B*li+ Player: raguz Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-18.00:33:06.ttyrec Time: (1768696386) Sun Jan 18 00:33:06 2026 C*li [?1051l[?1052l[?1060l[?1061hC*lie G)0[?7hC*li [?25l[?1cC*li C*li C*li Welcome, raguz. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin HunterE*liE*liUE*li`vraguz the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3E*liB`lStr: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1E*lit`Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Kanchan d) +0 sling {Agam} E*li`bFire: a) +2 sling {Kanchana} E*lifA###...####.......#####.$.....#................⌠.............E*li:f#.......##@......####...###..#E*li[fG.##E*liDmE*linYou whisper farewell to Kanchana. Welcome, raguz the Coglin Hunter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.E*li;rE*liPress ? for a list of commands and other information.  Found 15 gold pieces.E*liIE*li[ _Found a staircase leading out of the dungeon.F*liֿ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 3.6   4.8  -1               d - Armour   0.0   1.2  *li39;49m-1      e + Dodging1.7   2.4  -1      f + Stealth0.7   1.2  -1                                                            F*li*            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsG*liV a - Fighting   2.0 e - Dodging   1.7 f - Stealth   0.7G*liM G*li^ G*li Draguz the Shooter###...###Coglin#.......#Health: 16/16 ========================####.$.....#Magic: 1/1========================...........AC: 3Str: 11.....⌠....EV: 11Int: 8.........G*li> SH: 0Dex: 17#.......#XL:  1 Next:  0% Place: Dungeon:1#@......#Noise: ---------  Time: 0.0 (0.0)###...###a) +2 sling {Kanchan d) +0 sling {Agam} ..#Fire: a) +2 sling {Kanchana} .##G*li dYou whisper farewell to Kanchana. Welcome, raguz the Coglin Hunter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found 15 gold pieces. G*li N_Found a staircase leading out of the dungeon.G*liz G*li G*li G*li H*li %3H*li%H*li'H*li(H*liK-P _H*liX.H*li.H*li/H*li1H*li2,H*li3H*liu4H*li5,H*li5H*li6H*li8,H*li8H*liQt _You now have 15 gold pieces.H*li\SH*liT,H*liUH*li\WH*liY,H*liZH*li[H*li],H*liR^H*li_H*lia,H*li8bH*licH*lid,H*liteH*liCjH##### #...# #...# ###...### H*lij%#.......# ####.......#### #.............# +......⌠.....@+ #.............# ####.......#### #<......#H*lij###...####...#H*lijO#...###+##H*liq##..#.#'....#14.0 (14.0)....#H*liSqw.....#.###H*liqzc======5.0 (15H*li{H*li~= _As you open the door, it creaks loudly!I*li3I*liI*liI*li,I*li%I*liw@  There is an open door here.I*liI*li _I*li֩I*liJI*li ,I*liI*liI*liN,I*liI*liII*li,I*li}I*liI*li1,I*liI*liI*lieI*liI*liI*liI*liE,I*liI*liI*li3I*liZI*liI*liI*li>BI*liI*liQI*li}I*li(I*liI*li1I*liYI*liI*liI*li,I*liI*likI*li,I*lixI*liI*liI*li,I*li6I*li,I*liVI*lihI*li,I*liI*liI*li,I*lidI*liI*li,I*liI*liI*li,I*liKI*li+...# ...# .. ...### ##### .# .....# #...## [# .....#######.# .# ........#..#.# .# .⌠......'....# .#  ........#....####.#  .....#####..#  ------36.0 (21 .....# ###.######  ...### ####.# ...# #....# ...# ######   #+##           I*li]I*liK------7.0 (22I*liQI*li% - _Found a leather armour.I*liL I*li I*li I*li| I*li BI*liҎ I*li ,I*li I*li I*lil ,I*liz I*li I*lii ,I*lih I*liV I*li7 I*li[ I*lij I*li# I*li ,I*li; I*liԫ F  You see here a +0 leather armour.I*li+ I*li  _I*li* I*li\ I*li ,I*li\ I*li? I*lip  ##### ## #b... .I*li T #.#.#.# #.#.#.# #### #.#...## #!#.#.##.#I*li # #.@......#### ##### ###.######I*li8 ..# #...## #[#..#######.# #.#.....#..#.# #.# I*lig .⌠......'....# #.#b   bat (asleep) ........#....####.#I*li q  .....#####........#I*li s  .....# ###.######I*li & I*li 245.0 (8.0)I*liE I*li I*lii =.bbI*li +6.0 (9I*lil I*liM _A bat comes into view. _You see here a scroll labelled LEGITO VAUFIMAW.J*liz ((You shoot a sling bullet.J*li9&  J*lidThe sling bullet completely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.J*li"J*li1J*li%†J*liӇ3!J*li]j1===7.3 (1.3Rev J*liJ*liiG _You kill the bat!J*li:3J*liţJ*li"H _No target in view!J*li#I 3J*liBO J*liiQ H _No target in view!J*li )3J*li)J*liU/..[......J*li5(0.0J*li74---8.3 (1J*liy9J*li:e _e - a scroll labelled LEGITO VAUFIMAWK*lia:K*li:K*li;K*li:?K*liCK*liCK*liGK*liZK   ##### ##  #.... .K*liK  #.#.#.#  #.#.#.# ##### #†#...# #...# #@#.#.##.# --- #...# #........# #...### ##### ###.###### .# #...## #[#K*liSL #######.# #.# ..#..#.# #.# ⌠......'....# #.# ....#....####.# K*li}L@.#####........# K*liQ&9K*liHR650.3 (2K*li7VK*li"XP _f - a red potionK*liN K*li K*liF K*li K*li XK*li[ K*li K*liH K*li K*li ,K*li K*li> K*li K*li K*li K*liN K*li ,K*li K*li K*li ,K*li K*li K*liv K*li K*liZ K*lij K*li K*li K*li K*li> K*li% ,K*li K*li K*li ,K*li K*li K*liN K*li~ K*li~ K*li K*li K*li K*li} K*li K*liJ ,K*li K*li K*li ,K*li7 K*li_ K*lirK*liK*liK*li3K*li{K*liK*liK*li`K*li,K*lilK*li K*li K*li K*li K*liSK*li_[ .# #....  .###.. . r.#....#  ..# .#..#.  ##.###....  .........#   .........#   #.#@.#   ##.#.##   #....###   #.#....#  #...##.#  ######.####  r   quokka (asleep) #........# #.#.#.##.# K*liP#.#.#.##.#K*li "068.3 (18.0)K*lih",9.3 (19K*liy%K*li(Y _A quokka comes into view.L*li"`  You shoot a sling bullet. The sling bullet hits the quokka.L*liB:†(((L*li~T(L*lib M ((L*liKc D(You kill the quokka!L*li z..†....L*li o3===70.6 (1.3)Rev L*li L*li / _You shoot a sling bullet.M*liM*li[M*liM*liH _No target in view!M*li-3M*li.M*lih2M*li4M*li8P _M*li>:,M*li*;M*li<M*li ?>M*li?M*liAM*liLH  ## ###..#  S. ...#.#  ... . .....  M*liH#..# .#... #..###.. #.†.#... ..#...#..# ##.###... ---.........# .........#  M*liH####.#..#  ##.#.##  #....###  S   ball python (constriction, asleep)#.#....# #...##.# M*liII######.#### M*liO-3.6 (3.0M*liOG---4.6 (4M*liUM*liU^ _A ball python comes into view.M*liU Z ((((M*li (S)  You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.M*lie  The ball python hisses angrily.  You shoot a sling bullet. The sling bullet hits the ball python.M*li ,M*li u  The ball python is moderately wounded.M*li S.S...S 2 ball pythons (constriction, 1 wande…)M*lib b===5.9 (1.3Rev M*li M*li2 ^ _A ball python comes into view.M*lid _ (((((M*liJe 7(You shoot a sling bullet.M*li S) _A ball python comes into view.  You shoot a sling bullet.  The sling bullet closely misses the ball python.  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python but does no damage.M*lil M*liql ,M*liq 9...SM*liq +S..M*lir (7.2M*lir 6Rev+ M*lihw M*liz f _The ball python is moderately wounded.N*li/e  You shoot a sling bullet. The sling bullet hits the ball python!N*li8.((   ball pythonN*li ((((You kill the ball python!You shoot a sling bullet.N*lix2N*li;8c...S..N*li:s48.4 (1.2Rev* N*lih@N*liNe _The sling bullet barely misses the ball python.N*li ,e  You shoot a sling bullet. The sling bullet hits the ball python.N*li2†((N*liN ((N*liN((You kill the ball python!N*li]e...†..N*li7a459.7 (1.3N*lifN*lih/ _You shoot a sling bullet.N*lizW N*liz:_No target in view!O*litO*liO*liO*liO*liO*li}: _O*liO*li,O*li`O*liO*liO*li>Rev+ O*liO*liO*li{O*liO*liO*linO*li,O*li,O*liO*liTRev O*liO*liyO*liO*liO*liO*liO*lia,O*liNO*li'O*li,O*liO*liO*lis>O*liO*li|O*li .(.  ..#   #..#   #...   #..####   #.:..##   #.....#  O*linP .#:.@#.#  ---90.7 (11.0) ###.###..#   ...........#  ..###.###..#  O*li#...#...#.#  ...#...#.....#  #..#...#....##  #..###†....#  #.†.#....###  O*li`O*liH---1.7 (12O*liO*liP' _Found 2 javelins.O*libH 3O*li.I O*liJ O*limL ,O*liAP ,O*liS ,O*li0U O*li]    ## ###.. ..(.  #  #... ####  #.@..##  #.....#  .#:..#.# O*liS] m ###.###..# ...........#  ..###.###..#  #...#...#.# ...#...#.....# O*liv] 6.#...#....##  O*li] 8You pick up a book of Frost and begin reading...O*lid 13.7 (2.0)O*lie +4.7 (3O*lii O*lik _ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.P*li3P*li#P*liɠP*liP*li,P*liP*li,P*liP*li ###.. ..(.  #..#  #..##  #...#  #..#### P*liV" #....##  #.....# .#@..#.# ###.###..# ...........# P*li..###.###..#  #...#...#.# ...#...#.....# #..#...#....##  #..###†....# P*li #.†.#....###  You pick up a book of Geomancy and begin reading...P*lii+6.7 (2P*li+7.7 (3P*liMP*li] _You add the spells Sandblast, Stone Arrow and Passwall to your library.Q*liAIQ*liBQ*liQ*liQ*liXQ*linQ*liQ*liQ*li Q*li Q*liuQ*liQ*li2Q*liQ*lir,Q*liAQ*li^Q*liQ*liCQ*liQ*liQ*li,Q*liQ*liQ*li!Q*li!Q*li"Q*li$Q*li%Q*li%Q*liU&Q*li)Q*li|+,Q*li]/nQ*li3,Q*li 8 .#...#...#...#.....#  .#...#..##...#...#.# Q*li@8.###.###..#..###.###..# ..........#...........# Q*li}8[.###.###..#..###.###..# #...#..##...#...#.# #...#...#...#.....# Q*li8#..###..#...#....## #..###†....# Q*li8#...#...#.†.#....###  #..##...#...#..#.# Q*li9#..# .###.###.....#.... . .........####.... .. .........#Q*li59..#. .. ####.#..# ### ##.#.## Q*li`93#....###Q*li:. 112.7 (Q*li: 15.0)  Q*li;A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!Q*liH/  --more--Q*li\`  ### ### ##  ###.. ..# ###.. g... .. .. ..(. .#. ##.###..##  #..## ..#...#..##  #.@.# .#...# ##..# .#..###..### .#..###..#...#.... ..#...#...#...#.... ...#...#..##...#...# .###.###..#..###.###. g   goblin (asleep) ...........#..........#..###.###..#..###.###.#...#..##...#...#You are yanked towards a nearby monster!Q*lidO  Your surroundings suddenly seem different.Q*lijQ*li@k,3.7 (16Q*lipQ*lir~ _A goblin comes into view. It is wielding a +2 dagger of venom.R*li9 (((g    You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!R*lis (The goblin is heavily wounded.You shoot a sling bullet.R*li^ R*liّ R*li 1..g.R*li f===5.1 (1.4)Rev R*li R*liǠ a _The sling bullet closely misses the goblin.R*lix `  You shoot a sling bullet. The sling bullet hits the goblin.R*liR )(R*li0 ((You kill the goblin!R*li P.).R*li k66.4 (1.3Rev+ R*li R*li[ / _You shoot a sling bullet.S*li&N _No target in view!S*li53S*li6S*li%9S*lis?o ####### #####..#..###.###......#...... ..