Fallen Necromancy 22% 3b - Momentum Strike6i{Conjuration/Translocation 36% 2  c - Static DischargeConjuration/Air6ib36% 2  d - Ensorcelled HibernationHexes/Ice6i/50% 2  e - Confusing TouchHexes75% 3  f - Iskenderun's Mystic Blast6ipConjuration/Translocation 94% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6i6i6iF{       6i            6i'      [1@ qoala the Grave Robber #####################Mountain Dwarf of Hepliaklqana **.... .[............).>...#6iKHealth: 36/36 ======================== .#########†........6iMagic: 6/6======================== .# #.....#.#####.####..#AC: 10Str: 16 .# #.###.#.............#EV: 8Int: 17 .# #.# #.#.#####.####.##SH: 46iDex: 8 .###.# #.#.# #R#6i }XL:  5 Next:  2% Place: Dungeon:3 6i"w.....# #.#.# #@#6i6tNoise: ---------  Time: 2223.1 (0.0) 6iK.....# #.#.# #.#6ib) +3 dagger (speed) ...[.# #.#.# #.#6i6Cast: Soul Splinter 6i.....# #.#.# #.# #.# 6i*.....# #.#. #.# #.# .....###.# #.# #.#R   Sosibi the battlemage .........# # #.# #.# ..########.# #.# #.# 6iw \.....)...#.# #.# #.# _You block the rat's attack.  You hit the rat. _You kill the rat! _You see here a rat corpse.  You pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library.   [1@ M Okay, then.6i 6i 6i / _6i 6i6c6i6i6i@   [1@ M_Unknown command.6i˯6i6i6i6i9(n6i;6i<6i=6i?6iZ@6i@6iB6iJn6i.K6iL6iOL6iM6iQB6i R6iS6iW6i\B6i\6i^6ic6i,d6iUe6if6i'i6ij6iGk6ik6i^m6in6iq6iq6ir6is6i+u6iw6iw6ix6iz6i{6i}6i}6i(B6i,6iv6i 6i,6i46iE,6i?6iB6i96iX6iњ6i6ip,6i*6i),6i6i6iͦ6if6i«6i6i6iH6iеX6i6iJ6iź6i36i&6i?6iq6i6i6i6i%6i6i-6ip6i6i26i6i6ia6i_6i6i6i6i6i"6i6iW6i 6ih6i6i#.##......##  #.# #.......# 6i3x #.# #######.# #### #.# #.# ...# #.# #.# ##.## #.# #.#######  #..# #.# #.......#  ##.# #.######################.# 6i[ #.# #.......R@...............# ###.##########################..#6iz.......[............).>...#..# ####.####.#########†.........#..# 6iM #.# #.# #.....#.#####.####..#  #.# #.# #.###.#.............# 6i #.# #.# #.# #.#.#####.####.## 6i #.# ##.###.# #.#.# #.# #.#  #.###......# #.#.# #.# #.#6i094.1 (71.0)6i,5.1 (726i    [1@ M_k - a smoky black potion6i6i&6in6i6i(6iV.6i \I6i_6ia6id6i9e6i@p6it6iIv6iby6iz6i{6i~6i6i,6i 6i6i6i6iя6i6i<6in6iS6i6i6i6i,6i]6i6i6i6iF6im6i6i6im6i6i,6i>6i6i6iE6i6i6i6i6im6i6i6i6i"6iV6i56i6ik6i 6iw9R6i:6ii<6i>6i@6i@6ixB6itD6i*E6iG6iBH6iFI6ibK6ikM6iO6iNP6iQ6iS6iV6iX6iyY6iZ6i\6i^6ic6i\d6iSf6imh6iFk6i4m6im6ip6i}6i6ih6i6i_6i6i6i6i6i6i6iA6i6iB6i6i6if 6i!6i/%6i&6i06i16i46i76i96i<6i<6i>6iB6iD6iH6i}H6i|J6iN6iO6iLR6iR6iT6iW6iZ6i]6id^6i_6ib~   [1@ M Things that are here:6if   [1@ M a +0 short sword; a ball python skeleton6i>f6ih6i7l5 _6im6i1p6ikr6it6iou6iOw6i9{6i~6iI6i6i{6iX6i6iz6i6i6iD6i6ip6i6i,6i6i6i6i6i6i6i26i6i96iƪ6i6i?6iĮ6i66i{6iƲ6i6i6i6iD6i6i6iQ6i6i`6ik6i6iE6i6i/6i6iM6i6iX6i6i6i6iN6i6i6i6iD6i6i6i6i6i6i6i6i6i, 6i_ 6i 6i_ 6i 6i 6i 6i 6iN 6i  6iP 6i 6im 6iq 6iJ ,6i 6i$ 6i 6i! 6i 6i$ 6ix 6i 6i 6ie 6iY! 6i " 6i$ ,6i% 6i& 6i( 6i* ,6i* 6i6 6i"7 6i8 6ie9 6i9 6i< 6iF #####.####.#  ...........# #[#  #####.###### #.#  #...#.# #.#  #.#.#.# #.#  #6i[F f.#.#.# #..  #.#.#.####### #.#  #.#.........# #.#  #.###.#####.# #@#  370.1 (75 6i1I /..# #.# #.# #.#  # #.# #.# #R#  ..###.# #.# #.#  #..##.### #.# #.#  ...>....###.####.#  ..#.###.#........#  #...# #.##########  #.### #.#  R.6i'N 6iR ,1.1 (766iIW 6ijX `   6iX [1@ M_Found a leather armour.6iZ 6iH6i56ir6iO6iB.6iɈ6i6i6i6i6iL6i #.# # #.# #†# #..####. ...........# #[####.######..#.#.# #.####.# #...#.#3.1 (2.0) #.#......... #.###.#####.# #. .# #. ..# #.# #.# #.###.# #.# #. #..##.### #.# #. ...>....###.####. ..#.###.#........#6i^  #.# #.#   #.# #.# #.   #.# #†# #.#  ####.####.# #.#  ..........# #[#  ####.###### #.#  ...#.# #.#  .#.#.# #.###  .#.#.# #.@.#  .#.#.####### #.###  .#.........# #R#  .###.#####.# #.#  .# #.# #.# #.#  .# #.# #.# #.#  .###.# #.# #.#  ##.### #.# #.#  >....###.####.#  R.4.1 (16it+6i: # #.# #.# # #.# #.# #.# # #.# #.# #.# 6i/; #.# #†# #.# 6i; B#####.####.# #.# ...........# #[# #####.###### #.# #...#.# #.# #.#.#.# #@### 6iP< ]#.#.#.# #...# #.#.#.####### #R### #.#.........# #.# #.###.#####.# #.# .# #.# #.# #.# .# #.# #.# #.# 6i< #.# #.# #.# #..##.### #.# #.# 6i9? 5R.6i=I 6iL &56ioV 6iY 6i@6iy6iK6i!6iA6iO2<. #6iv #.# #† #####.####. ...........# #[####.######.6i .### #R..##.########........ 6i_#.###.#### ..###.# 6iN0R.6i6iZ +6.1 (16i6iW`   6i,[1@ M_Found a stone staircase leading up.6i6iI6i[  6im   6iY    6i   6i   6i        6iR  6i[1@t6i& 6i\Spells (Memorise) Type Failure Level  a - Fugue of the Fallen Necromancy 22% 3b - Momentum Strike6i{Conjuration/Translocation 36% 2  c - Static DischargeConjuration/Air36% 2  d - Ensorcelled HibernationHexes/Ice6i50% 2  e - Confusing TouchHexes75% 3  6i"f - Iskenderun's Mystic Blast6imConjuration/Translocation 94% 4 4 spell levels left 6i=[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit 6i(  6i.  6i95 -             6ih: Y             [1@ # #.# #.#  qoala the Grave Robber # #.# #.# #<#   Mountain Dwarf of Hepliaklqana **.... # #.# #.# #.#   Health: 36/36 ======================== # #.# #.# #.#   Magic: 6/6========================  6i^P n # #.# #†# #.#   AC: 10Str: 16 #####.####.# #.#   EV: 8Int: 17 ...........# #[#   SH: 4Dex: 8 #####.###### #.#   XL:  5 Next:  2% Place: Dungeon:3 #...#.##@#   Noise: ---------  Time: 2376.1 (0.0) #.#.#.##R###   b) +3 dagger (speed) #.#.#.##...#   Cast: Soul Splinter #.#.#.####### #.###  #.#.........# #.#  #.###.#####.# #.#   R   Sosibi the battlemage ..# #.# #.# #.#  ..# #.# #.# #.#  ..###.# #.# #.#  _You swap places with Sosibi. _k - a smoky black potionThings that are here: _a +0 short sword; a ball python skeleton _Found a leather armour. _Found a stone staircase leading up. 6iT    [1@ M Okay, then. _!6i#<. # #.# #† #####.####. ...........# #[####.######..# R## #...#.########........ #.###.#### R.7.1 (1 _!6i{ #<. # #.# #† #####.####. ........... #!6i{####.###### #..R# ## #...#.########........ #.###.####R.8!6i !6iDR  !6i[1@ M!6imB_You see here a +0 leather armour.!6ie"6ia"6i"6i"6i"6i"6i"6i"6i"6i]v   "6i%[1@ M_You swap places with Sosibi."6i"6i"6i"6i"6i"6i"6i"6i "6i "6i "6i"6i-"6i|"6i'"6i"6i"6if"6i"6iV"6i"6i("6i"6i"6iz"6i""6i#"6i>%"6iu%"6i,&"6i8)"6i)"6iN+"6i+"6i+"6i /"6i/"6i0"6i(1"6i1"6iD4"6i+5"6i 6"6iJ6"6i6"6io9"6i:"6i@;"6i;"6i;"6i>"6ik?"6i@"6i@"6iIA"6iC"6iD"6i2F"6i|F"6iF"6iI"6iPJ"6iK"6iK"6ijL"6iN"6iO"6iP"6iQ"6inQ"6iS"6iT"6i&WB"6iX"6iY"6iZ"6i["6i\"6i `,"6i8`"6i`"6i`"6ic"6ic"6id"6ije"6ie"6ig"6ish"6ii"6ii"6ij"6i[l"6il"6in"6i\n"6in"6i7q"6ir"6is"6i(t"6it"6iv"6ix"6iy"6iy"6iz"6i|"6i"6ih"6i"6iՃ"6i,"6iY"6i"6i"6iی"6iU"6iޏ"6iN"6i"6iB"6i"6i"6i"6i×"6iq"6i("6i"6i"6i١"6i<"6i"6i"6iK"6i,"6i "6i"6i"6i"6iŮ"6i"6iK"6ih"6i"6i"6i˷"6i"6i"6i"6i&"6i"6i"6i "6iZ"6i"6i"6i"6ic"6i"6i"6i"6i"6i"6iB"6i "6i"6i1"6ii"6i"6i"6i"6i"6i"6i"6i"6i"6i"6i}"6i0"6i"6ir"6i"6i"6i "6is "6i: "6i"6is"6i"6i"6i"6iJ%"6i%"6i'"6i+ "6i+"6i,P "6iV [1@ M_You swap places with Sosibi."6iX"6iyY"6i ["6i*]"6iw_"6ib"6iqc"6id"6i)g"6ih"6ik"6irl"6im"6i!o"6ip"6i=r"6ir"6iRt"6iu"6i"w"6ix"6i}y"6iCz"6iw|"6iM~"6i"6iY"6il"6i7"6i"6iS"6i"6i"6i"6i"6i"6i"6i<"6i"6i"6i"6i"6iѥ"6i"6i"6iA"6iݭ"6i"6i<"6i*"6io"6i"6i"6i"6i"6i "6i"6i"6i"6i"6i"6i"6i"6iq"6i@"6i"6iL"6i"6i"6i"6i<"6i"6i"6i"6i"6iK"6i"6i&"6i_"6i]"6i"6i"6i"6il"6i"6i"6i&"6i"6iz"6i"6i#"6i"6i "6i "6i"6i"6ie"6i "6i "6i! "6iB"6i"6iF"6i"6i!"6i"6i"6i"6i"6i"6i"6i!"6iJ"6iw "6iN""6i$"6i%"6i&"6i'"6iJ)"6iB+"6i+"6i,"6ib."6i/"6i1"6i42"6i2"6i4"6i6"6i7"6i'8"6i9"6i:"6i;"6ij="6i="6i>"6i@"6iA"6iGC"6iC"6iD"6iVE"6iF"6iF"6iOG"6iG"6iH"6iI"6iJ"6iJ"6inK"6iEL"6iM"6iN"6iXN"6iN"6iO"6iP"6iUR"6iR"6i|S"6iT"6iPV"6iOW"6iW"6i#X"6iX"6iY"6i["6i["6i\"6i\"6i]"6i^"6i^"6i_"6i`"6ia"6iWb"6ib"6i-c"6i4d"6i4e"6if"6ig"6ig"6ii"6ik"6il"6i7m"6in"6ip"6ilr"6it"6ihu"6iv"6ix"6i)z"6iw|"6i}"6i~"6i"6i"6i"6i:"6ip"6i|"6i6"6i"6i"6i֍"6ia"6i "6i@"6i֓"6i"6io"6iov   "6iA[1@ M A gnoll comes into view."6i #.# #.# #.#  "6ik#.# #.# #.#  ### #.# #.# "6i #.. #.# #.# "6iݢ #.# #.# #.# "6i #.# #.# #.# "6iI #### #.# #.# #.# "6i ##..## #.###########^# #.# "6iܣ ####....###..)@.R.....#.# #.# "6i #*R...Pj.....########.#.# #.# "6i` #j#..P...#.#.# #.#.#####.# "6i #j##.......#.# #.#.......# "6i #j ##....###.# #.######### "6iA #. "6iHP #.# #.......... "6i #j #.# ########### j   gnoll (polearm, wandering) "6ig #j #.# "6iI #. "6iYUR.467.1 (89.0)"6i{+.j"6i"6i Mjally target)"6i̳38.1 (90 _"6ib"6ih&6i& A.j&6i4 &6i8 O9.1 (1.0) Soul Splinter &6i@? &6iA (6i&["*M(6i[(6i+A.j(6iI3(6i*5#5(6iX5----(6i5(=70(6i:(6i<`   (6iF<3[1@ M_The gnoll resists with significant effort.(6i=)6i}8*M)6iCc   [1@ )6i djjA fragment of the gnoll's soul is dislodged from its body.)6id+Mj)6ie)6ie1j.)6if/*)6ijjj 3 gnolls (polearms, 1 distracted, 1 …)*   soul wisp (summoned) 4--------1Soul Splinter )6iے   [1@ M_The gnoll looks weaker.+6i+.+6i!M+6iG9.j+6i@.j+6igj 2 gnolls (polearms, 1 weak, 1 ally ta+6i.-2+6i+6i +6iR  +6i=[1@ M_Your soul wisp touches the gnoll but does no damage.+6i/6iw1gjMj./6i7   [1@ /6i7a.j 3 gnolls (polearms, 1 weak, 1 ally t  /6i7-The gnoll hits you from afar with a +0 spear./6i:/6i:L5-=/6i: 3/6iSB/6iXC   [1@ M_Your soul wisp barely misses the gnoll./6ifD16il #.# #.# #. #.# #.# #. ### #.# #. #.. #.# #.16i #.# #.# #. #.# #.# #. #### #.# #.# #. ##..## #.16i#^# #. ####....###.j@.R......#.# #. #*R...P....*.#.#.# #. #j#..P...#j#.# #.#.#####.16iS #j##....j..#.# #.#.16ih #j ##....###.# #.16i #. ###### #.# #......... #j16i| #.#  #j16i #.# #.16iQ-R.16i16i9.j16i'   [1@ M The gnoll closely misses your soul wisp.16iU)&416i/16i{2   [1@ M_The gnoll barely misses you. Your soul wisp barely misses the gnoll.16iP3`   16ib3q[1@ M_Items here: ( )) ÷.16i416i{? $ 16i? R  16i? D[1@ M You closely miss the gnoll.16iDP &`16ik 16i § _Items here: ( )) ÷. 16i U You closely miss the gnoll.  Sosibi gestures at the gnoll while chanting.  The stone arrow hits the gnoll!  The gnoll hits your soul wisp with a +0 spear.  Your soul wisp returns to where it belongs.16i .16is @j 2 gnolls (polearms, 1 ally target)  16i@ J6=----16ib L=8 (0.7Soul Splinter 16i 16iۤ ^  16i  16i2 f[1@ M_The gnoll is no longer weakened. The gnoll barely misses you.16i 56i    [1@ 56i. l§.§.You hit the gnoll.56iR 0-5.556i56i 56iP 56i. [1@ M_The gnoll is almost dead.56i356i86im   [1@ §You hit the gnoll.86imp Cj§86i$y MM)§.#..   gnoll (polearm) 86i~ r=9-6.286i 86i   [1@ M_You kill the gnoll!86iQ ;6iS   [1@ , ally target)  You miscast Soul Splinter. Nothing appears to happen.;6iX8*;6i9*;6iU= ;6i=  [1@ M jSosibi gestures at the gnoll while chanting.The puff of frost hits the gnoll!@.j.§j 2 gnolls (polearms, 1 ally target)3--3----Contam: 10% =7.2 (1.0   [1@ M_The gnoll hits you from afar with a +0 spear.;6ig>>6i >6iF  #.# #.# #### #.# # #.. #.# # #.#>6i  #.# # #.# #.# ##### #.# #.# #>6i ?..## #.###########^# #####....###.))R.......#.# # #*R...P....j@########.#.# # #j#>6i y#j#.# #.#.#####>6iX  #j##......§#.# #.#..... #j ##....###.# #.#######>6ip  #. ###### #.# #........>6i  #j #.# ######### #j>6i  #.#  #.>6i K #.#>6i  >6i /MR.>6i v   >6i F[1@ M The gnoll closely misses you.>6i #0>6i =----->6i 8>6i >6i `   >6i 6[1@ M_The gnoll hits you from afar with a +0 spear.>6i @6i **@6i7{   [1@ M *j@6ip{ ?weak, 1 ally ta…)*   soul wisp (summoned) A fragment of the gnoll's soul is dislodged from its body.  The gnoll looks weaker. The gnoll hits you with a +0 spear.@6i~ 29--------9Soul Splinter @6i @6ib  @6iq P @6i~  @6i [1@ M@6i _The gnoll closely misses you. Your soul wisp barely misses the gnoll.@6i( B6ip?   [1@ M You closely miss the gnoll.The gnoll is heavily wounded.B6ilsd7--9 (0.7B6ihzB6i{ B6i{R  B6i{J[1@ M_The gnoll hits you with a +0 spear. You block the gnoll's attack.B6iT}D6iw   D6iȟ[1@ M You hit the gnoll.  The gnoll is almost dead.D6i)80.6D6iD6i`   D6iѪQ[1@ M_Your soul wisp closely misses the gnoll.D6iIF6iA   [1@ F6i)You hit the gnoll.   [1@ )*You kill the gnoll!R)   gnoll (polearm, ally target) F6iF6i[8/37-161.3F6i;F6ih   [1@ MF6i=_The gnoll barely misses you.F6iG6i  #.# #.#  ### #.#  #.. #.#  #.# #.#  #.# #.# G6i[ C #### #.# #.#  ##..## #.#^# G6i  ####....###.R).#.#  #*R...P....@*##.#.#  #j#..P...#j#.# #.#. #j##.......#.# #.#G6i'  #j ##....###.# #. #. ###### #.# # #j #.#  #j #.# #. #.#G6iY G6i C.*MG6i >M)RMG6i G6i1 M2.3 (1.0Soul Splinter G6i G6iy (   [1@ M _You swap places with your soul wisp. The gnoll hits you but does no damage.  Things that are here:G6i!   [1@ M_a +0 spear; a gnoll corpseG6i" I6i #.# #.# ### #.# #.. #.# #.# #.#I6i #.# #.# #### #.# #.# ##..## #.I6i#^# ####....###.)).#.# #*R...P...@)R##.#.# #j#..P...#j#*# #.#. #j##.......#.# #.#I6i" #j ##....###.# #. #. ###### #.# # #j #.#  #j #.# #. #.#*.M.RM8% 3   [1@ M_The gnoll hits you but does no damage.I6i7I6i9"26I6iH9K--74.0 (0.7I6iF?I6i@`   I6i8@g[1@ M_You barely miss the gnoll. The gnoll hits you with a +0 spear.I6irAJ6i w   J6i9 p[1@ M RJ6iY .  You hit the gnoll.  The gnoll is moderately wounded.J6i 9 J6iX E58 (0.8J6i J6i `   J6iO H[1@ M_Your soul wisp touches the gnoll. You block the gnoll's attack.J6i K6i{    [1@ MK6i  )You hit the gnoll.  K6i iThe gnoll is almost dead.Your soul wisp touches the gnoll.K6i MMRK6i .K6iw *   soul wisp (summoned)  K6i& K6iQ --4235.4 (0.6Soul Splinter K6i K6i `   K6i 8[1@ M_The gnoll dies!K6ic L6i^F### ..L6i#######..## #.###########^L6i####....###R))........#.*R...P....*.########L6ijj#..P...#@#.# #.#.###L6iQ#.......#.#...L6ii ##....###.#####L6ii. ###### #.....L6i?j ######L6i6 .L6i-*  L6imJMM.RML6iL6iOM2-6.4 (1.0L6iL6i~   [1@ M Things that are here:L6i+^  L6i@ L6il[1@ ML6i[_a +0 spear; a gnoll corpseL6i3M6i M6iVM6iM6i@M6i g27=1 _M6iM6iָM6i0 M6i(M6i   [1@ M_Your magical contamination has completely faded away.M6iP4====M6iM6iM6iȿM6iM6iM6iX8==M6iM6iM6iM6iM6i_M6i:====M6iM6iHM6i~M6iZM6iM6iM6iD9=M6iM6iM6iM6i^M6i.M6i^M6iJM6iM6i$M6iM6i`M6iM6ix30=5====M6izM6i§M6iM6iM6iM6iv   M6iV[1@ M_Your soul wisp disappears in a puff of smoke!M6i.M6i<M6i|,M6iWM6i4M6ik1======M6iM6iM6iM6i M6iX M6ix M6i M6iM6iM6iM6inM6iK2=M6iM6is,M6iQM6iN6====M6iM6iM6i ~   [1@ MM6i2_Magic restored.M6iK3=M6iM6is M6i M6i!M6i#,M6iw%M6i(M6i)$====M6i)M6i}*M6i-M6ie-M6i-O4==M6iN/M6i\1M6i1M6i2M6i4M6i.4M6i/5M6i6M6i6M6i7M6i9M6i9K5=M6i:M6i<M6i<M6i=M6i?M6i6@M6iaAM6iBM6iBM6iCM6ixEM6iE#6M6iE(=M6iFM6iHM6iIM6iKM6iMM6i NM6iOM6iQM6i@RM6iTM6iVM6iaW#7M6iW3==M6i+YM6i]t  M6i^ [1@ M_HP restored.M6iaM6iaM6icM6i7fi   [1@ M M6iRfThings that are here:M6iqv   M6iqC[1@ M a +0 spear; a gnoll corpseM6iqvM6iuw _M6izM6i}M6i2M6i_M6iM6iM6i(M6i}M6i‹M6i>M6i^0=M6iM6iM6iM6iM6i@M6i–M6iM6iM6i-M6iM6iM6i,M6i&M6iM6ivM6iM6ihM6iM6iEM6iM6iat  M6i' [1@ M_You swap places with Sosibi.M6iXM6isM6iM6iM6iM6i%M6i M6i[M6iM6iM6iM6iM6iCM6iM6iM6icM6iM6i.M6iM6iv   M6i ![1@ M You see here a +0 spear.M6iM6iM6i _M6iM6iM6iM6i M6i7M6iM6iDM6isM6iM6iM6iM6iM6iM6iM6iQM6iM6iTM6iaM6iM6iM6i M6iM6iM6iM6iM6iM6iM6i2M6iiM6iM6iXM6iM6iM6iM6iM6iM6igM6i3M6iM6i-M6iM6iX M6i M6i M6i M6iz M6i$ M6i M6ih M6i M6i M6ipM6iM6iM6iUM6i"M6iM6i`M6iM6i<M6iM6iM6iM6iM6iM6iM6iM6iDM6ipM6i M6iM6iM6i5M6ihM6iM6id M6iK!M6iY"M6i"M6iS#M6i$M6i%M6i&M6i@'M6i'M6i )M6i*M6i[+M6i+M6iE,M6in-M6i.M6i/M6i/M6iS0M6i0M6i1M6i&2M6if2M6i3M6i3M6i`4M6i85M6ie5M6i5M6in #j##.......#.#  #.###....###.#  #.# ###### #.#  #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.##########.#   #@R..........# -560.4 (74.0)   ##############                       [1@ M_Done exploring.N6iK N6iV !N6iW V N6iX V N6iX  N6iX V N6ifY V N6iY V N6iCZ V N6iZ W N6iZ W N6iE[ W N6i[ W N6i[ W N6iQ\ W N6i\ W N6i] W N6im] W N6i] W N6ig^ W N6i^ W N6i _ W N6i5_ W N6i_ W N6i_ P N6iN`  N6i` [1@ N6i,a Level 3 of the Dungeon <<<>>> (Press ? for help)N6ia #.# #.# #.#.....##.##....##...#.#N6i7b C#.#  N6ib #.# #.# #.#.....##.##....##.#.#.#N6i&c C#.###  N6ic #######.# #.# #.#........##....##.#.#.#N6id C#...#  N6id #.......# #.# #.#........##....##.#.#.####### #.###  N6iPe N#.####### #.# #.#..............##.#.........# #.#  N6ie #.#N6i>f 6#.# #.#........#.....##.###.#####.# #.#  N6if D#### #.#N6i6g #.# #.##.#.###.#........# #.# #.# #.#  N6ig ##..## #.###########^# #.##.#...........#..# #.# #.# #.#  N6ih ####....###.))........#.# #.##.#.###.#.....#..###.# #.# #.#  N6ipi #*R...P....).########.#.# #.##.#.# #.#.....##..##.### #.# #.#  N6ii c#j#..P...#)#.#N6i{j 8#.#.#####.##.#.###.#÷........>....###.####.#  N6ij ;#j##.......#.#N6iTk #.#.......##.#...#..........#.###.#........#  N6ik O#.###....###.#N6ial ##.##########.#<..#.##.#...#...# #.##########  N6il {#.# ###### #.#N6iUm #......................[..#.### #.#N6im N6in #.#N6idn #.#N6in d############..........#.....#####.#N6i1o N6io #.#N6io #.#N6iYp Y#######.####...[.......#N6ip N6ip #.#N6iSq #.#N6iq ?#.##.......#######N6ir N6ixr #.#N6ir #.#N6iUs a#.##.#.###.#N6is N6it >#.##########.#N6iqt a#.##.#.R##.#N6it N6iu ?#@R..........#N6iu M#.#.....##.#N6iu  ##############N6iQv 9#.########.#N6iv N6iw %#..........#N6izw N6iw ############N6i8x N6ix  N6ix #[1@ O6i7C>@O6i M#O6iw $>MP6iEy#P6iy#>P6i P6i P6iT           P6i f          P6i W P6i W P6i W P6i P P6i [1@ P6i > #j##.......#.#P6i Mqoala the Grave Robber  P6i #.###....###.#Mountain Dwarf of Hepliaklqana **.... P6i  P6i; #.# ###### #.#P6iH YHealth: 37/37 ======================== P6iR  P6i ]#.##.#P6i 0Magic: 6/6P6i ;========================  P6i 4#.#P6i V#.#AC: 10P6i @Str: 16  P6i 4#.#P6i V#.#EV: 8P6i0 ,Int: 17 P6iA  P6iN 4#.#P6iZ )#.#P6ij XSH: 4Dex: 8 P6iz  P6i ^#.##########.#P6i XL:  5 Next: 23% Place: Dungeon:3  P6i #@R..........#Noise: ---------  Time: 2560.4 (0.0)  P6i ##############b) +3 dagger (speed)  P6i @Cast: Soul Splinter P6i P6i   P6i |R   Sosibi the battlemage P6i#   P6i0 N _HP restored.  Things that are here: P6i> +_a +0 spear; a gnoll corpse P6iJ 9_You swap places with Sosibi. P6iY _You see here a +0 spear. P6if 7_Done exploring.P6i: P6i~ P6iD P6i P6i $ _P6iA P6i  nP6i P6i^ P6i P6i P6i P6i P6i P6i= P6i P6iv P6i$ nP6i% P6i& P6iW( BP6i-- P6i- P6i/ P6i/ P6i>0 P6i6 P6i7 P6i8 P6i9 P6i9 P6iM? P6i@ P6i8B P6iB P6iC P6iH P6iJ P6iL P6iQM P6iDN P6iU P6iW P6ioY P6iY P6i [ P6i{b P6id P6ig P6ig P6ii P6iU P6i P6iɒ P6iK P6i P6i P6ie P6i P6iЧ P6i P6iѬ ,P6i P6i^ P6i P6ih P6i+ P6i P6i P6i P6i P6i/ P6i P6i P6i P6iC P6in P6iO P6i P6i P6iG P6i P6i   [1@ M You see here a +0 spear.P6i P6iW P6i  _P6i P6i@ (   [1@ M Items here: ( )) ÷. _P6i) P6i$# P6il% P6i% P6i' P6i/ P6i2 P6iM5 P6i5 P6i7 P6i> P6i3A P6iuC P6i4D P6iTE P6iK P6iBN P6iO P6i;P P6i Q P6iUU P6iW P6i+Y P6iY P6iZ P6i` P6i4b P6ic P6i5d P6iye P6iKj P6ihk P6il P6i#m P6im P6iJr P6is P6it P6i.u P6iu P6iy P6iz P6i| P6iY| P6i } P6i P6i P6i P6iv P6i P6i> P6it P6if P6iNj P6iR P6i P6i P6i P6i P6i P6i! P6i P6i2 P6i P6iH P6i P6i P6iī P6i P6i| P6i P6i0 P6iY P6ix P6iγ P6io P6i P6i; P6iպ P6i, P6iһ P6i P6i P6i4 P6i P6i` P6i P6i* P6i_ P6i P6i P6i P6i P6i3 P6i P6iX P6iv P6i P6i P6i P6iM P6i P6i^ P6i P6i3 P6i P6i P6i P6ig P6i P6iy P6i P6i P6i P6i P6i P6i P6i P6i P6iq P6i P6i7 P6iL P6i P6i P6i( P6iP6iP6iP6iKP6iP6i P6i P6iP6iP6i|P6iv   P6iH[1@ M You see here an adder skeleton.P6iP6iP6i _P6iP6i1 P6i"P6i(%P6i%P6i&'P6i)P6i,P6i.P6iB/P6i 1P6i3P6i6P6i8P6iE9P6iJ;P6i=P6ii@P6iBP6iBP6iDP6i"GP6iIP6iLP6ipLP6iwVP6iZP6i\P6i_P6i1`P6i:bP6idP6igP6ibiP6iiP6ijP6ilP6inP6i"qP6iqP6i 7 j - Stealth   0.0  --  -2       R6iK f     R6iV h     R6ic           R6io f     R6iy h     R6i f     R6i h     R6i The current training targets, if any.  The species aptitude is in white.  [?] HelpR6i u[=] set a skill target [-] clear all targets  R6i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsS6iE S6i S6iv S6i w S6i         S6i   S6i    S6i- \    S6i=  S6iL  S6io   S6i{ [1@ S6i ......##....##.#.#.##...# qoala the Grave Robber ......##....##.#.#.####### #.### Mountain Dwarf of Hepliaklqana **.... ............##.#.........# #.#Health: 37/37 ======================== S6i= ......#.....##.###.#####.# #.#Magic: 6/6S6iI '======================== S6i #.###.#........# #.# #.# #.#AC: 10Str: 16 #...........#..# #.# #.# #.#EV: 8S6i ,Int: 17 S6i #.###.#.....#..###.# #.# #.#SH: 4Dex: 8 S6i #.# #.#.....##..##.### #.# #.#S6i XL:  5 Next: 23% Place: Dungeon:3 S6iU #.###.#÷.......R@....###.####.#Noise: ---------  Time: 2620.4 (0.0) S6ih #...#..........#.###.#........#S6iu Db) +3 dagger (speed) S6i #<..#.##.#...#...# #.##########Cast: Soul Splinter S6i ..........[..#.### #.# S6i P.........#.....#####.# S6iQ #####.####...[.......#R   Sosibi the battlemage #.##.......########.##.#.###.##.##.#.R##.# _You see here a +0 spear. S6iw 5_Done exploring. _You see here a +0 spear. S6i _Items here: ( )) ÷. _You see here an adder skeleton. _There is a stone staircase leading down here.S6i= S6i S6iM' S6i( T6i}T6iT6iUT6i0T6i21.4 (1 _T6iձU6i$ U6iR  U6i [1@ U6i,4.  You climb downwards.U6i>  U6ij ..  .## U6i9 ...#  ...#  ####...###  ######.....$...  .......R....... U6i~ #.@...B... U6ie ####...### U6iE ..# U6i ..#  ...  ##U6i 0 U6i6|B   clockroach (warded) U6iC) U6i U6ic=M2.9 (2.5Soul Splinter U6iDU6ieG U6iGZ  [1@ MU6i H _You encounter a clockroach.Found 10 gold pieces.U6iH U6iHU6iHP U6iI U6i9I[1@ MU6iQIL_There is a stone staircase leading up here.U6iLW6iJ 3*W6ip w   W6i [1@ M *Beak, ally target, soul-s…)W6in *   soul wisp (summoned) A fragment of the clockroach's soul is dislodged from its body.  The clockroach looks weaker.W6i u  W6i a [1@ M W6i. W W6i §The clockroach sprays sand from its hourglass at you.The blast of sand hits your soul wisp!  Your soul wisp returns to where it belongs.W6i;+ v   W6i|+ [1@ ally target, warded)  The clockroach is no longer weakened.W6i/ 8*W6iy 8*W6i 8*W6i  t  W6iR  [1@ ...  W6i QSosibi gestures at the clockroach while chanting.W6i W6i 15----W6i ==W6i3 3.9 (1.0W6i W6ie  W6i R  W6i S[1@ M_The puff of frost hits the clockroach! The clockroach is warded from harm.W6i ]6iV).. #.## ...# ...# ####...#######.....$...#.R.#.<@..B...#####...#...# ....# ...... .##.#.. ###.M.R--4]6i,]6i.`6iŇ t.. ##.## `6i #...# #...# ####...#### ######.....$...#.R.`6ir #.<.@.B...# ####...#### ....# ......# ......... .$...##.### .##.#.. ## .. ...#. `6iE `6i *B.`6i݋ ?M.R`6i v   `6iG [1@ M Found 15 gold pieces.`6i' 0=-`6iK 5`6i `6i  `6i R  `6i' [1@ M`6i3 -_The clockroach bites you but does no damage.`6iޞ b6ib6ib6iԅ&6.7 (0.8b6ib6i3`   b6iYk[1@ M_You barely miss the clockroach. You block the clockroach's attack.b6i~c6iEc6iFc6iFC----7.4 (0.7c6igLc6iM^  c6iM [1@ M_You barely miss the clockroach. Sosibi barely misses the clockroach.c6iOd6iW5   [1@  d6i5 You closely miss the clockroach. The clockroach barely misses you.d6i6 0=8.1d6i< d6i= `   d6i= ;[1@ M_Sosibi hits the clockroach with a +0 quarterstaff!d6i? f6i!.  f6iYou closely miss the clockroach. The clockroach barely misses you.Sosibi hits the clockroach with a +0 quarterstaff! f6ii You closely miss the clockroach. f6i The clockroach is severely wounded.  The clockroach barely misses you.  .f6iP f6i$ f6i:P f6ia [1@ 40/4044-8Soul Splinter f6iϨS_The clockroach dies!f6if6i f6if6i[Z  [1@ Mf6iۯT_Your Fighting skill increases to level 3!f6iٱi6i  _i6ii6i]i6ii6ii6ii6ii6i"i6ii6i+i6iCG6====i6ixi6iF$ i6iiZ  [1@ Mi6i_Magic restored.i6igi6ii6ii6ii6i]i6iJi6ii6iBi6ii6iZi6ii6ii6i$ i6i  [1@ M_You now have 189 gold pieces (gained 10).i6ii6ir$====i6ii6i i6i( i6ii6iMi6ii6iPi6ii6ij% i6iP i6i i6i_[1@ M i6iuYou encounter a gnoll and a goblin.The gnoll is wielding a +1 antimagic spear.i6i&#..##.##...####...####i6i&######.........###.........R......... #.#.<.......########@..####i6i&v--..........# i6i'hg..........#.......i6im'qj...$...##.###...##.#.. ## ... ...#. j   gnoll (polearm, asleep).. #... #g   goblin (asleep) i6iK/137.8 (9.0.gi6i1i6i319.ji6i 2J.RMi6i7j) glly target)i6i<8==8.8 (10.0)j6ij6iz`   j6i[1@ M_The gnoll shouts!j6iYl6inl6i3ol##.##...####...##########.........###................... #.#.<R......####l6io.#.####...#### .......@..# g.#.....j..$...##.####..##.#.. ## . ...#. l6ip. #... #  l6iq!.gl6ir6j.l6it+jl6i8vv   l6i}vw[1@ jYou encounter a gnoll. It is wielding a +0 whip.l6i&w5R.l6iu~qjjj 3 gnolls (1 polearm, 2 wandering)l6iX--9.8 (1.0) Soul Splinter l6il6iԌ l6i   [1@ M_You encounter a gnoll. It is wielding a +0 club.l6in6in6i.. ##.## #...#  #...#  ####...#### ######...n6ia### .......R.... #.#.<.......####.#.####.@.####....n6i# j.g.# ..j............ j...$...##.####...##.#.. ##... ...#. j   gnoll (polearm) n6i|.. #... ##...n6in6ig.n6i_n6i~9.jn6iMjn6in6in6i*R.n6in6i1j.n6i4!M.n6ilLj 2 gnolls (1 polearm, 1 wandering)n6i:"--n6ic 40n6in6i&o6i2 ##. #.. ##.## #...#o6i #...#  ####...####  #########......R..... #.#.<.@.....#### .#.####...#### ...g.. .j..j# o6if ............... j...$...##.#### ...##.#.. ##  ... ...#. .. #... #o6i0jo6i1R.o6i!.o6igj   gnoll (polearm, ally target)o6i?&1o6io6iKp6ii ' p6ibi  ##.# #.. ##.## #...# #...#  ####...####  ######p6i.j ###.....R......#.#.#.<.......#### .#.####...#### ...g... .j...j.....#  ............... j...$...##.####  ...##.#.. ## ... ...#.p6im <.Rp6i]u p6iy &2p6i\y @Soul Splinter p6i p6i q6i> ##.# #.. ##.## #...# #...# ####...#### ######.### ......R. q6iy 0#.#.#.<.#### .#.####...#### ...g..j...# .j...j.....# ............... q6iĐ j...$...##.#### j   gnoll (polearm)...##.#.. ## ... ...#. q6iA gq6iē 5MMj.q6iQ G.RMq6i , ally target)g   goblin q6i F3Soul Splinter q6i q6i- t6i3*MMt6i$g.t6i̱1jt6i   [1@ t6i"e<RThe gnoll resists with significant effort.t6iljjj 2 gnolls (1 polearm, 1 ally target)t6iV5----=t6i 4t6it6i^  t6i1 [1@ M_The gnoll hits you but does no damage.t6iv6il^3*MMv6i v6i  [1@ .g  A fragment of the gnoll's soul is dislodged from its body.v6i8j.v6i(   [1@ M v6i)<*jweak, 1 ally t…)*   soul wisp (summoned) The gnoll looks weaker.  The gnoll hits you from afar with a +1 antimagic spear.v6i%*39-4--------5v6i0v6i2 v6io2  [1@ M_Your soul wisp touches the gnoll. Sosibi barely misses the gnoll.v6i4x6iXD##.#.. x6i##.##...####...##########.........###.....jx6iq.... #.#.#.<R@*....#### .#.####j..#### ..g...g..# j.........#...j..........j...$...##.####...##.#.. ## j 3 gnolls (2 polearms, 1 distracted, .. ...#.  #... #x6ix6ig.x6iD9j.x6i^?.jx6iu  x6iZ [1@ M  )x6iYou encounter a gnoll. It is wielding a +0 spear.The gnoll closely misses you. Your soul wisp touches the gnoll.  Sosibi hits the gnoll with a +0 quarterstaff!x6iO 2 gnolls (1 polearm) x6ikH-52=x6i 6x6i!x6i!`   x6i"8[1@ M_The gnoll dies!x6ir#y6iΚ   [1@ y6i՛C)You hit the goblin.y6i9j.y6i\E.jMy6i*   soul wisp (summoned)  y6i5-7.5 (0.7y6i y6i<   [1@ M_You kill the goblin!y6i1z6iz  z6i{o                   z6i{    [1@ ##.#qoala the Grave Robber #..Mountain Dwarf of Hepliaklqana **....##.##Health: 39/40 =======================-#...#Magic: 4/6================--------#...#AC: 10Str: 16####...####EV: 8Int: 17z6i{######.........###SH: 4Dex: 8...................XL:  5 Next: 52% Place: Dungeon:4#.#.#.jR@*....####z6i |Noise: =--------  Time: 2647.5 (0.0).#.####)).####b) +3 dagger (speed) ...g..j...#Cast: Soul Splinter.j.........#z6iY|...............j...$...##.####R   Sosibi the battlemage ...##.#.. ##jj 2 gnolls (1 polearm)z6i|... ...#.*   soul wisp (summoned) .. #... #Sosibi hits the gnoll with a +0 quarterstaff! _The gnoll dies!You hit the goblin. _You kill the goblin!z6i|aPress: ? - help, v - describe, . - travelThe floor.{6i {6ipE  [1@ M  R@{6i)The gnoll dies!  You hit the goblin. _You kill the goblin!Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  {6iE The floor.{6i'jR{6i7}a gnoll, wielding a +0 club  A stone staircase leading up.|6i+uj#A rock wall.  |6i#jHere: a gnoll, wielding a +0 spear  The floor.}6iP            }6iNP         }6iXP W }6i`P W }6ivP  }6i~P P }6iP  [1@ ##.#qoala the Grave Robber #..Mountain Dwarf of Hepliaklqana **....##.##Health: 39/40 =======================-#...#}6iQ YMagic: 4/6================--------}6i[Q #...#AC: 10Str: 16####...####EV: 8Int: 17######.........###SH: 4Dex: 8}6inQ D...................}6ixQ XL:  5 Next: 52% Place: Dungeon:4}6iQ #.#.#.jR@*....####}6iQ 'Noise: =--------  Time: 2647.5 (0.0).#.####)).####b) +3 dagger (speed) ...g..j...#Cast: Soul Splinter.j.........#...............}6iQ j...$...##.####}6iQ }R   Sosibi the battlemage }6iR ...##.#.. ##jj 2 gnolls (1 polearm)... ...#.}6iBR }*   soul wisp (summoned) }6ipR .. #... # _The gnoll dies!You hit the goblin. _You kill the goblin!Press: ? - help, v - describe, . - travel}6i|R IHere: a gnoll, wielding a +0 spear  The floor.}6iS }6iZ }6iZ / _}6i\ 6i #.# #.. #.# #...#  ####...#### ######6iE### .........@.........6i+#.#.#.jR.*....#####.####)).####..g..j...# j.........# ...............j...$...##.####..##.#.. ##. ...#.6icL.*M6i@Mj<6i=   [1@ , ally target) Sosibi hits the gnoll with a +0 quarterstaff!8.5 (16i06i|   [1@ M_The gnoll hits your soul wisp with a +0 spear.6i-6i-z##.#.. ##.##6igk...####...##########.........###........j.... #.#.#.<R6i}####6i .#.####*).#### ..g..j...# j.........#..............j...$...##.####...##.#.. ## .. ...#. 6iUN #... #6i   [1@ M Your soul wisp touches the gnoll.6i    [1@ M 6iy)  Sosibi casts a spell at the gnoll.The puff of frost hits the gnoll!6ij$ 6i_  [1@ 6iz   gnoll (polearm, ally target)  The gnoll dies!6i e40=9=96iN @Soul Splinter 6i46i5   [1@ M_The gnoll barely misses you.6i56i76i#.. ##.###...# #...# ####...##########.........###........)...#.#.#.<R......#### .#.####*@.#### ...K..j...# ..j..............j...$...##.#### 6ic...##.#.. ## ... ...#. j 2 gnolls (1 polearm, 1 distracted, 1 …).. #... # K   kobold (distracted)  #... 6i*   soul wisp (summoned) 6i   [1@ .RYou encounter a kobold. It is wielding a +0 dagger.6iA.K6i@.j6ijally target) K 6iO-50Soul Splinter 6i%6iMK   [1@ M _Your soul wisp barely misses the gnoll. The gnoll hits you but does no damage.  Things that are here:6i;`   6iU[1@ M6i{]_a +0 dagger; a goblin corpse6i6i;#.## #...# #...#####...##########.........###6i ........).......... #.#.#.<.R.....#### .#.####*).#### 6i ....K.j@..#  ...j.......# ........ ....$...##.#### ...##.#.. ##  ... ...#.  .. #... # #...  6i/MMR.6i^@.K6i@.j6i6i@-16i6i   [1@ M_Your soul wisp touches the gnoll. The gnoll hits you but does no damage.6i 6i 7 6i>7q  6ig7[1@ M .RYou hit the gnoll but do no damage.The gnoll is moderately wounded.6i76i38".6iK8$KM6i}:2j.6iVC6iZD836---6isD&2.2 (0.76izL6iM`   6iM[1@ M6i Nl_Your soul wisp barely misses the gnoll. The gnoll hits you with a +0 spear.6iO6i4Y   [1@ M R.  You hit the gnoll but do no damage.The gnoll is moderately wounded..KM.jM7=--9   [1@ M_Your soul wisp touches the gnoll. The gnoll closely misses you.6i ; #.. #.# #...#  ####...#### ######...### ........)....#.#.#.<R......####.#.####@).####*..# jK...# ............$...##.####.##.#.. ##.. ...#...##...M.R6i$ i§The gnoll is moderately wounded. 6i$ _Your soul wisp touches the gnoll. The gnoll closely misses you.  You swap places with your soul wisp. Your soul wisp touches the gnoll.  6i&% The kobold barely misses your soul wisp.The gnoll hits your soul wisp with a +0 whip.  Your soul wisp is destroyed! 6i0   [1@  6i0 #...  Your soul wisp disappears in a puff of smoke!6ie2 `5====3.9 (1.06iN: 6i <   [1@ M_The gnoll misses you.6i< `   6i< [1@ M6i< c_You see here a +1 antimagic spear.6i? 6iu~   [1@ )You hit the gnoll.6i l   gnoll 6i &8/416i A=664.6 (0.76i 6i `   6i &[1@ M_You kill the gnoll!6i 6iQ 6iqM6i r?.RM6ir6ir0K.6i'sM6iCs0j.6iz6izQ§(ally target)6i{%-6i{5.6 (1.06iˀ6iL6i6   [1@ M 6iZ7 )You barely miss the kobold.Sosibi hits the kobold with a +0 quarterstaff.6iA   [1@ 6iA k. The kobold dies!6i[F -7=6iF 6.2 (0.66iM 6iN  6iO  [1@ M_The gnoll barely misses you.6i~Q 6i$ 6i*  [1@ )RYou hit the gnoll.6i   [1@ 6iv1(ally target)  The gnoll is lightly wounded.6i^9====9 (0.76i6i`   6i2/[1@ M_The gnoll hits you but does no damage.6i6i'   [1@ 6i': You hit the gnoll.6i(-7.5 (0.66iE/6i/^  6i0K [1@ M_The gnoll is moderately wounded.6i16iw   6i q[1@ M  )You hit the gnoll.  The gnoll is heavily wounded.Sosibi hits the gnoll with a +0 quarterstaff!6i'= 6if1v748.3 (0.8Soul Splinter 6i 86io9`   6i98[1@ M_The gnoll dies!6ih;6i #.## #...# #...#####...##########.........### ........).......... #.#.#.<.####6iS " #.#.####)).#### .......@R..# ......#<.....$...##.#####...##.#.. ## . ...#.. #... ##6ii r## #...  6i 8<6i@ 5-9.3 (1.06iǻ 6ip a   6i [1@ M _Found a stone staircase leading up.  Things that are here:6i2 `   6iT n[1@ M_a +0 whip; a +0 spear; a gnoll corpse6i 6i##.## #...# 6i`#...# ####...#### ######.........### ..). #.#.#.<.......#### 6i|.#.#.####)).#### .R@..# .6i[# <. 6i-.....$...##.#### #...##.#.. ## 6i.... ...#.. ... #... ## ## #... 6i6itA-606i 6i i   [1@ M6i  _You swap places with Sosibi.  Things that are here:6iT  6ij R  6i O[1@ M_a +0 dagger; a kobold corpse6i 6iR6i> #.. #.# #...# 6i^>; ####...#### ######...### ........).....#.#.<.......#####.#.####@).####R)..# .6i>l# <...............6i>.....$...##.#####...##.#.. ##6i>n.. ...#.....6i>b#### #...6iF6i9J640=6idJ&1 _6iP6i.R^  6iVRm [1@ M_You see here a +1 antimagic spear.6isT6iJT6iY&26i a6ibh   [1@ M6i3b9_n - a +1 antimagic spear6ic6i N6i?T        6ipT       6iT       6iT  6iT  6iT [1@ 6i3UGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) 6iLU2 b - a +3 dagger of speed (weapon)6i]U-a - a +0 hand axe  6iqUBj - a +0 quarterstaff  n - a +1 antimagic spear 6iUGMissiles (go to first with ()6iU1d - 11 poisoned darts  6iUk - 4 boomerangs 6iV`Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile 6i"VJewellery (go to first with "=)  f - a ring of protection from fire (worn) 6i9VGTalismans (go to first with %) 6iNVU g - the maw talisman of Activism {Str+5 Int-5 Dex+6}6ifIn - a +1 antimagic spear.  A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end.  Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 6iThis weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 3.8 XLs.  Current attack delay: 1.1. Damage rating: 8 (Base 6 x 115% (Str) x 106% (Skill) + 1 (Ench)).  Antimagic: It reduces your magical energy, and disrupts the spells and magical 6iM abilities of those it strikes. Natural abilities and divine  6i invocations are not affected.  This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. 6i d It can be maximally enchanted to +9. 6i$You took it off a gnoll on level 4 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.6iKGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)  a - a +0 hand axe  j - a +0 quarterstaff  n - a +1 antimagic spear Missiles (go to first with ()  d - 11 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}  l - a +0 plate armour  m - an orb of guile Jewellery (go to first with "=)  f - a ring of protection from fire (worn) Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}   6i} 6i< 6i            6i f          6iӯ  6iޯ R  6i [1@ 6i V#..qoala the Grave Robber 6iL Y##.##Mountain Dwarf of Hepliaklqana **....#...#Health: 40/41 =======================-#...#Magic: 5/66ix ====================----####...####AC: 10Str: 166i ######.........###EV: 86i -Int: 176i ........)..........SH: 4Dex: 86i #.#.#.<.......####XL:  5 Next: 74% Place: Dungeon:4#.#.####@).####Noise: ---------  Time: 2662.3 (0.0)6iX P.......R)..#b) +3 dagger (speed) ............#Cast: Soul Splinter <....................$...##.#####...##.#.. ##6i bR   Sosibi the battlemage .... ...#..... #... #### #... 6i _a +0 whip; a +0 spear; a gnoll corpse _You swap places with Sosibi.  Things that are here: 6iѱ _a +0 dagger; a kobold corpse _You see here a +1 antimagic spear. _n - a +1 antimagic spear6iH 6i, 6i 6i 6i] #.. ##.## 6ia #...# #...# ####...#### ######.### .). #.#.#.<.#### #.#.####.@.#### .6ia jR)..# .6ia )# 6ia <.6ib .. 6ib .....$...##.#### 6i.6iG<#... #####6iGT### #.... 6iG2 #....6iG. .....#6idKFMM)RM6iT8<6iyZ&66ib6ic   [1@ M_Found an escape hatch in the floor. Found a stone staircase leading up.6i e6i,G####...##########.........### ........)..........6i\R #.#.#.<.#######.#.####.).#### 6iw.........))..## $R.....##6i<................##.####6i##...##.#...## 6i ...... ...#..<>.6i8#....######## #....#  #....# .....# ####6igJMM.RM6id6iC====76i6io   [1@ M_Found 8 gold pieces.6iE=8.3 (26i6i|`   6i2[1@ M_You now have 204 gold pieces (gained 15).6i6iX]  #...#  ####...####  ######.........###........)..........6i]  #.#.#.<.......#######.#.####.).####.))$......6i] *## 6i] #..<...@R..........6i] Z...........##.####6i] #.##...##.#...##6i]  ...... ...#..<>.6i^ v......#....#####6i;^ #.###.##....## .. #....#6iR^ }... .....#####6iUg 6ik +9.3 (16isr 6it 6ih #...# #...#  ####...####  ######.........###6iPi?........).......... #.#.#.<.......#####.###.#.####.).#####.))6ii..$....@.## ##..<....R.......................##.####.#.##...##.#...##..........#..<>.6ii........#....#####6ii #.###.##....#6iiU#. .. #....#6iiQ... .....#6ik2R.6is6iy'706i6i6i 6i 6i* 6i 6ij 6i&  #...# #...# ####...####6iZ  ######..### ........).6i J #.#.#.<.......#### #.###.#.####.).####.#.))..##.$...@.R.##6i a.##..<.6i :.##.####6i֟ .#.##...##.#...##6i ...........#..<>.6i ........#....#####6i( # #.###.##....#6iN  #. ..)#....#6iZ i ... .....#6i0 @R.06iٮ 6i 6iس $1.3 (16i& 6i& ^  6i=  6io [1@ M_Found a hand axe.6i/ 6iu #...# #...# ####...#### ######..###6i ........).6i#. #.#.#.<.#### #.###.#.####.).#####.#.))..##6i.$..@.R.##6i+l#.##..<.6i9#6iG0.##.####6is#..#.##...##.#...###.............#..<>.6i........#....#####6i#.#.###.##....#6i#.#. ..)#....# ... .....#6i6i-R.6iI6ik&26i6i 6if  #...# #...# ####...###### ######6i .###6iy .. ........) #. #.#.#.<. #.###.#.####.).####.#.#.))..##.$.@.R.###.##..<. #.##.#### #..#.##...##.#...## #.............#..<>.6i =>..........#....#######.#.###.##....#6iS * #.#. ..)#....# ... .....#6i; -R.6io 6i' &36iU 6i@  6iR P 6i  6if .[1@ M_Found a stone staircase leading down.6i8 6i+q #...# #...##6iX, ####...#### ###. ######. ... ........) #.. #.#.#.<. #.###.#.####.).#####.#.#.))..##.$@.R.###.##..<. #.6i,.##.#### #..#.##...##.#...## #.............#..<>. >..........#....########.#.###.##....#6iP-  #.#. ..)#....# ... .....#6i.-R.6i56i*;&46i@6iyB6i,  #...##. #...# ##. ####...#### ###.% ######. .... ........)6i- f #.. #.#.#.<. #.###.#.####.).####.#.#.#.))..##.@.R.##.###.##..< #...##. #..#.##...##.#...## #.............#..<>. >..........#....##### ####.#.###.##....# #.#.# ..)#....# ... .....#6i0 -R.6i7 6i; &56i C 6iJM   [1@ M_Found a quill talisman.6i~U +6.3 (26iX 6iY `   6iY 1[1@ M_You now have 212 gold pieces (gained 8).6i[ 6i; ##.## #.# #...# #.# #...# 6i ##.## ####...#####.%.######...............)......#... #.#.#.<....... #.###.#.####.).### .#.#.#@.))........R###.###.##..<...... #..............##.## #..#.##...##.#...##6i  #.............#..<>. >..........#....#########.#.###.##....##.#.# ..)#....#6i2R.6i6i+7.3 (16i6i{6i6iԎ6i6i&6i6ij6i-6iX6i6i6i6iK6i;6ic6i6iX6i06i6i6i6i6i6i6i46io6i6ip6i6i6i6il6i6i6i6iP6i6i6ig6i 6i6i6i96i6i 6i6i"6i6i6i*6i6i6iQ 6i  #. #..   #.# #.#   #.# #.#   #.# ##.##   ## ####.#####.%.######  .. .............  #.##.#.#.##...##.#.#  #....R.....#R###.#.   ####@#.#.#.#.........   #..   #.#.###.##..<   #.#.# #...........   #.#.# #..#.##...##   #.#.# #..........   #.#..>..........#.   #.# ####.#.###.##.   #.#.# ..)#.88.3 (11.0)9.3 (12   [1@ M_o - a ring of wizardry6iOa 6iTc      6ic                   6id Z  [1@ 6i@d 2Put on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from fire (worn)o - a ring of wizardry Talismans (go to first with %) 6i{d  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}[?] describe selected [!] equip|wield|wear|put on6id k[tab] equip|unequip 6iD 6i,K 6ijS                        6i1T -  [1@  #. #..qoala the Grave Robber  #.# #.#Mountain Dwarf of Hepliaklqana **....  #.# #.#Health: 41/41 ========================  #.# ##.## ## Magic: 6/6======================== 6iT !  ## ####.#####.%.######. AC: 10Str: 16  .. ................... EV: 8Int: 17  6iT D#.##.#.#.##...##.#.#. SH: 4Dex: 8  6iU #....R.....#R###.#.## XL:  5 Next: 74% Place: Dungeon:4  ####@#.#.#.#......... Noise: ---------  Time: 2689.3 (0.0)  6igU A#................. b) +3 dagger (speed)  #.#.###.##..<..... Cast: Soul Splinter  #.#.# #...........  6iU #.#.# #..#.##...##  #.#.# #........... R   Sosibi the battlemage  6iU m#.#..>..........#.  6iV \#.# ####.#.###.##.  #.#.# ..)#. _You now have 204 gold pieces (gained 15). _Found a hand axe. _Found a stone staircase leading down. _Found a quill talisman. 6i;V F_You now have 212 gold pieces (gained 8). _o - a ring of wizardry6i] 6ia +8 (0.56ig 6iRh `   6ih &[1@ M_o - a ring of wizardry (worn)6i{j 6i+ 6i-   6i%-    6i3-  6i=- V 6iE-  6i[- \    6ie-  6iq- W 6iz-  6i-    6i-   6i- [1@ 6i- Your spells (describe) Type Failure Level  a + Soul Splinter Necromancy 3% 1 b - Kiss of Death6i- !Conjuration/Necromancy 4%6i. 1 6i. Select a spell to describe [?] help [!]/[I] toggle spell headers6i Power Damage Range Noise 56% N/A5 Almost silent44% 2d8 1 Almost silent6i;6ig6ik#   6i        6i   6i  6i  6i3       6iF[1@ 6iRG #. #..6i_9qoala the Grave Robber 6ikg #.# #.#6iJMountain Dwarf of Hepliaklqana **....  6iQ#.# #.#6ioHealth: 41/41 ========================  6i#.# ##.## ## Magic: 6/66i'======================== 6i0  ## ####.#####.%.######. AC: 10Str: 16 6i 6i.. ................... EV: 8Int: 17 6i9 6iS#.##.#.#.##...##.#.#. SH: 46ia?Dex: 8  6i#....R.....#R###.#.## XL:  5 Next: 74% Place: Dungeon:4  6i####@#.#.#.#......... Noise: ---------  Time: 2689.8 (0.0)  6i#................. b) +3 dagger (speed)  6i#.#.###.##..<..... Cast: Soul Splinter  6i=#.#.# #...........  6i[#.#.# #..#.##...##  6im#.#.# #........... R   Sosibi the battlemage  6im#.#..>..........#.  6io#.# ####.#.###.##.  6iE#.#.# ..)#. 6iZ_Found a hand axe. _Found a stone staircase leading down. 6iM_Found a quill talisman. _You now have 212 gold pieces (gained 8). 6i;_o - a ring of wizardry _o - a ring of wizardry (worn)6i 6ij6i6i6i96i<6in@6iA 6iAR  6iA9[1@ M_Unknown command.6iC6iSv6ix%      6i*yn                6iMy   6i^y[1@t6ioy 6iy[Spells (Memorise) Type Failure Level 6iy a - Fugue of the Fallen Necromancy 9% 3b - Momentum Strike6iy)Conjuration/Translocation 16%2  6iy9c - Static DischargeConjuration/Air16%6iy92  d - Ensorcelled HibernationHexes/Ice6iy22%6iz-2  e - Confusing TouchHexes6izR41% 3  f - Iskenderun's Mystic Blast6i*zmConjuration/Translocation 65% 4 4 spell levels left 6iHz[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help6iaz*[Esc] exit6isDescribMemorise|Describe6iu ]Fugue of the Fallen  Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful souls6i into the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent 6i cto your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3School: NecromancyFail: 9% Power: 14% Range: N/A Noise: Loud 6ib Miscasting this spell causes magic contamination and also deals up to 10 draining damage.    6iس Spells (Describe) Type Failure Level  a - Fugue of the Fallen Necromancy 9% 3 6i] b - Momentum Strike Conjuration/Translocation 16% 2  c - Static Discharge Conjuration/Air 16% 2  d - Ensorcelled Hibernation Hexes/Ice 22% 2  e - Confusing Touch Hexes 41% 3  f - Iskenderun's Mystic Blast Conjuration/Translocation 65% 4            6iy9 4 spell levels left 6i[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6iOQ6iQ6iW6iQ^        6i^               6i^Z  [1@ 6i^ 6i^1#. #..6i^qoala the Grave Robber  #.# #.#6i^JMountain Dwarf of Hepliaklqana **....  6i _#.# #.#Health: 41/41 ======================== 6i._ #.# ##.## ## Magic: 6/6======================== 6iL_  ## ####.#####.%.######. AC: 106ik_@Str: 16  6i|_.. ................... EV: 8Int: 17  6i_#.##.#.#.##...##.#.#. SH: 46i_?Dex: 8  6i_ #....R.....#R###.#.## XL:  5 Next: 74% Place: Dungeon:4 6i_ 6i_####@#.#.#.#......... Noise: ---------  Time: 2689.8 (0.0)  6i `#................. b) +3 dagger (speed)  6i$`#.#.###.##..<..... Cast: Soul Splinter  6i8`#.#.# #...........  6iO`#.#.# #..#.##...##  6iw`#.#.# #........... R   Sosibi the battlemage  #.#..>..........#.  6i`#.# ####.#.###.##.  #.#.# ..)#. _Found a stone staircase leading down. _Found a quill talisman. _You now have 212 gold pieces (gained 8). _o - a ring of wizardry _o - a ring of wizardry (worn) 6i`1_Unknown command.6if   [1@ 6iPf"#.# ####.#.###.#   #.#.# ..)#.  Okay, then.6ii6im6in/ _6izo6i 6i 6i 6i  6i R  6i( 9[1@ M_Unknown command.6i 6i 6i1 6i 6i 6io 1R.6i 6i, $ _6i/ 6i 6i 6i 6i+ 6i 6i 6iz 6i 6i8 6i 6i 6i 6i 6i 6i 6i& 6iu( 6i( 6iU) 6i* 6i~, 6iQ- 6i- 6ik. 6i^/ 6i0 6i1 6i1 6i2 6iw3 6i{6 6i-7 6i7 6i 8 6i8 6il; 6i; 6i!< 6i?> 6i? 6iq@ 6i@ 6i?A 6ieB 6iD 6i)E 6i|E 6iE 6iF 6iH 6iI 6iI 6iDJ 6i1K 6iL 6iM 6iM 6i_N 6i`O 6iP 6iQ 6iQ 6i{R 6iT 6iV $ 6iV [  [1@ M 6iV VYou encounter an ogre. It is wielding a +0 giant club.6i               #####.###   #.......O   #@#   #.# ###  #R# #. #  #.# #.# #.#  #.# #.# #.  #.# #.# ##.#  #.#######.#####.%. O   ogre (asleep)   #................  #####.##.#.#.##..O.703.8 (14.0)R.Olly target)==4.8 (156i>  6i R  6iΊ [1@ M_The ogre shouts!6i 6i6iJThrow: 4 boomerangs 6iG6i6i&6i6is6i(11 darts (poison)6i6i6i6i MM ####.###.....O.6id!8.####### 6i!R6i! 6i!3##.6i" .6iM"/.. 6i"c.# #.# ##.#6i"k.#######.#####.%..............6i"6i*/O.6i@,8R.6i06i1&--6i625.8 (1.0) 6i66i86ie .(6iw1(6ib2(6i3(6i9O(6iiR6i.6icM..poisoned, ally target)6iIg--606i6i 6i/P 6io 6iH[1@ M_You throw a dart. The dart hits the ogre. The ogre is poisoned.6ie6i$4(6im46i01(6i(6iw6i   [1@ 6i#~O(You throw a dart. Sosibi avoids your attack. The dart hits the ogre.6i'.R6i6iRvery poisoned, ally target)6i-7.9 (1.16i?69 darts (poison) 6i!6i[#`   6i#D[1@ M_The ogre looks even sicker. The ogre closely misses Sosibi.6iz%6iY!MM6i!#####.###..RO((..#######6i"6 ###6i>"#...6ia"###6i"b######.#####.%................6i"####.##.#.#.##6i"6i(8 6iU)#86i) 06i'.6i/^  6i/ 6i/5[1@ M_Sosibi hits the ogre with a +0 quarterstaff!6i16iߧ4M(6iM7M(6i<7M(6if7(6i   [1@ M6ibW 6i.  6iYou throw a dart. Sosibi avoids your attack. The dart barely misses the ogre.The ogre hits Sosibi with a +0 giant club!!6i^..OO   ogre (very poisoned)  6i/==96i &86i46i^  6i 6i'[1@ M_Sosibi is destroyed!6i46i6i_*& 6i* #####(###6i*C...O((..6i+C####### 6i6+&####...6i]+##6ii+ #6i+{  ###6i+M  6i+z#..........#R#  6i16i20--106i56iR76i) 6i#####(###...O((..####### ####...##  ####.#.#.#.#..  6i20O6i;O   ogre (very poisoned)    6i"--6i16iע6i(6i5#####(###.O.O((..#######6i5 ####...#########.#####.%................####.##.#.#.##6i5: #..........#R#6i86^###.#.#.#.#.. #........6i8J.OM6i>8 6i#@&26iuE6iG6i* E#####(###6i q...O((..O#######.# ####...#########.#####.%................####.##.#.#.##6i>  #..........#R####.#.#.#.#.. #........#.###.##6ix C.OM6i 6i &36iC 6i 6ic G#####(###6i T...O((..#######O# ###.#...#########.#####.%................####.##.#.#.## #..........#R####.#.#.#.#.. #........#.###.## #...6iF 6iZ .6i #OM6i 6iw =poisoned) 6i; 6im 46i 6i 6iT#####(###...O((..6i####### ###O#....6i7 ###6ilb######.#####.%................6i`####.##.#.#.##6i #..........#R####.#.#.#.#.. #........#.###.##6ihI #...#6i6i?.OM6i6i 6iV56i6i6id #...O((..  #.#######  #.# ### #.# #. #..  #O# #.# #.#  #.# #.# #.#  #.# #.# ##.# #.#######.#####.% #.@............... #####.##.#.#.##...# #..........#R## ####.#.#.#.#...  #......... #.#.###.## #.#.# #.... #.#.# #..#.# #.#.# #.....OM6i8 6i6i66i$6i&6i0M(6iYI2MM(6iOl   [1@ (OYou throw a dart. The dart hits the ogre..MM776i 6i*P 6iM 6i[1@ M6iۤ#_The ogre is almost dead.6i6i6i6ig #...O((..  #.#  #.# ###  #.# #. #.. 6i #.# #.# #.#  #(# #.# #.# 6i #O# #.# ##.## 6iR #.#.#####.%.#6iC #.6iN #####.##.#.#.##...#6iy 6i#...#R# ####.#.#.#.#.6i 6i5#... 6iE#.#.###.##..<   6ih:#.#.# #.6i3 6i 6i#.#.# #..#.##  6i 6i:#.#.# #.6i72 6iB6iMO6i"6i.$M.O   ogre (poisoned)   6i$2 6i%6i%86i*6iE-6iz #...O((..  #.#6iL  #.# 6i+### 6i҆} #.# #. #.. 6i #.# #.# #.#  #(# #.# #.# 6iR~ #.# #.# ##.## 6iu #O#6iO.#####.%.#6i҇C #.6i #####.##.#.#.##...##. #....#R###.6id ####.#.#.#.#. 6i#.... #.#.###.##..<.6i҈ 6ic#.#.# #. 6i@#.#.# #..#.##.6i/ 6icO#.#.# #.6iDM.OM6iP6ip&96i_6i6i c #...O((.. 6ih  #.#  #.# ###  #.# #. #..  #.# #.# #.# 6i B #(# #.# #.#  #.# #.# ##.##  #.#6i .#####.%.# #.O.6i@ #####.##.#.#.##...##.# 6i #....#R###.# ####.#.#.#.#. #....6i q #.#.###.##..<. 6i #.#.# #. #.#.# #..#.##. 6iG O#.#.# #.6i <.O6i 6i '206i 6i" 6i 6i ] #...O((.. 6i  #.#6iQ  6i X #.# ### 6i #.# #. #..  #.# #.# #.# 6i@ #(# #.# #.# 6it } #.# #.# ##.## 6i 9 #.#.#####.%.# #..O. #####.##.#.#.##...##.#. #..........#R###.#. 6i< R####.#.#.#.#.6il  6i 6#..... 6i G#.#.###.##..<.6i@  6i 9#.#.# #.6i  6i ^#.#.# #..#.##. 6i& O#.#.# #.6i ,)6iF M 6i   6iQ 6i %      6iX  6i a       6i  6i    6iD    6i Z  [1@ 6i X  #...O((..6i qoala the Trooper   #.#######Mountain Dwarf of Hepliaklqana **.... 6i- H  #.####6i] YHealth: 42/42 ======================== 6i   #.# #. #..Magic: 6/6======================== 6i   #.# #.# #.#AC: 106i ,Str: 16 6io   #(# #.# #.#EV: 8Int: 17   #.# #.# ##.##SH: 46i +Dex: 8 6i  J  #.#######.#####.%.##### XL:  5 Next: 138% Place: Dungeon:4 6i[ C  #..)..@................ Noise: ---------  Time: 2721.9 (1.0) 6i I  #####.##.#.#.##...##.#. b) +3 dagger (speed)  6i #..........#R###.#. Throw: 7 darts (poison)  6i& f####.#.#.#.#.......  6iP E#...............  6i #.#.###.##..<...   #.#.# #.........   #.#.# #..#.##...   6i #.#.# #.........  6i* tYou throw a dart. Sosibi avoids your attack. The dart barely misses the ogre.6i mThe ogre hits Sosibi with a +0 giant club!! _Sosibi is destroyed!6i EYou throw a dart. The dart hits the ogre. 6i \_The ogre is almost dead. _You kill the ogre!6i 6iC"   [1@ M 6in" _Sosibi is destroyed!  You throw a dart. The dart hits the ogre. _6i" bThe ogre is almost dead. _You kill the ogre!6i" pYour Fighting skill increases to level 4!You have reached level 6!6i) /  --more--6i(7/476i7/7620% 6i6i _6i& 6i6iVt_  #...O((..6iu  #.#  #.# ###  #.# #. #..  #.# #.# #.#6imu   #(# #.# #.#  #.# #.# ##.##6iu  #.#.#####.%.  #..)6i v  #####.##.#.#.##...##.# 6iQv` #..........#R###.# 6iv} ####.#.#.#.#  #.... 6iv #.#.###.##..<  #.#.# # 6i!w #.#.# #..#.##  #.#.# #6i`~6i-2 _6iߑ6iΔ6iK   #...O((..  #.#  #.# ###6i   #.# #. #..  #.# #.# #.#  #(# #.# #.#  #.# #.# ##.##  #.#.#####.%.6i -  #..)  #####.##.#.#.##...##.  #....#R###.  ####.#.#.#.#  #... 6i_  #.#.###.##..<  #.#.# #  #.#.# #..#.##  #.#.# #6i 6i 6i6 36ic 6iL 6i   #...O((..  #.#  #.#6iD  ###  #.# #. #..  #.# #.# #.#  #(# #.# #.#  #.# #.# ##.##  #.#.#####.%.6i   #..  #####.##.#.#.##...##  #....#R###  ####.#.#.#.#  #...  #.#.###.##..<  #.#.# #  #.#.# #..#.##  #.#.# #6ig6i"&46i6i ~   [1@ M Things that are here:6i `   6i R[1@ M_a +0 giant club; an ogre corpse6i 6i 6iN   #...O((..  #.#  #.# ###  #.# #. #..  #.# #.# #.#  #(# #.# #.#  #.# #.# ##.##6i r  #.#.#####.%.  #.@)  #####.##.#.#.##...6i  6i 4 #...#R6i D  ####.#.#.#.# 6i s #..  #.#.###.##.. 6i Y #.#.# # 6i  #.#.# #..#.  #.#.# #6i 6i8 6i -5 _6i"! 6i" 6il  #####(###  #...O((..6il  #.#######   #.# ###  #.# #. #..6im  #.# #.# #.#6i9m  #(# #.# #.6iCm  #.# #.# ##6i[me  #@#######.#####.%6itm  #..)..............6im~  #####.##.#.#.##...6im 6im7 #..........#R#6im ####.#.#.#.#  #........  #.#.###.## 6in] #.#.# #.... 6i(nh #.#.# #..#6it6iu6iu66iz6i}6iqM 6iq ####(###..O((..######  ##6irJ ..6i-r0( 6icrA #.# ##.#6ir5#######.#####.%6iAs..)...........   #####.##.#.#.##... 6i2y6iz&76i~6i6i` M  ####(###6i ..O((..######  ## .. 6i A #.# ##.#6i 3#######.#####.% 6i   #..)..............#6i H 6i` 6i &86i 6iA 6i +9.9 (26i &86i 6i   [1@ M_d - 8 poisoned darts (gained 1)6il 6iy6iEz6iv6iЙ     ####(### ...((.. ###### 33.9 (4. ##.# #. #.6i.# #.# #.#.# #.# #.##.# #.# ##.#.#######.#####.%#..)....6i0/#####.##.#.#.##..6iܚ6i6iE6i@ 5    6iA    #####(#### #.@..((...6iA #.#######.  #.# ### 6iA #.# #. #.. 6iA #.# #.# #.# 6iA #.# #.# #.# 6iB ^ #.# #.# ##.## #.#######.#####.%.# #..)............6iqH 6iTI +4.9 (16iM 6i P 6i/   6iR    # #####(# #..@.((...# #.#6iо*.#6iܾO #.# 6i (###  #.# #. #..  #.# #.# #.# 6i%~ #.# #.# #.# 6i2 #.# #.# ##.## 6iB #.#.#####.%.# #..).6i6i&56i6ie6i   .. .. .. .# .#6i  .#  #####(#####  #...@((...#  #.#.# 6i [ #.# ### 6iC ~ #.# #. #.. 6iO ~ #.# #.# #.# 6id ~ #.# #.# #.# 6i  #.# #.# ##.##  #.#6i &.#####.%.#6i Y #..).6i6iB&66i!6i6iU} g  ... ...  ...  ...  6i} #.#  #.#  #.#  #####@#####  #....((...# 6i~ & #.#######.#  #.# ###  #.# #. #..  #.# #.# #.#  #.# #.# #.#  #.# #.# ##.##  #.#######.#####.%.####6i 6iz &76i 6iB 6i +8.9 (26i 96i 6iY 6iL `   6i H[1@ M_d - 9 poisoned darts (gained 1)6iq 6i" ..... ... #.######.#####6i+#....@(...#########.# ### 6i>  #..)..................  6ip6i+9.9 (16ip6i6i,40.9 (26i610 darts (poison)6i6i^^  6iK [1@ M_d - 10 poisoned darts (gained 1)6iQ6i .....  ...  ...  ...  6i?#.#  #.#  #.#  #####.##### 6i# #.....@...#  #.#.# 6i>Z #.# ### 6iM} #.# #. #.. 6il} #.# #.# #.# 6i|} #.# #.# #.# 6i #.# #.# ##.##  #.#6iԵ~.#####.%.# #..).6iػ6i+1.9 (16ih6i6i'+2.9 (26iC&16i6ih   [1@ M6iA_d - 11 poisoned darts (gained 1)6i7iaT .....  7ia...  ...  ...  7ib#.#  #.#  #.#  #####.#####  #.7ib#  #.#.#  #.# # ###  #.# #. #..  #.# #.# #.# 7ib #.# #.# #.#  #.# #.# ##.## # #.#.#####.%.# #..).7ib7iGi7ij+3.9 (17in7ifp7i  .....  ...  ... 7i ` ...  #.# 7iR #.#  #.#  #####.#####  #.7i #  #.#.#  #.# .# ### 7i : #.# #.# #..  #.# #.# #.# 7i #.# #.# #.# 7i #.# #.# ##.## #7i&  #.#.#####.%.######.7iI Y #..).7iW# 7i$ &47i' 7i* 7iZ    ...  ...  #.#  #.#  #.# 7iYZ  #####.##### #.........#  #.#######@# 7iZ p #.# #.# ### #.# #.# #..  #.# #.# #.#  #.# #.# #.#  #.# #.# ##.## ###  7iZ U #.#######.#####.%.######..   #..)......................   #####.##.#.#.##...##.#.#.<  7i6_ 7i_ &57in 7ip 7i27i&37i657i87i:7i:7i!;7i<7i.>7i?,7i@7iA7iA7i]B7iC7iE7i/E7iE7iG7i}H7iH7i_I7iJ7iiL7iL7i/M7iN7iO7iO7idP7iQ7ixS7iS7iT7iV7iW7iX7iX7iZ7i[7i[7i\7ie^7i_7i `7i`7ib7i-c7ic7i"d7ie7if7i2g7ig7ii7i(j7isj7ij7i(l7im7im7iMn7io7ip7ip7iq7i#s7idt7it7iMu7iv7iy7iF}3   7ip}a #.+  #.#7i}o  #.#  #.# 7i}c #.# #.#7i~ #R# ####### #@## #.....# #..#  #.....####.# 7i~ #..........#  #.....###### 7iG~ #.....# R   Sosibi the battlemage ###.###  #.# 7iU~ #.# 7i062.9 (17.0)7î,3.9 (187i7iN 7iaR  7i1[1@ M_Sosibi emerges from the mists of memory!7i7iiT7iU7isU7iX7iZ7i{[7i<\7iO`   [1@ M_You swap places with Sosibi.7i`7iSb7ib7i[c7id7i5f7ig7i`h7ih7ij7ik7im7i?m7im7ixo7iTp7icr7ir7i&s7ict7iu7iv7iv7iyw7ix7iy7iU{7i{7i|7i(7i7i7i7iv   7iC[1@ M_You open the door.7i7iƊ7i7irv   7i$[1@ M There is an open door here.7i7i}7i  _7i67iH7iq7i7i7i7ia7iF7i7i7i7i֨7i7i 7iH7i7i7i7i&7i/7i7iU7i7i7i7i#7i7ix7i7i7i8I ♣♣♣♣♣♣♣♣ 7ibV ♣......  7i♣.....  ♣...###  ♣.....#  ###♣.....#  #.'..#####  #.#♣.....#  #.#♣...R@#  #.#♣...###  #.#♣.....  #.#♣.......  #.#♣♣♣♣♣♣♣♣♣ ####### #.## #.....# #..# #.....####. #..........7i7i-79.9 (167i-80.9 (177i7id 7iwR  7iI[1@ M_h - a scroll labelled ICICHIMUGH7i{7iE7iF7i1G7iFJ7iiL7iL7iM7iPv   7iP%[1@ M_You swap places with Sosibi.7iR7iT7iJT7i.U7iV7iY7i\Z7iZ7il[7i\7i^7i_7i_7i?`7ia7i2c7i{d7id7i^e7if7ih7ii7i6j7ij7i.l7im7in7io7io7iq7it   [1@ M 7iit;You encounter a shadow imp.7iy♣..... ♣...### .♣♣.....# .♣7iy###♣.....# .♣##.'..#########..+#.#♣.....#.....♣7iy#.#♣...R.# 5...♣#.#♣...#####...♣#.#♣......R.@..♣#.#♣...........♣7i&z#.#♣♣♣♣♣♣♣♣♣♣♣♣♣ ### #.## 7iNz..# #..# ..####.# 7irz.......# 5   shadow imp (asleep) ..###### 7iz4..# 7iS.R7.9 (7.0) 7iCMM.5M7i9K5lly target)7iH====8.9 (87iɌ7iō^  7i3 [1@ M_The shadow imp shouts! You hear a shout!7iT7i}7i~X=---9.5 (0.67iƃ7i„ 7iڄR  7iQ[1@ M_You hit the shadow imp but do no damage.7i 7iЛv    7i)I[1@ M You closely miss the shadow imp. 7iw    7i`[1@ M  7i Sosibi gestures at the shadow imp while chanting.The stone arrow hits the shadow imp. 7iX=--90.2 (0.7 7i) 7i  7iR   7i)4[1@ M_The shadow imp hits you but does no damage. 7i˷ 7i7w    7i7q[1@ M o 7i7}You hit the shadow imp.  The shadow imp is heavily wounded. 7i|?   [1@  7i?o   orc You encounter an orc. It is wielding a +0 short sword. 7i~@T5--- 7i@ 9 7iE 7iII`    7iqIf[1@ M_Sosibi barely misses the shadow imp. The shadow imp hits you. 7iJ 7i< v    7i [1@ M You hit the shadow imp. 7i! !- 7i4 !1.6 7i  7i   7i R   7i K[1@ M_The shadow imp is heavily wounded. 7i 7it  7iH[ [1@ .oYou hit the shadow imp.7it  7i_ [1@  The shadow imp is almost dead.7i% 7iZ  [1@ M7i Sosibi points at the shadow imp and mumbles some strange words.The puff of frost hits the shadow imp. The shadow imp resists.7i!n6=-=2.2 (0.67i7i5   [1@ M_The shadow imp closely misses you.7i 7i    [1@ .  You hit the shadow imp.7i|GMM.oM7i@R.7io   orc (ally target)  7il8/49=3-9 (0.77i7iW`   7inA[1@ M_You kill the shadow imp!7i-7iDp♣.♣..... .♣ 7i}♣...### .♣  ♣.....# .♣ ###♣.....# .♣# #.'..#########..+#.#♣.....#.....♣ #.#♣...R.#!.o..♣ #.#♣...#####R@.♣ 7i#.#♣.♣ #.#♣...........♣  #.#♣♣♣♣♣♣♣♣♣♣♣♣♣ 7iO## #.## 7i# #..# ####.# ....# ######7i7iv   7i?[1@ M Found a golden potion.7i   [1@ M7i )Sosibi gestures at the orc while chanting.The stone arrow hits the orc!7iP 7i5=3.9 (1.07ir7i`   7i6[1@ M_The orc dies!7i77i: * ♣♣♣♣♣♣♣♣ ♣......  ♣..... .♣ ♣...### .♣7ix h ♣.....# .♣ ###♣.....# .♣# #.'..#########..+ #.#♣.....#.....♣7i  #.#♣...R.#!.@..♣7i p #.#♣...#####R..♣7i \ #.#♣...........♣7i [ #.#♣...........♣ 7i r #.#♣♣♣♣♣♣♣♣♣♣♣♣♣ 7i 9### #.## .7i ..# #..#7i ####.# .......#7i 7iX 7i /--47i 7i `   7i G[1@ M_You see here a +0 short sword.7if 7iNe ♣ ♣......7i ♣..... .♣ ♣...### .♣ ♣.....# .♣7i ###♣.....# .♣# #.'..#########..+ #.#♣.....#.....♣ #.#♣...R.#!@)..♣7i #.#♣...#####R..♣ #.#♣.....♣7i #.#♣...........♣ #.#♣♣♣♣♣♣♣♣♣♣♣♣♣7i7# #.##7i[.# #..#.####.#.#7i֖7iܗ7i8--5 7i _7i7iU7iPm ♣ ♣...... ♣..... .♣ ♣...### .♣ ♣.....# .♣7i  ###♣.....# .♣# #.'..#########..+ #.#♣.....#.....♣7i #.#♣...R.#@.)..♣ #.#♣...#####R..♣ #.#♣....♣ #.#♣....♣ #.#♣♣♣♣♣7i# #.##.# #..#.####.#.#7i 2R.7i7ieT9=67iw7i7i+7.9 (27i7i`   7iƵ<[1@ M_n - a golden potion7i7i@#7i#7i$7i'7i*7i,+7i,7i-7iD07i07i17ir37i57it77i87=7i97i:7i=7i>7i'?7i9@7iBB7i"E7i~E7iF7iI7iK7iM7ifM7iN7ioO7iP7iQ7i8R7iR7iS7iU7iW7i.X7ipY7i~[7i]7iZ_7i_7i`7i_h   ♣♣♣♣♣♣♣♣♣♣♣♣7ih......♣  ....♣ 7ihn ♣...#####...♣  7ihw##♣.....#@R...♣#7ihA'..#########..+7ih1#...R.♣#7ih<R.#..)..♣7ih...#####...♣ 7ii@ #.#♣...........♣ 7ii@ #.#♣...........♣ 7i/iV #.#♣♣♣♣♣♣♣♣♣♣♣♣♣ 7i>iG##### #.#7in-806.9 (97i_o7i|o(7.9 (10.0)7it7iu^  7iu 7iu[1@ M7iuB_m - a scroll labelled BILLIAHEESM7iw7i 7i 7i 7i 7io 7i 7i! 7i<$ 7i>' 7i( 7i2) 7i* 7i- 7i0 7i|1 7it2 7i4 7i6 7iW8 7i8 7i= B7i> 7i1? 7i@ 7iB 7isF    [1@ M7iF You open the door.  You encounter an iguana.7iF 7ioL ♣♣♣♣♣♣♣♣♣♣♣♣♣♣...........♣ 7iL g♣...........♣ ##7iL p♣...#####...♣ ..7iL ♣.....#.....♣ l#  7iL ###♣.....#.....♣#..#  7iL {#.'..#########R@'..#  7iL #.#♣.....#.....♣#..#  7i*M #.#♣...R.#..)..♣ .#  #.#♣...#####...♣ ..  7i7M k#.#♣...........♣ .#7iEM b#.#♣...........♣ ..  7ifM #.#♣♣♣♣♣♣♣♣♣♣♣♣♣ .7ivM |l   iguana (wandering) 7iM ;#.## 7iM 2 #..# 7i(N /12.9 (5.0) 7iO 6R.7i0V E, ally target)7i]W 23.9 (6 _7i\ 7i>^ 7i7.(7i7M(7i   [1@ (lYou throw a dart. The dart hits the iguana. The iguana is poisoned.7i?.7iN#RM7iw'lpoisoned, ally target) 7iZ==4.9 (107il7i}^  7i/ 7i?#[1@ M_The iguana hisses angrily.7i7i 7ix F4 boomerangs 7i 7i 7i_7isaVCast: Soul Splinter 7ie7ig7i- 7M*7i JM.lM7i$ 7i #67i 3-----7i 57i 7i( `   7i> 4[1@ M_The iguana resists with significant effort.7i  7izd   [1@ M You hit the iguana but do no damage. 7ifG-6.5 (0.6 7iPl 7iCm^   7i\m) [1@ M_The iguana is lightly wounded. 7i=o!7i   [1@ M You hit the iguana.  The iguana is lightly wounded.!7i-7.2 (0.7!7iW!7iL`   !7i1[1@ M_The iguana bites you but does no damage.!7iW#7i.   [1@ M  #7irnYou hit the iguana.  The iguana is heavily wounded.#7i&9#7i3#7iH   [1@ M_The iguana completely misses you.$7i&   [1@ $7i,'; You hit the iguana.$7i,(E----8.6$7i8-$7i-`   $7i-1[1@ M_The iguana is heavily wounded.$7i-$7i /%7i   [1@ M %7iCYYou hit the iguana.  The iguana is severely wounded.%7i#(9.3%7i%7i`   %7i1[1@ M_The iguana bites you but does no damage.%7i6&7ic   [1@ M  ally target) &7itYou hit the iguana but do no damage.The iguana is severely wounded.&7i.20.1 (0.8&7i&7i5   [1@ M_The iguana looks more healthy. You block the iguana's attack.&7i1(7iE   [1@ M You barely miss the iguana.(7iL +7 (0.6(7i9 (7iR `   (7iv C[1@ M_The iguana is almost dead.(7i )7i$x w   )7iXx [1@ M You hit the iguana but do no damage.The iguana is almost dead.)7i{x )7i!y \6--1.5 (0.8)7i,} )7i} `   )7i} [1@ M_The iguana bites you.)7i +7iZW   [1@ M You hit the iguana.  The iguana is almost dead.2.1 (0.6+7i`+7is`   +7i.[1@ M_You block the iguana's attack.,7i$ ,7if  [1@ '  ,7i#You hit the iguana.,7iٸP ,7iG ,7ign ,7i} ,7i [1@ ,7i 7/50,7i2--34,7i8 (0.7,7iܾ0Soul Splinter ,7iS_You kill the iguana!,7i\,7i ,7iP ,7i2 ,7iFF[1@ M_Your Fighting skill increases to level 5!,7iW,7ip-7iap♣♣♣♣♣♣♣♣♣♣♣♣♣ -7i♣...........♣ ##♣...........♣ .#### -7ig♣...#####...♣ .... -7i♣.....#.....♣ .(# -7i6###♣.....#.....♣#..# -7i#.'..##R.@..# #.#♣.....#.....♣#..# -7i#.#♣...R.#..)..♣ ..# -7ij#.#♣...#####...♣ .... -7i2#.#♣...........♣ #...# #.#♣...........♣ ..... #.#♣-7i\`♣♣♣♣♣♣ ...#.# -7i{-#.## -7i6.###.# -7i,#..# -7i";.R-7iv,-7if-3.8 (1.0 _   [1@ M_There is an open door here.-7iw\ ♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣.....♣### ♣...........♣#.####♣...#####...♣#....  ♣.....#.....♣#.(# #♣.....#.....♣#@.# .'..#########.R'..# .#♣.....#.....♣#..# .#♣...R.#..)..♣#..# .#♣...#####...♣#.... .#♣.♣##...# .#♣...........♣ ..... .#♣♣♣♣♣♣♣♣♣♣♣♣♣ ...#.# .## .###.#.R8=7====-4 _.7ids  ♣♣♣♣♣♣♣♣♣♣♣♣♣  ♣.♣###  ♣...........♣#.########♣...#####...♣#.........  ♣.....#.....♣#.@# #♣.....#.....♣#..# '..#########..R..# #♣.....#.....♣#..# #♣...R.#..)..♣#..# #♣...#####...♣#.... #♣.♣##...# #♣...........♣ ...... #♣♣♣♣♣♣♣♣♣♣♣♣♣ ...#.# R'5.7i]t.7i{.7i~.7i~$6.8 (2.7iB.7iT^  .7ib .7i[1@ M.7i!_d - 11 poisoned darts (gained 1).7i׈/7i8. /7iq♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣.♣### ♣...........♣#.######### /7ib♣...#####...♣#..@....... /7iL♣.....#.....♣#..######## /7i|♣.....#.....♣#R.# /7iX..#########..'..# /7i|♣.....#.....♣#..# /7i-♣...R.#..)..♣#..# ♣...#####...♣#.... ♣.♣##...# ♣...........♣ ...... /7iA7R./7i/7i+7.8 (1/7id/7i,/7i /7i 3/7i /7i{ #9/7i ======/7iL /7i /7i /7i /7i /7i< /7i /7i /7i7 /7i /7i /7iK /7ib E50=/7i /7i v   /7i [1@ M_HP restored./7i /7i /7i /7iy $ /7i Z  [1@ M/7i _You swap places with Sosibi./7i /7i /7i /7iL /7i; /7i6 /7i /7i6 /7i% /7i /7i /7i@ /7i 7=/7iD /7i /7i /7i /7i /7i' /7iW /7i /7i /7i /7i /7iP /7i  /7iI /7i /7i /7i /7i /7i  /7i /7i /7i  /7i /7iP /7i /7i! /7i# /7ip% /7i% /7i' /7i( /7iP) /7i.* /7ia* /7i+ /7i , /7i- /7i8/ /7i~/ /7i0 /7iD2 /7iU3 /7iH4 /7i4 /7i5 /7i5 /7i6 /7i{7 /7i7 /7i18 /7i: /7i: /7i; /7i< $ /7i< R  /7i< Y[1@ M_e - 2 scrolls labelled XUAPLE TIDDADD (gained 1)/7i\> /7i> /7iA? /7i@ /7iA /7iB /7i 97iQ 97i 97i 97iV 97i 97i 97i3 t  97ip S [1@ ...♣#............ ♣♣♣♣##...#.##.## 97i G #.###.##. 97i  #.# #.##†##.# 97i d #.###.##.##.# ##.....#...#.##.#97i V#####..........#####.#...#R####.........@..# 97i& D--#.#####.##.#.# # #.##.#.# 97iP e #....# #  #.#### ##.# #.# #.. .# 97io ##.## #...#  You pick up a parchment of Lesser Beckoning and begin reading...97i ,62.8 (497i F--3.8 (597i5 97i  97i& R  97i@ [1@ M97iw 4_You add the spell Lesser Beckoning to your library.97i= <7i<7i<7i<7id<7i<7i <7i<7iŒ<7iԓ<7i<7i<7ir<7i,<7i"<7i"<7i<7iј<7i<7i <7i`<7iٜ<7i$ <7i͞w  [1@ M_You swap places with Sosibi.<7i<7i<7i,<7iá<7i<7i<7i<7iŤ<7iQ<7iK<7i<7i<7iԨ<7i\<7iX<7i@<7i<7i9<7iϬ<7i<7i<7i<7i/<7i<7i<7ir<7i<7i"<7i<7i-<7iֶ<7i<7it<7iA<7iE<7i<7i <7i<7i<7iM<7i<7i?<7i<7i<7i¿<7iu<7i<7i<7i<7i<7i<7i<7ih<7i<7i   [1@ M You encounter an ogre. It is wielding a +0 giant club.<7i A#.... <7i8#..######## #..# '..# #..# #..######## <7iQ:#.........# <7ic##...####.############## #............##.@....... <7iwg##...#.##.##.##R#####..O<7iX#.###.##.##.##.#  <7i#.# #.##†##.##.#  <7i#.###.##.##.##.#  #.....#...#.##.######..........#O   ogre (asleep) ####.#...#.####<7iA#..........R.#<7i8KO78.8 (15.0).<7iAR.<7iVOlly target)<7i5==9.8 (16<7i<7ic`   <7i[1@ M_The ogre shouts!<7i?7i3R?7iR`Throw: 4 boomerangs ?7iX?7iY?7i8 ?7i 011 darts (poison)?7i ?7iQ ?7iŏ @7i .(@7i 1(@7i9W 2(@7ie 3(@7i 3(@7iG6 9O(@7i#= d....poisoned, ally target)@7i= &--@7i> 980.8 (1.0) 0@7irC @7iD  @7iD R  @7iD H[1@ M_You throw a dart. The dart hits the ogre. The ogre is poisoned.@7iT A7i.(B7i 1(B7ig(B7iKhB7i3(B7iE3(B7iFB7iБ5(B7i/O.B7id...O.(.B7iMA--1B7i69 darts (poison) B7iB7i7^  B7i B7iE[1@ M_You throw a dart. The dart barely misses the ogre.B7iB7iD7i.(D7i1(D7ia2(D7i̫$ D7i5P D7ig D7i [1@ D7iǬO(D7iҬFYou throw a dart. The dart hits the ogre.D7iwD7iȱ..D7iD7iͲ2D7i&8D7iŸD7iB D7iyP D7i D7iպ%[1@ M_The ogre is lightly wounded.D7iI7i4 .(I7iX 1(I7iT I7i -(I7i~ I7ic (I7id I7i! I7il 5(I7iE /O.I7i#R   [1@ I7iS .O.(.  You throw a dart. The dart barely misses the ogre.I7iwX 8*I7i "*I7i I7i   [1@ @.I7i k Sosibi points at the ogre and mumbles some strange words.I7i /==3I7i &7I7i I7i  I7i R  I7i )[1@ M_The puff of frost hits the ogre!I7i O7iD♣#..######## ♣#..# .'..# ♣#..# ♣#..######## ♣#.........# ♣##...####.############## ♣#............##R..O.(.(( ♣##...#.##.##.##@#####...  #.###.##.##.##.#  #.# #.##†##.##.# #.###.##.##.##.# #.....#...#.##.# #####..........# ####.#...#.#### #..........R. #.#####.##.#.#MO..R--4O7iQ7iT4M(Q7i   [1@ M Q7iH R You throw a dart. Sosibi avoids your attack. The dart hits the ogre.  The ogre is heavily wounded.Sosibi barely misses the ogre.Q7i?==56Q7iQ7i Q7i ^  Q7i Q7i43[1@ M_The ogre hits Sosibi with a +0 giant club!Q7iW7i_x4 boomerangs W7ip W7i VCast: Soul Splinter W7i8 W7iJ X7i#7M*X7i7@   [1@ M  OX7i!  X7i'ally target) X7i}Sosibi avoids your attack. The ogre resists with some effort.  The ogre looks more healthy.  X7i,Sosibi hits the ogre with a +0 quarterstaff!X7iX7iP6----6X7if X7i ^  X7i  X7i [1@ M_The ogre misses Sosibi.X7i [7i<7M*[7i   [1@ M [7i)[7iHSosibi avoids your attack. The ogre resists with some effort.  Sosibi hits the ogre with a +0 quarterstaff![7iP [7i v   [7iM [1@ [7i31/515-------[7i'80-[7i 7[7i"0Soul Splinter [7i\M_The ogre dies![7i[7iR [7iR  [7iF[1@ M_Your Fighting skill increases to level 6![7i[7iͺ]7i I V#.......... #..######## ]7iI #..# ]7iOJ *'..# ]7iJ #..# #..######## #.........# ]7ivK H##...####.############## ]7i L #............##.@)..(.(( ##...#.##.##.##R#####...  #.###.##.##.##.#  #.# #.##†##.##.#  ]7ibL #.###.##.##.##.#  #.....#...#.##.#  ]7iL #####..........# ####.#...#.####..........R.# ]7iV ]7iY O--8]7ila ]7ib ^  ]7i[c ' [1@ M_You swap places with Sosibi.]7ie ^7i-. ..# ..# ..# ..# ..# ^7i0.# ^7i&...####.##### ^7iލ.^7i##..@..(.((.^7iLX...#.##.##.##R#####. ^7iJ#.###.##.##.##.# ^7i# ^7im#.# #.##†##.##.# ^7i7#.###.##.##.##.# ^7iCO#.....#...#.##.# #####.^7ix .#  ^7iK####.#...#.####  #.^7i؏!R.# ^7iґ2R.^7il-9^7i   [1@ M ^7i&d - 7 poisoned darts (gained 1)  ^7i Things that are here:^7i^7iQ%90.8 (2^7i^7i ^7iE^7inP ^7i ^7i߳[1@ M^7iJ_a +0 giant club; an ogre corpse^7iA^7i$_7icy # # _7i(# _7i8# #_7iS _7iO# ...####.#####_7i._7i##.R)@.(.((. _7i%r...#.##.##.##.#####....! _7iRG.###.##.##.##.# ## _7il.# #.##†##.##.# _7i6.###.##.##.##.# _7iJ.....#...#.##.# ._7i# _7i;J####.#...#.#### #._7io!R.# _7i;.R_7i_7iG---1.8 (1_7i%_7ia^  _7i _7i?[1@ M_Found a yellow potion._7i_7i) M # _7i * '# _7im* ]# # #_7i*  # ####.#####.#_7i.+ ##..R.@(.((..#_7i+ 6#.##.##.##.#####....!. ###.##.##.##.# ## # #.##†##.##.# _7i, 6###.##.##.##.# _7iI, E#...#.##.# ._7i~, # _7i, E.#...#.#### ._7i, !R.# _7i0 7)R_7ip7 _7iC9 &2_7iM? _7i3A `7i`7i `7iB `7in `7i `7i˄ `7i` # ####.#####.# `7i##..)R.@.((..# `7iڅ#.##.##.##.#####....!.`7iA.##.##.##.# .# `7iRp #.##†##.##.# .#`7iƆ.##.##.##.# .##...#.##.# .#.`7i.# .#`7i-9.#...#.#### ..`7iX+R.# `7i%.R`7iO`7i`7i&3`7i֛`7iݣ`7i1 `7i+4.8 (2`7iӬ`7i `7i9P `7ib `7i([1@ M_d - 8 poisoned darts (gained 1)`7iF`7i` V   # `7i d####.#####.# `7i ##..).R.@((..# `7i? #.##.##.##.#####....!.`7i }.##.##.##.# #.######. `7i #.##†##.##.# #.# `7i y.##.##.##.# #.# `7i6 #...#.##.# #.# .`7i # #.# .#...#.#### ... R.# `7i ;.R`7i `7i #6`7iF 8===5.8 (1`7i `7i `7ip7`7i7 `7i7 `7i7 `7i8(# `7i78.#`7il8?.# `7i8##..)..R.@(..# `7i8{.##.##.##.#####....!. `7i9.##.##.##.# #.######.# `7iV9.##†##.##.# #.# `7i9y.##.##.##.# #.# `7i9w#...#.##.# #.# `7i9.`7i:d# #.# `7iT:Y.#...#.#### ... `7i:+R.# `7i<%.R`7i<a7ia7i&6a7i a7ia7i+7.8 (2a7ia7i`   a7i[1@ Ma7i! _d - 9 poisoned darts (gained 1)a7ia7ii   # #a7i#.#a7iA?.# a7i##..)...R.@..# a7id##.##.##.#####....!. a7i݃##.##.##.# #.######.# a7i##†##.##.# #.# a7i;a##.##.##.# #.# a7i`Y#...#.##.# #.# a7iN# #.# a7iX#...#.#### ... a7iЄ+R.# a7ia7i9.Ra7ia7ia7i5$8.8 (1a7ia7ia7i#===a7i4$9.8 (2a7iVa7it a7ia7iP a7iڝ a7i [1@ Ma7i/!_d - 10 poisoned darts (gained 1)a7ika7iG a7i 1### a7i a7i ,.⌠.a7i ..a7iC #.# a7i ###a7i .. a7i +..# a7i .# a7iF c#.###############.# a7i} .....##..)....R...#####. a7i s#.##.##.#####...@!......a7i .##.##.# #.######.###a7i j†##.##.# #.# a7iO U.##.##.# #.# a7i V...#.##.# #.# a7i W........# #.# a7i S#.#### ... a7i 6.....R.# a7i. 0#.##.#.# a7iB Ma7i} .a7i RMa7iȗ a7i a7i? a7ix &900.8 (1a7iC a7i\ b7i .. .⌠. . .. b7i^]J#.#  ... b7i)# b7i\#.# .#b7i?.# b7i 5##..).b7i56#####.# b7iu.##.##.#####..R.@......# .##.##.# #.######.# b7ia†##.##.# #.# b7iڨV.##.##.# #.# b7iT#.##.# #.# b7i1O# #.# b7iVU#.#### ... b7i|J   jelly (wandering) b7i*R.# b7i̩/.##.#.# b7iv   b7iZ[1@ Rb7i.  b7i'You encounter a jelly.b7iůb7iְC.JMb7ibVJally target)b7iF1Soul Splinter b7i6b7i* b7iWP b7i~ b7i;[1@ M_The jelly quivers.b7ih   [1@ Mb7i^_You see here a yellow potion.b7ird7i2*e7i   [1@ Me7i[W e7iRe7iˑ.  e7i _A fragment of the jelly's soul is dislodged from its body.  The jelly looks weaker.e7i7v   e7i [1@ e7iΚJe7i*e7i4weak, ally target, soul-splint…)e7iK*   soul wisp (summoned) The jelly hits your soul wisp but does no damage.e7ie7i؞5e7i2---=e7i$ 2e7i@Soul Splinter e7iYe7i[ e7i}P e7i e7iT[1@ M_Your soul wisp completely misses the jelly.e7if7iL    [1@ M   p - a yellow potionThe jelly hits your soul wisp but does no damage.  Your soul wisp touches the jelly.-3   [1@ M_Your soul wisp is burned by acid!g7i7%.. ##g7i.._ ..... .⌠... ..  .#.# #J.. #*g7i###############R# ...##..).......@#####.#####........... g7iE.g7iz#.######.#### †###g7i>#.##.....# #.#g7iT#.#### ... ....Rg7ikw   g7i[1@ M  §Found a white marble altar of Elyvilon. The jelly hits your soul wisp.  Your soul wisp is splashed with acid! The acid corrodes your soul wisp!g7iVHYour soul wisp returns to where it belongs.g7ix g7i /R.g7ially target)  g7i5`-4Soul Splinter g7ig7i g7iR  g7iK)[1@ M_The jelly is no longer weakened.g7ij7i[3## j7i4..⌠.). .⌠.. ##.._ ...... .⌠... ..  #.#.# #J.. #R###############@# ...##..)........#####.#####...........# .j7iY4.######.#### †## .##.##.....# #.##.#### ...j7iL=   [1@ Mj7i=  j7i>/ (corroded)j7i:> j7is>~Found a short sword.  Sosibi hits the jelly with a +0 quarterstaff.  Sosibi is burned by acid!j7i@U6====j7iA 5j7iT   [1@ M_The jelly hits Sosibi. Sosibi is splashed with acid. The acid corrodes Sosibi!l7i, 2MM*l7i % l7i  [1@ M l7i W l7i .  l7i !Sosibi avoids your attack.  l7i/ 1The jelly resists with significant effort.  l7i: 4Sosibi hits the jelly with a +0 quarterstaff!l7i P l7i l7i 5---926Soul Splinter l7i" l7i"  l7i # P l7i#  l7i;# [1@ Ml7iG# _The jelly dies!l7iR# l7if% o7i?_  ##...... ...... ... .⌠.). .⌠... . ##.. ..._ .... ..... ... .⌠. ..... .. .. ..  .#.#.#.#.#.#... #..........?.... ###############R# ...##..)........#########........... .#.######.#### †# .##.##.....# #.#o7id o7ig %-o7i=h 7o7ipo o7ip `   o7ip [1@ Mo7ip ^_You swap places with Sosibi. Found a scroll of teleportation.o7i8r p7i3 H  #.#.#.#.#.## # ......... . ...⌠.)...⌠ #p7i3 g......_....p7i4 ...⌠.....⌠. ... ........ ..  .#.#.#.#.#.#...g # ........@.?..... p7i4 # ######.#####.#. p7iA4 ,###############R# ..##..)........#####.# ##.##.#####...........# p7iP4 [##.##.# #.######.#### p7i\4 \##.##.# #.# #p7is4 |g   hobgoblin (wandering) p7i4 K##.##.# #.# p7i4 T#.##.# #.# p7i89   [1@ .gYou encounter a hobgoblin.p7i: !Rp7i: .p7iA Wgally target)p7iF /==8p7iM p7iPN `   p7iuN [1@ M_The hobgoblin shouts!p7iP r7i.#.#.#.#.#.####  ...............  r7iT...⌠.)...⌠...#..#  ......_.........#...⌠.....⌠..... #........... ..r7i|.#.#.#.#.#.#.  .?...g.  r7iu######R#####.#.r7i5#.# r7i)##..).r7i&.#####.# r7i=.##.#####...........# r7i].##.# #.######.#### r7iz.##.# #.# # r7i R.##.# #.# r7iT#.##.# #.# r7iz/g.r7ig6R.r7i&r7i'O--9Soul Splinter r7i.r7iE0r7if .#.#.#.#.#.#### ................ r7i ...⌠.)...⌠...#..# ......_.........# ...⌠.....⌠......#r7i s.............r7i͟ B.#.#.#.#.#.#.....#r7i؟ .r7i {R.@..g...#r7i ######.#####.#..#r7i *.# r7i# )##..).r7iB ^#####.# .##.#####.# r7iU \.##.# #.######.#### r7ir y.##.# #.# # r7i .##.# #.# .##.# #.# r7i /g.r7i >.Rr7i x-----10r7i `   r7i [1@ Mr7i۴ h_You see here a scroll of teleportation.r7i? s7i>-g.s7i>Ms7i>0R.s7iFs7iF&1s7i Ks7iL`   s7i!LR[1@ M_t - 4 scrolls of teleportation (gained 1)s7iMs7iI † s7i _You see here a scroll of teleportation. _t - 4 scrolls of teleportation (gained 1)  You hit the hobgoblin.  The hobgoblin is moderately wounded.  The hobgoblin closely misses you.  Sosibi hits the hobgoblin with a +0 quarterstaff!s7i P s7i _=2.6 (0.8Soul Splinter s7i s7i\ s7iE ^  s7ij ( [1@ M_The hobgoblin dies!s7iw s7i t7i Q ..........# t7i3 : .#.#.#.#.#.##### .................⌠.)...⌠...#...._.........# ...⌠.....⌠......## ................t7i4 #.#.#.#.#@#.....#..........R†...  ######.#####.#..# #############.# #.)........#####t7i G####...........#####.#####t7i{ 8 t7i %-t7i 3.6 (1.0t7i t7i ^  t7i ' [1@ M_You swap places with Sosibi.t7i_ u7i/####### #### ...........# u7i%0 .#.#.#.#.#.##### ................. ...⌠.)...⌠...#..# ......_...u7i50]...⌠.....⌠u7iA0##u7iM0Z .......@........u7io0Z .#.#.#.#.#.#.....#u7i0U..........R†.....#  ######.#####.#..# u7i0##############.# #.##..)........#####.# u7i0<#.##.#####...........# u7i1#.##.# #.######.#### #.##.# #.##u7i28R.u7i^;u7i@!-u7i@4u7izJu7iLu7iOT 0 u7iT #############:...........#  #.#.#.#.#.#.##### # ................. .u7iT  ...⌠.)...⌠...#..# #u7iT l ......_...u7iT g...⌠....@⌠u7iT ##u7iT : .................u7iU y .#.#.#.#.#R#.....# u7i"U #u7i[U [...........†.....# #u7iqU 8 ######.#####.#..# ###############.# # u7iU \...##..)........#####.# #u7iU =#.##.#####...........# #u7iU S#.##.# #.######.####u7iX Ru7i8X .u7i` u7ig &5u7in u7i>p  u7ijp Z  [1@ Mu7iyp _Found a parchment of Freeze.u7i r u7i  ##############.:...........#  u7iF n#.#.#.#.#.#.##### ## .................. ..u7iV  ...⌠.)...⌠...#..# ##u7if O ......_@.u7iq .u7i :⌠.....⌠u7i ##u7i Y .........R........ u7i  u7i * .#.#.#.#.#.#.....# ##u7i z...........†.....# u7i .# #######.#####.#..# .u7i =###############.# # u7i <....##..)........#####.# u7i.##.##.#####...........#u7i#u7i7R.u7iu7i5V6===6u7i'u7i )v7i(!##############.:...........##.#.#.#.#.#.#.######...⌠.)...⌠...#..##..##...⌠....R⌠......###.#.#.#.#.#.#.#.....###...........†.....# ..#######.#####.#..# #.#.# #.##..).#####.# #.##.##.#####.#R.v7i}v7iv7i7v7i$v7i^  v7i v7i[1@ Mv7i¾P_There is a white marble altar of Elyvilon here.v7iv7in u  ############### #.:...........#  ##.#.#.#.#.#.#.##### ####................ ....⌠.@...⌠...#..# ####...._R..#...⌠.....⌠## #..................   #.#.#.#.#.#.#.....# #### #...........†.....# ...# ########.#####.#..# ##.###############.# # ......##..)..#####.#R.8 _   [1@ M_You see here a +0 short sword.v7io w7io  ###############w7i #.:...........#  ###.#.#.#.#.#.#.##### #####w7i..@............. .....⌠.)R..⌠...#..# #####w7iU...._...w7i^#...⌠.....⌠w7i##w7iy #..................  w7iM, #.#.#.#.#.#.#.....# ##### #...........†.....# ....# ########.#####.#..# w7ijX###.###############.# #w7im2R.w7i<w7io-9 _w7i.w7iow7i8_w7idw7ikw7i1mw7iK \ ###############w7iK  #.:...........##.#.#.#.#.#.#.######.Rw7iL ,.. ##.....⌠.)...⌠...#..## ##._w7i*L .# ##...⌠.....⌠......## #w7i@L n. #.#.#.#.#.#.#.....#w7i^L # #...........†.....#w7ivL .# ########.#####.#..##.w7iL F#.# #w7iN -R.w7in ' ===20   [1@ M_Sosibi is no longer corroded.x7ic_  ############### #.:...........#  ####.#@#.#.#.#.#.##### x7i####### .........R............. ....... #⌠.)...⌠...#..# x7i#######...._...#...⌠.....⌠## #..................   #.#.#.#.#.#.#.....# x7i####### #...........†.....# ......# #.#####.#..#x7i2R.x7ix7id"&1x7i5(x7i*x7i&   ############### #.@...........# x7iڋ ####.#.#.#.#.#.#.##### ######## ........R.............. x7i ........ ###.....⌠.)...⌠...#..# ########....._... ##...⌠.....⌠## # #.................. #  #.#.#.#.#.#.#.....# x7i/t######## #...........†.....#x7i7R.x7iOx7i?&2x7iqx7i޵   [1@ M You pick up a parchment of Freeze and begin reading...x7i+3.6 (2x7i?x7ic x7iR  x7i2[1@ M_You add the spell Freeze to your library.x7iy7iA y7iȞ############### #.............# #####@#R#.#.#.#.#.#### y7iy#########........................ ..........####.....⌠.)...⌠...#..# .######## ##......._.........# y7i&.# ##...⌠.....⌠......# .# #...........  .# #.#.#.#.#.#.# y7iWz.######## #...........†.....  ........# ########.#####.#..  y7iM1Ry7iM.R   Sosibi the battlemage   y7iը3 y7iF+4.6 (1y7i6y7iݳz7icz7icp############### #.............# ##########.#.#.#.#.#.#.### .#########......@.R.............. z7id...........####.....⌠.)...⌠...#z7idp######## ##......._......... .z7i5d.# ##...⌠.....⌠...... ..#z7iFdQ #.........z7iUd. ..#z7icdU #.#.#.#.#.#.# .z7id0.######## #...........†........# ########.#####.# #...####.#######.# # z7if-R.z7ilz7ip&5z7i6vz7i xz7i############### #.............# z7iF###########.#.#.#.#.#.#.## #.#########.......R.............. #...........####@....⌠.)...⌠...# z7i -#..######## ##......._...... #..# ##...⌠.....⌠ '..# #......... #..# #.#.#.#.#.#.# #..######## #...........† z7i{#.........# ########.#####.# ##...####.###############.# #.........##..)........#####.#z7iAJM.RMz7iLz7i87====z7i6z7i(z7i{7i  ############### ♣  #............. ♣### ########.#.#.#.#.#.#.# {7i♣#.#########....@............... ♣#...........####.R...⌠.)...⌠...# ♣#..########...._.. ♣#..##...⌠.....⌠ .'..#{7i #........... ♣#..#  #.#.#.#.#.#.# ♣#..######## #...........†.. ♣#.........# ########.#####. ♣##...####.###############.# {7it2R.{7i{7ip&7{7ij{7i{7i{7i{7i+{7ie{7it{7i{7i{7i{7i {7i{7i{7i{7i{7in{7i{7i{7i :===={7iG {7i @ ♣♣♣{7i  #. ...♣### ########.#.#.#.#.#. {7i< ...♣#.#########.@R..30.6 (3 ...♣#{7ik ...####.....⌠.)...⌠. ...♣#..######### ##......._ ...♣#..#{7ix I ##...⌠.....⌠ ##..'..#{7i > #.. ...♣#..#{7i 4 #.#.#.#.#.# {7i f)..♣#..######## #... ...♣#{7i T...# ########.### ...♣##...####.{7i& ####.#{7i {7i {7ib |7iG ♣ #.♣### |7i5#.#.#.#.#.#.♣#.##@.R. #...♣#.####.....⌠.)...⌠.♣#..|7i## ##......._.♣#..# ##...⌠.....⌠#..'..# #.♣#..# #.#.#.#.#.# .)..♣#..# # #...♣#.# #..♣##...####.#.#|7i-R.|7iʯ|7i!+1.6 (1|7i|7i|7i5r |7iqr |7ir |7i6s |7iy |7i{ |7i| |7i} |7i   [1@ M_You swap places with Sosibi.|7i |7i8 |7i |7id |7iQ |7i| |7i |7i |7i |7i" |7i |7il |7i ,|7i |7iѓ |7iI |7i |7i |7i |7iϛ |7iŝ |7i( |7is |7i> |7i X|7i |7i. |7i3 |7i |7i |7i{ |7i |7i |7ih |7i߹ |7i |7i |7ig |7i |7i |7i |7i |7i |7i* |7i |7i |7iN |7ik |7i |7iI |7ig |7i |7i |7i |7i| |7i |7iB |7it |7i |7i |7i~ |7i |7in |7i |7i |7i |7io |7i |7i% |7i |7i |7im |7i |7i |7i |7i |7i` |7iI |7i |7iG |7i |7i |7i` |7i |7iV |7iu |7iQ |7i |7i6 |7i+ |7i |7i |7i |7ip |7i |7i |7i |7i| |7i# |7ib |7i |7i |7i |7il |7iS |7i, |7iw |7i |7i |7i |7i/ |7iJ |7i |7iG |7i |7i; |7i |7i\ |7i" |7i# |7i% |7i% |7i& |7i' |7i* |7i;+ |7i+ |7is, |7i$/ |7i0 |7if2 |7i2 |7iz3 |7i4 |7i5 |7i6 |7iI7 |7i7 |7i: |7i; |7i< |7i= |7i= |7i> |7i@ |7i@ |7i(A |7iA |7iB |7izD |7iD |7i,E |7iE |7i`G |7iP .........# .#.#.#.#.##### .............. .)...⌠...#..# |7iJP .._.........# .....⌠......#####  |7iP ................##  .#.#.#.#.....# #.###.##  .......†.....# #@.....#  64.6 (33.0)|7iP ##.#####R#..###.###.>#  |7iP ###.# #.#.#..R##  |7iP .#####.#.#####  ..........#.#  |7i9Q ######.####.#  # #.# #..   #|7ibQ  #.# ###   # #.#  |7ieR CR.|7i(X |7iY ,5.6 (34|7i#_ |7i ` ^  |7i2` 0 [1@ M_Found a stone staircase leading down.|7ia ~7i^~7i^~7i3_~7ia~7ib.~7i%d~7id~7i9f~7i9g~7ih~7ii~7i.j~7ij~7icn~7i8p~7ip~7ir~7i&tv   ~7iAt%[1@ M_You swap places with Sosibi.~7i%v~7iUw~7iw~7i8x~7iy~7iz~7i|~7i|~7i)}~7ij~7i#  #.#.#.##### ##  .# ..⌠...#..# .#~7iR .# :#~7iQ ⌠......##### .# .## ?# ~7im#.#.#.....###.###.##  ~7i....†.....# #.R.@..#  70.6 (5.0) ~7i+Z.#####R#..###.###.>#  .# #.#.#...## ..# .#####.#.##### ..# ~7iC...#.# ..# .####.# ..#~7iR ~7ioy #.# #.. ..#~7i{ ~7iy #.# ### ..#~7i ~7iˋq #.#  ~7ib<.R~7i~7io+1.6 (6~7i~7i`   ~7iן[1@ M~7iG_Found a parchment of Static Discharge.~7i7ie1######  .....#   .#.#.##### ###  ........ ..# 7i^e .⌠...#..# #.#  ......# #:# 7iej .⌠##### #.#  ............## #?#  .#.#.....###.###@##  .7iNf=..†.....# #..R...#  #####R#..###.###.>#  # #.#.#...## #..#  #####.#.##### #..#  ......#.# #..#  ##.####.# #..#  #.# #.. ...#  #.# ###..# 7i h@.R7i o7i[q+2.6 (17iQw7ix7i ##### .....# #.#.##### ##......... .⌠...#.. #:⌠##### #............## #@# #.###.###.## ...†.....# #...R..# #####R#..###.###.> #.#.#...## #####.#.##### ...... ##.####.##...R.7i 7i 7i 37i7i7iF+4.6 (27i7i ^  7i  7i L[1@ M_q - a scroll labelled FIFREBB GALYI7iR"7i*F h  ##### .....# 7i\F #.#.##### ##......... .⌠...#7iF .. #:⌠##### ...........## #.# 7i?G K#.###.###R# ...†.....# #......# #####R#..###.###.># # #.#.#...## #####.#.##### 7ikG 8...... ##.####.##7iH 5R.7iN 7ivP +5.6 (17i U 7iV 7i  ##### .....# #.#.##### ###7i......... .⌠...#.. 7iW⌠##### #............## #R# #.###.###.# ...†.....# #......####R#..###.###.># # #.#.#...## #..# #####.#.##### ......7i}5R.7i\ 7i!&67i%7i&`   7i&v[1@ M_You see here a parchment of Static Discharge.7i'7i<}  ##### .....# #.#.############...............7il}h⌠...# .. #:⌠7i}l##### #R...........## #.# #.###.###.# ...†.....# #......7i}####R#..###.###.> #.#.#...## #..# #####.#.#####7ifR7it.7i7i-7 _7i7i7i] B     7i] ####### .....#  #.#.#.############# 7i&^ ...............@.# ⌠...#..########.# .7i^ .# #R# ⌠##### #.# ............## #.# #.#.#.....###.###.## 7i^ ....†.....# #......# .#####R#..###.###.># .# #.#.#...## #..# 7iRa BR:7ig 7ih &87in 7io 7ij7i7i*7i7i:7i{7i7i7iqt  7i 7i%[1@ M_You swap places with Sosibi.7i;7i7iJ7if7iۯv   7iV[1@ M You see here a parchment of Static Discharge.7i^7i7iV _7i7i 7iѶ7i`7i7i7i#7iǼ7iD7i7i7i07i7iM7i7i7i7i7i7i7i7i7i37i7i7i7ib7i7i7i47i7ij7i7i7i7i7ir7i7i7iT7i7iG7i@7i7i7io7i,7i7i<7i7ia7i7i7iW7i7iT7i7i7i 7i7i7iN7i,7i7iI 7i> 7i_ 7iK 7i 7i57iF7i7iy7i?7ij7iV7i7i7i$7io7i7i7i7i7i7ie7i 7i!7i"7iv"7i$7iR%7i&7i&7iZ'7i)7ii*7iW+7i+7iR,7i-7i/7i107i07i/17i27i[47i57i57i67ix87i :7i;7i<7i<7iC>7i?7iMA7iA7icB7iC7iD7iE7iF7iF7iG7i2I7iJ7irJ7i K7i L7i!M7iN7irN7iN7iO7iQ7iR7iZR7iR7iS7iTU7ikV7iV7idW7iX7i/Z7i[7iz[7iI\7i]]7i^7i_7i`7i`7ia7ic7id7id7i;e7i)f7ig7ih7i7i7ii7ij7i+l7i#m7iym7in7i$o7iKp7i`q7iq7i?r7i5s7ist7inu7iu7iCv7iw7i{y7iqz7iz7i/{7iX|7it}7iK~7i~7i%7iJ7i[7i7i7iu7i7is7i7i=7iw7i7ip7i7i77iA7iB7iJ7i7i7i7iK7i*7i7i7i67i}7i7iݖ7iݗ7i7iL7i7iI7ie7iʝ7i7iў7iL7iU7i{7i%7in7i7i7iR7iy7i7i7i>7iI7i7ie7i7i27i7i7ir7i7i7i7i7i:7i/7iS7iI7i7i.7i7i7i7i7i7iջ7i7i7im7iX7i_v   7iyC[1@ M You encounter a hobgoblin.7ip.##.......# .#######..# .##..# .##..# .#7i####.## .# #....#  #R####  #.#  7il #@#   #.#   #.#  Soul Splinter  ...   ...   ....g   .....  g   hobgoblin (asleep)  ##...## 7i 7i 7i6[.R3035.6 (57.0)7i4g.7iYVglly target)7i6===6.6 (587i27i ~   [1@ M_The hobgoblin shouts!7i7i7 {#####. #..####.#7iq i....#  .###7i IR# ....7i3 <...g........7i j##.....####...##7i p ß.ß## 7i MM.7i׌ #RM7i 5g.7iW 7i '---7i 7.6 (1.0)  7i 7i 7iN Q ####.#....#  ### R.#.g.##.....#.........###.....### ##...## 7i O ß.ß## ...ß 7iQ CMM.RM7iU 7iW 1=--7i/W 87i[ 7i\ `   7i] B[1@ M_The hobgoblin misses you.7i _ 7i]   [1@ M  You hit the hobgoblin.  The hobgoblin is heavily wounded.7i-9.2 (0.67i7i`   7i1*[1@ M_You block the hobgoblin's attack.7i\7i O   [1@ M You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.7i +9 (0.77i 7i   [1@ M_You block the hobgoblin's attack.7iȜ 7iJ   [1@  You hit the hobgoblin.7ihK)40.67iP7iWQ   [1@ M_The hobgoblin is almost dead.7iR7i   [1@ M 7iylYou hit the hobgoblin but do no damage.The hobgoblin is almost dead.7iK7iԜ   [1@ l   iguana (wandering) 7ig   hobgoblin (ally target) You encounter an iguana.7i(1.37i7iף   [1@ M_The hobgoblin hits you but does no damage.7i7i\   [1@ 7i pl.  You closely miss the hobgoblin.7iz   [1@ 7i ll The hobgoblin is almost dead.7i (2.07i 7is `   7i 3[1@ M_The hobgoblin hits you but does no damage.7i 7i> v   7i> H[1@ M You closely miss the hobgoblin.7i4@ &77irE 7iYF ^  7ihF  7iF F[1@ M_The hobgoblin is almost dead.7i#H 7i {       7i_ `       7i i           [1@ 7i 7.# #..#  qoala the Trooper .# #..#  Mountain Dwarf of Hepliaklqana **.... .# ####.##  Health: 51/51 ======================== .# #....#  Magic: 6/7====================----  #.####  AC: 10Str: 16 7i2  #.#  EV: 8Int: 17 7iI  #.#  SH: 4Dex: 8 7if  #R#  XL:  6 Next: 92% Place: Dungeon:4 7i  #@#  Noise: =--------  Time: 3042.7 (0.0) 7i \ #.g.#  b) +3 dagger (speed)  #.....#  Cast: Soul Splinter  .......l.  ###.....### 7i ##...##  R   Sosibi the battlemage 7i  ß.ß##  l   iguana 7i T ...ß  g   hobgoblin (ally target)  You closely miss the hobgoblin. _The hobgoblin is almost dead.7i0 Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle7i; Shift-Dir - straight line7i_ Aim: a hobgoblin (almost dead, ally target, chance to affect: 64%)7iSg**ln iguana (chance to affect: 55%) 7i{       7iA     7i           7i  [1@ .##..#qoala the Trooper .##..#7iiMountain Dwarf of Hepliaklqana **.... .#####.##7iHealth: 51/51 ======================== .##....#7i;Magic: 6/7====================----#.####7iKAC: 10Str: 16#.#EV: 8Int: 177ic#.#SH: 4Dex: 87i#R#XL:  6 Next: 92% Place: Dungeon:4#@#7iNoise: =--------  Time: 3042.7 (0.0)#.g.#b) +3 dagger (speed) #.....#Cast: Soul Splinter7i.......*.###.....#####...##7i=R   Sosibi the battlemage ß.ß##l   iguana 7i....ßg   hobgoblin (ally target) 7iYYou closely miss the hobgoblin. _The hobgoblin is almost dead.Aiming: Soul Splinter (safe; 3% risk of failure)  7i}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (chance to affect: 55%)7i*l(weak, ally target, soul-splin…)*   soul wisp (summoned) Shift-Dir - straight line  Aim: an iguana (chance to affect: 55%)  A fragment of the iguana's soul is dislodged from its body.  The iguana looks weaker.  7i \The hobgoblin hits you but does no damage.  The iguana bites your soul wisp. 7i+3.7 (17i47i   [1@ M_Your soul wisp closely misses the iguana.7i7i   [1@ 7iCH†You hit the hobgoblin.7iv   7iѼ [1@ *   soul wisp (summoned)  You kill the hobgoblin!7iu34.3 (0.6Soul Splinter 7i7i `   7ioJ[1@ M_The iguana misses your soul wisp.7i7iz####.#....#  7i=### 7iawR##.###.@.##....*#........l..#.###.....####7i: ##...##  ß.ß## ...ß ß.>7iCu  7ioa [1@ M 7i.RFound a staircase to the Ecumenical Temple.  Your soul wisp touches the iguana but does no damage.7i7i5-5.3 (1.07im7iF^  7iR 7ixQ[1@ M_The iguana barely misses your soul wisp.7i[^  7ik 7ii[1@ M_You see here a hobgoblin corpse.7i17iW # ####.## # 7iW #....#  #.#### 7i X #.# #.# #.# ##R###.†.#...@*7ioX A.........l.....#.###.....###### ##...## ß.ß## ß...ß #ß.>.ß 7iX 9#ß... 7i[ t  7i[  7i[ [1@ .7i[ R7iA\ RYour soul wisp touches the iguana but does no damage.7i#d 8 7i{g %=7ig 67im 7i#o `   7i7o )[1@ M_The iguana bites your soul wisp.7ip 7iE....#  ### ##.####.†R######....*#####.7i6.......@.l.....#.###.....###### ##...## ß.ß## #ß...ß 7i~#ß.>.. #ßßß7i-l.7iTMM.RM -7   [1@ M_Your soul wisp touches the iguana.7i=   [1@ M  You hit the iguana.  The iguana is heavily wounded.Your soul wisp barely misses the iguana.7i4e47--=8.0 (0.77i 7i>   [1@ M_The iguana bites you. Sosibi closely misses the iguana.7in v   7i M[1@ M You hit the iguana but do no damage.7i\ +6 (0.67i 7iD `   7iq [1@ M7i ?_The iguana is heavily wounded.7i6 7iµ   [1@ M 7i You hit the iguana but do no damage.7iMzThe iguana is heavily wounded.Your soul wisp touches the iguana but does no damage.7i-9.4 (0.87iN7iv 7iP 7i 7i[1@ M7i_The iguana barely misses you. Sosibi barely misses the iguana.7i7iږ % 7iA  [1@ M 7it X 7i  7i 0You hit the iguana.  7i& The iguana is severely wounded.Your soul wisp touches the iguana. The iguana barely misses you.7i [   [1@ M †Sosibi casts a spell at the iguana.The stone arrow hits the iguana!7i *   soul wisp (summoned)  7i 7i- #   7i^       7ir W 7i~ W 7i W 7i W 7i \    7i W 7i    7i W 7i. W 7i: P 7iG  7iW [1@ 7if #7is #....#7i ;qoala the Trooper 7i 7#.####7i jMountain Dwarf of Hepliaklqana **....#.#7iư eHealth: 49/52 ======================--7iְ 4#.#7i 0Magic: 6/77i ====================----#.#AC: 107i# dStr: 16##.##7i? #EV: 87i[ .Int: 177i Z##.†.##7i SH: 4Dex: 8####...R*#####.7iڱ XL:  6 Next: 103% Place: Dungeon:47i B.......@†......7i Noise: ==-------  Time: 3050.1 (0.7)7i% b#.###.....######7iE ub) +3 dagger (speed) ##...##7i` 8Cast: Soul Splinter 7iz N#ß.ß##7i :#ß...ß7i d#ß.>.ß7i̲ }R   Sosibi the battlemage 7iܲ 8#ß...7i }*   soul wisp (summoned) 7i "##ßßß 7i/ _The iguana barely misses you. Sosibi barely misses the iguana.7iN 0You hit the iguana.  7i[ 0The iguana is severely wounded.7i~ gYour soul wisp touches the iguana. The iguana barely misses you.7i 4Sosibi casts a spell at the iguana.7i 6The stone arrow hits the iguana!7i % 7i# Z  [1@ M7i4 W 7iJ "_The iguana dies!7ig *You have reached level 7!7iw 7iy /  --more--7i^53/578--77iF 2% 7iP!7iI"^  7iq" [1@ M7i"J_Sosibi remembers more of their old skill.7ig$7iK                7i.L         [1@ ##....#qoala the Trooper #.####7iBjMountain Dwarf of Hepliaklqana **....#.#7iOeHealth: 53/57 ======================--7i\4#.#7if0Magic: 6/87iq3==================------7i|4#.#7i-AC: 107i.Str: 167iY##.##EV: 87i.Int: 177iZ##.†.##7iʶPSH: 4Dex: 87iٶj####...R*#####.7iXL:  7 Next:  2% Place: Dungeon:47i8.......@†......7iNoise: ==-------  Time: 3050.1 (0.0)7ib#.###.....######7i<b) +3 dagger (speed) 7i*9##...##7i:Cast: Soul Splinter #ß.ß##7iI:#ß...ß7iq#ß.>.ßR   Sosibi the battlemage #ß...7i*   soul wisp (summoned) ##ßßß7i<The stone arrow hits the iguana! 7i"_The iguana dies!7i)You have reached level 7! 7iQ_Sosibi remembers more of their old skill.  7iƷ:Press: ? - help, v - describe, . - travel7i'The floor.7iu  7iA [1@ M  R@ 7iv_The iguana dies!  You have reached level 7! _Sosibi remembers more of their old skill.  7i:Press: ? - help, v - describe, . - travel7ipHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.7i8 Sosibi the battlemage.   A humanoid construct of insubstantial memory, floating through the air. Though 7i 5perhaps somewhat changed in shape and bearing few discernable features, still itseems somehow to resemble a warrior from the distantly remembered past, skilled with both conjurations and melee combat.     Max HP: 25 Will: +AC: + EV: ++ rF: +.. rC: +..rPois: ∞ rNeg: ∞ rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn  7i :  7i aYou have about 67% to hit with your +3 dagger of speed. They have about 67% to hit you.7i @  7iՇ G Attack 7i .Max Damage Hit: +0 quarterstaff 25 7i h They are immune to torment and blinding; and resistant to steam, miasma and 7i 0drowning. 7i yThey can see invisible. They are insubstantial and immune to ensnarement. 7i/ 'They can fly. They can open doors.7i5 # 7is R  7i [1@ 7it  7iP[1@ They have mastered the following spells, which are affected by silence and7i2u   7ij[1@ antimagic:7i u   7i< [1@ 7iK a - Throw Frost7iW e(3d5) (6) b - Stone Arrow7ig )(3d8) (4)7i݋u   7i[1@ 7iB"t  7iu"T[1@ To read a description, press the key listed above. (AdB) indicates damage (the7i8u   7iT[1@ sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)7i&# 7i5'  [1@ indicates the spell range; shown in red if you are in range.7iu   7iâ[1@ 7i9ut  7i}u9[1@ Killing this monster yields no experience or items.7i+7i7i7im%7i u  7i>7i?X 7it  7iSThreat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn)7iaN  rF: +..rC: +..rPois: ∞rNeg: ∞7iN8rElec: . 7iXt  7i5Max HP: 25Will: +AC: +EV: ++ 7idu 7i 7i8 with both conjurations and melee combat.7ibt  7iKbWseems somehow to resemble a warrior from the distantly remembered past, skilled7i t  7i6 Wperhaps somewhat changed in shape and bearing few discernable features, still it7iWH  A humanoid construct of insubstantial memory, floating through the air. Though7iQ 7i 7iƶ 7iVt 7i'17id!7ieh                7i/e   7iIe\    7ie  [1@ ##....#qoala the Trooper 7iem#.####Mountain Dwarf of Hepliaklqana **....7ie#.#Health: 53/57 ======================--7ied#.#Magic: 6/87iqfg==================------#.#7ifAC: 10Str: 16##.##EV: 8Int: 17##.†.##SH: 4Dex: 8####...R*#####.7ifXL:  7 Next:  2% Place: Dungeon:47ifB.......@†......7if3Noise: ==-------  Time: 3050.1 (0.0)#.###.....######b) +3 dagger (speed) 7i gq##...##Cast: Soul Splinter 7ig#ß.ß###ß...ß7i4gd#ß.>.ß7iMgR   Sosibi the battlemage #ß...7ilg}*   soul wisp (summoned) 7i}g"##ßßß 7ih\_The iguana dies!You have reached level 7! _Sosibi remembers more of their old skill.  Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.7i                  7i \        7iV `[1@ ##....#qoala the Trooper #.####Mountain Dwarf of Hepliaklqana **....#.#Health: 53/57 ======================--#.#Magic: 6/8==================------#.#AC: 107i Str: 16##.##EV: 8Int: 17##.†.##SH: 4Dex: 8####...R*#####.XL:  7 Next:  2% Place: Dungeon:4.......@†......Noise: ==-------  Time: 3050.1 (0.0)#.###.....######7i] b) +3 dagger (speed) ##...##Cast: Soul Splinter #ß.ß###ß...ß#ß.>.ßR   Sosibi the battlemage #ß...*   soul wisp (summoned) 7im Z##ßßß _The iguana dies!7i You have reached level 7! _Sosibi remembers more of their old skill.  Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.7i7i7i / _7i 7iy  #.#### #.#  #.# #.##.##†.#######...R*#####.........†......#.###..@..###### ##...##  #ß.ß..ß #ß.>.ß #ß...ß# ##ßßß## .####.*M.RM7i6C4--1.1 (1 _7i7i^ #.#  #.# #.##.##†.#######.....#####. #......R*†...... #.###.....###### ##@..##  #ß.ß..ß# #ß.>.ß# #ß...ß# ##ßßß## .## . .*M.RM7===--27ie7ibh7i8 7i9 |##.####.†.#######.....#####.........†.....###.R*..###### ##...## #ß@ß## #ß...ß>.#ßßß# .####  #MM.*M.RM37i5\##.####.†.#######.....#####.........†.....###.....###### ##*R.## ##ß.ß## #ß.@.ß#>.#ßßß# .#### #. #MM.*MR.7i&47i7i7i9##.####.†.##7iNr#####.....#####.........†.....###.....###### ##R..## ##ß*ß## ß...ß.#ßßß# .#### 7i_#. . 7i=MM7i?.*M7iBM.RM7i27i55=7i57i%7i(`   7iL\[1@ M_There is a staircase to the Ecumenical Temple here.7iO7iƒ 7i{ 7i 7i 7iԽ H===6 _7iz 7iH  7iI 7inI P 7iI  7i(J [1@ 7iJ §7iJ SYou climb downwards. Welcome to the Ecumenical Temple!7iJ 7iJ =7iIK .7iK Temple 7iR 7iR Q#.....####.....# #.....#7iwS _##...## ##...## ##...##7iS t##.## ##### ##.## 7i]T ]#.# #.# 7iT ]#.# ##### #.# 7iAU ##.##7iU 1##...## #.#7iU ##...## ##ß...ß###.#7iWV S#.....######..R....##.#  7iV r#.._...........@......#  7i!W >#.....######.......####  7iW }##...## ##ß...ß##7iX #####7iWX %##...##7iX  #####7i7Y 7iY 7i3Z 3 7i\ 7i &7.6 (2.57i 7i  7iR 7i P 7iC  7i [1@ M7i| *_Your mindless puppet stays behind to rot.7i  7i3 7i P 7i  7iB [1@ M7i O_There is a staircase back to the Dungeon here.7i 7i&7i*7i{07i297i>%67i>8.6 (1.0 7i%? _7i+7i(;6.Dungeon:47iE7i[F9 ##.##  ##.†.##  #####.....#####. #........†...... #.###.....######  ##...##  ##ß.ß##  #ß...ß#  #ß.@Rß#  #ß...ß#  ##ßßß##   .#### #. #.7iF4#.7i)60.1 (2.5   [1@ M_You climb upwards. Welcome back to the Dungeon!   [1@ M_There is a staircase to the Ecumenical Temple here.7is7iu w 7iIv X                        [1@ ##.##qoala the Trooper ##.†.##Mountain Dwarf of Hepliaklqana **....#####.....#####.Health: 56/57 =======================-#........†......Magic: 7/8=====================---#.###.....######7iv AC: 10Str: 16##...##EV: 8Int: 17##ß.ß##SH: 4Dex: 8#ß...ß#7iv XL:  7 Next:  2% Place: Dungeon:47iv X#ß.@Rß#7iv Noise: ---------  Time: 3060.1 (0.0)#ß...ß#7iw ;b) +3 dagger (speed) ##ßßß##Cast: Soul Splinter .#####.#.R   Sosibi the battlemage #. _Your mindless puppet stays behind to rot. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Press: ? - help, v - describe, . - travelA staircase to the Ecumenical Temple.7ie@.The floor. 7i`.ßA granite statue.7im8ßß7i8ßß7iN EMßßM7i$hMßßstatue of an orb of winter.7ihygMßßgranite statue. 7i -ßß7i< 8statue of an orb of winter.7i/#   7i0X    7i;0V 7iK0W 7iW0W 7i0   7i0   7i0W 7i0\    7i0W 7i1W 7i1P 7i*1 7iK1[1@ 7i 27i;2##.##7iZ2;qoala the Trooper 7i}2Z##.†.##7i26Mountain Dwarf of Hepliaklqana **....7i2K#####.....#####.7i2eHealth: 56/57 =======================-7i2Y#........†......7i30Magic: 7/87i;33=====================---7iI37#.###.....######7iU3-AC: 107iq3.Str: 167i38##...##7i3[EV: 8Int: 177i3##ß.ß##SH: 4Dex: 8#ß...ß#7i 4XL:  7 Next:  2% Place: Dungeon:4#ß.@Rß#7i=4vNoise: ---------  Time: 3060.1 (0.0)7ia4#ß...ß#b) +3 dagger (speed) 7i|40##ßßß##7i48Cast: Soul Splinter 7i4v.#####.#.7i4}R   Sosibi the battlemage 7i5#. 7i55F_Your mindless puppet stays behind to rot. 7iR55_There is a staircase back to the Dungeon here. 7i5_You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Press: ? - help, v - describe, . - travel7i73A statue of an orb of winter.7iN;7iSR7iuS/ _7imU7i7 q†.#######.....#####.7i?7  #........†...... #.###.....###### ##...## ß.ß##7il7  #ß...ß# #ß.>Rß#7i|7 p #ß@..ß#7i7 G ##ßßß##7i7 - .##7i7 ##. 7i7 + #.7i7 + #.7i7 * #.7i7 &#.7i: $M.7i+: &RM7i@ 7iC 78===7iD +1.1 (1 _7iK 7ih 7i7i7i.7iN7iK7=7i7iThere is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Press: ? - help, v - describe, . - travel _A statue of an orb of winter. _HP restored. 7i|7i7i7i   [1@ M There is a staircase to the Ecumenical Temple here.7i7iD7i+ _7i7i-7i7i7ia9===7i7ir7i7ir7i7=7i7i7i7i+7iT7i7i 7iO7ir7i7i47i7i7i27iz7iY7i"7iF7i,7i 7i,7i7i7i7i,7i7i7i7i87i7i7iG 7i 7i 7iL 7i 7i7i,7i|7i,7iI7i7ir ##.## ##.†.##  #####.....#####. .7i #........†...... #.###.....###### #.# ##...## #R###ß.ß##7ig #.##ß...ß#7i #@##ß.>.ß#75.1 (14.0)7im#>......##ß...ß#7i$ a###########ßßß## .####7i6 \ #. #.7iJ . #.7iZ 7 #.#.7i 7i!B.RM7iu.B6.1 (157i0v   7i1.[1@ M_Found a stone staircase leading down.7i27iCb†.#######.....#####. ..7i #........†...... ## #.###.....######   #.# ##...##  #.###ß.ß #R##ß...ß##.#####.##ß.>.ß#7ix#>....@.##ß...ß#7i| ###########ßßß## .##7i##. 7i@ #. #.7i-u #. #. 7iXFMM.RM7i7i7iE7.1 (1.0) 7i^7iD_7i_7ia7ib7ibC.RM7id7id7i,e7ig7ih7ii7ii7ij7ik7i m7i1o7io7ip7iq7ir7it7igt7iu7iLv7iw7ix7i0y7iy7iH}   [1@ M There is a stone staircase leading down here.7i?7i _7i7i@7i7i7i7i7i77iˈ7i>7ie7iY7iK7i?7i7i-7i7i17iS7i7iQ7iW7iz.).......... #.# 7i^<.......#### #) ### #.# ##.).#### #. ..# ##.# .))..##7iy##. #.# ##.†. 7i......## ###.. #.# #####.... 7if.......... .... ..# #........ 7i)...##.#### ###.$ #.# #.###.... 7iL.#...## ###....###.# #.# ##... 7i\..#..<>. .......@.R.# #.###ß.ß#7ii&80.0) 7iwR...##### ###.7iV.# #.##ß...ß ...#7iL#.#####.##ß.>.ß ...#7iC#>......##ß...ß ...#7iѢu###########ßßß# #### .#### 7i#.7i0 #.7i #.7i(;R.7i7i,8.1 (117i7iܴ^  7i 7i[1@ M_Found a flail.7i7iGL.### #. ..).......... ..# 7iL9 #. .<.......#### #)# ### #. ###.).#### #.. ..#7iLE ##))7i=M3 ##.###.# ##.†## ###...##.# #####........ ....?...# #... ....##.#### ###.$.##.# #.# #.#...## ###...@###.# #.# ##..7ipM8..<>..........R..# #.###ß.#########.######.# #.##ß....#7i..# #>......##ß... ....#7iOQ$###########ßßß####7i_QY .### #.7iQ@ #.7iU2R.7i\7i'`/9.1 (1.0) 7img7ihh   [1@ M7ihG_Found a scroll labelled KEESSI XUKARA.7ik7iw###...#### .### #.).... ..# 7i!xY.<.......#### #)# ## ###.).#### #.. ..# ##.7ixH))..## ##.###.# ##.†########...##.# #####.............?...# #.... ....##.#### ###.@.###. #.#...## ###....###.# ##..#..<>.........R...##ß.ß########.######.# .#..#####.##ß.>#7iyX>......##ß... ....###########ßßß####7i=yB .###7i {4R.7i7i'907ii7i7i}+1.1 (27ic7iQ 7i`R  7iȢ2[1@ M_You now have 224 gold pieces (gained 12).7i7i1 #...# #.##. ##...#### #. #.#......### #.# 7i4<#.# .)... ..# #.# <.......#### #)# ### 7iB.# 7iN"##.).####7i_d.. ..# 7in# .7i))..## ##.###.# ##.†########...##.# #####............@...# #..... ...##.########...##.# #.###.. .#...## ###...R###.# #.# ##...#..<>.............# #.###ß.ß#7id"#########.######.# #.##ß...ß# #. #.#####.##ß.>.ß# #7irV#>......##ß... ...# 7i-###########ßßß ####7i".####7i\6R.7i7i+2.1 (17i\7iI7i+3.1 (27iD 7i `   7i1 6[1@ M_u - a scroll labelled KEESSI XUKARA7i; 7i7i{7iR{ #...# #.# ##  #...# #.#7i`{( #. 7i{&###...#### #.# #. ..### #.# #. ..).......... ..#  #. .<.......#### #)##### #. 7i|o###.).#### #.. ..#7i&|* ##7i|U))..## ##.###.# ##.†########.@.##.# #####7i|a..................# #... .7i|...##.########..R##.# #.# 7i}#.#...## ###....###.# #.# ##..7i}..<>.............# #.###ß7iF}.#########.######.# #.##ß....#7iz}r #. #.#####.##ß.>.7i}.#7i}Z#. #>......##ß... 7i ~;....############ßßß7i7iR7i.7i~7i،+4.1 (17i7i7i6, O#.# # 7il,  #...# ###...#### .### #.)7i, R.... ..# 7i, {.<.......#### #)#####7i,  7i, ###.).#### #..$..#7i, * ##.7i, |))..## ##@##7i, ; ##.†7i- |########...##.# #####7iA- ............R....# #.... 7i^- m....##.########...##.##. 7i~- o#.#...## ###....###.#7i- , ##..7i- W#..<>............7i- #ß.ß7i- Y########.######.# 7i- .7i . o.#####.##ß.>#.>......##ß...7i0 5R.7i: 7iN= &57iE 7iF `   7iF [1@ M_Found 11 gold pieces.7iH 7iܶ #.. .##.# #  #...# ###...#### 7i.### ##.).... ..# 7i.<.......#### #)#### ###.).#### #@.$..# ##.))..## ##.###.# ##.†########.R.######.................# #.... 7i....##.########...##.###. #.#...## ###....###7i ##..#..<>............7i-#ß.ß########.######.# ..#####.##ß.>7iO7i5R.7i|7i&67i7i4 )#.# ##### #.. .##.# #  #...# ###...#### .#######.)........# .<.......#### #@##### ###.).#### #..$. ##.))..## ##R###.# ##.†########...######................... ....##.########...##. #.#...## ###....### ##..#..<>............#ß.ß########.######.# .R.7   [1@ M_You see here a +0 flail.7ipi1#.. .# #.#   ##.## #.#  #...# 7ii#.# ####...# #.# 7ij}#.. ##...#### #.# #.# ........#######.# #.# .).......# #.# 7iOj<.......#### #)######.# ##.).#### #R@$..# ##.# .))..## ##.###.# 7ij##.†....########...##.# #####.................# #.....7ij##.########...##.# #.### .#...## ###....###.# #.# ..#..<>.............# #.###ß.ß#7ij########.######.# #.##ß..# #. #.#####.##ß.>.ß7it7iiw-8 _7ix}7i~7id#.. .# #.# # ##.## #.# # #...# #.# # #...# #.# #. #...#### #.# #.########.# #.# )....# #.# .#### #)##### #.# 7ie.).#### #R.@..# ##.# ))..## ##.###.# ##.†.##7ie#...##.# #####.........# #.†##.########...##.# #.###. #...## ###....###.# #.# ##...# .#..<>.............# #.###ß.ß##.######.# #.##ß...ß## #. #.#####.##ß.>.ß#7ig;.R7ip7iw&97iN7i`7i-100.1 (27iq7io   [1@ M_You now have 235 gold pieces (gained 11).7i07i7iY7ia7i7i[7i7i7i   [1@ M_You swap places with Sosibi.7i7iV7i|7i7i v   7iD![1@ M You see here a +0 flail.7i7i/7iר _7i7i!7i7il7iO7i   [1@ M_You swap places with Sosibi.7i1   [1@ M You see here a +0 flail.7i7i7i _7i7i߼7iJ7iֿ7i)7i)7i7i;7i7i7i7i7iR    [1@ M You encounter an orc. It is wielding a +0 trident.##.........#######.# ....)..............# .#.<.......#######)##### .####.).#### #.....# # ....))..## ##.###.# ..########...##.# #####. ......R.....# #.....##.########...##.# #.###. .##.#...## ###.@..###.# #.# .....#..<>.............# #.###ß .#....#########.######.# #.##ßSoul Splinter ##....# #. #.#####.##ß. )#....# #. #>......##ß  .....# .o ###########ß  #### .. .# o   orc (polearm, asleep)  #.. #.   #. 9.1 (9o..RMolly target)===10.1 (10.0) 7ij   [1@ M_The orc shouts! You hear a shout!7i7il#.#.#.)..# #.#.<.#)##### #.####.).#### #.....# .))..## ##.###.# .#...##.# #####.......# #.##.########R..##.# #.### ..##.#...## ###@...###.# #.# .#..<>.# #.### ..#....#.######.# #.##ß .##....# #.# #.#####.##ß .)#....# #o# #>......##ß . .....# ..# # #### ..# . #..# #. #.7ijn7i}n0o.7iz7in3*7i7i/*7i)3MM*7i   [1@ ... Sosibi casts a spell at the orc.--1.1 (1.0)     [1@ M_The puff of frost hits the orc.7i/57i} o..RM5   shadow imp o   orc (polearm, ally target) ---27i/7i+   [1@ M_You encounter a shadow imp.7i\7ij7i%k7ik.....)....... #.#.<.#######)########.).#### #..... .....))..## ##.###7ik#.....########...##.# ####.............7ik....7ikJ##.########...##.7ik ###7ik##.#...#######.R..###. 7i lo....#..<>.....@.......7i*l#7iOlS#....#########o######ß .#7il #.# #.#### .)>..... . .57il########## 7il/ ###7il8. .7il2 #7il1##7i2n65.7io#.7io#RM7i]x7iz.=37i7i`   7iƂ$[1@ M_You block the orc's attack.7iU7i& u  7i[ [1@ M 5.  7ih vYou hit the orc but do no damage.The orc is severely wounded.7i 7i +8 (0.77i 7i8   [1@ M_The orc hits Sosibi with a +0 trident.7iG 7iqN   [1@ M You hit the orc but do no damage.The orc is severely wounded.4.5   [1@ M_Sosibi closely misses the orc. The orc hits you but does no damage.7i27i}   [1@ 7i@)You hit the orc.7ixM7i.RM(ally target) 5.2   [1@ M_You kill the orc!7io7i_>b#.#.<.#######)########.).#### #..... .....))..## ##.####7i>.....########...##.# ####..............# #....##.########...##.#####.#...#######....###. ....#..<>.....R......#7i>E#....#########@######.7i>ß .#7i> #5# #.#### .)7i?.7i ?K>..... . .7i#?6.########## 7i.....R.......7i\ #7ih E#....#########)######.7iz ß .7i #7i  #@# #.#### .)>..... .7i * .7i 6.########## 7i , ###7i t# . #7i6 (#7i -MM.RM7i) 7i5 7i 6-20.8 (1.07i 7i 7iq.....))..## ##.###7i>#.....########...#####.................##.########...##7iP#####.#...#7i],....#7ik 7id....#..<>............7i"s##....#########R######ß .# #.# #.#### .)>..... . .#....########## 7iGt #### #.##7iW2 .7ic5 #7ip(. 7i?MM)RM7i7i!-7i17iZ7i7iӦ ......########...##.# ###...............# #...##.########...##.# #.##7id##.#..##....###.# #.# .....#..<>.............# #.##....#########)######.# #. 7i-{#.##....# #R# #.#####.## .7iH.)#....# #####.# #>......## .7ig. .....# #...@.# ########## 7i #### #.##..#  #..##7iw #..# #7iħw #..# #7i #..# # ...#7i # #.## 7ipFMM.RM7i7i&27i7i7i L".RM=7i{..##...##.# <........# #..##.########...##.# #. ##...##.#...#######....###.# #...#..<>.......# #...#....##)######.# #. ###.##....# #.# #.#####. # ..)#....# #####.# #>......  ... .....# #.@.R.# 3 #### #.##..##. #..# #. #..# #. #..# [. #..# .. ...# #. #.##R.4.8 (2   [1@ M_Found a robe.7i_7i <...............# .##.########...##.# # .##...##.#......###.# # ..........#..<>.............# ##....#########)######.# # .###.##....# #.# #.##### .# ..)#....# #####.# #>....  ... .....# #..R..# ####### #### #@##..#  #.##..# #.##..# #.##..# [.##..# ......# #.##.## #.# MR.7iK 7i +5.8 (17i 7i 7io^7i^7iT`7ib7i.c4.RM7iGc7iVe7ie7if7ih7ij7il7il7ifn7itp7ir7i{  7i| .#..<>##)#####.##....# #.# #.#### .# ..)#....# #####.# #>.....  ... .....# #.....# ######  #### #.##.  #R##..# 7i| #.##..#  ...?..[7i|s######....##.##7i}..#R   Sosibi the battlemage 7i&}+###7iՀT.R7.8 (27i 8.8 (3   [1@ M_Found a scroll labelled JELLAG LASUA.7ib#....#########)######.# #.###.##....# #.# #.### 7ib#.# ..)#....# #####.# #>....  ... .....# #.....# ###### #### #.##..#  #.##..# #R##..#########.##..#....?..@.##..########......# ##.##.## #.# ..7ib ..# # ### 7ilFMM.RM7i;t7icw+9.8 (17i}7i` 7iZ  [1@ M7iހ8_You see here a +0 robe.7i<7i 7i 7i 7i 7i, 7iY C.RM7i7 7i2 $ _7i[ 7i) 7iY 7i+ 7i 7i̶ 7i 7i* 7iL 7i 7i1 7i 7i K...#....###)######.# #7i #.#.###.##....# #.# #.  #.#.# ..)#....# #####.# #> ... .....# #.....# 7i0  #### #.##..# #.##..# #.##..#.########.##..#...@R.[.##..#.#######......#7it F ##.##.## #.# .. ..# # ###7i ,32.8 (37i 7i $3.8 (47i 7i ^  7i M [1@ M_v - a scroll labelled JELLAG LASUA7ix 7i2 7i2 7i4 7i+7 7iL8 .7i,p 7i"q 7i s 7i9t 7iu 7iv 7i8w 7ix 7iy 7i 7i 7i} n7i 7i 7iE 7i 7i 7i 7i- 7i 7i! 7i! 7i" 7i$ 7i) 7i+ 7iN, 7i- 7ir/ 7i0 7i9 7i9 7i; 7i"= 7i? ,7i@ 7iA 7iC 7iWE 7iE 7iF 7iH 7iJ 7iL 7iL 7i N 7i{X 7iY 7iBZ 7i*[ 7iEj 7i$k 7ik 7il 7iLo 7iD} #####.##.#.#.##...##.#.#.<.......  #..........#R###.#.####.).##7i}  ####.#.#.#.#..........))..##  #.......................#.#.###.##..<.............#.#.# #..............##.###.#.# #..#.##...##.#...####.#.###.............#..<>.#.#..>...@......#....#####63.8 (30.0)#.######R#.###.##....#7iJ~ #.#.# ..)#....# ##.#.<... .....# ##.#### #.#### ##.# #.###.# # #.##7i~ #.# #.##.#########.# #...........[7iӆ 7i ,4.8 (317i 7i `   7i .[1@ M_Found an escape hatch in the ceiling.7iۗ 7i5O7i_7iɮR   [1@ M There is an escape hatch in the ceiling here. _7i7iZ7io,7i7iY7iI7i^,7iA7i7i7i7i7i7i7i7i 7i7im7i-7i7i,7iq7i 7i7i7i|7iB7i7ix7i7i7i7i7i7i7i7i7ib7iX 7i 7i 7i 7iF7i'7i7i'7i}7i7iB7i7i4   [1@ M You see here a quill talisman.7i,7i _7iP 7iG 7i 7i7i-7i7iw7i7ic,7iL7i7i7i,7i7is7i 7i!7i!7i$7iA&7i'7i'7i~+7iM.7i07ie27i27i37i57i87i[97i97i:7i<7ir@   [1@ M You encounter a clockroach.7iPV....###### ##### 7iQ3....# B# ####.#... #.### .# #........ #.# .# #.#####. #.# .# # #.# #.##### .# #.. ......# .# #. #####.# ##.## ##.# #.#7iQ#.# #####@..# #.. .7i Rl#.# #...R...# ##.## #.# #.###...# #...# 7iV?#.# #.# ##### #...# #.# ##.## ####...#### #####.#####.%.######.........### ......................).......... B   clockroach (asleep, warded) #.##.#.#.##...##.#.#.<....... #..........#.###.#.####.).#### 7iZZ.B91.8 (277i9^=.R7i^F.BM7if]Blly target, warded)7ij[2.8 (28Soul Splinter _7iq7iu7inPx....# #.....#...########.# #####... ...# #.# ####.#...# .####.# #......... .# #B# #.#####.# .# #.# # #.## .##### #.# #... .....# .# #.# ####.# ##@## ##.# #.# #.# #####...# #.. .##.# #....R..# ##.## #.# #.###...# #...# #.# #.# ##### #...#  #.# ##.## ####...#### ####.#####.%.######.........##### .....................).... .##.#.#.##...##.#.#.<.......#####7iV7il[7i[+*M7iͧ**7i{0M*7iw>2MM*7iȈ2*7i   [1@ .BSosibi casts a spell at the clockroach.7iA'..7i.@..7i5=3.8 (1.0)  7i7i`   7iS[1@ M_The puff of frost hits the clockroach! The clockroach is warded from harm.7i7io=#######.##.#.....7i}o.....#...###########...... ...###.#...###..........#### B#7io%## .####.. ....7iol #@# # 7io###7io ##.## ##.# #7ip####...# #.. .#...R#.###...7i4pz #.# ##### #...# 7iXp #.# ##.## ####...#### ####.#####.%.######...7iup<##### .....................)7ip,.....7irR7ir.7is .7i"t#BM7i|7i2~.-47i7i7i 0M*7iӉ5R.7iv   7iW\[1@ BThe clockroach resists with some effort.7iz7iW7---=57iX7i 7iZ  [1@ M7i-_The clockroach bites you but does no damage.7i-7ic0M*7i=   [1@ BThe clockroach resists with some effort.7iA&`7i9   [1@ M 7iv@Sosibi casts a spell at the clockroach.The stone arrow hits the clockroach. The clockroach is warded from harm.7iŏk6------=67i7iR^  7i\ 7is+[1@ M_You block the clockroach's attack.7i7i70M*7ig   [1@ B7i>The clockroach resists with some effort.7i}   [1@ M The clockroach sprays sand from its hourglass at you.7i7in49----5-------77i־7i`   7i[1@ M7i0_The blast of sand hits you!7i7iH   [1@ M7i  You hit the clockroach.  The clockroach is moderately wounded.7iG-8.5 (0.77i$7iH`   7iy[1@ M7iB_The clockroach barely misses you.7i7i60% 7i~0  [1@ M You hit the clockroach but do no damage.The clockroach is moderately wounded.7i07i1C50=---7i1&9.3 (0.87ij87iZ9`   7iy95[1@ M_The clockroach bites you but does no damage.7i:7ir0M*7itB^   [1@ M *Bweak, ally target, soul-s…)*   soul wisp (summoned) A fragment of the clockroach's soul is dislodged from its body.  The clockroach looks weaker. The clockroach barely misses you.7iD!47iD------200.3 (1.0Soul Splinter 7iq   [1@ M_Your soul wisp touches the clockroach.7i u  7i [1@ M7i? X 7i  7i wYou hit the clockroach.  The clockroach is severely wounded.7i -1.0 (0.77i= 7i  7i P 7i  7iH +[1@ M_You block the clockroach's attack.7i 7iUSu  7iS [1@ M7iSW 7i TW 7idT.  You barely miss the clockroach.The clockroach is severely wounded.Your soul wisp touches the clockroach.7i\7i9\*   soul wisp (summoned) 7iq\H 7iob!=7ib'977ipj7ik`   7ik=[1@ M_The clockroach dies!7im7i.*M7i%17iI7iD!7i"#---7i#7im$7i"'7i'O5===7i3)7i+7i,7i-7i}07i'1%27ia27i47i57i67i7i7i7i7i7ir7i 7i7i7i^7i 7i!7i#7i-$7i%7iT.7iD07i17iI27i=37ii57i687i:7i%;7i3<7iR>7i2@7iC7iC7iD7iG7iI7iK7iK7ieM7iZO7iSQ7iR7iyS7iT7iV7iX7i\7i]7i_7ic7ire7i1h7ih7i?j7iam7ip7i r7i|7i!~7i7iH,7i7i_7i,7i7iB7i7i7ih7i7i7i07iĔX7i7i,7iU7iS7i7it7i7i7i~7i7i˟7iP7i7i7ih7i$7i7i7iS7i7ij7i&7i7i87i˯7ig7i*7i7i7i~7i,7iH7i7i7ig7i7i!*7i%-7i;  7iww#.#.# #........   7iz #.#.# #..#.##..   7i0 #.#.###.. 7i 7iT` #.#..>......... 7in  #.######.#.###  ###.# #.#.##R.  .R..# #.#.<...  .#### #.####  #.# ##.64.7 (63.0)   #.# #.# #.   #.# #.# #.   #.# #.# #.   #.# #.######   #.# #.......   #.# #######.   #.# ........   ########.RM-5.7 (647i7i    [1@ M_You can now swap creatures with your ancestor.7i7i~F7iH!7i8HZ       7imH         7iH\    7iH   7iHP 7iH [1@ 7iH 7iHZAbility - do what? Cost Failure 7iH` Invocations - 7iI X - Renounce Religion None 0% a - Recall Ancestor2 MP7i%I20%  G - Ancestor IdentityInstant7i5I20%  b - Transference2 MP, Piety-7irI 22% 7iIU[?] toggle between ability selection and description.7i{ 7i 7i      7i    7i  7i W 7i W 7i W 7i  7i \    7i  7i W 7i  7i' [1@ 7iF  7ig #.#.# #........ qoala the Trooper  7iq #.#.# #..#.##.. Mountain Dwarf of Hepliaklqana ***...  7i #.#.###........ Health: 57/57 ======================== 7i  7i #.#..>......... Magic: 8/87i @========================  7i k#.######.#.###. AC: 107i ,Str: 16 7i  7i ####.# #.#.##R. EV: 8Int: 17  7i #....# #.#.<... SH: 47i% BDex: 8  7iV #R#### #.####.. XL:  7 Next:  9% Place: Dungeon:4  7ij &#@#7i #.# ##. Noise: ---------  Time: 3265.7 (0.0) 7i  7i 2#.#7i #.# #. b) +3 dagger (speed) 7i  7i 2#.#7i #.# #. Cast: Soul Splinter 7i 7i 2#.#7i 8#.# #. 7iJ 7i` W#.##.######  7im 2#.#7i #....... R   Sosibi the battlemage 7i  7i 2#.#7i #######. 7i 7i 2#.#7i (........  7i ######## 7i <_The clockroach dies!7i (HP restored. 7i >_Your soul wisp disappears in a puff of smoke! 7i O_Magic restored. _You swap places with Sosibi. 7i" O_You can now swap creatures with your ancestor.7ia v   7it [1@ M Okay, then.7i 7iz 7i 7i / _7i 7iS7iT{       7iT                  [1@ 7iT[ Ability - do what? Cost Failure 7iT` Invocations - 7i U X - Renounce Religion None 0% a - Recall Ancestor2 MP7iU20%  G - Ancestor IdentityInstant7i)U20%  b - Transference2 MP, Piety-7i5U^22% [?] toggle between ability selection and description.7iƞ Describe what?7ik jTransference 7ik Forces a targeted creature to pass through the realms of memory and exchange places with your ancestor.   7ik   7i l mWith great piety, those near the target will be drained to a degree depending onInvocations skill. 7il Range: 7 7i#l This ability costs: 7i.l MP : 2 7i:l :Piety : - (about 2% of your maximum possible piety) 7iBl = 7iEg Ability - describe what? Cost Failure  Invocations -  X - Renounce Religion None 0%  a - Recall Ancestor 2 MP7i0%  G - Ancestor IdentityInstant0%  b - Transference 2 MP, Piety- 22%  7iǘ     [?] toggle between ability selection and description.7i$ 7i 7i %      7i      7i f          7i     [1@  #.#.# #........ qoala the Trooper  7i [#.#.# #..#.##.. Mountain Dwarf of Hepliaklqana ***...  #.#.###........ Health: 57/57 ========================  7i #.#..>......... Magic: 8/8========================  7i? r#.######.#.###. AC: 10Str: 16  ####.# #.#.##R. EV: 8Int: 17 7i  #....# #.#.<... SH: 4Dex: 8  7i #R#### #.####.. XL:  7 Next:  9% Place: Dungeon:4 7i = #@#7i #.# ##. Noise: ---------  Time: 3265.7 (0.0) 7i) I #.#7iB #.# #. b) +3 dagger (speed) 7iV  7ii 2#.#7i~ #.# #. Cast: Soul Splinter 7i 7i 2#.#7i E#.# #.  7i 2#.#7i #.###### 7i 7i 2#.#7i #....... R   Sosibi the battlemage 7i  7i. 2#.#7i= #######. 7iP 7id Z#.#........  7it ########7i (HP restored. 7i >_Your soul wisp disappears in a puff of smoke! 7i ,_Magic restored. 7i b_You swap places with Sosibi. _You can now swap creatures with your ancestor. 7i 6_Okay, then.7i v   7i2 4[1@ M Okay, then.7i/ 7i 7i  _7i 7i 7i7i7i7i+h   [1@ M7iV1_Unknown command.7i 7i/ .#.##.#.###.......#..>..######.#.#######.# 7i30 R....<..R######.#  ## 7iI0 %#####......7i0 x######........######## 7iN2 CMM.RM7iz7 7i9 26.7 (1 _7i? 7iA 7iR##.......>.#####.#.#######.# R...<..7i######R#  ##.7i #####......######........########## 7iCMM.RM7i7i&77i7i7ieg 7i 37i 7iʋ 7i 7i] _7iI 7i !#.#### #.#####.# #.# ###.# #.# .#  #.#  #.# ##......#####.......72.7 (5....# ##############          7iº 7i  #.# #.# ##.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.# #.####### #.# #....... #R# ##########.# #.###............. #.@...# ######### #######         MM.RM7i7i+3.7 (17i/7ig'7i H.RM #.# #.# ##.##. #.# #.# #.##. #.# #.# #.##. #.# #.# #.. #.# #.##. #.# #.......##. #.# ####.##. #.###.. #..R@.# ##5.7 (2 #######        7i< 7i. #.#### #.####...#.# #.# #.# ##.##.# #.# 7i#.# #.##.# #.# #.# #.##.# #.# #.# #.... #.# #.########.# #.# #.......##.# #.# #############.##.# #.###@................ #..R..################ #######      .R6.7 (17i 0 #.#### #.####...#.# #.# #.# ##.##.#  #.# #.# #.##.#  #.# #.# #.##.# #.# #.# #. #.# #.#.# #.# #.##.#  #.# #.##.# #.###. #...R.# #######       R.77i 7iSo7io7ip7iy.7i z7iS7iX7i7i7i7i%7i7i+7i7i@,7ik7ir7iX7i7i7ik7iv7i,7i7it#.####...#.#### #.##. #.###.##.# #.##. #.##.##.# #.##. #.##.##.########.##. #.#7iW#...........[.## #.########.#..... #.#......##.# ##.##. #.# #############.##.##.# #.###..........# 80.0) #.....########## #######       7i7i7iѮ7i.7i7i7i7i7iX7iH,7i"7i,7i7i7iJ7i7i 7i)7i(7i7iq7i7i7i7i 7i 7iV 7i7i7i,7i,7i7i07i47iK>n7i3BB7iD7iE7i5H7iH7i K7iK7iPX7iQ7iR7i57i7i=7i°7i9,7im7iy7iF47i>7iA7iC7is   [1@ M_You swap places with Sosibi.7iC%7i7i?7ip57i@n7iT7i7i n7i7i7i7i7i]7i7i7ie7i7i7i.7i~7i7iA7iq7i7i7i7i7i7i-7i7iYn7id7i'e7if7ig7ih7il7i n7iq7iMr7ix,7i՛7i   [1@ M Things that are here:7iB>   [1@ M a +0 trident; a +0 ring mail _7i7iú7iM7i:n7iB7i7i7i7iC7i7iP7i7i7i~7i'7i"7i 7ip  7i4[1@ M There is an escape hatch in the floor here.7iM7i7i] _7ip7i) 7ip  7i4[1@ M There is a stone staircase leading up here.7i 7i`7i _7i7iH 7i7i7i>7i7i7i=7iL   [1@ M Things that are here:   [1@ M a +0 dagger; a goblin skeleton7ihY7i]7iq^ _7ia7if7ij7iun7io7it7iu7ix7iz7i{7i}7i7i #.# # #.##.#.# 7i  #.# )# #....#.#  #.# . #.####.#  ##.## ##.# #.# #.# 7i(L #####...# #.. .# #.#  #.......# ##.## #.# 7i?{ #.###...# #...# 7iY*.# 7il #.# ##### #...# #.# 7i ##.## ####.@.#### #.# 7i*365.7 (78##.%.######.........#######.# ..............).R............# 7i.##...##.#.#.<.......#######)#### ...#.###.#.####.).#### #..... 7i?a.#.#..........))..##7iXt##.###. ...................########...##. 7im|##.##..<.........................7iS#..............##.########...##.7iCBR.7i7iȨ7iu%6.7 (797i   [1@ M_Found a mace.7iZ.#####.##)# #....7i #.# .### ##.## ##.# #####7idz #.. .#...#.###...7iܳ #.# ##### #.@.# 7i ##.## ####...#### 7i1###.%.######....R....####### .7iC].............)..............# 7iW##...##.#.#.<.......#######)#### .7iz..#.###.#.####.).#### #.... .#.#7i ))..## ##.# ...................########...## ##.##..<................7i5R.7i7iL7.7 (1.0) 7i7i |.........R####.##)... #.# .### ##.## ##.# ##### #.. .#...#.###... #.# ##### #...#  ##.## ####.R.#### ###.%.######.........####### ..............)..............# ##...##.#.#.<.......#######)#### ...#.###.#.####.).#### #.... .#.#))..## ##.# ........########...##R.7i?&87iW7i7i ###.#...#.####.........R####.7iR ##)... #.# ## 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Cost Failure  Invocations -  X - Renounce Religion None 0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-22% [?] toggle between ability selection and description.7iDescribe what?7i4 Transference  Forces a targeted creature to pass through the realms of memory and exchange places with your ancestor.     With great piety, those near the target will be drained to a degree depending onInvocations skill. Range: 7 This ability costs: MP : 2 Piety : - (about 2% of your maximum possible piety)  8iY  Ability - describe what? Cost Failure  Invocations -  X - Renounce Religion None 0%  a - Recall Ancestor 2 MP0%  G - Ancestor IdentityInstant8ia [0%  b - Transference 2 MP, Piety- 22%       [?] toggle between ability selection and description.8i8iߚ8i8iw 8i                 8i/        [1@ 8iC#.##8iV### #.###.##.##.##.# qoala the Trooper 8ii#..#8i|#.# #.#.# #.##.##.##.# Mountain Dwarf of Hepliaklqana ***... 8i##.#8i#.# #.#.###.##.##.##.# Health: 57/57 ======================== 8i...#8i˱#.# #.#.....#...#.##.# Magic: 8/88i'======================== 8i####8i5#.# #.#####..........# AC: 10Str: 168iY#.# #.#####.#...#.#### EV: 88im.Int: 178i}#.# #.##............# SH: 48i-Dex: 88i#.# #.##.#####.##.#.# XL:  7 Next:  9% Place: Dungeon:48i*#.# #@##.# #.##.#.# Noise: ---------  Time: 3391.7 (0.0) #8i#.# #.R.)# #....#.# b) +3 dagger (speed) #8i,K#.# ####.# #.####.# Cast: Soul Splinter ###.## ##.#####.# #.# 8iA# #####...# #........# #.# 8iU# #.......# ##.######## #.# R   Sosibi the battlemage 8ifg# #.###...# #...#8iz#.# # #.# ##### #...#8i #.# 8i# ##.## ####...#### #.# 8iI_There is a stone staircase leading up here.  8idzJThings that are here: _a +0 dagger; a goblin skeleton 8iճ*_Found a mace. 8iM_Found a scroll labelled YFUDO HOPSOOF. 8iP_j - 3 scrolls labelled YFUDO HOPSOOF (gained 1)8ijv   8i4[1@ M Okay, then.8iG8i8iA/ _8is8iE%8i'8i/8i0`   8i09[1@ M_Unknown command.8i8X8i8iY♣♣♣♣♣♣♣♣♣♣♣♣♣##...### ###.## #. #####.##.# ........#...#.## ####.........###.#...#.####..........###  ##.# #.##.R.)# #.... #.# ####.# #.### ##.## ##.######### #...........#.##########... #.# ##### #...# R.8i8i)2.7 (1 8i _8i8i8i8i8i78i/8iJ8iq238i28i38i48i_68i68i78iY98i:8i<8i<8iY8i[8i+^8i_8i`8iTa8ihS'..#########..'..# 8i#i♣.....#.....♣#..# #♣...R.#..)..♣#..######## 8iMi.#♣...#####...♣#.........# #.#♣...........♣##...####.###### #.#♣...........♣#.....##.. #.#♣♣♣♣♣♣♣♣♣♣♣♣♣##...#.##.##.##. #.#### ###.###.##.##.##.# #..#.# #.#.#8.7 (6 ##.#.###.##.# ...#8igi.#.....#...#.##.# ####.#####..........#  8i|if #.# #.#####.#...#.#### 8ii #.# #.##.... 8ii #.# #.##.#####.##. 8ii #.# #.##.# #.##.8ii #.# #...)# #....8idk8idq8iJ}8it8i 8i8i8io8i8i&8i 8in 8i]' [1@ M_You swap places with Sosibi.8i3u8i948i>8i|A8iB8iBC8i*D8iYH8iI8iK8iL8iM8ieT8i V8inZ8i[8i\8id8id8if8iEg8i^h8i5l8im8io8i p8i1q8iu8iv8i,x8i~x8iy8i)}8i~8iˀ8i38iE8i8i·8i8i8i8i]8i8i,8i]8i8i8iF8iĝ8i8i8i8i8iG,8i8i+8i8i8i38i8i8i8i8i8iT8i}8i8i8i08i8iP8i8i8i 8iO8i8i8i8i8i :   [1@ M Things that are here:   [1@ M a +0 giant club; an ogre skeleton8i+8i _8i8i8i8iK8i8i8i18i/!8iJ!,8i!8i#8i$8ip&8i&8i'8i)8i+8ig.8i.,8i08i18i=48ih>8i?8i?8i@8iB8iC8i%D8i+E8iF8i-Jn8iO8ia8i'b8ic8id8ie8iPf8if8imh8ii8ik8iqk8il8it8izX8i {8i}|,8i }8i8i8i8ic8i'8i08i8i8iJ8i8i8i8iŌ8i?8i8i8i8i28i\8i8i 8i8iz,8i8i͖8i8i8i8i8i8iK8i]8i8iT8i"8i\8i8iۣ8i8i<8i8iu8iĨ8iǩ8iH8iP8iW8iѭ8is8i/8iM8ia8i8iq8i58i8i8iY8i8i8i`8i8i8i8in8i8il8iA 8i 8i+ 8i 8iQ 8i8iC8i8i8ie8i8iC8i8i8i8i 8iq8if8i8iL8i8i 8i 8i"8i#8i%8i%8i&8i'8i)8i^*8i*8is+8i-8i~W$ ####.  ..........# )# #.####.####.# .#  ..# #.####.## ..  ### #.......# +#   ######..# ♣.   #..# .♣   ..# ♣♣.♣   ####.## ♣@♣♣  485.7 (87.0)  #....# ♣♣.♣♣   #.#### ♣.R.♣♣   #.# ♣♣...♣  #.# #....#  #.# ##..##  ##.## #....#  ##.÷.## #...##   #####.....#####.###  R.6.7 (88   [1@ M_Found a hammer. Found a runed translucent door. 8i%~.# #.#  .####.###### ###  ...........# j)#  .####.####.# ..# .# #.####.## ..  ## #.......# +# ######..# ♣♣.  #..# ♣.♣   #..# ♣♣@♣  ####.## ♣.♣♣  #....# ♣♣R♣♣  #.#### ♣...♣♣  #.# ♣♣...♣  #.# #....#   8i~j   Crazy Yiuf (asleep) .# ##..##  ## #....#   ##.÷.## #...  8i 8iN   [1@ M 8i Crazy Yiuf (asleep) You encounter Crazy Yiuf the Enlightened. He is wielding a +2 quarterstaff of 8i#chaos. 8i/  --more-- 8ib1R 8i". 8i*$jM 8i"2.R   Sosibi the battlemage j   Crazy Yiuf  8i<$/7.7 (1.0)  8i+ 8ik-{   [1@ M_Crazy Yiuf shouts! 8i.8i##### #.# ####.#######.........)## .j# .# #.####.## .. ## #.......# +######♣.♣ ♣ #..# ♣♣.###.## ♣R♣♣ ...# ♣♣.♣♣ ### ♣...♣♣♣...♣.... #.# ##..# ##.## .R..jM88iG #.# 8i#..#  # #.# #### 8i# #.#  ####.###### #####  ..........# #..)# 8i@ ####.####.# #...#8i6 # #.####.## .j. 8iP # #.......# #+# 8i] 8ix######..# ♣ #..# ♣.♣8i 8i #..# ♣♣R♣  8i|####.## ♣.♣♣ 8iO #....# ♣♣.♣♣  #.#### ♣...♣♣  #.# ♣♣...♣  #.# #....# 8ipm .# ##..##  8i8i\6R.8i8i&98i8i8iE## #.# #### .# #.#  .####.###### ##### 8iN...........# #..)# ####.####.# #...#8ie .# #.####.## .j. 8i# #.......# #+# 8i^ ######..# ♣♣R♣8i 8i #..# ♣@♣♣ 8ig #..# ♣♣. 8iѸ####.## ♣.♣♣ 8ip #....# ♣♣.♣♣ 8iHb #.#### ♣...♣♣ 8iVD #.# ♣♣...♣8i\  #.# #....#8i 8i> #.# ##..##8i¹ 8i[#.## #....# 8i   [1@ .  8i]#You swap places with Sosibi.8idej 8i'908i8i`   8iT[1@ M_Crazy Yiuf screams, "East! Rifle tea bush."8ib8iۙ y. ###.###### #####..........# #..)####.####. # j.. ## #.......# #+#  ######..# ♣♣R♣ 8i .♣♣♣♣@♣ ####.## ♣.♣....# ♣♣.♣♣8i8 p#### ♣...♣♣ ♣♣...8iK #....##..#8i[ 5##.## #....8ij 5##.÷.###8i} 8i& JMM.RM8i 8i &18i' 8i 8işk#.####.###### ##### 8i#...........# #..)# #.####.####.# #...# 8i.# #.####.## j.. 8i#### #.......# #+#8i, 8iJu ######..# ♣♣.♣8ia  #..# ♣R♣♣8io 8i|k #..# ♣♣.♣8i 8ia####.## ♣@♣♣8i 8iƠr #....# ♣♣.♣♣8iӠ 8in #.#### ♣...♣♣8i 8id #.# ♣♣...♣8iM 8i`| #.# #....# 8io^ #.# ##..##8i #.## #....# 8iϡg÷.## #...##8iA  #####.....#####.#8i 8iTFMM.RM8i8iF&28ir8iβ8i*e...........# #..)#  .####.####.# #...#  .# #.####.## j.. 8ii ## #.......# #+#   ######..# ♣♣.♣   #..# ♣.♣♣ 8i 8i#..# ♣♣R♣  ####.## ♣.♣♣ 8iP #....# ♣♣8i] #.#### ♣..8i #.# ♣♣...♣ 8i 8i|#.# #....#  8i%t#.# ##..## 8iA ##.## #....#  8io ##.÷#...## 8i 8i #####.....#####.###   8iS#........÷......# 8iE  8i8i>,MR8i9HM.R   Sosibi the battlemage    8iJ&38iQ8i8io ####.####.# #...#  # #.####.## j..  # #.......# #+#   ######..# ♣♣.♣   #..# ♣.♣♣  #..# ♣♣.♣  ####.## ♣R♣♣  #....# ♣♣. #.#### ♣.. #.# ♣♣...♣  #.# #....#  #.# ##..##  ##.## #....#  ##.÷#...##  ####.....#####.###  ........÷......#  .###.....#######  MM.RM48i&38i8'8i68i88iW98i+:8iJ=v   8iw=%[1@ M_You swap places with Sosibi.8ij?8i(A8iMA8iXA8iwB8iC8iE8iAG8iG8iH8i/J8iL8iM8iM8iN8iP8iR8i.X8iY8ikZ8i[8iJd #.# #..# ##### 8iod####.###### ##### ..........# #..)# ####.####.# #...# # #.8id .j. # #.......# #+#8id######..# ♣♣@♣ 9.7 (58ieo #..# ♣R♣♣ 8iey #..# ♣♣.♣ 8iex###.## ♣.♣♣ 8iIe #....# ♣♣R♣♣  #.#### ♣...♣♣ 8iVea #.# ♣♣...♣8iej   Crazy Yiuf  #.# #....# 8ieq #.# ##..##8if8iGm8iQn 8imnR  8in[1@ M8in;_Crazy Yiuf laughs, "Iron!"8io8i8i8i_8ic0..R.8i:8i8i#^  8i4 8iiP[1@ M_Could not explore, unopened runed door.8i8ip8i((         8id        8i  8i   8iW 8i̙R  8iٙ[1@ 8i?4Level 4 of the Dungeon <<<<>>>>>_ (Press ? for help)  ####### #.##8i2### ###.###.##.##.##.# #.######.####.########..#   #.....# #..#8iv#.# #.#.# #.##.##.##.# #.# #.# #...........#   #.....####.#8i͛#.# #.#.###.##.##.##.# #.# #.# ##########..#   #..........#8i)#.# #.#.....#...#.##.# #.# #.#8i0#..# 8i<L  #.....######8iu#.# #.#####..........# ###.### #.#8i #### 8iI  #.....#8i^#.# #.#####.#...#.#### #.....# #.#   ###.###8i.#.# #.##............# #.###.####.###### #####  8iC#.#8i#.# #.##.#####.##.#.# #.# #...........# #..)#  #.#8i#.# #.##.# #.##.#.# #.###.####.####.# #...# 8iL  #####.#####8ie#.# #...)# #....#.# #.....# #.####.##  .j. 8iV  #.........#8ic#.# ####.# #.####.# ####### #.......#  #+# 8iҞj  #.#######.#8i##.## ##.#####.# #.#8id######..# ♣♣@♣ 8iX;  #.# #.# #####...# #........# #.#8inJ#..# ♣R♣♣ 8i;  #.# #.# #.......# ##.######## #.#8iٟ]#..# ♣♣.♣ 8i  #.# #.# #.###...# #...#8i#.#8i(`####.## ♣.♣♣ 8ia;  #.# #.# #.# ##### #...##.#8ixO#....# ♣♣R♣♣ 8i;  #.# #.# ##.## ####...#### #.#8iƠb#.#### ♣...♣♣ 8i  #.#######.#####.%.######.........#######.#8ib#.# ♣♣...♣ 8i:  #..)......................)..............#8iR\#.# #....# 8i/  #####.##.#.#.##...##.#.#.<.......#######)#####8ic#.# ##..##  8i#..........#.###.#.####.).#### #.....#8id##.## #....#  8i8####.#.#.#.#..........))..####.###.#8ia##.÷.## #...##  8i#.......................########...##.# #####.....#####.###8i #####.##### .# #...)# #....#.# #.....#   .j.  #.........# 8i!K###.# #.####.# ####### #.......#  #+#  8i*!#.#######.# ##.## ##.#####.# #.# ######..# ♣♣@♣ 8iU!#.# #.# #####...# 8ia!...# #.# #..# ♣R♣♣ 8i!#.# #.# #.......# ##.######## #.# #..# ♣♣.♣ 8i "#.# #.# #.###...# #...# #.# ####.## ♣.♣♣8i("#.# #.# #.# ##### #...# #.# #....# ♣♣R♣♣ 8iT"#.# #.# ##.## ####...#### #.# #.#### ♣...♣♣8i}"2#.#######.#####.%.######.........#######.# #.# ♣♣...♣8i"..)......................)..............# #.# #....#8i"####.##.#.#.##...##.#.#.<.......#######)##### #.# ##..##8i# #..........#.###.#.####.).#### #.....#8i# ##.## #....#8iB# ####.#.#.#.#..........))..## ##.###.#8il###.÷.## #...## #................8i###...##.# #####.....#####.###8i#9 #.#.###.##..<.........................# #........÷......# 8i#K #.#.# #..............##.########...##.# #.###.....####### 8i$ #.#.# #..#.##...##.#..R#######....###.# #.# ##...## 8i3$$ #.#.###.............#..R>.............# #.###ß.ß## 8iC$G #.#..>8i^$#....#########)######.# #.##ß...ß# 8i$x #.######.#.###.##....# #.# #.#####.##ß.>.ß# 8i$~###.# #.#.##R.)#....# #####.# #>......##ß...ß# 8i$o....# #.#.<8i$..# #.....# ###########ßßß## 8i%T#.#### #.####...#.#### #.##..# #.#### 8i| ?M.>M8iv<.>8iGu   8i H[1@ >>  #.##.# ##.##.##.##..#8iH5#.#8i?M.>M8id*<.>8il 8il 8i d                         [1@  #.##..#8iJ $  qoala the Trooper # #.#####  Mountain Dwarf of Hepliaklqana ***... # #.#8i '  Health: 57/57 ======================== ####.###### #####  Magic: 8/8======================== ..........# #..)#  AC: 10Str: 16 ####.####.# #...#  EV: 8Int: 17 # #.####.## .j.8iؔ   SH: 4Dex: 8 # #.......# #+#  XL:  7 Next:  9% Place: Dungeon:4######..# ♣♣@♣8i   Noise: ---------  Time: 3499.7 (0.0)8i. #..# ♣R♣♣  b) +3 dagger (speed) 8iP #..# ♣♣.♣  Cast: Soul Splinter 8i| ####.## ♣.♣♣ #....# ♣♣R♣♣8i #.#### ♣...♣♣  R   Sosibi the battlemage 8i "#.# ♣♣...♣  j   Crazy Yiuf #.# #....#8iٕ O #.# ##..## 8i R_Crazy Yiuf shouts!  You swap places with Sosibi. 8i _Crazy Yiuf screams, "East! Rifle tea bush." _You swap places with Sosibi. _Crazy Yiuf laughs, "Iron!" 8i, O_Could not explore, unopened runed door.8i 8iF 8i f8iE 8i  8iݳ N You swap places with Sosibi. _Crazy Yiuf screams, "East! Rifle tea bush."You swap places with Sosibi. _Crazy Yiuf laughs, "Iron!" _Could not explore, unopened runed door. 8i 0_You swap places with Sosibi. 8i 8i 8i 8i 8iD 8i 8i 8i 8iH 8i 8iY 8i ,8i 8i 8iH 8i 8il 8i 8i 8i 8i 8ir 8i< 8i7 8ih 8iH 8i 8i- 8i 8i 8i- 8i 8i3 8i 8i\ 8i` 8i 8i` 8i] 8i 8i 8i 8i 8ia 8in 8ik 8i 8i 8iv 8i 8i 8i 8iG 8i 8i 8i 8i 8i4 8iX 8i 8i 8i 8i 8iF 8ip 8i 8i 8i 8i 8i 8iz 8i 8i  8i^ 8i0 8i 8i0 8i 8iY   [1@ M You see here an iguana skeleton.8iK 8i 8i  _8i 8iA 8i 8i 8iq 8i 8i! 8i" 8i# 8iI$ 8i:% 8iP' 8i( 8i* 8i* 8i+ 8im- 8i. 8i0 8ii0 8i)1 8i2 8i3 8i4 8iM5 8i6 8i7 8i8 8i: 8io: 8iE; 8i< 8i= 8i> 8i? 8i? 8i@ 8iA 8iB 8i C 8iC 8iD 8iE 8iwF 8iF 8iEG 8ieH 8iwI 8iJ 8iJ 8iK 8iL 8iM 8iN 8iO 8iO 8i3Q 8i$R 8i=S 8iS 8i:T 8iU 8i,V 8iV 8iFW 8iW 8iX 8iY 8iZ 8i+[ 8i[ 8ik\ 8iN] 8i5^ 8i|^ 8i^ 8i` 8i` 8ia 8i;b 8ib 8i3e 8i.g 8ih 8ii 8inj 8i2s ,..## ##.###.# ##.÷.## ...########...##.# #####.....## 8iTs .................# #........÷...##8ius {...##.# #.###.....## .8is R#######....###.# #.# ##...## 8is ..R>.............# #.###ß.ß## 8is ########)######.# #.##ß...ß# 8is #.# #.#####.##ß.>.ß# 8it )# 8it # #@R.....##ß...ß# 8i2t 534.7 (35.0) 8iEt # #.....# ###########ßßß## 8ist # #.##..# #.#### #.##..# 8it 0#.# 8it 3#.##..# 8it /#.# 8it g#####.##..# #.# 8it ....[.##..# #.# 8it h####......# #.# 8it F##.##.################.# 8iv 8i!| 8i| ^  8i|  8i| [1@ M8i} N_There is a stone staircase leading down here.8i~ 8iq8i     8ish             8i   8i  8iR  8i[1@ 8i֭ 8i Skill  Level Target Apt Skill  Level Target Apt 8i)a + Fighting8iuF6.5  --  +1  l - Spellcasting   1.0  --  -2  8i          8iͮ b - Axes   0.0  --  +2  m - Conjurations   2.0  --  -1  8i| c - Polearms   0.0  --   0  n - Necromancy   4.0  --  +1  8iW, d - Staves   0.0  --  +1       8i e - Unarmed Combat   0.0  --   0  o - Invocations   0.0  --  +3  8i| f - Throwing   0.0  --  -2  p - Evocations   1.1  --  +1  8ip     8i# q - Shapeshifting   0.0  --  -2  8iS- g - Short Blades   0.0  --  -2       8iq          8i7 h - Armour   3.2  --  +1       8iݰ7 i - Dodging   1.0  --  -3       8i7 j - Shields   3.2  --  +1       8iG7 k - Stealth   0.0  --  -2       8iz          8if     8ih     8if     8iݱ     The current training targets, if any.  8ixThe species aptitude is in white.  [?] Help8iu[=] set a skill target [-] clear all targets  8i6[/] auto|manual mode [*] useful|all skills [!] training|cost|targets8i31rain rain 8idf100%     8il$  8i&  8iJ    8i 8i 8i 8i9   8i 8i 8i 8i(  8i 8i+ 8i=(  8iF 8iN 8iU(  8ig 8ipercentage of incoming experience used to train each skill is in brown.  8iF  8itraining8i,targets8iϠ 1Cost Cost 8i v 5.9  2.8  0.7  3.6  1.0  4.2 8i+  0.8 8i5  1.0 8iC 0.68iM 8iW  1.4 8iv % 1.7  1.4 8i / 1.4  3.4  3.48i   3.4 8i  1.4 8iš relative cost of raising each skill is in cyan. 8i Rtraining|cost&8i#&8i#&8i+&8iO7(         &8i7<                [1@ ..####.###.#&8i289##.÷.## qoala the Trooper ...########...##.# #####.....## Mountain Dwarf of Hepliaklqana ***... .................# #........÷.. Health: 57/57 ======================== ##.########...##.# #.###.....## Magic: 8/8======================== &8i`8.R#######....###.# #.# ##...## AC: 10Str: 16 &8iw8..R>.............# #.###ß.ß##EV: 8Int: 17 &8i8#########)######.# #.##ß...ß#&8i8-SH: 4&8i8:Dex: 8 #&8i8#.# #.#####.##ß.>.ß#&8i8XL:  7 Next:  9% Place: Dungeon:4 &8i89# #####.# #@R.....##ß...ß#&8i`9Noise: ---------  Time: 3534.7 (0.0) # #.....# ###########ßßß##&8i9b) +3 dagger (speed) # #.##..##.####Cast: Soul Splinter #.##..##.##.##..#&8i9#.# #####.##..##.#R   Sosibi the battlemage &8i9M....[.##..##.# ####......#&8i9(#.###.##.################.# &8i:d_You swap places with Sosibi. _Crazy Yiuf laughs, "Iron!" &8i:q_Could not explore, unopened runed door. _You swap places with Sosibi. &8i5:_You see here an iguana skeleton. _There is a stone staircase leading down here.&8iA&8iC&8iFJ&8iK)8i)8i-            )8i     )8i       )8iP )8i; )8iZ [1@  )8iG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting)8iP6.5   5.9  +1   l - Spellcasting   1.0   2.8  -2  )8i@          )8i\ b - Axes   0.0   0.7  +2   m - Conjurations   2.0   3.6  -1  )8iҤ c - Polearms   0.0   1.0   0   n - Necromancy   4.0   4.2  +1   d - Staves   0.0   0.8  +1       )8iH  e - Unarmed Combat   0.0   1.0   0   o - Invocations   0.0   0.6  +3   f - Throwing   0.0   1.4  -2   p - Evocations   1.1   1.7  +1  )8i`p     )8i q - Shapeshifting   0.0   1.4  -2  )8i g - Short Blades   0.0   1.4  -2                 )8i7 h - Armour   3.2   3.4  +1       )8i7 i - Dodging   1.0   3.4  -3       )8iL7 j - Shields   3.2   3.4  +1       )8id7 k - Stealth   0.0   1.4  -2       )8i          )8if     )8iȦ          )8iӦh     )8ipThe relative cost of raising each skill is in cyan.  )8iHThe species aptitude is in white.  )8im[?] Help[=] set a skill target  )8iJ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets*8i a - Fighting   6.5 h + Armour 3.2-8ii-8i-8i=-8i   -8i:          -8iU   -8ia           -8i[1@ ..####.###.###.÷.## qoala the Trooper -8iJ...########...##.# #####.....## Mountain Dwarf of Hepliaklqana ***... -8i.................# #........÷.. Health: 57/57 ======================== -8i##.########...##.# #.###.....## Magic: 8/8======================== -8i.R#######....###.# #.# ##...## AC: 10Str: 16 -8i5..R>.............# #.###ß.ß##EV: 8-8i[,Int: 17 -8ir#########)######.# #.##ß...ß#SH: 4-8i:Dex: 8 #-8i#.# #.#####.##ß.>.ß#-8iXL:  7 Next:  9% Place: Dungeon:4 -8i# #####.# #@R.....##ß...ß#-8i~Noise: ---------  Time: 3534.7 (0.0) -8i{# #.....# ###########ßßß##-8i*b) +3 dagger (speed) # #.##..##.####-8i=Cast: Soul Splinter #.##..##.##.##..##.# #####.##..##.#R   Sosibi the battlemage ....[.##..#-8iD#.# ####......##.###.##.################.# -8id_You swap places with Sosibi. _Crazy Yiuf laughs, "Iron!" -8iN_Could not explore, unopened runed door. -8ij_You swap places with Sosibi. _You see here an iguana skeleton. -8iN_There is a stone staircase leading down here.-8in -8ix -8i-8i.8i.8i#   .8iBX    .8io                .8iZ  [1@ .8i1Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)a - a +0 hand axe  j - a +0 quarterstaff .8ik+ n - a +1 antimagic spear.8i[?] describe selected [!] equip|wield|wear|put on.8iU[tab] equip|unequip 28i 28i28i${       28i$     28id%             [1@ ..####.###.###.÷.## qoala the Trooper 28i%...########...##.# #####.....## Mountain Dwarf of Hepliaklqana ***... .................# #........÷.. Health: 57/57 ======================== 28i%##.########...##.# #.###.....## Magic: 8/8======================== .R#######....###.# #.# ##...## AC: 10Str: 16 28iS&..R>.............# #.###ß.ß##EV: 8Int: 17 #########)######.# #.##ß...ß#SH: 4Dex: 8 #28i&M#.# #.#####.##ß.>.ß#XL:  7 Next:  9% Place: Dungeon:4 # #####.# #@R.....##ß...ß#Noise: ---------  Time: 3534.7 (0.0) 28i'# #.....# ###########ßßß##b) +3 dagger (speed) # #.##..##.####Cast: Soul Splinter #.##..##.##.##..##.# #####.##..##.#R   Sosibi the battlemage ....[.##..##.# ####......##.###.##.################.# _You swap places with Sosibi. _Crazy Yiuf laughs, "Iron!" _Could not explore, unopened runed door. _You swap places with Sosibi. _You see here an iguana skeleton. _There is a stone staircase leading down here.28i-v   28iE-4[1@ M Okay, then.28i].28i228i03/ _28ia428i*k[?25h   28i7+e[1@ M Search for what [Enter for "weapon && ego", or ? for help]? 38ic%w38ixe38iq! a38i p38iN o38iӘn48i& 48i&48iP&48i/ 48i!/ e48i[ g48io o58i7[?25l58i58iqy    58iX    58ik             58i    [1@ 58i\3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) 58il? a - [carried] b - a +3 dagger of speed (weapon) 58iw, b - [carried] n - a +1 antimagic spear 58iResults elsewhere ([,] to cycle)  c - [D:3] a +1 dagger of draining@8i: @8i @8i %      @8i*       @8i[       @8ij  @8it W @8i W @8i W @8i P @8i [1@ @8i ..####.###.#@8iS |##.÷.## qoala the Trooper @8id ...########...##.# #####.....## Mountain Dwarf of Hepliaklqana ***... @8i .................# #........÷.. Health: 57/57 ======================== @8i ##.########...##.# #.###.....## Magic: 8/8======================== @8i .R#######....###.# #.# ##...## AC: 10@8i ,Str: 16 @8i ..R>.............# #.###ß.ß##@8i -EV: 8@8i+ ,Int: 17 @8iG #########)######.# #.##ß...ß#SH: 4@8i^ :Dex: 8 #@8i #.# #.#####.##ß.>.ß#@8i XL:  7 Next:  9% Place: Dungeon:4 @8i # #####.# #@R.....##ß...ß#@8i ~Noise: ---------  Time: 3534.7 (0.0) @8i# #.....# ###########ßßß##b) +3 dagger (speed) @8i-H# #.##..##.####@8iLiCast: Soul Splinter #.##..##.##.##..#@8iW'#.# #####.##..##.#@8ixR   Sosibi the battlemage ....[.##..#@8i#.# ####......#@8i #.#@8i##.##.################.# @8iD_Could not explore, unopened runed door. @8i#_You swap places with Sosibi. @8iG_You see here an iguana skeleton. @8iT_There is a stone staircase leading down here. @8i_Okay, then.Search for what [Enter for "weapon && ego", or ? for help]? weapon && ego@8i@8i @8i@8iK @8iZ&_@8iA8igvA8ityA8irA8iw^  A8i A8i9[1@ M_Unknown command.A8i B8i$u[?25h B8iXuZ  B8i}u [1@ M B8iu\Search for what [Enter for "weapon && ego", or ? for help]? C8ipwC8iZeC8iVaC8i9 pC8i & oD8i D8i# D8iD8iV D8i1  D8iT  E8i mE8i aE8i cF8izeF8iX G8i G8iYUsG8i/[?25lG8iGG8i22               G8ib        G8iZ  [1@ G8i6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 flail (1 further duplicate)b - [D:4] a +0 club (5 further duplicates)  G8i]c - [D:4] a +0 whip (1 further duplicate)  d - [D:4] a mace  e - [D:4] a hammer  G8if - [D:3] a whipK8i K8isU                          [1@ ..####.###.###.÷.## qoala the Trooper ...########...##.# #####.....## Mountain Dwarf of Hepliaklqana ***... .................# #........÷.. Health: 57/57 ======================== ##.########...##.# #.###.....## Magic: 8/8======================== .R#######....###.# #.# ##...## AC: 10Str: 16 ..R>.............# #.###ß.ß##EV: 8Int: 17 #########)######.# #.##ß...ß#SH: 4Dex: 8 ##.# #.#####.##ß.>.ß#XL:  7 Next:  9% Place: Dungeon:4 # ####K8iU `#.# #@R.....##ß...ß#Noise: ---------  Time: 3534.7 (0.0) # #.....# ###########ßßß##b) +3 dagger (speed) # #.##..##.####Cast: Soul Splinter #.##..##.##.##..##.# #####.##..##.#R   Sosibi the battlemage ....[.##..##.# ####......##.###.##.################.# _You see here an iguana skeleton. _There is a stone staircase leading down here. _Okay, then. _Search for what [Enter for "weapon && ego", or ? for help]? weapon && ego _Unknown command.Search for what [Enter for "weapon && ego", or ? for help]? macesK8ib 4K8ir K8ins / _K8it L8i   [1@ M_Unknown command.L8i [?25h L8i  [1@ M Search for what [Enter for "maces", or ? for help]? N8i`[aN8i? xN8ie eO8i$f[?25lO8ixrO8it                      O8it   [1@ O8iu.3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] O8iuResults at your position ([,] to cycle)  a - [carried] a - a +0 hand axe O8i(ueResults elsewhere ([,] to cycle) O8i8u& b - [D:4] a hand axeO8i`u-c - [D:1] a +0 hand axeQ8iQ8iQ8iQ8i#   Q8i      Q8i   Q8i  Q8i$W Q8i.\    Q8iS\    Q8ic  Q8i{ [1@ Q8i ..####.###.#Q8i|##.÷.## qoala the Trooper Q8i ...########...##.# #####.....## Mountain Dwarf of Hepliaklqana ***... Q8i .................# #........÷.. Health: 57/57 ======================== ##.########...##.# #.###.....## Magic: 8/8======================== .R#######....###.# #.# ##...## AC: 10Str: 16 ..R>.............# #.###ß.ß##EV: 8Int: 17 #########)######.# #.##ß...ß#SH: 4Q8i :Dex: 8 #Q8i #.# #.#####.##ß.>.ß#XL:  7 Next:  9% Place: Dungeon:4 Q8i # #####.# #@R.....##ß...ß#Q8i ~Noise: ---------  Time: 3534.7 (0.0) Q8i H# #.....# ###########ßßß##b) +3 dagger (speed) # #.##..##.####Cast: Soul Splinter Q8i !#.##..#Q8i!@#.##.##..##.# #####.##..##.#Q8i,!R   Sosibi the battlemage ....[.##..##.# ####......#Q8iI!#.###.##.################.# _Okay, then. _Search for what [Enter for "weapon && ego", or ? for help]? weapon && ego _Unknown command. Q8id!_Search for what [Enter for "weapon && ego", or ? for help]? maces _Unknown command.Search for what [Enter for "maces", or ? for help]? axeQ8iV'Q8i#)Q8i"/Q8i// _Q8i0R8i +R8i+-R8i-4R8i55`   R8is59[1@ M_Unknown command.R8i 7S8i S8i~{       S8i`       S8ii           [1@ S8i S8i4 Skill  Level Cost  Apt Skill  Level Cost  Apt S8ig a - Fighting   6.5   5.9  +1   l - Spellcasting   1.0   2.8  -2            S8i  b - Axes   0.0   0.7  +2   m - Conjurations   2.0   3.6  -1   c - Polearms   0.0   1.0   0   n - Necromancy   4.0   4.2  +1  S8i/6 d - Staves   0.0   0.8  +1       S8iB e - Unarmed Combat   0.0   1.0   0   o - Invocations   0.0   0.6  +3  S8i^ f - Throwing   0.0   1.4  -2   p - Evocations   1.1   1.7  +1  S8ip     S8i q - Shapeshifting   0.0   1.4  -2  S8i7 g - Short Blades   0.0   1.4  -2       S8if     S8ih     S8ih + Armour3.2   3.4  +1       S8i+7 i - Dodging   1.0   3.4  -3       S8iM7 j - Shields   3.2   3.4  +1       S8i k - Stealth   0.0   1.4  -2                 S8if     S8i          S8ih     S8ipThe relative cost of raising each skill is in cyan.  S8ixThe species aptitude is in white.  [?] HelpS8i*=[=] set a skill target  S8in[/] auto|manual mode [*] useful|all skills [!] training|cost|targets_8i4 a - Fighting 6.5 l - Spellcasting 1.0  b - Axes 0.0 m - Conjurations 2.0  c - Polearms 0.0 n - Necromancy 4.0  d - Staves 0.0  e - Unarmed Combat 0.0 o - Invocations 0.0  f - Throwing 0.0 p - Evocations 1.1 q - Shapeshifting 0.0  g - Short Blades 0.0  i - Dodging 1.0  j - Shields 3.2  k - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions_8iyV Armour   Armour skill multiplies the AC gained from wearing armour of all kinds, both _8iV from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour.   With your current stats and equipment, training 1 level of this skill would increase your AC by 0.3 and your EV by 0.1.   _8iV & _8iV - _8iV    _8iV L  _8iW L  _8iW L  _8i"W 9  _8i/W & _8i1.1   1.7  +1  j8iSp     j8inq - Shapeshifting 0.0   1.4  -2  j8i"g - Short Blades 0.0   1.4  -2       j8i          h + Armour3.2   3.4  +1       i - Dodgingj8i 1.0   3.4  -3       j - Shieldsj8i 3.2   3.4  +1       k - Stealthj8iD0.0   1.4  -2       j8i`          j8ivf     j8ih     j8i          Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Helpj8iu[a-z] skill descriptions  j8i([/] auto|manual mode [*] useful|all skills [!] training|cost|targetsk8i:+Dodging   The Dodging skill will affect your chance of dodging an attack, be it melee, k8iv+Eranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions.   With your current stats and equipment, training 1 level of this skill would k8i+increase your EV by 0.2.      k8i+      k8i,G        k8i#,    k8iE,p  l8iNc l8id   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting6.5   5.9  +1   l - Spellcasting 1.0   2.8  -2  l8id y              b - Axes 0.0   0.7  +2   m - Conjurations 2.0   3.6  -1  l8i(e  c - Polearms 0.0   1.0   0   n - Necromancy 4.0   4.2  +1  d - Staves0.0   0.8  +1       l8ie D e - Unarmed Combat 0.0   1.0   0   o - Invocations 0.0   0.6  +3   f - Throwing 0.0   1.4  -2   p - Evocationsl8ie 1.1   1.7  +1  l8i#f '     q - Shapeshifting 0.0   1.4  -2  l8if g - Short Blades 0.0   1.4  -2            l8if     h + Armourl8i5g 3.2   3.4  +1       i - Dodgingl8ig @1.0   3.4  -3       j - Shields3.2   3.4  +1       k - Stealthl8ig ]0.0   1.4  -2            l8i'h h     l8iZh f     l8ih h     l8ih f     l8ih     Press the letter of a skill to read its description.  l8il Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsm8iU[Shields   A high Shields skill helps you block melee attacks or non-penetrating projectiles (both magical and non-magical) with your equipped shield, and reduces their penalty to your evasion, attack speed and spellcasting success.   With your current stats and equipment, training 1 level of this skill would increase your SH by 0.2.                          n8i1un8i"v  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting6.5   5.9  +1   l - Spellcasting 1.0   2.8  -2              n8ivh b - Axes 0.0   0.7  +2   m - Conjurations 2.0   3.6  -1  n8iv c - Polearms 0.0   1.0   0   n - Necromancy 4.0   4.2  +1  d - Stavesn8i"w0.0   0.8  +1       n8ihwh e - Unarmed Combat 0.0   1.0   0   o - Invocations 0.0   0.6  +3  n8iwg f - Throwing 0.0   1.4  -2   p - Evocations1.1   1.7  +1  n8iw'     q - Shapeshifting 0.0   1.4  -2  n8iSxg - Short Blades 0.0   1.4  -2            n8ix     h + Armourn8iy 3.2   3.4  +1       i - Dodgingn8i[y 1.0   3.4  -3       j - Shieldsn8iy 3.2   3.4  +1       k - Stealthn8iy0.0   1.4  -2       n8i4z          n8itzf     n8iz          n8i {`     Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Helpn8iT{u[a-z] skill descriptions  n8i{[/] auto|manual mode [*] useful|all skills [!] training|cost|targetso8i a - Fighting   6.5 l - Spellcasting   1.0 b - Axes   0.0o8i}? m - Conjurations   2.0o8i@ c - Polearms   0.0o8iی? n - Necromancy   4.0o8i d - Staves   0.0 e - Unarmed Combat   0.0o8i o - Invocations   0.0 f - Throwing   0.0 p - Evocations   1.1o8i* q - Shapeshifting   0.0 g - Short Blades   0.0 i - Dodging   1.0o8iz j - Shields   3.2 k - Stealth   0.0o8iThe relative cost of raising each skill is in cyan.  The species aptitude is in white. Helpo8i?=] set a skill target o8i_ o8i6 o8iZ o8iQ -            o8i            o8ir z  [1@ ..####.###.#o8i |##.÷.## qoala the Trooper o8i ...########...##.# #####.....## Mountain Dwarf of Hepliaklqana ***... o8iC .................# #........÷.. Health: 57/57 ======================== o8i ##.########...##.# #.###.....## Magic: 8/8======================== o8i .R#######....###.# #.# ##...## AC: 10o8i ,Str: 16 o8iE ..R>.............# #.###ß.ß##o8iy -EV: 8o8i ,Int: 17 o8iӵ #########)######.# #.##ß...ß#o8i -SH: 4o8i& +Dex: 8 o8iI #o8iy #.# #.#####.##ß.>.ß#o8iɶ XL:  7 Next:  9% Place: Dungeon:4 o8i # #####.# #@R.....##ß...ß#o8i; ~Noise: ---------  Time: 3534.7 (0.0) o8im {# #.....# ###########ßßß##o8i Db) +3 dagger (speed) o8iǷ =# #.##..#o8i #.####o8i ACast: Soul Splinter o8i@ #.##..#o8ih #.#o8i #.##..#o8iӸ #.# o8i #####.##..#o8i, #.#o8ig |R   Sosibi the battlemage o8i 1....[.##..#o8i #.# o8i׹ ####......#o8i #.#o8i ##.##.################.# o8iM p_Search for what [Enter for "weapon && ego", or ? for help]? weapon && ego o8i !_Unknown command. o8iԺ h_Search for what [Enter for "weapon && ego", or ? for help]? maces o8i !_Unknown command. o8i+ ^_Search for what [Enter for "maces", or ? for help]? axe o8iS _Unknown command.o8iw o8i{ o8i o8iD o8iR o8i q8i{iq8imq8ixq8iq8iq8iĒ"5.7 (1 q8i _q8ir8iK.5.r8i.R/  r8iR      r8iu     ###   ##.##    ####...##   +....@..#   ####.R.##   ##.##   ###                r8i6-7.2 (2.5r8ir8iη r8i#R  r8iV [1@ r8i   _You climb downwards.r8i r8iɹP r8i r8i2T[1@ M_There is a stone staircase leading up here.r8i8s8i0      ###  ##.##  ####...##  +...@<..#  ####.R.##  ##.##  ###      s8i4s8i7+8.2 (1.0 s8iF8 _s8i:s8i;s8iX)  s8i!Y     ###  ##.##  ####...## s8ifY +..@.<..#  ####.R.## s8iY ##.##  ### s8iY   s8iZ  s8i}[Rs8i[.s8i_s8i$a&9s8ics8ids8iI s8i       ###  ##.## s8i 8 ####...##  +.@.R<..#  ####...## s8ia ##.##  ### s8i $     s8i^ -R.s8iI s8in s8i 40s8it s8iH t8iT# t8iT     ###  ##.##  ####...##t8iT  +@.R.<..#  ####...## t8iLU{ ##.##  ###  t8iU   t8iU t8iW-R.t8i[t8i3^t8i^1t8i'bt8i"dt8i9oA#+...t8io.....................'..................#+t8ivt8i-zt8iLz======t8iz2t8i~t8i t8iR  t8i.[1@ Mt8ig(_As you open the door, it creaks loudly!t8it8i #+##...#.# ###t8i| .# ##.##.####...##.@.R..<..#.####...##.# ##.##.# ####...##+#t8i -R.t8i% t8i2 E------3t8i t8i ^  t8i0 [1@ Mt8if <_There is an open door here.t8ir u8i!( u8i! ##+## # ### ##.#####...##.'R...<..#..####...##u8i'"..## ##.##..# ###...###+#u8i'#2R.u8i&u8iJ*&------u8i*&4 _u8i .u8i/u8iS ##+#u8i{ ##...##.....## ####.## ##.##.####...##.R....<..#.####...##.## ##.##.#.....## ### ##...#u8ib ##+#u8iRu8i#'u8iu8i u8i 5u8i u8i u8iH u8iə  ##+# ##...## ##.....## ###u8i q#.## ##.###u8i6 G.R####...##u8ih .'....<..#.####...##u8i R.## ##.##u8i x.#.....## ###u8i . ##...## ##+#u8i~ -R.u8i̢ u8iA u8i 6u8i u8ip v8iv8i,##+##...##..## ###..## ##.##.R.####...##....'....<..#.####...## ### # ## v8ijW# ##+ v8iMv8iC.RMv8iv8i&7v8iev8iv8iM v8i v8i v8i v8i v8i v8ic v8i v8i v8i v8i v8i v8i v8i v8i v8iD v8i v8i v8i+ v8iu v8in v8i v8i0 v8i v8ik v8i6 v8i v8i v8i v8i v8iI $ v8ib P v8i  v8i +[1@ M You encounter an iguana.v8i v8i g##+####...##v8i- ## ##.....## ###v8i ##.######.......## ##.#.......#.........####...v8i .................'....<.#..v8i .......####... #l............## ##.#v8i   .#...@R#.....## ###v8i6  ##...###...##  ##### ##+## Soul Splinter  v8is  l   iguana (distracted) v8i* +52.2 (5v8i Xll v8i 23.2 (6 _v8i) v8i4 x8io 6M*x8iX   [1@ R.A fragment of the iguana's soul is dislodged from its body.x8i   [1@ .x8i/ GlThe iguana looks weaker.x8i M*(weak, ally target, soul-splin…)*   soul wisp (summoned) x8i 7---=4.2 (1Soul Splinter x8iD x8iA x8iK `   x8i >[1@ M_Your soul wisp touches the iguana but does no damage.x8i |8i4 ##+##|8iq ##...## ## ##.....## $##.######.## ##.|8i.#.####.....'....< #..*|8i1......####|8iF #....R........## ##.|8it .#l.@..#.....## |8iJ ##...###...##|8ii ##### ##+##|8i#M|8iu*R.|8iΠ|8i9.l|8iJMM|8i?.*M|8i|8i{.-5|8i.|8i`   |8i[1@ M_Found 12 gold pieces.|8ia}8i|}8i.%=}8i9 (0.7}8i^}8i }8i R  }8iZ [1@ M_You closely miss the iguana. Sosibi barely misses the iguana.}8i }8i  }8ir!  [1@  You hit the iguana but do no damage. Your soul wisp touches the iguana.}8i%}8iU&!6.6}8i+}8iC- }8i-Z  }8i-h[1@ M_You block the iguana's attack. Sosibi barely misses the iguana.}8i/~8i   [1@ M ~8i You hit the iguana.  The iguana is moderately wounded.Your soul wisp touches the iguana but does no damage.~8iT D---7.3~8i ~8i ^  ~8i  ~8i [1@ M~8iP >_The iguana barely misses you.~8i 8i6w   8iN7[1@ M You barely miss the iguana.The iguana is moderately wounded.8i:(8.08i2@8iVA 8iAZ  [1@ M8iAA_Sosibi barely misses the iguana.8iiC8ie. 8i_Sosibi barely misses the iguana.  You hit the iguana but do no damage.The iguana is moderately wounded.Your soul wisp touches the iguana. The iguana closely misses you.  Sosibi hits the iguana with a +0 quarterstaff!8i;*   soul wisp (summoned) 8iH 8iU.14=8i 78iR8ii 8iZ  8iݛ9[1@ M_The iguana dies!8iT8i+_  ##+8iL ## # ## ## ##$##.###### ####.####....'..#.......## #.*@R.........###.#.....#.....## #8i ...###...####### ##+##8i8i#&--8i9.7 (1.08i8i]8iuW8iW  ##+ ##. 8i)X # ## ##.  #$##.###### #8iX###.####....'..#...@...##8iX`*.R.........##8iY #.#.....#.....###.##...###...##8iSY# ##### ##+##8in[R8i[.8i4`8id"--8id 608ii8ik8iB ) 8iC x ##+ ## # ## ##.  #$##.######.. ####.###.......@..'..#####....R..##*...........##8i'D .#.#.....#.....## #.##...###...##8iD #. ##### ##+###.#.8iuF 4*.8iG MM8iG R8iG .8iL 8i&O &18i5R 8iS 8iQ^t  ##+ ##8i_ # ### ## #$##.######.  ###...@....#...##.........R.'.######..*..##8i]_h #.#.............####.#.....#.....## #.##...###...##8i_ #. ##### ##+## #.#.8ia4*.8ib4MMR.8ih8imk78===8ik28iNp8irr8i-` ##+## ##...## # ### ##.....## #$##.######.## ###..@.R...#.8i`.*.'#. #.#.## ##.#.....#.....## #.##...###...##8ia #. ##### ##+## #.#8i8a@ #.8ic-R.8ii8il&38ip8iGr8iKV Z..oo..8iV ..B. ##+###. ##...## #. ### ##.....## #$##.######.8iV 3 ###.@.R....#..*..#. #.#. ##.#.....#.....##8iPW  #.##...###...## #.###### ##+##o   orc wizard (asleep)  #.#B   clockroach (asleep, warded)  #.o   orc (asleep) (…)8if   [1@ .8iAf nBYou encounter an orc wizard, an orc and a clockroach.8ih $ 8i!h ^  [1@ 8idh goThe orc wizard shouts! The orc shouts! You hear a shout!8i,i .8iSi $oM8ii *8ii .8iPk $ 8ijk ^  [1@ 8ik joYou encounter an orc. It is wielding a +0 dagger.8ik 8ijm 6R.8iu $ 8iv  [1@ owandering)8i=v Blly target, warded)oo 2 orcs (1 wandering)You encounter an orc wizard. It is wielding a +0 dagger.8idv 8imy O==4Soul Splinter 8i 8iڄ ^  8i , [1@ M_The orc wizard leaves your sight.8i1 8iV.BM.*M.oM.oMo.oM.RMM.BMoo 2 orc wizards    orc 8i?W&58i}^8iy_`   8i_/[1@ M_The orc wizard shouts! The orc shouts!8ic8i   [1@ M 8i6oYou hit the clockroach.  The clockroach is moderately wounded.8i 8i!C.oM8i2..oM8iN8i!MM.8i#oM8i *8i .8i 0M.RM8i!8i(Xo   orc priest oo 2 orc wizards B   clockroach (ally target, warded) 8iu*Q===-6.4 (0.78id18i7^  8i7L [1@ M_You encounter an orc priest. It is wielding a +0 flail.8iQ88i998i    [1@ M8i j  8i 4You hit the clockroach.  8i!-The clockroach is severely wounded.8i!8i4#G-7.0 (0.68i*8i+ 8i+R  8i+[1@ M8i,-_The clockroach bites you but does no damage.8i-8i-H   [1@ M .oYou hit the clockroach but do no damage.The clockroach is severely wounded..o   [1@ $You block the clockroach's attack. Your soul wisp touches the clockroach.ooM.oM8i.0R.8i&7(1 ally target)o   orc 8i<398 (0.88i'D8iD`   8iD=[1@ M_The clockroach dies!8iF8iٗ.8i4*.8i֙H.oM8iroo 2 orc wizards (1 ally target)o   orc *   soul wisp (summoned) 8i0*M8itX   [1@ M oThe orc wizard casts a spell.The orc wizard flickers and vanishes!8iuv   8iu[1@ R8iv.  8ivlDeactivating autopickup; reactivate with Ctrl-A.8i}{   orc wizard (ally target) o 2 orcs 8i7u=8.8 (1.0Soul Splinter 8i`8ia 8i~R  8i[1@ M8i5_The orc wizard hits your soul wisp with a +0 dagger.8ii8i}.o8ic1l8i   [1@ o8i+Q{You encounter an iguana.8i8i    [1@ M 8i; §Your soul wisp touches the orc wizard.  The orc wizard hits your soul wisp with a +0 dagger.  8iWCYour soul wisp is destroyed!8i30R.8i)l   iguana (distracted) o   orc priest 8ito   orc wizard (ally target) (…)8iN-9Soul Splinter 8i8iY`   8iV[1@ M_Your soul wisp disappears in a puff of smoke!8iV8i_3                     8i3      [1@ qoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================.oMagic: 8/8========================oo##+##AC: 10Str: 16#{8i3 ##...## EV: 8Int: 178i3 #o ### ##.....## SH: 4Dex: 88i4 #R##.######.......# XL:  7 Next: 19% Place: Dungeon:58i4 ###.@......#......... Noise: =--------  Time: 3569.8 (0.0)8i4 ........................ b) +3 dagger (speed) 8i+4 l#######................ Cast: Soul Splinter8i74 #.#.............###.#.....#.....##8iE4 #.##...###...## R   Sosibi the battlemage 8i4 #.###### ##+##l   iguana (distracted) #.#o   orc priest #.o   orc wizard (ally target) (…)Your soul wisp touches the orc wizard.  8i4 The orc wizard hits your soul wisp with a +0 dagger.  Your soul wisp is destroyed! _Your soul wisp disappears in a puff of smoke!8i4 aPress: ? - help, v - describe, . - travelThe floor.8i2yMR@Your soul wisp is destroyed! 8i2_Your soul wisp disappears in a puff of smoke!  Press: ? - help, v - describe, . - travel, g - get item  Here: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)Item here: 12 gold pieces. 8i}What do you want to examine? 8iF!Monsters   a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff Items 8i^   b - ($) 12 gold pieces      8ij1  8ix@ 8iE 8iN 8i7 8i2  8iG 8i 8i>  8i=  8i2 8i" 8i 5  8i_    8iGSosibi the battlemage.  8i0mA humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still itseems somehow to resemble a warrior from the distantly remembered past, skilled with both conjurations and melee combat. Max HP: 25Will: +AC: +EV: ++rF: +..8i@-rC: +..rPois: ∞rNeg: ∞8iT!rElec: . 8i_iThreat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn 8ik=You have about 67% to hit with your +3 dagger of speed. 8iv3They have about 67% to hit you. Attack8iMax Damage 8iHit: +0 quarterstaff 25 8iQThey are immune to torment and blinding; and resistant to steam, miasma and 8idrowning. 8i{They can see invisible. They are insubstantial and immune to ensnarement. They can fly. They can open doors.8i{   [1@ 8i9%t  8it%P[1@ They have mastered the following spells, which are affected by silence and8ic   [1@ antimagic:8i' t  8ic Wseems somehow to resemble a warrior from the distantly remembered past, skilled8i($t  8it$Wperhaps somewhat changed in shape and bearing few discernable features, still it8iDF A humanoid construct of insubstantial memory, floating through the air. Though8iw8i8ip          8ia       8iZ       8ivv [1@ qoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================.oMagic: 8/88i}========================oo##+##AC: 108iStr: 16#{##...## EV: 88iInt: 17#o ### ##.....## SH: 48i-Dex: 88i#R##.######.......# XL:  7 Next: 19% Place: Dungeon:58i####.@......#......... Noise: =--------  Time: 3569.8 (0.0)8iq........................ b) +3 dagger (speed) l#######................ Cast: Soul Splinter#.#.............#8i##.#.....#.....##8i#.##...###...## R   Sosibi the battlemage 8i-#.###### ##+##l   iguana (distracted) #.#8i Eo   orc priest #.o   orc wizard (ally target) (…)Your soul wisp is destroyed! 8iU_Your soul wisp disappears in a puff of smoke!8iaPress: ? - help, v - describe, . - travel, g - get itemHere: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)Item here: 12 gold pieces.  The floor.8iLWhat do you want to examine? Monsters   a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff Items    b - ($) 12 gold pieces     8i      8i$             8iL    8i                         [1@ qoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================.oMagic: 8/8========================oo##+##AC: 10Str: 16#{##...## EV: 8Int: 17#o ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###.@......#......... Noise: =--------  Time: 3569.8 (0.0)........................ b) +3 dagger (speed) l#######................ Cast: Soul Splinter#.#.............###.#.....#8ix.....###.##...###...## R   Sosibi the battlemage #.###### ##+##l   iguana (distracted) #.#o   orc priest #.o   orc wizard (ally target) (…)Your soul wisp is destroyed! _Your soul wisp disappears in a puff of smoke!Press: ? - help, v - describe, . - travel, g - get itemHere: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)Item here: 12 gold pieces.  The floor.8i4                 8i~d        [1@ 8iqoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================.oMagic: 8/8========================oo##+##AC: 108iKStr: 16#{8iY##...## EV: 88i*.Int: 178iM#o ### ##.....## SH: 4Dex: 88i#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###.@......#......... Noise: =--------  Time: 3569.8 (0.0)........................ b) +3 dagger (speed) 8il#######................ Cast: Soul Splinter8ic#.#.............#8i##.#.....#.....##8i#.##...###...## R   Sosibi the battlemage #.###### ##+##l   iguana (distracted) 8iL#.#o   orc priest #.8ib o   orc wizard (ally target) (…)Your soul wisp is destroyed! _Your soul wisp disappears in a puff of smoke!8irHPress: ? - help, v - describe, . - travel, g - get item8i~lHere: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)8iAItem here: 12 gold pieces.  8iThe floor.8i                   8iA      [1@ 8iqoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================.oMagic: 8/8========================oo##+##AC: 10Str: 16#{##...## EV: 8Int: 178i#o ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###.@......#......... Noise: =--------  Time: 3569.8 (0.0)........................ b) +3 dagger (speed) l#######................ Cast: Soul Splinter#.#.............#8iH##.#.....#.....###.##...###...## R   Sosibi the battlemage #.###### ##+##l   iguana (distracted) #.#o   orc priest 8i]#.8iQo   orc wizard (ally target) (…)Your soul wisp is destroyed! _Your soul wisp disappears in a puff of smoke!Press: ? - help, v - describe, . - travel, g - get item8iHere: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)Item here: 12 gold pieces.  The floor.8iA8i8i!/ _8i:8i -            8i f          8i;    [1@ qoala the Trooper ...8iN VMountain Dwarf of Hepliaklqana ***......8i\ Health: 57/57 ========================.o8i~ lMagic: 8/8========================oo8i A##+##AC: 108i Str: 16#{##...## EV: 88i .Int: 178il l#o ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###.@......#......... Noise: =--------  Time: 3569.8 (0.0)........................ b) +3 dagger (speed) l#######................ Cast: Soul Splinter#.#.............#8i ##.#.....#.....###.##...###...## R   Sosibi the battlemage #.###### ##+##8iƑ }l   iguana (distracted) 8i) #.#o   orc priest #.o   orc wizard (ally target) (…)Press: ? - help, v - describe, . - travel, g - get itemHere: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)Item here: 12 gold pieces. _The floor.  Press: ? - help, v - describe, . - travelThe floor.8iKHMR@Item here: 12 gold pieces. _The floor. Press: ? - help, v - describe, . - travel, g - get item 8iOK Here: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)Item here: 12 gold pieces. 8iS/What do you want to examine? Monsters   a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff Items    b - ($) 12 gold pieces                           8i" Sosibi the battlemage.  A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still itseems somehow to resemble a warrior from the distantly remembered past, skilled with both conjurations and melee combat. Max HP: 25Will: +8i[ tAC: +EV: ++rF: +..rC: +..rPois: ∞rNeg: ∞rElec: . 8i Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn You have about 67% to hit with your +3 dagger of speed. They have about 67% to hit you. AttackMax Damage Hit: +0 quarterstaff 25 They are immune to torment and blinding; and resistant to steam, miasma and drowning. They can see invisible. They are insubstantial and immune to ensnarement. 8ia 'They can fly. They can open doors.8iǹ :                        8i [1@ qoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......8iW Health: 57/57 ========================.oMagic: 8/8========================oo##+##AC: 10Str: 16#{##...## EV: 8Int: 17#o ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:58iʺ ###.@......#......... Noise: =--------  Time: 3569.8 (0.0)........................ b) +3 dagger (speed) l#######................ Cast: Soul Splinter#.#.............#8i b##.#.....#.....###.##...###...## R   Sosibi the battlemage #.###### ##+##l   iguana (distracted) 8i #.#o   orc priest #.o   orc wizard (ally target) (…)Item here: 12 gold pieces. 8i5 z_The floor.  Press: ? - help, v - describe, . - travel, g - get item8ic Here: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)Item here: 12 gold pieces.  The floor.8i 8What do you want to examine?8i  Monsters  8i  a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff Items 8i޼ ~   b - ($) 12 gold pieces  8i o      8i$ <      8i2   8iA 8iK o   8ia 2   8il  8i 2  8iD                         [1@ 8iqoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================8if.oMagic: 8/8========================oo##+##AC: 10Str: 16#{##...## EV: 8Int: 178i#o ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:58i,###.@......#......... Noise: =--------  Time: 3569.8 (0.0)........................ b) +3 dagger (speed) l#######................ Cast: Soul Splinter#.#.............###.#.....#.....##8ib#.##...###...## R   Sosibi the battlemage #.###### ##+##8i,l   iguana (distracted) #.#8i`Yo   orc priest #.o   orc wizard (ally target) (…)Item here: 12 gold pieces. 8iz_The floor.  Press: ? - help, v - describe, . - travel, g - get item8iHere: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)Item here: 12 gold pieces.  The floor.8i<                         8i [1@ qoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================.oMagic: 8/8========================oo8i=##+##AC: 10Str: 16#{##...## EV: 8Int: 17#o ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###.@......#......... Noise: =--------  Time: 3569.8 (0.0)........................ b) +3 dagger (speed) l#######................ Cast: Soul Splinter8iƱS#.#.............###.#.....#.....###.##...###...## R   Sosibi the battlemage #.###### ##+##l   iguana (distracted) #.#o   orc priest #.o   orc wizard (ally target) (…)Item here: 12 gold pieces. 8i2_The floor.  8iPress: ? - help, v - describe, . - travel, g - get itemHere: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)Item here: 12 gold pieces.  The floor.8i VD                         [1@ 8iTVqoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================.oMagic: 8/8========================oo##+##AC: 10Str: 168iV#{##...## EV: 8Int: 17#o ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###.@......#......... Noise: =--------  Time: 3569.8 (0.0)........................ b) +3 dagger (speed) l#######................ Cast: Soul Splinter#.#.............###.#.....#.....###.##...###...## R   Sosibi the battlemage 8i~W#.###### ##+##l   iguana (distracted) #.#o   orc priest #.o   orc wizard (ally target) (…)Item here: 12 gold pieces. _The floor.  Press: ? - help, v - describe, . - travel, g - get itemHere: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)Item here: 12 gold pieces.  The floor.8iZ8i0a8ia/ _8ic8i*8i,8i38i4 _The floor.  Press: ? - help, v - describe, . - travel, g - get itemHere: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)8i4Item here: 12 gold pieces. _The floor. Unknown command.8it68i8i`Throw: 4 boomerangs 8i8iC8inl 8igm F10 darts (poison)8it 8i_v 8ij        8i            8i_     [1@ 8iBqoala the Trooper 8iq...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================.oMagic: 8/8========================oo8io##+##AC: 10Str: 168i1v#*##...## EV: 88iE.Int: 178i]#o ### ##.....## SH: 4Dex: 88iw#R##.######.......# XL:  7 Next: 19% Place: Dungeon:58i"3###.@......#......... Noise: =--------  Time: 3569.8 (0.0)........................ b) +3 dagger (speed) l#######................ Throw: 10 darts (poison) #.#.............###.#.....#.....##8i}^#.##...###...## R   Sosibi the battlemage #.###### ##+##l   iguana (distracted) #.#o   orc priest #.o   orc wizard (ally target) (…)_The floor. 8i"_Unknown command.8i)Throw: 10 darts (poison)8iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8ifAim: an orc, wielding a +0 dagger and wearing a +0 ring mail (58% to hit)8io{oR******liguana (not watching you, 58% to hit) 8i@              8iw \    8i         [1@ qoala the Trooper ...8i YMountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================.oMagic: 8/8========================oo##+##AC: 10Str: 16#{##...## EV: 8Int: 178ij $#o ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###(@......#......... Noise: =--------  Time: 3569.8 (0.0)........................ b) +3 dagger (speed) l#######................ Throw: 10 darts (poison) 8i #.#.............###.#.....#.....##8i #.##...###...## R   Sosibi the battlemage 8i -#.###### ##+##l   iguana (distracted) #.#8i o   orc priest #.o   orc wizard (ally target) (…)8i |_The floor. _Unknown command.Throw: 10 darts (poison)8i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (not watching you, 58% to hit)8iB 9(8i 9(8i 9(8i%9(8i2c9(8i 9(8i/   [1@ .  8i/\You throw a dart. The dart closely misses the iguana.8ib17l8i28o.M8i:38i&:I........oo#o{8iE:\.....l 8i:{  8i";6-70.9 (1.18i8;69 darts (poison) 8i@8iA^  8i*A 8iIA)[1@ M_Sosibi closely misses something.8i8i I 8iI 8-8iMM 8iN   [1@ M_Unknown command.8iN 8i67                  8i        [1@ 8iqoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================..Magic: 8/8========================oo##+##AC: 10Str: 16#o8i##...## EV: 8Int: 17#{ ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###.@......#......... Noise: ---------  Time: 3570.9 (0.0).l...................... b) +3 dagger (speed) (#######................ Throw: 9 darts (poison) #.#.............#8i##.#.....#.....###.##...###...## R   Sosibi the battlemage #.###### ##+##8il   iguana #.#8i #.8iYAim: an iguana (not watching you, 58% to hit)  You throw a dart. The dart closely misses the iguana. _Sosibi closely misses something. _Unknown command.Press: ? - help, v - describe, . - travelThe floor.8i$-,MR@ 8iX-{_Sosibi closely misses something. _Unknown command.  Press: ? - help, v - describe, . - travel, g - get item  Here: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)8in-PItem here: 12 gold pieces. 8i)l              8iwl a       8il  8il  8il  8il [1@ 8il 8im qoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......8i:m Health: 57/57 ========================..Magic: 8/88im 1========================oo##+##AC: 10Str: 16#o##...## EV: 8Int: 178im #{ ### ##.....## SH: 4Dex: 88im #R##.######.......# XL:  7 Next: 19% Place: Dungeon:58im ###.@......#......... Noise: ---------  Time: 3570.9 (0.0).l...................... b) +3 dagger (speed) 8in (#######................ Throw: 9 darts (poison) 8i2n c#.#.............#8iCn ##.#.....#.....##8iln #.##...###...## R   Sosibi the battlemage 8in #.###### ##+##l   iguana 8in #.##. _Sosibi closely misses something. 8in j_Unknown command.Press: ? - help, v - describe, . - travel, g - get item8in lHere: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)8in KItem here: 12 gold pieces.  The floor.8io 8iu 8izv  8iv )_8iUx 8im8iҴ!8i           8i   8if          8i׶[  [1@  8iYou hit the clockroach.  8iL@The clockroach is moderately wounded. _You encounter an orc priest. It is wielding a +0 flail.You hit the clockroach.  The clockroach is severely wounded. _The clockroach bites you but does no damage.  8ii8You hit the clockroach but do no damage.8iv3The clockroach is severely wounded.8ieYou block the clockroach's attack. Your soul wisp touches the clockroach. 8i·T_The clockroach dies!The orc wizard casts a spell.8iַBThe orc wizard flickers and vanishes!  8iTDeactivating autopickup; reactivate with Ctrl-A. 8iR_The orc wizard hits your soul wisp with a +0 dagger.  8i?lYou encounter an iguana.Your soul wisp touches the orc wizard.  8iZgThe orc wizard hits your soul wisp with a +0 dagger.  Your soul wisp is destroyed! 8iqU_Your soul wisp disappears in a puff of smoke!8iAItem here: 12 gold pieces.  8iAItem here: 12 gold pieces.  8i߸EYou throw a dart. The dart closely misses the iguana. 8i>_Sosibi closely misses something.  8i:Item here: 12 gold pieces.8im 8iT2               8i        8i  [1@ qoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================..Magic: 8/8========================oo8ia##+##AC: 10Str: 16#o##...## EV: 8Int: 17#{ ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:58iW###.@......#......... Noise: ---------  Time: 3570.9 (0.0).l...................... b) +3 dagger (speed) (#######................ Throw: 9 darts (poison) 8i#.#.............###.#.....#.....###.##...###...## R   Sosibi the battlemage 8i?#.###### ##+##l   iguana #.##. 8i~_Sosibi closely misses something. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemHere: Sosibi the battlemage, wielding a +0 quarterstaff (black smoke, friendly)Item here: 12 gold pieces. _The floor.8i8i%8ih!8i"8ib8ic8iFl8i n   [1@ M_Unknown command.8io8i4V8i2W8i\8i] 8i]R  8i1^9[1@ M_Unknown command.8i_8i#   8i           8i\    8i  8i+  8i8  8iE 8ib[1@ 8ipOqoala the Trooper ...8i6Mountain Dwarf of Hepliaklqana ***...8i...8i*nHealth: 57/57 ========================..8i^Magic: 8/8========================oo##+##AC: 10Str: 16#o##...## EV: 8Int: 17#{ ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###*@......#......... Noise: ---------  Time: 3570.9 (0.0).l****.................. b) +3 dagger (speed) 8i (#######................ Throw: 9 darts (poison) #.#.............#8i##.#.....#.....##8i#.##...###...## R   Sosibi the battlemage 8i#.###### ##+##l   iguana 8iG#.##. 8i/_Unknown command. _Unknown command.8i (Throw: 9 darts (poison)8i2uPress: ? - help, Q - select action, ( or ) - cycle8iD Shift-Dir - straight line8iP9Aim: an iguana (58% to hit)8i*  8i^                       [1@ qoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================..Magic: 8/8========================oo##+##AC: 10Str: 16#o##...## EV: 8Int: 17#{ ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###(@......#......... Noise: ---------  Time: 3570.9 (0.0).l...................... b) +3 dagger (speed) (#######................ Throw: 9 darts (poison) #.#.............###.#.....#.....###.##...###...## R   Sosibi the battlemage #d^>40m.###### ##+##l   iguana #.##. _Unknown command. _Unknown command.Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (58% to hit)8i9(8i9(8i.]9(8id9(8i28is(l  Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (58% to hit)  You throw a dart. The dart hits the iguana. The iguana is poisoned.8i8........8i=oo#o{8i6....(poisoned)o   orc wizard oo 2 orcs 8i3=1.9 (18i&88i 8iM  8i` R  8i @[1@ M_Something hits Sosibi. Sosibi closely misses something.8iy8i9T  8iT                       [1@ qoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================..Magic: 8/8========================oo##+##AC: 10Str: 16#o##...## EV: 8Int: 17#{ ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###*@......#......... Noise: =--------  Time: 3571.9 (0.0).(l***.................. b) +3 dagger (speed) (#######................ Throw: 8 darts (poison) #.#.............###.#.....#.....###.##...###...## R  Tm Sosibi the battlemage #.###### ##+##l   iguana (poisoned) #.#o   orc wizard #.oo 2 orcs You throw a dart. The dart hits the iguana. The iguana is poisoned. _Something hits Sosibi. Sosibi closely misses something.  Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8iWTAim: an iguana (lightly wounded, poisoned, 58% to hit)8i*  8i     8i                  [1@ qoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================..Magic: 8/8========================oo##+##AC: 10Str: 16#o##...## EV: 8Int: 17#{ ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:5###.@......#......... Noise: =--------  Time: 3571.9 (0.0).(l..................... b) +3 dagger (speed) (#######................ Throw: 8 darts (poison) #.#.............###.#.....#.....###.##...###...## R   Sosibi the battlemage #.###### ##+##l   iguana (poisoned) #.#o  8iJL orc wizard #.oo 2 orcs _Something hits Sosibi. Sosibi closely misses something.  Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, poisoned, 58% to hit)  Okay, then.8i8i+L _8i                   8i5      [1@ 8i~qoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......8iHealth: 57/57 ========================..Magic: 8/8========================8iToo##+##AC: 108idKStr: 16#o8iv##...## EV: 8Int: 178i#{ ### ##.....## SH: 4Dex: 8#R##.######.......# XL:  7 Next: 19% Place: Dungeon:58i###*@......#......... Noise: =--------  Time: 3571.9 (0.0)8i.(l***.................. b) +3 dagger (speed) 8i(#######................ Throw: 8 darts (poison) 8ic#.#.............#8i0##.#.....#.....##8i#.##...###...## R   Sosibi the battlemage 8i{#.###### ##+##8il   iguana (poisoned) #.#8i o   orc wizard #.8iT\oo 2 orcs 8ia\Aim: an iguana (lightly wounded, poisoned, 58% to hit) 8i'_Okay, then.8iThrow: 8 darts (poison)8i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8iTAim: an iguana (lightly wounded, poisoned, 58% to hit)8iTB!8iB                       8iDZ  [1@ 8i Eqoala the Trooper ...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================..Magic: 8/8========================oo8iF##+##AC: 10Str: 16#o8ipl##...## EV: 8Int: 17#{ ### ##.....## SH: 4Dex: 88iu#R##.######.......# XL:  7 Next: 19% Place: Dungeon:58i&###(@......#......... Noise: =--------  Time: 3571.9 (0.0).(l..................... b) +3 dagger (speed) (#######................ Throw: 8 darts (poison) #.#.............###.#.....#.....###.##...###...## R   Sosibi the battlemage #.###### ##+##l   iguana (poisoned) #.#o   orc wizard #.oo 2 orcs Aim: an iguana (lightly wounded, poisoned, 58% to hit) _Okay, then.Throw: 8 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, poisoned, 58% to hit)8i?9(8i.9(8iW9(8ih (lThrow: 8 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, poisoned, 58% to hit)  You throw a dart. The dart hits the iguana. The iguana looks even sicker.  The iguana is lightly wounded. 8i   [1@ ...8iC^very poisoned)Something hits Sosibi but does no damage.8iVQ2.9 (178ib8i/^  8i; 8i]![1@ M_Sosibi misses something.8i8i8i(Z4 boomerangs 8i\8i^VCast: Soul Splinter 8ig8il8i           8i6             8iP  8i]  8ih [1@ 8i ~  qoala the Trooper 8i y ...  