Ngg  Player: revenancer Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2024-12-21.23:26:26.ttyrec Time: (1734823586) Sat Dec 21 23:26:26 2024 Ngg) [?1051l[?1052l[?1060l[?1061hNgg* V)0[?7h[?25l[?1cNgg revenancer the ConjurerDeep ElfHealth: 32/32 ========================Magic: 16/16 ========================AC: 4Str: 4EV: 11Int: 25SH: 0Dex: 13XL:  6 Next: 43% Place: Dungeon:3Noise: ---------  Time: 2378.5 (0.0)o) +3 quarterstaff (chaos)Cast: Magic DartFly    ######### ##########.......# ...........#####.# .########### #.# .# ##.# .###....#@# .....##.# .######.# .##.. .###. .#.#gg u4m  w   ribbon worm (asleep) .#.# .#w# ## Ngg hWelcome back, revenancer the Deep Elf Conjurer.Ngg NggE ,NggBL _Press ? for a list of commands and other information.Ngg!J  Cast which spell? (? or * to list) NggNggߘNgg]NggĠH _You don't know that spell.NggN J  Cast which spell? (? or * to list) Ngg Ngg! Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjuration1% 2 Select a spell to cast[!]/[I] toggle spell headersNgg6hNgg pNgg~v  revenancer the Conjurer  Deep Elf  Health: 32/32 ========================#########  Magic: 16/16 ======================== ##########.......#  AC: 4Str: 4 ...........#####.#  EV: 11NggvoInt: 25 .########### #.#  SH: 0Dex: 13 .# ##.#  XL:  6 Next: 43% Place: Dungeon:3 .###....#@#NgggwY  Noise: ---------  Time: 2378.5 (0.0) .....##.#  o) +3 quarterstaff (chaos) .######.#  Cast: Magic Dart .##..Nggw  Fly .###. .#.#  w   ribbon worm (asleep) .#.# .#w#Nggxx ## Welcome back, revenancer the Deep Elf Conjurer. NggAx _Press ? for a list of commands and other information.  Cast which spell? (? or * to list) _You don't know that spell.  NggpxCCast which spell? (? or * to list) NggxNgg  revenancer the Conjurer  Deep Elf  Health: 32/32 ========================#########  Magic: 16/16 ======================== ##########.......#  AC: 4Str: 4 ...........#####.#  EV: 11Int: 25 .########### #.#  SH: 0Dex: 13 .# ##.#  XL:  6 Next: 43% Place: Dungeon:3 .###....#@#  Noise: ---------  Time: 2378.5 (0.0) .....##.#  o) +3 quarterstaff (chaos) .######.#  Ngg3Cast: Magic Dart .##..  Fly .###. .#.#  w   ribbon worm (asleep) .#.# .#w# ## Welcome back, revenancer the Deep Elf Conjurer. _Press ? for a list of commands and other information.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) NggBS NggV NggUZ Ngg^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ngg~J ######### ##########....... ...........################  # ##.... .....# #### .#.# .#w #NggJ *.NggU NggIY 29.5 (1 _NggAc NggU-######### ##########....... ...........################  # ##.... .....# #### .##.# w #Ngg-&.Ngga8Ngg9'80Ngge?NggANggNgg7Ngg$NggENggR  Cast which spell? (? or * to list) NggNggNggϥNggP _You don't know that spell.NggR  Cast which spell? (? or * to list) Ngg3Ngg Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjurationNggL1% 2 Select a spell to cast[!]/[I] toggle spell headersNggNggNgg  revenancer the Conjurer#########  Deep Elf ##########.......#  Health: 32/32 ======================== ...........#####.#  Magic: 16/16 ======================== .########### #.#  AC: 4Str: 4 .# ##.#  EV: 11Int: 25 .###....#.#  SH: 0Dex: 13 .....##.#  XL:  6 Next: 43% Place: Dungeon:3 .######@#  Noise: ---------  Time: 2380.5 (0.0) .##..#Ngg  o) +3 quarterstaff (chaos) .###.#  Cast: Magic Dart .#.#  Fly .#.# .#Ngghw#  w   ribbon worm (asleep) ##.# .#  _You don't know that spell.  Cast which spell? (? or * to list) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  NggܱCast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) NggJNgg  revenancer the Conjurer#########  Deep Elf ##########.......#  Health: 32/32 ======================== ...........#####.#  Magic: 16/16 ======================== .########### #.#  AC: 4Str: 4 Ngg¹.# ##.#  EV: 11Int: 25 .###....#.#  SH: 0Dex: 13 .....##.#  XL:  6 Next: 43% Place: Dungeon:3 .######@#  Noise: ---------  Time: 2380.5 (0.0) .#Ngg) #..#  o) +3 quarterstaff (chaos) .###.#  Cast: Magic Dart .#.#  Fly .#.#Ngg|5 .#w#  w   ribbon worm (asleep) ##.# Ngg  .#  _You don't know that spell.  Cast which spell? (? or * to list) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) NggP  Okay, then.NggNgg&Ngg. _Ngg/ ######### ##########....... ...........################  # ##.... .....# ##### .## w #.Ngg NggX Ngg 21.5 (1 _Nggk NggW Ngg#  .......#  #####.#  # #.#  # # #.#  ###.... #.# Ngg% # #.#  ##### #.##  # #.@#  # ##.#  # NggS#.#  # #.#  # Ngg%#w#  # #.#  #.# NggɎ ..#   NggؗNgg&2NggNggNggEp R  Cast which spell? (? or * to list) Ngg߿NggNggONgg)P _You don't know that spell.Ngg0R  Cast which spell? (? or * to list) NggW Your spells (cast)TypeFailure Level  a - Magic DartConjurationNggW1% 1 b - Searing RayConjuration1%2 Select a spell to cast[!]/[I] toggle spell headersNggNggNggm#########  revenancer the Conjurer #########.......#  Deep Elf ..........#####.#  Health: 32/32 ======================== ########### #.#  Magic: 16/16 ======================== # ##.#  AC: 4Str: 4 ###....#.#  EV: 11Int: 25 ....##.#  SH: 0Dex: 13 ######.##  XL:  6 Next: 43% Place: Dungeon:3 ##.@#  Noise: ---------  Time: 2382.5 (0.0) ###.#  o) +3 quarterstaff (cNggB~haos) ##.#  Cast: Magic Dart ##.#  Fly ##w# ##.#  w   ribbon worm (asleep)#.# ..#  _You don't know that spell.  Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) Ngg#########  revenancer the Conjurer #########.......#  Deep Elf ..........#####.#  Health: 32/32 ======================== ########### #.#  Magic: 16/16 ======================== # ##.#  AC: 4Str: 4 ###....#.#  EV: 11Int: 25 ....##.#  SH: 0Dex: 13 ######.##  XL:  6 Next: 43% Place: Dungeon:3 ##.@#  Noise: ---------  Time: 2382.5 (0.0) ###.#  o) +3 quarterstaff (cNgg zhaos) ##.#  Cast: Magic Dart ##.#  Fly ##w# ##.#  w   ribbon worm (asleep)#.# ..#  _You don't know that spell.  Cast which spell? (? or * to list) _Okay, then.Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) Ngg- ######### revenancer the Conjurer #########.......# Deep Elf ..........#####.# Health: 32/32 ======================== ########### #.# Magic: 14/16 =====================--- # # #.# AC: 4Str: 4 ###.... #.# EV: 11Int: 25 ....# #.# SH: 0Dex: 13 ##### #.## XL:  6 Next: 43% Place: Dungeon:3 # #.@# Noise: ---------  Time: 2382.5 (0.0) # ##*# o) +3 quarterstaff (chaos) ##*# gg.40mCast: Magic Dart ##*# Fly ##w# ##.# w   ribbon worm (asleep) #.# ..#Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ribbon wormAim: a ribbon worm (asleep, 100% to hit)Ngg(#########  revenancer the Conjurer #########.......#  Deep Elf ..........#####.#  Health: 32/32 ======================== ########### #.#  Magic: 14/16 =====================--- # ##.#  AC: 4Str: 4 ###....#.#  EV: 11Int: 25 ....##.#  SH: 0Dex: 13 ######.##  XL:  6 Next: 43% Place: Dungeon:3 ##.@#  Noise: ---------  Time: 2382.5 (0.0) ###*#  o) +3 qNggnuarterstaff (chaos) ##*#  Cast: Magic Dart ##*#  Fly ##*# ##.#  w   ribbon worm#.# ..#  _You don't know that spell.  Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ribbon wormAim: a ribbon worm (asleep, 100% to hit)  The searing ray hits the ribbon worm.NggZ=m...w(catching breath)  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ribbon worm: a ribbon worm (asleep, 100% to hit)  The searing ray hits the ribbon worm.  The ribbon worm is moderately wounded.  (Press . to maintainay.)Ngg>NgglH/  --more--Nggr ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.NggY5...Ngga 5 ==3.5 (1Held Ray NggNggD& _You are caught in a web!Ngg **** The searing ray hits the ribbon worm!Ngg NggW ..w. Ngg% 3----4+ Ngg$ Ngg \ _The ribbon worm is severely wounded.Ngg!BThe searing ray hits the ribbon worm!NggP%****Nggh..†.Ngg 2---4--5Magic Dart++ Ngg.Ngg)O _You kill the ribbon worm!nPggv<nPgg?i3=11 6nPggCnPggaG* _The web tears apart.pPgg 4pPgg pPgg ,pPgg XpPgg 4===pPgg ,pPgg pPgg pPgg c5===pPgg pPggw ,pPgg pPgg,pPggpPgg,pPggpPggfj6===pPggpPggpPggn 4 _Magic restored.pPgg JpPggpPgg,pPggpPggCpPgg7,pPggpPgg pPgga You see here a ribbon worm corpse.pPggxpPgg xB== _pPggxpPggzpPggN}pPgg}pPgg~pPggpPgg,pPgg|pPggÃpPgg@pPggn,pPgg,pPggz,pPgg^pPgg pPggSpPggpPgg pPgg pPgg6pPggpPggpPggupPggpPgg$pPggpPgg,pPgg=pPggpPgg,pPgg@pPggpPggo,pPggѫpPgg1pPgg̯,pPgg2pPggRpPggDz,pPgg2pPggpPggGXpPgg,pPggpPgg˽pPgg,pPggupPggpPgg0,pPggpPggpPgg,pPggnpPggupPgg ,pPggpPggcpPggh,pPggpPggpPgg,pPggypPggpPgg,pPggjpPggpPgg,pPggpPgg{pPgg,pPggpPgg2pPgg,pPggpPgg$$ .#.######.##### #.## ...# #.# ####..# ## #.# #..##.# ..# #.# #.##.# ..# #.# #.#pPgg#†# ..# ..# #.##.# # ### ##.###.# ..# ######...########.# .##.......@..........# .#pPgg'e######...########.#  #...##.#### #.#  #......# #.#  ##.###.# #.### #.######.# #........#pPgg`#.######.# #.# #.#  You pick up a book of Burglary and begin reading...pPggk1425.5 (39.0)pPggF,6.5 (40pPgg pPgg$ p  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.vPgg>vPggvPggAvPggvPggvPggBvPggvPggvPggbvPggvPgg,vPggg vPgg vPgg ,vPggvPggvPgg$vPggwvPggvPggvPgg,vPggvPgg-vPggvPggvPggzvPggvPgg ,vPgg!vPgg"vPgg)vPgg_*vPgg+vPgg\.,vPgg.vPgg$0vPgg2,vPggF3vPggD6vPgguB #...##.#### #.# #......# #.# ##.###.# #.# # ##.##.######.# #. #.##........# h. ##.##.######.# #. ##.###.# #.#vPggSCM #####.###......# #.# ....#### #.# ..####..##### #.# #..# #.#Magic Dart #..# #.# #..#..# h   jackal (wandering)....#.#. vPggM-38.5 (12vPggV| .  A jackal comes into view.vPgg[c9.5 (13Magic DartvPggeavPgge3 _The jackal moves out of view.xPgggxPgg= Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice5% 3b - FreezeIce8%1  xPggc - Ensorcelled HibernationHexes/Ice12%2  d - Fulminant PrismConjuration/Alchemy19% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 19% 4  f - Frozen RampartsIce24% 3  g - PasswallEarthxPgg24% 3  h - SwiftnessAir24% 3 xPggP12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpxPggA<[Esc] exitPgg Pgg#...##.#### #.# revenancer the Conjurer#......# #.# Deep Elf##.###.# #.# Health: 32/32 ========================###.##.######.# Magic: 16/16 ========================#.#.##........# AC: 4Str: 4Pgg.. ##.##.######.# EV: 11Int: 25#. ##.###.# #.# SH: 0Dex: 13#####.###......# #.# XL:  6 Next: 44% Place: Dungeon:3.......@....#### #.# Noise: ---------  Time: 2439.5 (0.0)..####..######.# o) +3 quarterstaff (chaos)#..##.# Cast: Magic Dart#..##.# Fly #..##..#....#.#. _You see here a ribbon worm corpse.  Pgg.You pick up a book of Burglary and begin reading...  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.  A jackal comes into view. Pgg^4_The jackal moves out of view.Pgg P  Okay, then.Pgg$Pgg\Pgg. _PggNPggNPggOPggaQPggTV; _PggZ,Pgg[Pgg]Pgg^Pgg^Pgg^_Pgg`Pggfc,PggcPggfPggm#.## .................#.# #..######...##########.. #...##.#### # ... #......# # #.. ##.###.# #Pgg?n #.. ##.##.########.##.. #.##.........h...## ##.##.###### #@## ##.###.# # ..#####.###......# #..............#### #Magic Dart.#..####..##### ## #..## #..## h   jackal (wandering) #..#Pggwn{ #..#....Pggr,42.5 (3PggWw..Pggzb3.5 (4Magic DartPgg~PggɀPgg:wJPggsxPgg( ...# ######...####### #.## #..................#.# #..######...########..##...##.####  .... #......#  #...#.#  #..# ##.##.#####PggӂH ##.##..# #.##......#.....@## ##.##.#####.h####.## ##.###.#  ..#####.###......# Magic Dart ..............#### .#..####..###### #..# h   jackal (wandering)  #..# Pgg #..# #..#PggT&0Pgg܉PggPgg+4.5 (1PggPggPggߜ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pgg6  ...# ######...####### revenancer the Conjurer #.## #.................. Deep Elf #.# #..######...####### Health: 32/32 ======================== ##..##...##.####  Magic: 14/16 =====================--- .... #......#  AC: 4Pgg Str: 4 #... ##.###.#  EV: 11Int: 25 #..# ##.##.##### SH: 0Dex: 13 ##.##..# #.##...... XL:  6 Next: 44% Place: Dungeon:3 #..***@## ##.##.##### Noise: ---------  Time: 2444.5 (0.0) Pgg #.h####.## ##.###.#  o) +3 quarterstaff (chaos) ..#####.###......#  Cast: Magic Dart ..............####  Fly Pgg4  .#..####..#####  # #..#  h   jackal (wandering)Pgg L #..#  #..#  #..# _Okay, then.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pgg Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (wandering, hasn't noticed you, 77% to hit)PggQ...#######...####### revenancer the Conjurer#.## #.................. Deep Elf#.# #..######...####### Health: 32/32 ========================##..##...##.####Magic: 14/16 =====================---.... #......#AC: 4Str: 4#... ##.###.#EV: 11Int: 25#..# ##.##.##### SH: 0Dex: 13PggR##.##..# #.##...... XL:  6 Next: 44% Place: Dungeon:3#..***@## ##.##.##### Noise: ---------  Time: 2444.5 (0.0)#.*####.## ##.###.#o) +3 quarterstaff (chaos)..#####.###......#Cast: Magic Dart..............####Fly .#..####..###### #..#h   jackal#..##..##..#PggSCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalPggLSvAim: a jackal (wandering, hasn't noticed you, 77% to hit)  The searing ray hits the jackal.Pggonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (wandering, hasn't noticed you, 77% to hit)  The searing ray hits the jackal.  The jackal is moderately wounded.PggCh...Pggr==5.5 (1Ray PggPgg8f _(Press . to maintain the ray.)=QggE  The searing ray hits the jackal!=QggP****=QggrH)....=QggO3----6Magic Dart+ =QggS=Qgg6VJ _You kill the jackal!QggiQgg!4Qgg{QggX4==QggeQgg 5===QggrQgg܏,Qgg`QggQggQggQggfQggQgg9Qgg6===QggQggQggQggQggTQggğQgg#..# #.# Qgg.### ##.## ...# #.##.## #..................#.# #..######...##########..##...##.###QggNMb.....# #......#  #...# ##.###.#  #.@# --##.##..# #.##......#......## ##.##.#####Qgg^Magic Dart#..####.## ##.###.#Fly #..#####.###......##...QggIb   bat (asleep)..#..#.#Qgg,55.5 (9Qgg9/6.5 (10.0)QggQgg(V _A bat comes into view.Qgg.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QggW #..# ..# #.#  revenancer the Conjurer Qgg#..# #.### ##.##  Deep Elf ...# #.#######...####### Health: 32/32 ======================== Qggđ#.## #.................. Magic: 14/16 =====================--- Qgg#.# #..######...####### AC: 4Str: 4 ###..##...##.####  EV: 11Int: 25 b*....# #......#  SH: 0Dex: 13 Qgg_#*..# ##.###.#  XL:  6 Next: 44% Place: Dungeon:3 #.@# ##.##.##### Noise: ---------  Time: 2456.5 (0.0) Qgg##.##..# #.##...... o) +3 quarterstaff (chaos) QggE#......## ##.##.##### Cast: Magic Dart #..####.## ##.###.#  Fly Qgg˒O #..#####.###......#  Qgg#..............####  b   bat (asleep) .#..####..#####  Qgg 7# #..#  #..# Qgg*H_A bat comes into view.QggGCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QggœAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - batAim: a bat (asleep, 100% to hit)Qgg #..# ..# #.#  revenancer the ConjurerQgg3 #..# #.### ##.##  Deep Elf ...# #.#######...####### Health: 32/32 ======================== Qgg#.## #.................. Magic: 14/16 =====================--- #.# #..######...####### AC: 4Str: 4Qgg@ ###..##...##.####  EV: 11Int: 25 Qggbb.....# #......#  SH: 0Dex: 13 Qgg#...# ##.###.#  XL:  6 Next: 44% Place: Dungeon:3 #.@# ##.##.##### Noise: ---------  Time: 2456.5 (0.0)Qgg ##.##..# #.##...... o) +3 quarterstaff (chaos) QggВ\#......## ##.##.##### Cast: Magic Dart #..####.## ##.###.#  Fly  Qgg#..#####.###......#  #..............####  b   bat (asleep) .#..####..#####  # #..#  #..# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - batAim: a bat (asleep, 100% to hit)  The searing ray hits the bat!QggK #..# ..# #.#  #..# #.### ##.##  QggK<...# #.## #.## #... #.# #   Qgg **....#   #*..#   #.@#      #.   #. #  # Qgg4 #..#Qgg#†..  Aim  Press: ? - help, Shift-Dir - straight line, f - bat: a bat (asleep, 100% to hit)  The searing ray hits the bat!  You kill the bat!  (Press . to maintain the ray.)Qgg?)5===7.5 (1Magic DartRay Qgg(-Qgg-Qgg7/  --more--Qgg[? _You hear a bark! You hear an angry hiss.QggQgg;QggsQggQggS?QggTc5=---.h...Magic Darth   jackal (wandering)8.hSS   ball python (constriction)---9.5 (2Qgg2 _A jackal comes into view. A ball python comes into view.QggY  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qgg #..# ..# #.#  revenancer the Conjurer #..# #.### ##.##  Deep Elf ...# #.#######...####### Health: 32/32 ======================== #.## #.................. Magic: 13/16 ===================----- #.# #..######...####### AC: 4Str: 4 ###..##...##.####  EV: 11Int: 25 †.....# #......#  SH: 0Dex: 13 #...# ##.###.#  XL:  6 Next: 45% Place: Dungeon:3 #.@# ##.##.##### Noise: ---------  Time: 2459.5 (0.0) ##.##*.# #.##...... o) +3 quarterstaff (chaos) #...Qggbxh..## ##.##.##### Cast: Magic Dart #..####.## ##.###.#  Fly  #S.#####.###......#  #..............####  h   jackal .#..####..#####  S   ball python (constriction) # #..#  #..# _A jackal comes into view. A ball python comes into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (77% to hit)Qgg]  #..# ..# #.#  revenancer the Conjurer #..# #.### ##.##  Deep Elf ...# #.#######...####### Health: 32/32 ======================== QggO #.## #.................. Magic: 13/16 ===================----- #.# #..######...####### AC: 4Str: 4 ###..##...##.####  EV: 11Int: 25 †.....# #......#  SH: 0Dex: 13 #...# ##.###.#  XL:  6 Next: 45% Place: Dungeon:3 #.@# ##.##.##### Noise: ---------  Time: 2459.5 (0.0) ##.##..# #.##...... o) +3 quarterstaff (chaos) Qgg: #...h..## ##.##.##### Cast: Magic Dart #..####.## ##.###.#  Fly  #S.#####.###......#  #..............####  h   jackal .#..####..#####  S   ball python (constriction) # #..#  #..# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (77% to hit)  The searing ray hits the jackal!Qgg!  #..# ..# #.#  #..# #.### ##.##  ...# #.## #.## #... #.# #      Qgg" #...#   #.@#  ##.##*.#  #...*..##  #.   # # S   ball python (constriction)  #  #..#Qgg   Confirm with . or Enter, or press ? or * to list all spells.ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (77% to hit)  The searing ray hits the jackal!  You kill the jackal!Qgg O..S.==60.5 (1Ray  _(Press . to maintain the ray.)Qgg]  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QggF #..# ..# #.#  revenancer the Conjurer #..# #.### ##.##  Deep Elf ...# #.#######...####### Health: 32/32 ======================== #.## #.................. Magic: 11/16 ================-------- #.# #..######...####### AC: 4Str: 4 ###..##...##.####  EV: 11Int: 25 †.....# #......#  SH: 0Dex: 13 #...# ##.###.#  XL:  6 Next: 45% Place: Dungeon:3 QggiGi#.@# ##.##.##### Noise: ==-------  Time: 2460.5 (0.0) ##.##*.# #.##...... o) +3 quarterstaff (chaos) #..**..## ##.##.##### Cast: Magic Dart #.S####.## ##.###.#  Fly Ray  #..#####.###......#  #..............####  S   ball python (constriction) .#..####..#####  # #..#  QggG#..# _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (80% to hit)QggoJ #..# ..# #.#  revenancer the Conjurer #..# #.### ##.##  Deep Elf ...# #.#######...####### Health: 32/32 ======================== #.## #.................. Magic: 11/16 ================-------- #.# #..######...####### AC: 4Str: 4 ###..##...##.####  EV: 11Int: 25 †.....# #......#  SH: 0Dex: 13 #...# ##.###.#  XL:  6 Next: 45% Place: Dungeon:3 #.@# ##.##.##### Noise: ==-------  Time: 2460.5 (0.0) ##.##..# #.##...... o) +3 quarterstaff (chaos) #......QggAK## ##.##.##### Cast: Magic Dart #.S####.## ##.###.#  Fly Ray  #..#####.###......#  #..............####  S   ball python (constriction) .#..####..#####  # #..#  #..# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (80% to hit)  The searing ray hits the ball python.QggVQ #..# ..# #.#  #..# #.### ##.##  ...# #.## #.## #... #.# #      #...#   #.@#  ##.##*.#  #..**..##  #.* QggQ  #. #  #  #..#Qgg$....onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (80% to hit)  The searing ray hits the ball python.  You kill the ball python!Qggj61.5 (1Magic DartQggQggf _(Press . to maintain the ray.)&Rgg&Rggv&Rgg&Rgg?&Rgg[2==&Rgg&Rgg&RggUl3===&Rgg&Rgg}&Rgg n&Rgg &Rggv &Rgg M4===&Rgg &RggT&Rgg&Rgg&Rgg&Rgg,&Rgg@&Rgg"&Rggcj5===&Rgg&Rgg&Rgg;&Rgg&Rgg&Rgg%--Magic Darthh   jackal (wandering)&Rgg'0732.0)&Rgg<-0 .&Rgg_-M  A jackal comes into view.&RggA0"--&Rgga0\4.5 (13Magic Dart&Rgg 5&Rgg7 &Rgg7%_The jackal moves out of view.(Rggr$ #.### ##.##.#######...########.#................. ######...####### ###..##...##.####  †.....# #...... #...# ##.#### ##.##.#######.# #.##......#.h....## ##.##.######..####.## ##.###.# .Fly #....h   jackal (wandering)..#.##..#(Rgg5.h5.0)Magic Dart)Rgg2  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)Rgg )Rgg6 )RggW )Rggw P _You don't know that spell.+RggG+RggqH+RggN+RggaRF _Unknown command.,Rgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,Rgg #..# #.### ##.##  revenancer the Conjurer ...# #.#######...####### Deep Elf #.## #.................. Health: 32/32 ======================== #.# #..######...####### Magic: 13/16 ===================----- ###..##...##.####  AC: 4Str: 4 †.....# #......#  EV: 11Int: 25 #...# ##.###.#  SH: 0Dex: 13 #..# ##.##.##### XL:  6 Next: 46% Place: Dungeon:3 ##.##*@# #.##...... Noise: ---------  Time: 2475.5 (0.0) #..**..## ##.##.##### o) +3 quarterstaff (chaos) #.h####.,RggF## ##.###.#  Cast: Magic Dart #..#####.###......#  Fly  #..............####  .#..####..#####  h   jackal (wandering) # #..#  #..#  #..# _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (wandering, hasn't noticed you, 77% to hit)-Rgg5 #..# #.### ##.##  revenancer the Conjurer ...# #.#######...####### Deep Elf #.## #.................. Health: 32/32 ======================== #.# #..######...####### Magic: 13/16 ===================----- ###..##...##.####  AC: 4Str: 4 †.....# #......#  EV: 11Int: 25 #...# ##.###.#  SH: 0Dex: 13 #..# ##.##.##### XL:  6 Next: 46% Place: Dungeon:3 ##.##.@# #.##...... Noise: ---------  Time: 2475.5 (0.0) #......## ##.##.##### o) +3 quarterstaff (chaos) #.h####.## ##.###.#  Ca-Rgg5st: Magic Dart #..#####.###......#  Fly  #..............####  .#..####..#####  h   jackal (wandering) # #..#  #..#  #..# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (wandering, hasn't noticed you, 77% to hit)  The searing ray hits the jackal!-Rgg)8 #..# #.### ##.##  ...# #.## #.## #... #.# #..####-Rgg`8   †   #...# -Rgg8  #..#  ##.##*@# -Rgg8 #..**..##  #.* -Rgg8  #.   .. -Rgg9# #..# #..# #..#-Rggl ...†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (wandering, hasn't noticed you, 77% to hit)  The searing ray hits the jackal!  You kill the jackal!-Rgg4====6.5 (1Magic DartRay -Rgg(-Rgg"f _(Press . to maintain the ray.)6Rgg/I6RggJ46RggJ6RggMO5===6RggO6Rgg^R,6RggR6RggT,6Rgg|U6RggV6RggWj6===6RggW6Rggf6Rggf6Rggg6Rggg6Rgg h6RggGi6Rgghi6Rggj6Rggk6Rggl6Rggl6Rggm6Rgg$o6Rggp6Rggp6Rgguq6Rggr6Rggs6Rggt6RggPt6Rggcu6Rggw6Rgg #..# #.# #.# #..# ###.# #.#  #..# #...# #.#  #..# #.### ##.## ...# #.#######...#####.## #.........#.# #..######...#######..##..  #.@.....###......# 6RggY-- #.##...## ##.###.#  #. #..## ##.##.##Magic Dart ##.##..# #.##... #......## .##.## #.†####.## ##.###.# h   jackal (wandering) #..#####.###......##.h............####.#..####..#####6Rgg͍0926.0)6RggG--3.5 (176Rgg6Rggr _A jackal comes into view. _You see here a bat corpse.;Rgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rgg%>Rgg)>Rgg/>RggA3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>Rgg>Rggr>Rgg>RggjF _Unknown command.@Rgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@Rgg^ @Rgg  Your spells (cast)TypeFailure Levela - Magic DartConjuration1%1  b + Searing RayConjuration@Rggf 1% 2 Select a spell to cast[!]/[I] toggle spell headersARggxARggARgg[&#..# #.# #.#revenancer the Conjurer#..# ###.# #.#Deep Elf#..# #...# #.#Health: 32/32 ========================ARggt#..# #.### ##.##Magic: 16/16 ========================...# #.#######...#### AC: 4ARggStr: 4#.## #............... EV: 11Int: 25#.# #..######...#### SH: 0Dex: 13ARgg+####..##...##.#### XL:  6 Next: 46% Place: Dungeon:3#.@.....###......# Noise: ---------  Time: 2493.5 (0.0)#.##...## ##.###.# o) +3 quarterstaff (chaos)ARggo!#. #..## ##.##.## Cast: Magic Dart##.##..# #.##... Fly #......## ##.##.###.†####.## ##.###.# h   jackal (wandering)#..#####.###......#ARgg#.h............####.#..####..#####Casting: Searing Ray (safe; 1% risk of failure)  ARggConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.ARggCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ARgg!#..# #.# #.#revenancer the Conjurer#..# ###.# #.#Deep Elf#..# #...# #.#Health: 32/32 ========================#..# #.### ##.##Magic: 16/16 ========================ARgg%"|...# #.#######...#### AC: 4Str: 4#.## #............... EV: 11Int: 25#.# #..######...#### SH: 0Dex: 13####..##...##.#### XL:  6 Next: 46% Place: Dungeon:3#.@.....###......# Noise: ---------  Time: 2493.5 (0.0)ARgg"#.##...## ##.###.# o) +3 quarterstaff (chaos)#. #..## ##.##.## Cast: Magic Dart##.##..# #.##... Fly #......## ##.##.###.†####.## ##.###.# h   jackal (wandering)#..#####.###......##.h............####.#..####..#####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ARggP #..# #.# #.#  revenancer the Conjurer #..# ###.# #.#  Deep Elf #..# #...# #.#  Health: 32/32 ======================== #..# #.### ##.##  Magic: 15/16 ======================-- ...# #.#######...#### AC: 4ARggQStr: 4 #.## #............... EV: 11Int: 25 #.# #..######...#### SH: 0Dex: 13 ####..##...##.####  XL:  6 Next: 46% Place: Dungeon:3ARgg:Q  #.@.....###......#  Noise: ---------  Time: 2493.5 (0.0) ARggrQ#*##...## ##.###.#  o) +3 quarterstaff (chaos) #* #..## ##.##.## Cast: Magic Dart ARggQ ##*##..# #.##... Fly  #.*....## ##.##.##ARggLR #.*####.## ##.###.#  h   jackal (wandering) #.*#####.###......#  #.h............####  .#..####..##### _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ARggRAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (wandering, hasn't noticed you, 100% to hit)ARgg #..# #.# #.#revenancer the Conjurer#..# ###.# #.#Deep Elf#..# #...# #.#Health: 32/32 ========================#..# #.### ##.##Magic: 15/16 ======================--...# #.#######...#### AC: 4Str: 4ARggq #.## #............... EV: 11Int: 25#.# #..######...#### SH: 0Dex: 13####..##...##.#### XL:  6 Next: 46% Place: Dungeon:3#.@.....###......# Noise: ---------  Time: 2493.5 (0.0)#*##...## ##.###.# o) +3 quarterstaff (chaos)ARgg -#* #..## ##.##.## Cast: Magic Dart##*##..# #.##... Fly #.*....## ##.##.##ARgg #.*####.## ##.###.# h   jackal#.*#####.###......##.h............####.#..####..##### _Unknown command.ARgg_ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (wandering, hasn't noticed you, 100% to hit)ARgg ARggj ARgg q....h..ARgg 3=4.5 (1ARggŜ ARggO ,  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jackalAim: a jackal (wandering, hasn't noticed you, 100% to hit) _The magic dart hits the jackal but does no damage.BRggC  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BRgg $ #..# #.# #.#  revenancer the Conjurer #..# ###.# #.#  Deep Elf BRgg U#..# #...# #.#  Health: 32/32 ======================== #..# #.### ##.##  Magic: 14/16 =====================--- ...# #.#######...#### AC: 4Str: 4 #.## #............... EV: 11Int: 25 #.# #..######...#### SH: 0BRgg: =Dex: 13 BRggǚ ####..##...##.####  XL:  6 Next: 46% Place: Dungeon:3 #.@.....###......#  Noise: =--------  Time: 2494.5 (0.0) #*##...## ##.###.#  o) +3 quarterstaff (chaos) #* #..## ##.##.## Cast: Magic Dart BRgg ##*##..# #.##... Fly  #.*....## ##.##.## #.h####.## ##.###.#  h   jackal #..#####.###......#  #..............####  .#..####..##### _The magic dart hits the jackal but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - jackalAim: a jackal (100% to hit)BRggǶ #..# #.# #.#  revenancer the Conjurer #..# ###.# #.#  Deep Elf #..# #...# #.#  Health: 32/32 ======================== #..# #.### ##.##  Magic: 14/16 =====================--- ...# #.#######...#### AC: 4BRgg2Str: 4 #.## #............... EV: 11Int: 25 #.# #..######...#### SH: 0Dex: 13 ####..##...##.####  XL:  6 Next: 46% Place: Dungeon:3 #.@.....###......#  Noise: =--------  Time: 2494.5 (0.0) #.##...## ##.###.#  o) +3 quarterstaff (chaos) #. #..## ##.##.## Cast: Magic Dart ##.##..# #.##... Fly BRgg #......## ##.##.## #.h####.## ##.###.#  h   jackal #..#####.###......#  #..............####  .#..####..##### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - jackalAim: a jackal (100% to hit)  The magic dart hits the jackal!BRgg #..# #.# #.#  #..# ###.# #.#  #..# #...# #.#  BRgg<7#..# #.### ##.##  ...#  #.##  #.#    BRgg^  #*   #* #..##  ##*##..#  BRgg#.*  #.† BRgg0  BRggK CRggc<....CRggj75.5 (1Magic DartCRgg CRggonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - jackalCRggAim: a jackal (100% to hit)  The magic dart hits the jackal! _You kill the jackal!FRgg\FRggx_FRggcFRggfFRgg FRggFRgg FRggGRgg #..# #.# #.# #..# ###.# #.# #..# #...# #.# #..# #.### ##.## ...# #.#######... #.## #... #.# #..######... ####..##...##.####GRgg #@†.....###......# #.##...## ##.###.# #.##..## ##.##. ##.##..# #.## #......## ##.##. #.†####.## ##.###.# #..#####.###......# #...GRgg j.####  .#..####..#####GRggYGRgg=.-6GRggGGRgg}GRggL ##..### ##.##.#####...####.#............. #..######...###GRggG ####..##...##.#.†.....###......##...## ##.####..## ##.## #.##..Fly #..#.# #..#GRggGRgg\5=-7GRggGRggHRggb ..### ##.##.####...####.#............. ######...### ####..##...##.#.†.....###......HRggw##...## ##.##### ##.# #.##........## ##.##.##.†##Fly HRgg#.?#.#..#HRggHRgg &8HRggHRggg _Found 2 scrolls labelled MAKENE YNKOFU.HRgg&[ ### ##.##.####...####.#............. ######...### ####..##...##.#.†.....###......HRggU'##...## ##.##### ##.# #.##..#......## ##.##.##.†####.## ##.#Fly HRggo'U#.. .##..#HRgg'HRgg/HRggS2&9HRgg7HRggl:IRggZHi .####...####.#............. ######...### ####..##...##.#.†.....###......##...## ##.##### ##.##.##..# #.##..#.@....## ##.##.#†####.## ##.#.#####.###.....Fly ..?#.##.. .##..#IRggOIRggRt6===500IRggMXIRggYIRgg#.#............. ######...### ####..##...##.#.†.....###......##...## ##.###.## ##.##.##..# #.##........## ##.##.#####.## ##.#.#####.###.................###..#..####..##### ..?#.## #.#.. #.# #.>....IRggIRggq&1IRggIRggf _Found a stone staircase leading down.  Things that are here: _a jackal corpse; a jackal corpseJRgga #.## # #.# #..######... ####..##...##. #.†.....###...... #.##...## ##.###. #.##..## ##.##. ##.##..# #.## #......## ##.##.JRggŘ #@†####.## ##.###. #..#####.###...... #..... ..#..####..##### ..?#.## #..# .#..JRgg#.# #..# #.#..#JRgg.# #..# # #.>#.JRgg5x# #..#  ....JRggJRgg-2 _JRgg۬JRggVKRgg^i  ######...## ####..##...##.#.†.....###......##...## ##.###.## ##.KRggi##.##..# ......## #†####.## ##.#.#####.###.................###..#..####..##### .Fly .#..#.#.#..#.#KRggj|##.<.#.#.KRgg:jKRgg$w5<KRggx&3KRggKRgg9 _Found a stone staircase leading up.KRgg8L  ####..##...##.#.†.....###......##...## ##.##### ##.##.##..# ......## #†####.## ##.#.#####.###.................###........#..####..##### KRggLT###....?#.## #..# ###Fly ...# #########KRggbo==4KRggbKRggC  .†.....###......##...## ##.##### ##.##.##..# ......## ## #.†####.## ##.###. #..#####.###.....###...#..............###KRggC .......@#..####..##### ###....?#.## #..#  ##.#..#.#  #.#KRgg@D #... #.>.....###KRgg N KRggnR &5KRggW KRgg[Z KRgge ##...## ##.##### ##.## # #......## ##. #.†####.## ##.#KRggo##.##..#####.###.....###...#..............###........#..####..##### ##### #..#  ##.#..#.#  #.# #.>#.#. #..........6KRggA7.5 (2KRggwKRggd _r - 2 scrolls labelled MAKENE YNKOFUMRggmxMRgg|XMRgg|}MRggMRggFMRggMRggMRggsMRggMRgggMRggMRggК #.# #.†.....###. #.# #.##...## #. #.# #.##..##  #w #.###.##..#  #. #.##......##  #. #.##.†####.##  #. ##.##..#####. #.###...#.......... MRgg#.@.......#..####.. #####.....#.## #.. ##.#..#.# #..Magic Dart #.#..#.# #.. #.#.>#.# #.. #.#.<. ... w   ribbon worm (asleep) #....#. #.# ### ######### #... MRgg.=# #.>.....### #.#.MRgg۪,14.5 (7MRgg=+5.5 (8MRggTMRggͷ^ _A ribbon worm comes into view.ORgg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PRgg  #.# #.†.....## revenancer the Conjurer #. #.# #.##...##  Deep Elf #. #.# #.##..##  Health: 32/32 ======================== #w #.###.##..#  Magic: 15/16 ======================-- #* #.##......##  AC: 4Str: 4 PRgg g#* #.##.†####.##  EV: 11Int: 25 #* ##.##..#####.## SH: 0PRggt 2Dex: 13 #*###...#.......... XL:  6 Next: 47% Place: Dungeon:3 #.@.......#..####.. Noise: ---------  Time: 2515.5 (0.0) #####.....#.## #.. o) +3 quarterstaff (chaos)PRggۋ  ##.#..#.# #.. Cast: Magic Dart #.#..#.# #.. Fly  #.#.>#.# #.. #.#.<. ... w   ribbon worm (asleep) #....#. #.# ### ######### #... .=# #.>.....### #.#. _A ribbon worm comes into view.PRgg PCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  PRgg; Press: ? - help, Shift-Dir - straight line, f - ribbon wormAim: a ribbon worm (asleep, 100% to hit)QRgg#.# #.†.....## revenancer the Conjurer#. #.# #.##...## Deep Elf#. #.# #.##..##Health: 32/32 ========================#w #.###.##..#Magic: 15/16 ======================--QRgg]@#* #.##......##AC: 4Str: 4#* #.##.†####.## EV: 11Int: 25#* ##.##..#####.## SH: 0QRggHDex: 13#*###...#.......... XL:  6 Next: 47% Place: Dungeon:3QRgg#.@.......#..####.. Noise: ---------  Time: 2515.5 (0.0)#####.....#.## #.. o) +3 quarterstaff (chaos)QRggj##.#..#.# #.. Cast: Magic Dart#.#..#.# #.. Fly #.#.>#.# #..#.#.<. ... w   ribbon wormQRgg4?#....#. #.# ### ######### #... .=# #.>.....### #.#.QRgggCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QRggAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ribbon wormQRggiAim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm.QRggJQRgg3Qh.w...QRggMV3=6.5 (1QRgg\QRgg_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ribbon wormAim: a ribbon worm (asleep, 100% to hit)  The magic dart hits the ribbon worm. QRgg)`X_The ribbon worm is moderately wounded.QRgg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QRgg~ p #.# #.†.....## revenancer the Conjurer #. #.# #.##...##  Deep Elf #. #.# #.##..##  Health: 32/32 ======================== #. #.###.##..#  Magic: 14/16 =====================--- #w #.##......##  AC: 4Str: 4 #* #.##.†####.##  EV: 11Int: 25 QRgg #* ##.##..#####.## SH: 0Dex: 13 #*###...#.......... XL:  6 Next: 47% Place: Dungeon:3 #.@.......#..####.. Noise: =--------  Time: 2516.5 (0.0) #####.....#.## #.. o) +3 quarterstaff (chaos) ##.#..#.# #.. Cast: Magic DartQRggL  #.#..#.# #.. Fly  #.#.>#.# #..QRgg  #.#.<. ... w   ribbon worm #....#. #.# QRgg ### ######### #... .=# #.>.....### #.#. _The ribbon worm is moderately wounded.QRgg PCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  QRgg Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (moderately wounded, 100% to hit)RRgg#.# #.†.....## revenancer the Conjurer#. #.# #.##...## Deep Elf#. #.# #.##..##Health: 32/32 ========================#. #.###.##..#Magic: 14/16 =====================---RRgg{#w #.##......##AC: 4Str: 4#* #.##.†####.## EV: 11Int: 25#* ##.##..#####.## SH: 0Dex: 13#*###...#.......... XL:  6 Next: 47% Place: Dungeon:3#.@.......#..####.. Noise: =--------  Time: 2516.5 (0.0)#####.....#.## #.. o) +3 quarterstaff (chaos)RRgg##.#..#.# #.. Cast: Magic Dart#.#..#.# #.. Fly #.#.>#.# #..#.#.<. ... w   ribbon worm#....#. #.# RRggA### ######### #... .=# #.>.....### #.#.RRggeCasting: Magic Dart (safe; 1% risk of failure)  RRggConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  RRggPress: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (moderately wounded, 100% to hit)  RRgg$The magic dart hits the ribbon worm.RRgg&i2...RRggMk+7.5 (1RRggloRRggqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.RRgg5  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RRgg #.# #.†.....## revenancer the Conjurer #. #.# #.##...##  Deep Elf #. #.# #.##..##  Health: 32/32 ======================== #. #.###.##..#  Magic: 13/16 ===================----- #w #.##......##  AC: 4Str: 4 #* #.##.†####.##  EV: 11Int: 25 #* ##.##..#####.## SH: 0RRgg Dex: 13 #*###...#.......... XL:  6 Next: 47% Place: Dungeon:3 #.@.......#..####.. Noise: =--------  Time: 2517.5 (0.0)RRgg7 #####.....#.## #.. o) +3 quarterstaff (chaos) RRgg^##.#..#.# #.. Cast: Magic Dart #.#..#.# #.. Fly  #.#.>#.# #..RRgg #.#.<. ... w   ribbon worm RRggb#....#. #.# ### ######### #... .=# #.>.....### #.#. RRggɽU_The ribbon worm is heavily wounded.RRggCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RRggAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormRRgg*xAim: a ribbon worm (heavily wounded, 100% to hit)SRgg.I#.