(. ).#.w###.## #@.## ..#...#..## #...# .#...#...# ##..# .#..###..## .#..###..#...# ..#...#...#...#...S*li@ ...#...#..##...#... w   dart slug (wandering) .###.###..#..###.### ...........#.........#..###.###..#..###.###S*liB(0.0S*liFDw.S*liI4---7.4 (1S*liMS*liO\ _A dart slug comes into view.S*li . ( You shoot a sling bullet. The sling bullet hits the dart slug.S*li  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.S*li2S*li4M.wS*lib56===8.6 (1.2S*liA9S*li;a _The dart slug is heavily wounded.T*liA}  You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.T*li^h  The dart slug is heavily wounded.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.T*li T*liY: You shoot a sling bullet.  T*liThe sling bullet hits thT*li&e dart slug but does no damage.  T*li*UThe dart slug is heavily wounded.  T*lim#You shoot a sling bullet.  T*liThe sling bullet hits thT*li&e dart slug but does no damage.  T*liNThe dart slug is heavily wounded.T*li2T*liy'20.0 (1.4T*li(Rev* T*liT*liT*liO  The sling bullet hits the dart slug but does no damage.  The dart slug is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.  The dart slug is heavily wounded. _The dart slug barely misses you.T*lic  You shoot a sling bullet. The sling bullet hits the dart slug.T*liE.T*liRT*li^Q (You kill the dart slug!T*li&.T*li%T*licraguz the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================####### ##AC: 3Str: 11###..#..###.###..T*li$FEV: 11Int: 8....#...... ..(.SH: 0Dex: 17#).#..###.###..##XL:  1 Next: 100% Place: Dungeon:1#@.## ..#...#..## Noise: ===------  Time: 121.2 (1.2)T*li~#...# .#...#...# a) +2 sling {Kanchan d) +0 sling {Agam} ##..# .#..###..## Fire: a) +2 sling {Kanchana} .#..###..#...#... Rev* ..#...#...#...#......#...#..##...#... .###.###..#..###.###T*li+ ...........#......... #..###.###..#..###.### The sling bullet hits the dart slug but does no damage.  T*li5The dart slug is heavily wounded. _The dart slug barely misses you.You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug! _You shoot a sling bullet.T*liK _The dart slug barely misses you.  You shoot a sling bullet. The sling bullet hits the dart slug.  You kill the dart slug! T*li_You shoot a sling bullet.  Your Ranged Weapons skill increases to level 4!You have reached level 2!T*liP/  --more--U*liC22/222/22 0%  _U*liV  _U*li@MU*liG ####### ## ###..#..###.###.#....#...... ..(. #)@#..###.###..## ---U*lir;....?.#..## .#.#... #..#...# U*li ##. ##..# .#..###..## Rev* #.#U*li..# .U*li=#..U*lis ####### ## ###..#..###.###..U*li #....#...... ..(. #@.#..###.###..###....?.#..## ..#...#..##U*lip1#.#....#...# .#...#...# ##..###..# .#..###.. #..# .#..###..#...# .... ..#...#...#...##.#. ...#...#..##...##.## .###.###..#..###. .#20---3.2 (2 _You see here a +2 dagger of venom.V*li 3V*liV*lirV*liV*li [Rev+ _V*liV*li,V*liV*li+,V*liV*liS _e - 2 scrolls labelled LEGITO VAUFIMAW (gained 1)V*li3V*li"V*liKV*likTRev V*li V*li2V*liOV*liV*liV*liV*li,####### #####..#..###.###..### #....#...... ..(.....#####).#..###.###..###......#..## ..#...#..##.#....#...# .#...#...V*li##..###..# .#..###..#..#...#..###..#...#......#@..#...#...#...#.##.#.##...#...#..##...#. #.## .###.###..#..#### ...........#....... #..###.###..#..###.#V*li .## #...#..##...#. S   ball python (constriction, asleep) #S #...#...#...#. . #..###..#...#. #..#...#..###†V*li!V*li{ 9.2 (6  A ball python comes into view.V*li aSS).V*liJ +30.2 (7V*lieK _The ball python hisses angrily.W*lie  You shoot a sling bullet. The sling bullet hits the ball python.W*lin((((.W*li)W*li_ (You kill the ball python!W*liF.....W*li|%4W*li===1.4 (1.2W*liFW*li~/ _You shoot a sling bullet.W*li1W*liW*livW*liH _No target in view!W*liX _No target in view!W*li  _W*li; W*lia W*li W*li W*li W*lim .....#####).#..###.###..##......#..## ..#...#.. #.#....#...# .#...#.. #.##..###..# .#..###. #.#..#...#..###..#. .....#...#...#...#...###.#.##...#...#..##...#W*liޞ #.##..###.###..#..## # #.@.........#.....---3.4 (2.0 #..###.###..#..## ..##. #...#..##.. #.#. .. #...#...#...##. .. ...#..###..#..# .# ###..#...#..###†.. #...#...#.†.#.>. #..##...#...#.#..# .###.###..W*li W*li F---4.4 (3W*li W*li ; _Found a stone staircase leading down.X*li X*li4 X*li X*li4X*liX*li(X*liM,X*li3X*liX*liX*liX*liX*liGX*liX*li,X*li>X*liX*li ,X*li|!X*li#X*li%,X*li%X*li&X*li2(,X*li(X*liJ*X*li+,X*li,X*li.X*li.,X*li:/X*li/X*li0,X*li0X*li'2X*li?3X*lic3X*li3X*li5X*li7,X*li7X*li:X*li3;,X*li;X*lic<X*li=,X*li=X*li>X*lid?,X*li?X*li@X*liA,X*liBX*liBX*liC,X*liDX*liDX*liiE,X*liEX*li!HX*lisIX*liIX*li/JX*liKX*liM,X*liNX*liGOX*li:P,X*liPX*li!RX*li(S,X*liSX*liUX*liU,X*liVX*li[P #..#..###. #...##...# ##.#..#...# #.....#...# ##### ##..##..###. ...#####........#.. #.......>.#.#...#..##.###..####...#.####..#.......@#...###........#...........## ##.##....#X*liI\...##...#.## #....###......#.# #.#..###......# #...#### #...###. #..## #... # .... #... ....#... ##....X*li_057.4 (23.0)X*li_,8.4 (24X*li;bX*li de _g - a scroll labelled TEJEWI HOSTRODUX*li/  ##.#...... ##...#.# #....... #.........#....g. ##.#... #. ###.#########  #...@.......#####....##.###.......>.#.#.#...##.###..####...#. .............#...###.....#..............## *li m##... .>.....##...#.## #. g   hobgoblin (asleep)# .######......#.# #.#. ###......# #. #...###. #. 66.4 (8.0)  A hobgoblin comes into view.Found a stone staircase leading down..gg====7.4 (9 _The hobgoblin shouts!Y*li3 y (You shoot a sling bullet.Y*lig ((((The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.Y*li? Y*liOD \....gY*liD ===-8.6 (1.2Rev Y*liI Y*liL d _The sling bullet closely misses the hobgoblin.Y*lic c  You shoot a sling bullet. The sling bullet hits the hobgoblin.Y*liJi g†Y*liy (((((((You kill the hobgoblin!Y*liqf......†Y*lis8-9.8Rev+ Y*liwY*lily/ _You shoot a sling bullet.Z*liZ*liZ*liʐZ*liH _No target in view!Z*li3Z*liZ*liCH _No target in view!Z*li Z*li( Z*li Z*li* _Rev Z*liHZ*lie  You see here a hobgoblin corpse.Z*liqZ*li _Z*liZ*li/ Z*li!Z*li!Z*li"Z*li>$Z*li8+.......  #.#...#.## Z*liv+] #.........  ........#  ........#  ........# Z*li+d #.###†######### #.#...........####..##.###...---Z*li+#.#...##.###..###### #.............#...#Z*li+~ ...#..............##Z*liB, .....>.....##...#.## .##.######......#.# b   bat (asleep) ## #. ###......# #b #...###. #...# #Z*liS3.73.8 (4.0Z*li3F---4.8 (5Z*li8Z*li);V _A bat comes into view.[*li[*liS[*li[*liZ _A bat is nearby![*li` (((((b  (You shoot a sling bullet. The sling bullet hits the bat.[*li!  The bat is moderately wounded.You shoot a sling bullet. The sling bullet hits the bat.[*liz4†[*liqJ......[*li@t?12===6.0 (1.2[*liy[*liM|G _You kill the bat![*li@[*li6A[*li+F[*liHH _No target in view![*li9? [*li? [*liC [*liE H _No target in view![*li [*li [*li [*li [*li [*li $ _[*li. n[*liy [*li >[*li4 [*li [*li k #......... ........# ........# ........# #.###†######### ###.#...........#########.......##.###...#........#.#...##.###...#####@.#.......#---r.J......#............#####.....>.....# ..##.######...... #####.# ###..... #†# #...## J   endoplasm (asleep) # #...# r   rat (asleep) #.. #...[*li_ 9.0 (3.0  A rat and an endoplasm come into view.[*li rJ.Jwandering)r[*li 6===80.0 (4[*li [*li - _The rat squeaks loudly.\*li"s} ((((You shoot a sling bullet.\*li J  The sling bullet barely misses the endoplasm.You shoot a sling bullet.  The endoplasm quivers.\*liEx,\*li~K.rJ..\*liX1.3 (1.3Rev \*li\*liKM _The sling bullet hits the endoplasm but does no damage.\*lilT { ((You shoot a sling bullet.\*li  The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet. The sling bullet hits the endoplasm!\*li[ .r   rat\*li^ \*lid J.r..\*lih l202.5 (1.2Rev+ \*liHm \*lio M _You kill the endoplasm!\*liI` ]  You shoot a sling bullet. The sling bullet hits the rat.\*lic b.((\*liT (You kill the rat!\*lif ;...\*li i /53.7\*lim \*lip / _You shoot a sling bullet.]*li3]*li$!]*li"H _No target in view!]*li<3]*li]*lik]*li]*liP _]*liB]*li-]*li]*li%]*li]*li]*liB..# ........# #.###†############.#...........###########.......##.###.....]*lij#........#.#...##.###..###.#####..#.............#...........#..............#.#####..@..>.....##...#---]*li7#.......##.#######.###########.# ###... #†# #...###. .# #...# #S. #... S   ball python (constriction, asleep)## #... ]*li-6.7 (3.0]*liu---7.7 (4Rev ]*li]*li^ _A ball python comes into view.]*li) e  You shoot a sling bullet. The sling bullet hits the ball python.]*li4/ ~((((†]*liz (You kill the ball python!]*li9g..†.†]*li<_9===8.9 (1.2Rev+ ]*li-<]*liA]*liC/ _You shoot a sling bullet.^*li$^*li^*li^*liH _No target in view!^*li3^*li^*li^*li^*li8P _^*liF^*lib^*li^*liN^*li^*li#>Rev ^*lih^*li_  You see here a bat corpse.^*liV##########.###......#........#.#...##.###..#####.#####..#.............#..............#........#.#####.....>.....##...#.###.......##.######......#.# ^*li##########.# ###......#  #†# #...###.  #@# #...# # --- #..g..†...# #...  #....####.# #... ^*li!J##.#. .. .. . ...## .. .. g   hobgoblin (asleep)## .^*li.91.9 (3.0^*li0F---2.9 (4^*li^*li\ _A hobgoblin comes into view.^*lih ((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  ^*liDiThe hobgoblin shouts!^*li:  The hobgoblin is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hobgoblin._*liR+_*li-V  The hobgoblin is almost dead._*li-_*lid._*li._*li[5..gKK   kobold (missile, wandering)_*li5L====4.1 (1.2_*li66Rev+ _*liR;_*li>] _A kobold comes into view. It is wielding a +0 whip._*li?_*li4  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the hobgoblin._*liY†K   kobold (missile)_*li  ((You kill the hobgoblin!_*liLj_*liIN†K.._*lij37===-5.4 (1.3_*li_*li@/ _You shoot a sling bullet._*li (( You shoot a sling bullet. The sling bullet hits the kobold._*li D ((The kobold is severely wounded._*li .