Eg Player: rphoffm Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2025-02-10.18:30:28.ttyrec Time: (1739212228) Mon Feb 10 18:30:28 2025 Eg v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cEgT5EgtBrphoffm the FencerMerfolk of Gozag  Gold: 1392EgaHealth: 141/141 ========================Magic: 41/41 ========================AC: 31Str: 23EV: 26Int: 20SH: 20Dex: 30XL: 19 Next: 63% Place: Orcish Mines:2Noise: ---------  Time: 45150.4 (0.0)f) +11 Singing Sword {sonic wave} Throw: 11 javelinsFly EgDn......##.......[.....##..# ..#..##...............##.# .....#....[.#####......#)# .....#....)..#.#.......#.# .....#.....#.....#.[...#.# #..#.#[..[###...###....#.# .....#.[#..#.....#..#..#.# #....#..##...#∩#...##..#.# .....#..#≈...∩)∩@..≈#..#.# .....#..##..[#∩#...##..#.# .....#..#..#.....#..#..#.# #....#....###...###....#.# #....#.....#.....#.....#.# .....#.......#.#.......#.# #....#......#####......#.# ...#.##...gn3m............##.# ...#..##.............##..#Eg+}EgtWelcome back, rphoffm the Merfolk Ice Elementalist.Gozag says: Greed is good.EgEgr _Press ? for a list of commands and other information.EgpEgrphoffm the Fencer (Merfolk Ice Elementalist) Turns: 45534, Time: 11:36:27 Health: 141/141 AC: 31 Str: 23 XL: 19 Next: 63% Magic: 41/41EV: 26 Int: 20 God: Gozag Gold: 1392SH: 20 Dex: 30 Spells: 2/40 levels left rFire . . .f - +11 Singing Sword {sonic wave} rCold + + . t - +5 kite shield {AC+3} rNeg + + . d - +7 scale mail of Buolauki {+Inv Fly MP+7} rPois + y - +2 helmet of Inusmi {rC+ Int+3} rElec + z - +2 cloak of Prudence {rN++ Int+3} rCorr .Eg'U - +1 pair of gloves "Rafy" {rElec rC- Str+2 Dex+4} SInv .H - +0 pair of boots "Fene" {^Contam rPois Will+} Will ++...F - amulet of Jimoczil {Spirit rC++ Dex+3} Stlth +++J - ring "Cezequesch" {rF+ EV+5} HPRegen 0.43/turn I - ring of Brilliance {rF- AC+4 Str+5 Dex+4} MPRegen 0.27/turn %: guardian spirit @: flying A: (nimble swimmer 2), mertail, agile 1, strong 1 }: 1/15 runes: serpentineEgEg4A......##.......[.....##..#rphoffm the Fencer ..#..##...............##.#Merfolk of Gozag  Gold: 1392 .....#....[.#####......#)#Health: 141/141 ======================== .....#....)..#.#.......#.#Magic: 41/41 ======================== .....#.....#.....#.[...#.#AC: 31Str: 23 #..#.#[..[###...###....#.#EV: 26Int: 20 .....#.[#..#.....#..#..#.#SH: 20Eg4ODex: 30 #....#..##...#∩#...##..#.#XL: 19 Next: 63% Place: Orcish Mines:2 .....#..#≈...∩)∩@..≈#..#.#Noise: ---------  Time: 45150.4 (0.0) .....#..##..[#∩#...##..#.#f) +11 Singing Sword {sonic wave} .....#..#..#.....#..#..#.#Eg4YThrow: 11 javelins #....#....###...###....#.#Fly #....#.....#.....#.....#.# Eg4.....#.......#.#.......#.# #....#......#####......#.# Eg5...#.##...............##.# ...#..##.............##..#Welcome back, rphoffm the Merfolk Ice Elementalist.EgA5Gozag says: Greed is good. _Press ? for a list of commands and other information.Eg_6EgQAEgcEgeA4EgMEgP> _Unknown command.Eg]P[?25h[?0c  Search for what [? for help]? Egt [?25l[?1cEgEg$EgP7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] F - the amulet of Jimoczil (around neck) {Spirit rC++ Dex+3} Results elsewhere ([,] to cycle) Eg b - [Elf:2] an amulet of magic regenerationc - [Elf:3] an amulet of magic regeneration  d - [D:9] an amulet of the acrobat  e - [Lair:1] an amulet of guardian spirit  EgVf - [D:12] an amulet of the acrobat  g - [Lair:5] an amulet of magic regenerationEg_......