(h  Player: rockambo Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.15:48:26.ttyrec Time: (1756309706) Wed Aug 27 15:48:26 2025 (hT [?1051l[?1052l[?1060l[?1061h(hyVV)0[?7h[?25l[?1c(h(hrockambo the MagicianDeep ElfHealth: 28/28 ========================(h-Magic: 14/14 ========================AC: 4Str: 5EV: 12Int: 22SH: 5Dex: 15(hwXL:  5 Next: 45% Place: a SewerNoise: ---------  Time: 3223.3 (0.0)-) Nothing wieldedCast: Scorch(h[# #~~≈## #≈##~~≈####.r### ~≈#..~~≈≈≈#..#~ ####...~~#≈≈~~r # ##...~###### ..####.....~≈# ..#######~~# ##.##..###..#(h)##...@.########r   rat (wandering)(h (h oWelcome back, rockambo the Deep Elf Fire Elementalist.(hm(hH(hJ(hP _Press ? for a list of commands and other information.=)h 9 #~~≈## ≈##~~≈#### .r### ≈#..~~≈≈≈# ..#~ ...~~#≈≈ ~~r  ##...~###### ..# ###.....~≈# ..# ######~~# ##.# #..###..# ##....@# # r 2 rats (1 wandering, 1 asleep)=)h =)h hThe rat squeaks loudly. x2; You hear an angry hiss. You hear a loud squeak.=)h8 =)h r.r~rrrr 3 ratsA rat comes into view.=)h 5===4.3 (1=)h= =)h = _You hear a loud squeak. The rat squeaks loudly.>)hD≈≈#.# #~~≈## #r.# ##~~≈#### #r.### #..~~≈≈≈# #.r# ##...~~#≈≈ ~~~~  ##...~###### #.r# >)huEC###.....~≈# #..#######~~# ##.# #..#####.....#######r 4 rats (1 wandering)>)hKGA rat comes into view.>)h-L>)h[L>)hL>)hL>)hU .r.#Sr.r>)h$V<S   adder (wandering)rrrr 4 ratsThe rat squeaks loudly. You hear a loud squeak. x2  An adder comes into view.>)hV<-5Scorch>)h[Z>)h]' _You hear a shout!>)h9  Flames lash the rat.>)hlk* 3 rats>)hV  You kill the rat!>)h_>)h>)h>)h>)hx..#~r~rS.S>)hFv2----====6>)h]>)h/ _The adder hisses angrily.>)h 9  Flames lash the rat.>)h k* 2 rats>)h< >)hp >)h V  You kill the rat!>)hl >)h} U..#l~rr.Sl   frilled lizard (wandering)rr 2 rats>)h l0-------67>)h >)h5 a _A frilled lizard comes into view.>)hL %  >)h Flames lash the rat.>)hT *   rat>)h l  You kill the rat!>)h >)hf ~~r.Sr   rat >)h j8/14 -------8>)h' >)h?b _The frilled lizard hisses angrily. You hear a loud squeak. You hear a shout!?)h * (combustible)  Flames lash the adder.  ?)hVJThe adder is moderately wounded.?)h[f?)h>ga  The adder's fire resistance burns away. The adder bites you.?)hh?)hp7 l?)hpl†rSll 2 frilled lizards?)hq[r   rat?)h"qKA frilled lizard comes into view.?)hq57-?)h rc7-----9?)hx?)hz= _The adder bites you but does no damage.?)h@F9  Flames lash the rat.?)hkJA* ?)h%" ~~l.   frilled lizardYou kill the rat!?)h&K5-----?)h&(730?)h,?)hG.R _The adder barely misses you.?)hY  Flames lash the adder. The adder is burned terribly!?)h] *?)h?)h ?)h{?)h' rl.l†?)hQNl 2 frilled lizards?)hr   ratYou kill the adder!?)hC3-------?)h(541?)h[?)hV _A rat comes into view.?)hD  Flames lash the frilled lizard.?)hN*   frilled lizard?)hw ,?)hz a  You kill the frilled lizard!?)hz ?)hM  Sml†m   malarious merfolk avatar?)h S   adder  A malarious merfolk avatar comes into view.?)h A2-----?)h 2?)hً ?)hA C _An adder comes into view.?)hd ?)hD %  ?)hD Flames lash the frilled lizard.?)hJ A* ?)h\w  You kill the frilled lizard!?)h ?)h0$T~S~m?)h&8=0-----53Scorch?)h+?)h},- _You hear an angry hiss.@)hdZ4@)h_@)hbK _You are out of magic!@)h#4@)hz)@)h+K _You are out of magic!A)h%#≈≈#.#  #~~≈## #..# ≈##~~≈#### #..### ≈#..~~≈≈≈# #..#~#...~~#≈≈ ~~S~ ##...~###### #†m# ###.....~≈# #†.# ######~~# ##†# #..###@.# ##.....## #######A)h)BA)h.~rS.mr   ratA)h/E----4 _A)h6A)hw #~~≈###..# #≈##~~≈#### #..### ~≈#..~~≈≈≈# #..#~ ####...~~#≈≈ ~~~rA)h ##...~###### #S.# ###.....~≈# #m.# ######~~# ##† #..###..#A)hݦ ##...@.## ##### A)hzr   rat A)hA)hE  The malarious merfolk avatar chants a haunting song.A)h͵s †SS   adderr   ratYou easily resist.===-5A)h A)hZ- _You hear an angry hiss.A)h, o .# #~~≈##A)h, l #..# .#≈##~~≈#### #..### ~A)h, ~≈#..~~≈≈≈# #..#~ ~####...~~#≈≈ ~~~r #A)h- # ##...~###### #†.# A)h/- # ###.....~≈# #m.#A)hT- ######~~# ##S# #..###..#A)hp- x ##..@..## A)h- # A)h0 ,A)h5 M†mSm   malarious merfolk avatarA)h5 ^1=-----6A)hZ: A)h; C)h) C)hZDrink which item? Potions  b - a potion of magic  c - a coppery potion  d - a potion of mutatione - a potion of brilliance  h - 2 potions of heal woundsC)hdm - 3 potions of enlightenment [!] read|quaff[?] describe selectedD)h D)h .# #~~≈###..#rockambo the Magician .#≈##~~≈#####..###Deep Elf D)h (~~≈#..~~≈≈≈##..#~Health: 28/28 ======================== ~####...~~#≈≈ ~~~rMagic: 1/14D)h< =----------------------- ## ##...~###### #†.#AC: 4D)hZ Str: 5 # ###.....~≈# #†.#D)hy EV: 12Int: 22######~~# ##m#D)h ?SH: 5Dex: 15#..###S.#XL:  5 Next: 55% Place: a Sewer##..@..##Noise: ---------  Time: 3236.3 (0.0)#######-) Nothing wieldedD)h [Cast: Scorchm   malarious merfolk avatarS   adder _You hear an angry hiss. _You are out of magic! D)h6 _You are out of magic!  The malarious merfolk avatar chants a haunting song.You easily resist. _You hear an angry hiss.D)h D)h D)hI ^†mSD)h% 14/14=======================7.3 (1ScorchD)h D)h@ 6 _Magic courses through your body.F)h$I * (combustible)  Flames lash the adder.  The adder is heavily wounded.F)hk  The adder's fire resistance burns away.  You hear a loud squeak.F)hh!a  The adder barely misses you.F)h+*S.SmS   ball python (constriction)F)h*2===================----====8F)h1F)hd4^ _A ball python comes into view.F)h&5Y  Flames lash the adder. The adder is burned terribly!F)h;*S   ball python (constriction) F)hD ,F)h{b.m. F)hm0-------629F)hF)hI _You kill the adder!F)hgX *(combustible)Flames lash the malarious merfolk avatar.  The malarious merfolk avatar is lightly wounded.F)h( F)h,  The malarious merfolk avatar's fire resistance burns away.  The malarious merfolk avatar chants a haunting song.F)h4 SmS   ball python (constriction)F)h5 i9/14 -----40F)h; F)h> ( _You easily resist.G)h}u * Flames lash the malarious merfolk avatar.  The malarious merfolk avatar is burned terribly!G)hJG)hmQ.mS7-----1G)hRG)hWp _The malarious merfolk avatar is heavily wounded.G)hA  Flames lash the ball python.G)h!A* G)h&.G)hRt5-------32G)hG)h%O _You kill the ball python!G)h *Flames lash the malarious merfolk avatar.  The malarious merfolk avatar is burned terribly!G)h G)h ..r~~# ##†..###....@mmesmerising…)r   ratThe malarious merfolk avatar is heavily wounded.The malarious merfolk avatar chants a haunting song.G)hA3-------3Mesm G)hG)hs _You are mesmerised by the malarious merfolk avatar!G)h * Flames lash the malarious merfolk avatar.  The malarious merfolk avatar is burned terribly!G)hq  The malarious merfolk avatar is severely wounded.G)h ...~~# ##r..###....@mcombustible)G)h h2-----4 G)h G)h [ _You break out of your daze!H)hX9  Flames lash the rat.H)h^A* H)h&3<†H)h50-----5ScorchH)hb:H)h<G _You kill the rat!H)hc4H)hhH)hRkK _You are out of magic!H)hj4H)h-pH)hsrK _You are out of magic!J)hIJ)hK#Drink which item? Potions  c - a coppery potion  d - a potion of mutatione - a potion of brilliance  h - 2 potions of heal woundsJ)hKm - 3 potions of enlightenment [!] read|quaff[?] describe selectedK)h  K)h! K)hU) J.# #~~≈###..#rockambo the Magician .#≈##~~≈#####..###Deep Elf ~~≈#..~~≈≈≈##..#~Health: 28/28 ======================== ~####...~~#≈≈ ~~~rMagic: 0/14------------------------ ## ##...~###### #†.#AC: 4Str: 5 # ###.....~≈# #†.#EV: 12Int: 22######~~# ##†#SH: 5Dex: 15K)h) #..###..#XL:  5 Next: 63% Place: a Sewer##..@m.##Noise: ====-----  Time: 3245.3 (0.0)#######-) Nothing wieldedCast: Scorchm   malarious merfolk avatar (combustible)The malarious merfolk avatar is severely wounded. _You break out of your daze!Flames lash the rat. _You kill the rat! _You are out of magic! _You are out of magic!K)h1 ----6.3 (1Brill K)h6 K)h9 ` _You feel clever all of a sudden.M)h  You hit the malarious merfolk avatar but do no damage.=---7M)h- M)h} q _The malarious merfolk avatar is severely wounded.M)htt  You hit the malarious merfolk avatar.M)hb1=8ScorchM)hM)h, l _The malarious merfolk avatar is almost dead.N)h  You completely miss the malarious merfolk avatar.The malarious merfolk avatar is almost dead.The malarious merfolk avatar chants a haunting song.N)hwD====9N)hN)h 7 _You resist with almost no effort.N)h  You hit the malarious merfolk avatar but do no damage.=---50N)h _The malarious merfolk avatar is almost dead.N)hT[ J  You hit the malarious merfolk avatar.N)h[ N)h7d r.r   rat (wandering)You kill the malarious merfolk avatar!N)hph 2===80---1N)hm N)ho V _A rat comes into view.N)h# #~~≈## #..# #≈##~~≈#### #..### ≈#..~~≈≈≈# #..#~ ####...~~#≈≈ ~~~~  ##...~###### #†.#  ###.....~≈# #†.# ######~~# ##r# #..###..# ##...@.## # N)hN)h<"S†rN)h"--2N)h&N)h&O)hs rrYou barely miss the rat.O)hĽ-The rat squeaks loudly.O)hoD====3O)hO)h2; _The rat bites you but does no damage.O)hl O)hm Z=---4O)hEs O)hu } _You hit the rat but do no damage. The rat bites you but does no damage.P)h1P)hB2z3====---5P)hs7P)h_9 _You hit the rat but do no damage. The rat barely misses you.P)hbP)hGc%6P)hiP)hkj _You barely miss the rat. You block the rat's attack.P)hg  You hit the rat.  P)h EThe rat is heavily wounded.P)h%7P)h"P)h1 _You block the rat's attack.P)hH  P)h  You hit the rat but do no damage.The rat is heavily wounded.P)hg g4===8P)h$ P)h' Q _The rat closely misses you.P)h#E 5  You hit the rat.P)h'K /. P)h[N X9ScorchP)hS P)hU G _You kill the rat!Q)h a≈≈#.#   #~~≈## #..# ≈##~~≈#### #..### ≈#..~~≈≈≈# #..###...~~#≈≈ ~~~~ ##...~###### #†.# ###.....~≈# #†.######~~# ##†# #..###@.# Q)h\!\##.....#######Q)h'Q)h'.-60Q)h+Q)hZ-Q)h##†# ≈≈#.# #..# #~~≈## #..# ##~~≈#### #..###..~~≈≈≈# #..# ##...~~#≈≈ ~~~~  ##...~###### #†.# ###.....~≈# #†.######~~# ##@# #..###..# ##.....#######Q)hU-1Q)hpQ)h-s _You see here an adder corpse.R)h' 5=== _6====R)h+ R)h+ ,R)h_, R)h{- R)h- J7====R)h- R)hO. R)h./ R)hN/ R)h/ R)h0 ,R)hi1 R)hj2 ,R)h2 R)h3 R)h4 %8R)h?4 F===R)h4 R)h5 ,R)hr6 R)hi: 9===R)h: R)h-; R)h; R)hb< R)h< R)h< R)h> ,R)h[> R)hB? R)hl? )10/14R)h? G====R)h? R)h4A ,R)hA R)h:B R)hYB R)hB R)hC 1===R)h'D R)hE ,R)hqE R)hF ,R)hF R)hG ,R)hG R)hH R)hH #2R)h I F===R)hI R)hJJ R)hyJ R)hJ R)hK ,R)hML R)hxM 3====R)hM R)hN ,R)hIO R)hP ,R)hP R)haQ R)hQ R)hQ R)hS 4====R)hT R)hV 4 _Magic restored.R)hW 3R)hkW R)hZ j  You see here a frilled lizard corpse.R)h[ R)h3\  _R)h\ R)h5^ R)h2_ ,R)h_ R)h` R)h8e r  You enter the shallow water.  Moving in this stuff is going to be slow.R)hje 1==WaterR)he R)hv  _You feel a little less clever now.R)hV{ R)h^ R)h !R)h BR)h R)h _You open the door.R)ht R)hK   There is an open door here.R)h K _R)h R)hĥ ,R)hK R)hh R)h9 R)hY R)hި R)h2 R)h ,R)hl R)h R)h R)h R)h R)h< R)hb R)h R)h R)h  ############## ############# ############R)h  ≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈ R)h' ≈≈≈≈≈≈≈≈≈ ###### #############~≈≈≈≈≈≈≈ R)hI .....# ≈~$...'@....'.~≈≈≈≈≈≈318.9 (57.6) R)hn ####†# ~?:...#######.~~≈≈≈≈≈ R)h #≈≈#.# ~?[.. #..# #.~~≈≈≈≈≈#~~≈## ~~(. #..# #.~~≈≈≈≈≈ R)h ≈##~~≈####≈~ #..###~~~~≈≈≈≈ R)h ≈#..~~≈≈≈########..#~~~~~~~~≈≈ ###...~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈##...~#########†.#~~~~~~~~≈≈###.....~≈# #†.###~~~~≈≈≈≈ _You open the door.R)h V _Found a scale mail and 4 stones.S)hA3S)h&S)h:S)h4 # # # ≈ ≈ ≈#S)hL|#~≈.# #≈~$...@.....'.~≈≈≈≈≈≈0.0)#†# #~?:...S)h#.~~≈≈≈≈≈ ##≈≈#.# #~?[... #..# #.~~≈≈≈≈≈ # #~~≈## #~~(... #..# #.~~≈≈≈≈≈ S)h#≈##~~≈####≈~..∩ #..###~~~~≈≈≈≈ ~≈#..~~≈≈≈########..#~~S)h-~~~~~~≈≈#...~~#≈~~~S)h!I~≈ # ##...~#†S)h?.#~≈≈S)h\ ###.....~≈# #†.###~~~~≈≈≈≈S)hɽS)h!+9.9 (1S)hBS)h _Found a gate leading back out of this place. _There is an open door here.T)h3T)hT)hT)h{T)h: _T)hT)h,T)hT)h+T)h,T)hT)heT)h[T)hT)hT)hc,T)h@T)hN _You now have 107 gold pieces (gained 17).T)hh3T)hT)h ############ ## ## ≈≈≈≈≈≈≈≈≈ T)h7≈≈ ≈≈≈≈≈≈≈ ########### ##############~≈≈≈≈≈ T)h(..##......# #≈~....'.....'.~≈≈≈≈#.#####†# #~?@...#######.~~≈≈≈.##≈≈#.# #~?[...##..# #.~~≈≈≈ ≈≈#.# #~~≈## #~~(...##..# #.~~≈≈≈ ≈~#.#≈##~~≈####≈~..∩##..###~~~~≈≈ ~~#~~≈#..~~≈≈≈########..#~~~~~~~~ ~~~~####...~~#≈≈≈≈≈≈≈~~~~  T)h..~## ##...~#########†.#~~~~~~~~  #### ###.....~≈# #†.###~~~~≈≈T)hJ  T)h5######~~# ##†## #~~~≈≈≈ T)hYZYou pick up a Young Poisoner's Handbook and begin reading...T)h,25.9 (6T)h+6.9 (7T)huT)hA~  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.T)he3T)hT)hT)h,T)hT)h      # #~.##......# #≈~....'.....'.~.#.#####†# #~@....#######.~~T)h±~#.##≈≈#.# #~?[...##..# #.~~≈#.# #~~≈## #~~(...##..# #.~~ T)h~≈~#.#≈##~~≈####≈~..∩##..###~~~~~#~~≈#..~~≈≈≈##..# .~~~~####...~~#T)h_≈.~## ##...~#†.#T)h.|# ###.....~≈# #†.###~~~~T)hM ######~~# ##†## #~~~T)hҾV7.9 (18.9 (2T)hT)h/ _b - 3 scrolls of identifyT)h" 3T)h# T)h& T)h' T)h9+ ,T)h.     ≈≈≈≈≈≈≈≈  ############ ##############~ ...##......# #≈~....'.....'.~.#####†# #~.....#######.~~ ####.##≈≈#.[...##..# ≈≈≈#.# #~~≈## #~~( ~≈~#.#≈##~~≈####≈~..∩##..###~~~~#..###..# ##~≈≈≈T)h. E T)h5 W9.9 (130.9 (2T)h69 T)h: 0 _e - a scroll of revelationU)hkz3U)h{U)hiU)hU)hځU)hU)hU)hU)hчU)h5U)hU)h,U)hyU)h~U)h,U)hU)h%U)hȘU)hU)hU)h@  There is an open door here.U)h(U)hx _U)h0U)hWU)h ,U)hU)hxU)hҩU)hU)hU)hU)hg,U)h!U)hhU)hڲ,U)hU)hU)hC,U)hU)hY@  There is an open door here.U)hU)h5 _U)h]U)hU)h',U)hU)hkU)hU)h/U)hU)hMU)h?A  You enter the shallow water.U)h?Water U)hU)h|N _Moving in this stuff is going to be slow.U)h03U)hU)hU)hU)h U)h6U)hU)hU)hU)hU)hU)hU)hU)hU)h0U)hU)h U)h*U)h'U)h,U)hU)hOU)hU)hU)hU)h U)h U)h U)ha U)hU)h,U)hU)h0U)h ,U)h!U)h/U)h0U)h1U)h.2U)h}LU)hRU)hSU)hlUU)hgU)h^hU)hhU)hiU)huU)hMwU)hwU)hxU)hU)hS,U)hU)hU)h",U)h U)hU)h̙U)hU)hU)h U)hU)hܞU)hU)h+U)h4U)h]U)hU)hU)hU)h U)hU)hPU)h-U)hTU)h U)hU)hU)hU)h&U)hU)h?U)hhU)h\U)h,U)hU)h U)hU)hU)h3U)hU)hfU)hyU)hU)h\U)hU)h,U)hU)hgU)h%  U)hYou enter the shallow water.U)h?Water U)hU)hThere is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.U)h3U)h U)h8U)hWU)hyU)hGU)hU)hU)hU)hU)h; U)h/U)hg(U)hU)hU)h_3U)hU)h3  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterU)hV. _Moving in this stuff is going to be slow.  You see here a frilled lizard corpse.U)hnU)h _U)hU)h b  You see here an adder corpse.U)h"U)h" _U)h#U)h%U)hO',U)h'U)h)U)h*U)h+U)h+U)h-U)h/U)h@/U)h/U)h42U)hd3,U)hC4U)h6U)h:  You enter the shallow water.Water U)h:U)h<N _Moving in this stuff is going to be slow.U)h=U)h=(U)h>U)h!@U)h@3U)hBU)hpDU)h F,U)hFU)h$IU)hJ,U)hLU)hlNU)hP,U)hPQU)hSU)hU,U)hVU)hSYU)hZ,U)h[U)h\U)h!],U)h]U)h^U)h`A  You enter the shallow water.U)h`?Water U)h aU)hbN _Moving in this stuff is going to be slow.U)hLd3U)hdU)hfU)hg>U)hRhU)hiU)hj3U)hlU)hPq^  Items here: ÷÷÷÷÷÷.U)h7rU)hr _U)h2sU)hqtU)hJuU)huU)h vU)h]wU)hwU)hxU)hdxU)hyU)hzU)hzU)h {U)h |U)h|U)h}U)h}U)h~U)h^,U)hU)h܀U)hU)hU)h&U)h7U)h,U)hU)hU)hRU)h|U)hԆU)hU)hA  You enter the shallow water.U)hފ?Water U)h\U)hn:  ###### ################ ######## †~†≈≈# #......##......# #≈~....' ##†~≈###..~...#.#####÷# #~.....# U)hp #.#≈≈≈###~####.##≈≈#.# #~.[...#  #.##~~~~~~≈≈≈#.#≈#~~≈## #~~(...#  #.......~~~≈~#.#≈##~~≈####≈~..∩#  #######...~~~#~@≈#..~~≈≈≈#######426.5 (95.6) ##...~~~~####...~~#≈≈≈≈≈ U)hH_###...~## ##...~######## ###### ###.....~≈#  ######~~# # #..### ##.... ##### U)hqY# _Moving in this stuff is going to be slow.U)hŝU)hU)h_ _Partly explored, can't reach some places.U)h U)h U)hE U)h( ........'...##≈≈#.# #~..#≈#~~.#≈##~.0.0)...U)h 6....~....U)h~ U)hr U)h _ _Partly explored, can't reach some places.Y)h Y)h Y)h; Y)h Z)h Z)h A sewer∩∩∩(Press ? for help)  #############################   #....~~###.~###################   #..#..~########.~~~###Z)h0 ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈   #.##...........~~~~∩∩###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈   #.######################≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Z)hl t  #...≈≈≈≈≈~≈≈≈≈≈≈≈~≈########## ################ ##############~≈≈≈≈≈≈≈≈≈≈≈≈≈   #..≈≈~.~~..~..~~÷~÷~~~~†~†≈≈# #......##......# #≈~....'.....'.~≈≈≈≈≈≈≈≈≈≈≈≈ Z)h ] ##≈~≈~.####..#############†~≈###..~...#.#####÷# #~.....#######.~~≈≈≈≈≈≈≈≈≈≈≈  #≈~~..## ####Z)h #.#≈≈≈###~####.##≈≈#.# #~.[...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈  #######Z)h #.##~~~~~~≈≈≈#.#≈#~~≈## #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈  Z)h #.......~~~≈~#.#≈##~~≈####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈  #######...~~~#~@≈#..~~≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈  Z)h? ##...~~~~####...~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈  Z)ha ###...~## ##...~#########†.#~~~~~~~~≈≈≈≈≈≈≈≈  Z)h ###### ###.....~≈# #†.###~~~~≈≈≈≈≈≈≈≈≈≈  Z)h ^######~~# ##†## #~~~≈≈≈≈≈≈≈≈≈≈≈  #..###..# ##~≈≈≈≈≈≈≈≈≈≈≈≈  ##.....## #~≈≈≈≈≈≈≈≈≈≈≈≈≈  #######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  Z)h ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ################# Z)h0 [)hVI@≈[)hrO 7≈#[)hI 5#.[)hC 5..[)hZ 5.~[)hnw5~~[)h7~≈\)h?'9≈≈\)h9≈≈\)hB7≈#\)h35##\)hLB5##\)h5##\)h/95##\)h65##\)hf25##\)h5##\)h(#5#.\)h5..\)h55.#\)h5#~])h45~~])h:~~^)h̦^)h\U# rockambo the Magician# Deep Elf ###### ################ ######## Health: 28/28 ======================== †~†≈≈# #......##......# #≈~....' 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 ##  ##≈≈≈≈≈  ##############≈  #≈~....'.....'.≈  #~.....#######.~~≈  #~.[...##..# #.~~≈  #~~(...##..# #.~≈ ####≈~..∩##..###~~~~≈≈ ≈≈≈########..#~≈~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈~#########÷.#~~~~~~~~≈7.1l)hL #################≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##############~≈≈~....'.....'@~~.....#######.~~[...##..# # #~~(~~~~~~~ .....~≈# #÷.###~~~~≈≈≈≈≈≈≈≈≈≈8.7l)h  ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##############~≈≈~....'.....'.~~.....#######@~~[...##..# # #~~(##~~~~ #####~~# ##÷## #~~~≈≈≈≈≈≈≈≈≈≈≈l)h l)hT ,90l)h l)h< #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##############~≈≈~....'.....'.~~.....#######.~~[...##..# # #~~(###≈~..∩##..###~~~~~#~~~l)h[=y#..###..# ##~≈≈≈≈≈≈≈≈≈≈≈≈l)hE=90l)hLl)hoMl)h0^ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##############~≈≈~....'.....'.~~.....#######.~~l)h[...##..# # #~~(###≈~..∩##..###~~~~ ≈≈≈########..#~~~~~~~~~## l)h##~##.....## #~≈≈≈≈≈≈≈≈≈≈≈≈≈l)hl)h1l)hl)hm)h# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##############~≈≈~....'.....'.~~.....#######.~~[...##..# # #~~(###≈~..∩##..###@~~~ ≈≈≈########..#~~~~~~~~ ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~#÷.#########≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈m)h+A  You enter the shallow water.m)h=,]2Water m)h2m)hi4? _Moving in this stuff is going to be slow.m)hex ≈≈≈##############~≈≈~....'.....'.~~.....#######.~~[...##..# m)h/f%# #~~(###≈~..∩##..###~~~~ ≈≈≈########..#~~@~~~~~ ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~ .~#########÷.#~~~~~~~~≈m)hfWater ###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈m)hב_4.3 (1.6m)h ≈≈##############~≈≈~....'.....'.~~.....#######.~~[...##..# # #~~(###≈~..∩##..###~~~~ ≈≈≈########..#~~~~~~~~ ~~#≈≈≈≈≈≈≈~~~~~~@~~~~~~ .~#########÷.#~~~~~~~~≈ .....~≈# #÷.###~~~~≈≈Water ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈m)hZ5.9m)hM?  ##############~≈≈~....'.....'.~~.....#######.~~[...##..# # #~~(###≈~..∩##..###~~~~ ≈≈≈########..#~~~~~~~~ ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~ .~#########÷.#~~@~~~~~≈ .....~≈# #÷.###~~~~≈≈ #####~~# ##÷## #~~~≈Water ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈7.5m)he  ≈~....'.....'.~~.....#######.~~[...##..# # #~~(...#####≈~..∩##..###~~~~ ≈≈≈########..#~~~~~~~~ ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~ .~#########÷.#~~~~~~~~≈ .....~≈# #÷.###@~~~≈≈ #####~~# ##÷## #~~~≈  #..###..# ##~≈Water #################9.1n)h! ~.....#######.~~[...##..# # #~~(###≈~..∩##..###~~~~ ≈≈≈########..#~~~~~~~~ ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~ .~#########÷.#~~~~~~~~≈ .....~≈# #÷.###~~~~≈≈ #####~~# ##÷## #@~~≈  #..###..# ##~≈#.....## #~≈Water ################500.7n)hcW#~.[...##..# #.~~≈  #~~(...##..# #.~~≈  ###≈~..∩##..###~~~  n)hW≈≈########..#~~~~~~~~  ~#≈≈≈≈≈≈≈~~~~~  ~#########÷.#~~~~~~~~≈≈  .n)h!Xx...~≈# #÷.###~~~~≈≈≈  ####~~# ##÷## #~~~≈≈n)hDX)  n)hX #..###..# ##@≈≈  ##.....## #~≈≈  #####≈≈≈≈≈≈   ##≈≈  ##≈n)hX9  ##≈n)hY   #################  n)hY7 #n)h;Y(  n)hWYT # n)hrY9  n)hYn)hbbn)hb'2.3n)hpn)hNso)hM4# #~~(...##..# #.~~≈ ####≈~..∩##..###~~~~≈ ≈≈≈########..#~~~~~~~~≈ ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈ .~#########÷.#~~~≈ o)h4.....~≈# #÷.###~~~~≈≈ #####~~# ##÷## #~≈  #..###..# ##≈  ##.....## ≈  #######≈≈≈≈≈  o)h,5≈  ## 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Scrolls  b - 3 scrolls of identifye - a scroll of revelation s)h  l - 3 scrolls of teleportation [!] read|quaff[?] describe selectedv)hLv)h v)hy`# #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈rockambo the Magician ####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈Deep Elf ≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈Health: 28/28 ======================== ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈Magic: 14/14 ======================== .~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈AC: 4Str: 5 .....~≈# #÷.###~~~~≈≈≈≈≈≈≈≈≈≈EV: 12Int: 22 #####~~# ##÷## #~~~≈≈≈≈≈≈≈≈≈≈≈SH: 5Dex: 15#..###..# ##~≈≈≈≈≈≈≈≈≈≈≈≈XL:  5 Next: 80% Place: a Sewerv)h##.....## #@≈≈≈≈≈≈≈≈≈≈≈≈≈Noise: ---------  Time: 3503.9 (0.0)#######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈-) Nothing wielded##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Cast: Scorch##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Water ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈################################################ _Moving in this stuff is going to be slow. _You see here an adder skeleton.  v)hYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.v)h"P  Okay, then.v)h#v)he+v)h!-. _v)h v)h tDrink which item? Potions v)h y c - a coppery potion  d - a potion of mutation  h - 2 potions of heal woundsv)h m - 3 potions of enlightenment [!] read|quaffv)h ][?] describe selectedz)hd z)h z)h # #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈rockambo the Magician ####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈Deep Elf z)h -≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈Health: 28/28 ======================== ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈Magic: 14/14 ======================== .~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈AC: 4Str: 5 .....~≈# #÷.###~~~~≈≈≈≈≈≈≈≈≈≈EV: 12Int: 22 #####~~# ##÷## #~~~≈≈≈≈≈≈≈≈≈≈≈SH: 5Dex: 15#..###..# ##~≈≈≈≈≈≈≈≈≈≈≈≈XL:  5 Next: 80% Place: a Sewer##.....## #@≈≈≈≈≈≈≈≈≈≈≈≈≈z)h {Noise: ---------  Time: 3503.9 (0.0)#######≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈-) Nothing wielded##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Cast: Scorch##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Water ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#################################z)h M############### _You see here an adder skeleton.  You enter the shallow water. _Moving in this stuff is going to be slow.  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You enter the shallow water. _Moving in this stuff is going to be slow.)hG ## ##.~## ######.~~~### )hHU......~~~~∩∩# ############# ~≈≈≈≈≈≈≈~≈########## ############~..~~÷~÷~~~~÷~@≈≈# #......##... #)hRH\..#############÷~≈###..~...#.### #### #.#≈≈≈###~####.##≈ #.##~~~~~~≈≈≈#.#≈)hI: #.......~~~≈~#.#≈#########~~≈...~~~~#####...~########)hP)h],3.1 (1.6)hb)hh  Things that are here: _a rat skeleton; a merfolk skeleton)hU  #### ##.~###.~~~###.~~~~∩∩## )h ≈~≈~≈# ~..~..~~÷~÷~~~~÷@÷≈≈# #......## #)h #..#÷~≈###..~...#. )h  #### #.#≈≈≈###~####.##)h!  #.##~~~~~~≈≈≈#.#≈)hl j #.......~~~≈~#.#≈ #######...~~~#~~≈ ##...~~~~  ###...~## )h D ######)h )h .4.7 _)h6& )hu' )hE # #### # ##.~###.~~~###.~~~~∩∩##≈~)h ≈~≈# ~..~..~~÷~÷~~~~@~÷≈≈# #......###..#÷~≈###..~...#.)h  #### #.#≈≈≈###~####.)h  #.##~~~~~~≈≈≈#.# #.......~~~≈~#.#)h i #######...~~~#~~ ##...~~~~ )h @ ###...~## )hM D ######)h )h '6.3)hz )h u _You see here an adder skeleton.)hDE# #### ~# ##.~## ~#.~~~###.~~~~∩∩#)hEL#######≈~≈~≈# .~~..~..~~÷~÷~~~@÷~÷≈≈# #......###..)hE#÷~≈###..~...#. # #### #.#≈≈≈###~####. #.##~~~~~~≈≈≈#. #.......~~~≈~#.)hIFz #...~~~#~  ##...~~~~  ###...~#  ###### )hL)hM.7.9 _)h]R)hS)hdUC# #### ~~# ##.~## .~#.~~~###.~~~~∩∩########≈~≈~≈)hU# ~.~~..~..~~÷~÷~~@~÷~÷≈≈# #...... .####..#÷~≈###..~...# ## ####)hU #.#≈≈≈###~#### # #.##~~~~~~≈≈≈#)hVT #.~~~≈~# )h$VH#...~~~# ##...)hNVN ###...~ )h\)h]'9.5)hxc)hd)h# #### .~~# ##.~## ..~#.~~~###.~~~~∩∩#######≈~≈~≈# ≈~.~~..~..~~÷~÷~@~~÷~÷≈≈# #...... ~.####..#÷~≈###..~... .## ####)h #.#≈≈≈###~ ## #.##~~~~~~≈≈≈ #.~~~≈~)h #...~~~ ##... ###... )h)hK*4001.1)h*)hI)ha # #### ..~~# ##.~## #..~)h #.~~~### #.~~~~∩∩###### .≈≈≈≈≈~)h f≈~≈# )h i≈~.~~..~..~~÷~÷@~~~÷~÷≈≈# # ≈~.####..#÷~≈###..~ ..## ####)hf  #.#≈≈≈###~# #.##~~~~~~ #.~~~≈ #... ##...)h I ### )h =2.7)h )h )hc# ####.~~# ##.~## .#..~#.~~~### #)h(d#.~~~~∩∩##### ..≈≈≈≈≈~≈~≈)hPd# .≈≈~.~~..~..~~÷~@~~~~÷~÷≈≈# # )hrd~≈~.####..#÷~≈###..~ ~..## ####)hdt #.#≈≈≈###~# #.##~~~~~~)hde #.~~~ #...)hdY ##... ###)he )hVl)hl'4.3)hr)hv} _You see here a frilled lizard skeleton.)hUw# ####.~~# ##.~## ..#..~#.~~~### .##.~~~~∩∩# .###.≈≈≈≈≈~≈~≈# .≈≈~.~~..~..~~÷@÷~~~~÷~÷≈≈# # )hV≈~≈~.####..#÷~≈###..~ ~~..## #### #.#≈≈≈###~# #.##~~~~~~)h8VL #. )hXV#...)hVs ## ### )h])hP^.5.9 _)h d)he)h= # #### #....~~# ##.~## #..#..~#.~~~### #.##.~~~~∩∩# #.### #...≈≈≈≈≈~≈~≈)h # #..≈≈~.~~..~..~~@~÷~~~~÷~÷≈≈# # #≈~≈~.####..#÷~≈###.. ≈~~..## ####)h L #.#≈≈≈#### #.## #. #.. ##. ## )h )h '7.5)h* )hK-  )hv- g_You see here an adder skeleton.)hs   # ####  #....~~# ##.~##  #..#..~#.~~~###  #.##.~~~~∩∩#  #.### )h҉ j #...≈≈≈≈≈~≈~≈#  #..≈≈~.~~..~..~@÷~÷~~~~÷~÷≈≈# # ##≈~≈~.####..#÷~≈### #≈~~..## ####)h  #.#≈≈≈# #.## #)h$ 7. #)hH H ## )h )h .9.1 _)h )h )h !  )hc   )h #)h * #### )h? 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You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an empty arch of ancient stone here.)hA#  #### ~~# ##.~## ..~#.~~~### .~~~~∩@#  ≈≈≈≈≈~≈~≈# #~.~~..~..~~÷~÷~~~~÷~÷≈≈# #. ~.####..#÷~≈###..~. .## #### #.#≈≈≈###~# #.##~~~~~~≈#.~~~≈~#...~20 _)h*  _There is a gate leading back out of this place here.)h9E)hEsRead which item? Scrolls )h#Fo b - 3 scrolls of identifye - a scroll of revelation  l - 3 scrolls of teleportation [!] read|quaff[?] describe selected)hC)hH)hrockambo the MagicianDeep ElfHP: 27/27 (28) ========================MP: 14/14========================AC: 4Str: 5 ########EV: 12Int: 22 .~~###.~##SH: 5Dex: 15 ..~########.~~~###XL:  5 Next: 80% Place: a Sewer ...........~~~~∩@#Noise: ---------  Time: 4052.3 (0.0) ##################-) Nothing wielded ≈≈≈≈≈~≈≈≈≈≈≈≈~≈########## ####### Cast: Scorch ≈~.~~..~..~~÷~÷~~~~÷~÷≈≈# #...... Drain ~.####..#############÷~≈###..~... .## #####.#≈≈≈###~###  ###.##~~~~~~≈≈≈ #.......~~~≈~ #######...~~~ )hYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an empty arch of ancient stone here. _There is a gate leading back out of this place here.  Okay, then.)h. _)h[Read which item? Scrolls  b - 3 scrolls of identifye - a scroll of revelation  l - 3 scrolls of teleportation [!] read|quaff[?] describe selected)h<)hj)hrockambo the MagicianDeep ElfHP: 27/27 (28) ========================MP: 14/14========================AC: 4Str: 5 ########EV: 12)heNInt: 22 .~~###.~##SH: 5Dex: 15 ..~########.~~~###XL:  5 Next: 80% Place: a Sewer ...........~~~~∩@#)hNoise: ---------  Time: 4052.3 (0.0) ##################-) Nothing wielded ≈≈≈≈≈~≈≈≈≈≈≈≈~≈########## ####### Cast: Scorch ≈~.~~..~..~~÷~÷~~~~÷~÷≈≈# #...... Drain ~.####..#############÷~≈###..~... .## #####.#≈≈≈###~###  ##)h5#.##~~~~~~≈≈≈ #.......~~~≈~ #######...~~~)h]  _Moving in this stuff is going to be slow.  You enter the shallow water. )hd_Moving in this stuff is going to be slow. _There is an empty arch of ancient stone here. )h_There is a gate leading back out of this place here. _Okay, then.)hy ###########################################################################)h ###.~############################≈≈≈≈~≈#########.~~÷~÷~~~~÷~÷≈≈############÷~≈)hO############.#≈############.##############...  As you read the scroll of revelation, it crumbles to dust.)h*3.3 (1)h)h: _You feel aware of your surroundings.*h rockambo the Magician###############Deep Elf###############HP: 27/27 (28) ========================###############MP: 14/14========================*hq.###############AC: 4Str: 5 #### ###############EV: 12Int: 22 .~~# ###.~##########SH: 5Dex: 15 *h..~########.~~~#########XL:  5 Next: 80% Place: a Sewer *ho...........~~~~∩@#######Noise: ---------  Time: 4053.3 (0.0) ########################-) Nothing wielded ≈≈≈≈≈~≈≈≈≈≈≈≈~≈########## ####### Cast: Scorch *h1≈~.~~..~..~~÷~÷~~~~÷~÷≈≈# #...... Drain ~.####..#############÷~≈###..~... .## ################.#≈≈≈###~###*h  ##############.##~~~~~~≈≈≈ ############.......~~~≈~ #######...~~~  _There is a gate leading back out of this place here. _Okay, then.As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings.  Press: ? - help, v - describe, . - travelA gate leading back out of this place.*h F@#stone wall.*hHN##rock*h5##*h5##*hq5##*hz5##*ht`5##*h2h#   You can't see that place.*hOO9  *hF9  *h 9  *hp 9  *ht 9  *h 9  *hk 9  *h 9  *hp ?  *h{m  #[a stone wall.]*h W#.the floor.]*h;..*h/7.. *h.u7.. *hR 5.. *h1p 5.. *hYQ 7.. *hx V.#a stone wall.] *hy\#≈some deep water.]*hZ≈~shallow water.]*hS;~~*h7~~*hq 7~~*hiR.~the floor.]*h7. Crockambo the Magician###############Deep Elf###############HP: 27/27 (28) ========================###############MP: 14/14========================###############AC: 4Str: 5 *h. #### ###############EV: 12Int: 22 .~~# ###.~##########SH: 5Dex: 15 ..~########.~~~#########XL:  5 Next: 80% Place: a Sewer *h. ...........~~~~∩@#######*h. 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#~~(...##..# #.~≈### ####≈~..∩##..###~~~~≈.*h≈### ≈≈≈########..#~≈### ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈### .~#########÷.#~~~~~~~~≈###.*h.*h|.5.7 _.*h~.*h4*hRead which item? Scrolls  b - 3 scrolls of identify  l - 3 scrolls of teleportation [!] read|quaff[?] describe selected5*h 5*h 5*hv ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rockambo the Magician ~~~~~~~~~###############~~~~~~~~~ Deep Elf ~~~~~~~~~################~~~~~~~~ HP: 27/27 (28) ======================== ~~~~~~~~~######################## MP: 14/14======================== ~~~~~~~~~######################## AC: 4Str: 5 5*h ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### EV: 12Int: 22 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### SH: 5Dex: 15 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### XL:  5 Next: 80% Place: a Sewer **##############@≈≈≈≈≈≈≈≈≈≈≈≈≈### Noise: ---------  Time: 4175.7 (0.0)#≈~....'.....'.~≈≈≈≈≈≈≈≈≈≈≈≈### -) Nothing wielded#~.....#######.~~≈≈≈≈≈≈≈≈≈≈≈### Cast: Scorch5*hC #~.[...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### Water Drain 5*ho # #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### ####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈###  5*h ≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈###  5*h ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈###  .~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈###  5*h _Moving in this stuff is going to be slow. _You see here an adder skeleton.  You enter the shallow water. 5*h u_Moving in this stuff is going to be slow. _Why would you want to do that? 5*h+ _Why would you want to do that?5*h m  Okay, then.5*h8 5*h . _6*hyMDrink which item? Potions  c - a coppery potion  d - a potion of mutation  h - 2 potions of heal woundsm - a potion of enlightenment [!] read|quaff[?] describe selected7*hG7*hQ7*hX~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rockambo the Magician 7*hNY~~~~~~~~~###############~~~~~~~~~ Deep Elf ~~~~~~~~~################~~~~~~~~ HP: 27/27 (28) ======================== ~~~~~~~~~######################## MP: 14/14======================== 7*hY=~~~~~~~~~######################## AC: 4Str: 5 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### EV: 127*hYInt: 22 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### SH: 5Dex: 15 7*hY~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### XL:  5 Next: 80% Place: a Sewer 7*hZ**##############@≈≈≈≈≈≈≈≈≈≈≈≈≈### Noise: ---------  Time: 4175.7 (0.0)7*hCZ#≈~....'.....'.~≈≈≈≈≈≈≈≈≈≈≈≈### -) Nothing wielded7*hwZ#~.....#######.~~≈≈≈≈≈≈≈≈≈≈≈### Cast: Scorch#~.[...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### Water Drain 7*hZ# #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### ####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈###  ≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈###7*h[  ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈###  .~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈###  _You see here an adder skeleton.  You enter the shallow water. _Moving in this stuff is going to be slow. 7*hP[_Why would you want to do that? _Why would you want to do that? _Okay, then.7*hcP  Okay, then.7*hma _8*h}Hv  You aren't carrying any items that you can evoke.8*hI8*hP8*hgR. _9*hG 9*hP 'Inventory: 12/52 slots Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 helmet (worn)  i - a +0 pair of boots (worn)f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)b - 3 scrolls of identify  l - 3 scrolls of teleportation Potions (go to first with !)  c - a coppery potion  d - a potion of mutation  h - 2 potions of heal woundsm - a potion of enlightenment:*h c - a coppery potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ :*h' “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.:*hX <*h.x Inventory: 12/52 slots Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 helmet (worn)  i - a +0 pair of boots (worn)  f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)  b - 3 scrolls of identify  l - 3 scrolls of teleportation Potions (go to first with !)  c - a coppery potion  d - a potion of mutation  h - 2 potions of heal wounds  m - a potion of enlightenment<*ho <*hv ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rockambo the Magician ~~~~~~~~~###############~~~~~~~~~ Deep Elf <*hEw~~~~~~~~~################~~~~~~~~ HP: 27/27 (28) ======================== ~~~~~~~~~######################## MP: 14/14======================== ~~~~~~~~~######################## AC: 4<*hwStr: 5 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### EV: 12Int: 22 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### SH: 5Dex: 15 <*hw~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### XL:  5 Next: 80% Place: a Sewer <*hw**##############@≈≈≈≈≈≈≈≈≈≈≈≈≈### Noise: ---------  Time: 4175.7 (0.0)<*h#x#≈~....'.....'.~≈≈≈≈≈≈≈≈≈≈≈≈### -) Nothing wielded<*hPx#~.....#######.~~≈≈≈≈≈≈≈≈≈≈≈### Cast: Scorch<*hsx#~.[...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### Water Drain <*hxT# #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### ####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈###<*hx  ≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈###<*hx  ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈###<*hy  .~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈###<*h-ys  _Moving in this stuff is going to be slow. <*hPyE_Why would you want to do that? <*hmyK_Why would you want to do that? _Okay, then. <*hy_Okay, then. _You aren't carrying any items that you can evoke.<*h<*h<*h<*hԌ=*h^=*hasRead which item? Scrolls =*hja b - 3 scrolls of identify  l - 3 scrolls of teleportation [!] read|quaff=*haG[?] describe selected>*h*>*h,>*hL4~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rockambo the Magician ~~~~~~~~~###############~~~~~~~~~ Deep Elf ~~~~~~~~~################~~~~~~~~ HP: 27/27 (28) ======================== ~~~~~~~~~######################## MP: 14/14======================== ~~~~~~~~~######################## AC: 4>*h4Str: 5 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### EV: 12Int: 22 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### SH: 5Dex: 15 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### XL:  5 Next: 80% Place: a Sewer **##############@≈≈≈≈≈≈≈≈≈≈≈≈≈### Noise: ---------  Time: 4175.7 (0.0)#≈~....'.....'.~≈≈≈≈≈≈≈≈≈≈≈≈### -) Nothing wielded#~.....#######.~~≈≈≈≈≈≈≈≈≈≈≈### Cast: Scorch#~.[...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### Water Drain # #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### ####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈###  >*h5≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈###  ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈###  .~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈###>*hE5  _Moving in this stuff is going to be slow. _Why would you want to do that? _Why would you want to do that? _Okay, then. >*hd5_Okay, then. _You aren't carrying any items that you can evoke.>*h6>*h;7Identify which item? (\ to view known items) Potions (select first with !) >*ha7 c - a coppery potion[?] describe selected?*heN?*h,V?*h9`~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rockambo the Magician ?*h`5~~~~~~~~~###############~~~~~~~~~ Deep Elf ~~~~~~~~~################~~~~~~~~ HP: 27/27 (28) ======================== ~~~~~~~~~######################## MP: 14/14======================== ~~~~~~~~~######################## AC: 4Str: 5 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### EV: 12Int: 22 ?*hMa~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### SH: 5Dex: 15 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### XL:  5 Next: 80% Place: a Sewer **##############@≈≈≈≈≈≈≈≈≈≈≈≈≈### Noise: ---------  Time: 4175.7 (0.0)?*ha#≈~....'.....'.~≈≈≈≈≈≈≈≈≈≈≈≈### -) Nothing wielded?*ha#~.....#######.~~≈≈≈≈≈≈≈≈≈≈≈### Cast: Scorch#~.[...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### Water Drain ?*hb# #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### ####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈###  ?*h?b≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈###  ?*hdb~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈###  .~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈###?*hbs  _Moving in this stuff is going to be slow. ?*hbj_Why would you want to do that? _Why would you want to do that? ?*hbL_Okay, then. _Okay, then. ?*hc\_You aren't carrying any items that you can evoke.?*h3q]  As you read the scroll of identify, it crumbles to dust.?*h1r*6.7 (1?*hAy?*h'|+ _c - a potion of mightJ*hg IJ*hȳ &0J*hR J*h J*h _ _Partly explored, can't reach some places.L*h$&Inventory: 12/52 slots Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 helmet (worn)  i - a +0 pair of boots (worn)f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)b - 2 scrolls of identify  l - 3 scrolls of teleportation Potions (go to first with !)c - a potion of might  d - a potion of mutation  h - 2 potions of heal woundsm - a potion of enlightenmentS*hѺ S*h S*h ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rockambo the Magician ~~~~~~~~~###############~~~~~~~~~ Deep Elf ~~~~~~~~~################~~~~~~~~ HP: 27/27 (28) ======================== ~~~~~~~~~######################## MP: 14/14======================== ~~~~~~~~~######################## AC: 4Str: 5 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### EV: 12Int: 22 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### SH: 5Dex: 15 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### XL:  5 Next: 80% Place: a Sewer **##############@≈≈≈≈≈≈≈≈≈≈≈≈≈### Noise: ---------  Time: 4176.7 (0.0)#≈~....'.....'.~≈≈≈≈≈≈≈≈≈≈≈≈### -) Nothing wielded#~.....#######.~~≈≈≈≈≈≈≈≈≈≈≈### Cast: *h mScorch#~.[...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### Water Drain # #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### ####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈###  ≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈###  ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈###  .~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈###  _Okay, then. _Okay, then. _You aren't carrying any items that you can evoke.As you read the scroll of identify, it crumbles to dust. _c - a potion of might _Partly explored, can't reach some places.S*h S*h" S*h S*h T*h~T*hA sewer∩∩∩(Press ? for help)*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~################*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~################*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~################*~~~~~~~~~~~~###############~~~~~~~~~################*~~~~~~~~~~~~################~~~~~~~~######## ################*~~~~~~~~~~~~#########################....~~# ####.~##########*~~~~~~~~~~~~#########################..#..~########.~~~#########*~~~~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈####.##...........~~~~∩∩#######*~~~~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈####.##########################*~~~~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈####...≈≈≈≈≈~≈≈≈≈≈≈≈~≈########## ################**##############@≈≈≈≈≈≈≈≈≈≈≈≈≈####..≈≈~.~~..~..~~÷~÷~~~~÷~÷≈≈# #......##......# #≈~....'.....'.~≈≈≈≈≈≈≈≈≈≈≈≈#####≈~≈~.####..#############÷~≈###..~...#.#####÷# #~....T*hN].#######.~~≈≈≈≈≈≈≈≈≈≈≈####≈~~..## ################.#≈≈≈###~####.##≈≈#.# #~.[...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈#######################.##~~~~~~≈≈≈#.#≈#~~≈## #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈################.......~~~≈~#.#≈##~~≈####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈##########...~~~#~~≈#..~~≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈#####...~~~~####...~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈######...~## ##...~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈######### ###.....~≈# #÷.###~~~~≈≈≈≈≈≈≈≈≈≈#########~~# ##÷## #~~~≈≈≈≈≈≈≈≈≈≈≈####..###..# ##~≈≈≈≈≈≈≈≈≈≈≈≈##[?7l#[?7hU*h I#@V*h|Ln####V*h######V*hF7##V*hv7##V*h7##V*hS7##V*h7##V*hg7##V*hw7##V*hk7##V*h7*#V*hU 7**V*hq 7#*V*h4 7##V*ha 7##V*hO 7##V*h 7##V*h} 7##V*hB 7##V*hl 7##V*h V*h ##V*hH V*h7##V*h>7##W*hEW*h 6##W*h7##W*h7##W*h7##W*h'7##W*h27 #W*h_-# W*h7##W*h R7##W*hn####W*hg7##W*h57##W*h7##W*hR7##W*h[7##W*hXP9≈#X*hF F#≈Y*h,F∩#Z*h>*7∩#Z*hk ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rockambo the Magician ~~~~~~~~~###############~~~~~~~~~ Deep Elf ~~~~~~~~~################~~~~~~~~ HP: 27/27 (28) ======================== ~~~~~~~~~######################## MP: 14/14======================== ~~~~~~~~~######################## AC: 4Str: 5 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### EV: 12Int: 22 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### SH: 5Dex: 15 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### XL:  5 Next: 80% Place: a Sewer **##############@≈≈≈≈≈≈≈≈≈≈≈≈≈### Noise: ---------  Time: 4176.7 (0.0)#≈~....'.....'.~≈≈≈≈≈≈≈≈≈≈≈≈### -) Nothing wielded#~.....#######.~~≈≈≈≈≈≈≈≈≈≈≈### CaZ*h st: Scorch#~.[...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### Water Drain # #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### ####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈###  ≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈###  ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈###  .~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈###  _Okay, then. _Okay, then. _You aren't carrying any items that you can evoke.As you read the scroll of identify, it crumbles to dust. _c - a potion of might _Partly explored, can't reach some places.Z*h? \*h\*hA sewer∩∩∩(Press ? for help)*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~################*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~################*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~################*~~~~~~~~~~~~###############~~~~~~~~~################*~~~~~~~~~~~~################~~~~~~~~######## ################*~~~~~~~~~~~~#########################....~~# ####.~##########*~~~~~~~~~~~~#########################..#..~########.~~~#########*~~~~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈####.##...........~~~~∩∩#######*~~~~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈####.##########################*~~~~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈####...≈≈≈≈≈~≈≈≈≈≈≈≈~≈########## ################**##############@≈≈≈≈≈≈≈≈≈≈≈≈≈####..≈≈~.~~..~..~~÷~÷~~~~÷~÷≈≈# #......##......# #≈~....'.....'.~≈≈≈≈≈≈≈≈≈≈≈≈#####≈~≈~.####..#############÷~≈###..~...#.#####÷# #~....\*h].#######.~~≈≈≈≈≈≈≈≈≈≈≈####≈~~..## ################.#≈≈≈###~####.##≈≈#.# #~.[...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈#######################.##~~~~~~≈≈≈#.#≈#~~≈## #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈################.......~~~≈~#.#≈##~~≈####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈##########...~~~#~~≈#..~~≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈#####...~~~~####...~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈######...~## ##...~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈######### ###.....~≈# #÷.###~~~~≈≈≈≈≈≈≈≈≈≈#########~~# ##÷## #~~~≈≈≈≈≈≈≈≈≈≈≈####..###..# ##~≈≈≈≈≈≈≈≈≈≈≈≈##[?7l#[?7h\*hI#@]*h:H7##]*h7##]*hr7##]*hV7##]*hc7##]*hI7##]*h$V7##]*h7##]*hu7##]*h\7##]*h~7##]*h7##]*hb7##]*h}7*#]*h`7**]*h17#*]*hs7##]*h 7##]*hw 7##]*hk 7##]*hn 7##]*h 7##]*hr 7##]*hL 7##]*h 7##]*h 7##]*h 7##]*h 7##]*h7##]*hN7##^*hI^7##^*h 7 #^*h#)-# ^*h<7##^*hFU7##^*h7##^*hDF7##_*h&;#~_*h 8÷~`*hQ!8~÷`*hO7~~`*h%x B#~`*h(( B##a*hkC∩#a*h=ga*h,rh~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ rockambo the Magician ~~~~~~~~~###############~~~~~~~~~ Deep Elf ~~~~~~~~~################~~~~~~~~ HP: 27/27 (28) ======================== ~~~~~~~~~######################## MP: 14/14======================== a*hr-~~~~~~~~~######################## AC: 4Str: 5 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### EV: 12Int: 22 ~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### SH: 5Dex: 15 a*hr~~~~~~~~~##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### XL:  5 Next: 80% Place: a Sewer **##############@≈≈≈≈≈≈≈≈≈≈≈≈≈### Noise: ---------  Time: 4176.7 (0.0)a*h1s#≈~....'.....'.~≈≈≈≈≈≈≈≈≈≈≈≈### -) Nothing wielded#~.....#######.~~≈≈≈≈≈≈≈≈≈≈≈### Cast: Scorcha*hds#~.[...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### Water Drain # #~~(...##..# #.~~≈≈≈≈≈≈≈≈≈≈≈### a*hs'####≈~..∩##..###~~~~≈≈≈≈≈≈≈≈≈≈###  ≈≈≈########..#~~~~~~~~≈≈≈≈≈≈≈≈###a*hs  ~~#≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈###  a*hs.~#########÷.#~~~~~~~~≈≈≈≈≈≈≈≈###  _Okay, then. a*hft4_Okay, then. _You aren't carrying any items that you can evoke.As you read the scroll of identify, it crumbles to dust. _c - a potion of might _Partly explored, can't reach some places.a*hta*hva*h`za*h/~a*h~4Drain _a*h,a*hy,a*hva*h a*h̋,a*ha*hʏa*hi,a*ha*ha*hb  You enter the shallow water.Water Draina*hܵN _Moving in this stuff is going to be slow.a*h3a*ha*ha*hBa*hna*hYDraina*h`a*h ,a*h{a*hl  You see here a frilled lizard skeleton.a*h7a*h _a*h a*hd  You see here an adder skeleton.a*ha*h _a*ha*hna*h,a*hia*hva*h,a*h"a*h!a*h[#,a*h#a*h9'a*h*A  You enter the shallow water.a*h+DWater Draina*h,a*hZ0N _Moving in this stuff is going to be slow.a*hS2CDraina*h3a*h7a*h8,a*hu<a*h~?a*hA,b*hdb*hb*hb*h b*h b*h b*h,b*hb*hb*h#,b*hMb*h?b*h]b*hb*hb*h*!b*hi",b*hr#b*h%b*h)  You enter the shallow water.Water Drainb*h)b*hP,N _Moving in this stuff is going to be slow.b*h-b*hl03b*h1b*hl6CDrainb*h6b*h:b*hd=,b*hV?b*hC^  Items here: ÷÷÷÷÷÷.b*hFEb*hE _b*hFb*hGb*hH,b*hHb*hJb*hK,b*hKb*hMb*h6Nb*hNb*hEOb*hPb*hQb*hQb*hTRb*hTb*hT,b*hWUb*hVb*hW,b*hWb*hYb*h[Z,b*hZb*h\b*h^Bb*h_b*hUc  You enter the shallow water.Water Drainb*hAdb*hfN _Moving in this stuff is going to be slow.b*hg3b*hhb*h)jb*hYkCDrainb*hmb*hnb*hoBb*hqb*hr,b*hsb*htb*hv,b*hvb*hxb*hy,b*h^zb*h}Bb*h}b*hb*hʐBb*htb*hyb*hb*hb*hfb*hA  You enter the shallow water.b*h&DWater Drainb*hΙb*hO[  You enter the shallow water. _Moving in this stuff is goib*hng to be slow.  Things that are here:  a rat skeleton; a rat skeleton; a rat skeletonb*h5 _b*hڢb*hb*h,b*hb*hd  You see here an adder skeleton.b*h b*hȪ _b*h4b*h0b*hӭb*h)b*hWb*hb*hx,b*hnb*hb*hb*hb*hb*hb*h,b*h-b*hl  You see here a frilled lizard skeleton.b*hb*hT _b*h/b*hb*h+,b*hb*h b*h^ You see here an adder skeleton.b*hb*hY _b*hb*hb*hb*h[b*hL,b*hQYDrainb*hb*h,b*h4b*h  You enter the shallow water.Water Drain _Moving in this stuff is going to be slow.b*h3b*hwb*h>b*h%Drainb*h%b*hb*h1,b*hb*hb*hBb*hkb*h[Bb*hib*h  You enter the shallow water.Water Drainb*hb*hN _Moving in this stuff is going to be slow.b*hb*h-Drainb*hrb*hb*hb*hb*hb*hb*h>,b*hb*h,b*h?  You enter the shallow water.Water Drain  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Drain *hP@5H#       ##### ################ ..~~# ####.~########## #..~########.~~~######### #...........~~~~@∩####### 291.9 (115.2) ######################### .≈≈≈≈≈~≈≈≈≈≈≈≈~≈########## ### ≈≈~.~~..~..~~÷~÷~~~~÷~÷≈≈# #..... ≈~.####..#############÷~≈###..~.. ..## ################.#≈≈≈###~ ### #############.##~~~~~~≈≈ #############.......~~~≈ #######...~~ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an empty arch of ancienb*h At stone here.b*h # # # #  ####### .~~# ####.~## ..~#.~~~######### ...........~~~~∩@####### ###### ≈≈≈≈≈~≈~≈# #~.~~..~..~~÷~÷~~~~÷~÷≈≈# #. ~.####..#b*hm ÷~≈###..~. .## #.#≈≈≈###~# #.##~~~~~~≈#.......~~~≈~#...~b*h M2.9 (1.0) _b*h b*h3 j _There is a gate leading back out of this place here.c*hD:3c*h Ac*hLB3 _c*hNc*h #..##.######### .........# ......~~~# ....~~.~.#  #....~~~~~#  #...~~#r###  #..~~~+~B~# Dungeon:3 #....~#~@~#  ##.~~~#~~~# c*h ##########  B   giant cockroach r   rat  Welcome back to the Dungeon!c*h4c*hh  Level annotation: Grinderd*h:E=4.6 (1.7Scorchd*hCd*hUF _You block the giant cockroach's attack. _There is a collapsed entrance here.e*hI9  Flames lash the rat.e*h}JA* e*hQa †You kill the rat!2----1====50 _The giant cockroach bites you but does no damage.e*h'  Flames lash the giant cockroach.* e*h-.§0-------26Scorch _You kill the giant cockroach!f*hg  ##..# #..##  #.######### #.........# #......~~~# #....~~.~.# #....~~~~~# #...~~#†### #..~~~+@§~# #....~#~.~#.~~~#~~~###########  You enter the shallow water.----7Water Drain _Moving in this stuff is going to be slow.f*hP----f*h~f*hyg*h? ###..#..## #.#########.........#......~~~##....~~.~.##....~~~~~.~~#@###~~~+~§....~#~.##.~~~#~~~##########g*hg*hRl1=--9.2 (1.6Draing*h g*h  There is an open door here. _You see here a rat corpse.g*hM #.######## ####....## ########...g*h#..~~~.~~.~.#....~~@~~##...~~#†###..~~~+~§~##....~#~.~###.~~~#~~~##g*hA  You enter the shallow water.g*hj3000Water Draing*hg*h? _Moving in this stuff is going to be slow.g*hW 3g*hX g*h] g*h] g*hnb ,g*hb i2===g*h/d g*h@h ,g*hh g*hml ,g*hm g*hkp g*hp c3====g*hq g*hu ,g*hg*h#?g*hUBg*heEg*hEg*hFg*hJg*h']g*h]g*h_g*hsdg*hri,g*h kg*h>p@  There is an open door here.g*hsg*het _g*hvg*hzg*h,g*hg*hхg*h,g*heg*h6g*hwg*h͝Bg*há .# #.##.......h'.hhw.......# .# ###.##.5......############# .# #...##........# !# #...##........# .# #...##........# #####...##........#  ##.....##........#  #..#...########'## ##.##...########@# 29.8 (29.6) #..#######.......# #.########......[# g*h]L>...†.÷÷.........# ############'###.# #.# #.# 5   Grinder (wandering)####.###.##........##.########g*hTg*hg*hf\ _Grinder is nearby!i*h  ###.##.5......############...##... !... ... ####.....#  ##......#..#...########'# ##.##...########.# ..#######......#.[ i*h >...†.÷÷......... ############'### #.# #....##########.#i*hi*h830.8 (1.0) _i*hi!i*hO#i*h rT ...##.. !. .....# ####....#  ##....#...########'# ##.##...########.# ..#######......# >...†.÷÷... ############'###Drain##..#i*h;1i*h~i*hSV _You see here a +0 pair of boots.j*hZ j*h aInventory: 12/52 slots Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 helmet (worn)  i - a +0 pair of boots (worn)f - a +0 kite shield  j*h  $k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)j*h6 nb - 2 scrolls of identify  l - 3 scrolls of teleportation j*h /Potions (go to first with !)c - a potion of might  d - a potion of mutation  h - 2 potions of heal woundsm - a potion of enlightenmentm*hk.# #...##........#rockambo the Magician !# #...##........#Deep Elf .# #...##........#HP: 27/27 (28) ======================== #####...##........#MP: 14/14========================##.....##........#AC: 4Str: 5  #..#...########'##EV: 12Int: 22 ##.##...########.#SH: 5Dex: 15 #..#######.......#XL:  5 Next: 82% Place: Dungeon:3 #.########......@#Noise: ---------  Time: 4331.8 (0.0) >...†.÷÷.........#-) Nothing wielded ############'###.#Cast: Scorch#.# #.#*h̷F;49mDrain####.###.##........##.##########.###..#You enter the shallow water. _Moving in this stuff is going to be slow. _Magic restored. _There is an open door here. _Grinder is nearby! _You see here a +0 pair of boots.m*hv  !.....# ####  ##....#...########'# ##.##...########.# ..#######......#[ >...†.÷÷.. ############'### #.# Drain#..##m*hy m*hz 12.8 (1 _m*h m*h m*h  .####  ##....#...########'# ##.##...########.# ..#######......#[ >...†.÷÷... ############'### #.# ####.##Drain#.#########m*h m*h %3m*h m*h n*h&+ ####  ##....#...########'# ##.#####.# ..#######......##......[ >...†.÷÷......... ############'### #.# ####.##.......#Drain#.........#n*hl1n*h1%4n*h9n*h8Fn*hM  ##....#...########'# ##.###.# ..#######......#...[ >...†.÷÷......... ############'### #.# ####.##........#######n*h=NTDrain#......~~~#n*han*ha%5n*hmn*h<# #..#...########'## ###.##...##.#.#######.......# .##......[# .>...†.÷÷.........# #############'###.# #.# #.#####.###.# #......@.# #.#########.# .# #..## #.######### #.........# #~~~# #....~~.~.#n*h"Cn*hD%6n*hJn*hLn*hvH.# #..#...#'## .###.##...#.# .##..#.......# ..#.#......[# #.>...†.÷÷..##'###.# #.# #.# ####.###.# #.# #.# ##.# ##..#  #..##  #.#  #.#  #......~~~#  #....~~.~.#7n*hn*h`o*hL#.# #..#...#'## #.###.##...########.# #.##..#.......# #..#.#......[# ##.>...†.÷÷.........#  #'###.#o*hvL #.# #.# ####.###.# #.# #.# ##.# ##..# o*hLl #..##  #.# o*hL #.#  #......~~~#  #....~~.~.#o*hUo*hV%8o*hu_o*h#.# ##.....##........# ##.# #..#...########'## ##.###.##...########.# ##.##..#.......#.#.########......[# ###.>...†.÷÷.........# # ##############'###.# #.# #.# ####@###.#o*h6; #........# #.######## ##.# ##..# #..o*hck## #.######### #........o*hS.# #......~~~#o*h;9o*ho*h+o*h M...#######.....##........ #..######'###.##...########.##..#.........#.########......[ ###.>...†.÷÷........ # ##############'## #@# ####.###.##........# #.##########.#o*h <40o*hԲ p*h"M..# ...######.##.....##........ #..#...########'###.##...########.###..#.......#p*h&..#.########......[###.>...†.÷÷.........# # ##############@## #.# ###.###.......p*h;#.########p*hp*h%1p*hp*hBQ _There is an open door here.p*hƒ!# #...##.# †.....# #...##.# ....######...##..# .##.# ##.....##........# .##.# #..#...########'## .##.###.##...########.# .##.##..#######.......# p*h%>.##..#.########[# .###.>...÷.÷÷...@.....# .# ##############'###.# #.# #.# ####.###.#p*hS #........# #.######## #p*h#.# ##..# #..##p*hp*h,2 _p*h/p*hTp*h3`.!# #...##.# .†.....# #...##.#.######...##.# ..##.# ##.....##.# ..##.# #..#...#'## ..##.###.##...##.#.##.##..#######p*h.a.# #.##..#.#......[# #.###.>...÷.÷÷.# #.# #'###.# #.# #.# ####.###.# #........# #.########  ##.#  ##..# p*hap*hbC #..##p*hlp*hq%3p*h~zp*h( .!# #...##.# ..†.....# #...##.#.######...##.#.##.# ##.....##.#.##.# #..#...#'##.##.###.##...########.#.##.##..#######.# ##.##..#.#......[#  #.###.>...÷.÷÷.#  #.# p*h #'###.# #.# #.# ####.###.#  #.#  #.#  ##.#  ##..# p*h C #..##p*hr# ;4p*h( p*h* p*h9 #.!# #...##.# #..†.....# #...##.# #......######...##.# #...##.# ##.....##.# #...##.# #..#...#'## #...##.###.##...########.# #...##.##..#.......##.##..#.#......[# #.###.>...÷.÷÷.# #.# #'###.# #.# #.# ####.###.#  #.#  #.#  ##.#  ##..#  #..##p*h Q5p*h< q*h. #.!# #...##.#  #..†.....# #...##.#  #......######...##.#  #...##.# ##.....##.#  #...##.# #..#...#'##  #...##.###.##...########.#  #...##.##..#.......#  ###.##..#.#......[# #.###.>...÷..# #.# #'###.# #.# #.# ####.###.#  #.#  #.q*h#  ##.#  ##..#  #..##q*hzq*h%6q*hs _You see here a jackal skeleton.q*h$L #.!# #...##.# #..†.....# #...##.# #......######...##.# #...##.# ##.....##.# #...##.# #..#...#'## #...##.###.##...########.# #...##.##..#.......# ###.##..#.#......[# #.###.>...÷.@÷.# #.# #'###.# #.# #.# ####.###.#  #.# q*h #.#  ##.#  ##..#  #..##q*hq*hN,7 _q*h7q*hu _You see here a jackal skeleton.q*hY  #.!# #...##.# #..†.....# #...##.# #......######...##.# #...##.# ##.....##.# #...##.# #..#...#'## #...##.###.##...#.# #...##.##..#.......# ###.##..#.#......[# #.###.>...÷@÷÷.# #.# #'###.# #.# #.# ####.###.#  #.#  #.#  ##.#  ##..#  #..##q*hq*h",8 _q*h%q*h=q*hoK # #.!# #...##q*hO^ .# # #..†.....# #...##.# #......######...##.# #...##.# ##.....##.# #...##.# #..#...#'## #...##.###.##...#.# #...##.##..#q*h_ u.# ###.##..#.#......[# #.###.>...@.÷÷.# #.# #'###.# #.# #.# ####.###.#  #.#  #.#  ##.#  ##..#  #..##q*huk ;9q*hr q*hgv u _You see here a jackal skeleton.q*ho 1.# #.!# #...##.# .# #..†.....# #...##.# # #......######...##.# #...##.# ##.....##.# #...##.# #..#...#'## #...##.###.##...#.# #...##.##..#.# ###.##..#.#......[# #.###.>..@÷.÷÷.# #.# #'###.# #.# #.# ####.###.#  #q*h .#  #.#  ##.#  ##..#  #..##q*h C50 _q*h q*h r*hH.# #.!# #...##.# ..# #..†.....# #...##.# ## #......######...##.# #...##.# ##.....##.# #...##.# #..#...#'## #...##.###.##...#.# #...##.##..#.# ###.##..#.#......[# #.###.>.@.÷.÷÷.# #.# #'###.# #.# #.# ####.###.#  #.#  #.#  ##.#  ##..#  #..##1r*h4 .# ####'#.....# #...##..# #.......!# #...##. ...# #..†.....# #...##. ### #......######...##. #...##.# ##.....##........ #...##.# #..#...#'# #...##.###.##...########.# #...##.##..#######.......####.##..#@########[# #.###.>...÷.÷÷.........##.# ##############'###.# #.# #.# ####.###.# #........# #.######## ##.# ##..#2r*h r*hmM##....##.##.5####'#.....# #...#.....!# #...# ...#†.....# #...# ###...######..#.....##........ #..#'#.##...########...##.##@.#.###.##..#.########[##.>...÷.÷÷........#.# ##############'###.# #.#r*hr*h%3r*hgr*hs*hY/##..####.....# #.##.......h'###....#.....# ###.##.5## ####'#.....# #...##.## #.......!# #...##.# ..# #..†.....# #...##.# ## #......######...##.#s*h!Z#...##.# ##.....##........#...##.# #..#...#'##...##.###@##...########.# #...##.##..#######.# ###.##..#.########s*hLZ2[# #.###.>...÷.÷÷.........# #.# ##############'##s*hpZx#.# #.# #.#s*hZH####.###.##........s*hZR#.########s*hMes*he%4s*hIls*h nt*hO Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air10% 1b - Mercury ArrowConjuration/Alchemy12%2  c - Inner FlameHexes/Fire12% 3  d - Volatile BlastmotesFire/Translocation12% 3  e - Flame WaveConjuration/Fire30% 4  f - Olgreb's Toxic RadianceAlchemy67% 4 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitv*hgv*h+v*h..##..####.....# #.##.......h' rockambo the Magician ..###....#.....# ###.##.5......# Deep Elf ..# ####'#.....# #...##........# HP: 27/27 (28) ======================== ..# #.......!# #...##........# MP: 14/14======================== ..# #..†.....# #...##........# AC: 4Str: 5 v*hh## #......######...##........# EV: 12Int: 22#...##.# ##.....##........# SH: 5Dex: 15v*h#...##.# #..#...########'## XL:  5 Next: 82% Place: Dungeon:3#...##.###@##...########.# Noise: ---------  Time: 4354.8 (0.0)#...##.##..#######.......# -) Nothing wieldedv*h###.##..#.########......[# Cast: Scorchv*hK#.###.>...÷.÷÷.........# Drain#.# ##############'###.##.# #.#v*h4b####.###.##........##.######## _Grinder is nearby! _You see here a +0 pair of boots. _There is an open door here. _You see here a jackal skeleton. _You see here a jackal skeleton. v*hY@_You see here a jackal skeleton.v*hv*h Memorise Inner Flame, consuming 3 spell levels and leaving 8? v*hPIY - Yes  N - Now*h{2..##..####.....# #.##.......h' rockambo the Magician ..###....#.....# ###.##.5......# Deep Elf ..# ####'#.....# #...##........# HP: 27/27 (28) ======================== ..# #.......!# #...##........# MP: 14/14======================== ..# #..†.....# #...##........# AC: 4Str: 5 ## #......######...##........# EV: 12Int: 22#...##.# ##.....##........# SH: 5Dex: 15#...##.# #..#...########'## XL:  5 Next: 82% Place: Dungeon:3#...##.###*h84<m@##...########.# Noise: ---------  Time: 4354.8 (0.0)#...##.##..#######.......# -) Nothing wielded###.##..#.########......[# Cast: Scorch#.###.>...÷.÷÷.........# Drain#.# ##############'###.##.# #.#####.###.##........##.######## _Grinder is nearby! _You see here a +0 pair of boots. _There is an open door here. _You see here a jackal skeleton. _You see here a jackal skeleton. _You see here a jackal skeleton.5.8 (1w*h?u _This spell is quite dangerous to cast!w*h@*6.8 (2w*hEw*hLw*h4M*7.8 (3w*hQw*hbYw*hY*8.8 (4w*hE^w*h*` _You start memorising the spell. You continue memorising. x3w*h`w*h{ew*hgc _You finish memorising. Spell assigned to 'c'.w*hz w*h;|  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air10% 1b - Mercury ArrowConjuration/Alchemy12%2  c - Volatile BlastmotesFire/Translocation12% 3  d - Flame WaveConjuration/Fire30% 4  e - Olgreb's Toxic RadianceAlchemy67% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitx*h x*h ..##..####.....# #.##.......h' rockambo the Magician ..###....#.....# ###.##.5......# Deep Elf ..# ####'#.....# #...##........# HP: 27/27 (28) ======================== ..# #.......!# #...##........# MP: 14/14======================== ..# #..†.....# #...##........# AC: 4Str: 5 ## #......######...##........# EV: 12Int: 22#...##.# ##.....##........# SH: 5Dex: 15#...##.# #..#...########'## XL:  5 Next: 82% Place: Dungeon:3#...##.###@x*h [33m##...########.# Noise: ---------  Time: 4358.8 (0.0)#...##.##..#######.......# -) Nothing wielded###.##..#.########......[# Cast: Scorch#.###.>...÷.÷÷.........# Drain#.# ##############'###.##.# #.#####.###.##........##.######## _You see here a jackal skeleton. _You see here a jackal skeleton. _You see here a jackal skeleton. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.x*hv Memorise Volatile Blastmotes, consuming 3 spell levels and leaving 5? Y - Yes  N - Noy*hDy*hP..##..####.....# #.##.......h' rockambo the Magician ..###....#.....# ###.##.5......# Deep Elf ..# ####'#.....# #...##........# HP: 27/27 (28) ======================== ..# #.......!# #...##........# MP: 14/14======================== ..# #..†.....# #...##........# AC: 4Str: 5 ## #......######...##........# EV: 12Int: 22#...##.# ##.....##........# SH: 5Dex: 15#...##.# #..#...########'## XL:  5 Next: 82% Place: Dungeon:3y*h#...##.###@##...########.# Noise: ---------  Time: 4358.8 (0.0)#...##.##..#######.......# -) Nothing wielded###.##..#.########......[# Cast: Scorch#.###.>...÷.÷÷.........# Drain#.# ##############'###.##.# #.#####.###.##........##.######## _You see here a jackal skeleton. _You see here a jackal skeleton. _You see here a jackal skeleton. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.y*hI*9.8 (1y*h#y*h4&u _This spell is quite dangerous to cast!y*hj*+60.8 (2y*h .y*h&7@1.8 (3y*h=y*hFy*hG*2.8 (4y*hNy*hP _You start memorising the spell. You continue memorising. x3y*hQy*hZy*h{\c _You finish memorising. Spell assigned to 'd'.y*h| Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air10% 1b - Mercury ArrowConjuration/Alchemy12%2  c - Flame WaveConjuration/Fire30% 4  d - Olgreb's Toxic RadianceAlchemy67% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitz*hz*hz*hX..##..####.....# #.##.......h' rockambo the Magician ..###....#.....# ###.##.5......# Deep Elf ..# ####'#.....# #...##........# HP: 27/27 (28) ======================== ..# #.......!# #...##........# MP: 14/14======================== ..# #..†.....# #...##........# AC: 4Str: 5 ## #......######...##........# EV: 12Int: 22z*h#...##.# ##.....##........# SH: 5Dex: 15#...##.# #..#...########'## XL:  5 Next: 82% Place: Dungeon:3#...##.###@##...########.# Noise: ---------  Time: 4362.8 (0.0)z*hK#...##.##..#######.......# -) Nothing wielded###.##..#.########......[# Cast: Scorchz*hK#.###.>...÷.÷÷.........# Drain#.# ##############'###.##.# #.#z*hw####.###.##........##.######## _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. z*h'_This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.z*ha(z*h)Memorise Olgreb's Toxic Radiance, consuming 4 spell levels and leaving 1? z*h)IY - Yes  N - No{*h{*hI..##..####.....# #.##.......h' rockambo the Magician ..###....#.....# ###.##.5......# Deep Elf ..# ####'#.....# #...##........# HP: 27/27 (28) ======================== ..# #.......!# #...##........# MP: 14/14======================== ..# #..†.....# #...##........# AC: 4Str: 5 ## #......######...##........# EV: 12Int: 22#...##.# ##.....##........# SH: 5Dex: 15#...##.# #..#...########'## XL:  5 Next: 82% Place: Dungeon:3#...##.###@{*h[33m##...########.# Noise: ---------  Time: 4362.8 (0.0)#...##.##..#######.......# -) Nothing wielded###.##..#.########......[# Cast: Scorch#.###.>...÷.÷÷.........# Drain#.# ##############'###.##.# #.#####.###.##........##.######## _You finish memorising. Spell assigned to 'c'. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  This spell is astonishingly dangerous to cast!Okay, then.{*h. _|*h-|*h/ Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air10% 1b - Mercury ArrowConjuration/Alchemy12%2  c - Flame WaveConjuration/Fire30% 4  d - Olgreb's Toxic RadianceAlchemy67% 4 5 spell levels left |*h 0^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*h*h%*h1..##..####.....# #.##.......h' rockambo the Magician ..###....#.....# ###.##.5......# Deep Elf ..# ####'#.....# #...##........# HP: 27/27 (28) ======================== ..# #.......!# #...##........# MP: 14/14======================== ..# #..†.....# #...##........# AC: 4Str: 5 ## #......######...##........# EV: 12Int: 22*h2%#...##.# ##.....##........# SH: 5Dex: 15#...##.# #..#...########'## XL:  5 Next: 82% Place: Dungeon:3#...##.###@##...########.# Noise: ---------  Time: 4362.8 (0.0)#...##.##..#######.......# -) Nothing wielded###.##..#.########......[# Cast: Scorch#.###.>...÷.÷÷.........# Drain#.# ##############'###.##.# #.#####.###.##........##.######## _You finish memorising. Spell assigned to 'c'. _This spell is quite dangerous to cast! *h83s_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  This spell is astonishingly dangerous to cast! _Okay, then.*h>*h6@Memorise Flame Wave, consuming 4 spell levels and leaving 1? Y - Yes *hl@' N - No*h..##..####.....# #.##.......h' rockambo the Magician ..###....#.....# ###.##.5......# Deep Elf ..# ####'#.....# #...##........# HP: 27/27 (28) ======================== ..# #.......!# #...##........# MP: 14/14======================== ..# #..†.....# #...##........# AC: 4Str: 5 ## #......######...##........# EV: 12Int: 22#...##.# ##.....##........# SH: 5Dex: 15#...##.# #..#...########'## XL:  5 Next: 82% Place: Dungeon:3#...##.###[30*hm@##...########.# Noise: ---------  Time: 4362.8 (0.0)#...##.##..#######.......# -) Nothing wielded###.##..#.########......[# Cast: Scorch#.###.>...÷.÷÷.........# Drain#.# ##############'###.##.# #.#####.###.##........##.######## _You finish memorising. Spell assigned to 'c'. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  This spell is astonishingly dangerous to cast! _Okay, then.3.8 (1*h$ *hY_This spell is astonishingly dangerous to cast!*hh*4.8 (2*hҾ*hS*h*5.8 (3*h*h*h*6.8 (4*hA*hJ*h*7.8 (5*h"*h *h*h_You start memorising the spell. You continue memorising. x4*h%*h*h  *h8 U_You finish memorising. Spell assigned to 'e'.*h#†.## #.....# #.##.## .##..####.....# #.##.......h'. .###....#.....# ###.##.5# .# ####'#.....# #...##.# # #.......!# #...##.# .# #..†.....# #...##.# # #......######...##.# #...##.# ##.....##........# #...##.# #.@#...#'##...##.###.##...########.# #...##.##..#######.# ###.##..#.########[# #.###.>...÷.÷÷.........##.# ##############'###.# #.# [*h34m#.#####.###.##........#8.8 (1 _*h} ### ......# #.##.....$..# †.## #.....# #.##.### ##..####.....# #.##.......h'.h ###....#.....# ###.##.5### # ####'#.....# #...##.# # #.......!# #...##.# #..†.....# #...##.# #......######...##.# #...##.# ##.@...##........# #...##.# #..#...#'##...##.###.##...########.# #...##.##..#######.# ###.##..#.########[##.###.>...*h [m÷.÷÷.........##.# ##############'###.# #.# #.#####.###.#9*h z# #### #.##........# ### ......# #.##.....$..# †.## #.....# #.##.#### #..####.....# #.##.......h'.hh #*h #....#.....# ###.##.5####  ####'#.....# #...##.#  #.......!# #...##.# *h? #..†.....# #...##.# #......######@..##.*hl # #...##.# ##.....##........# *h #...##.# #..#...##'##...##.###.##...########.# #...##.##..#######.####.##..#.########[##.###.>...÷.÷÷........*h .##.# ##############'###.#*hG S #.# #.#*h *h &70*h *h *h8L #.##.#  #### #.##........# ## ......# #.##.....$..# .## #.....# #.##.##### *hB9..####.....# #.##.......h'.hhw #....#.....# ###.##.5##### ####'#.....# #...##.# #.......!# #...##.*hk9# #..†.....# #.@.##.# *h9u#......######...##.# *h9#...##.# ##.....##........# #...##.# #..#...##'##...##.###.##...########*h9.##...##.##..#######.####.##..#.########[*h:##.###.>...÷.÷÷.........#*h/:b#.# ##############'###.#*hD*h@E%1*hP*h{R*h #.###########  #.##.#  #### #.##........# # ......# #.##.....$..# ## #.....# #.##.###### .####.....# #.##.......h'.hhw. ....#.....# ###.##.5###### ###'#.....# #...##.#  #.......!# #..@##.#  #..†.....# #...##.#  #......######...##.#  #...##.# ##.....##........#  #...##.# #..#...##'##...##.###.##...########.#  #...##.##..#######.#[37*hG 0m  ###.##..#.########[##.###.>...÷.÷÷.........#*h *h %2*h *h *h, M..### ######## ###. # .$..# ## .###### .### #.##.......h'.hhw. ....##.##.5##### ###'#..........!†.....# ...#######...##.# ##.....##........#.###.*hF *h %3*h) *hcWM##.....### ######## ###. # .$..# ## .###### .### #.##.......h'.hhw. ....###@##.5##### ###'#..........!†.....#  #......######...##........#..######*h6f;4*hk*hm*hs4M ####.####.....### ######## ###. # .$..# ## .###### .### #@##.......h'.hhw. ....*h###.##.5##### ###'#.....# #......!# ##..†.....# #...##........#.##...#*h*h%5*h*h*hM..(..# ####### ####.####.....### ######## ###. # .$..# ## .###### .### #.##.......h'.hhw. ....##.##.5##### ###'#.....# #.#.......!# #...##........###.#...#*h*h %6*h *h *h) M.#........(..# ####### ####.####.....### ######## ###. # .$..# ## .###### .### #.##.......h'.hhw. ....##.##.5##### ###'#.....# #...##........#.....#*h3 ;7*h8 *h9 *h"M####.#####.#........(..# ####### ####.####.....### ######## ###. # .$..# ## .###### .####.....# #.##.......h'.hhw. Drain...#*h9*h%8*h*h*h*h"*h*h*hJ*h,*h|*h,*h6*h*h" \  Things that are here:  3 stones; a +0 short sword*h?K _*hQ*h*he*h*hr*hC!*h!*h"*hf%*h(*h(*h)*h,*h/*h0*hS1*h4*hD8*hp8*h.:*h>>  You see here a +0 dagger.*hlB*hB _*hG*hjG*hJ*hK*h-L*hN*hR*hYR*hcS*htV*hY,*h[*h]*ha,*hBc*h=f*hj,*h-l*hn*h^s,*ht*h,w*h{*hY{*h|*h*h*h@*hE*h*h ### #.....< *h#.########## ##### #####....g.hhh.. ....#*h #.....########## ....# ###########.....# #... *hK....####........##.....# #.## *hc...$...!...............#######.## ................................. ....###.........@..###.#######.## [...# #.....!...#### #.# ##.# *h....# #.........# #.# #..# ...# #.......$.# #.# ##..# *h #.........# #)# ##...#*hR[## #.........# ###.# #..#.# h   jackal (wandering) *hu.......h) #...####.##.## *h....... #...+......... #...#.##*hē$###.##*h'1400.8 (22.0)*h*h#8.h*hT*h+1.8 (23*h֪*h3& _Found a trident.*h|k ### #.....< #.# #####....g.hhh.# #......# *h-###.....# #.####.##.....# #..$...!.#.....###.B...###.#. .[...# #.....!...#### #.# ##.#.# #*hX.# #.# #..#.# #*hz.$.# #.# ##..#.# #.# #*hp)# ##...## #*hމ0.# ###.# #..#.# B   bombardier beetle (wandering) *h>.)# #...####.##.# h   jackal (wandering).h.# #...+*h#J #...#.#####.*h*h*h.h   jackal (wandering)h.*h*02.8 (1.0)*h*h*hul  ### #..... #.# #####....g.hhh.# #......# ##.....# #*hl a.####.##.....# #..$...!.#.B.###.###.#. .*h m .[...# #.....!...#### #.# ##..# #.# #.# #..*h.m .# #.$.# #.# ##...# #*hm l.# #)# ##...# #.# ###.# #..#. B   bombardier beetle (wandering) ......h.)# #...####.##. h   jackal (wandering).# #...+ #...#.#####.*hp *h0{ :h.*h{ %3*h *hL *h/3*h*hئ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*h) '.######## ############....g.hhh ...........###################.....# #.###........##.$...!..#####....B.......###.*h7 h###.#######[...# !.@.#### #.# .....# .$#.)# ##. ######h###.# #..# ........)# #...####.#.+......#########.##### *h ,*hw .Bh.B*h» Zh*h @===4Scorch*h] *h ' _The jackal barks!*h&<  Flames lash the jackal.*hD**h*h Z.B.*hg2----3====5*h2Scorch*hj*h;J _You kill the jackal!*h ] #.# #####....g..# #......# ##.....# #.####*hP R.##.....# #.$...!.#.###..B.###.#*h ,.[...# #.....!@..#### #.# ##.# #*h .# #.# #.# #*h .$.# #.# ##.# #*h .# #)# ### #*h .# ###.# #..##*h+ .)# #...####.###.# #...+*hK #.# #...#.##### #...#.# #*hi *h *h D----6*h *h *h*hY:----*hy&*h( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*h3*h**h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*h* #. +# #####....g..# #......# ##.....# .####.##.....# .$...!..###..B.###..[...# #.....@...#### #.# .# #.# #.# #.# #.$.# #.# ##.# #.# #)# ### #.# ###.# #.. #.)# #...####. #.# #...+ #.# #...#. #...#.#*h,*ha5O.B*h6W3==--7*h6Scorch _*h>@*hTD _You see here an amethyst potion.*h  * (combustible)Flames lash the bombardier beetle.  The bombardier beetle is moderately wounded.*h$B*hj*h*h1*h?----*hy====*h08*h *h  *h *h ;_The bombardier beetle's fire resistance burns away.*hd x  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly!*h C**hC &.*h& *h #.###### rockambo the Magician +#############....g.h Deep Elf ........##.....###### Health: 27/28 =======================- ........# ###########.....#Magic: 9/15==============---------- ........####........##.....#AC: 4Str: 5 .......$...!...............###### EV: 12Int: 22 ................................. SH: 5Dex: 15 ........###............###.###### XL:  5 Next: 108% Place: Dungeon:3 *h ....[...# #.....@...#### #.# # Noise: ====-----  Time: 4409.8 (1.0) ........# #.........# #.# # -) Nothing wielded ........# #.......$.# #.# ## Cast: Scorch ........# #.........# #)# ##. ######### #.........# ###.# #..#........)# #...####.##.........# #...+.....#.######### #...#.#####...#.#Flames lash the bombardier beetle.  The bombardier beetle is moderately wounded. _The bombardier beetle's fire resistance burns away.  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly! _You kill the bombardier beetle!*h? _The bombardier beetle's fire resistance burns away.  Flames lash the bombardier beetle.  The bombardier beetle is burned terribly! *hn _You kill the bombardier beetle!Your life force feels restored.You have reached level 6!*h /  --more--*h31/32-6-----6 4% Scorch*hc*h4 _*h 3*h *hw *h $ _*h *h 2=10/16==*hE *h N _HP restored.*h *h ,*h *h ;1*h1 F===*h *h O=*h: *h *h *h*hA2===*hZ*h ,*h*h,*h*hh,*h*h*h k3===*h"*h&B*h *,*h+*h#/4===*hQ3*hh5,*h?7*h:,*h<=*h'A95*h}AF===*h^C*hG,*h[I*h{M,*hN*hS,*hiU*h]6===*hj;----*hs031.8 (22.0)*hgtI----2.8 (23*h^l _e - an amethyst potion*hm*ho*hr*hv*hTz*hB*h == _You now have 115 gold pieces (gained 8).*h*h,*h$*h*h*h*hR,*h*h>,*h*h*h,*h*hX#.### #..<#  #..##  #.$##.# #..##+######## #####..#.........# #..... ##'#...# ###########.....#(.........####..##.............$...@................................*h.....###............###..[...# #.........#### #.# .............# #.........# #.# .............# #.........#   .............# #.........# #)#  ############## #.........# ###.#*h  #........)# #...# *h( Y42.8 (103.8 (11*h*hd0 _n - a potion of brilliance*h**hp",*h"*h%*hJ),*h+*h-*h1,*hf3*h7,*h.9*hY?M _You now have 120 gold pieces (gained 5).*hJB3*hC*hG*hJ,*h|L*hO*hYT*hl*hX*h*h *h,*h*h*h0,*hϜ*h*h(B*h*h,*h*h*h,*hV*hڹ;  You see here 7 stones.*h*h7 _*h;*h~@  There is an open door here.*h*h _*hw*h\*h,*h*h*h,*hW*hW ##  #.#  #..  #.###*hK  ####### #..<#  #.....## #..## ###.###..# #.@# *hx#_..._##.######..##+######## *hA#..P..#>.........#.........# ##.P.##.#####.##'#.........# ## *h#..)..#.# #....(.........####.. *h0#_.#._#.# #.................... #######.# #.................... *h(#.# #..............###...#.# #...[...# #...*h 61.8 (18  You now have enough gold to buy a +0 pair of boots of stealth on D:2.  You can access your shopping list by pressing '$'.*h,2.8 (19*h@:_*h? _You now have 133 gold pieces (gained 13).*h [3*h&\*h`*hgX*hi,*hj*hl*ho,*hp*hq*hIt,*ht*hw*hy,*hPy*hz*h|,*hU}*h~*h3,*h*h6*h,*hЉ*hn*h=,*h(*h|*h*h%*h'*h-*h*h,*h[*h*h*h*h7*h^7 _You open the door.*hu*h*h*h@  There is an open door here.*h*hH _*h*h*h,*h*h*h;,*h*h` ;  You see here 7 stones.*h*h' _*h*h*h*,*h*h*h#,*h$%*h'*h2+,*he-*hf.*hC2,*h3*h5*h8,*h>:*h<*h?,*h\@*hyD*hH,*hI*hL*h3P,*hFQ*hR*hU,*hV*hX*h[,*h]*h_*hb,*h9d*hh*hok,*hJl*hvn*hTq,*hEr*ht*hby*hy*h({*h~*h,*h*h/*hK,*h{*h*h\,*h?*h*h,*h*hĘ*h",*h*hT*h ,*hi*h#*hB,*h*h*h,*h*h\*h,*h*hι*hn,*hq*hu*hw*h*hj*h2,*h[*hN _You now have 145 gold pieces (gained 12).*h3*h*hT*hj,*h(*hW*h@,*h*h*h,*hN*h*h,*h*hd*hB*h *hb*h*h*h*h,*h*h *h.*hb*hB*h*h,*h*h*h*h*h*h"*h*h*h*h+*h*h*h*hX*hS ,*h% *h@*h,*h*h*h,*h*h7*h*h*hh*h *h*'B*h(*h*)*h)*h-v _h - 3 potions of heal wounds (gained 1)*h|13*h1*h4*h6,*hr7*h-9*h;,*hY<*h_>*h#### #......######...##..#...##.# ##.....##..#...##.# #..#...#####...##.###.##...#####...##.##..#######..#####.##..#.########.. ≈≈ #.###.>...÷.÷÷.... #..#≈#.# ############## #..'# #..'.# #### #[*hЉ33mK.#≈### #... ≈≈≈≈≈≈#. # #####.# ##..# K   kobold (missile, asleep) #..## #.#### #..... 536.8 (74  You open the large door.7.8 (75 _A kobold comes into view. It is wielding a +0 short sword.*h4*h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*h  #### #......######...## #...##.# ##.....## #...##.# #..#... #...##.###.##... #...##.##..## #####.##..#.##≈≈ ≈≈≈#.###.>...÷.÷÷*h d #..#≈#.#  #..@.#  #..'.#  #K.#≈### ##≈≈≈≈≈≈ #.###### ##.# ##..#  #..## #. #*h *h 88.8 (1.0) _*h *hR V _There is a large open door here.*h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*h K #### #......######...## #...##.# ##.....## #...##.# #..#... #...##.###.##... #...##.##..# ########.##..#.# #≈≈≈≈≈≈#.###.>...÷.÷÷ #..#≈#.#  #.@'.# #..'.#  #K.#≈### # #≈≈≈≈≈≈# #. ######## ##. ##.. #.. #. #*h *h f.KK)*h >9Scorch _*h *hw *h; <  Flames lash the kobold.*h f**h 9)*h 4---====40Scorch*h*hJ _You kill the kobold!*h13*h*h,*h*hc5=--*h*h:,*h*h,*h*h 6===*hU*h*hئX*hJ,*h*h*h,*hͲ*h*hP==*h*h\*h*hX*h*h>,*h*hE  There is a large open door here.*he*h _*h*h"]*hCbB*hOg*hi,*hj*hn*hr*hqs,*hv*hx,*hWz*h}*h,*h*hk*h,*h*h*hB*hn*h¡,*hO*hϥ*hX*h,*h*h*h޵,*h*h*hB*hR*h,*h1,*h,*h*h*h*hX*h+*h=*h`*h ,*h*h^*h,*h*h*h,*h*h*h,*h *hK*h,*h*hJ@  There is an open door here.*h 5 _*h-+*h+*h.*h0,*h$2*hF3*h5,*hM6*hw:g  You see here a hobgoblin skeleton.*hT=*h= _*h_>*hUA*hB,*hB*hF*h>JB*hL*hO,*hO*hjR*hU,*hU*hX*hH[,*h\*h7^*h)a,*ha*hRg@  There is an open door here.*h&k5 _*hl*ho*h(s*ht*hpt*hv*h...÷.÷÷.........# ############'###.# 5   Grinder (wandering)#.# #.#[*h 40m####.###.##........#*h I 651.8 (111.0)  Grinder shouts!*hi '55==--22*hG *h _Grinder says, "There's only one good use for a tongue: cutting it out." _There is an open door here.*h?*hjInventory: 14/52 slots Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 helmet (worn)  i - a +0 pair of boots (worn)f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)b - 3 scrolls of identify  l - 3 scrolls of teleportation *hwPotions (go to first with !)c - a potion of might  d - a potion of mutation  e - an amethyst potion  h - 3 potions of heal woundsm - a potion of enlightenment  n - a potion of brilliance*hwJ c - a potion of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. *hKStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.*h *hi*hC.# #.##........##########.##rockambo the Magician .# #.##........'.hhw.......#Deep Elf .# ###.##.......5#############Health: 32/32 ======================== .# #...##........#Magic: 16/16 ======================== .# #...##........#AC: 4Str: 5 .# #...##........#EV: 12Int: 22 #####...##........#SH: 5Dex: 15  ##.....##........#XL:  6 Next:  4% Place: Dungeon:3  #..#...########@##Noise: ==-------  Time: 4652.8 (0.0) *hDW##.##...########.#-) Nothing wielded #..#######.......#Cast: Scorch #.########......[#Might >...÷.÷÷.........# ############'###.#5   Grinder#.# #.#####.###.##........# _You see here a jackal skeleton. _You see here a jackal skeleton. _You see here a jackal skeleton.  Grinder shouts! _Grinder says, "There's only one good use for a tongue: cutting it out." _There is an open door here.*h*h&.5--3.8 (1*h.*hf2 ........Cast: Scorch #.########......[Might >...÷.÷÷........ ############'##5   Grinder #.# ###.###.# #........# _You feel very mighty all of a sudden.*hh$..# #.# w##########.# '.hhw.......##..#############5 .# ######.....##......@.#  #..#...########'###.##...########.*hc ....... #.########......[ >...÷.÷÷........ ############'##w   dart slug (wandering) #.# ###.###*h*h5 *h0)v.w.5*h)Q--4Scorch*hS/*hC% _Grinder blinks!*hH *(combustible)Flames lash Grinder.  Grinder is lightly wounded.*h *hB w.5w4---====*h 5*h4! *h# ; _Grinder's fire resistance burns away.*hr] ***h7 s 5Flames lash Grinder but do no damage.*h= ``````The dart slug launches a dart at you.*h e.....@*h 21---------2------6*h *h v _The slug dart misses you. Grinder hits you. You writhe in agony.*h7 * Flames lash Grinder. Grinder is burned terribly!*h{; 5Grinder is moderately wounded.*hC `````` The dart slug launches a dart at you.You block the slug dart... and reflect it back!*hK.....@0------7*h*hs _The slug dart hits the dart slug. Grinder closely misses you.*hD~ *Flames lash Grinder. Grinder is burned terribly!*h/j  Grinder is heavily wounded.*hL_'w5*h110-----------------9/16 -----8*h*h< _Grinder hits you! You writhe in agony.*h3*h9*h^ _You are too injured to fight recklessly!*h*h*hy*h^ _You are too injured to fight recklessly!*hdž 3*h *h[ ^ _You are too injured to fight recklessly!*h[ *h[ *hc *hf ^ _You are too injured to fight recklessly!*hh _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hI vv, ally target)You conjure some foxfire!*h'L8**hJ2g  Grinder gestures at you.*h @--------8---=---9*hq4 _Pain shoots through your body!*h6  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hTr  You conjure some foxfire!  The foxfire hits Grinder but does no damage.*h$ .v§ Grinder is heavily wounded.The foxfire hits Grinder. Grinder is burned terribly!*h*h .w..v§v Grinder is severely wounded.7------60§ _Grinder barely misses you.*h@  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h^1 §You conjure some foxfire!  The foxfire hits Grinder but does no damage.*h& §v.§'Grinder is heavily wounded.The foxfire hits Grinder but does no damage.*h  Grinder is heavily wounded.Grinder says, "Wait up.".w§.v§§@v'5--1*h!; _Grinder blinks!*h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h,*h ,*h *h *h §§§§§vv*hv(ally target)You conjure some foxfire!  The foxfire hits Grinder but does no damage.*h*hT*h{  §§5[ Grinder is heavily wounded.The foxfire hits Grinder! Grinder is burned terribly!*h!*h).v§.v@§§§)*hI*Y6-2*h3e§§§§*h@7W _Grinder is almost dead.*h8m  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h(§§*hN4§*h*h'O§§§§*h'*h)P _You don't know that spell.*h   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hz,*hc{*h vv§§§@§§, ally target)You conjure some foxfire! The foxfire hits the dart slug.*hy*h;  .§§ The dart slug is heavily wounded.The foxfire hits the dart slug.*h*h*hIV .w.§§v§@v§The dart slug is almost dead.Grinder says, "You look like you could use a good racking."*hۤ| §Grinder gestures at you.*h0 :..'.*h0 1=5---3*ht9 *hY@ - _You struggle to resist.*h%,  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h} *h5 ^  You conjure some foxfire! The foxfire hits the dart slug.*h †§§v*h *hS *h §..§vYou kill the dart slug!The foxfire hits Grinder. Grinder is burned terribly!*h *hM *hU .v.v@§§5.*h H--54*h9 :§*h W _Grinder is almost dead.*h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hN,*hm §§@vvYou conjure some foxfire!  The foxfire hits Grinder but does no damage.*h͏,*h  Grinder is almost dead.The foxfire hits Grinder! Grinder is burned terribly!*hL§.*h@*h(v§v§@.'.*h]// 4/17--85Scorch _You kill Grinder!Your Dodging skill increases to level 4!*h%7:§*h:m _Your Spellcasting skill increases to level 6!*hu1I*h2*hY3*h4*hU7B*h7*hK8*h:*h>,*h?*hA*hC*hlE*hF*hI*hzJ*hM*hO*hQ*hQf2==*hS*h6^W _You start resting.*h`*hg*h kj5==*hl*hEp,*hq*ht,*hv*huy*h^~3=6===*h*ha*hU*h*hCt7==*h%*h 14=*h,*h$*h|,*h*h8===*ht5==*h*h۬*h3*hU*hM9===*hO*h*hԶ*h@*h*hZ^6==*h+*h10/17===*h)*hp,*h*h,*h*ha7=*ho*h@1===*h*h*h,*h*hk,*h*h8=2==*h*h,*h*h,*h9*h3===*h9==*h,*h*hg*h*h*h 4===*h *h*h_20==*h:*h,*h*h5===*h$8....-*hI/ 701.8 (36.0) _Your foxfire dissipates. x2-2.8 (37*h"8x _You feel a little less mighty now.*h-3*h*hG91*hG>=*h*h #6*hGF===*hg*hf6E2= _You start resting.7.8 (5.0)7===8.8 (6 _Magic restored.*h 3*h!*h%,*h)*h+*h;,*h-*h123==*h2*h 6P==*h7*h:,*h;*h ?,*h@*hC4==*h6E*hH,*hI*hL,*hN*hQ,*h)R*h@Uk5=*hpV*hY,*hy\*h_,*ha*hd,*hh*hHj*hjK6=*hk*ho,*h _You now have 150 gold pieces (gained 5).*h#3*h$*h&0*hm*hB *hh E _Done exploring.*hfX[?25h[?0c  Search for what [? for help]? *hu' [?25l[?1c*h0 P  Okay, then.*h0 *h)7 *h=9 . _*h *h^ *hdz *h F _Unknown command.*h *h *hB *h' F _Unknown command.*h?X[?25h[?0c  Search for what [? for help]? *h [?25l[?1c*h *h 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 3 stones (12 further duplicates in 2 piles)b - [D:3] a +0 short sword (1 further duplicate)  c - [D:3] a +0 pair of boots  d - [D:3] a trident  *hw *e - [D:3] a +0 dagger (1 further duplicate)  f - [D:3] a stone staircase leading down  g - [D:3] a stone staircase leading down  h - [D:3] a stone staircase leading up  i - [D:3] a robe  j - [D:3] a stone staircase leading up  k - [D:3] a stone staircase leading up *h ' l - [D:3] a +1 short sword of flamingm - [D:3] a stone staircase leading down  n - [D:3] an ancient bone altar of Kikubaaqudgha  o - [D:3] an iron altar of Okawaru  p - [D:3] a quill talisman  q - [D:3] a sacrificial altar of Ru  *h #r - [D:3] an opulent altar of Gozag*hLevel 3 of the Dungeon <<<>>>____(Press ? for help) #.# #..............###............###.#######.#########.#  *h5#.# #..........[...# #.........#### #.# ##.##.#  #.# ##..............# #.........# #.# #..##.#  #.# #...............# #.........# #.# ##..##.# *hE #.# #...............# #.........# #)# ##...##.#  #.# #.############### #.........# ###.# #..#.##.#  *h #.####.#################........)# #...####.##.#########.#  #...##.................#.........# #...+.................#  #########'##################.#.######### #...#.#####.###########*ha  #...........##.#.##...#.# #...........#  *h#...........#### #.#.##..(..# ###########.#  *hƪ#.%........)'..# #.#.#####.###.#*h  #...........##.## ##### #.#.# ###...##.#*h@  #...........##..####...# #.#.# #...####.#*hh  #...........###....'...## #.#.##.############.#*h  #...........# ######....# #.#.#*h`#.##........##.#  *h#...........# #....# #.#.###### #.##........##.#  *h#...........# #....####........# #.##.....@..##.# *h7##############....÷.#####.....# #.##........##########.## *h#...##..####.....# #.##........'...........# #...###....#.....# ###.##........############# #...# ####'#.....# #...##........##...# #........# #...##........#*h*h{ *h" *hy rockambo the MagicianDeep ElfHealth: 32/32 ========================Magic: 17/17 ========================AC: 4Str: 5EV: 12Int: 22SH: 5Dex: 15XL:  6 Next: 85% Place: Dungeon:3*h Time: _Done exploring.  Search for what [? for help]? _Okay, then. _Unknown command. _Unknown command.Search for what [? for help]? .*hi *h *h *h3 *h *h ; _*h *h ,*h *h *h *h *h *hO# *h!& ,*h' *h}- *h0 ,*h1 *h6 *h~: *h; ,*hI  You see here a dart slug corpse. _*hK *hPQ *hT ,*hU *h[ *h` ,*h|b *hk @  There is an open door here.*hp *hp _*h+r *hx *hF| ,*h} *h *h ,*h *h= *h ,*hw *h *h$ ,*h *h *h ,*hy *h *h *h *h *h *h7 ,*hY *h *h ,*hj *h3 *h ,*hj *h d  You see here a jackal skeleton.*h *h _*h *h d  You see here a jackal skeleton.*h *h _*ha *h *hK *h *h *h d  You see here a jackal skeleton.*h 6 _*h *hX n*h ,*h *h *h ,*hZ *h R  There is a stone staircase leading down here.*h *h _*h *h B*h *h]" *h % ,*hc& *h( *h* ,*h`+ *h- *h/ ,*h0 *h2 *h5 ,*h6 *hB9 *h: *h;; *h; *hA> *hA ,*hA *heD *hF ,*hG *h _c - a +1 short sword of flaming (weapon)*hu[[?25h[?0c  Search for what [Enter for "."]? *h [?25l[?1c*hl *h17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a quill talismanb - [D:3] a robe  c - [D:3] an iron altar of Okawaru  d - [D:3] an opulent altar of Gozag  e - [D:3] 7 stones (8 further duplicates in 2 piles)  f - [D:3] a +0 dagger (1 further duplicate)  *h%g - [D:3] a stone staircase leading down  h - [D:3] a sacrificial altar of Ru  i - [D:3] an ancient bone altar of Kikubaaqudgha  j - [D:3] a stone staircase leading up  k - [D:3] a +0 short sword (1 further duplicate)  l - [D:3] a stone staircase leading down  m - [D:3] a trident  n - [D:3] a stone staircase leading up  o - [D:3] a +0 pair of boots  p - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading down*h6g*hn*hv]#.# #...............# rockambo the Magician#.# #...............# Deep Elf#.# #.############### Health: 32/32 ========================#.####.############### Magic: 17/17 ========================#...##................ AC: 4Str: 5#########'################## EV: 12*hwInt: 22#...........## SH: 5Dex: 15#...........##### XL:  6 Next: 85% Place: Dungeon:3#.%........@'..## Noise: ---------  Time: 4811.3 (0.0)*hxd#...........##.## ##### # c) +1 short sword (flame)#...........##..####...# # Cast: Scorch#...........###....'...## ##...........# ######....# ##...........##....# #*hPy #...........##....#### ##############....÷.## #...##..#  _There is an open door here. _You see here a +1 short sword of flaming. _c - a +1 short sword of flamingYour +1 short sword of flaming bursts into flame! _c - a +1 short sword of flaming (weapon)  Search for what [Enter for "."]? .*h<*h*hʑD _*hl[[?25h[?0c  Search for what [Enter for "."]? *h [?25l[?1c*h *h P17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a quill talismanb - [D:3] a robe  c - [D:3] an iron altar of Okawaru  *h d - [D:3] an opulent altar of Gozag  e - [D:3] 7 stones (8 further duplicates in 2 piles)  f - [D:3] a +0 dagger (1 further duplicate)  g - [D:3] a stone staircase leading down  h - [D:3] a sacrificial altar of Ru  i - [D:3] an ancient bone altar of Kikubaaqudgha  j - [D:3] a stone staircase leading up  k - [D:3] a +0 short sword (1 further duplicate)  l - [D:3] a stone staircase leading down  *h` m - [D:3] a trident  n - [D:3] a stone staircase leading up  o - [D:3] a +0 pair of boots  p - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading down*hELevel 3 of the Dungeon <<<>>>____(Press ? for help) #.# #..............###............###.#######.#########.#  #.# #..........[...# #.........#### #.# ##.##.# *hP #.# ##..............# #.........# #.# #..##.#  #.# #...............# #.........# #.# ##..##.#  #.# #...............# #.........# #)# ##...##.#  *hf#.# #.############### #.........# ###.# #..#.##.#  #.####.#################........)# #...####.##.#########.#  #...##.................#.........# #...+.................#  #########'##################.#.######### #...#.#####.###########  #...........#*hU#.#.##...#.# #...........#  #...........#### #.#.# #..(..# ###########.#*h  #.%........@'..# #.#.# ####.###.#*hN  #...........##.## ##### #.#.####...##.#*h|  #...........##..####...# #.#.##...###*h#.#  #...........###....'...## #.#.#*h`#.############.#  *h"#...........# ######....# #.#.##.##........##.# *h^ #...........# #....# #.#.###### #.##........##.# *h#...........##....####........# #.##........##.#*h ##############....÷.#####.....# #.##........##########.##*h #...##..####.....# #.##........'...........# *hY#...###....#.....# ###.##........############# #...# ####'#.....# #...##........##...# #........# #...##........#*hԬA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________ Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. (g)o to location.*hC Level 3 of the Dungeon <<<>>>____(Press ? for help)#.# #..............###............###.#######.#########.#  *h y#.# #..........[...# #.........#### #.# ##.# #.#  #.# ##..............# #.........# #.# #..# #.#  #.# #...............# #.........# #.# ##..##.#  *hb #.# #...............# #.........# #)# ##...##.# #.# #.############### #.........# ###.# #..#.##.#  *h S#.####.#################........)# #...####.##.#########.#  #...##.................#.........# #...+.................# *h  #########'##################.#.######### #...#.#####.###########  *hx #...........##.#.##...#.# #...........#  #...........#### #.#.##..(..# ###########.# #.%........@'..##.#.#*h ####.###.#  #...........##.## ##### #.#.# ###...##.#*h   #...........##..####...# #.#.# #...### *h, #.# #...........###....'...## #.#.##.############.#*hl   #...........# ######....# #.#.##.##........##.#*h  #...........##....# #.#.###### #.##........##.#*h 3  #...........# #....####........# #.##........# #.# *h& 0  *h\ c############# #....÷.#####.....# #.##........##########.## #...##..####.....# #.##........'...........#*h9: #...###....#.....# ###.##........############# #...# ####'#.....# #...##........# #...# #........# #...##........#*hQk  17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a quill talisman  b - [D:3] a robe  c - [D:3] an iron altar of Okawaru  d - [D:3] an opulent altar of Gozag  e - [D:3] 7 stones (8 further duplicates in 2 piles)  f - [D:3] a +0 dagger (1 further duplicate)  g - [D:3] a stone staircase leading down  *h+l h - [D:3] a sacrificial altar of Ru  i - [D:3] an ancient bone altar of Kikubaaqudgha  j - [D:3] a stone staircase leading up  k - [D:3] a +0 short sword (1 further duplicate)  l - [D:3] a stone staircase leading down  m - [D:3] a trident  n - [D:3] a stone staircase leading up  o - [D:3] a +0 pair of boots  p - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading down*h^ #.# #...............# rockambo the Magician#.# #...............# Deep Elf#.# #.############### Health: 32/32 ========================#.####.############### Magic: 17/17 ========================#...##................ AC: 4Str: 5#########'################## EV: 12Int: 22#...........## SH: 5Dex: 15#...........##### XL:  6 Next: 85% Place: Dungeon:3#.%........@'..## Noise: ---------  Time: 4811.3 (0.0)#...........##.## ##### #[*h_ m c) +1 short sword (flame)#...........##..####...# # Cast: Scorch#...........###....'...## ##...........# ######....# ##...........##....# # #...........##....#### ##############....÷.## #...##..#  _You see here a +1 short sword of flaming. _c - a +1 short sword of flamingYour +1 short sword of flaming bursts into flame! _c - a +1 short sword of flaming (weapon) _Search for what [Enter for "."]? .  Search for what [Enter for "."]? .*he 4*hpk *hn . _*hJ*hqKShopping list: 4 items, total cost 984 gold pieces  a - [D:2] 88 gold a potion of invisibility (unknown)  b - [D:2] 126 gold a +0 pair of boots of stealth  c - [D:2] 330 gold a book of Scorching  d - [D:2] 440 gold a Gell's gravitambourine (2/2) You have 150 gold pieces *hKV[!] travel|examine|delete items [a-d] choose item[Esc] exit*h *h *h orockambo the MagicianDeep Elf*h# Health: 32/32 ========================Magic: 17/17 ========================AC: 4Str: 5EV: 12Int: 22SH: 5Dex: 15*hT XL:  6 Next: 85% Place: Dungeon:3Time: _You see here a +1 short sword of flaming. *h _c - a +1 short sword of flamingYour +1 short sword of flaming bursts into flame! _c - a +1 short sword of flaming (weapon) *h _Search for what [Enter for "."]? . _Search for what [Enter for "."]? .*h *h *h *h *h# Q _*h`' *h^) ,*h* *h. *hF2 ,*hH3 *h8 K _c - a +1 short sword of flaming  Your +1 short sword of flaming bursts into flame! _c - a +1 short sword of flaming (weapon) _Search for what [Enter for "."]? . _ There is an open door here.*hZ< 6 _*hY= *hG@ *h.C *hC *hC *hXG *hI ,*heJ *hM *h Q ,*hQ *hT *h Y ,*hqY *h[ *h^ ,*hG` *hf *hh ,*hi *hl *ho ,*hup *hr *hv ,*h(w *hy *h} ,*h} *h *h ,*h *h͟ *h ,*h *hø *hS *h *h *h *hu *h ### ####.###.##.....##.###.######## #..<#.##.....## #..##.####.###..# #..##.##_..._##.######..##'#########..P..#>...@.....#.........# Noise: --------- 4830.3 (19.0)##.P.##.#####.##'#.........# c) +1 short sword (flame)#..)..#.# #....(.........# Cast: Scorch#_.#._#.# #...............#######.# #...............#.# #.....h........# h   jackal (wandering)#.# #..........[...##.# ##..............##.# #..............*h@ .# _A jackal is nearby!*hM ### ### #.###.# #.....# #.###.# # #..<#.# #.....## #..##.# ###.###..# #..##.# #_..._##.######..##'# #..P..#>....@....#.# ##.P.##.#####.##'#.# #..)..#.# #....(.##_.#._#.# #......#.# #....*hN ]#.# #.....h.##.# #.......#.# ##.......#.*hP *hY P_h.*hZ 81.0) _*hb :_*hd *h3 *h #.###.# #.....# #.###.# ####### #..<#.# #.....#..##.# ###.###..# #..##.# #_..._##.######..##'#########..P..#>.........#.........# ##.P.##.#####@##'#.# #..)..#.# #....(...####_.#._#.# #..........#######.# #....h... #.# #......####.# #.[...# #.# ##....# ##.# #..# ##.# #.# #*h *h2*hAh.*h42Scorch*h 4_*h$*h#.....# #.###.# ####### #..<#.# #.....#..##.# ###.###..# #..##.# #_..._##.######..##'#########..P..#>.........#.........# ##.P.##.#####.##'#.........# ##..)..#.# #.@h.(.........#####_.#._#.# #.........#######.# #.*ht #.# #.####.# #.[...# #.#.# ##....# #.#.# #..# #.#.# #.# #.#.# #.############### #.*h—*h&m._h*h&3*h*h*h<#.###.# ####### #..<#.# #.....#..##.#  ###.###..# #..##.#  #_..._##.######..##'########*h#..P..#>.........#.........#  ##.P.##.#####.##'#.........# ###..)..#.# #....(.####.#_.#._#.# #..@h......#######.# #..... #.# #.####.# #.[...# #.#.# ##....# #.#.# #..# #.#.# #.# #.*hp #.# #.############### #.#.####.##.*h\"*h#*h,c_..h*ht-&4*h4*h6*h8 ####### #..<#.# #.....#..##.# ###.###..# #..##.# #_..._##.######..##'######## #..P..#>.........#.........# ##.P.##.#####.##'#..# ### #..)..#.# #....(.####.. #_.#._#.# #.......... #######.# #. #.# #.....h####.# #..........[...# #.#.# ##....# #.#.# #..# #.#.# #.# #.#.# #*hE [40m.############### #.#.####.#################.#...