e:j Player: rockambo Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.14:25:41.ttyrec Time: (1782224741) Tue Jun 23 14:25:41 2026 f:j~v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cf:jf:jf:jKWelcome, rockambo. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Hexslingeri:ji:j #i:j+Welcome, rockambo the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll Hexslingerx:jj x:ju x:j WWelcome, rockambo the Minotaur Fighter. You have a choice of weapons.  a - rapier(+1 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+2 apt)  e - long sword(+2 apt)f - unarmed(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help:j :j :jNirockambo the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered######...##.@.##...##...###+##:jm:j_sWelcome, rockambo the Minotaur Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.:jBx:jPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:ja :j$   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.6  31%  +2   j + Spellcasting   0.0    -4           b + Maces & Flails   1.3    +2      c + Axes2.4   8%  +2       d + Polearms   1.3    +2       e + Unarmed Combat   0.0    +1[:j 37m                      f + Armour3.6  31%  +2       g + Dodging   0.0    +1      h + Shields3.6  30%  +2       i + Stealth   0.0    -1                     :j4 2[34m                         The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jargetarget--  -- -- --  -- -- --  -- --  -- a-z] set[-] clear selected targettrainingtargets:j <[?25h[?0c0 :j[?25l[?1c15.0  +2 current training targets, if any.=] set aall targets:j^P a * Fighting   3.6:j  j * Spellcasting   0.0:j_p j - Spellcasting   0.0:ja-z] setselected target:jU^ &[?25h[?0c0 :j^ :jk+ [?25l[?1c15.0 10.0  +2 =] set aall targets:j9  c * Axes   2.4:jF|a-z] setselected target:j3=[?25h[?0c0 :jj [?25l[?1c:jen 10.0 12.0  +2 =] set aall targets:j^  f * Armour   3.6:j%| a-z] setselected target:jOj=[?25h[?0c0 :jE [?25l[?1c:jL 12.0 12.0  +2 =] set aall targets:jy  h * Shields   3.6:j?qrockambo the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5#####SH: 4Dex: 9#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#...#a) +0 war axe#...#Nothing quivered##+##Welcome, rockambo the Minotaur Fighter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:jI:j`:j:j# _:jf#:j#:jo$:j&/ _You open the door.:j (:j(:j(:j/There is an open door here. _:j0:j1,:je3:j5,:jN6,:j8:j;:j;:jm<:jS>:j?,:j_@:jA:jB,:j#C:jD:jKX:jLB:jM:jO,:jO:jQ:jPWX:jX:jbZ:j[:j#]:j^,:j._:j pX:jq:jPs,:js:jFu:jv,:jw:j+y:j}{,:j<|:j}:jn:j,:j B:j :j:j,:j9:j:j!,:j$:jM:j,:je:j̺:j:j:j?:j:j!,:j:jn:j:jJ:jn:jI:jX:j,:j:j:j:j:j:jG:j4:ja:j:jm:jR:j:jv:jI:jO:jy:j:jP:j@:ju:j=:j:jB:j:j`,:j:j:j,:j~:j:j',:j:j:j:j:j`:j#:jE:j}:j:j :j,:j^:j:jh,:jP:jzX:j:j[:j:j ,:j :jw :j# :jB:jP:j:jGX:jB:j9B:j6 _You now have 14 gold pieces.:j7B:j8:j9:j::j::j];:j<:j:j:j,:jn:j B:j :jZ ,:j"B:jZ$,:j$:j,':j(:j(:jd):j,:jK4c  You encounter a bat.:j5 >b .# . .# #. .# .# .# .##.## ....# .# #+## :jO6B #.# ##### #..#  #.####...###..#.# ####.##............# ......#.#...##.##### ##......##.###.#:j7  b   bat (asleep) #.#...#.##.# #.# ...........# #.# #.##.##.#### #.# :jH9=.b64.0 (64.0):jF:%.b:j:$.b:jQBzb5.0 (65:jH:j*V; _Found a stone staircase leading down.:j:j:jx:j8Z _A bat is nearby!:j 7 .#  >. .#  . .# #. .# b# .  .##.##  #....#  :jě #@...#  #+# #..#.#  #.# ##### #..#   #.####...###..#.# #####.##............# ......#.#...##.##### ##......##.###.# ##.#...#.##.# #.#:j } ..........# #.# :j# &.b:j $.b:j s=6.0 (1.0) :j ,_The bat hits you but does no damage.:j   You barely miss the bat. The bat completely misses you.:jN -7.4 (1.4:j:jv _The bat hits you but does no damage. The bat closely misses you.:jG .  You slash the bat!:jR:j588.9 (1.5:j^:jUG _You kill the bat!:jgI:j  You encounter a frilled lizard. # ##  ##. .##  #..##..# # #>@####.# - #..##.#.#  ......##.....# # ....#. #.#.#.# .# ... l ##.##.## .# .. ## ##....# l  :j[40m frilled lizard (asleep) .# . #....#   .# #+# #..#.#  ## #.# ##### #..# #  74.9 (6.0l.l=5.9 (7 _The frilled lizard hisses angrily.:jrS7l.:jc:ju3-6.9 (1:j-:j&fl.-7:jh:jLB t †You hit the frilled lizard.:jI S:jq 20/2016=9.3 (1.4 _You kill the frilled lizard!:ja:j:j{:jb:jA:jX:j,:j:j~:j,:jR  There is a stone staircase leading down here.:j:jO _:jR  There is a stone staircase leading down here.:ji:j _:j:jj  You see here a frilled lizard corpse.:jj  You encounter an endoplasm.:jqy# #. ###### ..J ##.##.## .... #..##..# # .....###>.####.# ......##†.##.#.# .......@##.....# - #### ......#..# ...# ..... ..###.##.## .<.# .... #### ##....#..# #....#..# #+# #..#.# J   endoplasm (asleep) #'### #.# ##### #..# #...## #.####...###..#.# .....#####.##............#:j:.J85.3 (6.0:ja 1J:j E-6.3 (7:j ':j)^ _The endoplasm quivers.:jO :j :j :j. #.#.. #######...# ##.##.##.J##..##..# #.###>.####.#.##†.##.#.#.##.....##.#.##.#.#.# #...#....###.##.## #.<.#.### ##....# #...# #...# #....# #...# ##+# #..#.# ##'### #.# ##### #..# # .....## #.####...###..#.# ......#####.##.#:j'.J:jy :j +7.3 (1:j(:jW:j] ?.  #.  ##.. ########...# ##.##.## #.....##..##..# #J###>.####.###†.##.#.# ...##.....#  #####.#.##.#.#.  #...#.....###.##.##  #.<.#..#######....#  #...# ##...# #....#  #...# ##+# #..#.# ###'### #.# ##### #..# # #.####...###..#.#:j&k :jk .=8:jq :jv @ _The endoplasm hits you but does no damage.:j!M .  You slash the endoplasm!:jCovered 7339.7 (1.4 _You kill the endoplasm!:j :j:j:j:j:jt:jn:j}:ju,:jr :j :j ,:j,:j:j,:jM:jO:j+> #.#.###.#....#####.#.......:j( ........##  ........#  #.....#  #...#  ##.@# ###### -94.7 (5.0 ##...####.##.# ##.....##..##..# # #.......###>.####.# #.........##†.##.#.# #...........##.....# ##### #.........#.##.#.#.#  #...# ##..........###.##.##  #.<.# ##.....##### ##....#-5.7 (6:jm5Q _Found a stone staircase leading down.:jh :jm  #  #.## #.#.##  .#....########  .#...........#  ........####.#  .........# #.##### ###.....## #....@.#  111.7 (16.0)##...## ######.#  ##..## ###### (#  ##...####.##.## .#  ##.....##..##..# .#  #.......###>.####.#    .........##†.##.#.#    ...........##.....#    .........#.##.#.#.#   :j 2.7 (17 _Found 5 boomerangs.:jc3:j:j8:jX:j:jP,:j>:j:j:j:j:jo:j):j?  You see here 5 boomerangs.:j:j/ _:j0:j3:j5:j}6:j6:j8:j::j#;:jT?:jA:jVC,:jD:jH:jRX:jUB:jU:j!XB:jY:j [:jU[:j[\:j^:jP`,:j`:j.b:j}c:jc:jAd:jk  You see here a frilled lizard corpse.:ju _:j{,:j}:ja}:j3~:jۀ:j:j*:j~:j=X:j:jǍ:j$:j:jP:j:j:jo:jN:j1,:j:jƝ:j::jȟ:j@:jW:j:jt:jF:j:j,:j:jn:j,:jO:jï:j,:jб:jI:j,:j':jֹ:j:j:jʼ:j:j?:j:j:jD:j:jb:j:j*:j,:j:j:jR,:j:j:j,:jt:jo:j-,:j:j6:j,:jf:j~:j:jt:j:j:j~n  You encounter a frilled lizard.:jU ....  ###..# #.#  .#..# #.#  :j...####.###  #. ##...>.#.#.##  .##.#...##.#....######## l.......##.#...........# #.@..........####.# #####.........# #.# ####.....## #.. ##...## ### ##..## ##### ##...####.##. l   frilled lizard (asleep) ##.....##..##. ##.......###>.# #.........##†.#:jU.l47.7 (35:j9yl8.7 (36:j:j8 _The frilled lizard hisses angrily.:j]2 #### .... ###..# #.#.#..# #.#  ...####.# #. ##...>.#.#.## #.##.#...##.#....#######.l....@.##.#...........#####.#......###.# #####.........# #####.....## #. ##...##  ##..## #### ##...####.## ##.....##..# ##...#>..l:j_:jh19.7 (1.0):jNk:j! ##### .... ###..# #.# .#..# #.## ...####.### #. ##...>.#.#.## #.##.#...##.#.... #..l..@..##.# #####.#.#### #.#####.# #.. ####.....## #### ##...##  ##..##  ##...####. ##.....##.. ##.###>.l:j&:j''50:j4:j)9s _The frilled lizard unfolds its giant frill.:jlA  ##### .... ###..# #.# .#..# #.# ## ...####.### #.###...>.#.#.## #.##.#...##.#.... #...l@...##.# #####.#. #.#####.#  ..# ####.....## #### ##...## ##..##  ##...####.:jwB } ##.....##.. ##.###:jI ;=:jZJ 1:jOO :jQ _ _The frilled lizard completely misses you.:j   You miss the frilled lizard.Your headbutt misses the frilled lizard.:j-3.1 (1.4:ju _The frilled lizard closely misses you. x2:j.:j64.6 (1.5 _You closely miss the frilled lizard. The frilled lizard closely misses you.:j l  You completely miss the frilled lizard.:j0 -6.0 (1.4:j@ :j I _The frilled lizard bites you but does no damage. x2:j7  You closely miss the frilled lizard.Your headbutt misses the frilled lizard.:j8^18---7.3 (1.3:jAI _The frilled lizard bites you.:j߸8.6 _You closely miss the frilled lizard. The frilled lizard barely misses you.:jH  You miss the frilled lizard. The frilled lizard barely misses you.:j ?The frilled lizard completely misses you.:jE .60.0 (1.4:jV :j: O _You furiously retaliate! You headbutt the frilled lizard.:j1r †You hit the frilled lizard.:j7R:j;k9=--411.4:j@:j BR _You kill the frilled lizard!:jI:ju:jb,:j":jc20===:j:jt1 _HP restored.:j:j(:j:j:jC:j:j :jX:jy-B==:j/c  You encounter a rat.:j@D############### #....r........#  ###@.# #.# - ##.#..# #.# ##.#...####.### #.###...>.#.#.###.##.#...##.#....########...†....##.#........... r   rat (asleep)#####.#.........#.#####....:jB #...# #### #.:jJW.r70.0):jpVJr:j)WK====2.4 (11:j_C _The rat squeaks loudly.:j* g †You hit the rat.:jvR:j0o50=---3.9 (1.5):j :jG _You kill the rat!:jc:jd:je:ji:jk:jp,:js:j5v,:jgw:j{:jq}:j ~:jk~:jk_  You see here a rat corpse.:j:jU _:j   You see here a frilled lizard corpse. _:jB B:j :j :j: ,:j+ :j8 :j09 :j9 :j7: :j: :j< :j7? ,:jG n:jI :jhK B:jEN :jN :jIO :j.P :j} :jD  _You open the door.  There is an open door here. _[40:j om:jƮ ,:j ,:jo :jA :jt ,:j :jU B:j :jH :j} :j :j :j ,:j] :jU :j :j :jA B:j :j :j :j ,:j; ,:j| :j ,:j] :jk :j ,:j :j :j :j  :jH :jv :j :j :jY :jh :j B:jr X:j :j)! #..# #####.###.# #..###.......#.# .......###.#.#.# .....### #.....# ....## #.#.##### ##.........#.....# .#############.#  .# #.#  +# #@#  ----260.9 (87.0) #.#   #.#   #.#   #.#   #.#   #.#   .>#    :j) :j<* F-1.9 (88:j24 Q _Found a stone staircase leading down.:j^3:j:jٲ:j:j,:jX:j:jü:j:jh  There is a stone staircase leading down here.:j  _:j6::j?n:jb@:j@:j*A:jB:j9C:jC:jC:jD:jCF:jF,:jH:jH:j"I:j}I:jmJ:jK:jK:jVL:jM:jO,:jqO:jP:jQ:jQ:j&R:j-S:j3T:jT:jT:jV:j2W:jzW:jW:j]:jL^:j]_:j`:j`:j^a:jb:jd,:jTe:jf:j6h:jlB:jrm:joB:jp:j*q:jq:jJt:jvi  You encounter a hobgoblin.:j| #.# ###.#  #.# #...#  #.# #.#.#  #.###.#.#  #.......#  #####.###  g#### #.#  ......#####.#  #..@....# #########   g   hobgoblin (asleep)   :jR~Y.g93.9 (32:jtCg:j234.9 (33 _:jَ:jI:j h #.# ###.#  #.# #...#  #.# #.#.#  #.###.#.#  #.......#  #####.### .##### #.# .g....#####.#  #.@.....#  #    :j @.g:j] :j 15.9 (1.0):j :j :j #.# ###.#  #.# #...#  #.# #.#.#  #.###.#.#  #.#  #####.### .###### #.# .g...#####.#  #.#  #  .g:j} :jC6:j #.# #.# #.# ###.# #.# #...# #.# #.#.# #.###.#.# #.......# #####.######### #.#......g@.#####.#...#####.......##########=7 _You block the hobgoblin's attack.:jT .  You closely miss the hobgoblin. You headbutt the hobgoblin.:j[R:jXTrooper669.4 (1.5:jc _You kill the hobgoblin!:js / #.# #.# #.# ###.# #.# #...# #.# #.#.# #.###.#.#. #.#.= #####.###.###### #.#.#####.#.#####.#. ###:jz :j -3000 _Found a large coral ring.:j:j:j:jr:j1:j:j,:j,:j¥:jd:jJ:j:jy:jX:j,:jC:jϰ:jf:j_:jس:j̺ #......># #.#####.# #.# #.##+# #.# ###.##.# #.# #...#:j\ ## #.# #.# #.#.# ##.##.## #.###.#.# ##......## #.......# ##.# #####.###- #........###### #.#..............#####.###.......#####.......###.....## ###########...## ##.#:jf4 ##:j+5.4 (5:j+6.4 (6:j:j5 _d - a ring of poison resistance:j>:jAmPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jh :j#......># rockambo the Trooper#.#####.# Minotaur#.# #.# Health: 20/20 ========================#+# #.# ###.# Magic: 0/0#.# #.# #...# AC: 7Str: 20## #.# #.# #.#.# EV: 8Int: 5##.##.## #.###.#.# SH: 4Dex: 9##......## #.......# XL:  1 Next: 66% Place: Dungeon:1##....@...# #####.### Noise: ---------  Time: 306.4 (0.0):jQ#........###### #.#a) +0 war axe...............#####.#Nothing quivered##.......#####.......###.....## ###########...####.###   _You encounter a hobgoblin. _You block the hobgoblin's attack.  You closely miss the hobgoblin. You headbutt the hobgoblin. _You kill the hobgoblin! _Found a large coral ring. _d - a ring of poison resistance:jG :j +9 (0.5:jL:j< _d - a ring of poison resistance (worn):j׺:jԻ3:jO:jFX:jB:j:j:jS:j:jk:ju:j:j:j:jB:j :j,:j:j:j`,:j%:jz:jO:j:j:j:jt##..... #+# #...... #.# #.)... ####.# #.... ##.##.## .... ##......##  #.. ##........#  #..####........#### #.?@................14.9 (8.0 ##.####.......#####. :j#. ##.....## ## #. ##...## .. ##.## ## ###:j:j+5.9 (9:j{:jx% _Found a dagger.:jx ##....... #+# #....... #.# #.).... ####.# #..... ##.##.## ....# ##......## #..# ##........# #..####.. #.@.... ##.####.##### #.# ##.....##  #.# ##...## ..# ##.## ### ###:j }+6.9 (1:j}+7.9 (2:j:j%` _c - a scroll labelled HIAPELUPSU:j<3:j3:j6:jDB:jH,:jwI:jI:jJ:j M:jkQ,:j[R:j U:jp:jq:ju:j@v:jB:j :jt:j:j:jI:j:j֍:jא:jO,:j:j:j/  You encounter a rat.#..........## #r#.#######....... ....#.###### # #.### .#  #.#.# +# ###.#.# .....# #.#.#######..@.#### ##............+ +.#####....#### ###.#.####...####.....## r   rat (asleep) ##[3:j 7m.......## #+# #.........# #.# ##.).....## ####.#.r30.9 (13.0):jJr:j5==1.9 (14:j2:j;- _The rat squeaks loudly.:j$T# ###.....###.........## #.#.#######....... .r..##### #.###. #+##.###.##.......#  #.#@##  #####....######............++.#####....###### ##.#:jUw.## ##...##  ##.....###.#+.........# .r:j]P--2.0):jc:j~l.........### ###.....###.........## #.#.#######....... ....###### #r###. #.+####.##......@# #####.#.##  #####....######............++.#####....###### ##.#.## ##...## ##.....####+.r--3:juM##.##..###....J#.# #.........### ###.....###.........## #.#.#######....... ....###### #.###.:jEvZ #.#r+##.###.#.......# #####.#.##  #####....######......##J   endoplasm (wandering):jv3#....:j{ .J  You encounter an endoplasm.The endoplasm quivers.:jȁ1J:j<.=4:jΈ:jى1 _You block the rat's attack.:j  †You closely miss the rat. You headbutt the rat..J.J756.3 (1.4 _You kill the rat!:j ... #######.###.##..###.............#######.....###.#..........## ##J#.#######....... ....##### #.###. +##.###.##.......# :j@ #.#.#######....######............++.#####....###### ##.:jb ~#.## ##...##:j& $.J:jL -70 _You see here a rat corpse.:j##.####  #.... #######.###.##..###...:j9..#.# #.........##.#####.....### #.#..........## ###.#.#######.......#..J..###### #@###. #.#†+####.#......#.#.#######....######............++.#####....###### ##.#.##:j:js.=8:jvV _The endoplasm hits you but does no damage.:jM .  You slash the endoplasm!:j(:j839.7 (1.4 _You kill the endoplasm!:j$VM####.#######.####  #.... #######.###.##..###.....#.# #.........##:j%.#####.....### #.#..........## ##.#.#######.......#..@..#######.#.###. #.#†+##.###.#.#...:j%D :j-:j[.5-400:j3:j86:j{ :j :jc :j+ :jz :j :j; n:jJ :j ,:j :j :j{ :j :j" :j :j@ ,:j :j :j :j" :j :j :j# ,:js :j :j, :j :j ,:je :j :j< :js :j| :j :jI :j\ :j :j :jU :j8 :jf :j :jC :j :j :jE :j :j :j B:jx :j :j :j :j :j :js :j :j :js :j  :j :j :j ,:j :j* :j1 :j~ :j :j: :j! :ja! :j" :j $ :j% ,:j( ,:j. B:j51 :j 2 ,:j_3 :j4 :j<  #.