##.......[.....##..#rphoffm the Fencer ..#..##...............##.#Merfolk of Gozag  Gold: 1392 .....#....[.#####......#)#Health: 141/141 ======================== .....#....)..#.#.......#.#Magic: 41/41 ======================== .....#.....#.....#.[...#.#AC: 31Str: 23 #..#.#[..[###...###....#.#EV: 26Int: 20 .....#.[#..#.....#..#..#.#SH: 20Dex: 30 #....#..##...#∩#...##..#.#XL: 19 Next: 63% Place: Orcish Mines:2 .....#..#≈...∩gwb31m)∩@..≈#..#.#Noise: ---------  Time: 45150.4 (0.0) .....#..##..[#∩#...##..#.#f) +11 Singing Sword {sonic wave} .....#..#..#.....#..#..#.#Throw: 11 javelins #....#....###...###....#.#Fly #....#.....#.....#.....#.# .....#.......#.#.......#.# #....#......#####......#.# ...#.##...............##.# ...#..##.............##..#Welcome back, rphoffm the Merfolk Ice Elementalist.Gozag says: Greed is good. _Press ? for a list of commands and other information. _Unknown command.Search for what [? for help]? amuletEgeEgcfEg qEgr. _Eg+Eg],Eg7Eg"<> _Unknown command.Eg>EgIfInventory: 52/52 slots Hand Weapons (go to first with ))  f - the +11 Singing Sword (weapon) {sonic wave}  k - a +7 double sword of flaming Missiles (go to first with ()  L - 11 javelins (quivered)M - 4 silver javelins  Q - 13 curare-tipped darts Armour (go to first with [)  d - the +7 scale mail of Buolauki (worn) {+Inv Fly MP+7}  t - a +5 kite shield of protection (worn)  y - the +2 helmet of Inusmi (worn) {rC+ Int+3}  z - the +2 cloak of Prudence (worn) {rN++ Int+3}  H - the +0 pair of boots "Fene" (worn) {^Contam rPois Will+}  U - the +1 pair of gloves "Rafy" (worn) {rElec rC- Str+2 Dex+4} Magical Staves (go to first with |)  h - the staff of Mastery {rElec rPois rC+ Str-3 Ice}  B - a staff of alchemy Jewellery (go to first with "=)  F - the amulet of Jimoczil (around neck) {Spirit rC++ Dex+3}  I - the ring of Brilliance (right hand) {rF- AC+4 Str+5 Dex+4}  J - the ring "Cezequesch" (left hand) {rF+ EV+5}  g - the ring "Fizex" {rC++ Will+ Str+2} Eg J[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]EgM Eg0N EgY Egu ......##.......[.....##..#rphoffm the Fencer ..#..##...............##.#Merfolk of Gozag  Gold: 1392 .....#....[.#####......#)#Health: 141/141 ======================== .....#....)..#.#.......#.#Magic: 41/41 ======================== .....#.....#.....#.[...#.#AC: 31Str: 23 #..#.#[..[###...###....#.#EV: 26Int: 20 .....#.[#..#.....#..#..#.#SH: 20Dex: 30 #....#..##...#∩#...##..#.#XL: 19 Next: 63% Place: Orcish Mines:2 .....#..#≈...∩)gu 0m∩@..≈#..#.#Noise: ---------  Time: 45150.4 (0.0) .....#..##..[#∩#...##..#.#f) +11 Singing Sword {sonic wave} .....#..#..#.....#..#..#.#Throw: 11 javelins #....#....###...###....#.#Fly #....#.....#.....#.....#.# .....#.......#.#.......#.# #....#......#####......#.# ...#.##...............##.# ...#..##.............##..