†.KYou shoot a sling bullet. The sling bullet misses the kobold._*li:((_*li RJ.†_*liR0----6.6 (1.2Rev* _*li,X_*li{ZD _The kobold throws a stone. The stone hits you._*li `  You shoot a sling bullet. The sling bullet hits the kobold!_*lij(()_*lihe ((You kill the kobold!_*liU t.†.)_*li? 0417.8_*li _*li / _You shoot a sling bullet._*lib 3_*li?g _*liZi H _No target in view!`*li}VI`*liY`*li]P _`*lize...†---bb   bat (wandering)`*liLm,80`*limF---9.8 (2`*lit`*liwV _A bat comes into view.`*li #.# #.. ..# ...> #.#  #.#   #†#   #@# #...# #  #....††...# #...  #..).####.# #...  ##.#. ..  b. . ...  ## .. ..  ## . `*li+  #.# #.. ..#`*li?,  ...> #.#  #.# `*liw, l  #†#   `*li, #@# #...# #  #....††...# #...  #..).####.# #...  ##.#. ..  `*li - b. . ... ## .. ..  `*li+- H## . `*li2 `*li2 `*li8 `*li? Z _A bat is nearby!`*li ((((((You shoot a sling bullet.`*li}T m  The sling bullet closely misses the bat.`*li B`*li0 `*li b†)....b`*li r1=--===201.1 (1.3`*li# `*li p _You shoot a sling bullet. The sling bullet misses the bat.`*li%]  You shoot a sling bullet. The sling bullet hits the bat.`*li)a.(`*li۫ (((You kill the bat!`*liS7t.†.)`*li0:/52.4`*li4@a*li/ _You shoot a sling bullet.a*lia*li\a*li~a*liH _No target in view!a*lipma*lima*lisa*li)vH _No target in view!a*lia*liUa*lia*li a*liD:_No target in view!a*li 3a*li a*li P _a*lit 2===a*li 1 _HP restored.a*li7 TRev+ a*lit a*li g  You see here a ball python corpse.a*li[ a*li֭  _a*liF a*li a*liz #........#.#...##.###..#####.#####..#.............#..............#...## #.#####.....>.....##...#.## #.......##.######......#.# ##########.#   ## #†# #...###. #...##.#### #...# # #....††.@.# #... ---#..).####.# #... ##.#. ... .. . ...a*li% ## .. ....## .###.#S   ball python (constriction, asleep) .# S### #a*li s6.4 (4.0---7.4 (5a*li a*li^ ^ _A ball python comes into view.b*li4z3 (((((S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.b*li$  The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python!b*liT†b*liҝ?.....b*li==50===8.7 (1.3Rev* b*liob*liO _You kill the ball python!b*li&J3b*liOb*liyQH _No target in view!b*li3b*lib*liŵH _No target in view!b*li\ 3b*liH b*liC b*li@ b*li [Rev+ _b*lih b*lil b*li b*li= b*liܹ b*liۺ b*li b*liл b*liM b*li¾ ,b*liԿ b*li b*li TRev b*li0 b*li b*li ,b*li b*lil b*li ,b*li. b*li b*li ,b*li b*li b*li >b*li b*li b*lic 3b*li b*li b*li ,b*liE b*li+ b*li ,b*li b*li b*li  #....††...# #...  #..).####.#####...  ###.#.####..  ...................  ###.....##..b*li[ k.  ###.#.##.###.#...  #......# †# ..  b*li ^###.#### # .  #@# --- ...b....# #b*li  #.##..... # #..###. + b*li #.. .. # #.. .. b*li # b   bat (asleep)#. .###. b*li" / #b*li\ S20.7 (12.0)---b*li %1.7 (13b*li. b*liu V _A bat comes into view.c*liO]  You shoot a sling bullet. The sling bullet hits the bat.c*lihTc.(((c*lie (You kill the bat!c*li}[*....c*li ^n4===3.0 (1.3)Rev c*libc*liPd/ _You shoot a sling bullet.c*liu3c*li c*liH _No target in view!c*li 3c*li c*li H _No target in view!c*liȿ 3c*li c*li c*li! c*li P _c*li I #..).####.#####...##.#.####......... ............ ###.....##. ###.#.##.###.#... #......# †# ..c*li  ###.#### # ..#######.# B......@.#---#.##.......#  #..###..#  #.. ..#  #.. ... #.. .### B   giant cockroach (asleep) #.. # #..c*li ,40c*li> [.BBc*li F---5.0 (2c*li c*lik b _A giant cockroach comes into view.d*liX ((((( You shoot a sling bullet.  The sling bullet hits the giant cockroach.d*li ((The giant cockroach is heavily wounded.You shoot a sling bullet.d*lid...B...===6.2 (1.2d*liid*lili _The sling bullet barely misses the giant cockroach.d*li}' d*li}(((You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.d*li  The giant cockroach is heavily wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.d*liS d*li I.B..d*li ^7.4Rev+ d*li d*li h _The giant cockroach is severely wounded.d*liӠ p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.d*li0 a.((d*li>% (((((You kill the giant cockroach!d*li@ ,.......d*liV o628.6Rev* d*li, d*li / _You shoot a sling bullet.d*liqd*ligrd*linwd*liEyH _No target in view!e*liv3e*lie*li=e*lie*liqRev+ _e*lie*lie*lie*li$ e*li ,e*liL e*li e*li:,e*lie*lie*li(TRev e*lie*liqe*li#,e*li|e*li+e*lie*lie*li5e*li1e*li,e*lie*liBe*li>e*lise*lie*li3e*liXe*live*li$,e*lie*li!e*liZ!e*li!e*liY"e*lip%e*li&e*li&e*liy'e*li~)e*lir*,e*li+e*li/,e*li,,e*li -e*li-e*li9.,e*li}.e*li/e*li>4 #..#.#..###### #..^....#  #.......#  #......##  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.#e*li4 #@##.#--- #......# ####b### #  b   bat (asleep) e*li:044.6 (16.0)e*li:H---5.6 (17e*liA?e*liZAV _A bat comes into view.e*li ((b  You shoot a sling bullet. The sling bullet hits the bat.e*liQ (The bat is severely wounded.You shoot a sling bullet.e*liB% ,e*li- m  The sling bullet closely misses the bat.e*li2 W.b. e*li!3 f===6.9 (1.3)Rev e*li5 e*liy7 P _The bat barely misses you.e*li@7 (((You shoot a sling bullet.f*ligxm  The sling bullet closely misses the bat.f*lif*li=  You shoot a sling bullet. The sling bullet barely misses the bat.f*lif*li...bf*licc8.1 (1.2Rev+ f*li!f*li: _The bat hits you but does no damage.f*liq]  You shoot a sling bullet. The sling bullet hits the bat.f*like((. f*liN (You kill the bat!f*li7....f*li^/69.3f*li3f*li/ _You shoot a sling bullet.f*lib f*li f*li f*li f*li ,f*li^ ,f*li #..^....# #.......# #......## #.##.#.# #.##.#.# #.##.#.# #.##.#.# #.##.#.# #..@...#---f*liT ####.###  .# .# .#.#S   ball python (constriction, asleep)S#.#f*li -500f*li F---1.3 (2f*li f*li ^ _A ball python comes into view.g*lite  You shoot a sling bullet. The sling bullet hits the ball python.g*li8(((((#†g*lic (You kill the ball python!g*lil.....†g*li~70===2.5 (1.2Rev* g*lig*li  g*li3!_You shoot a sling bullet.g*liȂg*li9g*lig*liEH _No target in view!g*liy- g*li=. g*li2 g*li4 H _No target in view!g*li,c Ig*lid g*lid g*liKh Rev+ _g*lih g*liVi ,g*lii g*li4j g*lij ,g*lij g*lik g*li$l g*li`l 6Rev g*lil g*li.m g*lin g*liKn g*lin g*li*p g*lip g*lip g*lip g*li#s g  You see here a ball python corpse.g*lis g*li't  _g*li^w g*lix g*lix g*liy ,g*liDz g*li{ g*lik| g*li| g*li| g*li~ g*li~ ,g*li5 g*liV g*li ,g*liW g*liҁ g*liN ,g*li g*li g*li ,g*li g*li΄ g*li )#......# ####.### #.# #.# #.# #.# ####†# ####.>.##.# #......##.# #@# ---68.5 (16.0)#.###.# #.....# #######       g*liȌ g*li" H---9.5 (17g*li g*li@ ; _Found a stone staircase leading down.h*liQh*liԩh*lih*li8H _No target in view!h*li 3h*liX h*li h*li h*li _h*li| h*liF ,h*li h*li} h*li h*li h*li h*li h*li ,h*li h*li\ h*liZ h*li h*li% h*li h*li ,h*liA h*li2 h*li_ ,h*lip h*liK h*li ,h*li{ h*li h*li ,h*lil h*lip ......# ###.### #.# #.#h*li  #.# #.# #### h*li b#†# ####.>.# #.# #......######.# h*li #.# #.##......@...##.###.#############h*li( i#.....# #######h*liF ,70h*li -80.5 (11h*liX h*liu d _h - a scroll labelled FAIMYU GOBYANTi*liǢi*lii*lini*lii*li>i*li~i*liXi*lii*lii*li'i*liRi*liĬi*lii*lii*liïi*li<i*lii*lii*lii*li i*li3i*lii*liڴi*li,i*li1i*li,i*li^i*liHi*lii*lii*li5i*liιi*liPi*liwi*lii*lii*liCi*liqi*lii*lii*liNi*liui*li־i*liPi*liѿi*lii*li&i*lii*lii*lii*lii*li,i*lii*lii*lii*lii*lii*lii*lioi*liTi*li;i*libi*lii*lii*li<Xi*li,i*lii*lifi*li,i*li6i*li|i*li$i*liKi*lii*li_i*lii*lii*lii*li! +......⌠......'....# ## #.............#....#### i*liif.... ####.......#####....... #### #<......# ###.#### ###...### ####.# #...# #....# #...# ###### ######+## i*lia #.#..@.#  #.#.####  #.#.# #.#.##...#i*li#####.####.##...# #.......# ##.##...#i*li<=...........i*liq..#..#..#'301.5 (2i*livi*liM======2.5 (22i*lii*li6= _As you open the door, it creaks loudly!j*li"{Ij*li}j*liH  There is an open door here.j*lij*li _j*lij*lij*li,j*lidj*liۊj*li ,j*lij*lidj*li,j*liFj*lij*li/j*lij*li'j*lij*lij*li+j*lij*lij*li,j*liԚj*li"j*liz,j*li6j*lij*li&,j*liPj*liB .................... ##### ##.###.#... #...# j*liݫ&...# †# .. #...# #### # .. ###...### #### #.. #.......# #... j*liP#### $.#.# ####.......####### ...# ....).#.............#..# #..# #.'@.....⌠......'...------12.5 (10 #..###### ###.............#... j*liv......... ####.......#####.. #..###### j*li #<......# ### ...# j*liЬ  ###...### #### ...##...# #... ..## j*li #...# #### #.# ######'## j*liR#.# #.#....# j*liC1_You open the door.j*liC _Found a club.j*liIj*lij*liؿj*liG$ _j*li V  There is an open door here.j*lij*li _j*li'j*lij*li,j*lij*li<  You see here a +0 club.j*li>j*li _j*lij*liPj*lij*li/j*lij*lij*liMj*li}j*liJj*lij*li]j*lij*liNj*li j*li=j*lij*li9L _You now have 20 gold pieces (gained 5).j*lij*lij*lij*li@j*lij*lij*lij*liAj*lij*lij*lij*li0j*lij*li-j*lij*lij*linj*lij*lij*lij*lij*lilj*lij*lij*li,j*lij*lij*liNj*lij*li3j*liRj*lij*li j*liP $ j*li (_You now have 27 gold pieces (gained 7).j*liT j*li j*li j*li#j*lifj*lij*li&j*lij*lij*lij*lij*lij*lij*lij*liij*lifj*liaj*lij*lij*lij*lij*lij*lij*li j*li"j*li?"j*li"j*li$j*li$j*li'%j*li%j*li&j*liT(j*li(j*li1)j*li*j*li+j*li,j*li,j*liO.j*li/j*li0j*li0j*lig2j*li3j*li3j*li4j*li 6j*li8,j*liR9j*li:j*li_<j*li<j*li]=j*li%?j*li@j*li@j*liAk*li]k*lik*lik*lik*liuk*li k*li=k*li k*li k*li%k*lihk*li{k*lik*lip,k*liek*lik*li,k*lik*li.k*li,k*lik*lik*liC k*lir k*lib!k*li$k*lip&,k*liK'k*li0)k*li +,k*li+k*li-k*li%/,k*li/k*liW2k*li3,k*li 4k*lil5k*li6k*li6k*li7k*liz8k*li9,k*li:k*li;k*li`BF#...##.###..####...#.####..# .### ...#...###........# . .. #..............## ##.##....#.. .. .k*liB>.....##...#.## #....#..#.. ###......#.# #.#.....### ###......# #...#####  #...###.## #..## k*liBM#### #...# ##.###....K .#...###..@....... ------ #k*liC=#........#.##.... ##.......#.##. # k*li;CT..................# ##.............#### #### k*liiC ##.###.#.......# #...# K   kobold (asleep)k*liC.# #†#...#.#.# #...#k*liC### #.#...#.### ###...### #### #k*liC #.#.......# #.......# #...k*liCk*liL-57.5 (45k*liEM,8.5 (46k*li;Rk*li^z _A kobold comes into view. It is wielding a +0 short sword.k*li5 X ((((((k*li 6 KYou shoot a sling bullet.  