# ###.#.#.# #.....# #.# #.#.###  #.# #.#†#  #.###.#.#  #.......#  #####.#.## >.#.########....#### .......@...........+ -66.7 (26.0)..#.########....#### ##.#.##  ##...## ##.....## ##.......## # #.........#  ##.).....## #### ###.....## ##.:jB B7.7 (27:j4H :jXJ 9 _Found an escape hatch in the floor.:j3:j:j:j:j,:j:jaB:j:jk  You encounter a ball python.:j4V #.# ###.#. #.# #.....# #.# #.#.### #.# #.#†# #.###.#.### #.......### #S #####.#.####.>.#.########....####....+##...#.########....###### #. ##.#.## #. ##...## #. ##.....###. ##.......## S   ball python (constriction, asleep)#. #...##. ##.).....##  ###.....## .S9.0)S)==70.7 (3:j :j5 _The ball python hisses angrily.:jtB &  :jC You barely miss the ball python. The ball python barely misses you.The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage. -1  -2.0 (1.3Constr :jOK :jK _ _The ball python constricts you.:jnq †You slash the ball python!:jy  8 91-3.5 (1.5 _You kill the ball python! _Your Fighting skill increases to level 4!:j!/ _:j6,:j9,:j;:j>:j;A:jA:jCB:jD:j,K:jK:jT:jcYX:j[g  You see here a ball python corpse.:jV]:j^5 _:j`:jwa:ja:j#mB:js:jv:jӂ:jx:jl  You encounter a bat.:j ###.##..###b #.....#.#.. #..#..#.###... ###..##...... #........#.# ####..##.#####..###.# ##.##............# #... :j&;#@# #########.##- #.# #.......#. #.# #.#####.#.#######.#####.# #.#...#.........#.# ###.#.###.###.###.#.# #.....# b   bat (asleep)#.# #...#.#.# #.#.####.#####.#.#.# #.#†:j#..^......#.###.#.#:j:j .b402.5 (29.0).b..b:jI b-3.5 (30 _:jef ###.  #..  ###...  ...b.  .#.#  .#####..###.#  ............#  :jti%#@#  #.#   #.#  #####.#  #.........#.#  #.###.###.#.#   #.# #...#.#.#   #.#####.#.#.# #.#†#  #..^..... :jq ###.  #..  ###...  ...b.  .#.#  .#####..###.#  ............#  #@#  #.#   #.#  #####.#  #.........#.#  #.###.###.#.#   #.# #...#.#.#  #.#####.#.#.# #.#† #..^.....:jwN _A bat is nearby!:j....... ##.##..###.. .#..#..#..###..##..###...b........ ..#.# ####.#####..#####.##.......@....# #....######.#############.##.......#.#  #.# #.#####.#.######.#####.# #.#...........#.# ###.#.####.###..... #...#..########.#.#.# #.#†.b.b19--=4.5 (1.0):j= _The bat hits you.:j9 .  You hit the bat.#....... rockambo the Trooper.. .###.##.. Minotaur.###.#.....#. Health: 19/20 ======================--.#..##..#..#. Magic: 0/0###...###..##. AC: 7Str: 20#.....#....... EV: 8Int: 5..#.#####..## SH: 4Dex: 9.#####..###.###.## XL:  1 Next: 100% Place: Dungeon:1.......@....##... Noise: =--------  Time: 406.0 (1.5).######.#############.## a) +0 war axe#.#[39:j:;49m #.......#.# Nothing quivered#.# #.#####.#.#######.#####.# #.#...#.........#.# ###.#.###.###.###.#.# #.....##.# #...#.#.# #.#.####.#####.#.#.# #.#†# _Your Fighting skill increases to level 4! _You see here a ball python corpse. _You encounter a bat. _A bat is nearby! _The bat hits you.  You hit the bat. _You kill the bat!You have reached level 2!  --more--:j26/27=1/1========================2 0% :j4 _:j I:jʘ :j/ _:j h7==:j :jm :j= ,:j :j :jH X:jv  You encounter a goblin. It is wielding a +0 dagger.:j e#. ##. .#. #.##.# ##+#.#..## ###....#... ..##.#...###.#:j Fg.#..#..#..#.. ###...# ###..##....#...@.# #....- #...#.## ####..#####..###.# ##.##............##....######.#############.##:j #.# #.......#.# g   goblin (asleep)...:jx 6.g12.0 (6.0:j* g====3.0 (7:j :j ( _The goblin shouts!:j #.#.### # #.#. #. #. #.#. #.#.# #.##+#..### ##### #.... #... ....# ###.##...###... #.....# #..g#..# #..#..# . ###@..# ###..##...#.....# #...... #...#.## ####.. .#####..###.##.# ............# #...######.#############.# #.# #.......#. #.# #.#####.#.# #####.#####.#[:j40m #.#..==---4.0 (1 _The goblin hits you but does no damage.:jL< u---5.5 (1.5:jCB _You closely miss the goblin. The goblin closely misses you.:j=!  You barely miss the goblin. Your headbutt misses the goblin.6.9 (1.4 _The goblin hits you but does no damage.:j j )You slash the goblin!:j$R:j038.3:jh%:j'J _You kill the goblin!:j6 #..... #.#.## # #.#. # #. ## #.#. ##.# . #.##+#..###. ##### #.... #...# ....# ###.# #...###... #..... #..@#..# #..#..#...###...# ###..##...#.....# #..... #...#.## ####.. .#####..###.## ............# #..######.#############. #.# #.......#. :jTV#.# #.#####.#:j:j4-90:jm:j7O _You see here a +0 dagger.:j u:jd $ _:j :jg :j' ... ....# . ..## .# .: ##. .# #.#.. #..# #. #...###...###...#..$ #.....#.. #.....#.#  #...###...###..  #@......#...# - ###...###...#  #..#.#..#...#  #...#.#...### .# ..?..#.#.....#...# ...###...###...##### ..# ..#.#...#......### #.#...### #.#..)#..#.#.#:j8 0312.0):j8 ,2.3 (13:j? :jB T _d - an orange potion:jI:jl:jX:j{ _c - 2 scrolls labelled HIAPELUPSU (gained 1):j/:j:jr:j:j_:j:j;:j:j,:j:j2:j :jQ:j$:js:j:j;:j J:jW #.# !# #.# .# #.# #.# .# #.#.. #.# .#### ### ... ..#.# .... :j-.. ..###...###.. ####... #...#.#...# #.....###...#.#..@###. #.<.#..#...#.#...#..# #. #...#.#...###...###...#..$ #...:j #.#.....#...#.....#.# ####'#..###...###...###.. #.....#...#.......#...#.# #..... :jU#...###...###...# # #.#.## #...#..#.#..#...# #.#. # ###...#.#...### .# #.#. #:j You pick up a parchment of Confusing Touch and begin reading...:j Z49.3 (1750.3 (18:j ;^ _You add the spell Confusing Touch to your library.:j:j6k  You encounter a ball python.:j2#....##.# #.####... #.# ### #!# #.#  .S###.# #.#  #.#....# #.# .. #.#....####### ###  ... ..#.#...........  .. ..###...###@..# #####... #...#.#...#......# #...#..###...#.#...###....# #.<.# #..#...#.#...#..#.#.# #...#.#...###...###...#..$# #...##.#.....#...#.....#.### ####'## S  :jI`[39;49m ball python (constriction, asleep)..###...###...###.. #......#...#.......#...#.# #......#...###...###...# # #.#.###.S1.0).S:jFLNS):jp~=2.3 (2 _The ball python hisses angrily.:j c   #.#   ... #.#  ### #!# #.#  ..###.# #.#  #.#....# #.#  .. #.#.S..####### ###  ... ..#.#...........  .. #@..#  ... #...#......#  #...###....# #.<  #...#..#.#.#  ..###...#..$#  ...##  .##     # :j    #.#   ... #.#  ### #!# #.#  ..###.# #.#  #.#....# #.#  .. #.#.S..####### ###  ... ..#.#...........  .. #@..#  ... #...#......#  #...###....# #.<  #...#..#.#.#  ..###...#..$#  ...##  .##    :j# - # :j 4:j7 x _A ball python is nearby!:j2 ####.## .. #....# #.# #.#### ... #.#### #!# #.# ..###.# #.# #.#....# #.# .. #.#.S..####### ### ... ..#.#..@........  .. ..###...###...##.. ###. #...#.#...#......# #.....###...#.#...###....# #.<. #..#...#.#...#..#.#.# #... #.#...###...###...#..$# #...#.#.....#...#.....#.### [34:jw3m####'#..###...###...###.. # #...#.......#...#.# #.....:j G3.3 (1 _You block the ball python's attack.:j. _You block the ball python's attack.  You hit the ball python.  The ball python is severely wounded.  bites you but does no damage.  The ball python completely misses you. You furiously retaliate!  You headbutt the ball python.:jLR:jO564.7 (1.4:j@:j4O _You kill the ball python!:j#. #. ####.# ..#. #....# #.#. #.#### ... #.#### #!# #.# ..###.# #.# #.#....# #.# .. #.#.@..####### ### ... ..#.#...........  .. ..###...###...##.. ###. #...#.#...#......# #...###...#.#...###....# #.< #..#...#.#...#..#.#.# # #.#...###...###...#..$#:j[37m #..#.#.....#...#.....#.### ####'..###...###...###.. #:jw:j4-50:j :j :jD= _:jB X:jFC :j* K _d - 2 orange potions (gained 1):jN :jˆ ,:j :jf ,:jy :jd ,:j :j? _You now have 27 gold pieces (gained 13).:j: ,:j/ :jE :j :j9 :j :j :jr :j޳ :j˵ :j׷ :j ,:j :jü :j :j; :j :j :j :jX :j :j :jj :j :j :jO :j :jP :j :j :j :j :jq B:j :j* ,:j0 :j :j0 ,:jM :j :j X:ja :j/ :j >  You see here a +0 dagger.:j :j  _:jJ :j :j :j :j :jD :j ,:j& :j) :j* :j* :j4, :j- :j/ :j.0 :jC :jaD :jG B:jK ,:jK :jR \ _m - 3 potions of might (gained 1):jcS :j)T :jV :j`X :jX :j%Z :j[ :j] :j] :j^ :j` :j]b :jb :jc :jf :jh ,:ji :jk :jel :jl :jCm :jn :jo :j#p :jp :j/r :js ,:jMt :ju :jv :jHw :jw :jx :j>z :jz :jz :j} :j :jf ,:j :j% :jv :jǂ :jɄ :jK :jّ #.........#####..#...................###.~.~..##.######.####....~⌠~..##.# #.# ......~..##.# #.# ##..........######.######.#....###.##.........##..####.##.###.###.# #..@....##.# #...#.#:j |- ##+#######.#####.#.# #..^...... #######.### ##.##..# # ####.>.#†#### +............ ####...#.#### ##.##.#:jř (513.7 (58.0)'#..#...#....#.....+.....#.....:j :jƥ M======4.7 (59:j :j O _As you open the door, it creaks loudly! You hear a shout!:j:3:j;:j?:jj  You encounter 2 endoplasms.:j  #.........#####..###. #.........J###.~.~..##.######..~⌠~..##.# #.#  ......~..##.# #.#  #..........######. #.#....###.##. ##..####.##.###.###. #.@.....##.# #...#. ##'#######.#####.#. #... #..^...... #..... #. #....=.. ##.##..# #.........####.>.#†JJ 2 endoplasms (wandering) +.........+ #.....J...####...#.  ##.##.#:j .J0.0)  Found a runed opal ring.:j KThe endoplasm quivers. x2:j$J.:j8JK   kobold:j;L------5.7 (1:jA:j"Fx _You encounter a kobold. It is wielding a +0 short sword.:jT4 #....... .###.~.~..# .J...~⌠~..##.# #.#  ......~..##.# #.#  #....... #.#.... ##..####.# #.@.....##.#  ##'###### #... #..^ #.....  #....=..   #.........####.>.#† +.....J...+ #...K.....#   :j{x #....... .###.~.~..# .J...~⌠~..##.# #.#  ......~..##.# #.#  #....... :j#.#.... ##..####.# #.@.....##.#  ##'###### #... #..^ #.....  #....=.. :j$ #.........####.>.#† +.....J...+ #...K.....# :j:j=------:jƳ:jd _There are monsters nearby!:j< :js> 4:j :j...........###.~.~..##.######.####.J...~⌠~..##.# #.#  ......~..# #..........######.####.#....###.##......... ##..####.##.###.### #.......##.# #...##@#######.#####...# #..^.....#.....# #######.###....=..# ##.##..##.........####.>.#†###+.....J...+........... J   endoplasm#...K.....####...#.####.......## ##.##.# ##K.J.J:jH.J 2 endoplasms6 _:j,:jQ _There is an open door here.:j" 5K.:j( JJ..J:j4 C7 _:j= :jG :jxb.JK.J=:j†Y8:j'.J:j9K.:j$J.:j<9:j:j:joQ q .  You slash the endoplasm!.:jx^ cJK..J:j̀    endoplasmYou kill the endoplasm!13=21.2 (1.5:j S _The kobold hits you but does no damage.:jhl )You slash the kobold!:js    You kill the kobold!:jew572.6 (1.4:jl~:jlN _You hit the endoplasm. You block the endoplasm's attack.:j  You barely miss the endoplasm.The endoplasm is moderately wounded.4.0:jR:jsC _The endoplasm hits you but does no damage. x2:jK .  You hit the endoplasm.:j(:j11245.4:jf:jM _You kill the endoplasm!:j~ 7 .###.~.~..##.######.####....~⌠~..##.# #.#  ......~.. #..........######.#####....###.##......... ##..#####.### #.......##.# #...#'#######.######.@.# #..^.....#.....# #######.###....=..# ##.##..# ##.....###.#:j' J-60:j :j T _You see here a +0 short sword.:j=R ....~⌠ #.#  ......~.. #..........######.#####....###.##......... ##..####.### #.......##.# #...##'#######.#######.).## #..^.....#..@..# #######.###....=..# ##.##..# #.........####.>.#†#####...###.#:jlN:j_OG-7 _:jW:jY:jV.~..##.# #.# ##..........######.######.#....###.##......... ##..####.##.###.###.#.......##.# #...#.###'#######.#####.#.###.).## #..^......###.....## #######.####...##..# #.........####.>.#†####+.+............#.####...#.####### ##.##.### ####.### #.#+## #.# # #.# # :j`<8:jm:jA9.4 (2:j:j^1 _e - a ring of see invisible—:jtWear or take off which item? Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ×:jl+ ×:j1 ......~..##.# #.# # rockambo the Trooper#..........######.##### Minotaur#.#....###.##.........# Health: 27/27 ========================##..####.##.###.###.# Magic: 1/1========================#.......##.# #...#.# AC: 7Str: 20##'#######.#####.#.# EV: 8Int: 5##.).## #..^......# SH: 4Dex: 9##.....## #######.### XL:  2 Next: 24% Place: Dungeon:1#....@..# ##.##..# # Noise: ---------  Time: 529.4 (0.0)#.........×:j2 ####.>.#†#### a) +0 war axe+.........+............ Nothing quivered#.........####...#.######.......## ##.##.###.....## ####.###...###.###+###.# # #.# # The endoplasm is moderately wounded. _The endoplasm hits you but does no damage. x2  You hit the endoplasm. _You kill the endoplasm! _You see here a +0 short sword. _e - a ring of see invisible×:js9 P  Okay, then.×:j9 ×:j[? ×:jKA . _ė:jn Put on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of poison resistance (worn)e - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ɨ:jƗ:jƗ:j......~..##.# #.# # rockambo the Trooper#..........######.##### Minotaur#.#....###.##.........# Health: 27/27 ========================##..####.##.###.###.# Magic: 1/1========================#.......##.# #...#.# AC: 7Str: 20##'#######.#####.#.# EV: 8Int: 5##.).## #..^......# SH: 4Dex: 9##.....## #######.### XL:  2 Next: 24% Place: Dungeon:1#....@..# ##.##..# # Noise: ---------  Time: 529.4 (0.0)#.........Ɨ:j5####.>.#†#### a) +0 war axe+.........+............ Nothing quivered#.........####...#.######.......## ##.##.###.....## ####.###...###.###+###.# # #.# #  _The endoplasm hits you but does no damage. x2  You hit the endoplasm. _You kill the endoplasm! _You see here a +0 short sword. _e - a ring of see invisible _Okay, then.Ɨ:jA9 (0.5Ɨ:jhƗ:j Ɨ:j2_e - a ring of see invisible (worn)Ǘ:j Ǘ:j2 Ǘ:j Ǘ:j Ǘ:j Ǘ:j1 ,Ǘ:j[ Ǘ:jF ,Ǘ:j Ǘ:j Ǘ:j Ǘ:j Ǘ:j Ǘ:j Ǘ:jݷ Ǘ:j Ǘ:jй Ǘ:j Ǘ:j ,Ǘ:jA Ǘ:j Ǘ:j ,Ǘ:j Ǘ:j\ Ǘ:jH  ##.).## #..^...... ##.....## #######. ##.......## ##.##..# #.........####.>.#†##+.........+...........#.........####...#.####.......## ##.##.#  ##.....##   ##.@.## #.#  ##+## #.#  #.#  #.Ǘ:j s# #.# Ǘ:j7 35.9 (6.0'#r##.##.#...r   quokka (asleep)...... r.  As you open the door, it creaks loudly!Ǘ:j rYou encounter a quokka.Ǘ:jz (======Ǘ:j $6.9 (7Ǘ:jL Ǘ:j > _The quokka bites you but does no damage.ȗ:j  You completely miss the quokka.=-----8.2 (1.3 _The quokka bites you but does no damage.ȗ:j u '  You slash the quokka!ȗ:ju b31-----9.6 (1.4ȗ:j ȗ:j J _You kill the quokka!ɗ:j@##.....## #######.####.......## ##.##..# .........####.>.#†###+...+...........#.........####...#.#####.......## ##.##.# ɗ:jl ##.....## ## ##...##  ##@##  #.# ...##.##ɗ:j-400 _There is an open door here.ɗ:jQ_ _ɗ:juRɗ:jTBɗ:j^Vɗ:jJ====1.0 (3ʗ:j> _The goblin shouts!˗:j6I ##'# ##.) ## ## ..# ## #.. # ... +##.# # #.g.# .# ##.#####.# ##....#... ##...###.#.##' #...# ####.## ..... ##.##.###.#.#.# #.#.##### ##...3----=---2.0 (1 _The goblin hits you with a +0 club.˗:jdu---3.4 (1.4˗:jp _You barely miss the goblin. You block the goblin's attack.˗:j:U ˗:jXD)  You slash the goblin!˗:jn]R˗:jak4=---74.8˗:jVf˗:jhJ _You kill the goblin!˗:jG0u˗:jM6X˗:j7˗:j8˗:j;5==˗:j=,˗:j=˗:j?,˗:jp@˗:jA,˗:jB˗:j$D˗:jaDh6==˗:j'E˗:joF˗:jF˗:jG˗:jH,˗:jI˗:jK,˗:jK˗:jL˗:j.M9=˗:jM˗:j\O˗:jO57=˗:jO˗:jtP˗:jR˗:jS˗:jS˗:joT˗:jW<  You see here a +0 club.˗:jY˗:jY _˗:j9Z˗:ja[˗:j]˗:j]˗:j^˗:ja˗:j b˗:jOb#=˗:jwb˗:jc˗:j~d˗:jVf,˗:jg˗:j.J604.8 (20.0)˗:jcJ-5.8 (21˗:jW˗:j&^ _The endoplasm quivers.̗:jX #.#  #J#  #.#  #.#  #.#  #.# ##.).##  #.##   #@.##  ###...# #........ ###.#...#### #.).#...#  #.#####.#   #...#...#   ### ##'##  #...# #.# ̗:j,s #.#  #J#  #.#  #.#  #.#  #.