#Welcome back, rphoffm the Merfolk Ice Elementalist.Gozag says: Greed is good. _Press ? for a list of commands and other information. _Unknown command. _Search for what [? for help]? amulet _Unknown command.Egv Egw Eg Egʉ EgEI  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.3  10.1  +1   k - Spellcasting  11.1  16.1  -1           b - Staves   0.0   1.4  -2   l - Summonings   1.6   2.0   0   c - Unarmed Combat   0.0   0.8  +1   m * Necromancy  13.1  23.3  -2   d - Throwing   0.0   1.0   0   n - Alchemy EgO[39;49m 16.0  12.5  +3       o - Fire Magic   4.4   8.4  -3   e - Short Blades  10.3   0.7  +2   p - Ice Magic  12.0  12.6  +1   f - Long Blades  16.0  14.8  +2   q - Air Magic   1.0   2.8  -2       r - Earth Magic   5.0   8.5  -2   g - Armour   5.0  10.1  -3       h - Dodging  13.2   9.8EgP  +3   s - Evocations   5.0   6.0   0   i - Shields  11.0  13.5   0       j - Stealth   6.6   4.9  +2                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/gQX7m] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsFgFg7Fg......##.......[.....##..#rphoffm the Fencer ..#..##...............##.#Merfolk of Gozag  Gold: 1392 .....#....[.#####......#)#Health: 141/141 ======================== .....#....)..#.#.......#.#Magic: 41/41 ======================== .....#.....#.....#.[...#.#AC: 31Str: 23 #..#.#[..[###...###....#.#EV: 26Int: 20 .....#.[#..#.....#..#..#.#SH: 20Dex: 30 #....#..##...#∩#...##..#.#XL: 19 Next: 63% Place: Orcish Mines:2 .....#..#≈...∩)[3Fg0m∩@..≈#..#.#Noise: ---------  Time: 45150.4 (0.0) .....#..##..[#∩#...##..#.#f) +11 Singing Sword {sonic wave} .....#..#..#.....#..#..#.#Throw: 11 javelins #....#....###...###....#.#Fly #....#.....#.....#.....#.# .....#.......#.#.......#.# #....#......#####......#.# ...#.##...............##.# ...#..##.............##..#Welcome back, rphoffm the Merfolk Ice Elementalist.Gozag says: Greed is good. _Press ? for a list of commands and other information. _Unknown command. _Search for what [? for help]? amulet _Unknown command.FgCFgFg(Fg Fg+v Fg3y Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Grave ClawNecromancy Fgy1%2  c - Vampiric Draining Necromancy1%3  d - Dispel UndeadNecromancy FgIz1% 4  e - Leda's Liquefaction Alchemy/Earth3% 4  f - Sticky FlameFire/Alchemy3% 4  g - Martyr's KnellNecromancy/Summoning 12% 4  h - AnguishHexes/Necromancy17% 4  i - Borgnjor's Vile Clutch Necromancy/Earth17% 5  j - Dazzling FlashHexes/Fire30% 3  k - Inner FlameHexes/Fire30% 3  l - Metabolic Englaciation Hexes/Ice52% 5  m - Confusing TouchHexes Fg{58% 3  n - Sigil of BindingHexes58% 3  o - Tukima's DanceHexes58% 3  p - Lee's Rapid Deconstruction Earth65% 5  q - Freezing CloudConjuration/Ice/Air 75% 5  r - Permafrost Eruption Ice/Earth75% 6  s - RimeblightIce/Necromancy77% 7  t - Summon Lightning Spire Summoning/Air82% 4  u - Ozocubu's Refrigeration Ice83% 7 2 spell levels left 14 spells hidden  FgG{H[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit FgE ......##.......[.....##..#rphoffm the Fencer ..#..##...............##.#Merfolk of Gozag  Gold: 1392 .....#....[.#####......#)#Health: 141/141 ======================== .....#....)..#.#.......#.#Magic: 41/41 ======================== .....#.....#.....#.[...#.#AC: 31Str: 23 #..#.#[..[###...###....#.#EV: 26Int: 20 .....#.[#..#.....#..#..#.#SH: 20Dex: 30 #....#..##...#∩#...##..#.#XL: 19 Next: 63% Place: Orcish Mines:2 .....#..#≈...∩[ FgG 31m)∩@..≈#..#.#Noise: ---------  Time: 45150.4 (0.0) .....#..##..[#∩#...