# #.†.....## revenancer the Conjurer#. #.# #.##...## Deep Elf#. #.# #.##..##Health: 32/32 ========================#. #.###.##..#Magic: 13/16 ===================-----#w #.##......##AC: 4Str: 4#* #.##.†####.## EV: 11Int: 25#* ##.##..#####.## SH: 0Dex: 13#*###...#.......... XL:  6 Next: 47% Place: Dungeon:3#.@.......#..####.. Noise: =--------  Time: 2517.5 (0.0)#####.....#.##RggI'39;49m #.. o) +3 quarterstaff (chaos)##.#..#.# #.. Cast: Magic Dart#.#..#.# #.. Fly #.#.>#.# #..#.#.<. ... w   ribbon worm#....#. #.# ### ######### #... .=# #.>.....### #.#.SRggJ2Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.SRggSRggb.w..SRgg) SRgg64==SRggl$8.5 (1SRggSRggConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  SRggPress: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (heavily wounded, 100% to hit)  SRgg>The magic dart hits the ribbon worm. _The ribbon worm is severely wounded.SRgg   SRgg Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TRggCj #.# #.†.....## revenancer the Conjurer #. #.# #.##...##  Deep Elf #. #.# #.##..##  Health: 32/32 ======================== #. #.###.##..#  Magic: 13/16 ===================----- #. #.##......##  AC: 4Str: 4 #w #.##.†####.##  EV: 11Int: 25 TRgg$D1#* ##.##..#####.## SH: 0Dex: 13 #*###...#.......... XL:  6 Next: 47% Place: Dungeon:3 #.@.......#..####.. Noise: =--------  Time: 2518.5 (0.0)TRggZDW #####.....#.## #.. o) +3 quarterstaff (chaos) ##.#..#.# #.. Cast: Magic DartTRggD_ #.#..#.# #.. Fly TRggD #.#.>#.# #.. #.#.<. ... w   ribbon wormTRggDJ #....#. #.# ### ######### #... TRggD}.=# #.>.....### #.#. _The ribbon worm is severely wounded.TRgg!ECasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TRggGEAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormTRggExAim: a ribbon worm (heavily wounded, 100% to hit)TRgg|y#.# #.†.....## revenancer the Conjurer#. #.# #.##...## Deep Elf#. #.# #.##..##Health: 32/32 ========================#. #.###.##..#Magic: 13/16 ===================-----#. #.##......##AC: 4Str: 4#w #.##.†####.## EV: 11Int: 25TRgg\|+#* ##.##..#####.## SH: 0Dex: 13#*###...#.......... XL:  6 Next: 47% Place: Dungeon:3#.@.......#..####.. Noise: =--------  Time: 2518.5 (0.0)TRgg|s#####.....#.## #.. o) +3 quarterstaff (chaos)##.#..#.# #.. Cast: Magic Dart#.#..#.# #.. Fly #.#.>#.# #..TRgg|Z#.#.<. ... w   ribbon worm#....#. #.# ### ######### #... TRgg|%.=# #.>.....### #.#.Casting: Magic Dart (safe; 1% risk of failure)  TRgg}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  TRggI}Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (heavily wounded, 100% to hit)  TRggk}$The magic dart hits the ribbon worm.TRggQTRgg`\.w.TRgg +9.5 (1TRggkTRggConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm. TRgg/T_The ribbon worm is almost dead.URgg/  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.URgg  #.# #.†.....## revenancer the Conjurer #. #.# #.##...##  Deep Elf #. #.# #.##..##  Health: 32/32 ======================== #. #.###.##..#  Magic: 12/16 ==================------ #. #.##......##  AC: 4Str: 4 URggי #. #.##.†####.##  EV: 11Int: 25 #w ##.##..#####.## SH: 0Dex: 13 #*###...#.......... XL:  6 Next: 47% Place: Dungeon:3 URgg #.@.......#..####.. Noise: =--------  Time: 2519.5 (0.0) #####.....#.## #.. o) +3 quarterstaff (chaos) URgg ##.#..#.# #.. Cast: Magic Dart #.#..#.# #.. Fly  URgg8 #.#.>#.# #.. #.#.<. ... w   ribbon worm URggU #....#. #.# ### ######### #... .=# #.>.....### #.#. _The ribbon worm is almost dead.URggo Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.URgg :Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (almost dead, 100% to hit)URgg  #.# #.†.....## revenancer the Conjurer #. #.# #.##...##  Deep Elf #. #.# #.##..##  Health: 32/32 ======================== URgg #. #.###.##..#  Magic: 12/16 ==================------ #. #.##......##  AC: 4Str: 4 #. #.##.†####.##  EV: 11Int: 25 #w ##.##..#####.## SH: 0Dex: 13 #.###...#.......... XL:  6 Next: 47% Place: Dungeon:3 #.@.......#..####.. Noise: =--------  Time: 2519.5 (0.0)URgg  #####.....#.## #.. o) +3 quarterstaff (chaos) ##.#..#.# #.. Cast: Magic Dart #.#..#.# #.. Fly URgg  #.#.>#.# #.. #.#.<. ... w   ribbon worm #....#. #.# ### ######### #... .=# #.>.....### #.#. Casting: Magic Dart (safe; 1% risk of failure)  URgg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (almost dead, 100% to hit)  The magic dart hits the ribbon worm.URgg } #.# #.† #. #.#   #. #.#   #.   #.   #. #.##.†  #. ##. #*       #.#.>#.#  #.#.<.     =# #.> URggv ,..URggz k820.5 (1Magic DartURgg%~ URggW Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ribbon wormAim: a ribbon worm (almost dead, 100% to hit)  The magic dart hits the ribbon worm. _You kill the ribbon worm!WRgg6WRgg6WRggC7WRgg8WRgg 9WRgg=3=WRgg>BWRgg?WRgg+@WRgg@j4===WRggAWRggBWRggOBWRggBWRggC,WRgg%DWRggE5===WRgg#.# #..#  #@#.<. .... WRgg"h- #....#. #.#. ######### ###....# Magic Dart#.>.....### #.#..# #.......... . .# ####..<....##.. #S   ball python (constriction, asleep) ............# .##........# S#  #......(.#WRgg 63.5 (43.0)  A ball python comes into view.WRggY .  The ball python hisses angrily.WRgg}-4.5 (44Magic DartWRggWRggϹ8 _The ball python moves out of view.ZRgg 4ZRgg† ZRgg/ ZRggG #.# ##.##..##....#.###...#..............##.........#..####..##########.....#.## #..#  ##.#..#.# #..# #.#..#.# #..# #.#.>#.### #..# #.#.<..... .... ZRgg #.@..#. #.#. ######### ###....# #.>.....### #.#..# Magic Dart#.......... .. .# ###..<....## #.. # ...........# S.# S   ball python (constriction) #### ..#  #......(.# .ZRgg _.# ###.#..ZRgg ,0.0)ZRgg ZRgg# @S.ZRgg +5.5 (1ZRggO ZRggx ]RggQ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]Rggd #.# ##.##..#####.###.... revenancer the Conjurer #.###...#..............# Deep Elf #.........#..####..##### Health: 32/32 ======================== ]Rgg #####.....#.## #..#  Magic: 15/16 ======================-- ##.#..#.# #..#  AC: 4Str: 4 #.#..#.# #..#  EV: 11Int: 25 #.#.>#.### #..#  SH: 0Dex: 13 #.#.<..... ....  XL:  6 Next: 48% Place: Dungeon:3 #.@..#. #.#.  Noise: ---------  Time: 2565.5 (0.0)  ######### ###*...#  o) +3 quarterstaff (chaos) ]RggP #.>.....### #*#..#  Cast: Magic Dart  #.......... .S .#  Fly ###..<....## #.. # ...........# ..#  S   ball python (constriction) ###........# ..#  #......(.# ..# ###.......#.. ]Rggx_The ball python moves out of view.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  ]Rgg"Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (100% to hit)^Rgg7 #.# ##.##..#####.###.... revenancer the Conjurer #.###...#..............# Deep Elf #.........#..####..##### Health: 32/32 ======================== #####.....#.## #..#  Magic: 15/16 ======================-- ##.#..#.# #..#  AC: 4Str: 4 #.#..#.# #..#  EV: 11Int: 25^RggU #.#.>#.### #..#  SH: 0Dex: 13 #.#.<..... ....  XL:  6 Next: 48% Place: Dungeon:3 #.@..#. #.#.  Noise: ---------  Time: 2565.5 (0.0)  ######### ###....#  o) +3 quarterstaff (chaos)  #.>.....### #.#..#  Cast: Magic Dart  #.......... .S .#  Fly ###..<....## #.. # ...........# ..#  S   ball python (constriction) ###........# ..#  #......(.# ..# ###.......#..Casting: Magic Dart ^Rgg(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (100% to hit)  The magic dart hits the ball python.^Rgg #.#   #..#   #..# ^Rgg  #..#   #..#   ....   #.#.   ###*...#  #.>^Rgg #*#..#   .. .# < #..     (.# ^RggD4...^RggDr9=6.5 (1Magic Dart^Rggh$^Rgg&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (100% to hit)  The magic dart hits the ball python. _You kill the ball python!_Rgg% _Rgg _Rgg _Rgg _Rgg B_RggC M6==_Rgg _Rggz _Rgg ,_Rggƴ _RggR _Rgg ,_Rgg _Rgg4 _Rgg _Rgg _RggF _Rgg _Rgg Q==_Rgg _Rgg _Rgg/ _Rgg _Rgg _Rgg _Rgg _RggP _Rgg _Rggi _Rggv _Rgg _RggF _Rgg _Rgg _Rggv _Rgg _Rgg4 _Rggi _Rgg _Rgg _Rgg _Rgg ,_Rgg _Rgg; _Rgg ,_Rgg _Rgg _Rgg ,_Rgg _Rgg _Rgg _Rgg _Rgg _Rgg _Rgg ,_Rgg( _Rgg} _Rggn _Rgg _Rgg _Rggc _Rgg ,_Rgg _Rgg? _RggU _Rgg _Rgg _Rgg _Rgg ,_Rgg _Rggs _Rgg ,_Rgg _Rgg _Rgg ,_Rgg\ _Rgg _Rgg4 ,_Rgg _RggW _Rgg[ ,_Rgg _Rggr _Rgg~ ,_Rgg _Rgg _Rgg ,_Rgg* _Rgg _Rgg! ,_Rggs _RggP _Rgg ,_Rgg2 _Rggb _RggO ,_Rgg _Rgg _Rgg% ,_Rgg_ _Rgg _Rgg" ,_Rgg&$ _Rgg;& _Rgg' _Rgg5( _Rgg) _Rgg/ _Rgg0 ,_Rggw2 _Rggk4 _Rgg(6 _Rggu6 _Rggw7 _Rggc9 _Rggw< ,_Rgg/= _Rgg> _Rgg? ,_Rgg-@ _RggA _RggRB ,_RggC _RggE _RggG _RggMG _RggH _RggaJ _RggK ,_RggM _RggO _RggQ ,_RggQ _RggS _RggwU _RggU _RggV _Rgg%X _RggY ,_RggZ _Rgg5] B_Rgg_ ,_Rgg>` _Rggw` _Rgg` _Rggb _Rggd _Rgg5d _Rggd _Rggf _Rggt _RggRv _Rggw _Rggw _Rggx _RggKz _Rgg{ ,_Rggx| _Rgg _Rggۀ _Rgg _Rgg _RggN _Rgg _Rgg„ _Rgg8 _Rgg _Rggs ,_Rgg҈ _Rgg _Rgg] ,_Rgg _RggE _Rgg _Rgg؎ _RggR _Rgg _Rgg ,_RggԒ _Rgg _Rgg, _RggZ _Rgg _Rgg _Rgg̙ B_RggП n_Rgg B_Rgg ,_Rgg ,_Rgg _Rgg ,_Rgg9 _Rgg _Rggɩ ,_RggX _Rgg _Rgg _Rggʬ _Rgg _Rggǭ _RggI ,_Rgg _RggS _Rgg ,_Rgg _Rgg@ B_Rgg _Rgg] _Rgg߸ p#.#.<............#  #....#.#####.#.#.#  ###....# ##.#.# ####.#..# #....# ........# #.####### #####..## #....#.) #..# ####.#.# #..## #####..#.@.# -634.5 (68.0) .......# ## #####.## #.#  #.#  #.#  #.# # #.###.#_Rgg _Rggz F-5.5 (69_Rgg9 _RggC # _Found a club.aRggGaRggaRggaRggLaRggBaRggaRggaRggm,aRgg̡aRgg<  You see here a +0 club.aRggFaRgg _aRggaRggaRggת,aRgg6aRggaRgg,aRgg`aRggaRgg¯,aRgg@aRggɱaRggf,aRgguaRggFaRgg,aRggȸaRggaRgg̺,aRggaRgghaRgg(aRggZaRggýaRggwaRggaRggHaRggaRgg%aRggaRggaRggBaRggaRgg|aRggaRggHaRggaRggaRggaRggIaRgg aRgg,aRgg]aRggaRggaRgg9aRggaRgg,aRggXaRggaRggaRggaRggaRggaRggaRggbaRggaRgg aRggAaRggaRggZaRggaRgg aRgg/aRggaRggaRggaRgg&aRggIaRgg,aRgg3aRgg aRgg,aRggaRgglaRgg,aRgg.aRggaRggI,aRggaRggaRgg,aRggaRggaRggaRggaRggZaRggaRggaRggaRggkaRggaRgg,aRggJaRggaRggU,aRggaRgg;aRggaRggaRggaRggaRgg0aRggYaRggaRggaRggaRgg1 aRgg aRgg aRggn ,aRgg aRgg aRggaRgg"aRggaRggaRggaRgg@aRggaRggSaRgg ,aRggkaRgg9aRggaRggaRggaRggaRggJ,aRggaRgg=aRggTaRggaRggaRgglaRgg,aRgg. aRgg!aRgg"aRgg7#aRgg#aRgg,%aRgg%aRgg%aRgg%aRgg&aRgg&aRggM',aRgg'aRgg@(aRggU(aRgg(aRggy)aRgg),aRgg*aRgg*aRgg_+aRgg+aRgg+aRgg,aRgg-aRgg'-aRgg\-aRgg-aRgge.aRggz.aRgg.aRggM/aRgg/aRgg/aRgg0aRggd6aRgg\7aRgg7aRgg7aRgg:aRgg^;aRgg;aRgg;aRgg=aRgg>aRgg>aRggF?aRgg@aRggkA,aRggAaRggBaRgg~C,aRggCaRggDaRggFBaRggFaRggzG,aRggGaRggHaRggIBaRggJaRggKaRggLaRggMaRggO,aRggHOaRggOaRggPaRggQaRggHQaRggoQaRggVa  You see here a bat skeleton.aRgg2XaRggX _aRggYaRgg[aRgg[aRgg \aRgg\aRgg]aRgg _,aRgg8`aRggaaRggcc,aRggcaRgg eaRggf,aRggdfaRgggaRggEhaRggbhaRggiaRggiaRgg)k,aRggkaRgglaRggm,aRggCnaRgg3paRggPr,aRggsaRgguaRggx,aRggxaRggzaRgg|,aRgg}aRggaRgg!aRggaRggaRggZaRgg,aRggaRggΈaRggFaRggaRggaRgg(aRggaRgg(aRgg+aRggaRggaRggړaRgg,aRggaRggaRggH,aRggaRggaRgg!aRggaRggaRggaRggԞaRgg'aRggaRggsaRggaRggaRgg©aRgg«,aRggaRggaRggaRggaRggaRgg!aRgg,aRggζaRgg aRgg,aRggbaRggWaRgg-,aRggaRgg%aRggU,aRggaRggaRgg,aRggzaRggvaRgg,aRggaRggaRggmaRggaRggWaRggPaRggaRggNaRgg:aRgg>  Things that are here:  2 stones; a +0 short sword; a kobold skeletonaRggaRgg _aRggqaRggd  You see here an adder skeleton.aRgg=aRgg _aRggaRggpaRgg,aRggaRggaRgg9aRggtaRggMaRggDaRggaRgg/aRgg aRgg5aRggaRggaRggaRggVaRgg,aRggaRgg;  There is a shaft here.aRgg$ aRgg  _aRgg aRgg aRggCaRggzaRggaRggaRggsaRggaRggaRggUaRggaRggaRgg|aRggKaRgg,aRggaRgg"aRgg$aRgg1%aRgg%aRgg(aRgg>*aRggs*aRggd+aRgg-aRgg/,aRgg0aRgg,2aRgg3aRgg4aRgg4aRgg87aRgg]8,aRgg/9aRggD;aRgg=aRgg=aRgg%?aRgg}MM  #################..   #...#.............#   #.......^....######   #...#.######.# ##.   ##.##.# #.# ##.#  #.##.# ###÷###.##  #.##.# #...(..##   #######.##.# #.#####.##   #......@##.# #.# ##.#   #.########.# #†# ##. aRgg(NS  #######.####.# ##   #..........#.#   #.###......#.#   #. #........#   #.###......###   #.#(.......#   #.#.###.##.#aRgg2U2747.5 (112.0)aRggX,83aRggbaRgg'da _s - a scroll labelled TEURUU JISMbRgg%C bRgghC bRgg%D bRgg.E bRggF ,bRggCJ ,bRgg.K bRggXK bRggL bRggM bRggN bRggcO bRggP bRgg_Q bRggR bRggR bRggS bRggT bRggU bRggU bRgg1V bRggW bRggW bRggW bRggXX bRgg7Y bRgg+Z ,bRgg[ ,bRgg7] BbRgg] bRggm^ bRgg^ bRgg^ bRgg_ bRgg` bRgg` bRgga bRgga bRggc ,bRggd bRgg f bRgg##.#   #.#.<......##.#  bRgg~  #@#...##.#.##.#   #.#...##....#.#  bRgg~  #.#...##.###..# Magic Dart  #.#......# #..#  #.#.#.##.###.## bRgg C #.#.#.##....##K   kobold (missile, asleep)  #.#.#.##.#.##bRggE   #K#.#.##.#.#  #.#.##.#.#####bRggK 65.5 (17.0)  A kobold comes into view. It is wielding a +0 whip.bRgg iK)K.bRgg2 5==6.5 (18bRgg\ bRgg֒ ( _The kobold shouts!cRgg:  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dRgg'g #.##.###......#.#  revenancer the Conjurer #.##. #........#  Deep Elf #.##.###......###  Health: 32/32 ======================== #.##.#(.......#  Magic: 15/16 ======================-- #.##.#.###.##.#  AC: 4Str: 4 #.##...# #.##.#  EV: 11Int: 25 #.##...###>##.#  SH: 0Dex: 13 #.#.<......##.#  XL:  6 Next: 49% Place: Dungeon:3 #@#...##.#.##.#  Noise: ==-------  Time: 2766.5 (0.0) #*#...##....#.#  o) +3 quarterstaff (chaos) #*#dRggnh[34m...##.###..#  Cast: Magic Dart #*#......# #..#  Fly  #*#.#.##.###.##  #*#.#.##....##  K   kobold (missile) #K#.#.##.#.##  #.#.#.##.#.#  #.#.##.#.##### _The kobold shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)dRgg.N #.##.###......#.#  revenancer the Conjurer #.##. #........#  Deep Elf #.##.###......###  Health: 32/32 ======================== #.##.#(.......#  Magic: 15/16 ======================-- #.##.#.###.##.#  AC: 4Str: 4 #.##...# #.##.#  EV: 11Int: 25dRgg #.##...###>##.#  SH: 0Dex: 13 #.#.<......##.#  XL:  6 Next: 49% Place: Dungeon:3 #@#...##.#.##.#  Noise: ==-------  Time: 2766.5 (0.0) #.#...##....#.#  o) +3 quarterstaff (chaos) #.#...##.###..#  Cast: Magic Dart #.#......# #..#  Fly  dRggS#.#.#.##.###.##  dRgg#.#.#.##....##  K   kobold (missile) #K#.#.##.#.## dRgg/S #.#.#.##.#.# dRggD #.#.##.#.##### dRgguCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dRggxAiming: Magic Dart (safe; 1% risk of failure)  dRggGPress: ? - help, Shift-Dir - straight line, f - kobolddRgg¾Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  The magic dart hits the kobold.dRggA. #.  #.##.     (  dRgg6     >##.#  #.#.<    #*dRggP  #*dRgg7  #* #..#  #* #* #) dRggY% .dRggpLC.....dRggqSj-7.5 (1Magic DartdRggWdRggYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  The magic dart hits the kobold. _You kill the kobold!fRggrp .##. ..##.####.##.#(. .##.#.###.##.##...# .##>.#.<.......#...##.#...fRgg ###....# Fly #.# #............#fRggfRggtO--8fRgg޸fRgg gRggD ####(. .###.##..# ##>.<........##.#...###....# #.##.###.#Fly #.# ######.#####.#gRgg_gRgg]6==-9gRgggRgggRggF (. .###.##gRgg/..# ##>.<........##.#...###....# #.##.###.#...## Fly gRggZ#.#gRgg #...# #.### gRgggRgg:'70gRgggRgg!gRggS F .###.##..# ##>.<........##.#...###....# #.##.###.#...## )#.## . #.# ###.###.#.. gRggZ gRggM] &1gRggOa gRggc gRgg s ..# ##>.<........##.#...###....# #.##.###.#...## )#.## . Fly #.# #.##..... gRgg/gRgg&2gRgggRgghRgg&wM ##>.<........##.#...###....# #.##.###.#...## #.## . ####Fly #.# #.##..#.. hRgg|hRggC==3hRggihRggf  Things that are here: _a +0 whip; 5 stonesRgg{Rgg|Rgg|RggRggÆRggQ _RggARgggRgg"RggRggRggRggRgg(RggRgg#RggRggRgg,RggRggRggئ,RgglRgg_RggRggRgg˭RggRggʴRggRgg RggRggRRggRggURgg(Rgg|RggRggRggcRggRggRggRggRggX,RggqRggRggRggXRggRgg+RggRgg6RggRggRggN,RggRggRggWBRggRggRggRggRggRggTRggwRggRggRgg,RggRgg?Rgg,Rgg.Rgg0Rgg]RggRggRgg Rgg ,Rgg RggRgg,Rgg<RggRggRggRgg;RggRgg:,RggRggHRggm,Rggz Rgg)#Rgg$Rgg$Rgg[%Rgg(Rgg*,Rgg*Rgg{.Rgg/,Rgg0Rgg3Rgg4Rgg4RggQ5Rgg8Rgg :,Rggc:Rgg:>Rgg_?Rgg?Rgg?RggCRggDRggDRggERggIRgg7L,RggMRggQRggTBRgg*YRgg[,Rgg\Rgg`RggcRgg;cRgg eRggiRggl,RgglRgg@qRggRsRggsRggtRggxRggz,Rgg{RggRgg,RggRggRggRggRgg<Rgg/RgglRggRggRggRggFRgguRggrRgg Rgg,RggRggHRggXRggRgg;RggRggoRgg,Rgg;RggcRgg,RggtRggRgg,Rgg0RggwRggպ,Rgg~Rgg RggQ,RggؿRggRggRggRgg[RggRgg ,RggRggGRgg8,RggRgg0Rgg,RggRgg9Rggp,RggRggRgg,RggRggBRgg^Rgg\RggRgg>RggRggRggD,RggRggRggRggRggRggrRggRggRggRgg )#.#.##.#.## .#.#.##.#.# .#.#.##.#.##### .#............# .######.#####.# .# #...# #.##### ######### .# ###.###.#..=# #.>.....## .# #.##......# #.........Rgg   #.##..#.@.######..<....##836.5 (63.0) #.....##................# ####..##########........# Rgg3 #..# #(.# #..##########.......#. Rgg_  ########..........####..###.  ....................)...###.#  ########..####.##...)...#...#Rgg  #.)# ######†###.#.###RggW Rgg Rgga RggQ4RggRRggVRgg#XRgg[BRggn\Rgg\Rgg_Rggf~#.#.##.###.###... #.#.##....###### #.#.##.#.## #.#.##.#.# #.#.##.#.##### #............# ######.#####.# # #...# #.##### ######### # ###.###.#..@# #.>.....#8.5 (2.0) ##.##......# #..Rggf.#.##..#...######..<....###.....##..........# ####..##########. #..# #......(.## Rggf#..##########.......#..#..........####..###.##....................)...###.#RggKhRgg^lRggmT _You see here a ring of flight.Rgg> Rgg%@ +9.5 (1RggD RggF * _t - a ring of flightRgg4Rgg^RggRggRgg+nRggRgg6Rgg Rgg Rgg_!Rgg"#Rgg$$RggS$Rgg$Rgg'Rgg(,Rgg)Rgg(,Rgg-Rgg-Rgg.Rgg1Rgg4,Rgg5Rgg7Rgg9,Rgg:RggZ=Rgg?,Rgg@RggBRggDRggDRgg:FRggHRggJ,Rgg1LRgg4NRgg/P,RggOQRgg_SRgg9URgg_URgglVRgg_XRggZRgg9ZRggt[Rgg]Rgg^,Rggt_Rgg`RggaRggaRgg_bRggjY  #.# ###.###.#...#   #.##.##......#   #.##..#...####   #.....##......  ####..########   RggRj#..#   #..########   #.###########..........   #.....@................Rggj556.0)   #############..####.##  Rggj#.)# ##  #..######  #..(##  Rggjm #.####...#   Rgg kW #.# #....RggOkQ   #.# #...#   #.# ##### RgghnRggsRggmuRggIRggFJRggJRggjRRggTRggW,RggXYRggo[Rgg[Rgg\Rggd`RggaRggaRggbRggeRgg(gRgggRgg\hRggMkRgg)mRgg]mRggXnRggqRgg9sRggmsRggtRggxRgg4{BRggRggRggRgg/RggRggFRggRggRggRggkRggRgg܎RggnRggRggFRggRggRggۛRgg"Rgg}RggRggRggPRgg֠Rgg:RggRggդRggJRggRggRggʨRggYRgg"RgguRggRggԮRgg#RggHRggRggWRggcRggRgg϶RggeRggMRggRggRgg)Rgg2Rgg_RggRggRggRggRggRggxRggRggRggRggjRggORggZRggRggRggRggyRggRggRggRggRggRggRggRggPRggRgg3Rgg<RggRggRggRggRgg RggRggzRggiR  There is a stone staircase leading down here.RggRggG _Rgg0RggdRggj,RggKRggRggP,RggRggRgg.RggdRggWRggRgg-,RggpRggRgg,RggRggRgg,RggRgg Rgg ,Rgg RggxRggRggCRggiRggRgg3,Rgg;RggXRggoRggRgg"RggDRgg1RggiRggRggRgg,RggRgg Rgg!,Rgg"RggL$RggI%Rgg|%Rgg%Rgg_'Rgg(Rgg)Rgg*Rggm+RggW,Rgg,Rgg-Rgg2.Rgg@/Rggx/Rgg/RggE1Rgg&2RggW2Rgg2Rgg3Rgg4Rgg4Rgg>5Rgg<6Rgg7Rgg67Rgg7RggO9Rgg:Rgg:Rggx;Rgg<Rgg=Rgg>Rgg>Rgg@RggeARggARgg?BRggRgg,Rgg-RgguRggRggRggvRggRggRgg Rgg RggH Rgg Rgg RggRggbRgg"RggXRggfRggRggYRggRgguRggRgguRggORggRggRggJRggRgg/Rggo Rgg!,Rgg"Rgg$Rgg~%Rgg%Rggv&Rgg'Rgg*BRgg2+Rgg,Rgg-Rgg&.Rgg/Rgg1Rgg1Rgg2RggY4RggG6,RggI7Rgg8Rgg!:RggS:Rgg/>Rgg?RggaARggARgglBRggCRggDRggDRggERggFRggH,RggHRggIRgggK,RggKRgg)MRgg=NRgghNRggORggSU  Things that are here:  a +0 whip; 5 stonesRggTRggFU _RggSVRggWRggXRggXRggvYRggZRgg,\,Rgg\Rggf^Rgg_Rgg_Rgg`Rgg(bRgg5cRgg_cRggdRggseRggfRggfRgg}gRgghRgg(j,RggjRggs   #.#.#.##....##   #)#.#.##.#.##  #.#.#.##.#.#  #.#.#.##.#.#####  #.#............#  #.######.#####.# Rgg4t#.# #...# #.  #.# ###.###.#  #@# #.##935.5 (80 Rgg`t% #.# #.##..#. #.# #.....##. Rggt#.# ####..### #.# #.Rggt# #.# #..## Rgg u#.###########. #................. #############..RggwRggk|Rgg}Rgg:,Rgg,Rgg-Rgg:XRgg>XRggR@Rgg4ARgg^ARggARggDRggERggERggJFRggUIRgg}JRggJRggVKRgg_NRggORggAORggORggRRgg|SRggSRggTRggWRggW,RggDXRggY[Rgg>\,Rgg\Rgg7_Rgg`,RggZ`RggbRggwcRggcRgg dRggfRgggRgg/hRggCiRggkRggCmRggumRgghnRggpRggHrRggvrRgg_sRggvRggxRggxRggyRgg}Rgg~RggRggARgg Rgg@XRggXRggAnRggRggRggRggRggDRgg|RggnRggRggƾ,RggRggRggRggRgg~RggzRggRggRggRggRgg RggNRggORggRggRggFRggRggRggRggBRggRggQRggRggRgg'Rgg3RggRggRggRggRgg=RggrRggoRggvRgg>,RggRggiRgg ,RggRggRggyRggRgg}Rgg}RggRggRggoRgg #.......##.# #.# # #.########.# #†# #.########.####.# #.##..........#.#  #.##.###......#.#  #.##.# #........#  #.##.###......###  #.##.#(.......#  #.##@#.###.##.# 77.5 (42 #.##...# #.##.# Rgg #.##...###>##.#  #.#.<......##.#  #.#...##.#.##.# #.#...##....#.# #.#...##.###..#Rgg; #.#......# #..# #.#.#.##.###.##Rgg~RggRgggE _Done exploring.Rgge Rggݹ Rggq RggB Rggs Rgg Q _Rgg Rgg Rgg Rgg Rgg Rgg Rgg RggP Rgg Rgg Rgg Rgg Rgg RggS Rgg Rgg Rgg Rgg Rgg Rgg  #.########.####.# ###  #.##..........#.#  Rggl F#.##.###......#.#  #.##.# #........#  #.##.###......###  Rgg #.##.#(.......#  #.##.#.###.##.#  Rgg /#.##...# #.##.#  #.##...###@##.# 83.5 (6.0) Rgg/ V#.#.<......##.#  #.#...##.#.##.#  Rggh #.#...##....#.#  #.#...##.###..# Rgg #.#......# #..# #.#.#.##.###.##Rgg = #.#.#.##....##Rgg Q #)#.#.##.#.##Rggm Rgg, Rggi c _There is a stone staircase leading down here.RggRggRead which item? Scrolls  q - a scroll labelled LACEUD XINWOU  r - 2 scrolls labelled MAKENE YNKOFU  s - a scroll labelled TEURUU JISM [!] read|quaff|evoke[?] describe selectedRggRggRgg#.########.####.# ###revenancer the Conjurer#.##..........#.#Deep Elf#.##.###......#.#Health: 32/32 ========================#.##.# #........#Magic: 16/16 ========================Rgg#.##.###......###AC: 4Str: 4#.##.#(.......#Rgg<EV: 11Int: 25#.##.#.###.##.#SH: 0Dex: 13#.##...# #.##.#RggscXL:  6 Next: 49% Place: Dungeon:3#.##...###@##.#Noise: ---------  Time: 2983.5 (0.0)Rgg#.#.<......##.#o) +3 quarterstaff (chaos)Rgg#.#...##.#.##.#RggCast: Magic Dart#.#...##....#.#Fly RggߘP#.#...##.###..#Rgg#.#......# #..##.#.#.##.###.###.#.#.##....###)#.#.##.#.## _t - a ring of flight RggH_There is a stone staircase leading down here.  Things that are here: _a +0 whip; 5 stones _Done exploring. RggyN_There is a stone staircase leading down here.Rgg"h  As you read the scroll labelled LACEUD XINWOU, it crumbles to dust.Rggx4.5 (1Tele Fly RggRgg~ _You feel strangely unstable. It was a scroll of teleportation.RggRead which item? Scrolls  r - 2 scrolls labelled MAKENE YNKOFU  s - a scroll labelled TEURUU JISM [!] read|quaff|evoke[?] describe selectedRggIRggPRggwW9#.########.####.# ###revenancer the Conjurer#.##..........#.#Deep Elf#.##.###......#.#Health: 32/32 ========================#.##.# #........#Magic: 16/16 ========================#.##.###......###AC: 4Str: 4#.##.#(.......#EV: 11Int: 25#.##.#.###.##.#SH: 0Dex: 13#.##...# #.##.#RggXXL:  6 Next: 49% Place: Dungeon:3#.##...###@##.#Noise: ---------  Time: 2984.5 (0.0)#.#.<......##.#o) +3 quarterstaff (chaos)#.#...##.#.##.#Cast: Magic Dart#.#...##....#.#Tele Fly #.#...##.###..##.#......# #..##.#.#.##.###.###.#.#.##....###)#.#.##.#.##Things that are here: _a +0 whip; 5 stones _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled LACEUD XINWOU, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.RggbQ .......................§§.<...§§§...##§#§#....#.###As you read the scroll labelled MAKENE YNKOFU, it dissolves into smoke.Rggd+5.5 (1Rgg9iRggl- _It was a scroll of fog.RgguRggVvRead which item? Scrolls  r - a scroll of fog Rggv s - a scroll labelled TEURUU JISM [!] read|quaff|evoke[?] describe selectedRggQRggRgg7#.########.####.# ###revenancer the Conjurer#.##..........#.#Deep Elf#.##.###......#.#Health: 32/32 ========================#.##.# #........#Magic: 16/16 ========================#.##.###......###AC: 4RggStr: 4#.##.#(.......#EV: 11Int: 25#.##.#.###§##.#SH: 0Dex: 13#.##...# #§##.#XL:  6 Next: 49% Place: Dungeon:3#.##...###@##.#Noise: ---------  Time: 2985.5 (0.0)#.#.<...§§§##.#Rggo) +3 quarterstaff (chaos)#.#...##§#§##.#Cast: Magic Dart#.#...##....#.#Tele Fly #.#...##.###..##.#......# #..##.#.#.##.###.###.#.#.##....###)#.#.##.#.## _Done exploring. Rgg_There is a stone staircase leading down here.  As you read the scroll labelled LACEUD XINWOU, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  RggeAs you read the scroll labelled MAKENE YNKOFU, it dissolves into smoke. _It was a scroll of fog.Rgg  As you read the scroll labelled TEURUU JISM, it crumbles to dust.  It is a scroll of amnesia.Rgg/  --more--RggRgg q Your spells (forget)TypeRgg<Failure Level  a - Magic DartConjuration1% 1 RggeE b - Searing RayConjurationRgg1% 2 Select a spell to forget[!] toggle spell headersRgg"u Rgg{ RggP ,#.########.####.# ###revenancer the Conjurer#.##..........#.#Deep Elf#.##.###......#.#Health: 32/32 ========================#.##.# #........#Magic: 16/16 ========================#.##.###......###AC: 4Str: 4#.##.#(.......#EV: 11Rgg >Int: 25#.##.#.###§##.#SH: 0Dex: 13#.##...# #§##.#XL:  6 Next: 49% Place: Dungeon:3#.##...###@##.#Noise: ---------  Time: 2985.5 (0.0)#.#.<...§§§##.#o) +3 quarterstaff (chaos)#.#...##§#§##.#Cast: Magic Dart#.#...##....#.#Tele Fly #.#...##.###..##.#......# #..##.#.#.##.###.###.#.#.##....###)#.#.##.#.##As you read the scroll labelled LACEUD XINWOU, it crumbles to dust. RggQ _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled MAKENE YNKOFU, it dissolves into smoke. _It was a scroll of fog.  Rggr bAs you read the scroll labelled TEURUU JISM, it crumbles to dust.  It is a scroll of amnesia.Rggփ Rgg #.########.####.# ###revenancer the Conjurer#.##..........#.#Deep Elf#.##.###......#.#Rgg Health: 32/32 ========================#.##.# #........#Magic: 16/16 ========================#.##.###......###AC: 4Str: 4#.##.#(.......#Rgg EV: 11Int: 25#.##.#.###§##.#SH: 0RggȊ -Dex: 13Rggފ s#.##...# #§##.#Rgg XL:  6 Next: 49% Place: Dungeon:3#.##...###@##.#Rgg4 Noise: ---------  Time: 2985.5 (0.0)#.#.<...§§§##.#Rgg <o) +3 quarterstaff (chaos)#.#...##§#§##.#Cast: Magic Dart#.#...##....#.#Tele Fly #.#...##.###..#Rgg L#.#......# #..##.#.#.##.###.##Rggċ =#.#.#.##....###)#.#.##.#.##Rgg _As you read the scroll labelled LACEUD XINWOU, it crumbles to dust. Rgg p_You feel strangely unstable. It was a scroll of teleportation.  Rgg lAs you read the scroll labelled MAKENE YNKOFU, it dissolves into smoke. _It was a scroll of fog.  Rgg1 bAs you read the scroll labelled TEURUU JISM, it crumbles to dust.  It is a scroll of amnesia.Rgg9 Rgg Really abort (and waste the scroll)? Y - Yes  N - NoRgg~Rgg Rgg$Rgg#jReally abort (and waste the scroll)? Y - Yes  Rgg;EN - No Uppercase [Y]es or [N]o only, please.RggZRgg Rggi #.########.####.# ###revenancer the Conjurer#.##..........#.#Deep Elf#.##.###......#.#Health: 32/32 ========================#.##.# #........#Magic: 16/16 ========================#.##.###......###AC: 4Str: 4#.##.#(.......#EV: 11Int: 25#.##.#.###§##.#SH: 0Dex: 13Rgg #.##...# #§##.#XL:  6 Next: 49% Place: Dungeon:3#.##...###@##.#Noise: ---------  Time: 2985.5 (0.0)#.#.<...§§§##.#o) +3 quarterstaff (chaos)#.#...##§#§##.#Cast: Magic Dart#.#...##....#.#Tele Fly #.#...##.###..##.#......# #..##.#.#.##.###.###.#.#.##....###)#.#.##.#.## _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled MAKENE YNKOFU, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled TEURUU JISM, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.Rgg 26.5 (1 _RggG Rggm RgglRggmRggsRgg[{Rgg&7RggRggn. ##..  # ... # .. ... .. ... .. ... .... .##.... .....###?...... ...............4Rgg/ .......@....... ............... .........#.#... .>......## # . ....##... .... #... ... .... .. ..### RggQ0Rgg7Rgg+8.3 (1.8 _You fly downwards.  Found a scroll of fog. Found a stone staircase leading down. _There is a stone staircase leading up here.Rgg###.. # #... ##.. .... ..... #.. #..... ..##......###?...<..#.#..>......##.# ......##... . ..... #... ..... .... .... #..### ...Rgg}P.......## ....... ........  ......#  #.....##  ##......#  #######  .@....#  #....##  ... ....... ) .......... ##.. ###.......... ... ### ............ ... .... #..#.....##.. .. #.... #..###..## #. .##.....  Your surroundings suddenly seem different.RggFRggm90Fly RggRgg% _Found a rapier.Rgg+& .......## .......## .. ......# #.....## ##......#.######......#Rgg.#.#....#......#....#)....#.. #.###. #... ###. .. .... #..#.....##.. #.. #.... #..###..## #. ..##.....RggRgg['90RggRgg0Rgg"  .......## .......## ........ ......# #.....## ##......##.######......##.#Rgg .#....#......##........#)......  ###.. #.###....  #... ###. .....  .... .... #..#.....##..  #.. #.... #..###..## #. Rgg G ..##.....Rgg Rggv &1Rgg> Rgg RggF= .......## .......## ........ ......# #.....## ##......# #.######......#Rgg #.##..#....#......# #......... ##)........ ###.. #.###........ #... ###.. ..........Rgg .... ..... #..#.....#.. #.. #.... #..###..# #.  ..##.....RggRgg&2Rgg8Rgg.Rgg@ .## .......## ........ ......# #.....## ##......# #.######......# #.# #..#....#......#Rgg,A #.... ##).............. ###.. #.###........... #... ###.. ............ .... ..... #..#.....##.. #.. #..... #..###..## #.  ..##.....Rgg~YR3Rgg_Rgg& ! .......## .##.... ...# #.....#####......#.######......# ......#..#..@.#..... #..........#).Fly Rgg' #........ ## ..# .###?.......RggD, Rgg0 &4Rgg3 Rggy5 Rggn{  .##..... ....# #.....#####.......######......# ........#..#....# #....@...........#)###.. #.###.Fly Rggro}...... ............RggtRgg~&5RggRgg RggG . .....# .#.....###. ##.......######......# ##...........#..#....#.. #..........##)###.. #.###... ###.. ...Fly ....RggD. ...<........RggRgg<6RggsRgg  . .. ......# . #.....## #. ##......# #.######......# ##.............# #..#....#......# #Rgg W. ##). ###.. #.###. #... ###.. ... .... ..... #..#.....##..RggY r #.. #..... #..###..## #. . ..##..... ## ..# ..###?....... ... ....<.Rggݞ Rgg &7Rggԫ Rgg Rgg  . .. ......# . #.....## #. ##......# #.######......# ##.....# #..#....#......# #. ##). ###.. #.###. #... ###.. .... .... ...... #..#.....##.. . #.. #...... #..###.RggA {.## #. .. ..##....... ## ..#.###?......... ......... .....<.Rggi! Rgg*' &8Rggm, Rgg2 Rggj . ... ......# .. #.....## #. ##......# #.######......# ##.............# #..#....#......# #. ##. ###.. #.###. #... ###..# ..... . .... .......#..#.....##.. .. #.. #.......#..###..## #.. ..##........Rgg. ## ..#.###?........... ....... ......<.RggRgg_&&9Rgg+Rgg&0O _You see here a +0 rapier.Rgg ...#  #####......######......# ##.........#..#....# #..........##)###.. #@###....... ###..# ..... . .... .......#..#.....##.......#Fly Rgg#....#. ......<...............Rgg7RggRgg03000 _Rgg} RggRggQ p  ####.######......# ##.........#..#....#. #................#).......###.. ##.###....Rgg`R c... ###.@# . . ....#.......#..#.....## .. #.. #.......#..###..## #Fly ..................##..#.#RggH[ Rggb &1Rggg Rgg5j Rgg,  ##.######......# ##.........#....# #..........#)..###.. ##.###.....###..##. . ....#.....@.#..#.....## .. #.. ##..## #Rgg . ..##...## ..# #Fly ........#.#.......# ### >##.# Rggu Rgg& &2Rgg Rgg Rgg(E######......# ##.........#....# #..........#)###.. ##.###.....###..##. Rggl. ....#.......#..#.....## .. #.. ##..## #. ..##...## ..# .###?..Rgg## ........ <.#.Rgg##...#.# #Rgg@##. >Rgg##.## ...##... . RggRgg&3RggRgg^Rgg` ##.........#....# #........... ##)###.. ##.###.....###..##. . ....#.......#..#.....## .. #..#..###..## #Rgg4aH. ..##...## ..# .###?..## ........# <#........ ... #... ..RggiRgg8t&4Rgg%{Rgg}Rgg v ##.# #..#....#......## #....#. ##).. ###.. ##.###. # #.....###..##RggL . .. ....#.#..#.....##... #..##Rggo 1.#..###..## #.. ..##.## ..#.###?Rgg .## ...#.<.#Rgg .##....#.#Rgg .# ###. .>......#Rgg O#.#......## Rgg ....##... . .... #... ..Rgg Rgg( &5Rgg Rgg6 Rggq ##.#. #..#....#......# #. #..... #.. ##).. ###..# ##.###.  # #.....###..##.  .. ....#.#..#.....##..  ... #..##.#..###..## #.  .... ..##.## ..#  .....###?.## ..  Rgg.#  .<.#  .##...  .#.#.# ##.  .>......##.#......##  ....##.... .  .... #... ..RggJRggˠ&6Rgg¨RggRgg\ . #..#....##. #........... ##)..###..# ##.####.....###..##... ....#.......#..#.....##. #..#..###..## #. ..##.Rgg\>..## ..# .###?..## ........# <Fly ..#........#... .... ..Rgg~eRggdq&7RggvRggyRgg . #..#....#......# #.. #.... #.. ##). ###..# ##.### # #.....###..## .. ....#.#..#.....## ... #..##.#..###..## # .... ..##.## ..# .....###?Rgg.## .. .# .<.# .##... .#.#.# #Rgg<##. .>......##.#......##Rgg`O ....##.... .  Rgg .... #... #.# Rgg ... .... ..RggRggf&8RggSRgg^Rgg & . #..#....#......# #.. #.... #.. ##). ###..# ##.### # #.....###..## .. ....#.#..#.....## ... #..##.#..###..##  .... #..##.## ..# .....###?.## .. Rgg .# .<.# .##... ...#.#.# ###. .>..##.#......## ....##Rgg Y.... . .... #....#.#  ... .... ..Rggj Rgg &9Rgg Rgg Rgg  . #..#....#...... #.. #....Rgg #.. ##).. ###..## ##.###Rgg'  # #.....###..## .. ....#.#..#..... ... #..##Rggz .#..###..## .... #..##.## ..# .....###?.## .. Rgg u.# .<.# Rggё s.##... ....#.#Rgg .# ###. .>......##.#......## ....##....Rgg0 .# .... #....#RggU .#  ... .... ..Rgg Rgg '10Rgg^ Rgg  . #..#....# #.. #... #.. ##) ###..## ##.### # #.....###..## .. ....#.#..#..... ... ##..##.#..###.. .... #..##.## ..# .....###?.## .. Rgg .# .<.# .##... .#.#.# ###. .>......##.#......## ....##.......# .... #....#..#  ... .... ..Rgg Rggs &1Rgg,Rgg'Rgg . #..#....# #.. # #.. ##) ###..## ##.### # #.....###..## .. ....#.#..# ... ##..##.#..###.. .... #..##.## .. .....###?.##  .# .<.# .##... .#.#.# ###. .>......##.#......## ....##......# .... #....#.#  ... .... ..RggRgg&2Rgg`RgguRgg . #..#....# #.. # #.. ##) ###..## ##.### # ##.....###..## .. ....#.......#..# ... ##..##.#..### .... #..##.##  .....###?.##  .# .<.# .##... .#.#..# ###. .>......##.#.## ....##.........# .... #....#....#  ... .... ..Rgg Rgg&3RggRgg<Rgg<v . #..#....# #..# # #..# ##) ###..## ##.### # ##.....###..## .. ....#.......#..# ... ##..##.......#..### .... #..##.##  .....###.## .# .<.# .##... .#.#...# ###.Rgg=y .>......##.#..## ....##..........# .... #....#......#  ... .... ..RggWDRggJ&4RggNRggTRggY+5.3 (2Rgg]Rgg`_ _r - 2 scrolls of fog (gained 1)RggRggRggRgglRgg'?RggGRggNRgg/PRgg˶RggIRggRggPRggD<RggCRggIRggKRggRggHRggN#Rgg%RggKRgg!VRggq[Rgg]RggRggRggN"Rgg$Rgg@RggxHRggNRggPRggTRgg(RggRgg6Rgg Rgg` Rggq Rgg- Rgg Rgg BRgg) Rgga Rgg Rgg Rgg RggX Rgg Rgg# Rggp Rgg  ....... ..... <... .. .. #...# #.. #. ## ...#.. #.###### ....# ##......... ...# #..#....#.... RggC #..# #........... #@.# ##).........20.3 (5 ###..## ##.###......Rgg^ # ##.....###..##.......Rgg .. #....#.......#..#....... ##..##.......#..###..... #..##....## ..Rgg .....###............## .Rgg ^......................#Rgg I.......<..............#Rgg Rgg +1.3 (6Rgg Rggb 9 _Found a stone staircase leading up.RggJRggRgg`M...#..#.....#.<... .... ......# #.. #. ##K......#.. #.######......#................# #..#....#.. #..# ##)... ###..## ##.###Magic Dart# ##.....###..##....... Fly ...#...#..RggF K   kobold (asleep)....##.....................Rgg@&0Rgg+2.3 (1RggRggs _A kobold comes into view. It is wielding a +0 whip.Rgg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rgg g .... revenancer the Conjurer ...#.. ..... .... Deep Elf #..... ..... .... Health: 32/32 ======================== RggB#.<... ..... #... Magic: 15/16 ======================-- ......# #.. #. ##... AC: 4Str: 4 K......#.. #.######.... EV: 11Int: 25 .***.....# ##........... SH: 0Dex: 13 ....***..# #..#....#.... XL:  6 Next: 49% Place: Dungeon:4 #@.# #........... Noise: ---------  Time: 3022.3 (0.0) #..# ##)......... o) +3 quarterstaff (chaos) ###..## ##.###...... Cast: Magic Dart # ##.....###..##....... Fly  .. Rgg6 #....#.......#..#.... ... ##..##.......#..###.. K   kobold (asleep) .... #..##..........## .. .....###............## . ......................# _A kobold comes into view. It is wielding a +0 whip.Casting: Magic Dart (safe; 1% risk of failure)  Rgg`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 whip (asleep, 100% to hit)Rggcp .... revenancer the Conjurer ...#.. ..... .... Deep Elf Rggbd#..... ..... .... Health: 32/32 ======================== #.<... ..... #... Magic: 15/16 ======================-- ......# #.. #. ##... AC: 4Str: 4 K......#.. #.######.... EV: 11Int: 25 .........# ##........... SH: 0Dex: 13 Rggd.........# #..#....#.... XL:  6 Next: 49% Place: Dungeon:4 #@.# #........... Noise: ---------  Time: 3022.3 (0.0) Rggd#..# ##)......... o) +3 quarterstaff (chaos) ###..## ##.###...... Cast: Magic Dart # ##.....###..##....... Fly  RggeH.. #....#.......#..#.... ... ##..##.......#..###.. K   kobold (asleep) Rgg?e.... #..##..........## .. .....###............## . Rggge......................# Casting: Magic Dart (safe; 1% risk of failure)  RggeConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  RggePress: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold.Rgghj  .....   .....   .....  Rggj #.. #.  )  .***  ....***..#  #@.#  #..# ##) Rgg?k  #  ..  ...  ....     Rgg/......Rggj=3.3 (1Magic DartRggmRggonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!RggRggٍ Spells (Memorise)TypeFailure Level  a - HailstormConjuration/IceRgg5% 3b - FreezeIce8%1  c - Ensorcelled HibernationHexes/Ice12%2  d - Fulminant PrismConjuration/Alchemy17% 4  Rgge - Iskenderun's Mystic Blast Conjuration/Translocation 17% 4  f - Frozen RampartsIce24% 3  g - PasswallEarth24% 3  h - SwiftnessAir24% 3 12 spell levels left Rgg^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRggg(RggY.Rgg8.... revenancer the Conjurer...