# ##.).##  #.##   #@.##  ###...# #........ ###.#...#### #.).#...#  #.#####.#   #...#...#  ###  #...# ̗:j*4̗:jS̗:ja _An endoplasm is nearby!͗:jY?.....~⌠......~..##.........J# #.#....##..####....... ##'##### ##.).## ## ##.....##  #..## ###͗:j7Zt##...##### #........++##.#...####...).#...# ##.......###.#####.# ##.....###...#...# ##...#####.#.### ##'͗:jZa##͗:jrf$.J͗:jEn͗:j5o/6.8 (1.0) ͗:jjo _͗:jv͗:jw͗:j###.~......~⌠......~..##.........# #.#....J##..####....... ##'##### ##.).## ## ##.....##  #..## #####...##### #........++#####..).#...# ##.......#######.# ##.....##...#...# ##...##.J7͗:jn͗:j)P #......... .###.~......~⌠......~..##........#.#.....##..####J....... ##'##### ##.).## ## ##.....##  #..## #####...##### #........++##.#...####..͗:j).#...# ##.......#######.# ##.....##͗:jm7  The endoplasm freezes you.2-----8͗:jQ; _You are frozen.͗:j F M .  You slash the endoplasm!͗:jG (͗:jK {3=----44=10.2 (1.4͗:jP ͗:jS M _You kill the endoplasm!͗:jvh M## #......... .###.~......~⌠......~..##........#.#....##..####....... ##'##### ##.).##  #.## ##.....##. #...# ͗:jn ͗:jn 4-10͗:ju Η:jcc4==5==6==7===Η:j]gΗ:j~Η:jΗ:jΗ:jΗ:j Η:jhΗ:jrΗ:j3Η:jΗ:jΗ:j,Η:jwΗ:jDΗ:jΗ:jΗ:j#XΗ:jL'Η:j)Η:j|+Η:j/Η:j2Η:j3Η:jk5Η:j8Η:j;Η:j<Η:jPΗ:jBX  Η:jfY-There is a fountain of clear blue water here.Η:j#_ Η:j_M You briefly stop to wash your hands.Η:jW`Η:jbΗ:jd _Η:jhΗ:jwkΗ:jn,Η:j]qΗ:jrΗ:jqvΗ:jx,Η:jΗ:j(Η:jΗ:jΗ:jΗ:jMΗ:jۯΗ:jΗ:jΗ:jΗ:jEXΗ:jΗ:jΗ:j+nΗ:jΗ:j,Η:jΗ:j*Η:j,Η:jΗ:jDΗ:j Η:jhΗ:jAΗ:j Η:jΗ:jΗ:jΗ:jWΗ:jjΗ:jΗ:jΗ:jΗ:jΗ:jΗ:jMΗ:jΗ:jY,Η:jhΗ:jΗ:j Η:jmΗ:jΗ:jΗ:j Η:joΗ:jΗ:j\Η:jΗ:jΗ:jΗ:jΗ:jΗ:j(!Η:j$BΗ:jD(Η:jN*Η:j*8Η:j<BΗ:j?,Η:j@Η:j@Η:j CΗ:jM #.# #.#  ... # #..#.#  ..# #.##.#..#  #. #.# ##+## #.......#  #. #.# ##...###### #.# ##.##.# ##.....##...###.# #..#..#####........#.#....# #..................#.#....####### ................@..#.#....- #.#...###.......###...###...##.. #.##.## #......#...#.#...#......# #.....# #....###...#.#...###....# #.###.# #.#.#..#...#.#...#..#.#. # #.# #.#.#...###...###...#...# #.###[44Η:jxNm.###.#.#.....#...#.....#.### #............###...###...###...# #####.#.....#...#.......#...#.##Η:jS087.2 (76.0)Η:jS,8.2 (77Η:jYΗ:j=`[ _f - a fizzy sapphire potionΗ:j8 3Η:j9 Η:j= Η:j> Η:jE? Η:jE nΗ:j%G Η:jyH Η:jI Η:jI Η:jK Η:jM Η:jjM Η:j>N Η:jO Η:jmQ Η:jfR ,Η:jT Η:jU Η:j4V Η:jV Η:j-Y 7 _You open the door.Η:jZ 3Η:j\ Η:j\ Η:j0_ BΗ:j(c @  There is an open door here.Η:j@d Η:je 5 _Η:jcf Η:j4j XΗ:jj ,Η:j&k Η:jl Η:j m Η:jYm Η:jm Η:jn Η:jso Η:jo Η:jp Η:jr Η:js ,Η:j~s Η:jrt Η:j u Η:jiu Η:ju Η:j"x BΗ:jx Η:jz BΗ:j{ Η:jH} Η:j} Η:j~ Η:jd~ Η:jz Η:jD Η:j| Η:jʀ Η:j Η:j\ Η:j Η:j Η:j Η:j Η:j؄ Η:jJ Η:j Η:jj ,Η:j Η:j Η:jҊ ,Η:j" Η:j Η:j Η:j Η:j? Η:j Η:j Η:j7 Η:j Η:j Η:jq Η:j̛ Η:j. Η:jS Η:jX Η:j Η:j Η:j9 Η:j1 Η:j~ Η:jݢ Η:j Η:jڦ BΗ:j[ Η:j Η:jE Η:j Η:j_ BΗ:je Η:j Η:j BΗ:j Η:jA Η:j Η:j+ Η:j  Η:j Η:j! ,Η:j" Η:j$ Η:j% Η:j& Η:j( Η:j* Η:j%, Η:j}, Η:jF- Η:jO4 Η:j4 Η:j26 Η:j_; nΗ:j; Η:j? nΗ:jD  There is an open door here. _Η:jyE Η:jI XΗ:j8K ,Η:jK Η:jPM Η:jN Η:j O Η:juO Η:jQ Η:jR Η:jR Η:jsS Η:j4U Η:jV Η:jW Η:jZ Η:j[ Η:jX] Η:j4^ Η:j^ Η:j_ Η:jQa Η:ja Η:jb Η:jf Η:jf Η:jg Η:ji Η:jj Η:j`l ,Η:jl Η:jn Η:jfp Η:jp Η:jgq Η:jr Η:jt Η:jlt Η:jku Η:jv Η:jx BΗ:jz Η:j{ Η:j{ Η:j\| Η:j~ ,Η:j ,Η:jT Η:j; Η:j Η:j Η:jj Η:jB BΗ:j   You encounter a hobgoblin.    #######   #.....# ###   #.###.#####.######   #.................   ###.###.###.....####   #...# #.# ##...##   #.#.###.# ##.##   #.#@....# #.#   #.g......#### #.#   #.###.##.# ##'##  [Η:j 40m #. #.# ##...####   ##.##.# ##.....##..   #..#..#####........#. g   hobgoblin (asleep)   .##..................#.   .....................#.   ###.#...###.......###..760.2 (72.gg1.2 (73 _ϗ:jU #######  #.....# ###  #.###.#####.#####  #................ ###.###.###.....###  #...# #.# ##...##   #.#.###.# ##. #####.#.....# #. #..g..@..#### #.#  #.###.##.# ##'##  #. #.#...#### ##.##.#....##.  #..#..###....# .##............#  ...........#  ###.#...###.##  #.##.## [4ϗ:j0m#...#.g2.2 (1.0)ϗ:j2   #  #.....# ###  #.###.#####.  #.  ###.###.###.....  #...# #.# ##...##  #.#.###.# ##.##  #####.#.....# #.#  #...g@...#### #.#  #.###.##.# ##'##  #.##.# ##...  ##.##.# ##.....##  #..#..#####.  .##....  .......  ###.#...###.###  #.##.## #......#...ϗ:j3 ϗ:j2R =3 _You block the hobgoblin's attack.З:jݝM .  You slash the hobgoblin!З:j514.6 (1.4З:jM _You kill the hobgoblin!З:j#<  З:jp5#  #.....# ###  #.###.#####.  #..  ###.###.###.....  #...# #.# ##...##  #.#.###.# ##.##  #####.#.....# #.#  #.#### #.#  #.###.##.# ##'##  #.##.# ##...  ##.##.# ##.....  #..#..#####  .##...  ......  ###.#...###.  #.##.## #......#-50[11;З:jF776HЗ:j EЗ:j OЗ:jZP3З:jPЗ:j `З:jaЗ:jOb,З:j.cЗ:j,eBЗ:jeЗ:jgЗ:jMhЗ:jhЗ:jhЗ:jjЗ:jEl,З:jKmЗ:jnЗ:jtBЗ:jnXЗ:j.З:jGЗ:jЗ:j З:jҡXЗ:jyЗ:jЗ:j:З:jЗ:jjЗ:jٵЗ:j?З:j7З:jBЗ:jcЗ:jЗ:jVЗ:jqЗ:jЗ:jЗ:jЗ:jЗ:j,З:jЗ:jqЗ:jUЗ:jЗ:jЗ:jiЗ:j,З:j*З:jdЗ:j_З:jЗ:jЗ:j#З:j+З:jЗ:jxЗ:j З:j З:j З:j З:jЗ:j=З:jЗ:jFЗ:jUЗ:js,З:jЗ:j,MЗ:jOЗ:jEPЗ:jSЗ:j;TЗ:jWЗ:jXЗ:j@YЗ:j{[З:j^З:j^,З:jbЗ:j>eЗ:jffЗ:jgЗ:j`gЗ:j[jЗ:joЗ:jpj  You see here a +0 dagger.З:j,rЗ:jr _З:jZwXЗ:joxЗ:jzЗ:j{,З:j}З:jЗ:j֑З:jЗ:jbЗ:jЗ:jjЗ:jЗ:j>З:jЗ:jЗ:jYЗ:jЗ:j!З:jЗ:jЗ:jЗ:jЗ:jЗ:jЗ:jЗ:jўЗ:j֟З:j)З:jǡ,З:jЗ:j@З:j,З:jЗ:jЗ:jSЗ:j З:jwЗ:j?З:jmi  You see here a ball python skeleton.З:jЗ:j _З:jЗ:jȼЗ:j,З:jЗ:jЗ:jЗ:jЗ:jЗ:jЗ:j],З:jЗ:jЗ:j З:jZЗ:j?З:jЗ:j]З:jЗ:jsЗ:jKЗ:j,З:jЗ:jЗ:jXЗ:jЗ:jcЗ:jOЗ:j ........+.......................+ ........####...#.########....#### .......## ##.##.# ##.#.## #.....## ####.# ##...## ##...###.# ##.....##  ##'###.# ##.......##  #.# З:j#.# #.........#  #.#  #.# ##.).....#  ##.## #@# ###.....## #-826.6 (61.0) З:j##...#####.#.∩...# #......## ## #...........⌠.⌠..# #.###..# ##. ##...############# #. #..####.. ###.## #. ....#  ##.#### #####  #.# ## #.#  ..# #З:jB7.6 (62З:j-З:j5 _Found Ziusiukh's General Store.З:j8 З:j=9 З:j: З:j; З:jA ,З:j5B ,З:jB З:jB З:j]C З:jE З:jF ,З:jF З:j2H З:jH З:jH З:jQI З:jN З:jc vWelcome to Ziusiukh's General Store! What would you like to do?  a -  58 gold a parchment of Blinkb -  40 gold a parchment of Slow  c -  40 gold a parchment of Summon Small Mammal  З:je d -  360 gold a +6 ring of intelligence (unknown)  e -  360 gold a +6 ring of intelligence (unknown)  f -  20 gold a scroll of identify (unknown)  g -  20 gold a scroll of identify (unknown) You have 27 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listӗ:j  a -  58 gold a parchment of Blink  f +  20 gold a scroll of identify (unknown)g -  After the purchase, you will have 7 gold pieces.[Enter] buy marked itemsԗ:jp/ <g $ ٗ:j&<a $ ۗ:jȻ <b $ ݗ:jX Purchase items for 20 gold? (y/N)ޗ:j! f $  7 gold pieces. You are short 111 gold pieces for the purchase.fshopping listޗ:j8Fޗ:ja ޗ:j ޗ:j ##.........####...#.########....# rockambo the Trooper##.......## ##.##.# ##.#.## Minotaur##.....## ####.# ##...## Health: 27/27 ========================##...###.# ##.....## Magic: 1/1========================##'###.# ##.......# AC: 7Str: 20#.##.# #......... EV: 8Int: 5#.# #######.# ##.).....# SH: 4Dex: 9##.## #..⌠.⌠#.# ###.....## XL:  2 Next: 51% Place: Dungeon:1##...#####.#.@...# #......## Noise: ---------  Time: 831.6 (4.0)#....ޗ:j- ".......⌠.⌠..# #.###..#a) +0 war axe ## ##...############# #. #..### Nothing quivered .#####.###..... .......###.### #########.##.#..####You slash the hobgoblin! _You kill the hobgoblin! _You see here a +0 dagger. _You see here a ball python skeleton. _Found Ziusiukh's General Store.  There is an entrance to Ziusiukh's General Store here. _You see here a +0 dagger. _You see here a ball python skeleton. _Found Ziusiukh's General Store.  There is an entrance to Ziusiukh's General Store here.  i - a scroll of identifyank you for shopping at Ziusiukh's General Store! _You can access your shopping list by pressing '$'.:j'Read which item? Scrolls  i - a scroll of identify  c - 2 scrolls labelled HIAPELUPSU [!] read|quaff[?] describe selected:jU2 :j8 :jB $:jX ##.........####...#.########....# rockambo the Trooper##.......## ##.##.# ##.#.## Minotaur##.....## ####.# ##...## Health: 27/27 ========================##...###.# ##.....## Magic: 1/1========================##'###.# ##.......# AC: 7Str: 20#.##.# #......... EV: 8Int: 5#.# #######.# ##.).....# SH: 4Dex: 9##.## #..⌠.⌠#.# ###.....## XL:  2 Next: 51% Place: Dungeon:1##...#####.#.@...# #......## Noise: ---------  Time: 831.6 (0.0)#...........[:jY l40m⌠.⌠..# #.###..#a) +0 war axe ## ##...############# #. #..### Nothing quivered .#####.###..... .......###.### #########.##.#..#### _You see here a ball python skeleton. _Found Ziusiukh's General Store.  There is an entrance to Ziusiukh's General Store here.  i - a scroll of identify  Thank you for shopping at Ziusiukh's General Store! _You can access your shopping list by pressing '$'.:j9j :jk Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled HIAPELUPSU :jk Potions (select first with !)  d - 2 orange potions  f - a fizzy sapphire potion[?] describe selected:j, :j $:jf x##.........####...#.########....# rockambo the Trooper:j ##.......## ##.##.# ##.#.## Minotaur:j{ ##.....## ####.# ##...## Health: 27/27 ========================:j ##...##:jj y#.# ##.....## Magic: 1/1:j 2========================:j ##'##:j v#.# ##.......# AC: 7:jr -Str: 20:j #.#:j v#.# #......... EV: 8:j ,Int: 5:j #.# #######.# ##.).....# SH: 4:j, ,Dex: 9:j k##.## #..⌠.⌠#.# ###.....## XL:  2 Next: 51% Place: Dungeon:1:j ##...#####.#.@...# #......## Noise: ---------  Time: 831.6 (0.0):jD #...........⌠.⌠..# #.###..#:j 6a) +0 war axe :j ## ##...############# #. #..### Nothing quivered :j .#####.##:j #..... :j+ .......#:j ##.### :jޫ ########:j #.#:jb #.#:j ..#:j ### :j' a_You see here a ball python skeleton. :jn '_Found Ziusiukh's General Store.  :j =There is an entrance to Ziusiukh's General Store here.  :j i - a scroll of identify  :j= 9Thank you for shopping at Ziusiukh's General Store! :j S_You can access your shopping list by pressing '$'.:j  As you read the scroll of identify, it crumbles to dust.2.6 (1:j2O :jR X _f -> L - a potion of lignification:jr3:jr:jf|:j|:jD:j:jX:jv .....#.# ###.#.#######.........#. .###.#.# #.....# .######## ...#.#.# #.#.### .# ##.#.#.# #.#÷# +# .....#.###.#.# ... ##.###.......# .... ## #..# #####.#.## ..... ##. #÷########....####...... ####.. ................@'...... +.....58.6 (26.0) #.########....####...... ####.. #.# ##.#.## ..).. #... #.# ##...##.... #.## #.# ##.....##[:jSm... #.#.# ##.......## #+# #.#  #.# #.........# #.# #.#  #.# ##.).....## ####.# #.#  #.# ###.....## ##.##.## #.##  _You open the door. _Found a spear.:j :j9 :j :j :j% :j : _:j  There is an open door here. _:j :j ,:j :j :j :jJ :j X:j :j :j :jQ :j :j> :j) :j* ,:j+ :j{5  .######.# .### .#  #.# #÷# ##+##  #.# :j5 S.#.# ##...## #.## ##.....## ### #.# .#.## ##.......## ##.###.# ....####.........####...##.# :j'6 .......'.........+.......#.# ..####...####...##.# .#.## ##..)....## #......># :j]6 ^..##....## #.#####.# ...## ##...## #.# #.# :j6 ....## ##+## #.# ###.# .....# #.# #.# #...# ....## ####.# #.# #.#.# ...## ##.##.## #.###.#.# ..## :j7 Z.## #.......#:j7o -68.6 (10:jo ,9.6 (11:j"v :j~ \ _f - a viscous emerald potion:j:j########.###.##..###.......#.# .......#.# #.........###.#.#.#####.#.#####.....### #.....# #.#..........## #.#.##### .# ###.#.#######.........#.....# #.....# .#############.# .# #.#.### .# #.# .# #.#÷# ##+## #.# .###.#.# ##.@.## #.# .......# ##.....## ### #.# ####.#.## ##.......## ##.###.# ####....####.........####...##.#.......'.........+.......#.# ####....####.........####...##.#  ##.#.## ##[3:jқ9;49m..)....## #......>#  ##...## ##.....## #####.# ##.....## ##...## #.# #.#:j..........#..#.##.#'74.6 (5.0):j ======5.6 (6 _As you open the door, it creaks loudly!:jP X  There is an open door here. _:jo` ,:jc :je :jo ,:j(r :js :jt :jOu :jw :jy :jy :jz :jT} :jw~ :j~ :j :j :j :j :j :j :jK B:j :j :j :jѓ :j :jӕ :j ,:j :j B:js :j ,:jj :j :jv :j :j :j9 :j :jl :jP :jB :j :jE :j\ :j :j :j] :j ,:j :j :j :j :j :jm 7 _You open the door.:j 3:j :j :j :j :j :j :j$ :j :jJ :j :j B:j X:j :j X:j X:j8 :j :j ,:j :j5 ,:j :jg X:j n:j ,:j] :jH n:j#J :j`J :jQ   You see here a rat skeleton. _:jS :jT :jU :j2V :jV :jX :jY :juZ :j[ :jI] :j}^ ,:j(_ :j` :j6b ,:j%c :jPe :j=g :jxg :jGl ,:jl :jl :jm :jo :jp :jq :jq :js :jWt :jt :jmu :jVx :j{ :j :jŗ :jؙ :j ,:jߜ :j :j ,:jj :j >  You see here a +0 dagger.:j :jޫ  _:j :j* :jZ :j :jG :j :j ,:j :jA :j :jڸ :jz :j" :j] :j̾ ,:j" :j@ :j :j. :j :j ,:j :j :j ,:j :j :j :j :j< :jI :j :jL :j :j :j> ,:j :j :j ,:jX :j :j :j :j :j :j :j1 :j :jU" :j" :j?# :j&$ :jT :jV :jW :j=X :jK^ :j` ,:jb :j} :j֎ B:j :j? ,:j :j B:j :j :j :j :j* :j :j B:jW :j J:j :j Z:j. n:j/ ,:j0 :j_4 :j6 B:j9 7 _You open the door.:j; 3:jk Y  There is an open door here. _:j=} :j  _You open the door.  There is an open door here. _:j` :j :j :jw   #........'.....  ###.#...####.....  #.).#...# ##....  #.#####.# ##...  #...#...# ##..  ###.#.### ##'  #...# #.  #####.### #.  #@......# ##.------991.6 (116.0)  #.###.#.# ##..  #.# #.#.# #...  #.# #.#.##### ##..  #.# #.......#####.  #.# ###.###.......  #.#:jm U #.# ########  #.#  #.......#------:j# :j E _Done exploring.:j̀I:j}k...'...............0.0)open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.:j% [?25h[?0c _There is an open door here. _You open the door. _There is an open door here. _Done exploring.  Search for what [? for help]? :j] [?25l[?1c:j :jM 18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 clubb - [D:1] a +0 short sword  c - [D:1] Ziusiukh's General Store  d - [D:1] a +0 dagger (1 further duplicate)  e - [D:1] a +6 ring of intelligence (unknown) (360 gold)  f - [D:1] a +6 ring of intelligence (unknown) (360 gold)  g - [D:1] a parchment of Blink (58 gold)  h - [D:1] a parchment of Slow (40 gold)  i - [D:1] a parchment of Summon Small Mammal (40 gold)  j - [D:1] a scroll of identify (20 gold)  k - [D:1] a shaft  l - [D:1] an escape hatch in the floor  m - [D:1] a staircase leading out of the dungeon  n - [D:1] a spear  o - [D:1] a stone staircase leading down  p - [D:1] a stone staircase leading down  q - [D:1] 5 boomerangs  r - [D:1] a stone staircase leading down:jv :j  #........'..... rockambo the Trooper ###.#...####..... Minotaur #.).#...# ##.... Health: 27/27 ======================== #.#####.# ##... Magic: 1/1======================== #...#...# ##.. AC: 7Str: 20 ###.#.### ##' EV: 8Int: 5 #...##. SH: 4Dex: 9 #####.####. XL:  2 Next: 51% Place: Dungeon:1 #@......###. Noise: ---------  Time: 991.6 (0.0) #.###.#.# ##.. a) +0 war axe #.[3:j 3m# #.#.# #... Nothing quivered #.# #.#.##### ##.. #.# #.......#####. #.# ###.###....... #.# #.# ######## #.#####.# #.......# _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring.  Search for what [? for help]? .:jD4:jD _:j4 Where to? (? - help)  D - Dungeon :jTM:jd #........'..... rockambo the Trooper ###.