The sling bullet hits the kobold but does no damage.k*li z  The kobold shouts!  You shoot a sling bullet. The sling bullet hits the kobold.k*li e)k*liiI 2......k*li{L n5===9.6 (1.1)Rev k*liR k*linT J _You kill the kobold!k*lif k*lig k*lim k*lip H _No target in view!l*li3l*li (^ _No target in view!l*li3l*liڔl*lil*li4l*li _l*lil*liУ3l*lijl*ligl*li+,l*li l*lil*liG,l*lidl*liԮl*li>l*lijl*li3l*li۲l*li~,l*liʵl*li/l*lil*lil*lil*liXl*lil*lil*lil*lil*li-l*li[l*lil*li-l*lil*lil*lil*li"l*lixl*lil*liwl*lil*liJ,l*li l*lipl*li,l*lil*li{l*li,l*lil*li;l*li,l*lil*lil*li,l*lil*lil*li,l*lil*liul*li,l*lil*lil*lil,l*lidl*lil*lil*lil*lil*lil*lil*li=l*li[l*lil*lil*lil*lil*li l*li_ ,l*liG l*li1l*linl*lil*livXl*liZl*lil*li@,l*lil*lil*li"l*libl*li l*li"l*li$,l*li%l*li(l*li),l*li*l*liE0Xl*li1l*li3,l*li4l*li7l*li;,l*li<l*li>l*li<@l*liz@l*li*Al*liBl*liDl*liDl*liEl*liGl*li"I,l*li Jl*liKl*liaMl*liMl*li~Nl*liBPl*liQ,l*li2Sl*liTl*liU,l*liVl*li2Xl*lit`0 #.##..###.###..#..###.###. #.##...........#........ #..#..###.###..#..###.###l*li` #...##...#...#..##...#... ##.#..#...#...#...#...#.... #.....#...#..###..#...#.... #l*li`# ##..##..###..#...#..###†.... .#####........#...#...#.†.#....##l*lia...>.#.#...#.@##...#...#..#.#--- l*lib.####...#.####..#..###.###.....# .#...###........#b...........##### ##.##....#............# .#.## #....#..#...#####.#..# .#.# #.#.....##### ##.#.##b   bat (asleep)# #...##### #....###.## ##..### #.#....###.###....)###########...##.#l*li"e098.6 (39.0)l*lige  A bat comes into view.l*li9n`b.bl*linV=--9.6 (40l*li`ul*liw: _The bat hits you but does no damage.l*li. ((((((You shoot a sling bullet.l*li  The sling bullet closely misses the bat.You shoot a sling bullet.l*li2l*li3m  The sling bullet closely misses the bat.l*liP4l*li;A......l*li)=1--==400.8 (1.2)Rev m*li>m*li' _The bat hits you.m*liWm*lim*li^m*liH _No target in view!m*li3m*lim*liH _No target in view!m*li _The bat closely misses you.m*li7 m*li> ).--10.#b....b   bat....###...m*li7? N--m*lirE m*liH Z _A bat is nearby!n*liK.*(n*li.$((n*li  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.n*li)n*li[3...n*li_^9==3.0 (1.2Rev+ n*li_n*li`fn*lihG _You kill the bat!n*liIxn*li yn*li~n*liH _No target in view!n*li _No target in view!n*lip * _2==Rev n*li>w Xn*liy n*li{ n*liZ{ n*li{ n*liZ} n*liC~ n*li~ n*li  n*li n*liN n*li܂ %==n*liX n*li n*liȔ gn*li n*li ,n*liJ n*li n*li  ####### ##  ###..#..###.###.. ### #....#......K..(. n*liV ~....#####).#..###.###..## #......#..### #.#....#...#...#.n*li   #.##..###..#. .#..###..####  #.#..#n*li ###..#.. .....#...#--- n*li΢  ##.#.##...#...#..##...#...#.# #.##..###.###..#..###.###..# #.##...........#...n*li ........# #..#..###.###..#..###.###..#n*liu  #...##...#...#..##...#...#.# K   kobold (missile, asleep)  ##.#..#...#...#...#...#.....#  #.....#...#..###..#...#....## n*li  ##..##..###..#...#..###†....#n*li 014.0 (11.0)n*liU H---5.0 (12n*lid n*li z _A kobold comes into view. It is wielding a +0 short sword.o*li& o*li?(((((o*li7(You shoot a sling bullet.o*li>  The sling bullet completely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.o*liu[).....o*lio83===6.3 (1.3)Rev o*lio*liJ _You kill the kobold!o*li o*li o*li o*li H _No target in view!p*li3p*lip*liH _No target in view!p*liIp*lip*lip*li$ _p*li,p*li,p*liqp*lip*li>p*lip*lip*li53p*lip*lip*li ,p*lip*li=p*li(,p*liMr  Things that are here:  a +0 short sword; 4 stonesp*lip*li[ _p*lip*liwp*li,p*lip*li\  Things that are here:  a +0 short sword; 4 stonesp*lip*li% _p*liyp*li9p*li,p*lip*lip*lip*li&p*lip*li p*li,p*lidp*lip*li~,p*lip*li$p*li,p*lip*lip*li,p*li(p*li.p*lip*lip*lip*lip*li ,p*lip p*liG  _ Things that are here: _a +0 short sword; 4 stones  Things that are here: p*li} d_a +0 short sword; 4 stones  You see here a +2 dagger of venom.p*li)p*li _p*lisp*lip*lip*liAp*litp*lip*li,p*lip*lip*li,p*lijp*li}p*li,p*li p*li<#p*li#,p*li9$p*li5%p*liB&,p*li&p*li(p*li-),p*li3*p*li,p*li/Xp*li1,p*li1p*li3p*liq5,p*liC6p*li8p*li9,p*li":p*li?p*liGAp*lipAp*liBp*liCp*liDp*liDp*li6Ep*liFp*lirG,p*ligHp*liIp*li+Kp*liQKp*liALp*liBNp*liO,p*liPp*li!Rp*liKS,p*liSp*liUp*li)V,p*lizVp*liWp*liX,p*li3Yp*li|Zp*lix[p*li[p*li\p*li^]p*lid^,p*li^p*liap*liDb,p*libp*lidp*likdp*lidp*liep*lifp*lig,p*ligp*lihp*lii,p*liBjp*li\kp*lirl,p*lilp*lionp*ligo,p*liop*liVqp*li@r,p*lirp*lisp*lit,p*li5up*livp*liPwp*liywp*liwp*lixp*liz,p*liUzp*li{p*li|,p*li}p*li~p*li~,p*li:p*liLp*liOp*li}p*liځp*lip*li,p*lip*lip*li,p*li!p*liEp*li<,p*lip*li=p*liً,p*liSp*lip*liBp*liŐp*li ######## #......# #.####.#  #####.####.#  #........#.# p*liЖX #.###.##.#.#  #.# #.##.#.##### #@# #............p*li--- #g.....# ############.. p*li%#...#### #. ##.p*liI#. ###.p*lip #... g   hobgoblin (asleep) ####.##p*lit## .......#.p*li| #.#...#.## #.#p*liϛ~ 73.3 (57.0)  A hobgoblin comes into view.p*lia\.ggp*li6===4.3 (58p*licp*li+ _The hobgoblin shouts!q*liQ| (((You shoot a sling bullet.q*liP ((The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.q*liUq*li[v.....q*li[\5.6 (1.3)Rev q*li`q*licd _The sling bullet closely misses the hobgoblin.q*li3q*liq*liH _No target in view!q*li _No target in view!q*li Iq*li1 q*lif  ########.......#########..........###.##.## #.# #.##.#.########..g#...........#.....@# ############..#### #.##. . # ##...g   hobgoblinq*li& O#.........#..q*liD (0.0q*li; .g---6.6 (1 _r*liZ%} (((((You shoot a sling bullet.r*li  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.r*li)r*li.....g===7.9 (1.3Rev+ r*li4r*li@5d _The sling bullet closely misses the hobgoblin.r*li"} (((((You shoot a sling bullet.r*li  The sling bullet completely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin!r*liSr*lih&*.....r*li)0919.2r*liV,r*li.M _You kill the hobgoblin!r*li*r*lir*li^ _No target in view!r*li}r*lir*lir*lir*liNr*liqP _r*lir*lir*lir*liݼr*lir*liƽr*lir*lir*li2r*liZ>Rev r*lir*liLr*liG,r*lir*li8r*li*r*liJr*lir*liWr*liI,r*lir*li^r*liqr*li(r*li_r*lir*li3r*lir*lir*li,r*lihr*liIr*li,r*li"r*lir*li,r*liVr*li]r*liur*lir*lir*li Xr*lir*li,r*lir*lir*li:,r*lir*li}r*li],r*lir*lir*lij,r*lir*lir*li,r*likr*lir*liSr*litr*lir*lir*li,r*lir*lir*li=,r*lir*lir*li),r*lir*lir*li:,r*lir*likr*li,r*licr*lir*li> ,r*li r*li r*lib ,r*li r*li r*liR ,r*li r*libr*li ,r*lir*liRr*liqr*lir*li7r*li9r*li,r*lidr*liZr*lig,r*lir*liar*li ,r*li}r*li#r*lir*lir*li?r*lir*li,r*li r*lir*li,r*liv r*li!r*li",r*lic#r*li,%r*li%,r*li.&r*li&r*liB',r*li'r*li+)r*lim. #....... #....... ####.### ###.#.. ########...... #........#.#..r*liW/ # ###.#####..#....###.###............#....#.#####.....>---......#####.......##.####.#. ##########.# ..#### #÷#.g#...##.### #. #....††... g   hobgoblin (asleep) # #..).####. ###.#.####. ...........s*li518.2 (39.0)---9.2 (40 _A hobgoblin comes into view.s*liW_ . #...... ####. ###.s*liݫ ########.. #........ # ###.#####. ####.###........ #.....@..#>s*lij ......##### ##.#.   .. #### #÷#  .g  #. #....†† # #..)s*liB . #...... ####. ###. ########.. #........ # ###.#####. ####.###........ #.....@..#> ......##### ##.#.   .. #### #÷ .g  s*liC#. #....†† # #..)s*liI4s*liNs*liP` _A hobgoblin is nearby!s*lim1  ((((g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!s*li  The hobgoblin is severely wounded.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.s*liU; s*li? f...g.s*li@ Q===20.4 (1.2)Rev s*li@ s*liF s*liH b _The hobgoblin is severely wounded.s*li c  You shoot a sling bullet. The sling bullet hits the hobgoblin.s*li (((†s*li (((You kill the hobgoblin!s*li k....†.s*liҗ s*li= #....... raguz the Shooter#....... Coglins*li} ####.### Health: 22/22 ========================###.#.. Magic: 2/2========================########...... AC: 3s*li Str: 11#........#.#.. EV: 11Int: 8s*li # ###.#####..#.... SH: 0Dex: 17####.###............#.. XL:  2 Next: 100% Place: Dungeon:1#.....@..#.#####.....>. Noise: ===------  Time: 521.6 (1.2)......#####.......##.### a) +2 sling {Kanchan d) +0 sling {Agam} s*li: ##.#. ##########.#Fire: a) +2 sling {Kanchana} .†s*li\ #### #÷#Rev+ ..s*li| #...##.####.#....††... s*li j##..).####. s*li E###.#.####. ...........s*liڠ  The hobgoblin is severely wounded.You shoot a sling bullet.  s*li {The sling bullet hits the hobgoblin but does no damage. _The hobgoblin is severely wounded.s*li You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!s*lis % s*li a_You shoot a sling bullet.  You have reached level 3!s*li) /  --more--t*li!t  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? u*lie 7/273/393 0%  You feel agile. x2u*li+ku*lipm  Your brain swirls with designs for a vitreophase scope. You just need some more_time...u*li 3u*li u*li u*li  #...... #..... ####. ###.#### ########.u*li {.. #........#.# #. ###.#####..# ####.###............# #..#.#####.....>.#####.##..##.#.. #.#u*li r..†.. #### #÷## ..#.# #...##. #.##. #....††r   rat (wandering) #. #. #..).####u*li֚ T. .. ###.#.#### u*liў  u*li T0.0  A rat comes into view.u*li u*lit M.rru*li u*li a-2.6 (1Rev u*li u*li - _The rat squeaks loudly.v*li  ###  ..  #. ###.## ####.###..... #....@...#> .......##### .##.#.. v*li  .r.†.. #### #÷#  # ..#.#  #.##. #....†† #. #. #..) . .. v*liح  ###  ..  #. ###.## ####.###..... #....@...#> v*lio.......##### .##.#..   .r.†.. #### #÷#  # ..#.#  #.##. #....†† #. #. #..) . .. v*li:v*li7-v*liWv*liZ _A rat is nearby!v*li X((((((v*li  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.v*li v*li c...r..v*li_ k=3.9 (1.3Rev+ v*li v*lij \ _The rat is severely wounded.v*li ]  You shoot a sling bullet. The sling bullet hits the rat.v*lib S(((†v*li Cv*li5. (You kill the rat!v*li[...