##.................#.*h *h g _.h*hB &5*h *h *h;#.....#..##.# ##.###..# #..##.# _..._##.######..##'######## ..P..#>.........#.........# P.##.#####.##'#.# #### ..)..#.# #....(.####... _.#._#.# #.......... ######.# #. #.# #.####.# #.....h....[...# #.#.# ##..............# #.#.# #..# #.#.# #.# #.#.# #.############### #.#.####.#################.#...#[40*hYym#.................#. ########'##################.#.###*hL.h*h&6*hD6 _*hz*hm#.###..# #..##.# ..._##.######..##'######## .P..#>.........#.........# P.##.#####.##'#.# ##### .)..#.# #....(.####.... .#._#.# #......*h9.... #####.# #.  #.# #.####.# #.[...# #.#.# ##.....h........# #.#.# #........# #.#.# #.# #.#.# #.############### #.*h#.####.#################.#...##.................#. #######'##################.#.#### ..........##.#.#*h*h*h7h.*h&7*h*hН*hXN hhYou miss the jackal.=8 _The jackal bites you but does no damage.*h   You hit the jackal but do no damage. The jackal misses you.*hG &9*h*hS _The jackal barely misses you.*h-  You hit the jackal. You burn the jackal.  The jackal is heavily wounded.*h '40*h *h" > _The jackal bites you but does no damage.*h9  You barely miss the jackal.The jackal is heavily wounded.*h: &1*h]B *hsE > _The jackal bites you but does no damage.*h?  You hit the jackal but do no damage.The jackal is heavily wounded.*h@&2*hH*hJs _You block the jackal's attack. The jackal closely misses you.*h  You closely miss the jackal.The jackal is heavily wounded.*hOU0--3*h*h+ _The jackal bites you.*h(  You hit the jackal but do no damage.The jackal is heavily wounded.*h)_1=-4*hF1*hO3r _You block the jackal's attack. The jackal barely misses you.*h  You barely miss the jackal.The jackal is heavily wounded.*h&5*ha*h *h#&_You block the jackal's attack.*hU M  You hit the jackal. You burn the jackal.*h E†*hJ V6Scorch*h *h* J _You kill the jackal!*hZ4 #.....## #..##.# ##.###..# #..##.# _..._##.######..##'######## ..P..#>.........#.# #.P.##.#####.##'#.# #### ..)..#.# #....(#### _.#._#.# # ######.# #....... #.# #.....### #.# #[...# # #.# ##.# # #.# #.# # #.# #...............# # #.# #.############### #....  #.##*h5W##.#################....  #...##.................#....  ########'##################.#.### *h85 _*h;9.-7*h _You see here a jackal corpse.*h>\ ##### #..<#.#  #.....## #..##.# ###.###..# #..##.# #_..._##.######..##'########.P..#>.........#.# ##.P.##.#####.##'#.# ### #..)..#.# #....(#### #_.#._#.# # #######.# #... #.# #....†.........### #.# #[...# # #.# ##.# # #.# #.# # #.# #...............# # #.# *h]6 #.############### # #.####.################# #...##.................#...*hb _2==-8 _*hl*hKn*h>YM #.######## <#.#  #.....## #..##. ###.###..# #..##.# _..._##.######..##'####### #..P..#>......... #.P.##.#####.##'# ### #..)..(#### #_.#._ ######....†.........###.# #..........[...# #...# #.*hO*h&9*h3'7_*h)*h M... #.######## <#.#  #.....#.# ###.###..# #..##.# _..._##.######..##'####### #..P..#>.........#. #.P.##.#####.##'# ### #..)..(#### #_.#._ ######....#.# #....†.........###...#.###########*hW *h, '50*h *hj *h*h&M*h6###*h ...*h *h4#.##*hV,###### *h?<  #.....# #*hw|##.###..# #..##.# _..._##.######..##'####### #..P..#>.........#...... *h#.P.##.#####.##@#.........# ### #..)..(#### #*he_.#._ #######.# #....................#............*h*h_*hg*h*hE1*hP *h_*h3*h *h9 *h C_There is an open door here.*hQ5M## #####... #.######## <  #.....# ###.###..# #..##.# _..._##.######..##'####### #..P..#>........ #.P.##.#####.##'#.........# ### #..)..#....(.........#### #_.#._#.# #....................#*h~....... ..............*h5*hI=2 _*h%8_*h'*hbM## #####... #.######## <  #.....# ###.###..# #..##.# _..._##.######.@##'####### #..P..#>.........*h2cw #.P.##.#####.##'# ### #..)..#.# #....(.........####.. #_............ #....†...#..#..........*hQl*h5m&3*his8_*h4u*hrP &M## #####... #.######### <  #.....# ###.###..# #.@##.# _..._##.######..##'####### #..P..#>......... ##.P.##.#####.##'#.........# ###._# ............*hY 7_*h*Z &4*ha :_*hec *hs M## #####...*h) y #.######### <#  #.....# ###.###..# #..##.# _..._##.######..##'####### #..P..#>.........#.........##...†.*hl *h &5*h *h. *h0?### ### #.###.# #.....#  *h?#.###.#  ####### #..@#.#  #.....## #..##.# #.###..# #..##.# _..._##.######..##'######## ..P..#>.........#.#*h)@P.##.#####.##'#.# #### ..)..#.# #....(.#### _.#._#.# #...... ######.# #.........*hvH*h&I&6*hN9 _*hQa _There is a stone staircase leading up here.*hg4*hDl*hs7 _*hJx-7 _*h8y*h7h ##.#####.#.#.# #.#####.### #.#.......#.#####.#.....)..   #.#.###.#......##.#.###.###   #.#.##.........##.#.# #.#   #.#.##.........##.#.###.#   #.#.##.........##.#.....##   #.#.##.........##.##.....##   #.#.##.........#...........2   #.#.#.....@..............## *hi  #.#.#..........#####.....#   #...#..........# #.....#   #####......(...#.....#   #.###.........##.....#   #.# #..###.##.##.....#   #.###..#....#.####..###   #...#..#.####.#####...#   ##.##....#*hi*ho*h-8.8 (2.5*h*h} _You climb upwards. _There is a stone staircase leading down here.*hcn *h@p $*hp Shopping list: 4 items, total cost 984 gold pieces  a - [D:2] 88 gold a potion of invisibility (unknown)  b - [D:2] 126 gold a +0 pair of boots of stealth  c - [D:2] 330 gold a book of Scorching  d - [D:2] 440 gold a Gell's gravitambourine (2/2) You have 150 gold pieces *hp V[!] travel|examine|delete items [a-d] choose item[Esc] exit*ht*h*h4Orockambo the MagicianDeep ElfHealth: 32/32 ========================Magic: 17/17 ========================AC: 4Str: 5EV: 12Int: 22SH: 5Dex: 15XL:  6 Next: 85% Place: Dungeon:2Time: _You kill the jackal! _You see here a jackal corpse. _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.*h_*h*hJ*h*h*; _*hj*hP*h,*h*h*h*h*hU*h*hI,*h0*h*hp,*h{*h*hq*h*h^*h*hI*h*h*h*h,*hm*hI*hW *h *h%!*h2(*h),*h**h0*h1,*h2*hU8*h9,*h9*h+?*h?,*h|@*hF*hF*h-G*hG*hL*hM,*hN*hS*hT,*hoU*hZ*h[,*h~\*hdb*hc,*hd*h+j*hck,*h;l*hq*hq,*har*hv*h>xB*hz|*h},*h~*h *h,*h*h>*hT,*hۈ*h *h:,*hč*hߐ*hǑ,*hb*hq*h,*h2*h*h+,*h*h*h,*h*hآ*h,*h*h*hէ,*hY*h*h,*h*hĮ*hj,*h0*h*hϴ,*h*hp*h,*hc*h*ha*h*hA*h*hC,*h=*h*h,*h*h.##.#.##..........####...#....... ....#.##..........#......#....... ##..#.##..........#......#....... ....#.##.....####.#.............. ###.........## ##.##.....##......###>.#....# #..#......##......####....# #ß.........#......#....####.............#####....#.ß.@<ß.......####... Noise: --------- *hu4896.8 (38.0)#....#.##...............## c) +1 short sword (flame)#........ß.#.#..........# Cast: Scorch#..........#.#.###......###.......#.#.#.# #......######.......#+#.#.# #......## #...............#.# #......#. ###...............#.########.#.*h #.................#..........#. *h*h**hi _There is an entrance to Opyhy's General Store here.*hfD 4*hrJ *hL F _Unknown command.*h! *h* Welcome to Opyhy's General Store! What would you like to do?  a $ 440 gold a Gell's gravitambourine (2/2)b -  396 gold Hiriuleu's Guide on Caskets  *h Wc $  330 gold a book of Scorching  d -  66 gold a +0 chain mail  e -  33 gold a +0 falchion  f $  126 gold a +0 pair of boots of stealthg -  198 gold a +0 plate armour  h -  198 gold a +0 plate armour  i $  88 gold a potion of invisibility (unknown)  j -  3 gold 3 stones You have 150 gold pieces. You are short 834 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-j] mark item for purchase *h [/] sort (type) [Enter] buy shopping list [A-J] put item on shopping list*h:'  a $ 440 gold a Gell's gravitambourine (2/2)d - e -  f +  126 gold a +0 pair of boots of stealth After the purchase, you will have 24 gold pieces.*h(marked items *h!"Y Purchase items for 126 gold? (y/N)*h) Jd - e -  f -  198 gold a +0 plate armour  h $  8potion of invisibility (unknown)  i -  33 stones 24 gold pieces. You are short 834 gold pieces for the purchase.ishopping listI*hu.##.#.##..........####...#....... rockambo the Magician ....#.##..........#......#....... Deep Elf ##..#.##..........#......#....... Health: 32/32 ======================== ....#.##.....####.#.............. Magic: 17/17 ======================== ###.........## ##.##.....##...... AC: 4Str: 5###>.#....# #..#......##...... EV: 12Int: 22####....# #ß.........#...... SH: 5Dex: 15#....####.............#### XL:  6 Next: 85% Place: Dungeon:2#....#*hl[39;49m.ß.@<ß.......####... Noise: ---------  Time: 4896.8 (0.0)#....#.##...............## c) +1 short sword (flame)#........ß.#.#..........# Cast: Scorch#..........#.#.###......###.......#.#.#.# #......######.......#+#.#.# #......## #...............#.# #......#. ###...............#.########.#. #.................#..........#.  _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Opyhy's General Store here. _Unknown command.  o - a +0 pair of boots of stealthThank you for shopping at Opyhy's General Store!*h~ _You can access your shopping list by pressing '$'.*hs4Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  g - a +0 helmet (worn)  i - a +0 pair of boots (worn)f - a +0 kite shield  k - a +0 leather armour  o - a +0 pair of boots of stealth[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip *hA.##.#.##..........####...#....... rockambo the Magician ....#.##..........#......#....... Deep Elf ##..#.##..........#......#....... Health: 32/32 ======================== ....#.##.....####.#.............. Magic: 17/17 ======================== ###.........## ##.##.....##...... AC: 4Str: 5###>.#....# #..#......##...... EV: 12Int: 22####....# #ß.........#...... SH: 5Dex: 15#....####.............#### XL:  6 Next: 85% Place: Dungeon:2#....#*hX[39;49m.ß.@<ß.......####... Noise: ---------  Time: 4896.8 (0.0)#....#.##...............## c) +1 short sword (flame)#........ß.#.#..........# Cast: Scorch#..........#.#.###......###.......#.#.#.# #......######.......#+#.#.# #......## #...............#.# #......#. ###...............#.########.#. #.................#..........#.  _There is a stone staircase leading down here. _There is an entrance to Opyhy's General Store here. _Unknown command.o - a +0 pair of boots of stealthThank you for shopping at Opyhy's General Store! _You can access your shopping list by pressing '$'. _  You start r*hUemoving your armour.7.8 (1*h*h*hH*h$8.8 (2*h*h9.8 (3900.8 (4*h *hQ*h +1.8 (5*h%*ha) *h- *h8/3 *h/X_You continue removing your +0 pair of boots. x5*h0*h1*h8*hH *h  *hs1You finish removing your +0 pair of boots.  *h+You start putting on your armour.*hC*h=*h$2.8 (6*hF *h*h+3.8 (7*h*h%*h&*h'$4.8 (8*h0*h:*hG<*h=$5.8 (9*hH*hQ*hS*hS6.8 (1*hS 0.0)*h'Z*hQ^ *h^!*h|_4 *h_d_You continue putting on your +0 pair of boots of stealth. x5  *hf`?You finish putting on your +0 pair of boots of stealth.*hFa*ha*hi*hhl *hm*h}m:_You feel stealthy.*h*h͘UDrop what?15/52 slots (_ for help) Hand Weapons (select all with ))  c - a +1 short sword of flaming (weapon) Armour (select all with [)  a - a +0 robe (worn)  g - a +0 helmet (worn)  o - a +0 pair of boots of stealth (worn)f - a +0 kite shield  i - a +0 pair of boots  *hek - a +0 leather armour Jewellery (select all with "=)  j - an amulet of reflection (worn) Scrolls (select all with ?)b - 3 scrolls of identify  l - 3 scrolls of teleportation Potions (select all with !)  d - a potion of mutation  e - an amethyst potion  h - 3 potions of heal woundsm - a potion of enlightenment  n - a potion of brilliance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]*h7(1 turn)  c - a +1 short sword of flaming (weapon)  i + a +0 pair of boots[Enter] accept (1 chosen)*hN*hy[.##.#.##..........####...#....... rockambo the Magician ....#.##..........#......#....... Deep Elf ##..#.##..........#......#....... Health: 32/32 ======================== ....#.##.....####.#.............. Magic: 17/17 ======================== ###.........## ##.##.....##...... AC: 4Str: 5*h.\####>.#....# #..#......##...... EV: 12Int: 22####....# #ß.........#...... SH: 5Dex: 15#....####.............#### XL:  6 Next: 85% Place: Dungeon:2*h\#....#.ß.@<ß.......####... Noise: ---------  Time: 4906.8 (0.0)#....#.##...............## c) +1 short sword (flame)#........ß.#.#..........# Cast: Scorch#..........#.#.###......###.......#.#.#.# #......######.......#+#.#.# #......## #...............#.# #......#. ###...............#.########.#. #.................#..........#.*h]  _You continue removing your +0 pair of boots. x5  You finish removing your +0 pair of boots.  You start putting on your armour. *h]_You continue putting on your +0 pair of boots of stealth. x5  You finish putting on your +0 pair of boots of stealth. _You feel stealthy.*hO^+7.8 (1*h9d*h.#....# #..#......##...... EV: 12Int: 22####....# #ß.........#...... SH: 5Dex: 15#....####.............#### XL:  6 Next: 85% Place: Dungeon:2#....#*h i[39;49m.ß.@<ß.......####... Noise: ---------  Time: 4907.8 (0.0)#....#.##...............## c) +1 short sword (flame)#........ß.#.#..........# Cast: Scorch#..........#.#.###......###.......#.#.#.# #......######.......#+#.#.# #......## #...............#.# #......#. ###...............#.########.#. #.................#..........#. You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +0 pair of boots of stealth. x5  You finish putting on your +0 pair of boots of stealth. _You feel stealthy. _You drop a +0 pair of boots.*h,' *h' *h:- *h5 A8.8 (1*h: *h=A A9.8 (2*hF *hL *h.#....# #..#......##...... EV: 11Int: 22####....# #ß.........#...... SH: 5Dex: 15*hN #....####.............#### XL:  6 Next: 85% Place: Dungeon:2#....#.ß.@<ß.......####... Noise: ---------  Time: 4917.8 (0.0)#....#.##...............## c) +1 short sword (flame)#........ß.#.#..........# Cast: Scorch#..........#.#.###......###.......#.#.#.# #......######.......#+#.#.# #......## #...............#.# #......#. ###...............#.########.#. #.................#..........#.  _You drop a +0 pair of boots. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  *h [34mYou start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.*h P  Okay, then.*h *h *h . _*hM*hR  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.1    -2   h * Spellcasting   6.6  50%  +3          *hSb + Unarmed Combat 0.8   3%  -2   i + Conjurations 1.2   1%  +1       j + Hexes   0.0    +3   c + Short Blades   0.0     0   k + Translocations   0.0    +1      l + Fire Magic4.8  19%  +1   d - Armour   1.0    -2       e * Dodging   4.2  13%  +2      [*hSJ10;3Hf + Shields0.4   2%  -2       g * Stealth   3.8  12%  +3  *hT@                        *h4U                    *hU                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  *hU[/] auto|manual mode [*] useful|all skills [!] training|cost|targets*hiCargetarget-- *hg612.0 --  --  -- -- -- --  -- 6.0 --  6.0 a-z] set[-] clear selected targettrainingtargets*hNE <[?25h[?0c0 *hn" *hv [?25l[?1c*h;3.0 current training targets, if any.=] set aall targets*h7++hu d * Armour   1.0+h+h+h.##.#.##..........####...#....... rockambo the Magician ....#.##..........#......#....... Deep Elf ##..#.##..........#......#....... Health: 32/32 ======================== ....#.##.....####.#.............. Magic: 17/17 ======================== +h%###.........## ##.##.....##...... AC: 5Str: 5###>.#....# #..#......##...... EV: 11Int: 22####....# #ß.........#...... SH: 5Dex: 15#....####.............#### XL:  6 Next: 85% Place: Dungeon:2#....#.ß.@<ß.......####... Noise: ---------  Time: 4917.8 (0.0)#....#.##...............## c) +1 short sword (flame)#........ß.#.#..........# Cast: Scorch#..........#.#.###......###.......#[37+h)m.#.#.# #......######.......#+#.#.# #......## #...............#.# #......#. ###...............#.########.#. #.................#..........#.  _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Okay, then.+h+h-+h+h+h+h3+h޲+h.............#.##.....+h+h[ _Done exploring.+hhWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon +h`8+h9D.##.#.##..........####...#....... rockambo the Magician ....#.##..........#......#....... Deep Elf ##..#.##..........#......#....... Health: 32/32 ======================== ....#.##.....####.#.............. Magic: 17/17 ======================== ###.........## ##.##.....##...... AC: 5Str: 5###>.#....# #..#......##...... EV: 11Int: 22####....# #ß.........#...... SH: 5Dex: 15#....####.............#### XL:  6 Next: 85% Place: Dungeon:2#....#.ß.@<ß.......####... Noi+h9Ese: ---------  Time: 4917.8 (0.0)#....#.##...............## c) +1 short sword (flame)#........ß.#.#..........# Cast: Scorch#..........#.#.###......###.......#.#.#.# #......######.......#+#.#.# #......## #...............#.# #......#. ###...............#.########.#. #.................#..........#. You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Okay, then. _Done exploring.+hF+hP+hGR+hR$ _+hV,+hX+hX+hCY+h][+h]+haB+hEb+h~b+hDc+he+h;g,+hg+h|i+hj,+hk+h}m+hn,+ho+h^q+hjr,+h"s+ht+hKv,+hv+h_x+hy+hy+hz+h|+h:}+hv}+h ~+hE+hM+h+h+hL+hr,+h&+hm%  +hņ4There is a stone staircase leading down here.+h#+hM+hֈ$ _+h{ +hE;3 +hTI, +hJ +hX  ### ################. +h Ya#@........#33.3 (15.5) ################. #......hh# #.# ### #.....<#.# #.# #.##########h## #.# #####....g.hhh....# #. #.....#################.# #########.....# #........... .......##.....# #.########### _You climb downwards. +hY +h^ +h`a _There is a stone staircase leading up here. +h3 +h +hB0.0) +h +hI E _Done exploring. +hq +hWhere to? (Tab - D:3, ? - help)  D - Dungeon  +hW  +hg   rockambo the Magician  Deep Elf  Health: 32/32 ========================  Magic: 17/17 ========================AC: 5Str: 5EV: 11Int: 22### SH: 5Dex: 15################.# XL:  6 Next: 85% Place: Dungeon:3#@...............# Noise: ---------  Time: 4933.3 (0.0)################.# c) +1 short sword (flame)#......hh# #.# Cast: Scorch### #.....<#.# #.##.##########h## #.######....g.hhh....# #.# #.....#################.#  #########.....# #............  .......##.....# #.### +hh k########  _Okay, then. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring. +hi  +hq  +hs  +ht $ _ +h y , +hbz  +hz , +hy}  +h , +h  +hŁ  +hG , +h  +h  +hW , +h߉  +h  +hS , +h  +hT  +hܗ , +hm  +h  +hL B +h  +hg B +h  +h  +hV B +hE  +h , +h  +hk  +h , +hR  +h  +hο , +h:  +h  +h , +hM  +hM  +h/ , +h  +h)  +hb , +h  +hf  +h  +h1  +h5  +h , +hy  +h  +hY , +h  +h  +hZ , +h  +hK  +hP , +h  +h  +hC , +h  +h  +h , +hQ  +h  +h , +h.  +h{  +h/ , +h , +h , +h  +h(  +h , +h  +h  +h , +h  +h  +hT , +h  +hU  +hk , +h9  +h  +h , +hd  +h& Y  There is a stone staircase leading down here. +h  +h;  +h $ _ +hE  +hA;4 +hKB +hX ### ###..) ...#.###.# # .#####...##.... ....... 69.1 (35.8)######  _You climb downwards.  Found a whip. +hZ +hh]a _There is a stone staircase leading up here. +h2  _ +h; n +hKC # #. #.# ).##  +hD ### #.### ..) #.@.# 72.1 (3.0) #.###.#.# # .#####...##...........<........################# +hJ  +h +3.1 (4 +h  +h % _Found a dagger.+h7 _+h1`  # .# ###< #.. ##. #.@.##80.1 (7 ###.###.### ..) #...#+h{a o ###.###.#.#######. .#####...##................<............####################+hOh +hh +1.1 (8+ho +hy | _Found an escape hatch in the ceiling. _You see here a +0 dagger.+h_+h+h%$ _+hV,+h B+h +h,+h?+h+h=+hV+h^h  There is an escape hatch in the ceiling here.+hd _+hmf+hi,+hi+hRl+h`v#.##.##.##.####<# #...# ##.### ##.).#####@###.###8.1 (7.......)# #...#)..####.###.#.#######..#####...##......... .......<...... #################### +hw!+h~+hz+9.1 (8+hM+h$ _Found a spear.+hMI+h+hX+hL,+h+h+hN+h &n+hH'+h++h_/,+h1+h4+h(7,+h9+h;+h?,+h@A+hQE+hQ #.# #.# #.#### #.#..# #.## #.# ###<##. #.# #...####.##.# ##.####....@.# ##.).##96.1 (7<..###..#####.###.###. #.......)# #...# #)..####.###.#.### .......#####...##.... #####........<.......#.################.#..#+hW+hX+7.1 (8+h^+ha9 _Found a stone staircase leading up.+h$ 3+h) +h0- +h3 X+h(6 ,+h6 +h+9 +h< ,+h= +hA +hC ,+hC +hF +h+H ,+h$I +hK +huM ,+hN +hQ +hS ,+h*U +hV +hX ,+h Z +h*\ +hF^ ,+hz_ +hb +hf B+hg +hi ,+hj +h>m +ho ,+h q +h.s +h/| .## #..# ##.#### # .....# ## #.##.# #### #( #.##.# #..#.#.# ###.##.# ##.#....##......# ##.)...###..#####.###5009.1 (12.0)+h}  ##...##.# #.......)# # ##.# #.###)..####.####. #.......#####... # ######........< #.######### #.# ..# ###+h C10.1 (13+h +hw x _Found 7 stones. _There is a stone staircase leading up here.+h(f3+hbg+hj+h?m+hpP _+hqq+hq+ht+hu+hv,+hw+h'y+hz,+h|+h+ho,+h1+h+h,+hM+h6+h#+hu+hT,+h+h+hw,+h+h̞+h,+h+h+h,+h{+h+h+h+h֫+h}+hT+h+h +h5+h<,+h+haB+hܽ+h;  You see here 7 stones.+h +h _+hD+hX+h,+h+h+h,+h+h+h,+h+h+h,+h#+h+hi,+h2+h+h,+h+hv+hF,+h+h+hw+h+h`+h'+h+,+h +h+h,+h+h5+hR,+h+hp+hC,+h+h+h,+hB+hr+h,+h+h+h,+h{+h +h+h,+h+ht,+h +h +hi ,+h +hw +h,+h+h+h,+h1+ho+h,+h|+h+h ,+hq+h+h ,+h+h+ht,+h +ho!+h #,+h#+hE%+h&+h,',+h(+h*,+h}*+h++h-,+h.+hr/+h#1,+h1+h2+h5B+h7+h>..  .# # #  .#># ..   .#. .#  .$ ..  +h`?:.#.#### #########....... #.......@...# 60.1 (50#.########### #.##.##.##.###..###.##.#+h1C+hC,1.1 (51+hG+hJ; _Found a stone staircase leading down.+h 3+h +hέ +hs ,+hF ,+h ,+h +h( +h ,+h +hG +h ,+h +h, ,+h +hs L _You now have 33 gold pieces (gained 9).+ha 3+h +h +h ,+h! +h| +h* ,+h +h +h ,+h +h +h ,+h +hB +h ,+hs +h +h ,+h~ +h +h ,+h' +h +h ,+hR +hh +h ,+h +h +h ,+h! +h +h ,+h +h +h +h +h& +hN +h +h +h +h +h ,+hc +h +ho ,+h +h=+h,+h+hu+h,+hQ+h+h +h +h` +h +h ,+h>+h+h,,+h+h+hG,+h+h+h+hc+h+h+hz,+h+h+h ,+h*!+hb"+h#,+h$+h%+h}',+h'+h(+h*,+h++hb,+h.,+h.+h0+h1,+h1+h3+hl4,+h4+h06+h7,+hK8+h9+h;B+h<+h>,+h?+h@+hB,+hB+h&D+h|E,+hF+h^H+hN .g ..# o.# ...#  #..#.##.....# #....  ...... #.#####..........# #.# .........# #.##.#.#.#.######.####### ##.#>#.............+hOo   orc wizard (asleep) .##.#.#.####.#######g   goblin (wandering) ........####.######## ###.#.####...........+h;R-102.1 (4+hX .  A goblin and an orc wizard come into view.+hX,3.1 (42+h4]+hob3 _The goblin moves out of view.+h +h The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes  N - No+hA+hJKrockambo the MagicianDeep Elf#Health: 32/32 ========================..Magic: 14/17 ===================-----..#AC: 5Str: 5o.#EV: 11+h=Int: 22...#SH: 5Dex: 15#######..#.##XL:  6 Next: 85% Place: Dungeon:4  .....# #....@.......Noise: ---------  Time: 5103.1 (0.0)  ...... #.#####......c) +1 short sword (flame)....# #.# .....Cast: Scorch....# #.##.#.#.#.######.####### #+h%#.#>#.............o   orc wizard (asleep) .##.#.#.####.####### ........####.######## ###.#.####........... _Found a stone staircase leading down. _You now have 33 gold pieces (gained 9).  +h[A goblin and an orc wizard come into view. _The goblin moves out of view.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h,R-----==4.1 (1+h+hd _You now have 33 gold pieces (gained 9).  A goblin and an orc wizard come into view. _The goblin moves out of view.  +h#Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!+h¢  # .. ..# o.# ...# #..#.##+h  .....# #...@§. ...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.# # # #.#>#...... #.##.#.#.####.# #........####.##.#.####....+h +h /--5+hd ;§+h̰ +hff # .. ..# o.# ...# #..#.## .....# #..@.§. ...... #.#####...... ....# #.# ..... ....# #.# #.#.  #.#.######.# #  # #.#>#.  #.##.#.#.####.#  #.####.#  ####.#.####.+hyk §+hll^5==--6+ho9§+hfr+h# .. ..# o.# ...# #..#.## .....# #...@§. ...... #.#####...... ....# #.# ..... ....# #.# #.#+hY. +h<7+hK'§+h+hw +hx The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes  N - No+h +h$   rockambo the Magician  Deep Elf #  Health: 32/32 ======================== ..  Magic: 12/17 ================-------- ..#  AC: 5Str: 5 o.#  EV: 11Int: 22 ...#  SH: 5Dex: 15 #######..#.##  XL:  6 Next: 85% Place: Dungeon:4  .....# #...@§.......  Noise: ---------  Time: 5107.1 (0.0)  ...... #.#####......  c) +1 short sword (flame)  ....# #.# .....  Cast: Scorch  ....# #.# #.#.  #.#.######.####### # # #.#>#.............   #.##.#.#.####.#######   #........####.########   ####.#.####...........   [39;49+h%& m_A cloud of volatile blastmotes flares up around you! Run!  Casting: Volatile Blastmotes (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetYou can't see anything there.+h7.@+h+hrockambo the MagicianDeep Elf#Health: 32/32 ========================..Magic: 15/17 =====================---..#AC: 5Str: 5o.#EV: 11Int: 22...#SH: 5Dex: 15#######..#.##XL:  6 Next: 85% Place: Dungeon:4.....# #...@§.......Noise: ---------  Time: 5107.1 (0.0)...... #.#####......c) +1 short sword (flame)....# #.# .....Cast: Scorch....# #.##.#.#.#.######.####### # # #.#>#............. #.##.#.#.####.####### #........####.######## ####.#.####...........Casting: Volatile Blastmotes +hU(quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetYou can't see anything there.  Okay, then.+h*9§+hks§ _+h$  # .. ..# o.# ...# #..#.## .....# #..@.§. ...... #.#####...... ....# #.# ..... ....# #.# #.+h; #.  #.#.######.# #  # #.#>#.  #.##.#.#.####.#  #.####.#  ####.#.####.+h 2§+hڧ 28.1 (1 _+hY ;§+h[ +ho9 # .. ..# o.# ...# #..#.## .....# #.@..§. ...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.# #+h # #.#>#....... #.##.#.#.####.# #.####.#  ####.#.####.+h"3§+h@w6======9+h'§+hҡ+h #..#o...########..#.##.....# #....§....... ...... #@#####...... ....# #.# ..... ....# #.# #.#. #.#.######.####### ## #.#>#.............+h+ ` #.##.#.#.####.####### #........####.######## ####.#.####........... #######...........#######+hA 8§+h '10+h ;§+hA +h$d #....#o.# ..#######..#.##.....# #....§........#####.. ....#  #.##.#.######.####### # ... ..........####.####+hP+7.+h+&1+hs/+h1+hnZ ....#o.# ..#######..#.##.....# #.............##### ....#  #.##.#.######.####### # # #.#>#............. ##.##### ########### #.#+hsu<2+hy+h{+hO ..#o.# ..#######..#.##.....# #.............##### ....#  #.##.#.######@####### # +h.# #.#>#............. .##.#.#.####.####### ##.#+h+h1#7+h\O===3+h+hN +hZ<o.# ...# #######..#.#.....# #............ ...... #.##### # #.# ..... ....# #.# #.#. #.#.######.######## #  +hD[# #.#>#......@....... #.##.#.#.####.#########........####.############.#.####...........  +h[######...........####### .........####.#### ########## #.# #.#  +hpb +hf&4 +hg +hLy +hM!8o.# ...# #######..#.## .....# #.. ...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#[#  # #.#>#.  #.##.#.#.####.#.  #.####.#  ####.#.####......####.#### #.##.#  +hh'<5 +h+ +hp.$ _Found a cloak. +hC' o.# ...# #..#.## .....# #. ...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#[# # #.#>#. #.##.#.#.####.#.# #.####.#  +h' / +h)0  +h0 &6 +h7  +h8  +hmo.# ...# #..#.##  .....# #.  +hTn...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#[#.  +ho #.#>#. .##.#.#.####.#.# .####.#  +ht +hEuC==7 +h&z +h!+hJt*o.# ...# #..#.## .....# #. ...... #.#####......  ....# #.# .....  ....# #.# #.#.  #.#.######.#[#.##.#>#. !+ht##.#.#.####.#.#####.# !+hu!+h|!+h}&8!+h!+hM!+ho.# ...# #..#.## # #.  #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#[#.# #.#>#. #.#.#.####.#.###.####.# !+h!+hC&9!+h!+h!+h=o.# ...# #..#.## # #.  #.#####...... # #.# ..... # #.# #.#. .#.######.#[#.# .#>#. .#.#.####.#.###.#####.# # !+h'20!+h!+h!+h Mo.# ...# #..#.##### #..... #.#####...... # #.# ..... # #.# #.#. #.######.#[#.# #>#. #.#.####.#.###.#####.#?# #.####..#!+h+ ^### !+h !+h &1!+h !+hm g _Found a scroll labelled AMABLA XAORCHO."+h`3.#..o.#  #....#  #######..#.##### #.......... #.#####...... # #.# ..... .# #.# #.#. .######.########@#.#### >#......................#.####.########.###.### ...####.########?#####............#.......#########o   orc wizard (asleep) .####.#### ## #.# "+h)"+hI*&2"+h1"+h4 "+hV5@_You see here a +0 cloak.$+hu<3$+hr{$+h}$ _i - a +0 cloak$+hH #..o #....########..#.#### ..# #............... #.#####...# #.# ..... ..# #.# #.#. #.######.########.#.#### $+hfH #>#.............@........ #.#.####.########.###.### ....####.########?# #.####............#.........#############.####$+hH v ### #.# $+hH X#.#  #.#$+hGP $+hP &4$+hU $+hX $+h"v ? #..o.# #....# #..#.####.# #...... #.#####.......# #.# ......# #.# #.#. .#.######.#.#.#### .#>#. .#.#.####.#.###.###.####.#?# .#.####..#.### ...####.#### #### #.#  #.#  #.#$+h~ <5$+hރ $+h %+h %+hP wWear which item? Armour (go to first with [)  g - a +0 helmet (worn)  k - a +0 leather armour (worn)  o - a +0 pair of boots of stealth (worn)a - a +0 robe  f - a +0 kite shield  i - a +0 cloak[?] describe selected [!] equip|wield|wear|put on%+h y[tab] equip|unequip (+h (+h (+h #..o.#rockambo the Magician#....#Deep Elf#######..#.####Health: 32/32 ======================== ...# #.............Magic: 17/17 ======================== .... #.#####......AC: 5Str: 5 ...# #.# .....EV: 11Int: 22 ...# #.##.#.SH: 5Dex: 15 .#.######.########.#.####(+h( kXL:  6 Next: 85% Place: Dungeon:4 .#>#............@.........Noise: ---------  Time: 5125.1 (0.0) .#.#.####.########.###.###c) +1 short sword (flame) .....####.########?#Cast: Scorch .#.####............# ...........######### ...####.#### #### #.##.#(+h 0#.#You can't see anything there. _Okay, then. _Found a cloak. _Found a scroll labelled AMABLA XAORCHO. _You see here a +0 cloak. _i - a +0 cloak(+hs (+h (+h (+h" (+h( gg   goblin (wandering)(+h- +6.1 (1(+h. (+h; U gglauncher) _You start putting on your armour. You continue putting on your +0 cloak. x2  The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.(+hD (+hF Keep equipping yourself? Y - Yes  (+hCF N - No)+h )+h #..o.#rockambo the Magician#....#Deep Elf#######..#.####Health: 32/32 ======================== ...# #.............Magic: 17/17 ======================== .... #.#####......AC: 5Str: 5 ...# #.# .....EV: 11Int: 22 ...# #.##.#.)+h SH: 5Dex: 15 .#.######.########.#g####XL:  6 Next: 85% Place: Dungeon:4 .#>#............((((......)+h Noise: ---------  Time: 5126.1 (1.0) .#.#.####.########.###.###)+h: c) +1 short sword (flame) .....####.########?#Cast: Scorch )+h .#.####............# ...........######### ...####.####g   goblin (launcher) #### #.##.##.# )+h _Found a scroll labelled AMABLA XAORCHO. _You see here a +0 cloak. _i - a +0 cloak )+h _You start putting on your armour. You continue putting on your +0 cloak. x2  The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.)+hb);@...)+hP.5===7.1 (2)+h0)+h); _The goblin shoots a sling bullet. The sling bullet misses you.---8.1 (3)+h*@)+hGn _You continue putting on your +0 cloak. x2)+hLE(((()+h  @...  The goblin shoots a sling bullet. The sling bullet barely misses you.==-9.1 (4)+hl)+h _You hear a shout!  You continue putting on your +0 cloak.You hear a shout!)+hE((((*+hP9g@...30.1 (5*+h@*+hB 6 _The goblin shoots a sling bullet. The sling bullet barely misses you.*+hvJ*+hOZ _You finish putting on your +0 cloak.++hJ#..o.# #....# #..#o#### # #.....  #.#####.....o # #.# ..... # #.# #.#. #.######.#.#g#### #>#. #.#.####.#.###.### ++h"####.#?# #.####..########.#### o   orc wizard (wandering) #.# o   orc (wandering)#.# g   goblin (launcher) ++h  An orc comes into view. It is wielding a +0 dagger.++h6C((++hP,++hZ .....g   goblin (launcher)  The goblin shoots a sling bullet. The sling bullet hits you.++hN[k27----1.1 (1Scorch++hKb++hd0 _The orc moves out of view.,+he  Casting: Inner Flame (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the goblin.,+hC*,+hZY  You kill the goblin!,+ho)o   orc (wandering),+h8=---5---6====,+h O2Scorch,+hB,+h' _You hear a shout!-+h(QU #..o.# #....# #..#o####.# #...... #.#####.......# #.# ......# #.# #.#. .#.######.#.#)#### .#>#. .#.#.####.#.###.###.####.#?# .#.####..#.###.####.#### #### #.#  #.#  #.#-+haS-+hZoo   orc wizard-+hWZE----3-+h_-+hRa-+h  #..o.# #....# #..#o####.# #-+hR .. #.#####.......# #.# ......# #.# #.#. #.#.######.#.#o#### #.#>#. #.#.#.####.#.###.###.####.#?# #.#.####-+h ".# #.#-+h r.####.#### ##### #.#  #.# -+h A #.#-+h -+hA F)o-+h B6=-------+h  4-+h -+h .+hL #..o.# #....# #..#o####.# #.. #.#####......  ....# #.# .....  ....# #.# #.#.  #.#.######.#.#)####  #.#>#.o...... #.+hi#.#.#.####.#.###.###.####.#?# ##.#.####.# ##..+hM#.####.#### ###### #.# .+h΁o #.#  #.#.+h׌.+h(&5.+hZ.+hX.+h-H #..o.# #....# #..#o####  .....# #.  ...... #.#####...... ....# #.# ..... ....# #.# #.#..+hF #.#.######.#.#)#### #.#>#.o...... .+h2.##.#.#.####..+hO#.###.###.####..+hA#?# ###.#.####.+h8.# ###.#.####.#### .+h 3# #.# .+h]r #.#  #.#.+h.+h4o..+h ^9=6.+he.+hk.+h #..o.# #....# #..#o#### .....# #. ...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#.#)#### # #.#>#.o. #.##.#.#.####..+hx#.###.### #.####.#?# ####.#.####.# ####.#.####.#### .+h# #.#  #.#  #.#.+hȒ.+h}.+h.+h5o...+h2S7===.+hT7.+h(.+hܫ/+hyr #..o.# #....# #..#o#### .....# #. ...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#.#)####  # #.#>#.o.  #.##.#.#.####.#.###.###  #/+h2f.####.#?#  ####.#.####.# #####.#.####.#### # #.#  #.#  #.#/+h/+h!Zo.8/+h%/+hV'0+hi0+h!4o.0+h"49Scorch0+h'0+h')0+hM* (combustible)  You kill the goblin! _You hear a shout!Scorch (safe; 3%orc wizard.  The orc wizard is heavily wounded.0+hoQ  The orc wizard's fire resistance burns away.0+h-wo.30=5---0+h{w?====400+h{0+h=}' _You hear a shout!0+h The orc wizard's fire resistance burns away. _You hear a shout!  You miscast Scorch.  You are very lightly contaminated with residual magic.0+h o.3----------1Contam 0+hU F _Nothing appears to happen.1+hYou are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc wizard. The orc wizard is burned terribly!1+hC*1+h41+h,o)o   orc1+h1------95====2Scorch1+h1+hN _You kill the orc wizard!1+hr  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1+h&31+h1+h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1+h #..o.# #....# #######..#o#### .....# #.. ...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#o#)#### # #.#>#.).1+h #.##.#.#.####.#.###.### #.####.#?# ####.#.####....##....#.####.##### #.# #.#  #.#1+h$1+h.oo   orc1+h}2=------3 _1+hA1+h2+hF #..o.# #....# #######..#o#### .....# #...2+h ...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#.#)#### # #.#>#.)....o. #.##.#.#.####.#.###.### #.####.#2+hB#?# ####.#.####.....##.....#.####.##### 2+hU#.# # #.# # #.#2+h2+h_1==----42+h2+h;2+h d .#######..#o####.....# #............. .#####  ....# 2+h{  #.##.#.######.########.#)##### #.#>#........)....o.........##.#.#.####@########.###.###.......####.########?# ###.#.####................#Contam #2+h A## ##.#2+h 2+hv o.o   orc2+h %52+h 2+h 3+h$#######..#o####.....# #............. .#####  ....#  #.##.#.######.########.#)##### #.#>#........)...o..........##.#.#.####.########.###.###......?# ###.#.####............ #######...........######## ..........####.#### 3+h$########### #.# .# ##3+h-3+h-s3===63+h43+h63+hmI3+h3+h9 ,3+h _ _You start resting.3+h}: 7  HP restored.3+h2==8.1 (23+h*"3+h%K _Your magical contamination has completely faded away.3+h 33+h 3+h 4===3+h~ 3+h 3+h 3+h 3+h ,3+h$ 3+h oScorcho   orc3+h~ ]     #..3+h 2   #.#  3+h ....# #.# .....  ....# #.# #.#.  ##.##)####  # #.#>#......o.)  3+h =#.#  #@#?# 3+h? 51.1 (3  #............# .......######### ####.####3+h^ , #.# # #.# #3+h| #.# # #.# #.# _You start resting.3+h 3+he    #..   #.# 3+heL ....# #.# .....  ....# #.# #.#. 3+hfw ##.##)#### 3+h6f) # #.#>#......o.)  #.#  3+h\f{#@#?#  3+h|f#............# .......######### 3+hf####.#### #.#3+hf #.# #3+hf6  3+hg3+han3+hq[ _An orc is nearby!4+hc@*(combustible)4+hYou start resting. _An orc is nearby!  4+hCasting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 4+hM Flames lash the orc.  The orc is lightly wounded.4+h4+h4+hm ooo   orc wizardo   orc (combustible)The orc's fire resistance burns away.4+h=2---====2.1 (14+h 4+h6z _An orc wizard comes into view. It is wielding a +0 dagger.4+h The orc is lightly wounded.  The orc's fire resistance burns away. _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the orc. The orc is burned terribly!4+h C*4+h 4+h M.o4+hx k1----634+h 4+h G _You kill the orc!5+hoB* (combustible)Flames lash the orc. The orc is burned terribly! _You kill the orc!rc wizard.  The orc wizard is moderately wounded.5+hOz oThe orc wizard's fire resistance burns away.5+hVX  The orc wizard points at you and mumbles some strange words.5+h}9/17 ----45+hH _You resist with some effort.5+h1F  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc wizard. The orc wizard is burned terribly!5+h&7C*5+h<)5+hX#######..#o####rockambo the Magician.....# #.............Deep Elf...... #.#####......Health: 32/32 ========================....# #.# .....Magic: 7/17=========---------------....# #.##.#.AC: 6Str: 5#.#.######.########.#)#### EV: 11Int: 22# #.#>#........)...o......... SH: 5Dex: 15#.##.#.#.####)########.###.### XL:  6 Next: 106% Place: Dungeon:4#........####@########?#Noise: ====-----  Time: 5155.1 (1.0)####.#.####[35+h7m............#c) +1 short sword (flame) #######...........#########Cast: Scorch ..........####.#### ########### #.# ##.# ##.# ##.# ###.#The orc wizard points at you and mumbles some strange words. _You resist with some effort.  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc wizard. The orc wizard is burned terribly! _You kill the orc wizard!5+h asting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the orc wizard. The orc wizard is burned terribly! _You kill the orc wizard!Your Fire Magic skill increases to level 5!You have reached level 7!5+h@&/  --more--6+hv6/369----7 3% 6+hB0Scorch6+ho6+hE4 _6+hR M #....#  #######..#o#####............####.6+h ........# #.# #.#.  #.#.######.########.#)####  #.#>#........).............##.#.#.###.###........####.########?  ####.#.####............ 6+h m#######...........############6+h 6+hz 8==----6 _6+h_ 6+h o _Items here: )) [[ ††.7+h1#..o.#  #....#  #######..#o####.....# #............. #.#####...... ....# #.# ..... ....# #.# #.#.  #.#.######.########.#)#### # #.#>#......@.)............. #.##.#.#.####)########.###.###7+hӻQ#........####.########?#  ####.#.####............# ######...........######### .........####.#### ########## #.# #.# 7+hh7+hJ----7 _7+h:7+h17+h{A#..o.# #....# #######..#o#### .....# #.. ...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#.#)####  # #.#>#.).  #.##.#.#.####)#7+hXB.###.###  #.####.#?#  ####.#.####......####.#### #.##.# 7+hJ7+hJ&87+hnQ7+hS7+h#..o.# #....# #..#o#### .....# #. ...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#.#)#### # #.#>#.. #.##.#.#.####)#.###.### #.####.#?# 7+hv7+hڳg9===97+hy7+h̾i  Things that are here: _a +0 dagger; a +0 robe7+h #..o.# #....# #..#o####  .....# #.  ...... #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#.#)####  #.#>#.) .##.#.#.####)#.###.### .####.#?# 7+h( 7+h .60 _7+hw 7+h2 7+hj#..o.# #....# #..#o#### .....# #. ...... #.#####......  ....# #.# .....  ....# #.# #.#.  #.#.######.#7+h9k.#)####  #.#>#.). ##.#.#.####)#.###.### ####.#?# 7+hk7+h|s7+hs&17+hy7+h{8+h#..o.# #....# #..#o#### # #.  #.#####...... ....# #.# ..... ....# #.# #.#. #.#.######.#.#)#### 8+h{l#.#>#.). .#.#.####)#.###.### ####.#?# 8+h$8+hŗ8+hn8+hw10/19==28+h8+hګ8+h4#..o.# #....# #..#o#### # #.  #.#####...... # #.# ..... # #.# #.#. .#.######.#.#)#### 8+hߨ.#>#.). .#.#.####)#.###.### ####.#?# 8+h_8+h38+hg8+h&8+h%& 8+hk& 8+h0 8+h3 8+h m48+his8+h#.). #.#.####)#.###.### ####.#?# #.####..#### 9+h9+h3&49+h9+h #....# #######..#.#### .# #.............  #.#####...... # #.# .....## #.# #.#.#######.########.#)##### >#........)............. 9+h( O.#.####)########@###.### ...####.########?# ####............# .........#############.#### ## #.#  #.# 9+h 9+hB T1==9+hg 59+h 9+h 9+hS #######..#.#### .# #............. .##### # .....# #.#.9+h#####.########.#)##### >#........)............. .#.####)########.###.### ...####. ####....................#########.#9+h9+h&69+h9+h!A7.1 (29+h89+hͮd _p - a scroll labelled AMABLA XAORCHO;+h63;+h;+hB;+h;+hk2===;+h/;+h,;+h;+hV,;+hW;+h3===;+hH;+hN;+hv;+h7;+h,;+h;+hl4==;+h;+h,;+h;+h,;+h ;+h! ;+hV j5==;+h ;+h,;+h;+h,;+h;+hl6===;+h;+h,;+h;+h,;+h;+hV";+h"b7===;+h#;+h%,;+h&;+h);+h);+h*;+hE,;+hl,a8==;+h-;+h/,;+h0;+h3,;+h4;+h799;+h.8F===;+h9;+h?4 _Magic restored.;+hLB3;+hC;+hE;+hH,;+hI;+hM;+hsP,;+hQ;+hyT;+hXP==;+hY;+h\;+h^,;+hd`;+he;+hg,;+hQi;+hj;+hl,;+h6m;+hRn;+hJo,;+ho;+ht;+hy5 .#...# #  ........  #.....#  #....#  ;+h"z#....# # ##  #######..#.#####.#...)  #.............@.....#98.1 (31.0) ;+hGz #.#####..........##.# ;+hz #.# #......#####  #.# ###.#.##.########.#)##### ......)............. ###)##;+hzy######.###.### ###.########.# . #.....;+h{J.......# #;+hB9.1 (32;+h;+h# _Found a whip.;+h: 3;+h ;+hP ;+h@ ;+h ;+h ,;+h ,;+hM ;+hܗ ;+hޛ B;+h ;+h ,;+h ;+h ;+h ,;+hC ;+h9 ;+h ,;+h ;+h ;+hL ,;+h ;+h ;+hT ,;+h ,;+h ;+h ;+h ;+h ;+h ,;+hP ;+h4 ;+h ,;+hh ;+h ;+hn ,;+h ;+h ;+h ,;+h ;+h3 ;+hU ,;+h ;+h ;+hN ,;+h ;+h ;+h ,;+hb ;+h! ;+h* ,;+h ;+h ;+h ,;+hL ;+h ;+h ,;+h ;+hs ;+h[ ,;+h ;+h ;+h ,;+h ;+h ;+h ,;+h ;+h ;+h ,;+hj ;+h ;+h< ,;+ht ;+h ;+h$ ,;+ha ;+h ;+h ,;+h ;+h ;+ho ;+h ;+h ;+h ;+h! ,;+hY ;+h ;+h ,;+h ;+hK ;+h ,;+h ;+h ;+hW ,;+h ;+h6 ;+h ,;+hx ;+h ;+h& ,;+h ;+h ;+h B;+h ;+h| B;+h ;+h ,;+h ;+h6 ;+hG9 ,;+h9 ;+h< ;+h D #^##.##.#####.#.# #.##.##.# #.# #.##.##.## #.# #.#...)..# #.# .....##..# #.# ..##.##..# #.# ####....... #.# . ;+hD  ####..######.####.... ### ... ... ###.....####...S ### #.##### . ;+hXE  #  #    S   adder (asleep)     ;+hE * ;+hM .236.1 (37;+h N ,7.1 (38;+hU ;+hU Y _An adder comes into view.=+h^##.##.#####.#.#  .##.##.# #.#  .##.##.## #.#  .#...)..# #.#  ....##..# #.#  .##.##..# #.# # . #.# .. ####..######.####.  .. =+h& ###.....####...S.  #.##### .. # #       =+h=+hyS.S=+h18.1 (1.0)=+h!=+h.(/ _The adder hisses angrily.?+h"?+hy$$?+h$The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - No@+h@+hKo^##.##.#####.#.#  rockambo the Magician .##.##.# #.#  Deep Elf .##.##.## #.#@+hy  Health: 36/36 ======================== .#...)..# #.#@+h  Magic: 16/19 ====================---- ....##..# #.#@+hJ  AC: 6@+hzStr: 5 .##.##..# #.##@+h#T  EV: 11@+hCInt: 22 ###....... #.# ...@+h_  SH: 5Dex: 15@+hh####..######.####.....  XL:  7 Next:  3% Place: Dungeon:4 ## .........@.......  Noise: ---------  Time: 5238.1 (0.0) .. ###.....####..S..  c) +1 short sword (flame) ##@+h#.##### ...  Cast: Scorch#@+h0#  @+h>x  S   adder@+hd   _An adder comes into view. _The adder hisses angrily.  @+h?Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.@+h@+hlCS.@+hH----9.1 (1@+h?ScorchContam @+h@+he  _The adder hisses angrily.  Casting: Scorch (safe; 2% risk of failure)@+h onfirm with . or Enter, or press ? or * to list all spells.You miscast Volatile Blastmotes.are very lightly contaminated with residual magic. _Nothing appears to happen.@+h| &#^##.##.#####.#.# #.##.##.# #.# #.##.##.## #.# #.#...)..# #.# .##..# #.# .##.##..# #.# # #@+h v. #.# ...  ####..######.####..... # .S.... . ###.....####..... @+h &# #.##### ...  # # @+h* 7#  @+hM    @+hk @+hl 6S.@+h &40@+h @+h A+h s* (combustible)  You are very lightly contaminated with residual magic. _Nothing appears to happen.asting: Volatile Blastmotes (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder.  The adder is moderately wounded.A+hfA+hl;S.A+hmt4---====1A+hrA+hu= _The adder's fire resistance burns away.B+h   Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B+h;S.B+h3----=---2B+hB+hb _You miscast Scorch. Nothing appears to happen. You block the adder's attack.B+h O *Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder. The adder is burned terribly!B+h  SThe adder is heavily wounded.1----====3B+h B+h = _The adder bites you but does no damage.B+h The adder is heavily wounded. _The adder bites you but does no damage.  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder. The adder is burned terribly!B+hS e*B+hSo&.B+hq9/19 -----54ScorchB+h=uB+hRwI _You kill the adder!C+h 3C+h! C+hJ C+hu ~10/19=-C+h C+h8 C+h ,C+hp C+h C+h j1==C+h C+h C+h C+hG C+h ,C+h C+hH ;2C+hp F===C+h C+h ,C+hY C+h: ,C+h C+hz C+h k3===C+h C+h ,C+h= C+h ,C+hP C+h 4==----C+h j 573.0) _You start resting.C+h E----C+h8 C+h K _Your magical contamination has completely faded away.D+hID+h D+hnD+h5==D+hD+h,D+h D+hu,D+hD+hD+h9b6===D+hD+h,D+h; D+h ,D+h] D+h1 ,D+h D+h7===D+hD+hD+hQD+hD+h,D+hD+hD+hDh8==D+hD+h,D+hMD+h,D+h9D+h$_ _You start resting.D+h*-72.1 (15D+h*x9===3.1 (16D+h 0D+h2% _Magic restored.D+h^##.##.#####.#.#  .##.##.# #.#  .##.##.## #.#  .#...)..# #.#  ##..# #.#  .##.##..# #.# #  . #.# ...  ####..######.####.....   .  D+hy ###.....####.....   #.##### ...  # #        D+h[D+h14.0)D+hQD+h D+h ##.##.#####.#.#  ##.##.# #.#  ##.##.## #.#  #...)..# #.#  ##..# #.#  ##.##..# #.# ### . #.# ....#  ####..######.####.....#  # .#  .D+h  ###.....####.....#  # #.##### ....#  # .## #     D+h D+h &5D+h D+h D+h$j.##.#####.#.#  #.##.# #.#  #.##.## #.#  ...)..# #.#  ##..# #.#  #.##..# #.# ######  #.D+h$ #.# .....#  ####..######.####.....#   .#   D+h$###.....####.....#   D+h#%#.##### .....#  # ##.###  D+hU%r.#  # D+hi%   D+h{%D+h@,D+h,&6D+hQ0D+h2E+h.##.#####.#.#  .##.# #.#  .##.## #.#  )..# #.#  .##..# #.# E+h1 .##..# #.# #######  . #.# #.....#  E+hbA..######.####.....#  .#  ###.....####.....#  #.##### #.....#  # ###.###  E+h.#  .#  E+hF#   E+hZE+hC==7E+hE+hn F+h[F+h@\F+h\F+hc^F+hY`F+h`F+h^d,F+hdF+hdF+hueF+hfF+hsi,F+hiF+h kF+hTl,F+hlF+hmF+ho,F+hoF+hpF+hrF+h>rF+hrF+hsF+hu,F+huF+hvF+hbx,F+hxF+h>zF+h{,F+h)|F+h}F+h,F+hF+hF+h,F+hF+h F+h F+h-F+hF+hvF+h,F+hF+hF+hJ,F+hF+hY,F+hёF+hM _You now have 48 gold pieces (gained 15).F+hʕ3F+hGF+hF+h,F+hF+hF+h,F+hZF+huF+hA,F+hϟF+hfF+h,F+hF+hXF+h@,F+hF+hߨF+hF+hתF+hNF+hʬF+hBF+hF+h}F+hF+hF+h#F+h . #.#  #.#  #.#  #.#  #.#  #.#  #.# F+h #.#  #@# 301.1 (24.0) #.#  #.#  #.# F+hž#.#  #.#  #.#  F+ha#)#  F+hF+h/,2.1 (25F+h}F+h) _Found a long sword.F+h1 IF+hg$ F+h( XF+hK) F+h+ ,F+h8, F+h- F+h/ ,F+h3 ,F+h5 ,F+h5 F+h= B  You see here a +0 long sword.F+h> F+hW?  _F+hoB ,F+hH )..e....##.##### F+hH e   Dowan (asleep)   F+hI ; F+hEN 210.1 (8.0)F+hN +1.1 (9F+hR F+h[  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and _wearing a +2 robe of willpower.G+h; ;.......) #..e.....##.######G+h G+h +2.1 (1G+h G+h H+hM. #..e.....# #H+h H+hG!&3H+h4%H+h(S _You see here a +0 long sword.H+hM)#.# H+h̭H+he-4 _H+hH+hH+hc=M.H+h)#.# H+h#H+hf&5H+hH+hO M.#)# H+hCW H+hW &6H+h\ H+h>_ I+hM#.# ###I+h:I+h&7I+hI+hI+hdRM#.# ..#I+hsY<8I+h]I+hx_I+hpM#.# #.#I+h<9I+hI+hI+h7EM#.# #.#I+hLI+h`L 20I+hQI+hlSI+hM#.# #)#I+hI+hL&1I+hI+hPI+h98.I+h>I+h?&2I+h CI+hEI+hI+hE<3I+h=I+hI+h]c 9###I+hi I+hj &4I+hn I+hp I+h B...###I+h1 I+h &5I+h5 I+hB I+hVV k###...###I+h([ I+h[ &6I+hc_ I+hZa I+h  ###...###I+h <7I+h I+h I+hUH  ###...###I+hN <8I+hS I+h:U I+h  ###...###I+ht I+h &9I+h I+hq I+hEB ####.### ###...###I+hI =30I+hN I+h3P I+h8 6.##### #.....####.### ###...###1I+hh )###.....###.##### #.....####.### #.####.#...####I+ho I+h.p &2I+ht I+h=w I+h ............###.....###.##### #.....####.###I+hj # #.####...####I+h I+h &3I+hm I+h J+hJ+h$J+hJ+hJ+hj .#  ###.....####.....#  #.##### #.....#  # ###.###  #.#  #.#  #.#  ####.#  #.@..#  #.####  #.#  #.#  #.#  #.#  #.# J+h1  #.#  #.#  J+h <4J+h J+h J+h|l J+hl J+hPo J+hqp K+hw.#  ###.....####.....#  #.##### #.....#  # ###.###  #.#  #.#  #.#  ####.#  #..@.#  #.####  #.#  #.#  #.#  #.#  #.#  #.#  #.#  K+h{K+h&5K+h#K+hK+h#..######.####.....#  .................#  ###.....####.....#  K+h#.##### #.....#  ####.###  #.#  #.#  K+h #.#  ####@#  K+hO|#....#  #.#### #.#  #.#  #.#  #.# K+hz #.#  #.#  K+h<6K+h5K+hK+h ..... #.# #..######.####.................###.....###.##### #.....#K+h ###.### #####....#.####K+h <7K+h K+h L+hD^VM#..# ##### ..... #.# #.....# #..######.####......................###.....###.##### #.....####.### ###L+h^x#....# #L+hdL+he&8L+hhL+hjL+hM #..# ##### ..... #.# #.....# #..######.####.....#.................####.....####......##### #.....####.### ####.# L+hL+ha&9L+hL+hL+h1OM) #..# ##### ..... #.# #..######.####.................####.....####.....#.##### #.....#L+hO####@####.# L+h3VL+hV 40L+hZL+h\L+hއ##.## #.# .)..# #.# #..# #.# ##..# #.# ####### ...... #.# #.....# ##..######.####.....# L+h_ .................# ###.....####.....#  #.##### #.@...# ####.###  #.#  #.#  #.#  ####.# L+h #....#  #.####  #.# L+hL+hs&1L+hL+hM+hpM+hvInventory: 16/52 slots Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon) Armour (go to first with [)  g - a +0 helmet (worn) M+hv i - a +0 cloak (worn)  k - a +0 leather armour (worn)  o - a +0 pair of boots of stealth (worn)a - a +0 robe  f - a +0 kite shield Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)b - 3 scrolls of identify M+hwn l - 3 scrolls of teleportation  p - a scroll labelled AMABLA XAORCHO M+hIwPotions (go to first with !)  d - a potion of mutation  e - an amethyst potion  h - 3 potions of heal woundsM+hwTm - a potion of enlightenment  n - a potion of brillianceO+h  b - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.P+h?Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled AMABLA XAORCHO Potions (select first with !)  e - an amethyst potion P+h>@j[?] describe selectedQ+h Q+h \##.## #.#  rockambo the Magician .)..# #.#  Deep Elf Q+hd ##..# #.#  Health: 36/36 ======================== ##..# #.# #######   Magic: 19/19 ======================== ...... #.# #.....#   AC: 6Str: 5 ##..######.####.....#   EV: 11Int: 22.................#   SH: 5Q+h Dex: 15###.....####.....#   XL:  7 Next:  5% Place: Dungeon:4#.##### #.@...#   Noise: ---------  Time: 5341.1 (0.0)####.###   c) +1 short sword (flame)#.#  Cast: Scorch#.# #.# ####.#Q+h   #....#  #.####  #.#   _You now have 48 gold pieces (gained 15). _Found a long sword. _You see here a +0 long sword.  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and _wearing a +2 robe of willpower. _You see here a +0 long sword.Q+h Q+h Q+h \##.## #.#  rockambo the Magician .)..# #.#  Deep Elf Q+hl ##..# #.#  Health: 36/36 ======================== ##..# #.# #######   Magic: 19/19 ======================== ...... #.# #.....#   AC: 6Str: 5 Q+h ##..######.####.....#   EV: 11Int: 22.................#   SH: 5Dex: 15Q+h [###.....####.....#   XL:  7 Next:  5% Place: Dungeon:4#.##### #.@...#   Noise: ---------  Time: 5341.1 (0.0)####.###   c) +1 short sword (flame)#.#Q+hE p  Cast: Scorch#.# #.# ####.#  #....#Q+h   #.####  #.#   Q+h {_Found a long sword. _You see here a +0 long sword.  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and _wearing a +2 robe of willpower. _You see here a +0 long sword.  As you read the scroll of identify, it crumbles to dust.Q+h Q+h +2.1 (1Q+h| Q+h  _You see here a +0 long sword.  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and _wearing a +2 robe of willpower. _You see here a +0 long sword.  As you read the scroll of identify, it crumbles to dust. _p - a scroll of fearT+h(e Read which item? Scrolls  b - 2 scrolls of identify  l - 3 scrolls of teleportation  p - a scroll of fear [!] read|quaff[?] describe selectedU+hp U+h* U+hb 5##.## #.#  rockambo the Magician .)..# #.#  Deep Elf ##..# #.#  Health: 36/36 ======================== ##..# #.# #######   Magic: 19/19 ======================== U+h ...... #.# #.....#   AC: 6Str: 5 ##..######.####.....#   EV: 11Int: 22.................#   SH: 5Dex: 15###.....####.....#   XL:  7 Next:  5% Place: Dungeon:4U+h ]#.##### #.@...#   Noise: ---------  Time: 5342.1 (0.0)####.###   c) +1 short sword (flame)#.#  Cast: Scorch#.# #.# ####.# U+h . #....#  #.####  #.#   U+h _You see here a +0 long sword.  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and _wearing a +2 robe of willpower. _You see here a +0 long sword.  As you read the scroll of identify, it crumbles to dust. _p - a scroll of fearU+h$ U+h Identify which item? (\ to view known items) Potions (select first with !) U+hM  e - an amethyst potion[?] describe selectedV+hLV+hq##.## #.#  rockambo the Magician .)..# #.#  Deep Elf ##..# #.#  Health: 36/36 ======================== ##..# #.# #######   Magic: 19/19 ======================== ...... #.# #.....#   AC: 6Str: 5 ##..######.####.....#   EV: 11Int: 22.................#   SH: 5Dex: 15###.....####.....#   XL:  7 Next:  5% Place: Dungeon:4#.##### #.@...#   +hr`mNoise: ---------  Time: 5342.1 (0.0)####.###   c) +1 short sword (flame)#.#  Cast: Scorch#.# #.# ####.#  #....#  #.####  #.#   _You see here a +0 long sword.  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and _wearing a +2 robe of willpower. _You see here a +0 long sword.  As you read the scroll of identify, it crumbles to dust. _p - a scroll of fear  As you read the scroll of identify, it crumbles to dust.3.1 (1 _e - a potion of resistance6hǟ 36h 6hѣ 6h 6hP 6h" ,6hЫ 6hj 6h 6h` 6h ,6h9 6h 6h ,6h 6hr 6h ,6hz 6hϹ 6hɻ ,6hT 6h 6h 6hԿ 6hT 6h 6h ,6h_ 6h 6h 6h) 6h 6h 6hp ,6h 6h 6hk ...# #^##.##.#####.#.# .# #.##.##.# #.# ..# #.##.##.## #.# .#####.#...)..# #.# .....##..# #.# ........##.##..# #.# ####### ....######....... #.# #.....# 6h& =#.#.# ####..######.####.....# #.#)##### #...@..............# 50.0) ..........>...###.....####.....# #.###.########## #.....# #.# .###.### ..# # #.# ###  #.# #6h`  #.# ..####.# ### #....#6h 6h %4.1 (116hF 6h4 ; _Found a stone staircase leading down.6hIe36h=f6hi6hl,6hp,6h/r6hx..# #^##.##.#####.#.#..# #.##.##.# #.#..# #.##.##.## #.# ..#.#####h#...)..# #.#....##..# #.#..##.##..## #.# ######6hTy..######....... #.# #..... ###.#.# ####..######.####..... ###.#)##### #.@..................>...###.....####..... ###.###.######## #.##### #..... ###.# . #.# ###.##..# # #.# #.### #.#6hy` #.# h   jackal (wandering) #.# #.# ..# ####.# 6hyn ### #....#6h}15.1 (1.0)6hA~+6.1 (26h6h Y _A jackal comes into view.6h  #^  #.# #.#  #.## #.# #...)..# #.# ...##..# #.# 6hW #.##..## #.# ...... #.#  ####..######.)##### #.@..........>...###.....####### #.#####  . #.#  # #.# #.# 6h| @ #.# #.#  #.# #.# 6h  ..#  6h  ### 6h  6h~  #^  #.# #.# 6hو } #.## #.# #...)..# #.# ...##..# #.# #.##..## #.# ...... #.# 6h a ####..######.6h )##### #.@..........>...###.....####### #.#####  . #.# 6h_  # #.#  #.# #.#  #.#  ..#  ### 6h 6h 6h; 6h˙ ] _A jackal is nearby!6h.. ...#...#......#.# #.....# #^##.##.#####.#.# #....# #.##.##.# #.# #....# #.##.##.## #.# 6hU~#..#.#####h#...)..# #.#....##..# #.# #..........##.##..####.#.# ##### #......######........S.#.# ##.#.# ####@.######.#### ####.#)##### #............ 6ho.............>...###.....#####.###.######### #.##### #.... ####.# . #.##6he##.# .....# # #.#6h #.# S   adder (asleep) ######6h) #.#6h #.# h   jackal (wandering) #.# #.#6h0V ..# ####.#6hN6hv6h-0.6h+7.1 (16h6h Y _An adder comes into view.6h(#...# # #..####.#######.# ........ ...#...#......#.#  #.....# #^##.##.#####.#.# 6hr)  #....# #.##.##.# #.#  #....# #.##.##.## #.# ##..#.#####.#...)..# #.# .....##..# #.# #..........##.##..####.#.# ####  #......######..@.....S.#.# # 6h) ####.#.# ####..######.#### #####.#)##### #............ ..............>...###.....####6h)#.###.######### #.##### #... #####.# .6h* #.####. ......# # #.#6hr+ #. ####### #.# #. #.# #.6h8<86h,;6h= 6h^#...# # #..####.#.#  ...#...#......#.# #.....# #^##.##.#####.#.# #....# #.##.##.# #.# #....# #.##.##.## #.# ..#.#####.#...)..# #.# ..##..# #.# .##.##..####.#.# # #......######.S.#.# #. ####.#.# ####..######.####..#)##### #......>...###.....####..###.######### #.##### #..# . #.# ###.## #  6h_[15;20H#.# #.# #.# #.##.# #.# 6hc 6hc&9 6hDh 6hj 6h3...# # #..####.#.#  ...#...#......#.# .....# #^##.##.#####.#.# ....# #.##.##.# #.#  6h....# #.##.##.## #.# ..#.#####.#...)..# #.# ##..# #.# .##.##..####.#.# # ......######.S.#.# #. 6h.#.# ####..######.####..#)##### #..... 6hA>...###.....####..###.######### #.##### #. 6h.# . #.# ###.#  6h 6hx'60 6h 6h) 6h4 6h 6h _You can't see any susceptible monsters within range! 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The adder is burned terribly! 6h2yC* 6hM&. 6hQb5------6 6hCR93Scorch 6hKX 6hZI _You kill the adder! 6hb3 6hc 6hfc6==- 6hjkX 6hwm, 6hbn 6hp 6h7qi7=== 6hNr 6hpt, 6hHu 6hw, 6hx 6hz 6hz#8 6h({E== 6h| 6h~B 6h , 6hށ 6h 6h9 6h\b9=== 6h 6h 6h 6h 6h 6h 6h3, 6hS 6hђ 6h 6h 6h 6h 6h P== 6h0 6hh 6h, 6hL 6hפ 6h: 6hh 6hv 6h6 6hV 6h 6h 6hx 6h 6hB 6h 6hb 6h  6h2 6hd 6h 6hT 6h~ 6h4 6h׾ 6h 6h 6h 6hU 6hp, 6h 6h 6h 6h 6h 6h 6h-, 6h 6h 6h.... ...#...#......#.## #^##.##.#####.#.# #.##.##.# #.#.#.# #.##.##.## #.#.# 6h)#.#####h#...)..# #.#.# .............##..# #.#.###.##..####.#.# ############..........#.# #.....  6h###.#.# ####.@######.####.....----#.#)#########.................. ............>...###.....####..... ###.###.######### #.##### #.....#.# . #.# ###.# ....# # #.# #.# h   jackal (wandering) #####  #.# 6h #.# #.# #.# ..# ####.# 6h  6h087.1 (24.0) 6h&.. 6hI----8.1 (25 6h 6h 6hDI 6h G 6hH 6hH 6hCLn 6hL 6h#N, 6h~N 6hN 6hP, 6hQ 6hQ 6hR, 6hS 6hT 6hJW, 6hW 6h.X 6hY, 6hFY 6hY 6hZ, 6h[ 6h[ 6h\, 6h\ 6h] 6h<^, 6h^ 6h[a 6hsc, 6hc 6hd 6hpf, 6hf 6hSh 6hWi, 6h!j 6h6k 6h m 6hEm 6hm 6h o 6hp, 6h,q 6hs 6hHu, 6hv 6hzw 6hx, 6h3y 6hW{ 6h|, 6h2} 6h~ 6hÀ, 6h$ 6h{ 6hO, 6ḧ́ 6h7 6hF, 6h 6h 6hx######### #. #########. #........### #.########.. #.# #.# 6h#.# #.# #.# #. #.# #.# #@# #.# #......# #.# .......# #.# #######... #.# #S #. #.# S   ball python (constriction, asleep) #.# #.# 6h+#.# 6hO5409.1 (21 6h&10.1 (22 6hɟ 6h^ _A ball python comes into view. 6h ! ########.# # #........# #####.######## #...#.# #.###.# #.#  6h.#.# #.# #.# #.# #.####.##.# #.@....##.# ............# #.# ###########.... #.#  #S. .#.#  6h 6h- 6h11.1 (1.0) 6h  6h 6h5.#........# ####.#.######## #....#.# #.####.# #.# #.# ## 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The jackal is burned terribly!#6hhe*#6h&.#6h4----1Scorch#6hB#6hJ _You kill the jackal!#6h 3 #...........#.#... #..####. .#...### #..####.####........ ...#...#.... #.....# #^##.##.### #....# #.##.##.#  #....# #.##.##.##  #######..#.#####.#...)..# # #.........##..# .. #.#####..........##.##..### #6h c.# #.# #......######........ .# #.# ####.#.# ####..### .######.########.#)#########... >#........)..............>...###. .#.####)##.###.######### #. ...####.########.# #.# #. .####............# #.# #.#6h <----#6hh 2#6h #6h $6h*RM#####.#### .........#.#... #.#...### #..####.####........ ...#...#.........# #^###.  #....# #.##.##.# #######..#@#####.#...)#....... .###....##.##..### .# #.# #......######........##.# #.#$6hZ$6h8[a5=------3$6ha$6hc$6hrM #.#  #####.##### ..........#... #.#...#### #..####.####........ ...#...#.....# #^###  #...@# #.##.##.# #######..#.#####.#...)#................. .. #.#####..........##.##..#########.###.$6hq$6h&4$6hw#$6hn%$6h M. #.#  #####.##### ..........#... #.#...######..####.#####......... ...#...#.....# #^###  #....# #.##.##.# #######..#.#####.#...) .# #...................##..#####......## ###.#.#.....$6h <5$6h $6h $6h (M####. #.#  #####.##### .........#.#... #...######..####.#####.............#...#.....# #^####  #....# #.##.##.########..#.#####.#...)..#. .....##.#)#$6h 6===6$6h $6h~ %6hn #.# #.# #.#####.# #.# ..... #.#  #...# #.#####.### # #...# #.......... #.#...# #..####. #.#...######..####.####....@........#...#...%6hq###.....####^##.##.### #....## #.##.##. #....# #.##.##.## #######..#.#####.#...)..## #...................##..# .. #.#####..........##.##..## ..# #.# #......######....... ..# #.# ####.#.# ####..##%6h4Y7&6h! #.# .# #.# #.# #.#####.## #.# ..... #.#  #...# #.#####.## # #...# #......... #.#...# #..####. #.#.@.######..####.## #.............#...#..###.....####^##.##.## #....## #.##.##. #....# #.##.##.## #######..#.#####.#...)..## #...................##.... #.#####..........##.##..#.# #.# #......######......&6h?&6hގ8&6hK&6h&6h pM..  #.# ####.##..... #.#  #####.## ....... #.#...######..####.###.............#...#..###.....####^##.##.###......7===9&6h&6h&6h lM##..  #.# #####.###....... #.#  &6hkF#####.## ....... .#...######..####.###.............#...#..##......&6hj&6h&6h!500&6h &6h'6hc3M##..  #.# ########.######..>........?... #.#  #####.## .......'6h4 #.#...######..####.####..#.#'6h9'6h9&1'6h>'6hA _Found a scroll of teleportation. Found an escape hatch in the floor.'6h !### ..# #.. #.# #.# #.#  #.# #.# ########.####### #.# ..>.....@..?.... #.# ....#...######.#####.#### # #...# #..........#.#...# #..####.##.#...######..####.####.............#...#...###.....####^##.##.####....## #.##.##.# #....# #.##.##.##8==2'6hf '6h (6h### ..# #.. #.# #.# #.# #.# #.# #.##.# ..>.?....# #.# (6h8....#...######.#####.## # #...# #.#.#...# #..####.##.#...######..####.#(6h#.......#...#.###.....####^##.##.##.... (6h+(6h&3(6h(6h(6h#T### ..# #.. #.# #.# #.# #.# #.# #.# #.# ..>.?....# #.# ....#...######.#####.## # #...# #.#.#...# #..####.##.#...######..####.##......#...#..... ###.....####^##.##.##### #....## #.##.##.# # #....# #.##.##.## # 4(6h#(6hb(6h%### ..# #.. #.# #.# #.# #.# #.# #.#(6hk%7 #.# ..>.....# #.# ....#...######.#####.## # #...# #.#.#...# #..####.#(6h%#.#...######..####.##.#...#.###.....####^##.##.#####.#....## #.##.##.# #.(6h%t#....# #.##.##.## #.(6h-9===5(6hi1(6h<W6.1 (2(6hw>i _l - 4 scrolls of teleportation (gained 1)(6hc  ### ..# #.. #.# #.# #.# #.# #.# #.# #.# ..>.# #.# ....#...######.#####. # # #...# # #.#...# #..####. #.#...######..####. #.#...# ###.....####^##.##.##### #....## #.##.##.# # #....# #.##.##.## #7.1 (1)6h ### ..# #.. #.# #.# #.# #.#)6h  #.# #.# #.# ..>.# #.# ....#...######.#####. # # #...# # #.#...# #..####.)6h #.#...######..####. #......#...#.... ###.....####^##.##.#### #....## #.##.##.#)6h.^ #....# #.##.##.##)6h)6hs&8)6hh)6h)6h  ### ..# #.. #.# #.#)6h@ 1 #.# #.# #.# ########@######## #.#>.............# #.#  ....#...######.#####.###### #...# #.......... #.#...# #..####.)6hz  #.#...######..####.### #.............#...#...###.....####^##.##.### #....## #.##.##.)6h% )6h} $==)6h 9)6h )6h8 )6h:M###.. #@# ########.#######..>.............# #.# )6h:....#...######.#####.#######.... )6h>)6h>'10)6hnB)6hRD*6h;M## .. ###.#...h#*6h;t #.# ########.#######..>.............# #.#...###*6h <h   jackal (asleep)#.....*6hvFJ1Scorch*6hJ*6hMY _A jackal comes into view.*6hIK## .. ####.# ..# #.@.h##.# #.##.#*6hK#.#  #.# .. #.# ########.#######..>.............# #.#....#...######.#####.####### #...# #...........*6h-L#.#...# #..####.##.#...######..####.####*6h0O*6hU h.hThe jackal barks!*6h:VE====2*6hTZ*6h]> _The jackal bites you but does no damage.*6hN <  Flames lash the jackal.*6hjR e**6hQ$ &.*6hv' #7*6h' c---3Scorch*6h7+ *6h- J _You kill the jackal!+6hC&O#### ... ####.# ..# #..@.# #.# #.##.# #.# #.# ... #.# +6h&s#.####..>..........#...######.#####.#### #...# #.#.#...# #..####.##.#...######..####.#+6h++6h3b----4+6hi!##### #... ####.# ..# #...@# #.# #.##.# #.# +6h#.##... #.# #.###### ....#...######.#####.#### #...# #.#.#...# #..####.##.#...######..####.#+6h+6h:#8+6h>=------5+6h+6h+6h? AM###### #.....# ####...+6h@ #.##.# #.##...#.##+6hD +6hD &6+6haH +6hJ ,6hkM##### #@....# ####.###.... .#...##.##.##.##7,6h,6h/,6h|,6h*,6h?# #.@...# ####.###.......# #....# ####.# #.##.##.##..,6hs#.######## #.# ..>.# #.# ....#...######.#####.#### #...# #.,6h,6h&8,6h,6h,6h # #..@..# ####.###.# #....# #####.# ,6h% #.##.#.##.#.######## #.# ..>.,6hP # #.# ....#...######.#####.#### #...# #.,6h 9===9,6h> -6h~# #...@.# ####.###.# #....# .#####.# #.##.# .##.##... .##.######## #.# ..>.# #.# ....#...######.#####.#### #...# #.#20-6h# #....@# ####.###.# -6h#....# #.#####.# #.##.# ##.##....  #.######## #.#  ..>.# #.#....#...######.#####.#### #...# #.-6h*!#-6h+-6h&1-6hd-6hE-6h$########.....###########.###.@.....##....# #.#####.# -6hT%#.##.# #.# #.# #.##.....# ########.######## ..>.............#..#...######.#####.#########-6h%### #...# #...............# #.#...# #..####.#######.#-6h+-6h,&2-6h`4-6h ####### #.....# -6h" ####.###.# #....# #.#####.# #.##.# #.# #.# #.##......####### -6h &-6h-6hC==3-6h-6h.6h ####### #.....# ####.###.# #....# #.#####.# #.##.# #.# #.# #.##.....# #.##.######.6hQI## #.# ..>.# #.#  ....#...######.#####.#  ### #...# #.# .6ht{ #.#...# #..####.#.#.6h1.6h&4.6hٱ.6h.6h ####### #.....###########.###.......# #....# #@#####.# #.##.# #.# #.# #.##.....# #.#########.######## #.#  ..>.............# #.#  ....#...######.#####.######### ### #...# #...............# #.#...# #..####.#######.# #.#...######..####.#.#.6h, .6hz &5.6h .6h /6h  #######.....###########.###.......#....# #.#####.### #....  /6hP n########.########.............#...#......#.#/6h /6h &6/6h /6h< /6h~9 #######.....###########.###...........# #.#######.###.# #....  ########.#######..>.............#/6hM###.....####^##.##.#####.#.#/6h/6h7&7/6h/6h06h06hx06h06h06hCM######  #.....#########.###.........# #.#####.### #.##.....  ########.########..>.............# #.#806h06hS M######  #.....##########.###.......#...# #@#####.### 06h/T #.##.....  ########.######## #.#06h8Y 06hY &906h>] 06h^ 06ha=M#######  #.....#########.###@......#...# #.#####.####06h=#.##.....# #.##06h B06hfB'3006hE06hG16hVl416hp16hr16h`5####### #.....# ####.###.# #....# #.#####.# #.##.###.# #.# #.##.....# #.######## 16hOY116h=####### #.....# ####.###.# #....# #.#####.# #.##.###.# #.# #.##......####### 16h16h!&216h16h16h +####### #.....# ####.###.# #....# #.#####.# #.##.###.# #.# 16hr 16h &316h> 16h 16h!####### #.....# ####.###.# #....# #.#####.# #.##.###.# #.# 16h^/16h16h&416h516h 36hZ 36hd Level 4 of the Dungeon <<<>>>^(Press ? for help)########.....###########.###....@..##....# #.#####.##.##.###.# #.##.##.....# #.# ########.######## #.# ..>.............# #.# ....#...######.#####.#########36h9e a ### #...# #...............##.#...# #..####.#######.##.#...######..####.#######.##.............#...#......#.####.....####^##.##.#####.#.##....## #.##.##.# #.#.##....# #.##.##.## #.#.#  #######..#.#####.#...)..# #.#.# .....#  #...................##..# #.#.# ......  #.#####..........##.##..####.#.# #######  ....#  #.# #......######..........#.# #.....# 36he $ ....# #.# ####.#.# ####..######.####.....#  #.#.######.########.#)#########..................# # #.#>#........)..............>...###.....####.....# 46hII.@46he% 7..46h~ 7..46h 7..46h 7#.46h 7##46hD 7##46h 7.#46hs 7#.46h7##56hM;#.56h` ;.#56h ;# 56h1 ? #66h7##66hZ7##66h 7##66h' ;#.76h76hf  rockambo the MagicianDeep ElfHealth: 36/36 ========================Magic: 19/19 ========================AC: 6Str: 5EV: 1176hInt: 22#######SH: 5Dex: 15#.....#######XL:  7 Next:  7% Place: Dungeon:4####.###....@..#76hpNoise: ---------  Time: 5534.1 (0.0)#....# #.#####.#c) +1 short sword (flame)#.##.###.# #.#Cast: Scorch#.##.....# #.# #####.######## #.# .............# #.# ..#...######.#####.######### # #...# #...............# 76h#.#...# #..####.#######.# _l - 4 scrolls of teleportation (gained 1) _A jackal comes into view.The jackal barks! _The jackal bites you but does no damage.  Flames lash the jackal. _You kill the jackal!76hO76h76h'76h>76h76hG76h,76h 76h!76h",76hP#76ha+76h+,76h276h 376h4B76h5;76h\<76h<76h=76h=76h?76hQ@,76hTA76hB76hC,76hD76h!F76h~G,76hH76hCJ76hT _Found a scroll of fear.76hT76hU76hV76hBX76hY76h#Z76h^[76hs_P  There is an escape hatch in the floor here.76hHa76ha _76hb76hi########.....######.###...76h j#....# #.###.##.###.# #.##.....# 76hGjQ###.######## 76hj3#..@>.............#520.0) ...?.......#...######.## 76hj#####.####.#...# #... ... 76hj#.#...# #..# ### 76hjU#.#...######..# #.............#76h!kw  ###.....####^##76hCkJ  76hgk#....## #.##  76hk|#....# #.## 76h!l76hr76hs76hD n # #..... ####.###.. #....# #. #.##.###.# #.##.....# #.# #.@.>.....##...?.#...######.#.####.#...# # ... #.#...# #.. #### #.#...######.. #. ###.....####^ #....## #. #....# #.76h 76h 15.1 (1.0)76hr 76h 86h2  #..... ####.### #....# #. #.##.###. #.##..... #. #@..>. #...?.#...######. ######.####.#...# # ...# #.#...# # ##### #.#...###### # ###.....####^ #....## #. #....# #.86hr86hݱ&686h86hط86h<##### #....####.### #....# # #.##.### #.##...##########.######86h3#.####...>............#...?@......#...###### ######.####.#...# #86hX ...# #.#...# ###### #.#...######86h|m #.......... ###.....####86h # # #....# ########..#.#####86hV86h&786h86h86h |   # ####. #....#  #.##. #.## ###. #.####...> #....#... ######.####.#...#  ...# #.#...#  ##### #.#... # ###..... #....## 86hb| d #....#  #..#.86h 86h= &886h 86h 86hS $9.1 (286h‘ 86h ` _p - 2 scrolls of fear (gained 1)86hp   # ####. #....# #.##.## #.##.. ####. #.####...> #.#... ######.####.#...# ...# #.#...# ##### #.#... # ###..... #....## #....# #..#.86h 86h} ,60.1 (186hL 86h 96h%  # ####. #.... #.##. #### #.## ... ##########. #.####...> #.#... ######.####.#...# ...# #.#...# ##### #.#... # ###..... #....## #....# #..#.96h96h&196h96h96h\- # # #### #.. #.########### #.>.......# ##########.## #@####...>........ #...........#...########.####.#...# ...# #.#...###### #.#...## #.......###..... #....# #....96ha<296hFi96hz; _Found a stone staircase leading down.96ht  ### #.. #.########## #..>.....@.# ##########.#########.####...>....... #...........#...#######.####.#...#96hu  ...# #.#...##### #.#...# #.###.... #....96h#} <396h 96hj :6h,  # #.# #.(.>.# #.#.####...> #....#... ######.####.#... ...# #.#... ##### #.#... # ### #4:6hU; _Found 5 stones.:6hb<  # ## #.(.>.# ##.####...> #...# ######.####.# ...# #.# ##### #.# # ### #:6h:6hw&5:6hK:6h:6hB# .(.>.# .:6hKC#.####...> #.# ######.####.# ...# #.# ##### #.# #:6hsCj ### #:6h3J:6hJ&6:6hO:6hQ:6hQ ##..(.>.# #.#.####...> #.# ######.####.# ...# #.# ##### #.# # ### #:6hV :6hQX &7:6h[ :6h] :6h{ # #..(.>:6h|.#  #.#.####...> #.:6hF| ######.####. ...# #.:6hd| ##### #. #.:6h|6 ## :6h߁:6h&8:6h:6h;6hLy # #..(..#  #.#.####...> # ######.#### ...# # ##### # # ;6h.N;6hN&9;6hS;6hV ;6hW]_There is a stone staircase leading down here.;6hO # #..(@>.#  #.#.####...> # ######. ...# ##### ;6h;6h.70 _;6hp;6h;6hm # #..@.>.#  #.;6h#.####...# # ######. ;6hv ...#  #####;6h";6h&1;6h_;6hL _You see here 5 stones.;6h_?;6h?;6hC;6hsE<6h C9 # #.@(.>.#  #.#.#### #. ##. ######.#. ...##.<6hnC> #######<6hJ<6hJ-2 _<6hO<6h4Q<6hi############## #..(.>.......# ## #@##########.####. #.# #.... #.# ###### #.# ... #..### ### <6h<6h&3<6h<6h!<6hk  ##############..(.>.......# ############.####. #.....##### ..# <6hp' <4<6h55 <6h:  ##############..(.>.......# ############.####. #.....##### ...##### <6h .....# # <6h <6h &5<6h- <6hh =6hz ##############..(.>.......# ############.####. #.....##### ......... ############ ...... # =6h=6hJ&6=6h=6h=6h( ###############..(.>.......# ####.##########.####..#.# #......#.# ######.##.#######. ...##.@....... ############## ##=6hl.....# #....... #.# #.=6hh=6h&7=6h =6hP=6hY### #..(.>.# ##.#.####.#.# #.#.# ######.#=6h2!#.#.. ...# #.##### #.##=6h\.....# #....... #.#....# #.#=6h=6hZ&8=6h<=6h=6hi # #..(.>.# ##.#.####...>#.# #.#.# ######.##.#..? ...# #.##### #.#.####.....# #......... #.##....# #.#=6h =6h &9=6h =6hH d _Found a scroll labelled BOELO MEURO.=6hxz# #..(.>.# ##.#.####...>.#.# #.#.# ######.##.#..?. ...# ##.# ##### ##=6hz.#.####.....# #....... #.# =6hP=6h'80=6hτ=6hۆ>6h+# #..(.>.# ##.#.####...>.#.# #.#.# ######.####.#.#..?.. ...# #.#.# ##### #.#.#.# #.##.....# #....... #.# >6h>6h&1>6h>6h # #..(.>.# ##.#.####...>.#.# #.##.# #######.####.##.#..?......# #.##.# ##### #.##.#.# #.##### >6hT.....# #. ...... #.##### ....# #.# # >6h>6h&2>6h>6hF>6h# #..(.>.# ##.#.####...>.#.# #.#.#.# ##.####.#.#.#..?......# #.#.#.# ##### #.#.#.#.# #.S# ###..##..##...#>6h. S   ball python (constriction, asleep).....# #....... #.#####.....# #.# #.>6hLm  A ball python comes into view.>6hCS.S)>6h8===3Scorch>6hz>6h+5 _The ball python hisses angrily.>6h S### ##..(.>.# ##.#.####...>.#.# #.#.#.# ##.####.#.#.#..?......# #.#.#.# ##### #.#.#S#.# #.#.# ####.#.# #.#.# #.... #.>6h .....# #....... #.#####.....# #.# #.>6h  The ball python bites you but does no damage.  The ball python misses you.The ball python bites you but does no damage.>6hF .-4>6h" >6h X _The ball python barely misses you.?6h&t A  Flames lash the ball python.?6h| f*?6hR '.?6hU 7---8====5?6h}V 0Scorch?6hn\ ?6h^ O _You kill the ball python!@6hIL##. #.############## #.#..(.>.......# ###########.##########.####...>....#.# #...........#.#.# #########.####.#.#.#######.@?......# #.#.#...........####### #.##########.#.# #...#.#.####.#.#.##.#.#.# #.....# #######..#.....# #............. #.#####.@6hR@6hSE----6@6hgX@6h2Z@6h m##.#.## #.##..(.>.# #.##.#.####...>.#.# #.#...##.# #.####.#...##.#######..@......# #.#...##.# #.#...##.#.# #.#.#.# ###.#.#.# #.#.#.# #.@6he ....# #..#......# #....... #.#####.@6h w8=------7@6h @6h @6hH +8.1 (2@6hL @6hn a _q - a scroll labelled BOELO MEUROA6h83A6h,9A6h:A6h=9===A6h@A6h`B,A6hNCA6hLEA6hF,A6hGA6hIIA6hJ,A6hKA6hLA6hMA6hM:==A6hTNA6hOA6hP,A6hkQA6hRA6h T,A6hTA6h)YXA6h[A6h[,A6h\A6h^A6h_A6h`A6h`A6h2bA6hcA6hcA6h+dA6h!hA6hiA6h)iA6hiA6hjA6hkA6hlA6hulA6hmA6hn,A6hoA6h%pA6hq,A6hqA6h}sA6hLtA6hdtA6htA6hvA6hwA6h wA6hwA6hzxA6hky,A6hyA6hzA6h{A6h{A6h6|A6h}A6h #########.#.#  #.#.#  #.#.#  ##.#.#  ##....#  A6h##.....##    #....   ####.....#   #.@.........#....# 600.0) A6h$  #.##.##.#.#   #. A6hH#.##.#>#   #. #.##.#.#  A6hk #. #....   #. A6hF####.#.##  A6h3w #[ ###.....   #. #...##   #.###########A6hB9.1 (21A6hJA6h) _Found a scale mail.B6h.  #.#.#  #.#.# #.#.# ....# ....#  #....... ############  #...........#....  #@#########.##.#.#  #.# #.##.#>  #.# #.##.#.#  #.# #......  #.# ####.#.#  #[# #########....  #.# #...........#  #(# #.#########  #.#B6hW^10.1 (1.0)B6hJ _Found 4 large rocks.B6hs)  ###...##........############.....#...........##########.##.# >.......#.#  #.#B6h0 B6h51 &1B6h]6 B6h7 C6h ###...##........############.....#...........##########.##.# >.......###.#.##.#  #.#C6hIC6h&2C6h"C6hv$C6hu\# ##...##........############.....#...........##########.##.# >.......###.#.#[# #########......#  #.##C6hcC6hd&3C6hiC6hkC6heo ##........############.....#...........##########.##.# >.......###.#.#[# #########.....# #...........#.##  #..#C6hmC6h}m&4C6h:sC6h-uC6h  .......############.....#...........#C6h #########.##.# >.......###.#.##########....C6h .# #...........#(# #.##########.  ##.#C6h C6h &5C6h C6hl S _You see here a +0 scale mail.C6h0 W ############.....#C6hb ...........##########.##.# >C6h '.......C6h ###.#.#[# #########...............#C6h X(# #.##########C6h V. #. C6h9 5 #.#C6h#C6 _C6h5 C6h D6hdz ...........##########.##.#D6hy >.......###.#.#D6h[# #########.....# #...........###########D6h]. ##. D6h5 #.#D6hw D6h &7D6hD6hXq _You see here 4 large rocks.D6hD@ #########.##.# >.......###.#.#[# #########.....# #...........#(# #.########## .##.  #.#8 _D6hCD6hDD6h   >.......###.#.#[# #########.....# #...........#(# #.##########. #.#.###.  #.#D6h D6h &9D6h D6h D6hKJ |  #.# #.##.#.  #.# #......  #.# ####.# D6hJ  #[# #########...  #.# #.......  #(# #.######### D6hJ  #.# #.#  #.# #.# D6hJ W.# #.# D6h K  #.## #.##  #.# #..#D6h5K  #.# ##.#  #.# D6hQK  #.# D6hdK r #.# #.#D6hvK B  #.D6hK {# #.#  #.D6hK D# #.#  D6hK A #.#D6hkR D6hR D6hS 20D6h5X D6hkY D6h....###.#[# #########...# #........D6hMF(# #.##########. ##.## #.## #..# D6hD6h&1D6hD6hSE6h3###.#[# #########...# #........(# #.##########. ##..#E6h## #.## #..# #E6hE6h&2E6hhE6h'E6hP=[# #########...# #........(# #.##########. ##.#..### #..# #.E6hWE6hX&3E6h`E6hfE6h l .# #........(# #.##########.# #.# ##.#.## #..# #.#  #######.####E6ha E6h &4E6h E6h E6hA (# #.##########.# #.# ##.## #..# #.#  #.#..........#E6hnG<5E6hHE6hHJF6h5 . ##.#F6h# #..# #.#  #.#.#####.##.#F6hF6hsF6hm&6F6hF6hvG6h@G6h}G6hG6hcG6hG6h1 ,G6h{ G6h ,G6hG6hG6h,G6hG6hG6h,G6hpG6h0 G6h!,G6h"G6h%G6h',G6hq(G6h+G6h,,G6h-G6h0G6h2,G6hr3G6h6G6h7G6h7G6h8G6hD;G6h=,G6h=G6hAG6hB,G6hCG6h8FG6hLH,G6hGIG6hKG6h{MG6hMG6hOG6h/RG6h/SG6hSSG6hRTG6hXP  There is a stone staircase leading up here.G6hZG6hpZ _G6h[G6h^G6h`G6h`G6haG6h[dG6hcf,G6hgG6h>jG6h/l,G6hmG6h}pG6hsrG6hrG6hsG6hvG6hVy,G6hmzG6hF~G6hi,G6hQG6hƄG6h,G6hG6h G6h,G6hG6hG6h,G6hG6hMG6h,G6h۝G6hXG6hߢG6h G6hG6h~G6h,G6h>G6hG6h,G6hG6hG6h۸,G6huG6hڽP  There is a stone staircase leading up here.G6h!G6hZ _G6hG6h.G6hs,G6hG6h%G6h:,G6h@G6h4G6hb,G6hG6hG6hG6h G6hyG6hG6h...##.# #. ##.# ###<# #. ##.# #...# #... ##.# ##.### # G6h...# ##.).## #.# G6h#..#####.###.### #.# G6h##.......)# #...# #.# G6hB#)..####.###.#.#######.. ....#####...##..@....... 60.1 (3G6hd4.0) ##........<............( G6hT #.##################### #G6h|#.# ...# #### G6hG6huB1.1 (35G6heG6h% _Found 4 stones.K6ha# #.# #..# .# ###<# #..# .# #...# #... .# ##.### ##.## ..# ##.).## #.# K6h..#####.###.### #.# .......)# #...# #.# )..####.###.#.#.#####...##...).K6h־h<....(. #.# K6hS#.## K6hK6h12.1 (1.0)K6hK6hN% _Found a dagger.K6h # #.# #..# .# ###<# #..# .# #...# #... .# ##.### ##.## # ##.).## #.# #####.###.### #.# )# #...# #.# . ..####.###.#.#.#####...##.). .<.(. .# .## K6hi K6h &3K6h K6h8 L6h]j# #.# #..# # ###<# #..# # #...# #... # ##.### ##.## # ##.).## #.# #####.###.### #.# )# #...# #.##.#####.###.#.#L6hj.#####...##.).<.(. ##L6hj1# L6hsL6h t&4L6h~L6hL6h W #.# #..#  ###<# #..# # #...# #...  ##.### ##.##  ##.).## #.# .###.### #.# )# #...# #.##.# ####.###.#.#L6h . #####...##.).<.(.$ L6hL6hQ&5L6hL6h(+ _Found 11 gold pieces.L6h@O #.# #..# .###<# #..# ##...# #... ###.### ##.## .##.).## #.# #.###.### #.# ##)# #...# #.##.#.###.#.#....##.).<.(....#$#L6hW <6L6h _ L6h^` M6h#.# #..# .###<# #..# ##.#...# #... #.##.### ##.## .##.).## #.# #..###.### #.# # #.)# #...# #.##.#.###.#.#....##.).<.(....#$# M6h<7M6hu.M6h^?###<# #..# ##.##...# #... .###.### ##.## #..5 ##.).## #.# .##.# #.###.### #.# $##.# .)# #...# #.##.##### #.###.#.#######...........##..........) ...<.......## ####################$# M6hM6h&8M6hXM6h`h _Found 8 gold pieces. _You see here 4 stones.M6hϜ 4M6h M6h N6hw*###<# #..# ##.##...# #... .##.# ##.### ##.##.# N6h*..5 .).## #.# .# #.# .###.### #.# $# #.# )# #...# #.##.# .###.#.#....##.)..<.(@...## #$# N6h1N6h2-9 _N6h-9N6h:N6hN #. ...##<# ###.##  #...... #.# ##.###.##..5 #.).## .# . .###.##N6h# $# #.# )# #...# #.##.###### .###.#.#######... #...##.@........ N6h..<............(....##### ###################$#..##N6h N6h '70N6h@ N6ho O _You see here a +0 dagger.N6h% ###$ #.  ...##<# ###.##  #...... #.# ##.###.##..5 #.).## #.# . .###.##N6h~ Z.# $# #.# )# #...# #.##.###### .###.#.####### #...##.)........ ..<............(....####N6h v# ###################$#N6h 7...###N6hk N6hE -1 _N6h N6h O6h#.# #....# #..##.# #..####$.#  #.# #..# ...# ###<# #..#### ##.# #...# #.....# #.# ### ##.##.# ..5 ).## #.##.# #.# ###.### #.##$# #.# # #...# #.##@###### ##.#.#######.... .##).......<.. .<............(....####.O6h## ##################$#...####O6h8<O6h&2O6hO6h9 _Found a stone staircase leading up.O6hjM##.....#####$  #.  ... ###<#####.##......#.# #.##..5 .).## .##.## #.# # #...# #.##.###### ###.#.#######........... ...##..........).......<......###.###O6hO6h/&3O6hXO6hA4.1 (2O6hO6h= _You now have 56 gold pieces (gained 8).P6hc ..###$.#  .. ###<#####.# #...... #.# ###.##..5 .). #.# ###.### # #...##### ##.#.#######........... ...##..........).......<......###.###P6hsP6h͛$5.1 (1P6hrP6hP6hA ##$.#  .. ###<#####.# #...... #.# ###.##..5 .). #.# ###.### # #...#.##.######. ##.#.#######...@....... ...##..........)<.. .<...(....####.##P6hOY6P6hg#.# #..# ...# ##<# #..######.## ...# #.....# .# .### ##.##.# ..5 ).## .##.# #.# ##.### #.##.# #.#  #...# #.##.######.# #.#.#######........... ..##..........)<..e <....(....####..## #################$#   ...#### P6h kP6hk&7P6hqP6hYsP6hڅ #<# #..######.## ..# #.....# .# ### ##.##.# ..5  .##.# #.# #.### #.##.# # #.# ...# #.##.######.## #.#.#######........... .##..........)<.# ..e...(...@####.. ##.# ################$#   #...##### P6h? P6h̊ &8P6hҏ P6h Q6h(.....Q6hJ #.# ###.##...5 . #.##.Q6hkU#.# #.### ##Q6h...##.######.## Q6h#.#######............# .##..........).......<.# ..e. ...Q6h\X(....####.. ##.# ################@#   #........#####.## Q6hQ6h&9Q6h"%Q6ht-Q6h-%80.1 (2Q6h2Q6h5> _You now have 67 gold pieces (gained 11).Q6h!## ##.##.# ..5  .##.# #.# # #.##.# # #.# ...# #.##.######.## .#.#######............# Q6h9"#..........).......<.# ..e.. .....(....####.. # ##.## ###############.####....  Q6h"#.@.......######.###Q6h\)Q6h)+1.1 (1Q6hx/Q6h0Q6h@'y ##.##.# ..5  #.##.# #.# ### #.##.# # #.# Q6h'# #.##.######.## #.#............# ..).......<.# ..e.(....####..### ##.#Q6h'w#.####.#.Q6h'O######.#Q6h-Q6h.&2Q6h3Q6h,6Q6h  ##.##.# ..5 # #.##.# #.# # #.##.# # #.# # .Q6hd # #.##.######.## # .#....# # .).......<.# ..e.(....####..###. ##.#Q6h w#.####.#.Q6hα V######.##Q6h` Q6h &3Q6h Q6h Q6hY+Y##.##.# ..5 #.#.##.# .# #.# #. # #.##.# .# #.# #) # #.##.######.## #. #...# #.).<.# ..e.(....####..###.. ##.##.####.#.#######.#.# J#..##J   endoplasm (asleep)Q6h0J4ScorchQ6h7Q6h=] _An endoplasm comes into view.R6h ?  Flames lash the endoplasm.R6h D*R6h '.R6h 7---====5ScorchR6h R6h M _You kill the endoplasm!S6h_S6h<.##.# .# #.# #.##.##.# #.# #.# #)# #.##.######.## #.# ######............# S6h*#.# ........)S6h.<.# ....e.....#(....####..###..###.###### S6h###########.####.......#  S6h#...........# ######@######  #.# #.# #..### S6hPS6hE----6S6hES6h; _#)#####.## . ######............ ........)<.# ....e....S6h#< /(....####..###..###.##### ###########.####.......#  #...........# ######.###### #@# .### S6hF< T  S6hB S6hC S6hC ;8=------S6hC 7S6hI S6hJ T6hϥe#####.## . ######............ ........)<.# ....e....(....####..###..###.##### T6h.###########.....#  #...........# #####.##### #.# ......?######## T6h_LT6hbT6h&8T6hT6hc _Found a scroll labelled JEUTAXIAPT.T6h-#####............# #.# .......).<.# ....e.....# (....####..###..###.###### ##########.####.......#  T6h7.#...........# ######.######  #.# #.#########.@.....?.##########T6hb.MT6h7<9T6hO<T6h?.# T6h<E#.# ).T6h\<.# ....e.....# (....####..###..###.###### T6h.####.......# #...........# ######.###### T6h#.# #.##.T6h\?.#T6hT6h#9T6hP===90T6hT6hJ F.# #.# ).<.# ....e.....# (....####..###..###.###### .####.T6h (# #.# ######.###### #.# #.#.#.T6h \?.#T6h T6h[ &1T6h T6h³ U6h .# #.# ).<.# ....e.....# (....####..###..###.###### .####.# #.# ######.###### #.# #.#.##.?...##2U6hXU6hU6hK<.# #.# ).<.# ....e.....# (....####..###..###.###### .####.# #.# U6h<f######.###### #.# #.#.# #.?...# #U6h< U6hDU6hE&3U6hRKU6hLU6h .# #.# ).<.# ....e.....# U6hS(....####..###..###.###### .####.# #.# ######.###### U6h#.# #.#.# #.U6h?...# # U6hY==4U6h6U6h U6h 4# #.# ).<.# ....e.....# (....####..###..###.###### .####.# #.# ######.###### #.# #.#.# #....# # 5U6h U6h$ $6.1 (2U6h^ v _r - a scroll labelled JEUTAXIAPTU6h-w# #.# ).<.# ....e.....# ....####..###..###.###### .####.# #.# ######.###### #.# U6hqw##.#.# #.# U6hx1# U6hO~U6h~+7.1 (1U6hXU6hV6h!b# #.# .<.# ....e.....# ####..###..###.###### V6h4".####.# .##.# .#######.###### .##.# V6hJ"=.# #.#V6hj"R.# #.V6h"<# #V6h" V6h"e   Dowan (asleep)V6h" V6hd)V6h*&8V6h.V6h0Y6h.# #.# ).<.# ....e.....#.####..###..###.#######.####Y6h7.# .# #.# .# ######.###### .# #.# .#Y6h- #.#.# #.#Y6h]L #Y6h(Y6hY6h&9Y6h7Y6h*Y6h # #.# .<.# ....e.....# ####..###..###.###### .####.# .#  #.# .#  ######.###### .# #.# .# #.#.# #.Y6hg # # e   Dowan (asleep)Y6h >700Y6h [6hv.........##.#rockambo the Magician .......<.# ....e.....#Deep Elf ...####..###..###.######Health: 36/36 ======================== ##.####.......# .#Magic: 19/19 ========================#...........# .#[6hBAC: 6Str: 5  ######.###### .#EV: 11Int: 22#.#.#SH: 5[6hKDex: 15#.#########.#XL:  7 Next:  8% Place: Dungeon:4#.........@.#Noise: ---------  Time: 5700.1 (0.0)#############c) +1 short sword (flame)Cast: Scorche   Dowan (asleep)Flames lash the endoplasm. _You kill the endoplasm! _Found a scroll labelled JEUTAXIAPT. _r - a scroll labelled JEUTAXIAPTPress: ? - help, v - describe, . - travelThe floor.[6h9.@[6hUP#.  A rock wall.[6hH @##\6hǥ@##\6h@##\6hF @##\6h e#You kill the endoplasm! \6h P_Found a scroll labelled JEUTAXIAPT. _r - a scroll labelled JEUTAXIAPTPress: ? - help, v - describe, . - travelHere: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (asleep)  The floor.]6hyDowan, Brother of Duvessa A beautiful but vain deep elf with an aptitude for magic and little else. His skills are the perfect complement of his twin sister Duvessa's fighting prowess.In search of more powerful spells, he journeys to the surface with his sister. Max HP: ~24Will: ++AC: + EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 98% to hit with your +1 short sword of flaming (while incapacitated). He has about 54% to hit you. Attack Max Damage Hit: +0 dagger 8 He can open doors. He has mastered the following spells, which are affected by silence and antimagic:  a - Throw Flame (3d5) (7) b - Throw Frost (3d5) (6 [!]: Description|Quotes6h .........##.#rockambo the Magician .......<.# ....e.....#Deep Elf ...####..###..###.######Health: 36/36 ======================== ##.####.......# .#Magic: 19/19 ========================#...........# .#AC: 6Str: 5  ######.###### .#EV: 11Int: 22#.#.#SH: 5Dex: 15#.#########.#XL:  7 Next:  8% Place: Dungeon:4#.........@.#Noise: ---------  Time: 5700.1 (0.0)#############c) +1 short sword (flame)Cast: Scorche   Dowan (asleep) s6h _You kill the endoplasm! _Found a scroll labelled JEUTAXIAPT. _r - a scroll labelled JEUTAXIAPTPress: ? - help, v - describe, . - travelHere: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (asleep)  The floor.x6h} Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, . : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through traps p : fire at Previous target (also x6h[0;10;1mf) _ : cycle through altars : : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you e : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.y6h1.........##.#rockambo the Magician .......<.# ....e.....#Deep Elf ...####..###..###.######Health: 36/36 ======================== ##.####.......# .#Magic: 19/19 ========================#...........# .#AC: 6Str: 5  ######.###### .#EV: 11Int: 22#.#.#SH: 5Dex: 15#.#########.#XL:  7 Next:  8% Place: Dungeon:4#.........@.#Noise: ---------  Time: 5700.1 (0.0)#############c) +1 short sword (flame)Cast: Scorche   Dowan (asleep) _You kill the endoplasm! _Found a scroll labelled JEUTAXIAPT. _r - a scroll labelled JEUTAXIAPT6hh20;10mPress: ? - help, v - describe, . - travelHere: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (asleep)  The floor..........##.#rockambo the Magician .......<.# ....e.....#Deep Elf ...####..###..###.######Health: 36/36 ======================== ##.####.......# .#Magic: 19/19 ========================#...........# .#AC: 6Str: 5  ######.###### .#EV: 11Int: 22#.#.#SH: 5Dex: 15#.#########.#XL:  7 Next:  8% Place: Dungeon:4#.........@.#Noise: ---------  Time: 5700.1 (0.0)#############c) +1 short sword (flame)Cast: Scorche   Dowan (asleep)Press: ? - help, v - describe, . - travy6h2elHere: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (asleep)  The floor.~6h .........##.#rockambo the Magician .......<.# ....e.....#Deep Elf ...####..###..###.######Health: 36/36 ======================== ##.####.......# .#Magic: 19/19 ========================#...........# .#AC: 6Str: 5  ######.###### .#EV: 11Int: 22#.#~6h .#SH: 5Dex: 15#.#########.#XL:  7 Next:  8% Place: Dungeon:4#.........@.#Noise: ---------  Time: 5700.1 (0.0)#############c) +1 short sword (flame)Cast: Scorche   Dowan (asleep)~6h iPress: ? - help, v - describe, . - travel~6hB tHere: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (asleep)  The floor.~6h ~6h ~6h . _~6hY~6h~6h~6h> _Unknown command.6h$6h$6h)6h+> _Unknown command.6h[  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6h 6h  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire6hG H3%1  b + ScorchFire6hp 2% 2 c - Inner FlameHexes/Fire14%6h T3  d - Volatile BlastmotesFire/Translocation6h ]14%3  e - Flame Wave6h% Conjuration/Fire 34% 4 Select a spell to cast[!]/[I] toggle spell headers6h6h6hm.........##.#rockambo the Magician .......<.# ....e.....#Deep Elf ...####..###..###.######Health: 36/36 ======================== ##.####.......# .#Magic: 19/19 ========================#...........# .#AC: 6Str: 5  ######.###### .#6h%EV: 11Int: 22#.#.#SH: 5Dex: 15#.#########.#6hWXL:  7 Next:  8% Place: Dungeon:4#.........@.#6h~Noise: ---------  Time: 5700.1 (0.0)#############c) +1 short sword (flame)6hCast: Scorche   Dowan (asleep)6h6hHere: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (asleep) _The floor. _Unknown command. 6h_Unknown command.6h:Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6h6h.........##.#rockambo the Magician .......<.# ....e.....#Deep Elf ...####..###..###.######6hy Health: 36/36 ======================== ##.####.......# .#Magic: 19/19 ========================#...........# .#AC: 6Str: 5  ######.###### .#EV: 116hInt: 22#.#.#SH: 56huDex: 15#.#########.#6hXL:  7 Next:  8% Place: Dungeon:4#.........@.#6hNoise: ---------  Time: 5700.1 (0.0)#############6h:c) +1 short sword (flame)6h;Cast: Scorche   Dowan (asleep)6hW$6hv 6hHere: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (asleep) _The floor. 6h!_Unknown command. 6h_Unknown command.6hCasting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6h6h@ 6hThe spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes 6h' N - No6hK 6h' .........# #.#  rockambo the Magician .......<.# ....e.....#  Deep Elf ...####..###..###.######  Health: 36/36 ======================== ##.####.......# .# Magic: 16/19 ====================----  #...........# .# AC: 6Str: 5  ######.###### .# EV: 11Int: 22 #.# .# SH: 5Dex: 15 #.#########.# XL:  7 Next:  8% Place: Dungeon:4 #.........@.# Noise: ---------  Time: 5700.1 (0.0) ############# c) +1 short sword (flame)  Cast: Scorch  e   Dowan (asleep)Casting: Scorch (safe; 2%6h  risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (asleep,  chance to affect: 38%)6hU .........##.#rockambo the Magician .......<.# ....*.....#Deep Elf ...####..###..###.######Health: 36/36 ======================== 6h ##.####.......# .#Magic: 16/19 ====================----#...........# .#AC: 6Str: 5  ######.###### .#EV: 116h Int: 22#.#.#SH: 56h -Dex: 156hD $#.#########.#XL:  7 Next:  8% Place: Dungeon:4#.........@.#6h ~Noise: ---------  Time: 5700.1 (0.0)#############c) +1 short sword (flame)Cast: Scorche   Dowan (asleep)6h Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target6hP Aim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (asleep,  chance to affect: 38%)6h oeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (asleep,  chance to affect: 38%)  Dowan resists with some effort.6hb 6hg L.e6hJh 4==1.1 (16hvl 6hn 5 _Dowan shouts! You hear a shout!6hK P  Casting: Inner Flame (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6hN" 6ha# The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes 6h# ' N - No6h;6h_.........# #.#  rockambo the Magician .......<.# ..........#  Deep Elf ...####..###..###e######  Health: 36/36 ======================== ##.####.......# .# Magic: 13/19 ================--------  #...........# .# AC: 6Str: 5  ######.###### .# EV: 11Int: 22 #.# .# SH: 5Dex: 15 #.#########.# XL:  7 Next:  8% Place: Dungeon:4 #.........@.# Noise: ==-------  Time: 5701.1 (0.0) ############# c) +1 short sword (flame)6h`  Cast: Scorch  e   DowanCasting: Inner Flame (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (chance to  affect: 38%)6h.........##.#rockambo the Magician .......<.# ..........#Deep Elf ...####..###..###*######Health: 36/36 ======================== ##.####.......# .#Magic: 13/19 ================--------#...........# .#AC: 6Str: 5  ######.###### .#EV: 11Int: 22#.#.#SH: 5Dex: 15#.#########.#XL:  7 Next:  8% Place: Dungeon:4#.........@.#Noise: ==-------  Time: 5701.1 (0.0)#############c) +1 short sword (flame)Cast: Scorche   DowanCasting: Inner Flame (quite dangerous; 14% risk of failure)  Confirm wi6hFth . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (chance to  affect: 38%)6h6h;-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (chance to  affect: 38%)  Dowan resists with some effort.6h&Cw.e2.1 (16hH6hXKm _Dowan says, "Stay away from my face!"6hP  Casting: Inner Flame (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6hf 6hf 6hl 6hn P _You don't know that spell.6h6h6h6heF _Unknown command.6hP  Casting: Inner Flame (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6h6hDThe spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes 6h{' N - No6hM6h9n.........# #.#  rockambo the Magician .......<.# ..........#  Deep Elf ...####..###..###.######  Health: 36/36 ======================== ##.####.......# e# Magic: 10/19 ============------------  #...........# .# AC: 66hnStr: 5  ######.###### .# EV: 11Int: 22 #.# .# SH: 5Dex: 15 #.#########.# XL:  7 Next:  8% Place: Dungeon:4 #.........@.# Noise: ==-------  Time: 5702.1 (0.0)6ho ############# c) +1 short sword (flame) 6hIo^ Cast: Scorch 6hwo e   Dowan6ho 6ho1Casting: Inner Flame (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6ho Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target6hmp~Aim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (chance to  affect: 38%)6hK H.........##.#rockambo the Magician .......<.# ..........#Deep Elf ...####..###..###.######Health: 36/36 ======================== ##.####.......# *#6h-L Magic: 10/19 ============------------#...........# .#AC: 6Str: 5  ######.###### .#EV: 11Int: 226hL #.#.#SH: 5Dex: 15#.#########.#XL:  7 Next:  8% Place: Dungeon:4#.........@.#6hL Noise: ==-------  Time: 5702.1 (0.0)#############c) +1 short sword (flame)6h%M Cast: Scorche   Dowan6h`M Casting: Inner Flame (quite dangerous; 14% risk of failure)  6hM &Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 14% risk of failure)  6hM Press: ? - help, Dir - move targetAim: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (chance to  affect: 38%)6h[)G(inner flame)6h*6hNM5e5   lemure (wandering) 6h e  Aiming: Inner Flame (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move target: Dowan, wielding a +0 dagger and wearing a +2 robe of willpower (chance to  affect: 38%)  6hqDowan is filled with an inner flame.  A lemure comes into view.6h eDowan points at you and mumbles some strange words.6hCee6h[1=3.1 (16h Aee6h ( _You easily resist.6h<1######.## #.# .# #.# #.# ...<.# .....5....# ..####..###..###.###### #.#####e# #...........# #.# ######.###### #.# #.# #.# #.#########@# 6h<2#...........# #############6hJ36hk56hD e.e   DuvessaeDuvessa, Sister of Dowan comes into view. She is wielding a +0 short sword. *****eDowan gestures at you while chanting.6hqe...@.e6h&46h:e6hS _The puff of flame misses you.6h #.# #.#) ######.#...# #e# #....<.# .......... .6hji###..###.##########.# #e........... ######.###### #########...........#############6h1e 6h_6h6hq.e.ee6h)=--5Scorch6h=8e6h!6h 2 *e  e, combustible)Flames lash Dowan. Flame seeps out of Dowan.  Dowan is moderately wounded.6h H  Dowan's fire resistance burns away.6hV .eee  You hear a shout! x2  Dowan is engulfed in blazing flames. Flame seeps out of Dowan.6hK J*e6h0 (fast)eDowan points at Duvessa and mumbles some strange words.6h" Oee0-====6ee _Duvessa seems to speed up.6ho  Flames lash Dowan. Dowan is burned terribly!  Duvessa weeps, and shakes her weapon.6ht*eberserk, fast) 6h ###Duvessa goes berserk!6h`T  Dowan explodes!6hN6h{ .#5.#e°##.##5   lemure6h8/19 ---1=======76h6h* _You hear a shout! x26he#####.## #.# #. .........#<.# .....5...####..###..###.##### #.....# #e# ....# #°######.###### #. #.# #.########..........############# 6hy6h_6h6h.5§)e 6hYF-------86h6h? _Duvessa is engulfed in blazing flames. x26h. *, combustible)Flames lash Duvessa.  Duvessa is moderately wounded.6hJ  Duvessa's fire resistance burns away.6h L.e6h 7----====---96h9§6h_' _You hear a shout!6h~ *Flames lash Duvessa. Duvessa is burned terribly!6h  #.# #.#  #.# #.# <.# ..........# #  #§# #)# #.# #.# #*# #@# #...........# 6h>#############Duvessa is heavily wounded.6h #.# #.#  #.# #.# <.# ..........# #  #§#6h #)# #.# #.# #*# #@# #...........# ############# 6h(6h  §e#Duvessa hits you with a +0 short sword! x26hи}10------------------5----6h 106hʽ9§6h V _* * * LOW HITPOINT WARNING * * *6h7 S§6h 9§6h ^ _You are too injured to fight recklessly!6h 6h 6h 6hl ^ _You are too injured to fight recklessly!6he5§6he6hj9§6hoF _Unknown command.6hj4  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6h6h2) MKvvK   Pikel, …) _You are too injured to fight recklessly!  You conjure some foxfire! Duvessa closely misses you.6h)4---=---16h%0;§6h7 _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming.6hX6h^ .........# #K# #.#<.# ..........#####..###..###5###### ##.####.......# #§#  #.... #)#  ######.###### #.# 6hO_#.# #e# #.#########.# #.........@v# #############6h`6he v§Your foxfire dissipates!The foxfire hits Duvessa. Duvessa is burned terribly!6h6hQ6h6hH M.K.e§K   Pikel )Duvessa is heavily wounded.6h[B---26h09§6hQ _Duvessa closely misses you.6h .# #.# #.# ).<.# ....K.....#.####..###..###5#######.####6h.# #§# #.# #)# ######.###### #.# #.# #.# #.#e# #6h&y.§# #6hKV 6h6h% #.# #.# )<.#    #§#   #)#   #.#  #.# #.#  #.#########.#  #........@e§#  ############# 6hX!6hn #.# #.# )<.#    #§#   #)#   #.#  #.# #.#  #.#########.#  #........@e§#  #############  6h ..e.  Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword.6h76/36 --------------------5=36h56hجV _* * * LOW HITPOINT WARNING * * *6h~ g.# #.# #.# .).<.# ....K.....# (....####..###..###5#######.####.# #.# #6h -.# #)# ######.###### #.# #.# #.# #.6h #.# #.e.# 6h (#6h 6h1 e.  Duvessa attacks as she pursues you! You block Duvessa's attack.6h &46h 6h  6h ;_Duvessa misses you.6h6h}Read which item? Scrolls  b - a scroll of identify  l - 4 scrolls of teleportation  p - 2 scrolls of fear  q - a scroll labelled BOELO MEURO 6h r - a scroll labelled JEUTAXIAPT [!] read|quaff[?] describe selected6hgg 6h\m 6hyr ...........##.# #.#rockambo the Magician .).......<.# ....K.....#Deep Elf (....####..###..###5######Health: 6/366hr ====-------------------- ####.####.......# #.#Magic: 5/196hr ======------------------#...........# #)#AC: 66h2--6hd y1=9.1 (1Resist Contam 6h 6hy 6hd = _Duvessa hits you with a +0 short sword.6h7  You hit Duvessa but do no damage.Duvessa is almost dead.6hMKK   Pikel6hP;12--------6hx'=206h6hY _You block Duvessa's attack. Duvessa hits you with a +0 short sword!6h P  You hit Duvessa. You burn Duvessa terribly.6h= %  6h| ADuvessa is almost dead.6hɱ 5K5   lemure6hz 83------6h &-16h 6h߻  6h 6h #_You block Duvessa's attack.6hWP  You hit Duvessa. You burn Duvessa terribly.6hY6hY6hb.K55   lemure6hi 2==39-2Scorch 6h]ir_You kill Duvessa!Your Stealth skill increases to level 4!6ho6hrm _Your Spellcasting skill increases to level 7!6hD?d  You hit Pikel. You burn Pikel.  Pikel is lightly wounded.6h?%36hD6hG8 _Pikel hits you but does no damage.6h<  #.# #.# .)<.#  (  #.#   #)#   #.# 6hW= #.# #.#  #.#########.#  #.......@K5.#  ############# 6h=6h=MYou closely miss Pikel.  