#...####..... Minotaur #.).#...# ##.... Health: 27/27 ======================== #.#####.# ##... Magic: 1/1======================== #...#...# ##.. AC: 7Str: 20 ###.#.### ##' EV: 8Int: 5 #...##. SH: 4Dex: 9 #####.####. XL:  2 Next: 51% Place: Dungeon:1 #@......###. Noise: ---------  Time: 991.6 (0.0) #.###.#.# ##.. a) +0 war axe #.[3:je3m# #.#.# #... Nothing quivered #.# #.#.##### ##.. #.# #.......#####. #.# ###.###....... #.# #.# ######## #.#####.# #.......# _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring. :jeJ_Search for what [? for help]? .:jAf:j.u:jf _:jX:j:j΋,:j^:j:j:jH:j:jT:jB:j5`:j>:j2B:j:j#B:jC:j?E:jE:jF:jS  There is an open door here. _:j\:j^B:jag:jj,:jk:j;q:js,:jt:j}X:jX:j:j,:j:jZ:jB:jyu  There is an open door here. _:j':j:j,:jr:j+:j:j :j(:j_:jd:j :j :j :j:j&:j:j:j:j1,:j/B:j=:j@:j2BB:jE:jG,:jG:j0J:j]:j`,:jXb:je@  There is an open door here.:jh5 _:jgX:j:j:j:ji:j:j:j:j:j֝n:j:j",:j:jǣ:j,:jB:j:jG:j:j:jn:j:ja:jp,:jM _You open the door.:j3:j:ju  There is an open door here. _:jn:jX:j:j ,:jm:j:j:j%:j]:jR:j*o  There is a stone staircase leading down here. _:j&2:j:j:j2:j :j_You climb downwards.  Found a metallic inky potion. Found a stone staircase leading down.:j+ ### . ##.## .!. ##..>## #  .#..#.....#.###  ...............  #..@..#  1062.1 (70.5) #............  ......#.####.#.  ######### :jx:ja _There is a stone staircase leading up here.:j _:j::jXX:j:jS:jN:j:jj  You encounter an endoplasm.:j###.. ..#  # #.# ### ##.##.###.## :j> #..!..##..>## #.#..#.@#.....#.###...................#.....#..<..#.##....###............J.. ......#.####.#... ######### #J   endoplasm (asleep).:j:5.1 (3.0)J.:jRJ:jA 26.1 (4 _:j@ :j :j ### #.. ..# # #.# ###  ##.##.###.##  #..!..##..>## #  .#..#.@#  ...................  ..#.....#..<..#.##  .J..###............  ... ......#.####.#.  .. ######### #  .:jc  ### #.. ..# # #.# ###  ##.##.###.##  #..!..##..>## #  .#..#.@#  ...................  ..#.....#..<..#.##  .J..###........ ... ......#.### .. ######### #  . :jna _An endoplasm is nearby!:j^ ### #.. ..#  # #.# # ##.##.###.##  #..!@.##..>## #  .#..#..#.....#.### .....................#.....#..<..#.##J..###......................#.####.#. ... ######### #..7.1 (1 _:j:j$:j  ##### #..#. ..# #. #.# ### ##.##.###.## #..@..##..>## # .#..#..#.....#.### .............#.....#..<..#.##.JJ.###....................#.####.#.J   endoplasm! ...########## #..J.8 _Found a cyan potion. _You see here a metallic inky potion.:j& aJ.9:j2 :jW Z _j - a metallic inky potion:jk$J.:jr:js'70:jy:j|:j O .  You slash the endoplasm!:j# ):jo =5=1.4 (1.3:j :j۝ M _You kill the endoplasm!:j{_:jX:jӔ:j#:jH####..#....#######.##.# ####...##.##.###.##.#.#.....##..>## ###.#.#..#..#.....#.##...................##....#.....#..<..#.##...@...###..........-5.4 (4.0#.............#.####.#..!....##########  #..... #....#..# #.......# #........ ##... .>##:j:jE-6.4 (5:j:j; _Found a stone staircase leading down.:j3######.##.# ####...##.##.###.## #.#.#.....##..>## ##.#.#..#..#.....# #................. ##....#.....#..<. #.......### ##.............#.## #.##########  ##  #....#..#  #...# #......... ##.....>### #....### ##...:j8[36m#8.4 (29.4 (3:jQg _k - a cyan potion:jC:jD:jE:jlW:jY,:jY:j[:jD^,:ja,:jd,:je:j}g:j7mc  You encounter a bat.:js#.....................##....#.....#..<..#.## #.......###............ ##.............#.####.#. #.......########## # #.......# # #....#..# ... #.......###..... #.......@....... :jts##.....>###....b#....### ...##...# ##...###.. b   bat (asleep)#. :jv.84.4 (5b.:jw6b.b.:j}Ob:jO5.4 (6 _:j@b.b.:j,b.:jA6.4 (1:j :j:j} l †  You slash the bat! 8=7.8 (1.4 _You kill the bat! _Your Armour skill increases to level 4!:jU:jV:jEW:jZ:j]:j\b: _:je_  You see here a bat corpse.:jh:j5i _:jj:jk:jOn:jn:j?o:jq:jt:j1u:ju:jx:jq|i  You encounter a hobgoblin.:jd#. ##....#.....#..<..#.## #.......###. ##.......#.####.#. #.......# # :jFz#.......# #######....#..# #.....##.###.....##.......#-##.....>###.....##....### #.....###g..# #######.:j..###.. g   hobgoblin (wandering) :j.91.8 (4.0:j[:j3-2.8 (5 _ _You see here a bat corpse.:j #. ##....#.....#..<..#.## #.......###. ##.......#.####.#. #.......# # #.......# ####### #....#..# #.....# #.###.....# #.@†......# ##.....>###.....# #....### #.....# ##g..# ####### #...# ##..  #.:jIA.g:jNg:j5===3.8 (1:j:j + _The hobgoblin shouts!:jK #. ##....#.....#..<..#.## #.......###. ##.............#.####.#. #.......## # #.......# ####### #....#..# #.....# #.###.....# #.†......# ##.....>###.....# #....### #.....# ##.g.# ####### #...# ##.. #.g.:j'=---:j“ 4:j :j:jr7g.---5:j`?  You closely miss the hobgoblin. Your headbutt misses the hobgoblin.=7.2 (1.4:jB:j?EC _The hobgoblin hits you but does no damage. x2:j] M .  You hit the hobgoblin.:je ):j%i 6658.5 (1.3:jn :jvq M _You kill the hobgoblin!:j:j:j:j :j :jn:j,:j:j':j:j:j:j:j:j:jq##########  #.......# #######  #....#..# #.....#  #.###.....#  #........†......#  ##.....>###.....# #....### #.....#:j ##...# ####### #..@# -101.5 (3.0 ##...#  #...#  #.... #....# #..... #.....##...._#:j:jb>-2.5 (4:j:j< _Found a faded altar of an unknown god.:j1 :j :j :j= :j :jz B:j ,:j :j :j B:ja :jK :j :j :j :jZ :j :j :j$ :jA ,:j :j :j X:j j  You encounter an endoplasm.:j0&  #...##  ##...#  #...##  #....# :j& f #....##  #.....#  #.....#  #...._# ..##....##...###...#:j' ...###...# J   endoplasm (asleep)!...##J...#:j+ 49.5 (7J.:j< RJ:j ? ,10.5 (8:jFK 8_:jNN ^ _The endoplasm quivers.:jT #... #...##....##....._...## #...# ...##...#!J#....#:jeU S   ball python (constriction, asleep)S:jw\ S.  You encounter a ball python.:j] &J.:j>d OS):j'e +1.5 (1:jj &_:jm 5 _The ball python hisses angrily.:jӯ #...##.#._.## #.@.## #...##.J.#!..#...S#.:j:j70S.:jY%J.:jE<2:j,8_:j_:jͨ 5S.:j& UJ.S.:j :j &3:j\ -_:jGO .  You slash the endoplasm!:j1S.:jAa #....#:j !=8=5.0 (1.5:j':j0*M _You kill the endoplasm!:j  †You slash the ball python!726.3 (1.3_:j!O _You kill the ball python!:jJ3:jiQX:jU,:jW,:jX:jY:jF[,:jlv #.....# #...._# #.....# ##....# #...## ##.†.# #...## ##...# #@...#- #....# #....# #....# #....# ##...# #...# ##..#21.3 (5.0-2.3 (6_ _l - an inky potion:jȴ :j ,:j :j :j n:j%?  #....# #....# #....# #....# ##...# #...# ##..# #..# ##@# # # ..####    You pick up a parchment of Call Imp and begin reading...31.3 (92.3 (10.0)  _You add the spell Call Imp to your library.:jO:j)P3:jQ:jY:jZ:j[:j1[:j%\:j0e #....# ##...# #...#:jel ##..# #..### ##.#<. #.##.##.##..@.#5.3 (3.0)###### :j~j:jj+6.3 (4:jn:jq9 _Found a stone staircase leading up.:j:j:j:j8:j:j:j:j:j,:jK:j:j:jr!:j #:j#:j$:j' :jI( :j(+There is a stone staircase leading up here.:j8,:ja- :j-_:j.:j0:j7:j$83 #..#....#:j\83 #.##....#:j82 #.##....#:j82 #.###...#:j81 #.###...#:j+9 :j_9.#...##..#:j9H ####.#..#:j9a...########.##.#:j9_.......@.<..##.#:j(:53.3 (1:jS: 7.0):j:@.....######.##.#:j:(..::j:,#....#:j;.:jN;######:j;:j; :jB:jD:jD%4.3 (18:jI:jM :j$N:j|NF_Found a parchment of Call Imp.:jk:jhu:jv:j=x:jm{:j:jۀ:j6:j :j% :jtEYou see here a parchment of Call Imp.:j :j :j_:jy:j:j':j:j:jP:jƛ:j:jÝ:jn:j:jޣ:j:j9:j:j:jȫ:j­:jW:j:jU:j2:j~:jt:jո:j:j:j:j:j:j\:jP:j:j:j:jw:j:j:j:j:j:j:j:j:j:j:jV:jC:jI:j :jH:j:j:j:j$ :j :j0You encounter a ribbon worm.:j:j:jL :j#:jU#w# :j#:jO#.# :j#:jN%... :j#:jO#.# :j#:jO#.# :jM#:j#.# ### #:j :j#.# #######.## #:jO :jB#@###........#####:j :jNB#.................:j :j4l#####.##.......###:j :j#.##:jB#...:.##:j7'#.####...##:jt&#.......##:jmw   ribbon worm (asleep):j2######### :jA :j :j :j .:j w:j %75.3 (21:j:jw:j[ :j:jr#6.3 (22 :j _:j :j9#:jvK.#w#...  ###  #######.## .###........#####.................#####.##.......###...:.######...##:jw.......##K   kobold (asleep)######### :jI.K.wK7.3 (1.0) :jĪ:js _You encounter a kobold. It is wielding a +0 dagger.:j7# ..K#.#.w.  ###  #######.## ########..........#####.##.......###...:.######...##.......###########:jnD.K:jZ<8:jq:ji:jN # #. ## #. #....#..#K##.w.  ###  #######.## ########..........#####.##.......###...:.######...##:j &.......##:jN.w:j:j(@.K:jy:j9:j :j3:jc #  You barely miss the ribbon worm. You headbutt the ribbon worm!  The ribbon worm is severely wounded.=80.7 (1.4:je :jBi C _The ribbon worm bites you but does no damage.:jm  You barely miss the ribbon worm.The ribbon worm is heavily wounded.2.1:ju :j'x X _The ribbon worm barely misses you.:j4m .  You slash the ribbon worm! You headbutt the ribbon worm.:j:D.K:jK   kobold:jy 83.5 _You kill the ribbon worm!:j :j'h _Your Shields skill increases to level 4!:j' )You slash the kobold!64.8 (1.3 _You kill the kobold!:jy M .. # #. #.. ##..#.# .##..#.##..##........#  ### #.# #######.## #:j- J-50:j :jٌ O _You see here a +0 dagger.:j :jo :j :j :j :j : _:jC :jS :j ,:jE :j :j :j :j :jd :j :j :j X:j> :j- B:j :j :jB :j :j :j}" X:jB :jwc :j|r   You encounter a frilled lizard and a kobold.The kobold is quivering stones.##.. #.. ###. ..#.### ### ..##.#.. ..# ...##.#.# #.# l....#.#.####.#......#.#.....@......K#.-#.####.#......#.#..###.# .#.#. ##......# # #####.##### #........##. K   kobold (missile, asleep)#..##.#..# [34:j=s m##. l   frilled lizard (asleep)#. ##.#..# #..#. #..#..# ####..:j lK2038.0)K)lThe frilled lizard hisses angrily.:jG >(((((((:jK.l:jr@......==4.8 (19:j!:jO(m _The kobold throws a stone. The stone barely misses you.:j O zK..l:j'V :jV 9--5.0) :j\ :j^ :j^/K.:jEb K.  You closely miss the frilled lizard.:jGjU  The frilled lizard bites you but does no damage.:j k6-=-7.1 (1.3:j\p:jus3 _The frilled lizard bites you.:jqr †You hit the frilled lizard.:jx-K.:js98.6 (1.5:j}R _You kill the frilled lizard!:j<j##...##...###....#.### #### ...# #.#.. ..# )...#.#.#.# #.##.#.#.####.#.#.#......@.K.:j=#.#.####.#.#.#..###.#..#.#.##.#......#..# ##.#####.#####...##.#........# ###.#.#..##.#..# .###.#. ##.#..# .#.#. #..#..# ####.:jG-K.:jmO:jPb7=-90:jU:jwW :jW_Found a dagger.:jY{ _You see here a frilled lizard corpse.:jRh )You hit the kobold.:j1R:j?93=11.0 (1.4:j:jJ _You kill the kobold!:j&'##...#...# #...##...###....... #.### #### ....# # #.#.. ..# )...#.# #.#.# #.##.#.#.####.#.#.#......†@.#.#.####.#.#.#..###.#..#.#.##.#......#..# # .:j[#.#####.#####... ##.†#.#####. #.#..##.#..# .# ##.#. ##.#..# . #.#. #..#..# ####.:j-20  Things that are here: _a +0 dagger; 5 stones:j: :j: :j; :jA :jC :jH P _:j@L i  You encounter a hobgoblin.:jS u##.....>..g# #....#...# ##...# # #...## ##...### ##...# #...... #...#### #####....# # #.#.. ..##)...#.## #.#.# #.### #.-#.####.#..# #.#......†).......# #..#.####.#........# #..:jZT  #..###.#..#.#.... ##... #......#..#.##..#g   hobgoblin (asleep)#####.#####..... ..#†#........#####.## ####..##.#..# .# ##...#:jW T.g3:j` Mg:jZa P===4.0 (2:jhi :jRl + _The hobgoblin shouts!:j#............. ##.....>#...# #....####.g.# ##...# ...# #...## ##...### ##...#  #......# #...##### #####....# # #....##.. ..##)@..#.## #....##.# #.##.......# #.#.####.#..# #.#......†)# #...._#.####.#........# #..#..###.#..#.#..... ##. #......#..#.##..#...######.#####..... ..#[37:j m ##.†#........#####.## ## #...#.g:jKJ--5.0 (1:j:j$#.##..... #........†..... ##.....>#...# #....###:j#...# ##...# g..# #...## ##...### ##...#  #......# #...## :ji### #####..@.# # #....# #.. ..##)...#.## #....###.# #.#.# #.....##.####.#..# #.....##......†)# #...._##.####.#........# #.....#:j#..###.#..#.#..... ##. #......#..#.##..#...#:jQ#####.#####..... ..# ##.†#:j*E.g:jW--6:j?'_:j:j<=8#..# .......##........†..... ##.....>##....#####...#  #...# #...##.g.### ##...#  #..@...#### #####....#.#  . ..##)...#.## #.##.......#####.#..#......†)#_####.#........# #.###.:j=..... ##.... #......#..#.##..## #...##:j:j6]5--=7:j9_:j- _The hobgoblin hits you.:jo †You slash the hobgoblin!:jv lYou kill the hobgoblin!:jnA.l:j"l   frilled lizard (wandering):j:j]#....#..# rockambo the Trooper....... #.......## Minotaur...l. #........† Health: 26/27 =======================-..... ##.....>## Magic: 1/1========================#...# #....### AC: 7Str: 20#...# ##...#EV: 8Int: 5#...##...##SH: 4Dex: 9##.†.### ##...#XL:  2 Next: 100% Place: Dungeon:2#..@...# #...## Noise: =--------  Time: 1218.4 (1.4)### #####....#.# #....#:j{ a) +0 war axe#.. ..##)...#.## #....## Nothing quivered#.# #.##.......# #.....##.####.#........# #.....##......†).......# #...._# l   frilled lizard (wandering)#.####.#........# #.....##..###.#..#.#..... ##....##......#..#.##..## #...## _a +0 dagger; 5 stones  You encounter a hobgoblin. _The hobgoblin shouts! _The hobgoblin hits you.  :jVYou slash the hobgoblin!  You kill the hobgoblin!:j _You encounter a frilled lizard.You have reached level 3!:j/  --more--:jZ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j%s31/33-2/223 0% :jB-:jR/U _You feel stronger. x2:j    .......  ...l. † ..... > #...# :j  #...#   #...#   ##.†.###   #..@...#   ### #####....#.# :j .  #.. ..##)...#.##  :j =#.# #.##.......#  ........# :jR G †).......# #...._ .#........# :j O #..###.#..#.#.....   :jq8   .......  ...l. † ..... > #...#   #...# :jr9  #...#   ##.†.###   #..@...#   ### #####....#.#   #.. ..##)...#.## :j9 #.# #.##.......#  ........#  :j9†).......# #...._ :j:`.#........#  :j,:#..###.#..#.#..... :jf:   :j4 :j] :j+ e _A frilled lizard is nearby! :j~.###...####..# .......##....l.. #........†..... ##.....>##....#####...#  #...# #...###.@.### ##...#  #.....### #####....#.#  . ..##)...#.# :j# #.##......####.#........†).#_####.#........# #.###..... ##.... :jK.l :j(l2=-90 :j :j1 _The frilled lizard hisses angrily. :jv _You see here a hobgoblin corpse. :jm# #...# .####...#####..# ..##....... #........†..l.. ##.....>##....#####...#  #.@.# #...###.†.### ##...#  #......#### #####....#.# #. ..##)...#.## #.##.......####.#........#......†)._#......# #..l-20 _ :js9_ :jHt :j #..# #...# .######...######....#..# .......###........... #........†....... ##.....>##l....#####...#  #...# #...# :j ##.†.### ##...#  #......#### #####....#.#  :j #. ..##)...#.## #.##.#####.#........#......†)_ :ja =1_ _The frilled lizard barely misses you. :j4t †You slash the frilled lizard! :jK53==12.7 (1.3 :j6R _You kill the frilled lizard! :j.%dM ##..# :jGM #...# #.....######...######....#..# ...####......#........†..............##.....>##....#####...#  #...# #...###.†.### ##...##........#-30 _You see here a frilled lizard corpse. :jʱ :j :jt :js :jP _ :j :j, :jb, :ji  You encounter a hobgoblin. :j#3#.#.##..g# #...# ##....#...#...#  :jr# #...# ##......... #...# #.# #...# #.# #######...######....#..# ........@.....#.......###-#.............#........†...............##.....>########.†.#######....### ##...# ##...# :j # #...# #...## g   hobgoblin (asleep) ##.†.### ##...# #......# #...##### #####....#.# #....# :jX.g5.7 (2 :jIg===6.7 (3 :j  :j+ _The hobgoblin shouts! :j: ..#.##.#.#..#. #.....g#....#...  :j;(###...# #...# #.....######..@######....#..# ..####.........†................>#######.†.