†v*li]25.1 (1.2Rev* v*li4v*li~v*li / _You shoot a sling bullet.w*litIw*liw*liPTRev+ w*linw*liw*liw*liw*li_w*liw*li,,w*liMw*li@w*liw*li6Rev w*li,w*lie  You see here a hobgoblin corpse.w*liK _w*liXw*liw*li,w*liw*liw*liZw*li{(w*li w*li/w*li(3w*liw*li w*liC ,w*li w*li w*li ,w*li8 w*liCw*liw*liw*liw*li;w*li,w*litw*li w*lio,w*li1w*liw*li,w*liew*li"w*li,w*likw*li  #. #.##.# # #.##.##.# # w*li #.......# ###. ###..#### ... w*li5!G #.## ###  #.# ## ###.###   #.....#   #.#@#.# .####---  #.#.#.# .....  # #.. . .#.##  ###.## #  .#   # #w*lib!       w*li!H #w*liT$042.1 (17.0)w*li$H---3.1 (18w*li&w*li ( w*li1(C_i - a dark potionx*li&Ix*li(x*li1.,x*lin2Bx*li3x*li3x*li5x*li7,x*li*8x*li9x*li;,x*li<x*li=x*li?,x*li%@x*liDXx*liyEx*li!G,x*liGx*liwN #.......# ###.#.#### ###..#### ........ #.## ###.....## #.# ###.#.## ###.### ###.... #.....# #..###.x*liO #.#.#.# #.# #.#######.# #.#.#.###.##............## # #......@!..# .#.##...... ###.###|##.# #..### #.# #.# #..###.x*liO ..# #.. #..#... #### #### #..#.#. #..^... #...... #...... #.##.#.x*liU% ##..###.......... #.## ###.....##  ###.####.### #### #..........# #.. ##.###.#.# #.# ##.#######.# #.#.###.##............##x*li$V #.......!..# .#.##...... ###.###@##.# #..### #.# #.# ..# #....##.##.#. x*li\250.1 (7.0)x*liT]+1.1 (8x*libx*liv _You see here a staff of alchemy.x*li2~ x*li~ x*li x*li H _No target in view!y*li@y*liwy*liy*li y*liy*li$ _y*liy*liPf#.......# ###.#.#######..####...........#.####.....##. #.# ###.#.#####.### #####......#.....# #.. ###.####.#.#.# #.# ##.#######.# #.#.#.###.##............#### #.......@..# .#.##......###.###|##.# #..###.y*li#.# #.# .. #..###..# #.. ..# #..#...#### #### ## #..#.##..^#.#......##.##.#.#y*li* +2.1 (1y*li~ +3.1 (2y*liI&y*li.(Y _j - a viscous inky potiony*liIy*liܥy*liԧy*liy*liXy*liy*liy*li,y*liy*liGy*liڵ,y*liʶy*liy*li,y*liy*liJy*li׾,y*liy*li8y*li-,y*liy*lity*li,y*limy*liy*liK,y*liy*liy*li,y*liy*liy*li{,y*liy*liBy*liny*liy*li,y*liYy*liny*li,y*liy*li}y*li,y*liy*liy*li ,y*li y*li Xy*li y*liE (  You see here a staff of alchemy. _y*liG By*liL y*liO y*liP ,y*liQ y*linR y*liS ,y*li&V y*li[ Xy*li&\ y*li] ,y*liD_ y*liy` y*lia ,y*lib y*lisg ny*lih ,y*li8i y*lihj y*li}k ,y*lil y*li;o y*li4p ,y*lip y*lir y*libs y*lis y*liLt y*liv y*liw ,y*li]x y*liy y*liz ,y*li{ y*li'} y*li~ ,y*li~ y*li] y*li ,y*li* y*li y*li ,y*li y*liچ y*li ,y*lij y*li߉ y*li! ,y*liv y*li y*li ,y*liL y*li֜ y*li̝ ,y*liڞ y*li£ y*li ,y*li y*li y*li By*li y*li By*li y*liַ y*li y*liy y*li y*li ,y*liþ y*li y*li ,y*liW y*li y*lib ,y*li y*li y*li ,y*li y*li6 y*li ,y*li y*liG Xy*li Xy*liJ y*li ,y*li$ y*li y*liU ,y*li/ y*li y*liN ,y*li\ y*li ,y*li" y*li ,y*liN y*li y*li y*li^ y*li ,y*li' y*liV y*liK By*li y*li ,y*li y*li y*li ,y*li y*li y*liY ,y*liH y*li y*liI ,y*li3 y*li] a  You see here a bat skeleton.y*li y*li3  _y*li+! y*liX# y*li$ y*li% y*li& y*li), g  You see here a hobgoblin skeleton.y*li- y*li.  _y*lip/ y*li5 Xy*li9 y*li; ,y*liG< y*li? y*liA ,y*liB y*li3E y*lirG ,y*liH y*liJ y*liL ,y*liN y*liP y*li?R ,y*liS y*li^ ny*li` ,y*liib y*li/d y*lie ,y*lif y*lij y*litl ,y*lim y*liq ,y*liTr y*li   #..#####.......##.######..##†#..# ##########.# #.....†..#######÷# #.##..#.###...##.#### #.##.##.# ########....÷÷...# #.##.##.# #.....##..).####.#.......# #.....###.#.####...###..#### #............## #.@...###.....##644.1 (91.0)#.# #.....# ###.#.##.##y*liZ )###.### ######### #......# #.....# #.......# ###.#####.#.#.# #.#####.#######.##.#.#.###.##............#### y*li #.#..........##.#.##.......# #.###.###|##.##.#.##..###..# #.###.# #.##....#.##..###..# y*li y_h - 2 scrolls labelled FAIMYU GOBYANT (gained 1)y*li͖ y*li y*li E _Done exploring.z*li3z*liKz*liC+.......##....÷.....÷.............0.0)............#..........##.#..###.###|..###.# #..z*liz*liGz*lioE _Done exploring.{*liyU {*liQW Where to? (? - help)  D - Dungeon |*li{ |*lip9 #........#####.......##.##### raguz the Shooter#..##†#..# ##########.#Coglin#.....†..#######÷#|*li9Health: 27/27 ========================#.##..#.###...##.#### Magic: 3/3|*li9========================#.##.##.# ########....÷÷...# AC: 3|*li9-Str: 11|*li:#.##.##.# #.....##..).####.## EV: 11Int: 8|*li;:#.......# #.....###.#.####... SH: 0Dex: 19|*li: ###..#### #.................. XL:  3 Next:  2% Place: Dungeon:1|*li:'#.## #.@...###.....##... Noise: ---------  Time: 644.1 (0.0)|*li:"#.# #.....# ###.#.##.## a) +2 sling {Kanchan d) +0 sling {Agam} |*li:###.### ######### #......# Fire: a) +2 sling {Kanchana} |*li;#.....# #.......# ###.#####.#.#.# #.#####.#######.##.#.#.###.##............####|*li9;K #.#..........##.#.##.......#|*liY;_ #.###.###|##.##.#.##..###..#|*li; #.###.# #.##....#.##..###..##  |*li;_You see here a staff of alchemy. _You see here a bat skeleton. |*li;_You see here a hobgoblin skeleton. _h - 2 scrolls labelled FAIMYU GOBYANT (gained 1) |*li;f_Done exploring. _Done exploring.|*liq<|*li=|*liHL|*liM|*liuR: _|*liS|*liU,|*ligV|*liZ|*li[|*li[|*li\|*li_|*lia,|*lib|*lie|*lig,|*lih|*lil|*lim,|*li o|*liq|*lis,|*li$u|*liyw|*li+y,|*li?z|*li  Things that are here:  a +0 whip; 5 stones; a kobold skeleton|*liς|*liO _|*li@|*liU|*li\,|*lit|*lig  You see here a hobgoblin skeleton.|*liŐ5 _|*li|*liw|*lim|*li|*lih|*liga  You see here a bat skeleton.|*li9|*li› _|*li|*li|*li,|*li  There is a stone staircase leading down here. _|*li2|*li؈|*lio,|*li|*liF |*lib #########  |*li#....@..# 61.8 (17.7)|*li= #.##..###  |*lie6#... |*liU##.## |*liN#.#|*liS #.#|*li͕S #.#|*li |*li4..# |*li_You climb downwards.|*li|*li.|*liA |*libS_There is a stone staircase leading up here.|*li' 3|*liE( |*li!) |*li{* |*liB. _|*li. |*li0 B|*li0 |*li92 ,|*liy2 |*lil3 |*li_4 ,|*li4 |*liM5 |*liu6 |*li6 |*li6 |*li18 |*li8< B|*li= |*lif? ,|*li? |*li&A |*liC ,|*liC |*li;F |*liJ ..#....######.## ##........ ....... ..#######.###..........#########.##..|*liJ #....<..#.# ..##.##..###.##..##.......#B.###.######..#B   giant cockroach (asleep)#.# ..#g   hobgoblin (asleep)#.# g..#.#|*liO 70.8 (9.0)  A hobgoblin and a giant cockroach come into view.|*liO |*liP |*liEU B.Bgg.|*liێ 8==1.8 (10.0)|*li@ |*li + _The hobgoblin shouts!}*liF@ ( You shoot a sling bullet.  The sling bullet hits the giant cockroach.}*li^ (((The giant cockroach is severely wounded.You shoot a sling bullet.}*liQ B...g.=3.1 (1.3)Rev }*liR}*liT }*liU[_The sling bullet barely misses the giant cockroach.}*li` p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.}*liA #.}*lia g   hobgoblin}*li ((You kill the giant cockroach!}*liX }*li }*li .}*li 8.g.}*li 564.3 (1.2}*li 6Rev+ }*li }*li / _You shoot a sling bullet.}*li9 (((You shoot a sling bullet.}*li ((((The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.}*liA }*liE Y..g.}*liF ...}*liG '5.5}*liK }*liN c _The sling bullet barely misses the hobgoblin.}*lik ((((((}*li7(You shoot a sling bullet.~*liI  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.~*liY.g.....~*lif6.7Rev* ~*li~*liM _The sling bullet hits the hobgoblin but does no damage.~*liW (((~*li7(You shoot a sling bullet.~*liJd  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.~*li~*li g...  The hobgoblin is severely wounded.~*li'7.9~*lim~*liW _The hobgoblin closely misses you.~*li ((You shoot a sling bullet.~*li>A h  The sling bullet completely misses the hobgoblin.~*liA mYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.~*lia g.  The hobgoblin is severely wounded.9.1~*li ~*li- @ _The hobgoblin hits you but does no damage.~*liH ((You shoot a sling bullet.*li\  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.*lia)*liw†.1080.4 (1.3*li*liM _You kill the hobgoblin!*li6*lij*li*li3*liִ..# .. .. #######.#######.#....... >.... .... ... #*li8L.###.# ...@.# 0.0#.##†.# #....<..#.##..# #.##..###.##..# #.......#*libJ..###.######..##.# #..##.# #*li.... *li *liU4---1.4 (1*li*liξ *li-_Found a stone staircase leading down.*li?: 3*li: *li= *lia@ *liC B*li[F *liF >Rev+ *li"G *liI *liK ,*liYL *liYN *li T =♣. #. ..#   #....  #... #*li_T 3######.#######.### ........>........ .....S---*liT .###.####.##.............# *liT #########.##†.# #....<..#.##..#*liT #.##..###.##..# S   adder (asleep)*liT #.......#..###.######..##.#*li%U F #..#*li\ +4.4 (3*li] *5.4 (4*liD` *li&b Y _An adder comes into view.*li ((((((S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.*li0G (The adder is moderately wounded.*li,*li  You shoot a sling bullet. The sling bullet misses the adder.....S..rr   quokka===6.6 (1.2*lig*liY _A quokka comes into view.*liw{ (((You shoot a sling bullet.*lio6  The sling bullet hits the quokka but does no damage.  You shoot a sling bullet. The sling bullet hits the quokka!*li8 P†*liP *liξ T...S.*li n47.8Rev* *liZ *liC J _You kill the quokka!*lir  (((((((You shoot a sling bullet.*li  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder!*li X...†...*li?" 0419.0*li' *li- I _You kill the adder!*li0l3*li^r^ _No target in view!*liI*li *li *li: _*liI*li,*li*li*li*li *li*li*li*li?>Rev+ *li*lib  You see here an adder corpse.*li *li.! _*li!*li$b  You see here a quokka corpse.*li7)a _*liu**li**li +*li,*liA.*li.>Rev *li /*li0*li2,*li[3*li@6b  You see here a quokka corpse.*li8*liu8 _*li8*li5:*li<*liH<(*li<*li>*li?3*li^@*li!B*liC,*li|D*liE*liG*liG*lioH*li6J*liK,*liAL*liM*liO,*liP*li*Q*liR,*liTS*li}T*liV,*liGX,*lifa*lib*lib*lid*lig*liah*lii*lij*lil*lipm*li1n*liCp*lit,*li`u*liv*liZx*lix*li y*lipz*li|*li|*liJ}*liE*li,*li*lid*li,*li*li*li,*li؉*li*li͌*li*lio*li*li,*li9*liې*li*liǒ*liv*li*li*li3*li*li*li,*li*li*li͞,*li*li7 _You open the door.*liP3*li *liF@  There is an open door here.*liƭ>.# .. J# .# ##+#.#  #....### #.. #..@########--- #...'....... ♣. #...######### #. ..# #...........# #.... ###########.# #... ...# #.#J   endoplasm (wandering)######.#######.#######.#........>.............#............†...######*liv1723.0 (34.0)*li%/ .*liKQ  An endoplasm comes into view.*liH---4.0 (35*li*li6 _The endoplasm moves out of view.*li3*li*liT*lieH#.. #.