Mountain Dwarf of Hepliaklqana ***... 8i  ...  Health: 57/57 ======================== 8i  ..  Magic: 7/88i 1=====================--- 8i  oo ##+##  AC: 108i ,Str: 16 8i  #o ##...##  EV: 88i ,Int: 17 8i7  #{ ### ##.....## SH: 4Dex: 8 8i + #R##.######.......# XL:  7 Next: 19% Place: Dungeon:5  ###*@......#......... Noise: =--------  Time: 3572.9 (0.0) 8i  .((l**.................. b) +3 dagger (speed) 8i  (#######................ Cast: Soul Splinter 8i q #.#.............# 8i { ##.#.....#.....## 8i #.##...###...##  R   Sosibi the battlemage 8i  #.###### ##+##  l   iguana (very poisoned) 8i+  #.#  o   orc wizard 8i;  #.  oo 2 orcs 8iH ESomething hits Sosibi but does no damage. 8iU _Sosibi misses something.  8ic kAiming: Soul Splinter (safe; 2% risk of failure)  8i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, very poisoned, chance to affect: 55%)8i'{       8ie     8iwW 8i  8i  8iW 8iW 8iɩW 8i  8iW 8iP 8iX [1@ 8iv[qoala the Trooper ...8i6Mountain Dwarf of Hepliaklqana ***...8i ...8i[Health: 57/57 ========================8iժ..8i0Magic: 7/88i3=====================---8ioo8i;o##+##AC: 10Str: 168iev#o##...## EV: 88i.Int: 178i#{ ### ##.....## SH: 4Dex: 88i«#R##.######.......# XL:  7 Next: 19% Place: Dungeon:58i####.@......#......... Noise: =--------  Time: 3572.9 (0.0)8i .((*.................... b) +3 dagger (speed) 8iG(#######................ Cast: Soul Splinter8iic#.#.............#8i##.#.....#.....##8i#.##...###...## R   Sosibi the battlemage 8i{#.###### ##+##8i}l   iguana (very poisoned) 8i"5#.#8iE}o   orc wizard 8iR#.8ioo 2 orcs Something hits Sosibi but does no damage. _Sosibi misses something.  8ikAiming: Soul Splinter (safe; 2% risk of failure)  8i֭Press: ? - help, Q - select action, ( or ) - cycle8i Shift-Dir - straight line8i\Aim: an iguana (lightly wounded, very poisoned, chance to affect: 55%)8iB  8i .l _Sosibi misses something.  8ikAiming: Soul Splinter (safe; 2% risk of failure)  8iPress: ? - help, Q - select action, ( or ) - cycle8i EShift-Dir - straight line 8in Aim: an iguana (lightly wounded, very poisoned, chance to affect: 55%)  8i:8The iguana resists with significant effort. 8iC9 8i+3.9 (18iЩv   8i?8[1@ M_Something hits Sosibi. Sosibi misses something.8ia8iZy                         [1@   qoala the Trooper  ...  Mountain Dwarf of Hepliaklqana ***...  ...  Health: 57/57 ========================  ..  Magic: 6/8==================------  oo ##+##  AC: 10Str: 16  #o ##...##  EV: 8Int: 17  #{ ### ##.....## SH: 4Dex: 8  #R##.######.......# XL:  7 Next: 19% Place: Dungeon:5  ###*@......#......... Noise: =--------  Time: 3573.9 (0.0)  .((.l*.................. b) +3 dagger (speed)  (#######................ Cast: Soul Splinter  #.#.............#  ##.#.....#.....## 8i #.##...###...##  R   Sosibi the battlemage  #.###### ##+##  l   iguana (very poisoned)  #.#  o   orc wizard  #.  oo 2 orcs The iguana resists with significant effort. _Something hits Sosibi. Sosibi misses something.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle8i Shift-Dir - straight line8i*Aim: an iguana (moderately wounded, very poisoned, chance to affect: 55%)8i!8i#                         [1@ 8i Bqoala the Trooper 8i7S...Mountain Dwarf of Hepliaklqana ***......Health: 57/57 ========================..Magic: 6/8==================------8iJoo8iVA##+##AC: 108iiStr: 16#o##...## EV: 88iz.Int: 178i#{ ### ##.....## SH: 4Dex: 88i#R##.######.......# XL:  7 Next: 19% Place: Dungeon:58i####.@......#......... Noise: =--------  Time: 3573.9 (0.0)8ic.((.*................... b) +3 dagger (speed) (#######................ Cast: Soul Splinter8ic#.#.............#8i-##.#.....#.....##8i`#.##...###...## R   Sosibi the battlemage 8i#.###### ##+##l   iguana (very poisoned) 8i#.#o   orc wizard 8ip#.oo 2 orcs 8i~The iguana resists with significant effort. _Something hits Sosibi. Sosibi misses something.  8ikAiming: Soul Splinter (safe; 2% risk of failure)  8iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8iAim: an iguana (moderately wounded, very poisoned, chance to affect: 55%)8iA  8iy )Shift-Dir - straight line  8i Aim: an iguana (moderately wounded, very poisoned, chance to affect: 55%)  8i BA fragment of the iguana's soul is dislodged from its body.  8i ]The iguana looks weaker.  The iguana bites your soul wisp. Something hits Sosibi.  8i PSosibi hits something with a +0 quarterstaff!! 8iP  8i y  [1@ M8i W 8i #8i l*8i 9 , weak, ally tar…)8i (…)8i _Reactivating autopickup.You feel a bit more experienced.8i $ 8i o  [1@ 24=8i J4.9 (1 _Your soul wisp touches the iguana but does no damage.8iQ 8id ^  8i  8i Z[1@ M_Your Armour skill increases to level 4!8i5 8i8i ..... .... ... ooo ##+## #o# ##...## #)#### ##..... #R##.######. ###.#.((.l*#(# #.#. ##.#.....#..... #.##...###...## #.###### ##+## #.#8iSopriest #.8io   orc wizard 8i8i2MM*8iPw   8iQr[1@ M )8i+Q(ally target)The orc wizard gestures at you while chanting.The magic dart hits Sosibi! The iguana misses your soul wisp.8iV8*8i   [1@ M ) 8itSosibi casts a spell at the orc wizard.The puff of frost hits the orc wizard.8i&58i8i   [1@ M_Your soul wisp completely misses the iguana.8i`8i` C.oM8i EM.oM8iO    [1@ M8i| )The iguana bites your soul wisp but does no damage.  Sosibi hits the orc wizard with a +0 quarterstaff!8i   [1@ 8i: oo 2 orcs The orc wizard dies!8i9 -9-8i] 68i 8i4 `   8iQ >[1@ M_Your soul wisp touches the iguana but does no damage.8i- 8ic   [1@ M §The iguana bites your soul wisp.  Your soul wisp returns to where it belongs..oMM.oM8i?$RM8ipkpoisoned, ally target)  8iJm-7Cloud 8i 8i 8iE  [1@ M_The iguana is no longer weakened.8i8iE !8i Z       8i j             8i> _     [1@ 8iw   qoala the Trooper  .....  Mountain Dwarf of Hepliaklqana ***... 8i  ....  Health: 57/57 ======================== 8i  ...  Magic: 5/88i ;===============--------- 8i .o. ##+##  AC: 108ie ,Str: 16 8i  #o# ##...## EV: 88i ,Int: 17 8i  #o#### ##.....# SH: 48i +Dex: 8 8i   #$##.######....... XL:  7 Next: 29% Place: Dungeon:5 8iS  ###@R......#........ Noise: =--------  Time: 3577.9 (0.0) 8ir  ..((.l*................. b) +3 dagger (speed) 8i  #(#######............... Cast: Soul Splinter 8i  #.#............. Cloud 8i g ##.#.....#.....# 8i #.##...###...## R   Sosibi the battlemage 8i)  #.###### ##+##  l   iguana (poisoned, ally target) 8i:  #.#  o   orc priest 8ia  #.  oo 2 orcs 8i ?_The iguana is no longer weakened.  8i kAiming: Soul Splinter (safe; 2% risk of failure)  8i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8i Aim: an iguana (moderately wounded, poisoned, ally target, chance to affect:  8i 55%)9i0 y    9i l                9i W 9i W 9ić W 9iԇ P 9i  9i [1@ 9i Bqoala the Trooper 9i6 X.....Mountain Dwarf of Hepliaklqana ***...9iG +....9if [Health: 57/57 ========================9i ...9iՈ cMagic: 5/8===============---------9i @.o.9i W##+## AC: 109i .Str: 169i) (#o#9i? X##...## EV: 89iW .Int: 179i #o#### ##.....# SH: 49i -Dex: 89iΉ #$##.######....... XL:  7 Next: 29% Place: Dungeon:59i ###@R......#........ Noise: =--------  Time: 3577.9 (0.0)9iB x..((.*§................. b) +3 dagger (speed) #(#######............... Cast: Soul Splinter9iR #.#............. Cloud 9ix x##.#.....#.....#9i #.##...###...## R   Sosibi the battlemage 9i #.###### ##+## l   iguana (poisoned, ally target) 9iΊ #.#9iي }o   orc priest 9i #.9i \oo 2 orcs 9i$ ?_The iguana is no longer weakened.  9i2 kAiming: Soul Splinter (safe; 2% risk of failure)  9i\ Press: ? - help, Q - select action, ( or ) - cycle9ix Shift-Dir - straight line9i Aim: an iguana (moderately wounded, poisoned, ally target, chance to affect:  55%)9i^ 9i-_ )o  Press: ? - help, Q - select action, ( or ) - cycle9iF_ MShift-Dir - straight line  9im_ Aim: an iguana (moderately wounded, poisoned, ally target, chance to affect:  9i_ 55%)  9i_ SA fragment of the iguana's soul is dislodged from its body.  9i_ The iguana looks weaker.9i a M9i/a ).oM9i?a 9ia +.l9ia 9in ]*weak, ally target, …)(…)9io 9iXt .*9iz % 9i  [1@ M 9i §9i 4Sosibi casts a spell at the iguana.9i @The puff of frost hits the iguana!9i <.*9iL 7†.9i mo   orc priest oo 2 orcs *   soul wisp (summoned) 9i &359i #=8.9 (1 9iQ 9il  9i 9i P 9i  9i 9[1@ M_The iguana dies!9i( 9iyC.oM9ih   [1@ 9iX(ally target)The orc priest barely misses Sosibi.9ib   [1@ .*Sosibi points at the orc priest and mumbles some strange words.9i9i9 9i9i99i9i^  9i 9i[1@ M9i1%_The stone arrow hits the orc priest!9iv9i~   [1@ $You hit the orc priest.9i >M)oM9i BM.oM9i    [1@ M9i $You kill the orc priest!9i; HSosibi hits the orc with a +0 quarterstaff!9i Ro   orc *   soul wisp (summoned)  9i ?41-80.7 (0.89iK 9i4 `   9iL [1@ M_The orc dies!9iW 9i4  9i$ =†* 9i& ?)oM 9i0 D(ally target) 9ii2 q6===-1.7 (1.0 9i9  9i;   9iQ;  [1@ M_Sosibi closely misses the orc. 9i =  9i   [1@ M 9iծ  You hit the orc.  The orc is heavily wounded. 9i-2.4 (0.7 9i 9i`    9ik[1@ M_The orc hits you but does no damage. Sosibi barely misses the orc. 9i޺ 9ic u   9i [1@ M 9i W  9i )You barely miss the orc. 9i ;The orc is heavily wounded. 9i -3.2 (0.8 9i&  9i(   9i+( R   9iu( -[1@ M_The orc hits you but does no damage. 9i*  9icc.........  ##+###.###...###)#### ##..... 9ic:#o##.######.......#######*R......#...((..†@.. 9ic/#(####### 9ic #.##.#.....#.....# 9icW #.##...###...# 9icL.###### ##+##  9ic4#  9id   9ir   [1@ M You swap places with your soul wisp. 9ibzT   [1@ M $Sosibi casts a spell at the orc.The stone arrow hits the orc! 9in*   soul wisp (summoned)   9i-u=4.2 (1.0Soul Splinter  9i 9i   [1@ M_The orc dies! 9i 9i+8  9ieK===--5 9i 9iL 9ic v ..... .... 9ic ... ... ##+## #.# 9i###(# #.#. ##.#.....# #.##...### 9igU #.###### ##+ 9il #.# #. 9i9R† 9i+*. 9iP 9i=&8 9i 9i^   9i5  9i\.[1@ M_Found a stone staircase leading down. 9i 9i^  ..... .... ... ... ## #.# 9iQ^ A ## #)#### ##. #$##.######.#.# 9i^ .(@.R*.>###(## #.# ##.#.....# #.##...### #.###### ## #.# #. 9ie /§ 9iFg -R. 9iXo P  9iq &9 9iw  9iA   [1@ † _Your soul wisp disappears in a puff of smoke! 9i  9i 77=== 9i %90.2 (2 9iN  9iۋ ^   9i   9i ([1@ M_d - 8 poisoned darts (gained 1) 9i 9iV ..... .... ... ...9idV  #.# ## #)#### ##9iV{#.# #$##.######.#.#.@.R.†.>###(#9iV #. #.##. ##.#.....#.. #.##...##### #.######  #.# #.9iX-R.9i4_9ia+1.2 (19iXg9in9ip+2.2 (29i u9ipv`   9iv([1@ M_d - 9 poisoned darts (gained 1)9ix9i# 9i؝ ... ...# #.## #. #)######.#.# #$##.####....#######........9i>....R..†. ..>###@####### #.# #.# #.# ##.#.....# ..# #.##...## ### #.###### 9iϞm  #.#  #. 9i/MR.9i99iҨ9i$3.2 (19iV9i9i_"===9i$4.2 (29i9i} 9iZ  [1@ M9iʾ!_d - 10 poisoned darts (gained 1)9i9ir..... ...  9icj...  # #.# # #. #)#### ##.#.# #$##.######.....#######.#........@...†...9iԐ..>###R#######...#.# #.#........#.# ##.#.....#...# #.##...#######.###### ##.##.9ij9i`+5.2 (19i 9i&^  9iF' [1@ M_You swap places with Sosibi.9i29i3<..... 9iw-.... ... ... ## #.# ##.# #. 9i®,#)#### ##.##.#.# #$##.######.#.....#.9iH#..†...>###R#.#.# #.#.#.# ##.#.....#...# #.##...###.### #.###### #9i]L#.# #. 9i°R9i.9i.9iG9ir69i9iۿ9i˅ ..... .... ... 9i ... ##+# #.# ##.9i # #. #)#### ##.##.#.# #$##.######.9i8 Z#.....#.#.9iO .9ia oR.@.†.9iw j..>###.#.9i y#.# #.#.#.# ##.#.....#.9i ..# #.##...###.### #.###### ##+9i L#.# #. 9i] ;.R9iZ 9i1 &79i; 9iȖ 9ih..... .... ... ... ##+## #.# 9ih!##.# #. #)#### ##.##.#.# #$##.######.9i i$#.....#.#..R.@†...>###.#.9i0i#.# #.#..#.# ##.#.....#...# #.##...###.9iNi### #.###### ##+##.# #. 9ij;.R9ip9ir&89iw9iz9iD..... .... ... ... ##+#9i E|# #.# ##...#9iBEN# #. #)#### ##.##.#.# #$##.######.#.....#9i^E6.#..9irEKR.@.9iEt..>###.#.9iE#.# #.#..#.# ##.#.....#.9iE..# #.##...###...#### #.###### ##+#9iFL#.# #. 9iG;.R9ibO9iR&99i#X9i!Zh   [1@ M9i@Z__You see here an iguana corpse.9i[9i6 ....... ...   ... +##  # #.# ## #. #)#### ###.#.# #$##.######.....########...........R†.....>###.#######...#.# #.#........#.# ##.#.....#....# #.##...###...####.###### ##+###.##..R9i=9iA78===9iA(600 _9iG9iI9i2 v#.....#..........  ... ##+##  # #.# ##...# # #. #)#### ##.....##.#.# #@##.#######.....########............R....>###.#######...#.............###.#.....#........##...###...#####.###### ##+###R†19i_8    [1@ M 9i8 )You now have 247 gold pieces (gained 12).9i; +2.2 (29iB 9iC `   9iD C[1@ M_Items here: ))) [[ ††.9iE 9i .##.....#.#......#.....#.....  ...9i V ##+##  # 9i #.# ##...# # #. 9i# a#@#### ##.....#9i@ [#.#.# #)##.######9iZ Q#.....#######R.......#9i ............†..........>###.#######.......#.............#9iʈ k##.#.....#.......9i {#...###...########## ##+##9i 9iߊ 5R.9i} 9ij +3.2 (19i 9ii h   [1@ M9i Z_Items here: )) [[ ††.9i& 9i9i        9i<i                9i [1@ Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff 9ikItemsb - ()) a +0 dagger (here)  9iyc - ()) a +0 dagger (here)  d - ()) a +0 dagger  9ie - ()) a +0 flail  f - ([) a +0 ring mail  g - ([) a +0 robe (here)  9i}h - ([) a +0 robe (here)  i - ([) a +0 scale mail  9iVj - ()) a +0 whip  k - (†) an iguana corpse 9i4k l - (†) an orc corpse (here)  m - (†) an orc corpse 9iU{ n - (†) an orc corpse (here)  o - (†) an orc corpse9i 9i1 9i 9i %      9i                9i     [1@ 9i( Bqoala the Trooper 9i #.....#.#Mountain Dwarf of Hepliaklqana ***...#.....#.Health: 57/57 ========================#......Magic: 8/8========================#.....#9iߺ WAC: 10Str: 16.....EV: 8Int: 17...##+## SH: 4Dex: 8#9i 4#.#9i ##...## XL:  7 Next: 41% Place: Dungeon:5# #.9i: #@#### ##.....# Noise: ---------  Time: 3603.2 (0.0)9iV ##.#.##R##.######....... b) +3 dagger (speed) 9is #.....#######........#........ Cast: Soul Splinter 9i Q............†.................9i c..>###.#######...............9i #.# #.#............. R   Sosibi the battlemage 9i׻ #.# ##.#.....#.....#..#9i #.##...###...######.###### ##+## 9i `_d - 10 poisoned darts (gained 1) _You swap places with Sosibi. 9i u_You see here an iguana corpse.  You now have 247 gold pieces (gained 12). 9i< _Items here: ))) [[ ††. _Items here: )) [[ ††.9i 9i 9i 9i 9i9i9i9i 9i)1)9i9ik$ _9i9i9iv 9i 9i 9i&9i9i9i9i9iC9i9i9i[9is9i 9i"9i$9if%9i&9i[(9i:*9i!,9i,9i-9i|/9iE29i29i39i79i99i;9i<9i'=9i?9i@9iB9i+C9iD9icE9iF9i'H9i~H9i1I9i   [1@ M_You swap places with Sosibi.9i(9ij9i9iO9i$9i%9it9i9i?9i=9i<9i9i9i9i 9i"9i#9i$9i~$9iw%9iz&9i(9i(9i )9i *9iV+9i,9i,9im-9it.9iY/9iV09i09i119iU29it39i49i49iz59i69i79i"99ie99i99i:9i<9i-=9iz=9i=9i>9i @9iA9iB9i}B9iYC9iD9i^E9iE9i)F9iYH9iI9iJ9i2K9iK9iL9iM9i>O9iO9i$P9iQ9iYR9ifS9iS9i+T9iQU9iVV9i]W9iW9i?X9i.Y9i&Z9i&[9is[9i[9i\9i]9i^9i_9ix_9iG`9iLa9ib9ib9izc9id9ie9if9if9ig9ih9i j9iVj9ij9il9i m9in9in9i=o9iWp9iPq9ier9ir9i#s9iot9i}v$ 9ivR  9iv [1@ M 9iv8You encounter a phantom.9i|9i|...........## ##.##..# ....#.....## ####.##9i}Z ...###...## #.#9i}z #### ##+## #.#9i7}Y  #.# 9iH}N #.# 9iZ}m #.#  9ir}u ###########.#  9i} W......@.R..#   .############  9i}      9i}@  9i}   W   phantom (dormant)  9i~v     9iQTR.78.2 (75.0)9i*.W9i9i@Wally target)9i9iJ9i`,9.2 (76 _9i9iE9i$ .## ##.##..# .#.....## ####.## #...###...## #.# # ##+## #.#  #.#  #.#  #.# .#.# .W....@.R...# .#        R..W9i% 9i?' 080.2 (1.0) 9i+ 9i- 9i *.## ##.##..# #.....#.....## ####.## #...###...## #.# # ##+## #.# # #.#  #.#  #.# .#.# .W..@.R....# .#        R..W9i/ 9i &19i 9ig !9i k#.## ##.##..# !9ih.#.....#.....## ####.## .##...###...## #.# !9i>.###### ##+##!9i/ #.# .# #.# . #.#  #.# .!9i4#.# .W@.R.....# !9iQA.# .!9i2       !9i-R.!9i!9i.=2!9i!9i!`   !9ie1[1@ M_The phantom hits you but does no damage.!9i"9iIf   [1@ M You hit the phantom."9ig-3.0 (0.8"9i}n"9io`   "9io([1@ M_The phantom is lightly damaged."9iߌ"9i!% "9ij  [1@ M  You hit the phantom.  The phantom is moderately damaged.7 (0.7   [1@ M_The phantom hits you but does no damage.#9iTZ % #9iZ  [1@ M #9iZ .You closely miss the phantom.#9iZ BThe phantom is moderately damaged.#9ih\ -4.3 (0.6#9iMa #9ia  #9ia P #9ib  #9ib [1@ M#9i.b ?_The phantom barely misses you.#9ic $9i@   [1@ M You barely miss the phantom.$9i$9i3&5.0 (0.7$9i$9i`   $9iK[1@ M_The phantom is moderately damaged.$9i$9i    [1@ M$9i §WYou hit the phantom.  The phantom is moderately damaged.$9i+ 3 #.#.......## ##.##..#  ##.#.....#.....## ####.##  #.##...###...## #.# $9i  #.###### ##+## #.#  #.#.# #.#  #..# #.#$9i U##.## #.# ##...###########.# #.@.....§§R......#$9i s ##W...############$9i T ...#.#$9i ##... .##...# ###...$9i W   phantom .### .#$9i; .R$9i' *.R   Sosibi the battlemage W   phantom (ally target) $9i8 T6-7$9i $9i `   $9i [1@ M$9i 5_The phantom hits you. The phantom blinks! You blink.$9i %9i\ s   [1@ M R§You hit the phantom but do no damage.The phantom is moderately damaged.%9ic %9ig (6.4%9ilm %9is `   %9it H[1@ M_The phantom closely misses you.%9i &9i &9i6p  &9iX [1@ &9ixE.  You closely miss the phantom.&9iz(7.1&9i&9is   [1@ M_The phantom is moderately damaged.&9i&9i[   [1@ M  You closely miss the phantom.&9iqThe phantom is moderately damaged.The phantom hits you but does no damage.&9i8*'9i8*'9iwN8*'9i9*'9i!9*'9i-   [1@ *Sosibi points at the phantom and mumbles some strange words.'9izS...W..'9i&}3=9 (0.8'9ip'9id`   '9izN[1@ M_The puff of frost misses the phantom.'9i'9i L   [1@ M §You closely miss the phantom.The phantom is moderately damaged.'9i '9i ..# #.##...###...##  ### #.###### ##+##  #.# .#  #. .#   ##.##   ##...########## #.......R......#.########§...####....W#.# ##########.....#  #...# # ##... .### .#W   phantom    4---8.5 (0.6   [1@ M_The phantom hits you. The phantom blinks! You blink.)9i    [1@ M You hit the phantom.  The phantom is heavily damaged.5=-9.2 (0.7)9i)9i`   )9i1[1@ M_The phantom hits you but does no damage.)9iK*9i߫[..# #.##...###...## # ### #.###### ##+## ##.# .# #*9i.#. .# ###.## *9iX#*9iT##...###.......R.#.#§...##....W.@....#.# #.....# #...#.# ##... .### .# *9i0R*9i'*9iH9.W*9iR   Sosibi the battlemage *9i)W   phantom (ally target) *9i6-90.2 (1.0*9i*9i+9i|# #.##...###...## #. #.###### ##+## #.#.# .# #.#. .# #.##.## #.##...##.#.....R.R.#.#§...###.....W.@...#.# #.....# #...#.# ##.....####.# R..M-1+9iU{ {.# #.##...###...## ## #.###### ##+## # #.# .# #+9i{  #. .# # ##.## # ##...#+9i| # #....R..R #.#....# #.....W@....#.# #.....#+9i|  #...#.# ##.... .#### .#+9i9 J.RM+9i< +9iB \6==2+9i +9i `   +9i ([1@ M_You block the phantom's attack.+9it ,9iP   [1@ M .R,9iwYou hit the phantom.  The phantom is heavily damaged.,9i ,9i-3.0 (0.8,9ir,9iX`   ,9i1[1@ M_The phantom hits you but does no damage.,9i9-9iA%   [1@ M R.  You miss the phantom.-9iA0The phantom is heavily damaged.8   [1@ M_The phantom hits you but does no damage.-9ik 1R. _The phantom hits you but does no damage.  You miss the phantom.  The phantom is heavily damaged. _The phantom hits you but does no damage.  You hit the phantom.  The phantom is severely damaged.  4-4.4 (0.6-9i -9ig ~   [1@ M_The phantom hits you.-9i! .9i   [1@ M You hit the phantom..9iG-5.1 (0.7.9i.9iZ`   .9iI[1@ M_The phantom is severely damaged..9i&.9i u  .9i  [1@ M R.  .9i!You hit the phantom.  .9i!GThe phantom is severely damaged..9iu(.9iJ*.9ih*R5=9 (0.8.9iR   [1@ M_The phantom hits you but does no damage./9i   [1@ M   You hit the phantom.  The phantom is almost destroyed.The phantom hits you but does no damage./9i&`/9i   [1@ /9i7d`  Sosibi points at the phantom and mumbles some strange words./9i?CW@/9iA0=6.7/9iBG/9ixH /9iHR  /9iHL[1@ M_The stone arrow misses the phantom./9i{J09i   [1@ .  You hit the phantom.09iuP 09i   [1@ 56-09iO7.4 (0.7 _You destroy the phantom!09i09i]^  09i| 09iZ[1@ M_Your Armour skill increases to level 5!09i19i6 |# #.##...###...## #.19iU6 < #.###### ##+## #.#.# .# #.#. .# #.19iw6 ##.## #.##...##.#.......R.#.#....##19i6 #......R@...#.# #.....# 19i6 p#...#.# 19i6 g##.... .#### 19i6 *.# 19i*= 19i? 0--19i? &8.4 (1.019iD 19iD  19iD w  [1@ M_You swap places with Sosibi.19i F 29i4Iz# #.##...###...## #.# #29iwI #.###### ##+## #.##.# .# #.##. .# #.###.## #.###...#29iIS.##.........#29iI#.#....###......R.@..#.# 29iI#29iIE.....# 29iIp#...#.# 29iI9##.... 29iI..#### 29iJ<.# #29i J29iL7.R29iQ29iUf6=-929iQY29i[29is 29iJt 29i@u 29iZx 29ix 29iy 29i| 29i| 29i} 29i 29iP D7=29i 29i v   29i݄ [1@ M_HP restored.29i 29i+ 29ip 29i: 29iȊ 29i 29i 29i 29iЏ 29i3 29i0 29ib 29iʔ 29i^ 29iY 29i- 29i 29ip 29i 0=29i 29iĠ 29i 29i( 29i 29io 29i" 29i, 29i 29i 29i 29i 29i' t  29i_ G [1@ M You encounter a ribbon worm.29i̽ _ #.########....############ 29i  #...........#.# ##########.....#  #...#.# ##....#29i5 w #.#### 29iM #R#  #.# 29ii #@#  #............#29i #.####.#.#..w##.#... ..29iľ ... #.. ... ...#... #.#w   ribbon worm (wandering) 29i P####? .#29i 29i 29i O.R708.4 (929i _wwally target)29i7 /9.4 (10.0)29iv 29i ^  29i [1@ M29i B_Found 2 scrolls of teleportation.29i 49i..........#.## #########.....49i #...##... #.###49i T.# R49i?######.#######49i%V#.....@......#49i5s####.#.#..w49iC #.#... ..49iO1... #... 49ilg ...#..... #49i|O####? .49i\_# .# 49i/49iU/w.49iwF.RM49iR49ilP10.4 (1.0) Soul Splinter 49ij49iە 49iR  49i /[1@ M_Found a hide-covered altar of Uskayaw.49is59i@ T#.#.## #59iw .....# #...#.# ##....# 59i N#.#### 59iĝ K#.# 59i v#.# ######R#59i G #.59i* Lw.# 59i\ #.####.#.#...# #.#... ..59iq \....#... #59i| i.........# 59i ......# #.# ######?# .# 59iƞ ##_# .# #59i /w.59i FM.RM59i̩ 59i &159i 9_59iڴ 79ii#.#.## #.....# #...#.# ##....# 79i#.#### #.# #.# ######.# 79iÎ#.....R.@.w..# 79iю#.####.#.#...# 79id#.#.....79i|....#...##79i].........# 79i......# #.# 79i$s######?# .# 79iW##_# #.# # 79iScatching breath, ally ta…)79iX.`79i5   [1@ M  .  79i\The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.  You are caught in a web!79i&`79iU=&`79i&`79it  79i [1@ `  79i/RSosibi gestures at the ribbon worm while chanting.79ii.@.w79i79i S  4   0 79i) (==279i5 ,Held 79i7&8_79iT' 79ix'R  79i'P[1@ M_The stone arrow misses the ribbon worm.79in)89iO -w.89i >.R89i. 89i R  --389i 8_89i `   89i 6[1@ M_You struggle to detach yourself from the web.89i 99iA.RM99i!99i0@--499i8_99i^  99i [1@ M99i._You struggle to detach yourself from the web.99i:9i% :9i  [1@ M You struggle to detach yourself from the web.  :9iThe ribbon worm bites you.:9i$ :9i_  [1@ :9ir Sosibi points at the ribbon worm and mumbles some strange words.:9i#6:9iA-:9i'==5:9i_8_:9i   [1@ M_The puff of frost hits the ribbon worm!:9iI:9iM   [1@ :9i N mBYou disentangle yourself. You block the ribbon worm's attack.:9i ~   [1@ ally target) B   bombardier beetle (distracted) You encounter a bombardier beetle.   [1@  Sosibi gestures at the ribbon worm while chanting.7= 8  4 6    [1@ M_The puff of frost hits the ribbon worm!<9i`}w   <9i}[1@ M You hit the ribbon worm but do no damage.The ribbon worm is almost dead.<9i~5-7.1 (0.7<9i<9i؄ <9iZ  [1@ M<9i._The ribbon worm bites you but does no damage.<9iu<9i0   [1@ <9is'.  You hit the ribbon worm.<9i$.<9iŰ#RM<9i8B.<9irB   bombardier beetle (ally target)  <9iE-7 (0.6<9i9_<9i`   <9iB[1@ M_You kill the ribbon worm!<9i=9i* l#########..... #...##...=9i  #.####.# #.######.#######.............####.#@#...# #.#R...........#...###.........# ......# #B######?# .###_# #.#  .. #.. =9i =9i #`M=9i= &`MM=9iG &`=9i   [1@ =9i: ...BB  distracted, ally t…)Sosibi casts a spell at the bombardier beetle.=9i 5=8.7 (1.0=9i8 9_=9i `   =9iޝ 4[1@ M_The stone arrow hits the bombardier beetle!=9ie ?9i ?9i  #...#.# ##....# .#### #.# #.# ######.#######?9i #............# #.####.#.#...####?9i! l #.#R@.......?9i(! A.......#...####?9i3! m#..........# ?9i?! S.......###B# ?9iK! r######?# .# ?9if! ##_# #.# # ?9i! .. #..  ## ?9i" ?9i" /B.?9i# ?9i# @.RM?9i`) #B?9i{) ;ally target) ?9i+ !=?9i+ (--9?9i0 ?9i0 1_?9i2 B9iA.B9iB2B.B9iIRB   bombardier beetle  B9ifKB--20B9iPB9i5RB9i$   [1@ RYou barely miss the bombardier beetle.B9i8  .B9io ER   Sosibi the battlemage B   bombardier beetle (ally target) =1.5 (0.8B9in   [1@ M_The bombardier beetle is severely wounded.D9i^c#...#.# ##....# #.#### #.# #.# ######.####### D9i#............# #.####.#.#...##.#.D9i......R#B..##..........# .......###.# ######?# .# ##_# #.# .# .. #.. #D9iuY## R.D9iD9ia-2.5 (1.0D9i)9_D9i+`   D9i,J[1@ M_The bombardier beetle misses you.D9io-D9i    [1@ M You hit the bombardier beetle but do no damage.D9iڀ-3.2 (0.7D9i5D9i^  D9i [1@ MD9i)K_The bombardier beetle is severely wounded.D9iE9icS[   [1@ M You completely miss the bombardier beetle.The bombardier beetle is severely wounded.E9ihl&`E9i{u  E9iv [1@ M †E9iSosibi points at the bombardier beetle and mumbles some strange words.The stone arrow hits the bombardier beetle!E9i VM. E9i w63=9Soul Splinter E9i& 9_E9i<'  E9i'  [1@ M_The bombardier beetle dies!E9i2 F9i?>#... #.####.# #.######.#######............F9icS####.#.#...##### #.#R................#@..######....# .......#########?# ##_# #.# . .. #.. # ##  M.R--4.9 (1.0   [1@ M_You see here a bombardier beetle corpse.F9i3pF9i #.#### #.#  #.#######.####### #............# #.####.#.#...##### ####.#.R...............#†..##### #......@...#  ###.# ######?# .#_# #.# .# .. #.. # ##   .MRM.R   Sosibi the battlemage --5 _G9i@J #.#  #.#######.####### #............# #.####.#.#...##### .####.#..........G9i@.......R#†..######..........# .###.#G9iA#######?# .###_# #.# .# .. #.. # ###  G9i/CCMM.RMG9ilIG9iM&6G9iFTG9i_UG9i]K######.#######............####.#.#...##### .####.#.................#†..######.....R....# .......###.########@# ##_# #. .. #..  ####  MM.RMG9i&7G9iG9iG9iA +8.9 (2G9iC8    [1@ M_t - 6 scrolls of teleportation (gained 2)H9i~H9iCH9iAH9iܹH9iԺH9ijH9iH9iH9ihH9iH9iJH9iH9iH9iJH9iH9i H9i2H9iH9iH9iH9iZH9ivH9iqH9iGH9iH9i@H9iH9iH9iRH9iH9iH9i H9i H9iaH9iH9i>H9i1H9iH9iH9iH9iH9iH9iH9i/H9iH9iLH9iH9irH9iH9iH9iWH9iH9ifH9iH9ijH9iH9i.H9iH9iDH9iH9iYH9iH9iH9iTH9iH9iH9i}H9iH9iLH9iH9iH9i H9iH9iH9i9H9iH9i7H9itH9iH9iH9iH9i H9iK H9i H9i H9iNH9iH9iH9iH9iH9iEH9iJH9iH9icH9iH9iH9i{H9iH9iH9iH9ioH9iH9iH9i H9i!H9i#H9i%H9iy%H9i+&H9i'H9i^)H9iy*H9i*H9i+H9i,H9iN.H9id/H9i/H9i0H9i32H9i4H9i4H9iA5H9i6H9i%8H9iM9H9i9H9il:H9i;H9i.=H9iQ>H9i>H9i]?H9i@H9i?BH9iACH9iCH9i{EH9iFH9iHH9iIH9iJH9iJH9iKH9iMH9iMH9ihNH9iOH9iyQH9iSH9i2SH9iSH9ilUH9i:WH9iXH9iEYH9iYH9i[H9iK^v   H9iw^D[1@ M You encounter a shadow imp.H9i*e#######.# #.# #.# H9iEe##_# #.###.# #.# H9ie.. #.....# #.# H9iev ###########.# H9ie H9iek #......# H9ie H9if #.######  H9i(fh #R# .##H9i7f H9i\fs ##.#5..##H9ihf H9ivfU +.@.....#H9if H9ifv ##.#...##H9if H9ig #.##.## H9ig>Soul Splinter H9i4gA.. ... H9iCgZ### #.#H9iag' .#H9ih #  5   shadow imp (asleep) H9i..  K9i8 ..  ##     K9i)9 ? K9i9 ;R.K9i? K9igA ,3.9 (25K9iE K9iF `   K9iF ,[1@ M_Found a stone staircase leading up.K9iYH L9ii #.## #......#  ### ######.#L9i  #.#  #.# ### #.# . .. #.#L9i\ .###. #.#L9i L9i:.######.#L9i L9i #.!@.R....#L9iH  #..L9i2# L9i,6 #<.L9i8  ....L9iC  .....L9iN L9i> ######  L9i=-R.L9iL9i//4.9 (1.0) L9iuL9iL9i  #.## #......# ### ######.# #.#L9i̍  #.## #### #.#.. ..# #.#L9iڍ .###.# #.#.######.#L9i  #.@.R.....#L9i R #..#L9i W #<.#L9i, N ....#L9iP  .....# #######L9i -R.L9i ]56.9 (2   [1@ M_k - 3 smoky black potions (gained 2)M9i.M9iM9iM9ib=M9i=M9i>?M9iPM9iP3 #..###.##.####> #.## #......### ### ######.#.#+ #.# .. #.# ###.# #### #.# #.... ..# #.# #....###.# #.##....@.R.######.#8#...###.........##.# #..######### #<.# ....# .....########  R.M9iQM9iU+9.9 (3M9iFYM9i/Z M9iBZP M9iNZ M9irZ[1@ MM9i~Z&_Found a stone staircase leading down.M9ig\N9i[< #...##.#...##N9iB[]ß.: #..###.##.###> #.## #......### ### ######.##+ #.#N9iU[9 .. #.#N9ic[y ###.###### #.#N9ip[ #........# #.# #...@###.# #.#N9i[ #.....R..######.# #...###.........#N9i[P #.#. #..#########.#. #<.#. .. ....#N9i[=# .......#N9i[a#########  N9i]2R.N9icN9iIf-800.9 (1N9ijN9ik N9ikz  [1@ M_Found a parchment of Sandblast.N9i>mN9iҴ N9iH N9i| N9i( N9it .N9i N9i N9i} N9i N9i 6 #...##.#...##_.. #...'.......##.. #...##.#...###ß.: #..###.##.###N9i ^##> #.## #......##### ### ######.#..#+# #.#N9i9 y #...# #.#N9iN  ###@###### #.#1N9ig #........# #.#N9i}  #...R###.# #.#N9i Z #........######.#N9i d #...###.........#N9i  #.#.# #..########N9i  #.#.# #<.#.........#N9i )##........#N9is AR.N9i N9i +2.9 (2N9i N9i  N9i R  N9i )[1@ M_Found an opulent altar of Gozag.N9iA Q9iJ###.##.##  Q9i@}##.#...#_..'......... .##.#...Q9iS#ß.: #..###.##.##> #.## #.....Q9iv#### ### ######..#+Q9i\#..@# Q9i##.#######..R.....#Q9iV#....###.# Q9i.....######Q9iR..###...........########Q9i#.#.# #< .Q9iQ9i,5R.Q9iQ9i^+3.9 (1Q9i'8_Q9iQ9i <MM###'Q9i- Q9i &4Q9io    [1@ M_You open the door.R9i2## #.#########.##.##  ##.#...#_'.......#.. .##.#...#ß.: #..###.##.####> #.## #.....######### ######..#...# ###R#####.......#....###.# #........#######...###...........#########.#.# #<R.5_   [1@ M_There is an open door here.R9iY | #..###.##.##.... #...##.#...##_.... #...'.......# #.... #...##.#...## #ß.:. #..###.##.### ##># #.## #......# ######### ######.# #..#'# #.# #.@R# #.# ###.###### #.# #........# #.# #....###.# #.# #........######.# #...###.........# #.#.# #..######## #.#.# #<.#  .........#R9i Y6 _R9i S9iDSc #.## #.###### #ß...ß##..###.####.....##...##.#...## _....._#...'.......# #..... #...##.#...##ß.:.ß #..###.##.###S9iE] ##>## #.## #......######### ######.#S9i]#'# #.#..R# #.# ###.###### #.# #........# #.# #....###.# #.# #........######.# #...###.........#S9i^ #.#.# #..######## #.#.# #<.#S9ix2R.S9iS9i&7S9i_   [1@ M_Found a shimmering altar of Xom.S9i                          [1@ #.## #.###### qoala the Trooper #ß...ß##..###.##.##Mountain Dwarf of Hepliaklqana ***...##.....##...##.#...## Health: 57/57 ========================_....._#...'.......# Magic: 8/8========================#..... #...##.#...## AC: 10Str: 16#ß.:.ß #..###.##.### EV: 8Int: 17##>## #.## #......# SH: 4Dex: 8######### ######.# XL:  7 Next: 64% Place: Dungeon:5#.@#'##.# Noise: ---------  Time: 3807.9 (0.0)##.R.##.# b) S9iT 0+3 dagger (speed) ###.###### #.# Cast: Soul Splinter #........# #.##....###.# #.##........######.# R   Sosibi the battlemage #...###.........##.#.# #..#########.#.# #<.# _Found an opulent altar of Gozag. _You open the door. _There is an open door here. _Found a shimmering altar of Xom.  Press: ? - help, v - describe, . - travelThe floor.S9im bM#@A translucent rock wall.T9iډgM>#stone staircase leading down.T9iY% T9i]`X  [1@ M  :>You open the door. _There is an open door here. _Found a shimmering altar of Xom.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a parchment of Sandblast.  The floor.U9i^     U9i_                    [1@ #.## #.###### qoala the Trooper #ß...ß##..###.##.##Mountain Dwarf of Hepliaklqana ***...##.....##...##.#...## Health: 57/57 ========================_....._#...'.......# Magic: 8/8========================#..... #...##.#...## AC: 10Str: 16#ß.:.ß #..###.##.### EV: 8Int: 17##>## #.## #......# SH: 4Dex: 8######### ######.# XL:  7 Next: 64% Place: Dungeon:5#.@#'#U9ir`_#.# Noise: ---------  Time: 3807.9 (0.0)##.R.##.# b) +3 dagger (speed) ###.###### #.# Cast: Soul Splinter #........# #.##....###.# #.##........######.# R   Sosibi the battlemage #...###.........##.#.# #..#########.#.# #<.# U9i`_You open the door. _There is an open door here. _Found a shimmering altar of Xom.  Press: ? - help, v - describe, . - travel, g - get itemU9i`KItem here: a parchment of Sandblast.  The floor.U9i>sj _U9i;U9iD<U9i=U9i@U9i;CU9iCU9iEU9i   [1@ M_You swap places with Sosibi.U9i`XU9iU9i U9isU9i6U9iU9iKU9iլU9iOU9iˮ,U9i9U9iU9i BU9i?U9iU9i@U9iU9i U9iBU9iU9i]U9iPU9iU9iU9iU9irU9i_U9iU9iU9ijU9i U9i U9iU9iU9iU9iU9i^U9iU9iU9iZU9igU9iXU9i'U9i'U9i(U9i/U9i0U9iA4U9i4U9i5U9i7U9i<9U9i:U9iP;U9iM<U9i=U9iAU9iNU9iOU9iQU9iSU9iVU9i$[U9i"\U9i]U9i`U9ibU9idU9iFeU9iXfU9iAhU9iً4U9i  #######.# #. ... ##_# #.###. #.# .. #..... #.#.# ###### #.#.# ### ## #.#.# #.## ##.###.#.## #ß...ß##..####........###.....##...##.......@..#_....._#...'.#####..R.###..... #...###...## #ß.:.ß #..######.# ##>## #.## ##.# ######### ##.# #..#'# #.# ##...# #.# ###.######.#######........#39.9 (32.0)40.9 (33__U9idz   [1@ M_p - an amulet of wildshapeU9iӵY9iY9i%%      Y9i:  Y9iJ  Y9iVW Y9ij  Y9iwW Y9i     Y9i\    Y9iP Y9i [1@ Y9i+Wear or take off which item? Y9i'FArmour (go to first with [) Y9iD c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn) Y9iYI i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}Y9ir0l - a +0 plate armour Y9iw m - an orb of guile[?] describe selected Y9ic[!] equip|wield|wear|put onY9iU[tab] equip|unequip Z9iS Z9i     Z9iQ            Z9ih  Z9iu\    Z9iP Z9i Z9i[1@ Z9iZ9iւ#######.# #. qoala the Trooper Z9iA... ##_# #.###. Mountain Dwarf of Hepliaklqana ***...#.# .. #..... Health: 57/57 ========================#.#.####### Magic: 8/8Z9i7s========================#.#.#Z9iF### # AC: 10Str: 16Z9ibz# #.#.#Z9iy#.## # EV: 8Int: 17Z9i#.###.#.## #ß...ß##..### SH: 4Dex: 8Z9i#........###.....##...## XL:  7 Next: 64% Place: Dungeon:5Z9i.......@..#_....._#...'. Noise: ---------  Time: 3840.9 (0.0)Z9i#####..R.###..... #...## b) +3 dagger (speed) Z9i#...## #ß.:.ß #..### Cast: Soul Splinter Z9i,###.# ##>## #.## #Z9i:x#.# ######### #Z9iGh#.# #..#'#Z9iX}R   Sosibi the battlemage Z9iph#.# ##...#Z9i#.# ###.#######.#######........# Z9i΄5_Found a shimmering altar of Xom.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a parchment of Sandblast. _The floor. _You swap places with Sosibi. _p - an amulet of wildshapeZ9iv   Z9i#4[1@ M Okay, then.Z9i9Z9iϔZ9i\/ _Z9iٖZ9iZ9iy    Z9i     Z9i˒   Z9i\    Z9i@        Z9is [1@ Z9iPut on or remove which piece of jewellery? Jewellery (go to first with "=) Z9i f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)p - an amulet of wildshape Z9iϓFTalismans (go to first with %) Z9iG g - the maw talisman of Activism {Str+5 Int-5 Dex+6}Z9i [?] describe selected [!] equip|wield|wear|put onZ9i+k[tab] equip|unequip b9i|F  f - a ring of protection from fire (worn) b9i}G o - a ring of wizardry (worn)b9isM~  o - a ring of wizardry (worn)  p - an amulet of wildshapeb9i*   p - an amulet of wildshape  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}b9i b9i c9i=sg - the maw talisman of Activism {Str+5 Int-5 Dex+6}.  A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally c9it|with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.____________________________________________________________Skill HP Body Armour AC Bite Dmg Devour Regen c9i<---------------------------------------------------------------- Min 12 +0% -5.6 (-75%)20+2.20 Max 20 +0% -5.6 (-75%)26+5.00 c9iCur 0.0 -90% -5.6 (-75%) 11 +0.00 Bite speed: 15 aut ____________________________________________________________ Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). c9i8rYour skill: 0.0; use (s) to set 12.0 as a target for Shapeshifting. l9i8 Put on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from fire (worn) l9i  o - a ring of wizardry (worn)  p - an amulet of wildshape Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6} l9iR                 [?] describe selected l9iڝ [!] equip|wield|wear|put on [tab] equip|unequip l9i' l9i l9i{         l9i a       l9i a       l9i   [1@ l9i l9i) #######.# #. qoala the Trooper l9ip ... ##_# #.###. Mountain Dwarf of Hepliaklqana ***...l9i #.# .. #..... Health: 57/57 ========================#.#.####### Magic: 8/8========================#.#.#### # AC: 10Str: 16l9iϽ # #.#.##.## # EV: 8Int: 17l9i #.###.#.## #ß...ß##..### SH: 4Dex: 8#........###.....##...## XL:  7 Next: 64% Place: Dungeon:5l9i0 .......@..#_....._#...'. Noise: ---------  Time: 3840.9 (0.0)#####..R.###..... #...## b) +3 dagger (speed) l9iT #...## #ß.:.ß #..### Cast: Soul Splinter l9iȾ ####.# ##>## #.## ##.# ######### ##.# #..#'#R   Sosibi the battlemage #.# ##...##.# ###.#######.#######........#l9i Press: ? - help, v - describe, . - travel, g - get itemItem here: a parchment of Sandblast. _The floor. _You swap places with Sosibi. _p - an amulet of wildshape l9i _Okay, then.l9i l9i   [1@  l9i #.#######........#  Okay, then.l9i l9i l9i  l9i )_l9ih m9im9i(m9i m9i `   m9i 9[1@ M_Unknown command.m9iu m9i m9iY 2               m9i         m9i [  [1@  m9i  Skill  Level Cost  Apt Skill  Level Cost  Apt m9i  a - Fighting   6.5   5.9  +1   l - Spellcasting   1.0   2.8  -2  m9i p     m9i) g     m9i{  b - Axes   0.0   0.7  +2   m - Conjurations   2.0   3.6  -1  m9i  c - Polearms   0.0   1.0   0   n - Necromancy   4.0   4.2  +1  m9i 6 d - Staves   0.0   0.8  +1       m9i  e - Unarmed Combat   0.0   1.0   0   o - Invocations   0.0   0.6  +3  m9iP  f - Throwing   0.0   1.4  -2   p - Evocations   1.1   1.7  +1  m9ip p     m9i  q - Shapeshifting   0.0   1.4  -2  m9i  g - Short Blades   0.0   1.4  -2            m9i     h + Armourm9i/ 5.6   5.0  +1       m9i[ 7 i - Dodging   1.0   3.4  -3       m9i 7 j - Shields   3.2   3.4  +1       m9i 7 k - Stealth   0.0   1.4  -2       m9i f     m9i h     m9i f     m9i h     m9i&          m9iF pThe relative cost of raising each skill is in cyan.  m9iR xThe species aptitude is in white.  [?] Helpm9ik =[=] set a skill target  m9i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetso9iFo9i*                         [1@ #######.# #. qoala the Trooper ... ##_# #.###. Mountain Dwarf of Hepliaklqana ***...#.# .. #..... Health: 57/57 ========================#.#.####### Magic: 8/8========================#.#.#### # AC: 10Str: 16# #.#.##.## # EV: 8Int: 17#.###.#.## #ß...ß##..### SH: 4Dex: 8#........###.....##...## XL:  7 Next: 64% Place: Dungeon:5.......@..#_....._#...'. Noise: ---------9i +0m  Time: 3840.9 (0.0)#####..R.###..... #...## b) +3 dagger (speed) #...## #ß.:.ß #..### Cast: Soul Splinter ###.# ##>## #.## ##.# ######### ##.# #..#'#R   Sosibi the battlemage #.# ##...##.# ###.#######.#######........# _The floor. _You swap places with Sosibi. _p - an amulet of wildshape _Okay, then. _Okay, then. _Unknown command.p9i^p9ip9ip9i>`   p9iv9[1@ M_Unknown command.p9ip9ie p9ie p9if p9ih p9ii .p9i3l p9im $ _p9im p9io p9iq p9is p9is p9it p9iv p9iw p9ix p9iy p9iy p9iz p9iy| p9i} p9i} p9i~ p9i p9i p9i p9i΂ p9i p9iJ p9i p9i p9iP p9i p9i p9i p9i p9iE p9i p9i p9i p9i p9i] p9i p9iB p9i p9iߖ p9i p9i p9i p9i p9i@ p9i p9i1 p9ix p9i p9i p9i p9i p9i p9io p9i p9i p - an amulet of wildshape _Okay, then. p9i! XUnknown command. _You swap places with Sosibi.p9ic p9i p9i p9i p9i+ p9iT p9i\ p9iԯ p9iy p9iڱ p9i p9i p9i p9i p9i p9i^ p9ie p9i p9ij p9i p9i p9i? p9i̿ p9iu p9if p9i p9i' p9iw p9i p9ii p9i p9i p9i p9i p9i p9i p9i p9i p9io p9i p9i p9i| p9i p9i  p9i _Okay, then. Unknown command. _p9i, !You swap places with Sosibi.p9i| p9iV p9i p9ip p9i p9i p9i p9i p9i p9i p9it p9il p9i p9ia p9i p9i p9i p9iS p9i p9i p9i p9iz p9i p9i p9i p9is p9i p9i p9i p9ij p9i p9i p9i0 p9i p9i p9ic p9i p9i p9i p9it p9i p9i@ p9i p9i{ p9i p9i p9iV p9i6 p9i p9i: p9i p9i p9iH lUnknown command. _You swap places with Sosibi.p9i p9i p9i p9i p9iW p9i p9i' p9i[ p9i p9i p9i p9i p9i[ p9i p9i}! p9i" p9i# p9i=$ p9i$ p9i& p9i'( p9i( p9i:) p9i * p9i|+ p9i- p9i/ p9it/ p9i*0 p9i14 p9iq6 p9i7 p9i8 p9i8 p9i: p9iA< p9i> p9i> p9i? p9i@A p9iB p9i:D p9imD p9iJE p9iF p9iH p9i J p9i[J p9i;K p9iL p9i#N p9iWO p9iO p9igP p9iQ p9iBS p9iT ,p9ifU p9i0W p9iX p9iTY p9iY p9iNZ p9i[ p9i ] p9i^ p9i^ p9iW_ p9i` p9ib p9i=c p9ic p9i6d p9ime p9if p9ig p9ih p9ih p9ii p9ip9i ;R.p9ioo 2 orc priests ooo 3 orcs (1 wandering, 1 ally target)p9ih 6===5.9 (75p9ip9i   [1@ M_You encounter an orc. It is wielding a +0 dagger.p9i$v9iXw v9iY   v9iY   v9iY[    v9iY\    v9iAZ     v9iqZW v9iZ  v9iZP v9iZ v9iZ[1@ v9i[  qoala the Trooper   Mountain Dwarf of Hepliaklqana ***... v9i.[ #  Health: 57/57 ======================== v9ia[ #.  Magic: 7/8v9is[1=====================--- v9i[ #.  AC: 10v9i[,Str: 16 v9i[ #####.#  EV: 8v9i[,Int: 17 v9i8\ .......  SH: 4Dex: 8 v9ii\ ##...###########  XL:  7 Next: 64% Place: Dungeon:5 v9i\! #....@R........#  Noise: ===------  Time: 3915.9 (0.0) v9i] ...#..*#########.#  b) +3 dagger (speed) v9i/] #..* #.# ## Cast: Soul Splinter v9iW]{ #.*. #.# #. v9iz]r .oo.. #.# #. v9i] ...>oo ##.## #. R   Sosibi the battlemage v9i] ####... #...# #. oo 2 orc priests v9i ^ o... #..## #. ooo 3 orcs (1 wandering, 1 ally target)  ##.## #.v9i"^You encounter an orc priest. It is wielding a +0 short sword. _You encounter an orc. It is wielding a +0 dagger.v9i^^Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclev9i}^ Shift-Dir - straight linev9i^cAim: an orc, wielding a +0 flail (ally target, chance to affect: 64%)v9i MM*.*.oo _v9i . It is wielding a +0 dagger.  Aiming: Soul Splinter (safe; 2% risk of failure)  v9i Press: ? - help, Q - select action, ( or ) - cyclev9i# OShift-Dir - straight line  v9i9 Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail  (chance to affect: 47%) z9ir z9i         z9i      z9i W z9i    z9i W z9i$ W z9i5    z9iV W z9i a  [1@ z9i ;qoala the Trooper z9i ,Mountain Dwarf of Hepliaklqana ***...z9i #z9i QHealth: 57/57 ========================z9i )#.z9i 0Magic: 8/8z9i \========================#.z9i5 -AC: 10z9ir Str: 16#####.#EV: 8Int: 17.......z9i -SH: 4z9i -Dex: 8z9i K##...###########z9i XL:  7 Next: 64% Place: Dungeon:5#....@R........#z9i Noise: ===------  Time: 3915.9 (0.0)...#...#########.#z9i5 Fb) +3 dagger (speed) z9i@ ,#...z9i #.# ## Cast: Soul Splinter#...#.# #..oo..#.# #.z9i ?...>ooz9i ##.## #. R   Sosibi the battlemage ####...z9i #...# #. oo 2 orc priests z9i )o...z9i #..## #. ooo 3 orcs (1 wandering, 1 ally target) z9i F##.## #. z9i Y_You encounter an orc. It is wielding a +0 dagger.z9iB kAiming: Soul Splinter (safe; 2% risk of failure)  z9iN Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linez9id }Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail  (chance to affect: 47%)z9iG   [1@ M Okay, then.z9i z9iy z9i / _z9iE {9ia# #. #. {9i#####.# ....... ##...# #....R@........# ...#...#.# #... #.# ##... #.# #...oo.. #.# #.#...>oo ##.## #.#####... #...# #.# o   orc priest o... #..## #.# ##.## #.#{9ip9o.{9iK.RM{9iYD(ally target){9i5---6.9 (1{9i{9i   [1@ M_You swap places with Sosibi.{9i|9il  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.  r - Retreat!|9izs - Stop attacking.  g - Guard the area.f - Follow me.  Anything else - Cancel. }9i         }9i a       }9iK W }9i          [1@ qoala the Trooper Mountain Dwarf of Hepliaklqana ***...#Health: 57/57 ========================#.}9i Magic: 8/8========================#.AC: 10Str: 16}9i ,#####.#}9i -EV: 8}9i -Int: 17}9i$ e.......SH: 4}9i6 -Dex: 8}9iD K##...###########}9i[ XL:  7 Next: 64% Place: Dungeon:5}9ih A#.....@........#}9i Noise: ---------  Time: 3916.9 (0.0)}9iݮ ....#..R#########.#b) +3 dagger (speed) #...#.# ### Cast: Soul Splinter#o..#.# #....o..#.# #.#}9i *...>oo##.## #.# R   Sosibi the battlemage ####...}9i7 #...# #.# o   orc priest (ally target) }9il o...#..## #.###.## #.#Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.}9i -g - Guard the area.f - Follow me.}9i Anything else - Cancel.  }9i ,Retreat in which direction?}9i )Press: ? - help, Dir - move target}9iį ~9iWr+@.~9i9..~9i׊9..~9iY 9..~9i0 9..~9is9..9iX9..9iS-            9i             9i[1@ 9iӄqoala the Trooper Mountain Dwarf of Hepliaklqana ***...#9inHealth: 57/57 ========================#.9iYMagic: 8/8========================9i@#.AC: 109iYStr: 16#####.#9i1-EV: 89i9-Int: 179ib.......SH: 4Dex: 89ikK##...###########9i{XL:  7 Next: 64% Place: Dungeon:59ik#....R@........#9iiNoise: ---------  Time: 3916.9 (0.0)...#...#########.#b) +3 dagger (speed) #...9i#.# ### Cast: Soul Splinter#o..9iͅ_#.# #....o..9iօ2#.# #.#9i?...>oo9i##.## #.# R   Sosibi the battlemage ####...9i$#...# #.# o   orc priest (ally target) 9i7o...#..## #.###.## #.#g - Guard the area.9iDf - Follow me.9ibsAnything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move target9ipoFall back!  The orc priest calls down the wrath of Beogh upon you.9i9i^c(retreating) 9irY44------=9i7.9 (19i%9i]rAnything else - Cancel.   Retreat in which direction?9i)Press: ? - help, Dir - move target9iFall back!  The orc priest calls down the wrath of Beogh upon you. 9iU_Beogh smites you! 9i!9iU7# 9iHU#. ##. ######.# #....... 9iYUI###...#9idU 9ioU#9i}UN#....R.9iU'# 9iU#9iUP...#...#9iU>.# 9iU#9i V#... #.# ##o.. #.# #...o.. 9iV;#.# #.#9i(V6...>oo 9iRV##.## #.# ####... #...# #.# 9idV*o... 9iV#..## #.# ##.## #.#9iX1o9iY@.R9i_.o   orc priest 9ic.-89ii9ijk9i !# #. ##. #.#####.# #........ 9i w#.##...# #.9i #.....R.# #....#...#9i+ R.# #.9i6 4#o.. 9i@ >#.# ####.9iT Z#... #.# #.9id !..o.. 9ip ;#.# #.#9i 6...>oo 9i ##.## #.# #####... 9i -#...# #.# # o... #..## #.# #9i I##.## #.#9i 1o9iX @M.R9i .o   orc priest 9io #59i -------9i 99i 9iW 9iNs# #. #9i7OW#. #.#####.# 9idO#.#....... #.###...# 9iO#.#......R.# #....#.o.#.# 9iOp#.#... #.# ####.9iO #... 9i!P[#.# #...o.. 9i3Pt#.# #.###....>oo 9i_P##.## #.# #.####... 9i}P#...# #.# #.o... #..## #.# #.9iPL##.## #.###.9i Ro9i(R9iSM9i1S1o.9iNT*o9iT@M.R9i=\o 2 orc priestso   orc 9i]'209id9ilf9i{          9i               [1@ 9i  qoala the Trooper   Mountain Dwarf of Hepliaklqana ***... 9i  #  Health: 45/57 ==================------ 9i2k #. ### Magic: 7/89iP=====================---  #. #.. AC: 109ih,Str: 16 9i #####.# #.# EV: 8Int: 17  ....... #.# SH: 49i!Dex: 8  ##...########### #.. XL:  7 Next: 64% Place: Dungeon:5 9i  #...o***R@.....# #.. Noise: ---------  Time: 3920.9 (0.0) 9i  ...#.oo#########.# #.. b) +3 dagger (speed) 9i] #... #.# ####.. Cast: Soul Splinter  #... #.# #.....  ..o.. #.# #.###.  ...>oo ##.## #.# #. R   Sosibi the battlemage (retreating)  ####... #...# #.# #. oo 2 orc priests  o... #..## #.# #. o   orc  ##.## #.###.The orc priest calls down the wrath of Beogh upon you. 9i_Beogh smites you!  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle9i Shift-Dir - straight line9iWAim: an orc, wielding a +0 dagger (chance to affect: 64%)9iG Moo _Beogh smites you!  Aiming: Soul Splinter (safe; 2% risk of failure)  9i ~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail  (chance to affect: 47%) 9i               9i a       9i     [1@ qoala the Trooper Mountain Dwarf of Hepliaklqana ***...#9i Health: 45/57 ==================------#.### Magic: 7/8=====================---#.#.. AC: 10Str: 16#####.##.# EV: 8Int: 17.......#.# SH: 4Dex: 8##...############.. XL:  7 Next: 64% Place: Dungeon:5#...*...R@.....#9i 4#.. Noise: ---------  Time: 3920.9 (0.0)...#.oo#########.##.. b) +3 dagger (speed) #...#.# ####.. Cast: Soul Splinter#...9i$ A#.# #.......o..9i0 4#.# #.###.9iq ...>oo9i ##.## #.# #. R   Sosibi the battlemage (retreating) ####...#...# #.# #. oo 2 orc priests o...9i #..## #.# #. o   orc ##.## #.###. 9i _Beogh smites you!  Aiming: Soul Splinter (safe; 2% risk of failure)  9i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail  (chance to affect: 47%)9i    [1@ M o.  9i QSosibi avoids your attack.  The orc priest resists with some effort.9i# ;.o9i 1Mo9iB :=1.9 (1 _9ie 9i' 9i  9i8yWhat are your orders?  t - Shout!  9iHwOrders for allies: a - Attack new target.  r - Retreat!9iSEs - Stop attacking.  g - Guard the area.9imEf - Follow me.  Anything else - Cancel. 9i {       9id e          9i      9i W 9i P 9i  9i [1@ 9i 9i gqoala the Trooper Mountain Dwarf of Hepliaklqana ***...9i #Health: 45/57 ==================------#.9i) ### Magic: 7/8=====================---#.9i_ #.. AC: 10Str: 16#####.#9iv w#.# EV: 8Int: 179i .......9i v#.# SH: 4Dex: 89i ?##...###########9i3 #.. XL:  7 Next: 64% Place: Dungeon:5#...oo..R@.....##.. Noise: =--------  Time: 3921.9 (0.0)...#..o#########.##.. b) +3 dagger (speed) #...9iL #.# ####.. Cast: Soul Splinter#...9i] A#.# #.......o..9ij 4#.# #.###.9ix ...>oo9i ##.## #.# #. R   Sosibi the battlemage (retreating) 9i ####...9i #...# #.# #. oo 2 orc priests 9i o...9i #..## #.# #. o   orc ##.## #.###.9i ]r - Retreat!s - Stop attacking.g - Guard the area.9i# 3f - Follow me.Anything else - Cancel.  9i1 !Gang up on whom?9iA )Press: ? - help, Dir - move target9iM fAim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail9i, (         9i,                 [1@ 9i- qoala the Trooper Mountain Dwarf of Hepliaklqana ***...#9i0- nHealth: 45/57 ==================------#.9iQ- ### Magic: 7/8=====================---#.9ig- #.. AC: 10Str: 16#####.#9i- w#.# EV: 8Int: 179i- b.......#.# SH: 49i- kDex: 8##...###########9i- #.. XL:  7 Next: 64% Place: Dungeon:59i- #...o.o.R@.....#9i5. #.. Noise: =--------  Time: 3921.9 (0.0)9in. ...#..o#########.##.. b) +3 dagger (speed) #...#.# ####.. Cast: Soul Splinter#...#.# #.......o..#.# #.###....>oo9i. ##.## #.# #. R   Sosibi the battlemage (retreating) ####...9i. #...# #.# #. oo 2 orc priests o...9i. #..## #.# #. o   orc 9i/ ##.## #.###.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.9i/ hAnything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move target9i3/ fAim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail9i>0 ;.o9i0 0o9i.7 MR.Anything else - Cancel.   Gang up on whom?   9iu7 2Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail  Attack!  The orc priest calls down the wrath of Beogh upon you. 9iG?  (1 ally target)o 2 orcs (1 distracted)9i@ d31------2.9 (19iG 9iH `   9iI [1@ M_Beogh smites you!9itJ 9i# #. ##. 9iAJ#.#####.# #.#9i. #.###...# #.#....ooR.# #..#...#.oo#.# #..##... 9i#.# ####..##... #.# #...o.. #.# #.###.#...>oo ##.## #.# #.#####... #...# #.# #.#o... #..## #.# #.###.## #.###.#9i<6o.9iO*o9i   [1@ M 9i)The orc hits Sosibi with a +0 dagger.  Sosibi hits the orc with a +0 quarterstaff!9is&Xo 9i*2-----5-39i<9i=^  9i= 9i>6[1@ M_The orc dies!9i?9iw 9i                 9i     9iZ  [1@ 9iA~  qoala the Trooper 9iVy  Mountain Dwarf of Hepliaklqana ***... 9ik #  Health: 32/57 =============----------- 9i #. #### Magic: 6/8==================------ 9i #. #... AC: 10Str: 16 9i; #####.# #.## EV: 8Int: 17  ....... #.## SH: 4Dex: 8 9i ##...########### #... XL:  7 Next: 65% Place: Dungeon:5 9i+ #...oo*R**@....# #..# Noise: ---------  Time: 3923.9 (0.0) 9i( ...#.oo#########.# #..# b) +3 dagger (speed) 9i=~ #... #.# ####..# Cast: Soul Splinter 9iRX #... #.# #......  ..o.. #.# #.###.# 9if ...>oo ##.## #.# #.# R   Sosibi the battlemage 9i{ ####... #...# #.# #.# oo 2 orc priests (1 ally target) 9i o... #..## #.# #.# oo 2 orcs  ##.## #.###.# _The orc dies!9ikAiming: Soul Splinter (safe; 2% risk of failure)  9iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9iAim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail (allytarget, chance to affect: 47%)9i!              9ia       9i     [1@ qoala the Trooper Mountain Dwarf of Hepliaklqana ***...#Health: 32/57 =============-----------#.#### Magic: 6/89ix==================------#.#... AC: 10Str: 16#####.##.## EV: 8Int: 17.......#.## SH: 4Dex: 8##...###########9iM#... XL:  7 Next: 65% Place: Dungeon:5#...o*)R..@....#9i#..# Noise: ---------  Time: 3923.9 (0.0)...#.oo#########.#9i#..# b) +3 dagger (speed) #...9is#.# ####..# Cast: Soul Splinter#...#.# #........o..#.# #.###.#9i...>oo##.## #.# #.# R   Sosibi the battlemage ####...#...# #.# #.# oo 2 orc priests (1 ally target) 9i(o...#..## #.# #.# oo 2 orcs ##.## #.###.# _The orc dies!Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail (allytarget, chance to affect: 47%)9io.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword and wearing a +0 scale mail (allytarget, chance to affect: 47%)  Sosibi avoids your attack. The orc priest resists with some effort.M.oo.   [1@ `  Sosibi casts a spell at the orc priest.9i]7o=4.9 (1   [1@ M_The stone arrow misses the orc priest.9ix # #. ##. #.#####.# 9i #.#. #.###...# #.9iе B#..ooooR.9iܵ '# 9i E#..#...#...#9i j.# #..# 9i *#... 9i3 ?#.# ####..#9i> #... 9iq [#.# #...o.. 9i @#.# #.###.#.9i۶ ...>oo ##.## #.# #.#.####... #...# #.# #.#.9i o... 9i #..## #.# #.#. o   orc ##.## #.###.#.9i$ 9i 1o9i   [1@ 9i .o 2 orcsThe orc priest hits Sosibi with a +0 short sword.9iA %-9ii 59i 9i   [1@ M_Sosibi hits the orc priest with a +0 quarterstaff!9iQ 9i   [1@ M9i  )The orc priest hits Sosibi but does no damage.  Sosibi hits the orc priest with a +0 quarterstaff!9i'   orc priest (ally target) 9i-@3719i-q-6Soul Splinter 9i;9i5<   [1@ M_The orc priest dies!9i=9i8 >.o9i9 2o.9i=D 9ihL   [1@ 9iL q Sosibi points at the orc priest and mumbles some strange words.9iM F7Soul Splinter 9iT 9iU `   9iU /[1@ M_The puff of frost hits the orc priest!9iW 9i;$ 9i  [1@  The orc priest misses Sosibi.9i&89i9iL   [1@ M_Sosibi hits the orc priest with a +0 quarterstaff.9i9im   [1@ M )9i.m |The orc priest closely misses Sosibi.  Sosibi hits the orc priest with a +0 quarterstaff!!9i|u oo 2 orcs (1 ally target)  9i| v   9i8| M[1@ 7===799i}| Soul Splinter _The orc priest dies!9i 9i ^  9i  9i0 D[1@ M_Your Armour skill increases to level 6!9io 9i 9i_>.o9i9is4=30Soul Splinter 9i9i   [1@ M_Sosibi closely misses the orc.9i9i>.o9i7   [1@ M The orc closely misses Sosibi.9i&19ig9i   [1@ M_Sosibi hits the orc with a +0 quarterstaff.9i9i   [1@  The orc hits Sosibi with a +0 flail!   [1@ M )Sosibi gestures at the orc while chanting.The stone arrow hits the orc.   orc 2Soul Splinter 9i۾9i^  9iB8 [1@ M_The orc dies!9i9i` # #.  #. # #####.# #. . #.9i ##...# # #....o)R.# #.. ...#...#.# #..# #... #.# ####.. #... #.# # ..o.. #.# #.###.# ...>oo ##.## #.# #.# ####... #...# #.# #.# o... #..## #.# #.# ##.## #.###.#.o(ally target)5====3Soul Splinter 9i   [1@ M_Sosibi barely misses the orc.9i> # #.  #. # #####.# #. . #. ##...# # #.....oR.# #.. ...#...#.# #.. #... #.# ####.. #... #.# # ..o.. #.# #.###. ...>oo ##.## #.# #. ####... #...# #.# #. o... #..## #.# #. ##.## #.###.9i[4   [1@ M_The orc misses Sosibi. Sosibi closely misses the orc.9i > # #.  #. # #####.# #. ....... #. ##...# # #.....oR.# # ...#...#.# # #... #.# #### #... #.# # ..o.. #.# #.### ...>oo ##.## #.# # ####... #...# #.# # o... #..## #.# # ##.## #.###9i    [1@ M )The orc barely misses Sosibi.  Sosibi hits the orc with a +0 quarterstaff!!  9i0 v8=5Soul Splinter 9i 9i  9i R  9iX 6[1@ M_The orc dies!9i 9i # #.  #.9iI= # #####.# # ....... # ##...# # #.....)@R......# # ...#...#.# # #... #.# #### #... #.# # ..o..9i #.# #. ...>oo ##.## #.#  ####... #...# #.#  o...9i>k #..## #.# 9iS ##.## #.9i.9iZ6=-69i)9i`   9i%[1@ M_You swap places with Sosibi.9iD9i? # #.  #. 9i@ #####.#  .......  ##...9iA$#  #.....@.R......#  ...#...#.#  #... #.#  #... #.# # ..o.. #.# #. ...>oo ##.## #.# ####... #...# #.# o...9iu #..## #.# ##.## #.R.-7   [1@ M_Items here: ))))) [ †.9i$9i     9i           9iDa       9iZ  [1@ 9iVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff, lightlydamaged Itemsb - ()) a +0 dagger (here)  c - ()) a +0 dagger (here)  9idd - ()) a +0 flail (here)  e - ([) a +0 scale mail (here)  9i>f - ()) a +0 short sword (here)  g - ()) a +0 short sword (here) 9iS h - (†) an orc corpse (here)9i! 9iܣ 9i      9i  9iL       9ic W 9iά  9i  9iy \    9i W 9i R  9i [1@ 9iQ 9i| gqoala the Trooper Mountain Dwarf of Hepliaklqana ***...9i #9i֮ xHealth: 36/57 ===============---------#.9i cMagic: 7/8=====================---9i7 6#.AC: 109it YStr: 16#####.#9i -EV: 89i -Int: 179i e.......SH: 49i5 -Dex: 89in K##...###########9i XL:  7 Next: 78% Place: Dungeon:59i۰ k#.....@R.......#9i Noise: ---------  Time: 3937.9 (0.0)9iH n...#...#########.#9ik Fb) +3 dagger (speed) 9i 6#...9i #.# ### Cast: Soul Splinter #...9iL 2#.# #..9i -..o..9i= q#.# #.#...>oo9i ##.## #.# R   Sosibi the battlemage 9i *####...9i #...# #.#o...#..## #.###.## #.# _The orc misses Sosibi. Sosibi closely misses the orc.The orc barely misses Sosibi.  Sosibi hits the orc with a +0 quarterstaff!! _The orc dies! _You swap places with Sosibi. _Items here: ))))) [ †.9i #   9iD V 9iT V 9i  9i V 9i  9i, W 9i= W 9il W 9i| W 9i W 9i W 9i W 9i W 9i: W 9i W 9i W 9i W 9i W 9i^ P 9i  9i [1@ 9i 9i ;qoala the Trooper 9iF ,Mountain Dwarf of Hepliaklqana ***...9it #9i xHealth: 36/57 ===============---------#.9i cMagic: 7/8=====================---9i #.9i0 -AC: 109iY -Str: 169i ,#####.#9i -EV: 89i -Int: 179i 8.......9i -SH: 49i< -Dex: 89ie K##...###########9i XL:  7 Next: 78% Place: Dungeon:59i a#.....@R.......#9i Noise: ---------  Time: 3937.9 (0.0)9i n...#...#########.#9iA Fb) +3 dagger (speed) 9ih 6#...9i #.# ### Cast: Soul Splinter 9i 6#...9i 2#.# #..9i -..o..9iD 2#.# #.#9i{ ?...>oo9i ##.## #.# R   Sosibi the battlemage 9i *####...9i+ <#...# #.#o...9i[ 3#..## #.#9i 2##.## #.# 9i 4_The orc dies! 9i 9_You swap places with Sosibi. 9i$ `_Items here: ))))) [ †.  9iT HPress: ? - help, v - describe, . - travel, g - get item9i UItems here: ))))) [ †.  9i 'The floor, spattered with blood.9i !9iQ                     9i _     [1@ 9i qoala the Trooper Mountain Dwarf of Hepliaklqana ***...#9i8 Health: 36/57 ===============---------#.Magic: 7/8=====================---#.AC: 10Str: 16#####.#EV: 8Int: 179i{ f.......SH: 4Dex: 8##...###########XL:  7 Next: 78% Place: Dungeon:59i #.....@R.......#Noise: ---------  Time: 3937.9 (0.0)9i n...#...#########.#9i- 8b) +3 dagger (speed) #...#.# ### Cast: Soul Splinter #...9ih #.# #....o..#.# #.#...>oo9i ##.## #.# R   Sosibi the battlemage 9i f####...#...# #.#o...9i e#..## #.###.## #.# 9i m_The orc dies! _You swap places with Sosibi. 9iA `_Items here: ))))) [ †.  9in Press: ? - help, v - describe, . - travel, g - get itemItems here: ))))) [ †.  9i The floor, spattered with blood.9iJ 9i 9i / _9i 9i9i 9i9i^  9i; [1@ M_Unknown command.9i9ih9im  9i n          9in       9in\    9i4o  9ioP 9io 9ip[1@]9iQpFPick up what? 16/52 gear slots (_ for help) 9ipFHand Weapons (select all with ))9ip+a - a +0 dagger  9iqb - a +0 dagger  9i>qc - a +0 flail  9iwqd - a +0 short sword  9iqe - a +0 short sword 9iqFArmour (select all with [)9i#r/f - a +0 scale mail 9iXrCarrion 9ir" an orc corpse 9irn[Up|Down] select9is0[Esc] exit 9iespLetters toggle [.|Space] toggle selected9is%[top]9i  c + a +0 flail[Enter] accept (1 chosen)9i_w9i|9i  9iV 9iV 9i3V 9i}V 9iۃd          9i"   9im      9iЄ[1@ qoala the Trooper Mountain Dwarf of Hepliaklqana ***...#Health: 36/57 ===============---------#.9iMagic: 7/8=====================---#.AC: 10Str: 16#####.#9i5-EV: 89ix-Int: 179ie.......SH: 49iŅ-Dex: 89iK##...###########9i"XL:  7 Next: 78% Place: Dungeon:59ik#.....@R.......#9iNoise: ---------  Time: 3937.9 (0.0)9i܆n...#...#########.#9iFb) +3 dagger (speed) 9i!6#...9iP#.# ### Cast: Soul Splinter 9it6#...9i_#.# #....o..9i2#.# #.#9i?...>oo9i##.## #.# R   Sosibi the battlemage 9i>*####...9i_3#...# #.#9i o...9i3#..## #.#9iň2##.## #.# 9i9_You swap places with Sosibi. 9i`_Items here: ))))) [ †.  9i>HPress: ? - help, v - describe, . - travel, g - get item9igTItems here: ))))) [ †. 9iG_The floor, spattered with blood. 9i1_Unknown command.9i9i9i89i===9i<$8.9 (19i9i' 9iTP 9iz 9i[1@ M_q - a +0 flail9i9i9i#   9i     9ia       9i}  9iW 9i  9i+   9ihZ  [1@ 9iLGear: 17/52 gear slots (Left/Right/Tab to switch category) 9iFHand Weapons (go to first with )) 9i_ b - a +3 dagger of speed (weapon)a - a +0 hand axe  9i;j - a +0 quarterstaff 9igR n - a +1 antimagic spearq - a +0 flail 9iGMissiles (go to first with ()9iHd - 10 poisoned darts  k - 4 boomerangs 9iGArmour (go to first with [) 9iI c - a +2 scale mail (worn)  e - a +0 buckler (worn) 9i=1 h - a +0 pair of gloves of strength (worn) 9ie{ i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour 9i$ m - an orb of guile 9iJewellery (go to first with "=)  f - a ring of protection from fire (worn) 9i% o - a ring of wizardry (worn)9i 6p - an amulet of wildshape 9i4Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}9i[q - a +0 flail. 9iy  A mace with a short chain connecting the head to the haft.  Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  9i Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 2.4 XLs.  Current attack delay: 1.4. Damage rating: 12 (Base 10 x 115% (Str) x 110% (Skill)). 9i This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon. 9iDIt can be maximally enchanted to +9.  You took it off an orc on level 5 of the Dungeon. 9iP 9iStash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________  9i “Even after forcing their way, with great effort and loss, through this double 9i (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.9iJ WGear: 17/52 gear slots (Left/Right/Tab to switch category) 9i̝ Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)  9i, a - a +0 hand axe 9i> ? j - a +0 quarterstaff 9i k n - a +1 antimagic spear 9i۞ n q - a +0 flail 9i uMissiles (go to first with ()  9iK #d - 10 poisoned darts 9i~ > k - 4 boomerangs 9i GArmour (go to first with [) 9i w c - a +2 scale mail (worn) 9i ( e - a +0 buckler (worn) 9iG 1 h - a +0 pair of gloves of strength (worn) 9iz I i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} 9i M l - a +0 plate armour 9iנ $ m - an orb of guile 9i Jewellery (go to first with "=) 9iC V f - a ring of protection from fire (worn) 9iy / o - a ring of wizardry (worn)9i 6p - an amulet of wildshape 9i Talismans (go to first with %) 9i E g - the maw talisman of Activism {Str+5 Int-5 Dex+6} 9iD W M9iy a - a +0 hand axe.  A small axe.  9i  Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes. 9iR At 100% training you would reach 14.0 in about 2.4 XLs.  Current attack delay: 1.3. Damage rating: 8 (Base 7 x 115% (Str) x 110% (Skill)).  9i UThis weapon falls into the 'Axes' category. It hits all enemies adjacent to the 9iʍ Twielder, dealing less damage to those not targeted. It is a one-handed weapon. 9i q It can be maximally enchanted to +9.  9i6  9ij WYou found it on level 1 of the Dungeon.  9i KStash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} 9iˎ 6Menu/colouring prefixes: identified melee weapon 9i !_________________ 9i) ) 9iQ ; 9iw D(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.9i 9i~ 9i Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)  a - a +0 hand axe  j - a +0 quarterstaff  n - a +1 antimagic spear  q - a +0 flail 9il Missiles (go to first with ()  d - 10 poisoned darts  k - 4 boomerangs 9i GArmour (go to first with [) 9i u c - a +2 scale mail (worn) 9i t e - a +0 buckler (worn) 9iT ; h - a +0 pair of gloves of strength (worn) 9i  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile 9i HJewellery (go to first with "=) 9i  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn) 9i+ h p - an amulet of wildshape Talismans (go to first with %) 9i[ E g - the maw talisman of Activism {Str+5 Int-5 Dex+6} 9i W M9i 9i 9i w 9i       9i1 V 9i} a       9i      9i  9i( W 9i R  9i [1@ 9i 9i: gqoala the Trooper Mountain Dwarf of Hepliaklqana ***...9il #9i xHealth: 36/57 ===============---------#.9i YMagic: 8/8========================9i8 #.AC: 10Str: 16#####.#EV: 89i eInt: 17.......9i SH: 4Dex: 8##...###########9iB XL:  7 Next: 78% Place: Dungeon:59ix k#.....@R.......#9i Noise: ---------  Time: 3938.9 (0.0)9i n...#...#########.#9i |b) +3 dagger (speed) #...9i2 #.# ### Cast: Soul Splinter 9i^ h#...#.# #..9i _..o..#.# #.#9i ?...>oo9i ##.## #.# R   Sosibi the battlemage 9i" ]####...#...# #.#9if <o...#..## #.#9i 2##.## #.# 9i 9_Items here: ))))) [ †.  Press: ? - help, v - describe, . - travel, g - get itemItems here: ))))) [ †. _The floor, spattered with blood. 9i F_Unknown command. _q - a +0 flail9i4 9i 9i]" 9i$ 9ip O  Press: ? - help, v - describe, . - travel, g - get item9ip Items here: ))))) [ †. _The floor, spattered with blood.Unknown command. _q - a +0 flail  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 9i(9i   9i           9i       9iL      9i)[1@ Adjust which item? 9iHand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)a - a +0 hand axe  j - a +0 quarterstaff  n - a +1 antimagic spear9i1q - a +0 flail Missiles (go to first with ()d - 10 poisoned darts  9ivk - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn) 9iڸ h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile 9iDHJewellery (go to first with "=) 9ib: f - a ring of protection from fire (worn) 9i% o - a ring of wizardry (worn)9i6p - an amulet of wildshape 9iϹGTalismans (go to first with %) 9i? g - the maw talisman of Activism {Str+5 Int-5 Dex+6}9i9i9i   9if                      9i[1@ qoala the Trooper Mountain Dwarf of Hepliaklqana ***...#Health: 36/57 ===============---------#.Magic: 8/8========================#.AC: 10Str: 16#####.#EV: 8Int: 17.......SH: 49ixDex: 8##...###########XL:  7 Next: 78% Place: Dungeon:5#.....@R.......#Noise: ---------  Time: 3938.9 (0.0)...#...#########.#b) +3 dagger (speed) #...#.# ### Cast: Soul Splinter #...9iœ#.# #....o..#.# #.#...>oo##.## #.# R   Sosibi the battlemage 9i)####...#...# #.#o...#..## #.###.## #.# _The floor, spattered with blood. _Unknown command. 9iW-_q - a +0 flail  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? q - a +0 flail  Adjust to which letter? (? for menu, Esc to quit)9ie9i9i69i   [1@ M  _Unknown command. _(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 9iѐ+q - a +0 flail  9iAdjust to which letter? (? for menu, Esc to quit) _a - a +0 flail; q - a +0 hand axe9i9iӰ/ #9i #. #. #####.# ....... ##...#9i6 #....@)R.# ...#...9iF#.#9iO@ #...9iX0 #.# 9ic* #...9ip; #.# #9i}! .....9i< #.# #.9iB ...>..9i< ##.## #.9iC ####...9i= #...# #.9iƱ  ....9iϱ= #..## #.9iܱi ##.## #.9i-R.9i9i9i0+9.9 (1 _9i9i9ij#. #. #.9i-ko#####.## .......# ##...########### #.....R........#9ik"...#..@#########.# #...# #.# # #...# #.# .....# #.# #>..#9ik#.## #####...# #...# # ..... #..## #..# #####..R######9im9MR)9i&t9iGxA7409iN|9i}9iUi 9ij 9ij 9im 9im 9iIo 9inq 9iq 9iqs 9iu 9iv !89i8v (=9iv 9iWx 9ix 9i/y 9i{ ,9i{ 9i} 9i1} 9i} 9i 9i !99i (=9iz 9i 9i& 9ie 9ić ,9i 9i 9i 8409i 9i] 9i 9i9 9i 9i 9i\ 9i$ 9i 9i 9i 9i 841=9i 9iF 9i 9iۙ 9i 9i؜ 9i 9i' 9i\ 9i M2=9i 9i2 9iK 9i 9i 9i% 9iT 9i׫ 9i 9i 9ih 9iݯ K3=9i 9i 9iN 9i^ 9i4 9i 9iٸ 9iϺ 9i9 K4=9i 9i 9i 9ii 9ie 9i 9iH 9i 9iL %59i^ 9io 9i 9i 9i 9io 9ii 9i^ 9i 9i 9i 9i 56=9i 9i 9iH 9i 9i 9i 9i 9iz 9id 9i 57=9i 9i` 9i6 9i 9i 9i 9i 9iL 9i 9i 9i 9i 9i 9i 89i (=9i 9i 9i 9i 9i[ 9i 9iT 9i. 9i 9i D9=9i 9i 9iC 9i 9iW B9i 9i 9i  9i> b50=9i 9i 9iV 9iV 9i{ 9i 9i 9i 9i  #19i0 (=9iW 9i! 9i! 9im" 9i# 9i# 9i$ 9i& 9i)& 9i& 9i)( 9iZ( %29i ) 9ik* 9i* 9i+ 9ij. 9i. 9i/ 9iA2 9iq2 9i}2 .3=9i2 9i3 9i5 9i 6 9ig7 9i9 9i9 9i); 9i= 9i> K4=9iZ? 9iA 9iA 9i4C 9itE 9iE 9iF 9iH 9iI 9i&J 9i3L 9i{L 9iL D5=9iM 9iP 9iFP 9iWQ 9ixS 9iS 9iT 9iV 9iW 9iW .6=9iW 9iRX 9i=Z 9iaZ 9i[ 9i}] 9i] 9i;^ 9i_ 9i_ 9iP` 9ia 9ia 57=9ia 9ib 9id 9ie 9if 9i g 9iMh 9ii 9i&l 9i{ =9i| 9i~ 9iC 9i 9ii 9ic 9ig 9i 9iz 9iч 9i 9i 9ii 9i 9i> 9iڍ 9iގ 9i 9i 9i 9i 9i 9i 9i6 9iʗ 9i0 9i| 9i' 9iz 9i 9ij 9i 9i 9i 9i 9i 9iz 9ih 9i 9iO 9i 9i! 9i 9ii 9i 9iT 9i 9iǰ 9i 9i 9iI 9i 9i 9i 9i 9i. 9i 9iн 9i 9i? 9i 9ix 9i 9i 9iO 9i* 9i 9iB 9iX 9i) 9i 9i 9i] 9ig 9i 9i 9ip ,9i# 9iP 9i 9ih 9i 9i 9i# 9i 9i( 9iw 9iO 9i 9ix 9iE 9i 9i 9i 9ik 9i/ ,9i 9i 9i 9i 9i) 9i 9i 9i 9i 9i- 9i$ 9i* 9is 9i9i9iy9i[$9i~'9i(9id)9iO*9i+9iX-9i"/,9i/9i?B9i[?9i@9iA9iC9iD9iD9iE9igG9iH9iH9iI9iM9iN9i[P9iP9iOQ9iR9iT9i!U9ixU9iV9i|W9iX9iY9iCZ9iZ9i[9i1]9i@^9i^9i_9i`9ia9i c9idc9ic9iEe9if9ig9ig9iyh9iri9ij9ik9i%l9il9im9io9i9i9i|9i9i9i9i9i 9in9i9i9i9i9i9iG9i9iS9iA9i9i9i9i9i%9i9ix9i9in9i9i>9i9i9i 9iO9i9i9i 9i 9ig 9iM 9i 9iI9i9i9iQ9i9iE9i<9i 9id9iX9i9i9i(9igt  9iA [1@ M You encounter a hound.9i*i#. #. #. ########. #..#..... ###.###.9i*..#####.#### #.....#..h........# #.....# #@##.# #...... #.##.# # #.....9i* #R##.###.# #.....Soul Splinter 9i*f #........# ##.....9i +| #####.#### ##.##9i"+ ###.# #)##9iY+ ##.#.## #)##. h   hound (asleep) 9i+ ####.....#######....+..............†....9i0[.h4077.9 (137.0)9i19i1:R.9i2@.h9i7Khlly target)9i,96===889i=9i?^  9i1? [1@ M_The hound barks!9i@9iT # # #  # #### ##### #.. #... #.# ##.#######.#### #..........h.@....# #.#######.##.# #..... #R##.# # #..... #.##.###.#  #........# ##....#####.#### ##. ###. #)## ##.#.## #)## ####.....#######R..h---9.9 (1.0) 9i"   [1@ M 9i#  WYou hit the hound.  The hound is moderately wounded.The hound closely misses you.9iv$7R.9i',W   phantom h   hound (ally target) 9ij-X=--80.6 (0.79i39i$4 9i_4  [1@ M_You encounter a phantom.9iA9ik  9i Z  [1@ M .WYou hit the hound.  The hound is heavily wounded.9i 9i 9i !1.39i 9i  9i R  9i 0[1@ M_The hound bites you but does no damage.9iC 9i(   [1@ M 9ib You hit the hound.  The hound is heavily wounded.The hound bites you but does no damage.9i8*9i0   [1@ M9if †Sosibi gestures at the hound while chanting.The puff of frost hits the hound!9i!c@ 9i'y84=2.0Soul Splinter 9i.9i/^  9i/ 9i/[1@ M9i/0_The hound dies!9i)19i# 9iF    #### 9i #..9i) #9i.9i #.#9i+ ##.9i+x.#####.#### #9iF.W..@.R...# #9is#.#.##.# #9i #.##.# # # #.##.###.# #9i( #.9i-.# ##9iX #####.#### ##.9i` ###.# #)9i a ##.#.## #)9i/ ####.....9i$#9iP<.W9i9i*R.9iD(ally target)9i6--3.0 (1.09i9i`   9i [1@ M9i]_You see here a hound corpse.9i9ib;.W9i+ 9i H--4 _9i9iU9i    [1@ M9i You hit the phantom.  The phantom is lightly damaged.9i 3=6 (0.69iǛ 9io   [1@ M_The phantom hits you but does no damage.9i 9iw   9i+[1@ M You closely miss the phantom.The phantom is lightly damaged.9i-5.3 (0.79i49i`   9i[1@ M9i*_The phantom closely misses you.9i9i9i$ 9   [1@ M You closely miss the phantom.The phantom is lightly damaged.9i 8*9i   [1@ @Sosibi gestures at the phantom while chanting.9i' 5=6.1 (0.89i 9i  9i R  9ip A[1@ M_The puff of frost hits the phantom. The phantom resists.9ir 9i?   M9i _The puff of frost hits the phantom. The phantom resists.  You closely miss the phantom.  9i &The phantom is lightly damaged.  9iYou block the phantom's attack.9i&`9ic   [1@ @ Sosibi gestures at the phantom while chanting.8 (0.7   [1@ M_The stone arrow hits the phantom!9i  9iL y  [1@ M9iب You hit the phantom.  The phantom is severely damaged.9iY 0-7.59i 9i  9i 9i R  9i 1[1@ M_The phantom hits you but does no damage.9ii 9is    [1@ M You hit the phantom but do no damage.-8.1 (0.69i9i֥^  9i 9i'[1@ M9iH+_The phantom is severely damaged.9iT9i9i 1   [1@ M You hit the phantom.  The phantom is severely damaged.9i [2---8 (0.79i 9iƜ `   9i [1@ M_The phantom hits you.9ij 9i   [1@ M9iL W.§You hit the phantom.  9iGThe phantom is severely damaged.9i####... #### ##.. #..  ##...## #.#  #.....#####.#### #9iҟ@ #...@W.§§R....# # ##.#######.##.# #9i# #.##.# # #9iX #.##.###.# #9iX #........# #9i"B #####.#### W   phantom  ###.# 9i27 ##.#.## 9i=9 ####.....#####9i٣.R9i*.R   Sosibi the battlemage W   phantom (ally target) 9iCX1---9.59i`9i`   9i=[1@ M_The phantom hits you. The phantom blinks! You blink.9i=9i/S   [1@ M  You hit the phantom.  The phantom is almost destroyed.47--90.3 (0.8   [1@ M_The phantom hits you.9i v   9i n[1@ R§You closely miss the phantom.9i M#.#...#.#M9iZ +9 (0.69iM 9ix  9i  [1@ M_The phantom is almost destroyed.9i 9i<     You closely miss the phantom. _The phantom is almost destroyed.You hit the phantom.  The phantom barely misses you.`9i   [1@ M .  9iSosibi points at the phantom and mumbles some strange words.The stone arrow hits the phantom!!9iGq. Covered199=1.5   [1@ M_The phantom is destroyed!9ie9if9iGh9ii1R.9i#l9il#89im3=-9ian9iep9iq9ir9ims9iu9iu9iv9ix9ix#99iBy(=9iz9i{9i|9iE}9i~9iQ9i 9i9iG9i9i9i#650=9iK9iU9ij9i9i9ih9i9is9iG9iێ#19i(=9i9i}9i9i9i9iΔ9i9i{9i9i՘9iz9i%29i$9iT9iϝ9i9ih9i9i9iH9i#39i£(=9i9i9i9i9i 9ie9i9i9i;9i9i9iz9i.4=9i9i9i9iS9i79i9i39i,9i@9iͻ9iD5=9i9iҾ9ip9i@9i\9i9i9i9i"9iDD6=9iS9i9i9i9i9i9i9i9ix9ih9iL9i9iD7=9i=9i9i9ie9i9i9i9i9i79i9i9i9i9i9i^9iM9ij9i@7=9i`,9i.9i9i9i9i9i9iT9i9i9i9i9i9iA9i 9iz9i]      #######  9iF[......###### #.....@.R..# #### --130.5 (39.0)#.###.###..# #..  #.##...## #.# #.#.....#####.#### ..##.......†.....# ## ##.#######.##.##.# #.##.##.# #.##.###+# #......9i 9i ;R.9i9i"--9i%1.5 (409i9i   [1@ M_Found a leather armour.9i9ir 9is 9iu 9ix 9iz .9i| 9ic} 9i~ 9i 9iY 9iK 9iS 9i 9i3 9i 9i 9i 9i 9i 9iՓ 9i 9ih 9i- 9iB 9i 9i 9iڜ 9iΞ 9i 9i# 9i 9i 9iw 9i˧ 9i` 9i 9i 9i 9i% 9iX 9i 9i` 9iy 9i 9i 9ib 9i2 9iܼ 9ix 9iɾ 9i( 9i 9i 9iS 9i 9i 9i 9i 9i 9i 9i d  9i  ###########  #..[......######  9iP s#.###..........#  9ie e#.###.###.###..#  9i  #...#.# #.##...##  9i  #....R###.#.....#### 9i  9i  #..@......##.......†9i0 $43.5 (12 9ii  9i F #######.###### 9i 9i ^ #.#  9i c.. #.#  9i n#.. #+#  9ij d..<  9i~ E....  9i P#...  9i M ##9i* .9iG &RM9i 9iK ,4.5 (139iS 9i?   [1@ M_Found a stone staircase leading up.9ix 9il   ###########  #..[......###### 9i m  #.###..........# 9im  #.###.###.###..# 9im  #...#.# #.##...## 9i}n  #.....###.#.....### 9in  #...R.....##....... 9i9o  ##@##########.#####  #.# #.#  9iQo  ...9i`o R #.# #...#9io u #+#  ..<..9io   9iLp 5..... 9ibp O #.....#9ip  9ip b #.....##9i(q 9i6q ) +9iCq 9int /MR.9iU| 9i9 /5.5 (1.0) 9i 9iڊ 9i9i9i9ib9iA5RM9i9i9i9i.9i=9i9it9i9i_9i9iF9it9i_9i9i 9i9i9i9iW9i9i59i9i9ii9i9i19i9i9i9i9iJ9i99i9i9i9i9i9i9i9i9i9i`9i9i9i9i9i 9i 9iG9i9i9il9i#9i9i9i"9i9i9i 9i59iY9i9i/9i9iS 9it"9i)$9i%9iF&9i5'9i(9it*9i+9ik,9iu-9i.9i09i19i 29i29i149i69ii79i79i89i<9i>9i>9i?9iA$ 9iAR  9iiB%[1@ M_You swap places with Sosibi.9iSD9iOE9iE9iF9iH9ihI9i K9i1K9iL9iN9iO9iQ9iQ9iR9iT9i.V9ipW9iW9iY9i<[9ic]9iP_9i_9i`9ib9imd9i$f9iQf9ig9ii9ik9im,9i o9ip9iqr9is9it9iu9iw9i]  #.###........+  #.........##9i  #####.##.##   #.####  9i's #.#  9i:s #.# #+ 9i #R# #.#  9i #.# #.#  9i #@# ##.## 9i72.5 (27.0)9i  9i[a......# ##...## 9i#..####.# #.....# 9i #?.# .#####..... 9iZ #... ..........#9iI 9iV ##.## .######.### 9iE .# 9i#.# 9iO )# 9i@#.#  9i2##.# 9iB.RM9i9i,3.5 (289iܢ9i^  9i- 9i[1@ M_Found a trident.9i*9i| ^........########.##.##  #.#### .# .#+#..9iX| R.####### ##.##......# ##...######.# #.....9i!} ?.# .#####........ ..........##.## .######.## .# #.# )9i9} ..9i CMM.RM9iƅ 9iˆ /4.5 (1.0) 9i 9iM 9i 9i         9i9       9i       9i    9i Z  [1@ 9i  9i)  Skill  Level Cost  Apt Skill  Level Cost  Apt 9iH  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2  9i           9i;  b - Maces & Flails   0.0   0.7  +2   n - Conjurations   2.0   3.6  -1  9i  c - Axes   0.0   0.7  +2   o - Necromancy   4.0   4.2  +1   d - Polearms   0.0   1.0   0       9i  e - Staves   0.0   0.8  +1   p - Invocations   0.0   0.6  +3  9i  f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  9i  g - Throwing   0.0   1.4  -2   r - Shapeshifting   0.0   1.4  -2  9i           9i# 7 h - Short Blades   0.0   1.4  -2       9iL          i + Armour9i 6.6   5.9  +1       9i 7 j - Dodging   1.0   3.4  -3       9i* 7 k - Shields   3.2   3.4  +1       9i]  l - Stealth   0.0   1.4  -2            9i h     9i          9i The relative cost of raising each skill is in cyan.  The species aptitude is in white.  9i m[?] Help[=] set a skill target  9i- [/] auto|manual mode [*] useful|all skills [!] training|cost|targets9i9i9i9i^y    9i~     9i   9i   9io  9i  9i  9i   9i+P 9i> 9i[1@ 9iJ  #.........####9i9qoala the Covered 9i1{  #####.##.##9ix4Mountain Dwarf of Hepliaklqana ***... 9iX #.####9iYHealth: 57/57 ======================== 9iK #.#9iH&Magic: 8/89iar========================  #.#9i#+#9i-AC: 119i,Str: 16 9iK #.#9i*?#.#EV: 89iAwInt: 17  #.#9i?#.#SH: 49iBDex: 8  9i#R####### ##.## XL:  7 Next: 99% Place: Dungeon:5  9iS#@......# ##...## Noise: ---------  Time: 4174.5 (0.0)  9i#..####.# #.....# b) +3 dagger (speed) 9i 9i#?.# .#####..... Cast: Soul Splinter  9iP#... ..........#  9iJb##.## .######.### 9i]8 .#9i#.#9iR   Sosibi the battlemage  9i?)##.#  9i ..9i%+#.#  #.#9iqhThe stone arrow hits the phantom!! _The phantom is destroyed! 9i_Found a leather armour. _Found a stone staircase leading up. _You swap places with Sosibi. _Found a trident.9iu9iZ9is9iY9iq 9i 9iԆ 9i  9i  [1@ M_Unknown command.9ie 9i9iw 9i   9i      9i       9i    9i   9i&   9i; R  9iS [1@ 9if LGear: 17/52 gear slots (Left/Right/Tab to switch category) 9iu FHand Weapons (go to first with )) 9i \ b - a +3 dagger of speed (weapon)a - a +0 flail  9i Cj - a +0 quarterstaff  n - a +1 antimagic spear9i ,q - a +0 hand axe 9i GMissiles (go to first with ()9i Hd - 10 poisoned darts  k - 4 boomerangs 9i GArmour (go to first with [) 9i I c - a +2 scale mail (worn)  e - a +0 buckler (worn) 9i 1 h - a +0 pair of gloves of strength (worn) 9i!J i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}9i#!Ul - a +0 plate armour  m - an orb of guile 9i7!Jewellery (go to first with "=)  f - a ring of protection from fire (worn) 9iY![ o - a ring of wizardry (worn)p - an amulet of wildshape 9ir!Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}9icc - a +2 scale mail (worn).  9iA leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement. Base armour rating: 6 Encumbrance rating: 10  9i It can be maximally enchanted to +6.  If you take off this armour: Your AC would decrease by 9.8 (11.1 -> 1.3). Your EV would increase by 2.0 (8.3 -> 10.3). 9i|Your spell failure would improve by up to 1% (press '!' for details).  9i Stash search prefixes: {inventory} {body armour} {body armor} 9imMenu/colouring prefixes: identified enchanted equipped armour _________________ 9ic “Nought can Deform the Human race 9iI  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.  (t)ake off, (d)rop, (=)adjust, or (i)nscribe.9i?Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)  a - a +0 flail j - a +0 quarterstaff  n - a +1 antimagic spear  q - a +0 hand axe Missiles (go to first with ()  d - 10 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}  l - a +0 plate armour  m - an orb of guile Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  9i 9i            9i      9i    9i W 9i    9i@ Z  [1@ 9iq J  #.........####9i qoala the Covered   #####.##.##9i KMountain Dwarf of Hepliaklqana ***...  9i A#.####9i YHealth: 57/57 ======================== 9i q #.#Magic: 8/89i '======================== 9i- K #.#9iK ?#+#AC: 119ik ,Str: 16 9i{  9i 4#.#9i #.#9i -EV: 89i ,Int: 17 9i  9i 4#.#9i% #.#9i4 -SH: 49iB BDex: 8  9i #R####### ##.## XL:  7 Next: 99% Place: Dungeon:5  #@......# ##...## Noise: ---------  Time: 4174.5 (0.0)  9i #..####.# #.....# b) +3 dagger (speed)  9i #?.# .#####..... Cast: Soul Splinter  9i P#... ..........#  9iB p##.## .######.###  9i[ *.#9it #.#9i |R   Sosibi the battlemage 9i  9i )#9i !#.#  9i ..9i #.# 9i  9i #.# 9i  @_The phantom is destroyed! 9i9 4_Found a leather armour. 9iS *_Found a stone staircase leading up. 9ia #_You swap places with Sosibi. 9io _Found a trident. 9i _Unknown command.9i 9i4 9i 9i(% 9i& 9i9i     9i#            9i7\    9iC  9iQP 9im [1@ 9i  Skill  Level Cost  Apt Skill  Level Cost  Apt 9i a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2  9ip     9ig     9iM b - Maces & Flails   0.0   0.7  +2   n - Conjurations   2.0   3.6  -1  9i| c - Axes   0.0   0.7  +2   o - Necromancy   4.0   4.2  +1  9i6 d - Polearms   0.0   1.0   0       9i e - Staves   0.0   0.8  +1   p - Invocations   0.0   0.6  +3  9i  f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  9iE g - Throwing   0.0   1.4  -2   r - Shapeshifting   0.0   1.4  -2  9iSp     9iah     9i7 h - Short Blades   0.0   1.4  -2       9if     9iɻ     i + Armour9i6.6   5.9  +1       9i 7 j - Dodging   1.0   3.4  -3       9i67 k - Shields   3.2   3.4  +1       9ib7 l - Stealth   0.0   1.4  -2       9isf     9i~h     9if     9ih     9ipThe relative cost of raising each skill is in cyan.  9i˼xThe species aptitude is in white.  [?] Help9iټ=[=] set a skill target  9i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets9i S a - Fighting 6.5 m - Spellcasting 1.0  b - Maces & Flails 0.0 n - Conjurations 2.0  c - Axes 0.0 o - Necromancy 4.0  d - Polearms 0.0  e - Staves 0.0 p - Invocations 0.0  f - Unarmed Combat 0.0 q - Evocations 1.1  g - Throwing 0.0 r - Shapeshifting 0.0  h - Short Blades 0.0  j - Dodging 1.0  k - Shields 3.2  l - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions9iArmour   Armour skill multiplies the AC gained from wearing armour of all kinds, both 9i0from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour.  9iT0 With your current stats and equipment, training 1 level of this skill would increase your AC by 0.3 and your EV by 0.1.     9id& 9ir( 9it  9i:  9i    9iL  9i_  9iv    9iP     9iX9i  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting6.5   5.9  +1   m - Spellcasting 1.0   2.8  -2  9i'             9iR b - Maces & Flails 0.0   0.7  +2   n - Conjurations 2.0   3.6  -1  9i  c - Axes 0.0   0.7  +2   o - Necromancy4.0   4.2  +1  d - Polearms9iT 0.0   1.0   0       9ip h e - Staves 0.0   0.8  +1   p - Invocations 0.0   0.6  +3  9i  f - Unarmed Combat 0.0   1.0   0   q - Evocations9i 1.1   1.7  +1  g - Throwing9i 0.0   1.4  -2   r - Shapeshifting 0.0   1.4  -2            9i!"h - Short Blades 0.0   1.4  -2       9iH!f     9iV!     i + Armour9i! 6.6   5.9  +1       j - Dodging9i! 1.0   3.4  -3       k - Shields9i! 3.2   3.4  +1       l - Stealth9i!0.0   1.4  -2       9i"f     9i#"h     9i2"f     9i@"h     9iN"QPress the letter of a skill to read its description.  9ij"Press ? for a general explanation of skilling and the various toggles.  [?] Help9i"u[a-z] skill descriptions  9i"[/] auto|manual mode [*] useful|all skills [!] training|cost|targets9i a - Fighting   6.5 m - Spellcasting   1.0 b - Maces & Flails   0.0 n - Conjurations   2.0 c - Axes   0.0 o - Necromancy   4.0 d - Polearms   0.0 e - Staves   0.0 p - Invocations   0.0 f - Unarmed Combat   0.09i?? q - Evocations   1.1 g - Throwing   0.0 r - Shapeshifting   0.0 h - Short Blades   0.0 j - Dodging   1.09iX k - Shields   3.2 l - Stealth   0.09iqThe relative cost of raising each skill is in cyan.  9iyThe species aptitude is in white. Help9i?=] set a skill target 9i_9i9ip  9i        9iW 9i   9i  9i     9i  9i<   [1@   #.........####qoala the Covered 9i[ {  #####.##.##9ig Mountain Dwarf of Hepliaklqana ***...  #.####9i pHealth: 57/57 ========================  9i 4#.#9i &Magic: 8/89i '======================== 9i ] #.##+#9i -AC: 119i wStr: 16  #.#9i ?#.#EV: 89i !wInt: 17  #.#9i!!?#.#SH: 49i6!BDex: 8  9i_!#R####### ##.## XL:  7 Next: 99% Place: Dungeon:5  9i!#@......# ##...## Noise: ---------  Time: 4174.5 (0.0)  9i!#..####.# #.....# b) +3 dagger (speed)  9i!#?.# .#####..... Cast: Soul Splinter  9i!P#... ..........#  9i!##.## .######.###  .#9i"#.#9i"R   Sosibi the battlemage  9i("1)##.# 9i3" 9i="3..#.# 9iG" 9iQ" #.# 9if"t_The phantom is destroyed! _Found a leather armour. 9iz"M_Found a stone staircase leading up. _You swap places with Sosibi. 9i"2_Found a trident. _Unknown command.9i"9iL(9i*9i)09i1:iM'g####.##.##  #.####  #+#.R####### ##.##.......# ##...##:i'####.# #.....?.# .#####......... ..........##.### .######.## .# #.# )..##:i(CMM.RM:i,:i.25.5 (1 _:iW2:i3:i   #.####  :i '#+#.###### ##.##R......# ##...##..####.# #.....:i o .#####.....................#:i$ #.####.######.## .# #.# :i; /).. :iQ O  #.# :ic W_The phantom is destroyed!:i1 CMM.RM:i :i! :i! 6:i& :i- :i0 :i70 $7.5 (2:i4 :i)5  :iD5 R  :i`5 [1@ :i5   #.# _m - 2 scrolls labelled BILLIAHEESM (gained 1):i6 :iإ #.#  #.# #+# #.# #.#  #.# :i3Q#.#  #.####### ##.# #.......# ##.. #R.####.# #.. #..####.####. :i#.@..............## ##.####.######.###  .# #.#  #)# :i#.#  #.. #.#  ### :iҦ>#.#   :ih#.#  #.#  :i+#.# :i MM.:i$RM:i:i:iʱ$8.5 (1:i:ih:ig#+#.####### ##.##......# ##...######.# #.....##:iSgrR####.#####.....................####@####.######.###  #.# #.# ):ig..## #######.##:ii MM.:i,i#RM:in:ip:ip9:iu:iv:id!.:i####### ##.##......# ##...##:iĶ3####.# #.....#####.#####......#.R..............####.####.######.### :iӶn #@# #.# :i@)..### #######.##........:i-MM.RM:i:i:i:i 80:i:iO:i՜ ####### ##.##......# ##...######.# #.....#######......#................###R####.######.### :i  #.# #.# ......########  #######.##........####...###:ie :i CMM.RM:i[ :i &1:i :i   [1@ M_You see here a +0 trident.:i9 :ia&:i(&2:i,:i.^  :i. :i:.[1@ M_r - a +0 trident:i/:iW:i]^%      :i^        :i^a           :i_[1@]Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)a - a +0 flail  j - a +0 quarterstaff  n - a +1 antimagic spearq - a +0 hand axe  r - a +0 trident Missiles (go to first with ()d - 10 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn) :i_ i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile :i_Jewellery (go to first with "=)  f - a ring of protection from fire (worn) :i>` o - a ring of wizardry (worn)p - an amulet of wildshape Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:iV:iv :iA#   :i]X    :i       :i     :i\    :i   :i[1@ :i( #.##.#:iOqoala the Covered  :i)j#.####### ##.##:i>JMountain Dwarf of Hepliaklqana ***...  :i`#.......# ##...## Health: 57/57 ========================  :i}#..####.# #.....## Magic: 8/8:i========================  #..####.#####...... AC: 11:iStr: 16  #................## EV: 8:iInt: 17  ##.####.######.### SH: 4:iiDex: 8  #R#:i8#.#XL:  7 Next: 99% Place: Dungeon:5  #@##.#:i_Noise: ---------  Time: 4182.5 (0.0)  #......# #.#:iw[b) +3 dagger (speed)  :i~######## #.#Cast: Soul Splinter :i# #.#  :i#.#  #.#:iR   Sosibi the battlemage  #######.##  :i/#........#  #.####...### :iq_You swap places with Sosibi. _Found a trident. _Unknown command. :i*j_m - 2 scrolls labelled BILLIAHEESM (gained 1) :i:A_You see here a +0 trident. :iE_r - a +0 trident:i~:i:iC:i0'   :i1                      [1@]Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)a - a +0 flail  j - a +0 quarterstaff  n - a +1 antimagic spearq - a +0 hand axe  r - a +0 trident Missiles (go to first with ()d - 10 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)p - an amulet of wildshape Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:iJr - a +0 trident.  :iA fishing spear improved with a longer shaft and a three-pronged metal head.  Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  :i Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 3.0 XLs. :i) Current attack delay: 1.3. :i>Damage rating: 11 (Base 9 x 115% (Str) x 110% (Skill)).  :iȉ :i։WThis weapon falls into the 'Polearms' category. It has an extended reach (target:iKwith [v]). It is a one-handed weapon. :i :i1It can be maximally enchanted to +9. :i? :i-You found it on level 5 of the Dungeon. :i* :i;Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon :iK%_________________  :iW :ic) :iqt(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.   :in"Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)  a - a +0 flail  :i j - a +0 quarterstaff  n - a +1 antimagic spear  q - a +0 hand axe  r - a +0 trident Missiles (go to first with ()  :iżj d - 10 poisoned darts  k - 4 boomerangs  :iArmour (go to first with [)  :is c - a +2 scale mail (worn)  e - a +0 buckler (worn)  :iz h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}  :i.g l - a +0 plate armour  m - an orb of guile  :iTJewellery (go to first with "=)  :ij f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)p - an amulet of wildshape  :iGTalismans (go to first with %)  :i̽b[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] :ie  :i  :i       :i       :i   :i W  :i   :i'     :i4   :i?   :iJ W  :i` R   :it [1@  :i  #.# :i #.# :i Oqoala the Covered   :i #.####### ##.##Mountain Dwarf of Hepliaklqana ***...   :i #.......# ##...## Health: 57/57 ========================   :i #..####.# #.....## Magic: 8/8 :iO ========================  #..####.#####...... AC: 11Str: 16  :ir  #................## EV: 8 :i BInt: 17   :i ##.####.######.### SH: 4 :i ADex: 8   :i :#R##.# :i XL:  7 Next: 99% Place: Dungeon:5  #@# :i #.# :i Noise: ---------  Time: 4182.5 (0.0)   :i ^#......# #.# :i) [b) +3 dagger (speed)   :iA >######## #.# :iL MCast: Soul Splinter   :ix 4#.#  #.#  #.# :i R   Sosibi the battlemage  #######.##  :i  #........#  :i X #.####...### _You swap places with Sosibi.  :i 8_Found a trident. _Unknown command.  :i _m - 2 scrolls labelled BILLIAHEESM (gained 1) _You see here a +0 trident. _r - a +0 trident :iW  :i  :i  :i  :i$  :iJ#.####### ##.# #.......# ##..  :i^#..####.# #.....### #..####.####..  :i{b#................###  :il##.####.######.###   :it#R# #.#   :i#.####.# #.#   :iϥ#.@....# #.#   :iݥ`######## #.#   :ij #.#  #.#  :i= #.#   :i9#######.#  :i6x#........#  #.####...####  :iMN#######.###.....).. :i!MM. :iܧ#RM :i :iӮ+3.5 (1 :iٲ :i* :i  :i  :i  :iM  :i 0.RM :i  :iץ  :iK  :i  :i#  :i=  :i_  :i  :iD  :i  :i  :i  :iD  :iү  :i  :i  :i"  :if  :i  :i?  :i  :iF  :iչ  :i  :i  :i"  :is  :i  :iy  :i  :iE  :i  :i-  :i  :i  :i  :iq  :i  :io  :i  :i;  :i  :iZ  :i  :i  :i  :iN  :i  :i  :ia  :i  :i  :iX  :i  :i  :i  :i  :i  :iH  :i  :i  :i  :i  :i  :i_  :i  :i  :ih  :i  :i  :i  :i,  :i  :i  :i~  :ib  :i  :iE  :iI  :i  :i  :i  :i  :i  :i  :i  :i  :i  :i2  :i Unknown command. _m - 2 scrolls labelled BILLIAHEESM (gained 1) _You see here a +0 trident. _r - a +0 trident  You open the door.  You encounter a white imp and an ufetubus. :i( ###.....## ##.#.## # #.....####.........####.....### ###........+.5...5...+........... ........####.........####..>###.# ###.##.## ....... #...# #.  #.#### ..... #.#.###.#  #.# ...#.#.....#  #.# :ij < #'# #.###.###  #.# #@# #.....#  #.# :iw k #R# #####.#  :i  #.####### ##.## #.#  :i  #.......# ##...## #.#  :i  #..####.# #.....##########.#  #..####.#####...............#  :i  #................############5   white imp (asleep)  :i-  ##.####.######.### 5   ufetubus (asleep)  :i?  #.# #.# #.#  :i ^.5201.5 (18.0) :i D.5M :i  JM.5M :id t   :i|   :i [1@  :i Y5The white imp shouts! The ufetubus shouts! :i1 5lly target)55 2 ufetubi  :iA U==2.5 (19Soul Splinter :i  :i   :i P  :i   :i -[1@ M_You encounter an ufetubus. :i  :i? :i_....... ###.# # ##.......## ##.#.## :i ####....5....####.....### ###........+.........+........... :i........####....5....####..>## ###.##.## #5......# #...# ### #.....#####...#.....###.###:i@..... #R# ########### ##.## .....# ##...##  #.....##########:ib####.#####...............................##############.####.######.###:ir:iF.5M:ipF.5M:i:i2*:i2*:iW2*:i   [1@ :i2uR.  The white imp gestures at you.:i.-...:id-3.5 (1.0)  :i:iKh   [1@ M:i|/_The puff of frost hits you but does no damage.:i,h   [1@ M:iJ<_There is an open door here.:i:iC* EMM.5M:i* F.5M:i6 v   :i6 [1@ M The ufetubus completely misses you. The ufetubus barely misses you.:i; 8*:i) 8*:iS 8*:i   [1@ .5The white imp gestures at you.:i (..:i ..:i! X4-----4:i# :i$ `   :i$ $[1@ M_The puff of frost hits you!:i>& :i :i  [1@ .5You barely miss the ufetubus. You block the ufetubus's attack.:i&CM.5M:is :i %-:i 5.2 (0.7:i:i :i  [1@ M_The ufetubus barely misses you.:i:i A   [1@ .5:iRAYou closely miss the ufetubus. The ufetubus barely misses you.:iG:iH#8:iHG=-----9:iM:iN`   :iOI[1@ M_The ufetubus closely misses you.:iP:i!% :ié  [1@ M  .5You hit the ufetubus.  The ufetubus is moderately wounded.The ufetubus hits you. The ufetubus barely misses you.:i:iȰ65--:i&6.7 (0.8:i:i^  :i [1@ M:iŵ-_The ufetubus hits you but does no damage. x2:i:iVMM55The ufetubus hits you. The ufetubus barely misses you. _The ufetubus hits you but does no damage. x2heavily wounded. :i{ but does no damage.  The ufetubus barely misses you. x2 :i:i   [1@ M The ufetubus hits you but does no damage.:i#&`:i"   [1@ `  Sosibi points at the white imp and mumbles some strange words.:i>FH5@=7.4 (0.7   [1@ M_The stone arrow misses the white imp.:iO % :i  [1@ M :i \ .:i 5:i 3You hit the white imp.  :iǽ 2The white imp is heavily wounded.:iӽ FThe ufetubus barely misses you.:i " :i :i 5-8.0 (0.6:i^ :i  :i R  :i 2[1@ M_The ufetubus hits you but does no damage.:i :i    [1@ M You hit the white imp but do no damage.The ufetubus hits you but does no damage.  The ufetubus closely misses you.  The ufetubus hits you but does no damage.  The ufetubus closely misses you.:i   [1@ M The white imp gestures at you.:i 3=8 (0.8:i :i  :i Z  :i 7[1@ M_The puff of frost hits you but does no damage.:i; :iXThe white imp is heavily wounded.  The ufetubus hits you. barely misses you. The ufetubus closely misses you.The white imp barely misses you.  The ufetubus hits you but does no damage. x2 :i d3---9.5 (0.7:i\:iI`   :ijK[1@ M_The ufetubus barely misses you. x2:i:i& but does no damage. x2 _The ufetubus barely misses you. x2  You hit the white imp but do no damage.  The white imp is heavily wounded.:i. You block the ufetubus's attack. The ufetubus hits you.  The ufetubus hits you but does no damage.:i0G1--:iL'10.3 (0.8:iN   [1@ M_The white imp hits you but does no damage.:i^:i+ 2   [1@ M   You hit the white imp.  The white imp is severely wounded.The ufetubus hits you.38--1.1:i :i `   :i: 5[1@ M_The ufetubus hits you but does no damage. x3:ip :iM 9. :i ufetubus hits you but does no damage. x3  The white imp barely misses you. The ufetubus hits you.  You block the ufetubus's attack. :iK 8*:ik   [1@ M :ik @:il  Sosibi gestures at the white imp while chanting.The puff of frost hits the white imp. The white imp resists.:i*m ?5---:i###.# AC: 11Str: 16 ###.##.## #.......# #...# #.# EV: 8Int: 17#.#### #.....# #.#.###.# SH: 4Dex: 8#.##5.5# #.#.....# XL:  7 Next: 101% Place: Dungeon:5#.##@##.###.### Noise: ==------- :i [39;49m Time: 4213.0 (0.7)#.##R##.....#b) +3 dagger (speed) #.##.######.#Cast: Soul Splinter#.####### ##.###.##.......# ##...###.##..####.# #.....##########.#R   Sosibi the battlemage #..####.#####...............#55 2 ufetubi #................##############.####.######.###The white imp is almost dead.Sosibi gestures at the white imp while chanting.The puff of frost hits the white imp. The white imp resists.  The white imp dies!The ufetubus hits you.  The ufetubus hits you but does no damage.   [1@ M _You block the ufetubus's attack. The ufetubus closely misses you.You have reached level 8!  --more--:iz5/63-9/978:im 0% :i:i^  :i :iP/[1@ M_You feel stronger.:i:i :i(1 ally target)You have reached level 8! _You feel stronger.  :i/You hit the ufetubus.  :i/ The ufetubus is moderately wounded.  The ufetubus hits you but does no damage. x3  :i@ The ufetubus barely misses you. :i&` :i9   [1@ M  :i }.  Sosibi casts a spell at the ufetubus.The stone arrow hits the ufetubus! :i @   ufetubus  :i 318 (0.8 :i  :i' `    :i~ ;[1@ M_The ufetubus dies! :iJ !:i9v  !:i>w !:iw P !:ix  !:ix [1@ M!:ix W !:i[y X !:iy (ally target)!:iz 2You hit the ufetubus.  !:ixz 1The ufetubus is heavily wounded.!:iz BThe ufetubus hits you but does no damage. x2!:iT !:i *!:iL !:i   [1@ M !:i .  !:i" 6Sosibi casts a spell at the ufetubus.!:ir WThe puff of frost hits the ufetubus. The ufetubus resists.!:i3 !:i @!:i H !:i m4.5 (0.7Soul Splinter !:i !:i` ^  !:i  !:ib [1@ M!:i _The ufetubus dies!!:i !:i #:i y:#..<..##:iy#####.#####:icz.......# ##.....## ###.# ##:iz( ###:i{N## ##.#.##  #:io{#####:i{####.....### #:iS|)###........+#:i|+........... ........####..####..>## ###.##.## #.......# #...# #:i{}t### #.....#####:i}V#.@.##:i3~.....#:i~4##'###:i~,###.###R#:i>....#:i~ #.# #####:i####### ##.## #:i0.....# ##...## #:iC #.....###########:i@####.#####...............#:iA#................#############:i#:i5R.#:i#:iЎ@6--#:iQ5.5 (1.0#:i#:i#:i` #:i< #:il #:i #:iG #:iR #:i #:i #:iP #:iP #:i !7#:i (=#:i'#:i1#:i#:i#:i`,#:iX#:i #:i 38=#:i #:i #:i#:i#:i#:i#:i3#:i#:i#:iW#:i9#:i"#:i79#:i#:iG#:i#:i#:i#:i#:i#:i!#:i"J40=#:it##:ii%#:i%#:i&#:i(#:iV)#:i?*#:i,#:i,31=#:i,#:i-#:i/#:i^0#:iT1#:i3#:i3#:i4#:i`fX2=3=445=6=#:i=g#:ih%7#:io#:i:p#:ip#:iq#:is#:i;t#:itD8=#:iu#:iw#:iDx#:iIy#:i\{#:i{#:i}#:i#:iK9=#:i%#:i>#:i#:i#:i#:i6#:i`#:iH#:i#:i50#:i3(=#:i0#:iI#:i#:iߐ#:i #:i#:i=#:i#:i}#:i#:i#:i#:iC1#:if(=#:i#:i#:i#:ik#:i#:i#:i#:iХ#:iS;2#:i(#:i#:i#:i#:i!#:iA#:iJ#:iܰK3=#:iݱ#:i#:iW#:i:#:i#:i#:i#:i #:iq#:i+#:iJ#:i#4#:iл(=#:iԼ#:iž#:iQ#:iN#:i5#:i#:i#:i#:ih%5#:i\#:iw#:i#:i#:i#:i#:i#:i#:i6#:i.6=#:i#:iZ#:i#:i2#:i)#:iT#:i#:i#:i#:id#:io#:i#:i#:i27#:iT(=#:iX#:iq#:i-#:iN#:ik#:i#:i#:i#:i1#:itD8=#:i#:i#:i3#:i6#:ih#:i#:i #:i##:i#:i.9=#:i#:iB#:in#:i#:i#:i#:i#:i"#:i&60#:i #:il #:i #:i! #:iB#:i)#:i!1=2=#:i##:i)$#:iB%#:i'#:i(#:i$)#:iA+#:i+#:i/,.3=#:iU,#:ih-#:i0#:i1#:i3#:i<4#:iH5#:i7#:i9#:i<#:iAB$:i$:i;,$:i$:i;$:id $:iU $:i !=$:i1 $:iS $:i$:i*$:i]$:i$:i($:i!$:i#$:i$$:i%$:iV?$:iCB$:iC$:i}E$:iYG$:iFH$:iH$:iI$:i=L$:i)O$:iSO$:iP$:iRt  $:iR [1@ M_You open the door.$:iAT$:iU$:iU$:iV$:iYv   $:iZ$[1@ M There is an open door here.$:i[$:i!]$:i] _$:i^$:i `$:ita$:ib$:ib$:ic$:i*e$:if$:i_h$:i}h$:ii$:ij$:iCl$:i\m$:im$:iKn$:io$:i(q$:ir$:ir$:is$:iu$:imv$:iw$:iw$:i}x$:iy$:i#{$:i`~B$:i~$:i$:in$:i΅$:iE$:iD$:i$:i)$:i5$:i$:i$:i~$:i<$:i$:iܐ$:i$:iC$:i$:i$:iŖ$:i$:iD$:i,$:iP$:i$:i$:i$:iP$:i$:i;$:i$:i$:iS$:i~$:i$:iף$:iϤ$:iq$:i$:i֦$:ic$:i$:i$:iv   $:iӫ1[1@ M_You now have 264 gold pieces (gained 9).$:iv$:i$:i0$:i$:ij$:i¹$:i$:i3$:iػ$:i$:iS$:if$:i$:i;$:i $:i|$:i$:i$:i   [1@ M_You swap places with Sosibi.$:i,$:ir$:i$:ix$:i$:i$:i$:iC$:i2$:i$:i$:i$:i+$:is$:i$:i2$:i($:iL$:ir$:i$:iF$:i$:i $:id$:i$:i\$:i$:i4$:iq$:i$:i*$:i6$:i$:i9$:i$:i$:i% $:i $:iE $:im $:i(*$:i*$:i'+$:iE,$:i/$:i/$:i~1$:i1$:i&3$:i4$:i6$:iy8$:i8$:i9$:i;$:i=$:i>$:i>$:i@$:iA$:iPC$:iD$:iD$:i0F$:iyH$:i6J$:iK$:iK$:iL$:iP   [1@ M You see here an iguana skeleton.$:iR$:iT$:iU _$:i]V$:iW$:iX$:iY$:iY$:iZ$:i[$:i\$:i]$:i^$:i^$:i`$:i^b$:ic$:i+d$:ie$:ig$:ih$:i~j$:ij$:ik$:i[r$:it$:iv$:iv$:i/x$:iy$:iz$:i{$:i |$:i]}$:i$:i؁$:i$:i"$:ic$:iC$:i$:iLj$:i$:i~$:i$:iX$:i"$:iw$:i]$:i#$:iC$:i$:i$:i$:it$:i$:i1$:ii$:i.$:i$:i($:i$:i$:i$:i$:iV$:i|$:i$:i$:i$:iJ$:i7$:ib$:i"$:i$:iB$:iNv   $:is[1@ M_You open the door.$:i73$:iM$:i$:iͿ$:i$$:i|$:i$:i <$:i$:iv$:i$:i$:i$:i%$:iP$:i$:i($ $:iHR  $:iW[1@ M_You open the door.$:i9$:iq3$:i$:i$ $:iR  $:i$[1@ M There is an open door here.$:i$:ia$:i _$:i$:ij$:i$:i"X$:i]$:i$:i$:iN$:ib$:i!$:i$:i$:ip$:i$:i$:i$:ib$:i-$:iI$:i'$:iM$:i$:i$:i$:i $:i" $:id $:i $:i$:i $:il$:ia$:i   [1@ M_You swap places with Sosibi.$:i$:i$:i$:iN$:i$:i#$:iZ$:i$:i$:i!$:i#$:i$,$:i[%$:i($:iJ($:i)$:i)$:i*$:i,$:i-$:i.$:i.$:i/$:i0$:in5n$:iO6$:i(7$:ib7$:i7$:i7AX$:iAv   $:iA%[1@ M_You swap places with Sosibi.$:i_-$:igB$:ij   [1@ M_You swap places with Sosibi.$:ik$:i%m$:ipm$:in$:it$:iv$:i*yB$:i~$:iK$:i$:i$:i$:iԌn$:i?$:il$:i$:i$:iÕ$:i $:ib$:i$:iם$:i$:i$:i`$:i$:i;$:i$:ii$:i $:il$:i$:iڻ$:i$:im$:i$:ia$:i$:i$:i$:ic$:i$:i$:i`$:i'$:i$:iX$:i$:i#$:i $:i$:i$:iU$:i$:i$:i,$:i$:i$:i$:in$:i$:i$:i($:i$:i$:i$:i$:i $:i$:ie$:i$:iQ$:i$:i $:i/$:i$:i$:i&v   $:i&@[1@ M Items here: )) [[ ÷÷.$:i($:i*$:i+ _$:i,$:i%5v   $:iP5A[1@ M Items here: ))) [[ ÷÷.$:i7$:i8$:i}9 _$:i:$:i?$:i@$:iC,$:iD$:iI   [1@ M $:iI@You see here an iguana skeleton.$:iK$:iL$:iM _$:iN$:iR$:iT$:iV$:iV$:iW$:i[$:il]$:i^$:i_$:i`$:ic$:iye$:iqg$:ig$:izh$:iil$:in$:i"p,$:iDq$:it$:iqv$:iKx,$:iy$:i&}$:i`~$:i$:i$:i'$:i$:i/$:i$:iG$:i$:iR$:i$:i$:iZ$:i$:i.$:iS$:iz$:i$:i{$:i$:i $:iP,$:i̛$:i'$:i9$:ic,$:i٠$:iN$:i($:i$:i=$:i$:i$:i$:i$:iڪ$:io$:i$:i$:i$:i$:i$:i$:i!$:i$:i$:ij$:i˸$:i$:iҺ$:i $:i$:i:$:i($:id$:i$:i$:i$:i$:i",$:i$:i{$:ii$:it$:i$:i.$:i ,$:i$:i$:i$:i|$:i9$:i,$:i/$:ih$:i $:i$:i$:i$:i2$:i!$:i$:i$:i$:i$:i$:i$:i-$:i$:i$:i$:i$:i$:i$:i$:i$:i<$:ik$:i$:i$:i ,$:i-$:i$:i$:iQ$:i,$:i&$:i$:i$:io,$:i$:i$:i$:iz,$:i/$:i=$:i$:i,$:iu$:i$:i$:i($:i]$:i<$:iV$:i$:i$:iH$:i$:i$:i; $:iv ,$:i $:id $:i $:i $:i $:i$:i$:iR$:i$:i($:iZ$:i&$:iF$:i,$:i\$:i]$:i$:i$:iy$:i$:i$:i~ $:i!,$:i!$:i"$:i#$:iL%$:i%$:i &$:iD'$:ib($:i)$:iU)$:i*$:i>,$:i-$:i.$:i.$:ic/$:i0$:i2$:i5,$:i5$:i@7$:i?$:ic~$:ic$:ie$:iee$:i/f$:ig$:ih$:i2j$:i{j$:i:k$:i}m$:io$:io$:ip$:iAs$ $:iesm  [1@ M_You open the door.$:it$:iv$:iUv$:i4w$:izt  $:i{ [1@ M $:i+{There is an open door here.$:i|$:i3~$:i~ _$:i$:iL$:ił$:i$:i$:iV$:i $:i$:i$:i$:i=$:i$:iш$:i$:i$:i?$:i4$:i($:i $:id$:i,$:i$:i$:iy$:i̒$:i$:i$:i?$:iY$:it  $:i9 [1@ M$:iG*_You now have 274 gold pieces (gained 10).$:i$:i]$:i$:i$:iў$:i$:if$:i$:il$:i$:iϣ$:i$:iB$:i$:i   [1@ M_You now have 290 gold pieces (gained 16).$:i$:i$:id$:i$:i$:i$:i$:iY$:i$:i8$:i$:i{$:iѴ$:iQ$:iv$:i÷$:i׸$:i'$:i$:i$:i$:i$:i$:i$:i$:i$:i$:iu$:i $:i$:i$:i$:i$:i$:i/$:i($:iy$:i$:i<v   $:i_%[1@ M_You swap places with Sosibi.$:iz$:i>$:i|$:i$:iN$:i1$:i.$:iy$:i$:iD$:i5$:i$:iF$:i$:i$:i$:i$:i9$:i$:i$:i0$:i$:i$:i]$:i$:im$:i>$:i$:i$$:i}$:i{$:io$:i$:i2$:iI$:iB$:iS$:iy$:i/$:i{$:i$:im$:i$:i$:i$:i$:i/$:iv$:i $:i>,$:iQ$:i$:iP$:i$:i$:i$:iJ$:i$:i5$:i_$:in$:i$:iO$:i$:i$:i$:iK$:i$:i%$:i $:i $:i $:i_ $:iy $:iC$:i$:i$:i$:i$:i$:i&$:i$:iy$:i$:i$:iI$:i$:i$:i\"   [1@ M You encounter a ribbon worm.$:i,_  #........ $:i9,  ... +.........+...   . ... #.........#### $:i,  .. .. ##.......##   . .##.## ##.....##   .. ....# ##...## $:i,  ..#.##..# ##'## $:i,6  ........#######.#   w......@.R....#.# $:i---   #.#####.#####.#.##   $:i-...# #....## $:i--  $:iF-c##### #.....###### $:iT-R  #........... $:i`-Q  #.#..####### $:i-Z  #....# $:i-|w   ribbon worm (asleep) $:i-[  ###### $:i-G  $:i0Z.w516.5 (301.0)$:i19R.$:i6Uwlly target)$:i7372 _$:i<$:iB%:i:X  #...   .... +.........+   . ...# #.........  %:i. .. ..# ##.......##  #.# .##.## ##.....##  # .. ....# ##...##  %:i8#..#.##..# ##'##  #.#.#  .w....@.R.....#.#  #.#####.#####.#.##   ...# #....##   ##### #.....  %:iUr #..........   #.#..  %:i`7 #....#  %:iL ######  %:i-R.%:i%:i:P8.5 (1.0) Soul Splinter %:i%:iž':iV  #. ':i#.. .... +.+ # .. ...# #':i. . .. ..# ##.## ':i- #.#..##.## ##.....## ':i[ #........# ##...##  #..#.##..# ##'##':i- .#':i/.#.#':i ':i.w...@.R......#.# ':iv#.#####.#####.#.## ':i ...# #....##  ##### #..... ':i4 #  #.#..  #....# ':iTL ###### ':i=.w':i/R.':i':i&9':i ':i(:i;t (:iut .*(:iC<.w(:iD5MR.(:iJ(:iK#8(:iK<---=20(:iP(:ijQ`   (:iQ9[1@ M_The ribbon worm resists with significant effort.(:iR*:iO.**:i   [1@ M*:i *wcatching breath, weak, a…)*   soul wisp (summoned) A fragment of the ribbon worm's soul is dislodged from its body.  The ribbon worm looks weaker.*:i8`*:i$   [1@ M*:i$  .weak, ally target, soul-The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.  You are caught in a web!*:i)8**:i{v   [1@ . Sosibi gestures at the ribbon worm while chanting.*:i'z|7------  4  *:i\z 0 =1Soul Splinter Held *:i*:i *:i݀Z  [1@ M*:iW_The puff of frost hits the ribbon worm! Your soul wisp touches the ribbon worm.*:i1+:i+:i9.w+:i"u  +:i"u [1@ M †+:i"6You disentangle yourself.  +:i";Sosibi hits the ribbon worm with a +0 quarterstaff!!+:i#M+:i#?.*M+:i+*   soul wisp (summoned)  +:i&2. +:iM2E 8   4 2 +:i8+:i:`   +:i:>[1@ M_The ribbon worm dies!+:i;,:i8  ##  #.#.# #.#  #........ +.+  ## .......# ..#,:iu ,:i9.. ... ..#..##  #.#..##.##..##  #........# ##...##  #..#.##..# ##'##  .#....@R..#######.# ......*.........#.,:iw9  ####.#####.#####.# # ...# #  ##### #.....###  #........  #.#..####  #....# ######,:ig,:i/--3,:i@,:i-:i<O  ##.-:ir"  #.#.#.. #.  #........ +.-:i  ## .......# #.-:i  .. ......# ##. -:iƲ #.#..##.## ##.....##-:iٲ -:i #........# ##...## -:i #..#.##..# ##'##-:i-  .#...@.R..#######.#-:i;V  #......*-:iR.#.#-:ig  ####.#####.#####.#.## -:i #. ...# #....## -:ic# ##### #.....-:i;  # -:iʳ6 #.#.. -:iڳ{ #....#  ######-:i4-R.-:i -:iA--4-:i-:i/:iV/:i1W/:i%X/:iZ/:if[9---/:ir\/:i _/:i_/:i`/:ib/:iFc/:i(d/:if/:igM8===/:ig/:i=j/:itj/:i[k/:in/:ifn/:io/:iq/:i9r/:is/:iu/:iu9===/:iv/:i y/:ily/:iz/:ig2§/:iօ/:iH/:i%/:i0v   /:iMV[1@ M_Your soul wisp disappears in a puff of smoke!/:i/:i/:i"/:i/:i/:i/:iߒF9===/:iē/:it  /:i /:i[1@ M/:i˖_Magic restored./:iu/:i/:i/:ij/:i@/:i/:iu/:i/:i/:iˠ/:iF/:ip/:i/:i/:i/:iŦ/:i!9===/:i/:i/:i/:i/:iʬ/:i/:i?/:i/:iZ/:iղ/:i/:iʵ/:i/:i*/:i/:iȺ/:i/:i-/:iR/:i/:i /:i/:i/:i/:i/:i^/:if/:i/:i/:i/:is/:is/:i8/:i/:i/:i/:i/:i/:i6/:iu/:i/:i/:i6/:i/:i/:i/:iZ/:ib/:i(/:i=/:i/:i/:i/:i-/:i/:i/:i/:i/:i/:i/:i/:i/:i /:ir /:i /:i` /:i /:i%/:i@,/:i/:i/:i/:i4/:i/:ic/:i/:i/:i/:i|/:i[/:i=7  #  #.#  #######.#/:i7:  #/:i7B  #.####.../:i7B  #######.###..../:i%8B  #..........#.../:iU8l  ####.#####.##.#.../:i8  #@R...# #.##.#.../:i8(59.5 (35.0)/:i8  #.##..# #.##...../:i#9  #.##..# #.....>../:iU9  #.##..# ######.../:i9  #.#...## ##.... /:i9#.#.#..## ## /:i9#.#.#...####......  /:i.:X#..........+....../:i[:o  ###.......####....../:i</:ikA/:iB /:iBP /:iB /:i C[1@ M/:i4C0_Done exploring./:iZE0:iL 0:ivT !0:iT V 0:iT V 0:iT V 0:iT V 0:iU V 0:iU V 0:i2U V 0:iEU V 0:iXU W 0:iU W 0:iU W 0:iU W 0:iU W 0:iV W 0:i!V W 0:i?V W 0:i^V W 0:iV W 0:iV W 0:iV W 0:iV W 0:iW W 0:i;W W 0:ieW P 0:iW  0:iW [1@ 0:iX Level 5 of the Dungeon <<<>>>^___ (Press ? for help)0:i3X h#......# #.#0:iZX !#.####0:iX J######## #.#0:iX #.#0:iX #.#0:iX #.#0:iY #.#0:i4Y 1##############.#######0:iWY #.#0:iY E#......##............#0:iY %#######.##0:iY #.####.##.####.#.#...#######0:iZ %#........#0:iEZ #.####.##.####.#...........#0:iuZ A#.####...###########0:iZ l#................#†..#####.#0:iZ [#######.###.....)........#0:i [ #..###.##.#..........# #.#0:i<[ [#..........#...#########.#0:ix[ #..# #.##........###.# #.#0:i[ h####.#####.##.#...#0:i\ #.# ####..###.#########.# #.# #.#0:iA\ #@R...# #.##.#...#0:i\ %#.# #.........# ##_## #.###.# #.#0:i\ #.##..# #.##.....#0:i ] #.# #.###.#.###  ...ß##.....# #.#0:iV] #.##..# #.....>..#0:i] ##.## #.# #.#.#  ....############.#0:i] #.##..# ######...## #...# #.# #.#.#  ....ß### #......#0:i\^ #.#...## ##.....## #..## #.# #.#.#  ....##.## #.######0:i^ #.#.#..## ##.......## ##.## #.###.#.## #ß...ß##..###.##.##0:iM_ #.#.#...####.........####..R######........###.....##...##.#...##0:i_ #..........+.........+.....................#_....._#...'.......#0:i_ ###.......####.........####...##########....###..... #...##.#...##0:i ` #.........# ##.......## ##.##0:iE` #...## #ß.:.ß #..###.##.###0:i` #.#.#..##.## ##.....## #.#0:i` ###.# ##>## #.## #......#0:i` #.#........# ##...## #.####0:i#a #.# ######### ######.#0:iEa 0:i6 4@>1:i ?M.>M1:i9 <.>1:iS1:i1:ih        1:iGs                 [1@ 1:i 1:io#.# qoala the Covered  1:i R#.# Mountain Dwarf of Hepliaklqana ***...  #######.# Health: 63/63 ========================  #........ Magic: 9/91:i0'======================== 1:iZ 1:iP#.####... AC: 111:iEStr: 17  1:iV#######.###.... EV: 81:i EInt: 17  1:i8V#..........#... SH: 41:i@Dex: 8  ####.#####.##.#... XL:  8 Next:  1% Place: Dungeon:5  1:i)#@R...# #.##.#... Noise: ---------  Time: 4559.5 (0.0)  1:i#.##..# #.##..... b) +3 dagger (speed) 1:i, 1:io#.##..# #.....>.. Cast: Soul Splinter 1:i 1:i#.##..# ######...  1:i8#.#...## ##....  1:i#.#.#..## ##..... R   Sosibi the battlemage 1:i 1:in#.#.#...####......  1:iW#..........+...... 1:iA  ###.......####......You disentangle yourself.  1:iSosibi hits the ribbon worm with a +0 quarterstaff!! _The ribbon worm dies! _Your soul wisp disappears in a puff of smoke! _Magic restored. _Done exploring.1:i1:i1:i\1:i1:i1:i1:iv   1:i%[1@ M_You swap places with Sosibi.1:i1:i1:i1:i1:i1:i/ 1:i!1:if"1:iF#1:iB%1:i&1:i(1:i(1:i)1:i<+1:i,1:i".1:i.1:iX/1:iG11:i21:i31:i41:i_51:i71:iz81:i91:iU:1:i;1:i<1:iQ>1:i?1:i&@1:i3A2:i2:ic2:i2:i2:i~2:ip2:i 2:i 2:i 2:i 2:i2:i)2:iL2:iN2:i9Q2:iSR2:iS2:iRV2:iX2:iX[,2:i#]2:i_2:ia2:ie,2:ie  #######.##  #........#  #.####...#####  #######.###.....)........#  #..........#...#########.#  ####.#####.##.#...# #.#  #.....# #.##.#...# #.#  #.##..# #.##.R...# #.#  #.##..# #.....@..# ##.## 74.5 (15.0)  #.##..# ######...## #...#  #.#...## ##.....## #..##  #.#.#..## ##.......## ##.##  #.#.#...####.........####..R####  #..........+.........+..... ##.......####.........####...#### .........# ##.......## ##.## .#.#..##.## ##.....## #.#    [1@ M_There is a stone staircase leading down here.2:i2 t[?25h   [1@ M 2:i} RSearch for what [Enter for "axe", or ? for help]? 3:i2w3:ie3:ia3:ip3:i o3:i' n3:iE  4:i&4:i&4:i 4:i/6e4:i>g4:i o4:iYD [?25l4:ira 4:ic   4:ic  4:i*d    4:i:d  4:i_d  4:id    4:ie _          4:i0e  4:i7e [1@ 4:ie 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) 4:ie k a - [carried] b - a +3 dagger of speed (weapon)  b - [carried] n - a +1 antimagic spear 4:i%f eResults elsewhere ([,] to cycle) 4:i8f C c - [D:3] a +1 dagger of draining6:i 6:i 6:i           6:i a       6:i]       6:i Z  [1@ 6:i "#######.##6:i vqoala the Covered #........#6:i OMountain Dwarf of Hepliaklqana ***...#.####...###########Health: 63/63 ========================#######.###.....)........#Magic: 9/9========================#..........#...#########.#AC: 116:i Str: 17  ####.#####.##.#...##.#6:iF ZEV: 8Int: 17  6:if #.....# #.##.#...##.#6:i YSH: 4Dex: 8  6:i <#.##..# #.##.R...##.#XL:  8 Next:  1% Place: Dungeon:5  6:i ! #.##..# #.....@..###.##6:i\! Noise: ---------  Time: 4574.5 (0.0)  6:iq! #.##..# ######...## #...#b) +3 dagger (speed) 6:i! #.#...## ##.....## #..##Cast: Soul Splinter 6:i! #.#.#..## ##.......## ##.##6:i" Q#.#.#...####.........####..R####6:i-" #..........+.........+.......... R   Sosibi the battlemage 6:iu" e##.......####.........####...#### 6:i" .........# ##.......## ##.## 6:i" c.#.#..##.## ##.....## #.# 6:i" _Your soul wisp disappears in a puff of smoke! _Magic restored. 6:i" Y_Done exploring. _You swap places with Sosibi. 6:iZ# _There is a stone staircase leading down here.  Search for what [Enter for "axe", or ? for help]? weapon && ego6:i+ 6:i- 6:i83 6:i3 / _6:i5 6:i6:i6:i6:i[^  6:ij 6:i9[1@ M_Unknown command.6:i!7:i7:iy    7:iH                     [1@ Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)a - a +0 flail  j - a +0 quarterstaff  n - a +1 antimagic spearq - a +0 hand axe  r - a +0 trident[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ::i6 ::i; ::iC !::iD    ::iD    ::iD V ::iD      ::i=E       ::iZE W ::iE \    ::iE R  ::i F [1@ ::i%F "#######.##::izF vqoala the Covered #........#::iF 6Mountain Dwarf of Hepliaklqana ***...::iF W#.####...###########::iF ZHealth: 63/63 ========================::iF #######.###.....)........#Magic: 9/9::iF (========================::i7G #..........#...#########.#AC: 11::iDG -Str: 17  ::iG u####.#####.##.#...#::iG ?#.#EV: 8::iG -Int: 17  ::iH #.....# #.##.#...#::idH ?#.#SH: 4::irH ,Dex: 8  ::iH #.##..# #.##.R...#::iH #.#::i"I XL:  8 Next:  1% Place: Dungeon:5  ::i5I #.##..# #.....@..#::i|I ##.##::iI Noise: ---------  Time: 4574.5 (0.0)  ::iI #.##..# ######...## #...#::iJ Eb) +3 dagger (speed) ::ivJ #.#...## ##.....## #..##::iJ ACast: Soul Splinter ::iK #.#.#..## ##.......## ##.###.#.#...####.........####..R#####..........+.........+.......... R   Sosibi the battlemage ##.......####.........####...#### ::iGK .........# ##.......## ##.## ::iK c.#.#..##.## ##.....## #.# ::iK ,_Magic restored. ::iK 6_Done exploring. ::iL #_You swap places with Sosibi. ::iSL T_There is a stone staircase leading down here. ::ipL _Search for what [Enter for "axe", or ? for help]? weapon && ego _Unknown command.::iL ::iS t  ::i%T  ::iT [1@ M ::iT +Okay, then.::iY ::iu_ ::i_ / _::i5a ;:i ;:i{       ;:i        ;:i          [1@];:iGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon);:ima - a +0 flail  j - a +0 quarterstaff  n - a +1 antimagic spear;:iBq - a +0 hand axe  r - a +0 trident ;:iLzMissiles (go to first with ()d - 10 poisoned darts  ;:ii]k - 4 boomerangs Armour (go to first with [) ;:i+ c - a +2 scale mail (worn) ;:iO e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn) ;:iJ i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc};:i41l - a +0 plate armour ;:iD$ m - an orb of guile ;:iHJewellery (go to first with "=) ;:i: f - a ring of protection from fire (worn) ;:i% o - a ring of wizardry (worn);:i6p - an amulet of wildshape ;:i9GTalismans (go to first with %) ;:iJb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];:i^ rr - a +0 trident.  A fishing spear improved with a longer shaft and a three-pronged metal head.  Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  ;:i_ z Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 2.9 XLs.  Current attack delay: 1.3. Damage rating: 11 (Base 9 x 117% (Str) x 110% (Skill)).  This weapon falls into the 'Polearms' category. It has an extended reach (target;:i_ with [v]). It is a one-handed weapon.  It can be maximally enchanted to +9.  You found it on level 5 of the Dungeon. ;:i_ Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________  ;:i)` I  ;:iC` t(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  =:i͒Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)  a - a +0 flail  j - a +0 quarterstaff  n - a +1 antimagic spear  q - a +0 hand axe  r - a +0 trident Missiles (go to first with ()  d - 10 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}  l - a +0 plate armour  m - an orb of guile Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)p - an amulet of wildshape Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]?:i [a - a +0 flail. ?:iJ { A mace with a short chain connecting the head to the haft.  ?:iQ ?Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 ?:i LThis weapon's minimum attack delay (0.7) is reached at skill level 14.  ?:i Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 2.2 XLs.  Current attack delay: 1.4. ?:is UDamage rating: 13 (Base 10 x 117% (Str) x 110% (Skill)).  ?:i xThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon. ?:i *It can be maximally enchanted to +9. ?:i q You took it off an orc on level 5 of the Dungeon.  ?:i'  ?:i< Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon ?:i T_________________  ?:i `“Even after forcing their way, with great effort and loss, through this double ?:i ? ?:i t(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  A:i7pGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)  a - a +0 flail  j - a +0 quarterstaff A:ie? n - a +1 antimagic spear  q - a +0 hand axe  r - a +0 trident Missiles (go to first with ()  d - 10 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B:iH a - a +0 flail.  A mace with a short chain connecting the head to the haft.  Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 2.2 XLs.  Current attack delay: 1.4. Damage rating: 13 (Base 10 x 117% (Str) x 110% (Skill)).  This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon. It can be maximally enchanted to +9.  You took it off an orc on level 5 of the Dungeon.  Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________  “Even after forcing their way, with great effort and loss, through this double  (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  D:ik>Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)  a - a +0 flail  j - a +0 quarterstaff  n - a +1 antimagic spear  q - a +0 hand axe  r - a +0 trident Missiles (go to first with ()  d - 10 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E:i" b - a +3 dagger of speed (weapon).  E:i" >A double-edged fighting knife with a sharp point.  Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 2.2 XLs.  Current attack delay: 0.7. Damage rating: 7 (Base 4 x 95% (Dex) x 110% (Skill) + 3 (Ench)).  Speed: Attacks with it are significantly faster. E:iG#  This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon.  It can be maximally enchanted to +9.  You took it off a goblin on level 1 of the Dungeon.  E:iQ$ Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {speed} {melee weapon}  (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  F:i* Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)  F:iv a - a +0 flail  j - a +0 quarterstaff  n - a +1 antimagic spear  q - a +0 hand axe  F:i r - a +0 trident Missiles (go to first with ()  d - 10 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}  l - a +0 plate armour  m - an orb of guile Jewellery (go to first with "=)  f - a ring of protection from fire (worn) F:iE o - a ring of wizardry (worn)  p - an amulet of wildshape F:i) GTalismans (go to first with %) F:i b[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G:ima - a +0 flail.  A mace with a short chain connecting the head to the haft.  Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  G:imh At 100% training you would reach 14.0 in about 2.2 XLs.  Current attack delay: 1.4. G:i\p?Damage rating: 13 (Base 10 x 117% (Str) x 110% (Skill)).  G:ipm This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.G:ipK It can be maximally enchanted to +9. G:ip You took it off an orc on level 5 of the Dungeon.  G:ipUStash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} G:ip6Menu/colouring prefixes: identified melee weapon G:ip0_________________ G:ip$ G:iq`“Even after forcing their way, with great effort and loss, through this double G:iq? G:i"qt(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  I:iGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +3 dagger of speed (weapon)  a - a +0 flail  j - a +0 quarterstaff  n - a +1 antimagic spear  q - a +0 hand axe  r - a +0 trident Missiles (go to first with ()  d - 10 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]K:iPK:i%XK:i@                         [1@ #######.##qoala the Covered #........#Mountain Dwarf of Hepliaklqana ***...#.####...###########Health: 63/63 ========================#######.###.....)........#Magic: 9/9========================#..........#...#########.#AC: 11Str: 17  ####.#####.##.#...##.#EV: 8Int: 17  #.....# #.##.#...##.#SH: 4Dex: 8  #.##..# #.##.R...##.#XL:  8 Next:  1% Place: Dungeon:5  #.##..# #.....@..###.##Noise: ---------  Time: 4574.5 (0.0)  #.##..# ######...##K:i[37m #...#b) +3 dagger (speed) #.#...## ##.....## #..##Cast: Soul Splinter #.#.#..## ##.......## ##.###.#.#...####.........####..R#####..........+.........+.......... R   Sosibi the battlemage ##.......####.........####...#### .........# ##.......## ##.## .#.#..##.## ##.....## #.# _Done exploring. _You swap places with Sosibi. _There is a stone staircase leading down here. _Search for what [Enter for "axe", or ? for help]? weapon && ego _Unknown command. _Okay, then.K:i 5K:i7K:i=K:i> _You swap places with Sosibi. _There is a stone staircase leading down here.Search for what [Enter for "axe", or ? for help]? weapon && egoUnknown command. Okay, then. Unknown command.K:i%@L:ih*                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2             b - Maces & Flails   0.0   0.7  +2   n - Conjurations   2.0   3.6  -1   c - Axes   0.0   0.7  +2   o - Necromancy   4.0   4.2  +1   d - Polearms   0.0   1.0   0     :i@;49m   e - Staves   0.0   0.8  +1   p - Invocations   0.0   0.6  +3   f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1   g - Throwing   0.0   1.4  -2   r - Shapeshifting   0.0   1.4  -2             h - Short Blades   0.0   1.4  -2                 i + Armour6.7   5.9  +1       L:iA7 j - Dodging   1.0   3.4  -3       L:iA/ k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  L:i:B[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsP:iM TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsQ:i [?25hQ:i5*0 Q:ij !7Q:ij*[?25lQ:i/Q:i2/7.0  +1 current training targets, if any. =] set aQ:id/all targets  Y:i i a - Fighting 6.5 m - Spellcasting 1.0  b - Maces & Flails 0.0 n - Conjurations 2.0  c - Axes 0.0 o - Necromancy 4.0  d - Polearms 0.0  e - Staves 0.0 p - Invocations 0.0  f - Unarmed Combat 0.0 q - Evocations 1.1  g - Throwing 0.0 r - Shapeshifting 0.0  h - Short Blades 0.0  j - Dodging 1.0  k - Shields 3.2  l - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions Z:iMaces & Flails  Z:i΃ Being skilled with Maces & Flails will allow you to attack more quickly with allweapons of this type, as well as increasing your accuracy and damage with them.  Z:iك Z:iQBeing skilled with Maces & Flails increases your effectiveness with Axes and Z:i=Staves, and vice versa. Z:i{    Z:ie  Z:i;v   Z:iD& Z:i[    Z:ih   Z:iz Z:i_  Z:i(  Z:i& Z:i(  Z:iф;  Z:i]  Z:ip  ]:i_a  Skill  Level Target Apt Skill  Level Target Apt a - Fighting]:ig6.5  --  +1   m - Spellcasting 1.0  --  -2               ]:ix b - Maces & Flails 0.0  --  +2   n - Conjurations 2.0  --  -1  c - Axes]:iҦ0.0  --  +2   o - Necromancy]:i4.0  --  +1  ]:i ; d - Polearms 0.0  --   0        ]:iWR e - Staves 0.0  --  +1   p - Invocations0.0  --  +3  ]:iif - Unarmed Combat 0.0  --   0   q - Evocations]:ia1.1  --  +1  g - Throwing0.0  --  -2   r - Shapeshifting 0.0  --  -2       ]:ih     ]:ih - Short Blades 0.0  --  -2            ]:i     i + Armour]:i5 6.7  7.0  +1      j - Dodging]:ii 1.0  --  -3       k - Shields]:iv 3.2  --  +1       l - Stealth]:i]0.0  --  -2            ]:iŨh     ]:i          ]:iPress the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  ]:i[?] Help[a-z] skill descriptions  ]:iR[/] auto|manual mode [*] useful|all skills [!] training|cost|targets`:i a - Fighting   6.5 m - Spellcasting   1.0 b - Maces & Flails   0.0 n - Conjurations   2.0 c - Axes   0.0 o - Necromancy   4.0 d - Polearms   0.0 e - Staves   0.0 p - Invocations   0.0 f - Unarmed Combat   0.0 q - Evocations   1.1 g - Throwing   0.0 r - Shapeshifting   0.0 h - Short Blades   0.0 j - Dodging   1.0 k - Shields   3.2 l - Stealth   0.0The current training targets, if any.  The species aptitude is in white. Help=] set a skill target [-] clear all targetsa:iT b + Maces & Flails 0.0   i - Armour   6.7  7.0 f:iό                         [1@ #######.##qoala the Covered #........#Mountain Dwarf of Hepliaklqana ***...#.####...###########Health: 63/63 ========================#######.###.....)........#Magic: 9/9========================#..........#...#########.#AC: 11Str: 17  ####.#####.##.#...##.#EV: 8Int: 17  #.....# #.##.#...##.#SH: 4Dex: 8  #.##..# #.##.R...##.#XL:  8 Next:  1% Place: Dungeon:5  #.##..# #.....@..###.##Noise: ---------  Time: 4574.5 (0.0)  #.##..# ######...##f:i[m #...#b) +3 dagger (speed) #.#...## ##.....## #..##Cast: Soul Splinter #.#.#..## ##.......## ##.###.#.#...####.........####..R#####..........+.........+.......... R   Sosibi the battlemage ##.......####.........####...#### .........# ##.......## ##.## .#.#..##.## ##.....## #.# _You swap places with Sosibi. _There is a stone staircase leading down here. _Search for what [Enter for "axe", or ? for help]? weapon && ego _Unknown command. _Okay, then. _Unknown command.h:iPh:i  h:i,      h:iB   h:iW   h:ih  h:ia       h:iR  h:i[1@ h:i h:iH Skill  Level Cost  Apt Skill  Level Cost  Apt h:iv a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2  h:ip     h:ig     h:i{b + Maces & Flails 0.0   0.7  +2   n - Conjurations   2.0   3.6  -1  h:i c - Axes   0.0   0.7  +2   o - Necromancy   4.0   4.2  +1  h:iG6 d - Polearms   0.0   1.0   0       h:iy e - Staves   0.0   0.8  +1   p - Invocations   0.0   0.6  +3  h:i f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  h:i g - Throwing   0.0   1.4  -2   r - Shapeshifting   0.0   1.4  -2  h:ip     h:ih     h:iA7 h - Short Blades   0.0   1.4  -2       h:iWf     h:imh     h:i7 i - Armour   6.7   5.9  +1       h:i7 j - Dodging   1.0   3.4  -3       h:iE7 k - Shields   3.2   3.4  +1       h:il7 l - Stealth   0.0   1.4  -2       h:if     h:ih     h:if     h:ih     h:ipThe relative cost of raising each skill is in cyan.  h:iHThe species aptitude is in white.  h:im[?] Help[=] set a skill target  h:i1[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi:ii, i:i2 i:i9            i:iH:               [1@ #######.##qoala the Covered i:i`: #........#Mountain Dwarf of Hepliaklqana ***...#.####...###########i:iq: ZHealth: 63/63 ========================i:i: g#######.###.....)........#i:i: XMagic: 9/9========================i:i: #..........#...#########.#AC: 11Str: 17  i:i: u####.#####.##.#...#i:i; l#.#EV: 8Int: 17  i:i:; #.....# #.##.#...##.#SH: 4Dex: 8  i:iS; #.##..# #.##.R...#i:ig; #.#i:i; XL:  8 Next:  1% Place: Dungeon:5  #.##..# #.....@..#i:i; ##.##i:i; Noise: ---------  Time: 4574.5 (0.0)  i:i; #.##..# ######...## #...#b) +3 dagger (speed) i:i; #.#...## ##.....## #..##i:i; ACast: Soul Splinter i:i< #.#.#..## ##.......## ##.###.#.#...####.........####..R####i:i=< #..........+.........+.......... R   Sosibi the battlemage ##.......####.........####...#### .........# ##.......## ##.## i:i^< .#.#..##.## ##.....## #.# _You swap places with Sosibi. i:i{< _There is a stone staircase leading down here. _Search for what [Enter for "axe", or ? for help]? weapon && ego _Unknown command. i:i< M_Okay, then. _Unknown command.i:iB i:iF i:iJ i:iL m:iM} t  m:i} [1@ .#.#..##.## ##.....## #.#You unwield your +3 dagger of speed.m:i q5.5 (1a) +0 flail m:i m:i ^  m:iъ " [1@ M_a - a +0 flail (weapon)m:i n:i,n:in:in:i,n:i_&6n:in:io .  You unwield your +3 dagger of speed. _a - a +0 flail (weapon) n:iˢ  You climb downwards. n:i 6 You hear the sound of rushing water.n:i [There is an entrance to a sewer on this level. Hurry and find it before the n:iS V portal rusts away! n:iF   n:i --more--n:i p:ig p:ig 6p:i&m p:i[m ' p:iom  .. p:im . . . p:im @ .. #. .. p:im @ ...#. ...  p:im # ...... ....  p:im C ......####.....  p:i n c ........R.!....  p:i#n  ..p:i8n (# p:iRn  p:ijn E .......##  p:in % .......  p:in $ .......  p:in ' .......  p:in & ....... p:in ' ....... p:io $ ....... p:io % p:i p:i@ $8.0 (2.5 p:iV _p:im  p:i p:i  p:i p:i- P p:iG  p:it [1@ M p:i ?Found a bubbling yellow potion.p:i` ^  p:i  p:i [1@ Mp:i L_There is a stone staircase leading up here.p:i r:iDr:i#   r:i'X    r:iV  r:ia       r:i   r:i   r:i!W r:iJR  r:ir[1@dr:i5Read which item? Scrolls r:i t - 6 scrolls of teleportationw - 2 scrolls of enchant weapon  V - a scroll of vulnerability r:ib c - a scroll labelled SAOBUED ZYCSYTIAB  e - 2 scrolls labelled XUAPLE TIDDADD r:i<Q h - a scroll labelled ICICHIMUGH  j - 3 scrolls labelled YFUDO HOPSOOF r:ic) m - 2 scrolls labelled BILLIAHEESM r:i* q - a scroll labelled FIFREBB GALYI r:i* u - a scroll labelled KEESSI XUKARA r:i) v - a scroll labelled JELLAG LASUA r:i[!] read|quaff|evoke[?] describe selectedt:it:iKt:i6%      t:iS:                   [1@ qoala the Covered ..Mountain Dwarf of Hepliaklqana ***.... ..Health: 63/63 ========================t:iK.. #...t:i0Magic: 9/9t:i)========================t:i*J...#....t:iP-AC: 11t:iuDStr: 17...... ....t:i-EV: 8t:i.Int: 17t:iD6......####.....t:il-SH: 4t:i-Dex: 8t:iV........R.!....t:iXL:  8 Next:  1% Place: Dungeon:6t:i&$.......@#t:i`vNoise: ---------  Time: 4578.0 (0.0)t:ip.......##t:iaa) +0 flail .......t:iBCast: Soul Splinter t:i%.......t:i$..............t:ia}R   Sosibi the battlemage t:i%.......t:i.......  t:iYou climb downwards.  t:i5You hear the sound of rushing water.t:iX[There is an entrance to a sewer on this level. Hurry and find it before the t:i:_portal rusts away!t:i[Found a bubbling yellow potion. t:i`L_There is a stone staircase leading up here.t:i($ t:ipP t:i t:i [1@ M t:iOkay, then.t:i,t:it:it:it:i _t:i t:iu:iE u:i  u:i * .. u:i L. . u:i L.. #. u:i) M...#. u:il `...... ....>u:i R......####..u:i .u:i D.!.....u:i .u:i+ :R##......u:iW .u:i :## .....u:i 6. ....u:i W....... ...u:i V....... ..u:i5 U....... .u:i }....... .......u:i u:i u:i $9.0 (1u:iZ u:i  u:i P u:i  u:i/ [1@ Mu:iV A_You swap places with Sosibi. Found an escape hatch in the floor.u:i w:iP......[.. ....... . .....w:iʣ.. #. .......#. ...w:iw...... .....>.w:ixQ......####.w:i.w:iȤ)!.w:i.w:i+gR##..## ..w:i^T....... ...w:iu....... ..?.w:iåV....... .....w:iW....... ......w:i8....... .......w:i@.w:i_ w:iRw:iک!<w:i߱w:i'80w:iw:i`   w:i[1@ Mw:i)Q_Found a scroll labelled JELLAG LASUA and a robe.w:iy:i#. ##.......[... .##...y:i. . ..).... #. ....y:iB1...#. ...y:i...... ......>.......####.y:i.y:i[R.@..y:i5<##.y:i$\.......###.y:iNR....... ..y:itU....... ...?.y:i2....... ...y:iB....... ....y:i!....y:i.y:i y:iYy:i9.Ry:iy:iu&1y:iy:iv   y:i[1@ M_Found a quarterstaff.y:i8+2.0 (2y:iy:i`   y:iAE[1@ M_s - a bubbling yellow potiony:iH{:i+ a#. ##.......[.{:i J.. .##...{:i . . ..).. #. ......#. .....>{:i@ f......####..{:i{ @..R.{:i P.......<##.{:i <.......###.{:i R....... #..{:i >............?{:i 5..............{:i `..................{:i' a...........# {:i( CM.RM{:i {:i +3.0 (1{:i {:i |:iL.. .##...|:iO. . ..)|:i}.. #. ......#. |:i').....|:im>......####...................<##R.###..|:i.|:i #..............?|:i5..............|:iO........|:i..|:i#|:ii ...##.#.|:i4 CM.RM|:i*|:i0&4|:iR9|:i: |:i;P |:i@; |:ir;[1@ M|:i;_Found a falchion.|:i7=}:ivq . . ..).}:iUr . #. ...#. )}:ir W... >....}:ir f####..........}:i0s (<##}:iUs @###.R}:is C #...}:is 6.......?.}:is #}:iXt  ...### ##...#}:i~ }:in }:i 5}:i ~:iw^~:iJ_#. #. ...#. )... >....####..........<#####.R...#........#~:i_ ...### ##...# .......##~:iaMM~:ia?.RM~:ik~:iQt&6~:i|~:i!~:in+7.0 (2~:i ~:i ~:i$  [1@ M_v - 2 scrolls labelled JELLAG LASUA (gained 1)~:i:i.. #. . ...#. .:iE)....... ......>.......####.....:iv?<##.:i!#.:iӠ<###.#:i.:i<#...R.#.#.:ih%#.:i%#.:i%#.:iס'#.:i+-#...##.#.[..# ##...#.:ixT.. .#:i?:i9+8.0 (1:i<:i :ir  [1@ M_Found a leather armour.:i:ivr. . ..) :ir.. #. ......#. ......)...... #......>:i4sd......####......:iesg<##.# :isd.###....# :isn..#...R# :i tO.# .:i5t<# .:i[t<# .:iwt.:it)# :it{...........#.# :iu...##.#........[#:i;u..# ##...#.......:ijuW.. .......###:i:w;.R:i}:i&9:i:i-:iu:iv .. .##..  . . ..):iBvY.. #. .:iyv.  :ivO...#. ...:iv...):iv`...... #......>:iw%......####:i;w.  :iew/....  :iw.:iw?<##.:iw(#  :iw.:i!xv###.....@....#  :iBx.:ijx5#....R:ix<#  .:ix<#  .:ix)#  :ix.:i/y<#  .:i_y.:iy)#  :iyR...........#.:iy*# :i0z...##.#........[# :i_zX..# ##...#.......:i#|2R.:i:i'90:i$:i%:i> { #. [.  :i2? ` .. .##..# :io? d. . ..):i? # :i? Y.. #. .:i? )...# :i@ O...#. ...:i5@ ...) :ia@ _...... #......> :i@ %......####:i@ Y.. .... .:i@ <##......@...# :iA .:iNA u###....R.....# :iqA .#:iA (# :iA .:iA (# :iA .:i$B (# :iPB .:i}B (# :iB .:iB .:iC (# :i4C R...........#.:i^C *# :iC M...##.#........[# :ilE 2R.:ixM :iR &1:iY :i[ :i4  #. [ :i4 .. .##..#  . ..)#  #. ....###. ......)....# #......>:iT5####............<##.....R....#:i5##:i5<# #:i5)# :i6)# :iM6)# :i60# .:i6C# ..........#.:i6 # :i9R:i9.:iB:iI&2:iV:i ~ ....## #. :io[ .. .##..#  . ..)#  #. ....## :i6#. ...:iG1...)....## #......>####.@...............R:i#..<##.#### #:i׀)# :i# # # .:iU# :i^2R.:i:i&3:i:i:i ;#### .:i - ....##  #. [ . .##..# . ..):iZ # #. ....## #. ......)....## #......>...####:i _R..........#...<##.## .### ## # :i R# # :i :i 1R.:i :i &4:i :i! :i?S......#### .....:i..##.. #. ##.......[.......  .##........#  ..)# .# . .):ic.. .. #>..R........###........###<#### .###.:i]# ..# .# # # # :iM:i?.RM:i':i*&5:i0:i2:iyc......#### ... :iay^.##.. . ##.[. .##.#  ..).#  .:i}y?## .  .:iy)....##. #......>.:iy=####.R.:iyK###.<##.:iyO## ..###.:iy9# .#.:iy!.# :izW.# ..# :iMzT..# # :i!|;.R:i:ih&6:i:i^:iC]c......#### ... :ir].##..  ##.[. ##.:i]'# :i])..).:i]7# ~:i].:i]7## ..~:i].:i]M)....##. :i]: #......>. :i]####.:i](R.:i^+###.:i ^ <##.:i^$## ..:i#^###.:i^^e.# ...#...# ...:ir^_...# ......# :i^ .:i^......# :i^)# :i`:i?`9.R:if:ik&7:iq:i r:i0z #### .. :ijz....##..[. #..# .)# ~~ .:i}zp...## ..~. :iza......)....## :izU #......>. :iz@###R...:iz...:iz+###.. :iz <##.:iz## #.. ### #..:i{#:i {3# ....#:i{=# ...#:i2{f# ...## :i!}2R.:i:it&8:iÎ:i1:i......#### ... .##.. .:iʟ[....... # ..# ~+# ).# ~~~~## ..~.~)....##.....~ :iڟ~#......>......R..:i?###. ##.:iC## ##.:i.:iV..# #. #.:i M...# ....#.:iW...# ....# :i3t# #...# :i?)# :iơ%.R:i:i:iG&9:iޯ:iG:i  ......#### ....~.~+:i s ...##.. .~.~# .:i [....... .~.~# :i/  :i= \..# ..~~+#:iQ  .:i[ O.# .$~~~~:ig  :ir 1## ...~.~.:i}  :i ^)....##.....~:i 1 ......>.:i DR. #.:i E ###.#:i  #.:i g.## ##.# #:iH ...# ##......# .# ....#. :i] K# ....# .:in  :i~ }# #...#  :i H#  :i ;.R:i* :iJ(600:i,:iI `   :i [1@ M_Found 13 gold pieces.:i :i    :#####  #### ....~.~+  :i\ 5 ....##..#.~.~#  [....... #.~.~# :ih  :i ....# #..~~+### :i |....# #.$~~~~~~:i Q ....###...~.~.:i  :i p...)....##@....~~~ :i +.....>R:i  :i !...:i. t. ..###..#:i^  .## ##.......#  :i} |# ##......#  :i s# #....#..#:i  :i # #....##.. # #...#:i  :i :i @.R:i" :i~' &1:i. :io/ `   :i/ )[1@ M_Found a parchment of Grave Claw.:it1 :i ^ ..   :#####  :iM^#### ....~.~+  ....##..#.~.~#  [:i]^z #.~.~# :im^ :i^"# #..~~+#### # #.$~~~~~~# :i^z...###.@.~.~.~# :i^`...)....##.....~~~#:i^ :i^G>.........R:i_F# .....:i_C. ###..:i _%### :i7_|## ##.......#  :iF_j# ##......# :iT_ :im_# #....#..#  :i{_;# #....##.. :i_:iHa7R.:ig:im&2:ir:it:ii##..  .:#####  #### ....~.~+.....##..#.~.~[:i. #.~.~# .~~+### #.@~~~~~~....###...~.~.:i|....)....##R....~~~>:i@........:i"7.###.:i)##:i<L# ##.:iS|##......# ..#:i6R.:i+:i&3:i:i::i+4.0 (2:i:iy :iR  :i2[1@ M_You now have 303 gold pieces (gained 13).:i:i%$  ##.  #..  .:##### :iZ$  ......#### ....~.~+  ##..#.~.~# :is$ , [.:i$  #.~.~#  :i$ G# #..~~+####  # #..@~~~~~#  :i$ ###.R.~.~.~#  :i$ )....##.....~~~#  :i % u>...#  :i4% Z..#  :i?% )###.:iS% ;###  :i% z## ##.#  :i% # ##......#  # #....#..# :i% ( :i/ v   :i/ %[1@ M You enter the shallow water.:i5 Z5.6 (1.6Water :i~    [1@ M_Moving in this stuff is going to be slow.:i߿e   ##.  #..   #.:#####  :i#### ....~.~+  ....##..#.~.~#  [ #.~.~#  :i<# #..~@+####  :iM# #..~~~~~~#  :i]...###.R.~.~.~#  :ik...)....##.....~~~#  >:iy0#  :i\....#  :i)##..:i$### :ii## ##.......# :i\ # ##......# :i( :i7R.:i(:i'7.2:i:i:izv #:iv ~#∩~#~~~#'#:iT :i &======:i $80:i :i  :i R  :i( 0[1@ M_As you open the door, it creaks loudly!:i  :i R  :i [1@ M:i 7_Found a glowing drain.:i :iD   ##.  #.. :iE # #.:#########  #### ....~.~+~~~#  :i*E ##..#.~.~#~∩~#  :iOE [. #.~.~#~~~#  :isE # #..~~@####  :iE # #..R~~~~~#  :iE n###...~.~.~#  :iE )....##.....~~~#  .:iE >..#  .#  :iE )###.:iE ;###  :iE A## ##.:iE '# :iF  # ##......#  :iH <R~:iM :iQ Y------9 _:iqV :iW   [1@ M_There is an open door here.:iX :i %      :i3             :il        :i [1@ :i   qoala the Covered   Mountain Dwarf of Hepliaklqana ***...:i ##.:iʠ  Health: 63/63 ========================#..:i y  Magic: 9/9========================:i #.:#########  AC: 11:i Str: 17 ....#### ....~.~+~~~#:i- W  EV: 8:i8 ,Int: 17 :iC .......##..#.~.~#~∩~#:iO W  SH: 4:ib +Dex: 8 :iy ..[....... #.~.~#~~~#:i   XL:  8 Next:  1% Place: Dungeon:6 :i .........# #..~R@####:i  Noise: ---------  Time: 4609.2 (0.0) :i .........# #..~~~~~~#:iʡ n  a) +0 flail :iա X.........###...~.~.~#:i   Cast: Soul Splinter .....)....##.....~~~#:i d .>..................#:i  :i! :....................#:i,   R   Sosibi the battlemage :i8 d.......###........### :ih ......## ##.......# ......# ##......# _Moving in this stuff is going to be slow. :i _As you open the door, it creaks loudly! _Found a glowing drain. _There is an open door here.  :i :Press: ? - help, v - describe, . - travel:i *An open door.:i M~:i& B@Some shallow water.:i\M.~The floor. :i,M~.:i$0Some shallow water.:in\M#~A rock wall. :iޖ % :i $  [1@ M  :# :i) t_As you open the door, it creaks loudly! _Found a glowing drain. :i9 C_There is an open door here.  :iG HPress: ? - help, v - describe, . - travel, g - get item:iT SItem here: a parchment of Grave Claw.  The floor.:i]A parchment of Grave Claw.  A brief text on magic, perhaps excerpted from some larger work. It contains :iknowledge of one spell.       :i> Stash search prefixes: {book} :i :ifMenu/colouring prefixes: identified spellbook book  :iѡN  Spells :iܡ: Type Level Known :i a - Grave Claw Necromancy 2 no  :i(@ Select a spell, or (g)o to location. :i=        :iJK  :i[#  :if>  :it>  :i`Grave Claw Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that lingerupon the caster.  You can stockpile enough malice to cast this spell at most three times, and thiscan only be replenished by causing the death of a sufficient number of living beings.    Level: 2School: NecromancyFail: 4%   Power: 28% Damage: 2d9 (max 2d14)  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.:iB0A parchment of Grave Claw. A brief text on magic, perhaps excerpted from some larger work. It contains knowledge of one spell.  :i Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book   SpellsType:iLevelKnown  a - Grave Claw Necromancy 2 no   :iC Select a spell, or (g)o to location.:i& :i,   :i :i7 :iAx  :i=                :i=a       :iJ>D  [1@   qoala the Covered   Mountain Dwarf of Hepliaklqana ***...##.:i>  Health: 63/63 ========================#..  Magic: 9/9========================#.:#########:i>  AC: 11Str: 17 :i>....#### ....~.~+~~~#  EV: 8Int: 17 :i?.......##..#.~.~#~∩~#  SH: 4Dex: 8 :i1?..[....... #.~.~#~~~#:i\?  XL:  8 Next:  1% Place: Dungeon:6 :i}?.........# #..~R@####:i?  Noise: ---------  Time: 4609.2 (0.0) :i?.........# #..~~~~~~#  a) +0 flail :i?X.........###...~.~.~#:i@  Cast: Soul Splinter .....)....##.....~~~#:i@ :i-@d.>..................# :iD@:....................#:io@   R   Sosibi the battlemage .......###........### :i@q......## ##.......# :i@......# ##......# _As you open the door, it creaks loudly! :i@`_Found a glowing drain. _There is an open door here.  :i@Press: ? - help, v - describe, . - travel, g - get itemItem here: a parchment of Grave Claw.  :i@The floor.:iP             :ia       :i     [1@   qoala the Covered :i   Mountain Dwarf of Hepliaklqana ***...##.  Health: 63/63 ========================#..  Magic: 9/9========================#.:#########  AC: 11Str: 17 ....#### ....~.~+~~~#  EV: 8Int: 17 .......##..#.~.~#~∩~#  SH: 4Dex: 8 :i ..[....... #.~.~#~~~#:iy =  XL:  8 Next:  1% Place: Dungeon:6 .........# #..~R@####:i   Noise: ---------  Time: 4609.2 (0.0) .........# #..~~~~~~#  a) +0 flail .........###...~.~.~#:i   Cast: Soul Splinter .....)....##.....~~~#:i d .>..................#:i P ....................#:i<   R   Sosibi the battlemage :iW d.......###........### :iy q......## ##.......# :i G......# ##......# :i D_As you open the door, it creaks loudly! :i _Found a glowing drain. :i C_There is an open door here.  :i Press: ? - help, v - describe, . - travel, g - get itemItem here: a parchment of Grave Claw.  The floor.:i:i:i/ _:ib:irh   ##. :ir #..  #.:######### :is_.#### ....~.~+~~~# .##..#.~.~#~∩~# :ihs_.[. #.~.~#~~~# .# #..~@R#### :is.# #..~~~~~~# :is.###...~.~.~# .)....##.....~~~# :is.>..# ..# :i$t.###.### .## ##.#:i7t[ .# ##......#:i\t :i}   [1@ M You swap places with Sosibi. You enter the shallow water.:iX[10.8 (1.6Water :i‹   [1@ M_Moving in this stuff is going to be slow.:iX:ij     ##.  #..   ##.:######### #### ....~.~+~~~# :iQ......##..#.~.~#~∩~# [....... #.~@~#~~~# :if.# #..~~R#### .# #..~~~~~~# .....###...~.~.~# .....)....##.....~~~# >...:i\6.# .......# ..##.### .##.# :i2R':i^:i910 :i:i:i ;    :i? }  ##.  #..  :iM | ##.:#########  :ij #####....~.~+~~~# :i ......##..#.@.~#~∩~# :i [....... #.~.R#~~~# :i .# #..~~'#### :i .# #..~~~~~~# :iߵ .....###...~.~.~# .....)....##.....~~~# :i $>..:i F.# :i .....:i ...# ..#.### :i   [1@ :i޸ \R~You enter the shallow water.:i) :i Z3.4 (1.6Water :i :i  :i2 P :iA  :ik [1@ M:iw *_Moving in this stuff is going to be slow.:i :i ... ... .>  ..  ##.  #..   :i( ##.:#########  #####...@~.~+~~~# :i ..........##..#.~R~#~∩~# [....... #.~.~#~~~# ....# #..~~'#### ....# #..~~~~~~# :i|.....###...~.~.~# .....)....##.....~~~# >..# ......# :i?<R.:i:iߎ940 :i:i`   :i.[1@ M_Found a stone staircase leading down.:i$:i .#  ...# ..#  .>#  ..#:i  ##.#  #..#  :i_ ##.@#########  #####....R.~+~~~#  ..........##..#.~.~#~∩~# [.......##.~.~#~~~# :i.....# #..~~'#### ...# #..~~~~~~# .....###...~.~.~# .....)....##.....~~~# >.# :i <R~:i:i&5:i:ixv   :iC[1@ M You pick up a parchment of Grave Claw and begin reading...:it+6.4 (2:i$:i%`   :i%6[1@ M_You add the spell Grave Claw to your library.:i7':i+^....# #  :iU...#  >#  ..# :il% ##.#  #..#  ##.R######### :i(......#####...@~.~+~~~#  ....##..#.~.~#~∩~#  ......[.......##.~.~#~~~#  :i......# #..~~'####  :i....# #..~~~~~~#  :iq..###...~.~.~#  :i1)....##.....~~~#  :iO>..................#  .#  :i:i+7.4 (1:i:i^  :i :i%[1@ M_You swap places with Sosibi.:i?:i#  ...#  .>#  ..#  ##.#  #..#  :i;##.R######### ......#####....~.~+~~~#  ....##..#.@.~#~∩~#  .....[.......##.~.~#~~~#  :ir......# #..~~'####  ...# #..~~~~~~#  ...###...~.~.~#  )....##.....~~~#  >..................#  ..#  ######  :i    [1@ :i=P.RYou enter the shallow water.:i:iZ9.0 (1.6Water :i@:i[   [1@ M_Moving in this stuff is going to be slow.:i:iRm A...#  >#  ..#  ##.#  #..#  ##..######### ......#####...R~.~+~~~#  ...##..#.~.~#~∩~#  [.......##.~@~#~~~#  ......# #..~~'####  # #..~~~~~~#  ###...~.~.~#  )....##.....~~~#  >..................#  ...#  ###..###  ## #  MM.RM200 :iS/.>#  ..#  ##.#  #..#  :i/`##..######### :i/.....#####....~.~+~~~#  ..##..#.R.~#~∩~#  [.......##.~.~#~~~#  ......# #..~@'####  :iM04# #..~~~~~~#  ###...~.~.~#  )....##.....~~~#  >..................#  ....:ix0#  ###.###  ## ##  :i0p# #  :i44   [1@ :iW4Z~RYou enter the shallow water.:i;:iZ1.6 (1.6Water :i:i^  :i :i2[1@ M_Moving in this stuff is going to be slow.:i :i.>#  ..#  ##.# :i) #..#  ##..#########  :i.#####....~.~+~~~#  ##..#.~.~#~∩~#  [.##.~R~#~~~#  # #..~~@####  # #..~~~~~~#  ###...~.~.~#  )....##.....~~~#  .>..#  .#  ###.###  ## ##.#  # ##......#  :it?M.RM:i:i20    [1@ M_There is an open door here.:iŠ ...#  .>#  ..#  ##.#  :i ..#   ##..#########  #####....~.~+~~~#  ....##..#.~.~#~∩~#  .[#.~.~#@~~#  :i # #..~R'####  # #..~~~~~~#  ...###...~.~.~#  ....)....##.....~~~#  >...#  ......#  #........### :i܋ [## ##.......#  :i :i v   :i d[1@ ~RYou enter the shallow water.:i :iۘ Z4.2 (1.6Water :i; :i[  :i  [1@ M_Moving in this stuff is going to be slow.:i :i=:iѩ        :i            :iI   :i[  [1@t :i Spells (Memorise) Type Failure Level  a - Grave Claw Necromancy 4% 2b - Fugue of the FallenNecromancy9% 3  c - FreezeIce14%1  d - Momentum StrikeConjuration/Translocation 14%:i4@2  e - Static DischargeConjuration/Air14%:ib2  f - Ensorcelled HibernationHexes/Ice21%2  g - Lesser BeckoningTranslocation21%:i2  h - Confusing TouchHexes38% 3  i - Iskenderun's Mystic Blast:iܫpConjuration/Translocation 65% 4 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:im:i4:i%      :iJ            :io        [1@ :i...#  qoala the Covered .>#  Mountain Dwarf of Hepliaklqana ***.....#  Health: 63/63 ========================##.#:i/  Magic: 9/9========================#..#  AC: 11Str: 17##..#########:i  EV: 8Int: 17 :i...#####....~.~+~~~#  SH: 4:i&+Dex: 8 :i4M......##..#.~.~#~∩~#:iL  XL:  8 Next:  1% Place: Dungeon:6 .[.......##.~.~#@~~#:il*  Noise: ---------  Time: 4624.2 (0.0) ........# #..~~R####:io  a) +0 flail :iw........# #..~~~~~~#:ia  Cast: Soul Splinter :iM........###...~.~.~#:i7  Water :in....)....##.....~~~# :iM>..................#:i  R   Sosibi the battlemage :iP...................# :iF......###........### :i$G.....## ##.......# :i5G_Moving in this stuff is going to be slow.  :iCRYou enter the shallow water. _Moving in this stuff is going to be slow. :iQe_There is an open door here.  You enter the shallow water. :i_*_Moving in this stuff is going to be slow.:i:ir        :i     :i        :i    :i#[1@ ...#:i,  qoala the Covered .>#:iI  Mountain Dwarf of Hepliaklqana ***.....#  Health: 63/63 ========================##.#:i  Magic: 9/9========================#..#  AC: 11:iSStr: 17##..#########:i  EV: 8Int: 17 :i...#####....~.~+~~~#  SH: 4:i+xDex: 8 ......##..#.~.~#~∩~#:iM  XL:  8 Next:  1% Place: Dungeon:6 .[.......##.~.~#@~~#:ih*  Noise: ---------  Time: 4624.2 (0.0) ........# #..~~R####:i  a) +0 flail ........# #..~~~~~~#:ia  Cast: Soul Splinter :iM........###...~.~.~#:i  Water ....)....##.....~~~#:i :iM>..................#:i   R   Sosibi the battlemage :i$C...................#:i.F ......###........###:iKG .....## ##.......#:i^F You enter the shallow water. :ix0_Moving in this stuff is going to be slow. :iC_There is an open door here.  :iSYou enter the shallow water. _Moving in this stuff is going to be slow.  :i]Memorise Grave Claw, consuming 2 spell levels and leaving 5? :i:i#  ..#  ##.#  :i !..#   ##..#########  #####....~.~+~~~#  .....##..#.~.~#~@~#  [#.~.~#~~~#  # #..~~R####  # #..~~~~~~#  ...###...~.~.~#  ...)....##.....~~~#  .....#  :i? ............#  #..### :i 7R':i:i?8.2 (1 _:i:ih   [1@ M:i?_There is a glowing drain here.:i:i :i :i? :i :i :i &9 _:i? :i $ :i9 o  [1@ a Sewer :ip ~:i RThe world spins around you as you enter the gateway.:i @   :i$ p         :i7 # :iH F ########.~.. :i] } #.∩R@..~~~~~ :iq G ########.~~~ :i M #   :i d     :i \     :iL .30.7 (2.5:i#R :iT  :iT  [1@ M _You enter a sewer!  Found a gate leading back out of this place.:iU ^  :iU X [1@ M_There is an empty arch of ancient stone here.:ijW :i b###.~..~:i #.∩R∩@.~#.~##:i :i+ 9.R:i :i +1.7 (1.0 :i _:i :i :iz,###:iz.~..~#.∩.R.@~#:i {.~:i{##:i}=∩R:ir:iw:i2:i#:i:i-=,MM###:i=6.~..~:i=i#.∩.∩R.:i=#:i+>2.~##MM:it  :iP!Z [1@ .RYou enter the shallow water.:i$:iK'Z4.3 (1.6Water :i}-:i>   [1@ M_Moving in this stuff is going to be slow.:i@:i3MM##J:i t#.~..~~~.:i #.∩.∩.R~#.~:i;##~J   endoplasm (asleep) :iI:i;.R:iB$.:iKJM.:id R:i!~:iiYJlly target):i'5.9:i:i^  :i :i[1@ M:i<_You encounter an endoplasm.:iS:i^DMM#.l#:i3_R~..~~J.~#.∩.∩..~#.~#~l   frilled lizard (asleep) :iFe   [1@ :iveu~J  You encounter a frilled lizard.:if>.R:i;g1Ml.:iq   [1@ :iKqdl The frilled lizard hisses angrily.:iu&`:i&`:i&`:i2Y   [1@ M ~:iYSosibi gestures at the endoplasm while chanting.The stone arrow hits the endoplasm!:i`M..~l   frilled lizard  :if82==7.5:ik:im   [1@ M_The endoplasm dies!:in:i ##l.S#.R..~~~.~:i #.∩.∩..~≈#.~≈#~~≈≈S   adder (wandering)l   frilled lizard :i   [1@ .S:i You encounter an adder.   [1@ .lThe adder hisses angrily.~SM~S~~Rl~S~S (ally target)--9.1Soul Splinter    [1@ M_The frilled lizard hisses.:i(         :ix  :i         :i    :iIR  :ir[1@ :i  qoala the Covered   Mountain Dwarf of Hepliaklqana ***... :i  Health: 63/63 ======================== :i-u  Magic: 8/9:iW1=====================--- :ir  AC: 11:i,Str: 17 :ir #  EV: 8:i,Int: 17 :iZ ########...  SH: 4Dex: 8 :iI ########.~R.*l~.~~  XL:  8 Next:  2% Place: a Sewer :i #.∩.∩..~~~@*~S~~~≈  Noise: ---------  Time: 4639.1 (0.0) :i ########.~~~~~~~~≈  a) +0 flail :iP ########~~≈  Cast: Soul Splinter :i ≈  Water  :i  R   Sosibi the battlemage :ix  S   adder   l   frilled lizard (ally target) :iB] The adder hisses angrily. :iy,_The frilled lizard hisses.:iaAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (ally target, chance to affect: 64%):ie& :i& $~l:i& *S:i+' Qn adder (chance to affect: 55%) :iO (         :iKP      :iqP \    :iP      :iP R  :iP [1@ :i9Q Bqoala the Covered :ibQ ,Mountain Dwarf of Hepliaklqana ***...:iQ [Health: 63/63 ========================:iQ 0Magic: 8/9:iQ 3=====================---:iR AC: 11Str: 17#EV: 8:i`R Int: 17########...SH: 4Dex: 8:iR ########.~R.~l~.~~:iR XL:  8 Next:  2% Place: a Sewer:iR #.∩.∩..~~~@~~*~~~≈Noise: ---------  Time: 4639.1 (0.0):i'S ########.~~~~~~~~≈a) +0 flail :i0S ?########~~≈:iSS PCast: Soul Splinter≈:ivS Water R   Sosibi the battlemage :iS }S   adder :iS l   frilled lizard (ally target) The adder hisses angrily. :iS _The frilled lizard hisses.Aiming: Soul Splinter (safe; 2% risk of failure)  :iT Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:i@MR~:iq~≈ :iL====3.7:i4GSoul Splinter :i:i^  :i :iD<[1@ M_The endoplasm dies!:i:i~ lMM####### #.....#  #:i2~ $.~..~†~@~~~.#  #.∩.∩..~~~~†~†R~~≈#:iM~ .~≈~.##~~≈~~# :i^~ F#.~≈~.# :im~ F.~~≈~~# :i~~ ~~~≈~~# ≈≈≈≈~.# :i :i J60-40 :iu :i :im u:i5n :ip :i q :i#q F9===:ir :iu v   :iv [1@ M_Magic restored.:iv :i:w :i~y :iy :iy D1=:iz :iC} :i} :ij~ :i :iR 9===:iV :i :i K2=:iŅ :i :i= :i :iY :i :i3 :i :i K3=:i :i t  :i  [1@ M_HP restored.:iٓ t  :i ' [1@ M You enter the shallow water.:iN :i} 5Water :i :i v   :i 2[1@ M_Moving in this stuff is going to be slow.:ie :i :i :i :iM $ :ij [  [1@ M :i ;You encounter an endoplasm.:i ###############.....#  ########.~..~†~.~~~.###  :iA #.∩.∩..~~~~†~†R~~≈≈≈≈≈≈########.~~~~~~~~≈~.### ########@~≈~~- #.~≈~.#  .~~≈~~#  ~~:i z≈≈≈≈≈~~~~J..~.~~≈≈.J   endoplasm (asleep) ######~~:iV X~R67.9 (13.2):i, 'J.:i C~RM:iݺ 'J:i 2lly target):ii U9.5 (14.8Soul Splinter :i :iM  :ii Z  [1@ M:i n_The endoplasm quivers. The endoplasm jiggles.:im :i [###############.....  :i Q########.~..~†~.~~~.###.∩.∩..~~~~†~†~~~≈≈≈≈≈≈#######.~~~~~~~~≈~.###:i  ########~R≈~~#  #@~≈~.J.l.~..~~≈~~~~~~~~~:it ≈≈≈≈≈≈≈≈≈≈~.~~~J~~~~~≈~~.S...~.~~≈≈.#######~~≈~JJ 2 endoplasms (1 asleep, 1 ally target) S   ball python (constriction, asleep) l   frilled lizard (asleep) :i :i    [1@ M:i k .l:i- You encounter an endoplasm, a frilled lizard and a ball python.The endoplasm quivers.:i .J:i >.S:iC 0M~J:i B~RM:i5 NJlly target) :iT pS) l :i !=:i{ 670.5 (1.0)  :iI :i  :i&   [1@ M_The frilled lizard hisses angrily.:i :ibN ###############.....#########.~..~†~.~~~.### #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ ########.~~~~~~~~≈~.### ########~~≈~~#  ########.R≈~.#..J.l~.@~~≈~~#~~~~~~~~~~≈~~#≈≈≈≈≈≈≈≈≈≈≈~.#~~~~~J~~~~≈~~#...S..~.~~≈≈.#~#######~~≈~.# #~~≈~.#S   adder (asleep)  .~≈~S#JJ 2 endoplasms (1 ally target)S   ball python (constriction)(…)   [1@ S.  You encounter an adder..l   [1@ SThe adder hisses angrily..JS.MMS~~S:iNF~RM:iO8S.:i%W|SS 2 adders (1 wandering):iEX&1:i^:i_^  :i_ :i_*[1@ M_You encounter an adder.:i_:ia:i/(         :i0              :i0Z  [1@ :iM0~  qoala the Covered :i\0y #######  Mountain Dwarf of Hepliaklqana ***... :im0 ########.....#  Health: 63/63 ======================== :i0 ########.~..~†~.~~~.###  Magic: 8/9:i01=====================--- :i0 #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈  AC: 11:i0,Str: 17 :i0 ########.~~~~~~~~≈~.###  EV: 8:i0,Int: 17 :i0 ########~~≈~~#  SH: 4:i1+Dex: 8 :i01  ########.~≈~.#  XL:  8 Next:  4% Place: a Sewer :iE1, ...J.l*@R~≈~~#  Noise: ---------  Time: 4671.5 (0.0) :ih1 ~~~~~~~~~~≈~~#  a) +0 flail :iz1 ≈≈≈≈≈S≈≈≈≈≈~.#  Cast: Soul Splinter :i1{ ~~~~~J~~~~≈~~# :i1 ......~.~~≈≈.# :i1 ~#######~~≈~S#  R   Sosibi the battlemage :i1 #~~≈~.#  SS 2 adders (1 wandering) :i1 .~S~.#  JJ 2 endoplasms (1 ally target) :i2  S   ball python (constriction) (…)The adder hisses angrily. :i*2)_You encounter an adder.:iK2kAiming: Soul Splinter (safe; 2% risk of failure)  :iZ2Press: ? - help, Q - select action, ( or ) - cycle:ig2 Shift-Dir - straight line:is2JAim: a frilled lizard (chance to affect: 64%):il.****Sn adder (chance to affect: 55%) :i                :i         [1@ :i Bqoala the Covered :id#######Mountain Dwarf of Hepliaklqana ***...:i%5########.....#:i=ZHealth: 63/63 ========================:iNj########.~..~†~.~~~.###:i[0Magic: 8/9:ii2=====================---:i#.∩.∩..~~~~†~†~~~≈≈≈≈≈≈:iAC: 11Str: 17########.~~~~~~~~≈~.###EV: 8Int: 17########~~≈~~#SH: 4Dex: 8########.~≈~.#XL:  8 Next:  4% Place: a Sewer...J.l.@R~≈~~#Noise: ---------  Time: 4671.5 (0.0)~~~~~~~~~~≈~~#a) +0 flail ≈≈≈≈≈S≈≈≈≈≈~.#Cast: Soul Splinter~~~~~J~~~~≈~~#......~.~~≈≈.#~#######~~≈~*#R   Sosibi the battlemage #~~≈~.#SS 2 adders (1 wandering) .~S~.#JJ 2 endoplasms (1 ally target) :iS   ball python (constriction) (…)The adder hisses angrily. _You encounter an adder.:ikAiming: Soul Splinter (safe; 2% risk of failure)  :i.Press: ? - help, Q - select action, ( or ) - cycle:iH[Shift-Dir - straight lineAim: an adder (chance to affect: 55%):i   [1@ S≈The adder resists with significant effort.:i:i3S≈:i:MM~l:i.J:i33~J:i7S~:i6MMS.:iN   [1@ ~:itHRThe adder hisses angrily.:i WS :i3=2.5 (1:i{:i `   :iA [1@ M:iR R_You block the ball python's attack. The ball python closely misses you.:i` :i: :i2%      :ir           :i}  :iW :iW :iW :iW :iY  [1@   qoala the Covered  #######  Mountain Dwarf of Hepliaklqana ***...  ########.....#  Health: 63/63 ========================  ########.~..~†~.~~~.###  Magic: 7/9==================------  #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈  AC: 11Str: 17  ########.~~~~~~~~≈~.###  EV: 8:i=Int: 17  ########~~≈~~#  SH: 4Dex: 8 :iN  ########.~≈~.#  XL:  8 Next:  4% Place: a Sewer :iw7 ....J~l@~~≈~~#  Noise: =--------  Time: 4672.5 (0.0) :i ~~~~~~SR*~≈~~#  a) +0 flail :iS ≈≈≈≈≈≈≈≈≈*≈~.#  Cast: Soul Splinter  ~~~~~~J~~~*~~# :iÏ ......~.~~≈S.# :iڏ  ~#######S~≈~.#  R   Sosibi the battlemage :i  #~~≈~.#  SS 2 adders :i"y .~≈~.#  JJ 2 endoplasms (1 ally target) :iY  S   ball python (constriction) (…):if5The adder hisses angrily. :iY_You block the ball python's attack. The ball python closely misses you.:ikAiming: Soul Splinter (safe; 2% risk of failure)  :iPress: ? - help, Q - select action, ( or ) - cycle:i Shift-Dir - straight line:i.JAim: an adder (water, chance to affect: 55%):i%      :i               :id    [1@ qoala the Covered #######Mountain Dwarf of Hepliaklqana ***...########.....#Health: 63/63 ========================########.~..~†~.~~~.###Magic: 7/9:i==================------#.∩.∩..~~~~†~†~~~≈≈≈≈≈≈AC: 11Str: 17########.~~~~~~~~≈~.###EV: 8Int: 17########~~≈~~#SH: 4Dex: 8:iK########.~≈~.#:iXL:  8 Next:  4% Place: a Sewer:i!i....J~l@~~≈~~#:iQNoise: =--------  Time: 4672.5 (0.0):ivj~~~~~~SR~~≈~~#:iFa) +0 flail :iV≈≈≈≈≈≈≈≈≈≈≈~.#:i;Cast: Soul Splinter:i~~~~~~J~~~≈~~#......~.~~≈*.#:i~#######S~≈~.#R   Sosibi the battlemage :i"O#~~≈~.#:i>]SS 2 adders :iNZ.~≈~.#:i[=JJ 2 endoplasms (1 ally target) :iS   ball python (constriction) (…):i5The adder hisses angrily. :iY_You block the ball python's attack. The ball python closely misses you.:ikAiming: Soul Splinter (safe; 2% risk of failure)  :iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:iBAim: an adder (water, chance to affect: 55%):i!'M:i] S≈Aiming: Soul Splinter (safe; 2% risk of failure)  :iPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line : an adder (water, chance to affect: 55%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker. :iQS~:if:i .J:iǹ   [1@ M:ih S:i<≈The frilled lizard barely misses you.The ball python bites you but does no damage.:ipH~RM:iFq*S.:iX(1 weak, 1 ally target, 1 so…):i_#2:in@- -1  :iR3.5 (1Constr :i:i^  :i :i-c[1@ M_The ball python grabs you. The ball python constricts you.:i:iϟ   [1@ M :in.  You sock the frilled lizard!  You kill the frilled lizard!:iCS≈:i63S~:iS   [1@ M  S≈:iWYou have harvested enough death to cast Grave Claw an additional time.:iGfThe adder bites you.  The ball python bites you but does no damage.:i˦2MM~J:iw   [1@ M :i~The ball python constricts you.Sosibi hits the endoplasm with a +0 quarterstaff!:i}@*≈:iR   endoplasm :iv   :iV[1@ -  :iI4.8 (1.3 _The endoplasm dies!:i:i`   :ib[1@ M_Your Maces & Flails skill increases to level 1!:i:i   :i    :i V :i V :i$ V :i@ W :iN W :i[ W :iv W :i W :i W :i W :i    :i  :i  :i  :iE [1@ :ig :i ;qoala the Covered :i .#######:i 6Mountain Dwarf of Hepliaklqana ***...:i 5########.....#:i dHealth: 62/63 =======================-:i9 `########.~..~†~.~~~.###:i] 0Magic: 7/9:i 2==================------:i #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈:i -AC: 11:i -Str: 17:i h########.~~~~~~~~≈~.###:i 8EV: -1 :i .Int: 17:i% U########~~≈~~#:iD -SH: 4:ib -Dex: 8:i K########.~≈~.#:i XL:  8 Next:  4% Place: a Sewer:i k.....~J@~~≈~~#:i Noise: =--------  Time: 4674.8 (0.0):i `~~~~~~SSS~≈~~#:i= Fa) +0 flail :ib h≈≈≈≈≈≈R≈≈≈≈~.#:i ;Cast: Soul Splinter:i V~~~~~~~~~*≈~~#:i Constr :i z......~.~~≈≈.#:i l~#######~~≈~.#:i8 }R   Sosibi the battlemage :iK O#~~≈~.#:il _SS 2 adders (1 weak, 1 ally target, 1 so…):i .~≈~.#J   endoplasm :i S   ball python (constriction) (…):i 0The ball python constricts you.:i MSosibi hits the endoplasm with a +0 quarterstaff! :i $_The endoplasm dies! :i= K_Your Maces & Flails skill increases to level 1!:i` :Press: ? - help, v - describe, . - travel:i~ =The floor, spattered with blood.:i% :iZ  [1@ M:iW :i W :i)"@S :i=N Sosibi hits the endoplasm with a +0 quarterstaff! :iTP_The endoplasm dies! :i}K_Your Maces & Flails skill increases to level 1!:i:Press: ? - help, v - describe, . - travel:iPHere: an adder (weak, ally target, soul-splintered)  :iSome shallow water.:i -S≈:iakSome deep water.  :iT9≈≈:i!≈*Here: a soul wisp (summoned, friendly)  Some shallow water.:i kA soul wisp.  :iG  A tiny fragment of a living soul, splintered from the body in which it belongs. Too mindless to be fully controlled, it seeks nothing but to reunite with its greater self once more - unfortunately, this process tends to be more violent than the magic which created it.     Max HP: 8 Will: +AC: + EV: +++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: Minor Class: Undead Size: Small Int: Mindless  :ij    You have about 50% to hit with your +0 flail. It has about 91% to hit you.  :i  Attack Max Damage  Touch 5 :i { It is immune to torment; and resistant to miasma and drowning. :i It can see invisible. It is insubstantial and immune to ensnarement. It can fly.  :i = It is currently targeting the adder.:ia{       :ie          :i       :ia  [1@ :i0;qoala the Covered :iD#######Mountain Dwarf of Hepliaklqana ***...########.....#:ihdHealth: 62/63 =======================-:i|`########.~..~†~.~~~.###:i0Magic: 7/9:i2==================------:i#.∩.∩..~~~~†~†~~~≈≈≈≈≈≈AC: 11:iǤStr: 17########.~~~~~~~~≈~.###:iڤfEV: -1 Int: 17:i########~~≈~~#SH: 4:ixDex: 8########.~≈~.#:iXL:  8 Next:  4% Place: a Sewer:i(u.....~J@~~≈~~#:i<Noise: =--------  Time: 4674.8 (0.0):iO~~~~~~SSS~≈~~#a) +0 flail :ibh≈≈≈≈≈≈R≈≈≈≈~.#:iuCast: Soul Splinter~~~~~~~~~*≈~~#:iConstr :iz......~.~~≈≈.#:i~#######~~≈~.#R   Sosibi the battlemage :iO#~~≈~.#:iҥSS 2 adders (1 weak, 1 ally target, 1 so…).~≈~.#:i]J   endoplasm :iS   ball python (constriction) (…):i qSosibi hits the endoplasm with a +0 quarterstaff! _The endoplasm dies! :iK_Your Maces & Flails skill increases to level 1!:i,}Press: ? - help, v - describe, . - travelHere: a soul wisp (summoned, friendly)  :i?Some shallow water.:i\~*Some shallow water.  :iQ[M≈~deep water. :iZ≈~shallow water.:il~*Here: a soul wisp (summoned, friendly)  Some shallow water.:i A soul wisp.   :i -A tiny fragment of a living soul, splintered from the body in which it belongs. Too mindless to be fully controlled, it seeks nothing but to reunite with its greater self once more - unfortunately, this process tends to be more violent than the magic which created it. :i  :i "  :i * Max HP: 8 Will: +:i 'AC: + EV: +++ :i  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . :i" Threat: Minor Class: Undead Size: Small Int: Mindless  :i1 1  :i? :iK 3You have about 50% to hit with your +0 flail. :i` fIt has about 91% to hit you.  :i Attack Max Damage  Touch 5  :i DIt is immune to torment; and resistant to miasma and drowning. :i It can see invisible. It is insubstantial and immune to ensnarement. It can fly.  It is currently targeting the adder.;iu   ;i[1@ ;i\t  ;i\U[1@l This monster has been temporarily summoned to this location. If angered it will;iYu   ;i9YS[1@ immediately vanish, yielding no experience or items; it is incapable of using;i # ;i R  ;i, [1@ stairs.;i0 ;i;i~C;iM#   ;iJM      ;idM\    ;iyM\    ;iMZ       ;iM [1@ ;iM;iM;qoala the Covered ;iMd#######Mountain Dwarf of Hepliaklqana ***...;i'N########.....#Health: 62/63 =======================-########.~..~†~.~~~.###;i=NbMagic: 7/9==================------;iSN#.∩.∩..~~~~†~†~~~≈≈≈≈≈≈AC: 11;icN-Str: 17;ixNh########.~~~~~~~~≈~.###;iNfEV: -1 Int: 17;iN########~~≈~~#SH: 4;iNxDex: 8########.~≈~.#;iNXL:  8 Next:  4% Place: a Sewer;iN .....~J@~~≈~~#Noise: =--------  Time: 4674.8 (0.0);iN`~~~~~~SSS~≈~~#;iOFa) +0 flail ;i(O≈≈≈≈≈≈R≈≈≈≈~.#Cast: Soul Splinter;i>Op~~~~~~~~~*≈~~#Constr ;iNOz......~.~~≈≈.#;ijOl~#######~~≈~.#;i}OR   Sosibi the battlemage #~~≈~.#;iO_SS 2 adders (1 weak, 1 ally target, 1 so…);iOZ.~≈~.#;iO]J   endoplasm ;iOS   ball python (constriction) (…);iOqSosibi hits the endoplasm with a +0 quarterstaff! _The endoplasm dies! ;iP_Your Maces & Flails skill increases to level 1!Press: ? - help, v - describe, . - travel;i*P^Here: a soul wisp (summoned, friendly)  Some shallow water.;i`                 ;iZ       ;i I [1@ qoala the Covered #######Mountain Dwarf of Hepliaklqana ***...########.....#Health: 62/63 =======================-;i@########.~..~†~.~~~.###Magic: 7/9==================------#.∩.∩..~~~~†~†~~~≈≈≈≈≈≈AC: 11Str: 17########.~~~~~~~~≈~.###EV: -1 ;iInt: 17########~~≈~~#SH: 4Dex: 8########.~≈~.#XL:  8 Next:  4% Place: a Sewer.....~J@~~≈~~#Noise: =--------  Time: 4674.8 (0.0);i ~~~~~~SSS~≈~~#a) +0 flail ≈≈≈≈≈≈R≈≈≈≈~.#;i7Cast: Soul Splinter~~~~~~~~~*≈~~#Constr ;iYz......~.~~≈≈.#;i~#######~~≈~.#R   Sosibi the battlemage ;i#~~≈~.#SS 2 adders (1 weak, 1 ally target, 1 so…).~≈~.#;i]J   endoplasm ;iS   ball python (constriction) (…)Sosibi hits the endoplasm with a +0 quarterstaff! ;io_The endoplasm dies! _Your Maces & Flails skill increases to level 1!;i4Press: ? - help, v - describe, . - travelHere: a soul wisp (summoned, friendly)  Some shallow water.;i;i;i/ _;i;i6 ;i7 ;i@    [1@ M_Unknown command.;iB ;iK 1*~ ;i _Some shallow water.Unknown command.  The ball python's grasp on you weakens, but your attempt to escape fails.  ;i The adder bites you. You block the adder's attack. The ball python bites you.  The ball python constricts you. ;i I The endoplasm hits you but does no damage.;i   [1@ M ;i) Sosibi hits the adder with a +0 quarterstaff.  The adder bites you but does no damage. x2  The ball python bites you but does no damage.;i Y59-5.8 (1;ig ;i `   ;i H[1@ M_The ball python constricts you.;i  ;i  ####### ########.....#  #.~..~†~.~~~.###  #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈  #.~~~~~~~~≈~.### ##~~≈~~# #.~≈~.# .....~J.@~≈~~# ~~~~~~SSS~≈~~# ≈≈≈≈≈≈R≈*≈≈~.# ~≈~~# ......~.~~≈≈.# ~#~~≈~.# #~~≈~.# #.~≈~.#    [1@ M .J  You escape the ball python's grasp. You enter the shallow water.  Moving in this stuff is going to be slow.   [1@ M The adder barely misses you. The adder bites you but does no damage.   [1@ M  †Sosibi casts a spell at the adder.The puff of frost hits the adder!  The adder dies!R≈The puff of frost hits the adder!  The adder dies!  You hear a splash.  Your soul wisp completely misses the adder.You block the adder's attack.  The endoplasm freezes you. ;i  ;i"    adder (weak, ally target, soul-splint, ally targ ;iN #8 ;in :- 8 5 ;i = ;i >7.4 (1.6Water   ;i4  ;in ^   ;i   ;i [1@ M ;i ._You are frozen. The ball python bites Sosibi. ;i  ;i *  ######  ########.....# #######.~..~†~.~~~.### ;iV*.∩.∩..~~~~†~†~~~≈≈≈≈≈≈########.~~~~~~~~≈~.##########~~≈~~########@~≈~. ;i}*Z.....~.J~ ;i*~~~~~~SRS~≈~~≈≈≈≈≈≈≈≈*≈≈~. ;i*>~~~~~~~~~~≈~~ ;i*k......~.~~≈≈ ;i*-~####### ;i*~ ;i+0#.~≈~.# ;ij-5S~ ;i1   [1@ M  ;i1S ;i*2~Your soul wisp barely misses the adder.The endoplasm freezes you. ;iQ: ;iE<p6---80  ;i ;i   [1@ M_You are frozen. Sosibi barely misses the ball python. ;if ;i A*≈ ;i The endoplasm freezes you. _You are frozen. Sosibi barely misses the ball python.  You barely miss the adder. The adder bites you but does no damage.  The ball python barely misses Sosibi. The adder bites you but does no damage.    ;i; <   [1@ M †Sosibi points at the ball python and mumbles some strange words. ;i EThe puff of frost hits the ball python! ;i& w    ;i; `[1@ M  ;iO 8JThe ball python dies! ;i[ ?Your soul wisp touches the adder. ;i/  JJ 2 endoplasms*   soul wisp (summoned)  ;i j2---=- ;i &9.7 (1.3 ;i-%  ;i!& `    ;i;& D[1@ M_You encounter an endoplasm. ;i' ;ih ~r soul wisp touches the adder. _You encounter an endoplasm.  You hit the adder.  The adder is severely wounded.The adder bites you but does no damage. The endoplasm barely misses you.  Sosibi barely misses the adder. Your soul wisp touches the adder.;i[JJ 2 endoplasms ;i+*   soul wisp (summoned)  ;i^;i_8===681.1 (1.4;i;i ;i'P ;iB ;i"[1@ M_The adder dies!;i;i;it   [1@ M  J~You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.   [1@ (1 ally target)You are frozen.   [1@ M .  Sosibi gestures at the endoplasm while chanting.The puff of frost hits the endoplasm.~*M†RM≈*M   endoplasm (ally target) 0--=2.5Soul Splinter ;ib   [1@ M_The endoplasm dies!;i _###############.....#########.~..~†~.~~~.### #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ ########.~~~~~~~~≈~.### ########~~≈~~#  ########.~≈~.# .....~†@~~≈~~# ~~~~~~~†~~≈~~# ≈≈≈≈≈≈≈R≈≈≈~.# ~~~~~~~~*~≈~~# ......~.~~≈≈.# ~#######J~≈~.# #~~≈~.# #.~≈~.# J~≈RM;iR9 ;i5--30;iP;i   [1@ M_Your soul wisp touches the endoplasm.;i;i    [1@ M;i! ~Sosibi hits the endoplasm with a +0 quarterstaff!  The endoplasm dies!;i  ?MM*~;i *   soul wisp (summoned)  ;i& A--4;iX- ;i^.  ;ir. R  ;i. [[1@ M_You have harvested as much death for Grave Claw as you can hold at once.;i. ;iK0 ;il;i     ;i     ;i  ;i  ;i0W ;i<   ;iS\    ;i^W ;ixR  ;i[1@ ;i Your spells (describe) Type Failure Level  a + Soul Splinter Necromancy 2% 1 b - Kiss of Death;iΚ(Conjuration/Necromancy 4%1  ;iݚ-c - Grave ClawNecromancy4%;i2 ;iSelect a spell to describe [?] help [!]/[I] toggle spell headers;iPower Damage Range Noise 56% N/A5 Almost silent44% 2d8 1 Almost silent;iR*28% 2d94 Quiet ;i" 'Grave Claw  Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that lingerupon the caster. You can stockpile enough malice to cast this spell at most three times, and this;i^ can only be replenished by causing the death of a sufficient number of living beings. Level: 2School: NecromancyFail: 4%  ;i Power: 28% Damage: 2d9 (max 2d14)  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. You have harvested enough death to cast this spell 3 times. (Maximum of 3.)  M ;i; ;ib`  ;i ";i}i Your spells (describe) Power Damage Range Noise a + Soul Splinter56%N/A";iik5Almost silent  b - Kiss of Death 44% 2d8 1 Almost silent ";ii6 c - Grave Claw 28% 2d9 4 Quiet    ";ii    ";i j<    ";i*jX   ";iCjv  ";i[jQ ";izjSelect a spell to describe [?] help [!]/[I] toggle spell headers";i&: ";i^A ";iI %      ";iJ       ";i+J  ";i5J  ";iXJ \    ";icJ W ";ipJ  ";iJ R  ";iJ [1@ ";iJ ";iJ ;qoala the Covered ";iJ .#######";iJ 6Mountain Dwarf of Hepliaklqana ***...";iJ 5########.....#";iJ dHealth: 50/63 ===================-----";iJ `########.~..~†~.~~~.###";iK 0Magic: 8/9";iK 2=====================---";iLK #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈AC: 11";i`K Str: 17########.~~~~~~~~≈~.###";imK -EV: 8";i}K Int: 17########~~≈~~#";iK -SH: 4";iK -Dex: 8";iK K########.~≈~.#";iK XL:  8 Next:  6% Place: a Sewer";iK k.....~†@~~≈~~#";iK Noise: ---------  Time: 4684.5 (0.0)~~~~~~~†~~≈~~#";iK a) +0 flail ≈≈≈≈≈≈≈*≈≈≈~.#";iL BCast: Soul Splinter ";i&L `~~~~~~~R~~≈~~#";i/L d......~.~~≈≈.#";iCL l~#######~~≈~.#";iVL }R   Sosibi the battlemage ";icL O#~~≈~.#";isL }*   soul wisp (summoned) ";iL #.~≈~.#  The puff of frost hits the endoplasm. ";iL g_The endoplasm dies! _Your soul wisp touches the endoplasm.  ";iL 8Sosibi hits the endoplasm with a +0 quarterstaff!  ";iL The endoplasm dies! _You have harvested as much death for Grave Claw as you can hold at once.";iR ";iX ";ih_ ";ia $;i$;iP$;iʿ$;i $;iX $;i? [1@ ~#######$;iMR   Sosibi the battlemage~*   soul wisp (summoned) $;is#.~≈~.#  $;i1_Unknown command.$;iC%;iG  ####### #.....# #.~..~†~.~~~.### #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ #.~~~~~~~~≈~.### #~~≈~~##.~≈~.#.~@.~~≈~~#~†~~≈~~#≈*≈≈≈~.#~R~~≈~~#.~.~~≈≈.#≈~#~~≈~.#~ #~~≈~.# #.~≈~.#%;i >R~%;i AMM*≈%;iۑ %;i "15.5 (1 _   [1@ M_You see here a ball python corpse.&;izA # #.....# #.~..~†~.~~~.### #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ #.~≈~.### #~~≈~~##.~≈~.#&;i+ S......@†.~~≈~~#~*†~~≈~~#≈R≈≈≈≈~.#~≈~~#S.~.~~≈≈.#≈~#~~≈~.#≈~≈ #~~≈~.#S   adder (asleep) ≈≈ #.~≈~.#S   ball python (constriction, asleep) *   soul wisp (summoned)    [1@ M  S.  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a ball python and an adder..S~SMS~   [1@ wThe ball python hisses angrily. The adder hisses angrily.R≈&;i1w&;iԊ<*~&;i@.S&;i܌/S≈&;i&;iSlly target)ww 2 dart slugs (1 wandering, 1 distract…)&;i*S   ball python (constriction) (…)&;iwU7.1 (1.6Soul Splinter &;i-Water &;i&;ih   [1@ M&;i*>_You encounter a dart slug. x2&;i&;i 5 #&;i q #.....# #.~..~†~.~~~.###&;i [ #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ #.~≈~.### #~~≈~~##.~≈~.#&;ix w..S...@~†.~~≈~~#~S~~*~†~~≈~~#≈R≈≈≈≈≈~.#~≈~~#.w&;i .~.~~≈≈.#≈~#~~≈~.#&;i ≈w≈ #~~≈~.#≈ #.~≈~.#&;i nw 3 dart slugs (2 wandering, 1 distrac&;i= 2S~&;i (M.S&;i &;ia &;io ;R≈&;i] ?MM*~&;i &;i 9.w&;i ?.w&;i_ cww1 distracted) &;ij +28&;i 0 &;i &;i  &;i P &;i(  &;iI C[1@ M_You encounter a dart slug.&;i );iB% );i  [1@ M .SYou hit the adder.  The adder is lightly wounded.);iM<R~);i,M~*M);i);i   [1@ );iIxww The adder bites you but does no damage.);i9`);ifS);iU1`);i/9`);i);i1`);i^Bw   );iB[1@ M ≈~.~);iB (1 ally target));iCThe dart slug launches a dart at you.The slug dart hits Sosibi. The adder barely misses you.);i&C);iI9`);ik9`);iQ 9`);i2   [1@ `);i3 EThe dart slug launches a dart at you.);i{   [1@ );i]{ d.wThe slug dart misses Sosibi. The slug dart hits you.);i   [1@ R≈≈~The ball python barely misses Sosibi.);ȋ );i 1*);i 9*);iRO 9*);iެ 9*);i   [1@ M ≈~);i .~Sosibi casts a spell at the dart slug.The puff of frost hits the dart slug!);i >0==9.5 (1.4);i    [1@ M_Your soul wisp closely misses the adder.*;i % *;iS Z  [1@ M*;i X *;i# $w~*;i{ fYou barely miss the adder.The adder is lightly wounded.*;i# u  *;iV [1@ M*;i You block the adder's attack. The ball python closely misses Sosibi.  *;i 'The adder bites you but does no damage.*;iR 9**;i 9**;i*N 9**;i' % *;im Z  [1@ M*;iC j ~*;ih zSosibi casts a spell at the dart slug.The puff of frost hits the dart slug!*;i 6MMw.*;iO   [1@ *;il M.wThe dart slug dies!*;i t  *;iJ S [1@ ≈~.*;iͯ z 2 dart slugs Your soul wisp touches the adder but does no damage.*;i 79===*;i '90.8 (1.3*;i *;i `   *;i* [1@ M*;iv *_The ball python completely misses Sosibi.*;i +;iG.  Your soul wisp touches the adder but does no damage. _The ball python completely misses Sosibi.  +;iYou miss the adder.  The adder is lightly wounded. block the adder's attack.  Sosibi hits the adder with a +0 quarterstaff!+;i*+;i!~+;i$ +;iR  +;i7U[1@ .wThe adder dies!+;iEhww 2 dart slugs S   ball python (constriction, ally target)*   soul wisp (summoned) +;i=172.2 (1.4+;i6.+;i0^  +;i&0 +;i0O[1@ M_The ball python misses your soul wisp.+;i82-;i!   [1@ M-;iPk †-;iThe ball python bites your soul wisp but does no damage.  Sosibi hits the ball python with a +0 quarterstaff!-;i'5*.-;i''~w-;i3-;i۟(1 ally target)*   soul wisp (summoned)  -;iO4-30-;i-;i -;iR  -;ia([1@ M_The ball python dies!-;ij-;i.;iR # #.....# .;iR#.~..~†~.~~~.### #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ #..;iTF~≈~.### #~~≈~~#.;iTD#.~≈~.#.;iT.w*@.~†.~~≈~~#.;iCUl~R~~~†~~≈~~#≈~.#.;i\U[~w~≈~~#~.;iU.~.~~≈≈.#≈~.;iU#~~≈~.#≈~≈ #~~≈~.#.;iV≈~ #.~≈~.#.;i`X:R~.;iWev   .;ie.[1@ M Your soul wisp touches the dart slug..;iot  .;io [1@ .;ioW The dart slug launches a dart at you..;it@-4.;i|.;i}^  .;i} .;i}+[1@ M_The slug dart hits your soul wisp..;i/;iQ   [1@ .  Sosibi hits the dart slug with a +0 quarterstaff!/;if†/;i&*M/;i<~w/;iD    dart slug (ally target) /;i %2/;i ;===85/;i /;i  /;i R  /;i <[1@ M_The dart slug dies!/;iv 1;iY1§1;iC[<~RM1;i=eQ 1;ik%-1;ik 61;i<1;i^  1;i 1;iȊ[1@ M1;iԊN_Your soul wisp disappears in a puff of smoke!1;i4;iy # #.....# #.~..~†~.~~~.### #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ #.~≈~.### #~~≈~~##.~≈~.#4;i*.@..~†.~~≈~~#~§~~~~~†~~≈~~#≈R≈~.#~w4;i~≈~~#~.~.~~≈≈.#≈~#~~≈~.#≈~≈ #~~≈~.#≈~ #.~≈~.#4;i   [1@ 4;iEY Sosibi hits the dart slug with a +0 quarterstaff!4;i<   [1@ M The dart slug launches a dart at you.4;i@-74;i4;i`   4;i#[1@ M_The slug dart hits Sosibi.4;ih   [1@ M4;ic_You see here a ball python corpse.4;iT5;i                5;i         [1@ 5;iqoala the Covered #######Mountain Dwarf of Hepliaklqana ***...5;i########.....#5;idHealth: 52/63 ===================-----5;i########.~..~†~.~~~.###5;i0Magic: 9/95;i(========================5;i #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈AC: 115;i-Str: 175;ic########.~~~~~~~~≈~.###EV: 8Int: 17########~~≈~~#SH: 45;i]Dex: 8#############.~≈~.#5;iXL:  8 Next:  8% Place: a Sewer.......@..~†.~~≈~~#5;iNoise: ---------  Time: 4697.2 (0.0)5;i~~~~~~§~~~~~†~~≈~~#a) +0 flail 5;i≈≈≈≈≈≈≈R≈≈≈≈≈≈≈≈~.#Cast: Soul Splinter~~~~~~~w~~~~~~~≈~~#5;is~~.........~.~~≈≈.#5;ie≈≈≈≈≈~#######~~≈~.#5;i.}R   Sosibi the battlemage 5;i?)≈≈≈≈~≈5;iL/#~~≈~.#5;iX}w   dart slug (ally target) 5;id)≈≈≈≈≈~5;i#.~≈~.#5;i5The dart slug launches a dart at you. 5;i7_The slug dart hits Sosibi. 5;ij_You see here a ball python corpse.  5;iHPress: ? - help, v - describe, . - travel, g - get item5;inItem here: a ball python corpse.  The floor.5;i @§  Some shallow water. re is a cloud of purple smoke here.6;i   6;i X    6;i  6;i  6;i    6;iͿ    6;iڿ  6;i  6;i  6;i W 6;i P 6;i" [1@ 6;iJ 6;iW Sqoala the Covered #######6;if 6Mountain Dwarf of Hepliaklqana ***...6;iq ########.....#6;i dHealth: 52/63 ===================-----6;i ########.~..~†~.~~~.###6;i 0Magic: 9/96;i (========================6;i #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈AC: 116;i -Str: 176;i (########.~~~~~~~~≈~.###6;i [EV: 8Int: 176;i N########~~≈~~#SH: 46;i ]Dex: 8#############.~≈~.#6;i2 XL:  8 Next:  8% Place: a Sewer6;i[ N.......@..~†.~~≈~~#Noise: ---------  Time: 4697.2 (0.0)~~~~~~§~~~~~†~~≈~~#6;ii Fa) +0 flail 6;it a≈≈≈≈≈≈≈R≈≈≈≈≈≈≈≈~.#6;i Cast: Soul Splinter~~~~~~~w~~~~~~~≈~~#6;i s~~.........~.~~≈≈.#6;i e≈≈≈≈≈~#######~~≈~.#6;i }R   Sosibi the battlemage 6;i )≈≈≈≈~≈6;i /#~~≈~.#6;i w   dart slug (ally target) ≈≈≈≈≈~6;i #.~≈~.#6;i 5The dart slug launches a dart at you. 6;i# 7_The slug dart hits Sosibi. 6;i/ j_You see here a ball python corpse.  6;i> Press: ? - help, v - describe, . - travelSome shallow water.  There is a cloud of purple smoke here.6;i 6;i7 6;i / _6;i 7;iY7;i   [1@ M7;iI †Sosibi gestures at the dart slug while chanting.The stone arrow hits the dart slug!7;ijMM~ 7;i53=7;i ==7;i- N8.2 (1Soul Splinter 7;i.'7;i( 7;i,(R  7;iN([1@ M7;i[(_The dart slug dies!7;ih(7;i)8;iQ # 8;iW#.....# #.~..~†~.~~~.### #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈8;if 8;iq#.8;i,~≈~.### 8;iJ#~~≈~~##.~≈~.#8;i†..~†.~~≈~~#~†~~≈~~#≈R8;i≈~.#8;i,~†~≈~~#8;i!≈~~8;i_.~.~~≈≈.#8;i5≈~8;iB;#~~≈~.#8;ix≈~≈ #~~≈~.#≈~ #.~≈~.#8;i@R≈8;i-8;i0/--98;i]8;i&9;ihhH # #.....# #.~..~†~.~~~.### #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ 9;ih#.~≈~.### #~~≈~~##.~≈~.#9;ihI.†..~†.~~≈~~#~R~~~~~†~~≈~~#≈~.#≈~†~≈~~#~≈~~9;ii.~.~~≈≈.#≈~#~~≈~.#≈~≈≈ #~~≈~.#~≈≈≈≈≈≈~≈ #.~≈~.#9;iys9;iwC--7009;i9;i9;io  # #.....# #.~..~†~.~~~.### #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ #.~≈~.### #~~≈~~##.~≈~.#.†..~†.~~≈~~#~R~~~~~†~~≈~~#≈~.#~≈~†~≈~~#≈~≈~~.~.~~≈≈.#~≈~#~~≈~.#≈~≈≈ #~~≈~.#~≈≈≈≈≈≈~≈ #.~≈~.#R~19;iN ;;ifI;;i h;;ih;;ihD4=;;ii;;il;;il;;im;;i]p;;ip;;iq;;it;;i2u%5;;iv;;ix;;i y;;i z;;i]|;;i|;;i};;iH;;iK6=;;i;;i;;i;;ip;;i;;i;;i';;i;;i;;i^;;ima7=;;i;;i[;;i;;i;;i;;ie;;i;;ia8=;;iܞ;;i;;i;;i;;i9=;;is;;i &60;;i;;i;;i;;i;;i;;i;;i;;i;;iUK1=;;i;;iq;;i/;;i;;i7,;;iY;;i[;;i#2;;iC(=;;i";;i/;;i;;i;;i;;i=;;i;;ik;;i;;i);;i;;i;;i3;;i?=;;iM;;i;;i;;iM;;i;;iV;;i;;im;;i6v   ;;iY-[1@ M You encounter a dart slug.;;i;;i ####### ##.....# ;;i!##.~..~†~.~~~.;;io #.∩.∩..~~~~†~†~~~ ;;i ##.~~≈~.;;i ;;i##~~≈~~#;;i##.~≈~.#;;if.R..†..~†.~~≈~~#~~†~~≈~~#≈≈~.#≈~~≈;;i~.~~†~~~~~~~≈~~#;;ic~~≈≈~≈~~..~.~~≈≈.#≈~~≈≈≈≈≈≈≈~#######~~≈~.#≈≈~≈≈ #~~≈~.# w   dart slug (asleep) w~~~≈≈≈≈≈≈~≈≈ #.~≈~.#;;i}!.;;i933.2 (32.0)RM;;i;;i!=~w;;i'Vwlly target);;i-*4.2 (33 ;;i. _;;i5;;i7<;iAB  #.....<;i #.~..~†~.~~~. #.∩.∩..~~~~†~†~~~ #.~≈~. #~~≈~~#.~≈~......†..~†.~~≈~~~R<;ih~†~~≈~~≈~.≈~~≈~†<;iZ~≈~~<;i~≈≈~≈~~.~.~~≈≈.≈~~≈~#~~≈~.≈~≈≈ #~~≈~.≈~w~~≈≈≈≈≈≈~≈≈ #.~≈~.~RM<;iƺ<;i)/5.2 (1.0) <;ig<;i}<;iA g  # #.~..~†~.~~~ #.∩.∩..~~~~†~†~~~ #.~≈~ #~~≈#.~≈~<;i .†..~†.~~≈~†~~≈≈R≈~≈~~≈~†~≈~≈≈~≈~~.~.~~≈≈≈~~≈~#~~≈~≈~≈≈≈ #~~≈~≈~w~~≈≈≈≈≈≈~≈≈ #.~≈~<;iq <;i 7*<;iK 3*<;i 3*<;i 7*<;iYG8*<;i    [1@ <;iOk~wSosibi casts a spell at the dart slug.<;i~≈~≈≈ <;i|H==6<;io<;i`   <;i:.[1@ M_The puff of frost hits the dart slug.<;i=;i u  # #.~..~†~.=;i  #.∩.∩..~~~~†~†~~~ #.~≈ =;i #~~≈#.~≈.†..~†.~~≈~†~~≈=;ię 5≈R≈=;iL ~≈≈≈~~≈~†~≈~≈≈~≈~~=;in j.~.~~≈~~≈~#~~≈=;i֚ g≈~≈≈≈ #~~≈=;i ≈~~w~≈≈≈≈≈≈~≈≈ #.~≈=;i $≈=;i, &RM=;i 1S=;i S   adder (distracted) w   dart slug (ally target) =;i~ .-7=;io =;i  =;i P =;i B [1@ M_You encounter an adder.=;i >;i >;i n  # #.~..~†~.>;i  #.∩.∩..~~~~†~†~~~ #.~ #~~#.~.†..~†.~~~†~~~≈≈≈~~≈~~R~~~~~†~w~~~~≈≈~≈~~.~.~~≈~~≈~#~~≈~≈≈≈ #~~>;i ,≈~Sw~≈≈≈≈≈≈~≈≈ #.~ ww 2 dart slugs (1 asleep, 1 ally target)>;iM 7S~>;i$ "~>;iB &RM>;i0 1w>;i BMMS≈>;i* v   >;i + [1@ wS www 3 dart slugs (1 distracted, 1 ally t…)You encounter a dart slug. x2>;iP1 9`>;i 9`>;i 9`>;i 9`>;if 9`>;i 9`>;i    [1@ ~~≈≈~≈The dart slug launches a dart at you.>;i .=8>;iK Soul Splinter >;ip >;i ^  >;i  >;iU 3[1@ M_The slug dart hits you but does no damage.>;ir @;i                         [1@   qoala the Covered  ### Mountain Dwarf of Hepliaklqana ***...  ########.. Health: 63/63 ========================  ########.~..~†~.~ Magic: 8/9=====================---  #.∩.∩..~~~~†~†~~~ AC: 11Str: 17  ########.~~~~~~~~ EV: 8Int: 17  ########~~ SH: 4Dex: 8  ######################.~ XL:  8 Next:  8% Place: a Sewer  .......@........†..~†.~~ Noise: =--------  Time: 4738.2 (0.0)  ~~~~~~~*~~~~~~~~~~~~~†~~ a) +0 flail  ≈≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Soul Splinter  @;i ~~≈≈≈~*≈~~~~~~~~†~~~~~~~  w~~~~≈*~≈R~.........~.~~  ≈≈≈≈≈~S≈≈≈≈≈≈≈~#######~~ R   Sosibi the battlemage  ≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈ #~~ S   adder  ≈≈≈≈~~ww≈≈≈≈≈≈~≈≈ #.~ www 3 dart slugs (1 distracted, 1 ally t…) The dart slug launches a dart at you. _The slug dart hits you but does no damage.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (chance to affect: 55%)B;ie#   B;i   B;iϧ_       B;i  B;iW B;i W B;i)  B;iP   B;i`W B;i~P B;i [1@ qoala the Covered ### Mountain Dwarf of Hepliaklqana ***...########.. Health: 63/63 ========================########.~..~†~.~ Magic: 8/9=====================---#.∩.∩..~~~~†~†~~~ AC: 11Str: 17########.~~~~~~~~ EV: 8Int: 17########~~ SH: 4Dex: 8B;i٩######################.~ XL:  8 Next:  8% Place: a SewerB;i.......@........†..~†.~~ Noise: =--------  Time: 4738.2 (0.0)B;i7?