##..#.#f) +11 Singing Sword {sonic wave} .....#..#..#.....#..#..#.#Throw: 11 javelins #....#....###...###....#.#Fly #....#.....#.....#.....#.# .....#.......#.#.......#.# #....#......#####......#.# ...#.##...............##.# ...#..##.............##..#Welcome back, rphoffm the Merfolk Ice Elementalist.Gozag says: Greed is good. _Press ? for a list of commands and other information. _Unknown command. _Search for what [? for help]? amulet _Unknown command. Fg_  Okay, then. _ FgR  Cast which spell? (? or * to list)  Fg  Fgv Your spells (cast)TypeFailure Level  Fg a - Mercury VapoursAlchemy/Air1% 2  b - Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning4%3  e - Olgreb's Toxic Radiance Alchemy1% 4 f - Hoarfrost CannonadeIce/Alchemy2%5  g - Ignite PoisonFire/Alchemy3% 4  Fgh - Fugue of the FallenNecromancy1%3  i - Sculpt Simulacrum Ice/Alchemy Fg<n12% 6  j - Curse of AgonyNecromancy Fgs3% 5 Select a spell to cast[!]/[I] toggle spell headers$Fg......##.......[.....##..#rphoffm the Fencer ..#..##...............##.#Merfolk of Gozag  Gold: 1392 .....#....[.#####......#)#Health: 141/141 ======================== .....#....)..#.#.......#.#Magic: 41/41 ======================== .....#.....#.....#.[...#.#AC: 31Str: 23 #..#.#[..[###...###....#.#EV: 26Int: 20 .....#.[#..#.....#..#..#.#SH: 20Dex: 30 #....#..##...#∩#...##..#.#XL: 19 Next: 63% Place: Orcish Mines:2 .....#..#≈...∩[$Fg$31m)∩@..≈#..#.#Noise: ---------  Time: 45150.4 (0.0) .....#..##..[#∩#...##..#.#f) +11 Singing Sword {sonic wave} .....#..#..#.....#..#..#.#Throw: 11 javelins #....#....###...###....#.#Fly #....#.....#.....#.....#.# .....#.......#.#.......#.# #....#......#####......#.# ...#.##...............##.# ...#..##.............##..# _Press ? for a list of commands and other information. _Unknown command. _Search for what [? for help]? amulet _Unknown command. _Okay, then.Cast which spell? (? or * to list) $FgS $$Fg?......##.......[.....##..#$Fgh0rphoffm the Fencer $Fgq..#..##...............##.#$FgkMerfolk of Gozag  Gold: 1392 $Fg.....#....[.#####......#)#$FgcHealth: 141/141 ======================== $FgD.....#....)..#.#.......#.#$FgcMagic: 41/41 ======================== $Fg{.....#.....#.....#.[...#.#$Fg-AC: 31$Fg,Str: 23 $Fg#..#.#[..[###...###....#.#$Fg -EV: 26$Fg'Int: 20 .....#.[#..#.....#..#..#.#SH: 20Dex: 30 #....#..##...#∩#...##..#.#XL: 19 Next: 63% Place: Orcish Mines:2 .....#..#≈...∩)∩@..≈#..#.#Noise: ---------  Time: 45150.4 (0.0) .....#..##..[#∩#...##..#.#f) +11 Singing Sword {sonic wave} .....#..#..#.....#..#..#.#Throw: 11 javelins #....#....###...###....#.#Fly #....#.....#.....#.....#.# .....#.......#.#.......#.# #....#......#####......#.# ...#.##...............$Fg([40m##.# ...#..##.............##..# _Press ? for a list of commands and other information. _Unknown command. _Search for what [? for help]? amulet _Unknown command. _Okay, then.Cast which spell? (? or * to list)   Okay, then.$Fg{+$Fg+$FgB$Fg>H. _$Fg4$Fg$Fg  $Fg(*_Unknown command.