#######....#####...# # #...# #...##.†.### ##...# #.....# :j=D.g :jg--7.7 (1 :j+..##.#.#..  ..#.##.#.#..# #......#....#...g# ###...# #..@# #.....######...######....#..# .......#####...#........†...............##.....>#######.†.#######....#### # #...# #...##.†.### ##...#.g :j1m--8 :ja :j###.. ..##.#.#..  ..#.##.#.#..# #.....#....#....# ##g#...# #...# #.....######...######....#..# .....####......#........†................>#######.†.#######....#### # #...# #...# :j .  The hobgoblin barely misses you. You furiously retaliate!  You headbutt the hobgoblin. :j( :j 65=9 :j :j^M _You kill the hobgoblin! :jk M #...# #### :j} t.. ..##.#.#..  ..#.##.#.#..# #.....#....#... ###...# #...# #.....######...######....#..# #.. ... # #...#  :j4( E-30 :j)  :j+  :j :j :j' :j :j :j :j!X :jk" :j# :j% :j& :j& :j&( :j) :jV) :j* :j, :j. :j$/ :j0 :jy8n :j>B :j~? :j* ...  #.#  #.##  #.. ### #.# # . ... ##.##.##.. <...#.###......... ###..:..@...#####..###-40.0)......#.#...........#.#.##.#. ##.#.####.#####.#. # ##...# #.... #...# ##.... #...# #.... #. :jW9..# ##..... #...# #...... #...# #......1.7 (11 _Found a stone staircase leading up. :jU  :j?W  :j_ X :jv m  ... #.# #.## #.. ##### #.# # #.##...# ##.##.##.. #<...#.###...  #...#####..###...#.#....####.#.###.#.####.##### #.### ##...# ## #...# ## #...# # #...# ## #...# # #...# #You pick up a parchment of Brom's Barrelling Boulder and begin reading... 4.7 (3.0)5.7 (4 _You add the spell Brom's Barrelling Boulder to your library. :jqI :jt :jJv :j{n :j| :jn~ :j", :jπ :jy :j  There is a stone staircase leading up here.  You encounter a rat.#r# #.# #.# ...#.# #.# ##.## #.## ... #..  #.###### #.# #  #@##...# ##.##.##. #<...#.###. #######.........#####.#..........#.#.......#.#####.#.###.#.####.##.### ##...# r   rat (asleep)#.# #...##.# #...#... #...# :j=Y.r50.7 (5 :jҞ~r==1.7 (6 :j  :j- _The rat squeaks loudly. :jM ^Ml.. :j:N ].r ...# #.# # #.##.##.####.......# #.. #### #.# #  :jjN ).##...# ##.##.## #<...#.###.......#######.........#####.....#. :jN ##l   frilled lizard (wandering) :jT .lYou encounter a frilled lizard. :jV D.r :jy\ Ml :j\ 4--2.7 (1 :jvc  :jf 8 _The frilled lizard hisses angrily. :j[#.#...l.  #r# ...# #.# # ##.#####...@...# #.. ####.###### #.# # .##...# ##.##.## #<...#.###.......######.........#####.........#.#........ :j_#.#####.#.###.#.####.### # :j..r :jP :jE.l :j :j:A--3 :j' :jذ:j?$#.#....l  #.# ...# #r# # #.##@##.###.......# #.. ####.###### #.# # .##...# ##.##.## #<...#.###.......######.........#####.........#.#........#.#####.#.###.#.####.### #:j@D.l:ja:jV.=4:j\g _The rat closely misses you.:j †You slash the rat!.l:jb   You kill the rat!:j#76.1 (1.4 _The frilled lizard bites you but does no damage.:jq~ C7.4 (1.3:j :jc _You barely miss the frilled lizard. You block the frilled lizard's attack.:j †You miss the frilled lizard. You headbutt the frilled lizard.88.7:jI :j% R _You kill the frilled lizard!:j3:j,:j:j=:j,:j,:j=:jf:jJ:js:j{J:jH:jq:j :j:j,:jS:ja:j.,:jQ:j:jg:j:j:j':j,:jb:j:j:j_:j:j:j. :j :j[:j:jj:jx###. [:j?4  -. .#### #.#.###.## #.# ####.#### #.......##.##.##.#78 M ####.#### #........ #@# #.##.##.##.......#####.####81.7 (23.0)-2.7 (24:j"9:j9v _You see here a +2 pair of boots.:js_:j0: _:j#:j:jJ:j,:j:jP B:j :j :jTB:j|:j:jM:j:j:j:jz:j:j:j;:j:j9:j:j:jR,:jf:j:j,:j:j :j :js!:j ":j":ju#,:ja$:j%:j&,:jE':jH(:j(,:j):j*:j\+:j+:j,:j.:j.,:j~/:je0:j0:j0:j1:j2:j2:j3:j,4:j]5:j5:j5:j6:j7:j:8:j8:jf9:j7::jq::j::jj;:j<,:jG=:jZ?:jAc  You encounter a rat.:jTR ## .# .##### ######### .....# #.....@.# .###.# #.#####.# .# #.######.# r# .# #........# . ## ########## .# .#r   rat (asleep) .# )# ## 308.7 (26r.  Found a spear.:jUKr:jVK====9.7 (27:j[:j}v- _The rat squeaks loudly.:j=} o .##### ######### .....# #.....@.#.# #.#####r# #..# .# #........# .#  .# .# .# )#:jL  .##### ######### .....# #.....@.#.# #.#####r# #..# .# #........# .#  .# .# .# )# _A rat is nearby!:j?o .##### ######### .....# #.....@.#.# #.#####r# #..# .# #........# .#  .# .# .# )#:j_ .##### ######### :j`.....# #.....@.#.# #.#####r# #..# .# #........# .#  .# .# .# )#:je:jf:jl:j|oZ _A rat is nearby!:jĸ > .  You slash the rat!10=---11.1 (1.4)  _You kill the rat!:j3:j :j :j :jG:jWn:j:jP:j:j:j:jB:j^:j:j:jX:j|!:j",:jp#:j%:j&,:j':j(:jv*,:j+:j1=  You see here a +0 spear.:j2:j3 _:j_4:j6:j>:##.# #.#####.#  #.######.# #.#  #........# #.#  ########## #.##.# #.# #)## #.. #.----20.1 (9.0 #.[.....# #.##...##  ... .. ##.#  #.# # ####.###.. ### ## #.# # ####.. .# ##.##.##..#....#:jD:jEEG-1.1 (10.0) :jJ:jLK _Found a runed helmet.:j  #.######.# #.# # #........# #.# # ########## #.# #.# #.# #)## # #..## #####...## ##.[.@...# # #.##...## # ... .. ## # #.# # # # #.## # #..### ### #.# #####.. ..# ##.##.##.. #....# #.###......... ######.##.# ###:j :j 02.0) :j-:jK.# #.######.# #.# .# #.# #.## # #.# #.# #.#:jTM  #)### #..## .# ####...## .# #.[@....# .# #.##...## .# ... .. ##.## .# #.# ## ### .# #.## .# #.. ### #### #.# # ####.. ...# ##.##.##.. #....# .#.###. ######.##.# ###:jV:jMW&3:jC^:j`:jg#.# #.######.# #.# ..# #.# #.## # #.# # #.# # #.# #)### #..##.# ####...## #.# #.@.....# #.# #.##...## #.# ... ... ##.## #.# #.# ##.. ### #.# #.## #...# #.. ... #### #.# ##.. ####.. #...# ##.##.##.. #....# ..#.###. ######.##.# ### 4 _You see here a +1 helmet.:jU3:jQ:jJ _:jc#,:j8.:jc6B:j;:j<,:j=:j@:jA:jB:jF,:jPG:jG:jI:jc:jvB:jx,:j #........# #.......#  # #[##.###.# #.#####.#  #.##.##.# #.######.# #.#  #.......# #........# #.#  ####.#### ########## #.##.#.# #.#  ##.## #.#  #.# ####### #)##  ####.#### #...@.# #..##  #.......# #.....# ####...##  #.##.##.# #.....# #.[.....#  #.##.#.....####.##...##  #.##.##.# #..........###.##  #.##†##.#[39;:j 49m ###.#####..# ###  #.##.##.# #.#####..#  #.......# #........#  ####.###### #.##.##..# 417.0)2.1 (18 _e - a scroll labelled PUMAER NATT:j:jhX:j[:jX:jX:j:j>:j/:jJ:j:j&:j_:j:j+:j:j7:j6:j:j,:j:j:j$:j:j:j!:j:jS:j:ju:j,:jX:j:j":jn:j:j:j}:jn:jX:jX:j:j:j2:j:jM:jO :j :j% :j :j] :j :j  :j :jL ,:j :j :j B:j :j ,:j ,:j ,:jg :j( :j; ,:j :jQ :j ,:jM$ ,:jr& :j& :j( :j+ :jN ,:jO :jzQ :j*S ,:jS :jV :jW ,:jnX :j Z :j[ :jG\ :j] :j^ :j_ :j=` :j` :j%b :jc :jc :j-e :ji :jtq  ####.###### #.##.##..# #.##...# ##.##.##..# #<...#.###.........# #######.........#####..# #..........#.#.......... #.#####.#.###.#.####.### #.### ##...# #.#.. :js #.# #...# #.#.# #@# #...# #...#79.1 (37 ....>....# #...# ##### #.#.#.#.## #...# #. ...... #...# #. #.# #.######...######. ... ................#. #.# #.#.............#. ## ................## #####.†.####:jsz :jz -80.1 (38:j :jk ; _Found a stone staircase leading down.:j_:j:jJB:jY,:jɺ:jI:j,:j:j:j0:j:j:ja #..........#.#........#.#####.#.###.#.#######.#####.### ##...# # .......#.# #...# # #.#.#.#.## #...# # ....>....# #...# #.#.#.#.#.## #...# ...........# #...# .#.#.#@#.######...####...).................#............##................... ## ##########.†.##### #...# #...# ##.†.### #......#:j #####.#.###.#.####.####.#####.### ##...# $.......#.# #.#.#.#.#.##......>....####.#.#.#.#.# ...........:jQ#.#.#.#.#.######...#####.......@................#.#.#.#.#.# ##..........#.######.#### #####....#.#:jP14.1 (4.0):j+5.1 (5:j:j _Found 9 gold pieces. _You see here the +6 arbalest of the Rotten God {penet, Int+3}.:j  _:j c  You encounter a rat.:j  #######.........##.# #..........#.#........ #.#####.#.###.#.## #.###.#####.### ##...#  .$.......#.# #...#  #.#.#.#.#.## #...# .....>....# #...#.#.#.#.#.#.#.## #...# # #...# .#.#.#.#.#.#.######...##.........)....#.#.#.#.#.#.#............###:j ..................r. ##.##########.†.## r   rat (wandering)... #.# #...### #.# #...# #.# ##.†.##:jX9 b7.1 (2  The rat squeaks loudly.b..b.r.:jE :jaF b   br   rat:jF 5===8.1 (3:j[ j _You encounter a bat.:jZ .# #. ... #. #.###.#####.###   .$.......#.# #...#  #.#.#.#.#.## #...#  .....>....# #...#  .#.#b#.#.#.#.## #...#  .......@......# #...#  .#.#.#.#.#.#.## .........) #.#.#.#.#.# .r###...... ... ##.#####† ... #.# #...#  ## #.# #...#  #.# ##.†:jKo .# #. ... #. #.###.#####.###   :j/L.$.......#.# #...#  #.#.#.#.#.## #...#  .....>....# #...#  .#.#b#.#.#.#.## #...#  .......@......# #...#  .#.#.#.#.#.#.## .........) #.#.#.#.#.# .r###...... ... ##.#####† ... #.# #...#  ## #.#  [4:jLY0m#.# ##.†:j\U:jU:j]:j_d _There are monsters nearby!:j t.b.bK:j  r.  You encounter a kobold. It is wielding a +0 dagger.K   kobold (wandering)r   rat:j 4--9.1 (1:j :j : _The bat hits you but does no damage.:j0G †  You hit the bat.:j+AD r.  You kill the bat!K. rThe kobold shouts!:jCr   quokkaK:jpG_2=-90.5 (1.4:jO:jLRW _You encounter a quokka.:j^ #. .# #...#.#... #.#####.#.###.#.#.#.###.#####.### ##...#...$.......#.# #...##.#.#.#.#.#.## #...#.......>....# #...##.#.#.#.#.#.#.## #...#..# #...##.#.#.#.#.#.#.######... ....r....) #.#.#[3:j`7m.#.#.#.#..K.###........r.. ##.##########.†.# r   rat... #.# #...# ## #.# #...# #.# ##.†.Kr.r..r   quokkaK   koboldr   rat--10:jVap _You see here a bat corpse.:j#'G .  You hit the rat.:j(.:j+r gYou kill the rat!:j>,9K.:j6rg   hobgoblin (wandering):j 9^4=-2.9 (1.4:jA:jDZ _You encounter a hobgoblin.:j ) .# #..........#.#........ #.#####.#.###.#.###.#.###.### ##... ...$.......#.#  #.#.#.#.#.#.##:j* " .......>....#.#.#.#.#.#.#.#.......†.......#.#.#.#@#.#.#.#####...........)............#.#.#K#.#.#.#.#.gr.###............ ##.##########.†.#.. #.# #..r   quokka###  ##.† ......rK.:je* 1g:j* :j+ ;r.:j3 .g   hobgoblin (wandering)K   kobold:j 4 4-30:jZ; :j!= :j6E g.  You hit the kobold.  The kobold is moderately wounded.:jZF r.  The hobgoblin shouts!:jFA.g:jCPg ===5.4 (1.5:jW:j1ZW _The kobold closely misses you. x2:jr .  You barely miss the kobold.:j9.K:jsg.r:j9 :j\6--6.7 (1.3:j=:jHa _The kobold is moderately wounded.:jL )You hit the kobold. g.  You kill the kobold! .  You barely miss the quokka. The quokka bites you.  The quokka closely misses you. You furiously retaliate!:jr[g :j 0---6--8.2 (1.5 _You headbutt the quokka.:j:jue _Your Axes skill increases to level 3!:j gYou closely miss the quokka.The quokka is moderately wounded.:j.g   hobgoblin:j$29:j#:---9.6 (1.4:jcA _The quokka bites you.:j3 .  You barely miss the quokka.The quokka is moderately wounded.:jQ jg401.0:j :j. A _The quokka bites you but does no damage. x2:j †You closely miss the quokka. You headbutt the quokka.:jb*g:j †You kill the quokka!The hobgoblin barely misses you. You furiously retaliate!  You headbutt the hobgoblin.:jgY.:j6232.3 (1.3:j:jQM _You kill the hobgoblin!:jtE.... #.#####.#.###.#.####.#.###.#####.### ##...# ...$.......#.# #...# #.#.#.#.#.#.## #...# .......>....# #...# #.#.#.#.#.#.#.## #...# :j)FZ.......†.......# #...# #.#.#.#.#.#.#.######...#......†)@..).............#.#.#.#.#.#.#.#....###............. ##.##########.†.##.... #.# #...#### #.# #...#  :jaF#.# ##.†.##.# :jF#...... ### #####....#:jZP:jP=30-30:jLY:jZ:j1 .... #.#####.#.###.#.##.#.###.#####.### ##...# #...$.......#.# #...# ##.#.#.#.#.#.## #...# #.......>....# #...# ##.#.#.#.#.#.#.## #...# :j1 .......†.......# #...# #.#.#.#.#.#.#.######...#......†).@.).#.#.#.#.#.#.#.#.....###........... ##.##########.†.#.... #### #.# :j1 #...# #.# ##.†.##.# #......#:j&2 M### #####....#.#:j: V-4:jJB :jC :j.... #.#####.#.###.#.####.#.#.###.#####.### ##...# #....$.......#.# #...# #.#.#.#.#.#.#.## #...# #........>....# #...# ##.#.#.#.#.#.#.## #...# .......†.......# #...# #.#.#.#.#.#.#.######...#......†)..@).:j^#.#.#.#.#.#.#.#.....###............ ##.##########.†.#.... #.#### #.# #...##.# ##.†.####.# #......#### #####....#.#:jR<5:jX:j:j[n.... #.#####.#.###.#.####.##.#.###.#####.### ##...# #.#...$.......#.# #...# #.##.#.#.#.#.#.## #...# #........>....# #...# ##.#.#.#.#.#.#.## #...# .:j\†.......# #...# #.#.#.#.#.#.#.######...#......†)...@.#.#.#.#.#.#.#.#.....###................ ##.##########.†.# ### #.#.#. :j,q<6:jz:j _You see here the +6 arbalest of the Rotten God {penet, Int+3}.":jD1=7 _f - the +6 arbalest of the Rotten God {penet, Int+3}#:j̲ Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  f - the +6 arbalest of the Rotten God {penet, Int+3}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &:j&:jK&:job.... #.#####.#.###.#.####.# rockambo the Trooper#.#.###.#####.### ##...# #.# Minotaur...$.......#.# #...# #.# Health: 31/33 ======================--#.#.#.#.#.#.## #...# #.. Magic: 2/2========================&:j .......>....# #...# ### AC: 7Str: 22#.#.#.#.#.#.#.## #...#EV: 8Int: 5.......†.......# #...#SH: 4Dex: 9#.#.#.#.#.#.#.######...##### XL:  3 Next: 23% Place: Dungeon:2......†)...@................ Noise: ---------  Time: 1407.3 (0.0)#.#.#.#.#.#.#.#............. a) +0 war axe....###..........&:j .......... Nothing quivered..... ##.##########.†.#####.... #.##...#### #.##...##.###.†.####.##......#### #####....#.#You kill the quokka!The hobgoblin barely misses you. You furiously retaliate!  You headbutt the hobgoblin. _You kill the hobgoblin! _You see here the +6 arbalest of the Rotten God {penet, Int+3}. _f - the +6 arbalest of the Rotten God {penet, Int+3}&:j&:j&:j>&:j$&:j$+8.3 (1&:jb,&:j,5&:j5+9.3 (2&:j<&:jE&:jF%10.3 (3&:jM&:jXo2=1.3 (4&:j]&:j*fA2.3 (5&:jl&:jn 0 _You start removing your armour. You continue removing your +0 buckler. x5&:jo&:jv&:j  You finish removing your +0 buckler.  You start unwielding your weapon.&:j'+3.3 (6&:j&:j -) Nothing wielded _You continue unwielding your +0 war axe.&:jX&:j&:j  You finish unwielding your +0 war axe.  You start wielding your weapon.&:jI+4.3 (7&:j&:j8f) +6 arbalest of the Rotten God {penet, IFire: f) +6 arbalest of the Rotten God  You finish unwielding your +0 war axe.  You start wielding your weapon. _You continue wielding the +6 arb&:j alest of the Rotten God {penet, Int+3}.  You finish wielding the +6 arbalest of the Rotten God {penet, Int+3}.  You feel clever.  Your hands briefly pass through it before you manage to get a firm grip on it.&:j&:j _f - the +6 arbalest of the Rotten God (weapon) {penet, Int+3}):j:):j):j,):j0h3==):j.):j1 _HP restored.):jj):j):j3):jn):j):j):j):j):j,):j3):jn):j):jm9=):j>):j ):j):j ):j):j):j~):j):jf):j~ ):j ):j< ):j):j,):jg):jL _You now have 16 gold pieces (gained 9).):jT #.......#  ####.######  . #.##...#  .. # #<...#.### _..##. #######....... .....### #..........#.# ):jS.....# #.#####.#.###. #..##.#.###.#####.###  .......@.#.# #23.3 (9 ##.#.#.#.#.## # ......>....# # ):jZ 8#.#.#.#.#.#.#.#.##  #.........†.......# # ##.#.#.#.#.#.#.#.###### .........†)............ ##.#.#.#.#.#.#.#.#..... ):j [.......###............ ):j():j(/4.3 (10.0)):j 0):j^2: _Found a basalt altar of Yredelemnul.):jK ):j3L ):jhM ):jP ):jS ):jS ):jX X):jZ ):jZ ):jS\ ):j\ ):j] ):j^ ):jd B):je ):jf ):j/g ):jg ):jCi ):jj ,):j'k ):j|l ):j_m ):jm ):j p ):j:t X):j@w ):jx ):jx ):jy ):j{ ):j} ):jW} ):j$~ ):j ):jS ):j ):j ):jC ):j݅ ):j9 ):j҆ ):jT Q  There is a basalt altar of Yredelemnul here.):j ):j  _):j ):j3 ):j ):je ):j ):jU ):j ):j ):j ):jޗ ):j1 ):j ):j ):jI ,):jK ):j ):j ,):jl ):j ):jS ):j ):j- ):ju ):jz ):jĬ ):j ):j ):j X):j! ):jq ):j ):j ):j7 ):jw ):j۵ ):j@ ):j ):jB ):j ):jI ,):j ):j6 ):j ):j ):j\ ):j ):j` n):j ):j ):j ):j. ):j ):jY ):j ):jk ):js ):j ):j ):j ):j ):j ):j ):j^ ):j ):jC ):j ):j ):j ):j ):j ):j ):jm ,):jY ):jM ):j ):j\ ):j ):j ):j ):j] ):j ):j) ):j$ ):jg ):j ):jN ):jT ):j ):j ):j< ):jA ,):j ):j ):j ):jf ):j ):j6 ):j ,):jL ):j ):jK ):j ):j ):j ):j} ):j ):j ):j] ):j ):j> ):j9 ):j ):jL ):j ):jl ):jR ):j ):j ):j ):j  #...##.# ##.#  #.####.......# #.#   #.####.####### #.   #......# #.   #.###### #.#   ##.##   #...### #   #.....#   #..@#......   ###########          #  #..#  #. #):j% -71.3 (47):jY& ,2.3 (48):jq* ):j5- c _h - a scroll labelled DAIHANGI JOCO*:jn*:j#3*:j7*:jC*:j n*:jG *:jy *:j ,*:j,*:j/*:j0,*:jw1*:j2,*:jo3*:jK5*:j:6*:j6*:j7*:jz8*:j9,*:j>*:j@*:jB*:j}B*:jB*:jE*:jHX*:j8I*:jI*:jI*:jkL*:jL*:j=M*:jvM*:jEO*:jO,*:j0P*:jgR*:jS*:jHS*:jT*:j"U*:jcV,*:joR*:j,*:j!*:j{,*:jE*:jͬ*:j*:j&*:jZ*:j/*:j6,*:j2*:jD*:j,*:j*:jX*:j*:j`*:j*:j"*:j*:j*:j*:j}*:j'*:j*:j,*:jH*:j<*:j*:jM*:j *:j*:j,*:j*:jp*:j,*:j*:jX*:j**:j *:je*:j\*:j,*:js*:jM*:j*:j*:jB*:j|*:j;*:j *:j *:j} *:j *:j *:j$ *:j3 ,*:j *:j{ *:j *:j *:j *:j5 *:j{ ,*:j *:j, *:j *:j.! *:j" *:jR$ *:jz& ,*:j' *:j) *:j74 *:j4 *:j: B*:j; *:jU< *:jD n*:jF *:jG *:j>G *:jH *:jI *:jqJ *:jJ *:jM *:j.O *:jO *:jO *:j\Q *:j2R *:jR *:jR *:jdT *:jT *:jU *:jV *:j*[ *:j[ *:ji\ *:j\ *:jW_ *:jp` *:j` *:ja *:jb *:jd *:jod *:j!e *:j$i B*:ji *:jUl *:jn ,*:jp *:jOr *:ju B*:j:y *:jy *:jy *:jL{ *:j} *:j X*:jx *:j *:j *:j *:j׌ ,*:j *:j *:jf ,*:jٕ *:j *:j* ,*:j *:j *:jС ,*:jQ *:j  #.####.#........#### #.....#  #..###.#..#.#......# ##....#  #......#..#.##..##.# #...##  #####.#####........##.####.†.#  #........####...#...##  #..##.#..# ###.### #####...#  #. ##.#..# #.....# #....#  #. #..#..# #.....# ####....#  #..#.##..# #...@.# #..#....#  #..#.##..# #$....# #.##....#  #........# #.....# #.##....#  ####)##### ####### #.###...#[*:jl 40m  #.##.###...#  #.#### #...##..#  #.# #######.## ####.#..#  #.###........########.##.#  #..................<..##.#*:jٺ .535.3 (63*:j ,6.3 (64*:j *:j R _n - a clear potion+:j+:j +:j* #..###.#..#.#......# ##... #......#..#.##..##.# #...####.#####........##.####.†. #........#####.######...#...# #..##.#..# ###.### #####...# #. ##.#..# #.....# #....#+:jF #. #..#..# #.....# ####....# ##..# #.....# #..#....# #..#.##..# #@....# #.##....# #........# #.....# #.##....# ####)##### ####### #.###...# #.# #.###...# #.#### #...##..#+:j7 #.# #######.## ####.#..#  #.###........########.##.#  #..........<..##.#  #####.########.##.# +:j 9.3 (3.0)  You now have enough gold to buy a scroll of identify on D:1.  You can access your shopping list by pressing '$'.+:j,40.3 (4+:j +:j"> _You now have 30 gold pieces (gained 14).+:j. 3+:jg/ +:j4 +:j5 +:j: B+:j\; B+:j= +:j4? ,+:j{@ +:jB +:jC +:jUD +:jME +:jF +:jI ,+:jJ +:j+M +:jN ,+:jOP +:jR +:jT ,+:jU +:j!X +:jY +:jZZ +:j[ +:j^ +:jv_ +:j` +:ja +:jc +:je +:jMf +:jg +:jbk l  You see here a frilled lizard skeleton.+:jm +:jn  _+:jo +:j9r +:j .....###.............. .....# ##.##########.÷.###### .....# #.# #...# ##. #########.# #...# #..#......#.# ##.÷.### ##.#.####.#.# #......# #.#.#......#########....#.# #.#.#.##.###...)..##)...#.## #. ##.#.##.# #.# #@##.......# #.51.3 (11.0) ........# #.####.#........# #. ######### #......÷).......# #. #.####.#........#### #.+:jy { #..###.#..#.#......# # #......#..#.##..##.# ####.#####........##.########.######...#...##.#..# ###.### #####.+:jn +:j~ ,2.3 (12+:jL +:j`  +:j _Found a club.,:jD,:jX,:j,,:j,:j#,:j,:j,,:j,:j,:jy,:j,:j0,:j,:j,:j,:j,:j,:j,,:j!,:j!,:jT$,,:j%,:j',:jwB,:j&,:j6,:j ,:jd,,:j,:jl  You see here a frilled lizard skeleton.,:j,:jW _,:j%,:j- X,:j,:jX,:j&,:j,:jL,,:j,:jėX,:jX,:j,:j>X,:j,:jL,:jL,,:j,,:j/,:j ,:j,:j,:jX,:j,:j,:j,,:j.,:j,:j,:j,:j,:j,:j0,:j,:jW,:j,:j,,:j|,,:j,:j,:j,:j,:j8,:j,:j  Things that are here:  a frilled lizard skeleton; a rat skeleton _,:j4,,:j,:j,:j,,:j,,:j,:j,,:ja,:jd,:j,,:j^#n,:j$,:j),:j;*,:j,,,:j.,,:j4/,:jR0,:j4B,:jv4,:j.6,,:jp7,:j:B,:j;,:j*?X,:jQX,:jW,:j)Y,,:j0Z,:jb,:jb,,:jc,:jwj,:jk,,:j m,:jgs,:jhu,,:jv,:jB,:j1,:jv,:j,:j,:jh,:jm,,:j,:j-,:j6,:jԗ,:jH,:j,:j ,:j ,,:jE,:j|  Things that are here:  a frilled lizard skeleton; a rat skeleton _,:j,:j,:j,:j,,:j,:j;p,:jz,:jʉX,:j,:jJ,,:j,:j,:jמB,:jB,:jҤ,:jȨ,:jv,,:jv,:j>  You see here a +0 dagger.,:j) _,:j*l  You see here a frilled lizard skeleton.,:j-,:jR. _,:j 1,:j6B,:j7,:j:,:j<,,:j=,:jPFB,:jF,:j3K,:jM,,:j)U,,:jX,,:j^,:j6b,:jd,:j$e,:jf,:jWj,:jQl,:jl,:jo,:jp,:jr,:js,:j`t,:jw,:jy,:jz,:jy{,:je,:j,:j,:j,:j,:j,,:j,:j,:jx,,:jl,:j,:j,,:j,:j>  You see here a +0 dagger.,:jb,:jg _,:j,:j,:jNB,:jU,:j,,:j[,:j,:j,:j,:j,:jp,:j0,:jz,,:j,:j,:j,:j,,:j,:j,:j,:j,,:j,:j ,:j ,,:j, ,:j ,:j4 ,:j76 ,:j&7 ,,:j8 ,:ja< ,,:j!> ,:jz? ,:jS ,:jqT ,:j{V B,:j@[ X,:j_ P  There is a stone staircase leading up here.,:jc K _,:jc ,,:jOd ,:jd ,:j2g ,:jg ,:jGh ,:jh ,:jl ,,:jl ,,:jn ,:jp ,:jfp ,:jp ,:jos ,:jt ,:jNu ,:ju ,:jyz X,:j}{ ,:jZ~ B,:j ,:j> ,,:j ,:j ,:ji ,,:j ,:j݊ B,:jA ,:j ,:j ,,:j ,:j ,:j ,,:j ,:j5 ,:j B,:j; ,:j B,:j ,:j ,,:j ,:j ,:jP ,:j¨ ,:jy ,:j ,:j5 ,:j ,:jR ,:j ,:j ,:j ,:j ,:jP ,:j ,,:j ,:jY ,:j ,:jH ,:ju ,:j ,:j ,:j ,:j ,,:j ,:j ,:j ,,:j ,:j B,:jJ ,,:j B,:j ,:j. ,,:j ,:j ,:j ,:jR ,:j ,:j ,:jz ,:j ,:j ,:j ,:jc X,:jQ ,:j ,,:j n,:j ,,:j ,:jJ ,:j X,:j ,,:j ,:j ,:j2! ,,:j! ,:jv' X,:j) ,:j'* ,:j* ,:jA+ ,:j- ,:j. ,:j. ,:j/ ,:j1 ,:ju3 ,,:j=4 ,:j6 ,:j6 ,:j7 ,,:j9 ,:jg; ,,:j; ,:j< ,:j= ,:j> ,:j> ,:j? ,:j(A ,:j|A ,:jB ,:j C ,:jD ,:jcD ,:jD ,:jE ,:jF ,:jQH ,:jI ,:jOI ,:jK ,,:jCL ,:jM ,:j##.#  #..#..#.....#.####  ,:jO ...........#  #.....#..<..#.##.####  ..###...........@...#  ...####.#.##.#  .,:jɘ ## #.#.# #  .# ####### #.#.#  .# #.....# ....  .###.....# ..#   g   hobgoblin (asleep) ..÷......# #..  ,:j >###.....# ##g  ## #.....#,:j| 759.3 (207.0)bThe hobgoblin shouts!g.,:j gb   bat (wandering)==608,:jd j _You encounter a bat.-:jAX))))))-:j"b.-:j%b.-:j$b.-:j<$b.-:j$b.-:jҽ6g.-:j9 g.  You shoot a bolt. The bolt closely misses the hobgoblin.-:jOb-:j|9=2.0)-:j[-:jLP _The bat barely misses you.-:j' .  You shoot a bolt. The bolt pierces through the bat. ))))) )  You kill the bat!The bolt pierces through the hobgoblin..:j;ng.g..:jA[.. ..:jF554.4 (2.1.:jrMs _The hobgoblin is almost dead..:jSfX)))))).:j5g..:j$ .:j&.  You shoot a bolt. The bolt barely misses the hobgoblin.The hobgoblin barely misses you. You furiously retaliate!  You headbutt the hobgoblin..... .:j+/F86.5.:j/M _You kill the hobgoblin!/:jK/:jh/:j̿/:j/:j/:jB/:j/:j /:jT,/:j`/:j@/:jB/:j /:j/:jj,/:jU/:j,/:j,/:jB/:jGX/:j$/:j~/:j/:j/:j /:jB/:j/:j,/:j/:j# /:j{ ,/:j /:j/:j/:j/:j@/:j/:j,/:j/:j/:j'/:j,/:jCX/:j/:jg/:j/:j/:j/:j/:j1/:jf/:j /:j ",/:jX"/:j#/:j>$/:j$/:j%,/:j&,/:j'/:j(/:j),/:j*/:jH+/:j,B/:jT.....#........÷......# #..#....# .....##.....>###.....# #.###..#######....### #.....# #..#.#.#  ##...# ####### #......#  #...## ###.#### ## ##...# #########.# # #...#######.........# # #....#...##.######### #.## #....###@... ---95.5 (29.0)..# #.....###### ...# #.....# ...# #...._# ...#### #.....# ......# ##....# #..##.# #...## ...##.####.÷.####...#...##/:jU:---/:jz^/:j$aE _Done exploring./:j, /:j< 3/:j T................/:jf 7....0.0)/:jK /:ji [ _Done exploring.1:j [[?25h[?0c  Search for what [Enter for "."]? 1:jP [?25l[?1c1:j1W1:j[13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a faded altar of an unknown godb - [D:2] a stone staircase leading down  c - [D:2] a stone staircase leading up  d - [D:2] a stone staircase leading down  e - [D:2] a +0 dagger (3 further duplicates)  f - [D:2] a stone staircase leading up  g - [D:2] 5 stones  h - [D:2] a club  i - [D:2] a stone staircase leading up  j - [D:2] a stone staircase leading down  k - [D:2] a +0 spear  l - [D:2] a +2 pair of bootsm - [D:2] a basalt altar of Yredelemnul1:j%  3:jqkLevel 2 of the Dungeon <<<>>>__(Press ? for help) #########  #.......#  #.#####.##### ######### #.##........# #.......# #.##[##.###.# #.#####.# #.##.##.# #.######.# #.# #.......# #........# #.# ####.#### ########## #.# #.#.# #.# ##.## #.# #.# ####### #)## ####.#### #.....# #..## #.......# #.....# ####...###.##.##.# #.....# #.[.....##.##.##.# #.....####.##...###.##3:j?mr.##.# #..........###.###.##÷##.# ###.#####..# ####.##.##.# #.#####..##.......# #........###################### ####.###### #.##.##..#####.........##........##.##...# ##.##.##..##....#######.###.....##.##<...#.###.........# ######.##.# ### #.###..._..##.# #######.........#####..###...##.##.###.###.#3:j 3:jb 3:j 3:jO rockambo the TrooperMinotaurHealth: 33/33 ========================Magic: 2/2========================AC: 7Str: 22EV: 8Int: 8SH: 0Dex: 9XL:  3 Next: 28% Place: Dungeon:2Time:The hobgoblin barely misses you. You furiously retaliate!  You headbutt the hobgoblin. _You kill the hobgoblin! _Done exploring. _Done exploring.  Search for what [Enter for "."]? 3:j* o _3:j/ ,3:j0 ,3:j7 3:jp> B3:jB 3:jC 3:jC 3:jqD 3:jK 3:jL 3:jRM 3:jM 3:jGU 3:j"X B3:jz_ 3:jS` 3:j` 3:j` 3:j1i 3:ji 3:jGj 3:jj 3:jJq 3:jq 3:j r 3:js 3:jz 3:jz 3:j{ ,3:j 3:j6 3:j ,3:j 43:j n3:j[ n3:j X3:jz 3:jW ,3:ju 3:jX 3:jl ,3:j 3:j B3:j 3:j 3:j ,3:jt3:j3:j!n3:jm#B3:jg3:j3:jũ3:j:3:jH3:j3:jO3:j"3:j#3:j+3:j#,,3:j/3:j33:j6,4:j)v4:j6X4:jCi  You see here a ball python skeleton.4:jG4:jf6 _4:ji,4:jk,4:jt,4:j;u4:ju4:jX4:jX4:j^B4:jڤ4:jj4:j94:j$4:jB4:jB4:j 4:js.  There is a stone staircase leading up here.4:j06 _4:j14:jg4:jMX4:j4:jlB4:j4:j!4:j4:j]4:j4:jJ4:jQ4:jߠ4:j4:j(4:j,4:j74:j4:j4:j4:j 4:j@4:jB4:j4:j4:j4:j]4:j4:j$,4:j[4:jq"4:j#4:j)4:j,B4:j9X4:j>,4:j-?4:ji?4:jF4:jG,4:jI4:jaP>  You see here a +0 dagger.4:j9k _4:jpl,4:jm4:jr4:jv4:jv4:j,x4:j~,4:j,4:j4:j,4:j 4:j4:j,4:j1B4:j,4:jX4:jp4:jΰ,4:j4:j44:j,4:jB4:j,4:j4:j  You see here a frilled lizard skeleton.4:jL _4:j 4:j',4:j4:j4:j,4:j,$,4:jS*4:j8+4:j,4:j14:j9B4:j>B4:j?4:jSD4:jG,4:jH4:j1M4:jgP4:j6Q4:j9S4:j\4:j]4:j^4:jf4:ji4:jm,4:jAn4:jq4:js,4:jt4:jw4:jy,4:jNz4:j,4:jt4:j&4:j54:jS4:j,4:jS,4:jD4:j^4:jeB4:jլ4:j,4:j4:jB4:jP4:j4:j,4:j4:j4:jeX4:jj,4:j4:j4:j,4:j4:j4:j,4:j4:j4:jB4:j4:j4:j,4:j%4:jB4:jA,4:j,4:j,4:j4:j4:j4:j  Things that are here:  a frilled lizard skeleton; a rat skeleton _4:j,4:j,4:j4:j4:j 4:j$X4:j.4:jQ##########.......##.#####.##### #####.##........# #...#.##@##.###.# #.## Noise: --------- 1947.5 (152.0)#.##.##.# #.######.# f) +6 arbalest of the Rotten God {penet, I#.......# #........# Fire: f) +6 arbalest of the Rotten God####.#### ###########.#.###.###.# ###########.#### #.....##.......# #.....# # 4:jWv _You see here a +2 pair of boots.4:j 4:j\ eWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 scale mail (worn)c - a +0 buckler Floor Items ([,] to select) Armour a +2 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 5:jNg ([,] to select) a +0 scale mail (worn)   a - a +2 pair of boots6:j4C6:jI6:j0Q  rockambo the Trooper  MinotaurHealth: 33/33 ========================Magic: 2/2========================#########AC: 7Str: 22#.......#EV: 8Int: 8#.#####.##### #### SH: 0Dex: 96:jcRx#.##........# #... XL:  3 Next: 28% Place: Dungeon:2#.##@##.###.# #.## Noise: ---------  Time: 1947.5 (0.0)#.##.##.# #.######.# f) +6 arbalest of the Rotten God {penet, I#.......# #........# Fire: f) +6 arbalest of the Rotten God####.#### ###########.#.###.###.# ###########.#### #.....##.......# #.....# #  _There is a stone staircase leading up here. _You see here a +0 dagger. _You see here a frilled lizard skeleton.  Things that are here: _a frilled lizard skeleton; a rat skeleton _You see here a +2 pair of boots.6:jY6:jYZ _6:jc_6:jiff  You start putting on your armour.6:jmA8.5 (16:j?q6:jq+9.5 (26:ju6:j{6:j{,50.5 (36:j6:j1.5 (42.5 (5 10 _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots.6:jǻ [[?25h[?0c  Search for what [Enter for "."]? 7:j [?25l[?1c7:j7:j12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading upb - [D:2] a basalt altar of Yredelemnul  c - [D:2] a +0 spear  d - [D:2] a stone staircase leading down  e - [D:2] a +0 dagger (3 further duplicates)  f - [D:2] a stone staircase leading down  g - [D:2] a stone staircase leading up  h - [D:2] a stone staircase leading down  i - [D:2] a club  j - [D:2] 5 stones  k - [D:2] a faded altar of an unknown god  l - [D:2] a stone staircase leading up8:j 8:j8:j  rockambo the Trooper  MinotaurHealth: 33/33 ========================Magic: 2/2========================#########AC: 10Str: 22#.......#EV: 8Int: 8#.#####.##### #### SH: 0Dex: 9#.##........# #... XL:  3 Next: 28% Place: Dungeon:2#.##@##.###.# #.## Noise: ---------  Time: 1952.5 (0.0)#.##.##.# #.######.# f) +6 arbalest of the Rotten God {penet, I#.......# #........# Fire: f) +6 arbalest of the Rotten God####.#### ###########.#.8:j###.###.# ###########.#### #.....##.......# #.....# #  _a frilled lizard skeleton; a rat skeleton _You see here a +2 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 8:j _You finish putting on your +2 pair of boots.  Search for what [Enter for "."]? .8:jD _9:j)9:j,+Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - the +6 arbalest of the Rotten God (weapon) {penet, Int+3}a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn)  g - a +2 pair of boots (worn)c - a +0 buckler Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  e - a ring of see invisible (worn)<:j *<:j06<:j9W  rockambo the Trooper  MinotaurHealth: 33/33 ========================Magic: 2/2========================#########AC: 10Str: 22#.......#EV: 8Int: 8#.#####.##### #### SH: 0Dex: 9#.##........# #... XL:  3 Next: 28% Place: Dungeon:2#.##@##.###.# #.## Noise: ---------  Time: 1952.5 (0.0)#.##.##.# #.######.# f) +6 arbalest of the Rotten God {penet, I#.......# #........# Fire: f) +6 arbalest of the Rotten God<:j:7####.#### ###########.#.###.###.# ###########.#### #.....##.......# #.....# #  _a frilled lizard skeleton; a rat skeleton _You see here a +2 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _Search for what [Enter for "."]? .<:jy@<:jY;=:jg =:j! T Spells (Memorise)TypeFailure Level  a - Call ImpSummoning86% 2  b - Confusing TouchHexes97% 3 =:j  c - Brom's Barrelling Boulder Conjuration/Earth 100% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help=:j <[Esc] exit>:j>:j>:j  rockambo the Trooper  Minotaur>:j"Health: 33/33 ========================Magic: 2/2========================#########AC: 10Str: 22#.......#EV: 8Int: 8#.#####.##### #### SH: 0Dex: 9#.##........# #... XL:  3 Next: 28% Place: Dungeon:2#.##@##.###.# #.## Noise: ---------  Time: 1952.5 (0.0)#.##.##.# #.######.# f) +6 arbalest of the Rotten God {penet, I#.......# #........# Fire: f) +6 arbalest of the Rotten God####.#### ###########.#.###.###.# ###########.#### #....>:j.##.......