~~~~~~~~~~~~~~~~~~~~~†~~ a) +0 flail ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Soul SplinterB;if~~≈≈≈~~≈~~~~~~~~†~~~~~~~B;iw~~~~≈≈~≈R~.........~.~~B;iЪ≈≈≈≈≈~*≈≈≈≈≈≈≈~#######~~ R   Sosibi the battlemage B;i ≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈ #~~ S   adder B;i-"≈≈≈≈~~ww≈≈≈≈≈≈~≈≈ #.~ www 3 dart slugs (1 distracted, 1 ally t…)B;iQ5The dart slug launches a dart at you. B;iqH_The slug dart hits you but does no damage.  B;ikAiming: Soul Splinter (safe; 2% risk of failure)  B;iȫPress: ? - help, Q - select action, ( or ) - cycleB;i Shift-Dir - straight lineB;i ;Aim: an adder (chance to affect: 55%)B;i0'S~ _The slug dart hits you but does no damage.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (chance to affect: 55%)  The adder resists with significant effort.B;i!M~B;i΄&RMB;iBMS≈B;i\B;iɫB;i +9.2 (1 _B;iB;i(C;id                         [1@   qoala the Covered  ### Mountain Dwarf of Hepliaklqana ***...  ########.. Health: 63/63 ========================  ########.~..~†~.~ Magic: 7/9==================------  #.∩.∩..~~~~†~†~~~ AC: 11Str: 17  ########.~~~~~~~~ EV: 8Int: 17  ########~~ SH: 4Dex: 8  ######################.~ XL:  8 Next:  8% Place: a Sewer  .......@........†..~†.~~ Noise: =--------  Time: 4739.2 (0.0)  ~~~~~~~*~~~~~~~~~~~~~†~~ a) +0 flail  ≈≈≈≈≈≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Soul Splinter  C;iNh ~~≈≈≈~~S~~~~~~~~†~~~~~~~  w~~~~≈≈~≈~~.........~.~~  ≈≈≈≈≈~~≈R≈≈≈≈≈~#######~~ R   Sosibi the battlemage  ≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈ #~~ S   adder  ≈≈≈≈~~ww≈≈≈≈≈≈~≈≈ #.~ www 3 dart slugs (1 distracted, 1 ally t…) Aim: an adder (chance to affect: 55%) _The adder resists with significant effort.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, chance to affect: 55%)D;i/s                         [1@ qoala the Covered ### Mountain Dwarf of Hepliaklqana ***...########.. Health: 63/63 ========================########.~..~†~.~ Magic: 7/9==================------#.∩.∩..~~~~†~†~~~ AC: 11Str: 17########.~~~~~~~~ EV: 8Int: 17########~~ SH: 4Dex: 8######################.~ XL:  8 Next:  8% Place: a Sewer.......@........†..~†.~~ Noise: =--------  Time: 4739.2 (0.0)~~~~~~~~~~~~~~~~~~~~~†~~ a) +0 flail ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Soul Splinter~~≈≈≈~~*~~~~~~~~†~~~~~~~w~~~~≈≈~≈~~.........~.~~≈≈≈≈≈D;is~~≈R≈≈≈≈≈~#######~~ R   Sosibi the battlemage ≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈ #~~ S   adder ≈≈≈≈~~ww≈≈≈≈≈≈~≈≈ #.~ www 3 dart slugs (1 distracted, 1 ally t…)Aim: an adder (chance to affect: 55%) _The adder resists with significant effort.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, chance to affect: 55%)D;iLt  D;ipL} [1@ S≈  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (water, chance to affect: 55%)  A fragment of the adder's soul is dislodged from its body.  The adder looks weaker.≈RMD;i#MA.wD;i^U8S≈   [1@ *The dart slug misses Sosibi. The dart slug closely misses Sosibi.D;i]D;i$^(weak, ally target, soul-splint…)*   soul wisp (summoned) D;ibl40.2 (1Soul Splinter D;ism   [1@ M_The dart slug splashes around in the water. x2D;irE;i=   [1@ M E;i>†E;i>You miss the adder. The adder bites you but does no damage.  Sosibi hits the dart slug with a +0 quarterstaff!!E;ij@   [1@ *≈The dart slug dies!E;i]T   [1@ ww 2 dart slugs The adder closely misses you.E;i9 L;iT-90Soul Splinter L;iL;i L;i2R  L;id.[1@ M_Your soul wisp touches the dart slug.L;iM;iq  # #.~..~†~ #.∩.∩..~~~~†~† M;iq#. ##l.†..~†.~†w~~~≈≈≈*~≈M;iq~†M;irw..~~~wR≈~≈~~M;ir.~.M;i,rL.~≈≈≈≈≈~~M;i;r≈~M;iLr #M;i[rw~M;ir≈~≈≈≈ # wwww 4 dart slugs (3 asleep, 1 ally targ…)~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈ # l   frilled lizard (asleep) M;ir*   soul wisp (summoned) M;i|   [1@ .lM;i|WYou encounter a frilled lizard and 3 dart slugs.M;i}?.wM;i~   [1@ M;iȉwwwwww1 ally target) l The frilled lizard hisses angrily.M;i9`M;i]9`M;ih:9`M;i   [1@ M;ij~wThe dart slug launches a dart at you.M;iw   M;iی`[1@ M M;il~The slug dart hits you. Your soul wisp touches the dart slug.  M;i9Sosibi hits the dart slug with a +0 quarterstaff!M;i~≈≈ 3 dart slugs (1 ally target) M;i0--10=50Soul Splinter M;i)M;i^  M;i4 M;iK<[1@ M_The dart slug dies!M;iO;iO;i>c   #.~..~† #.∩.∩..~~~~†~† #. .l.†..~†~O;in≈~w~~≈≈≈*~≈~†ww..~~~~R≈~≈~~.~O;im~.~≈≈≈≈≈~~≈~O;ik~.w≈~≈≈≈ O;igww 4 dart slugs (1 wandering, 1 ally t…)O;i~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈ O;i$ O;i  [1@ §You encounter a dart slug.O;i^$ O;i  [1@ JYour soul wisp disappears in a puff of smoke!O;iMO;i9.lO;iO;i5~wO;iv   O;ir[1@ wwally target) J   endoplasm (wandering)l   frilled lizard You encounter an endoplasm.O;i99*O;ic9*O;i 9*O;iO;i1*O;iNO;i;>O;i>*O;i>O;i O;iO;iKP O;im O;i[1@ MO;i*X O;iZ JO;i:w~~~~~wO;iΕ)distracted, 1 ally …)O;iJO;iA O;iy7Sosibi casts a spell at the dart slug.O;i;The puff of frost hits the dart slug!O;iDO;i1O;i=-O;i՘===O;i-O;i& 1O;iE Soul Splinter O;iO;in O;iO;iݣP O;i  O;iD[1@ MO;il!_The endoplasm quivers.O;iO;i5U;i3{       U;i4            U;i54      [1@   qoala the Covered U;i5y  Mountain Dwarf of Hepliaklqana ***... U;i6 ####### Health: 61/63 =======================-  ########.~..~† Magic: 7/9U;iE6==================------  #.∩.∩..~~~~†~† AC: 11U;i6,Str: 17 U;i6 ########.~~~~~ EV: 8Int: 17 U;i7 ####### SH: 4Dex: 8 U;iD7 ######################## XL:  8 Next: 10% Place: a Sewer U;i7 ...l***@...........†..~† Noise: ---------  Time: 4751.4 (0.0) U;i7 J~~~~~~~~~~~~~~~~~~~~~~~ a) +0 flail U;i8 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Soul Splinter U;iH8 ≈~w~~≈≈≈§~≈~~~~~~~~†~~~~ U;i8 w~w.~~~~R≈~≈~~.........~ U;i8 ~.~≈≈≈≈≈~~≈≈≈≈≈≈≈~###### R   Sosibi the battlemage U;i 9 ~.w≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈  wwww 4 dart slugs (1 distracted, 1 ally …)U;iA9 ~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈  J   endoplasm U;iy9  l   frilled lizard The puff of frost hits the dart slug! U;i9(_The endoplasm quivers.U;i9Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleU;i":jShift-Dir - straight lineAim: a frilled lizard (chance to affect: 64%)V;il.** V;iU 'M..V;i O~~****W;i0>≈*W;iY~**wAim: a dart slug (chance to affect: 64%)X;i%      X;ig   X;i  X;iֱ   X;iQ\    X;i\    X;i   X;iL[1@ X;i;qoala the Covered X;iMountain Dwarf of Hepliaklqana ***...####### Health: 61/63 =======================-X;i<########.~..~† Magic: 7/9==================------X;i#.∩.∩..~~~~†~† AC: 11Str: 17########.~~~~~ EV: 8X;iInt: 17####### SH: 4X;i -Dex: 8X;iK######################## XL:  8 Next: 10% Place: a SewerX;i...l...@...........†..~† Noise: ---------  Time: 4751.4 (0.0)X;iJ~~~~~~~~~~~~~~~~~~~~~~~ a) +0 flail X;i≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Soul SplinterX;i8≈~w~~≈≈≈§~≈~~~~~~~~†~~~~X;iuw~*.~~~~R≈~≈~~.........~X;i!~.~≈≈≈≈≈~~≈≈≈≈≈≈≈~###### R   Sosibi the battlemage ~.w≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈wwww 4 dart slugs (1 distracted, 1 ally …)~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈J   endoplasm X;iPl   frilled lizard The puff of frost hits the dart slug! _The endoplasm quivers.Aiming: Soul Splinter (safe; 2% risk of failure)  X;iݷPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (chance to affect: 64%)X;i   [1@ M .lX;i}A fragment of the dart slug's soul is dislodged from its body.  The dart slug looks weaker.X;iX;iVw~Mw.~J*MR≈X;i=wwweak,(…)=2.4 (1X;imX;i   [1@ M_The dart slug bites your soul wisp.X;iZ;id  #.~..~ #.∩.∩..~~~~†~Z;i:e #. .l.†..~~J~Z;iee≈www~≈≈≈§~≈~†Z;ie≈~~.*~~~R≈≈~≈~~.Z;ied≈~.~≈≈≈≈≈~~Z;ieX≈~≈~.wZ;ie≈~≈≈≈Z;ie≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈Z;i/g;.lZ;irfwwweak, 2 ally targetZ;iw7`MMZ;ia3`MMZ;i1`MZ;iC`   [1@ M ~Z;i`{≈≈The dart slug launches a dart at you.You block the slug dart.Z;ie9`Z;itv   Z;iw[1@ R~The dart slug launches a dart at you.Z;i=M~Z;ij*≈MZ;iQ&3Z;iZ;i Z;iR  Z;i[1@ MZ;iI_The slug dart hits your soul wisp. Your soul wisp touches the dart slug.Z;ib[;iX   [1@ †[;i9You sock the frilled lizard![;iT3~J[;iv   [;i[1@ *   soul wisp (summoned) You kill the frilled lizard![;iN9`[;iG#`[;i~[;i6R9`[;i՞9`[;i$ [;i ^  [1@ [;iNW`The dart slug launches a dart at you.[;i98`[;i   [1@ [;i+^~wThe slug dart misses you.[;i<R~[;i   [1@ M @.~~≈≈The dart slug splashes around in the water. x3  Your soul wisp touches the dart slug.[;i9`[;i   [1@ ≈The dart slug launches a dart at you.[;i524.8 (1.4[;ix[;i`   [;i>[1@ M_The slug dart hits your soul wisp but does no damage.[;i1];isA  #.~..];i #.∩.∩..~~~~† #. ..†...~~~J~~≈≈ww~wR≈≈~~≈~†];i~≈~~.*~~~~≈≈~≈~~];i~≈~.~≈≈≈≈≈~~≈~];iM~≈~.w];i ≈~≈≈≈];i~≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈];i   [1@ ];i@a~Sosibi hits the dart slug with a +0 quarterstaff!];i];iD.*M];i];i?J~];i?];iZ<~wM];i5~w];in 3 dart slugs (2 ally target) ];i88===-50 ];i9c  [1@ M_The dart slug dies!   [1@ M_You see here a frilled lizard corpse._;iN ?  #.~_;i  #.∩.∩..~~~~ #. #.....J@†_;i .†..~~.~≈≈~~w~R≈≈~~≈~†_;i 7.~≈~~w.~~~~≈≈~≈~~l~≈~.*≈≈≈≈≈~~≈~_;iG l~≈~.w≈~≈≈≈_;it 5.~≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈l   frilled lizard (asleep) (…)_;i w   _;i [1@ M_;i w R≈_;i pYou encounter a frilled lizard.The frilled lizard hisses angrily._;i\ % _;i Z  [1@ M_;i X _;i 0l.  _;i 5The dart slug misses your soul wisp._;i VYour soul wisp touches the dart slug but does no damage._;i _;i 0w._;i+! Sl _;i" %=_;i+" 6_;i( _;i2) `   _;iE) 3[1@ M_The endoplasm hits you but does no damage._;i>* `;i7 `;id7  [1@ .  You sock the endoplasm!`;iD   [1@ M  †You kill the endoplasm!Your soul wisp touches the dart slug.  Sosibi hits the dart slug with a +0 quarterstaff!`;iE@l~`;iX   [1@  2 dart slugs (1 ally target) l   frilled lizard*   soul wisp (summoned) The dart slug dies!`;iZ9``;i9``;i9``;i"g9``;iv9``;i1   [1@ ~≈†.≈The dart slug launches a dart at you.`;i#3`;i8=8.2 (1.4`;iK`;iJ `;i`R  `;i3[1@ M_The slug dart hits you but does no damage.`;i,b;i  #.~ #.∩.∩.. #.   #.†b;i5W.†#..#.~~b;iz<#.~l≈~w†R≈≈≈~~≈~†#.~≈~~..~~~~≈≈~≈~~#.~≈~.*≈≈≈≈≈~~≈~#~~≈~.wb;i≈~≈≈≈#.~≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈b;is9R~b;iz2≈lb;id(   [1@ b;i(Zally target) Your soul wisp touches the dart slug.b;im1   [1@ M  §The dart slug launches a dart at you.The slug dart hits your soul wisp.  Your soul wisp is destroyed!b;i9   [1@ b;i91 ally target)  Your soul wisp disappears in a puff of smoke!b;ic<4-90b;iBb;iC b;iCR  b;iD[1@ Mb;iD%_The dart slug closely misses Sosibi.b;i7Fc;i-w c;i#.Z       c;iW.        c;ii.   c;i}.  c;i.  c;i.P c;i. [1@ c;i.~  qoala the Covered c;i.y  Mountain Dwarf of Hepliaklqana ***... c;i1/ ### Health: 63/63 ======================== c;iQ/ ########.~ Magic: 7/9==================------ c;iz/ #.∩.∩..~~~ AC: 11Str: 17 c;i/ ########.~ EV: 8Int: 17  ### SH: 4c;i/+Dex: 8 c;i/ ####################### XL:  8 Next: 10% Place: a Sewer c;i/' #.....@.†.............† Noise: ---------  Time: 4759.2 (0.0) c;i0 #..~~~~*~~~~~~~~~~~~~~~~ a) +0 flail c;i00 #.~~≈≈*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Soul Splinter c;iU0 #.~≈l~wR~≈≈≈~~≈~~~~~~~~† c;ib0 #.~≈~~..~~~~≈≈~≈~~...... c;i|0. #.~≈~.§≈≈≈≈≈~~≈≈≈≈≈≈≈~## R   Sosibi the battlemage c;i0 #~~≈~.w≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈ ww 2 dart slugs (1 ally target) c;i0 #.~≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈ l   frilled lizard c;i0( c;i03Your soul wisp disappears in a puff of smoke! c;i0B_The dart slug closely misses Sosibi.  c;i0kAiming: Soul Splinter (safe; 2% risk of failure)  c;i1Press: ? - help, Q - select action, ( or ) - cyclec;i&1sShift-Dir - straight lineAim: a dart slug (ally target, chance to affect: 64%)d;io           d;ia       d;iW d;i\      [1@ qoala the Covered Mountain Dwarf of Hepliaklqana ***...### Health: 63/63 ========================########.~ Magic: 7/9==================------#.∩.∩..~~~ AC: 11Str: 17########.~ EV: 8Int: 17### SH: 4Dex: 8####################### XL:  8 Next: 10% Place: a Sewer#.....@.†.............† Noise: ---------  Time: 4759.2 (0.0)#..~~~~~~~~~~~~~~~~~~~~~ a) +0 flail #.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Soul Splinter#.~≈l~wR~≈≈≈~~≈~~~~~~~~†#.~≈~~..~~~~≈≈~≈~~......#.~≈~.§≈≈≈≈≈~~≈≈≈≈≈≈≈~## R   Sosibi the battlemage #~~≈~.w≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈ ww 2 dart slugs (1 ally target) #.~≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈ l   frilled lizard _The dart slug closely misses Sosibi.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (ally target, chance to affect: 64%)  You miscast Soul Splinter. Nothing appears to happen.l≈  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line d;i   Aim: a dart slug (ally target, chance to affect: 64%)  You miscast Soul Splinter. Nothing appears to happen.  Sosibi points at the dart slug and mumbles some strange words.d;id7~MMd;i[Contam: 10% 60.2 (1d;id;i d;iP d;i d;id5[1@ M_The puff of frost hits the dart slug!e;i%     e;ia  e;iV e;i        e;i  e;i:       [1@   qoala the Covered   Mountain Dwarf of Hepliaklqana ***...  ### Health: 63/63 ========================  ########.~ Magic: 6/9================--------  #.∩.∩..~~~ AC: 11Str: 17  ########.~ EV: 8Int: 17 Contam: 10%  ### SH: 4Dex: 8  ####################### XL:  8 Next: 10% Place: a Sewer  #.....@.†.............† Noise: ---------  Time: 4760.2 (0.0)  #..~~~~*~~~~~~~~~~~~~~~~ a) +0 flail  #.~~≈l*≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Soul Splinter  #.~≈≈~wR~≈≈≈~~≈~~~~~~~~†  #.~≈~~..~~~~≈≈~≈~~......  #.~≈~.~≈≈≈≈≈~~≈≈≈≈≈≈≈~## R   Sosibi the battlemage  #~~≈~.w≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈ ww 2 dart slugs (1 ally target)  #.~≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈ l   frilled lizard  Sosibi points at the dart slug and mumbles some strange words. _The puff of frost hits the dart slug!  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, ally targee;i:!t, chance to affect: 64%)g;i           g;i9f              g;iJ[1@ g;iSBqoala the Covered g;i[,Mountain Dwarf of Hepliaklqana ***...g;ie### Health: 63/63 ========================g;io^########.~ Magic: 6/9g;iv3================--------g;i#.∩.∩..~~~ AC: 11g;i.Str: 17g;i[########.~ EV: 8g;iRInt: 17 Contam: 10% g;i9### SH: 4Dex: 8####################### XL:  8 Next: 10% Place: a Sewerg;i\#.....@.†.............† Noise: ---------  Time: 4760.2 (0.0)#..~~~~~~~~~~~~~~~~~~~~~ a) +0 flail #.~~≈l≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Cast: Soul Splinterg;i#.~≈≈~*R~≈≈≈~~≈~~~~~~~~†g;i#.~≈~~..~~~~≈≈~≈~~......g;iIE#.~≈~.~≈≈≈≈≈~~≈≈≈≈≈≈≈~## R   Sosibi the battlemage g;iV#~~≈~.w≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈ ww 2 dart slugs (1 ally target) #.~≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈ l   frilled lizard Sosibi points at the dart slug and mumbles some strange words. g;il_The puff of frost hits the dart slug!  Aiming: Soul Splinter (safe; 2% risk of failure)  g;ivPress: ? - help, Q - select action, ( or ) - cycleg;iShift-Dir - straight lineAim: a dart slug (almost dead, ally target, chance to affect: 64%)g;i>  w _The puff of frost hits the dart slug!  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle g;i  Shift-Dir - straight line : a dart slug (almost dead, ally target, chance to affect: 64%)  The dart slug struggles to resist. g;i   [1@ M g;iG~Sosibi gestures at the dart slug while chanting.The stone arrow hits the dart slug!g;i*@w~g;i lg;i≈g;ig;i   dart slug g;i;1=1.2 (1g;i   [1@ M_The dart slug dies!h;i AR†h;i_ aMM†The stone arrow hits the dart slug! h;i j_The dart slug dies!  h;i IYou miss the frilled lizard.  h;i 7The frilled lizard bites you but does no damage.  h;iŴ }Sosibi hits the frilled lizard with a +0 quarterstaff!  The frilled lizard dies!h;i Q h;i -2.4 (1.2h;i h;i {   [1@ M_You hear a splash.h;i i;i2##########.i;i #.∩.∩..~ ########. #####################.......†.............~~~@~~~~~~~~~~~~~~~~i;i. #.~~≈≈R≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈i;iV #.~≈≈~~†~≈≈≈~~≈~~~~~~~~ #.~≈~~..~~~~≈≈~≈~~..... #.~≈~.w≈≈≈≈≈~~≈≈≈≈≈≈≈~# #~~≈~.~≈≈≈≈≈≈≈≈i;i #.~≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~i;i #.~≈~~~≈≈≈~~~. i;i"   [1@ M You enter the shallow water.  Moving in this stuff is going to be slow.i;i9`i;i9`i;iTt  i;iT" [1@ ≈i;iT_RThe dart slug launches a dart at you.i;i\Z.(ally target)i;iM^Z4.0 (1.6Water i;idi;ie i;ieu  [1@ M_The slug dart hits Sosibi.i;if i;ifZ  i;i g[1@ Mi;igf_You see here a frilled lizard corpse.i;ihj;im   # ######## #.∩.∩..~######  ##################### ##...@...†............ #..~~~†~~~~~~~~~~~~~~~ #.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #.~≈≈~R†~≈≈≈~~≈~~~~~~~ #.~≈~~..~~~~≈≈~≈~~.... #.~≈~.w≈≈≈≈≈~~≈≈≈≈≈≈≈~ #~~≈~.~≈≈≈≈≈≈≈ #.~≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~#.~≈~~~≈≈≈~~~.j;id j;i :w~j;i v   j;i O[1@ .  Sosibi hits the dart slug with a +0 quarterstaff!!j;i Q j;i< 7==-50Soul Splinter  j;i j;i  j;i1 R  j;iA [1@ Mj;ig 4_The dart slug dies!j;i k;i; ###### #.∩.∩..k;ik  ####### ###################.......†...........k;i Z #..~@~†~~~~~~~~~~~~~~ #.~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #.~≈≈~R†~≈≈≈~~≈~~~~~~k;i  #.~≈~~..~~~~≈≈~≈~~...k;i  #.~≈~.~≈≈≈≈≈~~≈≈≈≈≈≈≈k;i  #~~≈~.~≈≈≈≈≈≈k;iҖ  #.~≈~~~≈≈≈≈~~†~≈≈≈≈≈k;i  #.~≈~~~≈≈≈~~~.  k;i   [1@ R~You enter the shallow water.k;i@ k;iz h7% -6.6 (1.6Water k;i k;id k;ig `   k;i 2[1@ M_Moving in this stuff is going to be slow.k;i l;i# l;i6\ #.∩.∩   ##l;i.† #..@~~† #.~~≈R #.~≈≈~~†~≈≈≈~~≈ #.~≈~~..~~~~≈≈~≈~~ #.~≈~.~≈≈≈≈≈~~l;im #~~≈~.~≈ #.~≈~~~≈≈≈≈~~†~ #.~≈~~~≈≈≈~~~.l;i(R≈l;il;il;iQA38.2l;il;im;ir  #.∩.∩   ##.† #.@~R~† #.~~ #.~≈≈~~†~≈≈≈~~≈ #.~≈~~..~~~~≈≈~≈~~ #.~≈~.~≈≈≈≈≈~~ #~~≈~.~ #.~≈~~~≈≈≈≈~~†~ #.~≈~~~≈≈≈~~~.R~m;iQm;i`Qp190 m;iNm;i!3m;im;i4m;iQD== m;im;i`   [1@ M_Your magical contamination has completely faded away.m;im;iPm;im;iOm;i&8======m;i,m;i m;is#m;i#m;i'm;i'm;i(m;i)m;i{+m;i+m;i,m;i.m;i$/m;i0m;i3m;i3m;i3F9===m;i4m;i6m;i9m;i,<m;i#>,m;i @m;iC$ m;i+F  [1@ M You encounter an endoplasm.m;iNm;iN6#####.∩.  ##############.......†..........~~~†~~~~~~~~~~~m;iO #.R~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #@~≈≈~~†~≈≈≈~~≈m;i5O #.~≈~~..~~~~≈≈~≈~~m;iMO #.~≈~.~≈≈≈≈≈~~≈≈≈≈m;ieO #~~≈~.~≈≈≈≈≈≈≈≈≈≈≈m;iOY #.~≈~~~†~m;iO #.~≈~~~≈≈≈~~~.  #.~≈~~≈≈≈ J   endoplasm (asleep)  #J~≈~~~≈~ m;iWm;i:XR~R84.2 (15.0)m;iRYm;ipYJ.m;ibZJlly target)m;i}gm;ig%5.2 (16m;inm;i    [1@ M_The endoplasm quivers.n;iϓ/.∩.### ###################.......†..........~~~†~~~~~~~~~~~n;i,~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈.R≈≈~~†~≈≈≈~~≈~~~~≈~~..~~~~≈≈~≈.~≈≈≈≈≈~~≈≈≈≈~≈≈n;ib.~≈~~~≈≈≈≈~~†~~~~. n;iJ~≈~~≈≈≈ .~≈~~~≈~~~≈~≈≈~≈n;i@M~RMn;iR%J.n;i<n;iO6.2 (1.0) Soul Splinter n;iݧn;in;i6####o;i ###################.......†..........~~~†~~~~~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~†~≈≈≈~~≈~~~R≈~~..~~~~≈≈~≈~≈~.~≈≈≈≈≈~~≈≈≈≈~≈≈.~≈~~~≈≈≈≈~~†~J~~~. .~≈~~≈≈≈ ~≈~~~≈~≈≈~≈.~≈≈≈≈≈M~RMJ.o;iX===7o;ip;i-~RMp;ip;iD=8p;ip;iUh   [1@ Mp;iy%_The endoplasm closely misses Sosibi.p;iJp;iD ###################.......†..........~~~†~~~~~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈p;i)≈≈~~†~≈≈≈~~≈~~~~~..~~~~≈≈~≈R~≈~.~≈≈≈≈≈~~≈≈≈≈≈≈J~≈~~~≈≈≈≈~~†~.~~~. ≈≈≈ ~≈~~~≈~≈≈~≈.~≈≈≈≈≈~~≈≈≈#   [1@ .RYou swap places with Sosibi. You enter the shallow water.   [1@ M  .  Moving in this stuff is going to be slow.  The endoplasm hits you but does no damage.  Sosibi hits the endoplasm with a +0 quarterstaff!p;in'Q p;iTp;iT9.8 (1.6Soul Splinter Water p;i   [1@ M_The endoplasm dies!q;i<$ ###################.......†..........~~~†~~~~~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~†~≈≈≈~~≈~~~~~..~~~~≈≈~≈.~≈≈≈≈≈~~≈≈≈≈~R≈≈~≈~~~≈≈≈≈~~†~~~~. ≈≈≈ ~≈~~~≈~≈≈~≈.~≈≈≈≈≈~~≈≈≈##q;i% B-900 q;i3, q;i- r;iwr;ixr;iyr;i{r;iG|5RMr;iT~r;i~r;ir;i/r;i[r;ir;iLr;i@r;ir;ir;i]r;ir;ir;i}r;i{t  r;i' [1@ M You enter the shallow water.r;ir;i"=Water r;i r;i$ r;iR  r;i2[1@ M_Moving in this stuff is going to be slow.r;ir;i3r;i+ r;ivr;ipr;i   [1@ M You enter the shallow water.Water r;ir;iR r;i{x  [1@ Mr;i*_Moving in this stuff is going to be slow.r;i$ r;i  [1@ M You encounter an endoplasm and a ball python.r;iJ#~~≈~.~≈≈≈≈≈≈≈≈≈≈≈r;i5@.~≈~~~≈≈≈≈~~†~≈≈≈.~≈~~~≈≈≈~~~. .~≈~~≈≈≈ r;i.~≈~~~≈~ ~~≈~≈≈~≈ r;iXR~≈≈≈≈≈≈ r;i~~≈≈≈#≈≈ ≈≈##≈ r;iI-≈≈# r;iNE≈~# .# r;ik.~≈≈~# ~~# .~~~~# r;i}J   endoplasm (asleep) r;i..JS~~ S   ball python (constriction, asleep) r;ir;i$ r;i~  [1@ 8.0 (7.2Sr;if\.  The endoplasm quivers.r;iRB.RMr;ir;i9S~r;iJ.r;iH+S~r;iRr;i~r;i6$RMr;i=J Slly target)r;iRT9.6 (8.8Soul Splinter r;ir;i.^  r;iH* [1@ M_The ball python hisses angrily.r;is;iJ.~≈~~~≈≈≈≈~~†~.~~~. s;iw.~≈~~≈≈≈ .~≈~~~≈~~~≈~≈≈~≈.~≈≈≈≈≈~~≈≈≈#≈≈s;iJR~R≈≈≈##s;i]Q~≈≈≈# ~s;iD~.S≈≈~s;i!~≈~s;i()J~s;i8-...~~s;is$#######s;i>S~s;i*s;iA>J~s;i~s;i&#RMs;iOs;i_Ss;ij.s;is;iC<800.6 (1.0 s;i_s;it;i   [1@ †You hit the ball python.t;it  t;i [1@ (ally target) You kill the ball python!t;i'`t;iS'`t;iܦ'`t;id   [1@ Jt;ix~Sosibi points at the endoplasm and mumbles some strange words.t;i&~~t;i2~ t;iZ&==t;i2.0 (1.4t;iWt;i^  t;i. [1@ M_The stone arrow hits the endoplasm.t;it;iT >~~~. t;i K≈≈≈ ~≈~~~≈~≈≈~≈.~≈≈≈≈≈≈~~≈≈≈#≈≈#t;i[ .R≈≈≈# ~≈≈~t;i{ Y.~≈~.t;i /J~≈≈~t;i A.~≈~t;i> ~t;id ....~~~t;i 5######## t;i Mt;i ;~RMt;i %J.t;i t;i &--t;i 30t;ih t;i ^  t;i [1@ Mt;i. c_You see here a ball python corpse.t;i u;i0~   [1@ .  You hit the endoplasm.u;iQ u;i=-4.3 (1.3Soul Splinter u;iu;i`   u;i@[1@ M_You kill the endoplasm!u;iȘu;i≈≈≈ ~≈~~~≈~≈≈~≈.~≈≈≈≈≈≈~~≈≈≈#≈#.~≈≈≈# †R≈≈~~≈~.≈~~~...~~~######## u;i4-50u;i u;iwv;i5v;i6v;i8v;i[:v;i;v;i;.RMv;i>v;i?v;i@v;iCv;i Ev;iCGv;iGv;iHv;iJv;iLv;iNv;iOv;i9Pv;iQv;i=Tv;i$Vv;iVv;i-Wv;iXv;iYv;i$Zv;i [v;ir]v;iN`$ v;is`R  v;i`2[1@ M You encounter a frilled lizard.v;i`v;ijL#~~≈≈≈#≈≈ v;ij#~~≈≈≈##≈ #.~≈≈≈# #†~≈≈~# v;i#kS#.~≈~.# v;i~;iw+ ~;i~;i/~;i~;i~;iѱ~;i۱~;i~;i~;iv   ~;i%[1@ M You enter the shallow water.~;i~;i=Water ~;i~;ik   [1@ M_Moving in this stuff is going to be slow.~;i ~;i~;i6+ ~;iž~;i#~;i~;iu~;i~;iW~;iu~;i~;i~;i~;i~;i~;i~;i~;i~;i~;i~;i~;i]   [1@ M You encounter an endoplasm.≈≈#≈≈ ≈≈##≈ ≈≈# ≈~# ~.# ≈~# ~~# ~~############## .~†~~~..~.....R.@......J- ##########J   endoplasm (asleep) J.35.5 (15.4).RJlly target)6.5 (16 _;ii#≈≈ ##≈ # ~# ;iFi.# ~# # # ;iSit~†~~~..~......R.@....J.;i/kJ.;ik@.R;iNr;i3sO7.5 (1.0) Soul Splinter ;ix;i;io #≈≈ ##≈ # ;io N# # ;ii~ # # #S †~~~..~.R.@..J.S   adder (asleep) J   endoplasm (ally target)    [1@ .SYou encounter an adder.J.   [1@ lThe adder hisses angrily. You hear an angry hiss..RS.;i S l   frilled lizard (wandering) ;iρ ;i҂ &8;i4 ;i `   ;i H[1@ M_You encounter a frilled lizard.;i ;ik8≈≈ ;i≈      l~ ~~~..~.R.@J..S.;iƌ   [1@ .;iQlThe frilled lizard hisses angrily.;i;i&*S.;it  ;ig [1@ SThe endoplasm hits you but does no damage.;i@.R;ibS   ball python (constriction(…);iw.=9;iL;iD ;igR  ;izE[1@ M_You encounter a ball python.;i=;i~   [1@ ;i &.  You sock the endoplasm!;iA /l.;i .S.;i 4M.SM;i) ;i,    [1@ (ally target)S   ball python (constriction)l   frilled lizard  You kill the endoplasm!*;icl 8*;i   [1@ l.  ;iX aSosibi points at the adder and mumbles some strange words.;i ;i *S.;i F@ ;i >2=40.9 (1.4;i9 ;i `   ;iB *[1@ M_The puff of frost hits the adder.;i ;iav   ;io[1@ S.  You miss the adder.;i^t  ;i~ [1@ l.  The adder is moderately wounded.;iG+S.;i ;i %-;i.2.1 (1.2;i@;ik`   ;i0[1@ M_The adder bites you but does no damage.;i;i*H% ;iH  [1@ M  You closely miss the adder.The adder is moderately wounded.The adder bites you but does no damage. The adder barely misses you.;idL&`;i   [1@ M;i .  Sosibi gestures at the adder while chanting.The stone arrow hits the adder!;i٤@;i!(S   ball python (constriction)l   frilled lizard  ;i25=3.4 (1.3;i   [1@ M_The adder dies!;i:} M ≈ ;i} '.~..~.;i} TR.@lS.;iB ;.R;i܇ D(ally target);i# +-4;ilj 0;i ;ix  ;iӑ P ;i  ;iN N[1@ M_The frilled lizard barely misses you.;i ;iϫ   [1@ ;i*.  You hit the frilled lizard.;i+S.;i   [1@ M;iX ;i, , ally target);iEH ;i`-You kill the frilled lizard!;ipCThe ball python bites you but does no damage.;i -1  3-5.7 (1.3;iG.Constr ;i;i`   ;i[1@ M;iE_The ball python grabs you. The ball python constricts you.;i;i;i- -   [1@ M  ;is You closely miss the ball python. You block the ball python's attack.  The ball python constricts you.The ball python bites you but does no damage.;i4 #1;iP [-  7.1 (1.4;i ;i  ;i  [1@ M_The ball python constricts you.;i ;i   [1@ M ;itYou barely miss the ball python.The ball python bites you but does no damage.;iZ2-8.4 (1.3;i-;i+^  ;ibJ [1@ M_The ball python constricts you.;iݼ;i8w   ;iw%[1@ M You closely miss the ball python. The ball python bites you.  The ball python constricts you. You block the ball python's attack.;i;i.0-;i̒ 9.7;i;i:   [1@ M_The ball python constricts you.;iњ;im    [1@ M;i  You hit the ball python.  The ball python is moderately wounded.;i &`;i(w   ;if([1@ M †Sosibi points at the ball python and mumbles some strange words.The stone arrow hits the ball python!;iU@  8 ==51.0Soul Splinter  ;iU   [1@ M_The ball python dies!;idX  ~.~..~.R.@..R1=--20   [1@ M_You see here a ball python corpse.;iB5 ;i6 ;iI6 ;iz9 ;i: $ _;i;; ;i< ;i= ;i= ;i? ;i? K2=;i@ ;i B ;iSB ;ikC ;iD ;i7E ;iE ;iG ;iH ;i"H D3=;iH ;iOJ ;iK ;iL ;i(M ;iM ;iN ;iKP ;iQ ;ikR ;iS ;iT ;iW $ ;i0W  [1@ M You encounter an endoplasm.;iJ_ j.~≈J~#;i|_ ~~≈~.#~~≈~~#.~≈~~#.~≈~.#;i_ .~≈~.# .~~~.# .†R.# -- J   endoplasm (wandering) ;ipd P.R60.0 (8;i=j bJJally target);im 21.0 (9 _;is ;iOu ;iO ;i #.~≈~~# #.~≈J~# #~~≈~.# #~~≈~~# #.~≈~~# #.~≈~.# ;iQ u #.~≈~.# ################@~~~.# ............†.R......# ######################;i *.R;i ;i} 8~JM;id;i0C=2.0 (1;i Soul Splinter ;i;i;iCd.~≈~~J.;iC~~  #@~≈ ################.~~~ ............†..R..... ######################;i6R.;ib;i&3;i;il;i^E.~≈~~;i*YJ.~~  #.~≈ ################R~~~ ............†........ ######################;iA~;iJM;i;il0R.;i;i&4;iO;i;iM ~~≈~..~≈~~~.~~≈J~;i (.  #R~≈ ################.~~~ ............†........ ######################;i 9R.;iR ~;i{ JM;i ;iծ &5;i ;i ;i&;iZ-`;ig_   [1@ M ~Sosibi casts a spell at the endoplasm.The stone arrow hits the endoplasm.;iHg≈ ;io==6Soul Splinter ;i9;i  ;iR  ;i>&[1@ M_The endoplasm dies!;iL;i;i ;i;i;i;ii   [1@ ;iLRYou enter the shallow water.;i;iK=Water ;i;iv   ;i2[1@ M_Moving in this stuff is going to be slow.;i;i;i;iw;i);i m ;i;i<;iC;i;i;iI;i ;i~;i;i;i;i;iB;i;iT;i;i   [1@ M You enter the shallow water.;i;i=Water ;i;i'   [1@ M_Moving in this stuff is going to be slow.;im;i;ig+ ;i;i;i;ih;i;i;i;i;iK,;iT;i;iv   ;ib%[1@ M You enter the shallow water.;i;i=Water ;i;i9)  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.;i;i;i<;if;i ;i ;ij;i+ ;ij _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ;i$;i=Water ;i;i}6  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.;i;i ;ib + ;i!;iI#;i%;i';i,';i9';i~(;i*;i,;i&.;ib.;iQ/;i2;i5;iW7;i7;i9;iA=;iA  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ;i&JR You encounter a ball python. ;ifZ#.∩.∩..~~~~†~†~~~≈≈≈≈≈≈########.~~~~~~~~≈~.###########~~≈~~# #######################.~≈~.# ;iZV...†.............†..~÷.~~≈~~# †~~~~~~~~~~~~~~~~~~~~~÷~~≈~~# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.# ;iZD~†~≈≈≈~~≈~~~~~~~~†~~~~~~~≈~~# ;iZ..~~~~≈≈~≈~~....@.R..~.~~≈≈.#;iZ-- ;iZ(~≈≈≈≈≈~~≈≈≈≈≈≈≈~#######~~≈~.# ~≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈ #~~≈~.# ;i[~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈ #.~≈~.# ;i/[~≈≈≈~~~. ~.≈≈≈≈≈ #.~≈~.# ;iK[≈≈≈ ~?~≈≈≈≈ #.~≈~.# ;iX[ ~≈~;ib[v?/[.≈≈≈#~~≈~.#;i|[|S   ball python (constriction, asleep) ;i[N≈~≈)?S~~≈≈;i[?#.~≈~~# ≈≈≈;i[&#.~≈~~#;i[;i*f   [1@ 87.6 (21.6);ifIS.  Found four items.;ih   [1@ ;i6hOSThe ball python hisses angrily.;i+i,S;ij;R.;i.k!S;i9k.;ituS   adder (wandering) SS 2 ball pythons (constriction, 1 wande…);i~g--8.6 (22Soul Splinter ;i;i`   ;i}[1@ M_You encounter a ball python. You encounter an adder.;i;i~;i #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ #.~≈~.###;iz #~~≈~~##.~≈~.#.†;i.†..~÷.~~≈~~# ~†;iN&~÷~~≈~~#;ii.≈~.# ~~†~≈≈≈~~≈;i~†;iρ~≈~~# ;i[~..~~~~≈≈~≈~~...@.R...~.~~≈≈.# .~≈≈≈≈≈~~≈~;iv9#~~≈~.# .~;iv≈~≈≈≈ #~~≈~.# ~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈ #.~≈~.# ~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈ #.~≈~.# ;i0~≈≈≈;iq~?~S≈≈≈≈≈≈# #.~≈~.# ~;i~≈~ ~?/[.≈≈≈≈≈≈# #~~≈~.#;i≈~≈ ~S?S~~≈≈≈≈≈# #.~≈~~#≈ #.~≈~~#;iΌ   [1@ FThe adder hisses angrily. The ball python hisses angrily. You hear a croak.;iҎ>MS);i܏M;i@0S.;i"S;i'≈;iɑ1R.;i :S≈;i%AF?;iF   bullfrog S   adder SS 2 ball pythons (constriction, 1 ally …);i5=9.6 (1.0)  ;i;i_ ;iR  ;iB[1@ M_You encounter a bullfrog.;iD;i>     ;iY    ;i                [1@ ;i% #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈  qoala the Covered  ########.~~~~~~~~≈~.###  Mountain Dwarf of Hepliaklqana ***...  ########~~≈~~#  Health: 63/63 ======================== ########################.~≈~.#  Magic: 8/9=====================--- ....†.............†..~÷.~~≈~~#  AC: 11Str: 17 ~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~#  EV: 8Int: 17 ;i,≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.#  SH: 4Dex: 8 ;i~~†~≈≈≈~~≈~~~~~~~~†~~~~~~~≈~~#  XL:  8 Next: 13% Place: a Sewer ;i7~..~~~~≈≈~≈~~...@R....~.~~≈≈.#  Noise: =--------  Time: 4889.6 (0.0) ;ia.~≈≈≈≈≈~~≈≈≈≈≈≈*~#######~~≈~.#  a) +0 flail ;i.~≈≈≈≈≈≈≈≈≈≈≈≈≈*≈≈≈ #~~≈~.#  Cast: Soul Splinter ;i~~≈≈≈≈~~†~≈≈≈≈S≈~≈≈ #.~≈~.# ;i@i~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈ #.~≈~.# ;i ~≈≈≈ ~~?~≈≈≈≈≈≈≈# #.~≈~.#  R   Sosibi the battlemage ;i~~≈~ ~FSS.≈≈≈≈≈≈# #~~≈~.#  F   bullfrog ;iEv≈≈~≈ ~)?.~~≈≈≈≈≈# #.~≈~~#  S   adder ≈≈≈≈ #.~≈~~#  SS 2 ball pythons (constriction, 1 ally …);ibgThe adder hisses angrily. The ball python hisses angrily. You hear a croak. ;i+_You encounter a bullfrog.;ikAiming: Soul Splinter (safe; 2% risk of failure)  ;isPress: ? - help, Q - select action, ( or ) - cycle;i|Shift-Dir - straight lineAim: a ball python (water, ally target, chance to affect: 64%);i w ;i    ;iq    ;i  ;i W ;i W ;iG W ;iU W ;i W ;iȺ W ;i W ;i" W ;i    ;i W ;i W ;i W ;iW P ;i  ;i [1@ ;i ;iK #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ qoala the Covered ;i t########.~~~~~~~~≈~.### Mountain Dwarf of Hepliaklqana ***...;i ########~~≈~~#;i YHealth: 63/63 ======================== ;i* O########################.~≈~.#;i_ 0Magic: 8/9;i 1=====================--- ;i޾ ....†.............†..~÷.~~≈~~#;i -AC: 11;i: rStr: 17 ~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~#;iI -EV: 8;i ,Int: 17 ;iĿ w≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.#;iҿ -SH: 4;i +Dex: 8 ;i+ Y~~†~≈≈≈~~≈~~~~~~~~†~~~~~~~≈~~#;iw XL:  8 Next: 13% Place: a Sewer ;i ~..~~~~≈≈~≈~~...@R....~.~~≈≈.#;i Noise: =--------  Time: 4889.6 (0.0) ;iI {.~≈≈≈≈≈~~≈≈≈≈≈≈≈~#######~~≈~.#;i Da) +0 flail ;i .~≈≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈ #~~≈~.#;i 9Cast: Soul Splinter ;iY *~~≈≈≈≈~~†~≈≈≈≈*≈~≈≈ #.~≈~.# ~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈ #.~≈~.# ;io ~≈≈≈ ~~?~≈≈≈≈≈≈≈# #.~≈~.#;i |R   Sosibi the battlemage ;i ~~≈~ ~FSS.≈≈≈≈≈≈# #~~≈~.#;i' |F   bullfrog ;i ≈≈~≈ ~)?.~~≈≈≈≈≈# #.~≈~~#;i S   adder ≈≈≈≈;i #.~≈~~#;i ^SS 2 ball pythons (constriction, 1 ally …);iK gThe adder hisses angrily. The ball python hisses angrily. You hear a croak. ;i +_You encounter a bullfrog.;i kAiming: Soul Splinter (safe; 2% risk of failure)  ;i Press: ? - help, Q - select action, ( or ) - cycle;i) Shift-Dir - straight line;iw TAim: a ball python (water, ally target, chance to affect: 64%);i_ S/Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (water, ally target, chance to affect: 64%)  A fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker. MS[S≈S~F?S≈.RM*S≈weak(…)90.6 (1Soul Splinter ;i    [1@ M_The ball python closely misses Sosibi.;i  ;iQX    ;i}  ;i   ;ia       ;i&W ;ii     ;i ;i[1@ ;i;i*#.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ qoala the Covered ;iVt########.~~~~~~~~≈~.### Mountain Dwarf of Hepliaklqana ***...;i########~~≈~~#;iYHealth: 63/63 ======================== ;iO########################.~≈~.#;i0Magic: 8/9;iC1=====================--- ;i....†.............†..~÷.~~≈~~#AC: 11;i,Str: 17 ;iF~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~#;i-EV: 8;i;,Int: 17 ;isw≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.#;i-SH: 4;i+Dex: 8 ;iY~~†~≈≈≈~~≈~~~~~~~~†~~~~~~~≈~~#;i,XL:  8 Next: 13% Place: a Sewer ;ib~..~~~~≈≈~≈~~...@.....~.~~≈≈.#;iNoise: =--------  Time: 4890.6 (0.0) ;i{.~≈≈≈≈≈~~≈≈≈≈≈≈≈R#######~~≈~.#;i Da) +0 flail ;iM.~≈≈≈≈≈≈≈≈≈≈≈≈*S≈≈≈ #~~≈~.#;i}@Cast: Soul Splinter ;i~~≈≈≈≈~~†~≈≈≈≈S≈~≈≈ #.~≈~.# ;i~~≈≈≈~~~.~~.≈≈S≈≈≈≈≈ #.~≈~.# ;i?~≈≈≈ ~~F~≈≈≈≈≈≈≈# #.~≈~.#;ip|R   Sosibi the battlemage ;i~~≈~ ~?/[.≈≈≈≈≈≈# #~~≈~.#;i|F   bullfrog ;i,≈≈~≈ ~)?.~~≈≈≈≈≈# #.~≈~~#;iaS   adder ≈≈≈≈;i#.~≈~~#;ihSS 2 ball pythons (constriction, 1 weak(…);iAim: a ball python (water, ally target, chance to affect: 64%)  A fragment of the ball python's soul is dislodged from its body.  ;i0#The ball python looks weaker. ;i\._The ball python closely misses Sosibi.  ;i:Press: ? - help, v - describe, . - travel;i'The floor.;i=   [1@ M ;i>  @R  A fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker. _The ball python closely misses Sosibi.  Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  Some shallow water.;i8                          [1@ #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ qoala the Covered ########.~~~~~~~~≈~.### Mountain Dwarf of Hepliaklqana ***...########~~≈~~#Health: 63/63 ======================== ########################.~≈~.#Magic: 8/9=====================--- ....†.............†..~÷.~~≈~~#AC: 11Str: 17 ~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~#EV: 8Int: 17 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.#SH: 4Dex: 8 ~~†~≈≈≈~~≈~~~~~~~~†~~~~~~~≈~~#XL:  8 Next: 13% Place: a Sewer ~..~~~~≈≈~≈~~...@.....~.~~≈≈.#Noise: =--------  Time: 4890.6 (0.0) .~≈≈≈≈≈~~≈≈≈≈≈≈≈R#######~~≈~.#a) +0 flail  m.~≈≈≈≈≈≈≈≈≈≈≈≈*S≈≈≈ #~~≈~.#Cast: Soul Splinter ~~≈≈≈≈~~†~≈≈≈≈S≈~≈≈ #.~≈~.# ~~≈≈≈~~~.~~.≈≈S≈≈≈≈≈ #.~≈~.# ~≈≈≈ ~~F~≈≈≈≈≈≈≈# #.~≈~.#R   Sosibi the battlemage ~~≈~ ~?/[.≈≈≈≈≈≈# #~~≈~.#F   bullfrog ≈≈~≈ ~)?.~~≈≈≈≈≈# #.~≈~~#;i S   adder ≈≈≈≈#.~≈~~#SS 2 ball pythons (constriction, 1 weak(…)A fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker. _The ball python closely misses Sosibi.  Press: ? - help, v - describe, . - travel;iӁ rHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  Some shallow water.;i 4;i%  ;i` )_;iƼ ;i #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ #.~≈~.### #~~≈~~##.~≈~.#.†.†..~÷.~~≈~~# ~~†~÷~~≈~~#≈~.# ≈~~†~≈≈≈~~≈~†~≈~~# ~~..~~~~≈≈~≈~~;i}.~.~~≈≈.# ~.~≈≈≈≈≈~~≈R;i#~~≈~.# ~.~≈*S≈≈≈ #~~≈~.#~≈≈≈≈~~†~≈≈≈≈S≈~≈≈# #.~≈~.#~≈≈≈~~~.~~.≈≈S≈≈≈≈≈# #.~≈~.# ~~≈≈≈~F~≈# #.~≈~.#~≈~ ~~?/[.≈≈≈≈≈≈# #~~≈~.# ~≈≈~≈ .~)?.~~≈≈≈≈≈# #.~≈~~#≈ #.~≈~~#;i!8S≈;ihF;i|?SSM   [1@ M ~The ball python bites your soul wisp but does no damage. x2  Sosibi hits the adder with a +0 quarterstaff!F.   [1@ M FThe adder dies!Your soul wisp touches the ball python.;iF 2 bullfrogs (1 distracted)SS 2 ball pythons (constriction, 1 weak,…);i*   soul wisp (summoned) ;iS41.6 (1Soul Splinter ;i];i]   [1@ M_You encounter a bullfrog.;i;i+F≈F~S≈MMF≈F≈;i%   [1@ F The ball python bites your soul wisp but does no damage.   [1@ M ~Sosibi points at the ball python and mumbles some strange words.The stone arrow hits the ball python!;iz   [1@    ball python (constriction, weak, allyThe ball python dies!;im.=2;i;i   [1@ M_Your soul wisp closely misses the ball python.;ia   ;i'[1@ M Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;im#   ;imX    ;i}n     ;inW ;io  ;io  ;iwo       ;ioZ  [1@ ;ip #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ qoala the Covered ;i5p{ ########.~~~~~~~~≈~.### Mountain Dwarf of Hepliaklqana ***... ;ip ########~~≈~~#  Health: 63/63 ======================== ;ipw#########################.~≈~.#  Magic: 6/9;iIq ================-------- .....†.............†..~÷.~~≈~~#  AC: 11Str: 17 ;ilq~~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~#  EV: 8Int: 17 ;iq≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.#  SH: 4Dex: 8 ;iq≈~~†~≈≈≈~~≈~~~~~~~~†~~~~~~~≈~~#  XL:  8 Next: 14% Place: a Sewer ;iHr-~~..~~~~≈≈~≈~~..@......~.~~≈≈.#  Noise: ==-------  Time: 4892.6 (0.0) ;ir~.~≈≈≈≈≈~~≈≈≈≈≈F≈R#######~~≈~.#  a) +0 flail ;ir~.~≈≈≈≈≈≈≈≈≈≈≈≈*~≈≈≈ #~~≈~.#  Cast: Soul Splinter ;ir~~~≈≈≈≈~~†~≈≈≈≈S≈~≈≈# #.~≈~.# ;isi~~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈# #.~≈~.# ;i\s~~≈≈≈ ~~~?~≈≈F≈≈≈≈# #.~≈~.#  R   Sosibi the battlemage ;iqs~~~≈~ ~~?/[.≈≈≈≈≈≈# #~~≈~.#  FF 2 bullfrogs ;is~≈≈~≈ .~)?.~~≈≈≈≈≈# #.~≈~~#  S   ball python (constriction, weak, ally…);is/≈≈≈≈≈ #.~≈~~#  *   soul wisp (summoned) Casting: Soul Splinter (safe; 2% risk of failure)  ;itMConfirm with . or Enter, or press ? or * to list all spells.;i5tsAiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available)  ;itt3Press: ? - help, Dir - move target;itAim: a ball python (water, severely wounded, weak, ally target,  soul-splintered);i0n*S  ;i` BM*≈M;i _BM*≈M;i8g≈FAim: a bullfrog (water);icD            ;iD \    ;iE      ;iE _     [1@ ;iqF 8#.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ qoala the Covered ########.~~~~~~~~≈~.### Mountain Dwarf of Hepliaklqana ***...;iF ########~~≈~~#;iF YHealth: 63/63 ======================== ;iSG #########################.~≈~.#Magic: 6/9;imG 1================-------- ;iG .....†.............†..~÷.~~≈~~#AC: 11Str: 17 ;iH t~~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~#EV: 8;ifH ,Int: 17 ;iH z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.#;iH -SH: 4;iH +Dex: 8 ;i;I f≈~~†~≈≈≈~~≈~~~~~~~~†~~~~~~~≈~~#;izI XL:  8 Next: 14% Place: a Sewer ;iI ~~..~~~~≈≈~≈~~..@......~.~~≈≈.#;i J Noise: ==-------  Time: 4892.6 (0.0) ;i&J ~.~≈≈≈≈≈~~≈≈≈≈≈*≈R#######~~≈~.#;iJ Da) +0 flail ;iV ~.~≈≈≈≈≈≈≈≈≈≈≈≈*~≈≈≈ #~~≈~.#Cast: Soul Splinter ~~~≈≈≈≈~~†~≈≈≈≈S≈~≈≈# #.~≈~.# ~~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈# #.~≈~.# ~~≈≈≈ ~~~?~≈≈F≈≈≈≈# #.~≈~.#R   Sosibi the battlemage ~~~≈~ ~~?/[.≈≈≈≈≈≈# #~~≈~.#FF 2 bullfrogs ~≈≈~≈ .~)?.~~≈≈≈≈≈# #.~≈~~#S   ball python (constriction, weak, ally…)≈≈≈≈≈#.~≈~~#*   soul wisp (summoned) Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a bullfrog (water);i* v   ;if [1@ F≈You unleash the spiteful dead! The jagged bones skewer the bullfrog!  The bullfrog is heavily wounded.;i kS≈F≈;iσ  ;i   [1@ M F(1 bound)The bullfrog is pinned in place! The bullfrog barely misses you.The bullfrog hits you.   [1@ M  †Sosibi casts a spell at the ball python.The stone arrow hits the ball python!!  The ball python dies!;i ;i *   soul wisp (summoned)  ;i t  ;iD I [1@ `You hear a splash.;i 9`;i]C;i&D`;id;i89`;i9`;i9`;i l   [1@ F≈A slug dart appears from out of your range of vision.;ip*≈≈;ipw~?~ally target, 1 bound).;i{) ;i@Y1-3.6 (1;i   [1@ M_The slug dart hits your soul wisp. Your soul wisp touches the bullfrog.;ih ;ik %      ;i  ;i +                 [1@ _You encounter a bullfrog.A fragment of the ball python's soul is dislodged from its body.  The ball python looks weaker. _The ball python closely misses Sosibi.  The ball python bites your soul wisp but does no damage. x2  Sosibi hits the adder with a +0 quarterstaff!  The adder dies!Your soul wisp touches the ball python. _You encounter a bullfrog.The ball python bites your soul wisp but does no damage.  Sosibi points at the ball python and mumbles some strange words.The stone arrow hits the ball python!  The ball python dies! _Your soul wisp closely misses the ball python.You unleash the spiteful dead! The jagged bones skewer the bullfrog!  The bullfrog is heavily wounded.The bullfrog is pinned in place! The bullfrog barely misses you.The bullfrog hits you.  Sosibi casts a spell at the ball python.The stone arrow hits the ball python!!  The ball python dies!You hear a splash.  A slug dart appears from out of your range of vision.  The slug dart hits your soul wisp. Your soul wisp touches the bullfrog.;i;i/;ic>                         [1@ #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ qoala the Covered ########.~~~~~~~~≈~.### Mountain Dwarf of Hepliaklqana ***...########~~≈~~#Health: 61/63 =======================- #########################.~≈~.#Magic: 6/9================-------- .....†.............†..~÷.~~≈~~#AC: 11Str: 17 ~~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~#EV: 8Int: 17 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.#SH: 4Dex: 8 ≈~~†~≈≈≈~~≈~~~~~~~~†~~~~~~~≈~~#XL:  8 Next: 14% Place: a Sewer ~~..~~~~≈≈~≈~~..@......~.~~≈≈.#Noise: ==-------  Time: 4893.6 (0.0) ~.~≈≈≈≈≈~~≈≈≈≈≈F≈R#######~~≈~.#a) +0 flail ;iB ~.~≈≈≈≈≈≈≈≈≈≈≈≈*F≈≈≈ #~~≈~.#Cast: Soul Splinter ~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈# #.~≈~.# ~~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈# #.~≈~.# ~~≈≈≈ ~~~?~≈≈≈≈≈≈≈# #.~≈~.#R   Sosibi the battlemage ~~~≈~ ~~?/[.≈≈≈≈≈≈# #~~≈~.#FF 2 bullfrogs (1 ally target, 1 bound) ~≈≈~≈ .~)?.~~≈≈≈≈≈# #.~≈~~#*   soul wisp (summoned) ≈≈≈≈≈#.~≈~~#Sosibi casts a spell at the ball python.The stone arrow hits the ball python!!  The ball python dies!You hear a splash.  A slug dart appears from out of your range of vision. _The slug dart hits your soul wisp. Your soul wisp touches the bullfrog.;iI;iK;i_;i4;i   [1@ M_Unknown command.;i^    [1@ F†You closely miss the bullfrog.w _Unknown command.  You closely miss the bullfrog.The bullfrog is heavily wounded.  The bullfrog hits you but does no damage.  The bullfrog hits you.  Sosibi hits the bullfrog with a +0 quarterstaff!!   [1@ M wYou encounter a dart slug.Your soul wisp touches the bullfrog. The bullfrog hits you.;i' %.www 2 dart slugs (1 distracted) *   soul wisp (summoned) ;i) V55---=;i) 4.9 (1.3;is5 ;iB6  ;iR6 R  ;i8 C[1@ M_You encounter a dart slug.;i9 ;iN           ;i8Oa       ;iGOW ;ieO  ;iOW ;iOW ;iOP ;iO ;iO[1@ ;iO;i%P#.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ qoala the Covered ;i8Ps########.~~~~~~~~≈~.### Mountain Dwarf of Hepliaklqana ***...;iFP########~~≈~~#;ihPcHealth: 55/63 ====================---- ;iPF#########################.~≈~.#;iP0Magic: 6/9;iP1================-------- ;iP.....†.............†..~÷.~~≈~~#;iP-AC: 11;iQ,Str: 17 ;iQG~~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~#;i$Q-EV: 8;i~QInt: 17 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.#SH: 4Dex: 8 ;iQf≈~~†~≈≈≈~~≈~~~~~~~~†~~~~~~~≈~~#;iQXL:  8 Next: 14% Place: a Sewer ;iQ~~..~~~~≈≈~≈~~..@......~.~~≈≈.#;iQNoise: ===------  Time: 4894.9 (0.0) ;iR~.~≈≈≈≈≈~~≈≈≈≈≈FFR#######~~≈~.#;i,RDa) +0 flail ;ibR~.~≈≈≈≈≈≈≈≈≈≈≈≈*†≈≈≈ #~~≈~.#Cast: Soul Splinter ;iR~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈# #.~≈~.# ;iR~~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈# #.~≈~.# ;iR~~≈≈≈ ~~~?~≈≈≈≈≈≈≈# #.~≈~.#;iR|R   Sosibi the battlemage ;iS~~~≈~ ~~?/[.≈≈≈≈≈≈# #~~≈~.#;i)S\FF 2 bullfrogs (1 ally target, 1 bound) ;iMS~≈≈~≈ ww)?.~~≈≈≈≈≈# #.~≈~~#;irS}ww 2 dart slugs (1 distracted) ≈≈≈≈≈;iS#.~≈~~#;iS|*   soul wisp (summoned) ;iSNSosibi hits the bullfrog with a +0 quarterstaff!!  ;iS+You encounter a dart slug.;iSWYour soul wisp touches the bullfrog. The bullfrog hits you. ;iS,_You encounter a dart slug.;iT:Press: ? - help, v - describe, . - travel;i-T=The floor, spattered with blood.;ioy ?   [1@ M  @;iy F  Your soul wisp touches the bullfrog. The bullfrog hits you. _You encounter a dart slug.  ;iy :Press: ? - help, v - describe, . - travel;iy Here: a bullfrog (water, severely wounded, ally target, bound in place)  Some deep water.;i)EA bullfrog.  An unusually aggressive amphibian that pursues its prey with rapid hops. Its ;iqEcroak is loud and distinctive, but unlike its smaller counterparts above ground,the dungeon bullfrog is as large as it sounds.  ;i~E  ;iE0Max HP: ~22 Will: + AC: none ;iEEV: +++ ;iEJThreat: High Class: Natural Size: Medium Int: Animal ;iEsSpeed: 150% (swim: 250%) (normally travels faster than you)  ;iE0 ;iE>You have about 47% to hit with your +0 flail. ;iE%It has about 64% to hit you. ;iE% ;iE$Attack Max Damage ;iE2 ;i'FHit 9    It is resistant to drowning. ;i1F2 ;i;i>;iJ;iJ _;iJ;iL;iT;i3;i§;iǨ MM;iըP ;i ;i8 [1@ ;iJ~..~~~~≈≈~≈~~..@......~.~~≈≈;ipNoise: ===------  Time: 4894.9 (0.0) ;i{`~~≈≈≈≈≈FFR######;iEa) +0 flail ;i.~≈≈≈≈≈≈≈≈≈≈≈≈*†≈≈≈ #~;i٩:Cast: Soul Splinter;is≈~~†~≈≈≈≈≈≈~≈≈# ;if~≈≈≈~~~.~~.≈;i+H ;iA≈≈≈;iX6~?~≈;iz.R   Sosibi the battlemage ;i~~≈~ ~~?/[.≈~~≈~.;i\FF 2 bullfrogs (1 ally target, 1 bound) ;iѪ~≈≈~≈ ww)?.~~≈≈≈≈≈#;ifww 2 dart slugs (1 distracted) ;iP≈≈≈≈≈ #.~≈~~#;i*   soul wisp (summoned) _Unknown command.;i!;i;i%5 _  ;ic5 [1@ M Casting: Grave Claw (safe; 4% risk of failure)  ;iq5 \Confirm with . or Enter, or press ? or * to list all spells.;iI}#   ;it}     ;i}  ;i}W ;i}W ;i}W ;i}  ;i}W ;i}W ;i}  ;i}  ;i ~  ;i~P ;i"~ ;i-~[1@ ;ix~ #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ qoala the Covered ;i~% ########.~~~~~~~~≈~.### Mountain Dwarf of Hepliaklqana ***...  ########~~≈~~#  Health: 55/63 ====================---- ;i~#########################.~≈~.#  Magic: 4/9==========-------------- .....†.............†..~÷.~~≈~~#  AC: 11Str: 17 ;i~~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~#  EV: 8Int: 17 ;i≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.#  SH: 4;i.+Dex: 8 ;iZ≈~~†~≈≈≈~~≈~~~~~~~~†~~~~~~~≈~~#  XL:  8 Next: 14% Place: a Sewer ;i7~~..~~~~≈≈~≈~~..@......~.~~≈≈.#  Noise: ===------  Time: 4894.9 (0.0) ;i~.~≈≈≈≈≈~~≈≈≈≈≈FFR#######~~≈~.#  a) +0 flail ;i~.~≈≈≈≈≈≈≈≈≈≈≈≈*†≈≈≈ #~~≈~.#  Cast: Soul Splinter ;iu~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈# #.~≈~.# ;ii~~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈# #.~≈~.# ;i$~~≈≈≈ ~~~?~≈≈≈≈≈≈≈# #.~≈~.#  R   Sosibi the battlemage ;i4~~~≈~ ~~?/[.≈≈≈≈≈≈# #~~≈~.#  FF 2 bullfrogs (1 ally target, 1 bound) ;iD~≈≈~≈ ww)?.~~≈≈≈≈≈# #.~≈~~#  ww 2 dart slugs (1 distracted) ;iS≈≈≈≈≈ #.~≈~~#  *   soul wisp (summoned) ;ib"_Unknown command.;i|iCasting: Grave Claw (safe; 4% risk of failure)  ;iMConfirm with . or Enter, or press ? or * to list all spells.;isAiming: Grave Claw (safe; 4% risk of failure) (2/3 uses available)  ;i3Press: ? - help, Dir - move target;iǀAim: a bullfrog (water, severely wounded, ally target, bound in place);ia}FFalmost dead) ;i ~FFseverely wounded, ally target, bound in place);i A              ;iuA     ;imCs      [1@ #.∩.∩..~~~~†~†~~~≈≈≈≈≈≈ qoala the Covered ########.~~~~~~~~≈~.### Mountain Dwarf of Hepliaklqana ***...########~~≈~~#Health: 55/63 ====================---- #########################.~≈~.#Magic: 4/9==========-------------- .....†.............†..~÷.~~≈~~#AC: 11Str: 17 ~~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~#EV: 8Int: 17 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.#SH: 4Dex: 8 ≈~~†~≈≈≈~~≈~~~~~~~~†~~~~~~~≈~~#XL:  8 Next: 14% Place: a Sewer ~~..~~~~≈≈~≈~~..@......~.~~≈≈.#Noise: ===------  Time: 4894.9 (0.0) ~.~≈≈≈≈≈~~≈≈≈≈≈*FR#######~~≈~.#a) +0 flail ~.~≈≈≈≈≈≈≈≈≈≈≈≈*†≈≈≈ #~~≈~.#Cast: Soul Splinter ;iC~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈# #.~≈~.# ~~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈# #.~≈~.# ~~≈≈≈ ~~~?~≈≈≈≈≈≈≈# #.~≈~.#;iCR   Sosibi the battlemage ~~~≈~ ~~?/[.≈≈≈≈≈≈# #~~≈~.#FF 2 bullfrogs (1 ally target, 1 bound) ;i|D.~≈≈~≈ ww)?.~~≈≈≈≈≈# #.~≈~~#ww 2 dart slugs (1 distracted) ;iEy≈≈≈≈≈#.~≈~~#*   soul wisp (summoned) _Unknown command.Casting: Grave Claw (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;iEsAiming: Grave Claw (safe; 4% risk of failure) (2/3 uses available)  ;iFPress: ? - help, Dir - move targetAim: a bullfrog (water, severely wounded, ally target, bound in place);i0iF)  Press: ? - help, Dir - move targetAim: a bullfrog (water, severely wounded, ally target, bound in place)  You unleash the spiteful dead! The jagged bones skewer the bullfrog.  The bullfrog is severely wounded.  You block the bullfrog's attack. The bullfrog barely misses you.Sosibi closely misses the bullfrog. The bullfrog completely misses you.;ik3-5.9 (1;iq;in   [1@ M_Your soul wisp touches the bullfrog.;i;i t  ;iH W [1@ ≈You sock the bullfrog!;i $ ;i P ;i  ;i' [1@ ;iK ER~You kill the bullfrog!;i] ;i ;i w;i! .;i u  ;i  ;i [1@ M;i X ;i w;iH ~;ii nYou block the bullfrog's attack.  The bullfrog hits you but does no damage.;i    bullfrog (ally target) w;i 6 ;i5-    [1@ 20--7.2 (1.3 _Your soul wisp touches the bullfrog.   [1@ M_Your Maces & Flails skill increases to level 3!;i2w? ;i_Your soul wisp touches the bullfrog. _Your Maces & Flails skill increases to level 3!;iYou barely miss the bullfrog.  The bullfrog is almost dead. ;im The bullfrog closely misses you. Sosibi misses the bullfrog. ;in Your soul wisp closely misses the bullfrog. ;i"   [1@ M;i="l ≈;i{"~The bullfrog barely misses you.Sosibi hits the bullfrog with a +0 quarterstaff!;i"=~w;i}/3ww 2 dart slugs (1 ally target) *   soul wisp (summoned)  ;i6v   ;i6$[1@ 6=;iP65===7-8.4 (1.2 ;i6;_The bullfrog dies!;idA;idB`   ;iBb[1@ M_Your Maces & Flails skill increases to level 4!;iC;i  #.∩.∩..~~~~†~†~~~ #.~≈~. #~~≈~~##.~≈~.#.†.†..~÷.~~≈~~#~†~÷~~≈~~# ~≈~.#;i |≈~~†~≈≈≈~~≈~†~≈~~# ≈~~..~~~~≈≈~≈~~.@.......~.~~≈≈.# ≈~.~≈≈≈≈≈~~≈≈≈≈≈≈R~#~~≈~.# ≈~.~;iV *≈*†≈≈≈# #~~≈~.# ≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈# #.~≈~.# ≈~~~≈≈≈~~~.~~.≈# #.~≈~.# ≈~~≈≈≈ .~~w?~≈# #.~≈~.# ;i$ ≈~~~≈~ .~~w/[.≈≈≈≈≈≈# #~~≈~.# ≈~≈≈~≈ ~.~)?.~~≈≈≈≈≈# #.~≈~~#≈ #.~≈~~#;i G≈*M;i DM≈RM;iܽ ;i+ ;-90 _;iw ;i ;if #.∩.∩..~~~~†~†~~~ #.~≈~.;i9gE #~~≈~~##.~≈~.#;ih.†.†..~÷.~~≈~~# .~~~†~÷~~≈~~# ~~≈~.# ~≈≈~~†~≈≈≈~~≈~†~≈~~# ~≈~~..~~~~≈≈~≈~~@........~.~~≈≈.# ~≈~.~≈≈≈≈≈~~≈~#~~≈~.# ~≈~.~≈R†≈≈≈# #~~≈~.# ~≈~~~≈≈≈≈~~†~≈≈≈*≈≈~≈≈# #.~≈~.# ~≈~~~≈≈≈~~~.~~.;ih≈# #.~≈~.# ~≈~~≈≈≈ ≈.~~w?~≈# #.~≈~.# ~≈~~~≈~ ~.~~w/[.≈≈≈≈≈≈# #~~≈~.# ;i i;~≈~≈≈~≈ ~~.~)?.~~≈≈≈≈≈# #.~≈~~# ~≈≈≈≈≈≈ #.~≈~~#;ij!≈;ij&*M;iw|;i9`;i8`M;iC.`;i}5M`;i3MM`;i83   [1@ M ≈;ix3≈≈.?The dart slug launches a dart at you.The slug dart hits you but does no damage.;i<9`;iw9`;i9`;i% 9`;ii   [1@ R≈The dart slug launches a dart at you.;iv 7÷~;iv E≈≈≈.;i| 0=900;iV ;i  ;i R  ;i ![1@ M_You block the slug dart.;i& ;iY H≈*M;iD ;i $ ;i0 s  [1@ ≈;iP IRThe dart slug launches a dart at you.;ic ;iM Yally target)  ;i #7;i 9=-1;iX ;i_ `   ;ix +[1@ M_The slug dart hits your soul wisp.;i ;i2    [1@ M ;i2 8Your soul wisp touches the dart slug but does no damage.;i: 9`;i' 9`;i 9`;i$ 9`;ir v   ;i"s c[1@ `The dart slug launches a dart at you.;i 8`;iS 8`;iP J≈RM;i}p "≈;ip [~@≈≈≈;iZv T===-2;iF ;iV `   ;i B[1@ M_The slug dart misses you.;i ;iw v   ;i s[1@ w~Your soul wisp touches the dart slug.;i#    [1@ M;i# j ~;i# The dart slug barely misses your soul wisp.Sosibi hits the dart slug with a +0 quarterstaff!;i)0    dart slug (ally target) ;i: f3Soul Splinter ;iD ;iF   [1@ M_The dart slug dies!;iOG ;i0   [1@ M Your soul wisp completely misses the dart slug.;i<;.   [1@ M  ;ir;§The dart slug launches a dart at you.The slug dart hits your soul wisp.  Your soul wisp is destroyed!;i<GM.RM;iMQ ;iO;i}P4;iuZ;i[ ;i\\  [1@ M_Your soul wisp disappears in a puff of smoke!;i&];i'V;ibA   [1@ M  ?;i%cSosibi casts a spell at the dart slug.The stone arrow hits the dart slug!  The dart slug dies!;iTnQ ;iT8=5;iR;iY`   ;ix[1@ M;iQ_You have harvested enough death to cast Grave Claw an additional time.;i;i;iK#.∩.∩..~~~~†~†~~~≈#.~≈~.#;iKz#~~≈~~# .~≈~.# †.;i L÷..~÷.~~≈~~# ~~~†~÷~~≈~~# ≈;i L~.# ;i:LJ≈≈~~†~≈≈≈~~≈~;iFL,≈~~# ;iuL≈~~..~~~~≈≈~≈~~.@.......~.~~≈≈.# ;iL=≈~.~≈≈≈≈≈~~≈;iL'~#;iLJ~~≈~.# ≈~.~≈;iLj†≈≈≈# #~~≈~.# ;iL≈~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈# #.~≈~.# ;iMr≈~~~≈≈≈~~~.~~.≈;i9M# #.~≈~.# ≈~~≈≈≈ ≈.~~R§~≈;iVMI# #.~≈~.# ;iM≈~~~≈~ ~.~~?/[.≈≈≈≈≈≈# #~~≈~.# ;iM≈~≈≈~≈ ~~.~)?.~~≈≈≈≈≈# #.~≈~~# ;iMl≈≈≈≈≈≈ #.~≈~~# ;iPBR~;iwa7§?;ik&6;iy;i|;ip#.∩.∩..~~~~†~†~~~≈#.~≈~.##~~≈~~# .~≈~.# †.;ixp@÷..~÷.~~≈~~# †~÷~~≈~~# ≈~.# ~~†~≈≈≈~~≈~;ipY≈~~# ~~..~~~~≈≈~≈~~..@......~.~~≈≈.# ~.~≈≈≈≈≈~~≈~#;ip/~~≈~.# ;i3q~.~≈†≈≈≈# #~~≈~.# ~~~≈≈≈≈~~†~≈≈≈≈≈≈~≈≈# #.~≈~.# ~~~≈≈≈~~~.~R.≈# #.~≈~.# ;iaq~~≈≈≈ ≈.~~§?~≈# #.~≈~.# ;iq~~~≈~ ~.~~?/[.≈≈≈≈≈≈# #~~≈~.# ;iq1~≈≈~≈ ~~.~)?.~~≈≈≈≈≈# #.~≈~~#  #.~≈~~# ;is=~R;i1~M;iX6===7;i;i;it########.~~~~~~~~≈~.###  ########~~≈~~# ########################.~≈~.# ;i7u....†.............÷..~÷.~~≈~~# ~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~# ;igu≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.# ~~†~≈≈≈~~≈~~~~~~~~~~~~~~~~≈~~# ~..~~~~≈≈~≈~~.........~.~~≈≈.# ;iu.~≈≈≈≈≈~~≈≈≈≈≈≈≈@#######~~≈~.# .~≈≈≈≈≈≈≈≈≈≈≈≈≈†≈≈≈# #~~≈~.# ~≈≈≈≈~~†~~≈≈# #.~≈~.# ;iu≈≈≈~~~.~~R≈≈≈≈≈≈≈≈# #.~≈~.# ;i0v≈≈≈ ≈.~~~?~# #.~≈~.# ;iJv~ ~.~~?/[.# #~~≈~.# ;ixv≈≈~≈ ~~.~)?.~~≈≈≈≈≈# #.~≈~~# ;iv+≈≈≈≈ ≈≈.~~≈≈≈≈≈≈# #.~≈~~# #≈≈ #.~≈~~# ;i{yt  ;iy! [1@ R;iyB.  You enter the shallow water.;i;i9=9.0 (1.6Water ;i͒;iޓ^  ;i ;i2[1@ M_Moving in this stuff is going to be slow.;i^;i ########~~≈~~# #########################.~≈~.# ;i .....†.............÷..~÷.~~≈~~# ~~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~# ;i,q≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.#;iDX~~†~≈≈≈~~≈~~~~~~~~~~~~~~~~≈~~#;i ..~~~~≈≈~≈~~.........~.~~≈≈.#~≈≈≈≈≈~~≈≈≈≈≈≈≈~#######~~≈~.# ~.~≈≈≈≈≈≈≈≈≈# #~~≈~.# ~~~≈≈≈≈~~†~≈≈R≈≈≈~≈≈# #.~≈~.#;i*~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈# #.~≈~.# ≈.~~~?~≈# #.~≈~.# ~;i~~≈~ ~.~~?/[.≈≈≈≈≈≈# #~~≈~.# ~;iC≈≈~≈ ~~.~)?.~~≈≈≈≈≈# #.~≈~~#;ibF≈≈≈ ~≈≈;i6≈# #.~≈~~#;i #≈≈;i≈≈≈;i3# #.~≈~~#;i≈##≈;i1 #.~≈~~#;i;i ;i R;i  ≈;i ;iP M;ix 7≈R;iY;i~(10.6;i#);i* ;i+R  ;i>+[1@ M;iY+c_You see here a ball python corpse.;i,;i(+#################;ib$.~≈~.# ;ir....†.............÷..~÷.~~≈~~# ;i]~†~~~~~~~~~~~~~~~~~~~~~÷~~≈~~# ;i≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.# ;in~~†~≈≈≈~~≈~~~~~~~~~~~~~~~~≈~~# ;i ~..~~~~≈≈~≈~~.........~.~~≈≈.# ;i3.~≈≈≈≈≈~~≈≈≈≈≈≈≈~#######~~≈~.# ;i`.~≈≈≈≈≈≈≈≈≈≈≈≈R†≈≈≈# #~~≈~.# ;i~≈≈≈≈~~†~≈≈≈≈≈≈@≈≈# #.~≈~.# 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.~≈~~~≈≈≈≈~~~~~≈≈# #.~≈~. .~≈~~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈# #.~≈~. .~≈~~≈≈≈~≈≈.~~~.~# #.~≈~. .~≈~~~≈~≈≈~.~~R.@.# #~~≈~. ~~≈~≈≈~≈≈~~~.~)?.~~≈≈≈≈≈# #.~≈~ .~≈≈≈≈≈≈≈~..~≈≈.~~≈≈≈≈≈≈# #.~≈~ ~~≈≈≈#≈≈~~∩~≈≈≈≈≈≈≈≈≈≈≈## #.~≈~ ~~≈≈≈##≈≈≈~≈≈## #.~≈~ .~≈≈≈####≈≈≈## #~~≈~. †~≈≈~# ######## #~~≈~ .~≈~.# ######## #.~≈~ .~≈≈~# #.~≈~.;i;i7†R;i$ ;i+9.6 (1;i;i ;iR  ;i[1@ M;i>>_You see here a +0 scale mail.;ig;i#.~≈≈~~~~≈≈≈~~≈~~~~~~~~~~~~~~~~≈~ #.~≈~~..~~~~≈≈~≈~~.........~.~~≈≈ #.~≈~.~≈≈≈≈≈~~≈≈≈≈≈≈≈~#######~~≈~ #~~≈~.~≈≈≈≈≈≈†≈≈≈# #~~≈~ #.~≈~~~≈≈≈≈~~~~≈≈≈≈≈≈~≈≈# #.~≈~ #.~≈~~~.~~.≈≈≈≈≈≈≈≈# #.~≈~ #.~≈≈≈.~~~.~≈# #.~≈~ #.~≈~~~≈~≈≈~.~~†R[.≈≈≈≈≈≈# #~~≈~ #~~≈~≈≈~≈≈~~~.~)@.~~≈≈≈≈≈# #.~≈~ #.~≈≈≈≈≈≈≈~..~≈≈≈# #.~≈ #~~≈≈≈#≈≈~~∩~≈≈≈≈≈# #.~≈ #~~≈≈≈##≈≈≈ #.~≈ #.~≈≈≈####≈ #~~≈ #†~≈≈~# ###### #~~≈~ #.~≈~.# ######## #.~≈ #.~≈≈~#  #.~≈ #.~≈~~# #.~≈~;i6;i;i/'70 _;i;i;i+1.6 (2;i= ;if ^  ;i  ;i X[1@ M_j - 4 scrolls labelled YFUDO HOPSOOF (gained 1);i ;i  #.~≈≈~~~~≈≈≈~~≈~≈  #.~≈~~..~~~~≈≈~≈~~.........~.~~  #.~≈~.~≈≈≈≈≈~~≈~#~~≈  #~~≈~.~;iP ≈†≈≈≈# #~~≈  #.~≈~~~≈≈≈≈~~~~≈≈≈≈≈≈~≈≈# #.~≈  #.~≈~~~≈≈≈~~~.~~.;i ≈# #.~≈  #.~≈~~≈≈≈~≈≈.~~~.~≈# #.~≈  #.~≈~~~≈~≈≈~.~~†R[.≈≈≈≈≈≈# #~~≈ ;i | #~~≈~≈≈~≈≈~~~.~@..~~≈≈≈≈≈# #.~≈  #.~≈~..~≈≈.~~≈≈≈≈≈≈# #.~≈  #~~≈≈≈#≈≈~~∩~≈## #.~≈  #~~≈≈≈##≈≈≈~≈## #.~≈  #.~≈≈≈####≈## #~~≈  #†~≈≈~# ####≈≈≈≈≈≈#### #~~≈ ;iͥ > #.~≈~.# # #.~≈  #.~≈≈~# #.~≈  #.~≈~~# #.~≈;i ;i +2.6 (1;it ;i `   ;i t[1@ M_You see here a +2 vampiric hand axe.;i ;iZ &3;i ;i  ;i R  ;iԧ C[1@ M_s - a +2 vampiric hand axe;i4 ;iC ;i` (         ;i a       ;i          [1@];i? ;Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)  b - a +3 dagger of speedj - a +0 quarterstaff  n - a +1 antimagic spear;i_ q - a +0 hand axe  r - a +0 trident  s - a +2 vampiric hand axe Missiles (go to first with ();iq 2d - 10 poisoned darts  ;i k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn) ;i h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour ;i $ m - an orb of guile ;i# Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)p - an amulet of wildshape ;ik L[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];i s - a +2 vampiric hand axe.  A small axe.  ;i Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  ;i> * Your skill: 2.4; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 2.1 XLs.  Current attack delay: 1.2. Damage rating: 11 (Base 7 x 117% (Str) x 116% (Skill) + 2 (Ench)).  ;i| Vamp: It occasionally heals you for a portion of the damage dealt when it  wounds a living creature.  This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon.  ;i nIt can be maximally enchanted to +9.  You found it in a sewer. ;i Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {vamp}  ;i ;i t(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  ;iLGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 flail (weapon)  b - a +3 dagger of speed  j - a +0 quarterstaff  n - a +1 antimagic spear  q - a +0 hand axe  r - a +0 trident  s - a +2 vampiric hand axe Missiles (go to first with ()  d - 10 poisoned darts  k - 4 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}  l - a +0 plate armour  m - an orb of guile Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];i@ ;iI ;ibU                          [1@  #.~≈≈~~~~≈≈≈~~≈~~~~~~~~~~~~~~~~≈ qoala the Covered #.~≈~~..~~~~≈≈~≈~~.........~.~~≈ Mountain Dwarf of Hepliaklqana ***...#.~≈~.~≈≈≈≈≈~~≈≈≈≈≈≈≈~#######~~≈ Health: 63/63 ========================;iu d#~~≈~.~≈≈≈≈≈≈≈≈≈≈≈≈≈†≈≈≈# #~~≈ Magic: 9/9========================#.~≈~~~≈≈≈≈~~~~≈≈≈≈≈≈~≈≈# #.~≈ AC: 11Str: 17  #.~≈~~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈# #.~≈ EV: 8Int: 17  #.~≈~~≈≈≈~≈≈.~~~.~≈≈≈≈≈≈≈# #.~≈ SH: 4Dex: 8  #.~≈~~~≈~≈≈~.~~†R[.≈≈≈≈≈≈# #~~≈ XL:  8 Next: 27% Place: a Sewer  #~~≈~≈≈~≈≈~~~.~@..~~≈≈≈≈≈# #.~≈ Noise: ---------  Time: 4973.6 (0.0)  #.~≈≈≈≈≈≈≈~..~≈≈.~~≈≈≈≈≈≈# #.~≈ a) +0 flail #~~≈≈≈#≈≈~~∩~≈≈≈≈≈≈≈≈≈≈≈## #.~≈ Cast: Soul Splinter #~~≈≈≈##≈≈≈~≈≈≈≈≈≈≈≈≈≈≈## #.~≈#.~≈≈≈####≈≈≈≈≈≈≈≈≈≈≈≈## #~~≈#†~≈≈~# ####≈≈≈≈≈≈#### #~~≈ R   Sosibi the battlemage #.~≈~.# #########.~≈#.~≈≈~##.~≈#.~≈~~##.~≈ _c - a wand of warping (5) _t - 7 scrolls of teleportation (gained 1) _You see here a +0 scale mail. _j - 4 scrolls labelled YFUDO HOPSOOF (gained 1) _You see here a +2 vampiric hand axe. _s - a +2 vampiric hand axe;i7z ;i* ;i ;i ;ig;i;iL;iU _;it - 7 scrolls of teleportation (gained 1) _You see here a +0 scale mail. _;ij - 4 scrolls labelled YFUDO HOPSOOF (gained 1) _You see here a +2 vampiric hand axe. ;i_s - a +2 vampiric hand axe _Unknown command. ;is;io ;i %      ;i Z    ;i1            ;i g    [1@ Wield or unwield which item (- for none)?- - Unarmed ;i FHand Weapons (go to first with )) ;i  a - a +0 flail (weapon)  b - a +3 dagger of speedj - a +0 quarterstaff  n - a +1 antimagic spear;i -q - a +0 hand axe  ;i Cr - a +0 trident  s - a +2 vampiric hand axe;i Q[?] describe selected ;i c[!] equip|wield|wear|put on;i U[tab] equip|unequip ;i?;i2H;i/P#   ;iuP      ;iP                [1@ ;iP #.~≈≈~~~~≈≈≈~~≈~~~~~~~~~~~~~~~~≈ qoala the Covered ;ipQ#.~≈~~..~~~~≈≈~≈~~.........~.~~≈ Mountain Dwarf of Hepliaklqana ***...#.~≈~.~≈≈≈≈≈~~≈≈≈≈≈≈≈~#######~~≈ Health: 63/63 ========================;iQ#~~≈~.~≈≈≈≈≈≈≈≈≈≈≈≈≈†≈≈≈# #~~≈ Magic: 9/9;iQ========================#.~≈~~~≈≈≈≈~~~~≈≈≈≈≈≈~≈≈# #.~≈ AC: 11;iQ6Str: 17  #.~≈~~~≈≈≈~~~.~~.≈≈≈≈≈≈≈≈# #.~≈ EV: 8;iQLInt: 17  #.~≈~~≈≈≈~≈≈.~~~.~≈≈≈≈≈≈≈# #.~≈ SH: 4;izRDex: 8  #.~≈~~~≈~≈≈~.~~†R[.≈≈≈≈≈≈# #~~≈ XL:  8 Next: 27% Place: a Sewer  ;iRk#~~≈~≈≈~≈≈~~~.~@..~~≈≈≈≈≈# #.~≈ Noise: ---------  Time: 4973.6 (0.0)  ;iR#.~≈≈≈≈≈≈≈~..~≈≈.~~≈≈≈≈≈≈# #.~≈ a) +0 flail #~~≈≈≈#≈≈~~∩~≈≈≈≈≈≈≈≈≈≈≈## #.~≈ Cast: Soul Splinter #~~≈≈≈##≈≈≈~≈≈≈≈≈≈≈≈≈≈≈## #.~≈;iS#.~≈≈≈####≈≈≈≈≈≈≈≈≈≈≈≈## #~~≈;i&S\#†~≈≈~# ####≈≈≈≈≈≈#### #~~≈ R   Sosibi the battlemage #.~≈~.# ########;i5SH#.~≈#.~≈≈~##.~≈#.~≈~~#;iAS #.~≈ ;iYS_t - 7 scrolls of teleportation (gained 1) _You see here a +0 scale mail. ;igSV_j - 4 scrolls labelled YFUDO HOPSOOF (gained 1) ;i~S_You see here a +2 vampiric hand axe. _s - a +2 vampiric hand axe _Unknown command.;iZt  ;iZ [1@ M Okay, then.;i[;ia;i:g;ig/ _;ih;i   [1@ M ;iQ W ;it Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +0 flail is about 14 (Base 10 x 117% (Str) x 119%  (Skill)).;ic ;i, ;i' `   ;iO X[1@ M_Your base attributes are Str 14, Int 17, Dex 8.;il I-Str: 17  #.~≈~.# ########] page down [PgUp|<] page up [Esc] exit[top]#.~≈~.# ########v   ,[|  You enter the shallow water. _Moving in this stuff is going to be slow.   # ..# ##.#] page down [PgUp|<] page up#  Health: 63/63 ========================..#  Magic: 9/9#$ 14.3). Your EV would decrease by 3.9 (8.4 -> 4.5). Your spell failure would worsen by up to 4% (press '!' for details).  You found it on level 1 of the Dungeon.  Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour  (w)ear, (d)rop, (=)adjust, or (i)nscribe.   ; 8% Grave Claw; 8% Soul Splinter 2%-> 5% ; 14.3). Your EV would decrease by 3.9 (8.4 -> 4.5). Your spell failure would worsen by up to 4% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.B.....................####........................................................<##......J z.#..# ##.. .#..#.#........#..####.#... #..# ... #..# #.... #..# ... #..# ....# #..# ]eB   clockroach (asleep, warded) ....# #..#  .........# #..#  A.B #....B>@...# #..# #..........# #..# #.# #..# #.# #..# #..# #..# #######..... ....  ##....  The stone arrow hits the clockroach. The clockroach is warded from harm. _The clockroach closely misses you.  You slash the clockroach!  The clockroach is almost dead. clockroach bites you but does no damage.  Sosibi hits the clockroach with a +0 quarterstaff!....# #..# ..#  #..........# #..# #..  #..........# #..# ...  #..........## #..#  #...........#####..##  ..#######...........##  . ###..R.@?....# --13.3 (9.0   #..#####......   #.## [$##.  #.. ##  #.#  ##       .R....# #..# ..# #...# #..# ....# #..# ..# ..........# #..# #.. .# #..# . .## #..#  ..#####..# .#######.........  ###....R..  ..#####@......##.## #.[$##.##....# #..# ..#....# #..# ..# # #..# #.. # #..# ... ## #..# #####..## .....## .###..........##...##..#####R......# #.## #.[@##.## #.. #..## #.# #.## ## #.## ## M.RM9 _20.3 (2-`    p ##..# ##..#  G  WT)Sosibi gestures at the orc wizard while chanting.   Magic: 9/9========================   AC: 11Str: 17 r  EV: 8SInt: 17  ###NSH: 4Dex: 8 H ##.#}XL:  8 Next: 42% Place: Dungeon:6 S ##@.####Noise: ---------  Time: 5888.0 (0.0)  n######.R.#..#Db) +2 hand axe (vamp) ##..# ##....# #..# #.W W W W W W W P  [1@ 1101.0 (16.0)>>> (Press ? for help)###<......##...# ####......##......###.#####....####.........#..####.....####..###....##....#.#..###..#R.##...............###..#### #.....# #..# ###.......###.#.#...#.##..###...............# #..##.## ##.....## #..# ##....#..### ##.##......######...####.......## ##.###.###.......###..#####...####..# ####.....## ###....## #.......# #.#....# #..#lW#.....#### ##....######....##.##..#####.......### #..##..####.#..# ##.......#........# ##.........)......#R.####.#.## ##........# ##......# #..# #..## ##...####....## ###........# ##.## Mh t f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1            The relative cost of raising each skill is in cyan.   .. ..  ... ..# #. .# # #.=iP   [1@ †Sosibi hits the iguana with a +0 quarterstaff!=irZ y##.'.#.#=iZ .#..R.. =id `10--58=id USoul Splinter  =ik =il ^  =il  =il #[1@ M_The iguana dies!=il =in =i! =ie! =iM# =i]' =i' =i) =i<- =i- =iE/ =i!2 =i2 =i 4 =i=7 =i7 O8====i+9 =i9< =i< =i= =iA v   =iC ;[1@ M_Ancestor HP restored.=iDD =iH =iEH =iI =iL =iM 9====iN =iMQ =iQ =iS =iOV =iV =iW =iZ =iZ =i)\ =iL_ =i_ =ia =i>d =id =id E9===i.f =ihi =ii =ij =im =im =i,o =i]r =ir =it =iv =i;w 8===ix =i{ =i| =i~ 10/10===   [1@ M_Magic restored.=i =i =i =iU =i =i =i =iE =i =i7 =i =i; =im =i 9====i =i/ =i` =ix =i =i =i =i =i ,=i =i| =ir =i =i =i =iU =i  =i =i =i =iI =i5 =i? -            =iM? f          =i_? W =iq? R  =i~? [1@ =i? H....#.............# ..=i? 9qoala the Covered =i? ....#........†....+ ...eMountain Dwarf of Hepliaklqana ****..=i+@ d#.............#.....Health: 63/63 ========================#.............#....=i@ $Magic: 10/10 ========================#..#.#.#.#.#.#.#.#AC: 11Str: 17#..%..............EV: 8Int: 17=i@ &####.#.#.#.#.#.#.#.#SH: 4=i@ ,Dex: 8=i@ ....>...R.........=i@ XL:  8 Next: 45% Place: Dungeon:7=iA V..#.#.#.#.#@#.#.#.=iA Noise: ---------  Time: 6227.5 (29.0)=i,A ..##..##..#....#b) +2 hand axe (vamp) =iFA #+ #..#........Cast: Soul Splinter =iZA 4#+##........=ifA b#........#####....=iA R   Sosibi the battlemage ....=iA e   Duvessa (wand, asleep) ... =iA S_The iguana dies! _Ancestor HP restored. =iA s_Magic restored.  You encounter Duvessa, Sister of Dowan. She is wielding a +6 short sword of=iA tdraining, wearing a +2 leather armour of cold resistance and carrying a wand ofwarping.=iU /  --more--=i"=iJ18-=iY=i5.R=i.eAncestor HP restored. _Magic restored.  You encounter Duvessa, Sister of Dowan. She is wielding a +6 short sword ofdraining, wearing a +2 leather armour of cold resistance and carrying a wand ofwarping. =i7Duvessa shouts! You hear a shout!  =i#Uelly target)=i(5==8.5 (30=i07%=i<   [1@ M_Duvessa says, "Where magic fails, the sword succeeds!"=i7I=ir        =ir       =isa           =is~[1@ ....#.............# ..qoala the Covered ....#........†....+ ....Mountain Dwarf of Hepliaklqana ****..=is#.............#...e.Health: 63/63 =========================is#.............#....=i(t&Magic: 10/10 ========================#..#.#.#.#.#.#.#.#AC: 11=iItStr: 17#..%..............EV: 8Int: 17=it]####.#.#.#.#.#.#.#.#SH: 4Dex: 8....>....R........XL:  8 Next: 45% Place: Dungeon:7=itb..#.#.#.#.#@#.#.#.=itNoise: ==-------  Time: 6228.5 (0.0)..##..##..#....#=iu;b) +2 hand axe (vamp) =iu#+ #..#........Cast: Soul Splinter #+##........=i=u#........#####....R   Sosibi the battlemage =ibu....e   Duvessa (wand, ally target) ...  =iuodraining, wearing a +2 leather armour of cold resistance and carrying a wand ofwarping.=iuDuvessa shouts! You hear a shout! _Duvessa says, "Where magic fails, the sword succeeds!"Press: ? - help, v - describe, . - travel=iu'The floor.=i1   [1@ M =i1x R@ =iL2 warping.  Duvessa shouts! You hear a shout! _Duvessa says, "Where magic fails, the sword succeeds!"Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.=i6aM.RThe floor.  =iCM..M=i -..=ivZ... - travel  You can't see that place.  [the floor.]=i8..=ib8..=iVC"..=iC=iΚ  %., g - get item[Stash: a scarab talisman]=i԰ A scarab talisman.    =i, aA small golden cameo of a beetle. Transforms the wearer into a sun scarab, a fiery insect that carries around a mote of searing heat and light outside itself, like a tiny sun.     This solar ember burns adjacent enemies whenever the scarab attacks, and can be healed by swapping with it. In addition, the scarab's own mandibles can reduce enemies' fire resistance and Fire spells are easier for the wearer to cast. ____________________________________________________________ =iJ  Skill HP AC Flare Dmg ---------------------------------------- =i Min 8+0% +5.02d14 Max 14 +0% +9.02d24 =i Cur 0.0 -80% +0.0 2d2 Size: Small rF: ++. =i rPois: x  Melds: All Weapons and Armour  =iڱ Q Mutations Suppressed: Anatomy, Blood, Bones  =i C (g)o to location. =i            =in              [1@  =i2....#.............# ..qoala the Covered  =iP....#........†....+ ....Mountain Dwarf of Hepliaklqana ****.. =ii#.............#...e. =iZHealth: 63/63 ======================== =i#.............#....Magic: 10/10 ======================== =i#..#.#.#.#.#.#.#.# =iPAC: 11Str: 17 =i%#..%..............EV: 8Int: 17 =i=R####.#.#.#.#.#.#.#.#SH: 4Dex: 8 =iV....>....R........ =inXL:  8 Next: 45% Place: Dungeon:7 =iV..#.#.#.#.#@#.#.#. =iNoise: ==-------  Time: 6228.5 (0.0)..##..##..#....# =ib) +2 hand axe (vamp) #+ #..#........Cast: Soul Splinter #+##........ =i#........#####....R   Sosibi the battlemage  =i....e   Duvessa (wand, ally target) ...  =i"Duvessa shouts! You hear a shout! _Duvessa says, "Where magic fails, the sword succeeds!"Press: ? - help, . - travel, g - get item =i<iYou can't see that place.  [Stash: a scarab talisman]  [the floor.] =iQ#    =if              =iʂ      =i    [1@  =i=....#.............# ..qoala the Covered  =iz....#........†....+ .... =iMountain Dwarf of Hepliaklqana ****..#.............#...e. =iZHealth: 63/63 ======================== =i܃#.............#.... =iZMagic: 10/10 ======================== =i#..#.#.#.#.#.#.#.#AC: 11 =i'-Str: 17 =iF#..%..............EV: 8 =i_-Int: 17 =i####.#.#.#.#.#.#.#.# =iOSH: 4Dex: 8 =i....>....R........ =ḯXL:  8 Next: 45% Place: Dungeon:7 =iV..#.#.#.#.#@#.#.#. =iNoise: ==-------  Time: 6228.5 (0.0) =i8..##..##..#....#b) +2 hand axe (vamp)  =iX#+ #..#........Cast: Soul Splinter  =iv#+##........#........#####.... =iR   Sosibi the battlemage .... =i}e   Duvessa (wand, ally target)  =iDžG...  Duvessa shouts! You hear a shout!  =i_Duvessa says, "Where magic fails, the sword succeeds!"Press: ? - help, . - travel, g - get item =iWYou can't see that place.  [Stash: a scarab talisman]  =i" [the floor.] =iٌ =iʖ =i͗  =iИ)_ =iL =i5  =i<:  =i@  =iA `    =iA 9[1@ M_Unknown command. =iGC  =i" =i         =iek                  =i)[1@ _The iguana hisses angrily.  =isYou see here a staff of conjuration. _r - a staff of conjuration  =i_The iguana resists with significant effort.  A fragment of the iguana's soul is dislodged from its body.  =i[The iguana looks weaker.  Sosibi gestures at the iguana while chanting. =iпThe puff of frost hits the iguana. Your soul wisp touches the iguana. _The iguana bites your soul wisp.  =iIYou swap places with Sosibi. Found a stone staircase leading down.  =iwYour soul wisp closely misses the iguana.The iguana bites your soul wisp.  =i YYour soul wisp returns to where it belongs. _The iguana is no longer weakened.  =i$u_The iguana bites Sosibi.  Sosibi hits the iguana with a +0 quarterstaff! _The iguana dies!  =i4I_Ancestor HP restored. _Magic restored.  =iJYou encounter Duvessa, Sister of Dowan. She is wielding a +6 short sword ofdraining, wearing a +2 leather armour of cold resistance and carrying a wand ofwarping. =i`Duvessa shouts! You hear a shout! _Duvessa says, "Where magic fails, the sword succeeds!"=iF=iU=ia  =ia      =i?bk             =iTbW =imb   [1@ =ibH....#.............# ..=ib9qoala the Covered =ib....#........†....+ ....=ib5Mountain Dwarf of Hepliaklqana ****..=ic#.............#...e.=icZHealth: 63/63 =========================i4c#.............#....=iLcZMagic: 10/10 =========================ibc#..#.#.#.#.#.#.#.#=iwc#AC: 11=ic-Str: 17=ic#..%..............EV: 8Int: 17=ic####.#.#.#.#.#.#.#.#=ic#SH: 4=ic,Dex: 8=id ....>....R........XL:  8 Next: 45% Place: Dungeon:7=i(dV..#.#.#.#.#@#.#.#.=iQdNoise: ==-------  Time: 6228.5 (0.0)..##..##..#....#b) +2 hand axe (vamp) =i{d#+ #..#........Cast: Soul Splinter #+##........=id1#........=id#####....R   Sosibi the battlemage ....e   Duvessa (wand, ally target) ... _Duvessa says, "Where magic fails, the sword succeeds!"=iepPress: ? - help, . - travel, g - get itemYou can't see that place.  =i,e[Stash: a scarab talisman] _[the floor.] _Unknown command.=il=icq=i3x=iKz=i =i =i =i ^  =i  =i( 9[1@ M_Unknown command.=i =if !=ibg                          [1@ ....#.............# ..qoala the Covered ....#........†....+ ....Mountain Dwarf of Hepliaklqana ****..#.............#...e.Health: 63/63 ========================#.............#....Magic: 10/10 ========================#..#.#.#.#.#.#.#.#AC: 11Str: 17#..%..............EV: 8Int: 17####.#.#.#.#.#.#.#.#SH: 4Dex: 8....>....R........XL:  8 Next: 45% Place: Dungeon:7..#.#.#.#.#@#.#.#.[9;38=ig HNoise: ==-------  Time: 6228.5 (0.0)..##..##..#....#b) +2 hand axe (vamp) #+ #..#........Cast: Soul Splinter #+##........#........#####....R   Sosibi the battlemage ....e   Duvessa (wand, ally target) ...  [Stash: a scarab talisman] _[the floor.] _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelThe floor.=ie@ _Unknown command. Unknown command.  Press: ? - help, v - describe, . - travel =i. Here: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  armour of cold resistance and carrying a wand of warping (ally target)=iDuvessa, Sister of Dowan  =i# A plain-looking deep elven fighter who is technically brilliant in many forms ofcombat, but over-confident because of it. She is complemented by the magical skills of her twin brother, Dowan. She journeys to the surface to challenge its greatest champions.      Max HP: ~36 Will: +AC: ++ EV: ++ =iC? rF: ...  rC: +..=inrPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human  =iz. =i =i?You have about 67% to hit with your +2 vampiric hand axe. =i%She has about 73% to hit you.=i3 =iĀ =iـ2 =iAttack=iHJ Max Damage Hit: +6 short sword (drain) 20 + 15 (drain) =i[ =iz1She has an unusual item: a wand of warping. =i1She can open doors.  =iȁ She possesses the following wand spells:  =iׁ =i_[!]: Description|Statuses|Quote=i        a - Warp Space(3d6) (5) =i To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range. She is currently targeted by Sosibi.=iW =iRy    =iL                     [1@ ....#.............# ..qoala the Covered =iy....#........†....+ ....Mountain Dwarf of Hepliaklqana ****..#.............#...e.Health: 63/63 ========================#.............#....=i=ZMagic: 10/10 =========================i#..#.#.#.#.#.#.#.#AC: 11Str: 17=i#..%..............EV: 8=i-Int: 17=iC####.#.#.#.#.#.#.#.#=if#SH: 4=i,Dex: 8=i....>....R........=iXL:  8 Next: 45% Place: Dungeon:7=iV..#.#.#.#.#@#.#.#.=iNoise: ==-------  Time: 6228.5 (0.0)=i+..##..##..#....#b) +2 hand axe (vamp) =iJb#+ #..#........=icvCast: Soul Splinter #+##........=i~1#........=i1#####....=iR   Sosibi the battlemage ....=ie   Duvessa (wand, ally target) ... =i9_Unknown command. _Unknown command.=i:Press: ? - help, v - describe, . - travel=i!gHere: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  =i9Marmour of cold resistance and carrying a wand of warping (ally target)  =iHThe floor.=i                 =ie        [1@ ....#.............# ..qoala the Covered ....#........†....+ ....Mountain Dwarf of Hepliaklqana ****..#.............#...e.Health: 63/63 ========================#.............#....Magic: 10/10 ========================#..#.#.#.#.#.#.#.#AC: 11=i$Str: 17#..%..............EV: 8Int: 17####.#.#.#.#.#.#.#.#SH: 4=i7Dex: 8....>....R........XL:  8 Next: 45% Place: Dungeon:7=i7..#.#.#.#.#@#.#.#.Noise: ==-------  Time: 6228.5 (0.0)..##..##..#....#=ib) +2 hand axe (vamp) #+ #..#........Cast: Soul Splinter #+##........#........#####....R   Sosibi the battlemage ....e   Duvessa (wand, ally target) =i ... _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelHere: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  =i:Warmour of cold resistance and carrying a wand of warping (ally target)  The floor.=ip=i=i/ _=it=io! =i>( =i/ =iN1 ^  =iz1 ; [1@ M_Unknown command.=i4 =i#.†....+ ..  #.......#...e#......#.....#..#.#.#.#.#.#.#.#.##..%...............####.#.#.#.#.#.#.#.# ....>....R........ ..#.#.#.#.#.#.#.#. ..##..##..#.@..#  #+ #..#......... #+##. #.##### . .FR.F   bullfrog (wandering, ally target) --9.5 (1%   [1@ M_You encounter a bullfrog.$=i g#.....# .. $=i ..#.†....+.....#...#...e..K#.............#....F.$=iE #..#.#.#.#.#.#.#.#.##..%............... $=i F####.#.#.#.#R#.#.#.#.#..>...............$=i K..#.#.#.#.#.#@#.#.$=i \..##..##..#....# $=i #+ #..#......... $=i ^#+##.. $=i .#.....$=i k#####.....#.....#$=i }K   kobold brigand (missile, wandering) $=i .....#F   bullfrog (wandering, ally target) ....$=i   [1@ M$=i .FYou encounter a kobold brigand. It is wielding a +0 short sword and quiveringcurare-tipped darts.$=iI.FM$=i}7R.$=i1K.$=iI') Fally target) $=i(Q===30Soul Splinter $=i/$=i0 $=i1R  $=i+1J[1@ M_The kobold brigand shouts! The bullfrog gives a loud, deep croak!$=i2.=i.=iZ                         [1@ Level 7 of the Dungeon <> (Press ? for help)##+######.........####..#   #.........#..'..# #.........#..#..# #.........#..#..#  #.........#..#....  #....##+###..#######   #....#.............# ..  #....#........†....+.......   #.............#...e.K.  #.............#......  #..#.#.#.#.#.#.#.#.#  #..%.........R...F.  ####.#.#.#.#.#.#.#.#.#   ....>...............   ..#.#.#[40.=im.#.#.#@#.#.   ..##..##..#....#   #+ #..#.........    #+##.........   #..........  #####.....#   .....#  .....#  ....  [1@ /=ij=@ /=i=; ?  0=i0=il:. 0=iyJ#.0=i0   #............# #.......#0=i #............##+#....R..#  #0=ij 0=iLj   0=iujY    0=ij?#####....<....... 0=ij 0=ik#...#............# #...'............# 0=il#...#............#     ######............#####+# 0=i_l#............####.......# #............#  +.......#0=irl 0=il 0=i w     0=i    #........# #........# #........# #........# 0=i = #........# 0=i' +#........# 0=i> D####........#  0=iS  1=i 1=is" 1=i{ A  1=iSF    [1@ M     1=iF #....#........†....+.......   #.............#...e.K.  1=iF M#.............#......  1=iG #..#.#.#.#.#.#.#.#.#  1=i`G #..%.........R...F.  [1@ 2=i   [1@ M      #####.#.#.#.#.#.#.#.#.#   ....>...............   ..#.#.#.#.#.#@#.#.   ..##..##..#....#   #+ #..#.........    #+##.........   #..........  [1@ 2=i,   [1@ M  2=i .#####.....#  2=iT .....#  .....#   ....  [1@ 3=i[3=i\3=iul              3=ila       3=imN    [1@ ..#.............# ..3=i(mqoala the Covered ..#........†....+.......3=i?m5Mountain Dwarf of Hepliaklqana ****..3=i[m#.............#...e.K.3=ivmHealth: 63/63 ========================#.............#......3=imZMagic: 10/10 ========================3=im#..#.#.#.#.#.#.#.#.#AC: 11Str: 173=im#..%.........R...F.EV: 8Int: 173=iNn-####.#.#.#.#.#.#.#.#.#SH: 4Dex: 8....>...............XL:  8 Next: 45% Place: Dungeon:73=in..#.#.#.#.#.#@#.#.Noise: ===------  Time: 6230.5 (0.0)3=in/..##..##..#....#b) +2 hand axe (vamp) #+ #..#.........Cast: Soul Splinter3=in#+##.........#..........#####.....#3=in(R   Sosibi the battlemage .....#K   kobold brigand (missile) 3=i o.....#F   bullfrog (ally target) .... 3=i8o_The floor. _Unknown command. _You encounter a bullfrog.3=iWoYou encounter a kobold brigand. It is wielding a +0 short sword and quiveringcurare-tipped darts. _The kobold brigand shouts! The bullfrog gives a loud, deep croak!3=ip3=ix3=iy3=iɗ                          [1@ ..#.............# ..  qoala the Covered ..#........†....+.......  Mountain Dwarf of Hepliaklqana ****..  #.............#...e.K.  Health: 63/63 ========================  #.............#......  Magic: 9/10=====================---  #..#.#.#.#.#.#.#.#.#  AC: 11Str: 17  #..%.........R...F.  EV: 8Int: 17  ####.#.#.#.#.#.#*#.#.#  SH: 4Dex: 8  ....>........*......  XL:  8 Next: 45% Place: Dungeon:7  ..#.#.#.#.#.#@#.#. 3=im & Noise: ===------  Time: 6230.5 (0.0)  ..##..##..#....#  b) +2 hand axe (vamp)  #+ #..#.........  Cast: Soul Splinter  #+##.........  #..........  #####.....#  R   Sosibi the battlemage  .....#  K   kobold brigand (missile)  .....#  F   bullfrog (ally target)  .... curare-tipped darts. _The kobold brigand shouts! The bullfrog gives a loud, deep croak!  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (ally target, chance to affect: 47%)4=iP 4=iL                          [1@ ..#.............# ..qoala the Covered ..#........†....+.......Mountain Dwarf of Hepliaklqana ****..#.............#...e.K.Health: 63/63 ========================#.............#......Magic: 10/10 ========================#..#.#.#.#.#.#.#.#.#AC: 11Str: 17#..%.........R...F.EV: 8Int: 17####.#.#.#.#.#.#.#.#.#SH: 4Dex: 8....>...............XL:  8 Next: 45% Place: Dungeon:7..#.#.#.#.#.#[44=i 7m@#.#.Noise: ===------  Time: 6230.5 (0.0)..##..##..#....#b) +2 hand axe (vamp) #+ #..#.........Cast: Soul Splinter#+##.........#..........#####.....#R   Sosibi the battlemage .....#K   kobold brigand (missile) .....#F   bullfrog (ally target) ....curare-tipped darts. _The kobold brigand shouts! The bullfrog gives a loud, deep croak!  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (ally target, chance to affect: 47%) _The kobold brigand shouts! The bullfrog gives a loud, deep croak!  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (ally target, chance to affect: 47%)  Okay, then. 4=i 4=i+ / _4=i 4=i4=i 4=i 4=ih   [1@ M4=iH1_Unknown command.4=iK5=i5=iG      5=i    5=i W 5=i W 5=i   5=i*   5=ij      5=i   5=i   5=i P 5=i' 5=ij'[1@dRead which item? 5=iScrolls 5=i0 t - 7 scrolls of teleportation5=i:w - 3 scrolls of enchant weapon 5=i - V - a scroll of vulnerability 5=i:7 c - a scroll labelled SAOBUED ZYCSYTIAB 5=ie+ e - 2 scrolls labelled XUAPLE TIDDADD 5=iu& h - a scroll labelled ICICHIMUGH 5=i4 j - 5 scrolls labelled YFUDO HOPSOOF  m - 2 scrolls labelled BILLIAHEESM  q - a scroll labelled FIFREBB GALYI  u - a scroll labelled KEESSI XUKARA  v - 2 scrolls labelled JELLAG LASUA  y - a scroll labelled NEACIA VA YXTU  z - a scroll labelled UPLABO ZYDA [!] read|quaff|evoke[?] describe selected8=iLY8=i]8=ivf8=i o%      8=io   8=io  8=ioW 8=ioW 8=i)p  8=iXpW 8=ihpW 8=ipW 8=ipW 8=ipW 8=ipW 8=i qW 8=iCqW 8=isqP 8=iq 8=iq[1@ 8=irF..#.............# ..8=i>r9qoala the Covered 8=ivr..#........†....+.......8=ir5Mountain Dwarf of Hepliaklqana ****..8=ir#.............#...e.K.8=i sZHealth: 63/63 ========================8=iKs#.............#......8=i{sZMagic: 10/10 ========================8=is#..#.#.#.#.#.#.#.#.#AC: 118=is-Str: 178=it#..%.........R...F.8=i^tZEV: 8Int: 178=it4####.#.#.#.#.#.#.#.#.#SH: 48=itqDex: 8....>...............8=i+uXL:  8 Next: 45% Place: Dungeon:78=iuK..#.#.#.#.#.#@#.#.8=i*Noise: ===------  Time: 6230.5 (0.0)..##..##..#....#b) +2 hand axe (vamp) #+ #..#.........Cast: Soul Splinter#+##.........#..........#####.....#R   Sosibi the battlemage .....#K   kobold brigand (missile) .....#F   bullfrog (ally target) ....Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (ally target, chance to affect: 47%) _Okay, then. _Unknown command.   [1@ M Okay, then. _L=i0j{##+###..####### #.....# ... . .#.†....+.......  #.L=ij.#...e.K#.............#......  #..#.#.#.#.#.#.#e#.##..%.........R...F.  ####.#.#.#.#.#.#.#.#.#..>........@.......L=ij..#.#.#.#.#.#.#.#.#.#...##..##..#....## L=ij#+ #..#......... #+##......... L=ik#.......... #####.....# e   Duvessa (wand) .....# K   kobold brigand (missile) L=i3k.....#F   bullfrog (ally target) L=im$.L=im&FML=ipL=iq.L=i+q$RML=iisFM.eML=i0tJ.KML=iRvL=iDu   [1@ ee   Dowan (wandering) (…)You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.L=ie/  --more--P=i P=i4 OM. P=iu I---1.5 (1 _ P=iY" 7%P=i7 R=ip/                          [1@ .##+###..#######qoala the Covered .#.............# ... ...Mountain Dwarf of Hepliaklqana ****.. .#........†....+........Health: 63/63 ========================#.............#.......Magic: 10/10 ========================#.............#..e.K.AC: 11Str: 17  #..#.#.#.#.#.#.#.#.#EV: 8Int: 17  #..%.............e.SH: 4Dex: 8  ####.#.#.#.#.#R#F#.#.#.XL:  8 Next: 45% Place: Dungeon:7....>.R=iX .......@.......Noise: ---------  Time: 6231.5 (0.0)..#.#.#.#.#.#.#.#.#.#.b) +2 hand axe (vamp) ..##..##..#....##Cast: Soul Splinter#+ #..#.........#+##.........#..........R   Sosibi the battlemage #####.....#e   Duvessa (wand) .....#K   kobold brigand (missile) .....#e   Dowan (…)_Okay, then. _Unknown command. _Okay, then. _You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.Press: ? - help, v - describe, . - travelThe floor.S=i   [1@ M  R@ _Unknown command. _Okay, then. _You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.S=i M.S=i RR. - travel  S=i \You can't see that place.  [the floor.]W=i`(         W=i   W=i     W=iW W=iT\    W=i  W=i [1@ W=iC!.##+###..#######W=iqoala the Covered .#.............# ... ...W=i4Mountain Dwarf of Hepliaklqana ****.. W=in.#........†....+........W=iZHealth: 63/63 ========================W=i^#.............#.......W=iZMagic: 10/10 ========================W=i#.............#..e.K.W=iZAC: 11Str: 17  W=i:#..#.#.#.#.#.#.#.#.#W=io#EV: 8W=iInt: 17  #..%.............e.SH: 4Dex: 8  W=i@####.#.#.#.#.#R#F#.#.#.W=ihXL:  8 Next: 45% Place: Dungeon:7W=ip....>........@.......W=iNoise: ---------  Time: 6231.5 (0.0)W=iE..#.#.#.#.#.#.#.#.#.#.W=iYEb) +2 hand axe (vamp) W=iM..##..##..#....##W=i0Cast: Soul SplinterW=im#+ #..#.........W=i|#+##.........#..........W=iW}R   Sosibi the battlemage W=ie'#####.....#W=i}e   Duvessa (wand) W=i.....#W=iD}K   kobold brigand (missile) W=iU.....#W=ie   Dowan (…)_Unknown command. _Okay, then. W=i$l_You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.W=i,Press: ? - help, . - travelW=i6You can't see that place.  W=i [the floor.]W=ix W=iW=i/ _W=iW=istW=irwW=iFW=i W=i Z  [1@ MW=if1_Unknown command.W=i^=i .##+###..# ..#.......#........ ..#.†....+........ #.......#.......  #......#..e.K.  #..#.#.#.#.#.#.#.#.# #..%.......e.  ####.#.#.#.#.#R#F#.#.#. ....>. ..#.#.#.#.#.#.#.#.#.#. ..##..##..#....## #+ #..#......... #+##......... #.......... #####.....# .....# .....#M.FM   [1@ M  The bullfrog attacks as it pursues you!  The bullfrog hits you but does no damage.  The bullfrog barely misses you.   [1@ .eSosibi casts a spell at the bullfrog.MM.eM.KM^=is^=i5&==^=iI2.5 (1^=ii7%^=i%`   ^=ih-[1@ M_The puff of frost hits the bullfrog!^=i!j=i.Yj=i[        j=iB[       j=io[W j=i&\          [1@ j=iG\^ Your spells (describe) Type Failure Level j=iS\` a + Soul Splinter Necromancy 2% 1 j=i\b - Kiss of DeathConjuration/Necromancy 4%1  c - Grave ClawNecromancy4%j=iM]2 Select a spell to describe [?] help [!]/[I] toggle spell headerso=iܖ Grave Claw  o=i# Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that lingero=ic kupon the caster. You can stockpile enough malice to cast this spell at most three times, and thiso=i `can only be replenished by causing the death of a sufficient number of living beings. o=i *Level: 2School: Necromancyo=iZ Fail: 4%  Power: 28% o=io ,Damage: 2d9 (max 2d14)  Range: 4  o=i̘ Noise: Quiet o=i Miscasting this spell causes magic contamination. You have harvested enough death to cast this spell 3 times. (Maximum of 3.) o=i? M t=iϢ] Your spells (describe) Type Failure Level a + Soul SplinterNecromancy2%1  b - Kiss of Death Conjuration/Necromancy 4% 1  c - Grave Claw Necromancy 4% 2               Select a spell to describe [?] help [!]/[I] toggle spell headerst=i_k t=ir t=iO   t=i]  t=iy      t=i \    t=i \    t=i \    t=i  t=i Z  [1@ t=i "..##+###..#######t=i 9qoala the Covered t=i3 ..#.............#........t=iF 4Mountain Dwarf of Hepliaklqana ****.. t=i` ..#........†....+........t=iu ZHealth: 63/63 ========================t=i #.............#.......t=i ZMagic: 10/10 ========================t=i #.............#......AC: 11t=i -Str: 17t=i #..#.#.#.#.#.#.#e#K#EV: 8t=i -Int: 17t=i #..%...............SH: 4t=i ,Dex: 8t=i< ####.#.#.#.#.#R#e#.#.#.t=ic XL:  8 Next: 45% Place: Dungeon:7....>.......@F.......t=iz Noise: ==-------  Time: 6232.5 (0.0)t=i ..#.#.#.#.#.#.#.#.#.#.t=i Eb) +2 hand axe (vamp) t=i ..##..##..#....##Cast: Soul Splintert=i #+ #..#.........#+##.........t=i =#..........t=i R   Sosibi the battlemage #####.....#t=i e   Duvessa (wand) .....#t=i+ K   kobold brigand (missile) .....#t=i> e   Dowan (…)t=iR "_Unknown command.t=id tThe bullfrog attacks as it pursues you!  The bullfrog hits you but does no damage.  t=ix eThe bullfrog barely misses you.Sosibi casts a spell at the bullfrog. t=i ;_The puff of frost hits the bullfrog!t=i9 t=i0 t=i t=i] t=i3 t=i4 t=i4= t=i> `   t=i=> [1@ ..........R   Sosibi the battlemage #####.....t=i\> e   Duvessa (wand) .....t=is> K   kobold brigand (missile)  .....#t=i> e   Dowan (…)t=i> 1_Unknown command.t=i}@ u=i;i   [1@ Mu=i<< Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v=i+    [1@ M Okay, then. _v=i%v=i&v=i.v=i/^  v=i/; [1@ M_Unknown command.v=ip1w=iq w=i˚y  [1@ M Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x=iW            x=i n              [1@ x=iل ..##+###..#######  qoala the Covered ..#.............#........  Mountain Dwarf of Hepliaklqana ****.. x=i ..#........†....+........  Health: 63/63 ======================== x=i v #.............#.......  Magic: 8/10x=i 1===================----- x=i1  #.............#......  AC: 11Str: 17 x=iz & #..#.#.#.#.#.#.#e#K#  EV: 8Int: 17 x=i Q #..%...............  SH: 4Dex: 8  ####.#.#.#.#.#R#e#.#.#.  XL:  8 Next: 45% Place: Dungeon:7 x=i $ ....>.......@F.......  Noise: ==-------  Time: 6232.5 (0.0) x=i ) ..#.#.#.#.#.#.#.#.#.#.  b) +2 hand axe (vamp) x=i; 6 ..##..##..#....##  Cast: Soul Splinter  #+ #..#.........  #+##......... x=i ( #..........  R   Sosibi the battlemage  #####.....#  e   Duvessa (wand)  .....#  K   kobold brigand (missile)  .....#  e   Dowan (…)_Unknown command.x=i݆ ,Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available)  x=i Press: ? - help, Dir - move targetAim: a bullfrog (heavily wounded, ally target)y=i5#MeF  Casting: Soul Splinter (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.y=i#Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target  Aim: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  armour of cold resistance and carrying a wand of warping}=io                         [1@ ..##+###..#######qoala the Covered ..#.............#........Mountain Dwarf of Hepliaklqana ****.. ..#........†....+........Health: 63/63 ========================#.............#.......Magic: 8/10===================-----#.............#......AC: 11Str: 17#..#.#.#.#.#.#.#e#K#EV: 8Int: 17#..%...............SH: 4Dex: 8####.#.#.#.#.#R#*#.#.#.XL: [}=i39;49m 8 Next: 45% Place: Dungeon:7....>.......@F.......Noise: ==-------  Time: 6232.5 (0.0)..#.#.#.#.#.#.#.#.#.#.b) +2 hand axe (vamp) ..##..##..#....##Cast: Soul Splinter#+ #..#.........#+##.........#..........R   Sosibi the battlemage #####.....#e   Duvessa (wand) .....#K   kobold brigand (missile) .....#e   Dowan (…)Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  armour of cold resistance and carrying a wand of warping}=i7Je , bound)Aim: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  armour of cold resistance and carrying a wand of warping  You unleash the spiteful dead! The jagged bones skewer Duvessa!  }=ixDuvessa is moderately wounded.  Duvessa is pinned in place!  The bullfrog hits you but does no damage. }=i   [1@ .KSosibi casts a spell at the bullfrog.}=i .}=i&eM}=i}=i}=i*3.5 (1%   [1@ M_The puff of frost hits the bullfrog!=iX 7                  =i3Y        [1@ ..##+###..#######  qoala the Covered ..#.............#........  Mountain Dwarf of Hepliaklqana ****.. =iZ ..#........†....+........  Health: 63/63 ======================== =i8Z  #.............#.......  Magic: 7/10================--------  #.............#......  AC: 11=i`Z ,Str: 17 =i[ c #..#.#.#.#.#.#.#.#.#  EV: 8Int: 17  #..%...........e.K.  SH: 4Dex: 8 =i7[ h ####.#.#.#.#.#R#e#.#.#.  XL:  8 Next: 45% Place: Dungeon:7 =in[ $ ....>.......@F.......  Noise: ==-------  Time: 6233.5 (0.0) =i[ = ..#.#.#.#.#.#.#.#.#.#.  b) +2 hand axe (vamp) =i\ h ..##..##..#....##  Cast: Soul Splinter  #+ #..#.........  #+##......... =i\  #..........  R   Sosibi the battlemage  #####.....#  e   Duvessa (wand, bound) =i\  .....#  K   kobold brigand (missile)  .....#  e   Dowan (…)=i\ 5Sosibi casts a spell at the bullfrog. =i] B_The puff of frost hits the bullfrog!  =i] kAiming: Soul Splinter (safe; 2% risk of failure)  =iw] Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line=i] ~Aim: a bullfrog (almost dead, ally target, chance to affect: 47%)=i+     =ij  =i<        =iV  =ic  =iW =iW =i    =i[1@ =i ~..##+###..#######  qoala the Covered =i*y..#.............#........  Mountain Dwarf of Hepliaklqana ****.. =i..#........†....+........  Health: 63/63 ======================== =i #.............#.......  Magic: 7/10=i-1================-------- =i #.............#......  AC: 11=i,Str: 17 =i& #..#.#.#.#.#.#.#.#.#  EV: 8=i ,Int: 17 =i( #..%...........e.K.  SH: 4=i( Dex: 8  ####.#.#.#.#.#R#e#.#.#.  XL:  8 Next: 45% Place: Dungeon:7  ....>.......@†.......  Noise: ==-------  Time: 6233.5 (0.0)  ..#.#.#.#.#.#.#.#.#.#.  b) +2 hand axe (vamp)  ..##..##..#....##  Cast: Soul Splinter  #+ #..#.........  #+##.........  #..........  R   Sosibi the battlemage  #####.....#  e   Duvessa (wand, bound)  .....#  K   kobold brigand (missile)  .....#  e   Dowan (…)Shift-Dir - straight lineAim: a bullfrog (almost dead, ally target, chance to affect: 47%)  You miscast Soul Splinter. Nothing appears to happen.  The bullfrog hits you but does no damage.  You block the bullfrog's attack.  Sosibi hits the bullfrog with a +0 quarterstaff!M.eMM.KM=i1   [1@ =i1 =iR2......#........ =i2..†....+........ =i2 =i2 ..=iD3.. =iQ3 =i3.=i3. =i 4:   #..%=i)4.  =in4)#.=i4:.#. =i4< ....>..=i41... =i:5 =iT5*#.=i6.#.    #+   =i%6 =i^6 =i6 =i6i #####.....# =i7) =i\7] .....# =i7 =i7 =i 80 The bullfrog dies!=i28=iNDu  =iD [1@ M=iEX =i2E(ally target)=iEjDowan gestures at you while chanting.The puff of frost hits Sosibi.=iL$ =iLR  =i#M3[1@ Contam: 10% =i.......@e.......=iNoise: ==-------  Time: 6234.5 (0.0)=i..#.#.#.#.#.#.#.#.#.#.=ib) +2 hand axe (vamp) ..##..##..#....##=iʜ0Cast: Soul Splinter=i#+ #..#.........#+##.........=i=#..........=i R   Sosibi the battlemage #####.....#=i8}e   Duvessa (wand) =iV.....#K   kobold brigand (missile) .....#=i}e   Dowan (ally target) Sosibi hits the bullfrog with a +0 quarterstaff!  =i#The bullfrog dies!=iDowan gestures at you while chanting.The puff of frost hits Sosibi. _Sosibi resists. =iŝW_Your Invocations skill increases to level 3!=i§=i=iF=ir=iؔ  =i Z  [1@ M=i% W =i: lCasting: Soul Splinter (safe; 2% risk of failure)  =iY \Confirm with . or Enter, or press ? or * to list all spells.=i-            =i+        =iL_     [1@ =id~..##+###..#######  qoala the Covered =i}y..#.............#........  Mountain Dwarf of Hepliaklqana ****.. =i..#........†....+........  Health: 63/63 ======================== =i #.............#.......  Magic: 5/10=iŀ============------------  #.............#......  AC: 11=i Str: 17  #..#.#.#.#.#.#.#.#.#  EV: 8Int: 17 Contam: 10% =i& #..%...........e...  SH: 4Dex: 8 =iiT ####.#.#.#.#.#R#K#.#.#.  XL:  8 Next: 51% Place: Dungeon:7 =i$ ....>.......@e.......  Noise: ==-------  Time: 6234.5 (0.0) =i) ..#.#.#.#.#.#.#.#.#.#.  b) +2 hand axe (vamp) =í ..##..##..#....##  Cast: Soul Splinter =iQ #+ #..#......... =iG #+##......... =i  #..........  R   Sosibi the battlemage =i #####.....#  e   Duvessa (wand) =i2 .....#  K   kobold brigand (missile) =iG .....#  e   Dowan (ally target) =i`Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=issAiming: Grave Claw (safe; 4% risk of failure) (2/3 uses available)  =i3Press: ? - help, Dir - move target=iAim: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  armour of cold resistance and carrying a wand of warping (moderately wounded)=i                         [1@ ..##+###..#######qoala the Covered ..#.............#........Mountain Dwarf of Hepliaklqana ****.. ..#........†....+........Health: 63/63 ========================#.............#.......Magic: 5/10============------------#.............#......AC: 11Str: 17#..#.#.#.#.#.#.#.#.#EV: 8Int: 17 Contam: 10% #..%...........e...SH: 4Dex: 8####.#.#.#.#.#R#K#.#[=iB m.#.XL:  8 Next: 51% Place: Dungeon:7....>.......@*.......Noise: ==-------  Time: 6234.5 (0.0)..#.#.#.#.#.#.#.#.#.#.b) +2 hand axe (vamp) ..##..##..#....##Cast: Soul Splinter#+ #..#.........#+##.........#..........R   Sosibi the battlemage #####.....#e   Duvessa (wand) .....#K   kobold brigand (missile) .....#e   Dowan (ally target) Casting: Soul Splinter (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 4% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  armour of cold resistance and carrying a wand of warping (moderately wounded)=iE=i=F0.Karmour of cold resistance and carrying a wand of warping (moderately wounded)  You unleash the spiteful dead! The jagged bones skewer Duvessa!  Duvessa is severely wounded.  Duvessa is pinned in place!  Sosibi hits Dowan with a +0 quarterstaff!  Duvessa hits you with a +6 short sword of draining. =i2T2e  , bound) P: 55/61 (63)---P: 5/10 5.5 (1Drain=i[=i]] =i|]R  =i^^[1@ M_You feel drained. Dowan hits Sosibi with a +0 dagger.=i`=i i   [1@ M=i  Casting: Grave Claw (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=iw   =i e             =i W =i    =iP W =im    =i P =i  [1@ =ij~..##+###..#######  qoala the Covered =iy..#.............#........  Mountain Dwarf of Hepliaklqana ****.. =i..#........†....+........  HP: 55/61 (63) =====================--- =i3t #.............#.......  MP: 4/10=i;=========--------------- =ih #.............#......  AC: 11=i ,Str: 17 =i$r #..#.#.#.#.#.#.#.#.#  EV: 8=ijPInt: 17 Contam: 10% =i| #..%...........e...  SH: 4=i+Dex: 8 =i8 ####.#.#.#.#.#R#.#.#.#.  XL:  8 Next: 51% Place: Dungeon:7 =i ....>.......@eK......  Noise: ==-------  Time: 6235.5 (0.0) =i ..#.#.#.#.#.#.#.#.#.#.  b) +2 hand axe (vamp) =i~ ..##..##..#....##  Cast: Soul Splinter =iNP #+ #..#.........  Drain =ig1 #+##......... =i #..........  R   Sosibi the battlemage =i #####.....#  e   Duvessa (wand, bound) =iA .....#  K   kobold brigand (missile) =id .....#  e   Dowan (ally target) =iMConfirm with . or Enter, or press ? or * to list all spells.=iaAiming: Kiss of Death (safe; 4% risk of failure)  =i";Press: ? - help, Shift-Dir - straight line=i=fAim: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  =irarmour of cold resistance and carrying a wand of warping (severely wounded,  =i#bound in place, 100% to hit)=i a (         =ia                 [1@ =i`b [..##+###..#######qoala the Covered =ib ..#.............#........Mountain Dwarf of Hepliaklqana ****.. =iKc ..#........†....+........=ikc 7HP: 55/61 (63) =====================---#.............#.......=id 9MP: 4/10=iWd =========---------------#.............#......AC: 11Str: 17#..#.#.#.#.#.#.#.#.#=id #EV: 8=id Int: 17 Contam: 10% #..%...........e...=iIe -SH: 4=ife ,Dex: 8=ie ####.#.#.#.#.#R#.#.#.#.=ie XL:  8 Next: 51% Place: Dungeon:7=if ....>.......@eK......=iPf Noise: ==-------  Time: 6235.5 (0.0)=ivf ..#.#.#.#.#.#.#.#.#.#.=if Eb) +2 hand axe (vamp) =if a..##..##..#....##=if 0Cast: Soul Splinter=iCg #+ #..#.........Drain=i^g #+##.........#..........=ig }R   Sosibi the battlemage =ig #####.....#e   Duvessa (wand, drained) =ih ......#=iXh K   kobold brigand (missile) .....#=iqh |e   Dowan (ally target) =ih pAim: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  =ih rarmour of cold resistance and carrying a wand of warping (severely wounded,  =ih #bound in place, 100% to hit)  =i*i >The fragment of death hits Duvessa. Duvessa is drained!  =iHi YDuvessa is almost dead.You feel drained.=i>l 5†e=ijl armour of cold resistance and carrying a wand of warping (severely wounded,  bound in place, 100% to hit)  The fragment of death hits Duvessa. Duvessa is drained!  =im Duvessa is almost dead.  You feel drained.  Sosibi points at Dowan and mumbles some strange words.=i6n =iUn *K.=ix 8 =iwz 2/52===6.5 (1Drain =iԁ =i‚ `   =i J[1@ M_The puff of frost hits Dowan. Dowan hits Sosibi with a +0 dagger.=i =iVa   =iDV_[1@ M =iWCasting: Kiss of Death (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i#                          [1@ ..##+###..#######  qoala the Covered ..#.............#........  Mountain Dwarf of Hepliaklqana ****.. ..#........†....+........  HP: 52/52 (63) ========================  #.............#.......  MP: 2/10====--------------------  #.............#......  AC: 11Str: 17  #..#.#.#.#.#.#.#.#.#  EV: 8Int: 17 Contam: 10%  #..%...........e...  SH: 4Dex: 8  ####.#.#.#.#.#R#.#.#.#.  XL:  8 Next: 51% Place: Dungeon:7  ....>.......@K.......  Noise: ==------- [37=i$ m Time: 6236.5 (0.0)  ..#.#.#.#.#.#e#.#.#.#.  b) +2 hand axe (vamp)  ..##..##..#....##  Cast: Soul Splinter  #+ #..#.........  Drain  #+##.........  #..........  R   Sosibi the battlemage  #####.....#  e   Duvessa (wand, drained)  .....#  K   kobold brigand (missile)  .....#  e   Dowan (ally target) Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  armour of cold resistance and carrying a wand of warping (almost dead, lightly  drained)=i!             =iȪ            [1@ =i"..##+###..#######=iѫqoala the Covered ..#.............#........Mountain Dwarf of Hepliaklqana ****.. =iTP..#........†....+........HP: 52/52 (63) =========================i|#.............#.......MP: 2/10=i2====--------------------=i#.............#......AC: 11Str: 17=iz#..#.#.#.#.#.#.#.#.#EV: 8=iQInt: 17 Contam: 10% =i#..%...........e...SH: 4=i,Dex: 8=ib####.#.#.#.#.#R#.#.#.#.=iwXL:  8 Next: 51% Place: Dungeon:7=iz....>.......@K.......=iѮNoise: ==-------  Time: 6236.5 (0.0)=i)..#.#.#.#.#.#*#.#.#.#.=iBb) +2 hand axe (vamp) ..##..##..#....##=i0Cast: Soul Splinter=i{#+ #..#.........Drain =i#+##.........#..........=i-eR   Sosibi the battlemage #####.....#e   Duvessa (wand, drained) .....#=iG}K   kobold brigand (missile) =in.....#=i|e   Dowan (ally target) =iΰMConfirm with . or Enter, or press ? or * to list all spells.=isAiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available)  =i+Press: ? - help, Dir - move targetAim: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  =i}armour of cold resistance and carrying a wand of warping (almost dead, lightly  drained)=i)Aim: Duvessa, wielding a +6 short sword of draining, wearing a +2 leather  armour of cold resistance and carrying a wand of warping (almost dead, lightly  drained)  You unleash the spiteful dead! The jagged bones skewer Duvessa!  =i`You kill Duvessa!  Dowan's eyes darken. "You have made a grave mistake."=ij)You kill Duvessa!  Dowan's eyes darken. "You have made a grave mistake."  =iDowan seems to find hidden reserves of power!  The last of your harvested death is exhausted.  Dowan hits Sosibi with a +0 dagger!  Sosibi hits Dowan with a +0 quarterstaff! =i̮v   =i[1@  K   kobold brigand (missile, ally target)=ipH =iS .....#Dowan dies!=iv   =i([1@ 60----=ie52677.5 (1=ivDrain -GClaw _The kobold brigand barely misses you.=i\=i   [1@ M_Your Invocations skill gained 2 levels and is now at level 5!=ip=i =i           =i                [1@  The puff of frost hits Sosibi. =iA R_Sosibi resists.  Your Invocations skill increases to level 3!=ij You unleash the spiteful dead! The jagged bones skewer Duvessa!  Duvessa is severely wounded.Duvessa is pinned in place!  Sosibi hits Dowan with a +0 quarterstaff!  =i 8Duvessa hits you with a +6 short sword of draining. =i ]_You feel drained. Dowan hits Sosibi with a +0 dagger.  =i fThe fragment of death hits Duvessa. Duvessa is drained!  Duvessa is almost dead.=i "You feel drained.=i FSosibi points at Dowan and mumbles some strange words. =iT __The puff of frost hits Dowan. Dowan hits Sosibi with a +0 dagger.  =i FYou unleash the spiteful dead! The jagged bones skewer Duvessa!  =i "You kill Duvessa!=i FDowan's eyes darken. "You have made a grave mistake."=iC JDowan seems to find hidden reserves of power!  =iT ?The last of your harvested death is exhausted.=i pDowan hits Sosibi with a +0 dagger!  Sosibi hits Dowan with a +0 quarterstaff!  =i Dowan dies! =i _The kobold brigand barely misses you.Your Invocations skill gained 2 levels and is now at level 5!=i& =iU =i8e =is                  =i]t \        =id~ j[1@ ..##+###..#######qoala the Covered ..#.............#........Mountain Dwarf of Hepliaklqana ****.. ..#........†....+........HP: 52/60 (63) ====================----#.............#.......MP: 2/12====--------------------#.............#......AC: 11Str: 17#..#.#.#.#.#.#.#.#.#EV: 8Int: 17 Contam: 10% #..%...........)...SH: 4Dex: 8####.#.#.#.#.#R#.#.#.#.XL:  8 Next: 67% Place: Dungeon:7....>.......@K.......Noise: ==-------  Time: 6237.5 (0.0)..#.#.#.#.#.#)#.#.#.#.b) +2 hand axe (vamp) ..##..##..#....##Cast: Soul Splinter#+ #..#.........Drain -GClaw #+##.........#..........R   Sosibi the battlemage #####.....#K   kobold brigand (missile, ally target) .....#.....#The last of your harvested death is exhausted.Dowan hits Sosibi with a +0 dagger!  Sosibi hits Dowan with a +0 quarterstaff!  Dowan dies! _The kobold brigand barely misses you. _Your Invocations skill gained 2 levels and is now at level 5!=i =i =i =iȊ =i?=i==i=i=i   [1@ M_Unknown command.=i=iw   =i|[1@ M  You hit the kobold brigand but do no damage.Sosibi hits the kobold brigand with a +0 quarterstaff!=izb3==8.6 (1.1=i8 6%=i    [1@ M_The kobold brigand hits you but does no damage.=i=i1   [1@ M  You closely miss the kobold brigand.The kobold brigand is severely wounded.Sosibi barely misses the kobold brigand.=i2V48----=i39.8 (1.2=i;6%=i@   [1@ M_The kobold brigand hits you with a +0 short sword.=iA=iTu  =iU [1@ M  =i&U[)You hit the kobold brigand. You feel better.  =i3UThe kobold brigand is severely wounded.Sosibi hits the kobold brigand with a +0 quarterstaff!!=i>_P =ih9/62---3==7% 74=-41.1 (1.3Soul Splinter =ip=izq   [1@ M_The kobold brigand dies!=ir=i =i           =iR             =ij  =i ) [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt =i g a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            =i  b - Maces & Flails   4.7   3.5  +2   n - Conjurations   2.0   3.6  -1  =i{ A c - Axes   2.8   0.7  +2   o - Necromancy   4.0   4.2  +1   d - Polearms   0.0   1.0   0        e - Staves   2.5   0.8  +1   p + Invocations5.9   3.6  +3  =i  f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  =i  g - Throwing   0.0   1.4  -2   r - Shapeshifting   0.0   1.4  -2  =i p     =i h     =iL 7 h - Short Blades   0.0   1.4  -2       =i_ f     =io h     =i B i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2            =i 6               =i pThe relative cost of raising each skill is in cyan.  =i Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  =iX o[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  =iq [!] training|cost|targets=iv=i=i        =i   =iwd             =i =i[1@ =i"..##+###..#######=i9qoala the Covered =i5..#.............#........=iE4Mountain Dwarf of Hepliaklqana ****.. =i..#........†....+........=idHP: 49/62 (63) ==================------=i#.............#.......=i9MP: 3/12=i&2======------------------=iR#.............#......=i_-AC: 11=i-Str: 17=i#..#.#.#.#.#.#.#.#.#=i#EV: 8=iPInt: 17 Contam: 7% =i#..%...........)...=i;YSH: 4Dex: 8=it####.#.#.#.#.#R#.#.#.#.=iXL:  8 Next: 74% Place: Dungeon:7=iz....>.......@).......=iNoise: ==-------  Time: 6241.1 (0.0)=i>..#.#.#.#.#.#)#.#.#.#.=ibEb) +2 hand axe (vamp) =ia..##..##..#....##=i7Cast: Soul Splinter =iY#+ #..#.........=i5Drain -GClaw =i?#+##.........=i=#..........=i"}R   Sosibi the battlemage =i9=#####.....#=iZ;.....#.....#=ix.Sosibi barely misses the kobold brigand. =iP_The kobold brigand hits you with a +0 short sword.  =i3You hit the kobold brigand. You feel better.  =i8The kobold brigand is severely wounded.=ivSosibi hits the kobold brigand with a +0 quarterstaff!! _The kobold brigand dies!=i=i =i%=i-=iT0=i3=i=i`   =i#[1@ M_Unknown command.=i=i=i J.............#..........†....+.......  ......#....... =iȐ .......#...... #.#.#.#.#.#.#.#.# %...........)... =i ###.#.#.#.#.#R#.#.#.#.=i | ....>........)......=i, N..#.#.#.#.#.#@#.#.#.#=i: d#..##..#....## =ib o #+ #..#.........=ip X #+##........=i P ....####.....#=iđ } .....## .... =i CMM.RM=i 8 =i x50=5--2.1 (1 _=iu =i % =i Z  [1@ M=i c - a wand of warping (11) (gained 6 charges)  =i Things that are here:=i$ M3--3.1 (2=i% 6%=i    [1@ M a +6 short sword of draining; a +2 leather armour of cold resistance; the elf _corpse of Duvessa=iq =i                         [1@ ..#.............#........qoala the Covered ..#........†....+........Mountain Dwarf of Hepliaklqana ****..#.............#.......HP: 50/62 (63) ===================-----#.............#......MP: 3/12======------------------#..#.#.#.#.#.#.#.#.#AC: 11Str: 17#..%...........)...EV: 8Int: 17 Contam: 3% ####.#.#.#.#.#.#.#.#.#.SH: 4Dex: 8....>.......R).......XL:  8 Next: 74% Place: Dungeon:7..#.#.#.#.#.#=i4[39;49m@#.#.#.#.Noise: ---------  Time: 6243.1 (0.0)..##..##..#....##b) +2 hand axe (vamp) #+ #..#.........Cast: Soul Splinter #+##.........Drain -GClaw #..........#####.....#R   Sosibi the battlemage .....#.....#....a +6 short sword of draining; a +2 leather armour of cold resistance; the elf _corpse of DuvessaPress: ? - help, v - describe, . - travel, g - get itemItems here: a +6 short sword of draining; a +2 leather armour of coldresistance; the elf corpse of Duvessa.  The floor.=iQ What do you want to examine? Items =iR   a - ([) a +2 leather armour of cold resistance  b - ()) a +6 short sword of draining   c - (†) the elf corpse of Duvessa           =i+S D  =i_S J  =iS X   =iS u     =iT  =iHT l   =iT   =iT >  =iA +6 short sword of draining.  A personal stabbing weapon with a short grip.  Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 1.9 XLs.Current attack delay: 1.0. Damage rating: 11 (Base 5 x 95% (Dex) x 110% (Skill) + 6 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals anadditional one-quarter of any damage that pierces defenders' armouras well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Duvessa on level 7 of the Dungeon. (g)et.=i           =iq W =i W =i W =i W =i W =i. W =iP W =ir W =i W =i W =i W =i; W =i` W =i P =i  =i [1@ =i5 *..#.............#........=ik 9qoala the Covered =i ..#........†....+........=i 5Mountain Dwarf of Hepliaklqana ****..=i #.............#.......=iR dHP: 50/62 (63) ===================-----=i #.............#......=i 9MP: 3/12=i 2======------------------=i #..#.#.#.#.#.#.#.#.#=i# #AC: 11=iO -Str: 17=i} n#..%...........)...=i -EV: 8=i PInt: 17 Contam: 3% =i ####.#.#.#.#.#.#.#.#.#.=i( -SH: 4=iN ,Dex: 8=i| z....>.......R).......=i XL:  8 Next: 74% Place: Dungeon:7=i O..#.#.#.#.#.#@#.#.#.#.=i" Noise: ---------  Time: 6243.1 (0.0)=iN W..##..##..#....##=ix Eb) +2 hand axe (vamp) =i m#+ #..#.........=i BCast: Soul Splinter =i ?#+##.........=i6 5Drain -GClaw =iZ 3#..........=i =#####.....#=i }R   Sosibi the battlemage =i ......#=i ......#=iR ....=i a +6 short sword of draining; a +2 leather armour of cold resistance; the elf =i 9_corpse of Duvessa=i HPress: ? - help, v - describe, . - travel, g - get item=i$ Items here: a +6 short sword of draining; a +2 leather armour of cold=ic cresistance; the elf corpse of Duvessa.  =i The floor.=i} !=i V =i V =i) V =iP V =iw V =i V =i V =i V =i. W =im W =i W =i W =i W =i W =i[ W =i W =i W =i W =i W =i4 W =ia W =i W =i W =i P =iG  =iv [1@ =i *..#.............#........=i 9qoala the Covered =i7 ..#........†....+........=i 5Mountain Dwarf of Hepliaklqana ****..=i #.............#.......=i+ dHP: 50/62 (63) ===================-----=i^ #.............#......=i 9MP: 3/12=i 2======------------------=i #..#.#.#.#.#.#.#.#.#=i, #AC: 11=iX -Str: 17=i n#..%...........)...=i -EV: 8=i PInt: 17 Contam: 3% =iH ####.#.#.#.#.#.#.#.#.#.=i~ -SH: 4=i ,Dex: 8=i z....>.......R).......=i XL:  8 Next: 74% Place: Dungeon:7=i< [..#.#.#.#.#.#@#.#.#.#.=ir Noise: ---------  Time: 6243.1 (0.0)=i W..##..##..#....##=i Eb) +2 hand axe (vamp) =i m#+ #..#.........=i BCast: Soul Splinter =iW ?#+##.........=i 5Drain -GClaw =i 3#..........=i =#####.....#=i}R   Sosibi the battlemage =iD......#=in......#=i....=ia +6 short sword of draining; a +2 leather armour of cold resistance; the elf =i9_corpse of Duvessa=i.1t - a +6 short sword of draining=i[HPress: ? - help, v - describe, . - travel, g - get item=iItems here: a +2 leather armour of cold resistance; the elf corpse of Duvessa.  =iThe floor.=i!=iyV =iV =iV =iV =iEV =iV =iV =iV =iW =i(W =iEW =iaW =iW =iW =iW =i&W =iHW =ivW =iW =iW =iW =i W =i6W =iyP =i =i[1@ =i*..#.............#........=iI9qoala the Covered =i..#........†....+........=i5Mountain Dwarf of Hepliaklqana ****..=i#.............#.......=i'dHP: 50/62 (63) ===================-----=i\#.............#......=i9MP: 3/12=i2======------------------=i#..#.#.#.#.#.#.#.#.#=i#AC: 11=iB-Str: 17=ipn#..%...........)...=i-EV: 8=iPInt: 17 Contam: 3% =i ####.#.#.#.#.#.#.#.#.#.=i3-SH: 4=i\,Dex: 8=iz....>.......R).......=iXL:  8 Next: 74% Place: Dungeon:7=iO..#.#.#.#.#.#@#.#.#.#.=i4Noise: ---------  Time: 6243.1 (0.0)=i_W..##..##..#....##=iEb) +2 hand axe (vamp) =im#+ #..#.........=i BCast: Soul Splinter =i0?#+##.........=iV5Drain -GClaw =i~3#..........=i=#####.....#=i}R   Sosibi the battlemage =i4......#=i_......#=i....=ia +6 short sword of draining; a +2 leather armour of cold resistance; the elf =i9_corpse of Duvessa=i1t - a +6 short sword of draining=iGHPress: ? - help, v - describe, . - travel, g - get item=i~Items here: a +2 leather armour of cold resistance; the elf corpse of Duvessa.  =i The floor.=i< =i 1=i "4.1 (1 =i _=i)=i)%=i*=i,=i               =i          =i P =i  =i [1@ =iO ~..#.............#........  qoala the Covered =i {..#........†....+........  Mountain Dwarf of Hepliaklqana ****.. =i  #.............#.......  HP: 50/62 (63) ===================----- =i t #.............#......  MP: 3/12=i 1======------------------ =i* h #..#.#.#.#.#.#.#.#.#  AC: 11=iN ,Str: 17 =is r #..%...........)...  EV: 8=i OInt: 17 Contam: 1% =i h ####.#.#.#.#.#.#.#.#.#.  SH: 4=i +Dex: 8 =i>  ....>.......R).......  XL:  8 Next: 74% Place: Dungeon:7 =i  ..#.#.#.#.#.#@#.#.#.#.  Noise: ---------  Time: 6244.1 (0.0) =i  ..##..##..#....##  b) +2 hand axe (vamp) =i  #+ #..#.........  Cast: Soul Splinter =iA X #+##.........  Drain -GClaw =id ' #.......... =i #####.....#  R   Sosibi the battlemage =i 1 .....# =i ' .....# =i ( .... =i" 1t - a +6 short sword of draining=iP HPress: ? - help, v - describe, . - travel, g - get item=i Items here: a +2 leather armour of cold resistance; the elf corpse of Duvessa. =i _The floor.  =i +Hit: b) +2 hand axe (vamp)=i )Press: ? - help, Dir - move target=i* =iq!=iV =iV =iV =i=V =i]V =iV =iV =iV =iW =i&W =iMW =imW =iW =iW =iW =iW =iW =i=W =ieW =iW =iW =iW =iW =i P =iB =ij[1@ =i*..#.............#........=i9qoala the Covered =i..#........†....+........=i15Mountain Dwarf of Hepliaklqana ****..=if#.............#.......=idHP: 50/62 (63) ===================-----=i#.............#......=i(9MP: 3/12=iQ2======------------------=i#..#.#.#.#.#.#.#.#.#AC: 11=i-Str: 17=in#..%...........)...=iS-EV: 8=iPInt: 17 Contam: 1% =i####.#.#.#.#.#.#.#.#.#.=i-SH: 4=i!,Dex: 8=iPz....>.......R).......=iXL:  8 Next: 74% Place: Dungeon:7=iO..#.#.#.#.#.#@#.#.#.#.=iNoise: ---------  Time: 6244.1 (0.0)=iW..##..##..#....##=iHEb) +2 hand axe (vamp) =im#+ #..#.........=iBCast: Soul Splinter =i?#+##.........=i5Drain -GClaw =i:3#..........=id=#####.....#=i}R   Sosibi the battlemage =i......#=i......#=i ....=i\HPress: ? - help, v - describe, . - travel, g - get item=iItems here: a +2 leather armour of cold resistance; the elf corpse of Duvessa. =i_The floor.  =i+Hit: b) +2 hand axe (vamp)=i )Press: ? - help, Dir - move target=iF Okay, then.=ii=i=i=i=i6 =ij_=i=i5=ih I=i ^  =if  =i 9[1@ M_Unknown command.=i" =in{       =i_                  [1@ =iN..#.............#........qoala the Covered ..#........†....+........Mountain Dwarf of Hepliaklqana ****..=i=#.............#.......=i aHP: 50/62 (63) ===================-----#.............#......MP: 3/12======------------------=i G#..#.#.#.#.#.#.#.#.#AC: 11Str: 17#..%...........)...EV: 8Int: 17 Contam: 1% ####.#.#.#.#.#.#.#.#.#.SH: 4Dex: 8=iu z....>.......R).......=i XL:  8 Next: 74% Place: Dungeon:7..#.#.#.#.#.#@#.#.#.#.Noise: ---------  Time: 6244.1 (0.0)..##..##..#....##b) +2 hand axe (vamp) #+ #..#.........Cast: Soul Splinter #+##.........=i_ Drain -GClaw #..........#####.....#=i R   Sosibi the battlemage .....#.....#=i ....=izPress: ? - help, Dir - move target _Okay, then. _Unknown command.=iOHPress: ? - help, v - describe, . - travel, g - get item=i}Items here: a +2 leather armour of cold resistance; the elf corpse of Duvessa.  =iThe floor.=i% What do you want to examine? Items =iz& * =i&  a - ([) a +2 leather armour of cold resistance =i' j b - (†) the elf corpse of Duvessa =iE'  =iv'  =i' =i' =i (  =i<( =iy(  =i(        =i[) 1 =i)  =i) . =i)  =i!*  =iQ*  =i*  =i* 3 =i*  =i$+  =i_+  =i+ ( =i+  =i,   =iB, >  =ix, U  =i,  =ilwA +2 leather armour of cold resistance.  A suit made from layers of tanned animal hide. It provides basic protection with=iwXalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3=ixEncumbrance rating: 4 =i-x6'Of cold resistance': It protects you from cold. =iTx*It can be maximally enchanted to +3. =i{x+If you switch to wearing this armour: =ix2Your AC would decrease by 3.9 (11.1 -> 7.2). =ix2Your EV would increase by 1.6 (8.4 -> 10.0). =i6yKYour spell failure would improve by up to 1% (press '!' for details). =i[y8You took it off Duvessa on level 7 of the Dungeon. =iyUStash search prefixes: {ego} {branded} {rC+} {body armour} {body armor} {resist =iycold} {cold resistance} =iy>Menu/colouring prefixes: identified enchanted ego armour =iz=_________________ (g)et.=i4      =i                     [1@ ..#.............#........qoala the Covered =i[ ..#........†....+........Mountain Dwarf of Hepliaklqana ****..=i #.............#.......HP: 50/62 (63) ===================-----#.............#......MP: 3/12=i /======------------------#..#.#.#.#.#.#.#.#.#AC: 11Str: 17=i n#..%...........)...=i" }EV: 8Int: 17 Contam: 1% =i _####.#.#.#.#.#.#.#.#.#.SH: 4Dex: 8=i ....>.......R).......XL:  8 Next: 74% Place: Dungeon:7=i  O..#.#.#.#.#.#@#.#.#.#.=iL Noise: ---------  Time: 6244.1 (0.0)..##..##..#....##=i~ Eb) +2 hand axe (vamp) =i #+ #..#.........Cast: Soul Splinter #+##.........=i hDrain -GClaw #..........=i  #####.....#R   Sosibi the battlemage =iV \.....#.....#=i G....Press: ? - help, Dir - move target =i &_Okay, then. =i j_Unknown command.Press: ? - help, v - describe, . - travel, g - get item=i Items here: a +2 leather armour of cold resistance; the elf corpse of Duvessa.  =i! The floor.=iB   =i         =i  =i. \    =in \    =i    =i R  =i [1@ =i? *..#.............#........=io 9qoala the Covered =i ..#........†....+........=i 5Mountain Dwarf of Hepliaklqana ****..=i #.............#.......HP: 50/62 (63) ===================-----=iB #.............#......=ir 9MP: 3/12=i 2======------------------=i #..#.#.#.#.#.#.#.#.#=i #AC: 11=i Str: 17#..%...........)...=i/ -EV: 8=ia PInt: 17 Contam: 1% =i ####.#.#.#.#.#.#.#.#.#.=i7 SH: 4Dex: 8....>.......R).......XL:  8 Next: 74% Place: Dungeon:7..#.#.#.#.#.#@#.#.#.#.Noise: ---------  Time: 6244.1 (0.0)..##..##..#....##b) +2 hand axe (vamp) #+ #..#.........Cast: Soul Splinter =i ?#+##.........=i 5Drain -GClaw =i p#..........#####.....#=i R   Sosibi the battlemage .....#=i6 ......#=il R.... _Okay, then. _Unknown command.=i ;u - a +2 leather armour of cold resistance=i Press: ? - help, v - describe, . - travel, g - get itemItem here: the elf corpse of Duvessa.  =i The floor.>iM)>iɛ@Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 short sword; a curare-tipped dart; a bullfrog corpse.  The floor, spattered with blood.  >iK%      >i                 >i  [1@ ..#.............#........qoala the Covered >i..#........†....+........>i5Mountain Dwarf of Hepliaklqana ****..>i`#.............#.......HP: 50/62 (63) ===================----->i#.............#......>i;MP: 3/12======------------------#..#.#.#.#.#.#.#.#.#AC: 11>i-Str: 17>ig#..%...........)...EV: 8Int: 17 Contam: 1% >i_####.#.#.#.#.#.#.#.#.#.SH: 4Dex: 8>i ....>.......R).......XL:  8 Next: 74% Place: Dungeon:7>iO..#.#.#.#.#.#@#.#.#.#.>i\Noise: ---------  Time: 6244.1 (0.0)>iK..##..##..#....##b) +2 hand axe (vamp) #+ #..#.........Cast: Soul Splinter >i?#+##.........>i"Drain -GClaw #..........#####.....#R   Sosibi the battlemage >iy.....#.....#.... _Okay, then. _Unknown command.>iHPress: ? - help, v - describe, . - travel, g - get item>iItems here: a +0 short sword; a curare-tipped dart; a bullfrog corpse.  The floor, spattered with blood.>iv>i=1 5.1 (1>i(>i|< _Your magical contamination has completely faded away.>i>i}##+###..####### #.....#........ .#.†....+....  #..#...  #.............#......  #..#.#.#.#.#.#.#.#.##..%...........)...  ####.#.#.#.#.#.#.#.#.#. ..>.......R@....... ..#.#.#.#.#.#†#.#.#.#...##..##..#....## #+ #..#......... #+##......... #.......... #####.....# .....# .....#>iY>i%6>i`6%>i\`   >id,[1@ M Things that are here: >i  [1@ M_a +0 short sword; a curare-tipped dart; a bullfrog corpse>iǛ>i>iy    >i     >i         >i        [1@]>i:Pick up what? 21/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword >ibMissiles (select all with ()b - a curare-tipped dart Carrion >i a bullfrog corpse [Up|Down] select>i[Esc] exit Letters toggle [.|Space] toggle selected[top]>i  b + a curare-tipped dart[Enter] accept (1 chosen)>ix->iK5>i>     >i>      >i>            >i@?  [1@ .##+###..#######qoala the Covered >i{?.#.............#........Mountain Dwarf of Hepliaklqana ****.. .#........†....+........>i?0HP: 51/62 (63) ===================-----#.............#.......MP: 3/12>i?======------------------#.............#......AC: 11>i?Str: 17  #..#.#.#.#.#.#.#.#.#EV: 8>i@Int: 17  #..%...........)...SH: 4Dex: 8  >iL@####.#.#.#.#.#.#.#.#.#.>iq@XL:  8 Next: 74% Place: Dungeon:7....>.......R@.......>i@Noise: ---------  Time: 6246.1 (0.0)>i@Y..#.#.#.#.#.#†#.#.#.#.b) +2 hand axe (vamp) >i@..##..##..#....##Cast: Soul Splinter >i@#+ #..#.........Drain -GClaw #+##.........>iA#..........R   Sosibi the battlemage >i0AB#####.....#.....#.....#>iQAHPress: ? - help, v - describe, . - travel, g - get item>ilAItems here: a +0 short sword; a curare-tipped dart; a bullfrog corpse.  The floor, spattered with blood. _Your magical contamination has completely faded away.  >iAThings that are here: _a +0 short sword; a curare-tipped dart; a bullfrog corpse>i*O>itS*7.1 (1>ijZ>ii[^  >iv[ >i[![1@ M_v - a curare-tipped dart>iD]>iCY......#..#.... .##+###..#######.)...#>iY......#........ ..#..†....+........ #..#.......>iY  #.............#...... #..#.#.#.#.#.#.#.#.#.# #..%...........).....####.#.#.#.#.#@#.#.#.#. ....>.......R).......>iVZ ..#.#.#.#.#.#†#.#.#.#...##..##..#....## #+ #..#.........#+##..... #..........#####.....# .....#>ic>ihx2=4==8>iop6%>irq >iqR  >iqB[1@ M_Found a glowing scimitar.>iIs>i#..#..# ....#..#.... ..######+###..#######.)...... #.>iѮY....#. .#.>i!.†....+........  #.....#......  #.............#......  #..#.#.#.#.#.#.#.#.#.##..%...........@.......  >i####.#.#.#.#.#.#.#.#.#. ..>.......R)....... ..#.#.#.#.#.#†#.#.#.#...##..##..#....##.# >iY#+ #..#......... #+##......... #.......... >i3#####.....# >iX6R.>i8>ip%9>i6%>i~   [1@ M Things that are here:>i{^  >i >ix[1@ M_a +0 dagger; a +0 robe; the elf corpse of Dowan>i+ >i #..#..# #..#..# ###+# .....#..#.... ....#### ##+###..#######.) #. >i< .....#.. #.†....+......... #..#......... #.............#........  >i#..#.#.#.#.#.#.#@#.#.#. #..%...........)....... ####.#.#.#.#.#R#.#.#.#.#..>........).......  ..#.#.#.#.#.#†#.#.#.#...##..##..#....##.##..#+ #..#.....#+##... ..#.......... R. >i >i-50 _ >in >i$ ' # ###+# .  >i$ .....#..#.... ....#####+###..#######.).....#†....+...........#.@.......#.#.#.#.#.#.#.#.#.#.# >im% ,..%...........R........ ####.#.#.#.#.#.#.#.#.#.# ....>........)........#.#.#.#.#†#.#.#.#.# >i% t..##..##..#....##.##..#+ #..#...#+# .. >i-( @R) >iv2  >i9 %1 >i#M >% >iE"O###'  >iB# ####+# . .....#..#.... ....#####+###..#######.).....#†....+...........#.........#.#.#.#.#.#.#R#.#.#.#..%...........)........ ####.#.#.#.#.#.#.#.#.#.# ....>........)....... .#.#.#.#.#†#.#.#.#.#..##..##..#....##.##...#+ #...R. 3===2 >iWV >i##+#....R###' # ####+# .  >i.....#..#.... ....#####+###..#######.) >i$.....#†....+.............#.R.......#.#.#.#.#.#.#.#.#.#.# >i@..%...........)........ ####.#.#.#.#.#.#.#.#.#.# ....>........)........ >i+.#.#.#.#.#†#.#.#.#.#..##..###.## >i15R. >ia >i:%3 >ip >ir >i #..... ##+#....R###' ######+# ..  >i'<.....#..#.........#### >i#+###..#######.).....#†....+..R...........#.........#.#.#.#.#.#.#.#.#.#.#..%...........)........ ####.#.#.#.#.#.#.#.#.#.# ....>........).........#.#.#.#.#†#.#.#.#.# >i5R. >i* >i%4 >i7% >iw >ia + # #..... ##+#....R###' ..######+# .. .....#..#.........#####+###..######.....#..†....+.R >i ...........#.........#.#.#.#.#.#.#.#.#.#.#..%...........)........  >i C####.#.#.#.#.#.#.#.#.#.# ....>........)........ >i 5R. >i͛  >i -45 >iN 7% >i `    >iҧ p[1@ M_You see here a +1 scimitar of draining. >iש  >i8##.#  +.#  #.......# #+#....R..#  >i9####..# #..'..# #..#..# #..#..######+# ..  >iC9....#..#........@####.. +###..#######.). . >i_9....#.R .†....+.  >it9;.#.  >i9H.............#..........  >i9..#.#.#.#.#.#.#.#.#.#.#  >i9..%...........)........ ###.#.#.#.#.#.#.#.#.#.#  >i;6R. >iC >iG!5 >i(H6==6 _ >iOO7% >iMQ >i >iC#. ._... ..O.######.#.ß.#....#...'O   ogre (asleep)  >in%  >i   [1@ M O.  As you open the door, it creaks loudly!  >i3]You encounter an ogre. It is wielding a +0 giant club. >iRO  >i2D======7 >i- >ig  >iZ   >i[1@ M >i_The ogre shouts! >i  >i8R   >iQ[1@ M >ibN_Found an ornate altar of the Wu Jian Council. >ii>i$ >i[$ #. .O... ....######.#.ß.#....#...+ >i\( >i( c5=------8>iv/ >i0 `   >i0 [1@ M_You close the door.>i}2 >i]. +>i.#. .O. # #.#.. ... ##+#....R..# .###### .....####..# .#.ß.#.#..'..# ....#.#..#..# ....#..#..######+# ..>i.#..#.........####.. ##+###..#######.@R....... #>iO.............#... #>i:i†....+. #......#>iU?. #.#. >it#..#.#.#.#.#.#.#.#.#.#.#. >iq#..%...........)....... >i9####.#.#.#.#.#.#.#.#.#.#  ....>........)........>i* >i\ D------9>i >i  >i Z  [1@ M>i h_You see here a +1 scimitar of draining.>i >i%      >i     >i:           >i\   >iq[1@ >id# +.......#. .O.>i9qoala the Covered >i# #.......#.. ...Mountain Dwarf of Hepliaklqana ****.. >iE##+#....R..# .######>iHP: 55/62 (63) =====================--- .....####..# .#.ß.#>i jMP: 5/12==========-------------- >iQ.....#..'..# ....#AC: 11Str: 17 >i.....#..#..# ...EV: 8Int: 17 .....#..#..######+# ..SH: 4>iDex: 8 .....#..#.........####..>iXL:  8 Next: 74% Place: Dungeon:7 >i"##+###..#######.@R.......Noise: ---------  Time: 6259.1 (0.0) >i/U#.............#..........>iQDb) +2 hand axe (vamp) >ioa#........†....+..........>iCast: Soul Splinter #.............#..........>i3Drain -GClaw >iI#.............#.......... >i#..#.#.#.#.#.#.#.#.#.#.#.>iNR   Sosibi the battlemage #..%...........)........ >ir####.#.#.#.#.#.#.#.#.#.#>iD....>........)........ >iJ_Found an ornate altar of the Wu Jian Council. >i_You close the door. >io_You see here a +1 scimitar of draining.  >i HPress: ? - help, v - describe, . - travel, g - get item>ibItem here: a +1 scimitar of draining.  >i*The floor.>iG A +1 scimitar of draining.   >i oA long sword with a wide, curved blade.    Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0    At 100% training you would reach 14.0 in about 3.0 XLs.  Current attack delay: 1.4. Damage rating: 13 (Base 12 x 95% (Dex) x 110% (Skill) + 1 (Ench)).  >i Drain: It sometimes drains living victims (1/2 chance). This deals an  additional one-quarter of any damage that pierces defenders' armour >i u as well as a flat 2-4 damage, and also weakens them slightly.  >i This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. >i I You found it on level 7 of the Dungeon.  >i Stash search prefixes: {ego} {branded} {Long Blades} {one-handed} {drain} {melee>i- 6 (g)et.>iz                          [1@ # +.......#. .O.qoala the Covered # #.......#.. ...Mountain Dwarf of Hepliaklqana ****.. ##+#....R..# .######HP: 55/62 (63) =====================--- .....####..# .#.ß.#MP: 5/12==========-------------- .....#..'..# ....#AC: 11Str: 17 .....#..#..# ...EV: 8Int: 17 .....#..#..######+# ..SH: 4Dex: 8 .....#..#.........####..XL:  8 Next: 74% Place: Dungeon:7 ##+###..#######.@R.......Noise: ---------  Time: 6259.1 (0.0) #.............#..........b) +2 hand axe (vamp) #........†....+..........Cast: Soul Splinter #.............#..........[39;>ij 49mDrain -GClaw #.............#.......... #..#.#.#.#.#.#.#.#.#.#.#.R   Sosibi the battlemage #..%...........)........ ####.#.#.#.#.#.#.#.#.#.#....>........)........ _Found an ornate altar of the Wu Jian Council. _You close the door. _You see here a +1 scimitar of draining.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +1 scimitar of draining.  The floor.>i||@.  The floor.  >i ?..>i     >i     >iQk             >i[  [1@ # +.......#. .O.qoala the Covered # #.......#.. ...>iMountain Dwarf of Hepliaklqana ****.. ##+#....R..# .######HP: 55/62 (63) =====================--- >i~.....####..# .#.ß.#MP: 5/12==========-------------- .....#..'..# ....#AC: 11Str: 17 .....#..#..# ...>i6YEV: 8Int: 17 >iU.....#..#..######+# ..SH: 4Dex: 8 >ii_.....#..#.........####..>iXL:  8 Next: 74% Place: Dungeon:7 ##+###..#######.@R.......>i~Noise: ---------  Time: 6259.1 (0.0) >i#.............#..........b) +2 hand axe (vamp) >ia#........†....+..........>iCast: Soul Splinter #.............#..........>i'GDrain -GClaw #.............#.......... #..#.#.#.#.#.#.#.#.#.#.#.>iJR   Sosibi the battlemage #..%...........)........ >io####.#.#.#.#.#.#.#.#.#.#....>........)........ _Found an ornate altar of the Wu Jian Council. _You close the door. >io_You see here a +1 scimitar of draining.  >iZPress: ? - help, v - describe, . - travelThe floor.>i>i>i >i)_>i>iLJ#. .. ##+#....R..# .###### .....####..# .#.ß...'..# ...#>i~J ... #####+# ...........####.. >iJ##+###..#######.)R....... #.............#.@.†....+.....##.#.#.#.#.#.#.#.#.#.#>i&K %...........)........ ###.#.#.#.#.#.#.#.#.#.#  ....>........)........  ..#.#.#.#.#.#†#.#.#.#.#>iV>iZ260.1 (1 _>ib7%>ii33 >ij3 #+#....R..# .###### .....####..# .#.ß...'..# ...>i3 # ... #####+# .........####.. ##+###..#######.)R....... #.............#...>i4 †....+.....##.#.#.#.#.#.#.#.#.#.#%...........)........ >i=4 ###.#.#.#.#.#.#.#.#.#.# >iq4  ....>........)........  >i5 ..#.#.#.#.#.#†#.#.#.#.##..##..#....##.##...>i6 $MM.>i!7 &RM>igC >iU B1>i61.....####..# .#.ß...'..# ...# ... #####+# .........####. ##+###..#######.)........ #.............#.R†....+.......##.#.#.#.#.#.#.#.#.#.#%...........)........ ###.#.#.#.#.#.#.#.#.#.#  ....>........)..........#.#.#.#.#.#†#.#.#.#.##..##..#....##.##...  #+ .....MM.RM>i>i -62>i'>i*>i P..'..# ...#>i$  ... #####+# .........####. >i ##+###..#######.)........ #.............#..†....+.R.....#..#.#.#.#.#.#.#.#.#.#.#>i E%...........)........ ###.#.#.#.#.#.#.#.#.#.#  ....>........)..........#.#.#.#.#.#†#.#.#.#.#>i #..##..#....##.##...  >i #+ #..#............ #+#>i2  >i* CMM.RM>iH >i R6==3>im 7%>i >i# ... #####+# ..>it.......####. ##+###..#######.)........ #>i.............#..†....+.....#.R.#.#.#.#.#.#.#@#.#.#.#>iÈg%...........)........ >iڈ###.#.#.#.#.#.#.#.#.#.# >i ....>........)........>i|..#.#.#.#.#.#†#.#.#.#.##..##..#....##.##... #+ #..#........... #+##>iԉU .. . >i-MM.RM>i>iW>i%4>i7%>i|>i >i 3>i >io K7=>i >i >i O _You start resting.>i N'%>i &5>i *6.1 (2>iI) 7%>i9*   [1@ M_Something unseen opens the door.>i, >i. I>i0    [1@ M>i;0 You start resting.An ogre comes into view.>i> OO   ogre >i%E %0>i{P >iV L==7.1 (1 _>i^ >i` >i# #..'..# ....##..#..# ... #..#..######O# . ....#..#.........####... +###..#######.)>i$ a .....#. >i$ .†....+. .#... .............#.R@....... ..#.#.#.#.#.#.#.#.#.#.# ..%...........)........ ###.#.#.#.#.#.#.#.#.#.# ..>........)........ ..#.#.#.#.#.#†#.#.#.#.# >i5% ~..##..##..#....##.###+ #..#...........#+##. ..>i& 2MR.>i' -'OM>i( >i0 D(ally target)>iG2 58=>id2 F8Soul Splinter >i; >i= >i\}Throw: dart (curare) >iIh>i>iD7 boomerangs >iS>i>i[ >i ] H10 darts (poison)>ie >ig  >i            >i3        >i} 8         [1@ ....#..'..# ....#qoala the Covered  >i ....#..#..# ... ..Mountain Dwarf of Hepliaklqana ****..  >i ?....#..#..######'# ... >i HP: 58/62 (63) ======================-- ....#..#........O####... >i jMP: 6/12============------------  >i #+###..#######.)*.......AC: 11 >i ,Str: 17  >i .............#..*.......EV: 8Int: 17  >i= ........†....+..*.......SH: 4 >iL +Dex: 8  >ik .............#..R.......XL:  8 Next: 74% Place: Dungeon:7  >iz i.............#..@....... >i ~Noise: ---------  Time: 6268.1 (0.0)  >iű ...#.#.#.#.#.#.#.#.#.#.#.b) +2 hand axe (vamp)  >i ..%...........)........Throw: 10 darts (poison)  >i ###.#.#.#.#.#.#.#.#.#.#Drain -GClaw  >i ....>........)........  >i 9..#.#.#.#.#.#†#.#.#.#.#R   Sosibi the battlemage ..##..##..#....##.##....O   ogre (ally target) #+ #..#............. >i Y#+##......... ..You start resting.  >i @_An ogre comes into view. >iϲ )Throw: 10 darts (poison) >iڲ uPress: ? - help, Q - select action, ( or ) - cycle >i Shift-Dir - straight line >i ]Aim: an ogre, wielding a +0 giant club (ally target, 72% to hit)!>in     !>izok                   !>ioY [1@ ....#..'..# ....#qoala the Covered ....#..#..# ... ..Mountain Dwarf of Hepliaklqana ****.. ....#..#..######'# ...!>iocHP: 58/62 (63) ======================-- !>io....#..#........O####...MP: 6/12============------------ !>i p#+###..#######.)........AC: 11!>i%puStr: 17 .............#..........!>iiVp........†....+..........SH: 4!>izpDex: 8 .............#..(.......XL:  8 Next: 74% Place: Dungeon:7 !>ip.............#..@.......Noise: ---------  Time: 6268.1 (0.0) !>ip...#.#.#.#.#.#.#.#.#.#.#.b) +2 hand axe (vamp) !>ip..%...........)........!>iqThrow: 10 darts (poison) ###.#.#.#.#.#.#.#.#.#.#!>iJqDrain -GClaw ....>........)........ ..#.#.#.#.#.#†#.#.#.#.#!>igq|R   Sosibi the battlemage !>iq:..##..##..#....##.##....O   ogre (ally target) !>iq#+ #..#.............!>iqY#+##......... ..You start resting. !>iqi_An ogre comes into view.Throw: 10 darts (poison)!>iqPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (ally target, 72% to hit)!>iž8(!>ic 8(!>i.W8(!>ieR. _An ogre comes into view. !>i Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (ally target, 72% to hit)  You throw a dart. Sosibi avoids your attack. The dart hits the ogre.!>i@(OM!>i% .MM!>i l9.2 (1.19 darts (poison) _!>i0!>i#>i 0M(#>i 2MM(#>i5 2(#>i 3R.#>iM   [1@ . You throw a dart. Sosibi avoids your attack. The dart hits the ogre.#>i ]=7008#>i 7%#>i `   #>i :[1@ M_The ogre hits Sosibi with a +0 giant club!&>i&0M(&>i:2MM(&>iŇ2(&>i=-   [1@ M  &>iv.  You throw a dart. Sosibi avoids your attack. The dart hits the ogre.  The ogre is poisoned. Sosibi completely misses the ogre.&>i8GThe ogre hits Sosibi with a +0 giant club!&>i..O   ogre (poisoned)  &>i7==1.3 (1.17&>iL 7%&>i; `   &>i =[1@ M_Sosibi is destroyed!&>i6*>i.#..#..# ... ...#..#..######'# ....#..#........(####... ##+###..#######.)O....... #.............#... #†....+. #......#. #.#. #..#.#.#.#.#.#.#@#.#.#.#. #..%...........)....... ####.#.#.#.#.#.#.#.#.#.#  ....>........)........#.#.#.#.#.#†#.#.#.#.#  ..##..##..#....##.##....  #+ #..#............. #+##.........  #.. *>i*>i*>i49-20*>iV7%*>iU+>i .#..#..######'# ....#..#........(####... .##+###..#######.)O....... +>i .#.............#... .#.†....+.+>i(.  #......#..........  #..#.......... +>i@? #..#.#.#.#.#.#.#.#.#.#.#. +>iY #..%...........@....... +>i ####.#.#.#.#.#.#.#.#.#.# +>i ....>........)........+>i#.#.#.#.#.#†#.#.#.#.#+>i#+ ..##..##..#....##.##.... #+ #..#............. #+##.. . #....  #####.....#+>iF(OM+>i +>i!+>i!8-3+>i) %+>i)+>iG,`   +>ig,[1@ M Things that are here:+>iB-h   [1@ M+>iV-p_a +0 dagger; a +0 robe; the elf corpse of Dowan+>i.->i.#..#..######'# ....#..#.(####... .->i!d.##+###..#######.)(....... ..#.....#.O........ ..#->iC.†....+.......... #......#.......... #->i\....#..........->ij #..#.#.#.#.#.#.#.#.#.#.#. #..%->i").->i( ####.#.#.#.#.#.#.#.#.#.#->i ....>........)........->i ..#.#.#.#.#.#†#.#.#.#.#->i@N ..##..##..#....##.##.... #+ #..#.............->i] #+##......... .. #.......... #####.....#->ip->i J.OM->ib->i,4 _->iK6%->iR.>im.#..#..######'# ....#..#........(####....##+###...>i n#.)(........#......#...........#.>i(n.†....+O... #.>i?n.......#.......... #.>ikn_.....#.....>in #..#.#.#.#.#.#.#.#.#.#.#. #..%.).>in..>in4 ####.#.#.#.#.#.#.#.#.#.#.>in ....>........).........>i!o ..#.#.#.#.#.#†#.#.#.#.# ..##..##..#....##.##.... #+ #..#.....  #+##......... .. #.......... #####.....#.>ip0O.>iwM.O   ogre (poisoned) .>ix$60.>ixC===5.>ie6%.>i3>i: .#..#..######'# ....#..#.(####....##+###..#######.)(........#.......#.....#.†....+... #.............#O......... #......#... #..#.#.#.#.#.#.#.#.#.#.#. #..%.). ####.#.#.#.#.#.#.#.#.#.# ....>........).. ..#.#.#.#.#.#†#.#.#.#.# ..##..##..#....##.##.... #+ #..#......  #+##......... .. #.......... #####.....#OM.O   ogre (poisoned) 3>i\< %63>i,H 3>ikH 0%3>ipK 8>ib#.#..#..######'# ... #.#..#.(####... 8>i#....##+###..#######.)(....... #....#.............#.......... #....#8>iː*..†....+.......... #.............#.... #8>i a.......#O.8>i" #..#.#.#.#.#.#.#.#.#.#.#. #..%.)8>iB.8>i ####.#.#.#.#.#.#.#.#.#.# ....>........). ..#.#.#.#.#.#†#.#.#.#.#8>i ..##..##..#....##.##....8>i #+ #..#....... 8>iT #+##......... .. #.......... #####.....#8>i"8>iQ0MO8>iD.OM8>iM.O   ogre (poisoned) 8>ii%78>i6%8>i]9>i2~ #.#..#..######'# ...  #.#..#.(####...  #....##+###..#######.)(9>iS3.  #....#.............#. 9>i 4 #....#........†....+. #.............#. #.............#. #..#.#.#.#.#.#.#.#.#.#.#. #..%.O.).9>i04 ####.#.#.#.#.#.#.#.#.#.# ....>........)9>ij4.9>i4 ..#.#.#.#.#.#†#.#.#.#.# ..##..##..#....##.##....9>i4 #+ #..#.......9>i5` #+##......... .. #.......... #####.....#9>i7/O.9>i@9>iA#19>iA0=89>icK7%9>iM=>i  #.#..#..######'# ... #.#..#.(####... #....##+###..#######.)(. #....#.............#. #....#........†....+. #.............#. #.............#. #..#.#.#.#.#.#.#.#.#.#.#. #..%.O..). ####.#.#.#.#.#.#.#.#.#.# ....>........). ..#.#.#.#.#.#†#.#.#.#.# ..##..##..#....##.##.... #+ #..#...... #+##......... .. #.......... #####.....#=>i5=>i688===>i69=>igD7%=>iF>>i #.#..#..# ... .. #.#..#..######'# ...>>i #.........#..#........(####... #....##+###..#######.)(. #....#......#.#....#........†....+. #.............#. #.............#.......... #..#.#.#@#.#.#.#.#.#.#.#. #..%........O..)........####.#.#.#.#.#.#.#.#.#.# ....>........)........ ..#.#.#.#.#.#†#.#.#.#.#..##..##..#....##.##....#+ #..#.....#+##.... #..........>>iZ2O.>>i-O.>>iXB >>i%&80>>ix8%>>iū   [1@ M_The ogre looks more healthy.?>i8 ^ #.#..'..#.# ?>i9  #.#..#..# ...  #.#..#..######'# ?>i=9 t #.........#..#........(####?>iX9  #....##+###..#######.)(?>i9  #....#......##....#†....+ #.#?>i9  #......@......#........?>i9  #..#.#.#.#.#.#.#.#.#.#.#?>i:  #..%......O....)........?>i*: ####.#.#.#.#.#.#.#.#.#.#?>ib: ~ ....>........)........?>i:  ..#.#.#.#.#.#†#.#.#.#.#?>i: #..##..##..#....##.##?>i: #. #+# #..#?>i: ....?>i: #+##?>i; ..?>i; ?>i= 2O.?>i G ?>iSH %1?>iP ?>iR A>i######.####..# .#.ß.# #A>iâc.#..'..#.#  #.#..#..# ...  #.#..#..######'# A>iP #.........#..#........(#### #....##+###..#######.)( #....#A>iD......##....#A>i †....+ #.#A>i` #.............#........A>i=  #..#.#.#.#.#.#.#.#.#.#A>ic #..%.....O.....).......A>iv####.#.#.#.#.#.#.#.#.#A>i ....>........).......A>i ..#.#.#.#.#.#†#.#.#.#A>iң #..##..##..#....##.###. #+# #..#.A>iA>iA>iL2=2A>iA>iB>i\ W..........##+#....R..# .##### ########..# .#.ß'....# ... ######'# B>iw\ k.....#..#........(#####+###..#######.)(.....##....†....+...........#.......#.#.#.#.#.#.#.#.#.#B>i\ #..%.....O.....)......####.#.#.#.#.#.#.#.#.#B>i\  ....>........)......B>i\  ..#.#.#.#.#.#†#.#.#.#.##..###.##B>i^ 7O.B>i=_ 6MMO.B>i|g B>ikh @==3B>io B>i`q C>ih I # #.......#.. ... .........##+#....R..# .###### #####.####..# .#.ß.# #.#..'..# ....##.#..#..# ... #.#..#..######'# .#.........#..#........(#####....##+###..#######.)(#....#.....#.#....#.†....+.#.......#.#......O......#........#..#.#.#.#.#.#.#.#.#.#.##..%...........).......####.#.#.#.#.#.#.#.#.#.#..>........).........#.#.#.#.#.#†#.#.#.#.#O.4C>i* 8%C>i E>i$+ .O #.......#.. ... .........##+#....R..# .##### #######..# .#.ß'....#  ... ######'# .....#..#........(######+###.@#######.)(.....##......†....+O...........#..........#.#.#.#.#.#.#.#.#.#.#..%...........)........####.#.#.#.#.#.#.#.#.#.# ....>........)........O.5E>iE>iwE>i ### + .OE>i  #.......#.. ... .........##+#....R..# .##### ####E>i N###..# .#.ß'....#  ... ######'# .....#.@#........(######+###..#######.)(#.............##....#......O.†....+...#...........#.........#.#.#.#.#.#.#.#.#.#.#..%...........)........####.#.#.#.#.#.#.#.#.#.#O.=9==6%F>i##F>i.....#####+#### +.#. .OF>iC #.......#.. ... F>iVv.........##+#....R..# .##### ####F>i^###..# .#.ßF>i'F>if....#  ... ######'# .....#..#........(#####+###..#######.)(F>i^.....O......#F>i+P#....#........†....+#..F>i< ..F>i\@#.............#.........F>i#..#.#.#.#.#.#.#.#.#.#.#..%...........)........F>iI5O.F>i?F>i%%7F>i1"%F>i[F>iG>i. ##.....#####+####.# + .O #.......#.. ... .........##+#....R..# .##### #######..# .#.ß'..# ....#  ... ######'# .....#..#........(#####+###.O#######.)(..........##....#........†....+.....................#.........#.#.#.#.#.#.#.#.#.#.#O.G>iyG>ic%8G>i8G>iG>iBN'.# .G>iF# #....#####+# ####.......# # +.......#. .O. # #.......#.. ... ........##+#....R..# .###### ####.####..# .#.ß.# #.#..@..# ....# #.G>i#..#..# ... #.G>i#..#..######'# .G>i9#.........#.O#........(####G>iX#....##+###..#######.)(#....#.......#.G>ilY#....#........†....+.#.G>iE......#.#.............#..........G>iG>i%9G>iLG>i`   G>i(D[1@ M_There is an open door here.G>iH>i.# ....# .H>i ...# ....#####+# ####.......# # +.......#. .O. # #.......#.. ... H>ixf.......##+#.......# .###### ###.####@.# .#.ß.# #.#..'..# ....# #.H>i#..#..# ... .. #.#..#..######'# ... #.........#.O#........(####... H>i/#....##+###..#######.)( #....#.............#. #....#........†....+. H>iR<#.#. H>icOMO.H>i%.O   ogre H>i'"==H>i'&90 _H>iu-H>i`/I>i40x< .....# I>i_0.....#####+### + .O I>i0@.. ... .......##+#.....@.# .##### ##...####..# .#.ß#..'I>i0Q....# #.O#..# ... #..#..######'# .....#..#........(#####+###..#######.)(..........##....I>i319†....+I>i27O.I>iM;1I>iPVI>i.XJ>i p####.# #....<. #.# '.# #J>i .# #......#####+#.####J>i)!L.# .# +.#. .O..# #.#.. ... ........##+#.......# .###### J>i!c####.........####..# .#.ß.# #.........#..O..#.#  #.........#..#..# ... .. #.#..#..######'# ...  J>i!. #.........#..#........(####...   #....##+###..#######.)(J>i!.   #....#......#.  J>i"J>ik#1OJ>i*N'O   ogre    J>i+%2J>i2J>i4J>i~r  #.#  ####.# ##....<. .#.# .'.# .#.# ##......#####+#.####.# .# +.#. .O..# #.#.. ... .........##+#.......# .###### #####.........####O.# .#.ß.# #.........#..'..#.#  #.........#..#..# ...  #.........#..#..######'#  #.........#..#........(#### #....##+###..#######.)(O.J>ir %3J>itx J>iXz K>iPf #.# #.# K>i ####.# ###....<. ..#.# ..'.# ..#K>i".# K>i###K>ih......#####+#.####K>iLJ&.# K>iև*.# +K>i;.#. .O.K>iz.# #.......#.. ... K>in..........##+#....O..# .###### K>i f######.........####..# .#.ß.#K>i,m #.........#..'..#K>i9,.# K>iZ #.........#..#..# ... K>ij #.........#..#..######'#  #.........#..#........(####K>iyK>i;7O.K>iK>ig'10/12K>it1==4K>i?K>iۗL>i * #.# #........# ####........##....<........#L>i ....#.'...#.#..##.#####+#L>iS .####.#.# +.#. .O..# #...O...#.. ....##+#.# .###### +######...####..# .#.ß.# #.........#..'..# ....# #.........#..#..# ...L>i  #.........#..#..######'#  #.#..#.(####L>i 7O.L>iL>i%5L>iL>ix T>isT>i*Eboomerangs T>iT>iT>i T>i /darts (poison)T>i T>i T>i T>i T>i. gAbil: Idealise T>i T>i U>iYU>i=U>i[_Throw: 7 darts (poison) U>i0U>iAU>i U>ih Eboomerangs U>i U>iח V>i:V>iV>iGV>iI V>i  [1@ M_Unknown command.V>iW>iYW>iZW>i_W>i` W>i`R  W>ia#[1@ M_Unknown command.W>iaW>ibW>ib % W>imb  [1@ M W>iyb  W>ic mYou hit the ogre.  The ogre is moderately wounded.W>ic 4=6.4 (1.1W>ij W>irk  W>ik  [1@ M_The ogre barely misses you.W>io Y>i    [1@ M You barely miss the ogre.The ogre is moderately wounded.7.6 (1.2   [1@ M_The ogre hits you but does no damage.Z>i\          Z>i]           Z>i2]    Z>i^[1@ #........#qoala the Covered #........#Mountain Dwarf of Hepliaklqana ****..####........#HP: 62/62 (63) ======================== ####....<.......MP: 10/12====================---- ...#............#AC: 11Str: 17 ...'............#EV: 8Z>i;^Int: 17 ...#............#SH: 4Dex: 8 Z>i^^####............#####+#Z>i^XL:  8 Next: 74% Place: Dungeon:7 ...........####.@.....#Noise: =--------  Time: 6297.6 (0.0) ...........# +..O....#. .O.b) +2 hand axe (vamp) ...........# #.......#.. ...Z>i_uThrow: 7 boomerangs ...........##+#.......# .######Drain -GClaw +######.........####..# .#.ß.##.........#..'..# ....#O   ogre #.........#..#..# ...Z>i^`#.........#..#..######'##.........#..#........(#### _The ogre barely misses you.You barely miss the ogre.The ogre is moderately wounded. _The ogre hits you but does no damage.  Press: ? - help, v - describe, . - travelThe floor.Z>i   [1@ M Z>i W @O  You barely miss the ogre.  The ogre is moderately wounded. _The ogre hits you but does no damage.  Z>i Press: ? - help, v - describe, . - travelHere: an ogre, wielding a +0 giant club (moderately wounded)  Z>i The floor.Z>i `An ogre.  Z>iU S  A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends.    Max HP: ~27 Will: +AC: + EV: ++ Z>io Threat: High Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%)  Z>i You have about 77% to hit with your +2 vampiric hand axe. It has about 56% to hit you. Z>i   Attack Max Damage Z>i Hit: +0 giant club 39   It can open doors. Z>i [!]: Description|Quote  Z>i    Z>i% U  \>iˌ  \>i      \>iO\    \>iaW \>ipW \>iW \>iW \>iW \>iW \>iW \>iW \>i΍W \>iލW \>i   [1@ #........#qoala the Covered #........#Mountain Dwarf of Hepliaklqana ****..####........#HP: 62/62 (63) ======================== ####....<.......MP: 10/12====================---- ...#............#AC: 11Str: 17 ...'............#EV: 8\>i$Int: 17 ...#............#SH: 4Dex: 8 ####............#####+#\>iXL:  8 Next: 74% Place: Dungeon:7 \>i#h...........####.@.....#\>iRNoise: =--------  Time: 6297.6 (0.0) \>if...........# +..O....#. .O.\>iDb) +2 hand axe (vamp) \>i...........# #.......#.. ...\>iThrow: 7 boomerangs ...........##+#.......# .######Drain -GClaw +######.........####..# .#.ß.##.........#..'..# ....#\>i'O   ogre #.........#..#..# ...\>iN#.........#..#..######'##.........#..#........(####\>ik You barely miss the ogre.\>iThe ogre is moderately wounded. _The ogre hits you but does no damage.  Press: ? - help, v - describe, . - travel\>iHere: an ogre, wielding a +0 giant club (moderately wounded)  The floor.\>i\                         [1@ #........#qoala the Covered #........#Mountain Dwarf of Hepliaklqana ****..####........#HP: 62/62 (63) ======================== ####....<.......MP: 10/12====================---- ...#............#AC: 11Str: 17 ...'............#EV: 8Int: 17 ...#............#SH: 4Dex: 8 ####............#####+#XL:  8 Next: 74% Place: Dungeon:7 ...........####.@.....#Noise: =--------  Time: 6297.6 (0.0) ...........# +..O....#. .O.b) +2 hand axe (vamp) ...........# #.......#.. ...Throw: 7 boomerangs ...........##+#.......# .######Drain \>i-GClaw +######.........####..# .#.ß.##.........#..'..# ....#O   ogre #.........#..#..# ...#.........#..#..######'##.........#..#........(####You barely miss the ogre.The ogre is moderately wounded. _The ogre hits you but does no damage.  Press: ? - help, v - describe, . - travelHere: an ogre, wielding a +0 giant club (moderately wounded)  The floor. _\>i\>i\>i~   [1@ M\>i51_Unknown command.\>i]>i   [1@ ]>i; You slash the ogre!]>iV4=8.7 (1.1]>i]>i^`   ]>i}F[1@ M_The ogre is severely wounded.]>i^>i`   [1@ M^>i You closely miss the ogre.The ogre is severely wounded.^>i;47------^>i'300.0 (1.3^>i^>i   [1@ M_The ogre hits you with a +0 giant club!^>iB`>i &   [1@ M You hit the ogre. You feel better.  The ogre is severely wounded.`>iN `>i6 $50`>iS N=------1.2 (1.2`>i `>i7 ^  `>iZ  `>ij [1@ M`>iz (_The ogre hits you with a +0 giant club.`>i b>i =   [1@ M You barely miss the ogre.The ogre is severely wounded.b>i b>i .1=b>i /1==b>i 2-2.4b>iS b>io `   b>i %[1@ M_You block the ogre's attack.b>ic d>i.   [1@ M You barely miss the ogre.d>iO.=The ogre is severely wounded.d>i/n23-----------====3.7 (1.3d>i4d>i5 d>i5R  d>i51[1@ M_The ogre hits you with a +0 giant club!!d>i7g>i pdart (curare)g>i" h>i# y    h>i$               h>i($ \    h>iB$  h>i[$ [1@ h>i}$ h>i$ U#........#qoala the Covered h>i$ ;#........#h>i$ sMountain Dwarf of Hepliaklqana ****..####........#h>i$ HP: 23/62 (63) ========---------------- ####....<.......h>i% MP: 11/12======================-- ...#............#h>i!% AC: 11Str: 17 ...'............#h>i}% QEV: 8Int: 17 ...#............#SH: 4Dex: 8 ####............#####+#h>i% XL:  8 Next: 74% Place: Dungeon:7 ...........####.@.....#Noise: ====-----  Time: 6303.7 (0.0) ...........# +..O....#. .O.b) +2 hand axe (vamp) ...........# #.......#.. ...Throw: dart (curare) h>i& ...........##+#.......# .######Drain -GClaw +######.........####..# .#.ß.#h>i.& ^#.........#..'..# ....#h>iE& |O   ogre h>if& i#.........#..#..# ...h>i}& #.........#..#..######'##.........#..#........(####h>i& sThe ogre is severely wounded. _The ogre hits you with a +0 giant club!!  h>i& %Throw: dart (curare)h>i& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh>i& Aim: an ogre, wielding a +0 giant club (severely wounded, 72% to hit)k>i %      k>i n                k>i;   [1@ #........#k>iR uqoala the Covered #........#k>ii sMountain Dwarf of Hepliaklqana ****..####........#k>i cHP: 23/62 (63) ========---------------- k>i g####....<.......MP: 11/12k>i i======================-- ...#............#k>i YAC: 11Str: 17 k>i o...'............#EV: 8k>i  ,Int: 17 k>i' o...#............#SH: 4k>i= Dex: 8 ####............#####+#k>id XL:  8 Next: 74% Place: Dungeon:7 k>i h...........####.@.....#k>i Noise: ====-----  Time: 6303.7 (0.0) k>i ...........# +..O....#. .O.b) +2 hand axe (vamp) k>i  ...........# #.......#.. ...Throw: dart (curare) k>i* ...........##+#.......# .######Drain -GClaw k>iA +######.........####..# .#.ß.##.........#..'..# ....#k>i_ O   ogre #.........#..#..# ...k>i| #.........#..#..######'##.........#..#........(#### k>i k_The ogre hits you with a +0 giant club!!  Throw: dart (curare)k>i uPress: ? - help, Q - select action, ( or ) - cyclek>i Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 72% to hit)  k>i +Okay, then.k>i k>i k>iO / _k>i k>iZ k>i= k>i k>i   [1@ M_Unknown command.l>iA{       l>i                  l>ìa[1@ #........#qoala the Covered l>i#........#Mountain Dwarf of Hepliaklqana ****..####........#l>iHP: 23/62 (63) ========---------------- ####....<.......MP: 11/12l>i======================-- ...#............#AC: 11l>idaStr: 17 ...'............#EV: 8Int: 17 ...#............#SH: 4Dex: 8 l>i-####............#####+#XL:  8 Next: 74% Place: Dungeon:7 ...........####.@.....#l>iNoise: ====-----  Time: 6303.7 (0.0) l>í...........# +..O....#. .O.b) +2 hand axe (vamp) l>i...........# #.......#.. ...Throw: dart (curare) l>iP...........##+#.......# .######Drain -GClaw +######.........####..# .#.ß.##.........#..'..# ....#l>i3|O   ogre l>iX#.........#..#..# ...#.........#..#..######'##.........#..#........(####l>iqShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 72% to hit) l>io_Okay, then. _Unknown command.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.l>id    [1@ Ml>ie M  @O  Aim: an ogre, wielding a +0 giant club (severely wounded, 72% to hit) _Okay, then. _Unknown command.  Press: ? - help, v - describe, . - travell>i#e Here: an ogre, wielding a +0 giant club (severely wounded)  The floor.m>iwAn ogre.    A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends.    Max HP: ~27 Will: +AC: + EV: ++ Threat: High Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%)   You have about 77% to hit with your +2 vampiric hand axe. It has about 56% to hit you.    Attack Max Damage Hit: +0 giant club 39   It can open doors.  [!]: Description|Quote      n>iw n>i                        n>iv[1@ #........#qoala the Covered #........#Mountain Dwarf of Hepliaklqana ****..n>i####........#HP: 23/62 (63) ========---------------- ####....<.......n>iMP: 11/12======================-- ...#............#n>i˦YAC: 11Str: 17 n>io...'............#EV: 8n>iInt: 17 ...#............#SH: 4n>iDex: 8 ####............#####+#n>i]XL:  8 Next: 74% Place: Dungeon:7 ...........####.@.....#n>i{Noise: ====-----  Time: 6303.7 (0.0) ...........# +..O....#. .O.n>ib) +2 hand axe (vamp) ...........# #.......#.. ...n>i@Throw: dart (curare) n>iѧ...........##+#.......# .######Drain -GClaw n>ig+######.........####..# .#.ß.#n>i #.........#..'..# ....#O   ogre n>i:#.........#..#..# ...#.........#..#..######'##.........#..#........(####n>ieAim: an ogre, wielding a +0 giant club (severely wounded, 72% to hit) _Okay, then. _Unknown command.n>iPress: ? - help, v - describe, . - travelHere: an ogre, wielding a +0 giant club (severely wounded)  The floor.n>iF #   n>i #                      [1@ #........#qoala the Covered #........#Mountain Dwarf of Hepliaklqana ****..####........#HP: 23/62 (63) ========---------------- ####....<.......MP: 11/12======================-- ...#............#AC: 11Str: 17 ...'............#EV: 8n>i $Int: 17 ...#............#SH: 4Dex: 8 ####............#####+#n>i wXL:  8 Next: 74% Place: Dungeon:7 ...........####.@.....#Noise: ====-----  Time: 6303.7 (0.0) n>iB ...........# +..O....#. .O.b) +2 hand axe (vamp) ...........# #.......#.. ...Throw: dart (curare) n>i[ ...........##+#.......# .######Drain -GClaw n>is +######.........####..# .#.ß.##.........#..'..# ....#n>i O   ogre #.........#..#..# ...n>i _#.........#..#..######'#n>i #.........#..#........(####Aim: an ogre, wielding a +0 giant club (severely wounded, 72% to hit) n>iڑ _Okay, then. _Unknown command.Press: ? - help, v - describe, . - traveln>i Here: an ogre, wielding a +0 giant club (severely wounded)  The floor.n>i n>i L _n>iש    [1@ M_Unknown command.r>i \ #.# #r>i .# #.#  ####.## r>i+ ######....<r>i5 =.# #...#r>iA '.# r>iK #...'r>iV =.#...#r>is B.# r>i ^#####...........@#####+#r>i s...####.......# r>i .# +..O....#. .O.r>i *.# #r>i O.#.. ... r>i P............##+#.......# .###### r>i h#+######.........####..# .#.ß.#r>i w #.........#..'..#r>i7 .# #.........#..#..# ... #r>iE ..#..#..######'# r>i r>iW N----4.7 (1 _r>i r>i t>i8                    t>iI9_     [1@ t>i9#........#qoala the Covered #........#Mountain Dwarf of Hepliaklqana ****..#........#HP: 23/62 (63) ========----------------####........##MP: 11/12t>i9======================-- #####....<.......#AC: 11Str: 17 #...#............#EV: 8Int: 17 #...'............#SH: 4Dex: 8 t>i:#...#............#XL:  8 Next: 74% Place: Dungeon:7 #####...........@#####+#t>i6:~Noise: ---------  Time: 6304.7 (0.0) t>i:............####.*.....#b) +2 hand axe (vamp) ............# +..O....#. .O.Throw: dart (curare) t>i:............# #.......#.. ...Drain -GClaw t>i:H............##+#.......# .###### #+######.........####..# .#.ß.# O   ogre t>i:t#.........#..'..# ....#t>i;#.........#..#..# ...#.........#..#..######'# _The floor. _Unknown command.Throw: dart (curare)t>i9;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linet>i\;Aim: an ogre, wielding a +0 giant club (severely wounded, 72% to hit)u>i׼y    u>i      u>iW u>i7              [1@ #........#qoala the Covered #........#Mountain Dwarf of Hepliaklqana ****..u>i#........#HP: 23/62 (63) ========----------------####........##MP: 11/12======================-- #####....<.......#AC: 11Str: 17 #...#............#EV: 8Int: 17 #...'............#SH: 4u>i;nDex: 8 #...#............#u>iiXL:  8 Next: 74% Place: Dungeon:7 #####...........@#####+#Noise: ---------  Time: 6304.7 (0.0) ............####.(.....#u>ib) +2 hand axe (vamp) ............# +..O....#. .O.Throw: dart (curare) u>i............# #.......#.. ...Drain -GClaw ............##+#.......# .###### u>i l#+######.........####..# .#.ß.# O   ogre #.........#..'..# ....#u>i5#.........#..#..# ...#.........#..#..######'# _The floor. _Unknown command.Throw: dart (curare)u>icPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 72% to hit)u>i@a)  Shift-Dir - straight line u>ix" Aim: an ogre, wielding a +0 giant club (severely wounded, 72% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.  The ogre struggles to breathe.  u>iYou kill the ogre!  You have harvested enough death to cast Grave Claw an additional time.u>iyM.( u>iv   u>i[1@ ealth: 24/63 =835.8 (1.1u>i Nothing quivered  _Your life force feels restored.u>iu>i `   u>i [1@ Mu>i W_Your Invocations skill increases to level 6!u>i0#z>i@#.z>iC# #.# ####.# ####....<# ...#......# ...'.# z>iӹg...#.# ###.#####+# ...........####.@.....# ..# +..(....#. .O.z>i# #.......#.. ... z>iM##+#.# .###### z>i}+######.........####..# .#.ß.# z>i' #.........#..'..# ....#  z>i:#.........#..#..#   z>iO#.........#..#..######'#  z>ib#.#..#........(####  z>itz>iI60 _z>iz>iz>i> #.# ####..# ###....<.......# ..#............# '..# #.# ###............#####+# ..........####.......# # +.#. .O.# #.......#.. ... ##+#.# .###### ######.........####..# .#.ß.# z>i #.........#..'..# ....# #.........#..#..# z>i z>i< #.........#..#..######'# .z>iZ #.........#..#........(####.#....##+###..#######.)(.....z>is z>i <7z>iV z>ir  z>i $  [1@ M v - a curare-tipped dartThings that are here:z>i 5=8.8 (2Throw: dart (curare)  z>i  [1@ M_a +0 giant club; an ogre corpsez>iQ |>iS|>i$T|>i_U|>iaXv   |>iXK[1@ M You start resting. Magic restored.|>iV^|>ie&0|>if~agic: 12/12==9.8 (1 _|>il|>i!n|>i26==|>iE.|>i3u7=|>i8|>i:,}>i8=9=}>iw}>iU}>i,}>iI}>i}>i}>i*C30=}>i9}>iX}>i}>iG}>i"}>iI&c1}>i&}>i'}>iK(}>ic*}>i*}>i,}>i.}>i /!2}>i#/(=}>ib0}>i3v   }>i3;[1@ M_You start resting.}>i9#R}>i9"R   Sosibi the battlemage    }>iBA031.8 (22.0)}>iC,2.8 (23}>iRJt  }>iJ3 [1@ M_Sosibi emerges from the mists of memory!}>iK~>i ~>iq~>i~>i~>iU~>iq:R§~>i~>i~>i~>i{~>i~>iB3=~>i.~>i~>iV~>i~>iH~>i~>i~>i~>i~>i~>i~>i!4~>i~>i]~>i~>i] ~>i ~>i ~>i ~>i"~>i~>iH35=~>il~>i~>i0~>iw~>i~>iK~>i~>i1~>i~>i36=~>i~>i9 ~>i"~>i##~>iJ$~>i&~>i'~>i(~>i[+~>i+~>iX7=8=~>i9~>i~>i~>i~>ia`40=~>i~>iި~>io~>in~>i~>i~>i~>i5~>iI1=~>i~>iMB~>id,~>i~>im~>i32=~>iX~>it~>i~>ix~>i~>i~>i~>i ~>i~>i!3~>i(=~>i3~>i ~>iL~>i~>i ~>iT~>i~>iB~>i74~>i~>i[~>i~>i~>i~>i~>iG~>i~>i7N45=~>iK~>i~>i@~>iq~>i~>i~>iN~>iU~>i~>i~>i7~>i76=~>i~>i~>i~>i~>i'~>i~>iP~>i~>iW~>i%7~>i ~>iT ~>i ~>i~>iA,~>i6~>i~>i ~>iKD8=~>i~>i1~>i~~>i~>i9~>i~>i~>if!~>i!~>i #~>i%~>i&~>i&D9=~>iY'~>i)~>i5*~>io+~>i-~>i".~>i=/~>i1~>i\=50=~>i=~>i>~>i>1~>i)>(=~>i?~>iB~>i[B~>iC~>i#F~>iXF~>iG~>i0J~>iiJ~>iK~>iM~>iQN%2~>iO~>iiR~>iS~>iV~>iV~>iW~>iZ~>iM[K3=~>i]\~>i_,~>i`b~>i|,~>i,~>iK4=~>iÃ~>i͆~>i.~>i_~>i~>iA~>i~>i,~>i~>i~>i%5~>iՕ~>i"~>it~>i˙~>iS~>i~>i#~>i;6=7=8=~>i~>i~>iy~>i~>iK~>i`D9=~>i~>i~>i{~>i~>i~>i~>iX~>i~>i&60~>i<~>i~>i1~>i~>i#~>i~>i~>ix~>i~>i~>io~>i#1~>i(=~>iP~>i(n~>im~>iP~>i~>iD2=~>i=~>i~>i~>i ~>i~>i~>iu~>i   [1@ M~>i{ _You start resting.~>i"HP restored.~>i1'$.~>i(433.8 (101.0)3=42 _~>i ####.# ##....<.......# .#............# '..# #.# ##......#####+# ...~>iI ####.......# # +..)....#. .O.# #..R@...#.. ... ~>iU N##+#.......# .###### ~>iz #####.........####..# .#.ß.#  #.........#..'..# ....# ~>i m#.........#..#..#  .~>i #.........#..#..######'# ..#.........#..#........(####.#....##+###..#######.)(.....#....#.............#....~>i4 ~>i -5.8 (1.0) ~>i >i#....< ............# '.>i׋# #.# #.....#####+# ..####.......# >i# +..)....#. .O.>i# #..R....#.. ... >i)n##+#....@..# .###### >iIz####.........####..# .#.ß.# >if #.........#..'..# ....# >i|7#.........#..#..# >i ..>id#.........#..#..######'# ..>iW#.........#..#........(####.>iʌt#....##+###..#######.)(.....#....#.............#....>iF#....#.†....+.>i\CM.RM>i]>i&6>i>i>iFd......# .# .# .#####+# .####.......# # +..)....#. .O.# #.......#.. ... ##+#...R...# .###### ###.........####@.# .#.ß.#  #.........#..'..# ....# #.........#..#..#  ..#.#..#..######'# ... #.#..#........(####... #....##+###..#######.)(....... #....#.............#.... #....#........†....+.  #.....#. M.R>iN>i+O&7>i>i.G# # #####+#####.......# >iqG# +..)....#. .O.# #.......#.. ... >iG##+#....R..# .###### ##.........####..# .#.ß.#  #.#..'.@# ....#  #.#..#..#  ..#.>iH#..#..######'# ...  #.#..#........(####...  #....##+###..#######.)(.......  #....#.............#....  #....#........†....+.  #.............#. #.#. >ibMM>itn.RM=8>i 4>i >i >ik..#####+#####....... +..)....#. .O.>ik#.... ..#+#.......# .###### ##.........####R.# .#.ß.  >il..'..# ...#..# ... ..#..#..######'# .>i2l#..#........(######+###..#######.)(.................#...>iLl^†....+ .....#>ial2#.#.#.#.#.#.#.#.#.#.#>i:nDMM.RM>iv>i6C9>i)K####+#####....... +..)....#. .O.#.... ..#+#.......# .###### ##.........####..# .#.ß.  #..'.R# ...#..#..# ... ..#####'# .......(######+###..#######.)(.................#...†....+ .....##.#.#.#.#.#.#.#.#.#.#%...........)........ MM.RM>i>i|'40>i>i_1%>i>iQ####.......# # +..)....#. .O.# #.......#.. ... ##+#.# .###### >i#.........####..# .#.ß.# .#..'..# ....# >iw#.#..#.R#  .. #.#..#..######'# ... #.#..#..@.....(####... #....##+###..#######.)(....... #....#.............#.... #....#.>i6 †....+.  #.....#. #.#. >iP A#..#.#.#.#.#.#.#.#.#.#.#. >io #..%...........)........ ####.#.#.#.#.#.#.#.#.#.# >i DMM.RM>iI>i&1>i8%>iz>i H####.# # +..)....#. .O. # #.......#.. ... >i) ##+#.......# .###### .####..# .#.ß.# .>i "#..'..# ....# .#..#..# ... .. .#..#.R######'# ... .#..#.(####... >iɵ ....##+###..#.)(. ....#.#....>iٵ  >i ....#.>i d†....+.......... >i #.#.>i  >i #.#.>i"  >i^ #..#.#.#.#.#.#.#.#.#.#.#. #..%.). ####.#.#.#.#.#.#.#.#.#.# >i CM.RM>i. >i &2>i 8%>i >i@ ####.# # +..)....#. .O. >i t# #.#.. ... ##+#.# .###### ####..# .#.ß.# #..'..# ....# #..#..# ... .. #..#..######'# ... >i #..#..R.@...(####... ##+###..#>iƴ e.)(. #.>iݴ 8#... #.>i x†....+.......... #.>i ]#.......... #.>i I#.......... >i7 #..#.#.#.#.#.#.#.#.#.#.#. #..%.).>iP ^ ####.#.#.#.#.#.#.#.#.#.# >ie ;.R>i >i &3>i >iW >i:####.# # +..)....#. .O. # #.>ir#.. ... ##+#.# .###### >i####..# .#.ß.# #..'..# ....# #..#..# ... .. #..#..######'# ... >i#..#...R.@..(####... ##+###..#.)(. #.#.. #.†....+... >i4#.#....>i% >iA#.>i]I#.......... >i#..#.#.#.#.#.#.#.#.#.#.#. #..%.>iQ)........ >i@####.#.#.#.#.#.#.#.#.#.# >i;.R>i >i &4>i38%>i>i####.# # +..)....#. .O. # #.#.. ... ##+#.# .###### ####..# .#.ß.# #..'..# ....# #..#..# ...# .. #..#..######'# ... #..#....R.@.(####... ##+###..#.)(. #.#. #.†....+.  #.#.  #.#.  #..#.#.#.#.#.#.#.#.#.#.#.  #..%..)........  ####.#.#.#.#.#.#.#.#.#.# .R5%>i{9 # +..)....#. .O. # #.......#.. ... ##+#.# .######....####..# .#.ß.# >i9 ?#..'..# ....# #..#..# ...# ..#..#..######'# ... >i9 #..#.....R..(####... ##+###..#######.@(....... #.............#.... >i: #.†....+. #.....#. #.#. #..#.#.#.#.#.#.#.#.#.#.#. >i: #..%...........)........ >i; E####.#.#.#.#.#.#.#.#.#.#  ....>........)........ >i= -M.RM>i= >iG >i I &6>iQ >iR 1%>iT `   >iU p[1@ M_You see here a +1 scimitar of draining.>i+^ >i +..)....#. .O. >iHJ #.#.. ... +#.>is# .###### ####..# .#.ß.# #..'..# ....# >i #..#..# ...# .. #..#..######'# ... #..#.>i(####... +###..#######R)@.>iE .#. .†....+. >if.#. .#.>i >i ..#.#.#.#.#.#.#.#.#.#.#. ..%.>iX..).........#.#.#.#.#.#.#.#.#.#.  >i)....>.>i39). >iJ;.R>iR>ir$7 >i _>i8%>i>iM>if$8.8 (2>i>i^  >i >iO([1@ M_d - 9 poisoned darts (gained 2)>i>iTk ###.......# +..)....#. ._  .. ... #+#.......# .########..# .#.ß.#'....# .# ...# ######'# ... ....#..#........@####... #+###..#######.R>iop 6.....#†....+...........#.........#.#.#.#.#.#.#.#.#.#.# ..%...........)......... ###.#.#.#.#.#.#.#.#.#.#.>i6 >ip +9.8 (1>i J_%>i >ig ,50.8 (2>iL 8%>iC `   >ih )[1@ M_d - 10 poisoned darts (gained 1)>i >i{=$....#####+ >i=###.......# ..+..)....#. ._  #.. ... #+#.......##.########..#...#.ß'..# .....# .# #...# .######@# ....#..#.........####... #+###..#######.R.............#..........†....+..................#..........#.#.#.#.#.#.#.#.#.#.# ..%...........)........>i>R>i;?!)>iF>i|G+1.8 (1>iM8%>iVO`   >iBPD[1@ M_There is an open door here.>iZ>i .# .....#####+# ### ####.......# ...# >iȰ h# +..)....#. ._.# #.#.. ... ##+#.......##.######>i w.####..#...#.ß.#>i .#..'..#ß......# >i p.#..#..# #@..# ..>i+ ;.#..#..######'## ... >i= =.....#..#........R####... >iL ##+###..#######.)>i[ . #>i ......#... #>i †....+... #.#... #.............#.......... #..#.#.#.#.#.#.#.#.#.#.#.>i׳ 8R.>i >i: $2 >i_ _>i 8_>i" >ik.#.# ......#####+# ### .####.......#. ...# .# +..)....#. ._.# .# #.#.. ...###+#.......##.######.####..#...#.ß.#.#..'..#ß..@...# .#..#..#...#...# ...#..#..######R## ... ......#..#.........####... .##+###..#######.).. .#......#.... .#†....+..........  #.#..........  #.............#..........>i>i/R'>i{3_>i5 .#.#.# ......#####+### ### ..####.......#.. ...# ..# +..)....#.ß ._.# ..# #.#.. ...###+#.......##.######.####..#..@#.ß.#.#..'..#ß......# .#..#..#...#R..# ...#..#..######'## ... .......#..#.........####... ..##+###..#######.).. ..#......#.......... ..#†....+.......... #.#.R.4_>ia<.#.#.#.# ......#####+#########.####.......#...#...#.# +..)....#.ß..._.#.# #.#...#...###+#.......##@######.####..#...#.ß.#.#..'..#ß..R...# .#..#..#...#...# ...#..#..######'## .........#..#.........####....##+###..#######.)..#......#.......... ...#†....+.R.>i>iA&5>i8_>iY>iر:......## >i.# # # # ....#####+######### ####.......#...#...# # +..)....#.ß..._.# # #.#..@#...# ##+#.......##.###### ####..#..R#.ß.# #..'..#ß......# #..#..#...#...# .. #..#..######'## ...  ....#..#.........####... ##+###..#######.)........ #.....#. R.R   Sosibi the battlemage 6>i?_>i2$ (# ## # # # # ....#####+######### ####.......#...#...# # +..)....#.ß.@._.# # #.#...#...# ##+#.......##R###### ####..#...#.ß.# #..'..#ß......# #..#..#...#...# .. #..#..######'## ... ....#..#.........####... ##+###..#######.) R.7>i' 8_>i) >iZ#   >if             >i   >i\    >iZ  [1@ >i .....#>i)qoala the Covered .....##Mountain Dwarf of Hepliaklqana ****.. ......#>i8YHealth: 63/63 ======================== >iD......#>i`Magic: 12/12 ======================== ......#AC: 11>iqStr: 17 ......#EV: 8>iInt: 17 ......#####+#########>i-SH: 4>igDex: 8 .####.......#...#...#>iXL:  8 Next: 83% Place: Dungeon:7 >i.# +..)....#.ß.@._.#>i~Noise: ---------  Time: 6457.8 (0.0) >i}.# #.......#..R#...#>i1Db) +2 hand axe (vamp) >ib#.##+#.......##.######Throw: dart (curare) ......####..#...#.ß.# >iv......#..'..#ß......# ......#..#..#...#...# ..>i|R   Sosibi the battlemage >i......#..#..######'## ... ......#..#.........####... >i4.##+###..#######.)........ >i_You see here a +1 scimitar of draining. _d - 9 poisoned darts (gained 2) >i'_d - 10 poisoned darts (gained 1) >i#_There is an open door here.  >i:Press: ? - help, v - describe, . - travel>i'The floor.>i+@.>iu n._An ornate altar of the Wu Jian Council.>ih     >i      >iػ   >iW >i  >iW >iW >i!W >i/W >i=W >iKW >ipP >i >i[1@ >iɼ.....#>iؼ9qoala the Covered >i.....##>i4Mountain Dwarf of Hepliaklqana ****.. >i ......#>i5qHealth: 63/63 ======================== ......#>iCqMagic: 12/12 ======================== ......#>ib-AC: 11>iDStr: 17 ......#>i-EV: 8>iŽ,Int: 17 >i\......#####+#########>i-SH: 4>i+Dex: 8 >i.<.####.......#...#...#>iWXL:  8 Next: 83% Place: Dungeon:7 >i.# +..)....#.ß.@._.#>i~Noise: ---------  Time: 6457.8 (0.0) >iʾ}.# #.......#..R#...#>i׾Db) +2 hand axe (vamp) >i}.##+#.......##.######>i@Throw: dart (curare) >i9f......####..#...#.ß.# >iJ\......#..'..#ß......# >iVv......#..#..#...#...# ..>iXR   Sosibi the battlemage ......#..#..######'## ... ......#..#.........####... .##+###..#######.)........ _You see here a +1 scimitar of draining. _d - 9 poisoned darts (gained 2) _d - 10 poisoned darts (gained 1) _There is an open door here.  Press: ? - help, v - describe, . - travelAn ornate altar of the Wu Jian Council.>i/>i>i&6 _>i.#.##.#.#.#.#.#####+#########.####.#...#...#>i.# +..)....#.ß@.._.#.# #.#..R#...#.##+#.##.######.####..#...#.ß.#.#..'..#ß......#.#..#..#...#...# ...#..#..######'## ....#..#.####... ..##+###..#.).>i$>i!28.8 (1 _>i#>i>i >i .#.## <.#.#.#.# >i E......#####+#########>i \.####.......#.@.#...#>i .# +..)....#.ß..._.#>i8 4.# #>i\ G.#..R#...#>iu e##+#.......##.######>i b.####..#...#.ß.#>i f.#..'..#ß......# >i p.#..#..#...#...# ..>i }.#..#..######'## .........#..#.........####...>i >i" >iH 0R.>iH >id &9>iz 9_>i >i>i>iӫ>ií>i>i>i>i>i(>i>i@>iwv   >i%[1@ M_You swap places with Sosibi.>iD>i3>i>i>i>i>ig>iw>iQ>i>i>i.>if,>i>i>iI>i>il>i>i>ic>i   [1@ M There is an open door here.>iH>i>i  >i4_>i>ib>i>i>i>i)>iD!>i#>iC=>iz>i@>i>i>i>i>i>ir>i@B>if>i'>i>i~>i>if$ >im  [1@ M_You open the door.>i >i>iP >iF >i\P[1@ M You encounter a jelly and a black bear.>i\  #..~  #.J~ ###+######### ####.h~#...#...###....~#.ß..._.#.....~#...#...#.....##.######....# ##..#...#.ß.# ##@## '..#ß......# #...## #..#...#...# #.R..# #..######'## #....# #...####....# #######.).........# #...........# h   black bear (asleep) †....+...........# J   jelly (asleep)#....# >i 2   [1@ .J77.8 (18.0)  The jelly quivers..hMR.hlly target)J ===8.8 (19>i9 >ij 1_>ir  >i  [1@ M_The black bear growls angrily. You hear a shout!>i   [1@ M_There is an open door here.>i >ih>imVCast: Soul Splinter >iu>i4w>i6f >iig PKiss of Death >in >i~o >i >i >Soul Splinter >id >i >i}vK #.. #..~  #..~~ ####+######### ####..J~~.#...#...###....h~~~ )....#.ß..._.#.....~~~F~.#...#...#......~~~~ .....##.######..@.# ###..#...#.ß.####'.'..#ß......# #..R## ..#..#...#...# #....#.#..######'## #....#.#.........####....########.).........#......#...........#F   bullfrog (wandering) †....+.#J   jelly>i{   [1@ ~FYou encounter a bullfrog.>i|;F~>i}:J~>i<   [1@ WThe bullfrog gives a loud, deep croak!R.W   phantom (wandering) F   bullfrog (…)-9.8 (1.0)  _   [1@ M_You encounter a phantom.>iQ y    >i b          >i    >i  >i W >i  >i  >i  >i [1@ >i_ g  qoala the Covered  #..  Mountain Dwarf of Hepliaklqana ****..  #..~  Health: 63/63 ========================  #..~~  Magic: 11/12 ======================-- >i ####+######### ####.J~~~  AC: 11Str: 17 .....#...#...###...*h~~W  EV: 8Int: 17 >i )....#.ß..._.#....*~~~~~  SH: 4>i +Dex: 8 >i .....#...#...#...*..F~~~  XL:  8 Next: 83% Place: Dungeon:7 >i #.....##.######..@.#  Noise: ==-------  Time: 6479.8 (0.0) >i ###..#...#.ß.####R##  b) +2 hand axe (vamp) >i9 ..'..#ß......# #...##  Cast: Soul Splinter ..#..#...#...# #....# >iI Q..#..######'## #....# >iU ..#.........####....#  R   Sosibi the battlemage >id ..#######.).........#  h   black bear (ally target) >i{ ........#...........#  W   phantom (wandering) >i ...†....+...........#  F   bullfrog (…)The bullfrog gives a loud, deep croak! >i *_You encounter a phantom.>i Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle>i Shift-Dir - straight line>i AAim: a jelly (chance to affect: 55%)>iJ.h.**black bear (ally target, chance to affect: 47%)>i4 9MJ*h>i'5 p*~.jelly (chance to affect: 55%) >i           >i$         >iN        [1@ qoala the Covered #..Mountain Dwarf of Hepliaklqana ****..>ik #..~Health: 63/63 ========================#..~~>i cMagic: 11/12 ======================-- >i ####+######### ####.*~~~AC: 11Str: 17 >i .....#...#...###....h~~WEV: 8>i ,Int: 17 >i9 h)....#.ß..._.#.....~~~~~>iM SH: 4Dex: 8 .....#...#...#......F~~~>i` XL:  8 Next: 83% Place: Dungeon:7 >i d.....##.######..@.#>i Noise: ==-------  Time: 6479.8 (0.0) >i e###..#...#.ß.####R##>i Db) +2 hand axe (vamp) >i r..'..#ß......# #...##>i 9Cast: Soul Splinter >iD e..#..#...#...# #....# >ii e..#..######'## #....# >i{ G..#.........####....#>i |R   Sosibi the battlemage >i [..#######.).........#>i |h   black bear (ally target) >i G........#...........#>ij AW   phantom (wandering) ...†....+...........#F   bullfrog (…)>i lThe bullfrog gives a loud, deep croak! _You encounter a phantom.>i DAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (chance to affect: 55%)>i:   [1@ F~>isGThe jelly resists with significant effort.>i}MM~>ihM>i>i~>i&WM>i1#M.>i]JM>i>i1F.>iڥ0M5>i 7R'>ixVW >i%->i80.8 (1>i4>i!^  >i4 >iS?[1@ M_You encounter a drude.>i>i #   >i      >i             >i3 _     [1@ >iJ ~  qoala the Covered >ib y #..  Mountain Dwarf of Hepliaklqana ****.. >i  #..~  Health: 63/63 ======================== >i  #..~~  Magic: 10/12 ====================---- ####+######### ####..~~~  AC: 11Str: 17 >i .....#...#...###...J~~~~  EV: 8Int: 17 >i )....#.ß..._.#....*h~~W5  SH: 4>i +Dex: 8 >i5 .....#...#...#...*F.~~~~  XL:  8 Next: 83% Place: Dungeon:7 >iP .....##.######..@R#  Noise: =--------  Time: 6480.8 (0.0) >iu ###..#...#.ß.####'##  b) +2 hand axe (vamp) >i ..'..#ß......# #...##  Cast: Soul Splinter >i [..#..#...#...# #....# >i Q..#..######'## #....# >i ..#.........####....#  R   Sosibi the battlemage >i ..#######.).........#  h   black bear (ally target) >i ........#...........#  W   phantom >i ...†....+...........#  F   bullfrog (…)The jelly resists with significant effort. >i8 _You encounter a drude.Aiming: Soul Splinter (safe; 2% risk of failure)  >iV Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (chance to affect: 55%)>iF     >iF     >iGa       >i3G     >iHGW >i[GR  >ioG[1@ >iG>iGeqoala the Covered #..>iGMountain Dwarf of Hepliaklqana ****..#..~Health: 63/63 ========================>iG#..~~Magic: 10/12 ====================---- >iG####+######### ####..~~~AC: 11>i HStr: 17 .....#...#...###...*~~~~>i?HYEV: 8Int: 17 >iWH)....#.ß..._.#.....h~~W5SH: 4Dex: 8 >iaHi.....#...#...#....F.~~~~>iHXL:  8 Next: 83% Place: Dungeon:7 >iH.....##.######..@R#Noise: =--------  Time: 6480.8 (0.0) >iHq###..#...#.ß.####'##>iHDb) +2 hand axe (vamp) >iH..'..#ß......# #...##Cast: Soul Splinter >iHe..#..#...#...# #....# >i Ie..#..######'## #....# >iIG..#.........####....#>i,I|R   Sosibi the battlemage >iiGI|h   black bear (ally target) >ipI........#...........#W   phantom >iI...†....+...........#F   bullfrog (…)>iIFThe jelly resists with significant effort. >iI(_You encounter a drude.>iIkAiming: Soul Splinter (safe; 2% risk of failure)  >iIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>iI:Aim: a jelly (chance to affect: 55%)>i#6.J>ifAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (chance to affect: 55%)  A fragment of the jelly's soul is dislodged from its body.  >iv+The jelly looks weaker. >i>i?~WM>i>i;~hM>iM M*M>ir >i|,6   [1@   (ally target)The bullfrog hits Sosibi.==1.8 (1>i2>i31_>i.D   [1@ M_Sosibi hits the bullfrog with a +0 quarterstaff!!>i:>i;PKiss of Death >iVD>iF>i->ia.>Grave Claw (1/3) >i6>i8>iT)>i/*NZap: wand of warping (11)>i|2>i4>iـdCast: Grave Claw (1/3) >i>iن>i= >i PKiss of Death >i} >i >i jSoul Splinter >i >i->i >iHKiss of Death >i>i.>i\>i9>Grave Claw (1/3) >i>i>i >i >i@ HKiss of Death >iK>i?>i]>iZ_>Soul Splinter >if>ih>i>i`Throw: dart (curare) >i>i}>i >i >i NCast: Soul Splinter >i( >i* >i6:-~5MW~M.JMh.MM.*M   [1@ M The bullfrog closely misses Sosibi. The bullfrog hits Sosibi.--2>iF?8_>i3@^  >ie@M [1@ M_Sosibi barely misses the bullfrog.>iA>iO   [1@ M >i5You hit the jelly. Your hands burn! The acid corrodes you!The jelly is moderately wounded.>i   [1@ 5~You encounter an ufetubus.>i8W5>i˪>i)~>i.  The jelly is moderately wounded.  You encounter an ufetubus.  The bullfrog hits Sosibi! The jelly closely misses you.r soul wisp touches the jelly.  >i_Your soul wisp is burned by acid!  Sosibi hits the bullfrog with a +0 quarterstaff!>i7   [1@  5   drude  The bullfrog dies!>i Anamnesiscian0--3-- 7 >iH9=-4.0 (1.2-2 hand axe (vamp) Soul Splinter Corr (-4) >i7_>i^  >i  >i-([1@ M_The ufetubus leaves your sight.>iH>i} v   >i y[1@ 5You hit the jelly but do no damage. Your hands burn!>ij   [1@ 5The jelly is heavily wounded.>i >i .>iW .   [1@ M  >i uJ   jelly (weak, ally target, soul-splint…)>i+ 55 2 ufetubi (1 distracted) You encounter an ufetubus.You block the jelly's attack. Your soul wisp touches the jelly.  Your soul wisp is burned by acid!>i % >i   [1@ M .  >i {Sosibi gestures at the jelly while chanting.The puff of frost hits the jelly!>i$    [1@ 55 2 ufetubi (1 distracted) *   soul wisp (summoned) The jelly dies!>i( 56---935.2  The puff of frost hits the jelly!  The jelly dies! _The ufetubus misses Sosibi. x2  Training target 7.0 for Invocations reached!  Your Invocations skill increases to level 7!You need to enable at least one skill for training.>i2   >i2 (--more-->i>i %      >ih          >i         >i [1@ >i >i Skill  Level Cost  Apt Skill  Level Cost  Apt >ib a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2  >i          >i b - Maces & Flails   4.7   3.5  +2   n - Conjurations   2.0   3.6  -1  >i c - Axes   2.8   0.7  +2   o - Necromancy   4.0   4.2  +1  >i-6 d - Polearms   0.0   1.0   0       >ia e - Staves   2.5   0.8  +1   p - Invocations   7.0   4.8  +3  >i f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  >i g - Throwing   0.0   1.4  -2   r - Shapeshifting   0.0   1.4  -2  >i,p     >iRh     >in7 h - Short Blades   0.0   1.4  -2       >i          >i7 i - Armour   6.7   5.9  +1       >i7 j - Dodging   1.0   3.4  -3       >i 7 k - Shields   3.2   3.4  +1       >i87 l - Stealth   0.0   1.4  -2       >i`          >if     >i     You need to enable at least one skill.