Pikel is lightly wounded.6h  #.# #.# )<.#  (  #.#   #)#  6h 0 #.#  #.# #.#  #.#########.#  #.......@K5.#  #############  6hj   #.# #.# .)<.#  (  #.#   #)#   #.#  #.# #.#  #.#########.#  #.......@K5.#  ############# Pikel hits you with a +0 whip of flaming.  * * * LOW HITPOINT WARNING * * *6h O #.# #.# )<.#  (  #.#   #)#   #.#  #.# #.#  #.#########.#  #.......@K5.#  6h# u#############  6h  Pikel burns you.9/36 --46h3 V _* * * LOW HITPOINT WARNING * * *6hX Y  #.# #.# .)<.#  (  #.#   #)#   #.#  #.# #.#  #.#########.#  #.......@K5.#  ############# You hit Pikel but do no damage.Pikel is lightly wounded.6h$  #.# #.# )<.#  (  #.#   #)#   #.#  #.# #.#  #.#########.#  #.......@K5.#  #############  6h' N  Pikel hits you with a +0 whip of flaming.6h1 55 2 lemures* * * LOW HITPOINT WARNING * * *A lemure comes into view.6h2 v8---3==6h[2 )56h: 6h< K _Your magical contamination has completely faded away.6hw  #.# #.# .)<.#  (  #.#   #)#   #.#  #.# #.#  #.#########5#  #.......@K5.#  ############# You closely miss Pikel.  Pikel is lightly wounded.6hi #.# #.# )<.#  (  #.#   #)#   #.#  #.# #.#  #.#########5#  6hTi#.......@K5.#  #############  6h5n_  #.# #.# .)<.# 6hpna (  #.#   #)#  6hn@ #.#  #.# #.#  6hn^#.#########5#  6h'o#.......@K5.#  ############# 6hNoPikel hits you with a +0 whip of flaming.  * * * LOW HITPOINT WARNING * * *6hto6h?a #.# #.# )<.#  (  #.#   #)#   #.#  #.# #.#  #.#########5#  #.......@K5.#  6h@u#############  6hB5  Pikel burns you.6hJR.56hJT4----66hQ6h&SV _* * * LOW HITPOINT WARNING * * *6hR 6hY VDrink which item? 6h }Potions  d - a potion of mutation  h - 2 potions of heal wounds6h Ym - a potion of enlightenment  n - a potion of brilliance 6h [!] read|quaff[?] describe selected6h 6h 6h z...........##.# #.#rockambo the Magician .).......<.# ....K.....#Deep Elf (....####..###..###5######6h. 9Health: 4/36==---------------------- ####.####.......# #.#Magic: 3/19===---------------------6hO z#...........# #)#AC: 66hv Str: 5######.###### #.#EV: 116h IInt: 22#.##.#6h SH: 5Dex: 15#.#########.#6h XL:  7 Next: 39% Place: Dungeon:4#.......@K55#6h Noise: =--------  Time: 5726.1 (0.0)#############6h` c) +1 short sword (flame)Cast: ScorchResist K   Pikel  55 2 lemures6h -You closely miss Pikel.  Pikel is lightly wounded.  Pikel hits you with a +0 whip of flaming.  * * * LOW HITPOINT WARNING * * *Pikel burns you. _* * * LOW HITPOINT WARNING * * *6h P  Okay, then.6h 6h! 6h . _6hHz6h}Read which item? Scrolls  b - a scroll of identify  l - 4 scrolls of teleportation  p - 2 scrolls of fear  q - a scroll labelled BOELO MEURO  r - a scroll labelled JEUTAXIAPT [!] read|quaff[?] describe selected6h6h{'6h............##.# #.#rockambo the Magician .).......<.# ....K.....#Deep Elf (....####..###..###5######Health: 4/36==---------------------- ####.####.......# #.#Magic: 3/19===---------------------#...........# #)#AC: 6Str: 5######.###### #.#EV: 116ho/Int: 22#.##.#SH: 5Dex: 15#.#########.#XL:  7 Next: 39% Place: Dungeon:4#.......@K55#Noise: =--------  Time: 5726.1 (0.0)#############c) +1 short sword (flame)Cast: ScorchResist K   Pikel  55 2 lemuresPikel is lightly wounded.  Pikel hits you with a +0 whip of flaming.  6h/* * * LOW HITPOINT WARNING * * *Pikel burns you. _* * * LOW HITPOINT WARNING * * * _Okay, then.6hH:b  As you read the scroll of teleportation, it crumbles to dust.6h:h7.1 (1Tele Resist 6hE6hAH _You feel strangely unstable. Pikel completely misses you.6hD6hGDrink which item? Potions  d - a potion of mutation  h - 2 potions of heal woundsm - a potion of enlightenment  n - a potion of brilliance [!] read|quaff[?] describe selected6h]...........##.# #.#rockambo the Magician .).......<.# ....K.....#Deep Elf (....####..###..###5######Health: 4/36==---------------------- ####.####.......# #.#Magic: 3/19===---------------------#...........# #)#AC: 6Str: 5######.###### #.#EV: 11Int: 22#.##.#SH: 5Dex: 15#.#########.#XL:  7 Next: 39% Place: Dungeon:4#.......@K55#Noise: =--------  Time: 5727.1 (0.0)#############c) +1 short sword (flame)Cast: ScorchTele Resist K   Pikel  55 2 lemures K* * * LOW HITPOINT WARNING * * *Pikel burns you. _* * * LOW HITPOINT WARNING * * * _Okay, then.As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. Pikel completely misses you.31/36==================4==8.1 (1 _You feel much better. You block Pikel's attack.6hpa *(1 combustible)Flames lash the lemure.  The lemure is heavily wounded.6h9 5The lemure's fire resistance burns away.6he: 2===================2---====96h@ 6hB / _You block Pikel's attack.6h *Flames lash the lemure.  The lemure is lightly wounded.6hk 5The lemure's fire resistance burns away.0-----30Scorch6h&6hN _Pikel barely misses you.6h| 36hL 6h  K _You are out of magic!6h .# #.# #.# ..).<.# ....K.....# .(....####..###..###5#######.####.# #.# #.# #)#6hę  ######.###### #.# #.# #.# #.#.# #.K55# #6h3 6hۨ N #.##.###.# #.# # #.##.....# #.# # ##########.######## #.#...>......# #.# ..........#...######.#####.###### ####.####.#...# #............. .....# #.#...#.####.###### 6hq n###### #.#.....####.#######......#...#......###.....####^##.##.#####.#....## #.##.##.# #.#....# #.##.##.## #.#######..#.#####.#...)..# #. # #...................##..# #. 6h+ # #.#####..........##.##..####. # #.# #......######..........   #.# ####.#.# ####..##### 6h 6h 6h }1=-----16hT V _Your surroundings suddenly seem different.6h̄#.##.###.# #.#  #.##.....# #.#  #6h̅.# #.# ...>.# #.# #...######.#####.#.####.#...# #.# #.#...# #..####.# #.#...######..####.##.#...#......####.....####^##.##.#####.##....## #.##.##.# #.##....# #.##.##.## #.########..#.#####.#...)..# #.#  #...##..# #.# 6hM8 #.#####..##.##..####.#  #.# #......######.##.# ####.#.# ####..#6hu----26hp #.##.###.# #.# #.##.....# #.#  #.# #.# ...>.# #.# #...######.#####.#.####.#...# #....6hq # #.#...# #..####.#. #.#...######..####.#.#.#...#......#.###.....####^##.##.#####.#.#....## #.##.##.# #.#.#....# #.##.##.## #.#.#6hq ..#.#####.#...)..# #.#.#........##..# #.#.#.#####.##.##..####.#.#.# #......######.#.#.# ####.#.# ####..######.6hz 6hxz p3==36h~ 6hN 6hUc#.##.###.# #.# #.##.....# #.# #.######## #.# ...>..# #.# #...######.#####.# #.####.#...# #.....#6h!# #.#...# #..####.#.# #.#...######..####.#.##.#...#......#.####.....####^##.##.#####.#.##....## #.##.##.# #.#.##....# #.##.##.## #.#.#6hO#..#.#####.#...)..# #.#.##.6hx....##..# #.#.##.#####..##.##..####.#.#6hZ#.# #......######.#.#6h}#.# ####.#.# ####..######.#6h6hP!26htM==46h6h6h F#.##.###.# #.# #.##.....# #.# .######## #.# ...>.6h ..# #.# #...######.#####.# .####.#...# #.....# # #.#...# #..####.#.#  #.#...######..####.#.# #.6h) #...#......#.# ###.....####^##.##.#####.#.# 6hT #....## #.##.##.# #.#.# 6h~ #....# #.##.##.## #.#.# #..#.##### #.6h .....##..# #.#.# #.#####.6hװ C..##.##..####.#.# #.# #......######.#.# #.# ####.#.# ####..######.#6h. 6h 6h %56hI 6h 6hc36he6hk4=6hYm,6hAn6hSq6hqf3==6hcr6hu,6h v6hxa5=6hy6h|}4===6h}6hn,6h6h(,6h6h_ _You start resting.6hp,43.1 (86h̒#66hK==56hI===4.1 (96h6h" _HP restored.6h36hi6h6hW,6h,6h6h^6==6h?6h.6h6h/9=6h?6h,6h6ht7==6h6h,6h6hN,6hm6hEu8===6h6h^,6he6h,6h6hCu9===6h6h,6h6h,6h6h6h/n10/19==6h6hX6h6h6h,6h6h,6h6h6hNj1==6hY6h,6h6h6hvj 64.1 (20.0) _You start resting.6hD5.1 (21Resist 6h6h6ha _You start to feel less resistant.6h\ I6h^ 6h^ k2===6hb 6hg 6h=h 6hi 6hl 6h;l 6hm 6h,p 6hvp k3===6hkq 6ht ,6hu 6he} 6h l 70.1 (5.0) _You start resting.6h 51.1 (66h 6hW d _Your resistance to elements expires.6hI6h6hj4==6h6h6h6h6h76hk6hZ6hoj5==6h6h6hJ,6h46h6hޥ6hҦ6h-6h_6hb6===6h}6hʬ,6h6hw,6h6hճ6h S7===6h+6h 6h66h_6h96h,6h6hU6h6ha8==6h6hy,6hV6hh6h6hu6h`,6h6hm_ _You start resting.6h087.1 (16.0)6h#96h"U===8.1 (176h6h% _Magic restored.6ht 6hG Inventory: 17/52 slots Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon) 6h JArmour (go to first with [)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  k - a +0 leather armour (worn)  o - a +0 pair of boots of stealth (worn)a - a +0 robe  f - a +0 kite shield 6h Jewellery (go to first with "=)  j - an amulet of reflection (worn) 6h Scrolls (go to first with ?)b - a scroll of identify 6h  l - 3 scrolls of teleportation  p - 2 scrolls of fear  q - a scroll labelled BOELO MEURO 6h% r - a scroll labelled JEUTAXIAPT Potions (go to first with !) 6hQ  d - a potion of mutation  h - a potion of heal woundsm - a potion of enlightenment  6hr n - a potion of brilliance6hX b - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.6hjIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled BOELO MEURO 6h r - a scroll labelled JEUTAXIAPT 6hZ[?] describe selected6h;6h@#.##.###.# #.#rockambo the Magician#.##.....# #.#Deep Elf #########.######## #.#Health: 36/36 ======================== 6h@s...>.............# #.#Magic: 19/19 ======================== ......#...######.#####.######### AC: 6Str: 5 .####.#...# #...............# EV: 116hAInt: 22 .# #.#...# #..####.#######.# SH: 5Dex: 15 ## #.#...######..####.#######.# XL:  7 Next: 39% Place: Dungeon:4#...........@.#...#......#.# Noise: ---------  Time: 5788.1 (0.0)###.....####^##.##.#####.#.# c) +1 short sword (flame)#....## #.##.##.# #.#.# Cast: Scorch6hA~#....# #.##.##.## #.#.# #######..#.#####.#...)..# #.#.# #...................##..# #.#.#  #.#####..........##.##..####.#.#  #.# #......######..........#.#6h B  #.# ####.#.# ####..######.##  6hcB_You start resting. _You start to feel less resistant. _You start resting. _Your resistance to elements expires. 6hB__You start resting. _Magic restored.6hD6hCJ6hR#.##.###.# #.#rockambo the Magician#.##.....# #.#Deep Elf #########.######## #.#Health: 36/36 ======================== ...>.............# #.#Magic: 19/19 ======================== ......#...######.#####.######### AC: 6Str: 5 .####.#...# #...............# EV: 11Int: 22 .# #.#...# #..####.#######.# SH: 5Dex: 15 ## #.#...######..####.#######.# XL:  7 Next: 39% Place: Dungeon:4#...........@.#...#......#.# Noise: ---------  Time: 5788.1 (0.0)###.....####^##.##.#####.#.#6hR[m c) +1 short sword (flame)#....## #.##.##.# #.#.# Cast: Scorch#....# #.##.##.## #.#.# #######..#.#####.#...)..# #.#.# #...................##..# #.#.#  #.#####..........##.##..####.#.#  #.# #......######..........#.#  #.# ####.#.# ####..######.##  _You start to feel less resistant. _You start resting. _Your resistance to elements expires. _You start resting. _Magic restored.  As you read the scroll of identify, it crumbles to dust.6hF\6h\+9.1 (16h*a6h?c _You start resting. _Your resistance to elements expires.You start resting. _Magic restored. 6hoc As you read the scroll of identify, it crumbles to dust. _q - a scroll of noise6h6hRead which item? Scrolls  l - 3 scrolls of teleportation  p - 2 scrolls of fear 6h4? q - a scroll of noise  r - a scroll labelled JEUTAXIAPT [!] read|quaff[?] describe selected6ho6h:u6hr}#.##.###.# #.#rockambo the Magician#.##.....# #.#Deep Elf #########.######## #.#Health: 36/36 ======================== ...>.............# #.#Magic: 19/19 ======================== ......#...######.#####.######### AC: 6Str: 5 6h}.####.#...# #...............# EV: 11Int: 22 .# #.#...# #..####.#######.# SH: 5Dex: 15 ## #.#...######..####.#######.# XL:  7 Next: 39% Place: Dungeon:46h~#...........@.#...#......#.# Noise: ---------  Time: 5789.1 (0.0)###.....####^##.##.#####.#.# c) +1 short sword (flame)6hL~#....## #.##.##.# #.#.# Cast: Scorch6hn~$#....# #.##.##.## #.#.# #######..#.#####.#...)..# #.#.# 6h~#...................##..# #.#.#  6h~#.#####..........##.##..####.#.#  #.# #......######..........#.#6h~  #.# ####.#.# ####..######.##6h~f  _You start resting. 6hU_Your resistance to elements expires. 6h2f_You start resting. _Magic restored.  6htAs you read the scroll of identify, it crumbles to dust. _q - a scroll of noise6hݐ[ ###..##.####...6h3p§§§§§@§§§#.##.#6hX.....#6h|d###As you read the scroll labelled JEUTAXIAPT, it dissolves into smoke.6h,90.1 (16h6h- _It was a scroll of fog.6h36hS6h56h,6h8,6hf6h06hX6h6h,,6hԫ6hD,6h6h{,6hG6h6h@6h6h¹,6hm6h,6hX6h ,6h6h6h6h6h,6h6h6h6hQ6h 6h/6h6h*,6h6hk,6h6h7,6h6h,6h6h,6h\6hn,6h6h,6h66h,,6h6h,6h6h,6h6h6hT6h66h,6h6h,6h6h6h46h6h,6h6h,6h6hC,6h6h6h6hu 6h 6h 6hB6h6h6h,6h6h,6h6h,6hd6h,6h6h",6hi#6h%,6h&6h(6h+)6h)6h,,6h~-6hk0,6h;16h4,6h56h 8,6h86h^;6h;6hh<6h?,6h?6hA6hA6hB6hE,6hF6hI,6hJ6hM,6hN6hQ,6hR6h@V,6hW6hY,6hC[6hc^6h^6h_6h c,6hc6hf6hf6hg6hk,6hl6hn,6h4o6hp,6hq6hu,6h7v6hw,6hy6hT|6h|6h2~6h,6h\6hL,6hC6h,6h6h7,6h76h,6h6h,6hӖ6hx6h6h6h6h6h06hB6hnB6hB6h4,6h6hW,6h}6hձ6h6h6h۵6h6h(6hٹ,6h6h6hS6h6h,6h6h6h6h6h,6h6h3,6h6h,6h 6h,6h6h6hE6h-6he6h6h6h6h6h6h6h!6h6hZ,6hj6h6h6h6hO,6h6h,6hy6hG,6h6h6h-6h 6h,6hy6h,6h 6h,6h@6h : ###6h w..##.####...6h# O.....@.889.1 (99.0)6hB /^.6h` `#.##.#6h~ 6.....#6h R### _You start waiting.6h: .90.1 (100.0)6hX6h# _Done waiting.6hW6hB6h,6h6hE,6h76h,6h6h,6h6h+,6h6h,6h6hC,6ht6hf,6ha6h,6he 6h ,6h 6h,6h6h6h6h6hJ,6hP6ho6h6h|6h,6h6h,6h6h2%,6h%6h(,6hy)6h,,6h-6h/,6h016h3,6hs46hP7,6hp86h:,6h;6h=,6h>6h@6hA6hB6hD,6hE6hdKn6hK6hROB6hR,6hR6hU6hU6hV6hrY,6hHZ6h\6h]6h]6h]`6h`6ha6hbd,6h e6hg6hg6hi6hm,6hn6hq,6hr6hu,6hv6hy,6hoz6h},6h}6hQ,6h!6h,6h6h,6hv6hۉ,6h6hZ,6h,6h,6h6hΓ,6hy6h,6h×6hc,6h)6h6hn6hC6h ,6h6h",6h6h,6h¨6h,6h6h[,6h@6hɱ,6h߲6h ,6h6h,6h`6h,6h6h,6h6he,6hR6h,6h6h,6h6hP,6h6h,6hv6hr,6hR6hA,6h6hs6h6h6hB6h,6h 6h ,6h 6h,6h&6h,6h6h,6hk6hb,6h6h ,6h!6h}$,6hj%6h}(,6h)6hE,,6h-6h/,6h06h26h26hu36h56h56hy86h:,6hJ;6h=6h=6he?6h]A6hA6hB6h/E,6hqF6hH6h@I6hIJ6hM,6hO6h4R,6h3S6hXU,6hW6hXY6hY6h;Z6h]\,6h<]6h`,6h`6h0c,6hc6hbon 989.1 (99.0) _You start waiting.6ho.90.1 (100.0)6ht6h w# _Done waiting.6h 36h6h6h,6h,6h6h,6hU6h,6h6hW",6h#6h%,6h&6h:),6h*6h.,6h5/6h1,6hX26h;6,6h:6h=,6h>6hA,6hqB6hE,6hE6h=H,6hH6hI,6hTJ6hL,6hL6hM,6hTN6hO,6hP6hQ,6hQ6h^S,6hS6hV,6hW6h&Y,6hY6hZ,6h[6h^,6h^6ha,6hb6h_e,6hif6h i,6hj6h~l,6hvm6ho,6hp6hs6h;t6hu6hw,6hx6h{,6h|6h,6h6h_,6hR6h,6hv6h,6h6hg,6h\6hӑ,6h6h˔,6h6hQ,6h6h,6h6h0,6h6h&,6h6h@,6h76h,6hc6h,6h}6h,6h6hl,6h6h,6hǻ6hf,6hx6h1,6h6h6h6h6h),6h6h,6h>6h,6hI6h,6h6hc,6hD6h,6h6h8,6hf6h],6h,6h4,6h\6h6hG,6ha6h*,6hB6h,6h6h,6h6h,6h6h2,6hl 6h6h6h6ho6h6h6h,6h X6h26h3,6h46hK7,6hM86h2;,6h;6hAB6hEB6h!G6hZG6hJH6hK,6hL6hO,6hP6hS6hS6hT6hW,6hX6h \,6h]6ha,6ha6he,6hf6hi6hj6hk6hjn,6h]o6h,s6hYs6hJt6hw6hw6hy6hc|6h|6h}6h/6h[6h[6h6h6h*6hT6h~6h6hX6h6h6h0 6089.1 (996h#?.0) _You start waiting.6hb.90.1 (100.0)6h76h} _You start waiting. _Done waiting. _You start waiting.6h}Done waiting. _You start waiting.Done waiting.6hV 6hY B6h9Z ,6h[ 6h_ ,6h{b B6he 6hf 6hf 6hg 6hj ,6hk 6h*n ,6hp 6hs ,6heu 6hdx ,6hy 6h| ,6h~ 6h ,6hƒ 6h ,6hׇ 6ho ,6h͌ 6h ,6h 6hɓ ,6h 6h ,6hK 6h ,6h 6h ,6h 6h% ,6h 6hh ,6h 6h ,6hm 6h ,6hF 6h, ,6hf 6h 6h5 6h 6h 6h 6h 6h, ,6h 6h ,6h 6ho ,6h 6h ,6h 6h 6h9 6h 6h 6h( 6h8 6h0 ,6h 6hK ,6h 6h1 ,6h- 6h ,6h 6h ,6h' 6h ,6h 6h ,6h 6h ,6h 6hX ,6h[ 6he ,6h2 6ha# ,6hF$ 6h' ,6h ( 6h* ,6h+ 6hW 6h3Y ,6h] X6h_ ,6h` 6hb 6h-c 6h=d 6hf ,6hg 6hj 6hVj 6h7k 6hm ,6hn 6hp ,6hq 6h't ,6h*u 6hIx ,6h-y 6h{ 6h$| 6h| 6hD ,6h^ 6h 6h 6h 6hZ ,6h: 6hˋ 6h 6hR 6hő ,6hڒ 6hY ,6h, 6h ,6hM 6ha ,6h 6h3 ,6hP 6hӥ ,6h% 6h ,6hƪ 6h ,6hG 6h 6h 6h 6h. 6h` 6hC 6h ,6h8 6h' 6hZ 6h( 6h ,6hп 6h ,6hn 6h 6h! 6h 6h ,6h 6h ,6hJ 6h\ ,6h 6h0 6hf 6h 6hJ 6hx 6h^ 6hG ,6hv 6h 6hB 6h 6h ,6h 6h* 6h] 6h2 6h 189.1 (99.0) _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.6h .90.1 (100.0)6h 6h _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.6h -Done waiting.6h,G#....# #.#####.# #.##.###.# #.#  #.##.....# #.# ########.######## #.# >.............# #.# ....#...######.#####.######### ####.#...# #...............#  #.#...# #..####.#.# # 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#.##.##.# #.#.#  #....# #.##.##.## #.#.# ##..#.#####.#...)..# #.#.# ...............##..# #.#.# ####.##..####.#.# ####  #######..........#.# #...  ####.#.# ####..######.#####.#)#########............ ..............>.@.###.....#### #####.###.######### #.##### ##.# #.# #.# ### ......# #.# #.# #. ####### #.# #.# #.  #######.# ########.# #. #.......# #........# ####. #.####### #.######## #....[177h ;2H #.# #.# #.##87h$ 7h Y #....## #.##.##.# #.#.# #....# #.##.##.## #.#.##..#.#####.#...)..# #.#.#.##..# #.#.##.##.##..####.#.#  #......######..........#.# # ####.#.# ####..######.#####.#)# ).>@..###.....#####.###.# #.##### ##.# #.#7h l #.# ###.# #.# #.# ## #.# #.# # #.# #.# # #.# #.# #### #.# #.# # #.# #.# #.7h Y97hGj #....## #.##.##.# #.#.# #....# #.##.##.## #.#.##..#.#####.#...)..# #.#.#.##..# #.#.##.##.##..####.#.#  #......######..........#.# # ####.#.# ####..######.#####.#)# .).@...###.....#####.###.7h# #.##### ##.# #.# #.# .# #.# #.## #.# #.# # #.# #.#  #.# #7hN#.#  #.# #.# # #.# #.# #.7hE7h'507h7hc _There is a stone staircase leading down here.7h37hM7hYn7h7h,7h7h,7h7h],7h.7h ,7hf!7h/$7hq$7h.%7h(,7h77h8,7h=7h>,7h?7h>C,7hVD7h5JB7hL,7hN7hiR,7hS7h9W,7h/Y7h#],7h^7h|a,7hb7he,7hf7hi,7hj7hZm7hm7hn7hq,7hr7hu,7hv7hy,7hy7h},7h}7h ,7h7h,7h7h,7h^7h,7h{7h/,7hɐ7h,7h7hߓ7hJ7hn7h,7h{7h7h7hߙ7h9,7hƶ7h_7h7h),7hH7h@,7h 7hY7h7h 7hu,7h<7hs,7h 7h7h,7h%7hT'7h),7h*7h.,7hs/7h[6B7h7,7h87h^;,7hx<7h?,7hA7hC7hC7h[E7hG,7hH7hK,7hM7hO7hO7hP7hS,7hU7hW,7hX7hc[,7h\7h_7hE_7hi`7he,7hf7hi,7hk7h)o,7hxp7ht,7hhu7h x,7h#y7h-|,7hH}7hE7hu7h7h,7hԅ7hk,7hG7hB7h7hM7hG7hB,7h:7hO,7hn7h,7h7h7h%7h.7h}7h7hܲ7h}7h7h7hk 449.1 (99.0) _You start waiting.7h .50.1 (100.0)7hJ7h# _Done waiting.7h57h6[Inventory: 15/52 slots 7h6Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon) 7h6Armour (go to first with [)  g - a +0 helmet (worn)  i - a +0 cloak (worn) 7h7S k - a +0 leather armour (worn)  o - a +0 pair of boots of stealth (worn)7h%7Da - a +0 robe  f - a +0 kite shield 7hF7Jewellery (go to first with "=)  j - an amulet of reflection (worn) 7h7Scrolls (go to first with ?)  l - 3 scrolls of teleportation 7h7 p - 2 scrolls of fear 7h7. q - a scroll of noise 7h7Potions (go to first with !)  d - a potion of mutation 7h77 h - a potion of heal wounds7h8Tm - a potion of enlightenment  n - a potion of brilliance7h 7h 7h  #....## #.##.##.# #.#.#rockambo the Magician#....# #.##.##.## #.#.#Deep Elf ####..#.#####.#...)..# #.#.#7h Health: 36/36 ======================== .................##..# #.#.#Magic: 19/19 ======================== ####..........##.##..####.#.# ## AC: 67h Str: 5#......######..........#.# #. EV: 117h& Int: 22####.#.# ####..######.####. SH: 57hI ,Dex: 15 7hm #######.#)#########.............. XL:  7 Next: 39% Place: Dungeon:4 7h !.)..............@...###.....####. Noise: ---------  Time: 6450.1 (0.0) 7h @#######.###.######### #.##### #. c) +1 short sword (flame) #######.# #.##.#7h ## Cast: Scorch ........# #.##.# ######### #.##.# # #######.# ########.##.......# #........# ###7hF  #.####### #.######## #.. #.#7hj #.##.#7h   _You see here a +0 long sword. _You see here a +0 long sword. 7h x_You see here a +0 long sword. _There is a stone staircase leading down here. 7h G_You start waiting. _Done waiting.7h9 7h 7hz 7h( Shopping list: 3 items, total cost 858 gold pieces  a - [D:2] 88 gold a potion of invisibility (unknown)  b - [D:2] 330 gold a book of Scorching  c - [D:2] 440 gold a Gell's gravitambourine (2/2) You have 90 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit7h 7hS 7h rockambo the MagicianDeep ElfHealth: 36/36 ========================7h Magic: 19/19 ========================AC: 6Str: 57h: EV: 11Int: 22SH: 57hZ Dex: 15XL:  7 Next: 39% Place: Dungeon:47h OTime: _You see here a +0 long sword. 7h H_You see here a +0 long sword. _You see here a +0 long sword. 7h w_There is a stone staircase leading down here. _You start waiting. 7h $_Done waiting.7h 7h 7h 7h* 7h 7hU 7h 7hA 7h ,7h> 7h 7h! 7h! 7h# 7hh( 7h+ 7h, 7h- 7hh1 7hI5 7h5 7h7 7hm; 7hA B7hC 7hF ,7hG 7hM 7hP ,7hU 7h:Y 7h&[ 7hS[ 7h[ 7hO^ 7h` ,7ha 7hIf 7hh ,7h$i 7hck 7hl ,7hm 7ho 7hq ,7hqr 7ht 7hv ,7hqw 7hoy 7ho{ ,7h4| 7h~ 7h ,7hˀ 7h 7h ,7h 7h 7h ,7h 7h 7h ,7hI 7h 7hS ,7h 7h— 7hߙ ,7h 7h? 7hҝ ,7h 7h) 7h. ,7hۤ 7h 7h? ,7h 7h 7hG ,7h 7h 7hT ,7h 7hɯ 7h ,7he 7hi 7h& ,7hs 7h 7h ,7h? 7h8 7h ,7h 7hл 7h ,7hd 7hH 7hͿ ,7h( 7h 7h ,7h* 7h 7h ,7h 7h3 7h ,7hs 7hq 7h> 7h B7hj R  There is an escape hatch in the ceiling here.7h 7h _7h 7h 7hU ,7h 7h 7h ,7h 7h 7hz 7h 7h 7h 7h{ ,7h} 7h: 7h B7h~ B7hJ 7hW 7hD 7hy 7h 7h/ X  There is a stone staircase leading up here.7hc 7h  7hJ % _7h 7h <37h 7h$ 7h 7hI l _You climb upwards.  There is a stone staircase leading down here.7h* 7h 6 _7h 7h,7h;7h/7hy ,7h 7h 7hp,7h7h7h,7hg7hG7hj,7hy7h7hp,7h 7h!7h,$,7h$7h<&7h(,7h)7h+7h--,7h-7h!/7h1,7hP27h37h5,7hf67h287hTR7hxU7h}[X7hF\7h}\7h\7h]7h_,7h`7hRa7hc,7h.#....# #..#......##......####....# #ß.........#......#....####.............#####....#.ß.@<ß.......####... Noise: --------- 6549.1 (99.0)#....#.##...............## c) +1 short sword (flame)#........ß.#.#..........# Cast: Scorch#..........#.#.###......###.......#.#.#.# #......######.......#+#.#.# #......## #...............#.# #......#. 7h\####...............#.########.#. #.................#..........#. You climb upwards. _There is a stone staircase leading down here.up7h\ _You climb upwards. _There is a stone staircase leading down here.  n entrance to Opyhy's General7h\ Store here.7h1]7ha7h cV _You see here a +0 pair of boots.7hX7h6Welcome to Opyhy's General Store! What would you like to do?  a $ 440 gold a Gell's gravitambourine (2/2)b -  396 gold Hiriuleu's Guide on Caskets  c $  330 gold a book of Scorching  d -  66 gold a +0 chain mail  e -  33 gold a +0 falchion  f -  198 gold a +0 plate armour  g -  198 gold a +0 plate armour  7hqh $  88 gold a potion of invisibility (unknown)  i -  3 gold 3 stones You have 90 gold pieces. You are short 768 gold pieces for the purchase. [Esc] exit7h~[!] buy|examine items7h[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list 7hD^  a $ 440 gold a Gell's gravitambourine (2/2)d - e -  h +  88 gold a potion of invisibility (unknown)i -  After the purchase, you will have 2 gold pieces.marked items  7h- X Purchase items for 88 gold? (y/N)"7h#d - e - h -  33 stones 2 gold pieces. You are short 768 gold pieces for the purchase.hshopping listH#7hg#7h2p#7ht.##.#.##..........####...#....... rockambo the Magician #7hu....#.##..........#......#....... Deep Elf ##..#.##..........#......#....... Health: 36/36 ======================== ....#.##.....####.#.............. Magic: 19/19 ======================== ###.........## ##.##.....##...... AC: 6Str: 5###>.#....# #..#......##...... EV: 11Int: 22####....# #ß.........#...... SH: 5#7hMuxDex: 15#....####.............#### XL:  7 Next: 39% Place: Dungeon:2#....#.ß.@<ß.......####... Noise: ---------  Time: 6549.1 (0.0)#7huB#....#.##...............## c) +1 short sword (flame)#........ß.#.#..........# Cast: Scorch#..........#.#.###......##7hTv##.......#.#.#.# #......######.......#+#.#.# #......## #...............#.# #......#. ###...............#.########.#. #.................#..........#.  _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  There is an entrance to Opyhy's General Store here. _You see here a +0 pair of boots.#7hh$M_You climb upwards.  n entrance to Opyhy's General Store here. _You see here a +0 pair of boots.  b - a potion of invisibility  Thank you for shopping at Opyhy's General Store!#7h#7hp#7hh _You can access your shopping list by pressing '$'.&7hm&7hoWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon &7h3&7hTH.##.#.##..........####...#....... rockambo the Magician ....#.##..........#......#....... Deep Elf ##..#.##..........#......#....... Health: 36/36 ======================== ....#.##.....####.#.............. Magic: 19/19 ======================== ###.........## ##.##.....##...... AC: 6Str: 5###>.#....# #..#......##...... EV: 11Int: 22####....# #ß.........#...... SH: 5Dex: 15&7hI#....####.............#### XL:  7 Next: 39% Place: Dungeon:2#....#.ß.@<ß.......####... Noise: ---------  Time: 6549.1 (0.0)#....#.##...............## c) +1 short sword (flame)#........ß.#.#..........# Cast: Scorch#..........#.#.###......###.......#.#.#.# #......######.......#+#.#.# #......##&7hI #...............#.# #......#. ###...............#.########.#. #.................#..........#.  _There is a stone staircase leading down here.  There is an entrance to Opyhy's General Store here. _You see here a +0 pair of boots.  b - a potion of invisibility  Thank you for shopping at Opyhy's General Store! _You can access your shopping list by pressing '$'.&7h*J&7h1K&7hY&7h [&7h_: _&7h`&7hb&7hAb&7hc&7h+e&7hf,&7hf&7h h&7hi,&7hj&7hl&7hn,&7ho&7hGq&7hr,&7hs&7hu&7hw,&7hw&7hy&7h.{,&7h{&7h}&7h$,&7h&7h&7h,&7h&7hM&7hm,&7h&7hh&7h,&7hj&7h&7h,&7h&7h@Y  There is a stone staircase leading down here.&7h&7hĔ: _&7hJ&7h]f3&7hg&7hk,&7hk&7hzzp  ### ################. #@........#64.6 (15.5) &7hz(################. #......hh# #.# ### #.....<#.# #.# #.##########h## #.# #####....g.hhh....# #. #.....#################.# &7h/{#########.....# #........... .......##.....# #.########### _You climb downwards.&7h{&7hx&7h a _There is a stone staircase leading up here.(7h(7heWhere to? (Tab - D:3, ? - help) (7h6 D - Dungeon (7h(7h$s  rockambo the Magician  Deep Elf  Health: 36/36 ========================(7h%  Magic: 19/19 ========================AC: 6Str: 5EV: 11Int: 22### SH: 5Dex: 15################.# XL:  7 Next: 39% Place: Dungeon:3(7h:%#@...............# Noise: ---------  Time: 6564.6 (0.0)################.# c) +1 short sword (flame)#......hh# #.# Cast: Scorch(7h`%### #.....<#.# #.##.##########h## #.######....g.hhh....# #.#(7h% #.....#################.#  #########.....# #............(7h%  .......##.....# #.########### (7h%ob - a potion of invisibility  Thank you for shopping at Opyhy's General Store! (7h5&_You can access your shopping list by pressing '$'. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.(7hs&(7h&(7h-(7h/(7h3P _(7h4(7h5(7h5(7h8(7h:(7h:(7hO;(7hk?(7hA,(7hB(7hC(7hD,(7hgE(7h|H(7hJ,(7htK(7h+N(7hP,(7h]Q(7hR(7hS,(7h;T(7hU(7h'X,(7hX(7hZ[(7h],(7h](7h%`(7h3dB(7he(7hf,(7hg(7hJh(7hbi,(7hi(7hj(7hk,(7hk(7hl(7hn,(7hEn(7h4o(7hfp,(7hp(7hq(7hhr,(7hr(7hs(7ht,(7ht(7hu(7huv,(7hv(7hw(7h%y,(7hey(7hDz(7h{,(7h{(7h|(7h@~,(7h~(7hs(7h,(7hi(7h|(7h&,(7h|(7hH(7h,(7hڄ(7h(7hڇ(7h2(7hp(7h(7h,(7h(7hƌ(7h,(7h(7h(7hgB(7h(7h,(7h(7h(7hΛ,(7h(7h(7h),(7h(7hB(7h,(7h(7hl(7hx,(7h5(7hY  There is a stone staircase leading down here.(7hۧ(7h,(7hf$ _(7h)7h/1I 4  You climb downwards.)7h1)7h7)7h&8)7h8)7haB #####.##.# ###<# #..#### # #.##.# #...# #.....# #####.##.# ##.### ##.##.# .##......# ##.).## #.##.# .<..###..#####.###.### #.##.# .##.# #.......)# #...# #.##.# ###.###)..####.###.#.#######..... # #.......#####...##..........).. # ######........(...601.1 (36.5) ##.####### ########.# .........# #########)7hB# _Level annotation: Pikel)7h/C)7hH)7hJKa _There is a stone staircase leading up here.07hE 07h  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air07h_ 13% 1b - Mercury ArrowConjuration/Alchemy16%2  c - Olgreb's Toxic RadianceAlchemy07h ]78% 4 7 spell levels left 07h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:7hi:7hwq:7h}#####.##.# ###<##..#### rockambo the Magician # #.##.# #...##.....# Deep Elf #####.##.# ##.#####.##.# Health: 36/36 ======================== .##......# ##.).###.##.# Magic: 19/19 ======================== .<..###..#####.###.### #.##.# AC: 6Str: 5 .##.# #.......)# #...# #.##.# EV: 11Int: 22 ###.###)..####.###.#.#######..... SH: 5Dex: 15 # #.......#####...##..........).. XL:  7 Next: 39% Place: Dungeon:4 # [:7hM34m######........@............(... Noise: ---------  Time: 6601.1 (0.0) ##.######################## c) +1 short sword (flame) ########.## Cast: Scorch .........## ########## _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Pikel _There is a stone staircase leading up here.Memorise Poisonous Vapours, consuming 1 spell level and leaving 6? Y - Yes  N - No;7hy;7h+:#####.##.# ###<##..#### rockambo the Magician # #.##.# #...#;7hk#.....# Deep Elf #####.##.# ##.#####.##.# Health: 36/36 ======================== .##......# ##.).###.##.# Magic: 19/19 ======================== .<..###..#####.###.### #.##.# AC: 6;7h1)Str: 5 .##.# #.......)# #...# #.##.# EV: 11Int: 22 ###.###)..####.###.#.#######..... SH: 5Dex: 15 # #.......#####...##..........).. XL:  7 Next: 39% Place: Dungeon:4 # ######........@............(... Noise: ---------  Time: 6601.1 (0.0) #;7ho#.######################## c) +1 short sword (flame) ########.## Cast: Scorch .........#;7hH# ########## _You climb downwards. ;7hϐ_There is a stone staircase leading up here. _There is a stone staircase leading down here.  You climb downwards. ;7h)_Level annotation: Pikel _There is a stone staircase leading up here.;7hÒ22.1 (1 _;7h?;7htA3.1 (2;7h _You start memorising the spell. You continue memorising.;7hm;7hy _You finish memorising. Spell assigned to 'f'.;7h ;7h  Spells (Memorise)TypeFailure Level  a - Mercury Arrow;7h[ Conjuration/Alchemy 16% 2b - Olgreb's Toxic RadianceAlchemy78% 4 6 spell levels left ;7h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit<7h<7h<7ht'|#####.##.# ###<##..#### rockambo the Magician # #.##.# #...##.....# Deep Elf #####.##.# ##.#####.##.# Health: 36/36 ======================== .##......# ##.).###.##.# Magic: 19/19 ======================== .<..###..#####.###.### #.##.# AC: 6Str: 5 .##.# #.......)# #...# #.##.# EV: 11Int: 22 ###.###)..####.###.#.#######..... SH: 5Dex: 15 <7h(O# #.......#####...##..........).. XL:  7 Next: 39% Place: Dungeon:4 # ######........@............(... Noise: ---------  Time: 6603.1 (0.0) ##.######################## c) +1 short sword (flame) ########.## Cast: Scorch .........## ########## _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Pikel _There is a stone staircase leading up here. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'.<7h3<7hhLMemorise Mercury Arrow, consuming 2 spell levels and leaving 4? Y - Yes  N - No=7h=7hM#####.##.# ###<##..#### rockambo the Magician # #.##.# #...##.....# Deep Elf #####.##.# ##.#####.##.# Health: 36/36 ======================== .##......# ##.).###.##.# Magic: 19/19 ======================== .<..###..#####.###.### #.##.# AC: 6Str: 5 .##.# #.......)# #...# #.##.# EV: 11Int: 22 ###.###)..####.###.#.#######..... SH: 5Dex: 15 # #.......#####...##..........).. XL:  7 Next: 39% Place: Dungeon:4 # [=7hO34m######........@............(... Noise: ---------  Time: 6603.1 (0.0) ##.######################## c) +1 short sword (flame) ########.## Cast: Scorch .........## ########## _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Pikel _There is a stone staircase leading up here. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'.4.1 (1 _=7htA5.1 (2=7h{=7hС6.1 (3 _You start memorising the spell. You continue memorising. x2=7h=7hnc _You finish memorising. Spell assigned to 'g'.=7h=7h< Spells (Memorise)TypeFailure Level  a - Olgreb's Toxic Radiance Alchemy78% 4 4 spell levels left =7hƝ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit>7hi>7h>7h#####.##.# ###<##..#### rockambo the Magician # #.##.# #...##.....# Deep Elf #####.##.# ##.#####.##.# Health: 36/36 ======================== .##......# ##.).##>7h9#.##.# Magic: 19/19 ======================== .<..###..#####.###.### #.##.# AC: 6Str: 5 .##.# #.......)# #...# #.##.# EV: 11Int: 22 ###.###)..####.###.#.#######..... SH: 5>7heDex: 15 # #.......#####...##..........).. XL:  7 Next: 39% Place: Dungeon:4 >7hF# ######........@............(... Noise: ---------  Time: 6606.1 (0.0) #>7h#.######################## c) +1 short sword (flame) ########.## Cast: Scorch >7h).........## ########## >7h_Level annotation: Pikel _There is a stone staircase leading up here. >7hA_You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'. >7hh_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'.>7ha#>7h%Memorise Olgreb's Toxic Radiance, consuming 4 spell levels and leaving 0? Y - Yes >7hN%' N - No>7h; >7hT #####.##.# ###<##..#### rockambo the Magician # #.##.# #...##.....# Deep Elf #####.##.# ##.###>7hU ##.##.# Health: 36/36 ======================== .##......# ##.).###.##.# Magic: 19/19 ======================== .<..###..#####.###.### #.##.# AC: 6Str: 5 .##.# #.......)# #...# #.##.# EV: 11Int: 22 ###.###)..####.###.#.#######..... SH: 5Dex: 15 # #.......#####...##..........).. XL:  7 Next: 39% Place: Dungeon:4 >7hV :# ######........@............(... Noise: ---------  Time: 6606.1 (0.0) ##.######################## c) +1 short sword (flame) ########.## Cast: Scorch >7huV ".........## ########## _Level annotation: Pikel _There is a stone staircase leading up here. _You start memorising the spell. You continue memorising. >7hV _You finish memorising. Spell assigned to 'f'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'.>7hW +7.1 (1>7hY_ >7hh } _This spell is astonishingly dangerous to cast!>7hl +8.1 (2>7h4p >7h6y >7hy +9.1 (3>7h' >7h >7h ,10.1 (4>7h9 >7h+ >7h $1.1 (5>7hޗ >7h _You start memorising the spell. You continue memorising. x4>7hU >7h >7h c _You finish memorising. Spell assigned to 'h'.@7h,3@7hR _@7hCe@7hjB@7hr@7havB@7h${@7h,@7hw@7hB@7h,@7hE@7hb@7hl,@7h@7h@7hQB@7h@7h!,@7h@7h˿@7h,@7h7@7h;  You see here 4 stones.@7h _@7h],@7h@7h@7h,@7h @7h@7h,@7h\@7h)@7h5,@7hX@7h@7h@7h@7h)@7h@7h~@7h#%,@7h%@7h)@7h4@7hN6@7hg7@7hPx@7h #.#####.##### #.#  #...........# #.#  #.#####.###.# #.# # #.# #.# #.# #)# ######.## #.# #.# #.# .......# ##.###.####.# ......<.# #...........# ..####..###..###.###### .####.......# #@#...........## #[#.###### #.#  #.# #.# #.#########.##........K..##############[@7hܜ37m ..........#####.### #.# #.# #)#####.###.# #. ........# ##.###.###<.# #.......... ..####..###..###.##### #.####.......# #.# ...........## #@######.###### #. #.# #.44.1 (33.0)@7hM,5.1 (34@7hgU@7hcZ  Things that are here: _a +2 robe of willpower; a +0 daggerA7hH3A7h_A7h&J.... .A7h& ..###.A7h'.####.......# #.....0.0)A7h+A7h/A7hk3E _Done exploring.F7hF7hsWear which item? Inventory Items F7h\Armour (go to first with [)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  k - a +0 leather armour (worn)  o - a +0 pair of boots of stealth (worn)a - a +0 robe  f - a +0 kite shield Floor Items ([,] to select) F7hx&Armour F7ha +2 robe of willpowerF7h[?] describe selected [!] equip|wield|wear|put onF7hy[tab] equip|unequip J7h ([,] to select) a +0 helmet (worn)  J7h' N      J7hG C a - a +2 robe of willpowerK7hKK7hK7hz# #...........# #.#rockambo the Magician # #.#####.###.# #.#Deep Elf K7hl# #.# #.# #.# #)#Health: 36/36 ======================== ######.## #.# #.# #.#Magic: 19/19 ======================== K7hE........# ##.###.####.#AC: 6Str: 5 K7hf......<.# #...........#EV: 11Int: 22 K7h..####..###..###.######SH: 5Dex: 15 K7h#.####.......# #.#XL:  7 Next: 39% Place: Dungeon:4 K7h#...........## #@#Noise: ---------  Time: 6645.1 (0.0) K7h######.###### #.#c) +1 short sword (flame)#.#K7h}#.#Cast: Scorch#.#########.#K7h6e#........K..############## K7hY_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'h'. _You see here 4 stones.  Things that are here: _a +2 robe of willpower; a +0 dagger K7h0_Done exploring.K7hK7hI _K7hzK7hd  You start removing your armour.K7hY+6.1 (1K7h!K7h{K7h+7.1 (2K7hK7h[K7h+8.1 (3K7hK7hmA9.1 (4K7h)K7hK7h,50.1 (5K7h!K7h# 32 _You continue removing your +0 leather armour. x5K7h#K7h4)K7hX1  You finish removing your +0 leather armour.  You start putting on your armour.K7h1K7h1+1.1 (6K7hs6K7hN=K7h=+2.1 (7K7hAK7h%IK7hpIK7hI$3.1 (8K7hMK7hSK7h$T+4.1 (9K7hFXK7h^K7h,_/5.1 (10.0)K7h=cK7he' K7hed7 _You continue putting on your +2 robe of willpower. x5  K7he8You finish putting on your +2 robe of willpower.K7hgK7h+lK7hnM _You feel strong-willed.L7hQL7h#T[Inventory: 17/52 slots L7hVHand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon) Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)a - a +0 robe  f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)  l - 3 scrolls of teleportation  p - 2 scrolls of fear  q - a scroll of noise Potions (go to first with !)b - a potion of invisibility  d - a potion of mutation  h - a potion of heal woundsm - a potion of enlightenment  n - a potion of brillianceO7h1k - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withO7h2almost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 0.9 (7.2 -> 6.3). Your EV would decrease by 1.0 (12.9 -> 11.9). Your spell failure would worsen by up to 15% (press '!' for details). O7h92You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour O7hZ2U_________________ “Nought can Deform the Human race O7hz2y Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.O7h2U7hI Inventory: 17/52 slots Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon) Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)a - a +0 robe  f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)  l - 3 scrolls of teleportation  p - 2 scrolls of fear  q - a scroll of noise Potions (go to first with !)  b - a potion of invisibility  d - a potion of mutation  h - a potion of heal wounds  m - a potion of enlightenment  n - a potion of brillianceX7h&u  k - a +0 leather armour  n - a potion of brillianceX7h# X7hh* X7h/ # #...........# #.#X7hN0 rockambo the Magician # #.#####.###.# #.#Deep Elf # #.# #.# #.# #)#X7h0 Health: 36/36 ======================== ######.## #.# #.# #.#Magic: 19/19 ======================== ........# ##.###.####.#AC: 7Str: 5 ......<.# #...........#EV: 12Int: 22 ..####..###..###.######SH: 5X7hD1 Dex: 15 #.####.......# #.#XL:  7 Next: 39% Place: Dungeon:4 #...........## #@#Noise: ---------  Time: 6655.1 (0.0) ######.###### #.#c) +1 short sword (flame)#.##.#X7h1 Cast: Scorch#.#########.##........K..############## X7h1 D_You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +2 robe of willpower. x5  X7h&2 nYou finish putting on your +2 robe of willpower. _You feel strong-willed.X7h(7 X7hs7 X7h: X7h^< Y7hP#####.### #.# #.# #)#####.###.# #. ........# ##.###.###<.# #..........####..###..###.##### #.....# #.# ....## #)######.###### # #.# #.########.#.......K..############# Y7hY7h26.1 (1 _Y7hY7hY7hT: ,  #.# )#####.###.# #. ........# ##.###.###<.# #..........####..###..###.##### #.....# #.# ....## #)######.###### #. #.# #########.#.......K..##  Y7h@ Y7hsA &7Y7hE Y7hF Z7hN#####.##. ........# ##.###.###<.# #..........####..###..###.##### #.....# #.# ....## #)######.###### #. #.# #.########@#Z7h.......[..############# Z7h%Z7hq&&8Z7h+Z7h -Z7h .........# ##.###.####.#<.# #...........#####..###..###.###### ##.####.......# #.#  #....# #)#  ######.###### #.# #.# #.# #.#########.# #........[@.# #############Z7h Z7h  &9Z7h Z7h Z7h.<.# ##.###.####.# ).<.# #...........#.####..###..###.#######.####.# #.# #.## #)# ######.###### #.# #.# #.# #.#.# #..@..# #Z7he=60Z7h<Z7hx  Things that are here: _a +0 leather armour; a +0 short sword[7h].# ##.###.####.# .).<.# #.# (....####..###..###.#######.####.# #.# #.## #)# ######.###### #.# #.# #.# #.#.# #.@[..# #[7h [7h -1 _[7h&[7hJ([7h.# ##.###.####.# ..).<.# #.# .(....####..###..###.#######.####.# #.# #.## #)# ######.###### #.# #.# #.# #.#.#[7h #.[..# #[7h[7ho&2[7h[7hF #.# ##.###.####.#.).<.# #.# ..(....####..###..###.#######.####.# #.# #.## #)#[7h = ######.###### #.# #.# #.# #.#.# #[7h ..[..# #[7h [7h &3[7h [7h [7h l#.# ##.###.####.#.).<.# #.#.(....####..###..###.#######.####.# #.# #.## #)# ######.###### #.# #.# #.# #.#.# #..[..# #[7h [7h_ &4[7hl [7h \7h>l#.# ##.###.####.#.).<.# #.#.(....####..###..###.#######.####.# #.# #.## #)# ######.###### #.# #.# #.# #.#.# #..[..# #\7h\7h&5\7h~\7h\7h63l#.# ##.###.####.#.).<.# #.#.(....####..###..###.#######.####.# #.# #.## #)# ######.###### #.# #.# #.# #.#.# #..[..# #\7h;\7h6<&6\7hvC\7hD\7hvj#.# ##.###.####.#.).<.# #.#.(....####..###..###.#######.####.......# #.# #...........## #)# ######.###### #.# #.# #.# #.#.# #..[..# #7\7h!  #.##.######.## #.# #.# #.# ######......# ##.###.####.#..).......<.# #...........# .......(....####..###..###.###### ###########.####.......# #.# #...........## #)#######.###### #.# #.# #.# #@#########.# #........[..##############\7hV \7h &8\7h \7h ]7h!M #.# ) #.##.######.## #.# #.# ######.....# ##.###.####.).......<.# #........... .......(...]7h"###..###.###### ###########.####.......# #............## #)######.###### #########]7h:"........[..#############]7h@-]7h-&9]7h4]7h 6]7h]VM####.##. #.# ) #.##.######.## #.# #.# ######.....# ##.###.####.).......<.# #........... .......(....####..###..###.###### ###########.####.......# #.#...........## #)######@###### ##########........[..## ]7hy ]7h ]7h '70]7h]7hz]7h M#.........####.##. #.# ) #.##.######.## #.# #.# ######.....# ##.###.####.).......<.# #........... .......(....####..###..###.###### ###########.####]7h] .# #.#.....@.....## #)######.###### #.#########.#]7h ]7h &1]7h ]7hx ]7he EM....#####.#####.........####.##. #.# ) #.##.######.## #.# #.# ######............# ##.###.####.).......<.# #........... .......(....####..###..###.###### ###########.####.# #............## #)]7h ######.#######.##.#]7h ]7h 2]7hx]7h^7h}M### ....#####.#####.........####.##. #.# ) #.##.######.## #.# #.# ######............# ##.###.####.).......<.# #........... .......(...###..###.###### ###########.####.# #.#...........## #)######.###### #.#^7h^7hG&3^7hB^7h^7hɟM .......### ....#####.#####.........####.##^7h#{..# #.# ) #.##.######.## #.# #.# ######...^7hH..# ##.###.####.).......@.# #........... ^7hk.......(....####..###..###.###### ###########.####.......# #.^7h#...........## #)#####^7h^7hy&4^7h^7hȴa _There is a stone staircase leading up here._7ht I_7hex ,_7h| B_7h} _7h& ,_7h& X_7hn ,_7hL _7h ,_7hG _7h ,_7h _7h ,_7hʕ _7hj ,_7h: _7h7 _7ha _7h _7h) _7hT _7h _7hB ,_7h _7h ,_7h@ _7h ,_7h _7h _7h* _7h _7h _7h9 _7hp _7h\ _7h} KK   Pikel (wandering)_7h t  #..#    #.#  _7hp S #.#   #.   #.# _7h *  #.# #.# #.# #) _7h X#.##.######.## #.# #.# .........# ).......@.# _7h `906.0)(....####..##.......# #.# _7h ) #...........## #)#  _7h2 N######.###### #.#  #.# #.#  #.#_7hu 8  #..[..#  _7h T _You start waiting._7hX L #..#    #.#   #.#   #._7h########.#...####.##.......... K#####.###.# #.# h7hGC).######.##. ######............# ##.###.### ........)<.# #..........(....####@.###..###.##### h7hC###########.####.......# #.#  #...........## #)#####.###### #. #.# #######Kh7h]D.......[.########### h7hGh7hBQ[.KKh7hNR/--2h7hY9Kh7h{^h7h ...####.##.......... #####.###K# #.# )#####.##. ######............# ##.###.### h7hL ........).......<.# #..........(....####..###..###.##### ###########.....# #.#  #.....## #)######.###### #. h7h #.# #######.......[.K########### h7hb h7h P.Kh7hz 57=h7h (--3h7hf# :Kh7h$ h7hƖ "#.##.......... #####.### #.# )#####K##. h7hI '######............# ##.###.### ........).......<.# #..........(....####..###..###.##### ###########.####.......# #.#  #.....## #)#####.###### #.h7hw  #.# #######.......[.h7h E########### h7h h7h P.Kh7hg h7h 4h7h 9Kh7h i7hk #####.### #.# )#####.##. ######..........K.# ##.###.### ........)<.# #..........(....####..###..###.##### ###########.####.......# #.#  #.....## #)######@###### #. #.# #######.......[.########### Ki7hii7h{m.KKi7h&5i7hUKKi7hƑi7h I  Casting: Inner Flame (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j7h=j7hB Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Inner FlameHexes/Fire8% 3 d - Volatile BlastmotesFire/Translocation8%3  e - Flame WaveConjuration/Fire19%4  f - Poisonous VapoursAlchemy/Air9% 1 g - Mercury ArrowConjuration/Alchemy10%2  h - Olgreb's Toxic RadianceAlchemy63%j7h4 Select a spell to cast[!]/[I] toggle spell headersk7hx}k7hk7h*#.##.# #.#####.###.# #.# rockambo the Magiciank7he#.##.# #.# #.# #.# #)# Deep Elf#.##.######.## #.# #.# #.# Health: 36/36 ======================== k7h/+######............# ##.###.####.# Magic: 17/19 =====================--- ........).......K.# #...........# AC: 7Str: 5 .......(....####..###..###.###### EV: 12Int: 22 ###########.####.......# #.#SH: 5Dex: 15#...........## #)#XL:  7 Next: 39% Place: Dungeon:4k7hq2######@###### #.#Noise: ---------  Time: 6695.1 (0.0)#.##.#k7hc) +1 short sword (flame)#.#########.#k7hѓCast: Scorch#........[..##############K   Pikel (inner flame)k7hPress: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 75%) k7h),_Pikel is filled with an inner flame.  k7hM9Casting: Inner Flame (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k7hk7hS#.##.# #.#####.###.# #.# rockambo the Magician#.##.# #.# #.# #.# #)# Deep Elf#.##.######.## #.# #.# #.# Health: 36/36 ======================== ######............# ##.###.####.# Magic: 17/19 =====================--- ........).......K.# #...........# AC: 7Str: 5 .......(....####..###..###.###### EV: 12Int: 22 ###########.####.......# #.#SH: 5Dex: 15#...........## #)#XL: 7hɧ7m 7 Next: 39% Place: Dungeon:4######@###### #.#Noise: ---------  Time: 6695.1 (0.0)#.##.#c) +1 short sword (flame)#.#########.#Cast: Scorch#........[..##############K   Pikel (inner flame)Press: ? - help, Dir - move targetAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 75%) _Pikel is filled with an inner flame.  Casting: Inner Flame (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k7h[<KKk7hîr5---==6.1 (1Scorchk7h/;Kk7hAO _A cloud of volatile blastmotes flares up around you! Run!k7h  #.# )#####.##. ######............# ##.###.### ........)<.# #..........(....####K.###..###.##### ###########.####.......# #.#  #...........## #)######§###### #. #@# #######.......[.########### Kk7h k7h a.K§k7h} /--7k7h pK§Kk7h l7h5Q  Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l7hl7h.K§Kl7hPn2------==8l7hnK§Kl7hgO _A cloud of volatile blastmotes flares up around you! Run!l7h RKl7h pK§Kl7h} F _Unknown command.l7hڎ#####.##. ######............# ##.###.### ........)<.# #..........l7hT2(....####..###..###.##### ###########.....# #.#  #.....K.....## #)#####§###### #. #§# l7h#######.......[.########### l7hPKl7hl7h ##### The cloud of blastmotes explodes! The concussive blast engulfs Pikel!!  l7hFlame seeps out of Pikel.m7h# The cloud of blastmotes explodes! The concussive blast engulfs Pikel!!  Flame seeps out of Pikel.  Pikel is heavily wounded.  The cloud of blastmotes explodes! The concussive blast engulfs Pikel!  Flame seeps out of Pikel.  Pikel is severely wounded.m7hW ######............# ##.###.### ........)<.# #..........m7h(....####..###..###.##### ###########.....# #.#  #.....K.....## #)#####○###### #.m7h #.# .########@.......[.m7h^###########m7h;The concussive blast engulfs you! You are knocked back by the blast.  Pikel is knocked back by the blast.m7hm21----------3=--=======9Scorchm7hm7h!UKKm7h&q K _You hear a shout!m7hT'm7h#+:Km7h,o7h K°-------700Kp7hm!lK.Kp7h"?-------1p7h';Kp7h)p7hsQKKp7h p7hCKKp7h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p7h -.KK2----------4==2p7h0 Scorch _p7hP CKKp7h q7h̘M * q7h,e, combustible)Flames lash Pikel. Flame seeps out of Pikel.  Pikel is almost dead.q7hjq7hs #####Pikel's fire resistance burns away. Pikel is engulfed in blazing flames.q7h+.§§○§q7hq7h######............# ##.###.####.# rockambo the Thaumaturge q7h c........).......<.# #...........# Deep Elf .......(....####..###..###.###### Health: 22/36 ==============---------- ###########.####.......# #.#q7h=pMagic: 12/21 =============-----------#.....§§....## #)#AC: 7Str: 5q7hj######○###### #.#EV: 13Int: 22q7h#§##.#SH: 5Dex: 15q7h#.#########.#XL:  7 Next: 130% Place: Dungeon:4q7h#@.......[..#Noise: =======--  Time: 6703.1 (1.0)#############q7hc) +1 short sword (flame)Cast: Scorchq7hI  q7h=9   q7h]-  q7h~_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Flames lash Pikel. Flame seeps out of Pikel.  q7hPikel is almost dead.Pikel's fire resistance burns away. Pikel is engulfed in blazing flames. _Pikel explodes!q7hMYour Spellcasting skill increases to level 8!q7h+  Pikel is almost dead.  Pikel's fire resistance burns away. Pikel iq7h_s engulfed in blazing flames. _Pikel explodes!  Your Spellcasting skill increases to level 8! q7hJ Your Fire Magic skill increases to level 6! have reachedq7h"q7h/  --more--r7hUQ _5/412----385% Scorch§§§ _You feel clever.s7hw|6=3=s7h/Bs7h4==s7h%s7ha7=s7hs7hj5==8=6==s7h7==9=8==s7h$,s7h30=9==1==20==s7h,s7h1==s7hs7h?2=s7hs7hs7h,s7hs7h ..).------- _You start resting.s7h29.1 (26.0)2===-------30.1 (27s7h~ s7h % _Magic restored.t7h%  #.##.######.## #.# #.# ######.....# ##.###.####.).......<.# #........... .......(...###..###.###### ###########.####.# #............## #)######)###### #########........[..#############t7h]1.1 (1.0)t7h&t7hZ #.# ) #.##.######.## #.# #.# ######.....# ##.###.####.).......<.# #........... .......(...###..###.###### ###########.####.......# #............## #)######)###### #########........[..#############3=2t7h t7hM####.##. #.# ) #.##.######.## #.# #.# ######.....# ##.###.####t7hT&.).......<.# #........... .......(....####..###..###.###### ###########.####.......# #.#...........## #)######@###### ##########........[..#t7h~7# t7h, t7h &3t7hjt7h|  Things that are here: _a +0 whip of flaming; a +0 robeu7hx9_u7h=== _u7hP?u7hAk4=u7hBu7hjD,u7hWEu7hZGu7hGu7hHu7h_J,u7hlKu7h4Mu7h|M#5u7hM(=u7hNu7hP,u7hQu7hS,u7hTu7hV,u7hWu7hpYu7hYa6==u7hZu7h\u7h\u7h^u7hXf7=u7hfu7hyk,u7hlu7hn,u7hNpu7hqu7hKq#8u7hq(=u7hcru7h(t,u7htu7hv,u7hwu7hxu7h.yu7hyu7h{u7h|?9=u7h(|u7h-}u7h~,u7hu7hہ,u7hu7hpu7hu7hu7h40=u7hu7hhu7hu7hu7h1,u7hu7hu7hؓ#1u7hE==u7hݔu7hL 63.1 (30.0) _HP restored.u7hu7hfu7hE _Done exploring.v7h3v7hv7hB0.0)v7hv7hE _Done exploring.w7h![?25h[?0c  w7h!ASearch for what [Enter for "."]? w7h [?25l[?1cw7hm w7h) Y21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) w7h p a - [right here] a +0 robe (2 further duplicates)  b - [right here] a +0 whip of flaming Results elsewhere ([,] to cycle)  c - [D:4] a stone staircase leading upd - [D:4] a +0 dagger (6 further duplicates)  e - [D:4] a +0 leather armour (1 further duplicate)  f - [D:4] a +0 short sword  g - [D:4] 4 stones (12 further duplicates in 2 piles)  h - [D:4] a +0 long sword  i - [D:4] a maw talisman  j - [D:4] an escape hatch in the ceiling  w7h k - [D:4] a stone staircase leading up  l - [D:4] a whip (1 further duplicate)  m - [D:4] a spear  n - [D:4] a stone staircase leading down  w7h Jo - [D:4] a stone staircase leading down  p - [D:4] a +0 sling  w7h= eq - [D:4] a stone staircase leading up  r - [D:4] a +0 scale mail  s - [D:4] a shaft  w7h_ ,t - [D:4] an escape hatch in the floor w7h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]y7h!_   a - [right here] a +0 robe (2 further duplicates)  bwhip of flaming Results elsewhere ([,] to cycle)  c - [D:4] a stone staircase leading up  d - [D:4] a +0 dagger (6 further duplicates)  eleather armour (1 further duy7h_ plicate)  fshort sword  g4 stones (12 further duplicates in 2 piles)  ha +0 long sword  imaw talisman  jy7h_ |n escape hatch in the ceiling  k stone staircase leading up  lwhip (1 further duplicate)  y7h_ Cmspear  ntone staircase leading down  y7h ` +op+0 sling  qy7h<` bstone staircase leading up  r+0 scale mail  sshaft  ty7hh` ~n escape hatch in the floor  u - [D:4] a stone staircase leading downboty7h` z7hʛ z7hΣ z7hB #.##.# #.#####.###.# #.# rockambo the Thaumaturge#.##.# #.# #.# #.# #)# Deep Elfz7h ^#.##.######.## #.# #.# #.# Health: 41/41 ======================== ######............# ##.###.####.# Magic: 22/22 ======================== ........).......<.# #...........# AC: 7Str: 5 z7hj 4.......(....####..###..###.###### EV: 13Int: 23 ###########.####.......# #.#SH: 5Dex: 15#...........## #)#XL:  8 Next: 15% Place: Dungeon:4######@###### #.#Noise: ---------  Time: 6763.1 (0.0)#.##.#z7h 4c) +1 short sword (flame)#.#########.#Cast: Scorch#........[..##############Things that are here: _a +0 whip of flaming; a +0 robe _HP restored. _Done exploring. _Done exploring.  z7h) BSearch for what [Enter for "."]? .z7h z7hq z7h* z7h . _|7hWhere to? (Tab - D:4, ? - help)  D - Dungeon |7hP |7hǯ D#.##.# #.#####.###.# #.# rockambo the Thaumaturge#.##.# #.# #.# #.# #)# Deep Elf#.##.######.## #.# #.# #.# Health: 41/41 ======================== |7h9 ######............# ##.###.####.# Magic: 22/22 ======================== ........).......<.# #...........# AC: 7Str: 5 .......(....####..###..###.###### EV: 13Int: 23 ###########.####.......# #.#SH: 5|7h jDex: 15#...........## #)#XL:  8 Next: 15% Place: Dungeon:4######@###### #.#Noise: ---------  Time: 6763.1 (0.0)#.##.#|7h c) +1 short sword (flame)#.#########.#Cast: Scorch#........[..#|7h Y#############Things that are here: |7h5 _a +0 whip of flaming; a +0 robe _HP restored. _Done exploring. |7hW _Done exploring. _Search for what [Enter for "."]? .|7hα |7h |7h |7hV |7hm : _|7h |7h ,|7h |7h |7h ,|7h` |7h |7ho ,|7h |7h |7hL ,|7h |7h |7h ,|7h |7h |7h ,|7h& |7h |7h1 ,|7h |7h[ |7h ,|7h& |7h |7h ,|7h |7h |7h |7h |7h |7h |7h ,|7h |7h |7h ,|7h^ |7hg$ |7hz% ,|7h`& |7h( |7h) |7h + ,|7hp- |7h. |7h. |7h/ |7hb2 |7h4 ,|7h4 |7h49 |7h: ,|7h; |7h> |7h@ ,|7hA |7hD |7h]F ,|7hH |7hK |7h?M |7hvM |7h-N |7hlQ |7hS |7hGS |7h  The foxfire hits the orc.7hx d§§§)vv 7hl ,7hl 7hmn 7h| i§§§§§§v7h e 1=-67hӁ kScorch _You kill the orc!7hM §§§§§7hK h _Your Dodging skill increases to level 5!7hDOA  You start resting.7hnRH ...)..-§.§§§§ _Your foxfire dissipates.7hlWC7......7hWw2===8.9 (27h[7h^% _Magic restored.7hW 7h 7h$ 7h 7hL ,7h ,7h} 7hM ,7hq 7h 7h? :==7h 7h 7h+ 7hA 7h ,7h 7h ,7h 7h 7h 7h 7h ,7h 7h9 ,7h! 7h ,7hX 7h ,7hl 7hP ,7h 7h| 7h 7h 7h 7h 7h7 7he ,7h 7h? 7hw 7h  7hn 7h 7h 7h ,7h 7h! ,7h" 7hg& 7h& 7h0( 7hT+ ,7h%: 7h> ,7h @ 7hC ,7hE 7hH ,7hI 7hL ,7hM 7hP 7hKQ 7hSR 7hZU ,7huV 7h]Y ,7hZ 7h_ ,7ha 7hc 7hc 7hd 7hf 7h g 7hBh 7hk ,7hl 7ho ,7h"p 7hv B7hUx ,7hPy 7hs| ,7h} 7h ,7hہ 7hT ,7h_ 7h ,7hȋ 7h ,7h 7h# ,7h 7h% ,7h6 7h? ,7h 7ho ,7hţ 7h ,7hK 7h ,7hѬ 7h ,7hѱ 7hM ,7h 7h ,7hH 7hs ,7h 7h+ ,7hY 7h ,7hK 7h ,7h 7h{ ,7h 7h" ,7h@ 7hJ ,7h 7hn ,7h 7h# ,7h 7h ,7h 7h\ ,7h5 7hq B7h ,7ha 7h ,7h 7h ,7h 7hS ,7h 7hD B7h 7h= 7h 7h ,7h  7h 7h 7h 7h^" 7h" 7h# 7h& 7h' 7h( 7h+ ,7h- 7hz0 ,7h1 7h5 ,7h>7 7h: 7hM: 7h_= 7h> 7h? 7h@ 7hD ,7hfF 7hI ,7h|J 7hM 7hM 7hO 7h{R 7hR 7hU 7hY ,7hZ 7h^ ,7h` 7he 7hXe 7h g 7hj 7hj 7h"l 7hQo 7hto 7hp 7hKt 7hqt 7hv 7hx 7hx 7hy 7h'} 7hI} 7h~ 7h 7h: 7hw 7hɆ 7h 7h 7h 7h 7h+ 7h• ,7h 7h 7h 7hT 7hl 7h 7hԠ 7hأ 7h 7h/ 7h' 7h 7hq 7h 7hڮ 7h 7h\ 7h 7h 7ht 8 917.9 (99.0) 7h 3_You start waiting.7h3 -8.9 (100.0)7h 7h& # _Done waiting.7h###### #.....# .## .# .# .####...........@....?......)..<####.....# ..#.......#####9.0)7h#C###### #.....# .......## ........# .7h6$..# ...####..?.7h`$....)..<####...# .........## 7h.&.......#.#####7hi.7h.'207h!47h77hF z###### .#.....# ..7h .......## ...........# ...........# ...7h p####..?.7h ....)..<####.........# ..7h .......## ##.#......# ..#####7h 7h &17h! 7hb 7hd .......###### ......#.....# ......## ............# ...........# ...####..7h ?.....)..<####.........# #........## ###.#......# ..##### 7h (#7h" 7h1# &27h' 7h)* 7hh#.###### #.#.....# #..## #..# #.........# #.7h.####..?.....)..<####.........# ##..## ###.# 7hx.##### #7h 7h<&37hA7h!7hf #.####### #.##.....# #.#7h .## #.#.# #.#.# #.#.####.#.......#7hM....)..<####.#.# ##..7hq## ####.#......# 7h<....##### 7h-###7h7ho&47h%7h/7hm/+5.9 (27hi47h6i _l - 4 scrolls of teleportation (gained 1)7h W7h`W7haX7h[\7h`7h5a7he,7h*g7hdg7hh7hpj7hn,7h p7hr7hL{#.....# #........# .......## #........# ........# #........# ........# #........# 7h{........####........# ..............# 7h{V....)..<####........### ........# ##.........# 7h{.......## ####@####...8.9 (3 7h |......# #... .##### #...[..######7h3|k :.###.7h\|># ..7h|S ?....#.##7h|7h;7h+9.9 (47h7h# _Found a robe.7hE 37h.! 7hN% 7h+ 7h(, 7h0 7h1 7h6 ,7hB8 7h; 7hMF  ........# #..#  ........####........#  ..............# 7hF } ....)..<####........###  ..# ##.........#  ## ####.####... 7hF S ......# ####...........  .##### #...[..######..7hF  ..:.###@#... 7hG d#...#. 7h6G -#.#..?...?.#. #...#........o..7h]G ##..#.......... .##....#.7hG o   orc priest (asleep)o.# . ..###7hG o   orc (asleep).. .# #..7hUW ,31.9 (27hW +2.9 (37h` 7hi h _An orc and an orc priest come into view.7hb ##....#)..<####........###....# ##.........## ####.####...# ####........##### # #...[..###### ..:.###.#...... #......@.....##..?...?.#... #...#......o..##..#.......... .##....#o.# .. ..### .. .# #..  .. #..7hc 7hm t.oo7hm +3.9 (17hDt 7hu 7h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7hrvv.o(ally target)7hT1--=7hD 47ht7h/ _You conjure some foxfire!7h557hy57h=9n7h?m§§@§v§§§v§7hK7h)7h7h§§@§§§§§vo§.7h'.-57hRScorch7hc§§§§§7hB _The foxfire hits the orc but does no damage.7hI rM§§§§ _The foxfire hits the orc but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  7h>J Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc.7h 7h 7h5 vv@..o.....7h @--=7h 67h 7hH  7hl I_The orc is almost dead.7h7>  The foxfire hits the orc.7hŽ#)7h!7hAB,7hB7hBC7h~C7h|Y^§§§§v, ally target)-7Scorch§§§§7hZG _You kill the orc!7hEv   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7ht §§§§vo  7h   You conjure some foxfire! The foxfire hits the orc priest.  The orc priest is moderately wounded.7h ,7h @v...)..v§§o.0-==87h?! T _The orc priest shouts! You hear a shout!7h X7h7h:7he7h7h7h7h,7h}§§§§§§§7hgv§§oo§.v7hqo   orc7hP]1=--97h0§§§§§§§§§7hu7hvs _An orc comes into view. It is wielding a +0 dagger.7hK§7hU§§§§§§§ _The orc priest shouts! You hear a shout! 7hvp_An orc comes into view. It is wielding a +0 dagger.  7h3The foxfire hits the orc priest but does no damage.7hG$7h3.&  7h.oThe orc priest is moderately wounded.The foxfire hits the orc!7h6§§§§§.§§)o§7h57h  v§§v.§§.  You kill the orc!7h§§§v§§7hr^z..)v.....7hob~0-=-407hm7hApb _The orc priest miscasts a cantrip.7h6J 7hJ ,7hJ 7h"K ,7h_K 7hR §§§§)§v§§v The foxfire hits the orc priest.7h 7hX  The orc priest is severely wounded.The foxfire hits the orc priest.7h O).7hc 7hf 7h{q  §§§§)§.§§.oo   orc (wandering)You kill the orc priest!7hu P-9-17h7 §§§§7hކ r _An orc comes into view. It is wielding a +0 flail.7h &  7h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!7he N..v.)..v..o.oally target)7h /==27h 7hB 7 _The orc shouts! You hear a shout!7h,7h,7hY7h7h7h7h §§v§§.§§..#§v The foxfire hits the orc.7h^,7hb7hIn§§§§§.§v..#§)o7hn&--7hn 37hw§§§§.§§7ht{W _The orc is almost dead.7h_The orc shouts! You hear a shout!  The foxfire hits the orc. 7hDz__The orc is almost dead.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the orc.7hȹ§§§§§)7h,87h6LCv..7huL.).v....#.7hPO=-47huZ7h]G _You kill the orc!7h 7h 7hK 7h 7h 7h 7h 7h 7hG 7h 7hm §§§§§§§§§vv7h .-57h! §§§§§§7h 7h=  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h=7h4>7h>7h>7hJ?7h?7h?7hE>  You conjure some foxfire!7hM.§....@v§#..)v.7h#Mi...§.§§§7h;M7hM619-7hM'=67hR$§7hR"§§§7hR2§7hTN _Your foxfire dissipates.7h37hϼ7hf7hϾ7h7hL7h7h17h7h7h7hl7hJb20=7h7h7h7h7h7h7h}7h77h7hA _You start resting.7h7hj37h 7hH 7h,7h)7h7h(a1==7h7h)",7hx#7h),7h,7h5 .....@.-.#..).)... 7h 6D_Your foxfire dissipates. x27hE,52.9 (67hUE2===-3.9 (77hM7hQ% _Magic restored.7hj 37h 7h_ ,7h3 7h ,7h 7h ,7h 7h P==7h> 7h 7h; 7h 7h[ ,7h 7h ,7h 7h ,7hn 7h ,7h 7h ,7hW 7h ,7h 7h ,7h3 7h;$ ,7hw% 7hB+ 7ht+ 7h- 7h3 ,7h~6 7h; ,7hI> 7hYC 7hC 7hD 7hI ,7h+K 7hgO ,7hP 7hT ,7hV 7hY 7hY 7h\ 7hY` ,7ha 7he ,7hf 7hi ,7hj 7hp ,7hs 7hBy 7hny 7h{ 7h ,7h 7h ,7h 7h+ ,7h 7h5 ,7h+ 7h 7h 7h 7h_ ,7h 7h ,7hg 7h` ,7h 7h< 7h 7h 7h& ,7h 7h ,7hF 7h ,7h 7h ,7hK 7h ,7h+ 7h:# ,7hM& 7h. ,7hx1 7hv@ B7hE ,7hG 7hP ,7hT 7hy 7hW~ 7h ,7h 7hZ ,7hǎ 7h ,7h 7hg ,7h 7h ,7h 7h ,7h 7h ,7h 7h ,7h 7hz ,7h 7hL ,7h 7h ,7hy 7h ,7h 7h ,7h 7h7h7he7h97h7h7h,7hA7h ,7hB#7h),7hR+7h0,7h27h7,7h97hM7hR,7hT7h[,7hy\7h<`,7ha7h;e,7h.7hB7hL,7h7h{,7h 7h7h#7h7hT,7h 7h,7h7h,7h7h$,7h&7h0,7h47h?,7h7h] ,7hp7hH!l 7052.9 (99.0) _You start waiting.7h!-3.9 (100.0)7h/7h1# _Done waiting.7h.....#  ....)..<####..###........# .....#  .## ####.####.........# ####...........  .##### ###...[..######..  ..:.###.#....... #............#. #.#..)..@?.#...  #...#........#.)).##..#.... #.##....#..# .. ..### .. ..# # #.. #>.. .7h7h'*4.0)7h7h9 _Found an escape hatch in the floor.7hL.# ....)..<####.### .# ##.# .## ####.####... ......# ####... .##### ###...[..######.. 7h0..:.###.#.#.#. #.#..)...@.#... #...#.# .)).##..#..... #.##....#.7h..# #.. ...### .>.. ...# .#.. .##.. . #..>.. .. ...7h7h&57h%7h P _Found a staircase to the Ecumenical Temple.7h +6.9 (27h 7h a _r - a scroll labelled JYOBRY RILU7hKT .#  ....)..<####.###  .# ##.#  .## ####.####... 7h! ......# ####...  .##### ###...[..######.. ..:.###.#. #7h3.#.7h #.#..)..@..#... #...#.# .)).##..#7hFT. .... #.##....#... ..# #.. 7hw(...### .> .. ...# .#.. .7h ##.. . #..7hS >.. .. ...7h;%7h%$7.9 (17h-7h/7h .# ....)..<####........### .# ##.........# .## ####.####... ......# ####.... .##### ###...[..######.. ..:.###.#. #.#. #.#..).@...#... #...#.# .)).##..#. .... #.##....#.. ..# #.. ...### .> .. ...# .#.. . ##.. . #7h$..  >.. .. ...87h7h] .# ....)..<####........### .# ##.........# .## ####.####... ......# ####..... .#########...[..######...:.###.#. #.#.7h #.#..)@....#... #...#.##.)).##..#... #.##....#.....# #.. ...### .>... ...# .#.. .# ##.. . #..7h} >.. .. ...7h57h&97h77hc7h? T .# ....)..<####........### .# ##.........# 7h'@ .## ####.####... ......# ####........... .#...[..######...:.###.#. #.#. #.#..@.....#...7hf@  #...#.# #.)).##..#7h@ }... #.##....#....# #..#...## .>.. ...#7hA T..#.. .#. ##.... #..# >.. .. ...7hPN 7hN '607hV 7hg Z  s - a scroll of identify  Things that are here:7hpg +1.9 (27hn 7hq c _a +0 mace; a +0 leather armour; an orc corpse7h > ####.# ....................#  ....)..<####........### 7h>..# ##.........# .......## ####.####... ......# ####............#########...[..######.......:.###.#........ #....#.#.#..).....#... #...#.# #.)).##..#........ ...... #.##....#...7h(?| ....###..#...### .> .... ...#..#.. .#.###.. .. ## >.. .. ...7hw?7hM7hHN+2.9 (17hZ7h\7h .# #.# ####.# ............#  ....)..<##### ..# ##.........#7hM6 .......## ####.####... ......# ####............#########...[..######........:@###.#.........####............#.#.#..).....#... #.#...#.# #.)).##..#........7hM ......##.##....#... ....###..#...### .>..... ...#..#.. .#.###.. .. #7h7h]&37h7hK7hǓ  .# #.# .####.# .# ....)..<####.### .# ##.# 7h? .## ####.####... ......# ####. .#...[..######...@.###.#.#.####.#.7h n #.#..).....#... #.#...#.....# #.)).##..#. ......##.##.7h J...#... ....###..#...### .> ..... ...#..#.. . 7h-  ##.###.. .. #..7h 7hs &47h 7h U  You pick up a book of Touch and begin reading...7h/ +5.9 (27h 7h q  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.7h  .####.# .....# ....)..<####.### ........# ##...# # ####.####...  ####........... .#########...[..######.. ..........###.#........ #.####@...........#.  #.#..).....#... #.#...#........##.)).##..#..............##.###... ....###..#...### .>7h ........#..#.. . ##.###.. .. #.. # >.. .. ...7h 7hR +6.9 (17hS# 7hs% 7h 47h 7h' 7h ....)..<######....# ##..## ####.####...# ####........#########...[..###### ..........###.#...... #.####............#.  #@#..).....#.....#........##.)).##..#.......##.##....###..7ht..#.< #.7h<77h%7h;; _Found an escape hatch in the ceiling.7h7c4)..<######....# ##..## ####.####...# ####........#########...[..###### ..........###.#...... #.####............#.  #.#..).....#...#........##.)).##..#........##.##....#......###..#...### .>............#..#.. .....##.###.. .. #.. o   orc priest (wandering).#.< #. > ...o. ..7hEm7hUu .  An orc priest comes into view. It is wielding a +0 hand axe.7hu&87h|7h7 _The orc priest moves out of view.7hq  ....# ##..## ####.####...# ####........#########...[..###### ..........###.#...... #.####............#.  #.#..).....#..##.#...#........##.@).##..#..7h #........##.##....##......###..#...### .>o   orc priest (wandering).o   orc (wandering)o? o.7h-)  An orc comes into view. It is wielding a +0 mace.7h- @  Found a scroll of identify.7h/  An orc comes into view. It is wielding a +0 hand axe.7hd0 7h1  An orc comes into view. It is wielding a +0 club.7hS< Zoo#.oowizardoo 3 orcs (wandering).? .o7h< &97hE 7hiR  _An orc wizard comes into view. It is wielding a +0 dagger.Things that are here: _a +0 dagger; a +0 ring mail; an orc corpse7hQ.# ##.# .## ####.####... ......# ####.... .#########...[..######.. ..........###.#. 7h)#.####.....#. #.#..).....#... ##.#...#.# #.)@.##..#. 7hg#.##.##....#... 7hL#......###..#...### .> ..o...##.##7h+o#.o #. >.. .. ... o   orc (wandering)... ...? .7hN6.o7h<7hp7h7hUpo...o<o   orc wizard (wandering)o   orc (wandering).7h .70 _7hS7ho _Items here: )) [[ ††.7h<.  Casting: Foxfire (safe; 1% risk of failure)  7h. |Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!7h6 u  The orc shouts! You hear a shout! x27hC vvo...o..oo. .oooo 3 orcs (1 wandering, 1 ally target)7h@D 61--7h[D )===17hN 7hAV q _An orc comes into view. It is wielding a +0 club.7huThe orc shouts! You hear a shout! x2 _An orc comes into view. It is wielding a +0 club.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!7h7h97h7h7h%Lo....vv...o.oo. ..o7hh0----27hScorch7h7h7 _The orc shouts! You hear a shout!7h  Casting: Foxfire (safe; 1% risk of failure)  7h>\Confirm with . or Enter, or press ? or * to list all spells.7h7h2,7h7h7h97hkS §vv§vv7hIYou conjure some foxfire! The foxfire hits the orc.7hf7hUg7hg7hg7hh7hp  The orc is almost dead.The foxfire hits the orc!7hx§) 2 orcs7h7h7hJ7h7h7ha7h% v#§§.o..v§§.vvo7hj o< #..(1 ally target)7hi-20--3Scorch7hP§§§7hOG _You kill the orc!7hU§§§§(ally target)  The orc is almost dead.The foxfire hits the orc! _You kill the orc!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the orc.7h 7h7hh7h7hO7hi1 §v)@§v§§§§§vThe orc is moderately wounded.The foxfire hits the orc but does no damage.7hC7h7hs z §§)@§7h v§§§. The orc is moderately wounded.7h 6The foxfire hits the orc wizard.7h,7hjE §7h§§§The orc wizard is heavily wounded.The foxfire hits the orc wizard but does no damage.7h'7h)7h\)7h*7h8 §§)@v.§§§v§oo##..  The orc wizard is heavily wounded.7h+@ §§***§§The orc wizard casts a spell at you.7h.§).§§..7hH7hr`37---19-7h1-47hScorch7hW§§§§7h. _The magic dart hits you.7h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h 7hX 7hB I §§v§§voo..o 3 orcs (1 ally target)You conjure some foxfire!7h/ §§*.§§7h = §§ooo 3 orcs (1 ally target)  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!7h  ..{...  Deactivating autopickup; reactivate with Ctrl-A.7h H-=57h 7h\ ' _You hear a shout!7h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7hX  You conjure some foxfire! The foxfire hits the orc.7h§v) 2 orcs7hjB7h7h1 §v§.§vYou kill the orc!7he,7h g7hbg7hg7hLi7huC  The foxfire hits something. x27hԁ )vv.§§§Reactivating autopickup.7h{7h7h7ht v§@§.vv§§§o.(1 ally target)7h d8-2-67hXN§§§7h76 _You feel a bit more experienced.7h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h)7hP7hߤ §v@§§§§vvYou conjure some foxfire! The foxfire hits the orc.7h%7h1 §)v§The orc is almost dead.The foxfire hits the orc.7h7h$7hR7h  The orc is severely wounded.The foxfire hits the orc.§§§v.§)   orc (7h-@7hB7h"EV  You kill the orc!7hP§#v)@v.§..7hQ)o).o 2 orcs (1 ally target)o7h U8=--7---77hX_<§7hgr _An orc comes into view. It is wielding a +0 flail.7h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §#§§§vvYou conjure some foxfire! The foxfire hits the orc.7h-,7h' 7h%§§§The orc is severely wounded.The foxfire hits the orc.7h‡7h`7hȊ7hߒ  The orc is almost dead.The foxfire hits the orc.7hZ§§v)   orc7h2 .#§v@§)§.o(ally target).  You kill the orc!-38Scorch7ht::§7hBx _An orc comes into view. It is wielding a +0 short sword.7h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h*7h7h §@§§)§§v You conjure some foxfire! The foxfire hits the orc.7he 7hh 7h:l m  The orc is moderately wounded.7hz v#.§@.§v.§o.oo 2 orcs (1 ally target)7hz T6-97h p§§§7h _An orc comes into view. It is wielding a +2 short sword of electrocution.7hB   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h C 7hcC 7hC 7hC 7hJ §§§§§§v§§7hK QvYou conjure some foxfire! The foxfire hits the orc.7h 7h# _  The orc is moderately wounded.7hU /The foxfire hits the orc.7hC §§).   orc7hR 7hU 7hV 7hb B§§v§.§v.)§.o##o7h c z.o 2 orcs7hf b5--807h's "§7hQs 8§§7h|v G _You kill the orc!7h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h,7h7hP7h. §§§§§§§§vv(1 ally target)You conjure some foxfire! The foxfire hits the orc.7hR7hB!o §§.7hw!QThe orc is lightly wounded.  The foxfire hits the orc.7h\7hӥ7h'7hӱp.#v.§.§v§.§o.o.##.7hJ59=-1Scorch§v§ _The orc is severely wounded.7hg  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h  You conjure some foxfire!7hj7h7h7h §§.§§§§§§v§vYour foxfire dissipates.7h7h}7h §7hFE§§§§7hfF§§7h%7h%7h7.).)vv.)§).§.§.1==--97h@i§§§7hCS _The foxfire hits the bombardier beetle but does no damage. x27h 7h ( ....)... .  7h# 9.j..##.###.. .. #..  7h> 9.#.§ #. >.. .. ...  ... ..7hY : .? ...7hO         ####....  ###...[..#  ....###.#.  #.####.§..........#.  #.#..).....#...  ##.#...#  #.)@.#  #..)..)..#  #...)))### .>  ....)...  .j..##.###.. ..  .#.§ #. >.. .. ...  ... .. .? ... 7h& 47h/ 7hC2 e _A gnoll sergeant is nearby!7h/"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!7h;4?  The gnoll sergeant shouts!7h@vvj.jally target)j7hATj   gnoll (distracted)7hMAB===7hpA 87h 7hzs _A gnoll comes into view. It is wielding a +0 flail.7h#Y  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7hQ_: §7h_Tv§§§§v§§You conjure some foxfire!7hO,7hv7h%7h{4v@§§§§§vjv)§..§§j.7h>j7hP#87hrA--97h-W§§7hM _The foxfire hits the gnoll sergeant but does no damage.7hcHM§§§§ _The foxfire hits the gnoll sergeant but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  7hHConfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the gnoll sergeant.7haB7h7h7h7h7h7hA §@§§§§§§vv§§§ The gnoll sergeant is lightly wounded.  The foxfire hits the gnoll sergeant.7h@a,7hcx  The gnoll sergeant is moderately wounded.7hEd7he7hn'v§@vj..).§.v§)§7hn).j.jj 2 gnolls7ho)--7ho!1007h`{X§)§7h؃s _A gnoll comes into view. It is wielding a +0 flail.7hN2B....)..<####..### . ##.........# .# ####.####... 7h2......# ####........... .#########...[..######.. ..........###.#........#.####............#. #.#..).....#... ##v#@..#........# 7h:3 #.§)v##..#........ #..j..).§##.##....#... #..v§)§###..#...### .>....).......#..#.. 7h3 ....j##.###.. .. #.. .#.§ #. >.. .. ...   gnoll.j. ...? ...7hE §§)§The foxfire hits the gnoll sergeant.7hҽ7h]7hf7hg7h7h( 7h§§§v§§.§)§The gnoll sergeant is moderately wounded.The foxfire hits the gnoll sergeant.7h3H7hH7h]I7hJ7hWh)§§)j§§...)))j.)jj 2 gnolls.7h]X.-17hrdU§§7hRhf _The gnoll sergeant is heavily wounded.7ha........ )..<####.##.# ##.........# .## ####.####.....# ####..........#########...[..######7h8..........###.#........#.####............# #.#@.).....#... ##v#...#........#  #.)§§##..#.......)j§§..##.##....#... #...)))###..#...### .>..j.......#..#.. .7h_?...##.####..#j§ #. >.. .. ..... 7h7h ).))jj   gnoll7hc @-27h 7hP 7h[ JM####7h[ ?........ )..<####.##.# ##.........# .## ####.####.....# ####.........7hm\ p.#########...[..######..........###.#........#.####..@.........# #.#..).....#... #v#...#........# #.)).##..#.........##..#7h\ fj.###.7hh 7h)i Y9=37hr 7ht 7hgM ####........ )..<####.##.# ##.........# .## ####.####.....# ####.........7h h.#########...[..######.........@###.#........#.####............# #.#..).....#... ##.#...#........#....#jj 2 gnolls7hh.j.j....#7h:l7hm7ho7h|Cjjj   gnoll sergeant (polearm)j)jj 2 gnolls)7hs}&47h7hr7h.# #.# .# #.# .##### .............# ....)..<####..### . ##.........# .# ####.####... ......# ####........... .#########.@.[..######.. ..........###.#........#.####............#. #.#..).....#...##.#...#........# #.)j.##..#........ #..).j)..##.##....#...    gnoll#..j)))###..#...### .>....).......#..#.. 2m .7h7h^7hmj)j.7h&57h7hu7h .# #.# .# #.# .####.# .# ....)..<####..### .# ##.........# .## ####.####... ......# ####. .##..@[..######.. .###.#. #.####............#. #.#..).....#...##.#j..#........##.)).##..#....#..)jj)..##.##....#...#...)))## 7h" 7h" j10/22==7h # 67h\+ 7h, 7h`.## #.# .# #.# .# #.# .##### .............# ....)..<####........### . ##.........# .7hj# ####.####... ......# ####@.......... .#########...[..######.. ..........###.#........#.####............#.#.#..).....#7h ,##.#j..#........# #.)).##..#........7h5#..)jj)..##.##....#...7hK#...)))###..#...### .>7h7hߩkjj   gnoll7h&77hֵ7h7h .## #.# .# #.# .# #.# .####.# ..# ....)..<####........### .# ##.........# .## ####.####... ......# ####. .##...[..######.. .###.#........ #.####............#.#j#..).....#...##.#j..#........##.)).##..#........#..)jj)..##.##....#...7hb R 7hU jj.j   gnoll sergeant (polearm)j   gnoll7h &87h 7h2 7hV9 Z.## #.#  .# #........#  .# #........#  7h9 .####........#  .....#  ....)..<####........###  .# ##.........#  7h9 .## ####.####...  7h9 x......# ####.  .#7h: #...[..######.. .7hi: Dj###.#........ #.####.j..........#.#.#..).....#...##.#j..#........# 7h: 0#.)).##..#........#..)jj)..##.##7h: + 7h< 7h6? 7hGP j.jj   gnoll1===97h.Z 7h\ 7h&#.....# #.# .## #........# .# #........# .# #........# .####........# ....................# 7hE'....)..<####........### . ##.........# .# ####@####... ......# ####........... 7hr'.#########.j.[..######..  ..........###.#........7h'#.####jj..........#..#..).....#... 7h'##.#j..#........# #.)).##..#.....7h'k...#..)jj)..##.##....#...7h' 7h<*7h 7G.j7hi7'107hH@7hC7h> ##### #.....# ## ####........ )..<####.##.# ##...@.....# .## ####.####.....# ####........... .#########..j[..######7h..........###.#........#.####jj..........#. #.#..).....#...#.#j..#..# #.)).##..#.....7h7hu12===17hX7hĠ7h6d  #.#  ###### #7hd .#  # #.#  # #7hd v.#  .# #7hd B.#  7he y.# #.#  7h"e ####.#  ...........7hHe .#  ....)..<##### 7hke | ..# ##.........# 7he  .......## ####.####...  ......# ####........7he c...#########..j[..######............###.#....7he &....#.####jj..........#.7hf  #.#..).....#... ##.#j..#.#7hֈ Y27ho #.# ###### #.# # #.# # #.# .# #.# .# #.# ####.# ............#  ....)..<##### ..# ##.........# .......## ####.####...7hpa ......# ####...........#########..j[..######............###.#........#.####jj..........#. #.#..).....#...7h&z7hz&37h\7h7hEW ########## #.# ###### #.# # #7h5.# # #.# .# #.# 7hy..# #.# 7h..####.# ...........7h=.#  ....)..<#####7hd~ ..# ##.........#7h  .......## ####.####... ......# ####...........7hd#########..j[..######............###.#........7h1#.####jj..........#.7hU"7hZ)jj   gnoll sergeant (polearm)7h)T3==7h*47h607h27hF # #.# ###### #.# #.....# #.# 7hTG.## #.# .# #.# .# #.# .####.# .# ....)..<####.### 7hG.# ##..# .## ####j#...7hG ......# ####........... .#..j[..###7hGM###..  .###.#7hGG.  #.####jj.#.7hH7hI7hbK7hfSj.jj   gnoll7hJT&57hdTScorch7he7hC> ########## #........####### #.# #.....# #.# .......## #.# ..# #.# ........# #.# ........####.# ............# ....)..<####.### ........# ##..j......# # ####.####...  ####...j....... .#########..j[..######.. ..........###.#........ #.####jj..........#. #.#..).....#...7h@ 7hA 7hJ j.j.j   gnoll7hSJ &67hBO 7hP 7hR # #........# ###### #........# #.....# #........# .## #........# ........# #........# ........# #..# .####.# 7h|.# ....)..<####.### ........# ##.j.# .......## ####j###...7h ......# ####.......... .#..j[..######.. 7hܦQ.###.#.  #.####jj7hr.#.  #.#..).....#...7h/7h)j.j.7hs4==77hƽ7h-7hJ.j # #.# ###### #........# #.....# #........# .......## #........# ........# #........#7h.) ........# #........# .####.# .# ....)..<####.j......### ........# ##..j......# .......## ####.7h /####... ......# ####.....7h2/ .#########..j[..######.. .###.#. 7hc/ #.####jj.#.  #.#..).....#...7h17h17h47h;j.j.jj 2 gnolls7h4<&87hE7h H7hn+ # #.# ###### #.# #.....# #.# .......## #.# ........# #........# ..# #........# .####.# .# ....)..<####j.### ..# ##.j.#7hY .......## ####j####... ......# ####. .#########..j[..######.. .###.#.  #.####jj.#.  #.#..).....#...7h7h7h2j.j.j   gnoll97hŘ7hӚ7hj h #........####### #.# #.....# #.# .......## #.# ..# #.# .# #.# .####........# ....j.# ....)..@####........### ........# ##.jj......# ## ####.####...  ####........... .#########..j[..######.. ..........###.#........ #.####jj..........#. #.#..).....#...#.#j..#........#7h6k 7hXu 8j.7hu t5==207hq~ 7hƁ a _There is a stone staircase leading up here.7h47he7h7h<7h/j.jj   gnoll7h-1 _7h7hF #....## #.##.##.# #.#.# 7h #....# #.##.##.## #.#.# ####..#.#####.#...)..# #.#.# .................##..# #.#.# ####..........##.##..####.#.# ###......######..........#.# #.####.#.# ####..######.####. #######.#)#########......7h ;4 .[..............@...###.....####. #######.###.######### #.##### #. #######.# #.# #.# ## ........# #.# #.# 7hR ######### #.# #.# # #######.# ########.# 7h #.......# #........# ### #.####### #.######## #..7h  #.#.# #.# 7h 8=7h 7hfY 6=3.4 (2.5Scorch7h` 7hqc } _You climb upwards. _There is a stone staircase leading down here.7h]w37hx7h%~n7h~7hq;77hE==7h~7hO,7h7h=,7h7h7ha8==7hԉ7h,7h7ho7hh9==7h7hA,7hU7h,7h7hb:207hE==7ho7h؛7h 7hٜ7h7h7h7h7h`h1==7hS7h7h7hפ7hy,7h7h)_ _You start resting.7h 039.4 (16.0)7hIy2===40.4 (177h7h% _Magic restored.7hXd I7hf B7h'k B7hl ,7hl 7hQn 7hn :==7ho 7hq ,7hr 7h?t ,7hdu 7hv ,7hw 7hy 7h p JJ   endoplasm (wandering)  #.# #.# #.# _You start waiting.7hӁ 7h0 r7.4 (7.0)8.4 (87h ] _An endoplasm comes into view.7h[#....## #.##.##.# #.#.# #....# #.##.##.## #.#.# ..#.#####.#...)..#[40m #.#.# ##..# #.#.# .##.##..####.#.# ##......######..........#.# #.####.#.# ####..######.####..#)#...J. [.>@..###.....####..###.#7h\ #.##### #..# #.# #.# ## #.# #.# # #.# #.# #  #.# #.# ##.# #.# ##.# #.# #.7h\u#.# #.# #.#7h^7he8J.7hKf+9.4 (17hl7hn7h #....## #.##.##.# #.#.#  #....# #.##.##.## #.#.# ..#.#####.#...)..# #.#.# ##..# #.#.# .##.##..####.#.# ##......######..........#.# #.####.#.# ####..######.####..#)#..J. .>.@.###.....####..###.# #.##### #..# #.# #.# ###.# #.# #.# #. #.# #.# #.#.# #.# #.#.# #.7h # ####.#.# #.# #.#.# #.# #.#7hܫ 7h{ mJ.50Scorch7h 7h 8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!7h  The endoplasm quivers.The foxfire hits the endoplasm!7h bv.7h 7h? l.v@.7h 1--=1Scorch7hF 7h} M _You kill the endoplasm!7hV 37h/ 7h. 7h &07h_ 7h 7h1 \v§§§7h! b2==-2.4 (17h% [§§§7h' X _You start resting. Magic restored.7hQ 37hS 7h/T 7hT 7h^U 7hU 7h,V 7hX ,7h"\ 7h\ 7he W _You start waiting.7hf 7hf 7hg 7h"i 7hMi 7h,7h-?7ht@7h@7h|A7hB7hB7hC7hD7h%E7hE7hG7hIG7hH7h,I7hwI7h5J7hK7h L7hL7h;N7haN7h*O7hoP7hP7hpQ7hR7hR7hS7hT7hU7hU7hEW,7h"X7h2a ..>.251.4 (99.0) _Your foxfire dissipates.7haG-2.4 (100.0)7h*h7hj# _Done waiting.7hv37h7h B7h B7ha,7hZ7h7,7h7h5,7h^7h_7h7h7hB,7h7h ,7hw7h,7h7hN 7hv 7hD!7h",7h#7h%,7hQ&7h5(,7h(7h*,7h*7hv,,7h3-7h.7h.7h/7h0,7h17hk3,7hJ47h6,7h67h87hG87h97h:,7hQ;7h<,7h=7hO@,7hTA7hDC,7h2D7hE7hE7hG7hH7hH7hI7hK,7hGS7hHT,7h>U7h(W,7hW7hHY,7hBZ7h[,7h\7hJ^,7h _7h`,7ha7hc,7hc7he7h1e7he7hg,7hh7hi7hi7hj7hJl,7hm7h.n7hXn7h+o7hp,7hq7hEs,7h0t7hWy,7h!z7h{,7h{|7h},7h~7h,7h57hI,7hm7hB7h7h7h7h7hN7h7h,7h7h,7h7hI,7hґ7h.,7h/7h,7hI7h7h7ht7h,7hۚ7h,7h7h,7hɞ7h,7hH7h,7h~7h",7h7h-7hV7h17h,7hz7h,7h7hC,7h87h,7h7h,7hų7h,7hW7h,7h%7h,7hf7h7h7h7h,7h7h{,7h_7h,7h7hQ,7h7hX,7hP7h,7h7h,7h7hB,7h#7h,7h7h,7h7h,7h7h,7h7hZ,7h7h7h+7h7h,7h7h,7hd7h,7h 7h,7h7h,7h7h:,7h7h'7hg7h7h,7h7hT,7hc7h7h7h7h ,7h"7h,7h7h n 351.4 (99.0) _You start waiting.7hd -2.4 (100.0)7h7h# _Done waiting.7h 37hF! 7h6A X0.0)7hA E _Done exploring.7hD #....## #.##.##.# #.#.# #....# #.##.##.## #.#.##..#.#####.#...)..# #.#.#.##..# #.#.##.##.##..####.#.#  #......######..........#.# # ####.#.# ####..######.#####.#)# [.>@..###.....#####.###.# #.##### ##.# #.# #.# ###.# #.# #.#7h ## #.# #.# # #.# #.# # #.# #.# #### #.# #.# # #.# #.# #.7h&7h'23.4 (1 _7ht-7h.7h  #....## #.##.##.# #.#.# #....# #.##.##.## #.#.##..#.#####.#...)..# #.#.#.##..# #.#.##.##.##..####.#.#  #......######..........#.# #7ha U ####.#.# ####..######.#####.#)# .[.@...###.....#####.###.# #.##### ##.# #.# #.# .# #.#7h # #.## #.# #.# # #.# #.#7h /  #7h `.# #.#  #.7h6 X# #.# #7hY  #.# #.# #.7h 7h]7h&47h7h c _There is a stone staircase leading down here.7hnsY #....## #.##.##.# #.#.# #....# #.##.##.## #.#.##..#.#####.#...)..# #.#.#.##..# #.#.##.##.##..####.#.# # #......######.#.# # # ####.#.# ####..######.#####.#)#.[>...###.....#####.###.# #.##### ##.# #.# #.# 7hs.# #.# #.# .# #.# #.# ## #.# #.# #.# #.#  #.# #.# #7h)t #.# #.# #.7hW{7h{-5 _7hF7h7h #....## #.##.##.# #.#.# #....# #.##.##.## #.#.##..#.#####.#...)..# #.#.#.##..# #.#.# .#####.##.##..####.#.# .# #......######.#.# .# ####.#.# ####..######. .#.#)#.[.>...###..... [#.###.7h# #.##### .#.# #.# #.# .# #.# #.# ..# #.# #.## #.# #.# #.# #.#  #.# #.# #7h #.# #.# #7h7h&67h7h7hy(  #....## #.##.##.# #.#.# #....# #.##.##.## #.#.##..#.#####.#...)..# #.#.# #.##..# #.#.# #.#####.##.##..####.#.# #.# #......######.#.# #.# ####.#.# ####..######. #.#.#)#.[.>...###..... #[#.###.# #.##### #.#.# #.# #.# .# #.# #.# ...# #.# #.## 7h5)#.# #.# # #.# #.# # #.# #.# # #.# #.#7h.17h1&77h;87h97h< #....## #.##.##.# #.#.# #....# #.##.##.## #.#.#  #..#.#####.#...)..# #.#.#  #.##..# #.#.#  #.#####.##.##..####.#.#  #.# #......######.#.#  #.# ####.#.# ####..######. ##.#.#)#.[.>...###..... ##[7hU#.###.# #.##### ##.#.# #.# #.#.# #.# #.#.# #.# #.# .#### #.# #.# .# #.......# #.# .# #.####### #.# .# #.# #.#7h7hq&87h77hi7hx #....## #.##.##.# #.#. #....# #.##.##.## #.#. #..#.#####.#...)..# #.#. #.##..# #.#. #.#####.##.##..####.#. #.# #......######.#. #.# ####.#.# ####..######.#.#.#)#.[.>...###.....#[#.###.# #.#.#.# #.# #.# #.# #.# #.#.# #.# #.# #.#### #######.# #.# #.# #.......# #.# #.# #.####### #.7hCy# #.# #.# #.#7h#7h $&97h*7h+7h #....## #.##.##.# #.# #....# #.##.##.## #.# #..#.#####.#...)..# #.# #.....##..# #.# #.#####..........##.##..####.# #.# #......######.# #.# ####.#.# ####..#######.#.#)#.[.>...####[#.###.# #.#.#.# #.# #.# ##.# #.# #.#.# #.# #.# ##.#### #######.# #.#  #.# #.....7hs..# #.#  #.# #.####### #.#  #.# #.# #.#7h7h'607h{7h7h3  #....## #.##.##.# #. #....# #.##.##.## #. #..#.#####.#...)..# #. # #............##..# #. # #.#####..........##.##..####. # #.# #......######. #.# ####.#.# ####..#.#.#)#.[.>...### .####[#.###.7h9w# #. .####.#.# #.# #.##.# #.# #.#.# #.# #.##.#### #.# #.# #.# #.......# #.# #.# #.####### #.#  #.# #.# #.#7h<17hx7h 7h]# #....## #.##.##.# # # #....# #.##.##.## # # 7h#..#.#####.#...)..# # ## #.............##..# # .# #.#####..........##.##..#### ## #.# #......###### # #.# ####.#.# ####..#.#.#)# #.[7h..>...### #.####[#.###.# #. ..####.##.# #.# #.##..# #.# #.#.######### #.#7h #.# ####.#### #.# #.# # #.# #.# #.#  #.# #.# #.# 7h #.# #.# #.#7h7h&27h7h^7hs>.# #....## #.##.##.# .# #....# #.##.##.## .# #######..#.#####.#...)..# .## #...........##..# .# #.#####..........##.##.. .## #.# #......###### .# #.# ####.#.# ####.. .######.#.#)# >#.[.>...### .#.####[#.###.7h?# #..####.##.# #.# #. .####...# #.# #..######### #.# #. .####.#### #.# #. ## #.# #.# #. #.# #.# #.  #.# #.# #.#7hF7hG&37hBN7hO7hY#.# #....## #.##.##.# #.# #....# #.##.##.## ..# #..#.#####.#...)..# ..## #.............##..#.# #.#####..........##.##.. ..## #.# #......###### ..# #.# ####.#.# ####.. #.######.#.#)# #>#.[.>...### #.#.####[#.###.# #.####.##.# #.#7h # #.####...# #.# #.######### #.# # ..####.#### #.# ## #.# #.# # #.# #.# #.  #.# #.# #.#7hA7h&47h"7h7h3m.#.# #....## #.##.##.# .#.# #....# #.##.##.##.# #..#.#####.#...)..#.## #.....##..#.# #.#####..........##.##...## #.# #......######.# #.# ####.#.# ####.. .#.######.#.#)# .#>#.[.>... .#.#.####[#.###.# .####.#.# #.# .#.####..# #.#.### #.#7h4.####.#### #.# # #.# #.# # #.# #.# #.  #.# #.# #.#7h<7hl=&57hD7h=F7h9#.#.# #....## #.##.##.# #.#.# #....# #.##.##..# #..#.#####.#...)...## #.##...# #.#####.##.##...## #.# #......######.# #.# ####.#.# ####.. #.#.######.#.#)# #.#>#.[.>... #.#.#.####[7hf#.###.#.####.#.# #.# #.#.####.# #.# #.# #.#.####.#### #.# # #.# #.# # #.# #.# #.  #.# #.# #.#7h77h&67h7h7h1&% #.#.# #....## #.##.##. ##.#.# #....# #.##.##. #....# #..#.#####.#...).## #.##.# #.#####.##.##.## #.# #......###### #....# #.# ####.#.# #### ##.#.######.#.#)# ##.#>#.[.>... ##.#.#.####[#.###..####.7h&#.# #.# ##.#.####.# #.# ##.# #.#.####.#### #.# # #.# #.# # #.# #.# #.  #.# #.# #.#7h,7h-&77hq17h27hVF #.#.# #....## #.##.##  ##.#.# #....# #.##.## ##....# #..#.#####.#...) #.....## #.##.# #.#####.##.## #.....## #.# #......###### .#....# #.# ####.#.# #### .##.#.######.#.#)# .##.#>#.[.> .##.#.#.####[#.###.7h'.####.#.# #.# ###.#.####.# #.# ###.# #.#.####.#### #.# # #.# #.# # #.# #.# #.  #.# #.# #.#7h7hΦ&87h7hI7hz #.#.# #....## #.##. ##.#.# #....# #.##.  ##....# #..#.#####.#... ##.....## #. #.# #.#####.##. ##.....## #.# #......###### ..#....# #.# ####.#.# #.##.#.######.#.#) #.##.#>#.7h.> #.##.#.#.####[#.###. #.####.#.# #.# ####.#.####.# #.# ####.# #.#.####.#### #.#  # #.# #.# #..  #.# #.# #.#  #.# #.# #.# 7h"7h\#&97h'7ha-i  Things that are here: _a +0 robe; a +0 dagger7hٔ! #.#.# #....## #.##. ##.#.# #....# #.##. ##....# #..#.#####.#  ##.....## #.  #.# #.#####7hi.##.#.....## #.# #......######.#....# #.# ####.#.# #.##.#.######.#.#)  #.##.#>#[.>  #.##.#.#.####[#.###.  #7h.####.#.# #.#  ####.#.####.# #.# #####.# #.#.####.#### #.# # #.# #.# # #.# #.# #. #.# #.# #.7hD70 _7hn7hީ7h #.#.# #....## #.## ##.#.# #....# #.## ##....# #######..#.#####.# ##.....## #.  #.# #.#####.###.....## #.# #......######.#....# #.# ####.#.# #.##.#.######.7h#.#) #.##.#>#.[. #.##.#.#.####[#.###. #.####.#.# #.# ####.#.####....# #.##....# #.#.####.#### #.# # #.# #7hV[.# # #.# #.# # #.# #.# #7h7h&17h"7h%7h s #.#.# #....## #. ##.#.# #....# #. ##....# #######..#.#####.#7h7 ##.....## #.. #.# #.#####.#.....## #.# #.......#....# #.# ####.#.# #.##.#.######.#.#) #.##.#>#.[ #.##.#.#.####[#.###. #.####.##.# #.# ####.#.####....7h .# #.##.....# #.#.####.#### #.#7hF# #.# #.# #7ho #.# #.# # #.# #.#7hZ<27h7h7h*? #.#.# #....## #. ##.#.# #....# #. ##....# #######..#.#####. ##.....## #.. #.# #.#####.#.....## #.# #.......#....# #.# ####.#.##.##.#.######.#.#) #.##.#>#.[ #.##.#.#.####[#.###. #.####.#7h@5#.# #.# ####.#.####.....# #.##....## #.#.####.#### #.# .# #.# #.# .# #.# #.# .#7ht@j #.# #.#7hG7h;H&37hO7hTP7h۶ #.#.# #....## # ##.#.# #....# # ##....# #######..#.##### ##.....## #. #.# #.######.....## #.# #.......#....# #.# ####.#.##.##.#.######.#.#) #.##.#>#.[ #.##.#.#.####[#.###. #.####.##.# #.#7hͷ# ####.#.####....# #.##...# #.# #.####.#### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#7hĿ7hK&47h7hb7h/  #.#.# #....##  ##.#.# #....#  ##....# #..#.7h'0 @ ##.....## # #.# #.######.....## #.# #.......#....# #.# ####.#.##.##.#.######.#.#) #.##.#>#.[ #.##.#.#.####[#.###. #........####.#.# #.7hk2 A ####.#.####.# #.  #...# #.  #....####.#### #.  #.##### #.# #.  #.# #.# #.  #.# #.# #.#7h7 7h88 &57hE 7hã  #.#.# #....## ##.#.# #....#7hB  ##....# #..#. ##.....## # #.# #.######.....## #.# #.......#....# #.# ####.#.##.##.#.######.7h #.#) #.##.#>#.[ #.##.#.#.####[7h j#.### #........####.7hH #.# # ####.#.####.# # #....# # #.....####.#### # #.##### #.# # #.#7h  #.# #.  #.# #.# #.#7h\ 7h &67hP 7h 7hF ' #.#.# #....## ##.#.# #....# ##....# #..#. ##.....## # #.# #.######.....## #.# #......7h .#....# #.# ####.#.#.##.#.######.#.#) # #.##.#>#.[ # #.##.#.#.####[#. # #........####.#.# # ####.#.####.# # #....# # #.....####.#### # #.########### #.# # # #.# #.# #. # #.# #.# #.#7h% <77h0' 7h<( 7h{ 7h 7h 7h 7hH 47hN 7hO 7hY 47h 7hE 7h47hP7h7h<  # ##...#######..#.####.....## #...................##### ##########.....# ..........#....# ###.# #########.##.#.######.####) >#........[.........#@####[########.##7ha= h........####.## ###.#.####.............# # #.##.##.#7h!D 7hzD &87hEJ 7hK 7hT,...# #######..#.#...## #........... #.......# #.##### ###########.....## #.# # ...........#....# #.# ####.# .#########.##.#.######.########.# .# #.##.#>#........[....... .# #.##.#.#.####[########.# .#7hU #......@.####.#. .# ####.#.####............# [# #########...........######### .# #...........####.#### ##### (# #.########### #.# #.... .# #.# #.# #.### .# #.# #.# #.# .# #.# #.# #.# ## #.##7h5Uj #.# #.#7h$]7hv]&97h@g7hh7h]N ##.#.# #.... ##....# #######..# ##.....## #..... ..# #.##### ############.....## #.# #.... #...........#....# #.# ####. #.#########.##.#.######.######## #.# #.##.#>#........[...... #.# #.##.#@#.####[#. #.# #........####.########. #.# ####.#.####............ 7h#[# #########...........### #.# #...........####.#### #### #(# #.########### #.# #... #.# #.# #.# #.## #.# #.# #.# #.# ..# #.# #.# #.#7hP=807hN7h7hm &M  ##.# #... ##....# #######..##.....#..... #.......### ############.....##.............#....# #.# #######.######.########.......[.....#.##.#.#.####[#........####.######## #.#####.#.####............#7hu 7hu &17hR{ 7h} c _There is a stone staircase leading down here.7h$47h7h37h-2 _7h 7h p ........# ........### .........j.j... ....[..<#### ........# ##.jj .......## #### ......# ####.. #######.#########..j[.5 #.....@...........###.# .o.#####..#.####jj..... #.... #.#..).. 7h +.#..###.#j..# # .##.)).##.. #..[.j)..##.o   orc (asleep) #...)))###..# 7h ....).......#.. ....##.###.. ..7h[ 7hf ^oo7hf -3.1 (1.77hs 7h{ } _You climb downwards. _There is a stone staircase leading up here.7h 0 .# # ........#### .........j.j ....[..<#### ........# ##. .......##  ......# #### #.#..j[ #....@<.###.o.o.#####..#.####jj#7h  #.... #.#..) .#..###.#j..# # .##.)).##.. #..[.j)..##.# o   orc wizard (asleep) #...)))###..# o   orc ....)7h _.# ....##.###.. 7h  An orc wizard comes into view. It is wielding a +0 dagger of speed.7h 7hj  oo..oo 2 orcs (1 wandering)  The orc wizard shouts!7h 5==407h 7hu _The orc wizard moves out of view. _An orc comes into view. It is wielding a +0 club.7h .# # .#### .........j.j ....[..<#### ........# ##. .......##  ......# #### #.#..j[ #o..@.<.###oo...#####..#.####jj## #.... #.#..) .#..###.#j..# # .##.)).## #..[.j)..##. o   orc wizard #...)))###.. oo 2 orcs (1 wandering) ....).# ....##.###..7h7hH.o7h/--57hScorch _7h<7h9  Flames lash the orc.7h*o   orc (7h{V  You kill the orc!7h: ).ooThe orc shouts!7h#9*7ho! o   orc  The orc wizard casts a spell.The orc wizard flickers and vanishes!7hX9{7hR0---====6Scorch7h7h _Deactivating autopickup; reactivate with Ctrl-A.7h 7h 7h/ y...o----7h} 77hP 7h 7h7h(7h7h3oo...o   orc wizard (wandering)o   orc1=------8Scorch _An orc wizard comes into view. It is wielding a +0 dagger.7h7hC7h_7h7h$.oooo 2 orcs (1 wandering)7hf%&97hl/9{7hN7r _An orc comes into view. It is wielding a +0 flail.7h7h[7h7h7h {)o.oo.7hB'907hz7h\7hp oo  The orc wizard shouts!  The orc closely misses you.7h;*7ho{ oo 2 orcs (1 wandering)  The orc wizard mumbles some strange words.7h_ 7h` .o{o7h 7h u2======17hZ 7h  ; _The orc wizard flickers and vanishes!7hD.*7h7h7h).o0---====27hJ,7h-h _Flames lash something. The orc closely misses you.7hz;  Flames lash something.7haz *Reactivating autopickup.7hHR7h]8)7ha$187hMaG-----337h>p7hsr _You feel a bit more experienced. The orc closely misses you.7h   Flames lash the orc.*   orc7hRV  You kill the orc!7hϗ7h7h0Bj).oj   gnollo   orc7h`7---47h7h' _You hear a shout!7hv0 .*7hG 7h 7h 7h` .o))@.j.7h C5---7h 57h? 7h , _Flames lash something.7h%4 * (combustible)  Flames lash the gnoll.  The gnoll is heavily wounded.7he4 7h jThe gnoll's fire resistance burns away.7hV  You hear a shout! x3; You hear some strange, mumbled words.  A magic dart appears from out of thin air!  Deactivating autopickup; reactivate with Ctrl-A.7h&.o{@j<3----67h7hA _The magic dart hits you but does no damage.7h;  Flames lash something.7hz *Reactivating autopickup.7hL,7h )ojj 2 gnolls (1 combustible)  You feel a bit more experienced.  A gnoll comes into view. It is wielding a +0 flail.7hyj2---577hx7hNS _The gnoll closely misses you.7hG Y  Flames lash the gnoll. The gnoll is burned terribly!7hk*   gnoll7hX  You kill the gnoll!7h3v)<...j.7hi10----67h  87h7h1 _You block the orc's attack.7h *  orc (combustible)Flames lash the orc.  The orc is heavily wounded.7h,7hC o@)<..j.jj 2 gnolls (1 polearm)  The orc's fire resistance burns away. You block the orc's attack.9/22 ----97hn 7h u _A gnoll comes into view. It is wielding a +0 halberd.7hl# U  Flames lash the orc. The orc is burned terribly!7h+ C*7h0 V  You kill the orc!7h 7h9 7h j)@)<.j.j.j 3 gnolls (1 polearm)7hc j7---4007h? 7hP" * _You hear a shout! x27h8U.# #..####..........j.j.....[..<####.........# ##.j.......## #......# ####.#j#..j[.#.)).@<.j.j.j.....###......#####..#.####jj.### #.... #.#..)..#..###.#j..#.# .##.)).##.#..[.j)..##.#j 4 gnolls (2 polearms, 1 wandering)#...)))###..#....).#.....##.###.. .7hUCn7hQ`jjj.j.j.j   gnoll sergeant (polearm)jjjj 4 gnolls (2 polearms)7hR[==--17hqa7hl 7hm_A gnoll comes into view. It is wielding a +0 spear. _You see here a +0 flail.7h K  You hit the gnoll. You burn the gnoll.7hѸ7h j.j.  The gnoll is moderately wounded.7h]>8=-7hI---27h7h#z _You block the gnoll's attack. The gnoll sergeant closely misses you.7h3 .# # .#### .........j.j ....[..<#### ........# ##. .......##  ......# #### #j7hQ#..j[ #.))@)jjj.j.### .....#####..#.####jj ### #.... #.#..) .#..###.#j..#7hA, # .##.)).## #..[.j)..##. #...)))###..7hj ....).# ....##.###..7h7h޶7hR7h7h .jjj.j.jThe gnoll sergeant attacks as it pursues you!7h@-37h7h< _You block the gnoll sergeant's attack.7h^  .# # .#### .j.j ....[..<#### .# ## .## 7h)_  ......# #### #.#..j #.)@.jjj.j.7hL_ 2.#####j.#.####jj## #.... #.#..) .#..###.#j..7hk_  # .##.)).## #..[.j)..##7h_  #...)))### ....).  ....##.###..7ha 7h c 7hc 7hq jj<jj.  The gnoll sergeant attacks as it pursues you!7h,r &47hWz 7h _The gnoll sergeant completely misses you. _Items here: ))) [ †.7h4f6 .# # .#### .j.j ....[..<#### 7htf.#  .##  ......#  #.#..7hf #.@)jj<jj..#####j.#.####jj## #.... #.#.. .#..###.#j # .##.)). #..[.j)..7hf #...)))### ....) ....##.###7hi7hi7hAj7hj7hl7hyjjj)jj..7hzE9==7hfz57hu7h _The gnoll attacks as it pursues you! The gnoll barely misses you. _Items here: )) [ †.7h  .## ..j. ....[..<### ........#  #   #########j#########.#######.)jj)jj...............@#####..#.####jj.######### #.... #.#7h 2 .#..###.#j # .##.)) #..[.j).. #...)))#....)..... ....##.### .#j§ #. >7hO 7h_ 7h 7h 7h} .j)jjj. 3 gnolls (1 polearm)7h 5-6 _7h 7hr 7h  . .j ....[..< .# .## ......#  #######.##.j)jjj.#####..#.####jj# #.... #.# .#..###.#7h  # .##.)) #..[.j) #...))) ....) ....##. .#j§ #.7he 7h 7h% 7h 7h 7h! )jjj<jjj 4 gnolls (2 polearms)7h @-77h 7h 7hәR . . ....[..< .# .## ......#  #######.#.)jjj<j#.j#####..#.##### #.... #. .#..###. # .##.)7h* #..[.j) #...))) ....) 3 gnolls (1 polearm) ....##.  .#j§ #.7hќ7h7hW7h6j)jjj.j.j 4 gnolls (2 polearms)7h˩10/22==87h7hض7hU W .  ....[..< . . ......# #######. #.j)jjj #.j.#####..#.#### # #.... # .#..### # .##. #..[.j #...)) ....) 3 gnolls (1 polearm) ....##.  .#j§ #.7h%_ j)j)j.j7h_ &97hh 7hQj 7h7hRead which item? Scrolls  l - 4 scrolls of teleportation  p - 2 scrolls of fear  q - a scroll of noise 7h}1 r - a scroll labelled JYOBRY RILUs - a scroll of identify [!] read|quaff[?] describe selected7hk7h|7h........ rockambo the Thaumaturge........ Deep Elf....[..< Health: 41/41 ========================........ Magic: 10/22 ==========--------------.......# AC: 7Str: 5......# EV: 13Int: 23#######.####### SH: 5Dex: 15#########.j)j)j........ XL:  8 Next: 36% Place: Dungeon:5#.....@j.j#####..#.#### Noise: ---------  Time: 7409.1 (0.0)########### #.... # c) +1 short sword (flame).#..### Cast: Scorch# .##.#..[.j#...))&37m j   gnoll sergeant (polearm)....).. jjj 3 gnolls (1 polearm)....##..#j§ #. _You block the gnoll sergeant's attack.  The gnoll sergeant attacks as it pursues you! _The gnoll sergeant completely misses you. _Items here: ))) [ †. _The gnoll attacks as it pursues you! The gnoll barely misses you. _Items here: )) [ †.7h  As you read the scroll of teleportation, it crumbles to dust.7h9j)j.j<j.j 4 gnolls (2 polearms)7h܎1===10.1 (1Tele 7h7hx _You feel strangely unstable. The gnoll misses you.7h 1   ....[..  . ......# #######. #j)j.j< #....@.jj.#####..#. # #....  .#.. # .##7h g #..[. #...) ....) 3 gnolls (1 polearm) ....## .#j§ #7h 7h{ 7hF 7h] 7h 7h .j)j)jjjj 4 gnolls (2 polearms)-17h4 7h% 7h * , combustible)Flames lash the gnoll sergeant.  The gnoll sergeant is moderately wounded.7h7hK7hj)j.j7h~9/22 ---====27hƲ7hF _The gnoll sergeant's fire resistance burns away.7h *, 1 combustible)  Flames lash the gnoll.  The gnoll is heavily wounded.7hlj:j7h7hd7h7h͉B7hÐ_ _You start resting.7h057.1 (31.0)7h'#27hPU===8.1 (327hߞ7h% _Magic restored.7hܹ # ####.# ## #∩@..# ####.. #.#### ......#### #)# ..#......###.###........7h6 V##### 7hL 7h 19.1 (1.0)7h 7h 7h(........#.#...# ####.# ## #∩.@.# ####.. #.#### 7hw......#### #)# ..#......###....#### 7h7hS 7h '607h7h7h(".... ... ##.##..  #.#  ####@#  ## #∩...#  ####.. #.####7h )]......#### #)#  ..####.###...  ...........  .###########  .#7hQ17h1&17h67h87hM...... ..#.#.# 7h$ ####7h ## #∩...  ####.. #.####7h(#7h 7h;$==7h]27h}7h7h#....#....#.............. ##.# #. #.# ####.#  ## #∩...# ####.. #.#### ......#### #)# ..####.###... ........... .###########7h7h&37h7h}7hfM.#...#.....#....#...........#............###. #.##7hՋU####.#7hX7h&47h7h7hywM.##.#.#...##...#..........#.@..##.#.##..# ##.###7h 7h&57h$7h7h' M.. .. .....#...##.# .# .##.#.#...##.#..@.......##....#...#7h 7##.#.# ##..#.##.## #7h 7h &67h 7h 7h hM#.. .. .. .... ##.. .# ...#...##.# .# ..##.#..#...##.7hͼ##..........##....#...##.#.# ###.#.# ###7h7hP&77h7h]7h .. #..  .. .... ##.. .# # ...#...##.# .# ..#......##.## .#...##.##.#.7hC#.##.###....#...# #..#.##.##.#####.# .#7hO## #∩...# .# 7h7ha&87h?7h7h`  .. #..  .. .... ##.. #.# .# ...#...##.# .# ..#......##.## .#...## #.7h ##.##.##.###.###....#...## ##.#.######..#7h) .##.##.#####.##.#  ## #∩...##.# 7h 7h &97h? 7h0 7h 4.. #.. .. .... ##.. #.# .# ...#...##.# .# ..#......##.## .#...## #.## #.7h* # #.# #.# ##.## ##....#...## ##.#.#7hP #####..#.#7hu #.##.#####.##.# 7h ## #∩...##.# 7h 7h 707h 7h} 7h)2  #..  . .... ##.. #.# .#  ...#...##.# .#  ..#......##.##  .#...##  #.## 7h2 #.#  #.#  #.#  ##.##  ##....#...##  ##.#.#####  #..#.#  #.##.#   ####.##.#    #7h3I #∩...##.#    .. #.####   7he;7h8<&17hHA7hC7h!hM#.. .#.. .. .. . .... ##.. #..##.# .# ..#7hh#.## ..#...## #..##..........####....#...## .#. 7hhS.###7hmp7hp&27hv7hw7hM..### .>#.. . ##.. .. .. . .... ##.. #..##.# .# ..##.## ..#...## #..##..........## #.#7h>7h&37hڼ7hM#....#... ...### .> .##.. . #7h#.. .. .. . .... ##.. #.##.# .# ..#......##.## 7h..#...## ###............# #.##.7hW$7h %&47hl*7hD,7h ........  .#... ##  ..### .> .# #.. . ##.   #.. .. #..  .... ##.. #.##.# 7hE ~ ...