#.. ......... Deep Elf#..... ......... Health: 32/32 ========================#.<... .....#... Magic: 15/16 ======================--......# #.. #. ##... AC: 4Str: 4RggT9)......#.. #.######.... EV: 11Int: 25.........# ##........... SH: 0Dex: 13.........# #..#....#.... XL:  6 Next: 49% Place: Dungeon:4#@.# #........... Noise: =--------  Time: 3023.3 (0.0)Rgg9#..# ##)......... o) +3 quarterstaff (chaos)###..## ##.###...... Cast: Magic Dart# ##.....###..##....... Fly .. #....#.......#..#....... ##..##.......#..###...... #..##..........## ..Rgg :.....###............## .......................#Confirm with . or Enter, or press ? or * to list all spells.Rgg3:Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldRgg\:Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!RggBRggBMemorise Hailstorm, consuming 3 spell levels and leaving 9? RggBIY - Yes  N - NoRgg# Rgg .... revenancer the Conjurer...#.. ......... Deep Elf#..... ......... Health: 32/32 ========================#.<... .....#... Magic: 15/16 ======================--......# #.. #. ##... AC: 4Str: 4)......#.. #.######.... EV: 11Int: 25Rggw O.........# ##........... SH: 0Dex: 13.........# #..#....#.... XL:  6 Next: 49% Place: Dungeon:4#@.# #........... Noise: =--------  Time: 3023.3 (0.0)#..# ##)......... o) +3 quarterstaff (chaos)###..## ##.###...... Cast: Magic DartRgg # ##.....###..##....... Fly .. #....#.......#..#....... ##..##.......#..###...... #..##..........## .......###............## .......................#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Rgg5 Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!Rgg` Rgg$ 3-4.3 (1Rgg Rggx o _This spell is dangerous to cast!Rgg E-5.3 (2Rgg Rggj _You start memorising the spell. You continue memorising. x2Rgg Z6==6.3 (3Rgg9 Rgg 4 _Magic restored.Rgg# +7.3 (4Rgg& Rgg+ e _You continue memorising.Rgg[1 Rgg6 Rgg8 c _You finish memorising. Spell assigned to 'c'.RgglRgg^% Rgg Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -2   j + Spellcasting 5.4  45%  +3  Rgg6         b + Maces & Flails   0.0    -3   k + Conjurations 7.3  39%  +1   c + Staves   0.0     0   l + Ice Magic   0.0    +1  Rggy, d + Unarmed Combat   0.0    -2      Rgg e + Throwing   0.0     0   m + Shapeshifting   0.0     0           f + Short Blades   0.0     0  Rgg             g + Armour   0.0    -2  RggeV    h + Dodging3.0   6%  +2      i + Stealth3.2   9%  +3  Rgg*@                        Rgg7                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  Rgg$[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsOSgg ZOSggZOSggfOSggk.... revenancer the Conjurer...#.. ......... Deep Elf#..... ......... Health: 32/32 ========================#.<... .....#... Magic: 16/16 ========================......# #.. #. ##... AC: 4Str: 4)......#.. #.######.... EV: 11Int: 25.........# ##........... SH: 0Dex: 13.........# #..#....#.... XL:  6 Next: 49% Place: Dungeon:4#@.# #........... Noise: ---------  Time: 3027.3 (0.0)#..# ##)......... o) Sggl0m+3 quarterstaff (chaos)###..## ##.###...... Cast: Magic Dart# ##.....###..##....... Fly .. #....#.......#..#....... ##..##.......#..###...... #..##..........## .......###............## .......................# _You kill the kobold! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _Magic restored. _You continue memorising. _You finish memorising. Spell assigned to 'c'.OSgg*pOSggb;QSgg M... ..##....#.. ..........#.<... .... QSggY ......# #..##. ##)#..# #.#######..............@.# #..#....#.>...##..# #..... #..# ##).... ###..## ##.###...... Fly ..##... . #.........QSgg D QSgg' QSgg. +8.3 (1QSgg5 QSgg%; ; _Found a stone staircase leading down.RSgg .. ..##. .#.. ......  #..... ..... #.<... ..... #.###..##. ##.)......#..# #.######.# ##.# #..#....##.>...##..# ##.... #..# ##)RSggθ#... ###..## ##.### # ... ##.....###..## .... #....#.......#..#... ... ##..##.......#..###. .... #..##..........##  .....###.##RSgg7RSgg&9RSggRSggRSggu7   .. ..##.  ....#... ......  #.....# ..... RSgg8 .##.<...# ..... #.###..##. ###.)......#..# #.######.# ##.# #..#....#.#.>...##..# # #....# #..# ##) #...####..## ##.###RSggS8 F ##....##.....###..## ....# #....#.......#..# .... ##..##.......#..###RSgg8  .... #..##..........##  .....###.##RSgg=@ RSggG '30RSggHL RSggO SSgg  . ..##.  ....#... ...... . #.....# ..... .##.<...# ..... ##.###..##. ###.)......#..# #.######.# ##.# #..#....#.#.>...##..# # #....###..# ##) #...####..## ##.### ##....##.....###..## ....###....#.#..# .... ##..##.#.. .... #..##.##  .....###.##SSgg"SSgg*&1SSgg0SSgg 3SSgg= B  ......... ..##. . ....#... ...... . #.....# ..... .##.<...# .....  #.###..##. #.)......#..# #.######.# ##.# #..#....#.#.>...##..# # #....###..# ##) #...####..## ##.### ##....##.....###..## ....###....#.#..#. ##..##.#.... #..##.##  .....###.##SSgg SSgg &2SSgg SSggq SSgg.. ......... ..##... ....#... ........ #.....# ..... ...##.<...# ..... #.###..##. .###.)......#..# #..# ##.# #..#.....#.>...##..# #. #....###..# ##)SSgg #...####..## ##.### ##....##.....###..## ....###....#.#..  ..... ##..##.#..  ..... #..##.#  .....###.## SSgg\%SSgg-&3SSgg4SSgg<6TSggM .g.. . ......... ..##. ....#........ #......##.<...# .... #........###..##. ###.)TSggAp#..# #.######............# #..#...#.>...##..# #....# #....###..# ##).... Fly .g   gnoll (polearm, asleep).....TSgg  A gnoll comes into view. It is wielding a +0 halberd.TSggݠl.gg)TSggD==4Magic DartTSggTSggH' _The gnoll shouts!TSgg2j...#...#..._ ........... .. ......g... ..##.. ....#...... #......##.<...# .... #........###..##. .###.)#..# #.######............# #..#..#.>...##..# #..TSggjF.# #....###..# ##).... #...####..## ##.#####....##.....###..# ....###....#..###..TSggnTSggoTSggrO  Found a shimmering blue altar of Sif Muna.TSgg& gg.ggg 3 gnolls (2 polearms, 2 wandering)  A gnoll comes into view. It is wielding a +0 halberd.TSggޅ/--5TSggRTSgg~ _A gnoll comes into view. It is wielding a +2 whip of electrocution.USgg!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VSggϹ  revenancer the Conjurer ...#...#gg._  Deep Elf ...........  Health: 32/32 ======================== .. .......... ..##.  Magic: 15/16 ======================-- ... ....#.g.. ......  AC: 4Str: 4 .... #...*.# .....  EV: 11Int: 25 ....##.<*..# .....  SH: 0Dex: 13 #.....*..###..##.  XL:  6 Next: 49% Place: Dungeon:4 VSggQE.###.).@....#..# #.##### Noise: ---------  Time: 3035.3 (0.0) ..............# ##...... o) +3 quarterstaff (chaos) ..............# #..#.... Cast: Magic Dart ....#.>...##..# #...... Fly  ..# #....###..# ##).... VSgg. #...####..## ##.###. ggg 3 gnolls (2 polearms, 2 wandering) ##....##.....###..##.. ....###....#.......#.. ..... ##..##.......#.. VSggY_A gnoll comes into view. It is wielding a +2 whip of electrocution.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (100% to hit)VSggvrevenancer the Conjurer...#...#gg._Deep Elf...........Health: 32/32 ========================.. .......... ..##.Magic: 15/16 ======================--... ....#.g.. ......AC: 4Str: 4.... #...*.# .....EV: 11Int: 25....##.<*..# .....SH: 0Dex: 13#.....*..###..##.XL:  6 Next: 49% Place: Dungeon:4.###.).@....#..# #.##### Noise: ---------  Time: 3035.3 (0.0)..............# ##......VSggyw [m o) +3 quarterstaff (chaos)..............# #..#.... Cast: Magic Dart....#.>...##..# #...... Fly ..# #....###..# ##)..... #...####..## ##.###. ggg 3 gnolls (2 polearms, 2 wandering)##....##.....###..##......###....#.......#....... ##..##.......#.. _A gnoll comes into view. It is wielding a +2 whip of electrocution.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (100% to hit)VSgg` 2  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (100% to hit)  The magic dart hits the gnoll but does no damage.VSggh R  The gnoll shouts! x2; You hear an angry hiss.VSgg VSgg VSgg) t...Sg.g..g..gg)S   adderVSgg 4==6.3 (1VSgg VSgg% Y _An adder comes into view.XSgg`.. #._ß....#...#...S .g.g.. .. .............##... ....#........ #....g....##.<...# .... #....@...###..##. .###.)#..# #.######............# #..#..#.>...##..# #...###....###..# ##).... #...####..## ##.#####....##.....###..# ....###....XSggXSgggXSggHXSgg XSggXSgg__...Sgg.gXSgg2/--7XSggXSgg< _Found a hide-covered altar of Uskayaw.YSggW9r..##..#..#. .._... #._ß......#...#..._.............S. ........gg.....##... ....#............... #........##.@.g.# .... #........###..##. .###.)#..# #.#####..#............# #..#..#.>...##..# #...###....###..# ##)..... #...####..## ##.#####....##.....###..#ZSgg=ZSgg0ZSggZSggn__...SZSgg)ggZSggV~6===-8ZSggh:_ZSggl" _Found a burning altar of Makhleb. The gnoll closely misses you. _There is a stone staircase leading up here.\Sgg___\Sggb___\Sgg\Sgg\Sgg\Sgg___S...gg\Sgg&9\Sgg9L___\Sgg|\Sggc ##.###.........#. ..#######.....#. .####.#..#. .##.#..#. .######.#.>#. .....##.#.<.. ####.##....#. .# #.##### ######### ###....\Sggy3 .###.#...# #.@.....#######.#.. .##......# #.................. .##..#...######..<....########.. .....##....... #..# ###..########## #..##..# #......(.#######..##..##########.......#.........# \Sggz2###..........####..###.#######.## ...............)...###.# #.# _The gnoll barely misses you.\Sgg;==\Sgg\SggC;m-40.8 (2.5Magic Dart\SggA\SggkD{ _You fly upwards. _There is a stone staircase leading down here.]Sgg]SggS8-]Sgg@]Sgg]Sgg41.8 (1.0 _]Sgg-^SggZb ..##..#..#. .._  ......#... #._ß ^Sgg[ ......#...#..._  ...............  .................##.  ... ....#..Sg.......  .... #.g...# ..... ^Sgg%[z4 ....## .....  ^SggD[M#......g.###..##.  .###.)......#..# #.#### ^Sggq[.....##...... ......#..#.... ^Sgg[....#.>...##..# #...... ggg 3 gnolls (2 polearms) ..###....###..# ##).... S   adder .. #...####..## ##.###.^SggB\X ##....##.....###..##..^Sgg\^Sggv^^Sggi_^Sgg`^Sgg=m _g.SYou fly downwards. The gnoll barely misses you.^Sgg{29---=3.3 (2.5Magic Dart^Sgg̷N___^Sgg _The gnoll hits you with a +2 whip of electrocution. _There is a stone staircase leading up here.^Sgg}7_^Sgg~^Sgg:_^Sgg^Sgg(^Sgg __g..SThe gnoll hits you from afar with a +0 halberd!^Sgg15-------------=4.3 (1.0^Sggɧ8_^Sgg`W ##.###.........#. ..#######.....#. .####.#..#. .##.#..#. .######.#.>#. .....##.#.<.. ####.##....#. .# #.##### ######### ###....3 .###.#...# #.@.....#######.#.. .##......# #g................. .##..#...######..<....########.. .....##....... #..# ###..########## #..#^SggW #..# #......(.#######..# g   gnoll#..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.# _The gnoll misses you. The adder closely misses you.^SggJYA----------^Sgggb^Sgg6--5.8 (2.5^Sgg^Sgg{ _You fly upwards. _There is a stone staircase leading down here._Sggl  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aSggJaSgg Your spells (cast)TypeFailure Level  a + Magic DartConjurationaSgg41% 1 b - Searing RayConjuration1%2  c - HailstormConjuration/IceaSgg5% 3 Select a spell to cast[!]/[I] toggle spell headerscSggD ##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf .####.#..#. Health: 15/32 ===========------------- .##.#..#. Magic: 16/16 ======================== .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 11Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 49% Place: Dungeon:3 .###.#...# #.@.....#######.#.. Noise: ---------  Time: 3045.8 (0.0) .##......# #g................. o) +3 quarterstaff (chaos) .##..#...######..<....##Sgg v 34m######..# Cast: Magic Dart .....##................# #..# Fly ###..##########........# #..##..##......(.#######..# g   gnoll#..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.#The gnoll hits you from afar with a +0 halberd! _The gnoll misses you. The adder closely misses you. _You fly upwards. _There is a stone staircase leading down here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf .####.#..#. Health: 15/32 ===========------------- .##.#..#. Magic: 16/16 Sgg=x 0;10;1m======================== .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 11Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 49% Place: Dungeon:3 .###.#...# #.@.....#######.#.. Noise: ---------  Time: 3045.8 (0.0) .##......# #g................. o) +3 quarterstaff (chaos) .##..#...######..<....########..# Cast: Magic Dart .....##................# #..# Fly ###..##########........# #..##..##......(.#######..#Sggx m g   gnoll#..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.#The gnoll hits you from afar with a +0 halberd! _The gnoll misses you. The adder closely misses you. _You fly upwards. _There is a stone staircase leading down here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf .####.#..#. Health: 15/32 ===========------------- .##.#..#. Magic: 14/16 =====================--- .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 11Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### cSgghy ######### ###.... XL:  6 Next: 49% Place: Dungeon:3 .###.#...# #.@.....#######.#.. Noise: ---------  Time: 3045.8 (0.0) .##......# #g................. o) +3 quarterstaff (chaos) .##..#...######..<....########..# Cast: Magic Dart .....##................# #..# Fly ###..##########........# #..#  #..# #......(.#######..# g   gnoll  #..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.# _There is a stone staircase leading down here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +2 whip of electrocution (84% to hit)dSggg##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf .####.#..#. Health: 15/32 ===========------------- .#dSggnh#.#..#. Magic: 14/16 =====================--- .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 11Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 49% Place: Dungeon:3 .###.#...# #.@.....#######.#.. Noise: ---------  Time: 3045.8 (0.0) .##......# #*................. o) +3 quarterstaff (chaos) .##..#...######..<....########..# Cast: Magic Dart .....##................# #..# Fly ###..##########........# #..##..##......dSggh (.#######..# g   gnoll#..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +2 whip of electrocution (84% to hit)  The searing ray hits the gnoll!dSgg+i#.#.>#.#.<  #########  #.@.....# #*........#..<....##.........# dSgg##........#  #..# #......(.#  #.......#.###..###.) #.# Aiming: Searing RayPress: ? - help, Shift-Dir - straight line, f - gnoll: a gnoll, wielding a +2 whip of electrocution (84% to hit)  The searing ray hits the gnoll!  The gnoll is severely wounded.  (Press . to maintain the ray.)dSgg#.#.>#.#.<  #########  #.@.....# #*........#..<....##.........# ##........# dSggm #..# #......(.#  #.......#.###..###.) dSggh7/32 ------dSgg/  --more--fSgg9 gThe gnoll hits you with a +2 whip of electrocution!fSggZ------==6.8 (1Ray fSggfSgg3N _* * * LOW HITPOINT WARNING * * *iSgg3<The searing ray hits the gnoll!iSggN*iSggJ 9)iSgg*3--537Magic Dart+ iSggniSggA _You kill the gnoll!lSgg!4lSgg*#lSgg%lSgg)n4==lSggZ*lSgg*lSgg+lSgg:.lSgg.J8=lSgg0lSgg2,lSggf6lSgg6lSggB7j5===lSgg8lSggI;,lSgg<lSgg0?lSgg?T9=lSggAlSggT`-- _You start resting.lSggN,54.8 (7lSgg6===--5.8 (8lSggʘlSgg8 _Magic restored.lSgg JlSgg ,lSgg lSgg BlSgg z10/32=lSgg lSgg lSgg! ;==lSgg lSgg lSgg` lSggq lSgg ,lSgg lSgg lSgg} g1==lSgg lSggv ,lSgg lSgg lSgg lSggE lSgg2 ,lSgg lSgg8 lSggy g2==lSgg lSgg ,lSggV lSgg ,lSgg lSggj ,lSgg lSgg lSgg T3=lSgg lSgg! ,lSggT" lSggV# lSggz# lSgg&$ lSggP% lSggr% lSgg& lSgg' lSggM' U14=lSgg( lSgg* lSgg9+ lSgg, lSgg1. ,lSgg. lSgg%0 ,lSgg 2 5==lSgg2 lSgg3 ,lSgg4 lSggR6 ,lSgg6 lSgg7 ,lSgg8 lSgg: u6==lSggF; lSgg < lSggM< lSgg_> lSgg? ,lSgg A lSgg!C BlSgg.D b7=lSggE lSgg F lSgg>F lSgg&G lSgg)I lSggiI lSggK lSggM ,lSggO lSgg2P lSgghP T8=lSgg]Q lSggR ,lSgg\S lSggT ,lSggAU lSggbV ,lSggW lSgg$X lSggfX X9==lSggY lSgg] BlSgg_ ,lSgg` lSggeb ,lSggb lSggd lSggXd `20==lSggj ,lSggfj lSggk lSgg6m lSggam lSggn lSggo lSggjo lSggp lSggq lSgg`q L1=lSggr lSggWs ,lSggt lSggv ,lSgg&x lSgg 2=lSgg~ lSgg ,lSgg lSgg ,lSgg lSgg lSggD lSgg lSgg lSgg l23==lSgg lSgg ,lSgg lSgg ,lSgg lSggΑ lSgg lSgg lSgg lSggד k4==lSgg lSgg lSgg lSgg lSggΗ ,lSgg lSgg` lSgg lSgg9 lSgg9 lSgg V5=lSgg lSggؤ lSgg lSgg lSgg lSggۧ lSgg lSgg4 ,lSgg lSgg b6=lSgg lSgg\ ,lSgg lSgg lSgg9 lSgg lSggc ,lSggڵ lSgg5 lSgg i7==lSgg lSgg ,lSgg lSgg ,lSgg lSgg ,lSggW lSggo lSgg i8==lSggB lSggS ,lSgg lSgg) ,lSgg lSgg ,lSgg lSgg l9=lSgg lSgg ,lSgg lSgg lSgg lSggO lSgg{ lSgg lSgg lSgg lSgge M30=lSgg[ lSggb ,lSgg lSggQ ,lSgg lSgg8 lSgg_ lSgg lSgg8 lSggz i1==lSgg# lSggY lSgg lSgg9 lSggX ,lSgg lSggr ,lSgg lSgg _ _You start resting.lSggz 1145.8 (90.0)lSggg w2==6.8 (91lSgg6 lSgg " _HP restored.oSgg7` ..## #### .##  ##.#  ####>....<. ####...# .# #.##### ######### ###...##.#....>.....#######.#...)oSggV8).........#...######..<....########..# .....##................# #Fly #..###.# ###..####.##...)...#...# #.#oSgg>oSggiB17.8 (1.0)oSggHoSggJoSggg2.## #####.....# #.## ##.#..# #.# #.#..# #.##### #.#.>#.# #.#.<#.# #....# ..# #.##### # ### #.###.#...# #.>.....#.# #.##......# # #.##..#...######..<....#.. #.....##........# #..#..####.# #..oSggh #..# #......(.#.. #..##.#. #.####..###.#.# .)...###.# #.# #..####.##...)...#...# #.# oSggpoSggw&8oSggg}oSgg  Things that are here: _a +2 whip of electrocution; a gnoll corpseqSgg{M###.##.... ...#######...## qSgg{. #.####># .....#.<. #####.#qSgg)|#....# ..# #.############ ###..#.#qSggN|>.....#######.#....# #)..............qSggq|##..#...######..<....####### #.....##................# #.. Fly qSgg|q#..#qSggqSgg-9 _qSgg qSggǓqSgg7 .## #.#.## #####.....#. .## ##.#..#. .# #.#..#. .##### #.#.>#.# #.#.<..# #....#. .# #.##### # ###. .###.#...# #.@.....#######.#. .##......# #). .##..#...######..<....#..# .....##.qSgg .# #..#..###.# #..##..# #......(.#..##..##.#.#.####..###.#.##)...###.# #.#qSggw qSggر C=50qSgg qSgg c _There is a stone staircase leading down here.sSgg39sSggH;sSggT@sSgg]EsSgg/J-1 _sSggKsSgg#8 ..##..#..#. .._  ......#... #._ß  ......#...#..._  ...............  .........g.......##.  ... ....#........... sSgg# .... #.....# ..... 4 ....## .....  sSgg$#...S....###..##.  sSgg/$.###.)......#..# #.#### .....sSggD$4##...... sSggX$'......#..#....sSggl$ sSgg$....#.>...##..# #...... gg 2 gnolls (polearms) sSgg$..###....###.g# ##).... S   adder .. #...####..## ##.###. ##....##.....###..##..sSgg %sSgg<&sSgg*sSgg,sSgg.sSggX: _.ggsSgg:n.  You fly downwards. The adder closely misses you.sSggy0--=3.3 (2.5Magic DartsSggR__sSgg _The gnoll hits you from afar with a +0 halberd. _There is a stone staircase leading up here.tSggQ__tSggtSggS__tSggFtSggs g.  The adder bites you. The adder barely misses you.tSgg 17------------=4.3 (1.0tSggI__tSgg2 ##.###.........#. ..#######.....#. .####.#..#. .##.#..#. .#####tSgg#.#.>#. .....##.#.<.. ####.##....#. .# #.##### ######### ###....3 .###.#...# #S@.....#######.#.. tSgg?.##......# #)................. .##..#...######..<....########.. tSggp.....##................# #..# ###..########## #..#tSgg#..# #......(.#######..# S   addertSgg #..##########.......#.........# ###..........####..###.#######.## tSgg...............)...###.# #.# _The gnoll hits you from afar with a +0 halberd!tSggo+----------tSggtSggmtSgg+N6--5.8 (2.5tSggVtSggZ{ _You fly upwards. _There is a stone staircase leading down here.uSgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vSgg$##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf .##vSgg##.#..#. Health: 17/32 ============------------ .##.#..#. Magic: 14/16 =====================--- .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 11Int: 25 ####.##....#. SH: 0vSgg< Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 53% Place: Dungeon:3 vSggY.###.#...# #S@.....#######.#.. Noise: ---------  Time: 3155.8 (0.0) vSggv.##......# #)................. o) +3 quarterstaff (chaos) vSggX.##..#...######..<....########..# Cast: Magic Dart .....##................# #..# Fly vSggc###..##########........# #..# vSgg #..# #......(.#######..# S   adder  #..##########.......#.........# ###..........####..###.#######.## vSggr...............)...###.# #.# _There is a stone staircase leading down here.  vSggCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vSggyAiming: Searing Ray (safe; 1% risk of failure)  vSgg6}Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (70% to hit)vSgg##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf .####.#..#. Health: 17/32 ============------------ .##.#..#. Magic: 14/16 =====================--- .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 11Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 53% Place: Dungeon:3 .###.#...# #*@.....#######.#.. Noise: ---------  Time: 3155.8 (0.0) .##......# #)................. o) +3 quarterstaff (chaos) .##..#...######..<....##vSgg######..# Cast: Magic Dart .....##................# #..# Fly ###..##########........# #..##..##......(.#######..# S   adder#..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (70% to hit)  The searing ray hits the adder.vSggrSAim  Press: ? - help, Shift-Dir - straight line, f - adder: an adder (70% to hit)  The searing ray hits the adder.  The adder is lightly wounded.  (Press . to maintain the ray.)vSggs6==6.8 (1Ray vSgg|vSgg$}vSgg/  --more--ySggn + _The adder bites you.zSgg <The searing ray hits the adder!zSgg M*zSggJ( <†zSgg)4 3--77Magic Dart+ zSggh@ zSggI A _You kill the adder!}SggT4}SggX}Sgg}Sgg74==}Sgg }SggF }Sgg!}Sgg$,}Sgg%}Sgg*(,}Sgg)}Sgg+}Sgg ,=8=}Sgg,,c5===}Sgg-}Sgg/,}Sgg1}Sgg3,}Sgg4}SggQC`-- _You start resting.}SggO,64.8 (7}Sgg|U6===--5.8 (8}Sgg\}Sgg^ _Magic restored.}Sgg`/ 9==}Sgg36 X}Sgg8 ,}Sggw: }Sgg< }SggN= ;==}Sgg> }Sgg@ }SggHA `20==}SggB }SggE }SggJE }SggJ B}Sgg*K }Sgg/O ,}SggP }SggR }SggS L1=}SggfT }SggV ,}SggY }SggE\ }Sggn\ }SggU^ }Sgga ,}Sggec }Sggf }SggVf T2=}Sgg h }Sggn B}Sggp ,}Sgg*r }Sggt }Sggt }Sgg1v }Sggx }Sggy l23==}Sggz }Sgg} }Sgg7~ }Sgg, }Sgg ,}Sgg }Sgg }Sgg }SggC }Sgg 4==}SggA }Sggɔ ,}Sggs }Sgg }Sgg$ }Sgg }Sgg ,}Sgg }Sgg l5=}Sgg }SggȤ }Sgg }Sggb }Sggi ,}Sgg B}Sgg }Sgg }Sgg }Sgg E6=}Sgg }Sgg }SggA }Sgg }Sgg }Sgg6 }Sgg} }SggN }Sggy }Sgg }Sgg }Sgg S7==}Sgg }Sgg }Sgg }Sgg3 }Sgg }Sgg. }Sggg }Sgg2 }Sgg] }Sgg }Sgg7 }Sgg }Sgg i8==}SggH }Sggi }Sgg }Sgg }Sgg ,}Sgg} }Sgg ,}SggK }Sgg }SggW V9=}Sgge }Sggx }Sgg }Sggk }Sgg }Sgg7 }Sgg }Sgg }Sgg }Sgg }Sgg }Sgg M30=}Sgg }Sgg}Sgg!}Sgg}SggA,}Sgg}Sgg }Sgg8 }Sgg }Sgg,91}SgggF==}Sgg&}Sgg,}Sgg}Sgg}Sgg"}Sgg}Sgg.}SggM}Sgg}Sgg>%W _You start resting.}Sgg/1217.8 (52.0)}Sgg3w2==8.8 (53}Sgg8}Sgg:" _HP restored.Sgg Sgg Sgg Sgg Sgg 19.8 (1.0)Sgg Sgg`  ..##..#..#. .._  ......#... #._ß  ......#...#..._  ...............  .................##.  ... ....#...........  .... #.....# ..... 4 ....##.@...# .....  #........###..##.  .###.)......#..# #.#### .....##...... Sggqa }..........g...# #..#.... ....#.>...##..# #...... g   gnoll (polearm) ..###....###..# ##).... .. #...####..## ##.###. ##....##.....###..##..Sgg7b :=Sgg4e Sggyk [_g.Sgg {21.3 (2.5Magic Dart_Sgg4 _You fly downwards. _There is a stone staircase leading up, spattered with blood here.Sgg$  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sgg_  revenancer the Conjurer ..##..#..#. .._  Deep Elf ......#... #._ß  Health: 32/32 ======================== ......#...#..._  Magic: 14/16 =====================--- ...............  AC: 4Str: 4 .................##.  EV: 11Int: 25Sgg ... ....#...........  SH: 0Dex: 13 .... #.....# .....  XL:  6 Next: 57% Place: Dungeon:4 ....##.@...# .....  Noise: ---------  Time: 3221.3 (0.0) #.....*..###..##.  o) +3 quarterstaff (chaos) Sgg#.###.)..*...#..# #.##### Cast: Magic Dart .........g....# ##...... Fly  Sgg5..............# #..#.... ....#.>...##..# #...... g   gnoll (polearm) ..###....###..# ##).... .. #...####..## ##.###. ##....##.....###..##.. _There is a stone staircase leading up, spattered with blood here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (84% to hit)Sggm  revenancer the Conjurer ..##..#..#. .._  Deep Elf ......#... #._ß  Health: 32/32 ======================== ......#...#..._  Magic: 14/16 =====================--- ...............  AC: 4Str: 4 .................##.  EV: 11Int: 25 ... ....#...........  SH: 0Dex: 13 .... #.....# .....  XL:  6 Next: 57% Place: Dungeon:4 ....##.@...# .....  Noise: ---------  Time: 3221.3 (0.0) #........###..##.  o) +3 quarterstaff (chaos) .###.)......#..# #.#####Sgg Cast: Magic Dart .........g....# ##...... Fly  ..............# #..#.... ....#.>...##..# #...... g   gnoll (polearm) ..###....###..# ##).... .. #...####..## ##.###. ##....##.....###..##..Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (84% to hit)  The searing ray hits the gnoll! ..##..#..#. .._  ......#... #._ß  ......#...#..._  ......  ........##.  ... ........  ....  .....   .....  #.....ggU0;1m*  .###.)..*...#..#  ...*....#  ...*....#  ....#.>...##..#   ..###....###..# ##)  .. #...####..##    Sgg1A__..).onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (84% to hit)  The searing ray hits the gnoll!  You kill the gnoll!Sgga=61==2.3 (1Magic DartRay SggDb___SggGf _(Press . to maintain the ray.)Sgg..##..#..#. .._.Sgg......#....#._ß_......#...#..._...............##. ........#........... Sgg4.... #.....# ..... ....##.<@..# ..... #.###..##. #Sgg_.###.)......#..# #.#...)....# ##..# #..#....#....#.>...##..# #.Sgg..###....###..# ##)... #...####..## ##.###.##....##.....###..##.Sgg W___--3__ß__ _Found a radiant altar of Vehumet.Sggu*M .. .. . ..g##..#..#. .._..#._ß_#...#..._  .Sggv................##.......#........... #......##.<...# ....  #........###..##. .###.)......#..# #.###### Fly .g   gnoll (polearm)#...####..#Sgg{Sgge.g_Sggr5=--4Magic DartSggW:_SggmSgg SggH_A shimmering blue altar of Sif Muna. An altar to Sif Muna the Loreminder, covered in intricate patterns and writings in long forgotten scripts. Atop a deep blue pedestal hovers a shimmering condensation of pure magic. Pray here with > to learn more.SggSggf/revenancer the Conjurer.. .. . ...Deep Elf..##..#..#. ..g.Health: 32/32 ========================......#....#._ß_Magic: 15/16 ======================--......#...#..._.AC: 4Str: 4................. EV: 11Int: 25.................##.SH: 0Dex: 13........#...........XL:  6 Next: 61% Place: Dungeon:4.... #..@..# .....Noise: ---------  Time: 3224.3 (1.0)....##ggE1<39;49m.<...# .....o) +3 quarterstaff (chaos)#........###..##. # Cast: Magic Dart.###.)......#..# #.###### Fly .........)....# ##.....................# #..#....# g   gnoll (polearm)....#.>...##..# #.........###....###..# ##)....... #...####..## ##.###..Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (84% to hit)  The searing ray hits the gnoll!  You kill the gnoll! _(Press . to maintain the ray.) _Found a radiant altar of Vehumet.Sgg6Y_ß_SggD=Sgg .. ..# . ....##..#..#. ..g.......#....#._ß_.......#...#..._................##. ..#. ..... #...@.# ..... .....##.<...# ..... ##.Sgg n###..##. #.###.)......#..# #.######....)....# ##..# #..#....#.....#.>...##..# #...###....###..# ##)... #...####..## ##.###.Sgg' Sggw _gß__Sgg{ &5Sgg j___Sgg; Sgg/  ##. .. # .. ..# . ...##..#..#. .._..#.gß_#...#..._ . ..##....#@.......... #.....###........##.<...# ....  #........###..##. #####.)......#..# #.######)....# ##.................# #..#....#..#.>...##..# #..###.... ##)...SggcSgg8__g6Sggؠt__ß_SggSgg,  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SggDo  revenancer the Conjurer ##. .. #...  Deep Elf .. ..# . .....  Health: 32/32 ======================== ..##..#..#. .._..  Magic: 13/16 ===================----- ......#....#._ß_.  AC: 4Str: 4 ......#...#.g._..  EV: 11Int: 25SggGo ...........*..... .. SH: 0Dex: 13 ..........*......##. . XL:  6 Next: 61% Place: Dungeon:4 ........#@.......... . Noise: ---------  Time: 3226.3 (0.0) .... #.....###..... . o) +3 quarterstaff (chaos) ....##.<...# ..... # Cast: Magic Dart #........###..##. ## Fly  .###.)......#..# #.######. .........)....# ##........ g   gnoll (polearm) ..............# #..#....#. ....#.>...##..# #........ Sgg0..###....###..# ##)...... _Found a radiant altar of Vehumet.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sgg Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (84% to hit)Sggrevenancer the Conjurer##. .. #...Deep Elf.. ..# . .....Health: 32/32 ========================..##..#..#. .._..Magic: 13/16 ===================-----......#....#.*ß_.AC: 4Str: 4......#...#.*._..EV: 11Sgg"Int: 25...........*....... SH: 0Dex: 13..........*......##. . XL:  6 Next: 61% Place: Dungeon:4........#@.......... . Noise: ---------  Time: 3226.3 (0.0).... #.....###...... o) +3 quarterstaff (chaos)....##.<...# .....# Cast: Magic Dart#........###..##. ## Fly .###.)......#..# #.######..........)....# ##........ g   gnoll (polearm)..............# #..#....#.....#gg@;49m.>...##..# #..........###....###..# ##)......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (84% to hit)  The searing ray hits the gnoll!Sggnonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (84% to hit)  The searing ray hits the gnoll!  The gnoll is severely wounded.Sggww_.g.Sgg(zr==7.3 (1Ray Sgg=R__Sggf _(Press . to maintain the ray.)SggAD  The searing ray hits the gnoll.Sgg#_****Sgg_ß_.).SggQ25-8Magic Dart+ Sggj__ß_SggѦI _You kill the gnoll!Sgg'Sgg|6t Sgg89 You see here a +0 halberd.Sgg<c4==Sgg>Sgg9B _Found 15 gold pieces and a scroll labelled POFIGO JA ZASU.SggGJSggISggM,SggoQSggUW  There is a shimmering blue altar of Sif Muna here.Sgg4YSggY#5SggYN=== _Sgg{\SggvaN  There is a radiant altar of Vehumet here.Sggf4SggiSgg@|......... ..##?(......## ... .......# #.....##......# ##. #..## ..#..##.$..##  ..##..#..#.#.._#.. ......#....#._ß_ --Sgg`}35.3 (7 ......#...#..._..##.....  ...........)......# ..........# ...........##. . ....... ........#........... ....... ....##.....###......# # ....##.<...# #......# #.....###........###..##..# ### .###.)......#..###.######......#Sgg^8-SggÏ8_Sgg% _Found 4 stones.Sgga8*_Sgg?SggGa_ß__SggDISggҮ  .. ..##?(......## ..... .# #.....##......#Sgg2 G ##. #...#.....## ..#..##.$.##  ..##..#..#.#.._......#..  ......#....#._ß. Sggi R ......#...#..._..##.....  .)......# ..  .Sgg .##. . .  .#Sgg ...  ....##.....###......# ......#   ....##.<...# #......# #.....#  #........###..##..# ##......Sgg    .###.)......#..###.######......# Sgg K__Sgg +6.3 (1SggK R__Sgg _ _There is a radiant altar of Vehumet here.Sgg8 [  You hover solemnly before the altar of Vehumet.Sgg /  --more--Sgg Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionSggSSggSgg'Trevenancer the Conjurer.........Deep Elf..##?(......##Health: 32/32 ========================..... .......#Magic: 15/16 ======================--#.....##......#AC: 4Str: 4##. #...#.....##EV: 12Int: 25..#..##.$........##SH: 0Dex: 13  ..##..#..#.#.._......#..XL:  6 Next: 65% Place: Dungeon:4  ......#....#._ß@........Noise: ---------  Time: 3236.3 (0.0)  ......#...#..._..##.....Sgg'o) +3 quarterstaff (chaos)...........)......# ..........# Cast: Magic Dart.................##. . ....... Fly ........#........... ...........##.....###......# ......# ....##.<...# #......# #.....#Sgg$( #........###..##..# ##...... SggN(.###.)......#..###.######......#  _Found 15 gold pieces and a scroll labelled POFIGO JA ZASU. Sggv(_There is a shimmering blue altar of Sif Muna here.  There is a radiant altar of Vehumet here. _Found 4 stones. Sgg(_There is a radiant altar of Vehumet here.  You hover solemnly before the altar of Vehumet.Sgg)k  Vehumet welcomes you!Sgg=2/  --more--Sgg[ ;_SggI y  of Vehumet ......7.3 (1 _Sgg S__Sgg% Sgg|Sgg~9 Your spells (describe) TypeFailure Levela - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - HailstormConjuration/Ice4%3 Select a spell to describe[!]/[I] toggle spell headersSggM| Sggrevenancer the Conjurer.........Deep Elf of Vehumet ........##?(......##Health: 32/32 ========================..... .......#Magic: 15/16 ======================--#.....##......#AC: 4Str: 4##. #...#.....##EV: 12Int: 25..#..##.$........##SH: 0Dex: 13  ..##..#..#.#.._......#..XL:  6 Next: 65% Place: Dungeon:4  Sggl......#....#._ß@........Noise: ---------  Time: 3237.3 (0.0)  ......#...#..._..##.....o) +3 quarterstaff (chaos)...........)......# ..........# Cast: Magic Dart.................##. . ....... Fly ........#........... ...........##.....###......# ......# ....##.<...# #......# #.....#Sggԅ #........###..##..# ##...... .###.)......#..###.######......#  _There is a shimmering blue altar of Sif Muna here.  There is a radiant altar of Vehumet here. _Found 4 stones. Sggj_There is a radiant altar of Vehumet here.  You hover solemnly before the altar of Vehumet. _Vehumet welcomes you!Sgg8_Sgg`_SggSgg| Spells (Memorise)TypeFailure Level  a - FreezeIce8% 1b - Ensorcelled HibernationHexes/Ice12%2  c - Fulminant PrismConjuration/Alchemy17% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 17% 4  e - Frozen RampartsIce24% 3  f - PasswallEarth24% 3  g - SwiftnessAir24% 3 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitSggSggSggrevenancer the Conjurer.........SggJGDeep Elf of Vehumet ........##?(......##Health: 32/32 ========================..... .......#Magic: 15/16 ======================--#.....##......#AC: 4SggStr: 4##. #...#.....##EV: 12Int: 25..#..##.$........##SH: 0SggDex: 13  ..##..#..#.#.._......#..XL:  6 Next: 65% Place: Dungeon:4  ......#....#._ß@........Noise: ---------  Time: 3237.3 (0.0)  ......#...#..._..##.....Sggo) +3 quarterstaff (chaos)...........)......# ..........# Cast: Magic Dart.................##. . ....... Fly ........#........... ...........##.....###......# ......# ....##.<...# #......# #.....# SggT#........###..##..# ##...... .###.)......#..###.######......#  _There is a shimmering blue altar of Sif Muna here.  There is a radiant altar of Vehumet here. _Found 4 stones. _There is a radiant altar of Vehumet here.  You hover solemnly before the altar of Vehumet. _Vehumet welcomes you!Sggt __Okay, then.SggRSgg1__ _Sgg3SggSggzSggjSggc6==Sggǖ4 _Magic restored.SggPSggSggfSggN  There is a burning altar of Makhleb here.SggˣSgg} _Sgg<Sgg˭Sgg.# .# ###..#. ... ......#.... o... #.......... o...##?(......## ....... .......# #.....##......# ##. #...#.....## ..#..##.$@.## ..##..#..#.#.._......#..Sgg` ......#....#._ß_........ Magic Dart  ......#...#..._..##.....  ...........)......# ..SggU .................##. . .... o   orc wizard (asleep) ........#........... .... o   orc (wandering) ....##.....###......# Sggz   Sgg ....##.<...# #......# #...Sgg,40.3 (3Sggo._ß_SggT+1.3 (4Sgg[___Sggh _An orc and an orc wizard come into view.Sgg  Sgg1Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sgg5Sggx| Your spells (cast)TypeFailure Levela - Magic DartConjuration1%1  b + Searing RayConjuration1% 2  c - HailstormConjuration/Ice4% 3 Select a spell to cast[!]/[I] toggle spell headersSggtSgg] Sgg revenancer the Conjurer.# .# ###..#.Deep Elf of Vehumet ......... ......#....Health: 32/32 ========================oo.. #..........Magic: 16/16 ========================....##?(......##AC: 4Str: 4....... .......#EV: 12Int: 25#.....##......#SH: 0Dex: 13##. #...#.....##XL:  6 Next: 65% Place: Dungeon:4..#..##.$@.......##SggR +Noise: ---------  Time: 3241.3 (0.0)..##..#..#.#.._......#..o) +3 quarterstaff (chaos)......#....#._ß_........Cast: Magic Dart......#...#..._..##.....Fly ...........)......# ..........................##. . .... o   orc wizard (asleep)........#........... .... o   orc (wandering)....##.....###......# ........##.<...# #......# #... _Okay, then. Sgg _Magic restored. _There is a burning altar of Makhleb here. _An orc and an orc wizard come into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sgg[ Sgg" revenancer the Conjurer.# .# ###..#.Deep Elf of Vehumet ......... ......#....Health: 32/32 ========================oo.. #..........Magic: 16/16 ========================....##?(......##AC: 4Str: 4....... .......#EV: 12Int: 25#.....##......#SH: 0Dex: 13##. #...#.....##XL:  6 Next: 65% Place: Dungeon:4..#..##.$@.......##Noise: ---------  Time: 3241.3 (0.0)..##..#..#.#.._......#..Sgg# jo) +3 quarterstaff (chaos)......#....#._ß_........Cast: Magic Dart......#...#..._..##.....Fly ...........)......# ..........................##. . .... o   orc wizard (asleep)........#........... .... o   orc (wandering)....