[?] Help>i=[=] set a skill target  >io[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  >i[!] training|cost|targets>i= b + Maces & Flails 4.7>iR>iZ>i]b             >ibf          >ibR  >ib[1@ >ib>ibqoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..>ib#..~Health: 56/63 =====================--->ib#..~~Magic: 10/13 ==================------ >i$cs####+######### ####..~~~AC:  7  Str: 17 .....#...#...###....~~~~EV: 8>i3c,Int: 17 >iIc)....#.ß..._.#...*h~~~~~SH: 4Dex: 8 >ic\.....#...#...#....5.~5~~XL:  8 Next: 93% Place: Dungeon:7 .....##.######..@R#>icNoise: ==-------  Time: 6485.2 (1.2) >ic###..#...#.ß.####'##b) -2 hand axe (vamp) >ic..'..#ß......# #...##Cast: Soul Splinter ..#..#...#...# #....#Corr (-4) ..#..######'## #....# ..#.........####....#R   Sosibi the battlemage ..#######.).........#>idh   black bear ........#...........#>id55 2 ufetubi (1 distracted) ...†....+...........#>i$d|*   soul wisp (summoned) >i.d>The puff of frost hits the jelly!  >i;dThe jelly dies! >iKdo_The ufetubus misses Sosibi. x2  Training target 7.0 for Invocations reached!  >i`dYour Invocations skill increases to level 7!You need to enable at least one skill for training.>iiESoul Splinter >io>io/ _>iq>ih>ibk  >ik        >ik       >ik  >ikW >ik\    >ilZ  [1@]>iRlGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 vampiric hand axe (weapon)a - a +0 flail >i}l n - a +1 antimagic spear  s - a +3 dagger of speed  t - a +6 short sword of draining Missiles (go to first with ()d - 10 poisoned darts  >il|k - 7 boomerangs  v - a curare-tipped dart Armour (go to first with [) >ilz c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn) >il{ i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour >imU m - an orb of guile  u - a +2 leather armour of cold resistance >imGMagical Staves (go to first with |) >i4m+ r - a staff of conjuration >iRmJewellery (go to first with "=)  f - a ring of protection from fire (worn) >i~mb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>ih   o - a ring of wizardry (worn)  p - an amulet of wildshape Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6} >ih j - a maw talisman  q - a medusa talisman      >ih! >ih >ih1 >i i@  >ii >i&i >i1i1 >i>i) >iKi! >iWi* >iei2 >isibot>ii>i y  o - a ring of wizardry (worn)  q - a medusa talisman>i(q - a medusa talisman.  A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long >i(estinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________Skill HP Tendril targets Petrify chance >i)>-------------------------------------------------------- >i)Min 8+0%>i+)2.555% >i7)$Max 14 +0%4.0>iB) 70% >id)Cur 0.0 -80% 0.5 35% rPois: + >is)Melds: Helmet, Cloak >i)B____________________________________________________________ >i)lYour skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.>i)<At 100% training you would reach 8.0 in about 1.3 XLs. >i)t(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  >iYY You found it on level 6 of the Dungeon.>i/ % >ie _ >i  Stash search prefixes: {inventory} {talisman}>i9o% >iko Menu/colouring prefixes: identified talisman>i!eGear: 22/52 gear slots (Left/Right/Tab to switch category)  o - a ring of wizardry (worn)  p - an amulet of wildshape Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6} >i! j - a maw talisman  q - a medusa talisman      >iP"        >i"L[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]>i#>i>i&             >i\        >i    [1@ >iqoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..>i5#..~>ieHealth: 56/63 =====================--->i6#..~~>iNMagic: 10/13 ==================------ ####+######### ####..~~~AC:  7  Str: 17 .....#...#...###....~~~~>igYEV: 8Int: 17 >i{|)....#.ß..._.#...*h~~~~~>i-SH: 4>iDex: 8 .....#...#...#....5.~5~~>iXL:  8 Next: 93% Place: Dungeon:7 .....##.######..@R#>iNoise: ==-------  Time: 6485.2 (0.0) >i q###..#...#.ß.####'##>ib) -2 hand axe (vamp) ..'..#ß......# #...##>i'9Cast: Soul Splinter >i6g..#..#...#...# #....#>iCCorr (-4) >iZe..#..######'## #....# >ilG..#.........####....#>i||R   Sosibi the battlemage >i[..#######.).........#>i|h   black bear >iG........#...........#>if55 2 ufetubi (1 distracted) >i3...†....+...........#>i|*   soul wisp (summoned) >i>The puff of frost hits the jelly!  >iThe jelly dies! >i<_The ufetubus misses Sosibi. x2  >i 3Training target 7.0 for Invocations reached!  >i4Your Invocations skill increases to level 7! _You need to enable at least one skill for training.>ib>i>i >i>i>iw >iZ       >i         >i~d        [1@ >i9Put on or remove which piece of jewellery? >iGJewellery (go to first with "=) >i: f - a ring of protection from fire (worn) >i. o - a ring of wizardry (worn)>i5p - an amulet of wildshape >iFTalismans (go to first with %) >iE g - the maw talisman of Activism {Str+5 Int-5 Dex+6}>i.j - a maw talisman  >i2q - a medusa talisman>i>;[?] describe selected >iIM[!] equip|wield|wear|put on>igk[tab] equip|unequip >iN >i >ia                          [1@ qoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..#..~Health: 56/63 =====================---#..~~>i SMagic: 10/13 ==================------ ####+######### ####..~~~AC:  7  Str: 17 .....#...#...###....~~~~EV: 8Int: 17 )....#.ß..._.#...*h~~~~~SH: 4Dex: 8 .....#...#...#....5.~5~~>i XL:  8 Next: 93% Place: Dungeon:7 >i X.....##.######..@R#>i Noise: ==-------  Time: 6485.2 (0.0) >i0 ###..#...#.ß.####'##b) -2 hand axe (vamp) >iR ..'..#ß......# #...##Cast: Soul Splinter >il ..#..#...#...# #....#Corr (-4) >i ..#..######'## #....# ..#.........####....#>i R   Sosibi the battlemage ..#######.).........#>i h   black bear ........#...........#55 2 ufetubi (1 distracted) ...†....+...........#*   soul wisp (summoned) The puff of frost hits the jelly!  The jelly dies! _The ufetubus misses Sosibi. x2  Training target 7.0 for Invocations reached!  >i2 Your Invocations skill increases to level 7! _You need to enable at least one skill for training.>i The jelly dies! _The ufetubus misses Sosibi. x2  Training target 7.0 for Invocations reached!  >i Your Invocations skill increases to level 7! _You need to enable at least one skill for training.  Okay, then. >i >i >i / _>i >iR>i>ie>i`   >i89[1@ M_Unknown command.>i>i!                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            b + Maces & Flails 4.8   3.5  +2   n - Conjurations   2.0   3.6  -1   c - Axes   2.9   0.7  +2   o - Necromancy   4.0   4.2  +1   d - Polearms   0.0   1.0   0      >iT"[40m  e - Staves   2.6   0.8  +1   p - Invocations   7.0   4.8  +3   f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1   g - Throwing   0.0   1.4  -2   r - Shapeshifting   0.0   1.4  -2             h - Short Blades   0.0   1.4  -2                  i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful[39;4>i#W9m|all skills [_] enhanced|base level  [!] training|cost|targets>iX b - Maces & Flails   4.8 r + Shapeshifting 0.0>iÆ 3TargetTarget>i i--  --  -- >i  >i -- >iЇ & -- >i3  >iP -- >i 9 --  >i &--  >iֈ &--  >i: &--  >iJ -- >iX  >i -- >i  >i߉ '--  >i -- >i3  >iM 7.0 >i  >i -- >i׊  >i -- >i)  >iC -- >i  >i Pa-z] set>i΋ A[-] clear selected target>i݋ Qcost|targets>i{<[?25h0 >iC!2>iR[?25l>i׮2.0  -2 current training targets, if any. =] set aall targets >io>ip>iw>i%      >i               >iʀ    [1@ >i5qoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..#..~Health: 56/63 =====================--->i6#..~~>iMagic: 10/13 ==================------ ####+######### ####..~~~>i~AC:  7  Str: 17 >i.....#...#...###....~~~~EV: 8>i:,Int: 17 >i|)....#.ß..._.#...*h~~~~~>i-SH: 4>i +Dex: 8 >i0.....#...#...#....5.~5~~XL:  8 Next: 93% Place: Dungeon:7 >iX.....##.######..@R#>iNoise: ==-------  Time: 6485.2 (0.0) >iq###..#...#.ß.####'##>i Db) -2 hand axe (vamp) >i?r..'..#ß......# #...##>iU9Cast: Soul Splinter >ig..#..#...#...# #....#>iCorr (-4) >ie..#..######'## #....# >i..#.........####....#R   Sosibi the battlemage ..#######.).........#>ie|h   black bear >i........#...........#55 2 ufetubi (1 distracted) >i3...†....+...........#>i|*   soul wisp (summoned) >io_The ufetubus misses Sosibi. x2  Training target 7.0 for Invocations reached!  >iK<Your Invocations skill increases to level 7! >id_You need to enable at least one skill for training. _Okay, then. >i_Unknown command.>i>i>i>i>i>i >i>i>i^  >i; [1@ M_Unknown command.>i%>iY8                         [1@]Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 vampiric hand axe (weapon)a - a +0 flail  n - a +1 antimagic spear  s - a +3 dagger of speed  t - a +6 short sword of draining Missiles (go to first with ()d - 10 poisoned darts  k - 7 boomerangs  v - a curare-tipped dart Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile  u - a +2 leather armour of cold resistance Magical Staves (go to first with |)  r - a staff of conjuration Jewellery (go to first with "=)  f - a ring of protection from fire (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>i  o - a ring of wizardry (worn)  p - an amulet of wildshape Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman  q - a medusa talisman                 bot>i3v [q - a medusa talisman. >iv 8 A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8+0%2.5>iiw 655% Max 14 +0%4.070% >ix Cur 0.0 -80% 0.5 35% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you reach 8.0 in about 1.3 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  >i bGear: 22/52 gear slots (Left/Right/Tab to switch category)  o - a ring of wizardry (worn)  p - an amulet of wildshape Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman  q - a medusa talisman                [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]>i>iO>i   >i                 >i      [1@ >i<qoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..#..~Health: 56/63 =====================--->iU#..~~Magic: 10/13 ==================------ ####+######### ####..~~~>i@AC:  7  Str: 17 .....#...#...###....~~~~EV: 8Int: 17 >i|)....#.ß..._.#...*h~~~~~>i>SH: 4Dex: 8 .....#...#...#....5.~5~~XL:  8 Next: 93% Place: Dungeon:7 .....##.######..@R#Noise: ==-------  Time: 6485.2 (0.0) >iQ'###..#...#.ß.####'##b) -2 hand axe (vamp) ..'..#ß......# #...##>i}Cast: Soul Splinter ..#..#...#...# #....#Corr (-4) >i..#..######'## #....# ..#.........####....#>iR   Sosibi the battlemage ..#######.).........#>i|h   black bear >i*\........#...........#55 2 ufetubi (1 distracted) ...†....+...........#*   soul wisp (summoned) >i;ITraining target 7.0 for Invocations reached!  >ip<Your Invocations skill increases to level 7! >i_You need to enable at least one skill for training. _Okay, then. _Unknown command. _Unknown command.>i>i>il>i >i>io>iJ  Your Invocations skill increases to level 7! _You need to enable at least one skill for training.Okay, then. Unknown command.>i >i   >i                  >i       [1@  >i`  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            >i  b - Maces & Flails   4.8   3.5  +2   n - Conjurations   2.0   3.6  -1  >i  c - Axes   2.9   0.7  +2   o - Necromancy   4.0   4.2  +1   d - Polearms   0.0   1.0   0       >i,  e - Staves   2.6   0.8  +1   p - Invocations   7.0   4.8  +3   f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  >i  g - Throwing   0.0   1.4  -2   r + Shapeshifting 0.0   1.4  -2       >i       h - Short Blades   0.0   1.4  -2            >i@       i - Armour   6.7   5.9  +1       >i n j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1       >i 7 l - Stealth   0.0   1.4  -2       >i                     >iM 3The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  >i [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets>iҨ p r * Shapeshifting   0.0>i p r - Shapeshifting   0.0>iD> r + Shapeshifting 0.0>ikTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  2.0  --  7.0  --  --  --  a-z] set[-] clear selected targetcost|targets>i@* [?25h>i + 12.0 >i!3>i\[?25l>i3.0 current training targets, if any. =] set aall targets >i5>i`>in!x                          [1@ qoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..#..~Health: 56/63 =====================---#..~~Magic: 10/13 ==================------ ####+######### ####..~~~>i"pAC:  7  Str: 17 .....#...#...###....~~~~EV: 8Int: 17 )....#.ß..._.#...*h~~~~~SH: 4Dex: 8 .....#...#...#....5.~5~~XL:  8 Next: 93% Place: Dungeon:7 .....##.######..@R#>ih#Noise: ==-------  Time: 6485.2 (0.0) ###..#...#.ß.####'##b) -2 hand axe (vamp) ..'..#ß......# #...##Cast: Soul Splinter ..#..#...#...# #....#Corr (-4) ..#..######'## #....# ..#.........####....#R   Sosibi the battlemage ..#######.).........#h   black bear ........#...........#55 2 ufetubi (1 distracted) ...†....+...........#*   soul wisp (summoned) Your Invocations skill increases to level 7! _You need to enable at least one skill for training. _Okay, then. _Unknown command. _Unknown command. _Unknown command.>i)>iS+>i1>i3>i;M5~>i,W>i GM.hM>i^ % >iM  [1@ M 5W   phantom 55 2 ufetubi (1 ally target) (…)The ufetubus hits Sosibi. The ufetubus barely misses Sosibi.  Your soul wisp closely misses the ufetubus.>i $ >i  [1@ `  Sosibi casts a spell at the ufetubus.>iel85>iZn*6.2 (1>i^x>iy >iy  [1@ M_The stone arrow misses the ufetubus.>i z>i{>i v   >i [1@ ~You closely miss the black bear. The ufetubus closely misses Sosibi.MW.>i . _The stone arrow misses the ufetubus.You closely miss the black bear. The ufetubus closely misses Sosibi.  The ufetubus barely misses Sosibi. The black bear closely misses you.>i# You block the black bear's attack. The black bear closely misses you.  Your soul wisp touches the ufetubus.  Sosibi hits the ufetubus with a +0 quarterstaff! >ih T55>i (ally target)5   drude >ih c1==-7.3 (1.1>i' >iz h   [1@ M>i 3_The ufetubus dies!>ik >iF   [1@ M §You barely miss the black bear. The phantom hits your soul wisp.  Your soul wisp is destroyed!>i   [1@ M>i_ .  >iYour soul wisp disappears in a puff of smoke!The black bear barely misses you. x2>iTU   [1@ M  . >i(ally target) The black bear claws you but does no damage.  Sosibi hits the black bear with a +0 quarterstaff.  The drude hits Sosibi but does no damage.>iIW7-8.4>i7_>ih   [1@ M>i_The drude hits Sosibi.>i>i(         >i@           >i     [1@   qoala the Anamnesiscian >iy #..  Mountain Dwarf of Hepliaklqana ****.. >i #..~  Health: 57/63 =====================--- >i #..~~  Magic: 10/13 ==================------ >i####+######### ####..~~~  AC:  7  Str: 17 >i .....#...#...###....~~~~  EV: 8>i!,Int: 17 >i9)....#.ß..._.#....W~~~~~  SH: 4Dex: 8 >if!.....#...#...#...h5.~~~~  XL:  8 Next: 93% Place: Dungeon:7 >i.....##.######..@R#  Noise: =--------  Time: 6488.4 (0.0) >i###..#...#.ß.####'##  b) -2 hand axe (vamp) >i<C..'..#ß......# #...##  Cast: Soul Splinter ..#..#...#...# #....#  Corr (-4) ..#..######'## #....# ..#.........####....#  R   Sosibi the battlemage ..#######.).........#  h   black bear ........#...........#  W   phantom ...†....+...........#  5   drude (ally target)  The drude hits Sosibi but does no damage. _The drude hits Sosibi.  Aiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, chance to affect: 47%)>iMWhphantom (purple smoke, not susceptible) >ik rW5drude (ally target, chance to affect: 29%)>izwh5black bear (lightly wounded, chance to affect: 47%)>i!>iV[                         [1@ qoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..#..~Health: 57/63 =====================---#..~~Magic: 10/13 ==================------ ####+######### ####..~~~AC:  7  Str: 17 .....#...#...###....~~~~EV: 8Int: 17 )....#.ß..._.#....W~~~~~SH: 4Dex: 8 .....#...#...#...*5.~~~~XL:  8 Next: 93% Place: Dungeon:7 >i(.....##.######..@R#Noise: =--------  Time: 6488.4 (0.0) ###..#...#.ß.####'##b) -2 hand axe (vamp) ..'..#ß......# #...##Cast: Soul Splinter ..#..#...#...# #....#Corr (-4) ..#..######'## #....# >i..#.........####....#R   Sosibi the battlemage ..#######.).........#>i'h   black bear ........#...........#W   phantom ...†....+...........#5   drude (ally target)  The drude hits Sosibi but does no damage. _The drude hits Sosibi.  >i9ZAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, chance to affect: 47%)>i   [1@ >igW5The black bear resists with some effort.>ia$MW§>i}>i    [1@ M  h (…)The drude hits Sosibi. x2  The black bear bites you but does no damage.  The black bear claws you. The black bear barely misses you.   [1@ .  Sosibi gestures at the drude while chanting.>iSM.  >i`4-=9.4 (1>i7_>i    [1@ M_The puff of frost hits the drude! The ufetubus leaves your sight.>i>iΦ>i           >i٨           >i  >i [1@ >i >i.ZAbility - do what? Cost Failure >i>` Invocations - >iN X - Renounce Religion None 0% a - Recall Ancestor>i^=2 MP0%  G - Ancestor IdentityInstant>i20%  b - Transference2 MP, Piety->i.0%  c - Idealise4 MP, Piety->iЩ^10% [?] toggle between ability selection and description.>i'>iТ>iC          >i         >i\    >iͬa  [1@ >iqoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..#..~>iHealth: 54/63 ====================----#..~~>iDMagic: 10/13 ==================------ ####+######### ####..~~~>ihAC:  7  Str: 17 .....#...#...###....~~~~EV: 8>i}Int: 17 )....#.ß..._.#...W.~~~~~>i-SH: 4>iDex: 8 .....#...#...#...h5.~~~~>iXL:  8 Next: 93% Place: Dungeon:7 .....##.######..@R#>iNoise: ==-------  Time: 6489.4 (0.0) ###..#...#.ß.####'##>iDb) -2 hand axe (vamp) >i ..'..#ß......# #...##Cast: Soul Splinter >ig..#..#...#...# #....#>i*Corr (-4) >iF..#..######'## #....# ..#.........####....#>ilR   Sosibi the battlemage ..#######.).........#>i}h   black bear ........#...........#>i|W   phantom >i...†....+...........#5   drude (ally target)  >iîOThe black bear resists with some effort.  The drude hits Sosibi. x2  >iҮ3The black bear bites you but does no damage.  >iLThe black bear claws you. The black bear barely misses you.>iSosibi gestures at the drude while chanting. _The puff of frost hits the drude! The ufetubus leaves your sight.>i   [1@ M>iγp .W>izHepliaklqana grants Sosibi healing and protection!Sosibi is healed somewhat.>i   [1@ M >iM5The drude hits Sosibi. The drude closely misses Sosibi.  The black bear closely misses you. The black bear barely misses you.>i.   [1@ M  >i (weak, idealised) (…)The black bear claws you but does no damage.  >i'_Sosibi hits the drude with a +0 quarterstaff.  The drude hits Sosibi. Doom befalls Sosibi.>iS6/13 ------->i,-90.4 (1>i!7_>i4`   >iW2[1@ M_The drude hits Sosibi but does no damage.>i>i >i 8   >iF8 [       >ij8       >i8    >i8        >i8 [1@ >i8 6 Sosibi hits the ufetubus with a +0 quarterstaff! >i 9 #_The ufetubus dies!>i9 fYou barely miss the black bear. The phantom hits your soul wisp.  >i.9 iYour soul wisp is destroyed!Your soul wisp disappears in a puff of smoke!>iB9 @The black bear barely misses you. x2  >i]9 jThe black bear claws you but does no damage.  Sosibi hits the black bear with a +0 quarterstaff.  >i9 |The drude hits Sosibi but does no damage. _The drude hits Sosibi.  The black bear resists with some effort.  >i9 The drude hits Sosibi. x2  >i9 The black bear bites you but does no damage.  The black bear claws you. The black bear barely misses you.Sosibi gestures at the drude while chanting. >i9 __The puff of frost hits the drude! The ufetubus leaves your sight.  >i9 CHepliaklqana grants Sosibi healing and protection!>i9 7Sosibi is healed somewhat.  >i : >The drude hits Sosibi. The drude closely misses Sosibi.  >i": The black bear closely misses you. The black bear barely misses you.The black bear claws you but does no damage.  >iG: Sosibi hits the drude with a +0 quarterstaff.  The drude hits Sosibi. Doom befalls Sosibi.  The drude hits Sosibi but does no damage.?iT                         [1@ qoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..#..~Health: 54/63 ====================----#..~~Magic: 6/13===========------------- ####+######### ####..~~~AC:  7  Str: 17 .....#...#...###....~~~~EV: 8Int: 17 )....#.ß..._.#.....~~~~~SH: 4Dex: 8 .....#...#...#..Wh55~~~~XL:  8 Next: 93% Place: Dungeon:7 .....##.######..@R#Noise: =--------  Time: 6490.4 (0.0) ###..#...#.ß.####'##b) -2 hand axe (vamp) ..'..#ß......# #...##Cast: Soul Splinter ..#..#...#...# #.[3?i9;49m...#Corr (-4) ..#..######'## #....# ..#.........####....#R   Sosibi the battlemage (weak, idealised)..#######.).........#h   black bear ........#...........#W   phantom ...†....+...........#5   drude (ally target)(…)The drude hits Sosibi. The drude closely misses Sosibi.  The black bear closely misses you. The black bear barely misses you.The black bear claws you but does no damage.  Sosibi hits the drude with a +0 quarterstaff.  The drude hits Sosibi. Doom befalls Sosibi. _The drude hits Sosibi but does no damage.?i?i                          [1@ qoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..#..~Health: 54/63 ====================----#..~~Magic: 6/13===========------------- ####+######### ####..~~~?igAC:  7  Str: 17 .....#...#...###....~~~~EV: 8Int: 17 )....#.ß..._.#.....~~~~~SH: 4Dex: 8 .....#...#...#..Wh55~~~~?i1XL:  8 Next: 93% Place: Dungeon:7 .....##.######..@R#?ijNoise: =--------  Time: 6490.4 (0.0) ?i`###..#...#.ß.####'##b) -2 hand axe (vamp) ..'..#ß......# #...##Cast: Soul Splinter ?i..#..#...#...# #....#Corr (-4) ?iD..#..######'## #....# ..#.........####....#?iR   Sosibi the battlemage (weak, idealised)..#######.).........#?ih   black bear ........#...........#?i0+W   phantom ...†....+...........#5   drude (ally target)(…)?i|The black bear claws you but does no damage.  Sosibi hits the drude with a +0 quarterstaff.  The drude hits Sosibi. Doom befalls Sosibi. _The drude hits Sosibi but does no damage.  ?iaPress: ? - help, v - describe, . - travelThe floor.?ic%% ?i%P ?i% ?i0&_[1@ M ?ij&W ?i&!W@ ?i ' Sosibi hits the drude with a +0 quarterstaff.  The drude hits Sosibi. Doom befalls Sosibi. _The drude hits Sosibi but does no damage.  ?iY'wPress: ? - help, v - describe, . - travelHere: a phantom  The floor. ?iz_Whblack bear (lightly wounded) ?i h5drude (severely wounded, ally target) ?iɌ , spattered with blood. ?i ! ?i         ?i    ?i   ?iD   ?i         ?iR   ?iE[1@  ?i ?iTkqoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..#..~Health: 54/63 ====================----#..~~ ?i;Magic: 6/13 ?i1===========-------------  ?iE_####+######### ####..~~~ ?i~AC:  7  Str: 17  ?ii.....#...#...###....~~~~ ?i-EV: 8 ?iDInt: 17 )....#.ß..._.#.....~~~~~SH: 4Dex: 8  ?i.....#...#...#..Wh55~~~~XL:  8 Next: 93% Place: Dungeon:7 .....##.######..@R#Noise: =--------  Time: 6490.4 (0.0) ###..#...#.ß.####'##b) -2 hand axe (vamp)  ?i7r..'..#ß......# #...## ?i Cast: Soul Splinter ..#..#...#...# #....#Corr (-4) ..#..######'## #....# ..#.........####....#R   Sosibi the battlemage (weak, idealised)..#######.).........#h   black bear ........#...........#W   phantom ...†....+...........#5   drude (ally target)(…)Sosibi hits the drude with a +0 quarterstaff.  The drude hits Sosibi. Doom befalls Sosibi. _The drude hits Sosibi but does no damage.  Press: ? - help, v - describe, . - travelHere: a drude (severely wounded, ally target)  The floor, spattered with blood. ?iL _?in  ?iֹ Y ?i [1@ M?i@ W ?iu lCasting: Soul Splinter (safe; 2% risk of failure)  ?i \Confirm with . or Enter, or press ? or * to list all spells.?i ?ir?iP ?i ?ip [1@ M ?iOkay, then.?i?i?i?i8?ih ?i_?i?ij?iQ      ?i V ?i V ?i V ?i W ?iS W ?i W ?i W ?i W ?i W ?i# W ?iL W ?io W ?i W ?i W ?i W ?i W ?i$ W ?iD W ?iq P ?i  ?i [1@ ?i ~  qoala the Anamnesiscian ?i; y #..  Mountain Dwarf of Hepliaklqana ****.. ?im  #..~  Health: 54/63 ====================---- ?i #..~~  Magic: 5/13?i ;=========--------------- ?i ####+######### ####..~~~  AC:  7  Str: 17 ?iC .....#...#...###....~~~~  EV: 8?ip ,Int: 17 ?i )....#.ß..._.#.....~~~~~  SH: 4?i +Dex: 8 ?iL .....#...#...#..Wh55~~~~  XL:  8 Next: 93% Place: Dungeon:7 ?i .....##.######..@R#  Noise: =--------  Time: 6490.4 (0.0) ?i ###..#...#.ß.####'##  b) -2 hand axe (vamp) ?i ..'..#ß......# #...##  Cast: Soul Splinter ?i= ..#..#...#...# #....#  Corr (-4) ?in [..#..######'## #....# ?i ..#.........####....#  R   Sosibi the battlemage (weak, idealised)?i ..#######.).........#  h   black bear ?i ........#...........#  W   phantom ?iG ...†....+...........#  5   drude (ally target)?in (…)?i LConfirm with . or Enter, or press ? or * to list all spells. ?i '_Okay, then.?i aAiming: Soul Splinter (safe; 2% risk of failure)  ?i+ Press: ? - help, Q - select action, ( or ) - cycle?iU Shift-Dir - straight line?i WAim: a black bear (lightly wounded, chance to affect: 47%)?i     ?i)V ?iZV ?iyV ?iW ?iW ?i>W ?ibW ?iW ?iW ?i#W ?iMW ?ikW ?iW ?iW ?iW ?iW ?i'W ?iMW ?i|P ?i ?i[1@ ?i?i.;qoala the Anamnesiscian ?iU*#..?i~6Mountain Dwarf of Hepliaklqana ****..?i5#..~?ieHealth: 54/63 ====================----?i6#..~~?i';Magic: 5/13?iP1=========--------------- ?iw_####+######### ####..~~~?i~AC:  7  Str: 17 ?ii.....#...#...###....~~~~?i-EV: 8?i:,Int: 17 ?ifh)....#.ß..._.#.....~~~~~?i-SH: 4?i+Dex: 8 ?iq.....#...#...#..W*55~~~~?iXL:  8 Next: 93% Place: Dungeon:7 ?igX.....##.######..@R#?iNoise: =--------  Time: 6490.4 (0.0) ?iq###..#...#.ß.####'##?iDb) -2 hand axe (vamp) ?i=r..'..#ß......# #...##?ij9Cast: Soul Splinter ?ig..#..#...#...# #....#?iCorr (-4) ?ie..#..######'## #....# ?iBG..#.........####....#?iq|R   Sosibi the battlemage (weak, idealised)?i[..#######.).........#?i|h   black bear ?iG........#...........#?i9|W   phantom ?ie=...†....+...........#?i\5   drude (ally target)?i(…)?iLConfirm with . or Enter, or press ? or * to list all spells. ?i'_Okay, then.?iIaAiming: Soul Splinter (safe; 2% risk of failure)  ?i|Press: ? - help, Q - select action, ( or ) - cycle?i Shift-Dir - straight line?iPAim: a black bear (lightly wounded, chance to affect: 47%)?i. _Okay, then. ?iil Aiming: Soul Splinter (safe; 2% risk of failure)  ?iPress: ? - help, Q - select action, ( or ) - cycle?iOShift-Dir - straight line  ?iaAim: a black bear (lightly wounded, chance to affect: 47%)  ?i=AThe black bear resists with some effort. ?i^?i. ?i x Aim: a black bear (lightly wounded, chance to affect: 47%)  ?iB7The black bear resists with some effort.  ?i9The phantom hits you but does no damage.  ?i3The black bear bites you but does no damage.  ?iAThe black bear claws you but does no damage. x2  ?i(4Sosibi hits the drude with a +0 quarterstaff!?i?i5?i?i ?i h?i5 (ally target)?i] |5   ufetubus ?i} ?i?i6?i 1.4 (1?ij?i^  ?if ?i8[1@ M_The drude dies!?i!?i~ {       ?i– [    ?i d             ?iV [1@ ?i ~  qoala the Anamnesiscian ?i y #..  Mountain Dwarf of Hepliaklqana ****.. ?ig  #..~  Health: 54/63 ====================---- ?iÙ #..~~  Magic: 4/13?iޙ ;=======----------------- ?i{ ####+######### ####..~~~  AC:  7  Str: 17 ?i .....#...#...###....~~~~  EV: 8?i ,Int: 17 ?i@ )....#.ß..._.#.....~~~~~  SH: 4?iO +Dex: 8 ?iԛ +.....#...#...#..Wh5.~~~~  XL:  8 Next: 96% Place: Dungeon:7 ?i/ .....##.######..@R#  Noise: =--------  Time: 6491.4 (0.0) ?i ###..#...#.ß.####'##  b) -2 hand axe (vamp) ?i֜ ..'..#ß......# #...##  Cast: Soul Splinter ?i ..#..#...#...# #....#  Corr (-4) ?ia [..#..######'## #....# ?i ..#.........####....#  R   Sosibi the battlemage (weak, idealised)?i ..#######.).........#  h   black bear (ally target) ?i> ........#...........#  W   phantom ?i ...†....+...........#  5   ufetubus ?i ISosibi hits the drude with a +0 quarterstaff! ?i !_The drude dies!?i kAiming: Soul Splinter (safe; 2% risk of failure)  ?iL Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, ally target, chance to affect: 47%)?i:'                      ?i'   [1@ ?i'?i)kqoala the Anamnesiscian #..Mountain Dwarf of Hepliaklqana ****..#..~Health: 54/63 ====================----#..~~?i+);Magic: 4/13?i)=======----------------- ####+######### ####..~~~?i)~AC:  7  Str: 17 ?ia*.....#...#...###....~~~~EV: 8?ip*,Int: 17 ?i(+=)....#.ß..._.#.....~~~~~SH: 4Dex: 8 .....#...#...#..W*5.~~~~?i[+XL:  8 Next: 96% Place: Dungeon:7 .....##.######..@R#?i+Noise: =--------  Time: 6491.4 (0.0) ###..#...#.ß.####'##?i+Db) -2 hand axe (vamp) ?i+r..'..#ß......# #...##?ix,Cast: Soul Splinter ..#..#...#...# #....#Corr (-4) ?i,..#..######'## #....# ..#.........####....#?i-SR   Sosibi the battlemage (weak, idealised)..#######.).........#h   black bear (ally target) ?i?-........#...........#W   phantom ...†....+...........#?ig-|5   ufetubus ?i-jSosibi hits the drude with a +0 quarterstaff! _The drude dies!?i-kAiming: Soul Splinter (safe; 2% risk of failure)  ?i.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (lightly wounded, ally target, chance to affect: 47%)?ip?ih  (ally target)The phantom hits you but does no damage.  The ufetubus closely misses Sosibi.  The ufetubus hits Sosibi but does no damage.  ?iVThe black bear barely misses you.  The black bear claws you but does no damage.  The black bear claws you. ?i!v   [1@ M .Sosibi points at the ufetubus and mumbles some strange words.The stone arrow hits the ufetubus!!?i9P ?iH?:3=2.4 (1?iH7_?iI   [1@ M_The ufetubus dies!?iK?i # ?i+ z(ally target)The black bear is moderately wounded.You hit the phantom. phantom hits you but does no damage.  The black bear bites you. The black bear closely misses you. black bear claws you.  Sosibi hits the black bear with a +0 quarterstaff.?i $45?iގ A----3.6 (1.2?i 7_?i `   ?iӘ [1@ M_The phantom hits you.?i !?i2t You hit the phantom but do no damage. The black bear barely misses you.black bear claws you but does no damage. x2  !?ixtcSosibi misses the black bear. !?i+u+phantom hits you but does no damage.  !?iIueYou block the black bear's attack.  The black bear claws you but does no damage.!?i{#6!?i,|9---5==!?ir~2-4.8!?i!?i؉^  !?i !?i[[1@ M_The black bear barely misses you. Sosibi barely misses the black bear.!?i!?i2u  !?ie [1@ M!?iT W§You hit the black bear.  The black bear is almost dead.!?i !?ip  !?i [1@ !?i #####  ....  !?iP##...## !?i1  ##..~..## !?i !?i ##..~~~..## !?i######### ####..~~~~~..#!?i>  #...#...###....~~~~~~~.. #.ß..._.#.....~W@~~~K~~.!?ij  #...#...#..§h..~~~~~~~..!?i  !?i ##.######..§R#..~~~~~..#!?i ! #...#.ß.####'##..~~~..##!?iR! !?io!#ß......# #...##..~..##!?i! !?i!h#...#...# #....##...##!?i!p ######'## #....#  !?i."Q ####....# ..#!?it"  K   kobold brigand (missile, wandering) !?i"P####.)...# !?i"  W   phantom !?i"gYou closely miss the phantom. The phantom hits you. The phantom blinks!!?i)h.The black bear is almost dead.  You closely miss the phantom. The phantom hits you. The phantom blinks!  You blink.  Splash!  You fall into the shallow water.  Moving in this stuff is going to be slow. !?i/*1R.!?i5o   [1@ M distracted)You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoneddarts.!?iW;7(!?i^7(!?i7(!?i#8("?i,8("?iy8("?iw~~~K.~~K) "?il40--=====6.0"?i_-Water "?i6_"?i   [1@ M_The kobold brigand throws a dart. The dart hits Sosibi!"?i&?i     &?iѨu                    [1@ &?iuW  qoala the Anamnesiscian  #####  Mountain Dwarf of Hepliaklqana ****..  ....  Health: 40/63 ===============---------  ##...##  Magic: 4/13=======-----------------  ##..~..##  AC:  7  Str: 17  ##..~~~..##  EV: 8&?i Int: 17 ######### ####..~~~~~..#  SH: 4Dex: 8 #...#...###....~~~~~~~..  XL:  8 Next: 96% Place: Dungeon:7 &?i4#.ß..._.#....h~W@***K~~.  Noise: =====----  Time: 6496.0 (0.0) #...#...#..§.R.~~~~~~~..  b) -2 hand axe (vamp) &?i##.######..§.#..~~~~~..#  Cast: Soul Splinter #...#.ß.####'##..~~~..##  Corr (-4) Water #ß......# #...##..~..## #...#...# #....##...##  R   Sosibi the battlemage (weak, idealised)######'## #....# ...#  h   black bear (ally target) &?i.......####....# ..##  K   kobold brigand (missile) ####.).........#  W   phantom _The kobold brigand throws a dart. The dart hits Sosibi!  &?iMAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (chance  to affect: 47%)'?iL#   '?iMp                   '?ibN   [1@ '?iNg  qoala the Anamnesiscian '?iN#####  Mountain Dwarf of Hepliaklqana ****......'?i O  Health: 40/63 ===============---------##...##'?i[O  Magic: 4/13=======-----------------##..~..##  AC:  7  Str: 17'?iOc##..~~~..##  EV: 8Int: 17 ######### ####..~~~~~..#'?iP  SH: 4Dex: 8 #...#...###....~~~~~~~..  XL:  8 Next: 96% Place: Dungeon:7 '?i}P#.ß..._.#....h~W@~~~*~~.  Noise: =====----  Time: 6496.0 (0.0) #...#...#..§.R.~~~~~~~..'?iPi  b) -2 hand axe (vamp) '?iP ##.######..§.#..~~~~~..#  Cast: Soul Splinter '?iP#...#.ß.####'##..~~~..##'?iQO  Corr (-4) Water '?iBQ#ß......# #...##..~..## '?ijQh#...#...# #....##...##'?iQ  R   Sosibi the battlemage (weak, idealised)'?iQ######'## #....# ...#  h   black bear (ally target) '?iQG.......####....# ..##'?iR  K   kobold brigand (missile) ####.).........#'?iUR  W   phantom '?i|RU_The kobold brigand throws a dart. The dart hits Sosibi!  '?iRkAiming: Soul Splinter (safe; 2% risk of failure)  '?iRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'?iSzAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (chance  to affect: 47%)'?i+6 H.h  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (chance  to affect: 47%)  A fragment of the kobold brigand's soul is dislodged from its body.  The kobold brigand looks weaker.'?io8 % '?i8 0  [1@ M †The phantom hits you.  Sosibi hits the black bear with a +0 quarterstaff!'?iH@   [1@ '?i@ K*K   kobold brigand (missile, weak, ally t…)W   phantom *   soul wisp (summoned) The black bear dies!'?iD 8('?i 8('?i: 8('?i$ 8('?i_o    [1@ @~~~The kobold brigand throws a dart. The dart closely misses you.'?ip '?i[w           '?iw      '?ix           [1@ '?ix /  qoala the Anamnesiscian #####  Mountain Dwarf of Hepliaklqana ****......  Health: 39/63 ==============----------##...##  Magic: 4/13'?ix 2=======-----------------##..~..##  AC:  7  Str: 17'?ix ##..~~~..##  EV: 8Int: 17 ######### ####..~~~~~..#  SH: 4'?i)y Dex: 8 #...#...###....~~~~~~~..'?i;y   XL:  8 Next: 106% Place: Dungeon:7 '?i[y k#.ß..._.#.....†W@~~~K~~.  Noise: =--------  Time: 6497.0 (1.0) '?iy #...#...#..§.R.~~~~*~~..  b) -2 hand axe (vamp) '?iy ##.######..§.#..~~~~~..#  Cast: Soul Splinter '?iy #...#.ß.####'##..~~~..##'?iGz \  Corr (-4) Water #ß......# #...##..~..## #...#...# #....##...##'?i\z   R   Sosibi the battlemage (weak, idealised)'?ivz ######'## #....# ...#  K   kobold brigand (missile, weak, ally t…)'?iz .......####....# ..##  W   phantom ####.).........#'?iz  *   soul wisp (summoned) The kobold brigand looks weaker.  '?iz The phantom hits you.  '?i{ ^Sosibi hits the black bear with a +0 quarterstaff!  The black bear dies!'?i{ The kobold brigand throws a dart. The dart closely misses you. _Your soul wisp touches the kobold brigand but does no damage.'?i| w   '?i} [1@ M  ----'?i?} ]Sosibi hits the black bear with a +0 quarterstaff!  The black bear dies!  The kobold brigand throws a dart. The dart closely misses you. _Your soul wisp touches the kobold brigand but does no damage.  '?ik} uYour Shapeshifting skill increases to level 1!You have reached level 9!'?iy /  --more--)?i3   [1@ M  Your experience leads to an increase in your attributes!Your base attributes are Str 14, Int 17, Dex 8.Increase (S)trength, (I)ntelligence, or (D)exterity? b?i5 $ b?in R  b?i [1@ b?i ,44/70b?iX=b?id4b?i-b?i9b?i9b?iC 3%  b?iW<You feel stronger. x2b?ilb?if b?irP b?i b?i[1@ Mb?iJ_Sosibi remembers more of their old skill.b?i5 o?im (ally target)feel stronger. x2 _Sosibi remembers more of their old skill.  o?im You hit the phantom but do no damage.  The phantom is lightly damaged.  You are no longer corroded.  The phantom hits you but does no damage. o?i2t 8*o?i   [1@ K~Sosibi casts a spell at the phantom.o?i   [1@ †.o?i `.The puff of frost hits the phantom. The phantom resists.o?i h11 =8.2 (1.2+2 hand axe (vamp) Water     [1@ M_Your soul wisp touches the kobold brigand.s?ie     ######  .....  ##.  ##..  ##..# +######### ####..# .#...#...###....@~~~~~~.. .#.ß..._.#.....†W~~~K~~~. .#...#...#....R.~~~~*~~.. .##.######....~~..# .#...#.ß.####'##..~~~..## .#ß......# #.~..## .#...#...# #....##...## ######'## #....# ...# ........####....# ..## R.   [1@ M  The phantom barely misses you.Your soul wisp closely misses the kobold brigand.The phantom hits you but does no damage.s?ik 9(s?i 9(s?iJ 8(s?iU @   [1@ M ~~~The kobold brigand throws a dart. The dart hits you!  s?i+V 1You are poisoned.s?i \ ==-9.8 (1.6Pois Water s?ic s?ie `   s?ie [1@ Ms?if B_Sosibi barely misses the phantom.s?ii t?i24 ###### ..... ##...## ##..~..##t?i2 ##..~~~..## #+# ####..~~~~~..# .t?i3@.#...#...###~.. ..#.ß..._.#.....RW~~~K~~~. ..#...#...#......~~~~*~~.. .t?i 4.##.######....#..~~~~~..# .t?i4U.#...#.ß.####'##..~~~..## ..#ß......# #...##..~..## .t?i4.#...#...# #....##...##t?i5.######'## #....# ...#t?ic5V.####....# ..##t?i9 t?i9q  t?i[<[1@ M K~You feel sick.  Your soul wisp barely misses the kobold brigand.t?iIJ   [1@  The phantom hits you but does no damage.t?iPy3--5000 t?iXt?iZ   [1@ M_Sosibi hits the phantom with a +0 quarterstaff.t?i[u?i M K~ u?i _Sosibi hits the phantom with a +0 quarterstaff.  You completely miss the phantom.  The phantom is moderately damaged.*~u?i&u?i4}2-5==2.0 (1.2u?i"u?i#^  u?i#E [1@ M_Sosibi misses the phantom.u?i%v?i@  _Sosibi misses the phantom.  You closely miss the phantom.  The phantom is moderately damaged.You feel sick.  Sosibi hits the phantom with a +0 quarterstaff!=3.3 (1.3v?iw   [1@ M_Your soul wisp touches the kobold brigand.w?i-   [1@ ~You hit the phantom.w?i/v   w?i0h[1@ K~You destroy the phantom!w?i:1Rw?i1#†w?i1*M*~w?i?2w?i9*   soul wisp (summoned)  w?iSDv   w?i!E{[1@ 0=-6-4.5 (1.2 _You feel sick.w?i}Kw?iL`   w?iPMa[1@ M_Your Shapeshifting skill increases to level 2!w?i}Ox?iص ###### ..... .## ..##  ..## +######### ####.@~~~~~..# #...#...###....RK*~~~~.. #.ß..._.#.....†~ #...#...#......~~ ##.######....#..~~ #...#.ß.####'##..~~#ß......# #...##..~#...#...# #....##...#######'## #....# ...# x?i! x?i6_Your Shapeshifting skill increases to level 2!  You feel sick.  You are no longer poisoned.Sosibi hits the kobold brigand with a +0 quarterstaff!!  Your soul wisp touches the kobold brigand but does no damage.  The kobold brigand hits you with a +0 whip. x?i[^38=-==x?i50 x?iR7_x?i^  x?i(; [1@ M_The kobold brigand splashes around in the water.x?iy?irl)The kobold brigand hits you with a +0 whip. _The kobold brigand splashes around in the water.  y?imYou closely miss the kobold brigand.  The kobold brigand is almost dead.  Sosibi hits the kobold brigand with a +0 quarterstaff!  The kobold brigand dies! M*~y?iv*   soul wisp (summoned)  y?i49==y?i810--6.7 (1.2y?i}y?i^  y?i [1@ M_You hear a splash. x2y?iy?i  ###### .....  ##...##  ##..~ ##..~~ ######### ####..*~  #...#...###....R@~  #.ß..._.#.....†~~~  #...#...#......~..  ##.######....#...#  #...#.ß.####'#..##  #ß......# #...##..~..##  #...#...# #...##  ######'## #....# ...#  .......####....# ..##  y?i?9   [1@ M ) You enter the shallow water.  Moving in this stuff is going to be slow.---8.3 (1.6Water _   [1@ M _Sosibi loses the glow of perfection.  d - 18 poisoned darts (gained 8)6==-9.3 (2   [1@ M_You see here a +0 whip.{?i {?i {?i) {?i) d40{?i+ {?i+ {?in- {?iL6 B{?i0: {?i: \1==={?i< {?iF@ {?i@ {?iEB {?iE {?iF {?iG {?iK {?iAN E2=7{?iN )=={?iQ {?i {?iW §3   [1@ M_Your soul wisp disappears in a puff of smoke!=={?i5 34={?iT 08={?i {?i. {?i {?i ,{?iJ {?iʝ {?i {?i {?i I5={?i {?i {?iT {?ij 0={?iG {?i ,{?i {?i {?i. !6{?i{ {?i {?i d9=={?i {?i B{?i {?iq !7{?i (={?iB {?i {?i6 {?iW {?i {?i {?i =={?i {?i< {?i {?i {?i {?i {?i u8={?i* {?i {?i {?iY {?it K10/14=={?i {?i/ {?i 79{?i^ {?iv {?i {?i {?i {?i {?i {?i {?i `50==={?i8 {?i {?i5 {?i {?is# ,{?i& {?iA) {?i) {1=1={?i+ {?i/ {?iX/ {?i0 {?i3 {?i3 {?iX5 {?iX8 {?i8 %2{?i[: {?i+= {?i= 7={?i!? {?i?B {?iB {?i D {?iF {?i0G {?iH {?iK {?iSL 53={?ioL E2=={?iRN {?iP {?i$Q {?iR {?iU {?iU {?i|W {?io {?ip #4{?ip (={?iw {?iw {?ix 8=={?iz {?i {?i {?i {?iτ {?i3 %5{?i {?i {?iS #3{?ic )=={?i {?ib {?iǑ {?i {?ie {?i K6={?iF {?i {?i& {?i {?i {?i 8=={?i {?i {?i {?i+ {?i {?i #7{?i= (={?i {?iW {?i L4=={?ia {?i{    [1@ M_Magic restored.8{?iS {?i {?i {?is {?i 8=={?is {?i` {?i K9={?i {?i {?i {?i* {?i ,{?i> {?i= {?i L60={?i {?i[ {?i {?i {?i {?i {?i {?iA ,{?in {?i {?iI %1{?i. {?i {?i{?i{?ik{?i{?i{?i {?i #2{?i (={?i {?i[{?i{?i{?i{?i{?i{?i{?i~{?iD3={?i{?i8,{?i {?it"{?i#{?i0g4{?i5,{?i5{?i9{?i:{?iz<{?i@{?i|?i@|?iB|?iD|?iPE|?ilF|?iI|?i=J|?iLK|?iP   [1@ M_You now have 340 gold pieces (gained 17).|?iQ|?iT|?iaT|?iU|?icW|?iY|?i[|?i[|?i7_|?iSn|?iz|?i~|?i_|?i.|?iφ|?i|?i|?i9|?i|?i|?i|?i|?i|?i|?ih|?i|?iP|?i|?i|?i|?i|?i|?i9|?i.|?i|?i|?i=|?i|?i|?iC|?i5|?iZ|?i|?iW|?ic|?i8|?i|?i|?i||?i0|?i|?i|?i'|?i|?i|?il|?i|?i|?iq|?i%,|?i|?i|?iN|?i|?i4|?i|?iY|?i |?i|?i |?i |?iS |?i|?i|?i|?if|?i8|?i%             #........####################  #........#..@#............... |?i&n #........#..R#...............  #........#...#...............  #........#...#...............  #........#...#...............  ####........##.##..##...###.##..#....<.......#.##..##...######.. .#............#.................. .'............#..................|?i+2645.3 (136.0)|?iC.,67|?i2|?iHh   [1@ M|?iAI_a - a wand of flame (15)|?i6K}?iz }?il| 3}?i }?iq ,}?iL }?i }?i B}?iޱ }?ij }?i }?i }?iV }?i }?i }?i }?ia }?i }?i }?i }?i }?i }?i }?i }?i }?iR }?i }?i }?iE }?i }?i2 ,}?i J}?i   [1@ M_You open the door.}?i p   [1@ M There is an open door here. _}?iI }?iI }?iU }?i^ }?i~_ }?ia }?iZe `   }?ie [1@ M Things that are here:}?ih v   }?ii j[1@ M a +0 giant club; an ogre skeleton}?i]k }?iim }?ifn  _}?io }?i(z B}?iz }?i^| }?i~ }?i }?i }?i }?i   [1@ M_You open the door.}?in }?iߒ }?i }?i }?i }?i }?i }?i }?i }?i` }?i }?i }?i }?i }?i }?i }?i }?i /   [1@ M_Sosibi is no longer weakened.}?iR }?ib }?ic }?ie }?ih }?ij }?il }?im }?im }?i%o }?iLq }?iq }?ivr }?ix X}?ix ,}?i`z }?iN }?i }?iن }?i }?i1 }?i }?i[ ,}?i³ }?i }?i׵ }?iշ }?i }?iǻ }?i }?i9 }?i }?i }?i }?i: }?il  }?i p  }?i [1@ M_You open the door.}?i }?i0 }?i }?i; }?i v   }?i $[1@ M There is an open door here.}?i }?i }?i  _}?i }?i }?iB }?i }?i }?i }?i  #..........#..##+###..#.......  +..........#......##+##.......#..........'......... #.......#..........#......... #####...#..........#............#..........#............#..........##.###.###......####....#R## # .... #....#@.+ .. +....+..#  ####        }?i 195.3 (49.0) }?i +....'#....###..+.#.#}?i }?iH K======6.3 (50}?iz" }?i<   [1@ M_As you open the door, it creaks loudly!?it8 ?i9 ?i: ?i> ?i> F.RM?iA ?iw c   [1@ M There is an open door here. _   [1@ M_You open the door.   [1@ M There is an open door here. _?ie~ ,?iQ ?il ?i ?i ?i ?i ?il ?i ?i9 ?i ?i’ ?i ?i ?i ?i2 ?i ?iP ?i ?in ,?i ?i ,?i ?i3 t  ?i^ [1@ M?ij @_n - 2 golden potions (gained 1)?i ?i ?i ?i ?i ?i ?i: ?i ?i ?iq ?i9 ?i ?iA ?i ?i ?ip ?i ,?iR ?ib _   [1@ M_n - 3 golden potions (gained 1)?id ?ih ?iij ,?ipk ?im ?io ?i4q ?iq ?i/u ?iw ?id| X?i~ ?i ?ic ?i ,?i ?iy $    [1@  .... #....# .. +....' .## #....# .....####. ######+## .....#..' ........# +.....#..#. ........####.....####. ...............####..... .......@R......#..+.....------729.3 (33 ##+###'#.......#..#..... ...#.......#..#..... ..<..#.......#..#.....+.....#.......#..#.....#.....#.......#........#.....#######....#######.....#....##....# _You open the door.   [1@ M_Found a stone staircase leading up.?io3?i3?iB?i3R?i?i$ _?i ?i;!v   ?i"$[1@ M There is an open door here.?i&K _?i1)?i,?i,?i .?i:?i:?i=?ieBB?i$Cv   ?i^C[1@ M_You open the door.?iE?iF?iG?iH?iL   [1@ M There is an open door here.?iN?iWa _?i\ #..........#... #..........#... #..........#..# #........ #..# ....#### #..# .... #. #..+ .. +. #..# .## # +@.# .....####------ #######R## .....#..'.........# +.....#..#.........####.....####................####................#..+###+###'#.......#..#... #.....#.......#..#...#..<..#.......#..#...?ie###.....................'37.3 (8.0) ######?iQ?i======8.3 (9   [1@ M_As you open the door, it creaks loudly!?i\#?i#?i$?i(?i9+v   ?ij+K[1@ M You encounter a bombardier beetle.?i3 #.... #... #?i4^... #... ##.. #..# ##..##..# ....####?i54 ...#..# .... #B......#..+ .. +?iu4.#..# .## #.@..# .....#####R## .....#..' ?i4b...# +.....#..#?i5 ...####.....#### ....#### ..........#..+?i5  ###+###'#.......#..#B   bombardier beetle (wandering) #.....#.......#..# #..<..#?i5#.#..#?iWR0'ally target)------9.3 (1 _   [1@ M_There is an open door here.?i #. #. #... # ... #... # #.. #..# #......#####..##..# ....####..#..# .... #B......#..+ .. +#..# .## #.........'R.# .....#############'## .....#.. .# +.....#.. ####.....### .#### .........#..+###+###'#.#..# #.....#.#..#?i2R.?i0.BM?i?i?i------40Soul Splinter _?i|0 #?i ...... # .....#... # ....#... #?i~ #..##..# #?in#..##..# ....####?i.#..# .... #?i.#..+ .. +?iJ.B...@.#..# .## #?i_v.R..# .....?i#'## .....# ?i^..# +.....#?i ?i;.####..... ?i.####?iR6 .#..+?i`/ ###+###'#?i\.#..# #.....#.#..#?iD2R'?i?i&1?i ?il # ......# # .....#... #?il ....#... # #..##..# ##..##..# .....#..# .... ?im.#..+ .. .B..@..#..# .## ?ign.R'..# .....#'## .....#?iny ..# +.....# ?inN.####..... .?ind .#.. ###+###'#?in9.#.. #.....#?in!.#..?ip<.B?i_q4R.?iw?iGy&2?iU?i#?iv .*?iۢ   [1@ .RA fragment of the bombardier beetle's soul is dislodged from its body.?iߣ =.B?i   [1@ *?iͬ weak, ally target,…)*   soul wisp (summoned) The bombardier beetle looks weaker.?i ]3--=3?iۯ @Soul Splinter ?i ?ia h   [1@ M?i ._Your soul wisp touches the bombardier beetle.?iv ?iP g†  The bombardier beetle looks weaker. _Your soul wisp touches the bombardier beetle.  You hit the bombardier beetle.  The bombardier beetle is heavily wounded.  Sosibi hits the bombardier beetle with a +0 quarterstaff!! ?iQ U The bombardier beetle dies! ?iQ 2*.?i[X *   soul wisp (summoned)  ?iz^ =2=4.4 (1.1?ic ?id  ?id R  ?id [1@ M?id g_You have harvested enough death to cast Grave Claw an additional time.?if ?i   #   ......# #  ?iD  .....#... #   ....#... #  ?iS  #..##..# #  ?i #..##..# ....  .#..# ....  .#..+ ..  .@*..#..# .##  .R..'..# .....  #'## .....   ?i, .# +.....   .####.....  ?i=  ?i K.   .# ?i 8  ###+###'#?i .#  ?i 6 #.....#.#?i ?i ?i ,--5?i 0?i, ?iO  ?id R  ?is [1@ M?i %_You swap places with your soul wisp.?i^  ?i R  ?i [1@ M?i i_You see here a bombardier beetle corpse.?iI ?i ?i ?iA ?i! ?i" $ _?i:$ ?i' ?i' 8--?iB) ?i, ?i?- ?ih. ?ib2 b4==?i\3 ?i6 ?i 9 ?i; ?i; ?i< ?iO? ?iA ?iC ?i E ?igE ?iF ?iiH ?iS §?iXU ?iY ?i=Z ?i6[ ?i^ t  ?i&_ [1@ M?i?_ N_Your soul wisp disappears in a puff of smoke!?iBb ?in ?i`w (         ?iw               ?iw R  ?iw [1@ ?iw ?iw a#. qoala the Anamnesiscian ?ix )...#?ix a######. Mountain Dwarf of Hepliaklqana ****..?i-x )...#?i_x #...... Health: 70/70 ========================#### #..#?imx +...... Magic: 14/14 ========================?iyx Z##...##..##?ix #...... AC: 11Str: 19?ix #.........##...... EV: 8?ix .Int: 17?ix #.@.......#... #...... SH: 4?ix -Dex: 8?iy #.........#... #...... XL:  9 Next: 12% Place: Dungeon:7?i>y #@.##..# #...... Noise: ---------  Time: 6752.4 (7.0)?i^y ########..##..# ....### b) +2 hand axe (vamp) ?iy .......§R..#..# ....Cast: Soul Splinter ?iy ........§..#..+ ..?iy l......§†...#..#.##?iy ...........'..# .....# R   Sosibi the battlemage ?iy G#############'## .....# @   Joseph (launcher, asleep) .........# +.....#?i!z .........####.....# _You have harvested enough death to cast Grave Claw an additional time. ?i9z A_You swap places with your soul wisp. ?iJz O_You see here a bombardier beetle corpse. ?icz ?_Your soul wisp disappears in a puff of smoke!?i~z You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff, wearing a+0 leather armour of fire resistance and carrying a +3 sling of electrocution.?i /  --more--?i?i>Soul Splinter ?iu@@lly target)  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff, wearing a ?i +0 leather armour of fire resistance and carrying a +3 sling of electrocution.  Joseph shouts!  Joseph unwields a +0 quarterstaff.  ?iļJoseph wields a +3 sling of electrocution.  You hear the crackle of electricity.  ?i~8)?i ")?i ?i Y8)?i8)?iBR.?i1.....?iZ..#?i?i%_6----===3.4 (8?i?i7`   ?iQA[1@ M_Joseph shoots a sling bullet. The sling bullet hits you!?i?i#   ?i     ?iW ?i W ?i)W ?i6W ?it   ?iW ?iW ?iމ     ?i W ?i/P ?iT ?ic[1@ ?iȊ~ #. qoala the Anamnesiscian ?i݊y ...# ######. Mountain Dwarf of Hepliaklqana ****.. ?i ...# #...... Health: 60/70 ====================---- ?in #### #..# +...... Magic: 13/14 ======================-- ?i ##...##..## #...... AC: 11Str: 19 ?iNj #.........# #...... EV: 8?iՋ,Int: 17 ?i #.@*......#... #...... SH: 4?i+Dex: 8 ?iM #...***...#... #...... XL:  9 Next: 12% Place: Dungeon:7 ?i #@.##..# #...... Noise: ===------  Time: 6753.4 (0.0) ?i ########R.##..# ....### b) +2 hand axe (vamp) ?iߌ ...........#..# ....  Cast: Soul Splinter ?i{ ...........#..+ .. ?i/t .......†...#..# .## ?ib ...........'..# .....# R   Sosibi the battlemage ?i #############'## .....# @   Joseph (launcher, ally target) ?i1 .........# +.....# ?i( .........####.....#?ikAiming: Soul Splinter (safe; 2% risk of failure)  ?i Press: ? - help, Q - select action, ( or ) - cycle?i Shift-Dir - straight line?iAkAim: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour  ?iZPof fire resistance and carrying a +0 quarterstaff (ally target, chance to  ?igaffect: 29%)?i?i͑          ?i k             ?i2R  ?i=[1@ ?iZh#. qoala the Anamnesiscian ?i...#######. Mountain Dwarf of Hepliaklqana ****.....#?i#...... Health: 60/70 ====================----?i#### #..#+...... Magic: 14/14 ========================?i9##...##..###...... AC: 11Str: 19#.........#?iZY#...... EV: 8Int: 17#.@.......#... #...... SH: 4?ij-Dex: 8?i#.........#... #...... XL:  9 Next: 12% Place: Dungeon:7?iғ#@.##..# #...... Noise: ===------  Time: 6753.4 (0.0)?i########R.##..# ....### b) +2 hand axe (vamp) ?i...........#..# ....?iCast: Soul Splinter...........#..+ ..?i5k.......†...#..#.##?iQ...........'..# .....# R   Sosibi the battlemage ?iM#############'## .....# @   Joseph (launcher, ally target) .........# +.....#.........####.....#?ikAiming: Soul Splinter (safe; 2% risk of failure)  ?iPress: ? - help, Q - select action, ( or ) - cycle?iȔ Shift-Dir - straight line?ikAim: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour  ?i \of fire resistance and carrying a +0 quarterstaff (ally target, chance to  affect: 29%)?iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ?iAim: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour  of fire resistance and carrying a +0 quarterstaff (ally target, chance to  affect: 29%)  ?i͝-Okay, then. ?i?i?i/ _?i0?ih#?i$`Throw: dart (curare) ?i*?i,?i?i\B7 boomerangs ?i?iy ?i@?iABdart (curare)?ia?ia?iv                         [1@ #. qoala the Anamnesiscian ...#######. Mountain Dwarf of Hepliaklqana ****.....##...... Health: 60/70 ====================----#### #..#+...... Magic: 14/14 ========================##...##..###...... AC: 11Str: 19#.........##...... EV: 8Int: 17#.@*......#... #...... SH: 4Dex: 8#...***...#... #...... XL:  9 Next: 12% Place: Dungeon:7#@.##..# #...... Noise: ===------  Time: 6753.4 (0.0)########R[?i640m.##..# ....### b) +2 hand axe (vamp) ...........#..# ....Throw: dart (curare) ...........#..+ .........†...#..#.##...........'..# .....# R   Sosibi the battlemage #############'## .....# @   Joseph (launcher, ally target) .........# +.....#.........####.....# _Okay, then.Throw: dart (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour  of fire resistance and carrying a +0 quarterstaff (ally target, 54% to hit)?iw ?i   ?i    ?iV ?i$W ?iLW ?i\W ?ixW ?iW ?i W ?i&W ?iCW ?iSW ?iuW ?iW ?iW ?iW ?iW ?iW ?i%P ?iC ?ib[1@ ?i?ia#. qoala the Anamnesiscian ?i)...#?ia######. Mountain Dwarf of Hepliaklqana ****..?i.)...#?i[#...... Health: 60/70 ====================----?iX#### #..#?i+...... Magic: 14/14 ========================?iZ##...##..##?iX#...... AC: 11?i+.Str: 19?i:#.........#?iX#...... EV: 8?i.Int: 17?i#.@.......#... #...... SH: 4?i-Dex: 8?ic/#.....(...#... #...... XL:  9 Next: 12% Place: Dungeon:7?i#@.##..# #...... Noise: ===------  Time: 6753.4 (0.0)?i########R.##..# ....### b) +2 hand axe (vamp) ?ii...........#..# ....?iAThrow: dart (curare) ?i...........#..+ ..?ia.......†...#..#?i .##?i3...........'..# .....# R   Sosibi the battlemage ?if#############'## .....# @   Joseph (launcher, ally target) ?iE.........# +.....#?i.........####.....# ?i_Okay, then.?iThrow: dart (curare)?iuPress: ? - help, Q - select action, ( or ) - cycle?i" Shift-Dir - straight line?iPkAim: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour  ?iaKof fire resistance and carrying a +0 quarterstaff (ally target, 54% to hit)?ip8(?i8(?i 8(?iuR.  Aim: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour  of fire resistance and carrying a +0 quarterstaff (ally target, 54% to hit)  You throw a dart. The dart hits Joseph. Joseph is poisoned.  Joseph struggles to breathe.  Joseph seems to slow down.  Joseph is lightly wounded. ....very poisoned, slow…)?i:}?ik}1)?i8)?iMM?i1)?ii7MM)?i-....?i 49-----4.4 (1Nothing quivered ?i   [1@ M_Joseph shoots a sling bullet. The sling bullet hits you!?i #   ?i       ?i            ?i*    ?i< Z  [1@ ?iZ ?im #. qoala the Anamnesiscian ...#?i~ a######. Mountain Dwarf of Hepliaklqana ****..?i )...#?i֊ #...... Health: 49/70 ================--------?i #### #..#+...... Magic: 14/14 ========================?i Z##...##..##?i1 #...... AC: 11Str: 19?iH :#.........#?iU X#...... EV: 8?ie .Int: 17?ix #.@.......#... #...... SH: 4?i -Dex: 8?i #.........#... #...... XL:  9 Next: 12% Place: Dungeon:7?i̋ #@R##..# #...... Noise: ==-------  Time: 6754.4 (0.0)?i ########..##..# ....### b) +2 hand axe (vamp) ?i ...........#..# ....?i Nothing quivered?i ...........#..+ ..?i: k.......†...#..#.##?i[ ...........'..# .....# R   Sosibi the battlemage ?i O#############'## .....# @   Joseph (launcher, very poisoned, slow…).........# +.....#.........####.....#?i zJoseph struggles to breathe.  Joseph seems to slow down.  Joseph is lightly wounded. ?i @_Joseph shoots a sling bullet. The sling bullet hits you!  ?iČ wPress: ? - help, v - describe, . - travelThe floor, spattered with blood.?i.3@@ _hoots a sling bullet. The sling bullet hits you!  ?io3EPress: ? - help, v - describe, . - travelHere: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour of fire resistance and carrying a +0 quarterstaff (lightly wounded, very  poisoned, slow, ally target) . ?i= Joseph, a Mercenary   Looks like a mercenary in a stupid-looking hat.  ?is Max HP: ~66 Will: + AC: + EV: ++ rF: +..  rC: ... rPois: . rNeg: ... rElec: . ?iThreat: Lethal Class: Natural Size: Medium Int: Human  ?i@ ?ixYou have about 63% to hit with your +2 vampiric hand axe. He has about 72% to hit you. ?i ?i ?i(Attack Max Damage ?iWShoot: +3 sling (elec) 32 + 20 (elec) ?iXHit 15 ?i @ He is resistant to steam. ?i&@He can open doors.  ?iw He is currently targeted by Sosibi.  ?iv[!]: Description|Statuses  ?i?i ?i-?i@G?i ?i ?iD?i w ?i                        ?iF  ?iv [1@ ?i ?i a#. qoala the Anamnesiscian ?i1 )...#?ii a######. Mountain Dwarf of Hepliaklqana ****..?i )...#?i #...... Health: 49/70 ================--------?i X#### #..#?i +...... Magic: 14/14 ========================?i Z##...##..##?i X#...... AC: 11?i# .Str: 19?iR :#.........#?i X#...... EV: 8?i .Int: 17?i #.@.......#... #...... SH: 4?i4 -Dex: 8?i #.........#... #...... XL:  9 Next: 12% Place: Dungeon:7?i #@R##..# #...... Noise: ==-------  Time: 6754.4 (0.0)?i& ########..##..# ....### b) +2 hand axe (vamp) ?i ...........#..# ....Nothing quivered?i ...........#..+ ..?i k.......†...#..#.##?iY ...........'..# .....# R   Sosibi the battlemage ?i #############'## .....# @   Joseph (launcher, very poisoned, slow…)?i ^.........# +.....#.........####.....# ?i* V_Joseph shoots a sling bullet. The sling bullet hits you!  ?ib :Press: ? - help, v - describe, . - travel?i lHere: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour?i Oof fire resistance and carrying a +0 quarterstaff (lightly wounded, very  ?i #poisoned, slow, ally target)  ?i The floor.?ic sJoseph, a Mercenary  ?i1  Looks like a mercenary in a stupid-looking hat.   Max HP: ~66 Will: + AC: + EV: ++ rF: +..  rC: ... rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human   You have about 63% to hit with your +2 vampiric hand axe. He has about 72% to hit you. ?if  ?i C Attack Max Damage ?i WShoot: +3 sling (elec) 32 + 20 (elec) ?i Hit 15  He is resistant to steam. ?i @He can open doors.  ?iO He is currently targeted by Sosibi.  ?i v[!]: Description|Statuses  ?i ?iU#?i> (         ?i k             ?iP   ?i~ [1@ ?i ?i, a#. qoala the Anamnesiscian ?i\ )...#?i a######. Mountain Dwarf of Hepliaklqana ****..?i )...#?i #...... Health: 49/70 ================--------?i, X#### #..#?i` +...... Magic: 14/14 ========================?i Z##...##..##?i X#...... AC: 11?i˴ .Str: 19?i :#.........#?i$ X#...... EV: 8?iG .Int: 17?i #.@.......#... #...... SH: 4Dex: 8?iӵ #.........#... #...... XL:  9 Next: 12% Place: Dungeon:7?i #@R##..# #...... Noise: ==-------  Time: 6754.4 (0.0)?iX ########..##..# ....### b) +2 hand axe (vamp) ?i ...........#..# ....Nothing quivered?i̶ ...........#..+ ..?i k.......†...#..#.##?iq ...........'..# .....# R   Sosibi the battlemage ?i #############'## .....# @   Joseph (launcher, very poisoned, slow…)?iݷ E.........# +.....#?i .........####.....# ?i0 V_Joseph shoots a sling bullet. The sling bullet hits you!  ?i )Press: ? - help, v - describe, . - travelHere: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armourof fire resistance and carrying a +0 quarterstaff (lightly wounded, very  poisoned, slow, ally target)  The floor.?ic#     ?i#V ?i$V ?i)$V ?i$W ?i$W ?i %W ?i<%W ?it%W ?i%W ?i%W ?i&W ?iE&W ?i&W ?i&   ?i 'W ?iT'W ?i'P ?i' ?i'[1@ ?i@(?i|(a#. qoala the Anamnesiscian ?i()...#?i(a######. Mountain Dwarf of Hepliaklqana ****..?i))...#?i[)#...... Health: 49/70 ================--------?i)X#### #..#?i)+...... Magic: 14/14 ========================?i)*Z##...##..##?i_*X#...... AC: 11?i*.Str: 19?i*:#.........#?i+X#...... EV: 8?i7+.Int: 17?i{+#.@.......#... #...... SH: 4?i+-Dex: 8?i+#.........#... #...... XL:  9 Next: 12% Place: Dungeon:7?iG,#@R##..# #...... Noise: ==-------  Time: 6754.4 (0.0)?i,########..##..# ....### b) +2 hand axe (vamp) ?i,...........#..# ....?i,Nothing quivered?i8-...........#..+ ..?ix-a.......†...#..#?i- .##?i-...........'..# .....# R   Sosibi the battlemage ?i1.#############'## .....# @   Joseph (launcher, very poisoned, slow…)?ig.E.........# +.....#?i..........####.....# ?i.V_Joseph shoots a sling bullet. The sling bullet hits you!  ?i/:Press: ? - help, v - describe, . - travel?iR/lHere: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour?i/Oof fire resistance and carrying a +0 quarterstaff (lightly wounded, very  ?i/#poisoned, slow, ally target)  ?i/ The floor.?i1?iS1?i 9?iq: ?i:_?i:?i<?i4?iu?i ?iP ?i= ?i#[1@ M_Unknown command.?i?i?i?i#   ?iG                    ?i8  [1@  Ability - do what? Cost Failure  Invocations -  X - Renounce Religion None 0% a - Recall Ancestor2 MP0%  ?if*G - Ancestor IdentityInstant?i0%  b - Transference?i2 MP, Piety-0%  c - Idealise4 MP, Piety-10% [?] toggle between ability selection and description.?iq ?ir ?iJ{ ?ie %      ?i    ?i W ?i W ?iD  ?i          ?i W ?i P ?iE  ?im [1@ ?i ?i҇ a#. qoala the Anamnesiscian ?i )...#?i' a######. Mountain Dwarf of Hepliaklqana ****..?iM )...#?i #...... Health: 49/70 ================--------?i X#### #..#?iވ +...... Magic: 14/14 ========================?i Z##...##..##?i5 X#...... AC: 11?i Str: 19#.........##...... EV: 8Int: 17#.@.......#... #...... SH: 4Dex: 8?i #.........#... #...... XL:  9 Next: 12% Place: Dungeon:7?i7 #@R##..# #...... Noise: ==-------  Time: 6754.4 (0.0)?ir ########..##..# ....### b) +2 hand axe (vamp) ?i ...........#..# ....Nothing quivered?i ...........#..+ ..?iG k.......†...#..#.##?i ...........'..# .....# R   Sosibi the battlemage ?i #############'## .....# @   Joseph (launcher, very poisoned, slow…)?i E.........# +.....#?i .........####.....#?iI :Press: ? - help, v - describe, . - travel?iv lHere: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour?i Oof fire resistance and carrying a +0 quarterstaff (lightly wounded, very  ?i "poisoned, slow, ally target) ?i 1_The floor. ?i; _Unknown command.?i] ?i̪ !?i2 V ?ir    ?i       ?i W ?i W ?i' W ?iM W ?iq W ?i W ?i W ?i W ?i W ?i) W ?iL W ?iq W ?i W ?i­ P ?i  ?i [1@ ?iR ~ #. qoala the Anamnesiscian ?i  ...# ######. Mountain Dwarf of Hepliaklqana ****.. ?i  ...# #...... Health: 49/70 ================-------- ?i #### #..# +...... Magic: 12/14 ====================---- ?i(  ##...##..## #...... AC: 11?iT ,Str: 19 ?i  #.........# #...... EV: 8?i ,Int: 17 ?iޯ  #.@.......#... #...... SH: 4?i +Dex: 8 ?iG  #.........#... #...... XL:  9 Next: 12% Place: Dungeon:7 ?i  #@R##..# #...... Noise: ==-------  Time: 6754.4 (0.0) ?iް  ########..##..# ....### b) +2 hand axe (vamp) ?i  ...........#..# ....  Nothing quivered ?iC g ...........#..+ .. ?iv j .......†...#..# .## ?i ...........'..# .....# R   Sosibi the battlemage ?i  #############'## .....# @   Joseph (launcher, very poisoned, slow…)?i 1 .........# +.....# ?i5 ( .........####.....#?i] !Select a target.?i )Press: ? - help, Dir - move target?i kAim: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour  ?i Oof fire resistance and carrying a +0 quarterstaff (lightly wounded, very  ?i #poisoned, slow, ally target)  ?i3 The floor.?i @*The floor.    ?iJ@.  Aim: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour  ?i-Kof fire resistance and carrying a +0 quarterstaff (lightly wounded, very  poisoned, slow, ally target)  The floor.?iAD                         [1@ ?i(B~ #. qoala the Anamnesiscian ?ibB ...# ######. Mountain Dwarf of Hepliaklqana ****.. ?i@C ...# #...... Health: 49/70 ================-------- ?iCf #### #..# +...... Magic: 12/14 ====================----  ##...##..## #...... AC: 11?iD,Str: 19 ?i4D #.........# #...... EV: 8?iDInt: 17  #.§R......#... #...... SH: 4?iFbDex: 8  #.........#... #...... XL:  9 Next: 12% Place: Dungeon:7  #@R##..# #...... Noise: ==-------  Time: 6754.4 (0.0)  ########..##..# ....### b) +2 hand axe (vamp)  ...........#..# ....  Nothing quivered  ...........#..+ ..  .......†...#..# .##  ...........'..# .....# R   Sosibi the battlemage  #############'## .....# @   Joseph (launcher, very poisoned, slow…) .........# +.....#  .........####.....#Select a target.Press: ? - help, Dir - move targetAim: Joseph, wielding a +3 sling of electrocution, wearing a +0 leather armour  of fire resistance and carrying a +0 quarterstaff (lightly wounded, very  poisoned, slow, ally target)  The floor.?iSu  ?iST [1@ M?iTz  ?iT ...#  ...#  #### #..# ?i+U ##...##..##  #?ipUi#  ##... ?iUG ##... ?iUu #@@##..#  ?i&Vu#..##..#  ?i]Vn#..# ....  ?iVn#..+ ..  ?i)WL#..# .##    #############'##     Joseph swaps with Sosibi!  Joseph unwields a +3 sling of electrocution.?i]XV50=-?iX5.4 (1?i`?ia ?i2bP ?iYc ?ic[1@ M?icR_It stops crackling. Joseph wields a +0 quarterstaff. Joseph misses you.?id?ie?iY2               ?iZ          [1@ ?i@Z#. qoala the Anamnesiscian ...#######. Mountain Dwarf of Hepliaklqana ****.....#?iZZ#...... Health: 50/70 =================-------?iqZ#### #..#+...... Magic: 12/14 ====================----?iZZ##...##..##?iZ#...... AC: 11Str: 19?iZ#.........##...... EV: 8?iZ.Int: 17?iZ#.§R......#... #...... SH: 4?iZ-Dex: 8?i [#.........#... #...... XL:  9 Next: 12% Place: Dungeon:7?i.[#@@##..# #...... Noise: =--------  Time: 6755.4 (0.0)?iC[########..##..# ....### b) +2 hand axe (vamp) ?i[[...........#..# ....?iq[Nothing quivered?i[...........#..+ ..?i[k.......†...#..#.##?i[...........'..# .....# R   Sosibi the battlemage ?i[#############'## .....# @   Joseph (launcher, very poisoned, slow…)?i[_.........# +.....#.........####.....#?i[GThe floor.  Joseph swaps with Sosibi!  ?i\Joseph unwields a +3 sling of electrocution. _It stops crackling. Joseph wields a +0 quarterstaff. Joseph misses you.?i%\wPress: ? - help, v - describe, . - travelThe floor, spattered with blood.?i@    [1@ M  R@  Joseph swaps with Sosibi!  Joseph unwields a +3 sling of electrocution. _It stops crackling. Joseph wields a +0 quarterstaff. Joseph misses you.Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.?i Sosibi the battlemage.   A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still itseems somehow to resemble a warrior from the distantly remembered past, skilled with both conjurations and melee combat.    Max HP: 30 Will: + AC: + EV: ++ rF: +.. rC: +.. rPois: ∞ rNeg: ∞ rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn    You have about 63% to hit with your +2 vampiric hand axe. They have about 68% to hit you.  Attack Max Damage Hit: +0 quarterstaff 27  They are immune to torment and blinding; and resistant to steam, miasma and drowning. They can see invisible. They are insubstantial and immune to ensnarement. They can fly. They can open doors.?ij        ?i       ?iQ         ?ifZ  [1@ ?i?ia#. qoala the Anamnesiscian ?i)...#?ia######. Mountain Dwarf of Hepliaklqana ****..?i)...#?i#...... Health: 50/70 =================-------?i/X#### #..#?iS+...... Magic: 12/14 ====================----?i##...##..###...... AC: 11Str: 19#.........##...... EV: 8Int: 17?i#.§R......#... #...... SH: 4Dex: 8#.........#... #...... XL:  9 Next: 12% Place: Dungeon:7#@@##..# #...... Noise: =--------  Time: 6755.4 (0.0)########..##..# ....### b) +2 hand axe (vamp) ...........#..# ....Nothing quivered...........#..+ .........†...#..#.##?i...........'..# .....# R   Sosibi the battlemage ?iO#############'## .....# @   Joseph (launcher, very poisoned, slow…).........# +.....#.........####.....#?iJoseph swaps with Sosibi!  Joseph unwields a +3 sling of electrocution. _It stops crackling. Joseph wields a +0 quarterstaff. Joseph misses you.?iPress: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.?i            ?i `              [1@ #. qoala the Anamnesiscian ...#######. Mountain Dwarf of Hepliaklqana ****..?i ...##...... Health: 50/70 =================-------#### #..#?i® +...... Magic: 12/14 ====================----?iٮ ##...##..###...... AC: 11?i .Str: 19?i :#.........#?i #...... EV: 8Int: 17?iG #.§R......#... #...... SH: 4Dex: 8?ik #.........#... #...... XL:  9 Next: 12% Place: Dungeon:7?iݯ #@@##..# #...... Noise: =--------  Time: 6755.4 (0.0)?i ########..##..# ....### b) +2 hand axe (vamp) ?i ...........#..# ....Nothing quivered?iC ...........#..+ .........†...#..#.##?i_ ...........'..# .....# R   Sosibi the battlemage ?i{ #############'## .....# @   Joseph (launcher, very poisoned, slow…)?i _.........# +.....#.........####.....#?i 6Joseph swaps with Sosibi!  ?iŰ 2Joseph unwields a +3 sling of electrocution. ?i԰ Y_It stops crackling. Joseph wields a +0 quarterstaff. Joseph misses you.?i :Press: ? - help, v - describe, . - travel?i iHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.?iݱ ?i ?iѹ / _?ia ?i% ?i\& ?id- ?i. ^  ?i. [1@ M?i. 1_Unknown command.?i0 ?iB   [1@ .RYou hit Joseph but do no damage.?iVC-6.6 (1.2?ijJ9§?iL^  ?ifL% [1@ M_Joseph is lightly wounded.?idN?i` w   ?i [1@ M  You hit Joseph. You feel better.  ?i Joseph is lightly wounded.?i &`?i* &`?ih ?iOh `?ix   [1@ .RSosibi points at Joseph and mumbles some strange words.?i^ J.@MM?i 53=?i =?i 7.8?i §   [1@ M_The stone arrow hits Joseph! Joseph hits you but does no damage.?i   [1@ M ?iV.RYou slash Joseph! You feel better.  Joseph is heavily wounded.?i?i.f6==8.9 (1.1?iZ?il   [1@ M_You block Joseph's attack.?i?il$ ?il  [1@ .RYou hit Joseph.?itt  ?iu! [1@  ?iGu;Joseph is severely wounded.?iu?iu^0---60.2 (1.3?i}?i~^  ?i"~ ?iP~0[1@ M_Joseph hits you with a +0 quarterstaff.?i?i% ?iP  [1@ M poisoned, slow, allYou slash Joseph! You feel better.  Joseph is severely wounded.?i"48?i_---3==-?i!1.5?i8?iC ?ibZ  ?iM[1@ M_Sosibi barely misses Joseph. Joseph hits you with a +0 quarterstaff.?i*?i'   [1@ M  You slash Joseph! You feel better.  Joseph is almost dead.50=2.6 (1.1?in?i    [1@ M_Sosibi barely misses Joseph.?i?i-   [1@ M  ?i+§You closely miss Joseph.  Joseph is almost dead.Sosibi hits Joseph with a +0 quarterstaff!?iP ?i=28=3.8 (1.2  Joseph is almost dead.  Sosibi hits Joseph with a +0 quarterstaff! _?iJoseph dies!  Training target 3.0 for Shapeshifting reached!  Your Shapeshifting skill increases to level 3!?iJPYou need to enable at least one skill for training.?iZ/  --more--?iO!?i%     ?i%                 ?i&   ?i&[1@ ?i*& ?ic& Skill  Level Cost  Apt Skill  Level Cost  Apt ?i& a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2       ?i&g     ?i' b - Maces & Flails   4.8   3.5  +2   n - Conjurations   2.0   3.6  -1  ?i6' c - Axes   2.9   0.7  +2   o - Necromancy   4.0   4.2  +1  ?ig'6 d - Polearms   0.0   1.0   0       ?i' e - Staves   2.6   0.8  +1   p - Invocations   7.0   4.8  +3  ?i' f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  ?i( g - Throwing   0.0   1.4  -2   r - Shapeshifting   3.0   5.7  -2       ?i4(h     ?iL(7 h - Short Blades   0.0   1.4  -2       ?ib(f     ?i(h     ?i(7 i - Armour   6.7   5.9  +1       ?i(7 j - Dodging   1.0   3.4  -3       ?i(7 k - Shields   3.2   3.4  +1       ?i8)7 l - Stealth   0.0   1.4  -2       ?ie)f     ?i)          ?i)h     ?i)}You need to enable at least one skill.[?] Help?i)=[=] set a skill target  ?i)o[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ?i*[!] training|cost|targets?i= b + Maces & Flails 4.8?i?i?id(         ?i   ?iM             [1@ #. qoala the Anamnesiscian ...#######. Mountain Dwarf of Hepliaklqana ****.....##...... Health: 50/70 =================-------#### #..#?ip+...... Magic: 13/14 ======================--##...##..###...... AC: 11Str: 19?i#.........##...... EV: 8Int: 17#.§.......#... #...... SH: 4Dex: 8#......R..#... #...... XL:  9 Next: 28% Place: Dungeon:7#@§##..# #...... Noise: ==-------  Time: 6763.8 (1.2)########..##..# ....### b) +2 hand axe (vamp) ?iS...........#..# ....Nothing quivered?i...........#..+ .........†...#..#.##...........'..# .....# R   Sosibi the battlemage #############'## .....#.........# +.....#.........####.....#Joseph is almost dead.Sosibi hits Joseph with a +0 quarterstaff! _Joseph dies!Training target 3.0 for Shapeshifting reached!  Your Shapeshifting skill increases to level 3!?iIYou need to enable at least one skill for training.?ij    [1@ M_Your Maces & Flails skill gained 2 levels and is now at level 6!?iJ                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            b + Maces & Flails 6.1   4.9  +2   n - Conjurations   2.0   3.6  -1   c - Axes   3.6   0.7  +2   o - Necromancy   4.0   4.2  +1   d - Polearms   0.0   1.0   0      ?iwK[40m  e - Staves   3.3   0.8  +1   p - Invocations   7.0   4.8  +3   f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1   g - Throwing   0.0   1.4  -2   r - Shapeshifting   3.0   5.7  -2             h - Short Blades   0.0   1.4  -2                  i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful[39;4?iKW9m|all skills [_] enhanced|base level  [!] training|cost|targets?ia?ij?i{                         [1@ #. qoala the Anamnesiscian ...#######. Mountain Dwarf of Hepliaklqana ****.....##...... Health: 50/70 =================-------#### #..#+...... Magic: 13/14 ======================--##...##..###...... AC: 11Str: 19#.........##...... EV: 8Int: 17#.§.......#... #...... SH: 4Dex: 8#......R..#... #...... XL:  9 Next: 28% Place: Dungeon:7#@§##..# #...... Noise: ==-------  Time: 6763.8 (0.0)########..?ih|~[40m##..# ....### b) +2 hand axe (vamp) ...........#..# ....Nothing quivered...........#..+ .........†...#..#.##...........'..# .....# R   Sosibi the battlemage #############'## .....#.........# +.....#.........####.....#Sosibi hits Joseph with a +0 quarterstaff! _Joseph dies!Training target 3.0 for Shapeshifting reached!  Your Shapeshifting skill increases to level 3!You need to enable at least one skill for training. _Your Maces & Flails skill gained 2 levels and is now at level 6!?id?i?iM?ii?in ?ir   ?iZr [       ?ir            ?ir    ?ir P ?ir [1@ ?ir 9Put on or remove which piece of jewellery? ?is GJewellery (go to first with "=) ?is : f - a ring of protection from fire (worn) ?i4s . o - a ring of wizardry (worn)?iCs 5p - an amulet of wildshape ?ies FTalismans (go to first with %) ?i}s s g - the maw talisman of Activism {Str+5 Int-5 Dex+6}j - a maw talisman  ?is Xq - a medusa talisman[?] describe selected ?is [!] equip|wield|wear|put on[tab] equip|unequip ?i ?i ?i ?i                     ?i> _     [1@ ?iZ #. qoala the Anamnesiscian ...#######. Mountain Dwarf of Hepliaklqana ****..?it ...##...... Health: 50/70 =================-------?i X#### #..#?i +...... Magic: 13/14 ======================--?i ##...##..###...... AC: 11?i hStr: 19#.........#?i #...... EV: 8Int: 17?i #.§.......#... #...... SH: 4?i -Dex: 8?i /#......R..#... #...... XL:  9 Next: 28% Place: Dungeon:7?i5 #@§##..# #...... Noise: ==-------  Time: 6763.8 (0.0)?iI ########..##..# ....### b) +2 hand axe (vamp) ?in ...........#..# ....Nothing quivered?i ...........#..+ .........†...#..#?i .##?i ...........'..# .....# R   Sosibi the battlemage ?i #############'## .....#.........# +.....#.........####.....#?i Sosibi hits Joseph with a +0 quarterstaff! _Joseph dies!Training target 3.0 for Shapeshifting reached!  ?i ?Your Shapeshifting skill increases to level 3!?i. You need to enable at least one skill for training. _Your Maces & Flails skill gained 2 levels and is now at level 6!?io ?iu ?i '-- _?i ?i   [1@ M You start putting on your amulet.?i 81--?i $4.8 (1?i 9§?i ?i= +5.8 (2?i ?i% ?i +6.8 (3?i?i?i 327.8 (4?i?i?i:Z4==8.8 (5?if?i?i'                         [1@ #. qoala the Anamnesiscian ...#######. Mountain Dwarf of Hepliaklqana ****.....##...... Health: 52/70 =================-------#### #..#+...... Magic: 14/14 ========================##...##..###...... AC: 11Str: 19#.........##...... EV: 8Int: 17#.§.......#... #...... SH: 4Dex: 8#......R..#... #...... XL:  9 Next: 28% Place: Dungeon:7?i'#@§##..# #...... Noise: ---------  Time: 6768.8 (5.0)########..##..# ....### b) +2 hand axe (vamp) ?i'...........#..# ....Nothing quivered...........#..+ .........†...#..#.##?i(N...........'..# .....# R   Sosibi the battlemage #############'## .....#?i3(.........# +.....#.........####.....#Your Shapeshifting skill increases to level 3!?iM(You need to enable at least one skill for training. _Your Maces & Flails skill gained 2 levels and is now at level 6!?ic(1You start putting on your amulet. ?io(r_You continue putting on your amulet of wildshape. x5  ?iz(/You finish putting on your amulet of wildshape.?i)% ?i*  [1@ M ?i#*W ?i7*:You need to enable at least one skill for training. _?iA*QYour Maces & Flails skill gained 2 levels and is now at level 6!?iR*UYou start putting on your amulet. ?i_*\_You continue putting on your amulet of wildshape. x5  ?ir*TYou finish putting on your amulet of wildshape.  You feel a wild power.?iY+?i.1?i2 ?i2  [1@ M_p - an amulet of wildshape (worn)?i3?iq?ie[                          [1@]Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 vampiric hand axe (weapon)a - a +0 flail  n - a +1 antimagic spear ?i s - a +3 dagger of speed  t - a +6 short sword of draining Missiles (go to first with ()d - 18 poisoned darts  k - 7 boomerangs ?i`Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile ?icI u - a +2 leather armour of cold resistance Magical Staves (go to first with |)  r - a staff of conjuration Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn) ?ib[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]?i, ?iZ- ?i6 ?i< y    ?iC=                     ?in=  [1@ ?i= #. qoala the Anamnesiscian ...#?i= ######. Mountain Dwarf of Hepliaklqana ****.....#?i= #...... Health: 52/70 =================-------?i= #### #..#+...... Magic: 14/14 ========================?i= Z##...##..##?i> #...... AC: 11Str: 19?i> #.........##...... EV: 8Int: 17?iB> #.§.......#... #...... SH: 4?iq> \Dex: 8#......R..#... #...... XL:  9 Next: 28% Place: Dungeon:7?i> #@§##..# #...... Noise: ---------  Time: 6768.8 (0.0)########..##..# ....### b) +2 hand axe (vamp) ...........#..# ....Nothing quivered?iO? ...........#..+ .........†...#..#.##...........'..# .....# R   Sosibi the battlemage #############'## .....#.........# +.....#.........####.....# _Your Maces & Flails skill gained 2 levels and is now at level 6!?iq? You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  ?i? RYou finish putting on your amulet of wildshape.  You feel a wild power. ?i? B_p - an amulet of wildshape (worn)?i}F ?iG ?irM ?iO ?i[?i_        ?iZ_               ?i_Z  [1@ ?i_Put on or remove which piece of jewellery? Jewellery (go to first with "=) ?i_ f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape (worn) ?i_Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}?i!`j - a maw talisman  q - a medusa talisman[?] describe selected ?i;`[!] equip|wield|wear|put on[tab] equip|unequip ?iI6  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)?io  o - a ring of wizardry (worn)  p - an amulet of wildshape (worn)?i?i ?  p - an amulet of wildshape (worn)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}?iQ  g - the maw talisman of Activism {Str+5 Int-5 Dex+6} ?i< j - a maw talisman?ip3  j - a maw talisman ?ip? q - a medusa talisman?i?i2g?i2?iև?i?i+Z?i7?iP8q - a medusa talisman.  A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________   Skill Tendril targets Petrify chance ------------------------------------------------- Min 82.555% Max 144.070% Cur 8.0 2.5 55% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 8.0; use (s) to set 14.0 as a target for Shapeshifting.At 100% training you would reach 14.0 in about 2.3 XLs. You found it on level 6 of the Dungeon.   @ie   [1@ Stash search prefixes: {inventory} {talisman}@i<u   @i2[1@ Menu/colouring prefixes: identified talisman@i @i} @i=+Put on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape (worn) Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman  q - a medusa talisman  @i+X    @i+   @i,   [?] describe selected [!] equip|wield|wear|put on [tab] equip|unequip @i\ d  j - a maw talisman  q - a medusa talisman@i @i~ g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman@i Sg - the maw talisman of Activism {Str+5 Int-5 Dex+6}. @i  A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.@i! ____________________________________________________________Skill HP Body Armour AC Bite Dmg Devour Regen @i9 F---------------------------------------------------------------- @iO {Min 12 +0% -5.9 (-75%)22+2.20 @id {Max 20 +0% -5.9 (-75%)28+5.00 @iŭ Cur 8.0 -40% -5.9 (-75%) 19 +0.80 Bite speed: 15 aut @i ____________________________________________________________ Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). @i rYour skill: 8.0; use (s) to set 12.0 as a target for Shapeshifting. @iPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape (worn) @iGTalismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman  q - a medusa talisman     @i ;   @i @i!E @i@Z  @iM/ @iYe  @ij;[?] describe selected @iz[!] equip|wield|wear|put on [tab] equip|unequip @i  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman@i  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman@iL-@i-Xg - the maw talisman of Activism {Str+5 Int-5 Dex+6}.  A miniature, desiccated head of some ferocious and hopefully extinct creature. Transforms the wearer's midsection into a giant mouth, gnashing and ready to devour foes. This maw confers a powerful bite attack which scales additionally with the wearer's own strength and can devour slain creatures to temporariy increase one's regeneration. Unfortunately, it also confers such profound hungerthat it can be difficult to pull oneself away from particularly appetising foes.____________________________________________________________Skill HP Body Armour AC Bite Dmg Devour Regen ---------------------------------------------------------------- Min 12 +0% -5.9 (-75%)22+2.20 Max 20 +0% -5.9 (-75%)28+5.00 Cur 8.0 -40% -5.9 (-75%) 19 +0.80 Bite speed: 15 aut ____________________________________________________________ Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). Your skill: 8.0; use (s) to set 12.0 as a target for Shapeshifting. @i   [1@ At 100% training you would reach 12.0 in about 1.5 XLs.@iD{   [1@ @i@i  [1@ If you transformed using this talisman:@i ^   [1@ Your AC would decrease by 5.9 (11.1 -> 5.2).@i u   @i 1[1@ Your EV would increase by 0.6 (8.6 -> 9.2).@iH u   @iL 1[1@ Your SH would increase by 0.8 (4.0 -> 4.8).@i # @i R  @i7 J[1@ Your spell failure would worsen by up to 1% (press '!' for details).@i$ u   @i8+ [1@ @iC/ r @ieb  @id [1@ It is an ancient artefact.@i u   @i -[1@ You found it on level 1 of the Dungeon.@i u   @iP [1@ @ie   [1@ Stash search prefixes: {inventory} {artefact} {artifact} {talisman}"@i Put on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape (worn) Talismans (go to first with %)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman  q - a medusa talisman           [?] describe selected [!] equip|wield|wear|put on [tab] equip|unequip #@i#@i                         [1@ #. qoala the Anamnesiscian ...#######. Mountain Dwarf of Hepliaklqana ****.....##...... Health: 52/70 =================-------#### #..#+...... Magic: 14/14 ========================##...##..###...... AC: 11Str: 19#.........##...... EV: 8Int: 17#.§.......#... #...... SH: 4Dex: 8#......R..#... #...... XL:  9 Next: 28% Place: Dungeon:7#@§##..# #...... Noise: ---------  Time: 6768.8 (0.0)########..##..#[39;#@i6n49m ....### b) +2 hand axe (vamp) ...........#..# ....Nothing quivered...........#..+ .........†...#..#.##...........'..# .....# R   Sosibi the battlemage #############'## .....#.........# +.....#.........####.....# _Your Maces & Flails skill gained 2 levels and is now at level 6!You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. _p - an amulet of wildshape (worn)#@i729.8 (1 _#@i3B#@iJ#@iM,70.8 (2#@iW9§#@i ^8)#@i^Y3=1.8 (3#@ie#@im#@iDn#@idn$2.8 (4#@is#@iu M  [1@ #@iu########..##### b) +2 hand axe (vamp) #@iuU.# ....Nothing quivered#@iu......#..+ .. #@ivZ...†...##@ivr .## #@i(vX...........'..# #@i8v|R   Sosibi the battlemage #@iWvO#############'## #@ihv + #@iv .........####.....# _You begin transforming. You continue transforming. x3#@i$w>Medusa #@i}8J#@i`   #@i7Z[1@ M_A mane of stinging tendrils grows from your head.#@i&@iӴ#....# ######....# #.#### #..# +.##...##..## #.#.# #.#.§.#... #.#......R..#... #.#.J##..# #.##..##..# ....#...........#..# .... #...........#..+ .. +.......†...#..# .## #.....'..# .....######'## .....#..# +.....#..####.....#&@i&@ib13.8 (1 _&@iY8§&@i`   &@i[1@ M Things that are here:&@ifp   [1@ M a +0 quarterstaff; a +3 sling of electrocution; a +0 leather armour of fire _resistance&@ir.@ixR.@iU#   .@i"V            .@i{V        .@iVR  .@iV[1@].@iVFPick up what? 21/52 gear slots (_ for help) .@iVFHand Weapons (select all with )).@iV0a - a +0 quarterstaff .@iV/ b - a +3 sling of electrocution .@iWEArmour (select all with [) .@i1W; c - a +0 leather armour of fire resistance .@i?Wn[Up|Down] select.@iOW0[Esc] exit .@iWLetters toggle [.|Space] toggle selected[top]/@i[  a + a +0 quarterstaff[Enter] accept (1 chosen)/@if j  a - a +0 quarterstaff /@iˇ t  a - a +0 quarterstaff  c + a +0 leather armour of fire resistance/@i T[Enter] accept (1 chosen)3@ie                         [1@ #.. qoala the Anamnesiscian ...#######.. Mountain Dwarf of Hepliaklqana ****.....##....... Health: 53/70 ==================------#### #..#+....... Magic: 14/14 ========================##...##..###....... AC: 11Str: 19#.........##....... EV: 8Int: 17#.§.......#... #....... SH: 4Dex: 8#......R..#... #....... XL:  9 Next: 28% Place: Dungeon:7#.J##..# #....... Noise: ---------  Time: 6773.8 (0.0)########..#3@i#..# ....#### b) +2 hand axe (vamp) ...........#..# .... # Nothing quivered...........#..+ .. + Medusa .......†...#..#.## #...........'..# .....## R   Sosibi the battlemage #############'## .....#..........# +.....#..........####.....## _p - an amulet of wildshape (worn) _You begin transforming. You continue transforming. x3 _A mane of stinging tendrils grows from your head.  Things that are here:  a +0 quarterstaff; a +3 sling of electrocution; a +0 leather armour of fire _resistance3@i] &.3@i@ 244.8 (13@i3@i 3@i  [1@ M_v - a +0 leather armour of fire resistance4@i5P # .... # ...# ###### ...# # #### #.. + ##...##..## # #4@i.# # #.........#... ##......J..#... # ##...##.R##..# #...... ########..##..# ....## ...........#..# ....  ...........#..+ ..  .......†...#..# .##  ...........'..# .....##############'## .....# .# +.....4@i4@iI%54@i4@i   [1@ M_You swap places with Sosibi.4@i=@i4=@i8(         =@i;8a       =@iZ8a       =@i~8Z  [1@ =@i8qqoala the Anamnesiscian (Mountain Dwarf Wanderer) Turns: 6689, Time: 01:15:37 Health: 54/70AC: 11 Str: 19 XL: 9 Next: 28% Magic: 14/14=@i8EV:  8 Int: 17 God: Hepliaklqana [****..] Gold: 340=@i 9SH:  4 Dex:  8 Spells: 6/10 levels left =@iJ9}rFire + . . (50%) b - +2 hand axe (vamp) =@iW9rCold . . . (100%) e - +0 buckler =@i9rNeg . . . (100%) c - +2 scale mail rPois + (33%) (helmet unavailable) rElec .=@i9p(100%) (cloak unavailable) rCorr .=@i9(100%) h - +0 pair of gloves {Str+3} SInv .(no boots) Will .....=@i9p - amulet of wildshape Stlthf - ring of protection from fire =@i:HPRegen 0.31/turno - ring of wizardry MPRegen 0.14/turn=@i8:yq - medusa talisman %: wizardry (x1) =@iO:@: medusa-form A: stinger hair, lithotoxin, reduced essence, runic magic, artefact enchanting?@iݱ?@i           ?@i       ?@iSd        [1@ ?@i#. qoala the Anamnesiscian ....#. Mountain Dwarf of Hepliaklqana ****.....#######. Health: 54/70 ==================------...#?@iۿ#...... Magic: 14/14 ========================?@i8#### #..#+...... AC: 11Str: 19##...##..##?@i-#...... EV: 8Int: 17#.........#?@i_#...... SH: 4Dex: 8?@i#.........#... #...... XL:  9 Next: 28% Place: Dungeon:7?@i'#......J..#... #...... Noise: ---------  Time: 6775.8 (0.0)?@i##...##.R##..# #...... b) +2 hand axe (vamp) ?@i########..##..# ....### Nothing quivered?@is...........#..# ....Medusa ?@i)p...........#..+ ..?@iE`.......†...#..#?@iS.## R   Sosibi the battlemage ?@iy...........'..# .....##############'## .....#?@i.........# +.....# _A mane of stinging tendrils grows from your head.  ?@iThings that are here:  ?@i{a +0 quarterstaff; a +3 sling of electrocution; a +0 leather armour of fire ?@i_resistance _v - a +0 leather armour of fire resistance _You swap places with Sosibi.?@i?@i?@i@@i ....#....# ######....# #......#### #..# +.##...##..#@@i P#.#.........# #.#.#... #.#......R..#... #.@@ig ##...##.J##..# #.########..##..# ....####...........#..# .... ...........#..+ .. +@@i .......†...#..# .## #...........'..# .....###############'## .....#. .........# +.....#..####.....#@@i$ @@i *6.8 (1@@i @@iZ   [1@ M _You swap places with Sosibi.  Things that are here:@@i  @@i" R  @@i6 [1@ M@@i] o_a +0 quarterstaff; a +3 sling of electrocution@@i D@i D@i] w D@i                         [1@]D@i Pick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))D@iT a - a +0 quarterstaff  b - a +3 sling of electrocution [Up|Down] selectD@i [Esc] exit Letters toggle [.|Space] toggle selected[top]F@i+F@i3F@i;  F@i<            F@i<       F@i)=     [1@ ....#.. qoala the Anamnesiscian F@im=...#######.. Mountain Dwarf of Hepliaklqana ****.....##....... Health: 54/70 ==================------#### #..#F@i=p+....... Magic: 14/14 ========================##...##..###....... AC: 11Str: 19F@i=#.........##....... EV: 8Int: 17F@iP_y #.........#... #....... SH: 4Dex: 8#......R..#... #....... XL:  9 Next: 28% Place: Dungeon:7##...##.J##..# #....... Noise: ---------  Time: 6776.8 (0.0)########..##..# ....#### b) +2 hand axe (vamp) ...........#..# .... # Nothing quivered...........#..+ .. + Medusa .......†...#..#.## #...........'..# .....## R   Sosibi the battlemage #############'## .....#..........# +.....#..........####.....## _v - a +0 leather armour of fire resistance _You swap places with Sosibi. _You swap places with Sosibi.  Things that are here: _a +0 quarterstaff; a +3 sling of electrocutionOkay, then. _G@i}2                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            b + Maces & Flails 6.1   4.9  +2   n - Conjurations   2.0   3.6  -1   c - Axes   3.6   0.7  +2   o - Necromancy   4.0   4.2  +1   d - Polearms   0.0   1.0   0      G@i3[40m  e - Staves   3.3   0.8  +1   p - Invocations   7.0   4.8  +3   f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1   g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2             h - Short Blades   0.0   1.4  -2                  i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] usG@i8eeful|all skills [_] enhanced|base level  [!] training|cost|targetsK@i]8opq - Hexes K@i"^Y0.0   1.0   0 r - Summonings   0.0   1.4  -2  s - Necromancy 4K@i^2  +1t - Forgecraft0.0   02 u - Translocations   0.0   1.4 v - Alchemy   0.0   1.4  -2  K@i*_ w - Fire Magic   0.0   0.7  +2  K@i_! i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   1.2  -1  j - Ranged Weapons   0.0   1.4  -2   y - Air Magic   0.0   1.7  -3  K@i `        z - Earth Magic   0.0   0.8  +1  Armour 6.7   5.9Dodging1.0   3K@iK`3   0 - Invocations   7.0   4.8  +3  K@i` m - Shields   3.2   3.4  +1   1 - Evocations   1.1   1.7  +1  K@i` n - Stealth   0.0   1.4  -2   2 - Shapeshifting   8.0   5.7  -2  useful|allL@i L@i                          [1@ ....#.. qoala the Anamnesiscian ...#######.. Mountain Dwarf of Hepliaklqana ****.....##....... Health: 54/70 ==================------#### #..#+....... Magic: 14/14 ========================##...##..###....... AC: 11Str: 19#.........##....... EV: 8Int: 17#.........#... #....... SH: 4Dex: 8#......R..#... #....... XL:  9 Next: 28% Place: Dungeon:7##...##.J##..# #....... Noise: ---------  Time: 6776.8 (0.0)########..##..#@i" m ....#### b) +2 hand axe (vamp) ...........#..# .... # Nothing quivered...........#..+ .. + Medusa .......†...#..#.## #...........'..# .....## R   Sosibi the battlemage #############'## .....#..........# +.....#..........####.....## _v - a +0 leather armour of fire resistance _You swap places with Sosibi. _You swap places with Sosibi.  Things that are here: _a +0 quarterstaff; a +3 sling of electrocution _Okay, then.L@iIL@i _L@i28You swap places with Sosibi.  Things that are here: _a +0 quarterstaff; a +3 sling of electrocutionOkay, then. Unknown command.L@iM@i>`5 _6=M@iecM@icM@ifM@ijM@ikM@ilM@ipa7=M@iqM@i uM@iuM@ivM@izM@i|M@iE}M@iM@iVM@iM@iͅM@i(M@ih8M@i M@iQM@iM@iM@iM@i9=M@iM@i   [1@ M You encounter a centaur. It is carrying a +0 orcbow.M@i@c60=c   centaur (launcher, wandering) 92.8 (16.0)R.distracted, ally t…)3.8 (17 _M@i$N@i   # .... # ...# ###### c..# # #### #.. + ##...##..## # #.........# # #R..#... # #......J..#... # ##...##.)##..# #...... ########..##..# ....## ...........#..# ....  ...........#..+ ..  .......†...#..# .##  ...........'..# .....##############'## .....# .# +......cMcally target) )MMN@i N@i .)N@iH   [1@ )The centaur wields a +0 orcbow. The centaur shoots an arrow.N@i1 RN@i .N@i MM.N@i 7==4.8 (1.0) N@i v   N@iI P[1@ M_The arrow closely misses Sosibi. The arrow hits you but does no damage.N@i P@i>##.P@iP ##### ..# #### #c.# +#...##..#R..# .........#...P@i ##...##.)###......########..#####..# ......+ .. .†...# .## ...........'..# #############'## P@i P@i2MM)P@ic0M)P@iħ   [1@ R.  The centaur shoots an arrow. The arrow completely misses Sosibi.P@iаP@i%5P@iP@i8 P@i  [1@ M_The arrow hits you but does no damage.P@iUQ@i# #..####..... ##### ..# #### #c.# +#...##R.## .........#... ##...##.)###......########..#####..# ........#..+ .. .†...# .## ...........'..# Q@i)Q@i/ $ Q@iF6   [1@  The centaur shoots an arrow. The arrow hits Sosibi!   [1@ M The centaur shoots an arrow. The arrow hits Sosibi.1=6Q@iw    [1@ M_Sosibi closely misses the centaur.R@i%.#.. #'## ##... #..###.#...##... #..........  #.......# ###### ....# #.#### #c.# +.##...##RJ## #.#.# #.#.#... #.#.........#... #.#...##.)##..# #.......########..##..# ....####.....#..# .... #.....#..+ .. +.†...#..# .##    [1@ M The centaur unwields a +0 orcbow. You block the centaur's attack.  The centaur kicks you.R@i   [1@ M Sosibi gestures at the centaur while chanting.R@iL30-7R@iR@i`   R@i,[1@ M_The puff of frost hits the centaur.R@i.S@iYJ poisoned, ally tar…)S@ioSosibi gestures at the centaur while chanting. _The puff of frost hits the centaur.  You slash the centaur!  The centaur is heavily wounded.Your tendrils sting the centaur. The centaur is poisoned.  You block the centaur's attack. The centaur barely misses you.S@iu  S@i [1@ M )Sosibi gestures at the centaur while chanting.The stone arrow hits the centaur!S@iP S@i?833-S@i%8.9 (1.1S@iS@i^  S@ia< [1@ M_The centaur dies!S@iT@iT@iT@iT@i T@i T@iT@iAT@i%1T@i`T@i/T@iT@iuT@i T@i[!2=T@i#T@i%T@i)&T@i'T@i*T@i*T@i,T@i.T@iI43=T@iE5T@i4@,T@i5cT@ixc?4   [1@ M_Ancestor HP restored.5=T@idT@i,T@i>T@i"a6=T@i0BT@iDT@i78=T@i%T@iT@iuT@izT@iT@iKK9=T@i,T@iT@iT@iT@iT@iT@ikT@i,T@iT@i3T@iL70=T@i,T@iA T@i{C    [1@ M You see here a +0 orcbow. _=T@iPnT@ihT@ikiT@iiT@ikT@i[nT@iqT@isT@iHtT@iuT@iwT@iyT@i{T@i|T@if}T@irT@iXT@i'T@iT@i@T@i$ T@i  [1@ M_You now have 349 gold pieces (gained 9).T@iT@iT@iT@iPT@i]T@iT@i'T@iT@iʥ,T@i@T@i˧T@iT@iT@iެT@ieT@i=,T@iT@iT@iIT@iT@iT@i]T@iVT@i T@iT@iT@i}T@iST@iT@i/T@iT@il,T@iT@i+T@iT@iT@iT@iYT@ilT@iT@iT@i}T@iT@iOT@iT@iT@i'T@iT@iT@iT@iT@i'T@i.T@iT0T@i0T@i1T@i3T@i4T@ix6,T@i7T@iYnT@i>tT@iuT@ifvT@ivT@ixT@iJzT@i{T@i|T@i}T@i~T@iFBT@iƂT@iT@iT@i#T@iڊT@iT@ixT@inT@iST@i   [1@ M_You now have 369 gold pieces (gained 20).T@iT@iT@iUnT@iBT@itT@iT@iPT@ihT@i=   [1@ M You enter the shallow water.Water    [1@ M_Moving in this stuff is going to be slow.    [1@ M_You swap places with Sosibi. ###########   ####....# #.....   #....#..# #....   #.####..## #....   #.# #....## #....   #.##..##..# ##+####   #.#..# ##..   #.#.. ##.   #.#.# #R#J#  --882.5 (83.6)   #.#. ###.#    #.#. ..#   #.# ...#   #.## ...##   #..## ...#   #...##⌠∩####.. ..   #....####..... ...   #.....#...##'## ..# R~R   Sosibi the battlemage T@ij>E[9;45H--3.5 (84T@i]ET@iF   [1@ M_Found Earendil's Dragon-Slaying Spoils.T@iRHV@i"o ####.............#.####..##.# #....##.##..##..###+####.#..# ##.. .#.. ##R..#.# #~#.#. ##.#. #..# #..## ....#..##....# ...##⌠∩####.. .....####..... .....#...##'## ..# ..#..##MM.RMV@io V@i =4.5 (1.0) V@i W@iH R  #....#..# #  #.####..## #  #.# #....## #W@irH   #.##..##..## ##+###  #.#..# ##..#   #.#.. ##..#  #.#.# #~#R#W@iH   #.#. ###.#  #.#. #J.#W@iH   #.# #...#W@iH   #.## ....##W@iI   #..##....  #...##⌠∩####.. ..W@i-I   #....####..... ...  #.....#...##'## ..#  #....##...##..##..#W@iJI U  #....##...##.......W@iK FMM.RMW@iQ W@iQ %5W@iCV W@iW X@iȜ  #.####..## #  #.# #....## #  #.##..##..## ##+##  #.#..# ##..#   #.#.. ##..#  #.#.# #~#.#  #.#. ###R#  #.#. ##..#  #.#.#  #.##......##  #..##....  #...##⌠∩####.. ..  #....####..... ...  #.....#...##'## ..#  #....##...##..##..#  #....##...##.......  #...........RMX@iŞX@i%6X@ioX@ikX@iD  #.# #....## #  #.##..##..## ##+#X@iEV  #.#..# ##..#X@i"E! X@iUEk  #.#.. ##..#X@iE*  #.#.# #~#.#  #.#. ###.#X@iE  #.#.. ##R.#X@i$F  #.#...##...#X@i\F  #.##...J..##X@iFI  #..##....X@iG  #...##⌠∩####.. ..  #....####..... ...X@i;G_  #.....#...##'## ..#X@iNG?  #....##...##..##..#X@iG?  #....##...##.......X@iG7  #..........X@iG.  #X@iG1##+ ##X@iGX@i.J$.X@icJ&RMX@ikQX@iR%7X@iXX@i[Z@i}w#..##..###+#..# ##.. #.. ##..##.# #~#..# ###.# ##..##R##......##.##..J.## .##⌠∩####.. ...####..... ..#...##'## ..# #..##............ ##+ ## .Z@ixMMZ@i;x?.RMZ@i}Z@i~%8Z@iZ@i[@ihR..# ##.. #.. ##..#.# #~#.# ###.# ##..##.##...R..##.##....## .##⌠J####.. ...####..... ..#...##'## ..# #..##............ ##+ ## .#######)+MM.RM9[@i"[@i   [1@ M_There is an entrance to Earendil's Dragon-Slaying Spoils here.[@i33\@i\@i%      \@iZ    \@iW \@iW \@i!  \@i1  \@i>W \@iyW \@i\    \@i   [1@tWelcome to Earendil's Dragon-Slaying Spoils! What would you like to do? \@iU a -  640 gold +0 acid dragon scalesb -  800 gold +0 fire dragon scales  c - 1675 gold the +1 golden dragon scales "Lyzapaon" {rPois rF+ rC+ Dex+3 Slad -  800 gold +0 ice dragon scales  e - 1600 gold +0 pearl dragon scales  f -  800 gold quicksilver dragon scales \@i g - 1112 gold +2 shadow dragon scalesh -  600 gold +0 steam dragon scales  i - 1152 gold +1 storm dragon scales \@ii j - 1033 gold the +0 swamp dragon scales "Jutam" {rPois rC+ rCorr} \@iĸ)You have 369 gold pieces. \@iH[Esc] exit\@iZ[!] buy|examine items\@ib[a-j] mark item for purchase \@i*7[/] sort (type)\@iF_[A-J] put item on shopping listb@i  b@iA  a -  640 gold +0 acid dragon scales  b -  800 gold +0 fire dragon scalesb@i b@i9 b -  800 gold +0 fire dragon scales  c - 1675 gold the +1 golden dragon scales "Lyzapaon" {rPois rF+ rC+ Dex+3 Slad@iw buy|examineexamine item [Enter] describef@i3The +1 golden dragon scales "Lyzapaon" {rPois rF+ rC+ Dex+3 Slay+2}.  The scales of a golden dragon. It is much heavier than most dragon scale armours, and grants its wearer resistance to poison, fire and cold. f@i2b Base armour rating: 12 Encumbrance rating: 23  f@ifW rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).f@iVIt can be maximally enchanted to +12. If you switch to wearing this armour: f@i3Your AC would increase by 6.8 (11.1 -> 17.9). f@ibYour EV would decrease by 6.8 (8.6 -> 1.8). Your SH would increase by 0.4 (4.0 -> 4.4). f@iJYour spell failure would worsen by up to 8% (press '!' for details). f@i Stash search prefixes: {in_shop} {artefact} {artifact} {body armour} {body armor} f@i# u@i( If you equipped this item, your spell failure would worsen: Kiss of Death 4%-> 12% Grave Claw 4%-> 12% Soul Splinter 2%-> 8%                y@ixgThe scales of a golden dragon. It is much heavier than most dragon scale y@iexarmours, and grants its wearer resistance to poison, fire and cold.  Base armour rating: 12 Encumbrance rating: 23 rPois: It protects you from poison. y@iwxrF+:It protects you from fire. rC+:It protects you from cold. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2).y@ixVIt can be maximally enchanted to +12. If you switch to wearing this armour: y@ix3Your AC would increase by 6.8 (11.1 -> 17.9). y@ixbYour EV would decrease by 6.8 (8.6 -> 1.8). Your SH would increase by 0.4 (4.0 -> 4.4). y@ixYour spell failure would worsen by up to 8% (press '!' for details). Stash search prefixes: {in_shop} {artefact} {artifact} {body armour} {body armor}@i u   @i0 9[1@ Menu/colouring prefixes: identified artefact armour@iu   @i[1@ _________________@iZku   @ik[1@ @it  @iJs[1@ “His scales are his pride, shut up together as with a close seal. One is so@i u   @i q[1@  near to another, that no air can come between them. They are joined one to@i # @i R  @i [1@ @i I another, they stick together, that they cannot be sundered.”@i6 @i# @iR  @i/C[1@  -KJV Bible, Job 41:15-17.@i@i?@i@i}  rF+:@i"It protects you from fire.@i}  rPois: It protects you from poison.@iv  @i|  Base armour rating: 12@iEncumbrance rating: 23 @i @i ! X @i  @iғ V @i Karmours, and grants its wearer resistance to poison, fire and cold.@iO t  @iP OThe scales of a golden dragon. It is much heavier than most dragon scale@i @i8 @i @i$/ @i} @iI @i @ioF@i@i$@iZ@iSWelcome to Earendil's Dragon-Slaying Spoils! What would you like to do?a -  640 gold +0 acid dragon scales  b -  800 gold +0 fire dragon scales  c - 1675 gold the +1 golden dragon scales "Lyzapaon" {rPois rF+ rC+ Dex+3 Slad -  800 gold +0 ice dragon scales @i e - 1600 gold +0 pearl dragon scales  f -  800 gold quicksilver dragon scales  g - 1112 gold +2 shadow dragon scales  h -  600 gold +0 steam dragon scales  i - 1152 gold +1 storm dragon scales @ii j - 1033 gold the +0 swamp dragon scales "Jutam" {rPois rC+ rCorr} @i   @id  @i1 @iJ @i)You have 369 gold pieces. @i[Esc] exit [!] buy|examine items [a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping list@i~c $  You are short 1306 gold pieces for the purchase.@i0@iq4@i;%      @i <                 @i1<P @i?< @i[<[1@ @i<f  #.#..# ##..#@i<9qoala the Anamnesiscian @i<  #.#.. ##..#@i<4Mountain Dwarf of Hepliaklqana ****.. @i=  #.#.# #~#.#@i=OHealth: 70/70 ======================== @i9=   #.#.# ###.#Magic: 14/14 ======================== @i\=   #.#..# ##..#AC: 11Str: 19 @io=  #.#...##...#EV: 8@i=,Int: 17 @i=  #.##......##@i=-SH: 4@i=+Dex: 8 @i'>  #..##..R.##XL:  9 Next: 33% Place: Dungeon:7   #...##⌠J####.. ..@i>~Noise: ---------  Time: 6889.5 (0.0) @i>  #....####..... ...@i?Db) +2 hand axe (vamp) @i!?n  #.....#...##'## ..#@i=?Nothing quivered @iW?D  #....##...##..##..#@im?Medusa @i?L  #....##...##....... @i?C  #.................@i?|R   Sosibi the battlemage @i?q  #.............##+ ## @i?=  #.............#@i@#. @i!@Q  #....#######).#@i:@+. @i_@G_You now have 369 gold pieces (gained 20).  @i|@"You enter the shallow water. @i@0_Moving in this stuff is going to be slow. @i@#_You swap places with Sosibi. @i@._Found Earendil's Dragon-Slaying Spoils. @i@__There is an entrance to Earendil's Dragon-Slaying Spoils here.@iG@iG@iG@iL@iM @iM0 You enter the shallow water. @i!Na_Moving in this stuff is going to be slow. _You swap places with Sosibi. _@i*N-Found Earendil's Dragon-Slaying Spoils. @iHNf_There is an entrance to Earendil's Dragon-Slaying Spoils here.@iSNFYou can access your shopping list by pressing '$'. @iO@i@id!     @i!u                    [1@t@i!Welcome to Earendil's Dragon-Slaying Spoils! What would you like to do?  a -  640 gold +0 acid dragon scalesb -  800 gold +0 fire dragon scales @i" c $ 1675 gold the +1 golden dragon scales "Lyzapaon" {rPois rF+ rC+ Dex+3 Slad -  800 gold +0 ice dragon scales  @i1"Le - 1600 gold +0 pearl dragon scales  @iE"f -  800 gold quicksilver dragon scales  g - 1112 gold +2 shadow dragon scales@i\"h -  600 gold +0 steam dragon scales  i - 1152 gold +1 storm dragon scales @iz"i j - 1033 gold the +0 swamp dragon scales "Jutam" {rPois rC+ rCorr} @i"You have 369 gold pieces. You are short 1306 gold pieces for the purchase. [Esc] exit@i"Z[!] buy|examine items@i"1[a-j] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-J] put item on shopping list@iF buy|examineexamine item describe @i _+0 pearl dragon scales.  The nacreous scales of a pearl dragon. It grants its wearer resistance to negative energies.  Base armour rating: 10 Encumbrance rating: 11  It can be maximally enchanted to +10.  If you switch to wearing this armour: Your AC would increase by 3.2 (11.1 -> 14.3). Your EV would decrease by 0.3 (8.6 -> 8.3). Stash search prefixes: {in_shop} {rN+} {body armour} {body armor} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  -KJV Bible, Job 41:15-17.    @ixe Welcome to Earendil's Dragon-Slaying Spoils! What would you like to do?a -  640 gold +0 acid dragon scales  b -  800 gold +0 fire dragon scales  c $ 1675 gold the +1 golden dragon scales "Lyzapaon" {rPois rF+ rC+ Dex+3 Slad -  800 gold +0 ice dragon scales @ie V e - 1600 gold +0 pearl dragon scales  f -  800 gold quicksilver dragon scales  g - 1112 gold +2 shadow dragon scalesh -  600 gold +0 steam dragon scales @if  i - 1152 gold +1 storm dragon scales  j - 1033 gold the +0 swamp dragon scales "Jutam" {rPois rC+ rCorr}       @if  You have 369 gold pieces. You are short 1306 gold pieces for the purchase. [Esc] exit [!] buy|examine items[a-j] examine item [/] sort (type) [Enter] describe@i&g _[A-J] put item on shopping list@i+1 storm dragon scales.  The scales of a lightning-breathing dragon. It is heavier than most dragon scale@i6@armours, and gives its wearer resistance to electrical discharges.  Base armour rating: 10 Encumbrance rating: 15  It can be maximally enchanted to +10.  @iNxIf you switch to wearing this armour: Your AC would increase by 4.2 (11.1 -> 15.3). @i]1Your EV would decrease by 2.0 (8.6 -> 6.6). @ioJYour spell failure would worsen by up to 2% (press '!' for details). @iQStash search prefixes: {in_shop} {rElec} {body armour} {body armor} {resist @i+electricity} {electricity resistance} @i:Menu/colouring prefixes: identified enchanted armour @i_________________ @i]“His scales are his pride, shut up together as with a close seal. One is so @i$ near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  -KJV Bible, Job 41:15-17.  @iS Welcome to Earendil's Dragon-Slaying Spoils! What would you like to do?a -  640 gold +0 acid dragon scales  b -  800 gold +0 fire dragon scales  c $ 1675 gold the +1 golden dragon scales "Lyzapaon" {rPois rF+ rC+ Dex+3 Slad -  800 gold +0 ice dragon scales  e - 1600 gold +0 pearl dragon scales  f -  800 gold quicksilver dragon scales  g - 1112 gold +2 shadow dragon scalesh -  600 gold +0 steam dragon scales  i - 1152 gold +1 storm dragon scales  j - 1033 gold the +0 swamp dragon scales "Jutam" {rPois rC+ rCorr}        You have 369 gold pieces. You are short 1306 gold pieces for the purchase. [Esc] exit [!] buy|examine items [a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping list@i.@i_4@i:  @i:               @i;Z       @iJ; [1@   #.#..# ##..#qoala the Anamnesiscian @ia;  #.#.. ##..#@iz;4Mountain Dwarf of Hepliaklqana ****.. @i;  #.#.# #~#.#Health: 70/70 ======================== @i;  #.#.# ###.#@i;OMagic: 14/14 ======================== @i;   #.#..# ##..#AC: 11Str: 19 @i<  #.#...##...#EV: 8@i%<Int: 17   #.##......##@i<<XSH: 4Dex: 8 @iQ<  #..##..R.##@ik<XL:  9 Next: 33% Place: Dungeon:7 @i<!  #...##⌠J####.. ..Noise: ---------  Time: 6889.5 (0.0) @i<  #....####..... ...b) +2 hand axe (vamp) @i<  #.....#...##'## ..#Nothing quivered @i<  #....##...##..##..#Medusa   #....##...##....... @i<  #.................R   Sosibi the battlemage @i=q  #.............##+ ## @i/=  #.............##.   #....#######).#@iL=q+.You enter the shallow water. _Moving in this stuff is going to be slow. @ij=_You swap places with Sosibi. _Found Earendil's Dragon-Slaying Spoils. _There is an entrance to Earendil's Dragon-Slaying Spoils here. @i=S_You can access your shopping list by pressing '$'.@iB@iC@iG@iG7 _Moving in this stuff is going to be slow. _@i.H You swap places with Sosibi. _Found Earendil's Dragon-Slaying Spoils. _There is an entrance to Earendil's Dragon-Slaying Spoils here.You can access your shopping list by pressing '$'. @iI@iȦ@i@i@i h   [1@ M@i#1_Unknown command.@i@i1Y  #.##..##..####+@i 2  #.#..# ##..#  #.#.. ##..#@iv25  #.#.# #~#.#  #.#.# ###.#  #.#..# ##..#  #.#...##...#  #.##......##@i2  #..##.JR.##   #...##⌠∩####.. ..  #....####..... ...@i2  #.....#...##'## ..#  #....##...##..##..#  #....##...##.......@i3  #.....   #.##+ #@i*3x  #.............# #@i:@i:+90.5 (1 _@i?@iA@iP   #.# #.. #.  #.##..##..####  #.#..# ##..#  #.#.. ##..#@iP "  #.#.# #~#.#  #.#.# ###.#  #.#..####..#  #.#...##...#@i*Q G  #.##.J....##  #..##..R.##   #...##⌠∩####.. ..  #....####..... ...  #.....#...##'## ..#  #....##...##..##..#  #....##...##.......  #@iQ .....   #.##+ @irR <R.@i!V @iV %1@iX @iEZ @i0  #.#### #  #.# #..   #.##..##..###  #.#..# ##..#@i0  #.#.. ##..#  #.#.# #~#.#@iC1   #.#.## ###.#  #.#..####..#  #.#.J.##...#  #.##..R...##@i1  #..##....##   #...##⌠∩####.. ..  #....####..... ...  #.....#...##'## ..#  #....##...##..##..#  #....##...##.......  #.....@i1@i@3<R.@i8@i'9%2@iP=@i>@i  #....#..   #.####.   #.# #..   #.##..##..##  #.#..# ##..#  #.#.. ##..#@iy  #.#.# #~#.#  #.#.## ###.#  #.#J.####..#@i=  #.#..R##...#  #.##......##  #..##....##   #...##⌠∩####.. ..  #....####..... ...  #.....#...##'## ..#@iث  #....##...##..##..#  #....##...##.......@ig<R.@iҲ@i%3@i%@iK@iT 4###.....#..# ###..## # #....## @iU w#..##..##. ##.@iU  #~## ###R####...##...##......####....## ##⌠∩####.. @iU ####..... ....'## ##..#@i\ @i] %4@ia @ic @i ########....#...#..# @i###..## # #....## #..##..##@iy.# ##. #~@i B## ###@i!R####@i#:...##...@i0F##......##@i;M##....## @i\l##⌠∩####.. @imU####..... ...@i'.'## @i*4R.@i5@i%5@i!@i#@iV@ieV   ###### # ####....# #@izV} #....#..# #@iVw #.####..## @iV#@iVv #.###....## @iV#@iV #.##..##..## #@iV #.#..# ##..# @iW #.#.J# ##..# @i,W #.#.#~##~#.# @i`W #.#R######.#  #.#..####..# @iyW #.#...##...#  #.##.....@iWV #..##....## @iWx #...##⌠∩####.. .. @iW_ #....####..... ...@iY6R.@i_@iy`%6@iXd@iNf@iP ######## ####....# #. #....#..# #. #.####..###. #.###....#. #.##..### #.#..# ##..#   #.#..####..#  #.#R#J##~#.#  #.#.######.#  #.#..####..#  #.#...##...#  #.##......##  #..##....##   #...##⌠∩####.. .. #....####..... ...  #.....#...##'## ..#    [1@ RYou enter the shallow water..R   Sosibi the battlemage 8.1 (1.6Water @iR@i:T^  @iUT @iT2[1@ M_Moving in this stuff is going to be slow.@i}V@i9S      ######@iS  #  ####....# #@i{T 6  #....#..# #  #.####.. #  #.###..@iT z   #.##..##..###@i8U  #.#..# ##..#@iIU w  #.#.J####..#@iU  #.#.#R##~#.#@iU  #.#.######.#  #.#..####..#@i@V  #.#...##...#  #.##......##@iRV U  #..##....## @iV   #...##⌠∩####.. ..  #....####..... ...@iq] @iS^ 990 @id @ie `   @ie [1@ M@if _You swap places with Sosibi.@ig @iwU   #####@iDw[###.....#..# @iyz###..## ###....## #..##..## .####.#R##~##########...##...##......####....## ##⌠∩####.. R~@i@i'900@i@i@ic  # #  @i ? ###### @i # ####....# #.@i l #....#..# @i? #. #.####..## @iU #.@i  #.###....## #.@i  #.##.J##..## @i- ##@i  #.#..####..# @i l #.#.R####..# @i l #.#.#~##~#.# @i #.#.######.#  #.#..####..# @i L #.#...##...# @i q #.##.. #..##....## @i` 6R.@ie @i\ %1@i @i! @ij' @i* 3@i. @iJ0 @i1 @i5 3@ia6 @i7 @i9 @i9 @i: @i= @i> @i @ @i@ @iTA @i-D @iiE @iF ,@iG @i&J @iXK @i_L @iM @iM @iO @iP @iQ @iuR @iS @i^U @iV @i}W @iW @iX @iZ @iD\ @iE] @i] @ir^ @i` @ia @ib @ib @ic @ie @if @ig @i h @ih @ij @ik @il @igm @in @i)p @i0q @i r @i{r @i$s @i+v @iv @iv @ipw @ix @iz @i{ @iL| @i| @i} @i2 @iF @i8 @i @ih @i6 @iK @iP @iˆ @i @i @i @i @iT @i @i @i ,@iʑ @iW @i0 @i @i @iz @iB @i @i @i @ic @i( @i @i @i @i @i9 @i @i @i @i @i @i @iS @i @iq @i> @i @i @i @i @iQ @i7 @iq @i @iE @i @i @i @i @i, @i @i @i` @i @iM @i6 @i @iu @i @i @iN @i @iV @iQ @i @i @i @i @i $ @i P @i{  @i [1@ M_You open the door.@i @i @iv @i_ @i   [1@ M @iThere is an open door here.@ij@ii@ii _@i @iO @i@il@i@i@ii@i@i@ie@i@i @i@i!@i9"@i#@i#&@in)@i)@i+@i.@i1@iy3@i4@i5@iL8@i:@ir<@i<@iV>@id@@iuB@i[D@iD@iKF@iH@iJ@iL@ihM@iN@iP@iR@iT@iU@iW@iX@iZ@iV],@iy^@i`@ib@ic@id@ih@iz@iz@i{@i@iY@i@i@it  @i @i`%[1@ M_You swap places with Sosibi.@i‰@iԌI@iZ@i@iϑ,@i@i@i@i@i-@i7@iߛ@i@i@i@i@iģ@iҥ@im@i@i2@i@i@id@iخ@iɯ@ik@iyf ##⌠∩####..'.............#....#... @i.####.....#.............#....#.. @i..#...##'###..##..##...##....#..% @itu.##...##..##..##..##...#.....## .##...##...............#.....#.. .......................#.....#..# @id..........##+###..######.....#..# @iºz..........# #R.#..........#..# @i.#######).# #J.+..........#... @i-.##...##..## #+##..........'... .#.........# #..........#... @imG.#.........#... #..........#... @iG.#.........#... #..........#... @iŻ[###...##.)##..# #..........##.# @iٻG########..##..# ....####....#.# @i g...........#..# .... #....#.. @iBi...........#..+ .. +....'..@iQ@i-057.1 (56.0)@iP'@i+#..@i...#@iO...######@i@i&======@i5$8.1 (57@i@ih   [1@ M@i+(_As you open the door, it creaks loudly!@i@i$@i_@i@i@i7@i]@i@il@i@iv   @i*$[1@ M There is an open door here.@i@i@i0 _@i @i@i&@i@iC@i@i@i@i=@i@ik@i@i@i@i@i@i@i"@i@i@i& @i @i< @in@i^@i,@i@i=@id@i@i@i`@i@i@i@iW@i @i9!@iD"@i$@i,'@i'@i(@ig+$ @iw+R  @i+[1@ M_You open the door.@i-@i.@i2/@i@0@i1@i3@i 4@i5@i;v   @i;$[1@ M There is an open door here.@i\=@i>@i? _@i@@iB@iD@i~E@iE@iiG@iFH@iI@iK@ixK@i^L@iM@i O@i] page down [PgUp|<] page up [Esc] exit[top]@i @i%Ta - a +0 flail.  A mace with a short chain connecting the head to the haft.  @iYT Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 7.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you reach 14.0 in about 1.4 XLs.  Current attack delay: 1.0. Damage rating: 15 (Base 10 x 122% (Str) x 126% (Skill)). @iiT This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon. @iuT1It can be maximally enchanted to +9. @iTv You took it off an orc on level 5 of the Dungeon. @iTo Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} @iT_Menu/colouring prefixes: identified melee weapon _________________ @iT! @iT“Even after forcing their way, with great effort and loss, through this double  @iTt(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  @i @i @i               @i a       @i     [1@  @i ...........#..'... qoala the Anamnesiscian  .......†...#..#... Mountain Dwarf of Hepliaklqana ****..  ...........'..#### Health: 59/70 ====================---- @i  ###+##############'##.. Magic: 13/14 ======================-- @i   #...................#.. AC: 11Str: 19   #...................### EV: 8Int: 17 @i^   #...................... SH: 4Dex: 8 @i D  #....†................. XL:  9 Next: 39% Place: Dungeon:7  @i ,#.J..#####+###'#... Noise: =--------  Time: 7006.5 (0.0)  @i #..R§#...#.....#... b) +2 hand axe (vamp)  @i #....#...#..<..#... Cast: Soul Splinter @i { #...§'...'.....#... Medusa @i< y #....#...#.....#... @iY @ix #....#...#.....#### R   Sosibi the battlemage  @i ^#....#####.....# @i @i Y####.. ##+####  #..@i You block the steam dragon's attack. The steam dragon claws you.  Sosibi points at the steam dragon and mumbles some strange words. @i e_The stone arrow hits the steam dragon!  You slash the steam dragon! @i _You kill the steam dragon! _Your Maces & Flails skill increases to level 7!@i7 @i @i @i   @i Sosibi points at the steam dragon and mumbles some strange words. _The stone arrow hits the steam dragon!  You slash the steam dragon! @i B_You kill the steam dragon! @i K_Your Maces & Flails skill increases to level 7!@i QSetting a skill training target for Maces & Flails at 14.0.@iz @ip   .#..#  .....#..' @iq h †...#..#..  ...........'..###  ###+##############'##  #.#.  ###@iq E  #....@i&q   #....J.............@iKq o  #####....#####+###'# @i\q  #..R§#...#.....#@ipq  @iq | #....#...#..<..# @iq Y #...§'...'.....#@iq  @iq z #....#...#.....#..@iq  @ir  #....#...#.....### @inr | #....#####.....# @i~r M####.. ##+####@it 8R§@i{ %...MM@iG h4==-7.5 (1 _@i҇ @i   [1@ M_You see here a steam dragon corpse.@i| @im@i n@io@iq@ir$ _@ixs@iKu@iu@iv@ix@i>y&60@i z@i{@i{8==@i|@i~~@i~@i@i@it%1@i+@i@iF@i@ii@ĭ@i@ih@iĉ#2@iЉ(=@i@i@i6@iڌ@i~@iʎ@iÏ@i@i@i'.3=@i3@i@iԓ@i$@iȔ@iR@ip@i/@i@iE@i@i@i%4@i@i@ia@i @i@iɠ@il@i@i^55=@im@i!@i@i @i@iu@i@ik@iƪ@i K6=@i@iͭ@i@i@i@i6@i@i@iز@i7@i@i"@i@i3@i@iD@i@it@iº#8@iͺ(=@i@i6@i@i/@i@i!@i@i@i@ix@i @iPK9=@i@i@iK@i@ie@i@i`@i:@iL70=@i[@i9@i\@iA@i@i"@iC@ip@i@i@i@i@ix@i:@i@i@i@i@i;7=@i@itv   @i[1@ M_You open the door.@i@i@i@i@iv   @i'$[1@ M There is an open door here.@i @i _@iT@i@i@ie@i@iR@i@i@im@i@i@i@i@ie@i@i`@i@i@i@i@i@i@i@i@i@i@i@iK@i@i? @ic @i @i @i @i @i@i@i@iA@i@i@i@i @iu@i@i!@i#@i$@iT&@i&@i~'@i(@i)@i+@i_+@i,@iM-@i.@i/@i/@i0@i@3@i3@i4@i&6$ @i46R  @iX6X[1@ M_u - 2 scrolls labelled KEESSI XUKARA (gained 1)@i7@i8@ix8@i9@i:@io;@i;@i(<@i=@iH?@i?@i@@iA$ @iAR  @iA[1@ M_You open the door.@iB@iC@iC@iD@ihE@iF@i)G@iG@iR   [1@ M There is an open door here.@iT@iT@iU _@iV@iZ@i[@i\@i\@iV]@ic@id@iQe@if@i&kt  @iEk [1@ M_You open the door.@il@im@in@ixn@iAtt  @it& [1@ M There is an open door here.@iu@iv@i2w _@iw@i |@i3}@i*~@i}~@i~@i*@i=@id@i@i!@i@i@iŋ@i @i@i]n@iӖ@iݗ@iϘ@i0@iЙ@i=@i@i@i@iݠ@i$ @iv  [1@ M There is an open door here.@i@i@i0 @iU_@i@iJ@i@iǯ@i@i۰@i@iڴ@iƵ@i@i@i@i@i@i @i@i@i@i@iG@i@i@i5@ib@i@i@i@i@iE,@i@if@i@i@ic@i@i@i@i @i@i@i@i*@it@i@i@i @iw@i@i2@i@i0@i@i@im@iD@ic@i@i@i@i+@iD@i@iE@i@i@iH@i]@i@i/@i@i@i@iO@i@i@i@i @i[ @i @i @i @i@i@i @i@ia@iC@i@i@i@iB@i@i@i@io@i@i'@iw@i@in!You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. @i"@i"@i#@i$@i%@iX&@i&@i'@i2)@i*@ir,@i .@i.@i /@i1@i72@i2@i3@i7There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.@i8@i9@i: _@i;@iH=@i>@i@@ig@@iA@iC@iE@iE@iF@iI?You open the door. _@iIThere is an open door here. _You open the door. _There is an open door here. _You open the door. @i@K@iL@iL@iM@iESThere is an open door here. _You open the door. _There is an open door here. _@iS=You open the door.  There is an open door here.@i)U@inV@iAW @iW_@iX@iY@i[@i\@i5]@i^@if_@ia@iDb@ib@ic@if@ih@ih@ii@ik@in@i{n@i5o@ip@irr@is@iKt@i)u@i\x@i{EYou open the door.  @i|J You encounter a bullfrog and a white imp.@i /.........#..##+###..#@is.... .........#......##+##... .........'......... #.......... .........#......... #####.....# .........#......... .....# @i.........#......... .....# @i.........##.###.###+#### .... ..####....#.###.##..5... @i ..#..#....#..'..J' - @iC..#..'....'..#..R#...... ..####....#####..# .F... Soul Splinter @iq....####......#..# ..#. @iB....#..'......#..# .# ....#..#......#..# # @iֈY....####......#..# F   bullfrog (asleep) ..####........#..# @i5   white imp (asleep) ..#..+........#... @iS@iR114.5 (107.0)F.@i@iD;R.@i؏4MF.@ieMM@i|<@i&5M@i=F @iE5lly target)@i'===@i58@i@iȡ   [1@ M_The bullfrog gives a loud, deep croak!@i @iZ  [1@ M@i:D_Found a stone staircase leading up.@iAi"`#..##+###..#.#......##+##. .. '......... #. Ai`#......... #####.....# #......... .....# #......... .....# ......##.###.###+##### .... Ai?a####....#.###.##..<.#..#....#..'..RJF5.#..'....'..#...#.####....#####..#....####......#..#....#.+..#..'......#..#....# # ...#..#......#..#....# Aia####......#..#....#####.#..##+####..+.#... Ain   [1@ M Ain3You swap places with Sosibi. The bullfrog hits you.Ai)s8*AiҾ   [1@ M .5Sosibi points at the white imp and mumbles some strange words.The puff of frost hits the bullfrog!AiCGJ Ai}$67AiC---6.5 (1.0) AiWAi^  AiQ [1@ M_The white imp disappears for a moment.Ai^  AiF [1@ M_There is an open door here.AiAi̹(poisoned)There is an open door here.  You closely miss the bullfrog.  Ai&AThe bullfrog is heavily wounded.  You hit the white imp but do no damage. Your tendrils sting the white imp.  Your tendrils sting the bullfrog. The bullfrog is poisoned.  The bullfrog hits you but does no damage.Ai&`AiG    [1@ MAi .  Sosibi points at the white imp and mumbles some strange words.The stone arrow hits the white imp!Air    [1@ J The white imp dies!Aip ]40-7.6 (1.1Ai Ai ^  Ai 5 [1@ M_The bullfrog closely misses you.Ai AiR! Aift.The white imp dies! Aio_The bullfrog closely misses you.  You slash the bullfrog!  The bullfrog is almost dead.  Your tendrils sting the bullfrog. The bullfrog looks even sicker.  You kill the bullfrog! AiP AiCudgeller 38.8 (1.2Soul Splinter AiUAiF AitZ  [1@ MAii_You have harvested as much death for Grave Claw as you can hold at once.Ai!Ai:Ai8O#   AiO              AiO\        AiO[1@ AiO"_There is an open door here.  AiOPYou open the door.  You encounter a bullfrog and a white imp. Ai Pl_The bullfrog gives a loud, deep croak!  Found a stone staircase leading up.  Ai(PYou swap places with Sosibi. The bullfrog hits you.  Sosibi points at the white imp and mumbles some strange words.AiAimAiAiAijt  Ai& [1@ M There is an open door here.Ai5AiAi>= _AiAiv   Ai4[1@ M There is a stone staircase leading up here.AiAi!Ai _Ai*Ai<AipAi2AiAiAi^Ai\AiiAiAi0AiAiAi2AiAi5t  AiN [1@ M_You open the door.Ai[Ai\AiAi Aiv   Ai$[1@ M There is an open door here.AiAihAi _AiFAi(Ai$ #AiKc....# .....# #AiZs....# .....# Aihl##.###.###'#####.....# Ai#.###.##..<.........# Ai#..'...'............+ '..#...#............# Ai#####..#............# Ai....#..#....#.R###.###+Ai....#..#....#.#J.#⌠#..#--Ai....#..#....#.#.+###+.#Ai....#..#....#.### ..#..##+###..⌠# Ai..#... ##### ..#... #.+ Ai)..#.... #.. ....# +## Ai88....# Ai&u35.8 (17.0)'..._.#AiH..#####+ ####AiAiYJ======6.8 (18Ai8_Ai^  Ai Ai,0[1@ M_As you open the door, it creaks loudly!Ai^  AiL [1@ M_Found a radiant altar of Vehumet.Ai Ai  Ai  Ai  Ai  AiD ' Ai͊  Aiz $ _ AiH  AiΏ v    Ai $[1@ M There is an open door here. Ai  Ai  Aid  _ Ai|  Ai  Ai  Aik  Aiۛ  Ai  Aiz  Ai  Ai  Ai  Ai  Ai  Ai  Ait  Ai~  Ai(   Ai=  Aij R   Ai [1@ M_You open the door. Aiް  Ai  Aiɲ  Aif  Ai v    Ai $[1@ M There is an open door here. AiU  Ai  Ai  _ Aiu  Ai0  Ai  Ai  Ai  AiA $  Ai^ R   Ai [1@ M_You open the door. Aiy  Ai  AiN  Ai  Ai t   Ai   Ai [1@ M Ai There is an open door here. Ai  AiD  Ai  _ Ai  Ai  Ai  Ai  Ai:  Ai  Ai  Ai  Ai~  AiO  Ai EThere is an open door here. _ Ai "You open the door. _ Ai "There is an open door here. _ Ai "You open the door. _ Ai EThere is an open door here. _You open the door.  AiC  AiD  Ai|  Ai1  Ai ?You open the door. _ Ai "There is an open door here. _ Ai# "You open the door. _ Ai3 "There is an open door here. _ AiA !You open the door.  AiZ  There is an open door here. Ais  Ai  Ai  _ Ai  Ai  AiR  Ai\  Ai  Ai[  AiE  AiN  Ai)  Aia  Ai  Ai  Ai  Ai  AiR  Ai  Ai  Ai  Ai  Ai:  Ai  Ai  Ai  Ai  AiG  Ai ?There is an open door here. _ Ai You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  Ai(  Ai  Ai  Ai!  AiI$  Ai&  AiI'  Ai(  AiQ,  Ai.  Ai/1  Ai1  Ai4  Ai7  Ai:  Ai;  Aio=  AiG@  AiB  AiE  AivF  Ai3H  AiI  AiW  Ai[  Ai#\  Ai^  Aic  Aie  Aig  Aig  Aii  Aij  Aik  Aim  Ain  AiPo  Aip  Aifr  Ais  AiLt  Ai2u  Aiv  Aiy  Ai\z  Ai{  Ain D ......#...........#  Ai .†....+...........# ......#...........# .....#...........#  Ai #.#.#.#.#.#.#..##+##+......).................#.#.#.#.#.#.#........ Ai: m..)..............#  Ait #.#.#÷#.#.#.#.#J[....# ------  Ai |#..#....##.##..R.######  Ai z#..#.............#  Ai }#+##.............#  Ai# #.............# #####.....#####  AiX c#..'.....#  Aim c#..#.....#  Ai K##'#####.....# Ai8 #.# †....+...........#  Ai~ #...........# #...........#  Ai #.#.#.#.#.#.#.#..##+##+# Ai A).......  Ai8 m#.#.#.#.#.#.#.#.).# #.#.#÷#.#.#.#.#.J....#  Ai| =..#....##.##..R.###### ..#...# +##....#  Ai a#.............#  Ai l#####.....#####  Ai #..'.....# #..#.....#  Ai J'#####.....#  Ai' HR65.8 (29. AiС  Ai J------6.8 (30 Ai  AiV m _You open the door. _There is an open door here. _You open the door. _ Ai There is an open door here. _You open the door. _You see here a +1 pair of boots. Ai  Ai Air.7.8 (1.0)  AiX AiQh   [1@ M Aii7_w - a +1 pair of boots Ai Ai= Aic      Ai       AiW  AiΖ    Ai   Ai   Ai W  Ai    Ai6W  AiHP  AiY  Aio[1@  AiWear or take off which item? Armour (go to first with [)  c - a +2 scale mail (worn)  Ai' e - a +0 buckler (worn)  Ai̗0 h - a +0 pair of gloves of strength (worn)  AiI i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} AiSl - a +0 plate armour  m - an orb of guile  Ai1 u - a +2 leather armour of cold resistance  Ai1 v - a +0 leather armour of fire resistance  Ai3p w - a +1 pair of boots[?] describe selected  AiEc[!] equip|wield|wear|put on AiRU[tab] equip|unequip AiW6  Ai=  Ai?F            AiF        AiF          [1@ .....#...........#qoala the Cudgeller  AiBG †....+...........#Mountain Dwarf of Hepliaklqana ****.. .....#...........#Health: 70/70 ======================== .....#...........#Magic: 14/14 ========================  AirG #.#.#.#.#.#.#.#..##+##+#AC: 11Str: 19 ......)................. AiG YEV: 8Int: 17  AiG R#.#.#.#.#.#.#.#.........SH: 4Dex: 8 ......)..............# AiG }XL:  9 Next: 43% Place: Dungeon:7  AiDH #.#.#÷#.#.#.#.#RJ....#Noise: ---------  Time: 7167.8 (0.0)  AiVH \..#....##.##....###### AigH :b) +2 hand axe (vamp)  AiyH ..#.............#Cast: Soul Splinter  AiH +##.............#Medusa ..#.............#  AiH ..#####.....#####R   Sosibi the battlemage  AiH ...#..'.....# ...#..#.....#  Ai I #'#####.....# _There is an open door here. _You open the door. _There is an open door here.  Ai+I _You open the door. _You see here a +1 pair of boots.  Ai7I !_w - a +1 pair of boots AiMI  AiQ  Ai5V  Ai\  AiMe v    Aiwe J[1@ M You start putting on your armour. Aik *8.8 (1 Ainr  Ai&z  Ai *9.8 (2 Aiυ  Ai  Ai +70.8 (3 Ai[  AiР  Ai *1.8 (4 Aiܪ  Ais  Ai *2.8 (5 AiM  Ai   [1@ 3  Ai Z_You continue putting on your +1 pair of boots. x5 Aiy  Aiy  Aia ^   Aiu   Ai U[1@ M_You finish putting on your +1 pair of boots. AiG AiAi3Ai _Ai-   [1@ #####'## #....# ...#Aip ......####....#...## ###.).........#.>. #...........# ..+...........#..#  Ai P#...........#..#  ..#...........#..#  .#.#.#.#.#.#..##'##+### ...)............# 6.8 (4AiQ #.#.#.#.#.#..........# .)..##.## Ai .#÷#.#.#.#.#......# .# ..##.##....######Ai  ...........#  ..........#Ai Z ..........# ####.....#####Aic 9 _You open the door.Ai  Ai   [1@ M_Found a stone staircase leading down.AiP Ai9 Ai (         AiA f          Ai       [1@dRead which item? Scrolls  t - 7 scrolls of teleportationAi! w - 3 scrolls of enchant weapon  V - a scroll of vulnerability  c - a scroll labelled SAOBUED ZYCSYTIAB  e - 2 scrolls labelled XUAPLE TIDDADD  h - a scroll labelled ICICHIMUGH  j - 5 scrolls labelled YFUDO HOPSOOF  m - 2 scrolls labelled BILLIAHEESM  q - 2 scrolls labelled FIFREBB GALYI  u - 2 scrolls labelled KEESSI XUKARA  v - 2 scrolls labelled JELLAG LASUA  y - a scroll labelled NEACIA VA YXTU AiU z - a scroll labelled UPLABO ZYDA [!] read|quaff|evoke[?] describe selectedAiAi|Ai(         Ai0       Aiww          [1@ #####'## #....# ...#Ai7  qoala the Cudgeller ......####....#...##  Mountain Dwarf of Hepliaklqana ****.. ###.).........#.>.  Health: 70/70 ======================== ..#...........#..#AiK  Magic: 14/14 ======================== ..+...........#..#  AC: 13Str: 19 Aim..#...........#..#Ai+  EV: 8Int: 17 AiIc..#...........#..#AiV~  SH: 4Dex: 8 Ai.#.#.#.#.#.#..##'##+###Ai  XL:  9 Next: 43% Place: Dungeon:7 Ai...)...........RJ.....#Ai  Noise: ---------  Time: 7176.8 (0.0) Ai.#.#.#.#.#.#..........#Aij  b) +2 hand axe (vamp) Ai...)..............##.##Ai!f  Cast: Soul Splinter AiI.#÷#.#.#.#.#......# .#AiU=  Medusa Ain....##.##....###### .............#Ai  R   Sosibi the battlemage Ai.............# .............# Ai####.....##### Ai>_w - a +1 pair of bootsAi1You start putting on your armour. Ai_You continue putting on your +1 pair of boots. x5 _You finish putting on your +1 pair of boots. Ai __You open the door. _Found a stone staircase leading down.Ai   [1@ M Okay, then.Ai Ai Ai1 / _Ai AifAibh           Aih     Aih         [1@dDrink which item? Potions  A - a potion of attraction  d - 2 viscous black potions  f - 2 black potions  k - 3 smoky black potions  l - 3 bubbling black potions  n - 3 golden potions  o - a lumpy inky potion Aih p - a yellow potion AiKi s - a bubbling yellow potion [!] read|quaff|evoke[?] describe selectedAiAiAi (         AiC     Aii           [1@ AiΩ#####'## #....# ...#  qoala the Cudgeller ......####....#...##  Mountain Dwarf of Hepliaklqana ****.. ###.).........#.>.Ai  Health: 70/70 ======================== ..#...........#..#Ai  Magic: 14/14 ======================== ..+...........#..#Ai&  AC: 13Str: 19 AiIm..#...........#..#Ai  EV: 8Int: 17 ..#...........#..#AiϪ~  SH: 4Dex: 8 Ai.#.#.#.#.#.#..##'##+###Ai 4  XL:  9 Next: 43% Place: Dungeon:7 ...)...........RJ.....#AiF  Noise: ---------  Time: 7176.8 (0.0) Air.#.#.#.#.#.#..........#  b) +2 hand axe (vamp) Ai...)..............##.##  Cast: Soul Splinter Ai.#÷#.#.#.#.#......# .#Aiث  Medusa ....##.##....###### Ai.............#  R   Sosibi the battlemage .............#Ai"\ .............# ####.....#####Ail You start putting on your armour. _You continue putting on your +1 pair of boots. x5 _You finish putting on your +1 pair of boots. Ai_You open the door. _Found a stone staircase leading down. _Okay, then.AiAi:v   Aif4[1@ M Okay, then.AiBAiAi/ _AiAiAi(         Ai        Aid        [1@dAiwRead which item? Scrolls  t - 7 scrolls of teleportationw - 3 scrolls of enchant weapon  V - a scroll of vulnerability  c - a scroll labelled SAOBUED ZYCSYTIAB  e - 2 scrolls labelled XUAPLE TIDDADD  h - a scroll labelled ICICHIMUGH  j - 5 scrolls labelled YFUDO HOPSOOF  m - 2 scrolls labelled BILLIAHEESM  q - 2 scrolls labelled FIFREBB GALYI Ai u - 2 scrolls labelled KEESSI XUKARA  v - 2 scrolls labelled JELLAG LASUA  y - a scroll labelled NEACIA VA YXTU Ai z - a scroll labelled UPLABO ZYDA [!] read|quaff|evoke[?] describe selected!Ai{ !Ai! !Ai) #   !Ai)  !Ai)  !Ai) V !Ai) W !Ai* W !Ai* W !Ai7* W !AiX* W !Aik* W !Ai*  !Ai* W !Ai* W !Ai* W !Ai(+ W !AiA+  !Aij+ W !Ai|+ P !Ai+  !Ai+ [1@ !Ai+ e#####'## #....# ...#!Ai+  qoala the Cudgeller ......####....#...##!Ai, P  Mountain Dwarf of Hepliaklqana ****.. !Ai1, w###.).........#.>.!AiX,   Health: 70/70 ======================== !Aif, M..#...........#..#!Ai,   Magic: 14/14 ======================== !Ai, M..+...........#..#!Ai, S  AC: 13!Ai, ,Str: 19 !Ai, m..#...........#..#!Ai- S  EV: 8!Ai.- ,Int: 17 !AiM- c..#...........#..#!AiZ- S  SH: 4!Ai- Dex: 8 .#.#.#.#.#.#..##'##+###!Ai.   XL:  9 Next: 43% Place: Dungeon:7 !Ai'. ...)...........RJ.....#!Ai. 7  Noise: ---------  Time: 7176.8 (0.0) .#.#.#.#.#.#..........#!Ai. j  b) +2 hand axe (vamp) !Ai. ...)..............##.##!Ai. f  Cast: Soul Splinter !Ai/ .#÷#.#.#.#.#......# .#!Ai/ =  Medusa !Ai!/ E....##.##....######!Ai//  !Ai;/ 6.............#!AiX/  R   Sosibi the battlemage .............#!Aih/  !Aiu/ T.............# ####.....#####!Ai/  !Ai/ n_You continue putting on your +1 pair of boots. x5 !Ai/ L_You finish putting on your +1 pair of boots. _You open the door. !Ai/ L_Found a stone staircase leading down. !Ai/ \_Okay, then. _Okay, then.!Aid2 % !Ai2  [1@ M !Ai2 lAs you read the scroll labelled YFUDO HOPSOOF, it crumbles to dust.  It is a scroll of identify.!Ai< /  --more--#Ai (#Ai--            #Ai.f          #AiF.   [1@d#Aiy.Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled SAOBUED ZYCSYTIAB #Ai. e - 2 scrolls labelled XUAPLE TIDDADD  h - a scroll labelled ICICHIMUGH  m - 2 scrolls labelled BILLIAHEESM #Ai.* q - 2 scrolls labelled FIFREBB GALYI #Ai.T u - 2 scrolls labelled KEESSI XUKARA  v - 2 scrolls labelled JELLAG LASUA #Ai.+ y - a scroll labelled NEACIA VA YXTU #Ai.p z - a scroll labelled UPLABO ZYDA Potions (select first with !) #Ai/, d - 2 viscous black potions #Ai'/: f - 2 black potions  k - 3 smoky black potions #Ai6/# l - 3 bubbling black potions #AiA/ n - 3 golden potions #Ai/8 o - a lumpy inky potion  p - a yellow potion #Ai/p s - a bubbling yellow potion[?] describe selected)AiL)AiS)Ai[%      )Ai[Z    )AiN\               )Aio\[1@ )Ai\e#####'## #....# ...#)Ai\U  qoala the Cudgeller )Ai\O......####....#...##)Ai\  Mountain Dwarf of Hepliaklqana ****.. ###.).........#.>.)Ai]  Health: 70/70 ======================== )Ai]M..#...........#..#)Ai8]  Magic: 14/14 ======================== )AiH]M..+...........#..#)AiZ]  AC: 13Str: 19 )Ail]m..#...........#..#)Ai~]S  EV: 8)Ai],Int: 17 )Ai]c..#...........#..#)Ai]S  SH: 4)Ai]+Dex: 8 )Ai].#.#.#.#.#.#..##'##+###)Ai]  XL:  9 Next: 43% Place: Dungeon:7 )Ai^...)...........RJ.....#)Ai-^  Noise: ---------  Time: 7176.8 (0.0) )AiK^.#.#.#.#.#.#..........#)Ai^t  b) +2 hand axe (vamp) ...)..............##.##  Cast: Soul Splinter .#÷#.#.#.#.#......# .#  Medusa )Ai^....##.##....###### .............#)Ai^  R   Sosibi the battlemage .............#)Ai%_ .............# ####.....##### _You open the door. )AiK_L_Found a stone staircase leading down. )Aih_&_Okay, then. )Ai_'_Okay, then.)Ai_{As you read the scroll labelled YFUDO HOPSOOF, it crumbles to dust.  It is a scroll of identify.)Ai1)Aiш*7.8 (1)Ai$)Ai`   )Aig[1@ M_e -> b - 2 scrolls of blinking; j -> i - 4 scrolls of identify)Ai*Ai> *Ai#   *Ai\       *Ai  *Ai  *Ai  *Ai W *Ai  *Ai'  *Ai4  *AiAP *AiZ *Aid[1@d*Ai5Read which item? Scrolls *Ai* b - 2 scrolls of blinking *Aid t - 7 scrolls of teleportationi - 4 scrolls of identify  *Ai$w - 3 scrolls of enchant weapon *Ai- V - a scroll of vulnerability *Ai47 c - a scroll labelled SAOBUED ZYCSYTIAB *Ai?' h - a scroll labelled ICICHIMUGH *AiK) m - 2 scrolls labelled BILLIAHEESM *AiW+ q - 2 scrolls labelled FIFREBB GALYI *Aid+ u - 2 scrolls labelled KEESSI XUKARA *Ai} v - 2 scrolls labelled JELLAG LASUA  y - a scroll labelled NEACIA VA YXTU  z - a scroll labelled UPLABO ZYDA *Air[!] read|quaff|evoke*Ai5[?] describe selected,Ai8 ,Ai,Aik          ,Ai               [1@ ,Ai #####'## #....# ...#  qoala the Cudgeller ......####....#...##,Ai P  Mountain Dwarf of Hepliaklqana ****.. ,Aiw###.).........#.>.,Ai3  Health: 70/70 ======================== ,AiPM..#...........#..#,Aia  Magic: 14/14 ======================== ..+...........#..#,Ai  AC: 13Str: 19 ..#...........#..#  EV: 8Int: 17 ..#...........#..#  SH: 4Dex: 8 .#.#.#.#.#.#..##'##+###  XL:  9 Next: 43% Place: Dungeon:7 ,Ai5...)...........RJ.....#  Noise: ---------  Time: 7177.8 (0.0) .#.#.#.#.#.#..........#,AiNj  b) +2 hand axe (vamp) ,Aic...)..............##.##,Aiwf  Cast: Soul Splinter ,Ai.#÷#.#.#.#.#......# .#,Ai  Medusa ....##.##....###### .............#,Ai  R   Sosibi the battlemage .............# ,Ai/6.............#,AiCh ####.....##### _Found a stone staircase leading down. ,AimM_Okay, then. _Okay, then.,AiAs you read the scroll labelled YFUDO HOPSOOF, it crumbles to dust.  It is a scroll of identify. ,Ai__e -> b - 2 scrolls of blinking; j -> i - 4 scrolls of identify,Ai%,Ai+-            ,Ai3+       ,AiD+  ,AiR+  ,Ai_+W ,Ai+R  ,Ai+[1@d,Ai+Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled SAOBUED ZYCSYTIAB ,Ai+X h - a scroll labelled ICICHIMUGH  m - 2 scrolls labelled BILLIAHEESM ,Ai ,T q - 2 scrolls labelled FIFREBB GALYI  u - 2 scrolls labelled KEESSI XUKARA ,Ai,) v - 2 scrolls labelled JELLAG LASUA ,Ai ,+ y - a scroll labelled NEACIA VA YXTU ,Ai),p z - a scroll labelled UPLABO ZYDA Potions (select first with !) ,Aic, d - 2 viscous black potions  f - 2 black potions  k - 3 smoky black potions  l - 3 bubbling black potions ,Ai,x n - 3 golden potions  o - a lumpy inky potion  p - a yellow potion  s - a bubbling yellow potion,Ai,K[?] describe selected-Ai_-Aiff-Ail     -Ail^       -AilW -AilW -AilW -AilW -AilW -AilW -AilW -Ai m  -AimW -AimW -Ai(mP -AiGm -Aim[1@ -Aime#####'## #....# ...#-AimU  qoala the Cudgeller -AimO......####....#...##-AinP  Mountain Dwarf of Hepliaklqana ****.. -Ai5nw###.).........#.>.-AiYn  Health: 70/70 ======================== -AicnM..#...........#..#-Ain  Magic: 14/14 ======================== -AinM..+...........#..#-Ain  AC: 13Str: 19 -Ainm..#...........#..#-AinS  EV: 8-Aio,Int: 17 -Ai5oc..#...........#..#-AiLoS  SH: 4-Aipo+Dex: 8 -Aio.#.#.#.#.#.#..##'##+###-Aio  XL:  9 Next: 43% Place: Dungeon:7 -Aio...)...........RJ.....#-Aip  Noise: ---------  Time: 7177.8 (0.0) -Ai+p.#.#.#.#.#.#..........#-AiMpj  b) +2 hand axe (vamp) -Aipp...)..............##.##-Aipf  Cast: Soul Splinter -Aip.#÷#.#.#.#.#......# .#-Aip=  Medusa -AipE....##.##....######-Ai0q .............#  R   Sosibi the battlemage -AiPqH.............# -Ai~q\.............# ####.....##### -AiqB_Found a stone staircase leading down. -AiqM_Okay, then. _Okay, then.-AiqAs you read the scroll labelled YFUDO HOPSOOF, it crumbles to dust.  It is a scroll of identify. _e -> b - 2 scrolls of blinking; j -> i - 4 scrolls of identify-Aiv   -AiA[1@ M As you read the scroll of identify, it crumbles to dust.-Ai3*8.8 (1-Ai-Ai -Ai3P -Ai> -AiwB[1@ M_m -> g - 2 scrolls of fog-Ai.AiO.Ai                 .Aid        [1@d.Ai=5Read which item? Scrolls .AiSs b - 2 scrolls of blinking  g - 2 scrolls of fog  t - 7 scrolls of teleportation.AilYi - 3 scrolls of identify  w - 3 scrolls of enchant weapon .Ai V - a scroll of vulnerability  c - a scroll labelled SAOBUED ZYCSYTIAB  h - a scroll labelled ICICHIMUGH .Ai q - 2 scrolls labelled FIFREBB GALYI  u - 2 scrolls labelled KEESSI XUKARA  v - 2 scrolls labelled JELLAG LASUA .Ai؏+ y - a scroll labelled NEACIA VA YXTU .AiN z - a scroll labelled UPLABO ZYDA [!] read|quaff|evoke[?] describe selected0Ai0Ai0Aiw 0Ai!_          0AiE   0Aib  0Ai|   0Ai   0AiW 0AiZ  [1@ 0Aie#####'## #....# ...#0AiU  qoala the Cudgeller 0AiNO......####....#...##0AifP  Mountain Dwarf of Hepliaklqana ****.. 0Aiw###.).........#.>.0Ai  Health: 70/70 ======================== 0Ai..#...........#..#  Magic: 14/14 ======================== ..+...........#..#  AC: 13Str: 19 ..#...........#..#0Ai"  EV: 8Int: 17 0AiA..#...........#..#  SH: 40Ai[+Dex: 8 0Air.#.#.#.#.#.#..##'##+###0Ai  XL:  9 Next: 43% Place: Dungeon:7 0Ai...)...........RJ.....#0Ai  Noise: ---------  Time: 7178.8 (0.0) 0Ai.#.#.#.#.#.#..........#0Ai$  b) +2 hand axe (vamp) ...)..............##.##0AiB0  Cast: Soul Splinter .#÷#.#.#.#.#......# .#0Ai_  Medusa ....##.##....######0AixH .............#0Ai  R   Sosibi the battlemage .............# 0AiT.............# ####.....#####0Ai% _Okay, then.0AiAs you read the scroll labelled YFUDO HOPSOOF, it crumbles to dust.  It is a scroll of identify. 0Ai _e -> b - 2 scrolls of blinking; j -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. 0Ai2:_m -> g - 2 scrolls of fog0Ai0Ai w 0AiI_          0Aio     0Ai     0Ai  0AiZ  [1@d0Ai;Identify which item? (\ to view known items) 0AiScrolls (select first with ?)  c - a scroll labelled SAOBUED ZYCSYTIAB  h - a scroll labelled ICICHIMUGH  q - 2 scrolls labelled FIFREBB GALYI 0Ai0 u - 2 scrolls labelled KEESSI XUKARA  v - 2 scrolls labelled JELLAG LASUA  y - a scroll labelled NEACIA VA YXTU  z - a scroll labelled UPLABO ZYDA 0AiOPotions (select first with !)  d - 2 viscous black potions  f - 2 black potions  k - 3 smoky black potions 0Aimv l - 3 bubbling black potions  n - 3 golden potions  o - a lumpy inky potion  p - a yellow potion 0Aip s - a bubbling yellow potion[?] describe selected5AiߕP                         [1@ #####'## #....# ...#  qoala the Cudgeller ......####....#...##  Mountain Dwarf of Hepliaklqana ****.. ###.).........#.>.  Health: 70/70 ======================== ..#...........#..#  Magic: 14/14 ======================== ..+...........#..#  AC: 13Str: 19 ..#...........#..#  EV: 8Int: 17 ..#...........#..#  SH: 4Dex: 8 .#.#.#.#.#.#..##'##+###  XL:  9 Next: 43% Place: Dungeon:7 ...)...........RJ.....#  Noise: ---------  Time: 7178.8 (0.0) .#.#.#.#.#.#..........#  b) +2 hand axe (vamp) ...)..............##.##  Cast: Soul Splinter .#÷#.#.#.#.#......# .#  Medusa ....##.##....###### .............#  R   Sosibi the battlemage .............# .............# ####.....##### _Okay, then.As you read the scroll labelled YFUDO HOPSOOF, it crumbles to dust.  It is a scroll of identify. _e -> b - 2 scrolls of blinking; j -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _m -> g - 2 scrolls of fog   5AiA[1@ M As you read the scroll of identify, it crumbles to dust.5Ai*9.8 (15Ai5Ai   [1@ M_c -> r - a scroll of revelation5AiJ;Aiv;Aiy;Ai;Ai`   ;Ai[1@ M;Ai_Unknown command.;Ai;Aim] page down [PgUp|<] page up[Esc] exit Aio Q  a - unknown magical staves?Ai ~  a - unknown magical staves  b - staves of conjuration?Aiw  b - staves of conjuration  c + unknown amulets?Aio4  c + unknown amulets ?AiB d - amulets of wildshape?Ai9  d - amulets of wildshape ?Ai; e + unknown rings?Ai7g  e + unknown rings  f + rings of protection from fire?Ai8BAi)BAiIBAi+2               BAi~        BAiZ  [1@]Items not yet recognised: (_ for help) Magical Staves  staff of air  staff of alchemy  staff of cold  staff of earth  staff of fire  staff of necromancy BAi Jewellery  amulet of chemistry  amulet of dissipation  amulet of faith  amulet of guardian spirit  amulet of magic regeneration  amulet of reflection  amulet of regeneration BAi`4 amulet of the acrobat  ring of dexterity BAi ring of evasion  ring of flight  ring of intelligence  ring of magical power  ring of poison resistance BAi@[PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]CAi1G  ring of positive energy  ring of protection  ring of protection from cold  ring of resist corrosion CAiG  ring of see invisible  ring of slaying  ring of strength  ring of willpower Wands wand of acid wand of digging  wand of light wand of mindburst CAiG wwand of polymorph wand of quicksilver CAiG oScrolls scroll of acquirement (very rare)  CAiG Gscroll of amnesia (uncommon)  scroll of brand weapon (rare)  CAiG Mscroll of butterflies (rare)  scroll of enchant armour (uncommon)  CAiH Gscroll of fear (uncommon)48%DAi % DAi  scroll of immolation (uncommon)51EAiF% EAi G  scroll of noise (uncommon)3EAi@2 % EAi2  scroll of poison (uncommon)5EAi % EAi  scroll of silence (rare)7EAi8 % EAi 9  scroll of summoning (rare)60EAi % EAi  scroll of torment (rare)2EAij EAik?Potions4EAi*% EAii  potion of ambrosia (rare)6FAiI9  potion of berserk rage (rare)8FAi% FAi  potion of brilliance (uncommon)71FAiD% FAiy  potion of cancellation (rare)3JAi  potion of curing (very common)5KAiUh  potion of enlightenment (uncommon)7KAi  potion of experience (very rare)80KAi:f  potion of haste (uncommon)2KAi[0KAi0 KAi,1^ KAi`11 potion of heal wounds (common)KAi14KAi1KAiէ  potion of invisibility (rare)6KAiI% KAi  potion of lignification (uncommon)KAiZ&8KAiJ  potion of magic (rare)91KAir% KAiF  potion of might (uncommon)3KAi!KAi KAi+  potion of moonshine (uncommon)5KAi% KAi  potion of mutation (uncommon)7KAiKAiǫ  potion of resistance (rare)botLAi @ LAiA LAi4J LAiU         LAiU f          LAiU  LAiU W LAiU W LAiU W LAiU P LAiU [1@ LAiV e#####'## #....# ...#LAi7V  qoala the Cudgeller ......####....#...##LAiOV P  Mountain Dwarf of Hepliaklqana ****.. LAifV w###.).........#.>.LAi}V   Health: 70/70 ======================== LAiV M..#...........#..#LAiV   Magic: 14/14 ======================== LAiRY n..+...........#..#  AC: 13Str: 19 ..#...........#..#  EV: 8Int: 17 ..#...........#..#  SH: 4LAi^Z Dex: 8 .#.#.#.#.#.#..##'##+###  XL:  9 Next: 43% Place: Dungeon:7 ...)...........RJ.....#  Noise: ---------  Time: 7179.8 (0.0) LAi[ .#.#.#.#.#.#..........#  b) +2 hand axe (vamp) ...)..............##.##  Cast: Soul Splinter .#÷#.#.#.#.#......# .#  Medusa ....##.##....###### .............#LAi[  R   Sosibi the battlemage .............#LAi \  LAi\ 6.............#LAi5\  LAiD\ ####.....#####LAiO\  LAi\ |_e -> b - 2 scrolls of blinking; j -> i - 4 scrolls of identify  LAi\ >As you read the scroll of identify, it crumbles to dust. LAi\ +_m -> g - 2 scrolls of fogLAi\ TAs you read the scroll of identify, it crumbles to dust. LAi\ &_c -> r - a scroll of revelation LAi\ _Unknown command.LAi] LAiWe LAi[i LAis LAi LAiF LAiK LAiS LAiV p  As you read the scroll of identify, it crumbles to dust. _m -> g - 2 scrolls of fog  As you read the scroll of identify, it crumbles to dust. _c -> r - a scroll of revelation _Unknown command. LAi] MAi    [1@ M_Unknown command.MAi MAii y    MAi b          MAi  MAi    MAi W MAi U    MAi( [1@dMAix Read which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog MAi % t - 7 scrolls of teleportationMAi 5i - 2 scrolls of identify  MAi r - a scroll of revelation  MAi Rw - 3 scrolls of enchant weapon  V - a scroll of vulnerability MAi 1 h - a scroll labelled ICICHIMUGH MAi + q - 2 scrolls labelled FIFREBB GALYI MAi + u - 2 scrolls labelled KEESSI XUKARA MAi* * v - 2 scrolls labelled JELLAG LASUA MAi6 + y - a scroll labelled NEACIA VA YXTU MAiZ ( z - a scroll labelled UPLABO ZYDA MAiw [!] read|quaff|evoke[?] describe selectedOAi:) OAi-0 OAi5<                          [1@ #####'## #....# ...#  qoala the Cudgeller ......####....#...##  Mountain Dwarf of Hepliaklqana ****.. ###.).........#.>.  Health: 70/70 ======================== ..#...........#..#  Magic: 14/14 ======================== ..+...........#..#  AC: 13Str: 19 ..#...........#..#  EV: 8Int: 17 ..#...........#..#  SH: 4Dex: 8 .#.#.#.#.#.#..##'##+###  XL:  9 Next: 43% Place: Dungeon:7 ...)...........RJ.....# Ai< mm Noise: ---------  Time: 7179.8 (0.0) .#.#.#.#.#.#..........#  b) +2 hand axe (vamp) ...)..............##.##  Cast: Soul Splinter .#÷#.#.#.#.#......# .#  Medusa ....##.##....###### .............#  R   Sosibi the battlemage .............# .............# ####.....##### _m -> g - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _c -> r - a scroll of revelation _Unknown command. _Unknown command. _Unknown command.OAi> OAiE {       OAikE j             OAiE    OAiE P OAiE [1@dOAiF Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled ICICHIMUGH OAiF 4 q - 2 scrolls labelled FIFREBB GALYI OAi F S u - 2 scrolls labelled KEESSI XUKARA  v - 2 scrolls labelled JELLAG LASUA OAi2F Q y - a scroll labelled NEACIA VA YXTU  z - a scroll labelled UPLABO ZYDA OAiNF HPotions (select first with !) OAi^F , d - 2 viscous black potions OAimF ] f - 2 black potions  k - 3 smoky black potions  l - 3 bubbling black potions OAi{F  n - 3 golden potions OAiF 8 o - a lumpy inky potion  p - a yellow potion OAiF p s - a bubbling yellow potion[?] describe selectedXAi. XAi6 XAi~?           XAi?       XAi?  XAi@      XAi@ R  XAi:@ [1@ XAi@ #####'## #....# ...#  qoala the Cudgeller ......####....#...##XAi@   Mountain Dwarf of Hepliaklqana ****.. ###.).........#.>.  Health: 70/70 ======================== ..#...........#..#XAi@   Magic: 14/14 ======================== XAi A ..+...........#..#  AC: 13XAi.A ,Str: 19 XAi g - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _c -> r - a scroll of revelation _Unknown command. _Unknown command. _Unknown command.XAij   [1@ M As you read the scroll of identify, it crumbles to dust.XAip +80.8 (1XAiy XAiz `   XAiz [1@ MXAi{ D_k -> L - 3 potions of lignificationXAi| ZAi8ZAiT=#   ZAi=   ZAi=V ZAi=V ZAi=W ZAi=W ZAi=W ZAi=W ZAi=W ZAi=W ZAi >W ZAi>W ZAi(>W ZAi7>W ZAiF>W ZAiV>W ZAib>W ZAiq>W ZAi>W ZAi>P ZAi> [1@dZAi"?Read which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog  t - 7 scrolls of teleportationZAiC?4i - a scroll of identify  ZAiW? r - a scroll of revelation  ZAio?$w - 3 scrolls of enchant weapon ZAi? V - a scroll of vulnerability  h - a scroll labelled ICICHIMUGH  q - 2 scrolls labelled FIFREBB GALYI ZAi?+ u - 2 scrolls labelled KEESSI XUKARA ZAi@* v - 2 scrolls labelled JELLAG LASUA ZAi,@+ y - a scroll labelled NEACIA VA YXTU ZAiI@( z - a scroll labelled UPLABO ZYDA ZAie@[!] read|quaff|evoke[?] describe selected`Ai`Ai`Ai"#   `Aij"f             `Ai"   `Ai"W `Ai"W `Ai"  `Ai"P `Ai" `Ai"[1@ `Ai"e#####'## #....# ...#`Ai#U  qoala the Cudgeller `Ai#O......####....#...##`Ai$#P  Mountain Dwarf of Hepliaklqana ****.. `Ai3#w###.).........#.>.`AiO#  Health: 70/70 ======================== `Aim#..#...........#..#  Magic: 14/14 ======================== `Aiz#M..+...........#..#`Ai#  AC: 13Str: 19 `Ai#m..#...........#..#`Ai#S  EV: 8`Ai#,Int: 17 `Ai#c..#...........#..#`Ai#S  SH: 4`Ai#+Dex: 8 `Ai$.#.#.#.#.#.#..##'##+###`Ai/$  XL:  9 Next: 43% Place: Dungeon:7 `AiC$...)...........RJ.....#`Ai\$  Noise: ---------  Time: 7180.8 (0.0) `Aii$.#.#.#.#.#.#..........#`Aiy$j  b) +2 hand axe (vamp) `Ai$...)..............##.##`Ai$f  Cast: Soul Splinter `Ai$.#÷#.#.#.#.#......# .#  Medusa `Ai$E....##.##....######`Ai$ `Ai$6.............#`Ai %  R   Sosibi the battlemage .............#`Ai1%> .............#`Ai<% ####.....#####`AiJ% `AiX%<_c -> r - a scroll of revelation `Aie%!_Unknown command. `Aip%_Unknown command. `Ai|%_Unknown command.`Ai%TAs you read the scroll of identify, it crumbles to dust. `Ai%._k -> L - 3 potions of lignification`Ai%`Ai-v   `Ai0-4[1@ M Okay, then.`Ai2`Ai18`Ai8/ _`Ai;`Ai"`Ai        `Aia       `Ai  `Ai"\    `Ai6  `AiIP `AiT `Ai^[1@d`Ai Drink which item? `AiPotions `Ai A - a potion of attraction  L - 3 potions of lignification  d - 2 viscous black potions `Ai f - 2 black potions  l - 3 bubbling black potions  n - 3 golden potions  o - a lumpy inky potion  p - a yellow potion `Ai# s - a bubbling yellow potion `Ai[!] read|quaff|evoke[?] describe selectedcAihocAivvcAi{}D                         [1@ cAi}Y#####'## #....# ...#  qoala the Cudgeller ......####....#...##  Mountain Dwarf of Hepliaklqana ****.. cAi}w###.).........#.>.cAi}  Health: 70/70 ======================== cAi}M..#...........#..#cAi~  Magic: 14/14 ======================== ..+...........#..#  AC: 13cAi~,Str: 19 cAi+~m..#...........#..#cAiE~  EV: 8Int: 17 cAiO~c..#...........#..#cAi_~~  SH: 4Dex: 8 cAix~.#.#.#.#.#.#..##'##+###cAi~4  XL:  9 Next: 43% Place: Dungeon:7 ...)...........RJ.....#cAi~  Noise: ---------  Time: 7180.8 (0.0) cAi~.#.#.#.#.#.#..........#cAi~j  b) +2 hand axe (vamp) cAi~...)..............##.##cAif  Cast: Soul Splinter cAiF.#÷#.#.#.#.#......# .#  Medusa ....##.##....###### .............#cAi\  R   Sosibi the battlemage .............#cAii cAiw6.............#cAi ####.....#####cAi cAi._Unknown command. _Unknown command. cAi_Unknown command.cAiAs you read the scroll of identify, it crumbles to dust. _k -> L - 3 potions of lignification cAi6_Okay, then.cAit   [1@ M cAi+Okay, then.cAicAicAiI/ _cAidAindAiH-            dAi             dAi [1@ddAiRead which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog  t - 7 scrolls of teleportationi - a scroll of identify  dAi  r - a scroll of revelation  dAi*$w - 3 scrolls of enchant weapon dAiI_ V - a scroll of vulnerability  h - a scroll labelled ICICHIMUGH dAi]V q - 2 scrolls labelled FIFREBB GALYI  u - 2 scrolls labelled KEESSI XUKARA dAii* v - 2 scrolls labelled JELLAG LASUA dAiv+ y - a scroll labelled NEACIA VA YXTU dAi( z - a scroll labelled UPLABO ZYDA dAi[!] read|quaff|evoke[?] describe selectedfAiBfAifAi#   fAiX    fAi     fAi  fAi  fAi  fAi$\    fAi3W fAi<R  fAi[[1@ fAi #####'## #....# ...#  qoala the Cudgeller ......####....#...##fAiP  Mountain Dwarf of Hepliaklqana ****.. fAi4w###.).........#.>.fAiU  Health: 70/70 ======================== fAikM..#...........#..#fAi  Magic: 14/14 ======================== fAiM..+...........#..#fAiS  AC: 13fAi,Str: 19 fAi..#...........#..#  EV: 8fAiInt: 17 ..#...........#..#fAi ~  SH: 4Dex: 8 fAi$.#.#.#.#.#.#..##'##+###fAi?  XL:  9 Next: 43% Place: Dungeon:7 fAiU...)...........RJ.....#fAix  Noise: ---------  Time: 7180.8 (0.0) fAi.#.#.#.#.#.#..........#fAij  b) +2 hand axe (vamp) fAi...)..............##.##fAif  Cast: Soul Splinter fAi.#÷#.#.#.#.#......# .#fAi  Medusa ....##.##....######fAiH .............#fAi#  R   Sosibi the battlemage fAiE.............# .............# fAiZ5####.....##### _Unknown command. fAisl_Unknown command.As you read the scroll of identify, it crumbles to dust. fAi4_k -> L - 3 potions of lignification fAi\_Okay, then. _Okay, then.fAifAi:  fAiXX    fAiz   fAi  fAi   fAi   fAi   fAi   fAi P fAi [1@dfAi@;Identify which item? (\ to view known items) fAi:Scrolls (select first with ?)  h - a scroll labelled ICICHIMUGH  q - 2 scrolls labelled FIFREBB GALYI  u - 2 scrolls labelled KEESSI XUKARA  v - 2 scrolls labelled JELLAG LASUA  y - a scroll labelled NEACIA VA YXTU  z - a scroll labelled UPLABO ZYDA Potions (select first with !)  d - 2 viscous black potions  f - 2 black potions  l - 3 bubbling black potions  n - 3 golden potions  o - a lumpy inky potion fAi? p - a yellow potion  s - a bubbling yellow potionfAiK[?] describe selectedgAigAigAi=gAi{       gAiho                gAiZ  [1@ gAie#####'## #....# ...#gAiU  qoala the Cudgeller gAiO......####....#...##gAiP  Mountain Dwarf of Hepliaklqana ****.. gAiw###.).........#.>.gAi  Health: 70/70 ======================== gAi/M..#...........#..#gAiB  Magic: 14/14 ======================== gAi[..+...........#..#  AC: 13gAio,Str: 19 gAi..#...........#..#  EV: 8gAi,Int: 17 gAi..#...........#..#  SH: 4gAi+Dex: 8 gAi.#.#.#.#.#.#..##'##+###gAi  XL:  9 Next: 43% Place: Dungeon:7 gAi...)...........RJ.....#gAiC  Noise: ---------  Time: 7180.8 (0.0) gAih.#.#.#.#.#.#..........#  b) +2 hand axe (vamp) gAi}...)..............##.##gAif  Cast: Soul Splinter gAi.#÷#.#.#.#.#......# .#gAi  Medusa ....##.##....###### gAi.............#  R   Sosibi the battlemage gAiH.............# gAi6T.............# ####.....#####gAiI7 _Unknown command. _Unknown command.gAicAs you read the scroll of identify, it crumbles to dust. _k -> L - 3 potions of lignification gAiw\_Okay, then. _Okay, then.gAi gAin gAi gAi6A[1@ M As you read the scroll of identify, it crumbles to dust.gAiZ*1.8 (1gAigAi gAiR  gAiI[1@ M_l -> r - 3 potions of resistancegAiwiAiaiAiiAiiAiiAiiAiiAiBiAiiiAi3iAiiAiiAiiAiiAi)iAiiAiiAiBiAiiAiiAi iAitiAifiAit  iAi# [1@ M_You open the door.iAiiAiiAiiAiv   iAiN$[1@ M There is an open door here.iAiiAid iAiQ  _iAiR iAi! iAiXiAi iAiiAi<iAiiAi*iAiiAiTiAiiAiiAiiAiiAi?iAiiAilPiAiPiAi6QiAihRiAi&TiAiUiAi!WiAiWiAigXiAiZiAi[],iAi]iAiF^iAi`iAibiAi!ciAiciAi>diAiefiAigiAiiiAi_iiAi1jiAikiAimiAiuniAiniAi v   jAi> $[1@ M There is an open door here.jAi? jAitA jAioB  _jAiC jAiF jAi?H jAiH jAiI jAiK   [1@ M_You swap places with Sosibi.jAiIM v   jAimM $[1@ M There is an open door here.jAiqO jAiP jAiP  _jAiwQ jAirT $ jAiT v  [1@ M There is an open door here.jAi V jAi#W jAiW  _jAiY jAiaZ jAi[ jAi] jAi^ jAi^ jAih` jAia jAic jAivc jAi7d jAie jAi`g jAih jAiDi jAii jAik jAi'm jAin jAin jAio jAiq jAiis jAiu jAieu jAi?v jAi jAih jAi jAi jAi* jAi jAi! jAi jAi jAi jAij jAiй jAi jAii jAiſ jAi3 jAi' jAil v   jAi [1@ M_You open the door.jAi+ jAi jAi jAi/ jAi v   jAi $[1@ M There is an open door here.jAiN jAi  _jAi jAi ,jAi jAi jAi jAi jAil jAi jAi jAi jAix jAi jAi jAi0 jAi; jAi jAi jAik jAiI jAi jAiT jAi jAis jAi jAiC jAi jAi jAi jAi jAi jAi/ jAi jAi jAi jAil jAi jAi jAi jAi7 jAi jAi jAi jAi jAi jAir jAi jAi jAiU jAi jAi  jAii jAi jAi2 jAiw jAi jAi" jAi jAi jAi+! jAi! jAi" jAi# jAi$ jAi$ jAi:% jAij& jAiM' jAi( jAiN( jAi( jAi) jAi3+ jAiZ, jAi, jAi- jAik. jAij/ jAiM0 jAiz0 jAi1 jAi/2 jAi63 jAiM4 jAis4 jAi5 jAik7 v   jAi7 $[1@ M There is an open door here.jAi8 jAil9 jAi9  _jAix: jAig= jAi> jAiA BjAiB jAiC jAiD jAiKE jAiF jAi-G jAiH jAiI jAiI jAiJ jAiWM jAiS  #......~~~~~~~..# ##~~~~~..## ###'##..~~~..## # #...##..~..## jAi......# ...#..#....J+ ------jAiST o...#..#....R# jAiuT ...#..#.....# .......#..#.....# jAiT \.#.#..##'##'#### jAiT ...............###### .#.#..........#....# jAiT ~...........##.##....# jAiT j#.#.#......#...###..# jAio] ####....#'....#53.8 (40....#jAi] `..$#..#jAi] G.##jAid jAih J======4.8 (41jAim jAin   [1@ M_As you open the door, it creaks loudly!jAi#o `   jAi?o >[1@ M_Found 16 gold pieces.jAip lAixR#......~..#  #lAi y....#..~~~~~..##  ####'##..~~~..##  # #...##..~..## lAi#y8 # #....##...##  # #....##...#  ....#...###########  lAi6y#.>......#....#  lAiFy#..#.....J....#  lAiy#..#....R#....#  #..#.....#...$#  lAiy#..#.....#....#  #.#.#..##'##'####....#  lAiy.....#######  #.#.#..........#....#  lAiyV..##.##....#  lAizV#.#.#......#...###..#  lAilAiu&------lAi.5.8 (1.0) _lAiilAi`   lAiD[1@ M_There is an open door here.lAiJlAi, ....#..##  ###'#..##  lAi  #...##..~..##   #..##   #....##...#  ##....#...###########  ......#.>......#....#  lAi #..#.....'....#  #..#....R#J...#  lAi m#..#.....#...$#  lAi c#..#.....#....#  .lAi #.#..##'##'####....#  ..............#######  .lAi p#.#....#....#   lAi r..........##.##....#   lAi7 #.#......#...###..#   ...#######.##.#'##   lAig ,MRlAi !.lAi +R   Sosibi the battlemage    lAi &------lAi/ %6 _lAi lAi mAi_mAit'mAimAimAiUmAimAimAimAimAiŰmAiűmAi"mAimAi<mAimAimAiBmAimAixt  mAi4 [1@ M_You now have 385 gold pieces (gained 16).mAiomAimAiimAi+mAiJmAimAi8mAimAi5mAimAi^mAiAmAismAimAi:   [1@ M There is an open door here. _mAi%;&mAi<mAii=mAi?mAiAmAiCmAiDmAiPEmAiMmAiOmAiPmAi%QmAiRmAiTmAi(WmAijYmAiYmAi[mAi]mAi_mAiYamAiamAiFcmAidmAifmAihmAiimAitjmAilmAinmAi q,mAiZsmAiumAixmAi2|,mAil|mAi~mAimAi:mAimAimAimAi@mAimAimAimAimmAimAitmAimAimAimAiFmAimAi^mAimAimAimAimAimAimAiͺmAi*mAiZmAi¿mAifmAimAimAimAimAiJmAimAimAi5mAimAiamAimAimAimAimAimAijmAimAimAiXmAi]mAimAimAimAi2mAi"mAimAiUmAimAi(3mAi6mAi8mAi9mAiYFmAiEKmAi@MmAiNmAiiOmAivPmAi1TmAiUmAiWmAi XmAiYmAiV]mAi^mAiS`mAi`mAiamAiemAi^gmAi imAiXimAiLjmAimmAinomAi1qmAiqmAi]rmAivmAiwmAiRymAiymAizmAi'~mAimAiӁmAi0mAi!mAimAiamAiqmAimAimAimAimAimAinmAiݙmAijmAi]mAi:,mAikmAimAiڬBmAimAiʱv   mAi$[1@ M There is an open door here.mAiYmAi5mAi _mAimAiкmAiռmAimAimAiWmAiUmAi@mAiZmAimAimAimAimAimAicmAimAi4mAiamAismAimAiUmAimAi;mAimAibmAimAimAimAimAicmAimAimAimAimAi:mAimAimAimAiBmAimAi&mAi#mAinmAimAiLmAin mAi mAi mAid mAimAimAimAiEmAimAi mAib#mAi#mAi%mAi(mAi*+mAi-mAi,.mAi/mAi2mAi4mAie7mAi7mAi`9mAi;mAi=mAi7@mAi@mAiAmAiDmAi'FmAimHmAiHmAiJmAi}LmAiNmAiPmAi[QmAiRmAiTmAiVmAiXmAi9YmAiZmAi\mAi^mAi`mAiamAi=bmAiCdmAi fmAi4hmAij,mAi+kmAi3lmAiWmmAimmAinmAi omAiYpmAiqmAiOrmAiNsmAitmAivmAiwmAiTxmAiymAi{mAiBmAi mAip  mAi[1@ MmAi_You open the door.mAiуmAizmAiЅmAimAimAi^  #...#............#  #...'............#mAi #...#............# ### ######............# ..# #............####.. R.# #............#..'..## #............#..#..mAi## #..R.........##+#.. ##..## ##J######.........#mAi2330.8 (74.0) ###..# #......>#.........# mAiEq###..# #.......#.........# mAiVq##~#.# #.......#.........# mAipq####.# #.#######.........# mAi###..###############..#....##+### ##...#..#.............#....#..... ....##..#.............#....#..... mAi?...###..#.............#....#.....mAiޠmAi+1.8 (75mAimAi}   [1@ M_Found a stone staircase leading down.mAiB^  mAioF [1@ M_There is an open door here.mAinAinAiit  nAi [1@ MnAi_You swap places with Sosibi.nAiKnAinAiRnAiLnAiinAinAi;nAinAinAinAiMnAinAinAi nAi!nAi"nAiT$nAi%nAi7&nAi'/nAi1nAiB3nAi3nAid5nAi<nAi>nAi%AnAiAnAi3CnAinLnAi>OnAiNQnAiTnAi XnAi_nAi`nAibnAiUcnAidnAilnAi^onAikqnAirnAisnAiynAi|nAinAinAicnAinAinAinAinAi~nAi nAinAinAi~nAinnAi˜nAiWnAinAi?nAi%nAi-nAinAinAi}nAi>nAinAinAinAianAiֹnAidnAiZnAi    [1@ M There is an open door here.nAi:nAinAiD _nAi7nAinAinAit nAi nAi "nAiF$nAi&nAi'nAiB(nAiK)nAi+nAi,nAid.nAi/nAi/nAi1nAi4nAi5nAi5nAi6nAi8nAi:nAi<nAi<nAi=nAi?nAi@nAiAnAi}BnAiCCnAiF$ nAiFR  nAiG$[1@ M There is an open door here.nAiHnAiInAiJ _nAiKnAiqMnAi.OnAiPnAiAQnAi0RnAiSnAiUnAiVnAirWnAi:XnAi>ZnAiJ]t  nAim] nAi]\[1@ M You encounter an orc. It is wielding a +0 hand axe.nAikl.........#...........#..'.....# .........#...........#..#.....# .........##.###.###'#####.....# ..####....#.###.##..<...nAil`##..#....#..'...'............'.. nAi5m..#..'....'..#...#............###....#####R.#...........####......#..#....#.'###.###' ....#..'......#.J#....#.#..#⌠#.R ....#..#......#..#....#.#.'###' nAiQmZ....####......#..#....#.###...## nAim..####........#..##+###..⌠#._.#⌠. ..#..+........#... #####...## nAimP..#..#........#... #.+###+. nAim..#..#........#.... #..#⌠#..# o   orc (asleep) nAi np#..#........#..o. +###.###+nAi n]#..#........# ..# nAi`   [1@ 66.8 (3o$Found 14 gold pieces..RMolly target)==7.8 (36_nAi4x   [1@ M_The orc shouts!nAioAiמ .#..#..#.....#.##.###.###'#####.....#####....#.###.##..<.........##.#..#....#..'...'...'..#..'....'..#...#.#.####....#####..#.#...####......#R.#....#.'###.###.#..'......#..#....#.#..#⌠#.R.#..#......#J.#....#.#.'###'..####......#..#....#.###...#####..#..##+###..⌠#._.#⌠.#..+.#... #####...##.#..#.#.... #.+###+..#..#.#.o... #..#⌠#...#..#oAi H.#..$... +###.##.#..#.#......# ..# .#.... ###oAi\ 4o.oAi F.RMoAi> oAi> _--8.8 (1.0) Soul Splinter oAi 8_oAi pAi#.###.###'########....#..<....#...'...'...'.'....'..#...#####....#####..####......#.'###.###..'R#..#⌠#.R#.'###'.####...######..#+###..⌠#._.#⌠..+.. #####...###o..... #.+###+.......# #..#⌠#.$...# +###.###....# ..# ...####### ##....########## o..RM--9pAid8_pAiqAi####......<....#...'...'...'.'....'..#...##qAiF###....#####..####......#.'###.###..'#..#⌠#.R#R'###'.##.##...######..#+###..⌠#._.#⌠..+o.....######...###......# #.+###+.# #..#⌠#.$+###.###.qAiB ..# .qAi<..####### ##....###########.   qAi"   [1@ M The orc hits you with a +0 hand axe.qAi8*qAi:8*qAi   [1@ M )qAinSosibi casts a spell at the orc.The puff of frost hits the orc!qAi~MM.J qAi՗64---==70Soul Splinter qAi7_qAi`   qAi6[1@ M_The orc dies!qAiqAi X...'...'...'.'....'..#...#####....#####..####......#.'###.###..'#..#⌠#.R#R'###'.##.##...######..qAi #+###..⌠#._.#⌠..+....######...###. #.+###+..#⌠#.$+###.###. ..# ...####### ##....###########.   qAi .qAi= #RMqAiF qAi$ h5=----1qAir* qAiq, `   qAi, D[1@ M_You see here a +0 hand axe.qAi;. rAi2#..'....'..#...#.#.####....#####..#.#..####......#..#....#.'###.###'#..'......#..#....#.#..#⌠#.R#..#......#..#....#.#.'###'.#####......#R.#....#.###...###rAiSc####........#..##+###..⌠#._.#⌠.#..+.#).....######...####..#.#.J....# #.+###+.#..#.#......# #..#⌠#..##..#.#..$...# +###.###+#..#.#......# ..# #......###### ### #....###########. ....# . #....# rAi۹5 #....# rAiD.RMrAiurAiLG--2 _rAi7_rAi?rAi<####....#####..#.#..####......#..#....#.'###.###'#..'......#..#....#.#..#⌠#.R#.#..#......#..#....#.#.'###'.#####......#..#....#.###...### rAi=4####........#.R##+###..⌠#._.#⌠.. .#..+.#).....######...### .#..#.#......# #.+###+.#. .#..#.#..J...# #..#⌠#..# #..#.#..$...# +###.###+ #..#.#......# ..# #.......###### ### ..###########. rAi=....# . ....#  ....# ....# rAi?D.RMrAi$JrAiK%3rAiQ7_rAi~SrAi rAi '..####......#.'###.###'..'#..#⌠#.R##'###'.######...### ####..##+###..⌠#._.#⌠....+).R...######...####......# #.+###+..#⌠#..# +###.###+rAic . ..# .....####### ....###########.   rAi .rAis #RMrAi rAiU 6=4.RM5.8 (2rAi< rAiF   [1@ M_You now have 399 gold pieces (gained 14).rAi sAiB0sAiR2sAi~2sAiQB7sAihNsAi=QsAiQsAiRsAi]8=sAidnsAiIfsAi0isAiiK9=sAijsAi0msAimsAinsAiqsAi.rsAitsAivsAihwsAiwE70=sAixsAi||sAi7sAisAi sAisAicsAi<sAiS,sAizsAicsAisAi,sAi*sAiڛsAi,sAiܟsAif7=sAi)   [1@ M_You open the door.sAi0i   [1@ M There is an open door here. _sAi1   [1@ M_You open the door.sAi>Z   [1@ M There is an open door here. _sAiAsAiBsAihCsAiqDsAi7FsAiHsAiJ,sAiLsAiMsAi^PsAiPsAiQsAiT   [1@ M_You open the door.sAiVsAiYsAi^sAi\_sAibopen the door. _There is an open door here. _You open the door. _There is an open door here. _sAib=You open the door.  There is an open door here.sAidsAifsAif _sAihsAiksAik,sAilsAinThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. sAipsAiqsAir3sAiDYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.sAi8sAixsAii _sAi%sAiNsAi8,sAi #.......#..#.......# #....#.'###.###'.#..#.......# sAi#....#.#..#⌠#..#.#..'.......# #....#.#.'###'.###..#.......# #....#.###...################ ##+###..⌠#._.#⌠..# ...######...###.# ...# #.'###'.#.# ...####..#⌠#.R#J# 414.8 (39.0) ....##.'###.###R.# ...##......# #### ######.###### .......# ...#...#...#...#There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 403 gold pieces (gained 4).sAisAi[sAir   [1@ M_Done exploring.sAivAi IvAivAi...'###'..#⌠#.R0.0) .'.. .......vAivAicvAiW^  vAim vAiw[1@ MvAi0_Done exploring.vAiѝvAi vAi                    vAi[       [1@ Level 7 of the Dungeon <<<>>>__∩ (Press ? for help)vAi ############..##..#.......####....#.###.##..<.........########.......######..#...........#..#.......#..#....#..'...'............'...#..#.......##..#...........#..'.......#..'....'..#...#............#...#..#.......##..#.......†...#..#.......####....#####..#............#...#..#.......#vAi[ <#..#...........'..#####.....####......#..#....#.'###.###'.#..#.......#vAi |###'##############'##..#.....#..'......#..#....#.#..#⌠#..#.#..'.......##...................#..'.....#..#......#..#....#.#.'###'.###..#.......#vAi #...................####.....####......#..#....#.###...################vAi1 #..........................####........#..##+###..⌠#._.#⌠..#vAij #....†.....................#..+........#).....######...###.#vAi #####....#####+###'#.......#..#........#......# #.'###'.#.#vAi #....#...#.....#.......#..#........#......####..#⌠#.R#J#vAi #....#...#..<..#.......#..#........#......##.'###.###R.#vAiG #....'...'.....#.......#..#........#......##......# ####vAiq #....#...#.....#.......#.............#######.######vAi #....#...#.....#######....###########........#vAiŶ #....#####.....# #....#vAiԶ %#........#vAi ####.....##'##### #....##........#vAi' #.....#......# #....##........#vAi< #....R#......# #....##........#vAin #.....'......# #....##........#vAi #.....######## #....##........########################vAiW....####.....#....vAi ..#....#..#.#.#.#.#.#.#.#.#.#.#..##'##'####.......#...##'###..##..##...##....#..%.....)..................#######..##...##..##..##..##...#.....####.#.#.#.#.#.#.#.#.#.#..........#....#..##...##........#.....#.....>..)..............##.##....#.vAi2............#.....#..#.#.#.#.#.#÷#.#.#.#.#......#...###..#vAi@u #.............##+###..######.....#..##..##..#....##.##....#######.##.#'## #vAi##..##..#..........#..##+###..#.............# ##.##.'..#vAi9 #....#######).##...#..+..........#......##+##.............# #...#.#..# #....##...##..##..##'##..........'..........#...........vAiD##.##.#####vAi0 #....##..##..#..........#..........#####..## ##.##.....#vAi5 #....#.........#......#..........#.....vAiB..'.....# #...#.....#vAiQ#....#.........#......#..........#.....vAi..#.....# ##.##.....#vAio#..####...##.)##..#####..........##.###.###'#####.....# ###..##.....#############..##vAis###....#.###.##..<..vAiz.########.......######..#...........#vAi#....#..'...'............'...#..#.......##..#...........#..'.......#..'....'..#...#vAiv......#...#..#.......##..#.......†...#..#.......####....#####..#......#...#..#.......#vAi=#..#...........'..#####.....####......#..#....#.'###.###'.#..#.......#vAih###'##############'##..#.....#..'......#..#....#.#..#⌠#..#.#..'.......##...............'.....#..#......#..#....#.#.'###'.###..#.......#vAi#.............vAimk###.....####......#..#....#.###...#################..........................####........#..##+###..⌠#._.#⌠..##....†.....................#..+........#).....######...###.#wAiyt  wAiy7#...##⌠∩####..'.............#....#.............#...........#..#.....#....#.wAi&z$>MwAi = ;.>xAi xAi? xAi<<                     xAi@=    [1@ #............#...#..#.......#qoala the Cudgeller #....#.'###.###'.#..#.......#xAi=Mountain Dwarf of Hepliaklqana ****.. #....#.#..#⌠#..#.#..'.......#Health: 70/70 ======================== #....#.#.'###'.###..#.......#Magic: 14/14 ======================== #....#.###...################AC: 13Str: 19 ##+###..⌠#._.#⌠..#EV: 8Int: 17 ....######...###.#SH: 4xAiS>Dex: 8 ....# #.'###'.#.#XL:  9 Next: 43% Place: Dungeon:7 ....####..#⌠#.R#J#Noise: ---------  Time: 7414.8 (0.0) ....##.'###.###R.#b) +2 hand axe (vamp) ....##......# ####Cast: Soul Splinter ######.######Medusa .......# xAi>.......#R   Sosibi the battlemage .......# .......# .......# _There is an open door here. _You open the door. _There is an open door here. _You now have 403 gold pieces (gained 4). _Done exploring. _Done exploring.xAiU?xAi@xAiVxAiXxAiAYxAi4ZxAi[K _You open the door. _There is an open door here. _xAi[.You now have 403 gold pieces (gained 4). xAi@\l_Done exploring. _You swap places with Sosibi.xAi'cv   xAiHc$[1@ M There is an open door here.xAi!exAiafxAiqg _xAi%hxAioxAiqxAiarxAirxAisxAiw{v   xAi{$[1@ M There is an open door here.xAi}xAixAi _xAiǀxAiZxAi!xAiK   [1@ M There is a radiant altar of Vehumet here. _xAixAixAixAiˮxAixAi<v   xAiX [1@ M xAiThere is an open door here.xAixAiĹxAiݺ xAi_xAi xAi~xAixAizxAi-xAidxAi$ xAiR  xAi$[1@ M There is an open door here.xAi*xAiGxAi* _xAixAiWxAixAixAixAi8xAixAixAiwxAiWxAixAixAixAiixAixAi`xAiv   xAi/4[1@ M There is a stone staircase leading up here.xAi _   [1@ M There is an open door here.xAixAiq  _xAi/ xAiFxAixAixAi5xAixAixAixAixAiOxAixAiixAixAi!xAi!xAix"xAie$xAi%xAi'xAi'xAiG(xAiE*xAi),xAi,xAi-xAi0$ xAi,0R  xAi0[1@ M_You open the door.xAi3xAi4xAi4xAi5xAi8$ xAi08P xAi8 xAi8$[1@ M There is an open door here.xAi9xAi0;xAi; _xAi<xAi>xAi@xAihBxAiBxAiCxAijExAiFxAi3HxAiHxAiIxAiaVT ##..#....##+###..#######.)...... .xAiV...#.............#........ .xAiW...#........÷....+........ .xAiW...#.............#........ .xAiW...#.............#........ xAiW.....#....#..#.#.#.#.#.#.#.#.#.#. xAiX#...##....#..%...........)....... xAi0X#...#.....####.#.#.#.#.#.#.#.#.#.xAilX.....#.....J........).......38.8 (24.0)xAiX .....#..#.#R#.#.#.#÷#.#.#.#. xAiX #####.....#..##..##..#....##.##.. ..........#..##'###..#...........xAiY_...#......##+##...........xAiY...'..........#..............#..........#####.....##xAiXY...#...........#..'.....#...#...........#..#.....#xAiuYxAi\xAi*bxAi c`   xAiAcV[1@ M_There is a stone staircase leading down here.xAiodyAiyAiyAiyAiyAi>yAia.9.8 (1.0) _yAi7%yAi"   [1@ 8yAi#.  You climb downwards.yAi!,% yAiQ,R  yAi-[1@ MyAi3-V yAi-  .... ##  .#.## #.  .... . yAi . ... .# #  ..##. .# yAi.F ... .# yAi. #.#..### yAi/0 ##  #R.#.#...  #..#  ....  .##..  .. #..  .x .#. x   Erica (constriction, asleep)  ... >... yAi0  You encounter Erica the Fiery-Tempered. She is wielding a +0 scimitar offlaming and wearing a ring of magical power.yAia/  --more--|Aif |Ai v   |Ai) [1@ xxlly target)Found a stone staircase leading down.|AiB6==41.3 (2.5|AiJ|Aidb`   |Aib[1@ M_Erica shouts!|Ai&d`   |AitdT[1@ M_There is a stone staircase leading up here.|AiGh}AiJ #   }AigK      }AiK \    }AiK  }AiL  }Ai;L  }AieL  }AiL  }AiL W }AiL P }AiM  }Ai&M [1@ }AiUM }Ai}M ;qoala the Cudgeller }AiM 2....##}AiM 6Mountain Dwarf of Hepliaklqana ****..}AiM .#.## #.}Ai'N Health: 70/70 ========================.... .}AiaN [Magic: 14/14 ========================}AiN s... .# #AC: 13}AiN .Str: 19}AiN 9..##. .#}AiN #EV: 8}Ai(O EInt: 17... .#}AiPO #SH: 4}AivO -Dex: 8}AiO Y#.#..###}AiO XL:  9 Next: 43% Place: Dungeon:8}AiO C#J.....#}Ai$P Noise: ==-------  Time: 7441.3 (0.0)}Ai~P {#R.#.#...}AiP Fb) +2 hand axe (vamp) }AiP 6#..#}AiP ZCast: Soul Splinter ....}Ai!Q Medusa }AiLQ C.##..}AipQ /.. #..}AiQ }R   Sosibi the battlemage }AiQ f.x .#.}AiQ }x   Erica (constriction, ally target) }Ai8R G... >...  }AicR =flaming and wearing a ring of magical power.}AiR AFound a stone staircase leading down. }AiR _Erica shouts! }AiS S_There is a stone staircase leading up here.  }Ai0S tPress: ? - help, v - describe, . - travelA stone staircase leading up.~Ai0.Jx ~Ai1I_Erica shouts! ~AiO1R_There is a stone staircase leading up here. ~Ai}1: Press: ? - help, v - describe, . - travel ~Ai1 Here: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  ~Ai10power (ally target)  ~Ai2%The floor. ~Ai$rErica the Fiery-Tempered  ~Aim% ~Ai%* ~Ai%A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force.  ~Ai"& ~Ai]& ~Ai&Max HP: ~63 Will: +~Ai&AC: none ~Ai&EV: +++ ~Ai7'DThreat: Lethal Class: Natural Size: Medium Int: Human ~Aih' ~Ai') ~Ai' ~Ai(* ~AiA(zYou have about 55% to hit with your +2 vampiric hand axe. She has about 69% to hit you.~Aiy(:  ~Ai( Attacks~Ai( ~Ai)Max Damage~AiM) Bonus ~Ai)WHit: +0 scimitar (flame) 22 + 16 (flame) ~Ai)#Constrict 0~Ai)3 Begin ongoing constriction (3-6 dam) ~Ai$* ~Aic*#She is resistant to drowning. ~Ai*#She can travel through water. ~Ai*3Despite her appearance, she can open doors.  ~Ai+/ ~AiJ+SShe has mastered the following spells, which are affected by silence and ~Ai+antimagic:  ~Ai+ ~Ai,Y[!]: Description|StatusesAiy        a - Venom Bolt(3d14) (5) b - Slow(50%) (7)  c - Invisibility To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range. She is currently targeted by Sosibi.Ai Ait M Ai AYou have about 55% to hit with your +2 vampiric hand axe.AiS%MAiT_ Ai8%MAi_ AigU%MAiU] AiHVBThreat: Lethal Class: Natural Size: Medium Int: HumanAi%MAi Max HP: ~63Will: +AC: noneEV: +++AiW%MAi3X_ Ai%MAiz brandishes their venomous capacity and camouflage talents with cruel force.AiSy%MAiy A wild-tempered adventuress. She's quite prideful for an octopode, andAiAi Ai^9 Ai Ai Ai? Ai^ Ai+ Ain Ai Ai? Ai AiEAi*Ai6-            Aiz        AiW Ai   Ai [1@ AiBqoala the Cudgeller Ai2....##Ai6Mountain Dwarf of Hepliaklqana ****..Ai .#.## #.AiHealth: 70/70 ========================.... .Ai)[Magic: 14/14 ========================Ai2s... .# #AC: 13AiUStr: 19..##. .#EV: 8Int: 17Ai_:... .#SH: 4AiDex: 8#.#..###AiOXL:  9 Next: 43% Place: Dungeon:8#J.....#Noise: ==-------  Time: 7441.3 (0.0)Ai#R.#.#...b) +2 hand axe (vamp) #..#AiCast: Soul Splinter ....Medusa .##..Ai/.. #..Ai}R   Sosibi the battlemage Aig.x .#.Ai8}x   Erica (constriction, ally target) AiNZ... >... _Erica shouts! AihS_There is a stone staircase leading up here.  Aiq:Press: ? - help, v - describe, . - travelAiHere: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (ally target)  AiThe floor.Ai8           Ai            AiP Ai [1@ AiԱaqoala the Cudgeller ....Ai߱I##Mountain Dwarf of Hepliaklqana ****..Ai.#.## #.AiHealth: 70/70 ========================.... .Ai[Magic: 14/14 ========================Ais... .# #AC: 13Ai,gStr: 19..##. .#Ai<QEV: 8Int: 17AiD:... .#SH: 4AiV-Dex: 8Ai^Y#.#..###AisXL:  9 Next: 43% Place: Dungeon:8Ai{D#J.....#AiNoise: ==-------  Time: 7441.3 (0.0)Ai#R.#.#...b) +2 hand axe (vamp) Ai6#..#AiZCast: Soul Splinter ....AiMedusa Aiղr.##.... #..Ai}R   Sosibi the battlemage Aif.x .#.Ai}x   Erica (constriction, ally target) AiZ... >... _Erica shouts! Aig_There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (ally target)  The floor.Ai϶AiOAi/ _AivAiAiAi Ai<  Aij   [1@ M_Unknown command.Ai #Ai? Ai@ DKiss of DeathAiE AiNI Ai׊AiGGrave Claw (3/3)AigAiߑAijAio{       Ai4oe          AiLoW Ai\o   AiioW AitoW AioP Aio Aio[1@ Aioqoala the Cudgeller (Mountain Dwarf Wanderer) Turns: 7353, Time: 01:20:40 Health: 70/70AipAC: 13 Str: 19 XL: 9 Next: 43% Magic: 14/14AiEpEV:  8 Int: 17 God: Hepliaklqana [****..] Gold: 403AibpSH:  4 Dex:  8 Spells: 6/10 levels left Aip}rFire + . . (50%) b - +2 hand axe (vamp) AiprCold . . . (100%) e - +0 buckler AiprNeg . . . (100%) c - +2 scale mail AiprPois + (33%) (helmet unavailable) rElec .AipL(100%) (cloak unavailable) Ai q$rCorr .Ai1qv(100%) h - +0 pair of gloves {Str+3} Ai@q'SInv .Aiaqow - +1 pair of boots Will .....Aipqjp - amulet of wildshape StlthAi~qPf - ring of protection from fire Aiq,HPRegen 0.31/turnAiqDo - ring of wizardry Aiq,MPRegen 0.14/turnAiqCq - medusa talisman Aiq6%: wizardry (x1) Ai r@: medusa-form A: stinger hair, lithotoxin, reduced essence, runic magic, artefact enchantingAioU AiZ                        Ai[   [1@ qoala the Cudgeller ....##Mountain Dwarf of Hepliaklqana ****..Aid[ .#.## #.Health: 70/70 ========================.... .Magic: 14/14 ========================... .# #AC: 13Str: 19..##. .#EV: 8Int: 17... .#SH: 4Dex: 8#.#..###XL:  9 Next: 43% Place: Dungeon:8#J.....#Noise: ==-------  Time: 7441.3 (0.0)Ai[ #R.#.#...b) +2 hand axe (vamp) #..#Cast: Grave Claw (3/3) ....Medusa .##.... #..R   Sosibi the battlemage .x .#.x   Erica (constriction, ally target) ... >... Ai[ q_There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (ally target) _The floor. _Unknown command.Ai\ Ai\a Aiqd Ai Ai Ai+ ?Kiss of Death Ai& Ai* AiAi-"DSoul SplinterAi.'Ai*Aix Throw: 7 boomerangs AiڝAiH18 darts (poison)Ai#AiߧAia sAbil: Idealise Ai Aii Aiq}Throw: 18 darts (poison) AiEAi9AiAiH7 boomerangs AioAiAi& Ai) gCast: Soul Splinter Ai. Ai1 Ai AiDKiss of DeathAiAiAim Ai DSoul SplinterAi Ai{ Ai r Air gThrow: 7 boomerangs Aiw Ai9{ Ai Ai Ai @18 darts (poison)AiW Ai Ai"AiLAiAi`   Ai[1@ MAiN1_Unknown command.AiAi' [?25hAij `   Ai" ^[1@ M Search for what [Enter for "talism", or ? for help]? Ai`cAiuAiJrAi aAil rAiF[?25lAiIAi6 Ai[Z  AivK[1@ M_Can't find anything matching that.AiLAi]#AiB$Ai +Aiq,`   Ai,#[1@ M_Unknown command.Ai,AiG/AiQAbil: Idealise Ai=AiQThrow: 18 darts (poison) Ai0Ai AiAAi {7 boomerangs Aij Ai gCast: Soul Splinter Ai# Ai& Ai3AiDKiss of DeathAi AiAi5DSoul SplinterAi#Ai&Ai+ AiP gThrow: 7 boomerangs Ai Ai1 Ai'Ai*218 darts (poison)AiCAiAiJAip%      Ai          Ai          [1@ Ai!mqoala the Cudgeller ....##Ai7Mountain Dwarf of Hepliaklqana ****...#.## #.AiQHealth: 70/70 ========================.... .Magic: 14/14 ========================Aio... .# #AC: 13Str: 19Ai..##. .#EV: 8Int: 17... .#SH: 4AiDex: 8#.#..###AiXL:  9 Next: 43% Place: Dungeon:8#J.....#AiNoise: ==-------  Time: 7441.3 (0.0)#R.#.#...Aib) +2 hand axe (vamp) #*.#AizThrow: 18 darts (poison) .*..AiMedusa Ai7*##...* #..AiNR   Sosibi the battlemage .x .#.Aie}x   Erica (constriction, ally target) Aih... >... _Unknown command.Ai)Throw: 18 darts (poison)AiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (ally target, 41% to hit)Ai                        Ai  [1@ qoala the Cudgeller Aie 4....##Mountain Dwarf of Hepliaklqana ****...#.## #.Health: 70/70 ========================.... .Magic: 14/14 ========================... .# #AC: 13Str: 19..##. .#EV: 8Int: 17... .#SH: 4Dex: 8#.#..###XL:  9 Next: 43% Place: Dungeon:8Ai #J.....#Noise: ==-------  Time: 7441.3 (0.0)#R.#.#...b) +2 hand axe (vamp) #..#Throw: 18 darts (poison) ....Medusa .##.... #..R   Sosibi the battlemage .x .#.Ai- x   Erica (constriction, ally target) ... >...  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  Ai` Qpower (ally target, 41% to hit)  Okay, then.AiM AiO Ai / _Ai AitAi4w             Aiiw     Aiw      Aiwh [1@dEvoke which item? Wands  a - a wand of flame (15)Ai xnc - a wand of warping (11)  e - a wand of paralysis (11) BaublesAi...  Throw: 18 darts (poison)AiXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (ally target, 41% to hit) _Okay, then.Ai@2               AiA         Ai[AG [1@   qoala the Cudgeller  .... ##  Mountain Dwarf of Hepliaklqana ****..  .#.## #.  Health: 70/70 ======================== AiA .... .  