#...##.##.#  ..#......##.##  ........#.@.##  #.7h i##  #.#  #.#  #..  ##....... ##....#... ##.#.##### #..#.#  7hh 7h &57h3 7h 7h*(M# . ..#...## ..### .> .# 7hw*#.. . ##.. .. #...... ##.. .##.##.# ..###@## 7h*........#...## ....##7h*f#............# ##.#.#####7h*7hC27h2&67h77h87hWRM#... # . ..#...# ..### .> .# #.. . #.##.. .. #...... ##.. 7hnS.##.##@# ..###.## ........#...## #...........## ..#... ...#....#...##7hZ7hS[&77h_7ha7h}NM..##... # . ..#...# ..### .> 7hd}e#.. . #.##.. .. #..#.... ##.. .7h}##.##.# ..##.## ........#...## 7h}............ ........#7h}8..#.........##7h7h؄&87h>7h|7hXM......##... # . ..#...# ..### .> 7hQ#.. . ##.. .. #@.#.... ##.. #.##.##.# ..#......##.## ............7h7h<97h7hW7hS #####..  ... .... .#. .#. .#... ..# # ..# ... ..  .#... #.##  .### .> #..#  .. . ##@#  #.. .. #..#  .... ##.. #.##.# ...#...##.##.# 7hWT  ..###.##  ........#...##  #.....##  #............#  #.#  7h|_ S807hma 7h9M..... #####.. ...# .... ..... ...##.#. #... ...# # ...#.#.. ..#...7hi:.#### .>#. .. . # #.. .. #..  .... ##.. #.##.## ...7hcA7hA&17hF7htH7h:2####... ........ ..#. ######.. ....# ..... ..... 7h);h...#. #.#. #... # #...## ...... 7hW;~...#... #@## 7h;### .> #..#  ##.#7h;  #.. .. #..# .... ##.. #.##.## .#...##.##. #......##7h <j .#.  #7h3<'# 7h[C7hC&27hWF7hG7h M.....# ####... . ........ ..#. ######.. ....# .... .......##. #... #...# # #...#.#.@# ..#...##.## ..### .>..# #.. .##.# 7h <37h 7h 7h@### j......# .. #.####....  ............#. ######.......## #........ ..... ...#. #.#. #... # #..@## #..............#..#7h@ #....#.....#.. ##.## ...### .> ## #..# . ##.# . #.. .. #..# . .... ##.. #.##.## .#...##.##. #......## 7hH7h>I&47hpM7hO7hG.#  ......### ## jj......## .. ##.####....  ......#.  ..######.......### #........ .....# ...#. #.#. #...7h H  .# #...#...## .#..............#..# ##....#.....#...##.## #...### .> ###. #..#.7h9H .. ##.#. #.. .. .. #..# .. .... ##...#.##.##.#...##.##.#7hdH 7hN7hjO&57hR7hT7hH/M ......### ## jj......### . ##.####..... . ...........#. .######.......###................##.#@# #... #...## .# #...#...## .#..............#..#7h/..#...#.##.##7h67hx6&67hX:7h<7h% .#.#.# ## .......### ###^ .jj......### ... ###.####..... ........#. [..######### #.#.............@.#...#..#?..#.#.##... #. #...# #.# #...#.## ..#..............#.. .##....#.....#...#### .#...### .>..###. #..# #.... .. #7h #.#  .. #.. .. .. #..#7h 7hY &77h 7h d _Found a scroll labelled MAIZE XUNAS.7h8H.#.#.# .# ###.......### ###^###.jj......### ..... 7hp####.####..... ... #........#.# j[..######### ##.#...............#...#..#?..#.#.# ).....#... #...#...##.7h}###...#..## #..#..............#.. #.##....#.....#...#### ..#...### .>..###.##..# .#.. .. ##.#7h7h<87h#7h|%7h1y,M  ### ........### ####^#######.jj......###?.........####.####........# #..............#@# j[..######7hy### ##.#...............# ........#..#?..#.#.#.#..>..###.##..7h˃7h<&97h27hW _Found a scroll of fear.7hP # # # # #  # ### .......### ####^####### .jj......###?# ##.####........@.....# ..............#.####### [..######.......### #.#...............7hQ # .......#..#?..#.#.#....#... #...#...##......###...#...## ..#..............#..###....#.....#...##.##7hoZ 7hZ '907h_ 7h` 7h0.#.#.#7h.#.#.# ###.### ####^7h# 7h {#.jj......###?.#7h?#.####.# 7h0Q#.#.7h# j[..######.......### ##.#.........#.#..#?..#.#.# 7h).....#... #...#...## .#.###...#7h...## #..#......#..# #.##....#.....#...##.##7h:7h7h&17h7hS7hW8#.# #.# #.# #.# #.# j.# ### #.### ####^# ##.jj......###?.#  ####.####.# ##.#.# .j[..######.......####.#.......#.#..#?..#.#.# .).....#... #...#...## ..#..###...#..## #7h8#..#.......#..# ##.##....#.....#...##.##7hD7hfE&27hO7hP7h}  #.#  #.#  #.#  #.# ##.# .j.# ####.### ####^#  ##.jj......###?.# ####.####.##.#.# ..j[..######.......### .###.#.....#.#..#?..#.#.# ..).....#....#...#...## j..#..###...#...## .##..#..............#.# .##.##....#.....#...##.##7h 7h &37hT 7hN 7hvY #.# #.# #.# #.#  #.# ###.# j.j.# ### ###........### ####^#######.jj......###.#  ####.####..............# ####........#.####### #..j[..############.#...............# j..........#..#?..#.#. #..).....#.... #j..#........###...#.## ).##..#..............#..7h܋7h&47hp7hy7hǙ+5.1 (27h7hB` _p - 3 scrolls of fear (gained 1)7h7hDB7h7h,7hq7h+7h,7hm7h7hn,7h"7h2h####.# .j.j..#### 7h9####.### ####^####### # ##.jj......###..........# # ####.####..............#  ####........#.####### ##..j[..######.......### ...###.#...............# jj..........#..#@..#.#.# .#..).....#....#...#...## .#j..#........###...#...## 7h9)).##..#..............#..# )..##.##....#.....#...##.## )###..#...### .>..###.##..# .....#..#.. ...# ..#7h1##.# ###.. .. #.. ... ..#..#  >.. .. .... ##...#.##.##7hX500.1 (51.1 (67h$7hGa _t - a scroll labelled MAIZE XUNAS7h7h 7h7h.7h7hI7h,7h,7h'7h7h,7h`7h7hy,7h7h 7hi7h7hn7hX  There is a staircase to the Ecumenical Temple here.7h-5 _7h7h7h,7hf7h7ha,7h7hD7h,7hX7hl7hT,7h7h7h,7h7h<7h,7hC7h7h,7h7hJ7h,7hl7h7h,7h7h 7h` ,7h 7h 7h,7h7h!7h7h7h%7hA7h,7hW7hC7h,7h67h!7hU7h7h>7h%!7h"7h"7h#7hf%7h'7h'7h(7h:-X7h-7hK/,7h/7h07h2,7h37h0:7hU<,7h<7h>7hf?7h?7h@7h)A7h4K #..#......... ##.###........ #..# ##....#.. #.## ##.#.### ##.# #..#.# #..# #.##.# ####.######.##.# ##....# #∩...##.# ####.@#### #.####29.1 (28.0) ........#### #) #...#......###.###... ...................... )..........########### ...........# ...........# ..........## ..##...##7hM7hN-30.1 (297hR7hU# _Found a club.7h37h7h7h 7hT7h7hb7h,7h&7hg7h,7h 7h 7h ,7h 7h 7h ,7h 7h 7h ,7h 7h 7hf ,7h< 7h 7h ,7hP 7h 7hD" ,7h# 7h+% 7hS' 7h{' 7hI( 7h) 7hm, ,7h4- 7hs. 7hP0 7hy0 7h0 7h1 7h^3 7h3 7h3 7h:9 X7h: 7h; ,7h< 7hR> 7hm@ 7h@ 7hA 7h_C 7hE ,7hF 7hzH 7hJ ,7hYK 7hM 7hQP ,7hsR 7hKU 7hX ,7hZ 7hF` 7hj #..[.j)..##.##....##.#...)[[###..#...####....).......#..#...#7h9k q###....##.###.. .. #........#.<##.).>.. ...................# . ####......?......###.. ##..........##....# ##.......@#...# #507hk ..# #..........## ###..# #...##.# ##.#####.#..7h"l  ##. #.###.#  #. #..###.#  ##.##..# 7h..#........#..............## . ####..#.............###.. #............##....##............#...#7h@  #..............###  #.Things that are here:7hM  ......# ####.#.#########..j[..######.j)j.)<...........###.#. .jjj#####..#.####.....7hBN #..# #....# #.#..[.....#....##.#..###.#...#.##.#..##.[[.##..#.7haN #.#..[..[..##.##....#.#.#...)@[###..#...###..>7hN T#....).7hN #..#...#.####....##.###..... #.7hN ###....#.<##.).>..#.#7hN .7hO (......## . ####...##.............###.. ##..#7h7O %............##....# ##............#...## 7hWO S#.#.### #.#7huO Pa +0 club; an orc skeleton7hE\ 260.1 (9.0)7h>] 61.1 (10.0) _7hCc 7h{f  Things that are here: _a +0 ring mail; a +2 short sword of electrocution7hEI7hW7h&^7ha: _7hf7hl,7hn7hzs7h9z,7h}7h7hA,7hؔ7h7h,7h$7h7ha,7h/7h7h,7h7h7h,7h,7h27h,7h7hW7h7h7h+7h7h,7h7h-7h7h 7h7h7hX7h,7h:7h7h,7hq7h7h8 ,7h% 7h7h],7hQ7h17h,7hy7hY7h,7h 7hI#7h+p ..............####..## ###.............###..##  ..............##....##  .............#...####  ...............### ...............## .............#..# .............##.# .......@..#####.# 80.1 (19.......##.# #.##  ....... #.# #..#  7h,>....... #.# ##.# ....#.# #.# #.# # >...#. #.######.# ##. #.# #> #........### .. .> ########........ ##...#...7h37h3,1.1 (207h97h<@ _Found three stone staircases leading down.7h/37h&7hO7h"7hZ"7h%,7hT(,7h)7h07h34,7h47h377h:,7h;7h<7hD...### ........## ....#..# ....##.# ....#####.#.##.# #.##..##.# #..#..##.# ##.#......#@###.# #.#7hFE..>...#.# #.######.# ##.#.# #># #........######... .>. ########......#.# ... ##...#.#. ..... #...... o   orc (asleep)7hoEy ..... ...).....7hE ...o<.. ## #.......7hO, 5.1 (47hOh.0)  An orc comes into view. It is wielding a +0 club.7h`P+6.1 (57hW7h ^9 _Found a stone staircase leading up.7hX47h4+7.1 (17h;7h=7h 7h_ &87h! 7h# 7h<97h87h7h  .....#.........##.....###.........##.# #.##...................##......#.## > #.#######.#.# #># #........####.. .>. ########......# ..... ##...# ......#..... #......# ...)#...o<.. ##..7h\ }#......## #7h 7h '907h 7h 7h%#..........##...###......##.# #.##.....#.....###.# > #.#######.#.# .......#####......>..########......#.##......# ##...# #......#..... #7h&*...)o<.. ##.....##  ## ##...##7h[3<17hs;7h`c _There is a stone staircase leading down here.7h.P#.###....##.# #.##....#.##.# > #.#######.#.###>###........#####......@..########......##......# ##...##. ..... ...)o<.. ##.....##  ## ##...## # 2 _ _There is a stone staircase leading down here.7hԽ###....##.# #.##.#......#.# .> #.#######.#.###>###........####.....>..########......#.## ##...##. 7he..... ...)o<... ##.....###  ## ##...## # 7h7hmL  The orc shouts! You hear an angry hiss.7ho.l   iguanao   orcl7hS====3Scorch7hp _An iguana comes into view.7hw9  Flames lash the orc.7hӪD*7h$} 7h O)l.7h 0---4Scorch7ha 7h G _You kill the orc!7h2##.# #.##..#......#.# .> #.#######.#.###>###........####.....>..########......#.##......# ##...# ..... #...)...).<...# ##....###  ##l ##...##. # l.1=------57h7...#.....#.# >...#.# #.#######.#.###>###........#####......>..########......#.##......# ##...# ..... ...).<...# ##....### l..# ##. ##...## # ######7h|:l.7hQ----6Scorch7h\7h  Things that are here: _a +0 club; an orc corpse7h^} * (combustible)  Flames lash the iguana.  The iguana is moderately wounded.7h N 7hIV il. 7hV u19--====77h2] 7h ` > _The iguana's fire resistance burns away.7h * Flames lash the iguana. The iguana is burned terribly!7hu lThe iguana is severely wounded.7hv`8---87h/~7hցT _The iguana closely misses you.7h7h-*7hbw lFlames lash the iguana but do no damage.7hGo0-6---7hz97h7h+ _The iguana bites you.7hq[  Flames lash the iguana. The iguana is burned terribly!7h1D*7h.4----40600Scorch7h7h\J _You kill the iguana!7h, 7h~- 7h3 7hm6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7h.##.# ##.# ......#.###.# #.# #..>...#.# #.######.# ###.#.###>###........#####.#......>..########.......7hbp#.##......# ##...##. #......# ### #...... #...)..#...!...)#..# ##...#......### #.#......# ##......# ###......#  # #......######### 7hj*7h*1=5=-----17hX17h; _Found a potion of curing. _There is a stone staircase leading up here.7h\ 37h3! 7h% ,7h( 7h, ,7h8- 7h0 7h0 j6==7h2 7h5 O=7h47 7hJ< B7h= 7h= j7==7h> 7huB ,7h!C 7hE 7hE a8==7hG 7hqJ ,7hK 7hN ,7hO 7hbS ~9==7hT 7hpW ,7hX 7hx] ,7h[_ 7hDc 7hc i20==7h f 7hPj ,7hk 7ho ,7hq 7hKt 917ht E==7hu 7h*y ,7hz 7h, ---- _You start resting.7h} 198.0)2===20.1 (197hk 7hP % _Magic restored.7hE.##.# ##.# ......#.###.# #.# #..>...#.# #.######.# ##.#.#.###>###.#####.#......>..##.#.##......# ##...#.#. #......# ######.#...)..#...!...).#....<@..# ##.#......### #.#......# ##.#......# ##...##.#......# # # 7hYG1.0)7h\7hU_7h.##.# ##.# ......#.###.# #.# #..>...#.# #.######.# ##.#.#.###>###.#####..##......>..##.##.##......# ##...#.#. #......########.#...)..#...!...).#....<.@.# ##.#......### #.7hX#......# ##.#......# ##...##.#......# # ##......###7hJ7hո&27hS7h7h'.##.# ##.# #......#.###.# #.# #..>...#.# #.######.# ##.#.#.###>###.#####..##......>..#.#7h#.##......# ##...#.#. #......##.#...)..#...!...).#....<..@# ##.#......### #.#......# ##.#......# ##...##...##......#......#########7h7h&37ha7h7h .##.# #..# #...##.# ##.# #.......#.###.# #.# ####..>...#.# #.######.# ##....#.#.###>###........#####..##......>..########........####.##......# ##...##. #......########..#...)..#.@.!...).#....<...#####...#......### #..7hu #......# ##.......#......# ##...##...###......# # #####......#########7hz 7h C==47h 7h 7h.##.# #..# ##..##.# ##.# #.......#.###.# #.# ####.#..>...#.# #.######.# ##....##.#.###>###.#####..##......>..#.##.##......# ##...#......##. #......#.#...)..#..@!...).##....<...#####.##......### #....##......# ##.##....#...#......# 7hv7h9&57h7h>7h.##.# #..# ##.#.##.# ##.# #..#......#.###.# #.# ####.#..>...#.# #.######.# ##....# #.#.###>###.#####..#### #......>..#.#### #.##......# ##...#......##. #......#.#...)..#...@...).##....<...#####.# #......### #....# #......# ##....#... 7h7hͽ&67h7hA7.1 (27h37hR@ _u - a potion of curing7h7h37h7h7h,7h&,7hj7h7h{7hj7h,7h7hM7h7h7h7h7h57h7hg7hd7h7h7h7h7h,7h7h:7h!,7h7h?7hx,7h7h7h,7h7h:7h,7h7hk7h,7h67h7hm ,7h 7h7h,7h7h7hE,7hI7h7h7h7h7hL7h,7h 7hD"7h$,7h%7hz'7hX7h^7h`7hL`7h`7he7hi7hXi7hj7hjn7hq,7hr7hw7hy7h*z7hz7h~7h,7hց7h7hPB7h=7h4,7h?7h=7h$7hS7h7h7h,7h7h7h,7h-7hq7hl,7h7h=7h,7h7h^7h,7ha7h7h',7hR7h}7h,7hP7h7h,7h7h7hB7hb<  You see here a +0 club.7h7h> _7hF7h&&7h/X7h:7h}=7hF7hG7hsJ,7hoK7hO7hP,7hQ7h2U7h8X7hzX7h{Y7h[7h^,7h_7hOb7h{d,7he7hi7hk,7hm7ho7hr7hr7ht7ha~7hp,7hd7h7h1,7h$7hU7h,7hm7h_7h,7h7hʓ7h ,7h7h7hӘ,7h7h7hq,7hT7hX7h,7hӨ7h7hϭ,7h7hv7hR,7h7h7h,7h7h7h;,7h7h7h,7h27h7h ,7h7h(7hB7h)v7h|X7h&B7h7h,7h7h 7h ,7h47h7h,7hr7h7hC%,7h{(7h.7hu3,7h":7h?7hE,7hL7hM7hR,7hWV7hZ7h_b,7he7hi7ho,7hu7hWz7h4,7h7h7h,7h7ht7hl,7h7hn7hTB7h7h9,7h7hO 7h 7h 7h& ,7h:, 7h8 7h; ,7h= 7hEB 7h7G ,7hI 7hZ 7hO^ ,7h_ 7hԏ G #### #..... ############# #..... ##.....#.....## #..... ##.............## #..... #...............# # #........# #.....728.1 (101.0) #...............####..... #................j.j..... #...........[..<####..... #...............# ##.jj. ##.............## ####.7h} U  ##...........## ####....  #######.#########..j[..# #########.)).)<...........###.#. 7hא 7h> 7h E _Done exploring.7h-37h7h$;0.0)........7h;7h4K7hME _Done exploring.7hMe[[?25h[?0c  Search for what [Enter for "."]? 7h [?25l[?1c7h 7hP c31 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a +0 hand axe (3 further duplicates)b - [D:5] a +0 leather armour (5 further duplicates)  c - [D:5] a stone staircase leading up  d - [D:5] a +0 club (5 further duplicates)  e - [D:5] a +0 dagger (2 further duplicates)  f - [D:5] a +0 dagger of speedg - [D:5] a +0 flail (3 further duplicates)  7h Ph - [D:5] a +0 robe (2 further duplicates)  i - [D:5] a +0 whip  j - [D:5] a stone staircase leading up  k - [D:5] a +0 mace (1 further duplicate)  l - [D:5] a +0 ring mail (3 further duplicates)  m - [D:5] a +0 scale mail  n - [D:5] a robe  o - [D:5] a +2 short sword of electrocutionp - [D:5] a +0 short sword  q - [D:5] a dagger  r - [D:5] an escape hatch in the ceiling  s - [D:5] an escape hatch in the floor  t - [D:5] a staircase to the Ecumenical Temple  u - [D:5] an alarm trap  v - [D:5] Vyuxkyu's Distillery [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7hR:Level 5 of the Dungeon <<<<>>>>>∩(Press ? for help) #...........[..<####........### ####^####### #...............# ##.jj......###..........# ##.............## ####.####..............# ##...........## ####..............#.####### #######.#########..j[..######.......### #########.)).)<...........###.#...............# #......j..#####..#.####............#..#...#.#.# ########### ##....# #.#..[.....#....#...#...## #.#..###.#...#........###...#...## #.#..##.[[.##..#..............#..# 7h˲#.#..[..[..##.##....#.....#...##.## ####### #.#...)[[###..#...###..>..###.##..# #.....# #....).......#..#...#.....#...###.# 7h#.....# ####....##.###.....##............##..# 7h#.....######....#.<##.).>..#........###...#.##.## ###.#..................####..#####...#...##.##.#7hD #.######.............###..## ##..#......##.##7hy #..................##....## ##........#...## 7h#.................#...#####.#...........## #...................### #.#............#7hR #...................####.#............# #.................#..##..#............# #.................##.# ##.###..........## 7h7, 7h,` 7h` 7hb rockambo the ThaumaturgeDeep ElfHealth: 41/41 ========================7hc Magic: 22/22 ========================AC: 7Str: 5EV: 13Int: 23SH: 5Dex: 15XL:  8 Next: 40% Place: Dungeon:57hFc Time: _Magic restored. _u - a potion of curing _You see here a +0 club. 7hhc _Done exploring. _Done exploring.  Search for what [Enter for "."]? .7hQi J7h^o 7h-s 7heu % _7h} X7h~ 7hŁ 7h ,7h5 7h 7h ,7h 7h+ 7h 7h: 7h̡ 7hV 7hЦ ,7hV 7h 7hJ ,7hղ 7hf 7h ,7h 7h 7h5 7hb 7h 7h- 7hF ,7h 7h 7hw ,7h 7h 7h ,7h 7hi7h ,7h7h  Things that are here:  a +0 robe; a +0 dagger; an orc skeleton7h 6 _7h$7hE,B  Things that are here:  7h,:a +0 club; an orc skeleton7h"27h2 _7h67hG  ##...........## ####...........#######.#########..j[..######.. 7hH###.)).)<...........###.#........ .j..#####..#.####............#..# ##### ##....# #.#..[.....#....##.#..###.#...#........###.#..##.[[.##..#........#.#..[..[..##.##....#... ##7hH#.#...)@[###..#...###..> Noise: --------- 7743.1 (15.0) .#7hH#....).......#..#...#... c) +1 short sword (flame) 7hI.# ####....##.###.....##...... Cast: Scorch 7hQI.######....#.<##.).>..#........## ..................####..#####...# #####.............###..## ##..#7huI  ................##....## ##..  7hIi...............#...#####.#7hIL  .................####.#7hI. 7hI3Things that are here:7haJ7hwX7hH[ 7h|[y_a +0 ring mail; a +2 short sword of electrocution7h.7ht0_Pick up what? 21/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 short sword of electrocution Armour (select all with [)b - a +0 ring mail [Up|Down] select[Esc] exit 7h1Letters toggle [.|Space] toggle selected[top]8h  a + a +2 short sword of electrocution[Enter] accept (1 chosen)8h 8hl 8h  ##...........## ####........... rockambo the Thaumaturge#######.#########..j[..######.. Deep Elf ###.)).)<...........###.#........ Health: 41/41 ======================== .j..#####..#.####............#..# Magic: 22/22 ======================== ##### ##....# #.#..[.....#....# AC: 7Str: 5#.#..###.#...#........## EV: 13Int: 23#.#..##.[[.##..#........ SH: 5Dex: 158h] #.#..[..[..##.##....#... XL:  8 Next: 40% Place: Dungeon:5 ###.#...)@[###..#...###..> Noise: ---------  Time: 7743.1 (0.0) .##....).......#..#...#... c) +1 short sword (flame) .# ####....##.###.....##...... Cast: Scorch .######....#.<##.).>..#........## ..................####..#####...# #####.............###..## ##..#  ................##....## ##..8h z  ...............#...#####.#  .................####.# Things that are here: _a +0 robe; a +0 dagger; an orc skeletonThings that are here: _a +0 club; an orc skeletonThings that are here: _a +0 ring mail; a +2 short sword of electrocution8h[ 8h +4.1 (18h 8hR [ _v - a +2 short sword of electrocution8h*8hInventory: 22/52 slots Hand Weapons (go to first with ))  c - a +1 short sword of flaming (weapon)  v - a +2 short sword of electrocution Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)a - a +0 robe  f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)  l - 3 scrolls of teleportation  p - 3 scrolls of fear  q - a scroll of noise  r - a scroll labelled JYOBRY RILUs - 3 scrolls of identify  t - a scroll labelled MAIZE XUNAS Potions (go to first with !)b - a potion of invisibility 8h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8h#c - a +1 short sword of flaming (weapon). A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.5 XLs. Damage rating: 6 (Base 5 x 112% (Dex) x 100% (Skill) + 1 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. 8hV$0This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {flame} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.8h,  Things that are here: _a +0 club; an orc skeleton  Things that are here: _a +0 ring mail; a +2 short sword of electrocution _v - a +2 short sword of electrocution  Adjust to which letter? (? for menu, Esc to quit)8hp 8hA 8hL  ##...........## ####........... rockambo the Thaumaturge#######.#########..j[..######.. Deep Elf ###.)).)<...........###.#........ Health: 41/41 ======================== .j..#####..#.####............#..# Magic: 22/22 ======================== 8h ##### ##....# #.#..[.....#....# AC: 7Str: 5#.#..###.#...#........## EV: 13Int: 23#.#..##.[[.##..#........ SH: 5Dex: 15#.#..[..[..##.##....#... XL:  8 Next: 40% Place: Dungeon:5 ##8h, "#.#...)@[###..#...###..> Noise: ---------  Time: 7744.1 (0.0) .##....).......#..#...#... a) +1 short sword (flame) .# ####....##.###.....##...... Cast: Scorch .######....#.<##.).>..#........## ..................####..#####...# #####.............###..## ##..#  ................##....## ##..  ...............#...#####.#  .................####.#  _a +0 club; an orc skeletonThings that are here: 8hv _a +0 ring mail; a +2 short sword of electrocution _v - a +2 short sword of electrocutionAdjust to which letter? (? for menu, Esc to quit)a - a +1 short sword of flaming (weapon)8h 48h 8h   Things that are here: _a +0 ring mail; a +2 short sword of electrocution _v - a +2 short sword of electrocution  Adjust to which letter? (? for menu, Esc to quit)a - a +1 short sword of flaming (weapon) _c - a +0 robe8h% 8h BInventory: 22/52 slots Hand Weapons (go to first with ))  a - a +1 short sword of flaming (weapon)  v - a +2 short sword of electrocution 8h Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)8h, bc - a +0 robe  f - a +0 kite shield  k - a +0 leather armour 8hP Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?) 8hs U l - 3 scrolls of teleportation  p - 3 scrolls of fear 8h k q - a scroll of noise  r - a scroll labelled JYOBRY RILU8h qs - 3 scrolls of identify  t - a scroll labelled MAIZE XUNAS 8h Potions (go to first with !)b - a potion of invisibility 8hd [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] 8h(g v - a +2 short sword of electrocution. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.5 XLs. Damage rating: 7 (Base 5 x 112% (Dex) x 100% (Skill) + 2 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {elec} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. 8h _a +0 ring mail; a +2 short sword of electrocution _v - a +2 short sword of electrocution  Adjust to which letter? (? for menu, Esc to quit)  a - a +1 short sword of flaming (weapon) _c - a +0 robe  Adjust to which letter? (? for menu, Esc to quit) 8h&  8h%  8h  ##...........## ####........... rockambo the Thaumaturge#######.#########..j[..######.. Deep Elf ###.)).)<...........###.#........ Health: 41/41 ======================== .j..#####..#.####............#..# Magic: 22/22 ======================== ##### ##....# #.#..[.....#....# AC: 7Str: 5#.#..###.#...#........## EV: 13Int: 23#.#..##.[[.##..#........ SH: 5Dex: 15 8h #.#..[..[..##.##....#... XL:  8 Next: 40% Place: Dungeon:5 ###.#...)@[###..#...###..> Noise: ---------  Time: 7744.1 (0.0) .##....).......#..#...#... a) +1 short sword (flame) .# ####....##.###.....##...... Cast: Scorch .######....#.<##.).>..#........## ..................####..#####...# #####.............###..## ##..# 8h H  ................##....## ##..  ...............#...#####.#  .................####.#  _a +0 ring mail; a +2 short sword of electrocution _v - a +2 short sword of electrocutionAdjust to which letter? (? for menu, Esc to quit)a - a +1 short sword of flaming (weapon) _c - a +0 robe  Adjust to which letter? (? for menu, Esc to quit) 8h 4 8h|  8h y _b - a +2 short sword of electrocution; v - a potion of invisibility 8h  8h nInventory: 22/52 slots Hand Weapons (go to first with ))  a - a +1 short sword of flaming (weapon)  b - a +2 short sword of electrocution Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)c - a +0 robe  8h @f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)  8h  l - 3 scrolls of teleportation  p - 3 scrolls of fear  q - a scroll of noise  8h; r r - a scroll labelled JYOBRY RILUs - 3 scrolls of identify  8h  t - a scroll labelled MAIZE XUNAS Potions (go to first with !)  d - a potion of mutation  8h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8hiH s - 3 scrolls of identify. 8h{A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. 8hfStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll 8h"_________________ 8hU“This, what is it in itself, and by itself, according to its proper 8h= constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in 8hh} this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” 8h -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. 8hS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.8h >Identify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled JYOBRY RILU  t - a scroll labelled MAIZE XUNAS 8h [8h6 b[?] describe selected8h 8h"1  ##...........## ####........... rockambo the Thaumaturge#######.#########..j[..######.. Deep Elf ###.)).)<...........###.#........ Health: 41/41 ======================== .j..#####..#.####............#..# Magic: 22/22 ======================== 8h1 ##### ##....# #.#..[.....#....# AC: 7Str: 5#.#..###.#...#........## EV: 13Int: 23#.#..##.[[.##..#........ SH: 5Dex: 158h!2 -#.#..[..[..##.##....#... XL:  8 Next: 40% Place: Dungeon:5 ###.#...)@[###..#...###..> Noise: ---------  Time: 7744.1 (0.0) .##....).......#..#...#... a) +1 short sword (flame) 8h2 .# ####....##.###.....##...... Cast: Scorch .######....#.<##.).>..#........## ..................####..#####...# #####.............###..## ##..#  8h2 d................##....## ##..  ...............#...#####.#  8h3 .................####.#  _v - a +2 short sword of electrocution8h,3 Adjust to which letter? (? for menu, Esc to quit)8hU3 ya - a +1 short sword of flaming (weapon) _c - a +0 robe  8h}3 Adjust to which letter? (? for menu, Esc to quit) _b - a +2 short sword of electrocution; v - a potion of invisibility8h5 8h= 8hJ  ##...........## ####........... rockambo the Thaumaturge#######.#########..j[..######.. Deep Elf ###.)).)<...........###.#........ Health: 41/41 ======================== 8hsK .j..#####..#.####............#..# Magic: 22/22 ======================== ##### ##....# #.#..[.....#....# AC: 7Str: 5#.#..###.#...#........## EV: 13Int: 23#.#..##.[[.##..#........ SH: 5Dex: 15#.#..[..[..##.##....#... XL:  8 Next: 40% Place: Dungeon:5 ##8hK #.#...)@[###..#...###..> Noise: ---------  Time: 7744.1 (0.0) .#8hK #....).......#..#...#... a) +1 short sword (flame) 8hL .# ####....##.###.....##...... Cast: Scorch 8hBL .######....#.<##.).>..#........## ..................####..#####...# #####.............###..## ##..#8hL   ................##....## ##..  ...............#...#####.#  .................####.# 8hL Adjust to which letter? (? for menu, Esc to quit)a - a +1 short sword of flaming (weapon) _c - a +0 robe  8hM AAdjust to which letter? (? for menu, Esc to quit) _b - a +2 short sword of electrocution; v - a potion of invisibility  As you read the scroll of identify, it crumbles to dust.8hd 8h=e $5.1 (18hs 8hs ^  a - a +1 short sword of flaming (weapon) _c8ht 0 robe 8hKt  Adjust to which letter? (? for menu, Esc to quit) _b - a +2 short sword of electrocution; v - a potion of invisibility 8ht k As you read the scroll of identify, it crumbles to dust. _r - a scroll of enchant weapon8h 8h sRead which item? Scrolls 8h9 ] l - 3 scrolls of teleportation  p - 3 scrolls of fear 8hZ  q - a scroll of noiser - a scroll of enchant weapon  s - 2 scrolls of identify 8h  t - a scroll labelled MAIZE XUNAS [!] read|quaff[?] describe selected8h8hH8h  ##...........## ####........... rockambo the Thaumaturge#######.#########..j[..######.. Deep Elf 8h4###.)).)<...........###.#........ Health: 41/41 ======================== .j..#####..#.####............#..# Magic: 22/22 ======================== ##### ##....# #.#..[.....#....# AC: 78hR,Str: 5#.#..###.#...#........## EV: 13Int: 238hi#.#..##.[[.##..#........ SH: 5Dex: 158hH#.#..[..[..##.##....#... XL:  8 Next: 40% Place: Dungeon:5 ##8h#.#...)@[###..#...###..> Noise: ---------  Time: 7745.1 (0.0) .##....).......#..#...#... a) +1 short sword (flame) .# ####....##.###.....##...... Cast: Scorch .######....#.<##.).>..#........## ..................####..#####...# #####.............###..## ##..#8h  ................##....## ##..  8hi...............#...#####.#8h1L  .................####.#8hC. 8hTDa - a +1 short sword of flaming (weapon) 8hj5_c - a +0 robe  8h{Adjust to which letter? (? for menu, Esc to quit) 8hk_b - a +2 short sword of electrocution; v - a potion of invisibility  8h]As you read the scroll of identify, it crumbles to dust. _r - a scroll of enchant weapon8h8hkIdentify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled MAIZE XUNAS[?] describe selected8h|98h,C8h\~ ##...........## ####........... rockambo the Thaumaturge#######.#########..j[..######.. Deep Elf ###.)).)<...........###.#........ Health: 41/41 ======================== .j..#####..#.####............#..# Magic: 22/22 ======================== ##### ##....# #.#..[.....#....# AC: 7Str: 5#.#..###.#...#........## EV: 13Int: 238h]D#.#..##.[[.##..#........ SH: 5Dex: 15#.#..[..[..##.##....#... XL:  8 Next: 40% Place: Dungeon:5 ###.#...)@[###..#...###..> Noise: ---------  Time: 7745.1 (0.0) .##....).......#..#...#... a) +1 short sword (flame) .# ####....##.###.....##...... Cast: Scorch 8h].######....#.<##.).>..#........## ..................####..#####...# #####.............###..## ##..#  8hG^................##....## ##..  ...............#...#####.#  .................####.#8h^E a - a +1 short sword of flaming (weapon) _c - a +0 robe  Adjust to which letter? (? for menu, Esc to quit) 8h^_b - a +2 short sword of electrocution; v - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _r - a scroll of enchant weapon8hw]  As you read the scroll of identify, it crumbles to dust.8h;x+6.1 (18ht8hP _t - a scroll of immolation8hv8hxsRead which item? Scrolls 8hby l - 3 scrolls of teleportation  p - 3 scrolls of fear  q - a scroll of noiser - a scroll of enchant weapon  s - a scroll of identify 8hy t - a scroll of immolation [!] read|quaff[?] describe selected8h 8h 8h  ##...........## ####........... rockambo the Thaumaturge8h #######.#########..j[..######.. Deep Elf ###.)).)<...........###.#........ Health: 41/41 ======================== 8h .j..#####..#.####............#..# Magic: 22/22 ======================== 8hU p##### ##....# #.#..[.....#....# AC: 7Str: 5#.#..###.#...#........## EV: 13Int: 238h #.#..##.[[.##..#........ SH: 5Dex: 158h H#.#..[..[..##.##....#... XL:  8 Next: 40% Place: Dungeon:5 ##8h #.#...)@[###..#...###..> Noise: ---------  Time: 7746.1 (0.0) 8hg ;.##....).......#..#...#... a) +1 short sword (flame) .# ####....##.###.....##...... Cast: Scorch .######....#.<##.).>..#........## ..................####..#####...# 8h Y#####.............###..## ##..#  ................##....## ##..8h   ...............#...#####.#  .................####.# 8h Adjust to which letter? (? for menu, Esc to quit) 8h4 _b - a +2 short sword of electrocution; v - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. 8hJ _r - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _t - a scroll of immolationEnchant which weapon? Hand Weapons  a - a +1 short sword of flaming (weapon)  b - a +2 short sword of electrocution[?] describe selected8hg8h 8h^ ##...........## ####........... rockambo the Thaumaturge#######.#########..j[..######.. Deep Elf ###.)).)<...........###.#........ Health: 41/41 ======================== .j..#####..#.####............#..# Magic: 22/22 ======================== ##### ##....# #.#..[.....#....# AC: 7Str: 5#.#..###.#...#........## EV: 13Int: 23#.#..##.[[.##..#........ SH: 5Dex: 15#.#..[..[[378hm..##.##....#... XL:  8 Next: 40% Place: Dungeon:5 ###.#...)@[###..#...###..> Noise: ---------  Time: 7746.1 (0.0) .##....).......#..#...#... a) +1 short sword (flame) .# ####....##.###.....##...... Cast: Scorch .######....#.<##.).>..#........## ..................####..#####...# #####.............###..## ##..#  ................##....## ##..  8h7...............#...#####.#  .................####.#8hc Adjust to which letter? (? for menu, Esc to quit) 8hH_b - a +2 short sword of electrocution; v - a potion of invisibility  As you read the scroll of identify, it crumbles to dust. _r - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _t - a scroll of immolation8h1c  As you read the scroll of enchant weapon, it crumbles to dust.8h1+7.1 (18hA8hCR _Your +2 short sword of electrocution glows red for a moment.8h2Q %  You unwield your +1 short sword of flaming.  Your +1 short sword of flaming stops flaming.  You hear the crackle of electricity.8b) +3elec) 8hXZ 8h+] D _b - a +3 short sword of electrocution (weapon)8h38hƟ8hM`.......08h8h28hE _Done exploring.!8h@!8h:H Inventory: 21/52 slots Hand Weapons (go to first with ))  b - a +3 short sword of electrocution (weapon) !8hH a - a +1 short sword of flaming Armour (go to first with [)  e - a +2 robe of willpower (worn) !8h#I g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)c - a +0 robe  f - a +0 kite shield  k - a +0 leather armour !8hI]Jewellery (go to first with "=)  j - an amulet of reflection (worn) Scrolls (go to first with ?)  l - 3 scrolls of teleportation  p - 3 scrolls of fear !8hI q - a scroll of noises - a scroll of identify  t - a scroll of immolation !8hJPotions (go to first with !)  d - a potion of mutation  h - a potion of heal wounds !8hCJ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%8hpCH  e - a +2 robe of willpower (worn)g0 helmet (worn)  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)  c - a +0 robe  f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) %8hDAScrolls (go to first with ?)  l - 3 scrolls of teleportation  p - 3 scrolls of fear  q - a scroll of noise  s - a scroll of identify  t - a scroll of immolation Potions (go to first with !)d - a potion of mutation  h - a potion of heal wounds  m - a potion of enlightenment  n - a potion of brilliance  u - a potion of curing  v - a potion of invisibilitybot%8h,  u - a potion of curing  v - a potion of invisibility*8h *8h  ##...........## ####........... rockambo the Thaumaturge#######.#########..j[..######.. Deep Elf ###.)).)<...........###.#........ Health: 41/41 ======================== .j..#####..#.####............#..# Magic: 22/22 ======================== *8h }##### ##....# #.#..[.....#....# AC: 7Str: 5#.#..###.#...#........## EV: 13Int: 23#.#..##.[[.##..#........ SH: 5Dex: 15*8hB H#.#..[..[..##.##....#... XL:  8 Next: 40% Place: Dungeon:5 ##*8hk #.#...)@[###..#...###..> Noise: ---------  Time: 7748.1 (0.0) .#*8h #....).......#..#...#... b) +3 short sword (elec) .# ####....##.###.....##...... Cast: Scorch .######....#.<##.).>..#........## ..................####..#####...# #####.............###..## ##..#*8h   ................##....## ##..  *8h <...............#...#####.#  .................####.#  _Your +2 short sword of electrocution glows red for a moment.  *8h You unwield your +1 short sword of flaming.  Your +1 short sword of flaming stops flaming.  You hear the crackle of electricity. *8h e_b - a +3 short sword of electrocution (weapon) _Done exploring.*8h= *8h *8h *8h ,8hP[?25h[?0c  You unwield your +1 short sword of flaming.r +1 short sword of flaming stops flaming. hear the crackle of electricity. _b - a +3 short swordocution (weapon) _Done exploring.  Search for what [Enter for "."]? .8h4 [?25l[?1c.8h [.8h[$.8h[5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position .8h[w a - [carried] l - 3 scrolls of teleportation  b - [carried] p - 3 scrolls of fear .8h[) c - [carried] q - a scroll of noise .8h\, d - [carried] s - a scroll of identify .8h&\? e - [carried] t - a scroll of immolation/8hm/8h/8h ##...........## ####........... rockambo the Thaumaturge#######.#########..j[..######.. Deep Elf ###.)).)<...........###.#........ Health: 41/41 ======================== .j..#####..#.####............#..# Magic: 22/22 ======================== ##### ##....# #.#..[.....#....# AC: 7Str: 5#.#..###.#...#........## EV: 13/8hz`Int: 23#.#..##.[[.##..#........ SH: 5Dex: 15#.#..[..[..##.##....#... XL:  8 Next: 40% Place: Dungeon:5 ###.#...)@[###..#...###..> Noise: ---------  Time: 7748.1 (0.0) .##....).......#..#...#... b) +3 short sword (elec) .# ####....##.###.....##...... Cast: Scorch .######....#.<##.).>..#........## /8h..................####..#####...# #####.............###..## ##..#  /8hװ7................##....## ##..  ...............#...#####.#/8hL  .................####.#/8h'v You unwield your +1 short sword of flaming.  /8hF^Your +1 short sword of flaming stops flaming.  You hear the crackle of electricity. /8h}_b - a +3 short sword of electrocution (weapon) _Done exploring.  Search for what [Enter for "."]? scroll/8h>4/8h/8h. _08h8< ##.## #### #.#########..j[..#######.)).)<...........###.# ..j..#####..#.####.....#..08h # ##....# #.#..[.....#.... #.#..###.#...#. #.#..##.[[.##..# #.#..[..[..##.##....##08h #.#...@[[###..#...###.. ..# #....)08h:.#..#...# .08h0.# ####....##.###.....## .08hM.######....#.<##.).>..#. #08hmf.......####..#####...08h#.............###..## ##.........##....## ##08h.......#...#### #..### #.08h08h,08h/-29.1 (1 _08h908h=  Things that are here: _a +0 club; an orc skeleton18h+ #######.#########..j[..###### #####.)).)<...........###.#..... ...j..#####..#.####............# ####### ##....# #.#..[.....#. #.#..###.#...#.... #.#..##.[[.##..#...... #.#..[..[..##.##....# ####18h6- #.#...)[[###..#...### ...# #....@.......#..#...#.# ####....##.###.....##...######....#.<##.).>..#... .#..................####..#####.. .######............. ## ..........##.. ##....#...## #......###  #.#18hS?18h?%50 18h(@ _18h8K18hQm _Items here: ))) [ ÷÷.18h ######.)).)<...........###.#..... ....j..#####..#.####............# ######## ##....# #.#..[.....#. #.#..###.#...#.... #.#..##.[[.##..# #.#..[..[..##.##....# #####18hv  #.#...)[[###..#...### ....# #....).......#..#...#.# ####...@##.###.....##...######....#.<##.).>..#... #.#..................####..##### 18h #.######.............# ## #..................##.. # #..#...## #....###  18h #....# ##..# 18h 18h -1 _18hr 18h 18h .....j..#####..#.####....... ######### ##....# #.#..[.....#. #.#..###.#...#.... #.#..##.[[.##..# #.#..[..[..##.## ###### #.#...)[[###..#...# .....#18h Y #....).......#..#....# ####....##.###.....##...######....#@<##.).>..#... ##.#..................####..#####  #.######.............# #  #..........##..##  #...####  #18h =...###  #.#  ##..#  #.##.#18h1 18h &218h 18hm 28h`+[ ######### ##....# #.#..[.....# #.#..###.#...#......#..##.[[.##..#[..[..##.# ######.)[[###..#...## .....#....).......#..#...####....##.###.....##28h,#####....#.<##.).>..#.... ##.#............@.....####..#####  #.######..## ......##....## #.####..........##.##..............#####.## 28h|;28h;&328h#I28hJ28h0I  #.#..###.#...#......#..##.[[.##..##.#..[..[..##.# #######.#...)[[###..#...## .........).......#..#...28h####....##.###.....#######....#.<##.).>..#.... ##.#..................####..#####  #.######..## ......##....## #...#### .#####28h#.......#####.##...........##.# #.### 28h{28h!&428h38h$338h38h,38h38h,38h38hu,38h 38h,38h38h,38ht"38h),38h,38h3,38h738hY@,38h8F38hCN,38hR38h^,38hc38hmj,38hm38ht,38hw38h)~,38h938h,38h538h,38h38h ,38h 38h,38hk38hu,38hB38h$38hH,38h38h,38h38hB,38h\38h,38h,38h,38hJ38h ,38h38h,38hP38h|#,38hN*38h2,38h538h<,38h@38hG,38hL38hQ,38hU38h[,38h^38hd,38hh38hn,38hu38hw,38h{38h,38hg38h,38h38h8,38hi38h),38h38h:,38h38h,38h38h~,38h38h,38h&38h+,38h38hB38h,38h~38h ,38h38h,38h#38h &38ha&38h-38h;B38hwv38hB38h38h B38h,38h38h̠,38h138h,38hn38hjj   gnoll (polearm, wandering)38h  38hW #.#..##.[[ #.#..[..[ #.#...j[[ #....) ####....##.#####....#.<##.).>.............#  .......@.....# 816.1 (62.0)  ...........##....##  ..........#...####  ............###  ............##  ..........#..#  ..........##.#  .......#####.#   #.## _You start waiting.38h #.#..##.[[ #.#..[..[ #.#...j[[38hq #....) ####....##.#####....#.<##.).>.............#  .......@.....#  ...........##....##  ..........#...####  ............###  ............#  38ht..........#..#  ..........##.#  .......#####.#   #.## 38h38h*38h\ _A gnoll is nearby!38hA j######### ##....# #.#..[.....#.#..###.#...#..#.#..##.[[.##.. #.#..[..[..##.##.... #####.#...j[[###..#...## #....).......#..#. ####....##.###.....## .....######....#.<##.).>..#...... ##.#.....#..##########..###..## #.##....###...####.###..##..#...##...#####.# 38hE 38h$Y Gj)38hY 87.1 (1.0) _38hl 38hm 48hhN D.....j..#####..#.####........... ######### ##....# #.#..[.....#.#..###.#...#..##.[[.##.. #.#..[j.[..##.##.... ######.#...)[[###..#...## #....).......#..#. ####....##.###.....## 48h"O Y.....######....#@<##.).>..#...... ##.#.....#..##########..###..## #.##....###...#######..#..#...48hQ 48h\ F.j48hm\ &848h*f 48hh 58h# h######.)).)<...........###.# ....j..#####..#.####............# ######## ##....# #.#..[.....##.#..###.#...#...58h #.#..##.[[.##..#. #.#..[.j[..##.##.... ##### #.#...)[[###..#...#### #....).......#..#...## ####...@##.###.....## 58h ....######....#.<##.).>..#....... #.#..................#####. 58h q#.######.....###..## ## #.58h #....## #.58h7 h#...#### #.## #.58h\ s.## # #.#..# 58h- 58h_" lj.9Scorch58hV. 58h0 98h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll.98h!e*98h8X  You kill the gnoll!98hj$j   gnoll98h0---1====20Scorch98h:98hB* _You hear a shout! x4:8hPc ....j..#####..#.####............# :8hDP######## ##....# #.#..[.....#.. #.#..###.#.j.#.....#.#..##.[[.##..#:8heP#.#..[$.[..##.##....# #####:8hP.#...)[[###..#...## .......).......#..#...####....##.###.....##...#####....#.@##.).>..#.... :8hP#.#..................####..##########.............###..## ##:8hQ.........##....## #...###:8h'Q?#:8hGQ`.........#.  :8hkQd#.................##.### :8h`:8h`E----1:8hk:8hnc _There is an escape hatch in the ceiling here.;8h####### ##....# #.#..[.....#... #.#..###.#.j.#......#.#..##.[[.##..##.#..[$.[..##.##....# #####.#...)[[###..#...###. ...# ;8h#....).......#..#...#.# ####....##.###.....##....######....#.<##.).>..#..... .#..............@...####..##### .#########..## ........;8h+c##....## .;8hN#...#### ..### ;8hxb# .## ## ;8h{.#..# #. .;8hͿ##.# ##. .#####.# ;8h*#..;8ha;8h;_1=------2 ;8h _;8h1;8h;8hq  #.#..###.#.j.#........##.#..##.[j.##..##.#..[$.[..##.##....# ####.#...)[[###..#...###. ..# #....).......#..#...#.;8h S# ####....##.###.....##....######....#.<##.).>..#........# #..................####..##### #########..## ......##....## #...#### ...### #.;8h, ..## ##.#..# ;8hL #.. j   gnoll##.# ##.#;8hj #####.# #..#;8h `##.# #.##.##;8h ;8h} R[j;8h &3;8h ;8h <8h]T#.#..###.#.j.#.##.#..##.[[.##..#.#.#..[$.j..##.##....#. #.#...)[[###..#...###..># #....).......#..#...#. .# ####....##.###.....##. .######....#.<##.).>..#.# .####..#####...#.<8ht^###..## ##..###....## ##.#...#### #.#..### #.#...## ##.#<8h^.#..# #..#..##.# ##.######.# <8h_ <8hPb<8hqP[j<8h>r&4<8h|<8h|<8h_t#.#..###.#.j.#.##.#..##.[[.##..#.#.#..[$.[..##.##....#. # #.#...)j[###..#...###..>. # #....).......#..#...#. # ####....##.###.....##. ######....#.<##.).>..#.#<8hg####..#####...#..###..## ##..#.##....## ##.#...#### #.#....### #.#.....## ##.#....#..# #..#.....##.# ##.#..#####.# <8h6#..# # <8h!<8h<8hh(B[<8h%)S2===<8hL)5<8h3<8h?6=8h=8hhjj   gnoll=8h_46Scorch=8h=8hM=8h* (combustible) _You hear a shout! x4 _There is an escape hatch in the ceiling here.  The gnoll is severely wounded.=8h=8hBU.j=8hV0---=====8h7=8hW=8ho= _The gnoll's fire resistance burns away.=8hwThe gnoll is severely wounded. _The gnoll's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll. The gnoll is burned terribly!=8h;~C*>8hA]8)>8hax 18/23------28>8h(bmScorch _You kill the gnoll!>8h&l>8hQom _Your Spellcasting skill increases to level 9!>8h#.#..##.[[.##..#...#.#..[$.[..##.##....##.#...)[[###..#...###..> #....).......#..#...#....  ####....##.###.....##.... #####....#.<##.).>..#........### ................####..#####...#.. ######..## ##..#. ..............##@...## .....#...#### .#......### #.#...## ##.#..#..# #..#...##.# ##.###. #####.# #..#  ##.# #.##.##  ##.# #..# ##.# # >8h$9=------9 _>8hn0?8h 3?8h ?8h ?8hb ?8h ?8h ,?8h ?8hz ?8h i20==?8he ?8h3 ,?8h ?8h: ?8h} a1==?8h ?8h% ,?8hA) ?8h"1 ,?8h3 ?8h9 92?8h9 E==?8h< ?8hA ,?8hD ?8hI ,?8hL ?8hX ---- _You start resting.?8hOh /30.0)?8hh y3===40.1 (11?8h|s ?8hAv % _Magic restored.@8h y #.#..###.#.j.#.### #.#..##.[[.##..#.... #.#..[$.[..##.##....#.. # #.#...)[[###..#...###..> # #....).......#..#...# # ####....##.###.....##...... ######....#.<##.).>..#........### ....####..#####...# ####............@###..###......##....###......#...#### #.#...### #.#....## ##.#...#..# #..#.....##.# ##.###....#####. #..#.##.# #.## #.##@8hY @8h 11.1 (1.0)@8h @8h A8hM##### ##....# #.#..[.....#.... #.#..###.#.j.#.## #.#..##.[[.##..#.... #.#..[$.[..##.##....#.. ## #.#...)[[###..#...###..> A8hLN.# #....).......#..#...# .# ####....##.###.....##...... .######....#.<##.).>..#........## .....####..#####...# A8hN#####...###..###..##....##A8hN#...#...#### #.#A8hN.....### #.#......## ##.#A8hGO.....#..# #........##.# ##.#....#####. #..#A8h]A8h^&2A8h2jA8hMlA8h CM.j..#####..#.####............# ##### ##....# #.#..[.....#....#..###.#.j.#..##..##.[[.##..#..... #.#..[$.[..##.##....#... ##.#...)[[###..#...###..> #....).......#..#...# ####....##.###.....##...... .######....#.<##@).>..#........# .....###..#####. #####..###..## ##..# ................##....## ##..## . ..... A8h^ A8h &3A8h A8hT B8hM###.)).)<...........###.#........ .j..#####..#.####............# ##### ##....# #.#..[.....#....#..###.#...#..###..##.[[.##..#..... #.#..[$.[..##.##....#... ##.#...)[[###..#...###..> #....).......#..#...# ####....##@###.....##...... .######....#.<##.).>..#........# ..................####..#####. #####.............###..## ##..#....... .........B8hB8hC==4B8hB8h  #######.#########..j[..###### ####.)).)<...........###.#....... ..j..#####..#.####............#.. ###### ##....# #.#..[j....#.... #.#..###.#...#.# #.#..##.[[.##..#....B8h  #.#..[$.[..##.##....#.. ### #.#...)[[###..#...### ..# #....)@......#..#...# ..# ####....##.###.....##.....B8h ######....#.<##.).>..#..... #..................####..#####... ######.............###..##........##....##B8h #. j   gnoll (wandering).......#...#### #.........### #....## ##.B8h B8h Ej.B8h &5B8hQ B8h C8h^ C8hr R[jC8h( &6C8h C8h D8h ,D8h"}.jjj 2 gnolls (1 polearm)D8h"#&7D8h.D8h0D8h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D8h{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D8h`,D8hn.j.jD8hn>8Scorch _D8hE~D8hE8hz  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll.E8hn*   gnoll (E8hHE8hvR)j.E8hڢ71---E8h 3====9ScorchE8hE8hرI _You kill the gnoll!E8h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E8hΰ4E8hE8h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E8hE8hQ6j.E8h^----50Scorch _E8hE8hF8h*B1* , combustible) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll.  The gnoll is moderately wounded.F8hSF8h"j.0----====1F8h5F8hQ9= _The gnoll's fire resistance burns away.F8h6The gnoll is moderately wounded. _The gnoll's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll. The gnoll is burned terribly!F8hFCe*F8h 8)F8hE# 18---42ScorchF8h- F8hA1 I _You kill the gnoll!G8hM...........## ####.........  #######.#########..j[..###### ####.)).)<...........###.#..... ..j..#####..#.####............# ###### ##....# #.#..[.....#....###.#...#..###.[[.##..#..... #.#..[$.[).##.##.... ###.#...@[[###..#...## #....)..)....#..#...# ####....##.###.....##..... ..######....#.<##.).>..#........#....#G8h..... .....##G8hG8hat9=-----3G8hG8hw  Things that are here: _a +0 club; an orc skeletonG8hViM##..## ####.####...........## ####.........  #######.#########..j[..###### ####.)).)<...........###.#..... ..j..#####..#.####............# ###### ##....# #.#..[.....#.....###.#...#..###.[[.##..#..... G8hnV#.#..[@.[).##.##.... ###.#...)[[###..#...## #....)..)....#..#...# ..# ####....##.###.....##......G8hV..... ...........#G8hfG8h_fA----4 G8hf _G8hiwG8h.K  You now have 8 gold pieces (gained 6).G8h+5.1 (2G8hG8h'0 _You see here a +0 halberd.H8hq3H8hvH8h{H8h |i20==H8hNH8h>BH8h,H8hċH8h?~1==H8hqH8ha,H8h!H8hM,H8hbH8h۫H8ha2==H8hH8h%,H8hkH8hI,H8hGH8hK_ _You start resting.H8h)O64.1 (93H8hX===5.1 (10.0)H8hH8h% _Magic restored.H8h}$ 3H8hA* H8h7 BH8h > ,H8hCC H8huH ,H8hL H8huV P==H8h[ H8hg ,H8h[j H8hop ,H8ht H8h{ ,H8h` H8h% ,H8h H8h ,H8h: H8h ,H8h H8h ,H8h H8h ,H8hR H8h ,H8h H8h ,H8h H8h BH8h ,H8hi H8h ,H8h H8hP ,H8h H8h_ ,H8hb H8h ,H8h H8h$ ,H8h) H8h. ,H8h3 H8h: ,H8h @ H8hH ,H8hZ XH8h\ ,H8h#a H8hVi ,H8h+n H8hv ,H8h|{ H8h ,H8hR H8h( H8hR H8h H8hn ,H8h H8h ,H8hɫ H8hm ,H8h H8hU ,H8h H8h ,H8h H8h ,H8h: H8h ,H8h H8h. ,H8h H8h ,H8h H8h ,H8h! H8h ,H8hf H8h ,H8h H8h" ,H8h) H8hB/ ,H8h-3 H8h8 ,H8hw= H8hE ,H8hI H8hV BH8h\ ,H8h|` H8hh ,H8h2k H8hs ,H8hx H8h} ,H8h H8hF ,H8h H8h vH8h$ H8h< ,H8hW H8h ,H8hB H8hQ ,H8h= H8h ,H8h H8h& ,H8h H8h ,H8h H8h\ ,H8h% H8hr+ ,H8h1 H8h6 ,H8h: H8hW@ ,H8hD H8hK H8hK H8h0P H8hW ,H8ha_ H8hh` ,H8h7d H8h$j ,H8hn H8hv ,H8hM{ H8hH ,H8h… H8h H8h H8h H8h H8hܔ H8h̙ H8hG H8ht H8h H8h߬ ,H8h H8h ,H8h H8h H8h H8h& H8h H8hR H8h H8hF BH8h ,H8hw H8h ,H8h H8h ,H8hH8h,H8h+ H8h,H8h:H8h`,H8h "H8hQ(,H8hF/H8h4H8h5H8h;H8hA,H8hCH8hDL,H8hPH8hQY,H8h6]H8h0b,H8heH8hl,H8h]pH8hx,H8hu}H8h,H8hH8h:,H8hH8h,H8hEH8h' 964.1 (99 _You start waiting.5.1 (100.0) _Done waiting.I8hʴ## ####.........#######.#########..j[..###### I8h$###.)).)<...........###.#....... .j..#####..#.####............#..# ##### ##....# #.#..[.....#....# #.#..###.#...#........##I8h#.#..##.[[.##..#.#.#..[).[).##.##....# ###.#...)@[###..#...###..> .# I8h#....)..)....#..#...#. .I8hӵ# ####....##.###.....##.... .I8hd######....#.<##.).>..#........##................####..##### #####I8h.{......###..## ##..# ................##....## .....#...#### I8hZa.#.### #.#I8h*I8h*6.0)I8hI8hR _You see here a +0 ring mail.I8hT##.## ####.#.#########..j[..######..)).)<...........###.#. j..#####..#.####....#..#. ##....# #.#..[.....#....#.#.#..###.#...#.##.#..##.[[.##..#.#.#..[).[).##.##....#. # I8h#.#...)[@###..#...###..>. # #....)..)....#..#...#. # ####....##.###.....##. ######....#.<##.).>..#.#........####..#####...#..............###..## ##..#.......##....## ##...#...#### #.#.### #.#.I8hI8h-7 _I8h*I8he I8hZ_Items here: )) [[.I8hB3  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I8h=4I8h I8h~ M##..## ####.####...........## ####.........  #######.#########..j[..###### ##.)).)<...........###.#........ j..#####..#.####............# I8hf#### ##....# #.#..[.....#....#.#..###.#...#..#####.[[.##..#..... #.#..[).@).##.##....#...I8h>4.#...)[[###..#...###..> #....)..)....#..#...# I8h# ####....##.###.....##........#...... .....##..# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I8hxI8ha-8 _I8h-I8h52l  Things that are here: _a +0 ring mail; a +0 clubJ8h2 .. ##.jj......### #.. ####.#### ##...........## ####..........#####.#########..j[..###### #.)).)<...........###.#......... ..#####..#.####............#..#. ### ##....# #.#..[.....#....#..#.#..###.#...#........####.#..##.[@.##..#...... #.#..[).[).##.##....#.... #.#...)[[###..#...###..> #....)..)....#..#...#  ####....##.###.....##........ #####....#.<##.).>..#........## ....8h 9;49m...####...#. ###....#####..##....##...J8h J8hu -9 _J8hq J8h  J8h __Items here: )) [[ ÷÷.K8hJ[..<####........### ### . ##.jj......### .. ####.#### #...........## ####.......... ######.#########..j[..###### .)).)<...........###.#......... .#####..#.####............#..#. ## ##....# #.#..[.....#....#..#.#..###.#@..#........####.#..##.[[.##..#......K8hK^#.#..[).[).##.##....#.....##.#...)[[###..#...###..>..# #....)..)....#..#...#.....#  ####....##.###.....##........ ####....#.<##.).>..#........## ....####...#. ##.#####..#K8h"ZK8hZ.70 _K8heK8hgK8h....j.j.# [..<####........### #### ##.jj......### . ####.#### ...........## ####..............# #####.#########..j[..###### )).)<...........###.#.........###..#.####............#..#...# # ##....# #.#.@[.....#....#...##.#..###.#...#........###K8hL#.#..##.[[.##..#............#.#..[).[).##.##....#.....#.#.#...)[[###..#...###..>..# #....)..)....#..#...#.....#  ####....##.###.....##........ ###....#.<##.).>..#........## ..####...#...#K8h <1K8hK8hyK8h6 ####.# ......j.j.# [..<####........### ###..# ##.jj......###..## ####.####...... #...........## ####........ ######.#########..j[..###### K8h .)).)<...........###.#........... .#####..#.####..@.........#..#... ## ##....# #.#..[.....#.... #.#..###.#...#.###K8h 0 #.#..##.[[.##..#.......... #.#..[).[).##.##....#..... #.#...)[[###..#...###..>..# #....)..)....#..#...#.....#  ####....##.###.....##...... K8hD z####....#.<##.).>..#........###..K8hq <2K8h K8h L8h$.# #.#####.#......j.j.# [..<####........### ##..# ##.jj......###..## ####.####...........## ####........ #######.#########...[..###### #.)).)<.........@.###.#....... L8h`s..#####..#.####............#..# ### ##....# #.#..[.....#.... #.#..###.#...#.### #.#..##.[[.##..#.......... #.#..[).[).##.##....#.....L8hI #.#...)[[###..#...###..>.. #....)..)....#..#...#  ####....##.###.....##......L8h+ <3L8hoL8hc6L8hK# #.# # #.# ####.# ....j.j.# [..<####........### ### . ##.jj......### .. ####.#### #...........## ####.......... #L8h#####.#########@..[..###### .)).)<...........###.#......... .#####..#.####............#..#. ## ##....# #.#..[.....#....#..#.#..###.#...#........####.#..##.[[.##..#......#.#..[).[).##.##....#.....#L8hQ8#.#...)[[###..#...###..>..# #....)..)....#..#...#.....#L8h*L8h&4L8h!L8h"L8h? # #.# # #.# ####.# j.j.# #[..<####.### ## ##.jj......###.## ####.####. .## ####.#.##.@.[..######. )).)<.###.#. L8h? #####..#.####.....#..#...# # ##....# #.#..[.....#....#...##.#..###.#...#.###.#.#..##.[[.##..#.#.#..[).[).##.##....#.....#.#.#...)[[###..#...###..>..#L8h? a#....)..)....#..#...#.....#.L8hP <5L8h`` L8ha M8hg# #.# # #.# ####.# j.j.# #[..<####..### ####^# ##.jj......###.## ####.####.## ####.#..##..@[..######. ).)<.###.#...#.####............#..#...#.  ##....# #.#..[.....#....#...#.#.#..###.#...#........###...##.#..##.[[.##..#....#.#..[).[).##.##....#.....#.#.#...)[[###..#...###..>..##....)..)....#..#...#.....#.M8h$M8h|jj   gnoll sergeant (polearm, wandering)M8hʧ&6M8hM8hN8hN8hr+o.N8h+7N8h+<N8h=N8h< N8h 8N8hދ N8hU O8h'O8h (&9O8h1O8h%3O8hA =80O8h7F O8hWG P8hO# #.# # #.# ####.# j.j..# #[..<####........### ####^## ##.jj......###.## ####.####.## ####.#.#P8h>.##...@..######.# .)<.###.#...#.####............#..#...#.###....# #.#..[.....#....#...#.P8h7V#.#..###.#...#........###...#.#.#..##.[[.##..#...#.#..[).[).##.##....#.....#.#.#...)[[###..#...###..>..###.#....)..)....#..#...#.....#.P8h9<1P8h P8h M _You see here a +0 robe.P8h # #.# ####........# j.j........# ###P8h< G[..<####........### ####^...# ##.jj......###......## ####.####.....## ####..............#.## ##.#########...[..######.# P8hi w)<...........###@#........ P8h B##..#.####............#..#...#.#  ##....# #.#..[.....#....#...#...P8h h.#..###.#...#........##P8h #.#..##.[[.##..#..............#P8h #.#..[).[).##.##....#.....#...#P8h #.#...)[[###..#...###..>..###.#P8h! #....)..)....#..#...#.....#...# ###....##.###.....##............#P8h@ P8h1 C2 _P8h! P8h" Q8h B####.# Q8h Pj.j........# ###[..<####........### ####^###...# ##.jj......###.......## ####.####.....## ####..............#.### #.#########...[..######.......# Q8h <...........###.#........ #..#.####.......@....#..#...#.#.#..# #.#..[.....#....#...#...#.#..###.#...#........###.#..##.[[.##..#..............##.#..[).[).##.##....#.....#...#Q8h) z#.#...)[[###..#...###..>..###.##....)..)....#..#...#.....#...# ##....##.###.....##............# ...#.<##.).>..#........###...#.#Q8h Q8h &3Q8h Q8h R8ht3####.# j.j.# ### [..<####.### ####^## ##.jj......###.## ####.####.## ####.#.# .#...[..######.### .###.#.# ..#.####.#..#...#.#.# ....# #.#..[.....#....#...#...# #.#..###.#...#........###...#...# #.#..##.[[.##..#........#. #.#..[).[).##.##....#.....#...##. #.#...)[[###..#...###..>..###.##. #....)..)....#..#...#.....#...# #....##.###8h3;49m.....##...##.#.<##.).>..#.###...#.##.R8h|=R8h>&4R8hIR8hKR8h%M #### .....j.j ### [..<####........### ####^####.# ##.jj......###.## ####.####...... ......## ####..............#.#### .#########...[..########.........###.#@............. ..#.####............##.# ...# #.#..[.....#....#...#...# #.#..###.#...#........###...#...##..... .#.#.....##.R8hlR8h&5R8h%R8h.# #.#.# #........#####........# ......j.j........# ### [..<####........### ####^###..# ##.jj......###R8h..## ####.####........... .......## ####........#.### #.#########...[.@######.### <...........###.#...............##.####............#..#...#.#. ##....# #.#..[.....#....  #.#..###.#...#..###...#.  #.#..##.[[.##..#..............  #.#..[).[).##.##....#.....#...## R8h #.#...)[[###..#...###..>..###.  #....)..)....#..#...#.....#...##R8hR8h&6R8hmR8hS8h'## #.# # #........# # #........# ####........#  ....j.j........# ### S8h>`[..<####........### ####^#### ##.j.......### ####.####..... ......## ####...@..........#.# .#########...[..######S8hv$### ...........###.#...............# ..#.####............#..#...#.#.# S8h#....# #.#..[.....#....#...#...## #.#..###.#...#........###...#...# #.#..##.[[.##..#..............#.. #.#..[).[).##.##....#.....#...##. S8h#.#...)[[###..#...###..>..###.##.S8hv S8h &7S8hS8hNS8hGS M#.....## ## #####.# ................# ### S8hS [..<####........### ####^####.# ##.........###.## ####@####............ ......## ####..............#.#### .S8hT s#########...[..######.......## ...........###.#...............#..[.. #..S8h] S8h] &8S8h@e S8hf T8h M###### #.....## ## #### ........ ### [..<####.### ####^####.# ##...@.....###.## ####.####...... ......## ####..............#.#### .#########...[..######.......###..##.##T8h T8ha&9T8hT8h3T8hwr M###### j #.....## ## #### ........ ### [..<####.T8his ### ####^####.# ##.........###.## ####.####............ ......## ####..............#.####..####j   gnoll sergeant (polearm, wandering)...#T8hw T8h~ t.jj)T8h~ 0==90T8h߅ T8ht 0 _The gnoll sergeant shouts!V8h<#........#rockambo the Thaumaturge ####### #........#Deep Elf #.....## #...j....#Health: 41/41 ======================== .......## #........#Magic: 23/23 ======================== ........# #........#AC: 7Str: 5 ........# #........#EV: 13Int: 23 ........####........#SH: 5Dex: 15 ....................####XL:  8 Next: 44% Place: Dungeon:5 ....[..<####....@...### ####^#### Noise: ==-------  Time: 7990.1 (0.0) ........# ##.........###........ b) +3 short sword (elec) V8h.......## ####.####............ Cast: Scorch ......## ####..............#.#### .#########...[..######.......### ...........###.#...............# j   gnoll sergeant (polearm) ..#.####............#..#...#.#.# V8ha#....# #.#..[.....#....#...#...## #.#..###.#...#........###...#...# _a +0 ring mail; a +0 club _Items here: )) [[ ÷÷. _You see here a +0 robe. _The gnoll sergeant shouts!  Press: ? - help, v - describe, . - travelThe floor.V8hM6.@V8h< 6..V8hك6..W8hNp6..W8h^6..W8hehj. _You see here a +0 robe. _The gnoll sergeant shouts!  Press: ? - help, v - describe, . - travel  Here: a gnoll sergeant, wielding a +1 spear of freezing, wearing a +0 scale  mail and wearing a +0 kite shieldW8hZ* B A gnoll sergeant. W8h* A commander of a pack of gnolls. Scars on its stout body give evidence of how itearned its rank. Max HP: ~26 Will: +W8h* (AC: ++ EV: ++ SH: ++ W8h* IThreat: High Class: Natural Size: Medium Int: Human W8h* XYou have about 62% to hit with your +3 short sword of electrocution (at W8h* present). W8h* @It has about 55% to hit you. AttackW8h* @Max Damage Hit: +1 spear (freeze) 17 + 8 (freeze) W8h+ It can open doors.[8hhJ#........#rockambo the Thaumaturge ####### #........#Deep Elf #.....## #...j....#Health: 41/41 ======================== .......## #........#Magic: 23/23 ======================== ........# #........#AC: 7[8h\Str: 5 ........# #........#EV: 13Int: 23 ........####........#SH: 5Dex: 15 ....................####XL:  8 Next: 44% Place: Dungeon:5 [8haC....[..<####....@...### ####^#### Noise: ==-------  Time: 7990.1 (0.0) ........# ##.........###........ b) +3 short sword (elec) .......## ####.####............ Cast: Scorch [8h......## ####..............#.#### .#########...[..######.......### ...........###.#...............# j   gnoll sergeant (polearm) ..#.####............#..#...#.#.# #....# #.#..[.....#....#...#...## #.#..###.#...#........###...#...# _You see here a +0 robe. [8h_The gnoll sergeant shouts!  Press: ? - help, v - describe, . - travelHere: a gnoll sergeant, wielding a +1 spear of freezing, wearing a +0 scale  [8hB9mail and wearing a +0 kite shield  The floor.\8h Examine surroundings ('x' in main): Targeting (zap wands, cast spells, etc.):Esc : cancel (also Space, x) Most keys from examine surroundings work.Ctrl-X : list all things in view Some keys fire at the target. Ctrl-X onlyDir.: move cursor in that direction lists eligible targets. By default, \8h. : move to cursor (also Enter, Del) range is respected and beams don't stop. g : pick up item at cursor Enter : fire (Space, Del, f) v : describe monster under cursor . : fire, stop at target + : cycle monsters forward (also =) @ : fire, stop at target, ignore range - : cycle monsters backward ! : fire, don't stop, ignore range ^ : cycle through trapsp : fire at Previous target (also f) _ : cycle through altars: : show/hide beam path </> : cycle through up/down stairs Shift-Dir. : fire straight-line beam Tab : cycle through shops and portals(also / Dir.) r : move cursor to you \8he : create/remove travel exclusion Firing mode ('f' in main): Q : choose fire action. ( : cycle to previous suitable action ) : cycle to next suitable action.]8h|u#........#rockambo the Thaumaturge ####### #........#Deep Elf #.....## #...j....#Health: 41/41 ======================== .......## #........#Magic: 23/23 ======================== ........# #........#AC: 7Str: 5 ]8h1........# #........#EV: 13Int: 23 ........####........#SH: 5Dex: 15 ....................####XL:  8 Next: 44% Place: Dungeon:5 ]8h*....[..<####....@...### ####^#### Noise: ==-------  Time: 7990.1 (0.0) ]8hq........# ##.........###........ b) +3 short sword (elec) .......## ####.####............ Cast: Scorch ......## ####..............#.#### .#########...[..######.......### ...........###.#...............# j   gnoll sergeant (polearm) ]8h..#.####............#..#...#.#.# #....# #.#..[.....#....#...#...## ]8h}#.#..###.#...#........###...#...# _You see here a +0 robe. _The gnoll sergeant shouts!  ]8h Press: ? - help, v - describe, . - travelHere: a gnoll sergeant, wielding a +1 spear of freezing, wearing a +0 scale  ]8h*2mail and wearing a +0 kite shield  The floor.]8h#........#rockambo the Thaumaturge ####### #........#Deep Elf #.....## #...j....#Health: 41/41 ======================== .......## #........#Magic: 23/23 ======================== ........# #........#AC: 7Str: 5 ........# #........#]8hAEV: 13Int: 23 ........####........#SH: 5Dex: 15 ....................####XL:  8 Next: 44% Place: Dungeon:5 ]8hxk....[..<####....@...### ####^#### Noise: ==-------  Time: 7990.1 (0.0) ........# ##.........###........ b) +3 short sword (elec) ]8h_.......## ####.####............ Cast: Scorch ......## ####..............#.#### ]8h3.#########...[..######.......### ...........###.#...............# j   gnoll sergeant (polearm) ..#.####............#..#...#.#.# #....# #.#..[.....#....#...#...## #.#..###.#...#........###...#...#]8h4Press: ? - help, v - describe, . - travelHere: a gnoll sergeant, wielding a +1 spear of freezing, wearing a +0 scale  ]8hS9mail and wearing a +0 kite shield  The floor.]8h4`#........#rockambo the Thaumaturge ####### #........#Deep Elf #.....## #...j....#Health: 41/41 ======================== .......## #........#]8h15iMagic: 23/23 ======================== ........# #........#AC: 7Str: 5 ........# #........#EV: 13Int: 23 ........####........#SH: 5Dex: 15 ]8hW5V....................####]8h|5XL:  8 Next: 44% Place: Dungeon:5 ]8h5....[..<####....@...### ####^#### Noise: ==-------  Time: 7990.1 (0.0) ]8h5........# ##.........###........ b) +3 short sword (elec) ]8h5_.......## ####.####............ Cast: Scorch ......## ####..............#.#### ]8h6d.#########...[..######.......### ]8h766...........###.#...............# j   gnoll sergeant (polearm) ..#.####............#..#...#.#.# ]8h6m#....# #.#..[.....#....#...#...## #.#..###.#...#........###...#...#Press: ? - help, v - describe, . - travelHere: a gnoll sergeant, wielding a +1 spear of freezing, wearing a +0 scale  mail and wearing a +0 kite shield  The floor.]8he7]8h{=]8h?. _^8h}^8hҷ^8h^8h> _Unknown command.^8h4^8h^8h> _Unknown command._8hv  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._8he_8h@o Your spells (cast)Type_8hobFailure Level a - FoxfireConjuration/Fire1%1 _8h b + ScorchFire1% 2 c - Inner Flame_8hȿHexes/Fire4%3  d - Volatile BlastmotesFire/Translocation_8h3%3  e - Flame WaveConjuration/Fire 12% 4 _8h f - Poisonous VapoursAlchemy/Air6% 1  g - Mercury Arrow_8h7Conjuration/Alchemy 7% 2 h - Olgreb's Toxic RadianceAlchemy_8he/52%4 _8hSelect a spell to cast[!]/[I] toggle spell headers`8h$%`8hR3#........#rockambo the Thaumaturge ####### #........#Deep Elf #.....## #...j....#Health: 41/41 ======================== .......## #........#Magic: 23/23 ======================== ........# #........#AC: 7Str: 5 ........# #........#EV: 13Int: 23 ........####........#SH: 5Dex: 15 ....................####XL:  8 Next: 44% Place: Dungeon:5 ....[..<####....@...### ####^#### Noise: ==-------  Time: 7990.1 (0.0) ........# ##.........###........ b) +3 short sw`8h:4-ord (elec) .......## ####.####............ Cast: Scorch ......## ####..............#.#### .#########...[..######.......### ...........###.#...............# j   gnoll sergeant (polearm) ..#.####............#..#...#.#.# #....# #.#..[.....#....#...#...## #.#..###.#...#........###...#...#mail and wearing a +0 kite shield _The floor. _Unknown command. _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`8h:#........#rockambo the Thaumaturge ####### #........#Deep Elf #.....## #...j....#Health: 41/41 ======================== .......## #........#Magic: 23/23 ======================== ........# #........#AC: 7Str: 5 ........# #........#EV: 13`8h;;CInt: 23 ........####........#SH: 5Dex: 15 ....................####XL:  8 Next: 44% Place: Dungeon:5 ....[..<####....@...### ####^#### Noise: ==-------  Time: 7990.1 (0.0) `8hc;........# ##.........###........ b) +3 short sword (elec) `8h;_.......## ####.####............ Cast: Scorch ......## ####..............#.#### `8h;d.#########...[..######.......### `8h;...........###.#...............# j   gnoll sergeant (polearm) ..#.####............#..#...#.#.# #....# #.#..[.....#....#...#...## `8h;#.#..###.#...#........###...#...#mail and wearing a +0 kite shield _The floor. `8h <9_Unknown command. _Unknown command.`8hu<Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`8h*U #........#  rockambo the Thaumaturge `8hU####### #........#  Deep Elf #.....## #...j....#  Health: 41/41 ======================== .......## #........#  Magic: 20/23 ====================---- ........# #........#  AC: 7Str: 5 `8hU........# #........#  EV: 13Int: 23 ........####........#  SH: 5Dex: 15 ....................# ###  XL:  8 Next: 44% Place: Dungeon:5 `8hV_....[..<####....@...### ####^#### Noise: ==-------  Time: 7990.1 (0.0) ........# ##.........###........ b) +3 short sword (elec) `8hQV.......## ####.####............ Cast: Scorch ......## ####..............#.#### `8hwV.#########...[..######.......### ...........###.#...............#  j   gnoll sergeant (polearm) ..#.####............#..#...#.#.# `8hVO#....# #.#..[.....#....#...#...## #.#..###.#...#........###...#...#`8hVCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`8hVAiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target`8hWAim: a gnoll sergeant, wielding a +1 spear of freezing, wearing a +0 scale mailand wearing a +0 kite shield (chance to affect: 81%)a8hK#........#rockambo the Thaumaturge ####### #........#Deep Elf #.....## #...*....#Health: 41/41 ======================== .......## #........#Magic: 20/23 ====================---- ........# #........#AC: 7Str: 5 ........# #........#EV: 13Int: 23 ........####........#SH: 5Dex: 15 ....................####XL:  8 Next: 44% Place: Dungeon:5 ....[..<####....@...### ####^#### Noise: ==-------  Time: 7990.1 (0.0) ........# ##.........###........ b) +3 sha8hIort sword (elec) .......## ####.####............ Cast: Scorch ......## ####..............#.#### .#########...[..######.......### ...........###.#...............# j   gnoll sergeant (polearm) ..#.####............#..#...#.#.# #....# #.#..[.....#....#...#...## #.#..###.#...#........###...#...#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +1 spear of freezing, wearing a +0 scale mailand wearing a +0 kite shield (chance to affect: 81%)a8h`[j, inner flame)a8hZaa8h j^.jja8hj+1.1 (1a8h"rUjja8h~uconfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll sergeant, wielding a +1 spear of freezing, wearing a +0 scale mailand wearing a +0 kite shield (chance to affect: 81%) _The gnoll sergeant is filled with an inner flame.d8h_  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d8hF.jvv,…)d8h).-2d8h;jd8h / _You conjure some foxfire!e8hC lj-e8hK ;je8hN F _Unknown command.f8hQ_f8hkB####### #.....## .......##.j.##....###[..<###### ####^####....# ##..v@.....###........## ####.####....## ####..............#.#### .#########...[..######.......###..........###.#........#.####............#..#...#.#j #....# #.#..[.....#....###..###.#...#........###...#....[[.##..#........#..f8hm,f8htnf8hnf8h|sf8htf8h:} vj§§§§jYour foxfire dissipates!f8hf8hs .j§§§§)-3f8h§§§§jf8ha"M _The foxfire hits the gnoll sergeant but does no damage.f8h] j..v.@vj,…)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f8h^]19-=4f8hh:jf8hj/ _You conjure some foxfire!f8h 5.....## .......##.j###.........###[..<####....v...### ####^####....# ##....v....###........## ####@####....## ####........#.#### .#########...[..######.......### ..........###.#........#.####............#..#...#.# #....# #.#..[.....#....## j#..###.#...#........###...#....[[.##..#........#..[).[).##.##....#.....#...##f8hu f8h Xf8h jvv§§§§§jThe foxfire hits the gnoll sergeant. Flame seeps out of the gnoll sergeant.f8hp f8h( : .f8h j  The gnoll sergeant is lightly wounded.  The foxfire hits the gnoll sergeant. Flame seeps out of the gnoll sergeant.f8h= f8h0@  The gnoll sergeant is moderately wounded.The gnoll sergeant is engulfed in blazing flames.f8hK ○j.§§§§§)f8htL ]20=-5f8h!W j§§§jf8h0Z < _Flame seeps out of the gnoll sergeant.f8hpQ   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f8h[ °.j...vv,…)f8h\ k19-=6Scorchf8hi f8hl / _You conjure some foxfire!g8h.......##.°###.............j...####[..<####........### ####^####....# ##....v....###........## ####.####....g8hp## ####...@v.........#.#### .#########...[..######.......### ..........###.#...............#.####............#..#...#.# #....# #.#..[.....#....###..###.#...#........###...#...# j.[[.##..#........#..[).[).##.##....#.....#...##.)[[###..#...###..>..###g8hBg8h vv§§§jThe foxfire hits the gnoll sergeant but does no damage.g8hC$,g8h/ j§jThe gnoll sergeant is moderately wounded.The foxfire hits the gnoll sergeant but does no damage.g8h_g8h7g8h{..j§§§§g8h2j)g8h.-7g8h[j§jg8hZ g8h[_The gnoll sergeant is moderately wounded.g8hO  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g8h.j.vv@.j,…)g8hH-=8g8h3Ajjg8h/ _You conjure some foxfire!g8h' : *jCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g8h  Flames lash the gnoll sergeant but do no damage.The foxfire hits the gnoll sergeant. Flame seeps out of the gnoll sergeant.g8h7h ,g8hZs B v§g8hs jThe gnoll sergeant is moderately wounded.The foxfire hits the gnoll sergeant but does no damage.g8h> g8h j.§ )The gnoll sergeant is moderately wounded.  The foxfire hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.gnoll sergeant is engulfed in blazing flames.  Flame seeps out of the gnoll sergeant.gnoll sergeant hits you from afar with a +1 spear of freezing.g8h[ 34-----7--====g8h 9g8h9 Tj§g8h 5 _The gnoll sergeant freezes you.h8h#K *§jCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h8h j.j  Flames lash the gnoll sergeant but do no damage.The gnoll sergeant is engulfed in blazing flames.5----8000h8h,Ujjh8hm _Flame seeps out of the gnoll sergeant. The gnoll sergeant barely misses you.h8hf  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*h8h #######Flames lash the gnoll sergeant.h8h1 D§§§§)§§ 5=----4---50=======1Scorch _The gnoll sergeant explodes!§§)§h8h8 h _Your Stealth skill increases to level 5!i8h3i8hi8hэ,i8hvy5=i8hi8h$,i8hi8hi8hlh6==i8hi8hri8hj6==i8h i8h,i8hi8h,i8h;i8hi8h7=7==i8hޭi8h5,i8h4i8hd,i8h"i8hi8hj8==i8hTi8hi8hK8=i8hi8hi8hi8hi8h~9==i8h0i8h,i8hi8h9i8h\9=20i8hE==i8h5i8h,i8hi8hC,i8hi8hi8hh1==i8hi8hb40=i8h^i8h(,i8hWi8hi8hSh2==i8h i8h ....)..------- _You start resting.i8h 023.1 (22.0)i8h` 1==-------4.1 (23i8hE i8h! " _HP restored.j8hBM#.....## ## #####.# ................# ### [..<####........### ####^####.# ##...).....###.## ####@####............ ......## ####..............#.#### .#########...[..######.......## ...........###.#...............#..[.. #..j8hG5.1 (1.0)j8haj8hauM###### #.....## ## #### ........ ### [..<####........### ####^####.# ##...@.....###.## ####.####...... ......## ####..............#.#### .#########...[..######.......###j8hv7..##.##j8h}j8h}r3===6j8h؈j8h  Things that are here: _a +1 spear of freezing; a +0 scale mail; a +0 kite shieldm8h<3m8hBm8hm8hA,m8hzm8h9=m8hm8hOm8hm8h`m8hm8hm8h?3==m8hOm8hm8hm8hm8hm8h_m8hSm8hm8h>m8hm8h ,m8h# m8h m8hE m8h m8h,m8h\m8h;,m8hm8h,m8hm8hS",m8hb$m8h',m8h*m8h,,m8h.m8hr5,m8h7m8h9m8h8:m8h;m8ho>,m8h@m8hB,m8hDm8h] page down [PgUp|<] page up [Esc] exit[top]r8he q - a scroll of noise. A prank scroll that creates a loud noise when read. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “The nature of the place where the Library was founded—a sanatorium rumored to  harbor the pitiably deformed—had proven a lure to people with no desire at all  for ‘regular human communication.’ I remember the case of a man who was normal  in every respect, in words, in reasoning, in the practice of his profession,  but strayed from this ‘normalcy’ in only one way: his inexplicable need to fill thousands of sheets of foolscap paper with seemingly meaningless words,  phonemes close to wailing sounds, cries of fury and pain in relentless  successions, fragments of sentences and pleas addressed to God-knows-whom.”  -Giorgio de Maria, _The Twenty Days of Turin_, 1975. trans. Ramon Glazov, 2016 (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.s8h'X Really read the scroll of noise? Y - Yes s8hX* N - Not8hK t8hS t8h] N####### #........#rockambo the Thaumaturge #.....## #........#Deep Elf .......## #........#Health: 41/41 ======================== ........# #........#Magic: 23/23 ======================== ........# #........#AC: 7t8h] Str: 5 ........####........#EV: 13Int: 23 ....................####SH: 5Dex: 15 ....[..<####........### ####^#### XL:  8 Next: 50% Place: Dungeon:5 t8h] ........# ##...@.....###........ Noise: ---------  Time: 8126.1 (0.0) .......## ####.####............ b) +3 short sword (elec) t8h@^ ......## ####..............#.#### Cast: Scorch .#########...[..######.......### ...........###.#...............# ..#.####............#..#...#.#.#t8h^ >  #....# #.#..[.....#....#...#...##  #.#..###.#...#........###...#...#  t8h_ #.#..##.[[.##..#..............#.. Things that are here: _a +1 spear of freezing; a +0 scale mail; a +0 kite shield _You start waiting. _Done waiting. _Done exploring.  As you read the scroll of noise, it crumbles to dust.t8hi c=========7.1 (1t8hq t8h t _ _a +1 spear of freezing; a +0 scale mail; a +0 kite shield _You start waiting. _Done waiting. _Done exploring.  As you read the scroll of noise, it crumbles to dust. _You hear a loud clanging noise!v8hڗv8h^v8hv8h3Bv8h6,v8hv8ha,v8h#v8h,v8hv8h,v8hv8h,v8h>v8hy,v8hv8h,,v8hv8h,v8h7v8h,v8h3v8hDv8hv8hOv8hv8hv8hv8h3,v8hBv8hv8hmv8hv8hbv8h,v8hv8hu,v8hv8hJ,v8h2Bv8h:v8h,v8hv8h ,v8hH v8h,v8h[v8h,v8hv8h|,v8h?v8hk,v8h v8hg",v8h#v8hU&,v8h'v8h*,v8h.v8h0v8h0v8hZ2v8h4,v8h;6v8hn8,v8h:v8h|<,v8h=v8h @,v8hAv8hC,v8h%Ev8h_G,v8hHv8h&K,v8hLv8h3O,v8hPv8h"S,v8hTv8hV,v8hXv8h\,v8hs^v8h`,v8hbv8hd,v8hyfv8hh,v8hYjv8hm,v8hnnv8hp,v8hztv8hv,v8hHxv8h|z,v8h{v8h~,v8hv8h,v8h v8h.,v8hv8hψ,v8hev8h,v8hv8h,v8h_v8h%,v8hv8hؘ,v8hv8h,v8hv8hL,v8hv8h,v8hv8h,v8hv8h,v8hv8h,v8h]v8hڴ,v8hov8hY,v8hѼv8h,v8hv8h,v8hv8h,v8hv8h,v8hv8hxv8hv8hv8ha,v8hv8h]v8hv8hHv8hv8hv8hv8hx,v8hv8h,v8hFv8h,v8h9v8h,v8hv8h^,v8h v8h>v8h2v8hv8h~v8hv8h:v8h,v8h\v8h[,v8hv8h,v8h[ v8hO ,v8h v8h,v8hv8h(,v8hv8hBv8h,v8hv8h,v8h v8h;#,v8h$v8hQ',v8h)v8h+v8h2+v8h,v8h.v8h.v8h1v8h44,v8h6v8hX9,v8h:v8h<,v8h>v8h@,v8hBv8hD,v8hFv8h2K,v8hLv8hN,v8haPv8hR,v8hTv8h^k 226.1 (99.0) _You start waiting.v8h^O---------7.1 (100.0)v8hev8hg# _Done waiting.v8huv8hXv8h,v8hv8h,v8h3v8h,v8hv8h,v8hv8h,v8hAv8h,v8hv8h,v8h v8h ,v8h|v8h ,v8hv8h,v8hv8hL,v8hv8h ,v8h"v8h$,v8h{&v8h(,v8h]*v8h-,v8hw.v8h0,v8h{2v8h4,v8h6v8h@9,v8h;v8h~<,v8hQ=v8h>,v8hp?v8h@,v8hBv8hD,v8hYFv8h!I,v8hJv8hUM,v8hNv8h-Q,v8hlRv8hT,v8h=Vv8hZ,v8h[v8h],v8h^v8h<`,v8hav8heb,v8hcv8hf,v8hEhv8hnj,v8hnv8h\p,v8hSrv8ht,v8hvv8hy,v8hs{v8h},v8hv8h>,v8hv8h,v8hĈv8h,v8hv8h,v8hv8h4,v8hv8hb,v8h5v8h,v8hv8hå,v8hdv8h,v8h!v8h,v8h*v8h,v8hv8hڹ,v8hv8hU,v8hv8hk,v8hv8h,v8hv8hZ,v8h4v8h,v8hv8h,v8hv8ht,v8hZv8h,v8h[v8h,v8hv8hb,v8hyv8hq,v8h-v8htv8hv8h'v8hkv8hv8hv8h,v8hO v8h v8h v8h v8h ,v8hv8h,v8hv8h,v8hIv8hv8hv8hRv8hE,v8hwv8h,v8hv8hW!,v8h4"v8h#v8h$v8h%v8h&,v8h'v8h),v8h +v8h-,v8h9.v8h0,v8ht2v8h4v8h4v8h5v8hHBv8hJ,v8h7Nv8hO,v8hPv8hR,v8hUv8h7W,v8hXv8h~Z,v8hE[v8h\,v8h]v8h^,v8h_v8h+a,v8hbv8h5e,v8hgv8h ####### #........#rockambo the Thaumaturge #.....## #........#Deep Elf .......## #........#Health: 41/41 ======================== {8h ........# #........#Magic: 23/23 ======================== ........# #........#AC: 7Str: 5 ........####........#EV: 13Int: 23 ....................####SH: 5Dex: 15 {8h d....[..<####........### ####^#### XL:  8 Next: 50% Place: Dungeon:5 {8h  7........# ##...@.....###........ Noise: ---------  Time: 8427.1 (0.0) {8hC .......## ####.####............ b) +3 short sword (elec) {8h] ......## ####..............#.#### Cast: Scorch {8h .#########...[..######.......### ...........###.#...............# {8h ~..#.####............#..#...#.#.#  #....# #.#..[.....#....#...#...##  #.#..###.#...#........###...#...#  {8h b#.#..##.[[.##..#..............#..  {8h c_You start waiting. _Done waiting. {8h p_You start waiting. _Done waiting. _You start waiting. {8h $_Done waiting.{8hs {8hn {8hw {8hv ,{8h" {8h& ,{8h~' {8ha( {8h- {8h0 ,{8hP6 ,{8h9 ,{8h; {8hk? {8hA {8hA {8hC {8hK {8hmR ,{8haW {8he  Things that are here:  a +0 leather armour; a +0 mace; an orc skeleton{8hk {8hl  _{8hn {8hht {8hx ,{8h?} {8h {8hG ,{8h {8hϊ ~  Things that are here:  a +0 flail; a gnoll skeleton{8h 5 _{8h {8h W  Items here: )) [[.{8hJ {8h  _{8h {8h {8h {8h_ {8hu {8hɹ {8hϻ {8h {8h {8h9 {8h? ,{8hg {8h {8h ,{8h {8h {8h2 {8hX {8h {8hG {8h {8h {8hq {8h {8h. {8h {8hE {8h {8h {8h[ {8h {8h {8h| {8h {8h {8hj {8hZ ,{8h {8h& {8h ,{8h {8hn {8h ,{8h {8h- {8h ,{8h {8h {8h ,{8h {8h {8h ,{8h {8h {8h ,{8h {8h! Y  There is a stone staircase leading down here.{8h {8hR {8h $ _{8h: |8hR|8h  You climb downwards.  You hear the hiss of flowing sand.|8h/  --more--}8h!F .# . ## #......## #....... #  # 6 #.@...+  #######  }8hF}8hJ}8hƟ055.8 (28.7)}8h}8h  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.}8h}8hmRead which item? Scrolls  l - 3 scrolls of teleportation  p - 3 scrolls of fear  s - a scroll of identify }8h t - a scroll of immolation [!] read|quaff[?] describe selected8hk 8hp rockambo the Thaumaturge.......#Deep Elf.......Health: 41/41 ========================#.....##Magic: 23/23 ========================#......##AC: 7Str: 5#.......EV: 13Int: 23#.....#SH: 5Dex: 15#.....#XL:  8 Next: 50% Place: Dungeon:6#.@...+Noise: ---------  Time: 8455.8 (0.0)#######b) +3 short sword (elec)Cast: Scorch _There is a stone staircase leading down here.  You climb downwards.  You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.8hs P  Okay, then.8hs 8h1v 8h{ . _8h6 8h7 8h|; 8h@ 8h"D 26.8 (1 _8hD 8h #...................###..........#..##..........##.##..............#####.##.....##.# #.##....##.# #..8h t#...........##.# ##.#....###.# #.5#....@...#.# #.######.####.#.###>###........#......>..########.#.##......####.##......########.#.##...)..#.......) ####....<...#####.. #......### #.. #......# ##.8h  D 8h 8h# 8h -8.3 (2.58h 8hi } _You climb upwards. _There is a stone staircase leading down here.8hN#.#..# #.##.# #.#####.# #.8hRO##.# #.##.##.# #.#..##.# ##.##.#.###.# #.##....>...#.# #.######.#####.#@###>###........# #......>..#########.##......# #.##......########..8hO#.##...)..#.......)####....<...#####... #......### #.#......# ##......# 8hT8hU49.3 (1.0 _8h;Y8hhZ8hv #.##.# #..............#####.# 8h a#...........##.# #.##...........##.# #..# #...........##.# ##.# #........#.###.# #.# #....>...#.# #.######.# ####.#.###>###........# #...@..>..########...#.##......# 8h O#.##......########..#.##...)..#.......)####....<...#####...8h  4 #......### #.#......# ##......# 8h< Y#......# #8hG 8h '608hN" 8h5$ 8h6#.##.# #.......#####.# #...........##.# #.## 8ha7T#...........##.# #..# #...........##.# ##.# #........#.###.# #.# #....>...#.# #.######.# ####.#.###>###.##....@.>..##.8h7c#.##......# ##.#.##......##.#.##...)..#.).8h8####....<...#####.#......### #.#......# ##.#......# ##.#......# #8h>8h?&18hC8hzE8h`#.##.# #......#####.# #....##.# #.## #.....##.# #..# #...........##.# ##.# #........#.###.# #.# #....>...#.# #.######.# ####.#.###>###.8h##.....@>..##.#.##......# ##...##.##......##.#.##...)..#.).####....<...#####.#......### #.#......# ##.#......# ##...##......# #8h8h&28h8h8h #.#..# #.................##.# 8hb #........#####.# #.....##.# #.## #....##.# #..# #....##.# ##.# 8h #........#.###.# #.# 8h #....>...#.# #.######.# ####.#.###@###........######......>..########......#.##......# ##...#8hX f#.##......########..#.##...)..#.......)####....<...#####.#......### #..#......# ##......#......# ##...8h 8h 8h 38hS 8hF  8hp U_There is a stone staircase leading down here.8hn8h8h8h 8h7-4 _8hH8hX  You climb downwards.  You hear the hiss of flowing sand.8h< /  --more--8h 6L #....  #....  #.(..  #....  #....  ##....##+#####  #............. 8h66 #.....@...(...  #.............  #.......  #...o... #............. #............. o   orc (asleep)#.......#....... 8h$7 8h78h?8hC5.1 (1.88h  You climb downwards.  You hear the hiss of flowing sand.  n entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found 4 stones and 6 poisoned darts. 8h S_There is a stone staircase leading up here.8h8h8h8h8h360 _8hU8hf #.................#..##.................##.##..............#####.##...........##.# #.###...........##.# #..##...........##.# ##.##........#.###.# #.##....>...#.# #.######.# #5####.#.###@###........######......>..########......8hg #.### ##...#.#.##########......#.##...)..#.......).....####....<...#####....... #### #.......  ## ##...... #......###...## 8hg 8hVk 8h -7.6 (2.58h 8h } _You climb upwards. _There is a stone staircase leading down here.8hƖ { #.###....##.# #.##....#.##.# > #.######8h V###.#.###>###........#### #......@..########......##......# ##...##.########.....#......##......####### 8he 8h= 48.6 (1.0 _8hA 8h c _There is a stone staircase leading down here.8ha 8h 8h@ 8h 8h -9 _8hU 8hp  You climb downwards.  You hear the hiss of flowing sand.8hܪ /  --more--8h\ # #......  #......  #......  +.....#  #.....# ####  ##.....##....#  #............+ 6 #....#  #......#  ##...#..#..#..  ######## ## 8h "8h 8h 8h7F .70.3 (1.78h-J 8hgM   8hM There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.8h 8h, 8h 8h" 8h I10 _8hO #.................##.##..............#####.##...........##.# #.###...........##.# #..##...........##.# ##.##........#.###.# #.##....>...#.# #.######.# #####.#.###>###........#####5#.########......#.### ##...#.8h #.##......########......#.##...)..#.......).....####....<...#####.......#......### #....... 8h \#......# ##...... #......###...## #......####### 8hE 8h 8h -2.8 (2.58h 8h } _You climb upwards. _There is a stone staircase leading down here.8h8haLevel 5 of the Dungeon <<<<>>>>>∩(Press ? for help)#.................#...#####.#...........###...................####.#............##...................####.#............##.................#..#8h=#..#............##.................##.###.###..........###..............#####.##..# ##....#...###...........##.# #.###.## ##.#.######...........##.# #..###.# #..#.##...........##.# ##.##..# #.##.##........#.###.# #.# ####.######.##.##....>...#.# #.######.# ##....# #∩...##.#####.#.###>###........#####..#### #.#####.###8h#......@..########........#### #)# #.....##.##......###...#......###.###.....##.##......########.......................##.##...)..#.......)..........#################....<...#####............#8h#......### #............##......# ##..........###......###...##...##8hݯa#......############......#########8h"V#@8h6 D #8hWa :# 8hR 8h .8h' #8hS 8hV D#.8h C #8h$9# 8h^FC##8hȗC.#8hg #..................##....## ##........#...###.8h #.######.............###..## ##..#......##.####8hݛ ###.#..................####..#####...#...##.##.###8hY\ #.....######....#.<##.).>..#........###...#.##.##8h\*.#8h\8hm #.....# ####....##.###.....##............##..##.8h % 8h |#.....##....)..)....#..#...#.....#...###.##8hV %#8h ########.#...)[[###..#...###..>..###.##..#>#8h8h<#.................##.#rockambo the Thaumaturge#..............#####.#Deep Elf#...........##.# #.##Health: 41/41 ========================#...........##.# #..#Magic: 23/23 ========================#...........##.# ##.#AC: 78hStr: 5#........#.###.# #.#EV: 13Int: 23#....>...#.# #.######.# # SH: 5Dex: 158h 0####.#.###>###........##### XL:  8 Next: 50% Place: Dungeon:58h:#......@..########...... Noise: ---------  Time: 8472.8 (0.0)#.##......###...#. b) +3 short sword (elec)8h^9#.##......########...... Cast: Scorch#.##...)..#.......).....8h}####....<...#####.......#......### #....... 8h#......# ##...... #......#8hS##...## #......#######8h You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! 8h _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.8h8h8h 8h6"8h%: _8h)%  8h%*-There is a stone staircase leading down here.8h,8h, _8hu-8h;18h28h38h 48h78h98hC98h.:8h2=8h>,8hz?8hB8h!D8hED8h1E8hH8hI,8hJ8hoM8hUO,8hbP8hV8hY8hZ8he[8h^8h&`8hC`8ha8hd8h g,8hh8hk8hn,8hq8h u8hx,8h{8h|8hN,8hϊ8hi8hƕ,8h8h8h٠,8hݤ8h8hw8h8hn8he.#####..#.####..#..#... ## ##....# #.#..[.....#....#...#..###.#...#........###..#..##.[[.##..#...........8hM#..[).[).##.##....#.....##...)[[###..#...###..>..#)..)....#..#...#.....8hp"####....##.###.....##......... ####....#.<##.).@..#........###89.8 (18h7.0) ...............####..#####...#.. 8h##.............###..## ##..# .............##....## ## 8h4............#...#### #.# ..............### #.# ..............## ##.# 8h+............#..# ..#... ............##.# ##.###..8h8h8h 8h[_There is an escape hatch in the floor here.8h 48hd 8hx 8h 990.0) _8h 8h\:  You slide downwards. The hatch slams shut behind you.  You hear the hiss of flowing sand.8hd /  --more--8hTU 8hU### ####.##.####### 6 .......@.......  ...............  #.......?)......  8h8U#.........(..... #............... +.....##...##### 8h`U#.....####### ##.....##....# #............+8hV8hy\8hO-1.6 (1.88h68hOd  There is an entrance to an ossuary on this level. Hurry and find it before the 8h}w_portal is buried! _Found a scroll of identify, a short sword and 5 stones.8hHS # #######.##.#######...............#?)..(.....#.....<......#8h[8h[320 _8h`8hb8hQW  ##. #######.##.#######...............#)..(.....#............#8h_ 8h` &38h#e 8hk 8hk +4.6 (28hIp 8hir : _s - 2 scrolls of identify (gained 1)8hC #  #. ### #####.##.########. #.. #)...... #(..... #............... +.....8hC#...##### #.....####### ##.....##....# #............+ #<......#8hK8hL+5.6 (18h~Q8hS8h-#.#.#. #. #.  #. ###  #####.##.####### #. #.. #)...... #(.. #............... +.....##...##### #.....####### ##.....##....# #......+8h08hi1&68h@88h :8h8  #.....# #.....# #..... #.... #... #..  #.####  #####@##.####### #. #.. #)... #(... #............... +.....##...##### #.....####### ##.....##....#8hA 8h'B &78h*H 8hI 8hp.M######.#..#...#8h.....# #@#### #####.##.########............#...............#....#....##.....######8h58h6&88h\:8h=<8h####### #.....# #.....# #.....# #.....# #.....# 8h#.@...# #.##### #####.##.####### #.......#.........#........).8h'.....#.........(.....#...............+.....##...#####8h<98h8h8hX####### #.....# #.....# #.....# #.....# #.....# #.....# #@##########.##.####### #...............8hX #........ #........)...... #.........(.....8h Y #............... +.....##...##### #.....##8h-Y%#####8h`8ha(5008hjf8hg8h,Up #######.....#.#..#...###########@##.########...............#............#....#....##.....########.....##....#8h]<18h+a8hb8hA #.....# #.....# 8hh #.....# #.....# #.....# 8h #.....# #.##### 8h #####.##.########.....@......... #.8h 0 #.8h Y) #.8h g(..#.8h! 0.....8h(! +.....##...######.....######8hF! ###.....##....##............+8hp) 8h* 8h!* 28h/ 8h}1 8h? y#.....# #.....# #.....# #.....# #.....# #.....# #.##### #####.##.# #. #. #.8h )...... #.(.....#..+.....##...##### 8h 8h$ &38hܐ 8h 8hN#.....# #.....# #.....# #.....# #.....# #.....# #.##### #####.##.# #. #. #.)...... #.(.....#.+.....##...######.....######### 8hr8h&48h#8h%8hYG#.....# #.....# #.....# #.....# #.....# #.....# #.##### #####.##.##.#.#.).#.(.#.+.....##...##.##..... 8h8h&58h8h8hݵ 8h, URead which item? 8hT Scrolls  l - 3 scrolls of teleportation  p - 3 scrolls of fear  s - 2 scrolls of identify 8h  t - a scroll of immolation [!] read|quaff8h G[?] describe selected8hY 8h#.....#rockambo the Thaumaturge#.....#Deep Elf8h:*#.....#Health: 41/41 ========================#.....#Magic: 23/23 ========================#.....#8h^&AC: 7Str: 5#.....#EV: 13Int: 23#.#####SH: 58h}Dex: 15#####.##.########XL:  8 Next: 50% Place: Dungeon:68h#........@.......Noise: ---------  Time: 8505.6 (0.0)#................8hb) +3 short sword (elec)#........).......Cast: Scorch#.........(......#................+.....##...#######.....#########.....##....##............+You slide downwards. The hatch slams shut behind you.  8h"You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _Found a scroll of identify, a short sword and 5 stones. _s - 2 scrolls of identify (gained 1)8hn  Okay, then.8h8h. _8h) %#.....# #.....# #.....# #.....# #.....# #.....# #.##### #####.##.##.#.#.).#.(.#.+.....##...##..##.. 8h6 8h! )6.6 (1 8hI _8h" 8hm#.....# #.....# #.....# #.....# #.....# #.....# #.##### #####.##.##.##.##.).##.(.##.#+.....##...##.....#########.... 8h/%8h(&78hC _You hear the slow hiss of a very distant avalanche of sand.8hlu#.....# #.....# #.....# #.....# #.....# #.....# #.##### #####.##.# #.# #.# #.).# #....#....+....#.... 8hlv8hv&88hf8h28h^w #.....# #.....# #.....# #.....# #.....# #.##########.##.########## #.................# #.# #)8h.# #..(.# #.8h.# +.....##...######8h## #.....########.....##....#8hF .......+ #.....<......#8h 8h& &98h8h n #.....# #.....# #.....# #.....# #.....# #.##### #####.##.# #.# #.# #.).# #.(.# #.# +.....##...# #.....####### ##.....##....#  #.+  #.....<......#8h =108h` 8h$ 8hd"J #.....# #.....# #.....# #.....# #.....# #.##### #####.##.# #.# #.# #8h#.).# #.(.# #.# +.....##...## #.....#######8h(# ##.....##....# #....8hF#w.+  #.....<......#8h,8h,&18h28hO48h #.....# #.....# #.....# #.....# #.....# #.##### #####.##.# #.# #.# #.).# #.(8hc.# #..# +.....##...### #.....####### ##.....##....#8h #......+  #.....<......#8h8h&28h8h08h #.....# #.....# #.....# #.....# #.....# #.##### #####.##.# #.#8h #.# #.).# #.(.#8h" #...# +.....##...8hB#### #.....####### ##....8h.##....# #............+  #.....<......#8h!8h&38h8h  #.....# #.....# #.....# #.....# #.##########.##.########## #.................# #.# #).# #..(.# #..# +.....##...######## #.....#########.....##....# .......+ #.....<......# #......#8h 8hx &48h" 8hv 8h  #.....# #.....# #.....# #.##########.##.##########8h  #.................# #.# #).# #8h ..(.# #..#8h/  +.....##...######## #.....######8hR ###.....##....# 8hu .......+ #.....<......# #......8h e......# ##...#..#..#..8h Y58h?qO #.....# #.....# #.##########.##.########## #.................# #.# #).# #..(.# #..# +.....##...######## #.....####### ##.....##....# .......+ #.....<......# #............# ##...#..#..#.. ######## ##8hv8hKw8hmw68he|8hl~8hD w #.....# #.....# #.##### #####.##.# #.# #.# #.).# #.(.# #.# +.....##...# #.....#######  ##.....##....# #......+  #.....<......# #.....# ##...#..#..#..  # ##78h 8hg 8h@*  #.....# #.....# #.##### #####.##.# #.# #.# #8h* +.).# #.(.# #.# +.....##...8h* # #.....#######  ##.....##....# #......+ #.....<......#8h+ A #.8hD+ ...#  ##...#..#..#.. 8h+ g # ##8h2 8h3 &88h(8 8h9 8hNE #.....# #.....# #.##### #####.##.8hN #. #. #.)8hOV. #.(8h+ON. #.8hOO +.....##... #.....####### 8hsOy ##.....##....# 8hOU #.....+8hO #.....<......# #8hOy...# ##...#..#8hPm.#..  # ##8h:P8hW8haX&98h?_8hT f......'.......######8h] 8h}] '208hWc 8he ( _You open the door.8hk} #.....#######. #.#####8h}Nh......#####.##.########.......#......................<#.......#8h}i)....[..#8h}U..(.......#.8h}".......8h}'##...######8h~.#.....####### ######.....##....#8hK~( #............+ #.....<......# #......#8h^~dh   hound (asleep)8ho~k ##...#..#..#..8h~ ######## ## 8h<  A hound comes into view.18hȖ8h _Found a ring mail. Found an escape hatch in the ceiling. _There is an open door here.8hJ #.....##.. #.######h......#####.##.#.#....#......<#...#.#........)+....[..#..(#.##'.....##...#.#.....#######.######.....##....#. #........+ #.....<.....# #......# ##...#..#..#.. ######## ##8h=8h$2 8h _8hS8hf8h  #.....# #.. #.##### #h......#####.##. #.#..... #......<#.....8hX U #.#........) +....[..#...( #.#8h  #.'.....##... #8h U.#.....#8hٍ .######.....##....#.. #.....8h G......+. #.....<8h ......#8hI  #............# ##...#..#..#..  # ##8h\ 8h &38h 8h| 8hx #.....# #.. #.##### #h......#####.##. #.# #......<# #.#........) +....[..#.........( #.# #.'.....##... #.#.....#.######.....##....#. #......+.. #.....<......#.. #.#. ##...#..#..#..  # ##8h|8h}&48h|8h8h_ L#######.. #.##### #h......#####.##.#### #.#............ #<# #.......#) +....[..#.........( #.......#... #.'.....##...## #.#.....####......######.....##....# #............+ #.....<......# #......# ##...#..#..#.. ######## ## 8h:b 8h c 8hg h.hh8hVh /==58hnl 8hn & _The hound barks!8h<8h8hK8h 8h #.. #.##### #.#####.##. #.# #.h....<# #.#.) +....[..#...( #.# #.'.....##...8h, #.#......######.....##...... #.... #.....<.......... #.....> ##...#..#..#...... 8h~W# ##.......8hH  Found an escape hatch in the floor.8hV.h8hf/--68h( _The hound pauses to sniff the ground.8h@ #.......#####.##.## #.#.......... #<# #.h.....#) +....[..#..( #.......#.8h'. #.'.....######+#.#.....####.......@######.....##....# #........# #.....<.# #.....># ##...#..#..#..# ######## ##8hk.###8h8h8h.h--7Scorch8hE8hR 8hC  #.#......... #<# #.......#) +....[..#. #.h.....#.8hD  #.......'.....#######+#.......#.....####........######.....##..#.# ..#.# #.....<#.# #.....#># ##...#..##..# ######## 8h[E #.##.8hF 8h;Q z.h88hNU 8huW 8h?<.#)+....[..#.#.......#h.....'.....##8hV#####+#.......###........#####.. #........<.># ##...#..#.# ######## #.# 8h 8h 8hT.h8h &98h8h0 #.......# +....[..#. #.......# #.'.....#######+#.#.....### #......h.######.....##. #........# .. #.# #.....< #.# #..... #># ##...#..# #..# ########  #.#.##..#.#8hT8hT.h8h@'308h 8h"8hS& +....[..# #.......# #.'.....#######+#.#.....## #........######..... #.....h..# .. #........# #.....< #.# #..... #># ##...#..# #..# ######## #.# ).##..#.#8hXTo   orc priest (asleep).o8h\  An orc priest comes into view. It is wielding a +0 mace.8h]8hQdW.h8hd&18h0i8hk' _Found a hand axe.8h?@ #........'.....#######+#.......#........##### #........<h....># ##...#..#.# ####### )..#.#o8h@ ]########..#....8hnF 8h]H ;  The orc priest shouts!8hR .hooo8h:S o   orc (wandering)The hound attacks as it pursues you! You block the hound's attack.  An orc comes into view. It is wielding a +0 dagger.8hW 8h ooThe orc priest casts a cantrip, but nothing happens.8h /==28h 8h % _The orc shouts!8h4 ^'.....#######+#.......#........##### #........<.h..># ##...#..#....# ####### )..#. o########o.#.... ..oo 2 orcs (1 wandering)8h- 8hȪ  An orc comes into view. It is wielding a +0 flail.8h   The hound attacks as it pursues you! You block the hound's attack.8h6 .hoo..ooo   orc wizard (wandering)8h woo 2 orcs (1 wandering)8h% &38h 8h{ z _An orc wizard comes into view. It is wielding a +0 dagger.8h#####+#.#..... #........######..... #.# .. #.# #.....< #.# #..... #># ##...# #....h...# ######8h6#+##........# .).#...#o#.o.#########.o##.... ..o.8h_ #.... .## #.(..8h8h8h 8h8h`8h.hoo...oo8h..-48h#"8h!$= _The hound bites you but does no damage.8h  #........######..... #.# . #.# #.....< #.# #..... #># ##...# #..# ######8h ##+##...h....# ..).........##..#o.#.o.#....#########.o##.... ..o. #.... .## #.(..  #....8h 8h 8h 8h  8h .hoo..o.8h @-58h0 8hH b _The hound attacks as it pursues you! The hound bites you but does no damage.8hV# #.#  #.# # #.# #..... #># ##...# #..# #####8h$?###+##.# ...)....h....##........o..#.o..#....#..##....########.o##.... .o.. #.... .## #.(..  #.... #....8h%8h'8h )8h@)8h#*8h 3.h...o.o8h3Soo..8h4&68h>I _You block the hound's attack.8h #.# # #.# # #># ## #..# ###.###+##8h$.# ....).#.....h.....#...o...#.o...#.....o#8hi##....########o.# #.... .... #....8h .## #.(..8h  #.... #....#....##+#####8h+8hp8h8h@8hX8h.h.o.o...8ho..   orc8hW36---78h 8h * _The hound bites you.8h~- #.# # #># ##. #..# ###..###+##.# ....).#..h.o....#...o....#^.....o.####....########..# #.... .... #.... .## #.(.. #.... #....8hb##....##+##### #.............8h 8h́8hT8h8h2...h.o.o...o.8h .-88h8hNO #># ##... #..# ##..###+##.# ....).#...#h.o.....#^........o...o..# ###...@########..# #....# .... #....# .## #.(..# #....# #....###....##+##### #............. #.....<...(...8hW8h8h8hc8h.o...oh.o.....8h^7---=98h8he _The hound attacks as it pursues you! The hound bites you but does no damage. x28h....# #####+##...... ...).........#..........# ....o...o.^.....h.o.......# ###....########..#  .... .##( .##+#####.............o   orc8hl#.....<...(........8h_8hy8h8hko..o.ho   orc priesto   orc8h\/-408h8h8hZ###+# ...).........#..........# ..o....o.