# J.. #.#  #.# *liĚ_##+#.# #....########...@....... #...########  *li#...'....... ♣. #...########*li##. ..# #...........#*li=K#.... ###########.# J   endoplasm (wandering) #... ...# #.*li`t#  ######.#######.#######.#..*li^>.............#*liZ,0.0)*li..*liA5.0 (1*li*liģ*li3*li*liJ*li,*li,*li*liޭ*li *li*liQ$ *lih_You open the door.*li)? *liE *liE #. ###.#..#.#.#.....#.#J# #.#.#*liBF  ##'#.#  #..@.#######7.0 (2 #........... #...######## #...'....... ♣. #...#########*liG  #. ..# #...........#J   endoplasm (wandering). ###########.# #... ...# #.#######.#######.#######.#*liSG *liL *liO a _An endoplasm is nearby!*liE ((JYou shoot a sling bullet.  The endoplasm quivers.*lic9  The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet. The sling bullet hits the endoplasm.*li*li2.J.*lib===8.2 (1.2Rev *li*lip7 _The endoplasm is lightly wounded.*liQP ((*liFR/You shoot a sling bullet.*lit  The sling bullet completely misses the endoplasm.You shoot a sling bullet.*liqX*liZ],.J*li]^9.4Rev+ *li/b*lidc _The sling bullet barely misses the endoplasm.*li}  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.*liR( *liS The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.*liBp  The endoplasm is heavily wounded.*li-30.5 (1.1*lip _The endoplasm completely misses you.*li c  You shoot a sling bullet. The sling bullet hits the endoplasm.*li  C.*li (You kill the endoplasm!*li< &.*li/ s51.8 (1.3Rev* *li *li / _You shoot a sling bullet.*li*liף  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1              c + Ranged Weapons 4.7   5.9  -1               d - Armour   0.0   1.2  [3*li|9;49m-1       e - Dodging   1.7   2.4  -1       f - Stealth   0.7   1.2  -1                                                           *li)&           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*li;m *lif| raguz the Shooter#. ##Coglin#.#..Health: 27/27 ========================#.#.#Magic: 3/3========================.....AC: 3Str: 11#.#.#EV: 11Int: 8#.#.#SH: 0Dex: 19##'#.#XL:  3 Next: 45% Place: Dungeon:2#..@.#######Noise: ===------  Time: 731.8 (0.0)#...........a) +2 sling {Kanchan d) +0 sling {Agam} #...########Fire: a) +2 sling {Kanchana} #...'.......Rev* ♣.#[3*li} O9;49m...##########. ..# #...........##.... ###########.##... ...# #.#######.#######.#######.#You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm completely misses you.You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm! _You shoot a sling bullet.*li) *lij3 cRev+ *li%6 ,*li8 B*li9 *li< ,*li< *li> *li? *li@ 6Rev *liS@ *liB *li~C ,*liC *li,E *liRG ,*liG *li/I *liJ ,*liAK *liK *liL >*liL *liM *liIN 3*liN *liQ *liU         *liaV   ############ ...(.......# #.#######@#  ---42.8 (11.0)#.#.......# *liV  ##.#.#####.#  #........#.# *liV   ##.#.###.#.#   #.#.# #.#   *liV  ##'#.# ..#   ..#######  *liW   #...........   *li\ *li\ #---*li] %3.8 (12*li` *lic % _Found 5 stones.*liI*li*liX*li},*liU*li*liQB*li*lim*li+X*li,*li*li*li,*li*li*li*li*li*li*li),*li*li*li,*li*li*li,*li*lih*liF,*li*liRX*li*li,*li\*lij*li\*li*liY*li*li,*li*li *li ,*li*li7*lia,*li*li*liB*li*li,*lio*lil*li *liK *liQ!*li"*li#*li4$*li%*li&*li(,*li)*li.+*li,,*lia-*li .*liQ/,*li/*li0*li\2,*li3*liZ4*li&6,*li6*li8*li:,*lic:*li<@  There is an open door here.*li<*li8= _*li=*li>*li,@,*lip@*liA*liB,*li6C*lizD*li4F*liYF*liF*liPH*liI*liI*li9J*liL*liN*liDN*liN*liO*li+R,*liR*liS*liT*liU*linU*liV*liX,*liXY*liZ*li@\,*li\*li^*li_,*liC`*lica*li c*li:c*lic*liNe*lif,*lig*lih*lij,*liSk*lil*liXn,*lin*liZp*liq,*lir*litt*liV8.)# ##############.# #....(.......#.# #.#######.#.##.# #.#.......#.##.# ##.#.#####.#.##.#  #........#.#.##.#  ##.#.###.#.#. 89.8 (46#.#.# #.#.#.## ##'#.# #...#.##. #....#######.##. #............##. #...###########. #...'........... #...###### #.....#  90.8 (47 _Found a sling.*lig I*li *li ,*li B*li ,*li *liB ,*li) *li *li ,*li *li6 *liE ,*liD *li *li ,*liC *li *li *li *li{ *li[ *li ,*lip" *li$ *li& ,*li& *liQ( *li* ,*li+ *li- *li/ *li/ *li.1 *liE2 *li3 ,*lit4 *li5 *li7 ,*li8 *li9 *li= *li> ,*li7C n*liHD *li#F *liTF *liG *li[H *liAJ ,*liJ *liL *liM *liM *liO *liP *liR *li+S *liS *liSU *liW ,*liX *liY *li>[ *li\ ,*lia] *li^ *li_ *li_ *li` *lib ,*lieb *liGc *liUd *lid *lid *lif *lig *lirg *lig *lih *lij ,*lij *liv *liyx *liy ,*li} n*li. *li *liG *li *liA *liօ ,*liƇ *li *li` ,*li@ *li *liܑ ,*li *lit *li *li *li *li. *li *li/ *li *lid *li ,*li> *lin *liJ ,*li *li *liɫ *li *li *liv *li *li- *liֱ *li *li ,*liз *li *li ,*liҽ *liK *li *li% *li *li *li ,*li *li *li ,*liK *li *li ,*li *li *li *li *li *li *li ,*lik *li *li1 ,*li *liB *li ,*li{ *li *li ,*li= *lit *li *li *li *li' *li *li *liM *liN *liK *lil *li *li *li B*li *li *li7 *li *li *li *liE *li *lim *li *li  *liv *li( *li *liD *li *li= *li& *lic *li *liK *li *li? *li *li6 *li  ,*li_ *lic B*li *li *li *li; *li *li" *li,$ ,*li$ *lih& *li( ,*li) *li* *li- *li)- *li- *li/ *lil1 *li1 *li1 *li3 @  There is an open door here.*li4 *li=5  _*liy5 *li87 *li8 ,*li 9 *li: *li< *li< *lia= *li> *li? ,*li+@ *liA *liA *liB *li\B *liBC *liwD ,*liD *liE *liPF ,*liF *lipG *li!H ,*lijH *li6I *li$J *liSJ *liJ *liNL *li4M *liYM *li{M *liHN *liO *liAO *liO *liHP *lilR ,*liR *liRT *lieU *liU *liU *liV *liW *liW *liX *liX *li[Z ,*liZ *li"\ *li^ ,*li^ *li5` *li5a ,*lia *liab *lic B*lid *lie *lie *lif *liqg *li!h *liFh *li~h *liEi *lij *lij *liHk *lil *lim B*li n *lin *li0o *liOo *lio *lip *lip *lip *liq *lir ,*li(s *lis *lit *liu *liMu *liu *li-w ,*liw *lix *li>z ,*liz *li{ *li| ,*li| *li} *li~ ,*li  *li *li{ ,*liـ *li, *li #.####### )# #.#...... .# ##.#.##### .. #........# +# ##.#.###.# ♣. #.#.# #.#*li<  .♣ ##'#.# #.. ♣♣.♣ #....##### ♣@♣♣ #.........893.8 (103.0) ♣♣.♣♣ #...###### ♣...♣♣ #...'..... *lid ♣....♣ #...###### #....# #......... #....############# *li q##..........#  ######.#######.###### ........>...........*lir *li̍ ,44*li *liL E _Found a hammer. Found a runed translucent door.*li 4*li *li *liC:##....(....### #.#######j)# #.#.........# ##.#.#####... #........#.*li:r+# ##.#.###.#.♣♣. #.#.# #.#.♣ ##'#.# #...♣♣@♣ #....######♣.♣♣ #..........♣♣.♣♣ #...#######*li:♣...♣♣ #...'......♣....♣ #...########....# #.......... j   Crazy Yiuf (asleep)#....##############*li; ##..........# ######.#######.#######*libFCrazy Yiuf (asleep)5.0)*liYL*li;N*li ################### #....(...########j)# #.#......# ##.#.####.. #....... +# ##.#.##♣.♣ #.# ♣@♣ ##'#.# #...♣♣.######♣.♣♣ .......♣♣.♣♣ #######♣'......♣....♣####### #..............############# ##..........# *li .jj6*li *liZ ( _Crazy Yiuf shouts!*lic#...................#################### #....(....##### #.#######.##..)# #.#.......##.j.# ##.#.#####.#... #........#.##+# ##.#.###.#.#♣♣@♣ #.#.# #.#.#♣.♣♣ ##'#.# #...♣♣.♣ #....#######♣.♣♣ #...........♣♣.♣♣ #...########♣...♣♣ #...'.......♣....♣ #...#########....# #...........#....##############.*liU*liv.j7*li#*liG'.j8*li*lij *li"_You open the door.*lic >  You shoot a sling bullet.*lic ((((The sling bullet hits Crazy Yiuf but does no damage.  You shoot a sling bullet.*li,  *lia -..*li ".j*li The sling bullet barely misses Crazy Yiuf.  Crazy Yiuf cries, "Trifle head arm!"*li *li 9===900.0 (1.2*li +Rev *li *liD  *li` 0_Crazy Yiuf misses you.*liy *li`  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.*liށ  Crazy Yiuf is lightly wounded.  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.*li You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  Crazy Yiuf is lightly wounded.  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  Crazy Yiuf is lightly wounded.  *lic Crazy Yiuf screams, "Sif Muna cower King!"Crazy Yiuf hits you with a +2 quarterstaff of chaos!*lil #0*li -------0------------------------1.2Rev+ *li5*lia _You feel your power leaking away.*liJ ((((You shoot a sling bullet.*li;p  The sling bullet barely misses Crazy Yiuf.  You shoot a sling bullet.*liU ...jThe sling bullet closely misses Crazy Yiuf.*liV'2.4*liO\*liK^S _Crazy Yiuf barely misses you.*li  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.*li   Crazy Yiuf is heavily wounded.You shoot a sling bullet. The sling bullet hits Crazy Yiuf.*li+' m  Crazy Yiuf is heavily wounded.*li~' f3.6Rev* *li+ *li- T _Crazy Yiuf closely misses you.*li \ ((((*liF /You shoot a sling bullet.*liM  The sling bullet barely misses Crazy Yiuf.  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.*lii ...jCrazy Yiuf is almost dead.*li t13-------------4.8*li *liH M _Crazy Yiuf hits you with a +2 quarterstaff of chaos. x2*li*li4*li*liQ^ _You are too injured to fight recklessly!*li4q*liq*liw*liez^ _You are too injured to fight recklessly!*li ((((You shoot a sling bullet.*liq  The sling bullet closely misses Crazy Yiuf.  You shoot a sling bullet.*li=[...j _You are too injured to fight recklessly!  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf.  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf.*liդ4=-----------------------------6.0*li*li>  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf.  You shoot a sling bullet.  The sling bullet closely misses Crazy Yiuf. _Crazy Yiuf closely misses you.*liM ((((You shoot a sling bullet.*li  The sling bullet closely misses Crazy Yiuf.  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.*liV  #....( #####  #.()#  #.(.#  .(.  #(#  ♣♣@♣ #.#.#  *liVI♣.♣♣   ♣♣.♣  ♣.♣♣  ♣♣.♣♣       Crazy Yiuf is almost dead.*liX( #....( #####  #.()#  #.(.#  .(.  #(#  ♣♣@♣ #.#.#  ♣.♣♣   ♣♣.♣  ♣.♣♣  ♣♣.♣♣       *lib. ...jCrazy Yiuf hits you with a +2 quarterstaff of chaos!*li.t3/27 ----------7.2*liP3*li*5V _* * * LOW HITPOINT WARNING * * **lis. `  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.*li3 e)*li ((((You kill Crazy Yiuf!*li2< X...)*li> *liD #................... raguz the Shooter#################### Coglin#....