##.....###......# ........##.<...# #......# #... _Okay, then. _Magic restored. _There is a burning altar of Makhleb here. Sgg# ,_An orc and an orc wizard come into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sggah   revenancer the Conjurer Sggi .# .# ###..#.  Deep Elf of Vehumet ...... ... ......#....  Health: 32/32 ======================== oo.. #..........  Magic: 15/16 ======================-- ..*.##?(......##  AC: 4Str: 4 ...*... .......#  EV: 12Int: 25 #..**.##......#  SH: 0Dex: 13 ##. #.*.#.....##  XL:  6 Next: 65% Place: Dungeon:4 ..#..##.$@.Sggi &[37m......##  Noise: ---------  Time: 3241.3 (0.0)  ..##..#..#.#.._......#..  o) +3 quarterstaff (chaos)  ......#....#._ß_........  Cast: Magic Dart  ......#...#..._..##.....  Fly  ...........)......# .........  .................##. . .... o   orc wizard (asleep)  ........#........... .... o   orc (wandering) Sgg5j t ....##.....###......# ....  ....##.<...# #......# #... _An orc and an orc wizard come into view.Casting: Searing Ray (safe; 1% risk of failure)  Sggj uConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 war axe (wandering, hasn't noticed you, 100% to hit)Sggtoo*.*.*_  Casting: Searing Ray (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% to hit)SggX revenancer the Conjurer.# .# ###..#.Deep Elf of Vehumet ......... ......#....Health: 32/32 ========================oo.. #..........Magic: 15/16 ======================--.*..##?(......##AC: 4Str: 4..**... .......#EV: 12Int: 25#..*..##......#SH: 0Dex: 13##. #**.#.....##XL:  6 Next: 65% Place: Dungeon:4..#..##.$@.......##Noise: ---------  Time: 3241.3 (0.0)..##..#..#gg}Y 9m.#.._......#..o) +3 quarterstaff (chaos)......#....#._ß_........Cast: Magic Dart......#...#..._..##.....Fly ...........)......# ..........................##. . .... o   orc wizard........#........... .... o   orc (wandering)....##.....###......# ........##.<...# #......# #...Confirm with . or Enter, or press ? or * to list all spells.SggZ ]Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  The magic dart hits the orc wizard.Sgg   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizard  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 100% tohit)  The magic dart hits the orc wizard.  The orc wizard is moderately wounded.Sgg' Sgg Sgg /  --more--Sgg_ o.oo......_ß__oo 2 orcs (1 wandering)The orc shouts!==2.3 (1___ _An orc comes into view. It is wielding a +0 flail.Sgg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sggn  revenancer the Conjurer .# .# ###..#.  Deep Elf of Vehumet ...... ... ......#....  Health: 32/32 ======================== o... #..........  Magic: 14/16 =====================--- .oo.##?(......##  AC: 4Str: 4 ..**... .......#  EV: 12Int: 25 #..*..##......#  SH: 0Dex: 13 ##. #**.#.....##  XL:  6 Next: 65% PlacSgg#pe: Dungeon:4 ..#..##.$@.......##  Noise: ==-------  Time: 3242.3 (0.0)  ..##..#..#.#.._......#..  o) +3 quarterstaff (chaos)  ......#....#._ß_........  Cast: Magic Dart  ......#...#..._..##.....  Fly  ...........)......# .........  .................##. . .... o   orc wizard  ........#........... .... oo 2 orcs (1 wandering)  ....##.....###......# ....  ....##.<...# #......# #...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to lSgg5qist all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)Sggvrevenancer the Conjurer.# .# ###..#.Deep Elf of Vehumet ......... ......#....Health: 32/32 ========================o... #..........Magic: 14/16 =====================---.oo.##?(......##AC: 4Str: 4..**... .......#EV: 12Int: 25#..*..##......#SH: 0Dex: 13##. #**.#.....##XL:  6 Next: 65% Place: Dungeon:4..#..##.$@.......##Noise: ==-------  Time: 3242.3 (0.0)..##..#..#ggʥ39;49m.#.._......#..o) +3 quarterstaff (chaos)......#....#._ß_........Cast: Magic Dart......#...#..._..##.....Fly ...........)......# ..........................##. . .... o   orc wizard........#........... .... oo 2 orcs (1 wandering)....##.....###......# ........##.<...# #......# #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 1Sggk500% to hit)  The magic dart hits the orc wizard.Sgg24Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is severely wounded.Sgg*<Sgg<'.o..oo....._ß__oSgg!?+3.3 (1SggJP_ß_Sgg`MSgg]/  --more--Sgg& _The orc shouts!SggPH__Sgg_ SggI__Sgg> _Unknown command.SggD0  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sgg&  revenancer the Conjurer .# .# ###..#.  Deep Elf of Vehumet ...... ... ......#....  Health: 32/32 ======================== .o.. #..........  Magic: 13/16 ===================----- ...o##?(......##  AC: 4Str: 4 ..o.... .......#  EV: 12Int: 25 #.**..##......#  SH: 0Dex: 13 ##. #**.#.....##  XL:  6 Next: 65% Place: ggy'mDungeon:4 ..#..##.$@.......##  Noise: ==-------  Time: 3243.3 (0.0)  ..##..#..#.#.._......#..  o) +3 quarterstaff (chaos)  ......#....#._ß_........  Cast: Magic Dart  ......#...#..._..##.....  Fly  ...........)......# .........  .................##. . .... o   orc wizard  ........#........... .... oo 2 orcs  ....##.....###......# ....  ....##.<...# #......# #...Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sgg'VMagic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)Sgggrevenancer the Conjurer.# .# ###..#.Deep Elf of Vehumet ......... ......#....Health: 32/32 ========================.o.. #..........SggNMagic: 13/16 ===================-----...o##?(......##AC: 4Str: 4..o.... .......#EV: 12Int: 25#.**..##......#SH: 0Dex: 13##. #**.#.....##XL:  6 Next: 65% Place: Dungeon:4..#..##.$@.......##Noise: ==-------  Time: 3243.3 (0.0)..##..#..#.#.._......#..SggIo) +3 quarterstaff (chaos)......#....#._ß_........Cast: Magic Dart......#...#..._..##.....Fly ...........)......# ..........................##. . .... o   orc wizard........#........... .... oo 2 orcs....##.....###......# ....SggX....##.<...# #......# #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  The magic dart hits the orc wizard.Sggz Sgg =.oSgg* ...._Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 100% to hit)  SggR uThe magic dart hits the orc wizard.  The orc wizard is almost dead.Sgg L4==Sgg /  --more--Sgg ****__ß_The orc wizard gestures at you while chanting.SggO NThe puff of flame hits you!Sgg Q SggUb _o.oo......__o   orc warrior (polearm, wandering)o   orc wizardooo 3 orcs (1 wandering)An orc comes into view. It is wielding a +0 falchion.Sggd l18-----------4.3 (1Sggs 9_Sggf t _An orc warrior comes into view. It is wielding a +0 trident.Sgg N.# .# ###..#... ......#...o.o. #........o...##?(......##..o.o.. ....... #.....##..##. #...#.....#..#..##.$........##..##..#..#.#@._......#..Sgg_ ....#....#._ß_........#..._..##.....)......# .....................##. . ...#.... ##.....###......#<...# #......# # #........###..###Sgg SggL Sgg Sgg Sgg Sgg ....o.o...oo__o   orc wizardooo 3 orcs (1 wandering)Sgg /--5Sgg ;_Sgg SggW .. ......#....... #.......o.o##?(......##....... ....... #.oo..##.##. #...#..#..##.$........##..##..#..#.#.._......#......#....#@_ß_......#..._..##.....)......# ...................##. . ...#... #. 2 orcs#.....###..##...###.)......#..###.######....SggSggSggQSgg#j.oo__o   orc wizardo   orcSggX*Z9=------------Sgg*6Sgg7Y___Sgg<SggNm . #......o..##?(......##...o.. ....... #.oo..##Sgg##. #...#..#..##.$........##..##..#..#.#.._......#......#....#._ß_......Sggϩ#.@._..##.......)......# .........Sgg7=............##. . ...#... ##.....###......#.. ......#..###.# SggW.........)....# ##........... SggzSggG.o_ß_o   orcSggPr5===7Sggt__ß_Sgg<Sggf o..##?(##...... . #.ooo.####. #...#..#..##.$........##Sggmg..##..#..#.#.._......#......#....#._ß_.......#...#..._..##.......)@.....# ...............##. . #... ##.....####<...# #Sggg##..#..###. .... ..............# #..#....#.... SggkSgglSgg(w.oo__ß_o   orc warrior (polearm, wandering)o   orcSgg|&8Sgg}S__SggmSggw .o..##?(......## . .......# #.oo..##......# ##. #oo.#.....## ..#o.##.$.## ..##..#..#.#.._......#.. ......#....#._ß_. ......#...#..._..##..... ..#  .##. .  .#.  ....##.....###......#  ....##.<...# #......# # #.###..##ggxm..# ## .###.)......#..###.######o   orc wizard .)....# ##o   orc .# #..#....#Sggz,Sgg{Sggv|Sgg$.o...##.$o__ß_SggSgoo 2 orcsSgg&9SggK8_SggH _You see here a +0 halberd.Sgg...... . #.o...####. #o..#..#..##.$o.......##..##..#..#.#.._......#......#....#._ß_......Sgg..#...#..._..##.....)......# ........##. . #... ##.....######.<...# #.# #........###..###.###.)......#..###.######.........)....# ##..........#....##.>...##..# #.......SggSggGSgg'Sgg .o$.o#o_ß__o   orc wizardoo 2 orcsSgg:#p20==50 _Sgg'Sgg<(_Sgg(_Sgg()_Sggj.Sgg  #.o...####. #...#..#..##o$........##..##..#..#o#o._......#....o.#....#._ß_........#...#..._..##.....)......# ..............##. . ....#... Sgg ##.....######.<...# #..# #........###..###.###.)......#..###.######.........)....# ##.......Sgg\ Lo   orc warrior (polearm, wandering)...#....#o   orc wizard#.>...##..# #.......oo 2 orcs###....##)Sgg Sgg Sgg Sgg{ Sgg ..#.._..#...o#o_o   orc wizardo   orcSgg r6===1Sgg ?__Sgg. SggB  #.o...##......# ##. #...#.....## ..#..##.$.## ..##..#..#.#.._......#.. ......#...o#o_ß_. ...o..#...#..._..##..... .)......#  .##. .  .#.  ....##.....###......# Sgg"  ....##.<...# #......# # #.###..##..# ## .###.)......#..###.###### .)....# ##o   orc warrior (polearm, wandering) ....# #..#....# ....#.>...##..# # ..###....###..# ##)Sgg Sgg Sgg Sgg> z.#._ß_.oo._o   orc wizard2SggGK__SggSgg #.o...##......# ##. #...#.....## ..#..##.$..## ..##..#..#o#.._......#.. ......#....#._ß_. ..o...#...#oo._..##..... .)......#  .##. .  .#.  ....##.....###......#  ....##.<...# #......# # #.SggNx.###..##..# ## .###.)......#..###.###### .)....# ##o   orc warrior (polearm, wandering) ...# #..#....#. o   orc wizard ....#.>...##..# #oo 2 orcs ..###....###..# ##)Sgg Sgg Sgg SggSgg.#.._o.#._ß_...._oooo)Sgg&3Sgg4)J__Sgg-Sgg G__Sggo Sgg t__ß_Sgg Sgg l##. #...#..#..##.$........##..##..#..#.#.._......#......#..o.#._ß_.......#..._..##o......oo......# ....................##. . #Sgg< ]... ##...@.###......#<...# #...# #........###..###.###.)......#..###.######.........)....# ##.......Sggb .....# #..#....##.>...##..# #.......Sggʙ ###....###..# ##) #...## ##.###Sgg Sgg+ SggѤ Sgg Sggȴ t..#._ß_o#..._..)o....ooSgg T1=4Sgg r_ß__Sgg} Sgg(..#..##.$........##..##..#..#.#.._......#......#....#._ß_........#..o#..._..##......)......# ......o....oo......##. . ....#........... ..##.....###......#<.@.# # #........###..###.###.)......#..###.######.........)....# ##............# #..#....##.>...##..# #.......###....####)gg|10H #...####..## ##.### ##....##.....###..##.Sgg,i_ß__Sgg!__**The orc wizard gestures at you while chanting.SggSggSggySggQ_ß_.#..._o.o...o.o.Sgg]0===5Sggpr_ß__SggM. _The magic dart hits you.SggvSgg3C ..#..##.$Sgg.##Sgg ..##..#..#.#.._......#..SggU ......#....#._ß_Sgg.Sgg ......#...#..._..##.....SggL Sgg...o.)......# Sgg  .....o...o.......##. . SggT ........#o.......... Sggt ....##.....###......# Sgg ....##.<@..# #......# Sgg #SggPU.###..##..# Sgg .###.)......#..###.######Sgg Sgg*[.)....# ##Sgga Sgg=.# #..#....#Sgg ....#.>...##..# #SggD ..###....###..# ##)Sgg .. #...####..## ##.###Sggȑ< ##....##.....###..##SggSggXSgg͜SggSggNSggSgg_Sgg.Sgg*....oSgg>@o.#oSggP   orcSggSggSgg-SggQ 6SggSggO_SggSggSgg ..#..##.$.## ..##..#..#.#.._......#.. ......#....#._ß_. ......#...#..._..##..... ....)......#  ........oo.##. . ......o.#o.......... ....##.....###......# ....##.@...# #......# #.###..##..#  .###.)......#..###. ...)....# ## .# #..#.... ....#.>...##..# #Sgg ..###....###..# ##) .. #...####..## ##.###o 2 orcs ##....##.....###..##SggSggiSgg__ß__..o#ooSgg$g16---=7Sgg__ß__Sgg _The orc warrior hits you from afar with a +0 trident. _There is a stone staircase leading up, spattered with blood here.Tgg#I__TggXTgg:__ß__TggTggYTggTggЩ $  ..##..#.o#.#.._ ......#....#._ß_ ......#...#..._ ...........)......#  .................##.  ......oo#...........  Tgg....##..oo.#  ....##.@...#   #........#  .###.)......# .........)....#  ..............#  ....#.>...##..#  ..###....###..# ##) .. #...####..## o 3 orcs (1 wandering)Tggd $  ..##..#.o#.#.._ ......#....#._ß_ ......#...#..._ ...........)......#  .................##.  ......oo#........... Tgḡ ....##..oo.#  ....##.@...#   #........#  Tgg;.###.)......# .........)....#  ..............#  TggDH....#.>...##..#  ..###....###..# ##)Tgg~ .. #...####..## Tgg=Z  The orc warrior hits you from afar with a +0 trident!TggUIo#.#..___.#..oooTgg5/32 ------------=8Tggb___TggʖT ##.## #..#. ..#######.....# .####.#..# .##.#..# .#####Tgg#.#.># .....##.#.<. ####.##....#. .# #.##### ######### ###....3 .###.#...# #†@.....#######.#.. .##......# #)................. .##..#...######..<....########.. .....##............ #..# ###..########## #..#Tggۗ#..# #......(.#######..##..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.# _* * * LOW HITPOINT WARNING * * *TggU@---------Tgg8Tggm--9.8 (2.5Magic DartTggTgg{ _You fly upwards. _There is a stone staircase leading down here.Tgg Tgg Tgg Tgg Tgg ,Tgg Tgg TggC TggZ Tgg J6=Tggx Tgg; ,Tgg Tgg ,Tgg Tgg TggG Tgg Tgg Tgg !7Tgg3 F==Tgg Tgg Tgg Tgg Tgg ,Tgg Tgg+ Tggg Tgg! Tgg# Tgg# !8Tgg+$ F==Tggp% Tgg' Tgg' Tgg( Tgg+ TggL+ Tgg, Tgg. Tgg*/ Tgg0 Tgg2 TggC3 !9Tggh3 3=TggP5 Tgg7 Tgg7 Tgg:9 TggO; Tgg; Tgg= TggC? Tgg? Tgg@ TggC TggC N10/32=TggC TggVE TggG TggG TggfI TggPL ,TggM TggxQ TggQ TggS TggV TggV g1==TggX Tgg[ Tgg[ TggP] Tgg_ Tgg` Tggra Tgg'd ,Tgge Tggg Tggh Q2==Tgg(h Tggi Tggk Tgg!l Tggm Tggo Tggp Tgggq Tggs Tggs Tggu Tggw Tggx T3=Tggz Tgg| Tgg| TggZ~ Tgg ,Tgg( Tggɇ Tgg TggP TggQ Tgg $14Tgg‹ 1=Tgg Tgg Tgg͏ Tgg TggE ,Tgg Tgg@ ,Tgg Tgg Tgg _5==TggN Tgg Tgg Tgg TggD ,Tgg Tgg Tgga Tggo TggJ Tgg I6==Tgg̪ Tgg% Tgg Tgg Tgg Tggϲ Tgg Tgg7 Tggo Tgg Tgg Tgg Tgg_ L7=Tgg4 Tgg TggW Tgg TggR ,Tgg Tgg ,Tgg Tgg Tgg> T8=Tgg Tgge ,Tgg Tgg Tgg Tggk Tgg Tgg+ Tgg Tgg Tgg _9==Tgg Tgg ,Tgg Tgg TggQ Tgg Tgg ,TggO TggP Tgg `20==Tgg Tgg^ Tgg Tgg Tgg Tgg; Tgg Tggo Tgg Tgg Tggo Tgg #1Tgg )=Tgg? Tgg Tgg TggV Tgg Tggb Tgg Tgg Tgg TggW Tgg Tgg T2=TggO TggX Tgg Tgg Tgg Tgg2 Tggz Tgg Tgg Tgg7 Tgg Tgg &23Tgg F==Tgg  Tgg&! Tggf! Tgg" Tgg$ Tgg% Tggg& Tgg( Tgg( Tggd* Tgg, Tgg, k4==Tggm. Tgg0 Tgg0 Tgg@2 TggY4 Tgg4 Tgg5 Tgg8 TggT8 TggV; TggY= Tgg= #5Tgg= 3=Tgg-? TggVA TggA TggB TggE TggE Tgg#G TggoI TggI Tgg>L Tgg{N TggN L6=Tgg$P TggR TggR TggIT TggAV TggV TggW TggZ ,Tgg] ,Tgg=^ i7==Tgg_ Tgga Tggb Tggf XTggXi Tggi Tggj Tggl Tggm #8Tgg>m F==Tggn Tggp Tggq Tgg...##..# #...... oo 2 orcs ..###....###..# ##).... .. #...####..## ##.###. ##....##.....###..##..Tggm4:=Tgg 7Tgg9Tgg=<Tgg=Tgg?TggVKo_o..#._ß__.oo   orc warrior (polearm)ooo 3 orcs (1 wandering)TggJ=9.3 (2.5Magic DartTggޣb___Tgg _You fly downwards. The orc misses you. _There is a stone staircase leading up, spattered with blood here. Tggk___ Tgg Tggvb___ Tgg Tgg  Tgg._o...#._ß_o Tgg]0--70.3 (1.0 TggUY_ß_ Tgg ##.## #..#. ..#######.....# .####.#..# .##.#..# .######.#.># .....##.#.<. ####.##....#. .# #.##### ######### ###....3  Tggi.###.#...# #o@o....#######.#.. .##......# #)................. .##..#...######..<....########.. .....##............ #..# ###..########## #..##..# #......(.#######..# oo 2 orcs#..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.# _The orc hits you with a +0 war axe. The orc hits you but does no damage. Tgg9-- TggP Tgg35-1.8 (2.5 Tgg.; Tggi?{ _You fly upwards. _There is a stone staircase leading down here. TggO  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Tgg TggL Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - HailstormConjuration/Ice4% 3 Select a spell to cast[!]/[I] toggle spell headersTggTggqTgg##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf of Vehumet ...... .####.#..#. Health: 30/32 ======================-- .##.#..#. Magic: 16/16 ======================== .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 12Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 65% Place: Dungeon:3 .###.#...# #o@o....#######.#.. Noise: ---------  Time: 3371.8 (0.0) .##......# #)................. o) +3 quarterstaff (chaos) .##..#...######..<....##Tgg######..# Cast: Magic Dart .....##................# #..# Fly ###..##########........# #..##..##......(.#######..# oo 2 orcs#..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.# _There is a stone staircase leading up, spattered with blood here. _The orc hits you with a +0 war axe. The orc hits you but does no damage. _You fly upwards. _There is a stone staircase leading down here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tgg (##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf of Vehumet ...... .####.#..#. Health: 30/32 ======================-- .##.#..#. Magic: 16/16 ======================== .######.#.>#. AC: 4Str: 4 .....#Tgg #.#.<.. EV: 12Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 65% Place: Dungeon:3 .###.#...# #o@o....#######.#.. Noise: ---------  Time: 3371.8 (0.0) .##......# #)................. o) +3 quarterstaff (chaos) .##..#...######..<....########..# Cast: Magic Dart .....##................# #..# Fly Tgg ###..##########........# #..##..#Tgg6 J#......(.#######..# oo 2 orcs#..##########.......#.........# TggX )###..........####..###.#######.## ...............)...###.# #.# _There is a stone staircase leading up, spattered with blood here. Tggz >_The orc hits you with a +0 war axe. The orc hits you but does no damage. _You fly upwards. _There is a stone staircase leading down here.  Casting: Magic Dart (safe; 1% risk of failure)  Tgg \Confirm with . or Enter, or press ? or * to list all spells.Tgg>/##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf of Vehumet ...... .####.#..#. Health: 30/32 ======================-- .##.#..#. Magic: 14/16 =====================--- .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 12Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 65% Place: Dungeon:3 .###.#...# #o@o....#######.#.. Noise: ---------  Time: 3371.8 (0.0) .##......# #)................. o) +3 quarterstaff (chaos) .##..#...######..<....########..# Cast: Magic Dart .....##................# #..#Tggr0[39;49m Fly ###..##########........# #..#  #..# #......(.#######..# oo 2 orcs  #..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.# _There is a stone staircase leading down here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 war axe (82% to hit)Tggc ##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf of Vehumet ...... .####.#..#. Health: 30/32 ======================-- .#Tgg #.#..#. Magic: 14/16 =====================--- .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 12Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 65% Place: Dungeon:3 .###.#...# #o@o....#######.#.. Noise: ---------  Time: 3371.8 (0.0) .##......# #)................. o) +3 quarterstaff (chaos) .##..#...######..<....########..# Cast: Magic Dart .....##................# #..# Fly ###..##########........# #..# Tgg  #..# #......(.#######..# oo 2 orcs  #..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Tgg& Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 war axe (82% to hit)  The searing ray hits the orc!  You kill the orc!Tgg #.#.>Tgg #.#.<  ##  #*@o....#Tgg ? ....##Tgg t..# ..# Tgg:  #..# #......(.#   orc  TggW #.......#.###..###.Tggx >) Tgg4KAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 war axe (82% to hit)  The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.TggQ/  --more--Tgg7F )(Press . to maintain the ray.)TggG29-6==2.8 (1Ray TggOTggsR/ _The orc hits you with a +0 flail.Tgg0  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tggl##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf of Vehumet ...... .####.#..#. Health: 29/32 =====================--- .##.#..#. Magic: 12/16 ==================------ .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 12Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 66% Place: Dungeon:3 .###.#...# #)@o....#######.#.. Noise: ==-------  Time: 3372.8 (0.0) .##......# #)................. o) +3 quarterstaff (chaos) Tggm.##..#...######..<....########..# Cast: Magic Dart .....##................# #..# Fly Ray ###..##########........# #..#  #..# #......(.#######..# o   orc  #..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.# _The orc hits you with a +0 flail.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 flail (82% to hit)Tgg'##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf of Vehumet ...... .##Tggi##.#..#. Health: 29/32 =====================--- .##.#..#. Magic: 12/16 ==================------ .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 12Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 66% Place: Dungeon:3 .###.#...# #)@o....#######.#.. Noise: ==-------  Time: 3372.8 (0.0) .##......# #)................. o) +3 quarterstaff (chaos) Tgg.##..#...######..<....########..# Cast: Magic Dart .....##................# #..# Fly Ray ###..##########........# #..##..#Tgg?3#......(.#######..# o   orc#..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.#TggcMConfirm with . or Enter, or press ? or * to list all spells.Tgg7Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 flail (82% to hit)  TggUYou miscast Searing Ray.  You are very lightly contaminated with residual magic.Tggj8-3.8 (1Contam Tgg&Tgg   Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 flail (82% to hit)  You miscast Searing Ray.are very lightly contaminated with residual magic. _Nothing appears to happen. The orc hits you with a +0 flail.Tgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tgg~06##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf of Vehumet ...... .##Tgg0##.#..#. Health: 28/32 =====================--- .#Tgg%1+#.#..#. Magic: 10/16 ===============--------- .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 12Int: 25 ####.##....#. SH: 0TggW1 Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 66% Place: Dungeon:3 Tggu1!.###.#...# #)@o....#######.#.. Noise: =--------  Time: 3373.8 (0.0) Tgg1.##......# #)................. o) +3 quarterstaff (chaos) Tgg1.##..#...######..<....########..# Cast: Magic Dart Tgg1.....##................# #..# Fly Contam Tgg1###..##########........# #..#  #..# #......(.#######..# o   orc Tgg 2u #..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.# Tgg"2Z_Nothing appears to happen. The orc hits you with a +0 flail.  TggB2Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tgg`2yAiming: Searing Ray (safe; 1% risk of failure)  Tggx2Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 flail (82% to hit)TggZ##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf of Vehumet ...... .####.#..#. Health: 28/32 =====================--- .##.#..#. Magic: 10/16 ===============--------- .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 12Int: 25 ####.##....#. SH: 0Dex: 13 .# #.##### ######### ###.... XL:  6 Next: 66% Place: Dungeon:3 .###.#...# #)@o....#######.#.. Noise: =--------  Time: 3373.8 (0.0) .##......# #)................. o) +3 quarterstaff (chaos) .##..#...######..<....########..# Cast: Magic Dart .....##................# Tgg%q #..# Fly Contam ###..##########........# #..#  #..# #......(.#######..# o   orc  #..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 flail (82% to hit)  The searing ray hits the orc!  You kill the orc!TggU0Tggt#.#.>Tggή #.#.<  ##  #)@****.# Tgg....##..# ..# Tgg #..# #......(.#  Tgg?#.......#.###..###.) Tgg9()...  Tgg9Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orcAim: an orc, wielding a +0 flail (82% to hit)  The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.TggB?91=7=4.8 (1Magic DartRay TggGCTggCTgg@L/  --more--Tgg g _(Press . to maintain the ray.)TggETgg_ETggjFTgg0HTgg LkTgguLTggMTggMl2===TggOTggQTggQ$30TggQ)=TggSTggZ'--Tggob\9.8 (5 _You start resting.TggffD--TggjTggOlC _Your magical contamination has completely faded away.Tgg94TggNTggZTgggTggTggTggzl3===TggoTgg:Tgg#1TggF==TggzTggQTggTggWTgg!TgglTggc4===TggTgg'TggaTggTggs W _You start resting.Tgg,85.8 (6Tgg v2==6.8 (7Tgg$Tgg' _HP restored.TggOtTggtTggvTggyTgg}5===Tgg-~TggW~TggTggÁ,TggTgg"Tgg`:=TggcTggjW _You start resting.Tggĝ,90.8 (4Tggݠw6===1.8 (5Tgg٨Tgg% _Magic restored.Tgg Tgg|TggTggbTgg4+2.8 (1TggTgg ..#..##.$.##  .o##..#..#.#.._......#. ......#....#._ß_....... ......#...#..._..##.... .....o.....)......# ... .................##.  ........#...........  ....##.....###......# 4 ....##.@...# #......#  #........###..##..#  .###.)......#..###.#### .........)##...... ......#..#.... ....#.>...##..# #......[Tgg;37m o   orc warrior (polearm) ..###....###..# ##).... o   orc (wandering) .. #...####..## ##.###. ##....##.....###..##..TggN;==TggTggcTgg.o.oTgg%B4.3 (2.5Magic DartTgg1Z___TggJ5 _You fly downwards. _There is a stone staircase leading up, spattered with blood here.Tgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tgg ..#..##.$........##  revenancer the Conjurer ..##..#..#.#.._......#.. Deep Elf of Vehumet ...... ..o...#....#._ß_........ Health: 32/32 ======================== ......#...#..._..##..... Magic: 14/16 =====================--- ...........)......# .... AC: 4Str: 4 ......o..........##. . EV: 12Int: 25 ......*.#...........  SH: 0Dex: 13 ....##.*...###......#  XL:  6 Next: 67% Place: Dungeon:4 ....##.@...# #......#  Noise: ---------  Time: 3394.3 (0.0) #........###..##..# [Tgg5m o) +3 quarterstaff (chaos) .###.)......#..###.##### Cast: Magic Dart .........)....# ##...... Fly  ..............# #..#.... ....#.>...##..# #...... o   orc warrior (polearm) ..###....###..# ##).... o   orc (wandering) .. #...####..## ##.###. ##....##.....###..##.. _There is a stone staircase leading up, spattered with blood here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, 82% to hit)Tgg ..#..##.$........##revenancer the Conjurer..##..#..#.#.._......#.. Deep Elf of Vehumet ........o...#....#._ß_........ Health: 32/32 ========================......#...#..._..##..... Magic: 14/16 =====================---.....*.....)......# .... AC: 4Str: 4......*..........##. . EV: 12Int: 25Tgg 8......*.#...........SH: 0Dex: 13....##.*...###......#XL:  6 Next: 67% Place: Dungeon:4....##.@...# #......#Noise: ---------  Time: 3394.3 (0.0)#........###..##..#o) +3 quarterstaff (chaos).###.)......#..###.##### Cast: Magic Dart.........)....# ##...... Fly Tgg ..............# #..#........#.>...##..# #...... o   orc warrior (polearm)Tgg ..###....###..# ##).... o   orc.. #...####..## ##.###.TggE ##....##.....###..##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Tgg Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, 82% to hit)The searing ray hits the orc.  The orc is almost dead.Tgg{C Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, 82% to hit)The searing ray hits the orc.  The orc is almost dead.  The orc shouts!TggD TgggE Tgg6Q o._o_...o.o   orc wizardo   orcTggR ====5.3 (1Ray Tgg^ :_Tgg_ Tggj /  --more--"Tgg/g _(Press . to maintain the ray.)#Tgg N****#Tgg% #Tgg #Tgg4 #Tgg _oß_.o......o#Tggk 63--#Tgg z----6+ #Tgg :_#Tgg M _The searing ray misses the orc.$TggsdrThe searing ray hits the orc!  You kill the orc!$Tggl__****$Tggg,$Tgg_o._.....o....)$Tgg]--==--7++ $Tgg __ß__$Tgg R _Vehumet accepts your kill.'Tggޛ  Casting: Searing Ray (safe; 1% risk of failure)  'Tgg]\Confirm with . or Enter, or press ? or * to list all spells.'Tggܯ ..#..##.$........##  revenancer the Conjurer ..##..#..#.#.._......#.. Deep Elf of Vehumet ...... ......#....#._ß_........ Health: 32/32 ======================== 'Tgg......#...#.o._..##..... Magic: 11/16 ================-------- ...........)......# .... AC: 4Str: 4 ....o............##. . EV: 12Int: 25 .....*..#...........  SH: 0Dex: 13 ....##*)...###......#  XL:  6 Next: 67% Place: Dungeon:4 ....##.@...# #......#  Noise: ==-------  Time: 3397.3 (0.0) #........###..##..#  o) +3 quarterstaff (chaos) 'TggHo.###.)......#..###.##### Cast: Magic Dart .........)....# ##...... Fly Ray++  ..............# #..#.... ....#.>...##..# #...... o   orc warrior (polearm)'Tgg ..###....###..# ##).... o   orc wizard .. #...####..## ##.###. 'Tgg##....##.....###..##..Casting: Searing Ray (safe; 1% risk of failure)  'TggConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  'TggPress: ? - help, Shift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (80% to  'Tgg/ hit),Tgg=F..#..##.$........##revenancer the Conjurer..##..#..#.#.._......#.. Deep Elf of Vehumet ............#....#._ß_........ Health: 32/32 ========================......#...#.o._..##..... Magic: 11/16 ================--------...*.......)......# .... AC: 4Str: 4....*............##. . EV: 12Int: 25.....*..#...........SH: 0Dex: 13....##*)...###......#XL: [39;49,TggGm 6 Next: 67% Place: Dungeon:4....##.@...# #......#Noise: ==-------  Time: 3397.3 (0.0)#........###..##..#o) +3 quarterstaff (chaos).###.)......#..###.##### Cast: Magic Dart.........)....# ##...... Fly Ray++ ..............# #..#........#.>...##..# #...... o   orc warrior (polearm)..###....###..# ##).... o   orc wizard.. #...####..## ##.###.##....##.....###..##..Confirm with . or Enter, or press ? or * to list all spells.Restarting s,TggHppell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (80% to  hit)  The searing ray hits the orc warrior!,Tgg9Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc warrior,TggAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (80% to  hit)  The searing ray hits the orc warrior!  The orc warrior is moderately wounded.,Tgg1,Tgg _,Tgga_ß_.._.o.o.,Tggi8.3 (1 ,Tgg9r_ß__,Tgg$,Tgg/  --more--.Tgg g _(Press . to maintain the ray.)/Tgg___****The searing ray hits the orc warrior./Tgg?/TggLN__.)......oo.  The orc warrior is heavily wounded./TggP25------0--9+ /Tgg_S__/TggcC _The orc warrior hits you from afar with a +0 trident!/Tgg v___***/Tgg: */Tgg /Tgg$ K___/Tgg ........o..#o.  The searing ray misses the orc warrior./Tgg i11-----------------=/Tgg H400++ /Tgg __ß_ _The orc warrior hits you from afar with a +0 trident!0Tggg_****0Tgg$l  The searing ray misses the orc warrior.0TggB _0Tggm..o..#..)oYou finish channelling your searing ray.0Tgg{0-----------9/16 ---10Tgg**R__0TggC/K _The orc warrior hits you from afar with a +0 trident.2Tgg__ß_-2TggM8_2TggtA__2TgggR1=22TggQ__ß__2TggН  ##.## #..#. ..#######.....# .####.#..# .##.#..# .######.#.># .....##.#.<. ####.##....#. .# #.##### ######### ###....3 .###.#...# #)@)....#######.#.. .##......# #)o................ .##..#...######..<....########.. .....##............ #..# ###..########## #..##..# #......(.#######..# o   orc wizard#..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.# _The orc wizard misses you. The orc warrior barely misses you.2Tgg g=--2Tgg 2Tgg| j10/16==-3.8 (2.52Tggn 2Tgg\ { _You fly upwards. _There is a stone staircase leading down here.6Tgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Tgg K##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf of Vehumet ...... .####.#..#. Health: 11/32 ========---------------- .##.#..#. Magic: 8/166Tggi ============------------ .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 12Int: 25 ####.##....#. SH: 0Dex: 13 6Tgg .# #.##### ######### ###.... XL:  6 Next: 67% Place: Dungeon:3 6Tgg .###.#...# #)@)....#######.#.. Noise: ---------  Time: 3403.8 (0.0) .##......# #)o................ o) +3 quarterstaff (chaos) .##..#...######..<....########..# Cast: Magic Dart 6TggM .....##................# #..# Fly ###..##########........# #..# 6Tgg} #..# #......(.#######..# o   orc wizard  #..##########.......#.........# 6Tgg ###..........####..###.#######.## ...............)...###.# #.# _There is a stone staircase leading down here.  6Tgg Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6Tgg yAiming: Searing Ray (safe; 1% risk of failure)  6Tgg Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)7Tgg2d##.###.........#. revenancer the Conjurer ..#######.....#. Deep Elf of Vehumet ...... .####.#..#. Health: 11/32 ========---------------- .##.#..#. Magic: 8/16============------------ .######.#.>#. AC: 4Str: 4 .....##.#.<.. EV: 12Int: 25 ####.##....#. SH: 0Dex: 13 7Tgg.# #.##### ######### ###.... XL:  6 Next: 67% Place: Dungeon:3 .###.#...# #)@)....#######.#.. Noise: ---------  Time: 3403.8 (0.0) .##......# #)*................ o) +3 quarterstaff (chaos) .##..#...######.*<....########..# Cast: Magic Dart .....##.........*......# #..# Fly ###..##########.*......# #..##..#7Tgg#......(.#######..# o   orc wizard#..##########.......#.........# ###..........####..###.#######.## ...............)...###.# #.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizard7TggAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  The searing ray hits the orc wizard.7Tggr,~o...  Aim  Press: ? - help, Shift-Dir - straight line, f - orc wizard: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  The searing ray hits the orc wizard.  The orc wizard is moderately wounded.  (Press . to maintain the ray.)0-==4.8 (17TggR->Ray 7Tgg47Tgg57Tgg=/  --more--:Tgg@ _The orc wizard hits you with a +0 dagger.:Tgg[The searing ray hits the orc wizard!  You kill the orc wizard!:Tggc****:Tgg N)...:Tgg -7--75Magic Dart+ :Tgg :Tgg R _Vehumet accepts your kill.Tgg>TggK>Tgg^>Tggk>TggT8=>Tgg,B>Tgg>Tggd,>Tgg>Tggo>Tgg;==>Tggw>Tgg>Tgg_9==>Tgg[>Tgg>Tgg>Tgg>TggH,>Tgg>TggV>Tgg>Tgg>Tgg>Tgg`20==>Tggc>Tgg*,>Tgg>Tgg>Tggm>Tgg>Tgg>Tgg<>Tgg>TggL>Tgg#1>TggH)=>Tgg>Tgg<,>Tgg>Tgge>Tgg >TggW>Tgg ,>Tgg >Tgg >Tgg T2=>Tgg>Tgg,>Tgg>Tgg,>Tgg#7^23==>Tgg 9>Tgg+>,>Tgg}?>TggB>TggCk4==>TggE>TggxH,>TggfJ>TggcM,>Tgg]O>TggR,>TggV>Tgg7Y>TggYO5=>Tgg[>Tgg]>Tgg]>Tgg_>Tgg!b>TggTb>TggWd>Tggf>Tggf>Tggh>Tggk>TggkL6=>TggOm>Tgg$p,>Tgg*r>Tggt,>Tggv>Tggy,>Tgg|>Tgg7==>Tggl,>TggV>Tgg,>Tggʌ>Tgg,>Tgg>TggȖ8==>Tgg>Tgg8,>Tgg>Tgg>TggƟ>Tggo>Tgg ,>Tgg>Tggl9=>Tggת>Tgg,>Tgg>Tgg?,>Tggŵ>TggǷ>Tgg>Tgg>Tgg>TggM30=>Tgg>Tgg-,>TggK>Tgg>Tgg>Tgg>Tgg,>Tgg>Tggs>Tggi1==>Tgg>Tgg,>Tgg>Tggl>Tgg>Tggo>TggB,>Tgg>Tgg_ _You start resting.>Tgg7-89.8 (56>TggRx2==90.8 (57>Tggp >TggJ" _HP restored.?Tgg7 4?Tgg? ?TggSJ ?TggdO 11.8 (1.0)?TggU ?Tgg  ..#..##.$.##  ..##..#..#.#.._......#. ......#....#._ß_....... ......#...#..._..##.... ...........)......# ... .................##.  ........#...........  ....##.)...###......# 4 ....##.@...# #......#  #........###..##..#  .###.)......#..###.#### .........)##...... ......#..#.... ....#.>...##..# #...... [?Tgg( 39;49m ..###....###..# ##)....  .. #...####..## ##.###.  ##....##.....###..##.. =_o_o   orc warrior (polearm)?TggO B3.3 (2.5Magic Dart?TggW r_ß__?Tggk[ _You fly downwards. _There is a stone staircase leading up, spattered with blood here.BTgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CTggX Your spells (cast)TypeFailure Levela - Magic DartConjuration1%1  b + Searing RayConjuration1% 2  c - HailstormConjuration/Ice4% 3 Select a spell to cast[!]/[I] toggle spell headersDTggDTgg..#..##.$........##revenancer the Conjurer..##..#..#.#.._......#.. Deep Elf of Vehumet .......o....#....#._ß_........ Health: 32/32 ========================......#...#..._..##..... Magic: 16/16 ========================...........)......# .... AC: 4Str: 4.................##. . EV: 12Int: 25........#...........SH: 0Dex: 13....##.)...###......#XL:  6 Next: 77% Place: Dungeon:4....##.Tgg47m@...# #......#Noise: ---------  Time: 3493.3 (0.0)#........###..##..#o) +3 quarterstaff (chaos).###.)......#..###.##### Cast: Magic Dart.........)....# ##...... Fly ..............# #..#........#.>...##..# #...... o   orc warrior (polearm)..###....###..# ##)...... #...####..## ##.###.##....##.....###..##.. _You start resting. _HP restored. _You fly downwards. _There is a stone staircase leading up, spattered with blood here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DTgg..#..##.$........##revenancer the Conjurer..##..#..#.#.._......#.. Deep Elf of Vehumet .......o....#....#._ß_........ Health: 32/32 ========================......#...#..._..##..... Magic: 16/16 ========================...........)......# .... AC: 4Str: 4.................##. . EV: 12Int: 25........#...........SH: 0Dex: 13....##.)...###......#XL:  6 Next: 77% Place: Dungeon:4....##Tgg40m.@...# #......#Noise: ---------  Time: 3493.3 (0.0)#........###..##..#o) +3 quarterstaff (chaos).###.)......#..###.##### Cast: Magic Dart.........)....# ##...... Fly ..............