# #.....# #  _a frilled lizard skeleton; a rat skeleton _You see here a +2 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _Search for what [Enter for "."]? .>:j9  Okay, then. _?:jWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon ?:jN ?:je   rockambo the Trooper  MinotaurHealth: 33/33 ========================Magic: 2/2========================#########AC: 10Str: 22#.......#EV: 8Int: 8#.#####.##### #### SH: 0Dex: 9#.##........# #... XL:  3 Next: 28% Place: Dungeon:2#.##@##.###.# #.## Noise: ---------  Time: 1952.5 (0.0)#.##.##.# #.######.# f) +6 arbalest of the Rotten God {penet, I#.......# #........# Fire: f) +6 arbalest of the Rotten God####.#### ###########.#.?:jRg ###.###.# ###########.#### #.....##.......# #.....# #  _You see here a +2 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _Search for what [Enter for "."]? . _Okay, then.?:jp ?:jq ?:jv : _?:jew ?:jx ,?:jy ?:j{ ?:j} B?:j ?:jԁ B?:j ?:j( ,?:jl ?:j! ?:j ?:j ?:j ?:j8 ?:j ?:jܐ ?:j ?:j ?:j ?:j ,?:jf ?:jV B?:jɠ ?:j ?:j= ?:j ?:jo ?:jj ?:jy ?:j $  Things that are here:?:j_ x  a frilled lizard skeleton; a rat skeleton?:j ?:jV ?:j  ?:j _?:jR ?:j ?:jF ?:j ?:jg ?:jP ?:j ?:j ?:j] ?:j X?:j| ?:j: ?:j ?:j ?:jG ?:j ?:jV ?:j ?:j ?:j ?:j ?:j ?:j ?:j3 ?:j ?:j ?:j ?:j3 ?:j ?:j` ?:j ?:j ,?:j ?:j ?:jR ?:j ?:j ?:ji ?:j ?:j< ?:j ?:j ?:j= ?:j ?:j ?:j ?:j ,?:j$ o  There is a stone staircase leading down here.?:j% ?:j* P _?:j% J 3  You climb downwards.?:j  You encounter a ball python and an adder.?:j ?:j w _The ball python hisses angrily.  There is a stone staircase leading up here.@:j$@:jA ##.#.... ..  #.  #. #.#####.##  #.@....S.. 81.0 (28.5) #######S##   S   adder S   ball python (constriction)  _There are monsters nearby!A:j;)))))))A:jmS.S.S.S.A:jt`..SS...A:j;===3.1 (2.1)A:jA:ji _You shoot a bolt. The bolt barely misses the adder.A:jH# )))))))You shoot a bolt. The bolt misses the adder.A:j\^S.S.A:jӧ0S.A:j+S.A:j{ ...A:j,50A:jA:j _The bolt barely misses the ball python. The adder bites you but does no damage.A:jH 1 †You shoot a bolt. The bolt pierces through the adder! )))))))You kill the adder!A:j_S......Covered517.2 (2.1 _The bolt barely misses the ball python. The ball python barely misses you.B:jo †You shoot a bolt.  The bolt pierces through the ball python.B:jBB))))))) B:jV†......390 _You kill the ball python!B:jB:jԜB:j,B:j>### ##.##...###...## ........@.# ---94.2 (5.[###...## ##.###.##.#####.###.<†......#######.##B:jEB:jҮG---5.2 (6B:j/B:jR- _Found a leather armour.C:jHz 4C:j C:j H _No target in view!D:jD:jD:jD:jOD:jD:j<$ _D:jnD:jDD:jD:j/D:j,D:jqD:j,D:jD:jE`D:jID:jNBD:jS,D:jSD:j;W,D:j@[BD:j]D:j^,D:j`D:jaD:jbD:j&cD:jcD:j"eD:jfD:j(gD:jgD:j0jD:j>k,D:jkD:j{mD:jmD:jmD:jo,D:jpD:jWpD:jpD:jrD:j|D:je #............#.....+#......###.# ....D:j #...## ..... #....####...... #......@'......2015.2 (20.0)#....####.(....#.#.## .....#.### ....#.# ...#.# ### ..D:jT##.## ##.## .#...###...###..........# _You open the door.D:jM _Found 6 poisoned darts.D:j{ _D:j D:j : _D:j @  There is an open door here.D:j D:jO  _D:j D:j D:j D:j D:j D:jh D:j D:j D:jD D:j D:j Y .. #.D:j #. #...... .. ......# #. D:j .....#.##. #+## D:j( A.....>...#...## ###.# ##@....## D:jN 9.2 (4.0)D:jo #...## ##.......# #....####.........#D:j #.......'.........+#....####.(.......#D:j d#.#.## ##.......##D:j #.### ##.....###.# ##...##D:j y#.# ### #....D:j2 D:j2 ,20.2 (5D:jy; D:j> ; _Found a stone staircase leading down.E:j3E:j},E:jE:jE:jE:j  You open the door.  You encounter an ogre. It is wielding a +0 giant spiked club.E:jl ..... ...#. O.. #. #.##...... .. ..#......# #. #.# .....#.##.##'## .....>...#.@.## ###.# ##.....## #...## ##.......# #....####...##.......'.........+#....####.(.# E:jWO   ogre (asleep)#.#.## ##..#.### ##.....###.# ##...##E:jW.O2.2 (2E:jTOE:j5===3.2 (3E:jE:j& _The ogre shouts!E:ji< )))))))You shoot a bolt. The bolt pierces through the ogre.E:j, G.OE:j SThe ogre is lightly wounded..OE:j ...'S   ball python (constriction, wandering)5.3 (2.1E:jD E:jM \ _You encounter a ball python.F:j ))))))) You shoot a bolt. The bolt pierces through the ogre!F:jx(X .SThe ogre is heavily wounded. BThe ball python hisses angrily..O.S.B .SYou encounter a clockroach.F:j0Z...B   clockroach (warded)S   ball python (constriction)22F:j0B--------7.4F:jMEZ _The ogre hits you with a +0 giant spiked club!F:j4 .  You shoot a bolt. The bolt pierces through the ogre!  The ogre is almost dead.The bolt pierces through the ball python! )))))))   You kill the ball python!F:j[.B.BF:j   .). .. .). #. .). #. #)#   .. .)#   #. #)#  ##)## .....>...#.@.##  ###.# ##.....##   ##.......#  #.........#  .'.........+  ###.(.......#   ##.......##  #.### ##.....##  #.#  The bolt pierces through the clockroach but does no damage.  The ogre hits you with a +0 giant spiked club!!F:j .). .. .). #. .). #. #)#   .. .)#   #. #)#  ##)## .....>...#.@.##  ###.# ##.....##   ##.......#  #.........#  .'.........+  ###.(.......# F:j!  ##.......##  #.### ##.....##  #.# F:jʶ .....BOOuch! That really hurt!F:j 1/33 ------------------------590F:jF:jUV _* * * LOW HITPOINT WARNING * * *I:j( I:jp+ Read which item? Scrolls  c - 2 scrolls labelled HIAPELUPSU  e - a scroll labelled PUMAER NATT I:j+  h - a scroll labelled DAIHANGI JOCO [!] read|quaff[?] describe selectedK:jK:jK:j7rockambo the Covered...K:jfMinotaur.. ...Health: 1/33------------------------K:jS#. ...Magic: 2/2K:j========================#. #.#AC: 10K:jStr: 22#...... .. ..#K:j0EV: 8Int: 8......# #. #B#SH: 0K:j\Dex: 9.....#.##.##O##XL:  3 Next: 55% Place: Dungeon:3K:j.....>...#.@.##K:jnbNoise: ===------  Time: 2029.4 (0.0)###.# ##.....##f) +6 arbalest of the Rotten God {penet, I#...## ##.......#Fire: f) +6 arbalest of the Rotten God#....####.........##.......'.........+#....####.(.......#O   ogre#.#.## ##.......##B   clockroach (warded)K:j#.### ##.....###.###...##The bolt pierces through the ball python!  K:jYou kill the ball python!The bolt pierces through the clockroach but does no damage.  The ogre hits you with a +0 giant spiked club!!  K:j/~Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * *K:jxB  rockambo the Covered ... Minotaur .. ... Health: 1/33------------------------ #. ... Magic: 2/2======================== #. #.# AC: 10Str: 22 K:j #...... .. ..# EV: 8Int: 8  ......# #. #B# SH: 0Dex: 9  .....#.##.##O##K:j XL:  3 Next: 55% Place: Dungeon:3 .....>...#.@.##  Noise: ===------  Time: 2029.4 (0.0) K:j"t ###.# ##.....##  f) +6 arbalest of the Rotten God {penet, I  #...## ##.......#  Fire: f) +6 arbalest of the Rotten God K:jS #....####.........#  #.......'.........+  #....####.(.......#  O   ogre K:j #.#.## ##.......##  B   clockroach (warded)  #.### ##.....##  #.# ##...## The ogre hits you with a +0 giant spiked club!!  Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * *As you read the scroll labelled HIAPELUPSU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetL:j& ;@*L:j?.*M:jb ?.*M:jq?.*N:j?.*N:j+?.*N:j ?.*P:j,.. _* * * LOW HITPOINT WARNING * * *  As you read the scroll labelled HIAPELUPSU, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move target  You can't see that place.  [the floor.]P:jA ] *.Q:j^v* .....#.##.##O##rockambo the Covered.....>...#.§.##Minotaur###.# ##.....##Health: 1/33------------------------#...## ##.......##Magic: 2/2========================#....####.........#Q:jv*AC: 10Str: 22#.......'.........+EV: 8Int: 8#....####.(.......#SH: 0Dex: 9#.#.## ##.......##Q:j,wXL:  3 Next: 55% Place: Dungeon:3#.### ##..@..##Q:j\wNoise: ===------  Time: 2029.4 (0.0)#.###...##Q:j6xf) +6 arbalest of the Rotten God {penet, I#.# ### ##....Fire: f) +6 arbalest of the Rotten God##.## ##.## #..####...###...## #..##..........# #..##..[###...## ...###### ##.## ....Q:jgx[#.# _* * * LOW HITPOINT WARNING * * *Q:jxAs you read the scroll labelled HIAPELUPSU, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetQ:jƀZOIt was a scroll of blinking.Q:j`'O   ogreQ:j\6---30.4 (1Q:jQ:j+ _c -> b - a scroll of blinkingQ:jDc .....>...#.O.#####.# ##.....##...## ##.......##.####.....'+####.(##.## ##.#### ##.....##  ##.@.## ### ##........##.## ##.## #..#####....###...###.......[###...## .#### ##.## .... #.# ####.##Q:je-OQ:jnl§O   ogreQ:jlf2=---1Q:jwrQ:j)uQ:j~  ###.# ##..O..##...## ##.......##.####.....'+####.(##.## ##.#### ##.....##  ##...######Q:jk _### ##@.......##.## ##.## #..#####...###...## #..# .......[###...## .##.##.#.<†......Q:j -OQ:jB .O   ogreQ:jE &2Q:j? Q:jB R:j)4} ...## ##...O...##.####............'+####.(##.## ##.#### ##.....##  ##...######### ##........##.## ##.## #@.#####....###...## #..# .......#..........########.##R:jt7-OR:jJ?.O   ogreR:j?&3R:j5FR:j\HR:jP .####....O.......'.........+####.(.##.## ##.### ##.....##  ##...######### ##........##.## ##.## #..#####....###...## #@.# .......[###...## .#### ##.## ..... #.# ##.....##.####OR:jX.O   ogreR:jJ`&4R:jzaR:joR:j"  ...'....O....+####.(.......##.## ##.......### ##.....##  ##...######### ##........##.## ##.## #..#####...###...## #..# .......[###...###.#### ##.###...... #.# ##.......####.##.###R:j ]##.#R:j -OR:j .O   ogre3==5R:j R:jd R:jS J ####.(..O....##.## ##.......### ##.....##  ##...######### ##........##.## ##.## #..#####...###...## #..# .......##[###...###.#### ##.###......# #.# ##.........####.##.####<†......##.#R:jr -OR:j{T .O   ogre6S:js #.## ##...O...#S:j## ##.....##  ##...######### ##........##.## ##.## #..#####...###...## #..# .......##[###...###...#.#S:jq#### ##.###..@...# #.# ##.........####.##.####.##.#OS:j.O   ogreS:j%&7S:j20S:j3S:j ## ##..O..## S:jJ ##...######### ##........##.## ##.## #..#####...###...## #..# ## S:j.......###..# ..[###...###...#.#S:j#### ##.###......###. S:j#.# ##.@.......####.##.####<†.......# ##.###.#S:j>S:j̷-OS:j.O   ogreS:j&8S:jLS:jKS:jF ' ##.O.######### ##........##.## ##.## #..#####...###...## #..# ### .......###..#... [###...###...#.# #### ##.###......###. #.# ##........####@##.#####.<†.......# #######.#### #.#O.O   ogre4=9S:jK S:jYN S:j  #.# ### ##O.......#.## ##.## #..#####. #...###...## #..# ### #..........###..#... #..[###...###...#.# ##### ##.###......###. #.# ##......... #.#####.##.#### #.<†..@....#  #######.#### #.#  #.# #.# #.# #.# .#S:j 0OS:j .O   ogreS:j '40S:jI S:j S:j #.# ### ##. ##.## ##.## #O.#####. #...###...## #..# ### #.###..#... #..[###...###...#.# ##### ##.###......###. #.# ##......... #.#####.##.#### #.<†.# #.#### #.# #.# #.# #.# #.# .#S:j<S:j&1S:jS:jT:j y #.# ### ##. ##.## ##.## #O.#####. #...###...## #..# ###T:j3 #.###..#... #..[###...###...#.# ##### ##.###......###. #.# ##......... #.#####.##.#### #.<†T:j@.# #.#### #.# T:jpl #.#  #.# T:jd #.#  #.# T:jѢ@ .#T:jT:j;&2T:jܯT:j=T:jʯ #.# ### ##. ##.## ##.## #O.#####. #...###...## #..# ### #.###..#... #..[###...###...#.# ##### ##.###......###. #.# ##. #.#####.##.#### #.<T:j7P.# #.#### #.#  #.#  #.#  #.# T:jer #.#  .#T:jiT:jR5=3T:jT:j$  Things that are here:T:j{ _a ball python corpse; an adder corpseT:j #.# ### ##. ##.## ##.## #O.#####. #...###...## #..# ### #....###..#... #..[###...###...#.# ##### ##.###......###. #.# ##. #.#####.##.#### #.@†.# T:j~|#.#### #.#  #.#  #.#  #.#  #.#  .#T:jT:j-4 _T:jT:ja _There is a stone staircase leading up here.U:j4U:jU:jU:jb-5 _U:j\U:jB=2U:j........# #.##...# ##.##.## .....##.# #<...#.###....... .._..##.# #######.........##### ........### #..........#.#....... ..........# #.#####.#.###.#.####. #.#..##.#.###.#####.### ##...# #. #.................#.# #...# #. #####.#.#.#.#.#.#.#.## #...# #.#............@....# #...# ####.#.#.#.#.#.#.#.## #...# ####.........÷.......# #...# ..###.#.#.#.#.#.#.#.######...#### ............÷)................... U:j#.###.#.#.#.#.#.#.#.#............ #.##.......###................... ..##.......# ##.##########.÷.#### ####.......# #.##...#U:j! Y6=6.9 (2.5U:jM U:jo ! _You climb upwards.U:jW c _There is a stone staircase leading down here.U:jIU:jnU:jXU:j |7==U:j!U:j_#,U:j$U:j&,U:j(U:j)U:jw,,U:j#-U:j-S8=U:j1U:j<g9=V:j' V:jV:jkV:jV:jV:jOV:jeV:j10/33==V:j%V:j,V:jV:j,V:jU V:jH",V:j#V:j%|1==V:j4V:jC9V:j9V:j;V:j?XV:jAV:j~AV:jCi2=V:j:b3=14==V:jl5=V:jnV:j,oV:j,pV:jqV:jrV:j!sV:ju,V:jvV:j3yi6=V:jyV:j)|V:j|V:j}V:jr,V:jg7==8==9=V:j,V:jT20=V:jV:jV:jE,V:jV:jV:j^1==V:jXV:jBV:jkV:jV:ja2==3=V:jBV:jV:jN24=V:jV:jV:jV:jV:jV:jV:jV:jqV:jV:jV:j;5V:j!E==V:jV:jnV:j,V:jV:jgV:j> V:j#"V:j"U6=V:jq%V:j'V:j'V:j(V:j*,V:j+V:j#.,V:j8/V:j1a7=V:j3V:j4,V:j5V:j7,V:jc9V:j:V:j);V:j3<V:j=V:j>h8==V:j?V:jiCV:j3DV:jEV:jG,V:j&IV:jJ,V:jKV:jBN~9==V:jP,V:j QV:jRRV:jU,V:jUV:jeX,V:juZV:jG]l30=V:j^V:j`,V:jbV:jyc,V:jdV:jgV:jDi,V:jR1=V:j%g2== _You start resting.HP restored.V:jA153.9 (107.0)3==48 _V:j3V:jV:juV:jWXV:jBV:j(V:jV:jxV:j2=V:jV:jV:jFV:j/V:jV:jV:jrV:j4V:jV:jtV:jV:j!V:jV:j1V:jk,V:j% V:j V:j V:jV:jlV:jV:j,V:j5V:j<7V:j;nV:j>V:j\BV:j;]V:j]V:j^V:j`V:j`V:j,bV:jkgXV:j=hV:jhV:j[jV:jjV:jkV:jn,V:jnV:jrp,V:jV:jsV:j,V:jV:j'V:jV:j,V:jV:jBV:jV:jV:jV:j-,V:jV:jV:j#V:jSV:j,V:jlV:jg,V:jV:j,V:jV:j,V:jV:jV:jV:j|,V:j,V:j V:j V:j V:j,V:jbV:j,V:jbV:jV:jV:jMV:jBV:j,V:jV:j ,V:j!V:j#,V:j$V:j}*nV:j*V:j,V:j,V:j-V:j/,V:j\1V:j*3,V:j4V:j6V:j~6V:j8V:j9V:j9V:j:V:j=,V:je>V:j[@V:j@V:jHV:j^JV:jJV:jLV:j:SnV:jSV:jU,V:j\nV:j;^V:jaXV:j c,V:jSdV:jmV:jOnV:jkoV:jq,V:ju,V:j8vV:jwV:jHy,V:jzV:jK|,V:j~V:j,V:jV:j[,V:jV:j&V:jfV:jV:jT,V:jV:jV:jQV:jV:j _ _You start waiting.V:j 4253.9 (99.0)V:j4-4.9 (100.0)V:j 7_V:j# _Done waiting.W:j[[?25h[?0c  Search for what [Enter for "."]? W:jBE [?25l[?1cW:jN W:jT 12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:2] a +0 dagger (3 further duplicates)c - [D:2] a stone staircase leading up  d - [D:2] a club  e - [D:2] a basalt altar of Yredelemnul  f - [D:2] 5 stones  g - [D:2] a +0 spear  h - [D:2] a stone staircase leading down  i - [D:2] a faded altar of an unknown god  j - [D:2] a stone staircase leading up  k - [D:2] a stone staircase leading up  l - [D:2] a stone staircase leading downY:j!JY:js........##.##...# ##.##.## rockambo the Covered .....##.##<...#.###....... Minotaur .._..##.# #######.........##### Health: 33/33 ======================== ........### #..........#.#....... Magic: 2/2======================== ..........# #.#####.#.###.#.####. AC: 10Str: 22 #.#..##.#.###.#####.### ##...# #. EV: 8Int: 8 #.................#.# #...# #. SH: 0Dex: 9 #####.#.#.#.#.#.#.#.## #...# #. XL:  3 Next: 55% Place: Dungeon:2#.....Y:jDt.......@....# #...# ## Noise: ---------  Time: 2254.9 (0.0)##.#.#.#.#.#.#.#.## #...#f) +6 arbalest of the Rotten God {penet, I ####.........÷.......# #...#Fire: f) +6 arbalest of the Rotten God ..###.#.#.#.#.#.#.#.######...#### ............÷)................... Y:jBF#.###.#.#.#.#.#.#.#.#............ #.##.......###................... ..##.......# ##.##########.÷.#### ####.......# #.##...# _There is a stone staircase leading down here. _You start resting. _HP restored. _You start waiting. _Done waiting.  