^o........# ###...h########..# #....# .... .##( .##+#####.............#.....<...(..... .o.ohThe hound attacks as it pursues you! You block the hound's attack.=18h = _The hound bites you but does no damage.8hG u...)..#..... ......o.^.....o.........# ###...o########..# #...h# ..... .##( .##+######.............#.....<...(......o  The orc priest calls down the wrath of Beogh upon you..oh0----2 _Beogh smites you!8ha 8. ....o^.....o.........# ###....########..# #...o# ....h .##(.. .##+######.............<...(........o.  The hound attacks as it pursues you! The hound bites you..o.oh----3 _The hound bites you but does no damage.8h\.o^.....# ###...o########..# #....# ....o .##(.h ...##+######.............<...(.........o...o 2 orcs (1 asleep).o.oh-48h)o^.....# ###....########..# #...o# ..... .##(.o ..h.##+######.............<...(.............o.......o.oh=5 _The hound barely misses you.8h ^....# ###....########..#  ....o .##(.. ..oh##....##+######....@........<...(.....o.8h 8h2 8hg 8h .o.oh8h .-68hT 8h  8h3###....######## #....# ....#....# ## #.(.o#  #....# #...o# ##...h##+######............. #.(... #............. #. #.o#....#. #. #. 8h8hq#  The orc priest invokes the aid of Beogh against you.8h&118-------- _The hound barely misses you.  The orc priest invokes the aid of Beogh against you.Beogh smites you! 8h&r The orc priest shouts, "Beogh offers mercy even to people such as you. Join us  and be reborn!"  (press Y on the ability menu to convert to Beogh)8h00/  --more--8h\| e.oh8h.~ p 7Beogh _8hх 8h a _There is a stone staircase leading up here.8hA8hVB8hH8hJ8h_J8hO.o.o8hS-=88h*W8h #.................#..##.................##.##..............#####.#...........##.# #.###...........##.# #..#8he#...........##.# ##.##........#.###.# #.##....>...#.# #.######.# #5####.#.###@###........######......>h.########......#.### ##...#.#.##########......#.##...)..#.......).....####....<...#####....... #### #....... ## ##......#......###...## _The hound barely misses you. x28hH-------8hK$8hj6-50.1 (2.58h p8hr} _You climb upwards. _There is a stone staircase leading down here.8h9 N-8hX 8h ^ _You are too injured to fight recklessly!8h΁8h68h8h>^ _You are too injured to fight recklessly!8h48h8hC^ _You are too injured to fight recklessly!8h"  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8hvv(ally target)9=2--=1.1 (1.08hә8h~M _You conjure some foxfire! You block the hound's attack.8h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8hx §v You conjure some foxfire! The foxfire hits the hound.8h8h >The hound is moderately wounded.The foxfire hits the hound.8hu8h v§.  The hound is heavily wounded.--28h!8hd$p _The hound barely misses you. You block the hound's attack.8h5  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8h * combustible, ally target)  Flames lash the hound.  The hound is almost dead.8h .>h14---0--====38h*R _The hound's fire resistance burns away. The hound bites you.8h̉   8h) Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8hȶ  Flames lash the hound. The hound is burned terribly!*8hm,8hn8h`uv§§§†8hxj18----348hy0Scorch8h~;§8hI _You kill the hound!8h38h78h?8hߗ8h&8hܘ8hV8h5---9=-8hO8h8h¡8h8hp,8hR8h8hʧb20==8h8h_6=8h8h,8h߮8h8h#18hE==8hα8h,8hZ8hb17=8h8h928hDE==8h/8h,8hԼ8h ....---- _You start resting.8hS65.1 (11.0)38h&`===----6.1 (128h38h(% _Magic restored.8h~{ 8h{ 8h| 8h~ i8=8hx X8h ,8h 8h؆ 8h :==8hۇ 8hB 8hw ^9==8hW 8h 8h 8h 8he ,8hܒ 20=8h ,8hÔ 8hu ,8h 8h ,8hԙ 8he 8h S1=8h 8h5 ,8h 8h ,8hܡ 8h< 8hk 8h 8h a2=8hA 8hΨ ,8h 8h 8h) 8hK 8h ,8hF 8hɯ 8h S3=8h 8h ,8hc 8h 8hB 8h 8hS 8hu 8hb 8h] 8h W4==8h 8h 8h> 8hA 8h ,8h 8h ,8h2 8h 958hB (=8hl 8h ,8h 8h ,8h 8h i6=8hS 8h ,8h 8h ,8hr 8h{ ,8h~ 8h 8h" K7=8h 8h ,8h 8h ,8h 8h ,8h 8h\ i8=8hR 8h ,8h 8hS ,8h4 8h ,8h 8h> 8hf K9=8h 8h ,8h 8hj 8h 8h 8h ,8h 8h N30=8h 8h 8hG ,8hH 8h ,8h 8h ,8h 1==8h ,8h 8h ,8h 8h 8h 8h 8h' 8hO ?2=8hr 8h@ 8h 8h 8hM 8h ,8h 8hI 938h~ (=8h2 8hn ,8h 8h ,8hz 8hx ,8h 8h 948h 2=8hw 8hR! ,8h! 8h# ,8h# 8hq$ ,8h% 8h& a5=8h& 8hu' ,8h' 8h) ,8h* 8hl, ,8hE- 8h / 8h7/ #68hU/ E==8h0 8h2 ,8h93 8hN4 ,8h#5 8h6 8h'6 8h6 8h8 8h]8 U7=8h8 8h: ,8he: 8hb; ,8h; 8h< ,8hK= 8hC> 8hh> K8=8h> 8h? ,8hp@ 8hfA ,8hNB 8hC 8h=D U9=8hD 8hE ,8hF 8hlG ,8hG 8hH ,8h{I 8hK 8hK L40=8hL 8hyN ,8hO 8hyQ ,8h7R 8hS ,8hIT 8hZ _ _You start resting.8h^ .654.1 (888h^ w1==5.1 (898hEb 8hd " _HP restored.8h38h8h 8h,8h.8h8h(9=8h8h4,8h8h6,8h8h8h8hQ8h[8ho8h8h8h+8h8h,8h(8h,8h8h8h8hQ8h,8h8hw8h8h8hA8h8h8hR8hj8hR8h!,8h8h,8h8h,8h8hJ,8h58h8h8h8ho8h8h8hl,8hh8h,8h98hi,8h8h ,8ht8hf,8h8h,8h<8h+,8h8h{,8h8h8h8h8h,8h08hB8h8h8h8h,8hA 8h ,8h 8h ,8h8hW8h5,8h8h8h8h8hC8hs8h8h,8h8hy,8h8h8hB8h8h,8h98hD,8h8h,8hC8hI,8h, 8h !,8h!8h",8hX#8h$8h %8h%8h',8h(8h)8h)8h*8h|,,8hj-8h.8h*/8h/8h18h18h28hF4,8hY=8hf>8hNAB8hA,8hB8h8h ,8h@8h8h8h8h ,8h 8h= ,8h 8hZ 8hp 8hV8h#,8h}8h,8h8hw,8h8h,8h8h8h8h8h8h88h8h,8h8hy,8h}!8h!8h",8hL#8hh$8h$8hh%8hU&8h&8h&8h'8h'8h(8h{*,8h-8h.8h/8h/8h0,8h18h18h28h28h_3,8h38h4,8hy58hX68h{68h68h78h78hi88h698h}98h98h:8h;8h;8h<8h<8h)=8h>8h1>8h?8h?,8h@8hA,8hyB8hJC,8hC8hD,8hJE8hKg 754.1 (9 _You start waiting.8h*L-5.1 (100.0)8hOR8hS# _Done waiting.8h #.##.# #..............#####.# #.....##.# #.## #.....##.# #..# #....##.# ##.# #.#.###.# #.# #....>...#.# #.######.# ####.#.###>###........### #.....@>†.########..... #.##......# ##...# #.##......########.... #.##...)..#.......) ####....<...#####. #......### # #......# ## #......# 8hA ##...# #......# ###8hdG6.0)8h8h8hi #.##.# #......#####.# #....##.# #.## #.....##.# #..# #...........##.# ##.# #........#.###.# #.# #....>...#.# #.######.# ####.#.###>###. #....@.>†.## #.##......# ##... #.##......## #.##...)..#.) ####....<...##### #......### # #......# ## #......# ##... aj24m#......# 8ho8hp&78hu8hw8hB #.##.# #.......#####.# #...........##.# #.## #...........##.# #..# #...........##.# ##.# #........#.###.# #.# #....>...#.# #.######.# ####.#.###>###. #...@..>†.## #.##......# ## #.##......## #.##...)..#.) ####....<...#####8h #......### # #......# ## #......# ## #......# 8h8h&88h&8h8h2 #.##.# #..............#####.# #...........##.# #.## #...........##.# #..# #...........##.# ##.# #........#.###.# #.# #....>...#.# #.######.# ####.#.###>###. #..@...>†.## #.##......# ## #.##......## #.##...)..#.) ####....<...##### #......### # #......# ## 8h#......# ## #......# 8h8he&98h98h8hI+48h28h48hI DM......#...#####.# ..##.............##........#.###.# #....>...#.# #.##########.#@###>###........#.....>†.########..## ###.##......########..#......#8hP '÷8hvP '608hS 8hT 8h%G #...## #.#..# #....##.# #....#####. #.##.# # #..##.# #.. #8hc&....##.# ##. #........#.###.# #. #....@...#.# #.######.####.#.###>###...... #......>÷.###### #.##......# ## #.##......######## #.##...)..#.......)####....<...##### #......###  #......#8h3/<18h48h~7c _There is a stone staircase leading down here.8h48hx8hb8h-2 _8hF8hLl  You climb downwards.  You hear the hiss of flowing sand.8h/  --more--8hqA  #    #.....##  ###  #  #.....#  # 6 #.@...+  #######   There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!8h/8h28h1-3.6 (2.58h38hH7 8hs7_You hear the brisk hiss of a very distant avalanche of sand. _There is a stone staircase leading up here.8hc#.# . #.....## #......## #. #.....# #.....# #.<@..+ # 8h8h+4.6 (1.0 8h _8h8h8h #.# . #.....## 8h #......## #....... #.....# #.....# #.<.@.+ #8h  8h 8h &58h 8h 8h ^#.# . #.....## #......## #....... 8h ;#.....# #.....# #.<..@+ # 8h <68hm 8h\ 8h&###...#....#.....#'.....#.....######8h/8h&78h#8h( _You open the door.8hD#.......# #....... #.....## #......###### #...........# #.....#.....# #.....#.....# #.<...@.....# #.....# ###### 8h'8h&88hҰ8he 8hK_There is an open door here.8h@#.......# #....... #.....## #......###### #...........# #.....#.....# #.....#.....# #.<...'@....# #.....# ####### 8h8h=&9 _8h8h,8h .... .......##....... #.....## #......######......#.....#.....#8h#.<...'#######.....#######8h 8hM 8ho  708h8h8hHkM#.............+#### ..... .......#8hk#....... #.....## #......######......#.....##.<...'#######.....#8h6s8hs&18hw8hy8hX{ #.#.............#+##### #......  #.......#.. #  ####### #.....@.....# #.....#.....# #.....#.....# #.<...'.....########.....########8hL8h&28h8h 8h> 7 #. #.#............. #+####### #.......# #.......#.. #  ####### #...........# #.....#.....# #.....#.....# #.<...'.....########.....########8hE <38hH 8hJ 8hh M#.............+########.......## ######......##.....#.....#.#8h. 8h &48h 8hc 8hި #o... #. #. #.#............. #+####### #.#8hU #.#..###  ####### #...........# #.....#.....# #.....#.....# #.<...'.....########.....########8h8hŮ8hv&58h8hZ8h #..... #o... #. #. #.#............. #+####### #.# #.# ..###  ####### #...........# #.....#.....# #.....#.# #.<...'..########.....#68h#8h8hb4 #. #..... #o... #. #. #.8h?#............. #+####### #.# #.# ..##8h# ####### #...........#8h# #.....#..# #.....#8hVt..# #.<...'.....#8h 8h &78h08h08h #. #. #.o... #. #.8h #. #. #+# #.# #.# #.#  ##.....## 8h: #......######  #....# #.....#...# #.....#...#  #.<...'.....#8hp8h֊&88h8hӎ8h m#...#...#...#...#......'9 _You open the door.8h #.....<...(... #............. #............. #.........o... #............. #............. #.............#............. #@#######8h. #.# #.# ..### #######8ho   orc (asleep) #...........#8hS #.....#....# #.....#.....#8h8h8'808h8hQ _There is an open door here.8h  #....oh....... #.....<...(... #. #..... #o... #. #. #.#.@..................#'#######.......#.......#.....?.#.......#.......#.......#.......#####.... ########.... #...........# 8hA K #.....#.....#8h! 8h &18h 8h 1 _Found a scroll of identify.8h!  #.....<...(... #............. #.8hn 3 #o... #..... #. #...#####.8h .......@#'####### .#.......#?.#.......#...#....8h ...#.##.....######.....#......######8hV  #.....#...........# +.....#.....#.....#  #.....#.....#8h 8h &28h 8h 8h5  #............. #. #o... #8h ..... #.. #................#####.............#........#'####### #.#.......##?.#.#8h #........#.##.####8hʦ #####.....#......###### #.....#...........# +.....##.....#8h  #.....#.....#.....# #.<...'.....#8h) 8h &38h 8hs 8hO0 ...o.................#####.....#........#'####### ........#.....##.....########.....#8h&U8hU&48ho]8h_8h5`+5.6 (28h c8hd: _s - 3 scrolls of identify (gained 1)8h o..........8h..#####...#........#'####### .......8h-a#.....#####.....#......######8hIg#.....########8h8h+6.6 (18h8h>8h< ........#####...#........#'####### .......#.....#####.....#......###### .....#######8hC8hu&78h8h8hO  ....######........#'####### .......#.....######..@..#......###### .....+8hO (#8huX 8hX &88h\ 8h] 8h9 ... #. ...#####... #........#'#######  #.#.......# #.#.# #.#.# #........### #####.....#......###### #.@...#...........# +.....#.....#.....# #.....#.....#.....# #.....#.<...'.....# #.....#######.....# ####### ####### 98h8h} 8h, ...#####. #........#'#######  #........#.......# #........#.# #........#.# #........### #####.....#......##### #.....#........... +@....#.....#..... #.....#.....#..... #.....#.<...'..... #.....#######..... ####### ##### 8h8h'908h8h8h .####............'...........####8h 8h 8hƍ 18hې 8hc ( _You open the door.8hN+ ...#####. #........#'# #........#.# #........#.# #........#.# #........##.....##.######.....#.......#.....#.@.....#.....#.#.....#.....#8h+..#.....#.<...'####.....####### ####### 8h38hQ4&28h88hD;Q _There is an open door here.8h^X ...##### #........#'# #........#.# #........#.# #........#.## #........##.....###..######.....#.......#.....#'.....#.....#.#.....#.....#.#.....#.<...'##.....####### ####### 8h8hY-3 _8h8h8h9~  ...##### #.#'# #.#.# #.#.# #..#.# #. #........##.....###..######.....#.......#.....#.'.....#.....#.#.....#.....#.#.....#.<...'#.....# ####### 8hł 8h &48hI 8h< 8h  ...##### #.#'# #.#.# #.#.## #.#.# #. #.##.....###..######.....#.......#.....#.'.....#.....#.#.....#.....#.#.....#.<...'#.....# # 8h 8h &58h 8h 8h&H ...##### #.#'# #.#.#. #.#. #. #.#.8hj #.. #.##......###..######.....#.......#.....#.'.....#.....#.#.....#.....#8h.#.....#.<...'#.....# # 8h8h$&68h 8h8hߗ ...######## #.#' #.. #.# #.. #.# #.. #.# #.. #.##......###..######.....#.#.....#.'.....#......#.....#......#.....#.<...#..... #8h8h&78h8hu8h  ... # ...#####....... #####.#'####8hU  #...#.# #...#.# #...#. 8h× )#..##...##..###..######.....#.#.....#.'.....#.#.....#..............#.....#.<..##############.....############8h 8hA &88ht 8h 8hd  # ... # ...#####...... #####.#'### #...#.# #...#.# #...#. #..##...# #..###@.######.....#.#.....#.'.....#8hݸ/.#.....#...............#.....#.<.###############.....###########8h[8hʾ&98h 8hY _Found a worn bronze wand.8hM m ... # ...##########........#'## #...#.#... #...#.# #...#.## #..##.##.##..###..######.....#.......@.......#.....#.'.....#/.#.....#..#.....#.<################.....### ####### 8h 8h (8008h 8h 8h ...##########........#'# #...#.#.. #...#.# #...#.#### #..##8h.##..##..###..######.....#...............#.....#.'.....#/.#.....#>..#.....##################.....##8hxU ####### 8h8h&18h8h* 8hQ5_Found a stone staircase leading down.8h J#####........#' #...#.#. #...#.# #...#.#8h ## ### #..##.##...##..###..######.....#...............#.....#.'.....#/.#.....#>..#.....#8h O##################.....# 8h" 5##### 8h\ 8h 8h 28hs% 8h}' 8hW  #...#.#   #...#.#   #...#.#  8h#### #### #..##.#  ...##..###..######.....  #.................#.....  #.'.....  8h#.../.#.....  #.>..#.....  8h###################.....  #####   8h3    8h!8h&38ho8h 8hQg  #...#.   #...#.   #...#.   #### #### #..##.   #...##..###..######   #.#   #.'   #.../.#   #.>.#   # 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 8h  8h 8h8h4&28h8h2 8hMq_You hear the brisk hiss of a distant avalanche of sand.8hWV ...  8h...# #####. #...#. 8hJ#...#. #...#.8h 8hɟp######### #..##. 8h#...##..###..######. 8h)#.8h /#. 8h=#.'.8h1F #.8hB/#. 8hR^#.>.8hd/#. 8ht%#.8h 8h#8h$  8h 8h8h&38h8hX8hZo ... # ...# #####. #...#. 8hoZ#...#. #...#. ######### #..##. #...##..###..######.8hot #.#. 8ho=#.'.8h pF #.8hp/#. 8h;p^#.>.8hLp/#. 8h^p#8hop1. 8hp#8hp 8hp  8h#y8hy8hy48h}8h8h  ... #. ...#####. #####. #...#. #...#. #...#. ######### #..##. #...##..###..######. #.#. #.'. #.#. #.>.#. #. #   8h 8h 8hB 58h 8hI 8hڬ  ... #.   ...#####.   #####.#   #...#.8h+ #   #...#.#   #...#.#   ######### #..##.8hL ##   8h #...##..###..######.   #.8h֭ l#.   #.'.  8h  #.#.   #.>.8h #.   #.   #     8h 8hB &68hV 8h< 8hDY ... #. ...#####. #####.#'8hY #...#.#. #...#.#. #...#.#. 8hY######### #..##.# #...##..###..######.....# #.#.....# 8hY0#.'.....# #.#.....# #.>.#.....#8hZW #.....# 8hIZA# 8h`8ha&78hd8h1f8hy... #....#####.#####.#'##...#.#.#...#.#.#...#.#.######### #..##.##.#...##..###..######.....#.#.#.....#.#.'.....#.#.#.....#.#.>.#.....#.#.....# 88h-... #....#####.#####.#'##...#.#.#...#.#.#...#.#.######### #..##.##.#...##..###..######.....#.#.#.....#.#.'.....#.#.#.....#.#.>.#.....#.<#.....# 8h 8hk&98h8h8ht ... #....#####.#####.#'##...#.#.#...#.#.#...#.#.######### #..##.##.#...##..###..######.....#.#.#.....#.#.'.....#.#.#.....#.#.>.8h o#.....#.<.#.....# 8hF 8h: '208h 8h 8hI x... #....#####.#####.8hVI #'##...#.#.#...#.#.#...#.8hvI f#.# #..##.8hI }##.#...##..###..######.....#.8hI o#.#.....#.#.'.....#.#.8hI s#.....#.#.>.8hJ o#.....#.<.#.....# 8hLR 8hR 8hR 18h.#.....#.<.#.....# 8h8h&28ha8h98h... #....#####.#####.#'##...#.#.8hy#...#.#.#...#.#.# #..##.##.....##...##..###..######.....#.#.8h#.....#.#.'.....#.....##.#.....#.....##.>.8hi#.....#.<...'#.....## #8h{8h(&38hf8h 8h... #....#####.#####.#'##...#.#.##...#.#.##...#.#.##8hh #..##.##.....##...##..###..######.....#......##.#.....#.#.'.....#.....#.#.#.....#.....#.#.>.8h#.....#.<...'.#.....#.# #8h8h&48h&8h8h r... #....#####.#####.#'# #...#.#.# #...#.#.# #...#.#.# # #..##.##.....## #...##..###..######.....#......# #.#.....#. #.'.....#.....#. #.8hL o#.....#.....#. #.>.#.....#.<...'. #.....#.####### #8h 8hz &58hX 8h 8h... #....#####.#####.#'# #...#.#.# #...#.#.# #...#.#.#  #..##.##.....## ...##..###..######.....#......# .8h#.....#. .'.....#.....#. .#.....#.....#. .>.#.....#.<...'......#.####### #8hu8h&68h8h{8h( T...#####.#####........#'####### #...#........#.......# #...#........#.# 8hE) #...#........#.# ####### #..##........##.....## ..##..###..######.....#.##.............#.....#.........#.....##.....#.....#. >#.....#.<...'. 8h) #################.....#######. ####### ##### 8hJ 7 _There is an open door here.8hM9A... #.  ...#####.............#####........#'####### #...#........#.# #...#........#.#  #...#........#.. ###### #..##........##.....## ##..###..######.....#......#####8h94......#@....#.......'.....#.....#. .#.....#.....#. ...............#.....#.<...'. ################.....#######.....####### ######8hlA8h-8 _8h8ha8h1`M .... #... ...#####.............####'######8hf~#.#.. #...#.......... ###### #..##........### ##..###..##########......#.......' ...............#.....#.....#.........###98h_< M....... #... ....#####.............###'###### #.......... ###### #..##....@...##.....## ##..###..###########. ...............'.....#.....#........8h.= ##8hD 8hE '308hJ 8hL 8hMo? #...... #.......... #.... ....#####.............###'###### #.......... 8h-###### #..##........##.....## ##..###..########## ...............#.....#...........####### 8h 8h &18h8hm2 _Found 2 scrolls of identify.8h #....... #.........o...? #..... #........... #..... ....#####............. #####8h/.#'####### #...#.#.# #...#.#.# #...#.#.......# 8h]####### #..##...# 8h##..###..######.....#####.#.....#.....8h~.'.....#.....#.#.....#.....# 8h>...............#.....#.<...' #################.....#######....8h#8h&28hb8hc8h Y~ #.. #.... #...o?. #.... #.......... #.. .....#####............ #####.#'####### #...#.#.# #...#.#.# #...#.#.......# ######## #..##...#####..###..######.....####.#.....#......'.....#.....# ..#.....#.....# .>...............#.....#.<...'8hv_8h_&38he8hg8h& #.....<...(.# #.# #....# #o?.# #.# #..........# #..........#####........... #####.#'####### #...#.#.# #...#.#.# #...#.#.......# ######### #..##...#8h()## #...##..###..######.....### #.#.....#..... #.'.....#.....# #..#.....#.....#8hq5<48h98h<8hZ 7 #....oh....# #.....<...(.# #.# #....# #o?.# #.# #.# #........@.#####..........+######.#'####### #...#.#.# #...#.#.# #...#...#  ######### #..##...#  #...##..###..######.....##  #.#.....#.....  #.'.....#.....#8h <58h 8hm 8hM#....##+##oh....<...(..o? .........#####..........+######........#'#######...#........#.......#....8hR68hy8h}M  #+#####+## ##....##+##oh....<...(..o? .........#####..........+######........#'#######..... ...#####....8h8h/&78h8h8h)Mo  #+#####+## ##....##+##oh....<...(..o .........#####............#.......8h.8h[.&88hy18hM9.6 (2 _s - 5 scrolls of identify (gained 2)8h$  #.(..# #...o# #....# 8hU% #+#####+## ##....##+#.# #....oh....# #.....<.# #.# #..# #.# #.# #.# #..........#####.........#+######.#'#####8h%  #...#........#. #...#........#.8h% > #...#...8h% 8h- 8h]. ,40.6 (18h4 8h5 8h/ #....# #.(..# #...o##....# #+#####+## ##....##+.# #....oh.# #.....<.# #.# #8h/S.# #.# #.# #.# #...........#####........##+######.#'##### #...#.# #...#.#8h78h8&18h=8h?8h5 #....#8h^ #....# #.(..# #...o##....# 8hx#+#####+## ##....###.# #....oh#.# #.....<#.# ##.# ##.# ##.# ##.# ##.# #8h...........#####.......###+######.#'#### #...#.#8h>8h&28hV8h8h'###....# #....# #....# #.(..#. #...o##........#+#####+## ##....# #8h$(l.# #....oh #.# #.....< #.# # #.# # #.# # #8hH(.# # #.# # #8hh(.# # #...........#####......8h(2###+######.#'###8hn08h 1&38h68h78h .^......###.... #.... #.... #.(..5.. #...o.#.........#+#####+## ##.... #.# #....o #.# # #.# # #.# # #.# # #.# #5   shadow imp (asleep) #.# # #.# # #...........#####.....8h 8h &48h# 8h& ] _A shadow imp comes into view.8h#.#...#.#.8hg,#.'8h 8h!&58h%8hQ(( _You open the door.8hi r . #....^. #..###### ### #........ # ......... #. #........ #.(.8hi  5.. #........ # .... #.....?.. #.....#@#####+## ##... #.# # #.# # #.# # #8h'j .# # #.# #....  #.# #....  #.# #....8hwj   #.# #.... 8h/s 8hs &68hw 8hz z _Found a scroll of enchant weapon. _There is an open door here.8h@ N.. .^..###### ###.. (8h 5.. . #@....?.. .....#'#####+## ###...........#...........#.......8h &...8h 8h -7 _8h 8h 8h0f`.#..#..# #... .^..8h{fr.##..###### ##.#.. (5.. .8hf- #.....?.. .....#'#####+## ##............8hfi#........#.........#8hf ...8hl8h}l&88hq8hTs8h@E).# +.......# ....# #.....8h+#..# #... .^.......##..###### ##..?...#........ (5.. 8hx. #.....?.. .....#'#####+## ##.................8h8hl&98h8hce _Found a scroll labelled FASKOM FURON.8hX ...###. ......#  +......#  #......#  ...# #..... .#+#..# #.... .^.....##..###### ###?...#. #........ #........#. #.(..5....#........ #.......#.....?.. #.......#'#####+## ###+###...........# #5   shadow imp (asleep)8hF #...........# #...8h!8hn4 #...8h).# #...8hƪ!8h  #8h).# #...8hȫ 8h=508hʹ8hR8h;   ...  ## ...##  #.. ......#  # +......#  # #......#   ...# #..... .  ##+#..# #.... .^.  ....##..###### ###  ?..@#........ #  8h .. #.  ......#. #  5....#........ #  .#.....?.. #  ........#'#####+## ##  ##+###.....# #   #.....# #   #.# #8h 8hF 8h [.558h\ >===1Scorch8h 8hZ  8h _The shadow imp shouts!8h(7      ...   ## ...#  8h7 #.. ......#   # +......#  # #......#   ....# #..... .  8h7 8h7###+#..###.... .^.  8h7#......@##..###### ###  8h8#....?...#........ #  #8h78].......... #  8hT8#........#........ #  8h8#....5...#........ #  #.#.....?.. #  ........#'#####+## ##  ###+###...8h8j.# #   #8h8C.# #8hh<8hBD<5..8h E0---28hSK8hDM8h+V      ...  ##   #.. ......#   # +......#  # #......#  8h. #....## #..... .  ###+#.@###.... .^.  #.......##..###### #  #....?...#.   #.................  #....5...#........  #.#........ 8h  #.#.....?..  #........#'#####+## # ###+###.# #8h|8hI:5.8hB---38h]8h58hO         ##   #.. ......#   # +......#   # #......#   #...@## #..... .  ###+#..###.... .^  #.......##..###### #8hP  #....?...#.  #.....5.....  #.#........  #.#.....8hP7...  #8hP.#.....?.. 8hQT #........#'#####+##8hFU8hO[:5.8h\&48h`8hRc8h P     8hV B     ###  #.. ......#   #8h X +......#  8h  # #......#  8h  #....## #..... . 8h5  ###+#..###.... .8hU  8hx  #.......##..######  #....5...#8h .8h N  #........8h .8h  8h g #........#......8h5  #........#........8h t  #.#.....?..8h 8hk x5?58h 8h 8h  ....... ....... .....# ....#   ...# 8h{  ###..#   #...# ......#   #8hC +......#   # #......#  8hf #....## #.....  8h ###+#..###.... 8h #....5..##..###### 8h #....?...#. 8h5Y #...........8hUT  #........#8hw.8h>  #.#........8h8h8h5.68h2  ######+# #.... #.......... .... ...  ... ### . #..@# ......# . #..## +......# . #...## #......# . #....## #..... ###+#5.###.... . #.......##..###### #....?...#. #.......... 8h38h<oo   orc (wandering)8h=V7Scorch8hB8hD8hY    . ######+#..... #.o #.. #.. #...  #..... ### . #.......# .8h q #..## +......# . #...## #......# . #....## #.. ###+#5.###.... .^8h  #.......##..###### # #....?...# 8hP 5#.8hg 8h 8h7 8h' /o.o55   shadow impoo 2 orcs (wandering)8h( 48Scorch8hD0 8h2 8hC   .  .... ######+#..o... #.. #.o. #. #.  #.....8hODJ #### . #.......# . #..## +......# . #.5.## #......# . #....## #.... ###+#5.###.... .^. #.......##..###### ## #....?...#8hoF8h%H8hI8hI8hNo.o.o5.o   orc priest (wandering)5   shadow impoo 2 orcs (wandering)8hO&98hT8hU8hC/  ####### .  ... ######+#.o..... #..... #.o.o #. #.  #.......  #### ...# 8h/V#...## ......# . #.5## +......# . #...## #......# . #....## #.... ###+#5.###.... .^.. 8h/_#.......##..###### ###8hb38h58h98h[:8hB.o.o.o5.8hC'608h&J8hMd _The shadow imp spits at you.8h     ######### #.  '. ######+#........ #.o....... #..o...... #......o #.  #.......  ####..## ...##   #..5## ......# .   #..## +......# .   #...## #......# .   #....## #....   ###+#5.###.... .^...8h 8h 8h9 8h 8h .ooo...5.8h &18h 8h 8h ... ..  ..########## .#. '. ######+#... #........o #.....oo.@....... #..##+### #....  8h0#......## ../.. ... ####.5## ......# ...### #.......# . #..## +......# . #...## #......# . #....## #....8hX8hoo.....o5.8h&28hP8hl Y _Found a curved iron wand.8h ... ##########.#..........'.######+#.#....oo..#.......o#........#@##+### 8h& z#.......##......+ #.....5###../...# ...####..## #......# ...###+...## #......# ......)#..## +......# .#...## #......# .oo 2 orcs (wandering)8hc #....## #......# .###+#5.###.... .^8h 8h 8h 8h( ...oo..o.38h68hp _You hear the brisk hiss of an avalanche of sand.8hd ##########.#.......... '.......... ######+#.......... #.......o......... #...o..o.......... #........#.##+### #.##.@....+ #.....5###../...# ...####..## #......# ...###+#...## #......# ......).#..## +......# ..#.#......# .#.8he#......# .###+#5.###....### .^#.......##..###### ###8hg8h@i8h*poo..o   orc (wandering)8hqV4Scorch8hw8hy8h  ..##########. .#......... '######+#.o......o..o.........#.##+### ##......+5###.@/...# ...###..## #...###+# #...## ...).## +..## #.#####+#5.###....### .^.......##..###### ###?...#........ 8h 8hٔ ].oo8hw 0===58hћ 8hk > _The orc priest shouts! You hear a shout!8h @ .#.......... '..........######+#.......... #......o..o.......8h  #...o............. #........#.##+### ###......+ #.....5###../...# ... ####..## #@.....# ...###+8h  #...## #......# ......) # +......# ...... #...## #......# 8h; # #....## #......# ##+#5.###....### .^8h  #.......##..###### ### #....?...#........ # #......... #8h 8h : 58h 5   shadow imp  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!8h e30----------68h$ 8h' ' _You hear a shout!8h@@ '######+#...........o.5oo...........#.##+### ##......+5###../...# ...###..## #...###+ #...## ...)## +..## #.#####+#5.###....### .^.......##..###### ###?...#........ .....#(8h^D,8hKT..5o8hLP=--78hS8h(V8h~ #M..'##..##.#M   mummy (dormant)o   orc priest5   shadow imp8hă 7  You open the door.8hԎ y.5-88h3 8h B _A mummy comes into view. 8h O_Found a sand-covered staircase.8h7q######+#. #......o.......... #...o.....o....... #........#5##+### ###......+ #.....5###../...# ... ####..##.#......# ...### #...##..#......# ...... #..##M...# ...... #...##..#......#  #....##.#......# ##+#5.###....### .^ #.......##..###### ### #....?...#........ # #.........qom........ # #.#........ #.( #.#. #.8hr8h{w.o5MM8h|O-9Scorch 8h| _8h8hQ _There is an open door here.8h4  ######+#.   #......o...8h_4n.   #...o.......   #8h4N.#o##+###   #8h44.##5.....+  8h4 #.....5###../...# ...  8h 5 ####..##.#......# ...  8h55 #...##..#......#  8hY5 #..##M.@'......#  8h5 #...##..#......#   #....##.#......#  8h5 ###+#5.###....### .^   #8h6.##..###### ###   #....?...#........ # 8h(6_  #......... #.8hK6.  8hn6 #.#........ #.  8h6\ #.#. #8h68hP=8hG5∩M8h:He1=------70 _8h)Y8hz 8h m55   shadow imp8hh \0-=18hR 8h m _You hit the mummy but do no damage. The mummy hits you.8h] 8h` r.528he 8hg Y _You hit the mummy but do no damage.8h?:,8h(o.5o   orc priest5   shadow imp8h&38hY8hj _You barely miss the mummy. The mummy closely misses you.8h0 @  Flames lash the shadow imp.8h C*8h]  You kill the shadow imp!8hJT.o'8h1=1---4====8hŧ48hk8hı* _You hear a shout! x28hα * (combustible)  Flames lash the orc priest.  The orc priest is almost dead.8h- 8h2K The orc priest's fire resistance burns away.8hsM.o8h*c19-----58hBI _You block the mummy's attack.8hzc  Flames lash the orc priest. The orc priest is burned terribly!8hC*8hRp $You kill the orc priest!8h2Vh8---768ha\8h^R _The mummy barely misses you.8hw * (combustible)  Flames lash the mummy. The mummy is burned terribly!  The mummy is heavily damaged.8h`&M8hdab6---78huf8hxh= _The mummy's fire resistance burns away.8h Y  Flames lash the mummy. The mummy is burned terribly!8h e*8hRp &.8h,s 2=4----888hs 0Scorch8hy 8hN{ L _You destroy the mummy!8hH48hB8h 8h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)8h  ######+#.   #......o.   #...o.   #8h0.#o##+###   #.##5.....+   #.....5###../...# ...   ####..##.#......# ...   #...##..#......#  8hn #..##∩@.$......#   #...##..#......#  8h #....##.#......#   ###+#5.###....### .^8hj4  #.##..###### ###   #....?...#. #   #. #   #.#. #   #.#. #8h8hŮ}5=-----9 _8h8h8hrC  ######+#.  #......o.  #...o.  #.#o##+###  #.##5.....+  #.....5###../...# ...  ####..##.#......# ...  #...##..#......#   #..##@..$......#   #...##..#......#   #....##.#......#   ###+#5.###....### .^  #.##..######   #....?...#.  #.8hC  #.#.  #.#.8hHD8hxD8hHM ooo   orc wizard (wandering)o   orc8hMD----808h,S8h2V] _There is a sand-covered staircase here.8h# ######+#.  #......o.  #...o.  #.#o##+###  #.8h`|##5.....+  #.....5###../...# ...  ####..##.#......# ...# #...##..#oo....# . #..##∩@.$......# . #...##..#......# . 8h#....##.#......# . 8h###+#5.###....### .^. 8hb#.##..###### # 8h#....?...#. # #.8h#Z # #.8hHa#. # #.8hkJ#. #8hN8hM.ooo8h9*8ht o   orc  The orc wizard gestures wildly while chanting.8h۾;The orc wizard flickers and vanishes!8h2I8hI{8hJ8hJ8hDK==8h{K 18hKScorch8hS8hnW 8hW8hXh_Deactivating autopickup; reactivate with Ctrl-A.8hbX8hZ  ######+#.  #......o.  #...o.  #.#o##+###  #.##5.....+  #.....5###../...# ... 8h9] ####..##.#......# ...  #...##..#.{....#   #..##@..o......#   #...##..#......#   #....##.#......#   ###+#5.###....### .^  #.##..######   #....?...#.   #.  #.#.  #.#.8hm,8hq%.8h rBo$8hr3=6==8hCs(--28hVz8h|] _There is a sand-covered staircase here.8h8h9--8h\8h8h8h8hhoo.o 2 orcs3 _8hG8h8h& 8hn   .#  ..# 8ho #..# 8h #.Z# 8h #..#  8ho#..#  8h |#..## an Ossuary8h(T #∩@# 8hG> #### 8hh-  8h-  8h-  8h 5   Z   gnoll skeleton (dormant)      8hBQThe world spins around you as you enter the gateway.8h& 8hLa==You enter an ossuary!8heZZZ8hG]4.4 (1.8Scorch8hVM8hQ 8hQ_Reactivating autopickup.Found a gate leading back out of this place. _There is an empty arch of ancient stone here.8h8hrc7=50 _8hk8h8hk .# ..# #..# #.Z# #..# #..# #..## #∩@# ####8h w  .# ..# #..# #.Z# #..# #..# #..## #∩@# ####8h2{ 8h{ 8h  8h: e _A gnoll skeleton is nearby!8h 8hT F.Z8h2 F46Scorch _8h 8h 8h3A  You miscast Scorch.  You are very lightly contaminated with residual magic..Z6-7Contam 8h68h&80 _Nothing appears to happen.8h * (combustible)Flames lash the gnoll skeleton.  The gnoll skeleton is heavily damaged.8h ,8hX K MZ.Z Z   rat zombieThe gnoll skeleton's fire resistance burns away.8h 4---====88h 8h ] _A rat zombie comes into view.8hOYk  Flames lash the gnoll skeleton. The gnoll skeleton is burned terribly!8h[C*8hF*8h/}.Z.8h}35=2----9Scorch8hL98h;U _You destroy the gnoll skeleton!8h?F38hK8hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8hM 3=-----90 _8h Q 8hR 8hM8hhQX.Z8hQB----18hAV8h7X8h8hVX.Z8h%28hc8h18hs 8hx X.Z8hz 6==4==3Scorch8h| 8h 8h58h:X.Z8h;048h?8h(BK _Your magical contamination has completely faded away.8h * (combustible)Flames lash the rat zombie.  The rat zombie is almost destroyed.8h(Z8Z8hZv2--====58h"_8h-aB _The rat zombie's fire resistance burns away.8huc  Flames lash the rat zombie. The rat zombie is burned terribly!8he*8h+B.8h11---6Scorch8hב8hQ _You destroy the rat zombie!8hi I       .@## ∩∩# #### 8hl 7=----78h q 8hr 8hu.##..# #..# #..# #..# #..## #..## #@.## ##∩∩# ####8h8hZZ   kobold skeleton8hC----88h8hlb _A kobold skeleton comes into view.8h # .Z# #..# #..# #..# #..# #..## #.@## 8h{##..####∩∩####8hE8h8hxZZ.Z8hZ   orc skeleton (wandering)8h812=8h98h8h` _An orc skeleton comes into view.8hXv.##Z.# #.Z# #..# #..# #..## #..## #@.## ##..##8hfY ##∩∩#  ####8h/_8h_(9008hd8hf8h>3# ..# #Z.# #.Z# #..# #..# #..## #.@## ##..## ##..####∩∩####8hM@8h@8hODz.Z.Z8hD8=3==1Scorch8hI8hJ8hE  Flames lash the kobold skeleton.8h] *8h8h.Z.Z8h11--====2Scorch8h8hV _You destroy the kobold skeleton!8hV 8hwW 8hZ 8h] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8hvv.##..# #..# #.Z#8hv> #..#8hv~ #..## #..##8hvT #@.##8hva ##..##8hv ##..## 8hw ##∩∩#  ####8hy8hj}D.Z#8h~]----3Scorch _8h8h28h! * (combustible)Flames lash the orc skeleton.  The orc skeleton is severely damaged.8h0 8h (.8h Z8h I0---8h >====48h; 8h4 D _The orc skeleton's fire resistance burns away.8h  Flames lash the orc skeleton. The orc skeleton is burned terribly!* 8hB.8hq9=8/23 ---95Scorch8hH8hS _You destroy the orc skeleton!8h\M# ..# #..# #..# #..# #..# #..## 8hB]#.@## ##..## ##..## ##..##8hNb8hb&----8hc68hf8hj8h.##..# #..#8h! #..# #..# #..## #..##8hJ4 #@.## ##..## ##..## 8hs ##..## 8h ##∩∩#  ####8h}8hԠh9=-----78h8hV8h M# ..# #..# #..# #..# #..# #..## #.@## ##..## ##..## ##..##88hN& .##..# #..# #..# #..# #..## #..## #@.## ##..## ##..##..##∩∩#####40=98h'8hԮ8h fM# ..# #..# #..# #..# #..# #..## #.@## ##..## ##..## ##..##8h 10/23==108h 8hC 8hA3 .##..# #..# #..# #..# #..## #..## #@.## ##..## ##..##..##∩∩#####18hmM# ..# #..# #..# #..# #..# #..## #.@## ##..## ##..## ##..####8h{8hG1==8h28hr8h#8hT  .##..# #..# #..# #..# #..## #..## #@.## ##..## ##..##..####∩∩#  ####8h 8h #18h N==38h 8hDkM# ..# #..# #..# #..# #..# #..## 8h}k#.@## ##..## ##..## ##..###8hfp8hp&48hs8hIv8hGf .##..# #..# #..# #..#8h #..## #..## #@.## ##..## ##..##8h #..####∩∩#8hʈ8h&128h2/==8hM58h݌8h_8h 5M8h # ..# #..# 8hO #..# #..# #..# #..## #.@## ##..## 8h ##..## ##..###.8h+ 8h &68h 8h 9hE .##..# #..# #..# #..# #..## #..## #@.## ##..## ##..###.##..##9hI9hjJ#=9hJ79hM9hO9hXmM# ..# #..# #..# #..# #..# #..## #.@## ##..## ##..## ##..###.9h9h#s3==89hB9h*9hK 3 Z.##..# #..# #..#9hK q #..# #..## #..## #@.## ##..##9hK  ##..##9hL Z   orc zombie (dormant)#.9h5L 5##..##9hT 9h,U &99hY 9h[ ^ _An orc zombie comes into view.9h&O.# Z.# #..# #..# #..# #..# #..## #.@## ##..## ##..## ##..## ##..####..## 9hR9h S'209h11-9hp. >====59h03 9hK5  9hv5 :_The hobgoblin zombie's fire resistance burns away.9h1v  Flames lash the hobgoblin zombie.  The hobgoblin zombie is burned terribly!9h4*Z   orc skeleton9ha9hk.Z.9h9h3 9/23 ---6Scorch9h 9hNW _You destroy the hobgoblin zombie!9h9hz F.Z9hM=10/239hQ=-----79h9h9hb3 9hh5 .Z----8Scorch9h> 9h * (combustible)Flames lash the orc skeleton.  The orc skeleton is almost destroyed. 9hqM 9h@QG.Z 9hQo8/23 --==== 9hQ9 9hP]Z _The orc skeleton's fire resistance burns away. 9h g  Flames lash the orc skeleton. The orc skeleton is burned terribly! 9hC* 9hnB. 9hr#7 9hru---40Scorch 9h_y 9hyS _You destroy the orc skeleton! 9hkf .##..# #..# #..# #..# 9hϝ! #..## #..## #@.## ##..## ##..###.##..## 9hģ 9h&---- 9h1 9h 9h 9h< 9hA 9hAC----2 9h?E 9h(G 9h 9h 9h#8 9h9=3 9h  9h' 9hX= 9hA 9hB&4 9h;G 9h/I 9h_##. 9h6 9h&5 9h 9h!9hk###.9h9h5#99hUA==69h9hc9h;k###.9h@<79h?9h9hPk###.9h\V9hV&89hiZ9h[9h k###.9h 9hB 10/23==99h 9h1 9hy#####^.9hP9h'509h9h9h# #####^.#..#..#..#.....9h9hB#19haC==19h9h9h  ###### #^@..## #..##..## #..# ##..## #..# ##..## #..# ##..###..# ##..##.# ##.##.# ##..##  ##..##9h, 9h &29h 9h 9h+ ######^...##.@##..####..## ##..## ##..## ##..## ##..## ##..##^#9he ##..##  ##..##9h"9hQ39h{9hY9h ###### ##^...##9h: #@.##..## #..####..## #..## ##..##  #..# ##..## 9hn3 #..# ##..##  #..# ##..###..#9h ##..##^^# ##..##  ##..##9h_12==49h9h-9ht t######^...##..##..####..## ##..## ##..## ##..##9h  ##..## ##..##Z   orc skeleton (dormant)^^# ##..##Z.# ##..## ##..#9h ZZZ9hN &59h 9hq ` _An orc skeleton comes into view.9h.######^...##..##..####..## ##..## ##..## ##..## ##..## ##..##^^ ##..##Z. ##..#. ##.. ##.9hK9h *Z.The orc skeleton sets off the alarm!9h @Z.The alarm trap emits a blaring wail!  A sentinel's mark forms upon you.9h==========6Mark 9h9h ' _You hear a shout!9h @ ###### ##^...## ##..##..## ##..####..## #.@## ##..## #..## ##..## #..## ##..## #..# ##..## #Z^# ##..## #..# ##..#..# ##..###.9hQH 9hJ 9hP 9Z.Z   rat zombieZ   orc skeletonZ9hRQ 3==--------- 79hV 9hX ] _A rat zombie comes into view.9h r---------9h'#### ^...## ..## ##.@####..## ##..## ##..## ###..## ..#Z.##..## Z   orc skeleton^##..###..##..##.Z###..##9h.9h09h5<.ZZ   rat zombieZ   orc skeletonZ.9h5%89hZ89h99h75#### ^...## ..## ##..####..## ##..## ##..## #.##..## Z   orc skeletonZ##..##^##.Z#9hT9hT%99hW9h Y9hb#### ^@..## ..## 9h:c##..####..## ##..## ##..#####..## .##..##Z#^#9hd9hj`Z.9hlks4==609h p9hr9hg###### ##^.@.## ##..##..## ##..####..## 9h#..## ##..## #..## ##..###..## ##..## #.Z# ##..9hG###..# ##..## 9h5 9h`Z.9h|%19h9hZ.Z   rat zombieZZ   orc skeleton5==29h Z.39h|Z.ZZ   gnoll zombieZ   orc skeleton4 _A gnoll zombie comes into view.9hH  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9hH9h9h(Z.Z.6==5Scorch _9h9h9h * (combustible)Flames lash the orc skeleton.  The orc skeleton is almost destroyed.9h 9h 9h 9hc Z.Z..Z9h u4--====69h 9h* D _The orc skeleton's fire resistance burns away.9hjg  Flames lash the orc skeleton. The orc skeleton is burned terribly!9hD*9h9hM.Z.Z.2----79hS _You destroy the orc skeleton!9h[l * (combustible)9hFlames lash the rat zombie.  The rat zombie is heavily damaged.9h̅9hG9hZ.Z.9h׎h11---89hN9hXB _The rat zombie's fire resistance burns away.9h& c  Flames lash the rat zombie. The rat zombie is burned terribly!9h *  gnoll zombie9h 9hy `  You destroy the rat zombie!9h .Z.ZZ   kobold zombie9h y9/23 ---99h 9he ` _A kobold zombie comes into view.9h 9h &----9h 709h 9hF 9h79Z..Z10/23=-----19h * (combustible)Flames lash the gnoll zombie.  9hNThe gnoll zombie is heavily damaged.9h(9hS  The gnoll zombie's fire resistance burns away.9h;9h;Z.ZZ.  rat zombie  gnoll zombie (combustible)9h}|Z   kobold zombie9h98/23 --====29h=9h] _A rat zombie comes into view.9hEq K * 9hq XFlames lash the gnoll zombie. The gnoll zombie is burned terribly!9hmS %  The gnoll zombie is almost destroyed. ZZZ..ZZ   gnoll skeletonA gnoll skeleton comes into view.6----39hV 9h'Y C _The gnoll zombie hits you but does no damage.9hg  Flames lash the gnoll zombie. The gnoll zombie is burned terribly!9h*  kobold zombieZ   gnoll skeleton9hQ9h9h̚9h.ZZ..Z.9h^]5---49h$9hS _You destroy the gnoll zombie!9h3 9h44 D----59hz9 9h; 9hn 9h 9h 9h 9h ZZ..Z.Zgoblin9hL Z   kobold zombieZ   gnoll skeleton9h f6=----69h 9hn ` _A goblin zombie comes into view.9hC  Flames lash the kobold zombie.9h*Z   gnoll skeleton9h[9h9h9hZ..Z.Z.9hgq4--====79h9h 9hN_You destroy the kobold zombie!9h N * 9h (combustible)Flames lash the rat zombie.  The rat zombie is almost destroyed.9h 9h 9h 9h7 Z.*Z.Z.The rat zombie's fire resistance burns away.  The rat zombie sets off the alarm!9h޹ F Z.@.Z.Z.The alarm trap emits a blaring wail!9hº 2----==========89h 9h 7 _The mark upon you grows brighter. 9hc  Flames lash the rat zombie. The rat zombie is burned terribly! 9h**  goblin zombieZ   gnoll skeleton 9hd 9hd 9hl.Z.Z. 9hp1---====----- 9Scorch 9hxu 9hwQ _You destroy the rat zombie! 9hQ----- 9h  9h e _You don't have enough magic to cast this spell.#9hN#9hEi----80 _#9h-q P----#9h_u #9hw  #9hx W_You don't have enough magic to cast this spell.$9hy Z.Z.1 _$9hK| $9h} %9h;u  You hit the gnoll skeleton. Z. The gnoll skeleton is moderately damaged.2==2Scorch%9h%9h\ _The gnoll skeleton closely misses you.%9h  You hit the gnoll skeleton.  Lightning courses through the gnoll skeleton!%9hYgZ.%9hM.603%9hK%9hl? _You destroy the gnoll skeleton!%9h%9hQ<  You hit the goblin zombie.  The goblin zombie is moderately damaged.%9h<%4%9hU@%9hBZ _The goblin zombie barely misses you.&9h.:  You hit the goblin zombie.3==5&9h=&9h?e _The goblin zombie is heavily damaged.&9h q  You hit the goblin zombie.  &9h# PThe goblin zombie is severely damaged.&9h %6&9h &9h D _The goblin zombie barely misses you.&9h '9h?  You hit the goblin zombie.'9h"M.'9h4==7Scorch'9h'9hT _You destroy the goblin zombie!'9hI'9h'9h0,'9h'9h'9h@'9h'9h!5'9hE=='9h'9hc,'9h'9h. B'9ht6=='9h'9h+'9h'9h'9hw'9h'9h'9h#'9h $^7=='9h$'9h1B'9h7'9hB7'9h7'9h@'9hY@W8=='9h@'9hoB'9hB'9hC'9hLt9=='9hM'9hMT,'9hT'9h],'9h)^'9hf'9h6g=10/23'9h\gE=='9hg'9hi'9hJi'9hi'9hGp,'9hp'9h z1=='9h&,'9h'9hގ'9h'9hv'9h '9h'9hd12=='9hy'9hG'9h'9h_'9h3=='9hC'9h_'9h'9h'9hj,'9h'9h2'9hi%4'9hE=='9h'9h+,'9h'9h?,'9h'9h5==-'9h/l 9018.4 (31.0) _You start resting.'9h-9.4 (32 _The sentinel's mark upon you fades away.'9h'9hu'9h '9h'9h|,'9h6=='9h,'9h'9h'9hU'9h'9he '9h %7'9h E=='9h '9hB'9h'9h5%8'9hVE=='9h!'9h-B'9h ,'9hr!'9h&'9h''9h'9'9h&'E=='9h''9h,B'9h.'9h/'9h/'9h3'9h4$20'9h?4E=='9h4'9h9'9h9'9hl:'9hE?,'9h?'9h/A'9htA'9hAa1=='9h1B(9h(9h(9h(9h] (9h h2==(9hw (9h(9h(9h(9h1(9hc(9h(9h! (9h!C_You start resting.(9h!(9h(-39.4 (20(9h(#3(9h&)V===40.4 (21(9h#.(9h0% _Magic restored.(9ho ###### ##.@..##(9hp ##..##..## ##..####..## #..## #(9hc)9hc&5)9h8f)9h h)9h! /######....####..####..## ##..## ##..## ##..## ##..## ##..##^ ##..#. ##.. ##. ## # 6)9h )9h *9h######....####..####..##*9h ##..## ##..## ##..## ##..## ##..#^ ##... ##. ##*9h>Q # *9h*9h{&7*9h/*9h*9h!p######....####..####..## ##..## ##..## ##..## ##..# ##..^ ##.. ## # *9h)*9h)&8*9hR-*9hj/*9h M ###### ##....## ##..##..## ##..####..## ##..## ##..## ##..## ##..## ##..## ##.. ##..##*9h*  ##.. #@.## ## #.^## ## #..## #..# *9h *9h &9*9h) *9hT +9ht....####..####..## ##..## ##..# ##.. ##. ##^ #.  +9hy+9h=z'50+9h ~+9h+9h##..####..## ##..# ##.. ##. ## #+9ho^ . ^+9ht+9h&1+9h+9h+9hb##..# ##.. ##. ## # ^ .^.+9h+9h&2+9h+9h+9hH  ##. ## #  +9h&I x^.^.+9hR +9h,S &3+9hW +9haX ,9hR #  ^.^.,9h5[,9h[&4,9h_,9hea,9h@ ^.^.,9hH,9h<5,9h,9h^.^.,9h?,9h&6,9h,9h,9h ^.^..,9h ,9h &7,9h. ,9h -9h-d ##.^## ##..## ##..## ##..## ##..## ##..## ##..## ##..## #^@## #..## -9hA.I#..# ##-9hE7-9h7&8-9h;-9h<-9h\:.^..### -9hB-9h@C&9-9hF-9hG-9h^.. ### -9h 60-9hM-9h-9h) p^.. ### -9h%2 -9hh2 &1-9h5 -9h7 .9hq^.. #### .9h.9hr&2.9h.9h.9h D^......Z^. ########### Z   hobgoblin skeleton (wandering).9h0 .9h$UZ..9h&3.9h2.9hO _A hobgoblin skeleton comes into view..9h/9hU M##..## ##..## ##^.## ##..## ##..## ##..## ##..## ##..########/9hUu#...@..Z.^.Z############ Z   kobold zombie (wandering)/9hLY/9hmZ.4Scorch _A kobold zombie comes into view./9hЅ ##..## ##..## ##^.## ##..## ##..## ##..## ##..## ##..##....@.Z.^Z.Z#Z   orc zombieZ   hobgoblin skeleton (wandering)ZZ5/9h /9hP ^ _An orc zombie comes into view./9hj  *Z  combustible)Flames lash the hobgoblin skeleton.  The hobgoblin skeleton is almost destroyed./9he> /9heJ 8 *.*.Z.ZThe hobgoblin skeleton's fire resistance burns away.  The kobold zombie sets off the alarm!/9h"I  The alarm trap emits a blaring wail!/9h&/9hq:@Z..Z.Z./9hc;1---==========6Mark /9h@09h>a _A sentinel's mark forms upon you.09h  Flames lash the hobgoblin skeleton.  The hobgoblin skeleton is burned terribly!* 09hD}09hk~09h..Z.Z.09h^19-----====----- 709hY _You destroy the hobgoblin skeleton!19h^O##..## ##..## ##^.## ##..## ##..## ##..## ##..## ##..##.19hOZ.Z.#19hjR19hR19h[~Z.Z.19h\20=----------819h`19hrb19hp@  Flames lash the orc zombie.19hA* 19h2 .You destroy the orc zombie!19h t18--====919h19hDZ _The kobold zombie barely misses you.19hB * (combustible)Flames lash the kobold zombie.  The kobold zombie is heavily damaged.19h 8Z19h c6----7019h 19hH E _The kobold zombie's fire resistance burns away.29h i  Flames lash the kobold zombie. The kobold zombie is burned terribly!29h(A* 29hB.29h5---1Scorch29h29h*T _You destroy the kobold zombie!29hRL##..## ##..## ##^.## ##..## ##..## ##..## ##..## ##..##.#29hW29hXD----229h\29h]29h> ##..## ##..## ##^.## ##..## ##..## ##..## ##..## ##..##.Z#Z   orc skeleton29h 29h VZ.29hO B----329h 29h2 ` _An orc skeleton comes into view.39hP##..## ##..## ##^.## ##..## ##..## ##..## ##..## ##..##.39hPkZ.#39hR39hYXTZ.39hXU6=439hp[39h]39h79##..## ##..## ##^.## ##..## ##..## ##..## ##..## ##..##.Z.#39h;39h;65Scorch39hJ>39h?39hB  Flames lash the orc skeleton.39hA* 39h-B.39h)5-====6Scorch39h39h{S _You destroy the orc skeleton!39h* ##..## ##..## ##^.## ##..## ##..## ##..## ##..## ##..##.#39h- 39h4 ZZ   kobold zombie39h4 D----739h7 39hg9 ` _A kobold zombie comes into view.49hN##..## ##..## ##^.## ##..## ##..## ##..## ##..## ##..##.Z.#49hgS49h[PZ.49hT[B----849h_49h`49h##..## ##..## ##^.## ##..## ##..## ##..## ##..## ##..##.Z.#49h49hPZ.49hf6=9Scorch49h49h49h C  Flames lash the kobold zombie.49hA* 49hۃ.4--====80Scorch49h49hYT _You destroy the kobold zombie!49hC ##..## ##..## ##^.## ##..## ##..## ##..## ##..## ##..##.#49hM 49h|M &----49hM 149h*Q 49hR 59h4##..## ##..## ##^.## ##..## ##..## ##..## ##..##  ##..##.Z  #Z   hobgoblin skeleton59h59hVZ.59hC5=-----59h259h59he _A hobgoblin skeleton comes into view.59h ##..## ##..## ##^.## ##..## ##..## ##..##  ##..## ##..# #.Z. #59h~ TZ.59h %359h 59h 69hz(##..## ##..## ##^.## ##..## ##..##  ##..## ##..## ..# .Z.69h+69h 6SZ.69hV664Scorch69h-A69hH  Flames lash the hobgoblin skeleton.69hXA* 69hu.4-====5Scorch69hz69h}Y _You destroy the hobgoblin skeleton!69hg ##..## ##..## ##^.## ##..##  ##..## ##..## ..## ..#69he 69h D----669h 69h 69h##..## ##..## ##^.##  ##..## ##..## ..## ..## #69h69hB5=----69h1769h69h79hB<##..## ##..##  ##^.## ##..## ..## ..## 79hKCP## #79hP79h Q%879h2T79hV79hj##..## ###..## ##^.## ..## ..## 79hjR## ## 79hv;979h/y79hz79h K##..## # ##..## # #^.## ..## ## ##  79h^ 79h s6==9079h 79h 79h^ ##..## ##. #..## # ^.## # .79hN^ Z## ##  79hf D1 79h1i 79hj h _The sentinel's mark upon you fades away.89h ..## ##. ..## ##. .## # ## # # 89h89h"&289h89hW89hV..## ##..# .## ##. ## ##. # 89hVS# #89hA^89h^%789h^N==389ha89hc89h## ##..# ## ##..# # ##. ##.89h###89h89h89h489hש89h89h j## ##..##  89h Y##..# ##..###.##.89h ###89h+ 89h| &589h6 89hJ 99hI ##..##  ##..## ##..###..###.##.##99hQ99hRT8==99h6R699hU99hW99h ##..## ##..## ##..## ##..###..#99h65##.##.##99hB99h&799h99h99h5##..## ##..## ##..## ##..## 99hX##..###..###.##.##99h99h &899h399ht99h5 ^##..## ##..## ##..## ##..## ##..## ##..###..###.##∩#99h: 99hL; R9==99hn; 999h= 99h> 99h ##..## ##..## ##..## ##..## ##..## ##..## ##..###..###∩∩#99h 99h (10099h5 99h| :9h##..## ##..## ##..## ##..## ##..## :9h<##..## ##..## ##..###∩∩##:9hQ:9h:9hL20==:9h1:9hc:9hA:9hS##..## ##..## ##..## ##..## ##..## ##..## ##..## ##..## ##∩∩# #### :9h?Y:9hY&2:9h\:9h^:9h};##..## ##..## ##..## ##..## ##..## ##..## ##..## . ##..## ##∩∩# #### :9h;:9ht&3:9h:9h:9hҧ ##..## ##..## ##..## ##..## ##..## ##..## ##..## ..##..## ##∩∩# :9h ,#### :9h! :9h #1:9hɯ N==4:9h :9h ;9h##..## ##..## ##..## ##..## ##..## ##..## ##..## ..##..## ;9h ##∩∩# #### ;9h;9h&5;9hO;9h;9h{##..## ##..## ##..## ##..## ##..## ##..## ##..## ..##..## ;9h{##∩∩# #### ;9h;9hK&6;9h;9h;9hҹ [##..## ##..## ##..## ##..## ##..## ##..## ##..## ..##..## ##∩∩# #### ;9h ;9h #2;9h N==7;9hs ;9hS ;9h7##..## ##..## ##..## ##..## ;9h/8H##..## ##..## ##..## ..##..## ##∩∩# ;9h8,#### ;9h=;9h#>&8;9hA;9hB<9h[##..## ##..## ##..## ##..## ##..## ##..## .##..## ..##..## ##∩∩# #### 9<9h<9hω<9h4 ##..## ..##..## <9h)5 .Z##..## ..##..## ..##..## ..##..## ^.##..## <9hO5 b..##..## <9h|5 ##∩∩# #### Z   goblin zombie (wandering)<9h< <9hQ= <9hh= 3<9h{= 0===<9h= 10<9hBA <9h0D  <9hGD <9hYD R_A goblin zombie comes into view.=9ho##..## ..##..## #..##..## #.Z##..## #..##..## #..##..## #..##..##  #^.##..## ################@.##..# ...................##∩∩ ########################=9h=9hX.Z=9h:&1=9h@=9h4=9hH0##..## ##..## ..##..## #..##..## =9h#..##..## #.Z##..## #..##..## #..##..##  =9hl#^@##..## =9h################..##..# ...................##∩∩ =9h_########################=9h[=9hoXZ.=9h&2=9hD=9hI=9hs .Z. ##^ #################..##..## ....................##∩∩# #########################.Z3Scorch=9h;v =9hrw >9hC  Flames lash the goblin zombie.>9h؇A* >9h[B.>9h_71--->9h`>====4>9h+`0Scorch>9hbd>9hgT _You destroy the goblin zombie!>9h! h. ##^ ##################..##..## .....................##∩∩# ##########################2=------5>9h# >9ha . ##^ ###################..##..## ......................##∩∩# ###########################>9h >9hߪ C----6>9hb >9h ?9h. ##^ ####################..##..## .......................##∩∩# ############################?9h)?9hWZZ   hobgoblin skeleton (wandering)?9h&7?9h ?9he _A hobgoblin skeleton comes into view.?9hU.Z. ##^ #####################..##..## ........................##∩∩# #############################?9hYB?9hd\ZZ.ZZ   orc zombieZ   hobgoblin skeleton (wandering)Z   orc skeleton (wandering)?9h\r3===8?9hRa?9h c _An orc skeleton comes into view. An orc zombie comes into view.?9hr^ #.^ZZ.Z. ##^ ######################..##..## .........................##∩∩#?9h` ?9h-a ?9ha ?9hg ..ZZ.Z?9h9h 49Scorch?9hl ?9hn ?9h] *Z  combustible)Flames lash the hobgoblin skeleton.  The hobgoblin skeleton is moderately damaged.@9hoOZZZZZ@9hOv1---====20@9hiU@9h XJ _The hobgoblin skeleton's fire resistance burns away.@9hz  Flames lash the hobgoblin skeleton.  The hobgoblin skeleton is burned terribly!@9h*  orc skeleton@9h.@9h@9hT..ZZ.@9h919-----1Scorch@9ho _You destroy the hobgoblin skeleton!@9h/ 4@9h @9h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A9hr.## ## #.^..ZZ. ##^ #######################..##..##A9hA9hPA9hn..ZZA9h720=-A9hM----2Scorch A9h _A9h#A9h}%A9h; B  Flames lash the orc skeleton.A9h&@ C*A9h  A9h _..ZA9h V18--====A9hZ 3A9h A9hG S _You destroy the orc skeleton!A9h @  Flames lash the orc zombie.A9h> C*A9h B.A9hh 6----4ScorchA9h; A9ht Q _You destroy the orc zombie!B9hŴ4B9hB9h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)B9h#..## ..## .## ##. #^. ##^B9hB9hFt7=-----5 B9ht _B9hB9hnB9hU  ##..## ##..## #..## ..## .##. ##^ #.B9h۽ ZZ   kobold skeleton (wandering)B9hm C----6B9ha B9h b _A kobold skeleton comes into view.B9h  ##..##  ##..## #  ##..## ##..## #Z #..## ..##. ^##^ ## #Z 2 kobold skeletons (wandering)B9h,B9h[.ZB9h2&7B9hFB9hb _A kobold skeleton comes into view.F9hn  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G9h4G9hJG9h G9hJ_You don't know that spell.G9hG9hG9hG9h G9h@_Unknown command.H9hF4H9hH9h}F _Unknown command.I9h  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.Unknown command.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I9h`\P  Okay, then.I9h\I9h`I9h}a. _K9hK9hG~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.K9hB.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon K9h:: Browse character notesE.Experience and Skills K9h#: Browse character dumpF.Monsters ~: Macros helpK9h"G.Items &: Options helpH.Spellcasting K9h]%: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History K9h(A!: Display diagnosticsM.Macros, Options, Performance Home: This screenN.PhilosophyK9h1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.InscriptionsK9hM6.Dungeon sprint modesK9h3m K9hVs K9hy  ##..####..##rockambo the Thaumaturge##..## ###..##Deep Elf##..## ..##..##Health: 41/41 ======================== ##..## #Z.##..##Magic: 17/23 =================------- K9hz #..## #Z.##..##AC: 7Str: 5 ..###..##..##EV: 13Int: 23 ^##K9hz :#^.##..##SH: 5Dex: 15 ###..##..##K9hz XL:  8 Next: 60% Place: an Ossuary ##.@##..##Noise: ---------  Time: 9127.4 (0.0)K9h { ##..##..##b) +3 short sword (elec)##..##..##K9h*{ Cast: Scorch##..##..####..##..##K9h{ ##..##..##ZZ 2 kobold skeletons (wandering)##..##..####..##..####..##..## _You don't know that spell. _Unknown command. K9h{ _Unknown command.Casting: Scorch (safe; 1% risk of failure)  K9h{ Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.K9h K9hb K9h K9h K9hCWK9hWK9h]K9h$`F _Unknown command.L9h L9ho  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%L9h 1  b + ScorchFire1% 2 c - Inner FlameHexes/Fire4%L9h T3  d - Volatile BlastmotesFire/TranslocationL9h d3%3  e - Flame WaveConjuration/FireL9h n11%4  f - Poisonous VapoursAlchemy/Air6%L9h[ E1  g - Mercury ArrowConjuration/Alchemy6%2  L9ht Bh - Olgreb's Toxic RadianceAlchemy52%L9h ?4 Select a spell to describeL9h [!]/[I] toggle spell headersR9hۥ R9hͫ R9h԰ _ ##..####..##rockambo the Thaumaturge##..## ###..##Deep Elf##..## ..##..##R9h Health: 41/41 ======================== ##..## #Z.##..##Magic: 17/23 =================------- #..## #Z.##..##AC: 7Str: 5 ..###..##..##R9hN aEV: 13Int: 23 ^###^.##..##SH: 5Dex: 15 ##R9h| #..##..##XL:  8 Next: 60% Place: an Ossuary #R9h #.@##..##Noise: ---------  Time: 9127.4 (0.0)##..##..##b) +3 short sword (elec)##..##..##Cast: Scorch##..##..####..##..####..##..##ZZ 2 kobold skeletons (wandering)R9h ##..##..####..##..####..##..## _Unknown command. R9hF _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. R9hj W_Okay, then. _Unknown command.R9hP R9h R9h޻ R9h U9h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V9hV9h Your spells (cast)TypeFailure Level V9hwa - FoxfireConjuration/Fire1%1  b + ScorchV9hLFire1% 2 V9hXc - Inner FlameHexes/Fire4%V9h/T3  d - Volatile BlastmotesFire/TranslocationV9hL73%3 V9hjz e - Flame WaveConjuration/Fire 11% 4 V9hn f - Poisonous VapoursAlchemy/Air6% 1 V9hm g - Mercury ArrowConjuration/Alchemy 6% 2 V9h8 h - Olgreb's Toxic Radiance AlchemyV9h^52% 4 Select a spell to castV9h[!]/[I] toggle spell headersX9hX9hX9hbb ##..####..##rockambo the Thaumaturge##..## ###..##Deep Elf##..## ..##..##Health: 41/41 ======================== ##..## #Z.##..##Magic: 17/23 =================------- #..## #Z.##..##AC: 7Str: 5 ..###..##..##EV: 13Int: 23 ^###^.##..##SH: 5Dex: 15 ##X9hYQ#..##..##XL:  8 Next: 60% Place: an Ossuary ##.@##..##Noise: ---------  Time: 9127.4 (0.0)##..##..##b) +3 short sword (elec)##..##..##Cast: Scorch##..##..####..##..####..##..##ZZ 2 kobold skeletons (wandering)##..##..####..##..####..##..##Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. X9h_Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X9hX9ha ##..####..##rockambo the Thaumaturge##..## ###..##Deep Elf##..## ..##..##Health: 41/41 ======================== ##..## #Z.##..##Magic: 17/23 =================------- #..## #Z.##..##AC: 7X9hIStr: 5 ..###..##..##EV: 13Int: 23 ^###^.##..##SH: 5Dex: 15 ###..##..##XL:  8 Next: 60% Place: an Ossuary ##.@##..##Noise: ---------  Time: 9127.4 (0.0)X9h|##..##..##b) +3 short sword (elec)##..##..##Cast: Scorch##..##..##X9h##..##..####..##..##ZZ 2 kobold skeletons (wandering)##..##..##X9hg##..##..####..##..##X9hCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.X9hLCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X9hR ##..####..## rockambo the Thaumaturge  ##..## ###..## Deep Elf  ##..## ..##..## Health: 41/41 ======================== ##..## #Z.##..## Magic: 14/23 ==============---------- #..## #Z.##..## AC: 7Str: 5 ..## #..##..##  EV: 13X9h;Int: 23 ^## #^.##..##  SH: 5Dex: 15 ## #..##..##  XL:  8 Next: 60% Place: an Ossuary # #.@##..##  Noise: ---------  Time: 9127.4 (0.0) ##..##..##  b) +3 short sword (elec) ##..##..##  Cast: Scorch ##..##..##  ##..##..##  ##..##..##  ZZ 2 kobold skeletons (wandering) ##..##..##  ##..##..##  ##..##..## _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X9hoAiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold skeleton (wandering, hasn't noticed you, chance to affect: 91%)X9ht AZZY9h ##..####..##rockambo the Thaumaturge##..## ###..##Deep Elf##..## ..##..##Health: 41/41 ======================== ##..## #*.##..##Magic: 14/23 ==============---------- Y9h#..## #Z.##..##AC: 7Str: 5 ..###..##..##EV: 13Int: 23 ^##Y9h#^.##..##SH: 5Dex: 15 ##Y9h#..##..##XL:  8 Next: 60% Place: an Ossuary ##.@##..##Noise: ---------  Time: 9127.4 (0.0)##..##..##b) +3 short sword (elec)##..##..##Y9hCast: Scorch##..##..####..##..####..##..##ZZ 2 kobold skeletons (wandering)##..##..####..##..####..##..## _Unknown command.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold skeleton (wandering, hasn't noticed you, chance to affect: 91%)Y9hu`Z1 wandering, 1 in…)Y9h1,Y9hc.Z.ZZZinner flame)Y9hd5===8.4 (1Y9h!CZZY9hS$  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold skeleton (wandering, hasn't noticed you, chance to affect: 91%) _The kobold skeleton is filled with an inner flame.Z9h9 I  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[9h[9hs Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Inner FlameHexes/Fire[9hS34% 3 d - Volatile BlastmotesFire/Translocation3%3  e - Flame WaveConjuration/Fire11%4  f - Poisonous VapoursAlchemy/Air6% 1 g - Mercury ArrowConjuration/Alchemy6%2  h - Olgreb's Toxic Radiance Alchemy[9h^52% 4 Select a spell to cast[9h[!]/[I] toggle spell headers_9h _9h _9h3  ##..####..##rockambo the Thaumaturge##..## ###..##Deep Elf##..## ..##..##Health: 41/41 ======================== ##..## #.Z##..##Magic: 15/23 ===============--------- #..## #..##..##AC: 7Str: 5 ..##_9h #Z.##..##EV: 13Int: 23 ^###^.##..##SH: 5Dex: 15 ###..##..##XL:  8 Next: 60% Place: an Ossuary #_9hĽ #.@##..##Noise: ==-------  Time: 9128.4 (0.0)##..##..##b) +3 short sword (elec)##..##..##_9h Cast: Scorch##..##..####..##..####..##..##ZZ 2 kobold skeletons (1 inner flame)_9h$ ##..##..####..##..####..##..##Aiming: Inner Flame (dangerous; 4% risk of failure)  _9h̾ Press: ? - help, Dir - move targetAim: a kobold skeleton (wandering, hasn't noticed you, chance to affect: 91%) _The kobold skeleton is filled with an inner flame.  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._9h _9h  ##..####..##rockambo the Thaumaturge##..## ###..##Deep Elf##..## ..##..##Health: 41/41 ======================== ##..## #.Z##..##Magic: 15/23 ===============--------- #..## #..##..##AC: 7Str: 5 ..###Z.##..##EV: 13Int: 23 ^###^.##..##SH: 5Dex: 15 ###..##..##_9hc 'XL:  8 Next: 60% Place: an Ossuary ##.@##..##Noise: ==-------  Time: 9128.4 (0.0)##..##..##b) +3 short sword (elec)##..##..##Cast: Scorch##..##..####..##..####..##..##ZZ 2 kobold skeletons (1 inner flame)##..##..####..##..##_9h ##..##..##Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target_9h Aim: a kobold skeleton (wandering, hasn't noticed you, chance to affect: 91%) _The kobold skeleton is filled with an inner flame.  _9h8 9Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._9h ~ ZZOkay, then._9hx _9h AZZ_9h . _a9hmb_  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a9hg Z.Z*Z, 1 …)You conjure some foxfire! The kobold skeleton sets off the alarm!a9hJI  The alarm trap emits a blaring wail!a9hi.Z.Zv@vZa9hvj4-==========9.4 (1Scorcha9hj6Mark a9hp9Za9h sa _A sentinel's mark forms upon you.a9h&  a9hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the kobold skeleton!.v§Z   kobold skeleton (inner flame)a9h6a9hʚZ..§vvvZ, ally ta…)a9h-=-------- 30Scorcha9hm:§a9hԦV _You destroy the kobold skeleton!b9hyb9h##..## ##..## .. #..## # ..## #.Z .## . ## # § b9h<#v. #..Zb9hb9hM,b9hkb9hb9hb9hb9h Zvv§§§§§§§ZYour foxfire dissipates!The foxfire hits the kobold skeleton. Flame seeps out of the kobold skeleton.b9hYb9h\L  The kobold skeleton is lightly damaged.b9hb #####  The kobold skeleton is engulfed in blazing flames.  The kobold skeleton explodes!The fiery explosion engulfs your foxfire.b9h b9h{ §§v§§§§§.§§§b9h y1======---1b9h §§§§§§§b9h  #..## .. ..## #.§ .## #§v ## § # §§ #§.b9h  #§§##§..^ _Your foxfire completely resists.b9h b9h b9h b9h b9hi b9h q°§.......b9h F------2b9h U§§b9h N _Your foxfire dissipates.c9h  ##..## # ##..## .. #..## #.§ ..##§° .##§§ ## # .c9hO§§.§§c9hb5=------3c9h^§§§c9hc9hg + ##..#  ##..## #  ##..## .. ##..## #.§ c9h͡ #..##. ..##§§ ^## ## # c9h o§§§§c9h^ %4c9h@ T§§§c9h, d9hW ##.. ##..### ##..####  ##..## ...  ##..## #.§ ##..##d9h§. #..##§§ .^## .## ## #d9hR§§d9h~%5d9h-@§§d9h d9h ##.. ##.. ##..### ##..####  d9h S ##..## ...  ##..## #.§  ##..##§. ##..##§§ d9h=|#.^## ..## .## ## #d9hhd9htJZ #☼☼d9hpZ   rat skeletond9hHT6==d9hk6d9h §d9h$O☼☼§d9h d9hQ_A rat skeleton comes into view.d9hZ ##....## ##..##..## ##..####..## ##..######..## ##..## Z..##..## ##..## #.§##..## ##..## #☼.##..##  ##..## #☼§##..## ##.^## #@.##..## #..## ##..##..## ..## ##..##..## .##d9hZ ##..##..## ## ##..##..## # ##..##..## ##..##..## ##..##..## d9hf[H ##..##..##d9hbd9hohr.Z #☼d9hi%7d9hm8§d9hpe9h$ e9h4>   e9hW]##..######..##   .Z.##..## e9hz,  #.§##..##  e9hH #☼.##..##   #☼§##..## e9h\^## #@.##..##  ##..##..## e9hݙU ##..##..## ##..##..## e9h9##..##..## ###..##..## e9h  ##.. e9hB$ ##.  e9hk e9h9    ##..######..##   .Z.##..##   #.§##..##   #☼.##..##   #☼§##..## ^## #@.##..##  ##..##..##  ##..##..## ##..##..## ##..###..##..##  ##.. ##. §e9h2<M§§e9h>c _A rat skeleton is nearby!f9hYrf9hrf9hwKZ.Z§○○☼Z   kobold skeleton8Scorchf9h&|:§f9h~b _A kobold skeleton comes into view.f9hQ0f9hT8f9h)?.Z.Z○☼f9h\@r7==9f9hEf9hGf9hYJ°○f9h&40f9hXf9hj9h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j9hs Your spells (cast)Typej9h*Failure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Inner FlameHexes/Fire4%3  d - Volatile BlastmotesFire/Translocation3%3  e - Flame WaveConjuration/Fire11%4  f - Poisonous VapoursAlchemy/Air6% 1 g - Mercury ArrowConjuration/Alchemy6%2  h - Olgreb's Toxic Radiance Alchemy52% 4 Select a spell to cast[!]/[I] toggle spell headersk9h' k9h ##....##rockambo the Thaumaturge##..##..##Deep Elf##..####..##Health: 41/41 ========================##..######..##Magic: 17/23 =================-------##..## .Z.##..##AC: 7Str: 5##..## #.§##..##EV: 13Int: 23##..## #Z.##..##SH: 5Dex: 15  ##..###°○##..##XL:  8 Next: 61% Place: an Ossuary ##.^##k9hE #@.##..##Noise: ---------  Time: 9140.4 (0.0) #..####..##..##b) +3 short sword (elec) ..####..##..##Cast: Scorch .####..##..##k9h Mark ####..##..## ###..##..##Z   rat skeleton##..##..##Z   kobold skeleton##..##..####..##..## _Your foxfire dissipates. k9h r_A rat skeleton comes into view. _A rat skeleton is nearby! _A kobold skeleton comes into view.Casting: Foxfire (safe; 1% risk of failure)  k9hP \Confirm with . or Enter, or press ? or * to list all spells.k9h k9h ##....##rockambo the Thaumaturge##..##..##Deep Elf##..####..##Health: 41/41 ========================##..######..##k9h Magic: 17/23 =================-------##..## .Z.##..##AC: 7Str: 5##..## #.§##..##EV: 13k9h1 Int: 23##..## #Z.##..##SH: 5k9h{ Dex: 15  ##..###°○##..##XL:  8 Next: 61% Place: an Ossuary ##.^###@.##..##k9h XNoise: ---------  Time: 9140.4 (0.0) #..####..##..##b) +3 short sword (elec) ..##k9h .##..##..##Cast: Scorch .####..##..##Mark k9hj 2####..##..## ###..##..##Z   rat skeleton##..##..##Z   kobold skeleton##..##..####..##..## _Your foxfire dissipates. _A rat skeleton comes into view. _A rat skeleton is nearby! k9h 8_A kobold skeleton comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k9hT  ##....## rockambo the Thaumaturge ##..##..## Deep Elf ##..####..## Health: 41/41 ======================== ##..######..##k9h  Magic: 14/23 ==============----------  ##..## .Z.##..##  AC: 7Str: 5  ##..## #.§##..##  EV: 13Int: 23  ##..## #Z.##..##  SH: 5Dex: 15 k9h   ##..## #°○##..##  XL:  8 Next: 61% Place: an Ossuary ##.^## #@.##..##  Noise: ---------  Time: 9140.4 (0.0) #..## ##..##..##  b) +3 short sword (elec) k9hH &..## ##..##..##  Cast: Scorch .####..##..##  Mark ####..##..## #k9h 9##..##..##  Z   rat skeleton ##..##..##  Z   kobold skeleton ##..##..##  ##..##..## _A kobold skeleton comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k9h TAiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a rat skeleton (flame, chance to affect: 91%)l9hMZ`.Z  You can't see anything there.l9hZl9hg.Aim: a kobold skeleton (chance to affect: 91%)l9hl ##....##rockambo the Thaumaturge##..##..##Deep Elf##..####..##Health: 41/41 ========================##..######..##Magic: 14/23 ==============----------##..## .*.##..##AC: 7Str: 5##..## #.§##..##EV: 13Int: 23##..## #Z.##..##SH: 5Dex: 15  ##..##l9h #°○##..##XL:  8 Next: 61% Place: an Ossuary ##.^###@.##..##Noise: ---------  Time: 9140.4 (0.0) #..####..##..##b) +3 short sword (elec) ..####..##..##Cast: Scorch .####..##..##l9h eMark ####..##..## ###..##..##Z   rat skeletonl9h# ##..##..##Z   kobold skeleton##..##..####..##..## _A kobold skeleton comes into view.Casting: Foxfire (safe; 1% risk of failure)  l9hP Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold skeleton (chance to affect: 91%)l9h XZ(inner flame)l9hel9h5n  The kobold skeleton is filled with an inner flame.  The rat skeleton is engulfed in blazing flames.l9hs.Z§..○Z   kobold skeleton (inner flame)l9hwc5===1.4 (1l9hW{VZ§Zl9h}S _You destroy the rat skeleton!n9h   Casting: Inner Flame (dangerous; 4% risk of failure)  n9h \Confirm with . or Enter, or press ? or * to list all spells.n9hC e.ZvvZn9h =, ally ta…)n9h: ]4--2n9h R§Zn9hl / _You conjure some foxfire!o9ht,o9hz& o9h`zoZvv§Z  o9hzcThe foxfire hits the kobold skeleton. Flame seeps out of the kobold skeleton.o9h,o9hw  The kobold skeleton is severely damaged.o9h[N○°o9ho9hń #####The foxfire hits the kobold skeleton!o9h§☼○§..§o9hx=======3Scorcho9hf☼§§o9hAS _The kobold skeleton explodes!p9hZ< #### ##.. ##.. ##..### ##..#### ##..## ... ##..## #§☼ ##..##○§  ##..##p9h.  ##.^##§ ##..## #..## ..## .## ## #p9hp9hZ #°§.Z   orc skeletonp9hX75=p9h6-------4p9h:§p9h` _An orc skeleton comes into view.q9hc○.§q9hoE-------5q9hq9hlq9huq9h.Z§○q9h66Scorchq9h:§q9hr9hmr9hVrr9hz<Z.Z°Z   hobgoblin zombieZ   orc skeletonr9hv{r6==7r9hŁ8§r9h[c _A hobgoblin zombie comes into view.s9hT  The orc skeleton is engulfed in blazing flames.s9hs9h3.Z§.§s9hA=8s9h@s9h՞S _You destroy the orc skeleton!s9hz TZ.ZratZ   hobgoblin zombie9s9h ] _A rat zombie comes into view.t9hz§7=50§u9h/ u9h u9hs  An orc skeleton comes into view.The hobgoblin zombie is engulfed in blazing flames.u9h -ZZu9hN §☼Z   orc skeletonu9h %1u9h u9h W _You destroy the hobgoblin zombie!v9hy,v9h.ZZ☼v9hM%2v9h v9h7v9hR  The rat zombie is engulfed in blazing flames.v9hv9hw.Z○Z   orc skeletonv9hcr8==3v9hv9h=Q _You destroy the rat zombie!w9hT  The orc skeleton is engulfed in blazing flames.w9hc☼○w9ht=4Scorchw9hF9☼w9hS _You destroy the orc skeleton!x9h? #### ##.. ##..x9hu ##..### ##..#### ##..## .. ##..## #☼. ##..##○x9h ##..##  ##.^##  ##..## x9h!##..## #..## ..## x9h(.## ##x9h#N☼°x9hS9=5x9hx9hx9hs RM ######  ##....##  ##..##..##  ##..####..##  ##..######..##  ##..##....##..##  ##..## #☼@##..##  ##..## ##.°##..##  ##..####..##..## ##.^####..##..##x9hBt kMark #.x9h s○.6x9hT x9h y9h-} #### ##.. ##.. ##..### ##..#### ##..##... ##..##..##○ ##..##. ##..##y9h. ##.^##  ##..##  ##..## ##..## #..##y9h-8Y○7y9h>y9h ###### ##....## ##..##..## ##..####..## ##..######..## ##..##..@.##..## ##..##..##○.##..##y9h`B ##..##.. ##..##..## ##..##.. ##..##..## ##.^##.y9h. ##..##..## ##..##.. ##..##..## ##..## . ##..y9h##..##  ##..## ##.##..## ##..## ##..##..##y9h7°y9hq20==8y9hy9hy9hG  ###### ##....## ##..##..## ##..####..## ##..######..## ##..##.@..##..## ##..##..##°.##..## ##..##..# ##..##..## ##..##..# ##..##..## ##.^##..# ##..##..## ##..##..# ##..##..## ##..##..# ##..##..## ##..## .# ##..##..##   ##..## ##..##..## y9hnP A.y9hP %9y9h[ z9hz` ######....####..####..########..##....##..####..##..####..##..## ##..##..##^ ##..##..##. ##..##..## ##..##..## ##..##..## ##..##..# ##..##..60z9h######....####..####..#######..##....##..####..##..##z9h##..##..## ##..##..##^ ##..##..##. ##..##..## ##..##..## ##..##..# ##..##..^ ##..##. ##..##z9h%z9hi1==1z9h'z9h{9h######....####..####..#######..##....##..##{9hQ~##..##..####..##..## ##..##..##^ ##..##..##. ##..##..## ##..##..# ##..##.. ##..##.^ ##..##. ##..# ##..{9ht{9h%2{9h {9ho {9h@}....####..####..#######..##....##..####..##..####..##..## ##..##..##^ ##..##..##.{9h2A ##..##..# ##..##.. ##..##. ##..##^ ##..#. ##.. ##.^ ##{9h L;3{9hL{9hN{9h& ##..####..#######..##....##..####..##..####..##..##{9h '  ##..##..##^ ##..##..#. ##..##.. ##..##. ##..## ##..#^ ##...{9hN'  ##. ##^ #{9hr' ...##{9h/ {9hH0 #2{9hE1 M==4{9hb4 {9h6 |9h:o ##..#######..##....##..####..##..####..##..## ##..##..#|9ho^ ##..##... ##..##. ##..## ##..# ##..^ ##..|9hop ## #^|9ho |9ho]..## ^|9hqu|9hu%5|9hRz|9h||9hHz##..##....##..####..##..####..##..# ##..##..^ ##..##.. ##..## ##..#|9hz ##.. ##.^ ##. #^..##.^.|9h|9hq3===6|9ha|9h|9h '....##..####..##..###..##.. ##..##.^ ##..##. ##..# ##..|9h | ##. ##^ #.  ^..##.^.|9hU |9hW# |9h# %7|9hE) |9h) }9hM ##..##....##.. ##..##..##..##.. ##..##..####..## ##..##..## ##..## ##.^##..## ##.. ##..##..## ##.. ##..##..## ## ##..##..## ## ##..##@.##  ##..##.^##  ##..##..## ##..##..###^.##..#..##.^.}9h)8}9hP}9hh _The sentinel's mark upon you fades away.}9hj##..##.##..## ##..#^ ##... ##. ## # ^ .}9hLkQ^..##.^.#.######################### }9hq}9hr&9}9hw}9hky}9h c##..# ##..^ ##.. ## #  ^.^}9h ..##.^..######################## #.............................}9h }9h6 D==70}9hٵ }9h ~9hePq ##.^ ##. #  ^.^..##.^..######################## #............................ #############################~9h!Q~9hW<1~9h[~9hT]~9hz^ #.  ^.^..##.^..####################### #...........................~9hP ############################ ~9h~9h&2~9h;~9h~9h*. ^.^..##@^..###################### #..........................~9h=+b ########################### ~9hl1~9h1&3~9h5~9h6~9h/ ^.^..##.^.~9h ..##################### #......................... ########################## ~9h ~9hL &4~9h ~9h 9hu ##..##..## ##..##..## ##..##.^## ##..##..## ##..##..## ##^.##..## ##..##.^## ##..##..## ##..##.@## ##..##.....Z.Z..##..######################Z   goblin skeleton (wandering)Z   hobgoblin skeleton (wandering)5Scorch _A hobgoblin skeleton and a goblin skeleton come into view.9hf Z##..##..## ##..##.^## ##..##..## ##..##..## ##^.##..## ##..##.^## ##..##..## ##..##..##########..##...@.Z.Z...##..########################..........................########################### Z.Z.69hD  You hit the hobgoblin skeleton.9h\& ZZ.Z  The hobgoblin skeleton is moderately damaged.9h'U39--=9h9' 79hQ,9h.6 _The hobgoblin skeleton hits you.9h%  You barely miss the hobgoblin skeleton.The hobgoblin skeleton is moderately damaged.9h( `40=-89h 9h0  9hH C_The hobgoblin skeleton hits you but does no damage.9h}  You hit the hobgoblin skeleton.  Lightning courses through the hobgoblin skeleton!9hB9h?K. 9h&99hF9hY _You destroy the hobgoblin skeleton!9h9k  You hit the goblin skeleton.9h9:'809h>9h<@ 9h\@\_The goblin skeleton is moderately damaged.9hyL  You barely miss the goblin skeleton.The goblin skeleton is moderately damaged.9hL&19hwP9hRF _The goblin skeleton hits you but does no damage.9hڣ A  You hit the goblin skeleton.9hs  MZZ   rat zombie (wandering) The goblin skeleton is severely damaged.A rat zombie comes into view.1==29hH 9h F _The goblin skeleton barely misses you.9h 9hۿ A  You hit the goblin skeleton.9h 9ht .....Z.Z 9hu &39h 0Scorch9h 9h V _You destroy the goblin skeleton!9h##..##..## ##..##.^## ##..##..## ##..##..## ##^.##..## ##..##.^## 9h##..##..## ##..##..###..##.9hZ.Z##..####.9h=#Z   orc zombie (wandering)9h҇9h9hxV Z... 9hg An orc zombie comes into view.9h@.-49hH9ht7 _The orc zombie moves out of view.9hT##..##..## ##..##.^## ##..##..## ##..##..## ##^.##..## 9h@U##..##.^## ##..##..## ##..##..###..##.Z...Z##..####.#Z   orc zombie (wandering)9ho9h 9h{@-59hScorch9h"9h#9hA<##..##..## ##..##.^## ##..##..## ##..##..## ##^.##..## ##..##.^## ##..##..## ##..##..#9hB##..##.Z...Z.##..####.#9hrD9hE9hKgZ.....Z9hDLB=69h\9hP 9hQ .=79hNU 9hW _You barely miss the rat zombie. The rat zombie closely misses you.9hYw<  You hit the rat zombie.9h| Z. Z9h}LThe rat zombie is heavily damaged.9hw}&89hn _The rat zombie closely misses you.9hK<  You hit the rat zombie.9h9h ....Z.9hV9Scorch9h+9hKQ _You destroy the rat zombie!9hH##..##..## ##..##.^## ##..##..## ##..##..## ##^.##..## ##..##.^## ##..##..## 9h##..##..###..##.Z..Z##..##.#Z   kobold skeleton (wandering)9h-;-9hi 909hA9hb _A kobold skeleton comes into view.9h##..##..## ###..##.^## ##..##..## ##..##..## ##^.##..## ##..##.^## ##..##..## 9h##..##..###..##.Z..Z.##..##.9h#9hO 9h 9h  hZ....Z9h @-19h Scorch9h[ 9h 9hIF ##..##..## ###..##.^## ###..##..## ##..##..## ##^.##..## ##..##.^## ##..##..## ##..##..#  ##..##.Z....Z. ##..# #. #9hI 9hO R.Z9hbP .=29hU 9hW 8 _You block the orc zombie's attack.9h$/<  You hit the orc zombie.9h7 Z. ZThe orc zombie is severely damaged.9h7&39h<9h-?A _The orc zombie hits you but does no damage.9hV@<  You hit the orc zombie.9hB9hH ....Z.9hL@4Scorch9hL9hAQ9hS 9h;SC_You destroy the orc zombie!9hSi##..##..## ##.##..##.^## ###..##..## ###..##..## ##^.##..## 9h$##..##.^## ##..##..##  ##..##..# ##..##.Z...# 9h.9h˰9h#.-59h9h[9h3 ##..##..## ##.##..##.^## ##.##..##..## #9h/4 ##..##..## ###^.##..## ##..##.^##  ##..##..## 9hO4 _##..##..# #..##.Z. 9hk4 2..#9h8 9h?< 9h"A MZ....ZZ   hobgoblin skeleton (wandering)9hA N-6Scorch9hE 9haG e _A hobgoblin skeleton comes into view.9h5 ##..##..## ##..###..##.^## ##.##..##..## ##.##..##..## ###^.##..## ###..##.^## ##..##..## ..##..# ..##.Z....Z.#9h` 9h .=79hݑ 9h U _The kobold skeleton misses you.9he  You hit the kobold skeleton.  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Z.ZZ   kobold zombie (wandering)Z   orc skeletonThe orc skeleton hits you but does no damage.=69hL v _A kobold zombie comes into view.9hC  You puncture the orc skeleton!9h9h9h.Z.Z.ZZ9hX&79h9hS _You destroy the orc skeleton!9h$ ##..##..####..##.. ##..##..######..##.. ##.^##..##....##..## ##..##..##..##..##..## ##..##..##..####..##.. ##..##..##..## ##..##.. ##..##..##..## ##..## ##..##.^##..## ##..## ##..##..##@.## ##.. ##..##..##Z.## ##.. ##^.##..##..## ## ##..##.^##.Z# ## ##..##..##.^.40m  ##..##..#######..## #..9hnZ.89h 9hX_The goblin zombie completely misses you.9h/  You hit the goblin zombie.  Lightning courses through the goblin zombie!!.Z.kobold9h&99h!9hRT _You destroy the goblin zombie!9h###..##.^....##..##.##..##..###..##.. ##..##. ##..##^ ##..#. ##..Z ##.^. ##..##.^ #.##.^.#####################........................###########################.............................. #################################9h2b-609h i  You hit the kobold zombie.  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Lightning courses through the kobold zombie!9h?`w.9hFm 3Scorch _You destroy the kobold zombie!9h0s9hTug _Your Armour skill increases to level 2!9hA^....##..#.##..##..##..##. ##..## ##..#^ ##... ##. ##^ #..##.^ .##.^.. #####################9h.......................##########################  #...............................  ################################ 9h9hPF,-4 9h?O&_9h ##..##..##..##..##..##..##..##..####..####..##..##..## ##..####..##..##..## ##..##..##.^##..## ##..##..##..##..##  ##9h##..##..##..##  ####^.##..##..##  ##..##.^##.@##  ##..##..##.^....Z...##..##..######################Z   orc skeleton (wandering)9hG9h@-59hv _An orc skeleton comes into view.9hcx##..##..##..####..##..##..## ##..##..##..## ##..##.^##..## ##..##..##..## ##..##..##..## ##^.##..##..## ##..##.^##..########9hx##..##..##.^.@..Z....##..##..#########################..##.......................... ##..############################# #................................ ################################# 9hz9hP.Z9h&69hՇ9hV9h##..##..##..####..##..###..##..##..## ##..##.##..##..##..## ##..##.##..##.^##..## ##..###..##..##..## ##..###..##..##..## ##.##^.##..##..## ##.##..##.^##..####..##..##.^..@..Z...^###..##..### ##..##. #..# .9h'9h5P.Z9h&79h9hO9h##..##..##..####..##..###..##..##..## ##..##..###..##..##..## ##..##.##..##.^##..## ##..##.##..##..##..## ##..###..##..##..## ##..###^.##..##..## ##.##..##.^##..#9hk##.##..##..##.^...@..Z..^.# ##..##..###..##. ..#9h 9h7v.Z89h]9hj9h ##..##..##..####..##..##.##..##..##..## ##..##..###..##..##..## ##..##..###..##.^##..## ##..##.##..##..##..## ##..##.##..##..##..## ##..###^.##..##..## ##..###..##.^##..###. ##..##..##.^.Z.^.##. #..##..### ..##. .#9h 9hz P.Z9h &99hL 9h! 9hw##..##..##..####..##..##.##..##..##..## ##..##..##.##..##..##..## ##..##..###..##.^##..## ##..##..###..##..##..## ##..##.##..##..##..## ##..##.##^.##..##..## ##..# ##..##.^##..###..# #..##..##.^.Z^..M ##. ..##..#. .##. #M   mummy (wandering)Z   orc skeleton (wandering)9hK70Scorch9h9hX _A mummy comes into view.9h##..##..##..####..##..##..###..##..##..## ##..##..##.##..##..##..## ##..##..##.##..##.^##..## ##..##..###..##..##..## ##..##..###..##..##..## ##..##. ##^.##..##..## ##..##. #..##.^##..###..# ..##..##.^.Z^..M. ##..# .##..#. ##.9hvM.19h9h6 9h B##..##..##..####..##..##..###..##..##..## ##..##..##..###..##..##..## ##..##..##.##..##.^##..## ##..##..##.##..##..##..## ##..##..# ##..##..##..## ##..##..# #^.##..##..## ##..##. ..##.^##..###..##. .##..##.^.Z^.M... ##..# ##..#..# #. *.ZThe orc skeleton sets off the alarm!9hI  The alarm trap emits a blaring wail!9h& 9h$_@.Z.M..ZMZ   rat zombieZ   orc skeletonA sentinel's mark forms upon you.==========2Mark 9h%9h(] _A rat zombie comes into view.9hx##..##..##..####..##..##..## ##..##..##..## ##..##..##..###..##..##..## ##..##..##..###..##.^##..## ##..##..##. ##..##..##..## ##..##..##. #..##..##..## ##..##..# ^.##..##..## ##..##..# .##.^##..#' ##..##. ##..##.^.Z.M..Z. ##..##. #..#..# .#9hy9hy9h|9h߆ MM..Z.M 2 mummies  A mummy comes into view.9hr=-------- 39hM9hR _The orc skeleton misses you.9hNB  You hit the orc skeleton.  The orc skeleton is heavily damaged.9hJ'Z.M 9h;KF--------49hQ9hTC _The orc skeleton hits you but does no damage.9h9  You barely miss the orc skeleton.59h@9hBd _The orc skeleton is heavily damaged.9h>  You hit the orc skeleton.9hM.Z.M. 9h6 _You destroy the orc skeleton!9h 9h h  You hit the mummy but do no damage.9h^ MZ.M   MenkaureMM 2 mummiesZ   rat zombie79h! 9h] i _Menkaure, Prince of Dust comes into view.9hP\  You hit the mummy.  The mummy is lightly damaged.9h[ M.The mummy misses you.9hi8*9h5 (fast)Menkaure gestures wildly while chanting.9h)]M89h9h1 _Menkaure seems to speed up.9hc7  You hit the mummy.9hҘo  The mummy is moderately damaged.9hu'M..M9hd%99hN9hR _The mummy barely misses you.9hMC7  You hit the mummy.9hKUM.9h'L&809h-S9hU] _The mummy is heavily damaged.9h0 \  You hit the mummy. Lightning courses through the mummy!9hD TZM.M.   mummy419hDI L _You destroy the mummy!9h>M.0-2 _You barely miss the rat zombie. The rat zombie bites you.9hzR  You hit the rat zombie.9h( MZ The rat zombie is heavily damaged.39hY _Menkaure sighs, "Let me perform the rites..."9h9h%| MM 2 mummies  You barely miss the mummy.9h%%49h,9h%/X _A mummy comes into view.9h p ;59h f _You barely miss the mummy.9h7  You hit the mummy.  The mummy is lightly damaged.  Menkaure says, "Why can't you leave me to my rest?"9hZ>-'M9h>S1=69h9hS _The mummy closely misses you.9hG7  You hit the mummy.9hG%79hQI _The mummy is lightly damaged.9h  You hit the mummy.  The mummy is moderately damaged.9h YM.9h l27---------=89h9h) _The mummy hits you!9h+ \  You hit the mummy. Lightning courses through the mummy!9h 9he 9h Z.MM.   mummy9hg }8=--------5-99h" 9h$ L _You destroy the mummy!9hdA  You puncture the rat zombie!9h9h9h%t.M. 9h @-909h&9hU)Q _You destroy the rat zombie!9h9##..##..##..####..##..##..## ##..##..##..## ##..##..##..##  ##..##..##..## ##..##..##..# ##..##.^##..## ##..##..##..# #..##..##..## ##..##..##. ..##..##..## ##..##..##. .##..##..## ##..##..# ##.^##..#''##..##..# #..##.^.9h9.@M.M.... ##..##. ..#..##.#9h.=9hDxM.19hK9hwMR _Menkaure closely misses you.9h  You hit Menkaure.  Menkaure is moderately damaged.9h"m  Menkaure casts a spell at you.9hZu;29h^}9h:E _You easily resist. You block Menkaure's attack.9h%N  You hit Menkaure but do no damage.Menkaure is moderately damaged.9hP S9=39h]R 9hnT J _Menkaure misses you.9h  You hit Menkaure. Lightning courses through Menkaure!  Menkaure is severely damaged.9h%49h*9hJ _Menkaure misses you.9hV  You hit Menkaure.  Menkaure is almost destroyed.Menkaure calls on the powers of darkness!16-------====59h9h5 _Your body is wracked with pain!9hp  You hit Menkaure. Lightning courses through Menkaure!9h:M.M   mummy 9h4 -------78=---6 _You destroy Menkaure!9hJ9h m _Your Conjurations skill increases to level 2!9h 9h ^17---79hx 9h P _You barely miss the mummy.9h8\  You hit the mummy.  The mummy is lightly damaged.9h,8.3 (0.99h9h3 _You block the mummy's attack.9ha  You hit the mummy.9h'9.29hY9hO` _The mummy is moderately damaged.9hl~  You hit the mummy.  The mummy is moderately damaged.9hD .300.2 (1.09ḧ́ 9hE 3 _You block the mummy's attack.9h  You hit the mummy but do no damage.The mummy is moderately damaged.8=19h9hg< _The mummy hits you but does no damage.9h  You hit the mummy but do no damage.2.1 (0.99hv _The mummy is moderately damaged.9h:  You hit the mummy but do no damage. _The mummy is moderately damaged.  Casting: Foxfire (safe; 1% risk of failure) 9h Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire.  You are very lightly contaminated with residual magic.9hM2--3.1 (1.0Contam 9h9h7m _Nothing appears to happen. The mummy barely misses you.9h M* (combustible)  You are very lightly contaminated with residual magic. _Nothing appears to happen. The mummy barely misses you.Flames lash the mummy. The mummy is burned terribly!  The mummy is almost destroyed.9h &M9hM 0----====49h+ 9hڛ = _The mummy's fire resistance burns away.9h<  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the mummy. The mummy is burned terribly!9hS C*9h.B.9h9==19---95Scorch9h9hWL _You destroy the mummy!9h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h"39h@9h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9h$##..##..##..####..##..##..##  ##..##..##..## ##..##..##..## ##..##..##..## ##..##..##..## ..##.^##..## ##..##..##..# ..##..##..## ##..##..##..# .##..##..## ##..##..##. ##..##..## ##..##..##. #.^##..#9h$''##..##..# ..##.^...##..##..# .#..##.##^9h)9h +K----6 _9h.9h09hc I9hf ;----9hj 0  You start resting.7.1 (19hn 9ho h _The sentinel's mark upon you fades away.9hb20=9hgM20=9hme 9.1 (2 _You start resting.9hin(9hr9htK _Your magical contamination has completely faded away.9hB[I9h[9h6\9h0a1==9ha9h/bS1=9hb9hvd~2==9hd9h)f,9hf9h{m_ _You start resting.9hSr,15.1 (69hrw3===6.1 (79hv9hx% _Magic restored.9h 9h 9h5 9h a2=9h0 9h 9h #39h M===9h 9h7 ,9h 9h,9hN9hT,9h9h9h+^4==9h9h,9hv9h,9h'9hF ,9h 9h a5=9h 9h ,9h] 9h,9h9h,9hV9hLi6=9h9h,9hx9h,9h9h,9h9h9hK7=9h'9h9hqB9h{,9h9h9h9h49hi8=9hN9h` ,9h 9h:",9h"9h#,9hO$9hb%9h%K9=9h_&9h',9h(9h+),9h*9h*9hb+N30=9h+9h,,9h-9h.9h.9h(/9h09h,09h09h11==9h29h3,9h049h5B9h7,9hU79hT89h8N2=9hb99h!:,9h:9h;9h`<,9hx=,9h">9hQ?9h|?K3=9h*@9hiA,9h-B9huC,9hC9hD,9hhE9hFk4=9hGG9hH,9hI9hJ,9hK9hL,9hM9hNNa5=9hN9hP,9hP9hQ,9hKR9hS9hSh6==9hXT9hhU9hU9hU9h$W,9hW9h-Y,9hlY9hZ9hZN7=9h>[9hu\,9hD]9h^,9h^9hGaB9hmb9hbK8=9hGc9hd,9h:e9hpgB9h:iB9hik9=9hj9hQlB9h>m9hm9hAn9ho,9ho9hp:409h1q(=9h r9hXs,9hs9h u,9hu9hv,9h&w9h~_ _You start resting.9h893.0)1==90.1 (749h8 _HP restored.9h##..##..##..####..##..##..## ##..##..##..## ##..##..##..## ..##..##..## ##..##..##..## ..##.^##..## ##..##..##..## ##..##..## ##..##..##..# ##..##..## ##..##..##..# #..##..## ##..##..##. .^##..#''##..##..##. .##.^...##..##..# #..##..###^..9h G1.1 (1.0)9hz9h ##..##..##..####..##..##..## ..##..##..## ##..##..##..## ..##..##..## ##..##..##..## 9hM ##.^##..## ##..##..##..## ##..##..## ##..##..##..## ..##..## ##..##..##..# ..##..## ##..##..##..# ^##..#9hx ''##..##..##. ##.^...9h D##..##..##.##..##..#9h P##^.#.9h" 9hi 29h 9h8 9h ..##..##..####..##..##..## ..##..##..## ##..##..##..## ##..##..## ##..##..##..## ##.^##..## ##..##..##..## ..##..## ##..##..##..## ..##..## ##..##..##..## ##..## ##..##..##..# ##..#9h *''##..##..##..# #.^...##..##..##.##..##..##.##^.#..#9h 9h) &39h 9h> 9h:..##..##..####..##..##..## ##..##..## ##..##..##..## ##..##..## ##..##..##..## .^##..## ##..##..##..## ..##..## ##..##..##..## ##..## ##..##..##..## ##..## .##..##..##..## ..#''##..##..##..# .^...##..##..##..###..##..##.##^.##...##9h9hB=49h)9h9h3d M..##..##..## ####..##..##..## #??##..##..##..## .!!!!##..##..##..## ^.!!.!##..##..##..## .∩∩!..##..##..##..## .!?....##..##..##..##  ..?.....##..##..##..## .##############@'##..##..##..## 9hd S^..................##..##..##..## ######################..##..##..# .........................##^.##....##.#9hds 8  Found twelve items.9hs &59h 9ht  9h _Found two gates leading back out of this place. _There is a large open door here.9h@ M##.^##..##.. #..##..##..# ..##..##..## .##..##..##?? 9h ##..##..##!!!! #.^##..##!.!!.! ..##..## ..∩∩! .##..## ..!? ##..## ...?...@. #..##############'' 9h /.^..................# #######################..##..##...##^.###..##.9h2 9h &69h 9hE  9h} K_Found a potion of curing.9h ##.^##..##....##..##..## ##..##..##..##..##..##..## #..##..##..####..##..##..## ..##..##..##??##..##..##..## .##..##..##!!!!##..##..##..## ##.^##..##!.!!.!##..##..##..## #..##..##...∩∩!..##..##..##..## ..##..## ...!?....##..##..##..## .##..## ....?..@..##..##..##..## ##..#''##..##..##.. #.^....##..##..##..#######..##..##9h[.##^.###...9h9h&79h'"9h#9h֊ ##.^##..##....##..##..##  ##..##..##..##..##..##..## ##..##..##..####..##..##..## #..##..##..##??##..##..##..## ..##..##..##!!!!##..##..##..## .##.^##..##!.!!.!##..##..##..## ##..##..##...∩∩!..##..##..##..## #..##..##....!?....##..##..##..## ..##..## .....?.@...##..##..##.. ^##..#''##..##..##.. ##.^...##..##..##9hg#####..##..##.##^.#..9h0<89h9h9h8 ##.^##..##....##..##..## ##..##..##..##..##..##..##  ##..##..##..####..##..##..## ##..##..##..##??##..##..##..## #..##..##..##!!!!##..##..##..## ..##.^##..##!.!!.!##..##..##..## .##..##..##...∩∩!..##..##..##..## #9hY9D#..##..##....!?....##..##..##.. #..##..##......?@....##..##..##.. .^##..#''##..##..## .##.^..##..##..###..##...##^.#9hyG9hG&99hV9h@W9h;[  ##.^##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..##  ##..##..##..##??##..##..##..## ##..##..##..##!!!!##..##..##..## #..##.^##..##!.!!.!##..##..##..## ..##..##..##...∩∩!..##..##..##.. .##..##..##....!?....##..##..##.. ##..##..##......@.....##..##..## #.^##..#''##..##..## ..##.^.##..##.. .#..##..9hQ\ N.##^#9hg >4009h3r 9hu u _You see here a scroll of noise.9hO<19hZ9hQK _r - a scroll of noise9h- EM ##..##..######..##..##  ##.^##..##....##..##..##  ##..##..##..##..##..##..##  ##..##..##..####..##..##..##  ##..##..##..##??##..##..##..## #..##..##..##!!!!##..##..##..## #..##.^##..##!.!!.!##..##..##..# ..##..##..##...∩∩!..##..##..##..# 9h- 4.##..##..##....!@....##..##..##. ##..##..##............##..##..##. #.^##..##############''##..##..# ..##.^..................##..##..#9h- 9hU> <29hI 9hU A3.1 (29h_ 9ha b _w - a scroll labelled TYCRUT MIABB9h ##..##..######..##..## ##.^##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..## ##..##..##..##??##..##..##..##  ##..##..##..##!!!!##..##..##..## ##..##.^##..##!.!!.!##..##..##.. #..##..##..##...∩∩!..##..##..##.. ..##..##..##....@.....##..##..## .##..##..##.##..##..## ##.^##..###''##..##.. #..##.^..##..##.. ..9h,#..##.##9h9h+4.1 (19h9h9h+5.1 (29h9h{g _h - 2 potions of heal wounds (gained 1)9h4 { ##..##..######..##..## ##.^##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..## ##..##..##..##??##..##..##..## ##..##..##..##!!!!##..##..##.. 9hF5 ^ ##..##.^##..##!.!!.!##..##..##.. ##..##..##..##...∩∩!..##..##..## #..##..##..##.##..##..## ^.##..##..##.##..##.. .##.^##..###''##..##.. ##..##.^.##..## 9hx5 5#..#..##.9h? 9h? +6.1 (19hM 9hO 9hM ##..##..####..##..##  ##..##..######..##..##  ##.^##..##....##..##..##  ##..##..##..##..##..##..##  ##..##..##..####..##..##..##  ##..##..##..##??##..##..##..# ##..##..##..##!!!!##..##..##..#  ##..##.^##..##!.!!.!##..##..##. ##..##..##..##..@∩∩!..##..##..##. #..##..##..####..##..# ^.##..##..##............##..##..# .##.^##..##############''##..##..9h 9h79h:9hב9h4M ##..##..##..##..##  ##..##..####..##..##  ##..##..######..##..##  ##.^##..##....##..##..##  ##..##..##..##..##..##..##  ##..##..##..####..##..##..## 9h ##..##..##..##??##..##..##..# ##..##..##..##!!!!##..##..##..#  ##..##.^##..##!@!!.!##..##..##. ##..##..##..##...∩∩!..##..##..##. #..##..##..##9h##..##..# ^.##..##..##............##..##..#9h 9h<89h9h`9hV  ##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##.^##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..## ##..##..##..##??##..##..##.. ##..##..##..##!!!!##..##..##..9h@W  ##..##.^##..##@.!!.!##..##..##  ##..##..##..##...∩∩!..##..##..## ##..##..##..##.##..##.. #^.##..##..##.##..##.. .9hW .##.^##..###''##..## .##..##.^.##..## ##..#.. #.9h}d 9he 99hWs 9h~ B10.1 (29h 9h5 b _u - 2 potions of curing (gained 1)9h##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##.^##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..## 9hZ##..##..##..##??##..##..##..###..##..##..##!!!!##..##..##..###..##.^##..##.@!!.!##..##..##. ##..##..##..##...∩∩!..##..##..##. #..##..##..##.9h ##..##..# ^.##..##..##.##..##..# .##.^##..###9hi''##..##. ##..##.^.##..##. #..#9h0..# .#9h9h+1.1 (19h 9h!9h-##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##.^##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..## ##..##..##..##??##..##..##..##  9ha##..##..##..##!!!!##..##..##..# ##..##.^##..##..@!.!##..##..##..# #..##..##..##...∩∩!..##..##..##. ..##..##..##.##..##..##. .##..##..##.##..##..# ##.^##..###''##..##..# #9h..##.^...##..##. ..#..##.#9h99h29h89hY9h+3.1 (29h9hR _x - a clear potion9hXw,##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##.^##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..##  ##..##..##..##??##..##..##..## 9hw)##..##..##..##!!!!##..##..##..## ..##.^##..##...@.!##..##..##..# ..##..##..##...∩∩!..##..##..##..# .##..##..##.##..##..##. ##..##..##.9h,x##..##..##. #.^##..###''##..##..# ..##.^.9hbx..##..##..# .#####..##.##^9h9h̄+4.1 (19hh9hm9h$5.1 (29hz9hR\ _z - a sedimented dark potion9h##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##.^##..##....##..##..## ##..##..##..##..##..##..##  ##..##..##..####..##..##..## ##..##..##..##??##..##..##..## ..##..##..##!!!!##..##..##..## 9h..##.^##..##....@!##..##..##..## ##..##..##...∩∩!..##..##..##..# ##..##..##.##..##..##..# #..##..##.##..##..##. .^##..#''##..##..##. .##.^....##..##..# ######..##..#9hN##^..9h9h+6.1 (19h.9hy9h̍ )##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##.^##..##....##..##..##  ##..##..##..##..##..##..## ##..##..##..####..##..##..## ..##..##..##??##..##..##..## 9h2 ^..##..##..##!!!!##..##..##..## ##.^##..##.....@##..##..##..## ##..##..##...∩∩!..##..##..##..## ..##..##.##..##..##..# ..##..##.##..##..##..# ^##..#9hh <''##..##..##. ##.^....##..##..##.#####..##..###^.#.9h 9h^ &79hV 9hS A8.1 (29h 9h b _u - 3 potions of curing (gained 1)9h՗L##..##..####..##..##^....##..##..##.##..##..##..######..##..##..##??##..##..##..##!!!!##..##..##..##^......##..##..##..##.∩∩@..##..##..##..##.......##..##..##..#..##..##..##.. .^############''##..##..##. .##.^..................##..##..##########################..##..# 9h.............................##^. ################################. ...............................9h9hb+9.1 (19h9hB20.1 (29h9hl+ _A - a potion of might9h& ..##..## ..##..## .9h' *####..##..## ^..##..##..## ##..##..##..## ##..##..##..## ??##..##..##..## .!!!!##..##..##..## ^..@##..##..##..## ∩∩...##..##..##..## ##..##..##..## ..............##..##..##..# ^##..##############''##..##..##...^..................##..##..##. #########################..##..## ............................##^.# ###############################9h/ 9h`0 +1.1 (19hl8 9hl9 9h J ##..##.. ##..##.. ##..##.. ##..##..#### ##.^##..##..  ##..##..##..#  ##..##..##..## ##..##..##..##?? #..##..##..##!!! 9h$ ..##.^##..##... .##..##..##...∩∩ ##..##..## #..##..##............ .^##..##############'' .##.^..................# ##########################..##. .............................##^9h+ 9h &29h 9hy 9h +3.1 (29h p _d - 2 potions of mutation (gained 1)9hM ##..##....##..## ##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##.^##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..##  ##..##..##..##??##..##..##..## ##..##..##..##!!@.##..##..##..## #..##.^##..##......##..##..##..## ..##..##..##...∩∩...##..##..##.. .##..##..##.##..##..##.. ##..##..##.##..##..## #.^##..#''##..##..##.##.^....##..##.. .######..##...##^9h#U9hU+4.1 (19ha9hi9h6j+5.1 (29hhp9hArQ _B - a blue potion9h  ##..##....##..## ##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##.^##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..## ##..##..##..##??##..##..##..##  ##..##..##..##!@..##..##..##..## ##..##.^##..##......##..##..##.. #..##..##..##...∩∩...##..##..##.. ..##..##..##9h .##..##..## .##..##..##.##..##..## ##.^##..###''##..##.. #..##.^....##..##.. ..######..##.##9h 9h +6.1 (19hL 9hX 9h +7.1 (29h3 9h} < _n - 2 potions of brilliance (gained 1)9h P ##..##....##..## ##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##.^##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..## ##..##..##..##??##..##..##..## ##..##..##..##@...##..##..##..  ##..##.^##..##......##..##..##.. ##..##..##..##...∩∩...##..##..## #..##..##..##.##..##..## ^.##..##..##.##..##.. .##.^##..###''##..##.. ##..##.^...##..## #..#..##.9h( A8.1 (19h\ 9h 9hx +9.1 (29hw 9h` b _u - 4 potions of curing (gained 1)9hp####..## ..##..## ..##..## ..##..## .####..##..## ^..##..##..## #..##..##..## ##..##..##..## ?##..##..##..## .##..##..##..##^...##..##..##..#∩∩...##..##..##.. .##..##..##..##..##............##..##..##^##..##############''##..##..#.^..................##..##..##########################..##.9h9h5,30.1 (19h\9h 9h_ +1.1 (29h 9h: _s - 6 scrolls of identify (gained 1)9h ##..######..## ##..##....##..## ##..##..##..##..## ##..##..####..##..## ##..##..######..##..## ##.^##..##....##..##..## ##..##..##..##..##..##..## ##..##..##..####..##..##..##  ##..##..##..##.@##..##..##..## ##..##..##..##....##..##..##..## ..##.^##..##......##..##..##..# 9hK!..##..##..##...∩∩...##..##..##..# .##..##..##.##..##..##. ##..##..##.##..##..##. #.^##..###''##..##..# ..##.^....##..##..# .#..##.9h'9hk'+2.1 (19h,9h39h]4$3.1 (29h79h94 _y - a scroll of enchant weapon9hȇ9hRead which item? Scrolls  l - 3 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noises - 6 scrolls of identify  t - a scroll of immolation  w - a scroll labelled TYCRUT MIABB9hy - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected9hl 9hs 9hEy ##..######..##rockambo the Thaumaturge##..##....##..##Deep Elf##..##..##..##..##Health: 41/41 ========================##..##..####..##..##Magic: 23/23 ========================##..##..######..##..##AC: 7Str: 5##.^##..##....##..##..##EV: 139hy Int: 23##..##..##..##..##..##..##SH: 5Dex: 15##..##..##..####..##..##..##XL:  8 Next: 79% Place: an Ossuary  ##..##..##..##.@##..##..##..##Noise: ---------  Time: 9433.1 (0.0) 9hy ##..##..##..##....##..##..##..## b) +3 short sword (elec) #..##.^##..##......##..##..##..## Cast: Scorch 9h#z ..##..##..##...∩∩...##..##..##..# .##..##..##..........##..##..##.. ##..##..##............##..##..##.  9hz #.^##..##############''##..##..##  ..##.^..................##..##..#  .##########################..##..  _d - 2 potions of mutation (gained 1) _B - a blue potion 9hz _n - 2 potions of brilliance (gained 1) _u - 4 potions of curing (gained 1) _s - 6 scrolls of identify (gained 1) _y - a scroll of enchant weapon9h| 9h Identify which item? (\ to view known items) Scrolls (select first with ?)  w - a scroll labelled TYCRUT MIABB Potions (select first with !)  x - a clear potion 9hW z - a sedimented dark potion  B - a blue potion[?] describe selected9h 9h 9h} ##..######..##rockambo the Thaumaturge##..##....##..##Deep Elf##..##..##..##..##9hm Health: 41/41 ========================##..##..####..##..##Magic: 23/23 ========================##..##..######..##..##AC: 7Str: 5##.^##..##....##..##..##EV: 13Int: 23##..##..##..##..##..##..##SH: 5Dex: 15##..##..##..####..##..##..##XL:  8 Next: 79% Place: an Ossuary  ##..##..##..##.@##..##..##..##9h VNoise: ---------  Time: 9433.1 (0.0) ##..##..##..##....##..##..##..## b) +3 short sword (elec) 9hϧ #..##.^##..##......##..##..##..## Cast: Scorch ..##..##..##...∩∩...##..##..##..# 9h .##..##..##..........##..##..##.. ##..##..##............##..##..##.  #.^##..##############''##..##..##  9hE ..##.^..................##..##..#  .##########################..##..  9h _d - 2 potions of mutation (gained 1) _B - a blue potion _n - 2 potions of brilliance (gained 1) 9h _u - 4 potions of curing (gained 1) _s - 6 scrolls of identify (gained 1) _y - a scroll of enchant weapon9hf ]  As you read the scroll of identify, it crumbles to dust.9h) +4.1 (19h 9hĿ X _w - a scroll of blinking9h 9hT \Read which item? Scrolls  l - 3 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noises - 5 scrolls of identify  t - a scroll of immolation 9h 4 w - a scroll of blinkingy - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected9hA 9hG 9hN ##..######..##rockambo the Thaumaturge##..##....##..##Deep Elf##..##..##..##..##Health: 41/41 ========================##..##..####..##..##Magic: 23/23 ========================##..##..######..##..##AC: 7Str: 5##.^##..##....##..##..##EV: 13Int: 23##..##..##..##..##..##..##SH: 5Dex: 15##..##..##..####..##..##..##XL:  8 Next: 79% Place: an Ossuary  ##..##..##..##.@##..##..##..##Noise: ---------  Time: 9434.1 (0.0) 9hN ##..##..##..##....##..##..##..## b) +3 short sword (elec) #..##.^##..##......##..##..##..## Cast: Scorch ..##..##..##...∩∩...##..##..##..# .##..##..##..........##..##..##.. ##..##..##............##..##..##.  #.^##..##############''##..##..##9hO   ..##.^..................##..##..#  .##########################..##..9h.O p  _n - 2 potions of brilliance (gained 1) 9hRO _u - 4 potions of curing (gained 1) _s - 6 scrolls of identify (gained 1) _y - a scroll of enchant weapon  9hwO As you read the scroll of identify, it crumbles to dust. _w - a scroll of blinking9hQ 9h$T Identify which item? (\ to view known items) Potions (select first with !)  x - a clear potion  z - a sedimented dark potion  B - a blue potion[?] describe selected9hD 9hE 9hK ##..######..##rockambo the Thaumaturge##..##....##..##Deep Elf##..##..##..##..##9h] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]9h(1+ turn)  b - a +4 short sword of electrocution (weapon)  i + a +0 cloak (worn)[Enter] accept (1 chosen)9h,e -9h9hF ##..######..##rockambo the Thaumaturge##..##....##..##Deep Elf##..##..##..##..##Health: 41/41 ========================##..##..####..##..##Magic: 23/23 ========================##..##..######..##..##AC: 7Str: 5##.^##..##....##..##..##EV: 139h Int: 23##..##..##..##..##..##..##SH: 5Dex: 15##..##..##..####..##..##..##XL:  8 Next: 79% Place: an Ossuary  ##..##..##..##.@##..##..##..##9hFNoise: ---------  Time: 9438.1 (0.0) ##..##..##..##....##..##..##..## b) +4 short sword (elec) #..##.^##..##......##..##..##..## Cast: Scorch 9h..##..##..##...∩∩...##..##..##..# .##..##..##..........##..##..##.. ##..##..##............##..##..##.  #.^##..##############''##..##..##  ..##.^..................##..##..#  .##########################..##..  _z - a potion of moonshine9h As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 short sword of electrocution glows red for a moment. _Okay, then. _Why would you want to do that?  9h+Okay, then.9h9h9h. _9h49h9h As you read the scroll of enchant weapon, it crumbles to dust. _Your +3 short sword of electrocution glows red for a moment.Okay, then. 9h>_Why would you want to do that? _Okay, then.Unknown command.9h _Unknown command.9h 9h 9h 9h F _Unknown command.9hG 9hн 9h 9h F _Unknown command.9h^n 9ht nInventory: 27/52 slots Hand Weapons (go to first with ))  b - a +4 short sword of electrocution (weapon)  a - a +1 short sword of flaming Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)c - a +0 robe  9h=u +f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Wands (go to first with /)q - a wand of roots (10) Scrolls (go to first with ?)  