Magic: 14/14 ========================  ... .# #  AC: 13Str: 19  ..##. .#  EV: 8Int: 17 AiA ... .#  SH: 4Dex: 8 AiB8 #.#..###  XL:  9 Next: 43% Place: Dungeon:8  #J.....#  Noise: ==-------  Time: 7441.3 (0.0) Ai7B #R.#.#...  b) +2 hand axe (vamp) Ai[B #*.#  Throw: 18 darts (poison) Ai|B .*..  Medusa  *##.. AiB .* #..  R   Sosibi the battlemage  .x .#.  x   Erica (constriction, ally target)  ... >...  AiCbpower (ally target, 41% to hit) _Okay, then.AiC!Aiming: ParalyseAi... Ainq H_Okay, then.Aiming: ParalyseAiq Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  Aiq \power (ally target, chance to affect: 33%)  Okay, then.Air Aix Aiy / _Ai| AiVAiVy    Ai      Ai        Ai   Ai  AiP Ai' [1@dAiD Evoke which item? Ai]Wands Aik* a - a wand of flame (15)Ainc - a wand of warping (11)  e - a wand of paralysis (11) BaublesAi.g - 2 flux baubles Ai[!] read|quaff|evoke[?] describe selectedAijCAi.JAiQ(         AiQa       AiQa       AiQZ  [1@ AiRAi)RZqoala the Cudgeller ....Ai;RI##Mountain Dwarf of Hepliaklqana ****..AiUR.#.## #.Health: 70/70 ========================Ai{R!.... .Magic: 14/14 ========================... .# #AC: 13Str: 19AiR..##. .#EV: 8Int: 17AiRg... .#SH: 4Dex: 8AiRY#.#..###AiRXL:  9 Next: 43% Place: Dungeon:8#J.....#Ai%SNoise: ==-------  Time: 7441.3 (0.0)AiHSj#R.#.#...b) +2 hand axe (vamp) #..#Throw: 18 darts (poison) ....Medusa AiSU.##.... #..R   Sosibi the battlemage .x .#.AiSx   Erica (constriction, ally target) ... >... AiS'_Okay, then.AiS!Aiming: ParalyseAiS;Press: ? - help, Shift-Dir - straight lineAiSAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (ally target, chance to affect: 33%) AiS6_Okay, then.AiRp%      Ai~p_       Aip   AipW AipW Aip  Aip   AipP Aip [1@ Aiqo  qoala the Cudgeller  .... ##  Mountain Dwarf of Hepliaklqana ****..  .#.## #.  Health: 70/70 ========================  .... .  Magic: 14/14 ========================  ... .# #  AC: 13Str: 19 Aiq ..##. .#  EV: 8Int: 17 Aiq ... .#  SH: 4Dex: 8 Aiq. #.#..###  XL:  9 Next: 43% Place: Dungeon:8  #J.....#  Noise: ==-------  Time: 7441.3 (0.0) Ai r #R.#.#...  b) +2 hand axe (vamp) Ai9rI #*.#  Throw: 18 darts (poison)  *...  Medusa AiGre *##.. Aior ** #..  R   Sosibi the battlemage Ai}r *x .#.  x   Erica (constriction, ally target) AirY ... >...  Air;Press: ? - help, Shift-Dir - straight lineAirAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (ally target, chance to affect: 33%) _Okay, then.AiruAiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAi           Ai       Ai      Ai  Ai  P Ai  Ai( [1@ Ai4 Ai@ ;qoala the Cudgeller AiO 2....##Ai^ 6Mountain Dwarf of Hepliaklqana ****..Aij .#.## #.Aix Health: 70/70 ========================.... .Ai [Magic: 14/14 ========================Ai P... .# #Ai QAC: 13Str: 19Ai 9..##. .#Ai hEV: 8Int: 17... .#Ai PSH: 4Dex: 8Ai Y#.#..###Ai XL:  9 Next: 43% Place: Dungeon:8Ai D#J.....#Ai Noise: ==-------  Time: 7441.3 (0.0)Ai/ {#R.#.#...Ai@ Fb) +2 hand axe (vamp) AiN n#..#Throw: 18 darts (poison) Ail ....Medusa .##.... #..Ai }R   Sosibi the battlemage Ai f.x .#.Ai x   Erica (constriction, ally target) ... >...  Ai rAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  Ai 0power (ally target, chance to affect: 33%) Ai '_Okay, then.Ai #Aiming: Warp SpaceAi \Press: ? - help, Shift-Dir - straight lineOkay, then.Ai Ai AiD / _Ai! AiZeAiifAikAil  AilQpower (ally target, chance to affect: 33%) Ail[_Okay, then. Ailh Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line Aim_Okay, then. Unknown command.AiIpAi_Aia#   Aia   AibZ    AiJb       Aigb\    AizbW Aib  AibR  Aib[1@dAib4Evoke which item? Wands Aib* a - a wand of flame (15)Aib6c - a wand of warping (11)  Aic!e - a wand of paralysis (11) AicBaublesAi.cg - 2 flux baubles [!] read|quaff|evoke[?] describe selectedAi Aix a - a wand of flame (15)  c - a wand of warping (11)Ai?9c - a wand of warping (11). Ai1@E A magical device which creates a brief but violent rift in space, damaging everything caught in its wake and sometimes blinking them a short distance away. Damage: 3d7 Noise: A bit loud You found it in a sewer. Stash search prefixes: {inventory} {wand} Ai@Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which  is added the Mountain Shepherd's Manual_, ch. III. 1837.   Ai'Evoke which item? Wands  a - a wand of flame (15)  c - a wand of warping (11) e - a wand of paralysis (11) Baubles  g - 2 flux baubles         [!] read|quaff|evoke[?] describe selectedAiAiAi%      Aii             AiyB      [1@ qoala the Cudgeller ....##Mountain Dwarf of Hepliaklqana ****...#.## #.Health: 70/70 ========================Aik.... .Magic: 14/14 ========================... .# #AC: 13Str: 19..##. .#EV: 8Int: 17... .#SH: 4Dex: 8#.#..###AiXL:  9 Next: 43% Place: Dungeon:8#J.....#Noise: ==-------  Time: 7441.3 (0.0)#R.#.#...b) +2 hand axe (vamp) AiQ#..#Throw: 18 darts (poison) ....Medusa .##.... #..AiR   Sosibi the battlemage .x .#.x   Erica (constriction, ally target) ... >...  power (ally target, chance to affect: 33%) _Okay, then.AiAiming: Warp SpacePress: ? - help, Shift-Dir - straight line _Okay, then. _Unknown command.Aiv   Ai#[1@  .x .#. x   Erica (constriction, ally target) ... >...  Ai\  Okay, then.AiAiAi?/ _AiAih Aih Ain Aio ^  Ai/p ; [1@ M_Unknown command.Air Ai?%{       Ai|%         Ai%a       Ai%R  Ai%[1@ Ai%Ai%mqoala the Cudgeller ....##Ai%6Mountain Dwarf of Hepliaklqana ****..Ai&.#.## #.Health: 70/70 ========================Ai$&.... .Magic: 14/14 ========================AiM&... .# #AC: 13Str: 19..##. .#Aih&EV: 8Int: 17... .#SH: 4Ai|&Dex: 8#.#..###Ai&XL:  9 Next: 43% Place: Dungeon:8#J.....#Ai&Noise: ==-------  Time: 7441.3 (0.0)Ai&#R.#.#...b) +2 hand axe (vamp) Ai&x#*.#Throw: 18 darts (poison) Ai&.*..Medusa *##...* #..AiH'R   Sosibi the battlemage .x .#.x   Erica (constriction, ally target) ... >... _Unknown command.Ai`')Throw: 18 darts (poison)Aip'uPress: ? - help, Q - select action, ( or ) - cycleAi|' Shift-Dir - straight lineAi'hAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  Ai''power (ally target, 41% to hit)Ai+                         [1@ qoala the Cudgeller ....##Mountain Dwarf of Hepliaklqana ****...#.## #.Health: 70/70 ========================.... .Magic: 14/14 ========================... .# #AC: 13Str: 19..##. .#EV: 8Int: 17... .#SH: 4Dex: 8#.#..###XL:  9 Next: 43% Place: Dungeon:8#J.....#Noise: ==-------  Time: 7441.3 (0.0)#(.#.#...b) +2 hand axe (vamp) #..#Throw: 18 darts (poison) ....Medusa .##.... #..R   Sosibi the battlemage .Ai,tx .#.x   Erica (constriction, ally target) ... >... _Unknown command.Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (ally target, 41% to hit)Ai:l9(Ai9(Ai9(Aip_9(Ai9(Ai9(Ai> :.R  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Ai@? Aim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (ally target, 41% to hit)  You throw a dart. Sosibi avoids your attack. The dart misses Erica.AiA 7x.AiI )..Ai,K c--2.3 (17 _Ai-Q AiU Ai"Ai##   Ai#  Ai#Y    Ai#\    Ai$\    Ai/$  Ai@$  AiM$W Ai\$W Ai$Z  [1@dAi$4Evoke which item? Wands Ai$* a - a wand of flame (15)Ai$Wc - a wand of warping (11)  e - a wand of paralysis (11) Ai$BaublesAi$.g - 2 flux baubles Ai%[!] read|quaff|evoke[?] describe selectedAi[l}  a - a wand of flame (15)  c - a wand of warping (11)Ai{  c - a wand of warping (11)  e - a wand of paralysis (11)AiUy  e - a wand of paralysis (11)  g - 2 flux baublesAi/j Ai1g - 2 flux baubles. Ai` A small glass bauble containing an ominously glowing substance. Crushing it willAivflood you with transmutational energy, leaving your physical form unstable at a fundamental level.  In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, Aidinflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill EV Contam Dmg Aij----------------------------------- Min 5+6.02d15 Max 14 +16.02d33 AiCur 8.0 +9.3 2d21 Melee damage: -50%   Ai "Ai R  Ai 1[1@ Melds: Weapon, Offhand, Body Armour, GlovesAi]u   AiB[1@ ____________________________________________________________AiA u   Ai4B [1@ Ai/t  Ai/[1@ Ai0Your skill: 8.0AiF# AiGR  AiWG[1@ Ai t  Ai[1@ Aiyr Ai Ai1[1@ Stash search prefixes: {inventory} {bauble}Ai̚ s  Ai  AiF 0[1@ Menu/colouring prefixes: identified baubleAiYAiD% Ait  AiKWinflicting significant damage. The lack of certainty in your physical form alsoAiZp t  Aip Nupon the third strike that it will cause their body to twist and deform, Ail"Ai  [1@ Stash search prefixes: {inventory} {bauble}Ai_u   Ai0[1@ Menu/colouring prefixes: identified baubleAi' Aie<AiJ t  Ai Winflicting significant damage. The lack of certainty in your physical form alsoAi Ai upon the third strike that it will cause their body to twist and deform, Ai5cs AiycScontaminate whatever you hit with transmutational energy - growing so intense AiAi In this state of flux, your melee attacks are much weaker, but each strike willAiP AiQW Ai  fundamental level.Ai6  Aiq V Ai Wflood you with transmutational energy, leaving your physical form unstable at aAi t  Ai WA small glass bauble containing an ominously glowing substance. Crushing it willAi,} Ai AiRt Ai Ai AiU Ai# AiAi"Ais(Ai{aAiAi...  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAihAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  Ai%power (ally target, 41% to hit) Ai7D_You throw a dart. Sosibi avoids your attack. The dart misses Erica.AiPress: ? - help, Q - select action, ( or ) - cycleAi%Shift-Dir - straight line  Aim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (ally target, 41% to hit) _You throw a dart. Sosibi avoids your attack. The dart misses Erica.  Okay, then. AinAiAiA/ _AiAi>Ai)@Aij@AiYGAi$I AibIAiIP AiI AiI[1@ MAiJ_Unknown command.Ai4JAiLAiA   Ai?         Ain \    Ai  Ai W Ai W Ai W Ai W Ai) W Ai= W AiQ W Aij P Ai  Ai [1@ Ai Ai ;qoala the Cudgeller Ai ....Ai6 ##Ai^ 6Mountain Dwarf of Hepliaklqana ****..Ai~ .#.## #.Ai [Health: 70/70 ========================Ai %.... .Ai [Magic: 14/14 ========================Ai P... .# #Ai #AC: 13Ai .Str: 19Ai7 9..##. .#AiP #EV: 8Aik .Int: 17Ai ... .#Ai #SH: 4Ai -Dex: 8Ai Y#.#..###Ai XL:  9 Next: 43% Place: Dungeon:8Ai/ D#J.....#AiO vNoise: ---------  Time: 7442.3 (0.0)Ai #*.#.#...b) +2 hand axe (vamp) Ai @#R.#Ai 8Throw: 17 darts (poison) Ai ,*...Ai Medusa Ai  *##...x #..AiB }R   Sosibi the battlemage Ai] F.. .#.Ai~ }x   Erica (constriction, ally target) Ai f..( >... Ai "_Unknown command.Ai )Throw: 17 darts (poison)Ai uPress: ? - help, Q - select action, ( or ) - cycleAi  Shift-Dir - straight lineAi Aim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (ally target, 41% to hit)Ai|y    Ai߭V AiV AiV Ai3V AiPW AiqW AiW Ai®W AiݮW AiW AiW AiAW AicW AiW AiW Ai¯W AiޯW Ai+W AiRW AiP Ai Aiװ[1@ AiAiD;qoala the Cudgeller Ai....Ai##Aiʱ6Mountain Dwarf of Hepliaklqana ****..Ai.#.## #.Ai.[Health: 70/70 ========================AiX%.... .Ai[Magic: 14/14 ========================AiŲP... .# #Ai#AC: 13Ai.Str: 19AiK9..##. .#Ais#EV: 8Ai.Int: 17Aiڳ... .#Ai#SH: 4AiC-Dex: 8AiY#.#..###AiXL:  9 Next: 43% Place: Dungeon:8AiD#J.....#AivNoise: ---------  Time: 7442.3 (0.0)Ai<{#(.#.#...AikFb) +2 hand axe (vamp) Ai@#R.#Aiǵ8Throw: 17 darts (poison) Ai"....AiMedusa AiOC.##..Ai~O.x #..Ai}R   Sosibi the battlemage AiF.. .#.Ai}x   Erica (constriction, ally target) AiOf..( >... Ai~"_Unknown command.Ai)Throw: 17 darts (poison)AiuPress: ? - help, Q - select action, ( or ) - cycleAi Shift-Dir - straight lineAiIhAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  Aiqpower (ally target, 41% to hit)AiAi(AiAiMAiPN(AijNAi1Ai(AiAiAiMAi_ Ai(.AiJRAij.Ai.Ai0.. .#.Aix   Erica (constriction, poisoned, ally t…)Ai%h..( >...AiA3 Aih  Ai~Press: ? - help, Q - select action, ( or ) - cycle AiA Shift-Dir - straight lineAihAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  Ai!9power (ally target, 41% to hit)  AiTHYou throw a dart. Sosibi avoids your attack. The dart hits Erica.  Ai~'Erica is poisoned. AiAi9`AiFAiF`AiI AiAiϐP Ai Ai [1@ AiJxAi(Ai0Sosibi casts a spell at Erica.AȋAiMMAiG.Aih AiAiAi==Ai3.4 (1.1Ai:6AiUAiAi+ AiAiP Aiܥ Ai[1@ MAi:_The stone arrow hits Erica!Ai Aim                          [1@ qoala the Cudgeller ....##Mountain Dwarf of Hepliaklqana ****...#.## #.Health: 70/70 ========================.... .Magic: 14/14 ========================... .# #AC: 13Str: 19..##. .#EV: 8Int: 17... .#SH: 4Dex: 8#.#..###XL:  9 Next: 43% Place: Dungeon:8#J.....#Noise: ==-------  Time: 7443.4 (0.0)#*.#.#...b) +2 hand axe (vamp) #R.#Throw: 16 darts (poison) *...Medusa x##...( #..R   Sosibi the battlemage Ai n  .. .#.x   Erica (constriction, poisoned, ally t…)..( >... _The stone arrow hits Erica!  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (moderately wounded, poisoned, ally target, 41% to hit)Ai6        AiM                 [1@ qoala the Cudgeller ....##Mountain Dwarf of Hepliaklqana ****..Aiǚ.#.## #.Health: 70/70 ========================.... .AiMagic: 14/14 ========================... .# #AC: 13AiLStr: 19..##. .#EV: 8Int: 17Aig... .#SH: 4Dex: 8AiÛY#.#..###Ai+OXL:  9 Next: 43% Place: Dungeon:8#J.....#Noise: ==-------  Time: 7443.4 (0.0)Aip#(.#.#...b) +2 hand axe (vamp) #R.#AisThrow: 16 darts (poison) ....Medusa Ai7x##..Ai O.( #..AiWR   Sosibi the battlemage .. .#.Aix   Erica (constriction, poisoned, ally t…)Aiҝf..( >... AiL_The stone arrow hits Erica!  Throw: 16 darts (poison)AiDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAiyhAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  Ai]power (moderately wounded, poisoned, ally target, 41% to hit)Ai9(Ai9#(AiM:Ai(9(Ai?Ai+9(Aiv9(Ai  Aiy_ Ai.RAi/)Throw: 16 darts (poison)AiuPress: ? - help, Q - select action, ( or ) - cycleAiShift-Dir - straight line Aio Aim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  Aidpower (moderately wounded, poisoned, ally target, 41% to hit)  Ai VYou throw a dart. Sosibi avoids your attack. The dart completely misses Erica.AiZ7x.AiK*..MM.Ai5E--4.4 (15 Ai_AiAi>Bi? BiF {       BiG    BiIG  BiuG  BiG  Bi"H a       BiZH P Bi|H  BiH [1@]BiH LGear: 23/52 gear slots (Left/Right/Tab to switch category) BiI FHand Weapons (go to first with )) BiCI ] b - a +2 vampiric hand axe (weapon)a - a +0 flail BiqI ( n - a +1 antimagic spear BiI  s - a +3 dagger of speed BiI & t - a +6 short sword of draining BiI FMissiles (go to first with () BiJ 2 d - 15 poisoned darts (quivered)Bi] page down [PgUp|<] page up [Esc] exit[top]Bi Jewellery "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape (worn) BipTalismans (go to first with %)  q - a medusa talisman (worn) Bi g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman  Bi?  Bi[?  BiU  BiҌ@  Bi Bi+ Bit1 Bi1 Bi܍) Bi! BiB, Bip&botBi BiEvocable Items: (Left/Right/Tab to switch category) Wands Bi2/) Bi/ c - a wand of warping (11) Bi # e - a wand of paralysis (11) Bi4' a - a wand of flame (15) BieHBaubles BiC g - 2 flux baubles Bi̮;  Bi Bi'S  Bi }g - 2 flux baubles.  BiS A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level.  Big TIn this state of flux, your melee attacks are much weaker, but each strike will Bi contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, Bi ;inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. Bi ____________________________________________________________Skill EV Contam Dmg ----------------------------------- Biٍ Min 5+6.02d15 Bi- !Max 14 +16.02d33 Biw |Cur 8.0 +9.3 2d21 e(v)oke, (d)rop, (=)adjust, or (i)nscribe.Biq Melee damage: -50% Bi`  BiA  Melds: Weapon, Offhand, Body Armour, Gloves Bik*% Bi+ ____________________________________________________________ Bic  Biۻ% BiHx Your skill: 8.0 Bir% Bis_  Bi4 % Bi _  BiwJ  BiJ1Stash search prefixes: {inventory} {bauble} Bi% BiR^  Bit/Menu/colouring prefixes: identified bauble BiS Bif Bi Bi BiZm Bi Bi Bi! Bil Bi)  Bi,  Bi  Bi %M Bik _  Bi %M Bie ]  Bi Tmakes you much harder to hit, though you glow in a way that hinders stealth. Bi %M Bi% ]  Bio Winflicting significant damage. The lack of certainty in your physical form also Bi| %M BiQ} ]  Bi} Pupon the third strike that it will cause their body to twist and deform, Bi %M BiS ]  Bi Ucontaminate whatever you hit with transmutational energy - growing so intense Bi^ M  Bi׉ WIn this state of flux, your melee attacks are much weaker, but each strike will Bi8 %M Bi 9 _  Bi %M Bi, ]  Bi^ fundamental level. Bi+)%M Bi)]  Bi)Wflood you with transmutational energy, leaving your physical form unstable at a BiM  Bi3XA small glass bauble containing an ominously glowing substance. Crushing it will BiD  Bi Bi% Biq Melee damage: -50% Bi % Bi _ Bi % Bi) ^ Bi< 1Melds: Weapon, Offhand, Body Armour, GlovesBi % BiW ____________________________________________________________Bi% Bi_ BiW% Bix Your skill: 8.0Bi&% Bi&_ Bi% Bi_ Bi>% BiB?^ Bii?1Stash search prefixes: {inventory} {bauble}Biv Menu/colouring prefixes: identified baubleBi*BiՌBiBiԌBi`%MBi+g_ BixM BiTmakes you much harder to hit, though you glow in a way that hinders stealth.Bi~%MBi" inflicting significant damage. The lack of certainty in your physical form alsoBi#M BiaPupon the third strike that it will cause their body to twist and deform,Bi%MBi̫ contaminate whatever you hit with transmutational energy - growing so intenseBi; M Bi WIn this state of flux, your melee attacks are much weaker, but each strike willBi %MBi _ BiG %MBi'H w fundamental level.Bi %MBi flood you with transmutational energy, leaving your physical form unstable at aBi9~ M Bi~ XA small glass bauble containing an ominously glowing substance. Crushing it willBiz Bif Bi Bi6% Bi7 Melee damage: -50% Bi % Bi _ BiZ % Bi# Melds: Weapon, Offhand, Body Armour, GlovesBi$ % Bi$ ____________________________________________________________Bi % Bi _ BiA % BiA x Your skill: 8.0Bi % Bi_ _ Bikc % Bic _ Bi % Bi Stash search prefixes: {inventory} {bauble}Bi_ % BiL` Menu/colouring prefixes: identified baubleBi` BiyBi!BiOBi̡BiT#BihBi]BiBi> M Bi M makes you much harder to hit, though you glow in a way that hinders stealth.Bi"R%MBioR inflicting significant damage. The lack of certainty in your physical form alsoBi%MBi upon the third strike that it will cause their body to twist and deform,BimM contaminate whatever you hit with transmutational energy - growing so intenseBirM BiWIn this state of flux, your melee attacks are much weaker, but each strike willBitM BiaM Biafundamental level.BiM flood you with transmutational energy, leaving your physical form unstable at aBi%MBi A small glass bauble containing an ominously glowing substance. Crushing it willBiBiPBiBi.Bi5Bi0 Biy Bi@ Bi$ Bit Bi(\WEvocable Items: (Left/Right/Tab to switch category) Wands (go to first with /)  c - a wand of warping (11)  e - a wand of paralysis (11) Bi\4 a - a wand of flame (15) Baubles Bi] g - 2 flux baubles  BiP]N Bi]U Bi]R Bi]  Bi5^C Bi^      Bi^ Bi^Y  Biw Bi)x Bi Bi" (         Bi|    Bi  Bi \    Bi= \    Bi   [1@ BiĊ Bi ;qoala the Cudgeller Bi4 ....Bi ##Bi 6Mountain Dwarf of Hepliaklqana ****..Bi .#.## #.BiG [Health: 70/70 ========================Bi %.... .Bi [Magic: 14/14 ========================Bi. P... .# #Bir #AC: 13BiÍ .Str: 19Bi \..##. .#EV: 8Bia EInt: 17... .#Bi #SH: 4Bi -Dex: 8BiA Y#.#..###Bi XL:  9 Next: 43% Place: Dungeon:8Biŏ D#J.....#Bi vNoise: ---------  Time: 7444.4 (0.0)Bil q#..#.#...BiĐ |b) +2 hand axe (vamp) #..#Bi 8Throw: 15 darts (poison) BiI 6Rx..Bi Medusa Bi C.##..Bi O.( #..Bi\ }R   Sosibi the battlemage Bi F.. .#.Bi x   Erica (constriction, poisoned, ally t…)BiH g.(( >...  Bi| )Throw: 16 darts (poison)Bi uPress: ? - help, Q - select action, ( or ) - cycleBi Shift-Dir - straight lineBi hAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  BiJ cpower (moderately wounded, poisoned, ally target, 41% to hit) BiX O_You throw a dart. Sosibi avoids your attack. The dart completely misses Erica.Bi Biޝ Biv Bi BiJ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (moderately wounded, poisoned, ally target, 41% to hit) _You throw a dart. Sosibi avoids your attack. The dart completely misses Erica. _Unknown command. #Biu#Biv]Abil: Idealise #Bi9#Bi#Bi#BigThrow: 15 darts (poison) #Bi#Bi#Bi"{{7 boomerangs #Bi #Biw ]Cast: Soul Splinter #Bi@ #Bi $Bil$Bi$nWKiss of Death $Biu$Bix$Bi xSoul Splinter %Bi%      %Bi+     %Bi9\    %BiFW %BiPW %Bi[W %BigW %BiW %BiW %BiW %BiW %BiR  %Biʺ[1@ %Bi3  qoala the Cudgeller  .... ##  Mountain Dwarf of Hepliaklqana ****..  .#.## #.  Health: 70/70 ======================== %BiG .... .  Magic: 13/14 ======================-- %BiS ... .# #  AC: 13Str: 19 %Bi{ ..##. .#  EV: 8%Bi,Int: 17 %Bi ... .#  SH: 4%BiӻKDex: 8  #.#..###  XL:  9 Next: 43% Place: Dungeon:8 %Bi #J.....#  Noise: ---------  Time: 7444.4 (0.0) %Bi1 #*.#.#...  b) +2 hand axe (vamp) %BiJ #*.#  Cast: Soul Splinter %BiV Rx..  Medusa %Bizq .##.. %Bi  .( #..  R   Sosibi the battlemage %Bi .. .#.  x   Erica (constriction, poisoned, ally t…)%Biڼp .(( >...  _Unknown command.%BiAiming: Soul Splinter (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle%Bi!Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (moderately wounded, poisoned, ally target, chance to affect: 29%)'Bi'Biy    'Bib          'Bi]       'Bit  'BiW 'BiP 'BiL [1@ qoala the Cudgeller 'Bi....'Bi%##'Bi=6Mountain Dwarf of Hepliaklqana ****..'BiP.#.## #.'Bia[Health: 70/70 ========================'Bi.... .Magic: 14/14 ========================'BiP... .# #'Bi#AC: 13'BiۻgStr: 19..##. .#'Bi#EV: 8'BiEInt: 17... .#'Bi<PSH: 4Dex: 8'BiUY#.#..###'Bi9XL:  9 Next: 43% Place: Dungeon:8#J.....#Noise: ---------  Time: 7444.4 (0.0)'Biq#..#.#...'BiּFb) +2 hand axe (vamp) 'Bi6#..#'Bi1Cast: Soul Splinter'Bi6Rx..'BiMedusa 'Bi@C.##..'Bie.( #..R   Sosibi the battlemage 'BiuF.. .#.'Bix   Erica (constriction, poisoned, ally t…)'Biǽf.(( >... 'BiԽ"_Unknown command.'BikAiming: Soul Splinter (safe; 2% risk of failure)  'Bi#Press: ? - help, Q - select action, ( or ) - cycle'Bi4 Shift-Dir - straight line'BiUhAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  'Bichpower (moderately wounded, poisoned, ally target, chance to affect: 29%)'Bi.'M'Bic Rx..Medusa .##..'Bis 'BiO.( #..'Bi}R   Sosibi the battlemage 'BiE. .#.'Bix   Erica (constriction, poisoned, ally t…)'Bih.(( >...'Bi3 'Bi9  'Bi`jAiming: Soul Splinter (safe; 2% risk of failure) 'Bi Press: ? - help, Q - select action, ( or ) - cycle'BiMShift-Dir - straight line  'BirAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  'Bi opower (moderately wounded, poisoned, ally target, chance to affect: 29%)  'Bi'sOkay, then. 'Bi''Bi'Bi/ _'Biy'Binx'BiyAKiss of Death 'Biy'Bi 'Bi](BiV(BirEGrave Claw (3/3) (Bis(BiY)Bi2%      )Bi3_       )BiD3  )Bi5          [1@   qoala the Cudgeller  .... ##  Mountain Dwarf of Hepliaklqana ****..  .#.## #.  Health: 70/70 ========================  .... .  Magic: 12/14 ====================----  ... .# #  AC: 13Str: 19  ..##. .#  EV: 8Int: 17  ... .#  SH: 4Dex: 8  #.#..###  XL:  9 Next: 43% Place: Dungeon:8  #J.....#  Noise: ---------  Time: 7444.4 (0.0)  #..#.#...  b) +2 hand axe (vamp)  #..#  Cast: Grave Claw (3/3)  Rx..  Medusa  .##..  .( #..  R   Sosibi the battlemage  .. .#.  x   Erica (constriction, poisoned, ally t…) .(( >...  _Okay, then.Aiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (moderately wounded)Bi6)[37m, poisoned, ally target)+Bi8      +Bi         +Bi  +Bi W +Bi W +Bi W +Bi W +Bi W +Bi W +Bi W +Bi W +Bi" P +Bi2  +BiA [1@ +Bi 1qoala the Cudgeller ....##Mountain Dwarf of Hepliaklqana ****...#.## #.+Bi [Health: 70/70 ========================+Bi %.... .+Bi eMagic: 12/14 ====================----+Bi P... .# #+Bi QAC: 13Str: 19+Bi# 9..##. .#+Bi2 #EV: 8+BiF .Int: 17+Bib ... .#+Bit PSH: 4Dex: 8+Bi Y#.#..###+Bi 9XL:  9 Next: 43% Place: Dungeon:8#J.....#Noise: ---------  Time: 7444.4 (0.0)+Bi q#..#.#...+Bi Fb) +2 hand axe (vamp) +Bi 6#..#+Bi 4Cast: Grave Claw (3/3)+Bi' 6R*..+BiD Medusa +Bia C.##..+Bin O.( #..+Bi }R   Sosibi the battlemage +Bi F.. .#.+Bi x   Erica (constriction, poisoned, ally t…)+Bi f.(( >... +Bi '_Okay, then.+Bi sAiming: Grave Claw (safe; 4% risk of failure) (3/3 uses available)  +Bi4 Press: ? - help, Q - select action, ( or ) - cycle+BiD Dir - move target+Bif hAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  +Biu Qpower (moderately wounded, poisoned, ally target)+Bi;u  +Bi~s [1@ M x +Bi9 Dir - move target+BihAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  +Biݾrpower (moderately wounded, poisoned, ally target)  +Bi DYou unleash the spiteful dead! The jagged bones skewer Erica!  +Bi*Erica is heavily wounded.+Bi%/Erica is pinned in place!+Bit   [1@  Sosibi gestures at Erica while chanting.+Bi+Bi<==5.4 (12+Bi(+Biz +BiR  +Bi&[1@ M_The puff of frost hits Erica!+Bi60BiKmKiss of Death 0Bi0Bi0Bi1 0Bi2 ESoul Splinter 0Bi,: 0BiS< 1Bi-1Bi.1Bi._Throw: 7 boomerangs 1Bi51Bi81Bi!1Bi#]Cast: Soul Splinter 1Bi)1Bi =2Bi2BipWKiss of Death 2Bi2Bi!"2Bi/2Bi0EGrave Claw (2/3) 2Bi62Bi86Bi6Bi              6Bii           [1@ 6BieFire/throw/use which item? Missiles (go to first with () 6BiR d - 15 poisoned dartsk - 7 boomerangs 6Bi {Wands (go to first with /)a - a wand of flame (15)  6BiAc - a wand of warping (11)  e - a wand of paralysis (11) 6Bi=Scrolls (go to first with ?)  b - 2 scrolls of blinking  V - a scroll of vulnerability6BiJ8Bi8Bi2.                         [1@ qoala the Cudgeller ....##Mountain Dwarf of Hepliaklqana ****...#.## #.Health: 70/70 ========================.... .Magic: 12/14 ====================----... .# #AC: 13Str: 19..##. .#EV: 8Int: 17... .#SH: 4Dex: 8#.#..###XL:  9 Next: 43% Place: Dungeon:8#J.....#Noise: ==-------  Time: 7445.4 (0.0)#*.#.#...b) +2 hand axe (vamp) #*.#Cast: Grave Claw (2/3)Rx..Medusa .##...( #..R   Sosibi8Bi01 the battlemage .. .#.x   Erica (constriction, poisoned, ally t…).(( >...  Sosibi gestures at Erica while chanting. _The puff of frost hits Erica!  Throw: 15 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (severely wounded, poisoned, ally target, bound in place, 41% to hit)9Bi7                         [1@ qoala the Cudgeller ....##Mountain Dwarf of Hepliaklqana ****...#.## #.Health: 70/70 ========================.... .Magic: 12/14 ====================----... .# #AC: 13Str: 19..##. .#EV: 8Int: 17... .#SH: 4Dex: 8#.#..###XL:  9 Next: 43% Place: Dungeon:8#J.....#Noise: ==-------  Time: 7445.4 (0.0)#(.#.#...b) +2 hand axe (vamp) #..#Cast: Grave Claw (2/3)Rx..Medusa .##...( #..R   Sosibi the battle9Bi68mage .. .#.x   Erica (constriction, poisoned, ally t…).(( >...  Sosibi gestures at Erica while chanting. _The puff of frost hits Erica!  Throw: 15 darts (poison)Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (severely wounded, poisoned, ally target, bound in place, 41% to hit)9BiӃ9(9Bix.  Throw: 15 darts (poison) 9Bi Press: ? - help, Shift-Dir - straight lineAim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (severely wounded, poisoned, ally target, bound in place, 41% to hit)  You throw a dart. The dart hits Erica.  Erica is severely wounded. 9Bi^MM.ally target) 9Big3--6.4 (19Bi9Bi`   9Bi >[1@ M_Erica looks more healthy. Sosibi barely misses Erica.9Bi)... ... _Erica looks more healthy. Sosibi barely misses Erica.  Aiming: Grave Claw (safe; 4% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move target=Bi' Aim: Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (severely wounded, ally target)=Bilx , bou…) Dir - move target : Erica, wielding a +0 scimitar of flaming and wearing a ring of magical  power (severely wounded, ally target)  You unleash the spiteful dead! The jagged bones skewer Erica!!  Erica is almost dead.  Erica is pinned in place! =Bi.1   [1@ M )Sosibi points at Erica and mumbles some strange words.=Bi9The stone arrow hits Erica!=BiQ =Bi   [1@ Basher 7===BiG7.4 (1Grave Claw (1/3) _Erica dies!=Bi#=Bi$`   =Bi'[1@ M=BiD'k_Your Maces & Flails skill gained 2 levels and is now at level 9!=BiB*FBi FBi GKiss of Death FBi/ FBiO GBi4GBiaSoul SplinterHBi....## .#.## #... .... ...HBiC\ ... .#.# ..##... .....# #.#..###HBibO<.....#.#...HBisQ).# HBi-R....HBi9..##..#HBi3$..( #....... .#.P...(( >.......... ...PHBi6R.HBih--8 _HBiKHBi" .#.## #... .... ...  ... .#.#HBi ..##...# .....# #.#..###HBi8<.....#HBi R.#.#... #.........###....##..#HBi #...( #......... .#.P.HBi w.....(( >....HBi$ $...... ...P...$ .P HBioHBiRHBi9--9HBi)HBi G   [1@ MHBi]  HBi^q_You swap places with Sosibi. Found 33 gold pieces.  x - a ring of magical power  Things that are here:HBiZe+50.4 (2HBim   [1@ M_a +0 scimitar of flaming; the octopode corpse of EricaHBiyLBi5LBi             LBi            [1@ LBi7EPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape (worn)x - a ring of magical power LBiMTalismans (go to first with %)  q - a medusa talisman (worn)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}LBil0j - a maw talismanLBi[?] describe selected [!] equip|wield|wear|put onLBik[tab] equip|unequip PBi PBi PBi              PBi         PBi2     [1@ PBiP D.#.## #...PBi` ;qoala the Basher PBis .... ...Mountain Dwarf of Hepliaklqana ****..PBi ... .#.#Health: 70/70 ========================PBi Y..##...#PBi Magic: 10/14 =================-------.....#AC: 13PBi .Str: 19PBi c#.#..###PBiN! -EV: 8PBiu! .Int: 17PBi! t#<.....#SH: 4Dex: 8#R.#.#...XL:  9 Next: 73% Place: Dungeon:8PBi! @#J.#PBi! vNoise: ---------  Time: 7450.4 (0.0)PBi! =#.........#PBi" b) +2 hand axe (vamp) ##....##..#Cast: Soul Splinter PBi)" s#...( #...PBi=" Medusa PBiR" l...... .#.P.PBin" w.....(( >....PBi" }R   Sosibi the battlemage PBi" w$...... ...PPBi" 4...$... .P PBi" _Erica dies! PBi# _Your Maces & Flails skill gained 2 levels and is now at level 9! _You swap places with Sosibi. Found 33 gold pieces.  PBi# =x - a ring of magical power  Things that are here: PBi<# w_a +0 scimitar of flaming; the octopode corpse of EricaPBi+   [1@ M Okay, then.PBi5+ PBig/ PBio6 PBi8  _PBi"8 PBi: QBiQBiN                         [1@  Your spells (describe) Type Failure Level a - Soul SplinterNecromancyQBiјh2%1  b - Kiss of DeathConjuration/Necromancy 4%1  c + Grave Claw Necromancy 4% 2 Select a spell to describe [?] help [!]/[I] toggle spell headersRBi"` RBig RBiq              RBiq             RBiq [1@ RBir D.#.## #...RBiu qoala the Basher .... ...Mountain Dwarf of Hepliaklqana ****..... .#.#Health: 70/70 ========================..##...#Magic: 10/14 =================-------.....#AC: 13Str: 19#.#..###EV: 8Int: 17#<.....#SH: 4Dex: 8#R.#.#...XL:  9 Next: 73% Place: Dungeon:8#J.#Noise: ---------  Time: 7450.4 (0.0)#.........#b) +2 hand axe (vamp) ##....##..#Cast: Soul Splinter #...( #...Medusa ...... .#.P......(( >....R   Sosibi the battlemage $...... ...P...$... .P _Your Maces & Flails skill gained 2 levels and is now at level 9! _You swap places with Sosibi. Found 33 gold pieces.  x - a ring of magical power  Things that are here: _a +0 scimitar of flaming; the octopode corpse of Erica _Okay, then.RBi- RBi RBi RBi֎ SBi. / ....  ... .#.# ..##...# .....# #.#..### #<.....##. #R.#.#...#...###).#.# #....J....# ##....##..# #...(# #..........# .#.P.......((# >....$....... ...P....$...# .PSBiv H.....# SBi FMM.RMSBin 1=1.4 (1 _TBi O} ... .#.# ..##...#. .....# .. #.#..###TBiZOs#.. #<.....#.. #..#.#.....###R.#.#  #........##...J##..# #...(# #....TBiO#.......# .#.P.......((# >...$....... ...PTBiO...$...# .P . #TBiOTBiSGMM)RMTBi\TBia%2TBiiTBi(nTBi_5 ..##..TBie... .....# .. #.#..####... #<..... #... #..#.#....###).#.#  #....R....###....##..#  #....#.......# .#.P.......((# >...$....... ...P...$...# .P . #MM.RMTBi(nTBir%3TBi#zTBiTBiЍ*4.4 (2TBicTBi^  TBi TBiǖ)[1@ M_d - 15 poisoned darts (gained 1)TBiTBiz J... .....# # #.#..####... #<.....TBiz F #... #..#.#...###).#.#  #........##...R##TBi{ `####....# #....TBi { )#...TBi{  .#.P.TBi9{ k......((# >...TBiE{ A$....... ...PTBi{ ...$...#. .P ....#.. ##.TBi{ ;PP.PTBi{ TBi MM.TBi #RMTBi TBi D=5.4 (1TBis TBi TBig3# #.#..####...# #<..... #... #..#.#...###).#.#  #........##....##TBi3####...R# #...........# .#.P.......(J# >...$.......:# ...PTBi3...$...#.....P TBi3f....#....P.#TBi3N #...PTBi3C PPPPTBi3I .P.. PPTBi4TBi9CMM.RMTBi:CTBidH%6TBiPTBi\   [1@ M_Found a parchment of Vampiric Draining.TBib*7.4 (2TBiLjTBi)k`   TBiLk)[1@ M_d - 16 poisoned darts (gained 1)TBinUBiQmH ...# #.#..### #...# #<.....# #... #..#.#... #...###).#.# #.........#UBim ##....##..# ####....# #....#......R# .#.P..J.# >.....$UBimB.:# ...P.$...#.....P.#....P.#UBimp.# #...PUBim #.# PPPP #UBin.# .P. .# PPUBi:yUBi}Y2==8.4 (1UBi҄UBi֐UBi*9.4 (2UBiқUBiĜ   [1@ M_d - 17 poisoned darts (gained 1)UBiGWBi ' #WBiK' #<.....# #... #..#.#...#...###).#.# ......# ##....##..# WBi]' _####....# #....WBi' ##......R# .#.P...WBi' C###>.... WBi' 2..$WBi' Y:# ...P WBi' .....$...#.....P .........#....P. WBi"( ##WBi?( l# #...P .WBi_( # PPPP #.# .P. ..WBi( q# PP . WBi* MM.WBi+ #RMWBi5 WBie: +60.4 (1WBigA WBiC WBiZ#...# #<.....# #... #..#.#... #...###).#.# #.........# ##....##..# WBiC[####....# #.... ##.# .#.P. .R###>.... ..$.:# ...P WBiw[.....$...#.....P..WBi[#....P.P##.###...P#.# PPPP.#.# .P.P.# PP.WBi\5.. PPPWBi5kWBio%1WBiCxWBi{XBi`Jx#...# #<.....# XBiJ#... #..#.#... #...###).#.# #.........# XBiJ\##....##..# XBiJV####....# #.... ##.......# .#.P. .R###>.... XBiJ3..$.XBiJN# ...P XBi#K.....$...#.....P.PXBi4Kj..#....P.PXBi^K##.......###...PP.XBiK#.......# PPPP.PXBiK#.......# ..P.PXBiL........# .PP.P......... .PPP.XBiPCM.RMXBiql==2XBi~+   [1@ M  You pick up a parchment of Vampiric Draining and begin reading...  You add the spell Vampiric Draining to your library.  You pick up a parchment of Searing Ray and begin reading...3.4 (2XBi   [1@ M_You add the spell Searing Ray to your library.ZBiuZBi#   ZBi            ZBiW ZBia       ZBiɣR  ZBiԣ[1@tZBi|\ Spells (Memorise) Type Failure Level ZBi a - Searing Ray Conjuration 9% 2b - Fugue of the FallenNecromancy9% 3  c - Vampiric DrainingNecromancyZBi%K9% 3  d - FreezeIceZBiF)14%1  e - Momentum StrikeZBiDConjuration/Translocation 14%2  f - Static DischargeZBiConjuration/AirZBiۥ14%ZBi)2  g - Ensorcelled HibernationZBi Hexes/IceZBiH21%ZBic>2  h - Lesser BeckoningTranslocation21%ZBi#2  i - Confusing TouchZBiŦ>Hexes38% 3  ZBi2j - Launch Clockwork BeeForgecraftZBiS38% 3  k - Iskenderun's Mystic BlastZBibmConjuration/Translocation 63% 4  l - Metabolic EnglaciationZBizHexes/IceZBiç097% 5 ZBi٧#6 spell levels left ZBi[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpZBiԨ*[Esc] exit\BisDescribMemorise|Describe^Bi Vampiric Draining  ^Bi$ ~Steals the life of an adjacent living creature and grants it to the caster.   ^Bi V Level: 3 School: Necromancy Fail: 9%      Power: 14%    Damage: 2d7 (max 2d13)     Range: 1     Noise: Quiet   Miscasting this spell causes magic contamination and also deals up to 10 draining damage.     This spell would have no effect right now because you can't see any hostile targets that would be affected.    jBie Spells (Describe) Type Failure Levela - Searing RayConjuration9%jBi>2  b - Fugue of the Fallen Necromancy 9% 3  c - Vampiric Draining Necromancy 9% 3  d - Freeze Ice 14%1  e - Momentum StrikeConjuration/Translocation 14%2  f - Static DischargeConjuration/Air14%2  g - Ensorcelled HibernationHexes/Ice21%2  h - Lesser BeckoningTranslocation21%jBi02  i - Confusing TouchHexesjBi038% 3 jBio j - Launch Clockwork Bee Forgecraft 38% 3 jBi-n k - Iskenderun's Mystic BlastConjuration/Translocation 63% 4  jBi3l - Metabolic EnglaciationHexes/IcejBi97% 5  jBi% jBi #6 spell levels left jBiW[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjBi0"jBi8jBiE              jBiFY           [1@ #...# #<.....#qoala the Basher #... #..#.#...Mountain Dwarf of Hepliaklqana ****..#...###).#.#Health: 70/70 ========================#.........#jBiFMagic: 12/14 ====================----##....##..#AC: 13Str: 19####....# #....EV: 8Int: 17##.......# .#.P.SH: 4Dex: 8.........###>....XL:  9 Next: 73% Place: Dungeon:8..$......RJ# ...PNoise: ---------  Time: 7463.4 (0.0).....$...#.....P.Pb) +2 hand axe (vamp) .........#....P.PPCast: Soul Splinter ##.......###...PP.Medusa #.......# PPPP.P#.......# ..P.PPjBiFwR   Sosibi the battlemage ........# .PP.P......... .PPP. _d - 16 poisoned darts (gained 1) _d - 17 poisoned darts (gained 1)  You pick up a parchment of Vampiric Draining and begin reading...  You add the spell Vampiric Draining to your library.  You pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library.jBiPv   jBiQ4[1@ M Okay, then.jBi}TjBi[jBi)\/ _jBiw^jBimjBirjBiwjBix jBiyZ  [1@ MjBi[y1_Unknown command.jBi|mBi _Okay, then. mBi[T_Unknown command. have a mane of long, stinging tendrils on your head.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +2 vampiric hand axe is about 12 (Base 7 x 122%  (Str) x 123% (Skill) + 2 (Ench)).mBilmBimBi mBi1R  mBi?[1@ MmBibP_Your base attributes are Str 16, Int 17, Dex 8.mBi*pBiFpBiHpBiMpBi&O^  pBi8O pBiFO#[1@ M_Unknown command.pBiQOpBiDRpBi4 pBiB8 pBi@ pBi@ ^  pBiA [1@ MpBi:A 1_Unknown command.pBiD qBi.o #...# #<.....# #... #..#.#... #...###).#.# #.........# ##....##..# ####....# #.... ##.......# .#.P. .###>.... ..$......JR# ...P .....$...#.....P.P qBi\/..#....P.PP ##.......###...PP. #.......# PPPP.P #.......# ..P.PP ........# .PP.PqBi/ ......... .PPP.qBiFqBiK*4.4 (1qBiSqBiT qBi=Tw  [1@ M_You swap places with Sosibi.qBiVsBihsBik%      sBik          sBik  sBik   sBil  sBilW sBilP sBi(l sBi:l[1@tsBi`l sBiql[Spells (Memorise) Type Failure Level sBil a - Searing Ray Conjuration 9% 2b - Fugue of the FallensBilNecromancysBil]9% 3  c - Vampiric DrainingNecromancysBil09% 3  sBil#d - FreezeIce14%sBil!1  e - Momentum StrikesBil"Conjuration/Translocation 14%sBil"2  f - Static DischargesBilConjuration/Air14%sBi m2  sBim:g - Ensorcelled HibernationHexes/Ice21%sBi-m62  h - Lesser BeckoningTranslocationsBiKm821%2  i - Confusing TouchHexessBiamc38% 3  j - Launch Clockwork BeeForgecraftsBitm138% 3  sBim"k - Iskenderun's Mystic BlastsBim~Conjuration/Translocation 63% 4  l - Metabolic EnglaciationHexes/IcesBim097% 5 sBim#6 spell levels left sBim[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exityBi'yBi-(yBi4/yBi/8#   yBig8           yBi8        yBi8   [1@ yBi8yBi8#...# #<.....#qoala the Basher yBi8#... #..#.#...Mountain Dwarf of Hepliaklqana ****..#...###).#.#yBi9Health: 70/70 ========================#.........#Magic: 12/14 ====================----yBi<9Z##....##..#AC: 13Str: 19####....# #....EV: 8Int: 17yBib9##.......# .#.P.SH: 4Dex: 8.........###>....yBi9 XL:  9 Next: 73% Place: Dungeon:8..$......JR# ...PyBi9Noise: ---------  Time: 7464.4 (0.0).....$...#.....P.Pb) +2 hand axe (vamp) .........#....P.PPCast: Soul Splinter ##.......###...PP.yBi9=Medusa #.......# PPPP.P#.......# ..P.PPyBi:R   Sosibi the battlemage ........# .PP.PyBi1:......... .PPP.Your damage rating with your +2 vampiric hand axe is about 12 (Base 7 x 122%  yBiN:(Str) x 123% (Skill) + 2 (Ench)). _Your base attributes are Str 16, Int 17, Dex 8. _Unknown command. _Unknown command. yBix:3_You swap places with Sosibi.yBi|GyBi1N           yBiNn              [1@ yBiN #...# #<.....#qoala the Basher #... #..#.#...Mountain Dwarf of Hepliaklqana ****..yBiNN#...###).#.#Health: 70/70 ========================#.........#Magic: 12/14 ====================----##....##..#AC: 13Str: 19####....# #....yBiO-EV: 8yBi2OInt: 17##.......# .#.P.SH: 4yBiRODex: 8.........###>....yBioO XL:  9 Next: 73% Place: Dungeon:8..$......JR# ...PyBiONoise: ---------  Time: 7464.4 (0.0).....$...#.....P.PyBiOb) +2 hand axe (vamp) .........#....P.PPyBiOCast: Soul Splinter ##.......###...PP.Medusa yBiO%#.......# PPPP.P#.......# ..P.PPyBi"PR   Sosibi the battlemage ........# .PP.PyBiGP......... .PPP. _Your base attributes are Str 16, Int 17, Dex 8. yBiiPr_Unknown command. _Unknown command. _You swap places with Sosibi.  yBiPThis spell is dangerous to cast!Memorise Vampiric Draining, consuming 3 spell levels and leaving 3? yBiP}Bi }Bi `3==5.4 (1 _}Bi!&l6.4 (2}Bi ,}Bi0*7.4 (3}Bi8}BiH}BiM*8.4 (4}BiV}Bi\   [1@ M_You start memorising the spell. You continue memorising. x3}Bia}Bi....XL:  9 Next: 73% Place: Dungeon:8..$......JR# ...PNoise: ---------  Time: 7468.4 (0.0).....$...#.....P.Pb) +2 hand axe (vamp) .........#....P.PPCast: [90BiYP )mSoul Splinter ##.......###...PP.Medusa #.......# PPPP.P#.......# ..P.PPR   Sosibi the battlemage ........# .PP.P......... .PPP. _Unknown command. _You swap places with Sosibi.  This spell is dangerous to cast! _Memorise Vampiric Draining, consuming 3 spell levels and leaving 3? _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.BiV Bi#\ Bi9d Big BiBih#   Bi@                      [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt Bi8 a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            b + Maces & Flails 9.3   7.4  +2   n - Conjurations   2.0   3.6  -1   c - Axes   5.7   0.7  +2   o - Necromancy   4.0   4.2  +1   d - Polearms   0.0   1.0   0        e - Staves   5.2   0.8  +1   p - Invocations   7.0   4.8  +3  Bi f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1   g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2            Bi h - Short Blades   0.0   1.4  -2            Bi h     Bi7 i - Armour   6.7   5.9  +1       Bi=7 j - Dodging   1.0   3.4  -3       Bi}7 k - Shields   3.2   3.4  +1       Bi7 l - Stealth   0.0   1.4  -2       Bi          Bi3          BiaThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  Bixm[?] Help[=] set a skill target  Bio[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Bi[!] training|cost|targetsBiiBiiiBiqBi{        BiL|            Bip|U    Bi| [1@ Bi|Bi|#...# #<.....#qoala the Basher Bi|v#... #..#.#...Mountain Dwarf of Hepliaklqana ****..Bi }#...###).#.#Health: 70/70 ========================Bi,}#.........#Magic: 13/14 ======================--##....##..#BiE}AC: 13Str: 19####....# #....Bi^}ZEV: 8Int: 17Bi}##.......# .#.P.SH: 4Dex: 8.........###>....Bi}XL:  9 Next: 73% Place: Dungeon:8Bi}..$......JR# ...PBi}Noise: ---------  Time: 7468.4 (0.0)Bi}.....$...#.....P.PBi~Eb) +2 hand axe (vamp) Bi~.........#....P.PPBiA~Cast: Soul Splinter ##.......###...PP.Bi^~Medusa #.......# PPPP.PBi~#.......# ..P.PPBi~R   Sosibi the battlemage ........# .PP.P......... .PPP. _Unknown command. _You swap places with Sosibi.  This spell is dangerous to cast! Bik_Memorise Vampiric Draining, consuming 3 spell levels and leaving 3? Bi_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.BivBi=BiBiwBi BiIM 0                         [1@]Gear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 vampiric hand axe (weapon)a - a +0 flail  n - a +1 antimagic spear  s - a +3 dagger of speed  t - a +6 short sword of draining Missiles (go to first with ()d - 17 poisoned darts  k - 7 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  w - a +1 pair of boots (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile  u - a +2 leather armour of cold resistance  v - a +0 leather armour of fire resistance Magical Staves (go to first with |)  r - a staff of conjuration Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Bi Bi             Bif          Bi   [1@ #...# #<.....#Bihqoala the Basher #... #..#.#...Mountain Dwarf of Hepliaklqana ****..#...###).#.#Health: 70/70 ========================#.........#Magic: 13/14 ======================--##....##..#AC: 13BiStr: 19####....# #....EV: 8Bi-Int: 17Bib##.......# .#.P.Bi%SH: 4Dex: 8.........###>....BiFXL:  9 Next: 73% Place: Dungeon:8Bit..$......JR# ...PNoise: ---------  Time: 7468.4 (0.0)BiW.....$...#.....P.Pb) +2 hand axe (vamp) .........#....P.PPBiICast: Soul Splinter ##.......###...PP.Medusa #.......# PPPP.PBi#.......# ..P.PPR   Sosibi the battlemage Bi........# .PP.P......... .PPP. _Unknown command. _You swap places with Sosibi.  This spell is dangerous to cast! _Memorise Vampiric Draining, consuming 3 spell levels and leaving 3? _You start memorising the spell. You continue memorising. x3 BiN_You finish memorising. Spell assigned to 'd'.BiR;3Bit<Bi?Bi _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  Biz You have a mane of long, stinging tendrils on your head.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +2 vampiric hand axe is about 12 (Base 7 x 122%  (Str) x 123% (Skill) + 2 (Ench)). Bi BiF Bi `   Bi X[1@ M_Your base attributes are Str 16, Int 17, Dex 8.Bi Bi{@Bi D  BiUD           BimD   Bi~D  BiD        [1@ BiE_Wield or unwield which item (- for none)?- - Unarmed Bi+EFHand Weapons (go to first with )) BizE b - a +2 vampiric hand axe (weapon)a - a +0 flail  n - a +1 antimagic spear  s - a +3 dagger of speed BiEm t - a +6 short sword of draining Magical Staves (go to first with |) BiE- r - a staff of conjurationBiE [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip BiP Bi[ Bi 2               Bi           [1@ Bi Y#...# #<.....#qoala the Basher #... #..#.#...Mountain Dwarf of Hepliaklqana ****..#...###).#.#Health: 70/70 ========================#.........#Magic: 13/14 ======================--##....##..#AC: 13Str: 19####....# #....Bi ZEV: 8Int: 17Bi ##.......# .#.P.SH: 4Bi ,Dex: 8Bi V.........###>....Bi# XL:  9 Next: 73% Place: Dungeon:8..$......JR# ...PNoise: ---------  Time: 7468.4 (0.0)Bi8 .....$...#.....P.PBiD Eb) +2 hand axe (vamp) Bis .........#....P.PPCast: Soul Splinter Bi ##.......###...PP.Medusa Bi #.......# PPPP.PBi #.......# ..P.PPBi |R   Sosibi the battlemage Bi ........# .PP.PBi ......... .PPP. _You finish memorising. Spell assigned to 'd'.  Bi ?You have a mane of long, stinging tendrils on your head.  Bi FYour movement speed is average. Your attack delay is about 1.0.  Bi) SYour damage rating with your +2 vampiric hand axe is about 12 (Base 7 x 122%  Bi7 '(Str) x 123% (Skill) + 2 (Ench)). BiC P_Your base attributes are Str 16, Int 17, Dex 8.Bi~ u  Bi [1@ MBi/ You unwield your +2 vampiric hand axe.  You feel the dreadful sensation subside.Bib q9.4 (1a) +0 flail Bi Bi   [1@ M_a - a +0 flail (weapon)BiQ Bi [?25hBil   [1@ M Search for what [Enter for "curar", or ? for help]? Bi mBiaBi cBij eBiѷ sBi[?25lBiBi:#   Bi                      Bi^[1@ 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 flail (weapon) BiWResults elsewhere ([,] to cycle)  b - [D:7] a +0 whip (4 further duplicates)c - [D:5] a +0 flail (2 further duplicates)  d - [D:4] a +0 club (5 further duplicates)  e - [D:4] a hammer  f - [D:4] a mace  g - [D:3] a whipBixFBi^MBi`V!BiVh                BiV\    BiV  BiVW BiVP BiV BiV[1@ Bi WBi)W#...# #<.....#qoala the Basher #... #..#.#...Mountain Dwarf of Hepliaklqana ****..Bi....BiWXL:  9 Next: 73% Place: Dungeon:8BiW..$......JR# ...PBi XNoise: ---------  Time: 7469.4 (0.0)BiX.....$...#.....P.PBi!XEa) +0 flail BiIX.........#....P.PPCast: Soul Splinter Bi\Xn##.......###...PP.BijXMedusa #.......# PPPP.PBiX#.......# ..P.PPR   Sosibi the battlemage BiX........# .PP.PBiXx......... .PPP.BiX=(Str) x 123% (Skill) + 2 (Ench)). BiXW_Your base attributes are Str 16, Int 17, Dex 8.  BiXYou unwield your +2 vampiric hand axe.  You feel the dreadful sensation subside. _a - a +0 flail (weapon)  Search for what [Enter for "curar", or ? for help]? macesBi`BieBijBi%k/ _BioBijhBimBitBi1u BiRuP Bi`u Biu#[1@ M_Unknown command.BiuBixBibISearch for what [Enter for "curar", or ? for help]? maces _Unknown command. have a mane of long, stinging tendrils on your head.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 flail is about 16 (Base 10 x 122% (Str) x 130%  (Skill)).    [1@ M_Your base attributes are Str 16, Int 17, Dex 8.Bi6~Bi           BiMf          Bii   Bi Bi[1@ Biˑ BiߑuYou pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library.  Bi>You have a mane of long, stinging tendrils on your head.  Bi EYour movement speed is average. Your attack delay is about 1.0.  BiHyYour damage rating with your +2 vampiric hand axe is about 12 (Base 7 x 122%  (Str) x 123% (Skill) + 2 (Ench)).  BiX4Your base attributes are Str 16, Int 17, Dex 8. Bim#_You swap places with Sosibi.  BiĒThis spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3  You finish memorising. Spell assigned to 'd'.  BiTYou have a mane of long, stinging tendrils on your head.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +2 vampiric hand axe is about 12 (Base 7 x 122%  (Str) x 123% (Skill) + 2 (Ench)).  Your base attributes are Str 16, Int 17, Dex 8.  You unwield your +2 vampiric hand axe.  You feel the dreadful sensation subside. _a - a +0 flail (weapon)  You have a mane of long, stinging tendrils on your head.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 flail is about 16 (Base 10 x 122% (Str) x 130%  (Skill)).  Your base attributes are Str 16, Int 17, Dex 8.BiKBiLBi                         [1@ #...# #<.....#qoala the Basher #... #..#.#...Mountain Dwarf of Hepliaklqana ****..#...###).#.#Health: 70/70 ========================#.........#Magic: 13/14 ======================--##....##..#AC: 13Str: 19####....# #....EV: 8Int: 17##.......# .#.P.SH: 4Dex: 8.........###>....XL:  9 Next: 73% Place: Dungeon:8..$......JR# ...PNoise: ---------  Time: 7469.4 (0.0).....$...#.....P.Pa) +0 flail .........#....P.PPCast: i-0mSoul Splinter ##.......###...PP.Medusa #.......# PPPP.P#.......# ..P.PPR   Sosibi the battlemage ........# .PP.P......... .PPP. _Unknown command.You have a mane of long, stinging tendrils on your head.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 flail is about 16 (Base 10 x 122% (Str) x 130%  (Skill)). _Your base attributes are Str 16, Int 17, Dex 8.BiJBirD Bis 3Bit   [1@ M_Unknown command.Bix Bi>Bi%      Bip            Bi     BiR  Bi[1@ Bi Bi Skill  Level Cost  Apt Skill  Level Cost  Apt BiP a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2  Biup     Big     Bi{b + Maces & Flails 9.3   7.4  +2   n - Conjurations   2.0   3.6  -1  BiA c - Axes   5.7   0.7  +2   o - Necromancy   4.0   4.2  +1   d - Polearms   0.0   1.0   0       Bi e - Staves   5.2   0.8  +1   p - Invocations   7.0   4.8  +3  Bi f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  Bi14 g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2             h - Short Blades   0.0   1.4  -2                  i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsBiN{  b - Maces & Flails   9.3 o + Necromancy 4.0Bi0> BiYF BiO %      Bi!P i             BiP       [1@ #...# #<.....#qoala the Basher #... #..#.#...Mountain Dwarf of Hepliaklqana ****..BiP #...###).#.#Health: 70/70 ========================#.........#BiP eMagic: 13/14 ======================--BiP <##....##..#BiP -AC: 13BiP -Str: 19Bi Q j####....# #....BiQ -EV: 8Bi!Q -Int: 17Bi^Q ##.......# .#.P.SH: 4Dex: 8.........###>....BiuQ XL:  9 Next: 73% Place: Dungeon:8BiQ ..$......JR# ...PNoise: ---------  Time: 7469.4 (0.0)BiQ .....$...#.....P.Pa) +0 flail .........#....P.PPCast: Soul Splinter ##.......###...PP.Medusa BiR #.......# PPPP.PBi R #.......# ..P.PPBi0R |R   Sosibi the battlemage Bi=R ........# .PP.PBiNR x......... .PPP.Bi[R UYou have a mane of long, stinging tendrils on your head.  BiR 1Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 flail is about 16 (Base 10 x 122% (Str) x 130%  (Skill)). _Your base attributes are Str 16, Int 17, Dex 8. _Unknown command.BikZ Bir_ Bif Biwi Bie  #... #..#.#... #...###).#.#  #.........#Bi5f C ##....##..#####....# #...........# .#.P. .BiAf C.###>....Bi]f  ..$.......R# ...PBif  .....$..J#.....P.PBif d .........#....P.PPBif 2 ##Bif ;.###...PP.Bif ( #Bif Q.# PPPP.PBif ' #Bif Q.# ..P.PPBif  Bif W.# .PP.P Big .. .PPP.Big , .. Bi#k /MR.Biw BiZ} Bir} +70.4 (1 _Bi Bi߆ Bi #... #..#.#... #...###).#.# #.........#BiX ##....##..# ####....# #.... ##.# .#.P. .###>.... ..$......R.# ...P .....$.J.#.....P.P Biw.#....P.PP ##.###...PP. #Biy.# PPPP.P #Bi.# ..P.PP.# .PP.PBiO. .PPP..BiJM.RMBiBi;%1Bi}BiBi  #... #..#.#... #...###).#.# #.........# ##....##..# ####....# #....#.# .#.P..###>....Bi .$.# ...P.$J.R#.....P.P.#....P.PP#.###...PP. #.# PPPP.P #.# ..P.PP Bi< <.# .PP.PBiQ P. .PPP...BiO -R.Bi Bi q4==2Bi #... #..#.#... #...###).#.# #.........# ##....##..#Bi߆ ####....# #.....###.# .#.P..###>.....$.# ...PBiD".J.R.#.....P.P.#....P.PP#.###...PP. #.# PPPP.P #.# ..P.PP .Biއ.# .PP.P .. .PPP. .Bi-R.BiBi_%3BiSBiBi`*4.4 (2BiBi`   Bi2[1@ M_You now have 418 gold pieces (gained 15).BiBiH_# #<.....#Bi #...# #..#.#......###).#.#BiS #.........# ##....##..# Biqc ####....# #...Bi{###BiP.# .#.P.Bi.Bi-###>....Bi$.J......# ..Bi^R..#.....P.PBiE.....#....P.PPBi#####Bi2<.###...PP.Bi<' #BiSR.# PPPP.PBia( #Bi}.# ..P.PP .Bie# .PP.P .Bi .PPP.............BiBi72R.BiDBi0@5.4 (1Bi7Bi  #...# #<.....# #...# #..#.#... #...###).#.# #.........# ##....##..#Bi . ####....# #.....###.# .#.P..###>.....$J.R.....# ...PBi .#.....P.P.#....P.PP#Bi% <.###...PP.Bi? y #.# PPPP.PBiL ' #Bi] R.# ..P.PPBio ' .Biο .# .PP.P ... .PPP. .Bi -R.Bi Bi @==6BiK Bi Bi( #...# #<.....# #...# #..#.#... #...###).#.# #...#. ##....##..#.# ####....# #.....###.# .#.P..###>.....J.R......# ...P.#.....P.P.#....P.PP.######.###...PP. #.# PPPP.P #.# ..P.PP ..# .PP.P ... .PPP. .Bi_-R.Bi"Bi(%7Biw/Bi<BiB*8.4 (2BiIBiv   [1@ M_You now have 436 gold pieces (gained 18).Bi@   #.#..### #<.....#Bi F #...# #..#.#....###).#.#  #.........#. ##....##..# Bi 7#..# ####....# #...#....###.# .#.P.Bi J.###>....Bi ^R.......# ..Bi˺ 2.#.....P.PBi H?.......#....P.PPBi 7#.######Bi 2.###...PP.Bi -. #Bi R.# PPPP.PBi' ( #Bi7 R.# ..P.PPBiF ) ..BiS P# .PP.P Bia ,.PPP.Bi) 2R.Bi Bi} *9.4 (1Bi Bi `   Bi, L[1@ M_Found a scroll labelled ICICHIMUGH.Bi Bi  #...# #<.....# #...# #..#.#....Bi5 ~ #...###).#.# #. #.........##.. # ##....##..# #..#. ####....# #....>#....###.......# .#.P..........R......###>........# ...P#.....P.?Bi .###.######.###.... #.# PP#Bi  #.# ...........# .PP.......... .PPBi N .. BiS JM.RMBi BixK <80BiuL h   [1@ MBiL &_Found a stone staircase leading down.BiP Bi( #...# #..#.#.... .# #...###).#.# BiO( #.. .. #.........# #..##. ##....##..# #..#. ####....# #....Bic(.>#....###.......# .#.PBi(.#........Bi(>.###>..#Bi(RBi(...# #.#..#.?.###.######Bi ).###..Bi_)E .. #.......# PP## #.......# .. .........# .P........ .PP ............  Bi-JM.RMBiT2oBi{2Bi<Bi<o   orc (wandering) BiA%1BiIBi2`   [1@ M_You encounter an orc. It is wielding a +0 falchion.BibBi.. .# #...###).#.#  #.. ..# #.........# #..##.# ##....##..### #..#.# ####....# #.....>#....###.......# .# #.........###>.. #...#  #R#.. #.?...J..#..##.######.###.. o. #.......# PP## #.......# .. .........# .P...... . ......  M.RM2Bi-  .. .# #...###).#.# #.. ..# #.# #..##.# ##....##..####..#.# ####....# # ..>#....###.# .# #.###> #.#  #.# #.?..J.R.#.....##.######.### .. #.......#  ## #.# .. .# . . . .oBi. 1R.Bi/ 1oBi; o   orc priest (wandering, ally target)o   orc (wandering) Bix c3Soul Splinter Bi{   [1@ M_You encounter an orc priest. It is wielding a +0 club.Bi$ .. .# #...###).#. #.. ..# #. #..##.# ##....##.. #####..#.# ####....# # ..>#....###.# . #.###> #.#  #.# #.?.J.R.#.##.######.###. oo. #.#  ##.. #.# ... .# .... . #.... .#....Bip-R.Bilv   Bi[1@ oooally target) o BiNThe orc priest shouts! The orc shouts! You hear a shout!BiJ9o.BiBi=B====4BiBip`   Bih[1@ M_The orc priest begins to cast a cantrip, but forgets the words!BijBiK   [1@ BiKA)You sock the orc!BiGo% Bio8  [1@ M R.  You kill the orc!The orc priest calls down the wrath of Beogh upon you. 56-----4==--5BiBiӒ   [1@ M_Beogh smites you!Bi #.. ..# #....... #..##.# ##....##BiϗI#####..#.# ####....# # ..>#....###.......#  #.........### #...# #...R#..BiC #.?..#....##J######.......###oo...# #.......# Bi\...##...# #Bi/`.# .. ..... ..# BiDQ......#........BiWf.. #......... Bii> #........##Bio   orc (wandering) BiC Bi  [1@ .RBiVYou encounter an orc. It is wielding a +0 mace.BiQ   [1@ M .  The orc shouts!  The orc priest invokes the aid of Beogh against you.BigMo BiF45---------Bi3====6Bi=BiF`   Bi5[1@ M_Beogh smites you! The orc leaves your sight.Bi   [1@ M_You see here a +0 falchion.BiBi#` #..##.# ##....#######..#.# ####....# Bi^`. ..>#....###.......# .. #.........##... #.....Bir`T.... #.........Bi` #.Bi`h.....#.?R......Bi` .#Bi`\.....o##)######Bia .##Bia......oJ..# #.# BiaY##...# #Bib .#Bib: .........#BiFb= .......BiRb#Bi^b....Bikb..Bib' #Bib)... Bib ###Bib' #Bib ..Bib|o   orc BibBijFMM.RMBiEk#.BiWk oMBihkBiuBiw!6Bi&w^----=---7BiBi=   [1@ M_The orc priest hits you but does no damage.Bi Bi $---Bi\ *Kiss of DeathBi8 Bi] Bi-Bi/Bi/-Grave Claw (1/3)Bi88Bi:Bi)Bi*AVampiric Draining (9%) Bi+Bi5Bi9Bi1 Bi EGrave Claw (1/3) BiԔ Bif Bi Bi؎ 5Kiss of Death Bi Bi' BiBidBi-Grave Claw (1/3)Bi $BiH'Bik Bil AVampiric Draining (9%) Bim Bi!u Biw Bi;D BiE ]Zap: wand of warping (11) BiL BiN BiLBigCast: Vampiric Draining (9%) BiBiBic u  Bi d [1@ M  Bid ")RBiGd 5You sock the orc priest!  BiUd 3The orc priest is heavily wounded.Bid \Your tendrils sting the orc priest. The orc priest is poisoned.Bi{ [ very poisoned, ally target)Bii} N4=8.3 (0.9Bi Bi `   Bi k[1@ M_Your sting misses the orc. The orc priest hits you with a +0 club.Bi Bi5   [1@ M  .BiVRYou hit the orc priest but do no damage.The orc priest is heavily wounded.Your sting misses the orc priest. Your sting misses the orc.Bi Bi"4-9.3 (1.0BiBi`   Bi/+[1@ M_You block the orc priest's attack.BiBi * Bi_You block the orc priest's attack. barely miss the orc priest. . Your tendrils sting the orc priest.  Bi'The orc priest looks even sicker. BiB? The orc priest invokes the aid of Beogh against you.BibBi%*Bi65*J***Bi-&**Bia*##)*oJ.*R.*****Biv'***BiNv*#.?..**.*ooJ..BigvS*##R......*******Biw   Bi[1@ M  ...Bi|.#.?.....oo.Bi*.......oBi89petrifying, very poisoned…  BiIBeogh smites you!  BieWYour pain echoes through the poison around you!  The orc priest begins to petrify.Bi30-----==90-Lithotox BiBi^  Bi BiQ[1@ M_Sosibi completely misses the orc priest.Bi3Bi{   [1@ MBi )You catch the helpless orc priest completely off-guard!  You hit the orc priest.Bi   [1@ BiR.oYou kill the orc priest!Bio   orc (ally target)  Bi'f5--1.4 (1.18BiBi ^  Bi6 [1@ MBiMy_Your sting misses the orc. Sosibi barely misses the orc.BiBi H)You kill the orc priest! _Your sting misses the orc. Sosibi barely misses the orc.hit the orc.  The orc is heavily wounded.BiE Your sting misses the orc.  Sosibi hits the orc with a +0 quarterstaff! BiJ P Biz --2.3 (0.9Vampiric Draining (8%) Bi" BiR `   Bit 6[1@ M_The orc dies!Bi BiEq #..##.# ##......?######..#.# ####....#... ..>#....###.#... #......... #.......#........#.#.?....#.##)######..J...# #.#.##R..# #.#.. .........#... ...### #.. #... #........## #...BipJ-3.3 (1.0Bi   [1@ M_Found a scroll labelled KEESSI XUKARA.Bi/`   Bida[1@ M_Items here: )) [ ††.BiBim #..##.# ##....#..?######..#.# ####....# Bi B.... ..>#....###.# ..... #.......#Bi {..... #............#........#.......#.?....#..##)######.#Bi!.)J..# #.# ......##R..# #.# ..... .........Bi;!# .... ... ### #...BiU!2#... Bih!#........## #... Bi9Bi=?1------Bi=%4 _BiMBiATBi= I#.. ..# #........ #..##.# ##....##...?######..#.# ####....# #.... ..>#....#### ..... #...###..... #...........#......#..........#.......#.?........#.........##J######.###.)...# #.# ......##R..# ## .........# .... ..... ### #............#.. #.###.........Bi[\ 6R.Bi1_ Bi` %5Birk Birn `   Biu K[1@ M_You see here a +0 falchion.BiDBi> .. ###) #..#..# #...... #..##.# ##....# ..?######..#.# ####....# .... ..>#....###.#  ..... ## ..... #. ......#..# #.J........#. .##)######.## .......).R.# #.# ......##...# #.# ..... ..# .... ...### #............. #.......... ###Bi8R.BiBi'n6 _27.3 (2   [1@ M_h - 2 scrolls labelled ICICHIMUGH (gained 1)Bi" #...# # .. .####) #..#..# #...... #..##.# ##....# ..?######..#.# ####....# .... ..>#....###. ..... ## ..... #. ......#.# ......#......... .......##R######.# .......)...# #.# ......##...# #.# ...... ...# ...........######.................. #...Bi3%AR)Bi_E]8.3 (1BiQ3=Bi{UBieVBifXBio4=BimXBiBBioBiBiBiHBiNBi5Bi=BiBiBi6=7BiBi*BBiD/Bi0BiZ5Bi[;_8=Bio>Bi}IBiJBiLBiri9=BiBiBiBi,BiBi9,BiBiIN40BiBiQBiBi-BixBiBiBi1=Bi.,Bi Bit BiK Bid Bi1 I2=BiO Biu$ Bi`( ,Bi / BiH/ Bi1 Bi= c3Bi4E BiF BiG Bi*P BiP BiS Bi,] Bik] ,Bic Bid I4=Bif Bi Bi Bi I5=Bi Biw Bi Bi 6Bi BiI Bi\ Bi~ Bi= Bi Bi Bij Bi I7=Bi" BiM ,Bi Bi BiV Bi Bi Bi Bi Bi Bi] 38=Bi Bi" Bi* Bi* Bi&, Bi4 BiI5 Bi6 Bib v   Bi^b ;[1@ M_You start resting.Biq 9WW   shadowghast (wandering) Bir 0551.3 (53.0)BiJw 6R.Bic LMWWally target)2.3 (54   [1@ M_You encounter a shadowghast.Bi^U#...# #....#.# #...###).#..#..# #.#..##.# ##....#..?######..#.# ####....# .... ..>#....###.# ..... #.#..... #.......#.JR....W.#.......#.#........##)######.#.......)...# #.# ......##...# #.# ...... ......# .............. ######.........#. W..R3.3 (1.0) Bi{BiBi}UJ#...# #..#BiUY...#.# #...###).##..#..# #.#..##.# ##....##.Bi:V4..?######..#.# ####....# #.... ..>#....###.BijV(# Bi{VO..... #.BiV#BiVV..... #.#Bi#....###.# ...... #.###>..... #.# ......#...JRW.#.......#.#........##)######.###........)...# #.# P......##...# #.# ....... ......# ............. ######........BiQ #. BiBi ^50==5Bi!+Bi,`   Bi,m[1@ M_The shadowghast claws Sosibi. Sosibi closely misses the shadowghast.Bi.Bib#...# #<....##. #...# #..#.#Bic...#.## #...###).#.##..#..# #.........# #..##.# ##....##..#..?######..#.# ####....# #........>#....###Bic# .#..... #.###>...... #....J..Bic.# ......#....RW#.Bic6......#..........Bic#...Bid.BidZ##)######.......###..Bi>d.......)...# #.......# PPBi\d......##...# #.......# ........ ....Biyd# ............ .######.........BidBit   [1@ Bi2uB The shadowghast claws you.Bi^v-=6Bi}Bim~ Bi}~R  Bi~<[1@ M_Sosibi hits the shadowghast with a +0 quarterstaff!BiBi`-   [1@ M  Bi`You hit the shadowghast.  The shadowghast is heavily damaged.Your sting misses the shadowghast. The shadowghast completely misses you.Bib4-7.4 (1.1BiiBi#k`   Bi`kN[1@ M_Sosibi barely misses the shadowghast.Bi[mBiɐ?   MBiy  _Sosibi barely misses the shadowghast.  You hit the shadowghast.  The shadowghast is severely damaged.Your sting misses the shadowghast. The shadowghast barely misses you.Biݞ   [1@ MBi .  Sosibi gestures at the shadowghast while chanting.The stone arrow hits the shadowghast!Bi-Q Bi\m1=83=80Bi(6BiBi`   BiF[1@ M_The shadowghast is destroyed!Bi?BiA  #.#. #. #<...Bi:##. #...# #..#. ...#.#####).#. #..#..# #.........Bi #..##.# ##....#Bi ..?######..#.# ####....# #.Bi .......>#....###.#  ..... ####> ..... #.......#  ......#....R.# ......#.........#. .......##)######.###. .......)...# #.# PBiJ ......##...# #.# ...... ...#  .....Bi$Bil4R.BiBi.--9BiBimBi4D Y ...# #.#BimD  .. #.. #...# #< .##.. #...# #..# ...#.## #...###).#BiD R #..#..# # #..##.# ##....## ..?######..#.# ####....# # .>#....###BiAE .#  ..... #.### ..... #...R.# ......#.# ......#.#BiiE  .......##)######.###BiE B .......)...# #.......#  ......##...# #BiE u.#  ...... ....BiE .#BiE G .Bi[ Bi ] Bi2] :--60Biw BiN ...# #.# .. #.. #...# #< .##.. #...# #.. ...#.## #...###). #..#..# #BiO #..##.# ##....## ..?######..#.# ####....#  .>#....###Bi?O.# ..... #. ..... #...RBiMO.Bi\O: ......#BikOM.# ......#BiO.#BiO| .......##)######.BiO .......)...# #BiO .#BiO ......##...# #.#Bi7Pk ...... .....BiWP2.# BieP(.BioT2R.BiaC21BiiBimBiDBiQ ... ..Bi9  #Bi,. #..Bi #<##.. #...# #Bik ...#.#####) #..#..# #...... #..##.# ##....# ..?######..#.# ####....# .......J#....###.BiT ......#..R# ..... #. ......#.# ......#......... .......##)######.# .......)...# #.# ......##...# #.#  #R.2   [1@ M_There is a stone staircase leading down here.Bi3N  ...  ...# # .. #.. #...# #BiN  .##.. #...# # ...#.## #...### #..#..# ## #..##.# ##....BiN }#..?######..#.# ####....BiN #BiN ,>#....###BiN .BiO o#......#.R.BiO :#......#Bi.O C#......#.Bi>O C#......#.BilO q#.......##)######.BiO #.......)...# #BiO .Bi!P #......##...# #.Bi7P F ...... BiEP .BiUP BiOT 2R.Bi _3 _Bi? ...  ...#  .. #.. #...# Bivf .##.. #...#  ...#.## #... #..#..# # #. #..##.# ##Bi #..?######..#.# #### #Bi.R#....### #......#Bi\ #......#.Bi] #......#..BiԄ^ #......#...Bi #.......##)######Bi #.......)...# #Bi  #......##...# #BiE ...... Bi7R>BiBi֓%4BiBi<Bid2 ...BiEd_ ...# .. #.. #...# .##.. #...# ...#.## #...#Bi|dS #..#..# #Bid #.# #..##.# ##Bid #..?######..#.# ####Bid #....J.R>#....###BidQ #......#Bid] #......#..Bid_ #......#....Bid #......#..... #Biem.##)###### #Bie\.)...# #Bioe #......##...# # ...... BiYj-R.BiqBir#3Bir=Bir5BixBizBiE@ + ... ...# .. #.. #...# .##.. #...Biv@ k ...#.## #... # #..#..# # #.## #..##.# ##Bi@  #..?######..#.# ####Bi@  #...J.R.>#....###Bi@ Q #......#Bi@  #......#... #......#....Bi@ Q #......#Bi@ ' #Bi@ m.##)###### #Bi A \.)...# #BiA  #......##...# #Bi~A E ...... BiuE -R.BiM BiN %6BiU BiW BiX  ... . #..##.. #  ...#.##BikX  # #..#..#  #.### #..##.# ## #..J######..#.# #### #....R..>#....### #......#.. #......# #......#BiXB ##........BiX' #BiXF.##)######BiX #.......)...# #BiXN#......##...# #Bi[2R.BibBic%7BihBitBiu54=Biu#8.4 (2BiyBiz BizP Biz Biz[1@ MBizP_u - 3 scrolls labelled KEESSI XUKARA (gained 1)Bi5}Bi_@2.. ..... ...#. .. #.. ##. .##.. ##. ...#.## # #. #..#..# #Bi@d #.### #..##.#  #.J.######..#.#  #...R...>#....### #......# #......# #......# #......# #.##)###### #Bi@\.)...# #Bi@o #......##...# #BiD2R.BiNBiP*9.4 (1BiMVBiXBi. ...  ...  ...  #.# .. #..Bi/ #.# .##.. # #.# ...#.## #.# #..#..#  #J### #..##.#  #..R######..#.# ## #.......>#....###Bi9/ #......# #......#BiL/Q #......#BiX/B ##........Bi{/m #.##)######Bi/ #.......)...# #Bi52R.Bi<Bi @&70BiJBi,BiMGrave Claw (1/3) Bi/BiBi@ Bi@ GKiss of Death Bi5D BiE BiBi|BiNBiBi9RBicBi%5BiuBiکBiBiBiBi0Bi}BiBiȹBiPBiBiBiVBi"BiBiD6=BiBi8.........#Bi+ .........## ..........# .......... .........# ## BiH.........##.... ..............# .. .. #.. #.Bif{4.4 (4# .##.. Bi.# ...#.## #.# #..#..# Bi.### #..##.# .######..#.# ##.....>#....###....#.........Bi(#.........BiBiBi<Bi^$ # .# ..## .#. .Bi$$# ### .##..............J...# ..Bi$######.###...##.. #..Bi$#R# .##.. #.Bi$#.# ...#.## #.Bi%#.# #..#..# #Bi%%z#.### #..##.# Bi8%e#...######..#.# ###BiW%g#.......>#....####......#.Bim%Bi-6R.Bi6BinG5.4 (1BiGBi{'7=BiօBiߚ;8BiGBiBiBiBi5BiBijBi7K9=Bi~BivBiBiBimBi,BiSBiL60=BiBi_BiBiBiBiBi=BiyBi0%1BihBi^BiBiBi8Bi,BipBiBiBi Bi Bi D2=BiBijBiBiBilBiBi`Bi'w3=Bi)Bi)Bi?*BiE/Bi/Bi/Bi'3BiB3%4Bi3Bi6Bi6Bi7Bi :BiO:Bi:Bi2?Bi?Bi?D5=BiLABiBiBiBiBinBiBi^#Bi#Bi#D6=Bi*%Bi*Bi+Bi,BiA2Bi2Bi3Bi9Bi9Bi^;Bik@Bi@%7BiBBiSGBiGBiHBi2OBiOBiPBiVBiDW58=BiUWBiqXBiu]Bi^Bi^BicBicBidBiiBii#9Bii(=BikBipBiKqBi(rBigwBiwBixBiЀ   [1@ M HP restored.Bix^70= BiBi=   [1@ M_You feel your defenses recover.BiBiBiАBiBiBixBiBiUBi2BiPBi(t  Bil [1@ M Biy!You encounter a wyvern.BiBi ....   ######...  # #.# Bi @.###   BiZ.........##k#### ........R##..... ..............# ..######.###...##.. #..BilX #.##.. #.BiK# ...#.## #. k   wyvern (asleep) # #..#..# #Bio### #..##.# #BiLk621.4 (46.0).BiJ>R.BiVklly target)Bi4==2.4 (47BiTBiN`   Bil#[1@ M_The wyvern hisses angrily.Bi:Bi BiP ESoul Splinter BiF BiO Bi      Bi       Bi W Bi, W BiG  BiT W Biq  Bi    Bi W Bi W Bi R  Biz [1@ Bi   qoala the Basher  ....  Mountain Dwarf of Hepliaklqana ****.. Bi  ...#  Health: 70/70 ======================== Bi  ######...  Magic: 13/14 ======================-- Bi#  ........#  AC: 13Bi? ,Str: 19 Bib  .........# . EV: 8Bis ,Int: 17 Bi  .........##  SH: 4Bi +Dex: 8 Bi  ..........###  XL:  9 Next: 83% Place: Dungeon:8 Bi 9 ........J*k.#  Noise: ==-------  Time: 7622.4 (0.0) Bi  ........R##.####  a) +0 flail Bi5  .........##..... ... Cast: Soul Splinter Bi  ............# ... Medusa  ######.###...##.. #.. Bi #.# #.##.. #. R   Sosibi the battlemage Bi  #.# ...#.## #. k   wyvern (ally target) Bi 1 #.# #..#..# # Bi2 ( #.### #..##.# #BiV _You encounter a wyvern. _The wyvern hisses angrily.  Biv kAiming: Soul Splinter (safe; 1% risk of failure)  Bi Press: ? - help, Q - select action, ( or ) - cycleBi Shift-Dir - straight lineBi OAim: a wyvern (ally target, chance to affect: 48%)Bi                 Bi          [1@ Bi* ~  qoala the Basher Bi7 y ....  Mountain Dwarf of Hepliaklqana ****.. BiI  ...#  Health: 70/70 ======================== Bio  ######...  Magic: 13/14 ======================-- Biz ........#  AC: 13Bi ,Str: 19 Bi  .........# . EV: 8Bi ,Int: 17 Bi  .........##  SH: 4Bi +Dex: 8 BiJ  ..........###  XL:  9 Next: 83% Place: Dungeon:8 Bit . ........Jk..#  Noise: ==-------  Time: 7622.4 (0.0) Bi  ........R##.####  a) +0 flail Bi  .........##..... ... Cast: Soul Splinter Bi  ............# ... Medusa Bi e ######.###...##.. #.. Bi #.# #.##.. #. R   Sosibi the battlemage Bi%  #.# ...#.## #. k   wyvern (ally target) Bi< 1 #.# #..#..# # BiE ' #.### #..##.# # BiQ 8_The wyvern hisses angrily.  Bii kAiming: Soul Splinter (safe; 1% risk of failure)  Bi Press: ? - help, Q - select action, ( or ) - cycleBi Shift-Dir - straight lineBi OAim: a wyvern (ally target, chance to affect: 48%)  Bi <You miscast Soul Splinter. Nothing appears to happen.Bi   ....  ...#  ##  ..Bi  ...  ...Bi E  ...Bi  Bi 2 ...Bi  Bi 3 ...Bi  Bi 3 ...Bi* Bi3 3 ...Bi>  BiG  ##BiR  Bik Y #.# Biw Bi [ #.# Bi  Bi d #.#  Bi D #.###  Bi  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (ally target, chance to affect: 48%)  Bi. yYou miscast Soul Splinter. Nothing appears to happen.  The wyvern bites you! Bi(   [1@ BiU m Sosibi points at the wyvern and mumbles some strange words.Bi 56-----Contam: 10% 3.4 (1BiBi^  Bi Bi+[1@ M_The puff of frost hits the wyvern!BiBix3 BiV5 !Bil5  Bi5 `          Bi5 \    Bi5  Bi5 W Bi5 W Bi6 W Bi6 W Bi6 W Bi(6 P BiA6  BiN6 [1@ Bij6  Bi6 ]Your spells (describe) Type Failure Level Bi6  a + Soul Splinter Necromancy 1% 1 b - Kiss of DeathBi6 NConjuration/Necromancy 3%1  c - Grave ClawNecromancyBi6 2%2  Bi6 -d - Vampiric DrainingNecromancyBi6 6%Bi 7 3 Bi$7 Select a spell to describe [?] help [!]/[I] toggle spell headersBiBi!Bi(             Bi(f          Bi)Z  [1@ Bi!)Bi,);qoala the Basher Bi7)!....BiB)6Mountain Dwarf of Hepliaklqana ****..BiM)+...#BiY)[Health: 56/70 ===================-----Bic)0######...Biw)Magic: 13/14 ======================--........#Bi)#AC: 13Bi)-Str: 19Bi);.........#Bi)R. EV: 8Bi)*Int: 17 Contam: 10% .........##Bi;*#SH: 4BiO*,Dex: 8Bi[*>..........###Bik*~XL:  9 Next: 83% Place: Dungeon:8Bi|*i........Jk..#Bi*Noise: ==-------  Time: 7623.4 (0.0)Bi*v........R##.####Bi*a) +0 flail .........##........ Cast: Soul SplinterBi*............#... Medusa Bi+t######.###...##.. #..Bi"+#.# #.##.. #. R   Sosibi the battlemage BiK+#.# ...#.## #. k   wyvern (ally target) Bit+#.# #..#..# ##.### #..##.# #Bi+*Shift-Dir - straight lineBi+OAim: a wyvern (ally target, chance to affect: 48%)  Bi+<You miscast Soul Splinter. Nothing appears to happen.  Bi+The wyvern bites you!  Bi ,Sosibi points at the wyvern and mumbles some strange words. _The puff of frost hits the wyvern!Bi1Bi2Bi7Bi9Bi!Bi#%      Bi>#     BiW#   Bic#W Bip#  Biz#W Bi#W Bi#W Bi#W Bi#W Bi#W Bi#P Bi$ Bi$[1@ Bi+$ Bi?$]Your spells (describe) Type Failure Level BiN$` a + Soul Splinter Necromancy 1% 1 BiX$.b - Kiss of DeathBio$!Conjuration/Necromancy 3%Bi$-1  c - Grave ClawNecromancyBi$2%Bi$42  d - Vampiric DrainingNecromancyBi$6%Bi$3 Bi$Select a spell to describe [?] help [!]/[I] toggle spell headersBi Bi Bi %      Bi d          BiB    BiO    Bia W Bi~ R  Bi [1@ Bi Bi \qoala the Basher ....Bi aMountain Dwarf of Hepliaklqana ****.....#Bi Health: 56/70 ===================-----######...Bia Magic: 13/14 ======================--........#AC: 13Bi hStr: 19.........#Bi R. EV: 8Bi Int: 17 Contam: 10% .........##SH: 4Bi QDex: 8..........###XL:  9 Next: 83% Place: Dungeon:8........Jk..#Bi Noise: ==-------  Time: 7623.4 (0.0)........R##.####Bi: Ea) +0 flail BiH S.........##.....BiV W... Cast: Soul SplinterBif _............#Bit 6... Medusa Bi t######.###...##.. #..Bi #.# #.##.. #. R   Sosibi the battlemage Bi #.# ...#.## #. k   wyvern (ally target) Bi #.# #..#..# ##.### #..##.# #Shift-Dir - straight lineBi OAim: a wyvern (ally target, chance to affect: 48%)  Bi2 <You miscast Soul Splinter. Nothing appears to happen.  Bi? The wyvern bites you!  BiJ Sosibi points at the wyvern and mumbles some strange words. _The puff of frost hits the wyvern!Bi Bi& Bi Bi BiBiBi*Kiss of DeathBiBiBiV BiG 5Grave Claw (1/3)Bix Bi Bi:BiCWVampiric Draining (6%) Bi^"Bi$Bi     Bi                 Bi   [1@ Bi~  qoala the Basher Bi y ....  Mountain Dwarf of Hepliaklqana ****.. Bi" ...#  Health: 56/70 ===================----- Bi: ######...  Magic: 10/14 =================------- Bio ........#  AC: 13Str: 19 Bir .........# . EV: 8BiPInt: 17 Contam: 10% Bih .........##  SH: 4Bi+Dex: 8 Bi ..........###  XL:  9 Next: 83% Place: Dungeon:8 Bi  ........Jk..#  Noise: ==-------  Time: 7623.4 (0.0) Bi! ........R##.####  a) +0 flail BiB .........##..... ... Cast: Vampiric Draining (6%) Bih ............# ... Medusa  ######.###...##.. #.. Bi #.# #.##.. #. R   Sosibi the battlemage Bi #.# ...#.## #. k   wyvern (ally target)  #.# #..#..# # Bis #.### #..##.# #Sosibi points at the wyvern and mumbles some strange words. Bi@_The puff of frost hits the wyvern!  BiAiming: Vampiric Draining (dangerous; 6% risk of failure)  Bi.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (heavily wounded, ally target)CiCi           Ci       Ci        [1@ qoala the Basher ....Mountain Dwarf of Hepliaklqana ****.....#Health: 56/70 ===================-----######...Magic: 13/14 ======================--........#AC: 13Str: 19.........#Cib. EV: 8Int: 17 Contam: 10% .........##SH: 4Dex: 8..........###Ci9rXL:  9 Next: 83% Place: Dungeon:8........Jk..#Noise: ==-------  Time: 7623.4 (0.0)Ci........R##.####a) +0 flail .........##........ Cast: Vampiric Draining (6%) ............#... Medusa Cit######.###...##.. #..Ci#.# #.##.. #. R   Sosibi the battlemage Ci#.# ...#.## #. k   wyvern (ally target) Ci#.# #..#..# #CiO#.### #..##.# #Sosibi points at the wyvern and mumbles some strange words. Ci^@_The puff of frost hits the wyvern!  CivAiming: Vampiric Draining (dangerous; 6% risk of failure)  CiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCibAim: a wyvern (heavily wounded, ally target)Ci _The puff of frost hits the wyvern!  Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Ci Shift-Dir - straight line  Aim: a wyvern (heavily wounded, ally target)  Ci'TOkay, then. CihCiKCi/ _CiCi$CiCiCih   [1@ MCi1_Unknown command.Ci!CiK   [1@ M Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? CiCi`#   Ci\       Ci  Ci\    CiW Ci  Ci   CiW CiP Ci [1@tCi^ Your spells (adjust) Type Failure Level Ci` a - Soul Splinter Necromancy 1% 1 Cikb - Kiss of DeathConjuration/Necromancy 3%1  c - Grave ClawCiNecromancyCi2%Ci2  Ci-d - Vampiric DrainingNecromancyCi6%Ci3 Ci Select a spell to adjust [?] help [!] toggle spell headersCi+*[Esc] exitCiBCitCitCi  Ci    CiV Ci8  CiBW CiaW Ci{W CiW CiW Ci  CiW CiW CiW Ci;W CiL  CihW CiW CiP Ci Ci[1@ CiCi]qoala the Basher ....Mountain Dwarf of Hepliaklqana ****..Cir+...#Ci[Health: 56/70 ===================-----Ci0######...CieMagic: 13/14 ======================--Ci0........#Ci#AC: 13Ci0hStr: 19.........#CiA. EV: 8Int: 17 Contam: 10% Ci`2.........##Ci}#SH: 4Ci,Dex: 8Ci>..........###CirXL:  9 Next: 83% Place: Dungeon:8........Jk..#Noise: ==-------  Time: 7623.4 (0.0)Ci@........R##.####a) +0 flail CibS.........##.....Cip^... Cast: Vampiric Draining (6%) Ci_............#Ci6... Medusa Cit######.###...##.. #..Ci#.# #.##.. #. R   Sosibi the battlemage Ci#.# ...#.## #. k   wyvern (ally target) Ci(#.# #..#..# #CiTZ#.### #..##.# #Cia*Shift-Dir - straight lineCihAim: a wyvern (heavily wounded, ally target) Ci&_Okay, then. Ci"_Unknown command.Ci\Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? CiAdjust which spell? Ci.Cib Ci[  Ci_[1@ M  Okay, then. _Unknown command. CiU(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Ci:Adjust which spell? CirPb - Kiss of Death  Adjust to which letter? CiCi{ Ciu Ci$ Ci% ^  Ci&&  Ci:& [1@ MCi\& 2_z - Kiss of DeathCi(  Cik  Ci6l  [1@ M Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  CiZC CiE#    CiE       CiE        CiE   CiE   CiF      [1@t CiFYour spells (adjust) Type Failure Level  a - Soul Splinter Necromancy 1% 1  CiFCc - Grave ClawNecromancy2% CiF#2  d - Vampiric Draining CiFNecromancy CiF6% CiG3  CiGz - Kiss of Death CiG!Conjuration/Necromancy 3% CikG1 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit Ci 9 Cie@ CiHI2                CiI          [1@  Ci!Jqoala the Basher ....Mountain Dwarf of Hepliaklqana ****.....#Health: 56/70 ===================-----######...Magic: 13/14 ======================--........#AC: 13Str: 19.........#. EV: 8 Ci:JInt: 17 Contam: 10% .........##SH: 4 CiIJjDex: 8..........### CifJXL:  9 Next: 83% Place: Dungeon:8........Jk..# CizJNoise: ==-------  Time: 7623.4 (0.0) CiJ........R##.####a) +0 flail  CiJS.........##..... CiJ... Cast: Vampiric Draining (6%) ............#... Medusa  Ci Kt######.###...##.. #.. Ci.K#.# #.##.. #. R   Sosibi the battlemage  CikK#.# ...#.## #. k   wyvern (ally target) #.# #..#..# # CiK#.### #..##.# #Adjust which spell?  CiKb - Kiss of Death  Adjust to which letter? _z - Kiss of Death  CiKAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell?  Ci.X   CiTXAdjust to which letter? _z - Kiss of Death(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  CiXAdjust which spell? c - Grave Claw  Adjust to which letter?  Ci  Ci  Ci  Ci `    Ci 7[1@ M_b - Grave Claw Ci  Ci   [1@ M Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  Ci\ Ci=%       CiX    Ci          CiĊ        CiҊ[1@t Ci Your spells (adjust) Type Failure Level  a - Soul Splinter Necromancy 1% 1 b - Grave ClawNecromancy Ci;i2%2  d - Vampiric DrainingNecromancy6%3  Cif9z - Kiss of DeathConjuration/Necromancy 3% Ci1 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitCi1Ci|9Ci@              CiA           [1@ qoala the Basher ....CiAMountain Dwarf of Hepliaklqana ****.....#Health: 56/70 ===================-----CiA0######...CiAMagic: 13/14 ======================--........#AC: 13CiAhStr: 19.........#CiA. EV: 8Int: 17 Contam: 10% CiB.........##SH: 4Dex: 8CiB>..........###Ci/B~XL:  9 Next: 83% Place: Dungeon:8CiABi........Jk..#CixBNoise: ==-------  Time: 7623.4 (0.0)CiB........R##.####a) +0 flail CiBS.........##.....CiB^... Cast: Vampiric Draining (6%) CiB ............#... Medusa ######.###...##.. #..CiC#.# #.##.. #. R   Sosibi the battlemage Ci2C#.# ...#.## #. k   wyvern (ally target) CiC#.# #..#..# ##.### #..##.# #Adjust which spell? c - Grave Claw  Adjust to which letter? _b - Grave Claw  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? CiO  CiO;Adjust to which letter? _b - Grave Claw(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Vampiric Draining  Adjust to which letter? Ci2 Ci Ci Ci `   Ci >[1@ M_c - Vampiric DrainingCi Cio      Ci c          Ciϵ    Ciݵ W Ci  Ci W Ci W Ci P Ci  Ci: [1@ CiU ~  qoala the Basher Cic y ....  Mountain Dwarf of Hepliaklqana ****.. Ci  ...#  Health: 56/70 ===================----- Ci  ######...  Magic: 10/14 =================-------  ........#  AC: 13Ci ,Str: 19 Ci r .........# . EV: 8Ci PInt: 17 Contam: 10% Ci% h .........##  SH: 4Ci3 +Dex: 8 Ci  ..........###  XL:  9 Next: 83% Place: Dungeon:8  ........Jk..#  Noise: ==-------  Time: 7623.4 (0.0) Ci B ........R##.####  a) +0 flail  .........##..... ... Cast: Vampiric Draining (6%) Ci  ............# ... Medusa  ######.###...##.. #.. Ci #.# #.##.. #. R   Sosibi the battlemage Ci;  #.# ...#.## #. k   wyvern (ally target)  #.# #..#..# #  #.### #..##.# #CiW (Adjust to which letter? Cie =_c - Vampiric Draining  Ci Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Ci Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCi iAim: a wyvern (heavily wounded, ally target)Ci5         Ci6 a       Ci/6       Ci@6  CiM6 P Ci]6  Cij6 [1@ Ci6 Ci6 \qoala the Basher ....Ci6 6Mountain Dwarf of Hepliaklqana ****..Ci6 +...#Ci7 Health: 56/70 ===================-----######...Ci=7 Magic: 10/14 =================-------........#AC: 13Str: 19.........#CiW7 R. EV: 8Cij7 Int: 17 Contam: 10% .........##Ciy7 OSH: 4Dex: 8Ci7 >..........###Ci7 ~XL:  9 Next: 83% Place: Dungeon:8Ci7 i........J*..#Ci7 Noise: ==-------  Time: 7623.4 (0.0)Ci8 v........R##.####Ci'8 Ea) +0 flail Ci_8 S.........##.....Ci~8 ... Cast: Vampiric Draining (6%) ............#Ci8 ... Medusa ######.###...##.. #..Ci8 #.# #.##.. #. R   Sosibi the battlemage Ci8 #.# ...#.## #. k   wyvern (ally target) Ci8 #.# #..#..# #Ci9 #.### #..##.# #Adjust to which letter? Ci"9 =_c - Vampiric Draining  CiP9 Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Cib9 Press: ? - help, Q - select action, ( or ) - cycleCin9 Shift-Dir - straight lineCi|9 bAim: a wyvern (heavily wounded, ally target)CibKk iming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (heavily wounded, ally target)  You draw life force from the wyvern. You feel life coursing into your body.  You block the wyvern's attack. 84.4 (1   [1@ M_Sosibi hits the wyvern with a +0 quarterstaff.CiV     CiW      Ci8WW CiSWW CiqWW CiWW CiWW CiWW Ci%XW CiGXW CifXW CiXW CiX  CiXP Ci!Y CiUY[1@ CiY~  qoala the Basher CiYy ....  Mountain Dwarf of Hepliaklqana ****.. Ci'Z ...#  Health: 58/70 ===================----- CiPZv ######...  Magic: 7/14CiZ;============------------ CiZh ........#  AC: 13CiZ,Str: 19 Ci3[r .........# . EV: 8Cid[PInt: 17 Contam: 10% Ci[h .........##  SH: 4Ci[+Dex: 8 Ci[ ..........###  XL:  9 Next: 83% Place: Dungeon:8 Ci[ ........Jk..#  Noise: ==-------  Time: 7624.4 (0.0) Ci\ ........R##.####  a) +0 flail Cid\ .........##..... ... Cast: Vampiric Draining (6%)  ............# ... Medusa  ######.###...##.. #..  #.# #.##.. #. R   Sosibi the battlemage  #.# ...#.## #. k   wyvern (ally target) Ci\1 #.# #..#..# # Ci\( #.### #..##.# #Ci\pYou block the wyvern's attack. _Sosibi hits the wyvern with a +0 quarterstaff.  Ci\Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Ci]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineCi1]eAim: a wyvern (almost dead, ally target)Ci         Cip  Ci  Ci W CiK W Ci \    Ci    Ci  Ci. R  Ci{ J[1@ qoala the Basher Ci W....Mountain Dwarf of Hepliaklqana ****..Ci w...#Health: 58/70 ===================-----######...Magic: 7/14============------------........#AC: 13CiV hStr: 19.........#Ci R. EV: 8Ci Int: 17 Contam: 10% .........##SH: 4Dex: 8Ci! ..........###XL:  9 Next: 83% Place: Dungeon:8Ci/ i........Jk..#Cil Noise: ==-------  Time: 7624.4 (0.0)Ci ........R##.####a) +0 flail .........##.....Ci ... Cast: Vampiric Draining (6%) ............#... Medusa Ci$ t######.###...##.. #..Ci^ #.# #.##.. #. R   Sosibi the battlemage Ci #.# ...#.## #. k   wyvern (ally target) Ci #.# #..#..# #Ci Z#.### #..##.# #CiP Press: ? - help, Q - select action, ( or ) - cycleCi Shift-Dir - straight lineAim: a wyvern (almost dead, ally target)  Ci @You miscast Vampiric Draining. Nothing appears to happen.  Ci The wyvern bites you!  Ci .Sosibi hits the wyvern with a +0 quarterstaff.Ci# i47---245.4 (1Ci ! Ci# ~   [1@ M_The wyvern bites you.CiQ% "CiV){       "Ci)V "Ci)W "Ci)W "Ci*W "Ci.*W "Ci~*W "Ci*W "Ci*W "Ci*W "Ci'+W "CiL+W "Cin+W "Ci+W "Ci+W "Ci+W "Ci ,W "Ci6,P "Ci[, "Ci,[1@ "Ci,~  qoala the Basher "Ci,y ....  Mountain Dwarf of Hepliaklqana ****.. "Ci'- ...#  Health: 47/70 ================-------- "CiW-v ######...  Magic: 4/14"Ci-;======------------------ "Ci-h ........#  AC: 13"Ci-,Str: 19 "Ci.r .........# . EV: 8"CiE.PInt: 17 Contam: 24% "Ci~.h .........##  SH: 4"Ci.+Dex: 8 "Ci. ..........###  XL:  9 Next: 83% Place: Dungeon:8 "Ci$/ ........Jk..#  Noise: ==-------  Time: 7625.4 (0.0) "Ci^/ ........R##.####  a) +0 flail "Ci/ .........##..... ... Cast: Vampiric Draining (6%) "Ci/\ ............# ... Medusa "Ci/1 ######.###...##.. #.. "Ci40 #.# #.##.. #. R   Sosibi the battlemage "Cih0 #.# ...#.## #. k   wyvern (ally target) "Ci01 #.# #..#..# # "Ci0( #.### #..##.# #"Ci0JSosibi hits the wyvern with a +0 quarterstaff. "Ci1_The wyvern bites you.  "Ci41Aiming: Vampiric Draining (dangerous; 6% risk of failure)  "Cif1Press: ? - help, Q - select action, ( or ) - cycle"Ci1 Shift-Dir - straight line"Ci1eAim: a wyvern (almost dead, ally target)#Ci{       #Ci  #CiW #Ci"     #Ci^  #Ci     #CiW #CiR  #CiM[1@ #Ciqoala the Basher ....Mountain Dwarf of Hepliaklqana ****..#Ci+...##Ci'Health: 47/70 ================--------######...#Civ;Magic: 4/14#Ci3======------------------#CiߍS........#AC: 13#Ci-Str: 19#CiL;.........##CiR. EV: 8#CiInt: 17 Contam: 24% .........###Ci#SH: 4#Ci ,Dex: 8#CiB>..........####Ci}~XL:  9 Next: 83% Place: Dungeon:8#Cii........J*..##CiNoise: ==-------  Time: 7625.4 (0.0)#Ci2v........R##.#####CibEa) +0 flail #CiS.........##.....#Ciא^... Cast: Vampiric Draining (6%) #Ci_............##Ci=6... Medusa #Ci{t######.###...##.. #..#CiΑ#.# #.##.. #. R   Sosibi the battlemage #Ci#.# ...#.## #. k   wyvern (ally target) #Cia#.# #..#..# ##CiZ#.### #..##.# ##CiڒJSosibi hits the wyvern with a +0 quarterstaff. #Ci _The wyvern bites you.  #CiVAiming: Vampiric Draining (dangerous; 6% risk of failure)  #CiPress: ? - help, Q - select action, ( or ) - cycle#Ci Shift-Dir - straight line#Ci^Aim: a wyvern (almost dead, ally target)#Ci] †Aiming: Vampiric Draining (dangerous; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (almost dead, ally target)  You draw life force from the wyvern!  You kill the wyvern! #Ci  #Ci   [1@  You feel life coursing into your body.#Ci 50=916.4 (1Vampiric Draining (4%) _#Ci:    [1@ M_Your Necromancy skill increases to level 5!(Ci(Ci%      (CiZ    (CiW (Ci%  (Ci            [1@ (Ci (CiYour spells (describe) Type Failure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy2%(Ci2 (Ci( c + Vampiric Draining Necromancy 4% 3 z - Kiss of DeathConjuration/Necromancy 3%(Cip1 Select a spell to describe [?] help [!]/[I] toggle spell headers)CiB, Vampiric Draining     Steals the life of an adjacent living creature and grants it to the caster.  Level: 3 School: Necromancy Fail: 4% )Cix, S  Power: 19% Damage: 2d7 (max 2d13)  Range: 1  Noise: Quiet )Ci, Miscasting this spell causes magic contamination and also deals up to 9 drainingdamage. This spell would have no effect right now because you can't see any hostile targets that would be affected. )Ci, M .Ci  Your spells (describe) Type Failure Level a - Soul SplinterNecromancy1%1  b - Grave Claw Necromancy 2% 2  c + Vampiric Draining Necromancy 4% 3 .Ci . z - Kiss of Death Conjuration/Necromancy 3%1         Select a spell to describe [?] help [!]/[I] toggle spell headers/Ci8/Ci/CiGw /Cit     /Ci              /CiW /Ci@    [1@ qoala the Basher ....Mountain Dwarf of Hepliaklqana ****.....#/CiLHealth: 50/70 =================-------######...Magic: 4/14======------------------........#AC: 13/CiStr: 19.........#. EV: 8/CiInt: 17 Contam: 24% .........##SH: 4Dex: 8/Ci ..........###XL:  9 Next: 91% Place: Dungeon:8/Ci k........J†..#/CiX FNoise: ==-------  Time: 7626.4 (0.0)........R##.####a) +0 flail /Cit .........##........ Cast: Vampiric Draining (4%) ............#/Ci ... Medusa ######.###...##.. #../Ci #.# #.##.. #. R   Sosibi the battlemage #.# ...#.## #./Ci #.# #..#..# ##.### #..##.# #/Ci Shift-Dir - straight lineAim: a wyvern (almost dead, ally target)  /Ci4 You draw life force from the wyvern!  You kill the wyvern! _You feel life coursing into your body. _Your Necromancy skill increases to level 5!/CiW /Ci /Ci/Ci/Ci6/Ci/Ci/Ci/Ciݗ   [1@ M_Unknown command./Cim1Cil1Cip     1Ciq^       1CiKq             1Cicq[1@ 1Ciuq 1Ciq Skill  Level Cost  Apt Skill  Level Cost  Apt 1CiHr a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2             b - Maces & Flails   9.3   7.4  +2   n - Conjurations   2.0   3.6  -1  1Cilr c - Axes   5.7   0.7  +2   o + Necromancy1Cir5.3   5.0  +1  1Cir6 d - Polearms   0.0   1.0   0       1Cis e - Staves   5.2   0.8  +1   p - Invocations   7.0   4.8  +3  1CiKs f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  1Cis g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2  1Cis          1Cis7 h - Short Blades   0.0   1.4  -2       1Civ           i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2Ci[ 2Ci 2Ci               2CiE p           [1@ 2Cid qoala the Basher ....Mountain Dwarf of Hepliaklqana ****.....#2Ci{ Health: 50/70 =================-------######...2Ci nMagic: 4/14======------------------2Ci ........#AC: 13Str: 192Ci .........#. EV: 82Ci Int: 17 Contam: 24% .........##SH: 42Ci Dex: 8..........###XL:  9 Next: 91% Place: Dungeon:82Ci k........J†..#2Ci* Noise: ==-------  Time: 7626.4 (0.0)2CiD ........R##.####a) +0 flail 2Ci S.........##.....2Ci ... Cast: Vampiric Draining (4%) ............#2Ci ... Medusa ######.###...##.. #..2Ci #.# #.##.. #. R   Sosibi the battlemage 2Ci #.# ...#.## #.2Ci- #.# #..#..# ##.### #..##.# #2CiA oAim: a wyvern (almost dead, ally target)  2Ci` OYou draw life force from the wyvern!  You kill the wyvern! 2Civ _You feel life coursing into your body. _Your Necromancy skill increases to level 5! 2Ci 1_Unknown command.2Ci 2Ci 2Ci 2Ci 3Civ} u..... ...# 3Ci} ######... .# .3Ci} {# ..## ..3Ci} :### .3Ci} h.J..# .3Ci} wR##.#### .3Ci} n##..... ... 3Ci~ =....###...#3Ci&~ s######.###...##.. #.3CiD~ #.# #.##.. #.3CiX~ #.# ...#.## #.3Ci~ #.# #..#..# #.3Ci\ p#.### #..##.# #3Ci 3Ci &--3Ci 7.4 (1 _3Cip 3Ci   [1@ M_You see here a wyvern corpse.3Ci' 4Ci4Cib4Ci4Cia4Ci 4Ci_4Ci,4Ciȗ4Cit4Ci14Ci4Ci͡4Ciz4Ci-5==4Ci4Ci4Ci4Ci4Ci4CiN4Ciٱ4CiF224Ci4Ciθ4Ci_4Ciu004Ciz4Cic4Ci 4Ci+==4Ci<184CiJ4CiG4Ci4Ci54Ci^64Ci|4Ci4Ci4Ci 4Ci2V3=44Ci24Ci4Ci4Ci464CiG==4Cia24Cip4Ci4Ci4CiC4CiY004Ci4Ci4Ciz4Ci44Ci=4Ci8% 4Ci4Ci4Ci4Ci4CiB064Cid4Ci4Ci4CiC==44Ci4Ci( 4Ci 4Ci F524Ci# 4Cif 4Ci) 4CiK 14Cig 4Ci 4Ci 4CiM 4Cik +7==4Ci ) 4Ci 4Ci( $ 4Ci( P 4Ci)  4Ci=) >[1@ M_Your magical contamination has completely faded away.4Ci* 4Ci** 64Ci9* =4CiC* 4Ciq+ 4Ci1 4Ci4 ,4Cir8 4Ci8 4Ci9 4Ci? 4Ci}@ 4Ci@ A7===4Ci@ 4CiA 4CiH 4CiH 4CiI 4CiP 4CiQQ 4CiR 4Ci'Y 4CiZ 4CiZ 84Ci)Z =4Ci6Z 4Ci[[ 4Ci` 4Cia 4Cia 84Cib 4CiDh 4Cih 4Cii 4Cip 4Ci0q 4Cir 4Cix 4Ciy 4Ciy V9==4Ciz 4Ci$ 4Ciև 4Ci 4Ci 4Ci2 4Cit 4Cix 4CiJ 4Cis 604Ci =4Ci 94Ci ==4Ci@ ,4Ciޠ 4Ci 4Ciѥ 4Ci 4Ci 4CiI 4Ciy 1==4CiT 4Ci 4Ci 4Ci3 4Ci 4Ci 4Ci 4Ci 4Ci P2=10/144Ci )==4Ci 4Ci ,4Ci 4Ciq 4Ci 4Ci 4Ci 4Ci/ 4Ci? .3=4CiJ 4Ci 4Ci 4Ci; 8==4Ci: 4Ci 4Ci 4CiX 4Ci0 Q44Ci; 4Ci 4Ci D1=4Ci 4Ci 4Ci! 4Ci" 4Ci) 4Ci) 4Ci) 54Ci) (=4Ci* 4CiM0 4Ci0 4Ci1 4Ci : 4CiM: 4Ci< 0=4Ci = 4CiB 4CiC 4Ci1C D6=4Ci|F 4CiM ,4CiO 4Ci} B4Ci* 4Ci b2==4Ci 4Cii %74Ci@ 4Ciې 4CiK 4CiV 4Ci 4Ci4 4Ci 4Ci9 4Ci֟ 4Ci W8===4Ci 4Cis 4Ciڦ 4Ci 4Ciɮ 4Ci) 4Ci 4CiԵ 4CiP 4Cil J9=34Ci} )==4Ciq 4Ci? 4Ci 4Ciտ 4Ci 4Cii 4Ci 4Ci 4Cik 4Ci E70=4Ci' 4CiZ 4Ci 8==4Ci 4Ci 4CiW 4Ci6 4CiS 4Ci 4Ci$ 4Ci 4Cip f=4==4Ci 4Ci t  4CiB  [1@ M_Magic restored.4Cik 4CiL 4Ci~ 4Ci 4Ci 4CiT 4Ciz 4CiD 4Ci 4Ci] 4Ci 4Ci6 4Ci 4Ci? 4Ci9 4CiH 4Ci# 4CiP$ 8==4Cia% 4Cin' 4Ci+ 4Ci}/ ,4Ci1 4Ci2 4Ci : 4Ci: 4Ci; 4Ci7A 4CiC 4CiAJ B4CiL 4CiR 4CiVS 4CiU 4CiV 4CiVY 4Ci] 4Cia 4Cia 4Cirb 4Ci d 4Cii 4CiAm 4Ci"n 4Cio 4Cip 4Ciw B4Ci!x 4CiJy 4Ci 4Ci8 4Ci 4Ci[ 4Ci 4Ci X4Ci# 4Ci 4Ci 4Ci; 4Ci 4Ciǝ ,4Ci 4Ciȟ 4CiI 4Ci3 4Ci$ 4Ci 4CiU 4CiȺ 4Ci 4Ci% 4Ci 4Ci 4Ci 4Ci 4Ci 4Ciz 4CiS 4Ci< 4Cir 4Ci 4Ci; 4Ci 4Civ 4Ci 4Ci 4Ci 4Ci8 X4Ci 4Ci 4Cip 4CiN 4Ci B4Ci $ 4Ci R  4Ci [1@ M4Ci$ *_You now have 447 gold pieces (gained 11).4Ci* 4Ci 4CiG 4Ci/ 4Cix* 4Ci-- 4Ci0 4CiS4 4Ci5 4Ci5 4Ci7 4Ci$< 4Ci> 4Ci> 4Ci%@ 4CiQ n4Ci'W 4Ci7[ 4Ci\ 4Ci\ 4Ci"a 4Cic 4Ciuf 4Cif 4CiJm B4Ci6o 4Ci6p 4Cizp 4Cis 4Ci v 4Ciw 4CiEx 4Cix 4Ci1{ 4Ci ...... ......... .....#.### ...### ..... #....## #...## ..R#..##### ....##### ...##.....# .......# ## ...######.######..).#.## #... ....### #.....##J## .... ...--729.4 (102.0) ...†..# #####.##..# .... .#.# ...##.#### #...R.####..##...# ...##......####.............# ......####.........#####.#..### #.###...##..#####...## #<.....# #.# #.##.. ##...# #..#.#... #.# ...#.## #...###).#.# #.# #..#..# ##.........# 4Ci BR.4Ciu 4Ci ,3034Ciɘ 4Ciҙ `   4Ci [1@ M_Found a quarterstaff.4Ci 6CiR 6Ci 6Ciو 6Ciߌ 6Ciߏ .6Ci 6Ci 6Ciɔ 6Ci 6Ci 6Ci2 6Ci 6Ci 6Cir 6CiJ 6Ci 6Ci 6Cie   [1@ M_You swap places with Sosibi.6Ci 6Ciݵ 6CiD 6Ciq 6Cia 6Ci 6CiU 6Ci 6Ci` 6Ci v   6Ci ([1@ M You see here a +0 quarterstaff.6Ci 6Ci 6CiN  _6Ci# 6Ci 6Ci 6Ci 6Cie v   6Ci 2[1@ M_You now have 466 gold pieces (gained 19).6CiX 6Ciz 6Ci 6Ci 6Ci ^  6Ci ' [1@ M_You swap places with Sosibi.6Ci8 v   6CiR ([1@ M You see here a +0 quarterstaff.6Ci 6Ci$ 6Ci  _6Ci 6Ci 6Cie 6Ci! 6CiG 6Ci 6Cid 6CiF 6Ci 6Ci 6Ci 6CiE 6Ci 6Ci 6CiX 6Ci 6Ci 6Ci? 6Ci& 6Ci 6Ci! 6Ci' 6Ci^( 6Ci) 6Ci, 6CiG1 6Ci5 6Ci 6 6Ci7 6Ci: 6Ci,@ 6Ci@ 6CiwB 6CijE 6CiI 6CiM 6CiN 6CiUO 6CiQ 6CiV 6CiZ 6Ci[ 6Ci8] 6Ci_ 6Ci*d 6Cihh 6Cih 6Cij 6CiKm 6Ci4o $ 6CiTo R  6Cico B[1@ M You encounter a scorpion.6CiTw B    6Ciw       ############ 6Ciw n ##########..........# 6Ciw #.........J.........## 6Ciw ####...............?..... 6Ciw #..............R.......## 6Ciw #.....s.................. 6Cibx #........!...#..#.####### 6Ci}x  #...######................ 6Cix _ ######....## ####.#...######## s   scorpion (wandering) 6Ci y  .......R#..#######.....#### .........##.....# #.....6Ci2{ T49.4 (19.0) .s6Ci~ <R.6Ciр A.s6CiЇ Msally target)6Ci+ 350.4 (20 _6Ci 6Ciڐ h   [1@ M6Ci Q_You see here a Handbook of Applied Construction.6Ci 9Ci9Cil{       9Ci     9Ci           9Ci1  [1@ Wear or take off which item? Armour (go to first with [) 9CiUB c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  w - a +1 pair of boots (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile 9Cim u - a +2 leather armour of cold resistance  v - a +0 leather armour of fire resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :Ci :Ci :Ci (         :CiG                :Cit L [1@ qoala the Basher :Ci ,Mountain Dwarf of Hepliaklqana ****..:Ci [Health: 70/70 ========================:Ci Magic: 14/14 ========================AC: 13:Ci [Str: 19EV: 8:Ci .Int: 17:Ci '############:Ci -SH: 4:Ci ,Dex: 8:Ci P##########..........#:Ci XL:  9 Next: 91% Place: Dungeon:8:Ci& h#.........J.........##:Ci4 Noise: ---------  Time: 7750.4 (0.0):CiB k####...............?.....:CiP Ea) +0 flail :Ci\ u#.............R........##:Cij ACast: Vampiric Draining (4%) :Ci #.......s................Medusa :Ci #........!...#..#.##########:Ci ~#...######................:Ci |R   Sosibi the battlemage :Ci ######....## ####.#...########s   scorpion (ally target) .......R#..#######.....##### :Ci& m.........##.....# #.........# :Ci7 l_You see here a +0 quarterstaff. _You now have 466 gold pieces (gained 19). :CiB #_You swap places with Sosibi. :Cim P_You see here a +0 quarterstaff. _You encounter a scorpion. :Ci Q_You see here a Handbook of Applied Construction.:Ci v   :Ci 4[1@ M Okay, then.:Ci* :Ci^ :Ci / _:Ci =CiS  =CiS n =CiS  =CiS [1@ =CiS .s=CiT aYou pick up a Handbook of Applied Construction and begin reading...=CiT M=CiU *R.=Ci_ =Ci` *1.4 (1=Cise =Ciif  =Citf =Cif P =Cif  =Cif [1@ M=Cif W =Cif TYou add the spells Construct Spike Launcher and Forge Blazeheart Golem to your =Cif _library.=Cih @Ci@Ci(         @Cia       @Ci  @Ci   @Ci  @CiP @Ci @Ci![1@t@Ci+ @CiC[Spells (Memorise) Type Failure Level @Cid a - Fugue of the Fallen Necromancy 4% 3b - Searing RayConjuration@Ciq)9%2  c - FreezeIce@Ci14%@Ci!1  d - Momentum Strike@Ci"Conjuration/Translocation 14%@Ci"2  e - Static Discharge@CiConjuration/Air14%@Ci$;2  f - Construct Spike LauncherForgecraft@Ci-21%2  @CiA2g - Ensorcelled HibernationHexes/Ice@CiJ21%@Cii62  h - Lesser BeckoningTranslocation@Ciz21%@Ci2  @Ci(i - Confusing TouchHexes@Cic38% 3  j - Launch Clockwork BeeForgecraft@Ci038% 3 @Cim k - Iskenderun's Mystic Blast Conjuration/Translocation 63% 4 @Cic l - Forge Blazeheart Golem Fire/Forgecraft 77% 4 @Ci m - Metabolic Englaciation Hexes/Ice 97% 5 3 spell levels left @Ci8[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitHCip HCi HCiR HCi      HCi k                   HCi x [1@ qoala the Basher Mountain Dwarf of Hepliaklqana ****..HCi Health: 70/70 ========================Magic: 14/14 ========================AC: 13HCi Str: 19EV: 8Int: 17############HCi SH: 4Dex: 8##########..........#HCio XL:  9 Next: 91% Place: Dungeon:8#.........J.........##Noise: ---------  Time: 7751.4 (0.0)####...............?.....HCi a) +0 flail #............R.........##HCi Cast: Vampiric Draining (4%) #........s...............Medusa HCi #........!...#..#.##########HCi #...######................R   Sosibi the battlemage HCi# ######....## ####.#...########HCiE s   scorpion (ally target) .......R#..#######.....##### HCim .........##.....# #.........# _You encounter a scorpion. HCi _You see here a Handbook of Applied Construction. _Okay, then.You pick up a Handbook of Applied Construction and begin reading...  HCi ]You add the spells Construct Spike Launcher and Forge Blazeheart Golem to your _library.HCi< t  HCiq 6 [1@ M Okay, then.HCi HCi HCi / _HCiL OCiN ######################..........# #.........######OCi)O &?..... #..R.........## #s........ #OCisO .!...#..#.########## #...######................######....## ####.#...######## .......R#..#######.....##### ..##.....# #.........#  OCiO S.######.######..).#.####OCiQ 8s.OCi(T 1MR.OCi\ OCi] 12.4 (1 _OCid OCif RCi=2s.RCiRCi   [1@  Sosibi gestures at the scorpion while chanting.RCiwv==3Vampiric Draining (4%) RCiF!RCiU"   [1@ M_The puff of frost hits the scorpion!RCi%SCirSSosibi gestures at the scorpion while chanting. _The puff of frost hits the scorpion!  You hit the scorpion but do no damage. SCir The scorpion is heavily wounded.Your tendrils sting the scorpion. The scorpion is poisoned. SCisM The scorpion closely misses you. SCi4-   [1@ M  SCib.  You encounter a water moccasin.Sosibi hits the scorpion with a +0 quarterstaff!  The scorpion dies!SCiQSS   water moccasin (ally target)SCi4-4.5 (1.1Vampiric Draining (4%) SCiʒSCiœ`   SCi[1@ MSCi g_You have harvested enough death to cast Grave Claw an additional time.SCiVCiVCi?-Grave Claw (2/3) VCiVCiZVCiVCipYVCi]GSoul Splinter VCihVCiQjWCi## #.# WCiP#.## ####.?..... #.R.WCi]>## #.WCi{_S..... #.WCi|!...#..#.#WCi WCi#...######.........WCi  WCi######....## ####.#...#WCi  .R#..#######.....##### WCi.WCi##.....# #.........# .WCi-E######.######..).#.#WCi7S.WCii6MMS.WCis(.RWCiWCiiWCi;+-5WCiK00Soul Splinter WCiWCitXCic^                      XCi^F   [1@   qoala the Basher   Mountain Dwarf of Hepliaklqana ****..   Health: 70/70 ======================== XCi^  Magic: 13/14 ======================--   AC: 13XCi _,Str: 19 XCi_ ############  EV: 8Int: 17 XCi-_ ##########..........#  SH: 4XCi]_Dex: 8  #...................##  XL:  9 Next: 94% Place: Dungeon:8 XCi~_ ####.........J***S.?.....  Noise: ---------  Time: 7755.5 (0.0) XCi_ #............R.........##  a) +0 flail XCi_ #........................  Cast: Soul Splinter XCi_ #........!...#..#.##########  Medusa XCi_ #...######................ XCi` ######....## ####.#...########  R   Sosibi the battlemage  .......R#..#######.....#####  S   water moccasin (ally target) .........##.....# #.........# XCi`J.........######.######..).#.#####The scorpion dies! XCi1`n_You have harvested enough death to cast Grave Claw an additional time.XCiB`kAiming: Soul Splinter (safe; 1% risk of failure)  XCiN`Press: ? - help, Q - select action, ( or ) - cycleXCi^` Shift-Dir - straight lineXCiy`WAim: a water moccasin (ally target, chance to affect: 49%)YCi             YCi2        YCib  YCiZ  [1@ YCiYCi;qoala the Basher YCi,Mountain Dwarf of Hepliaklqana ****..YCi[Health: 70/70 ========================YCiMagic: 13/14 ======================--AC: 13YCi.Str: 19YCiT############EV: 8YCi-Int: 17YCi$P##########..........#YCi0-SH: 4YCi>,Dex: 8YCiKG#...................##YCiXL:  9 Next: 94% Place: Dungeon:8####.........J...*.?.....Noise: ---------  Time: 7755.5 (0.0)#............R.........##a) +0 flail #........................Cast: Soul SplinterYCi!#........!...#..#.##########Medusa YCiM#...######................YCi^######....## ####.#...########YCi|R   Sosibi the battlemage YCix.......R#..#######.....#####YCi|S   water moccasin (ally target) YCim.........##.....# #.........# YCi<.........######.######..).#.#####YCi"The scorpion dies! YCin_You have harvested enough death to cast Grave Claw an additional time.YCikAiming: Soul Splinter (safe; 1% risk of failure)  YCi$Press: ? - help, Q - select action, ( or ) - cycleYCi0 Shift-Dir - straight lineYCi=PAim: a water moccasin (ally target, chance to affect: 49%)YCi&S. _You have harvested enough death to cast Grave Claw an additional time.  Aiming: Soul Splinter (safe; 1% risk of failure)  YCi.pPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (ally target, chance to affect: 49%)  The water moccasin resists with some effort. YCi5R.YCiYCi9=6.5 (1 _YCiYCiZCi#         ZCiM#         ZCid#  ZCip#  ZCi|#  ZCi# W ZCi# P ZCi#  ZCi# [1@ ZCi# ~  qoala the Basher ZCi# y  Mountain Dwarf of Hepliaklqana ****.. ZCi$   Health: 70/70 ======================== ZCi $   Magic: 12/14 ====================---- ZCi.$ h  AC: 13ZCiH$ ,Str: 19 ZCiW$  ############  EV: 8Int: 17 ZCiw$  ##########..........#  SH: 4ZCi$ Dex: 8  #...................##  XL:  9 Next: 94% Place: Dungeon:8 ZCi$ : ####.........JR*S..?.....  Noise: =--------  Time: 7756.5 (0.0) ZCi$  #......................##  a) +0 flail ZCi$  #........................  Cast: Soul Splinter ZCi%  #........!...#..#.##########  Medusa ZCi%%  #...######................ ZCiK%  ######....## ####.#...########  R   Sosibi the battlemage ZCi^%  .......R#..#######.....#####  S   water moccasin (ally target) ZCij% 1.........##.....# #.........# ZCi{% (.........######.######..).#.#####ZCi% Aim: a water moccasin (ally target, chance to affect: 49%) _The water moccasin resists with some effort.  ZCi% kAiming: Soul Splinter (safe; 1% risk of failure)  ZCi% Press: ? - help, Q - select action, ( or ) - cycleZCi% Shift-Dir - straight lineZCi% WAim: a water moccasin (ally target, chance to affect: 49%)[Cie#   [Ci\       [Ci  [CiW [CiW [CiW [CiW [Ciـ   [Ci  [CiW [CiW [CiP [Ci [Ci[1@ [Ci+[Ci5;qoala the Basher [Ci?,Mountain Dwarf of Hepliaklqana ****..[CiS[Health: 70/70 ========================[Ci\eMagic: 12/14 ====================----[Cif-AC: 13[Cip.Str: 19[Ciz'############[Ci-EV: 8[Ci-Int: 17[CiP##########..........#[Ci-SH: 4[Ci,Dex: 8[CiG#...................##[CiہXL:  9 Next: 94% Place: Dungeon:8[Ci####.........JR.*..?.....[CiNoise: =--------  Time: 7756.5 (0.0)[CiK#......................##[Ci'Ea) +0 flail [Ci0K#........................[Ci::Cast: Soul Splinter[CiW#........!...#..#.##########[CiaMedusa [Ci~#...######................[Ci######....## ####.#...########[CiԂR   Sosibi the battlemage .......R#..#######.....#####S   water moccasin (ally target) .........##.....# #.........# [Ciނ<.........######.######..).#.#####[Ci`Aim: a water moccasin (ally target, chance to affect: 49%) [Ci4_The water moccasin resists with some effort.  [CikAiming: Soul Splinter (safe; 1% risk of failure)  [Ci+Press: ? - help, Q - select action, ( or ) - cycle[Ci9 Shift-Dir - straight line[Ci@PAim: a water moccasin (ally target, chance to affect: 49%)[CiSS S.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle[CiSShift-Dir - straight line  Aim: a water moccasin (ally target, chance to affect: 49%)  Sosibi avoids your attack.  The water moccasin resists with some effort. [Ci^   [1@  Sosibi hits the water moccasin with a +0 quarterstaff![Ci_*7.5 (1[Cie[Ci f^  [Ci"f [1@ M[Ci.f!_The water moccasin bites Sosibi.[Cig^Ci  ^Ci6                 ^CiR\    ^CieR  ^Ciu[1@ ^Ci  qoala the Basher   Mountain Dwarf of Hepliaklqana ****.. ^Ci  Health: 70/70 ======================== ^Ciڝ  Magic: 11/14 ==================------   AC: 13^CiStr: 19  ############  EV: 8^Ci,Int: 17 ^Ci  ##########..........#  SH: 4^CiL+Dex: 8 ^Ciq #...................##  XL:  9 Next: 94% Place: Dungeon:8 ^Ci0 ####.........JRS...?.....  Noise: =--------  Time: 7757.5 (0.0) ^Ci #......................##  a) +0 flail ^Ci #........................  Cast: Soul Splinter ^Ciݞ #........!...#..#.##########  Medusa ^Ci #...######................ ^Ci ######....## ####.#...########  R   Sosibi the battlemage ^Ci4 .......R#..#######.....#####  S   water moccasin (ally target) ^CiE.........##.....# #.........# .........######.######..).#.#####Sosibi hits the water moccasin with a +0 quarterstaff! ^CiS(_The water moccasin bites Sosibi.  ^CibkAiming: Soul Splinter (safe; 1% risk of failure)  ^CiPress: ? - help, Q - select action, ( or ) - cycle^Ci Shift-Dir - straight line^CiAim: a water moccasin (heavily wounded, ally target, chance to affect: 49%)^CiC~         ^Cix~ f          ^Ci~      ^Ci~  [1@ qoala the Basher Mountain Dwarf of Hepliaklqana ****..^Ci [Health: 70/70 ========================^Ci eMagic: 11/14 ==================------^Ci% [AC: 13Str: 19^Ci. '############^Ci7 -EV: 8^CiB -Int: 17^CiN P##########..........#^CiZ -SH: 4^Cie ,Dex: 8^Cio G#...................##^Ciz XL:  9 Next: 94% Place: Dungeon:8^Ci ####.........JR*...?.....^Ci Noise: =--------  Time: 7757.5 (0.0)^Ci #......................##a) +0 flail ^Ci K#........................^Ci :Cast: Soul Splinter^Ci #........!...#..#.##########^Ci Medusa ^Ci #...######................^Ci: ######....## ####.#...########R   Sosibi the battlemage .......R#..#######.....#####^CiK |S   water moccasin (ally target) ^CiY m.........##.....# #.........# ^Cig <.........######.######..).#.#####^Cis RSosibi hits the water moccasin with a +0 quarterstaff! ^Ci _The water moccasin bites Sosibi.  Aiming: Soul Splinter (safe; 1% risk of failure)  ^Ci Press: ? - help, Q - select action, ( or ) - cycle^Ci Shift-Dir - straight line^Ci Aim: a water moccasin (heavily wounded, ally target, chance to affect: 49%)^Cib IS* weak, ally target, so…)*   soul wisp (summoned) Shift-Dir - straight line ^Cib  Aim: a water moccasin (heavily wounded, ally target, chance to affect: 49%)  Sosibi avoids your attack.  A fragment of the water moccasin's soul is dislodged from its body.  The water moccasin looks weaker.  The water moccasin bites Sosibi. Sosibi misses the water moccasin. ^CiYh r8.5 (1Soul Splinter ^Ciyo ^Cimp ^  ^Cixp  ^Cip 3[1@ M_Your soul wisp touches the water moccasin.^Cir `Ci! Q######################..........# #..........#####.RS...?..... #....`Ci! *.......## #... #.`Ci" !...#..#.##########`Ci+"  #...######................ `CiN" ######....## ####.#...######## `Ci^" O.......R#..#######.. `Cil" .`Ci" c##.....# #.........# ######.######..).#.###### #.....##.##.........`CiM-    [1@ M`Ci{- _ .  `Ci- 7The water moccasin bites you but does no damage.  `Ci- =Sosibi hits the water moccasin with a +0 quarterstaff!`Ci7 *   soul wisp (summoned)  `CiJ@ 59=9`CiI    [1@ M_The water moccasin dies!`CiK aCi aCi aCi aCi% aCi aCi aCi aCi aCi{ aCi aCi L2==aCie aCi+$ aCi$ aCi& aCi- aCi!. aCi0 aCi28 aCi8 aCi: aCiB aCiC 8==aCiE aCiL v   aCiL [1@ M_Ancestor HP restored.aCiM aCiO aCiW aCi'X aCiY aCi_ aCi?` L3==aCiJb aCi}l BaCiv 1§aCii~ aCi  aCi aCi*   [1@ M_Your soul wisp disappears in a puff of smoke!aCi aCig aCiU aCiِ 8==aCi֒ aCiϙ aCi aCi aCi aCi_ aCi aCio aCi L4==aCií aCi; aCi aCi aCi] aCiT aCiq aCi aCi aCi aCi aCi aCi aCi aCi aCi7 aCi1 aCi aCii 8==aCi aCi6 aCi5 aCi aCi aCi aCiM aCi aCi aCi   [1@ M_w - 4 scrolls of enchant weapon (gained 1)aCi aCiK aCi aCia aCi aCi% aCiZ aCi aCi aCi! aCi#" aCi $ aCi( aCi:- aCi1 aCic2 aCi.4 aCiB XaCiC aCiF aCiI aCiN aCiO aCiQ aCiT aCiX aCi[ aCi\ aCi_ aCia aCi.e aCi:i aCii aCiUk aCim aCir aCiou aCi3v aCizw aCiy aCi naCiv aCiC aCi v   aCiϒ Q[1@ M_s - 2 bubbling yellow potions (gained 1)aCi[ aCi aCi0 aCiI aCi aCi?    [1@ M You encounter a water moccasin.####################.........#..................####.................. #........... #......... #......R.....#..#.#### ###..J######..........-- ######....## ####.#...## ........#..#######.....# .........##.....# #......  .........######...)  ..........### #.....##.##  .........†..# #####.##..# S   water moccasin (wandering)  ......S..##.#### #.....  .........##......####96.5 (37.0)S.R.Sally target)aCik F--7.5 (38aCi aCiW `   aCi +[1@ M_The water moccasin hisses angrily.aCi gCi0g###################........ #........gCig#### #....... #........ #.....R......#..#.### ###...######.........######J...## ####.#...#.........#..#######.....gCig.........##.....# #..... ..gCig.######.###### ..### #.....##.#gCig gCigS..†..# #####.##..gCi h .........##.#### #..... .##......####...gCihR ....####....gCii6S.gCiokJ.RMgCim9S.gCiugCigCi>O8.5 (1.0) Soul Splinter gCiUgCiƱgCi+ ;                          [1@  ######### qoala the Basher  ##########........ Mountain Dwarf of Hepliaklqana ****..  #................. Health: 70/70 ========================  ####................. Magic: 13/14 ======================--  #.................... AC: 13Str: 19  #.................... EV: 8Int: 17 gCi  #............#..#.### SH: 4Dex: 8  ###..R######......... XL:  9 Next: 99% Place: Dungeon:8  ######J...## ####.#...# Noise: ---------  Time: 7798.5 (0.0)  .......*.#..#######..... a) +0 flail  .......*.##.....# #..... Cast: Soul Splinter  .......S.######.######.. Medusa  ..........### #.....##.#  .........†..# #####.##.. R   Sosibi the battlemage  .........##.#### #..... S   water moccasin (ally target)  .........##......####...  ............####........You encounter a water moccasin. _The water moccasin hisses angrily.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (ally target, chance to affect: 50%)hCi]!hCi]     hCi.^                  hCi]^a  [1@ hCiq^######### qoala the Basher ##########........ Mountain Dwarf of Hepliaklqana ****..hCi^#................. Health: 70/70 ========================hCi^r####................. Magic: 13/14 ======================--#.................... AC: 13Str: 19hCi^#.................... EV: 8Int: 17hCi^#............#..#.### SH: 4Dex: 8hCi_###..R######......... XL:  9 Next: 99% Place: Dungeon:8hCi_######J...## ####.#...# Noise: ---------  Time: 7798.5 (0.0).........#..#######..... a) +0 flail .........##.....# #..... Cast: Soul SplinterhCi_.......*.######.######.. Medusa ..........### #.....##.#hCi`.........†..# #####.##.. R   Sosibi the battlemage hCi;`.........##.#### #..... S   water moccasin (ally target) hCiN`J.........##......####...hCi^`............####........hCiz`/You encounter a water moccasin. hCi`@_The water moccasin hisses angrily.  hCi`kAiming: Soul Splinter (safe; 1% risk of failure)  hCi`Press: ? - help, Q - select action, ( or ) - cyclehCi` Shift-Dir - straight linehCi`PAim: a water moccasin (ally target, chance to affect: 50%)hCiU5S. _The water moccasin hisses angrily.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  hCi5Aim: a water moccasin (ally target, chance to affect: 50%)  The water moccasin resists with some effort. hCi:7C.RMhCi?hCiA9=9.5 (1 _hCiFhCiIiCi          iCi     iCit           iCi[1@  ######### qoala the Basher  ##########........ Mountain Dwarf of Hepliaklqana ****..  #................. Health: 70/70 ======================== iCi ####................. Magic: 12/14 ====================---- iCi( #.................... AC: 13iCiA,Str: 19 iCit #.................... EV: 8iCi,Int: 17 iCi #............#..#.### SH: 4Dex: 8 iCi ###...######......... XL:  9 Next: 99% Place: Dungeon:8 iCi" ######JR..## ####.#...# Noise: =--------  Time: 7799.5 (0.0) iCiY .......*.#..#######..... a) +0 flail  .......S.##.....# #..... Cast: Soul Splinter iCi| .........######.######.. Medusa iCiQ ..........### #.....##.# iCi .........†..# #####.##.. R   Sosibi the battlemage iCi .........##.#### #..... S   water moccasin (ally target) iCi&1 .........##......####... iCiH( ............####........iCiV`Aim: a water moccasin (ally target, chance to affect: 50%) iCid4_The water moccasin resists with some effort.  iCikAiming: Soul Splinter (safe; 1% risk of failure)  iCiPress: ? - help, Q - select action, ( or ) - cycleiCixShift-Dir - straight lineAim: a water moccasin (ally target, chance to affect: 50%)iCi)             iCi*f          iCi&*P iCi1* iCiH*[1@ iCim*iCi*h######### qoala the Basher iCi*v##########........ Mountain Dwarf of Hepliaklqana ****..iCi*#................. Health: 70/70 ========================iCi+####................. Magic: 12/14 ====================----iCi=+#.................... AC: 13Str: 19iCia+#.................... EV: 8iCi~+.Int: 17iCi+#............#..#.### SH: 4iCi+-Dex: 8iCi%,###...######......... XL:  9 Next: 99% Place: Dungeon:8iCiV,######JR..## ####.#...# Noise: =--------  Time: 7799.5 (0.0).........#..#######..... a) +0 flail iCi,.......*.##.....# #..... Cast: Soul Splinter.........######.######.. Medusa ..........### #.....##.#.........†..# #####.##.. R   Sosibi the battlemage iCi,b.........##.#### #..... S   water moccasin (ally target) .........##......####...............####........iCi,`Aim: a water moccasin (ally target, chance to affect: 50%) iCi,4_The water moccasin resists with some effort.  iCi,kAiming: Soul Splinter (safe; 1% risk of failure)  iCi-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiCi--PAim: a water moccasin (ally target, chance to affect: 50%)jCiS. _The water moccasin resists with some effort.  Aiming: Soul Splinter (safe; 1% risk of failure)  jCi/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (ally target, chance to affect: 50%)  jCi BThe water moccasin resists with some effort. jCi*9 jCi4=800.5 (1jCijCi   [1@ M_Sosibi hits the water moccasin with a +0 quarterstaff!jCimCi   [1@ M  You barely miss the water moccasin.The water moccasin is moderately wounded.Your sting misses the water moccasin. You block the water moccasin's attack.mCiܞ% mCiZ  [1@ MmCiX mCi# mCi3<Sosibi casts a spell at the water moccasin.mCiE>The stone arrow hits the water moccasin!mCi/,1.4 (0.9mCimCi`   mCiƨ9[1@ M_The water moccasin bites you but does no damage.mCimCi   [1@ .You thump the water moccasin!mCi Q mCi mCi& !mCiE    mCiR V mCiL                      [1@ mCi ######### qoala the Basher ##########........ Mountain Dwarf of Hepliaklqana ****..mCi٪ ##................. Health: 70/70 ========================####................. Magic: 12/14 ====================----#.................... AC: 13Str: 19mCi g#.................... EV: 8Int: 17#............#..#.### SH: 4Dex: 8mCiM ###...######......... XL:  9 Next: 105% Place: Dungeon:8mCiq :######JR..## ####.#...# Noise: ==-------  Time: 7802.4 (1.0)mCi .........#..#######..... a) +0 flail mCi .........##.....# #..... Cast: Soul SplintermCiԫ s.........######.######.. Medusa mCi `..........### #.....##.#mCi, .........†..# #####.##.. R   Sosibi the battlemage mCiE j.........##.#### #.....mCiZ J.........##......####...mCi ............####........mCi iYour sting misses the water moccasin. You block the water moccasin's attack.  mCi <Sosibi casts a spell at the water moccasin.mCi֬ |The stone arrow hits the water moccasin! _The water moccasin bites you but does no damage.  mCi `You thump the water moccasin! _You kill the water moccasin!mCi@ % mCim P mCi| [1@ MmCi  mCi n The stone arrow hits the water moccasin! _The water moccasin bites you but does no damage. mCiЮ $ You thump the water moccasin! mCi ._You kill the water moccasin!mCi <Your Necromancy skill increases to level 6!mCi 7You have reached level 10!mCi   --more--mCiʸ oCi; >5/755-oCi < p10 2% Soul Splinter oCiaA oCiB   [1@ M_Sosibi remembers more of their old skill.oCiCC qCis #   qCis       qCis               qCiot   [1@ ######### qoala the Basher ##########........ Mountain Dwarf of Hepliaklqana ****..#................. Health: 75/75 ========================qCit &####................. Magic: 12/15 ===================-----#.................... AC: 13Str: 19#.................... EV: 8Int: 17qCit #............#..#.### SH: 4Dex: 8###...######......... XL: 10 Next:  2% Place: Dungeon:8qCiu 9######JR..## ####.#...# Noise: ==-------  Time: 7802.4 (0.0)qCiEu .........#..#######..... a) +0 flail .........##.....# #..... Cast: Soul Splinter qCiqu .........######.######.. Medusa ..........### #.....##.#qCiu .........†..# #####.##.. R   Sosibi the battlemage .........##.#### #..............##......####...qCiu ............####........ _You kill the water moccasin!Your Necromancy skill increases to level 6!qCiu You have reached level 10! qCiu _Sosibi remembers more of their old skill.  Press: ? - help, v - describe, . - travelThe floor.qCi) -   [1@ M  qCia JR qCim  Your Necromancy skill increases to level 6!You have reached level 10! _Sosibi remembers more of their old skill.  Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.rCiEKYSosibi the battlemage.  A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still itrCiKseems somehow to resemble a warrior from the distantly remembered past, skilled with both conjurations and melee combat.    Max HP: 35 Will: + AC: + EV: ++ rCiKrF: +.. rC: +.. rPois: ∞ rNeg: ∞ rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn   You have about 61% to hit with your +0 flail. They have about 69% to hit you.  Attack Max Damage rCiLzHit: +0 quarterstaff 29  They are immune to torment and blinding; and resistant to steam, miasma and drowning. They can see invisible. They are insubstantial and immune to ensnarement. They can fly. They can open doors.sCi\   [1@ M         They have mastered the following spells, which are affected by silence and antimagic:  a - Throw Frost(3d6) (6) b - Stone Arrow(3d9) (4) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range. Killing this monster yields no experience or items.uCi7%      uCi.8_       uCi<8W uCi_8W uCil8W uCi|8W uCi8W uCi8W uCi8W uCi8W uCi8W uCi8W uCi8P uCi8 uCi9[1@ uCi-9uCiE9h######### qoala the Basher uCi\9v##########........ Mountain Dwarf of Hepliaklqana ****..uCim9#................. Health: 75/75 ========================uCi9####................. Magic: 12/15 ===================-----uCi9#.................... AC: 13Str: 19uCi9#.................... EV: 8Int: 17uCi9#............#..#.### SH: 4Dex: 8uCi9###...######......... XL: 10 Next:  2% Place: Dungeon:8uCi:;######JR..## ####.#...# Noise: ==-------  Time: 7802.4 (0.0)uCiM:.........#..#######..... a) +0 flail .........##.....# #..... Cast: Soul Splinter .........######.######.. Medusa ..........### #.....##.#uCi:.........†..# #####.##.. R   Sosibi the battlemage .........##.#### #..............##......####...............####........Your Necromancy skill increases to level 6!You have reached level 10! _Sosibi remembers more of their old skill.  uCi::Press: ? - help, v - describe, . - traveluCi:pHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.uCi2(         uCip        uCi       uCiR  uCiÎ[1@ uCiڎuCih######### qoala the Basher uCiv##########........ Mountain Dwarf of Hepliaklqana ****..uCi?o#................. Health: 75/75 ========================####................. Magic: 12/15 ===================-----uCivh#.................... AC: 13Str: 19#.................... EV: 8Int: 17uCi#............#..#.### SH: 4Dex: 8uCi###...######......... XL: 10 Next:  2% Place: Dungeon:8uCi4######JR..## ####.#...# Noise: ==-------  Time: 7802.4 (0.0).........#..#######..... a) +0 flail uCiX.........##.....# #..... Cast: Soul Splinter uCio.........######.######.. Medusa ..........### #.....##.#uCiΐ*.........†..# #####.##.. R   Sosibi the battlemage .........##.#### #..............##......####...............####........Your Necromancy skill increases to level 6!uCiqYou have reached level 10! _Sosibi remembers more of their old skill.  uCiPress: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (friendly)  The floor.uCiuCiuCin/ _uCiuuCig uCiT uCi uCiŴ `   uCi 9[1@ M_Unknown command.uCi` vCi ##########....... #........vCi L#### #... #.......... #............#..#.## ###...######........vCi!########.R..## ####.#vCiQ!#......J..#..#######....#vCil!r...##.....# ##vCi!S.######.#######vCi!s..### #.....###vCiN".†..# #####.##.#..##.#### #..#.##......#####....####.... ######.###...##..#####vCi}'JM.RMvCiJ/vCi4:--3.4 (1 _vCi:vCi<wCiEwCiHwCi_IwCiJwCiOwCiPK3=wCi RwCiXwCi#YwCioZwCiawCibwCicwCikwCiclwCimwCitwCisu7=wCivwCi,}wCi}wCi~wCinwCiwCi4wCiwCip#4wCi)==wCiNwCiUwCiwCiwCiwCiwCiwCiwCiݤwCiwCiwCi8==wCiwCiwCiwCiwCi6wCiwCiwCi/$ wCiMR  wCii,[1@ M You encounter a bullfrog.wCiwCiSPF5==wCi--F   bullfrog (wandering) wCi/19.4 (16.0)wCiwCi*F.wCiSAR.wCiwCiPWFFally target)wCia+20.4 (17 wCi_wCi[wCiyCi# ################### #.......####.....F#...........#....................#............#..#.### ###...######......########JR..## ####.#...#yCiM$s#...#..#######.#.##.....# #....#.######.######.#..### #.....##.##..†..# #####.###.yCif$##.#### #...#.##......####yCiz$6#............####........yCiy&J.FMyCi(6R.yCi/yCij1V1.4 (1.0) Soul Splinter yCiC7yCiL9zCi#^   ################## zCi\^ ###.....F...#.............#............#..#.###zCi^  ###.JR######.........zCi^ t#######....## ####.#...#zCi^ .........#..######zCi^ .....zCi^ .....# #............######.######..zCi^ `..........### #.....##.#zCi^ ..zCi^ _.†..# #####.##.zCi_ p#.#### #..##......####zCi` 1F.zCi#b E.FMzCic 6R.zCiil zCim %2zCi%u zCiew }Ci@        }Ci         }Ci  }Ci  }CiW }CiW }CiԦR  }Ci[1@ }Ci0~  qoala the Basher }Ci:y ######### Mountain Dwarf of Hepliaklqana ****.. }Ci\ ##########........ Health: 75/75 ======================== }Ci #................. Magic: 14/15 ======================-- }Ci ####................. AC: 13}Ci,Str: 19 }Ciܧ #.................... EV: 8}Ci,Int: 17 }Ci #.....F.............. SH: 4}Ci+Dex: 8 }Ci #....*R......#..#.### XL: 10 Next:  2% Place: Dungeon:8  ###.J.######......... Noise: ---------  Time: 7822.4 (0.0)  ########....## ####.#...# a) +0 flail }Ciݨ #.........#..#######..... Cast: Soul Splinter }Ci #.........##.....# #..... Medusa  #.........######.######.. }Ci1 #..........### #.....##.# R   Sosibi the battlemage }Ci> #.........†..# #####.##.. F   bullfrog (ally target) }CiR1 #.........##.#### #..... }Ci^' #.........##......####... }Ciz7_Unknown command. }CiA_You encounter a bullfrog.}CikAiming: Soul Splinter (safe; 1% risk of failure)  }CiΩPress: ? - help, Q - select action, ( or ) - cycle}Ciک Shift-Dir - straight line}CiQAim: a bullfrog (ally target, chance to affect: 50%)~Cia-            ~Ciaa       ~Cia  ~Ci bW ~CibW ~Ci$bP ~Ci0b ~CiCi?CiyACiDCivGCi"JCiJ7=CiKCipPCiRCiUCiXCiX8==CiYCiK\Ci{^CiWbCi9eCieCifCihCijCimCioCidpCiqCirCiuCixCi{Cio|Ci}CiJCij2§CiCiCi}CiCi   [1@ M_Your soul wisp disappears in a puff of smoke!CimCiCiCiCiqCi:Ci2CiyCiCifCi!CiCimCiECiCiCi,Ci?CiܾCiCipCiCiCiJCiCi}CiCiACiP,CipCiCilv   CiB[1@ M You encounter a bullfrog.Ci.........##......####............ ............####.........#####.#. Ci#######.###...##..#####...## #<#.# ###.##...# ##...# #..##.# #....#.## #...###).#Ci+#.# ###..#..# ###.### #.R##.# ##....##Ci#...######..#.# ####....# Ci#.......>#J...###.# Ci7^--#......#................##CiW#......#..................##......#................##......#.........F......Cisu#.......##)######.......##Ci(#.......)...# #.......# F   bullfrog (wandering) #......##...# #.......# ...... ..........# Ci=047.3 (23.0)Ci-B.RMCi"_FFally target)CiM$M--8.3 (24 _Cij+Ci{-Ci6M 4...####.........#####.# Ci~M h######.###...##..#####...## #<..  #.# ###.##...#  #..#CiM #.# #....#.## #...###).#.CiM #.# ###..#..# ##.........CiM #.### #..##.# CiM ##CiM #...######.R#.# ####....# CiN #.......>#....###.......# .Ci?N x#......#...J............###>Ci^N e#......#..# CitN ;#......#.CiN F#...#......#.CiN FCiN #.CiN v#.......##)######.......###CiN #.......)...# #.CiN +# PCiO w#......##...# #.CiO +# .Ci/O V...... ..........CiSO V# .. CiQQ 7F.Ci'S /MF.CiS CiS ?.RMCiG] Ci_ V9.3 (1.0) Soul Splinter Cif Cih Ci2X                         [1@ ...........####.........#####.#.. qoala the Basher ######.###...##..#####...## #<... Mountain Dwarf of Hepliaklqana ****..  #.# ###.##...# ##...# #..#. Health: 75/75 ========================  #.# #....#.## #...###).#. Magic: 14/15 ======================--  #.# ###..#..# ##......... AC: 13Str: 19  #.### #..##.# ##....##.. EV: 8Int: 17  #...######..#.# ####....# #. SH: 4Dex: 8  #.......>#..R.###.......# . XL: 10 Next:  4% Place: Dungeon:8  #......#...J............###> Noise: ---------  Time: 7849.3 (0.0)  #......#....**CiX_............#  a) +0 flail  #......#......*F........#... Cast: Soul Splinter  #......#................#... Medusa  #.......##)######.......###.  #.......)...# #.......# P R   Sosibi the battlemage  #......##...# #.......# . F   bullfrog (ally target)  ...... ................#  ........................ _Your soul wisp disappears in a puff of smoke! _You encounter a bullfrog.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (ally target, chance to affect: 50%)Cil w Ci                        Ci> [1@ ...........####.........#####.#.. qoala the Basher Ci O######.###...##..#####...## #<... Mountain Dwarf of Hepliaklqana ****..#.# ###.##...# ##...# #..#. Health: 75/75 ========================#.# #....#.## #...###).#. Magic: 14/15 ======================--#.# ###..#..# ##......... AC: 13Str: 19Ci #.### #..##.# ##....##.. EV: 8Ci dInt: 17#...######..#.# ####....# #. SH: 4Dex: 8Ci r#.......>#..R.###.......# . XL: 10 Next:  4% Place: Dungeon:8Cid #......#...J............###> Noise: ---------  Time: 7849.3 (0.0)Ci #......#..................# a) +0 flail Ci #......#.......*........#... Cast: Soul SplinterCi+ #......#................#... Medusa #.......##)######.......###.Ci \#.......)...# #.......# P R   Sosibi the battlemage Ci #......##...# #.......# . F   bullfrog (ally target) ...... ................#........................ _Your soul wisp disappears in a puff of smoke! Ci _You encounter a bullfrog.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (ally target, chance to affect: 50%)Ci !F Cie ) Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (ally target, chance to affect: 50%)  A fragment of the bullfrog's soul is dislodged from its body.  The bullfrog looks weaker. Ci 1MF.Ci v   CiJ [1@ *F   marrowcuda (distracted) F   bullfrog (weak, ally target, soul-spl…)*   soul wisp (summoned) You encounter a marrowcuda.Ci 8*CiA 9*Ci˒   [1@ Ci W*Sosibi casts a spell at the bullfrog.Ci,   [1@ Ci e..FThe puff of frost misses the bullfrog.Ci |==50.3 (1Soul Splinter CiY Ci^ `   Ci W[1@ M_Your soul wisp completely misses the bullfrog.Ci CieCiEGrave Claw (2/3) CiCiCi  #####.###...##..#####...## #<..  #.# ###.##...#  #..#.##.# #....#.## #...###).#.##.# ###..#..# ##.........##.### #..##.# ##..##...######..#.# ####....# #.......>#..R.###.......# .##......#..........###>#......#....J.*.# .#......#......F.#....#......#....F.....#.#.......##)######.......####.......)...# #.# PP#......##...# #.# ........ ..........# ........... .######F.F..RMCi uF  Ci--1CiCin   [1@ M_You block the bullfrog's attack. Your soul wisp touches the bullfrog.CiCiA(         CiA\    CiBW CiBW Ci@C     CinC   CiCZ  [1@ Ci4D~#####.###...##..#####...## #<.... qoala the Basher CiFDy #.# ###.##...# ##...# #..#.# Mountain Dwarf of Hepliaklqana ****.. CiD #.# #....#.## #...###).#.# Health: 75/75 ======================== CiD #.# ###..#..# ##.........# Magic: 12/15 ===================----- Ci8E #.### #..##.# ##....##..# AC: 13CiTE,Str: 19 CiE #...######..#.# ####....# #.. EV: 8Int: 17 CiE #.......>#....###.......# .# SH: 4Dex: 8 CiF  #......#.....R..........###>. XL: 10 Next:  4% Place: Dungeon:8 CiXF/ #......#....JF*...........# . Noise: =--------  Time: 7851.3 (0.0) CiF #......#................#.... a) +0 flail CiF #......#.........F......#.... Cast: Grave Claw (2/3) CiFp #.......##)######.......###.. Medusa CicG #.......)...# #.......# PP  #......##...# #.......# .. R   Sosibi the battlemage CiuG\ ...... ................# . F   marrowcuda  ........................ . F   bullfrog (weak, ally target, soul-spl…)CiG ######...................  *   soul wisp (summoned) CiGU_Your soul wisp completely misses the bullfrog. CiGc_You block the bullfrog's attack. Your soul wisp touches the bullfrog.  Ci H}Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  CiHPress: ? - help, Q - select action, ( or ) - cycleCiZHDir - move targetAim: a bullfrog (moderately wounded, weak, ally target, soul-splintered)CiVk Civ 2               Cixv           [1@ Ciw #####.###...##..#####...## #<.... qoala the Basher #.# ###.##...# ##...# #..#.# Mountain Dwarf of Hepliaklqana ****..#.# #....#.## #...###).#.# Health: 75/75 ========================Ciw 9#.# ###..#..# ##.........# Magic: 14/15 ======================--Civx #.### #..##.# ##....##..# AC: 13Str: 19Cix M#...######..#.# ####....# #.. EV: 8Int: 17Ci.y $#.......>#....###.......# .# SH: 4Dex: 8CiLy '#......#.....R..........###>. XL: 10 Next:  4% Place: Dungeon:8Ciy #......#....JF*...........# . Noise: =--------  Time: 7851.3 (0.0)#......#................#.... a) +0 flail #......#.........F......#.... Cast: Grave Claw (2/3)Ciz #.......##)######.......###.. Medusa Ciz #.......)...# #.......# PPCiz ]#......##...# #.......# .. R   Sosibi the battlemage Ci { ...... ................# . F   marrowcudaCi0{ &........................ . F   bullfrog (weak, ally target, soul-spl…)######...................Ci{ *   soul wisp (summoned) _Your soul wisp completely misses the bullfrog. Ci{ c_You block the bullfrog's attack. Your soul wisp touches the bullfrog.  Ci| }Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Ci#| Press: ? - help, Q - select action, ( or ) - cycleDir - move targetCi:| ~Aim: a bullfrog (moderately wounded, weak, ally target, soul-splintered)CiV You block the bullfrog's attack. Your soul wisp touches the bullfrog.  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Ci Aim: a bullfrog (moderately wounded, weak, ally target, soul-splintered)  Okay, then. Ci2 Ci Ci / _Ci Ci^   [1@ MCi F.  CidYou hit the bullfrog.  The bullfrog is heavily wounded.Ci>   [1@ CiQlF.  Your tendrils sting the bullfrog. The bullfrog is poisoned.CiSpoisoned, weak, ally targetCiG,2.2 (0.9CixCi`   Ci32[1@ M_The bullfrog hits you but does no damage.CiCip %      CiË      Ciی             Ci Z  [1@ Ci #####.###...##..#####...## #<.... qoala the Basher  #.# ###.##...# ##...# #..#.# Mountain Dwarf of Hepliaklqana ****.. Ci  #.# #....#.## #...###).#.# Health: 75/75 ======================== Ci$ Z #.# ###..#..# ##.........# Magic: 12/15 ===================-----  #.### #..##.# ##....##..# AC: 13Ci5 ,Str: 19 CiA  #...######..#.# ####....# #.. EV: 8Ci ,Int: 17 Ci  #.......>#....###.......# .# SH: 4Ci +Dex: 8 CiJ  #......#.....R..........###>. XL: 10 Next:  4% Place: Dungeon:8 Cis  #......#....JF*...........# . Noise: =--------  Time: 7852.2 (0.0)  #......#.......F........#.... a) +0 flail Ci l #......#................#.... Cast: Grave Claw (2/3)  #.......##)######.......###.. Medusa  #.......)...# #.......# PP Ci P #......##...# #.......# .. R   Sosibi the battlemage  ...... ................# . F   marrowcuda Ci  ........................ . F   bullfrog (poisoned, weak, ally target…) ######...................  *   soul wisp (summoned) Ci WYour tendrils sting the bullfrog. The bullfrog is poisoned. Ci 1_The bullfrog hits you but does no damage.  Ci }Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Ci Press: ? - help, Q - select action, ( or ) - cycleDir - move targetCih Aim: a bullfrog (heavily wounded, poisoned, weak, ally target, soul-splintered)CiJJF* CiP! :.*CiGc.FAim: a marrowcudaCi*4w Cig4  Ci5  Ci-5V Ci5V Ci5V Ci6  Ci6W Cij6W Ci}6W Ci6W Ci6W Ci+7W Ci@7W Ci7  Ci7W Ci7W Ci)8W CiH8W Ci8P Ci8 [1@ Ci 9#####.###...##..#####...## #<.... qoala the Basher Cik9#.# ###.##...# ##...# #..#.# Mountain Dwarf of Hepliaklqana ****..Ci9#.# #....#.## #...###).#.# Health: 75/75 ========================CiK:/#.# ###..#..# ##.........# Magic: 12/15 ===================-----Ci:#.### #..##.# ##....##..# AC: 13Ci:-Str: 19Ci<; #...######..#.# ####....# #.. EV: 8CiY;-Int: 17Ci;#.......>#....###.......# .# SH: 4Ci;,Dex: 8CiP<'#......#.....R..........###>. XL: 10 Next:  4% Place: Dungeon:8Ci<U#......#....JF*...........# . Noise: =--------  Time: 7852.2 (0.0)Ci<#......#.......*........#.... a) +0 flail Ci4=#......#................#.... Cast: Grave Claw (2/3)Ciy=#.......##)######.......###.. Medusa Ci=#.......)...# #.......# PPCi>]#......##...# #.......# .. R   Sosibi the battlemage CiZ>...... ................# . F   marrowcudaCi>........................ . F   bullfrog (poisoned, weak, ally target…)Ci>######...................*   soul wisp (summoned) Ci?WYour tendrils sting the bullfrog. The bullfrog is poisoned. Ci7?1_The bullfrog hits you but does no damage.  Cio?}Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Ci?Press: ? - help, Q - select action, ( or ) - cycleCi??Dir - move targetAim: a marrowcudaCi~##FCi#J (bound) Ci$aDir - move target CiZ$Q Aim: a marrowcuda  Ci$MYou unleash the spiteful dead! The jagged bones skewer the marrowcuda!  Ci$YThe marrowcuda is heavily damaged.  Ci$MThe marrowcuda is pinned in place!  Your soul wisp touches the bullfrog.CiQ0u  Ci0 [1@ MCi0W Ci1W CiL1.Ci1@Sosibi gestures at the bullfrog while chanting.Ci1AThe puff of frost hits the bullfrog!  Ci1#The bullfrog dies!Ci1CiL> Ci>q  Ci>[1@ MCi ?j FCiD?JF 2 marrowcudas (1 summoned, 1 ally tar…)Ci?|*   soul wisp (summoned) Ci?_ ######...................  Ci?WYou have harvested enough death to cast Grave Claw an additional time.Ci@:The marrowcuda bites your soul wisp.CiD:5=3.2 (1Ci MCiN CiNCiNP CiN Ci*O[1@ MCi@O*_Another marrowcuda is drawn to the feast!CiQCiLD                         [1@ Ci!#####.###...##..#####...## #<.... qoala the Basher #.# ###.##...# ##...# #..#.# Mountain Dwarf of Hepliaklqana ****..#.# #....#.## #...###).#.# Health: 75/75 ========================#.# ###..#..# ##.........# Magic: 12/15 ===================-----#.### #..##.# ##....##..# AC: 13Str: 19#...######..#.# ####....# #.. EV: 8Int: 17#.......>#....###.......# .# SH: 4Dex: 8#......#.....R..........###>. XL: 10 Next:  5% Place: Dungeon:8#......#....JF*...........# . Noise: ==-------  Time: 7853.2 (0.0)#......#.......F........#.... a) +0 flail #......#................#.... Cast: Grave Claw (2/3)#.......##)######.......###.. Medusa #.......)...# #.......# PP#......##...# #.......# .. R   Sosibi the battlemage ...... ................# . FF 2 marrowcudas (1 summoned, 1 ally tar…)........................ . *  Ci"[m soul wisp (summoned) ######...................The bullfrog dies!You have harvested enough death to cast Grave Claw an additional time.The marrowcuda bites your soul wisp. _Another marrowcuda is drawn to the feast!  Press: ? - help, v - describe, . - travelThe floor.Ci'JCi( .Ci)Ci 9..Cie % Cif P Ci$g  Cing [1@ MCig W Cih X CiJh .F Cih n You have harvested enough death to cast Grave Claw an additional time.Cih EThe marrowcuda bites your soul wisp. Ci`i 1_Another marrowcuda is drawn to the feast!  Cii :Press: ? - help, v - describe, . - travelCi!j ~Here: a marrowcuda (heavily damaged, ally target, bound in place)  Cirj The floor.CiwMCiYx*CixFCi2yvsoul wisp (heavily damaged, summoned, friendly) Ci\ %F*Ci? ~Fmarrowcuda (summoned) , spattered with blood.Ci                         [1@ #####.###...##..#####...## #<.... qoala the Basher #.# ###.##...# ##...# #..#.# Mountain Dwarf of Hepliaklqana ****..#.# #....#.## #...###).#.# Health: 75/75 ========================#.# ###..#..# ##.........# Magic: 12/15 ===================-----#.### #..##.# ##....##..# AC: 13Str: 19#...######..#.# ####....# #.. EV: 8Int: 17#.......>#....###.......# .# SH: 4Dex: 8#......#Ci [m.....R..........###>. XL: 10 Next:  5% Place: Dungeon:8#......#....JF*...........# . Noise: ==-------  Time: 7853.2 (0.0)#......#.......F........#.... a) +0 flail #......#................#.... Cast: Grave Claw (2/3)#.......##)######.......###.. Medusa #.......)...# #.......# PP#......##...# #.......# .. R   Sosibi the battlemage ...... ................# . FF 2 marrowcudas (1 summoned, 1 ally tar…)........................ . *   soul wisp (summoned) ######...................You have harvested enough death to cast Grave Claw an additional time.The marrowcuda bites your soul wisp. _Another marrowcuda is drawn to the feast!  Press: ? - help, v - describe, . - travelHere: a marrowcuda (summoned)  The floor, spattered with blood. _CimW #.# ###.##...#  #..#.##.# #....#.## #...###).#.# Cio#.# ###..#..# ##.........# Cio#.### #..##.# Cio,##..# Cimp#...######..#.# ####....# #...Cip#.......>#....###.......# .#CiCqW#......#.....R....Ciq*###>..Ci rJ#......#.....F*Cikr4.# .Cirb#......#.....J.FCis#....Ci`s.#......#.Cis.Cis#....PCi]tJ#.......##)######Cit###CiuU#.......)...# #.Ciru-# PPPCiu#......##...# #.......# ..Civd...... ................# .PCicv.Civ ...Civ, .PCi=w######....Ciw Ciw #.Cix' Cif}Ci}*F.Ci CiCimP Ci Ci[1@ MCiX Ci׌FCi1DF 3 marrowcudas (2 summoned, 1 ally ta  Ci=Your soul wisp barely misses the marrowcuda.CiǍ/The marrowcuda bites you.CiCCi3Ci-Ci?-Ci 4.2 (1CiCi Ci"CiqP Ci CiJ[1@ MCi*_Another marrowcuda is drawn to the feast!CiCiK5  Ci6  Cir6V Ci6V Ci7V Cid7V Ci7  Ci8  Cir8  Ci8  CiH9  Ci9  Ci:W Ci]:W Ci:W Ci:P CiT; Ci;[1@ Ci; CiK<#.# ###.##...# ##...# #..#.#. qoala the Basher Ci< #.# #....#.## #...###).#.# Mountain Dwarf of Hepliaklqana ****..Ci =0#.# ###..#..# ##.........# Health: 73/75 =======================-Ci=#.### #..##.# ##....##..# Magic: 12/15 ===================-----Ci>-#...######..#.# ####....# #... AC: 13Cig>-Str: 19Ci>#.......>#....###.......# .#. EV: 8Ci;?-Int: 17Ci?#......#.....R..........###>.. SH: 4CiD@jDex: 8#......#.....F*...........# .. XL: 10 Next:  5% Place: Dungeon:8Ci@+#......#.....JF.........#..... Noise: =--------  Time: 7854.2 (0.0)CiA#......#......F.........#....P a) +0 flail CiA#.......##)######.......###... Cast: Grave Claw (2/3)CiB#.......)...# #.......# PPP Medusa CiB#......##...# #.......# ..PCiB...... ................# .P R   Sosibi the battlemage CiJC........................ .P FFF 3 marrowcudas (2 summoned, 1 ally ta…)CiC+######...................CiD}*   soul wisp (summoned) CiRD#.......... CiD>_The floor, spattered with blood.  CiD=Your soul wisp barely misses the marrowcuda.CiHE5The marrowcuda bites you. CiE1_Another marrowcuda is drawn to the feast!  CiE:Press: ? - help, v - describe, . - travelCi=F'The floor.Ci~A JF  Your soul wisp barely misses the marrowcuda.The marrowcuda bites you. _Another marrowcuda is drawn to the feast!  Press: ? - help, v - describe, . - travelHere: a marrowcuda (heavily damaged, ally target)CihFFsummoned) Ci sMFFheavily damaged, ally target)Cir                          [1@  #.# ###.##...# ##...# #..#.#. qoala the Basher #.# #....#.## #...###).#.# Mountain Dwarf of Hepliaklqana ****..#.# ###..#..# ##.........# Health: 73/75 =======================-#.### #..##.# ##....##..# Magic: 12/15 ===================-----#...######..#.# ####....# #... AC: 13Str: 19#.......>#....###.......# .#. EV: 8Int: 17#......#.....R..........###>.. SH: 4Dex: 8#Ciks R ......#.....F*...........# .. XL: 10 Next:  5% Place: Dungeon:8#......#.....JF.........#..... Noise: =--------  Time: 7854.2 (0.0)#......#......F.........#....P a) +0 flail #.......##)######.......###... Cast: Grave Claw (2/3)#.......)...# #.......# PPP Medusa #......##...# #.......# ..P...... ................# .P R   Sosibi the battlemage ........................ .P FFF 3 marrowcudas (2 summoned, 1 ally ta…)######...................*   soul wisp (summoned) #..........Your soul wisp barely misses the marrowcuda.The marrowcuda bites you. _Another marrowcuda is drawn to the feast!  Press: ? - help, v - describe, . - travelHere: a marrowcuda (heavily damaged, ally target)  The floor.CiQ~ CiD 6 _CiZ  What are your orders?  Ci5P t - Shout!  Orders for allies: a - Attack new target.  CiF r - Retreat! s - Stop attacking.  CiY g - Guard the area. f - Follow me.  Anything else - Cancel.Ci                         [1@  #.# ###.##...# ##...# #..#.#. qoala the Basher #.# #....#.## #...###).#.# Mountain Dwarf of Hepliaklqana ****..#.# ###..#..# ##.........# Health: 73/75 =======================-#.### #..##.# ##....##..# Magic: 12/15 ===================-----#...######..#.# ####....# #... AC: 13Str: 19#.......>#....###.......# .#. EV: 8Int: 17#......#.....R..........###>.. SH: 4Dex: 8#CiP0 ......#.....F*...........# .. XL: 10 Next:  5% Place: Dungeon:8#......#.....JF.........#..... Noise: =--------  Time: 7854.2 (0.0)#......#......F.........#....P a) +0 flail #.......##)######.......###... Cast: Grave Claw (2/3)#.......)...# #.......# PPP Medusa #......##...# #.......# ..P...... ................# .P R   Sosibi the battlemage ........................ .P FFF 3 marrowcudas (2 summoned, 1 ally ta…)######...................*   soul wisp (summoned) #..........r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a marrowcuda (heavily damaged, ally target)CifDrF. CiFF.  Aim: a marrowcuda (heavily damaged, ally target)Ci!CivV CiV CiæV Ci                      [1@  #.# ###.##...# ##...# #..#.#. qoala the Basher #.# #....#.## #...###).#.# Mountain Dwarf of Hepliaklqana ****..#.# ###..#..# ##.........# Health: 73/75 =======================-#.### #..##.# ##....##..# Magic: 12/15 ===================-----#...######..#.# ####....# #... AC: 13Str: 19#.......>#....###.......# .#. EV: 8Int: 17#......#.....R..........###>.. SH: 4Dex: 8#......#.....F*...........# .. XL: 10 Next:  5% Place: i~ mDungeon:8#......#.....JF.........#..... Noise: =--------  Time: 7854.2 (0.0)#......#......F.........#....P a) +0 flail #.......##)######.......###... Cast: Grave Claw (2/3)#.......)...# #.......# PPP Medusa #......##...# #.......# ..P...... ................# .P R   Sosibi the battlemage ........................ .P FFF 3 marrowcudas (2 summoned, 1 ally ta…)######...................*   soul wisp (summoned) #..........Gang up on whom?Press: ? - help, Dir - move targetAim: a marrowcuda (heavily damaged, ally target)  Attack!  Your soul wisp barely misses the marrowcuda.Sosibi closely misses the marrowcuda. The marrowcuda closely misses you.5.2 (1  Press: ? - help, Dir - move targetAim: a marrowcuda (heavily damaged, ally target)  Attack!  Your soul wisp barely misses the marrowcuda.Sosibi closely misses the marrowcuda. The marrowcuda closely misses you. _The marrowcuda bites you but does no damage. x2 Ci###.###...##..#####...## #<.....##.# ###.##...# ##...# #..#.#..#.# #....#.## #...###).#.# Ci#.# ###..#..# ##.........# #.### #..##.# ##....##..# Cix[q#...######..#.# ####....# #...#.......>#....#### .#.P#......#.....R..###>.#......#.....FJ..# #......#.....*F.#.#......#......F...#....P#.......##)######.......###...#.)...# #.......# PPP#......##...# #.......# ..P....... .....# .P............. .PP######.........   [1@ M You swap places with your soul wisp.  The marrowcuda bites you but does no damage.`Ci    [1@ `  Sosibi points at the marrowcuda and mumbles some strange words.Ci,w   Ciq[1@ M F.  The stone arrow misses the marrowcuda.Your soul wisp barely misses the marrowcuda.CiT   [1@ MCi JFThe marrowcuda bites you but does no damage.  The marrowcuda attacks as it pursues you!Ciha43==6CiCi7`   CiJ8[1@ M_The marrowcuda bites you but does no damage. x2CiCi D                         [1@ CiM ###.###...##..#####...## #<.....# qoala the Basher #.# ###.##...# ##...# #..#.#.. Mountain Dwarf of Hepliaklqana ****..Ci| #.# #....#.## #...###).#.#Health: 74/75 =======================-#.# ###..#..# ##.........#Ci dMagic: 13/15 ====================----Ci #.### #..##.# ##....##..#AC: 13Ci -Str: 19CiҸ Q#...######..#.# ####....# #.... EV: 8Int: 17Ci? O#.......>#....###.......# .#.P SH: 4Dex: 8#......#.....R..........###>... XL: 10 Next:  5% Place: Dungeon:8Cix L#......#.....FJ...........# ... Noise: ==-------  Time: 7856.2 (0.0)Ci #......#.....*FF........#.....P a) +0 flail Ci #......#................#....P. Cast: Grave Claw (2/3)Ci #.......##)######.......###...P Medusa Ci #.......)...# #.......# PPPP#......##...# #.......# ..P. R   Sosibi the battlemage CiJ ...... ................# .PP FFF 3 marrowcudas (2 summoned, 1 ally ta…)Ci[ [........................ .PP *   soul wisp (summoned) ######...................Your soul wisp barely misses the marrowcuda.Ci The marrowcuda bites you but does no damage.  The marrowcuda attacks as it pursues you! _The marrowcuda bites you but does no damage. x2  Ci aPress: ? - help, v - describe, . - travelThe floor.Ci    [1@ M  JF    The marrowcuda attacks as it pursues you! _The marrowcuda bites you but does no damage. x2  Press: ? - help, v - describe, . - travelHere: a marrowcuda (heavily damaged, ally target)  The floor.CigH                         [1@ ###.###...##..#####...## #<.....# qoala the Basher #.# ###.##...# ##...# #..#.#.. Mountain Dwarf of Hepliaklqana ****..#.# #....#.## #...###).#.#Health: 74/75 =======================-#.# ###..#..# ##.........#Magic: 13/15 ====================----#.### #..##.# ##....##..#AC: 13Str: 19#...######..#.# ####....# #.... EV: 8Int: 17#.......>#....###.......# .#.P SH: 4Dex: 8#......i IV 3m#.....R..........###>... XL: 10 Next:  5% Place: Dungeon:8#......#.....FJ...........# ... Noise: ==-------  Time: 7856.2 (0.0)#......#.....*FF........#.....P a) +0 flail #......#................#....P. Cast: Grave Claw (2/3)#.......##)######.......###...P Medusa #.......)...# #.......# PPPP#......##...# #.......# ..P. R   Sosibi the battlemage ...... ................# .PP FFF 3 marrowcudas (2 summoned, 1 ally ta…)........................ .PP *   soul wisp (summoned) ######...................The marrowcuda bites you but does no damage.  The marrowcuda attacks as it pursues you! _The marrowcuda bites you but does no damage. x2  Press: ? - help, v - describe, . - travelHere: a marrowcuda (heavily damaged, ally target)  The floor. _Ci<     Ciw=                    [1@ ###.###...##..#####...## #<.....# qoala the Basher  #.# ###.##...# ##...# #..#.#.. Mountain Dwarf of Hepliaklqana ****..  #.# #....#.## #...###).#.#  Health: 74/75 =======================-  #.# ###..#..# ##.........#  Magic: 11/15 =================-------  #.### #..##.# ##....##..#  AC: 13Str: 19  #...######..#.# ####....# #.... EV: 8Int: 17  #.......>#....###.......# .#.P SH: 4Dex: 8  #......#.....R..........###>... XL: 10 Next:  5% Place: Dungeon:8  #......#.....FJ...........# ... Noise: ==-------  Time: 7856.2 (0.0)  #......#.....*FF........#.....P a) +0 flail  #......#................#....P. Cast: Grave Claw (2/3)  #.......##)######.......###...P Medusa  #.......)...# #.......# PPPP  #......##...# #.......# ..P.Ci=J R   Sosibi the battlemage  ...... ................# .PP FFF 3 marrowcudas (2 summoned, 1 ally ta…) ........................ .PP *   soul wisp (summoned)  ######................... Here: a marrowcuda (heavily damaged, ally target) _The floor.  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a marrowcuda (heavily damaged, ally target)Cin                         [1@ ###.###...##..#####...## #<.....# qoala the Basher #.# ###.##...# ##...# #..#.#.. Mountain Dwarf of Hepliaklqana ****..#.# #....#.## #...###).#.#Health: 74/75 =======================-#.# ###..#..# ##.........#Magic: 11/15 =================-------#.### #..##.# ##....##..#AC: 13Str: 19#...######..#.# ####....# #.... EV: 8Int: 17#.......>#....###.......# .#.P SH: 4Dex: 8#......iMo 3m#.....R..........###>... XL: 10 Next:  5% Place: Dungeon:8#......#.....FJ...........# ... Noise: ==-------  Time: 7856.2 (0.0)#......#.....**F........#.....P a) +0 flail #......#................#....P. Cast: Grave Claw (2/3)#.......##)######.......###...P Medusa #.......)...# #.......# PPPP#......##...# #.......# ..P. R   Sosibi the battlemage ...... ................# .PP FFF 3 marrowcudas (2 summoned, 1 ally ta…)........................ .PP *   soul wisp (summoned) ######...................Here: a marrowcuda (heavily damaged, ally target) _The floor.  Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a marrowcuda (heavily damaged, ally target)Ci2FThe marrowcuda is almost destroyed.  The marrowcuda is pinned in place!  The marrowcuda bites you but does no damage.  Sosibi hits the marrowcuda with a +0 quarterstaff!  Your soul wisp touches the marrowcuda but does no damage.  The marrowcuda closely misses you. You block the marrowcuda's attack.=7.2 (11Ciƺ   [1@ M_The marrowcuda bites you but does no damage.CiCiyWVampiric Draining (3%) Ci{CiCiҖCibGrave Claw (1/3) Ci. ICiF   [1@ M_Unknown command.Ci  Ci     Ci"  Ci2W CiAW CiMW CiZW CieW CipW Ci{W CiW CiW CiW CiW CiW CiW Ci6W CijP Ci{ Ci[1@ Cis###.###...##..#####...## #<.....# qoala the Basher Ci"#.# ###.##...# ##...# #..#.#.. Mountain Dwarf of Hepliaklqana ****..Ci#.# #....#.## #...###).#.#CidHealth: 74/75 =======================-Ci#.# ###..#..# ##.........#CiNdMagic: 11/15 =================-------Cim#.### #..##.# ##....##..#Ci|-AC: 13Ci-Str: 19CiQ#...######..#.# ####....# #.... EV: 8Int: 17Ci"#.......>#....###.......# .#.P SH: 4CiG,Dex: 8Ci)#......#.....R..........###>... XL: 10 Next:  5% Place: Dungeon:8CiL#......#.....FJ...........# ... Noise: ===------  Time: 7857.2 (0.0)Ci#......#.....*FF........#.....P a) +0 flail Ci&#......#................#....P. Cast: Grave Claw (1/3)CiS#.......##)######.......###...P Medusa Ci#.......)...# #.......# PPPPCi)#......##...# #.......# ..P. R   Sosibi the battlemage Ci...... ................# .PP FFF 3 marrowcudas (2 summoned, 1 ally ta…)CiA........................ .PP *   soul wisp (summoned) CiU*######...................Ci|VYour soul wisp touches the marrowcuda but does no damage.  CiThe marrowcuda closely misses you. You block the marrowcuda's attack. _The marrowcuda bites you but does no damage. _Unknown command.Ci:Press: ? - help, v - describe, . - travelCi'The floor.Ci~u  Ci! [1@ M  FJF  The marrowcuda closely misses you. You block the marrowcuda's attack. _The marrowcuda bites you but does no damage. _Unknown command.Press: ? - help, v - describe, . - travelHere: a marrowcuda (severely damaged, summoned)  The floor, spattered with blood.CiZFFalmost destroyed, ally target, bound in place). Cic                         [1@ ###.###...##..#####...## #<.....# qoala the Basher #.# ###.##...# ##...# #..#.#.. Mountain Dwarf of Hepliaklqana ****..#.# #....#.## #...###).#.#Health: 74/75 =======================-#.# ###..#..# ##.........#Magic: 11/15 =================-------#.### #..##.# ##....##..#AC: 13Str: 19#...######..#.# ####....# #.... EV: 8Int: 17#.......>#....###.......# .#.P SH: 4Dex: 8#......ijn 3m#.....R..........###>... XL: 10 Next:  5% Place: Dungeon:8#......#.....FJ...........# ... Noise: ===------  Time: 7857.2 (0.0)#......#.....*FF........#.....P a) +0 flail #......#................#....P. Cast: Grave Claw (1/3)#.......##)######.......###...P Medusa #.......)...# #.......# PPPP#......##...# #.......# ..P. R   Sosibi the battlemage ...... ................# .PP FFF 3 marrowcudas (2 summoned, 1 ally ta…)........................ .PP *   soul wisp (summoned) ######...................The marrowcuda closely misses you. You block the marrowcuda's attack. _The marrowcuda bites you but does no damage. _Unknown command.Press: ? - help, v - describe, . - travelHere: a marrowcuda (almost destroyed, ally target, bound in place)  The floor. _CiW          Ci               [1@ Ci~###.###...##..#####...## #<.....# qoala the Basher Ciy #.# ###.##...# ##...# #..#.#.. Mountain Dwarf of Hepliaklqana ****.. Ci" #.# #....#.## #...###).#.#  Health: 74/75 =======================- Ci5l #.# ###..#..# ##.........# [40m Magic: 9/15CiH;==============---------- Ci[ #.### #..##.# ##....##..#  AC: 13Cio,Str: 19 Ci #...######..#.# ####....# #.... EV: 8Ci,Int: 17 Ci #.......>#....###.......# .#.P SH: 4Ci+Dex: 8 Ci/  #......#.....R..........###>... XL: 10 Next:  5% Place: Dungeon:8 CiX$ #......#.....FJ...........# ... Noise: ===------  Time: 7857.2 (0.0) Cie #......#.....*FF........#.....P a) +0 flail Ci #......#................#....P. Cast: Grave Claw (1/3) Ci #.......##)######.......###...P Medusa CiQ #.......)...# #.......# PPPP Ci #......##...# #.......# ..P. R   Sosibi the battlemage Ci ...... ................# .PP FFF 3 marrowcudas (2 summoned, 1 ally ta…)Ci ........................ .PP *   soul wisp (summoned) Ci2 ######................... Ci!Here: a marrowcuda (almost destroyed, ally target, bound in place) Ci82_The floor.  Ci\}Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  CiyPress: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a marrowcuda (almost destroyed, ally target, bound in place)CiJ_   Ci_ `          Ci_         Ci_    Ci_ P Ci` [1@ Ci8` ###.###...##..#####...## #<.....# qoala the Basher Cis` "#.# ###.##...# ##...# #..#.#.. Mountain Dwarf of Hepliaklqana ****..Ci` #.# #....#.## #...###).#.#Ci` dHealth: 74/75 =======================-Ci` #.# ###..#..# ##.........#Cia 1Magic: 9/15Ci%a 2==============----------CiJa #.### #..##.# ##....##..#Ci_a -AC: 13Cia -Str: 19Cia $#...######..#.# ####....# #.... EV: 8Cia -Int: 17Cia &#.......>#....###.......# .#.P SH: 4Dex: 8Ci>b )#......#.....R..........###>... XL: 10 Next:  5% Place: Dungeon:8Ciqb M#......#.....FJ...........# ... Noise: ===------  Time: 7857.2 (0.0)Cib #......#.....**F........#.....P a) +0 flail Cib #......#................#....P. Cast: Grave Claw (1/3)Cib #.......##)######.......###...P Medusa Cib #.......)...# #.......# PPPPCic )#......##...# #.......# ..P. R   Sosibi the battlemage Ci;c ...... ................# .PP FFF 3 marrowcudas (2 summoned, 1 ally ta…)Cidc ........................ .PP *   soul wisp (summoned) Cic ######...................Here: a marrowcuda (almost destroyed, ally target, bound in place) _The floor.  Cic }Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Cic Press: ? - help, Q - select action, ( or ) - cycleDir - move targetCic wAim: a marrowcuda (almost destroyed, ally target, bound in place)Ci*M "§Ci`M Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses availabl  Press: ? - help, Q - select action, ( or ) - cycleCizM Dir - move target  Aim: a marrowcuda (almost destroyed, ally target, bound in place)  CiM You unleash the spiteful dead! The jagged bones skewer the marrowcuda!  You destroy the marrowcuda! CiV 2§Ci!W .Cim    [1@ MCim  .*   soul wisp (summoned)  The marrowcuda disappears in a puff of smoke! x2  The last of your harvested death is exhausted.Cit 7-8.2 (1Grave Claw (0/3) -GClaw _Ci| Cig~ Ci8Ci;O-Soul Splinter CiCCiECiCi#  Ci_#                 Ci#      [1@  Ci$ Skill  Level Cost  Apt Skill  Level Cost  Apt Ci$ a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2  Ci$p     Ci$g     Ci%% b - Maces & Flails   9.3   7.4  +2   n - Conjurations   2.0   3.6  -1  CiI%z c - Axes   5.7   0.7  +2   o + Necromancy6.4   5.9  +1  Ci%6 d - Polearms   0.0   1.0   0       Ci% e - Staves   5.2   0.8  +1   p - Invocations   7.0   4.8  +3  Ci& f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  Ci.& g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2  Ci_&          Ci{&7 h - Short Blades   0.0   1.4  -2       Ci&f     Ci&h     Ci'7 i - Armour   6.7   5.9  +1       Ci#'7 j - Dodging   1.0   3.4  -3       Ci'7 k - Shields   3.2   3.4  +1       Ci(7 l - Stealth   0.0   1.4  -2       Ci(f     CiY(          Ci(h     Ci(pThe relative cost of raising each skill is in cyan.  Ci(Skills enhanced by cross-training and wildshape are in green.  [?] HelpCi )=[=] set a skill target  Cil)o[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Ci)[!] training|cost|targetsCiECiCi                          [1@ ###.###...##..#####...## #<.....# qoala the Basher #.# ###.##...# ##...# #..#.#.. Mountain Dwarf of Hepliaklqana ****..#.# #....#.## #...###).#.#Health: 74/75 =======================-#.# ###..#..# ##.........#Magic: 9/15==============----------#.### #..##.# ##....##..#AC: 13Str: 19#...######..#.# ####....# #.... EV: 8Int: 17#.......>#....###.......# .#.P SH: 4Dex: 8#......Ci  #.....R..........###>... XL: 10 Next:  7% Place: Dungeon:8#......#.....§J...........# ... Noise: ==-------  Time: 7858.2 (0.0)#......#.....*..........#.....P a) +0 flail #......#................#....P. Cast: Soul Splinter #.......##)######.......###...P Medusa -GClaw #.......)...# #.......# PPPP#......##...# #.......# ..P. R   Sosibi the battlemage ...... ................# .PP *   soul wisp (summoned) ........................ .PP######...................Dir - move targetAim: a marrowcuda (almost destroyed, ally target, bound in place)  You unleash the spiteful dead! The jagged bones skewer the marrowcuda!  You destroy the marrowcuda!The marrowcuda disappears in a puff of smoke! x2 _The last of your harvested death is exhausted.Ci3:Ci Ci Ci Ci   [1@ M_Unknown command.CiNCi                          [1@  Your spells (describe) Type Failure Level a - Soul SplinterNecromancy1%1  b + Grave Claw Necromancy 1% 2 c - Vampiric DrainingNecromancy3%3  z - Kiss of DeathConjuration/Necromancy 2%1 Select a spell to describe [?] help [!]/[I] toggle spell headersCi|1Power Damage Range Noise 88% N/A5 Almost silent44% 2d104 Quiet 22% 2d71 Quiet 60% 2d10 1 Almost silentCiR QType Failure LevelNecromancy  1% 1 Necromancy  1% 2Necromancy  3% 3Conjuration/Necromancy 2% 1 Ciԩ1Power Damage Range Noise 88% N/A5 Almost silent44% 2d104 Quiet 22% 2d71 Quiet 60% 2d10 1 Almost silentCi QType Failure LevelNecromancy  1% 1 Necromancy  1% 2Necromancy  3% 3Conjuration/Necromancy 2% 1 Ci#                         [1@ ###.###...##..#####...## #<.....# qoala the Basher #.# ###.##...# ##...# #..#.#.. Mountain Dwarf of Hepliaklqana ****..#.# #....#.## #...###).#.#Health: 74/75 =======================-#.# ###..#..# ##.........#Magic: 9/15==============----------#.### #..##.# ##....##..#AC: 13Str: 19#...######..#.# ####....# #.... EV: 8Int: 17#.......>#....###.......# .#.P SH: 4Dex: 8i m#......#.....R..........###>... XL: 10 Next:  7% Place: Dungeon:8#......#.....§J...........# ... Noise: ==-------  Time: 7858.2 (0.0)#......#.....*..........#.....P a) +0 flail #......#................#....P. Cast: Soul Splinter #.......##)######.......###...P Medusa -GClaw #.......)...# #.......# PPPP#......##...# #.......# ..P. R   Sosibi the battlemage ...... ................# .PP *   soul wisp (summoned) ........................ .PP######...................Aim: a marrowcuda (almost destroyed, ally target, bound in place)  You unleash the spiteful dead! The jagged bones skewer the marrowcuda!  You destroy the marrowcuda!The marrowcuda disappears in a puff of smoke! x2 _The last of your harvested death is exhausted. _Unknown command.CiCi7Ci CinCiVqCi+rCisCi1{Ci{Ci}}Ci   [1@ M _You start resting.Ci"HP restored.Ci'--CiE.9.2 (1Cis5=--60.2 (2 _CiCiCi9ICiCiCiӰCiDCi,CiXCiR10/15==CiCiCi~7=Ci#CiCiaCi?CiCiQCi*CiwN==CiCi[BCi6   [1@ § _You start resting.Cloud -GClaw Ci?Ci"Ci7CiCi81=Ci4-GClaw  CiCi#CiB$Ci%Ci*Ci+Ci#-Ci2Ci3Ci6Ci>CiA!=Ci5ACiACiCi_Ci CiCi'Ci)CiCie#2Ci)==CiCi,$Ci$CiA&Ci,Ci-CiX/CiYCiZCi]Ci?cN==CidCijCijCi~lCi{,Ci3=CiCiCiCiCiM7=CiCiRCiCiCilCiG,CiCi#4Ci8)==CiXCi,CiCiCiW Ci{&Ci.Ci\.8==Ci~4CiG:,Ci/<CiQCibCieCikw   CiBk_[1@ M CiSk?_Your soul wisp disappears in a puff of smoke!Ciak%Magic restored.CiZ. Ci098.2 (38.0)Cia5==9.2 (39 _Ci\CiCiOCiCiQCiCiCiCiCiCiCi   [1@ M You encounter a komodo dragon.Cin.# #....#.## #...###).#.# #.# ###..#..# ##.........# Ci#.####.# ##....##..# Ci6#...######..#.# ####....# #.... Ci}#.......>#....###.......# .#.P. #......#................###>.... #......#......R.......P #......#........Ci^#.....P.P #......#........#....P.PP CiM#.......##)#########...PP. Ciy#.......)...# ## PPPP.P Ci#......##...# #.......# ..P.PCi...... ................# .PP...Cik................ .PP######...Ci1......... l   komodo dragon (wandering) CiH #...l..# Cii@ #..## CiY.R900.2 (1.0) Ci]!7l.Ci*Wlally target)CiB1*1.2 (2Ci9Ci:`   CiF:*[1@ M_The komodo dragon hisses angrily.Ci <Ci[ .# ###..#..# ##.........# Ci =.### #..##.# ##....##..# ...######..#.# ####....# #.... .......>#....###.......# .#.P ......#..........###>.... ......#.......# ...P Ci ......#.......R#.....P ......#..Ci s#....P.PP .#)######CiD ###...PP. .)...# #.Ci_ # PPPP.P ......##...# #.Ciy P# ..P.PP Ci ...... ..........# .PP.P .Ci ... .PPP. ######....l  #.Ci Z........## #.Ci {.#####.... #. Ci! "MM.Ci! #RMCi% CiL% /l.Ci- Ci5 R2.2 (1Soul Splinter Ci= Ci? Ci~# ###..#..# ##.# Ci### #..##.# ##....##..# Ci,######..#.# ####....# #.... CiQY>#....###.Cinb# .#.P. #.Ci6###>.... #.......# ...P #.#.....P.P Cir#.R.#....P.PP CiM##)######.CiE###...PP. )...# #.Ciπq# PPPP.P ##...# #.# ..P.PP  ..# .PP.P CiZ...l..PPP. Ci.Ci ..Ci Ci/#.........Ci*#CiKn#........#####.... #.Ci[ Ci(M.RCi7lCi/.CiCi@==3CiCiCi CM.RMCi 8l.CiA Ci6 Ci 4Ci8 Ci Ci `MCis    [1@ l.  Sosibi gestures at the komodo dragon while chanting.Ci? D==5CiT Ci]W   [1@ M_The stone arrow hits the komodo dragon!CiZ Ci7   [1@ M   very poisoned, ally ta…)You hit the komodo dragon.  The komodo dragon is moderately wounded.Your tendrils sting the komodo dragon. The komodo dragon is poisoned.Ciy   [1@ M  .. Sosibi points at the komodo dragon and mumbles some strange words.The puff of frost hits the komodo dragon!  The komodo dragon bites you!!52--------=6.3 (1.1Ci'Ci   [1@ M_Sosibi hits the komodo dragon with a +0 quarterstaff!CiqCiqWGrave Claw (0/3) CiXzCix|CiTCiJAVampiric Draining (3%) CijCiCiCi7S1*MCi&   [1@ Ci&]†You draw life force from the komodo dragon!Ciy6   [1@  You kill the komodo dragon!CiJ<&56Ci}<=-------2-----13-70Ci<GVampiric Draining (2%) CiDCiE^  CiE1 [1@ M_You feel life coursing into your body.CiyHCiPCiPCiQCiX,CiYCi`Ci8aX7==CibCiJh,Ci:iCifoCio;-----CibqCiuCiEvCiwCiCi<#8CiS=Ci_D3=CiՃCigCi9Ci-Ci=60=4==CiCi2K1=Ci CiCirCi7CiCiCi1==Ci8CiCi%2CidCiCiiCiCiCiCiCi Ci` #3Cis .=5Ci )==CiCixCiCiCi!CiE4=CixCiZCi8==Ci%CiوCi>CiCiCi%5CiHCiCiΘCi+CiCiCi4CiCisCiCiv   CiB[1@ M You encounter a scorpion.Ci6=---ss   scorpion (wandering)Ci037.3 (30.0)CiG.RMCi3, ally target)CiM--8.3 (31 _Ci]CiCi'# #..##.# ##..# .######..#.# ####....# #.......>#....###.......# .#.PCi/(#..........###>.... #.......# ...P #.......#.....P#................#....P.PP #)######.......###...PP. )...# #.RJ....# PPPP.P ##...# #.......# ..P.PP Ci(e ..........# .PP.P ..........# .PPP. ####.........s. Ci(_ #........###.Ci(\#........#####.... Ci(#......... .### Ci+7s.Ci,/E†RMCi}:sally target) 9.3 (1.0) CirBCiJCi^o####..#.# ####....# #.... ....>#....###.......# .#.P#..........###>.... #.......# ...P #.......#.....P#................#....P.PP #)######.......###...PP. )...# #.†.....# PPPP.P ##...# #..RJ...# ..P.PP  ................# .PP.P .......s.# .PPP. ###...  #.####.#####.... #... ..### ### .s..RMCivCix&40CiCixCiCiv..#.# ####....# #.... >#....###.# .#.P. #.###>.... Ci#........# ...P #.Ci2:#.....P.P CiR#................#....P.PP Cif##)######.......###...PP. Ci)...# #.†.....# PPPP.P Ci##...# #.# ..P.PP Ciߟ .CiR..s# .PP.P Ci.k# .PPP. .#.CiJ<###.  #.CifE#####.... .  #.Ci.. ..###. .### .. CiġCi/s.Ci'.RCi0Ci7==1Vampiric Draining (2%) CiMCi`   CiH[1@ M_The scorpion barely misses you.CiֽCi .*Ci8v e   [1@ M s You draw life force from the scorpion! You feel life coursing into your body.  Civ You block the scorpion's attack.Ci w   Ci g[1@ M .  Ci NSosibi points at the scorpion and mumbles some strange words.Ci ?The stone arrow hits the scorpion!Cij ? Cir   [1@ 72Ci E==2-----Ci &5=Cȉ 2Ci 0Vampiric Draining (2%) Ci P_The scorpion dies!Ciߗ Ci   [1@ M_Your Necromancy skill increases to level 7!Ci Cic..>#....###.......# .#.P .#..........Ci###>.... #..# ...P #.#.....P .#......#....P.PP #)######.......###...PP. Ci)...# #.†.....# PPPP.P Ci##...# ##.......# ..P.PP Ci .............RJ.# .PP.P .Ci=....# .PPP. #... .### #.Ci[C#####.... #.Cii`. ..###. .PCi #### . Ci1Ci&--Ci3 _CiCiCi #..........###>.... #..# ...P #.#.....P #......#....P.PP #)######.......###...PP. )...# #.†.....# .....P ##...# ##.......# .....PP  .............R..#.....P.P .Ci 2.J..# .PPP. .... .### .#####.... .Ci  ...###. .P  ##### .. .. Ci' M.RM3==--4CiICiCim;-----CikCiCi%4CiCioCiK3=CiCiM Ci CiRCi"CiCi5Ci(=CiCix    [1@ M_HP restored.Ci6%Ci'Cim(7=Ci)Ci.Ci/Ci0Ci6Cic77=Ci9Ci&?Ci?L4==Ci@Ci^FCiFCi1HCiFOCiOCiQCi`CiaCiJdCiPjCij"==CijCilCiitCi<CiRCiƚCi'CiМCi4CiL5==CiCikCiv   Ci֮D[1@ M You encounter a black bear.Ci.###>.... ...# ...P Ci%a.#.....PhP Ci8.CiT.....#....P..P Ci|##)######.......###...P.. Ci)...# #.†.....# #.....P Ci...# ##.##.Ciַ .Ciq#.....P.P Ci9R.J.# .PPP. ###.#####.... ..Ci ...###. #.P.##### .. #...h   black bear (wandering) ..62.3 (18.0)CiԽ7R.CiN., ally target)3.3 (19 _Ci%CiCihm###>.... ........# ...P......#.....PhP .....#....P... )######.......###...P.. ...# #.†.....# #...... ...# ##.......##. R#.....P.. .J# .PPP. ###.#####.... . ...###. ##.P.##### .. #...M.RMCinJ.hMCiwahally target) Ciw.4.3 (1.0) Ci)~CiCi̦#### .#.P. ###>............##...P.......#.....P.P Ci..............#....Ph. )######.......###...PCiX# #.†.....## ##.......#......#.J...P...R.#..........###.Ci#####.... ..... ...... ...###. ##.P##### .. #......CipJ.hMCisA.RCilCil%5CiCiϿCi3(###.# .#.P. ###>.##...P..S#.....P.P.Cin#....P. ######.###..hP.Ci# #.†.....###.# ##.##.>#..J..P.R#.Ci...###..#####.... ... ...###..##.P.##### .. #.CigGS   water moccasin (wandering)##. .h   black bear (ally target) ... Ci   [1@ S.  You encounter a water moccasin.Ci Ci0J.hMCi 8R.CiːVS Ciڑ@==6CiCi[`   Ci'[1@ M_Found a staircase to the Lair.CiCio###.# .#.P. ###>.P.##...P.S.#.....P.P.CiΨA#....P..###...P. # #.†.....###.h. Ciۨ5# ##.CiQ##.>.Ci#.R.J.P.CiD*#.CiVa....###.Cig2#####.... .Civ ...###..##.P.Ci##### #.. ##.##. .Ci+... Ci׬F.SMCi".Ci&SMCiqCi<%`Ci v   Ci r[1@ .hSosibi casts a spell at the black bear.Ci M. Ci6 `==7Vampiric Draining (2%) CiM Ci    [1@ M_The stone arrow hits the black bear!!Ci   [1@ M .SCiBuYou barely miss the black bear.The black bear is almost dead.CiMpoisoned, ally target)Ci%4-8.2 (0.9Ci8$Cih%   [1@ M_Your tendrils sting the black bear. The black bear is poisoned.Ci&Ci   [1@ Ciʇ&.  You hit the black bear.CiCi*C.SMCi%$ CiQ  [1@ (ally target) You kill the black bear!CioCi3&`CiT&`Ci#/&`Ci?;   [1@ `  Sosibi gestures at the water moccasin while chanting.CiǃJ.SMCi7R.Ci*+..Ci(<7=9.3 (1.1Ci(Ci^  Ci&? [1@ M_The stone arrow misses the water moccasin.Ci3CiÞCi Ci6Ci^P Ci Ci [1@ M CisYou barely miss the water moccasin. Your sting misses the water moccasin.CiCijCi-Ci70.2 (0.9Ci>Ci CiCiP Ci CiF[1@ MCi1_The water moccasin bites you but does no damage.Ci;Ci v   Ci [1@ M Ci1 You miss the water moccasin. Your sting misses the water moccasin.Ci6 8*Ci w   Ci) [1@ MCiL W Cio .RCi TSosibi points at the water moccasin and mumbles some strange words.Ci GThe puff of frost hits the water moccasin!CiS Ci  Ci Ci Ci 0Ci --Ci =Ci 1.3 (1.1Ci Ci  Ci  Ci# P Ci7  CiT [1@ MCim _The water moccasin bites you.Ci Ciba !K Cia f_The water moccasin bites you. Cib 8 You hit the water moccasin.  Ci'b iThe water moccasin is severely wounded.  CiZb jYour sting misses the water moccasin. Cib 2water moccasin bites you but does no damage. Cib z The water moccasin barely misses you. Sosibi misses the water moccasin.Cib Cil Cim  Ci5m }K   kobold (wandering) CiRm Cin Ci o 1Ci(o --CiJo -Cioo 2Cio 0Civ Ciw  Ci Ci P Ci  Ci2 [1@ MCiX <_You encounter a kobold. It is wielding a +0 whip.Ciy Cia CitWv   Ci#XY[1@ †You sock the water moccasin!CisZ KCiZ.Ci>[".Ci}[$RMCiqK   kobold (ally target)  Cix~20=3Vampiric Draining CiCi0 CitZ  [1@ MCi=_You kill the water moccasin!Ci=Di...###>.......P..##...P.....Di:#.....P.P#....P.... #######  #.†.....###.........P  ##.......##...†....> .....Di]#....RP.....Dic.#..J...DiG########.......Di%h ...###..##.P DiY ##### #.. ##.....K ##. ........DiK 2 kobolds (1 wandering, 1 ally target) ##...PK Dim7K.DiF.RMDi   [1@ DiekKYou encounter a kobold. It is wielding a +0 club.Di?5MK.Di+KK 3 kobolds (1 polearm, 1 distracted, …)DiY.--4DiDiC   [1@ M_You encounter a kobold. It is wielding a +0 spear.Di.##...P.....#.....P.P#....P.... ###Di### Di*} #.†.....###.........PDiY##.......##...†....>... Diy....DiS#.....P.....DiP...#...R.Di2.......J.Di;###Diq3#####.......Di ...###..##.P...K Di  ##### #.. ##......DiEM ##. ......KDiyu ##...P..KDi!....DiDi.KDiO.DiADit.DiRMDiDiDi@KDig.DiDidKDi.Di(Di6*Dis*2Di*=Di*--Di*5Di2Dip5Di] Di #.....PDi E#....P.... Di ##Di= ### Di { #.†.....###.........P Di ##.......##...†....>... Di ...#.....P.......#.....Dig VP....R###. Di C#####............KDi  ...###..##.P.... Di@  ##### #.. ##....K ##. .......K..PDi  ###...P.......)K 4 kobolds (1 polearm, 1 missile, 1Di -.....KDi Di Di< KDi` KKDi KDi oYou encounter a kobold. It is wielding a +0 club. Di> spear.Dip LYou encounter a kobold. It is wielding a +0 club and quivering stones. Di : Found a dagger.  Di 7The kobold shouts! You hear a shout! Di  ; The kobold hits you but does no damage. Di Di `Di\  Di$] DiP] P Di|]  Di] [1@ Di] `  Di^ 7Sosibi gestures at the kobold while chanting.Di5^ Di Di KDi .Di Diҧ KDi .DiҨ Di KDi5 .Di DiN .Dix KDi Di* Dil ==Di 6Di 'Vampiric Draining Di DiH  Di Di P Di  Di [1@ MDi -_The stone arrow misses the kobold.Di5 Di Div   [1@ M .DinjRDifYou completely miss the kobold. Your tendrils sting the kobold.  Di FThe kobold is poisoned. Your sting misses the kobold.Di(Di6 DiyDiP DiЏ Di [1@ DioDi5EThe kobold hits you but does no damage.DiKDiKDi.DiPDixKDi.Di&DiLKDih.Di6 DibDiP Di Diɕ [1@ DiKDiRYou encounter an orc priest. It is wielding a +2 devious dagger.Di6DiΗ Di Di3P DiS Diu[1@ MDiW DiFDi`You encounter a kobold brigand. It is wielding a +0 whip and quivering poisonedDi darts.DiDiDiWF   sky beast (distracted) DiKDioDi֥}K   kobold brigand (missile) Di So   orc priestDi3(…)DiVDi֧Di-Di7DixDii DiDiP Di Di'[1@ MDiS%_You encounter a sky beast.DioDivDiB) _You encounter a sky beast.  Di You closely miss the kobold.  The kobold is heavily wounded.  Your tendrils sting the kobold. The kobold looks as sick as possible! Di-Your sting misses the kobold. DiY You kill the kobold! Di"Di&{3=-8.2 (0.9 Di0Di*2   [1@ M_You have harvested enough death to cast Grave Claw an additional time.Di73Di )You kill the kobold! _You have harvested enough death to cast Grave Claw an additional time.Diم You barely miss the kobold. Your sting misses the kobold.  Your tendrils sting the kobold. The kobold is poisoned.  Di -The kobold barely misses you. Di e Sosibi hits the kobold with a +0 quarterstaff! Di yo.K.K..FMFF 9.2 (1.0Vampiric Draining    [1@ M_The kobold dies!Diq #....P.... ####.†.....###.........PF Di;r $#.......##...†....>.... ..#.....P......#.....P..DiSr ###R ####...........)J. Dicr ...###..##.P...K Dir  ##### #.. ##..........!Dir | ##. .......K...PDir n ####...P......Dir y ##K.....o)..........Dir &##Di~   [1@ M Found a bubbling yellow potion.Di &`Di    [1@ M )Sosibi points at the kobold and mumbles some strange words.The stone arrow hits the kobold!   [1@ oThe kobold dies!K.   [1@ .  You encounter an orc wizard. It is wielding a +0 dagger.(DiU9 9(Di} 8(Di v   Di [1@ (The kobold throws a stone. The stone barely misses you.Di& 8(Dit 8(Diɻ $.Di &FMDi 7o.Di I..RJDij 0).DiG .=80Di Di   [1@ M_The stone barely misses Sosibi.Di ^  Di B [1@ M_You see here a +0 whip.Di  Di@###...P.†##.........P....†....>.F ......P........#....P..###R ####...........))  Di ...###..##.P..J)##### #.. ##..........! ##.........K...P. #####.K.P..o.. ##.......) ..##o . Di2o. DiP7R. Di7K. Di>MMK DiO. Di Diž?.FM Di Di/o. DiE(ally target) Di+%4 DiB01Vampiric Draining  Dij Di  DiR   Di[1@ M_The orc wizard shouts! Div DiF   [1@ $You thump the kobold! Di!   [1@  DiFeo.  You kill the kobold! Di Di0R. Di   [1@  Di ~, very poisoned)Your tendrils sting the kobold brigand. The kobold brigand is poisoned. Di    [1@ M The orc priest begins to cast a cantrip, but forgets the words! Di9( Di3   [1@ oThe kobold brigand throws a dart. The dart hits you! Di4J.FM DiN@.o   orc warrior (wanderingF   sky beast (ally target) K   kobold brigand (missile, very poison Di+/|-2.1 (0.9Vampiric Draining  Di> DiFh   [1@ M DiFY_You encounter an orc warrior. It is wielding a +0 flail. Di'H Di4-^.†.....###.........P...  Di}-B.......##...†....>... .#.....P......#.......RF..P. Di- .....P Di-###  Di-K###...........))  Di-j ...###..##.P...)  Di5.G##### #.. ##....J.....! ##.......K.....P.. DiR. #####...P.o.... Dib.? ##.......) Di.H.......o.. Di.### Di.*.o Di.. Di. . Di/&#. Di;47o. Di:6$  Di]6R   Div6 [1@  Di6Mo.  The orc warrior shouts! Div82o. Dii9$. Di~9FM Di9 DiF5o  DiOF DiyG5=3.1 (1.0 DiG'Vampiric Draining  Di$R DiT_   DiU [1@ M Di-UW  DiZU_Sosibi misses the sky beast. You block the kobold brigand's attack.  Things that are here: Di0V^   DiZV [1@ M DijVD_11 gold pieces; a +0 club; 4 stones DiXDi{u  DiO [1@ M   extremely pYou miss the orc priest. Your tendrils sting the kobold brigand.  Di_The kobold brigand looks as sick as possible!  Your sting misses the orc priest.DiDi 9*DiE   [1@ MDi  o.  Di?The orc wizard gestures wildly while chanting.DiBThe orc wizard flickers and vanishes!  DiVDeactivating autopickup; reactivate with Ctrl-A.DiDi5t  DiZ [1@ DimoDi.  Di:Sosibi hits the sky beast with a +0 quarterstaff!!DiF.FMDiK{ DiK4=4.2 (1.1DiDi DiP Di Di,8[1@ M_The kobold brigand barely misses you.Di:Dia"DiR "DiS 6Grave Claw (1/3) "Di_ "Dia #Di0#Di5Soul Splinter #Dim#Di$Di{w $Di|  $DiS|  $Di|V $Di|  $Di|  $Di)}W $DiL}  $Diz}  $Di}W $Di}W $Di ~     $Di2~W $Di]~P $Di~ $Di~[1@ $Di*.†.....###.........P...  qoala the Basher $Di{.......##...†....>......  Mountain Dwarf of Hepliaklqana ****.. $Di-.......#.....P..........  Health: 74/75 =======================- $Di@.........#.......R...P..  Magic: 14/15 ======================-- $Di.......................P  AC: 13$Di,Str: 19 $Di......###........F......  EV: 8Int: 17 $DiS###...........))........  SH: 4$Di+Dex: 8 $Diہ, ...###..##.P...).......  XL: 10 Next: 20% Place: Dungeon:8 $Di=$##### #.. ##....J.....!.  Noise: ===------  Time: 7984.2 (0.0) $Di ##.......Ko....P..  a) +0 flail $Diۂ #####...P.......  Cast: Soul Splinter $Di& ##.....{.)..  Medusa $Di_q .......o... $Di ###.........  R   Sosibi the battlemage $Di #.........  o   orc warrior $Di# #.........  F   sky beast (ally target) $Dig  K   kobold brigand (missile, extremely p(…)$DiM_The kobold brigand barely misses you.$DiڄkAiming: Soul Splinter (safe; 1% risk of failure)  $DiPress: ? - help, Q - select action, ( or ) - cycle$DiF Shift-Dir - straight line$DicAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts  $DiÅg(moderately wounded, extremely poisoned, chance to affect: 50%)$Di KoPplant (infinite will)  %DiKMo*P* %Di:.*%Di1*.%Di *%DiF%DiE *%Di/F #*%Di { :.*&DiN^MM.*.*.o&Di^Aim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (chance toaffect: 50%)'Di!'Di8!                         [1@ .†.....###.........P...qoala the Basher .......##...†....>......Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........Health: 74/75 =======================- .........#.......R...P..Magic: 14/15 ======================-- .......................PAC: 13Str: 19 ......###........F......EV: 8Int: 17 ###...........))........SH: 4Dex: 8  ...###..##.P...).......XL: 10 Next: 20% Place: Dungeon:8 ##### #.. ##....J.....!.Noise: ===------  Time: 7984.2 (0.0)##.......Ko....P..'Di"a) +0 flail #####...P.......Cast: Soul Splinter##.....*.)..Medusa .......o...###.........R   Sosibi the battlemage #.........o   orc warrior #.........F   sky beast (ally target) K   kobold brigand (missile, extremely p(…)_The kobold brigand barely misses you.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (chance toaffect: 50%)'DifN   [1@ {Nothing appears to happen.'Di9*'Di.9*'Di"1   [1@ .'Di4\RA puff of flame appears from out of thin air!'DiN9   [1@ o{'Di9hThe puff of flame hits you. You resist. You block the orc priest's attack.'Di:M'Di;'Di=;.'Di[;FM'DiE'Di`S.. 'Die%-'DiCg 5.2 (1'Dikw'Di   [1@ M_The kobold brigand hits you but does no damage..Di.Di          .Di<               [1@  .DiP9You see here a +0 whip. _The orc wizard shouts!  .Di]You thump the kobold!  .Din$You kill the kobold!.Di|cYour tendrils sting the kobold brigand. The kobold brigand is poisoned.  .DiThe orc priest begins to cast a cantrip, but forgets the words!The kobold brigand throws a dart. The dart hits you! .Di|_You encounter an orc warrior. It is wielding a +0 flail.The orc warrior shouts! .Di_Sosibi misses the sky beast. You block the kobold brigand's attack.  Things that are here:  .Di11 gold pieces; a +0 club; 4 stones  You miss the orc priest. Your tendrils sting the kobold brigand.  .Di,The kobold brigand looks as sick as possible!  Your sting misses the orc priest.The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.Sosibi hits the sky beast with a +0 quarterstaff!! _The kobold brigand barely misses you.Nothing appears to happen.  