$Fg%Fg  %Fg'  Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Grave ClawNecromancy1%2  c - Vampiric Draining Necromancy1%%Fg 3  d - Dispel UndeadNecromancy1% 4  e - Leda's Liquefaction Alchemy/Earth3% 4  f - Sticky FlameFire/Alchemy3% 4  g - Martyr's KnellNecromancy/Summoning 12% 4  h - AnguishHexes/Necromancy17% 4  i - Borgnjor's Vile Clutch Necromancy/Earth17% 5  j - Dazzling FlashHexes/Fire%Fg 30% 3  k - Inner FlameHexes/Fire30% 3  l - Metabolic Englaciation Hexes/Ice52% 5 %Fg 3 m - Confusing TouchHexes58% 3  n - Sigil of BindingHexes58% 3  o - Tukima's DanceHexes58% 3  p - Lee's Rapid Deconstruction Earth65% 5  q - Freezing CloudConjuration/Ice/Air 75% 5  r - Permafrost Eruption Ice/Earth75% 6  s - RimeblightIce/Necromancy77% 7  t - Summon Lightning Spire Summoning/Air%FgF >82% 4  u - Ozocubu's Refrigeration Ice83% 7 2 spell levels left 14 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.Fg[Describ  a - Kiss of DeathConjuration/Necromancy 1% 1  d - Dispel UndeadNecromancy1% 4Memorise|Describe0Fg " 0Fgf Dispel Undead Harms an adjacent undead creature greatly by interfering with the forces bindingit together. Level: 4 School: Necromancy Fail: 1%  Power: 59% Damage: 3d21 (max 3d31)  Range: @>  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 8 drainingdamage. This spell would have no effect right now because you can't see any hostile targets that would be affected.3Fg  Spells (Describe)TypeFailure Levela - Kiss of DeathConjuration/Necromancy1%1  b - Grave ClawNecromancy1% 2 3Fg  c - Vampiric Draining Necromancy1%3  d - Dispel UndeadNecromancy1% 4  e - Leda's Liquefaction Alchemy/Earth3% 4  f - Sticky FlameFire/Alchemy3% 4  g - Martyr's KnellNecromancy/Summoning 12% 4  h - AnguishHexes/Necromancy17% 4  i - Borgnjor's Vile Clutch Necromancy/Earth3Fg 17% 5  j - Dazzling FlashHexes/Fire30% 3  k - Inner FlameHexes/Fire3Fg; 30% 3  l - Metabolic Englaciation Hexes/Ice52% 5 3Fg  m - Confusing TouchHexes58% 3  n - Sigil of BindingHexes58% 3  o - Tukima's DanceHexes58% 3  p - Lee's Rapid Deconstruction Earth65% 5  q - Freezing CloudConjuration/Ice/Air 75% 5  r - Permafrost Eruption Ice/Earth75% 6  s - Rimeblight3Fg9 Ice/Necromancy77% 7  t - Summon Lightning Spire Summoning/Air82% 4  u - Ozocubu's Refrigeration Ice3Fgp 83% 7 2 spell levels left 14 spells hidden 3Fg H[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7Fg  Sticky Flame Unleashes a short-ranged spray of incendiary goo that clings to an adjacent creature and deals armour-ignoring fire damage over several turns. If the victimis allowed to move, it will put out the fire prematurely. If the target is insubstantial, the liquid fire will fail to stick. Level: 4 Schools: Fire/Alchemy Fail: 3%  Power: 51% Damage: 2d9 (max 2d15)  Range: @>  Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 11 fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected. “Give a man a fire and he's warm for a day, but set fire to him and he's warm  for the rest of his life.”  -Terry Pratchett, “Jingo”. 