l - 3 scrolls of teleportation  p - 3 scrolls of fear 9hu  r - a scroll of noises - 2 scrolls of identify  t - a scroll of immolation  w - a scroll of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9hң 9hv##..######..##rockambo the Thaumaturge##..##....##..##Deep Elf##..##..##..##..##Health: 41/41 ========================##..##..####..##..##Magic: 23/23 ========================##..##..######..##..##AC: 7Str: 5##.^##..##....##..##..##EV: 13Int: 23##..##..##..##..##..##..##SH: 5Dex: 15##..##..##..####..##..##..##XL:  8 Next: 79% Place: an Ossuary  9hD/##..##..##..##.@##..##..##..##Noise: ---------  Time: 9438.1 (0.0) ##..##..##..##....##..##..##..## b) +4 short sword (elec) #..##.^##..##......##..##..##..## Cast: Scorch ..##..##..##...∩∩...##..##..##..# .##..##..##..........##..##..##.. ##..##..##............##..##..##.  #.^##..##############''##..##..##  9h..##.^..................##..##..#  .##########################..##..  _Why would you want to do that? _Okay, then. _Unknown command. _Unknown command. _Unknown command. _Unknown command.9h9hr9h>9h9h*U49hP]\ _Unknown command.9hM[9h|aBInventory: 27/52 slots Hand Weapons (go to first with ))  b - a +4 short sword of electrocution (weapon)  a - a +1 short sword of flaming 9hadArmour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)c - a +0 robe  f - a +0 kite shield  k - a +0 leather armour 9hbJewellery (go to first with "=)  j - an amulet of reflection (worn) 9h8bWands (go to first with /)q - a wand of roots (10) 9h\bScrolls (go to first with ?)  l - 3 scrolls of teleportation  p - 3 scrolls of fear 9hb r - a scroll of noises - 2 scrolls of identify  t - a scroll of immolation 9hb3 w - a scroll of blinking 9hb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9h^  o - a +0 pair of boots of stealth (worn)  c - a +0 robe  f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)j - an amulet of reflection (worn) Wands (go to first with /)  q - a wand of roots (10) Scrolls (go to first with ?)  l - 3 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noise 9h0_ s - 2 scrolls of identify  t - a scroll of immolation  w - a scroll of blinking Potion!  d - 2 potions of mutationh - 2 potions of heal wounds  m - a potion of enlightenment9hj_n - 2 potions of brilliance  u - 4 potions of curing  v - a potion of invisibility63%9h`, 9h, E m - a potion of enlightenment  v - a potion of invisibility  x - a potion of attraction  z - a potion of moonshineA - a potion of might909h   v - a potion of invisibility  B - a potion of haste9h .bot9h P z - a potion of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. 9h 4Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones 9h  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.” 9h&  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.9hE,9h09h6t##..######..##rockambo the Thaumaturge##..##....##..##Deep Elf##..##..##..##..##Health: 41/41 ========================##..##..####..##..##Magic: 23/23 ========================##..##..######..##..##AC: 7Str: 59h6y##.^##..##....##..##..##EV: 13Int: 23##..##..##..##..##..##..##SH: 5Dex: 15##..##..##..####..##..##..##9h7XL:  8 Next: 79% Place: an Ossuary  ##..##..##..##.@##..##..##..##Noise: ---------  Time: 9438.1 (0.0) 9h57##..##..##..##....##..##..##..## b) +4 short sword (elec) #..##.^##..##......##..##..##..## Cast: Scorch 9hU7..##..##..##...∩∩...##..##..##..# .##..##..##..........##..##..##.. ##..##..##............##..##..##.9h7Z  #.^##..##############''##..##..##  ..##.^..................##..##..#  .##########################..##..  _Okay, then. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command.9h<A9.1 (19hN?9hP@dUnknown command. _You drop a potion of moonshine.9h9hWDInventory: 26/52 slots Hand Weapons (go to first with ))  b - a +4 short sword of electrocution (weapon)  a - a +1 short sword of flaming Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)9hc - a +0 robe  f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) 9hWands (go to first with /)q - a wand of roots (10) Scrolls (go to first with ?)  l - 3 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noises - 2 scrolls of identify 9h+P t - a scroll of immolation  w - a scroll of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9h  o - a +0 pair of boots of stealth (worn)  c - a +0 robe  f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)j - an amulet of reflection (worn) Wands (go to first with /)  q - a wand of roots (10) Scrolls (go to first with ?)  l - 3 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noise  s - 2 scrolls of identify 9hg t - a scroll of immolation  w - a scroll of blinking Potion!  d - 2 potions of mutationh - 2 potions of heal wounds  m - a potion of enlightenmentn - 2 potions of brilliance  u - 4 potions of curing 9h] v - a potion of invisibility70%9h m - a potion of enlightenment  x - a potion of attraction9hfA - a potion of might  B - a potion of hastebot9h  x - a potion of attraction  B - a potion of haste9h9 9h 9h ##..######..##rockambo the Thaumaturge##..##....##..##Deep Elf##..##..##..##..##Health: 41/41 ========================##..##..####..##..##Magic: 23/23 ========================9h ##..##..######..##..##AC: 7Str: 5##.^##..##....##..##..##EV: 13Int: 23##..##..##..##..##..##..##SH: 5Dex: 159h e##..##..##..####..##..##..##XL:  8 Next: 79% Place: an Ossuary  ##..##..##..##.@##..##..##..##9h9 FNoise: ---------  Time: 9439.1 (0.0) ##..##..##..##....##..##..##..## b) +4 short sword (elec) #..##.^##..##......##..##..##..## Cast: Scorch 9hd ..##..##..##...∩∩...##..##..##..# .##..##..##..........##..##..##.. ##..##..##............##..##..##.  9h 6#.^##..##############''##..##..##  ..##.^..................##..##..#  9h .##########################..##..  _Unknown command. _Unknown command. _Unknown command. 9hƠ d_Unknown command. _Unknown command. _You drop a potion of moonshine.9hݤ 9h 9h 9h 9h$ |##..##....##..####..##..##..##..####..##..####..##..####..##..######..##..##9hf$ ##.^##..##....##..##..####..##..##..##..##..##..####..##..##..####..##..##..####..##..##..##.!##..##..##..## ##..##..##..##..@.##..##..##..## #9h$ I..##.^##..##......##..##..##..## ..##..##..##...∩∩...##..##..##.. .9h$ ##..##..##..........##..##..##.. ##..##..##..##..##..## #9h$ .^##..##############''##..##..## 9h$ ..##.^..................##..##..##########################..##..9h% s.............................##^9hD% 9h+ 9h, ,40.1 (19hM1 9h2 9h1 ##..##..##..##..####..##..####..##..####..##..######..##..####.^##..##....##..##..####..##..##..##..##..##..####..##..##..####..##..##..##9h<##..##..##..##.!##..##..##..## ##..##..##..##....##..##..##..## #..##.^##..##...@..##..##..##..## 9h\F..##..##..##...∩∩...##..##..##.. .##..##..##..........##..##..##..9h|/.#9hX ################################# 9h9h9h&19h9h9hP ##..##..####..##..####..##..######..##..####.^##..##....##..##..##9ha##..##..##..##..##..##..####..##..##..####..##..##..####..##..##..##.!##..##..##..## ##..##..##..##....##..##..##..## #9hڻ..##.^##..##......##..##..##..## 9hO1..##..##..##...∩@...##..##..##.. .##..##..##..........##..##..##.. ##..##..##..##..##..## ................................. 9hd9hU&29h _You drop a potion of moonshine. _There is a gate leading back out of this place here.9h)9h*9h/9h59h:-3 _9hp;9h=  ######+#..........   #......o..........   #...o.............   #........#o##+###   #.......##5.....+   #.....5###../...# ...   ####..##.#......# ... 9h  #...##o.#......# ...Dungeon:6   #..##@..$o.....# ...   #...##..#......# .   #....##.#......# .. 9h  ###+#5.###....### .^.   #9hFI##..###### #   #....?...#........ o   orc wizard   #9hr o   orc   #........#........ 9hf  ##9h9h9h9hoo.o 2 orcs9hAiA=9 (1.8Scorch9hq9ht _Welcome back to the Dungeon! You block the orc's attack. _There is a collapsed entrance here.9ho5  You hit the orc.9hpj  The orc is heavily wounded.9h zn.o$o9hz,409h`9hQ _The orc closely misses you.9hz K  You hit the orc.9h 9h )o.o.   orc9hC -5.8 (0.99h 9h9 G _You kill the orc!9h_9h$l o$You closely miss the orc wizard.9hr  The orc wizard points at you and mumbles some strange words.9h9h/[0-6.8 (1.09hR9h. _The magic dart hits you.9h<  You hit the orc wizard.9h o. The orc wizard is moderately wounded.9hT1=79h9hX _The orc wizard closely misses you.9h: V  You barely miss the orc wizard.9h:: qThe orc wizard is moderately wounded.You block the orc's attack.9h: -8.7 (0.99hC 9hE A _The orc wizard hits you but does no damage.9hc  You hit the orc wizard but do no damage.The orc wizard is moderately wounded.The orc hits you but does no damage.9hd ]39--9.7 (1.09hm 9ho ? _The orc wizard hits you with a +0 dagger.9h m  You hit the orc wizard.  Lightning courses through the orc wizard!9h  )o   orc  You kill the orc wizard!9hD082509h09hP _The orc barely misses you.9hL  You hit the orc.  The orc is severely wounded.9hVM g40=-1.6 (0.99hT 9h W : _The orc hits you but does no damage.9ho5  You closely miss the orc.The orc is severely wounded.9h5-2.6 (1.09h>9heA1 _You block the orc's attack.9h%X  You hit the orc. Lightning courses through the orc!9h4C)9h*8V3Scorch9hC] _You kill the orc!9h  '.  ######+#.  9hԶ#......o  #...o............. #.o##+### 9h #.......##5.....+  #.....5###../...# ... 9hF ####..##.#......# ...# 9h#...##@.#......# . #..##.).$......# .9hط #...##..#......# . ....##.#......# ... ###+#5.###....### .^..9h #.......##..###### ###  9h(#....?...# # 9hN\ #.. #9hr[  #.9hq#. # 9h|9h.-49hw9hl _Items here: )) ††.9hd ######+#......oo........#o##+### ##5.....+5###../...# ...###..##.#.....# #...##).#......##.@.$......##..#.##.#....##  #........#........ # 9h\1==-5 9hת _9h 9hi  Things that are here: _a +0 dagger; a +0 robe9hB ######+#.  #......o.  #...o.  #.#o##+###  #.##5.....+  #.....5###../...# ...  9h####..##.#......# ...#   #...##).#......# .   9h#..##.)@$......# .   9h8#...##..#......# .   9he#....##.#......# .   9h###+#5.###....### .^.   9hx#.##..###### ###.   9h#....?...#. #.   #.9hAa #.   #.#.9h #.   #.#. #.9h9h-6 _9h9hB9h-  ######+#.  #......o....  #...o.......  #.#.##+###  #.##......+  9h ^#.....5###../...# ...  ####..##.#......# ...# #...##).#......# .9h  #..##.).@......# . #...##..#......# . #....##.#......# . ###+#5.###....### .^. #.##..###### ###. #....?...#........ #. #......... #. #.#........ #.( 9hs \#.#. #.9h/ 9hɓ &79h4 9hU  You now have 18 gold pieces (gained 10).  There is an open door here.  Things that are here:9h +8.6 (29h 9hz P _a +0 mace; an orc skeleton9hY######+#. #......o.......... #...o............. #.#.##+### #.##......+ 9hYC#.....5###../...# ... ####..##.#......# ...###+#...##).#......# ......)9hDZ#..##.).)# .#...##..#......# .#....##.#......# .9hyZ###+#5.###....### .^.#.9hZ~##..###### ###.9hZ#....?...#........ #.#.9hZ^......... #.#.9h\#........ #.(.#.#. #.9h>f9hf#=9hf$9.6 (19ho9hkr9h '. ######+#.......... #......o.......... #...o.............#.#.##+### 9h,e#.......##......+ #.....5###../...# ... ####..##.#......# ...###+##...##).#.@....# ......)9hP#..##.).)......# .9hpO#...##..#......# .....##.#......# ...9h###+#5.###....### .^...9h(#.......##..###### ###.#....?...#........ #.9h1#.......... #...#.#. #.(9he9h/'609h!9h9he S.#.  '.... #######+#.... ##......o.... #9he 9#...o.............##.#.##+### ##.......##......+ #9hf #.....5###../...# ... 9h>f E####..##.#..@...# ...###+###...##).#......# ......)9hdf 8#..##.).)......# .#...##..#......# .9hf ....##.#......# ...9hf ###+#5.###....### .^...9hf #.......##..###### ###....#9hf #....?...#........ #....##..9hg H #....#9hp 9hFq &19h{ 9h} 9htRW..##########. .#...9hR+   9hRB'... #9hRY######'#.... 9hRa#.#........... 9hSK#.#...o.............9hAS#.#.9hoS#.##+### #.#.......##......+ #.9hS]#.....5###../@..# ... #.####..##.#......# ...###+##9hTw#...##).#......# ......)#..##.).)......# .#...##..#......# .....##.#......# ...9h:T 9h]T###+#5.###....### .^........9hT#.......##..###### ###....##9hT#....?...# #....#9h_9h`&29hi9hk9hSF ..#. .#... '..  ######'#... # #..........9hF # #...o....... # #.#.##+### # #.##......+9hF # #.....5###..@...# ... #9hG ####..##.#......# ...###+##9h>GW #...##).#......# ......) #..##.).)......# 9h`G7 #...##..#......#  #....##.#......# 9hG  ###+#5.###....### .^9hGU  #9hIHp.##..###### ###....#  #....?...#. #....# 9h[9h[9h\39hnc9h"mA4.6 (29h2t9hv1 _y - a wand of polymorph (6)9h ..#. .#.... . '....  ######'#....  #...........  #...o.......  #.#.##+###  #.##......+  #.....5###.@....# ...  ####..##.#......# ...###+ #...##).#......# ......) #..##.).)......#  #...##..#......#  #....##.#......# 9hJ  ###+#5.###....### .^ #.##..###### ###.... #....?...#. #....9h9hJ+5.6 (19hE9ho9hG ..#. .#.......... . '.......... ######'#.......... #........... #...o............. #.#.##+### #.##......+ #.....5###@.....# ... ####..##.#......# ...###+9hL #...##).#......# ......) #..##.).)......#  #...##..#......#  #....##.#......#  ###+#5.###....### .^ #.##..###### ### #....?...#. #9h 9h9h69h9h9hm   .#.......... '......######'#.................o9h .....#.##+### ##......+5## ...###..##.###+ #...##)...)##.).).9h e.#.9h ##...#................. #... 9h 9h= &79h 9h} 9h"% . '######'#............o.....#.##+### ##......+5## ...###..##.###+ #...##)...)##.).)..##..##9h....#........#........ #.(. 9h"9hK#&89h*9h,9h\ ######'#.......o.....#.##+### ##......+5## ...###..##.###+ #...##)....)##.).)..##..#.##.##....9h#........#........ #... 9h9<99hk9h!  .......o.....#.##+### ##......+5## ...###..##.###+ #...##)....)##.).)..##..#.##.###+#5.###....### .^.#.....#........#.....?.. #... 9h' 9h( '709ha1 9hj3 9h y o.....#.##+### ##......+5## ...###..##.###+ #...##)...)##.).).9hR Q.##..#.#####+#5.###....### .^.......##..###### ###..#.....?.#........#'#####+## ##... 9hB 9h &19hN 9h 9hq .....#.##+### ##......+5## ...###..##.###+ #...##)....)9hX##.).)..##..#.#####+#5.###@...### .^.......##..###### ###9h}?...#........ .....9h...9h#'#####+####+###...........# #.... 9hʺ9h+&29h19h9h \ ##......+5## ...###..##.###+ #...##)...)##.).)..##..#.#####+#5.###....### .^.......##@.###### ###?...#........ .....................9hl\###.....#...........# #.... 9hf9hg&39hun9h7p9hv=x 5## ...###..##.###+ #...##)...)##.).)..##..#.###9h=###+#5.###....### .^.......##..###### ###?...#@....... .............#(9h`>.........+...#...........# #.... 9h H9hkH&49hP9hR9h? ####..##.#......# ...###+#...##).#......# ......).#..##.).)......# ..#...##..#......# .#.#......# .###+#5.###....### .^#.......##..####### ####....?...#......... #.#..........#.#.##.(#........#.#...o#........#.....?#.#........#'#####+## ##.###+###...........# #....o #...........# #.#...........# #.#.# #.9h 9hU &59h 9h 9h՚|...##).#......# ......)..#..##.).)......# ..#...##..#......# .#.9h#......# .###+#..###....### .^9h #.......##..######## ###....##....?...#.......... #....##..........#....##........##.(..##........#.9h1{#...o##........#.....?#....##........#'#####+##. ##....####+###...........# #....oh #.....# #.....<#.....# #.#.....9hɜ{# #.#.# #.9h٪<69h:9h9haM#..##.).)......# ..#...##..#......# .#.#......# .###+#..###....### .^#.......##..############....###....?...#........... #....# #..........#....# #........##.(..# #.#.#...o# #.#.....?9hMv#....# #.#'#####+##.. ##....####+###...........# #....oh. #.....# #.....<.#.....# #.......#....# #.9hN#....# #.#.# #.9hU9hV&79h\9h]9h#...##..#......# .#.#......# .###+#..###....### .^#.......##..############....###9h#....?...#............ #....# #..........#....# #........##.(..# #.#.#...o# #.#....@?#....# 9hɕ#.#'#####+##...##....##+9hu###+###...........# #....oh.. #....9h## #.....<.#...# #.......#..9hb7# #.#.9h# #.#.# #.#.# #.9hݡ9h&89h9hҰ9h #...##..#......# .#....##.#......# .9h ###+#..###....### .^.#.##..#....#9h #....?...#.#....#  #.9h4 ]#....#  #.#.9h #.(..#  #.#.#...o#  #.9hǁ .#.....@.#....#  #.#'#####+##...##....##+####+###.9h # #....oh.#.# #.....<.#.9h n# #.#.# #.#.9h: # #.#.# #.#.# #.9hz 9h" &99h 9hܗ 9hA ,80.6 (29h 9h 4 _z - a scroll of enchant weapon9hX9ha\Read which item? Scrolls  l - 3 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noise  s - 2 scrolls of identify  t - a scroll of immolation  w - a scroll of blinkingz - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected9h"9h99h #...##..#......# ............ rockambo the Thaumaturge#....##.#......# ............ Deep Elf###+#..###....### .^.......... Health: 41/41 ========================9h#.......##..############....#### Magic: 23/23 ========================#....?...#.............#....#AC: 79hStr: 5  #......................#....#EV: 139h%-Int: 23  9hG#........#.............#.(..#SH: 5Dex: 15  9hgV#........#.............#...o#9hXL:  8 Next: 82% Place: Dungeon:6  #........#.....@.......#....#9hNoise: ---------  Time: 9480.6 (0.0)  9h#........#'#####+##...##....##+# b) +4 short sword (elec)9h###+###...........# #....oh... Cast: Scorch#...........# #.....<...9h#...........# #.........#...........# #......... 9h6#...........# #......... #...........# #......... 9hWh#...........# #......... 9hyYou now have 18 gold pieces (gained 10).  There is an open door here.  Things that are here: 9h_a +0 mace; an orc skeleton _y - a wand of polymorph (6) _z - a scroll of enchant weapon9h9h}Enchant which weapon? Hand Weapons 9hH b - a +4 short sword of electrocution (weapon) 9h a - a +1 short sword of flaming[?] describe selected9h9h,9hW #...##..#......# ............ rockambo the Thaumaturge#....##.#......# ............ Deep Elf###+#..###....### .^.......... Health: 41/41 ========================#.......##..############....#### Magic: 23/23 ========================#....?...#.............#....#AC: 79hStr: 5  #......................#....#EV: 13Int: 23  9h4#........#.............#.(..#SH: 5Dex: 15  #........#.............#...o#9hXL:  8 Next: 82% Place: Dungeon:6  #........#.....@.......#....#9h yNoise: ---------  Time: 9480.6 (0.0)  #........#'#####+##...##....##+# b) +4 short sword (elec)9h/###+###...........# #....oh... Cast: Scorch#...........# #.....<...9hO#...........# #.........#...........# #......... 9ho#...........# #......... #...........# #.........9h #...........# #......... 9hYou now have 18 gold pieces (gained 10).  There is an open door here.  Things that are here: 9h_a +0 mace; an orc skeleton _y - a wand of polymorph (6) _z - a scroll of enchant weapon9hc  As you read the scroll of enchant weapon, it crumbles to dust.9hE^1.6 (159h9h|R _Your +4 short sword of electrocution glows red for a moment.9h = #..##.).)......#  #.#......#  #....##.#......# . ###+#..###....### .^.........9hD  #.......##..############....### #....?...#.#....# #...#....# #.#9hk .#.(..# #.#.#...o# #9h .#.............#....#  #........#'#####+##...##....##+9h %###+###...9h .# ##....oh #..# #.....< #9h .# # #.# # #9h .# # #.# #9h 9hL &29h 9hI 9hq #...##).#......# ) #..##.).)......#  #.#......#  #....##.#......# . ###+#..###....### .^........ #.......##..############....##9h7 #....?...#.#....# #.........#....# #.#.#.(..# #.#.#...o#9h #.#.............#....#  #........#'#####+##...##....#####+###.....# ###....oh #....# #.....< #...# #9h #...# # #.# #9h-9h&39h]9h9h J< #...##).#......# ......) #..##.).)......#  #...##..#......#  #....##.#......#  ###+#..###....### .^ #.......##..9hxJ#.... #....?...#.#....# #.#....# #.#9hJ.#.(..# #.#.#...o#9hJS #.#.#....#9hJ #.#'#####+##...##....9hK ###+###.....# ###....oh #....9h K.# #.....< #....# #9h?K #....# # #.# #9hT9hT&49h`9hf9hoq ? #...##).#......# ......) #..##.).)......#  #...##..#......#  #....##.#......# 9hq v ###+#..###....### .^ #.##..#.... #....?...#.#.... #.#.... #.#9hr .#.(.. #.#.#...o9h>9h_G9hH&29hfN9hO9hg ...  ....  ...##########.  ...#.   ..'.  ######'#  #......  #......... #..##+###  9h\h#.......+  #......###......# ...  ####..##.#......# ...# #...##).#......# . #..##.).)......# . #...##..#......# .9hh$ #....##.#......# ... ###+#..###....### .^..9h s9hs&39h z9h{9h_z   #....  #.....  #.....##########.  ....#.   ...'.  ######'#  #.  #.9h1........   #..##+###  #.......+  #......###......# ... ####..##.#......# ...##  9hv #...##).#......# .   9h#..##.).)......# .   #...##..#......# .   ....##.#......# ...9ht9hϤ&49h9hw9h$M ... .... .... #.....##########.....# ...'#####'#..........#.##+###  #.......##......+9h)...... ...#...#..9h.9h&59h9h 9h9h9h.9h9h1DM#9h2K... ... ... #.....###########.....# #.....'#####'#9h@24.........  9hd2#........#.##+###.......9h2V.......#....9hJ;9h<&69hA9hC9h   #.....  #.....  #.....  #.....  #.....   #.....##########.   #.....#9hJ.   #......   ######'#.   #........   #.................   #..#.##+###  9h #.......##......+   #......###......# ...  ####..##.#......# ...#   #...##).#......# 9h_<79h9h0Q _There is an open door here.9hj    #.....#  #.....#  #.....#  #.....+  #.....#9hӶ   #.....#   #.....##########.  #....@#..........  #.....'.9h y  ######'#. 9h8 ^ #.......... 9hu 1 #.................  #........#.##+### 9h  #.......##......+   #......###......# ... ###..##.#......# 9h= 9h5 -8 _9h 9h :h.M#+ ##########...... #.....'......  ######'#..........................#.##+....###...:h:h&9:h:h]:hfM.#+:h7 ##########  #.....'...............#.#....##..:h:hW'10:h[:h<:h M.#+ #########  #.....#.............:h :h &1:h1 :h :hrwM.#+ :h!s #.....##########....:hy:hz2:h-~:h2:hBM..#+  #.....#...:hC&3:hF:hH:hMM....#+  #.....#:hN.#####'#:h~T:hU&4:hAY:hZ:huM###########.......:h..#  #.....+#.....':h:h=&5:hM :h7 :hЃ M ############..#...#....#.....#......#  #.....#:h( .#.....#:hɈ :hD &6:h :hj :hM ###########......##....#..#  #.....# ##.....#:h":h&7:h:h:h2c    # :h4 #.#  #.#  #.#  #.:h#  #.# :h #.....##....#  :h<#.....# ...#  #.....# ..:h^1# :hz#.....# .# :h[#.....+ .. :h[#.....# . :hޝ[#.....# :h;:h&8:h:h:h     #  #.# :h 4 #.#  #.#  #.#  #.:h4 #  #.....##....# :h` #.....# ....#  #.....# ..:h ~..# #.....# ...:h .# #.....+ ......:hdž K #.....# ...... :h @#.....# ....... :hь :h9 &9:h :h :hڋ- ############# #...........#  #.#  #.#  #.#  #.#  #.....##@...#  #.....##....#  #.....##....#  #.....##....# #.....+....... #.....##. #.....##.# #.....##########. #.....#..........:h:hh'20:h\:hϜ:hc3:hQ:h:h,:h#,:h#:h#:h$:hw&:h(,:h):h;+:h#-:hR-:h-:hW6:h7,:h8:h;:h=:h=:hm>:h A:hC,:hYC:hF:hhG,:hRH:hK:hn[ _You open the door.  There is an open door here.:hS\ _:h\:h_:h`,:h'a:h%c:hsd:hd:h9e:hg:hwi,:h*j:hl:hn,:ho:hs@  There is an open door here.:hSu:hu _:hw:hz:h},:hk:hT:h,:h:hq:h,:h:h:h:h]:hy:h:hN#.....'........##.....##.......# ...#.....##.......#....#.....##########....#.....#:h....#.....'....########'#.....:h"`#.#.............:hDu#.#............@.......#.:hg#........#.##+###....#.:h#.......##......+ D#.#......###......# ... #.:hE####..##.#......# ...###+##.:h#...##).#......# ......)... D   steam dragon (wandering)#..##.).)......# ..........#...##..#......# .:hk.........#....##.#......# ..........:hn040.6 (20.0):hVR .:hSA steam dragon comes into view.:h,1.6 (21:h:h9 _The steam dragon moves out of view.:hk I:hq :h1| #.....'........# #.....##.#..#.....##.#.#.....#.:h| X#.....#.#.....'.#######'#..k#.#..#.#...#.#.:h} #.##+###....D#.#.##......+ ..:h'} #.:hE} #......###......# ... #.####..##.#......# ...###+##.:hd} h#...##).#......# ......).:h} D   steam dragon (wandering)#..##.).)......# .:h} k   wyvern (asleep)#...##..#......# .:h4~ #....##.#......# .:h ,0.0):h >D.:hE +2.6 (1:h[ :hM Y _A wyvern comes into view.:h/['...#....#....#........:h[<.#....:h`7  You open the door.:hSa:hbb:h&m.k.DDk:hSn&3:hx:h {Q _The steam dragon hisses angrily. The wyvern hisses angrily.:h #.....##.#..... #.....##.#..... #.....##########..... #.....#.............. #.....'.#######'#. #. #....... # #k.. # #........#.##@###..D.. # #.......##......+ ... # ##......# ... # ####..##.#......# ...###+## #...##).#......# ......). #..##.).)......# ......k   wyvern #...##..:h[39;49m#......#  #....##.#......# ##+#..###....### .^:h7:hsD..D   steam dragon:h&4:h:hQ _There is an open door here.:h N#.....##.#..... #.....##########..... #.....#.............. #.....'.............. #########'#.............. #..#..................... #.#.................D... #.#........#.##'###..... #.:hK G#.##....@.+ ... #.#......###......# #.####..##.#......# ...###+##....##).#......# ......)...:h #..##.).)......# ..#...##..#......# .#....##.#......# . :h ###+#..###....### .^ :h c#.......##..############....### :h :h! -5 _:h&* :h+ :h #.....##########..... #.....#.............. #.....'..............#######'#.............. #.:h #............... # #........D... # ##.##'###..... # #:hžV##......+ ... # ###...@..# ... #:hC ####..##.#......# ...###+## #...##).#......# ......). #..##.).)......# ...... #...##..#......# :h #....##.#......# ##+#..###....### .^ #.......##..############....## #..#.............#....#:h :h:h&6:h:h):h  #.....#.............. #.....'..............######'#..............  #..................... # #.................D... # #..#.##'###..... # ###......+ ... # ###......# ... # ####..##.#..@...# ...###+## #...##).#......# ......). #..##.).)......# ...... #...##..#......#  #....##.#[:h] 40m......# ##+#..###....### .^  #.......##..############....#  #..#.............#....#  #..#....# :h :hc :h~ kk   wyvern:hF 47Scorch:hn :h" :he #.....'.#####'#..............  #.....................  #...........D...  #.#.##k###..... :h ###......+ ...  ###......# ...  ####..##.#......# ...###+:hM #...##).#.@....# ......). #..##.).)......# ......:hpd #...##..#......#  #....##.#......# :h##+#..###....### .^:h #.......##..############ #:h٩..#.............#.... #.....:h.#.... ##.#.(..:h:h:h:h۳6D'kD   steam dragonk   wyvern:h!:h&8:h:hϿ:h#####'#. #............. #......D...D... #.#.##'###..... ###..k...+ ... ###......# ... ####..##.#......# ...###+:h #...##).#......# ......) #..##.).)@.....# ...... #...##..#......#  #....##.#......# ##+#..###....### .^ #.......##..############ #..#.............# #......# #.#.....#.( #.#.#.:hЖ:h:h:h.D.k:h&9:hm:hO:h~ *(combustible)Flames lash the wyvern.  The wyvern is lightly wounded.:h  :hi :h 'D.k:h8 V1---====:hf 50:h :hܖ > _The wyvern's fire resistance burns away.:hv * Flames lash the wyvern. The wyvern is burned terribly!:hi  The wyvern is almost dead.:h .DkThe wyvern misses you.:hc19-----1:hC":h$> _The wyvern bites you but does no damage.:h$ *(combustible)Flames lash the steam dragon.  The steam dragon is lightly wounded.:h3S  The steam dragon's fire resistance burns away.:h*M.D:h`8---2:h :hJ4 _You block the wyvern's attack.:h, * Flames lash the steam dragon. The steam dragon is burned terribly!:hs  The steam dragon is heavily wounded.:hK.D:hb6---3:hw:hW _The wyvern closely misses you. x2:hQ8[  Flames lash the wyvern. The wyvern is burned terribly!:h?C*:h6 .  You kill the wyvern!The steam dragon bites you.:h' 37---4----974 _The steam dragon claws you but does no damage.  :h' Training target 6.0 for Stealth reached!  Your Short Blades skill increases to level 1!:h^0 :h[3 h _Your Stealth skill increases to level 6!:h g  Flames lash the steam dragon. The steam dragon is burned terribly!:h e*:hy &.:h :h ######'#..............rockambo the Thaumaturge#.....................Deep Elf#.................D...Health: 38/41 ======================--#........#.##'###.....Magic: 13/23 =============-----------#.......##......+ ...AC: 7Str: 5#......###......# ...EV: 13Int: 23:h ####..##.#......# ...###+ SH: 5Dex: 15#...##).#......# ......) XL:  8 Next: 111% Place: Dungeon:6#..##.).)@.....# ....... Noise: ====-----  Time: 9555.6 (1.0)#...##..#......# ....... b) +5 short sword (elec)#....##.#......# ....... Cast: Scorch###+#..###....### .^.....#.......##..############...#........#.............#... #......................#...[40:hl m #........#.............#.(. #........#.............#... The steam dragon bites you. _The steam dragon claws you but does no damage.  Training target 6.0 for Stealth reached!  Your Short Blades skill increases to level 1! _Your Stealth skill increases to level 6!Flames lash the steam dragon. The steam dragon is burned terribly! _You kill the steam dragon!:h @You have reached level 9!:hY /  --more--:h}`  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :h- 41/45-4-59 5% Scorch:h 5 :h7 S _You feel clever. x2:hq3:h:h w2=:h ,:h:hM4=:h:h:hk3=:h:h5==:h:hr,:hE:h,:hG :h":h"4=6==:h$:he&,:h(:h*7==:h,:h..,:hI0:h9 ---- _You start resting.:h>066.6 (11.0):hQ?5==----7.6 (12:hMD:hF" _HP restored.:h 3:h :h :h 8==:h ,:h :h # ,:h% :hi) =9==:h+ :h. ,:h0 :h4 :h4 i20==:h6 :hU: ,:h@< :hm@ ,:hB :hE 91:hF E==:hG :h/L ,:hN :hR ,:hT :hV :hRW h2==:h5Y :h[ ,:h] :ha ~3==:hb :hGe ,:hf :hk ,:hRm :h=x _ _You start resting.:h} -83.6 (16:h ~ w4==4.6 (17:h2 :h׃ % _Magic restored.:h 3:h :h< :h :h :h :h :h :h :h :h :hM ,:h :h :hV :h 9=:h :h :h ,:h :h :hR ,:h  :ha 7 _You open the door.:hL 3:h :hf @  There is an open door here.:h! :hU"  _:hz# :h& :hj( :h( :ho) :h4, :h. ,:h1 :h2 :h~5 ,:h7 :h8 :h; ,:hh; :h= :h> :h ? :h@ :hA :hC ,:hGI ,:hJ ,:hLK :hdN :hQ ,:hRS :hV 7 _You open the door.:h^ ##....#.........# ##....#.........#...# ###### :hA^ ##....# ........#...#### #..... ##....####......#.@..!.. #..... '........#......#....... #..... :hf^ ##.......#......#....... #..... ##.......#......#....... +....[ :h^ ##########......#....... #..... #...............:h^ .. # '...............#...######+# :h^ #...............#...##........### :h^ Z................#....#........# ................#....#........# :h_ y..#.##'###......#....#:hA_ .# @   Edmund (asleep) .##......'......#....#:h_ 5># ###......#......+....#.# #.#......#......###+##.#:hj Z600.6 (161.6 (17:hp :hI} P _You open the door. _There is an open door here. _You open the d:h} oor.  Edmund the Younger comes into view. He is wielding a +6 dire flail ofprotection. _There is an open door here.:h  '.....# ....#.........#....  ....#.........#...# ####### #....# ........#...####+ #. #....####......#.@..!... #. ..#......#.#. #.#......#.#...... #.......#......#.+....[########......#:h #. ..'........ #. ...#...######+#.........#...##.####....#....#.............#....#.# .##'###......#....#.#:h, ......'......#....#.>##......#......+....:h :h 82.0) _:h# :h$ :h6 # ....# #.... ....#.#....  ....#..#...# ####### ....# ........#...####+# #.####......#.@..!.... #. .#......#.#......< .#......#.:hϝ #...... .......#......#.+....[ ########......#.#......'......... #......#...######+#.......#...##.#####.#....#.# # ..............#....#.# # #:h .##'###......#....#.# # #......'......#....#.># #:h :h 43Scorch:hJ :hԱ :h^ *@combustible)Flames lash Edmund.  Edmund is lightly wounded.:h9Z:haL.@:h{b62--:hb>====4:hh:hj: _Edmund's fire resistance burns away.:hy2*:hà:h(F.@:ha0----5:h :hZ _Flames lash Edmund but do no damage.:h * Flames lash Edmund. Edmund is burned terribly!:hw| @Edmund is heavily wounded.:hHx3--19---6:h|:h<I _Edmund hits you with a +6 dire flail of protection.:hM | *Flames lash Edmund. Edmund is burned terribly!:hn | @Edmund is heavily wounded.:hn `7---7:hv :hx O _Edmund barely misses you.:hs 1*:h\ 1@:h] 4=-6---8:hre :h.h _Flames lash Edmund but do no damage. Edmund closely misses you. :h 1* :h| @Flames lash Edmund but do no damage. :h29--------4---9 :h :hI _Edmund hits you with a +6 dire flail of protection! :h * Flames lash Edmund. Edmund is burned terribly! :h} @Edmund is severely wounded. :h&k12----10 :hy :hP _Edmund closely misses you. :h&1* :h\ @Flames lash Edmund but do no damage.2 :h------------1---1 :hz :hI _Edmund hits you with a +6 dire flail of protection! :hu5  :h6  :h*<  :h> ^ _You are too injured to fight recklessly! :h~ 4 :h  :h ^ _You are too injured to fight recklessly!!:h4!:h !:hT^ _You are too injured to fight recklessly!!:hTK  You hit Edmund.  Edmund is severely wounded.!:hL b=---2.5 (0.9!:hR !:hU 0 _You block Edmund's attack.!:h  You closely miss Edmund.  Edmund is severely wounded.!:hKI---3.5 (1.0!:h!:h50 _You block Edmund's attack.":h  You barely miss Edmund.  Edmund is severely wounded.Edmund says, "What use are spells, anyway?"":h\2=4":hd":h0 _You block Edmund's attack.":h\  You hit Edmund.  Edmund is almost dead.":hp3=---5.4 (0.9":h":h9 _Edmund hits you but does no damage.":h; 9  You puncture Edmund!":h\" e)":h' 6=13/25=116.3":h1( jScorch _You kill Edmund!":h- ":h/ n _Your Spellcasting skill increases to level 10!":hC 7M. . . ####### ..####+####!":hD ..<#..... ........+....[ ########......# ..............'......... #............ ...........#....#":hN ":hUO X4-7.3 (1.0 _":hW ":h\  Things that are here: _a +6 dire flail of protection; a +0 scale mail':h%3':hy'':hh/X':h0M4=':h51':h4,':h5':hp8i5=':h:':h<5==':h>>':h@,':h%B':hX]6=6==7==7=':h%^B':h`':haj8==':hb':hd,':h f':h(i8=9==':hnX':h:q,':hr':ht':hui20==':hv':hy':hTyS9=':h|':h|':h|#1':h!}E==':h}~':h,':hx':h6':hL':hE30=':hQ':h':hua2==':h':h,':h':h,':h':h1=3==':hk':hѝ,':h'':h94':hE==':h':h':h':h':ha2=':h':h - _You start resting.':h4047.3 (30.0)':hw5==8.3 (31':h':h% _Magic restored.':hR3':hS':hZB':h[':h8\N33=':h^':ha,':h @  There is an open door here.(:h/@ (:hk@  _(:hA (:h|B (:h}C ,(:hC (:h`F (:h3H (:h]H (:hI (:h0L (:hN ,(:hO (:hQ (:h/T ,(:hU (:hW (:hZ ,(:h~[ (:he] (:h_ ,(:h` (:hl (:ho ,(:h6p (:hs (:h'v ,(:h|w (:hz (:h#} ,(:hC~ (:h (:hŃ ,(:hڄ (:h (:h ,(:h (:hr (:h ,(:hm (:h (:hZ ,(:hN (:h (:h= ,(:h (:hD @  There is an open door here.(:h (:h  _(:h (:hg (:h+ ,(:h: (:h% (:h޶ ........##......#....# .........#........>#......#....# .........#.........#......#....# ...##....#.........#......#....# ...##....#.........#...####...### ...##....# ........#...####'###.. .(:h ..##....####......#..........#.. ...'.#......#..... ....##.).307.0)#.#......#....+(:hӷ ##########......#...#.........'........ ...'........#...######+ ##'#........#...##......(:h ........#....#..............#....#......(:h2 7#.##'###......#....#.....(:h (:ha ,1.3 (28(:hl (:h@ ; _Found a stone staircase leading down.):h&3):h&):h,):h,3U.# #......#....#.#..s......#......#....#.#>#......#....#.......#.#......#....#.##....#.#......#.....##....#.#...####...##.##....#...#...####'###.##....####......#.#.'.#..@...#..#.##):hT4.#......#.).#.##.......#......#.+.##########......#.#.#.........'..........# ....'........#...######+#. s   scorpion (asleep) ###'#.......#...##..#....#.........#....#):hF7,0.0)):h>j.ss):hC+2.3 (1):hF):hI[ _A scorpion comes into view.):h.# #......#.....#.#......#.....#.........#......#....):hd.#..s.....>#......#...........#.#......#.....##....#.#......#.....##....#):h:.#...####...#.##....#...#...####'###.##....####.@....#):hc`.#.'.#......#.):hr.#.##.#......#.).#):h.##.......#......#.+.##########......#):hT.#.#...'..........# ):hx.....'.........#...######+# ####'#.......):h~s.#...##.#....#):h):h4P.s):h&3):h*:hb:4*:h.B*:hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*:h@ 4*:hUH *:hJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+:hK############# ########### #.#.#......# #.#.#......# #.#..#......# #.#........>#......# #...........#...s.....#......# +:hk#.....##....#.#......#... #.....##....#.#...####... #.....##....#...#...####'# #.....##....####......#. #.....'.#......#.. #.....##.#......#.)+:h. #.....##.......#......#. #.....##########......#+:hæV. #.....#..'.......... #+:hs.....'...#...######+ #####'#+:h $.#...##+:h+:h+:h"P.s+:h0>4Scorch _+:h+:h|+:h b *(combustible)+:h VFlames lash the scorpion.  The scorpion is lightly wounded.+:h: sThe scorpion's fire resistance burns away.+:h t3--====5+:h +:h| U _The scorpion barely misses you.+:h@ K * +:h@ PFlames lash the scorpion. The scorpion is burned terribly!+:h ~ sThe scorpion is almost dead.+:ht a1----6+:h|" +:h$ Y _The scorpion completely misses you.+:h2_  Flames lash the scorpion. The scorpion is burned terribly!+:h\8e*,:h1&.,:hk0---47Scorch,:hq,:haL _You kill the scorpion!,:h4,:h,:h _You can't see any susceptible monsters within range! (Use Z to cast anyway.),:h,:h,:h,:h,:hW _,:hhD1=,:hi,:hB,,:h,:h,,:hS,:h,:hh2==,:h,:h,,:h,:h ~3==,:h ,:hz ,:h ,:h ,:hx,:h,:h,:h-,:hd,:ha4==,:h,:h],,:h^,:h,:h3,:h,:h4,:hh5==,:hr,:hk#4 _Magic restored.,:h%%3,:h&,:h9(,:hX*,,:h+,:hM<,:hz>,,:hq?,:hgB,:hD,:hD2=,:h9F,:hL,:h0O,,:hzP,:h6V,:h]X,,:hY,:h^,:h`,,:ha,:hf,:hh,,:hJi,:hm,:ho,,:ho,:hq,:hcs,,:hEt,:hjw@  There is an open door here.,:hx,:hx _,:hy,:h{,:h4},,:h},:h,:h,,:hЁ,:h,:h,,:h,:h,:h΋,,:h,:h,:h,,:hL,:h,:h ,,:h͔,:hטX,:h,:hn,,:h3,:h,:h,:h,:h>,:h ,:h ,,:h,:h7 _You open the door.,:h3,:h,:h@  There is an open door here.,:h,:h3 _,:hԱ,:h,:h)B,:h,:h ,,:h,:h ,:hQ,,:h,:h,:hl  #....# #,:h  #....# # #....# >#,:ha #....# ..# #....# ...# ,:h.#....# ...?# ####...#######.....#.##### ,:h'####'###....@..#####.##.###----76.3 (39.0).....#.......#........#......<#...)........#.......#........).........'....[..#...,:hbL(..........#.......#... '..........#.......'.....##...###,:h######+#.......#.....#...##.######.....##....#,:h:----,:h%7.3 (40,:hD,:h; _Found a stone staircase leading down.-:hӓ3-:hO-:h-:h-:h-:h,-:hl,-:hƣ-:ha-:h######### #)....####### ....#....# #.....#.....# ....#....# +.....#.....# -:hy6....#....# #$...>#.....# ....#....# #.....#.....# ....#....# #.....#.....# ....#....# #....?#.....# .####...#######.@...#.##### 9.3 (2.0) -:h ;.####'###.......#####.##.######## .#.......#... ........#......<#.... ........#.......#........).... ..'....[..#...( .#.......#................ ........#.......'.....##..-:hHK.###### .######+#.......#.....#######-:h?-:h,80.3 (3-:hp-:h$ _Found a sling..:h_x #)....####### #....# #.....#.....# #....# +.....#.....# #....# #$...>#.....# #....# #.....#.....# #....# #.....#.....# #....# #....?#.....# ####...#######..@..#.##### ####'###.......#####.##.##.......#.#......<#.#.......#.).'....[..#.(.#.......#.#.......'.....##...# .:hk.:hk+1.3 (1.:h{s.:h*u.:h9 #)....####### #....# #.....#.....# #....# +.....#.....# #....# #$...>#.....# #....# #.....#.....# .:hw#....# #.....#.....# #....# #....?#.....# ...#######...@.#.##### '###.#####.##.##.......#.##......<#..:h܄2##.......#.)..:h[#'....[..#.(..:h )##.......#.##..:h@3'.....##...# .:h.:h&2.:h.:hڗ.:hNm & ####### ####### #)....####### #....# #.....#.....# #....# +.....#.....# #....# #$...>#.....# #....# #.....#.....# #....# #.....#.....# .#....# #....@#.....# ...#######.....#.##### ##'###.......#####.##.########## .:hn #......#......<#.#.......#.)'....[..#.(#.#.................# .....#.'.....##...########.:hv .:hlw &3.:hg~ .:h A4.3 (2.:h{ .:h S _C - a scroll of fog/:hj3/:hs/:h;/:h/:hd/:hX/:h/:h,/:h/:h/:h,/:h/:h/:h/:h/:h/:h,/:hd/:h(L _You now have 23 gold pieces (gained 5)./:h/:h0/:h/:h /:h1_You open the door./:h63/:h/:h</:h,/:ho/:h@  There is an open door here./:h/:h _/:h/:h/:h/:h/:h/:h/:hk,/:h X/:hq /:h#/:h,/:hr/:h|/:h,/:h/:hn/:h!,/:h#/:h&/:h),/:h)/:h[.R  There is an escape hatch in the ceiling here./:h//:h70 _/:h0/:h'2/:h 4,/:h4/:hi9/:he;,/:h.=/:h?/:hA,/:h@C/:hlG@  There is an open door here./:hJ/:hJ _/:h:L/:hO/:hQ,/:hJS/:hV/:hY,/:hk[/:h]/:h`/:hT`/:ha/:hc/:hBf,/:hj,/:hmk/:hk/:h-m/:hNo/:hCq/:htq/:hr/:hy/:hz/:hz/:h{/:h ~/:h>,/:h[/:h:/:h,/:h@/:hu/:h,/:h/:hZ/:hB/:h/:h,/:hp/:h/:h/:h/:h/:h /:h).#.........(.......# .#.................# .'.....##...########  .....#######.....#  ##.....##....#.....#  /:h(#............+.....#  #.....<......#.....#  #............#.....#  ##...#..#..#....@..#   ###########.....  ...   /:ho       o   orc (asleep)      /:hijs818.3 (34.0)9.3 (35/:hx _An orc comes into view. It is wielding a +0 short sword.0:h.( . .'####### .#.....# .#.....# .+.....# .<......#.....# .......#.....# #....@..#  ########.....  ...  o 0:hC30:hu.( . '####### .#.....# .#.....# .+.....# .<......#.....# .......#.....# #....@..#  ########.....  ...  o 0:hXz0:hz0:hB0:h[ _An orc is nearby!0:hXz#.(.#  #.#  '.....##...##  #.....#######.....#  #.....##....#.....#  .....+.....#  .....<......#.....#  ............#.....#  #...#..#..#.....@.# 0:h6{ ##. .. ..o. ... .. o 2 orcs (asleep)o   0:h0:hp220.3 (1.0)0:h0:h<r _An orc comes into view. It is wielding a +0 flail.0:h^ .(.#  .#  .....##...##  .....#######.....#  .....##....#.....#  +.....# 0:h/  <......#.....#  #.....#  ...#..#..#.#  #. .. #$..o. .....o .... o 3 orcs (asleep)...o. #####0:h /  0:h  An orc comes into view. It is wielding a +0 club.0:h &10:h) 0:hr + _Found 12 gold pieces.1:h1:hH1:h1:hq 1:h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)4:h.........(.......# rockambo the Thaumaturge .................# Deep Elf .....##...######## Health: 46/46 ======================== .....#######.....#4:h P Magic: 22/25 =====================--- .....##....#.....# AC: 7Str: 5 ...........+.....# EV: 13Int: 25 ....<......#.....# SH: 5Dex: 15 ...........#.....# XL:  9 Next: 14% Place: Dungeon:6 ...#..#..#......@#4:h> Noise: ---------  Time: 9821.3 (0.0) #################.......  b) +5 short sword (elec) .......  Cast: Scorch4:hes #$..o..  .....o 4:h ......  ooo 3 orcs (asleep) 4:hU...o.  ##### 4:h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  4:hCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4:hAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target4:h}dAim: an orc, wielding a +0 short sword (asleep, chance to affect: 93%)5:ha .........(.......#  rockambo the Thaumaturge .................#  Deep Elf .....##...########  Health: 46/46 ======================== .....#######.....#  Magic: 22/25 =====================--- .....##....#.....#5:h   AC: 7Str: 5 ...........+.....#  EV: 13Int: 25 ....<......#.....#  SH: 5Dex: 15 ...........#.....#  XL:  9 Next: 14% Place: Dungeon:6 ...#..#..#......@#5:hj   Noise: ---------  Time: 9821.3 (0.0) #################.......  b) +5 short sword (elec).......  Cast: Scorch5:h #$..*.. .....o ......5:h   ooo 3 orcs (asleep)...o. #####  5:h[ h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5:h aAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword (asleep, chance to affect: 93%)5:h+ co1 inner flame, 2 asleep)5:h!+ 5:hJ0 {o.o5:h0 -==2.3 (15:h5 Boo5:h_8   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 short sword (asleep, chance to affect: 93%) _The orc is filled with an inner flame.8:h".#  ##...########  #######.....#  ##....#.....########  .....+.....#.......  <#.....#.......  ......#.....#.......  #..#..#.......#.......  ################@.......   #...o ##$... .....o .......  8:h*#....o o#######     8:h+&8:hD'8:h'8:h.o..o.o.ooo)8:hW/b3=3Scorch8:h&38:h4% _The orc shouts!8:h-_  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8:h8:hN8:hvo.v...o.o.8:h8, 1 ally target)8:hj52-8:h'-48:hCoo8:h/ _You conjure some foxfire!8:hJ oThe foxfire hits the orc. Flame seeps out of the orc.8:h\ 8:h'] 8:h+` j  The orc is heavily wounded.8:hef   ####### #.....# #.....######## +.....#....... <#.....#....... .#.....#....... ......v###..... ####o....  ####.....  ##$...... 8:hf  ..o....  .......  .......  2 orcs ####### The orc is engulfed in blazing flames.  The orc explodes!The fiery explosion engulfs you!!!8:h6 ####### #.....# #.....######## +.....#....... <#.....#....... .#.....#....... ......v###..... ####o....  ####.....  ##$......  8:h_7..o....  .......  .......  ####### 8:h~=\  Ouch! That really hurt!9:hsL9:hR.§§#@○§o9:hLS§§...o.(1 ally target)9:hHW4/46 ----------------------=======59:h\K§§§9:hdaV _* * * LOW HITPOINT WARNING * * *9:hXy9:hy(.# .............# .##...######## 9:h܀P.#######.....# ##....#.....######## ..+.....#....... <......#.....#....... .........#.....#....... 9:hZ...#..#..#......@#§§..... #################.○§o....  #§§...... ##$o.....  .  . 9:h ....... #######  9:hv,9:h..°§.§§o.9:hP   orc9:hql3=-------69:hL§§9:hYN _Your foxfire dissipates!9:h7#).# #(.# #.................# '.....##...######## 9:h?c#.....#######.....# #.....##....#.....######## ..+.....#. <......#.....#. .........#...@.#. 9:h...#..#..#.......#....... ##################.°§.....  #§§o..... 9:h##$......  . 9:h .......  ....... ####### 9:hm).§§9:h`-------7Scorch9:hl9:h9:hn::hj.#.).# .#.(.# .#.# .'.....##...## .#.....#######.....#::h=k #.....##....#.....## #.+.....#. #.....<......#.....#. #.#..@..#. #...#..#..#.......#.  #::hku##.)......  #§§o.....  ##$......  .......  .......  .......  # ::h,n::hbo::h1p::hwoo.§.o 2 orcs::huxu5----------------------8Scorch::hd::h::hy .#.).# .#.(.# .#.# .'.....##...## .#.....#######.....#::hz z #.....##....#.....##  #.+.....#.  #.....<......#.....#.  #.#.@...#.  ##...#..#..#.......#::h{ .  ###oo......  #.§...... ##$......::hJ{ .......  ....... . #::h} ::h{~ ::h ooo)§::h #4::h߄ N==9::hË :§::hč ;:hI.#.).# [..#.(.#.#.#.'.....##...##.#.....#######.....##.....##....#.....## #.+.....#. #.....<......#.....#. #.#@....#. ##...#..#..#......o#. ###o)...... #.§...... ##$...... .  .  .  #;:h?.;:hP30Scorch;:h;:h <:h3[..#..(.# ....#..#.'.....##...########.#.....#######.....# #####.....##....#.....########  <:h4.......+.....#....... #.....<......#.....#. #............#.....#. ##...#..#..#.@....o#. ##################o)...... #........ ##$<:h4...... . .  <:h'5b. ####### #<:hU7<:h7<:h$8<:hEo.5==1Scorch<:hVs<:h{& ....#).#[..#(.#.#.................#.'.....##...######## .....#.....#######.....# ######.....##....#.....######## # #......+.....#. # #.....<......#.....#. # #...........@#.....#. # ##...#..#..#....o.o#. # ##################.)...... # #.. ###$...... .  . .......#######<:h' <:h( <:h0 o...   orc<:h1 R6=2<:h9 <:h; =:h?<#..#....#).#[..#(.#=:h?.#.................#.'.....##...######## ......#.....#######.....# .######.....##....#.....######## .# #......+.....#. .# #.....<....@.#.....#. .# #............#.....#=:hG@. ># ##...#..#..#...o...#. .# ##################.)...... .# #.=:h@. ####$...... # =:h@x. # . .......=:hA=:hO=:hPV3Scorch=:h'W=:hX=:h.<#.#.#.).#.[..#.(.#.#.#.'.....##...#.#.....#######.....# ..######.....##....#.....# ..# #.+.....#. ..# #.....<...@..#.....#. ..# #.#.....#. .># ##...#..#..#.......#. ..# ##################.)...... ..# #. .## ##$......  .# .  .# .  .# . =:hT=:ho.ooo 2 orcs4Scorch=:h =:h =:h7M ]#......<#.# #.#.).# '....[..#..(.# #.#...# #.'.....##...# #=:hM .#.....#######.....#.######.....##....#......# #.+.....#.# #.....<..@...#.....#.# #.#.....# ..># ##...#..#..#.o.o...#.# ##################.).# # ..##=:hMN  ##$.# .# .# =:h]P =:hP =:h}X go.o.=:huY B=5=:hP` =:hb =:h .#......<#.# .#.#........).# .'....[..#.........(.# .#.#.....# .#.'.....##...# +#.#.....#######.....#.######.....##....#......# #.+.....#.# #.....<.@....#.....#.# #.#.....#.># ##...#..#..#o.o....#.# ##################.).# #.## ##$.# .# o..# =:hp! =:h! =:hN) lo.o.=:h) \7=6=:h0 =:h1 >:h;.#......<#.# ..#.#........).# ..'....[..#.........(.# ..#.#......# ..#.'.....##...# #+#>:h[.#.....#######.....#.######.....##....#......# #.+.....#.# #.....<@.....#.....#.# #.o.#.....#.># ##...#..#..#.o.....#.# ##################.).# #.## ##$.# .# .o..# >:h >:h>:h:no.o.>:h-&7>:h>:hi>:h&.#......<#.#.#.#........).#.'....[..#.........(.#.#.#.......#.#.......'.....##...# ##+#.#.....#######.....#.######.....##....#......# #.+.....#>:h.# #.....@...o..#.....#.# #.o#.....#.># ##...#..#..#.#.# ##################.).# #.## ##$.# .# .o..# >:h>:h >:hjio.o.>:h&8>:h >:ha _There is a stone staircase leading up here.?:h2[Lo.o.8=9 _?:h}E #.....##.#  #..............#####.#  #...........##.# #.##  ?:h9+#...........##.# #..#  #...........##.# ##.#  #........#.###.# #.#  #....>...#.# #.######.#  ####.#.###>###........#####5 #.÷.########... #.### ##...# #.##......########... #.##...)..#.......)... ####....<...#####... #......### #..... ?:h#......# ##......  #......###...##  #......####### ?:h2:=?:hʝ?:h^40.8 (2.5Scorch?:h?:hj} _You climb upwards. _There is a stone staircase leading down here.?:h 3?:h& ?:h< ?:h ?:h y9?:h n?:h ?:h ,?:h1 ?:h ?:hp c10/46=?:h ?:h ,?:h ?:ht ?:h ?:hP ?:hL ,?:h ?:h i1=?:h ?:h{ ?:h ?:h ?:h ?:hE ?:h ?:h ,?:h ?:h ?:h% I2=?:h. ?:h ,?:h ?:hu ?:h$ ?:h ?:hI ?:h S3=?:h ?:h ,?:h ?:h ,?:h ?:hH ,?:hA ?:h ?:hU I4=?:h ?:h ,?:h ?:h ,?:h ?:h ,?:h ?:h ?:h S5=?:h, ?:h ,?:h ?:h ,?:h ?:h ?:h I6=?:h ?:h ,?:h ?:hC ,?:hC ?:h ,?:h ?:h ?:h S7=?:h\ ?:h ?:h ?:h) ?:h ,?:h ?:h ,?:hH ?:hy ?:h I8=?:h ?:h ?:hJ ?:hq ?:h ?:h ?:h ?:hi ?:h ?:ht ?:h ?:h L19=?:h ?:h ,?:h ?:h ,?:hq ?:hk j20=?:h` ?:h ?:h  ?:h ?:h! ,?:hQ" ?:h# ,?:h$ ?:h+& ?:hd& K1=?:hm' ?:h) ?:h8) ?:h;* ?:h+ ,?:h, ?:h. ?:h. ?:h/ ?:h1 i2=?:h2 ?:h4 ,?:h5 ?:hP7 ?:h7 ?:hU8 ?:h9 ?:hB: ^3==?:h; ?:hC= ?:hm= ?:hA ?:hD ,?:hrE ?:h.G ,?:h3H ?:hI ?:hCJ D4=?:h@K ?:hL ,?:hM ?:hO ,?:hP ?:hoR ,?:hFS ?:hT ?:hU S5=?:h/V ?:hW ,?:hX ?:hZ ,?:h[ ?:h6] ?:h] K6=?:h^ ?:hA` ,?:hHa ?:hc ,?:hd ?:he ,?:hf ?:hlh ?:hh S7=?:hi ?:hl B?:hm ?:h#n ?:ho ?:hp ,?:hq ?:h s ?:hns K8=?:ht ?:hv ?:hNv ?:h ?:h ,?:h ?:hi ,?:hY ?:h ?:hG V40=?:hL ?:hZ ,?:h! ?:h ,?:h ?:h ,?:hy ?:h ?:h< K1=?:hJ ?:h ?:h ?:h ?:h ,?:h ?:h~ ?:h ?:h ?:h^ ?:h U2=?:h ?:h ?:h ?:h ?:h- ,?:h5 ?:h a3=?:h ?:h` ,?:hp ?:h ,?:hJ ?:h ,?:h ?:h k4=?:h ?:hX ,?:hL ?:h ,?:h! ?:h# ,?:h$ ?:h& ?:h& K5=?:h' ?:h_) ,?:h* ?:h!, ,?:h, ?:h. ,?:h/ ?:hc8 _ _You start resting.?:hh> 2979.8 (139.0)?:h> y6==80.8 (140?:hC ?:hE " _HP restored.@:h@:h&@:h@:hV@:h11.0)@:hF@:h...#......<#.....# ...#.......#........)........# ...'....[..#.........(.......# ...#.......#.................# ...#.......'.....##...######## ##+#.......#.....#######.....# ......######.....##....#.....### ......# #......o..o..+.....#...6 @:h......# #......#.....# ......# #......#.....#.. .....># ##...#..#..#.......# ......# ##################.) ......## .....####$oo 2 orcs @:h%.....# .....#  ... ..o..#  ...@:h:=@:h@:hW.o@:h% C=3.3 (2.5Scorch@:hZ. @:h0 _You climb downwards. The orc closely misses you. _There is a stone staircase leading up here.A:hr:  You puncture the orc!A:htA:h#~)o.   orcA:h -4.2 (0.9A:hA:h&G _You kill the orc!A:hV W#......<#.# #.#........).# '....[..#.........(.# #.#.......# #.......'.....##...# +#.A:h #.....#######.....# ######.....##....#.....## #......).....+.....#.# #.....<@o....#.....#.# #.#.....#.># ##...#..#..#.#.# ##################.).# #.## ##$.# .# . .o..# .A:h A:h& -5.2 (1.0A:h A:hk : _The orc hits you but does no damage.B:h+  You hit the orc.  The orc is almost dead.B:h,-6.1 (0.9B:h4B:h]8I _The orc misses you.B:hw%  B:h[You puncture the orc!B:h5e)B:h4X7.0ScorchB:h#B:hG _You kill the orc!B:hB:h2B:hB:hsB:hB:hB:h B:h`B:hB:h{,B:hB:hץ,B:hB:h,B:h B:h,B:h2B:hT,B:hjB:h:,B:h|B:hY,B:hB:h,B:hB:h,B:hB:h,B:hnB:h*,B:hB:h,B:h3B:h,B:h`B:h,B:hQB:hG,B:hB:h,B:hB:h,B:hB:h,B:hrB:hv,B:hB:h,B:hB:h,B:h B:hR ,B:h&B:hU,B:hB:h\,B:h5B:h,B:h@"B:h$,B:h&B:hE)B:hw)B:hM+B:h-,B:h~/B:h=2,B:h64B:hw6,B:h_8B:hM;,B:h?=B:h?B:h?B:hBC:h,C:hC:h0,C:h C:h ,C:h C:hV,C:hC:h,C:hC:h,C:hC:h,C:hT C:h;",C:hU#C:hQ%,C:h(C:h9*,C:h+C:hG-,C:h(.C:h/,C:h0C:h2,C:h3C:h,5C:hf5C:h16C:h+8C:hf8C:h99C:h);,C:h<C:h_>C:h>C:h?C:hDnC:hEC:hgH,C:h"JC:h]L,C:hMC:hpO,C:hPC:hS,C:hdUC:hXC:hXC:h.[C:h|^,C:hcC:h#g,C:hhC:hk,C:hnC:hjpC:hpC:hLrC:hyuC:huC:hWwC:hnz,C:h|C:hC,C:hC:h\,C:hC:h,,C:hOC:hW,C:h}C:h,C:h C:hn,C:hC:hi,C:hC:h,C:h}C:hWC:h,C:hyC:h,C:hC:hC:hgC:hC:h,C:hC:h,C:hC:h,C:h|C:h(,C:hC:h,C:hC:h,C:hC:h,C:hgC:hF,C:huC:h,C:hC:hM,C:hC:hd,C:hTC:he,C:hDC:h9,C:h@C:h4,C:h C:hC:hC:hC:h,C:hC:h= ,C:h C:h,C:hvC:h,C:hC:h{C:hC:hC:h[,C:h^C:h!,C:h#C:h-m 10086.0 (99.0) _You start waiting.C:hv.6-7.0 (100.0)C:hT6C:hD9# _Done waiting.C:h43C:h6C:h:,C:hi?C:h?,C:hAC:hD,C:hRFC:h IC:hJIC:hJC:hN,C:hxRC:hT,C:hrVC:hBY,C:h[C:h],C:h_C:hb,C:hcC:hf,C:hgC:h3jC:hpjC:hlC:hnC:hJnC:h>pC:hs,C:htC:h1w,C:hxC:hs{,C:h5}C:h",C:hHC:h,C:hC:h׋,C:hC:hP,C:hC:ho,C:hFC:h,C:h˝C:hC:hC:h^C:hC:hXC:h,C:hoC:h5,C:hC:hf,C:hC:hC:h>C:hC:hW,C:hBC:h,C:h_C:h|C:hC:h+C:h,C:hPC:hz,C:hC:h,C:hC:h;,C:hC:hB,C:hC:hQ,C:hC:h* ,C:h C:hm ,C:hC:h,C:hqC:h,C:hC:h,C:h_C:h!,C:h#C:h&,C:h^(C:h+C:hG+C:h,C:h80,C:h4C:h7,C:hS9C:h'<,C:h=C:h @C:hU@C:hAC:hNDC:hDC:h.FC:hH,C:hIJC:h%MC:hMC:h!OC:hQC:hWRC:h~TC:heW,C:h6YC:h[,C:hJ]C:h*`,C:haC:he,C:hgC:h_k,C:hmC:hp,C:hxrC:hu,C:hbwC:hy,C:h{C:h~,C:h{C:hc,C:hC:h<,C:hɍC:hl,C:hWC:h͕,C:hMC:h,C:hC:h,C:hC:h.,C:hBC:h,C:h\C:hC:hFC:hޮC:h:,C:h.C:hB,C:hC:h,C:hwC:h&C:hcC:h%C:h,C:hC:h8C:hC:h]C:h,C:hC:hC:hYBC:h,C:hC:hC:hC:hkC:h ,C:h} C:hG,C:hC:h,C:hZC:h|,C:hBC:h!,C:h#C:h'/n 186.0 (99.0) _You start waiting.C:h/>-7.0 (10C:h/ 0.0)C:h=C:h2?# _Done waiting.C:h3T3C:hVC:hW^C:h`,C:heC:hfC:hh,C:hUjC:hmC:hp,C:hrqC:htC:h:w,C:htxC:hdzC:hz{,C:h3|C:h}C:hj,C:hC:htC:hև,C:hC:hC:h,C:hC:hC:h>,C:hC:hHC:h,C:hC:hC:h;,C:hC:hSC:hœ,C:hC:hC:h̡C:hC:hnC:hҥC:h,C:hRC:h<.#######.....#  .##....#.....#########  .).....+.....#.......#  <.)....#.....#.......#  C:h*n.......#.....#.......#  .#..#..#.......#.......#  ###############.)......#   #........#   ##@......#   #.#   C:h_#........#   #?.......#  C:h{ ##########   C:hI   C:hݯM   C:h- C:h201.0 (14.0) _You start waiting. _Done waiting.  You now have enough gold to buy 2 potions of moonshine on D:5.  You can access your shopping list by pressing '$'.C:hr,2.0 (15C:hC:hr> _You now have 35 gold pieces (gained 12).D:h3D:hD:hJD:hXD:h#,D:hMD:h~D:h,D:hD:h,D:hsD:hx _l - 4 scrolls of teleportation (gained 1)D:hD:hD:hD:hD:hW,D:hD:h5D:h,D:hD:h9D:hD:h7D:h D:hD:h,D:htD:hBD:h&BD:h1D:h,D:h D:h)D:h+,D:h+D:hE4D:h6,D:h7D:hY?D:h^C,D:h9ED:hND:hP,D:hRD:hUD:hBW,D:h.XD:h8\D:hF^,D:hS_D:hCcD:hg,D:hujD:hqD:h*t,D:huD:h{D:h/,D:h D:hD:h+,D:hD:h}  Things that are here:  a +0 flail; an orc skeletonD:hGD:h _D:hD:hD:h,D:h?D:h9D:h,D:hD:hԶD:hG,D:hD:hD:hD:h.D:hED:h0D:hBD:h@  There is an open door here.D:hD:h _D:hD:h#D:h$,D:hmD:hD:h,D:hmD:hXD:h8D:hD:hD:hD:hD:hG,D:hD:hD:h ,D:h D:h D:h| ,D:h D:h D:hA ,D:h D:h D:hD ,D:h D:h D:h ,D:h? D:hR D:h^ ,D:h D:h D:hv ,D:h D:h D:h D:hI D:h D:h~ D:h\ ,D:h D:h D:h} ,D:h D:h D:h ,D:hD D:h D:hU" D:h" D:h2# D:h' D:hJ) ,D:hF* D:h+ D:hK- ,D:h- D:h1 D:h4 ,D:hJ5 D:h7 D:h: ,D:h; D:h? D:hiB ,D:hC D:hE D:hQM f.#........# ############### ##+....#).........##..........#........#...........## .............## ....########..##### ....##....@.# ....#D:hM #..###...# .(..##..# .....# ...o##..# .....# ....##..# ..... ....##+#####.#. ....... w   ribbon worm (asleep) ...oh.......... ....... ....<...(.... . ..w.... ............D:hT } 52.0 (50  A ribbon worm comes into view.D:hT ,3.0 (51D:hY D:h[ A _Found a snail-covered altar of Cheibriados.F:h#+##..# .)...## .# # #..########..###### #......###F:h#w# #..###@..# (..# #..# #.....#.o# #..# #.....# # #..# ###+#####.#. ........oh.......... ..<...(.... . ...w....... ...... F:hF:h}ww_F:h14.0 (1.0)F:hmF:huF:hݲ )...## .# # #########..###### #......#### #..###...###F:h y# #..# #.@...# .o# #..# #.....# # #..# #.....# ##+#####.#. ........oh..............w.....#<...(.... ....._........ ............o...F:hj H(catching breath)F:hB `````The ribbon worm expels a string of sticky webbing.F:hM `.@...F:hN &5F:hU F:hGX W _The stream of webbing misses you.G:h;4G:hH&G:hl) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G:h .# ## #### .########..##### .# #......#### #..###...#### #..# #.....# o# #..# #..@..# # #..# #.....# ##+#####.#........... oh..............w.....#<...(.........._......................#..#o.....###.....###.#...G:h G:h iw.G:h/ >6Scorch _G:hc G:h H:hS * (combustible)Flames lash the ribbon worm.  The ribbon worm is moderately wounded.H:hpTH:h, watching breath, combust…)The ribbon worm's fire resistance burns away.H:hG4 `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.H:h'.H:hۼ3-- 6  0 ====7Held H:hH:hn. _You are caught in a web!H:hke  Flames lash the ribbon worm. The ribbon worm is burned terribly!H:hD*H:h'.H:ho1----58ScorchH:hH:h~O _You kill the ribbon worm!H:hz 3H:hb H:h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I:hf3I:hI:h`I:h2=- _I:hc,I:hI:hLI:hh3==I:h2I:h,I:hI:haI:hh4==I:hkI:hW,I:hI:h,I:hI:h,~5==I:h7I:hQ _Magic restored.I:hI:hR _You struggle to detach yourself from the web.I:hRE13  5 I:hI:hA9 _The web tears apart.I:hI:hmI:hI:h`I:hBI:h:=I:hI:hvI:h\,I:hKI:hI:h,I:hGI:hI:h1I:hI:hI:h@I:h ,I:hA I:h_ I:hI:hI:hI:h_I:h,I:hI:heI:h,I:hGI:hI:h",I:hI:hFI:h,I:hLI:hI:hI:h< I:h I:h!I:h"I:hK#I:h#I:h%I:hJ',I:h'I:h*I:h+I:h+I:h%,I:h-I:h.,I:hu/I:h0I:hh2,I:hp3I:h#5I:hz6,I:h_7I:hQ9I:h:,I:h_;I:h<I:h>I:hV>I:h>I:hBI:hD,I:h EI:hGI:hH,I:h7K:h9,K:ha:K:h >K:h?,K:h@K:hCK:hE,K:h0GK:hIK:hK,K:h%MK:hOK:hQ,K:hRK:hJUK:hV,K:hWK:hyZK:h.\,K:h\K:h6_K:h`,K:hbK:h#dK:heK:hGfK:h@gK:hiK:hvk,K:hflK:hnK:hp,K:hsqK:h~sK:h u,K:h vK:hxK:hz,K:h{K:h7}K:h~,K:hK:hK:h},K:h_K:hK:h,K:hK:h<7 _You open the door.K:h3K:hdK:hK:h,K:h?K:hU@  There is an open door here.K:hK:h+ _K:hգK:hfK:h,K:hŰK:h_@  There is an open door here.K:hK:h, _K:hK:hzK:hKK:hK:hQK:hK:hi,K:hpK:hK:hH,K:h,K:hK:h,K:hrK:hK:h,K:h'K:h,K:h,K:hK:h1K:h,K:hK:hK:h|,K:hK:hK:hu,K:hK:hCK:h,K:hK:hPK:h,K:hK:hK:h  #....##.##....  ###+#..###....###.... K:h- #.##..#########  ##....  #.....K:hr  #........#...........  #K:h..#...........  #..#........... K:h #...@....#'#####+##..---- K:h-E ###'###...... #  #.. #...........K:hs  #.. #...........#  #.. #...........#K:h   #s. #...........#s   scorpion (asleep) K:h  #.. #...........#  #.. #...........#  K:hHS #...........#K:hK 357.0 (60.0)  You open the door.K:hI----8.0 (61K:hkK:hA[ _A scorpion comes into view.K:h2 ###+#..## #.......##.. #........#.. #.......... #........# #........# K:h<#........# #...@....# ###'###.....  #.. #.....  #.. #.....  #.. #.  #s. #.  #.. #.  #.. #.  K:hԊ)#. K:h9  ###+#..## #.......##.. #........#.. #.......... #........# #........# #........# #...@....#K:hu ###'###.....  #.. #.....  #.. #..... #.. #. #s. #.  #.. #. #.. #. #.K:h%4K:hN)K:h5,_ _A scorpion is nearby!K:h4  ###+#..## #.......##.. #........#.. #.......... #........# #........# #........# #...@....# ###'###.....  #.. #.....  #.. #.....  #.. #.  #s. #.  #.. #.  #.. #.  #. K:h+   ###+#..## #.......##.. #........#.. #.......... #........# #........# #........# #...@....# ###'###.....  #.. #.....  #.. #..... #.. #. #s. #.  #.. #.K:h)-  #.. #. #.K:h2 K:h13 K:hx8 K:h; _ _A scorpion is nearby!L:hũ ##+#..###....###  #.......##..########  #..#..........  #.  ##  #L:hw.#  #.#  #.#'#####+##  ###@###...........#   #....#.....#   #....#.....#L:h:  #....#.....#  #s...#.#  #....#L:hQ{.#  #....#.#L:h  #....#.#  #.##L:hL:h89.0 (1.0) _L:hbL:hhQ _There is an open door here.L:h"/4L:h4L:h<7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L:hV 4L:h.\ L:h&_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L:h  #.......##..#######  #........#.........  #........  #..#  #........#  #........#  #........#'#####+##  ###'###...........#  #@...#.#  #....#.#  #....#.#  #s...#.#  #....#.#  #....#.#   #....#.#  ###.# ########'######...L:hL:h?60Scorch _L:h!L:h#M:hX.#...........#..#...#....#'#####+####'###........... #....s...########'######............#...M:hZM:hc s.sM:h9dpThe scorpion stings you.  You are poisoned.M:h e#4M:hFe====--=1Pois M:hiM:hrl/ _The scorpion poisons you!M:h * (combustible)Flames lash the scorpion.  The scorpion is moderately wounded.M:h# sThe scorpion's fire resistance burns away.  You feel very sick.M:h22---3--====2M:h{M:hV _The scorpion closely misses you.M:h * Flames lash the scorpion. The scorpion is burned terribly!M:h sThe scorpion is severely wounded.M:h>#1M:hk-1----3M:hM:hE _You feel sick. You block the scorpion's attack.M:h_  Flames lash the scorpion. The scorpion is burned terribly!M:h5*M:h=1N:h[Ke .  You kill the scorpion!N:hEP39-0---84ScorchN:hPN:hUN:hLX$ _You feel sick.N:h@.- _You feel sick.8-1= _You feel sick.7- _You feel sick.N:h 6=- _You feel sick. _You feel sick.  =-N:hil2==N:hN:héj _You are no longer poisoned.N:hN:hN:h,N:hN:h,N:ha3==N:hN:hKN:hK7=N:hN:hN:hh4==N:hN:hĴN:hN:hwN:h,N:hfN:hN:h[8=5N:hAE==N:h޹N:hBN:h׼,N:hN:h,N:hD9=N:hN:hO=N:h9N:h,N:hN:h,N:hbN:hN:hbV40=N:hN:hE,N:hN:hG,N:hrN:hN:hXN:hN:h(N:hK1=N:hN:hN:hN:hN:h6N:hqN:hN:h k2=N:hN:hiN:hN:hN:h,N:hN:h=,N:h*N:hN:hK3=N:hN:h,N:hwN:h,N:hN:h,N:hN:hN:h#4N:h2=N:hN:h,N:hWN:h,N:hoN:hN:hN:hN:hN:h K5=N:hN:h,N:hN:h=,N:hGN:hN:ha6==N:h>N:h_1 _HP restored.N:h3N:hnN:hN:hN:hN:hN:h@  There is an open door here.N:hN:h55 _N:h N:h!O=N:h?"N:h %N:h&,N:h&N:h(N:h(,N:hS)N:h*N:h+,N:hB,N:h-N:h.,N:h2/N:h{0N:hX1,N:h1N:h 4@  There is an open door here.N:h5N:h55 _N:h7N:h8,N:h9N:h};N:h<,N:h=N:h>N:h?,N:h/@N:h@N:hAN:hBN:hjBN:h%CN:hCN:hCN:h6DN:hEN:hEN:hEN:h&FN:hGN:hH,N:h] page down [PgUp|<] page up [Esc] exit[top]T:h z  e - [D:6] a +0 dagger (1 further duplicate)  f +0 flail (1 further duplicate)  T:h g+0 robe  hhand axe  i4 stones (5 further duplicates in 1 pile)  jwhip  kn escape hatch in the floor  lstone staircase leading down  T:h Pma staircase leading up  nring mail  oT:hU +0 scale mail  p - [D:6] a +6 dire flail of protection  qnail-covered altar of Cheibriados  rn escape hatch in the ceiling  sstone staircase leading up T:hb L t - [D:6] a +0 club  u+0 leather armour  v - [D:6] a stone staircase leading downwhort sword  xstone staircase leading down  ysling  z+0 short swordbotT:hel  v - [D:6] a stone staircase leading down  z - [D:6] a +0 short swordU:h+ U:h U:h +#..###....###....^.............. rockambo the Thaumaturge .....##..############....######## Deep Elf ......#.............#....#⌠ß⌠#.## Health: 46/46 ======================== ....................#....#...'..# Magic: 25/25 ======================== ......#.............#.(..#...#### AC: 7Str: 5 ......#.............#....#...'..# EV: 13Int: 25 ......#.............#....#⌠..#II# SH: 5Dex: 15 ......#'#####+##...##....##'##### XL:  9 Next: 18% Place: Dungeon:6 '###...........#@###............. Noise: ---------  Time: 10426.0 (0.0) ...#...........#...#.....<...(.U:hJ .. b) +5 short sword (elec) ...#...........#...#............. Cast: Scorch ...#...........#...#............. ...#...........#...#.........)... ...#...........#...#.............  ...#...........#...#.............  ...#...........#...#.............  ..##...........#####.............  _There is an open door here. _You open the door.  There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "scroll", or ? for help]? .U:h U:he U:h~ . _V:h V:h DInventory: 29/52 slots Hand Weapons (go to first with ))  b - a +5 short sword of electrocution (weapon)  a - a +1 short sword of flaming Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)V:hg c - a +0 robe  f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Wands (go to first with /)q - a wand of roots (10)  y - a wand of polymorph (6) Scrolls (go to first with ?)  l - 4 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noises - 2 scrolls of identify  t - a scroll of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][:h  i - a +0 cloak (worn)o0 pair of boots of stealth (worn)  c - a +0 robe  f - a +0 kite shield  k - a +0 leather armour [:h Jewellery (go to first with "=)j - an amulet of reflection (worn) Wands (go to first with /)  q - a wand of roots (10)  y - a wand of polymorph (6) Scrolls (go to first with ?)  l - 4 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noise  s - 2 scrolls of identify  t - a scroll of immolation  w - a scroll of blinking  z - a scroll labelled FASKOM FURON  C - a scroll of fog Potions (go to first with !)  d - 2 potions of mutation  h - 2 potions of heal wounds46%[:h 5[:hA A C - a scroll of fog  m - a potion of enlightenmentn - 2 potions of brilliance  u - 4 potions of curingv - a potion of invisibility7[:hJ  m - a potion of enlightenment  x - a potion of attraction[:h A - 3 potions of might  B - a potion of hastebot\:hf  x - a potion of attraction  B - a potion of haste]:h) s - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll ]:h_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.]:htIdentify which item? (\ to view known items) Scrolls (select first with ?)  z - a scroll labelled FASKOM FURON [?] describe selected^:h3 ^:hr; +#..###....###....^.............. rockambo the Thaumaturge .....##..############....######## Deep Elf ......#.............#....#⌠ß⌠#.## Health: 46/46 ======================== ....................#....#...'..# Magic: 25/25 ======================== ......#.............#.(..#...#### AC: 7Str: 5 ......#.............#....#...'..# EV: 13Int: 25 ......#.............#....#⌠..#II# SH: 5Dex: 15 ^:h< ......#'#####+##...##....##'##### XL:  9 Next: 18% Place: Dungeon:6 '###...........#@###............. Noise: ---------  Time: 10426.0 (0.0) ...#...........#...#.....<...(... b) +5 short sword (elec) ...#...........#...#............. Cast: Scorch ...#...........#...#............. ...#...........#...#.........)... ...#...........#...#.............  ...#...........#...#.............  ...#...........#...#.............  ..##...........#####.............^:hn< m  _There is an open door here. _You open the door.  There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "scroll", or ? for help]? .^:h> ^:heC ^:hFJ &+#..###....###....^.............. rockambo the Thaumaturge .....##..############....######## Deep Elf ......#.............#....#⌠ß⌠#.## Health: 46/46 ======================== ^:hJ i....................#....#...'..# Magic: 25/25 ======================== ......#.............#.(..#...#### AC: 7Str: 5 ......#.............#....#...'..# EV: 13Int: 25 ......#.............#....#⌠..#II# SH: 5Dex: 15 ^:hJ ......#'#####+##...##....##'##### XL:  9 Next: 18% Place: Dungeon:6 ^:h K '###...........#@###............. Noise: ---------  Time: 10426.0 (0.0) ...#...........#...#.....<...(... b) +5 short sword (elec) ^:h,K ...#...........#...#............. Cast: Scorch ...#...........#...#............. ^:hNK ...#...........#...#.........)... ...#...........#...#.............  ^:hoK ...#...........#...#.............  ...#...........#...#.............^:hK {  ..##...........#####.............  ^:hK Q_You open the door.  There is an open door here. ^:hK _Done exploring. _Done exploring. _Search for what [Enter for "scroll", or ? for help]? .  As you read the scroll of identify, it crumbles to dust.^:hW A7.0 (1^:h[ ^:h\ z  There is an open door here. _Done exploring.Search for wha^:h_] t [Enter for "scroll", or ? for help]? .  As you read the scroll of identify, it crumbles to dust. _z - a scroll of enchant armour`:h`:hRead which item? Scrolls  l - 4 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noise `:h/ s - a scroll of identify  t - a scroll of immolation  w - a scroll of blinkingz - a scroll of enchant armour  C - a scroll of fog [!] read|quaff|evoke[?] describe selecteda:h a:h +#..###....###....^.............. rockambo the Thaumaturge .....##..############....######## Deep Elf ......#.............#....#⌠ß⌠#.## Health: 46/46 ======================== ....................#....#...'..# Magic: 25/25 ======================== a:h U......#.............#.(..#...#### AC: 7Str: 5 ......#.............#....#...'..# EV: 13Int: 25 ......#.............#....#⌠..#II# SH: 5Dex: 15 ......#'#####+##...##....##'##### XL:  9 Next: 18% Place: Dungeon:6 '###...........#@###............. Noise: ---------  Time: 10427.0 (0.0) ...#...........#...#.....<...(... b) +5 short sword (elec) ...#...........#...#............. Cast: Scorch ...#...........#...#............. ...#...........#...#.........)... ...#...........#...#.............  a:h ...#...........#...#.............  ...#...........#...#.............  ..##...........#####............. There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "scroll", or ? for help]? .  As you read the scroll of identify, it crumbles to dust. _z - a scroll of enchant armoura:hx a:h Enchant which item? Armour  g - a +0 helmet (worn) a:hp  i - a +0 cloak (worn)  o - a +0 pair of boots of stealth (worn)c - a +0 robe  f - a +0 kite shield  k - a +0 leather armour[?] describe selectedf:h f:hc+#..###....###....^.............. rockambo the Thaumaturge .....##..############....######## Deep Elf ......#.............#....#⌠ß⌠#.## Health: 46/46 ======================== ....................#....#...'..# Magic: 25/25 ======================== ......#.............#.(..#...#### AC: 7Str: 5 ......#.............#....#...'..# EV: 13Int: 25 ......#.............#....#⌠..#II# SH: 5f:hQDex: 15 ......#'#####+##...##....##'##### XL:  9 Next: 18% Place: Dungeon:6 '###...........#@###............. Noise: ---------  Time: 10427.0 (0.0) ...#...........#...#.....<...(... b) +5 short sword (elec) ...#...........#...#............. Cast: Scorch ...#...........#...#............. ...#...........#...#.........)... ...#...........#...#.............  ...#...........#...#.............  ...#...........#...#.............  ..##...........#####............. There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "scroll", or ? for help]? .  As you read the scroll of identify, it crumbles to dust. _z - a scroll of enchant armourf:hc  As you read the scroll of enchant armour, it crumbles to dust.f:h388.0 (1f:h|f:hP _Your +0 pair of boots of stealth glows green for a moment.g:hg:h %Read which item? Scrolls  l - 4 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noise  s - a scroll of identify g:hS t - a scroll of immolation  w - a scroll of blinking  C - a scroll of fog [!] read|quaff|evoke[?] describe selectedh:h< h:hB +#..###....###....^.............. rockambo the Thaumaturge .....##..############....######## Deep Elf ......#.............#....#⌠ß⌠#.## Health: 46/46 ======================== ....................#....#...'..# Magic: 25/25 ======================== ......#.............#.(..#...#### AC: 8Str: 5 ......#.............#....#...'..# EV: 13Int: 25 h:hC ......#.............#....#⌠..#II# SH: 5Dex: 15 ......#'#####+##...##....##'##### XL:  9 Next: 18% Place: Dungeon:6 '###...........#@###............. Noise: ---------  Time: 10428.0 (0.0) ...#...........#...#.....<...(... b) +5 short sword (elec) ...#...........#...#............. Cast: Scorch ...#...........#...#............. ...#...........#...#.........)... ...#...........#...#.............  ...#...........#...#.............  ...#...........#...#.............  ..##...........#####.............  _Done exploring. h:hC K_Search for what [Enter for "scroll", or ? for help]? .  As you read the scroll of identify, it crumbles to dust. _z - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots of stealth glows green for a moment.h:hJ P  Okay, then.h:htK h:hR h:hS . _i:hYX i:h1_ Inventory: 28/52 slots Hand Weapons (go to first with ))  b - a +5 short sword of electrocution (weapon)  a - a +1 short sword of flaming Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn) i:h5`  o - a +1 pair of boots of stealth (worn)c - a +0 robe  f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Wands (go to first with /)q - a wand of roots (10)  y - a wand of polymorph (6) Scrolls (go to first with ?)  l - 4 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noises - a scroll of identify  t - a scroll of immolation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exiti:h` 7[top]n:h kc - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or n:hkspellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (8.5 -> 6.5). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. n:hkL(w)ear, (d)rop, (=)adjust, or (i)nscribe.n:h n:h[ n:h G+#..###....###....^.............. rockambo the Thaumaturge .....##..############....######## Deep Elf n:hB H......#.............#....#⌠ß⌠#.## Health: 46/46 ======================== ....................#....#...'..# Magic: 25/25 ======================== ......#.............#.(..#...#### AC: 8Str: 5 ......#.............#....#...'..# EV: 13Int: 25 ......#.............#....#⌠..#II# SH: 5Dex: 15 n:h D......#'#####+##...##....##'##### XL:  9 Next: 18% Place: Dungeon:6 '###...........#@###............. Noise: ---------  Time: 10428.0 (0.0) ...#...........#...#.....<...(... b) +5 short sword (elec) ...#...........#...#............. Cast: Scorch ...#...........#...#............. ...#...........#...#.........)... n:h Y...#...........#...#.............  ...#...........#...#.............  ...#...........#...#.............n:h% =  ..##...........#####.............  _Search for what [Enter for "scroll", or ? for help]? .  As you read the scroll of identify, it crumbles to dust. _z - a scroll of enchant armour  n:hs As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots of stealth glows green for a moment. _Okay, then.n:h A9.0 (1n:hm n:ha P  As you read the scroll of identify, it crumbles to dust. _z - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots of stealth glows green for a moment. _Okay, then. _You drop a +0 robe.n:hOn:hX[Inventory: 27/52 slots n:hYHand Weapons (go to first with ))  b - a +5 short sword of electrocution (weapon)  a - a +1 short sword of flaming Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +1 pair of boots of stealth (worn)f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Wands (go to first with /)q - a wand of roots (10)  y - a wand of polymorph (6) Scrolls (go to first with ?) n:hZ l - 4 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noises - a scroll of identify  t - a scroll of immolation  w - a scroll of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]q:h^ s - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. Reading this right now will have no effect: you don't currently have any unidentified items. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (q)uiver, (d)rop, (=)adjust, or (i)nscribe.s:htInventory: 27/52 slots Hand Weapons (go to first with ))  b - a +5 short sword of electrocution (weapon)  a - a +1 short sword of flaming Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +1 pair of boots of stealth (worn) s:hY~ f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Wands (go to first with /)  q - a wand of roots (10)  y - a wand of polymorph (6) Scrolls (go to first with ?)  l - 4 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noise  s - a scroll of identify  t - a scroll of immolation s:h% w - a scroll of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]t:h4 s - a scroll of identify  C - a scroll of fog Potions (go to first with !)  d - 2 potions of mutation  h - 2 potions of heal woundsm - a potion of enlightenment  n - 2 potions of brilliance  u - 4 potions of curingv - a potion of invisibility  x - a potion of attractionA - 3 potions of might  B - a potion of hastebotv:h3-v:h4v:hk<+#..###....###....^.............. rockambo the Thaumaturge .....##..############....######## Deep Elf ......#.............#....#⌠ß⌠#.## Health: 46/46 ======================== ....................#....#...'..# Magic: 25/25 ======================== v:hr=d......#.............#.(..#...#### AC: 8Str: 5 ......#.............#....#...'..# EV: 13Int: 25 ......#.............#....#⌠..#II# SH: 5Dex: 15 ......#'#####+##...##....##'##### XL:  9 Next: 18% Place: Dungeon:6 '###...........#@###............. Noise: ---------  Time: 10429.0 (0.0) ...#...........#...#.....<...(... b) +5 short sword (elec) ...#...........#...#............. Cast: Scorch ...#...........#...#............. v:h>...#...........#...#.........)... ...#...........#...#.............  ...#...........#...#.............  ...#...........#...#.............  ..##...........#####............. As you read the scroll of identify, it crumbles to dust. _z - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of boots of stealth glows green for a moment. _Okay, then. _You drop a +0 robe.v:hE4v:hnLv:hMw:h\ 3w:h w:h w:h w:h3 w:he s _z - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. w:h _Your +0 pair of boots of stealth glows green for a moment. _Okay, then. _You drop a +0 robe. _Done exploring.x:h [?25h[?0cx:hBP  Search for what [Enter for "."]? x:h [?25l[?1cx:hԝ x:h! 26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] x:h OResults at your position ([,] to cycle)  a - [right here] a +0 robe (1 further duplicate) Results elsewhere ([,] to cycle)  b - [D:6] 6 poisoned dartsc - [D:6] an alarm trap  d - [D:6] a stone staircase leading up  e - [D:6] a +0 mace  f - [D:6] a +0 dagger (1 further duplicate)  g - [D:6] a +0 flail (1 further duplicate)  x:hG ,h - [D:6] a hand axe  i - [D:6] 4 stones (5 further duplicates in 1 pile)  j - [D:6] a +0 whip  k - [D:6] an escape hatch in the floor  l - [D:6] a stone staircase leading down  m - [D:6] a stone staircase leading up  n - [D:6] a ring mail  o - [D:6] a +0 scale mail  p - [D:6] a +6 dire flail of protectionq - [D:6] a snail-covered altar of Cheibriados  r - [D:6] an escape hatch in the ceiling  s - [D:6] a stone staircase leading up  t - [D:6] a +0 club x:h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]z:h   d - [D:6] a stone staircase leading up  e - [D:6] a +0 mace  f - [D:6] a +0 dagger (1 further duplicate)  g - [D:6] a +0 flail (1 further duplicate)  h hand axe  i4s (5 further duplicates in 1 pile)  jwhip  kn escape hatch in the floor  lstone staircase leading down  mstone staircase leading up  nz:h a ring mail  oscale mail  p - [D:6] a +6 dire flail of protectionqnail-covered altar of Cheibriados  rn escape hatch in the ceiling  sstone staircase leading up  tclub  u - [D:6] a +0 leather armour  vtone staircase leading down  w short sword  xdown  ysling83%z:h39  u - [D:6] a +0 leather armour  y - [D:6] a slingz - [D:6] a +0 short swordbot{:hw  y - [D:6] a sling  z - [D:6] a +0 short sword{:h# {:h+ {:h2 &+#..###....###....^.............. rockambo the Thaumaturge .....##..############....######## Deep Elf ......#.............#....#⌠ß⌠#.## Health: 46/46 ======================== {:hG3 =....................#....#...'..# Magic: 25/25 ======================== ......#.............#.(..#...#### AC: 8Str: 5 ......#.............#....#...'..# EV: 13Int: 25 ......#.............#....#⌠..#II# SH: 5{:h3 Dex: 15 ......#'#####+##...##....##'##### XL:  9 Next: 18% Place: Dungeon:6 '###...........#@###............. Noise: ---------  Time: 10429.0 (0.0) {:h3 ...#...........#...#.....<...(... b) +5 short sword (elec) ...#...........#...#............. Cast: Scorch {:h4 ...#...........#...#............. ...#...........#...#.........)... ...#...........#...#.............{:h#4   ...#...........#...#.............  {:hA4 ...#...........#...#.............  ..##...........#####.............{:h_4  As you read the scroll of enchant armour, it crumbles to dust. {:h}4 g_Your +0 pair of boots of stealth glows green for a moment. _Okay, then. {:h4 _You drop a +0 robe. _Done exploring.  Search for what [Enter for "."]? .{:h ; {:hO; {:h@ {:hB . _0;h 30;ho* 0;h|8 40;h< 0;h=  0;h > 7_Done exploring.1;hI [[?25h[?0c  Search for what [Enter for "."]? 2;h[ [?25l[?1c2;hQ2;h$2;h526 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) 2;h a - [right here] a +0 robe (1 further duplicate) Results elsewhere ([,] to cycle)  b - [D:6] 6 poisoned dartsc - [D:6] an alarm trap  d - [D:6] a stone staircase leading up  e - [D:6] a +0 mace  f - [D:6] a +0 dagger (1 further duplicate)  2;h Lg - [D:6] a +0 flail (1 further duplicate)  h - [D:6] a hand axe  2;hTi - [D:6] 4 stones (5 further duplicates in 1 pile)  j - [D:6] a +0 whip  2;h0-k - [D:6] an escape hatch in the floor  2;hA\l - [D:6] a stone staircase leading down  m - [D:6] a stone staircase leading up  2;hRn - [D:6] a ring mail  2;hdXo - [D:6] a +0 scale mail  p - [D:6] a +6 dire flail of protection2;huKq - [D:6] a snail-covered altar of Cheibriados  2;h/r - [D:6] an escape hatch in the ceiling  2;hFs - [D:6] a stone staircase leading up  t - [D:6] a +0 club 2;h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3;hV Md - [D:6] a stone staircase leading up  e - [D:6] a +0 mace  f - [D:6] a +0 dagger (1 further duplicate)  g - [D:6] a +0 flail (1 further duplicate)  h - [D:6] a hand axe  i4 stones (5 further duplicates in 1 pile)  j+0 whip  kn escape hatch in the floor  lstone staircase leading down  m3;hV stone staircase leading up  nring mail  oa +0 scale mail  p - [D:6] a +6 dire flail of protectionq3;hW g snail-covered altar of Cheibriados  rn escape hatch in the ceiling  st3;h#W +0 club 3;hY  u - [D:6] a +0 leather armourvtone staircase leading down  w short sword  xdown  ysling83%3;h>   u - [D:6] a +0 leather armour  y - [D:6] a slingz - [D:6] a +0 short swordbot4;hw  y - [D:6] a sling  z - [D:6] a +0 short sword4;h 4;h4;h+#..###....###....^.............. rockambo the Thaumaturge .....##..############....######## Deep Elf ......#.............#....#⌠ß⌠#.## Health: 46/46 ======================== ....................#....#...'..# Magic: 25/25 ======================== ......#.............#.(..#...#### AC: 8Str: 5 ......#.............#....#...'..# EV: 13Int: 25 4;h>D......#.............#....#⌠..#II# SH: 5Dex: 15 ......#'#####+##...##....##'##### XL:  9 Next: 18% Place: Dungeon:6 '###...........#@###............. Noise: ---------  Time: 10429.0 (0.0) ...#...........#...#.....<...(... b) +5 short sword (elec) ...#...........#...#............. Cast: Scorch 4;hf...#...........#...#............. ...#...........#...#.........)... 4;hY...#...........#...#.............  ...#...........#...#.............  ...#...........#...#.............4;hN  ..##...........#####.............4;h{  _Okay, then. _You drop a +0 robe. _Done exploring. _Search for what [Enter for "."]? . _Done exploring.  Search for what [Enter for "."]? .4;h'44;h34;h. _5;hd5;h!Shopping list: 5 items, total cost 965 gold pieces  a - [D:5] 26 gold 2 potions of moonshine  b - [D:5] 39 gold a potion of attraction  c - [D:5] 130 gold a potion of haste 5;hh d - [D:2] 330 gold a book of Scorching  e - [D:2] 440 gold a Gell's gravitambourine (2/2) 5;h2KYou have 35 gold pieces [!] travel|examine|delete items [a-e] choose item5;hw<[Esc] exit8;h" 8;hrockambo the ThaumaturgeDeep ElfHealth: 46/46 ========================Magic: 25/25 ========================AC: 8Str: 5EV: 13Int: 25SH: 5Dex: 15XL:  9 Next: 18% Place: Dungeon:6Time: _Okay, then. _You drop a +0 robe. _Done exploring. 8;h=_Search for what [Enter for "."]? . _Done exploring. _Search for what [Enter for "."]? .8;h48;h{8;h 8;h8;h@; _8;h?8;h#,8;h8;hf"8;h_#,8;h#8;h(8;h(,8;h)8;h10 _You drop a +0 robe. _Done exploring.Search for what [Enter for "."]? .Done exploring. _Search for what [Enter for "."]? . _You open the door.8;h348;hT48;hQ8@  There is an open door here.8;hH98;h9 _8;h98;hA=8;h>,8;hj?8;hB8;h3C,8;hC8;hF8;h)H8;hSH8;hI8;h8N8;hTP,8;h R8;hR8;hZT8;hnT8;h,U8;hY8;h=[,8;h;\8;h`8;hCb,8;h c8;hg8;hh,8;hi8;h3m8;h o,8;ho8;hr8;hs8;hs8;ht8;h x8;hx8;h@y8;hy8;h|8;h~8;h~8;h8;hف8;ht,8;h8;hņ8;h,8;h8;h8;hύ,8;h͎8;h8;h8;hҔ8;h08;hh8;h,8;h8;hҟ8;h2,8;hУ8;hԦ8;hߩ,8;h8;h8;h߲,8;h8;hø8;h,8;h8;hKX  There is a stone staircase leading up here.8;h8;h; _8;h8;h<58;hB8;hl _You climb upwards.  There is a stone staircase leading down here.8;h8;h _8;hl8;hc  You see here a hound skeleton.8;hc8;h _8;h 8;h08;h8;h)8;h8;h8;h,8;h}8;hY8;hf,8;h8;h8;hȪ8;hܪ8;h8;hd8;h8;h8;h8;hf8;h68;hI8;hı8;h8;h5,8;h˴8;ho8;h,8;h8;h8;h,8;h8;h8;h,8;hz8;hܿ8;hq,8;h8;h8;h,8;h8;h8;h^8;h8;h 8;h8;h8;h8;h}8;h58;h,8;h8;h8;h,8;h8;h8;h,8;h8;h8;h1,8;h8;h 8;h,8;h~8;h8;h ,8;h8;h8;h,8;hn8;h8;h,8;h8;h8;h*,8;hv8;h8;h8;h8;hA8;h8;h/,8;h8;h8;h/,8;h8;h  Things that are here:  a +0 leather armour; a +0 club; an orc skeleton8;h8;h _8;h08;h8;h,8;h:8;hiz.####.#............# ..##..#............# #.###.###..........## #.##..# ##....#...## #.###.## ##.#.##### #..###.# #..#.# ##.##..# #.##.##.# ####.######.##.# ##.# ##....# #@...##.#Noise: --------- 10488.5 (59.5) ...#####..#### #.#####.###b) +5 short sword (elec) ##........#### #[# #.....#Cast: Scorch##...#......###.###.....# ##.......................# ..)..........############# #............# #............# ##..........##8;h8;h8;hh _There is an entrance to Vyuxkyu's Distillery here.:;ha:;hdOWelcome to Vyuxkyu's Distillery! What would you like to do?  a $  39 gold a potion of attraction  b -  39 gold a potion of curing  c $  130 gold a potion of haste  d $  26 gold 2 potions of moonshine  e -  104 gold a potion of mutation  f -  130 gold a potion of resistance You have 35 gold pieces. You are short 160 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-F] put item on shopping list>;hףPd - 34A;h~|R You don't have enough money.C;hŭ 8  a $  39 gold a potion of attraction  c +  130 gold a potion of hasted - 95marked items D;hc - d - 4shopping listG;h  a +  39 gold a potion of attraction  c -  130 gold a potion of hasted - marked items G;h_ma - d - ;h W  a -  39 gold a potion of attraction ;h z c -  130 gold a potion of haste;h]3 ;h9 ;hk@ .####.#............#rockambo the Thaumaturge ..##..#............#Deep Elf #.###.###..........##Health: 46/46 ======================== #.##..# ##....#...##Magic: 25/25 ======================== #.###.## ##.#.#####AC: 8Str: 5 #..###.# #..#.#EV: 13Int: 25 ##.#;h@ #..# #.##.#SH: 5Dex: 15  #.# ####.######.##.#XL:  9 Next: 18% Place: Dungeon:5 ##.# ##....# #@...##.#Noise: ---------  Time: 10488.5 (0.0) ;hA ...#####..#### #.#####.###b) +5 short sword (elec) ##........#### #[# #.....#Cast: Scorch##...#......###.###.....# ##.......................# ..)..........############# #............# #............# ##..........## _You climb upwards. _There is a stone staircase leading down here. _You see here a hound skeleton.  Things that are here: _a +0 leather armour; a +0 club; an orc skeleton _There is an entrance to Vyuxkyu's Distillery here.;hE 4;hH ;hI ;h ;h ZInventory: 27/52 slots Hand Weapons (go to first with ))  b - a +5 short sword of electrocution (weapon)  a - a +1 short sword of flaming Armour (go to first with [)  e - a +2 robe of willpower (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +1 pair of boots of stealth (worn)f - a +0 kite shield  k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Wands (go to first with /)q - a wand of roots (10)  y - a wand of polymorph (6) Scrolls (go to first with ?)  l - 4 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noises - a scroll of identify  t - a scroll of immolation  w - a scroll of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];h'B  o - a +1 pair of boots of stealth (worn)  f - a +0 kite shield  k - a +0 leather armour Jewellery"=)j - an amulet of reflection (worn) Wands (go to first with /)  q - a wand of roots (10)  y - a wand of polymorph (6) Scrolls (go to first with ?)  l - 4 scrolls of teleportation  p - 3 scrolls of fear  r - a scroll of noise  s - a scroll of identify  t - a scroll of immolation ;h(6 w - a scroll of blinking  C - a scroll of fog Potions (go to first with !)  d - 2 potions of mutation  h - 2 potions of heal woundsm - a potion of enlightenment  n - 2 potions of brillianceu - 4 potions of curing63%;hl h - 2 potions of heal wounds ;hV u - 4 potions of curingv - a potion of invisibility  x - a potion of attractionA - 3 potions of might90;hy;h% ;hͥZ u - 4 potions of curing  B - a potion of haste;hޥ.bot;h`y ;hyd - 2 potions of mutation. A potion which mutates the drinker, removing several mutations then granting a few random mutations, which are likely (but not guaranteed) to be beneficial. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.;h_ Really quaff the potion of mutation? Y - Yes  N - No;h';h6;hX.####.#............#rockambo the Thaumaturge ..##..#............#Deep Elf #.###.###..........##Health: 46/46 ======================== #.##..# ##....#...##Magic: 25/25 ======================== #.###.## ##.#.#####AC: 8Str: 5 #..###.# #..#.#EV: 13Int: 23 ##.##..# #.##.#SH: 5Dex: 13  #.# ####.######.##.#;h%XL:  9 Next: 18% Place: Dungeon:5 ##.# ##....# #@...##.#Noise: ---------  Time: 10488.5 (0.0) ...#####..#### #.#####.###b) +5 short sword (elec) ##........#### #[# #.....#Cast: Scorch##...#......###.###.....# ##.......................# ..)..........############# #............# #............# ##..........## _There is a stone staircase leading down here. ;h _You see here a hound skeleton.  Things that are here: _a +0 leather armour; a +0 club; an orc skeleton _There is an entrance to Vyuxkyu's Distillery here.  You feel extremely strange.;h;h^F+9.5 (1;hM;hlP _You see here a hound skeleton.  Things that are here: _a +0 leather armour; a +0 club; an orc skeleton _There is an entrance to Vyuxkyu's Distillery here.  You feel extremely strange. _You feel clumsy. You feel stupid.;hS;hUDrink which item? Potions  d - a potion of mutation  h - 2 potions of heal woundsm - a potion of enlightenment  n - 2 potions of brilliance  u - 4 potions of curingv - a potion of invisibility  x - a potion of attractionA - 3 potions of might  B - a potion of haste ;h7V[!] read|quaff|evoke[?] describe selected;h{L ;hS.####.#............#rockambo the Thaumaturge ..##..#............#Deep Elf #.###.###..........##Health: 46/46 ======================== #.##..# ##....#...##Magic: 25/25 ======================== #.###.## ##.#.#####AC: 8Str: 5 #..###.# #..#.#EV: 13Int: 23 ##.##..# #.##.#SH: 5Dex: 13  #.# ####.######.##.#XL:  9 Next: 18% Place: Dungeon:5 ##.# ##....# #@...##.#Noise: ---------  Time: 10489.5 (0.0) ...#####..#### #.#####.###b) +5 short sword (elec) ##........#### #[# #.....#Cast: Scorch##...#......###.###.....# ##..............YTb39;49m.........# ..)..........############# #............# #............# ##..........## _You see here a hound skeleton.  Things that are here: _a +0 leather armour; a +0 club; an orc skeleton _There is an entrance to Vyuxkyu's Distillery here.  You feel extremely strange. _You feel clumsy. You feel stupid.;hv];h^Really quaff the potion of mutation? Y - Yes  N - No;h;h.####.#............#rockambo the Thaumaturge ..##..#............#Deep Elf #.###.###..........##Health: 46/46 ======================== #.##..# ##....#...##Magic: 25/25 ======================== #.###.## ##.#.#####AC: 8Str: 5 #..###.# #..#.#;hEV: 13Int: 23 ##.##..# #.##.#SH: 5Dex: 13  #.# ####.######.##.#XL:  9 Next: 18% Place: Dungeon:5 ;h##.# ##....# #@...##.#Noise: ---------  Time: 10489.5 (0.0) ...#####..#### #.#####.###b) +5 short sword (elec) ##........#### #[# #.....#Cast: Scorch##...#......###.###.....# ##.......................# ..)..........############# #............# #............# ;h##..........##Things that are here: _a +0 leather armour; a +0 club; an orc skeleton ;h$q_There is an entrance to Vyuxkyu's Distillery here.  You feel extremely strange. ;ha_You feel clumsy. You feel stupid.You feel extremely strange.;hi50--550490.5 (1;hO;hG ;hq_a +0 leather armour; a +0 club; an orc skeleton _There is an entrance to Vyuxkyu's Distillery here.  You feel extremely strange. ;h_You feel clumsy. You feel stupid.You feel extremely strange. ;h_You feel agile. You feel clever. Your feet thicken and deform. You feel robust.;hH Innate Abilities, Weirdness & Mutationsa - You regenerate magic rapidly.b - You have large cloven feet.  c - You are robust. (+10% HP);hͪ Hooves (level 1/3) You have hooves, allowing you to kick foes when launching melee attacks if you aren't wearing boots. Each level of this mutation makes your hooves harder and stronger. The third level of this mutation prevents you from wearing boots. Trigger chance: 66% Base damage: 6Category: [Anatomy];h]*Innate Abilities, Weirdness & Mutationsa - You regenerate magic rapidly.  b - You have large cloven feet.  c - You are robust. (+10% HP);h+ ;h1 ;h7 .####.#............#rockambo the Thaumaturge ..##..#............#;h,8 Deep Elf #.###.###..........##Health: 46/50 ======================-- #.##..# ##....#...##;h8 PMagic: 25/25 ======================== #.###.## ##.#.#####AC: 8Str: 5 #..###.# #..#.#EV: 13Int: 25 ##.##..# #.##.#SH: 5Dex: 15  ;h8 #.# ####.######.##.#XL:  9 Next: 18% Place: Dungeon:5 ##.# ##....# #@...##.#;h&9 *Noise: ---------  Time: 10490.5 (0.0) ...#####..#### #.#####.###b) +5 short sword (elec) ;hX9 ##........#### #[# #.....#Cast: Scorch##...#......###.###.....# ;h9 ##.......................# ..)..........############# #............# #............# ##..........## ;h9 _a +0 leather armour; a +0 club; an orc skeleton _There is an entrance to Vyuxkyu's Distillery here.  You feel extremely strange. ;h: _You feel clumsy. You feel stupid.You feel extremely strange. ;h): _You feel agile. You feel clever. Your feet thicken and deform. You feel robust.;h=? ;h? ;h_D ;hF ;h}8 ;h9 mInnate Abilities, Weirdness & Mutations;h9 a - You regenerate magic rapidly.b - You have large cloven feet.  ;h9 c - You are robust. (+10% HP);h!t;hz;hpD.####.#............#rockambo the Thaumaturge ..##..#............#Deep Elf #.###.###..........##Health: 46/50 ======================-- #.##..# ##....#...##Magic: 25/25 ======================== #.###.## ##.#.#####AC: 8Str: 5 #..###.# #..#.#EV: 13;h&Int: 25 ##.##..# #.##.#SH: 5Dex: 15  #.# ####.######.##.#XL:  9 Next: 18% Place: Dungeon:5 ##.# ##....# #@...##.#Noise: ---------  Time: 10490.5 (0.0) ...#####..#### #.#####.###b) +5 short sword (elec) ##........#### #[# #.....#Cast: Scorch##...#......###.###.....# ##.......................# ..)..........############# #............# #............# ##..........## _a +0 leather armour; a +0 club; an orc skeleton _There is an entrance to Vyuxkyu's Distillery here.  ;h݃You feel extremely strange. _You feel clumsy. You feel stupid.You feel extremely strange. _You feel agile. You feel clever. Your feet thicken and deform. You feel robust.;h;hՉ;h;h;h:;h;mWhere to? (Tab - D:5 @ (x,y), ? - help) ;h;D D - Dungeon  T - Temple ;h_;hl[?25h[?0c.####.#............#rockambo the Thaumaturge ..##..#............#Deep Elf #.###.###..........##Health: 46/50 ======================-- #.##..# ##....#...##Magic: 25/25 ======================== #.###.## ##.#.#####AC: 8Str: 5 #..###.# #..#.#EV: 13Int: 25 ##.##..# #.##.#SH: 5Dex: 15  #.# ####.######.##.#XL:  9 Next: 18% Place: Dungeon:5 ##.# ##....# #@...##.#Noise: ---------  Time: 10490.5 (0.0) ...#####..#### #.#####.###b) +5 short sword (elec) ##........#### #[# #.....#Cast: Scorch##...#......###.###.....# ##..............m9;49m.........# ..)..........############# #............# #............# ##..........## _There is an entrance to Vyuxkyu's Distillery here.  You feel extremely strange. _You feel clumsy. You feel stupid.You feel extremely strange. _You feel agile. You feel clever. Your feet thicken and deform. You feel robust.What level of the Dungeon? (default 5, ? - help) ;h$ [?25l[?1c;hu67 _  Things that are here:  a +0 leather armour; a +0 club; an orc skeleton _8=9=50= _HP restored.;hd,;hX;h;h9=;h;h ;hk;h;h|;h<  You see here a +0 club.;h ;h  _;h ;h7;h;h;hw;h;h,;h;h ;hf;h;h~;h*;h;h;h;h;hW!,;hQ";h[$;h&;h-&;h7';hT(;hy);h);h*;h ,;h-;h8-;h-;h.;h/,;hZ0;hn1;h^2;h}2;h3;h4;hh5;h5;h6;h7%  ;h74There is a stone staircase leading down here.;h8;h4:;h:$ _;hn;;h;6;h5,;h;h ..#......<#......#.......#........) ...'....[..#.........(. ...#.......#.................# ...#.......'.....##...######## ##+#.......#.....#######.....# ......######.....##....#.....#### ......# #......).....+.....#... ......# #.....@.[....#.....#...522.0 (31.5)...# #............#.....#... ;hB.....># ##...#..#..#.......#... ......# ##################.).. ......##.... .....####...  .....# #....  .....# #....  ;h^;.....## #....;hv`  _You climb downwards.;h;h6 ;h a _There is a stone staircase leading up here.;hh ;hWi eWhere to? (Tab - D:6, ? - help) ;hi D D - Dungeon  T - Temple ;h4;h9...#......<#.................#rockambo the Thaumaturge ...#.......#........)........#Deep Elf ...'....[..#.........(.......#Health: 50/50 ======================== ;h ...#.......#.................#Magic: 25/25 ======================== ...#.......'.....##...########AC: 8Str: 5 ;h(##+#.......#.....#######.....#EV: 13;h<,Int: 25 ;hP......######.....##....#.....#### SH: 5;ha,Dex: 15 ;h,......# #......).....+.....#... XL:  9 Next: 18% Place: Dungeon:6 ;hJ......# #.....@.[....#.....#... Noise: ---------  Time: 10522.0 (0.0) ......# #............#.....#... b) +5 short sword (elec) .....># ##...#..#..#.......#... Cast: Scorch ;h......# ##################.).. ......#;h#.... .....##;h*2##...  ;h;.....##....;hK@  .....##....;hf<  .....##;hw2#....  ;hV_a +0 leather armour; a +0 club; an orc skeleton ;hG_HP restored. _You see here a +0 club. ;h4_There is a stone staircase leading down here. ;hg_You climb downwards. _There is a stone staircase leading up here.;h9;h;h ;h;h: _;h&;hf;h;h-;hK;h,;h;hl;h,;h ;h ;h,;hG;h7@  There is an open door here.;h;h< _;h3;h;h,;h;h$;h[,;h^;h ;h!,;h";h$R  There is an escape hatch in the ceiling here.;h%;h& _;h&;h';h),;h);h?+;h!-,;h.;h/;h0,;h5;h5;h7;h7;hJ9;hw;;h=,;h>;h@;hB;hB;hUC;hGEY  There is a stone staircase leading down here.;hBF;h;h@;hZB,;hC;hD;hF,;hG;h~J,;hJ;hMM _You now have 56 gold pieces (gained 21).;hO3;hQ,;hR,;hS;hT;hV,;hIV;hW;hEZ,;ha[;h\;h^,;h_;hc;hd;hd;he;hg;hyi,;hj;h/l;hm;hm;hn;hjo;h}p,;h q;hr;ht;ht;hu;h9w;hx;hx;hy;h@{;h};h*};h};h|~;h,;hS;h';h8;h[;hق;h;h;h;h;h;h ;h-;h;h;h2,;h;hy;hU;hv;h֏;h;h;h;ho;hM;h(,;h;h9;h;h4;h;hl;hG,;hǚ;hs;h;h=;h;hi;h6;h;h;h;h;h;;h`;h;h;h;h;hA;h̤,;h%;hc7 _You open the door.;h3;h;h@  There is an open door here.;hݪ;h _;h;h;hî;hۮ;h-;h;hS,;h;h;hE;hd;h;h޴;hյ;h;hC;h_7 _You open the door.;h];h|;h/;h@  There is an open door here.;hҼ;h _;h`;h;h;hξ;hI;h ;h;h+;hW;h);h;h;h ;h;hf;h;h;h;h,;h ;h;hs;h;h;h^;h,;h@;hL;h;h;h;h;he;hy;h;hO;h&,;hl;hY;h(,;h;h2;h;h;hE;hG;hB;hU;h,;hg;h;h&,;hi;h-;h,;h7;h;h,;hH;h;h,;h;h;h;h;hV;h;h;h3;h;h;h,;h3;h;h<,;h;hK;h,;hs;h';h;h;h9;h\;hf;h;h;h;hE;hl;hV;h-;h,;h/;hC;hg ,;h ;h4 ;h ;h ;h ;h ;h  ;h0 ;h ;h ;h+ ,;hr ;h ;h ,;h ;h ;h ,;hi ;h ;h ;h ;h ;hx ;h ;h  ;h ;h ;h ;h ;hY ;h ;h ;h ! ;h! ;h# ;hn% ;h% ;hz& ;h' ;h) ;h) ;h* ;h, ;h- ,;h- ;h. ;h/ ;h/ ;h\0 ;h5 =  You see here a +0 spear.;h6 ;h7  _;h7 ;h59 ;h: ,;h; ;h= ;h%> ,;h> ;h@ ;hA ,;hYB ;hAC ;h|D ,;hE ;hUH ;hI ;hI ;h7J ;h,K ;hL ,;h$M ;hfN ;hUS ##.#########.#.# #.......##...#.# #..####<#.###...#####..####..## ##.##........##..# #.#;hS o###.###.##.....## ##.#.....#....)..#.###.## #.#.#.#######.....# #..@..# #.....#----70613.0) ###.### #######;hS C #.# #.# #.# ..>;hS  #.# #.# ;h(X ;hWX $----;h~X %74;hp\ ;hC^ ; _Found a stone staircase leading down.;ho3;h q;hs;hYv;hv;h.z,;h{,;h-|;hk};h;hG;h;h;h;h;hA;h;hb;h;h;hz;h‹;h;hΌ;hύ;hc,;hޏ;h ;hT;h;hE;h;h ,;hĖ;h;hj,;hљ;h;hy #....... #..####<;hٟu #####..####.## #........##.;h1.. ######.###.##....