# #..#........#.>...##..# #...... o   orc warrior (polearm)..###....###..# ##)...... #...####..## ##.###.##....##.....###..##.. _You start resting. _HP restored. _You fly downwards. _There is a stone staircase leading up, spattered with blood here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list allDTgg spells.DTgg< ..#..##.$........##  revenancer the Conjurer ..##..#..#.#.._......#.. Deep Elf of Vehumet ...... .o....#....#._ß_........ Health: 32/32 ======================== ..*...#...#..._..##..... Magic: 15/16 ======================-- ...*.......)......# .... AC: 4Str: 4 ....*............##. . EV: 12Int: 25 .....*..#...........  SH: 0Dex: 13 ....##*)...###......# TggR>37m XL:  6 Next: 77% Place: Dungeon:4 ....##.@...# #......#  Noise: ---------  Time: 3493.3 (0.0) #........###..##..#  o) +3 quarterstaff (chaos) .###.)......#..###.##### Cast: Magic Dart .........)....# ##...... Fly  ..............# #..#.... ....#.>...##..# #...... o   orc warrior (polearm) ..###....###..# ##).... .. #...####..## ##.###. ##....##.....###..##..Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: MaDTgg>&gic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (lightlywounded, 100% to hit)DTggbq ..#..##.$........##revenancer the ConjurerDTggq ..##..#..#.#.._......#.. Deep Elf of Vehumet .......o....#....#._ß_........ Health: 32/32 ========================..*...#...#..._..##..... Magic: 15/16 ======================--...*.......)......# .... AC: 4Str: 4DTgg#r ....*............##. . EV: 12Int: 25.....*..#...........SH: 0DTggr Dex: 13....##*)...###......#XL:  6 Next: 77% Place: Dungeon:4....##.@...# #......#Noise: ---------  Time: 3493.3 (0.0)#........###..##..#o) +3 quarterstaff (chaos).###.)......#..###.##### Cast: Magic DartDTggr $.........)....# ##...... Fly ..............# #..#....DTggr $....#.>...##..# #...... o   orc warrior (polearm)..###....###..# ##)....DTgg9s .. #...####..## ##.###.##....##.....###..##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  DTggbs Press: ? - help, Shift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (lightlywounded, 100% to hit)  DTggs $The magic dart hits the orc warrior.DTgg} DTgg _.o_....DTgg2 3=4.3 (1DTgg Q__DTggu   Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (lightlywounded, 100% to hit)  The magic dart hits the orc warrior. _The orc warrior is lightly wounded.FTggE  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FTggm ..#..##.$........##  revenancer the Conjurer ..##..#..#.#.._......#.. Deep Elf of Vehumet ...... ......#....#._ß_........ Health: 32/32 ======================== ..o...#...#..._..##..... Magic: 14/16 =====================--- ...*.......)......# .... AC: 4Str: 4 ....*............##. . EV: 12Int: 25 FTgg.....*..#...........  SH: 0Dex: 13 ....##*)...###......#  XL:  6 Next: 77% Place: Dungeon:4 ....##.@...# #......#  Noise: =--------  Time: 3494.3 (0.0) #........###..##..#  o) +3 quarterstaff (chaos) .###.)......#..###.##### Cast: Magic Dart .........)....# ##...... Fly  ..............# #..#.... ....#.>...##..# #...... o   orc warrior (polearm) ..###....###..# ##).... FTgg.. #...####..## ##.###. ##....##.....###..##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  FTggMPress: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (lightlywounded, 100% to hit)FTgg..#..##.$........##revenancer the Conjurer..##..#..#.#.._......#.. Deep Elf of Vehumet ............#....#._ß_........ Health: 32/32 ========================..o...#...#..._..##..... Magic: 14/16 =====================---...*.......)......# .... AC: 4Str: 4....*............##. . EV: 12Int: 25.....*..#...........SH: 0Dex: 13....##*)...###......#XL:  6 Next: Tgg9m77% Place: Dungeon:4....##.@...# #......#Noise: =--------  Time: 3494.3 (0.0)#........###..##..#o) +3 quarterstaff (chaos).###.)......#..###.##### Cast: Magic Dart.........)....# ##...... Fly ..............# #..#........#.>...##..# #...... o   orc warrior (polearm)..###....###..# ##)...... #...####..## ##.###.##....##.....###..##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: Tggman orc warrior, wielding a +0 trident and wearing a +0 chain mail (lightlywounded, 100% to hit)  The magic dart hits the orc warrior but does no damage.FTgg}FTggH__.o...FTggܙ+5.3 (1FTggQ__FTgg6  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (lightlywounded, 100% to hit)  The magic dart hits the orc warrior but does no damage. _The orc warrior is lightly wounded.HTgg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ITggITggGL Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - HailstormConjuration/Ice4% 3 Select a spell to cast[!]/[I] toggle spell headersKTggO\KTgg~bKTggm..#..##.$........##revenancer the Conjurer..##..#..#.#.._......#.. Deep Elf of Vehumet ............#....#._ß_........ Health: 32/32 ========================......#...#..._..##..... Magic: 14/16 =====================---...o.......)......# .... AC: 4Str: 4.................##. . EV: 12Int: 25........#...........SH: 0Dex: 13KTggYn....##.)...###......#XL:  6 Next: 77% Place: Dungeon:4....##.@...# #......#Noise: =--------  Time: 3495.3 (0.0)#........###..##..#o) +3 quarterstaff (chaos).###.)......#..###.##### Cast: Magic Dart.........)....# ##...... Fly ..............# #..#........#.>...##..# #...... o   orc warrior (polearm)..###....###..# ##)...... #...####..## ##.###.##....##.....###..##..Aim: an orc warrior, wielding a +0 trident and wearing a +0 chainKTggn| mail (lightlywounded, 100% to hit)  The magic dart hits the orc warrior but does no damage. _The orc warrior is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KTggy..#..##.$........##revenancer the Conjurer..##..#..#.#.._......#.. Deep Elf of Vehumet ......KTggy6......#....#._ß_........ Health: 32/32 ========================......#...#..._..##..... Magic: 14/16 =====================---...o.......)......# .... AC: 4Str: 4.................##. . EV: 12KTggyInt: 25........#...........SH: 0Dex: 13....##.)...###......#XL:  6 Next: 77% Place: Dungeon:4KTggzI....##.@...# #......#Noise: =--------  Time: 3495.3 (0.0)#........###..##..#o) +3 quarterstaff (chaos).###.)......#..###.##### Cast: Magic Dart.........)....# ##...... Fly KTggdz..............# #..#........#.>...##..# #...... o   orc warrior (polearm)..###....###..# ##)...... #...####..## ##.###.##....##.....###..##..Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (lightlywounded, 100% to hit)  KTggzGThe magic dart hits the orc warrior but does no damage. _The orc warrior is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KTgg ..#..##.$........##  revenancer the Conjurer ..##..#..#.#.._......#.. Deep Elf of Vehumet ...... ......#....#._ß_........ Health: 32/32 ======================== ......#...#..._..##..... Magic: 12/16 ==================------ ...o.......)......# .... AC: 4Str: 4 ....*............##. . EV: 12Int: 25 .....*..#...........  SH: 0Dex: 13 ....##*)...###......#  XL:  6 Next: 77% Place: Dungeon:4 ....##.@...# #......#  Noise: =--------  Time: 3495.3 (0.0) KTgg2#........###..##..#  o) +3 quarterstaff (chaos) .###.)......#..###.##### Cast: Magic Dart .........)....# ##...... Fly  ..............# #..#.... ....#.>...##..# #...... o   orc warrior (polearm) ..###....###..# ##).... .. #...####..## ##.###. ##....##.....###..##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorKTggAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (lightlywounded, 80% to hit)KTggz4..#..##.$........##revenancer the Conjurer..##..#..#.#.._......#.. Deep Elf of Vehumet ............#....#._ß_........ Health: 32/32 ========================KTgg5......#...#..._..##..... Magic: 12/16 ==================------...*.......)......# .... AC: 4Str: 4....*............##. . EV: 12Int: 25.....*..#...........SH: 0Dex: 13....##*)...###......#KTgg5XL:  6 Next: 77% Place: Dungeon:4....##.@...# #......#Noise: =--------  Time: 3495.3 (0.0)#........###..##..#o) +3 quarterstaff (chaos).###.)......#..###.##### Cast: Magic DartKTgg6.........)....# ##...... Fly ..............# #..#........#.>...##..# #...... o   orc warrior (polearm)..###....###..# ##)...... #...####..## ##.###.##....##.....###..##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  KTggF6Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (lightlywounded, 80% to hit)  The searing ray hits the orc warrior.KTggŹAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (lightlywounded, 80% to hit)  The searing ray hits the orc warrior.  KTggKPThe orc warrior is moderately wounded.KTggt__ß_.oKTgg$..KTggq=6.3 (1Ray KTggl___KTggKTgg/  --more--NTggg _(Press . to maintain the ray.)NTggyU_****The searing ray hits the orc warrior.NTggNTgg=__..o.NTggk--7+ NTgg:_NTgg[ _The orc warrior is heavily wounded.OTgg N**** The searing ray hits the orc warrior!OTggn__..o.  The orc warrior is severely wounded.OTgg[1--=-8++ OTggOTggt__ß_OTggQ _The orc warrior closely misses you.OTggp' __ß_**** The searing ray hits the orc warrior.OTgg __..o.  OTgg xThe orc warrior is almost dead.You finish channelling your searing ray.OTgg m0---9OTggo 8_OTgg Y _The orc warrior closely misses you.PTgguQ__PTggwx18-----------1=PTgg(x)=500PTgg:_PTggK _The orc warrior hits you from afar with a +0 trident!RTggx  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.STgg ..#..##.$........##  revenancer the Conjurer ..##..#..#.#.._......#.. Deep Elf of Vehumet ...... ......#....#._ß_........ Health: 18/32 =============----------- ......#...#..._..##..... Magic: 9/16=============----------- ...........)......# .... AC: 4Str: 4 .................##. . EV: 12Int: 25 .....o..#...........  SH: 0Dex: 13 ....##*)...###......#  XL:  6 Next: 77% Place: Dungeon:4 ....##.@...# #......#  Noise: ==-------  Time: 3500.3 (0.0) #........###..##..#  Tgg}mo) +3 quarterstaff (chaos) .###.)......#..###.##### Cast: Magic Dart .........)....# ##...... Fly  ..............# #..#.... ....#.>...##..# #...... o   orc warrior (polearm) ..###....###..# ##).... .. #...####..## ##.###. ##....##.....###..##..Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (almostdead, 80% to hit)STggeE..#..##.$........##revenancer the Conjurer..##..#..#.#.._......#.. Deep Elf of Vehumet ......STggE......#....#._ß_........ Health: 18/32 =============-----------......#...#..._..##..... Magic: 9/16=============-----------...*.......)......# .... AC: 4Str: 4....*............##. . EV: 12Int: 25.....*..#...........SH: 0Dex: 13STggF....##*)...###......#XL:  6 Next: 77% Place: Dungeon:4....##.@...# #......#Noise: ==-------  Time: 3500.3 (0.0)#........###..##..#o) +3 quarterstaff (chaos).###.)......#..###.##### Cast: Magic Dart.........)....# ##...... Fly ..............# #..#....STggFB....#.>...##..# #...... o   orc warrior (polearm)..###....###..# ##)...... #...####..## ##.###.##....##.....###..##..Confirm with . or Enter, or press ? or * to list all spells.STggGAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (almostdead, 80% to hit)  The searing ray hits the orc warrior but does no damage.STgg%Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (almostdead, 80% to hit)  The searing ray hits the orc warrior but does no damage.  The orc warrior is almost dead.STgg/  --more--UTggQ _..o.  (Press . to maintain the ray.)UTgg...##..# #...... o   orc warrior (polearm) ..###....###..# ##).... .. #...####..## ##.###. ##....##.....###..##..Casting: Searing Ray ZTggM[39;49m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (almostdead, 80% to hit)ZTggj ..#..##.$........##  revenancer the Conjurer ZTgg;k..##..#..#.#.._......#.. Deep Elf of Vehumet ...... ......#....#._ß_........ Health: 14/32 ==========-------------- ......#...#..._..##..... Magic: 5/16=======----------------- ...........)......# .... AC: 4Str: 4 ZTggk.................##. . EV: 12Int: 25 .....o..#...........  SH: 0Dex: 13 ....##.)...###......#  XL:  6 Next: 77% Place: Dungeon:4 ....##.@...# #......#  Noise: =--------  Time: 3504.3 (0.0) #........###..##..#  o) +3 quarterstaff (chaos) ZTggl.###.)......#..###.##### Cast: Magic Dart .........)....# ##...... Fly  ..............# #..#.... ....#.>...##..# #...... o   orc warrior (polearm) ..###....###..# ##).... .. #...####..## ##.###. ##....##.....###..##..Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc warriorZTgglAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (almostdead, 80% to hit)  The searing ray hits the orc warrior.  You kill the orc warrior!ZTggGsW $  ..##..#..#.#.._ ......#....#._ß_ ......#...#..._ ...*......#  ....*.....##.  .....*........  *     #  .### .....#  .....# ZTggt ....#.>...##..#  ..###....###..# ##)  .. #...####..##    ZTggZTgg/  --more--\Tgg __..).  Vehumet accepts your kill.\Tgg\Tgg''..#..##.$........##revenancer the Conjurer..##..#..#.#.._......#.. Deep Elf of Vehumet ............#....#._ß_........ Health: 14/32 ==========--------------......#...#..._..##..... Magic: 5/17\Tgg(=======-----------------...........)......# .... AC: 4Str: 4.................##. . EV: 12Int: 25.....)..#...........SH: 0Dex: 13....##.)...###......#XL:  6 Next: 116% Place: Dungeon:4....##.@...# #......#Noise: ==-------  Time: 3505.3 (1.0)#........###..##..#o) +3 quarterstaff (chaos).###.)......#..###.##### Cast: Magic Dart.........)....# ##...... Fly Ray ..............# #..#....\Tgg(....#.>...##..# #...... ..###....###..# ##).... .. #...####..## ##.###. ##....##.....###..##.. Vehumet accepts your kill. _(Press . to maintain the ray.)\Tgg)Your Spellcasting skill increases to level 6!You have reached level 7!\Tgg3/  --more--_Tgg6/368-7 8% Magic Dart_Tgg S___Tgg#6 __TggP _Tgg7Q _TggR _TggsV _TggZ `6==_Tgg[ _Tgg^ _Tgg6_ T7=_Tggb _Tggf _Tggf _Tggh _Tggk ,_Tggm _TggZp _Tggp 8==7===_Tggr _Tggqw ,_Tggy _Tgg} ,_Tgg _Tgg _Tgg _8==_Tgg _Tgg 9=9===20_Tgg G=_Tggs _TggŞ p10/18===_Tgg^ 1==1==_Tgg ,_Tgg _Tgg 2===_Tgg 2=_TggD ,_TggP 3===_Tggj _Tggo _Tgg _Tgg _Tggd _Tgg T3=_Tgg_ _TggR _Tgg k4==_Tgg _Tgg _TggU _Tgg _Tgg ,_Tgg _Tgg _Tgg _4==_Tgg _Tggw _Tgg j5===_Tgg _Tgg ,_Tgg _Tgg^ _Tgg L5=_Tgg4 _Tgg _Tgg j6===_Tgg _Tgg$ ,_Tgg _Tgg _Tgg* _Tgg, _Tgge _Tgg( 26=7==_Tggg _Tgg _Tgg _Tgg _Tgg _Tgg _Tgg _Tgg __-- _You start resting._Tgg6 __ß_43.3 (38.0)8===--4.3 (39_Tgg< {__ß___Tgg >  _Magic restored.aTggFaTggaTggѳaTgglaTggk7==aTggaTggcaTggaTgg&aTgg aTggPaTgg]aTggaTgg:4==aTggn8=aTgg+aTgggaTgg!aTgg[b9=aTggBaTgg*aTgg ,aTggZaTggaTggaTggaTgg{aTggj30==aTggaTgg,aTggraTgg,aTgg aTgg^aTggV1=aTggaTggaTggaTggaTgg,aTggaTgg,aTggdaTgg) aTgg L2=aTggV#aTgg&,aTgg(aTgg*aTgg+aTgg-aTggv0,aTgg1aTgg4aTgg5b3==aTgg)7aTgg9,aTgg;aTggp>,aTgg @aTggA,aTggmCaTggGaTggdG#4aTggG3=aTggLaTggPaTggPaTggRaTggU,aTggVaTggXaTggXaTgg2ZaTgg\aTggY\65=aTgg\aTgg]aTgga`aTgg`aTggaaTggcaTggdaTggJeaTggOhaTgghaTggjaTggy ___ _You start resting.aTggV__79.3 (35aTggڑx6==80.3 (36aTgg`_ß__aTgg" _HP restored.eTggeTgg4eTggKeTggeTgg8eTggeTggeTgg8eTgg<eTggeTgg~eTgg2   #.o...##......###. ..##. #...##  ..#..##.$..###...##..#..#.#.._......#.....#....#._ß_....#...#..._..##..#............)# ..#..................##.#......@..#.....2.3 (2.0)......##.)...###......#......##.<...# #......# ....#........###..##..# ###.)..###.###.........)....# ## ..............# #..# ....#.>Tgg_ 7m...##..# #.....###....###..# ##)Things that are here:eTgg eTgg# eTgg& S _a +0 trident; a +0 chain mailiTgg 4iTgg iTgg iTgg iTgg ; _iTgg iTgg iTggN :=iTgg iTggX% iTgg) iTggY* iTgg- iTgg0 iTggI4 iTgg4 iTgg6 iTggg: iTggY= iTgg= iTggC iTggQ .# .# ###..#.  ... ......#....  .... #..........  ....##?(......##  ...............#  #.. #.....##......# ##. #..##..#...#.....## .... ..#..##.$.... #...##..#.@#.#.._#..7.3 (5iTggR q........#....#._ß_..........#...#..._..##.....#............)......# .....#..................##. .#......)..#........... ......##.)...###......# ......##.<...# #......# ....#........###..##..# #iTggyW iTgg` \___iTggb kTgg9b4kTggdkTgg)kkTggnkTggpkTggPu,kTggx,kTggzkTgg~kTggHkTggkTggkTgg̋kTggIkTggkTgg..## .#..###..#. ..... ......#.... ..... #.......... .....##?(## ...............#  #.. #.....##......# ##. #..##..#...#.....## .... ..#..##.@........## 91.3 (4#...##..#..#.#.._......#.. ........#....#._ß_........ ........#...#..._..##..... #............)......# ........#..................##. kTggʦ . ...#......)..#........... .........##.)...###......# .........##.<...# #......# #..kTggkTggt_ß__kTggԹ? _You now have 138 gold pieces (gained 15).lTgg lTgg lTgg lTgg~' lTgg* lTggO+ lTgg/ lTgg0 lTggK3 lTgg3 lTgg8 ,lTgg:; lTgg; lTgg"= lTgg? lTggB lTggpB lTggC lTggtN ,lTgg{O lTgg\ #. ## ### ..## #.#..###..#. ..... ......#.... ..... #.......... .....##@(## 6.3 (5 ................#  #..##.....##......# ##. #..##..#...#.....## .... ..#..##..........####..#..#.#.._......#.. .lTggS` .#....#._ß_........ ..#...#..._..##..... #............)......# ......lTggb lTggh 9_lTgg@k d _q - a scroll labelled POFIGO JA ZASUnTgg 4nTgg6"nTgg&nTgg)nTggq.BnTgg0nTgg0nTgg1nTgg3nTggJ? #. ###### #..####.#..###..#........@.....#....8.3 (2.....#... >.....##.(# .................# #..##.....##...... ##. #..##..#...#.....## .... ..#..##..........## #...##..#..#.#.._......#.. #....#._ß_..._ß_nTggO+9.3 (3nTggSZ_ß_nTggV; _Found a stone staircase leading down.pTgg4pTggpTgg"'pTgg[,BpTggW-pTggU0,pTgg1pTgg^4pTgg17,pTggz8pTgg ;pTggR=pTgg=pTgg>pTggApTggD,pTggmGpTggNpTggPpTggQpTggQpTggSpTggUpTggVpTggVpTgg-ZR  There is a stone staircase leading down here.pTgg\pTgg] _pTgg^pTgg_pTgg`a,pTgge,pTgggpTgggpTgghpTggMlpTggsm,pTgg%npTgg\opTggp,pTggqpTggwpTggx|BpTgg(pTgg#...............##.........#.......#..>.....##.(...... ##.................. ####..##.....##......###..#..##..#...#...............#..##...........##...##..#..#.#.._..pTgg^...@.#._ß_.612.3 (13.0)[............#...#..._.......#............).....## #......... . #......)..#........ ......##.)...###...  .......##.<...# #...  .....#........###..#  pTggu...###.)#..## pTggQS__pTgg,3.3 (14pTggz__ß__pTgg( _Found a ring mail.rTggY 4rTgg rTgggrTggrTggrTggg,rTgg ,rTgg"rTgg$rTgg\'rTgg'rTgg(rTgg.rTgg1,rTgg[2rTgg5rTgg9,rTgg;rTgge>rTgg=C,rTgg.  #....###..  ##...... #...#  ##### ##....#  ..:..## ....###  ....## ..... #  ....# ..... #rTgg[1K  #.... .....#  .......29.3 (1630.3 (17rTggrTggd _s - a scroll labelled COAB VIGU YDOHvTggvTggAA book of Movement. A spellbook that seems to leap open at the slightest touch. Its writing flits from description of one spell to another, giving enough information to truly understand only a few of them, though all seem to relate to movement in some way. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  vTgg׶Ta - Volatile Blastmotes Fire/Translocation 3 no  b - Vhi's Electric Charge Translocation/Air 4 no  c - Gell's GavotteTranslocation6 no Select a spell, or (g)o to location.{TggG{TggFW  ####.....####.......... revenancer the Conjurer  ##..#.....####......)..# Deep Elf of Vehumet ......  #..................##.). Health: 36/36 ========================  #..................##.<. Magic: 18/18 ========================  ##..............#...... AC: 4Str: 4  ##............###.)... EV: 12Int: 25  ##................... SH: 0Dex: 13 ##..................[37{TggYm XL:  7 Next:  8% Place: Dungeon:4 #..@...........#.>.. Noise: ---------  Time: 3630.3 (17.0)  #.............###.... o) +3 quarterstaff (chaos)  ##............ #...# Cast: Magic Dart ####......# ##....# Fly  ..:..## ....### ....## ..... #  ....# ..... #  #.... .....##  .......  _q - a scroll labelled POFIGO JA ZASU _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a ring mail. _q - 2 scrolls labelled POFIGO JA ZASU (gained 1) _{TggYM[0;10;1ms - a scroll labelled COAB VIGU YDOH{Tggfe{Tggm{Tggr|Tggq|Tggr|Tgg6s|Tgg+z|Tgg||Tgg#}|TggȁX|Tggv|Tgg|Tggu|Tgg·|Tgg|Tgg'|Tgg |Tgge|Tgg|Tggv  You pick up a book of Movement and begin reading...|Tgg|Tggo ##..............## ##............###.)...... ##...). ##.......... ##......#.>...## #.......|Tgg###....### ##......# #...#### ####......#.###....## #...@..## ....###.5.3 (5.0) #....## ..... ## #....# ..... # .... .....###.. ...... .......... #..##... .......<.. #.. .... .......... ... .............. .>......##|Tgg|Tggf|Tgg~  You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's _Gavotte to your library.~TggY ~Tggs[  Spells (Memorise)TypeFailure Level  a - FreezeIce8% 1b - Ensorcelled HibernationHexes/Ice11%2  c - Fulminant PrismConjuration/Alchemy16% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 16% 4  e - Frozen RampartsIce22% 3  f - PasswallEarth22% 3  g - Swiftness~Tgg\ Air22% 3  h - Volatile BlastmotesFire/Translocation22% 3  i - Vhi's Electric ChargeTranslocation/Air58% 4  j - Gell's GavotteTranslocation100% 6 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitTgg  ##..............#........# revenancer the Conjurer   ##............###.)...... Deep Elf of Vehumet ......   ##...................).. Health: 36/36 ========================  ##..................... Magic: 18/18 ========================   ##..............#.>...## AC: 4Str: 4 Tgg  #.............###....### EV: 12Int: 25   ##............# #...#### SH: 0Dex: 13  ####......#.###....##.. XL:  7 Next:  8% Place: Dungeon:4  #...@..## ....###... Noise: ---------  Time: 3635.3 (0.0)  ##....## ..... ##.. o) +3 quarterstaff (chaos)  #....# ..... #..# Cast: Magic Dart  ##.... .....###.. Fly  ...... ..........  #..##... .......<..   #ggm.. .... ..........   ... ..............#   .>......##  _Found a ring mail. _q - 2 scrolls labelled POFIGO JA ZASU (gained 1) _s - a scroll labelled COAB VIGU YDOHYou pick up a book of Movement and begin reading...  You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's _Gavotte to your library.TggP  Okay, then.TggBTggTgg . _TggTgg TggTggTggTgg>Q _Tgg3,TggTTgg5TggsTggTggnTgg@TggTgg TggTgg*Tgg>,TggTgg,Tgga,Tgg^TggTgg ,Tgg Tgg Tgg,TggTggNTggY,TggTgg~Tgg,TggTggTggTggD Tgg !Tgg#Tgg%,Tgg&Tgg(Tgg*,Tgg*,Tgg!.Tggm0,Tggm1Tgg!3Tgg4Tgg15Tgg5Tgg8TggQ:Tgg:Tgg;TggW=Tggz?,Tgg@TggcCTggDTgg,ETggETggGTgglITggITgg?JTggLTggKN,TggNTggVRTgg*T,TggTTggWTggY,TggYTgg[Tgg\,Tggk]Tggj^Tgg4_,Tgg_Tgg`Tgga,TggKbTggcTggAe,TggfTggljTggl,TggLmTggBoTggCqTggqTgg*rTggvTggxTggxTggyTgg{Tggz},Tgg~TggTggȁ,TggTggBTgg(Tgg{TggYTggTgg8,TggȌTggoTgg,TggMTggTgg֖Tgg/TggʗTggTggћTgg8TggTgg5Tgg,TggqTggnTggTggTggTggTggTggTggjTggTgg'Tgg~TggүTggTggbTggóTggTggTggDTggTgg:TggtTgg,TggTggTgg,TggTggTgg,TggTggtTggTggTgg/Tgg.TggTggTggTggUTggTggnTggMTggpTgg,TggTggK,TggTggTggTgg!,TggTggW e.#..####.#...# .#### ##..####.#...# .. .# #...#.##..# .##.## ## ###...##.###.....# .# ##......## ## ###.#.... # ###..#.......  ######.#..#....  #........  ........##......  ##......# ..... Tgg  #.##...# #.#.#  # #....# # # #....# ##.### ## Tgg087.3 (52.0)Tgg,8.3 (53Tggr!Tgg$a _u - 3 scrolls labelled YCOBRAUNWETggA4Tgg^TggTggTgg^Tgg,TggTggPTggTggTgg,TggTggQTgg,TggTggTggW,TggTggTggTggTggTggTgg>Tgg Tgg Tgg& TggTggTggTgg _You now have 154 gold pieces (gained 16).TggTggTggTggTggTggTggW Tgg""Tgg#TggH$Tgg#%Tgg'Tgg,XTgg,Tgg,Tgg-Tgg/Tgg1TggS1Tgg1Tgg3Tgg4Tggb5Tgg5Tgg8Tgg_9Tgg9Tgg:Tgg;Tgg-=Tgg=Tggj>Tgg"@TggjATggATggTggTggf,...# .. #..##.## ..>....# ##.....####......## ......#.##...#..... ..................# Tggy.................. ..#.............## ..................# ##........# 707.3 (19 ##.......## ####.#.#........## Tgg<# ######.##.....# #####...### ###.# ### TggTggP,8.3 (20TggTggf"9 _Found an escape hatch in the floor.Tgg%TggTgg{TggTggbTggBTggTgg,Tgg#TggTgg,TggTgg> Tgg Tgg Tggn TggrTgg0TggTggTggTgg|,TggETggTgg$#.  #.  .  .#  ... .  Tgg%..... ##.##  .. .....####.#.#####.# #.## ...>....#.......... ...####......##.@......#14.3 (6.0) ...#.##...#......#.<...# ...............### ....# ...............# ..## .............### .# ..............# Tgg&# ..............# .............## TggL&,.#.#........##Tgg+Tgg.+5.3 (7Tgg<2Tgg4; _Found an escape hatch in the ceiling.Tgg*4Tgg,Tgg-Tgg8/Tgg/Tgg3,Tggb4Tgg4Tgg:5Tgg7Tgg\9Tgg9Tgg9:Tgg_>R  There is an escape hatch in the ceiling here.Tggr@TggA _TggATggDTggFTggFFTggFTggITgg-KTggqKTgg2LTggNTgg4PTgg{PTggPTggRTgg4TTggrTTgg UTggWTggXTgg....#.................. Tggɤ032.3 (17.0)Tggo.o)Tgg,3.3 (18TggeTgg _An orc comes into view. It is wielding a +0 trident. _You see here 2 scrolls of identify.TggW  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TggTggTggwTggD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)TggG  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tgg Tgg~Tgg? Your spells (cast)TypeFailure Levela - Magic DartConjurationTgg1%1  b + Searing RayConjuration1% 2  c - HailstormConjuration/Ice4% 3 Select a spell to cast[!]/[I] toggle spell headersTggQTggpTgg...  revenancer the Conjurer .....  Deep Elf of Vehumet ...... #....  Health: 36/36 ========================#.?.  Magic: 18/18 ========================#.  AC: 4Str: 4.#  EV: 12Int: 25. ##.##  SH: 0Dex: 13Tgg!#. ####.#.#####  XL:  7 Next:  8% Place: Dungeon:4...#..#@...#..#.  Noise: ---------  Time: 3733.3 (0.0)...##......##..  o) +3 quarterstaff (chaos).#. #..#....#.o#  Cast: Magic Dart.. ...##......# .  Fly .#.# ##.#.### TggI... #. ##.#.#  o   orc (polearm) .... ##.## ##.### ....####.#.#####.#.#####.Tggw ..>....#.................. _You see here 2 scrolls of identify.  Casting: Searing Ray (safe; 1% risk of failure)  TggConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Tggz...  revenancer the Conjurer .....  Deep Elf of Vehumet ...... #....  Health: 36/36 ========================#.?.  Magic: 18/18 ========================#.  AC: 4Str: 4.#Tggg  EV: 12Int: 25. ##.##  SH: 0Dex: 13#. ####.#.#####  XL:  7 Next:  8% Place: Dungeon:4...#..#@...#..#.  Noise: ---------  Time: 3733.3 (0.0)...##......##..  o) +3 quarterstaff (chaos)Tggд3.#. #..#....#.o#  Cast: Magic Dart.. ...##......# .  Fly TggG.#.# ##.#.### ... #. ##.#.#  o   orc (polearm) .... ##.## ##.### ....####.#.#####.#.#####. Tgg..>....#.................. _You see here 2 scrolls of identify.  Casting: Searing Ray (safe; 1% risk of failure)  TggConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TggP  Okay, then.TggTgg*Tgg<. _TggߴJTgg9Ugg Ugg ;o.Ugg +4.3 (1Ugg Ugg / _v - 2 scrolls of identifyUgg{  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UggUggRUggUgg0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ugg;pUggwUgg%~UggUggF _Unknown command.Ugg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UggUggUggUggWP _You don't know that spell.Ugg M   ..  .. ..  #. ?. Ugg  #.  .#  . ##.##  #. ####.#.#####  ...#..#.@..#..#.  ...##......##..  .#. #..#....#o.#  .. ...##......##. .#.# ##.#.### .  #. ##.#.#   ##.## ##.###  ####.#.#####.#.#####.  .>....#...  Ugg Ugg+ @o.Ugg. -5 _Ugg] Ugg{ Ugg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UggX U.. revenancer the Conjurer ....  Deep Elf of Vehumet ...... .... Health: 36/36 ======================== #.?. Magic: 16/18 =====================--- #. AC: 4Str: 4 .# EV: 12Int: 25 . ##.## SH: 0Dex: 13UggHY  #. ####.#.#####  XL:  7 Next:  8% Place: Dungeon:4 ...#..#.@*.#..#.  Noise: ---------  Time: 3735.3 (0.0) ...##....*o##..  o) +3 quarterstaff (chaos) .#. #..#....#..#  Cast: Magic Dart .. ...##......##..  Fly  .#.# ##.#.### . .. #. ##.#.#  o   orc (polearm) UggZ ... ##.## ##.### ...####.#.#####.#.#####. .>....#.................. _You don't know that spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 trident and wearing a +0 leather armour (82% to hit)Ugga .. revenancer the Conjurer ....  Deep Elf of Vehumet ...... .... Health: 36/36 ======================== #.?. Magic: 16/18 =====================--- #. AC: 4UggF Str: 4 .# EV: 12Int: 25 . ##.## SH: 0Dex: 13 #. ####.#.#####  XL:  7 Next:  8% Place: Dungeon:4 ...#..#.@..#..#.  Noise: ---------  Time: 3735.3 (0.0) ...##.....o##..  o) +3 quarterstaff (chaos) Ugg2 .#. #..#....#..#  Cast: Magic Dart .. ...##......##..  Fly  .#.# ##.#.### . .. #. ##.#.#  o   orc (polearm) ... ##.## ##.### ...####.#.#####.#.#####. .>....#.................. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 trident and wearing a +0 leather armour (82% to hit)The searing ray hits the orc!  Uggy 1You kill the orc!Ugg .. .. ?. Uggi 4 #.  .#  . ##.##  #.   Ugg *  **##..  Ugg۔ .#. #*.#  .. ...Ugg #..  .#.#  . Ugg= 5 #. ##.#.#  ##.## ##.### Uggm f    .>Ugg P  Ugg"5..).  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 trident and wearing a +0 leather armour (82% to hit)The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.Ugg>$==Ugg$W6.3 (1Magic DartRay Ugg"(Ugg)Ugg)Ugg>1/  --more--UggO g _(Press . to maintain the ray.)Ugg>UUggUUgg^VUggH[Ugg\UggN])Ugg]a,UggaUgg5bL7=UggcUggidUggeUggeUggfUgg*r ..  .#. ..   .. ?.   .#.  Uggr#.#  . ##.##  #. ####.#.##### ...#..#....#..#.  ...##.....@##..  --9.3 (3.#. #..#....#..#  .. ...##......##...  .#.# ##.#.### .#.#  #. ##.#.# .#   ##.## ##.### #  ####.#.#####.#.#####. ..................  ...##..#########  Things that are here:Uggwu9--UggyUggO}O _a +0 trident; a +0 leather armourUggUggyUggkUgg+Q _Ugg38===Ugg<v _Magic restored.Ugg ER..  .. #. .#### .. #. ..#. ..##.. ... .. .#. ..# #. .. ?.  .#.   #.#   . ##@##  42 #. ####.#.#####  UggE...#..#....#..#.  ...##.....)##..  .#. #..#....#..#  .. ...##......##...  .#.# ##.#.### .#.#  #. ##.#.# .#  ##.## ##.### # UggJUggQUggeSUgg4UggUggzUggq78 M# ## .####K. #. ..#. ..##.. ... #.. Ugg...#. ..#.. #.#.. ?..#.#.# #@# . ##.## #. ####.#.##### Magic Dart...#..#....#..#...##.....)##.. .K   kobold (asleep)#. . ##.#.Uggh# UggUggr0UggUgg$3.3 (1UggUgg UggO_A kobold comes into view. It is wielding a +0 club.UggUggS  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UgglUggmo Your spells (cast)TypeUggnFailure Levela - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 Uggr9=4.3 (1Magic DartUggUgg3  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! _Vehumet accepts your kill.UggI Spells (Memorise)TypeFailure Level  a - FreezeIce8% 1b - Ensorcelled HibernationHexes/Ice11%2  c - Fulminant PrismConjuration/Alchemy16% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 16% 4  e - Frozen RampartsIce22% 3  f - PasswallEarth22% 3  g - SwiftnessAir22% 3  h - Volatile BlastmotesFire/Translocation22% 3  i - Vhi's Electric ChargeTranslocation/Air58% 4  j - Gell's GavotteTranslocation100% 6 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitUggUggUgg$  revenancer the Conjurer ..## ##  Deep Elf of Vehumet ...... ... #. .####Ugg  Health: 36/36 ======================== ..). #. ..#. .  Magic: 17/18 ======================-- ...##.. ... #..  AC: 4Str: 4 ....#. ..#..  EV: 12Int: 25 #.#.. ?..  SH: 0Dex: 13#.#.#  XL:  7 Next:  9% Place: Dungeon:4#@#  Noise: =--------  Time: 3744.3 (0.0). ##.##  o) +3 quarterstaff (chaos)#. ####.#.#####Ugg$  Cast: Magic Dart...#..#....#..#.  Fly ...##.....)##.. .#. #..#....#..# UggG| .. ...##......##...  .#.# ##.#.### .#.#    .. #. ##.#.# .#  Ugg Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - koboldAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! _Vehumet accepts your kill.UggUggiP  Okay, then.UggvUggUgg. _UggAh Uggi Ugg5j Uggs Ugg v Uggy Q _Ugg{ Ugg| M8==Ugg| Uggn Ugg Ugg UggŇ #  #   .  .  ##.## Ugg.  . . ####.#.#####  . ). ..#....#.. .. . Ugg <..##......##... .#..#....#..# .#...@..# -7.3 (3 ##.#.###  ##.#.#  . ##.###  Ugg܈ #. ####.#.#####   ...#..#....#..#.  ...##.....)##..  .#. #..#....#..#  UggE  .. ...##......##...  Ugg 8-Uggp  _u - 4 scrolls labelled YCOBRAUNWE (gained 1)Uggl UggL# 2Read which item? Scrolls  q - 2 scrolls labelled POFIGO JA ZASU  r - 2 scrolls of fog  s - a scroll labelled COAB VIGU YDOH  u - 4 scrolls labelled YCOBRAUNWEUgg# v - 2 scrolls of identify [!] read|quaff|evoke[?] describe selectedUggt Ugg{ Ugg   revenancer the Conjurer#  Deep Elf of Vehumet .......  Health: 36/36 ======================== .##.##  Magic: 18/18 ======================== .. ####.#.#####  AC: 4Str: 4 Uggn F.). ..#....#.. ..  EV: 12Int: 25 ...##......##...  SH: 0Dex: 13 .#..#....#..#  XL:  7 Next:  9% Place: Dungeon:4 .#...@..#  Noise: ---------  Time: 3747.3 (0.0)##.#.###  o) +3 quarterstaff (chaos)##.#.#  Cast: Magic Dart. ##.###Ugg   Fly #. ####.#.##### ...#..#....#..#.  ...##.....)##..  Ugg] .#. #..#....#..#  .. ...##......##...  Aim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! _Vehumet accepts your kill. _Okay, then. _u - 4 scrolls labelled YCOBRAUNWE (gained 1)Ugg Ugg MIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - 2 scrolls labelled POFIGO JA ZASU  s - a scroll labelled COAB VIGU YDOH Ugg u - 4 scrolls labelled YCOBRAUNWE[?] describe selectedUggN UggO Ugg[W   revenancer the Conjurer#  Deep Elf of Vehumet ......UggW v.  Health: 36/36 ======================== .##.##  Magic: 18/18 ======================== .. ####.#.#####  AC: 4UggdX gStr: 4 .). ..#....#.. ..  EV: 12Int: 25 ...##......##...  SH: 0Dex: 13 .UggX #..#....#..#  XL:  7 Next:  9% Place: Dungeon:4 .#...@..#  Noise: ---------  Time: 3747.3 (0.0)##.#.###  o) +3 quarterstaff (chaos)##.#.#  Cast: Magic DartUggPY . ##.###  Fly #. ####.#.##### ...#..#....#..#.  ...##.....)##.. UggY  .#. #..#....#..# UggY  .. ...##......##...  Aim: a kobold, wielding a +0 club (asleep, 100% to hit)  UggY The magic dart hits the kobold.  You kill the kobold! _Vehumet accepts your kill. _Okay, then. Ugg`Z m_u - 4 scrolls labelled YCOBRAUNWE (gained 1)Uggj ]  As you read the scroll of identify, it crumbles to dust.Uggp +8.3 (1Ugg}u Ugg/x U _q - 2 scrolls of fearUggKUggLUgg*MUggQUgg)TUggXBUgg Z,Ugg[Ugg\UggR_,Ugg`UggdUggfUgg{fUggogUggiUggjUggjUggkUggnUggEqUggqUgg=rUggsUggQuUgguUggvUggxUgg߁ ## ###  #. ..#   ##.. ..#   .#. ..#   UggH. .g ..   .# .#.   #. #.#   ##.## ##@##  . ####.#.#####.#.##  ).#..#....#..#....#  Magic Dart..##......##.....#  UggM#..#....#..#.....#  #......##......#  g   hobgoblin (asleep)##.#.### #.#.#.# Ugg+ ##.#.# ##.#..#  . ##.### .##.# Ugg,55.3 (7Ugg+6.3 (8Ugg^Ugga\ _A hobgoblin comes into view.Ugg   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg~  revenancer the Conjurer ## ###  Deep Elf of Vehumet ...... #. ..#  Health: 36/36 ======================== ##.. ..#  Magic: 17/18 ======================-- .#. ..#  AC: 4Str: 4 . .g .. EV: 12Int: 25 .# *#. SH: 0Dex: 13 #. #*# XL:  7 Next:  9% Place: Dungeon:4 ##.## ##@## Noise: ---------  Time: 3756.3 (0.0)  . ####.#.##Ugg.'###.#.##  o) +3 quarterstaff (chaos)  ).#..#....#..#....#  Cast: Magic Dart  ..##......##.....#  Fly  #..#....#..#.....#  #......##......#  g   hobgoblin (asleep) ##.#.### #.#.#.#  ##.#.# ##.#..# . ##.### .##.# _A hobgoblin comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hobgoblinAim: a hobgoblin (asleep, 100% to hit)Ugg C  revenancer the Conjurer ## ###  Deep Elf of Vehumet ...... Ugg #. ..#  Health: 36/36 ======================== ##.. ..#  Magic: 17/18 ======================-- .#. ..#  AC: 4Str: 4 . .g .. EV: 12Int: 25 .# .#. SH: 0Dex: 13 #. #.# XL:  7 Next:  9% Place: Dungeon:4 ##.## ##@## Noise: ---------  Time: 3756.3 (0.0)  . ####.#.#####.#.##  o) +3 quarterstaff (chaos)  ).#..#....#..#....#  Ugg VCast: Magic Dart  ..##......##.....#  Fly  #..#....#..#.....#  #......##......#  g   hobgoblin (asleep) ##.#.### #.#.#.#  ##.#.# ##.#..# . ##.### .##.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hobgoblinAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!Ugg  ## ###  #. ..#  Ugg ##.. ..#  .#. ..#  . .† ..  .# *#.  #. #*#  ##.## ##@##  .   )Ugg% 1    .  #......        Ugg  .  .##.#  Ugg5 +..Ugg> j=7.3 (1Magic DartUggF UggH  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - hobgoblinUggH Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin! _Vehumet accepts your kill.Ugg4 Ugg$ ,Ugg5 Ugg Ugg 8==UggV ,Ugg' Ugg Ugg ,Uggw Ugg Ugg_ Uggµ Ugg Ugg UggV Ugg ;==Ugg( UggV Uggy Ugg ,UggG Ugg} Ugg ,Ugg ,Ugg Uggq N _You now have 171 gold pieces (gained 17).Ugg Ugg) 4Ugg Ugg ,Ugg^ Ugg Ugg Ugg Uggd Uggm Ugg y #####  (.....#########  .#....#..#....#  #......##.....#  #@.#....# -Ugg 692.0) #......##.†...#  ##.#.## ##.#.##  #. ##.#.#  ##.## ##.### . ####.#.#####.#.## ).#..#....#..#....# ..##......##.....#  #..#....#..#.....# Uggl Ugg G-70.3 (13Ugg UggX % _Found 5 stones.Uggh JUgglj Uggl ,UggOr ,Uggs ,Uggu Uggz XUgg6| Ugg~ Ugg! Ugg Ugg Ugg UggR UggD Ugg XUggS Ugg ,Ugg Ugg Ugg Ugg{ Ugg Ugg UggT Ugg Uggª Ugg Ugg BUgg Ugg) Ugg Ugg Ugg Uggn Ugg Ugg+ Ugg0 Ugg ,Ugg Ugg Ugg ,Uggv Ugg. Ugg Ugg Ugg? Ugg Ugg UggE Ugg Ugg Ugg ,Ugg< Ugg Ugg ,Ugg Uggp Ugg ,Ugg Ugg Ugg: Ugg Ugg Ugg Ugg Ugg Ugg Ugge Ugg ,Ugg+ Ugg6 Ugg Ugg f#.....