1997.CFg K Spells (Describe)TypeFailure Levela - Kiss of DeathConjuration/Necromancy1%1  b - Grave ClawNecromancy1% 2  c - Vampiric Draining Necromancy1% 3  d - Dispel UndeadNecromancy1% 4  e - Leda's Liquefaction Alchemy/Earth3% 4  f - Sticky FlameFire/Alchemy3% 4  g - Martyr's KnellNecromancy/Summoning 12% 4  h - AnguishHexes/NecromancyCFg>L17% 4  i - Borgnjor's Vile Clutch Necromancy/Earth17% 5  j - Dazzling FlashHexes/Fire30% 3  k - Inner FlameHexes/Fire30% 3  l - Metabolic Englaciation Hexes/Ice52% 5  m - Confusing TouchHexes58% 3  n - Sigil of BindingHexes58% 3  o - Tukima's DanceHexes58% 3  p - Lee's Rapid Deconstruction Earth65% 5  q - Freezing CloudConjuration/Ice/Air 75% 5  r - Permafrost Eruption Ice/Earth75% 6 CFg:M  s - RimeblightIce/Necromancy77% 7  t - Summon Lightning Spire Summoning/Air82% 4  u - Ozocubu's Refrigeration Ice83% 7 2 spell levels left 14 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRFg  f - Sticky FlameFire/Alchemy3% 4  p - Lee's Rapid Deconstruction EarthRFgF )65% 5  v - Vhi's Electric Charge Translocation/Air 90% 4  w - Cause FearHexes94% 4SFg~  p - Lee's Rapid Deconstruction Earth65% 5  q - Freezing CloudSFg~Conjuration/Ice/Air 75% 5  x - Summon ForestSummoning/Translocation 99% 5SFge(s  q - Freezing CloudConjuration/Ice/Air 75% 5  r - Permafrost Eruption Ice/Earth75% 6  y - Summon Mana Viper Hexes/SummoningSFg(N99% 5SFg   r - Permafrost Eruption Ice/Earth75% 6  s - RimeblightIce/Necromancy77% 7  z - Gell's GavotteTranslocation100% 6SFg t  s - RimeblightIce/NecromancySFg 177% 7  t - Summon Lightning Spire Summoning/Air82% 4  A - StarburstConjuration/Fire100% 6TFgS  t - Summon Lightning Spire Summoning/Air82% 4  u - Ozocubu's Refrigeration Ice83% 7  B - Summon Cactus Giant Summoning100% 6TFg_3 TFgs u - Ozocubu's Refrigeration Ice83% 7 TFg v - Vhi's Electric Charge Translocation/Air 90% 4  C - EnfeebleHexesTFg֣<100% 7TFgB5  v - Vhi's Electric Charge Translocation/Air 90% 4  w - Cause FearHexes94% 4  D - HauntNecromancy/Summoning 100% 7UFg UFg UFg e......##.......[.....##..#rphoffm the Fencer ..#..##...............##.#Merfolk of Gozag  Gold: 1392 .....#....[.#####......#)#Health: 141/141 ======================== UFg .....#....)..#.#.......#.#Magic: 41/41 ======================== .....#.....#.....#.[...#.#AC: 31UFg( Str: 23 #..#.#[..[###...###....#.#EV: 26UFgV Int: 20 .....#.[#..#.....#..#..#.#SH: 20UFg ,Dex: 30 UFg m#....#..##...#∩#...##..#.#XL: 19 Next: 63% Place: Orcish Mines:2 .....#..#≈...∩)∩@..≈#..#.#Noise: ---------  Time: 45150.4 (0.0) UFg .....#..##..[#∩#...##..#.#f) +11 Singing Sword {sonic wave} .....#..#..#.....#..#..#.#UFg *Throw: 11 javelins #....#....###...###....#.#Fly #....#.....#.....#.....#.# .....#.......#.#.......#.# #....#......#####......#.# ...#.##...............##.# ...#..##.............##..# _Search for what [? for help]? amulet UFg _Unknown command. _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command.UFgc/ VUnknown command.Okay, then.  Cast which spell? (? or * to list) _Okay, then.Unknown command.  Okay, then.UFgY0 UFg; UFg> . _VFgVFgRead which item? Scrolls  e - 3 scrolls of vulnerability  n - 18 scrolls of teleportation  s - 5 scrolls of fear  w - 10 scrolls of fogK - 7 scrolls of revelation  N - 2 scrolls of blinkingS - 2 scrolls of silence  W - 5 scrolls of immolationX - a scroll of poison [!] read|quaff|evoke[?] describe selectedYFgrYFg{YFg}A......##.......[.....##..#rphoffm the Fencer ..#..##...............##.#Merfolk of Gozag  Gold: 1392 .....#....[.#####......#)#Health: 141/141 ======================== .....#....)..#.#.......#.#Magic: 41/41 ======================== .....#.....#.....#.[...#.#AC: 31Str: 23 #..#.#[..[###...###....