###.###........#....)..#.......####.#.#.####;ho#.#.##..# #.....#  #@.# ###.### ;h10.0)#........# #.# ;h̠%#.~~~.#.## #.#.~≈∩≈~.;h#.#~≈≈≈≈ ~..>;h~≈≈#≈≈~.# #.#;hD~≈≈# ≈~#.#.~ ≈~.;hԦ;h ,8.8 (11;h ;h9 _Found Biwifiag's Information Kiosk.;h' #..#########..###### #........## .. ######.###.##..###.###........#....) #.......####.#.#.#####.##.#.##..# #.....# .......#..# ###.####.....@..# #.#  #.~~~.#.## #.#<.~≈∩≈~..# #.#≈≈≈≈~.# ..>.~≈≈#≈≈~.# #.#.~≈≈#≈≈~.# #.##.~ #≈~..##. ~ .;hj#9.8 (1.0);h5;h; _Found an escape hatch in the ceiling.;h#####..#### #........ ... ######.###.##..;hӛ3###.###........#....). #.......####.#.#.####..##.#.##..# #.....# .......#..# ###.###;h #........# #.#  #.~~~@#.## #.#.<.~≈∩≈~..# #.#;h>#.~≈≈≈≈≈~.# ..>#.~≈≈#≈≈~.# #.#.~≈≈#≈≈~.# #.#;hwg##.~ #≈~..# #. ~~...# #. ..####;h!;h'20;h;hK;h ;h[ ;hd ;h T _Why would you want to do that?;hb #####.. ##### #. ...# ######.###.### ###.###..#....#. #.......####.#.#..##.#.##..# #.....#.#..# ###.### #.# #.# #.~~@.#.## #.#.<.~≈∩≈~..# #.#.#.~≈≈≈≈≈~.# ..>  #.~≈≈#≈≈~.# #.#;h...~≈≈#≈≈~.# #.##.~≈#≈~..# #.. ~~...# #.;hO# ..####;hHA  You enter the shallow water.;h ]1Water ;hj;h ;h1_Moving in this stuff is going to be slow.;h 4 #####.. ##### # ...# ######.###.## # ###.###.##. #.......####.#.#.#...##.#.##..# #.....#;h4 ..#..# ###.### #.# #.# #.~@~.#.## #.##..<.~≈∩≈~..# #.##.#.~≈≈≈≈≈~.# ..> #.~≈≈#≈≈~.# #.# ...~≈≈;h4#≈≈~.# #.##.~≈#≈~..# #..~;h4~~...# #.#...####;hH_3.4 (1.6;h5 h #####.......# ...# ######.###.###. ###.###........#...##.# #.......####.#.#.###...##.#.##..# #.....#  .........#..# ###.### #........# #.# #<..#.~~~.#.###..<.~≈@≈~..# #.~≈≈≈≈≈~..> #.~≈≈##.##...~≈≈##.## ##;h7 7<;h 25.0;h ;h` _Found a stone staircase leading up. _There is an entrance to Biwifiag's Information Kiosk here.;h;hWelcome to Biwifiag's Information Kiosk! What would you like to do? ;h a -  52 gold 2 scrolls of identifyb -  26 gold a scroll of identify  ;hMc -  195 gold 2 scrolls of revelation  ;hd -  97 gold a scroll of revelation You have 56 gold pieces. [Esc] exit;h]M[!] buy|examine items[a-d] mark item for purchase [/] sort (type);h[A-D] put item on shopping list;h֞ ;hݟ ######....... rockambo the Thaumaturge;h # ...# ######.###.## Deep Elf#. ###.###........#... Health: 50/50 ========================##.# #.......####.#.#.## Magic: 25/25 ========================;hu ~#...##.#.##..# #.....# AC: 8Str: 5.........#..# ###.### EV: 13Int: 25# #........# #.#SH: 5Dex: 15#<..#.~~~.#.## #.#XL:  9 Next: 21% Place: Dungeon:7;h z#..<.~≈@≈~..# #.#Noise: ---------  Time: 10725.0 (0.0)#.#.~≈≈≈≈≈~.# ..>b) +5 short sword (elec);hΠ #.~≈≈#≈≈~.# #.#Cast: Scorch#...~≈≈#≈≈~.# #.#;h ####.~≈#≈~..##..~~~...#;h r#.#...####;h& M#.## ## ;hD _Found an escape hatch in the ceiling. _Why would you want to do that?  ;hb "You enter the shallow water. ;h Z_Moving in this stuff is going to be slow. _Found a stone staircase leading up. ;h [_There is an entrance to Biwifiag's Information Kiosk here.;h ;h ;h ;hYj;hj;hq,;hav  You enter the shallow water.Water ;hyN _Moving in this stuff is going to be slow.;hz;hz(;h{;h};h3;ht;hρ;hF,;h;h;h,;hF;h[;hY,;h;h";h);hM;h;h;h1 F## ... ..# #.# ### ;h#.####### #.. #.. ...# ######.# #.# ###.###....... ##@###.......####.# ;h@#...##.#.##..# #.. #.........#..# ### #...#........# # ;hh#<..#.~~~.#.## #;h #..<.~≈∩≈~..# # F   marrowcuda (dormant) #.#.~≈≈≈≈≈~.# .;hœ( #.#.~≈≈#≈≈~.# ##...~≈≈#≈≈~.# #;h.32.6 (7.6;h9+3.6 (8;h;h'] _A marrowcuda comes into view.;hF##... ..# #.# #####.########...#.. ...# ######.##;hgI#.# ###.###........##.###.......####.##..@##.#.##..# #...#.........#..# ####...#........# #.#<..#.~~~.#.## #.#..<.~≈∩≈~..# #.#.#.~≈≈≈≈≈~.# ..#.#.~≈≈#≈≈~.# #;h#...~≈≈#≈≈~.# #.####.~≈#≈~..#;h@`4.6 (1.0;hd* b F## ... ..#  #.#  ### #.####### #.. #.. ...# ######.# #.# ###.###...... ##@###.......####.# #...##.#.##..# #.;h*  #.........#..# ### #...#........# # #<..#.~~~.#.## # #..<.~≈∩≈~..# # F   marrowcuda (dormant) #.#.~≈≈≈≈≈~.#  #.#.~≈≈#≈≈~.# # #...~≈≈#≈≈~;hC+ E.# #;h.H .FF5;h6  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h ;h!  Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Inner FlameHexes/Fire3%3  d - Volatile BlastmotesFire/Translocation2%3  e - Flame WaveConjuration/Fire 8% 4  f - Poisonous VapoursAlchemy/Air4% 1  g - Mercury ArrowConjuration/Alchemy 4% 2  h - Olgreb's Toxic Radiance Alchemy43% 4 Select a spell to cast[!]/[I] toggle spell headers;h ;hrockambo the Thaumaturge.##Deep ElfF..;hHealth: 50/50 ========================..#Magic: 25/25 ========================#.#### AC: 8Str: 5;h#.########.. EV: 13Int: 25;h#.. ...# ######.# SH: 5Dex: 15;hO#.# ###.###....... XL:  9 Next: 21% Place: Dungeon:7##@###.......####.# Noise: ---------  Time: 10735.6 (0.0)#...##.#.##..# #.. b) +5 short sword (elec)#.........#..# ### Cast: Scorch;h4#...#........# ##<..#.~~~.#.## #;h#..<.~≈∩≈~..# # F   marrowcuda#.#.~≈≈≈≈≈~.# .;h)P#.#.~≈≈#≈≈~.# ##...~≈≈#≈≈~.# # _There is an entrance to Biwifiag's Information Kiosk here.  ;hKYou enter the shallow water. _Moving in this stuff is going to be slow. _A marrowcuda comes into view.Casting: Scorch (safe; 1% risk of failure)  ;hk\Confirm with . or Enter, or press ? or * to list all spells.;h;hJrockambo the Thaumaturge.##Deep ElfF..Health: 50/50 ========================..#Magic: 25/25 ========================;hI#.#### AC: 8Str: 5#.########.. EV: 13;hInt: 25#.. ...# ######.# SH: 5Dex: 15;h#.# ###.###....... XL:  9 Next: 21% Place: Dungeon:7;h##@###.......####.# Noise: ---------  Time: 10735.6 (0.0)#...##.#.##..# #.. b) +5 short sword (elec);hZ.#.........#..# ### Cast: Scorch#...#........# ##<..#.~~~.#.## ##..<.~≈∩≈~..# # F   marrowcuda;h}X#.#.~≈≈≈≈≈~.# .#.#.~≈≈#≈≈~.# #;h#...~≈≈#≈≈~.# # _There is an entrance to Biwifiag's Information Kiosk here.  ;hRYou enter the shallow water. _Moving in this stuff is going to be slow. ;h9_A marrowcuda comes into view.;hCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h;h  rockambo the Thaumaturge .## Deep Elf F.. Health: 50/50 ======================== ..# Magic: 22/25 =====================--- #.# ### AC: 8;hhStr: 5 #.####### #.. EV: 13Int: 25 #.. ...# ######.# SH: 5Dex: 15 ;h'#.# ###.###....... XL:  9 Next: 21% Place: Dungeon:7 ;hK-##@###.......####.# Noise: ---------  Time: 10735.6 (0.0) #...##.#.##..# #.. b) +5 short sword (elec);hnv #.........#..# ### Cast: Scorch ;h@#...#........# # #<..#.~~~.#.## # ;h#..<.~≈∩≈~..# # F   marrowcuda #.#.~≈≈≈≈≈~.# .;h1q #.#.~≈≈#≈≈~.# # #...~≈≈#≈≈~.# # _A marrowcuda comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h\Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target;hFAim: a marrowcuda (chance to affect: 89%);hrockambo the Thaumaturge.##Deep Elf*..Health: 50/50 ========================..#Magic: 22/25 =====================---;h#.#### AC: 8Str: 5#.########.. EV: 13Int: 25#.. ...# ######.# SH: 5;h$-Dex: 15#.# ###.###....... XL:  9 Next: 21% Place: Dungeon:7;hP##@###.......####.# Noise: ---------  Time: 10735.6 (0.0)#...##.#.##..# #.. b) +5 short sword (elec);hy1#.........#..# ### Cast: Scorch#...#........# #;h#<..#.~~~.#.## #;h#..<.~≈∩≈~..# # F   marrowcuda#.#.~≈≈≈≈≈~.# .#.#.~≈≈#≈≈~.# #;hA#...~≈≈#≈≈~.# # ;h._A marrowcuda comes into view.Casting: Scorch (safe; 1% risk of failure)  ;hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (chance to affect: 89%);h}PF(inner flame);hf ;h l i.FF;hl 4==6.6 (1;h[q UFF;hs  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.;hs pAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a marrowcuda (chance to affect: 89%) ;ht 5_The marrowcuda is filled with an inner flame.;h  ;h6#Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;hP;hl;ha Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%;h1  b - ScorchFire1% 2  c + Inner FlameHexes/Fire;h3% 3 d - Volatile BlastmotesFire/Translocation;hک72%3 ;h e - Flame WaveConjuration/Fire 8% 4  f - Poisonous Vapours;hjAlchemy/Air4% 1  g - Mercury Arrow;h*Conjuration/Alchemy 4% 2  h - Olgreb's Toxic Radiance Alchemy;h43% 4 Select a spell to cast[!]/[I] toggle spell headers;h ;h ;h rockambo the Thaumaturge.##Deep Elf...;h :Health: 50/50 ========================F.#Magic: 22/25 =====================---#.#;h ### AC: 8Str: 5;h; #.########.. EV: 13Int: 25#.. ...# ######.# SH: 5Dex: 15#.# ###.###....... XL:  9 Next: 21% Place: Dungeon:7##@###.......####.# Noise: ==-------  Time: 10736.6 (0.0);hd #...##.#.##..# #.. b) +5 short sword (elec);h 1#.........#..# ### Cast: Scorch#...#........# #;h #<..#.~~~.#.## #;h #..<.~≈∩≈~..# # F   marrowcuda (inner flame)#.#.~≈≈≈≈≈~.# .;h #.#.~≈≈#≈≈~.# ##...~≈≈#≈≈~.# #;h Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target;h9 zAim: a marrowcuda (chance to affect: 89%) _The marrowcuda is filled with an inner flame.  ;hX #Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h ;h ;h irockambo the Thaumaturge.##Deep Elf...Health: 50/50 ========================F.#;h dMagic: 22/25 =====================---#.#### AC: 8Str: 5#.#######;h< #.. EV: 13Int: 25#.. ...# ######.# SH: 5;h #Dex: 15#.# ###.###....... XL:  9 Next: 21% Place: Dungeon:7##@###.......####.# Noise: ==-------  Time: 10736.6 (0.0);h p#...##.#.##..# #.. b) +5 short sword (elec)#.........#..# ### Cast: Scorch;h 4#...#........# ##<..#.~~~.#.## #;h #..<.~≈∩≈~..# # F   marrowcuda (inner flame)#.#.~≈≈≈≈≈~.# .;hH #.#.~≈≈#≈≈~.# ##...~≈≈#≈≈~.# #;h{ TAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (chance to affect: 89%) ;h _The marrowcuda is filled with an inner flame.  Casting: Inner Flame (dangerous; 3% risk of failure)  ;h \Confirm with . or Enter, or press ? or * to list all spells.;hb ;h ;htT.FF;h60--;h)27.6 (1Scorch;h~;F;hO _A cloud of volatile blastmotes flares up around you! Run!;h~6}.##..#####F#######.... ...# ######.## ###.###.......##§###.......####.#;h6#.@.##.#.##..# #........###........# <..#.~~~.#.#..<.~≈∩≈~..# #.~≈≈≈≈≈~;h@7.#.~≈≈##..~≈≈####.~≈#≈~..#;hh9;h4>=.F;h[>0F;h>/--8;hB8F;h4D;h ..###########..F. ...# ######.#.# ###.###.......##§###.......####.#...##.#.##..# #........###........# <..#.~~~.#.#..<.~≈∩≈~..# #.~≈≈≈≈≈~.#.~≈≈##..~≈≈#;h ###.~≈#≈~..# #..~~~.;h# ;hҢ M.F§;h "--;h 9;h' ;F;hv ;h$<###########... ...# ######.#F# ###.###.......##§###.......####.#...##.#.##..# #..;h>%......###........# <..#.~~~.#.#..<.~≈∩≈~..# #.~≈≈≈≈≈~.#.~≈≈##;hm%..~≈≈#F###.~≈#≈~..;h%# #..~~~.#...###;h(;h/ #####F  The cloud of blastmotes explodes!  The concussive blast engulfs the marrowcuda!  Flame seeps out of the marrowcuda.;h+E  The marrowcuda is moderately damaged.The marrowcuda is engulfed in blazing flames.;hK.○.F. ;hL61=-;hL8=======40;h Q9F;hS8 _Flame seeps out of the marrowcuda.;h{*F  e, combustible)marrowcuda is engulfed in blazing flames. _Flame seeps out of the marrowcuda.  Casting: Volatile Blastmotes (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the marrowcuda. Flame seeps out of the marrowcuda.  The marrowcuda is almost destroyed.;htJQ  The marrowcuda's fire resistance burns away.;hP #######  The marrowcuda is engulfed in blazing flames.;h 2°.○.§§§ 19--41Scorch _The marrowcuda explodes!Training target 3.0 for Armour reached! _Your Armour skill increases to level 3!;h:  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h[ ;hr\ ;h#a 9§;h c  ;h6c _You can't see any susceptible monsters within range! (Use Z to cast anyway.);hf;h!g;hh;hj;hj;hm,;hs20=-;hs;h0th1==;ht;hu,;hYv;h w,;h_w;h"x;hUxh2==;hx;hly;hy;hy;hz;h'{h3==;h{;h};h};hL~;h,;h;hC;hh4==;h);h,;h;hԅ,;h:;h4 .....------- _You start resting.;h0554.0);h{5==-------6.6 (15;hB;h% _Magic restored.;hSDI;hhF;hH,;hK,;hL;hL;hlM;hN;hV=;hW;hW;hLX;hfY;h\,;h ];h _;ha`;h`;h`;hb;hd,;hbd;he;hHg,;hh;h{i;h&k,;hk;hm;hZo,;ho;h+q;hwr,;hBs;h7u;hv,;hw;hx;hy,;hGz;h{;h},;h};hB;h ,;h;h҈;h9,;h;h;hΏ,;h5;h;h,;h;h;h*B;h,;hf;hf _r - 2 scrolls of noise (gained 1);h3;hv;h;hs,;h;h;h,;h;h;hݰ,;hݱ;h;,;hٵ;h _w - 2 scrolls of blinking (gained 1);h};h+;h,;hs;h;hE;hf;h;h>;h;h;h;h;h,;h;h;h,;h;h;he,;h;hg;h~,;h;h;h;h3;h;h;h,;h;h;h,;hm;h;h;h;;h;h*;hv,;h;hz;h$;h,;hf;h;h;h;hV;h;h|,;h;h^;hE...  ..h ###  .) ..#.##;h.#.##  ...# #.#  #@# ##.# #.# ############..;h4#..##### #.# #....................####.# #.##.#.##.####;h#.###......# #.##.#.##.....#......##### #.#.....#(.#.. h   black bear (wandering)#####.## #.#..........#;h#.# #.#.....#..####.# #..........###;h} 800.6 (44  A black bear comes into view.;hi.;h,1.6 (45;hA ;hrI _Found a falchion. The black bear moves out of view.;hF ;hTG ;hlH ;h%K ;hJP _M..... ..... ###....) #.. ......#.# #......#.##.#J..........#  ## #.# ## #.# #############..##### #.# #...................J   jelly (asleep)..;hP ..;hV ,0.0);hV +2.6 (1;hZ ;h[ X _A jelly comes into view.;h ..#.h... ...####).#..  .#.# # .#.##.# ;h! 1.J.....@....# ###.####.#### # #.# ## # #.# ############;hD  #..##### #.# #............;h .......####.# #.##.#.##.### h   black bear (wandering) #.###......# #.##.#.##..J   jelly (asleep) #......##### #.#.....#(.#.#####.## #.#..........;h ;h3 ;ht h..JJ;h &3;h\ ;hy Z _The jelly quivers.;h 6.h###..#.##.#####.....).#..#.#.# ##.#.##.#;h #..J.##.####.####  #.#  # #.# # #..##### #.# # .####.# #.##.#.##. #.###......# #.##.#.##;hM  #......##### #.#.....#(.# #####.## #.#;h ;h ;h" ..JJ   jelly;hq# 44Scorch;h~( ;h$*   ).#.. ..#.# ###.....###.####.#### #.# ##.#############...#####..................#####.#.##.#### #.###..............##### #.#.....#(.####...##.# ######  ].......##.####.##### .....##...........####.#...@.........#......6....@##...........###3.6 (2 # #.######...# #.#.###.........##> #........########%....#.#,.#.#.......#.# #.##..#.##.#.# #.#.##..... #.#.#####.######.# #.#####.# #.#  Dex: 15   #..#.#. #.####.# #.##...| ###.###.####.####.#####. ;!,!!94"* ," " ".  #.# ...#   #.# #...   #.# #   ##.## # #   #...# .   #@..# #.".....#.#....####.## ... ..##.#&,%#.###..##.## ## #.# #. #..@...#%.....##.......#.# >......@..#.#...........>,? _The wyvern bites you but does no damage.JK..#~≈≈#≈≈~.# #.##.##.#..~≈≈#≈≈~.# #.##.##.# ####.~≈#≈~..# #.##.##.#  #..~~~...# #.##.##.#  #.#...#### #.##.##.# O..#Health: 51/51 ======================== #.#.~≈≈#≈≈~.# #.##.##.#Magic: 26/26 ======================== #...~≈≈#≈≈~.# #.##.##.#AC: 8Str: 5 ####.~≈#≈~..# #.##.##.#EV: 14Int: 25#..~~~...# #.##.##.#SH: 5Dex: 15#.#...#### #.##.##.#XL:  9 Next: 51% Place: Dungeon:7#.##### #@......#Noise: ---------  Time: 11623.6 (0.0)#.#[10;\ g + Dodging 6.0o..#Health: 51/51 ======================== #.#.~≈≈#≈≈~.# #.##.##.#Magic: 26/26 ======================== #...~≈≈#≈≈~.# #.##.##.#AC: 8Str: 5 ####.~≈#≈~..# #.##.##.#EV: 14Int: 25#..~~~...# #.##.##.#SH: 5Dex: 15#.#...#### #.##.##.#XL:  9 Next: 51% Place: Dungeon:7#.##### #@......#Noise: ---------  Time: 11623.6 (0.0)#.#[40] page down [PgUp|<] page up [Esc] exit[top] 10.0). Your SH would increase by 7.9 (5.0 -> 12.9). ] page down [PgUp|<] page up [Esc[39;49..#Health: 51/51 ======================== #.#.~≈≈#≈≈~.# #.##.##.#Magic: 26/26 ======================== #...~≈≈#≈≈~.# #.##.##.#AC: 8Str: 5 ####.~≈#≈~..# #.##.##.#EV: 14Int: 25#..~~~...# #.##.##.#SH: 5Dex: 15#.#...#### #.##.##.#XL:  9 Next: 51% Place: Dungeon:7#.##### #@......#Noise: ---------  Time: 11623.6 (0.0)#.#[10;..#Health: 51/51 ======================== #.#.~≈≈#≈≈~.# #.##.##.#Magic: 26/26 ======================== #...~≈≈#≈≈~.# #.##.##.#AC: 8Str: 5 ..#Health: 51/51 ======================== #.#.~≈≈#≈≈~.# #.##.##.#Magic: 26/26 ======================== 

..#Health: 51/51 ======================== #.#.~≈≈#≈≈~.# #.##.##.#Magic: 26/26 ======================== #...~≈≈#≈≈~.# #.##.##.#AC: 8Str: 5 ####.~≈#≈~..# #.##.##.#EV: 14Int: 25#..~~~...# #.##.##.#SH: 5..#Health: 51/51 ======================== #.#.~≈≈#≈≈~.# #.##.##.#Magic: 26/26 ======================== #...~≈≈#≈≈~.# #.##.##.#AC: 8Str: 5 ####.~≈#≈~..# #.##.##.#EV: 10Int: 25#..~~~...# #.##.##.#SH: 12Dex: 15#.#...#### #.##.##.#XL:  9 Next: 51% Place: Dungeon:7..#Health: 51/51 ======================== #.#.~≈≈#≈≈~.# #.##.##.#Magic: 26/26 ======================== #...~≈≈#≈≈~.# #.##.##.#AC: 8Str: 5 ####.~≈#≈~..# #.##.##.#EV: 10Int: 25#..~~~...# #.##.##.#SH: 12Dex: 15#.#...#### #.##.##.#XL:  9 Next: 51% Place: Dungeon:7#.##### #@......#Noise: ---------  Time: 11628.6 (0.0)#.#[10;..#Health: 51/51 ======================== #.#.~≈≈#≈≈~.# #.##.##.#Magic: 26/26 ======================== #...~≈≈#≈≈~.# #.##.##.#AC: 8Str: 5 ####.~≈#≈~..# #.##.##.#EV: 10Int: 25#..~~~...# #.##.##.#SH: 12Dex: 15#.#...#### #.##.##.#XL:  9 Next: 51% Place: Dungeon:7#.##### #@......#Noise: ---------  Time: 11628.6 (0.0)#.#[40 6 $ _... ..........# #.... ........#.# #..#########.#.####..#...............#.#.###.#.#.###.##.#### #.#.# #.#.#.###.##....$.#.#.###.#.#..##.##.......@..............##76.3 (38.0).####.........#.#..#######.#...##..#.#..# #............#.#..# #.........#..#.#..####..##..##..#........[39;4...##...#.....#####............>......................................##...#......#########........#......#........ o   orc (asleep)........####'#.#.###.#.#...#....####.#.#.# #.#.#...#..#.#.###.#.#........... Cast: Scorch ........................ Contam  ...##...#......######### ........#......#........ o   orc ........####'#.#.###.#.# ...#....####.#.#.# #.#.# ...#.........#.#.###.#.#Casting: Volatile Blastmotes (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 28% risk of failure)  ........... Cast: Scorch........................ Contam ..........................##...#......#########......#......#...............####'#.#.###.#.#...#....####.#.#.# ......#.#.## ..........................##...###########.................#...##...#......########.........#......#..............####'#.#.###.#. o   orc warrior (launcher).#.......................#...##....########..............#.............#...##...#......########..........#...........###'#.#.###.##...#....####.#.#.#  ....#...........#....................#.#...##...##########.........#......#..................####'#.#.###.#.##...#....####.#.#.# #.#.#....#.........#.#.###.#.#... ...................... .#....#####.#.#.##...##...#......#.#.........#......#...####'#.#.###.#.#.##...#....####.#.#.# #.#.#.#...#.........#.#.###.#.#.. .. ...... .#....####.#.#.. .#.#.#...##...#......#.#...#......#...##.#.##...##...#......#.#.#.# #.#.# #...##...#......#.#.#...#......#..####'#.#.###.#.#.###.##...#....####.#.#.# #.#.#.###.#...#...#.#.###.#.#..##.#.# ##.#.# ##...##...#......#.#.#...# #. .#.# #. ...##...#......#.# #..##.# #..###...#......#.# #..# #.# #..# ##...#......#.#.####..# #..####'#....####.#.#.# #.#.#.###.##.##.#.#.###.#.#..##.##..  .##..# .#....####.#.#..#####..#.# #..# #.# #..# ##...#......#.#.####..# #.....#### .# #..# #.# #..# ...#......#.#.####..# #......#...####'#.#.###.#.#.### .# #..#  #.# #..#  ...#......#.#.####..#  #......#.........#  ####'#.#.###.#.#.###.##.##  ####.#.#.# #.#.#.###.##.#   #.#.###.#.#..##.##..   ##..#   ####.#.#..#####..#   ..# #..#  #.# #..#  .#......#.#.####..#  .#......#..........#  .####'#.#.###.#.#.###.##.##  .####.#.#.# #.#.#.###.##.#  .# #..#  #.# #..#  #......#.#.####..#  #......#.....#  ####'#.#.###.#.#.###.##.##  ####.#.#.# #.#.#.# #..#  ..........#.# #..#  ........# #..#  .........#.# #..#  #########.#.####..#  .....#.................#  3........# #..#  #.# #..#  #.#.####..#  #...# #..#  #.# #..#  #.#.####..#  #..........#  '#.#.###.#.#.###.##.##  .#.#.# #.#.#.###.##.#  .#.#.###.#.#..##.##..  ...# #..# ...#.# #..# .###.#.####..# .#.# '#.#.###.#.#.###.##.## .#.#.# #.#.#.###.##.# .#.#.###.#.#..##.##.. .....# #..# .....# #..# ....#.# #..# ###........o.....# #..#  Cast: Scorch ........o.....# #..#   Cast: Scorch .............#.# #..#  ...#########.#.####..#  ...#.................#   o   orc warrior (launcher) '#.#.###.#.#.###.##.##  .#.#.# #.#.#.###.##.#  .#.#.###.#.#..##.##..  Aiming: Inner Flame (dangerous; 28% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 orcbow and wearing a +0 plate armour  (wandering, hasn't noticed you, chance to affect: 87%)  You miscast Inner Flame.  You are very lightly contaminated with residual magic.((((((Press: ? - help,w #.#  rockambo the Thaumaturge #.#  Deep Elf #. #.#  Health: 51/51 ========================  ...... #.# ##.##  Magic: 20/26 ==================------  ...... #.### #<..#  AC: 8Str: 5  ...... +...# #..##  EV: 10........o.....# #..#  Cast: Scorch ........o.....# #..#   Cast: Scorch ........o.....# #..#  Cast: Scorch .........o...#.# #..#  Contam ...#########.#.####..# ...#.................#  o   orc warrior (launcher) '#.#.###.#.#.###.##.##  o   orc wizard .#.#.# #.#.#.###.##.# .#.#.###.#.#..##.##.. Casting: Inner Flame (dangerous; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 28% risk of failure)  ........*.....# #..#   Cast: Scorch .o.....# #..# .o..#.# #..# ...o.....# #..# ..o....# #..# .......#.# #..# .#########.#.####..# .#...........# #'#.#.###.#.#.###.##.## X _The orc wizard closely misses you...........o...# #..#  ............#.# #..#  #########.#.####..#  #.................#  ##'#.#.###.#.#.###.##.##  o.#.#.# #.#.#.###.##.#  ...#.#.###.#.#..##.##..  ...............##..#  ..........o..@# #....##########.#.###............... ##'#.#.###.#.#.###.##.#.#.#.# #.#.#.###.##.# ..##.#.#...................##..# ###.#..###oo..........o..@# #..#   Noise: ==-------  Time: 11797.3 (0.0) ...............#.# #..#   b) +5 short sword (elec) .)§..# #..# .........§§#.# #..# .#########.#.####..# ....)§..# #..#  .......§§#.# #..#  #########.#.####..#  .....#.................#  '#.#.###.#.#.###.##.##  ##.#.#.#[....)§..# #..#  §§#.# #..#  #.#.####..#  #...........#  #'#.#.###.#.#.###.##.##  #.#.#.# #.#.#.###.##.#  #.#.###.#.#..##.##..  .)§..# #..#  ☼§#.# #..#  #.#.####..#  #..........#  '#.#.###.#.#.###.##.##  .#.#.# #.#.#.###.##.#  .#.#.###.#.#..##.##..  ,,.908.2 (87 ,.)...# #..# ...#.# #..# .###.#.####..# .#.)...# #..# .#.# #..# .#.#.####..# .#..........# #'#.#.###.#[3....)...# #..# .#.# #..# .#.#.####..# ..........)...# #..# ..)...# #..# .#.# #..# #......#.#.####..# [3..........@...# #..# ..# #.#....##.##...##...# #.#... .....##...####'# ......##...#.....#####.................>....#.............#...#...##...#......####......#......#... ..........# ... ######.##...##...# ....#######......##...##.................##...#................... #.#..@.....#..... #.#.##...#...##...# .....##............#.......$.............##..#.#.#.#....#...#.... # #.#.#....#...#..........# ... ######.##...##...# ....#######......##...###..##...#....  ....  ... ##..  ....#######..... ................ ........@....... ..........#AC: 8Str: 5... ######.##...##...#EV: 10Int: 25....#######......##...### SH: 13Dex: 15.................##...#.. XL:  9 Next: 58% Place: Dungeon:8........@................ Noise: ---------  Time: 12059.2 (0.0).#.#........#........... b) +5 short sword (elec)..........#AC: 8Str: 5... ######.##...##...#EV: 10Int: 25....#######......##...### SH: 13Dex: 15.................##...#.. XL:  9 Next: 58% Place: Dungeon:8..........#  AC: 8Str: 5 ... ######.##...##...#  EV: 10Int: 25 ....#######......##...### SH: 13Dex: 15 ..........#..........# #... ######.##...##...# ....#########...####.##...#........#.#........#..........#.#.##...#...##...#. .....##............#........$.............#@..#.#.#.#....#...#....####. # #@#.#....#...#... ..........................# #..#.#.#.#.#.##...#...##...#......##............#...........# #.#... ######.##...##...# #.#....#########...####'#.##...#............>.#.#........#..........#.#.##...#...##...#. .....##............#..... @..@..$.............####'#..#.#.#.#....#...#....####........ ##...##...# #.##########'#......##...#..................>.#.#........... #.#.##...#...##@ .....##........... ....@..$.........'.#.####..........# #. ...?#######§##...##...# #. ....#######......##...####' .........##...#................#.#........#........ #.#@##...#...##...#....  .....##......#....  .......$.............####' .# # ...?"§  Casting: Volatile Blastmotes (dangerous; 24% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic...# ...?.#.?#.##...##...##....#......##.....##...#  .#.#.# #.#@##...#...##...# .....##.# .$.@...?#.##...##....#....#......##.......##.......# .#.#.# #.#@##...#...##... .....##. .$.U Scorch _You hear a shout!  Your Shields skill increases to level 1!#.....?#######.##...###.#....#......##....##.....##.#.#.## #.#.#.#@##...#...##........## .$........#.....@#######.##...## #.#....#######......##...............##.....##.#.#..#.............#######.##...###.#.........................##.#.#........###..##..#.#.#.#....#...#..  # ........#......#######.##...###.#...§#######......##.........@............##.......##.#.##.# #.#.#.#.##...#...## ........##...................$..##..#.#.#.#....#...# ..#.#.#.#....#...#. ..... ..........#......#.##...##.#.#...§#......##..##..##......#.##...##...#.# #......#.##...##...# #.#....#......##...#.##...#.....##.#.#.#..# #......#.##...##...# #.#....#......##...#.{.##...#.....##.#.#.#...........# ##......#######.##...##...# ##.#....#######......##...####............§.o......##...#..............##.#.#..........# #.#......#######.##...##...# #....##.#.##.....# #.#.#.#.##...#...##...# ........##............#..........$.............####'..........# #.##......#######.##...##...# #.#..........# #.#.#......#######.##...##...# #.#.#.#....#######......##...####'#. ............§........##...#..... ..................> ...##.#.#......o.#................# #.#. #......#######.##...##...# #.#. #.#....#######......##...####'#. ...........§........##...#.....##.................>...##.#.#........#........ .... .##.#.#........#.......  #.#.#.#.##...#...##...###  ........##...o........#......#...$......####'#.#. ##..#.#.#.#....#h..#....####.#.#...#.#.#.#....#...#.........#.#. ..................... ...........#....#### ................. ##.##..#.......... .. ........#..#.##. ...#. ..#... ###..##........ ##.#.#........#.......  #.#.#.#.##...#...##...#......#.##.#......#. .$...{.o.####'#.#.# #..........# #.#. ....#######.##...##...# #.#.#######......##...####'#.....§........##...#.....##### ................... #.#.#........#............. #.#.#.#.##...#...##...#......######......#......#...  ..........# #.#.#######.##...##...# #.#.#######......##...####'#............##...#.....###### .................. .#.#........#.................... .#.#.#.##...#...##...#......#######......#......#..............# #.#.#.##...##...# #.#.#......##...####'#....##...#.....#..............>. #.#...........# #.#. .#.##...##...# #.#. . .#........#...................... .#.#.##...#...##h..#......#########o.....#......#..... ;........... ............# #.#. #.##...##...# #.#.  ..........# #.#..) ..........# #.#.#..).#. #.##...#..{##...#......#.##........o...#......#.$.####'#.#.###.#.#. #.#....#...#....####.#.#.# #.#.#. ..........# #.#...#.#.##...##...# #.#..#.#......##...####'#.#.##...#.....#.)>.).#.# .##...#...##...#......#.# .##.o..#......#. .$...........# #.#...#.#..##...##...# #.#..#.#..).#.#. ##...#...##...#......#.#. ##.o..#......#. $...........# #.#...#.#.#.##...##...# #.#.........#.#.#......##...####'#...#.##...#.....#.).#>..# #.#.........#.#.# .##...##...# #.#.........#.#.# #......##...####'#...#.##...#.....#.).#>.)...# #.....{.#.# ..)...# #.#.# ..#.#.###.#.#..##.#......##....####.........#.#..# .)...# # 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You feel less porcine.  Your +1 pair of boots of stealth, +0 helmet, +2 robe of willpower, +0 cloak, +5 short sword of electrocution and +0 kite shield unmeld from your body.  You feel stealthy. You feel strong-willed.=h. 5=6===h` ;80134.2 (14=h cb) +5 short sword (elec)=h =h2 : _You hear the crackle of electricity.=h]3=h^=hPd=hJe,=he=hfa6==hf=hh=hh=hi=hVk,=h.l=h^m=hmN37==hzn=hAp,=hp=hlr,=hgs=ht,=hu=hxwm8==hx=h0z,=hz=hZ|=h|=h}=h)w9==h,=h=h-,=h=h=hĆ=h=hT=hO40==h=h8,=h=h{,=ho=h=h#1=h7(==hN=h,=hɔ=hT,=hR=h,=h=hSk2==h=h,=h=h,=hҢ=hM3==hè=hsB=h#,=hή=hT=hN4==h =h=h=h̴=hn,=hI=h,=h׹=hG=h{K5==h̼=h,=h =h,=h=hk6==h=h,=h#=h,=hC=h,=h(=ha7==h0=h,=h=hk=h=h=h\=h6U8==hw=h=h=h=h=h=h=hR=h=h=hA=h|K9==hL=h,=h=hl,=h6=h=h=h=hP:50=h2==h=h,=h=h=h=h=h_ _You start resting.=ha-90.2 (56=hZ1=1.2 (57=h=h" _HP restored.=h3=h=h=hSX=h=h,=h =h"O==ho#=h$,=h%=h4',=hC)=h)=h*=h*=hv,,=h#-=h.,=h/=h1,=h02=h3,=hx5=h6,=hT7=h"9,=h!:=h;,=h<=h>=h?>=h?=h@,=heA=h3C,=hC=hiE,=hAF=hG,=hH=h-J,=h;K=hL,=hM=h3O,=hpP=hQ,=hR=hT,=hT=hKV,=hV=hoX,=htY=hZ,=hu[=h;\,=h\=h|^,=hk_=h3b,=hkc=hd=hd=he=hg,=hi=h2k,=h@l=hm,=hn=hqp,=hq=hr,=hs=h9u,=hu=hw,=hx=hz,=hz=hk{,=h{=h|,=h!}=h~,=h~=hQ,=h=h,=hH=h΂=h=h$=h4=hi=hX=hӇ,=h=h*=h=hm=hl,=hh=h%,=h=h,=hF=hn=h4=hݚ,=h_=h,=h=hޝ,=h۞=h%=hN=h=h,=hs=h,=hB=h,=ha=h =h1=hѥ=h[=h=hJ=hϨ,=h=h=h =h«=h,=hF=hЭ,=hO=h,=hį=hv=h=h;=h=h =h=h,=hr=hܸ,=hF=h1,=hu=h,,=h=h,=hu=h,=h=h3,=h=h,=h=h,=h==h,=h~=h1,=h==h,=hY=h9=hR=h=h ,=h=h=ho=h=h,=h=h,=he=h,=h&=hzB=hE,=h8=h,=h=h,=h=h\,=h =h,=hp=h=hE=h!=h,=hf=h,=h=h=h=h=h=h0=h=h,=h=h h 290.2 (99 _You start waiting.=h6 .1.2 (100.0)=h=h@# _Done waiting.=ha=hb=hg=hl=hm12.0)=hq=hg]      ### ###  #######.# #.#  ..#.# #.#  .#.# #.#  ........#.# #.#  ........#.# ##.##  8 =h^........#.### # ........'...# #..##  ........#.#.# #..#  ........#.#.####..#  ......#.........#  #########.).#####.#  =h^=  ........)...# #..#    ..........#.# #..#    #########.#.####..#   You climb downwards.=hJ`=hg=h-3.7 (2.5=h~=h( _Level annotation: Psyche _There is a stone staircase leading up here. =h3 =ho =h =h =hX =hU =h =h+ =h  =hU  =hP =h, =h =h =h =h =h0 =hc =h =h =h =h =h, =h =h) =h =h' =hC!, =h! =hO# =ho# =hw$ =hE&, =h& =h ), =h) =hu+, =hqT =h6U =hV =h4W =hX =hY, =hZ =hg\, =hI] =h_, =hn_ =h#d =hd =hd =h e =hf, =hf =heh =hh =h>i =hk, =htl =hgn, =h.o =h(rB =hs =ht =ht =hv =hv =hiw =hPz =hz =h\{ =h} =h} =h~ =h܀ =h =h  =h =h =hʄ =h3 =hZ =h =hއ =h  =h =h =h =h =hێ, =h =h) =h] =h =hq =h =hI =h^, =h$ =h =hK =h =hw, =h =hK, =h@ =h, =hO =h =h =h =h =hW, =hI =h, =hn =h", =h =hQ, =h =hJ, =h. =h, =h =h, =h =hb, =h} =h7, =hI =h, =h =h, =hT =h, =h  =hp, =h =ho, =h =h, =h =h, =h =hR, =h" =h =h7 =h =h, =h] =hI, =h =h, =h =h, =h_ =h =h =h =hn, =h# =hP =h =h3 =h, =h =h =h =h =h =h =h =h1, =h =h , =h  =h , =hy  =h0 , =h  =h  =h  =h  =h , =h  =h  =h  =h  =h.  =hS  =h2  =hH  =hk  =hA  =h k 392.7 (99.0) _You start waiting. =h; .3.7 (100.0) =h!  =h|$ # _Done waiting. =hŞ3 =h0 =h =h$n =h, =h =h , =h =h, =hE =hJ, =h =h, =h߷ =h, =h =h., =hy =hb, =h< =hJ, =h =h, =hv =h), =h =hc, =hW =h, =h =h`, =h =h, =h =h, =h =h, =h =h =h0 =h =h =h =h =h =h =h =ho, =h6 =h, =hu =h, =h< =hf, =h; =h), =h =h, =hM =hv, =h) =hX =h =h =hH, =h =h =hF =h =h =h" =h =h, =h =h, =h =h , =h~  =h. , =h  =h, =h =h@, =h =h, =h =h, =hh =h, =h =h, =hx =h3 =h =h# =h  =h  =h! 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#.########## ..... .###.#......#......... #.# .....'.........#.# ##.# ###......#.### #<........'...##  #.#.####. ####'#.........#........ #....{##########.[.#####.#  ##.###.'=hH'=hBI&8'=h@O'=hQ'=h_  #.#  #.# ### ### ### #.###########.# #.# .# #.#..#.# #.# ###.#..#.# #.# .#.#.# #.# ......'.#.# ##.## ####.#.#.### #<..# .# #.#.........@...# #..## .# #.#.........#.#.# #..# .# #.#.........#.#.####..# .####'#.........#.........# #....{##########[39;49'=h m.[.#####.# >.[...# #..# ............#.# #..# .#......#########.#.####..# .#......#.................# '=h <9'=h" '=h9  _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _There is an open door here.(=h  #.#  #.# #.# ### ### #### #.###########.# #.# .# #.#.#.# #.# ###.#.#.# #.# .#(=h .#.# #.# .......'.#.# ##.## ####.##.### #<..# ).# #.#.'...# #..## .# #.#.#.#.# #..# .# #.#.#.#.####..# .####'#.........#.........# #....{##########.[.#####.# >[...# #..# .(=hX...........#.# #..# ).#......#########.#.####..# (=h(=h.60 _(=h(=hy!(=h f #.#  #.#  #.# ### ### # #.#.# #.# .# #.#.#.# #.# .###.#.#.# #.# .#.#.# #.# .'(=h c.#.# ##.## .#####.#.#.### #<..# .).# #.#.'...# #..## .# #.#.#.#.# #..# .# #.#.#.#.####..# .####'#.#..# .#....{#.[.#####.# .>(=h -.[...# #..# .#.# #..# .).#......#.#.####..# (=h (=hn &1(=h_ (=h (=ho  #.#  #.#  #.# ### ### # #.#.# #.# .# #.#.#.# #.# .###.#.#.# #.# .#.#.# #.# #.'(=hz .#.# ##.## #..#####.#.#.### #<..# #.).# #.#.'...# #..## .# #.#.#.#.# #..# #...# #.#.#.#.####..# #...####'#.#.# #...#.....#.[.#####.#.>.[...# #..#.#.# #..# #.).#......#.#.####..#(=h <2(=h٬ (=h! )=h͉ #.# #.# #.# ### #### #.#.# #.#.# #.#.#.# #.#.###.#.#.# #.#.#.#.# #.# ##.'.#.# ##.## ##..#####.#.#.### #<..# ##.).# #.#.'...# #..##.# #.#)=h.#.#.# #..# ##...# #.#.#.#.####..# ##...####'#.#.# ##...#.....#.[.#####.# .>.[...# #..# .#.# #..# ##.).#......#.#.####..#)=hd)=hؓ&3)=h)=hΜ)=hD, #.# #.# #.# ### ### +# #.#.# #.#.# #.#.#.# #.#.###.#.#.# #.#.#.#.# #.# .##.'.#.# ##.## .##..#####.#.#.### #<..# .##.).# #.#.'...# #..##.# #.#.#.#.# #..# )=h .##...# #.#.#.#.####..# .##...####'#.#.# .##...#.....#.[.#####.#.>..[...# #..#...#.# #..# .##.).#......#.#.####..#)=h)=h4)=h/)=h8)=h ; #.# #.#### ### #+####### #.###########.# #.# ........# #.#.........#.# #.#.###.#.#.# #.#.....#.#.# #.###.'.#.# ##.# #.##..#####.#)=h .#.### #<.. #.##.).# #.#.'...# # .......# #.#.#.#.# #..##...# #.#.#.#.####..# ..##...####'#.#.........# ..##...#.....##########.[.#####.# .)=h (..........>..........[...# #..# ....#.# #..# ##.).##########.#.####..#  .......#......#.................# )=h )=hy &5)=h )=h *=hb #.#### ## ##+####### #.###########.# #. .........# #.#.........#.# #..###.#.#.# #......#.#.# #.##........'.#.# ##. .#.##..#####.#.#.### #<. .#.##.).# #.#.'...# # ........# #.#.#.#.# #..*=hc##...# #.#.#.#.####...##...####'#.#..........##...#.....##########.[.#####...........>..........[...# #........#.# #..##.).##########.#.####........#......#..................####'#.#.###.#.#.###.##*=h k*=hk&6*=hVs*=ht*=hFE###+####### #.###########.# ..........# #.#.........#.# #.###.#.#.# #.....#.#.# ###........'.#.# ## #.#.##..#####.#.#.### #< #.#.##.).# #.#.'...# # .........# #.#.#.#.# # #...##...# #.#.#.#.####.##...####'#.#.......##...#.....##########.[.#####*=hFZ..........>..........[...# #.......#.# # #...##.).#......#########.#.####......#......#...............####'#.#.###.#.#.###.## #...#....####.#.#.# #.#.#.###.##.*=hO*=hwO&7*=hU*=hW*=hD I...........# #.#.........#.# .###.#.#.# .....#.#.# ##..'.#.# ##.#.##..#####.#.#.### #.#.##.).# #.#.'...# # ..........# #.#.#.#.# # ##...##...# #.#.#.#.#### .....##...####'#.#......*=h 3.##...#.....##########.[.####..........>..........[...# #..........#.# # .#...##.).#......#########.#.#### ..........#......#...............####'#.#.###.#.#.###.## .#...#....####.#.#.# #.#.#.###.## .#...#.........#.#.###.#.#..##.##*=h *=hP &8*=h *=h +=hN.###.#.#.#.....#.#.###..'.#.# .##.#.##..#####.#.#.### .##.#.##.).# #.#.'...# >..........# #.#.#.#.# ##...##...# #.#.#.#.## ......##...####'#.#.......##...#....@##########.[.###..........>..........[...# #..............#.# .#...##.).#......#########.#.## ...........#......#...............####'#.#.###.#.#.###.##...#....####.#.#.# #.#.#.###. ..#...#.........#.#.###.#.#..##. .......................+=h+=hg&9+=h+=h+=h8 &#.# #.#.#.# ####.#.........#.# #..........#.........#.# .......##........'.........#.# #.##.#.##..#####.#.........#.### #.##.#.##.).# #.#.........'...# .>..........# #.#.........#.#.# #.##...##...# #.#.........#.#.## #......##...####@#.........#.....##...#.....##########.[.##.>..........[...#.#...................#.##...##.).#......#########.#.##...#......#.......................####'#.#.###.#.#.###..#...#....####.#.#.# #.#.#.###.#...##.#.###.#.#..##.+=hw +=h 70+=h +=h _You start waiting.Done waiting. _You start waiting.Done waiting. _There is an open door here. _,=hh'M####+####### #.########## ### #..# .......##........' .#####.## #.##.#.##.)'.. .>....... ## #.## #####'#.........#.....##...#.....##########.[.## ................>..........[...#.......).## ...#.#.#,=hf/,=h 0-1 _,=hL7,=h9,=h"DM.. #.# ######+####### #.########## ### ,=h| #..# .......##........' .#####.## #.##.#.##.)'.. .>....... ##,=h #.#.## ####'#.........#..... ,=h.......##...#.....##########.[.##..>.........,=hw #......#######'#.#,=h,=h,=h&2,=h ",=h$,=hZ vM#  .. #.# ######+####### #.########## #.#...###.#.. #..........#. .......##........' .#####.## #.##.#.##.)'.. .>....... ## #.#.## #......##...####'#.........#................#,=ha ,=h3b &3,=hrh ,=hi ,=h e _M #  .. #.# ######+####### #.##########....# #.#..........###.#...... #..........#...... .......##........'...... .#####.## #.##.#.##.)'.. .>....... #.##...##...# #.#.........#.#.##.....,=hn ,=hMo &4,=h..........# #.#.........#.#.#.....#...-=h<<5-=h7-=h]-=h5M #  .. #.# ######+####### #.##########...# #.#......###.#...... #..#...... .......##........' ..#####.#.-=hK#.## #.##.#.##.).# #.#.........'...#.....###.>.-=h*<6-=h-=hC-=hM# #  .. #.# ######+####### #.##########....# ....### #..#...... .......##........'...... #.##.#.##..#####.#.........#.###....... .. . ...###### -=h<7-=h-=h-=hX M# #  .. #.# ######+####### #.########## ....### #..........# .......##........'.........#.#..#####.#... .....#'#.....-=hߵ -=h} &8-=hC -=h /=h-/=hpPut on which piece of jewellery? Jewellery (go to first with "=)  j - an amulet of reflection (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0=h0=hX0=hrockambo the ThaumaturgeDeep Elf###Health: 51/51 ========================#.#Magic: 26/26 ========================#.#AC: 8Str: 5 ##.#EV: 10Int: 25 ..#.#0=hMS###SH: 13Dex: 15 #.####+####### #.###########.#XL:  9 Next: 72% Place: Dungeon:8 #............# #@#.........#.#Noise: ---------  Time: 12678.7 (0.0) 0=hH#............###.#.........#.#b) +5 short sword (elec) #................#.........#.#Cast: Scorch .......##........'.........#.# #.##.#.##..#####.#.........#.### #.##.#.##.).# #.#.........'...#0=h  .>..........# #.#.........#.#.#  0=h#.##...##...# #.#.........#.#.##  #......##...####'#.........#.....  0=h _You start waiting. _Done waiting. _You start waiting. 0=hDh_Done waiting. _There is an open door here. _There is an open door here.0=hDone waiting. _You start waiting.Done waiting. _There is an open door here.  Okay, then.0=h0=h0=h. _0=hL 0=h= fInventory: 28/52 slots Hand Weapons (go to first with ))  b - a +5 short sword of electrocution (weapon)  a - a +1 short sword of flaming Armour (go to first with [)  e - a +2 robe of willpower (worn)  f - a +0 kite shield (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +1 pair of boots of stealth (worn)0=h 2k - a +0 leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Wands (go to first with /)q - a wand of roots (10)  y - a wand of polymorph (6) Scrolls (go to first with ?)  c - a scroll labelled GAANI YM KAET0=h d - a scroll of enchant armour  l - 5 scrolls of teleportation  p - 3 scrolls of fear  r - 2 scrolls of noises - a scroll of identify 0=hT [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5=hr? d - a scroll of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to 5=h,+3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll 5=hs Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. 5=h@S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.5=hF iEnchant which item? Armour  f - a +0 kite shield (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +1 pair of boots of stealth (worn)  k - a +0 leather armour [?] describe selected9=hJ9=h͑rockambo the ThaumaturgeDeep Elf###Health: 51/51 ========================#.#Magic: 26/26 ========================#.#AC: 8Str: 5 ##.#EV: 10Int: 25 ..#.####SH: 13Dex: 15 #.####+####### #.###########.#XL:  9 Next: 72% Place: Dungeon:8 #............# #@#.........#.#Noise: ---------  Time: 12678.7 (0.0) #............###.#.........#.#b) +5 short sword (elec) #................#.........#.#Cast: Scorch .......##........'.........#.# #.##.#.##..#####.#.........#.### #.##.#.##.).# #.#.........'...#  .>..........# #9=h[37m.#.........#.#.#  #.##...##...# #.#.........#.#.##  #......##...####'#.........#.....  _Done waiting. _You start waiting. _Done waiting. _There is an open door here. _There is an open door here. _Okay, then.rockambo the ThaumaturgeDeep Elf###Health: 51/51 ========================#.#Magic: 26/26 ========================#.#AC: 9Str: 5 ##.#EV: 10Int: 25 ..#.####SH: 13Dex: 15 #.####+####### #.###########.#XL:  9 Next: 72% Place: Dungeon:8 #............# #@#.........#.#Noise: ---------  Time: 12678.7 (0.0) #............###.#.........#.#b) +5 shor9=ht sword (elec) #................#.........#.#Cast: Scorch .......##........'.........#.# #.##.#.##..#####.#.........#.### #.##.#.##.).# #.#.........'...#  .>..........# #.#.........#.#.#  #.##...##...# #.#.........#.#.##  #......##...####'#.........#.....  _You start waiting. _Done waiting. _There is an open door here. _There is an open door here. _Okay, then.As you read the scroll of enchant armour, it crumbles to dust.9=hA9.7 (19=h9=hI _Done waiting. _There is an open door here. _Okay, then.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of boots of stealth glows green for a while9=h .:=h\:=h`Read which item? Scrolls  c - a scroll labelled GAANI YM KAET  l - 5 scrolls of teleportation  p - 3 scrolls of fear  r - 2 scrolls of noises - a scroll of identify  t - a scroll of immolation  w - 2 scrolls of blinking  C - a scroll of fog [!] read|quaff|evoke[?] describe selected;=hi ;=ho ;=h1v Qrockambo the ThaumaturgeDeep Elf###Health: 51/51 ========================#.#Magic: 26/26 ========================#.#AC: 9Str: 5 ##.#EV: 10Int: 25 ..#.####SH: 13Dex: 15 ;=hv #.####+####### #.###########.#XL:  9 Next: 72% Place: Dungeon:8 #............# #@#.........#.#Noise: ---------  Time: 12679.7 (0.0) #............###.#.........#.#b) +5 short sword (elec) ;=hv (#................#.........#.#Cast: Scorch .......##........'.........#.# #.##.#.##..#####.#.........#.### ;=hw #.##.#.##.).# #.#.........'...#  .>..........# #.#.........#.#.#  #.##...##...# #.#.........#.#.##  ;=h`w #......##...####'#.........#.....  _Done waiting. _There is an open door here. _There is an open door here. _Okay, then.;=hw As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of boots of stealth glows green for a while.;=hx ;=hz qIdentify which item? (\ to view known items) ;=h?z Scrolls (select first with ?)  c - a scroll labelled GAANI YM KAET;=haz ][?] describe selected<=h<=h4<=hrockambo the ThaumaturgeDeep Elf###Health: 51/51 ========================#.#Magic: 26/26 ========================#.#AC: 9Str: 5 ##.#EV: 10Int: 25 ..#.####SH: 13Dex: 15 #.####+####### #.###########.#XL:  9 Next: 72% Place: Dungeon:8 #............# #@#.........#.#Noise: ---------  Time: 12679.7 (0.0) #............###.#.........#.#b) +5 short sword (elec) <=h#................#.........#.#Cast: Scorch .......##........'.........#.# #.##.#.##..#####.#.........#.### #.##.#.##.).# #.#.........'...#  .>..........# #.#.........#.#.#  #.##...##...# #.#.........#.#.##  #......##...####'#.........#.....  _Done waiting. _There is an open door here. _There is an open door here. _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of boots of stealth glows green for a while.<=h]  As you read the scroll of identify, it crumbles to dust.<=h,80.7 (1<=hi<=ht!S _c - a scroll of vulnerability==h|Z###. #..### #.####+####### #.###########............# #.#.........#....... .##........' #.##.#.##..#####.#.###).# #.#..'... .>...........#.# #.##...##...#..==h|###'#......... ......##########.[.##==h{==hσ&1==hg==h>=hk>=hkRead which item? Scrolls  c - a scroll of vulnerability  l - 5 scrolls of teleportation  p - 3 scrolls of fear  r - 2 scrolls of noise  t - a scroll of immolation  w - 2 scrolls of blinking  C - a scroll of fog [!] read|quaff|evoke[?] describe selected?=hj\?=hc?=hkrockambo the Thaumaturge###Deep Elf#.#Health: 51/51 ========================#.#Magic: 26/26 ======================== ##.#AC: 9Str: 5 ..#.####EV: 10Int: 25 #.####+####### #.###########.#SH: 13Dex: 15 #............# #.#.........#.#XL:  9 Next: 72% Place: Dungeon:8 #............###@#.........#.#Noise: ---------  Time: 12681.7 (0.0) #................#.........#.#b) +5 short sword (elec) .......##........'.........#.#Cast: Scorch #.##.#.##..#####.#.........#.### #.##.#.##.).# #.#.........'...# .[40?=hlkm>..........# #.#.........#.#.#  #.##...##...# #.#.........#.#.##  #......##...####'#.........#.....  .......##...#.....##########.[.##  _There is an open door here. _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of boots of stealth glows green for a while.  As you read the scroll of identify, it crumbles to dust. _c - a scroll of vulnerability?=hpP  Okay, then.?=hsp?=hu?=h^w. _?=hv@?=hDDrink which item? Potions  h - 2 potions of heal woundsm - a potion of enlightenment  n - 4 potions of brilliance  u - 3 potions of curingv - a potion of invisibility  x - a potion of attractionA - 3 potions of might  B - a potion of haste [!] read|quaff|evoke[?] describe selected@=hk@=hY@=hrockambo the Thaumaturge###Deep Elf#.#Health: 51/51 ========================#.#Magic: 26/26 ======================== ##.#AC: 9Str: 5 ..#.####EV: 10Int: 25 @=h#.####+####### #.###########.#SH: 13Dex: 15 #............# #.#.........#.#XL:  9 Next: 72% Place: Dungeon:8 #............###@#.........#.#Noise: ---------  Time: 12681.7 (0.0) #................#.........#.#b) +5 short sword (elec) .......##........'.........#.#Cast: Scorch #.##.#.##..#####.#.........#.### #.##.#.##.).# #.#.........'...# .>..........# #.#.........#.#.#  #.##...##...# #.#.........#.#.##  #......##...####'#.........#.....  .......##...#.....##########.[.##  _Okay, then.As you read the scroll of enchant armour, it crumbles to dust. @=h{_Your +1 pair of boots of stealth glows green for a while.  As you read the scroll of identify, it crumbles to dust. _c - a scroll of vulnerability _Okay, then.@=hP  Okay, then.@=h@=h-@=h". _A=hB ###. #..### #.####+####### #.###########............# #.#.............##....... A=hC.##'...... #.##.#.##..#####.#......##.............###### ................>..........[...#A=hKA=hL22.7 (1 _A=h3SA=h?UA=hk #.# #.# ## #.# ... #.####  #.####+####### #.###########.#  #............# #.#.........#.#  #....###.#.........#.# ##.....#.........#.# .##.'.........#.# ##.##.#.##..#####.#A=h?.#.### ##.##.#.##.).# #.#...'...# ..>..........# #.#.........#.#.# A=h##.##...##...# #.#.........#.#.# ##......##...####'#.........#....A=h  ..##...#.....##########.[.#A=h ..........>..........[...#A=h< #....#.# A=hA=h &3A=hA=h A=hX  #.# #.#  ## #.#  ... #.# ### #.####+####### #.##.# #A=h ..# #.#.........#.# #.###.#.........#.#  ##.#.#.#  .##.'A=h .#.#  ##.##.#.##..#####.#.#.#.##.#.##.).# #.#.........'... )..>.# #.#.........#.#.#.##...##...# #.#A=h c.#.#.#......##...####'#.#.##...#.....#.[.A=h1 .>.[....#.#.A=hd A=h &4A=h A=hI A=h͖H #.# #.# ## #.# ... #.# ### #.####+####### #.#.# #.# #.#.#.# #.###.#.........#.# ##.#.#.# .##.'.#.# ##.##.#.##..#####.#A=hx.#.#.##.#.##.).# #.#.........' .)..>.# #.#.#.##.##...##...# #.#.#.##......##...####'#.#.##...#.....#.[.>.[.#.#A=hA=h&5A=h2A=hB=hc, #.# #.# ## #.# ... #.#  #.####+####### #.#. #.# #.#B=hc.#. #.###.#.#. ##.#.#. B=hcO.##.'.#.B=hTd ##.##.#.##..#####.#.#.#.##.#.##.).# #.#.' ..)..>..........# #.#.#.B=hqdn#.##...##...# #.#.#.B=hdX#......##...####'#.#.##...#.....B=hd0#..>B=hdW.[.#.B=hm<6B=hsB=huB=hOR #.# #.# ## #.# ... #.#  #.####+####### #.# #.# #.#.# #B=h'P.###.#.# ##.#.# .##.'.# ##.##.#.##..#####.#.##.##.#.##.[.# #.#.'.)..>..........# #.#.#B=hP#.##...##...# #.#.##......##...####'#.#...##...#.....#........>.[.#B=hXB=hX&7B=hbB=hcB=hB #.# #.# ## #.# ... #.#B=hm  #.####+####### #. #B=h.# #.#. # #.###.#B=hg. # ##.#B=h|. . .##.'. B=h # ##.##.#.##..#####.#.#.##.#.##.[.# #.#B=hkb..)..>..........# #.#.#.##...##...# #.#.#......##...####'#.B=h....##...#..............>. B=h$#.#B=hB=h&&8B=hoB=hbC=h,* ### #.# #.# ## #.#... #.#  #.####+####### #.######### #.# #.# ## ####.# .# ##........# .. ........##........' .# ##.##.#.##..#####.# .#######.##.#.##.[.# #.# .....)..>..........# #.# .#.##...##...# #.# .#######......##...####'#........##...#.....######## ..>C=h1<9C=hc7C=h8C=h ### #.# #.# ## #.#... #.# . #.####+####### #.######## . #.# #.## ####.## ##........# ... ........##........' <.# ##.##.#.##..#####.########.##.#.##.[.# #.# ......)..>..........# #.# ..#.##...##...# #.########......##...####'#.......##...#.....#######C=h=90C=hC=hpC=h s ### #.# #.# ## #.# ... #.# #.C=hS  #.####+####### #.####### #. #.# #.# #.## ####.## ##.......C=hw .# .... ........##........' C=h #<.# ##.##.#.##..#####.# C=h #..#######.##.#.##.[.# #.# #......)..>..........# #.#.C=h #.##...##...# #.########......##...####'#......C=h <1C=h? C=h C=h^ ###.#.#.'C=h"f C=hf &2C=h@l C=ho ( _You open the door.D=h  ### ### #.# #.# #.# ## #.# #.# ... #.# #.#  #. #.####@####### #.######  #. #.# #.# D=h ##.## ####.## ##........# ..... ........##........'  #<.# ##.##.#.##..#####.# D=h2   #..#######.##.#.##.[.# #.# .D=hz #......)..>..........# #.#.#.##...##...# #.#D=h D=h"D=h &3D=hD=hQ _There is an open door here.D=h9###### #.# #.# #.### #.# #.# ... #.# #.##. #.####'####### #.##### #.D=h: #....@.......# #.#.... ###.## #.###.# .....# ##.....#  ..... ..##.' D=h: #<.# ###.##.#.##..#####.# # #..#######.##.#.##.[.# #.# D=hp;#.#......)..>..........# #.# .....#######.##...##...# #.# #....#......##...####'#D=h`CD=hAD-4 _D=hJD=h!LE=hN ### ### #.# #.# #.# ## #.# #.# ... #.# #.# #. #.####'####### #. #. #.# #.##.## #.###.# E=h  .....# ##.# ..... ..##.'E=hb #<.# ###.##.#.##..#####.#  # #..#######.##.#.##.[.# #.# ##.#......)..>..........# #.#.#######.##...##...# #.# .#....#......##...####'#E=h4E=h&5E=hE=hE=h | ### ### #.# #.# #.#### #.# #.# ... #.# #.# #. #.####'####### #. #. #.# #.#  ####.## #E=h .###.# .....# ##.# ..... ..##.' #<.# ###.##.#.##..#####.# # #..#######.##.#.##.[.# #.##.#......)..>..........# #.# #......#######.##...##...# #.# #.#....#......##...####'#E=hE=hR&6E=hoE=h E=h8  ### ### #.# #.# #.# #### #.# #.# ... #.# #.# #. #.####'####### #. #. #.# #.# ####.## #.###.# .....# ##.# ..... ...##.' #<.# ###.##.#.##..#####.# # #..#######.##.#.##.[.# #.#  ###.#......)..>..........# #.#  #......#######.##...##...# E=hA9 o#.#  #.#....#......##...####'#E=h? E=h+@ &7E=hF E=hcH F=h ### ### #.# #.# #.########## #.# #.# ........# #.# #.F=h\< #. #@####'####### #.# #. #.# #.#####.## ####.## ##........#..... .........##........' #<.# ###.##.#.##..#####.#F=h # #..#######.##.#.##.[.# #.# ###.#......)..>..........# #.# #......#.##...##...# #.#F=hF=hq&8F=hF=hGF=hJ # ### #. #.# #.########## #.# #. .......@.# #.# #. #.########.####'####### #. #. #............# #.F=h0####.## #............###.# ##............. .........##........ #<.# ###.##.#.##..#####. # #..#######.##.#.##.[.# #. ###.#......)..>..........# #.F=hF=h=&9F=h%F=hF=h   ### # #.# #.# #.# #.# #.# # #.#.####'# # #. #....# # ####.## #......### .....# ##... ..... .........## #<.# ###.##.#.##..##### # #..#.##.#.##.[.# # ###.#......)..>.# #F=h F=hO (700F=h] F=h- F=h  ###  #.# #.# #.# #.# #.#  #.#.####'#  #. #...#  ####.## #..... .....# ##..... ..... ...## #<.# ###.##.#.##..#### # #..#.##.#.##.[.# ###.#......)..>.#F=h F=h &1F=hp F=h G=h ### #.# #.# #.#G=hiQ #.# #.# #.#.####'# #. #G=hg.# ####.## #.G=h .....# ## ..... .##G=hs #<.# ###.##.#.##.. G=hr # #..#.##.#.##.[.# G=h ###.#......)..>.#G=hLG=h&2G=hNG=hFG=h ### #.# #.# #.# #.# #.# #.#.####' #. #. ####.## #.G=hW .....# ## ..... .##....  #<.# ###.##.#.##..##  # #..#.##.#.##.[.# G=h ###.#......)..>.# G=h8G=h&3G=hG=hG=h ### #.# #.# #.# #.# #.# #.#.####' #. # ####.## # .....# ## ..... .## #<.# ###.##.#.##..G=h: # #..#.##.#.##.[. ###.#......)..>.G=h4G=h&4G=h$G=hfG=h ^ #### #.# #.# #.# #.# #.#G=h0  #.#.####' #. # ####.## # .....# ## ..... G=h} X.## #<.# ###.##.#.##.. # #..#.##.#.##.[ ###.#......)..>G=hz G=h &5G=h G=h G=h ###. ### #. #.# #.# #.#G=h  #.# #.# #.#.####' #. # ####.## # .....# ## ..... .##.#<.# ###.##.#.##G=hi  #.#..#.##.#.##. ###.#......)..>G=hI G=h &6G=h H=h ### #.# ### #.# #.# #.# #.# #.# #.#H=hu #.#.####' #.# # ####.## # .....# ## ..... .## .#<.# ###.##.#.## #.#..#######.##.#.## ###.#......)..>H=hH=hD&7H=hH=hH=h$  ###.###.#########.........########.####'## #........####.##.#<.#.#.#...#......#######.##...## 8H=h ###.###.#########.........########.####'## #........####.## .....# # ..... ...###.#<.## ###.##.##.....##.#....#######......## 9I=hA ###.###.#########.........########.####'## #........####@##+..?.....# ######...... ...####....#.....................## 10 _Found a scroll of fog.I=h3 ! ###.###.#########.........########.####'## #........#######.##+..?...@.# ######...........## #.#<.#######.##.#......###............................ 1K=hL ### #.# ### #.# #.# #.## #.# #...# #.# #.##.####' #.# # #.## # +..?..@..# ## #####. #.#<.#.##.#. #.#..#######.##.#. ###.#......)..> #......#######.##... #.#....#######...... .......... 2K=h ### #.#  #.# #. #.# #.K=hq #..# #. #.#.####' #.# # #.## # +..?.@...# ## #####. #.#<.#.##.#. #.#..#######.##.#. ###.#......)..> #......#######.##... #.#....#######...... ......... K=hK=hi&3K=h\ K=hK=hSD# ### #.#  #.# # #.# # #.# # #.#.#### #.# # #.## # +..?@....# ## #####K=hE #.#<.#.##.# #.#..#######.##.# ###.#......)..> #......#######.## #.#....# ...... K=hLK=h)M&4K=h3RK=hXTK=h  ### #.#  #.#  #.#  #.# K=h+ ] #.#. #.# # #.## # +..@.....# ##K=hZ  ##### #.#<.#.##.K=hw c #.#..#######.##.K=h  ###.#......)..> #......#######.## #.#....K=h 7# .....K=h  K=h. K=h &5K=h6 K=h A6.7 (2K=hz K=h _ _C - 2 scrolls of fog (gained 1)L=h ### #.# #.# #.# #.# #.#. #.# # #.## # +.# ## ##### #.#<.#.## #.#..#######.## ###.#......)..> #......#.## #.#....#  L=hkL=h+7.7 (1L=hL=hL=h ### #.# #.# #.# #.# #.#. #.# # #.## # +.# ## ##### #.#<.#. #.#..#. ###.#......)..> #......#. #.#....#  L=h,L=h&8L=hL=hL=hg ######..........'#.....#.##+.'L=hv L=h &9L=h L=h ( _You open the door.L=h n ### #.# #.# #. #. #.#. ##### #.# ##....#.## #..# ##L=h .#.....##### #.##+# #.#<.#. #.#..#. ###.#......)..> #......#. #.#....#L=hŦ %  L=h L=h '20L=hT L=hݵ Q _There is an open door here.M=hu ### #.# #.#M=h #. # #.# ###### #.# ##....#.## #'.# ##.#.....##### #.##+## #.#<.## #.#..# ###.#......).. #......# #.#....#  M=hM=h-1 _M=hM=h_M=h= ### #.# #.# #. # #.M=h ###### #.# #....#.## .'.# .#.....##### #.##+## #.#<. # #.#.. ###.#......) #...... #.#....  M=h<2M=hM=hM=h ### #.# #.# #. # #.M=h% ###### #.#.#####....#.##.'.# M=h\+.#.....#####. #.##+## #.#<. #.M=h #.#..# ###.#......) #......M=hU #.#....  M=hMM=h&3M=hM=hM=h  ### #.# #.# #. # #.M=h?  ###### #.#.#####....#.##.'.#.#.....######.# #.##+## #.#<.M=h i #. #.#.. #. ###.#......#. #......#. #.#....#.  M=h M=h &4M=h M=h0 M=h}6 ### #.# #.# #. # #. ###### #.#.#####....#.##.'.#.#.....#####.#.#. #.##+## #.#<.# #.# #.#.. #.# ###.# #.# #...... #.# #.#.... #.#  M=hg8M=hO9M=hg95M=h=M=h @N=h, ### #.# #.# #. # #.. ###### #.#.#####....#.##.'.#.#.....#####>.#.#..#.##+## #.#<.# #..#.# #.#..#..#.# ###.##..#.# #......?..#.# #.#.......#.#  N=h1N=h 2&6N=h7N=h:Y _Found a scroll of revelation. Found a stone staircase leading down.N=h ### #.# #.#N=h_ #. #. #.#.. ###### #.##....#####....#.##N=hLI+.'.##N=h.#.....######>.#.#..#.##+## #.#<.# # #..#.# #.#.. #..#.# ###.#N=h #..#.# #...... ?..#.# #.#....N=h4Y ...#.#  N=hN=ha&7N=hN=hN=h7E  ### #.# #.# #.### #... #. #... ###### #.#N=hE 1 #....#####....#. +.'. #.#.....#####N=hF  #>.#.#..#.##+## #.#<. #. #.#..#.# #.#..# #..#.# ###.# #..#.# #......N=h5F  ?..#.# #.#.... ...#.#  N=hO N=h%P 8N=hT N=hV O=h-n    #.   #.   #.  #### #  #...... #.   #.... ###### #.   #....#####....#.   +.'   #.#.....#####   #>.#.#..#.##+## #.#<   #. #.#..#.# #.#  # #.#..#.# ###.#  ..#..#.# #  ..?..#.# #.#  #.....#.#   O=hO=hs&9O=hxO=h]O=hv #. #.# #.# ########.O=hC #...... #.# #.... ###### #.# #....#####....#######.# +.............'....... #.#.....#####O=h× #>.#.#..#.##+## #.#< #. #.#..#.# #.#.. # #.#..#.# ###.#. ..#..#.# #..... ..?..#.# #.#O=h  #.....#.# ..... .... . ...##.#O=hʘO=hO=h'30O=hUO=h/P=h #######.......# #.... ###########....######+.............'........##.....######>.#.#@.#.##+## #.#<#. #. P=h. ###......# #.#. P=hP=h+C1P=hՏ #######.......# #.#######....#####....######+.............'........#.......#.....######>.#.#..#.##+## #.#<.  . ## .....P=hO.#.#..#..... P=hP=h&2P=h$P=hP=h%Q  #######.......# #.... ######...#####....######+.............'........#.......#.....#####>.#.#..#.##+## #.#<.  . ## .....?##....... #..... #......#.#....#..... P=hX P=heY &3P=h`^ P=h` P=h  ......# #.... ######.#####....######+.............'........##.....#####>.#.#..#.##+## #.#<.  . ## .....#....?#P=h %#.#.......##........##..#. P=h, P=h &4P=hܬ P=h Q=h  #.... ###### #.   #....#####....#######.   +.............'.......   #.......#.....#####   #>.#.#..#.##+## #.#<   #. #.#..#.# #.#   #..#.#..#.# ###.#   #....#..#.# #...  #....@..#.# #.#  Q=hbo #.#.....#.# ...   ##.......   #......... ...##.#  Q=hʫ@ #.#..#.#.. .# #.#   #.#....# . ..   ........   #. ...... ##..#  Q=hC #..#Q=hQ=h&5Q=hQ=hA6.7 (2Q=hQ=hP0 _d - a scroll of revelationQ=h #......#   #....# ###### #   #....#####....#######   +.............'...   #.......#.....#####..   #>.#.#..#.##+## #.#   #. #.#..#.# #.#   #..#.#..#.# ###.#   #...@#..#.# #.  Q=h1 #.......#.# #.#  #.#.#  # ##. ......   #......... ...##.  Q=hQ #.#..#.#.. .# #   #.#....# .   .. ...  #. ......#..Q=hfQ=h+7.7 (1Q=h۪Q=hQ=h8 QQ=h5M#######... ...# ###### #....#####....#######+......'....#.......#.....#####..#>.#+###.  #..###.##..#.......# #.#  #.#.....#.# .........#... #.........8R=h`M #######... #....# ###### #....#####....#######+.............'...........#.....#####..>.#+##  #..###.##....#.  #.......#.# #.#..#.#..... ..#.#.#....#R=h`&9R=heR=hgR=h3DM #######.. #....# ###### #....#####....#######+.............'....R=h}D#.......#.....#####..>.#+##  ###.# R=hD #....#..#.# #......R=hD} #.##...##.#..R=hDR=hLR=hbM'40R=h RR=h.TR=hh VM ########..  ###### #....#####....#######+......'....#...@...#.....#####..#>.#.#..#.##+###. #.#..#  #..#.#..#.# ###.###...1R=h            ########  #......#  #....# ######   #....#####....######  +.......'...  #.......#.....#####.  #>.#.#..#.##+## #.  #.?#.#..#.# #.  #..#.#..#.# ###  #....#..#.# #.  #.......#.# #.#  #.#.....#.# R=h5 0[17;3H  #.## ....2 _Found a scroll of vulnerability.S=h<        ######## #......#   #....# ######   #.@..#####....#####  +.......'...  #.......#.....#####  #>.#.#..#.##+## #  #.?#.#..#.# #  #..#.#..#.# ###  #....#..#.# #.  #.......#.# #.#  #.#.# S=hK<3S=hLS=hMS=hp        S=h ######## #......#   #@...# ######   #....#####....#### S=hP +.......'...  #.......#.....### S=hq #>.#.#..#.##+##  #.?#.#..#.#   #..#.#..#.# ##  #....#..#.# #.  #.......#.# #S=hS=hG&4S=hS=hS=h  #########...... ###########....####+.............'...##.....#####... #.#.....#.# ... S=h8 S=h1&5S=hS=hT=hG ########...... ###########....####+@............'...##.....####>.#.#..#.##+## .#..#..#T=h(#.#.. #.##....... ... T=h<6T=hBT=hT=hH ########...... ###########....####+.............'...##.....####>.#.#..#.##+## .?#.#..#.# .#.##.. # #......... ... T=h!T=h&7T=hT=h T=h#+ ########...... ###########....####+.............'...##.....#####.#..#.##+## .?#.#..#.# .##..T=hB$#.##.... #.#..#.#.. .#T=h+T=hG-&8T=hW2T=hL6c _There is a stone staircase leading down here.T=h  ########...... ###########....####+.............'...#.......#.....####>.#.#..#.##+## ? .##.......#...#.##.#..# #.#....# .T=h T=h -9 _T=h T=h T=h  ######## #......#   #....# ###### #....#####....##### +.............'.... #.......#.....##### #>.#.#..#.##+##  #.?#.#..#.# # #.@#.#..#.# ### #....#..#.# #.. #.......#.# #.# #.#.....#.# ... T=h3 #.#.. . T=h] #.##.. ...# T=h  #.##.#..#.#.. .# T=h #. #.#....#  T=hؾ ~........ . 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9 _Found a stone staircase leading up.d=hm #.#...... #.#...... #.#...... #.#...... #.+ ..... #.# .... #####.######+###.# #...............#.# ####.######@........ #.# #.###.#.## #.# ... ..  #.# ##.#. <# #.# #.#.# # #.# #.# # ### #.# ...d=hsd=hbs&7d=hvd=h0xd=h + # #####.######+###................#.####.######......... #.# #@###.#.###............# #...##.#....<##.. #.#.#.####. # ..## ## ...8d=h  + # #####.######+###.#...............#.####.######......... #.######.###.#.###.....@......# ##.#....<. #.#.#.###.####.#d=h d=h &9d=hؿ d=h> e=h + # #####.######+###................#.####.######......... #.######.###.#.##............# #...##@#....<##.. #.#.#.####. #.# # .. e=hA]##.#e=he=h#'10e=hce=h;e=h+ # #####.######+###................#.####.######......... ##.###.#.###............# #...##.#....<# #@#.#.## #.# # .. ##  ## ...##.##.e=he=ho&1e=hDe=he=h  # #####.######+###................#.####.######......... ###.#.##............# ##.#....<e=hN  #.#.#.## #@# # .. ##  ## ... .....###.e=hk 5######e=hl e=h޾ &2e=h e=h f=h####.######+###................#.####.######......... ###.#.##............# ##.#....< #.#.#.## #.# # .. ##  ## ..........# ##...........######.###..# #.# .#. ..## # f=hkf=hJ&3f=hf=hf=hb ...............#.####.######......... ###.#.##............# ##.#....< #.#.#.###. #.# # .. ##...##.#.# ## .......@..# ##..... ######.###..##..#f=hf=h|&4f=hf=hf=hxM ###.######......... ###.#.##............# #...##.#....<#.. #.#.#.###.. #.#.# .. ##...##.#.# ## ..........#..####..... ######.###..## f=hyp#.# .# f=h^f=h&5f=hUf=hf=hl  ###.#.###............# #...##.#....<.. #.#.#.##.. #.#.# .. ##...# ## ..........#..####..... ######@###..## #.# .# . ..### # f=hq f=hq &6f=hu f=hww h=h=Ih=h?h=hDXh=hEh=hEh=h1Fh=h8Gh=hZHh=h~Hh=hHh=hJh=hLh=hLh=h%Mh=hAOh=hV1#.#...##.#....<# #.#.. #.#.#.### #.#... #.#.#... .###...##.#.#).## .#..........#..##. ##............. ######.###..##  #.###..##.## #...@.......20.7 (4#####..##.## ..# h=hDW #.#.#..##h=hXh=h_@@   Psyche (wandering)h=hG`+1.7 (5h=h(gh=hii' _Found a hand axe.i=h #.#...##.#....<# #.#.. #.#.#.### #.#... #.#.#... . ###...##.#.#).## @# .#..##. ##..... ######.###..## #.###..##.## #...i=h  #####..##.## ..# #.# .# .. ##i=hTi=h!t.@@i=h4==2.7 (1i=hi=h$ _Psyche shouts!i=h< } #.#...##.#....<# #.#.. #.#.#.### #.#... #.#.#... . ###...##.#.#).## .# ..........#..##@ ##............. ######.###..## #.###..##.## #. #####..##.## ..# #.#  .# ..  ##i=hב E--3i=hv i=h j=h_| #.#............# #.#...##.#....<# #.#.. #.#.#.###  #.#... #.#.#... .###...##.#.#).## .# ....#..##@.............######.###..##  #@###..##.## #...........#####..##.## ..##.# .#..##j=hfW--4j=hVij=hkj=hJM#####.###.#.##.........#...##.#....<#.. ### .#... #.#.#... .###...##.#.#).## .#..........#..##@##...........@.##### ###..##.##...........#####..##.###@   Psychej=h *****Psyche mumbles some strange words.A swirling arc of seething chaos appears!j=h*****j=h.....0-==5j=hj=h0 _The arc of chaos hits you.k=hk ............# ##.#....<#.. #.#.#.###...k=h.. .##...##.#.#).## .# ..........#..##@ ##...........@.  ######.###..##k=h"+ .##..........####..##.## ..##k=hj1=--k=h 6k=hk=h k=hk=hk=h k=h#,k=h,k=hk=hk=hP k=h ,k=h k=hW @--Scorch@   Psychek=h(     #.#...##.#....<#  #.#.. #.#.#.###  #.#... #.#.#... .  ###...##.#.#).## .#  ..........  .. k=hr v ######.#  #@# 9.7 (3k=h H #...........  #####..##.## k=h 4 ..#  #.# k=h  .#  k=h *..  ## k=h2 S _You start waiting.k=h$ |   #.#...##.#....<#  #.#.. #.#.#.###  #.#... #.#.#... .  ###...##.#.#).## .#  ..........  ..  ######.#  #@#  #...........  #####..##.##  ..# #.# .#  .. ## k=h k=h [ _Psyche is nearby!p=hX You start waiting. _Psyche is nearby!  Casting: Volatile Blastmotes (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.p=h* .@Nothing appears to happen.  Psyche gestures wildly while chanting.A swirling arc of seething chaos appears!p=h '.@46---3---====30.7 (1Contam p=h p=h N _The arc of chaos hits you. The arc of chaos grounds out.q=hJ#.#...##.#....<# #.#.. #.#.#.### #.#... #.#.#... .###...##.#.#).## .# ..........#..##@ ##.....@. ####@###..##  #.###..##.###.@......... #####..##.##  ..# #.# .#.. ## q=hsq=hͳF.@q=hbD----1q=h;q=h,q=h;[  Casting: Volatile Blastmotes (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!q=h_:*q=h 3   Psyche gestures wildly while chanting.Psyche flickers and vanishes!q=h{1-----====2Scorchq=hq=h _Deactivating autopickup; reactivate with Ctrl-A.q=hp<q#.#...##.#....<# #.#.. #.#.#.### #.#... #.#.#... . ###...##.#.#).## .# ..........#..##. ##............. ######.###..## #{###..##.## #.§ #####..##.## ..# #.# q=h<q=h>q=hE ####Something completely misses you. The cloud of blastmotes explodes!  The concussive blast engulfs something!!q=hˢ #.#...##.#....<# #.#.. #.#.#.### #.#... #.#.#... . ###...##.#.#).## .# .#..##. ##..... ######.###..## #.###..##.## #...@ #####..##.## ..# #.# .#..##q=h 24-------------=======3q=h q=h [ _The concussive blast engulfs you!! You are knocked back by the blast.r=h h  Casting: Volatile Blastmotes (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r=h* `  You miscast Volatile Blastmotes. Nothing appears to happen.r=hE r=hD r=hXE 19----=------4r=hIK r=h9N ; _You hear some strange, mumbled words.r=hX#.#...##.#....<# #.#.. #.#.#.### #.#... #.#.#... . ###...##.#.#).## .# .#..##. ##...... r=h=######.###..## #.###..##.##.#####..##.#...# ###.# ###r=hRr=h4r=hS-------5r=hVr=hs=hp  Casting: Volatile Blastmotes (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!s=hڰl6-----==6s=hds=hlf _Something hits you but does no damage.s=h #.#...##.#....<# #.#.. #.#.#.### #.#... #.#.#... . ###...##.#.#).## .# ..#..##. ##...... ######.###..## #.###..##.##....§s=h #####..##.#....# ####.# #.##..####s=hR s=h n  The cloud of blastmotes explodes! The concussive blast engulfs something!s=h #######Reactivating autopickup.You feel a bit more experienced.s=h^   #.#...##.#....<# #.#.. #.#.#.### #.#... #.#.#... . ###...##.#.#).## .# ...#..##. ##....... ######.###..## ##.###..##.####.#....).@#####..##.#.....# ######.# s=hS_ #.##..####  The concussive blast engulfs you but does no damage.s=he 5----------7=--85=======7s=h>l s=h:o 8 _You are knocked back by the blast.t=h5v#.#...##.#....<#  #.#.. #.#.#.###..##.#... #.#.#... ...  ###...##.#.#).##..# ...#..##..###.........######.###..##.# #.###..##.####.#....).#####..##.#####......# .# #####.# .##.# ..#.. ..#######t=ht=hE-------8t=h t=hAt=hh  Casting: Volatile Blastmotes (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t=hj5--==-----9t=ht=hUO _A cloud of volatile blastmotes flares up around you! Run!t=h E#.#...##.#....<# #.#.. #.#.#.###..# #.#... #.#.#....... ###...##.#.#).##..#  ..#..##..#  ##........ ######.###..##.# #.###..##.####..##....)..§######..##.#####.#.....##.# #####.##.# #.##t=h ..#.....#######t=h t=hu /--40t=hW &§t=h u=hw.#...##.#....<# .#.. #.#.#.###..# .#... #.#.#....... ...##.#.#).##..# .#..##..# ##....  u=h######.###..##.# #.###..##.####..# #....)..§.# #####..##.#####.# .....##.# #####.##.# u=hD#.##..#.....#######u=h/§u=hn6=--1u=hu=hu=h% §Casting: Volatile Blastmotes (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.13---==2§u=h  Casting: Volatile Blastmotes (dangerous; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run! u=h Casting: Volatile Blastmotes (dangerous; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!u=h #...##.#....<# #.. #.#.#.###..# #... #.#.#....... ...##.#.#).##..# #..##..# ... ######.###..##.# ##.###..##.####..# #....)..§.§@....# #####..##.#####.# .....##.# #####.##.# #.##..#.....#######u=h §u=h .--3u=h [§.§u=hY v=hO§.§ _A cloud of volatile blastmotes flares up around you! Run!asting: Volatile Blastmotes (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v=hO_A cloud of volatile blastmotes flares up around you! Run!asting: Volatile Blastmotes (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v=hQ7=1-----4v=h+W]§.§v=hZ  Casting: Volatile Blastmotes (dangerous; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run! v=hZ Casting: Volatile Blastmotes (dangerous; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You miscast Volatile Blastmotes. Nothing appears to happen.v=hv=hO...##.#....<# v=hγV.. #.#.#.###..# v=h9... #.#.#.v=hV v=hK...##.#.#).##..# v=hִ>#..##..# ## v=h^.v=h# ..v=hW.###..##.# .# v=ha#.###..##.####..# v=h¶#....)..§.§.@...# v=h#####..##.#####.# v=hc1.....##.# v=h1#####.##.# v=h? v=h v=h˸ v=hR{§.§5v=h 8§v=hJv=hQ3v=h'Sv=hU,v=hZv=h]v=h]T2=-v=h_v=hav=hiaS8=v=hx=h2B,x=hNFBx=h&Gx=hvIx=hIx=hoNx=hcQx=hQ9=x=h]Sx=h\Ux=hUx=hVx=hXx=hXx=hYx=h8\,x=h]x=h_x=h_x=h`x=hc,x=hdx=h9g,x=hZhx=hhj,x=hSkx=hzm,x=hnx=h_px=hpx=hqx=hsx=h4tx=h ux=hv,x=hwx=hy,x=hzx=h},x=h*~x=hˀ,x=hx=hx=hx=hx=hx=hx=hx=h܉,x=hx=h,x=hx=hCx=hnx=hx=h,x=hx=h,x=hbx=hx=h=x=hx=h),x=hSx=h,x=hĤx=hx=h˦x=hx=h[,x=hx=h6,x=h׫x=h,x=hx=h,x=hVx=h,,x=h۹x=hƽBx=hP,x=hZx=hi,x=hwx=h?x=hrx=hx=h@,x=hx=h?x=hkx=h^x=hx=hx=hex=h,x=hx=hx=hx=hx=hz,x=hx=h,x=h&x=h,x=h:x=h,x=hx=hnx=hx=h,x=hx=hZ,x=hx=h,x=hx=h3,x=h-x=h,x=hx=h,x=hx=h,x=hx=h(,x=hx=h&,x=hx=h,x=hx=h x=h x=hC x=hM ,x=h x=h x=h+ x=h x=hV,x=hx=h,x=hx=hx=hx=hx=h,x=hqx=h,x=hEx=hY,x=hx=hc,x=hx=hV x=h x=h!x=h#x=h#x=h$x=h'Bx=h),x=h)x=h+,x=h],x=h%/Bx=h4x=hl6Bx=h8,x=hM9x=h:,x=h6;x=h<,x=h=x=hv>,x=h?x=h@,x=hZBx=h*Ex=h_Ex=hFx=hHx=hHx=hIx=huM,x=hNx=hQt _You start waiting.x=h#Sx=hUx=hVx=h.Wx=hY,x=hZx=h\,x=h\x=h^,x=h"_x=h_,x=h`x=ha,x=h*bx=hyc,x=h0dx=he,x=h/gx=hQi,x=hjx=h p,x=hqx=hs,x=h9tx=hu,x=hux=hR|Y 3029.7 (99 _You hear a distant slurping noise.x=h|/30.7 (100.0)x=h5x=h+# _Done waiting.x=h N#...##.#....<# #.. #.#.#.###..# #... #.#.#. #...##.#.#).##..#.#..##..# ## #. ..#.###..##.# .# #.###..##.####..# #....).# #####..##.#####.#x=hZ . .....##.#  #####.##.#  #.##..  #.....  #x=h x=h 11.0)x=h x=h x=h .#...##.#....<# .#.. #.#.#.###..# .#... #.#.#....... ##...##.#.#).##..#.#..##..# ## ##... ..  ######.###..##.# .# #.###..##.####..# #....).# #####..##.#####.# .....##.# #####.##.# #.##.. #..... #######x=h <2x=h x=h y=h>#.#...##.#....<# #.#.. #.#.#.###..# #.#... #.#.#.......#...##.#.#).##..#  .#..##..# ##  ##.... .. ######.###..##.# .# #.###..##.####..# #....).#y=h4?0 #####..##.#####.# .....##.# #####.##.# #.##.. #..... #######y=hFy=hG&3y=h9Ly=hMy=hM #.#...##.#....<# y=h #.#.. #.#.#.###..#  #.#... #.#.#.......  ###...##.#.#).##..# ..#..##..# ##y=hYS ##........ .. ######.###..##.# .# #.###..##.####..# #....).#y=hR #####..##.#####.# .....##.# #####.##.#y=h #.##.. #..... #######y=h|y=h(&4y=h y=hiy=hmz #.#...##.#....<# #.#.. #.#.#.###..# #.#... #.#.#....... ###...##.#.#).##..# ...#..##..# ## ##......... .. ######.###..##.# .#y=hz #.###..##.####..# #....).# #####..##.#####.# .....##.# #####.##.# #.##.. #..... #######y=h,y=h&5y=hCy=hy=hj 5 #.#...##.#....<# #.#.. #.#.#.###..# #.#... #.#.#....... ###...##.#.#).##..# ...#..##..# ## ##......... ..y=h"l  ######.###..##.# .# #.###..##.####..# #....).# #####..##.#####.# .....##.# #####.##.# #.##.. #..... #######y=hs y=h t &6y=hy y=h{ y=hH8 #.#...##.#....<# #.#.. #.#.#.###..# #.#... #.#.#....... ###...##.#.#).##..# ..#..##..# ## ##........ .. ######.###..##.# .# #.###..##.####..# #.....# #####..##.#####.# .....##.# #####.##.# #.##.. #..... #######y=h?y=h_@&7y=hEy=hgK|  Things that are here: _a +4 dagger of chaos; a +0 robe{=hv{=hew{=hx{=h|{=h^|{=h,{=h{=hm{=hC,{=hĆ{=h{=h{=h{=h ,{=h{=h{=hD{=h{=h͕{=h{=h{=h-,{=h>{=hʡ,{=h{=h7,{=h{=h,{=ha{=h\,{=h/{=h+,{=h{=h,{=h{=h,{=h{=h),{=h{=h,{=h{=h,{=hd{=h{=h{=hE{=hD,{=h{=h,{=h{=hC,{=h{=h,{=h,{=h,{=hD{=h,{=hG{=h;,{=h{=hE,{=h{=hX,{=h{=h,{=h {=h,{=h{=h,{=h{=hE,{=h{=h,,{=h{=h',{=h{=h ,{=h {=hD ,{=h{=h~,{=hG{=h,{=hb{=h,{=h{=h%,{=h{=h{,{=hb{=h ,{=h!{=h",{=h#{=h$,{=h%{=h(,{=h){=hY,,{=h-{=h/,{=hC1{=h<3,{=h4{=h6,{=hp8{=hI;,{=hc<{=h=,{=h/?{=hA,{=hfB{=hC,{=hD{=hGF,{=hG{=hJ,{=hJ{=hM {=hMn_You start waiting.{=hN{=hP,{=hP{=hR,{=hS{=hSU,{=hU{=h |=h"A |=hA ,|=hxB |=hC |=hD |=hD |=h,E |=haF |=hXG |=h|G |=hG |=hI |=hzJ |=hJ |=hK |=hXL |=hM |=hN |=hTN |=hO |=hP |=h(Q |=hQ |=hR |=hS ,|=hVT |=hV |=h7X ,|=hWY |=hvZ |=h \ |=hm\ |=h\ |=h}] |=h^ ,|=h!_ |=hh` |=ha ,|=hkb |=hc |=hd |=hd |=hEe |=hf |=hg ,|=hh |=hi |=h(k ,|=hk |=hl |=h2n ,|=hn |=h9r |=hjs ,|=hs |=hu |=hv ,|=hQw |=hG| |=h} ,|=hv~ |=h |=hb ,|=h |=h |=hE ,|=h |=h |=hԋ ,|=h |=h |=h ,|=h |=h |=h ,|=h |=h |=h ,|=hq |=h- |=h |=h5 |=h= |=hv |=hb ,|=h^ |=h, |=hr ,|=h_ |=h |=hC |=h t  #....#  #.#.....J.....  #.#..........#  #.#..........  #.#.........  #.+ .......  #.# ..... # |=h V####.######'###.# #......#.# ####.######......... #.######.###.#.###.#..........|=h ..##.#...##.#....<##.#...##.#.#.###..#|=hC J   jelly (wandering)#.#...##.#.#.......|=hd ######...##.#.#).##..##.............#..##..# #|=h 0You open the door.|=h 373.7 (36.0)|=h ,4.7 (37|=h7 |=h X _A jelly comes into view.}=hH u...###...#.#.#.....J.....#.##...##..........#+..........# #.#.........###.######@###.# }=hH ...............#.# ####.######.........#####.###.###..........#.##.#....<# .###..# #.#........#####...##.#.#)#}=huI }=hO P.J}=hP 15.7 (1.0)}=hT }=hW Q _There is an open door here.}=h d#######....# .#....###...#.#.#.......J#+ #.#.....@....####.######'###.# ...............#.# #####.........#####.###.#.##}=h .........#...<####..# #........}=h }=h P.J}=h >6Scorch _}=h }=h =h Q4 ....#.#.#....####.#............ # J.+#####.######@###.#...............#.####.######......... ##.###.#.##............###.#....<##.###..#......#####).##..#=hQ=hBYP.J=hY&7=h_=hcQ _There is an open door here.=htN   Casting: Volatile Blastmotes (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!=hk_ .JJ3---==8=hi Z _The jelly quivers.=h ###............ ## #.##...#+.....J....##..........#####.######§###..........@....#.####.######......... #.######.###.#.##............###.#....<##.###..#......#####).##..#.............#.#=h =hA =h .####### The cloud of blastmotes explodes! The concussive blast engulfs the jelly!  The jelly is severely wounded.=h"#............ #...# ..........#.........+.........#..........#####.######J###.#...............#.####.######@........ #.######.###.#.##............# =hh###.#....<.#.###..##.......#####).##..#.............#.#####....... ..=h#%42-----4=--=======9=h%,=hz/Z _The concussive blast engulfs you! You are knocked back by the blast.=h: # ............+........######.######J###................#.####.######......... ###.#.###............# #...##.#....<##...##.#.#.###..##..#.......###J   jelly...#.# ######.###..##.# .#=hHP'J=h [3=-----------=h0  80=h=hj=hM .....+#####.######'###.#..........J....#.####.######......... #.######.###.#.##=hN#.....@......# ##.#....<..##.#.#.###..##.###J   jelly=hBNt#.##.##.###..##.####..#=hP=hVP.J=hW'-------=hW1=h]=h_=hNT h  Casting: Volatile Blastmotes (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h_ V.J=hs` ^2--==2=hOg =hi O _A cloud of volatile blastmotes flares up around you! Run!=hh  +#####.######'###...............#.####.######......... #.######J###.#.##.....§......# #...##@#....<##...##.#.#.###..#=h  #.#.......#J   jelly#.##.##....)..........#=h =h=hv  The cloud of blastmotes explodes!  The concussive blast engulfs the jelly!!=h #####  You kill the jelly!=h8& +#####.######'###...............#.####.######......... ##.###.#.###............# #...##.#....<#=hM9@#.#.###..#......#####).##..###.###..#.#############..##.#####.#=hr?39----6=======3Scorch=hE=hHZ _The concussive blast engulfs you. You are knocked back by the blast.=h #####.######'###...............#.####.######......... ###.#.##............# ##.#....<#.###..#=h......#####).##..#.............#.#.....###.#######................##.#=h=h =h?F3=-------=h`4=hK=h=hh^G ####.######'###...............#.####.######......... ###.#.##............# ##.#....<#.###..#......#####).##..#.............#.=h^D#####............... ..###..#.#..##.##############.##.#=h@f=hf'-------=hf5=hl=hn=h 3=h =h ,=h =h =h $40=h /--4=h* E===h =h@ ,=h =h =h a5===h =h  ,=h =h =h D1==h =h$ _ _You start resting.=h* ,91.7 (6=hH+ R6===hm+ $2.7 (7=h0 =h.3 % _Magic restored.=h3=h=h X=hX U2==h =h~,=h=h7O==h=h@,=h<=ha3==h-=h ,=h:"=hy),=h*=h-k4==h/=h@1,=h2=h4,=h6=h_8,=h9=h;a5==h^==hJ?,=hR@=hYB,=htG=hzIk6==hJ=hL,=h N=hP,=hQ=hVS,=h,T=hU97=h>V(==hW=hY,=hZ=h],=h]=h_,=h`=hbk8==hp=9==hq=hs,=hIu=hhw,=h >50= _You start resting.225.7 (33.0)1=6.7 (34 _HP restored.=h =h 3=h! =hb# =h' B=h) ,=hy* =h- =hG/ ,=h0 =h3 =h5 =h6 9==h7 =h9 =h? ,=hA =hC =h?F ,=hWG =hI =hK ,=hL =hO =hP ,=hQ =hS =hoU =hU =hV =h|X =hZ ,=hg[ =h4_ =h` ,=ha =hyb =hc ,=hd =hf =hk X=hm ,=hn =hs =ht ,=hv =h0x =h2 ........... .........# ### .....# .........# #.. ..... .........# #.# .... . .........# #.# ...##.. =hb .........# #.# .<... ####'###.# #.# ...# =h .........#.##.###...#### ####............@....... 41.7 (15 =h ####.###.#.##.###...#### =h [...........##.# ....... =hހ ..##.#....<##.# ...#### ..##.#.#.###..###.....=h  =h ..##.#.#............### ..##.#.#).##..###..## =h8 .......#..##..# ..### =hZ t................ ..=h^ =h ,2.7 (16=h =h 9 _Found a stone staircase leading up.=h=h@=hU=ho=h=hn=h=h=h1,=h=h=h,=hs=h=h,=h}=hK=h,=h=h=h,=h=h=h,=h=h=hO  ..#..#.##.......) .. ......#. #..#....# .... ...#.# #.#.# .##...# #.... . . =h #.#.# .#...###... . . ..........#.# ..# #####.....#..#.##..=hD# #.................. ..# #.# #...... ..# #.# #...##...### #.# #.<........... =h"#.# #.# #...###....###.##.###...####.#..#..........=hC!...=hamo   orc (asleep) =h#.#.##.###...####.###...##.# #......... o..=h<##.# #...#### #=h]50.7 (8.0)1.7 (9=hk=h0q _An orc comes into view. It is wielding a +0 whip.=h ..#..#.##.)... ......#.##..#....#.... ...#.##.. .#.# .##...# #...... . .#.# .#...###... . . ..........#.# ## #####.....#..#.##..## #.## #.# #.## #.# #...##...## #.# #.<........... .# #.# #...###....#=ht ###.##.###...####.#..#............. .#.##.###...####.###...##.# #....... =hM =h +2.7 (1=hr =h =h/g..#..#.##.)... .......#.##..#....#.... ...#.##. . #.# .##...# #...... . #.# .#...###..... . ....#.# .# . # #####.....#..#.##..# . # #.# # #.# #.# # #.# #...##...# # #.# #.<........... =h0# #.# #...###....### #.##.###...####.#..#............ #.##.###...####.###...##.# #......... o.. =hr9=h:&3=hA=h#C=hc..#..#.##.)... .......#.##..#....###..... ...#.##. .. .# .##...# #...... .. . .# .#...###..... ... . ..........#.# .# .  #####.....#..#.##..# .  #.#  #.# #.#  #.# #...##...#  #.# #.<...........  #.# #...###....### .##.###...####.#..#...... .##.###...####.##.# #.. 4=hc[m=hI ..#..#.##.) .. .......#.##..#....### .... ...#.##. . #.# .##...# #...... .. #.# .#...###..... .. . ..........#.# .# # #####.....#..#.##..# # #.# # #.# #.# # #.# #...##...# # #.# #.<........... # #.# #...###....### #.##.###...####.#..#....=hUKb... #.##.###...####.###... ..##.# #... o.. .<##.# #...#### #=hK&5=hQ=hS=h< ..#..#.##.) .. .......#.##..#.... .... ...#.##. . .#.# .##...# #...... .. .#.# .#...###..... .. . ....#.# .# .# #####.....#..#.##..# .# #.# .# #.# #.# .# #.# #...##...# .# #.# #.<........... .# #.# #...###....### .#.##.###..[=h=40m.####.#..#.............o   orc (asleep) .#.##.###...####.###....##.# #......... o.. ..<##.# #...#### #6=h@=h ..#..#.##.......). rockambo the Thaumaturge .. .......#.##..#....## Deep Elf .... ...#.##. . . Health: 51/51 ======================== .#.# .##...# #...... .. .. Magic: 23/26 =====================--- .#.# .#...###..... .. .. AC: 9Str: 5 ... ..........#.# .#  EV: 10Int: 25 .# #####.....#..#.##..#  SH: 13Dex: 15 .# #..................#  XL:  9 Next: 86% Place: Dungeon:8 .# #.# #.......@......#  Noise: ---------  Time: 13256.7 (0.0) .# #.# #...##...#######  b) +5 short sword (elec) .# #.# #.<...........  Cast: Scorch .# #.# #...###....### .#.##.###...####.#..# ......................  o   orc (asleep) .#.##.###...####.###... ...#=h#.# #......... o.. ..<##.# #...#### #Casting: Volatile Blastmotes (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 22% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +0 leather armour (asleep, chanceto affect: 95%)=h ..#..#.##.......). rockambo the Thaumaturge .. .......#.##..#....## Deep Elf .... ...#.##. . . Health: 51/51 ======================== .#.# .##...# #...... .. .. Magic: 23/26 =====================--- .#.# .#...###..... .. .. AC: 9Str: 5 ... ..........#.# .#  EV: 10Int: 25 .# #####.....#..#.##..#  SH: 13Dex: 15 .# #..................#  XL:  9 Next: 86% Place: Dungeon:8 .# #.# #.......@......#  Noise: ---------  Time: 13256.7 (0.0) .# #.# #...##...#######  b) +5 short sword (elec) .# #.# #.<...........  Cast: Scorch .# #.# #...###....### .#.##.###...####.#..# ......................  o   orc (asleep) .#.##.###...####.###... ...##.# #.....=h.... o.. ..<##.# #...#### #Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +0 leather armour (asleep, chanceto affect: 95%)  You miscast Inner Flame.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (asleep, chanceto affect: 95%)  You miscast Inner Flame.are very lightly contaminated with residual magic.  Nothing appears to happen.  The orc shouts! You hear a shout! ) .. .......#.# .... ...#.##. .  .##...# #...... ..  .#...###..... ..  ..........#.# .#  #####.....#..#.##..#  #..................#  #.# [=h0D40m#.......@......#  #.# #...##...#######  #.# #.<...........  #.# #...###.......####.#...............o   orc warrior#.###oo.o   orc ... ...<##.#  ==7.7 (1Contam =h%~ _An orc warrior comes into view. It is wielding a +0 battleaxe.=hn  ..#..#.##.......). rockambo the Thaumaturge .. .......#.##..#....## Deep Elf .... ...#.##. . . Health: 51/51 ======================== .#.# .##...# #...... .. .. Magic: 20/26 ==================------ .#.# .#...###..... .. .. AC: 9Str: 5 ... ..........#.# .#  EV: 10Int: 25 .# #####.....#..#.##..#  SH: 13Dex: 15 .# #..................#  XL:  9 Next: 86% Place: Dungeon:8 .# #.# #.......@......#  Noise: ==-------  Time: 13257.7 (0.0) =h{o ,.# #.# #...##...#######  b) +5 short sword (elec) .# #.# #.<...........  Cast: Scorch .# #.# #...###....###  Contam .#.##.###...####.#..# ......................  o   orc warrior .#.##.###...####.###oo.  o   orc ...##.# #......... ... ..<##.# #...#### #Casting: Inner Flame (dangerous; 22% risk of failure)  =ho SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 22% risk of failure)  Press: ? - help, Dir - move target=ho {Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (chance to  affect: 95%)=h8 ..#..#.##.......). rockambo the Thaumaturge =h8.. .......#.##..#....## Deep Elf .... ...#.##. . . Health: 51/51 ======================== .#.# .##...# #...... .. .. Magic: 20/26 ==================------ =h 9.#.# .#...###..... .. .. AC: 9Str: 5 ... ..........#.# .#  EV: 10=hB9Int: 25 .# #####.....#..#.##..#  SH: 13=h9XDex: 15 .# #..................#  XL:  9 Next: 86% Place: Dungeon:8 .# #.# #.......@......#  Noise: ==-------  Time: 13257.7 (0.0) .# #.# #...##...#######  b) +5 short sword (elec) =h9.# #.# #.<...........  Cast: Scorch .# #.# #...###....###  Contam =h9'.#.##.###...####.#..# =h :......................  o   orc warrior .#.##.###...####.###oo.  o   orc =h2:E...##.# #......... ... ..<##.# #...#### #=hZ:+Casting: Inner Flame (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h:Aiming: Inner Flame (dangerous; 22% risk of failure)  =h:Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +0 leather armour (chance to  affect: 95%)=h<=hm ) .. .......#.# .... ...#.##. .  .##...# #...... ..  .#...###..... .. =h ..........#.# .#  #####.....#..#.##..#  #..................# =hL #.# #.......@......#  #.# #...##...####### =h  #.# #.<........... =h1  #.# #...###....### ...####.#..=h^..........oo. #.###...  ... ...<##.#  =ha1=--8.7 (1=hh =huonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 22% risk of failure)  Press: ? - help, Dir - move target  =hAim: an orc, wielding a +0 whip and wearing a +0 leather armour (chance to  affect: 95%) _You miscast Inner Flame. Nothing appears to happen.=h  ..#..#.##.......). rockambo the Thaumaturge .. .......#.##..#....## Deep Elf .... ...#.##. . . Health: 51/51 ======================== .#.# .##...# #...... .. .. Magic: 18/26 ================-------- .#.# .#...###..... .. .. AC: 9Str: 5 ... ..........#.# .#  EV: 10Int: 25 .# #####.....#..#.##..#  SH: 13Dex: 15 .# #..................#  XL:  9 Next: 86% Place: Dungeon:8 .# #.# #.......@......#  Noise: ---------  Time: 13258.7 (0.0) =hM N.# #.# #...##...#######  b) +5 short sword (elec) .# #.# #.<...........  Cast: Scorch .# #.# #...###....###  Contam .#.##.###...####.#..# ...................oo.  o   orc warrior .#.##.###...####.###...  o   orc ...##.# #......... ... ..<##.# #...#### #=h +Casting: Inner Flame (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h Aiming: Inner Flame (dangerous; 22% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +0 leather armour (chance to  affect: 95%)=h  ..#..#.##.......). rockambo the Thaumaturge .. .......#.##..#....## Deep Elf .... ...#.##. . . Health: 51/51 ======================== =hb ].#.# .##...# #...... .. .. Magic: 18/26 ================-------- .#.# .#...###..... .. .. AC: 9Str: 5 ... ..........#.# .#  EV: 10Int: 25 .# #####.....#..#.##..#  SH: 13Dex: 15 .# #..................#  XL:  9 Next: 86% Place: Dungeon:8 =h .# #.# #.......@......#  Noise: ---------  Time: 13258.7 (0.0) .# #.# #...##...#######  b) +5 short sword (elec) .# #.# #.<...........  Cast: Scorch =h y.# #.# #...###....###  Contam .#.##.###...####.#..# =h ...................oo.  o   orc warrior .#.##.###...####.###...  o   orc =h #...##.# #......... ... ..<##.# #...#### #Casting: Inner Flame (dangerous; 22% risk of failure)  =h< Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 22% risk of failure)  =hg Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +0 leather armour (chance to  affect: 95%)=hL =hn  ) .. .......#.# .... ...#.##. .  .##...# #...... ..  .#...###..... ..  ..........#.# .#  #####.....#..#.##..#  #..................#  #.# #.......@......#  #.# #...##...#######  #.# #.<...........  #.# #...###....### ...####.#oo[=hL K37m............. #.###...  ... ...<##.#  =h \44----9.7 (1=h} =h 3onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 22% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (chance to  affect: 95%) _You miscast Inner Flame. Flames sear your flesh!=h ..#..#.##.) .. .......#.##..#.... .... ...#.##. . #.#.# .##...# #...... .. #.#.# .#...###..... .. . ..........#.# .# ..# #####.....#..#.##..# ..# #.# ..# #.# #.# ..# #.# #...##...# .=h.# #.# #.<........... #.# #.# #...###....### ..#.##.###...####.#oo#............. #.#.##.###...####.###....##.# #......... ... ...<##.# #...#### #=h]=h1=h=hoo...oo 2 orcs=h760Scorch=h=h,u _An orc comes into view. It is wielding a +0 falchion.=h ..#..#.##... .......#.##..#...... ...#.##. . .#.#.# .##...# #...... .. .#.#.# .#...###..... .. . ...#.# .#.# #####.....#..#.##..#.# #.#.# #.# #.#.# #.# #...##...#.# #.# #.<........... ##.# #.# #...###..oo###.#.##.###...##=h ##.#..#.........#.#.##.###...####.###.o..##.# #... ... ....<##.# #...#### #=h=hT=h=hTooo.=hU9=1=h=h=hA  ..#..#.## ..... .......#.##..# ..... ...#.##. . ..#.#.# .##...# #...... .. ..#.#.# ..#...###..... .......#.# .#.# #####.....#..#.##..#.# #.#.# #.# #.#.# #.# #...##...#.# #.# #.<...........#.# #.# #...###..oo###.#.##.###...####.#..#.....o.#.#.##.###...####.###....##.# #...=h2 [37m ... #....<##.# #...#### #=h =hU to.o.=h `5=---2=h( =h* =h'  ..#..#.## ..... .......#.##..#. ..... ...#.##. ..#.#.# ..##...# #...... ...#.#.# #..#...###..... ... ...#.# .#.# #####.....#..#.##..#.# #.#.# #.# #.#.# #.# #...##..o#.# #.# #.<..... '###.# #.# #...###..o.###.#.##.###...####.#..#...........o.. .###.#.##.###=h>( +...####.###....##.# #......... ... .#....<##.# #...#### #=hH+ =h, =h9- =h- =h- =h%8 o.oo.20==3=h> =h@ =h#..... .......#.##..#........ ...#.##. . ....#.#.# ..##...# #...... .. #...#.#.# #..#...###..... ...........#.# .## #####.....#..#.##..#.# #..................#.# #.# #.#.# #.# #..@##.o.#######.# #.# #.<....o...... =h\#'###.# #.# #...###..o.### ......#.##.###...####.#.. #.......................... #.###.#.##.###...####.###... ........##.# #......... ...   orc #.#....<##.# #...#### # #.#.#.###..###.....=hD"=h"=h#=h0o.o.o.o 2 orcs=h0%4=h8=h,;=ha........ ...#.##. .  ....#.#.# ..##...# #...... .. ##...#.#.# #..#...### ......... ...........#.# .## #####.....#..#.##..#.# #..................#.# #.# #.....o........#.# #.# #...##...#######=hb.# #.# #.@...o.o..... ##'###.# #.# #...###....### .......#.##.###...####.#.. ##.......................... ##.###.#.##.###...####.###... .........##.# #......... ... ##.#....<##.# #...#### #    orc ##.#.#.###..###.....#.#.#............###=h=e=he=h-f=h;oo.o.o.o 2 orcs=ho%5=hv=hza _There is a stone staircase leading up here.=hy=h=h=hV,=h=ho.o.o.=h6=1==6 _=h=h #.##.#.# #.####.# #).......# #......###......# #........#  ####....######### #........# ####.# #....#...# #.# #........# #.# ####### #..#.#..## #.# #.....# #..#.#..## #.# #.....###.>.....##7 #.# #@.........#.#.... #.# #.....###.......## #.# #.....# #.##.##.## ##.## ####### #.##.##.# #...# #.#..##.# #...# #.#.###.## #...###########.#.###... ###.##.......##........#  #....[=h .#####......####.# ==h  =h _8.2 (2.5Scorch=h =h } _You climb upwards. _There is a stone staircase leading down here.=hB3=hi=hk=hA2=7==h=hވh3===h=h,=hl,=hU8==h=h=hڒ=ha4===h=h",=hʕ=h=hCh5===h =h)=hsD9==h=hݛ=h =h=h_ _You start resting.=h{078.2 (10.0)=hv6==9.2 (11=h=h% _Magic restored.=h_{3=h{=h}=hN50==h,=hj=h= _You start resting.=hU283.2 (4.0)=h%X1=4.2 (5=h=h" _HP restored.=hq#.##.#.# #.####.# #).# #......###......# #.# ####....# #.# ####.# #....#...# #.# #.# #.# # #..#.#..## #.# #.....# #..#.#..##.# #.....###.>.....##.#.# #>#.#.#.# #.....###.##.#.# #.....# #.##.##.###.## # #.##.##.# #...# #.#.###.####...#.#.###....###.##.##.###....[.#####......####.#=h]v=hv*5.2 (1=hc=h#.##.#.# #.####.# #).# #......###......# #.# ####....# #.# ####.# #....#...# #.# #.=hV # #.# # #..#.#..## #.# #.....# #..#.#..##.# #.....###.>.....##.#.# #>.#.#.=h#.# #.....###.##.#.# #.....# #.##.##.###.## # #.##.##.# #...# #.#.###.##...#.#.###.###.##.##.=h(# =hMF6=hW=hK _Your magical contamination has completely faded away.=hc#.##.#.# #.####.# #).#  #......###......# #.#  ####....# #.# ####.# #....#...# #.# #.# #.# # #..#.#..## #.# #.....# #..#.#..##.# #.....###.>.....##.#.# #>.#.#.#.# #.....###.##.#.# #.....# #.##.##.# #...# #.#.###.##...#.#.###.###.##.##.# =he=hnf&7=hj=hk=h"W#.##.#.# #.####.# #).# #......###......# #.# ####....# #.# #####.# #....#...# ##.# #.# ##.# # #..#.#..## ##.# #.....# #..#.#..##.# #.....###.>.....##.#.# #>.#.#.=h|m#.# #.....###.##.#.# #.....# #.##.##.###.## # #.##.##.# ##...# #.#..##.# ##...# #.#.###.##...#.#.###.###.##.##.=h(# =h=hB=8=h=h=h&=h1.##.#.# #.####.# #).# # ......###......# #.# #....# #.# #####.# #....#...# #.#.# #.# #.=hB#.# ####### #..#.#..## #.#.# #.....# #..#.#..######.=hv#.# #.....###.>.....##.#.# #>.#.#.#.# #.....###.=h"##.=hGi#.# #.....# #.##.##.######.##.## ####### #.##.##.# #.#...# =h#.#..##.# #.#...# #.#.###.######.#...#.#.###.###.##.##.# =h!=h<9=hϘ=h~=h 8##.#.# #.####.# #).# #.###......# #.# #.....# #.# ##.####.# #....#...# #.#.# #.# #.#.# ####### #..#.#..## #.#.# #.....# #..#.#..######.#.# #.....###.>.....##.#.# #>.#.#.#.# #.....###.##.#.# #.....# #.##.##.######.##.## ####### #.##.##.# #.#...# #.#..##.# #.#...# #.#.###.######.#...#=h J.#.###.###.##.##.# =ha Z90=h۸.#.# #.####.# #).# #.####......# #........# #.# #....# #........# ##.# ####.# #....#...# #.#.# #........# #.#.# ####### #..#.#..## #.=hCX#.# #.....# #..#.#..######.#.# #.....###.>.....##.#.# #>.#.#.#.# #.....###.=h##.#.# #.....# #.##.##.######.##.## ####### #.##.##.# #.=h#...# #.#..##.# #.#...# =hQ#.#.###.######.#...#.#.###.####.##.##..# =h =h&1=h=hQ=h.#.# #.####.# #).# #.# ###......# #........# #.# ....# #........# ##.#.# #....#...# #...##.# #........# #...##.# ####### #..#.#..## #...##.# #.....# #..#.#..######...##.# #.....###.>.....##.#.# #>.#.#.#.# #.....###.##.#.# #.....# #.##.##.######...###.## ####### #.##.##.# =h[34m#...##...# #.#..##.# #...##...# #.#.###.######...##...##.#.###.####.##.## =h=h&2=h=hn #.###.####.####.#######†# #.# #.####.# #).......# #.# ###......# #........# #.# ...######### #........# ##.## ##.# #....#...# #...#  #.# #........# #...#  #.# ####### #..#.#..## #...#  =hDo Z#.# #.....# #..#.#..######...###.# #.....###.@.....###.# #>.........#.#.....#.# #.....###.......##..........# #.....# #.##.##.######...# ##.## ####### #.##.##.# #...# #.#..##.# #...# =hoo #...# #.#.###.######...# #...###########.#.###......... ###.##.......##........########=ho =hv =h w &3=h| =h1 a _There is an escape hatch in the floor here.=h> 4=hW =h =h -4 _=h" =h    ....... $.   ....... ..   ...... .#   ..... .#   #... .#   .###...#.#   .........#  8 .......@.#   .#.#...###   .......   .#.#.#.   # #.#.   . ..    . ..    ## ##      =hR =h =hj^-5.0 (1.8=ha=hd _You slide downwards. The hatch slams shut behind you. _Found 16 gold pieces.=h2a  ##.#  ........$.  ..........  ........#  .....#.#   #...#.#  .###...#.#  .#  .........#  .#.#...### .......  .#.#.#.  # #.#.  ..  . .. =h2_ ## ## =hH:=h;360 _=h?=hA=hM  ##.#.......$..................... #...###...#.........#.#...### .. #.=h=hi&7=h4=h=h&M  ####.##...$................... ###...#...............# #.#... #.=hQ''#.=hF.=h.&8=hm3=h5=hU M.# #.#  ##.####.###.......$..................... ###...#.........# .. ..#.#.#=hP[ =h[ &9=h_ =hpa =h@ M.# #.#. # #.#  ##.####.#######$........=h@ W.................... ###...###...#.# .... #.#...=h A '.#.=hI =hI (300=hKM =h>O =h M .......##. # #.#  ##.####.#######$.=h| a.........######.......###...#.# ... ...#.=h=h&1=h =hM ..#.# .......##. # #.#  ##.####.#######.........######.......#.# . ......#.#...###=h$=h%&2=h)=h0=h)1+3.0 (2=hl5=h7> _You now have 94 gold pieces (gained 16).=h5M# # ..#.# .......##. # #.# =hă ##.####@#######...............######.  ........#=h9=h+4.0 (1=hȏ=hޑ=h<, WM... ... #..## # ..#.# ......=h, .###. # #@#  ##.####.#######...............................  ....###.... =h, +##......#=h#3 =h3 &5=h 8 =h9 =h: 8M##..#..#########... ... #..## # ..#.# .......# #.# ###..# # #.#  ##.####.#######................  .........### ..#.#...#.#=hA =hA &6=hE =h~G =h =h< =h =h =h =h B=h ,=h =hY =h =h =hu =h =h ,=h =hP =hJ ,=h =hy =hn ,=h =h =hP ,=h =h\ =hV ,=h =h =h n=hu =h =hF =h  ,=h\ =hu =h ,=h =h =h ,=h@ =h ! =h$ ,=h$ =h' =h>( ,=h( =h* =h- ,=h- =h?1 =h4 ,=h5 =h8 =h; ,=h< =h_? =hB ,=hC =h E =hF ,=hOG =hH =hJ ,=h*K =hM =h?P ,=hQ =hS =hU ,=hV =h|W =h|Z ,=h[ =hWb .##............#......#.......... .$.............####'#.#.###.#.#.# .#....#...#....####.#.#.# #.#.#.# .#....#...#.........#.#.###.#.#.. ................................. =hb ..........#....####.........#.#.. ...............####.#...##..#.#.. .#..........................#.#.. .#..#.##.......)@........#..#.#.. ....#.##..#....###..##..##..#.... .#.##. ...............##..###.. =hb ,..... ......................... .... ...##..................... =hb .#.# .# .........##..##..##... .#.##..# .............##..##.#. =h c .......# ##.####..##.###..##.#. .......# #. ##..##.###.....#.=hh .##.#......# ..$......####'#.#.###.#.#. #.#....#...#....####.#.#.# #.#.#. #.#....#...#.........#.#.###.#.#..........#....####.........#.#.####.#...##..#.# ..#=h)i .#.# ..#..#.##.@...#..#.#.#.##..#....###..##..##..# ..#.##.=hMi ...........##..###. ..............=hui . ...##........... .=hi .#.# .#. .........##..##..## ..#.##..# .....=hi 0...##..##.#=hi .# ####.####..##.###..##.#=hi .# #. ##..##.###.....#=h1r 030.0 (24.0)=hr ,1.0 (25=hx =h z _You see here a +0 vampiric falchion.=h6=h6=h)8=h?=hB=hF: _=hH=hL,=hN=hQ=hfX,=hVY=h]=ha,=h d=heh=hFl,=hgn=hx=h},=h5=h=h"=hc=h'=hi=h=hL=h=hKX=h˜=h=hß=h̠=h=h=h=hæ=h=h,=h=h.=hL,=hA=h@=hR=h=h=h,=h=hN _You now have 109 gold pieces (gained 15).=h=h=h=hb=h=h=h=h =h-,=hP=h=h,=hz=h=hO,=h=h==h=h=h0=hd=ha,=h=h=hP,=h=hI=h,=hn=h #...# #.# # #.########.####'####### # ### #.# #............# # ..#######.## #............###'..# ##......#####.................##...... +## #.#<.#######.##.#.##..##### #.#..#######.##.#.##.[.# #  ###.#......[@.>...# #  #......#######.##...##...# #  #.#....#######......##...####  .....................##...#  ..................... ...##.#.#........#.......... .=h> .# #.#.#.#.##...#...##.).#... . ........##............#... .......................###=h[ #.# #.#=h_  #.#.####'# # #.# #=hn.# .#.## #..'=h.# ##.#####.## #+## #.#<.=h#.##.#.##.. #.#..#.##.#.##.[.# =h ###.#......@..>.# =h#  #......#######.##...##...#  #.#....#......##... =hG........##...# ........ .=hj. ...##.#.#........#.. .. .# #.#.#.#.##...#...##.).# =hv . ..##.#=h? ..=h).=h-55.0 (24=h,6.0 (25=h4#=h(+  Things that are here: =hL(z_+0 steam dragon scales; a +0 long sword of flaming=h:{ =h{ =h{ =hX =h1 =h P _=h =h =h3 =h: =h =hJ =h =h =ho =h =h< =h =h =h =h, =h =hۛ =h =h =h P  There is an escape hatch in the floor here.=hנ =h6  _=h =hʣ =h =h =hR =h =hD =hm =h\ =h =hr =h =hC =h@ =h =hڰ =ht =h =hV ,=h =hԶ =h߸ =h =h =h =h =h' =h =h =h =hԾ =hT =h =h; #.# #.#....#######......##... #.# .....................##... =hn ... .................. ...##.#.#........#.. #.#.. .####.#.#.#.##...#...##.)=h .# . ..........##...... ... ........................ =h .... ##..#.#.#.#....#...#.... #..#.#@#.#....#...#....71.0 (1=h .)...................... ...................#....=h  ##.................... .....###..#....=h" n ##... #..#..#.## ..... .......#.##..#.. =hJ ........ ...#.##. =h` \.#.#.# ..##...# #......=hv !...=hH =h ,2.0 (16=h =h & _Found a trident.=h:O_=hS,=hU=hFV=hX=hX=hY=h\=h_=h_=h`=h&b=hc,=h|d=hf=hg=h#h=hh=hk=hl=h&m=hm=hJ=h,=hX=h,=h=h=h,=h=hV=h,=hd=h=ḩ=h=h=h=h=h?=hL.#....#..#.# #......#######.# .#.......#.# ####.#....####### .#.#.....#.# ...... .#.##....... .......... .#.##......... ....##.#.#....... .#.##.#..#.#.. #.####.#.#.#.## .#.##.#....#..##............##.....o................... .#+##.#...... #@###..#.#.#87.0 (15 ....# #.###..#.#.#.# ....# ..##...)......... ....+ ............... ....# .#....#.###.... ....# ..............###..#o   orc (wandering) ....# .#...##.###...##. ....+ ......[39=hCM;49m........#....# .... ...#.##.=hN=hQ[ _An orc is nearby!=hj0 .#....#..#.# #......#######.# rockambo the Thaumaturge .#.......#.# ####.#....#######.. Deep Elf .#.#.....#.# .................. Health: 51/51 ======================== .#.##....... .................. Magic: 23/26 =====================--- .#.##......... ....##.#.#........ AC: 9Str: 5 .#.##.#..#.#.. #.####.#.#.#.##... EV: 10Int: 25 .#.##.#....#..##............##... SH: 13Dex: 15 .........o....................... XL:  9 Next: 86% Place: Dungeon:8 .