A puff of flame appears from out of thin air!  .DiThe puff of flame hits you. You resist. You block the orc priest's attack.  The kobold brigand hits you but does no damage.0Dij0Div0DiE             0Di            [1@ .†.....###.........P...qoala the Basher .......##...†....>......Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........Health: 74/75 =======================- 0Di.........#...........P..Magic: 14/15 ======================-- .................R.....PAC: 13Str: 19 ......###...............EV: 8Int: 17 ###...........))F.......SH: 4Dex: 8  ...###..##.P...).......XL: 10 Next: 20% Place: Dungeon:8 0DiT-##### #.. ##....J.....!.Noise: ==-------  Time: 7985.2 (0.0)##.......Ko....P..a) +0 flail #####...P.......Cast: Soul Splinter##.....o.)..Medusa .......{...###.........R   Sosibi the battlemage #.........o   orc warrior #.........0DiYF   sky beast (ally target) K   kobold brigand (missile, extremely p(…)Aim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (chance toaffect: 50%)  Nothing appears to happen.  A puff of flame appears from out of thin air!  The puff of flame hits you. You resist. You block the orc priest's attack. _The kobold brigand hits you but does no damage.0Di0Di0Dio0Dis4DiMX            4DiX n              [1@ 4DiqY .†.....###.........P...  qoala the Basher .......##...†....>......  Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........  Health: 74/75 =======================- .........#...........P..  Magic: 13/15 ====================---- .................R.....P  AC: 13Str: 19 ......###...............  EV: 8Int: 17 ###...........))F.......  SH: 4Dex: 8 4DiZ A ...###..##.P...).......  XL: 10 Next: 20% Place: Dungeon:8 ##### #.. ##....J.....!.  Noise: ==-------  Time: 7985.2 (0.0)  ##.......Ko*...P..  a) +0 flail  #####...P.*.....  Cast: Soul Splinter  ##.....o.)..  Medusa  .......{... 4DitZ c ###.........  R   Sosibi the battlemage  #.........  o   orc warrior  #.........  F   sky beast (ally target) 4DiZ   K   kobold brigand (missile, extremely p(…)_The kobold brigand hits you but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  4Di[ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (chance toaffect: 50%);Diٜ;DiN{       ;Di              ;Di34    [1@ .†.....###.........P...qoala the Basher .......##...†....>......Mountain Dwarf of Hepliaklqana ****.. ;DiΨ`.......#.....P..........Health: 74/75 =======================- .........#...........P..Magic: 14/15 ======================-- .................R.....PAC: 13Str: 19 ......###...............EV: 8Int: 17 ###...........))F.......SH: 4;Di5Dex: 8  ...###..##.P...).......XL: 10 Next: 20% Place: Dungeon:8 ##### #.. ##....J.....!.;DiNoise: ==-------  Time: 7985.2 (0.0)##.......Ko....P..a) +0 flail #####...P.......Cast: Soul Splinter##.....o.)..Medusa .......{...###.........;DiYR   Sosibi the battlemage #.........o   orc warrior #.........F   sky beast (ally target) K   kobold brigand (missile, extremely p(…);DiK_The kobold brigand hits you but does no damage.  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (chance toaffect: 50%);DiM  Aiming: Soul Splinter (safe; 1% risk of failure)  ;DiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (chance toaffect: 50%) Okay, then. ;Di;Dii;Di _;Di;Di;Di;Di;Di;Di ;Di  [1@ M_Unknown command.;Di;Di!#   ;Divk                ;Di      [1@ .†.....###.........P...qoala the Basher .......##...†....>......;Di>Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........Health: 74/75 =======================- .........#...........P..Magic: 14/15 ======================-- .................R.....PAC: 13Str: 19 ......###...............EV: 8Int: 17 ###...........))F.......SH: 4Dex: 8  ...###..##.P...).......;DiXL: 10 Next: 20% Place: Dungeon:8 ##### #.. ##....J.....!.Noise: ==-------  Time: 7985.2 (0.0)##.......Ko....P..a) +0 flail ;Di=s#####...P.......Cast: Soul Splinter##.....o.)..Medusa .......{...;Dis###.........R   Sosibi the battlemage #.........o   orc warrior #.........;Di#F   sky beast (ally target) K   kobold brigand (missile, extremely p(…)affect: 50%) ;Di_Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItems here: 11 gold pieces; a +0 club; 4 stones.  ;Di1The floor.DiJ              >Di f          >Di P >Di  >Di [1@ >Di 6.†.....###.........P...qoala the Basher .......##...†....>......Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........Health: 74/75 =======================- .........#...........P..Magic: 14/15 ======================-- .................R.....PAC: 13Str: 19 ......###...............EV: 8Int: 17 ###...........))F.......SH: 4Dex: 8  ...###..##.P...).......>Di LXL: 10 Next: 20% Place: Dungeon:8 ##### #.. ##....J.....!.Noise: ==-------  Time: 7985.2 (0.0)##.......Ko....P..a) +0 flail #####...P.......Cast: Soul Splinter>Di ##.....o.)..Medusa .......{...###.........>Di ^R   Sosibi the battlemage #.........o   orc warrior #.........>Di F   sky beast (ally target) K   kobold brigand (missile, extremely p(…)>Di (affect: 50%) >Di _Okay, then. _Unknown command.Press: ? - help, v - describe, . - travel>Di XHere: an orc priest, wielding a +2 devious dagger  The floor.>Diw >Diw>Di/ _>Di>DiM>Di>Di>Dir^  >Di >Di[1@ M>Di1_Unknown command.>DiHDi; HDi gThrow: 7 boomerangs HDiC HDi IDi<IDi=!]Cast: Soul Splinter IDi.IDi0IDi IDi 5Grave Claw (1/3)IDi IDiD IDi^ZIDi8[6Vampiric DrainingIDi eIDifJDi JDif JDi .Kiss of Death JDiB JDi KDi KDiY PZap: wand of warping (11)KDi KDi LDij0LDib1LDi1HCast: Kiss of Death LDi<LDie>LDiۑLDi6Vampiric DrainingLDi|LDiɡLDiw LDiv 6Grave Claw (1/3) LDi LDi MDi&]MDi(_5Soul Splinter MDijMDiVlNDi%#   NDi+&\       NDi&         NDi&W NDi&W NDi&  NDi&P NDi' [1@ NDi'.†.....###.........P...  qoala the Basher NDiK'{.......##...†....>......  Mountain Dwarf of Hepliaklqana ****.. NDi]'.......#.....P..........  Health: 74/75 =======================- NDiq'.........#...........P..  Magic: 13/15 ====================---- NDi'.................R.....P  AC: 13Str: 19 NDi'......###...............  EV: 8NDi',Int: 17 NDi'###...........))F.......  SH: 4NDi'+Dex: 8 NDi', ...###..##.P...).......  XL: 10 Next: 20% Place: Dungeon:8 NDi'$##### #.. ##....J.....!.  Noise: ==-------  Time: 7985.2 (0.0) NDi ( ##.......Ko*...P..  a) +0 flail NDi( #####...P.*.....  Cast: Soul Splinter NDi-( ##.....o.)..  Medusa NDi;(q .......{... NDiS( ###.........  R   Sosibi the battlemage NDii( #.........  o   orc warrior NDi( #.........  F   sky beast (ally target)   K   kobold brigand (missile, extremely p(…)NDi(_Unknown command.Aiming: Soul Splinter (safe; 1% risk of failure)  NDi( Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (chance toNDi(affect: 50%)ODio                          [1@ .†.....###.........P...qoala the Basher .......##...†....>......Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........Health: 74/75 =======================- .........#...........P..Magic: 13/15 ====================---- .................R.....PAC: 13Str: 19 ......###...............EV: 8Int: 17 ###...........))F.......SH: 4Dex: 8  ...###..##.P...).......XL: 10 Next: 20% Place: Dungeon:8 ##### #.. ##....J.....!.Noise: ==-------  Time: 7985.2 (0.0)##.......Ko....P..a) +0 fODip lail #####...P.......Cast: Soul Splinter##.....*.)..Medusa .......{...###.........R   Sosibi the battlemage #.........o   orc warrior #.........F   sky beast (ally target) K   kobold brigand (missile, extremely p(…)_Unknown command.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (chance toaffect: 50%)ODi~\ .R  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (chance toODi^ affect: 50%)  A fragment of the orc warrior's soul is dislodged from its body. The orc warrior looks weaker.o.ODia ODia /{.ODib F.FMODit K   [1@ *(weak, ally target, soul-…)The orc priest barely misses you. The kobold brigand barely misses you.ODii 2-6.2 (1ODiċ    [1@ M_Your soul wisp barely misses the orc warrior.ODi gDin   [1@ .  You barely miss the orc priest. Your sting misses the kobold brigand.gDi$   [1@ gDi]very poisonYour sting misses the orc priest. Your sting misses the orc warrior.gDi8*gDig0w   gDi0o[1@ M  )Sosibi gestures at the sky beast while chanting.The puff of frost hits the sky beast!  The sky beast dies!gDi0gDi{Y   [1@ gDiaZ.K   kobold brigand (missile, very poisoned)o   orc priest  gDiZfYou have harvested enough death to cast Grave Claw an additional time.gDi^v   gDi^[1@ ogDi _].  The orc priest looks encouraged for a moment.gDiq_gDielgDiYr<2=7.1 (0.9gDii}8{gDi~`   gDi`8[1@ M_The kobold brigand hits you but does no damage.gDi5nDinDi#   nDi)  nDi6V nDic  nDi  nDi       nDi   nDi=  nDig  nDiR  nDi [1@ nDiX Ability - do what? Cost Failure  Invocations - nDi[ X - Renounce Religion None 0% nDi;a - Recall Ancestor2 MPnDi20%  G - Ancestor IdentityInstantnDi0%  nDib - TransferencenDi82 MP, Piety-nDim.0%  c - Idealise4 MP, Piety-nDi^10% [?] toggle between ability selection and description.qDiD qDikp qDi !qDiR  qDi       qDi    qDi5  qDie  qDi  qDi͂  qDi  qDi-  qDih P qDiu  qDi [1@ qDi >.†.....###.........P...qDi 9qoala the Basher qDi w.......##...†....>......Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........Health: 74/75 =======================- qDi ?.........#...........P..qDi) Magic: 13/15 ====================---- .......................PqDi[ -AC: 13qDi ,Str: 19 qDi ......###.......R.......EV: 8qDi ,Int: 17 qDi+ ###...........))........SH: 4qDii ,Dex: 8  qDi ...###..##.P...).......qDi XL: 10 Next: 22% Place: Dungeon:8 qDi% ##### #.. ##....J.....!.qDij Noise: ==-------  Time: 7987.1 (0.0)qDi ##.......Koo...P..qDiχ Ea) +0 flail qDi #####...P..*....qDi2 ;Cast: Soul SplinterqDih ##....{..)..Medusa qDi )...........qDi 4###.........qDi R   Sosibi the battlemage #.........qDi+ o   orc warrior (weak, ally target, soul-…)#.........qDil }K   kobold brigand (missile, very poisoned)qDi io   orc priest(…)qDi ASosibi gestures at the sky beast while chanting.qDi BThe puff of frost hits the sky beast!  qDiI $The sky beast dies!qDi WYou have harvested enough death to cast Grave Claw an additional time.qDi =The orc priest looks encouraged for a moment. qDiڊ F_The kobold brigand hits you but does no damage.qDi v   qDi. 4[1@ M Okay, then.qDi! qDif qDiT / _qDiC sDi sDiu   sDi V sDi V sDi V sDi3 V sDiV V sDiu V sDi W sDi W sDi W sDi W sDi7 W sDi^ W sDi W sDi W sDi W sDi W sDi W sDi> W sDib W sDi W sDi W sDi P sDi sDi2[1@ sDi^sDi)Hepliaklqana the Forgotten sDilHepliaklqana the Forgotten accepts the worship of those who would remember theirsDiIforebears, and fight alongside the greatest of them all. Acolytes of sDiPHepliaklqana sacrifice a small part of their life essence to manifest their sDi)Qancestor into the world; as they explore and form new experiences, they will sDiQRfind themselves able to shape and control their ancestor's memory, eventually sDiy:bringing them into the ranks of the mythical heroes. sDi&Title - Anamnesiscian sDiZFavour - A shining star in the eyes of Hepliaklqana. sDi7Granted powers:(Cost)sDi 7Your life essence is reduced. (-10% HP) sDiCWYour ancestor manifests to aid you. sDifWYou can recall your ancestor. (2 MP)sDiWYou can remember your ancestor's identity. (Instant)sDiWYou can swap creatures with your ancestor. (2 MP, Piety-)sDiWYou can heal and protect your ancestor. (4 MP, Piety-)sDiKYou drain nearby creatures when transferring your ancestor. sDi#v[!]: Overview|Powers|Wrath|ExtrawDiLwDi^wDiFz!wDizc             wDi |            wDi[|[1@ wDi|>.†.....###.........P...wDi|9qoala the Basher wDi$}.......##...†....>......Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........wDi}}Health: 74/75 =======================- .........#...........P..Magic: 13/15 ====================---- wDi}b.......................PAC: 13wDi(~,Str: 19 wDil~......###.......R.......EV: 8wDi~,Int: 17 wDi~_###...........))........wDi~YSH: 4Dex: 8  wDi3...###..##.P...).......wDimXL: 10 Next: 22% Place: Dungeon:8 wDi##### #.. ##....J.....!.wDiNoise: ==-------  Time: 7987.1 (0.0)wDi##.......Koo...P..wDiGEa) +0 flail wDi#####...P..*....wDi;Cast: Soul SplinterwDi##....{..)..Medusa wDi]...........###.........wDiVR   Sosibi the battlemage #.........wDi.o   orc warrior (weak, ally target, soul-…)#.........K   kobold brigand (missile, very poisoned)wDiio   orc priest(…)wDi|The puff of frost hits the sky beast!  The sky beast dies!You have harvested enough death to cast Grave Claw an additional time.The orc priest looks encouraged for a moment. _The kobold brigand hits you but does no damage. _Okay, then.wDiswDiDwDiwDiwDiXxDi=xDiU@xDiXMxDiN`   xDi4O9[1@ M_Unknown command.xDi6QDiDi}Di-Grave Claw (2/3)DiDi-DiODi4R5Soul Splinter Di \Di]DiKDiMgThrow: 7 boomerangs DiYDi[Di0Di|2Di2UCast: Soul Splinter Di=Di?DikDi DiD-Grave Claw (2/3)Di!Di]DiDDiՖ6Vampiric DrainingDiDiDi+ v   Di [1@ Di )Di 6You sock the orc priest!Di  Di Di P Di  Di, [1@ MDiF X Di^ *Dix .  Di )You kill the orc priest!Di rYour sting misses the orc warrior. Your tendrils sting the kobold brigand.Di  Di Di P Di  Di [1@ Di. !extremely po…Di] |*   soul wisp (summoned) Di CThe kobold brigand looks as sick as possible!Di Di `Di Di* `Dii Dii `Di  Dij Di P Diƻ  Di [1@ MDi* X Di )Di FSosibi gestures at the kobold brigand while chanting.DiƼ FThe stone arrow hits the kobold brigand!Dik Di {Di .Dis  Di Di P Di(  DiO [1@ Div .Di )Di .Di 1#.........  Di   Di4 "The kobold brigand dies!DiO Di Di7 5DiU =Dix 5Di 8.1 (1Di Di  Di Di P Di  Di4 [1@ MDiQ -_The orc warrior barely misses you.Die Di Di? Di !Di V Di V Di V Di1 V DiK V Die V Di~ V Di V Di W Di W Di W Di W DiH \    Dih W Di W Di W Di W Di W Di W Di! W Di5! P Dim!  Di! [1@ Di!  Di! Nothing appears to happen.  Di" 3A puff of flame appears from out of thin air!  Di&" OThe puff of flame hits you. You resist. You block the orc priest's attack. DiF" 6_The kobold brigand hits you but does no damage.  Dig" FA fragment of the orc warrior's soul is dislodged from its body.  Di" #The orc warrior looks weaker.  Di" vThe orc priest barely misses you. The kobold brigand barely misses you. Di" T_Your soul wisp barely misses the orc warrior.Di# lYou barely miss the orc priest. Your sting misses the kobold brigand.Di9# kYour sting misses the orc priest. Your sting misses the orc warrior.DiY# ASosibi gestures at the sky beast while chanting.Di# BThe puff of frost hits the sky beast!  Di# $The sky beast dies!Di# WYou have harvested enough death to cast Grave Claw an additional time.Di# =The orc priest looks encouraged for a moment. Di $ M_The kobold brigand hits you but does no damage.  Di.$ You sock the orc priest!  DiM$ )You kill the orc priest!Diw$ qYour sting misses the orc warrior. Your tendrils sting the kobold brigand.  Di$ 4The kobold brigand looks as sick as possible!  Di$ FSosibi gestures at the kobold brigand while chanting.Di$ EThe stone arrow hits the kobold brigand!  Di% )The kobold brigand dies!Di"% ,The orc warrior barely misses you.DiB% DiZ5Di5DiCDiQ  DiDRV DioRV Di~RV DiR  DiRV DiRW DiS     DiFSW DiUSW DiS  DiS     DiSP Di!T DiXT[1@ DiU>.†.....###.........P...DiV9qoala the Basher Di.V.......##...†....>......DiWV4Mountain Dwarf of Hepliaklqana ****.. DiV_.......#.....P..........DiVYHealth: 75/75 ======================== DiVI.........#...........P..DiWcMagic: 13/15 ====================---- Di"W5.......................PDiZW-AC: 13DiW,Str: 19 DiW_......###.......R.......DiW-EV: 8DiW,Int: 17 Di#X_###...........))........DiGX-SH: 4DiqX,Dex: 8  DiX...###..##.P...).......DiXXL: 10 Next: 25% Place: Dungeon:8 DiY##### #.. ##....J.....!.Di>YNoise: ==-------  Time: 7988.1 (0.0)DipY##.......))o*..P..DiYEa) +0 flail DiYl#####...P{......DiY?Cast: Vampiric DrainingDiZT##.......)..Di5ZMedusa DiZZ)...........DiZ4###.........DiZ}R   Sosibi the battlemage DiZ2#.........Di[o   orc warrior (weak, ally target, soul-…)Di'[2#.........DiY[|*   soul wisp (summoned) Di[qYour sting misses the orc warrior. Your tendrils sting the kobold brigand.  Di[4The kobold brigand looks as sick as possible!  Di[FSosibi gestures at the kobold brigand while chanting.Di \EThe stone arrow hits the kobold brigand!  Di1\(The kobold brigand dies! Di[\Y_The orc warrior barely misses you.DigDi!iDirDiUuDi % Di2 R  Di[ [1@ MDi W Di .Di RDi 6You sock the orc warrior!  DiY MThe orc warrior is moderately wounded.Di` 5{.Di v   Di= [1@  Your sting misses the orc warrior. Your soul wisp touches the orc warrior.Die ,9.0 (0.9Di Di ^  Di  DiP 5[1@ M_The orc warrior hits you but does no damage.Di DiCDihEw DiEV DiEV DiEV Di&FV DiVFV DiFV DiFV DiFW Di2GW DifGW DiGW DiG\    Di"HW DiZHW DiHW DiHW DiHW Di,IW Di`IW DiIP DiI DiJ[1@ DiJqoala the Basher (Mountain Dwarf Wanderer) Turns: 7901, Time: 01:33:13 Health: 75/75DiJAC: 13 Str: 19 XL: 10 Next: 25% DiK2Magic: 13/15DiRKEV:  8 Int: 17 God: Hepliaklqana [****..] DiK2Gold: 466DiKSH:  4 Dex:  8 Spells: 4/11 levels left Di5LsrFire + . . (50%) a - +0 flail Di{LrCold . . . (100%) e - +0 buckler DiLrNeg . . . (100%) c - +2 scale mail DiM\rPois + (33%) (helmet unavailable) DiXM$rElec .DiML(100%) (cloak unavailable) DiM$rCorr .Di Nv(100%) h - +0 pair of gloves {Str+3} Di^N'SInv .DiNDw - +1 pair of boots DiN+Will +....DiOGp - amulet of wildshape DiIO#StlthDiOPf - ring of protection from fire DiO,HPRegen 0.32/turnDiPDo - ring of wizardry DiqP,MPRegen 0.14/turnDiPCq - medusa talisman DiP6%: wizardry (x1) Di,Q4@: medusa-form DipQnA: stinger hair, lithotoxin, reduced essence, runic magic, artefact enchantingDikDip                         [1@ .†.....###.........P...qoala the Basher .......##...†....>......Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........Health: 75/75 ======================== .........#...........P..Magic: 13/15 ====================---- .......................PAC: 13Str: 19 ......###...............EV: 8Int: 17 ###...........))R.......SH: 4Dex: 8  ...###..##.P...).......XL: 10 Next: 25% Place: Dungeon:8 ##### #.. ##....J.....!.Noise: ==-------  Time: 7989.0 (0.0)##.......){o*..P..a) +0 flail Di| #####...P.......Cast: Vampiric Draining##.......)..Medusa ...........###.........R   Sosibi the battlemage #.........o   orc warrior (weak, ally target, soul-…)#.........*   soul wisp (summoned) The kobold brigand dies! _The orc warrior barely misses you.You sock the orc warrior!  The orc warrior is moderately wounded.Your sting misses the orc warrior. Your soul wisp touches the orc warrior. _The orc warrior hits you but does no damage.DiÎDiX                         [1@ qoala the Basher (Mountain Dwarf Wanderer) Turns: 7901, Time: 01:33:16 Health: 75/75AC: 13 Str: 19 XL: 10 Next: 25% Magic: 13/15EV:  8 Int: 17 God: Hepliaklqana [****..] Gold: 466SH:  4 Dex:  8 Spells: 4/11 levels left rFire + . . (50%) a - +0 flail rCold . . . (100%) e - +0 buckler rNeg . . . (100%) c - +2 scale mail rPois + (33%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) h - +0 pair of gloves {Str+3} SInv .w - +1 pair of boots Will +....p - amulet of wildshape Stlthf - ring of protection from fire HPRegen 0.32/turno - ring of wizardry MPRegen 0.14/turnqDiD - medusa talisman %: wizardry (x1) @: medusa-form A: stinger hair, lithotoxin, reduced essence, runic magic, artefact enchantingDiVDi\l7                  Dil        [1@ Dil,.†.....###.........P...qoala the Basher .......##...†....>......Mountain Dwarf of Hepliaklqana ****.. Di;m_.......#.....P..........DiHmYHealth: 75/75 ======================== DikmI.........#...........P..DimMagic: 13/15 ====================---- .......................PDimAC: 13Str: 19 ......###...............Dim-EV: 8Dim,Int: 17 Din###...........))R.......Di-n-SH: 4Din,Dex: 8  Din...###..##.P...).......DinQXL: 10 Next: 25% Place: Dungeon:8 ##### #.. ##....J.....!.DioNoise: ==-------  Time: 7989.0 (0.0)Di-o##.......){o*..P..Di;oEa) +0 flail Difob#####...P.......Diso?Cast: Vampiric DrainingDioT##.......)..DioMedusa Dio)...........Dio4###.........DioR   Sosibi the battlemage #.........Dipo   orc warrior (weak, ally target, soul-…)Di9p2#.........DiVp|*   soul wisp (summoned) Didp(The kobold brigand dies! DipJ_The orc warrior barely misses you.Dip6You sock the orc warrior!  Dip7The orc warrior is moderately wounded.DippYour sting misses the orc warrior. Your soul wisp touches the orc warrior. Dip-_The orc warrior hits you but does no damage.DiurDi}DiDi(         Di5       Di          [1@ DiK.†.....###.........P...  qoala the Basher .......##...†....>......  Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........  Health: 75/75 ======================== .........#...........P..  Magic: 10/15 ================-------- Di.......................P  AC: 13Str: 19 Di5O......###...............  EV: 8Int: 17 ###...........))R.......  SH: 4Dex: 8 Di  ...###..##.P...).......  XL: 10 Next: 25% Place: Dungeon:8 Di##### #.. ##....J.....!.  Noise: ==-------  Time: 7989.0 (0.0) Di> ##.......){o*..P..  a) +0 flail  #####...P.......  Cast: Vampiric Draining DiD ##.......)..  Medusa  ...........  ###.........  R   Sosibi the battlemage Di. #.........  o   orc warrior (weak, ally target, soul-…) #.........  *   soul wisp (summoned) Di:1 Dic_The orc warrior hits you but does no damage.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Di`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail  (moderately wounded, weak, ally target, soul-splintered)DiB*o  Div{oAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail  (moderately wounded, weak, ally target, soul-splintered)DiS *o  Di ^                         [1@ .†.....###.........P...qoala the Basher .......##...†....>......Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........Health: 75/75 ======================== .........#...........P..Magic: 10/15 ================-------- .......................PAC: 13Str: 19 ......###...............EV: 8Int: 17 ###...........))R.......SH: 4Dex: 8  ...###..##.P...).......XL: 10 Next: 25% Place: Dungeon:8 ##### #.. ##....J.....!.Noise: ==-------  Time: 7989.0 (0.0)##.......)*o*..P..a) +0 flail DiU_ #####...P.......Cast: Vampiric Draining##.......)..Medusa ...........###.........R   Sosibi the battlemage #.........o   orc warrior (weak, ally target, soul-…)#.........*   soul wisp (summoned) _The orc warrior hits you but does no damage.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDiu`)You draw life force from something!  Reactivating autopickup.Dincv   Dic`[1@ .RYou feel a bit more experienced.DipDiu+90.0 (1Di Di Di‚  [1@ M_Your soul wisp touches the orc warrior. You block the orc warrior's attack.DiDi%3   [1@ M  .DiRYou hit the orc warrior but do no damage.The orc warrior is heavily wounded.Your sting misses the orc warrior.   [1@ M Your soul wisp closely misses the orc warrior.1=-9 (0.9   [1@ M_The orc warrior hits you but does no damage.DiU barely miss the orc warrior.  Your soul wisp touches the orc warrior but does no damage.  Sosibi barely misses the orc warrior.  The orc warrior curses loudly. DiVDiV.3-DiV-DiV 1.8DiSbDi\c`   Dic2[1@ M_The orc warrior hits you with a +0 flail.DiIeDipoisoned, weak, ally tar _The orc warrior hits you with a +0 flail. hit the orc warrior but do no damage.Di]6The orc warrior is heavily wounded.  Your tendrils sting the orc warrior. The orc warrior is poisoned.  Your soul wisp touches the orc warrior but does no damage.  Sosibi closely misses the orc warrior. Di #1Di7B--2.8 (1.0DiDi DiR  DiE2[1@ M_The orc warrior hits you with a +0 flail.Di)Di                          [1@ .†.....###.........P...  qoala the Basher .......##...†....>......  Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........  Health: 71/75 ======================-- .........#...........P..  Magic: 8/15============------------ .......................P  AC: 13Str: 19 ......###...............  EV: 8Int: 17 ###...........))........  SH: 4Dex: 8  ...###..##.P...).......  XL: 10 Next: 25% Place: Dungeon:8 ##### #.. ##....JR....!.  Noise: =--------  Time: 7992.8 (0.0)  ##.......))o*..P..  a) +0 flail  #####...P.......  Cast: Vampiric Draining  ##.......)..  Medusa  ...........  ###.........  R   Sosibi the battlemage Di ~ #.........  o   orc warrior (poisoned, weak, ally tar…) #.........  *   soul wisp (summoned)  _The orc warrior hits you with a +0 flail.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (heavilyDiΏ Twounded, poisoned, weak, ally target, soul-splintered)Di*         Did \    Div  Di W Di W Di W Di W Di W DiΖ W Diݖ W Di W Di W Di P Di'  Di 4[1@ .†.....###.........P...qoala the Basher .......##...†....>......Mountain Dwarf of Hepliaklqana ****.. Di .......#.....P..........Health: 71/75 ======================-- .........#...........P..Di 1Magic: 8/15Di 1============------------ Di 5.......................PDi( -AC: 13Di< kStr: 19 ......###...............Dij YEV: 8Int: 17 Di ###...........))........SH: 4Di ,Dex: 8  Di ...###..##.P...).......Di XL: 10 Next: 25% Place: Dungeon:8 Di9 ##### #.. ##....JR....!.Di Noise: =--------  Time: 7992.8 (0.0)##.......))**..P..a) +0 flail #####...P.......Cast: Vampiric Draining##.......)..Medusa ...........###.........R   Sosibi the battlemage #.........o   orc warrior (poisoned, weak, ally tar…)#.........*   soul wisp (summoned) _The orc warrior hits you with a +0 flail.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (heavilywounded, poisoned, weak, ally target, soul-splintered)Di 8o  Shift-Dir - straight line : an orc warrior, wielding a +0 flail and wearing a +0 chain mail (heavilywounded, poisoned, weak, ally target, soul-splintered)  You draw life force from the orc warrior.  You feel life coursing into your body.  Your soul wisp closely misses the orc warrior. DiE   [1@ M Di Sosibi gestures at the orc warrior while chanting.The puff of frost hits the orc warrior but does no damage.Diݡ `3==3.8 (1Di Di `   Di̭ 5[1@ M_The orc warrior hits you but does no damage.Di; DiDDif!                       Di!Z  [1@ Di!K You hit the orc warrior but do no damage.The orc warrior is heavily wounded.Your sting misses the orc warrior.Your soul wisp closely misses the orc warrior. _The orc warrior hits you but does no damage.  You barely miss the orc warrior.Di!3The orc warrior is heavily wounded.Di!Your sting misses the orc warrior.Your soul wisp touches the orc warrior but does no damage.  Sosibi barely misses the orc warrior.The orc warrior curses loudly. Di"_The orc warrior hits you with a +0 flail.  You hit the orc warrior but do no damage.Di"The orc warrior is heavily wounded.Your tendrils sting the orc warrior. The orc warrior is poisoned.  Di="Your soul wisp touches the orc warrior but does no damage.  Sosibi closely misses the orc warrior. _The orc warrior hits you with a +0 flail.  You draw life force from the orc warrior.  DiR"You feel life coursing into your body.  Your soul wisp closely misses the orc warrior.Sosibi gestures at the orc warrior while chanting.Dig"The puff of frost hits the orc warrior but does no damage.  The orc warrior hits you but does no damage.Di# Di0 Di?                    Di?       [1@ .†.....###.........P...qoala the Basher .......##...†....>......Di? Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........Health: 73/75 =======================- .........#...........P..Magic: 8/15============------------ .......................PDio@ AC: 13Str: 19 ......###...............EV: 8Int: 17 ###...........))........SH: 4Dex: 8  Di@ ...###..##.P...).......XL: 10 Next: 25% Place: Dungeon:8 ##### #.. ##....JR....!.Di@ rNoise: ==-------  Time: 7993.8 (0.0)##.......))o*..P..a) +0 flail DiHA #####...P.......Cast: Vampiric Draining##.......)..Medusa ...........###.........R   Sosibi the battlemage #.........DiA o   orc warrior (poisoned, weak, ally tar…)#.........DiA |*   soul wisp (summoned) DiA sYou draw life force from the orc warrior.  You feel life coursing into your body.  DiA Your soul wisp closely misses the orc warrior.Sosibi gestures at the orc warrior while chanting.DiB The puff of frost hits the orc warrior but does no damage. _The orc warrior hits you but does no damage.Dia Dic Diq Di t Di Di1 Di: DiG `   Di 9[1@ M_Unknown command.Di Diy           Di             Di֚  Di  Di [1@ Di .†.....###.........P...  qoala the Basher Di4 #.......##...†....>......  Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........  Health: 73/75 =======================- Diɛ .........#...........P..  Magic: 5/15========---------------- .......................P  AC: 13Str: 19 ......###...............  EV: 8Int: 17 ###...........))........  SH: 4Dex: 8  ...###..##.P...).......  XL: 10 Next: 25% Place: Dungeon:8 Di ##### #.. ##....JR....!.  Noise: ==-------  Time: 7993.8 (0.0) Di  ##.......))o*..P..  a) +0 flail Di  #####...P.......  Cast: Vampiric Draining  ##.......)..  Medusa Di' 1 ........... Di6 ###.........  R   Sosibi the battlemage DiH  #.........  o   orc warrior (poisoned, weak, ally tar…)Dic  #.........  *   soul wisp (summoned)  Dix _Unknown command.Di oAiming: Vampiric Draining (safe; 1% risk of failure)  Di Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDiǜ Aim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (heavilywounded, poisoned, weak, ally target, soul-splintered)Di(r                         [1@ .†.....###.........P...qoala the Basher .......##...†....>......Mountain Dwarf of Hepliaklqana ****.. .......#.....P..........Health: 73/75 =======================- .........#...........P..Magic: 5/15========---------------- .......................PAC: 13Str: 19 ......###...............EV: 8Int: 17 ###...........))........SH: 4Dex: 8  ...###..##.P...).......XL: 10 Next: 25% Place: Dungeon:8 ##### #.. ##....JR....!.Noise: ==-------  Time: 7993.8 (0.0)##.......))**..P..a) +0 flail #####...P.......Di)iCast: Vampiric Draining##.......)..Medusa ...........###.........R   Sosibi the battlemage #.........o   orc warrior (poisoned, weak, ally tar…)#.........Di)|*   soul wisp (summoned) Di()"_Unknown command.Di<)oAiming: Vampiric Draining (safe; 1% risk of failure)  Di_)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineDiw)Aim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (heavilywounded, poisoned, weak, ally target, soul-splintered)Di'.)  Shift-Dir - straight line: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (heavilywounded, poisoned, weak, ally target, soul-splintered)  You draw life force from the orc warrior.  You feel life coursing into your body.  Your soul wisp touches the orc warrior. *   soul wisp (summoned)  Di1$ Di1  [1@ 5=84.8 (1Di1Vampiric Draining _The orc warrior dies!Di~?   [1@ M_Your Necromancy skill increases to level 8!Di] [.....##...†....>...Di^ #.....P......#.....P..P###Di=^ . Die^ T##...........)) Dir^ i...###..##.P...)Di^ # Di^ #### #.. ##....$R....!.# Di^  ##.......))J*..P..#Di^  #####...P.......#Di_ U ##.......)Di_ F....#####Di_ @ #.Di_ *#.Di_ 3##.Di_ (#Dino Di2q 5--5 _Di{ Di  Di> R  Diy [1@ M Di Things that are here:Di  DiԀ P Di  Di [1@ MDi( U_a +0 flail; a +0 chain mail; an orc corpseDi4 Di? Di Di              Die          Dit W Di P Di  Di [1@ Di  Di  Skill  Level Cost  Apt Skill  Level Cost  Apt DiF  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2       Din g     Di  b - Maces & Flails   9.3   7.4  +2   n - Conjurations   2.0   3.6  -1  Di z c - Axes   5.7   0.7  +2   o + Necromancy8.0   7.6  +1  Di 6 d - Polearms   0.0   1.0   0       Dif  e - Staves   5.2   0.8  +1   p - Invocations   7.0   4.8  +3  Di  f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  Di  g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2  Di           Di 7 h - Short Blades   0.0   1.4  -2       Di-          Di 7 i - Armour   6.7   5.9  +1       Di 7 j - Dodging   1.0   3.4  -3       Di, 7 k - Shields   3.2   3.4  +1       DiN 7 l - Stealth   0.0   1.4  -2       Dit          Di          Di The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  Diͮ m[?] Help[=] set a skill target  Di o[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Di3 [!] training|cost|targetsDi Di     Di8u                    [1@ Di)......##...†....>......qoala the Basher ......#.....P...........Mountain Dwarf of Hepliaklqana ****.. ........#...........P...Health: 75/75 ======================== ......................P.Magic: 5/15========---------------- .....###................AC: 13Str: 19 ##...........)).........EV: 8Int: 17 ...###..##.P...).......#SH: 4Dex: 8 #### #.. ##....$R....!.#XL: 10 Next: 28% Place: Dungeon:8##.......))J*..P..#Noise: ---------  Time: 7995.8 (0.0)Di|j#####...P.......#a) +0 flail ##.......)...Cast: Vampiric Draining .............Medusa ####.........##..........R   Sosibi the battlemage Di=#.........#Di*   soul wisp (summoned) #.........#DipYou feel life coursing into your body.  Your soul wisp touches the orc warrior. Di&_The orc warrior dies! DiS_Your Necromancy skill increases to level 8!Di1Things that are here: Dik_a +0 flail; a +0 chain mail; an orc corpseDiDiDiDiDiDiDitDiDi   [1@ M_Unknown command.DiֲDiLDiY~                          [1@  Your spells (describe) Type Failure Level a - Soul SplinterNecromancy1%1  b - Grave ClawNecromancy1%2  c + Vampiric Draining Necromancy 1% 3 z - Kiss of DeathConjuration/Necromancy 1%1 Select a spell to describe [?] help [!]/[I] toggle spell headersDi3 1Power Damage Range Noise 100% N/A5 Almost silent56% 2d114 Quiet 28% 2d81 Quiet 68% 2d10 1 Almost silentDiType Failure LevelNecromancy  1% 1 DiNecromancy  1% 2Necromancy  1% 3Conjuration/Necromancy 1% 1 Di71Power Damage Range Noise 100% N/A5 Almost silent56% 2d114 Quiet 28% 2d81 Quiet 68% 2d10 1 Almost silentDi<HType Failure LevelDi=Necromancy  1% 1 Necromancy  1% 2Necromancy  1% 3Conjuration/Necromancy 1% 1 Di Power Damage Range Noise 100% N/A5 Almost silent56% 2d114 Quiet Di` {28% 2d81 Quiet 68% 2d10 1 Almost silentDi Di Di'*               Diu* i           [1@ Di* ]......##...†....>......qoala the Basher ......#.....P...........Mountain Dwarf of Hepliaklqana ****.. ........#...........P...Di* Health: 75/75 ======================== ......................P.Magic: 5/15Di* ========---------------- .....###................AC: 13Di+ Str: 19 ##...........)).........Di+ -EV: 8Di,+ Int: 17 ...###..##.P...).......#SH: 4DiE+ +Dex: 8 DiQ+ #### #.. ##....$R....!.#Dil+ ~XL: 10 Next: 28% Place: Dungeon:8Dix+ ##.......))J*..P..#Di+ uNoise: ---------  Time: 7995.8 (0.0)Di+ #####...P.......#a) +0 flail Di+ ##.......)...Cast: Vampiric Draining Di+ .............Medusa ####.........#Di+ )#..........Di+ R   Sosibi the battlemage #.........#Di, *   soul wisp (summoned) #.........#Di%, iYour soul wisp touches the orc warrior. _The orc warrior dies! Di@, _Your Necromancy skill increases to level 8!Things that are here: Di], _a +0 flail; a +0 chain mail; an orc corpse _Unknown command.Dio8 DiP9 DiC DiE DiۮDiDi]Di^  Di Diȼ[1@ MDi1_Unknown command.DiDi>DiNDiZDi^  Di Di[1@ MDi_Unknown command.DiDi!Di                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2             b - Maces & Flails   9.3   7.4  +2   n - Conjurations   2.0   3.6  -1   c - Axes   5.7   0.7  +2   o + Necromancy8.0   7.6  +1   d - Polearms   0.0   1.0   0      i40m  e - Staves   5.2   0.8  +1   p - Invocations   7.0   4.8  +3   f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1   g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2             h - Short Blades   0.0   1.4  -2                  i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useDi?dful|all skills [_] enhanced|base level  [!] training|cost|targetsDi4Di5Di>DiK{       DiLe          Di%Ld        [1@ DisL......##...†....>......qoala the Basher DiL......#.....P...........Mountain Dwarf of Hepliaklqana ****.. ........#...........P...Health: 75/75 ======================== ......................P.Magic: 5/15DiL========---------------- .....###................AC: 13Str: 19 DiL##...........)).........EV: 8DiM,Int: 17 Di$M...###..##.P...).......#SH: 4Dex: 8 Di^M#### #.. ##....$R....!.#XL: 10 Next: 28% Place: Dungeon:8##.......))J*..P..#DioMuNoise: ---------  Time: 7995.8 (0.0)DiMm#####...P.......#DiM<a) +0 flail DiM##.......)...Cast: Vampiric Draining .............DiM<Medusa ####.........##..........R   Sosibi the battlemage #.........#Di N}*   soul wisp (summoned) Di*N#.........# _Your Necromancy skill increases to level 8!DiVNThings that are here: _a +0 flail; a +0 chain mail; an orc corpse _Unknown command. _Unknown command. _Unknown command.DiYDiZDieDigDiJ †.....###.........P.##...†....>#.....P.....DiJ #P......P. ......###....... ###...........)).. DiJ  ...###..##.P...).......# Di K ##### #.. ##....JR....!.#Di&K ##.......)))*..P..######...P.......#Di=K ^ ##)...DiQK l ....####DizK # #.. #.#DiK (#.........#DiM 2*.DiI] Di^ 16.8 (1 _Diei Div H   § DiWv _Unknown command. _Unknown command. _Unknown command.  You now have 477 gold pieces (gained 11).  a +0 club; 4 stones Diل e) Di# *7.8 (2DiE    [1@ M_Your soul wisp disappears in a puff of smoke!Dik....†....>...........P.....Diu..#....P...P###. Di###...........))  ...###..##.P...)# ##### #..###....)R....!  ##.......)J)...P.Di #####...P..... ##.......)...Di<...####Di4# Di,.#Di?( DiUDi4DiSL6=8.8 (1Diu Dih   [1@ MDic_Items here: )) [ ††.DiDi #.##...†....>.......#.....PDi ..#.P....P..###.#Di .)). ...###..##.P...).#  ##### #..###....)R....!.# ##Di .J))...P..# #####...P.# ##.)... .. ####.# #. #.# #.#Di 4M.RMDi Di] Di ,9 _DiG Di. v   Di. )[1@ M d - 25 poisoned darts (gained 8)Di0 -8000.8 (2Di9 DiI: `   Did: [1@ M_You see here a +0 whip.Di; DiU .##...†....>...... #.....P. #.P... P. ###. .)).DiU   ...###..##.P...).# ##### #..###....).....!.# ##.DiV RJ)...P..# #####...P.# ##.)... .. ####.# #.DiV #.# #.# Di=e DiYf *1.8 (1Dip Di=u   [1@ M_You swap places with Sosibi.Div `   Di"v [1@ MDi1v c_Items here: )) [ ††.Dix Di[7 ##...†....>...... #.....P. #.P... P. ###. .)). ...###..##.P...).# Di7 #..###....).....!.# ##.R)J...P..# #####...P.Di 8# ##.)... . ####.# #. #.# #.# Di:;)RDik Y=2 _DiKn   [1@ M Things that are here:   [1@ M_a +0 flail; a +0 chain mail; an orc corpseDiO Di %      Di                Di. W Di: W DiE P DiO  Did [1@ Di| Visible Monsters/Items (select to target/travel, [!] to examine) Monsters Di k a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff Di ItemsDi qb - ([) a +0 chain mail (here)  c - ()) a +0 club  Di d - ()) a +0 club  Di 9e - ()) a +0 dagger  Di7 f - ()) a +0 flail (here)  g - ([) a +0 robe  h - ()) a +0 spear  i - ()) a +0 whip  DiD j - ()) a +0 whip DiU A k - ()) a +2 devious daggerDis Ll - ()) a dagger Di > m - (†) a kobold corpse Di 2 n - (†) an orc corpse Di 9 o - (†) an orc corpse (here) Di 2 p - (†) an orc corpse Di  q - (!) a bubbling yellow potion  r - (†) a sky beast corpses - (() 4 stonesDiHDiRDi`           Di;a\    Dia          [1@ DiaR......##...†....>......Dia9qoala the Basher Dia_......#.....P...........Dia4Mountain Dwarf of Hepliaklqana ****.. Dia?........#...........P...DiaHealth: 75/75 ======================== ......................P.Dib;Magic: 6/15DiGb=========--------------- .....###................AC: 13Str: 19 Di[b##...........)).........EV: 8Diob,Int: 17 Dib...###..##.P...).......#SH: 4Dib+Dex: 8 Dib#### #..###....).....!.#Dib~XL: 10 Next: 28% Place: Dungeon:8Dib##.......)RJ...P..#DibNoise: ---------  Time: 8002.8 (0.0)#####...P.......#a) +0 flail DicU##.......)...DicmCast: Vampiric Draining .............DicMedusa Di7ci####.........##..........Di\c}R   Sosibi the battlemage Dilc=#.........#Dic#.........#d - 25 poisoned darts (gained 8) _You see here a +0 whip. _You swap places with Sosibi. _Items here: )) [ ††.  Things that are here: _a +0 flail; a +0 chain mail; an orc corpseDinDioDiJzDi|DiCDi DiDiUDi: _Diu Di DiDi_Di47==DiDiKDicDiDi Di$Di%Di](Di;.Di.Di 2Di[7Di78==Di3GDi=ODiODiSDiqYDiYDik]DibDic78=Di/cDi(fDilDilDipDiuDikuDixDiiDiDiDiˈDi67=DiDiDiDiDiDiDiIDiDiN9==DiDiDiDi Di\DiDiEDiDitDi Di>Dio8==DiDiDiDiDiZDiDi DiKDiR10/15==DiDi!DiADiDi Di0DiDisDiDi Di Di 8==Dic Dib Di Di4 Di DiJ Di Dix! Di! M1=Di1% DiA) Di) Di'- Dij3 Di3 Di/7 DiE< Di~< Di~> Di,C DiC 7=DiF DiEK DiK DiN DiLT DiT DiKW Di\ Di1] Di` Diq Dir #2Di!r )==Div Di^z Diz Di} Di` Di˄ Diɇ Di Di; Di7 Di Di 8==DiV Diq Diם Dim Di Di, Di? Div Diĭ Diۭ D3=Di Di Diӷ Diù Di Di Di DiN Di Di Di Die !=Dir Di Di Di) Di Di Di Di DiW Di L4==Did Di Di Di` Di Di Di Di Di Di/ Di Di 8==Di Di" Di}# Di' Di- Dio. Di2 Di8 Di-9 L5==Di@@ DiE DiK Di*R DiR DiW Di[ Diaa Dif Dig Di Die DiϞ Di Diۤ Di Di Di Di Di 8==Di Di Di Di9 Di Di Di Di\ Di Diu   [1@ M_s - 3 bubbling yellow potions (gained 1)Di Di Di Dit Dib Dig Di Di Di DiL Di v   DiD Y[1@ M You encounter an orc. It is wielding a +0 flail.Di+ 5P.P..... P........## ##...P...#. ##P...P.P.....o Di, "#...†....> .....P.. #...........P...... ...............P..# #......Di%, Q..J# Di:, ......)).......R.# DiQ, r.##.P...).......## Dif, .###....).......# Di{, .......)))...P..# Di, #####...P.......# ##.......)...# Di, |o   orc (wandering) Di, ..............# ####.........#.#Di- /70.8 (68.0)Di5 Di=7 21.8 (69 _Did? DiK Di` ,##...P..... PP....# #### ...P..#...P.......#.....DiCa ......P...P.P.....oj†....>.>...P..... #P........... .P...#Diea ....)).......R.# ##.P...).......# Dia k###....).......# Dia ......)))...P..# ####...P.......# Dia kj   gnoll (asleep) ##Dia O)...# Dia o   orc (wandering) ....Dia .# Di  -   [1@ M  DiJ oYou encounter a gnoll. It is wielding a +0 whip.Found a stone staircase leading down.  The gnoll shouts! You hear a shout! x2Di   [1@ jDi. WYou encounter an orc. It is wielding a +0 flail.Diˁ 9R.Di $.Di &oMDi +j.Di v   Diӄ x[1@ jYou encounter a gnoll. It is wielding a +0 halberd.DiM   [1@ Di uoYou encounter a gnoll. It is wielding a +2 halberd of venom.Di[ Lo   orc priest (wandering) jjj 3 gnolls (2 polearms, 1 wandering)oo 2 orcs (1 wandering, 1 ally target) Di Dio 7==2.8 (1.0) Di Di h   [1@ MDiϬ W_You encounter an orc priest. It is wielding a +0 mace.Di9 Di.##...P......P.P......P....# ####.P.##.... ##...P.#..... ##.P...P.P.....jj #...†....>.o.>.P.j .#.P.oo...PJ.# #.R##.)).# .##.P...).## .###....).#.)))...P..##...P.......#Di ##.)...#   gnoll Di Di.#DiDiM.Di -MMjDi-o.Di -Mj.Di4DiO1R.DiL1o.Di5M.oDi r j 2 gnolls (1 polearm)Di5 xo   orc (ally target) Di? Di!-=3Di+Di,`   Di-T[1@ M_The orc priest shouts! The orc shouts! You hear a bellow! You hear a shout!Di/Di Di Di =Grave Claw (2/3) Dih Di DihDi{j5Soul Splinter DiuDiwDi:                          [1@ .##...P.....  qoala the Basher .....P.P......P....# ####  Mountain Dwarf of Hepliaklqana ****.. ....P..............##....  Health: 75/75 ======================== ##...P.............#.....  Magic: 14/15 ======================-- ##.........P...P.P....j.j  AC: 13Str: 19 #...†....>...........o.j>  EV: 8Int: 17 .....P...................  SH: 4Dex: 8 .#...........P....**o....  XL: 10 Next: 28% Place: Dungeon:8 ...............PJR#  Noise: ===------  Time: 8073.8 (0.0) #................##  a) Di +0 flail ......)).........#  Cast: Soul Splinter .##.P...).......##  Medusa .###....).......# .......)))...P..#  R   Sosibi the battlemage #####...P.......#  o   orc priest  ##.......)...#  jj 2 gnolls (1 polearm)  ..............#  o   orc (ally target) _You encounter an orc priest. It is wielding a +0 mace. _The orc priest shouts! The orc shouts! You hear a bellow! You hear a shout!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (chance to affect: 50%)DiN y    Di ]       Di  Di W Di W Di h          [1@ .##...P.....qoala the Basher Di .....P.P......P....# ####Di Mountain Dwarf of Hepliaklqana ****.. ....P..............##....Health: 75/75 ======================== Dis j##...P.............#.....Di IMagic: 14/15 ======================-- ##.........P...P.P....j.jAC: 13Str: 19 #...†....>...........o.j>EV: 8Int: 17 Di .....P...................SH: 4Dex: 8 Di j.#...........P......*....Did XL: 10 Next: 28% Place: Dungeon:8 ...............PJR#Noise: ===------  Time: 8073.8 (0.0) #................##Di} :a) +0 flail Di ......)).........#Cast: Soul Splinter .##.P...).......##Medusa Di K.###....).......# Di& B.......)))...P..#R   Sosibi the battlemage #####...P.......#DiC Uo   orc priestDiR `##.......)...#Di jj 2 gnolls (1 polearm) ..............#o   orc (ally target) Di _You encounter an orc priest. It is wielding a +0 mace. _The orc priest shouts! The orc shouts! You hear a bellow! You hear a shout!  Di Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDi tShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (chance to affect: 50%)Di .o  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 mace (chance to affect: 50%)  Sosibi avoids your attack.  The orc priest resists with significant effort. Di .YDi' .MjDi 1o.Di! Diq 0R.Di 1j.DiY GM.jMDi Y   yak Di o   orc priest jjj 3 gnolls (2 polearms, 1 distracted)(…)Di= 3--4.8 (1Di Di;  Dih Z  Di [1@ MDi 5_You encounter a yak.Di Dif2               Di g          [1@ .##...P.....  qoala the Basher .....P.P......P....# ####  Mountain Dwarf of Hepliaklqana ****.. ....P..............##....  Health: 75/75 ======================== Di_g##...P.............#.....  Magic: 13/15 ====================---- ##.........P...P.P......j  AC: 13Str: 19 Dig#...†....>...........jj.>  EV: 8Int: 17 .....P..............o..j.  SH: 4DigMDex: 8 .#...........P....Ro.Y...  XL: 10 Next: 28% Place: Dungeon:8 DinhJ...............PJ*#  Noise: =--------  Time: 8074.8 (0.0) #................##  a) +0 flail ......)).........#  Cast: Soul Splinter .##.P...).......##  Medusa .###....).......# Dij.......)))...P..#  R   Sosibi the battlemage #####...P.......#  Y   yak  ##.......)...#  o   orc priest  ..............#  jjj 3 gnolls (2 polearms, 1 distracted)(…)The orc priest resists with significant effort. _You encounter a yak.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (chance to affect: 50%)Dio          Di4               [1@ .##...P.....qoala the Basher .....P.P......P....# ####Mountain Dwarf of Hepliaklqana ****.. Dii....P..............##....Health: 75/75 ======================== ##...P.............#.....Magic: 13/15 ====================---- ##.........P...P.P......jAC: 13Str: 19 Di#...†....>...........jj.>DiEV: 8Int: 17 .....P..............o..j.SH: 4Di@5Dex: 8 .#...........P....R*.Y...XL: 10 Next: 28% Place: Dungeon:8 ...............PJ.#Noise: =--------  Time: 8074.8 (0.0) DiWE#................##Di:a) +0 flail Di......)).........#Cast: Soul Splinter .##.P...).......##Medusa .###....).......# .......)))...P..#DiR   Sosibi the battlemage #####...P.......#Y   yak ##.......)...#Di:Yo   orc priest..............#jjj 3 gnolls (2 polearms, 1 distracted)(…)The orc priest resists with significant effort. _You encounter a yak.DiskAiming: Soul Splinter (safe; 1% risk of failure)  DiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (chance to affect: 50%)DiM o.  Di{Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an orc priest, wielding a +0 mace (chance to affect: 50%)  Sosibi avoids your attack.  The orc priest resists with significant effort.Di[Y.Mj.Div   Di6l[1@ .jThe orc priest hits Sosibi with a +0 mace.DiE.jMDi%koj) Di'*5.8 (1Di>ADiRB DirBR  DiBG[1@ M_Sosibi closely misses the orc.DiEDi Di      Di            Di W Di W Di W Di6 W DiE W DiR W Di_ W Di R  Di [1@ Di Level 8 of the Dungeon <>>>> (Press ? for help) #...######..#.# ####....# #....  Di #.......>#....###.......#  .#.P. Dif / #......#................###>.......P  #......#..................##...P.....  Di #......#................#.....P.P......P....# ####  Di #......#................#....P..............##.... Di  Di #.......##)######.......###...P.............#.....  Di #.......)...# #.†.....###.........P...P.P......j  DiH #......##...# ##.......##...†....>..............> Dic   ...... ................#.....P.............ojjj.. Dix  Di  .........................#...........P....RoY.... Di  Di  ######.................................PJ.# Di  Di! _#................###................##  DiI }#........#####...........)).........# DiW Di #......... ...###..##.P...).......##  Di  ##### #..###....).......# Di Di u##.......)))...P..# Di Di0 _ #####...P.......# Di;  Dib \ ##.......)...# Di  Di 5 ..............#  Di >####.........#.# Di = #...........#  Di ?#.........###Di @Dic@DiW        DiWa       DiX          [1@ Di/XV.##...P.....qoala the Basher Di@X.....P.P......P....# ####DiZXMountain Dwarf of Hepliaklqana ****.. ....P..............##....DiuXHealth: 75/75 ======================== ##...P.............#.....DiXMagic: 13/15 ====================---- ##.........P...P.P......jAC: 13DiXStr: 19 #...†....>..............>EV: 8Int: 17 .....P.............ojjj..SH: 4DiXDex: 8 .#...........P....RoY....DiYXL: 10 Next: 28% Place: Dungeon:8 ...............PJ.#Di4Y Noise: =--------  Time: 8075.8 (0.0) #................##a) +0 flail DiaYM......)).........#Cast: Soul Splinter .##.P...).......##Medusa .###....).......# DizY.......)))...P..#R   Sosibi the battlemage DiYC#####...P.......#DiYY   yak ##.......)...#DiYo   orc priest..............#jjj 3 gnolls (2 polearms) (…)DiYShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (chance to affect: 50%)  Sosibi avoids your attack.  The orc priest resists with significant effort.  DiYvThe orc priest hits Sosibi with a +0 mace. _Sosibi closely misses the orc.Di[DiNeDigDif  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.  r - Retreat! s - Stop attacking.  g - Guard the area. f - Follow me.  Anything else - Cancel. DiZ                          [1@ .##...P.....qoala the Basher .....P.P......P....# ####Mountain Dwarf of Hepliaklqana ****.. ....P..............##....Health: 75/75 ======================== ##...P.............#.....Magic: 13/15 ====================---- ##.........P...P.P......jAC: 13Str: 19 #...†....>..............>EV: 8Int: 17 .....P.............ojjj..SH: 4Dex: 8 Di .#...........P....RoY....XL: 10 Next: 28% Place: Dungeon:8 ...............PJ.#Noise: =--------  Time: 8075.8 (0.0) #................##a) +0 flail ......)).........#Di1Cast: Soul Splinter .##.P...).......##Medusa DiAK.###....).......# DiQ.......)))...P..#DitR   Sosibi the battlemage #####...P.......#Di|Y   yak Diǿ##.......)...#o   orc priest..............#jjj 3 gnolls (2 polearms) (…)Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.DiٿAnything else - Cancel.  DiURetreat in which direction?Press: ? - help, Dir - move targetDiDiGJDi5".Di_@..Di@..Di'-..Di] -..Di-..Di -..Di?                         [1@ .##...P.....qoala the Basher .....P.P......P....# ####Mountain Dwarf of Hepliaklqana ****.. ....P..............##....Health: 75/75 ======================== ##...P.............#.....Magic: 13/15 ====================---- ##.........P...P.P......jAC: 13Str: 19 #...†....>..............>EV: 8Int: 17 .....P.............ojjj..SH: 4Dex: 8 .#...........P....RoY....XL: 10 Next: 28% Place: Dungeon:8 ...............PJ.#Noise: =--------  Time: 8075.8 (0.0) #................##a) +0 flail ......)).........#CastDinG: Soul Splinter .##.P...).......##Medusa .###....).......# .......)))...P..#R   Sosibi the battlemage #####...P.......#Y   yak ##.......)...#o   orc priest..............#jjj 3 gnolls (2 polearms) (…)r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetOkay, then. _Di   [1@ M_Unknown command.Ei; Ei=   Ei;=       Ei= f          Ei=      Ei= P Ei=  Ei= [1@ Ei> Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon)  b - a +2 vampiric hand axe  n - a +1 antimagic spear  s - a +3 dagger of speed  t - a +6 short sword of draining Magical Staves (go to first with |)  r - a staff of conjuration[?] describe selected Ei> [!] equip|wield|wear|put on[tab] equip|unequip EitEiEiEi                Ei1a       Eih  [1@ .##...P.....qoala the Basher .....P.P......P....# ####Mountain Dwarf of Hepliaklqana ****.. ....P..............##....EiHealth: 75/75 ======================== ##...P.............#.....EicMagic: 13/15 ====================---- Ei##.........P...P.P......jAC: 13Ei,Str: 19 Ei#...†....>..............>EV: 8EiInt: 17 .....P.............ojjj..SH: 4Ei)Dex: 8 .#...........P....RoY....XL: 10 Next: 28% Place: Dungeon:8 ...............PJ.#Ei?Noise: =--------  Time: 8075.8 (0.0) #................##Eij:a) +0 flail Ein......)).........#Ei/Cast: Soul Splinter EiN.##.P...).......##EiMedusa EiK.###....).......# Ei.......)))...P..#Ei;|R   Sosibi the battlemage EiRC#####...P.......#Eip|Y   yak Ei`##.......)...#Ei o   orc priest..............#jjj 3 gnolls (2 polearms) (…)g - Guard the area.Eif - Follow me.EiAnything else - Cancel.  Ei ,Retreat in which direction?Ei+(Press: ? - help, Dir - move target Ei<&_Okay, then. EiF_Unknown command.EiPEivw   Ei[1@ MEi_ .  EifYou unwield your +0 flail. You feel a sense of dread.  b - a +2 vampiric hand axe (weapon)Ei*oEiW   [1@ EipVjThe orc hits Sosibi but does no damage.Ei@!M.Eib&jMEi_% Ei|P Ei Ei[1@ MEiW EiToYou encounter a gnoll. It is wielding a +0 flail.EiAThe orc priest barely misses Sosibi.Eiv   Ei[1@ jEi.  Ei'@You encounter an orc. It is wielding a +0 club.Ei6Ei3Mj.Ei oEi8o   orc priest jjjj 4 gnolls (2 polearms) oo 3 orcs (1 ally target Eiy-6.8 (1b) +2 hand axe (vamp)EiEi   [1@ M_Sosibi closely misses the orc.Eif Ei  Ei/                           [1@dRead which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog  t - 7 scrolls of teleportationr - a scroll of revelation  w - 4 scrolls of enchant weapon  V - a scroll of vulnerability  h - 2 scrolls labelled ICICHIMUGH  q - 2 scrolls labelled FIFREBB GALYI  u - 3 scrolls labelled KEESSI XUKARA  v - 2 scrolls labelled JELLAG LASUA  y - a scroll labelled NEACIA VA YXTU  z - a scroll labelled UPLABO ZYDA [!] read|quaff|evoke[?] describe selected Ei@ Ei Ei3            Ei             EieZ  [1@  Ei6AR.##...P.....qoala the Basher .....P.P......P....# ####Mountain Dwarf of Hepliaklqana ****.. ....P..............##....Health: 75/75 ======================== ##...P.............#.....Magic: 13/15 ====================---- ##.........P...P.P......jAC: 13Str: 19 #...†....>.........jj...>EV: 8Int: 17 .....P.............o...o.SH: 4Dex: 8 .#...........P....Rooj.j.XL: 10 Next: 28% Place: Dungeon:8 ...............PJ.#Noise: ---------  Time: 8076.8 (0.0) #................##b) +2 hand axe (vamp) ......)).........#Cast: Soul Splinter .##.P...).......##Medusa .###....).......# .......)))...P..#R   Sosibi the battlemage #####...P.......#o   orc priest##.......)...#jjjj 4 gnolls (2 polearms) ..............#oo 3 orcs (1 ally target) b - a +2 vampiric hand axe (weapon)  The orc hits Sosibi but does no damage.  You encounter a gnoll. It is wielding a +0 flail.The orc priest barely misses Sosibi.  You encounter an orc. It is wielding a +0 club. _Sosibi closely misses the orc.   [1@ M Okay, then. _Ei6W##>.......P ##...P....### EiWJ.P.PP....# #### ....P.#P.............#..... ##.........P...P.P......j #...†....>jj...>....P......o...o#EiWP..J.Rooj.j. .EiWP..#Y.... #.......# ...Ei X].....))..Ei"X'..P...)Ei9XP#####....)..... EiNXj.......)))...PEigXY   yak #####...P.......# EiXo   orc priest ##)...# EiXvjjjj 4 gnolls (2 polearms)(…)Eir\/j.Eie   [1@ MEie )The orc barely misses Sosibi. The yak gores Sosibi.  Sosibi hits the orc with a +0 quarterstaff!!Eif8joEi=gEiPiv   EiziT[1@ zThe orc dies!Eij.o.EiDl$ Eiil^  [1@ Ei~l.jEil^You encounter a wight. It is wielding a +2 morningstar.Eim.Ei0m&jMEii} z   wight o   orc priest (ally target) Ei*7.8 (1EiEi   [1@ M_The orc priest barely misses Sosibi.EiĶEiԗ  Ei                       [1@ ##>.......Pqoala the Basher .##...P..........###Mountain Dwarf of Hepliaklqana ****.. .....P.P......P....# ####Health: 75/75 ======================== ....P..............##....Magic: 13/15 ====================---- ##...P.............#.....AC: 13Str: 19 ##.........P...P.P......jEV: 8Int: 17 #...†....>..............>SH: 4Dex: 8 .....P............jj..o..XL: 10 Next: 28% Place: Dungeon:8 .#...........P..J.Rojoj..Noise: ---------  Time: 8077.8 (0.0) ...............P..#Y....b) +2 hand axe (vamp) #................## z..Cast: SouEi^l Splinter ......)).........# .Medusa .##.P...).......## .###....).......#R   Sosibi the battlemage .......)))...P..#Y   yak #####...P.......#z   wight##.......)...#o   orc priest (ally target)(…)Sosibi hits the orc with a +0 quarterstaff!!  The orc dies!You encounter a wight. It is wielding a +2 morningstar. _The orc priest barely misses Sosibi.  Press: ? - help, v - describe, . - travelThe floor.Ei*?M.JMEiW 9..EiUP   [1@ M EiP  .j  The orc dies!  You encounter a wight. It is wielding a +2 morningstar. _The orc priest barely misses Sosibi.  Press: ? - help, v - describe, . - travelHere: a gnoll, wielding a +0 whip  The floor.Eis jj, g - get itemhalberd  Items here: a +0 flail; an orc corpse., spattered with blood.Ei]!Eie]c             Eit            [1@ ##>.......Pqoala the Basher .##...P..........###Mountain Dwarf of Hepliaklqana ****.. .....P.P......P....# ####Health: 75/75 ======================== ....P..............##....Magic: 13/15 ====================---- ##...P.............#.....AC: 13Str: 19 ##.........P...P.P......jEV: 8Int: 17 #...†....>..............>SH: 4Dex: 8 .....P............jj..o..XL: 10 Next: 28% Place: Dungeon:8 .#...........P..J.Rojoj..Noise: ---------  Time: 8077.8 (0.0) ...............P..#Y....b) +2 hand axe (vamp) #................## z..Cast: Soul Splinter ......)).........# .Medusa .##.P...).......## .###....).......#R   Sosibi the battlemage .......)))...P..#Y   yak #####...P.......#z   wight##.......)...#o[40EitXm   orc priest (ally target)(…)You encounter a wight. It is wielding a +2 morningstar. _The orc priest barely misses Sosibi.  Press: ? - help, v - describe, . - travel, g - get itemHere: a gnoll, wielding a +0 halberd  Items here: a +0 flail; an orc corpse.  The floor, spattered with blood. _EiwEi v .#.P. ##>.......P ##...P....### .P.PP....# #### ....P.#P.............#..... ##.........P...P.Pj #...†....>......>....P...J.jj..o#P....Rojoj.. .P..#Y.. #.......# .z......))..# ....P...)## ..###....)...... .......)))...P #####...P.......#    [1@ o.  The yak gores Sosibi!Mj.z.Ei H.oMEi    [1@ MEi j.  Ei9 cSosibi hits the yak with a +0 quarterstaff!  The orc priest hits Sosibi with a +0 mace.Ei I  Ei 3==8.8 (1Ei6    [1@ M_The gnoll hits Sosibi with a +0 halberd!Ei*v                          [1@  Ability - do what? Cost Failure  Invocations -  X - Renounce Religion None 0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-10% [?] toggle between ability selection and description.!EihE!EifP!Ei~]             !Ei]\    !Ei^2        [1@  .#.P.qoala the Basher ##>.......P......#Mountain Dwarf of Hepliaklqana ****.. .##...P..........###Health: 75/75 ======================== .....P.P......P....# ####Magic: 13/15 ====================---- ....P..............##....AC: 13Str: 19 ##...P.............#.....EV: 8Int: 17 ##.........P...P.P......jSH: 4!Ei _Dex: 8 #...†....>..............>XL: 10 Next: 28% Place: Dungeon:8 .....P..........Jj.joj...!Ei_Noise: ==-------  Time: 8078.8 (0.0) .#...........P....Rojo...b) +2 hand axe (vamp) ...............P..#Y....Cast: Soul Splinter #................## z...Medusa !Ei_S......)).........# ... .##.P...).......## ..R   Sosibi the battlemage .###....).......#.Y   yak !Ei `.......)))...P..#z   wight !Ei`######...P.......#!Ei"`wo   orc priest (ally target)(…)!EiW`Items here: a +0 flail; an orc corpse. _The floor, spattered with blood.  The yak gores Sosibi!  !Ei`Sosibi hits the yak with a +0 quarterstaff!  The orc priest hits Sosibi with a +0 mace. _The gnoll hits Sosibi with a +0 halberd!!Eie   [1@ M !Eiff o!Eilf.  Hepliaklqana grants Sosibi healing and protection!Sosibi is healed somewhat.  The yak gores Sosibi.!Eifj!Eif!.!EiZgFM.jM!EihAz.!Eii4o.!EiiMo!Eii.!Eiyy   [1@  !Eiz(idealised)  yak (ally target)  Sosibi hits the yak with a +0 quarterstaff!!!Eizc9/15 ------9.8 (1!Ei~!Eiχ   [1@ M_The gnoll barely misses Sosibi. The gnoll hits you but does no damage.!Ei܉$EiR=                          [1@dEvoke which item? Wands  a - a wand of flame (15)c - a wand of warping (11)  e - a wand of paralysis (11) Baublesg - 2 flux baubles [!] read|quaff|evoke[?] describe selected&Ei1 &Ei &Ei(                          [1@  .#.P.qoala the Basher ##>.......P......#Mountain Dwarf of Hepliaklqana ****.. .##...P..........###Health: 75/75 ======================== .....P.P......P....# ####Magic: 9/15==============---------- ....P..............##....AC: 13Str: 19 ##...P.............#.....EV: 8Int: 17 ##.........P...P.P......jSH: 4Dex: 8 #...†....>.........o....>&Ei }XL: 10 Next: 28% Place: Dungeon:8 .....P..........Jjojjo...Noise: ==-------  Time: 8079.8 (0.0) .#...........P....R.j....b) +2 hand axe (vamp) &Ei ...............P..#Yz...Cast: Soul Splinter #................## ....Medusa ......)).........# ... .##.P...).......## ..R   Sosibi the battlemage (idealised) .###....).......#.&Ei+ XY   yak (ally target) .......)))...P..#z   wight &Ei7 ######...P.......#&Ei o   orc priest(…)_The gnoll hits Sosibi with a +0 halberd!  &Ei CHepliaklqana grants Sosibi healing and protection!&Ei Sosibi is healed somewhat.  The yak gores Sosibi.  Sosibi hits the yak with a +0 quarterstaff!! &Ei G_The gnoll barely misses Sosibi. The gnoll hits you but does no damage.&Ei) {       &Eig       &Ei  &Ei W &Ei W &Ei W &Ei W &Ei W &Ei W &Ei W &Ei W &Ei" R  &Ei? [1@ &Ei| ~ .#.P.  qoala the Basher &Ei y##>.......P......#  Mountain Dwarf of Hepliaklqana ****.. &Ei .##...P..........###  Health: 75/75 ======================== &Ei .....P.P......P....# ####  Magic: 9/15&Ei 1==============---------- &Ei< ....P..............##....  AC: 13&Ei^ ,Str: 19 &Ei ##...P.............#.....  EV: 8&Ei ,Int: 17 &Ei ##.........P...P.P......j  SH: 4&Ei +Dex: 8 &Ei4 #...†....>.........o....>  XL: 10 Next: 28% Place: Dungeon:8 &Eiu .....P..........Jjojjo...  Noise: ==-------  Time: 8079.8 (0.0) .#...........P...*R*j....  b) +2 hand axe (vamp) &Ei ...............P.*#Yz...  Cast: Soul Splinter &Ei #................## ....  Medusa &Ei {......)).........# ... &Ei .##.P...).......## ..  R   Sosibi the battlemage (idealised) &EiB .###....).......# .  Y   yak (ally target) &Eik .......)))...P..#  z   wight &Ei #####...P.......#  o   orc priest&Ei (…)&Ei HSosibi hits the yak with a +0 quarterstaff!! &Ei  N_The gnoll barely misses Sosibi. The gnoll hits you but does no damage.  &Ei* hAiming: Warp SpacePress: ? - help, Shift-Dir - straight line&EiI Aim: Sosibi the battlemage, wielding a +0 quarterstaff (heavily damaged,  &Eid 2idealised, friendly, chance to blink: 53%)'Ei<MM***Jjoj**R..#Y'Ei<an orc priest, wielding a +0 mace (chance to blink: 53%)  'EiMMP**.**oJjoj..R'EiOZ 'Ei MP..***oJjoj**RAim: an orc, wielding a +0 flail (chance to blink: 53%)(Ei+MP**(Ei.**oJjoj..R )Eibj      )Eij c          )Eij \    )Eij  )Eij  )Eij P )Eij  )Eij [1@ )Ei k  )Eik .#.P.)Ei&k 9qoala the Basher )Ei4k w##>.......P......#)EiAk 4Mountain Dwarf of Hepliaklqana ****.. )EiLk E.##...P..........###)EiZk OHealth: 75/75 ======================== )Eiyk .....P.P......P....# ####)Eik 1Magic: 9/15)Eik ==============---------- ....P..............##....AC: 13Str: 19 ##...P.............#.....EV: 8Int: 17 )Ei l ##.........P...P.P......jSH: 4Dex: 8 )Eil 1#...†....>.......*.o....>XL: 10 Next: 28% Place: Dungeon:8 )Ei/l .....P..........Jjojjo...)EiEl Noise: ==-------  Time: 8079.8 (0.0) )EiRl .#...........P....R.j....)Ei_l Db) +2 hand axe (vamp) )Eipl j...............P..#Yz...)Ei|l 9Cast: Soul Splinter )Eil #................## ....)Eil Medusa )Eil ......)).........# ... .##.P...).......## ..)Eil |R   Sosibi the battlemage (idealised) )Eil i.###....).......#.)Eil |Y   yak (ally target) )Eil .......)))...P..#)Eim rz   wight #####...P.......#)Ei m io   orc priest(…))Ei0m HSosibi hits the yak with a +0 quarterstaff!! )Ei>m N_The gnoll barely misses Sosibi. The gnoll hits you but does no damage.  )EiKm -Aiming: Warp Space)EiXm JPress: ? - help, Shift-Dir - straight line)Ei 8*)Ei 8#)Ei N#########)Ei:j§Space twists violently! The rupture engulfs the plant! The plant begins to die.The plant is lightly damaged.)Ei    [1@ M )Ei#)The rupture engulfs the gnoll!! The gnoll blinks!  You kill the gnoll!)Ei3)EiQ   [1@ M )Ei)You have harvested as much death for Grave Claw as you can hold at once.The rupture engulfs the orc!!)Ei t  )Ei [1@ )EiIK§You kill the orc!)Ei0Mj)Ei   [1@ )Eii)The rupture engulfs the orc priest! The orc priest blinks!*Ei   [1@ M  j.You kill the gnoll!You hear a shout!  The yak gores Sosibi but does no damage.*Eif.MMj.z.o.oP.....) 10/15=========80.8 (1   [1@ M_Sosibi closely misses the yak.0Ei : 0Ei< y    0Ei<    0Ei<         0EiF=           [1@d0Eis= Evoke which item? Wands  a - a wand of flame (15)c - a wand of warping (10)  0Ei= fe - a wand of paralysis (11) Baublesg - 2 flux baubles 0Ei= [!] read|quaff|evoke[?] describe selected1Ei'D1EigO1Ei^7                  1Ei_W 1Ei'_\    1Ei_  [1@  .#.P.qoala the Basher ##>.......P......#Mountain Dwarf of Hepliaklqana ****.. .##...P..........###Health: 75/75 ======================== .....P.P......P....# ####Magic: 10/15 ================-------- ....P..............##..o.AC: 13Str: 19 1Ei ##...P.............#...).EV: 8Int: 17 ##.........P...P.P......jSH: 4Dex: 8 #...†....>.........jo..)>XL: 10 Next: 28% Place: Dungeon:8 .....P..........J§.).....Noise: =======--  Time: 8080.8 (0.0) .#...........P....Rjz....b) +2 hand axe (vamp) ...............P..#Y....Cast: Soul Splinter #................## ....Medusa ......)).........# ... .##.P...).......## ..R   Sosibi the battlemage (idealised) .###....).......#.Y   yak (ally target) .......)))...P..#z   wight #####...P.......#o   orc priest(…)You kill the orc!The rupture engulfs the orc priest! The orc priest blinks!  You kill the gnoll!You hear a shout!  The yak gores Sosibi but does no damage. _Sosibi closely misses the yak.1Ei                         [1@  .#.P.  qoala the Basher ##>.......P......#  Mountain Dwarf of Hepliaklqana ****.. .##...P..........###  Health: 75/75 ======================== .....P.P......P....# ####  Magic: 10/15 ================-------- ....P..............##..o.  AC: 13Str: 19 ##...P.............#...).  EV: 8Int: 17 ##.........P...P.P......j  SH: 4Dex: 8 #...†....>.........jo..)>  XL: 10 Next: 28% Place: Dungeon:8 .....P..........J§.).....  Noise: =======--  Time: 8080.8 (0.0) .#..........1Ei.P...*Rjz....  b) +2 hand axe (vamp) ...............P..#Y*...  Cast: Soul Splinter #................## *...  Medusa ......)).........# ... .##.P...).......## ..  R   Sosibi the battlemage (idealised) .###....).......# .  Y   yak (ally target) .......)))...P..#  z   wight #####...P.......#  o   orc priest(…)You hear a shout!  The yak gores Sosibi but does no damage. _Sosibi closely misses the yak.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, ally target, chance to blink: 53%)2EiM.RjzY. .You can't see that place. 2Ei|iMM*RjzY* *2EiAim: a yak (severely wounded, ally target, chance to blink: 53%)3Ei~MM****.RjY.gnoll, wielding a +0 flail (chance to blink: 53%) 3Ei wM§.).*Rj3Ei Y*yak (severely wounded, ally target, chance to blink: 53%)8EiL                       8Ei"  [1@  .#.P.qoala the Basher ##>.......P......#8EiyMountain Dwarf of Hepliaklqana ****.. .##...P..........###8EiOHealth: 75/75 ======================== 8Eiu.....P.P......P....# ####Magic: 10/15 ================-------- ....P..............##..o.8EiYAC: 13Str: 19 8Ei&##...P.............#...).EV: 8Int: 17 8Ei7##.........P...P.P......jSH: 4Dex: 8 8Ei`%#...†....>.........jo..)>XL: 10 Next: 28% Place: Dungeon:8 8Eit.....P..........J§.).....8EiNoise: =======--  Time: 8080.8 (0.0) 8Ei.#...........P....Rjz....b) +2 hand axe (vamp) 8Ei...............P..#Y....Cast: Soul Splinter 8Ei#................## ....Medusa 8Ei......)).........# ... 8Ei4O.##.P...).......## ..R   Sosibi the battlemage (idealised) .###....).......#.8EiU{Y   yak (ally target) .......)))...P..#z   wight #####...P.......#8Eisio   orc priest(…)8EiDThe yak gores Sosibi but does no damage. 8Ei0_Sosibi closely misses the yak.8EihAiming: Warp SpacePress: ? - help, Shift-Dir - straight line8EiAim: a yak (severely wounded, ally target, chance to blink: 53%)  Okay, then.8Ei8Eiu8Ei8Ei3/ _8EidJEi :.#.P. JEiv >.P......# ##...P.JEi *### JEi P.P......P....# #### JEi P.JEi M##..o. JEi ...P.JEi2 M#...). JEiC .JEig SP...P.P. JEi: ...†....>.jo..)> P..)..... #.P....Rjz.... P..#Y. .###..)).# ....z ##.P...).## z. ###....).# ..)))...P..# .^.zz 3 wights (1 wandering, 1 distracted)...P.# z.JEi V  JEiAV   [1@ M .You encounter 2 wights.Sosibi hits the yak with a +0 quarterstaff!!!MMj.==Pois Medusa Cloud You encounter 2 wights.Sosibi hits the yak with a +0 quarterstaff!!!  The yak dies!  The gnoll hits you but does no damage.are poisoned.  You encounter a gnoll sergeant. It is wielding a +2 spear of distortion.  --more--PEi1jPEiD6z.PEi#@z.PEiDMM.oMPEiR1o.PEio j   gnoll sergeant (polearm) z PEi$ 32=------1.8 (1 _ PEi]' PEi1 UEi9 %      UEip          UEi           [1@ UEi .#.P.qoala the Basher #>.......P......#Mountain Dwarf of Hepliaklqana ****.. UEi D##...P..........###UEi Health: 75/75 ======================== ....P.P......P....# ####UEiA Magic: 10/15 ================-------- ...P..............##.o..AC: 13UEif Str: 19 #...P.............#...).EV: 8UEi Int: 17 #.........P...P.P.......UEi -SH: 4UEi Dex: 8 ...†....>.........j...)>UEi XL: 10 Next: 32% Place: Dungeon:8 ....P...........Jjzo....UEi Noise: =--------  Time: 8081.8 (0.0) #...........P....R......UEi* b) +2 hand axe (vamp) ..............P..#.....jUEiN Cast: Soul Splinter ................###...z.UEi_ &Pois Medusa UEi &.....)).........# z.... ##.P...).......## ....UEi R   Sosibi the battlemage (idealised) ###....).......# ...UEiΦ |j   gnoll sergeant (polearm) UEi ......)))...P..# .^.zzz 3 wights UEi "####...P.......#UEi o   orc priest(…)The yak dies!UEi8 dThe gnoll hits you but does no damage.  You are poisoned. UEiH p_You encounter a gnoll sergeant. It is wielding a +2 spear of distortion.UEin aPress: ? - help, v - describe, . - travelThe floor.UEigJRYou are poisoned. _You encounter a gnoll sergeant. It is wielding a +2 spear of distortion.Press: ? - help, v - describe, . - travel UEi Here: Sosibi the battlemage, wielding a +0 quarterstaff (heavily damaged,  idealised, friendly) WEi%                         [1@  .#.P.qoala the Basher #>.......P......#Mountain Dwarf of Hepliaklqana ****.. ##...P..........###Health: 75/75 ======================== ....P.P......P....# ####Magic: 10/15 ================-------- ...P..............##.o..AC: 13Str: 19 #...P.............#...).EV: 8Int: 17 #.........P...P.P.......SH: 4Dex: 8 ...†....>.........j...)>XL: 10 Next: 32% Place: Dungeon:8 ....P...........Jjzo....Noise: =--------  Time: 8081.8 (0.0) #...........P....R......b) +2 hand axe (vamp) WEi ..............P..#.....jCast: Soul Splinter ................###...z.Pois Medusa .....)).........# z.... ##.P...).......## ....R   Sosibi the battlemage (idealised) ###....).......# ...j   gnoll sergeant (polearm) ......)))...P..# .^.zzz 3 wights ####...P.......#o   orc priest(…)You are poisoned. _You encounter a gnoll sergeant. It is wielding a +2 spear of distortion.Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (heavily damaged,  idealised, friendly)  The floor.WEiWEi/ _WEiWEi                          [1@  Ability - do what? Cost Failure  Invocations -  X - Renounce Religion None 0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-10% [?] toggle between ability selection and description.ZEi̜ ZEiî ZEiq D                         [1@ ZEi  .#.P.qoala the Basher #>.......P......#Mountain Dwarf of Hepliaklqana ****.. ##...P..........###Health: 75/75 ======================== ....P.P......P....# ####Magic: 10/15 ================-------- ...P..............##.o..ZEi AC: 13Str: 19 #...P.............#...).EV: 8ZEi ,Int: 17 ZEi5 #.........P...P.P.......ZEi SH: 4Dex: 8 ...†....>.........j...)>XL: 10 Next: 32% Place: Dungeon:8 ....P...........Jjzo....ZEi$ XNoise: =--------  Time: 8081.8 (0.0) #...........P....R......b) +2 hand axe (vamp) ZEi< ..............P..#.....jCast: Soul Splinter ................###...z.Pois Medusa .....)).........# z.... ZEi ##.P...).......## ....R   Sosibi the battlemage (idealised) ###....).......# ...j   gnoll sergeant (polearm) ZEi ......)))...P..# .^.zzz 3 wights ####...P.......#o   orc priest(…)You are poisoned. ZEi _You encounter a gnoll sergeant. It is wielding a +2 spear of distortion.Press: ? - help, v - describe, . - travelZEid Here: Sosibi the battlemage, wielding a +0 quarterstaff (heavily damaged,  idealised, friendly) _The floor.ZEi<   [1@ M Okay, then.ZEi ZEij ZEi. / _ZEi# ^Ei^Ei                ^Eir         [1@dRead which item? Scrolls  b - 2 scrolls of blinking  g - 2 scrolls of fog  t - 7 scrolls of teleportationr - a scroll of revelation  w - 4 scrolls of enchant weapon  V - a scroll of vulnerability  h - 2 scrolls labelled ICICHIMUGH  q - 2 scrolls labelled FIFREBB GALYI  u - 3 scrolls labelled KEESSI XUKARA ^Ei} v - 2 scrolls labelled JELLAG LASUA  y - a scroll labelled NEACIA VA YXTU  z - a scroll labelled UPLABO ZYDA ^EiC[!] read|quaff|evoke[?] describe selected_Ei _Ei( _Ei`                       _Ei~    [1@  .#.P.qoala the Basher #>.......P......#Mountain Dwarf of Hepliaklqana ****.. ##...P..........###_EiY Health: 75/75 ======================== ....P.P......P....# ####Magic: 10/15 ================-------- ...P..............##.o..AC: 13Str: 19 #...P.............#...).EV: 8Int: 17 #.........P...P.P.......SH: 4Dex: 8 ...†....>.........j...)>XL: 10 Next: 32% Place: Dungeon:8 ....P...........Jjzo....Noise: =--------  Time: 8081.8 (0.0) #...........P....R......b) +2 hand axe (vamp) ..............P..#.....jCast: Soul Splinter ................###...z.Pois Medusa _Ei .....)).........# z.... ##.P...).......## ....R   Sosibi the battlemage (idealised) _Ei ###....).......# ...j   gnoll sergeant (polearm) ......)))...P..# .^._Ei ozzz 3 wights ####...P.......#o   orc priest(…)_You encounter a gnoll sergeant. It is wielding a +2 spear of distortion.Press: ? - help, v - describe, . - travelHere: Sosibi the battlemage, wielding a +0 quarterstaff (heavily damaged,  idealised, friendly) _The floor. _Okay, then._Ei]   [1@ _Ei mo.  As you read the scroll of teleportation, it crumbles to dust._Ei ?z)_Eip    [1@ M_Ei )You feel strangely unstable. You feel sick.  Sosibi hits the gnoll with a +0 quarterstaff!!_Ei t  _Ei [1@ z_Ei@ U.  The gnoll dies!_Ei 2j._Ei 2z._Ei. 1o._Ei? 2(ally target)_EiD S3-=_EiE Z2.8 (1Tele Pois Medusa _EiPW _EiX  _EiX  [1@ M_The gnoll closely misses you._EiZ iEiZ .#.P. >.P......# ...P.### iEi[ nP.P......P....# #P.##o. ...P.#...). .P...P.P.†....>.zj...)>.P.o. .iEi8[ LP....R...P..#...zj.###z.)).iEiT[ # ..P...).## ..iEi[ M....).# ..iEi[ )))...P..# ..^....P.# iEi8^ F.oMiEii w   iEiu [1@ M )You feel sick. The wight closely misses you.Sosibi hits the orc with a +0 quarterstaff!!!M)jMz.MMj.Mz.iEi~ iEi [2--3iEi    [1@ M _The orc dies!Things that are here:   [1@ M_a +0 flail; a gnoll corpsekEi   [1@ M kEi ) You slash the gnoll! You feel better.  The gnoll is severely wounded.You barely miss the wight. Your sting misses the gnoll.kEiP v   kEi [1@ .##...# ......# #....##.#..### #....# kEi  #<.....# #..<.# kEiΊ #..#.#... # ##....# kEi ##).#.# .##.##...:.# kEi X# ...........# kEi$ ##..# ..P..P.....# # #.....PkEiz ...# # .#.P........P..# ###>P......# kEi ##...P..........### #.....P.P......P....# ##### kEiȋ ..#....P........##..... kEi B..###...P.............#.o.).. ###.........P...P.P........kEi1  ..##...†....>........z)...)>.Your tendrils sting the wight.kEi   [1@ <kEi @Your surroundings suddenly seem different.kEi    [1@ MkEiF .  Found a parchment of Stone Arrow. Found a stone staircase leading up.  You feel sick.kEi kEiY 84--kEi 4Soul Splinter Pois Medusa  kEi    [1@ M_A nearby plant withers and dies.qEi` qEi& #   qEic V qEi V qEi Y    qEi W qEiB  qEij W qEi W qEi W qEi  qEi  qEiE  qEir W qEi W qEi¹ P qEi  qEi' [1@ qEiZ  qEi ZAbility - do what? Cost Failure qEiʺ ` Invocations - qEi  X - Renounce Religion None 0% a - Recall AncestorqEi6 2 MPqEi\ 20%  G - Ancestor IdentityInstantqEi 20%  b - Transference2 MP, Piety-qEiػ .0%  c - Idealise4 MP, Piety-qEi ^10% [?] toggle between ability selection and description.sEiRsEisEisEiȗy    sEi+   sEi#                  [1@ sEi$..##...#qoala the Basher ......##....#Mountain Dwarf of Hepliaklqana ****.. ##.#..####....#sEiHealth: 74/75 =======================-#<.....##..<.#sEifMagic: 10/15 ================--------#..#.#... # ##....#AC: 13sEi Str: 19 ##).#.# .##.##...:.#EV: 8sEi/Int: 17 ......# ...........#SH: 4Dex: 8 ..##..# ..P..P.....#XL: 10 Next: 32% Place: Dungeon:8 sEi..# #.....P.....J...#Noise: ---------  Time: 8084.8 (0.0) ..# .#.P........P..#b) +2 hand axe (vamp) sEi{..###>.......P......#sEi 6Cast: Soul Splinter sEiCI....##...P..........###sEis&Pois Medusa sEi..#.....P.P......P....# ##### sEiM..#....P..............##..... sEi)a..###...P.............#.o.).. sEi_c..###.........P...P.......... sEi..##...†....>........z)...)>.sEi՝^You barely miss the wight. Your sting misses the gnoll.sEi;Your tendrils sting the wight.  sEi31Your surroundings suddenly seem different.  sEie`Found a parchment of Stone Arrow. Found a stone staircase leading up.  You feel sick. sEiA_A nearby plant withers and dies.sEiBv   sEi [1@ sEiɣCRSosibi is recalled.sEiTR   Sosibi the battlemage (idealised) sEiE38/15 ----sEii#5.8 (1sEisEi*^  sEio sEi[1@ M_You feel sick.sEiuEi'..#.# ######.# .....# #....# #.#..### #....# #<.....# #..<.# ..#.#... # ##....# #).#.# .##.##...:.# ...# ...........# ##..# ..P..P..J..# # #.....P..# # .#.P........P..# ###>.......P..R...# .##...P....### uEiJ#.PP....# ##### #....P..##..... ###...P.......#.o.).. uEiC###.........P...P.......... uEi0v   uEiR[1@ R.  You feel sick.uEiǙuEiuEiH2uEil=uEi6uEi3Medusa  uEiuEiY uEiR  uEiר[1@ MuEi<_You are no longer poisoned.uEi)vEie .. ..#.#  .. ##vEie L####.# vEie y....# #....# vEif y.#..### #....# vEif <.....# #..<.# vEif ..#.#... # ##....# vEig ).#.# .##.##...:.# vEiYg ...# .........J.# vEig z##..# ..P..P.....# vEig 8# #.....PvEih A...# vEi[h # .#.P.......RP..# vEih O###>.......PvEih +# vEih ..##...P..vEi%i L..### #.vEiVi PvEii P....# ##### #....P..vEii ;.##..... ###...PvEii @.......#.o.).. vEiRm RvEim .vEix C vEij~ i39==--7vEi vEi `   vEi [1@ MvEim %_Sosibi loses the glow of perfection.vEiw wEi^####......# ...# .. ##...####...# .#..##. <.....# #..< ..#.#... # ##... ).#.# .##.## ......wEi#..# ..P..P...#.....PR .#.P........P wEim###>.......P wEi# ..##...P.wEiIn...### .P.PP....# ##### #....P.#...R.8   [1@ R.  You pick up a parchment of Stone Arrow and begin reading...wEi-^9.8 (2   [1@ M_You add the spell Stone Arrow to your library.yEi՞  ## ####... #....# ...# .. ##...####...# .#..##. <.....# #..< ..#.#... # ## ).#.# .##.##.... .........R#..# ..P..P#.....P. .#.P........P ###>.......P ..##...P....### .P.PP....# #####R.490.8 (1zEi  ##  .# ####... #....#.. ...# .. ##...####...# .#..##. <.....# ..#.#... # ##... ).#.# .##.##...R ......#..# ..P..P#.....P. .#.P........P ###>.......P ..##...P....### R.zEizEi@==1zEiAzEi)`   zEiT[1@ M_There is a stone staircase leading up here.zEiw{Eiȡ{EiΤ#   {Ei      {Ei        {Ei>       {EiXZ  [1@t{Eil {Ei}[Spells (Memorise) Type Failure Level {Ei a - Fugue of the Fallen Necromancy 1% 3b - Searing Ray{EiConjuration9%{Ei"2  c - FreezeIce{Eiѥ14%1  {Ei<d - Momentum StrikeConjuration/Translocation 14%{Ei82  e - Static DischargeConjuration/Air{Ei 14%2  {Ei$<f - Construct Spike LauncherForgecraft21%{Ei7)2  g - Ensorcelled Hibernation{EiX:Hexes/Ice21%2  h - Lesser Beckoning{Eiy;Translocation21%2  i - Stone Arrow{EieConjuration/Earth26% 3  j - Confusing Touch{EiƦpHexes38% 3  k - Launch Clockwork BeeForgecraft{EiS38% 3  l - Iskenderun's Mystic Blast{Ei Conjuration/Translocation 63% 4  m - Forge Blazeheart GolemFire/Forgecraft77% 4 {Ei1 n - Metabolic Englaciation Hexes/Ice 97% 5 4 spell levels left {EiJ[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help{Ei`*[Esc] exitEi( Ei Ei.? EiC !EiC V EiD V Ei9D V EiXD V EivD V EiD V EiD V EiD V EiD W Ei$E W EiPE W EioE W EiE W EiE W EiE W EiE W EiF W Ei7F W EiUF W EiyF W EiF W EiF W EiF W EiG P Ei5G  EiYG [1@ EiG EiG :qoala the Basher EiG ##Ei H ).#Ei.H 4Mountain Dwarf of Hepliaklqana ****.. EiH ####...EiI #.Health: 74/75 =======================- EiXI h......#..Magic: 9/15EiI ]==============---------- ...#.#..EiI -AC: 13EiI ,Str: 19 Ei J ##...#EiGJ ####.#EV: 8Int: 17 ....#EiwJ Z#....#SH: 4EiJ +Dex: 8 EiJ .#..###Ei K 7#....#EiM e# #.....P.........#EinM |R   Sosibi the battlemage EiM c# .#.P........P..# EiM w###>.......P......# EiM &..##...P..........###Ei&N *You feel sick. EiPN ,_You are no longer poisoned. Ei|N B_Sosibi loses the glow of perfection.  EiN AYou pick up a parchment of Stone Arrow and begin reading... EiN 5_You add the spell Stone Arrow to your library. EiN L_There is a stone staircase leading up here.Ei$Z v   EiZ 4[1@ M Okay, then.Eiv i _Ei+3EiEEi   [1@ M_Unknown command.EiEi\ !##Ei] .# #####...Eib] G#.# ....Ei] c.#.# ##...#Ei] H####.# ..Ei.^ L #....# Ei`^ c#.#..### #....# Ei^ #<.....# #..<.# Ei^ #..#.#... # ##.JR.# Ei"_ #).#.# .##.##.....# EiZ_ e.....# ...........#Ei_ c##..# ..P..P.....# Ei_ .# #.....P.........# .# .#.P.Ei` IP..# .###>.......P......# ...##...P....### .#.....P.PP....# #####EiSk Ei2p 12.8 (1 _EiI Ei######...#.# ......#.# ##...#####.#.. #....# ##.#..### #....# Ei9_ #<.....# #..<.#  #..#.#... # ##..R.##).#.# .##.##.J...# ......# ...........###..# ..P..P.....#.# #.....P.........#.# .#.P.P..#Eic.###>.......P......#...##...P...EiM.####.....P.PEiP....# ##### ..#.......##.....Ei/M.RM 5=3Eib .######... #.#. #...#.# .. Eib #..##...# ####.#.#Eic  #....##.#..### #....# Eipc # #<.....# #..<.# # #..#.#... # ##....##).#.# .##.##J.R..#.# #.#.##..# ...P..P.....#Eic e.# #.....P.#Eic A.# .#.PEic .P..#.###>.P......#.##...PEic .###Eid .#.....P.P......P....# #####.#....P.##.....Eig -R.Eim Ei>q Z10/15==4Eiu Eiv Ei k.......#.# ##..##...#Ei ####.# ..... #....# EiB =####.#..### #....# #<.....# #..<.# .# #..#.#... # ##....# .###).#.# #.##.##.R...# ........# #.....J.....###..##...P..P.....#.# #.........#.# .#.P.P..#.###>.......P......#...##...P....####.....P.PP....# #####.#....P........##......###...P.#.o.)..Ei JM.RMEiEi%5EifEihEiNm. #...#.# ..#..##...# ## ####.#Eim.# #. #....#Eim#.#..### #. #....# .## #<.....# #. #..<.#.# #..#.#... #. ##....#.###).#.# #.##.##.....#Ein.# #....J.R....# Ein#....##..##...P..P.....# #....# #.....PEi^n.#.# .#.P.P..#.###>EilnP.P......#Ei|nN.##...P.###Ein.#.....P.P......P....# #####.#....P.##......###...PEin9.#.o.)..Eip-R.EizEi~%6Ei}EiGEi2).#.######... #.# #.... #.. #........#.# .. ####..##...# ### ####.# EiR..........# #.. #....####.#..### #.# #....#Ei# #<.....# #.# #..<.#.# #..#.#... #.###....####).#.# #.##J##.....#.....# #.....R.....# ##....##..##...P..P.....# ##....# #.....P.........#.# .#.P........P..####>.......P......# ...##...P....### .#.....P.PP....# #####.#..##.....Ei2R.EiEi?=7EiEiyEi ##......... .##.# .####..##...# ### ####.# Ei (...........# #.. #....######.#..### #.# #....# .Ei ..## #<.....# #.# #..<.# EiH #...# #..#.#... #.###....# Eil #...###).#.# #.##.##.....# Ei ##.........# #..J.R......# Ei g ##....##..##...P..P.....##....# #.........# .......# #.#.P.P..#Ei .###>.......P......#...##...P...Ei .###Ei .#.....P.PEi' RP....# ####EiH q.#....P........##.....###...PEiU -.#.o.)Ei -R.Ei Ei[ @==8Ei Ei% Ei.##. #.. ..#.#.# .. ..####..##...# ### ####.#..# #.. #....#.#####.#..### #.# #....# #...## #<.....## #.# #..<.# ##...# #..#.#... #.###....#  #...###).#.# #.##.##.....#  ##.# #.J.R.#Ei g ##....##..##...P..P.....##....# #.....P.# #.# #.#.P.P..#Eio.###>.P......#Ei$D.##...P.###Ei+.#.....P.P......P....# .#....PEiAU.## #.###...P.#.o.)Ei -R.EiIEi%9EiEiEi{#..).#.######... #.# #.##.... #.. Ei3#..#........#.# ..####..##...# ### ####.#..........# #.. #....# EiȾ....#####.#..### #.# #....#Eiо# #<.....####.# #..<.#Eit#...# #..#.#...##.###....#Ei! #...###).#.# #J##.##.....#.....# #..R........# Ei2b ##....##..##...P..P.....# EiO ####....# #.....P.........# ##Ei_.# #.#.P........P..#Eio{###>.......P......# Ei ...##...P....### .#.....P.PP....# ## ..#..##..Ei2R.EiEi'100Ei1EiEi V........# ## .# ##..).#.######... #.# ##.##.... #.. ##..#........#.# ..####..##...# ### ####.# #.............# #.. #....# EiH .....#####.#..### #.# #....# #Eij # #<.....####.# #..<.#Ei #...# #..#.#.J.##.###....# Eiʂ # #...###).#.###.##.##.....# #Ei z.....# #.R.........# Ei # ##....##..##...P..P.....# # ####....# #.....P.........# Ei8 ###EiX \.# #.#.P........P..#Ei ###>.......P......# Ei ....##...PEi J....### .#.....P.PEi҃ /P....# #Ei Eiڅ 7R.Ei EiK %1Ei Ei Ei#..).#.######...#.# .##........... #.. ..#.#.# Ei^.. ...####..##...# ### ####.# .........# #.. #....# Ei-....#####.#..### #.# #....# ##...## #<.....####.# #..<.#   #..#.#.R.##.###....# Ei...###).#.###J##.##.....#  ##.........# #...........#  ##..##...P..P.....#  ####....# #.....P.........# #.......# #.#.P........P..# ...###>.......P......# .##...P..........###z   wight (wandering)Ei#.....P.P..z...P....# ###....P........##..Ei<M.REi8z.Ei_!2ally target)Ei$U1=2Ei.Ei/   [1@ M_You swap places with Sosibi.Ei1Ei_.##........... #.. ..#.#.# .. ..####..##...# ### ####.# Ei<.........# #.. #....# #####.#..### #.# #....# #...## #<.....####.# #..<.#  #..#.#..R##.###....# ...###).#.###.##.##.....#  ##.........# #.J.........# ##..##...P..P.....# ####....# #.....P.........# #.......# #.#.P........P..# ..###>.......P......# .##...P...z......####.....P.P......P....# ####....P........##... #####.o.)EiQ.MM.RMEieEi¦ zEiצ.EiEi%3EiEiEi#kx##. #.. #.Ei^kL#.# .. ####..##...# ### ####.# .# #.. #....# Eiuk#####.#..### #.# #....# Eik...## #<.....####.# #..<.# Eik...# #..#.#...##.###....# Eik#...###).#.###R##.##.....# ##.Eilj# #.#  Ei0lk##....##..##...P..P.....# EiGl~....# #.....P.# EiTl.Einl# #.#.P.Eil,P..# Eil###>......zP......# ##...P.Eil+### Eil#.....P.P......P....# ##....P.Eim_##. .###...P.#.o.).EioCM.RMEi|q7z.Eid|EiÀ%4Ei'Ei݌Ei$o).#.####### #... # Ei]S#........#.# .. ####..##...# ### ####.# ........# #.. #....# Eiv#####.#..### #.# #....# Ei..## #<.....####.# #..<.# Ei...# #..#.#...##.###....# Ei~...###).#.###.##J##.....# Eis#.........# #R..........# ....##..##P.....# ##....# #.....P.........# Ei-# #.#.P..z.....P..# ###>.......P# .##...P..EiA2..### EiR8#.....P.PEi^SP....# #####Eik#....P..##....EizEi/H.RMEi_9z.EiEio%5Ei1EiEi8j.................Ei\A   [1@ M  Select layers to display:Ei(m)onsters|(p)layer|(i)tems|(c)louds|monster (w)eapons|monster (h)ealthPress 'a' to toggle all layers. Press any other key to exit.Ei z)P..PP.)PPEi bPPP.PPEi / M (m)onstersmonster (w)eaponsEijJRzOkay, then.  EiԀ  EiEirEiD/ _Ei\EiWEiC3*Ei_<z.  Sosibi points at the wight and mumbles some strange words.Ei9J..EiMG==6Ei-ZQ _The puff of frost hits the wight. The wight resists.EiEi 7R.Ei1 5Mz.Ei Ei --7Ei EiO Eiע)  Sosibi points at the wight and mumbles some strange words.The puff of frost hits the wight. The wight resists. Ei You barely miss the wight.  The wight is lightly damaged.  Your sting misses the wight.  Sosibi hits the wight with a +0 quarterstaff! Ei= Ei74===8EiXEib^  Eim Ei[1@ MEi8_The wight is destroyed!EiEiE#........... #.. #.#.. EiF###..##...# ### ####.# ..........# #.. #... .#####.#..### #.#.## #<.....###<.Ei?F(.# #..#.#...##.###....##).#.###.##.##..... Ei]F#.........# #..RJ.......EiFC#....##..##...P..PEiF2 #.....P.... EiF..EiFJ#.P..EiFPEiF`##>.......P....EiF;..##...P....EiF##EiF.#.....P.PEiGP....# #####P........##.....Ei*G9##...P.o.)EiOI1zEiUJH.RMEiSz   wight (ally target)zEiW^2==---9Ei@`EiCb`   Ei`b[1@ M Things that are here:Eifc`   Eic[1@ MEicF_a +2 morningstar; a +0 robeEiOeEiEi     Ei        Ei   Ei  Ei  Ei)  Ei5W EiNR  Eir[1@]EiFPick up what? 24/52 gear slots (_ for help) EiEHand Weapons (select all with )) Ei$ a - a +2 morningstar EiFArmour (select all with [)Ei)b - a +0 robe Ei[Up|Down] select[Esc] exit EiLetters toggle [.|Space] toggle selected[top]Ei  a + a +2 morningstar[Enter] accept (1 chosen)EizEi~Ei](         Ei            Ei  EiֈZ  [1@ Ei'#...........#..Eiqoala the Basher #........#.#..Mountain Dwarf of Hepliaklqana ****.. Eij####..##...# ### ####.#Ei-YHealth: 75/75 ======================== Ei=j..........# #.. #....#EiUcMagic: 12/15 ===================----- Eij.#####.#..### #.# #....#AC: 13Str: 19 Ei|..## #<.....####.# #..<.#EV: 8Ei,Int: 17 Ei...# #..#.#...##.###....#Ei-SH: 4Ei+Dex: 8 Ei...###).#.###.##.##.....#EiXL: 10 Next: 34% Place: Dungeon:8 Ei#.........# #...J.......#Ei~Noise: ---------  Time: 8109.8 (0.0) Ei<##....##..##..RP..P.....#b) +2 hand axe (vamp) EiVk##....# #.....P.........#Ei`@Cast: Soul Splinter Eiy......# #.#.P........P..#EiMedusa Eis......###>.......P......# EiM........##...P..........###Ei|R   Sosibi the battlemage Ei"......#.....P.P......P....# ##### z   wight (ally target) Ei......#....P..z...........##..... ......###...P.............#.o.)..Ei;:The wight is lightly damaged.  EiH-Your sting misses the wight.EiVISosibi hits the wight with a +0 quarterstaff! Eid)_The wight is destroyed!Eit1Things that are here: Ei~F_a +2 morningstar; a +0 robeEi(EiP1z.EiF.RMEiEi٠+10.8 (1EiEi Eiy  [1@ M_y - a +2 morningstarEiEiEi|Eiky    Ei               Ei      Ei[1@]Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Ei. b - a +2 vampiric hand axe (weapon)a - a +0 flail  n - a +1 antimagic spear EiG^ s - a +3 dagger of speed  t - a +6 short sword of draining  y - a +2 morningstar Ei`zMissiles (go to first with ()d - 25 poisoned darts  Eiy]k - 7 boomerangs Armour (go to first with [) Eiz c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn) Ein w - a +1 pair of boots (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}Ei)l - a +0 plate armour  m - an orb of guile  u - a +2 leather armour of cold resistance  v - a +0 leather armour of fire resistance Magical Staves (go to first with |)  r - a staff of conjuration Ei b[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ei y - a +2 morningstar.  A mace with a head covered in short spikes.  Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 9.3; use (s) to set 16.0 as a target for Maces & Flails.  At 100% training you would reach 16.0 in about 1.4 XLs.  Current attack delay: 1.0. Damage rating: 22 (Base 13 x 122% (Str) x 130% (Skill) + 2 (Ench)).  This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon. It can be maximally enchanted to +9.  You took it off a wight on level 8 of the Dungeon.  Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________  “Little did then his pomp of plumes bestead  (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  EiXGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +2 vampiric hand axe (weapon)  a - a +0 flail Ei n - a +1 antimagic spear  s - a +3 dagger of speed  t - a +6 short sword of draining  y - a +2 morningstar EiGMissiles (go to first with () Eiv d - 25 poisoned darts  k - 7 boomerangs Ei8Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  w - a +1 pair of boots (worn) EiOI i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc} Eifk l - a +0 plate armour Ei m - an orb of guile  u - a +2 leather armour of cold resistance Ei1 v - a +0 leather armour of fire resistance EieMagical Staves (go to first with |) Ei+ r - a staff of conjuration Ei٦b[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Eio Eiy Eiх                  Ei Z       Ei [1@ Ei5 '#...........#..EiV _qoala the Basher #........#.#..Eib 4Mountain Dwarf of Hepliaklqana ****.. Eiw j####..##...# ### ####.#Ei YHealth: 75/75 ======================== Ei ..........# #.. #....#Magic: 12/15 ===================----- EiȆ .#####.#..### #.# #....#AC: 13Ei׆ ,Str: 19 Ei ..## #<.....####.# #..<.#EV: 8Ei ,Int: 17 Ei3 ...# #..#.#...##.###....#SH: 4EiC +Dex: 8 Eib ...###).#.###.##.##.....#Eio XL: 10 Next: 34% Place: Dungeon:8 Ei #.........# #...J.......#Ei ~Noise: ---------  Time: 8110.8 (0.0) Ei U##....##..##...P..P.....#Ei Db) +2 hand axe (vamp) Eiχ ##....# #.....PR........#Cast: Soul Splinter Ei ......# #.#.P........P..#Medusa Ei s......###>.......P......# Ei M........##...P..........###Ei" |R   Sosibi the battlemage EiW "......#.....P.Pz.....P....# ##### z   wight (ally target) Eij q......#....P..............##..... Eix _......###...P.............#.o.)..Your sting misses the wight.Ei ISosibi hits the wight with a +0 quarterstaff! Ei Z_The wight is destroyed!Things that are here: Ei _a +2 morningstar; a +0 robe _y - a +2 morningstarEi Ei Ei Ei EijEim(         Eim         Eim  EinW Ein  Ei&nP Ei6n Ei>n[1@ Eihn_Wield or unwield which item (- for none)?- - Unarmed EinFHand Weapons (go to first with )) Ein^ b - a +2 vampiric hand axe (weapon)a - a +0 flail EinF n - a +1 antimagic spear  s - a +3 dagger of speed EinA t - a +6 short sword of draining  y - a +2 morningstar EinGMagical Staves (go to first with |) Ein~ r - a staff of conjuration[?] describe selected Einc[!] equip|wield|wear|put onEioU[tab] equip|unequip Ei Ei Ei      EiE       Ei_  Eit  Ei  Ei      Ei  Ei [1@ Ei  '#...........#..Ei Vqoala the Basher #........#.#Ei5 =..Mountain Dwarf of Hepliaklqana ****.. EiD j####..##...# ### ####.#EiY YHealth: 75/75 ======================== Ein j..........# #.. #....#Ei cMagic: 12/15 ===================----- Ei .#####.#..### #.# #....#Ei -AC: 13Ei ,Str: 19 Ei +..## #<.....####.# #..<.#EV: 8Int: 17 Ei  ...# #..#.#...##.###....#SH: 4Ei( +Dex: 8 EiY 0...###).#.###.##.##.....#XL: 10 Next: 34% Place: Dungeon:8 Eip #.........# #...J.......#Ei Noise: ---------  Time: 8110.8 (0.0) ##....##..##...P..P.....#b) +2 hand axe (vamp) Ei ##....# #.....PR........#Ei @Cast: Soul Splinter Ei ......# #.#.P........P..#Medusa Ei s......###>.......P......# Ei M........##...P..........###Ei |R   Sosibi the battlemage Ei "......#.....P.Pz.....P....# ##### z   wight (ally target) Ei@ ......#....P..............##..... ......###...P.............#.o.)..Your sting misses the wight.Sosibi hits the wight with a +0 quarterstaff! EiT )_The wight is destroyed!Eif 1Things that are here: Ei{ L_a +2 morningstar; a +0 robe Ei 5_y - a +2 morningstarEix Sosibi hits the wight with a +0 quarterstaff! _The wight is destroyed!  Things that are here: Ei _a +2 morningstar; a +0 robe _y - a +2 morningstar  Okay, then. Ei- EiH Ei / _Eis Ei`   Eit[1@ M Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Eiv Ei~ {       Ei~ `       Ei~ \    Ei~  Ei~ W Ei~  Ei P Ei  Ei [1@]EiB !Adjust which item? Eip {Hand Weapons (go to first with ))  b - a +2 vampiric hand axe (weapon)Ei )a - a +0 flail Ei ( n - a +1 antimagic spear Ei D s - a +3 dagger of speed  t - a +6 short sword of draining Ei  y - a +2 morningstar Ei HMissiles (go to first with ()Ei 2d - 25 poisoned darts  EiW k - 7 boomerangs Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn) Ei * h - a +0 pair of gloves of strength (worn)  w - a +1 pair of boots (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile  u - a +2 leather armour of cold resistance  v - a +0 leather armour of fire resistance Magical Staves (go to first with |)  r - a staff of conjuration [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Eiy Eiw          Ei f          Ei W Ei  Ei  Ei  Ei [1@ Ei' '#...........#..Ei6 _qoala the Basher #........#.#..EiK 4Mountain Dwarf of Hepliaklqana ****.. EiZ j####..##...# ### ####.#Eih YHealth: 75/75 ======================== Ei ..........# #.. #....#Magic: 12/15 ===================----- .#####.#..### #.# #....#AC: 13Str: 19 Ei +..## #<.....####.# #..<.#EV: 8Int: 17 Ei ...# #..#.#...##.###....#Ei -SH: 4Ei! +Dex: 8 Ei> ...###).#.###.##.##.....#EiK XL: 10 Next: 34% Place: Dungeon:8 Ei[ #.........# #...J.......#Ei~ ~Noise: ---------  Time: 8110.8 (0.0) Ei U##....##..##...P..P.....#Ei b) +2 hand axe (vamp) ##....# #.....PR........#Ei Cast: Soul Splinter ......# #.#.P........P..#Ei Medusa Ei ......###>.......P......# ........##...P..........###Ei |R   Sosibi the battlemage Ei ......#.....P.Pz.....P....# ##### z   wight (ally target) ......#....P..............##..... ......###...P.............#.o.).. Ei _a +2 morningstar; a +0 robe _y - a +2 morningstar _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? y - a +2 morningstar  Adjust to which letter? (? for menu, Esc to quit)Ei\EiiEiEia   Ei _[1@ M Ei#W Ei0r_y - a +2 morningstar EiBF_Okay, then. EicU(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Eit1y - a +2 morningstar  EijAdjust to which letter? (? for menu, Esc to quit) EiE_a - a +2 morningstar; y - a +0 flailEiEiBEi;EiE EiCF  [1@ M_Unknown command.EiHEiO Ei [                         [1@]Drop what? (Left/Right/Tab to switch category) 25/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +2 vampiric hand axe (weapon)  a - a +2 morningstar  n - a +1 antimagic spear  s - a +3 dagger of speed  t - a +6 short sword of drainingy - a +0 flail Missiles (select all with ()d - 25 poisoned darts  k - 7 boomerangs Armour (select all with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  w - a +1 pair of boots (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile  u - a +2 leather armour of cold resistance  v - a +0 leather armour of fire resistance Magical Staves (select all with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]EiRx 1 i b - a +2 vampiric hand axe (weapon)  y + a +0 flailEiT[Enter] accept (1 chosen)Ei\ EiCy 2               Eiy a       Eiz .   [1@ #...........#..qoala the Basher #........#.#..Mountain Dwarf of Hepliaklqana ****.. ####..##...# ### ####.#Health: 75/75 ======================== Eiz ..........# #.. #....#Magic: 12/15 ===================----- .#####.#..### #.# #....#AC: 13Str: 19 ..## #<.....####.# #..<.#EV: 8Int: 17 Ei{ ...# #..#.#...##.###....#SH: 4Dex: 8 ...###).#.###.##.##.....#EiF{ XL: 10 Next: 34% Place: Dungeon:8 #.........# #...J.......#Noise: ---------  Time: 8110.8 (0.0) ##....##..##...P..P.....#Eis{ b) +2 hand axe (vamp) ##....# #.....PR........#Ei{ 4Cast: Soul Splinter ......# #.#.P........P..#Medusa ......###>.......P......# ........##...P..........###R   Sosibi the battlemage Ei{ "......#.....P.Pz.....P....# ##### z   wight (ally target) Ei| ......#....P..............##..... ......###...P.............#.o.)..Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? EiU| y - a +2 morningstar  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 morningstar; y - a +0 flail Ei| L_Unknown command.You drop a +0 flail.Eiȁ 9*Ei$ 9*Ei 9*Eig   [1@ M zEih .  Eih y - a +2 morningstar  Adjust to which letter? (? for menu, Esc to quit)a - a +2 morningstar; y - a +0 flail _Unknown command.  You drop a +0 flail.  Sosibi casts a spell at the wight.Eir )..Ei w 2=1.8 (1Ei Ei   [1@ M_The puff of frost hits the wight. The wight resists.Ei EiEiH%      Eic     Eid             Ei4% [1@ Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +2 vampiric hand axe (weapon)  a - a +2 morningstar Ei^ n - a +1 antimagic spear  s - a +3 dagger of speed  t - a +6 short sword of draining Magical Staves (go to first with |)  r - a staff of conjuration EiFloor Items ([,] to select) Hand Weaponsa +0 flailEi[?] describe selected [!] equip|wield|wear|put onEiU[tab] equip|unequip EiEi=Ei                         [1@ #...........#..qoala the Basher #........#.#..Mountain Dwarf of Hepliaklqana ****.. ####..##...# ### ####.#Health: 75/75 ======================== ..........# #.. #....#Magic: 12/15 ===================----- .#####.#..### #.# #....#AC: 13Str: 19 ..## #<.....####.# #..<.#EV: 8Int: 17 ...# #..#.#...##.###....#SH: 4Dex: 8 ...###).#.###.##.##.....#XL: 10 Next: 34% Place: Dungeon:8 #.........# #...J.......#Noise: =--------  Time: 8111.8 (0.0) ##....##..##i:;49m...P..P.....#b) +2 hand axe (vamp) ##....# #.....PR........#Cast: Soul Splinter ......# #.#.P........P..#Medusa ......###>.......P......# ........##...P.z........###R   Sosibi the battlemage ......#.....P.P......P....# ##### z   wight (ally target) ......#....P..............##..... ......###...P.............#.o.)..Adjust to which letter? (? for menu, Esc to quit) _a - a +2 morningstar; y - a +0 flail _Unknown command.You drop a +0 flail.  Sosibi casts a spell at the wight. _The puff of frost hits the wight. The wight resists.Ei   [1@ M Okay, then.EiEi Ei / _Ei Eiש Ei (         Eiέ         Ei \    Ei  Ei P Ei' [1@ EiN 9Wield or unwield which item (- for none)?Eic D- - Unarmed Inventory Items Eit FHand Weapons (go to first with )) Ei 4 b - a +2 vampiric hand axe (weapon) Ei B a - a +2 morningstar  n - a +1 antimagic spear Ei E s - a +3 dagger of speed  t - a +6 short sword of draining Eiɮ GMagical Staves (go to first with |) Eiٮ + r - a staff of conjuration Ei aFloor Items ([,] to select) Ei Hand WeaponsEi' ca +0 flail[?] describe selected Ei> c[!] equip|wield|wear|put onEiY U[tab] equip|unequip Eia EiF Ei                          [1@ #...........#..qoala the Basher #........#.#..Mountain Dwarf of Hepliaklqana ****.. ####..##...# ### ####.#Health: 75/75 ======================== ..........# #.. #....#Magic: 12/15 ===================----- .#####.#..### #.# #....#AC: 13Str: 19 ..## #<.....####.# #..<.#EV: 8Int: 17 ...# #..#.#...##.###....#SH: 4Dex: 8 ...###).#.###.##.##.....#XL: 10 Next: 34% Place: Dungeon:8 #.........# #...J.......#Noise: =--------  Time: 8111.8 (0.0) ##....##..##ic ;49m...P..P.....#b) +2 hand axe (vamp) ##....# #.....PR........#Cast: Soul Splinter ......# #.#.P........P..#Medusa ......###>.......P......# ........##...P.z........###R   Sosibi the battlemage ......#.....P.P......P....# ##### z   wight (ally target) ......#....P..............##..... ......###...P.............#.o.).. _a - a +2 morningstar; y - a +0 flail _Unknown command.You drop a +0 flail.  Sosibi casts a spell at the wight. _The puff of frost hits the wight. The wight resists. _Okay, then.   [1@ M .RYou unwield your +2 vampiric hand axe.  You feel the dreadful sensation subside.z.-2.8 (1a) +2 morningstar EiREi   [1@ M_a - a +2 morningstar (weapon)EiEEiL        EiLa       EiLW EiM\    EiM   Ei,MP Ei7M [1@]Ei[MLGear: 24/52 gear slots (Left/Right/Tab to switch category) EiMHand Weapons (go to first with ))  a - a +2 morningstar (weapon)  b - a +2 vampiric hand axe EiM n - a +1 antimagic spear EiMD s - a +3 dagger of speed  t - a +6 short sword of draining EiMGMissiles (go to first with ()EiN2d - 25 poisoned darts  EiNk - 7 boomerangs Ei4NGArmour (go to first with [) EiCN+ c - a +2 scale mail (worn) Ei`N e - a +0 buckler (worn) EiN1 h - a +0 pair of gloves of strength (worn) EiNn w - a +1 pair of boots (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}EiN1l - a +0 plate armour EiN$ m - an orb of guile EiN1 u - a +2 leather armour of cold resistance EiO1 v - a +0 leather armour of fire resistance Ei,OrMagical Staves (go to first with |)  r - a staff of conjuration EinOJewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ei a - a +2 morningstar (weapon).  A mace with a head covered in short spikes. Ei g Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 9.3; use (s) to set 16.0 as a target for Maces & Flails.  At 100% training you would reach 16.0 in about 1.4 XLs.  Current attack delay: 1.0. Damage rating: 22 (Base 13 x 122% (Str) x 130% (Skill) + 2 (Ench)).  This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon. It can be maximally enchanted to +9.  You took it off a wight on level 8 of the Dungeon.  Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Ei Menu/colouring prefixes: identified enchanted melee equipped weapon _________________  Ei =“Little did then his pomp of plumes bestead Ei @ Ei t(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  Ei Eih                          [1@ #...........#..qoala the Basher #........#.#..Mountain Dwarf of Hepliaklqana ****.. ####..##...# ### ####.#Health: 75/75 ======================== ..........# #.. #....#Magic: 12/15 ===================----- .#####.#..### #.# #....#AC: 13Str: 19 ..## #<.....####.# #..<.#EV: 8Int: 17 ...# #..#.#...##.###....#SH: 4Dex: 8 ...###).#.###.##.##.....#XL: 10 Next: 34% Place: Dungeon:8 #.........# #...J.......#Noise: ---------  Time: 8112.8 (0.0) ##....##..##...PEi F..P.....#a) +2 morningstar ##....# #.....P.........#Cast: Soul Splinter ......# #.#.P..R.....P..#Medusa ......###>.....z.P......# ........##...P..........###R   Sosibi the battlemage ......#.....P.P......P....# ##### z   wight (ally target) ......#....P..............##..... ......###...P.............#.o.)..Sosibi casts a spell at the wight. _The puff of frost hits the wight. The wight resists. _Okay, then.You unwield your +2 vampiric hand axe.  You feel the dreadful sensation subside. _a - a +2 morningstar (weapon)Ei Ei/ Ei EiS _The puff of frost hits the wight. The wight resists. _Okay, then.  You unwield your +2 vampiric hand axe.feel the dreadful sensation subside. _a - a +2 morningstar (weapon) _Setting a skill training target for Maces & Flails at 16.0.EiEi(         Ei       Ei\    Ei\    Ei*Z  [1@ EiP Ei] Skill  Level Cost  Apt Skill  Level Cost  Apt Ei a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2       Eig     Ei{b + Maces & Flails 9.3   7.4  +2   n - Conjurations   2.0   3.6  -1  Eia c - Axes   5.7   0.7  +2   o + NecromancyEi8.4   7.6  +1   d - Polearms   0.0   1.0   0        e - Staves   5.2   0.8  +1   p - Invocations   7.0   4.8  +3   f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1   g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2             h - Short Blades   0.0   1.4  -2                  i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each Eiaskill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsEi. p o - Necromancy   8.4EiREiSEiq[Eid%      Eid_       Eid   EidW Eid  EidW Eid  EieW Ei eP Ei3e' [1@ #...........EiAe #..EiLe9qoala the Basher EiWe&#........#.#..Eice4Mountain Dwarf of Hepliaklqana ****.. Ei}ej####..##...# ### ####.#EieYHealth: 75/75 ======================== Eiej..........# #.. #....#EiecMagic: 12/15 ===================----- Eie.#####.#..### #.# #....#Eie-AC: 13Eie,Str: 19 Ei&f..## #<.....####.# #..<.#EV: 8Int: 17 ...# #..#.#...##.###....#SH: 4Ei5f+Dex: 8 Ei@f...###).#.###.##.##.....#Ei^fXL: 10 Next: 34% Place: Dungeon:8 Eirf#.........# #...J.......#Eif~Noise: ---------  Time: 8112.8 (0.0) EifU##....##..##...P..P.....#EifDa) +2 morningstar Eifk##....# #.....P.........#Eif@Cast: Soul Splinter Eif......# #.#.P..R.....P..#EifMedusa Eif......###>.....z.P......# EigM........##...P..........###Eig|R   Sosibi the battlemage EiHg......#.....P.P......P....# ##### z   wight (ally target) ......#....P..............##..... Eih......###...P.............#.o.).. _The puff of frost hits the wight. The wight resists. _Okay, then.You unwield your +2 vampiric hand axe.  You feel the dreadful sensation subside. _a - a +2 morningstar (weapon) _Setting a skill training target for Maces & Flails at 16.0.EiooEi;sEiwzEi|Ei{w Ei|X    Eil|h             Ei|W Ei|W Ei|W Ei|W Ei|W Ei|P Ei} Ei.}[1@ Eid}#...........Eip} #..Ei}9qoala the Basher Ei}#........#.#Ei} ..Ei}4Mountain Dwarf of Hepliaklqana ****.. Ei}j####..##...# ### ####.#Ei~YHealth: 75/75 ======================== EiA~j..........# #.. #....#Eik~cMagic: 12/15 ===================----- Ei~.#####.#..### #.# #....#Ei~-AC: 13Ei~,Str: 19 Ei..## #<.....####.# #..<.#Ei-EV: 8Eiw,Int: 17 Ei...# #..#.#...##.###....#Ei-SH: 4Ei+Dex: 8 Ei...###).#.###.##.##.....#EiXL: 10 Next: 34% Place: Dungeon:8 EiK#.........# #...J.......#EiZ~Noise: ---------  Time: 8112.8 (0.0) EiU##....##..##...P..P.....#EiDa) +2 morningstar Eìk##....# #.....P.........#Ei@Cast: Soul Splinter Ei(......# #.#.P..R.....P..#EiIMedusa Eir......###>.....z.P......# ........##...P..........###Ei|R   Sosibi the battlemage Eiā"......#.....P.P......P....# ##### z   wight (ally target) Eiq......#....P..............##..... Ei<......###...P.............#.o.)..Ei9DYou feel the dreadful sensation subside. Ei\$_a - a +2 morningstar (weapon) Eic_Setting a skill training target for Maces & Flails at 16.0.  Ei؂HPress: ? - help, v - describe, . - travel, g - get itemEi?Items here: a +0 flail; a +0 robe.  EiThe floor.Ei]Jz _a - a +2 morningstar (weapon) _Setting a skill training target for Maces & Flails at 16.0.  Press: ? - help, v - describe, . - travel  Here: a wight, wielding a +5 war axe and wearing a +0 robe (lightly damaged,  ally target) EiL xA wight.    EiL R  An ancient warrior, kept in a state of perpetual undeath by its desire to die with honour in battle.     Max HP: ~16 Will: + AC: ++ EV: ++  rF: ...  rC: ++.rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Medium Int: Human  EiM   You have about 61% to hit with your +2 morningstar. It has about 66% to hit you.Ei+M  Attack Max Damage After Damaging Hits EiCM Hit: +5 war axe 23 Drain life (max 11 damage)  It is immune to torment; and resistant to miasma and drowning. EixM It can open doors.  It is currently targeted by Sosibi.  EiM x[!]: Description|Statuses|Quote  Ei?                 Ei?Z       Ei? [1@ Ei@'#...........#..Ei@@9qoala the Basher EiJ@&#........#.#..Eic@4Mountain Dwarf of Hepliaklqana ****.. Eim@j####..##...# ### ####.#Ei@Health: 75/75 ======================== ..........# #.. #....#Ei@cMagic: 12/15 ===================----- Ei@.#####.#..### #.# #....#AC: 13Ei@,Str: 19 EiA..## #<.....####.# #..<.#EV: 8Ei&A,Int: 17 Ei?A...# #..#.#...##.###....#SH: 4EiUADex: 8 ...###).#.###.##.##.....#EiAXL: 10 Next: 34% Place: Dungeon:8 #.........# #...J.......#Noise: ---------  Time: 8112.8 (0.0) EiA##....##..##...P..P.....#a) +2 morningstar ##....# #.....P.........#EiA@Cast: Soul Splinter EiB......# #.#.P..R.....P..#Medusa EiB......###>.....z.P......# Ei8BM........##...P..........###EiHB|R   Sosibi the battlemage EiqB"......#.....P.P......P....# ##### z   wight (ally target) EiB......#....P..............##..... ......###...P.............#.o.).. EiB:_a - a +2 morningstar (weapon) EiBc_Setting a skill training target for Maces & Flails at 16.0.  EiB:Press: ? - help, v - describe, . - travelEiB|Here: a wight, wielding a +5 war axe and wearing a +0 robe (lightly damaged,  ally target)  EiBThe floor.Eic           Ei d     Ei%d\    EiOd   Eid  [1@ #...........#..Eidqoala the Basher #........#.#..Mountain Dwarf of Hepliaklqana ****.. ####..##...# ### ####.#EidHealth: 75/75 ======================== ..........# #.. #....#EidcMagic: 12/15 ===================----- Eie.#####.#..### #.# #....#AC: 13Ei%e,Str: 19 EiCe..## #<.....####.# #..<.#EV: 8EiQe,Int: 17 Eipe...# #..#.#...##.###....#EieXSH: 4Dex: 8 Eie...###).#.###.##.##.....#EieXL: 10 Next: 34% Place: Dungeon:8 #.........# #...J.......#EieNoise: ---------  Time: 8112.8 (0.0) ##....##..##...P..P.....#Eifa) +2 morningstar ##....# #.....P.........#Ei)f@Cast: Soul Splinter EiEf......# #.#.P..R.....P..#EidfMedusa Ei|f......###>.....z.P......# ........##...P..........###Eif|R   Sosibi the battlemage Eif......#.....P.P......P....# ##### z   wight (ally target) ......#....P..............##..... Ei gu......###...P.............#.o.).. _a - a +2 morningstar (weapon) Ei+gc_Setting a skill training target for Maces & Flails at 16.0.  EiZgPress: ? - help, v - describe, . - travelHere: a wight, wielding a +5 war axe and wearing a +0 robe (lightly damaged,  Eiigally target)  The floor.EigmEi9yE _Ei)EiT #.#.. ###..##...# ### ####.# ..........# #.. #....EiQT w#####.#..### #.# #.....## #<.....###.<.EiT Q.# #..#.#...##.###...##).#.###.##.##.. #.........###...)..#....##..##...PJ.P #.....P.... ..EiU #.P..R.....P##>.....z.P......##...P....###.....P.PP....# #####Ei.......P......#Ei.......P......#Medusa ........##...P..........### ......#.....P.P......P....# ##### R   Sosibi the battlemage ......#....P..............##..... zz 2 wights (1 ally target) ......###.z.P.............#.o.).. †.....###.........P...P.......... _The floor.  Sosibi gestures at the wight while chanting. _The puff of frost hits the wight. The wight resists.  Press: ? - help, v - describe, . - travelHere: a wight, wielding a +0 dagger and wearing a +0 robe  The floor. _EiM7Ei9                       Ei<:  [1@  Your spells (describe) Type Failure Level  a + Soul Splinter Necromancy 1% 1 b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancyEiO:1%3  Ei^:z - Kiss of DeathEil:!Conjuration/Necromancy 1%Ei:1 Ei:Select a spell to describe [?] help [!]/[I] toggle spell headersEi Eiy Ei {       Ei e          Ei W Eib        [1@ Eiw &#........#.#..Ei 9qoala the Basher Ei j####..##...# ### ####.#Ei 4Mountain Dwarf of Hepliaklqana ****.. Ei ..........# #.. #....#Ei YHealth: 75/75 ======================== Ei .#####.#..### #.# #....#Ei cMagic: 12/15 ===================----- Ei n..## #<.....####.# #..<.#AC: 13Str: 19 ...# #..#.#...##.###....#EV: 8Int: 17 Ei ...###).#.###.##.##.....#SH: 4Dex: 8 Ei t#.........###...).......#Ei XL: 10 Next: 34% Place: Dungeon:8 Ei4 u##....##..##...PJ.P.....#EiO Noise: =--------  Time: 8113.8 (0.0) Eic k##....# #.....P.........#Eit Da) +2 morningstar Ei ......# #.#.P..Rz....P..#Ei @Cast: Soul Splinter Ei ......###>.......P......#Medusa Ei U........##...P..........### Ei 7......#.....P.P......P....# ##### R   Sosibi the battlemage Ei ......#....P..............##..... zz 2 wights (1 ally target) Ei( ......###.z.P.............#.o.).. †.....###.........P...P.......... Ei6 (_The floor.  EiE <Sosibi gestures at the wight while chanting. EiQ R_The puff of frost hits the wight. The wight resists.  Ein Press: ? - help, v - describe, . - travelHere: a wight, wielding a +0 dagger and wearing a +0 robe Ei +_The floor.Ei Ei EiL EiO Eim Eio   [1@ zEi)o r.  Sosibi gestures at the wight while chanting.Eip 8z.Eiz EiO *4.8 (1Ei Ei `   Ei =[1@ M_The puff of frost hits the wight. The wight resists.Ei* Ei   [1@ M  You closely miss the wight.The wight is moderately damaged.Your sting misses the wight.Ei    [1@ Ei z.  Sosibi points at the wight and mumbles some strange words.Ein t  Ei  [1@ Ei bhThe stone arrow hits the wight but does no damage.Eiq~   [1@ h   black bear (distracted) zz 2 wights (1 ally target)  You encounter a black bear.Eij4=5.9 (1.1Ei#Ei$^  Ei$ Ei$[1@ MEi$G_The wight hits you but does no damage. The wight barely misses Sosibi.Ei&Ei w   Ei` [1@ M  Eiw zEi .  Ei 4You hit the wight but do no damage.Ei 1The wight is moderately damaged.Ei <Your tendrils sting the wight.Ei 7h.Ei' w   Ei1( s[1@ M hEi@(  Eia( JSosibi hits the wight with a +0 quarterstaff.  Eio( %The wight hits you with a +5 war axe.Ei- #3Ei- -Ei- 3Ei. =Ei. -Ei4. 6Ei>. 0Ei9 Ei:  Ei: P Ei:  Ei!; [1@ MEi,; )_The wight hits Sosibi with a +5 war axe.Ei< EiT   [1@ )You thump the wight!Eiqb   [1@    wight (ally target)  You destroy the wight!Eih '`Ei, '`Eim   [1@ h.  Sosibi casts a spell at the wight.Ei Ei 1z.Ei0 ]Mz. Ei 55=7Ei+ Ei "   [1@ M_The stone arrow hits the wight!Eil$ EiG.####..##...# ### ####.# ........ #.. #....#Ei#####.#..### #.# #....# ...## #<.....####.# #..<.# EiG#...# #..#.#...##.###....# #...###).#.###.##.##.....# Ei##.........###...).......#  ##....##..##...P..P.....#Ei#....# #.....PJ).......# Ei.......# #.#.P..R.....P..#Ei.###>...z...P......#...##...P....###Eio#....hP.PP....# ####.#....P........##.....###...P.#.o.)†.....###...P...P....... .......##...†....>........z)...)>EiI.RMEi'9h.Ei9z.EiEi#4Ei9---8EiEiEiIK$ EiM  [1@ )You sock the wight!EiO1R.Ei"^ Ei^  [1@ M (ally target)Ei_  You destroy the wight!The black bear barely misses Sosibi. The black bear claws Sosibi.Ei~d6=-20.1 (1.2Soul Splinter Ei{oEip Ei q  [1@ M_The black bear barely misses Sosibi.EirEiv........ #.. #....#Ei;#####.#..### #.# #....# #...## #<.....####.# #..<.# ##...# #..#.#...##.###....# Ei #...###).#.###.##.##.....#  ##.........###...).......#  ##....##..##...P..P.....# ####....# #.....P.).......# #.......# #.#.P.J......P..#.###>...R...P......#...##..hP....###Eiw#.....P.PP....# ###.#....P........##... #.###...P.#.o.) #.†.....###...P...P....... #.......##...†....>........z)...).#.....P....)j....Ei'   [1@ Eidd The black bear bites Sosibi! The black bear claws Sosibi. x2Ei   [1@  Sosibi points at the black bear and mumbles some strange words.EiVM==10EiEi EiZ  [1@ MEi _The puff of frost hits the black bear.  Things that are here:Ei^  EiA [1@ M_a +0 dagger; a +0 robeEiEiwMEiM,#####.#..### #.# #....# ##...## #<.....####.# #..<.# Ei4Nv ##...# #..#.#...##.###....#  #...###).#.###.##.##.....# ##.........###...).......#EiN ##....##..##...P..P.....#####....# #.....P.).......#.......# #.#.P.R......P..# .EiNi.###>...J...P......#...##..hP....####.....P.PP....# ##EiAO.#....P........##.. ##.###...P.#.o  #.†.....###...P...P....... ##.......##...†....>........z) EiO..#.....P....)j......#...P....R..zjEiT$ Ei@U  [1@ )RYou swap places with Sosibi. The black bear closely misses you. x2EiaEifdEidT5=-2Ei'oEimp Eip  [1@ M_The black bear claws you but does no damage.EirEig.RYou swap places with Sosibi. The black bear closely misses you. x2black bear claws you but does no damage.  You barely miss the black bear.  The black bear is moderately wounded.r tendrils sting the black bear. The black bear is poisoned.  The black bear barely misses you. The black bear claws you.poisoned, ally target)Eie4--3EiSEi   [1@ M_You block the black bear's attack.Ei/Ei &.Ei R  The black bear barely misses you. The black bear claws you. _You block the black bear's attack.  You hit the black bear.  The black bear is heavily wounded.  Your sting misses the black bear. The black bear barely misses you.  The black bear claws you but does no damage.Ei Ei T4==4Ei Ei `   Ei( +[1@ M_You block the black bear's attack.Ei Ei  EiW .  You barely miss the black bear.  The black bear bites you but does no damage. x2 Eie ; Sosibi hits the black bear with a +0 quarterstaff!Ei( Q Ei& 5=9=5Soul Splinter Eip1 Ei2  Ei2 R  Ei2 [1@ MEi2 5_The black bear dies!Eim4 Ei........# #.. #....# Ei@ `...#####.#..### #.# #....# #...## #<.....####.# #..<.# ##...# #..#.#...##.###....#  Eis #...###).#.###.##.##.....#  Ei ##.........###...).......#  Ei  ##....##..##...P..P.....# Ei ##....# #.....P.).......# #Ei # #.#.P.J......P..# Ei O###>.......PEi d# .##...P..Ei 0..### Ei, B#.....PRPEiN P....# ### ..#....P..##.. Eiq >#.......###...PEi =.......#.o.)Ei .†.....###.........P...P..... #Ei U##...†....>Ei 5z)...)Ei >#.....P....)j....Ei Ei6R.EiEi .--6Ei9Ei=~   [1@ M Things that are here:Ei=   [1@ M_a +0 dagger; a +0 robeEi`hEi####..##### ####.# ........# #.. #....# Eiإ..#####.#..### #.# #....# ...## #<.....####.# #..<.# #...# #..#.#...##.###....# Eiu#...###).#.###.##.##.....# ##.........###...).......#  ##....##..##...P..P.....# ##....# #.....PJ).......# EiL# #.#.P.)......P..# ###>.......P# .##...PR...### #.....P.PP....# #### .#....P..EixS##.... .......###...PEi.......#.o.) .†.....###.........P...P.........Ei##...†....>z)...)>Ei6R.EiEiG--7 _Ei2EiEi####..##...# ### ####.# Ei.# #.. #....# #####.#..### #.# #....# ## #<.....####.# #..<.# EiL...# #..#.#...##.###....# Eim...###).#.###.##.##.....# .EiM###...).Ei'# Ei##....##..##...P..P.....# ....# #.....P.J.Ei)# Ei# #.#.P.)......P..# Ei###>.....R.P......# ##...P.Ei!+### Ei9#.....P.P......P....# ##....P.EiVZ##.###...P.Ei#.o.). †.....###.P...P.##...†....>.EiWz)...)>.Ei6R.EiEi@==8EiHEi~   [1@ M Things that are here:Eie   [1@ M_a +5 war axe; a +0 robeEiEi=........#.# .. ####..##...# ### ####. ..........# #.. #... .#####.#..### #.# #...## #<.....####.# #..< #..#.#...##.### ...###).#.###.##.##.........###...)..#..##...PJ.P ##....P.)..... #.#.P.).R....P###>.......P ..##...P....### .P.PP....# #####....P.#... .P.............#.o.) †#.........P...P.........EiʟEi0R.Eiĩ9 EieF=9 _EiEimEiP6 i...#.. #........#.# .. Ei6 ####..##...# ### ####. ..........# #.. #.... .#####.#..### ...## #<.....####.# #..< #..#.#...##.###. ...###).#.###.##.##.........###...J..#..##...P..P ##....P.R..... #.#.P.)......P###>.......P ..##...P....### .P.PEi6 P....# #####....P.#... .P.............#.o.)Ei > ?R)EiH EiM &30EiV EiwX `   EiX [1@ M Things that are here:EikY  EiyY R  EiY >[1@ M_a +0 flail; a +0 robeEio[ EiM ).#.######... #.#...#.. #........#.# .. ####..##...# ### #### .Ei@.........# #..#####.#..### ..## #<.....####.# #..<.Ei" #..#.#...##.###.... ...###).#.###.##J##..... #.........###...)..EiW#..##...PR.P ##....P.)..... #.#.P.)......P###>.......P Ei..##...P....### .P.PP....# #####Ei/....P.#...Ei5R.EiEi[5==1 _EiEiEi"3Ei]%Ei+Ei+Ei.Ei3Ei84Ei6Ei:Ei>;EiL   [1@ M _You start resting.EiM+Ancestor HP restored.EiOEi\+4.1 (3EiXa"==Eia*5.1 (4 _EiiEi%lEi Ei ?                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            b + Maces & Flails 9.6   7.4  +2   n - Conjurations   2.0   3.6  -1   c - Axes   5.9   0.7  +2   o - Necromancy   8.4   7.6  +1   d - Polearms   0.0   1.0   0        e - Staves Ei   5.4   0.8  +1   p - Invocations   7.0   4.8  +3   f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1   g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2             h - Short Blades   0.0   1.4  -2                  i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skillEi !s [_] enhanced|base level  [!] training|cost|targetsEi' Ei5D !Ei{D V Ei.F 8                        [1@ ).#.######...#.#qoala the Basher EiF `#...........#..Mountain Dwarf of Hepliaklqana ****.. #........#.#..Health: 75/75 ======================== ####..##...# ### ####.#Magic: 15/15 ======================== ..........# #.. #....#AC: 13Str: 19 EiG .#####.#..### #.# #....#EV: 8Int: 17 ..## #<.....####.# #..<.#SH: 4Ei G +Dex: 8 Ei{G ~...# #..#.#...##.###....#EiG XL: 10 Next: 39% Place: Dungeon:8 ...###).#.###.##J##.....#Noise: ---------  Time: 8135.1 (0.0) #.........###...R.......#Ei_H :a) +2 morningstar ##....##..##...P..P.....#Cast: Soul Splinter ##....# #.....P.).......#Medusa ......# #.#.P.)......P..# EiH k......###>.......P......#EiH |R   Sosibi the battlemage EiH U........##...P..........### EiI ......#.....P.P......P....# ##### ......#....P..............##.....Things that are here: Ei] _a +5 war axe; a +0 robe  Things that are here: _a +0 flail; a +0 robe _You start resting. _Ancestor HP restored.Ei Ei) ........... #.. .#.# .. ##..##...# ### ####.# .........# #.. #....# #####.#..### #.# #....#  #<.....####.# #..<.#  #..#.#...##.###....# ###).#.###.##.##.....# ......###...RJ......# ##..##...P..P.....# ....# #.....P.).......# .....# #.#.P.)......P..# ###>.......P......# .##...P..........####.....P.PP....# ######....P........##..... ####.o.).. 6.1 (1Eim).#.######... #.# #....Ei}* #.. #Ei........#.# .. ####..##...# ### ####.# Ei_..........# #.. #....#Ei###.#..### #.# #....## #<.....####.# #..<.#.# #..#.#...##.###....####).#.###.##J##.....#.....###...R.......# ##....##..##...P..P.....# ##....# #.....P.).......#.# #.#.P.)......P..####>.......P......# ...##...P....### .#.....P.PP....# #####.#..##.....Eit Ei3 %7Ei<Ei72 Ei83 Ei!> s)Eie> Ei@ EimB EiD EiG Ei^H EiJ EiK Ei Z Ei7] Ei] Eiނ Ei  #######  ####  ....# # .# ).#.######... #.# #.. # #.. #........#.# .# .. ####..##...# ###.####.......# #...######.#..### #J# #40.1 (3 ..## #<.....####R# #..<. ...# #..#.#...##.###.... ...###).#.###.##.##..... #.........###...)....... ##..##...P..P..... ##....# #.....P.).......#  #.#.P.)......P..# ##>.......P# Eit...... #. #### ##. Eigt...# ## .. .# .#.######.. #.# ... .# # ........#.# .# .. ###..##Eit###.####.# ........# #.J.#....# Eit#####.#..### #.###....# Eit## #<.....####R# #..<.# Eit# #..#.#...##.###....# Eit}..###).#.###.##.##.....# Ei uj.........###...).......# Ei"u^....##..##...P..P.....# Ei5u#....# #.....P.).......# EiIuo# #.#.P.)......P..# Eiw6R.Ei6Eik*1.1 (1EiEi0Ei##### ..... ## . ### ### EiB.# ## ... .# #.#######.. #.#.. #.# # Ei.......#.# #.# .. Ei ##..##EiP###J####.# Ei9........# #...#....# EiE|####.#..### #R###....# EiB## #<.....####.# #..<.# # #..#.#...##.## Ei###).#.###.##.##.....# ........###...).......# ....##..##...P..P.....# Ei.o# #.....P.).......# EiU7R.EiEi/%2Ei)Ei2Ei0Ei˚EiEiEi[9R.EiEiEiâEiEiQEirEiEiEiʱq   ### .. .....Ei( #.# ##### ..# ## ####..# Ei# ## ....# .# Ei#.######...Ei(.# #.# .......... #J# #..Ei:#4.1 (2EiJu#.# #R# ..Ei\a..##...# ###.#### Eime........# #...#... Ei~B####.#..### #.### Ei## #<.....####.# #..<EiB# #..#.#...##.### .Ei+###).#.###.##.##Eiò3....###...)EiƸEiѿEiEi4 ... ###  ... ### Ei ^#### .. .... #.# # ..# ## #.######Ei | .# ###......Ei w.# #######.#Ei t.. #.## # Ei- ......#.# #R# .. Eii R#..#####.####.# .......# #...#....# #.#..### #.###....# Ei # #<.....####.# #..<.# Ei \# #..#.#...##.## Ei R###).#.###.##.##.....# EiA R.5.1 (1Ei2#### .... ####Ei{ Ei4.... ### ##### .. ..... #.#### ..# ### #.######..# .# ###.....J..# .# #.######....####..## #.#.... #R## #.. .......#.# #.# .. ##..##...# ###.####.# ........# #...#....# ####.#..### #.###....# ## #<.....####.# #..<.# .# #..#.#...##.###....#R.Ei%EiD%B6Eiv4.... #### ....### #####.. .....#.# #####.. #.######. ..###.....R..# .# #.######....####J.## # .......... #.## #.. #.# .. ##..##...# ###.####.# ........# #...#... ####.#..### #.## #<.....####.# #..< .# #..#.#...##.###...##).#.###.7   [1@ M_You swap places with Sosibi.EiG#### ....### #####.. .....#.# #####. #.###### ..###.....R..# .# #.######....####..## # .......... #J## #.. #.# .. ##..##...# ###.####.# ........# #...#... ####.#..### #.## #<.....####.# #..< .# #..#.#...##.###...##).#.###. ........###...)..MM.RM8EihEi9EiN#...#.# ..# ### #.######..# ..# ###........# .# #.######....####..## #.#........ #.## #.. .......#.# #R# .. ##..##...# ###J####.# 50.1 (2.# #...#....###.#..### #.###... ## #<.....####.# #..< .# #..#.#...##.### .###).#.###.##.##.... ........###...)... ....##..##...P..P# #.....P.)EiEiqEiEi Ei ......#.# ###### ..# #.######..# ...# ###.......# .#.######....####..## #.# ........... #.## #..#.# #R# ###..##...# ###.####.# ...... #.J.#....# #####.#..### #.###....# .## #<.....####.# #..<.# ..# #..#.#...##.###....# ..###).#.###.##..# .........###...).......# #....##..##...P..P.....# #....# #.....P.).......#.# #.#.P.)......P..#MM.RM1.1 (1Ei! EiO@ EiEif####### ..# Ei #.######..# ....# ###........# .# ).#.######....####..## #.# #........... #.## #.. ##.# #.# ####..##...# ###R####.# ....... #...#....# .#####.#..### #J###....# ..## #<.....####.# #..<.# ...# #..#.#...##.###....#.###).#.###.##.##.....# #.........###...).......# ##....##..##...P..P.....# ##....# #.....P.).......# ......# #.#.P.)......P..#.###>.......P......#.RM2EiEi2 .RM ).#.######....####..## #.# #........... #.## #.. #........#.# #.# .. ####..##...# ###.####.# .# #...#....# .#####.#..### #.###....# ..## #<.....####.# #..<# #..#.#...##R### ...###).#.###.##J##.5.1 (3 #.........###...)....... ##....##..##...P..P..... ##....# #.....P.)....... ......# #.#.P.)......P.. ..#>.......P...... ........##...P..........###.....P.P......P....# #####....P........##.....EiH3EiEi`  What are your orders?  t - Shout! Ei1 Orders for allies: a - Attack new target.  r - Retreat!s - Stop attacking.  g - Guard the area.f - Follow me.  Anything else - Cancel. Ei_======6.1 (1Eiʣ   [1@ M_You shout for attention!EiM0........... #.## #.. .#.# #.# .. ##..##...# ###.####.# .........# #...#....# #####.#..### #.###....#  #<.....####.# #..<.#  #..#.#...##R###....# ###).#.###.##.##.....# ......###...)J......# ##..##...P..P.....# Ei0....# #.....P.).......# .....# #.#.P.)......P..# ###>.......P......# Ei0}.##...P..........####.....P.PEi0SP....# #####Ei0E#....P....Ei0H....##..... ###Ei19#.o.).. Ei4DMM.RMEiGZ------7EiEi#.# .. ###..##...# ###.####.# .........# #...#.... #####.#..### #.###... .## #<.....####.# #..<.# #..#.#...##.###...##).#.###.##R##........###...).. #....##..##...P.JP #.....P.).. .#.P.)......P##>.......P......##...P....###.....P.PP....# #####P........##.....##...P.o.)......P...P........Ei$DMM.RMEi<4Ei|4D------8Ei8Ei?Ei_g##..##...# ###.####.# ........# #...#....# ####.#..### #.###....#  #<.....####.# #..<.# EiO_ #..#.#...##.###....# ###).#.###.##.##.....# ......###...)R......# Ei_"##..##...P..P.....# ....# #.....P.).J.....# Ei_....# #.#.P.)......P..# Ei_###>.......P......# Ei_O.##...P..........###Ei_.#.....P.PEi`%P....# ######....P........##..... ####.o.).. ###.........P...P.......... ##...†....>........z)...)>. Eimc1jEi3eF.RMEifEij   gnoll sergeant (polearm, wandering, a…)9EiEi; Ei== gThrow: 7 boomerangs EiI EiL Fid@^25 darts (poison)Fi{MFijRFi"                          [1@ ##..##...# ###.####.#qoala the Basher ........# #...#....#Mountain Dwarf of Hepliaklqana ****.. ####.#..### #.###....#Health: 75/75 ======================== Fi"## #<.....####.# #..<.#Magic: 15/15 ======================== .# #..#.#...##.###....#AC: 13Str: 19 .###).#.###.##.##.....#EV: 8Int: 17 ........###...).......#SH: 4Dex: 8 ....##..##...P.RP.....#XL: 10 Next: 39% Place: Dungeon:8 ....# #.....P.).J.....#Noise: ---------  Time: 8159.1 (0.0) ....# #.#.P.)......P..#a) +2 morningstar ....###>.......P......#Throw: 25 darts (poison) ......##...P..........###Medusa Fi ....#.....P.P......P....# ##### ....#....P..............##.....R   Sosibi the battlemage ....###...P.............#.o.)..j   gnoll sergeant (polearm, wandering, a…)....###.........P...Pj......... ....##...†....>........z)...)>.g - Guard the area.f - Follow me.Anything else - Cancel. _You shout for attention!  Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFiO/?                         [1@ ##..##...# ###.####.#qoala the Basher ........# #...#....#Mountain Dwarf of Hepliaklqana ****.. ####.#..### #.###....#Health: 75/75 ======================== ## #<.....####.# #..<.#Magic: 15/15 ======================== .# #..#.#...##.###....#AC: 13Str: 19 .###).#.###.##.##.....#EV: 8Int: 17 ........###...).......#SH: 4Dex: 8 ....##..##...P.RP.....#XL: 10 Next: 39% Place: Dungeon:8 ....# #.....P.).J.....#Noise: ---------  Time: 8159.1 (0.0) Fi91[10d....# #.#.P.)......P..#a) +2 morningstar ....###>.......P......#Throw: 25 darts (poison) ......##...P..........###Medusa ....#.....P.P......P....# ##### ....#....P..............##.....R   Sosibi the battlemage ....###...P.............#.o.)..j   gnoll sergeant (polearm, wandering, a…)....###.........P...Pj......... ....##...†....>........z)...)>.Anything else - Cancel. _You shout for attention!  Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. Fi50_Fi1#..##...# ###.####.#.# #...#....##.#..### #.###....# .## #<.....####.# #..<.#.# #..#.#...##.###....#.###).#.###.##.##.....#.###...).# #....##..##...P.RP.....# #....# #.....P.).#.# #.#.P.)......P..#.###>.P......#.##...P.###.#.....P.P......P....# #####.#....P.##......###...P.#.o.)...###.P...Pj..##...†....>.z)...)>.Fiy Fi Qj..FiURMjFi3jally target) j   gnoll (polearm, distracted) Fi4J==60.1 (1FiKFirM`   FiM#[1@ M_The gnoll sergeant shouts!FiOPFiQ                         [1@ ###..##...# ###.####.#qoala the Basher .........# #...#....#Mountain Dwarf of Hepliaklqana ****.. #####.#..### #.###....#Health: 75/75 ======================== .## #<.....####.# #..<.#Magic: 15/15 ======================== ..# #..#.#...##.###....#AC: 13Str: 19 ..###).#.###.##.##.....#EV: 8Int: 17 .........###...).......#SH: 4Dex: 8 #....##..##...P..P.....#XL: 10 Next: 39% Place: Dungeon:8 #....# #.....P.)JR.....#Noise: ==-------  Time: 8160.1 (0.0) FiR.....# #.#.P.)...*..P..#a) +2 morningstar .....###>.......P.*....#Throw: 25 darts (poison) FiDR7.......##...P......*...###Medusa .....#.....P.P.....*P....# ##### .....#....P.........*....##..... R   Sosibi the battlemage .....###...P.........j...#.o.).. j   gnoll sergeant (polearm, ally target) .....###.........P...Pj......... j   gnoll (polearm, distracted) .....##...†....>........z)...)>. Fi^Ra_The gnoll sergeant shouts!  Throw: 25 darts (poison)FiuRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineFiRAim: a gnoll, wielding a +2 halberd of venom (severely wounded, not watching  you, 58% to hit)Fi #   Fi;                       [1@ ###..##...# ###.####.#qoala the Basher .........# #...#....#Mountain Dwarf of Hepliaklqana ****.. #####.#..### #.###....#Health: 75/75 ======================== .## #<.....####.# #..<.#Magic: 15/15 ======================== ..# #..#.#...##.###....#AC: 13Str: 19 ..###).#.###.##.##.....#EV: 8Int: 17 .........###...).......#SH: 4Dex: 8 #....##..##...P..P.....#XL: 10 Next: 39% Place: Dungeon:8 #....# #.....P.)JR.....#Noise: ==-------  Time: 8160.1 (0.0) .....# #.#.P.)...[Fi 40m(..P..#a) +2 morningstar .....###>.......P......#Throw: 25 darts (poison) .......##...P..........###Medusa .....#.....P.P......P....# ##### .....#....P..............##..... R   Sosibi the battlemage .....###...P.........j...#.o.).. j   gnoll sergeant (polearm, ally target) .....###.........P...Pj......... j   gnoll (polearm, distracted) .....##...†....>........z)...)>. _The gnoll sergeant shouts!  Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +2 halberd of venom (severely wounded, not watching  you, 58% to hit)Fi$ Fi$ 1(Fi 9(Fi 9(Fik} 9(Fi t  Fit [1@ j(You throw a dart. The dart hits the gnoll sergeant.Fi z.RMj....j) --1.1 (14 _Fi~             Fia       FiW     Fi5Q[1@ ###..##...# ###.####.#Fiŀqoala the Basher .........# #...#....#Fi؀4Mountain Dwarf of Hepliaklqana ****.. Fig#####.#..### #.###....#Health: 75/75 ======================== FiցV.## #<.....####.# #..<.#Magic: 15/15 ======================== Fi..# #..#.#...##.###....#AC: 13Fig,Str: 19 Fi..###).#.###.##.##.....#EV: 8Int: 17 FiB.........###...).......#SH: 4Dex: 8 #....##..##...P..P.....#Fib}XL: 10 Next: 39% Place: Dungeon:8 FiF'#....# #.....P.)J......#Noise: ---------  Time: 8161.1 (0.0) .....# #.#.P.)...R..P..#a) +2 morningstar .....###>.......P.*....#Throw: 24 darts (poison) .......##...P.....*....###Medusa .....#.....P.P.....*P....# ##### Fin.....#....P.........j....##..... R   Sosibi the battlemage Fi6.....###...P.........j...#.o.).. j   gnoll sergeant (polearm, ally target) Fi.....###.........P...P.......... j   gnoll (polearm) Fi.....##...†....>........z)...)>.you, 58% to hit) Fi;_You throw a dart. The dart hits the gnoll sergeant.  Fiх)Throw: 24 darts (poison)FiuPress: ? - help, Q - select action, ( or ) - cycleFi" Shift-Dir - straight lineFi1Aim: a gnoll, wielding a +2 halberd of venom (severely wounded, 58% to hit)Fif                         [1@ ###..##...# ###.####.#qoala the Basher Fi.........# #...#....#Mountain Dwarf of Hepliaklqana ****.. #####.#..### #.###....#Health: 75/75 ======================== Fiǰ.## #<.....####.# #..<.#FiذOMagic: 15/15 ======================== Fi..# #..#.#...##.###....#AC: 13Fi'Str: 19 ..###).#.###.##.##.....#EV: 8FiC,Int: 17 FiSs.........###...).......#FicNSH: 4Dex: 8 FiS#....##..##...P..P.....#Fi}XL: 10 Next: 39% Place: Dungeon:8 Fi#....# #.....P.)J......#FitNoise: ---------  Time: 8161.1 (0.0) Fi.....# #.#.P.)...(..P..#Fi$:a) +2 morningstar Fi2t.....###>.......P......#FiB6Throw: 24 darts (poison) FiQV.......##...P..........###Fi_Medusa Fi.....#.....P.P......P....# ##### Fi.....#....P.........j....##..... R   Sosibi the battlemage Fi5.....###...P.........j...#.o.).. j   gnoll sergeant (polearm, ally target) Fi<.....###.........P...P.......... j   gnoll (polearm) FiX.....##...†....>........z)...)>.Fii,you, 58% to hit) Fix;_You throw a dart. The dart hits the gnoll sergeant.  Fi)Throw: 24 darts (poison)FiuPress: ? - help, Q - select action, ( or ) - cycleFi Shift-Dir - straight lineFiAim: a gnoll, wielding a +2 halberd of venom (severely wounded, 58% to hit)Fiy 9(Fi]#(Fi^Fi}9(Fi aj(Throw: 24 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a gnoll, wielding a +2 halberd of venom (severely wounded, 58% to hit)  You throw a dart. Sosibi avoids your attack. The dart hits the gnoll sergeant.  The gnoll sergeant is poisoned. FiN H.RMFi Aj(Fir.poisoned, al…) FiaZ2.1 (13 _Fih Fix                  Fiy        [1@ ###..##...# ###.####.#qoala the Basher .........# #...#....#Mountain Dwarf of Hepliaklqana ****.. #####.#..### #.###....#Health: 75/75 ======================== .## #<.....####.# #..<.#Magic: 15/15 ======================== ..# #..#.#...##.###....# FiyEAC: 13Str: 19 ..###).#.###.##.##.....#EV: 8Int: 17  Fiz.........###...).......#SH: 4Dex: 8  FizS#....##..##...P..P.....# Fi=z}XL: 10 Next: 39% Place: Dungeon:8  Fil#....# #.....P.)J......#Noise: ---------  Time: 8162.1 (0.0) .....# #.#.P.)...*..P..#a) +2 morningstar  FiW.....###>.......P.R....#Throw: 23 darts (poison) .......##...P.....*....###Medusa  Fi.....#.....P.P.....jP....# ##### .....#....P.........j....##..... R   Sosibi the battlemage  Fi88.....###...P.........(...#.o.).. j   gnoll sergeant (polearm, poisoned, al…).....###.........P...P.......... j   gnoll (polearm)  FiM.....##...†....>........z)...)>.You throw a dart. Sosibi avoids your attack. The dart hits the gnoll sergeant.  Fi]'_The gnoll sergeant is poisoned.  Fik)Throw: 23 darts (poison) FiuPress: ? - help, Q - select action, ( or ) - cycle Fi Shift-Dir - straight line FiAim: a gnoll, wielding a +2 halberd of venom (heavily wounded, 58% to hit) Fi_                          [1@ ###..##...# ###.####.#qoala the Basher .........# #...#....#Mountain Dwarf of Hepliaklqana ****.. #####.#..### #.###....#Health: 75/75 ======================== .## #<.....####.# #..<.#Magic: 15/15 ======================== ..# #..#.#...##.###....#AC: 13Str: 19 ..###).#.###.##.##.....#EV: 8Int: 17 .........###...).......#SH: 4Dex: 8 #....##..##...P..P.....#XL: 10 Next: 39% Place: Dungeon:8 #....# #.....P.)J......#Noise: -- Fi  -------  Time: 8162.1 (0.0) .....# #.#.P.)...(..P..#a) +2 morningstar .....###>.......P.R....#Throw: 23 darts (poison) .......##...P..........###Medusa .....#.....P.P.....jP....# ##### .....#....P.........j....##..... R   Sosibi the battlemage .....###...P.........(...#.o.).. j   gnoll sergeant (polearm, poisoned, al…).....###.........P...P.......... j   gnoll (polearm) .....##...†....>........z)...)>.You throw a dart. Sosibi avoids your attack. The dart hits the gnoll sergeant. _The gnoll sergeant is poisoned.  Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +2 halberd of venom (heavily wounded, 58% to hit) FirT 9( Fi 9( FiZ (Throw: 23 darts (poison)  Fi ' Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +2 halberd of venom (heavily wounded, 58% to hit)  Fi You throw a dart. Sosibi avoids your attack.  The dart completely misses the gnoll sergeant.  FiL 9( Fif 9( Fi$}   [1@ M j.  The dart barely misses the gnoll. The dart hits the fungus.  The fungus is poisoned..R..j.P   [1@ j(Sosibi points at the gnoll sergeant and mumbles some strange words. =3.2 (1.12   [1@ M_The puff of frost hits the gnoll sergeant! Fi 9FiH FiC H7 boomerangs Fiď Fi FicFiԀzCast: Soul Splinter FiFiŔFit-Grave Claw (3/3)Fi8FibFi"# !Fi!$ V Fi$ V Fi$ V FiX% V Fi% V Fi.& V Fi& V Fi& V Fi\' W Fi' W Fi( W Fib( W Fi( W Fi( W FiH) W Fi) W Fi) W FiB* W Fi* W Fi* W Fi,+ W Fiy+ W Fi+ W Fi, P Fig,  Fi, [1@ Fi%- ~###..##...# ###.####.#  qoala the Basher Fi- y.........# #...#....#  Mountain Dwarf of Hepliaklqana ****.. Fi. #####.#..### #.###....#  Health: 75/75 ======================== Fi}. .## #<.....####.# #..<.#  Magic: 13/15 ====================---- Fi. ..# #..#.#...##.###....#  AC: 13Fi3/ ,Str: 19 Fi/ ..###).#.###.##.##.....#  EV: 8Fi/ ,Int: 17 FiF0 .........###...).......#  SH: 4Fi0 +Dex: 8 Fi0 #....##..##...P..P.....#  XL: 10 Next: 39% Place: Dungeon:8 Fit1 $#....# #.....P.)J......#  Noise: =--------  Time: 8163.2 (0.0) Fi2 .....# #.#.P.)......P..#  a) +2 morningstar Fip2 .....###>.......P.R....#  Cast: Grave Claw (3/3) Fi2 .......##...P......j...###  Medusa Fi63 .....#.....P.P.....jP....# ##### Fi3 .....#....P.........(....##.....  R   Sosibi the battlemage Fi3 .....###...P.........(...#.o.)..  j   gnoll sergeant (polearm, poisoned, al…)Fi]4 .....###.........P...P..........  j   gnoll (polearm) Fi4 *.....##...†....>........z)...)>. Fi5 SSosibi points at the gnoll sergeant and mumbles some strange words. Fia5 H_The puff of frost hits the gnoll sergeant!  Fi5 }Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Fi6 Press: ? - help, Q - select action, ( or ) - cycleFip6 Dir - move targetFi6 |Aim: a gnoll, wielding a +2 halberd of venom (heavily wounded)Fil Mjj _The puff of frost hits the gnoll sergeant!  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - move target  Aim: a gnoll sergeant, wielding a +2 spear of distortion and wearing a +0 ring  mail (heavily wounded, poisoned, ally target) Fi '(         FiS'     Fi(           [1@ ###..##...# ###.####.#qoala the Basher .........# #...#....#Mountain Dwarf of Hepliaklqana ****.. Fi:(#####.#..### #.###....#FiY(OHealth: 75/75 ======================== Fi)l.## #<.....####.# #..<.#Magic: 13/15 ====================---- ..# #..#.#...##.###....#AC: 13Str: 19 ..###).#.###.##.##.....#EV: 8Int: 17 .........###...).......#SH: 4Dex: 8 #....##..##...P..P.....#Fi/7 XL: 10 Next: 39% Place: Dungeon:8 #....# #.....P.)J......#Noise: =--------  Time: 8163.2 (0.0) .....# #.#.P.)......P..#a) +2 morningstar .....###>.......P.R....#Cast: Grave Claw (3/3) .......##...P......*...###Medusa .....#.....P.P.....jP....# ##### .....#....P.........(....##..... R   Sosibi the battlemage .....###...P.........(...#.o.).. j   gnoll sergeant (polearm, poisoned, al…).....###.........P...P.......... j   gnoll (polearm) .....##...†....>........z)...)>. _The puff of frost hits the gnoll sergeant!  Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a gnoll sergeant, wielding a +2 spear of distortion and wearing a +0 ring  mail (heavily wounded, poisoned, ally target)Fi4j Fi You unleash the spiteful dead!  The jagged bones skewer the gnoll sergeant!  Fi~)YThe gnoll sergeant is almost dead.  Fi)-The gnoll sergeant is pinned in place!  Fi)UThe fungus begins to die.  Fi)1The gnoll sergeant closely misses Sosibi. Fi,$ Fi-_  [1@ Fi9-jFi[-.  Fii-GSosibi gestures at the gnoll sergeant while chanting.Fiy-FiHFiƝ=4.2 (12   [1@ M_The puff of frost hits the gnoll sergeant but does no damage.Fi*Fi!,WVampiric Draining FimDFi FiȎFi=Grave Claw (2/3) FicFitFif Fia Fiv -Soul Splinter Fi" Fir# Fi|Q#   FiQf             FiR        Fi3R [1@ FiRR~###..##...# ###.####.#  qoala the Basher FihRy.........# #...#....#  Mountain Dwarf of Hepliaklqana ****.. FiR#####.#..### #.###....#  Health: 75/75 ======================== FiS.## #<.....####.# #..<.#  Magic: 12/15 ===================----- FiS..# #..#.#...##.###....#  AC: 13Fi*S,Str: 19 Fi@S..###).#.###.##.##.....#  EV: 8FiRS,Int: 17 FikS.........###...).......#  SH: 4FiS+Dex: 8 FiS#....##..##...P..P.....#  XL: 10 Next: 39% Place: Dungeon:8 FiS$#....# #.....P.)J......#  Noise: ==-------  Time: 8164.2 (0.0) FiS.....# #.#.P.)...*..P..#  a) +2 morningstar FiT.....###>.......P.R....#  Cast: Soul Splinter Fi0T.......##...P.....jj...###  Medusa FiJT.....#.....P.P......P....# ##### FiiT.....#....P.........(....##.....  R   Sosibi the battlemage FiT.....###...P.........(...#.o.)..  j   gnoll sergeant (polearm, poisoned, al…)FiT.....###.........P...P..........  j   gnoll (polearm) FiT*.....##...†....>........z)...)>. FiTkAiming: Soul Splinter (safe; 1% risk of failure)  FiTPress: ? - help, Q - select action, ( or ) - cycleFiT Shift-Dir - straight lineFiTkAim: a gnoll sergeant, wielding a +2 spear of distortion and wearing a +0 ring  FiU~mail (almost dead, poisoned, ally target, bound in place, chance to affect:  50%)FiΤ$M*Rjj, wielding a +2 halberd of venom (heavily wounded, chance to  affect: 60%)  !FiM.Rjj sergeant, wielding a +2 spear of distortion and wearing a +0 ring  !Fi~mail (almost dead, poisoned, ally target, bound in place, chance to affect:  50%)"Fi(y    "Fi(X    "Fi(W "Fi)  "Fi4)   "FiC)  "Fi`)W "Fij)W "Fi)W "Fi)W "Fi)W "Fi)W "Fi*W "FiX*P "Fit* "Fi*[1@ "Fi*I###..##...# ###.####.#"Fi*9qoala the Basher "Fi*.........# #...#....#"Fi+4Mountain Dwarf of Hepliaklqana ****.. "FiF+#####.#..### #.###....#"Fif+OHealth: 75/75 ======================== "Fi+.## #<.....####.# #..<.#"Fi+YMagic: 12/15 ===================----- "Fi+..# #..#.#...##.###....#"Fi+#AC: 13"Fi,,Str: 19 "Fi?,..###).#.###.##.##.....#"FiW,#EV: 8"Fi,,Int: 17 "Fi,.........###...).......#SH: 4Dex: 8 "Fi,S#....##..##...P..P.....#"Fi,}XL: 10 Next: 39% Place: Dungeon:8 "Fi-#....# #.....P.)J......#"Fi0-Noise: ==-------  Time: 8164.2 (0.0) "FiW-.....# #.#.P.)......P..#"Fiu-:a) +2 morningstar "Fi-.....###>.......P.R....#"Fi-/Cast: Soul Splinter "Fi-.......##...P.....j*...###"Fi-Medusa "Fi......#.....P.P......P....# ##### "FiL......#....P.........(....##..... R   Sosibi the battlemage "Fi.7.....###...P.........(...#.o.).. j   gnoll sergeant (polearm, poisoned, al…)"Fi.!.....###.........P...P.......... j   gnoll (polearm) "Fi......##...†....>........z)...)>."Fi /kAiming: Soul Splinter (safe; 1% risk of failure)  "Fi4/Press: ? - help, Q - select action, ( or ) - cycle"FiM/ Shift-Dir - straight line"Fio/kAim: a gnoll sergeant, wielding a +2 spear of distortion and wearing a +0 ring  "Fi/rmail (almost dead, poisoned, ally target, bound in place, chance to affect:  "Fi/50%)"Fi)mail (almost dead, poisoned, ally target, bound in place, chance to affect:  "Fi50%)  Sosibi avoids your attack.  A fragment of the gnoll sergeant's soul is dislodged from its body.  "FiRThe gnoll sergeant looks weaker.  "Fi>Sosibi hits the gnoll sergeant with a +0 quarterstaff."Fi4Mj."Fi2*"Fi  j   gnoll (polearm, ally target) *   soul wisp (summoned) "Fiy';40-5.2 (1"Fi3"Fi}4^  "Fi4 "Fi4[1@ M"Fi4#_The gnoll sergeant dies!"Fi5"Fi6(Fi\h........# #...#....# (FiH####.#..### #.###....#  #<.....####.# #..<.#  #..#.#...##.###....# (Fi###).#.###.##.##.....# (Fi......###...).......# (Fi.c##..##...P..P.....# (FiL....# #.....P.).......# (Fih....# #.#.P.)...J..P..# (Fi###>.......PjR....# (Fiy.##...P.....*)...###(Fi#.....P.P......P....# #####(Fi#....P.........(....##..... ###(FiB9#.o.).. (Fis###.........P...P.......... (Fi##...†....>.........)...)>. (Fi#.....P.....(Fi:)j...... (Fi{   [1@  The gnoll closely misses you. Sosibi closely misses the gnoll.(Fi?-6(Fi   [1@ M_Your soul wisp touches the gnoll.(Fi(Fia The gnoll closely misses you. Sosibi closely misses the gnoll. _Your soul wisp touches the gnoll.  (Fi}b You barely miss the gnoll.  The gnoll is severely wounded.(Fi &Your sting misses the gnoll. The fungus looks more healthy.  The gnoll hits you with a +2 halberd of venom!   [1@ M )Sosibi gestures at the gnoll while chanting.The stone arrow hits the gnoll!*.(Fiߌ *   soul wisp (summoned)  (FiW V68---1(Fi =7.3 (1.1(Fi GSoul Splinter (Fi (Fik  (FiF   [1@ M_The gnoll dies!(Fi( +Fi=L####.#..### #.##+Fi #<.....####.# #..< +FiF.# #..#.#...##.###...+Fi##).#.###.##.##.+FiӚ`.......###...)..+Fi=##..##...P..P+Fi8R #.....P.)..+Fiu#.P.)...*..P+Fiߛ##>.......PJR..+Fip..##...P......)...###+FiN#.....P.P......P....# #####+Fi)P...+Fi=(....##.....+FiȜ.##...P+Fi\.(...#.o.)+Fi;z......P...P........+Fi...†....>.........)...)>+Fit.....P....)j.....+Fi ..#....+FiP....R..zj+Fi=+Fiά +Fi0+Fi^P +Fi +Fi [1@ +Fi(+Fi*BYou swap places with your soul wisp.+Fi+Fi+Fi--+Fi8+Fi/0+Fi+Fi +Fi* +Fio  [1@ M _A nearby fungus withers and dies.Things that are here:   +Fikx[1@ M_a +2 halberd of venom; a gnoll corpse+Fi,FiƤ .#..### #.###....#  #<.....####.# #..<.# # #..#.#...##.###....# ###).#.###.##.##.....# ###...).# ##..##...P..P.....# # #.....P.).# # #.#.P.)...*..P..# ###>.PRJ....# ##...P......)...### #.....P.P......P....# ##### #....P.(....##..... ###...P.(...#.o.).. ###.P...(. ##...†....>.)...)>. #.....P.))...... #.P....R..zj... ,Fi,Fiah9=----9,Fi,Fi   [1@ M_You swap places with Sosibi.,Fic ,FiÉ ( #<.....####.# #..<..#.#...##.###...##).#.###.##.##. .......###...)..##..##...P..P,Fi #.....P.)..#.P.)...*..P,Fi s##>.......PR...,Fi {..##...P.....J)...###,FiZ #.....P.P......P....# #####,Fit ~P...(....##.....##...P,Fi .(...#.o.)......P.....,Fi ...†....>.........)...)>.....P....,Fi؊ D)).......#....,Fi KP.......zj...P..#z...,Fi MM.*M3=70,Fi ,Fi -Fi-Fi( #<.....####.# #..<.#  #..#.#...##.###....# ).#.###.##.##.....# ###...).# ##..##...P..P.....# # #.....P.).# # #.#.P.)......P..# ###>.PR*....# ##...P....### #.....P.P......P....# ##### #....P.(....##..... ###...P.-FiH(...#.o.).. ###.P...(. ##...†....>.)...)>. #.....P.))...... #.-Fi&P.......zj... P..#z...... -Fi8?M)RM-FiG-Fii%1-Fi%-FiT(`   -Fi(|[1@ M Things that are here:  -Fi")] [1@ M_a +2 spear of distortion; a +0 ring mail-Fi*/FiFV..#.#...##.###... ##).#.###.##.##. ......###...)..##..##...P..P #.....P.)..#.P.)......P##>.......P)*../FizF5..##...P.....R)...####.....P.P.....JP....# #####P...(....##.....##...P.(...#.o.)......P/FiF........†....>.........)...)>.....P....)).......#....P.......zj...P..#.... .###..###/Fi JDMM.*M/FinY/Fi_[70=2 _/Fi}/Fi/Fii #).#.###.##.##.....# .....###...).......# /Fi+j ##..##...P..P.....# # #.....P.).......# # #.#.P.)......P..# ###>.......P).....# /Fij .##...P.....R*...####.....P.P......P....# ##### .#....P........##..... ####.o.).. /Fi"k ###.........P...(.......... ##...†....>.........)...)>. #.....P.....))...... .#...../Fikk P........j... ..P..#....... ###.## .......))/Fik Q# ...... /Fis @MM)*M/Fi /Fi %3/Fid /FiM /Fi D=4.3 (2/FiJ /Fi| ^  /Fi + [1@ M_d - 23 poisoned darts (gained 1)/Fi 0FiX....###...).......# 0Fi̋u##..##...P..P.....# # #.....P.).......# # #.#.P.)......P..# 0Fi9###>.......P).....# .##...P.....R)...### #.....P*P....# ##### 0FiD#....P..............##..... ####.o.).. ###.........P...(.......... ##...†....>.........)...)>. #.....P.....))...... .#.....P............ .0FiY.P..#....... ##.## .......))# ...... ##.P...)## ...... 0FiaEMM.*M0Fi@-M.RM0Fid0FiJ0Fi"215.3 (10FiY0FidF.RM0Fi30Fi*6.3 (20Fii0Fis 0Fi{  [1@ M_d - 24 poisoned darts (gained 1)0Fi0FiA ##..##...P..P # #.....P.)..0FiA #.P.)......P##>.......P)... 0FiA d..##...P......)...### 0FiB #.....P.P......P....# #####0FiB pP........R*....##..... #0FiB ##...P0Fi-B Q......#...)0Fi:B 6......P0FiFB ,.....0FioB ...†....>.........)...)>.....P....0FiB C))..... ..#....0FiB BP........0FiB ..P..#.. ##..###. 0FiB E.......)) .0FiB !##.P...)0FiB o## .#....) 0FiE DMM.*M0FiE A.RM0Fib 0Fih Y4==7.3 (10Fit| 0Fim 0Fiݏ X2=8.3 (20Fi4 0Fi  0Fi+ R  0Fi> [1@ M0FiP !_d - 25 poisoned darts (gained 1)0Fi 1Fi1Fi{1Fi1Fi1Fi1FiŰ1Fia1Fi׷1Fiƻ1Fi1§1Fi1FiZ1Fi}W3===1Fi1Fiv   1FiV[1@ M_Your soul wisp disappears in a puff of smoke!1FiO1Fi/1Fi41Fi1Fi1Fis1Fi#41Fi?/5==1FiB1FiFv   1Fi[1@ M_Magic restored.1Fi1FiE1Fi1Fi1Fi 1Fi1Fi1Fi 1Fi1Fi#51Fi:===1Fi11Fi|8   [1@ M_HP restored.1Fi=1FiB1Fi[B1FiE1Fi$J1Fi{O1FiS1FiS1Fi*W1FiZ1Fi`1FiGd1Fid1Fi1h1Fi+l1Fiq1Fit1Fi-u7=1FiKx1Fi;|1Fil1Fi1Fi1Fi1FiR1Fi1Fi$1Fi+1Fi1Fiy1Fi1FiT1Fi21Fi1Fi$1Fi)1Fi)1Fi,1Fir01Fi41Fi81Fi^91Fi$<1FiH1FiL1FiM1FiO1Fi:T1FiW1Fi`[1Fi[1Fi^1Fib1Fi9f1Fi+j1Fij1Fi!m1Fiq1Fiyvv   1FivG[1@ M An orc priest comes into view.1FiG......P).....# ..P......)...### .P.P......P....######### P...1Fi0|....##......## .P.......#...)....## .......P.................# †....>1FiG...)...)>....# 1FiZi.P......)).........# 1Fi|k...P......J.1Fi(# 1Fi...........P..#..R.......# 1Fi.............###........## 1Fi )).....o...##..........# 1Fi.uP...).......###..........# 1Fi?....).......# #..........# 1FiN)))...P..# #....^.....# 1Fi_ro   orc priest (wandering) 1Fip#...P.......# #..........# 1FiW##.......)...###........## 1FiՐ1201.3 (23.0)1Fi,<R.1Fi;4, ally target)1Fi22.3 (24 _1Fi1FiDz5Fi .P).....#.P......)...### .5Fi W.P.P......P....### .P.##......## ..P.#...)....##.P....# .†....>.........)...)>....# ..P..))5Fi `.#.P.....J..#5Fi" k.P..#.R..#5Fi4 j..###........##5Fi k.)).....o...##..........# .P...).......###..# #....).......# #.5Fi .#5Fi .)))...P..# #....^.....# ##...P.# #.5FiӼ q.#  ##.)...###.##5Fi   [1@ M 5Fi R.  The orc priest shouts!  The orc priest invokes the aid of Beogh against you.5FiF 5Fi~ Yooally target) 5Fi h68---==3.3 (1.0) 5Fi 5Fi ^  5Fi  [1@ M_Beogh smites you!5Fi 7Fi>.P).....# #...P......)...###.P.P......P....### ..P.##......##.P.#...)....##.P.# ..†....>.)...)>....#.P.)).#.P....J...#.P..#R.#.###..##.)).....o...##..# #.P...).......###...# ##....).......# #...#.)))...P..# #....^.....##...P.......# #....# ##.)...###.##7Fi/A.o7FiAR.7FiE"7Fiu*V--4Soul Splinter 7Fi67Fi78Fi R#>.P).....# #8Fi #...P......)...###.P.P......P....###.P.##......## #...P.#...)....## #.P8Fi; @.#.†....>8FiP .)...)>....#.P.))8Fig .# #8Fiz .P...J.R..#.P..#.8Fi R.#.###.8Fi .##8Fi .))......o..##...# #8Fi #.P...)8Fi ?.###....#8Fi #....).# #..........#8Fi* 4.)))...P..# #....^.....##...P.......# #..........#8FiB ( ##8Fi[ A.)...###.##8Fi    [1@ R.  The orc priest invokes the aid of Beogh against you.8Fi 8Fi k5------==58Fi# 8Fi$  8Fi$ R  8Fi$ [1@ M_Beogh smites you!8Fi& 9Fi.##...P......)...### .....P.P......P....#########.......##......## ##...P.#...)....## #9FiE#...P...........#†....>.)...)>....#..P...).........# .#...P....R...# ....PJ.#..........# #...###........##))o..##..........# .9Fip##.P...).......###..........# .###....).# #..........# 9Fi&.......)))...P..# #....^.....# #####...P.......# #..........# 9Fi ##.......)...#### .9Fi&......###9Fi7o.9Fi*9Fit1&`:Fi<%MM`:FioM)  The orc priest invokes the aid of Beogh against you. _Beogh smites you!  :FiȏSosibi points at the orc priest and mumbles some strange words.  The stone arrow hits the orc priest!:FiưYMJ. :Fi9---6Soul Splinter :Fi:FiN :Fi  [1@ M_The orc priest dies!:Fi:Fi;FiB#.....P.P......P....######### #.;Fi......##......## ###...P.#...)....###...P...........#†....>.)...)>....#..P...).........##...P....R..........# ..;Fi&A...P..#..........# ;Fi5a##.J.###;FiJ # .;FiYF)).....#;Fik8##.P...)##;Fiy!.# ..###....);FiT.# #.# ;Fi#.......)))...P..# #....^.....# ;Fi #####...P.......# #..........# ;Fi} ##.......)...###;Fi# .......########.# ######;Fi[J.RM;Fi#;Fi%.--7;Fi-;Fi/^  ;Fi/B [1@ M_You see here a +0 mace.;Fi1FiE_>FiAF>FicI>Fi ~%.P..#.###.).####...........)).## ...###..##.P...).###  ##### #..###....).# # ##.......)))...P..# #....^ #####...P.####.)...###.(.###70#.#.#  #.# #.### #.# #>Fi>Fif>Fig>Fi} .P..#.###.).####.....)).## . ...###..##.P...).### ##### #..###....).# # ##.......)))...P..# #.... #####...P.####.)...###.(...J.R.####.#.#  #.# #.### #.#>Fi H ##>FiO -R.>Fi >Fih %1>Fi >Fi >Fi.P..#.###......).### .#####.....))>Fi.## .. ...###..##.P...).### ##### #..###....)>FiO.# # ##.......)))...P..# # #####...P.####>Fi".)...###.(..J.R.###>Fi9_#.#.#  #..#>FiK5 #...###>Fi_T #.........#>Fio] ###########>Fi-R.>Fij>Fi %2>Fid>Fi$?Fi<?Fif=?Fi@?FiC?FiWE?Fi'H?FiH?FiUV?FiZ?Fi_?Fib?Fic?Fie?Fih?Fik?Fi$?Fi?Fi?Fi?FiA...P..#...###..............).## ....#####...)).........##?Fiu... ...###..##.P...).......### ##### #..###....).......# #?Fi ##.......)))...P..# # #####...P.......######.......)...##...JR..?Fi(...####?FiO...#. #...........#?FiЖn #.........### #.........#?FiL ###########?Fi5.3 (3?Fih   [1@ M?Fi™9_You see here 3 javelins.?Fim?Fi6.3 (1   [1@ M_y - 3 javelins@Fi@Fi@FiX@Fi,@Fi e.P...###.)..#####@FiL .)).. ...###..##.P...).@Fib  ##### #..###....).#  ##@Fiz v.)))...P..#  #####...P@Fi B.#.)...@Fi D<.R.@Fi &.#@Fik {.#. #. #.@Fi | #.# #@Fi @R.0@FiP 7.3 (1   [1@ M_Found a stone staircase leading up.AFiAFij.P.###.)..#####.)).. ...###..##.P...). ##### #..###....).# ##.)))...P..# #####...P.AFi:#.)...AFi'.<AFi=.R#AFi=.# #AFi #. #.# #AFi-R.AFi%;8AFiAFiAFi K.P.###.)AFi }.#####.)). ...###..##.P...). ##### #..###....). ##.)))...P..AFi* G #####...P.#AFiD .)AFiW .<....J.R#.AFim \ # #.AFi Q #. AFi$ -R.AFia AFic %9AFi AFi BFigBFigBFiiBFiNjBFikBFikmBFimBFinBFinBFi`{BFi(|BFi|BFi8}BFi}BFi ###.  #....###.  #........#####....))  #......... ...###..##.P...)BFi ##### #..###....) ##.......))) #####...P..BFiم####....#.....<JR...83.3 (4..####BFi # # #BFi" BFi0BFi BFiBFi2 y# #.### #BFif .#####.)) #. ...###..##.P...) ##### #..###....) ##.))) #####...P.#BFi  #.....J.R...# # #BFi G # BFi= -R.BFi BFi *4.3 (1BFi BFi} `   BFi T[1@ M_There is a stone staircase leading up here.BFi. CFiCFiACFiCFiԦCFi` _  ###### #................### #........#####....) #......... ...###..##.P....... ##### #..###........ ##............. #####....#### #.JR..<8.3 (4....########### # # # CFiCFi  .....#######..... #.........###..... #.#####.........#.. ...###..##.P.# ##### #..###.###.....# .......J#######################..R..<........... .......#######################   R.CFi CFi CFi #9.3 (1CFi CFiL DFi& ,######.DFi| " DFi ###DFi &#####......DFi3 S. ...###..##.P DFig `# ##### #..###.DFi 3 ##....DFi٠  ###########################JR...<...........DFi" J........################DFiI @######### DFiq  DFiƨ DFi &90DFiT DFi DFi,k DFik . #DFik ###DFiAl d #........#####.....DFi}l _ #......... ...###..##.PDFil  ........# ##### #..### ........# ##...DFi=m  ........# ##### ........###############DFim C########.R...<.................J.#########################  MMDFio $M.DFip &RMDFiv DFiy %1DFi DFi EFiEFiEFiEFipEFipEFi&EFi'EFiEFiwEFiiEFi EFiEFiEFiqEFi#EFiEFiEFiTEFiBEFiEFiCEFi9EFiEFiEFiEFiwEFiEFiEFi'EFiEEFiEFigEFiEFi EFi EFix EFiREFiEFiQEFiEFiEFiEFi}EFiEFiEFi4 EFi"EFi(%EFi'EFiX(EFi)EFi+EFi-EFij/EFi/EFig1EFi33EFi)5EFi6EFi~7EFi8EFi%:EFi%<EFi=EFi6>EFiU?EFiBEFinDEFiDEFiEEFiNGEFiHEFiJEFiJEFixKEFiLEFiNEFiOEFiOEFiSEFiTEFiUEFi-VEFiVEFiWEFiXEFiYEFiYEFiWZEFi![EFi \EFi\EFi=]EFi]EFi$bEFidEFidEFiCeEFieh$ EFihw  [1@ M_You swap places with Sosibi.EFiiEFijEFi)kEFikEFimEFioEFipEFiBqEFiGrEFisEFiuEFivEFivEFiwEFi(yEFi{EFi}EFi}EFi~EFiEFiEFiu,EFiԇEFiEFiyEFiEFi`EFiEFi̓EFiEFiEFi;EFiݚEFiIEFiEFieEFiEFiEFi8EFiEFigEFi@EFi0v   EFi%[1@ M_You swap places with Sosibi.EFiEFiEFiEFiEFiEFiEFi1EFiEFiEFiEFiqEFiwEFi3EFiEFiEFiEFiEFi.EFiEFi EFiEFiEFiEFi{EFiEFiEFi<EFiEFi EFi{#EFiT&EFi(EFi)EFi+EFi.EFiu1EFiq3EFi/4EFi5EFi.8EFi9EFi;EFii<EFib=EFi?EFi2AEFiBEFiD,EFiJEFiKLEFiMEFiXNEFiv{EFi%}EFi~EFi EFiOEFiEFiUEFi)EFi:EFiEFiEFiEFiˉEFitEFiEFi EFiEFiWEFiEFi EFiBEFiUEFiEFinEFiEFiEFiEFiEFiHEFi_EFiEFiEFiMEFiEFiEFi EFiFEFi3EFiEFiqEFixEFinEFiEFiEFiEFiEFiEFi EFi*EFiEFiGEFiXEFiEFiEFi!EFi%EFiZ)EFi)EFi,EFi1EFi4EFiD8EFi8EFin;EFi>EFiBEFiFEFiWFEFi"IEFisLEFiOEFiwEFiyEFi}EFiҁEFiAEFi   [1@ M There is a stone staircase leading down here. _EFiREFi*EFiEFiEFiEFisEFi EFiEFiEFi"EFi`%EFi%EFi'EFi)EFi+EFi.EFiu/EFi0EFi3EFi6EFil9EFi8:EFi;EFi=EFi?EFiBEFiwBEFiDEFicFEFiHEFiJEFihKEFiLEFiOEFi4QEFi+SEFiSEFiTEFiVEFiYEFiZEFiD[EFi`EFicEFi_dEFidEFieEFigEFiiEFiJkEFikEFilEFirEFiGtEFiwBEFixEFi{EFiw{EFi\|EFi;~EFiEFidEFíEFiEFiEFi~EFiEFiEFiEFiϊEFiEFiEFi؍EFiEFiEFiEFiaEFiƓEFiEFiEFiEFi ,EFi`EFiEFiEFiEFiEFiEFi{EFiEFi̼EFi9BEFiGEFiGEFiEFi4EFi/EFiEFihEFi6EFiYEFiEFipBEFioEFiEFiWEFiEFi EFiEFiEFi=EFiSnEFiEFiEFiEFiEFiEFiEFiEFi0EFiEFi+EFiEFiEFi1EFi^EFi@EFiEFicEFiEFiEFihEFiEFiEFi EFi$ EFi  [1@ M_You now have 495 gold pieces (gained 18).EFiEFijEFi{EFi t  EFiJ' [1@ M_You swap places with Sosibi.EFiEFiEFieEFi< EFi"EFiJ&BEFi&EFi)EFi*EFik,EFi,EFi-EFi0EFi1EFi4BEFi;EFi<EFiBnEFijCEFiCEFiEEFizFEFiCaEFi~a&EFi!dEFiLdEFidEFiSfEFi"hEFijEFijEFikEFilEFinEFiRoEFioEFipEFiqEFirEFisEFiEtEFiuEFi/xEFiCzEFizEFiK{EFi|EFi}EFiEFi^EFiEFi:EFiEFi؃EFi_,EFi,EFi^EFiEFiEFiEFiߍEFivEFiEFiEFiEFi-EFi EFi.EFiEFi)EFiGEFiɘEFiEFiԚEFi?EFioEFiEFiVEFi"EFizEFiEFiEFiEFi5EFi2EFi7EFiۨEFi|EFi EFi.####.##.# ######## #####.##.####......# ............#.###..# EFi8 #####.#####...# #.## #.######..# #.EFiV  ####........## #.EFio  EFi##....####..## ##.# EFi......# #.## ##R.# EFi.#.#### #.# #.J## EFi419.3 (128.0) EFi...# ###.####.## EFiv..## #...#....# EFiv..### #.###....# EFi ....####.# #..<.# EFi3V#.#...##.###....# EFiHL#.###.##.##.....# EFi{..###...).......# ..##...P..P.....#EFirEFiEFi   [1@ M_Done exploring.EFiFFiFFiy    FFi                   FFi2   [1@ FFi]Level 8 of the Dungeon <<<>>>> (Press ? for help)FFits#...................############.....#FFi####................................#..###......................######......##.##FFi#.............................####.##.# ########FFiv#....†.......#..#.################.##.####......####...######.............................#.###..#FFi(]########....## ####.#...##############.#####...# #.###.........#..#######.....#####FFi`}#.######..# #.##.........##.....# #.........# ####........## #.#FFi#.........######.######..).#.######....####..## ##.#FFi3#..........### #.....##.##.............# #.## ##R.#FFiS#........§†..# #####.##..#........#.#### #.# #.J##FFi;#.........##.#######.....####..##...# ###.####.##FFiR#.........##......####.............## #...#....#FFi#............####.........#####.#..### #.###....#FFi8########.###...##..#####...## #<.....####.# #..<.#FFi4G#.# ###.##...# ##...# #..#.#...##.###....#FFi,#.# #....#.## #...###).#.###.##.##.....##.# ###..#..# ##.........###...).......##.### #..##.# ##....##..##...P..P.....##...######..#.# ####....###.....P.).......#FFi#.......>#....###.......# #.#.P.)......P..#FFi#......#................###>.......P).....#HFi#..........####.##.# ########....†#..#.################.##.####......###...######HFi..................#.###..#########....## ####.#...##########HFiP###...# #.#.........#..#######.....##### #.######..# #.# #.........##.....# ## ####........## #.# HFir.........######.######..).#.....####..## ##.# HFiS.### #.....##.##.............# #.## ##R§†..# #####.##..#........#.#### #.# #.J#HFi).#######.....####..##...# ###.####.## ##......####.....## #...#....# HFi`....####.........#####.#..### #.###....# HFiX#######.###...##..#####...## #<.....####.# #..<.# HFi> #.# ###.##...# ##...# #..#.#...##.##HFi!I #.# #....#.## #...###).#.###.##.##.HFiQ #.# ###..#..# ##.........###...)......HFi## #..##.# ##....##..##...P..P...######..#.# ####....###.....P.)..HFiИ......>#....###.......# #.#.P.)......P.....#............HFiޚ#>.......P)...#..................##...P......)...####..............P.P..#########....P..............##......##IFisM.IFit%>MIFij;.>JFiJFi                         [1@ .####.##.# ########qoala the Basher #####.##.####......#Mountain Dwarf of Hepliaklqana ****.. ............#.###..#Health: 75/75 ======================== #####.#####...# #.##Magic: 15/15 ========================#.######..# #.#AC: 13Str: 19  ####........## #.#EV: 8Int: 17 ##....####..## ##.#SH: 4Dex: 8 ......# #.## ##R.#XL: 10 Next: 41% Place: Dungeon:8 .#.#### #.# #.J##Noise: ---------  Time: 8419.3 (0.0) ...#Fi/jm ###.####.##a) +2 morningstar ..## #...#....#Cast: Soul Splinter ..### #.###....#Medusa ....####.# #..<.# #.#...##.###....#R   Sosibi the battlemage #.###.##.##.....# ..###...).......# ..##...P..P.....# _You swap places with Sosibi. _You swap places with Sosibi. _There is a stone staircase leading down here. _You now have 495 gold pieces (gained 18). _You swap places with Sosibi. _Done exploring.JFiJFi .JFi JFi: _JFi*JFiH JFi#JFiu$JFi%JFiu5JFi/@XJFi@JFikXJFiJFiJFi(JFiJFiJFiJFiCJFi<JFiJFiOJFi.JFi<`   JFi[1@ M Things that are here:JFi$ JFi  [1@ M a +5 war axe; a +0 robeJFiJFiJFih _JFitJFiJFiJFi JFi JFiOJFiJFipJFi JFin!JFi%JFi2(JFi*JFia7JFi7JFi<JFiAJFiEJFiKIJFiIJFiDMJFiPJFi&UJFi[WJFiWJFiSYJFik\JFi_JFicJFidJFiT  .......#####.#..### #.###....# .#####...## #<.....####.# #..<.## ##...# #..#.#...##.###....# #.## #...###).#.###.##.##.....# #..# ##.........###...).......# ##.# ##..##...P..P.....# .#.# ####....###.....P.).......#.###.......# #.#.P.)......P..# .............###JR......P).....#35.3 (16.0)..............##...P......)...## .............#.....P.P......P.... .............#....P.............. ######.......###...P............. .# #.÷.....###.........P....... .#####.......##...÷....>......... .............#.....P............)..............#...........P.....JFi˴JFi JFiq  [1@ M_There is a stone staircase leading down here.JFiSMFi                          [1@tShopping list: 1 item, total cost 1675 gold pieces  a - [D:7] 1675 gold the +1 golden dragon scales "Lyzapaon" {rPois rF+ rC+ Dex+You have 495 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exitNFiE NFiF NFiO NFi7Z            NFiZ n              [1@ NFi][ t........#####.#..### #.###....# qoala the Basher .#####...## #<.....####.# #..<.# Mountain Dwarf of Hepliaklqana ****.. ..# ##...# #..#.#...##.###....# Health: 75/75 ======================== #.## #...###).#.###.##.##.....# Magic: 15/15 ======================== #..# ##.........###...).......# AC: 13Str: 19 NFi[ ##.# ##....##..##...P..P.....# EV: 8Int: 17 .#.# ####....###.....P.).......# SH: 4Dex: 8 ...###.......# #.#.P.)......P..# XL: 10 Next: 41% Place: Dungeon:8 NFi\ >.............###JR......P).....# Noise: ---------  Time: 8435.3 (0.0) ...............##...P......)...## a) +2 morningstar .............#.....P.P......P.... Cast: Soul Splinter .............#....P.............. Medusa NFit\ ######.......###...P............. .# #.÷.....###.........P....... R   Sosibi the battlemage .#####.......##...÷....>......... .............#.....P............) ...............#...........P..... _You now have 495 gold pieces (gained 18). NFi\ _You swap places with Sosibi. _Done exploring.  Things that are here: _a +5 war axe; a +0 robe _There is a stone staircase leading down here.NFie NFih NFip NFir OFiOFiOFiOFiOFiA16.3 (1 _OFi0OFiq;t  OFi/<9 [1@ 9.  You climb downwards.OFi0M~   [1@ OFiM<  )#.  .#.  ..  .. ###  #. ..F.  #. .....  #!##...$.. OFipNl #.J....)..  #...R##......  #YY.##. ...:.  Y.# #. ####  # #.  #.  #. YYY 3 yaks (1 ally target)  #. F   rock fish   You encounter 3 yaks and a rock fish.OFi^===7.8 (2.5Soul Splinter OFiOFi=   [1@ M _The yak bellows! x3; You hear a bellow!  Found five items.OFi   [1@ M_There is a stone staircase leading up here.OFiTFiD           TFin              [1@ TFiVisible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaffb - (Y) a yak (ally target)  c - (Y) a yak  d - (Y) a yak  e - (F) a rock fish Items  f - (:) a parchment of Grave Clawg - ()) a club  h - ($) 12 gold pieces  i - ()) a mace TFiZ j - (!) a purple potion Featuresk - (<) a stone staircase leading upXFiS XFi                          [1@ qoala the Basher )#.Mountain Dwarf of Hepliaklqana ****...#.Health: 75/75 ========================..Magic: 15/15 ========================.. ###AC: 13Str: 19#. ..F.EV: 8Int: 17#. .....SH: 4Dex: 8#!##...$..XL: 10 Next: 41% Place: Dungeon:9#.J....)..Noise: ===------  Time: 8437.8 (0.0)#...R##......a) +2 morningstar #YY.##. ...:.Cast: Soul SplinterY.# #. ####Medusa # #.#XFi .R   Sosibi the battlemage #.YYY 3 yaks (1 ally target) #.F   rock fish _There is a stone staircase leading down here.  You climb downwards.  You encounter 3 yaks and a rock fish. _The yak bellows! x3; You hear a bellow!  Found five items. _There is a stone staircase leading up here.XFiSXFiR(\Fi.##.. )#.##.# ..#  ..# ##### #.##....F.\FiY. #......... #J##...$.. #.<....)..\Fi #...R##...... #YY.##.# ...:. Y.# #.# ##### #.# #.#F   rock fish  #.#\Fi1T #.\Fi9R.\Fi5F.\Fi 2(ally target)\Fi \Fi |---8.8 (1Soul Splinter _\Fi \Fi9b   [1@ M_You see here a purple potion.]Fi$ 1F#]Fi% =<R]Fi/ ]Fi%1 B---9]FiJ1 'Soul Splinter ]FiH ]FiI   [1@ M_j - a purple potion]FiK ^FiB .##..)#.# .#.# .# ^Fi C %..# #F####.##...... #......... #.##...$.. #.JR...).. #.Y..##...... ^Fi"C #YY.##.# ...:. ^FiC hY.# #.# #### # #.#  #.# #.# YYYY 4 yaks (1 distracted) #.  ^FiF A.Y^Fi!H ;.Y^FiI 2Y.^Fi)J A.Y^FiR `YYally target)^FiU &40^FiD\ ^Fi]   [1@ M_You encounter a yak.^Fi^ `   ^Fi^ T[1@ M_There is a stone staircase leading up here.^Fi7a aFi9Y.aFi/1YaFi9Y.aFi3;.YaFi@8Y.aFim qY 5 yaks (1 ally target)aFio %1aFiKaFi7^  aFiH aFiV[1@ MaFia5_You encounter a yak.aFibFi`0bFi11bFi78bFi9A.YbFi[DbFiH&M`bFi<t  bFisT [1@ .YSosibi casts a spell at the yak.bFibFi+.YbFibFi2Y.bFi9JbFibFi67bFi;---==2bFibFi)v   bFic[1@ ---8.J. _The stone arrow hits the yak! The yak gores you!bFiX ........#####.#..### #.###....# bFi.#####...## #<.....####.# #..<.# bFi..# ##...# #..#.#...##.###....# bFi3#.## #...###).#.###.##.##.....# bFiH#..# ##.........###...[.......# bFi]##.# ##....##..##...P..P.....# bFiq.#.# ####....###.....P.[.......# bFi...###.......# #Y#.P.[......P..# bFiy.............###JR......P).....# bFie...............##...P......)...## bFig.............#.....P.P......P.... bFig.............#....P.............. bFig######.......###...P............. bFi.# #.÷.....###.........P....... bFi5.#####.......##...÷....>......... Y   yak (ally target) bFiW.............#.....P............) ...............#...........P.....bFitbFiU =8--4.3 (2.5bFi` bFib  bFib m  [1@ M_You climb upwards.bFic  bFic R  bFic [1@ MbFic N_There is a stone staircase leading down here.bFi~e dFiq%      dFi      dFi           dFiV  [1@ ........#####.#..### #.###....# qoala the Basher dFi̎.#####...## #<.....####.# #..<.# Mountain Dwarf of Hepliaklqana ****.. dFi2..# ##...# #..#.#...##.###....# Health: 68/75 =====================--- dFi)#.## #...###).#.###.##.##.....# Magic: 15/15 ======================== #..# ##.........###...[.......# AC: 13dFiT,Str: 19 dFi##.# ##....##..##...P..P.....# EV: 8Int: 17 dFiӏ.#.# ####....###.....P.[.......# SH: 4Dex: 8 dFiL...###.......# #Y#.P.[......P..# XL: 10 Next: 41% Place: Dungeon:8 dFi:.............###JR......P).....# Noise: ---------  Time: 8444.3 (0.0) dFii...............##...P......)...## a) +2 morningstar dFi.............#.....P.P......P.... Cast: Soul Splinter dFi.............#....P.............. Medusa dFiq######.......###...P............. dFi.# #.÷.....###.........P....... R   Sosibi the battlemage dFig.#####.......##...÷....>......... Y   yak (ally target) .............#.....P............) dFi,b...............#...........P.....Sosibi casts a spell at the yak. dFiUf_The stone arrow hits the yak! The yak gores you! _You climb upwards. dFip_There is a stone staircase leading down here.  Press: ? - help, v - describe, . - traveldFi<A stone staircase leading down.dFi   [1@ M dFi@y YJ dFi_The stone arrow hits the yak! The yak gores you! _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelHere: a yak (moderately wounded, ally target)  The floor.eFiqmA yak. eFi+ A common dungeon yak, covered in shaggy yak hair and bearing a nasty pair of yakhorns.  eFi Max HP: ~38 Will: + AC: + EV: ++ Threat: High Class: Natural Size: Large Int: Animal  eFi>9 You have about 72% to hit with your +2 morningstar. It has about 67% to hit you.  Attack Max Damage Gore 18   It is currently targeted by Sosibi. eFiZ [!]: Description|Statuses eFi|e   eFiF  jFi2               jFiA          [1@ jFit........#####.#..### #.###....# qoala the Basher jFi.#####...## #<.....####.# #..<.# Mountain Dwarf of Hepliaklqana ****.. jFi2..# ##...# #..#.#...##.###....# Health: 68/75 =====================--- jFi2#.## #...###).#.###.##.##.....# Magic: 15/15 ======================== jFi#..# ##.........###...[.......# AC: 13Str: 19 jFiG##.# ##....##..##...P..P.....# EV: 8Int: 17 .#.# ####....###.....P.[.......# SH: 4Dex: 8 jFi`...###.......# #Y#.P.[......P..# XL: 10 Next: 41% Place: Dungeon:8 jFi.............###JR......P).....# Noise: ---------  Time: 8444.3 (0.0) jFi...............##...P......)...## a) +2 morningstar jFi.............#.....P.P......P.... Cast: Soul Splinter jFi.............#....P.............. Medusa jFiq######.......###...P............. jFi.# #.÷.....###.........P....... R   Sosibi the battlemage jFi.#####.......##...÷....>......... Y   yak (ally target) .............#.....P............) ...............#...........P..... _The stone arrow hits the yak! The yak gores you! _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - traveljFi{Here: a yak (moderately wounded, ally target)  The floor.jFi%      jFi            jFi\    jFi  jFi [1@ jFi;........#####.#..### #.###....# qoala the Basher .#####...## #<.....####.# #..<.# Mountain Dwarf of Hepliaklqana ****.. jFiV2..# ##...# #..#.#...##.###....# Health: 68/75 =====================--- jFil2#.## #...###).#.###.##.##.....# Magic: 15/15 ======================== jFi#..# ##.........###...[.......# AC: 13Str: 19 ##.# ##....##..##...P..P.....# EV: 8jFiInt: 17 .#.# ####....###.....P.[.......# SH: 4jFi+Dex: 8 jFi L...###.......# #Y#.P.[......P..# XL: 10 Next: 41% Place: Dungeon:8 jFi".............###JR......P).....# Noise: ---------  Time: 8444.3 (0.0) jFi8...............##...P......)...## a) +2 morningstar jFi.............#.....P.P......P.... Cast: Soul Splinter .............#....P.............. Medusa ######.......###...P............. .# #.÷.....###.........P....... R   Sosibi the battlemage jFi.#####.......##...÷....>......... Y   yak (ally target) .............#.....P............) ...............#...........P..... jFi_The stone arrow hits the yak! The yak gores you! _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - traveljFitHere: a yak (moderately wounded, ally target)  The floor.jFijFiRjFi$/ _jFi kFi}   [1@ M kFi} hYou closely miss the yak.The yak is moderately wounded.kFi e56----==5.3 (1kFi kFi `   kFiH [1@ M_Your sting misses the yak. The yak gores you! Sosibi barely misses the yak.kFi mFi.   [1@ M  mFiOvery poisoned, ally target)You barely miss the yak.The yak is moderately wounded.Your tendrils sting the yak. The yak is poisoned. You block the yak's attack.mFiD    [1@  Sosibi casts a spell at the yak.6.4 (1.1   [1@ M_The puff of frost hits the yak!oFia M†The puff of frost hits the yak! closely miss the yak.The yak is almost dead. looks as sick as possible!  The yak completely misses you.  Sosibi hits the yak with a +0 quarterstaff!oFiPj P oFiq   [1@ 7=---5-70oFi r {Soul Splinter _The yak dies!oFiy oFi{   [1@ M_Your Maces & Flails skill increases to level 10!oFi{ oFi| rFi-rFi                 rFid        [1@ rFiLevel 8 of the Dungeon <<<>>>> (Press ? for help)rFi$R#........§†..# #####.##..#........#.#### #.# #..##rFiG#.........##.#######.....####..##...# ###.####.##rFiu#.........##......####.............## #...#....#rFi#............####.........#####.#..### #.###....#rFii########.###...##..#####...## #<.....####.# #..<.##.# ###.##...# ##...# #..#.#...##.###....#rFi90#.# #....#.## #...###).#.###.##.##.....#rFia#.# ###..#..# ##.........###...[.......#rFi#.### #..##.# ##....##..##...P..P.....#rFi#...######..#.# ####....###.....P.[.......#rFi#.......>#....###.......# #†#.P.[......P..#rFi#......#................###JR......P).....#rFi1#......#..................##...P......)...###rFiv#......#................#.....P.P......P....#########rFi#......#................#....P..............##......##rFi#.......##)######.......###...P.............#...)....###.......)...# #.÷.....###.........P.................#rFi#......##...#####.......##...÷....>.........)...)>....#rFi #.......................#.....P............)).........#rFi+{#.........................#...........P...............#rFiK{#######.................................P..#..........#rFi]#................###..............).###........##rFik#........#####...........)).........##..........#rFio >J>sFiM>>tFitFiCtFis7                 tFi7\        tFi7[1@ ........#####.#..### #.###....# qoala the Basher .#####...## #<.....####.# #..<.# Mountain Dwarf of Hepliaklqana ****.. tFi68d..# ##...# #..#.#...##.###....# Health: 57/75 ==================------ #.## #...###).#.###.##.##.....# Magic: 15/15 ======================== tFi_8#..# ##.........###...[.......# AC: 13Str: 19 ##.# ##....##..##...P..P.....# EV: 8tFi8,Int: 17 tFi8.#.# ####....###.....P.[.......# SH: 4Dex: 8 tFi8N...###.......# #†#.P.[......P..# XL: 10 Next: 45% Place: Dungeon:8 tFi8,.............###JR......P).....# Noise: =--------  Time: 8447.4 (0.0) tFi9...............##...P......)...## a) +2 morningstar tFi&9W.............#.....P.P......P.... Cast: Soul Splinter .............#....P.............. Medusa tFi?9q######.......###...P............. tFiU9.# #.÷.....###.........P....... R   Sosibi the battlemage tFig9\.#####.......##...÷....>......... tFi9.............#.....P............) ...............#...........P.....tFi9The yak is almost dead.Your tendrils sting the yak. The yak looks as sick as possible!  The yak completely misses you.tFi9Sosibi hits the yak with a +0 quarterstaff! _The yak dies! _Your Maces & Flails skill increases to level 10!tFi:tFi=tFi(LtFi7QtFi$R$ _tFi UtFiZtFi6^tFiatFiKbtFibntFiKstFi xtFiztFiZ{%8tFi~tFĩtFitFi+tFitFitFi[tFitFiwtFitFitFitFitFi$;9tFitFiptFitFiKtFitFi+tFitFi4tFistFiڵtFimtFitFitFitFiL60=tFi tFiKtFiCtFiqtFitFi2tFiatFitFitFimtFitFitFitFitFiK1=tFiftFitFi,tFitFi,tFirtFitFi,tFiotFi(tFitFitFitFiqtFitFi6tFitFiu%2tFi\tFi tFi tFi tFitFirtFitFitFitFi>tFitFiYtFi tFif"tFi,tFib,D3=tFie/tFi1tFi4tFiN7tFi7tFi9tFiE<tFi?tFiJAtFiAtFi4CtFiP  #...##......####..........  #............####.........#####.  ########.###...##..#####...