#.#EV: 26Int: 20 .....#.[#..#.....#..#..#.#SH: 20YFgj<Dex: 30 #....#..##...#∩#...##..#.#XL: 19 Next: 63% Place: Orcish Mines:2 .....#..#≈...∩)∩@..≈#..#.#Noise: ---------  Time: 45150.4 (0.0) .....#..##..[#∩#...##..#.#f) +11 Singing Sword {sonic wave} .....#..#..#.....#..#..#.#Throw: 11 javelins #....#....###...###....#.#Fly #....#.....#.....#.....#.# .....#.......#.#.......#.# YFgʊ#....#......#####......#.# ...#.##...............##.# ...#..##.............##..# _Unknown command. _Okay, then.Cast which spell? (? or * to list) _Okay, then. _Unknown command. _Okay, then.YFgP  Okay, then.YFgqYFgϦYFgA. _ZFgo[?25h[?0c  Search for what [Enter for "amulet", or ? for help]? [Fg( [?25l[?1c[Fge [Fgf 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] 5 scrolls of amnesia[Fgf nb - [Elf:3] a scroll of amnesia (68 gold)  c - [Elf:3] a scroll of amnesia (68 gold)dFgLevel 9 of the Dungeon <<<<>>>>∩∩(Press ? for help) #.....##...)..# #.....# #.....##......# #.....# #.....##<.....## #.....####.####.......# ##...###.# #.##.##.## ##.###.# #.##.#...## #.##.# #.##......# #.##.####.####...## #.#########.......####.#####.#######.....#######.##.#..........##.# ##########>.........#########[=.####.##......<........####.......##.##.......##[?.∩=∩..#...############.#####.#.##.##.#####.#.##..........#.....##?=[|%%..>.#.#.........##.#####[#....##.# ##.#.)##.##.##.####.....##.#####.>#.#.#.####.....#...)[.....#.##.# #.#......##.##.#####..####.##..).###....####.###.#######....#.##.# ##....#####.##.....)..##.##.##.dFg;.#..#.......# #.#### #.........# ##.#.#####.#########)###.#..##.#.#....###..###....# ##...###### #.........# #.......##.......######.###......##.# #...##.......######.##.##.####.##### #................#####...####### #.####......##.##.##.##.# #.....##.#....##.......<.......# #...##......##.##....###.## #..............................####.#.........##.####..##...### #.....####....##.......................#......##.......##.#...# #.....####.......#####...###...####...........#######.##dFgeFg DeFgUJ,eFgLeFgTeFgKY,eFg[eFgaeFge,eFg.ieFgneFgr,eFgJueFgzeFg}eFg^~eFgeFgeFg,eFg<eFgeFgXeFgeFgReFgeFgeFgeFgeFgeFgeFgueFg$eFg^*eFg-eFgR3,eFg;eFg0MBeFgUQeFg*XeFg],eFg`eFgk]  Things that are here:  a +0 chain mail; a +0 flaileFgSseFgs _eFgneFgb  Things that are here:  a +0 ring mail; a +0 short swordeFg_eFg _eFg4eFgeFgeFgNeFgeFgeFgeFgeFgeFgX  There is a stone staircase leading up here.eFgeFg>eFg% _eFgleFg~1eFgj _You fly upwards.  There is a stone staircase leading down here.eFgeFg  _eFgq eFg  You see here the +3 ring mail of Afeseh {Int+4 Dex-5 SInv}.eFgeFg^ _eFg9eFg*eFg|,eFgU eFgg#eFg&,eFgy(eFg*eFg^.eFg/eFg&0eFg8XeFgy;q  There is a staircase back to the Dungeon, spattered with blood here.eFgng _eFg!Dungeon:10 _You fly upwards. Welcome back to the Dungeon!  There is a staircase to the Orcish Mines here.eFgL _eFgeFgV,eFgeFg?eFgk,eFgeFgeFg,eFg,eFg,eFgeFgeFg,eFgreFg~eFgeFgqeFgteFgEeFg,eFg~h  There is an escape hatch in the ceiling here.eFgeFg _eFgMeFgeFg?,eFgAeFg eFgY eFg eFg) eFg.eFgBeFgeFgB,eFgeFgeFgH,eFgeFgeFg&",eFgF#eFg)V  You see here a +0 hand axe.eFgh) _eFg*eFg-X  There is a stone staircase leading up here.eFg .eFg0; _eFgh1eFgyr!9eFg%seFgueFgueFgueFgj _You fly upwards.  