#+##.#...... #@###..#.#.#.#.... Noise: ---------  Time: 13387.0 (0.0) ....# #.###..#.#.#.#.... b) +5 short sword (elec) ....# ..##...)............. Cast: Scorch ....+ ........................ ....# .#....#.###............. ....# ..............###..#.... o   orc (wandering) ....# .#..=h 1 .##.###...###..#..#. ....+ ......................#. ....# .... ..............#.##.Casting: Inner Flame (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 22% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, chance to  affect: 95%)=hO.#....#..#.# #......#######.# rockambo the Thaumaturge .#.......#.# ####.#....#######.. Deep Elf .#.#.....#.# .................. Health: 51/51 ======================== .#.##....... .................. Magic: 23/26 =====================--- .#.##......... ....##.#.#........ AC: 9Str: 5 .#.##.#..#.#.. #.####.#.#.#.##... EV: 10Int: 25 .#.##.#....#..##............##... SH: 13Dex: 15 .........*....................... XL:  9 Next: 86% Place: Dungeon:8 .#+##.#...... #@###..#.#.#.#.... Noise: =hZ---------  Time: 13387.0 (0.0) ....##.###..#.#.#.#.... b) +5 short sword (elec) ....#..##...)............. Cast: Scorch ....+ ........................ ....# .#....#.###............. ....# ..............###..#.... o   orc (wandering) ....# .#...##.###...###..#..#. ....+ ......................#. ....# .... ..............#.##.Casting: Inner Flame (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 22% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 falchion (wanderi=h4ng, hasn't noticed you, chance to  affect: 95%)=hhoinner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 22% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 falchion (wandering, hasn't noticed you, chance to  affect: 95%)  The orc is filled with an inner flame.=hf=hloQ.o=ho4==8.0 (1=hvUoo=hny% _The orc shouts!=h ###.#......[..>.# #..#......#.# ####.#....#######.....#.# ....... .................. ....##.#.#.....=h F#.#.. #.####.#.#.# .#.##.#....#..#### ..........o.....@............ .#+##.#.......##.###..#.#.o#. #.###..#.#.#.## ..##...)....=hM + ..............#....#.###.........oo 2 orcs (1 wandering, 1 inner flame)..............# .#...##.###...###..#+....=h =h4 =hB .o.   orc (=h T4=--=h 9=h :o=h =hH `  Casting: Inner Flame (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h]Q v.ovo, ally target)=hR ~3-=-90=hZ Uoo=hE]  =hw] !_You conjure some foxfire!=h3H=hH,=hI,=hI=hbL=h S§§)vv§§=h=h} ########The foxfire hits the orc!=h5,=h):§.##§§§v§§§§§.##§=h?a-======1=h]F§§v§§§§§.##§=hIG _The orc explodes!=hj#.#..#.#..#.# ###.#......[..> #.#....#..#.# #......#. #.#.#.# ####.#....# #.#.#.....#.# ...... #.#.##....... .... #.#.##......... ....##.#.# #.#.##.#..#.#.. #.####.#.#.#.## #.#.##.#....#§.##§§.##.§v§§ #.#+##.#....§§.##§###..#.#.#.# #....# ..#.. #.###..#.#.#.# #....# #...##...) #....+ .......... #....# ..#....#.### #....# ...............###..# #....# .#...##.###=hX...###..#..#.+ .#=h=hB/§.##..§§..§§§.##.§=h54==h@------2=hq~§§§§=h^N _Your foxfire dissipates.=hv T.#.#..#.#..#.# ###.#......[.. .#.#....#..#.##. #......# .#.#.......#.##.####.#....# .#.#.#.....#.#....... .#.#.##......... ... .#.#.##......... ....##.#.# =hK _.#.#.##.#..#.#.. #.####.#.#.#.## .#.#.##.#....#§.##.##.§§#.#+##.#...§§§.##.###..#.#.#.#  #....# ..§#... #.###..#.#.#.#  #....# . #...##...)  #....+ .........  #....# ..#....#.###  #....# ................###..# ##....# #..#...##.###...###..#...+ .=h =hF §..oo   orc (wandering)=h =hK E------3=h _§§§§=hh =hf#.#.#..#.#..#.# ###.#......[ #.#.#....#..#.##.# #...... #.#.#.......#.##.####.#.... #.#.#.#.....#.#.... #.#.#.##.......... #.#.#.##..............##.#.# #.#.#.##.#..#.#..##.####.#.#.#.## #.#.#.##.#....#§.##.## #o....§§#.#+##.#....§§.##.###..#.#.#.# #....# #...#...##.###..#.#.#.# #....# #o. #...##...) #....+ . ......  #....# ..#....#.###o   orc warrior (wandering) #....# ........[34=hKm.###..#. o   orc (wandering)#....# #..#...##.###...###..#.+ =ho=h8=h§.o...§§§§=hemo.o=h#5=h'W====4=h=h(H§§=h- _The orc warrior shouts!=h#.#.#..#.#..#.# ###.#......[. rockambo the Thaumaturge =h}#.#.#....#..#.##.# #......###### Deep Elf #.#.#.......#.##.####.#....###### Health: 51/51 ======================== #.#.#.#.....#.#.................. Magic: 22/26 ====================---- #.#.#.##......................... AC: 9Str: 5 =h #.#.#.##..............##.#.#..... EV: 10Int: 25 #.#.#.##.#..#.#..##.####.#.#.#.## SH: 13Dex: 15 #.#.#.##.#....#§.##............## XL:  9 Next: 86% Place: Dungeon:8 =hx#.........o...§§@................ Noise: ==-------  Time: 13394.0 (0.0) ###.#+##.#....§§.##.###..#.#.#.#. b) +5 short sword (elec) =h> #....# #o..#...##.###..#.#.#.#. Cast: Scorch  #....# #.. #...##...).......... =hd #....+ . .....................  #....# ..#....#.###.......... o   orc warrior =h #....# ................###..#. o   orc (wandering) ###....# #..#...##.###...###..#. .......+ .....................Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 22% risk of failure)  =hCPress: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 chain mail  (chance to affect: 88%)=hK o.You can't see anything there.=hZ.oAim: an orc, wielding a +0 whip and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 95%)=h]#.#.#..#.#..#.# ###.#......[. rockambo the Thaumaturge #.#.#....#..#.##.# #......###### Deep Elf #.#.#.......#.##.####.#....###### Health: 51/51 ======================== #.#.#.#.....#.#.................. Magic: 22/26 ====================---- =hԃ#.#.#.##......................... AC: 9Str: 5 #.#.#.##..............##.#.#..... EV: 10Int: 25 #.#.#.##.#..#.#..##.####.#.#.#.## SH: 13Dex: 15 #.#.#.##.#....#§.##............## XL:  9 Next: 86% Place: Dungeon:8 =h&#.........o...§§@................ Noise: ==-------  Time: 13394.0 (0.0) ###.#+##.#....§§.##.###..#.#.#.#. b) +5 short sword (elec)#....# #*..#...##.###..#.#.#.#. Cast: Scorch=hS #....# #.. #...##...)..........#....+ . .....................=hy #....# ..#....#.###.......... o   orc warrior#....# ................###..#. o   orc (wandering) =h###....# #..#...##.###...###..#. .......+ .....................=heCasting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 22% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 95%)=h[aoinner flame)=h:=h=h.o..☼§o..§§.=hI+5.0 (1=h§§o..§=h< _The orc is filled with an inner flame.=h۽ `  Casting: Inner Flame (dangerous; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h; =h q☼v.o.☼§.o.§§v(ally target), ally target)=h( S1--=ha 6=hU to.☼§=hb / _You conjure some foxfire!=hWl=hm=hZm=hn,=hn=hSvx§ov☼§v§§§o=h=h%W.=hs~=h=h=h☼§.o○§.o§§§o)=h2=--7Scorch=hT§o§=hLM _The foxfire hits the orc warrior but does no damage. x2=h   Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.○.o○v@v.§§.o(ally target)o, ally target)1-=8=h ;o=h / _You conjure some foxfire!=h3=h3=hH;o○§@§v§v=hp=h =h=h ov§§§ =hdThe foxfire hits the orc warrior but does no damage.  The foxfire hits the orc. Flame seeps out of the orc.=hE=h`Hk  The orc is severely wounded.=hO ########  The orc is engulfed in blazing flames.=h =h~..#○.#§○°§@§§.§§§...#.o=h]2=7=======9=h§@§§.§§=huG _The orc explodes!=hH6 #.#..#######.#..#.##.#......[.#..#.##.# #........#.##.####.#....######.....#.#........................=hvI.............##.#.#.....#..#.#..##.####.#.#.##.#.##.#....#○@##.....## #...........§○°§.§.............. =hI###.#+##.#..§.§§§##.###....#.o.##.###..#.#.#.#=hMJ.# #.. #...##...)+ .. ...........# ..#....#.###.........  ............. ###....# #..#...##.###...###..#=hM=hW°§°.§..☼☼o.=hIX'-------=hwX!400=ha§§.☼☼=hrd=h4 *Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h`=h.).§o§.☼☼.=hlj0--====---=hڎ1=h(S§§=hc _Flames lash the orc warrior but do no damage.=ht* (combustible)Confirm with . or Enter, or press ? or * to list all spells. _Flames lash the orc warrior but do no damage.  Casting: Scorch (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the orc warrior.  The orc warrior is moderately wounded.=hE  §).§o§.○○The orc warrior's fire resistance burns away.=hE34--------=h-Z19---2=h§).§§=hC _The orc warrior hits you with a +0 battleaxe!=h*The orc warrior is moderately wounded.The orc warrior's fire resistance burns away. _The orc warrior hits you with a +0 battleaxe!  Casting: Scorch (safe; 3% risk of failure)  =hConfirm with . or Enter, or press ? or * to list all spells.  Flames lash the orc warrior. The orc warrior is burned terribly!=hL §).☼o○○The orc warrior is heavily wounded.=h 0----------7---3=h\ =h} C _The orc warrior hits you with a +0 battleaxe.=hݎ * The orc warrior is heavily wounded. _The orc warrior hits you with a +0 battleaxe.  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hl VFlames lash the orc warrior. The orc warrior is burned terribly!=hkg ☼).☼o°° The orc warrior is almost dead.=h h b6---4=ho =☼=hAr 9 _You block the orc warrior's attack.=hThe orc warrior is almost dead. _You block the orc warrior's attack.  =hH"Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc warrior. The orc warrior is burned terribly!=h!f*=hZ○)..=h4---915Scorch=h9§=hO _You kill the orc warrior!=h  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h8R4=h Z7§=hy\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=h3 #.# ###.#......[...#..#.......######...#.##.####.##.....#.#..................#.........................##.#.##..#.#..##.####.#.#.#.##=hp4#....#..##.....................☼).○@......... ###.#+##.#..§....##.###..#.#.#.#  #....# #...#...##.###..##..#...## .......+ ..................... =hi=○).○§=hQ>]1------=hr>&6 _=h8E:§=hJr  Things that are here: _a +0 battleaxe; a +0 chain mail=h=h=h =h}=hd5=-=h=h=hE=h7=h2=6===h=h,=h0 =h ,=h=h=h%7=hE===h?=h`=h53==h=hR=hb=hj8===h$=h~',=h(=hQ*=h*S4==h+=h`-=h-j9===h.=hR0,=hb1=hQ320===h[4=h*6=hT6K5==hq7=h:=h@:=hf<=h?=h:@a1===hB=hE=hE#6=hF=hK2===h^=hUa<37=has=3===hc=hg,=hi=ht4===hv,=h%y=h|=h}W8==h]=h95=hE===h=h,=h=hh 9=.).)=hv----. _You start resting.=hM33.0 (27.0)6==4.0 (28=h% _Magic restored.=hr3=ht=hw,=hU|=h},=h=hm=h9==h)=ho=hŠX40==hW=hq,=h)=hr=h=h˕=hy=hK1==h=h,=hӠ=h6,=hX=hS,=h=h8k2==h=h,=hq=h,=hU=h0a3==h=h,=h|=h?=hu=h}=ha,=ht=he=h#4=h2==h=h,=h=h,=h>=h,=hG=h{=hK5==h=h,=h=h,=h=h=h=h+N6==h<=h =h =h =h ,=h =hf ,=hd =hF =h K7==h =h =h3 =h8 =h+ ,=hH" =hD6 8==h9 ,=h< =h? ,=hA =hE ,=hG =hkK a9==hO =hS =h'T =heW =h[ ,=ha =ha =ha $50=hb 2==h6d =hg ,=hi =hl ,=ho =hu ,=h4x =hـ _ _You start resting.=h` -76.0 (42=h 51==hƉ %7.0 (43=hÐ =hJ " _HP restored.=hp =h =h =h =hg ,=h =h =h =h^ ,=h =h =h 9==h =h ,=h =he ,=h =h ,=h` =h ,=h =h: ,=h2 =h ,=h =h ,=h =h) ,=h =hJ ,=hP =h ,=h =h ,=h =h ,=h =hv ,=h =hd ,=h =ht ,=h =h ,=h =h ,=h =hr ,=h =h ,=h =hv ,=h =h ,=h =hM =hq =hW =h =h =hN" =h% =h% =ho* =h3- ,=h. =h_0 ,=h1 =h4 =h5 =h6 =h9 ,=h; =hl> =h> =hx@ =h9C ,=hD =hF ,=hYH =hJK ,=h+M =h[P ,=hQ =hS ,=hDU =hY ,=hc\ =h6_ =hV_ =hYa =hd ,=hg =hi ,=h)j =h+l ,=h9m =ho ,=hs =hw ,=hy =ht| ,=h^~ =h =hЁ =h =h ,=h: =h ,=h =hI ,=hڌ =hʎ ,=h =hX ,=hʖ =h ,=h =h ,=h =hu ,=hܧ =h ,=h =hM ,=h =ho ,=h6 B=hɾ =h =hX =h< =h ,=hv =hp ,=h =hN =h{ =hi =h ,=h =hX ,=hv =h ,=h$ =h ,=hq =h ,=h =h- ,=h[ =h ,=hg =h ,=hS =hL ,=h =h ,=h =h =h =h3 =h ,=h =h  ,=h$ =hf> B=h @ =hI@ =h[B =hIF ,=h}G =hJ ,=h.M =hQ ,=h)S =hU =hV =hW =h[ ,=h!^ =ha ,=hHd =hVg ,=hGi =hl ,=hn =hr ,=hhu =hz ,=hJ} =hf =h =hb =h ,=h =hm ,=h =hq ,=h =hə ,=h =hޞ ,=h =hT ,=h6 =h ,=h! =h X=h =h% =h ,=h =h h 576.0 (99 _You start waiting.=h: .7.0 (100.0)=hb =h # _Done waiting.=h^ 3=h` =h/l =hp ,=h\t =hu =hy ,=hz =h} =h =h̀ =hx =hJ =h& ,=h( =hǑ =h ,=h؜ X=h =h =hs =h =h =h+ =hw ,=h =hƪ =h6 ,=h =hJ =h =h# =hs =hڲ =h[ ,=h6 =h =h ,=h =h =h ,=h =h =hS =hv =h\ =h) =h ,=h =h =h =h =h =h =hJ ,=h =h =h B=h< =h ,=h =h =h B=h =hA ,=h =h =h =h =h/ =h =h ,=ht =h6 =h5 ,=h =h =h ,=h =h =h ,=h =h =h ,=h2 =h =h ,=h =hS =h ,=h =h =h$ ,=h/ =h =h ,=h =h =h ,=h =h =h ,=h =h =h ,=h =h3 =h! ,=h =h! =hI# ,=h# =h% =h& ,=h ' =h' =h( ,=h( =h) =hW* ,=h* =h+ =hy- ,=h- =h0 =h1 ,=h2 =h2 =h3 ,=h4 =h4 =hv6 ,=h6 =h> =h? ,=h@ =hE =hWF ,=hF =hG =hH ,=hH =hI =hlJ ,=hJ =hK =heL ,=hL =hM =h/O ,=hO =hQ =hJS ,=hS =h9V =h] Z.##..###..###### ................ .##.####..##### .##.####..# ..........# .##.#####.# . .##.# #.###########... =hw] .##.#####............... .##....... .................o #########.###########..#  #.# .=h^ 6 #.# #.#o   orc priest (asleep) #.# ### =hsd 4627.0 (50.0)=hd ,8.0 (51=hh =hl x _An orc priest comes into view. It is wielding a +0 club.=h-|j.##..###..###### rockambo the Thaumaturge ................ Deep Elf .##.####..##### Health: 51/51 ======================== .##.####..# Magic: 23/26 =====================--- ..........# AC: 9Str: 5 .##.#####.# .  EV: 10=h@}Int: 25 .##.# #.###########...  SH: 13Dex: 15 .##.#####...............  XL:  9 Next: 91% Place: Dungeon:8 .##.............@.......  Noise: ---------  Time: 13628.0 (0.0) .......................o  b) +5 short sword (elec) #########.###########..#  Cast: Scorch #.# .  #.# #.# o   orc priest (asleep) #.# ### _An orc priest comes into view. It is wielding a +0 club.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h}jAiming: Inner Flame (dangerous; 21% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club (asleep, chance to affect: 88%)=h.##..###..######rockambo the Thaumaturge ................Deep Elf .##.####..#####Health: 51/51 ======================== .##.####..#Magic: 23/26 =====================--- ..........#AC: 9Str: 5 .##.#####.#.EV: 10Int: 25 .##.# #.###########...SH: 13=hDex: 15 .##.#####...............XL:  9 Next: 91% Place: Dungeon:8 .##.............@.......Noise: ---------  Time: 13628.0 (0.0) .......................ob) +5 short sword (elec) #########.###########..#Cast: Scorch#.#.#.##.#o   orc priest#.####Aim: an orc priest, wielding a +0 club (asleep, chance to affect: 88%)  You miscast Inner Flame.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The orc priest shouts! You hear a shout! x2  =hI`The orc priest calls down the wrath of Beogh upon you.=h934--------==9.0 (1Contam Beogh =h{!=hi#{  You miscast Inner Flame.are very lightly contaminated with residual magic.  Nothing appears to happen=h#=.  The orc priest shouts! You hear a shout! x2  =h#The orc priest calls down the wrath of Beogh upon you. _Beogh smites you!=hH.##..###..###### rockambo the Thaumaturge ................ Deep Elf .##.####..##### Health: 34/51 ================-------- .##.####..# Magic: 20/26 ==================------ ..........# AC: 9Str: 5 .##.#####.# .  EV: 10Int: 25 .##.# #.###########...  SH: 13Dex: 15 =h.##.#####...............  XL:  9 Next: 91% Place: Dungeon:8 =h=.##.............@.......  Noise: ==-------  Time: 13629.0 (0.0) .......................o  b) +5 short sword (elec) #########.###########..#  Cast: Scorch #.# .  Contam Beogh  #.#=hh #.# o   orc priest=h3 #.# ###=h9 _Beogh smites you!  =h+Casting: Inner Flame (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h.bAiming: Inner Flame (dangerous; 21% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club (chance to affect: 88%)=hfM.##..###..######rockambo the Thaumaturge ................Deep Elf .##.####..#####Health: 34/51 ================-------- .##.####..#Magic: 20/26 ==================------ =hg%..........#AC: 9Str: 5 .##.#####.#.EV: 10Int: 25 =hg.##.# #.###########...SH: 13=h2guDex: 15 .##.#####...............=hWgXL:  9 Next: 91% Place: Dungeon:8 .##.............@.......=hygNoise: ==-------  Time: 13629.0 (0.0) =hg.......................*b) +5 short sword (elec) =hgr#########.###########..#=hgLCast: Scorch#.#.=hgVContam Beogh #.#=hg #.#=hgio   orc priest#.#=h h ### =hh/_Beogh smites you!  =h>hCasting: Inner Flame (dangerous; 21% risk of failure)  =hhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 21% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club (chance to affect: 88%)=h<=hƻ=h/=ha =h Casting: Inner Flame (dangerous; 21% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 21% risk of failure)  =hPress: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 club (chance to affect: 88%)  =h߿!The orc priest barely resists.=h>> ooooo 2 orcs (1 missile)An orc comes into view. It is wielding a +0 dagger.30.0 (1=h=hr _An orc comes into view. It is wielding a +0 flail.=h.##..###..###### rockambo the Thaumaturge ................ Deep Elf .##.####..##### Health: 34/51 ================-------- =h.##.####..# Magic: 17/26 ===============--------- ..........# AC: 9Str: 5 .##.#####.# .  EV: 10=hInt: 25 .##.# #.###########...  SH: 13Dex: 15 =hP.##.#####..............o  XL:  9 Next: 91% Place: Dungeon:8 =hn.##.............@.....o.  Noise: ==-------  Time: 13630.0 (0.0) =h.......................o  b) +5 short sword (elec) =h~#########.###########..#  Cast: Scorch =hӦ#.# .  Contam Beogh  #.# =h2+#.# o   orc priest #.# oo 2 orcs (1 missile) ### =h\d_An orc comes into view. It is wielding a +0 flail.=h3Casting: Inner Flame (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hAiming: Inner Flame (dangerous; 21% risk of failure)  =hɧPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club (chance to affect: 88%)=h#s.##..###..######rockambo the Thaumaturge ................Deep Elf .##.####..#####Health: 34/51 ================-------- .##.####..#Magic: 17/26 ===============--------- ..........#=hwAC: 9Str: 5 .##.#####.#.EV: 10Int: 25 .##.# #.###########...SH: 13=hDex: 15 .##.#####..............o=hXL:  9 Next: 91% Place: Dungeon:8 .##.............@.....*.=hNoise: ==-------  Time: 13630.0 (0.0) .......................o=hIb) +5 short sword (elec) =h #########.###########..#Cast: Scorch#.#=h1 Y.Contam Beogh =hT |#.##.#o   orc priest=ho i#.#oo 2 orcs (1 missile)=h m### _An orc comes into view. It is wielding a +0 flail.=h 3Casting: Inner Flame (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h Aiming: Inner Flame (dangerous; 21% risk of failure)  Press: ? - help, Dir - move target=h4 TAim: an orc priest, wielding a +0 club (chance to affect: 88%)=ho(inner flame)  Casting: Inner Flame (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (dangerous; 21% risk of failure)  Press: ? - help, Dir - move target  =h?Aim: an orc priest, wielding a +0 club (chance to affect: 88%)  The orc priest is filled with an inner flame.=ha =ha =hb =hjl .ooo.o=hKm ?58=hzm @=1.0 (1=h t Too=hv _The orc priest shouts, "Surrender to Beogh and we'll let you live!"=h `  Casting: Inner Flame (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h =hB =h >  You conjure some foxfire!=h" sov..oo.v....o., ally target)o 3 orcs (1 missile, 1 distracted)=hV# ]7--2=h* Too=hD s _An orc comes into view. It is wielding a +0 dagger.=h  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h =h =h!=h!=h)3 §§v§§§vo  o)You conjure some foxfire! The foxfire hits the orc priest.  Flame seeps out of the orc priest.=h=h .ooThe orc priest is moderately wounded.The foxfire hits the orc priest. Flame seeps out of the orc priest.=h{/X=h,4q  The orc priest is heavily wounded.=h}:&  =h:The orc priest is engulfed in blazing flames.  The orc priest explodes!The fiery explosion engulfs the orc!!=hA] ###..=hA###o###o 2 orcs  =hA\You kill the orc!The fiery explosion engulfs the orc.=hͤ v...§§§..§§§○§ov§§§§o§(1 ally target)The orc is heavily wounded.=h~-3======3=hV§§§=hE* _You hear a shout! x3=h'  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h=h,=h,=hZ=hv=h e  You conjure some foxfire! The orc is engulfed in blazing flames.=h~ =h =h n§§v@..vv§.v.§§   orc (=hK 66-=-----4=h §§..§§§=hX G _You kill the orc!=hBB=h=hI,=hB=hr §..§§v§@v§v°v§.§The foxfire hits the orc.=h =h =h =hU' =h§§v§v§§ The orc is lightly wounded.  =hThe foxfire hits the orc.=h֓=ha=h=hؖ=hM §§..§§§§§vvThe orc is moderately wounded.The foxfire hits the orc.=hZ&=h8....§§§§@§§§v§..§.§§§------5§@§§§§ _The orc is heavily wounded.=h>c =hg §§§§v§The foxfire hits the orc.=hu =h: §§.@..§§§..§=h 77==h &-6=h9 a§§§§=h [ _The orc is heavily wounded.=hv...§§§)v..§§§(ally target) _The orc is heavily wounded.The foxfire hits the orc. _The orc is heavily wounded.  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!=hh6-=7=hh§§§§)§§=hK _Your magical contamination has completely faded away.=hR`  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hc,=h9mG§§v.§§§§§vvv§..§§=hmi37=-8=ht§§§§..§§=hx/ _You conjure some foxfire!=h>  The foxfire hits the orc!=h§§§vv)§=h=h֊=hS=h=h=h=hf=hю=hJ=h=hR=h,=h V  You kill the orc!=hl=h۝=hӧT..§v§§§..☼)§v§.§.§§=h".-9=h§v§§§§§§=hN _Your foxfire dissipates.=hf=hf=hig=hg=hlh=hyi=hi=hj=hUw=h=h+#§§.§§§§§.@.§☼§§)...=hA-40=h9§§.§§§§§.@.§☼§§§§=h&Q _Your foxfire dissipates. x2=h?3=h=h_8=7==h,=hp=hA=h}j8===h=h+=h=h=h=hD9==h;=h=hDj9===h =h ,=h=h=h_40=20=hE===h3=h,=h=hu",=h#=hs'=h'h1===hb)=h -=hI-=hl-D1==h/=h3=h3a2===h8=h<,=h==hA,=hB=hG=hJG=hmGT2=3=hGE===hQI=hK,=hM=hO94=h:PE===hQ=hRK3==h:S=hZT=h.W,=hPX=hx\=h\a5===h?^=ha=ha=h|c=hm} ......4==hRm...............)........@...).=hmd.). _You start resting.=hNx062.0 (22.0)=hx#6=hxT==3.0 (23=h\~=h% _Magic restored.=h 5==6=7==h =h =h =h =hq =h =h =h* =h7+ =hq, 8=h, ==hI- =h5 =h> =h@ =h9E =hR =hS =hV =hx] =h^ =h,a =hl =hm =hn 9=hwn ==hn =hoq =hw =hx =h{ =h0 =hu =h =h =h $50=h 2==h =h] B=hۚ ,=hh =h =hΡ =h =h _ _You start resting.=hO -87.0 (24=h 51==h %8.0 (25=hv =hg " _HP restored.=h##..###..######  ##.####..##### ##.####..# # # ##.#####.# :.# ##.# #.#...# ##.#####..)...# ##...).)..).....#..##.# ..#.# # =hfG9.0 (1.0)=h=h* _Found a book of Air.=h0 l..###..######  .####..##### .####..# ## .# .#####.# :.# .# #.#...# .#####..)...#.=h%1 .@.).)..)......#..##.#.# .#.# ## =h9 =90=h>@ =h9B =h ..###..######  .. .####..##### .# .####..# ..# # ..# .#####.# .:.# .# #.#=h -...# .#####..)...# ...@).)..)......#..##.##.# .....#.# .####.# .##.# # =h =hV &1=h =h =h###..## ###..###### #............. .... ####..#####...# ####..# ...# .....# ...# #####.# .:.# # #.###########...# #####..@...### ...).)... =h................)....... #####.###########..##.###.# .......#.# ..### ##.# ..##.# ..####=h"=hM#B=2=h)=h.k  Things that are here: _a +0 flail; 2 boomerangs=h7.....### ###..## . ###..###### ## ........... ..... ..##### #...# ###..# #...# .....# #...# =h###.# #.:.#  #.###########@..# ####..)...### ...).)..... ...............)........ =hq;####.###########..##.####.# #.......#.# #..#######.# #..##.# ..#=h=hoo   orc warrior (wandering)=hJ&3=h=h2~ _An orc warrior comes into view. It is wielding a +0 battleaxe.=h J##..... .....####..... ..## ...... ##..###### ### .......... ..... ..##### #...# ##..# #...# ....# =h Q#...# ###.# #.@.#  #.###########...# ###.....)...### .....).)..... =h> k..............)........ ###.###########..##.####.# =hm #......o#.# =h #..#######.# #..#=h =h &4=h) =hD S  You pick up a book of Air and begin reading...=h +5.0 (2=h =h X _You add the spells Shock, Swiftness and Airstrike to your library.=h M #...#### # ##..... ........ .....####...... ...... ##..###### ###.... .......... .....##### ### ... ###.#  #.###########...# ###...........)...###=h M.....####..#####=h7# =h# $6.0 (1=hA' =h( =hY d# #......... ... # #...#### # ...###. ###..... ........ ......### #.......#..## .......> ###..###### ###....... ........... .......#..##### #...# ###..# #@..# .....# #...# ####.# #...# =haZ | #.###########...# ####..)...###...).). ...............)........ ####.###########..##.### #.# #......o=hd^ =hTi oo   orc warrior (wandering)Found a stone staircase leading down.=hi &7=hIq =hm~ } _An orc warrior comes into view. It is wielding a +0 scimitar.=hux##...####.###...... .......  #...#### # o..### ###..... . ......####. .> ###..############....... ........................##### #### .... ####.#  #.########### ####)...### =h:).)..... ...............)........ ####.###########..##.###=h=hJ.o=h!&8=hN=h=h..............## .###...####.###... .# #......... ....... .# #...#### # ...###. .###..... .o...... .......### #....... .###..## .......>###..############. =h B................@........#..###########...#### ####..# #...# ......# #...# #####.# #...# #.###########...# #####.)...###.).). ................)........=hb=h&9=h=h=hf . ## #.###...####.###... #.# #. . #.# #...#### # ...###. ..###..... .o.......### #....... ..###..## .......>.###..#.. .####..#...#### .####..# #...#.# #...# .#####.# #...# .# #.#...# .#####.)...###.).)..... .).=hl =hm =hm !700=hq =hr =h =. ## ##.###...####.###... ##.# #. . ##.# #...#### # ...###. =h"#..###..... .o.......### #....... #..###..## .......> #..###..#=hU.. #.####..#...#### #.####..# #...#.# #...# =h#.#####.# #...# #.# #.#...# #.#####.)...### =h#.).)..... .).=h<1=h#=h]$=h;Y. ## .##.###...####.###... .##.# #. . <##.# #...#### # ...###. ##..###..... .o.......### #. ##..###..## .......>#..###..#=hG<.. ##.####..#...#### ##.####..# #...# .# #...# ##.#####.# #...# ##.# #.#...# ##.#####=h{<.)...### ##.).)..... .).=hkH<2=hN=hP=ha. ## #.##.###...####.###... ..##.# #. . .<##.# #...#### # ...###.#..###..... .o.......### #. .##..###..## .> .##..###..#.. .##.####..#...#### .##.####..# #...# .# #...# .##.#####.# #...# .##.# #.#...# .##.#####.)...### .##.).)..... .).3=h& u=h* =hP, ,=h- =hL2 ,=h4 =h7 =h: ,=hI? =hD oo   orc warrior (wandering)=hK  ##     .<##.#  #       > .############.=hL o .......@............ 7.0 (4.###########...####  #...#  #...#  #...#   ) ).)..... ) _You start waiting.=h0L =h=  ##     <##.#  #       > .############. .......@............ .###########...####  #...#     )).))=h =h =h c _An orc warrior is nearby!=hp  Casting: Foxfire (safe; 6% risk of failure)  =hConfirm with . or Enter, or press ? or * to list all spells.A cloud of volatile blastmotes flares up around you! Run!=h9J.oo=h!=h d3---==8.0 (1=h=h- _The orc warrior shouts!=hoP}. ## .#.##.###...####.###....##.# #. . ..<##.# #...#### # ...###. .###..###..... .o.......### #. ).##..###..## .>.##..###..=hQ#.§.....o...... ..##.####..#...#### ..##.####..# #...# ).# #...# ..##.#####.# #...# ..##.# #.#...# #.##.#####.)...### #.##.).)..... #.).=hU=h_8o.=hk_&--=h_ 9=hg'§=hh=h   A cloud of volatile blastmotes flares up around you! Run! _The orc warrior shouts!Volatile Blastmotes (dangerous; 17% risk of failure)  You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.=hT j§...o.=h 1-------10-Tele -Move Contam =ht 8§=h٥ U _Space twists in upon itself. You are magically locked in place.=h^ :§=hf :§=hbh F _You cannot move.=hh  Casting: Volatile Blastmotes (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hgU§..o.=hm18-----==1=h$=hO _A cloud of volatile blastmotes flares up around you! Run!=hY/§=h0Z=h b:§=hdF _You cannot move.=hb 3=hj 8§=hm F _You cannot move.=h L§=hB =h F _Unknown command.=h 1§=h =h 8§=hK F _You cannot move.=hg=hDrink which item? Potions  h - 2 potions of heal woundsm - a potion of enlightenment  =h:n - 4 potions of brilliance  u - 3 potions of curingv - a potion of invisibility  x - a potion of attractionA - 3 potions of might =hn  B - a potion of haste [!] read|quaff|evoke[?] describe selected=h =h =h& ......................## rockambo the Thaumaturge .#.##.###...####.###...Deep Elf ...##.# #......... .......Health: 51/51 ======================== ..<##.# #...#### # ...###.Magic: 18/26 ================-------- .###..###......o......AC: 9Str: 5 ............####.......EV: 10Int: 25 ).##..###..##=h ~.......>SH: 13Dex: 15 ..##..###..############.......XL:  9 Next: 93% Place: Dungeon:8 =h ................@§..o.........Noise: ==-------  Time: 13711.0 (0.0) ..##.####..###########...####b) +5 short sword (elec) =h 3..##.####..##...#=h\ Cast: Scorch )..........##...#-Tele -Move Contam ..##.#####.##...# ..##.# #.###########...#o   orc warrior #.##.#####...........)...### #.##.................).)..... #....................)........Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run! =h _You cannot move. _You cannot move. _Unknown command. _You cannot move.=h d §Okay, then.=h =h =h . _=hr=h~Read which item? Scrolls  c - 2 scrolls of vulnerabilityd - a scroll of revelation  l - 5 scrolls of teleportation =h p - 3 scrolls of fear  r - 2 scrolls of noise  t - a scroll of immolation  w - 2 scrolls of blinking =h  C - 2 scrolls of fog [!] read|quaff|evoke[?] describe selected=h> =hH {......................## rockambo the Thaumaturge .#.##.###...####.###...Deep Elf ...##.# #......... .......Health: 51/51 ======================== ..<##.# #...#### # ...###.Magic: 18/26 ================-------- .###..###......o......AC: 9Str: 5 ............###=hI #.......EV: 10Int: 25 ).##..###..##.......>SH: 13Dex: 15 ..##..###..############.......XL:  9 Next: 93% Place: Dungeon:8 =hSI ................@§..o.........Noise: ==-------  Time: 13711.0 (0.0) ..##.####..###########...####b) +5 short sword (elec) =hvI ..##.####..##...#Cast: Scorch )..........##...#=hI -Tele -Move Contam ..##.#####.##...# ..##.# #.###########...#=h J 2o   orc warrior #.##.#####...........)...### #.##.................).)..... #....................)........ _A cloud of volatile blastmotes flares up around you! Run! _You cannot move. _You cannot move. _Unknown command. =h+J c_You cannot move. _Okay, then.=hT  ###o(fleeing)As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The orc warrior looks frightened!=hs #The cloud of blastmotes explodes! The concussive blast engulfs you!=hh  The cloud of blastmotes explodes! The concussive blast engulfs you!=hZ . #.#.##.###...####.###....##.# #. ..<##.# #...#### # ...###. #.###..###..... .o...... #.### #. #).##..###..## .> #..##..###..#..@.....o. #..##.####..=hv#...#### #..##.####..# #...# .).# #...# #..##.#####.# #...#.##.# #.#...# ##.##.#####.)...###  #.##.).).....  #.).You are knocked back by the blast.=ht28-----------9========2.0 (1=h=h' _You hear a shout!=h~3=h=hwF _You cannot move.=hc =h =h =hC  =hj 8_You cannot move.=hc3=hp=hyF _You cannot move.=h 3=h =h F _You cannot move.=h93=h1==h4?F _You cannot move.=h;      <##.#  #      #) > #..############ .......@.....o. #..###########.  #...# .) #...#  #...#   )  ).).....  ) =h     <##.#  #      ) > #..############ .......@.....o. #..###########.  #...# ) #...#    )  ).)  )=h3=hW=h _You cannot move.An orc warrior is nearby!=h     <##.#  #      #) > #..############ .......@.....o. #..###########.  #...# .) #...#  #...#   )  ).).....  ) =h     <##.#  #      ) > #..############ .......@.....o. #..###########.  #...# )=h42 #...#    )  ).)  )=h=h=h=hϯQAn orc warrior is nearby!=h     <##.#  #      #) > #..############ .......@.....o. #..###########.  #...# .) #...#  #...#   )  ).).....  ) =h|]     <##.#  #      ) > #..############ .......@.....o. #..###########.  #...# ) #...#    )=h@}  ).)  )=h$=h=h=hQAn orc warrior is nearby!=h J.......................# rockambo the Thaumaturge #.#.##.###...####.###...Deep Elf ....##.# #......... .......Health: 28/51 =============----------- ...<##.# #...#### # ...###.Magic: 19/26 =================------- #.###..###......o......AC: 9=h Str: 5 #............####.......EV: 10Int: 25 #).##..###..##.......>SH: 13Dex: 15 #..##..###..############.......=hA XL:  9 Next: 93% Place: Dungeon:8 ................@.....o........=hh Noise: =======--  Time: 13712.0 (0.0) #..##.####..###########...####=h b) +5 short sword (elec) #..##.####..##...#Cast: Scorch .)..........##...#=h -Tele -Move Contam #..##.#####.##...# ...##.# #.###########...#=h o   orc warrior (fleeing) ##.##.#####...........)...####.##.................).).....=hQ #....................)........ _You cannot move. _An orc warrior is nearby! _An orc warrior is nearby! _An orc warrior is nearby!Press: ? - help, v - describe, . - travelThe floor.=h +@.=h9..=h&9..=h9..=h 9..=h9G.oAn orc warrior is nearby!  Press: ? - help, v - describe, . - travel  Here: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour  (fleeing)=hK6 An orc warrior. An experienced, armoured and well-armed orc soldier, able to command a small mobof its fellows. Max HP: ~28 Will: + AC: ++ EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 67% to hit with your +5 short sword of electrocution (at present). =h6It has about 36% to hit you. Attack Max Damage Hit: +0 scimitar 23 It can open doors.=he.......................# rockambo the Thaumaturge #.#.##.###...####.###...Deep Elf ....##.# #......... .......Health: 28/51 =============----------- ...<##.# #...#### # ...###.Magic: 19/26 =================------- #.###..###......o......AC: 9Str: 5 #............####.......EV: 10Int: 25 #).##..###..##.......>SH: 13Dex: 15 #..##..###..############.......XL:  9 Next: 93% Place: Dungeon:8 ................@.....o........Noise: =======--  Time: 13712.0 (0.0) =hfr#..##.####..###########...####b) +5 short sword (elec) #..##.####..##...#Cast: Scorch .)..........##...#-Tele -Move Contam #..##.#####.##...# ...##.# #.###########...#o   orc warrior (fleeing) ##.##.#####...........)...####.##.................).).....#....................)........ _An orc warrior is nearby! _An orc warrior is nearby!Press: ? - help, v - describe, . - travelHere: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour  (fleeing)  The floor.=h ....................... # rockambo the Thaumaturge #.#.##.###...####.###...  Deep Elf =ha....##.# #......... .......  Health: 28/51 =============----------- ...<##.# #...#### # ...###.  Magic: 19/26 =================------- #.###..###..... .o......  AC: 9Str: 5 =h#............### #.......  EV: 10Int: 25 #).##..###..## .......>  SH: 13Dex: 15 #..##..###..############.......  XL:  9 Next: 93% Place: Dungeon:8 ................@.....o........  Noise: =======--  Time: 13712.0 (0.0) #..##.####..###########...####  b) +5 short sword (elec) =h*#..##.####..# #...#  Cast: Scorch .)..........# #...#  -Tele -Move Contam #..##.#####.# #...# =hQ...##.# #.###########...#  o   orc warrior (fleeing) ##.##.#####...........)...### =hy #.##.................).).....  #....................)........ _An orc warrior is nearby! =h_An orc warrior is nearby!Press: ? - help, v - describe, . - travel=hٽHere: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour  (fleeing)  The floor.=hU*     <##.#  #      ) > #..############ .......@.....o. #..###########.  #...# ) #...#  =hU  )  ).)  )=h]3=hHe=hg   Press: ? - help, v - describe, . - travelHere: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour  (fleeing)  The floor. _An orc warrior is nearby!=h^R  Casting: Volatile Blastmotes (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=h=hV Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire6%1  b - ScorchFire3% 2 c - Inner FlameHexes/Fire21%3  d + Volatile Blastmotes Fire/Translocation 17% 3  e - Flame Wave=hYJConjuration/Fire 52% 4  f - Poisonous VapoursAlchemy/Air41% 1  g - Mercury ArrowConjuration/Alchemy 41% 2 h - Olgreb's Toxic RadianceAlchemy99%4 Select a spell to cast[!]/[I] toggle spell headers=h) =h =h# .......................# rockambo the Thaumaturge #.#.##.###...####.###...Deep Elf ....##.# #......... .......Health: 28/51 =============----------- ...<##.# #...#### # ...###.=ht IMagic: 19/26 =================------- #.###..###......o......AC: 9Str: 5 #............####.......EV: 10=h Int: 25 #).##..###..##.......>SH: 13Dex: 15 =hs #..##..###..############.......XL:  9 Next: 93% Place: Dungeon:8 ................@.....o........Noise: =======--  Time: 13712.0 (0.0) #..##.####..###########...####b) +5 short sword (elec) #..##.####..##...#Cast: Scorch =h <.)..........##...#-Tele -Move Contam #..##.#####.##...# ...##.# #.###########...#o   orc warrior (fleeing) =h ##.##.#####...........)...####.##.................).).....#....................)........=h Here: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour  (fleeing)  =h& OThe floor. _An orc warrior is nearby!=hL 4Casting: Volatile Blastmotes (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hc =h =h .......................# rockambo the Thaumaturge #.#.##.###...####.###...Deep Elf ....##.# #......... .......Health: 28/51 =============----------- =h` ...<##.# #...#### # ...###.Magic: 19/26 =================------- #.###..###......o......AC: 9Str: 5 =h #............####.......EV: 10Int: 25 =h #).##..###..##.......>SH: 13=h Dex: 15 #..##..###..############.......=h XL:  9 Next: 93% Place: Dungeon:8 ................@.....o........=h Noise: =======--  Time: 13712.0 (0.0) =h= #..##.####..###########...####b) +5 short sword (elec) #..##.####..#=h t#...#Cast: Scorch .)..........##...#-Tele -Move Contam #..##.#####.##...# ...##.# #.###########...#o   orc warrior (fleeing) =h ##.##.#####...........)...####.##.................).).....=h #....................)........Here: an orc warrior, wielding a +0 scimitar and wearing a +0 plate armour  =h _(fleeing)  The floor. _An orc warrior is nearby!=h9 4Casting: Volatile Blastmotes (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=hN =hd =h The spell is astonishingly dangerous to miscast (99% risk of failure)! Continue anyway?  Y - Yes =h6 ' N - No=h=h=h;d.......................# rockambo the Thaumaturge #.#.##.###...####.###...Deep Elf ....##.# #......... .......=hHealth: 28/51 =============----------- ...<##.# #...#### # ...###.Magic: 19/26 =================------- #.###..###......o......AC: 9Str: 5 =h#............####.......EV: 10Int: 25 #).##..###..##.......>=h\SH: 13Dex: 15 #..##..###..############.......=hXL:  9 Next: 93% Place: Dungeon:8 ................@.....o........Noise: =======--  Time: 13712.0 (0.0) #..##.####..###########...####=h fb) +5 short sword (elec) #..##.####..##...#Cast: Scorch .)..........##...#-Tele -Move Contam #..##.#####.##...# ...##.# #.###########...#=h? o   orc warrior (fleeing) ##.##.#####...........)...###=h b#.##.................).).....#....................)........(fleeing)  The floor. _An orc warrior is nearby!Casting: Volatile Blastmotes (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.=h=h=h=h. _=h5 =h Drink which item? Potions  h - 2 potions of heal woundsm - a potion of enlightenment  n - 4 potions of brilliance  u - 3 potions of curingv - a potion of invisibility  x - a potion of attractionA - 3 potions of might  B - a potion of haste [!] read|quaff|evoke[?] describe selected=h[ =hb =h k .......................# rockambo the Thaumaturge #.#.##.###...####.###...Deep Elf ....##.# #......... .......Health: 28/51 =============----------- ...<##.# #...#### # ...###.=hk Magic: 19/26 =================------- #.###..###......o......AC: 9Str: 5 #............####.......EV: 10Int: 25 #).##..###..##.......>SH: 13=hk Dex: 15 #..##..###..############.......XL:  9 Next: 93% Place: Dungeon:8 =h l ................@.....o........Noise: =======--  Time: 13712.0 (0.0) #..##.####..###########...####=hZl b) +5 short sword (elec) #..##.####..##...#Cast: Scorch .)..........##...#=hl -Tele -Move Contam #..##.#####.##...# ...##.# #.###########...#o   orc warrior (fleeing) ##.##.#####...........)...####.##.................).).....=h\m #....................)........(fleeing)  The floor. _An orc warrior is nearby!Casting: Volatile Blastmotes (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.=hnq  You feel better.  You are no longer firmly anchored in space.=hs j  You are able to move again.=h{ .ooo   orc (wandering)=hf| 34===-------3.0 (1=h* =h u _An orc comes into view. 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...............### ##>h_ #####.###.....####+### # ...................... ######.###.##...###.## . ...........#..T. ..### ######.........#  .## .....>..... .. .############. >h8I......................... .## .###########...#####.###.  .# #...# .# ...  .# #...# # .#.  .# #...# ... >h>h`&2>h>hA>hM L............#.# #. ##..##.### ...##...#######.####.###......... .<.........................#####.###....#####.###...##.. ####.#..####...+ +.. >hrM ..............### ## ####.###.....####+### ...................... #####.###.##..@###.## . >hM S...........#..T. .>hM ..### ######.........#  .## .....>hM >..... .############>hN .. >h&N ......................... .# ..###########...#####.###. >hGN .# #...# .#>hhN 3 . ..#>hN  #...# # .#>hX >hY &3>hC_ >ha >h).#.####.####..##. #..............#.# #. ##..##.## #...##...#######.####.###........ >hnk#.<.........................##### #...###....#####.###...##.. #...####.#..####...+ +................### ## #...####.###.....####+### >h#...............@........ >h#...####.###.##...###.## . #...............#..T.>h..### ######.........# #..## .....>h>..... #..############>h. ......................... >h=#..###########...#####.###. #..#>hY #...# .# .>h>hj&4>h˛>h>hӂ##.....#..#.##..#................ ..#.####.####..##. ##..............#.# #. ##..##.#  #...##...#######.####.###.......  #.<.........................####  #...###....#####.###...##.. ##...####.#..####...+ +.. ..................### ## ##...####.###...@.####+###  #........................ >h` #...####.###.##...###.## . ##...............#..T. .....### ######.........##..## .....>..... ##..############. >h............................#..###########...#####.###.>h>h_&5>ha>h0>h3>h>h ,>h>h>h,>h>hW,>h>h[,>h>h,>h>hk ,>h >hB>h,>h>h:,>h%>h",>h-#>h(,>h\*>hO.,>hN/>h3,>h3>h,8,>h8>h.=>hf=>hS>>h B,>hB>hE,>hvG>hK,>hL>hX>h\,>h]>h`,>h(b>hg>hg>hh>hnm,>hFn>h/r,>hr>h>w,>h&x>h{,>h|>h,>hʀ>h,>h>h=>h`>hԆ>hN>hq>h׈>h,>h*>h>h5>h>hT,>h>hܓ,>hߔ>hO,>h->hF,>hΟ>h,>h>hv,>h>h+,>h>h",>h-X>h,>h>hл,>h?>hо,>h>hM,>hr>h,>hB>h/>h,>h>h,>h>h>hB>h;B>hT,>h>h,>hR>h,>ht>h>h],>hC>h4 ,>h9 >hS,>hA>h,>h9>h,>h>hi$,>h%>h),>h*>hD1>hn1>h2>h8,>h9>hPBB>hD,>hJE>hJ,>hK>hnQ,>hVB>hW>h[,>h\>hb,>hhc>hxh>hV oo   orc (wandering) _You start waiting.>h095.0 (80.0)>h!,6.0 (81>h>h r _An orc comes into view. It is wielding a +0 flail.>h##.....#..#.##..#................ rockambo the Thaumaturge ................#.####.####..##.# Deep Elf ##..............#.# #. ##..##.# Health: 51/51 ======================== >h2 #...##...#######.####.###....... Magic: 23/26 =====================---  #.<.........................#### AC: 9Str: 5  #...###....#####.###...##..  EV: 10>hWInt: 25 ##...####.#..####...+ +..  SH: 13>hzDex: 15 ..................### ##  XL:  9 Next: 93% Place: Dungeon:8 >h##...####.###...@.####+###  Noise: ---------  Time: 13996.0 (0.0) >h #.....................o..  b) +5 short sword (elec)  #...####.###.##...###.## .  Cast: Scorch >hN##.....................#..T. .....### ######.........# >h##..## ............>.....  o   orc (wandering) ##..############............ >hl3............................ ##..###########...#####.###. Casting: Olgreb's Toxic Radiance (astonishingly dangerous; 99% risk of failure)>hMConfirm with . or Enter, or press ? or * to list all spells.>hAiming: Inner Flame (dangerous; 21% risk of failure)  >hPress: ? - help, Dir - move targetAim: an orc, wielding a +0 flail and wearing a +0 leather armour (wandering,  >h2hasn't noticed you, chance to affect: 95%)>h##.....#..#.##..#................ rockambo the Thaumaturge ................#.####.####..##.# Deep Elf ##..............#.# #. ##..##.# Health: 51/51 ========================#...##...#######.####.###....... Magic: 23/26 =====================---#.<.........................#### AC: 9Str: 5  #...###....#####.###...##..>hYEV: 10Int: 25 ##...####.#..####...+ +..SH: 13Dex: 15 ..................### ##XL:  9 Next: 93% Place: Dungeon:8 ##...####.###...@.####+###Noise: ---------  Time: 13996.0 (0.0)  >hg#.....................*..>h!b) +5 short sword (elec)#...####.###.##...###.## .>hCast: Scorch ##.....................#..T. >h .....### ######.........# ##..## ............>.....>h9po   orc (wandering) >hT##..############............ ............................ ##..###########...#####.###.>hv1Casting: Olgreb's Toxic Radiance (astonishingly dangerous; 99% risk of failure)Confirm with . or Enter, or press ? or * to list all spells.>hAiming: Inner Flame (dangerous; 21% risk of failure)  Press: ? - help, Dir - move target>hAim: an orc, wielding a +0 flail and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 95%)>hZ oinner flame)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (dangerous; 21% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 95%)  The orc is filled with an inner flame.>heY >hY` co.o>h` &==>h` 7.0 (1>hh Noo>h}j % _The orc shouts!>hm`  Casting: Inner Flame (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hPtvv...o.o, ally target)>ht.-8>hc{;o>h}/ _You conjure some foxfire!>hE:#.....#..#.##..#.#.####.####..##.#..#.# #. ##..##. # #...##...#.####.### >h# #.<................ # #...###....#####.###...##..#...####.#..####...+ +..>h.v### ###...####.###..@..####+### >h# #.v...o.... >hc# #...####.###.##...###.## .#.............#..T..### ######.........##..## ............>.....#..##.......>hC..... ###..#...#####.###.>h>h>h >h|>h>h>h>h §§§§vvoThe foxfire hits the orc. Flame seeps out of the orc.>ho>h@  The orc is lightly wounded.>h? ####  The orc is engulfed in blazing flames.>he >h §§§§§v○§§The orc explodes!>h G======9>h §§§v○§>h- * _You hear a shout! x3>h3 #.....#..#.##..#...#.####.####..## .###........#.# #. ##..## .# #...##...#######.####.### .# #.<......... .# #...###....#####.###...##.. .###...####.#..####...+ +...§### ## .###...####.###.@..§####+### .# #.§§§v○§... >h.# #...####.###.##...###§## . .###.............#..T..### ######....# .###..## ............>..... .###..#................. ####..#...#####.###.>h>h>h>h>h%*..>h &|...§°..>h&J------4000>h*/>h/ >h0H_Your foxfire dissipates.>hI>h>h a4=>h, >h> ------>h§oo   orc wizard (wandering) _You start resting.>h>h#1§2.0 (2>ho.z _An orc wizard comes into view. It is wielding a +0 dagger.>hz  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hBX§>h4I>hOL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>h ####.....#..#.##..#.............. rockambo the Thaumaturge >hȹ ..................#.####.####..## Deep Elf .###..............#.# #. ##..## Health: 51/51 ======================== .# #...##...#######.####.###..... Magic: 21/26 ===================----- >h .# #.<.........................## AC: 9Str: 5 .# #...###....#####.###...##..  EV: 10Int: 25 .###...####.#..####...+ +..  SH: 13>h> Dex: 15 ....................### ##  XL:  9 Next: 93% Place: Dungeon:8 >hj .###...####.###.@...####+###  Noise: ---------  Time: 14002.0 (0.0) >h :.# #..................§o....  b) +5 short sword (elec) .# #...####.###.##...###.## .  Cast: Scorch .###.....................#..T. >h .......### ######.........# .###..## ............>.....  o   orc wizard (wandering) .###..############............ >h .............................. ####..###########...#####.###. Casting: Foxfire (safe; 6% risk of failure)  >h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 21% risk of failure)  >h5 Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 88%)>h0|####.....#..#.##..#.............. rockambo the Thaumaturge ..................#.####.####..## Deep Elf .###..............#.# #. ##..## Health: 51/51 ======================== .# #...##...#######.####.###..... Magic: 21/26 ===================----- .# #.<.........................## AC: 9Str: 5 .# #...###....#####.###...##..EV: 10Int: 25 .###...####.#..####...+ +..SH: 13Dex: 15 ....................### ##>h0XL:  9 Next: 93% Place: Dungeon:8 .###...####.###.@...####+###Noise: ---------  Time: 14002.0 (0.0) .# #..................§*....b) +5 short sword (elec) .# #...####.###.##...###.## .Cast: Scorch .###.....................#..T. .......### ######.........# .###..## ............>.....o   orc wizard (wandering) .###..############............ .............................. >h 1####..###########...#####.###.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h71mAiming: Inner Flame (dangerous; 21% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  >ha1*hasn't noticed you, chance to affect: 88%)>h8oinner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 21% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 88%)  The orc wizard is filled with an inner flame.>hX§oo>hub2===3.0 (1>h Voo>h , _The orc wizard shouts!>hڏ  vv....§oo, ally target)  Casting: Inner Flame (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hA #1>hb 9--4>hE G§o>h / _You conjure some foxfire!>h͇>h=>hD,>hs§§§§§vvoo>hۑO--5>h|§§§vvoo>h>he §§§§ The foxfire hits the orc wizard. Flame seeps out of the orc wizard.>h >h >h n §§§§§voo  The orc wizard is heavily wounded.The foxfire hits the orc wizard! Flame seeps out of the orc wizard.>h >hp m  The orc wizard is almost dead.>h  §§§§§##  The orc wizard is engulfed in blazing flames.  The orc wizard explodes!>h~ #......☼○..#>h 2=9=====6>hQ =☼>h~ 6 _You feel a bit more experienced.>h'3>h >hx B>h>hpa3==>hZ>h>h,>h>h-----○TT   troll>h% ..... #.  ...# #.<........ ...#####.### ##.#..####...+ +.. ...........### ## #.@...# 9.0 (3 .............○T....  ##.###.##...###.## . ..........  ######.........#  .....>..... .... ....  >h&I_You start resting.>hۻ)..... #.  ...# #.<........ ...#####.### ##.#..####...+ +.. ...........### ## #.@...#  .............○T....  >h##.###.##...###.## . .......... ######...... .....>..... ........>h!<----->h>h\ _A troll is nearby!>h####.....#..#.##..#.............. rockambo the Thaumaturge ..................#.####.####..## Deep Elf .###..............#.# #. ##..## Health: 51/51 ======================== .# #...##...#######.####.###..... Magic: 20/26 ==================------ .# #.<.........................## AC: 9Str: 5 .# #...###....#####.###...##..  EV: 10Int: 25 .###...####.#..####...+ +..  SH: 13Dex: 15 ....................### ##  XL:  9 Next: 99% Place: Dungeon:8 .###...####.###.@...####+###  Noise: ---------  Time: 14009.0 (0.0) >hZ@.# #..................○T....  b) +5 short sword (elec) .# #...####.###.##...###.## .  Cast: Scorch .###.....................#..T. .......### ######.........# .###..## ............>.....  T   troll .###..############............ .............................. ####..###########...#####.###. _A troll is nearby!Casting: Foxfire (safe; 6% risk of failure)  >hSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 21% risk of failure)  Press: ? - help, Dir - move target>hBAim: a troll (chance to affect: 88%)>h =####.....#..#.##..#.............. rockambo the Thaumaturge ..................#.####.####..## Deep Elf .###..............#.# #. ##..## Health: 51/51 ======================== >hR .# #...##...#######.####.###..... Magic: 20/26 ==================------ .# #.<.........................## AC: 9Str: 5 .# #...###....#####.###...##..EV: 10Int: 25 >h .###...####.#..####...+ +..SH: 13Dex: 15 ....................### ##XL:  9 Next: 99% Place: Dungeon:8 .###...####.###.@...####+###Noise: ---------  Time: 14009.0 (0.0) .# #..................○*....b) +5 short sword (elec) >h' .# #...####.###.##...###.## .Cast: Scorch .###.....................#..T. >hX .......### ######.........# .###..## ............>.....>h T   troll .###..############............ .............................. >h R####..###########...#####.###. _A troll is nearby!>h Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h Aiming: Inner Flame (dangerous; 21% risk of failure)  >h mPress: ? - help, Dir - move targetAim: a troll (chance to affect: 88%)>h bT(inner flame)>h" >hl# >h/ 8T)oTo   orc (wandering)  Casting: Foxfire (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 21% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (chance to affect: 88%)  The troll is filled with an inner flame.>h/ 5==10.0 (1>h7 NTT>h0> q _An orc comes into view. It is wielding a +0 mace.>h!& _An orc comes into view. It is wielding a +0 mace.  Casting: Inner Flame (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!orc shouts!  The troll is engulfed in blazing flames.>h">h7*Pvv.....T.o.T  , ally target)o>h*&1>hC1DTT>h+43 _Flame seeps out of the troll. >hb?#.....#..#.##..# #..#.####.####.. #.###.......#.# #. ##.. #.# #...##...#######.####.### #.# #.<.........  >h @#.# #...###....#####.###...##.. #.###...####.#..####...+ +...v....### ## #.###...####.###@....####+### #.# #.v.....T.)....  >h@#.# #...####.###.##...###.## . ..###.........o..#..T..### ######.. >h@....# ..###..## ......>..... >hEAqT.###..#.......... .####..#...#####.###. >hA >hiC >hD >h^E >hE >hF >hG >h\H >hI >hJ >hK >hCU §§§§v§§§§vT.o.TThe foxfire hits the troll. Flame seeps out of the troll. >hH >hg .TThe troll is heavily wounded. >hOThe foxfire hits the troll. Flame seeps out of the troll. >hIa >hh\§§§§.§§§§.T.o.T) >hi/--2 >hp§§§§§§§§.T >hs] _The troll is heavily wounded. >hTA  Casting: Foxfire (safe; 6% risk of failure)  >hA\Confirm with . or Enter, or press ? or * to list all spells. >hB >hGF  You conjure some foxfire!  >hSGAn orc comes into view. It is wielding a +0 club.The troll is engulfed in blazing flames. >hCNY.vv.. >h{N....T°.oo.T  , ally target) >hNQo 2 orcs >hDOO=-3 >hUVTT >hb[3 _Flame seeps out of the troll.!>hGA8T!>hA!>hH;T!>hFK!>h|..............#.# .#.. #####.....#..#.##..#............ ##....#.####.####.. ##.###..............#.# #. ## #!>hc#.# #...##...#######.####.###... ##.# #.<......................... ##.# #...###....#####.###...##.. ##.###...####.#..####...+ +.. ................@.v...### ## #!>h'#.###...####.###.v...####+### ##.# #...............T°.o).... ##.# #...####.###.##...###.## . !>h#..###................o....#..T........### ######.........# !>h{#..###..## .....>.....!>h's   orc #..###..############. .!>hH<...............................!>h!>h2!>hf!>h!>hk §§§v§vTT  !>hOThe foxfire hits the troll! Flame seeps out of the troll.!>hN!>h6   The troll is almost dead.The foxfire hits the troll.!>h.○o   orc!>h!>hf ########The troll leather armour is intact enough to wear.!>hV ,!>h §§§.§§.○.o.§§§o.o 2 orcs!>h !>hx ..............#.# .#.. ......... rockambo the Thaumaturge ######.....#..#.##..#............ Deep Elf !>h ##..................#.####.####.. Health: 51/51 ======================== ##.###..............#.# #. ##.. Magic: 20/27 =================------- ##.# #...##...#######.####.###... AC: 9Str: 5 !>hu ##.# #.<......................... EV: 10Int: 25 ##.# #...###....#####.###...##.. SH: 13Dex: 15 ##.###...####.#..####...+ +..XL:  9 Next: 111% Place: Dungeon:8 ................@.§...### ##!>h Noise: ======---  Time: 14014.0 (1.0) ##.###...####.###.§§.§####+###b) +5 short sword (elec) ##.# #.............§.○.o.)....Cast: Scorch !>hq ##.# #...####.###.##§§§###.## . #..###...............o.....#..T. .........### ######.........#oo 2 orcs #..###..## ............>..... #..###..############............ !>h ................................The troll is almost dead.The foxfire hits the troll.  !>h The troll leather armour is intact enough to wear. _The troll explodes!Training target 12.0 for Spellcasting reached!  Your Shields skill increases to level 2!!>h !>hf The troll leather armour is intact enough to wear. _The troll explodes!!>h raining target 12.0 for Spellcasting reached!  Your Shields skill increases to level 2!Your Spellcasting skill increases to level 12! have reached level 10!!>h* /  --more--'>h7/578-10 5% §§§.§§§ _'>h ..............#.# .#.. ......... rockambo the Thaumaturge ######.....#..#.##..#............ Deep Elf ##..................#.####.####.. Health: 57/57 ======================== '>h ##.###..............#.# #. ##.. Magic: 17/28 ==============---------- ##.# #...##...#######.####.###... AC: 9Str: 5 ##.# #.<......................... EV: 10Int: 25 '>hE ##.# #...###....#####.###...##..  SH: 13Dex: 15 '>hj ##.###...####.#..####...+ +..  XL: 10 Next:  5% Place: Dungeon:8 '>h j................@.§...### ##  Noise: ======---  Time: 14014.0 (0.0) ##.###...####.###.§§.§####+###  b) +5 short sword (elec) '>h ##.# #.............§.○.o.)....  Cast: Scorch '>h e##.# #...####.###.##§§§###.## . #..###...............o.....#..T. '>h .........### ######.........#  oo 2 orcs #..###..## ............>..... '>h N#..###..############............ ................................ '>h6 _You have reached level 10!Casting: Foxfire (safe; 6% risk of failure)  '>hW MConfirm with . or Enter, or press ? or * to list all spells.'>hx Aiming: Inner Flame (dangerous; 19% risk of failure)  '>h Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (chance to affect: 96%)(>h"..............#.# .#.. ......... rockambo the Thaumaturge ######.....#..#.##..#............ Deep Elf ##..................#.####.####.. Health: 57/57 ======================== ##.###..............#.# #. ##.. Magic: 17/28 ==============---------- ##.# #...##...#######.####.###... AC: 9Str: 5 ##.# #.<......................... EV: 10Int: 25 ##.# #...###....#####.###...##..  SH: 13(>hRDex: 15 ##.###...####.#..####...+ +..  XL: 10 Next:  5% Place: Dungeon:8 ................@.§...### ##  Noise: ======---  Time: 14014.0 (0.0) ##.###...####.###.§§.§####+###  b) +5 short sword (elec) ##.# #.............§.○.o.)....  Cast: Scorch ##.# #...####.###.##§§§###.## . #..###...............o.....#..T. .........### ######.........#  oo 2 orcs #..###..## ............>..... #..###..############............ ................................ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 19% risk of failure)  (>hPress: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (chance to affect: 96%)  You miscast Inner Flame.  You are very lightly contaminated with residual magic.(>h(>h@V .#.. ..#.......... #.  #...##...## #.<........ ...## ####.#..####...+ +.. (>h.......@.....### ## ####.###....§#  ....°o..)....  .##§§§###.## ....... ######.... o   orc(>hk ...>  (>hlz------5.0 (1Contam (>h;§(>hl  Aiming: Inner Flame (dangerous; 19% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 mace (chance to affect: 96%)  You miscast Inner Flame.are very lightly contaminated with residual magic. _Nothing appears to happen.)>h ..............#.# .#.. ......... rockambo the Thaumaturge ######.....#..#.##..#............ Deep Elf ##..................#.####.####.. Health: 57/57 ======================== )>h ##.###..............#.# #. ##.. Magic: 14/28 ============------------ ##.# #...##...#######.####.###... AC: 9Str: 5 ##.# #.<......................... EV: 10Int: 25 ##.# #...###....#####.###...##..  SH: 13Dex: 15 )>h ##.###...####.#..####...+ +..  XL: 10 Next:  5% Place: Dungeon:8 ................@.....### ##  Noise: ---------  Time: 14015.0 (0.0) )>h ##.###...####.###....§####+###  b) +5 short sword (elec) ##.# #...............°o..)....  Cast: Scorch )>h |##.# #...####.###.##§§§###.## .  Contam #..###.....................#..T. )>h8 .........### ######.........#  o   orc #..###..## ............>..... #..###..############............ )>h[ _................................ _Nothing appears to happen.  )>h +Casting: Inner Flame (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)>h [Aiming: Inner Flame (dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (chance to affect: 96%)*>h@..............#.# .#.. ......... rockambo the Thaumaturge ######.....#..#.##..#............ Deep Elf ##..................#.####.####.. Health: 57/57 ======================== ##.###..............#.# #. ##.. Magic: 14/28 ============------------ ##.# #...##...#######.####.###... AC: 9Str: 5 ##.# #.<......................... EV: 10*>hfInt: 25 ##.# #...###....#####.###...##.. SH: 13Dex: 15 ##.###...####.#..####...+ +..XL: 10 Next:  5% Place: Dungeon:8 ................@.....### ##Noise: ---------  Time: 14015.0 (0.0) ##.###...####.###....§####+###*>hb) +5 short sword (elec) ##.# #...............°*..)....*>h$Cast: Scorch ##.# #...####.###.##§§§###.## . Contam *>hf#..###.....................#..T. *>h.........### ######.........#o   orc *>hJ#..###..## ............>..... #..###..############............ *>h................................ _Nothing appears to happen.  Casting: Inner Flame (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*>hAiming: Inner Flame (dangerous; 19% risk of failure)  *>hPress: ? - help, Dir - move targetAim: an orc, wielding a +0 club (chance to affect: 96%)*>hE(inner flame)*>hYn[o§§§o15==6.0 (1o§§o  Casting: Inner Flame (dangerous; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 19% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (chance to affect: 96%) _The orc is filled with an inner flame.+>hTs  Casting: Inner Flame (dangerous; 19% risk of failure)  +>hs\Confirm with . or Enter, or press ? or * to list all spells.+>ht+>h }vvo.§§oo 2 orcs (1 inner flame, 1 ally target)+>h,~I14-7+>h`P§§o+>h/ _You conjure some foxfire!+>hz,+>hB+>h,+>h+>h§§§§vv)o   orc+>h+>h~ ########The foxfire hits the orc!,>hs.,>ha0,>h< §§§....§.§§v§§§§o##§§§.(ally target)The orc explodes!,>hAv15======8Scorch,>h1I§§§.§§§§§§,>hM' _You hear a shout!,>htT §§,>h]t§§§ The foxfire hits the orc.,>h,>h,>h'.....§§...##§§,>hy------9Scorch,>hc§§§§,>h^ _The orc is moderately wounded.->hH.#.# .#.. .######.....#..#.##..# .##............#.####.#### .##.###..............#.# #. ## .##.# #...##...#######.####.### .##.# #.<......... .##.# #...###....#####.###...##.. .##.###...####.#..####...+ +....### ## .##.###...####.###...§§####+### .##.# #..............§§§..).... <##.# #...####.###.##§§§###.## . ##..###.........#..T..### ######...# ##..###..## ....>.....  ##..###..#. .[39;49->hG9m ->h&§§§§6=------20§§§§§->h^ .#.# .#.. #.######.....#..#.##..# #.##.......#.####.#### #.##.###.......#.# #. ## #.##.# #...##...#######.####.### #.##.# #.<......... ->h O#.##.# #...###....#####.###...## #.##.###...####.#..####...+ +....### ## #.##.###...####.###...§§####+### ..##.# #..............§§§..).... .<##.# #...####.###.##§§§###.## #..###.........#..T.####.######..->hV .# .##..###..## #..> .##..###..############->ho }..§.1->h> E§§§->h .>hb3.>h.>hd.>ho§§Scorcho   orc.>h 2☼§§☼You start resting..>h(.>h`V§§☼.>hK _Your magical contamination has completely faded away..>h=   Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc..>hA f*.>h)..☼§§.>hJ5-====3Scorch.>h$9§.>h&G _You kill the orc!/>hj #.# .#.. . .######.....#..#.##..#. .##.......#.####.####. .##.###.......#.# #. ##. .##.# #...##...#######.####.###. .##.# #.<.......... .##.# #...###....#####.###...##. .##.###...####.#..####...+ +.. />hk F.### ## .##.###...####.###)..☼§####+### ##.# #..............§§...).... <##.# #...####.###.##.☼.###.## ...###.........#..T.####.######...# ##..###..## #..>. ##..###..############./>hDt D○○/>ht E----4/>hy T§§/>he| />h %#.# .#.. . ######.....#..#.##..#. ##............#.####.####. ##.###..............#.# #. ##. ##.# #...##...#######.####.###. ##.# #.<.......... ##.# #...###....#####.###...##.. ##.###...####.#..####...+ +.. .### ## ##.###...####.###)..○§####+### ##.# #..............§§...).... ##.# #...####.###.##.○.#..###........####.######.../>h ,#..###..## #....>.......###..#./>h> ~○☼§○/>h a6=----5/>h&U☼§/>h0>h{h#.# .#.. .#.....#..#.##..#. #..#.####.####..# #.###.......#.# #. ##..# #.# #...##...#######.####.###. #.# #.<.........# #.# #...###....#####.###...##.. .###...####.#..####...+ +.. 0>h|*.### ## .###...####.###)..○☼####+### .# #.....§§...).... .# #...####.###.##.○.## ..###..........####.######.........# ..###..## #.... ..###..#..... 0>h°☼§☼°0>h݅&60>hJ0>hъ0>h)80>h80>h90>h@>0>h>j7==0>hEB0>heC,0>hD0>hH,0>hpI0>h'M0>hMj8==0>hN0>hR0>hR0>hT0>h~W9==0>hY0>h[,0>h ]0>hi`,0>hDl20==0>hpr1==0>hs0>hx,0>h{0>h]~0>h~U2=0>hi0>h,0>hX0>h;0>hK3=0>h0>h/0>hf0>h”0>h0>hʗh4==0>h0>hK0>hr0>h0>hӝ~5==0>h0>h,0>hH0>h,0>hV0>h~6==0>h0>h,0>hd0>hW0>hh7==0>h0>h0>h0>h0>hs,0>hn0>h ...). _You start resting.0>h0>h053.0 (27.0)0>h#80>hT==4.0 (280>hE0>h@% _Magic restored.0>h 30>hl 0>h 0>h 0>hy 0>h, 0>ha 0>h 0>hC ,0>h 0>h 0>h 9=0>h6 0>h ,0>h 0>h ,0>h. 0>he 0>h 0>h 0>h ,0>h 0>h ,0>h 0>hk ,0>h 0>h ,0>h@ 0>h ,0>h 0>h" ,0>h# 0>hQ' 0>h~' 0>h) 0>hl- 0>h- 0>h/ 0>h2 ,0>h3 0>h6 ,0>h8 0>h< ,0>h= 0>h? 0>h@ 0>hxA 0>hC 0>h#D 0>h^E 0>hG ,0>hH 0>hK ,0>hoL 0>hR 0>hS 0>hT 0>hW ,0>hBY 0>h_ B0>ha ,0>ha 0>he ,0>hf 0>hi ,0>hj 0>hm ,0>hn 0>h(p ,0>hp 0>ht ,0>hIv 0>hLy ,0>hWz 0>hx~ ,0>hj 0>h ,0>h 0>h4 ,0>hɄ 0>hц 0>h 0>h 0>h ,0>h 0>h ,0>hÎ 0>ha 0>h 0>h 0>h ,0>h@ 0>h ,0>hš 0>h ,0>h 0>hݠ 0>h 0>hѡ 0>h ,0>hk 0>hk ,0>h˨ 0>h 0>h# 0>h 0>h ,0>hױ 0>hų 0>h 0>hմ 0>h 0>h 0>hO 0>hȸ ,0>hs 0>hI ,0>h 0>h ,0>h 0>hX ,0>h 0>h ,0>hB 0>h ,0>h 0>hp ,0>h 0>hs 0>h 0>h 0>h 0>h 0>h 0>h 0>h 0>hP 0>h ,0>h 0>h 0>h 0>hp 0>h 0>h 0>h 0>h 0>h 0>h\ 0>hp ,0>h 0>h ,0>ha 0>h 0>h 0>hA 0>h7 0>hb 0>h 0>hn 0>h 0>h 0>h] ,0>h 0>h ,0>h} 0>hH ,0>h 0>h ,0>h 0>h ,0>h 0>h ,0>h 0>h ,0>h 0>h! 0>h$" 0>hF# 0>h( ,0>h) 0>h- ,0>h/ 0>h2 ,0>h4 0>h7 ,0>h8 0>hD< ,0>h= 0>h@ ,0>hhB 0>hF ,0>hSH 0>hK ,0>h6M 0>hP ,0>hS 0>hV 0>h^V 0>hW 0>h[ 0>h(\ 0>h^ 0>hVc ,0>h/d 0>hf ,0>hg 0>hi ,0>h6j 0>hm ,0>hn 0>hZr ,0>hs 0>hv ,0>hw 0>hy ,0>h]z 0>h| 0>h| 0>hc} 0>h ,0>h 0>hӂ ,0>h" 0>h ,0>hM 0>h ,0>hъ 0>hy h 153.0 (99 _You start waiting.0>h $4.0 (100>h 0.0)0>h 0>h # _Done waiting.1>hR####.....#..#.##..#..... ..................#.####.####..## .####.# #. ##..# .# #...##...#######.####.###..... .# #.<.........................## .# #...###....#####.###...##.. .###...####.#..####...+ +.. ....................### ## ###...####.###)@...####+### .# #...............)...).... .# #...####.###.##...###.## . .###.....................#..T......####.######.#1>hx###..## #.............>..... .###..############.............................. ####..###########...#####.###.1>hF1>h15.0)1>h 1>h1>hg.................#.####.####..## ####.# #. ##..##. # #...##...#######.####.###...... # #.<.........................### # #...###....#####.###...##.. ###...####.#..####...+ +.. ..................### ## 1>h;###...####.###)....####'### # #.............@.)...))... # #...####.###.##...###.## . ###.....................#..T. 1>hu.....####.######..# 1>hE###..## #.............>..... ###..############................................... ###..###########...#####.###...# #...# .#1>hz1>h&61>h1>ho2>h#.####.####..##.#........#.# #. ##..##.#  #...##...#######.####.###.  #.<..........#  #...###....#####.###...##.. ...####.#..####...+ +.. ...### ## ...####.###)....####'###  #......@)...))...  #...####.###.##...###.## . ............#..T. ####.######..#..## #.............>.......##...........2>h![16;3H..#...#####.###. 2>h2>h_&72>h,2>h2>h.#.####.####..##.# #.#.# #. ##..##.# #...##...#######.####.###. #.<..........# #...###....#####.###...##.. ...####.#..####...+ +.. .### ## 2>h{/...####.###)....####'### #.......@...))... #...####.###.##...###.## . . #..........#..T. .####.######.2>h/r..#..## #.......>.......###.. .2>h0  #..#...#####.###. .2>hH0  #..# #...# .# .2>hv0D 2>hk:2>h:&82>hB2>hBL  Things that are here: _a +0 club; a +0 troll leather armour; a troll corpse4>h [...............#.####.####..##.## rockambo the Thaumaturge #..............#.# #. ##..##.## Deep Elf #...##...#######.####.###........ Health: 57/57 ======================== 4>hy #.<.........................##### Magic: 28/28 ======================== #...###....#####.###...##..AC: 9Str: 5 4>h\ #...####.#..####...+ +..EV: 10Int: 25 .................### ##SH: 13Dex: 15 #...####.###)....####'###XL: 10 Next:  5% Place: Dungeon:8 #...............@...))...Noise: ---------  Time: 14158.0 (0.0) #...####.###.##...###.## . . b) +5 short sword (elec) #.....................#..T. . Cast: Scorch ....####.######.........# #..## #.............>..... #..############............ ........................... .  #..###########...#####.[4>h p33m###. .  #..##...# .#.  _Done waiting.  Things that are here: _a +0 club; a +0 troll leather armour; a troll corpsePress: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 club; a +0 troll leather armour; a troll corpse.  The floor, spattered with blood.5>h x What do you want to examine? Items  a - ()) a +0 club  b - ([) a +0 troll leather armour  c - (†) a troll corpse6>hV qA +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 0.9 (9.6 -> 8.7). Your EV would decrease by 1.2 (10.5 -> 9.3). Your spell failure would worsen by up to 17% (press '!' for details). You found it on level 8 of the Dungeon. Stash search prefixes: {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason!  You're cut out for a Troll. Why, look, already (g)et.N>h|_...............#.####.####..##.## rockambo the Thaumaturge #..............#.# #. ##..##.## Deep Elf #...##...#######.####.###........ Health: 57/57 ======================== #.<.........................##### Magic: 28/28 ======================== N>h}5#...###....#####.###...##..AC: 9Str: 5 #...####.#..####...+ +..EV: 10Int: 25 .................### ##SH: 13Dex: 15 #...####.###)....####'###XL: 10 Next:  5% Place: Dungeon:8 #...............@...))...Noise: ---------  Time: 14158.0 (0.0) #...####.###.##...###.## . . b) +5 short sword (elec) N>h~O#.....................#..T. . Cast: Scorch ....####.######.........# #..## #.............>..... #..############............ ........................... .N>hS~  #..###########...#####.###. .  #..#N>h~#...# .#.  _Done waiting.  N>h~Things that are here: _a +0 club; a +0 troll leather armour; a troll corpsePress: ? - help, v - describe, . - travel, g - get itemN>h~Items here:  a +0 club; a +0 troll leather armour; a troll corpse.  The floor, spattered with blood.N>h?...............#.####.####..##.## rockambo the Thaumaturge #..............#.# #. ##..##.## Deep Elf #...##...#######.####.###........ Health: 57/57 ======================== #.<.........................##### Magic: 28/28 ======================== #...###....#####.###...##..AC: 9Str: 5 N>ht6#...####.#..####...+ +..EV: 10Int: 25 .................### ##SH: 13Dex: 15 #...####.###)....####'###XL: 10 Next:  5% Place: Dungeon:8 #...............@...))...Noise: ---------  Time: 14158.0 (0.0) #...####.###.##...###.## . . b) +5 short sword (elec) #.....................#..T. . Cast: Scorch ....####.######.........# N>hɏ#..## #.............>..... #..############............ ........................... .  #..###########...#####.###. .N>hm  #..##...# .#.N>h* Things that are here: _a +0 club; a +0 troll leather armour; a troll corpseN>hUs - a +0 troll leather armour  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 club; a troll corpse.  N>h'The floor, spattered with blood.O>ho [...............#.####.####..##.## rockambo the Thaumaturge #..............#.# #. ##..##.## Deep Elf #...##...#######.####.###........ Health: 57/57 ======================== O>hx 9#.<.........................##### Magic: 28/28 ======================== #...###....#####.###...##..AC: 9Str: 5 #...####.#..####...+ +..EV: 10Int: 25 .................### ##SH: 13Dex: 15 #...####.###)....####'###XL: 10 Next:  5% Place: Dungeon:8 #...............@...))...Noise: ---------  Time: 14158.0 (0.0) #...####.###.##...###.## . . b) +5 short sword (elec) O>h #.....................#..T. . Cast: Scorch ....####.######.........# #..## #.............>..... #..############............O>h  ........................... .  O>h #..###########...#####.###. .  #..##...# .#.O>h0  Things that are here: _a +0 club; a +0 troll leather armour; a troll corpseO>hX s - a +0 troll leather armour  Press: ? - help, v - describe, . - travel, g - get itemO>h Items here:  a +0 club; a troll corpse.  The floor, spattered with blood.O>h29.0 (1 _O>hO>hRQ>hQ>h^Q>hQ>hQ>h,Q>h Q>hQ>hQ>h]Q>hQ>hxQ>h"Q>h*#Q>h$Q>h(Q>h,Q>hC,Q>h-Q>h 8 Q>hF8Q Items here: )) [[.Q>h;Q>hb< _Q>h>Q>hLCa  Things that are here:  a +0 battleaxe; a +0 chain mailQ>hGQ>hG _Q>h2IQ>hqPV  There is an open door, spattered with blood here.Q>hSQ>hS _Q>hiUQ>hXQ>h[,Q>hZ\Q>h_@  There is an open door here.Q>h|cQ>hc _Q>hMeQ>hoQ>hs,Q>htQ>hHxQ>h{,Q>h}Q>hMQ>h,Q>h߇Q>hΓQ>h?,Q>hQ>hgQ>hQ>hQ>h۟Q>hQ>h,Q>hhQ>hQ>h,Q>h<Q>haQ>h Q>hbQ>h,Q>hQ>hgQ>hQ>h]Q>h5Q>h<,Q>hOQ>hIQ>hw,Q>h^Q>h Q>h,Q>hQ>hJQ>hv,Q>hyQ>h##.###...#.#  ##.###....##.........#   #.# #...............#   # #.......#.#...###   #.............#   #....#..#.#.#.#   ....#..#.#.#.#####  . ... #..#..........  .. .. #.....  ## .....###.#######  o Q>hF ..##. #.# ## . # #.#   o.#  #.#  o   orc wizard (asleep) #.#   #.#    84.0 (25.0)Q>hSuo.oQ>h,5.0 (26Q>hVScorchQ>hf Q>hz _An orc wizard comes into view. It is wielding a +0 dagger.R>h * (combustible) _There is an open door here. _An orc wizard comes into view. It is wielding a +0 dagger. R>h8 e Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the orc wizard  The orc wizard is almost dead.R>hw{ oThe orc wizard's fire resistance burns away.R>h!  The orc wizard points at you and mumbles some strange words.R>h{R>hK|}6--====6.0 (1.0) R>hR>ho7 _You resist with almost no effort.R>h|7 F  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc wizard. The orc wizard is burned terribly!R>h< f*R>hq 9)R>hq 5---67ScorchR>h R>h" N _You kill the orc wizard!R>h  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R>h4R>haR>hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S>h_ IS>hc S>hd $ _S>hZh S>hoi S>hi K6=S>hk S>hn ,S>hrp S>hr ,S>ht S>hTw 97S>hw E==S>hy S>h} ,S>h~ S>hi S>h a8==S>h S>hi 4 _Magic restored.S>h݋ 3S>h܌ S>h̎ S>h_ S>h S>h] S>h۔ S>h S>h S>h S>h*  Things that are here:  a +0 dagger; a +0 robe; an orc corpseS>h̡ S>h @= _S>h S>h} S>h ,S>h S>hi S>h ,S>hֱ S>h S>h ,S>hh S>h0 S>h ,S>h S>h ,S>hO S>h S>hJ ,S>h S>h' S>h ,S>h S>h S>h ,S>h]! S>hV# S>h& ,S>hB( S>h- S>h#0 ,S>h0 S>h2 S>h>5 ,S>h5 S>h7 S>h< BS>h= S>h:B ,S>h1G XS>hG S>hN S>hP ,S>hQ S>hT S>hX ,S>hmY S>h[ S>h7` BS>hpb S>he ,S>hf S>hh S>hh n S>ht S>hBx ,S>hy S>h{ S>h ,S>h S>hp S>h ,S>h@ S>h S>hΒ ,S>h S>h S>hQ ,S>h S>h S>hW S>h S>hG S>h1 S>h2 ,S>h S>hͮ S>hֲ ,S>h S>hȹ S>h ,S>h, S>ha S>h ,S>ha S>h S>h- ,S>h S>h S>h{ ,S>h S>h S>h ,S>h S>h S>hV ,S>h] S>h S>h ,S>h S>h S>h ,S>h3 S>h S>h( ,S>h S>h" S>h+ \)...))...........##.#####...###.###.............. .........#..o............. ##.######.........#..............#.....>................. #########..................###... ........................##.###... ########...#####.###....##....... S>h+ #...# #@# #.............---- #...# #.# #.......#.#... #...# #.# #.............######...# #.# #....#..#.#.#. .......(...#####.###....#..#.#.#. S>h+ .......).)..............#..#..... o   orc warrior (wandering) .......)................#........ S>h , e########..##.###...........###.###........####....##.# #.#S>h. 1235.0 (48.0)S>h8 p.o----S>h 9 %6.0 (49S>hA S>hB V>hҕ Things that are here: _a +0 dagger; a +0 robe; an orc corpse  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.V>h k.ooV>h 5---7.0 (1.0)Contam V>hؤ V>h0 0 _Nothing appears to happen.V>h1c##.###.##...###.###...... ................#...... ##.######.........#...  #.............>..o.. #########...........### ........................## ########...#####.###...V>h1 #...# #.# #.......#.#.... #######.#..#.#.# .......(...#####.##).).............)......... ########..##.###...###.## #........####....##.# #.######## #....##.###)V>ho4V>h5=U.oV>h=%8V>hWGV>hJW>hdh  Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W>hp#V.oW>h#{3-----==9ScorchW>h ,W>hf.O _A cloud of volatile blastmotes flares up around you! Run!W>hf................#.. ##.######.........#  #.............>... #########..........### .........o## ########...#####.###... #...# #.# #......§W>hj#.#... ########..#.#.# .......(...#####.##).).............)... ########..##.###...........###.## #........####....##.# ######## ##) ....W>h0W>h0$[.o§W>h$/--40W>h/+:§W>h,W>h_ h  Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W>h o.o§W>h h1-----1W>h9 :§W>h} Q _You miscast Volatile Blastmotes. Nothing appears to happen.X>ht##.######..#  #.............>... #########.### .........## ########...#####.###... #...# #o# #......§#.#.... ########..#.#.# X>hiA.......(...#####.##).).............)............ ########..##.###...........###.## #........####....##.# #.# ####### #..##) #....##.....############X>h)X>hV ### The cloud of blastmotes explodes!  The concussive blast engulfs the orc warrior!X>h=6.o.=======2X>h=X>hO@c _The orc warrior is heavily wounded.X>h% #.......>... #########.### .........## ########...#####.###... #...# #.# #......o#.#.... ########..#.#.# .......(...#####@##).)..............#..#....)................#... ########..##.###...........###.## #........####....##.# #.####### #....##.###) #....##.....#########....######..............# X>h0X>h?X>hhL.oX>h޼k2--------3X>hX>h9X>hY& h  Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X>h/ V.oX>he0 19--==-----4X>h6 X>h9 O _A cloud of volatile blastmotes flares up around you! Run!Y>h#########.### .........## ########...#####.###... #...# #.# #.......#.#... #######o.#..#.#.# .......(...#####§###....).)......@.......#..#....)..... ########..##.###...###.## #........####....##.# #.# .####### #.##).# #....##.....#########....######..............# #Y>hY>h ##### Confirm with . or Enter, or press ? or * to list all spells. _A cloud of volatile blastmotes flares up around you! Run!  The orc warrior attacks as it pursues you!  The orc warrior barely misses you. The cloud of blastmotes explodes!  The concussive blast engulfs the orc warrior!  The orc warrior is almost dead.Y>hl .........## ########...#####.###... #...# #.# #.......#.#....... #######...#..#.#.# .......(...#####o###...).).............)........@.. ########..##.###...###.## Y>hms#........####....##.# #.# ####### #.##).# #....##.....#########....######..............# # ############.#The concussive blast engulfs you but does no damage.  You are knocked back by the blast.Y>hnE=======5Y>hvY>hx' _You hear a shout!Y>hv########...#####.###... #...# #.# #..........#.#........ #######...#..#.#.# .......(...#####o###.).).............)..... ########..##.###...###.## #........####....##.# #.# .####### #....##.###) #....##.....#########....######..............# # ############.# Y>h.2######Y>hY>hnjP.oY>h~o20=--------6Y>h}Y>hZ>h(  Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc warrior.*Z>hJ8)Z>h18--8====---7ScorchZ>hZ>hO _You kill the orc warrior![>hM....................### ########...#####o###....##............#.# ........... ########...# #.# #.(...#####.####.#).)......)# .......)........[>hk#........ ########..##.###...........###.##.......####....##.# #.###### #....##.###)#..##....##.....#o   orc (wandering)[>h9[>h/o.o[>hu9=-----8[>h([>h[>hÇ(#########.. ....................### ########...#####.###....##o.......#.# ........... ########...# #.# #...(...#####.###[>hxT#.#).)..# .......)........#........ ########..##.###...........###.##......####. #..####### #....##.###) #....##....##########....#####.##.............[>h^[>hP.o[>hB----9[>h[>hZ  Things that are here: _a +0 scimitar; a +0 plate armour; an orc corpse\>hh #.......>... #########.. ....................### ########...#####.###....##....o#.# ......... ########...# #.# #....(...#####@###....#..#.#.#).)......)# .......)........#........ ########..##.###...........###.##.......####. #..####### #....##.###) #....##....##########....#####.\>hP.o\>h<20==50Scorch _\>h*\>há\>h}  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc.\>hC*\>hZ8)\>h_18--====1Scorch\>hh\>hykG _You kill the orc!\>h*d aM##.######...#  #.......>... #########.. ....................### ########...#####.###....##.....#.# )........ ########...# #@# (...#####.###....#..#.#.#).)......).......#..# .......)................#........ Contam .##...........#.....\>he \>hf D----2\>hl \>hon ^>hr^>hPs^>ht^>h&|z9=-^>h>^>h ^>hZ _Your magical contamination has completely faded away.^>hk20==^>hB^>h,^>hܾ^>h^>h1==^>h2=^>hX^>hM3=^>h={4^>h?==5==6==7==^>h@,^>hB^>hk8==^>h  Things that are here:  a +0 hand axe; an orc corpse _^>hd,^>h^>hĶ^>h_^>h^>h2=^>h^>hm^>hD.###....#####.###...##...### # .####.#..####...+...'# # ..............###...##...#.# # .####.###)....####'###.....##### .............)...))...........## .####.###.##...###.###.. ...................#.......... .####.######.........#.. #...........@.>.............---- ############..................###....................##.### ###########...#####.###....## # #...# #.# #.......... # #..[40^>h` m.# #.# #.......#.# x   Erica (constriction, wandering) # #x..# #)# #.......... ###########...# #.# #....#..#.# ..........(...#####.###....#..#.#80.0 (28.0)^>hl5Hx.1.0 (29  Erica the Fiery-Tempered comes into view. She is wielding a +2 scimitar of _flaming.f>he.###....#####.###...##...### #. rockambo the Thaumaturge .####.#..####...+...'......# #. Deep Elf ..............###...##...#.# #. Health: 57/57 ======================== .####.###)....####'###.....#####. Magic: 28/28 ======================== .............)...))...........##. AC: 9Str: 5 f>he.####.###.##...###.###........... EV: 10Int: 25 ...................#............. SH: 13Dex: 15 .####.######.........#........... XL: 10 Next:  8% Place: Dungeon:8 ## #...........@.>.............. Noise: ---------  Time: 14281.0 (0.0) ############..................### b) +5 short sword (elec) ...........................##.### Cast: Scorch ###########...#####.###....##.... ##...# #.# #.......... ##x..# #.# #.......#.# f>hx   Erica (constriction, wandering) ##...# #)# #.......... ###########...# #.# #....#..#.# ..........(...#####.###....#..#.#f>hThings that are here: _a +0 hand axe; an orc corpseErica the Fiery-Tempered comes into view. She is wielding a +2 scimitar of _flaming.f>h#iPress: ? - help, v - describe, . - travelThe floor.f>h[2@.f>hg @..f>he @..g>hy @..g>hx.xErica the Fiery-Tempered comes into view. She is wielding a +2 scimitar offlaming.  Press: ? - help, v - describe, . - travel  Here: Erica, wielding a +2 scimitar of flaming and wearing a ring of protectionfrom fire (wandering, hasn't noticed you)h>hBErica the Fiery-Tempered A wild-tempered adventuress. She's quite prideful for an octopode, and brandishes their venomous capacity and camouflage talents with cruel force. Max HP: ~63 Will: + AC: noneh>hEV: +++  rF: +..  rC: ... rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 57% to hit with your +5 short sword of electrocution. She has about 44% to hit you. AttacksMax Damage Bonus h>hHit: +2 scimitar (flame) 24 + 12 (flame) Constrict0 Begin ongoing constriction (3-6 dam) She is resistant to steam and drowning. h>hShe can travel through water. Despite her appearance, she can open doors. She has mastered the following spells, which are affected by silence and h>h<antimagic:  a - Venom Bolt(3d14) (5) b - Slow(17%) (7)}>hH.###....#####.###...##...### #. rockambo the Thaumaturge .####.#..####...+...'......# #. Deep Elf ..............###...##...#.# #. Health: 57/57 ======================== .####.###)....####'###.....#####. Magic: 28/28 ======================== .............)...))...........##. AC: 9Str: 5 .####.###.##...###.###........... EV: 10Int: 25 ...................#............. SH: 13Dex: 15 .####.######.........#........... XL: 10 Next: [4}>h=0m 8% Place: Dungeon:8 ## #...........@.>.............. Noise: ---------  Time: 14281.0 (0.0) ############..................### b) +5 short sword (elec) ...........................##.### Cast: Scorch ###########...#####.###....##.... ##...# #.# #.......... ##x..# #.# #.......#.# x   Erica (constriction, wandering) ##...# #)# #.......... ###########...# #.# #....#..#.# ..........(...#####.###....#..#.#Erica the Fiery-Tempered comes into view. She is wielding a +2 scimitar of _flaming.Press: ? - help, v - describe, .}>h - travelHere: Erica, wielding a +2 scimitar of flaming and wearing a ring of protectionfrom fire (wandering, hasn't noticed you)  The floor.>h=.###....#####.###...##...### #. rockambo the Thaumaturge .####.#..####...+...'......# #. Deep Elf ..............###...##...#.# #. Health: 57/57 ======================== .####.###)....####'###.....#####. Magic: 28/28 ======================== .............)...))...........##. AC: 9Str: 5 .####.###.##...###.###........... EV: 10Int: 25 ...................#............. SH: 13Dex: 15 .####.######.........#........... XL: 10 Next: [4>h>0m 8% Place: Dungeon:8 ## #...........@.>.............. Noise: ---------  Time: 14281.0 (0.0) ############..................### b) +5 short sword (elec) ...........................##.### Cast: Scorch ###########...#####.###....##.... ##...# #.# #.......... ##x..# #.# #.......#.# x   Erica (constriction, wandering) ##...# #)# #.......... ###########...# #.# #....#..#.# ..........(...#####.###....#..#.#Erica the Fiery-Tempered comes into view. She is wielding a +2 scimitar of _flaming.Press: ? - help, v - >hc@#describe, . - travelHere: Erica, wielding a +2 scimitar of flaming and wearing a ring of protectionfrom fire (wandering, hasn't noticed you)  The floor. _>h{V4>hr_>hbF _Unknown command.>hY .###....#####.###...##...### #. rockambo the Thaumaturge .####.#..####...+...'......# #. Deep Elf ..............###...##...#.# #. Health: 57/57 ======================== .####.###)....####'###.....#####. Magic: 25/28 =====================--- .............)...))...........##. AC: 9Str: 5 >h%Z .####.###.##...###.###........... EV: 10Int: 25 ...................#............. SH: 13Dex: 15 .####.######.........#........... XL: 10 Next:  8% Place: Dungeon:8 ## #...........@.>.............. Noise: ---------  Time: 14281.0 (0.0) ############..................### b) +5 short sword (elec) ...........................##.### Cast: Scorch >hZ {###########...#####.###....##.... # #...# #.# #.......... # #x..# #.# #.......#.# x   Erica (constriction, wandering) # #...# #)# #.......... ###########...# #.# #....#..#.# ..........(...#####.###....#..#.#Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hZ Aiming: Inner Flame (dangerous; 19% risk of failure)  Press: ? - help, Dir - move target>h[ Aim: Erica, wielding a +2 scimitar of flaming and wearing a ring of protection  from fire (wandering, hasn't noticed you, chance to affect: 78%)>h.###....#####.###...##...### #. rockambo the Thaumaturge .####.#..####...+...'......# #. Deep Elf ..............###...##...#.# #. Health: 57/57 ======================== .####.###)....####'###.....#####. Magic: 25/28 =====================--- >h.............)...))...........##. AC: 9Str: 5 .####.###.##...###.###........... EV: 10Int: 25 ...................#............. SH: 13Dex: 15 .####.######.........#........... XL: 10 Next:  8% Place: Dungeon:8 ## #...........@.>.............. Noise: ---------  Time: 14281.0 (0.0) ############..................### b) +5 short sword (elec) ...........................##.### Cast: Scorch ###########...#####.###....##.... >h# #...# #.# #.......... # #x..# #.# #.......#.# x   Erica (constriction, wandering) # #...# #)# #.......... ###########...# #.# #....#..#.# ..........(...#####.###....#..#.#>hAiming: Inner Flame (dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of protection  from fire (wandering, hasn't noticed you, chance to affect: 78%)  You miscast Inner Flame.  You are very lightly contaminated with residual magic.>h ####...+... .....###... )....####'##...)...))......##...###.###............#....###.........#.. #...........@.>.....###............>hhv...............##...#####.###. #.x.# #.#  #...# #.# x) #...# #)# #...# #.# (>hFY2.0 (1Contam >h>hYl  Press: ? - help, Dir - move target  Aim: Erica, wielding a +2 scimitar of flaming and wearing a ring of protection  from fire (wandering, hasn't noticed you, chance to affect: 78%)  You miscast Inner Flame.are very lightly contaminated with residual magic. >hǧ%_Nothing appears to happen.>h .###....#####.###...##...### #. rockambo the Thaumaturge .####.#..####...+...'......# #. Deep Elf ..............###...##...#.# #. Health: 57/57 ======================== .####.###)....####'###.....#####. Magic: 22/28 ==================------ .............)...))...........##. AC: 9Str: 5 .####.###.##...###.###........... EV: 10Int: 25 ...................#............. SH: 13Dex: 15 .####.######.........#........... XL: 10 Next:  8% Place: Dungeon:8 ## #...........@.>.............. Noise: ---------  Time: 14282.0 (0.0) ############..................### b) +5 short sword (elec) ...........................##.### Cast: Scorch ###########...#####.###....##.... Contam # #.x.# #.# #.......... # #...# #.# #.......#.# x   [0;>hf z10;1mErica (constriction) # #...# #)# #.......... ###########...# #.# #....#..#.# ..........(...#####.###....#..#.#Casting: Inner Flame (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 19% risk of failure)  Press: ? - help, Dir - move targetAim: Erica, wielding a +2 scimitar of flaming and wearing a ring of protection  from fire (chance to affect: 78%)>hS.###....#####.###...##...### #. rockambo the Thaumaturge .####.#..####...+...'......# #. Deep Elf ..............###...##...#.# #. Health: 57/57 ======================== .####.###)....####'###.....#####. Magic: 22/28 ==================------ .............)...))...........##. AC: 9Str: 5 .####.###.##...###.###........... EV: 10Int: 25 ...................#............. SH: 13Dex: 15 .####.######.........#........... XL: 10 Next: [4>hY40m 8% Place: Dungeon:8 ## #...........@.>.............. Noise: ---------  Time: 14282.0 (0.0) ############..................### b) +5 short sword (elec) ...........................##.### Cast: Scorch ###########...#####.###....##.... Contam ##.*.# #.# #.......... ##...# #.# #.......#.# x   Erica (constriction) ##...# #)# #.......... ###########...# #.# #....#..#.# >hm..........(...#####.###....#..#.#Casting: Inner Flame (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 19% risk of failure)  Press: ? - help, Dir - move target>h#Aim: Erica, wielding a +2 scimitar of flaming and wearing a ring of protection  from fire (chance to affect: 78%)>hծQx, inner flame)>heSxxAim  Press: ? - help, Dir - move target: Erica, wielding a +2 scimitar of flaming and wearing a ring of protection  from fire (chance to affect: 78%)  Erica is filled with an inner flame.  Erica says, "I'm so much better than you.">hTh*xx>hE0 xxErica stares at you and mumbles some strange words.>h@x==3.0 (1Slow Contam >h8x>h8\ _You feel yourself slow down.>h .......................#######.# ###....#####.###...##...### #.# ####.#..####...+...'......# #.# .............###...##...#.# #.# ####.###)....####'###.....#####.# ............)...)).....##.# ####.###.##...###.### ..................#...##.######..#... # #.............>... ###########...###. ..........................##.### ##########...#####.###....## #.x.# #.# #..... x #...# #.# #.#.# #...# #)>h # #........... ##########...# #.# #....#..#.#.>hX >hN sx.x>h c3=--4.5 (1.5>h Txx>h!Z#...#######.####.###............. .......................#######.#.....#####.###...##...### #.#. ###.#..####...+...'......# #.# ............###...##...#.# #.# >hZ###.###)....####'###.....#####.# ...........)...))...........##.## ###.###.##...###.###.... ...........#... ###.######..#....  #.............>............... ##########>hZ..###. .........................##.### #########..x#####.###....###...# #.# #...........>h[l#...# #.# #.......#.# #...# #)# #...........>hv`>ha>hkvx.x>hll|4==--6.0>hlScorch>huUxx>hx] _Erica burbles wildly.>h~..........#.# #.# ##..##.### #...#######.####.###............ ....................###>h~....#####.###...##...##. ###.#..####...+...'.....# ........#...##...#.# ###.###)....####'###.....#####.# ...........)...))...........##.## ###.###.##...###@### ..........>hj.#.. ###.######...#..  #.............>.............. ##########...x....... >hM.........................##.### #########...#####.###....##............#.#>hu>hv>hjx.x>h'7.5>hϓ:x>h>hY `  Casting: Inner Flame (dangerous; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hR >h Dx.>hk U2--==>h 9.0>h Mxx>h O _A cloud of volatile blastmotes flares up around you! Run!>hAW#.####.####..##.###..## .........#.# #.# ##..##.##########.####.###............. ......................#######.#.# #....#####.###...##...### #.#. ##.#..####...+...'......# #.### ...........###...##...#.# #.# ##.###)....####'###.....#####.# ..........)...))@..........##.### ##.###.##...###§###..... ..............x.#....... ##.######.........#.....  #.............>....... #########...........###. ........................##.### ########...#####.###....###...# #.# #....>hw#§ **xxErica stares at you and mumbles some strange words.The bolt of poison hits you!>ho@§x4=========-----3=-=90.5Pois Contam >hb§xx>hQ _You are poisoned.>hXP#.####.####..##.###..##.##.# #.# ##..##.###.....##.####.###.........#.#.# ....#####.###...##...### #.#.# #.#..####...+...'......# #.####...##...#.# #.# # #.###)....####'###.....#####.# #)...)).##.# #>hQ.###.##...###§###..x.#......######.........#..... #...>.........#............###...#......##.###...#...#####.###....##.#...# #.# #.>hS>h]# #####xYou feel extremely sick.The cloud of blastmotes explodes! The concussive blast engulfs Erica!  Erica resists. Flame seeps out of Erica.>hy 4 )).x.x  Erica is lightly wounded.  Erica is engulfed in blazing flames. Flame seeps out of Erica.>hw xxErica stares at you and mumbles some strange words.>h`  xYou resist with almost no effort.  You hear a shout!40--------=======2.0>h b Cxx>hjd K _Your magical contamination has completely faded away.>h#.####.####..##.###..##.#.#.# #.# ##..##.###.....#. .#.####.###.......#.#.##.#####.###...##...### #.#.##. .#..####...+...'......# #.####.###...##...#.# #.# #. >hNl.###)....####'###.....#####.# #.)...)).##.####. .###.##...###x###...#.... .######.........#... .....>.......#.............###...#.......##.###...#....#####.###....##.>hk#...# #.# #.>hb  You feel very sick.>hux.x>h[L35----->h4==-------3.5Pois >h>hT _Erica is engulfed in blazing flames. Flame seeps out of Erica.>hЪ/ _Erica is engulfed in blazing flames. Flame seeps out of Erica.  Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Volatile Blastmotes.  You are very lightly contaminated with residual magic.  Nothing appears to happen.>h .xYou feel very sick.Erica hits you with a +2 scimitar of flaming!24====------1-- 0 =------5.0Contam Constr x>hw _Erica burns you. Erica grabs you. Erica constricts you.>h. xxErica's grasp on you weakens, but your attempt to escape fails.  You feel very sick.>h U*x>h( Erica mumbles some strange words.Erica flickers and vanishes!>h"5 {Deactivating autopickup; reactivate with Ctrl-A.>h6 U21------2>h6 --====6.5Scorch>hF @ _You are constricted.>ht /#.####.####..##.###..##.#.##.# #.# ##..##.###.....#.# #.####.###.........#######.#.##.######.###...##...### #.#.##.# #..####...+...'......# #.####.###...##...#.# #.# #.# ###)....####'###.....#####.# #.#)...)).{.##.####.# >h' ###.##...###.###.#... ######..#.#>....#.#...........###...#.#..........##.###...#.#...#####.###....##.##...# #.# #.#>hY >h3 :.{>h 19--3=10 ---->h` +8.0>h >h > _You escape Erica's grasp. You feel sick.>h"#.####.####..##.###..##.#.# #.# #.# ##..##.###.....#.#.####.###.........#######.#.##.# .#####.###...##...### #.#.##.# ..####...+...'......# #.####.###...##...#.# #.# #.#)....####'###.....#####.# #.# )...))..{.##.####.#.##...###.###.#...........#.#..>...........>h###...#.#...........##.###...#.#...#####.###....##..##...# #.# #.#>hc>h^..----9.5>h»>hp$ _You feel sick.>h*   #.# ##..##........###...### ......# #...#.# #.# )>h+'###.....#####.# #.# )...))....@......##.###.......................#...........>............ ..............#  ...........##.#  ###.###....##..    #...# #.#   Casting: Volatile Blastmotes (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h,OA cloud of volatile blastmotes flares up around you! Run!>hj  #.# ##..##........###...### ......# #...#.# #.# )'###.....#####.# #.# )...))....@......##.###.......................#...........>............>h..............#...........##.####.###....##..  #...# #.# >hv "   #.# ##..##........###...### ......# #...#.# #.# )'###.....#####.# #.# >hK )...))....@......##.###.......................#...........>............ ..............#  ...........##.#  ###.###....##..    #...# #.#   You feel sick. Something hits you.* * * LOW HITPOINT WARNING * * *>h>>h >hC\ #.# ##..#>h"#....>h(....#>hR##...### >h;......# >h#...#.# #.# >h)'###.....#####.# #.# )...))....@......##.###.......................#.........>hY..>..........................#...........##.####.###....##..  #...# #.# >h   #.# ##..##........###...### ......# #...#.# #.# )>hU'###.....#####.# #.# )...))....@......##.###.......................#...........>............ >h ..............#  ...........##.#  ###.###....##.. >hs   #...# #.#   >hSomething burns you.* * * LOW HITPOINT WARNING * * *You block something's attack. Something hits you but does no damage.>hm  #.# ##..##........###...### ......# #...#.# #.# )>h'###.....#####.# #.# )...))....@......##.###.......................#...........>..........................#...........##.####.###....##..  #...# #.# >hx  Something grabs you. You are constricted.>h5/57 =------1- 0 ==>h+E301.0Constr >h>hV _* * * LOW HITPOINT WARNING * * *>hr& _Erica's grasp on you weakens, but your attempt to escape fails.  You feel sick.  You are no longer poisoned.  The cloud of blastmotes explodes! The concussive blast engulfs you!  You die...>hn -8/57 --------2->hB /  --more-->h>hvInventory: 28/52 slots Hand Weapons (go to first with ))  b - a +5 short sword of electrocution (weapon)  a - a +1 short sword of flaming Armour (go to first with [)  e - a +2 robe of willpower (worn)  f - a +0 kite shield (worn)  g - a +0 helmet (worn)  i - a +0 cloak (worn)  o - a +2 pair of boots of stealth (worn)k - a +0 leather armour  s - a +0 troll leather armour Jewellery (go to first with "=)  j - an amulet of reflection (worn) Wands (go to first with /)q - a wand of roots (10)  y - a wand of polymorph (6) >h<=Scrolls (go to first with ?)  c - 2 scrolls of vulnerabilityd - a scroll of revelation  l - 5 scrolls of teleportation  p - 2 scrolls of fear  r - 2 scrolls of noise [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>h >hR,>h>h.`Goodbye, rockambo.4209 rockambo the Thaumaturge (level 10, -8/57 HPs)Began as a Deep Elf Fire Elementalist on Aug 27, 2025.Killed themself with a badly aimed concussive blast (13 damage)... on level 8 of the Dungeon.The game lasted 00:50:24 (14154 turns). Best Crawlers ->h'1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswn>hnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswn>hBuReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the Orb>hF >hK >h O ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l