## ..##......##......##.##......# #..#....#..#....#..# ###......# #......##......##. .........# ##.#.#####.#.##### ..#......# ##.#.# ##.#.# # ............ ##.### ##.### # Uggp ............ ####.#.#####.#.##### #........... #..#..).#..#....#..# ................##......##. ..#.....##.. #..#....#..#....#..# ..###..## #.#.##......##......##.Magic Dart .## ..# .. ##.#.#####.#.### # Ugg ## .. l.. ##.#.# ##.#.# # ..# .. . ## ##.### l   iguana (wandering) ..# . #. ####.#.##### #......#..#....#..#  ###....##.....)##.Ugg -92.3 (22Ugg% ,3.3 (23Ugg, Ugg9/ Z _An iguana comes into view.Ugg:  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UggW #.....## ..##......##......##. revenancer the Conjurer  ##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 17/18 ======================-- ..#......# ##.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: ---------  Time: 3793.3 (0.0) ..#.....##.. #**#....ggYDm#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#*##......##......##. Cast: Magic Dart .## ..# ** ##.#.#####.#.### # Fly ## .. l*. ##.#.# ##.#.# # ..# .. . ## ##.###  l   iguana (wandering) ..# . #. ####.#.##### #......#..#....#..#  ###....##.....)##. _An iguana comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (wandering, hasn't noticed you, 100% to hit)Uggt #.....## ..##......##......##. revenancer the Conjurer##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 17/18 ======================-- ..#......###.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 Uggv#........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: ---------  Time: 3793.3 (0.0) ..#.....##.. #**#....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#*##......##......##. Cast: Magic Dart .## ..# ** ##.#.#####.#.### # Fly ## .. l*. ##.#.# ##.#.# # ..#... ## ##.###l   iguana ..#.#ggowL9;49m. ####.#.##### #......#..#....#..####....##.....)##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the iguana.  The iguana is lightly wounded.UggUggT e......lUgg 3=4.3 (1Ugg[Uggz  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the iguana.iguana is lightly wounded. _hisses angrily.UggÞ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugga #.....## ..##......##......##. revenancer the Conjurer Ugg@  ##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 16/18 =====================--- ..#......# ##.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3794.3 (0.0) Ugg+..#.....##.. #**#....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#*##......##......##. Cast: Magic Dart .## ..# ** ##.#.#####.#.### # Fly ## .. .l. ##.#.# ##.#.# # ..# .. . ## ##.###  l   iguana ..# . #. ####.#.##### #......#..#....#..#  ###....##.....)##. _The iguana hisses angrily.  Ugg/Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (lightly wounded, 100% to hit)UggL #.....## ..##......##......##. revenancer the Conjurer##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== Ugg.........# ##.#.#####.#.##### Magic: 16/18 =====================--- ..#......###.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3794.3 (0.0) ..#.....##.. #**#....#..#....#..# o) +3 quarterstaff (chaos) ..###..## Ugg #.#*##......##......##. Cast: Magic Dart .## ..# ** ##.#.#####.#.### # Fly ## .. .l. ##.#.# ##.#.# # ..#... ## ##.###l   iguana ..#.#. ####.#.##### #......#..#....#..####....##.....)##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana!UggUggɋd...l..Ugg+5.3 (1Ugg˗Uggonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (lightly wounded, 100% to hit)  The magic dart hits the iguana! UggS_The iguana is heavily wounded.UggPh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg[ #.....## ..##......##......##. revenancer the Conjurer  ##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 15/18 ====================---- ..#......# ##.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3795.3 (0.0) ..#.....##.. #**#Uggq\[37m....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#*##......##......##. Cast: Magic Dart .## ..# l* ##.#.#####.#.### # Fly ## .. ... ##.#.# ##.#.# # ..# .. . ## ##.###  l   iguana ..# . #. ####.#.##### #......#..#....#..#  ###....##.....)##. _The iguana is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 100% to hit)Ugg #.....## ..##......##......##. revenancer the Conjurer##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 15/18 ====================---- ..#......###.#.# ##.#.# # AC: 4Str: 4 Ugg............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3795.3 (0.0) ..#.....##.. #**#....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#*##......##......##. Cast: Magic Dart .## ..# l* ##.#.#####.#.### # ggvmFly ## .. ... ##.#.# ##.#.# # ..#... ## ##.###l   iguana ..#.#. ####.#.##### #......#..#....#..####....##.....)##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 100% to hit)  The magic dart hits the iguana but does no damage.Ugg }Ugg[....lUgg҉+6.3 (1UggxUggonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 100% to hit)  The magic dart hits the iguana but does no damage. _The iguana is heavily wounded.Ugg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg)) #.....## ..##......##......##. revenancer the Conjurer  ##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 14/18 ==================------ ..#......# ##.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3796.3 (0.0) ..#.....##.. #**#UggW*V[37m....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#*##......##......##. Cast: Magic Dart .## ..# .l ##.#.#####.#.### # Fly ## .. ... ##.#.# ##.#.# # ..# .. . ## ##.###  l   iguana ..# . #. ####.#.##### #......#..#....#..#  ###....##.....)##. _The iguana is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 100% to hit)UggA  #.....## ..##......##......##. revenancer the Conjurer##......# #..#....#..#....#..# Deep Elf of Vehumet ...... UggB ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 14/18 ==================------ ..#......###.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3796.3 (0.0) Ugg ..#.....##.. #**#....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#*##......##......##. Cast: Magic Dart .## ..# .l ##.#.#####.#.### # Fly ## .. ... ##.#.# ##.#.# # ..#... ## ##.###l   iguana ..#.#. ####.#.##### #......#..#....#..####....##.....)##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 100% to hit)  ThUgg e magic dart hits the iguana.Ugg9 UggTA ..l. UggC Z5==7.3 (1Ugg~K Ugg}N onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is severely wounded.Ugg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg n  #.....## ..##......##......##. revenancer the Conjurer  ##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 14/18 ==================------ ..#......# ##.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3797.3 (0.0) ..#.....##.. #**#Uggo ;[37m....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#l##......##......##. Cast: Magic Dart .## ..# .. ##.#.#####.#.### # Fly ## .. ... ##.#.# ##.#.# # ..# .. . ## ##.###  l   iguana ..# . #. ####.#.##### #......#..#....#..#  ###....##.....)##. _The iguana is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 100% to hit)Uggi  #.....## ..##......##......##. revenancer the Conjurer##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 14/18 ==================------ ..#......###.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 Uggj #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3797.3 (0.0) ..#.....##.. #**#....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#l##......##......##. Cast: Magic Dart .## ..# .. ##.#.#####.#.### # Fly ## .. ... ##.#.# ##.#.# # ..#... ## ##.###l   iguana ..#.#. ####.#.##### #.....ggk nm.#..#....#..####....##.....)##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 100% to hit)  The magic dart hits the iguana.Ugg> UggA Cl..Ugg +8.3 (1Ugg Ugg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Ugg 7Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (heavily wounded, 100% to hit)  The magic dart hits the iguana. _The iguana is almost dead.Ugg#R  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg Q #.....## ..##......##......##. revenancer the Conjurer  ##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 13/18 =================------- ..#......# ##.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 Ugg] #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3798.3 (0.0) ..#.....##.. #l*#....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#.##......##......##. Cast: Magic Dart .## ..# .. ##.#.#####.#.### # Fly ## .. ... ##.#.# ##.#.# # ..# .. . ## ##.###  l   iguana ..# . #. ####.#.##### #......#..#....#..#  ###....##.....)##. _The iguana is almost dead.CUgg asting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (almost dead, 100% to hit)Uggn  #.....## ..##......##......##. revenancer the Conjurer##......# #..#....#..#....#..# Deep Elf of Vehumet ...... Ugg ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 13/18 =================------- ..#......###.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3798.3 (0.0) ..#.....##.. #lUgg *#....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#.##......##......##. Cast: Magic Dart .## ..# .. ##.#.#####.#.### # Fly ## .. ... ##.#.# ##.#.# # ..#... ## ##.###l   iguana ..#.#. ####.#.##### #......#..#....#..####....##.....)##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana.UggwUgg*H.lUgg׍+9.3 (1UggUggCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana. _The iguana is almost dead.Ugg%  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UggGr % #.....## ..##......##......##. revenancer the Conjurer  ##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 12/18 ================-------- ..#......# ##.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Int: 25 ............ ####.#.#####.#.##### SH: 0Ugg!s Dex: 13 #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3799.3 (0.0) ..#.....##.. #.l#....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#.##......##......##. Cast: Magic Dart .## ..# .. ##.#.#####.#.### # Fly ## .. ... ##.#.# ##.#.# # ..# .. . ## ##.###  l   iguana ..# . #. ####.#.##### #......#..#....#..#  ###....##.....)##. Uggs V_The iguana is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (almost dead, 100% to hit)Ugg7 #.....## ..##......##......##. revenancer the Conjurer  ##......# #..#....#..#....#..# Deep Elf of Vehumet ...... ###......# #......##......##. Health: 36/36 ======================== .........# ##.#.#####.#.##### Magic: 12/18 ================-------- ..#......# ##.#.# ##.#.# # AC: 4Str: 4 ............ ##.### ##.### # EV: 12Ugg Int: 25 ............ ####.#.#####.#.##### SH: 0Dex: 13 #........... #..#..).#..#....#..# XL:  7 Next:  9% Place: Dungeon:4 ............ #@.....##......##. Noise: =--------  Time: 3799.3 (0.0) ..#.....##.. #.l#....#..#....#..# o) +3 quarterstaff (chaos) ..###..## #.#.##......##......##. Cast: Magic Dart .## ..# .. ##.#.#####.#.### # Fly ## .. ... ##.#.# ##.#.# # ..# .. . ## ##.###  l   iguana ..# . Uggj#. ####.#.##### #......#..#....#..#  ###....##.....)##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana.  You kill the iguana!Ugg#  .   ..#....#. .##...... . ##.#.#         #.†  ..# ..   .. ...  Ugg  .. . ##   . #.     ###.) Ugg7UggBJ3=14800.3 (1Magic DartUgghMUggmQ/MAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguana: an iguana (almost dead, 100% to hit)  The magic dart hits the iguana.  You kill the iguana! _Vehumet accepts your kill.UggciUggn4==Uggo,Ugg=pUggqUggs,UgguUggKvj5===UggRxUggzBUgg|Ugg}Ugg~UggUggj6===UggUgg.UggUggrUgg,Ugg~UggUggcUggɍi7==UggUggUgg-UggUgg֓Ugg3Ugg8===UggUgg,Ugg<Ugg9c  You see here an iguana corpse.UggMUggզ _UggUgg/UggUgggUgg6UggdUggAUgg;==UggUggTUgg8UggUgg0UggUggVUggUggcUgg<UggUggJUggUggUgg$UggUgg'Ugg&UggUggUggUggUgg0UggUgg%Ugg%UggUggUggcUggUgg,,UggUgg^UggUgg,UggUggUggOUggUgg`UggUgg+UggUgg(Ugg;UggUggUgg:UggiUggUggDUgglUggUggUgg0UggUggo,Ugg UggzUgg,UggM,Ugg,Ugg|UggUggdUggUggcUggUggUggUgga Ugg Ugg:,UggUggUgg(UggUgg*XUggUgg !Ugg",[39;49mUgg#Ugg%Ugg6'Ugg'Ugg(UggP)Ugg^*,Ugg*Ugg+Ugg,Ugg-UggW-Ugg.Ugg<###............#..#..).#..#.... ##........##......##..... .#..#.....##...#.†#....#..#.... .#..###..####.#.##......##.......###...#.#...####.#.#####.#.#### #........# ##.#.# ##.#.# ###..#.....# .### ##.### ....##..##.....#### #. ####.#.## .Ugg=##....####....#@.# ...#..#....-#####.# #......##......##.....) ## ##.# #.....#..#....#..#....Magic Dart #..####.....##......##...... .#####.#..#....## .#.## ##.#.##.............# #.#S# ##.#.# S   ball python (constriction, asleep) #...#...#......# ##.### ##.####...##.....####.#.#####.#.### .#..##.###...>....#..............UgggI045.3 (45.0)UggMF-6.3 (46UggaQUggS^ _A ball python comes into view.Ugg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg k###............#..#..).#..#....#. revenancer the Conjurer ##..............##......##......# Deep Elf of Vehumet ...... .#..#.....##...#.†#....#..#....#. Health: 36/36 ======================== .#..###..####.#.##......##......# Magic: 17/18 ======================-- ...###...#.#...####.#.#####.#.### AC: 4Str: 4 ..## #........# ##.#.# ##.#.#  EV: 12Int: 25 ....###..#.....# .### ##.###  SH: 0Dex: 13 Ugg ....##..##.....#### #. ####.#.### XL:  7 Next: 14% Place: Dungeon:4 .##....####....#@*# ...#..#....#. Noise: ---------  Time: 3846.3 (0.0) .#####.# #......##*.....##.....)# o) +3 quarterstaff (chaos) ## ##.# #.....#..#*...#..#....#. Cast: Magic Dart .# #..####.....##..*...##......# Fly .#####.#..#....## .#*## ##.#.### ...............# #.#S# ##.#.#  S   ball python (constriction, asleep) #...#...#......# ##.### ##.### #...#...##.....####.#.#####.#.### .#..##.###...>....#.............. _A ball python comes into view.Casting: Magic DartUggu [40m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (asleep, 100% to hit)Ugg###............#..#..).#..#....#. revenancer the Conjurer ##..............##......##......# Deep Elf of Vehumet ...... .#..#.....##...#.†#....#..#....#. Health: 36/36 ======================== .#..###..####.#.##......##......# Magic: 17/18 ======================-- ...###...#.#...####.#.#####.#.### AC: 4Str: 4 ..## #........# ##.#.# ##.#.# EV: 12Int: 25 ....###..#.....# .### ##.### SH: 0Dex: 13 Ugg....##..##.....#### #. ####.#.### XL:  7 Next: 14% Place: Dungeon:4 .##....####....#@*# ...#..#....#. Noise: ---------  Time: 3846.3 (0.0) .#####.# #......##*.....##.....)# o) +3 quarterstaff (chaos) ## ##.# #.....#..#*...#..#....#. Cast: Magic Dart .# #..####.....##..*...##......# Fly .#####.#..#....## .#*## ##.#.### ...............# #.#S# ##.#.# S  gg,37m ball python (constriction) #...#...#......# ##.### ##.### #...#...##.....####.#.#####.#.### .#..##.###...>....#..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.UggUgg d....S.UggX3=7.3 (1Ugg\Ugg  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ball pythonAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.Uggt  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UggL) X###............#..#..).#..#....#. revenancer the Conjurer ##..............##......##......# Deep Elf of Vehumet ...... .#..#.....##...#.†#....#..#....#. Health: 36/36 ======================== .#..###..####.#.##......##......# Magic: 16/18 =====================--- ...###...#.#...####.#.#####.#.### AC: 4Str: 4 ..## #........# ##.#.# ##.#.#  EV: 12Int: 25 ....###..#.....# .### ##.###  SH: 0Dex: 13 ....##..##.....#### #. ####.#.### XL:  7 Next: 14% Place: Dungeon:4 .##....####....#@*# ...#..#....#. Noise: =--------  Time: 3847.3 (0.0) .#####.# #......##*.....##.....)# o) +3 quarterstaff (chaos) Ugg+ ## ##.# #.....#..#*...#..#....#. Cast: Magic Dart .# #..####.....##..*...##......# Fly .#####.#..#....## .#S## ##.#.### ...............# #.#.# ##.#.#  S   ball python (constriction) #...#...#......# ##.### ##.### #...#...##.....####.#.#####.#.### .#..##.###...>....#.............. _The ball python hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ball pythonAim: a ball python (severely wounded, 100% to hit)Ugg###............#..#..).#..#....#. revenancer the Conjurer ##..............##......##......# Deep Elf of Vehumet ...... .#..#.....##...#.†#....#..#....#. Health: 36/36 ======================== .#..###..####.#.##......##......# Magic: 16/18 =====================--- Ugg...###...#.#...####.#.#####.#.### AC: 4Str: 4 ..## #........# ##.#.# ##.#.#  EV: 12Int: 25 ....###..#.....# .### ##.###  SH: 0Dex: 13 ....##..##.....#### #. ####.#.### XL:  7 Next: 14% Place: Dungeon:4 .##....####....#@.# ...#..#....#. Noise: =--------  Time: 3847.3 (0.0) .#####.# #......##......##.....)# o) +3 quarterstaff (chaos) ## ##.# #.....#..#....#..#....#. Cast: Magic Dart .# #..####.....##......##......# Fly .#####.#..#....## .#S## ##.#.### ...............# #.#.# ##.#.#  S   ball pythoUggn (constriction) #...#...#......# ##.### ##.### #...#...##.....####.#.#####.#.### .#..##.###...>....#..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ball pythonAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!UggI)..†.Ugg2. #........#   .. .###  .. #. .*# .# Ugg*) ##.# * #..*. .#†## ...Ugg #.#.#     Ugg/c> Uggm8....Uggҩs7/37158.3 (1Magic DartUggUggK  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ball pythonAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python! _Vehumet accepts your kill.UggUggUggUggUggL7=UggXUgg UggUggUgg Ugg  UggV Ugg UggC j8===Ugg Ugg UggV ,Ugg Ugg Uggz Ugg Ugg| Ugg Ugg Uggj Ugg Uggm Ugg Ugg %==Ugg Ugg Ugg% Ugg^' Ugg' UggB( Ugg3+ Ugg- Uggk- Ugg8. Ugg0 Ugg 4 Ugge4 Ugg}5 Ugg8 Ugg: Ugg: Ugg; Ugg\> Ugg@ UggA Ugg,B UggD UggF UggG Ugg#H UggJ UggL Ugg!M UggM UggQ c  You see here an iguana corpse.UggS Ugg~S _UggT UggV Ugg'Y UggZ ,Ugg\ Ugg^ Ugg#_ Ugg_ Ugg>f Uggg Ugg,h Uggh UggQk Uggl Uggm ,Ugg;q Uggzs Uggs Uggt Uggw Uggy Uggy Ugggz Ugg| Ugg~ Ugg ,Ugg Ugg ß_. _..##.......h<..##...# ...........##..##. .........##############... ......................(.....# ........# ..#..#....#..#..# #.....## ..##......##.##..# ##......# #..#....#..#.######.....@# #......#- # ##.............# ##.#.#### # #..#....#......##### ##.#.# #UggK GMagic Dart # #.................# ##.### # ##)...............####.#.## ## ##.###............#..#..).#..# h   hound (asleep) .###..##..............##......##. .......#..#.....##...#.†#....#..#......#..###..####.#.##......##.Ugg 72.3 (24.0)  A hound comes into view.Found a stone staircase leading up.Uggv Ugg4 Ugg G  The hound barks! You hear a shout!Ugg, ( _ _oohho   orc wizard (wandering)Ugg o   orc (wandering)An orc wizard comes into view. It is wielding a +0 dagger.Uggr 5==3.3 (25Ugg 9_Uggu u _An orc comes into view. It is wielding a +0 hand axe.Ugg  Casting: Magic Dart (safe; 1% risk of failure)  Ugg\Confirm with . or Enter, or press ? or * to list all spells.Ugg34ß_........ revenancer the Conjurer _..##......oo<..## Deep Elf of Vehumet ...... ....# ...........## Health: 37/37 ======================== ...##. .....h...############### Magic: 17/18 ======================-- ...... .....*................(. AC: 4Str: 4 ......# ......*.# ..#..#....#..# EV: 12Int: 25 Ugg......# #...*.## ..##......##. SH: 0Dex: 13 ..##..# ##....*.# #..#....#..# XL:  7 Next: 15% Place: Dungeon:4 .###.######.....@# #......##. Noise: ==-------  Time: 3873.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# h   hound .###..##..............##......##. o   orc wizard (wandering) .......#..#.....##...#.†#....#.Ugg.# o   orc (wandering) .......#..###..####.#.##......##. _An orc comes into view. It is wielding a +0 hand axe.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (100% to hit)Ugg| 8ß_........revenancer the Conjurer _..##......oo<..##Deep Elf of Vehumet ...... ....# ...........##Health: 37/37 ======================== Uggr ...##. .....h...############### Magic: 17/18 ======================-- ...... .....*................(. AC: 4Str: 4 ......# ......*.# ..#..#....#..# EV: 12Int: 25 ......# #...*.## ..##......##. SH: 0Dex: 13 ..##..# ##....*.# #..#....#..# XL:  7 Next: 15% Place: Dungeon:4 .###.######.....@# #......##. Noise: ==-------  Time: 3873.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#Ugg [m......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# h   hound .###..##..............##......##. o   orc wizard (wandering) .......#..#.....##...#.†#....#..# o   orc (wandering) .......#..###..####.#.##......##.Ugg Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (100% to hit)  The magic dart hits the hound.Ugg? onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.Ugg@ ,Ugg4I ..oo..h...ooUggK +4.3 (1UggQ 9_UggxT 7 _The orc shouts! You hear a shout!Uggm6  Ugg7Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UggD ß_........ revenancer the Conjurer _..##........<..## Deep Elf of Vehumet ...... ....# ......oo...## Health: 37/37 ======================== ...##. .........############### Magic: 16/18 =====================--- ...... ......h...............(. AC: 4Str: 4 ......# ......*.# ..#..#....#..# EV: 12Int: 25 ......# #....*## ..##......##. SH: 0Dex: 13 ..##..# ##....*.# #..#....#..# XL:  7 Next: 15% Place: Dungeon:4 .###.######.....@# #......##. Noise: ==------- gg ;49m Time: 3874.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# h   hound .###..##..............##......##. o   orc wizard .......#..#.....##...#.†#....#..# o   orc .......#..###..####.#.##......##. _The orc shouts! You hear a shout!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 100% to hit)UggDß_........revenancer the Conjurer _..##........<..##Deep Elf of Vehumet ...... ....# ......oo...##Health: 37/37 ======================== ...##. .........############### Magic: 16/18 =====================--- ...... ......h...............(. AC: 4Str: 4 ......# ......*.# ..#..#....#..# EV: 12Int: 25 ......# #....*## ..##......##. SH: 0Dex: 13 ..##..# ##....*.# #..#....#..# XL:  7 Next: 15% Place: Dungeon:4 .###.######.....@# gg~m#......##. Noise: ==-------  Time: 3874.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# h   hound .###..##..............##......##. o   orc wizard .......#..#.....##...#.†#....#..# o   orc .......#..###..####.#.##......##.CUggEasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound.UggiUgg,UggUggјUggե2_ _Ugg..o.o..h. UggO3-5.3 (1Ugg~Q_ _Uggonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (moderately wounded, 100% to hit)  The magic dart hits the hound. _The hound is severely wounded.Ugg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg ß_........ revenancer the Conjurer _..##........<..## Deep Elf of Vehumet ...... ....# ...........## Health: 37/37 ======================== ...##. ...o.o...############### Magic: 15/18 ====================---- ...... ......................(. AC: 4Str: 4 ......# ........# ..#..#....#..# EV: 12Int: 25 ......# #....h## ..##......##. SH: 0Dex: 13 ..##..# ##....*.# #..#....#..# XL:  7 Next: 15% Place: Dungeon:4 .###.######.....@# #......##. Noise: =--------  Time: 3875.3 (0.0) ggd# ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# h   hound .###..##..............##......##. o   orc wizard .......#..#.....##...#.†#....#..# o   orc .......#..###..####.#.##......##. _The hound is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded, 100% to hit)Ugg&1_ß_........ revenancer the Conjurer _..##........<..## Deep Elf of Vehumet ...... ....# ...........## Health: 37/37 ======================== ...##. ...o.o...############### Magic: 15/18 ====================---- Ugg2...... ......................(. AC: 4Str: 4 ......# ........# ..#..#....#..# EV: 12Int: 25 ......# #....h## ..##......##. SH: 0Dex: 13 ..##..# ##......# #..#....#..# XL:  7 Next: 15% Place: Dungeon:4 .###.######.....@# #......##. Noise: =--------  Time: 3875.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# h   hound .###..##....Ugg<3..........##......##. o   orc wizard .......#..#.....##...#.†#....#..# o   orc .......#..###..####.#.##......##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - houndAim: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound.  You kill the hound!Ugg<9_ _   (   #.....## Ugg> *.#        ...#   ##). .)o   orc wizard.o   orc.†.Ugg{UggUgg _...o.o..Uggtb6=206.3 (1UggUgg.MAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound: a hound (heavily wounded, 100% to hit)  The magic dart hits the hound.  You kill the hound! _Vehumet accepts your kill.Ugg   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg3ß_........ revenancer the Conjurer _..##........<..## Deep Elf of Vehumet ...... ....# ...........## Health: 37/37 ======================== ...##. .........############### Magic: 15/18 ====================---- ...... ...o.o................(. AC: 4Str: 4 ......# ....*...# ..#..#....#..# EV: 12Int: 25 ......# #..*..## ..##......##. SH: 0Dex: 13 ..##..# ##...*..# #..#....#..# XL:  7 Next: 20% Place: Dungeon:4 .###.######.....@# #......##. Noise: =-------- Ugg*5c Time: 3876.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# o   orc wizard .###..##..............##......##. o   orc .......#..#.....##...#.†#....#..# .......#..###..####.#.##......##. _Vehumet accepts your kill.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)Uggß_........revenancer the Conjurer _..##........<..##Deep Elf of Vehumet ...... ....# ...........##Health: 37/37 ======================== ...##. .........############### Magic: 15/18 ====================---- ...... ...o.o................(. AC: 4Str: 4 Ugg)......# ....*...# ..#..#....#..# EV: 12Int: 25 ......# #..*..## ..##......##. SH: 0Dex: 13 ..##..# ##...*..# #..#....#..# XL:  7 Next: 20% Place: Dungeon:4 .###.######.....@# #......##. Noise: =--------  Time: 3876.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly #Uggs[40m ##)...............####.#.##### ## ##.###............#..#..).#..# o   orc wizard .###..##..............##......##. o   orc .......#..#.....##...#.†#....#..# .......#..###..####.#.##......##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits the orc wizard.Ugg; Ugg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit)  The magic dart hits the orc wizard.  The orc wizard is moderately wounded.Ugg Ugg& ._o...o.o..o 2 orcs (1 wandering)UggA +7.3 (1Ugg' 9_Ugg3 u _An orc comes into view. It is wielding a +0 hand axe.Ugg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UggLß_........ revenancer the Conjurer _..##........o..## Deep Elf of Vehumet ...... ....# ...........## Health: 37/37 ======================== ...##. .........############### Magic: 14/18 ==================------ ...... ......................(. AC: 4Str: 4 ......# ....o.o.# ..#..#....#..# EV: 12Int: 25 ......# #..*..## ..##......##. SH: 0Dex: 13 ..##..# ##...*..# #..#....#..# XL:  7 Next: 20% Place: Dungeon:4 .###.######.....@# #......##. Noise: =-------- UggmQ Time: 3877.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# o   orc wizard .###..##..............##......##. oo 2 orcs (1 wandering) .......#..#.....##...#.†#....#..# .......#..###..####.#.##......##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)Ugg ß_........revenancer the Conjurer _..##........o..##Deep Elf of Vehumet ...... ....# ...........##Health: 37/37 ======================== ...##. .........############### Magic: 14/18 ==================------ ...... ......................(. AC: 4Ugg Str: 4 ......# ....o.o.# ..#..#....#..# EV: 12Int: 25 ......# #..*..## ..##......##. SH: 0Dex: 13 ..##..# ##...*..# #..#....#..# XL:  7 Next: 20% Place: Dungeon:4 .###.######.....@# #......##. Noise: =--------  Time: 3877.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Ugg" ^Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# o   orc wizard .###..##..............##......##. oo 2 orcs (1 wandering) .......#..#.....##...#.†#....#..# Uggs N.......#..###..####.#.##......##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardUgg Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the orc wizard!Ugg"@ Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 100% to hit)  The magic dart hits the orc wizard!  The orc wizard is almost dead.Ugg!F UggM /  --more--Ugg _ _<o..oThe orc shouts!Ugg0%_ _**The orc wizard points at you and mumbles some strange words.Ugg(Ugg_ _...o.Uggߵb5--=8.3 (1Ugg9_Ugg& _The magic dart hits you.Ugg7  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg|\ß_........ revenancer the Conjurer _..##........<..## Deep Elf of Vehumet ...... ....# .......o...## Health: 35/37 ======================-- ...##. .........############### Magic: 13/18 =================------- ...... ......................(. AC: 4Str: 4 ......# ....o...# ..#..#....#..# EV: 12Int: 25 ......# #..*.o## ..##......##. SH: 0Dex: 13 ..##..# ##...*..# #..#....#..# XL:  7 Next: 20% Place: Dungeon:4 .###.######.....@# #......##. Noise: ==----Ugg^D---  Time: 3878.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# o   orc wizard .###..##..............##......##. oo 2 orcs .......#..#.....##...#.†#....#..# .......#..###..####.#.##......##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)UggǍß_........ revenancer the Conjurer _..##........<..## Deep Elf of Vehumet ...... ....# .......o...##Uggo Health: 35/37 ======================-- ...##. .........############### Magic: 13/18 =================------- ...... ......................(. AC: 4Str: 4 ......# ....o...# ..#..#....#..# EV: 12Int: 25 ......# #....o## ..##......##. SH: 0Dex: 13 ..##..# ##......# #..#....#..# XL:  7 Next: 20% Place: Dungeon:4 .###.######.....@# #......##. Noise: ==-------  Time: 3878.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##Ugg.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# o   orc wizard .###..##..............##......##. oo 2 orcs .......#..#.....##...#.†#....#..# .......#..###..####.#.##......##.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)  The magic dart hits the orc wizard.  You kill the orc wizard!Ugg6_ _   ( ....)...#  #..*.o##  ##...*..# Ugg       ...#   ##). .)oo 2 orcs..†.UggPUggxUgg(_ _.o....oUggw.i4=5-9.3 (1Ugg89_Ugg92-UggC/  --more--Ugg?[ _Vehumet accepts your kill.Ugg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UggUgg Your spells (cast)TypeFailure Level Ugg a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - HailstormConjuration/Ice4% 3 Select a spell to cast[!]/[I] toggle spell headersUggUggpUgg?ß_........revenancer the Conjurer _..##........<..##Deep Elf of Vehumet ...... ....# ...........##Health: 35/37 ======================-- ...##. .....o...############### Magic: 14/18 ==================------ ...... ......................(. AC: 4UggNStr: 4 ......# ....)...# ..#..#....#..# EV: 12Int: 25 ......# #.....## ..##......##. SH: 0Dex: 13 ..##..# ##....o.# #..#....#..# XL:  7 Next: 25% Place: Dungeon:4 .###.######.....@# #......##. Noise: =--------  Time: 3879.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly UggJ# ##)...............####.#.##### ## ##.###............#..#..).#..# oo 2 orcs .###..##..............##......##. .......#..#.....##...#.†#....#..# .......#..###..####.#.##......##. _Vehumet accepts your kill.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uggß_........revenancer the Conjurer _..##........<..##Deep Elf of Vehumet ...... ....# ...........##Health: 35/37 ======================-- ...##. .....o...############### Magic: 14/18 ==================------ ...... ......................(. AC: 4Str: 4 ......# ....)...# ..#..#....#..# EV: 12Int: 25 ......# #.....## ..##......##. SH: 0Dex: 13 ..##..# ##....o.# #..#....#..# XL:  7 Next: 25% Place: Dungeon:4 .###.######.....@# #......##. Noise:Ugg =--------  Time: 3879.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# oo 2 orcs .###..##..............##......##. .......#..#.....##...#.†#....#..# .......#..###..####.#.##......##. _Vehumet accepts your kill.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uggß_........ revenancer the Conjurer _..##........<..##Ugg Deep Elf of Vehumet ...... ....# ...........## Health: 35/37 ======================-- ...##. .....o...############### Magic: 12/18 ================-------- ...... ......................(. AC: 4Str: 4 ......# ....)...# ..#..#....#..# EV: 12Int: 25 ......# #.....## ..##......##. SH: 0Dex: 13 ..##..# ##....o.# #..#....#..# XL:  7 Next: 25% Place: Dungeon:4 .###.######.....@# #......##. Noise: =--------  Time: 3879.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #..Ugg...............# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# oo 2 orcs .###..##..............##......##. .......#..#.....##...#.†#....#..# .......#..###..####.#.##......##. _Vehumet accepts your kill.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (82% to hit)UggSß_........ revenancer the Conjurer _..##........<..## Deep Elf of Vehumet ...... ....# ...........## Health: 35/37 ======================-- ...##. .....o...############### Magic: 12/18 ================-------- ...... ......................(. AC: 4Str: 4 ......# ....)...# ..#..#....#..# EV: 12Int: 25 ......# #.....## ..##......##. SH: 0Dex: 13 UggCU4..##..# ##....o.# #..#....#..# XL:  7 Next: 25% Place: Dungeon:4 .###.######.....@# #......##. Noise: =--------  Time: 3879.3 (0.0) # ##.............# ##.#.##### o) +3 quarterstaff (chaos) # #..#....#......##### ##.#.# # Cast: Magic Dart # #.................# ##.### # Fly # ##)...............####.#.##### ## ##.###............#..#..).#..# oo 2 orcs .###..##..............##......##. .......#..#.....##...#.†#....#..# .......#..###..####.#.##......##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (82% to hit)  The searing ray hits the orc!  You kill the orc!Ugg\M_....<..## ...........## .....o... .......*( ....)..*#  #....*##  ##....*.# #.Uggd]  ...  .#.   ......#   ##)....... ............)   orc..............#.....##...#.†.UggAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (82% to hit)  The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.Ugg.o....)UggQ6=6=80.3 (1Ray Ugg9_UggUgg\/  --more--Ugg, g _(Press . to maintain the ray.)Uggb0 _......# ß_...o## _..##.<..## .# ...####......############### .....o................(.....)...# ..#..#....#..#.. #.....## ..##......##. ..##..# ##....@.# #..#....#..# .###.######......## #......##.#.............# ##.#.#####..#....#####.....# ##.###  ##)......####.#.####o 2 orcs (1 wandering) ## ##.###...#..#..).#..# .###..##..............##......##......##...#.†#....#..#Ugg> Ugg%? UggMC cAn orc comes into view. It is wielding a +0 flail.UggO _o.o.oo 3 orcsUggQ :--1UggY 6_Ugg a _An orc comes into view. It is wielding a +0 club.Things that are here: _a +0 hand axe; an orc corpseUgg  UggCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg_......#.. revenancer the Conjurer ß_..........o.## Deep Elf of Vehumet ...... _..##........o..## Health: 36/37 =======================- ....# ...........## Magic: 10/18 =============----------- ...##. .........############### AC: 4Str: 4 Ugg...... ......................(. EV: 12Int: 25 ......# ....).o.# ..#..#....#..# SH: 0Dex: 13 ......# #...*.## ..##......##. XL:  7 Next: 26% Place: Dungeon:4 ..##..# ##....@.# #..#....#..# Noise: ---------  Time: 3881.3 (0.0) .###.######......## #......##. o) +3 quarterstaff (chaos) # ##.............# ##.#.##### Cast: Magic Dart # #..#....#......##### ##.#.# # Fly # #.................# ##.### # # ##)...............####.#.##### ooo 3 orcs ## ##.###............#..#..).#..# .###..##..............##......##. .......#..#.....##...#.†#....#..# _a +0 hand axe; an orc corpseUgg~Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (82% to hit)Ugg?7 X_......#.. revenancer the Conjurer ß_..........o.## Deep Elf of Vehumet ...... _..##........o..## Health: 36/37 =======================- ....# ...........## Magic: 10/18 =============----------- ...##. .........############### AC: 4Str: 4 ...... ......................(. EV: 12Int: 25 ......# ....).o.# ..#..#....#..# SH: 0Dex: 13 ......# #.....## ..##......##. XL:  7 Next: 26% Place: Dungeon:4 ..##..# ##....@.# #..#....#..# Noise: ---------  Time: 3881.3 (0.0) Ugg8 .###.