## #< tFiQ #.# ###.##...# ##...# #.  #.# #....#.## #...###)  #.# ###..#..# ##...... tFiKQ #.### #..##.# ##....#  #...######..#.# ####....# tFixTc #.......J#....###.......#-68.4 (21.0)  #......#.R..............  #......#...........  #......#...#  #......#....#  #.......##)######.#  #.......[...# #.÷.....#  #......##...######  #......#tFiY7-tFi=^tFi%_`   tFiA_V[1@ M_There is a stone staircase leading down here.tFikauFifuFi&huFiiuFiwluFiBmuFimmD4=uFinuFiquFiquFiIsuFivuFivuFi*xuFi{uFi{uFi{5uFi#}uFiuFiJuFiuFiuFiuFiׅuFi҈uFij#6uFi~(=uFi!uFiuFi$uFi^uFiuFi,uFiuFi"uFi#7uFi(=uFi)uFiuFiuFiuFibuFiƟuFi8uFiuFiw%8uFiuFiWuFiuFi)uFiuFiuFiruFiuFi^K9=uFi(uFi1uFiuFiuFi<uFiuFiuFituFiuFi@uFib70=uFiuFi#uFiuFiluFi%uFiuFiuFiuFi %1uFiuFiuFiuFifuFi,uFiuFiuFiZuFi 2uFi=uFifuFiuFiuFiruFiuFiuFi uFi< uFi-uFi#3uFi(=uFiuFiuFiuFiLuFiuFiuFiiuFiuFi uFi 4uFiz"uFi%uFi&uFi!(uFiI+uFi+uFi9-uFi0% uFi1R  uFi1[1@ MuFia1 _You start resting.HP restored.uFiAW...............uFiM.502.4 (34uFiRuFiS.5=uFiIS+3.4 (35 _uFi<\uFi^uFi#4.4 (1.0) vFihH=9.vFi@   vFiH& ≈~≈~≈.#  ~≈~≈~..## vFi ≈~_~≈...#  ~≈~≈~.#.#  ≈~≈~≈...#  ........#######  ...>..R........  ....!.}J#  #########     vFi`   vFiE,5.9 (2.5vFiLvFiP3   [1@ M  _You climb downwards.  vFiPFound a Gell's gravitambourine (2/2) and a metallic inky potion.  Found a sacrificial altar of Ru. Found a stone staircase leading down.vFiQ vFiQvFiQR  vFiRT[1@ M_There is a stone staircase leading up here.vFi=TwFi]3!wFi3                         [1@ qoala the Basher ≈~≈~≈.#Mountain Dwarf of Hepliaklqana ****..~≈~≈~..##Health: 75/75 ========================≈~_~≈...#Magic: 15/15 ========================~≈~≈~.#.#AC: 13Str: 19≈~≈~≈...#EV: 8Int: 17........#######SH: 4Dex: 8...>..R........XL: 10 Next: 45% Place: Dungeon:9....!.}J#Noise: ---------  Time: 8505.9 (0.0)#########a) +2 morningstar Cast: Soul Splinter Medusa R   Sosibi the battlemage _You climb downwards.  Found a Gell's gravitambourine (2/2) and a metallic inky potion.  Found wFis^ a sacrificial altar of Ru. Found a stone staircase leading down. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.wFi% wFi  [1@ M  wFi}J wFi' Found a Gell's gravitambourine (2/2) and a metallic inky potion.  wFi:LFound a sacrificial altar of Ru. Found a stone staircase leading down. wFiIS_There is a stone staircase leading up here.  wFiWHPress: ? - help, v - describe, . - travel, g - get itemwFifgItem here: a Gell's gravitambourine (2/2).  wFiThe floor.wFix          wFi     wFi     wFiW wFiW wFi)W wFi7R  wFiI[1@ wFiiwFiu;qoala the Basher wFi≈~≈~≈.#Mountain Dwarf of Hepliaklqana ****..wFif~≈~≈~..##wFiQHealth: 75/75 ========================wFi)≈~_~≈...#Magic: 15/15 ========================wFi7~≈~≈~.#.#AC: 13wFiC.Str: 19wFiOh≈~≈~≈...#wFi^#EV: 8wFik.Int: 17wFivC........#######SH: 4wFiDex: 8...>..R........wFiXL: 10 Next: 45% Place: Dungeon:9wFiO....!.}J#wFi(Noise: ---------  Time: 8505.9 (0.0)#########a) +2 morningstar Cast: Soul Splinter Medusa wFi"eR   Sosibi the battlemage Found a Gell's gravitambourine (2/2) and a metallic inky potion.  Found a sacrificial altar of Ru. Found a stone staircase leading down. wFiP_There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a Gell's gravitambourine (2/2).  wFia The floor.wFi5wFi&wFi _wFi̢wFixFi .≈~≈~≈.#.~≈~≈~..##xFi.≈~_~≈...#.~≈~≈~.#.#.≈~≈~≈...#xFi..#xFiq6.>..R..!.J<##M6.9 (1 _xFixFij*7.9 (2xFixFi  xFi R  xFi 8[1@ M_h - a +0 Gell's gravitambourine (2/2)xFi xFiT zFiFI                         [1@  zFi2G Skill  Level Cost  Apt Skill  Level Cost  Apt zFi>G a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2  zFi_Gp     zFizGg     zFiG{b + Maces & Flails 10.0   8.5  +2   n - Conjurations   2.0   3.6  -1  zFi>H c - Axes   6.2   0.7  +2   o - Necromancy   8.4   7.6  +1   d - Polearms   0.0   1.0   0       zFiH e - Staves   5.6   0.8  +1   p - Invocations   7.0   4.8  +3  zFiBI! f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1   g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2  zFimIp     zFi}Ih     zFiI7 h - Short Blades   0.0   1.4  -2       zFiIf     zFiIh     zFiJ7 i - Armour   6.7   5.9  +1       zFiaJ7 j - Dodging   1.0   3.4  -3       zFiJ7 k - Shields   3.2   3.4  +1       zFiJ7 l - Stealth   0.0   1.4  -2       zFiJf     zFiJh     zFiKf     zFi(Kh     zFiNKpThe relative cost of raising each skill is in cyan.  zFifKSkills enhanced by cross-training and wildshape are in green.  [?] HelpzFi~K=[=] set a skill target  zFiK[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetszFiKFiFiFiFi%      Fiό   Fi  FiW Fi  Fi!W Fi6W FiKW FiYW Fi  FiW FiW FiW FiZ  [1@ FiBFie;qoala the Basher Fi}.≈~≈~≈.#Fi6Mountain Dwarf of Hepliaklqana ****..Fi׎.~≈~≈~..##FiQHealth: 75/75 ========================Fi$.≈~_~≈...#Fi=QMagic: 15/15 ========================Fic.~≈~≈~.#.#Fip#AC: 13Fi.Str: 19Fii.≈~≈~≈...#Fi#EV: 8FiϏ.Int: 17FiX.........#######SH: 4Fi-Dex: 8Fia....>..R........Fi0XL: 10 Next: 45% Place: Dungeon:9FiNP.....!.J<#FiivNoise: ---------  Time: 8507.9 (0.0)Fi##########Fi<a) +2 morningstar FiƐ[Cast: Soul Splinter Medusa Fi|R   Sosibi the battlemage FibFound a sacrificial altar of Ru. Found a stone staircase leading down. Fi&S_There is a stone staircase leading up here.  FiPress: ? - help, v - describe, . - travel, g - get itemItem here: a Gell's gravitambourine (2/2). _The floor. _h - a +0 Gell's gravitambourine (2/2)FiUFi[FiFiFiY3 _The floor. _h - a +0 Gell's gravitambourine (2/2)  Fi3 You have a mane of long, stinging tendrils on your head.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +2 morningstar is about 23 (Base 13 x 122% (Str) x 133% (Skill) + 2 (Ench)). Fi7Fi<Fi< Fi<R  Fi<[1@ MFi<P_Your base attributes are Str 16, Int 17, Dex 8.Fi>Fi3FiFi`   FiȮ#[1@ M_Unknown command.FiFiFiFi          Fi       FiR         [1@dFil Evoke which item? Fi>Wands  a - a wand of flame (15)Fic - a wand of warping (10)  e - a wand of paralysis (11) Miscellaneous  h - a +0 Gell's gravitambourine (2/2) FiEBaublesg - 2 flux baubles FiF[!] read|quaff|evokeFi{K[?] describe selectedFiFi&Fi~ 7                  Fi      Fi   [1@ qoala the Basher .≈~≈~≈.#Fir Mountain Dwarf of Hepliaklqana ****...~≈~≈~..##Health: 75/75 ========================.≈~_~≈...#Fi QMagic: 15/15 ========================Fi z.~≈~≈~.#.#AC: 13Str: 19.≈~≈~≈...#EV: 8Fi Int: 17.........#######SH: 4FiV gDex: 8....>..R........XL: 10 Next: 45% Place: Dungeon:9.....!.J<#Fi )Noise: ---------  Time: 8507.9 (0.0)##########a) +2 morningstar Cast: Soul Splinter Medusa Fi mR   Sosibi the battlemage You have a mane of long, stinging tendrils on your head.  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +2 morningstar is about 23 (Base 13 x 122% (Str) xFi 133% (Skill) + 2 (Ench)). _Your base attributes are Str 16, Int 17, Dex 8. _Unknown command.Fi Fi   [1@ M Okay, then.FiFiFi/ _FiFi Fi           Fi a       Fi d        [1@ Fi  Fix  Skill  Level Cost  Apt Skill  Level Cost  Apt Fi g a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            Fi {b + Maces & Flails 10.0   8.5  +2   n - Conjurations   2.0   3.6  -1  Fip  c - Axes   6.2   0.7  +2   o - Necromancy   8.4   7.6  +1   d - Polearms   0.0   1.0   0       Fi  e - Staves   5.6   0.8  +1   p - Invocations   7.0   4.8  +3  Fi  f - Unarmed Combat   0.0   1.0   0   q - Evocations   1.1   1.7  +1  FiP i g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2            Fi{  h - Short Blades   0.0   1.4  -2                 FiВ 7 i - Armour   6.7   5.9  +1       Fi 7 j - Dodging   1.0   3.4  -3       Fi 7 k - Shields   3.2   3.4  +1       Fi2 7 l - Stealth   0.0   1.4  -2       FiP          Fit          Fi The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  Fi m[?] Help[=] set a skill target  Fi o[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Fi [!] training|cost|targetsFiX b - Maces & Flails  10.0Fi7 q + Evocations 1.1Fi7@TargetTarget--  --  16.0Fi@h --  --  -- Fi@ Fi@&--  Fi@-- Fi@& -- Fi@9 --  Fi@-- FiA FiA-- Fi.A& -- Fi>A FiNA-- Fi\A FikA7.0 FiyA FiA-- FiA FiA'--  Fi*Bw--  a-z] setFi;BA[-] clear selected targetFiKBQcost|targetsFiJW [?25hFiW10 FiR !7Fiè[?25lFi7.0  +1 current training targets, if any. =] set aall targets Fi Fi#   Fi          Fik           Fi  [1@ qoala the Basher .≈~≈~≈.#FikvMountain Dwarf of Hepliaklqana ****...~≈~≈~..##Health: 75/75 ========================.≈~_~≈...#Magic: 15/15 ========================.~≈~≈~.#.#AC: 13Str: 19.≈~≈~≈...#EV: 8FiInt: 17.........#######SH: 4Dex: 8....>..R........XL: 10 Next: 45% Place: Dungeon:9Fi`.....!.J<#Noise: ---------  Time: 8507.9 (0.0)##########a) +2 morningstar Cast: Soul Splinter Fi<GMedusa R   Sosibi the battlemage Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +2 morningstar is about 23 (Base 13 x 122% (Str) xFi|133% (Skill) + 2 (Ench)). _Your base attributes are Str 16, Int 17, Dex 8. _Unknown command. _Okay, then.Fi?Fi Fi&Fi Fi؅ Fie   Fi e             Fi           Fi׋ [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            FiE  b - Maces & Flails  10.0   8.5  +2   n - Conjurations   2.0   3.6  -1   c - Axes   6.2   0.7  +2   o - Necromancy   8.4   7.6  +1  Fi 6 d - Polearms   0.0   1.0   0       Fi  e - Staves   5.6   0.8  +1   p - Invocations   7.0   4.8  +3   f - Unarmed Combat   0.0   1.0   0   q + Evocations1.1   1.7  +1  Fi8  g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2  Fi            h - Short Blades   0.0   1.4  -2       Fi< <           i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3       Fi X k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsFiFiFiFi  FiV FiV Fi      Fi   Fi5  FiBW Fi     FiW Fi͑   Fiۑ Fi[1@ Fiqoala the Basher .≈~≈~≈.#Mountain Dwarf of Hepliaklqana ****...~≈~≈~..##Health: 75/75 ========================.≈~_~≈...#Magic: 15/15 ========================Fi̒z.~≈~≈~.#.#AC: 13Str: 19.≈~≈~≈...#EV: 8Fiے.Int: 17Fi+.........#######Fi-SH: 4Fi|wDex: 8....>..R........XL: 10 Next: 45% Place: Dungeon:9.....!.J<#Noise: ---------  Time: 8507.9 (0.0)##########a) +2 morningstar Cast: Soul Splinter FiMedusa R   Sosibi the battlemage Fi'Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +2 morningstar is about 23 (Base 13 x 122% (Str) x133% (Skill) + 2 (Ench)). _Your base attributes are Str 16, Int 17, Dex 8. Fi7_Unknown command. _Okay, then.Fi FiXFivFixFiXFin .≈~≈~≈.#.~≈~≈~..###.≈~_~≈...##.~≈~≈~.#.#FiYo #.≈~≈~≈...##.#.>..R.#.....!J.<##MFix Fi`| 18.9 (1 _Fi Fi Fi6|Fis|#..≈~≈~≈.###..~≈~≈~..##Fi| #.≈~_~≈...#Fi| #.~≈~≈~.#.#Fi8} #.≈~≈~≈...##.#.>..R. #.....J..<# #MFiz$M.Fi&RMFi*Fi%9FiiFiɣFi+10.9 (2Fi7Fi Fi'  [1@ M_k - a metallic inky potionFi4Fi .......... #..≈~≈~≈.#Fiֶ.~≈~≈~..## #.≈~_~≈...# #.~≈~≈~.#.#Fi3D #.≈~≈~≈...# ##.........#######.............FiE}###......R.<##############FiQFi@2R.FisFi*1.9 (1Fi1Fi`   FiV[1@ M_There is a stone staircase leading down here.FiFi.######....#........... ≈~≈~≈.## #..~≈~≈~..#FiL[≈~_~≈..~≈~≈~.# #.≈~≈~≈...# .##....J....#######.......>R..........Fi_]###........<##############FilFi~Fi),2 _FiFiFi7 j ####..######....#........... ≈~≈~≈.## #..~≈~≈~..#≈~_~≈..~≈~≈~.# #.≈~≈J≈...# .##.........#######.......>R..........###........<##############Fi=   [1@ FiL= RR.  You enter the shallow water.FiG FiP Z4.5 (1.6Water FiW Fib   [1@ M_Moving in this stuff is going to be slow.FiFiZ=# ...# ####..#.######....#...........# #..≈~≈~≈.~≈~≈~..## #.≈~_~≈...# #.~≈J≈~.#.# #.≈~≈~≈...#  .##....R....####### .......>...........###........<##############R.6.1Fie .Y# ##. #  .... ####..##.#######...........≈~≈~≈.## Fif U#..~≈~≈~..#≈~J~≈...#~≈~≈~.#Fi3f  #.≈~R~≈...# FiCf ##.........#######.......>...........Fiff ###........<##############FiNl AR≈Fir Fi 70    [1@ M_There is a sacrificial altar of Ru here.Fih IFii Fis v   Fi>s %[1@ M You enter the shallow water.Fis =Water Fiu Fiw  Fix n Fi)x 4 [1@ M_Moving in this stuff is going to be slow.Fi&z Fi Fiu Fi{ Fi0 Fi Fi Fi_ + Fi/ Fi FiŎ FiT Fi Fi6 Fie FiМ 7  Fi t    ##. # .... #. ####..# #.######....#FiU  #..J........#22.3 (5.2.#.R≈~≈~≈.##.... #..~≈~≈~..##Fi .._[ ##.≈~_~≈...# ... #.~≈~≈~.#.# Fi nß. #.≈~≈~≈...#. .##.........#######.......>...........Fi A###........<###Fiަ Fi *3.3 (6Fi Fi `   Fi 2[1@ M_Found a sparkling altar of Nemelex Xobeh.Fir Fi S ##. ## .... #. ####..# #.######....#Fi  #.# #..#.R≈~≈~≈.##Fi"  ....##..~≈~≈~..##Fi5 Q._[# ##.≈~_~≈...#.. #.~≈~≈~.#.#FiJ .ß.. #.≈~≈~≈...#FiW 7.. .##..Fic V... .......>Fio I ###.<###Fi| Fi 2R.Fi Fi ,4.3 (1.0Fi FiH Fi `##.###.... #.# ####..# #.######..#..R........##..≈~≈~≈.##.._....##..~≈~≈~..##_..._[# ##.≈~_~≈...#... #.~≈~≈~.#.#ß.. #.≈~≈~≈...#.... .##.........#####_... .......>........._. ###........<###  ########### Fi/MR.Fie ;5Fio8_Fit`   Fi"[1@ M_Found four altars.Fi##.###.... #.# ####..# #.######..## ##.R.........###...##..#..≈~≈~≈.##Fi..._...J##..~≈~≈~..##_..._[####.≈~_~≈...#....... #.~≈~≈~.#.#_..ß.._ #.≈~≈~≈...#..... .##.........####Fi_..._. .......>..........._... ###........<### Fi2n...## ###########  Fi J.RMFi!6_   [1@ M_Found three altars.Fi-##.###.... #.# ####..# #.######..FibX#### ##...........####...##.R#..≈~≈~≈.##..._....##..~≈~≈~..##Fiq#._..._J####.≈~_~≈...#Fi........# #.~≈~≈~.#.#_..ß.._..##.≈~≈~≈...#FiJ..........##.........###Fi#._..._.#.......>.......Fi}..._...####........<###Fir...### ########### Fi<###### FiJ.RMFi<Fi[%7FiK__Fi4h   [1@ MFiYs_You see here the +1 leather armour of Life {Harm}.Fi3FiG                          [1@ qoala the Basher ##. Mountain Dwarf of Hepliaklqana ****..###.... Health: 75/75 ========================#.# ####..#Magic: 15/15 ========================#.######....#AC: 13Str: 19#### ##...........#EV: 8Int: 17###...##..#..≈~≈~≈.##SH: 4FioDex: 8#..._...R##..~≈~≈~..##Fi>XL: 10 Next: 45% Place: Dungeon:9#._..._J####.≈~_~≈...#Noise: ---------  Time: 8527.3 (0.0).........# #.~≈~≈~.#.#a) +2 morningstar ._..ß.._..##.≈~≈~≈...#Cast: Soul Splinter ..........##.........### Medusa #._..._.#.......>..........._...####........<### R   Sosibi the battlemage ......### ################# _Found four altars. _Found three altars. _You see here the +1 leather armour of Life {Harm}.  Press: ? - help, v - describe, . - travel, g - get itemItem here: the +1 leather armour of Life {Harm}.  The floor.Fi/N The +1 leather armour of Life {Harm}.  A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement.    Base armour rating: 3 Encumbrance rating: 4FicN    Harm: It increases damage dealt and taken. FiN #  It can be maximally enchanted to +3.   If you switch to wearing this armour: Your AC would decrease by 4.9 (13.4 -> 8.5). Your EV would increase by 1.5 (8.6 -> 10.1). Your spell failure would improve trivially. You found it on level 9 of the Dungeon.  Fi O 2Stash search prefixes: {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________   (g)et.Fia{       Fi                  [1@ Fiqoala the Basher ##. Mountain Dwarf of Hepliaklqana ****..###Fi.... Health: 75/75 ========================Fi ]#.# ####..#Fi.[Magic: 15/15 ========================Fi=F#.######....#FiH-AC: 13FiT.Str: 19Fi}#### ##...........#EV: 8Fi.Int: 17Fit###...##..#..≈~≈~≈.##FiZSH: 4Dex: 8Fi}#..._...R##..~≈~≈~..##FiXL: 10 Next: 45% Place: Dungeon:9Fi{#._..._J####.≈~_~≈...#Fi-Noise: ---------  Time: 8527.3 (0.0).........# #.~≈~≈~.#.#a) +2 morningstar Fi<._..ß.._..##.≈~≈~≈...#FiNBCast: Soul Splinter Fi_u..........##.........### Medusa Fip#._..._.#.......>.......Fi ...._...####........<### R   Sosibi the battlemage Fi^......### ###########FiE###### _Found four altars. Fi_Found three altars. _You see here the +1 leather armour of Life {Harm}.  FiHPress: ? - help, v - describe, . - travel, g - get itemFimItem here: the +1 leather armour of Life {Harm}.  FiThe floor.Fi2               Fi         Fi/ [1@ Fi:FiF;qoala the Basher Fi##. Mountain Dwarf of Hepliaklqana ****..###.... Health: 75/75 ========================#.# ####..#Magic: 15/15 ========================Fi#.######....#AC: 13Str: 19Fi#### ##...........#EV: 8Fi.Int: 17Fi###...##..#..≈~≈~≈.##SH: 4Fi-Dex: 8Fi"}#..._...R##..~≈~≈~..##Fi@XL: 10 Next: 45% Place: Dungeon:9FiN|#._..._J####.≈~_~≈...#FiyNoise: ---------  Time: 8527.3 (0.0).........# #.~≈~≈~.#.#Fi4a) +2 morningstar ._..ß.._..##.≈~≈~≈...#Cast: Soul Splinter Fiu..........##.........### Medusa Fi#._..._.#.......>.......Fi ...._...####........<### R   Sosibi the battlemage Fi^......### ###########Fi ###### FiI_Found four altars. _Found three altars. Fi,z_You see here the +1 leather armour of Life {Harm}.  Fi_Press: ? - help, v - describe, . - travel, g - get itemItem here: the +1 leather armour of Life {Harm}.  The floor.Fi/FiFiS/ _FiFi8##.###.... #.# ####..# #.######..#### ##...........####...##..#..≈~≈~≈.## #..._...R##..~≈~≈~..###._..._[####.≈~_~≈...#.....J..# #.~≈~≈~.#.#_..ß.._..##.≈~≈~≈...#..........##.........###._..._.#.......>..........._...####........<###......### ########### #######  .RMFiFilG8.3 (1 _FiFiWL###.. #.# ####..# #.######..#######...........####...##..#..≈~≈~≈.## #..._....##..~≈~≈~..###._..._R####.≈~_~≈...#........###.~≈~≈~.#.#_..ßJ._..##.≈~≈~≈...#..........##.........##.#._..._.#.......>.....#....._...####........<###......### ######### ########  FiYF[RMFiaFish%9FitoFikqFiWJFiJFiLFiPFiU.FiLXFiXFi-ZFi]Fia   [1@ M FiaTYou encounter a wight. It is wielding a +0 falchion.Fim #.# #### #.######....#######...........Fim...##..#..≈~≈~≈.# #..._....##..~≈~≈~..Fim ##._..._[####.≈~_~≈..Finj ##.........###.~≈~≈~Fi-n#.._..ßR._..##.≈~≈~≈..FiNnz......J......##........Finc###.#._..._.#.......>... #....._...####...Fin ##......### ######## ########  Fin[z   wight (dormant)FivFiwH.z30Fiz?R.FiLzally target)FiQ11.3 (2 _Fi"_Fiݎ(_FiFiL #.# #### #.###### #######FiM ###...##..#..≈~≈~≈. #..._....##..~≈~≈~ ##._..._[####.≈~_~≈ ##....R....###.~≈~≈~.z###.._..ß.._..##.≈~≈~≈.z....J.......###.#._..._.#.> #....._...####FiM ##......###  #z 2 wights (1 dormant, 1 ally target)Fi]>.zFi]DM.zMFin`J.RMFiWhWzally target) Fik*2.3 (1FiqFi9s^  Fi^sK [1@ M_You encounter a wight. It is wielding a +3 long sword.FissFiEuFi=.zFi<.zFi1MR.FiFiݜ%3Fi\___FiǧFi3 .z.zM.RMFi Fi %4Fi^ F___Fi Fi Fia #.######..#######......FiQ###...##..#..≈~≈~≈ #..._....##..~≈~≈~Fijo#._..._[####.≈~_~≈Fi<........###.~≈~≈~Fi#.###.._..ß.._..##.≈~≈~≈FiD#...z.zR........##..... ####.#J_..._.#.......>Fi #....._...####....Fi} ##......### #######Fib ########  Fi6MMz.Fiv   Fi/[1@ M The wight hits you but does no damage.Fi-=5Fi4__FiFi^  Fi7 FiX[1@ MFid*_Sosibi hits the wight but does no damage.FiGFif   [1@ .FivzYou closely miss the wight. Your tendrils sting the wight. x2Fi   [1@ M The wight closely misses Sosibi.Fi-=6Fi7_Fi`   Fih6[1@ M_Sosibi hits the wight with a +0 quarterstaff!Fi&Fi   [1@ )You sock the wight!Fij t  Fi  [1@ Fi P.zYou destroy the wight!Fi `   wight (ally target) Fi 56-7Fi. H__Fi" ^  Fi/  FiR [1@ MFie `_Your tendrils sting the wight. Sosibi closely misses the wight.Fi Fi/H w   Fi|H M[1@ M You hit the wight but do no damage. Your sting misses the wight.The wight hits you but does no damage. Sosibi closely misses the wight.FiL F-8.4 (1.1FiR I__FiS `   FiS /[1@ M_The wight barely misses you.Fi(T FiV Fi   [1@ M You barely miss the wight. Your tendrils sting the wight.Fi+   [1@  Sosibi gestures at the wight while chanting.Fi 3=90Fi 7_Fi `   Fi F[1@ M_The stone arrow hits the wight! You block the wight's attack.Fi Fi   [1@ M Fia You barely miss the wight.The wight is severely damaged.Your tendrils sting the wight.Fiu  FiJ [1@ M )Sosibi gestures at the wight while chanting.The stone arrow hits the wight!!FiBVM_ Fi5840.5 (1.1Fi8\___Fi]`   Fi@[1@ M_The wight is destroyed!FicFi} #.# ## #.###### #######........Fi ###...##..#.. #..._....##..~≈FiϬp ##._..._[####.≈~_Fi߬[ ##.........###.Fi  #.###.._..ß.._..##.≈~≈~Fi#s#.....JR........##....FiS#####.#._..._.#.......>Fig #....._...####.....Fi......### ##############Fi%Fi4--10Fi9J__Fi FiR  Fi1[1@ MFiVS_Items here: )) [[.FiFi#   Fi          Fi   Fi W Fi(  Fi:   FiKW Fi[W FiuP Fi Fi[1@ FiǍFi#.# ## qoala the Basher Fic#.######. Mountain Dwarf of Hepliaklqana ****..Fi'#######........ Health: 75/75 ========================Fi_###...##..#..≈~≈~ Magic: 15/15 ========================Fik#..._....##..~≈~≈ AC: 13Fi|.Str: 19Fi##._..._[####.≈~_~ EV: 8Fi.Int: 17Fi##.........###.~≈~≈ SH: 4Dex: 8FiS#.###.._..ß.._..##.≈~≈~ XL: 10 Next: 48% Place: Dungeon:9Fi$#.....JR........##..... Noise: ---------  Time: 8541.5 (0.0)FiO #####.#._..._.#.......> a) +2 morningstar Fix#....._...####..... Cast: Soul Splinter Fi##......### ###### Medusa Fi$########Fiʏ|R   Sosibi the battlemage Fi<The stone arrow hits the wight!! Fi(_The wight is destroyed! FiZ_Items here: )) [[.  Fi4HPress: ? - help, v - describe, . - travel, g - get itemFiROItems here: )) [[.  Fi]The floor.Fif What do you want to examine? Items Fi  a - ()) a +0 falchion  Fi tb - ([) a +0 robe  Fiց ]c - ([) a +0 robe  Fi  d - ()) a +3 long sword   Fi   Fi" M Fi6 k  FiK B  Fih D  Fi   Fi >  Fi *  Fi{ 7                  Fi        [1@ #.# ## qoala the Basher #.######. Mountain Dwarf of Hepliaklqana ****..#######........ Health: 75/75 ========================Fi ###...##..#..≈~≈~ Magic: 15/15 ========================Fi. #..._....##..~≈~≈ AC: 13Fi= .Str: 19FiO ##._..._[####.≈~_~ EV: 8Fi] .Int: 17Fio ##.........###.~≈~≈ SH: 4Fi -Dex: 8Fi S#.###.._..ß.._..##.≈~≈~ XL: 10 Next: 48% Place: Dungeon:9Fi #.....JR........##..... Noise: ---------  Time: 8541.5 (0.0)Fi0 #####.#._..._.#.......> a) +2 morningstar FiE #....._...####..... Cast: Soul Splinter FiX ##......### ###### Medusa Fig $########Fiy |R   Sosibi the battlemage Fi <The stone arrow hits the wight!! Fi (_The wight is destroyed! Fi Z_Items here: )) [[.  Fi HPress: ? - help, v - describe, . - travel, g - get itemFi YItems here: )) [[.  The floor.Fi <                     Fi(     [1@ #.# ## qoala the Basher #.######. Mountain Dwarf of Hepliaklqana ****..#######........ Health: 75/75 ========================FiA ###...##..#..≈~≈~ Magic: 15/15 ========================FiT #..._....##..~≈~≈ AC: 13Str: 19Fih ##._..._[####.≈~_~ EV: 8Fiz .Int: 17Fi ##.........###.~≈~≈ SH: 4Dex: 8Fi S#.###.._..ß.._..##.≈~≈~ XL: 10 Next: 48% Place: Dungeon:9Fi #.....JR........##..... Noise: ---------  Time: 8541.5 (0.0)Fi #####.#._..._.#.......> a) +2 morningstar #....._...####..... Cast: Soul Splinter Fi ##......### ###### Medusa Fi) $########Fi6 R   Sosibi the battlemage The stone arrow hits the wight!! FiG (_The wight is destroyed! Fi _Items here: )) [[.  Press: ? - help, v - describe, . - travel, g - get itemItems here: )) [[.  The floor.Fi                    Fi       [1@ Fi5 #.# ## qoala the Basher #.######. Mountain Dwarf of Hepliaklqana ****..#######........ Health: 75/75 ========================###...##..#..≈~≈~ Magic: 15/15 ========================#..._....##..~≈~≈ AC: 13Str: 19##._..._[####.≈~_~ EV: 8Int: 17##.........###.~≈~≈ SH: 4Dex: 8Fi} #.###.._..ß.._..##.≈~≈~ XL: 10 Next: 48% Place: Dungeon:9#.....JR........##..... Noise: ---------  Time: 8541.5 (0.0)#####.#._..._.#.......> a) +2 morningstar #....._...####..... Cast: Soul Splinter ##......### ###### Medusa ########Fi R   Sosibi the battlemage The stone arrow hits the wight!! _The wight is destroyed! _Items here: )) [[.  Press: ? - help, v - describe, . - travel, g - get itemItems here: )) [[.  The floor.Fi Fi Fi / _Fi FiFi_ #.#  #.######Fi)- ####### ###...##..#..≈~≈ #..._....##..~≈~Fi@ ##._..._[####.≈~_ ##.###.~≈~FiX #.###.._..ß.._..##.≈~≈Fihd #....J)RFix.##Fi #####.#._..._.#Fi .Fi #....._...####Fi ##......###  ########Fit Fi *R.FiHFiX)2.5 (1 Fi_FiNFin0_FiFi #.#  #. #######Fi ###...##..#..≈~ #..._....##..~≈ ##._..._[####.≈~ ##.###.~≈ #.###.._..ß.._..##.≈~ #...J.R.## #####.#._..._.#Fiq #....._...#### ##......###  ########Fi8R)FiXFi%%3Fi58_FiFi  #.# #. #######Fi  ###...##..#..≈ #..._....##..~ ##._..._[####.≈# ##.###.~ #.###.._..ß.._..##.≈ #..J.R).##Fi  #####.#._..._.# #....._...#### ##......###  ########Fi Fi\ -R.Fi= Fi %4Fi"* b_..__Fiݾ  #.# #. ####### ###...##..#..### #..._....##..Fi .z ##._..._[####. #. ##..###.Fi,  #.###.._..ß.._..##. #.J.R.).## #####.#._..._.#FiM  #....._...#### ##......###  ########z   wight (dormant)Fi -R.Fi2 #.Fi@ #zMFi` Lzally target)Fig %5Fif 7_Fi `   Fi1 [1@ MFi: U_You encounter a wight. It is wielding a +0 hand axe.Fi~ Fim\ #.# #.Finc # ###...##..# #### #..._....## ... ##._..._[#### #z# ##...### #.###.._..ß.._..##Fi#n #J.R..).##FiXn #####.#._..._.# #....._...#### ##......###  Fiqn(#Figo-R.Fi/qFMM.zMFiwFix%6Fij}8_Fi$FiM)The floor. _You encounter a wight. It is wielding a +0 hand axe.FioYou hit the wight.  The wight is moderately damaged.  Your sting misses the wight.  Sosibi hits the wight with a +0 quarterstaff!! FiFi4 Fi Fip  Fi-c[1@ 9==7 _The wight is destroyed!FiFi_..FiD;__Fi; FiVR  Fiu^[1@ M_Your Evocations skill increases to level 2!FiTFi4## ## #.##.# #######..Fix4 .z ###...##..####. #..._....##.... ##._..._[#.# ##.........####.._..ß.._.R...).........##Fi4J#####.#._..._.#........_...#####......### #########z   wight (dormant)FiAI/R.FiSKJ.zMFiXLzally target)FiTZ.--8Fi5`\___Fibi   [1@ MFic _You encounter a wight. It is wielding a +3 short sword of freezing.Things that are here:Fic   [1@ M_a +0 hand axe; a +0 robeFieFi #  ## #.## .# #######.. ..####...##..#.######z# #..._....##.Fi);#.......>###._..._[# ##.........#)###.._..ß.._R....).........#######.#._..._.#........_...#####......### #########Fi5R.Fi-J.zMFiFiĴ@--9FiH__Fi>   [1@ M_Found an escape hatch in the floor.FiFi _ #  FiO j## #.## .# #######.. ..####...##..######.# #..._....##.Fi\ #.....Jz>###._..._[#Fi{ ######.####.........#R###.._..ß.._Fi N.....).........##Fi ~#####.#._..._.#........_...###Fi [##......### #########Fi ?R)Fi Fi .=50Fi 8_Fi `   Fi [1@ MFi =_The wight barely misses you.Fi Fi-   [1@ M You closely miss the wight. Your sting misses the wight.Fi_Fi*j   [1@ M  Sosibi gestures at the wight while chanting.Fi\The puff of frost hits the wight. The wight resists.  The wight hits you with a +3 short sword of freezing.FiSAP: 73/74 (75)FiiL-=1.6 (1.1DrainFiK__Fiı^  FiԱ Fi[1@ MFiI_You feel drained. The wight freezes you.FiFiFi  The wight hits you with a +3 short sword of freezing. _You feel drained. The wight freezes you.  You hit the wight.  The wight is moderately damaged.  Your tendrils sting the wight.  Sosibi hits the wight with a +0 quarterstaff!Fi%-Fi20Fi7_Fi^  Fi [1@ MFi'_The wight hits you but does no damage.FiFi5   [1@ )You puncture the wight!FiB < Fi^d 4=50-3Fi0l H__Fi m `   Fimm ?[1@ M_You destroy the wight!FiKp FiV### #.# ## Fi@W9#.##.# #...####...##..#.#.######.# #..._....##.FiW#.>###._..._[####.######R####.###.FiWb#)###.._..ß.._..##.FiWO#.....).FiW ##.FiWT#####.#._..._.#.FiX+#....._...####.Fi X6##......### #FiX#Fi'X FilFiap--4Fiz5__FizFi `   Fi=[1@ M Things that are here:Fiy`   FiZ[1@ M_a +3 short sword of freezing; a +0 robeFiFi<Fi<Fi=FiAFi C8R.FiEGFiH$ _FiIFi5N$ FiLNP FiWN FiN4[1@ M There is an escape hatch in the floor here.FiSFiT _FikVFiCXFi(ZFi^Fi^7=Fi_FiAaFiSf,FixgFikFi'pFipFiqFiDtt  Fift Fizt[1@ MFit_You swap places with Sosibi.FiYvFiyFiCzFi@{Fi~~   [1@ M Things that are here:Fit  Fi FiuP[1@ M a +3 short sword of freezing; a +0 robeFiFiFiI _Fi.FiFiMFiFiڍFiݎFiFiTFiFiFi FiəFidFiʩFi+FiFiFiIFi2FitFiɵFifFiWFiFifFiFiBFi~FiFiFiFiFiY,Fi?FiFiBFiFiFi$FiFi{FiFi$   [1@ M You encounter a bullfrog.FiV  ###  Fiz...  ### .. Fi Fi6#...FFi[  #.#.  #..   #.## ### Fi  #J.## ##.# ###- Fi  ##R.# #..####.  Fix ##.######.###..._Fi<Soul Splinter Fi Fi #......)>###._.  FiAW ######.####.  Fijl #)###.._..ß  Fi #.....).... F   bullfrog (asleep)  FiV #####.#._..  Fi#....._FiFi^.F70.6 (16.0)FiAR.Fi3G.FMFiVUFlly target)Fi'===Fi1.6 (17Fi8_Fid `   Fi /[1@ M_The bullfrog gives a loud, deep croak!FiH `   Fi p[1@ M_You see here a scroll of teleportation.Fi FinD ' FiD # #### .....## ..#.........#...#..F...... FiZE ## ### ?R## ##.# #####..# #..####..##.######.###..._......)>###._######.####.....)###.._..ß.....)..FiqE <#####.#._..FiZG /R.FiBQ FiR #3FiR -FiR --FiR 2.6 (1.0) Fi2Y 8_Fi5Z `   FiZ [1@ M_The bullfrog hits you.Fi}\ Fi    [1@ M  ?RYou puncture the bullfrog!  The bullfrog is moderately wounded.Fi( YYour tendrils sting the bullfrog. The bullfrog is poisoned.Fi f very poisoned, ally target)Fi Fi{ |2-=-3.7 (1.1Fi 8_Fi?  Fi  [1@ M_The bullfrog hits you. The bullfrog barely misses you.Fi Fii   [1@ M Fi\iR.  You barely miss the bullfrog.The bullfrog is heavily wounded.FiWnt  Fin [1@ zFinYour sting misses the bullfrog. The bullfrog barely misses you.Fi{   [1@ Fi{z   wight  You encounter a wight. It is wielding a +5 falchion.Fi8*Fik   [1@ M †Sosibi gestures at the bullfrog while chanting.The puff of frost hits the bullfrog!Fi%Jz   wight  Fi   [1@ ealth: 72/75 2Fi]4.8Soul Splinter  _The bullfrog dies!FiFih   [1@ MFiJ_Your life force feels restored.FiFi ##### ....##...#........z#...#†...... FiҰ.####### ### R.## ##.# #####..# #..####..##.######.###..._......)>###._######.####.....)###.._..ß.....)..Fi1z.FiBR?Fiҿ3(ally target)FiyC3--50 _Fi8_FiFii    ##### Fi1r.... ###...#. Fi>w#......z. Fiѣ#.#...#. #.J. #R####  #?.## ##.# # Fik##..# #..####. FiV##.######.###..._. FibL#......)>###._. ######.####. #)###.._..ß. #.....).FiFi1z.Fi:7R.FiFie@--6Fir8_Fi`   Fiٿh[1@ M_You see here a bullfrog corpse.FiFi    ####### ...... Fi###...#...# #.....z... #.#...#...# #R† #.#  #?.## ##.# # ##..# #..####...# ##.######.###..._. #......)>###._..._ ######.####. #)###.._..ß. #.....)..zM.R7 _FiFiFid ######### .........##...#...#.........#.#J.z#...#R........ .########### #?.##.# ######..# #..####...###.######.###..._........)>###._..._######.####.....)###.._..ßz.Fiߦ?†RFiFis0J48FiGl   [1@ FilF)You impale the wight!!FiHz< Fi   [1@ 3===FiE9 _You destroy the wight!FiFi' Fi8R  Fi^[1@ M_Your Evocations skill increases to level 3!FiFi@     ########## ...... ###...#...#. Fij0#. Fi#.#.J.#...#  #.†R. #.#  #?.## ##.# # ##..# #..####...# ##.######.###..._. #......)>###._..._[ ######.####. #)###.._..ß.._Fi&_Fi~7---80 _FiK__Fi~   [1@ M Things that are here:Fi^  Fi FiK[1@ M_a +5 falchion; a +0 robeFiFisFiGtFi>vFi|FiY}Fi~}D5=FiFit  Fi [1@ M_HP restored.FiщFi*FiFi܎$ Fiw  [1@ M_You swap places with Sosibi.FiFiFiFiyFiv   FiH[1@ M You see here a bullfrog corpse.FiFiFi _FiFi}Fi@Fi+Fi'7=Fi6FiFiFiFi~v   FiR[1@ M_t - 7 scrolls of teleportation (gained 1)Fi   [1@ MFiK  You swap places with Sosibi.  You encounter a wight. It is wielding a +0 long sword and quivering silverjavelins.Fi4   Fi^########### ..........  ###...#...#.  #.......z... Fi #.#.).#...# Fi2 #.†......... FiSh #J###########--- Fiv #R.## ##.# ### Fi ##..# #..####.. Fip ##.######.###..._Fi  #......)>###._..  ######.####.. Fi #)###.._..ß z   wight (missile, distracted) Fi$ #.....)  #####.#._..Fi:FiEz.6.8 (6FiqFi5.RFiUzzally target)Fi17.8 (7 _Fi8_FiFi&p ###########FiF' .........##...#...#.....z....#.).#...# †......... .########### .R## ##.# #####..# #..####..##.######.###..._Fif'......)>###._######.####.....)###.._..ß.....)..Fi+1z.Fi, RFi,.Fi5Fi~8*8.8 (1Fi?FiAFiq(  Fir  ###########  ..........  Fi%r###...#...#.  FiJr#.....z.....  Fijr#.#.).#..z#  Fi|r]#.J.  Fir)#R#Fir'  Fir#..## ##.# #Fir Firk##..# #..####. Fi!s7##.######.###..._.FiFs FiSs^#......)>###._.Fi_s= ######.####.Finsgzz 2 wights (1 missile, 1 wandering, 1 a…) Fise#)###.._..ß. FisD#.....).Fi݀1Mz.Fiv   Fi v[1@ zYou encounter a wight. It is wielding a +3 flail.FiIM.zMFi!   [1@ zzz 3 wights (1 missile, 1 wandering, 1  You encounter a wight. It is wielding a +0 battleaxe.FiYFi&`Fi&`FiH&`Fi%v   Fie[1@ )J.  Sosibi gestures at the wight while chanting.Fi.==9Fi8_Fih   [1@ MFi _The stone arrow hits the wight!Fi`   Fih[1@ M_You see here a bullfrog corpse.Fi2Fi9Fi3(         Fi                Fi[1@ Fi FiYour sting misses the bullfrog. The bullfrog barely misses you.You encounter a wight. It is wielding a +5 falchion.FiSosibi gestures at the bullfrog while chanting.The puff of frost hits the bullfrog! _The bullfrog dies! Fi!E_Your life force feels restored. Fi:_You see here a bullfrog corpse.  You impale the wight!! _You destroy the wight! FiO_Your Evocations skill increases to level 3!Things that are here:  FijQa +5 falchion; a +0 robe _HP restored. Fiy#_You swap places with Sosibi. FiN_You see here a bullfrog corpse. _t - 7 scrolls of teleportation (gained 1)  You swap places with Sosibi.  FiYou encounter a wight. It is wielding a +0 long sword and quivering silver _javelins.You encounter a wight. It is wielding a +3 flail.You encounter a wight. It is wielding a +0 battleaxe.Fi<Sosibi gestures at the wight while chanting. Fi|_The stone arrow hits the wight!  You see here a bullfrog corpse.Fis Fi Fic         Fi      Fi             [1@  qoala the Basher  Mountain Dwarf of Hepliaklqana ****..  Health: 75/75 ========================  ###########Magic: 15/15 ========================  ..........AC: 13Fi% BStr: 19  Fi0 ###...#...#.EV: 8FiM BInt: 17  Fi[ #...........SH: 4Fi{ ADex: 8  Fiΐ V#.#.)z#.zz#XL: 10 Next: 53% Place: Dungeon:9  #.J.........Noise: ==-------  Time: 8589.8 (0.0)  #R###########a) +2 morningstar  #..## ##.# #### Cast: Soul Splinter  ##..# #..####... Medusa  Fi %##.######.###..._.  Fi #......)>###._... R   Sosibi the battlemage  Fi ######.####...... zzz 3 wights (1 missile, 1 wandering, 1 …) Fi> H#)###.._..ß.  Fi` X#.....)..... _javelins.Fiq 8You encounter a wight. It is wielding a +3 flail.Fi~ <You encounter a wight. It is wielding a +0 battleaxe.Fi <Sosibi gestures at the wight while chanting. Fi <_The stone arrow hits the wight! Fi `_You see here a bullfrog corpse.Fi Fi Fi Fi Fi       ###########   ..........  Fi ###...#...#.  #........... Fij ]#.#J)z#.zz#  #.†.........  #R###########  Fi #..## ##.# ##### ##..# #..####...# ##.######.###..._ #......)>###._..._ z   wight (missile, ally target)  ######.####...... Fi, [#)###.._..ßFi> 0zFi 1zFi -MMzFi 1z.Fim 9R.Fi..zzz 4 wights (1 missile, 1 wandering, 1…)Fi4--90.8 (1Fi8_FiV%   [1@ M_You encounter a wight. It is wielding a +1 falchion.Fi'Fi%   [1@ M FiD& z.  You closely miss the wight.The wight is heavily damaged.Fi=' 2z.Fi' /MMz.Fi* ?†RFi95 Xzzzally target) FiG7 U=-1.9 (1.1Fib= 8_Fi> ^  Fi>  Fi> N[1@ M_Your tendrils sting the wight. The wight hits you but does no damage.FiA Fi!w   Fi'"[1@ M z.  Fi"pYou closely miss the wight.The wight is heavily damaged.Fi#FiO#/z.Fi$/MMz.FiV3   [1@ M Your tendrils sting the wight. The wight hits you but does no damage.Fi;   [1@ MFi< )Sosibi points at the wight and mumbles some strange words.Fi@<The stone arrow hits the wight!FiFa 3 wights 5=3.0_   [1@ M_The wight is destroyed!Fi5 {       Fix6                   [1@ Fi6 c qoala the Basher  Fi6 IMountain Dwarf of Hepliaklqana ****..  Fi6 nHealth: 75/75 ========================  Fi6 nMagic: 15/15 ========================  Fi37 ###########AC: 13Str: 19  ..........EV: 8Int: 17  ###...#...#.FiC7 mSH: 4Dex: 8  Fi7 }#.....z.z...Fi7 XL: 10 Next: 55% Place: Dungeon:9  Fi7 O#.#J)z#...#Fi7 Noise: ==-------  Time: 8593.0 (0.0)  Fi7 #.†R........a) +2 morningstar Fi8  Fi%8 #.###########Cast: Soul Splinter Fi48 FiO8 #..## ##.# ##### Medusa  Fi`8 N##..# #..####...# Fim8 Fi8 ##.######.###..._.. R   Sosibi the battlemage  Fi8 #......)>###._..._ zzz 3 wights  Fi8 $######.####.......  Fi8 =#)###.._..ß..Fi8 bYour tendrils sting the wight. The wight hits you but does no damage.  Fi8 KSosibi points at the wight and mumbles some strange words.Fi9 dThe stone arrow hits the wight! _The wight is destroyed!Fi/9 aPress: ? - help, v - describe, . - travelThe floor.FiYV w   FiV _[1@ M FiW t J) Fi%X  Sosibi points at the wight and mumbles some strange words.The stone arrow hits the wight! _The wight is destroyed!Press: ? - help, v - describe, . - travel, g - get itemItems here: ( )) [[.  The floor.Fi)z  Here: a wight, wielding a +3 flail and wearing a +0 robeFivoMzz0 battleaxe and wearing a +0 robeFi z.The floor.  FiK_.zHere: a wight, wielding a +1 falchion and wearing a +0 robe  The floor.Fi          Fiկk             FiR  Fi[1@ FiN qoala the Basher Fi. FiFIMountain Dwarf of Hepliaklqana ****..  FiwnHealth: 75/75 ========================  FiMagic: 15/15 ========================  ###########Fi-AC: 13FḭrStr: 19  ..........FiYEV: 8Int: 17 Fi= Fim[###...#...#.SH: 4Dex: 8  #.....z.z...FiXL: 10 Next: 55% Place: Dungeon:9  FiP#.#J)z#...#FiNoise: ==-------  Time: 8593.0 (0.0)  Fi j#.†R........FiLa) +2 morningstar  #.###########Cast: Soul Splinter  Fi#..## ##.# ##### Medusa  FiZ##..# #..####...#  Fi##.######.###..._.. R   Sosibi the battlemage  FiDz#......)>###._..._ zzz 3 wights  ######.####.......  Fi#)###.._..ß..Sosibi points at the wight and mumbles some strange words.FidThe stone arrow hits the wight! _The wight is destroyed!Fi:Press: ? - help, v - describe, . - travelFibHere: a wight, wielding a +1 falchion and wearing a +0 robe  The floor.FiVFiFi6 _Fi #Fi%FiY-Fi.`   Fi:.[1@ MFiF.1_Unknown command.Fi0Fi8  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.  r - Retreat! s - Stop attacking.  g - Guard the area.f - Follow me.  Anything else - Cancel.FiI&          Fi&            Fi&W FiC'o  [1@  FiU'Nqoala the Basher  Fi_'IMountain Dwarf of Hepliaklqana ****..  FiC(nHealth: 75/75 ========================  Fi3)Magic: 15/15 ========================  ###########AC: 13Str: 19  ..........EV: 8Int: 17  ###...#...#.SH: 4Dex: 8  #.....z.z...FiT)XL: 10 Next: 55% Place: Dungeon:9  #.#J)z#...#Fij)Noise: ==-------  Time: 8593.0 (0.0)  Fi)j#.†R........Fi)Da) +2 morningstar Fi) Fi*Z#.###########Cast: Soul Splinter  #..## ##.# ##### Medusa  Fi *Z##..# #..####...#  Fii*##.######.###..._.. R   Sosibi the battlemage  Fi*#......)>###._..._ zzz 3 wights  ######.####.......  Fi*#)###.._..ß..Orders for allies: a - Attack new target.Fi*/r - Retreat!s - Stop attacking.FiE+g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetFij?J†FifE>†.Fi                           [1@  qoala the Basher  Mountain Dwarf of Hepliaklqana ****..  Health: 75/75 ========================  Magic: 15/15 ========================  ###########AC: 13Str: 19  ..........EV: 8Int: 17 Fi. ###...#...#.SH: 4Dex: 8 Fi[ #.....z.z...FiXL: 10 Next: 55% Place: Dungeon:9  #.#J)z#...#Noise: ==-------  Time: 8593.0 (0.0)  Fi#.†R........a) +2 morningstar Fi #.###########Cast: Soul Splinter  #..## ##.# ##### Medusa  ##..# #..####...#  ##.######.###..._.. R   Sosibi the battlemage  Fi#......)>###._..._ zzz 3 wights  ######.####....... Fi; FiG>#)###.._..ß..FiQEr - Retreat!s - Stop attacking.Fi]g - Guard the area.Fif - Follow me.FiAnything else - Cancel.  Fi,Retreat in which direction?Fi)Press: ? - help, Dir - move targetFi!Okay, then.Fi^&Fi0,Fi.-/ _Fi?/Fi Fi< Fi Fi   [1@ M_Unknown command.Fi FilFiUpFilzFib Fi  [1@ M_Unknown command.FiaFiz 1Mz.Fiz z.M.zM(1 ally target)4.0 (1_   [1@ M_Sosibi hits the wight with a +0 quarterstaff!Fi| Fiڗ   [1@ )You hit the wight.Fi,   [1@ FiXfz.  You destroy the wight!Fi1z.Fi@ 2 wights (1 ally target) Fi 6-5.1 (1.1   [1@ M_Your tendrils sting the wight. Sosibi barely misses the wight.Fi F JM.zMFiv_ :   [1@ M   You barely miss the wight. Your sting misses the wight.The wight barely misses you.The wight hits Sosibi with a +0 battleaxe!=6.2Fie Fi,f   [1@ M_Sosibi hits the wight with a +0 quarterstaff.Fi1V   [1@ M .zYou closely miss the wight.The wight is lightly damaged.Fi;2   [1@ M  Your sting misses the wight. Your tendrils sting the wight.  The wight barely misses you.Fiy2?The wight hits Sosibi but does no damage.Fi*Fie+$70FiIFi8J0_FiL`   Fi0L6[1@ M_Sosibi hits the wight with a +0 quarterstaff!FiPFisP#   FiP\       FiS               [1@  qoala the Basher  Mountain Dwarf of Hepliaklqana ****..  Health: 75/75 ========================  Magic: 15/15 ========================  ###########AC: 13Str: 19  ..........EV: 8Int: 17  ###...#...#.SH: 4Dex: 8  #...........FiTXL: 10 Next: 56% Place: Dungeon:9  #.#Jz.#...#Noise: ==-------  Time: 8597.2 (0.0)  #.†Rz.......a) +2 morningstar  #.###########Fi\TkCast: Soul Splinter  #..## ##.# ##### Medusa  ##..# #..####...#  FirT##.######.###..._.. R   Sosibi the battlemage  FiT#......)>###._..._ zz 2 wights (1 ally target)  FiT$######.####.......  FiT=#)###.._..ß..FiTYour sting misses the wight. Your tendrils sting the wight.  The wight barely misses you.FiTzThe wight hits Sosibi but does no damage. _Sosibi hits the wight with a +0 quarterstaff!  FiTaPress: ? - help, v - describe, . - travelThe floor.FibJz _Sosibi hits the wight with a +0 quarterstaff!  Press: ? - help, v - describe, . - travel, g - get itemHere: a wight, wielding a +0 battleaxe and wearing a +0 robe (almost destroyed, ally target)  Items here: ( ))) [[[. Fi9zz 1 falchion and wearing a +0 robe The floor.   Fi> Mzz, g - get item0 battleaxe and wearing a +0 robe (almost destroyed,ally target)  Fi xItems here: ( ))) [[[.  The floor.Fi-            Fi;f          Fip   [1@ Fi FiNqoala the Basher  FiIMountain Dwarf of Hepliaklqana ****..  FinHealth: 75/75 ========================  FiYMagic: 15/15 ======================== Fi: Fi^:###########Fi-AC: 13FirStr: 19  ..........Fi-EV: 8FiAInt: 17  Fi q###...#...#.Fi'-SH: 4Fi6+Dex: 8 FiFR #...........FigXL: 10 Next: 56% Place: Dungeon:9  Fi[#.#Jz.#...#FiNoise: ==-------  Time: 8597.2 (0.0)  Fi#.†Rz.......a) +2 morningstar  Fi#.###########Cast: Soul Splinter Fi Fi#..## ##.# ##### Medusa  Fi;Z##..# #..####...#  Fia##.######.###..._.. R   Sosibi the battlemage  Fi~#......)>###._..._ zz 2 wights (1 ally target)  ######.####....... Fi Fi<#)###.._..ß.. FiK_Sosibi hits the wight with a +0 quarterstaff!  FiPress: ? - help, v - describe, . - travel, g - get itemHere: a wight, wielding a +0 battleaxe and wearing a +0 robe (almost destroyed,Fially target)  Items here: ( ))) [[[.  The floor.FiAFiFi/ _FiS Fiq Fi˅  [1@ )You sock the wight!FiA   [1@ M  )Fi>You destroy the wight!Your tendrils sting the wight. The wight misses you.Sosibi hits the wight with a +0 quarterstaff!!Fi,]  Fi(9=8.3 (1.1_   [1@ M_The wight is destroyed!Fia      ###########  ..........  ###...#...#.  #.  #.#.J.#...#  #.†R).  #.#  #..## ##.# # ##..# #..####...# ##.######.###..._. #......)>###._..._[ ######.####. #)###.._..ß.._---90_   [1@ M_Items here: ( )))) [[[[.Fi" ########### ..........###...#...##..........Fi` i#.).#...##.†RJ.......############..## ##.# ######Fi} W##....####... ##.######.###..._...Fi  #......)>###._..._[Fiɩ #####.####........ #)###.._..ß.._.....).......Fi٩ Fi\ 8_Fib J---600 _Fiƿ 8_Fi5 `   FiP [1@ M Things that are here:Fi[ `   Fi K[1@ M_a +1 falchion; a +0 robeFi GiEGGiZS                GiSV         [1@ Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff, lightlydamaged Itemsb - ()) a +0 battleaxe  GiSc - ()) a +0 long sword  d - ([) a +0 robe  e - ([) a +0 robe  f - ([) a +0 robe  GiS?g - ([) a +0 robe (here)  GiS7h - ([) a +0 robe GiSz i - ()) a +1 falchion (here)  j - ()) a +3 flail GiS0 k - ()) a +5 falchion GiT l - (†) a bullfrog corpsem - (() 4 silver javelinsGi Gi Gi         Gi       Gi W Gi W Gi  Gi W Gi$  Gi;  GiM R  Gi_ [1@ Git  Gi Mqoala the Basher  Gi HMountain Dwarf of Hepliaklqana ****..  Gi YHealth: 75/75 ======================== Gi*  ###########Magic: 15/15 ========================  Gi3 T..........AC: 13GiG @Str: 19  Gig ###...#...#.EV: 8Giu ,Int: 17 Gi  Gi I#...........Gi -SH: 4Gi ?Dex: 8  Gi #.#.).#...#.XL: 10 Next: 59% Place: Dungeon:9  #.†RJ.......Gi Noise: ---------  Time: 8600.3 (0.0)  #.###########GiG a) +2 morningstar  #..## ##.# ###### Cast: Soul Splinter  GiX {##..# #..####...## Medusa  Gip %##.######.###..._...  Gi #......)>###._..._[ R   Sosibi the battlemage  Gi $######.####........  Gi \#)###.._..ß.._  Gi #.....).......Your tendrils sting the wight. The wight misses you.Gi JSosibi hits the wight with a +0 quarterstaff!! Gi (_The wight is destroyed! Gi `_Items here: ( )))) [[[[.  Gi Things that are here: Gi C_a +1 falchion; a +0 robeGiu Gi> Gi GiA GiyGiGiVGiw GiSGilP _Gix$Gi'Gi>(Gi*Gi=-Gi1Gie3Gi3Gi,5Gi;Gi?Gi@GidGid   [1@ M_Ancestor HP restored.GieGigGibhGijGilGi3pGisGisGiuGi$xGiI|Gi~GiGi=GiGiͅGi',GiGiGiGiHGiGiiGieGiP             ####################  #.........R.12.3 (12.0) Gif ###...#...#...#...#..  #..................._  #.#.).#...#...#...#..###  #.†.)................#.# ## Gis #.####################.######.  #..## ##.# ###  ##..# #..####...##..#..≈~≈~  ##.######.###..._....##..~≈~≈GiP<.RGi7Gi+3.3 (13GiGi͸`   Gi,[1@ M_Found a hazy altar of Hepliaklqana.GiYGiT #################### #..........R........##...#...#.J.#...#.. #..................._ #.#.).#...#...#...#..### #.†.)................#.# # #.####################.#### #..## ##.# #######...... ##..# #..####...##..#..≈~≈ ##.######.###..._....##.. #......)>###._..._[####.≈~_Giq .4.3 (1.0) Gi7 Gi* GiH #################### #..........R........Gi ,##...#...#...#...#.. #..........J........_Gi  #.#.).#...#...#...#..###Gi͐  #.†.)................#.#Giِ k #.####################.####Gi  #..## ##.# #######......Gi% f ##..# #..####...##..#..≈~Gi} V ##.######.###..._....##..GiÑ  #......)>###._..._[####. ######.####.........###.~≈Gi 4MM.RMGi Gii Gi %5Gi 8_Gi$ Gi? ####Gifz#### #............. ###...#...#R..#...#.. #._ #.#.).#...#...#...#..###Gi #.†.)................#.# #.##############.Gi} #..## ##.# #Gie ##..# #..####...##..#..≈GiB ##.######.###..._....##..~Gi #......)>###._..._[####.≈GiW ######.####.###.~GiGiN %6Gi'Gi*Gi ####### #........... ###...#...#R..#...#.. #._ #.#.).#...#...#...#..###Gi #.†.)........#.# #.######. #..## ##.# # ##..# #..####...##..#.. ##.######.###..._....##..GiN #......)>###._..._[####. ######.####.###.Gi5JM.RMGiGi%7Gi4GiGit 9 ###Git ########## #............Git " ###...#...#...#...#.. #.RGiu ._Gi-u  #.#.).#...#...#...#..###GiKu  #.†.)........Gieu U.#.# #.##Givu ####Giu #.Giu k #..## ##.# Giu #Giu ` ##..# #..####...##..#Giu @ ##.######.###..._....##Gi###._..._[#### ######.####.###GiSv Gibz -R.Gi Gi %8Gi' Gi  ############# #.............Gi  ###...#...#...#...#.. #.R._ #.#.).#...#...#...#..### #.†.)..........#.#Gi4  #.#######. #..## ##.# GiM s# ##..# #..####...##..#Gi` @ ##.######.###..._....##Git  #......)>###._..._[Gi R ######.####.Giy -R.Gi Gi/ %9Gi Gi Gi-    Gi؎T   #######Gi#   #............  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Gḯ  #..## ##.#  Gi f ##..# #..####...## Gie } ##.######.###..._  #......)>###._..._[  ######.####  #)###.._..ß.._Giy Gi JM.RMGi֑ Gi %2Git 8_Gi   [1@ M_Items here: ( )))) [[[[.Gi0 Gi[Gi2               Gia       Gi'  Gi3 [1@]GipPick up what? 25/52 gear slots (_ for help) Hand Weapons (select all with ))Gi}.a - a +0 battleaxe  Gib - a +0 long sword Gi c - a +3 flail Gi d - a +5 falchion GiFMissiles (select all with ()Gi 0e - 4 silver javelins Gi GArmour (select all with [)Gi, *f - a +0 robe  Gi< (g - a +0 robe  h - a +0 robe  GiK i - a +0 robe Gi [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] Gi  e + 4 silver javelins[Enter] accept (1 chosen) GitO  GiO  Gi`W  Gi$`            Gil`                [1@  Gi`   Gi` Mqoala the Basher   Gi` HMountain Dwarf of Hepliaklqana ****..   Gi` mHealth: 75/75 ========================   Gi` mMagic: 15/15 ========================   Gi` ^#################### AC: 13Str: 19  #................... EV: 8 Gia @Int: 17   GiXa ###...#...#...#...#.. SH: 4 Giua ?Dex: 8   Gia #..................._ XL: 10 Next: 59% Place: Dungeon:9  Gia   Gia #.#.JR#...#...#...#.. Noise: ---------  Time: 8622.3 (0.0)   Gia #.†.)................ a) +2 morningstar  Gia   Gi b #.################### Cast: Soul Splinter   Gi)b #..## ##.# ###### Medusa  ##..# #..####...##   GiEb ##.######.###..._... R   Sosibi the battlemage   Gicb #......)>###._..._[  ######.####........  Gizb R #)###.._..ß.._  Gib {_Items here: ( )))) [[[[.  Things that are here:  Gib _a +1 falchion; a +0 robe _Ancestor HP restored. _Found a hazy altar of Hepliaklqana.  Gib c_Items here: ( )))) [[[[. Gip  Gis *3.3 (1 GiCz 8_ Gi<{ ^   Gij{ [1@ M_z - 4 silver javelins Gi(}  GiQ <      GiR  ####################  ...................   Gi?R ?###...#...#...#...#..  #....J.............._   GiZR #.#.)R#...#...#...#..#  GiR F#.†.)................ #.##############  GiR #..## ##.# #####  GiR ##..# #..####...## ##.######.###..._....  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Gi ###...#...#...#...#.. #.R._  Gi  #.#.).#...#...#...#..###  GiQ #.†.)................#.# ##.####### Gi ######.######.#..## ##.# #.##..# #..####...##..#..≈~≈~##.######.###..._....##..~≈~≈#......)>###._..._[####.≈~_~######.####.###.~≈~≈ Gi ;.R Gi  Gi  %2 Gi 8_ Gi  Gi͍W############...................####...#...#...#...#..# Gi W#.R._# GixJ#.#.).#...#...#...#..### #.†.)................#.# ##.##############.######.#..## ##.# #. Giu##..# #..####...##..#..≈~≈~≈##.######.###..._....##..~≈~≈~ Gi#......)>###._..._[####.≈~_~≈ Gi######.####. GiƎ###.~≈~≈~ Giώ Gi>;.R Gi Gi%3 Gi Gi Giy##### #.........#  ###...#...#...#...#..#  #. Gi_R.J...._#  #.#.).#...#...#...#..###  #.†.).........#.# ##.#####.######.#..## ##.# #.##..# #..####...##..#..≈~≈~≈.##.######.###..._....##..~≈~≈~.#......)>###._..._[####.≈~_~≈.######.####.###.~≈~≈~. Gi;.R Gi Gi%4 Gi Gi Gi  Gi­  Gi  Gi  Gi  Gig  Gi{  GiP t   Gim   Gi, %[1@ M_You swap places with Sosibi. Gi  Gi^  Gi  Gi  Gi  Gi  GiC  Gi  Giw , Gi  GiO  Gi  Gi  Gi  Gi  Gi  Gi  Gi  Gib  Gi<  Gi  Gi  Gi:  Gi  Gi  Gi4  Gi  Gi  Gi%  Gi+  GiG0  Gi0  GiD3  Gi7  GiM;  Gi>  Gi4?  GiqA  GiF  GiFI  Gi|L  GiO  GiO  GidS  GiFX  Gi\  GiF]  Gi^  Giyb ^   Gib [1@ M Things that are here: Gif v    Gif A[1@ M a +1 falchion; a +0 robe Gik  Gi,n  Gio  _ Gi q  Giat  Gix  Gi |  GiM|  GiŅ    [1@ M You see here a bullfrog corpse. Gi  Gi(  Gil  _ Giѐ  GiL  GiF  Gi  Gi  Gi  Gi  Gi  Gi  Gif  Giî  Gi'  Gi  Gi  GiX  Gi X Gi  GiC  Gi  Gia  Gi@  Gi9  Gip  Gi  Gi  Gi  Gi?  Gi  Gi  Gi  Gio  Gin  Gi  Gi  Gi  Gi   GiC  Gi  Gi/#  Gi*  Gi/  Gi'1  Gi 4  Gi7   Gi8  Gi9 P  Gi9   GiV: [1@ M Gi: Things that are here: Gi?   Gi@  Gi@ P  Gi@   GiyA [1@ M GiA a +0 hand axe; a +0 robe GiF  Gi&J  GiK  GiL _ GiM  GiQ  GiV  GiyY  GiZ  Gi\  Gi`  Gid  Gih  Gi?i  Gil  GiFq  Gi;v  Giy  Giz  Gin}  GiDž  GiŠ  Gi  Gi  Gi  Gi  Gi t   Gi[   Gi [1@ M Giڠ &A rock fish comes into view. Gi  Gib  Giޱ .###...#...#...#...#..# Gi E#..................._# GiQ G#.#.).#...#...#...#..### Gi p#.R.)................#.# ### Giʲ :#.####################.######.. Gi ..## ##.# #######......... Gia #..# #..####...##..#..≈~≈~≈ Gi  ##.######.###..._....##..~≈~≈~ Gi  #......)>###J_..._[####.≈~_~≈ GiH  ######.####.........###.~≈~≈~ Gi  #)###R._..ß.._F.##.≈~≈~≈ Gi  #.....).........##... GiC  #####.#._..._.# Gi > Gi˵  #....._...####..... Gi  ##......### ####### F   rock fish (wandering) Gi[ O ########  Gi &  Gi  Gi6 )62.3 (28.0) Gi  Gi .R Gi  Gi 4, ally target) Gi  Gi +3.3 (29 _ Gi#  Gi A__ Giy Gi4H#..................._#  #.#.).#...#...#...#..####.R.)................#.# #####.####################.######...#..## ##.# #######........##..# #..####...##..#..≈~≈~≈######.###..._....##..~≈~≈~.......)>###._..._[####.≈~_~≈.######.####..J......###.~≈~≈~. #)###.R_..ß.._F.##.≈~≈~≈.#.....).........##.......#####.#._..._.#.......> #....._...####......#.### ##############  F..RGiPGiGQFGidQ5ally target) Gi 4.3 (1.0) Soul Splinter _GiǜGii#._# #.#.).#...#...#...#..### . Gii#.R.).#.# ####. #.#.######. #..## ##.# #######. Gi,j##..# #..####...##..#..≈~≈~≈.###.######.###..._....##..~≈~≈~.#......)>###._..._[####.≈~_~≈.######.####.###.~≈~≈~.#Gij4#)###..R..ß..F..##.≈~≈~≈.#.....).##.Gij#####.#._..._.#.Gij>.Gi6k#....._...####.##......### ## Gi9o<F_Gip:_RGi5r5_GiʌGi(#...#...#...#...#..# ..................._# # .#.).#...#...#...#..### . .R.)................#.# #### .####################.######....# ..## ##.# #######.......... #..# #..####...##..#..≈~≈~≈.## ##.######.###..._....##..~≈~≈~..##......)>###._.J._[####.≈~_~≈...######.####.........###.~≈~≈~.##)###.._R.ß.F_..##.≈~≈~≈#.....).........##......#####.#._..._.#.......>#....._...####........<##......### ##################F.MR.GiJGi7%6GiH__Gi@Gie z very poisoned, ally target) _a +0 hand axe; a +0 robe _Gie iA rock fish comes into view.  You hit the rock fish.  Gi0f 4The rock fish is moderately wounded. Gicf  Your tendrils sting the rock fish. The rock fish is poisoned.  The rock fish closely misses you.Gif Givm 9*Gi"   [1@ Gi˿ f.  Sosibi points at the rock fish and mumbles some strange words.Gi .==7Giy O__Gi `   GiW A[1@ M_The puff of frost hits the rock fish but does no damage.Gi Gi  .RGit ;Sosibi points at the rock fish and mumbles some strange words. _The puff of frost hits the rock fish but does no damage.  You barely miss the rock fish.  The rock fish looks as sick as possible!Gi*Dextremely poisoned, ally t…)Gi,--8GiQ5H__Gi6 Gi6  [1@ M_The rock fish bites you but does no damage.Gi8Gi % Gi1   [1@ M   You hit the rock fish but do no damage.The rock fish is heavily wounded.Your sting misses the rock fish. The rock fish barely misses you.Gi w   Gi {[1@ M  .  Sosibi gestures at the rock fish while chanting.The stone arrow hits the rock fish!  The rock fish dies!Gi^     [1@ 60=9Soul Splinter _You have harvested as much death for Grave Claw as you can hold at once.Gi J__Gi1 h   [1@ MGi V_Your Evocations skill increases to level 4!Gi Gi .................._# ## #.).#...#...#...#..###... 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GiE4 ..#..≈~≈~≈.## .# ..##..~≈~≈~..# _[####.≈~_~≈...# ..###.~≈~≈~.#.# _..##.≈~≈~≈...# ..##.........#######Gi8 =M.RGiD ;8Gi9J GiL GiN#.### #.##...)# #.<.GiO #..# #YYY.##. .# #.. ######...##.# . .# GiO@#.# ##.... .Y# #.# # _# #..###..# # #.# ### #...R.### GiO*#.# GiO#.# ####..#.J.# GiO+#.# GiO.######....####.<# #. .GiPf# #..# Gi0P..#..≈~≈~≈.## #.# ##..~≈~≈~..## .# GiKP^[####.≈~_~≈...# .GiePH###.~≈~≈~.#.# # GivP\_..##.≈~≈~≈...# ##.GiP$# GiTCM.RMGi\Gi%^%9Gi d6 _GiSfGi| d####.##...$..)Gi #.<....) # #..#YYY.## #  ######...##.# # Gi˥ # ##.... .Y# #.# ## Giإ # Gi #..###..# # #.# Gi ####.....### #.# Gi, #.# ####..#R..#.# Gi@ @#.######....####J<GiX #. ...........# ##..Giq  Gi ..#..≈~≈~≈.## #.# .##..~≈~≈~.Gi ?.# Gi S####.≈~_~≈...# . Gi J.###.~≈~≈~.#.# ##GiѦ =.≈~≈~≈...#  Gi j..##.........####### #.......>........... Gi =M.RGiа Giܲ &90Gi; Gi GiY8..)GiZ#.<....).#..#YYY.##.....  GiZQ ######...##.# ...: GiZ GiOZ# ##.... .Y# #.# ###  Gi|Z#..###..# # #.# GiZ#GiZx.....### #.# GiZ.# ####..#.R.#.# GiZJ.######....####.<Gi [)#. Gi![l...........# ##J.Gi1[ Gic[.#..≈~≈~≈.## ##.# Gi|[\##..~≈~≈~..# Gi[S###.≈~_~≈...# .. Gi[F.~≈~≈~.#.# ###Gi[?.≈~≈~≈...# Gi[###.........#######Gi\C.....>........... Gi\N##........<### Gi_!MM.Gi_$RMGieGiVg%1Gi$kGilGi #..#YYY.##..... ######...##.# ...:# ##.... .Y# #.# #####..###..# # #.# #...### #.#  ####..#...#.# ######....####R<#. .........# ##..# #..≈~≈~≈.## ##J# #..~≈~≈~..# ≈~_~≈...# #.. .~≈~≈~.#.# ####.≈~≈~≈...# ##.........####### ......>........... ##........<###  ########### MM.RM2Giݵ Gi Git #.. ######...##.# ...:GiR #.# ##.... .Y# #.# ####.###..# #  # #.....### ####..#...## ######....####.<##Gi ..........# ##R. Gi#..≈~≈~≈.## ##~≈~≈~..## Gi#^#.≈~_~≈........#Gi.~≈~≈~.#Gi9/#####...GiG=≈~≈~≈...# GiT........####### Gib,......>........... GipB##........<### GiG ###########  GiGDMM.RMGiZGi%3GigGioGi}FGiF*# ##.... .Y# #.# #### #..###..# # #.# ...### #.#  ####..#...GiFg#.# ####....####.<GiF)#. GiF.........# ##..# GiG≈~≈~≈.## ##R# ..~≈~≈~.#.######Gi;G≈~_~≈...# #.J....#Gi]G.~≈~≈~.#.# ######.....≈~≈~≈...# .........####### GimGB.....>........... Gi{GM#........<### GiGE#########  Gi-KMMGi^K?.RMGiQGiSGi=S4GiXGi+ZGil #.# ##.... .Y# #.# #### #..###..# # #.# #.....### #.# ####..#...## #.# ....####.<## #. # ##..# ≈~≈~≈.## ##.# ~≈~≈~..## #R###### GiYl {.≈~_~≈...# #..J...# .~≈~≈~.#.# ######....# .≈~≈~≈...# .. .#Gil _ .>. Gil .Gil 7<### Gil  Giyp CM.RMGiv Gitx %5Gi| Gi~  Gi  Gi Gi  Gi0! Gi># Gi;$ Gi$ Gi% Gi& Gi( Gi3) Gix) Gi) Gi)0#.# ##.... .Y# #.# ####  GiQ0#..###..# # #.# #.....### #.#  ####..#...## #.# ....####.<## #.  Gi0# ##..# ~≈~≈.## ##.# ≈~≈~..## #.###### ~_~≈...# #...RJ.#  Gi0 7.3 (2  Gi0≈~≈~.#.# ######....#  Gi03~≈~≈...#  Gi0N##...#  Gi\1####### ..# >.. .#<### #  GiO3 Gic7 Gi9 Gi #..###..# # #.# ...### #.# ####..#... Gi #.# #....####.<#. .....# ##..#  GiY ≈~≈.## ##.# .#.###### _~≈...# #...R..##.#≈~.#.# ######J...#...# ###  Gi ......####### ..# >........... #  Gi ...<### # #######  Gi    Gim =M.R Gi  Gi *8.3 (1 Gi  Gi, !Gi#..###..# # #.#  #.....### #.# ..#...## #.# ....####.<## #. # ##..# ~≈.## ##.# ≈~..## #.###### # ~≈...# #....R.##.# ≈~.#.# ######.J..# ~≈...# ###...# # ...# >. ...# <### ...#  ....###..#..M.RM!Gi!Gi%9!Gi!Gi!Gi]}...### #.# ##..#...!Gi#.# ...####.<#.# !Gi_# ##..# .# !Gie≈.## ##.# .#!GiĞ.!GiܞD.###### .#!Gi...# #......##.# !Giv.#.# ######R...#!GiI...# ### !Gi7|....####### #...# !GiMv...... #...# !Gi ...<### #...# ##### .....  ####  .!Gio=M.R!Gi*!Gi'700!Gi!Gi_"Gia#..#...## ...####.<## ##.. "Gia≈.## ## ~..## #.###### ≈..."Gib*.....## ~.######.R..## ≈...# ###... ....####### ......."GiYb<### ##### ......  ####... #.... .... ..."GigDMM.RM"Gil"Gio%1"Git"GiAw"Gin...####.<## ##.. ≈.## ## "Gi~..## #.###### ≈........## ~.######....## ≈...# ###R.. "Gi....####### #........<### ##### .......  #####..... #....   .!"GiCMM.RM"Gi"Gig%2"Gi"Gi   [1@ M_Found a metallic inky potion."Gi"GiU M ##.. "Gi ≈.## ## ~..## #.###### ≈........## "Gi ~.######....## ≈...# ###... ....####### #R....... #.<### ##### #........c.  ######..... # . ."Gi.  .!c   centaur (launcher, asleep)  "Gi ^   [1@ M cc) You encounter a centaur. It is carrying a +0 orcbow of freezing."Gi AThe centaur wields a +0 orcbow of freezing."Gi 9)"Gi+ 9)"Giv 9)"Gi 8)"Gi 8)"GiW   [1@ .RIt is covered in frost. The centaur shoots an arrow. The arrow hits you!"GiJ_ a....., ally target)"Gia `64----==3"Gif "Gig `   "Gih [1@ M_The arrow freezes you."Gij "Gi3~≈.## ##.# .#~..## #.###### .#"Giq≈...# #......##.#~.#.# ######....##"Gi≈...# ###...# .....####### #.R.# >............####...#<### #....#...#... ###### #.J......c.  "Gi ######..... #.... ...."Gie ... .! "Gi"Gi3)#Gi 3)#GigX3)#Gi2)#Gi1)#Gi9.)#Gi}F.RM#Gi   [1@ ......  The centaur shoots an arrow. The arrow hits you! The arrow freezes you.#Gi8)#Gi8)#Gi)8)#Git8)#Gi"8)#Gi8)#Gi7i+......#Gill55--------4#Gir#Gi5t`   #Gi`tL[1@ M_The centaur shoots an arrow. The arrow hits you but does no damage.#Gix%Giq ...# ##..# .# .## ##.# .# ..## #.###### .# ...# #......##.# .#.# ######....## ≈...# ###...# ....####### #...# ........####..R# ...<### #....#J..#... ######........c. ######..... #.... .... ... .!%Gi- %Gi- 8)M%Gi;| 8)M%Gi 7)M%Gik. 1)%Gi .)%Gi M.RM.....MM-5%GiL    [1@ M_The centaur shoots an arrow. You block the arrow.'Gi\v                          [1@  Ability - do what? Cost Failure  Invocations -  X - Renounce Religion None 0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-0%  c - Idealise4 MP, Piety-10% [?] toggle between ability selection and description.*Gi*Gi*Gi#   *Gif             *Gi   *Gi  *Gi5  *GiHR  *Gi_[1@ *GiC...# ##..#.#*Gi9qoala the Basher *Gi<≈.## ##.#*Gi].#Mountain Dwarf of Hepliaklqana ****.. *Gid~..## #.###### .#*GiYHealth: 55/75 =================------- *Gi ≈...# #......##.#Magic: 15/15 ======================== *Gi%~.#.# ######....##AC: 13*Gi:DStr: 19 ≈...#*GiN[###...#EV: 8*Gia,Int: 17 *Giwe....####### #...#*GiSH: 4Dex: 8 ............####...#*Gi}XL: 10 Next: 60% Place: Dungeon:9 *Gi...<### #....#J.R#...*GiNoise: =--------  Time: 8705.3 (0.0) *Gi######........c.*Gi ya) +2 morningstar ######.....*Gi!eCast: Soul Splinter #....*Gi4Medusa *GiGW.......*GicR   Sosibi the battlemage .!*Gic   centaur (launcher, ally target) The centaur wields a +0 orcbow of freezing.  It is covered in frost. The centaur shoots an arrow. The arrow hits you! *Gi_The arrow freezes you.  *GiMThe centaur shoots an arrow. The arrow hits you! The arrow freezes you. *Gi|_The centaur shoots an arrow. The arrow hits you but does no damage. _The centaur shoots an arrow. You block the arrow.*Gi #   *Gi7 p                   *Gi_    [1@ *Gi ...# ##..# .#  qoala the Basher ≈.## ##.# .#  Mountain Dwarf of Hepliaklqana ****.. *Gi ~..## #.###### .#  Health: 55/75 =================------- *Gi R≈...# #......##.#  Magic: 13/15 ====================---- ~.#.# ######....##  AC: 13*Gi Str: 19 ≈...# ###...#  EV: 8*Gi ,Int: 17 *Gi ....####### #...#  SH: 4*Gi% +Dex: 8 *Gi: ............####...#  XL: 10 Next: 60% Place: Dungeon:9 *GiT ...<### #....#J.R#...  Noise: =--------  Time: 8705.3 (0.0) *Gii ##### #........c.  a) +2 morningstar *Gi  ######.....  Cast: Soul Splinter  #....  Medusa *Gi Q .... *Gi  ...  R   Sosibi the battlemage *Gi  .!  c   centaur (launcher, ally target)   _The centaur shoots an arrow. The arrow hits you but does no damage. *GiZ_The centaur shoots an arrow. You block the arrow.  Select a target.*Gi)Press: ? - help, Dir - move target*Gi.mAim: a centaur, wielding a +0 orcbow of freezing (ally target)  The floor.,Gim          ,Gi     ,Gi(U          [1@ ...# ##..#.#,GiB9qoala the Basher ,GiN<≈.## ##.#,Gi0.#Mountain Dwarf of Hepliaklqana ****.. ~..## #.###### .#Health: 55/75 =================------- ≈...# #......##.#Magic: 13/15 ====================---- ~.#.# ######....##AC: 13Str: 19 ≈...####...#EV: 8,GiQ.Int: 17 ....####### #...#SH: 4Dex: 8 ............####...#,Gix}XL: 10 Next: 60% Place: Dungeon:9 ,Gi...<### #....#J.c#...,GiNoise: =--------  Time: 8705.3 (0.0) ,Gi#####,Gis#........R.,GiFa) +2 morningstar ,Gi 3######.....,Gi'BCast: Soul Splinter ,Gi6##....,GiUMedusa ,Gih,....,Gi...R   Sosibi the battlemage ,Gi.!,Gi|c   centaur (launcher, ally target) ,Gi`_The centaur shoots an arrow. The arrow hits you but does no damage. ,Gi9_The centaur shoots an arrow. You block the arrow.  ,Gi!Select a target.,GiPress: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow of freezing (ally target)  The floor.,Gi8),GiLR§You block the arrow.  Select a target.  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow of freezing (ally target)  The floor. ,GiLScentaur swaps with Sosibi! The centaur shoots an arrow. The arrow hits you!,GiU&M.,Gi[8M),Gi*v   ,Giq[[1@ .  The arrow freezes you. The centaur shoots an arrow. The arrow hits you.,Gi37------==6.3 (1Soul Splinter ,GiG9§,GiT`   ,Gi[1@ M_The arrow freezes you.,Gif.Gi=# ##..# .# .## ##.# #.# ..## #.#######.# ...# #......##.# .#.# ######....## ...# ###...# # #...# ####...# <### #....#.Jc#...  #.......R§.######.#......!>###.GiD'The arrow freezes you. The centaur shoots an arrow. The arrow hits you. _The arrow freezes you.  Found a stone staircase leading down.unwields a +0 orcbow of freezing. .GiIThe centaur closely misses you.  The centaur kicks you but does no damage.`.Gi'`.GiJg   [1@ M §Sosibi gestures at the centaur while chanting.The stone arrow hits the centaur!!.GiW.. .Gi}2-7Soul Splinter .Gi9§.Gi^  .Gi .Gi:[1@ M_The centaur dies!.Gia1Gi # ##..# .# ## ##.# #.# ## #.#######.# # #......##.# #.# ######....## # ###...# # #...# ####...# 1Gi <### #....#..J#...  1Gi B#.......R§.######.#......!>.##1Gi 2R.1Giؙ 1Gi }---8Cloud 1Giu 1Gi `   1Gi n[1@ M_You see here a +0 orcbow of freezing.1GiϪ 2Gio # ##.# #.# .#######.#  #......##.# # ######....# .# ###...############### #...#......#.......####...#......# <### #....#..§#......# ## #.....JR.§...#  ######.......# #......#......#...!>.######## --9 _§§2Gip 3Gi  ##.# #.#  #.#######.# # #......##.# # ######....## # ###...##3Gi  # #...#......# ####...#......# ### #....#..§#......# 3Gi*  3Gi7 #.....RJ.§...# 3GiE ,######.3GiR *# 3Gig R##......# 3Git Q#......# 3Gi #......# #...!>.# 3Gi ##3Gi  3Gix 3Gi a8=-----103Gi- 3Gi ^  3Gi8 [1@ M3GiC _You swap places with Sosibi.3Gi  5Givx4==9=5Giw5Giw5Gi y5Gi}5Gi~5GiQ5Gi5Gio5Gi405Gi==5Gi5Gi͈5Gi!5Gi5Gin5Gi@5Gi5GiT5Giz% 5GiR  5Gi[1@ M5Gi{ _You start resting.5Gi'%Magic restored.5Gi!15Gi)=5Gi7+8.3 (85Gio5GiY5==9.3 (9 _5Gi"§5Giʽ5GiϿ6Giww2===6GiB6GiL34=6Gi6GiP6Gi6Gi6Gi6GieI5=6Gi6Gi6Gi6Gi6Gi6GiU6Gi6Gi6Gi6Gi6Gi 6Gib 766Gi6GiD6GiD6GiF6Gi3K6Gi`K6GiL6GiuQI7=6GiQ6GiR6GiV6Gi.# ########  6GiL{ CM.RM6Gil 6Gi` /6.3 (1.0) 6Gi 7Gi֐#......##.# ######....# ###...######## ##### #...#......# ......####...#......# 7Gi# #....#..)#......#  #............# 7GiJ<######.R.....#  ##..J...# ......# #......# #...!>.# ########  7GiCM.RM7GiW7Gi)%77Gi 7Gi47Gie ######....# ###...######## #### #...#......# 7GiNf .....####...#......#  #....#..)#......#  #............# #######  ##.R....# #...J..# #......# #...!>.# ########  M.RM7Gij 7Gi* B87Gi ###...######## #### #...#...... .....####...  #....#..) #......##### ## #..R.!>###### =98Giz&8Gi&#### #...#...... .....####...  #....#..)8Gi'e #......#####8Gi'7 ##8Gi<'J #..R8GiW'.8Giq'>8Gi'######8Gi'% 8Gi}+DMM.RM8Gi18Gi4&308Gi:8GiF8Gi;J*1.3 (28GixP8GioQ^  8GiQ [1@ M8GiQG_k - 2 metallic inky potions (gained 1)8GiS9Gi# ###...######## ##### #...#......# 9Gi|,......####...#......# # #....#..)#......# #.....#####.###......# #......#9Gi #..JR..# #....>.#########9Gi9Gik!*2.3 (19Gi'9Gib)9Gi######....##  ###...######## 9Gi###### #...#......# .......####...#......# 9GiR## #....#..)#......# #.....#####.###......# #.J....# #...R..# #....>.#########9GiO2R.9Gi9Gij%39GiS9Gi9GiO# #......##. # ######....##  ###...######## 9GiTO####### #...#......# ........####...#......# ### #....#..)#......# 9GiOI# #.....#####.###J.....# #..R...# #......# #....>.#########9Gi,S2R.9GiY9Gis^%49Gic9Gie9Gi W# #.#######.# .# #......##. .# ######....## .# ###...############### #...#......# .........####...#......# <### #....#..)#......# ## #.....#######J......##.R....# #......# #......# #....>.#########R.59Git 9Gi #.# #.## #.#######.# ..# #......##. #.# ######....## .# ###...############### #...#......# ..........####...#......# .<### #....#..)#......# ### #....J.......#######.R.....##......# #......# #......# #....>.#########9Gi# 2R.9GiT 9Gi %69Gi/ 9Gi :Gi,m.## ##.# #.# .:Gi->.## #.#######.#.# #......##.# .#.# ######....##.#:Gif- ###...########.# #...#......#:Gi..####...#......# .:Gi..<### #....#..)#......#:Gi}.# #...J.R......# ######:Gi.f.# ##......#:Gi.Q #......#:Gi2/ #......# #....>.#:Gi/Z ########:Gi2-R.:Gi9:GiM>%7:GiD:GiF:GiC5≈.## ##.# #.# ~..## #.#######.# ≈...# #......##.# :Gi*6~.#.# ######....## ≈...# ###...##.####### #...#......#.####...#......#.<### #....#..)#......## #..J.R:Gi.# ######.# ##......# #......# #......# #....>.# ########:Gi-R.:Gi :GiV%8:GiQ:Gi :Giy p~≈.## ##.# #.# :Gi`z '≈~..## #.#.# ~≈...# #......##.# ≈~.#.# ######....## ~≈...# ###...##.####### #...#......# >:Giz .####...#......#.<### #....#..)#......## #.J.R:Gi'{ .# ######.# ##......# #......#:Gi{  #......# #....>.# #:GiX -R.:GiԎ ;9:Giä ;Gi!.....# ##..# .#≈#.# #.#;Gi~..## #.#######.# _~≈...# #......##.#~.#.# ######....## ;Gi≈~≈...# ###...######## ......####### #...#......# .;Gi_>............####...#......# ;Gi`.....<### #...J#..)#......# ####### ####..R..#######.......##......# #......#;Gi #......# #....>.#########;Gi2R.;Gi;Gi&40;GiG;Gi;Gi.# ##..# .# ~≈~≈.## ##.# #.# ≈~≈~..## #.#.# ~_~≈...# #......##.# ≈~≈~.#.# ######....## ~≈~≈...#;GiP ###...#.####### #...#......# ..>.####...#......#.<### #..J.#..)#......## ####.R.# ######.# ##......# #......# #......# #....>.# #;Gib<R.;GiQ1;Gi;GiU .# ##..# .# ≈~≈~≈.## ##.# #.# ~≈~≈~..## #.#.# ;GiNU #≈~_~≈...# #......##.# ~≈~≈~.#.# ######....## ≈~≈~≈...# ###...#.## #...#......#;GiU .>.####...#......#.<### #.J.R#..)#......## ####...# ######.# ##......#;GiU  #......# #......# #....>.#;GiU D #;GiX -R.;Gi_ ;Giea %2;Gif ;GiOh ;Giz ####....####.<## #.# ........# ##..# .# .≈~≈~≈#.# #.# ;Giz .~≈~≈~..## #.#######.# .≈~_~≈...# #......##. .~≈~≈~.#.# ######....## ;GiI{ ≈~≈~≈...# ###...########......######### #...#......#>...........J####...#......# ........<#######..R.#..)#......# ;Gi{ !########## ####.....#######.##......# #......# #......#;Gi{ j #....>.#########;Gi 2R.;GiY ;Gi B3.# # ?Gi1 ?Gi8 ?Gi ?Gi ?Gi ?Gi ?Gi ?Git ?GiW ?Gi ?Gi= ?Gi{ ?Gi ?Gi ?Gi ?Gi ?Gi ?Gi ?Gi ?Gif ?Gid ?Gi ?Gi ?Gi ?Gic ?GiL ?Gi ?Gir ?Gi ?Gi+ ?Gi ?Gi ?Gi ?Gi ?Gi ?GiU ?Giv ?Gi ?Gi ?GiI ?Gi ?Gid ?Gi+ ?Gi ?Gi8 ?Gi ?Gi ?Gi v   ?Gi5 ?[1@ M A yak comes into view.?Gi.  .##..  )#. ?Gi  .#.  ..#  ..# #F###  #.##......  #.........  #.##...$..  ####.J....)..  #....##......  ######...##R# ...:Y ?Gi r##.......# #.# #### ###..# ## #.# ....###?Gib 2#.# ..#...###.# Y   yak (wandering) .####.<## #.# .# ##..# #.#?Gi & ?Gi{ W65.3 (21.0)Y.?Giv BR.?Gi% WYally target)?GiA* 4==6.3 (22?Gi0 ?Gi2 ^  ?Gi2  [1@ M_The yak bellows!?Gi3 ^  ?Gi3 l [1@ M_There is a stone staircase leading up, spattered with blood here.?Gi6 BGiYMMYY.R.BGiBBGiBwYY 3 yaks (2 wandering, 1 ally target)BGitDf--7.3 (1.0) Soul Splinter _BGiMBGiTCGiY.MMY.YY)YYY 4 yaks (1 wandering, 1 ally target)==8   [1@ M_The yak bellows!EGikIy    EGiI               EGiI  EGiJW EGi%JW EGi8JP EGiYJ EGikJ[1@ EGiJ .##..  qoala the Basher  )#.#  Mountain Dwarf of Hepliaklqana ****..  .#.#  Health: 75/75 ======================== EGiJ ..#  Magic: 14/15 ======================-- EGi/K ..# #F###  AC: 13EGi[K,Str: 19 EGiK #.##......  EV: 8Int: 17  #.........  SH: 4EGiK+Dex: 8 EGi:L  #.##...$..  XL: 10 Next: 62% Place: Dungeon:9 EGiL7 ####RJ***Y)Y.  Noise: ==-------  Time: 8868.3 (0.0) EGiL #....##......  a) +2 morningstar EGiM ######...##.# ...YY  Cast: Soul Splinter EGiBM ##.......# #.# ####  Medusa EGitMO###..# ## #.# EGiM....### #.#  R   Sosibi the battlemage EGiM..#...## #.#  YYYY 4 yaks (1 wandering, 1 ally target) EGiN1.####.<## #.# EGi8N'.# ##..# #.# EGicN^_There is a stone staircase leading up, spattered with blood here. EGiN_The yak bellows!  EGiNkAiming: Soul Splinter (safe; 1% risk of failure)  EGiNPress: ? - help, Q - select action, ( or ) - cycleEGi#O Shift-Dir - straight lineEGiNOLAim: a yak (ally target, chance to affect: 50%)FGi                FGia       FGi  [1@ .##..qoala the Basher )#.#FGiMountain Dwarf of Hepliaklqana ****...#.#Health: 75/75 ========================..#FGiMagic: 14/15 ======================--..# #F###AC: 13FGiStr: 19#.##......EV: 8Int: 17FGi#.........SH: 4Dex: 8#.##...$..XL: 10 Next: 62% Place: Dungeon:9####RJ...*)Y.Noise: ==-------  Time: 8868.3 (0.0)FGi#....##......a) +2 morningstar FGi######...##.# ...YYCast: Soul SplinterFGi)##.......# #.# ####FGiAMedusa FGit###..# ## #.# ....###FGi#.#R   Sosibi the battlemage ..#...###.#FGifYYYY 4 yaks (1 wandering, 1 ally target) FGii.####.<## #.# FGil.# ##..# #.# FGi^_There is a stone staircase leading up, spattered with blood here. FGi_The yak bellows!  FGikAiming: Soul Splinter (safe; 1% risk of failure)  FGiPress: ? - help, Q - select action, ( or ) - cycleFGi Shift-Dir - straight lineFGi.EAim: a yak (ally target, chance to affect: 50%)FGiY: yak bellows!  Aiming: Soul Splinter (safe; 1% risk of failure)  FGi{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  FGiAim: a yak (ally target, chance to affect: 50%)  The yak resists with significant effort. FGii0MMY.FGi7Y.FGi*Y.FGicYally target) FGi*9.3 (1FGiVFGiD`   FGil[1@ M_The yak bellows!FGi[GGi==                          [1@  .##..  qoala the Basher  )#.#  Mountain Dwarf of Hepliaklqana ****..  .#.#  Health: 75/75 ========================  ..#  Magic: 13/15 ====================----  ..# #F###  AC: 13Str: 19  #.##......  EV: 8Int: 17  #.........  SH: 4Dex: 8  #.##...$..  XL: 10 Next: 62% Place: Dungeon:9  ####RJ**Y.Y..  Noise: ==-------  Time: 8869.3 (0.0)  #....##GGi= ...Y..  a) +2 morningstar  ######...##.# ...Y.  Cast: Soul Splinter  ##.......# #.# ####  Medusa ###..# ## #.# ....### #.#  R   Sosibi the battlemage ..#...## #.#  YYYY 4 yaks (1 ally target) .####.<## #.# .# ##..# #.# The yak resists with significant effort. _The yak bellows!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (ally target, chance to affect: 50%)HGigw HGi (                        [1@ .##..qoala the Basher )#.#Mountain Dwarf of Hepliaklqana ****...#.#Health: 75/75 ========================..#Magic: 13/15 ====================----..# #F###AC: 13Str: 19#.##......EV: 8Int: 17#.........SH: 4Dex: 8#.##...$..XL: 10 Next: 62% Place: Dungeon:9####RJ..*.Y..Noise: ==-------  Time: 8869.3 (0.0)#....##...Y..a) +2 morningstar ######...##.# ...Y.Cast: Soul Splinter##.......# #.Gi(m# ####Medusa ###..# ## #.# ....####.#R   Sosibi the battlemage ..#...###.#YYYY 4 yaks (1 ally target) .####.<## #.# .# ##..# #.#The yak resists with significant effort. _The yak bellows!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (ally target, chance to affect: 50%)HGi M Y. _The yak bellows!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (ally target, chance to affect: 50%)  The yak resists with significant effort.MY)Y:Y.-70.3 (1 _LGi0 LGi O-Grave Claw (3/3)LGi LGi MGiMGi0WVampiric Draining MGiְMGiVMGi 4Y.MGi 4MMY.MGi 0Y.MGi 1MY.MGi MGi U-1Vampiric Draining MGi3 MGi NGi8   [1@ M Y.  You hit the yak.  The yak is lightly wounded.NGi.MY.NGi4Y.NGi$Uvery poisoned, 1 ally tar…)NGi$-=2NGi-NGip.`   NGi.u[1@ M_Your tendrils sting the yak. The yak is poisoned. The yak barely misses you.NGi0OGiB   [1@ M OGi+ You barely miss the yak.The yak is lightly wounded.  Your tendrils sting the yak. The yak is poisoned. Your sting misses the yak.OGiOGiM.OGi/Y.OGio'   [1@ OGi'Y 3 yaks (1 very poisoned, 1 extremelyYour tendrils sting the yak. The yak looks as sick as possible!OGi-8*OGi{   [1@ .  Sosibi gestures at the yak while chanting.OGiJ 2 yaks (1 very poisoned, 1 extremely =3.4 (1.1OGi؍OGi`   OGiN[1@ M_The puff of frost hits the yak. The yak gores you but does no damage.OGiXSGiQ extremely poisoned, 1 ally taSosibi gestures at the yak while chanting. _The puff of frost hits the yak. The yak gores you but does no damage. puncture the yak!  The yak is heavily wounded.  SGi Your tendrils sting the yak. The yak looks as sick as possible!  Your tendrils sting the yak. The yak looks as sick as possible! SGi8 8*SGi_   [1@ YSosibi gestures at the yak while chanting.SGih JY 3 yaks (2 extremely poisoned, 1 allySGii +40SGi5p SGiNq `   SGixq N[1@ M_The puff of frost hits the yak! The yak gores you but does no damage.SGigs VGin     VGi                    [1@ .##..qoala the Basher )#.#VGi1Mountain Dwarf of Hepliaklqana ****...#.#Health: 75/75 ========================..#Magic: 13/15 ====================----..# #F###VGiQAC: 13Str: 19#.##......EV: 8VGinInt: 17#..Y......SH: 4Dex: 8VGi#Y##...$..XL: 10 Next: 62% Place: Dungeon:9VGi####RJYY..)..Noise: ==-------  Time: 8874.4 (0.0)VGi#....##......a) +2 morningstar VGi######...##.# ...:.Cast: Vampiric DrainingVGi ##.......# #.# ####Medusa VGi@G###..# ## #.# ....####.#R   Sosibi the battlemage ..#...##VGij#.#YYY 3 yaks (2 extremely poisoned, 1 ally…).####.<## #.# VGi.# ##..# #.#Your tendrils sting the yak. The yak looks as sick as possible!  Your tendrils sting the yak. The yak looks as sick as possible!  VGiSosibi gestures at the yak while chanting. _The puff of frost hits the yak! The yak gores you but does no damage.  Press: ? - help, v - describe, . - travelVGiPA stone staircase leading up, spattered with blood.VGiUu  VGi [1@ M  JYSosibi gestures at the yak while chanting. _The puff of frost hits the yak! The yak gores you but does no damage.  Press: ? - help, v - describe, . - travelHere: a yak (almost dead, extremely poisoned)  VGi'The floor, spattered with blood.WGiWGiXJYA stone staircase leading up, spattered with blood.  WGiW -MYJWGiKW kHere: a yak  The floor.YGi}[            YGi[ d             YGi3\ p [1@ .##..qoala the Basher )#.#Mountain Dwarf of Hepliaklqana ****...#.#Health: 75/75 ========================..#Magic: 13/15 ====================----..# #F###AC: 13Str: 19#.##......EV: 8Int: 17YGi\ #..Y......SH: 4Dex: 8#Y##...$..YGir XL: 10 Next: 62% Place: Dungeon:9####RJYY..)..Noise: ==-------  Time: 8874.4 (0.0)#....##......a) +2 morningstar ######...##.# ...:.Cast: Vampiric Draining##.......# #.# ####Medusa ###..# ## #.# ....####.#R   Sosibi the battlemage ..#...###.#YYY 3 yaks (2 extremely poisoned, 1 ally…).####.<## #.# .# ##..# #.#Your tendrils sting the yak. The yak looks as sick as possible!  Sosibi gestures at the yak while chanting. _The puff of frost hits the yak! The yak gores you but does no damage.  Press: ? - help, v - describe, . - travelHere: a yak  The floor. _ZGi/vn1 very poisoned, 2 extremeHere: a yak _The floor.  You puncture the yak!  The yak is lightly wounded.  ZGivYour sting misses the yak. Your tendrils sting the yak. The yak is poisoned.  Your sting misses the yak.ZGi{&`ZGi   [1@ M ZGi}.Sosibi casts a spell at the yak.The stone arrow hits the yak!ZGi<   [1@ Y.  ZGi\4The yak dies!ZGi0YZGiHJ1ZGi64==ZGi$-65.5 (1.1ZGiZGi   [1@ M_The yak gores you but does no damage.ZGiF\Gi;MM.  The yak dies! _The yak gores you but does no damage.  \GiYou hit the yak.  The yak is moderately wounded.Your tendrils sting the yak. The yak is poisoned. Your tendrils sting the yak.  looks even sicker. Your tendrils sting the yak.\Gi   [1@ Y \Gi 2 yaks (1 very poisoned, 1 extremely The yak looks as sick as possible! The yak gores Sosibi!!\Gi3=60\Gi\GiB^  \Gij0 [1@ M_The yak gores you but does no damage.\GiZ^Gi!k  ^Gixk,    YThe yak looks even sicker. Your tendrils sting the yak.  The yak looks as sick as possible! The yak gores Sosibi!! _The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded.  Your tendrils sting the yak. The yak looks as sick as possible!^Gi(w   [1@ .Y 3 yaks (1 very poisoned, 2 extremely^GiowUYour tendrils sting the yak. The yak looks as sick as possible!^GiTx.--7^Gi^Gi ^Giy  [1@ M_You block the yak's attack. x2^Gi`Gi?        `Gi?                 [1@ .##..qoala the Basher `Gi?)#.#Mountain Dwarf of Hepliaklqana ****...#.#`Gi?Health: 75/75 ========================..#`Gi?eMagic: 14/15 ======================--`Gi?[..# #F###`Gi @QAC: 13Str: 19`Gi@Q#.##......`Gi;@EV: 8Int: 17#Y.Y......`GiK@ZSH: 4Dex: 8`GiY@Q#Y##...$..`Gih@XL: 10 Next: 66% Place: Dungeon:9`Gix@\####RJY...)..`Gi@Noise: =--------  Time: 8877.5 (0.0)`Gi@_#....##......`Gi@Ea) +2 morningstar `Gi@######...##.# ...:.`Gi@>Cast: Vampiric Draining`GiA##.......# #.# ####Medusa `GiOA###..# ## #.# `GiA....####.#R   Sosibi the battlemage ..#...###.#`GiAYYY 3 yaks (1 very poisoned, 2 extremely…).####.<## #.# `GiA.# ##..# #.#The yak is heavily wounded.`GiA\Your tendrils sting the yak. The yak looks as sick as possible!  `GiAkYour tendrils sting the yak. The yak looks as sick as possible! _You block the yak's attack. x2  `GiBPress: ? - help, v - describe, . - travelA stone staircase leading up, spattered with blood.`GiVnJYYour tendrils sting the yak. The yak looks as sick as possible! _You block the yak's attack. x2  Press: ? - help, v - describe, . - travel`GinHere: a yak (severely wounded, extremely poisoned, ally target)  The floor, spattered with blood. aGiJYA stone staircase leading up, spattered with blood.  aGi>' aGigMYJHere: a yak (moderately wounded, extremely poisoned)  The floor.bGi                         [1@ .##..qoala the Basher )#.#Mountain Dwarf of Hepliaklqana ****...#.#Health: 75/75 ========================..#Magic: 14/15 ======================--..# #F###AC: 13Str: 19#.##......EV: 8Int: 17#Y.Y......SH: 4Dex: 8#Y##...$..XL: 10 Next: 66% Place: Dungeon:9####RJY...)..Noise: =--------  Time: 8877.5 (0.0)#....##......a) +2 morningstar ######...##.# ...:.Cast: Vampiric Draining##.......# #.#Gi9m ####Medusa ###..# ## #.# ....####.#R   Sosibi the battlemage ..#...###.#YYY 3 yaks (1 very poisoned, 2 extremely…).####.<## #.# .# ##..# #.#Your tendrils sting the yak. The yak looks as sick as possible!  Your tendrils sting the yak. The yak looks as sick as possible! _You block the yak's attack. x2  Press: ? - help, v - describe, . - travelHere: a yak (moderately wounded, extremely poisoned)  The floor. _bGi  bGiH 5  [1@ M  .  You completely miss the yak.The yak is severely wounded.Your sting misses the yak. Your tendrils sting the yak.   [1@ Y 2 yaks (extremely poisoned, 1 ally taThe yak looks even sicker. Your sting misses the yak.bGip bGi ^66---=8.6 (1.1bGi bGi   [1@ M_You block the yak's attack. The yak gores you!bGi2 eGia#   eGib                      [1@  .##..  qoala the Basher  )#.#  Mountain Dwarf of Hepliaklqana ****..  .#.#  Health: 66/75 =====================---  ..#  Magic: 11/15 =================-------  ..# #F###  AC: 13Str: 19  #.##......  EV: 8Int: 17  #.YY......  SH: 4Dex: 8  #Y##...$..  XL: 10 Next: 66% Place: Dungeon:9 eGi&c ####RJY...)..  Noise: ==-------  Time: 8878.6 (0.0)  #....##......  a) +2 morningstar  ######...##.# ...:.  Cast: Vampiric Draining  ##.......# #.# ####  Medusa eGic###..# ## #.# ....### #.#  R   Sosibi the battlemage ..#...## #.#  YY 2 yaks (extremely poisoned, 1 ally ta…).####.<## #.# .# ##..# #.# The yak looks even sicker. Your sting misses the yak. _You block the yak's attack. The yak gores you!  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, extremely poisoned, ally target)fGiv}JY fGi MYJAim: a yak (moderately wounded, extremely poisoned)gGi   gGiI!              gGid!\    gGiy!   gGi!P gGi! [1@ gGi!gGi!Q.##..qoala the Basher gGi!K)#.#gGi!Mountain Dwarf of Hepliaklqana ****...#.#gGi!eHealth: 66/75 =====================---gGi#"..#Magic: 11/15 =================-------gGiS"..# #F###AC: 13Str: 19#.##......gGi"EV: 8Int: 17#.YY......SH: 4Dex: 8#*##...$..XL: 10 Next: 66% Place: Dungeon:9gGi#"####RJY...)..Noise: ==-------  Time: 8878.6 (0.0)#....##......a) +2 morningstar ######...##.# ...:.Cast: Vampiric Draining##.......# #.# ####Medusa gGi#0###..# ## #.# ....####.#R   Sosibi the battlemage gGi#@..#...###.#gGi#$YY 2 yaks (extremely poisoned, 1 ally ta…).####.<## #.# .# ##..# #.#The yak looks even sicker. Your sting misses the yak. gGi=$L_You block the yak's attack. The yak gores you!  gGi`$oAiming: Vampiric Draining (safe; 1% risk of failure)  gGi$Press: ? - help, Q - select action, ( or ) - cyclegGi$ Shift-Dir - straight linegGi$iAim: a yak (moderately wounded, extremely poisoned)gGi   [1@ gGiwYYou draw life force from the yak! You feel life coursing into your body.gGi .YY 3 yaks (1 very poisoned, 2 extremelygGi, 279.6 (1gGiy4 gGi6   [1@ M_The yak gores you. The yak gores you but does no damage.gGi9 jGis{       jGiܓ           jGi  jGiW jGi W jGiW jGi8Z  [1@ jGib~ .##..  qoala the Basher jGi! )#.#  Mountain Dwarf of Hepliaklqana ****..  .#.#  Health: 67/75 =====================--- jGil ..#  Magic: 8/15jGi;============------------ jGih ..# #F###  AC: 13jGiΔ,Str: 19 jGiܔr #.##......  EV: 8jGi,Int: 17 jGi  #Y.Y......  SH: 4jGi+Dex: 8 jGiN #Y##...$..  XL: 10 Next: 66% Place: Dungeon:9 jGix ####RJY...)..  Noise: ==-------  Time: 8879.6 (0.0) jGiڙ #....##......  a) +2 morningstar  ######...##.# ...:.  Cast: Vampiric Draining  ##.......# #.# ####  Medusa ###..# ## #.# jGi....### #.#  R   Sosibi the battlemage jGi..#...## #.#  YYY 3 yaks (1 very poisoned, 2 extremely…).####.<## #.# jGiD(.# ##..# #.# jGiRdYou draw life force from the yak! You feel life coursing into your body. jGio@_The yak gores you. The yak gores you but does no damage.  jGioAiming: Vampiric Draining (safe; 1% risk of failure)  jGiPress: ? - help, Q - select action, ( or ) - cyclejGiɚShift-Dir - straight lineAim: a yak (severely wounded, extremely poisoned)kGiV9y    kGi9           kGi9     kGi9  kGi :W kGi+:R  kGi@:[1@ kGif:kGi{:.##..kGi:;qoala the Basher kGi:K)#.#kGi:6Mountain Dwarf of Hepliaklqana ****..kGi:.#.#Health: 67/75 =====================---kGi;[..#Magic: 8/15kGi,;============------------..# #F###AC: 13kGid;.Str: 19kGi;A#.##......EV: 8Int: 17#Y.Y......SH: 4Dex: 8kGi;e#*##...$..kGi;XL: 10 Next: 66% Place: Dungeon:9kGi;]####RJY...)..kGi<Noise: ==-------  Time: 8879.6 (0.0)kGi<_#....##......kGi*<Ea) +2 morningstar kGi@<######...##.# ...:.kGiU<>Cast: Vampiric DrainingkGi<##.......# #.# ####kGi<Medusa kGi<###..# ## #.# kGi< ....###kGi<)#.#kGi<|R   Sosibi the battlemage kGi]=..#...##kGin=)#.#kGi=^YYY 3 yaks (1 very poisoned, 2 extremely…)kGi=i.####.<## #.# kGi=m.# ##..# #.#kGi=dYou draw life force from the yak! You feel life coursing into your body. kGi=@_The yak gores you. The yak gores you but does no damage.  kGi=Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclekGi> Shift-Dir - straight linekGi >gAim: a yak (severely wounded, extremely poisoned)kGiM Y kGi7_The yak gores you. The yak gores you but does no damage.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a yak (severely wounded, extremely poisoned)  You draw life force from the yak! You feel life coursing into your body.kGi<"8*kGiRp   [1@ *Sosibi points at the yak and mumbles some strange words.kGi.kGi {   [1@ YJY 2 yaks (extremely poisoned, 1 ally taThe puff of frost misses the yak. The yak barely misses you.kGi[72==80.6 (1kGikGi`   kGi.[1@ M_The yak gores you but does no damage.kGimGi(   [1@ mGiJ/ @.You sock the yak!mGiA  mGiVC   [1@ M    yak (very poisoned, ally target) You kill the yak!Your sting misses the yak.mGiMO   [1@ M .  mGiO Sosibi points at the yak and mumbles some strange words.The puff of frost hits the yak.mGiT *YmGik eM. ) mGiq v   mGir [1@ 3==731.7 (1.1 _The yak dies!mGi+    [1@ M_Your Evocations skill increases to level 5!oGiCM† _The yak dies! _Your Evocations skill increases to level 5!oGiYou sock the yak!  The yak is heavily wounded. oGi+ Your sting misses the yak. oGiaI Sosibi hits the yak with a +0 quarterstaff!oGiP oGi89==oGi17=2.8oGiӶGVampiric Draining oGioGie oGiqoGiZ  [1@ MoGi._The yak dies!oGipGi= .##.. )#.##.# ..# pGiB>s ..# ##### #.##...... #......... #J##...$..pGi> ####R<....).. #....##...... ######...##.# ...:. #pGi?N ##.......# #.# #### .###..# ## #.#...# #.# #..#... #.#.####.<## #.#pGiHpGiI5---30pGi{PpGiRh   [1@ MpGiR[_You see here a yak corpse.pGimTrGis %.##..rGi e)#.# .#.# .# ..# ######.##...... rGiҴ R#......... rGi T#†##...$.. rGi ####RJ....).. #....##...... rGi% ######...##.# ...:. rGiC ##.......# #.# #### rGiY ##..# ## #.# rGin ...### #.# #...rGi J#.# rGi .####.<rGi K#.# rGi x# ##..# #.# rGi rGi ^4---4 _rGi rGi `   rGi j[1@ M_There is a stone staircase leading up, spattered with blood here.rGi sGiv ) sGi z.##.. )#.##.# ..#  ..# ##### #.##...... #......... #J##...$.. ####R<....).. #....##...... ######...##.# ...:. # ##.......# #.# #### .sGi ###..# ## #.#...# #.# #..#...sGi K #.#sGi l.####.<## #.#sGi& sGi<( sGi( %5 _sGi. sGi0 `   sGi2 c[1@ M_You see here a yak corpse.sGi2 tGiS#.# ## ..##.. .)#.# #.#.# #...# #..# ##### #.## #.J.......  #†##...$.. tGiΥ####R<....)..  #....##......  ######...##.# ...:.  ##.......# #.# #### tGig###..# ## #.# ....### #.# ...## #.# tGi@R.tGi˰tGiJG==6 _tGitGitGib tGi tGi tGi uGij#.# ## ..##.. .)#.# #.#.# uGiu#...# #..# ###.##.#.#R##...$.uGi####.<....).#....##...######...##.# ....:.  ##.uGi# #.# #####..# ## #.# ### #.# uGi)W#...## #.# uGi>R†uGi9 uGiS5=7uGiuGiuGiR#.# ##..##..uGi~q)#.# #.#.# #...# ############........#.R..#†##J..$####.<....).#....##.....uGi######...##.##....: ##.......# #.########## #..# ## #.# ..### #.# #...uGii#.# ###.<#.# uGi=M.RuGi@X8uGi~ #.# ## ..##.. .)#.# #.#.# uGig #...# #..###.##.#..R.#†##.J.$.####.<....).#....##.  ######...##.##....:..# #.## uGi ..# ## #.# ### uGi *#.# uGi V...## #.# uGi h.<## #.# uGi CM.RMuGiF uGip <10/15==uGi 9uGi uGi vGiM#.# ## ..##.. .)#.# #.#.# #...# #..##vGi#.##.#.#†##R.J$.####.<....).#....##. ######...##.##....:. vGiP.vGis# #.### ## #.# vGiT### #.# vGiS## #.# vGih.<## #.# vGiO;.RvGijvGi&90vGi vGi vGiL#.# ## ..##.. .)#.# vGi#.#.# #...# #..###.##.##.vGi#vGi#†##.R.J......#vGi˺####.<....)......##....##.vGi޺#vGin...##.##....:.....#vGiA# #.## vGiF_# ## #.#  #.# ## #.# .<## #.# vGiU;.RvGivGi:?=1vGivGi5vGir*2.8 (2vGivGi vGiZ  [1@ MvGi*_You now have 507 gold pieces (gained 12).vGivGi3  ..##.. .)#.##.. #..############# #.##............†##..R####.<........##.... #####...##.##....: ......# #.############ # ## #.# # .##<## #..vGi~ ==3.8 (1   [1@ M_You see here a +0 mace.wGig=)#.# #.#.# #...# ###############..........# #....wGiLh# #†##..R# ####.<....)# #....##.# ####...##.##....:.....# .....# #.#############  ## #.#  #.# #.# <#.# .# #.# # #.# MM.RM4 _wGihwGi #.. #..############# #.##.............wGi †######.<....R....##.... ####...## .....# #.############  ## #.# # # wGi O<## .. #.######wGi MMwGi ?)RMwGi wGi wGi 5wGiY wGi2  wGi~  [1@ M_You see here a parchment of Grave Claw.wGi. xGixGiBxGixGixGiT1= _xGixGixGiHxGixGixGi:xGixGi\xGixGiFxGilxGixGi0=xGixGixGiuxGi?xGiTxGixGi0xGixGi;xGixGi xGi( xGiH E2==xGi xGi xGi xGii xGi xGi xGiH xGiS xGi xGi  xGix xGi 8==xGi' xGi xGi[ xGi xGi! xGiw! xGi" xGi% xGij& xGi& D3=xGi( xGi+ xGi, xGi~- xGi0 xGi1 xGi2 xGin6 xGi6 xGi8 xGiP; xGi; xGi; 0=xGi< xGi? xGi:@ xGiA xGiD xGiD xGiDF xGiI xGi xGiU xGi xGi xGi xGi xGi xGi$ xGi xGi xGi~ xGiI xGiݓ "==xGi xGiD xGi xGi xGi xGiD xGi xGi} xGi xGih xGi xGi xGi xGi xGi xGi{ xGi xGi xGiߺ xGi xGi` xGi xGi\ xGi xGid xGi xGi5 xGiF xGi xGiv xGi xGi xGi w   xGiA [1@ M You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 direflail.xGi   ...O ... .#.  ... ... xGiD m .. ..  #.# ##.#  #..##..  #.)#.# xGi_ \ #J#.# xGiw ~ #...# xGi V ##R.############# xGi k  ##.##..........# xGi $  xGi T#.............# xGi & xGi J#†##..........# xGi9 # ####.<....)......# O   two-headed ogre (asleep) xGiP y.# #....##..........# xGid r.. ######...##.##....:.....#xGiz ^.O935.8 (40.0)xGi AR.xGi# LOlly target)xGiX 4==6.8 (41xGi* xGi `   xGi .[1@ M_The two-headed ogre shouts in stereo!xGiI |Gi|GiXHKiss of Death |Gi? |Gi }Gie}Gif]Zap: wand of warping (10) }GiRl}Gi1n~Gi~GimQCast: Kiss of Death ~Gi~Gi~Gi~Gi?HVampiric Draining~Gi.~Git ~Gi*~Gi2Grave Claw (3/3) ~Gi~Gi~GiGiZGiGSoul Splinter GiGiرGiGigThrow: 4 javelins (silver) Gi;GiGiGiH3 GiV Gih Gi4GidC7 boomerangsGiGiGi Gi H25 darts (poison)Gi Gi Gi a                     Gisa      [1@ qoala the Basher ....Mountain Dwarf of Hepliaklqana ****....O .#.Health: 75/75 ========================Gia .*. ...Magic: 15/15 ========================.* ..AC: 13Str: 19#*# ##.#EV: 8Int: 17Gia y#.*##..SH: 4Gia xDex: 8#*)#.#Gib XL: 10 Next: 77% Place: Dungeon:9Gib 5#J#.#GiZb Noise: ==-------  Time: 8936.8 (0.0)#R..#a) +2 morningstar Giub ##..############# Throw: 25 darts (poison) Gib v##.##..........# Medusa Gib V#.............#Gib #†##..........# R   Sosibi the battlemage Gib #Gi2c ####.<....)......# O   two-headed ogre (ally target) .##....##..........# .. ######...##.##....:.....# GiNc l_The two-headed ogre shouts in stereo!  Throw: 25 darts (poison)Gixc Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGic Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (ally  target, 72% to hit)Gi#   Gi                    Gi1  [1@ qoala the Basher ....Mountain Dwarf of Hepliaklqana ****..GiKR..O .#.Gi`Health: 75/75 ========================... ...GiuMagic: 15/15 ========================.. ..AC: 13GiStr: 19#.# ##.#Gi[EV: 8Int: 17Gi#..##..SH: 4Dex: 8#()#.#GiXL: 10 Next: 77% Place: Dungeon:9#J#.#GiNoise: ==-------  Time: 8936.8 (0.0)#R..#a) +2 morningstar ##..############# Throw: 25 darts (poison) Gi(##.##..........# Medusa #.............##†##..........# R   Sosibi the battlemage #####.<....)......# O   two-headed ogre (ally target) .##....##..........# .. ######...##.##....:.....# _The two-headed ogre shouts in stereo!  Throw: 25 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleGiShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (ally  target, 72% to hit)Gi_8(Gi8(Gi8(GiC8(Gi% ( Gi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (ally  target, 72% to hit)  You throw a dart.  The dart barely misses the two-headed ogre.Gi+"(GiNGi$F.OMGi#-8M......Gi_.4--7.8 (1Gi./4 _GiA5Gi87Gi>                          [1@ qoala the Basher ....Mountain Dwarf of Hepliaklqana ****..... .#.Health: 75/75 ========================.O. ...Magic: 15/15 ========================.* ..AC: 13Str: 19#*# ##.#EV: 8Int: 17#.*##..SH: 4Dex: 8#*)#.#XL: 10 Next: 77% Place: Dungeon:9#J#.#Noise: ---------  Time: 8937.8 (0.0)#R..#a) +2 morningstar ##..############# Throw: 24 darts (poison) ##.##..........# Medusa #.............##†##..........# R i-@ 42m  Sosibi the battlemage #####.<....)......# O   two-headed ogre (ally target) .##....##..........# .. ######...##.##....:.....# _The dart barely misses the two-headed ogre.Throw: 24 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (ally  target, 72% to hit)Gi:!GiWV GiV GiV GisV GiӣV Gi+V GiV GiפV Gi,W GiW GiΥW GiW Gi^W GiW GiW Gi+W GioW GiڧW Gi!W GigW GiW Gi W GiNW GiP Gi Gi&[1@ GiwGiĪ;qoala the Basher Gi !....GiP6Mountain Dwarf of Hepliaklqana ****..Gi2... .#.Gi[Health: 75/75 ========================Gi/Q.O. ...Gi{[Magic: 15/15 ========================Gi¬/.. ..Gi-AC: 13GiN.Str: 19GiY#.# ##.#Gi-EV: 8GiM.Int: 17GiB#..##..Giޮ-SH: 4Gi)-Dex: 8Gi|K#()#.#Gi̯XL: 10 Next: 77% Place: Dungeon:9Gi5#J#.#GihNoise: ---------  Time: 8937.8 (0.0)GiK#R..#Gi<a) +2 morningstar GiN##..############# Throw: 24 darts (poison) Gi˱v##.##..........# Medusa GiV#.............#Gi{#†##..........# R   Sosibi the battlemage Gi²#Gi####.<....)......# O   two-headed ogre (ally target) Gid.#GiA#....##..........# GiZ.. ######...##.##....:.....# GiVS_The dart barely misses the two-headed ogre.Gi)Throw: 24 darts (poison)GiuPress: ? - help, Q - select action, ( or ) - cycleGiB Shift-Dir - straight lineGigAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (ally  Giٵtarget, 72% to hit)GiGic(GiGiOGiLP(GiPGiV8(Gi(O  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (ally  target, 72% to hit)  You throw a dart. The dart hits the two-headed ogre.  The two-headed ogre is poisoned.Giq....poisoned, ally target)Gih\8.9 (1.13 _GiuGia GiQ Gi[ ^7 boomerangs Gi\ Gi8v3 javelins Gi)GiH4(silver)GiGiGiW GiW ]Cast: Soul Splinter Gi+ Gi GiGi5Grave Claw (3/3)Gi$Gi&Gi5Gi95Soul Splinter Giw@Gi{CGi? Gif@ QThrow: 4 javelins (silver) Gip@ GiH GiyJ Giߛ Gif H3 Gi Gi7 Giu#Gi~$C7 boomerangsGi,Gi.Gi~ Gi H23 darts (poison)GiՆ Gi Gi#   [1@ M GiXCasting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gi          GiZ           Gi    [1@ Gi~  qoala the Basher Giy ....  Mountain Dwarf of Hepliaklqana ****.. Gi ... .#.  Health: 75/75 ======================== Gi .(. ...  Magic: 13/15 ====================---- Gi  O. ..  AC: 13Gi,Str: 19 Gi2 #.# ##.#  EV: 8Int: 17 GiM #..##..  SH: 4Gib+Dex: 8 Gin #.)#.#  XL: 10 Next: 77% Place: Dungeon:9 Gi #J#.#  Noise: ---------  Time: 8938.9 (0.0) Gi #R..#  a) +2 morningstar Gi ##..#############  Throw: 23 darts (poison) Gip ##.##..........#  Medusa Gi[ #.............# Giz #†##..........#  R   Sosibi the battlemage # ####.<....)......#  O   two-headed ogre (poisoned, ally target)Gi1.# #....##..........# Gi(.. ######...##.##....:.....# Gi,pCasting: Vampiric Draining (safe; 1% risk of failure)  Gi9MConfirm with . or Enter, or press ? or * to list all spells.GiUAiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetGiuAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (poisoned,ally target)Gi7O   GitO      GiO               Gi&P     [1@ qoala the Basher ....Mountain Dwarf of Hepliaklqana ****..... .#.GiLP wHealth: 75/75 ========================.(. ...Magic: 13/15 ====================----*. ..AC: 13GifP Str: 19#.# ##.#EV: 8GizP pInt: 17#..##..GiP ZSH: 4Dex: 8GiP A#.)#.#GiP XL: 10 Next: 77% Place: Dungeon:9GiP #J#.#Noise: ---------  Time: 8938.9 (0.0)GiP #R..#a) +2 morningstar GiP ##..############# Throw: 23 darts (poison) Gi Q v##.##..........# Medusa GiQ V#.............#GiGQ #†##..........# R   Sosibi the battlemage #GicQ ####.<....)......# O   two-headed ogre (poisoned, ally target)Gi|Q .#GiQ A#....##..........# GiQ [.. ######...##.##....:.....#GiQ pCasting: Vampiric Draining (safe; 1% risk of failure)  GiQ MConfirm with . or Enter, or press ? or * to list all spells.GiQ Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetGi R xAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (poisoned,ally target)Gi. O …Press: ? - help, Dir - move target  Gi. rAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (poisoned,ally target)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre! The two-headed ogre is moderately wounded.Gi/ Gi0 3==9.9 (1Gi8 Gi9   [1@ M_The two-headed ogre is pinned in place!Gi; Gin #   Giډ                     Gi  [1@ qoala the Basher ....Mountain Dwarf of Hepliaklqana ****..Gi6 ... .#.Health: 75/75 ========================GiN .(. ...Magic: 13/15 ====================----Gih O. ..AC: 13Str: 19Gi z#*# ##.#EV: 8Gi Int: 17#.*##..SH: 4Gi xDex: 8#*)#.#Gi̊ XL: 10 Next: 77% Place: Dungeon:9Gi #J#.#Noise: ==-------  Time: 8939.9 (0.0)Gi #R..#a) +2 morningstar Gi ##..############# Throw: 23 darts (poison) Gi' ##.##..........# Medusa #.............#GiM #†##..........# R   Sosibi the battlemage #Gip ####.<....)......# O   two-headed ogre (poisoned, ally targe…).#Gi A#....##..........# Gi .. ######...##.##....:.....# _The two-headed ogre is pinned in place!  Gi )Throw: 23 darts (poison)Giы Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGi Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail  (moderately wounded, poisoned, ally target, bound in place, 72% to hit)Giܕ(         GiV#                [1@ Gizqoala the Basher ....Mountain Dwarf of Hepliaklqana ****..... .#.Health: 75/75 ========================Gi.(. ...Magic: 13/15 ====================----GifO. ..AC: 13GiɖStr: 19#.# ##.#EV: 8GipInt: 17#..##..GiSH: 4Dex: 8#()#.#GiXL: 10 Next: 77% Place: Dungeon:9Gi7#J#.#Noise: ==-------  Time: 8939.9 (0.0)GiN#R..#a) +2 morningstar Gie##..############# Throw: 23 darts (poison) Gi~##.##..........# Medusa #.............#Gi#†##..........# R   Sosibi the battlemage #GiЗ####.<....)......# O   two-headed ogre (poisoned, ally targe…).#GiA#....##..........# Gi.. ######...##.##....:.....# _The two-headed ogre is pinned in place!  Gi0Throw: 23 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGiHAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail  (moderately wounded, poisoned, ally target, bound in place, 72% to hit)GiOn8(Gi]8(Gi m.O  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail  (moderately wounded, poisoned, ally target, bound in place, 72% to hit)  You throw a dart. The dart hits the two-headed ogre.  The two-headed ogre is moderately wounded. GioT..tGi7*Gibg6*Giű6*MMGi$   [1@ .Gin |.JSosibi points at the two-headed ogre and mumbles some strange words.GiV T40.9 (12GiW GiP  Gi  [1@ M_The puff of frost hits the two-headed ogre!Gi1 Gi7;w Gin;     Gi;V Gi;V Gi;W Gi;W Gi;W Gi;W Gi<   Gi#<W GiE<W GiW<W Gig<W Gix<W Gi<U    Gi< Gi<[1@ Gi<Gi=;qoala the Basher Gi=!....Gi/=6Mountain Dwarf of Hepliaklqana ****..Gi9=2... .#.GiZ=[Health: 75/75 ========================Gir=Q.(. ...Gi=eMagic: 13/15 ====================----Gi=9.. ..Gi=-AC: 13Gi=.Str: 19Gi=N#O# ##.#Gi >-EV: 8Gi >.Int: 17Gi=>L#.*##..GiH>-SH: 4Gil>-Dex: 8Gi>K#*)#.#Gi>XL: 10 Next: 77% Place: Dungeon:9#J#.#Gi>Noise: ==-------  Time: 8940.9 (0.0)Gi>K#R..#Gi><a) +2 morningstar Gi?##..############# Throw: 22 darts (poison) GiA?v##.##..........# Medusa Gi^?V#.............#Gi?#†##..........# R   Sosibi the battlemage Gi?#Gi?####.<....)......# O   two-headed ogre (poisoned, ally target)Gi?.#Gi?A#....##..........# Gi@Z.. ######...##.##....:.....# Gi/@I_The puff of frost hits the two-headed ogre!  GiD@)Throw: 22 darts (poison)Gij@uPress: ? - help, Q - select action, ( or ) - cycleGiw@ Shift-Dir - straight lineGi@tAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (heavilyGi@Hwounded, poisoned, ally target, 72% to hit)Gi #   Gi6      GiZ  Gii W Gis W Gi W Gi  Gi W Giņ W Giކ W Gi W Gi W Gi W Gi W GiF W GiS P Giu  Gi [1@ GiƇ Gi ;qoala the Basher Gi !....Gi 6Mountain Dwarf of Hepliaklqana ****..Gi 2... .#.Gi7 [Health: 75/75 ========================GiS Q.(. ...Gis eMagic: 13/15 ====================----Gi 9.. ..Gi -AC: 13GiÈ .Str: 19Giڈ M#O# ##.#Gi -EV: 8Gi .Int: 17Gi! B#..##..Gi+ -SH: 4GiH -Dex: 8Gi_ K#()#.#Gi~ XL: 10 Next: 77% Place: Dungeon:9Gi 5#J#.#Gi Noise: ==-------  Time: 8940.9 (0.0)Gi K#R..#Gi* <a) +2 morningstar GiO ##..############# Throw: 22 darts (poison) Gip v##.##..........# Medusa Gi V#.............#GiΊ #†##..........# R   Sosibi the battlemage Giڊ #Gi ####.<....)......# O   two-headed ogre (poisoned, ally target)Gi) .#GiX A#....##..........# Gi{ Z.. ######...##.##....:.....# Gi I_The puff of frost hits the two-headed ogre!  Gi )Throw: 22 darts (poison)Giߋ uPress: ? - help, Q - select action, ( or ) - cycleGi Shift-Dir - straight lineGi+ tAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (heavilyGiF Awounded, poisoned, ally target, 72% to hit)Gi) 8(Gi$ Gi$ (  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGi % tAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (heavilyGi$% Hwounded, poisoned, ally target, 72% to hit)  GiI% TYou throw a dart.  Gi`% KThe dart barely misses the two-headed ogre.Gir "(Gir GiW Gi 8(Gi'a Gi]a 1(Gi ".Gi $OMGi ,...MMGiC $`Gi  `MMGiq$ Giq^  [1@ Gi*r.JGi:r GibrdSosibi points at the two-headed ogre and mumbles some strange words.Gis+1.9 (1Gis(1Gi~Gi? GiXR  Gi[1@ MGi*_The stone arrow hits the two-headed ogre!GibGio$    [1@ M Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gil!Gil      GimZ    Gi0mW Gi=mW GiOmW Gi^mW GijmW GivmW GimW GimW GimW GimW GimW GimW GimW GimP Gin Gin[1@ GiLn~  qoala the Basher Gi\ny ..(.  Mountain Dwarf of Hepliaklqana ****.. Gin ... .#.  Health: 75/75 ======================== Gi o .(. ...  Magic: 11/15 =================-------  .. ..  AC: 13Str: 19  #.# ##.#  EV: 8Int: 17  #.O##..  SH: 4Dex: 8 Giq #.)#.#  XL: 10 Next: 77% Place: Dungeon:9  #J#.#  Noise: ==-------  Time: 8941.9 (0.0) Gi=q #R..#  a) +2 morningstar Giq ##..#############  Throw: 21 darts (poison)  ##.##..........#  Medusa  #.............#  #†##..........#  R   Sosibi the battlemage Gi/'# ####.<....)......#  O   two-headed ogre (poisoned, ally target).# #....##..........# .. ######...##.##....:.....# Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (severelywounded, poisoned, ally target)Gi-            Gia       Gi,W Gi=  Gij  Giy Gi[1@ GiGi;qoala the Basher GiA..(.Gi6Mountain Dwarf of Hepliaklqana ****..Gi2... .#.Gi[Health: 75/75 ========================Gi7Q.(. ...GiFeMagic: 11/15 =================-------Gi_9.. ..Gi{-AC: 13Gi.Str: 19GiY#.# ##.#GiEV: 8Int: 17#.*##..Gi-SH: 4Gi-Dex: 8GiA#.)#.#Gi*XL: 10 Next: 77% Place: Dungeon:9GiR#J#.#Noise: ==-------  Time: 8941.9 (0.0)#R..#a) +2 morningstar Gi ##..############# Throw: 21 darts (poison) ##.##..........# Medusa GiV#.............#Gi#†##..........# R   Sosibi the battlemage #Gi+####.<....)......# O   two-headed ogre (poisoned, ally target).#GiQA#....##..........# Gin[.. ######...##.##....:.....#GiiCasting: Grave Claw (safe; 1% risk of failure)  GiMConfirm with . or Enter, or press ? or * to list all spells.GisAiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Gi3Press: ? - help, Dir - move targetGiAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (severelywounded, poisoned, ally target)GiAGiOGi Gi…GiAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (severelyGiJwounded, poisoned, ally target)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  The two-headed ogre is almost dead.  Gi'The two-headed ogre is pinned in place!Gi&`GiyE&`Gi   [1@ MGiA )Sosibi gestures at the two-headed ogre while chanting.GiSFThe stone arrow hits the two-headed ogre!Gi0|.J Git  Gi) [1@ Gi5 93Gi_M2.9 (1 _The two-headed ogre dies!GiGi`   Giڲ[1@ MGi@_Your Evocations skill increases to level 6!GiGiGiFJ#### ...(. ..... .#..(..GiJ... ..# ##.##.)##..#.##.#.#R..# ##..############GiJ##.##......   #†##.... # ###.<....)# #....GiCX5R.Gif_Gi`&--Gi`3 _GigGii`   Gij@[1@ M_You see here a +0 club.GikGi n ######(. Gi; G......# .#....(. ...... .. #.####.##..Gi .)#.##R#.# #...# .##############.##.# #..Gi .# #†##....# ) ####.<....)......#Gi8 4R.Gi Gi2 "--GiU %4 _Gi& Gi) ~   [1@ M Things that are here:Gi* `   Gi* [1@ M_a +0 giant club; a +0 dire flail; a two-headed ogre corpseGi- Gid ###### ##Gi7(. .## .......#.. .#.#...(.. ...GiU/#...# .. #J####.# #.)##..GiOR)#.##.#.# #...# .############.##GiR.   #..Gi. #GiٓN #†##....GiGip4R.Gi}GiɞGiT2==5 _GiGi2Gi . Gi' ###### ## (. .## Gi@ ;.......#..##.#.#...(........#..J# ..Gi\ r###.####.#R)##..Giv 7##.)#Gi ##.#...# Gi L##..############Gi ##.##  ...Gik 5R.Gi Gi Gi 6GiQ Gi! Gi. #########(...## Gimy........#..##.#.#...J........###...####..###R####.#Gi #.)##..)#.##.#.#Gi #...# .############.##Gi4R.GiGi%7GiGiiGi2S8.9 (22GiGi`   GiI[1@ M_d - 22 poisoned darts (gained 1)GiGi% . #..#######GiW(...## .......J.#..##.#.#####............GiJ###.R.####..###.####.# #.)##..)#.#GiA#.#.#Gi #...# .##########Gi>R.GiGiE==9.9 (1GiGiGi .. #..######### ..## .........#..##.######..R.........###...####..###.####.#.)##..##.)###.#...# R.Gi&50GiWGiGiS1.9 (23GiGiGA   [1@ M_d - 23 poisoned darts (gained 1)Gi Gi@ Gi Gi Gi a3=Gi Gio Gi Gi GiK GiT Gi Gi Gi> Gi Gi 7=Gi Gi ,Gi GiB Gi- 4==Gi/. Giq2 Gi2 Gi64 GiQ7 Giu7 Gi8 Gi< Gi = Gi> Gi"B GiB 8==GiD GiG GiH GixI Gi@L GioL Gi>M GiO GiO Gi)Q GiQT GiT #5GiT )==Gi+V GiX Gi8[ GiQ[ Gi\ Gi^ Gia Gic Gid Gie Gi8h Gik Gim GiЋ Giԍ Gi Gi Giȓ Gi 8==Giƕ GiR Gi Gi: Gi Gi Giߝ Gi0 Gi Gib Gi Gi Gi Gi Gi Giz Gi Gi Gi Gir Gie Gi Gij Gi GiF Gi GiM Gi Gi Gi^ Gi Gi Gi Gi Gih Gir Gi Gi= Giu Gi GiD Gi GiY Gi Gi GiH Gi Gis Gi3 Gi7 Gi Gi Gi8 Gi GiW Gi Gi Gi~ Gi Gi Giq Gi Gi Gi. Gi Gi GiI Gi# Gi Gi@ GiD Gi t  Gi [1@ M Gi/ SYou encounter a kobold. It is wielding a +0 dagger.Gi h# K... Gi " #....J.R##  #######..####  ##....# Gi) ####.### ####...###......#..#######GiT ######........... K   kobold (asleep) ..............###########.....Gi X.K86.9 (35.0)Gi ;R.Gi UKlly target)Gi 4==7.9 (36Gi Gi+ `   Gia [1@ M_The kobold shouts!Gi Gi ##.K..# #...J.R.## #..#### ##....# ####.### ####...## #......#.. ######........ . #M.KR.Gi j--8.9 (1.0) Gi9##j...K.# #..J.R..## GiM#..#### ##....# ####.###Gi ####...## #......#.. ######j   gnoll (polearm, wandering) K   kobold (ally target)  #Gi   [1@ .KYou encounter a gnoll. It is wielding a +0 spear.Gi)%.jR.j) ==9   [1@ M_The gnoll shouts! You hear a shout! x3GiMM##j.j....#Gi #KJ.R...## #..#### ##....# ####.### ####...## #......#.. ######j 2 gnolls (1 polearm, 1 wandering)  #Gir<% Gif=  [1@ M .jYou encounter a gnoll. It is wielding a +0 whip.The gnoll shouts! You hear a shout!.jGi%>1R.GiKXj) Gi]L&90GiRGiS GiRT  [1@ M_The kobold misses you.GiVGi   [1@ Gi*C)You sock the kobold!Gi@M.jGi<.jGiz, 1 ally target) Gi --1GiGih   [1@ MGi5_You kill the kobold!GiGiaGi|     Gi           Gi         Gi[1@ Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaffb - (j) a gnoll (ally target), wielding a +0 spear  c - (j) a gnoll, wielding a +0 whip ItemsGiId - ()) a +0 daggerGi{@ GiRG GiN %      GiN            GiO d        [1@ GivO qoala the Basher Mountain Dwarf of Hepliaklqana ****..Health: 75/75 ========================Magic: 15/15 ========================AC: 13Str: 19EV: 8Int: 17#######GiO .SH: 4Dex: 8..j.j..#######XL: 10 Next: 93% Place: Dungeon:9GiO #)JR....##Noise: =--------  Time: 8991.9 (0.0)#######..####a) +2 morningstar ##....#Throw: 23 darts (poison) ####.###Medusa GicP 9####...###......#..#### R   Sosibi the battlemage ######........ jj 2 gnolls (1 polearm, 1 ally target) ............##########.. _The gnoll shouts! You hear a shout! x3  You encounter a gnoll. It is wielding a +0 whip.The gnoll shouts! You hear a shout! GiP _The kobold misses you.You sock the kobold! _You kill the kobold!GiEV GiV Gih\ Gib^ Gi]+ Gi######### ...j.j.J######..#####).R....## #######..####....#  ####.# ####...##  #......#..######### .........Gi=.jGib2R.GiGi*2.9 (1GiGiF^  GigG [1@ M_The gnoll barely misses you.Gi@GiM#.jjJ.#######Gi`?..#####)R.....## #######..#### ##....# ####.### ####...## #......#.. ###### Git  GiZ [1@ jFound a scroll of identify.Giw   Giq[1@ M jYou encounter a gnoll. It is wielding a +0 halberd and carrying a wand of acid.The gnoll hits you but does no damage.Gi$ Gi  [1@ j   gnoll sergeant (polearm) jjj 3 gnolls (1 wand, 2 polearms, 1 ally…)You encounter a gnoll sergeant. It is wielding a +0 spear.Gi Gi 1*GiX8*GiDt  Gi} [1@ J)Sosibi gestures at the gnoll while chanting.Gi٧-=3GiGi Gi2Z  [1@ MGiB"_The puff of frost hits the gnoll!Gi<Gi v   Gi" R[1@ )You puncture the gnoll!Gix   [1@ Gi Uj.  You kill the gnoll!Giɧ Gi= @M.jGiɩ Gi 1j.Gi v   Gi/ [1@ jGiB .Your sting misses the gnoll.GiP Gi MRGi1 .GiD Rjj1, 1 ally Gi Gid %-Gi 5.0 (1.1GiB Gi `   Gi Y[1@ M_You encounter a gnoll. It is wielding a +0 club.Gi GiP Gi  Gi              Gi[         [1@ GiVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaffb - (j) a gnoll sergeant, wielding a +0 spear and wearing a +0 scale mail  c - (j) a gnoll (ally target), wielding a +0 whip  d - (j) a gnoll, wielding a +0 halberd and carrying a wand of acid  e - (j) a gnoll, wielding a +0 club Itemsf - ()) a +0 dagger  GioUg - ()) a +0 spear  h - (?) a scroll of identifyGi GiRGi         GiH\    Gi       Gi˲        [1@ Giqoala the Basher Mountain Dwarf of Hepliaklqana ****..Health: 75/75 ========================Gi Magic: 15/15 ========================AC: 13Str: 19EV: 8GiCInt: 17SH: 4Dex: 8##########GifXL: 10 Next: 93% Place: Dungeon:9..jj..jJR#######GiNoise: =--------  Time: 8995.0 (0.0)?.j#####)......##Gia) +2 morningstar #######..####Gi۳Throw: 23 darts (poison) ##....#Medusa ####.###Gi&####...## R   Sosibi the battlemage GiFP#......#..## j   gnoll sergeant (polearm) ######...... jjj 3 gnolls (1 wand, 1 polearm, 1 ally …)GiVM..........Sosibi gestures at the gnoll while chanting. Git]_The puff of frost hits the gnoll!  You puncture the gnoll!  Gi$You kill the gnoll!GiYour sting misses the gnoll. _You encounter a gnoll. It is wielding a +0 club.Gi˺GiGiGiGi    M Gi 8.j _You encounter a gnoll. It is wielding a +0 club.  You puncture the gnoll!  The gnoll is severely wounded.Your tendrils sting the gnoll. The gnoll is poisoned.Gi 2j.Gij   [1@ jjverThe gnoll hits you with a +0 whip.Gi3 8*Givl   [1@ M Gil )Sosibi gestures at the gnoll while chanting.The puff of frost hits the gnoll.Gix Jj 2 gnolls (1 wand, 1 polearm) Gi-} a0--=6.0 (1Gi Gi `   Gi 8[1@ M_The gnoll dies!Gi Gi} .#.jjj.J.R#######.?..#####)......##. #######..####Gi  ##....# ####.### ####...## #......#.. ###### Gi -R.Gi\ E, ally target)Gih h68----7Gi+ Gi i   [1@ MGi _The gnoll sergeant hits you from afar with a +0 spear.  Things that are here:Gi ^  Gi @ [1@ M_a +0 whip; a +0 spearGi Gi± M.#.jjjJ)R.########.?..#####)......###.# #######..#### ##....#GiQ  ####.### ####... #......#.. ###### Gi -R.Gi Giÿ ?-8Gi    [1@ M_The gnoll sergeant barely misses you.GiR _a +0 whip; a +0 spear _The gnoll sergeant barely misses you. Gih You hit the gnoll sergeant.  The gnoll sergeant is moderately wounded.  Your sting misses the gnoll sergeant. Your sting misses the gnoll.  closely misses you.Gik8*Gi(U$ GiTU^  [1@ GikU^JSosibi casts a spell at the gnoll sergeant.GiV-=9Gi]Gi^ Gi _R  Gi _3[1@ M_The puff of frost hits the gnoll sergeant!GiFaGi'A   [1@ M   Gisvery poisone…)You sock the gnoll sergeant!  The gnoll sergeant is almost dead.Your sting misses the gnoll. Your tendrils sting the gnoll sergeant.GiV9=9000GiGi`   Gi5O[1@ M_The gnoll sergeant is poisoned. You block the gnoll sergeant's attack.Gi GidYour sting misses the gnoll. Your tendrils sting the gnoll sergeant.gnoll sergeant is poisoned. You block the gnoll sergeant's attack.  You closely miss the gnoll sergeant.Your tendrils sting the gnoll sergeant. The gnoll sergeant looks even sicker.  Your sting misses the gnoll. You block the gnoll sergeant's attack. Giwi&`Gi   [1@ M )Gi[Sosibi casts a spell at the gnoll sergeant.The stone arrow hits the gnoll sergeant.GiJjj 2 gnolls (1 wand, 1 polearm)  Gi451.1 (1.1GiGid   [1@ M_The gnoll sergeant dies!Gi3Gi;.jGiTGiu9.jGiE, 1 ally t…)Gi4--20GiGiGi   [1@ M  very pYou puncture the gnoll!  The gnoll is severely wounded.GiKYour tendrils sting the gnoll. The gnoll is poisoned.GiGi]70===3.2 (1.1Git Gi^`   Gio[1@ M_Your sting misses the gnoll. The gnoll hits you but does no damage. x2GivGi   [1@ poisonGi Your sting misses the gnoll. The gnoll hits you but does no damage. x2hit the gnoll.  Your sting misses the gnoll. Your tendrils sting the gnoll. Gi) The gnoll is poisoned. The gnoll barely misses you.  The gnoll closely misses you.Gif 8*Gi w   Gi  [1@ M  Gi[ )Sosibi casts a spell at the gnoll.The puff of frost hits the gnoll!  The gnoll dies!Gi# Jj   gnoll (wand, polearm, poisoned) Gi ( '4.3Gi/ Gi0  Gi0 R  Gi)1 o[1@ M_You have harvested enough death to cast Grave Claw an additional time.Gi2 Gi M.#.jJ.R..########.?..#####)......## #.## #######..#### ##....#GiM  ####. ####... #......# ###### Gi v   Gi [1@ Gi WjThe gnoll closely misses you.Gi ;MR)Gi j 2 gnolls (1 wand, 1 polearm, 1 poison…)Gi> 3-50Gi Gi   [1@ M_You encounter a gnoll. It is wielding a +0 club.Gis ^  Gi  Gi [1@ MGi Y_Items here: )) [ ††.Giz Gi)) _You encounter a gnoll. It is wielding a +0 club. _Items here: )) [ ††.  You puncture the gnoll!  The gnoll is almost dead.  Your tendrils sting the gnoll. The gnoll is poisoned.  Your tendrils sting the gnoll. The gnoll looks even sicker.j.   [1@ j   gnoll (poisoned, ally target) You kill the gnoll!69=6.4 (1.1   [1@ M_The gnoll hits you with a +0 club.GiZU   [1@ M   very poisoned, ally target)You hit the gnoll.  The gnoll is moderately wounded.GiUQYour tendrils sting the gnoll. The gnoll looks even sicker.GiV56-GiV(-7.5Gi*^Gi^ Gi_}  [1@ M_The gnoll hits you with a +0 club.Gi@aGiw  Giw y  [1@ MGiw  You completely miss the gnoll.The gnoll is heavily wounded.GiUy E-80Gi Gi `   Gi݃ [1@ MGi d_Your sting misses the gnoll. The gnoll hits you but does no damage.Gi Gij   [1@ M  You barely miss the gnoll.The gnoll is severely wounded.Your tendrils sting the gnoll. The gnoll looks even sicker.Gixo8*Gi@   [1@ M )GixqSosibi casts a spell at the gnoll.The puff of frost hits the gnoll.Gi&dJ Gib7-=9.6 (1.1Gi&Gi@`   Giw8[1@ M_The gnoll dies!GiGi C.#...#.J)R)..#######.##.?..#####)......## #.##. #######..####.. ## ##....#Gi5 . ####. #### #......# ###### Gi -R.Gi Gii 5--100GiY Gi٭ v   Gi [1@ M b - a wand of acid (2)Gi E--1.6 (2GiR Gi `   Gi [1@ MGi) 7_Items here: )) ††.Gi Gi,=##.Gi+-#..#...##...##########GiI-....)R.)..####### .##.?.J#####)......##Gi_- #.##....########..###Gi-.. ####.# ##..... .. ####. ... ####.Gi-## #.... ######. ...Gi .C #####Gi/9MR)Gi5Gi5282.6 (1Gi&<GiP>Giӥt ### #...Gi= #... #.... ##...# #.R).)..#Gi)+ .##.?J.#####)......## #.##....##..Gi= .. ####.# ##GiM^... .. ####...Gi]~ ... ####..GisW ## #.Gi> ######  GiŨFM)RMGiɰGiz%3Gi1Gi۸Gi"g  ##### #.... #....Gibg  #.... ##...# #.)).)..#Giwg  .##.J.R#####)......##Gig  #.##....##..Gig  ... ####.# ##Gig [ ..... .. ....Gig 0 ... Gig .....Gig \ ## #......Gig  .......Gi h   Gii -R.Gir Gis %4Giz GiS Gi( *5.6 (2Gia Gia  Gi s  [1@ M_i - a scroll of identifyGi GiV Gi  Gi      Gi\    Gi&   Gi;   GiQ  Gii  GiyW GiP Gi [1@dGi5Read which item? Scrolls Gis b - 2 scrolls of blinking  g - 2 scrolls of fog  t - 7 scrolls of teleportationGiTi - a scroll of identify  r - a scroll of revelation  GiRw - 4 scrolls of enchant weapon  V - a scroll of vulnerability Gi)2 h - 2 scrolls labelled ICICHIMUGH Gi;V q - 2 scrolls labelled FIFREBB GALYI  u - 3 scrolls labelled KEESSI XUKARA GiN* v - 2 scrolls labelled JELLAG LASUA Gi^+ y - a scroll labelled NEACIA VA YXTU Gio( z - a scroll labelled UPLABO ZYDA Gi[!] read|quaff|evoke[?] describe selectedGi?Gi5Gi     Gi   GiW GiW GiY       Gio   Gi\    GiP GiL [1@ qoala the Basher GiBMountain Dwarf of Hepliaklqana ****..#####GiNHealth: 68/75 =====================---#....Magic: 15/15 ========================#....Gie-AC: 13Giy.Str: 19Gi,#....Gi-EV: 8Gi.Int: 17Gi##...##########SH: 4Dex: 8Gi##.......)).)..####### XL: 10 Next: 95% Place: Dungeon:9GiJ,.##.JR.#####)......## Noise: ---------  Time: 9015.6 (0.0)Giq#.##....########..# a) +2 morningstar Gi... ####.###.. Throw: 23 darts (poison) .......Gi6### Medusa Gi".......Gi<... ###Gi %.......Gi:## #.... R   Sosibi the battlemage .......GiL#####Giz:..........Giz###Sosibi casts a spell at the gnoll.The puff of frost hits the gnoll. Gi!_The gnoll dies!Gi2b - a wand of acid (2) Gi=_Items here: )) ††. Gi_i - a scroll of identifyGiGiy    GiKX    GiXW GieW GiW GiW GiW Gi  GiW Gi   Gi/  Gi:W GiKW GiqP Gi{ Gi[1@dGi;Identify which item? (\ to view known items) GiGScrolls (select first with ?) Gi2 h - 2 scrolls labelled ICICHIMUGH Gi4 q - 2 scrolls labelled FIFREBB GALYI Gi,* u - 3 scrolls labelled KEESSI XUKARA GiD) v - 2 scrolls labelled JELLAG LASUA Gi\* y - a scroll labelled NEACIA VA YXTU Giw' z - a scroll labelled UPLABO ZYDA GiHPotions (select first with !) Gi, d - 2 viscous black potions Gi f - 2 black potions Gi j - a purple potion Gi" k - 2 metallic inky potions Gi n - 3 golden potions Gi  o - a lumpy inky potion Gi* p - a yellow potion GiO& s - 3 bubbling yellow potionsGi[K[?] describe selectedGi4 Gi:        Gi.;           Gi;      [1@ Gi;Gi;;qoala the Basher Gi<,Mountain Dwarf of Hepliaklqana ****..Gi<#####Gi;<[Health: 68/75 =====================---GiI<,#....GiU<[Magic: 15/15 ========================Gid<,#....Gis<-AC: 13Gi<.Str: 19Gi<,#....Gi<-EV: 8Gi<.Int: 17Gi<J##...##########Gi<-SH: 4Gi<-Dex: 8GiE=O#.......)).)..####### XL: 10 Next: 95% Place: Dungeon:9.##.JR.#####)......## Noise: ---------  Time: 9015.6 (0.0)Gi_=#.##....########..# a) +2 morningstar Giw=Y... ####.#Gi=##.. Throw: 23 darts (poison) .....Gi=..Gi>### Medusa .......... ###.......## #.... R   Sosibi the battlemage .......#####.......Gi1>...###Sosibi casts a spell at the gnoll.The puff of frost hits the gnoll. Gi?>!_The gnoll dies!GiR>2b - a wand of acid (2) Gi^>=_Items here: )) ††. Gi>_i - a scroll of identifyGi[v   Gi[\A[1@ M As you read the scroll of identify, it crumbles to dust.Gi<]X9=6.6 (1Gi&cGic GidR  Gi0d[1@ MGi=d<_n -> h - 3 potions of hasteGieGiFv 3Gi{ Gi Giށ GiG Gi݈ GiƉ Gic Gi Gi Giʒ E70=Gi^ Gi ,Gi Gi Gi! ,GiQ ;1Gi Gi- Gi Gi Gi Gi= GiE Gi Gi Gi D2=Gi Gi Gi Gi Gi Gi Gi Gi Gi3 #3GiK (=GiP Gi ,Gi- Gi Gi Gi Gi ;4Gih Gi Gi Gi Gi Gi Git GiQ Gis K5=Gi Gi Gi, Gil Gi Gi! Gi/ Gi Gib Gi Gi Gi! Gia" ,Gi# Gi"& Giq) Gi) 7=Giu+ Gi4. Gi 0 Gi'3 Gi3 Gii@ Gi@ GiC Gi/F Gi*I GiI GiO BGiP Gi6R Gi T GiV Gilc nGiIf ,Gig Gij Gi3n Giq Gi!r Gi1u Gi3| ##...##########.......)).).. ##.##....#####) #######..##.##....###Gie|  #...........#####.# #...........# ..Gi|  #...........# .. #Gi} _.....# #Gi\} #..)JR......# #.............. Gi}} #...........###  ###########.# Gi} L #  Gi} N.#   GiT~  Gi~   Gi8 s  ##...   #.......)).)   ##.##....#####   Gik #..##.##....   #...#####.#   #Gi ....# ..   #.....#   #...........#GiA .  Gi  #..J.R......#   #Gi D.   #Gi Y.###   #.# Gi Gio [ .#   .# Gi   Gi  Gi TR.44.6 (28.0)Gi Gi +5.6 (29Giخ Gi޼   [1@ M_You see here a +0 falchion of holy wrath.Gi$ GiGiGi+Gi@GikGi$ _GiGiGiFGiGiGiGiUGiGGi|Gi6GinGiUGiGiGiDGiGi" GiRGiGixGiGiGiGi$GiGiGiWGi1"Gi"Gi[$Gi/&Gi'Gi^*Gi*Gi,Gi-Gi$1Gi1Gi3Gi5Gi7Gi$8Gi8Gi>:Gi;Gi>Gi?GiW@GiAGizCGiUEGi}EGitFGiGGiHGiKKGiKGiLGicPGiQGi4SGiSGiFTGioUGiVGiXGi#Z,Gi[GiX\Gi'^Gi^Gie_Gi-aGibGidGiaeGiEfGiEjGilGilGilmGio   [1@ M_You swap places with Sosibi.GiHqGi\sGisGi\uGi wGi0yGiI{Gi{Gi }GiGiGiPGiGiGiGi͉GiGiGiFGiGiGiOGiʔGiٕGimGiGiʜBGi6Gi.GiGi<GiAGi~Gi   [1@ M GiXYou encounter an orc priest. It is wielding a +0 dagger.GiW #...........#####.# ##.  #...........# .. ## Gi* #...........# ...  #...........# ## #... Gi #..)........################  #......................... Giy #..........R################ Gid{ ###########.#  Gi| #J#   #.#  Gi̲^ #.#  Giݲ #.#  #.#Gi '  Gi0...  Gin ...Gizfo   orc priest (asleep)  Gi2o..  Gi̳+###GiV.R70.6 (25Gi   [1@ GiXKThe orc priest shouts! You hear a shout!Gi 1o.Giy   [1@ GiyKYou encounter a kobold. It is wielding a +1 whip of holy wrath.GiZolly target)KK 2 kobolds (1 missile, 1 wandering, 1 …)Gi4==1.6 (26GiKGio[   [1@ M You encounter a kobold. It is wielding a +0 short sword and quivering poisoned _darts.GiGi^7 boomerangs Gi GiGiuY3 javelins Gi2Gi2Gi Gim H4(silver)Gi Giv GiCast: Soul Splinter Gi, .. ##... ......Gi O ## #...Gi])........################Gi.................................##########################R# GiJT #....Ko.K....###K 3 kobolds (2 missiles, 2 wandering,..)#Gi+   [1@ M .RYou encounter a kobold. It is wielding a +0 dagger and quivering poisoneddarts.K..Ko.K.   [1@ KThe kobold shouts! You hear a shout! x2   [1@ KKKK 4 kobolds (2 missiles) You encounter a kobold. It is wielding a +0 dagger.2.6 (1.0) Soul Splinter Giy0z   [1@ M_You hear a shout!Gi2Gi                         [1@  #...........# .. ## qoala the Basher  #...........# ... ## Mountain Dwarf of Hepliaklqana ****..  #...........# ## #... Health: 75/75 ========================  #..)........################ Magic: 14/15 ======================--  #........................... AC: 13Str: 19  #...........################ EV: 8Int: 17  ###########.#  SH: 4Dex: 8  #R#  XL: 10 Next: 95% Place: Dungeon:9  #J#  Noise: ==-------  Time: 9072.6 (0.0)  #*#  a) +2 morningstar  #*# Gi Cast: Soul Splinter  #*#  Medusa  oK.  .K.  R   Sosibi the battlemage  ...  o   orc priest (ally target)  KK... ###  KKKK 4 kobolds (2 missiles)  ..)# You encounter a kobold. It is wielding a +0 dagger. _You hear a shout!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (ally target, chance to affect: 50%)Gic                         [1@ #...........# ..## qoala the Basher #...........#... ## Mountain Dwarf of Hepliaklqana ****..#...........### #... Health: 75/75 ========================#..)........################ Magic: 15/15 ========================#........................... AC: 13Str: 19#...........################ EV: 8Int: 17###########.#SH: 4Dex: 8#R#XL: 10 Next: 95% Place: Dungeon:9#J#Noise: ==-------  Time: 9072.6 (0.0)#.#a) +2 morningstar #.#Cast: Soul Splinter#.#Medusa Gi[32moK..K.R   Sosibi the battlemage ...o   orc priest (ally target)KK...###KKKK 4 kobolds (2 missiles) ..)#You encounter a kobold. It is wielding a +0 dagger. _You hear a shout!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (ally target, chance to affect: 50%) _You hear a shout!  Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger (ally target, chance to affect: 50%)  Okay, then.  _Gi<  .... ## #...)........################.........................##########################.#  #R.oK..K....KK...###K   kobold brigand (missile, wandering) .........)# o   orc priest (ally target) ##################### #..# KKKK 4 kobolds (2 missiles) Gi~A u  GiS y [1@ M .RGi^ You encounter a kobold brigand. It is wielding a +0 short sword and quiveringcurare-tipped darts.K.K.K..oK.K.   [1@ oThe kobold brigand shouts!Gi، ) o   orc (…)=3.6 (1Gi   [1@ M_You encounter an orc. It is wielding a +0 club.GifL  ## #...)........################.................GiL ##########################.#  GiL -R.Gi M =KKo.Gi$M 7KK...Gi>M oK.K.....o......Gi]M ;###...........GiM ..)# o   orc warrior (launcher, wandering) GiM ##################### #..# K   kobold brigand (missile) ................... #.. o   orc priest (ally target) Gi~] w   Gi] e[1@ M .Gi] MRYou encounter an orc warrior and a kobold.Gi^ EThe orc warrior is carrying a +0 orcbow.Gi` AKKGi` MGi1c t  GiTc  Gisc [1@ Gic '.  The orc warrior shouts!Gid Gid 0K.GiMf MGief KGitf .Gi.g GiEg 0o.GiOh M.Gis   [1@ Gis K   kobold brigand (missile) o   orc priest (ally target) o   orc The kobold closely misses you. The orc warrior leaves your sight.GiFu %4Gi} Gi  Gi? R  Git &[1@ M_The kobold leaves your sight.Gi Git  GiX [1@ )You bludgeon the kobold!!Gi-<!   [1@ M  poisoned, ally target)  You kill the kobold!Your sting misses the kobold brigand. Your tendrils sting the orc priest.  The orc priest is poisoned.`Gi}'`Giam   [1@ M )Sosibi gestures at the orc priest while chanting.The stone arrow hits the orc priest!Gib   [1@ J)o   orc KKK 3 kobolds (2 missiles) The orc priest dies!(GiYP   [1@ KThe kobold brigand throws a dart. The dart hits you. You resist.K..K.Ko.MoMM)o   orc warrior (launcher) K   kobold brigand (missile) K 4 kobolds (2 missiles)6-5.7 (1.1  The orc priest dies! kobold brigand throws a dart. The dart hits you. You resist. _You encounter a kobold. It is wielding a +0 whip.raining target 7.0 for Evocations reached!  Your Evocations skill increases to level 7!You need to enable at least one skill for training. Gi  GiL(--more--Gi GiF -            Gi a       Gi W Gi W Gi '    [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt Gi  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2  Gi -           b - Maces & Flails  10.0   8.5  +2   n - Conjurations   2.0   3.6  -1   c - Axes   6.2   0.7  +2   o - Necromancy   8.4   7.6  +1   d - Polearms   0.0   1.0   0       Gi9  e - Staves   5.6   0.8  +1   p - Invocations   7.0   4.8  +3  Gi  f - Unarmed Combat   0.0   1.0   0   q - Evocations   7.0   6.7  +1  Gi,  g - Throwing   0.0   1.4  -2   r - Shapeshifting   8.0   5.7  -2       Gi h     GiY 7 h - Short Blades   0.0   1.4  -2       Gi f     Gi h     Gia 7 i - Armour   6.7   5.9  +1       Gi 7 j - Dodging   1.0   3.4  -3       Gi 7 k - Shields   3.2   3.4  +1       Giq 7 l - Stealth   0.0   1.4  -2       Gi f     Gi h     Gi& f     Gic h     Gi 7You need to enable at least one skill.Gi F[?] HelpGi =[=] set a skill target  Gi~ o[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Gi [!] training|cost|targetsGi Gi= b + Maces & Flails 10.0GiGiGiGid                         [1@ #...........#Gi!## #... qoala the Basher #..)........################ Mountain Dwarf of Hepliaklqana ****..#........................... Health: 75/75 ========================Gi1#...........################ Magic: 15/15 ========================GiCk###########.#AC: 13GiU.Str: 19GiaW#.#EV: 8Giq.Int: 17Gi4#.#Gi#SH: 4Gi-Dex: 8Gi#R#XL: 10 Next: 96% Place: Dungeon:9#J#Noise: ==-------  Time: 9075.7 (1.1)#)#a) +2 morningstar KK.Cast: Soul SplinteroKK..Medusa K...............###R   Sosibi the battlemage .............)# o   orc warrior (launcher) ##################### #..# K   kobold brigand (missile) #...................##.. KKKK 4 kobolds (2 missiles) The orc priest dies!GiCThe kobold brigand throws a dart. The dart hits you. You resist. _You encounter a kobold. It is wielding a +0 whip.Training target 7.0 for Evocations reached!  GiP<Your Evocations skill increases to level 7!Gi\IYou need to enable at least one skill for training.Gi#GiHGij/ _GiGiс:... ##.........# ## #...)################................GiK...........################Gi|h##########.R#)# KK.  oKK..  K......  GiEq ......... ### K   kobold brigand (missile)  ........... ..)# KKK 3 kobolds (2 missiles) ####################..# GiBE.RMGij6K.GiV;.KGi*KGi   [1@ M , ally target)K 4 kobolds (2 missiles)You swap places with Sosibi.  The kobold brigand hits Sosibi with a +0 short sword.Gi9(Gi9(Gic<N.RGi=+60GiGi`   Gi3T[1@ M_The kobold throws a dart. The dart barely misses Sosibi. The dart hits you!Gi/Gi  ## #...)........################.................################Gix ##########.#  RKKKoKK..K......Gi #.........###Gi [.............)#Gi ##################### #..# o   orc Gi ...................Gi  #.. KKKKK 5 kobolds (2 missiles, 1 wandering) Gi   [1@ KKGi p) You encounter a kobold. It is wielding a +0 club.Gi4 GiB4 . _The kobold throws a dart. The dart barely misses Sosibi. The dart hits you!  You encounter a kobold. It is wielding a +0 club.  Sosibi casts a spell at the kobold brigand.stone arrow hits the kobold brigand!  hits Sosibi but does no damage.  The kobold brigand hits Sosibi with a +0 short sword.Gi< n   [1@   )  4 kobolds (2 missiles, 1 ally target)The kobold hits Sosibi with a +0 dagger.7GiJ GiL ^  GiYQ / [1@ M_The kobold leaves your sight.GicGi)###############.................################Giý##########.#  R#KoKKK......#.KoKK.......#.............#...... ####.... ..)###################### #..# o   orc warrior (launcher) ................... #.. K   kobold brigand (missile) ###...#...#...#...# #. o   orc (…)   [1@ M .KYou swap places with Sosibi. The kobold hits you but does no damage.  The kobold brigand hits you with a +0 short sword.69---8Gi#GiV   [1@ M Gi"_You block the kobold's attack.  Things that are here:   [1@ M_a +1 whip of holy wrath; a kobold corpseGiyGiE    [1@ M  KKYou barely miss the kobold brigand.The kobold brigand is heavily wounded.Your tendrils sting the orc warrior. The orc warrior is poisoned.Gi Gi K.K   [1@ , poisoned)Your sting misses the orc. The kobold hits you but does no damage.-9.8 (1.1   [1@ M_The kobold barely misses you.Gi7    [1@ )closely miss the kobold brigand.kobold. The kobold is poisoned.  warrior. Your tendrils sting the kobold  The kobold is poisoned.  You kill the kobold!Giw;    [1@ MGi; ( K.  You have harvested as much death for Grave Claw as you can hold at once.The kobold hits you with a +0 short sword.Gi]v  Giv   [1@ M The kobold brigand hits you but does no damage.6---800Gi| Gi   [1@ M_The kobold closely misses you.Gi_ Giڼ Gi  You barely miss the kobold brigand.The kobold brigand is heavily wounded.Gi0 Your sting misses the kobold. Your sting misses the orc warrior. Giѽ Dwith a +0 short sword.  The kobold hits you but does no damage.Gi &`Gi   [1@ `  Sosibi casts a spell at the kobold.Gi Giz #JK59----=1   Gi K[1@ M_The stone arrow misses the kobold.Gi GiMtGit5Grave Claw (3/3)GiwGiGi Gi6Vampiric DrainingGi9GiGi`7                  Gip`     Gia  [1@  #..)........################ qoala the Basher  #........................... Mountain Dwarf of Hepliaklqana ****..  #...........################ Health: 59/75 ==================------  ###########.#  Magic: 12/15 ===================-----  #.#  AC: 13Str: 19  #.#  EV: 8Int: 17  #.#  SH: 4Dex: 8  #R#  XL: 10 Next: 96% Place: Dungeon:9  #J#  Noise: ==-------  Time: 9081.8 (0.0)  #KoKKK......  a) +2 morningstar  #..oKK.......  Cast: Vampiric Draining  #.............  Medusa  #............. ###  #............. ..)#  R   Sosibi the battlemage Gi0b ##################### #..# o   orc warrior (launcher, poisoned)  #...................# #.. K   kobold brigand (missile)  ###...#...#...#...#..# #. o   orc (…)_The stone arrow misses the kobold.Aiming: Vampiric Draining (safe; 1% risk of failure)  GibGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (heavily wounded)Gi/}                         [1@ #..)........################ qoala the Basher #........................... Mountain Dwarf of Hepliaklqana ****..#...........################ Health: 59/75 ==================------###########.#Magic: 12/15 ===================-----#.#AC: 13Str: 19#.#EV: 8Int: 17#.#SH: 4Dex: 8#R#XL: 10 Next: 96% Place: Dungeon:9#J#Noise: ==-------  Time: 9081.8 (0.0)#KoK*K......a) +2 morningstar #..oKK.......Cast: Vampiric Draining#.............Medusa #............. ####............. ..)#Gi}[37m R   Sosibi the battlemage ##################### #..# o   orc warrior (launcher, poisoned) #...................##.. K   kobold brigand (missile) ###...#...#...#...#..##. o   orc (…)_The stone arrow misses the kobold.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (heavily wounded)GiCm#KGiSn  darts (heavily wounded)  You draw life force from the kobold brigand.  You feel life coursing into your body.  The kobold hits you but does no damage.  The kobold brigand hits you with a +0 short sword.  The kobold barely misses you.Giw8*Giu   [1@ M )Sosibi points at the kobold and mumbles some strange words.The puff of frost hits the kobold!Gi2MJGi3X6-2.8 (1Gi`Gim^  Gi; [1@ M_The kobold dies!GiGi~.                          [1@  #..)........################ qoala the Basher  #........................... Mountain Dwarf of Hepliaklqana ****..  #...........################ Health: 56/75 =================-------  ###########.#  Magic: 9/15==============----------  #.#  AC: 13Str: 19  #.#  EV: 8Int: 17  #.#  SH: 4Gi Dex: 8  #R#  XL: 10 Next: 96% Place: Dungeon:9  #J#  Noise: ==-------  Time: 9082.8 (0.0)  #Ko)KK......  a) +2 morningstar  #..oKK.......  Cast: Vampiric Draining  #.............  Medusa  #............. ###  #............. ..)#  R   Sosibi the battlemage  ##################### #..# o   orc warrior (launcher, poisoned)  #...................# #.. K   kobold brigand (missile)  ###...#...#...#...#..# #. o   orc (…)_The kobold dies!Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (severely wounded)GiT          Gi        Gil       [1@ #..)........################ qoala the Basher #........................... Mountain Dwarf of Hepliaklqana ****..#...........################ Health: 56/75 =================-------###########.#Magic: 9/15==============----------#.#AC: 13Str: 19#.#EV: 8Int: 17#.#SH: 4Dex: 8#R#XL: 10 Next: 96% Place: Dungeon:9#J#GiNoise: ==-------  Time: 9082.8 (0.0)Gi#Ko)*K......a) +2 morningstar #..oKK.......Cast: Vampiric Draining#.............Medusa #............. ####............. ..)# R   Sosibi the battlemage ##################### #..# o   orc warrior (launcher, poisoned) #...................##.. K   kobold brigand (missile) ###...#...#...#...#..#Gi`#. o   orc (…)_The kobold dies!Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (severely wounded)Gixr Git )  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (severely wounded)  Giu You draw life force from the kobold brigand!  You kill the kobold brigand!Gi &   [1@ M  ) o   orc KKKK 4 kobolds (1 missile, 1 very poison…)Gif You feel life coursing into your body.  The orc warrior looks more healthy. You block the kobold's attack.  The orc warrior unwields a +0 flail. The orc warrior wields a +0 orcbow.GiO 9)Gi 9o.Gi @MK)Gi M61==8=3.8 (1   [1@ M_The orc warrior shoots an arrow. The arrow hits you but does no damage.Hi                          [1@  #..)........################ qoala the Basher Hiƶ  #........................... Mountain Dwarf of Hepliaklqana ****..  #...........################ Health: 61/75 ===================-----  ###########.#  Magic: 6/15=========---------------  #.#  AC: 13Str: 19  #.#  EV: 8Int: 17  #.#  SH: 4Dex: 8  #R#  XL: 10 Next: 98% Place: Dungeon:9  #J#  Noise: ===------  Time: 9083.8 (0.0)  #KooKK......  a) +2 morningstar  #...)K.......  Cast: Vampiric Draining  #.............  Medusa  #............. ###  #............. ..)#  R   Sosibi the battlemage  ##################### #..# o   orc warrior (launcher)  #...................# #.. o   orc Hik  ###...#...#...#...#..# #. KKKK 4 kobolds (1 missile, 1 very poison…)The orc warrior unwields a +0 flail. The orc warrior wields a +0 orcbow. _The orc warrior shoots an arrow. The arrow hits you but does no damage.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mailHiyoK kobold, wielding a +0 club HiKK _shoots an arrow. The arrow hits you but does no damage.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (severelywounded, very poisoned, ally target)Hi KKclub  Hio                          [1@ #..)........################ qoala the Basher #........................... Mountain Dwarf of Hepliaklqana ****..Hi&#...........################ Health: 61/75 ===================-----###########.#Magic: 9/15==============----------#.#AC: 13Str: 19#.#EV: 8Int: 17#.#SH: 4Dex: 8#R#XL: 10 Next: 98% Place: Dungeon:9#J#Noise: ===------  Time: 9083.8 (0.0)#KooKK......a) +2 morningstar #...)K.......Cast: Vampiric Draining#.............Medusa #............. ###HiB#............. ..)# R   Sosibi the battlemage ##################### #..# o   orc warrior (launcher) #...................##.. o   orc ###...#...#...#...#..#Hi#. KKKK 4 kobolds (1 missile, 1 very poison…)_The orc warrior shoots an arrow. The arrow hits you but does no damage.  HiAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHiI7Aim: a kobold, wielding a +0 clubHi:Okay, then.HiHiHiU/ _Hi[Hi) _Okay, then.  You closely miss the kobold.  The kobold is severely wounded.  Your tendrils sting the orc. The orc is poisoned.  HiqYour sting misses the orc warrior. Your tendrils sting the kobold.  The kobold is poisoned.   [1@ .KYou kill the kobold!K.Moo   [1@ (very poisoned) 3 kobolds (1 poisoned, 1 ally target) You block the kobold's attack. The orc closely misses you.`Hi   [1@ `  Sosibi points at the kobold and mumbles some strange words.Hiɂ!JHi)KHi82-4.8 (1HiLHia `   Hi K[1@ M_The stone arrow misses the kobold.Hi Hi-            Hi             Hi'[1@  #..)........################ qoala the Basher  #........................... Mountain Dwarf of Hepliaklqana ****..  #...........################ Health: 62/75 ===================-----  ###########.#  Magic: 6/15=========---------------  #.#  AC: 13Str: 19  #.#  EV: 8Int: 17  #.#  SH: 4Dex: 8 Hi #R#  XL: 10 Next: 98% Place: Dungeon:9  #J#  Noise: ==-------  Time: 9084.8 (0.0)  #.ooKK......  a) +2 morningstar  #..K)........  Cast: Vampiric Draining  #.............  Medusa  #............. ###  #............. ..)#  R   Sosibi the battlemage  ##################### #..# o   orc warrior (launcher)  #...................# #.. o   orc (very poisoned) Hi ###...#...#...#...#..# #. KKK 3 kobolds (1 poisoned, 1 ally target) _The stone arrow misses the kobold.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 flail (lightly wounded)Hi%      HiV HiV HiW HiW Hik             HiP Hi Hi [1@ Hi5#..)........################ qoala the Basher Hiw#........................... Mountain Dwarf of Hepliaklqana ****..Hi#...........################ Health: 62/75 ===================-----Hi>###########.#HiMagic: 6/15=========---------------#.#Hi#AC: 13Hi.Str: 19Hi4#.#Hi#EV: 8Hi.Int: 17Hib#.#SH: 4Dex: 8#R#HiyXL: 10 Next: 98% Place: Dungeon:9Hi)#J#HiNoise: ==-------  Time: 9084.8 (0.0)#.o*KK......HiFa) +2 morningstar Hi#..K)........Cast: Vampiric Draining#.............HiMedusa HiV>#............. ####............. ..)# R   Sosibi the battlemage Hi ##################### #..# o   orc warrior (launcher) #...................#Hi#.. o   orc (very poisoned) Hi###...#...#...#...#..#Hi#. KKK 3 kobolds (1 poisoned, 1 ally target) _The stone arrow misses the kobold.HioAiming: Vampiric Draining (safe; 1% risk of failure)  HiVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHikAim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 flail (lightly wounded)Hi 5.o Hik Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 orcbow, wearing a +0 chain mail and carryinga +0 flail (lightly wounded)  You draw life force from the orc warrior! You feel life coursing into your body.HiHi00K.Hiܾw   Hi [1@ M o Hi The kobold hits you but does no damage. The kobold closely misses you.The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 flail.HiY7==5.8 (1HiHi*`   Hi[,[1@ M_You block the orc warrior's attack.HiHiiy    Hil                     [1@  #..)........################ qoala the Basher  #........................... Mountain Dwarf of Hepliaklqana ****..  #...........################ Health: 67/75 =====================---  ###########.#  Magic: 3/15====--------------------  #.#  AC: 13Str: 19  #.#  EV: 8Int: 17  #.#  SH: 4Dex: 8  #R#  XL: 10 Next: 98% Place: Dungeon:9  #J#  Noise: ==-------  Time: 9085.8 (0.0)  #.KoKK......  a) +2 morningstar  #...o........  Cast: Vampiric Draining  #.............  Medusa  #............. ###  #............. ..)#  R   Sosibi the battlemage Hix ##################### #..# o   orc warrior (launcher)  #...................# #.. o   orc (very poisoned)  ###...#...#...#...#..# #. KKK 3 kobolds (1 poisoned, 1 ally target) _You block the orc warrior's attack.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail, wearing a +0 chain mail and carrying  a +0 orcbow (heavily wounded)Hi#   Hi  HiV HiV Hi[                  [1@ #..)........################ qoala the Basher #........................... Mountain Dwarf of Hepliaklqana ****..#...........################ Health: 67/75 =====================---###########.#Magic: 3/15====--------------------#.#AC: 13Str: 19#.#EV: 8Int: 17#.#SH: 4Dex: 8#R#XL: 10 Next: 98% Place: Dungeon:9#J#HicNoise: ==-------  Time: 9085.8 (0.0)#.K*KK......a) +2 morningstar #...o........Cast: Vampiric Draining#.............Medusa #............. ####............. ..)# R   Sosibi the battlemage ##################### #..# o   orc warrior (launcher) #...................##.. o   orc (very poisoned) ###...#...#...#...#..##. KKK 3 kobolds (1 poisoned, 1 ally target) _You block the orc warrior's attack.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 flail, wearing a +0 chain mail and carrying  a +0 orcbow (heavily wounded)Hiv,)o Hiv# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 flail, wearing a +0 chain mail and carrying  a +0 orcbow (heavily wounded)  You draw life force from the orc warrior!  You feel life coursing into your body.HiWMo 72==6.8 (1Hib   [1@ M_You block the kobold's attack. The kobold hits you but does no damage. Hi8   [1@ )You puncture the orc warrior! Hi   [1@ M .K HiYou kill the orc warrior!Your tendrils sting the kobold. The kobold is poisoned. Hi2    [1@ M  Hit o   orc (poisoned) KKK 3 kobolds (2 poisoned, 1 ally target) ###...#...#...#...#..# #.  Your sting misses the kobold. The kobold barely misses you.The kobold hits you but does no damage. Hiu# Hi#1* Hi~   [1@ M )Sosibi casts a spell at the kobold.The puff of frost hits the kobold!MJ 2 kobolds (1 poisoned)  Hi Hi:(          Hi                 [1@  Hiӎ##..)........################ qoala the Basher #........................... Mountain Dwarf of Hepliaklqana ****.. HiDz#...........################ Health: 73/75 =======================-###########.#Magic: 3/15====--------------------#.#AC: 13Str: 19#.#EV: 8Int: 17 Hi{+#.#SH: 4Dex: 8#R#XL: 10 Next: 101% Place: Dungeon:9 Hiҏ7#J#Noise: ==-------  Time: 9087.8 (1.0)#..K)K......a) +2 morningstar #...)o.......Cast: Vampiric Draining#............. HisMedusa #............. ####............. ..)# R   Sosibi the battlemage ##################### #..# o   orc (poisoned) #...................##.. KK 2 kobolds (1 poisoned) ###...#...#...#...#..# HiҐ#.You kill the orc warrior!Your tendrils sting the kobold. The kobold is poisoned.  Your sting misses the kobold. The kobold barely misses you.The kobold hits you but does no damage.  Sosibi casts a spell at the kobold.The puff of frost hits the kobold! Hi9   [1@ M _The kobold dies!You have reached level 11! HiW/  --more-- HiB/8/816 Hic1 0%  Hi Hi  HiД6_  HiU Hi3   [1@ M o.  Hi}You closely miss the kobold. Your tendrils sting the orc.  The orc looks even sicker. Your tendrils sting the kobold. HiK   [1@ very poisoned)poisoned, 1 ally target)The kobold is poisoned. You block the kobold's attack. Hi v94==-8.9 (1.1 Hi]* Hil+`    Hi+0[1@ M_The kobold hits you but does no damage. HiQ1 HiEa   [1@ )You sock the kobold!   [1@ M     kobold (poisoned, ally target) You kill the kobold!Your sting misses the kobold. Your sting misses the orc.The orc barely misses you. You block the kobold's attack.* Hinu   [1@ M )Sosibi points at the kobold and mumbles some strange words.The puff of frost hits the kobold! HiiMJ  Hij0=90.0 Hi Hi  Hiu  [1@ M_The kobold dies! HiJ Hi(! Hi<   [1@ )You impale the orc!! Hi Q  Hi 80-1.1Vampiric Draining  Hi  Hi h   [1@ M Hi 2_You kill the orc! Hi Hi" |#....................#...#################Hi # V###########.#  #.# ###.# ...#.# ...>#R# ....<####)##......#..))J.......Hip# #...)...#......#.####...)#####################. #..#...................#   ###...#...#...#...#..# #Hi# o#..................._# #.Hi& DMM.RMHi. Hi/ 0--Hi0 $20Hi57 HiE   [1@ M HiLE _Found an escape hatch in the ceiling. Found a stone staircase leading down.  d - 29 poisoned darts (gained 6)  Things that are here:HiiF 4==-HiF #3.1 (2HipM HijN  HiN R  HiN &[1@ M_a +0 dagger; a +0 short swordHi@P Hif # #...# ##.#HiҒF #.# ## #.# ... #.# ...> #.# ....< ####R##...... #..)J). #...).Hi6 #. #. ### #. ..)# ##. #..# #.# #..Hi ###...#...#...#...#..# #. #._# #Hi5Hi/#1HiX5=4.1 (1HiHirh   [1@ MHij_Items here: ( )))) [ †††.HiYHi0W # #Hi...# ##.# #.# ## #.# ... #.# ...> #.# ....< ####R##...... #..J)). #...)HiM. #. #. ### #. ..)# ##. #.. #.# # ###...#...#...#...#..# # #._# #HiHi35=Hi%5 _HiHi4;=   [1@ M d - 37 poisoned darts (gained 8)6.1 (2  Hi;L [1@ M_Items here: )))) [ ††.Hi #########################.#  ##Hi .......>....<####R##......##..))).#...J..#.....###..)######################. #.....................# ####...#...#...#...# #..................._#.).#...#...#...#..### Hi FMM)RMHi Hi *7.1 (1Hi HiG `   Hi} [1@ M Things that are here:Hi+ `   HiV c[1@ M_a +0 club; a kobold corpseHi HiťHiy          Hiո               [1@]HioVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff Itemsb - ([) a +0 chain mail  Hi.kc - ([) a +0 chain mail  d - ()) a +0 club  e - ()) a +0 club  HiDYf - ()) a +0 club (here)  g - ()) a +0 dagger  HiY:h - ()) a +0 dagger  Hi"i - ()) a +0 dagger  j - ()) a +0 flail  k - ()) a +0 orcbow  l - ()) a +0 short sword  m - ()) a +0 short sword  n - ()) a +0 whip Hi# o - ()) a +1 whip of holy wrathp - (() a curare-tipped dart  q - (†) a kobold corpse Hi;h r - (†) a kobold corpse  s - (†) a kobold corpse HiP4 t - (†) a kobold corpse Hitb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]HimHimHitHi.~(         Hi~                Hi~[1@ #...........############### qoala the Basher ###########.#Hi~Mountain Dwarf of Hepliaklqana ****..#.# ##Health: 81/81 ========================Hi #.# ...Magic: 5/16Hi'3=======-----------------Hi@#.# ...>AC: 13Hi`Str: 19#.# ....<EV: 8HiyInt: 17####)##......HiZSH: 4Dex: 8Hi##..R)).......XL: 11 Next:  0% Place: Dungeon:9Hi`#...J.........HiNoise: ---------  Time: 9097.1 (0.0)#..............Hia) +2 morningstar #.............. ### Cast: Vampiric Draining Hi0#.............. ..)# Medusa HiSb#####################. #..Hil#...................#Hi#. R   Sosibi the battlemage Hid###...#...#...#...#..###..................._##HiҀl#.#.).#...#...#...#..### _a +0 dagger; a +0 short sword Hi_Items here: ( )))) [ †††.  d - 37 poisoned darts (gained 8) _Items here: )))) [ ††.  HivThings that are here: _a +0 club; a kobold corpseHi#   Hip                   HiI   [1@ Hib#...........############### qoala the Basher ###########.#Hi}Mountain Dwarf of Hepliaklqana ****..#.# ##Hi[Health: 81/81 ========================Hi#.# ...Magic: 5/16HiУ=======-----------------#.# ...>HiAC: 13Str: 19#.# ....<EV: 8HiInt: 17####)##......SH: 4Dex: 8Hi4##..R)).......XL: 11 Next:  0% Place: Dungeon:9HiO#...J.........Noise: ---------  Time: 9097.1 (0.0)His#..............a) +2 morningstar Hin#.............. ### Cast: Vampiric Draining #.............. ..)# Medusa Hi|#####################. #..#...................#Hi#. R   Sosibi the battlemage ###...#...#...#...#..#Hiդ?##..................._##Hi2#.#.).#...#...#...#..### His_Items here: )))) [ ††.  Things that are here: Hi._a +0 club; a kobold corpsePress: ? - help, v - describe, . - travel, g - get itemItems here: ( )))) [ †††.  HiG'The floor, spattered with blood.Hi[ #   Hi p                   Hi W Hi P Hi  Hi [1@ Hi3 Hi] y#...........############### qoala the Basher Hiy >###########.#Hi 6Mountain Dwarf of Hepliaklqana ****..Hi [#.# ##Hi [Health: 81/81 ========================Hi [#.# ...HiB DMagic: 5/16=======-----------------#.# ...>AC: 13Str: 19Hi #.# ....<EV: 8Int: 17####)##......SH: 4Dex: 8##..R)).......Hi XL: 11 Next:  0% Place: Dungeon:9Hi #...J.........Noise: ---------  Time: 9097.1 (0.0)Hi A#..............Hi Fa) +2 morningstar Hi8 #.............. ### Cast: Vampiric Draining HiW #.............. ..)# Medusa Hi b#####################. #..Hi #...................#Hi #. R   Sosibi the battlemage Hi %###...#...#...#...#..#Hi#HiO/#..................._#Hin#Hi2#.#.).#...#...#...#..### HiX_Items here: )))) [ ††.  HiThings that are here: HiL_a +0 club; a kobold corpseHi,HPress: ? - help, v - describe, . - travel, g - get itemHi{Items here: ( )))) [ †††.  The floor, spattered with blood.HiHiHi Hi Hi_: _   [1@ M A - a +0 clubHi:Hi BHiYr#................#...........###########################.# #.# ## #.# ... #.# ...>  #.# ....< ##)## ##..RJ) 9.1 (2) #. #. ###  #.............. ..)# #####################. #..#...................# #..###...#...#...#...#..# #.#..................._# #.Hi,ZHidHid`   Hid[1@ MHieI_Items here: ( ))) [ †††.HiiHieHilm,100.1 (1Hi   [1@ M_You drop a +0 club.Hi Hi̶        Hi        Hi\    Hi$  Hi1W Hi<P HiI HiT[1@]HiPick up what? 26/52 gear slots (_ for help) Hand Weapons (select all with ))Hi)a - a +0 club  Hib - a +0 club  Hic - a +0 dagger  Hi_d - a +0 short sword Missiles (select all with ()HiEe - a curare-tipped dart Armour (select all with [)f - a +0 chain mail Carrion Hi`> a kobold corpse  a kobold corpse Hil an orc corpse Hi}n[Up|Down] selectHi[Esc] exit Letters toggle [.|Space] toggle selectedHiǸ%[top]Hi'  a + a +0 club[Enter] accept (1 chosen)Hie.  a - a +0 clubHi:4 HiFl  a - a +0 club  e + a curare-tipped dart[Enter] accept (1 chosen)HiHiHi                         [1@ #........................... qoala the Basher #...........################ Mountain Dwarf of Hepliaklqana ****..###########.#Health: 81/81 ========================#.# ##Magic: 5/16=======-----------------#.# ...AC: 13Str: 19#.# ...>EV: 8Int: 17#.# ....<SH: 4Dex: 8####)##......XL: 11 Next:  0% Place: Dungeon:9##..RJ).......Noise: ---------  Time: 9100.1 (0.0)#...).........a) +2 morningstar #..............Cast: Vampiric DrHiaining #.............. ###Medusa #.............. ..)######################. #..# R   Sosibi the battlemage #...................##..###...#...#...#...#..##.#..................._##.Press: ? - help, v - describe, . - travel, g - get itemItems here: ( )))) [ †††. _The floor, spattered with blood.  A - a +0 club _Items here: ( ))) [ †††. _You drop a +0 club.Hi( 1.1 (1   [1@ M_A - a curare-tipped dartHiDzHiǏ  Hik                       [1@]Recognised items. (Select to toggle autopickup) (_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of conjuration Jewellery (select all with "=)c + unknown amulets  d - amulets of wildshape  e + unknown rings  f + rings of magical power  g + rings of protection from fire  h + rings of wizardry Wands (select all with /)i + unknown wands  j + wands of acid  k + wands of flame  l + wands of paralysis  m + wands of warping Scrolls (select all with ?)n + unknown scrolls  o + scrolls of blinking (uncommon)  HiOp + scrolls of enchant weapon (uncommon)  q + scrolls of fog (uncommon) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]HiD  r + scrolls of identify (very common)Hias + scrolls of revelation (uncommon)  t + scrolls of teleportation (common)  u + scrolls of vulnerability (uncommon) Potions (select all with !)v + unknown potions  w + potions of attraction (uncommon)  x + potions of haste (uncommon)  Hi^y + potions of lignification (uncommon)  z + potions of resistance (rare) Missiles(A + boomerangs  B - darts  C + javelins  D - large rocks  E - stones  F + throwing nets Miscellaneous (select all with })G + Gell's gravitambourines  H + boxes of beasts  I + condenser vanes 36%Hiz  r + scrolls of identify (very common)  B + dartsHiR Hi              Hi" }            [1@ #........................... qoala the Basher #...........################ Mountain Dwarf of Hepliaklqana ****..###########.#Health: 81/81 ========================#.# ##Magic: 5/16=======-----------------#.# ...AC: 13Str: 19#.# ...>EV: 8Int: 17#.# ....<SH: 4Dex: 8####)##......XL: 11 Next:  0% Place: Dungeon:9##..RJ).......Noise: ---------  Time: 9101.1 (0.0)#...).........a) +2 morningstar #..............Cast: Vampiric Draining #.............. ###Medusa #.............. ..)######################. #..# R   Sosibi the battlemage #...................##..###...#...#...#...#..##.#..................._##.Items here: ( )))) [ †††. HiS" _The floor, spattered with blood.  A - a +0 club _Items here: ( ))) [ †††. _You drop a +0 club. _A - a curare-tipped dartHi= 3HiGA HiVD $Hi}5$Hi5$Hi'7$Hi:$Hi$?J6==$Hi@$HiE$HiE$HiqH$Hi0T$HiV$HiW$Hi*[$Hi[$Hi]$Hia$HiXb"==$Hilb$Hid$Hii$Hii$Hil$Hio$HiLp!7$Hi~p(=$HiDr$Hiw$Hiw$Hiy$Hi}$Hi~$Hi$Hi$Hi'$HiT$Hi$Hi7=$Hi$HiŐ$Hi*$Hi$Hi$Hi$Hi$Hi$Hig$Hi|C8==$Hi$Hi$Hi$Hi$Hi$HiX$Hi$Hip$Hi$Hi$Hix$Hi8==$HiW$Hi$Hi$Hi$Hi$Hi/$HiT$HiZ$Hi%9$Hi(=$Hi$Hi$Hi$Hiz$Hi$Hiu$Hi$Hi$HiP$Hi$Hi$HiX7=$Hi$Hi$HiS$Him$HiN$Hi)10/16$Hi)==$Hi$Hi$Hi@$Hi$Hi{$Hi$Hi$Hi $Hi^ $Hip $Hi3$Hi8==$Hi$Hip$Hi$Hi$HiD$His$Hi$Hi$Hi=71=$HiN$HiZ)$Hi,$Hi,$Hi.$Hix3$Hi3$Hi6$Hix9$Hi9$Hi<$Hi^?$Hi?7=$Hi@$Hi$C$HiKC$HiD$HiJ$Hi8K$Hi M$Hi}Q$HiQ$HiQG2==$HiS$HifX$HiX$HipZ$Hi]$Hi]$Hi_$Hi9c$Hic$Hie$Hii$Hii8==$Hik$Hip$HiZp$Hiq$Hit$Hit$HiuD3=$Hiv$HiLz$Hiz$Hi|$HiS$Hi$Hi$Hi$Hi$Hi؇$HiZ$Hi7=$Hi$Hi$Hi$Hi$HiP$Hi~$Hi;$Hi)$Hi$Hi E4==$Hi0$Hi$HiB$Hi$Hi$Hi$HiC$Hi$Hi$HiB$Hi$Him8==$Him$Hi$Hiݿ$Hi$HiR$Hi$Hi$Hi$Hi$Hi5$Hi(=$Hi$Hig$Hi$HiI$Hi$Hi'$Hi?$HiG$Hi$Hi$Hi$Hi$Hi0=$Hi$Hin$Hi$Hi$Hi'w   $Hi[[1@ M _You start resting.Magic restored.$Hi$Hi$067.1 (66.0)$Hia6==8.1 (67 _$HiJ$Hic %Hiu>)%HiE%HiH%HiK`   %HiK[1@ M Things that are here:%HiOv   %HiO&[1@ M a +0 dagger; a +0 short sword%HiS%HiV%HiZW _%HiyY%Hi@\%Hi_%Hic%Hic%Hie%Hil%Hi u%Hiay%Hiz8==%Hi|%Hi%Hi<%Hi%Hi߇%Hi#%Hi*%Hi%Hi%Hi%Hi%HiĘ%Hi`%Hi?%Hiܟ%Hiѡ%Hi5%Hi %Hi`%HiƩ%Hi~%Hi%Hiį%Hi%Hi_%Hi%Hi%Hi%Hi%Hi %Hi%Hi%Hi   [1@ M You see here a +0 flail.%HiN%Hi _%Hi %Hi%Hi%Hit%Hi%Hi%Hi %HiJ %Hi %Hi%Hi`%Hi%Hi6%Hi%Hi%Hi`%Hi%Hi%Hi%Hi%Hi %Hi%%HiF&%HiP'%Hi+%Hi.%Hi0%Hi'1%Hi=2%Hi4%Hif8%Hi8%Hi:%Hi;%Hi=%HiC%HiCB%HiE%HiF%Hi?G%HiZH%Hi'J%HiL%Hi*N%HisN%HiO%HiP%HiqS%HiT%Hi2U%HiU%Hi W%HiY%HiFZ%Hi#\%Hi^%Hi{`%Hia%Hia%Hib%HiJd%HiEf%Hig%Hig%Hih%HiEj%Himl%Him%Him%Hin%Hio%Hir%His%His%Hi`t%Hiu%Hiw%Hiy%Hidy%Hiz%Hi {%Hi|%Hi}%HiA~%Hi,%Hi %Hi?%Hi%HiU%Hi߉%Hi6%Hi%Hi%Hi%Hi#%Hi%Hi %Hi2%Hi%Hi%Hi%Hi%Hi%Hi%Hiš%Hi%Hi̞%Hi%Hi%Hi#%Hi%Hi%Hi%Hi&%Hi%HiҸ%Hi%HiE%Hi4%Hiv   %Hi*E[1@ M You see here a yak skeleton.%Hi%Hi%Hi _%Hi0%Hig%Hi%Hi%Hi%Hi.%Hi}%Hi%Hi%Hi%Hi%Hi-%Hi)%Hi@%Hi%Hi%Hi%Hiq%Hi%HiA%HiD%Hi%Hi%Hi:%Hi%Hi%Hi)%Hi%Hi%Hi[%Hi%Hit%Hi %Hi9 %Hi %Hi%Hi[%Hi!%Hi%Hi1    [1@ M You encounter a kobold brigand. It is wielding a +0 sling, quiveringcurare-tipped darts and carrying a +0 club and a wand of paralysis.### ..# K.. #.### ... #...## ..#..######### #.####### #............###.#...... ...........#..##.#...... #######................. ###...####J. ###.####.# #.)##.R# ..... ##.)#.## ....  ##.#.# ###  #...#  ##..############# K   kobold brigand (wand, launcher, wande…) ##.##..........#  #.......# 217.1 (49R.%Hi2%Hi2+8.1 (50 _%Hi#:%HiQ,Hi R..K.. #.###...###.# ..#..######### #.####### #............###.#...... ...#..# #######...........  ###...####R ####...... #.)##..# .....#.)#.## .... ##.#.# ### #...# #..############# ##.##..........  #...÷##9.1 (1.0) ,HiU   [1@ M_You swap places with Sosibi.,HiV-Hi -HiR &20-HiD -Hi .Hi O  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.  r - Retreat! s - Stop attacking.  g - Guard the area. f - Follow me.  Anything else - Cancel. .Hig   [1@ KYou shout for attention! You hear a shout! x2.Hih R.Hih ..Hiq K   kobold (ally target) .Hiq .Hi$s &======.HiGs 1.Hioz .Hi  .Hi3 Z  [1@ M.Hi [_You encounter a kobold. It is wielding a +0 dagger.0Hi.KMKM.K   kobold brigand (wand, launcher) K   kobold (ally target) 0Hi0Hi.*0Hi[00Hi0.*0Hi2*MM0Hi&   [1@ M $Sosibi points at the kobold and mumbles some strange words.The puff of frost hits the kobold!... =-----2   [1@ M_The kobold dies!0Hiz2HiyRR., ally …)------3   2Hi'Q[1@ M_The kobold brigand zaps a wand. You resist with almost no effort.2HiZ: <## 2Hi: ..# .### K.. #...## #$# ..#..######### #.####### #....###. ...........#..##R# #######.........2Hi: ###.........###.####.#.......)##..# .....2Hi; ##.)#.## ....##.####2HiF; ...# ##..##############.##...2HiFE 2HiJ 2)2HiQ 2)2Hi. 2)2Hiɇ $ 2Hi#  [1@ R.  The kobold brigand shoots a sling bullet.2Hij 9$.2Hi ?-42Hi( 2HiJ ^  2Hiy ( [1@ M_The sling bullet hits Sosibi.2His 3Hi: T ## ..# 3Hi .### K.. #...## #$# ..#..######### #.####### #..###R#. 3Hi w...........#..##.# 3Hi 7#######.........3Hi s###...####..3Hi ]###.####.#.3Hiϑ e.)##..#..3Hi v##.)#.## .....3Hi i##.#.# #####3Hi) X...# 3HiQ d##..##############.##3HiI 3Hi 2MM*3Hi|   [1@ R3Hi| Q(paralysed)The kobold brigand zaps a wand.3Hi} %53HiB 3Hig   [1@ M_Sosibi becomes paralysed!3Hi 6Hiȶ@  ..... ## 6Hi"..# .### K.. #...## #$# ..#..######### #.####### #....###R#...... ...........#..##J#...... #######.........###...####..###.####.)##..#.##.)#.##......##.#.# #####...# ##..############M*6HiUMR66Hi6Hiհ   [1@ M_The kobold brigand zaps a wand.8HiE 8Hif 8Hi%g .)8Hiԙ 2MM)8Hi* $ 8Hik ^  [1@ 8Hi $8Hi G.  The kobold brigand shoots a sling bullet.8Hi .==78Hi 8Hi  8Hi P 8Hi  8HiG &[1@ M_The sling bullet hits Sosibi.8Hi ;Hi/;Hiq0HKiss of Death ;Hic8;Hi.:HiHxGrave Claw (3/3) ?Hi?Hi5Soul Splinter ?Hi?Hi>?Hi"         ?Hi $                 [1@   qoala the Basher  .....  Mountain Dwarf of Hepliaklqana ****.. ### ...  Health: 81/81 ======================== ..# ...  Magic: 15/16 ======================-- #.### K..  AC: 13Str: 19 #...## #*#  EV: 8Int: 17 ..#..######### #*#######  SH: 4Dex: 8 ?HiJ #............###R#......  XL: 11 Next:  0% Place: Dungeon:9 ...........#..##J#......  Noise: ==-------  Time: 9227.1 (0.0) #######.................  a) +2 morningstar ?Hi  ###...####........  Cast: Soul Splinter  ###.####.#......  Medusa  #.)##..#......  ##.)#.##......  R   Sosibi the battlemage (paralysed)  ##.#.# #####  K   kobold brigand (wand, launcher, ally …) #...# ?Hi  ##..############# Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle?Hi Shift-Dir - straight line?Hi  Aim: a kobold brigand, wielding a +0 sling, wearing a +0 scale mail, quivering  curare-tipped darts and carrying a +0 club and a wand of paralysis (ally  target, chance to affect: 50%)@HiO%           @Hi%         @Hi%W @Hi%W @Hi%W @Hi%P @Hi& @Hi'&[1@ @HiN&@Hia&;qoala the Basher @Hi&".....@Hi&HMountain Dwarf of Hepliaklqana ****.. ###@Hi' ...@Hi%'mHealth: 81/81 ======================== ..#@HiI' ...@Hil'cMagic: 15/16 ======================-- @Hiy' #.###@Hi' *..@Hi'-AC: 13@Hi',Str: 19 @Hi'#...###$#EV: 8Int: 17 @Hi(..#..######### #.#######SH: 4@Hi*(|Dex: 8 #............###R#......@HiQ(XL: 11 Next:  0% Place: Dungeon:9 @Hix(R...........#..##J#......@Hi(Noise: ==-------  Time: 9227.1 (0.0) @Hi(@#######.................@Hi(Ea) +2 morningstar @Hi)z###...####........@Hi):Cast: Soul Splinter@Hi.)b###.####.#......@HiK)Medusa @Hiw)j#.)##..#......@Hi)v##.)#.##......@Hi)}R   Sosibi the battlemage (paralysed) @Hi)_##.#.# #####@Hi)K   kobold brigand (wand, launcher, ally …)@Hi)7#...#@Hi)##..#############@Hi*kAiming: Soul Splinter (safe; 1% risk of failure)  @HiD*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@HiY*kAim: a kobold brigand, wielding a +0 sling, wearing a +0 scale mail, quivering  @Hin*Ocurare-tipped darts and carrying a +0 club and a wand of paralysis (ally  @Hi*target, chance to affect: 50%)@HisL*@HiLgKweak,*   soul wisp (summoned) : a kobold brigand, wielding a +0 sling, wearing a +0 scale mail, quivering  curare-tipped darts and carrying a +0 club and a wand of paralysis (ally  @HiIMztarget, chance to affect: 50%)  Sosibi avoids your attack.  @HiwOoA fragment of the kobold brigand's soul is dislodged from its body.  The kobold brigand looks weaker.@Hi8)@Hi8)@Hi   [1@ M @HiP|$.  The kobold brigand shoots a sling bullet.  The sling bullet hits Sosibi.@Hir8.1 (1Soul Splinter @Hi&@Hi'`   @Hi'F[1@ M_Your soul wisp touches the kobold brigand but does no damage.@Hi*GHirr GHiVs EGrave Claw (3/3) GHidz GHi%} HHi-            HHi             [1@   qoala the Basher  .....  Mountain Dwarf of Hepliaklqana ****.. HHi"### ...  Health: 81/81 ======================== ..# *..  Magic: 13/16 ===================----- #.### K..  AC: 13Str: 19 #...## #$#  EV: 8Int: 17 ..#..######### #.#######  SH: 4Dex: 8 HHi#............###R#......  XL: 11 Next:  0% Place: Dungeon:9 ...........#..##J#......  Noise: ==-------  Time: 9228.1 (0.0) #######.................  a) +2 morningstar  ###...####........  Cast: Grave Claw (3/3) HHi'z ###.####.#......  Medusa  #.)##..#......  ##.)#.##......  R   Sosibi the battlemage (paralysed)  ##.#.# #####  K   kobold brigand (wand, launcher, weak,…) #...#  *   soul wisp (summoned)  ##..############# HHiAiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a kobold brigand, wielding a +0 sling, wearing a +0 scale mail, quivering  curare-tipped darts and carrying a +0 club and a wand of paralysis (weak, ally  target, soul-splintered)IHi5 {       IHiŁ       IHi$         IHi     [1@ IHiʂ IHi ;qoala the Basher IHi ".....IHiw Mountain Dwarf of Hepliaklqana ****.. ###...Health: 81/81 ======================== IHi ..#*..Magic: 13/16 ===================----- #.###IHi2 W*..AC: 13IHi~ CStr: 19 #...##IHi )#$#IHi OEV: 8Int: 17 IHi s..#..######### #.#######IHiL -SH: 4IHit +Dex: 8 IHi Q#............###R#......IHi XL: 11 Next:  0% Place: Dungeon:9 IHi) R...........#..##J#......IHi Noise: ==-------  Time: 9228.1 (0.0) #######.................IHi Ea) +2 morningstar IHi z###...####........IHi[ Cast: Grave Claw (3/3)###.####.#......IHi Medusa IHi j#.)##..#......IHi v##.)#.##......IHi }R   Sosibi the battlemage (paralysed) IHi9 _##.#.# #####IHif K   kobold brigand (wand, launcher, weak,…)IHi 7#...#IHiƈ *   soul wisp (summoned) ##..#############IHi }Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  IHiK Press: ? - help, Q - select action, ( or ) - cycleIHix Dir - move targetIHi kAim: a kobold brigand, wielding a +0 sling, wearing a +0 scale mail, quivering  IHi Ucurare-tipped darts and carrying a +0 club and a wand of paralysis (weak, ally  IHi% target, soul-splintered)IHif JKK  IHiYg distrcurare-tipped darts and carrying a +0 club and a wand of paralysis (weak, ally  target, soul-splintered)  IHig %You unleash the spiteful dead!  IHig UThe jagged bones skewer the kobold brigand!!  IHih The kobold brigand is severely wounded.  The kobold brigand is pinned in place!IHii 39.1 (12IHi r IHis  IHis P IHis  IHiCt [1@ MIHitt >_Your soul wisp touches the kobold brigand but does no damage.IHiv MHi9MHiؘMHiMHi^  MHiN [1@ M_Sosibi cannot move out of your way!MHiRHiKKweak,M*RHi-s   [1@ M RThe kobold brigand zaps a wand.  Sosibi resists with some effort.--30RHi   [1@ M_Your soul wisp misses the kobold brigand.UHi UHif 2(UHi 2MM(UHi_   [1@ UHi` $UHi^` U.  The kobold brigand throws a dart. The dart hits Sosibi.UHi&b N=-1UHikj UHil h   [1@ MUHil +_Your soul wisp touches the kobold brigand.UHin YHiP YHi 2)YHi 2MM)YHio   [1@ M YHi&p $.  The kobold brigand shoots a sling bullet.  YHi4p The sling bullet hits Sosibi!YHiq -=2YHiy YHi"{   [1@ M_Your soul wisp touches the kobold brigand.YHi| [Hi<   [1@  Sosibi is no longer paralysed.[HiB8)[Hi̐8)[Hi3   [1@ )The kobold brigand shoots a sling bullet.[Hi7:   [1@ R.  [Hit: .The sling bullet closely misses Sosibi.[HiS    [1@ $The sling bullet hits you but does no damage.3   [1@ M_Your soul wisp touches the kobold brigand but does no damage.[HiV \Hi #.....#  ..... ##..... ..# *### \Hi K.. #...## #$# ..#..######### #R####### #..# \Hi ...........#..##.#...... #######.................\Hi! C###...####........\Hi5 b###.####.#......\HiJ i.)##..#......\Hi^ v##.)#.##......\Hir _##.#.# #####\Hi -...# \Hi HMM)\HiWL   [1@ M $The kobold brigand shoots a sling bullet.  The sling bullet hits Sosibi.\Hi^&8*\Hiy   [1@ M  )Sosibi casts a spell at the kobold brigand.The puff of frost hits the kobold brigand.  Your soul wisp touches the kobold brigand.\Hi$*   soul wisp (summoned)  \Hi664==\His%14Grave Claw (2/3)    [1@ M_The kobold brigand dies!\Hi[]Hi E#.....# ]Hi)  #.....# ###.....# ..# .*...### ).. #...## #$# ..#..######### #J####### #..###R ...........#..##.# #######............###.....###.####.#....)##..#....##.)#.##......##.#.# #####.*M--5   [1@ M_You swap places with Sosibi.^Hi,`6  ##^Hil`#.....# ..# #.....#^Hiz`)### ^Hi``#.)*..# ^Hi`#...## #J# ..#..######### #.####### ^Hi` #^Hia ..###R ^HiFa...........#..##.# #######.........^Hiua=###....^HiaG###.####.#.^HiaO.)##..#..^Hia5##.)#.##......^Hia^Hid5R.^Hi n^Hi\o@--6^HiU~^Hid   [1@ M^HiX ^Hi ^Hi׋FYou now have 520 gold pieces (gained 13).  ^HiThings that are here:^HiW*7.1 (2^Hig^Hi ^HiP ^Hiٕ ^HiAE[1@ M_a +0 dagger; a kobold corpse^Hi_Hi_Hi #.....# #.....# #.....# #.....#  #.....# #### #.....# ...#  #.....##.##.J*..# ##...## ###)### ...#..######### #R####### ##...###.#...... ............#..##.#...... ########.................###...####........###.####.#...... #.)##..#......R._HiΔ_HiE==8.1 (1_Hi_Hi;   [1@ M _Hi` A - 2 curare-tipped darts (gained 1)  e - a wand of paralysis (16) (gained 5 charges)  Things that are here:_Hi*9.1 (2_HiԱ_Hi`   _Hi/[1@ M_a +0 sling; a +0 club; a +0 scale mail_HibHi #.....# #.....# #.....# #.....#  #.....#  bHie #.....# # #.....# .### bHi #.*J..# ...## bHi Y###R### #..#bHi  #.####### .bHi ^###.#...... bHi= #..##.#...... .......... bHiP d###...####........ bHia m###.####.#...... bHi J#.)##..#...... bHi bHi! +40.1 (1bHi8 bHiu ^  bHi  bHi -[1@ M_You swap places with your soul wisp.bHi cHi #.....# ### .. #.###*R..#####J### ..#..######### #.####### cHi#............###.#...... .#.. #######...........  ###...#### ####cHiZ #.)##.cHi M#.)#.#cHicHi55=cHi1cHi/cHii   [1@ McHi _You swap places with Sosibi.  Things that are here:cHi   [1@ M_a +0 dagger; a kobold corpsecHi\cHiH cHiI cHi L cHiP cHiP $ _cHiBS cHiOk    [1@ M_Ancestor HP restored.=cHim cHi"n #6cHi9n )==cHio cHiu cHix cHix cHiy cHid|   [1@ M_You swap places with Sosibi.cHi 2§cHiw cHi cHiu cHiӌ cHi) v   cHiO V[1@ M_Your soul wisp disappears in a puff of smoke!cHi6 cHi cHi cHi] cHi cHi cHi cHi% 8==cHi cHi' cHiY cHi cHi cHix v   cHi %[1@ M_You swap places with Sosibi.cHi_ cHi cHi cHi@ cHiû cHiA cHi9 cHi cHi cHi/ cHi' cHi cHig cHi cHi ~   [1@ M Things that are here:cHii v   cHi E[1@ M a +0 dagger; a kobold corpsecHi cHi cHi  _cHi cHiO cHi cHi cHi cHiX cHi% cHi$ cHiG cHi cHi cHi cHi cHij cHi cHi cHi cHi cHi cHin cHiU cHi0    [1@ M_You swap places with Sosibi.cHi5 cHi_9 cHi< cHi= cHi? cHiA cHiPD cHiF cHiF cHicH cHiJ cHiVM cHipO cHiO cHizQ cHi cHiUA cHiA cHiC cHi5F cHiH cHiJ cHi6K cHiL cHiY cHi~\ cHi^ cHiX_ cHi a cHic cHif cHii cHii cHiMk cHiWn cHi2q cHis cHi+t cHiu cHix cHi | cHiI~ cHib cHiA cHiɃ cHi< cHi cHi cHi cHip cHi cHi cHi cHiR cHiΛ cHi cHi[ cHi$ cHi cHi ,cHi cHi JcHiD XcHi cHi} cHi|cHicHicHi$cHiqcHi u  cHi  [1@ M You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.cHi ##...###########.......)).)..#########.##....#####)......########..##.##....########..#...........#####.### ##.  #...........# #...########  #..........R# ###.......##  #...........# #######...  #..).......J################  #................O..........  #...........################  ###########.#  #.######### #.##......# #.##.....>#O   two-headed ogre (wandering)  #.##.....<# ####)##......#304.1 (63.0)O..RMOally target)==5.1 (64   [1@ M_The two-headed ogre shouts in stereo!eHi4eHi=ESoul Splinter fHinfHi@[fHi\gThrow: 2 darts (curare) fHicfHiefHifHiJ4 javelins (silver)fHi$fHi gHigHi H3 gHigHigHis gHit C7 boomerangsgHi} gHi hHi_@hHiAH37 darts (poison)hHizJhHiLiHib        iHiW iHi           iHiW iHi    [1@ iHip##...##########qoala the Basher iHiX#.......)).)..####### Mountain Dwarf of Hepliaklqana ****..##.##....#####)......# Health: 81/81 ========================iHi#######..##.##....########.. Magic: 16/16 ========================iHi#...........#####.### ##. AC: 13Str: 19iHi#...........# #...######## EV: 8Int: 17#...........# ###.......## SH: 4Dex: 8iHi>#..........R# #######... XL: 11 Next:  1% Place: Dungeon:9iHi#..).......J################ Noise: ==-------  Time: 9305.1 (0.0)#...........****O........... a) +2 morningstar iHiT#...........################ Throw: 37 darts (poison) ###########.#Medusa #.#########iHiG#.##......#iHiR   Sosibi the battlemage #.##.....>#O   two-headed ogre (ally target) #.##.....<#####)##......# _The two-headed ogre shouts in stereo!  iHi3Throw: 37 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiHiFhAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  iHi!(ally target, 72% to hit)iHiν      iHi! c          iHiF           [1@ iHie iHiw p##...##########qoala the Basher iHi #.......)).)..####### Mountain Dwarf of Hepliaklqana ****..iHi ##.##....#####)......# Health: 81/81 ========================iHi #######..##.##....########.. Magic: 16/16 ========================iHi #...........#####.### ##. AC: 13Str: 19iHi #...........# #...######## EV: 8iHi4 -Int: 17iHiK #...........# ###.......## SH: 4iHi^ ,Dex: 8iHi #..........R# #######... XL: 11 Next:  1% Place: Dungeon:9iHi #..).......J################ Noise: ==-------  Time: 9305.1 (0.0)iHi̿ #...........(...O........... a) +2 morningstar iHi #...........################ Throw: 37 darts (poison) ###########.#iHi `Medusa #.#########iHiA #.##......#R   Sosibi the battlemage iHiZ #.##.....>#O   two-headed ogre (ally target) iHi #.##.....<#####)##......# _The two-headed ogre shouts in stereo!  iHi Throw: 37 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleiHi Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (ally target, 72% to hit)iHi #(iHi iHid 9(iHi 9(iHi (  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (ally target, 72% to hit)  You throw a dart.  The dart barely misses the two-headed ogre.iHiZV4OiHi8WF.RMiHid%...MMiHif4--6.1 (1iHif/6 _iHiriHiaukHi            kHi7            kHij   [1@ kHi{ <##...##########kHi ;qoala the Basher kHi #.......)).)..####### Mountain Dwarf of Hepliaklqana ****..kHiۍ ##.##....#####)......# Health: 81/81 ========================kHi #######..##.##....########.. Magic: 16/16 ========================kHi #...........#####.### ##. AC: 13kHi+ -Str: 19kHit #...........# #...######## EV: 8Int: 17#...........# ###.......## SH: 4Dex: 8kHi #...........# #######... XL: 11 Next:  1% Place: Dungeon:9kHi #..)......RJ################ Noise: ---------  Time: 9306.1 (0.0)kHi #...........***O(........... a) +2 morningstar kHi #...........################ Throw: 36 darts (poison) ###########.#kHi Medusa kHi G#.#########kHi# G#.##......#kHi3 }R   Sosibi the battlemage kHi #.##.....>#O   two-headed ogre (ally target) #.##.....<#####)##......# _The dart barely misses the two-headed ogre.Throw: 36 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (ally target, 72% to hit)lHii                         [1@ ##...##########qoala the Basher #.......)).)..####### Mountain Dwarf of Hepliaklqana ****..##.##....#####)......# Health: 81/81 ========================#######..##.##....########.. Magic: 16/16 ========================#...........#####.### ##. AC: 13Str: 19#...........# #...######## EV: 8Int: 17#...........# ###.......## SH: 4Dex: 8#...........# #######... XL: 11 Next:  1% Place: Dungeon:9#..)......RlHiщJ################ Noise: ---------  Time: 9306.1 (0.0)#...........(..O(........... a) +2 morningstar #...........################ Throw: 36 darts (poison) ###########.#Medusa #.##########.##......#R   Sosibi the battlemage #.##.....>#O   two-headed ogre (ally target) #.##.....<#####)##......# _The dart barely misses the two-headed ogre.Throw: 36 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (ally target, 72% to hit)lHiw9(lHi9(lHi`M O(Throw: 36 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelHi`Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (ally target, 72% to hit)  You throw a dart. The dart hits the two-headed ogre.lHiaGM.RMlHij%..MlHikZ7.1 (15 _lHitlHiunHil   [1@ M Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nHi               nHiC a       nHiW     [1@  ##...##########  qoala the Basher nHi [ #.......)).)..####### Mountain Dwarf of Hepliaklqana ****..  ##.##....#####)......# Health: 81/81 ========================  #######..##.##....########.. Magic: 14/16 =====================---  #...........#####.### ##. AC: 13nHi Str: 19  #...........# #...######## EV: 8Int: 17  #...........# ###.......## SH: 4nHi +Dex: 8 nHi*  #...........# #######... XL: 11 Next:  1% Place: Dungeon:9 nHiI  #..).......J################ Noise: ---------  Time: 9307.1 (0.0) nHiq  #..........R..O((........... a) +2 morningstar  #...........################ Throw: 35 darts (poison) nHi  ###########.#  Medusa  #.#########  #.##......#  R   Sosibi the battlemage nHi  #.##.....>#  O   two-headed ogre (ally target)  #.##.....<# nHiѮ ( ####)##......# nHi Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nHi) Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  nHiR (ally target)oHi! -            oHi$" a       oHi" -      [1@ ##...##########qoala the Basher oHi## #.......)).)..####### Mountain Dwarf of Hepliaklqana ****..##.##....#####)......# Health: 81/81 ========================#######..##.##....########.. Magic: 14/16 =====================---oHi}# #...........#####.### ##. AC: 13Str: 19#...........# #...######## EV: 8Int: 17#...........# ###.......## SH: 4Dex: 8oHi$ T#...........# #######... XL: 11 Next:  1% Place: Dungeon:9#..).......J################ Noise: ---------  Time: 9307.1 (0.0)#..........R..*((........... a) +2 morningstar #...........################ Throw: 35 darts (poison) ###########.#Medusa #.#########oHi$ I#.##......#R   Sosibi the battlemage #.##.....>#O   two-headed ogre (ally target) #.##.....<#####)##......#Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  oHi$ Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (ally target)oHi O , bound)Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (ally target)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  oHi- The two-headed ogre is moderately wounded.  The two-headed ogre is pinned in place!oHi 9*oHiV 9*oHi   [1@ ..  oHi, dSosibi points at the two-headed ogre and mumbles some strange words.oHit 3==8.1 (1oHi oHi˶ `   oHiٶ 4[1@ M_The puff of frost hits the two-headed ogre!oHi sHi           sHi_         sHi        [1@ ##...##########qoala the Basher sHi #.......)).)..####### Mountain Dwarf of Hepliaklqana ****..##.##....#####)......# Health: 81/81 ========================#######..##.##....########.. Magic: 14/16 =====================---#...........#####.### ##. AC: 13Str: 19sHiO #...........# #...######## EV: 8Int: 17#...........# ###.......## SH: 4Dex: 8sHip #...........# #######... XL: 11 Next:  1% Place: Dungeon:9sHi #..).......J################ Noise: ==-------  Time: 9308.1 (0.0)sHi #..........R**O((........... a) +2 morningstar #...........################ Throw: 35 darts (poison) ###########.#Medusa #.##########.##......#R   Sosibi the battlemage sHiF b#.##.....>#O   two-headed ogre (ally target, bound) #.##.....<#####)##......# _The puff of frost hits the two-headed ogre!  Throw: 35 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linesHiW Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (heavily wounded, ally target, bound in place, 72% to hit)tHi O#   tHiIO\       tHiO               [1@ tHiOw##...##########qoala the Basher tHiP#.......)).)..####### Mountain Dwarf of Hepliaklqana ****..tHiP##.##....#####)......# Health: 81/81 ========================tHiKP#######..##.##....########.. Magic: 14/16 =====================---tHi]P#...........#####.### ##. AC: 13tHiPStr: 19#...........# #...######## EV: 8tHiPInt: 17#...........# ###.......## SH: 4tHiP,Dex: 8tHiP#...........# #######... XL: 11 Next:  1% Place: Dungeon:9tHiQ#..).......J################ Noise: ==-------  Time: 9308.1 (0.0)tHiTQ#..........R(.O((........... a) +2 morningstar #...........################ Throw: 35 darts (poison) tHigQb###########.#Medusa tHiwQG#.#########tHiQ#.##......#R   Sosibi the battlemage tHiQ[#.##.....>#tHiQ}O   two-headed ogre (ally target, bound) tHiQ[#.##.....<#tHiQq####)##......# _The puff of frost hits the two-headed ogre!  tHiQ)Throw: 35 darts (poison)tHiRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linetHiWRAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (heavily wounded, ally target, bound in place, 72% to hit)tHi9(tHibT(  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (heavily wounded, ally target, bound in place, 72% to hit)  You throw a dart.  The dart barely misses the two-headed ogre. tHi5 4OtHiB R.) tHiI `tHi   [1@ .tHiS v Sosibi points at the two-headed ogre and mumbles some strange words.tHiJ U9.2 (1.14tHiB tHiI ^  tHiv 5 [1@ M_The stone arrow hits the two-headed ogre!!tHi[ vHiq\   [1@ M vHi\Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vHi/          vHih/               [1@ vHi/~ ##...##########  qoala the Basher vHi/ #.......)).)..####### Mountain Dwarf of Hepliaklqana ****..  ##.##....#####)......# Health: 81/81 ======================== vHi/ #######..##.##....########.. Magic: 12/16 ==================------ vHi/ #...........#####.### ##. AC: 13vHi/,Str: 19 vHi/ #...........# #...######## EV: 8vHi0,Int: 17 vHi0 #...........# ###.......## SH: 4Dex: 8 vHi?0 #...........