(..... Health: 3/27==----------------------##### #.#######.# Magic: 0/3------------------------#..)# #.#.......# AC: 3Str: 11#...# ##.#.#####.# EV: 11Int: 8... #........#.# SH: 0Dex: 19#)# ##.#.###.#.# XL:  3 Next: 131% Place: Dungeon:2*liE L♣♣@♣ #.#.# #.#.# Noise: ===------  Time: 908.4 (1.2)♣.♣♣ ##'#.# #...# a) +2 sling {Kanchan d) +0 sling {Agam} ♣♣.♣ #....####### Fire: a) +2 sling {Kanchana} ♣.♣♣ #........... Rev* ♣♣.♣♣ #...########♣...♣♣ #...'....... ♣....♣ #...######## #....# #........... #....##############. Crazy Yiuf is almost dead.Crazy Yiuf hits you with a +2 quarterstaff of chaos! _* * * LOW HITPOINT WARNING * * *You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  You kill Crazy Yiuf! _You shoot a sling bullet.*liF  _* * * LOW HITPOINT WARNING * * *  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  You kill Crazy Yiuf! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 5!You have reached level 4!*liP /  --more--*lif [4/334948% *li *lis P _You feel clever.*li M##################...................#################### *li #....(.....#########)# #.#......#...# ##.#.#####...# #....... #@# ##.#.##♣♣.♣ #.# ♣.♣♣ ##'#.# #...♣.#######*liJ ♣.♣♣ #...........*liG& *li@' ----9*liz' 0 _*liG, *li0 T  There is an open translucent door, spattered with blood here.  *li0 Things that are here: _a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf*li7 *li sWear which item? Inventory Items *li9 'Armour (go to first with [)  b - a +0 leather armour (worn) Floor Items ([,] to select) Armour*lif ua +0 cloak[?] describe selected *li [!] equip|wield|wear[tab] equip|unequip *li([,] to select) a +0 leather armour (worn)  a - a +0 cloak*li*li#.################## raguz the Shooter#................... Coglin#################### Health: 4/33==----------------------#....(..... Magic: 0/4------------------------##### #.#######.# AC: 3Str: 11#..)# #.#.......# EV: 11Int: 9#...# ##.#.#####.# SH: 0Dex: 19#...# #........#.# XL:  4 Next: 18% Place: Dungeon:2#@# ##.#.###.#.# Noise: ---------  Time: 909.4 (0.0)♣♣.♣ #.#.# #.#.# a) +2 sling {Kanchan d) +0 sling {Agam} ♣.♣♣ ##'#.# #...# Fire: a) +2 sling {Kanchana} ♣*li}x♣.♣ #....####### Rev* ♣.♣♣ #...........♣♣.♣♣ #...######## ♣...♣♣ #...'....... ♣....♣ #...######## #....# #........... Your Ranged Weapons skill increases to level 5!You have reached level 4! _You feel clever.There is an open translucent door, spattered with blood here.  Things that are here: _a +2 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf*liu*li< _*li*li\*liYW5=10.4 (1*li*li*liPa1.4 (2Rev+ *li1*liR*li*2.4 (3*li *liq1======3.4 (4*li?*li=*lis6==4.4 (5*li d 4 _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.*liT* 3*li* *liR. *li. ERev  _*li2 *li2 ,*li;4 *li9 T======*li%; *li= 77*li> E==*li? *liA >*liC *li$E 3*liE *liSH ,*li3I *liK i8=*liL *li ,*li? *li B *liQB D7=*liEC *liSE *liE *liF *liI ,*liL *liN ,*liP *liR ~8==*liFT *liW ,*liX *lizZ ,*lip[ *li] ,*li_ *liTa *lia h9==*li#c *lije ,*lief *lih ,*lii *liVk ,*lil *li\m l30=*li n *lio ,*lir *libs ,*lis *liu *liu *liv *lix *liy K1=*liz *lio| ,*li| *li7~ ,*li~ *li ,*liW *li ~2==*li *li ,*lis *li ,*li *li ,*liӈ *li ~3==*li@ *li; 1 _HP restored.*li 3*liM *liZ *lii ,*li *li}   There is an open translucent door, spattered with blood here.  Things that are here:  a +2 quarterstaff of chaos; the gnoll corpse of Crazy Yiuf*li *lik  _*li *liK *li O=*liQ *lip *li ,*liV *liѢ *li ,*liy *li *li֨ ,*li *li *liܫ ,*li{ *li *li׮ ,*liX *li: *li ,*liH *li *li ,*li\ *li, *li# ,*li{ *li\ *li\ ,*liķ *li *li ,*lij *li *li ,*liA *li' *li ,*lif *li *li ,*li' *li^ *li B*li *li  ♣.♣♣ #............ ♣♣.♣♣ #...##b...... ♣...♣♣ #...'........ ♣....♣ #...##......S #....# #............ #....########....... ##..........# .......######.#######.#.......@........>............................†...###########.###.####†# ............# #..#########.##÷.# ##.#*li; Y#....<..#.##..# #.# S   adder (asleep)#.##..###.##..# #.# b   bat (asleep) #.......#..# #.# ##.######..# #.#*li 31040.4 (126.0)*lih ,17*lif *li b _A bat and an adder come into view.*liui& *lii(((S  You shoot a sling bullet. The sling bullet hits the adder.*li* ((((The adder is lightly wounded.*liz*li.........b..S.b===2.6 (1.2)Rev  _You shoot a sling bullet. The sling bullet misses the adder.*li( ( You shoot a sling bullet. The sling bullet hits the adder.*li  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.*liy .b   bat*li9 ,*li_F ...b  You kill the adder!*li4J l333.7 (1.1Rev+ *liP *liR : _The bat hits you but does no damage.*li/1 ]  You shoot a sling bullet. The sling bullet hits the bat!*liE6 [.*li (((((((You kill the bat!*lin?D.......*liDB444.9 (1.2*lihH*liJ/ _You shoot a sling bullet.*li3*li*liTH _No target in view!*liF 3*li *li *li*liBP _*li,*li*lip*li<,*li *li *liTRev *li *lip> _You open the door.*liA*liB,*liC*liXE*liGB*lixI*liK,*liOL*liSN*li`P,*liQ*liT7 _You open the door.*liV3*liBW*liY*liw[,*lis\*liD^*liv`,*li*a*lib*liPd,*lid*li8g*lih*lih*li/i*lij*liyu*liEv*lisv*liv*lify*liz,*li+{*li|*li,*li4*liڅ*liIX*li,*li*li*liY*li*li*li*liB*li*li*liڙ*li>*li*li-*li*li*li%*li*li6*li*li *li*liΤ*li+*liE;  There is a shaft here.*li*li0 _*li*liY*li,*li*li*li*li*li*li*li-,*li*li *li5 There is a shaft here.*li*li _*li*liP*liB*li*li*li*li}*li*li@*lin*li/*lin*li*li*liU,*li*li*li,*lip*li*li,*li0*li*lih,*li*li*li,*li:*li*li?,*li*liy*li,*li*li*li,*li>*li*lid,*li*li*lit,*li *li~*li*lia*li*li*li,*li*li *li ,*li *liX@  There is an open door here.*li*li _*lix*liC*li;,*li*liG*lio,*li*li7*liJ,*li*li*lit,*li*liw"*li[$*li$*li %*li&*li(*li.)*li)*liY+*li0X*lit1*li1*li(2*li3*li5,*li6*li%:@  There is an open door here.*li;*li{< _*li=*li?*linA,*liB*liiD*liF,*liTG*liI*liK,*liL*liN*liP,*liQ*liS*liU,*likV*liX*li=[*li[*li\*li]*li~`,*liba*li=c*li3e,*lif*li}i*lik,*lik*li m*li$r#.#'####.# ♣.♣♣ #........# ♣♣.♣####### #........# ♣..#.......## ♣...#.......'# #>#.......## #...*li|r. #.......# ##.........######.#.......---117.9 (73.0).#*lir.###########. #.# ......... *lirX..# ####### *lir..# #....<.. ..# #.##..##*liVs ...# #....... ##.####*liz*li{H---8.9 (74*li*liɂg _There is a shaft here.n open door here. _Found an escape hatch in the floor.*liF*liG*liL*liOH _No target in view!*li*li*li^*liE*li*li  _*li*li ,*li*li*li,*li*li*liZ,*li*li#*liF######### #........# ♣...♣♣ ........# #.......## ♣....♣ *li........# #.......'# #....# .>......# #.......## #....##*li1........# #.......# ##..........###.......######.###*liQ##.........................>...........................*lipf###########@###########.### *li#.# ... ..# #########.##÷.*li...# #....<..#.##....# #.##..###.##..*li.....# ...#.. w   ribbon worm (wandering)*liw.....# ##.######.......... #.# #..*li v#.# #..*li@223.9 (5.0)*liXww.*li+4.9 (6*li7*li^ _A ribbon worm comes into view.*liZ (((((((You shoot a sling bullet.*li  The sling bullet barely misses the ribbon worm.You shoot a sling bullet.*li=m ....w(catching breath)..  The sling bullet completely misses the ribbon worm.*lit ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.*li2 ?....*liW  5 ===6.0 (1.1+2 sling {Kanchana} Held Rev *li *li_ . _You are caught in a web!*li*liC*li*liN _You are caught in a web!*li'*li((*lia.*li1N _You are caught in a web!*li2 *li2 5---70*li:9 *lii; C _You struggle to detach yourself from the web.*lig*liPMw.*li11 ---8+2 sling {Kanchana} *li>"*li$* _The web tears apart.*li}M ♣.♣♣ ########.♣.## ♣....♣.....' >......## #....##.# .# ##.............#########.#####..>...........@...............###########.###########.####.# .............# #########.##÷..w .. .. ........ *li *liv &9*li*li*liB M#'####.# ♣.♣♣  *liJ T♣.♣♣ ########.♣## ♣....♣....' >......## #....##...# .# ##.......#########.#####>...........................###########.###########.####.# ............*li *.....#*li *li ww   ribbon worm*li/ '30*li *li% *li $.# #.# ♣♣.#'####.# ♣.♣♣  ♣.♣♣ ########.♣## ♣....♣.' >....## #....##....# .# ##.............#########.#####*liǮ >...........................###########.###########.####.# ........... w.# #########.##÷ ...<.. w...# #.##..###.# .......*li 6(catching breath)*liҾ ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.*lihE <....*li8F  5 1+2 sling {Kanchana} Held *li/L *liqP j _You are caught in a web! _There is a web here.*li*li%2*liy*liC _You struggle to detach yourself from the web.*li*li<w.*liS11 3+2 sling {Kanchana} *li*li* _The web tears apart.*li; ♣.♣♣.# #.# ♣♣.#'####.# ♣.♣♣  ♣.♣♣ ########.♣## ♣....♣.' >.## #....## .# ##.............#########.#####........>...........................###########.###########.####w# ........... ..# #########.##÷ ...<.. w...# #.##..###.#*liV=*liCIw.*lifD&4*li/J*liAL*li M♣. ♣.♣♣.# #.# ♣♣.#'####.# ♣.♣♣  ♣.♣♣ ########.♣## ♣....♣.'*li@ % >.## #....## .# ##.......#########.#####.........................>.#w   ribbon worm..#*liv *liX <w.*li &5*liư *li *liSM###.# ##)##♣. ♣.♣♣.# #.# ♣♣.#'####.# ♣.♣♣  ♣.♣♣ ########.♣## ♣....♣.' >.## #....## .# ##.............###.......######.###*li?w   ribbon worm#..#*li*li<w.*li(&6*lil#*li?%*liϞ.....# #....####.# ##)##.♣. ♣.♣♣.# #.# ♣♣.#'####.# ♣.♣♣  ♣.♣♣ ########.♣## ♣....♣.' >.## #....## .# ##.......*liq###.######.#####w>...........................###########.###########.####.# ...........*li*li&7*li*li*liü######.....# #...####.# ##)##.#♣.. ♣.♣♣.# #.# ♣♣.#'####.# ♣.♣♣  ♣.♣♣ ########.♣## ♣....♣.' >.## #....## .# ##.......###.######.#####w>...........................###########.###########.###*li/*li~<w.*li&8*liJ*li*li7  #.)######.....# #...###.# ##)###♣..# ♣.♣♣.# #.# ♣♣.#'####.# ♣.♣♣  ♣.♣♣ ########.♣## ♣....♣.'#>.## #....## #.......# ##.......###w######.#####>...........................w.9*li= *li> *li;### #.)######.....# #...###.# ##)##♣.# ♣.♣♣.# #.# ♣♣.#'####.# ♣.