######......## #......##. o) +3 quarterstaff (chaos) # ##.............# ##.#.##### Cast: Magic Dart # #..#....#......##### ##.#.# # Fly # #.................# ##.### # # ##)...............####.#.##### ooo 3 orcs ## ##.###............#..#..).#..# .###..##..............##......##. .......#..#.....##...#.†#....#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (82% to hit)  The searing ray hits the orc!  You kill the orc!UggD X__...o.## _....o..## ...........## .....* .....*(Ugg?F  ....).*.#  #...*.##  ## #.  ...  .#.   ...   ##)............ 2 orcs .........)..........Ugg Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 hand axe (82% to hit)  The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.Ugg Ugg . _o<o..).Ugg 1===2.3 (1Ray Ugg 9_Ugg^ Ugg /  --more--UggD\g _(Press . to maintain the ray.)Ugg@L......## _......# ß_.....## _..##.o<..## .# ........o..####......############### ......................(.....).).# ..#..#....#..#.. ## ..##......##. ..##..# ##....).# #..#....#..# Ugg5M.###.####### #......##.#....... ##.#.#####..#....#####... ##.###  ##)...###.#.#### ## ##.###...#..#..).#..# .###..##..............##......##.UggOUggPUggW __.o..oUggYUggZa7=--3UggcQ_ _UggdgUgg3  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg......## revenancer the Conjurer _......#...... Deep Elf of Vehumet ...... ß_............## Health: 37/37 ======================== _..##........<..## Magic: 9/18============------------ ....# ......o....## AC: 4Str: 4 ...##. ......o..############### EV: 12Int: 25 ...... ......*...............(. SH: 0UggDex: 13 ......# ....).)*# ..#..#....#..# XL:  7 Next: 26% Place: Dungeon:4 ......# #....@## ..##......##. Noise: ---------  Time: 3883.3 (0.0) ..##..# ##....).# #..#....#..# o) +3 quarterstaff (chaos) .###.######......## #......##. Cast: Magic Dart # ##.............# ##.#.##### Fly # #..#....#......##### ##.#.# # # #.................# ##.### # oo 2 orcs # ##)...............####.#.##### ## ##.###............#..#..).#..# .###..##..............##......##. _(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  UggYTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 flail (82% to hit)Ugg&k......##revenancer the Conjurer _......#......UgglkDeep Elf of Vehumet ...... ß_............##Health: 37/37 ======================== _..##........<..##Magic: 9/18============------------ ....# ......o.*..##AC: 4Str: 4 ...##. ......*..############### EV: 12Int: 25 ...... ......*...............(. SH: 0Dex: 13 ......# ....).)*# ..#..#....#..# XL:  7 Next: 26% Place: Dungeon:4 Uggl......# #....@## ..##......##. Noise: ---------  Time: 3883.3 (0.0) ..##..# ##....).# #..#....#..# o) +3 quarterstaff (chaos) .###.######......## #......##. Cast: Magic Dart # ##.............# ##.#.##### Fly # #..#....#......##### ##.#.# # # #.................# ##.### # oo 2 orcs # ##)...............####.#.##### ## ##.###............#..#..).#..# Uggm.###..##..............##......##.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 flail (82% to hit)  The searing ray hits the orc.Ugg]!  UgggConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 flail (82% to hit)  The searing ray hits the orc.  The orc is almost dead.Uggu  (Press . to maintain the ray.)Ugg-UggC: _oUgg_ _...o...o.o   orc wizardoo 2 orcsUgg`r==4.3 (1Ray Ugg`G __Ugg%L  --more--Uggyx _An orc wizard comes into view. It is wielding a +0 dagger.Ugg[erThe searing ray hits the orc!  You kill the orc!Uggn __ _****   orcUggUgg8UggK _._o _.....Ugg};o.).UggY r7-5+ Ugg#_ __ _Ugg(R _Vehumet accepts your kill.Uggg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ugg ......## revenancer the Conjurer _......#...... Deep Elf of Vehumet ...... ß_..........o.## Health: 37/37 ======================== _..##........<..## Magic: 7/18=========--------------- ....# ...........## AC: 4Str: 4 ...##. .........############### EV: 12Ugg0 Int: 25 ...... .....o.)..............(. SH: 0Dex: 13 ......# ....).*.# ..#..#....#..# XL:  7 Next: 27% Place: Dungeon:4 ......# #....@## ..##......##. Noise: =--------  Time: 3885.3 (0.0) ..##..# ##....).# #..#....#..# o) +3 quarterstaff (chaos) .###.######......## #......##. Cast: Magic Dart # ##.............# ##.#.##### Fly Ray+ # #..#....#......##### ##.#.# # # #.................# ##.### # o   orc wizard # ##)...............####.#.##### o   orc ## ##.###............#..#..).#..# .###..##..............##......##. _Vehumet accepts your kill.Casting: Ugg Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club and wearing a +0 chain mail (87% to hit)UggX}......## revenancer the Conjurer _......#...... Deep Elf of Vehumet ...... ß_..........o.## Health: 37/37 ======================== _..##........<..## Magic: 7/18=========--------------- ....# ...........## AC: 4Str: 4 ...##. .........############### EV: 12Int: 25 ...... .....o.)..............(. SH: 0Dex: 13 Ugg......# ....).).# ..#..#....#..# XL:  7 Next: 27% Place: Dungeon:4 ......# #....@## ..##......##. Noise: =--------  Time: 3885.3 (0.0) ..##..# ##....).# #..#....#..# o) +3 quarterstaff (chaos) .###.######......## #......##. Cast: Magic Dart # ##.............# ##.#.##### Fly Ray+ # #..#....#......##### ##.#.# # # #.................# ##.### # o   orc wizard # ##)...............####.#.##### o   orc ## ##.###............#..#..).#..# .###..##..............##......##.Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orcAim: an orc, wielding a +0 club and wearing a +0 chain mail (87% to hit) ggKY22d The searing ray hits the orc.  You kill the orc!UggX _....._...o.##....<..## ......* ....* .....*( ....).*.#  #  ## Ugg;H#.  ...  .#.   ............#   ##)............ .........)Ugg%Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (87% to hit)  The searing ray hits the orc.  You kill the orc!  Vehumet accepts your kill.Ugg _.o..))Ugg.q=6.3 (1 Ugg<V_UggF/  --more--Uggq g _(Press . to maintain the ray.)UggA#.## ._......#...... _ß_.### ._..##.o<..##.# .##.##.Ugg$.##. ......).)...( #......# #....).).# ..#..#....#.. #......# #...@.## ..##......## #..##..# ##....).# #..#....#.. ..###.######......## #......## .# ##.# ##.#. .# #..#....#......##### ##.#.# .# #....# ##.### .# ##)....####.#. .## ##.###....#..#..).#.. ..###..##.##......##Ugg)UggB6e_.oUgg::--7UggD6 _UggGUgg)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uggl t.......## revenancer the Conjurer ._......#...... Deep Elf of Vehumet ...... _ß_............### Health: 37/37 ======================== ._..##........<..## Magic: 5/18======------------------ .....# .......o...##  AC: 4Str: 4 Uggu ....##. .....*....############## EV: 12Int: 25 ....... ......*.)..............( SH: 0Dex: 13 #......# #....)*).# ..#..#....#.. XL:  7 Next: 27% Place: Dungeon:4 #......# #...@.## ..##......## Noise: ---------  Time: 3887.3 (0.0) #..##..# ##....).# #..#....#.. o) +3 quarterstaff (chaos) ..###.######......## #......## Cast: Magic Dart .# ##.............# ##.#.#### Fly .# #..#....#......##### ##.#.# .# #.................# ##.###  o   orc wizard .# ##)...............####.#.#### .## ##.###............#..#..).#.. ..###..##..............##......## Uggv f[39;49m_(Press . to maintain the ray.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)Ugg .......##revenancer the Conjurer ._......#......Deep Elf of Vehumet ...... _ß_............###Health: 37/37 ======================== ._..##........<..##Magic: 5/18======------------------ Ugg .....# .......*...##AC: 4Str: 4 ....##. .....*....############## EV: 12Int: 25 ....... ......*.)..............( SH: 0Dex: 13 #......# #....)*).# ..#..#....#.. XL:  7 Next: 27% Place: Dungeon:4 #......# #...@.## ..##......## Noise: ---------  Time: 3887.3 (0.0) #..##..# ##....).# #..#....#.. o) +3 quarterstaff (chaos) ..###.######......## #......## Cast: Magic Dart .# ##.............#gg1 w37m ##.#.#### Fly .# #..#....#......##### ##.#.# .# #.................# ##.###o   orc wizard .# ##)...............####.#.#### .## ##.###............#..#..).#.. ..###..##..............##......##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  The searing ray hits the orc wizard!Uggj[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  The searing ray hits the orc wizard!  The orc wizard is severely wounded.Ugg e _ß_.o).Uggi6====8.3 (1Ray UggwP__Ugg~|f _(Press . to maintain the ray.)Uggf<  The searing ray hits the orc wizard!  You kill the orc wizard!UggB]__****UggDKUggUgg _o_.)).o   orc wizard (wandering)  Vehumet accepts your kill.Ugg5--32--9+ Uggj_ __Uggz _An orc wizard comes into view. It is wielding a +0 dagger.Vgg S#.....## ......##... ._......#..o... _ß_....### _..##.<..## .# ...........## ##Vgg) .)....############## . ......).)..............(#....).@.# ..#..#....#......# #.##.....## ..##......## #..##..# ##....).# #..#....#.. ..###.####### #......#....... ##.#.#####..#....#####....... ##.### ##)......####.#.#### .## ##.####..#..).#..Vgg"VggVggo_._ooo 2 orc wizards (1 wandering)Vgg,M--90Vgg8R__Vgg{C _An orc wizard comes into view. It is wielding a +0 dagger. _You see here a +0 hand axe.VggA #. #.....## #...........#o ._......#...... _ß_...o..### _..##.<..## .# ...........## ##.)....############## . ......)@)..............(...).).##..#..#....#......# #.##.....## ..##......## #..##..# ##....).# #..#....#.. ..###.####### #......#....... ##.#.#####..#....#####...... ##.### ##)...###.#.####Vgg VggR VggV o._ _ß_._oVgg d6==1 _Vgg W _ß_Vgg Vggْ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vgg֓Vgg2#......# revenancer the Conjurer #.....## #...o. Deep Elf of Vehumet ...... .......##...... Health: 37/37 ======================== ._......#......Vgg)K Magic: 4/18=====------------------- _ß_............### AC: 4Str: 4 ._..##.......o<..## EV: 12Int: 25 .....# .......*...##  SH: 0Dex: 13 ....##. .....)*...############## XL:  7 Next: 32% Place: Dungeon:4 ....... ......)@)..............( Noise: ---------  Time: 3891.3 (0.0) #......# #....).).##..#..#....#.. o) +3 quarterstaff (chaos) #......# #.##.....## ..##......## Cast: Magic Dart Vgg;v#..##..# ##....).# #..#....#.. Fly ..###.######......## #......## .# ##.............# ##.#.#### oo 2 orc wizards (1 wandering) .# #..#....#......##### ##.#.# .# #.................# ##.### .# ##)...............####.#.#### _You see here a +0 hand axe.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)Vgg(#......#revenancer the Conjurer #.....## #...o.Deep Elf of Vehumet ...... .......##......Health: 37/37 ======================== ._......#......Vgg_ Magic: 4/18=====------------------- _ß_.........*..###AC: 4Str: 4 ._..##.......*<..##EV: 12Int: 25 .....# .......*...##SH: 0Dex: 13 ....##. .....)*...############## XL:  7 Next: 32% Place: Dungeon:4 ....... ......)@)..............( Noise: ---------  Time: 3891.3 (0.0) #......# #....).).##..#..#....#.. o) +3 quarterstaff (chaos) #......# #.##.....## ..##......## Cast: Magic Dart #..##..#[39;49VggH!m ##....).# #..#....#.. Fly ..###.######......## #......## .# ##.............# ##.#.#### oo 2 orc wizards (1 wandering) .# #..#....#......##### ##.#.# .# #.................# ##.### .# ##)...............####.#.####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  The searing ray hits the orc wizard!Vgg^Aim  Press: ? - help, Shift-Dir - straight line, f - orc wizard: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  The searing ray hits the orc wizard!  The orc wizard is heavily wounded.  VggS(Press . to maintain the ray.)VggVggi/  --more--Vgg  o _ß_..o.oThe orc wizard shouts!Vgg*_* _****The orc wizard points at you and mumbles some strange words.Vgg8Tk._.....VggU2-------==2.3 (1Ray Vgg^H__Vgga& _The magic dart hits you!Vggl _****The searing ray hits the orc wizard.Vggl Vgg Vgg .o_ _ß_.Vgg 3..oVgg& 3--3+ Vgg> H__Vggi[ _The orc wizard is severely wounded.Vgg  The searing ray hits the orc wizard!  You kill the orc wizard!Vgg _****   orc wizardVggE Vgg ._o...)Vgg; --------7=4++ Vgg[ h_ _ß_Vggѥ Z _Vehumet accepts your kill.Vgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. VggH__ Vgg VggX7_ Vgg  Vgg_You can't see any susceptible monsters within range! (Use Z to cast anyway.) Vggv..# ####. #.....## #..... .......#. ._......#.....o _ß_....### _..##.<..## .# ...........## ##.))@..############## . ......).)..............(...).).##..#..#....#......# #.##.....## ..##......## #..##..# # ##....).# #..#....#.. ..###.####### #......#....... ##.#.#####..#....#####... ##.### Vgg' _. _o_ Vgg o8=--5 _ Vggi R__ Vgg  VggD  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Vgg.......# revenancer the Conjurer #......# ####. Deep Elf of Vehumet ...... #.....## #..... Health: 28/37 ==================------ .......##...... Magic: 1/18=----------------------- ._......#...... AC: 4 VggەStr: 4 _ß_...........o### EV: 12Int: 25 ._..##........<*.## SH: 0Dex: 13 .....# ........*..##  XL:  7 Next: 37% Place: Dungeon:4 ....##. .....))@..############## Noise: ---------  Time: 3895.3 (0.0) ....... ......).)..............( o) +3 quarterstaff (chaos) #......# #....).).##..#..#....#.. Cast: Magic Dart #......# #.##.....## ..##......## Fly #..##..# # ##....).# #..#....#.. ..###.######......## #......## o   orc wizard .# ##.......... Vgg...# ##.#.#### .# #..#....#......##### ##.#.# .# #.................# ##.### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit) Vgg`z .......#revenancer the Conjurer #......# ####.Deep Elf of Vehumet ......  Vgg{ #.....## #.....Health: 28/37 ==================------ .......##......Magic: 1/18=----------------------- ._......#.....*AC: 4Str: 4 _ß_...........*###EV: 12Int: 25 ._..##........<*.##SH: 0Dex: 13 .....# ........*..##XL:  7 Next: 37% Place: Dungeon:4 ....##. .....))@..############## Noise: ---------  Time: 3895.3 (0.0) ....... ......).)..............( o) +3 quarterstaff (chaos) #......# #....).).##..#. Vgg} .#....#.. Cast: Magic Dart #......# #.##.....## ..##......## Fly #..##..# # ##....).# #..#....#.. ..###.######......## #......## o   orc wizard .# ##.............# ##.#.#### .# #..#....#......##### ##.#.# .# #.................# ##.###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  The searing ray hits the orc wizard. Vgg _. _ß_o..  Aim  Press: ? - help, Shift-Dir - straight line, f - orc wizard: an orc wizard, wielding a +0 dagger and wearing a +0 robe (77% to hit)  The searing ray hits the orc wizard.  The orc wizard is moderately wounded.  (Press . to maintain the ray.) Vgg __* ._ Vgg  Vgga /  --more-- VggU _ __  The orc wizard casts a spell.  The orc wizard flickers and vanishes! VggS_{ VggI===6.3 (1Magic DartRay  VggQ_ _ Vgg _Deactivating autopickup; reactivate with Ctrl-A.Vgg>N****VggIVggK_. _...Vgg0----7+ Vgg_ _ß__VggkVggEkVggF__kVggyg1=---8kVggr_ _ß_kVggN _Without enough magic to sustain it, your searing ray dissipates.oVgg .# ##......# ####.. .#.....####......##......._......#...... ._ß_..###._..##.<..##.# .##.##..)@...#. .......).). ##......###....).).##..#..#....#  #......# #.##.....## ..##...... ##..##..# # ##....).# #..#....# #..###.######......## #...... ..# ##.......# ##.#. ..# #..#....#......##### ##.#.# ..# #.# ##.###oVgg޾ h__ß_oVggW .=9oVgg X__{oVgg _Something hits you.Things that are here: _a +0 dagger; a +0 robepVgg3........#revenancer the Conjurer ##......# ####..Deep Elf of Vehumet ...... .#.....####.....Health: 28/37 ==================------ ........##......pVgg'4Magic: 1/18=----------------------- .._......#......AC: 4Str: 4 ._ß_............###EV: 12Int: 25 .._..##........<..##SH: 0Dex: 13 ......# .........{.##XL:  7 Next: 37% Place: Dungeon:4 .....##. ......)@...############# Noise: =--------  Time: 3899.3 (0.0) ........ .......).).............. o) +3 quarterstaff (chaos) pVgg[5P##......###....).).##..#..#....#. Cast: Magic Dart#......# #.##.....## ..##......# Fly ##..##..# # ##....).# #..#....#. #..###.######......## #......# ..# ##.............# ##.#.### ..# #..#....#......##### ##.#.# ..# #.................# ##.### _Something hits you.Things that are here: _a +0 dagger; a +0 robe  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 dagger; a +0 robe.  The floor.qVggN........#revenancer the Conjurer ##......# ####..Deep Elf of Vehumet ...... .#.....####.....qVgg Health: 28/37 ==================------ ........##......Magic: 1/18=----------------------- .._......#......AC: 4Str: 4 ._ß_............###EV: 12Int: 25 .._..##........<..##SH: 0Dex: 13 ......# .........{.##XL:  7 Next: 37% Place: Dungeon:4 .....##. ......)@...############# Noise: =--------  Time: 3899.3 (0.0) qVgg`........ .......).).............. o) +3 quarterstaff (chaos) ##......###....).).##..#..#....#. Cast: Magic Dart#......# #.##.....## ..##......# Fly ##..##..# # ##....).# #..#....#. #..###.######......## #......# ..# ##.............# ##.#.### ..# #..#....#......##### ##.#.# ..# #.................# ##.### _Something hits you.Things that are here: qVggI_a +0 dagger; a +0 robe  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 dagger; a +0 robe.  The floor.qVggqVgg9_qVggl. _qVgg3 X___qVgg8 qVgg> !_qVgg? @__qVgg,A F _Unknown command.sVgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sVgg Q__sVgg- sVgg Q__sVgg e _You don't have enough magic to cast this spell.tVgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wVggwVgg Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2  c - HailstormConjuration/IcewVgg4% 3 Select a spell to cast[!]/[I] toggle spell headersxVggwyxVgg>xVggx........#revenancer the Conjurer ##......# ####..Deep Elf of Vehumet ...... .#.....####.....Health: 28/37 ==================------ ........##......Magic: 1/18=----------------------- xVgg#.._......#......AC: 4Str: 4 ._ß_............###EV: 12Int: 25 .._..##........<..##SH: 0Dex: 13 ......# .........{.##XL:  7 Next: 37% Place: Dungeon:4 .....##. ......)@...############# Noise: =--------  Time: 3899.3 (0.0) ........ .......).).............. o) +3 quarterstaff (chaos) ##......###....).).##..#..#....#. Cast: Magic Dart#......# #.##.....## ..##......# Fly ##..##..# # ##....Vgg+z5m).# #..#....#. #..###.######......## #......# ..# ##.............# ##.#.### ..# #..#....#......##### ##.#.# ..# #.................# ##.### _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xVgg/xVgg5........#revenancer the Conjurer ##......# ####..Deep Elf of Vehumet ...... .#.....####.....Health: 28/37 ==================------ ........##......Magic: 1/18xVgg2 =----------------------- .._......#......AC: 4Str: 4 ._ß_............###EV: 12Int: 25 .._..##........<..##SH: 0Dex: 13 ......# .........{.##xVggҚXL:  7 Next: 37% Place: Dungeon:4 .....##. ......)@...############# Noise: =--------  Time: 3899.3 (0.0) ........ .......).).............. o) +3 quarterstaff (chaos) ##......###....).).##..#..#....#. Cast: Magic Dart#......# #.##.....## ..##......# Fly ##..##..# # ##....).# #..#....#. #..###.######......## #......# ..# ##.............# ##.#.### ..# #..#....#......##### ##.#.# ..# #.................# ##.### _Unknown command.xVggCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yVggW:Q__yVggS?yVggDa___yVggG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)yVggAW O__yVggb yVggMh q_ß__yVggj F _Unknown command.zVgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{Vggv {Vggw  Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2  c - HailstormConjuration/Ice{Vggx 4% 3 Select a spell to cast[!]/[I] toggle spell headers|VggD |VggkX........#revenancer the Conjurer ##......# ####..Deep Elf of Vehumet ...... .#.....####.....Health: 28/37 ==================------ ........##......Magic: 1/18=----------------------- .._......#......AC: 4Str: 4 ._ß_............###EV: 12Int: 25 .._..##........<..##SH: 0Dex: 13 ......# .........{.##XL:  7 Next: 37% Place: Dungeon:4 .....##. ......)@...############# Noise: =--------  Time: 3899.3 (0.0) ........ .......).).............. o) +3 quarterstaff (chaos) |Vgg Zu[34m##......###....).).##..#..#....#. Cast: Magic Dart#......# #.##.....## ..##......# Fly ##..##..# # ##....).# #..#....#. #..###.######......## #......# ..# ##.............# ##.#.### ..# #..#....#......##### ##.#.# ..# #.................# ##.###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|Vgg[N........#revenancer the Conjurer ##......# ####..Deep Elf of Vehumet ...... .#.....####.....|Vgg\Health: 28/37 ==================------ ........##......Magic: 1/18=----------------------- .._......#......AC: 4Str: 4 ._ß_............###EV: 12Int: 25 |Vggo\.._..##........<..##SH: 0Dex: 13 ......# .........{.##XL:  7 Next: 37% Place: Dungeon:4 .....##. ......)@...############# Noise: =--------  Time: 3899.3 (0.0) |Vgg\........ .......).).............. o) +3 quarterstaff (chaos) ##......###....).).##..#..#....#. Cast: Magic Dart|VggG]#......# #.##.....## ..##......# Fly ##..##..# # ##....).# #..#....#. #..###.######......## #......# ..# ##.............# ##.#.### ..# #..#....#......##### ##.#.# ..# #.................# ##.###Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. |Vgg]_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|Vgg=P__}Vggx}Vgg$R__}Vgg| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vggr__ß_Vgg026--2=900.6 (1.3Vgg_s__ß_Vgg-n _You barely miss something. Something hits you.Vgg#D6_VggEL(1.9VggVH__VggXz _You miss something. Something hits you but does no damage.VggkD8_Vggn _You hit something. Nothing appears to happen.27=-3.2Vgg9_Vggf _Something hits you but does no damage.VggDF  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VggYVgg Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2  c - HailstormConjuration/IceVgg64% 3 Select a spell to cast[!]/[I] toggle spell headersVgg=a Vggl VggT} ........#revenancer the Conjurer ##......# ####..Deep Elf of Vehumet ...... .#.....####.....Health: 27/37 =================------- ........##......Magic: 2/18==---------------------- .._......#......AC: 4Str: 4 ._ß_............###EV: 12Int: 25 .._..##........<..##SH: 0Dex: 13 ......# .........{.##XL:  7 Next: 37% Place: Dungeon:4 .....##. ......)@...############# Noise: =--------  Time: 3903.2 (0.0) ........ .......).).............. o) +3 quarterstaff (chaos) ##......###gg3 ;49m....).).##..#..#....#. Cast: Magic Dart#......# #.##.....## ..##......# Fly ##..##..# # ##....).# #..#....#. #..###.######......## #......# ..# ##.............# ##.#.### ..# #..#....#......##### ##.#.# ..# #.................# ##.### _You barely miss something. Something hits you. _You miss something. Something hits you but does no damage.You hit something. Nothing appears to happen. _Something hits you but does no damage.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vgga ........#revenancer the Conjurer ##......# ####..Deep Elf of Vehumet ...... .#.....####.....Health: 27/37 =================------- ........##......Magic: 2/18==---------------------- .._......#......AC: 4Vggu Str: 4 ._ß_............###EV: 12Int: 25 .._..##........<..##SH: 0Dex: 13 ......# .........{.##XL:  7 Next: 37% Place: Dungeon:4 .....##. ......)@...############# Noise: =--------  Time: 3903.2 (0.0) ........ .......).).............. o) +3 quarterstaff (chaos) ##......###....).).##..#..#....#. Cast: Magic Dart#......# #.##.....## ..##......# Fly VggR %##..##..# # ##....).# #..#....#. #..###.######......## #......# ..# ##.............# ##.#.### ..# #..#....#......##### ##.#.# ..# #.................# ##.### _You barely miss something. Something hits you. _You miss something. Something hits you but does no damage.You hit something. Nothing appears to happen. _Something hits you but does no damage.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VggnH__Vgg4yVgg__ß__Vgg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vgg  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vgg Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration1% 2  c - HailstormConjuration/Ice4% 3 Select a spell to cast[!]/[I] toggle spell headersVggWVgg`Vggm5........#revenancer the Conjurer ##......# ####..Deep Elf of Vehumet ...... .#.....####.....Health: 27/37 =================------- ........##......Magic: 2/18Vggo==---------------------- .._......#......AC: 4Str: 4 ._ß_............###EV: 12Int: 25 .._..##........<..##SH: 0Dex: 13 ......# .........{.##XL:  7 Next: 37% Place: Dungeon:4 .....##. ......)@...############# Noise: =--------  Time: 3903.2 (0.0) ........ .......).).............. o) +3 quarterstaff (chaos) ##......###....).).##..#..#....#. Cast: Magic Dart#......# #.##.....## ..##......# Fly ##..##..# # ggoF40m##....).# #..#....#. #..###.######......## #......# ..# ##.............# ##.#.### ..# #..#....#......##### ##.#.# ..# #.................# ##.### _Something hits you but does no damage.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VggGy........#revenancer the Conjurer ##......# ####..Deep Elf of Vehumet ...... .#.....####.....Health: 27/37 =================------- Vggz........##......Magic: 2/18==---------------------- .._......#......AC: 4Str: 4 ._ß_............###EV: 12Int: 25 .._..##........<..##SH: 0Dex: 13 ......# .........{.##XL:  7 Next: 37% Place: Dungeon:4 .....##. ......)@...############# Noise: =--------  Time: 3903.2 (0.0) ........ .......).).............. o) +3 quarterstaff (chaos) ##......###....).).##..#..#....#. Cast: Magic Dart#......# #.##.....## ..##......# Vgg}| Fly ##..##..# # ##....).# #..#....#. #..###.######......## #......# ..# ##.............# ##.#.### ..# #..#....#......##### ##.#.# ..# #.................# ##.### _Something hits you but does no damage.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VggR__VggVggi___Vgge _You don't have enough magic to cast this spell.Vgg __ß_You hit something. You burn something.Vgg _You hear some strange, mumbled words.  A magic dart appears from out of thin air!VggL 9_Vgg/W 19-----3==4.5 (1.3Vgg` ___ß_Vggnc . _The magic dart hits you!Vgg  You hit something. You burn something.  Vehumet accepts your kill.Vgg __ß__)Reactivating autopickup.Vgg Destroyer-----==435.8 _You feel a bit more experienced.Vggi___Vggm _Your Conjurations skill increases to level 8!Vgg 4Vgg Vgg4 Vgg f204=Vgg7 Vgg Vgg Vgg Vgg Vgg Vgg Vgg Vgg Vggr Vgg Vgg+ 1=5==Vgg VggEVggVggVgg ,Vgg VggVggN`6===Vgg4VggVgg_2==VggVggVgg" Vgg!Vgg$Vggv%`7===Vgg.'Vgge*Vgg*Vgg,Vggt0Vgg1L3=Vgg3Vgg:6Vgg6_8==Vgg;Vgg@VggAVggcDVggGVggHT4=VggJVggPVgg.Q`9===Vgg\SVggkVVggVVggYVgg\VggM]Vgg^VggaVgg'b5==10/18===VggfdVggg,VggujVggtmVggnVggXqVgg vVggvk1==VggyVgg|Vggg}L6=Vgg^Vgg˂,VggEVgg%2===Vgg֒BVgg27=Vgg ,VggVggVgg7l3===VggVggŪ,VggVggVggk8==VggVggVgg~d4==VggVggVggwVggVggVgg$VggVggVgg9=5===VggWVggrVggVggVggAVggVggYVggVggec6===VggVggVggcM30=VggVgg,VggVggVggi7==VggUVggVggi1==VggVgg ,Vgg[Vgg __- _You start resting.VggD$I_49.8 (44.0)Vgg*8===-50.8 (45Vggz7R__Vgg8% _Magic restored.Vgg4VggVggX,Vgg!VggvVggO2=VggVggK,VggVgg;==VggVggVgg,VggAVggݫVggL3=VggVggL,VggVggt,VggVgg,VggVggVgg]i4==VggUVgg>,VggVgg%,VggVgg.VggVggVgg+VggV5=VggVgg ,VggVgg(,VggxVggVggTVgg*VggVggL6=Vgg)Vgg ,Vgg Vgg<,VggVggW# __ß_ _You start resting.Vgg3g_ß_70.8 (20Vgg;w7==1.8 (21VggoG9_VggI" _HP restored.VggHM(# .. #.# #.# #####.....####......# .._......#...... _ß_....### _..##.<..## .# ..@).## VggJ\##.))...############# .. .......).)............. ##......###....).).##..#..#....#. Fly .#.#......#VggQ__ß__Vgg_V12.8 (1.0)Vggcz__ß__VggeVgg^f ]......## # #.# ......# ####.. #.....####..... ##...... _......#...... _ß_..### _..##.<..## # ..## Vggh ##. ......))...## .......).)......(......###....).).##..#..#....#. #......# #.##.....## ..##......# #..##..# # ##....).# #..#....#. ..###.######......## #......# .# ##.......# ##.#.# Vggr Vgg{ &3Vgg _ _ß__Vgg i  Things that are here: _a +0 dagger; a +0 robeVggn i .# #.# #####..####.... .......##......_....... _ß_............### ._..##<..##....# ..).####. ))@..##############....).)..............( ####....).).##..#..#....#..Fly Vgg*p ##.#......# .# #.................# ##.###Vggz P_ _Vgg -4 _Vgg 6 _Vgg` Vgg c.# #.# ##......# ####.. .#.....####......##......._......#...... ._ß_..###._..##.<..##.# .).##.##. ......)@...#. .......).). ##......###....).).##..#..#....#  #......# #.##.....## ..##...... #Vggѿ #..##..# # ##....).# #..#....# #..###.######......## #...... ..# ##.......# ##.#. ..# #..#....#......##### ##.#.# ..# #.# ##.###Vggt F__Vgg B=5Vgg R__Vgg i  Things that are here: _a +0 dagger; a +0 robeVggʱM.# #.# .##......# ####..#.#.....####.....#.##....... #.._......#....... #._ß_..###._..##.<..## )......# .).##.##..@)...#Vgg+.........).)#......###....).).##..#..#....# # #......# #.##.....## ..##......VggIJ$#..##..# # ##....).# #..#....# .#..###.######......## #...... .# ##.............# ##.#.## .# #..#....#......##### ##.#.#  #..# #.# ##.###VggCD VggL___Vgg-6 _VggQ__Vggyg  Things that are here: _a +0 dagger; a +0 robe _VggL  ######..# ..####...Vgg .......##....... #.._......_ß_............### ..._..##<..## )......# Vggđ ..).## ......##.))...############Vgg [...@).)............. ###Vgg7 y###....).).##..#..#....# # # #.##.....## ..##......Vgg Fly ......... #..# ##)...............####.#.## Vgg =__Vgg -7 _Vgg V___Vgg:##......# ####..# #.....####.....# ##....... .._......#....... ._ß_..### _..##.<..## ......# .).## ##.))...#..@.).......###....).).##..#..#....#.  #......# #.##.....## ..##......#Vgg..##..# # ##....).# #..#....#. #..###.######......## #......## ##.......# ##.#.## #..#....#......##### ##.#.# ..# #..........# ##.### ..# ##).####.#.#VggG__Vgg&8VggR__Vggfw _a +0 club; a +0 chain mail; an orc corpseVggN .####... ........##......._...... ._ß_............###._..##<..##....# ..).####.))...#############....).).............. #####....)@).##..#..#....#   #.##.....## ..##......# ##..##..# # ##....).# #..#....#.#Fly ............... ..## ##.###............#..#..).#. VggVggVggVggKVgg7VggBVggVggIVggbVggVgg?VggVggVggeVggVgg Vgg Vgg Vgg. Vgg VggR Vgg} Vgg Vgg Vggw VggZ Vgg Vgg Vgg Vgg Vgg; Vgg Vgg" Vgg>$ ,Vgg% Vgg5& Vggl' Vgg' VggD( Vgg) Vgg* Vgg+ Vgg, VggY2 VggM3 Vgg3 Vgg&4 Vgg5 Vgg6 Vgg7 Vgg7 Vgg< Vgg= ,Vggi> Vgg? Vgg@ Vgg&A VggA VggB VggC VggD VggD VggKL Vgg2M VggjM Vgg N VggP VggkR VggR VggS VggU VggW Vgg X VggX Vggf XVggh Vggpj Vggj Vggl VggWt BVgg u VggEy Vggz Vgg){ Vgg{ Vggo~ VggO Vgg Vgg Vggr VggՆ Vgg VggL Vgg Vgg ,Vgg VggS Vgg Vgg( Vgg Vgg Vgg_ ,Vgg Vgg Vggˡ Vgg Vggˢ Vgg= Vgg[ Vgg Vgg! Vggm VggѨ ,Vggd Vgg} Vggf Vgg Vgg1 Vgg Vgg Vggv Vgg Vgg! Vgg7 ,Vgg Vgg! Vggw ,Vgg Vgg2 Vgg+ Vggs Vgg Vggo VggX Vgg Vgg Vgg Vgg Vgg Vgg Vgg] Vgg Vgg@ Vgg Vgg Vgg Vgg Vgg Vggj Vgg Vgg Vgg~ Vgg6 VggO Vgg VggH Vgg Vgg Vgg= VggI VggW Vgg ,Vgg Vgg VggV ,Vgg7 Vggu VggE Vgg VggA VggC Vgg Vgg VggY Vgg Vgg# VggU$ Vgg& Vgg) Vgg~, Vgg, Vggr. Vgg1 Vgg3 Vgg3 Vggn5 Vgg7 VggB9 Vgga9 Vgg5: Vggm< Vgg\> Vgg> VggB@ VggB VggE ,VggF VggI Vgg4K ,VggL VggpO Vgg3Q VgggQ VggR Vgg(W Vgg[Y VggY Vgg!\ Vgg&h VggMj Vggj Vggl VggIr Vggut Vggt Vgg'v Vggy Vgg{ Vgg{ Vgg8} Vgg Vggԁ ,Vgg Vgg Vgg Vgg Vgg{ Vgg VggV Vgg Vggg Vgg Vggќ Vgg Vgg Vgg Vgg ,Vgge VggR Vgg ,Vgg5 Vgg Vgg0 Vgg[ Vggײ Vgg Vggf Vgg Vgg Vggy Vgg| ,Vggr Vgg Vgg ,Vgg Vgg Vgg ,Vgg7 Vgg_ VggU ,Vgg Vgg VggL Vgg Vgg} Vgg Vgg' VggT Vgg? Vgg Vgg0 ,Vggs Vgg& Vgg Vgg Vgg@ Vgg Vgg Vgg0 Vgg Vgg Vgg ,Vgg4 Vgg Vgg\ Vgg Vgg Vgg^ Vgg0 Vgg_ Vgg VggX Vgg@ Vggj Vgg Vgg Vgg" BVgg8J hVggO VggP VggQ VggR VggU VggV VggV VggW VggZ Vgg_ XVgga ,Vggxb Vggd Vggm Vggn Vgg Vgg ,Vgg VggP Vgg ,VggY Vgg Vgg Vgg Vgg Vgg Vgg ,Vgg Vgg VggS Vgg Vgg Vgg Vgg Vgg$ Vgg Vgg VggS Vgg| Vgg Vgg@ Vgg ,Vgg Vgg Vgg ,Vgg VggE Vgg Vgg Vggm Vgg Vgg ,Vgg Vgg Vgg Vgg  Vgg| Vgg Vgg ,Vgg Vgg Vgg ,Vgg Vgg VggY ,Vgg Vggj Vgg ,Vgg Vggy Vggy Vgg Vggm VggJ' XVgg=( Vgg) Vgg) Vgg+ Vgg- Vgg/ Vgg/ Vgg0 Vgg2 Vgg4 Vgg4 Vgg96 Vgg7 Vggo9 ,Vggo: Vgg; Vggh= Vgg= Vgg> VggA VggA ,VggB Vgg\ Vgg^ ,Vggc` Vggnl Vgg ,VggM Vgg Vgg Vgg Vgg Vgg' Vgg| Vgg Vgg Vgg* Vgg1 Vgg0 Vgg Vgg Vgg Vgg` Vgg Vgg Vgg Vgg Vgg] Vgg7 Vgg Vgg Vgg Vgg _  Things that are here:  a +0 trident; a +0 chain mailVgg L _Vgg VggS Vgg VggL! VggS* f  There is a stone staircase leading up, spattered with blood here.Vgg0 6 _Vgg2 Vgg9 VggN VggVQ VggkS ,VggU Vgg\ VggTc Vggc Vgghe Vggi Vggcl ,Vggm Vggq Vgg s ,Vggs Vggz XVgg| Vgg~ ,VggS Vgg Vgg ,Vgg Vgg Vgg Vgg. Vgg Vggs Vgg Vgg֓ Vgg Vgg Vggw Vgg Vgg Vgg0 Vgg ,Vgg Vgg Vggf ,Vgg VggZ Vgg5 ,Vggͦ VggK Vgg ,Vgg Vgg Vgg Vggɬ Vggݭ Vgg Vgg1 ,Vggh Vgg nVgg Vgg1 Vggһ Vgg+ Vgg Vggٿ Vgg) VggA Vgg ,VggG Vgg! Vgg ,Vgg' Vgg Vgg Vgg Vgg Vgg Vgg\ Vgg{ Vgg Vgg Vgg ,Vgg Vgg Vgg% ,Vgg Vgg Vgg7 ,Vgg Vgg Vgg Vgg Vgg Vgg1 Vgg ,Vggp Vgg Vgg$ ,Vgg Vggo ,Vgg ,Vgg VggOVggXVggBVggVggI Vgg Vgg+ Vgg VggVgg,VggzVggVgg,VggVgg$VggVgg'VggVggl,VggVggVgg Vgg Vgg!Vgg`!Vgg#Vgg#,Vgg$Vgg0&Vgg&Vgg"'Vgg'Vggr)Vggg*,Vgg*Vgg -Vgg.Vgg.VggM/Vgg0Vgg1Vgg1Vgg~2Vgg4Vgg4Vgg 5Vgg5Vgg7Vgg7Vgg8Vgg8Vgg:Vgg<VggJ<Vgg<Vgg=Vgg>Vgg>Vggg?Vgg@VggCAVggeAVggAVggBVggoCVggCVggBDVgg4EVggEVggEVggMFVggmGVggHVgg8HVggHVggIVgg+JVggNJVggJVggKVgg_M,Vgg NVggkPVggRVggSVggSVggTVggUVggVVggVVggXVgglYVggYVggZVggO\Vgg\Vgg\Vggr]Vgga^Vggo_,Vgg`VggGaVggaVggaVgg`bVggUcVgg,dVggWdVggdVggeVggfVggfVgggVgggVggpiVggiVggjVggkVggmBVggQnVgg7o,VggoVggqVggr,Vgg)sVggVgghVgg,VggVggVgg*VggpVggVggVggįVggϱVgg̳,VggݴVggVggBVgg>.....##......##.†...#  .#.#####.#.#####.#.##  #.#.# ##.#.# ##.#.#  #.### ##.### ##.###  .#.#####.#.#####.#.##  ).#..#....#..#....#  ##......##.....##  #..#....#..#.....#  Vgg-...##......##.@....#  4236.8 (251.0).#####.#.#####.#.#.#  #.#.# ##.#.# ##.#..#  #.### ##.### ##.##.#  .#.#####.#.#####.#.#.#  ....#..#....#..#.....#  .....##.....)##......#  ....#..#....#..#.....#  ##......##......#  VggVggVggvE _Done exploring.VggĄVgg>Vgg_Vgg_Vgg*VggQ _VggVggǕVggUVggVggGVggVgg~VggVggVgg֡VggzVggpVggVgg-VggVggVggVggVggVggzVggVggVgg(Vggf##.#..#....#..#....#..#....# ###.##......##......##.†...#  #####.#.#####.#.#####.#.## Vgg%### ##.#.# ##.#.# ##.#.# ..# ##.### ##.### ##.### .####.#.#####.#.#####.#.## Vgg#..#..).#..#....#..#....# #......##......##.....## #.†#....#..#.@..#..#.....# 43.8 (7.0) #.#.##......##......##......# ...####.#.#####.#.#####.#.#.# VggM...# ##.#.# ##.#.# ##.#..# ..# ##.### ##.### ##.##.# ####.#.#####.#.#####.#.#.# Vgg#..#....#..#....#..#.....# #......##.....)##......# #..#....#..#....#..#.....# VggVggwVggVgg%VggVggVggl"Vgg_#Vgg0(BVgg~(,VggR)Vgg&+Vgg -,Vgg .Vgg/VggV1Vgg1Vgg2Vgge4Vggc6,Vgg6Vgg>6....####.##......##......##.†...# ....# #####.#.#####.#.#####.#.## ....##### ##.#.# ##.#.# ##.#.# ........# ##.### ##.### ##.###Vgg?.....####.#.#####.#.#####.#.##.....#..#..).#..#....#..#....#......##......##......##.....###...#.÷#....#..#....#..#.....####.#.##.....@##......##......Vgg?8.8 (5 ..#.#...####.#.#####.#.#####.#.#......# ##.#.# ##.#.# ##.#..#.....# ##.### ##.### ##.##. .##.....####.#.#####.#.#####.#.#. ####....#..#....#..#....#..#..... # #......##......##.....)##...... # #.....#..#....#..#....#..#..... Vgg??####.....##......##......##......Vgg(VggVggMVgg_VggVggAVggVggjVgg VggVggVgg Vgg~VggVgg%Vgg(,Vgg+,Vgg-Vgg>-Vggy/Vgg0Vgg2Vgg2Vgg3Vgg5Vgg7,Vgg8Vgg>XVggP>Vgg?,Vgg@Vgg 7.......#..#..).#..#....#..#..........##......##......##... #.....##...#.÷#....#..#....#..#.. ###..####.#.##......##......##... ##...#.#...####.#.#####.#.#####. Vgg ###........# ##.#.# ##.#.# ##. ###..#.....# ##.### ##.### ##. ##..##.....####.#.#####.#.#####.#.####....#..#.@..#..#....#..#54.8 (6 ##.# #......##......##.....)##.. ##.# #.....#..#....#..#....#. #..####.....##......##......##.. ##.#..#....####.#÷#####.#.#####.# Vgg ...........# ##.#.# ##.#.# ## #...#......# ##.### ##.### ## #...##.....####.#.#####.#.#####.#.###...>....#......VggVggVggVggm)Vgg)VggT*Vgg@2Vggv3BVgg7XVgg?8Vggr8,Vgg8Vgg9Vgg:,Vgg;Vgg'=Vgg>Vgg>Vgg?VggAVggCVgg7CVggCVggEVggF,VggFVggLXVggMVggN,Vgg$PVgg QVggQ,VggRVgg?SVggSVggTVgg}TVggUVggWVgg,WVggWVggXVgg"ZVggSZVggZVggEk#..# ##.................# ##.### #..# ##)...............####.#.#### ##.###............#..#..).# ....###..##..............##... ..#.......#..#.....##...#.÷#... .#..###..####.#.##...............###...#.#...####.#.## ......##........# ##...........###@.#.....# ##.###67.8 (13.0) .......##..##.....####.#.## ..........##....####....#..#....##.......#####.# #......##... #.#......## ##.# #.....#..#....# #..####.....##..... .#........#####.#..#....####.#÷## ##......................# ##.......#...#...## ##.###gglmVggmVgg(vVgg{wVggTVggTVggUVgg `Vgg`VggsdBVggdVggdVggeVggYgVggh,VggLiVggjVgg-l,VgglVgguoVggq,VggrVggtVggvVggwVggwVggxVggyVggzVggzVgg,|Vgg|Vgg}Vgg}Vgg......)