Search for what [Enter for "."]? . _Z:jZ:jShopping list: 3 items, total cost 118 gold pieces  a - [D:1] 20 gold a scroll of identify Z:j  b - [D:1] 40 gold a parchment of Slow  c - [D:1] 58 gold a parchment of Blink You have 30 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit[:j%[[:j[[:j^0rockambo the CoveredMinotaurHealth: 33/33 ========================Magic: 2/2========================AC: 10Str: 22EV: 8Int: 8SH: 0[:jS_Dex: 9XL:  3 Next: 55% Place: Dungeon:2Time: _There is a stone staircase leading down here. _You start resting. _HP restored. _You start waiting. [:j_w_Done waiting. _Search for what [Enter for "."]? .[:ja[:ja[:jDc[:jdm[:jn[:jbtQ _[:j5u[:ju[:jv[:j8y[:jz[:j{[:j8|[:j2~[:j,[:j[:j[:j,[:jk[:jD[:j[:j[:jW[:jX[:j,[:jō[:jD[:j[:jU[:j[:j[:j[:j[:jZ[:jh  There is a stone staircase leading up here. _[:j&1[:jL[:j[:j[:j! _You climb upwards.[:jR  There is a stone staircase leading down here.[:j[:j6 _[:j[:j>B[:jʻ[:jD[:j[:j[:j[:jU[:j[:j%[:j[:j,[:j[:j[[:j[:j[:j[:jK[:j[:j[:j[:j[:j[:j[:j[:j[:j [:j [:j [:j [:j[:j,[:j[:jE[:j [:j [:j![:j*[:j+[:j+[:j,[:j5[:jN8,[:j8[:j(On[:jrVB[:j`X[:jnX[:j  There is an open door here. _[:j[:j,[:j[:j[:jB[:j[:j,[:j[:jv[:jT[:j,[:jX[:jG[:j-B[:j[:j,[:jI[:j-[:j,[:j[:jr [:j [:j ,[:j[:j[:j[:j[:j[[:j[:jp[:j[:j![:j#,[:j#[:j+X[:j/[:jQ0[:j0[:jg1[:j5[:j6[:jC7[:j7[:j<[:j<[:jn=[:j~>[:jB[:j/C[:juC[:j*D[:jG[:jH,[:j_I[:jM[:jM[:jSN[:jN[:j7R[:jYS,[:jS[:jOW[:jW[:j;X[:jX[:j\[:j\,[:j][:j"`[:ja,[:ja[:jd[:jd[:je[:je[:jg[:jih[:jh[:j"i[:jo [:j{o[ You see here a rat skeleton.[:jp[:j`q _[:jq[:jOt[:ju,[:jv[:j@x[:jy[:jy[:jcz[:j{|[:j~B[:j [:j,[:j2[:j[:j[:j[:j[:j[:j,[:j[:ju[:j[:j޾[:j[:jO[:j*[:j[:j"[:j[:j[:j[:j[:j[:jO[:j[:jE[:j[:j[:j[:j[:jO[:j"B[:jb[:jC[:jm[:j-[:jz[:j[:j[:ji[:j[:j[:j[:j[:j3[:j,[:j[:j7[:jC[:j[:j[:j9[:j[:j[:jM[:jX[:jdX[:jR?##.........####...#.########....###.......## ##.##.# ##.#.####.....## ####.# ##...####...###.# ##.....####'###.# ##.......##.##.# #.........#.# #######.# ##.).....###.## #..⌠.⌠#.# ###.....####...#####.#.@...# #......## Noise: --------- 2335.4 (80.5)#...........⌠.⌠..# #.###..#[:jhf) +6 arbalest of the Rotten God {penet, I ## ##...############# #.# #..### Fire: f) +6 arbalest of the Rotten God .#####.###.# #..... .......##.# ##.### #########.# #.##.####.##......#########[:j[:jU _There is an entrance to Ziusiukh's General Store here.\:j̼\:jEWelcome to Ziusiukh's General Store! What would you like to do?  a $  58 gold a parchment of Blinkb $  40 gold a parchment of Slow  c -  40 gold a parchment of Summon Small Mammal  d -  360 gold a +6 ring of intelligence (unknown)  e -  360 gold a +6 ring of intelligence (unknown)  f $  20 gold a scroll of identify \:jYou have 30 gold pieces. You are short 88 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-F] put item on shopping list]:j=B  a $  58 gold a parchment of Blink  f +  20 gold a scroll of identify After the purchase, you will have 10 gold pieces.marked items ]:jִX Purchase items for 20 gold? (y/N)^:j   e -  360 gold a +6 ring of intelligence (unknown) 1 You are short 88 gold pieces for the purchase.eshopping listE`:jy`:j}`:j##.........####...#.########....# rockambo the Covered`:j\##.......## ##.##.# ##.#.## Minotaur##.....## ####.# ##...## Health: 33/33 ========================##...###.# ##.....## Magic: 2/2========================##'###.# ##.......# AC: 10Str: 22#.##.# #......... EV: 8Int: 8#.# #######.# ##.).....# SH: 0Dex: 9##.## #..⌠.⌠#.# ###.....## XL:  3 Next: 55% Place: Dungeon:1##...#####.#.@...# #......## Noise: ---------  Time: 2335.4 (0.0)#.....`:j*......⌠.⌠..# #.###..#f) +6 arbalest of the Rotten God {penet, I ## ##...############# #.# #..### Fire: f) +6 arbalest of the Rotten God .#####.###.# #..... .......##.# ##.### #########.# #.##.####.##......######### _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an open door here. _You see here a rat skeleton. _There is an entrance to Ziusiukh's General Store here.`:jŒx  i - a scroll of identify  Thank you for shopping at Ziusiukh's General Store!`:jn`:j`:j.h _You can access your shopping list by pressing '$'.`:jə `:j Read which item? Scrolls  b - a scroll of blinkingi - a scroll of identify  e - a scroll labelled PUMAER NATT  h - a scroll labelled DAIHANGI JOCO [!] read|quaff[?] describe selecteda:jaa:ja:j##.........####...#.########....# rockambo the Covered##.......## ##.##.# ##.#.## Minotaur##.....## ####.# ##...## Health: 33/33 ========================##...###.# ##.....## Magic: 2/2========================##'###.# ##.......# AC: 10Str: 22#.##.# #......... EV: 8Int: 8a:j(#.# #######.# ##.).....# SH: 0Dex: 9##.## #..⌠.⌠#.# ###.....## XL:  3 Next: 55% Place: Dungeon:1##...#####.#.@...# #......## Noise: ---------  Time: 2335.4 (0.0)#...........⌠.⌠..# #.###..#f) +6 arbalest of the Rotten God {penet, I ## ##...############# #.# #..### Fire: f) +6 arbalest of the Rotten God .#####.###.# #..... .......##.# ##.### a:jn#########.# #.##.####.##......######### a:j_There is an open door here. _You see here a rat skeleton. _There is an entrance to Ziusiukh's General Store here.  a:ji - a scroll of identify  Thank you for shopping at Ziusiukh's General Store! _You can access your shopping list by pressing '$'.a:ja:j "Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled PUMAER NATT  h - a scroll labelled DAIHANGI JOCO Potions (select first with !)  d - 2 orange potions  f - 2 viscous emerald potions  j - a metallic inky potion a:jm  k - a cyan potion  l - an inky potion  n - a clear potion[?] describe selectedc:jP^ c:jc##.........####...#.########....# rockambo the Covered##.......## ##.##.# ##.#.## Minotaur##.....## ####.# ##...## Health: 33/33 ========================##...###.# ##.....## Magic: 2/2========================##'###.# ##.......# AC: 10Str: 22#.##.# #......... EV: 8Int: 8#.# #######.# ##.).....# SH: 0Dex: 9##.## #..⌠.⌠#.# ###.....## XL:  3 Next: 55% Place: Dungeon:1##...#####.#.@...# #......##:jad m Noise: ---------  Time: 2335.4 (0.0)#...........⌠.⌠..# #.###..#f) +6 arbalest of the Rotten God {penet, I ## ##...############# #.# #..### Fire: f) +6 arbalest of the Rotten God .#####.###.# #..... .......##.# ##.### #########.# #.##.####.##......######### _There is an open door here. _You see here a rat skeleton. _There is an entrance to Ziusiukh's General Store here.  i - a scroll of identify  Thank you for shopping at Ziusiukh's General Store! _You can access your shopping list by pressing '$'.c:j,o]  As you read the scroll of identify, it crumbles to dust.c:j+6.4 (1c:jc:j 3 _j -> a - a potion of ambrosiad:jw d:j`z Read which item? Scrolls  b - a scroll of blinking  e - a scroll labelled PUMAER NATT  h - a scroll labelled DAIHANGI JOCO [!] read|quaff[?] describe selectede:j e:j e:jɰ ##.........####...#.########....# rockambo the Covered##.......## ##.##.# ##.#.## Minotaur##.....## ####.# ##...## Health: 33/33 ========================##...##e:ja _#.# ##.....## Magic: 2/2========================##'###.# ##.......# AC: 10Str: 22#.##.# #......... EV: 8Int: 8#.# #######.# ##.).....# SH: 0Dex: 9e:j ##.## #..⌠.⌠#.# ###.....## XL:  3 Next: 55% Place: Dungeon:1##...#####.#.@...# #......## Noise: ---------  Time: 2336.4 (0.0)e:j #...........⌠.⌠..# #.###..#f) +6 arbalest of the Rotten God {penet, I e:j d## ##...############# #.# #..### Fire: f) +6 arbalest of the Rotten God .#####.###.# #..... .......#e:jP #.# ##.### #########.# #.##.####.##......#e:j ######## _There is an entrance to Ziusiukh's General Store here.  i - a scroll of identify  e:j Thank you for shopping at Ziusiukh's General Store! _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _j -> a - a potion of ambrosiae:j P  Okay, then.e:j e:j e:j . _f:j f:j Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon g:jۇg:jֻ##.........####...#.########....# rockambo the Covered##.......## ##.##.# ##.#.## Minotaur##.....## ####.# ##...## Health: 33/33 ========================##...###.# ##.....## Magic: 2/2========================##'###.# ##.......# AC: 10Str: 22#.##.# #......... EV: 8Int: 8#.# #######.# ##.).....# SH: 0Dex: 9##.## #..⌠.⌠#.# ###.....## XL:  3 Next: 55% Place: Dungeon:1##...#####.#.@...# #......##:j%m Noise: ---------  Time: 2336.4 (0.0)#...........⌠.⌠..# #.###..#f) +6 arbalest of the Rotten God {penet, I ## ##...############# #.# #..### Fire: f) +6 arbalest of the Rotten God .#####.###.# #..... .......##.# ##.### #########.# #.##.####.##......#########i - a scroll of identify  Thank you for shopping at Ziusiukh's General Store! _You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _j -> a - a potion of ambrosia _Okay, then. _g:j(g:jog:j`g:jLng:j,g:jg:jg:j ,g:js g:jg:jg:jFg:jFg:jXg:jg:j,g:jg:jg:j g:j g:j%)g:j+g:j.,g:j`0g:j2g:j4g:j4g:j5g:jx8g:j9g:j9g:j:g:jW[C  There is an open door here. _g:j~cg:jgg:jgg:jKhg:jjg:jlg:jmg:jhng:jpg:jrg:jsg:jtg:jvg:jxg:jVxg:jyg:j}@  There is an open door here.g:jNg:jB _g:jg:jg:jG,g:jg:j҆g:j>,g:jg:jZg:jBg:jg:j,g:jg:j=g:jBg:j]Xg:jY  There is a stone staircase leading down here.g:j$g:j: _g:jg:j.<2g:jg:jg:j# _You climb downwards.g:j.# ########### .# ####.........# .# #....#######.# .# ######.##.# ### #.# .###...##.##.###.###.# ...#.#.#.....##..>##.# ####.#.#..#..#.....#.#### ..#.....................# .##....#.....#..@..#.##.#### 83.9 (47.5) .#.......###...............# .............#.####.#.##.# #.......########## #.#.##.# #.# ####### ##.#.##.#....#..# #.....# #.......# #.......###.....#:j_h40m #....#..# #........÷......# #..#....# ##.....>###.....# #.###..##g:jg:j g:j`S_There is a stone staircase leading up here.i:jIWhere to? (Tab - D:2, ? - help)  D - Dungeon i:j9'i:jA.############rockambo the Covered .#####.........#Minotaur .##....#######.#Health: 33/33 ======================== .# ######.##.# ### #.#Magic: 2/2======================== .###...##.##.###.###.#AC: 10Str: 22 ...#.#.#.....##..>##.#EV: 8Int: 8 ####.#.#..#..#.....#.####SH: 0Dex: 9 ..#.....................#XL:  3 Next: 55% Place: Dungeon:2 .##....#.....#..@..#.##.####Noise: ---------  Time: 2383.9 (0.0) .#.......###...............#f) +6 arbalest of the Rotten God {penet, I ##.............#.:joGm####.#.##.#Fire: f) +6 arbalest of the Rotten God #.......########## #.#.##.# #.......# ####### ##.#.##.# #....#..# #.....# #.......# #.......###.....# #....#..# #........÷......# #..#....# ##.....>###.....# #.###..## _Okay, then. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _i:jd,i:jBi:jXi:j j:j_Y There is a stone staircase leading down here. _j:j 3  You climb downwards.  You encounter an orc and a hobgoblin.j:jI4j:jx  _The hobgoblin shouts!  Found a scroll labelled ZOENUZ KAFYEF.  There is a stone staircase leading up here.j:je #+## #...## #.o...# ##...g... #........  +  #@....... ===9.4 (5.5 ##  #.....#  #.?.## #+## o   orc g   hobgoblin  _There are monsters nearby!k:j] R)))))k:j g..o.g.ok:j (...k:j.91.4 (2.0k:jk:jih _You shoot a bolt. The bolt closely misses the orc.l:jNh )  You shoot a bolt. The bolt pierces through the orc!l:jV| )))))l:j6$.g ...)  You kill the orc!l:jH]2-603l:joC _The hobgoblin hits you.l:jA T)))))l:j  ....gYou shoot a bolt. The bolt closely misses the hobgoblin.The hobgoblin barely misses you.3=5 _The hobgoblin hits you but does no damage.m:j   You unwield the +6 arbalest of the Rotten God {penet, Int+3}.  a - a +0 war axe (weapon)5--6.4 (1a) +0 war axeNothing quivered _The hobgoblin completely misses you.n:j K .  You hit the hobgoblin.n:jQ% 4--7.8 (1.4n:j+Fc _You kill the hobgoblin!o:j@jo:jkr-8.3 (0.5-) Nothing wieldedo:jro:j2 _You unwield your +0 war axe.o:j #+###...##..##..#.):+...#<####?.## +## o:j y=-9.3 (1.0o:j o:jV 3 _Found a parchment of Anguish.o:jt #+####...##..##..#.):+...+#<###.# ## ?.## +## 400p:j##...##..##..#.):# +...+ #<# ##.# ## ?.## +## 1p:jlr<##...## ##.....## ##.## #.)......:# +.+ #<.# ##.# ##.....## ##.@.## ##+## p:jz<2p:j˂p:jp:j1+3.3 (2p:j>p:j p:j]_c - a scroll labelled ZOENUZ KAFYEFp:jz ~ #+## ## ## ##.......## #.):# +..+ #<.##.. ##..##...##+##p:j A4.3 (1p:j( q:jm+## ## ## ##.......## #.):# +..+ #<.##.. ##..##...##+##q:j q:j5q:jN1q:j@2q:j/+## ## ## ##.......## #.):# +..+ #<.##..##..##...##+##q:j<6q:jq:jWM ##+##  ##...##  ##.....## #.##.):#+.+<.##.......####.....##q:j_q:jH`&7q:jreq:j)kq:jw +## ## ## ##.......## q:j #.)# +..+ #<. ##..##..##...##+##8  You pick up a parchment of Anguish and begin reading...9.3 (2 _You add the spell Anguish to your library.s:j-)s:je*2Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))a - a +0 war axe  f - the +6 arbalest of the Rotten God {penet, Int+3} Armour (go to first with [)  b - a +0 scale mail (worn)  g - a +2 pair of boots (worn)c - a +0 buckler Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  e - a ring of see invisible (worn)w:j= f - the +6 arbalest of the Rotten God {penet, Int+3}. A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18.  Your skill: 0.2; use (s) to set 18.0 as a target for Ranged Weapons.  At 100% training you would reach 18.0 in about 7.5 XLs.  At current training (15%) you reach 18.0 in about 18.8 XLs. Your +0 scale mail slows your attacks with this weapon by 0.1.Current attack delay: 2.0. Damage rating: 22 (Base 16 x 97% (Dex) x 107% (Skill) + 6 (Ench)). Penet: Any ammunition fired by it continues flying after striking targets,potentially hitting everything in its path until it leaves sight. Int+3: It affects your intelligence (+3). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It cannot be enchanted further. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.w:j7}  _You unwield your +0 war axe. _Found a parchment of Anguish. _c - a scroll labelled ZOENUZ KAFYEF  You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library.  Adjust to which letter? (? for menu, Esc to quit)x:jr x:juXrockambo the CoveredMinotaurHealth: 33/33 ========================Magic: 2/2========================##+##AC: 10Str: 22##...##EV: 8x:jvInt: 5##.....##SH: 0Dex: 9##.......##x:jv XL:  3 Next: 64% Place: Dungeon:3#.)......@#Noise: ---------  Time: 2409.3 (0.0)+.........+-) Nothing wielded#<........#Nothing quiveredx:jv=##.......####.....####...####+## _Found a parchment of Anguish. x:jw_c - a scroll labelled ZOENUZ KAFYEFYou pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library.  x:jFwAdjust to which letter? (? for menu, Esc to quit)b - the +6 arbalest of the Rotten God {penet, Int+3}x:j}x:jm~x:jx:j _c - a scroll labelled ZOENUZ KAFYEF  You pick up a parchment of Anguish and begin reading... _You add the spell Anguish to your library.  Adjust to which letter? (? for menu, Esc to quit)  b - the +6 arbalest of the Rotten God {penet, Int+3} _f - a +0 scale mail (worn)v:jv:j D [?25h[?0c [?1051l[?1052l[?1060l[?1061l