# #######... XL: 11 Next:  1% Place: Dungeon:9 vHia0 #..).......J################ Noise: ==-------  Time: 9309.2 (0.0) vHiz0 #..........R.O(((........... a) +2 morningstar vHi0 #...........################ Throw: 34 darts (poison) vHi0 ###########.#  Medusa  #.######### vHi0 #.##......#  R   Sosibi the battlemage vHi0 #.##.....>#  O   two-headed ogre (ally target)  #.##.....<# vHi0( ####)##......# vHi0iCasting: Grave Claw (safe; 1% risk of failure)  vHi1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetvHi)1hAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  vHi51B(almost dead, ally target)xHiUxHin             xHizo#            [1@ ##...##########qoala the Basher #.......)).)..####### Mountain Dwarf of Hepliaklqana ****..xHiPp##.##....#####)......# Health: 81/81 ========================xHip&#######..##.##....########.. Magic: 14/16 =====================---#...........#####.### ##. AC: 13Str: 19#...........# #...######## EV: 8Int: 17#...........# ###.......## SH: 4Dex: 8#...........# #######... XL: 11 Next:  1% Place: Dungeon:9#..).......J################ Noise: ==-------  Time: 9309.2 (0.0)xHip#..........R.O(((........... a) +2 morningstar xHip#...........################ Throw: 34 darts (poison) ###########.#xHip$Medusa #.##########.##......#R   Sosibi the battlemage xHiq[#.##.....>#xHi+qO   two-headed ogre (ally target) #.##.....<#xHiJqv####)##......#Confirm with . or Enter, or press ? or * to list all spells.xHi_qsAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  xHi}qPress: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  xHiql(almost dead, ally target)  Okay, then.xHi0}xHi}xHiixHi`/ _xHiXxHi3xHizv   xHi9[1@ M_Unknown command.xHi"}Hiy    }HiS                     [1@ ##...##########qoala the Basher #.......)).)..####### Mountain Dwarf of Hepliaklqana ****..##.##....#####)......# Health: 81/81 ========================#######..##.##....########.. Magic: 14/16 =====================---#...........#####.### ##. AC: 13Str: 19#...........# #...######## EV: 8Int: 17#...........# ###.......## SH: 4Dex: 8#...........# #######... XL: 11 Next:  1% Place: Dungeon:9#..).......J################ Noise: ==-------  Time: 9309.2 (0.0)#..........R*O(((........... }Hia) +2 morningstar #...........################ Throw: 34 darts (poison) ###########.#Medusa #.##########.##......#R   Sosibi the battlemage #.##.....>#O   two-headed ogre (ally target) #.##.....<#}Hi####)##......# _Unknown command.Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead, ally target, 72% to hit)}Hi            }Hiq          }Hi       [1@ }Hi w##...##########qoala the Basher }Hi #.......)).)..####### Mountain Dwarf of Hepliaklqana ****..}Hi% ##.##....#####)......# Health: 81/81 ========================}Hi #######..##.##....########.. Magic: 14/16 =====================---#...........#####.### ##. AC: 13Str: 19}Hi #...........# #...######## EV: 8}Hi Int: 17#...........# ###.......## SH: 4}Hi ,Dex: 8}Hi# #...........# #######... XL: 11 Next:  1% Place: Dungeon:9}HiT #..).......J################ Noise: ==-------  Time: 9309.2 (0.0)}Hi #..........R(O(((........... a) +2 morningstar }Hi #...........################ Throw: 34 darts (poison) ###########.#Medusa }Hi #.##########.##......#}Hi }R   Sosibi the battlemage }Hi [#.##.....>#}Hi }O   two-headed ogre (ally target) }Hi# [#.##.....<#}Hi9 @####)##......# _Unknown command.}HiM )Throw: 34 darts (poison)}Hiu uPress: ? - help, Q - select action, ( or ) - cycle}Hi Shift-Dir - straight line}Hi hAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  }Hi F(almost dead, ally target, 72% to hit)}Hio )(  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (almost dead, ally target, 72% to hit)  You throw a dart.  The dart barely misses the two-headed ogre.}Hi 4O}Hi$   [1@ )Sosibi hits the two-headed ogre with a +0 quarterstaff!!}Hi Q }Hi+ \910.2 (13}HiF }Hi   [1@ M_The two-headed ogre dies!}Hi. HiFA]#.......)).)..#########.##....#####)......#######..##.##....#########...........#####.### #.# #...##########.# ###.......#.# #######....#..)############....RJ((((............#.############################.#  #.##########.##......# #.##.....># #.##.....<# ####)##......# ##..))).......# --1   [1@ M Things that are here:   [1@ M_a +0 giant spiked club; a +0 giant clubHi5aHi|d#.)).)..# ##.##....#####)......## #..##.##....#..##.....#####.### ##.#....# #...##...# ###.##..# #.#..).##.R)J(((.#.##.# #.# #.##......# #.##.....># #.##.....<# ####)##......# ##..))).# Hi;.RHis--2 _Hi(3.2 (24   [1@ M_d - 34 poisoned darts (gained 1)HinHikq#.)).)..# Hilk##.##....#####)......## #..##.##....#..##...........#####.### ##.#...........# #...#.#.....# ###.####.#...# #.#..).#.#.R.J((.#.###.# #.# #.##......# #.##.....># #.##.....<# Hi@mJ####)##......# Hi~mT##..))).# Hi)R5=4.2 (1Hi׍HiS5.2 (25Hi;Hi^  HiK [1@ M_d - 35 poisoned darts (gained 1)HikHi2g#.)).)..# ##.##....#####)......##  #..##.##....#..##.#####.### ##....##.# #...#Hi+.##.....# ###.####.#....# #......##..).#.#.)R.J(.  #.####.# #.# #.##......# #.##.....># #.##.....<# ####)##......# ##..))).# Hig7.RHixHi *6.2 (1HiHi /7.2 (26   [1@ M_d - 36 poisoned darts (gained 1)HiD #.)).)..# ##.##....#####)......## #..##.##....#Hi ..#### #.#####.### ##....# #.# #...#.# #.Hi m# ###.####. #....# #Hi =......#. #..).#Hi . #.Hiʵ a).R.J. Hi #.Hi $# #Hi 8##.# #.#Hi S #.##......# Hi' H#.##.....># Hi5 G#.##.....<# HiC J####)##......# Hi T##..))).# Hiu Hi 9.RHio Hi D=8.2 (1Hi* HiW Hi S9.2 (27Hi Hi%   [1@ M_d - 37 poisoned darts (gained 1)Hi HiHiHiHi]6==HiMHi Hi HiHi   [1@ M_You swap places with Sosibi.Hi HiHi~HiYHiP Hi# #.##.....<# ####)##......#HiV ##..))).......#Hid #...).........###Hi`F   rock fish (wandering)Hif #.....F..........#Hi, #..Hi.....#.#####HiHikHiM27.2 (8F.Hi.Hi#RMHiiLFally target)Hi18.2 (9 _HiHiHi5(MHiHi3(MMHi)3(Hiw3(HiaHi.(HiD(EF(Hi(r...)poisoned, ally target)Hi)S9.2 (16Hi1Hij2`   Hi|2[1@ MHi2J_You throw a dart. The dart hits the rock fish. The rock fish is poisoned.Hi7Hi6 #...########...##.......... #######...)........#########.........)...............Hi...##########################R#  #.#########......Hi>Hi <Hi+(####)Hi:.HiI8##..)F).HiX8...)(.Hig##Hir%#......Hi~..Hi .....Hi#.#####Hi-...)##HiHi-F)HiHiF!.HiZ RMHihHi5F#Hi,<30Hib#Hiqd8F#Hi~Hi~%1HiHiVHiE   [1@ M  #You sock the rock fish!  The rock fish is almost dead.HiFaYour tendrils sting the rock fish. The rock fish looks even sicker.HiFPK HiT,2.1 (0.9HitbHic`   Hic@[1@ M_You kill the rock fish!HieHih##........ #######...)........#########.........)...............##########################.#  #R#########.##......><####).##..)))....)(.###...............#.#####..........)#######################.#####..MM.RM3.1 (1.0HizHin #######...)........#########.)...............Hi o##########################.#  #.#########Hiko6R##.......><####).##..)))....)(..##Hiod#.............................#.#####..............#....)#######################.#####.....................### ##..HipCMM.RMHi0{Hi=|%4HiHiHi'X X)########.)...............##########################.#  #.#########......HimX R>.<###.##..)))......Hi|X m#...)(........###HiX #................#.......#.######.....#....)#######################.#####.....................### ##..###...#...#...#...#..# ##HiQZ CMM.RMHic Hic %5Hik Hin `   Hin [1@ M Things that are here:Hi o h   [1@ MHi*o u_a +1 whip of holy wrath; a kobold skeletonHiq Hi .)...............##########################.# Hiܰ  #.#########.......>R##.....<####)##......##..)J)......#...)(.###........#.#####...)#######################.#####.....................### ##..###...#...#...#...#..# ##..................._ MM.RMHiy Hi ,6 _Hi: Hi ^  Hi  Hi [1@ MHi [_Items here: )))) [ ÷÷÷.Hi Hi!!##########################.#  #.#########......Hi^e...>....<####R##......##..))).#...)J.##Hit/#......Hi..Hi#.#####Hi-...)##Hi|#####################.#####.....................### ##..Hiϵh###...#...#...#...#..# ##..................._Hi HiA#.).#...#...#...#..####HiHi`?MM)RMHi4HiL,7 _HiHiHiFS8.1 (27HiHi`   Hi[1@ MHiA_d - 37 poisoned darts (gained 1)HiHiL Hi Hi Hi Hi 0)Hi` Hi Hi HiI * ###########.#  #.######### #.##......#HiZI  #.##.....># #.##.....<#####)##......#..))).#HisI G.R..###HiI .HiI 9...#9.1 (1HiI ##.##### #.#....)#HiI 8#####################.#####..HiI e #...................### ##.HiI D##...#...#...#...#..# ##HiNJ ` #..................._# # #.#.).#...#...#...#..### # #.R.)................#.#Hi`K HiR HizS ^  HiS  HiS [1@ MHiS 0_Done exploring.HifV HiHi?                         [1@ Level 9 of the Dungeon <<<<>>>>__________ (Press ? for help) #..)........##################............###.#......#  #...........)...........................#..##.#......#  #...........########################.................#  ###########.####...####........#  #.############.####.#......#  #.##......##.)##..#......#  #.##.....>###.)#.##......#  #.##.....<###.#.#########  ####)##......##...#  ##..))).......###..#############  ##...R.........#####.##..........#  #....J...........##.............#  #..............#.######i  9m÷##..........#  #..............#....)######.<....)......#  #####################.#####..#####....##..........#  #...................### ##..# #######...##.##....:.....#  ###...#...#...#...#..###.## ##.......####.#############  #..................._##..###..####### #.#  #.#.).#...#...#...#..### ##.....####.#  #.R.)................#.# ####..#...###.#  #.####################.######....####.<## #.#  #..## ##.# #######...........# ##..# #.#  ##..# #..####...##..#..≈~≈~≈.## ##.# #.#Hit A>JHi5MHi5<.>MHi_ ;.>HiHi3                         [1@ ###########.#qoala the Basher #.#########Mountain Dwarf of Hepliaklqana ****..#.##......#Health: 81/81 ========================#.##.....>#Magic: 16/16 ========================#.##.....<#AC: 13Str: 19####)##......#EV: 8Int: 17##..))).......#SH: 4Dex: 8##...R.........###XL: 11 Next:  9% Place: Dungeon:9#....J...........#Noise: ---------  Time: 9339.1 (0.0)#..............#.##### a) +2 morningstar #..............#....)# Throw: 37 daHi4Yrts (poison) #####################.#####.. Medusa #...................### ##.###...#...#...#...#..### R   Sosibi the battlemage #..................._###.#.).#...#...#...#..### ##.R.)................#.# ## _You kill the rock fish!Things that are here: _a +1 whip of holy wrath; a kobold skeleton _Items here: )))) [ ÷÷÷. _d - 37 poisoned darts (gained 1) _Done exploring. _   [1@ M Things that are here:   [1@ M a +0 dagger; a +0 short swordHiK:Hi< _Hiu>Hi DHiRDHiFHihMHiMWHik[Hi+_Hic,Hi fHiNkHiqHibrHirHi1xHi .........# ###.......####...## .........# #######......#..## )........##################...... .........)....................... .........######################## ########.# ##.######### #.##......# #.##....RJ# 48.1 (9#.##.....<# ####)##......# ##..))).......# ##...).........### #................#  #..............#.#####  #..............#....)## ################.#####..##    [1@ M_There is a stone staircase leading down here.HiŎHi.HiHid]9.1 (1 _Hi.10.Hidv      # ##  ###.#..#  #.#...# #....# # #R....# ...##...# ..### .. $..  ?...  #..#.  .....  Hi], -50.6 (2.5Hi4 Hi;  Hi; Hi&; P Hi1;  Hi<; [1@ MHin; s _You climb downwards.  Hi{; .Found 16 gold pieces and a scroll of identify.Hi<  Hi< R  Hi< [1@ MHi< L_There is a stone staircase leading up here.Hi> HiA# #####.#..#.#...# ...#R##..#HiS3....##....##...##...### ..#$.. .?.Hig[.#..## ....Hir+..##Hi~ Hi] ,1.6 (1.0HiHi5 Hib5~  [1@ M_You swap places with Sosibi.Hib........# ##).... ###.#..#.....# #.#.....##....##...#R##..##.#.....##.J..##...#### .. #$..# .?....#..#..# ......# ..##....h   wolf (asleep) . h..#   [1@ M h.  You encounter a wolf.Found a quarterstaff.MMh.<RMhlly target)==2   [1@ M_The wolf howls!Hi.#.... ....># ###).... ###.#..#Hi /[#.....# #.#.#[.....##....##.... ...#<##..#.<... #.#R....#Hi6/......#....##...#### ..HiE/ #$..# .?....#HiT/q#.#..#..#Hib/Q# ....h.#Hip/R ..##....Hi}/^. ...##. ...Hi2   [1@ Hi2Ih.  Found a runed orb.HiHn.RMh.<--3   [1@ M_Found a stone staircase leading up and a stone staircase leading down.Hic ....#....> # ## #).... ###.#..# #.....# #.#...#.#[.....##....##.....#<##..##.<....#.#.....##......#..R.##...# #J..### .. #$..# .?.h..# #.#..#..# # ......# ..##.... ... ...## .... ....h..RMHiFmHim@--4Hi wHi/Hi   [1@ M Hi@ .RYou sock the wolf!  The wolf is moderately wounded.HiR iYour sting misses the wolf. The wolf bites you but does no damage.Hi 8 Hi ]78-==5Hi Hi   [1@ M_The wolf bites you.Hi(-f$Your sting misses the wolf. The wolf bites you but does no damage. _The wolf bites you. thump the wolf!  The wolf is severely wounded.  Sosibi hits the wolf with a +0 quarterstaff!Hi.t  Hi. [1@ Hi /hHiE/6The wolf dies!Hi:h  wandering, ally target)Hi?610-6HiFHi[h   [1@ MHil=_You encounter a wolf.Hi4.#....># ##).... ###.#..Hi._#.....# #.#...# .#[.....##....#.........#<##..#.<....#.#...#......#....##...# #...### ..R.# Hi.#..?....##.#..## .... ..##........ ...###Hi/|.... h... ..... .....Hi1&h.Hi2#.Hi2RMHi3HiHi>]hally target) HiN--7Hi HiBD   [1@ M Things that are here:   [1@ M_16 gold pieces; a wolf corpseHiHi %hHi@ .Hi #MMh.Hi9 G.RMHi_& Hij' [9--8Hi/ Hi0 ^  Hi00  HiH0 2[1@ M_You now have 536 gold pieces (gained 16).Hi< Hi9  #).... ###.#..# #.....# #.#..#[.....##....## .........#<##..#Hi M #.<....#.#.....# #......#....##...# #..# #...### ..#...##†..## Hi \#..J....#Hi  #.#.R#..#Hi  # ..h...# ..##.....Hi `. ...###. ....Hi . .....#. ....#Hip "h.Hi   [1@  Sosibi hits the wolf with a +0 quarterstaff!!Hi /===9Hi HiN   [1@ M_The wolf bites you but does no damage.  Hiw M [1@ M_You see here a scroll of identify.Hi Hi2 b. _The wolf bites you but does no damage.Hiv You see here a scroll of identify.  i - a scroll of identify  The wolf bites you!  Sosibi hits the wolf with a +0 quarterstaff!  The wolf dies! HiN Q HiN t  Hi V [1@ 2--1--60 Hi n_You have harvested enough death to cast Grave Claw an additional time.Hi Hi  Hi R  Hi [1@ MHi [_Your Maces & Flails skill increases to level 11!Hi~ HiHis8--HiHiHi|s #).... ###.#..#Hi7} ###.....# #.#...# .#[.....##....## .........#<##..# #.<....#.#.....# #......#....##...# #..#. #...### .. #...##†..## #.J.....#Hiu}^ #.#.R#..# #.......##..##.....Hi} ... ...### .... ....#Hi} ..... .....#Hi} ...... ....#HiRHid.HiQHiHi\3---1 _HiHiHi8  #....> # ##Hi+9 ! #)....# ###.#..####.....###.#...# .#[.....##....## .........#<##..# #.<....#.#.....# Hij9 #......#....##...##.##...### ..Hi9 t#..J##†..##Hi9 ]###..R....#Hi9  #.#..#..# #.......#Hi9 } #..##.....Hi9 ? .... ...###Hi9  ....=  ............#Hi9 K...... ....#Hi< <R.HiE HiF ?-2HiL HiM  HiM R  HiM "[1@ M_Found a ring of wizardry.HiO Hi-yHiyD ....  ....># # ## #)....# ###.#..#Hiy#.###.....###.#......#[.....##....#Hiy#.........#<##<....#.#.....# Hiy....#....##...##..#J##...### ..Hiy^...##†..##HiyG###.R.....#Hi zp#..#......# Hi0z}#..##..... Hijz .... ...### ....= ....#  ........Hi|1hHi@~H.RMHi<h   warg (ally target) hHizHi8%3Hi1HiV^  Hiy@ [1@ M_You encounter a warg.HiHi-$ ( Hiq$ < #.....#  #....># # ## # #)....# ###.#..##.####.#...#...#[.....##....##Hi$ ........#<##..# #.<....#.#.....#  #..J...#....##...##.##...### ..Hi7% '...##†..#####.......# #.#R.#..# #.......# #..##.....  .... ...### ....= .hHi' 1hHi' .Hi' $RMHi( 8h.Hi,2 h   warg (ally target) .MHi3 -44Hi9 Hi; Hi+'#.....#Hij+#....># # ### #)....# ###.#..# #.###.....###.#...# ...#[....## #.........#<##..# <....#.#.....# Hi+#......#....##...##..#J##...### .. Hi+##...##†..## #.......# Hi+ #.#..#..# #...R...# Hi+Z#..##h....Hi,.... ...###....= ....# Hi,/........Hi7e =5Hin>Hi?`   Hi?[1@ MHi#@W_The warg bites Sosibi! Sosibi closely misses the warg.Hi@HiBk =># ### #)....# ###.#..#.###.....###.#...# Hik ...#[.....##....# #.........#<##..Hik i #.<....#.#...Hik 7.....#....##...#Hik j#.##...### ..Hik #..J##†..## Hik ^ ###.......#Hil  #.#..#..#Hi6l ..R..##h....Higl =.... ...###Hil ....= ....# Hil _............#Hil &...... Hiw   [1@ Hix '.  The warg bites Sosibi!!Hix 0h.Hi\ h   warg  HiN %=Hi^ 6HiA Hih  Hi P Hi  Hi [1@ MHiĉ _Sosibi is destroyed!HiΉ Hi‹ Hit].  #....># # ## #)....# ###.#..#Hi)u#.###.....###.#......#[.....##....##.........#<##<....#.#.....# ....#....##...#..#J##...### ..##...##†..#####.......##..#..h...# #..##.....  .... ...### ....= ....#  .........Mh 5=--7Hiy 1hHiK h   warg Him @--8Hi. Hit HiHigAbil: Idealise HibHiHi_g Hi-h HiVh _Throw: 37 darts (poison) Hin Hiw HiE ^7 boomerangs Hi Hij Hi7CHiUDHi}D;3 javelins Hi\LHi5NHi7{4(silver)Hi Hi 42 darts (curare) Hiʭ Hi Hi\ HiHi~]Cast: Soul Splinter Hi+HiHi  Hi                    Hii   [1@ Hi~~ #.....#  qoala the Basher Hiy #....># # ##  Mountain Dwarf of Hepliaklqana ****.. Hi # #)....# ###.#..#  Health: 75/81 ======================-- Hiƶ #.###.....###.#...#  Magic: 15/16 ======================-- Hiݶ ...#[.....##....##  AC: 13Str: 19 Hi #.........#<##..#  EV: 8Int: 17 Hi #.<....#.#.....#  SH: 4Hi#+Dex: 8 Hi> #......#....##...#  XL: 11 Next: 11% Place: Dungeon:10 HiS #..#J##...### ..  Noise: ---------  Time: 9368.6 (0.0) His ##..*##†..##  a) +2 morningstar Hi ###.h.....#  Cast: Soul Splinter Hi #.#.h#..#  Medusa Hi[ #.......# Hiʷ  #..##.....  h   warg Hi .... ...###  ....= ....#  ............# HiYThe warg bites Sosibi!! _Sosibi is destroyed!HikAiming: Soul Splinter (safe; 1% risk of failure)  HiHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHi_AAim: a warg (chance to affect: 33%)HizHiK                Hi         [1@ #.....#qoala the Basher Hi#....># # ##Mountain Dwarf of Hepliaklqana ****..Hi# #)....# ###.#..#Health: 75/81 ======================--Hin#.###.....###.#...#HiMagic: 16/16 ========================...#[.....##....##Hi,[AC: 13Str: 19Him#.........#<##..#EV: 8Int: 17#.<....#.#.....#SH: 4Dex: 8#......#....##...#HiXL: 11 Next: 11% Place: Dungeon:10Hi#..#J##...### ..Noise: ---------  Time: 9368.6 (0.0)Hit##...##†..##Hia) +2 morningstar ###.h.....#HiCast: Soul Splinter#.#.h#..#Hi TMedusa #.......#Hi"#..##.....h   warg Hi9S.... ...###HiY....= ....#............#The warg bites Sosibi!! Hij&_Sosibi is destroyed!HikAiming: Soul Splinter (safe; 1% risk of failure)  HiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHi9Aim: a warg (chance to affect: 33%)Hi _Sosibi is destroyed!  Aiming: Soul Splinter (safe; 1% risk of failure)  HicPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a warg (chance to affect: 33%)  Okay, then. HiHiHi Hi)_HiHiNbHi+c5Grave Claw (2/3)HikHi'mHi/jHikWVampiric Draining HipHirHi]F4h.HiiOHiQY9.6 (1Vampiric Draining _Hi\XHi[HiԐ % Hi. z  [1@ M  (very poisoned)You hit the warg.  The warg is lightly wounded.  Hi GYour tendrils sting the warg. The warg is poisoned. The warg bites you!Hi8 HiO X68--==70Hi Hi7 ^  HiT ' [1@ M_You block the warg's attack.Hi Hi  Hi -  [1@ M You closely miss the warg.The warg is lightly wounded.Hit %-Hi 1.5 (0.9Hi^    [1@ M_Your tendrils sting the warg. You block the warg's attack.Hi Hi      HiR u                    [1@ Hi} ~ #.....#  qoala the Basher Hi y #....># # ##  Mountain Dwarf of Hepliaklqana ****.. Hi  # #)....# ###.#..#  Health: 68/81 ====================---- Hi #.###.....###.#...#  Magic: 13/16 ===================----- Hi  ...#[.....##....##  AC: 13Str: 19 Hi r #.........#<##..#  EV: 8Hi@ Int: 17  #.<....#.#.....#  SH: 4Dex: 8 HiX  #......#....##...#  XL: 11 Next: 11% Place: Dungeon:10 Hip  #..#J##...### ..  Noise: =--------  Time: 9371.5 (0.0) Hi  ##..h##†..##  a) +2 morningstar Hi  ###.......#  Cast: Vampiric Draining Hi \ #.#.h#..#  Medusa Hi 1 #.......# Hi #..##.....  h   warg (very poisoned) Hi X .... ...###  ....= ....# Hi) ( ............# Hi= 8The warg is lightly wounded. HiM B_Your tendrils sting the warg. You block the warg's attack.  Hiq oAiming: Vampiric Draining (safe; 1% risk of failure)  Hi; Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a warg (lightly wounded, very poisoned)Hi w Hi                     HiJ     Hix b[1@ #.....#qoala the Basher Hi #....># # ##Mountain Dwarf of Hepliaklqana ****..Hi # #)....# ###.#..#Hi eHealth: 68/81 ====================----Hi n#.###.....###.#...#Hi Magic: 13/16 ===================-----...#[.....##....##Hi [AC: 13Str: 19Hi #.........#<##..#EV: 8Hi4 .Int: 17HiL #.<....#.#.....#SH: 4Hie -Dex: 8Hiq K#......#....##...#Hi} XL: 11 Next: 11% Place: Dungeon:10Hi j#..#J##...### ..Hi Noise: =--------  Time: 9371.5 (0.0)Hi ~##..*##†..##Hi a) +2 morningstar ###.......#Hi Cast: Vampiric Draining#.#.h#..#Medusa Hi ;#.......#Hi9 f#..##.....HiI }h   warg (very poisoned) HiT S.... ...###Hid s....= ....#His ............#Hi 8The warg is lightly wounded. Hi B_Your tendrils sting the warg. You block the warg's attack.  Hi oAiming: Vampiric Draining (safe; 1% risk of failure)  Hi Press: ? - help, Q - select action, ( or ) - cycleHi Shift-Dir - straight lineHi BAim: a warg (lightly wounded, very poisoned)Hik h _Your tendrils sting the warg. You block the warg's attack. Hiƶ  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a warg (lightly wounded, very poisoned)  You draw life force from the warg! You feel life coursing into your body.Hi 672=Hi! +=2.5 (1Hi Hi? `   Hic E[1@ M_The warg closely misses you.Hi Hi߁ s   [1@ M   You puncture the warg!  Hi The warg is almost dead.Your sting misses the warg. The warg barely misses you.Hid [3==3Hit Hi   [1@ M_The warg closely misses you.Hie Hi   [1@ MHi You closely miss the warg.The warg is almost dead.HiQ.--4HiI Hi    [1@ M_Your sting misses the warg. The warg bites you but does no damage.Hi Hi   [1@ M Hi[You miss the warg.The warg is almost dead.Hi $65Hi$Z--=-5Hii$Hi%   [1@ M_Your sting misses the warg. You block the warg's attack. The warg bites you!Hi'Hi   [1@ †You sock the warg!Hi  Q Hi  T6--3Hi0 -6Hi; GVampiric Draining Hi9# HiG$ `   Hiq$ ;[1@ M_You kill the warg!Hi& Hi  #.....#  #....># # ##HiU # #)....# ###.#..##.####.#...#Hi{...#[.....##....##........#<##..# #.<....#.#.....#  #..J...#....##...# #..#.##...### ..Hi!..†##†..#####.......# #.#.h#..# #.......# #..##..... .... ...### ....= Hi+Hi)Hi;/4==HidG--7HiHiHiC6 #######Hi #.....#  #....># # ##Hi # #)....# ###.#..#Hi#.####.#...##...#[#....##........#<##..#Hi #.J....#.#.....# HiO #......#....##...#Hi8 #..#.##...### ..HiU..†##†..##HioG###.......#HiP #.#.h#..#HiR #.......#Hi] #..##.....HiT .... ...###HiHiaHi!-Hi8Hi"Hiy$`   Hi$[1@ MHi$L_There is a stone staircase leading up here.HiN&Hi2 M  Hi M#####.  #....># # # #)....# ###.#..#Hi ###.....###.#...#...#[.....##....##...#<####.<....#.#.....# ....#....##...#Hi2 |..#.##...### ..##..†##†..##......#.Hi$ Hi ,79 Hi _Hi Hiޖ Hi\M  #####.  #....># # #HiH# #)....# ###.#..##.###.....###.#...#...###....#.........#<##Hi##.<....#.#.....# ....#....##...##..#.##...### .....HiMHio&80HiHi=   [1@ M_You see here an orb of energy.HiHi     Hi̬          Hii           [1@ Hi'Hi3gqoala the Basher Mountain Dwarf of Hepliaklqana ****..HiBeHealth: 67/81 ===================-----HiN#######Hi\[Magic: 14/16 =====================---Hih8#.....#HisQAC: 13Str: 19Hi#....># # ##Hi[EV: 8Int: 17Hiƭ# #)....# ###.#..#HiZSH: 4Dex: 8Hi#.###.....###.#...#XL: 11 Next: 13% Place: Dungeon:10Hi$`#...#J.....##....##Hi>Noise: ---------  Time: 9380.5 (0.0)HiY#.........#<##..#a) +2 morningstar Hiy##.<....#.#.....#Cast: Vampiric Draining Hiz#......#....##...# Medusa Hi#..#.##...### ..Hi'##..†##†..#####.......##.#.h#..##.......# Hi?_You kill the warg! _There is a stone staircase leading up here. _You see here an orb of energy.  HiOHPress: ? - help, v - describe, . - travel, g - get itemHi[jItem here: an orb of energy.  The floor.HiAn orb of energy.  A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. HiO    'Of energy': It may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. The spell refund chance is increased by your Evocations skill.  Hi3 Spell refund chance: 22% (max 45%) HiF HiW, HihcIf you switch to wearing this armour: Your EV would increase by 0.4 (8.6 -> 9.0). Hi1Your SH would decrease by 4.0 (4.0 -> 0.0). Hi[Your spell failure would worsen by up to 3% (press '!' for details). Hi.You found it on level 10 of the Dungeon. Hi HiWStash search prefixes: {ego} {branded} {Energy} {offhand armour} {offhand armor}Hii{auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour  Hi2Q (g)et. Hio                          [1@ qoala the Basher Mountain Dwarf of Hepliaklqana ****..Health: 67/81 ===================-----#######Magic: 14/16 =====================---#.....#AC: 13Str: 19#....># # ##EV: 8Int: 17# #)....# ###.#..#SH: 4Dex: 8#.###.....###.#...#XL: 11 Next: 13% Place: Dungeon:10#...#J.....##....##Noise: ---------  Time: 9380.5 (0.0)#.........#<##..#a) +2 morningstar ##.<....#.#.....#Cast: Vampiric Draining #......#....##...# Medusa #..#.##...###iup 9m ..##..†##†..#####.......##.#.h#..##.......# _You kill the warg! _There is a stone staircase leading up here. _You see here an orb of energy.  Press: ? - help, v - describe, . - travel, g - get itemItem here: an orb of energy.  The floor.HiA {       Hi o                Hi׮ a  [1@ Hi qoala the Basher Mountain Dwarf of Hepliaklqana ****..Health: 67/81 ===================-----Hi s#######Magic: 14/16 =====================---Hi6 #.....#AC: 13Str: 19Hia #....># # ##Hit [EV: 8Int: 17Hi # #)....# ###.#..#Hi ZSH: 4Dex: 8Hi˯ V#.###.....###.#...#Hiޯ XL: 11 Next: 13% Place: Dungeon:10Hi a#...#J.....##....##Hi" Noise: ---------  Time: 9380.5 (0.0)Hi? T#.........#<##..#Hi[ Fa) +2 morningstar Hio ##.<....#.#.....#Hi Cast: Vampiric Draining #......#....##...# Medusa Hi #..#.##...### ..Hi԰ ##..†##†..#####.......#Hi E#.#.h#..#Hi #.......# Hi? 9_You kill the warg! Hi^ H_There is a stone staircase leading up here. Hi f_You see here an orb of energy.  Hi HPress: ? - help, v - describe, . - travel, g - get itemHi YItem here: an orb of energy.  Hi The floor.Hi- Hi Hi  _Hi Hi HiB1.5 (1   [1@ M_B - an orb of energyHi6 #####.  #....># # # #)....# ###.#..######.#...#...###....##.........#<####.<....#.#.....# ....#....##...#..#.##...### ..##..†##†..####......#.h#Hid!Hi@p8=2Hi>'MHi ?  #####.  #....># # #  ###.#..######.#...#...###....#HiG?.........#<####.<....#.#.....#HiV?..###......Hiv?Hi1THiU%3HiDHij   [1@ M_You see here a +0 quarterstaff.HiW6 ########.....# #....># # ### #)....# ###.#..# #.###.J...###.#...# #...#.....##  #...<##..# ##.<....#.#.....# #......#....##...##..#.##...### .. ##..†##†..## #.......#  #.#.h#..# Hi;Hi=Z5=4 _HiqEHi`Hi l####### #.....# #....># # ### #)....# ###.#..# #.###.....###.#. #...#J.....##....## #...#<##..# ##.<....#.#.....# #......#....##...# #..#.##...### .. ##..†##†..##  ###.......# #.#.h#..# #.......#Hi 9=5Hiz2####### #.....# #....># # ### #)....# ###.#..#Hi2 #.###.....###.#. #...#......##....## #...#<##..# ##.<....#.#.....#Hi2f #......#....##...#Hi2 #..#.##...### ..Hi3 ##..†##†..##  ###.......#HiD3 #.#.h#..# #.......#HiU3H #..##.....HiR?Hi?%6HiQHi  ####### #.....#  #....># # ## # #)....# ###.#..# #.###.....###.#...##..J#......##....#####.........#<##..##.<....#.#.....#  #......#....##. #..#.##...### ...†##†..#####.......# #.#.h#..# #.......#7HiB !##HiE .. ##. #.....##. #....># #  #. #)....# ###.#.. #.###.....###.#...# #.J.#......##....## ###.#<##..# ##.<....#.#.....# #......#....## #..#.##...###  ##..†##†..## ###.# #.#.h#..# #.#HijJ HiP Hi Q e70=8HimR Hi>  ###  ..# #######Hi> #.# #.....#  #.# #....># #  #.# #)....# ###.#. #J####.#... #...#......##..###.........#<##..Hi?7#.<....#.#... #......#....##. #..#.##...###Hi&?..†##†..#####.......#Hi>?G #.#.h#..#HinEHiH%9HiJiHiTkHi0 Hi6 % HiW Z  [1@ MHif W Hiw $_You start resting.Hi %Magic restored.Hiĉ J1=HiZ '90Hi `6==1.5 (2 _Hiq Hi Hi< IHi< 02===345=Hi{ ]6=7   [1@ M_You start resting.RR   Sosibi the battlemage 410.5 (19.0)1.5 (20Hi    [1@ M_Sosibi emerges from the mists of memory!Hi-###HiA..# ########.# #.....# #.# #....># # ##.# #)....# ###.#..#R###.....###.#...##.J.#.....#####.........#<## ##.<....#.#.....#......#....###..#.##...### ##..†##†..## #.......#  #.#.h#..# #.......# 8=2.5 (1.0)    [1@ M_You swap places with Sosibi.Hi ### ..# # Hi #.# #.....# #.# #....># # ##.# #)....# ###.#..##R###.....###.#...# #..J#......##....## ###.#<##..# ##.<....#.#.....# #......#....##.#..#.##...### .##..†##†..## ###.# #.#.h#..# #.# HiN M.Hi $RMHi Hi %3Hi Hil His###..# ########.# #.....# #.# #....># # ##Hi@#.# #)....# ###.#..# #.###.....###.#...# Hì#.R.#......##....## HiV###.J.......#<##..#  ##.<....#.#.....# ......#....##...##..#.##...### ##..†##†..## #.......# Hi #.#.h#..# #.......# #..##.....HiۄCM.RMHi'Hi %4HiHiHiX###..# ########.# #.....#># ###.# #)....# ###.#...###.....###.#...# #...#......##....####R..#<##.. ##J<....#.#... #......#....##...##.##...### ..#..†##†..##  ###....... #.#.h#.....##......... ...###9=5Hi ..# ########.# #.....# #.# #....># # ###.# #)....# ###.#..# #.###.....###.#...# #...#.....## ###R..<##..#  ##.<....#.#.....# #.J....#....##...#Hi+ #..#.##...### .. ##..†##†..## #.......#  #.#.h#..# Hig #.......# #..##......... ...###....= ....# Hi EMM.RMHi Hi B6HiHiHiHibHi4 PHi\#.# #.....#Hi># ##.# #)....# ###.#..Hi݋#.###.....###.#...# #....##....###...#<##..Hi ##R<....#.#...Hi #.....##...##.##...### ..Hi2#..†##†..## HiG] ###.......Hi\z #.#..#Hit......##.....Hi.... ...###....=>....# ............#HiTDMM.RMHiHi%7HiHi   [1@ M_Found a staircase to the Orcish Mines.HiaHiAx#.# #....># # ###.# #)....# ###.#..# Hi^A #.###.....###.#...# #...#......## HiA8###.........#<##..#  ##.<....#.#.....# #.R....#....##...##..#.##...### .. HiB)##.J†##†..## #.......#  #.#..#..# #.......# HiDBf#..##.....HibBX.... ...###....=>....# .............. ....# HiIFDMM.RMHiOHi{Q.808HiVHiXHi %#.# #)....# ###.#..# #.###.....###.#...# Hi; #...#......##....## ###.........#<##..#  ##.<....#.#.....# #......#....##...##.R#.##...### .. Hih ##..†##†..## ##J......# Hi  #.#..#..# #.......# Hi f#..##.....Hi ].... ...###Hi ....=>....# Hi .............# Hi  Hit EMM.RMHi_ Hi! %9Hi Hi9 Hi##.....###.#...# ...#......##....###.........#<##.. ##.<....#.#... #.....##...##..#.##...### ..##.R†##†..##  ###....... #J#..#..#....##......... ...###Hi0....=>....# ............#............ ... HiWDMM.RMHi Hi &20HiHi Hi%...##....###.........#<##.. ##.<....#.#... #..Hi'0...##...#Hi ..#.##...### ..#..†##†..##  ###R......# #.#..#......###.............###....=>....# ............#.......... ....HiCMM.RMHi*HiHiL1=1Hi8HiHi([###...<##..# Hi(| ##.<....#.#.....# ......#....##...##..#.##...### .. ##..†##†..## Hi)#.......#  #R#..#..# Hi)Q#.......# Hi-)#.J##.....#...........###HiG)#.......=>....# Hi)s...................# ... ...Hi?,DMM.RMHi94HiG5%2HiI;Hi7=HiQ ##.<....#.#...Hi #......#....##...#.#.##...### ..#..†##†..##  ###....... #.#..#..#R.....##HiK#####..##.....Hi3#.....J.....####.HiG`=>....# .Hi]H.......# #HinHiECMM.RMHiHi%3HiHiHi ......#....##...##..#.##...### .. ##..†##†..## #.......# Hi . #.#..#..# #.......########.R##......Hi S#...........####..>....# .....# . Hi3 X..#.##HiM  Hi DMM.RMHin Hi %4Hi" Hip- Hi. Hi. ==5.5 (2HiD4 HiK5 ^  Hio5 ! [1@ M_C - a ring of wizardryHi6 Hi$=#......#....##...# #..#.##...### .. ##..†##†..## ###.......# #.#..#..# #.......######..##.#......R....### #.....# .# .# ...#..#.......#..6.5 (1   [1@ M_There is a staircase to the Orcish Mines here.Hi5EHi|E$ _HiFHi IHiKHiNHi OHikPHifRHi{UHi7WHiWHiXHiO\Hi(_HiaHibHiccHieHiEhHijHi"kHimHi>nHi,qHirHiTsHitHiwHizHid{Hi|HipHi HixHiHiHiĉHitHi&HiҏHi.HiHiHiHiHiHi|HiؠHi!HiHiפHiHiG.........#.....##Hi,...............#.#................................................###...............#...##..............#...##Hi%G......#..R.......# ##.##..........# #....#HiR37.5 (11.0) #..$........#Hi_y #.#...#Hi  ..$....#####... .#..#.### .##Hi # #.##.#  . ... Hið8 =. ... HiIJ.RMHiHi+8.5 (12HiHi;`   Him"[1@ M_Found a ring of wizardry.HiHi/Hif[.....#.#............Hi ..Hi8......###.Hiؒf.#...## Hi.Hij.#...##  Hi(S#..........# HiH\ ##.##.R..HiVV ##...#.Hiu#...$....#####...Hiɓ..#..#.### .##Hi.# #.##.#  .. ...Hi=Hi/.. ###Hi!HiCMM.RMHiHiHi'9.5 (1.0) HiHixHi*HiA$40.5 (2HiHi HiP Hi Hi۱2[1@ M_You now have 554 gold pieces (gained 18).HiHi. = .#.#.....Hif  ....... ........### .......Hi 7.#...##Hi  ..#...## ......#Hiֹ ].# ##.##.#Hi J ##.RHi <.# #Hi= .# #.#.# ..$....#####...HiU  ..#..#.### .##Hiy .# #.##.#. .. ...Hi =.# ... ... ###Hi Hi Hi *1.5 (1Hiy Hi Hi" ......... ........### HiZ:..#...##  Hif..HiZ ......#..........Hi8 ##.##.#Hi` ##.R.#HiǩA #..Hiߩ.#HiU #J#.........#His#....$....#####...#...#..#.### .###..# #.##.#  .. ...Hi~ =.# ...#Hiͪ... #### .## HifHix.Hi&RMHiBHi`%2HiHiHin9####Hi9o.#...## .#...##  Hi9t#..........# Hi9< ##.##....Hi9O ##...Hi:a# #.R.Hi/:X###.#.#Hit: #....J....#####...#...#..#.### .##Hi:#..# #.##.# Hi:.. .. ... =.# ...#Hi:... #####.## .. HiJ=MMHiq=C.RMHiDHi%FHiNF3Hi3LHiUHiV*4.5 (2Hi[Hi\ Hi\P Hi\ Hi\[1@ MHi\)_You now have 561 gold pieces (gained 7).Hi ^Hiy #...## #...##  #..........#  ##.##..... # ##....#.#....###.#R#..........#####...#...#.J#.### .###..# #.##.# .. ... ... #.=.# ...#..... ######.## .. .. MM.RMHi Hi_ *5.5 (1Hiٰ HiѲ Hi$  ......#.......... ##.##....# #.##.# #.#...####.#.#.........# #....R....#####...#...#..#.### .### #J##.#  .. #...#... #.=.#....#..... ########.##  .. .MM.RMHi,Hi-%6Hi2Hi3Hi #.......... ##.##....# #.##...#Hi #.#.####.#.#.........###.........#####...HiHj...#R.#.### .###.#.##.#  .. #.J.#... #.=.#....##......#####Hix###.##..  .. ##.. .#.Hi..Hi(#HiDFMM.RMHi9Hi%7HiHiNHi ##.##.# #.##...#Hi^ #.#..####.#.#.........###.........#####... #...#..#.### .##Hi~C..#.#R##.#  ..##...#... .##......#####Hi ###.##...#  .. ##.#Hi. .#. ... #HiYY 2 yaks (wandering) #.Y.Y. HiCw   Hik`[1@ M Hi~iHYou encounter 2 yaks.The yak bellows! x2Hi,6MY.HiC0MYHi0YHi"MHic$.Hi~&RMHiH   manticore (wandering)YYY 3 yaks (1 wandering, 1 ally target) Hi.==8HifHi^  HiI [1@ MHiYp_You encounter a manticore. You encounter a yak.Hi*`   HiC[1@ MHi\A_You see here a ring of wizardry.Hi Hi9.##.# #.#...........# Hi###.#.#.........# ##.........#####...#...#..#.### .## #..#.#.##.#.. ..##.R.#...D#Hi#.#.=.#....#Hiv#....J.##### Hiu###.##...# Hi... ##.# ..... .# Hi.u#..... . HiN#..Y.Y ##...YH  HioD   steam dragon (asleep  HiJ.DMHi&   [1@ Dlly target)Hi&=You encounter a steam dragon.Hi+8*Hi28*Hi8*HiO'8*Hiv   [1@ ....Hivs Sosibi points at the steam dragon and mumbles some strange words.Hiw--9HiH~Hi`   Hi1[1@ M_The puff of frost hits the steam dragon!HiHij #.##.# #.#...........# ###.#.#...# Hi ##.........#####... #...#..#.#### .## #..#.#.##.#...##.R.#....# #.#.=.#...D# Hiڃ #.....J##### ###.##...# ... ###.# ..... .# Hi #..... . #..Y.Y ## Hi ,#...YH .Hi 1MD.Hi M.Hi֌ RD   steam dragon  Hi O--50HiX Hiו Hi'##.##.# #.##....#  #.#.....# ##.#.#.........# ##.........#####... ...#..#.##### .###..#.#.##.#......##..R#...#.#.=.#J.D.# #......########.##...#  ... ###.# ..... .# #..... . R   Sosibi the battlemage #..Y.Y ##D   steam dragon #...YHD.Hi.,D(ally target)Hi-@-1HiH-'Vampiric Draining Him1HiV3HiYSosibi points at the steam dragon and mumbles some strange words.The puff of frost hits the steam dragon! Hi} You hit the steam dragon but do no damage.The steam dragon is moderately wounded.Your sting misses the steam dragon.  The steam dragon bites you but does no damage.Hi   [1@ MHi   Y.  The steam dragon closely misses you.The steam dragon bites you but does no damage.Hi Y   yak D   steam dragon (ally target) Hi 4=2.6 (1.1HiHi   [1@ M_The steam dragon claws you but does no damage.HiEHi w   HiI [1@ M   very poisoned, ally tar…)You puncture the steam dragon!  The steam dragon is severely wounded.Your tendrils sting the steam dragon. The steam dragon is poisoned.Hi 8*Hi   [1@ M  [Sosibi gestures at the steam dragon while chanting.The puff of frost hits the steam dragon!  HiP=The steam dragon dies!Hi%1YHi;M.YHi MJY 2 yaks Hi/5=30Vampiric Draining HiHi`   Hi;[1@ M_The steam dragon scales are intact enough to wear.HiIHi g #.##.# #.#.....####.#.#...##.........#####... #...#..#.##### .##..#.#.##.#.... Hi  ..##..R#....#  #.#.=.#.[ #....YJ##### ###Y##...#  ... ###.#..... .##..... .HiU  #..Y.Y ##YY 2 yaks  #...YH   Hi ,MRHiR Hi 1Y.Hi *HHi .HR   Sosibi the battlemage H   manticore YY 2 yaks (1 ally target) Hi U-4Vampiric Draining Hi Hi `   Hi C[1@ M_The yak barely misses you.Hiq; Hip   [1@ M Hip N poisoned, 1 ally target)You puncture the yak!  The yak is moderately wounded.Your sting misses the yak. Your tendrils sting the yak. The yak is poisoned.Hi~s   [1@ HHis p.  Sosibi gestures at the yak while chanting.His~   [1@ M The stone arrow hits the yak!! The yak misses Sosibi.Hi -=5Hi Hi   [1@ M_The yak gores you but does no damage.Hir Hi   [1@ .You thump the yak!   [1@ .YYou kill the yak!.H   [1@ YYour sting misses the yak. Sosibi barely misses the yak.HieYdistracted, 1 ally target)Hi57-6HiHiD`   Hi=[1@ M_You encounter a yak.HiHi(very poisoned)very poisoned…)Your sting misses the yak. Sosibi barely misses the yak.You encounter a yak. Hi=puncture the yak!  The yak is moderately wounded.Your tendrils sting the yak. The yak is poisoned.  Your tendrils sting the manticore. The manticore is poisoned.Hi4=7.5 (0.9HiHi`   Hi4[1@ M_Sosibi hits the yak with a +0 quarterstaff!HiHi Y. _Sosibi hits the yak with a +0 quarterstaff!hit the yak.  The yak is severely wounded.  Hi4 Your sting misses the manticore. Your tendrils sting the yak.  The yak looks as sick as possible!  The manticore bites Sosibi but does no damage.Hi *YHi   [1@ Y Hi YY 3 yaks (1 extremely poisoned, 1 allyThe manticore closely misses Sosibi. The manticore claws Sosibi!Hi #0Hi  2-8.4Hi# Hi$ `   Hi$ [1@ M_The yak gores you.Hi' Hi(.  The manticore closely misses Sosibi. The manticore claws Sosibi! _The yak gores you.  You barely miss the yak.  The yak is severely wounded.  Your tendrils sting the yak. The yak looks as sick as possible!  Your sting misses the manticore.   [1@ Y.  Sosibi hits the yak with a +0 quarterstaff! 2 yaks (1 extremely poisoned, 1 ally 75--9.4 (1.0HibHig^  Hi [1@ M_The yak gores you.HiHi2* #.##.# #.##...# #.#....# ###.#.#.........# ##.........#####... #...#..#.##### .##Hir*  #..#.#.##.#.... ..##...#....# #.#.YJ#.[..#Hi+  #...HYR########.##...# ... ###.# ..... .# #..... . #....Y ###...YHHiy+ Hi.5 X   [1@ M †You swap places with Sosibi.  Sosibi hits the yak with a +0 quarterstaff!!Hid6 1YHijC    [1@ M   The yak dies!The manticore bites you. The manticore barely misses you.The manticore claws you but does no damage.HiGH @3--HiO /9-60HiV Hig   [1@ M_The yak barely misses you.Hi`/                          [1@  ##.##..........#  qoala the Basher  #.##..........#  Mountain Dwarf of Hepliaklqana ****..  #.#...........#  Health: 73/81 =====================---  ###.#.#.........#  Magic: 13/16 ===================-----  ##.........#####...  AC: 13Str: 19  #...#..#.##### .##  EV: 8Int: 17  #..#.#.##.#....  SH: 4Hi`Dex: 8  ..##...#....#  XL: 11 Next: 19% Place: Dungeon:10  #.#.YJ#.[..#  Noise: =--------  Time: 9460.4 (0.0) Hi`O #...H†R#####  a) +2 morningstar  ###Y##...#  Cast: Vampiric Draining  ... ###.#  Medusa  ..... .#  #..... .  R   Sosibi the battlemage  #....Y ##  H   manticore (very poisoned) HiXa #...YH  YY 2 yaks  The manticore claws you but does no damage. _The yak barely misses you.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a manticore (lightly wounded, very poisoned)Hi! uMYHyak HitYHmanticore (lightly wounded, very poisoned)Hi: (         Hi:       Hi#;           [1@ Hi; ##.##..........#qoala the Basher #.##..........#Mountain Dwarf of Hepliaklqana ****..#.#...........#Hi; Health: 73/81 =====================---###.#.#.........#Magic: 13/16 ===================-----##.........#####...AC: 13Hi; Str: 19#...#..#.##### .##EV: 8Hi< Int: 17#..#.#.##.#....SH: 4Hi< -Dex: 8Hi2< R..##...#....#Hi>< XL: 11 Next: 19% Place: Dungeon:10HiU< z#.#.YJ#.[..#Hii< Noise: =--------  Time: 9460.4 (0.0)Hi< )#...*†R#####a) +2 morningstar ###Y##...#Cast: Vampiric DrainingHi< ... ###.#Medusa ..... .#Hi< #..... .R   Sosibi the battlemage Hi= #....Y ##H   manticore (very poisoned) Hi"= 8#...YHHi.= \YY 2 yaks Hi<= GThe manticore claws you but does no damage. HiT= ,_The yak barely misses you.Hik= oAiming: Vampiric Draining (safe; 1% risk of failure)  Hi= Press: ? - help, Q - select action, ( or ) - cycleHi= gShift-Dir - straight lineAim: a manticore (lightly wounded, very poisoned)Hi   [1@ R.  You draw life force from the manticore! You feel life coursing into your body.Hi>4Y.HiM   [1@ M  H , ally target)The manticore bites you but does no damage.  The manticore claws you.  The manticore claws you but does no damage.6==1.4 (1   [1@ M_The yak gores you but does no damage.IiG)Y.  The manticore is heavily wounded.  Your sting misses the yak. Your tendrils sting the manticore. looks as sick as possible!  Your tendrils sting the yak. The yak is poisoned.  Sosibi hits the manticore with a +0 quarterstaff!  The manticore completely misses you. The manticore barely misses you. x2   [1@ M  †The yak gores you.  Sosibi hits the manticore with a +0 quarterstaff!!  The manticore dies! YY 2 yaks (1 poisoned)  3-242.5 (1.1   [1@ M_You have harvested as much death for Grave Claw as you can hold at once.IiI    [1@ MIi .YYou puncture the yak!  The yak is moderately wounded.Iiĸ G, 1 ally target)Ii ,3.4 (0.9Ii IiӾ   [1@ M_Your sting misses the yak. x2; The yak barely misses you.Ii IiV}>very poisoned, 1 ally target)Ii}The yak is moderately wounded. _Your sting misses the yak. x2; The yak barely misses you. Ii}f You bludgeon the yak!!  Ii}(The yak is almost dead.Ii}\Your tendrils sting the yak. The yak looks even sicker.  Ii}& Iiv   Iih[1@ *Sosibi gestures at the yak while chanting.Ii*   [1@ YThe puff of frost misses the yak. The yak gores you but does no damage.4-=4.3   [1@ M_The yak barely misses you.Ii    [1@ =You sock the yak!   [1@ M    yak (very poisoned, ally target) You kill the yak!Your tendrils sting the yak. The yak is poisoned.   [1@  Sosibi gestures at the yak while chanting.68-5-5.2Ii Ii  Ii  [1@ M_The puff of frost hits the yak! The yak gores you.Ii] % Ii R  Ii [1@ MIi_   extremely poisoned, ally target)You closely miss the yak.Iiv /The yak is moderately wounded.Ii UYour tendrils sting the yak. The yak looks as sick as possible!Ii2 j0-----6.1Ii Ii `   Ii [1@ MIi Q_Sosibi barely misses the yak. The yak gores you!Iix Ii?   MIi _Sosibi barely misses the yak. The yak gores you!  You closely miss the yak.  The yak is moderately wounded.Your tendrils sting the yak. The yak looks as sick as possible!Ii   [1@  Ii@Sosibi casts a spell at the yak.Iiw]1=--4Ii3==7.0IilIi IiR  IiN[1@ M_The puff of frost hits the yak! The yak gores you but does no damage.IiIi&                          [1@  ##.##..........#  qoala the Basher  #.##..........#  Mountain Dwarf of Hepliaklqana ****..  #.#...........#  Health: 61/81 ==================------  ###.#.#.........#  Magic: 11/16 ================--------  ##.........#####...  AC: 13Str: 19  #...#..#.##### .##  EV: 8Ii)sInt: 17  #..#.#.##.#....  SH: 4Dex: 8  ..##...#....#  XL: 11 Next: 25% Place: Dungeon:10  #.#.=J#.[..#  Noise: ==-------  Time: 9467.0 (0.0)  #...YR.#####  a) +2 morningstar  ###.##...#  Cast: Vampiric Draining  ... ###.#  Medusa  ..... .#  #..... .  R   Sosibi the battlemage  #....Y ##  Y   yak (extremely poisoned, ally target)  #...YH  Sosibi casts a spell at the yak. _The puff of frost hits the yak! The yak gores you but does no damage.  Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, extremely poisoned, ally target) Ii               Iiݓ      Ii   IiW  IiW  IiAP  IiW  Iif[1@  Ii&##.##..........# IiȔ;qoala the Basher  Ii۔H#.##..........# Ii6Mountain Dwarf of Hepliaklqana ****.. Ii+>#.#...........# IiIeHealth: 61/81 ==================------ Iiwt###.#.#.........# IieMagic: 11/16 ================-------- IiFl##.........#####...AC: 13Str: 19#...#..#.##### .##EV: 8 Ii_.Int: 17 Iit#..#.#.##.#.... Ii-SH: 4 Ii-Dex: 8 IiĖR..##...#....# IiږXL: 11 Next: 25% Place: Dungeon:10 Iiz#.#.=J#.[..# IiNoise: ==-------  Time: 9467.0 (0.0) Ii'r#...*R.##### Ii=Fa) +2 morningstar  Iig\###.##...# Ii}?Cast: Vampiric Draining IiE... ###.# IiMedusa  Ii]..... .# IiJ#..... . Ii+}R   Sosibi the battlemage  IiWi#....Y ## IiwsY   yak (extremely poisoned, ally target)  Ii7#...YH Ii0Sosibi casts a spell at the yak.  Iic_The puff of frost hits the yak! The yak gores you but does no damage.  IioAiming: Vampiric Draining (safe; 1% risk of failure)  IiPress: ? - help, Q - select action, ( or ) - cycle Ii4 Shift-Dir - straight line Ii_tAim: a yak (severely wounded, extremely poisoned, ally target) Ii t$† IiNtrAiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Ii}tAim: a yak (severely wounded, extremely poisoned, ally target)  IitOYou draw life force from the yak. You feel life coursing into your body.  IitFSosibi hits the yak with a +0 quarterstaff!!  Ii}Q  Iiv    IiӃ*[1@ 478.0 (1 Ii0Vampiric Draining  Ii0K_The yak dies! Ii IiM^   Iiu [1@ M Ii[_Your Maces & Flails skill increases to level 12! Ii3 Ii7 ##.##.# #.##..........# #.#...........# ###.#.#...# ##.........#####... #...#..#.##### .## #..#.#.##.#.... ..##...#....# #.#.J.#.[..# #...†R.##### ###.##...# ... ###.# ..... .# #..... . #..... ## #..... Ii Ii^5--9 _ Ii Ii  Ii~Z   Ii[1@ M Things that are here: Ii`    Ii S[1@ M_a ring of wizardry; a yak corpse Ii Ii Iih #.....###.#.#...##.........#####......#..#.##### .###..#.#.##.#.... ..##...#....# #.#.=.#.[..# #...JR.######.##...#  ... ###..... .#.. .#.###  Ii Ii#5 Ii K=--70 _ Ii!' Ii)~   [1@ M Things that are here: Ii)h   [1@ M IiB*a_a yak corpse; a manticore corpse Ii+ Ii_  IiU`  Iib  Iif  Ii\h : _ Iil  IiAl  Iim  Ii{ 6=2==7== Iiԝ 8=3= Iiʺ  Ii  Ii K9= Ii\  Ii3  Ii|  IiS  Ii}  Ii 7= Ii  IiL  Ii &70 Ii  Ii  IiD  Ii  Ii/ b4== Ii  Ii  Ii K1= Ii`  Ii , Ii.  IiA  Iii  Ii  IiE  Ii #2 Ii :=== Ii B Ii  Ii  IiK  Ii` .5= Iip  Ii   Ii  Ii& %3 Ii  Ii  Ii&  Ii  Ii)  Ii  Ii  Ii:  Ii  Ii 04= Ii  Ii   IiN  Ii  Ii  IiG  Ii  Ii  Ii$  IiL%  IiX% 6 Iiu% == Ii%  Ii&  Ii=* t   Iib*   Iiv* [1@ M_Magic restored. Ii* #5 Ii+ = Ii!+  Ii,  Ii/  Ii/  Ii0  Ii3  Ii?4  Ii_5  Ii68  Ii8  Ii8 6 Ii8 = Ii8 )== Iiϊ  Ii 7 Iiߑ , Ii  Iir  IiD  Ii 8 Ii™ = Ii  Ii'  Ii:  Ii  Iiȡ  IiY  Ii  Ii4  IiQ  Ii #9 IiV (= Ii  Ii  Ii<  Ii  Ii  Ii  Ii]  Ii  Ii &80 Iil  Ii  IiC  Ii"  Ii  Ii  Ii  Ii  Ii  Ii 1 Ii0 (= Ii  Ii v    Ii@ [1@ M_HP restored. Ii`  Iit  Ii  Ii  IiX  Ii Ii, Ii, Ii  Ii Ii Iiy Ii> Ii Ii!= Ii Ii Ii$t   Ii9$  Ii$%[1@ M_You swap places with Sosibi. Ii|( IiK/ IiT0 Ii2 Ii7 IiQL ##.##... #.##... #.#... IiLe ###.#.#......... Ii'Me ##.........#####. IiOMi########...#..#.##### . IiM......#..#.#.##.#.....)......##...#....# IiM #J#.=.#.[..#524.0 (54.0) IiIN #...††.##########R##...# IiNk #...R..###.# IiNw #......# .# IikO #......# . #......# ## #......##......# IiO IiQ+R. IiQ Ii^ IiO`+5.0 (55 Iij Iil^   Iil  IiDm[1@ M_Found a mace. IioIiIi/  IiSX    Iip   Ii  Ii.  Iid  Ii   Ii   Iis  IiR  Ii[1@ Ii#9Put on or remove which piece of jewellery? IiGJewellery (go to first with "=) Ii: f - a ring of protection from fire (worn) Ii- o - a ring of wizardry (worn) Ii( p - an amulet of wildshape (worn)IiL7x - a ring of magical power  IigC - a ring of wizardry IiFTalismans (go to first with %) Ii- q - a medusa talisman (worn) IiF g - the maw talisman of Activism {Str+5 Int-5 Dex+6}IiZ0j - a maw talismanIix;[?] describe selected IiM[!] equip|wield|wear|put onIik[tab] equip|unequip IiIiZIiB              Ii           [1@ ##.##.......... qoala the Basher #.##.......... Mountain Dwarf of Hepliaklqana ****..#.#........... Health: 81/81 ========================###.#.#......... Magic: 16/16 ========================##.........#####. AC: 13Str: 19########...#..#.##### . EV: 8Int: 17......#..#.#.##.#....SH: 4Dex: 8.)......##...#....#XL: 11 Next: 27% Place: Dungeon:10#J#.=.#.[..#Noise: ---------  Time: 9525.0 (0.0)#.R.††.#####a) +2 morningstar #####.##...#Cast: Vampiric Draining #...R..###.#Medusa #......# .##......# .R   Sosibi the battlemage #......# ###......##......#Things that are here: _a yak corpse; a manticore corpse _Magic restored. _HP restored. _You swap places with Sosibi. _Found a mace.IiW)   [1@ M Okay, then.Ii*Ii1Ii1/ _Ii 5Ii ......##.## #.## #.#. ###.#.#....... ##.........##############...#..#.######......#..#.#.##.#....#.)....J.##...#....##......#.#.=.#.[..#########.R.††.##### #####.##...# #...R..###.# #......# .# #......# . #......# ## #......#R.6.0 (1 _IiIi2y    IiX]       Iig  Iis  Ii  Ii  IiW Ii  Ii   Ii[1@ IiVisible Monsters/Items (select to target/travel, [!] to examine) Monsters Ii8 a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff ItemsIiU$b - ()) a maceIib Ii Ii %      Ii) _       Ii>  IiN  IiZ W Iiy    Ii  Ii R  Ii [1@ Ii v......#......... qoala the Basher Ii ##.##......... Mountain Dwarf of Hepliaklqana ****..#.##......... Health: 81/81 ========================Ii. J#.#.......... Magic: 16/16 ========================###.#.#........ AC: 13IiA .Str: 19IiO ##.........##### EV: 8Int: 17Iin #########...#..#.#####SH: 4Dex: 8Ii o#......#..#.#.##.#....Ii XL: 11 Next: 27% Place: Dungeon:10Ii p#.)....J.##...#....#Ii% Noise: ---------  Time: 9526.0 (0.0)#......#R#.=.#.[..#a) +2 morningstar ########...††.#####Cast: Vampiric Draining IiJ a#####.##...#Medusa Iie #...R..###.##......# .#Ii }R   Sosibi the battlemage Ii }#......# .#......# ##Ii #......# Ii g_a yak corpse; a manticore corpse Ii ,_Magic restored. Ii _HP restored. Ii #_You swap places with Sosibi. Ii *_Found a mace. _Okay, then.Ii Iir Ii} Iia$ Ii=& Ii IiIIi)IiIi[Ii   [1@ M_You swap places with Sosibi.IiuIixIiIibs   [1@ M Things that are here:   [1@ M a yak corpse; a manticore corpseIiIi _Ii Iiv   IiC[1@ M You see here a yak corpse.Ii%IiIi _IiIiIia Ii ,IiDIi:IiIiIiIi#Ii>%Ii),Ii*Ii,Ii>y #######...#..#.##### .## .....#..#.#.##.#.... )......##...#....# . .....#.#.=.#.[..# .# ######...††.##### .# #####.##...# ..# #......###.# <.# #......# #.####..# #......# #.R.J..# 39.0 (13.0)#......# ######## #......# #......# #......# #......#    .R40.0 (14   [1@ M_Found a stone staircase leading up.IiIi3Ii[.IiAIi.Ii4Ii4IiA6IiMc   [1@ M There is a stone staircase leading up here. _Ii[Ii^IidIiIiIiC,IixIi,IiIiIiڣIiIiթBIiXIiϽIi6XIiIikIiIi   [1@ M_You swap places with Sosibi.IiFIiIi_IijIiIiDIi'IiIif IiIiIiG$Ii'4X   [1@ M_b - a wand of acid (7) (gained 5 charges)Ii4Ii5IiE6Ii8Ii>nIi"?IiFnIiSGIi+LIiYXIi/ZIi[Ii]Ii<`IimBIiXIi ....#...## ...# ........# ...# ........# ### ........########.# . ..#####........R.# ..> ######..########.##..... #......###......J.%.....73.0 (33 ..#####....######.###... Ii9.# #..#### ... ## ##.## ##.##..# .:.##<.## ... ###..##.... ....##... #####.RMIir4.0 (34   [1@ M_Found a stone staircase leading down.Ii                          [1@ Visible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (R) Sosibi the battlemage (friendly), wielding a +0 quarterstaff Itemsb - (:) a parchment of Blink  c - (%) a faintly humming medusa talisman Featuresd - (>) a stone staircase leading down (not visited)IiD Iic                         [1@ ....#...##qoala the Basher ........#Mountain Dwarf of Hepliaklqana ****.. ........#Health: 81/81 ======================== ........#Magic: 16/16 ======================== ........####AC: 13Str: 19 ........########.# .EV: 8Int: 17 ..#####..........# ..>SH: 4Dex: 8 ######..########R##.....XL: 11 Next: 27% Place: Dungeon:10 #......###......J.%.....Noise: ---------  Time: 9574.0 (0.0) ..#####....######.###...a) +2 morningstar .# #..#### ...Cast: Vampiric Draining ## ##.####.#MedusIicta ##..#.:.##<.##...R   Sosibi the battlemage ###..##.... ....##... ##### _You see here a yak corpse. _Found a stone staircase leading up. _There is a stone staircase leading up here. _You swap places with Sosibi. _b - a wand of acid (7) (gained 5 charges) _Found a stone staircase leading down.Iiq#...## # # ## .## ### ...########.# ...#####..........# ...>...#R##. ......###..%.#####....######.###. # #..#### #... . ##.## ###.# ##..# .:.  ##<.## ... ..## .... IiL@..## ...  IiH@5.0 (1IiC>%IiՕ#...## # . ## . .# # .##.## ### .#...#########.# #.....? #####....# ....>.$..#R##......O###.. #####....######.###.  #..#### #... ..#  ##.## ###.# ###..# .:. ##<.## ... ..## .... O   two-headed ogre (asleep) ## ...  Ii^   [1@ M IiWN .RYou encounter a two-headed ogre. It is wielding a +0 dire flail and a +0 giantclub.Found 15 gold pieces and a scroll labelled JELLAG LASUA.IiX/O.IiKOlly target)Ii.==6Ii-   [1@ M_The two-headed ogre shouts in stereo!   [1@ M_You see here the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}.Ii Ii   IiǕX                       [1@ ..#...##qoala the Basher ......#. #Mountain Dwarf of Hepliaklqana ****.. ......# IiV. .#Health: 81/81 ======================== ......#.##.##Magic: 16/16 ======================== ......#### .#...#AC: 13Str: 19 ......########.# #.....?EV: 8Int: 17  Iij#####..........# ....>.$SH: 4Dex: 8 ####..########.##.....O. IiXL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ.......Noise: ==-------  Time: 9576.0 (0.0)  Ii j#####....######.###..... Iia) +2 morningstar #..#### #... ..#Cast: Vampiric Draining ##.#####.# #Medusa ##..#.:.  Ii-##<.##... Ii:R   Sosibi the battlemage #..##....O   two-headed ogre (ally target) ..##...  IiG###Found 15 gold pieces and a scroll labelled JELLAG LASUA. _The two-headed ogre shouts in stereo!  Ii_You see here the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}.  IiȘPress: ? - help, v - describe, . - travel, g - get itemItem here: the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}.  The floor. Ii The medusa talisman of Jaixtirgh {*Slow +Blink Int+6}.    IilH A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________    Skill Tendril targets Petrify chance  Iiu------------------------------------------------- Min 8 2.5  IiL55% Max 14 4.0  Ii 70%  IidCur 8.0 2.5 55%   Ii=   IiήNrPois: +   Iiݮ   Ii\Melds: Helmet, Cloak ____________________________________________________________  Ii,  IiJ*Slow: It may slow you when you take damage.  Iiگ+Blink: It lets you blink. Int+6: It affects your intelligence (+6).   Ii&(g)et.'Ii; 'Ii7X % 'IifX w Your skill: 8.0'Ii  'Ii` >At 100% training you would reach 14.0 in about 1.8 XLs.(Iib (Ii.j% (Ii_j^ (Iij.If you transformed using this talisman:(Iix Your spell failure would improve trivially.(Ii (Ii % (IiE  It is an ancient artefact.)Iiڵ% )Ii, You found it on level 10 of the Dungeon.)Ii % )Ii ^ )Iip % )Ii‚ Stash search prefixes: {artefact} {artifact} {talisman},IiN Menu/colouring prefixes: identified artefact talisman,Ii8 -Ii-Ii-IiU-Ii                 -Ii          [1@ -Ii  ..#...##-Ii 9qoala the Basher -Ii5 ......#-IiG +. #-IiX wMountain Dwarf of Hepliaklqana ****.. ......#. .#-Iio OHealth: 81/81 ======================== -Ii e......#.##.##-Ii OMagic: 16/16 ======================== -Ii ......#-Ii ### .#...#AC: 13Str: 19 -Ii/ ......########.# #.....?EV: 8-IiC ,Int: 17 -Iid #####..........# ....>.$SH: 4-Ii Dex: 8 ####..########.##.....O.-Ii XL: 11 Next: 27% Place: Dungeon:10 -Ii i.....###.......RJ.......-Ii Noise: ==-------  Time: 9576.0 (0.0) #####....######.###.....-Ii Ea) +2 morningstar -Ii #..#### #... ..#Cast: Vampiric Draining -Ii8 P##.#####.# #-Iif yMedusa ##..#.:. ##<.##...-Ii R   Sosibi the battlemage #..##....-Ii O   two-headed ogre (ally target) ..##-Ii ... ###-Ii tFound 15 gold pieces and a scroll labelled JELLAG LASUA. -Ii _The two-headed ogre shouts in stereo! _You see here the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}.  -Ii HPress: ? - help, v - describe, . - travel, g - get item-Ii8 Item here: the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}.  The floor..Ii&6                .Ii6         [1@ .Ii6R..#...##qoala the Basher .Ii6C......#. #.Ii$7wMountain Dwarf of Hepliaklqana ****.. ......#. .#.Ii>7gHealth: 81/81 ======================== ......#.IiV7M.##.##.Iim7eMagic: 16/16 ======================== ......#.Ii7u### .#...#AC: 13.Ii7,Str: 19 .Ii8......########.# #.....?EV: 8.Ii8,Int: 17 .Ii/8#####..........# ....>.$.IiF8XSH: 4Dex: 8 .Iik8####..########.##.....O..Ii8XL: 11 Next: 27% Place: Dungeon:10 .Ii8j.....###.......RJ........Ii8Noise: ==-------  Time: 9576.0 (0.0) .Ii8j#####....######.###......Ii49Ea) +2 morningstar .IiZ9#..#### #... ..#Cast: Vampiric Draining ##.#####.# #.Iiz9/Medusa ##..#.Ii9J.:. ##<.##....Ii9R   Sosibi the battlemage #..##.....Ii9|O   two-headed ogre (ally target) .Ii9)..##... ###.Ii9Found 15 gold pieces and a scroll labelled JELLAG LASUA. _The two-headed ogre shouts in stereo! .Ii:_You see here the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}.  Press: ? - help, v - describe, . - travel, g - get item.IiC:~Item here: the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}.  .IiS: The floor..Ii;.IiE.IiEF/ _.Ii?I/Ii./Ii/Ii#/Ii}`   /Ii9[1@ M_Unknown command./Ii1Ii; 1Ii {       1Ii `       1Ii \    1Ii W 1Ii'  1Ii5 W 1Ii@ W 1Ii Z  [1@n1Ii HQuiver which action? ([-] to clear) 1Ii cItems ([,] to cycle) 1Ii . a - Throw: 37 darts (poison)1Ii 3b - Throw: 7 boomerangs  1Ii c - Throw: 3 javelins  1Ii" Ed - Throw: 4 javelins (silver)  e - Throw: 2 darts (curare)  1Ii/ #f - Zap: wand of warping (10)  1Ii< &g - Zap: wand of paralysis (16)  1IiH "h - Zap: wand of flame (15)  1IiU i - Zap: wand of acid (7)  1Iie 0j - Evoke: +0 Gell's gravitambourine (2/2) 1Iis eSpells ([,] to cycle) 1Ii ( k - Cast: Soul Splinter 1Ii ! l - Cast: Grave Claw (3/3) 1Ii " m - Cast: Vampiric Draining 1Ii  n - Cast: Kiss of Death 1Ii iAbilities ([,] to cycle)  1Ii o - Abil: Recall Ancestor  1Ii p - Abil: Transference  1Ii q - Abil: Idealise 1Ii [*/%] inventory [&] all spells [^] all abilities1Ii V[!] focus mode: off|on3IiQa 3Ii=r {       3Iir `       3Iir a           3Iis [1@ ..#...##qoala the Basher ......#. #Mountain Dwarf of Hepliaklqana ****.. 3Ii>s C......#. .#3Iis gHealth: 81/81 ======================== ......#3Iis M.##.##3Iis Magic: 16/16 ======================== ......#### .#...#3Iis OAC: 13Str: 19 3Iit ......########.# #.....?EV: 8Int: 17 3IiDt #####..........# ....>.$SH: 4Dex: 8 3Iict ####..########.##.....O.3Iit XL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ.......3Iit Noise: ==-------  Time: 9576.0 (0.0) 3Iit j#####....######.###.....3Iit Ea) +2 morningstar 3Iit #..#### #... ..#3Iiu KThrow: 37 darts (poison) ##.##3Ii/u ^###.# #Medusa 3IiKu 4##..#.:. 3Iibu ##<.##...R   Sosibi the battlemage 3Iizu ##..##....3Iiu O   two-headed ogre (ally target) ..##... 3Iiu K### _The two-headed ogre shouts in stereo! 3Iiu _You see here the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}.  3Iiu HPress: ? - help, v - describe, . - travel, g - get item3Iiu Item here: the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}. _The floor. 3Iiv 1_Unknown command.3IiOw 3Ii~ 3Ii~ 5IiH                        5Ii ;  [1@ ..#...##qoala the Basher ......#. #Mountain Dwarf of Hepliaklqana ****.. ......#5Ii +. .#5Ii gHealth: 81/81 ======================== ......#5Ii M.##.##5Ii eMagic: 16/16 ======================== ......#5Ii u### .#...#AC: 135Ii ,Str: 19 5Ii4 ......########.# #.....?EV: 85Ii{ )Int: 17 #####..........# ....>.$SH: 4Dex: 8 ####..########.##...**O.XL: 11 Next: 27% Place: Dungeon:10 5Ii t.....###.......RJ***....5Ii Noise: ==-------  Time: 9576.0 (0.0) #####....######.###.....5Ii a) +2 morningstar #..#### #... ..#Throw: 37 darts (poison) 5Ii Z##.#####.# #5Ii) /Medusa ##..#5Ii; ?.:. ##<.##5IiH ...5Iic |R   Sosibi the battlemage 5Iiq ##..##....5Ii O   two-headed ogre (ally target) ..##5Ii *... ### _Unknown command.5Ii )Throw: 37 darts (poison)5Ii Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5Ii Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, 72% to hit)6IiQ           6Ii a       6Ii \        6Ii ![1@ ..#...##6Ii 9qoala the Basher 6Ii C......#. #6Ii wMountain Dwarf of Hepliaklqana ****.. ......#. .#6Ii gHealth: 81/81 ======================== ......#6Ii/ M.##.##6Ii[ Magic: 16/16 ======================== ......#### .#...#AC: 136Iiq ,Str: 19 6Ii ......########.# #.....?EV: 86Ii ,Int: 17 6Ii j#####..........# ....>.$SH: 4Dex: 8 ####..########.##.....O.6Ii XL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ(......6Ii Noise: ==-------  Time: 9576.0 (0.0) 6Ii7 j#####....######.###.....6Ii_ a) +2 morningstar #..#### #... ..#Throw: 37 darts (poison) 6Iiu Z##.#####.# #6Ii Medusa 6Ii ##..#6Ii J.:. ##<.##...6Ii R   Sosibi the battlemage #..##....6Ii O   two-headed ogre (ally target) ..##6Ii *... ### _Unknown command.6Ii )Throw: 37 darts (poison)6Ii5 uPress: ? - help, Q - select action, ( or ) - cycle6IiK Shift-Dir - straight line6Iib zAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, 72% to hit)6Ii 8(6Iif 8(6Ii 8(6Ii 8(6Ii] O(  Throw: 37 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  6Ii] target, 72% to hit)  You throw a dart. The dart hits the two-headed ogre.6Iie +....M6Ii+f 4--7.0 (16Ii\f /6 _6Ii m 6Iixn 8IiJ      8Ii                  8Ii    8Ii [1@ 8Ii ..#...##8Ii Qqoala the Basher ......#8Ii _. #Mountain Dwarf of Hepliaklqana ****.. 8Ii C......#. .#8Ii. gHealth: 81/81 ======================== ......#8IiA M.##.##8Ii_ OMagic: 16/16 ======================== 8Ii ......#8Ii ### .#...#AC: 13Str: 19 8Ii}......########.# #.....?8Ii-EV: 88Ii ,Int: 17 8Ii7#####..........# ....>.$8IiJ-SH: 48IiDex: 8 ####..########.##..**O(.8IiXL: 11 Next: 27% Place: Dungeon:10 8Iit.....###.......RJ**.....8Ii~Noise: ---------  Time: 9577.0 (0.0) 8Iij#####....######.###.....8IiEa) +2 morningstar 8Ii#..#### #... ..#8Ii)Throw: 36 darts (poison) ##.#####.# #8IiDnMedusa ##..#.:. ##<.##8IiQ ...8IijR   Sosibi the battlemage #..##....8IiO   two-headed ogre (ally target) ..##... 8Ii ### 8Ii{_You throw a dart. The dart hits the two-headed ogre.  Throw: 36 darts (poison)8IiuPress: ? - help, Q - select action, ( or ) - cycle8Ii Shift-Dir - straight line8IiAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, 72% to hit)8Ii                8Iida       8Ii;  [1@ ..#...##qoala the Basher ......#. #Mountain Dwarf of Hepliaklqana ****.. ......#8Ii. .#Health: 81/81 ======================== ......#8Ii.##.##Magic: 16/16 ======================== 8Ii ......#### .#...#AC: 138Ii)Str: 19 ......########.# #.....?EV: 88Ii,Int: 17 8Ii#####..........# ....>.$SH: 4Dex: 8 8Ii####..########.##....O(.8IizXL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ(......Noise: ---------  Time: 9577.0 (0.0) 8Iiem#####....######.###.....a) +2 morningstar #..#### #... ..#Throw: 36 darts (poison) 8IizZ##.#####.# #8Ii/Medusa ##..#8Ii.:. 8Ii-##<.##...8IiR   Sosibi the battlemage #..##....8Ii_.O   two-headed ogre (ally target) ..##... ### _You throw a dart. The dart hits the two-headed ogre.  Throw: 36 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, 72% to hit)8Ii%8(9Ii08(9Iif|8(9Ii O.  9Ii<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (ally  target, 72% to hit)  9IibYou throw a dart. The dart hits the two-headed ogre.  The two-headed ogre is poisoned.9Ii>h...poisoned, ally target)9Iiu+8.0 (19Ii/5 _9Iix9IiQ;Ii              ;IiT      ;Ii]       [1@ ..#...##qoala the Basher ......#. #Mountain Dwarf of Hepliaklqana ****.. ......#. .#Health: 81/81 ======================== ......#.##.##Magic: 16/16 ======================== ......#### .#...#AC: 13Str: 19 ......########.# #.....?EV: 8Int: 17 #####..........# ....>.$SH: 4Dex: 8 ####..########.##..*O.(.XL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ**.....Noise: ---------  Time: 9578.0 (0.0) #####....######.###.....a) +2 morningstar #..#### #... ..#Throw: 35 darts (poison) ##.#####.# #Medusa ##..#.:. ##<.##...R   Sosibi the battlemage #..##....O   two-headed ogre (poisoned, ally target)..##... ### _The two-headed ogre is poisoned.  Throw: 35 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (poisoned,ally target, 72% to hit).$.$  SH: 4Dex: 8 =Iiv a####..########.##..O(.(.  XL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ.......  Noise: ---------  Time: 9579.1 (0.0) #####....######.###.....  a) +2 morningstar  #..#### #... ..#  Throw: 34 darts (poison)  ##.## ###.# #  Medusa  ##..# .:. ##<.## ...  R   Sosibi the battlemage #..## ....  O   two-headed ogre (very poisoned, ally …)..## ... ### Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target=Ii Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly  wounded, very poisoned, ally target)>Iid           >Ii@d        >Iid      [1@ ..#...##qoala the Basher >IidH......#. #Mountain Dwarf of Hepliaklqana ****.. ......#. .#Health: 81/81 ======================== ......#.##.##Magic: 14/16 =====================--- ......#### .#...#AC: 13>IidStr: 19 ......########.# #.....?>IieYEV: 8Int: 17 >Ii.$SH: 4Dex: 8 >IiZe####..########.##..*(.(.>IiteXL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ.......>IieNoise: ---------  Time: 9579.1 (0.0) #####....######.###.....>Iiea) +2 morningstar #..#### #... ..#>IieThrow: 34 darts (poison) ##.#####.# #>IieLMedusa ##..#.:. >Iif##<.##...R   Sosibi the battlemage >Iif##..##....>Ii1fO   two-headed ogre (very poisoned, ally …)..##... >IiAfz###Casting: Vampiric Draining (safe; 1% risk of failure)  >IibfMConfirm with . or Enter, or press ? or * to list all spells.>IimfAiming: Grave Claw (safe; 1% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move target>IifAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly  wounded, very poisoned, ally target)>Ii@O Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly  wounded, very poisoned, ally target)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  The two-headed ogre is moderately wounded.  The two-headed ogre is pinned in place!>IiaC8*>Iiˌ8*>Ii8*>Ii72 4   [1@ .J.  Sosibi casts a spell at the two-headed ogre.==80.1 (1>Ii5 >IiH7   [1@ M_The puff of frost hits the two-headed ogre.>Ii9 AIi#   AIi:                      [1@ ..#...##AIiqoala the Basher ......#. #Mountain Dwarf of Hepliaklqana ****.. ......#. .#AIiHealth: 81/81 ======================== ......#.##.##Magic: 14/16 =====================--- ......#### .#...#AC: 13AIiStr: 19 ......########.# #.....?EV: 8AIi ,Int: 17 AIi!#####..........# ....>.$SH: 4AIi@+Dex: 8 AIi_####..########.##.*O(.(.AIizXL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ*......AIiNoise: ==-------  Time: 9580.1 (0.0) AIi#####....######.###.....a) +2 morningstar AIi#..#### #... ..#Throw: 34 darts (poison) AIi##.#####.# #Medusa ##..#AIiJ.:. ##<.##...AIiY3R   Sosibi the battlemage #..##....O   two-headed ogre (very poisoned, ally …)..##AIi... ### AIir_The puff of frost hits the two-headed ogre.  Throw: 34 darts (poison)AIiuPress: ? - help, Q - select action, ( or ) - cycleAIiShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  AIis(moderately wounded, very poisoned, ally target, bound in place, 72% to hit)AIix w AIi                         [1@ ..#...##qoala the Basher ......#. #Mountain Dwarf of Hepliaklqana ****.. ......#. .#Health: 81/81 ======================== ......#.##.##Magic: 14/16 =====================--- ......#### .#...#AC: 13Str: 19 ......########.# #.....?EV: 8Int: 17 #####..........# ....>.$SH: 4Dex: 8 ####..########.##..O(.(.XL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ(......Noise: ==-------  Time: 9580.1 (0.0) #####....######.###.....a) +2 morningstar #..#### #... ..#Throw: 34 darts (poison) AIi5 ##.#####.# #Medusa ##..#.:. ##<.##...R   Sosibi the battlemage #..##....O   two-headed ogre (very poisoned, ally …)..##... ### _The puff of frost hits the two-headed ogre.  Throw: 34 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, very poisoned, ally target, bound in place, 72% to hit)AIi0 8(AIir i(  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, very poisoned, ally target, bound in place, 72% to hit)  You throw a dart.  The dart barely misses the two-headed ogre. AIi AIi 1(AIi 8(AIi%Y 8(AIi9 8(AIi:#.(.>.O.AIi#--1.1 (13 _CIi            CIiA               [1@ ..#...##qoala the Basher ......#. #Mountain Dwarf of Hepliaklqana ****.. ......#. .#Health: 81/81 ======================== ......#.##.##Magic: 14/16 =====================--- ......#### .#...#AC: 13Str: 19 ......########.# #.....(CIiŤ EV: 8Int: 17 #####..........# ....>.$SH: 4Dex: 8 ####..########.##.*O(.(.XL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ*......CIi Noise: ---------  Time: 9581.1 (0.0) #####....######.###.....CIiy a) +2 morningstar #..#### #... ..#Throw: 33 darts (poison) ##.#####.# #Medusa ##..#.:. ##<.##...CIi *R   Sosibi the battlemage #..##....O   two-headed ogre (very poisoned, ally …)..##... ### _The dart barely misses the two-headed ogre.Throw: 33 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, very poisoned, ally target, bound in place, 72% to hit)DIiZ <                         DIil y[1@ ..#...##qoala the Basher ......#. #Mountain Dwarf of Hepliaklqana ****.. ......#. .#Health: 81/81 ======================== ......#.##.##Magic: 14/16 =====================--- ......#### .#...#AC: 13Str: 19 ......########.# #.....(EV: 8DIi Int: 17 #####..........# ....>.$SH: 4Dex: 8 ####..########.##..O(.(.DIi zXL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ(......Noise: ---------  Time: 9581.1 (0.0) DIi: j#####....######.###.....DIii a) +2 morningstar #..#### #... ..#Throw: 33 darts (poison) DIi ##.#####.# #Medusa ##..#DIiҕ J.:. ##<.##...DIi R   Sosibi the battlemage #..##....DIi& O   two-headed ogre (very poisoned, ally …)..##... ### _The dart barely misses the two-headed ogre.Throw: 33 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, very poisoned, ally target, bound in place, 72% to hit)DIi 8(DIi/ (DIi0 YO  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, very poisoned, ally target, bound in place, 72% to hit)  You throw a dart. The dart hits the two-headed ogre.  The two-headed ogre is moderately wounded. DIi9 .DIi: .MDIi ; DIi9; S2.1 (12 _DIiMC DIiCE GIi^o   [1@ M Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GIiBHIiw HIi                        [1@ HIi..#...##  qoala the Basher ......# . #  Mountain Dwarf of Hepliaklqana ****.. ......# . .#  Health: 81/81 ======================== ......# .##.##  Magic: 12/16 ==================------ ......# ### .#...#  AC: 13Str: 19 ......########.# #.....(  EV: 8Int: 17 #####..........# ....>.$  SH: 4Dex: 8 HIi####..########.##..((.(.  XL: 11 Next: 27% Place: Dungeon:10 HIiX.....###.......RJ.O.....  Noise: ---------  Time: 9582.1 (0.0) #####....######.###.....  a) +2 morningstar HIi #..#### #... ..#  Throw: 32 darts (poison)  ##.## ###.# #  Medusa  ##..# .:. ##<.## ...  R   Sosibi the battlemage HIiE#..## ....  O   two-headed ogre (very poisoned, ally …)..## ... ### Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  HIi^Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, very poisoned, ally target)IIi{       IIi[    IIi              [1@ ..#...##qoala the Basher ......#. #Mountain Dwarf of Hepliaklqana ****.. ......#. .#Health: 81/81 ======================== ......#.##.##Magic: 12/16 ==================------ ......#### .#...#AC: 13Str: 19 ......########.# #.....(EV: 8Int: 17 #####..........# ....>.$SH: 4Dex: 8 ####..########.##..((.(.XL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ.*.....Noise: ---------  Time: 9582.1 (0.0) #####....######.###.....a) +2 morningstar #..#### #... ..#Throw: 32 darts (poison) ##.#####.# #Medusa ##..#.:. ##<.##...R   Sosibi the battlemage #..##....O   two-headed ogre (very poisoned, ally …)..##... ###Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targeIIi+tAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, very poisoned, ally target)IIiJOPress: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club  (moderately wounded, very poisoned, ally target)  IIisYou unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  The two-headed ogre is severely wounded. IIi3==3.1 (1IIiIIi IIi  [1@ M_The two-headed ogre is pinned in place!IIi.KIi3poisoned, ally targe--4LIi#   LIi!                      [1@ LIi..#...##qoala the Basher ......#. #Mountain Dwarf of Hepliaklqana ****.. ......#. .#Health: 81/81 ======================== ......#.##.##Magic: 12/16 ==================------ ......#### .#...#AC: 13Str: 19 LIi......########.# #.....(EV: 8Int: 17 #####..........# ....>.$SH: 4Dex: 8 LIik.####..########.##..((.(.XL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ*O.....Noise: ---------  Time: 9584.1 (0.0) LIi#####....######.###.....a) +2 morningstar #..#### #... ..#Throw: 32 darts (poison) ##.#####.# #Medusa LIi##..#.:. ##<.##...R   Sosibi the battlemage #..##....LIiAO   two-headed ogre (poisoned, ally targe…)..##... ### _The two-headed ogre is pinned in place!  LIi2Throw: 32 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavilyLIiXwounded, poisoned, ally target, bound in place, 72% to hit)LIiy    LIic                    LIi| LIi![1@ ..#...##LIiQqoala the Basher ......#LIi. #Mountain Dwarf of Hepliaklqana ****.. ......#. .#LIi4gHealth: 81/81 ======================== ......#LIif.##.##Magic: 12/16 ==================------ ......#LIi### .#...#AC: 13Str: 19 LIi......########.# #.....(EV: 8Int: 17 LIi7#####..........# ....>.$SH: 4Dex: 8 ####..########.##..((.(.LIiXL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ(O.....Noise: ---------  Time: 9584.1 (0.0) LIi#####....######.###.....a) +2 morningstar LIi#..#### #... ..#Throw: 32 darts (poison) ##.#####.# #LIiGyMedusa ##..#.:. ##<.##...LIi}R   Sosibi the battlemage #..##....LIiO   two-headed ogre (poisoned, ally targe…)..##... LIiw### _The two-headed ogre is pinned in place!  Throw: 32 darts (poison)LIi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavilyLIi[Qwounded, poisoned, ally target, bound in place, 72% to hit)LIi " ( LIi" 9 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavilywounded, poisoned, ally target, bound in place, 72% to hit)  You throw a dart.  The dart barely misses the two-headed ogre. LIin 3OLIiw 8tLIi y +5.1 (1LIiay /1 _LIi LIiP NIi You throw a dart. _The dart barely misses the two-headed ogre.You barely miss the two-headed ogre.  The two-headed ogre is heavily wounded.  Your sting misses the two-headed ogre.  The two-headed ogre hits you with a +0 dire flail!NIi:6------NIi]3====6.0 (0.9NIiNIi NIi(  [1@ M_The two-headed ogre hits you with a +0 giant club.NIiPIi    [1@ M PIii Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QIi Q                          [1@ ..#...##  qoala the Basher ......# . #  Mountain Dwarf of Hepliaklqana ****.. ......# . .#  Health: 61/81 ==================------ ......# .##.##  Magic: 10/16 ===============--------- ......# ### .#...#  AC: 13Str: 19 ......########.# #.....(  EV: 8Int: 17 #####..........# ....>.$  SH: 4Dex: 8 ####..########.##..((.(.  XL: 11 Next: 27% Place: Dungeon:10 QIi2.....###.......RJO(.....  Noise: ===------  Time: 9586.0 (0.0) #####....######.###.....  a) +2 morningstar  #..#### #... ..#  Throw: 31 darts (poison)  ##.## ###.# #  Medusa  ##..# .:. ##<.## ...  R   Sosibi the battlemage #..## ....  O   two-headed ogre (poisoned, ally target)..## ... ### Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineQIiAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (severelywounded, poisoned, ally target)QIin6 {       QIiP7 ^                  [1@ ..#...##qoala the Basher ......#. #QIi7 1Mountain Dwarf of Hepliaklqana ****.. ......#. .#Health: 61/81 ==================------ ......#.##.##Magic: 10/16 ===============--------- ......#### .#...#AC: 13Str: 19 QIi8 ......########.# #.....(EV: 8Int: 17 #####..........# ....>.$SH: 4Dex: 8 QIiW8 C####..########.##..((.(.XL: 11 Next: 27% Place: Dungeon:10 .....###.......RJ*(.....Noise: ===------  Time: 9586.0 (0.0) QIi8 #####....######.###.....a) +2 morningstar #..#### #... ..#Throw: 31 darts (poison) ##.#####.# #Medusa ##..#QIi 9 {.:. ##<.##...R   Sosibi the battlemage #..##....O   two-headed ogre (poisoned, ally target)..##QIi^9 ... ###Casting: Grave Claw (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QIi9 Aiming: Vampiric Draining (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (severelyQIi9 5wounded, poisoned, ally target)QIiL O onfirm with . or Enter, or press ? or * to list all spells.Aiming: Vampiric Draining (safe; 1% risk of failure)  QIi rPress: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (severelywounded, poisoned, ally target)  You draw life force from the two-headed ogre!QIi S7=-QIi 7.0 (1QIi QIi ^  QIi  QIi /[1@ M_You feel life coursing into your body.QIi UIi   [1@ UIiQ)You bludgeon the two-headed ogre!!UIihP UIiw@8==UIiT35-9 (0.9UIi'UIi(`   UIi#(F[1@ M_You kill the two-headed ogre!UIi)VIi#...## # .. # # .. .# VIiOl# .##.## # ### .#...#########.###.....(..VIi..##....>.$...#.##..((.(.###.R%J(.....######.###.VIi#..#### #... ...###.## ###.# .## VIiǕp##..# .:. ..VIiܕd<.## ... .. VIi[..## .... .VIi+## VIit3...  VIi;.RVIiIVIi5--8.9 (1.0VIi˨VIi>`   VIie[1@ M Things that are here:VIi<`   VIig[1@ MVIiva_a +0 dire flail; a +0 giant clubVIiVIid M#...## # #.. ## # #.. .# # VIi n#.##.## VIi # ### #.#...##.#.###.....(..##....>.$.VIi+ K..#.##..((.(.###.R)J.....######.###.  VIi #..#### #... #...##. ##.## VIi ###.# #.## ..# VIi y.:. ... <.## VIi ... ... ## .... .. ## VIi8 V... .## VIi 7%RVIi VIi G--9 _VIi) VIi* VIi~+ T90.9 (22VIi4 VIie7  VIi7   [1@ M_d - 32 poisoned darts (gained 1)VIi8 WIi z##. # #.. ## # #.. .# WIi '# WIi  #.##.## ## ### #.#...## ...########.###.....(.WIiѸ ;........##....>.$ #..########.##..J(.( ..###........%R.. ##....######.###.........#### #...##...##..####.# #.## . ..# .:. ... ....... ........ ... .##WIi <R)WIi WIi #9WIi 5=1.9 (1WIi 8%WIi WIi [1=2.9 (2WIi (3WIi: 8%WIiC ^  WIiN  WIiy I[1@ M_d - 33 poisoned darts (gained 1)WIi XIiΛ...## ## #. # XIi#.. ## # #.. .# # XIi>#.##.## #.# ### #.#...##.#.###.....(..XIi3##....>.$. ..#.##.R.J.(.###.%).....######.###. ..#### #...##...##. XIi̜).## XIi####.###.## .## .:. ... . ## XIi X.......  XIi*........  ... .## XIi';.RXIiXIiK*3.9 (1XIiDXIiXIi\704.9 (24XIi@8%XIi&^  XIi4 XIiRI[1@ M_d - 34 poisoned darts (gained 1)XIiXIik[ ## ## #. # #..### # XIi[ +#....# ## #.##.## #.#XIi[ :# ### #.#...##...##.###.....(. .XIi[ ##....>.$.#XIi\ .##..R.J(. ###.XIi\ 3%). XIi,\ `....######.###.XIiA\ #### #...##...##...# ## XIiU\ ###.###.## .# # XIii\ o.:..... . XIi}\ Z....... .  XIi\ Q........ XIi\ O... .## XIi^ 7.RXIiUh XIi*i *5.9 (1XIiWq 8%XIis XIiv ## ## #. # XIiv p#..### # #....# # # #.##.## ##.# # ### #.#...##...# XIi=w #.###.....(.....###....>.$. #.##...R.J..%).######.###.# #### #...##...##...#XIiw  ###.###.## ..##  .:..... ...  ....... .......... ...... .## XIiy ;.RXIis XIi ?=6XIi XIi\ XIi= 1=7.9 (25XIi 8%XIi. h   [1@ MXIi] A_d - 35 poisoned darts (gained 1)XIi YIi;##. #..  #..###  #....# #   #.##.## ##.#  ### #.#...##...## #######.###.....(.....## ........##....>.######.##....R# #........%).. ..######.###.......## #...##...##.###.###.## ..## .:..... .... ............ ........ ...R.YIi YIi%2YIi6==8.9 (1YIi48%YIiYIi~ *9.9 (2YIi'YIi(^  YIi( YIi)2[1@ M_You now have 576 gold pieces (gained 15).YIi*YIi ... .###. ##. ##.. YIi ..## ...#  #.##.## ##.# YIi ### #.#...##...## YIiZ #######.###.....## ........##....>R######.##... YIie H#........%).YIin . YIi{ R..######.###..........## YIi ### #...##...##...##YIi u###.###.## ..##YIi .:..... .... .YIi YIi YIi 2YIi 7=600.9 (1YIi5 YIi   [1@ M d - 36 poisoned darts (gained 1)YIi S1.9 (26YIiu YIij   [1@ M_v - 3 scrolls labelled JELLAG LASUA (gained 1)YIiN ZIi|###.  #. #.. #..### #ZIir #....# # ZIi# #.##.## ##.# ZIiR#ZIi0### #.#...##...## ########.###.....R.....## .........>ZIi)..# ZIi%U########.##.....ZIig.#ZIiS........%).ZIi.# ZIi5...######.###ZIi# ZIiVd#### #...##...##ZIiy ###.###.## ZIi .:..... ....ZIi ............ ZIiL+ ...ZIiv ZIi E==2.9 (1ZIi>8%ZIi2`   ZIi%[1@ M_You swap places with Sosibi.ZIi<ZIi! ZIi 9  #. #.. . #..### .# #....# # .#ZIi' l #.##.## ##.# .#### #.#...##...## ZIij i.########.###.....R.....## ZIi ..........##....>........# .########.##.....#ZIi ........%)..# ....######.#### .ZIi7 d#### #...##...##ZIid  ###.###.## .ZIi  .:..... .... #ZIi v ............ZIi8  ........ ... ... .## ZIi ZIi C.RMZIiy ZIi -33ZIi# 8%ZIi% ZIis3q #.. .. #..###.# #....# # ..# #.##.## ##.# ..#### #.#...##...## ..########.###...........## #..........##....>R.......#########.##......#........%)..# #....######.######## #...##...## ###.###.## .. . .:..... .... ## ............ZIi~4 ........ ... .....##  ZIi;6J.RM[IiX4[Ii1 ###..###.## ##.[Ii1### #.#...##...##[Ii2#######.###...........## #..........##....>. ..########.##....R###........%).... #....######.#### ..#### #...##...##...## ## ###.###.## ..##   .:..... .... # ............ # [Ii22..  [Ii2 .....##  #### [Ii4JMM.RM[Ii=[Ii=[Ii=3[Ii==[Ii=5[Ii#H>%[Ii>[Iiq~..###.## ##.### #.#...##...#########.###...........## #..........##....>. ..########.##.....###........%)..R #....######.###..# ..#### #...##J..##...## ## ###.###.## ..##   .:..... .... # ............ # ....   .....####  ####  [IiӧCMM.RM[Ii6[Ii*-46[IiF7%[IiD[IiQ# #.##.## ##.# # ### #.#...##...#[Ii########.###................##....> [Iia.########.##......# ###........%)......# ...######.###.R........## .#### #...##...##...## ## ###.###J## ..## # [Ii4....:.......... # ...............  ................  ..........##### ###########  [Ii< MM.[IiU$RM[Ii-y7%\IixV.#### #.#...##...## .\Iiy.########.###...........## #..........##....>..#########.##.....#\IiBy........%)............# #....######.###..........###### #...##.R.##\Ii]y ####.###.###..# .\Iiy#....:.J........ ###......#.######\IiyI############  \Ii{FMM.RM\IiuX8\Ii .# ### #.#...##...##.#.###...........## ##.##....>........# #..\Ii& ##.##.............# ..###........%)............# #\Ii 8#....######.###..........## #..#### #...##...##...## #.## ####.###R###..## ..# #....:. .## #. ##\IiH  #. # #.##### #\Iiq JM.RM\Ii \Ii 55=\Ii 0=9\Ii 7%\Ii \Ii .# ### #.#...##...##.##.###.###\IiZ ..##....>........# ##..########.##......#.###........%)............#\Ii #....######.###..........##  #..#### #...##...##...## ##.## ####.###.###..## #..# #....J.R. \Ii U<.## #. .## #. ## #.##### # #\Ii -R.\Ii \IiN &10\Ii \Ii t  \IiB [1@ M \Ii _You pick up a parchment of Blink and begin reading...1.9 (2\Ii\ \Ii  \Ii R  \Ii 1[1@ M_You add the spell Blink to your library.\Ii1 _Ii<_Ii_y    _IiX    _IiW _Ii\    _Ii   _IiW _IiW _IiW _IiW _IiW _Ii_    _Iit[1@t_Ii _Ii[Spells (Memorise) Type Failure Level _IiZ a - Fugue of the Fallen Necromancy 1% 3_Ii>b - Searing RayConjuration_Ii9%_Ii"2  c - FreezeIce_Ii#14%1  _Ii?<d - Momentum StrikeConjuration/Translocation 14%_IiW82  e - Static DischargeConjuration/Air_Iif14%_Iir2  _Ii}f - Blink_IiTranslocation_Ii21%_Ii2  _Ii4g - Construct Spike LauncherForgecraft_Ii21%_Ii)2  h - Ensorcelled Hibernation_IiHexes/Ice_Ii21%_Ii 2  _Ii1i - Lesser BeckoningTranslocation_Ii 21%_Ii,2  _Ii50j - Stone ArrowConjuration/Earth_IiVY26% 3  k - Confusing TouchHexes_Ii~c38% 3  l - Launch Clockwork BeeForgecraft_IiS38% 3  m - Iskenderun's Mystic Blast_IiKConjuration/Translocation 63% 4  _Ii"n - Forge Blazeheart Golem_IiFire/Forgecraft_Iid77% 4  o - Metabolic EnglaciationHexes/Ice_Ii097% 5 _Ii.#5 spell levels left _Ii][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitbIiybIiNbIi%      bIi/     bIii            bIin  [1@ ....#bIiçI### #.#...##...##qoala the Basher ....########.###...........##Mountain Dwarf of Hepliaklqana ****.. ###..........##....>........#bIi٧cHealth: 75/81 ======================-- bIi ##..########.##.............#Magic: 13/16 ===================----- ...###........%)............#bIiAC: 13Str: 19 ###....######.###..........##bIiIEV: 8Int: 17  #..#### #...##...##...##bIizuSH: 4Dex: 8 ##.######.###.###..##XL: 11 Next: 35% Place: Dungeon:10 bIi#..#bIi#....JR.........Noise: ---------  Time: 9611.9 (0.0) bIiը<.###................a) +2 morningstar .##bIiC#................bIiTThrow: 36 darts (poison) ##bIiv#..........#####Medusa #bIi############bIi<R   Sosibi the battlemage _You now have 576 gold pieces (gained 15).  bIiIFd - 36 poisoned darts (gained 1) bIiey_v - 3 scrolls labelled JELLAG LASUA (gained 1) _You swap places with Sosibi.  bIirdYou pick up a parchment of Blink and begin reading... _You add the spell Blink to your library.bIibIi              bIi\    bIi[        [1@ bIijL....#### #.#...##...##bIi{qoala the Basher ....########.###...........##bIi4Mountain Dwarf of Hepliaklqana ****.. bIi###..........##....>........#Health: 75/81 ======================-- bIi޻##..########.##.............#Magic: 13/16 ===================----- bIi...###........%)............#AC: 13bIiStr: 19 ###....######.###..........##bIi-EV: 8bIi=-Int: 17  bIiG#..#### #...##...##...##SH: 4bIia?Dex: 8 ##.##bIi####.###.###..##bIiXL: 11 Next: 35% Place: Dungeon:10 bIi#..#bIil#....JR.........bIi˼~Noise: ---------  Time: 9611.9 (0.0) bIiټ<.##bIiC#................bIiYa) +2 morningstar .##bIi#................Throw: 36 darts (poison) ##bIi#c#..........#####Medusa bIi/#bIi############R   Sosibi the battlemage d - 36 poisoned darts (gained 1) _v - 3 scrolls labelled JELLAG LASUA (gained 1) _You swap places with Sosibi.  You pick up a parchment of Blink and begin reading... _You add the spell Blink to your library.  Memorise Blink, consuming 2 spell levels and leaving 3? bIicIicIib#6cIiu4cIi5==2.9 (1 cIi_cIic7%cIiccIi!*3.9 (2cIiZcIi{cIiJ*4.9 (3cIilcIi)cIiU    [1@ _cIi}v - 3 scrolls labelled JELLAG LASUA (gained 1) _You swap places with Sosibi.  You pick up a parchment of Blink and begin reading... cIi_You add the spell Blink to your library. _You start memorising the spell. You continue memorising. x2cIincIicIi`   cIiV[1@ M_You finish memorising. Spell assigned to 'd'.cIiXdIih   [1@ M Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? eIi17 eIi8   eIi59  eIi[9 V eIij9 V eIiv9 V eIi9 V eIi9 W eIi9 W eIi9 W eIi9 W eIi9  eIi: W eIi : W eIi: W eIi5: W eIiD: W eIiO: W eIih: W eIiv: W eIi: W eIi: Z  [1@teIi:  eIi: ]Your spells (adjust) Type Failure Level eIi8;  a - Soul Splinter Necromancy 1% 1 b - Grave ClawNecromancyeIiH; 1%eIix; 2  eIi; c - Vampiric DrainingeIi; NecromancyeIi; 1%eIi; 3  eIi; d - BlinkeIi; TranslocationeIi< 21%eIi < 2  eIi$< z - Kiss of DeatheIi=< !Conjuration/Necromancy 1%eIiu< 1 eIi< Select a spell to adjust [?] help [!] toggle spell headerseIi< *[Esc] exitfIiNSfIiHXfIiA_%      fIiq__       fIi_a       fIi_U    fIi_ fIi_[1@ fIi:`]....#### #.#...##...##qoala the Basher ....########.###...........##Mountain Dwarf of Hepliaklqana ****.. ###..........##....>........#fIiN`Health: 76/81 ======================-- ##..########.##.............#fIi^`cMagic: 14/16 =====================--- fIim`X...###........%)............#fIi`YAC: 13Str: 19 fIi`b###....######.###..........##fIi`-EV: 8fIi`-Int: 17  fIi`#..#### #...##...##...##SH: 4fIi`?Dex: 8 ##.##fIi`####.###.###..##fIi`XL: 11 Next: 35% Place: Dungeon:10 fIia#..##....JR.........fIi1a~Noise: ---------  Time: 9614.9 (0.0) fIiCa`<.###................fIiRaDa) +2 morningstar fIidaX.###................fIivaTThrow: 36 darts (poison) ##fIiaL#..........#####fIiaHMedusa #############fIiaR   Sosibi the battlemage _You add the spell Blink to your library. fIiaI_Memorise Blink, consuming 2 spell levels and leaving 3? fIia_You start memorising the spell. You continue memorising. x2 fIiaU_You finish memorising. Spell assigned to 'd'.  fIib\Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? fIibAdjust which spell? fIi bfIili   [1@ MfIiEl0  _You start memorising the spell. You continue memorising. x2 fIiZls_You finish memorising. Spell assigned to 'd'. fIijlp(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? fIilHd - Blink  Adjust to which letter? fIilfIikfIi]lfIi7rfIiXs fIixsR  fIis[1@ MfIis*_k - BlinkfIithIiY hIi] -            hIi]       hIi] W hIi]    hIi] W hIi^ Z  [1@ hIi^  hIi^  Skill  Level Cost  Apt Skill  Level Cost  Apt hIiU_ r a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            b + Maces & Flails 12.4  10.6  +2   n - Conjurations   2.0   3.6  -1   c - Axes   7.8   0.7  +2   o - Necromancy   8.4   7.6  +1  hIi_  d - Polearms   0.0   1.0   0   p - Translocations   0.0   1.4  -2  hIi_ 6 e - Staves   7.1   0.8  +1       hIi_  f - Unarmed Combat   0.0   1.0   0   q - Invocations   7.0   4.8  +3  hIi_  g - Throwing   0.0   1.4  -2   r - Evocations   7.0   6.7  +1  hIi` <      s - Shapeshifting   8.0   5.7  -2  hIiI`  h - Short Blades   0.0   1.4  -2            hIie` h     hIi` 7 i - Armour   6.7   5.9  +1       hIi` 7 j - Dodging   1.0   3.4  -3       hIi` 7 k - Shields   3.2   3.4  +1       hIi` 7 l - Stealth   0.0   1.4  -2       hIia f     hIi!a h     hIi-a f     hIiTa     The relative cost of raising each skill is in cyan.  hIia Skills enhanced by cross-training and wildshape are in green.  [?] Help[=] set a skill target  hIia o[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  hIia [!] training|cost|targetskIiLkIi|kIif        kIia       kIi\    kIi\    kIiP kIi [1@ kIia....#### #.#...##...##qoala the Basher ....########.###...........##Mountain Dwarf of Hepliaklqana ****.. kIi~###..........##....>........#Health: 76/81 ======================-- kIiN##..########.##.............#kIicMagic: 14/16 =====================--- kIi...###........%)............#AC: 13kIiק,Str: 19 kIi###....######.###..........##EV: 8kIiInt: 17  #..#### #...##...##...##kIi<lSH: 4Dex: 8 ##.##kIiU####.###.###..##kIijXL: 11 Next: 35% Place: Dungeon:10 kIiz#..#kIi`J#....JR.........Noise: ---------  Time: 9614.9 (0.0) <.###................a) +2 morningstar .###................Throw: 36 darts (poison) ###..........#####Medusa #############R   Sosibi the battlemage kIi_You finish memorising. Spell assigned to 'd'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Blink  kIi(Adjust to which letter? kIi*_k - BlinkkIikIikIiøkIitlIiwW.# #.##.## ##..# ### #.#...## .....########.###...###..........##....>.# ###..########.##.# ....###........%)..# ####....######.###..........##  #..#### #...##...##...##  ##.## ####J###.###..## ##..# #.....R #<.## #. ..## #....... .## #..........##### ##############R.lIilIi975.9 (1 _lIiNlIilIiu5 4.# #....# #.# #.##.## ##..# ### #.#...## lIi5 ......########.###...###..........##....>.# lIi5 L####..########.##lIi5 .# lIi5 C.....###........%)lIi36 ..# lIi6 #####....######.###..........## #..#### #.J.##...##...##  ##.## ####.###.###..## lIi6 + ##..#lIi6 r #....R..... lIi6 ##<.##lIi6 X #................ lIi7 #..##lIi%7 * #...lIiJ7 9....... ..##lIig7 b #..........##### ###lIiw7 '############lIi8 lIi9 RlIi&: .lIigB lIiC %6lIilJ 7%lIiL mIi|.# #..### .#mIi #....# #.# #.##.## ##..# ### #.#...## mIim.......########.###.....# mIi.#####..........##....>..# mIi;}#####..########.##......mIi.# mIio......###........%)............# mIi-O.#####....######J###..........## mIi# #..#### #...##...##...## # ##.## ####R###.###..## mIi, ##..#mIi #.......  ##<.##mIi #.......... ##..## #................ ...## #..........##### ################R.7%mIi(_ #...##.. # #..### # #....# # # mIi__ a #.##.## ##.# # ### #.#...##...## mIi@` .....########.###.....## mIiP` `........##....>mIiZ` '# mIi` ####..########.##...# mIi` o....###........J)...... mIida s####....######.###....... mIiwa  #..#### #.R.##...##.#mIia V####.###.###..## mIib `..# #........ mIib -<#..........mIib N  mIib h##................ ..#..........##### ###############mIib mIive /RmIim .R   Sosibi the battlemage mIio 8=5=8mIiv mIiy h   [1@ MmIiy _You see here the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}.mIi{ wIiwIi %9wIiVwIi.^  wIiA wIiab[1@ M_D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}wIixIixIi%      xIi$     xIi=     xIiQ   xIib   xIi   [1@  xIiYour spells (describe) Type Failure Level a - Soul SplinterNecromancyxIi41%1  b - Grave ClawNecromancyxIi 1%2 xIi c + Vampiric Draining Necromancy 1% 3 k - BlinkTranslocationxIi0H21%2  z - Kiss of DeathConjuration/Necromancy 1%xIim1 Select a spell to describe [?] help [!]/[I] toggle spell headersxIiLT Power Damage Range Noise 100% N/A5 Almost silent58% 2d114 Quiet 29% 2d81 Quiet 0% N/AxIizT HN/A Quiet 72% 2d10 1 Almost silentyIirg yIi n yIiu -            yIi,v            yIi3w   [1@ ..#...###..qoala the Basher ......##..###Mountain Dwarf of Hepliaklqana ****.. ......##....# #Health: 78/81 =======================- ......##.##.## ##.#Magic: 15/16 ======================-- ......#### #.#...##...##AC: 13Str: 19 ......########.###...........##EV: 8Int: 17 #####..........##....>........#SH: 4Dex: 8 yIi]w ####..########.##.............#XL: 11 Next: 35% Place: Dungeon:10 yIinw y.....###........J)............#yIi:x XNoise: ---------  Time: 9619.9 (0.0) #####....######R###..........##a) +2 morningstar #..#### #...##...##...##Throw: 36 darts (poison) ##.######.###.###..##yIiax wMedusa ##..##............... ##<.###................yIiwx R   Sosibi the battlemage #..##yIix ##................ ..##yIix !#..........##### ###yIix 8############Adjust which spell? yIix &d - Blink  yIix Adjust to which letter? _k - Blink _You see here the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}. yIiy Z_D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}yIi yIi΍ :zIiO zIi -            zIi߃  zIi      zIi  zIi  zIi R  zIi@ [1@ zIi_  zIij Your spells (describe) Type Failure Level a - Soul SplinterzIi~ Necromancy1%zIi 1  b - Grave ClawzIi NecromancyzIi΄ 1%2  c + Vampiric Draining Necromancy 1% 3 k - BlinkTranslocation21%2  z - Kiss of DeathzIi܄ !Conjuration/Necromancy 1%zIi 1 zIi Select a spell to describe [?] help [!]/[I] toggle spell headerszIiLPower Damage Range Noise 100% N/A5 Almost silent58% 2d114 Quiet 29% 2d8zIipL1 Quiet 0% N/AN/A Quiet 72% 2d10 1 Almost silent|IiU|Iis|Ii     |Ii Y    |Iia       |Ii         [1@ |Ii\..#...###..qoala the Basher |IiO......##..###|IiMountain Dwarf of Hepliaklqana ****.. ......##....# #|IiTGHealth: 78/81 =======================- ......##.##.## ##.#Magic: 15/16 ======================-- |Ii~ ......#|Ii### #.#...##...##AC: 13Str: 19 |Ii......########.###...........##EV: 8|Ii,Int: 17 |Ii#####..........##....>........#SH: 4|Ii%+Dex: 8 |IiD####..########.##.............#|IixXL: 11 Next: 35% Place: Dungeon:10 |Iiy.....###........J)............#|Ii~Noise: ---------  Time: 9619.9 (0.0) |Ii#####....######R###..........##a) +2 morningstar |Ii#..#### #...##...##...##|Ii8UThrow: 36 darts (poison) ##.##|IiTX####.###.###..##Medusa |Iik*##..##............... |Ii5##<.###................|IiR   Sosibi the battlemage #..##|Ii##................ ..##|Ii#..........##### |Ii###############|Ii%Adjust which spell? |Ii Nd - Blink  Adjust to which letter? |Ii1 &_k - Blink |IiP _You see here the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}. _D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}|Ii] |Ii#|Ii|Iig|Ii}IiB,}Ii0{       }IiD0     }Ii0             }Ii0 [1@ Put on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn) }Ii0 p - an amulet of wildshape (worn)x - a ring of magical power  C - a ring of wizardry Talismans (go to first with %) }Ii'1 q - a medusa talisman (worn)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}j - a maw talisman }IiP1 D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}[?] describe selected [!] equip|wield|wear|put on}Iiz1k[tab] equip|unequip IinjIiIiR(         Ii3                [1@ ..#...###..qoala the Basher ......##..###Mountain Dwarf of Hepliaklqana ****.. ......##....# #Health: 78/81 =======================- ......##.##.## ##.#Magic: 15/16 ======================-- ......#### #.#...##...##AC: 13Str: 19 ......########.###...........##EV: 8Int: 17 #####..........##....>........#SH: 4Dex: 8 ####..########.##.............#XL: 11 Next: 35% Place: Dungeon:10 .....###........J)............#Noise: ---------  Time: 9619.9 (0.0) #####....######R###..........##a) +2 morningstar #..#### #...##...##...##Throw: 36 darts (poison) ##.######.###.###..##Medusa ##..##............... ##<.###................R   Sosibi the battlemage #..###................ ..###..........##### ###############Adjust which spell? d - Blink  Ii-Adjust to which letter? _k - Blink _You see here the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}. _D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}IiԪIiv+20.9 (1IiIt91.9 (2Ii0@2.9 (3IiIiIi*3.9 (4Ii,Ii~ Iip  Ii [1@ Ii<23 _You begin transforming. You continue transforming. x3IiF IinIip   [1@ M_You feel clever.IizIiIi|#   Ii              Iie        [1@  IiYour spells (describe) Type Failure Level a - Soul SplinterNecromancy1%Ii1-1  b - Grave ClawNecromancyIiMm1%2  c + Vampiric Draining Necromancy 1% 3 Ii]Bk - BlinkTranslocation14%Iit@2  z - Kiss of DeathConjuration/Necromancy 1%Ii1 Select a spell to describe [?] help [!]/[I] toggle spell headersIiKUPower Damage Range Noise 100% N/A5 Almost silent78% 2d12IiU4 Quiet 39% 2d81 Quiet 2% N/AN/A Quiet 100% 2d13 1 Almost silentIi HType Failure LevelIiS Necromancy  1% 1 Necromancy  1% 2Necromancy  1% 3Translocation 14% 2Conjuration/Necromancy 1% 1 IiZ)Power Damage Range Noise 100% N/A5 Almost silent78% 2d124 Quiet 39% 2d81 Quiet 2% N/AN/A Quiet IiZ1100% 2d13 1 Almost silentIiType Failure LevelNecromancy  1% 1 Necromancy  1% 2IiNecromancy  1% 3Translocation 14% 2Conjuration/Necromancy 1% 1 Ii Ii Iir        Ii   Iid             Ii; [1@ ..#...###..qoala the Basher ......##..###IiRMountain Dwarf of Hepliaklqana ****.. ......##....# #IipcHealth: 79/81 =======================- Ii......#Iis#.##.## ##.#IicMagic: 15/16 ======================-- Ii ......#Ii### #.#...##...##Ii-AC: 13Ii ,Str: 19 IiCl......########.###...........##IiS-EV: 8Iip,Int: 23 Ii#####..........##....>........#Ii-SH: 4Ii+Dex: 8 Ii####..########.##.............#IiXL: 11 Next: 35% Place: Dungeon:10 Ii%y.....###........J)............#IiE~Noise: ---------  Time: 9623.9 (0.0) Iiel#####....######R###..........##IiEa) +2 morningstar Ii#..#### #...##...##...##IiAThrow: 36 darts (poison) Ii##.##Ii@####.###.###..##IiMedusa Ii*##..##............... Ii##<.##Ii#................Ii?|R   Sosibi the battlemage IiO#..##Iie#................ Iip ..##Ii|#..........##### Ii ###Ii############Ii(Adjust to which letter? Ii&_k - Blink Ii_You see here the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}. IiJ_D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6} Ii_You begin transforming. You continue transforming. x3 Ii&%_You feel clever.Ii5Ii$Iip%Ii,,Ii\1IiIij     IiY    Ii  Ii  IiW Ii  IiW IiW Ii   Ii   Ii$P Ii/ Ii9[1@ IiPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape (worn)x - a ring of magical power  C - a ring of wizardry Talismans (go to first with %) Ii D - the medusa talisman of Jaixtirgh (worn) {*Slow +Blink Int+6}  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}j - a maw talisman  Iiq - a medusa talismanIi[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Iia Iig Ii6o               Iio    Iio d        [1@ Ii(p ..#...###..qoala the Basher ......##..###Mountain Dwarf of Hepliaklqana ****.. IiNp ......##....# #Health: 79/81 =======================- ......#Iilp #.##.## ##.#Magic: 15/16 ======================-- Iip ......#Iip ### #.#...##...##AC: 13Iip ,Str: 19 Iip ......########.###...........##EV: 8Iip ,Int: 23 Iip #####..........##....>........#Iiq XSH: 4Dex: 8 Ii(q ####..########.##.............#IiUq XL: 11 Next: 35% Place: Dungeon:10 Iieq y.....###........J)............#Iiq ~Noise: ---------  Time: 9623.9 (0.0) Iiq l#####....######R###..........##Iiq Ea) +2 morningstar Iiq #..#### #...##...##...##Iiq UThrow: 36 darts (poison) ##.##Iiq @####.###.###..##Iir BMedusa ##..##............... Iir ##<.##Ii'r #................IiBr R   Sosibi the battlemage #..##IiNr ##................ ..##Ii[r #..........##### Iier ###############Iiqr (Adjust to which letter? Iir _k - Blink _You see here the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}. Iir J_D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6} Iir _You begin transforming. You continue transforming. x3 _You feel clever.Ii%z IiQ{ :804.9 (1 _Iig Ii Ii Y6==5.9 (2Ii IiA Ii *6.9 (3Ii> Ii Ii X1=7.9 (4Ii Ii w   Ii _[1@ M Ii 17 _You begin transforming. You continue transforming. x3  Your tendrils shrivel away.Ii_ Iiѯ *8.9 (5Ii Ii `   Ii; :[1@ M_A mane of stinging tendrils grows from your head.Iiɶ IiS Ii   Ii       Ii a       IiH           [1@ Iip Your spells (describe) Type Failure Level a - Soul SplinterNecromancy1%Ii 41  b - Grave ClawNecromancy1%Ii 2  c + Vampiric Draining Necromancy 1% 3 k - BlinkIi ;Translocation21%2  z - Kiss of DeathIi !Conjuration/Necromancy 1%Ii 1 Ii  Select a spell to describe [?] help [!]/[I] toggle spell headersIiNPower Damage Range Noise 100% N/A5 Almost silent58% 2d114 Quiet 29% 2d81 Quiet Iip0% N/AN/A Quiet 72% 2d10 1 Almost silentIio Iiw IiR                    Ii       [1@ ..#...###..qoala the Basher ......##..###Mountain Dwarf of Hepliaklqana ****.. Ii ......##....# #Health: 81/81 ======================== ......#Ii s#.##.## ##.#Ii oMagic: 16/16 ======================== ......#Ii ### #.#...##...##AC: 13Iio Str: 19 ......########.###...........##EV: 8Int: 17 #####..........##....>........#SH: 4Dex: 8 ####..########.##.............#XL: 11 Next: 35% Place: Dungeon:10 .....###........J)............#Noise: ---------  Time: 9628.9 (0.0) #####....######R###..........##a) +2 morningstar #..#### #...##...##...##Throw: 36 darts (poison) ##.######.###.###..##Medusa ##..##............... ##<.###................R   Sosibi the battlemage #..###................ ..###..........##### ############### _D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6} Ii _You begin transforming. You continue transforming. x3 _You feel clever. _You begin transforming. You continue transforming. x3  Your tendrils shrivel away. _A mane of stinging tendrils grows from your head.IiX Ii Ii IiP IiL   [1@ M_Unknown command.Iit^#...## #.. # #..### # #....# # # #.##.## ##.# Iit# ### #.#...##...## ########.###.## ...##....>.# Iitv..#.##....Iiu;# ###.Iiu^.J.# Iiu....######R###.## #..#### #...##...##...##  ##.## ####.###.###..## ##..# #........ <.## #........ ..## #....... ## #.#####  # Iiw2R.Ii}Ii~19.9 (1 _IiIif`   Ii[1@ M Things that are here:Ii>`   IiV[1@ MIicK_a +0 dire flail; a +0 giant clubIinIiIiP IicS      IiS       IiS             Ii+T  [1@]Gear: 30/52 gear slots (Left/Right/Tab to switch category) IigT Hand Weapons (go to first with ))  a - a +2 morningstar (weapon)  b - a +2 vampiric hand axe  n - a +1 antimagic spear IiT s - a +3 dagger of speed  t - a +6 short sword of draining Missiles (go to first with ()  d - 36 poisoned darts (quivered)k - 7 boomerangs  IiU y - 3 javelins  z - 4 silver javelins  A - 2 curare-tipped darts Armour (go to first with [) Ii@U  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  w - a +1 pair of boots (worn) IiU  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour  m - an orb of guile  u - a +2 leather armour of cold resistance  v - a +0 leather armour of fire resistance IiU b[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ii Ii IiC {       Iiv       IiЛ             [1@ Ii% .#...###..qoala the Basher .....##..###Mountain Dwarf of Hepliaklqana ****.. .....##....# #Health: 81/81 ======================== .....#IiM #.##.## ##.#Magic: 16/16 ======================== .....#Ii y### #.#...##...##AC: 13Str: 19 .....########.###...........##EV: 8Int: 17 ####..........##....>........#SH: 4Dex: 8 ###..########.##.............#XL: 11 Next: 35% Place: Dungeon:10 Iix m....###........RJ............#Noise: ---------  Time: 9629.9 (0.0) ####....######.###..........##Ii a) +2 morningstar #..#### #...##...##...##Throw: 36 darts (poison) ##.##Iiԝ m####.###.###..##Medusa ##..#Ii #............... #<.###................Ii R   Sosibi the battlemage ..###................ .###..........##### ##Ii: ############ _You begin transforming. You continue transforming. x3  IiX yYour tendrils shrivel away. _A mane of stinging tendrils grows from your head. Iie "_Unknown command.Ii{ Things that are here: _a +0 dire flail; a +0 giant clubIi Ii Ii[ Ii Ii #...## #.. # #..### # #....# # # #.##.## ##.# # ### #.#...##...## #.###.## .##....>.# ..#.##....# ###.R)# ....######.###.##  #..#### #...##...##...## ##.## ####.###.###..## ..# #......... <.## #......... ## #........ ## #..#####  # .R30.9 (1 _Ii IiC IiIiIiwIi#Ii6&Ii&Ii'Ii)Ii+Ii.Ii.Ii 0IiE2IiB4Ii6Ii07Ii8Ii:Ii<Ii>IiF?Iif@Ii=BIiCIiFIi_FIihGIi/IIiJIiLIiMIiNIiOIiQIitSIiSIiTIiXIiU` ..  #  ). #####.. #. #.....## .. #.#..... #######.# Iia.... .....#.# .....### ..... ...## #..#  #.J# 7.9 (7 ...# #..### ...# #.R..# # ...#  #.##.## ##.# .### #.#...##...## ...########.###...........## IiFa;##..........##....>........# #..########.##.............# ..###.........)............#IibBR.IihIii*8.9 (8IinIio^  Iio [1@ MIi0p;_Found a giant spiked club.IiqIi+IiIiIiוIi.IiGIiIiWIiIižIiIi Ii&IiIiIiIiIixIi5IiIi^IiRIiIiIiIiOIi3IiIiGIiIisIiIiʼIiIizIiWIivIiIimIiIiIiIi6IiIi?IiRIiw   [1@ M You see here a +0 giant spiked club.Ii}Ii4 _Ii4IiIiIiIiIiIiIiIiIiIiIiOIiIi3Ii?IieIi-    Ii #. ###  #.# ...[ IiS #.# ..... Ii3 #.# ##...  #.# ...  #.####.# IiL ##.#R.J.#52.9 (14.0) Iian ###....#### Iit ####..)..## Ii  #....#.### # ...###..# Ii{ #.## . Ii#.#######  ................ IiY ######..#######. IiIi5.RIi Iig +3.9 (15IiIi`   Ii[1@ M_Found a scale mail.IiIiv Ii Ii` Ii Iik .Ii! Ii Ii4 Ii IiE' Ii' Ii* Ii- Ii9     #. ######.# ...[.Ii9 :#.# ......#.# ###.......# #J../....5.9 (2.0) Ii9 u #.####.#..>...Ii?: | ##.#..R.# ..... ###....#### ####  ####..)..##  #....#.###  ...###..# Iiq: p .#######.##  .......#. Ii; CR.IiB IiC *6.9 (3IiH IiJ ^  IiJ  Ii4J .[1@ M_Found a stone staircase leading down.IiK Ii l#. #####.# ....[.##.# ......##.# ###......##.# #.J./....##.####R#..>...#IiR a##.#....#......#Ii_ ###....###########..)..## Iii \#....#.### Iis 0...###..# Ii .#Ii /.## .Ii &#.# Ii. Ii` *7.9 (1Ii2 Ii Ii q#.##. .# #.# .....[.# #.# #......# #.# ###......# Ii1rO#.# #..J/....# #.####R#..>...# ##.#....#......# ###....##### ####..)..## #....#.###  ...###..# #.## #.# Iit2R.Iin{Ii|%8Ii$Ii|Ii#.[## ..# IiBA#. ..# #.# .....[.# #.# #......# Iirv#.# ###......# Ii~#.# #.R.J....# Ii#.####.#..>...# Iib##.#....#......# Ii$###....####Ii  IiS####..)..##  Ii1#....#.### Ii1...###..# Ii+.## Ii;0#.# Ii;.RIiIiH%9IiIi    [1@ M_Found a scale mail.Ii~+60.9 (2IiIi   [1@ M_a - a wand of flame (28) (gained 13 charges)IisIid Iid Iie Iih Iik Iil Iim IiXp Iir Iit Iiu Iiv Iix Ii.{ Iix} Ii~ Ii% Ii, Ii Ii߄ Iiz Ii^ Ii Ii֌ Ii Ii^ IiU IiӒ IiA Ii Ii Ii Ii Ii_ Ii Ii Ii IiZ Ii Ii Ii Iim Ii IiH Ii IiҴ Ii Ii Ii`   [1@ M You see here a +0 scale mail.Ii Ii Ii  _Ii IiQ Ii Ii Ii IiN Iii Ii Ii Ii Ii Ii Ii Ii IiY Ii Ii Ii Ii Ii Ii Ii IiV Ii Iiu Ii( Ii Ii Ii Ii ~   [1@ MIi} J_t - 8 scrolls of teleportation (gained 1)Ii Ii Ii[ Ii Ii" Ii$ Ii& Ii& Ii( Ii+ Ii+ Ii, Ii0 v   Ii1 2[1@ M_You now have 593 gold pieces (gained 17).Ii3 Ii;4 Ii5 Ii7 Ii8 Ii9 Ii: Ii= Ii= Ii"? IiE v   IiF H[1@ M_g - 3 scrolls of fog (gained 1)Ii\H IiI IiJ IiJ IimL IijM IiSN IiN Ii3O IiP IiQ IinS IiS IiT IiRV Ii`W IiX IiX IiY Ii\ Ii] Ii_ Ii_ Ii` Iib Iid Ii)f Iif Iig IiYi IiJj Ii9k Iirk Iik Iil Iin Iio Ii}p Ii?q IiVs IiQu Ii5w Iiw Ii Iic Ii IiB Ii Ii‹ Ii Ii! Ii\ Ii Ii. Ii Ii IiԚ Iih Ii Iiڟ Ii Iik IiΤ Ii Ii Ii֩ Iiw Ii Ii߬ Ii Ii) Ii Ii ,Iic Ii) Ii Ii^ Ii_ Ii Ii Iih Iiɿ Ii Ii Ii Iiu Ii Ii Ii Ii5 Ii Iid <Ii Ii' Ii Ii IiV Ii IiM Ii Ii. Ii Ii^ ..#....##...##.# ## ##...### ...#.# # Ii( ##†..## #.######.# ## ......# ......#.# #. #..#..# #....# #.####. ......#### ##....# ##.#.... .##........##.....# ###....### ......####......%.# ####..)..## ..>....######[39;49m...J.###....#.### ........#.....##.R....###..# Ii ........#.#.......#######.## ........................#.####### .............###................. ........#...## ########..#######.....#...###..# #..........##..### #..........# Ii .#....#IiG #.....# ###. ..#....##...###...### ...  Ii Y##†..##.####### .......... #..#..#  #.#### ......#### ## ##.#.... .##........##.....# ###....###....####...Ii T ####..)..##>....######.....###....#.###....##.R....###..Ii8 #.#.......#######.## Ii8 ...............#.#######.....###.................#...## ########..#######. .#...## ##709.9 (49.0)Ii 'R.IiO F10.9 (50   [1@ M_You see here the fortress talisman of Makhleb's Scorn {Will+}.Ii&TD1.9 (1.0) Ii+WIi.X`   IiX][1@ M_E - the fortress talisman of Makhleb's Scorn {Will+}IiYIiGIi  Ii6                       [1@]Gear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 morningstar (weapon) Ii b - a +2 vampiric hand axe  n - a +1 antimagic spear  s - a +3 dagger of speed  t - a +6 short sword of draining Missiles (go to first with ()  d - 36 poisoned darts (quivered)k - 7 boomerangs  y - 3 javelins  z - 4 silver javelins  A - 2 curare-tipped darts Armour (go to first with [)  c - a +2 scale mail (worn)  e - a +0 buckler (worn)  h - a +0 pair of gloves of strength (worn)  w - a +1 pair of boots (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour Ii> m - an orb of guile  u - a +2 leather armour of cold resistance  v - a +0 leather armour of fire resistance Iixb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ii7E - the fortress talisman of Makhleb's Scorn {Will+}.  A miniature battlement, carved from a piece of shell. Transforms the wearer intoIi=a heavily armoured crab, fusing whatever body armour they are wearing into the shell in the process. In this form, they are slow-moving, but well-defended and even capable of wielding a weapon in their large main claw. Despite all this bulk, they are well-adapted to the water. They can also breathe clouds of rust at the cost of their own HP, which corrode and weaken enemies. ____________________________________________________________   Ii" Skill HP UC Base Dmg AC Body Armour AC Rust Breath Size ------------------------------------------------------------------------------ Min 12 +0% +5+3.0 +5.5 (+70%)9 Max 20 +0% +10 +3.0 +11.7 (+150%)25 Cur 8.0 -40% +2 +3.0 +2.3 (+30%) 1  rPois: x rCorr: +  Melds: Offhand, Helmet, Gloves, Boots, Barding, Cloak  Mutations Suppressed: Anatomy, Bones ____________________________________________________________ Ii (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  Ii]d Ii  Will+: It increases your willpower.Ii 15.1).Iigp Your EV would increase by 0.1 (8.6 -> 8.7).Iiu{ Ii4|3Your SH would decrease by 4.0 (4.0 -> 0.0).Ii:M ------------------------------------------------------------------------------Ii;M Skill HP UC Base Dmg AC Body Armour AC Rust Breath SizeIi7M Ii%MIip ____________________________________________________________Ii M at the cost of their own HP, which corrode and weaken enemies.IiM bulk, they are well-adapted to the water. They can also breathe clouds of rustIi%MIi even capable of wielding a weapon in their large main claw. Despite all thisIi %MIiJ shell in the process. In this form, they are slow-moving, but well-defended andIiBM IiBVa heavily armoured crab, fusing whatever body armour they are wearing into theIiM Ii\XA miniature battlement, carved from a piece of shell. Transforms the wearer intoIiIi ` Gear: 31/52 gear slots (Left/Right/Tab to switch category)  h - a +0 pair of gloves of strength (worn)  w - a +1 pair of boots (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}  l - a +0 plate armour  m - an orb of guile  u - a +2 leather armour of cold resistance  v - a +0 leather armour of fire resistance  B - an orb of energy Magical Staves (go to first with |)  r - a staff of conjuration Jewellery (go to first with "=)  f - a ring of protection from fire (worn)   o - a ring of wizardry (worn)   p - an amulet of wildshape (worn)  x - a ring of magical power  C - a ring of wizardry Talismans (go to first with %)  q - a medusa talisman (worn)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman  D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}  E - the fortress talisman of Makhleb's Scorn {Will+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]IiXIiD Ii.     IiW  Ii       IiW Iiz       Ii_     [1@ Ii..#.#.....#IiGz#.####. qoala the Basher Ii?..#....##...##Ii#.# ## Mountain Dwarf of Hepliaklqana ****.. Ii#U##...### ...Iis#.# # Health: 81/81 ======================== Ii##†..## #.######Ii#.# ## Magic: 16/16 ======================== Ii7......#Ii|!......Ii#.# #. AC: 13Ii,Str: 19 IiK#..#..##....#Ii1m#.####. EV: 8Ii=,Int: 17 Iiqb......#### ##....#Ii##.#.... SH: 4Dex: 8 IiB.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 Ii......####......J.# ####..)..##Ii~Noise: ---------  Time: 9711.9 (0.0) IiC..>....######...R.###....#.###IiDa) +2 morningstar Ii........#.....##......###..#Ii@Throw: 36 darts (poison) Ii........#.#.......#######.##IiMedusa IiNq........................#.####### Iid.............###................. R   Sosibi the battlemage Iiw{........#...## ########..#######. Ii.......#...##Ii#..# #..........#IiF#..### _You see here a +0 scale mail. Ii P_t - 8 scrolls of teleportation (gained 1) Ii0_You now have 593 gold pieces (gained 17). IiFF_g - 3 scrolls of fog (gained 1) IiT_You see here the fortress talisman of Makhleb's Scorn {Will+}. IiU_E - the fortress talisman of Makhleb's Scorn {Will+}IiIi! Ii#Ii$Ii                           [1@ qoala the Basher (Mountain Dwarf Wanderer) Turns: 9617, Time: 01:55:35 Health: 81/81AC: 13 Str: 19 XL: 11 Next: 35% Magic: 16/16EV:  8 Int: 17 God: Hepliaklqana [****..] Gold: 593SH:  4 Dex:  8 Spells: 3/12 levels left rFire + . . (50%) a - +2 morningstar rCold . . . (100%) e - +0 buckler Ii6 rNeg . . . (100%) c - +2 scale mail rPois + (33%) (helmet unavailable) rElec .Ii1 6(100%) (cloak unavailable) rCorr .(100%) h - +0 pair of gloves {Str+3} SInv .w - +1 pair of boots Will +....p - amulet of wildshape Stlthf - ring of protection from fire IiB pHPRegen 0.33/turno - ring of wizardry IiO ,MPRegen 0.15/turnIi yq - medusa talisman %: wizardry (x1) Ii 4@: medusa-form Ii- nA: stinger hair, lithotoxin, reduced essence, runic magic, artefact enchantingIik0 Ii0 IiC>               Ii>          Ii> v  [1@ ..#.#.....#Ii> #.####. qoala the Basher ..#....##...##Ii> #.# ## Mountain Dwarf of Hepliaklqana ****.. Ii> U##...### ...Ii? #.# # Health: 81/81 ======================== Ii? ##†..## #.######Ii7? #.# ## Magic: 16/16 ======================== Iib? ......#......#.# #. AC: 13Iiz? wStr: 19 #..#..##....#Ii? #.####. EV: 8Int: 17 Ii? ......#### ##....###.#.... SH: 4Ii? +Dex: 8 Ii? B.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 Ii@ ......####......J.# ####..)..##Iiv@ Noise: ---------  Time: 9711.9 (0.0) ..>....######...R.###....#.###a) +2 morningstar ........#.....##......###..#Ii'A jThrow: 36 darts (poison) ........#.#.......#######.##Medusa ........................#.####### Ii B .............###................. R   Sosibi the battlemage ........#...## ########..#######. .......#...###..# #..........##..### _You see here a +0 scale mail. _t - 8 scrolls of teleportation (gained 1) _You now have 593 gold pieces (gained 17). _g - 3 scrolls of fog (gained 1) _You see here the fortress talisman of Makhleb's Scorn {Will+}. _E - the fortress talisman of Makhleb's Scorn {Will+}IiB Ii#.# # Health: 81/81 ======================== ##†..## #.######Ii#.# ## Magic: 16/16 ======================== ......#......#.# #. AC: 13Str: 19 Ii#..#..##....##.####. EV: 8Int: 17 Ii......#### ##....###.#.... SH: 4Dex: 8 IiB.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 Ii......####......J.# ####..)..##Noise: ---------  Time: 9711.9 (0.0) ..>....######...R.###....#.###a) +2 morningstar ........#.....##......###..#Throw: 36 darts (poison) ........#.#.......#######.##Medusa Ii_,........................#.####### .............###................. R   Sosibi the battlemage ........#...## ########..#######. .......#...###..# #..........##..### Ii_You see here a +0 scale mail. _t - 8 scrolls of teleportation (gained 1) _You now have 593 gold pieces (gained 17). Ii _g - 3 scrolls of fog (gained 1) _You see here the fortress talisman of Makhleb's Scorn {Will+}. _E - the fortress talisman of Makhleb's Scorn {Will+}IiIi Ii}!IiIi     IiA              Ii      [1@ qoala the Basher (Mountain Dwarf Wanderer) Turns: 9617, Time: 01:55:46 Health: 81/81AC: 13 Str: 19 XL: 11 Next: 35% Magic: 16/16EV:  8 Int: 17 God: Hepliaklqana [****..] Gold: 593Ii SH:  4 Dex:  8 Spells: 3/12 levels left rFire + . . (50%) a - +2 morningstar rCold . . . (100%) e - +0 buckler rNeg . . . (100%) c - +2 scale mail rPois + (33%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .IiU(100%) h - +0 pair of gloves {Str+3} SInv .w - +1 pair of boots Will +....p - amulet of wildshape Stlthf - ring of protection from fire HPRegen 0.33/turnIio - ring of wizardry MPRegen 0.15/turnq - medusa talisman %: wizardry (x1) @: medusa-form A: stinger hair, lithotoxin, reduced essence, runic magic, artefact enchantingIi Iic                          [1@ ..#.#.....##.####. qoala the Basher ..#....##...###.# ## Mountain Dwarf of Hepliaklqana ****.. ##...### ...#.# # Health: 81/81 ======================== ##†..## #.#######.# ## Magic: 16/16 ======================== ......#......#.# #. AC: 13Str: 19 #..#..##....##.####. EV: 8Int: 17 ......#### ##....###.#.... SH: 4Dex: 8 .##........##.....# ###....### XL: 11 Next: 35% Place: Ii Dungeon:10 ......####......J.# ####..)..##Noise: ---------  Time: 9711.9 (0.0) ..>....######...R.###....#.###a) +2 morningstar ........#.....##......###..#Throw: 36 darts (poison) ........#.#.......#######.##Medusa ........................#.####### .............###................. R   Sosibi the battlemage ........#...## ########..#######. .......#...###..# #..........##..### _You see here a +0 scale mail. _t - 8 scrolls of teleportation (gained 1) _You now have 593 gold pieces (gained 17). _g - 3 scrolls of fog (gained 1) _You see here the fortress talisman of Makhleb's Scorn {Will+}. _E - the fortress talisman of Makhleb's Scorn {Will+}Ii$8 Ii; y    Ii;                  Ii:<  IiI< Z  [1@ Ii< @qoala the Basher (Mountain Dwarf Wanderer) Turns: 9617, Time: 01:55:54 Health: 81/81AC: 13 Str: 19 XL: 11 Next: 35% Ii< Magic: 16/16EV:  8 Int: 17 God: Hepliaklqana [****..] Gold: 593SH:  4 Dex:  8 Spells: 3/12 levels left Ii< rFire + . . (50%) a - +2 morningstar rCold . . . (100%) e - +0 buckler rNeg . . . (100%) c - +2 scale mail Ii+= rPois + (33%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .Ii_= v(100%) h - +0 pair of gloves {Str+3} SInv .w - +1 pair of boots Will +....p - amulet of wildshape StlthIi= f - ring of protection from fire HPRegen 0.33/turno - ring of wizardry MPRegen 0.15/turnq - medusa talisman %: wizardry (x1) @: medusa-form Ii= nA: stinger hair, lithotoxin, reduced essence, runic magic, artefact enchantingIisIi#   Ii                      [1@ ..#.#.....##.####. qoala the Basher ..#....##...###.# ## Mountain Dwarf of Hepliaklqana ****.. Ii##...### ...#.# # Health: 81/81 ======================== ##†..## #.#######.# ## Magic: 16/16 ======================== ......#......#.# #. AC: 13Str: 19 #..#..##....#Iii#.####. EV: 8Int: 17 ......#### ##....###.#.... SH: 4Ii+Dex: 8 Ii4B.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 IiI......####......J.# ####..)..##Iit~Noise: ---------  Time: 9711.9 (0.0) Ii..>....######...R.###....#.###a) +2 morningstar Ii........#.....##......###..#Throw: 36 darts (poison) Ii........#.#.......#######.##Medusa Iiq........................#.####### Ii.............###................. R   Sosibi the battlemage Ii<........#...## ########..#######. .......#...###..# #..........#Ii]F#..### _You see here a +0 scale mail. Iix_t - 8 scrolls of teleportation (gained 1) _You now have 593 gold pieces (gained 17). IiF_g - 3 scrolls of fog (gained 1) Ii_You see here the fortress talisman of Makhleb's Scorn {Will+}. _E - the fortress talisman of Makhleb's Scorn {Will+}IiIiIi3IiYIi]             Ii]       Ii!^      [1@dRead which item? Scrolls Iiq^ b - 2 scrolls of blinking  g - 3 scrolls of fog  t - 8 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  w - 4 scrolls of enchant weapon  V - a scroll of vulnerability  h - 2 scrolls labelled ICICHIMUGH  q - 2 scrolls labelled FIFREBB GALYI  u - 3 scrolls labelled KEESSI XUKARA  v - 3 scrolls labelled JELLAG LASUA Ii^ y - a scroll labelled NEACIA VA YXTU  z - a scroll labelled UPLABO ZYDA [!] read|quaff|evoke[?] describe selectedIi.IiFIidy    Ii      IiW Ii  Ii˜W IiϘW IiۘW IiW IiW IiW IiW IiW Ii$W Ii4W Ii\Z  [1@ Ii..#.#.....#Ii#.####. qoala the Basher ..#....##...##Iiؙ#.# ## Mountain Dwarf of Hepliaklqana ****.. IiU##...### ...Ii#.# # Health: 81/81 ======================== Ii4##†..## #.######IiR#.# ## Magic: 16/16 ======================== Iib......#Iim!......Ii#.# #. AC: 13Ii,Str: 19 Ii̚#..#..#Iiښ5#....#Iim#.####. EV: 8Ii,Int: 17 IiWb......#### ##....#Iiin##.#.... SH: 4Ii+Dex: 8 IiB.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 Ii......####......J.# ####..)..##Ii ~Noise: ---------  Time: 9711.9 (0.0) Ii3..>....######...R.###....#.###IiDDa) +2 morningstar Iia........#.....##......###..#Iiz@Throw: 36 darts (poison) Ii........#.#.......#######.##IiMedusa Iiq........................#.####### Ii.............###................. R   Sosibi the battlemage Ii........#...## ########..#######. .......#...##Ii#..# #..........#Ii& #..### Ii4:_You see here a +0 scale mail. IiNP_t - 8 scrolls of teleportation (gained 1) Iiov_You now have 593 gold pieces (gained 17). _g - 3 scrolls of fog (gained 1) Ii_You see here the fortress talisman of Makhleb's Scorn {Will+}. Ii?_E - the fortress talisman of Makhleb's Scorn {Will+}IiIiaIi #   Ii+V Ii7     IiL  Ii[W IigW IirW Ii     Ii§   IiԧW IiP Ii [1@dIi1;Identify which item? (\ to view known items) IiAGScrolls (select first with ?) IiO2 h - 2 scrolls labelled ICICHIMUGH Ii_4 q - 2 scrolls labelled FIFREBB GALYI Iil* u - 3 scrolls labelled KEESSI XUKARA Iiy) v - 3 scrolls labelled JELLAG LASUA Ii* y - a scroll labelled NEACIA VA YXTU Ii' z - a scroll labelled UPLABO ZYDA IiHPotions (select first with !) Ii, d - 2 viscous black potions Ii f - 2 black potions Iiʨ j - a purple potion Iiب" k - 2 metallic inky potions Ii o - a lumpy inky potion Ii p - a yellow potion Ii& s - 3 bubbling yellow potionsIi K[?] describe selectedIi˭IiIi~(         Ii            Ii  Ii  [1@ ..#.#.....##.####. qoala the Basher ..#....##...###.# ## Mountain Dwarf of Hepliaklqana ****.. Ii׾##...### ...#.# # Health: 81/81 ======================== Ii2T##†..## #.#######.# ## Magic: 16/16 ======================== ......#Ii?!......IiJ#.# #. AC: 13Iig,Str: 19 Ii#..#..#Ii#....##.####. EV: 8Int: 17 Iiʿb......#### ##....#Iin##.#.... SH: 4Ii+Dex: 8 IiTB.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 Iiz......####......J.# ####..)..##Ii~Noise: ---------  Time: 9711.9 (0.0) Ii..>....######...R.###....#.###IiDa) +2 morningstar Ii........#.....##......###..#Ii=@Throw: 36 darts (poison) Ii_........#.#.......#######.##Medusa Ii~q........................#.####### Ii.............###................. R   Sosibi the battlemage Ii{........#...## ########..#######. Ii.......#...##Ii #..# Ii#..........#Ii #..### Ii;:_You see here a +0 scale mail. Ii[P_t - 8 scrolls of teleportation (gained 1) Iiu0_You now have 593 gold pieces (gained 17). IiF_g - 3 scrolls of fog (gained 1) Ii_You see here the fortress talisman of Makhleb's Scorn {Will+}. Ii?_E - the fortress talisman of Makhleb's Scorn {Will+}IiIiKct - 8 scrolls of teleportation (gained 1) _You now have 593 gold pieces (gained 17). _g - 3 scrolls of fog (gained 1) _You see here the fortress talisman of Makhleb's Scorn {Will+}. Ii_E - the fortress talisman of Makhleb's Scorn {Will+}  As you read the scroll of identify, it crumbles to dust.Ii*2.9 (1IiIi IiR  Ii4[1@ M_s -> w - 3 potions of heal woundsIi?IiIirg                          [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2       Ii     b + Maces & Flails 12.4  10.6  +2   n - Conjurations   2.0   3.6  -1  Ii:V c - Axes   7.8   0.7  +2   o - Necromancy   8.4   7.6  +1   d - Polearms   0.0   1.0   0   p - Translocations   0.0   1.4  -2   e - Staves   7.1   0.8  +1       Ii| f - Unarmed Combat   0.0   1.0   0   q - Invocations   7.0   4.8  +3  Ii g - Throwing   0.0   1.4  -2   r - Evocations   7.0   6.7  +1  Iip     Ii s - Shapeshifting   8.0   5.7  -2  Ii7 h - Short Blades   0.0   1.4  -2       Iif     Iih     IiE7 i - Armour   6.7   5.9  +1       Iic7 j - Dodging   1.0   3.4  -3       Ii7 k - Shields   3.2   3.4  +1       Ii7 l - Stealth   0.0   1.4  -2       Iif     Iih     Iif     Iih     IipThe relative cost of raising each skill is in cyan.  Ii"dSkills enhanced by cross-training and wildshape are in green.  Ii,0[?] HelpIi9=[=] set a skill target  Iio[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Ii[!] training|cost|targetsIiJ IiPS Iii\ {       Ii\      Ii\              Ii] $[1@ ..#.#.....#Ii^ #.####. qoala the Basher ..#....##...###.# ## Mountain Dwarf of Hepliaklqana ****.. ##...### ...#.# # Health: 81/81 ======================== ##†..## #.#######.# ## Magic: 16/16 ======================== ......#......#.# #. AC: 13Str: 19 #..#..##....##.####. EV: 8Int: 17 ......#### ##....###.#.... SH: 4Dex: 8 .##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 Ii^ B......####......J.# ####..)..##Noise: ---------  Time: 9712.9 (0.0) Ii_ ..>....######...R.###....#.###a) +2 morningstar Ii8_ ........#.....##......###..#Throw: 36 darts (poison) Iip_ *........#.#.......#######.##Medusa ........................#.####### Ii_ .............###................. R   Sosibi the battlemage Ii_ ........#...## ########..#######. .......#...###..# #..........#Ii_ R#..### _You now have 593 gold pieces (gained 17). Ii_ F_g - 3 scrolls of fog (gained 1) Ii` _You see here the fortress talisman of Makhleb's Scorn {Will+}. _E - the fortress talisman of Makhleb's Scorn {Will+}Ii` As you read the scroll of identify, it crumbles to dust. _s -> w - 3 potions of heal woundsIi;f Iif Iil Iim Ii(IiT                 Iid        [1@]Ii%Gear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 morningstar (weapon)  b - a +2 vampiric hand axe  n - a +1 antimagic spear  s - a +3 dagger of speed Iiی t - a +6 short sword of draining Missiles (go to first with ()  d - 36 poisoned darts (quivered)IiBk - 7 boomerangs  y - 3 javelins  Ii ;z - 4 silver javelins  A - 2 curare-tipped darts Ii"GArmour (go to first with [) Ii9I c - a +2 scale mail (worn)  e - a +0 buckler (worn) IiMU h - a +0 pair of gloves of strength (worn)  w - a +1 pair of boots (worn) Iie{ i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}l - a +0 plate armour Ii|U m - an orb of guile  u - a +2 leather armour of cold resistance Ii1 v - a +0 leather armour of fire resistance Ii͍b[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ii:Ii}IiIi"  IiS          Iiy        Ii\    IiZ  [1@ Ii..#.#.....#Ii#z#.####. qoala the Basher IiA..#....##...###.# ## Mountain Dwarf of Hepliaklqana ****.. Ii##...### ...#.# # Health: 81/81 ======================== ##†..## #.######Ii#.# ## Magic: 16/16 ======================== ......#Ii!......Ii#.# #. AC: 13Str: 19 #..#..#Ii#....##.####. EV: 8IiInt: 17 ......#### ##....#Ii&##.#.... SH: 4Dex: 8 IiVB.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 Iiw......####......J.# ####..)..##Ii~Noise: ---------  Time: 9712.9 (0.0) Ii..>....######...R.###....#.###IiDa) +2 morningstar Ii........#.....##......###..#Ii@Throw: 36 darts (poison) Ii........#.#.......#######.##Medusa Ii0q........................#.####### IiA.............###................. R   Sosibi the battlemage IiQ{........#...## ########..#######. Ii]3.......#...###..# #..........#IisR#..### _You now have 593 gold pieces (gained 17). Ii_g - 3 scrolls of fog (gained 1) _You see here the fortress talisman of Makhleb's Scorn {Will+}. Ii_E - the fortress talisman of Makhleb's Scorn {Will+}As you read the scroll of identify, it crumbles to dust. _s -> w - 3 potions of heal woundsIiZIiIi=IiIi<Ii/Ii y    Ii b          Ii    Ii+  Iig    Ii  Ii [1@ Ii  Ii  Skill  Level Cost  Apt Skill  Level Cost  Apt Ii/  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2  IiR           Ii {b + Maces & Flails 12.4  10.6  +2   n - Conjurations   2.0   3.6  -1  Ii  c - Axes   7.8   0.7  +2   o - Necromancy   8.4   7.6  +1  Ii  d - Polearms   0.0   1.0   0   p - Translocations   0.0   1.4  -2  Ii 6 e - Staves   7.1   0.8  +1       IiO  f - Unarmed Combat   0.0   1.0   0   q - Invocations   7.0   4.8  +3  Ii  g - Throwing   0.0   1.4  -2   r - Evocations   7.0   6.7  +1  Ii p     Ii  s - Shapeshifting   8.0   5.7  -2  Ii 7 h - Short Blades   0.0   1.4  -2       Ii f     Ii h     Ii< 7 i - Armour   6.7   5.9  +1       Ii\ 7 j - Dodging   1.0   3.4  -3       Ii 7 k - Shields   3.2   3.4  +1       Ii 7 l - Stealth   0.0   1.4  -2       Ii          Ii f     Ii' h     Ii5 pThe relative cost of raising each skill is in cyan.  IiN dSkills enhanced by cross-training and wildshape are in green.  Iie 0[?] HelpIiw =[=] set a skill target  Ii o[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Ii [!] training|cost|targetsIi9IiOBIi5K              IinK         IiKZ  [1@ IiK..#.#.....#IiKz#.####. qoala the Basher Ii L?..#....##...##Ii-L#.# ## Mountain Dwarf of Hepliaklqana ****.. Ii>LU##...### ...IiYL#.# # Health: 81/81 ======================== IixL##†..## #.######IiL#.# ## Magic: 16/16 ======================== IiL7......#......IiL#.# #. AC: 13Str: 19 #..#..#IiL5#....#IiLm#.####. EV: 8IiL,Int: 17 IiLb......#### ##....#IiM##.#.... SH: 4Dex: 8 IiUMB.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 IidM......####......J.# ####..)..##IiuM~Noise: ---------  Time: 9712.9 (0.0) IiM..>....######...R.###....#.###IiMDa) +2 morningstar IiM........#.....##......###..#IiM@Throw: 36 darts (poison) IiM........#.#.......#######.##IiMMedusa IiNq........................#.####### Ii'N.............###................. R   Sosibi the battlemage Ii7N........#...## ########..#######. .......#...##IiO#..# #..........#IiP#..### _You now have 593 gold pieces (gained 17). _g - 3 scrolls of fog (gained 1) _You see here the fortress talisman of Makhleb's Scorn {Will+}. _E - the fortress talisman of Makhleb's Scorn {Will+}As you read the scroll of identify, it crumbles to dust. _s -> w - 3 potions of heal woundsIiTIiUIiYIiZIiIi^y    Ii     Ii     Ii  IiW IiW IiL\    Iie  Iix Ii[1@]IiGear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Ii- a - a +2 morningstar (weapon) Ii* b - a +2 vampiric hand axe Ii( n - a +1 antimagic spear Ii; s - a +3 dagger of speed IiM& t - a +6 short sword of draining Ii`FMissiles (go to first with () Ii2 d - 36 poisoned darts (quivered)Ii-k - 7 boomerangs  Iiy - 3 javelins  Ii;z - 4 silver javelins  A - 2 curare-tipped darts IiGArmour (go to first with [) Ii+ c - a +2 scale mail (worn) Ii  e - a +0 buckler (worn) Ii1 h - a +0 pair of gloves of strength (worn) Ii3$ w - a +1 pair of boots (worn) IiRJ i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}Iif1l - a +0 plate armour Ii$ m - an orb of guile Ii1 u - a +2 leather armour of cold resistance Ii1 v - a +0 leather armour of fire resistance Ii&b[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]JidKJiKJiESJi[  Ji \     Ji\V Ji-\W Ji[\   Jik\  Ji\W Ji\  Ji\W Ji\W Ji\W Ji]  Ji]  Ji)] JiD][1@ Ji]..#.#.....##.####. qoala the Basher ..#....##...##Ji]#.# ## Mountain Dwarf of Hepliaklqana ****.. Ji]U##...### ...Ji]#.# # Health: 81/81 ======================== Ji&^##†..## #.######Ji`^#.# ## Magic: 16/16 ======================== Jir^......#Ji^!......Ji^#.# #. AC: 13Ji^,Str: 19 Ji^#..#..#Ji^5#....#Ji_m#.####. EV: 8Ji._,Int: 17 JiK_b......#### ##....#Jid_n##.#.... SH: 4Jis_+Dex: 8 Ji_B.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 Ji_......####......J.# ####..)..##Ji_~Noise: ---------  Time: 9712.9 (0.0) Ji `..>....######...R.###....#.###Ji0`Da) +2 morningstar JiO`........#.....##......###..#Ji\`@Throw: 36 darts (poison) Ji`........#.#.......#######.##Ji`Medusa Ji`q........................#.####### Ji`.............###................. R   Sosibi the battlemage Ji`........#...## ########..#######. .......#...##Ji` #..# Jia#..........#Ji a #..### JiHa_You now have 593 gold pieces (gained 17). _g - 3 scrolls of fog (gained 1) Jiba_You see here the fortress talisman of Makhleb's Scorn {Will+}. JiyaF_E - the fortress talisman of Makhleb's Scorn {Will+}JiaTAs you read the scroll of identify, it crumbles to dust. Jia,_s -> w - 3 potions of heal woundsJiaJihJiiJiHpJiqJi߮Jiʳ%      Ji  Ji                 [1@ Put on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from fire (worn)  o - a ring of wizardry (worn)  p - an amulet of wildshape (worn)x - a ring of magical power  Ji!LC - a ring of wizardry Talismans (go to first with %)  q - a medusa talisman (worn)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}j - a maw talisman  D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6} Ji E - the fortress talisman of Makhleb's Scorn {Will+}[?] describe selected [!] equip|wield|wear|put onJik[tab] equip|unequip JiOJiUJi\-            JiQ\           Jid\Z  [1@ Ji\..#.#.....#Ji\#.####. qoala the Basher ..#....##...##Ji\'#.# ## Mountain Dwarf of Hepliaklqana ****.. ##...### ...#.# # Health: 81/81 ======================== ##†..## #.######Ji<]#.# ## Magic: 16/16 ======================== ......#......Ji}]#.# #. AC: 13Str: 19 #..#..##....#Ji]m#.####. EV: 8Ji],Int: 17 Ji]......#### ##....###.#.... SH: 4Ji]+Dex: 8 Ji]B.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 Ji]......####......J.# ####..)..##Ji ^~Noise: ---------  Time: 9712.9 (0.0) Ji^..>....######...R.###....#.###Ji%^Da) +2 morningstar JiG^........#.....##......###..#Throw: 36 darts (poison) JiT^........#.#.......#######.##Medusa Jil^q........................#.####### Ji^.............###................. R   Sosibi the battlemage Ji^........#...## ########..#######. .......#...##Ji^*#..# #..........##..### Ji^F_You now have 593 gold pieces (gained 17). Ji^F_g - 3 scrolls of fog (gained 1) Ji^_You see here the fortress talisman of Makhleb's Scorn {Will+}. Ji^_E - the fortress talisman of Makhleb's Scorn {Will+}As you read the scroll of identify, it crumbles to dust. _s -> w - 3 potions of heal woundsJi^Jiuev   Jie4[1@ M Okay, then.JiFfJi] page down [PgUp|<] page up [Esc] exit[top]JigE - the fortress talisman of Makhleb's Scorn {Will+}.  A miniature battlement, carved from a piece of shell. Transforms the wearer intoa heavily armoured crab, fusing whatever body armour they are wearing into the shell in the process. In this form, they are slow-moving, but well-defended and even capable of wielding a weapon in their large main claw. Despite all this bulk, they are well-adapted to the water. They can also breathe clouds of rust at the cost of their own HP, which corrode and weaken enemies. Ji____________________________________________________________   Skill HP UC Base Dmg AC Body Armour AC Rust Breath Size ------------------------------------------------------------------------------ Min 12 +0% +5+3.0 +5.5 (+70%)9 Max 20 +0% +10 +3.0 +11.7 (+150%)25 JiI.Cur 8.0 -40% +2 +3.0 +2.3 (+30%) 1  rPois: x rCorr: +  JiW@Melds: Offhand, Helmet, Gloves, Boots, Barding, Cloak  JifE Mutations Suppressed: Anatomy, Bones Jis____________________________________________________________  Jit(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  Ji  Jit( Will+: It increases your willpower.Ji% Ji_ Ji  JiM nYour skill: 8.0; use (s) to set 12.0 as a target for Shapeshifting.JiW % Ji At 100% training you would reach 12.0 in about 1.1 XLs.Ji:% JiW:_ Ji9"M Ji"Fat the cost of their own HP, which corrode and weaken enemies.JiM Ji Vbulk, they are well-adapted to the water. They can also breathe clouds of rustJi6c M even capable of wielding a weapon in their large main claw. Despite all thisJi %MJi shell in the process. In this form, they are slow-moving, but well-defended andJiFM JiVa heavily armoured crab, fusing whatever body armour they are wearing into the Jih%M Jii A miniature battlement, carved from a piece of shell. Transforms the wearer intoJiԌ Ji 0 Will+: It increases your willpower.Ji% JiA_ JiJ JiJJnYour skill: 8.0; use (s) to set 12.0 as a target for Shapeshifting.JiM At 100% training you would reach 12.0 in about 1.1 XLs.JiQ[  Ji  If you transformed using this talisman:JiU  Your AC would increase by 1.7 (13.4 -> 15.1).Ji  Your EV would increase by 0.1 (8.6 -> 8.7).Ji  Your SH would decrease by 4.0 (4.0 -> 0.0).Ji % Ji Your spell failure would improve by up to 5% (press '!' for details).Ji|o  Jir  It is an ancient artefact.JiK % Jiv You found it on level 10 of the Dungeon.Ji% Ji _ Ji@% Ji Stash search prefixes: {inventory} {artefact} {artifact} {talisman}Ji( Menu/colouring prefixes: identified artefact talismanJi*JiJiWq A miniature battlement, carved from a piece of shell. Transforms the wearer intoJiKa heavily armoured crab, fusing whatever body armour they are wearing into the shell in the process. In this form, they are slow-moving, but well-defended and even capable of wielding a weapon in their large main claw. Despite all this bulk, they are well-adapted to the water. They can also breathe clouds of rust Jiat the cost of their own HP, which corrode and weaken enemies. ____________________________________________________________  Skill HP UC Base Dmg AC Body Armour AC Rust Breath Size Ji------------------------------------------------------------------------------ Min 12 +0% +5 +3.0 +5.5 (+70%)JiN9 Max 20 +0% +10 +3.0 +11.7 (+150%)25 JiCur 8.0 -40% +2 +3.0 +2.3 (+30%) 1 Ji rPois: x rCorr: + Ji/ Melds: Offhand, Helmet, Gloves, Boots, Barding, Cloak Mutations Suppressed: Anatomy, Bones ____________________________________________________________3Jir3Jir Gear: 31/52 gear slots (Left/Right/Tab to switch category)  h - a +0 pair of gloves of strength (worn)  w - a +1 pair of boots (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}  l - a +0 plate armour  m - an orb of guile  u - a +2 leather armour of cold resistance  v - a +0 leather armour of fire resistance  B - an orb of energy Magical Staves (go to first with |)  r - a staff of conjuration Jewellery (go to first with "=)  f - a ring of protection from fire (worn)   o - a ring of wizardry (worn)   p - an amulet of wildshape (worn)  x - a ring of magical power 3Jis C - a ring of wizardry Talismans (go to first with %)  q - a medusa talisman (worn) 3Jis g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman 3Ji/sb D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6} 3Ji?sF E - the fortress talisman of Makhleb's Scorn {Will+} 3Jimsb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]3JiK} 3Ji 3Jip y    3Ji X    3Ji W 3Ji͍ W 3Ji؍  3JiC              [1@ ..#.#.....##.####. qoala the Basher ..#....##...###.# ## Mountain Dwarf of Hepliaklqana ****.. ##...### ...#.# # Health: 81/81 ======================== ##†..## #.#######.# ## Magic: 16/16 ======================== ......#......#.# #. AC: 13Str: 19 #..#..##....##.####. EV: 8Int: 17 ......#### ##....###.#.... SH: 4Dex: 8 .##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 ......####......J.# ####..)..##Noise: ---------  Time: 9712.9 (0.0) ..>....######...R.###....#.###a) +2 morningstar ........#.....##......###..#Throw: 36 darts (poison) ........#.#.......#######.##Medusa ........................#.####### 3Ji .............###................. R   Sosibi the battlemage ........#...## ########..#######. .......#...###..# #..........##..### _g - 3 scrolls of fog (gained 1) _You see here the fortress talisman of Makhleb's Scorn {Will+}. _E - the fortress talisman of Makhleb's Scorn {Will+}As you read the scroll of identify, it crumbles to dust. _s -> w - 3 potions of heal wounds _Okay, then.3Ji< 3Ji 3Ji* 3JiK 3Jid 5Ji                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            b + Maces & Flails 12.4  10.6  +2   n - Conjurations   2.0   3.6  -1   c - Axes   7.8   0.7  +2   o - Necromancy   8.4   7.6  +1   d - Polearms   0.0   1.0   0   p - Translocations   0.0 i$40m  1.4  -2   e - Staves   7.1   0.8  +1        f - Unarmed Combat   0.0   1.0   0   q - Invocations   7.0   4.8  +3   g - Throwing   0.0   1.4  -2   r - Evocations   7.0   6.7  +1        s - Shapeshifting   8.0   5.7  -2   h - Short Blades   0.0   1.4  -2                  i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  [?] Help[=] set a skill target  [/] auto5JiE[40m|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6JiB6JiB6JirK6JipS{       6JiS   6JiSW 6JiSW 6JiSW 6JiS  6JiS  6JiTW 6JiTW 6Ji#T  6Ji0TW 6Ji>TW 6JiJTP 6JiaT 6JixT[1@ 6JiT..#.#.....#6JiTz#.####. qoala the Basher 6JiT?..#....##...##6Ji0U#.# ## Mountain Dwarf of Hepliaklqana ****.. ##...### ...6Ji^U>#.# # Health: 81/81 ======================== ##†..## #.######6JinU#.# ## Magic: 16/16 ======================== ......#6JiU!......6JiU#.# #. AC: 136JiU,Str: 19 6JiUK#..#..##....#6JiUm#.####. EV: 86JiV,Int: 17 6Ji-Vb......#### ##....#6JiTVn##.#.... SH: 46JipV+Dex: 8 6JiVB.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 6JiV......####......J.# ####..)..##6JiV~Noise: ---------  Time: 9712.9 (0.0) 6JiW..>....######...R.###....#.###6Ji-WDa) +2 morningstar 6JiIW........#.....##......###..#6JigW@Throw: 36 darts (poison) 6JiW........#.#.......#######.##6JiWMedusa 6JiWq........................#.####### 6JiW.............###................. R   Sosibi the battlemage 6JiX{........#...## ########..#######. 6JiX.......#...##6Ji.X #..# 6JiLX #..........##..### 6JimX\_g - 3 scrolls of fog (gained 1) 6JiX_You see here the fortress talisman of Makhleb's Scorn {Will+}. 6JiXF_E - the fortress talisman of Makhleb's Scorn {Will+}6JiXTAs you read the scroll of identify, it crumbles to dust. 6JiX2_s -> w - 3 potions of heal wounds 6JiX _Okay, then.6JiY6Ji_6Ji`6JiKf6Jig7JiJu7Jiix              7Jix_          7Jix [1@ 7Jixqoala the Basher (Mountain Dwarf Wanderer) Turns: 9618, Time: 01:56:48 Health: 81/817JixAC: 13 Str: 19 XL: 11 Next: 35% 7JiyMagic: 16/16EV:  8 Int: 17 God: Hepliaklqana [****..] 7JiyGold: 593SH:  4 Dex:  8 Spells: 3/12 levels left 7Ji0yrFire + . . (50%) a - +2 morningstar rCold . . . (100%) e - +0 buckler 7Ji?yrNeg . . . (100%) c - +2 scale mail rPois + (33%) (helmet unavailable) 7JiLy$rElec .7JiWyp(100%) (cloak unavailable) rCorr .7Jiey(100%) h - +0 pair of gloves {Str+3} SInv .7Jiqyow - +1 pair of boots Will +....7Ji|yjp - amulet of wildshape Stlth7Jiyf - ring of protection from fire HPRegen 0.33/turno - ring of wizardry MPRegen 0.15/turn7Jiyyq - medusa talisman %: wizardry (x1) 7Jiy4@: medusa-form 7JiynA: stinger hair, lithotoxin, reduced essence, runic magic, artefact enchanting9Ji a9JiYcy    9JikcV 9Jiyc   9Jic\    9Jic   9JicW 9Jic  9Jic  9Jic   9JidR  9Ji/d[1@ 9JiHd..#.#.....#9Jibd#.####. qoala the Basher ..#....##...##9Jid#.# ## Mountain Dwarf of Hepliaklqana ****.. ##...### ...9Jid#.# # Health: 81/81 ======================== 9Jid##†..## #.######9Jid#.# ## Magic: 16/16 ======================== ......#9Ji e!......9Ji%e#.# #. AC: 139JiEeBStr: 19 #..#..#9JiOe5#....#9JiXem#.####. EV: 89Jive,Int: 17 9Jieb......#### ##....#9Jie##.#.... SH: 4Dex: 8 9Ji%f.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 ......####......J.# ####..)..##Noise: ---------  Time: 9712.9 (0.0) 9JiNf..>....######...R.###....#.###a) +2 morningstar 9Jijf........#.....##......###..#9Jiwf@Throw: 36 darts (poison) 9Jif........#.#.......#######.##9JifMedusa 9Jifq........................#.####### 9Jif.............###................. R   Sosibi the battlemage 9Jif........#...## ########..#######. .......#...###..# #..........#9Jif #..### 9Jig\_g - 3 scrolls of fog (gained 1) 9Ji%g_You see here the fortress talisman of Makhleb's Scorn {Will+}. 9Ji4gF_E - the fortress talisman of Makhleb's Scorn {Will+}9JiYgAs you read the scroll of identify, it crumbles to dust. _s -> w - 3 potions of heal wounds 9Jihg6_Okay, then.9Jish9Jim9Jio9Ji 9Ji (         9JiĊ a       9Ji a       9Ji R  9Ji [1@t9JiQ AShopping list: 1 item, total cost 1675 gold pieces 9Ji^  a - [D:7] 1675 gold the +1 golden dragon scales "Lyzapaon" {rPois rF+ rC+ Dex+You have 593 gold pieces 9Ji [!] travel|examine|delete items [a] choose item[Esc] exit;Jia;Ji$;JiK--            ;Ji-f          ;Ji>.o   [1@ ..#.#.....##.####. qoala the Basher ..#....##...###.# ## Mountain Dwarf of Hepliaklqana ****.. ##...### ...;Ji. #.# # Health: 81/81 ======================== ##†..## #.#######.# ## Magic: 16/16 ======================== ......#;Ji!/......#.# #. AC: 13Str: 19 #..#..##....##.####. EV: 8;JiN/Int: 17 ......#### ##....###.#.... SH: 4;Jip/+Dex: 8 ;Ji/B.##........##.....# ###....### XL: 11 Next: 35% Place: Dungeon:10 ;Ji/......####......J.# ####..)..##;Ji/~Noise: ---------  Time: 9712.9 (0.0) ;Ji!0..>....######...R.###....#.###;Ji50a) +2 morningstar ........#.....##......###..#;JiX0@Throw: 36 darts (poison) ;Jix0........#.#.......#######.##Medusa ;Ji0q........................#.####### ;Ji0|.............###................. R   Sosibi the battlemage ........#...## ########..#######. ;Ji0.......#...##;Ji0*#..# #..........##..### ;Ji0\_g - 3 scrolls of fog (gained 1) ;Ji1_You see here the fortress talisman of Makhleb's Scorn {Will+}. _E - the fortress talisman of Makhleb's Scorn {Will+};Ji21TAs you read the scroll of identify, it crumbles to dust. ;JiC12_s -> w - 3 potions of heal wounds ;Ji_16_Okay, then.;Ji8;Ji9;Ji?;JiVA# # ## #####..# # # # ## #####..# # R   Sosibi the battlemage ?Jiu,#.# #)....# ###.#..# ##.# # #.###.....###.#...##.##### #...#......##....##?Jii#....# _s -> w - 3 potions of heal wounds ?Ji2_Okay, then. ?Jiç_You now have 608 gold pieces (gained 15). _You open the door. _There is an open door here. _i - a scroll of identify?Jiث?Ji˯  ?Ji      ?Ji>              ?Ji}   [1@d?Ji;Identify which item? (\ to view known items) ?JiyScrolls (select first with ?)  h - 2 scrolls labelled ICICHIMUGH ?Jiư q - 2 scrolls labelled FIFREBB GALYI  u - 3 scrolls labelled KEESSI XUKARA  v - 3 scrolls labelled JELLAG LASUA ?JiܰQ y - a scroll labelled NEACIA VA YXTU  z - a scroll labelled UPLABO ZYDA ?JiHPotions (select first with !) ?Ji d - 2 viscous black potions  f - 2 black potions  j - a purple potion  k - 2 metallic inky potions  o - a lumpy inky potion ?Ji5g p - a yellow potion[?] describe selectedFJiģFJiFJi             FJia       FJi   FJiP FJi. [1@ FJiLFJiZgqoala the Basher Mountain Dwarf of Hepliaklqana ****..FJih~Health: 81/81 ========================########FJiw[Magic: 16/16 ========================FJi8#......#FJiAC: 13Str: 19####'####.#EV: 8FJiInt: 17#.......#.#SH: 4Dex: 8#.♣♣R♣♣.#.## XL: 11 Next: 35% Place: Dungeon:10FJi1# ♣.♣J♣ #.## Noise: ---------  Time: 9760.9 (0.0)FJik..♣♣♣..#.#FJi-_# a) +2 morningstar FJi;###FJiHn#.♣ ♣.#.###FJiW[# Throw: 36 darts (poison) FJiu..# ########. .#...##### # Medusa FJi;#.# #.....##FJi]###.....## # FJi#.# #....># # ## #####..# # R   Sosibi the battlemage FJiƲ#.# #)....# ###.#..# ##.# # #.###.....###.#...#FJiز"#.##### FJi9#...#......##....###....# FJiH_s -> w - 3 potions of heal wounds FJi'x_Okay, then. _You now have 608 gold pieces (gained 15). FJiI_You open the door. FJi\;_There is an open door here. _i - a scroll of identifyFJi   [1@ M As you read the scroll of identify, it crumbles to dust.FJiz*1.9 (1FJi!FJi+^  FJirH [1@ M_u -> S - 3 scrolls of silenceFJiYJin   [1@ M_Unknown command.ZJiwZJi           ZJi$            ZJi<R  ZJi^[1@ ZJi9Put on or remove which piece of jewellery? ZJiGJewellery (go to first with "=) ZJig f - a ring of protection from fire (worn)  o - a ring of wizardry (worn) ZJi( p - an amulet of wildshape (worn)ZJiRx - a ring of magical power  C - a ring of wizardry ZJiFTalismans (go to first with %) ZJi@ q - a medusa talisman (worn)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}j - a maw talisman  D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6} ZJib E - the fortress talisman of Makhleb's Scorn {Will+}[?] describe selected [!] equip|wield|wear|put onZJixk[tab] equip|unequip _Ji _Ji _Ji y    _Ji ]       _Ji    _Ji(      _Ji:  _JiD  _JiY P _Jii [1@ _Ji{ _Ji gqoala the Basher Mountain Dwarf of Hepliaklqana ****.._Ji Health: 81/81 ========================########Magic: 16/16 ========================_Ji e#......#AC: 13_Ji .Str: 19_Ji ####'####.#EV: 8Int: 17_Ji [#.......#.#_Ji -SH: 4_Ji  -Dex: 8_Ji a#.♣♣R♣♣.#.#_Ji' # XL: 11 Next: 35% Place: Dungeon:10_JiB # ♣.♣J♣ #.#_JiR # Noise: ---------  Time: 9761.9 (0.0)_Ji` k..♣♣♣..#.#_Ji t# a) +2 morningstar ###_Ji n#.♣ ♣.#.###_Ji [# Throw: 36 darts (poison) _Ji ..# ########. .#...##### # Medusa _Ji ;#.# #.....##_Ji ]###.....## # _Ji #.# #....># # ## #####..# # R   Sosibi the battlemage _Ji3 #.# #)....# ###.#..# ##.# # #.###.....###.#...#_JiI :#.##### #...#......##....##_JiT !#....# _Ji^ /_You open the door. _Jih "_There is an open door here. _Jir _i - a scroll of identify  _Ji~ >As you read the scroll of identify, it crumbles to dust. _Ji ._u -> S - 3 scrolls of silence _Ji _Unknown command._Ji _Ji v   _Ji 4[1@ M Okay, then._Jij _JiD _Ji / __Ji aJi) aJi? %      aJic _       aJit \    aJi~  aJi    aJi  aJi  aJi [1@ aJi  aJi8  Skill  Level Cost  Apt Skill  Level Cost  Apt aJiU  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2       aJie g     aJi {b + Maces & Flails 12.4  10.6  +2   n - Conjurations   2.0   3.6  -1  aJi  c - Axes   7.8   0.7  +2   o - Necromancy   8.4   7.6  +1  aJi  d - Polearms   0.0   1.0   0   p - Translocations   0.0   1.4  -2  aJi/ 6 e - Staves   7.1   0.8  +1       aJiX  f - Unarmed Combat   0.0   1.0   0   q - Invocations   7.0   4.8  +3  aJi  g - Throwing   0.0   1.4  -2   r - Evocations   7.0   6.7  +1       aJi  s - Shapeshifting   8.0   5.7  -2  aJi 7 h - Short Blades   0.0   1.4  -2       aJi f     aJi h     aJi0 7 i - Armour   6.7   5.9  +1       aJiX 7 j - Dodging   1.0   3.4  -3       aJi 7 k - Shields   3.2   3.4  +1       aJi 7 l - Stealth   0.0   1.4  -2       aJi f     aJi h     aJi f     aJi h     aJi pThe relative cost of raising each skill is in cyan.  aJi dSkills enhanced by cross-training and wildshape are in green.  aJi 0[?] HelpaJi6 =[=] set a skill target  aJib o[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  aJiy [!] training|cost|targetspJicpJijpJiqy    pJiq        pJiq\    pJiq   pJir   pJir  pJi0r [1@ pJiPrpJiargqoala the Basher Mountain Dwarf of Hepliaklqana ****..pJisHealth: 81/81 ========================########Magic: 16/16 ========================#......#AC: 13Str: 19####'####.#EV: 8Int: 17#.......#.#SH: 4pJisDex: 8#.♣♣R♣♣.#.#pJi-s# XL: 11 Next: 35% Place: Dungeon:10pJiFs# ♣.♣J♣ #.#pJisO# Noise: ---------  Time: 9761.9 (0.0)..♣♣♣..#.## a) +2 morningstar ####.♣ ♣.#.#### Throw: 36 darts (poison) ..# ########. .#...##### # Medusa #.# #.....##pJis]###.....## # pJis#.# #....># # ## #####..# # R   Sosibi the battlemage pJit#.# #)....# ###.#..# ##.# # pJit:#.###.....###.#...##.##### pJi%t9#...#......##....###....# pJiGt_There is an open door here. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. pJiet{_u -> S - 3 scrolls of silence _Unknown command. _Okay, then.pJiypJizpJi~pJirJi                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.5   5.9  +1   m - Spellcasting   1.0   2.8  -2            b + Maces & Flails 12.4  10.6  +2   n - Conjurations   2.0   3.6  -1   c - Axes   7.8   0.7  +2   o - Necromancy   8.4   7.6  +1   d - Polearms   0.0   1.0   0   p - Translocations   0.0 Ji{40m  1.4  -2   e - Staves   7.1   0.8  +1        f - Unarmed Combat   0.0   1.0   0   q - Invocations   7.0   4.8  +3   g - Throwing   0.0   1.4  -2   r - Evocations   7.0   6.7  +1        s - Shapeshifting   8.0   5.7  -2   h - Short Blades   0.0   1.4  -2                  i - Armour   6.7   5.9  +1        j - Dodging   1.0   3.4  -3        k - Shields   3.2   3.4  +1        l - Stealth   0.0   1.4  -2                           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training and wildshape are in green.  [?] Help[=] set a skill target  [/] autorJi[40m|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsrJiO 3TargetTargetrJiP --  --  16.0 --  -- rJi2P _ --  --  rJiCP -- rJiVP & -- rJifP  rJivP &--  rJiP &--  rJiP &--  rJiP -- rJiP  rJiP '--  rJiQ u--  7.0  --  rJi"Q :--  -- rJi2Q  rJiEQ Lcurrent training targets, if any.  rJiVQ [-] clear all targetsrJirQ Qcost|targetssJiK1rain rain sJi    100%     sJin      sJi]     sJiJ    sJiM    sJiN    sJiP    sJiK percentage of incoming experience used to train each skill is in brown.sJie_ trainingtargetstJiMCost Cost  5.9 tJi:u 2.8 10.6  3.6  0.7  7.6  1.0  1.4tJiH  0.8tJik-  1.0  4.8 tJi% 1.4  6.7 tJi 5.7 tJi 1.4 tJi 5.9tJi  3.4 tJi% 3.4  1.4 tJirelative cost of raising each skill is in cyan. training|costvJi7vJiQ8vJiBvJiL(         vJi+Mf          vJioM\    vJiMP vJiM vJiM[1@ vJiMvJiMgqoala the Basher Mountain Dwarf of Hepliaklqana ****..vJiM~Health: 81/81 ========================########vJi\NjMagic: 16/16 ========================#......#AC: 13Str: 19####'####.#EV: 8vJiyNInt: 17#.......#.#vJiN-SH: 4vJiN-Dex: 8vJiNa#.♣♣R♣♣.#.#vJiN# XL: 11 Next: 35% Place: Dungeon:10vJiO1# ♣.♣J♣ #.## Noise: ---------  Time: 9761.9 (0.0)vJi(Ok..♣♣♣..#.#vJi7Ot# a) +2 morningstar ###vJiMOn#.♣ ♣.#.###vJivO[# Throw: 36 darts (poison) vJiOi..# ########. .#...##### # Medusa #.# #.....#####.....## # vJi)P#.# #....># # ## #####..# # R   Sosibi the battlemage vJieP#.# #)....# ###.#..# ##.# # #.###.....###.#...##.##### vJiP#...#......##....###....# _There is an open door here. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. vJiP._u -> S - 3 scrolls of silence vJiP7_Unknown command. _Okay, then.vJiPvJi*YvJiZvJiavJircxJi &#########......# ####'####.# #.......#.# xJi #.♣♣R♣♣.#.# ### ♣.♣.♣.#.# #...♣♣♣J.#.# #. ##xJi #.♣ ♣.♣.#.###xJi% #. xJiJ .# ########. ♣.♣ .#...##### #. .xJih # #.....## ... .###.....## #. xJi .# #....># ### # ## #####..# #. xJi .# #)....# ###.#..# ##.# #. xJi E.###.....###.#...# .##### xJi ...#.xJi "....## xJi B#....# #...xJiC d<##..# ####.# xJi EMM.RMxJi: xJi 12.9 (1 _xJi xJiL! yJi|#########......# ####'####.# yJiz|#.......#.# #.♣♣.♣♣.#.# #### ♣.♣R♣.#.# #....♣♣♣..#.# #. ##.♣ ♣.♣J#.####. #yJi| ########. ♣.♣♣.#...##### #. yJi|# #.....## ... ..###.....## #. yJi|# #....># ### #### #####..# #. # #)....# ###.#..# ##.# #. ###.....###.#...# yJi }C.####### ..#.....## yJi.}w#....# #...<##..# yJiQ}####.# #<....#.#.....#.R.# #yJi~!MM.yJi~$RMyJiyJi%3yJiyJiSyJim yJiJ yJi yJi5 r.RMyJi̍ yJiT yJi= yJi֐ yJiA yJiϔ ,yJi yJiH yJi yJi yJi yJi yJi< yJiu yJi 6   [1@ M_You swap places with Sosibi.   [1@ M There is an open door here.yJiC  _yJi6 yJi yJiU yJi yJi; yJiU yJiI yJii yJi, yJi yJih yJi yJi yJiN yJi yJi   [1@ M_You swap places with Sosibi.yJi yJi yJi yJi? yJi yJi yJi yJi yJi< yJi yJi6 yJi w   yJi# _[1@ M yJiE You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.yJi i###.♣.♣.♣.#.####. yJi>F.# ########.♣♣.♣♣.#...##### #. .# #.....##.......###.....## #. yJiX.# #....>#####'#### #####..# #. yJi.# #)....# ###.#..# ##.# #. yJi.###.....###.#...## #.### yJi...#......##....## #....# yJi##.........#<##.R# ####.# yJi ##.<....#.#....J## #.R.# yJi #......#....##...## #.### yJiI #..#.##O..######...# #.# yJii ##..†##÷..## ##.######.# yJi ###.......# #........# yJi #.#..#..# ##....#### yJi #.......#### ##....# yJi|O   two-headed ogre (wandering) yJif #####..##........##.....# ## yJi #...........####........# ####..yJi077.9 (14.0)yJi NOO yJi 28.9 (15 _yJi~yJi'}Ji",  }Jiu,           }Ji,a       }Ji,   }Ji,R  }Ji,[1@ }Ji,##}Ji,D#.♣.♣.♣.#.###}Ji-U#. qoala the Basher }JiQ-.# ########.♣♣.♣♣.#...##### #. Mountain Dwarf of Hepliaklqana ****.. }Jir-.# #.....##.......###.....## #. Health: 81/81 ======================== }Ji-0.# #....>#####'#### #####..# #. Magic: 16/16 ======================== }Ji-C.# #)....# ###.#..# ##.# #. AC: 13}Ji-Str: 19 .###.....###.#...##}Ji.#.###### EV: 8Int: 17 ...#......##....##}Ji".m#....#SH: 4Dex: 8 }JiC.i##.........#<##.R#}JiW.####.#}Jii.XL: 11 Next: 35% Place: Dungeon:10  }Ji.##.<....#.#..**J###.R.#}Ji.Noise: ---------  Time: 9778.9 (0.0)}Ji.#......#.***##...## #.###}Ji.Ea) +2 morningstar }Ji/#..#.##O*.######...# #.#Throw: 36 darts (poison) }Ji4/##..†##÷..## ##.######.#}JiV/Medusa ###.......# #........##.#..#..# ##....####}Jiz/R   Sosibi the battlemage #.......#### ##....#}Ji/# O   two-headed ogre }Ji/#####..##........##.....# ####...........####........# ####.. }Ji/]_spiked club.Throw: 36 darts (poison)}Ji/uPress: ? - help, Q - select action, ( or ) - cycle}Ji/ Shift-Dir - straight line}Ji0|Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (72% to hit)}Jiw     }Jiu                    [1@ }Ji###.♣.♣.♣.#.####. qoala the Basher }Ji2.# ########.♣♣.♣♣.#...##### #. Mountain Dwarf of Hepliaklqana ****.. .# #.....##.......###.....## #. Health: 81/81 ======================== }JiB0.# #....>#####'#### #####..# #. Magic: 16/16 ======================== }Ji]o.# #)....# ###.#..# ##.# #. AC: 13Str: 19 }Jim.###.....###.#...###.###### EV: 8}Ji}wInt: 17 ...#......##....##}Jim#....#SH: 4Dex: 8 }Jii##.........#<##.R#}Ji####.#}JiXL: 11 Next: 35% Place: Dungeon:10  }Ji~##.<....#.#...(J##}Ji #.R.#}Ji!Noise: ---------  Time: 9778.9 (0.0)}Ji2#......#....##...## #.###}Ji@a) +2 morningstar #..#.##O..######...# #.#}JiPAThrow: 36 darts (poison) }Jik##..†##÷..## ##.######.#}JizMedusa }Jik###.......# #........#}Ji`#.#..#..# ##....####}Ji|R   Sosibi the battlemage }Jid#.......#### ##....#}Ji# O   two-headed ogre }Ji Q#####..##........##.....# ###}JiF#...........####........# ####.. }Ji-4_spiked club.}Ji=)Throw: 36 darts (poison)}JiXuPress: ? - help, Q - select action, ( or ) - cycle}Jiv Shift-Dir - straight line}JitAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (72% to hit)}Ji@8(}Ji9(}JiF9(}Ji9(}JiGj9(}Ji.O.R  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  }Jiu(72% to hit)  You throw a dart. The dart hits the two-headed ogre.  The two-headed ogre is poisoned.}Jih}Ji|5(O}Ji]Z....(poisoned, ally target)}Jiu}Jib<9.9 (15 }Jit_}Jij}JiJijEJiL%      Ji:MZ    JiOMW Ji^MW JiM         JijN   JiN [1@]JiNLGear: 31/52 gear slots (Left/Right/Tab to switch category) JiNFHand Weapons (go to first with )) JiO- a - a +2 morningstar (weapon) Ji5O* b - a +2 vampiric hand axe JiEO n - a +1 antimagic spear Ji`O s - a +3 dagger of speed  t - a +6 short sword of draining Missiles (go to first with () JiOt d - 35 poisoned darts (quivered)k - 7 boomerangs  y - 3 javelins  JiOz - 4 silver javelins  JiOA - 2 curare-tipped darts JiOGArmour (go to first with [) JiP+ c - a +2 scale mail (worn) Ji5P e - a +0 buckler (worn) JiUP1 h - a +0 pair of gloves of strength (worn) Ji~P$ w - a +1 pair of boots (worn) JiPJ i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}JiP1l - a +0 plate armour JiP$ m - an orb of guile JiQ1 u - a +2 leather armour of cold resistance Ji!Q1 v - a +0 leather armour of fire resistance JieQb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ji [E - the fortress talisman of Makhleb's Scorn {Will+}. Ji\ f A miniature battlement, carved from a piece of shell. Transforms the wearer intoa heavily armoured crab, fusing whatever body armour they are wearing into the shell in the process. In this form, they are slow-moving, but well-defended and even capable of wielding a weapon in their large main claw. Despite all this bulk, they are well-adapted to the water. They can also breathe clouds of rust at the cost of their own HP, which corrode and weaken enemies. ____________________________________________________________   Ji~ Skill HP UC Base Dmg AC Body Armour AC Rust Breath Size ------------------------------------------------------------------------------ Min 12 +0% +5+3.0 +5.5 (+70%)9 Ji GMax 20 +0% +10 +3.0 +11.7 (+150%)25 Ji Cur 8.0 -40% +2 +3.0 +2.3 (+30%) 1 Ji  rPois: x rCorr: + Ji d Melds: Offhand, Helmet, Gloves, Boots, Barding, Cloak  Ji E Mutations Suppressed: Anatomy, Bones Ji s____________________________________________________________  Ji t(p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.  Ji` Gear: 31/52 gear slots (Left/Right/Tab to switch category)  h - a +0 pair of gloves of strength (worn)  w - a +1 pair of boots (worn)  i - the orb of Merathe {Stardust, rC++ Str+3 Int-5 Tloc}  l - a +0 plate armour  m - an orb of guile  u - a +2 leather armour of cold resistance  v - a +0 leather armour of fire resistance  B - an orb of energy Magical Staves (go to first with |)  r - a staff of conjuration Jewellery (go to first with "=)  f - a ring of protection from fire (worn)   o - a ring of wizardry (worn)   p - an amulet of wildshape (worn)  x - a ring of magical power  C - a ring of wizardry Talismans (go to first with %)  q - a medusa talisman (worn)  g - the maw talisman of Activism {Str+5 Int-5 Dex+6}  j - a maw talisman  D - the medusa talisman of Jaixtirgh {*Slow +Blink Int+6}  E - the fortress talisman of Makhleb's Scorn {Will+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]Ji9JiJiJi-            Ji              [1@ Ji"W###.♣.♣.♣.#.###Ji>U#. qoala the Basher JiA.# ########.♣♣.♣♣.#...##### #. Mountain Dwarf of Hepliaklqana ****.. .# #.....##.......###.....## #. Health: 81/81 ======================== .# #....>#####'#### #####..# #. Magic: 16/16 ======================== JiC.# #)....# ###.#..# ##.# #. AC: 13JiStr: 19 .###.....###.#...##Ji O#.###### EV: 8Ji,Int: 17 Ji:...#......##....###....#SH: 4JiS+Dex: 8 Jih~##.........#<##..#####.#JiXL: 11 Next: 35% Place: Dungeon:10  Ji##.<....#.#...RJ###.R.#JiNoise: ---------  Time: 9779.9 (0.0)Ji#......#....##...## #.###JiEa) +2 morningstar Ji#..#.##(O.######...# #.#Ji<Throw: 35 darts (poison) ##..†##÷..## ##.######.#JidMedusa ###.......# #........##.#..#..# ##....####Jiz|R   Sosibi the battlemage Jid#.......#### ##....#Ji# O   two-headed ogre (poisoned, ally target)#####..##........##.....# ###Ji#...........####........# ####..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJi{Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (72% to hit)  Ji:You throw a dart. The dart hits the two-headed ogre. Ji+!_The two-headed ogre is poisoned.Ji]Ji JiJiJi*(Ji((Ji)JiQ65(M((Ji"(MJi/Ji8(MJi|R.  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  Ji(72% to hit)  You throw a dart. The dart hits the two-headed ogre. _The two-headed ogre is poisoned.Sosibi avoids your attack. The dart hits the two-headed ogre. looks even sicker.Ji@=(OJibM...very poisoned, ally …JiT80.9 (14Ji$Ji&`   Ji>&0[1@ M_The two-headed ogre is lightly wounded.JiZ'Ji4    [1@ M Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JiMJiNJi~TJi\U`   Ji{U[1@ MJiU_You can't see any susceptible monsters within range! (Use Z to cast anyway.)JiVJi!Ji "JiP)JiM*^  Ji\* Ji*9[1@ M_Unknown command.Ji+JitJi)(JiD ,((Ji 5(M((Jib 8(MJi5#   [1@ M .RJi& You throw a dart. Sosibi avoids your attack. The dart hits the two-headed ogre.The two-headed ogre looks even sicker.Ji%& CO(Ji/ &.Ji/ ?2.0 (1.13Ji/ Ji 7 Jiw8 ^  Ji8  Ji8 0[1@ M_The two-headed ogre is lightly wounded.Ji : Ji # #.♣.♣.♣.#.### # ..# JiF #.♣♣.♣♣.#...##### # #.# #.....##.......###.....## # Ji #.# #....>#####'#### #####..# # #.# #)....# ###.#..# ##.# # #.###.....###.#...## #. #...#......##....## #....##.#<##..#Ji  ####.# ##.<....#.#...J.##Ji - #.R.#Ji`  #......#..OR##...## #.###Ji}  #..#.##(((######...# #.#Ji n ##..†##÷..## ##.######.# ###.......# #........#Ji  #.#..#..# ##....#### #.#### ##....#  #####..##Ji .##.....#  #.####.# ####Ji =O.Ji 9 Ji %=Ji 30Ji Ji `   Ji7 @[1@ M_Sosibi hits the two-headed ogre with a +0 quarterstaff!Ji[ Ji(i   [1@ MJi)# Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ji!m 7                  Jim        [1@ ### #.♣.♣.♣.#.### # qoala the Basher Jim ..# ########.♣♣.♣♣.#...##### # Mountain Dwarf of Hepliaklqana ****.. Jim #.# #.....##.......###.....## # Health: 81/81 ======================== Jim #.# #....>#####'#### #####..# # Magic: 14/16 =====================--- Jim #.# #)....# ###.#..# ##.# # AC: 13Str: 19 Jin #.###.....###.#...## #.##### EV: 8Int: 17 Ji_n #...#......##....## #....#  SH: 4Dex: 8 Jin <###.........#<##..# ####.#  XL: 11 Next: 35% Place: Dungeon:10  ##.<....#.#.O.J.## #.R.#  Noise: =--------  Time: 9783.0 (0.0) Jin  #......#...R##...## #.###  a) +2 morningstar Jin  #..#.##(((######...# #.#  Throw: 33 darts (poison) Jio  ##..†##÷..## ##.######.#  Medusa  ###.......# #........# Jio #.#..#..# ##....####  R   Sosibi the battlemage Ji'o  #.......#### ##....#  O   two-headed ogre (very poisoned, ally …)Ji9o 1 #####..##........##.....# ## JiOo #...........####........# ####.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jio bAiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, very poisoned, ally target)Ji                         [1@ ####.♣.♣.♣.#.#### qoala the Basher ..# ########.♣♣.♣♣.#...##### # Mountain Dwarf of Hepliaklqana ****.. #.# #.....##.......###.....## # Health: 81/81 ======================== #.# #....>#####'#### #####..# # Magic: 14/16 =====================--- #.# #)....# ###.#..# ##.# # AC: 13Str: 19 #.###.....###.#...###.##### EV: 8Int: 17 #...#......##....###....# SH: 4Dex: 8 ###.........#<##..#####.# XL: 11 Next: 35% Place: Dungeon:10##.<....#.#.*.J.##Jip#.R.# Noise: =--------  Time: 9783.0 (0.0)#......#...R##...## #.### a) +2 morningstar #..#.##(((######...# #.#Throw: 33 darts (poison) Jio##..†##÷..## ##.######.#Medusa ###.......# #........##.#..#..# ##....####R   Sosibi the battlemage #.......#### ##....#O   two-headed ogre (very poisoned, ally …)#####..##........##.....# ###...........####........# ####.Casting: Vampiric Draining (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 1% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetJiAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (heavily wounded, very poisoned, ally target)Ji4O Ji(heavily wounded, very poisoned, ally target)  You unleash the spiteful dead!  The jagged bones skewer the two-headed ogre!  Ji9The two-headed ogre is severely wounded.JiThe two-headed ogre is pinned in place!  The last of your harvested death is exhausted.JiT%=Jio&4.0 (1-GClaw JiJiJi( JiQR  JiR[1@ M_Sosibi barely misses the two-headed ogre.Ji Ji(JiJil   [1@ (You throw a dart.Ji m8(Ji    [1@ .OThe dart closely misses the two-headed ogre.Ji8 Ji2U5.1 (1.12JiJid   [1@ M_Sosibi hits the two-headed ogre with a +0 quarterstaff!JiJi't  Ji(_ [1@ )You bludgeon the two-headed ogre!!Jif*2R.Ji:Q JiE<43-60JiqNJiO`   Ji PF[1@ M_You kill the two-headed ogre!JiQJi ### #.♣.♣.♣.#.###  ..# JiQL#.♣♣.♣♣.#...#####  #.# #.....##.......###.....##  #.# #....>#####'#### #####..# Ji5 #.# #)....# ###.#..# ##.#  #.###.....###.#...## #.  #...#......##....## #....#  ###.#<##..# ####.# ##.<....#.#(.JR.##JiF- #.R.#Ji #......#....##...## #.### #..#.##(((######...# #.#Ji ##..†##÷..## ##.######.#Ji" ###.......# #..# #.#..#..# ##....####Ji6} #.......#### ##....#JiE/ #####..##Jiv.##.....#  #.####.# ####JiJiJiN--7JiJi!   [1@ M _You swap places with Sosibi.  Things that are here:   [1@ M_a +0 giant club; a +0 giant spiked clubJii Jij & ### #.♣.♣.♣.#.### ..# #.♣♣.♣♣.#...##### #.# #.....##.###.....## #.# #....>#####'#### #####..# #.# #)....# ###.#..# ##.# #.###.....###.#...## #. #...#......##....## #.... ###.#<##..# ####. ##.<....#.#(J)R.## #.R.Jij  #......#....##...## #. #..#.##(((######...# #.#Ji k  ##..†##÷..## ##.######.#JiJk  ###.......# #..#Jik 1 #.#..#..# ##....#### #.......#### ##....#Jik  #####..##.##.....#  #Jik .####Jil .# Jim Jixn *R.Jiw Ji=w F-8 _Ji} Ji] JiJ:5 ### #.♣.♣.♣.#.### ..# #.♣♣.♣♣.#...##### #.# #.....##.###.....##JiQ;  #.# #....>#####'#### #####..# #.# #)....# ###.#..# ##.# #.###.....###.#...## #. #...#......##....## # ###.#<##..# #### ##.<....#.#J.R..## #.R #......#....##...## #. #..#.##(((######...# #.# ##..†##÷..## ##.######.# ###.......# #.# #.#..#..# ##....#### #.......#### ##....# #####..##........##.....# #.####.# R)9Ji|BJi#KJiL5=90.1 (23Jih   [1@ M_d - 33 poisoned darts (gained 1)Ji..# ########.♣♣.♣♣.#...######.# #.....##.......###.....##...>#####'#### #####..)....# ###.#..# ####.....###.#...# #.##..#......##....## ..##.........#<##..### ##.<....#.#.R)..## #.R #......#..J.##...####.##(((######...##..†##÷..## ##.##### ###.......# #....... #.#..##....####.......#### #####..##........##............####...###.>....########.1.1 (1Ji2 Jir3  #.# #.....##.......###.....## #.# #....>#####'#### #####..# #.# #)....# ###.#..# ##.# #.###.....###.#...## #.# #...#......##....## #.. ###.........#<##..# ###Ji3  ##.<....#.#.R)..## #. #......#....##...## #. #..#.##((J######...# #. ##..†##÷..## ##.######.Ji5  ###.......# #........ #.#..#..# ##....## #.......#### ##....# #####..##.........# #...........####........# #>....######.....# .......#.....##....Ji6 .Ji6 &RMJi@ JidB %2Ji_J Ji_ i3.1 (24Jif    [1@ M_d - 34 poisoned darts (gained 1)Jiz  #.# #....>#####'#### #####.. #.# #)....# ###.#..# ##. #.###.....###.#...## #. #...#......##....## #. ###.........#<##..# ## ##.<....#.#..)..##  #......#..R.##...## # #..#.##((.######...# # ##..†##÷J.## ##.###### ###.......# #...... #.#..#..# ##....## #.......#### ##....# #####..##.........# #...........####........#>....######.....# .........#.....##.... .#.#.......##.RM=4.1 (1Ji: 3.##.......###.....#Ji; #....>#####'#### #####. #)....# ###.#..####.....###.#...##...#......##....#.###.........#<##..# ###.<....#.#..)..## ......#....##...## ..#.##(JR######...# ##..†##÷..## ##.#########............#..#..# # #.......#### ######..##........## #...........####... #........>....######.....##....##....JiD JiE %5JiL JiU JiW JimW {6==6.1 (25Ji] Ji_  Jiu_  [1@ M_d - 35 poisoned darts (gained 1)Ji'd Jiþj #.# #.....##.###..... #.# #....>#####'#### ##### #.# #)....# ###.#..# ## #.###.....###.#...## #Jiv #...#......##....## # ###.........#<##..#  ##.<....#.#..)..##  #......#....##...##  #..#.##J.R######...#  ##..†##÷..## ##. ###.......# # #.#..#..# ##.... #.......#### ##....# #####..##........##.....# #...........####.# #........>....######..... .#.....##R.7.1 (1JiJii8.1 (26Ji<    [1@ M_d - 36 poisoned darts (gained 1)JiS [?25h   [1@ M Search for what [Enter for "maces", or ? for help]? JidJiiJiQrJieJi:. [?25lJi Ji> D                         [1@ Ji ,1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Ji < a - [D:10] a +0 dire flail (1 further duplicate)Ji Ji MLevel 10 of the Dungeon <<<>>>> (Press ? for help)  ...............................#.#######   ....................###.................   ...............#...## ########..#######.   ..............#...###..#    ......#..........##..###  ##.##..........##....#  # #.##..........##.##.## ##.# #.#...........#### #.#...##...## ###.#.#.........########.###...........## ##.........#####..........##....>........# #########...#..#.######..########.##.............# #......#..#.#.##.#......###.........)............# #.)......##...#....#####....######.###..........## #......#.#.=.#.[..#  #..#### #...##...##...## ########...††.##### ##.######.###.###..##  #####.##...# ##..##...............  #......###.# ##<.###................  #......# #.####..###................  #......# #......###..........#####  #......# #################### #......# #......# #......# [1@ Jid)M.)MJiJi 1.)Ji&JiQ(Ji+  Ji%,                     Jik,#  [1@ qoala the Basher Mountain Dwarf of Hepliaklqana ****..Health: 81/81 ========================Ji,Magic: 16/16 ========================AC: 13Str: 19EV: 8Ji,Int: 17SH: 4Dex: 8Ji,XL: 11 Next: 43% Place: Dungeon:10Time:Ji,(Medusa -GClaw Ji,_a +0 giant club; a +0 giant spiked club _d - 33 poisoned darts (gained 1) Ji,_d - 34 poisoned darts (gained 1) _d - 35 poisoned darts (gained 1) Ji._d - 36 poisoned darts (gained 1)  Search for what [Enter for "maces", or ? for help]? direJiX0Ji 1Ji3JiX>JiAJi} Ji@_JiԐXJi4JiJiJiJiJiJiTJi'BJiJiJi-JitJi9JiNJiUJiJiޭJiJixJiOJiJikJiJiͼJiJi,JiJiJi@Ji,JiJiJiJiJiOJiJi JiJi,JiJiJiJiJiJi Ji3Ji?JiJi JiJi,JiJiJiMJiJiJi.JiJiJiJiJiJiJiJiJi`JiHJiJiJiJiP7Ji8Ji@~   [1@ M Things that are here:JiGF.#...###..# .....##..### .....##....# # .....##.##.## ##.# .....#### #.#...##...## .....########.###...........## ####..........##....>........# ###..########.##.............# ....###........RJ............#Noise: --------- 9828.1 (30.0) ####....######.###..........##a) +2 morningstar #..#### #...##...##...##Throw: 36 darts (poison) ##.######.###.###..## ##..##............... #<.###................R   Sosibi the battlemage ..###................ .###..........##### ##############JiMJi2s JiQv  [1@ M_a +0 dire flail; a +0 giant clubJi<Ji#?y    JiU?b          Ji@a       Ji9@  JiZ@P Ji@ [1@]Ji;APick up what? 31/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dire flail JiA b - a +0 giant club [Up|Down] selectJiA0[Esc] exit Ji!BpLetters toggle [.|Space] toggle selectedJi:B%[top]Ji> 4  a + a +0 dire flailJiw T[Enter] accept (1 chosen)JiJiqJi%      Ji4   JibW Ji\    Ji=_          JiRB [1@ .#...###..#Jiheqoala the Basher .....#Ji #..###Mountain Dwarf of Hepliaklqana ****.. .....##....# #Ji"YHealth: 81/81 ======================== Ji.....##.##.## ##.#JiYMagic: 16/16 ======================== Jir*.....#Ji ### #.#...##...##AC: 13Str: 19 .....########.###...........##EV: 8Int: 17 ####..........##....>........#SH: 4Dex: 8 ###..########.##.............#XL: 11 Next: 43% Place: Dungeon:10 ....###........RJ............#Noise: ---------  Time: 9828.1 (0.0) ####....######.###..........##a) +2 morningstar #..#### #...##...##...##Throw: 36 darts (poison) ##.######.###.###..##Medusa -GClaw ##..##............... #<.###................R   Sosibi the battlemage ..###................ .###..........##### ############## _d - 34 poisoned darts (gained 1) _d - 35 poisoned darts (gained 1) _d - 36 poisoned darts (gained 1) _Search for what [Enter for "maces", or ? for help]? dire  Things that are here: _a +0 dire flail; a +0 giant club9.1 (1   [1@ M_F - a +0 dire flailJitJiJiJi.Ji$ Ji6 Ji*7 Ji9 Ji9 Ji: Ji= Ji'a 4Jia Ji Jiۍ Ji- XJie JiR    [1@ M_You swap places with Sosibi.Ji|: Ji. vJiþ Ji Ji> Ji< Ji; Ji BJi Ji# Jiz Ji JiP Ji Ji Ji*" Jiq" v   Ji" F[1@ M You see here a +0 giant club.Ji$ Ji& Ji&  _Ji' Jio. BJi/ Ji#0 Ji53 Ji4 Ji 7 Ji7 Ji8 Ji_A nJiH nJi I JiJ JiL JiN ,Ji%R ,Ji S JiT JiW Ji`Y JiqY JiZ Ji/[ Jii\ Ji] Ji _ Ji` JiLl ,Jiq nJi/r Jis Jiu Ji2x BJiky Ji.z Jiz JiN{ JiQ| Ji"} Ji! Ji JiZ Ji Ji Ji JiI Ji` JiX Ji Ji JiR Ji[ Ji Jiߑ Ji Ji Ji+ Ji Ji Ji Jik Ji Ji Ji Ji Ji Ji Ji Ji Ji Jiu Ji Ji Ji׾ Ji Jiu Jin Ji Ji_ Ji Jiz Ji2 Ji] Ji Ji Ji Ji XJi ,Ji ,Ji Ji Ji* Ji@ JigC JiD JiI BJiI JiR ,JiR ,JiT JiV JiX JiY JiZ Ji\ Ji_ Ji#` Jia Jic Ji/e JiOg ,Ji h Jin Jiep Jip Jir Jimv   [1@ M_You swap places with Sosibi.Ji Ji Ji Ji JiȄ Ji߇ Jiw Ji݉ JiǑ Ji" Ji JiD Ji7 Jij Ji* Ji BJiG Ji Jit XJi Ji JiC Ji Ji ,Ji, Ji Ji Ji Ji JiF Ji_ Ji Ji@ JiV JiL Ji0 Ji Ji Ji5 JiI Ji Ji Ji Ji Ji6 Ji* JiU JiE Ji Ji Ji Ji Ji Ji Ji Ji Ji Ji ! Jip! Ji# Ji% JiE' Ji* Ji* Ji, Ji7 JiS: Ji; Ji< Ji= JiB JiE JiG JiH Ji*J JiO ~   [1@ M Things that are here:JiR   [1@ M a +0 giant club; a +0 giant spiked clubJi+U K _JiU JiV JiX JiZ Jij[ Ji\ Jii^ Ji@` Ji`b Jib Jic Ji h ,Jii Jii Jik Jin Jip Jit Jit Jiu JiO Ji ,Ji$ Jiˇ JiW ,Jio Ji Jiɏ Ji ,Ji Jis JiF Ji ,JiY Ji_ Jit Ji Ji Ji Ji  JiY Z  Ji [1@ M Things that are here:Jiܭ v   Jiw p[1@ M a +0 giant club; a +0 giant spiked clubJiװ Ji Ji޲  _Ji Ji0 Ji Ji Ji Ji Ji Ji Ji Ji} Ji Ji Ji{ Ji Ji Ji JiA Jip Ji ,Ji Ji4 Jiw Ji Ji Ji Ji Ji Jib ,Ji: Ji Ji Ji Jis JiJiJi_JiJi=JiJif Ji- Ji JibJiJiEJiJiJi<JilJiJiJiJibJiXJiJi!Ji$,JiV&Ji4'Ji(Jin*Ji*Ji+Ji-JiY/Ji 1Jiw1JiM2Ji4Ji5Ji7JiL7Ji/8Jii9Ji<BJi=Jiq?Ji@JiBJiCJiDJiSJi VJiVJiWJi4^^wap places with Sosibi.  Things that are here: Jiy^:_a +0 giant club; a +0 giant spiked club  Things that are here: _a +0 giant club; a +0 giant spiked clubYou swap places with Sosibi. Ji`JidaJiaJibJigJiDiJiJiJi|JitJi1JiޔJihJixJi@JiJivJiJiӟJi/JiJiJi,JiaJiJiJiJiJiQJi޶JiJiJiJibJiJiJinJiJi.JiqJi%JiJinJiJiJiJi_JiJiJiJiJiJiTJirJirJiJiJiJiJicJi;JiJi{JiNJi|JiUJiJi}JiJi*JigJiLJiJiJiJiJi Jii JiRJiJiJi;JiJiJiJiJiJixJiJi"Ji$Ji&Ji'Ji(Jiw+Ji]-Ji.Ji/Jik0Ji43Ji"5Ji6Ji<7Ji9Ji:JiO<Ji=Ji9>Ji?JiHJiJiXJiJi,JiN,Ji`JiMJiJi Ji"Ji9&Ji'Ji2(Ji)Ji+Ji/JiU2Ji2Ji8,Ji,9Ji;Ji;Ji=JiB,JiDJiDJiFFJiHJiJJiWJiWJiYJi\Ji3_JiZcJicJi~eJiiJi$mJijmJinJi-pJirJiayXJi{JiJi'Ji·JiJiJiΎJirJiՑJitJi|  #####.........#####... JiU #########...#..#.######..##  #......#..#.#.##.#......###  #.)......##...#....#####... 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