....####....# ...........# #..#....#......### .#.>...##..# ##................ ##....###..# ##)...............# ##...####..## ##.###........ #....##.....###..##........ ...###....#.......#..#.....##...###..##.......#..###..####.#.##..##......@...###...#.#...75.8 (8VggK.0)###............#####....................###..#... ......<..............##..##.....# ............##....####.#.......#####.# >......##.#......## ##.# #..... ...##.............# #..####..... ....#.....#####.#..#....Vgg=VggVgg$VggE Vgg Vgg߭ Vgg Vgg* BVgg Vgg0 ,Vgg Vgg Vgg ,Vgg Vgg Vgg Vggd VggI Vgg- Vgg Vgg Vgg Vgg Vgg- Vggz Vgg> Vgg Vgg2 Vggq VggT Vgg Vgg Vgg Vgg Vgg Vgg4 Vggs VggU Vgga Vgg Vgg Vgg5 Vgg< Vggm VggI ,Vgg) Vggn Vgg7 VggJ Vgg Vggg Vgg< Vggv Vgg Vggn Vgg  Vgg Vgg_ Vggj Vggh Vgg VggQ) Vgg * F #......##.#....###....#....... Vggc* z ##....##........###..##....... Vgg*  #....##........##..##Vgg* .. Vgg8+  ##....#........###..Vggu+ ... Vgg+ z #............................ Vgg ,  #..##............<....... Vggr, F ###...#..Vgg, 2............... Vgg- F #....#...Vgg`- 1.....#.#...... Vgg-  #............>@.....##.#...Vgg- 90.8 (1VggD. 5.0) Vgg.  #....Vgg>/ .##....Vgg/ . Vgg/ / #####Vgg0 I#....#........VggY0  Vgg0 ##Vgg0 4...##........Vgg=1  Vgg1 ###Vgg 2 :..####...Vgg]2  Vgg2 3#.##Vgg2 5### ##..####.#Vgg3  Vggf3 ~#####....# #...#.##..Vgg3  Vgg3 q##..### ###...##.#Vgg54  Vgg4 #Vgg4 6 ##......Vgg5 VggC VggC Vgg!J Vgg$M Vggs  #......##.#....###....# ##....##.###..## #....##.##..##...... ##....#.###. #. #..##.<...... ###...#..... #....#..#.# #.@......##.#...... #.## #####.#....# ##...##Vggt  ###.#..####. #.##.....#### ##..####. #####....# #...#.## ##..### ###...##. #.....# ##Vgg| Vgg 11.0)Vgg6 Vggܙ c _There is a stone staircase leading down here.Vgg(Vgg^Dungeon Crawl Stone Soup 0.32.1-5-gba85492886  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterWgg: KLookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  Wgg۔ *u - Mutation  Esc - Back to game menu*Wggƒ Describe which? A - AshenzariB - Beogh  C - CheibriadosD - Dithmenos  E - ElyvilonF - Fedhas  G - Gozag H - Hepliaklqana  I - IgnisJ - Jiyva  K - Kikubaaqudgha L - Lugonu  M - MakhlebN - Nemelex Xobeh  O - OkawaruQ - Qazlal  R - Ru S - Sif Muna  T - Trog U - Uskayaw  V - VehumetW - Wu Jian  X - Xom Y - Yredelemnul  Z - Zin 1 - the Shining One+Wgg{  G - Gozag+Wgg  G - Gozag  I - Ignis+Wgg?  E - ElyvilonF - Fedhas H - Hepliaklqana +WggR I - Ignis+Wgg g  H - Hepliaklqana+Wgg F J - Jiyva+WggD  J - Jiyva L - Lugonu,Wgg=  C - CheibriadosD - Dithmenos ,Wgg E - ElyvilonF - Fedhas L - Lugonu,Wgg s  H - Hepliaklqana,Wgg H - Hepliaklqana L - Lugonu-Wgg  K - Kikubaaqudgha L - Lugonu-Wgg  K - Kikubaaqudgha  L - Lugonu/Wgg 0  C - CheibriadosD - Dithmenos  E - ElyvilonF - Fedhas L - Lugonu0Wgg)  A - AshenzariB - Beogh D - Dithmenos  E - Elyvilon1Wgg  Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is 1Wggjust that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers: (Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. 1Wgg۱Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath=Wgg Ashenzari exhorts followers to curse their possessions, periodically offering these curses to worshippers as they explore. These curses grant improvements to specific skills, but cursed equipment cannot normally be enchanted and can only be removed by shattering it forever. As worshippers equip more cursed equipment,Ashenzari will grant increasing knowledge of the surrounding dungeon. Eventually, Ashenzari will reveal the invisible, grant clarity of mind, and protect worshippers from the Dungeon's malevolent forces. Ashenzari likes it when you bind yourself with curses. =WggAshenzari's powers are not affected by the Invocations skill. Overview|Powers=Wgg does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Those who abandon Ashenzari will immediately have their curses shattered=WggG , destroying whichever items they imbued with divine wisdom. Thereafter, Ashenzari's wrath is constant and unrelenting for its duration. Victims will find their skills impaired, and their enemies divinely guided – never losing track of them, never ending the hunt. Ashenzari's wrath lasts for a relatively long duration. Powers|Wrath=Wgg  While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)=Wgg{ Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon.OverviewWrathLWgg A Ashenzari exhorts followers to curse their possessions, periodically offering these curses to worshippers as they explore. These curses grant improvements to specific skills, but cursed equipment cannot normally be enchanted and can only be removed by shattering it forever. As worshippers equip more cursed equipment,Ashenzari will grant increasing knowledge of the surrounding dungeon. Eventually, Ashenzari will reveal the invisible, grant clarity of mind, and protect worshippers from the Dungeon's malevolent forces. Ashenzari likes it when you bind yourself with curses. Ashenzari's powers are not affected by the Invocations skill. Overview|PowerscWggdoes not appreciate abandonment, and will call down fearful punishments on disloyal followers! Those who abandon Ashenzari will immediately have their curses shattered, cWggCdestroying whichever items they imbued with divine wisdom. Thereafter, Ashenzari's wrath is constant and unrelenting for its duration. Victims will find their skills impaired, and their enemies divinely guided – never losing track of them, never ending the hunt. Ashenzari's wrath lasts for a relatively long duration. Powers|WrathiWggމd While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are alliWggithe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. iWggAshenzari reveals the structure of the nearby dungeon.OverviewWrathiWgg  Ashenzari exhorts followers to curse their possessions, periodically offering these curses to worshippers as they explore. These curses grant improvements to specific skills, but cursed equipment cannot normally be enchanted and can only iWggg ,be removed by shattering it forever. As worshippers equip more cursed equipment,Ashenzari will grant increasing knowledge of the surrounding dungeon. Eventually, Ashenzari will reveal the invisible, grant clarity of mind, and protect worshippers from the Dungeon's malevolent forces. Ashenzari likes it when you bind yourself with curses. Ashenzari's powers are not affected by the Invocations skill. Overview|PowersWgg S Describe which?   A - AshenzariB - Beogh  C - Cheibriados D - Dithmenos  E - Elyvilon F - Fedhas  G - Gozag H - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - VehumetW - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining OneWggV Beogh the Shepherd A god of outcasts, pariahs, and the dispossessed, Beogh's altars are rarely found among those of other faiths, but their missionaries may always be sought by those looking for a place to belong. Worshippers will find many friends within the dungeon, and those who prove their strength to Beogh may gain lifelong companions the equal of any adventurer. To worship Beogh is to believe WggzCthere is strength that transcends species and bloodline. To worship Beogh is to be an orc. Favour - Beogh is neutral towards you. Granted powers:(Cost)Orcs sometimes recognise you as one of their own. You can smite your foes.(3 MP, Piety-)Beogh will send orc apostles to challenge you in battle as you gain piety. You can recruit apostles that you defeat into your service. Your apostles are sometimes healed when you deal damage. You can rally a vengeful horde.(8 MP, Piety-----)You can walk on water. [!]: Overview|Powers|WrathYgg  Worshippers will gain the power to call down Beogh's wrath upon their oppressors, and other orcs will start to see you as one of their own. Especiallypromising adherents will find themselves beset by rivals for Beogh's favour, butovercoming these trials without fleeing will gain you loyal companions whom Beogh will resurrect time and time again - just so long as you continue to fightand avenge in their name. A true chosen one may even rally an entire orcish armyto avenge a wrongful death. Beogh likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Beogh especially likes it when you kill the priests of other religions. Ygg Overview|PowersYgg8  Beogh strongly dislikes it when you attack non-hostile orcs or you attack your followers. Beogh does not appreciate abandonment, and will call down fearful punishments ondisloyal followers! Blasphemers against the word of Beogh find themselves assaulted by waves of orcish warriors, or by dancing electric weapons. Beogh may also simply smite Ygg9 7such blasphemers – and when smiting true sinners, Beogh has a heavy hand indeed!Those who still worship Beogh will also find their followers regularly desertingthem. Beogh's wrath lasts for a relatively long duration.Powers|Wrath6YggF  A god of outcasts, pariahs, and the dispossessed, Beogh's altars are rarelyund among those of other faiths, but their missionaries may always be sought by those looking for a place to belong. Worshippers will find many friends within the dungeon, and those who prove their strength to Beogh may gain lifelong companions the equal of any adventurer. To worship Beogh is to believe there is strength that transcends species and bloodline. To worship Beogh is to be an orc. Favour - Beogh is neutral towards you. Granted powers:(Cost)Orcs sometimes recognise you as one of their own. You can smite your foes.(3 MP, Piety-)Beogh will send orc apostles to challenge you in battle as you gain piety. You can recruit apostles that you defeat into your service. Your apostles are sometimes healed when you deal damage. You can rally a vengeful horde.(8 MP, Piety-----)You can walk on water.OverviewWrath:YgghZ Describe which?   A - Ashenzari B - Beogh  C - Cheibriados D - Dithmenos  E - Elyvilon F - Fedhas  G - Gozag H - Hepliaklqana :Yggj I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - OkawaruQ - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - VehumetW - Wu Jian  X - Xom Y - Yredelemnul  Z - Zin1 - the Shining One Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - Okawaru  Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining One\gg  Ru the Awakened Of all the gods, only Ru opposed creation. Not as folly, but as distraction. Initiates of Ru can open channels to the powers underlying the visible world by \ggrenouncing the fetters that bind them here. These sacrifices are not made to Ru,but rather given up freely and permanently. Having made such sacrifices, initiates will become able to draw upon this immense power to aid themselves, eventually gaining the ability to unleash its destructive might against their foes. Favour - Ru is neutral towards you. Granted powers:(Cost)You now exude an aura of power that intimidates your foes. \gg:Your aura of power can strike those that harm you. You can heal your body and restore your magic.(Exhaustion, Drain)You can gather your power into a mighty leap.(5 MP, Exhaustion)You can wreak a terrible wrath on your foes. (8 MP, Exhaustion, Drain)\gg[!]: Overview|Powers|Wrath]ggP Ru will offer followers a number of sacrifices as they travel the dungeon. On accepting these sacrifices, followers will gradually gain an aura of immense ]ggpower. This aura will initially cause foes that attempt to harm them to falter and become stricken with maladies. After making further sacrifices, followers will be able to draw on this power to restore their health and magic, or to makea lightning-fast explosive leap. Exceptional sacrificants can unleash power in a massive strike against all their foes. Each of the powers of Ru's sacrificants increases in strength with more piety from more sacrifices. Ru likes it when you make personal sacrifices. Ru's powers are not affected by the Invocations skill. Overview|Powers]ggi{  Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining One]gg } Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)]gg! You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath-]gg Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu -]gg.@ M - Makhleb N - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - Ru S - Sif Muna  T - TrogU - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin 1 - the Shining One.]gg  Trog the Wrathful Trog is an ancient god of anger and violence. Followers are expected to kill in Trog's name, and especially to slay wizards. In return, worshippers of Trog gainthe ability to go berserk at will in combat, and will be granted assistance in the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Favour - Trog is neutral towards you. Granted powers:(Cost)You can go berserk at will.(Piety-)You can call upon Trog for regeneration and willpower.(Piety-)You can call in reinforcements.(Piety--)Trog will gift you melee weapons as you gain piety. [!]: Overview|Powers|Wrath5]ggz Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw 5]ggow V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin 1 - the Shining One6]gg86= Uskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|Wrath=]ggi { Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - Trog U - Uskayaw =]gg9  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin 1 - the Shining One?]gg#a Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Sorcerer's Apprentice Favour - Vehumet is noncommittal. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|WrathH]gg Describe which?   G - GozagH - Hepliaklqana H]gg#  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - Ru S - Sif Muna  T - TrogU - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining OneI]gg7 Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|WrathK]gg Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu K]gg@ M - Makhleb N - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - Ru S - Sif Muna  T - TrogU - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin 1 - the Shining OneL]gg Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain L]gg1access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Sorcerer's Apprentice Favour - Vehumet is noncommittal. Granted powers:(Cost)L]gghYou can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|WrathO]ggT  Worshippers of Vehumet will quickly be able to recover their magical energy uponkilling beings. As they gain favour, they will also gain enhancements to their destructive spells — first assistance in casting such spells and then increased range for conjurations. Vehumet will offer followers the knowledge of increasingly powerful destructive spells as they gain piety. Vehumet likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Vehumet's powers are not affected by the Invocations skill. Overview|PowersU]gg Vehumet does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Those that anger Vehumet find destruction amply heaped upon them. Novices are struck by flame and frost; archmages by crystal spears and firestorms. Their ownconjurations, too, are wont to misfire at the worst possible moments. U]ggVehumet's wrath lasts for a relatively short duration. Powers|WrathY]ggj Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - MakhlebN - Nemelex Xobeh  O - Okawaru Q - Qazlal Y]ggXk1 R - RuS - Sif Muna  T - TrogU - Uskayaw  V - VehumetW - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining One[]gg7r The Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra`]gg  Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - Vehumet  W - Wu Jian  X - XomY - Yredelemnul  Z - Zin 1 - the Shining Onea]gg?  Xom the Random Xom is a wild and unpredictable god of chaos, who seeks not worshippers but playthings with which to toy. Many choose to follow Xom in the hope of receivingfabulous rewards and mighty powers, but Xom is nothing if not capricious. There is nothing a follower can do to influence Xom's mood. Favour - Xom is neutral towards you. Granted powers:(Cost)None. [!]: Overview|Powers|Wrathk]gg9  To worship Xom is to live riskily. In a good mood Xom may shower worshippers with gifts, while at other times this capricious god could decide to “spice things up a little” and send worshippers to their doom. If such toys of Xom prove to be interesting, so much the better; if not, well, there'll be other playthings... Xom's powers are not affected by the Invocations skill. Overview|Powerss]ggLQ Xom does not appreciate abandonment, and will call down fearful punishments on disloyal followers! s]ggQrUnfaithful ex-followers will find themselves suffering through Xom's bad moods for so long as Xom can be bothered to remember about them. Still, Xom's caprice remains; the unfaithful are rewarded just as the faithful are punished. Xom's wrath lasts for a relatively long duration.Powers|Wrath|]gg Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb|]ggN - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - VehumetW - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining One}]gg[O Yredelemnul the Fallen Cast down by the good gods eons ago, Yredelemnul seeks to despoil their creations and chain all living souls within their inexorable grip. Followers whowould conquer in their name are granted the power to reap an army of the dead and bind powerful souls into eternal service - provided they can sweep across the land in a tide as inexorable as the god themself. }]gg&P^Favour - Yredelemnul is neutral towards you. Granted powers:(Cost)You are surrounded by an umbra. Foes that die within your umbra may be raised as undead servants. You can light the black torch and reap souls in Yredelemnul's name. You can recall your undead harvest.(2 MP)Yredelemnul will gift you temporary undead servants when you light the torch. You can hurl gouts of umbral torchlight.(4 MP, Piety-, Torchlight)You can bind living souls.(6 MP, Piety--, Pain)You can engulf your surroundings in Yredelemnul's grip. (8 MP, Piety-----)[!]: Overview|Powers|Wrath]ggC;  Followers of Yredelemnul carry the Black Torch, allowing them to gather souls and surround themselves in darkness. They can raise foes who die in the light ofthe torch as mindless servants, hurl torchlight to scour the living and empower the dead, and bind especially noteworthy souls to fight for them in death withfull capacities they held in life. Especially devout worshippers can even call down the inescapable grip of the Fallen directly, binding foes helplessly in place as the very life is sucked from them. Yredelemnul will also dispatch undead servants to aid their followers at the start of each new conquest. Yredelemnul likes it when you kill living or demonic beings while their torch is]gg;lit. Yredelemnul especially likes it when you kill holy or unique beings while their torch is lit. Overview|Powers]gg1i Yredelemnul strongly dislikes it when you use holy magic or items. Yredelemnul does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Those who anger Yredelemnul find themselves beset by legions of the dead. Sometimes, the god will also intervene directly, binding the unfaithful in inescapable chains as their dark army demonstrates the price of betrayal's wrath lasts for a relatively short duration. Powers|Wrath]gg  Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu ]ggN 3 M - Makhleb N - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - Vehumet W - Wu Jian ]ggu X - Xom Y - Yredelemnul  Z - Zin]gg =1 - the Shining One]gg E Zin the Law-Giver Zin is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts. They must also tithe a fraction of ]ggyEvall gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety. Favour - Zin is neutral towards you. Granted powers:(Cost)Zin occasionally guards your life. Zin occasionally shields you from chaos. Zin rarely shields you from Hell. You can recite Zin's Axioms of Law. You can call upon Zin for vitalisation.]ggE (2 MP, Piety-)You can call upon Zin to imprison the lawless.(5 MP, Piety-)You can call upon Zin to create a sanctuary.(7 MP, Piety----)Zin will cleanse your potions of mutation. You can donate money to Zin. ]ggE[!]: Overview|Powers|Wrath^gg6grants followers the ability to preach to the unenlightened masses, and powers to vitalise their bodies, protecting them from various afflictions. Later, followers gain the ability to imprison their foes temporarily. Followers can eventually find temporary safety in a divine refuge. As piety grows, followers will be protected from mutation and the Hells, and Zin may even ^gg7(occasionally directly intervene to save a follower's life. Zin likes it when you donate money and you kill unclean or chaotic beings. Overview|Powers^ggkdislikes it when you attack neutral beings or you attack monsters in a sanctuary. Zin strongly dislikes it when you use evil magic or items, you attacknon-hostile holy beings, you attack allies, you kill non-hostile holy beings, you deliberately mutate or transform yourself, you use unclean or chaotic magic or items or you polymorph monsters. Zin forgives followers for abandonment; however, those who later take up the worship of an evil or chaotic god will be scourged. (Kikubaaqudgha, Yredelemnul,Makhleb, Lugonu and Beogh are evil, and Xom, Nemelex Xobeh and Jiyva are chaotic.) Those under Zin's wrath will find their beneficial mutations stripped away, their enemies alerted, and their senses confounded by the axioms of Law; confusion, fainting, blindness and complete paralysis will be their lot. Zin's wrath lasts for a relatively short duration.Powers|Wrath7^ggX  Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining One8^gg' The Shining One Followers of the Shining One are bound to the code of the honourable warrior, soldiers in their god's eternal crusade against evil. For forsaking dark magic 8^gg6(and underhanded tactics, the Shining One rewards them and their allies with the power they need to slay demons and the undead. Especially devout warriors can even call upon angels in times of need. The Shining One's followers can convert to Elyvilon or Zin while keeping some piety. Favour - The Shining One is neutral towards you. Granted powers:(Cost)The Shining One occasionally guards your life. 8^gg(The Shining One prevents you from stabbing unaware foes. You radiate a small righteous aura, and foes within it are easier to hit. The Shining One partially shields you from negative energy. You and your allies can gain power from killing the unholy and evil. 8^gg(+You can call upon the Shining One for a divine shield. (3 MP, Piety-)You can channel blasts of cleansing flame.(5 MP, Piety-)You can summon a divine warrior.(8 MP, Piety--)The Shining One will bless your weapon with holy wrath... once. 8^gg([!]: Overview|Powers|Wrathr^ggO Describe which?   G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh r^ggm O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - VehumetW - Wu Jian  X - XomY - Yredelemnul  Z - Zin 1 - the Shining One^gg   A - AshenzariB - Beogh  C - CheibriadosD - Dithmenos  E - ElyvilonF - Fedhas  R - Ru 1 - the Shining One_ggELookup information about:m - Monster  s - Spell  k - Skill  a - Ability  c - Card  i - Item  f - Feature  g - God _ggEF~ b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Back to game menu_ggT Describe which?   A - AshenzariB - Beogh  C - CheibriadosD - Dithmenos  E - ElyvilonF - Fedhas  G - Gozag H - Hepliaklqana  I - IgnisJ - Jiyva  K - Kikubaaqudgha L - Lugonu  M - MakhlebN - Nemelex Xobeh  O - OkawaruQ - Qazlal  R - Ru S - Sif Muna  T - Trog U - Uskayaw  V - VehumetW - Wu Jian  X - Xom Y - Yredelemnul  Z - Zin 1 - the Shining One_gg Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers: (Cost)Ashenzari warns you of distant threats and treasures. _ggAshenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath`gg9h  Describe which?   A - AshenzariB - Beogh  C - Cheibriados D - Dithmenos  E - Elyvilon F - Fedhas  G - Gozag H - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - MakhlebN - Nemelex Xobeh `ggh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - Trog U - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining One`gg: ! Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. `gg Granted powers: (Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath`gg sc Describe which?   A - AshenzariB - Beogh  C - Cheibriados  D - Dithmenos `ggs E - Elyvilon F - Fedhas  G - Gozag H - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - MakhlebN - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - Trog U - Uskayaw  V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining One`gg!'  D - Dithmenos  O - Okawaru`gg?U  O - Okawaru`ggG Q - Qazlal`gg  Q - Qazlal U - Uskayaw`ggz  U - Uskayaw W - Wu Jian`ggIv  `ggv cC - CheibriadosD - Dithmenos  E - ElyvilonF - Fedhas  M - Makhleb W - Wu Jian`gg>  A - AshenzariB - Beogh  K - Kikubaaqudgha  M - Makhleb`ggp  Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers: (Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath`gg;Iv Followers of Dithmenos are surrounded by an unnatural quiet, which helps the sounds they make go unnoticed. As they rise in devotion, they will find their own shadow begins to imitate some of their actions, attacking when they attack and even casting shadowy magics that mimic the form - if not the substance - of whichever schools of magic they had been utilising. More devout worshippers additionally gain the ability to swap places with their shadow to mislead enemies, grasp other beings' shadows to unleash their magic onthe worshipper's behalf, and finally call down a night so dark that it hides alldenizens of the dungeon from each other. Dithmenos likes it when you explore the world. Overview|Powers agg  Describe which?   A - AshenzariB - Beogh  C - Cheibriados  D - Dithmenos  E - Elyvilon F - Fedhas  G - Gozag H - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - MakhlebN - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  agg u V - Vehumet W - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining One aggRlq  Xom of Many Doors Xom is a wild and unpredictable god of chaos, who seeks not worshippers but playthings with which to toy. Many choose to follow Xom in the hope of receivingfabulous rewards and mighty powers, but Xom is nothing if not capricious. There is nothing a follower can do to influence Xom's mood. Favour - Xom is neutral towards you. Granted powers: (Cost)None.  aggl[!]: Overview|Powers|Wrathaggt To worship Xom is to live riskily. In a good mood Xom may shower worshippers with gifts, while at other times this capricious god could decide to “spice things up a little” and send worshippers to their doom. If such toys of Xom prove to be interesting, so much the better; if not, well, there'll be other playthings... Xom's powers are not affected by the Invocations skill. aggBuPOverview|Powersagg^ Xom does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Unfaithful ex-followers will find themselves suffering through Xom's bad moods for so long as Xom can be bothered to remember about them. Still, Xom's caprice remains; the unfaithful are rewarded just as the faithful are punished. Xom's wrath lasts for a relatively long duration.agg:_>Powers|WrathaggHV Describe which?   A - AshenzariB - Beogh  C - Cheibriados  D - Dithmenos  E - Elyvilon F - Fedhas  G - GozagH - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu aggW M - Makhleb N - Nemelex Xobeh  O - OkawaruQ - Qazlal  R - RuS - Sif Muna  T - TrogU - Uskayaw  V - VehumetW - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining One aggY  Lugonu the Unformed Banished to the chaotic realm of the Abyss, Lugonu the Unformed seeks followers to spread bloodshed and corruption in the overworld. Those who gain Lugonu's favour will be granted some of the power of the Abyss itself, allowing them to call forth eldritch horrors, and even to travel between the overworld and the  agg Abyss at will. Favour - Lugonu is neutral towards you. Granted powers: (Cost)Lugonu protects you from the effects of unwielding distortion weapons. Lugonu may banish nearby foes when other gods try to punish you. You can depart the Abyss.(1 MP, Piety---) agg= You can banish your foes.(4 MP, Piety-)You can corrupt the fabric of space.(7 MP, 5 HP, Piety---)You can gate yourself to the Abyss.(10 MP, Piety-------, Pain)Lugonu will corrupt your weapon with distortion... once. [!]: Overview|Powers|Wrath5agg|* Followers of Lugonu gain powers to depart the Abyss at will, to banish monst there, and to flee back inside when needed. Lugonu will also banish nearby foes if any other god attempts to interfere with their followers. Later, followers will be able to corrupt the ordered world, opening a gate for creatures of theto pass through, and to gate themselves directly into this realm of chaos.Lugonu will protect followers who unwield weapons imbued with the distorting energies of the Abyss, and eventually will offer to distort a follower's melee weapon. Lugonu expects followers to spread unceasing chaos in the overworld, andas such does not grant piety to worshippers while they remain in the Abyss itself. Lugonu likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, you banish creatures to the Abyss and you destroy nonliving beings. Overview|Powers5aggGaggk Lugonu does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Lugonu's ire renders the barrier between reality and the Abyss weak and permeable. Space warps, hurling victims across the dungeon, or even directly into the Abyss. Lugonu also reaches out and sends the chaotic inhabitants of theAbyss against victims, with veteran adventurers facing the greatest horrors of the Abyss. Lugonu does not forgive easily, and will not allow ex-worshippers to rejoin the fold while Lugonu's wrath still lasts. Lugonu's wrath lasts for a relatively long duration. Powers|Wrathkagg Banished to the chaotic realm of the Abyss, Lugonu the Unformed seeks followers to spread bloodshed and corruption in the overworld. Those who gain Lugonu's kagg favour will be granted some of the power of the Abyss itself, allowing them to call forth eldritch horrors, and even to travel between the overworld and the Abyss at will. Favour - Lugonu is neutral towards you. Granted powers:(Cost)Lugonu protects you from the effects of unwielding distortion weapons. Lugonu may banish nearby foes when other gods try to punish you. You can depart the Abyss.(1 MP, Piety---)You can banish your foes.(4 MP, Piety-)You can corrupt the fabric of space.(7 MP, 5 HP, Piety---)You can gate yourself to the Abyss.(10 MP, Piety-------, Pain)kagg Lugonu will corrupt your weapon with distortion... once.OverviewWrathaggun^ Followers of Lugonu gain powers to depart the Abyss at will, to banish monst there, and to flee back inside when needed. Lugonu will also banish nearby foes if any other god attempts to interfere with their followers. Later, followers will be able to corrupt the ordered world, opening a gate for creatures oaggof theto pass through, and to gate themselves directly into this realm of chaos.Lugonu will protect followers who unwield weapons imbued with the distorting energies of the Abyss, and eventually will offer to distort a follower's melee weapon. Lugonu expects followers to spread unceasing chaos in the overworld, andas such does not grant piety to worshippers while they remain in the Abyss itself. Lugonu likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, you banish creatures to the Abyss and you destroy nonliving beings. Overview|Powersagg Describe which?   A - AshenzariB - Beogh agg s C - Cheibriados  D - Dithmenos  E - Elyvilon F - Fedhas  G - Gozag H - Hepliaklqana  I - Ignis J - Jiyva  K - Kikubaaqudgha L - Lugonu  M - Makhleb N - Nemelex Xobeh  O - Okawaru Q - Qazlal  R - Ruagg S - Sif Muna  T - TrogU - Uskayaw  V - VehumetW - Wu Jian  X - XomY - Yredelemnul  Z - Zin1 - the Shining OneaggLookup information about:m - Monster  s - Spell  k - Skill  a - Ability  c - Card aggw i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Back to game menuagg[" agg[zDungeon Crawl Stone Soup 0.32.1-5-gba85492886  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characteraggLookup information about:  m - Monster  s - Spell  k - Skill  a - Ability  c - Card  agg!i - Item  f - Feature  g - God  b - Branch  l - Cloud  p - Passive  t - Status  u - Mutation  Esc - Back to game menuagg Describe which? D - DungeonT - Temple  L - Lair S - Swamp  A - ShoalsP - Snake Pit  agg N - Spider Nest M - Slime Pits  O - Orcish Mines E - Elven Halls  V - VaultsC - Crypt  W - Tomb U - Depths  H - HellI - Dis  G - GehennaX - Cocytus  Y - TartarusZ - Zot  J - Abyss R - Pandemonium  Q - Ziggurat1 - Bazaar  2 - Trove 3 - Sewer  4 - Ossuary5 - Bailey  6 - Ice Cave 7 - Volcano  agg T8 - Wizlab9 - Desolation  ! - Gauntlet" - Arena  @ - Crucibleagg(& Dis The Iron City of Dis is home to many of the most resilient guardians of hell. Those who do not belong in the halls of Dis will find the very earth itself opposing them. agg& The malice of this metal realm corrodes equipment. The entrance to this branch can be found in the Vestibule of Hell. This branch is 7 levels deep. This branch contains the iron rune of Zot.aggDescribe which?  D - DungeonT - Temple  L - Lair S - Swamp  A - Shoals P - Snake Pit  N - Spider Nest M - Slime Pits  O - Orcish Mines E - Elven Halls  V - Vaults C - Crypt  W - TombU - Depths  H - HellI - Dis  G - Gehenna X - Cocytus  Y - TartarusZ - Zot  J - Abyss R - Pandemonium  Q - Ziggurat1 - Bazaar  2 - Trove 3 - Sewer  4 - Ossuary5 - Bailey  6 - Ice Cave7 - Volcano  8 - Wizlab9 - Desolation  ! - Gauntlet" - Arena  @ - Crucibleaggl$ Gehenna Gehenna is a realm of lava, flames and damnation. Those who linger will have fire and brimstone rained down upon them. The acrid smoke renders scrolls unreadable. The entrance to this branch can be found in the Vestibule of Hell. This branch is 7 levels deep. This branch contains the obsidian rune of Zot.bggIDescribe which?  D - DungeonT - Temple  L - Lair S - Swamp  A - Shoals P - Snake Pit  N - Spider Nest M - Slime Pits  O - Orcish Mines E - Elven Halls  V - VaultsC - Crypt  W - TombU - Depths  H - Hell I - Dis  G - GehennaX - Cocytus  Y - Tartarus Z - Zot  J - AbyssR - Pandemonium  Q - Ziggurat 1 - Bazaar  2 - Trove3 - Sewer  4 - Ossuary5 - Bailey  6 - Ice Cave7 - Volcano  8 - Wizlab9 - Desolation  ! - Gauntlet" - Arena  @ - CruciblebggV  G - GehennabggSf  G - Gehenna  Q - Zigguratbgg g  Q - Ziggurat 1 - Bazaarbgg i  1 - Bazaar  4 - Ossuarybgg ~Ziggurat A ziggurat is a strange tower constructed of incrementally larger combat arenas,each containing greater wealth and even greater danger than the last. Beware, for a ziggurat is not a place for the faint of heart: even the bravest and most skilled adventurers have met their ends in one. While a portal to safety will bepresent on every level, once left, a ziggurat cannot be re-entered. One ziggurat is guaranteed in the Depths. Tales tell of a magical item found at the bottom of each ziggurat, granting access to a new ziggurat in turn. Such an item is also said to be found at the bottom of the Tomb of the Ancients. Each time a ziggurat is conquered by exiting it from the final floor, subsequent ziggurats will become increasingly dangerous and lucrative. This portal is 27 levels deep.Zbgg 0 Describe which? W - TombU - Depths  H - Hell I - Dis  G - Gehenna X - Cocytus  Y - Tartarus Z - Zot  J - Abyss R - Pandemonium  Q - Ziggurat 1 - Bazaar  2 - Trove3 - Sewer  4 - Ossuary 5 - Bailey  6 - Ice Cave 7 - Volcano  8 - Wizlab 9 - Desolation  ! - Gauntlet " - Arena  @ - Crucible`bgg g  4 - Ossuary  8 - Wizlababggtk  8 - Wizlab 9 - Desolationbbggb  G - GehennaX - Cocytus  8 - Wizlab 9 - Desolationbbgg W  H - HellI - Dis  6 - Ice Cave bbgg ( 8 - WizlablecbggMY  W - TombU - Depths 3 - Sewer cbgg