♣♣  ♣.♣♣ *li i########.♣## ♣....♣.'#>.......## #....## #w......# ##.......#########.#####>*li*li<w.*liT'40*li*li*li1 ### #.)######.....# #...###.# ##)##♣. ♣.♣♣.# #.# ♣♣.*li#'####.# ♣.♣♣  #........# ♣♣.♣♣ ########.....♣...## ♣....♣........' >w......## #....## .# ##.......#########.###*li<1*liK*li*li#####.# ####### ### #.)######.....# #...###.# ##)##♣. ♣.♣♣.# #.# ♣♣.#'####.# ♣.♣♣  #...♣.♣♣######### #........♣....## ♣....♣........'#>w......## #....##  ##.....*li*li|>w.*li&2*li>*liL*li> *li? ]....^..# #......*li? 6#####.# #######*li<@ " *liw@ ###*li@ + #.*liA )*lidA ######*liA 3.....# #...*liA G###.# ##)##*li2B ♣.*linB 3 ♣.♣♣*liC W.# #.# ♣♣.*li[C #'####*liC +♣.♣♣*liC  *liD *liUD ♣*liD '.♣♣*liD b######### #........*liE ♣*liE [.......## ♣....♣*li%F J.w......'*liK #># #....##*liS *liDT w*liT .*liU *liU 3*li[ *li] *liUu (((((You shoot a sling bullet. The sling bullet hits the ribbon worm.*li=  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.*liy*lit....w.*li߀b===4.1 (1.1Rev *li| _The ribbon worm is moderately wounded.*li` ((((*liJVYou shoot a sling bullet. The sling bullet hits the ribbon worm.*li[  The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.*liz ....(catching breath)  The ribbon worm is heavily wounded.*li 1````  heavi  The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage.*liaq <....*lir  5 5.4 (1.3+2 sling {Kanchana} Held Rev+ *lisw *liy . _You are caught in a web!*li` *li` *lie *lih  *lih H_You are caught in a web!*liZ3*li*li *liµ@_You are caught in a web!*liW6*li:<w.*liK;411 ---6*lir;q0+2 sling {Kanchana} Rev+ *li@*li_C* _The web tears apart.*liV> ######## #.#####....^..# #......#####.# ####### ### #.)######.....# #...*li> :###.# ##)##♣. ♣.♣♣.# #.# ♣♣..#'####♣.♣♣ #w♣.♣♣ ########.♣.....## ♣....♣.'#*litA *li9H <w.*liH p---7Rev *lihN *liP *li~ (((You shoot a sling bullet. The sling bullet hits the ribbon worm.*li *li The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.*liC*liI..w. *liJJm===8.6 (1.2Rev+ *liO*li1RN _The ribbon worm is severely wounded.*li[R*li? ((You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.*liC  The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.*li*li %.*li2Mw. *liL!*li'9.8*li*lizf ( *li_The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.*li,\  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.*li*li#w*liH. *likV51.1 (1.3Rev* *li*liX*li-_ _The ribbon worm is almost dead.*li6& e  You shoot a sling bullet. The sling bullet hits the ribbon worm.*li\* H†*liU (((((((You kill the ribbon worm!*li *lim5 g†......*li8 492.2 (1.1*liq> *li@ / _You shoot a sling bullet.*liS  You see here a ribbon worm corpse. _*litRev+ *li8*li,*li*li*li*li?>Rev *li,*li*lib*li*li*li*li3*li2*liz*li,*lih*liB*li2>*li*li*li3*li*li$*li%*li]*li*li *lil,*li*lid*li$ ........# #.......## ♣....♣ ........# #.......'# .>......# #.......## #....*li U........# #.......# ##.............###.......######.#####.........................>............................###########.###########.###. ............*li ---........# #########.##÷.........# #....<..#.##..........# #.##..###.##...g......# #.......#..........# ##.######.. g   hobgoblin (asleep) ......... #.# #..*li #....#... #.# #.. #.#*li066.2 (14.0)*liH---7.2 (15*li r _A hobgoblin comes into view.*li " (((((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!*li!  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.*li *liߧ e......g*li f===8.4 (1.2)Rev *li *li/ b _The hobgoblin is severely wounded.*li *lil *li>You shoot a sling bullet. The sling bullet hits the hobgoblin.*liZ"}((((†*lirb (((You kill the hobgoblin!*lio.....†.*li?5429.5 (1.1*li*li/ _You shoot a sling bullet.*li*li@*li*liH _No target in view!*li@ 3*li *li *li  *li! P _*lip" *li" *lib# *li& *li{( *li( *liV) *liR+ *li- *liB- (*li- *li/ *liQ2 3*liB3 *li5 *li;8 *lio8 *liA9 *liP; *lit? B*li&A *liC ,*liYD *liE *li&G *li^G *liH *liJ *liL *liYL *liL *lizP ,*li7Q *liX _You now have 35 gold pieces (gained 8).*liZ *lig\ *li\ *liB] *li@_ *lia *lia *lib *liqd *li+f ,*lif *lii *lik ,*lik *lil *lin ,*liPo *lip *liGr ,*lir *lit *li9v ,*liv *li&x *liz ,*liz *li{ *lih} ,*li~ *liH *li. B*liă *li X*liС *li #....#......###.# ### #....#..........# +.......#.######## #................#...####.######.##### *li ... #.# #.....# #+ #.# #.....#  #.# ####.....+ *liC #.# #...@....# ---#.# #.##.....# .. # #.....# *lit p #$...## *li ...$.# ##....*liǣ l   frilled lizard (asleep) ##...*liC = ..l. *li0 094.5 (25.0)*liխ H---5.5 (26*liQ *li  *li% S_A frilled lizard comes into view.*liT #  You shoot a sling bullet.  The sling bullet hits the frilled lizard.(((((.(†*li (You kill the frilled lizard!*li [ ......†3===6.7 (1.2)Rev *li_ *lib / _You shoot a sling bullet.*liw3*li*liwH _No target in view!*liG*li͹*li*liH _No target in view!*li2+*li+*li,*li.*li!2*li5P _*li7*liH7*li7*liQ9*li;*li;*li<*lif@>*liQA*liCM _You now have 47 gold pieces (gained 12).*liE3*liF*liG*li\JB*liK,*li}L*liOM _You now have 57 gold pieces (gained 10).*liUQ3*li4R*liT*liV*liV*lipW*liY*liIZ*likZ*li[*liw\*li^*li*^*li^*liK`*li2b*liWb*lib*li9d*lie*lie*lif*lig*lii,*lij*lik*liuq #................#  ...####.######.#####*liq ... #.# #.....# #+ #.# #.....# *li r#.# ####.....+ #.# #........# ###.# #.##.....# ....###.##.....#*li%r ###....@##....##---*li=ro #.............#####*liUr* #.#.#######.......#J. ###.....#*limrQ. #..†..#*lir4 #.....#*lirJ   jelly (asleep) #.....#*lir@ #.....##.....#*lir*liEy1210.7 (14.0)*liy#---*liy%1.7 (15*liF*lijX _A jelly comes into view.*li;"     ... #.#   #+ #.#   #.# ###  #.# #........#  ###.# #.##.....#  ....###.##.....#  *li; ###....@##....##  #.............#####  #.#.#######.......#  J. ###.....#  . #..†..#    *li;.    *li;" *li     ... #.#   #+ #.#   #.# ###  #.# #........#  ###.# #.##.....#  ....###.##.....#  ###....@##....## *li/1 #.............#####  #.#.#######.......#  J. ###.. . #..†   *liב4  *li4*li*li\ _A jelly is nearby!*liQ (((((JYou shoot a sling bullet.  The sling bullet hits the jelly but does no damage.*liU  The jelly quivers.You shoot a sling bullet. The sling bullet hits the jelly.*liz*li@*liN......*li.f===2.9 (1.2)Rev *liA*li3 _The jelly is lightly wounded.*li3*li*liH _No target in view!*li7 3*li; *li< H _No target in view!*li% 3*li *li *lil *li *li P _*li#*li ...####.######.##### ... #.# #.....# #+ #.# #.....# #.# ####.....+ #.# #........#####.# #.##.....#.....###.##.....# ###.....##....## #.....@.......#####---30 #.#J#######.......# .. ###.....#.  #..†..# #.....# #.....#J   jelly  #.....#  #.....#  #.....#*li9---*li"*li\ _A jelly is nearby!*li,X (((You shoot a sling bullet.*li  The sling bullet barely misses the jelly.You shoot a sling bullet.  The sling bullet hits the jelly but does no damage.*lib*lifnJ..===5.1 (1.2 _The jelly is lightly wounded.*liN` ( You shoot a sling bullet. The sling bullet hits the jelly!*liB  The jelly is heavily wounded.You shoot a sling bullet.  The sling bullet hits the jelly but does no damage.*li\*liaQ.J*li'b^6.3Rev+ *li[f*li,h] _The jelly is heavily wounded.*liq } (((((You shoot a sling bullet.*li  The sling bullet barely misses the jelly.You shoot a sling bullet. The sling bullet hits the jelly.*li z ....JThe jelly is severely wounded.*li] '7.5*li *li_ S _The jelly closely misses you.*li  You shoot a sling bullet. The sling bullet hits the jelly.*li   The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly!*liC.*liޔ&.*liFt958.6 (1.1Rev* *li*li *li#;_You kill the jelly!*li)*li*li*liH _No target in view!*liy*li7z3*liN|*liK ...####.######.##### ... #.# #.....# #+ #.# #.....# #.# ####.....+ #.# #........# ####.# #.##.....# .....###.##.....# ###.....##....## #....@..#####0.0 #.#.#.# ..*li ###.....#... #..†..#..> #.....#.. #.....## #.....#  #.....#  #.....#*li*li4---9.6 (1*li݊*li|; _Found a stone staircase leading down.*li#x *lix *lix *li{ *li~ *li6 TRev+ *li *li H ...####.######.##### ... #.# #.....# #+ #.# #.....# #.# ####.....+ #.# #..# ####.# #.##.....# .....###.##.....# ###.....##....## #..@..*li5 P..#####---20 #.#.#######.......#<...!# ###.....# #...### #..†..# ...>. #.....#..# #.....###. #.....# #*liz ~ #.....#  #.....#*li *liF *1.6 (2*liʕ *li: 9 _Found a stone staircase leading up.*li:k3*li^n*li}s*liu,*liy,*li"{*lin{*li|*liG#+ #.# #..... #.# ###+ #.# #...####.# #.#.....###.## ###.....##....#. #.............######...#.#.#######.......#*lix#..<...@# ###.....#.#...### #..†#...>. ..#Rev+ ##.#*li&3*liY4.6 (3Rev *li *li^R _l - a white potion*liH>I*li@*liEX*liIB*liXJ*li3M,*liN*liP*li;S>*li4T*liVV*li.# #... ......#.# #... *lig>...###.#.##... ... #.#.##... *lil,31.6 (7*li m+2.6 (8*lip*liu- _m - a wand of light (5)*li *lik *li *li *li} X*li' ,*li *li: B*li *li` *li ,*li *li *li ,*li *li j ... #.# #.. #+# #.# #.. # #.# #.# ####.. #. #.# #.# #.....#.##.#####.# #.##.. ....#.....###.##..*liR m ####..#.###.....##.. #.....#.#........... #..@#...#.#.#######. #...#..<....# #...#.#...### *li #...#...>.#+.......#.####.#.# #...# #.#.# #...# #.#.# *li 0..#.#*li +7.6 (5*li@ +8.6 (6*li *li Y _n - a viscous dark potion*liW*liͼ*li*li*liT*liB*li,*li*li*li,*li*lix*liB*liY*li,*lin*lil*li,*li.*lif*li,*li*li**li,*li*li6*li ,*li*li*li *liH*li*lio*liR,*li*li*li,*liG*li*li,*li2*liE7 _You open the door.*li}{.........# #....<.........# #.##..# ...†.....# #.##. .........#+#.###.# .............# #.###....#......# #.# #....#......###.#g..#####....#..#*li..$.....@.......#.#....#####.............................####.######....#####.....# #.# #. #.##+## #.# #.*li  #.##.# #.# ####. g   hobgoblin (asleep)*li-D #.##.# #.# #.... #.##.#####.# #.##.#....#.....###.##.*li1 052.6 (14.0)*li ,3.6 (15*li*li _A hobgoblin comes into view. _There is an open door here.O1li3O1liuD [?25h[?0c [?1051l[?1052l[?1060l[?1061l