There is a stone staircase leading down here.eFgƂeFg+ _eFgeFg eFg,eFg8eFgeFg,eFgeFgВ_  There is an entrance to Momogg's Antique Armour Shop here.eFgN6 _eFgreFgbE  You see here a ring of wizardry.eFg6 _eFgteFgY  There is an entrance to Fyeniv's Book Boutique here.eFgϥ eFg_eFg$eFgƨeFgBeFg ##### ########[=.### #[@.∩=∩..#...###### Noise: --------- 45235.9 (85.5)eFg˹ #?=[|%%..>.#.#..... f) +11 Singing Sword {sonic wave}  #.#####.>#.#.#.#### Throw: 11 javelins #.##..).###....#### #.##.##..#..#...... #.#..##.#.#....###.  #.......######.###.  ###.##### #........eFg$  #.# #.....##. eFgeFghN%%eFgX _You see here 5 scrolls of amnesia.fFg6fFgfFg:%%fFguV _You can't carry that many items.iFgl]       #####  #[=.###  #[?@∩=∩..#...# #?=[|%%..>.#.#. #.#####.>#.#.#.####. #.##..).###....####. #.##.##..#..#. iFgT5#.#..##.#.#....###. #.......######.###. ###.##### #. #.# #.....##.#iFgn9%iFg86.9 (1.0) _iFg9%iFgkFg.kFg)=Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  f - the +11 Singing Sword (weapon) {sonic wave}  k - a +7 double sword of flaming Missiles (select all with ()  L - 11 javelins (quivered)M - 4 silver javelins  Q - 13 curare-tipped darts Armour (select all with [)  d - the +7 scale mail of Buolauki (worn) {+Inv Fly MP+7}  t - a +5 kite shield of protection (worn)  y - the +2 helmet of Inusmi (worn) {rC+ Int+3}  z - the +2 cloak of Prudence (worn) {rN++ Int+3}  H - the +0 pair of boots "Fene" (worn) {^Contam rPois Will+}  U - the +1 pair of gloves "Rafy" (worn) {rElec rC- Str+2 Dex+4} Magical Staves (select all with |) kFg/>G h - the staff of Mastery {rElec rPois rC+ Str-3 Ice}  B - a staff of alchemy Jewellery (select all with "=)  F - the amulet of Jimoczil (around neck) {Spirit rC++ Dex+3}  I - the ring of Brilliance (right hand) {rF- AC+4 Str+5 Dex+4}  J - the ring "Cezequesch" (left hand) {rF+ EV+5} [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]oFg^ (1 turn)  f - the +11 Singing Sword (weapon) {sonic wave}  B + a staff of alchemy[Enter] accept (1 chosen)pFgpFg rphoffm the Fencer pFg>Merfolk of Gozag  Gold: 1392 Health: 141/141 ======================== Magic: 41/41 ======================== AC: 31Str: 23 EV: 26Int: 20 #####SH: 20pFglDex: 30 ########[=.###pFgXL: 19 Next: 63% Place: Dungeon:9 pFg`#[?@∩=∩..#...####### Noise: ---------  Time: 45236.9 (0.0) pFg#?=[|%%..>.#.#...... f) +11 Singing Sword {sonic wave}  #.#####.>#.#.#.####. Throw: 11 javelinspFg: #.##..).###....####. Fly  pFg\E#.##.##..#..#....... pFge#.#..##.#.#....###..  #.......######.###..pFg  ###.##### #.........  #.# #.....##.#  _There is a stone staircase leading down here. _There is an entrance to Momogg's Antique Armour Shop here. _You see here a ring of wizardry. _There is an entrance to Fyeniv's Book Boutique here. pFgj_You see here 5 scrolls of amnesia. _You can't carry that many items.pFg+7.9 (1pFgD;%pFgf2 _You drop a staff of alchemy.qFg        #####  #[=.###  #[@|∩=∩..#...  #?=[|%%..>.#.# qFg\ #.#####.>#.#.#.####  #.##..).###....####  #.##.##..#..#  #.#..##.#.#....###  #.......######.###  ###.##### #  #.# #.....##.qFgc 8%qFg &8qFg'%qFgZX _You see here 5 scrolls of amnesia.tFg's%%9tFg/9%tFg2. _B - 5 scrolls of amnesiauFg0 uFg7 ERead which item? Scrolls  e - 3 scrolls of vulnerability  n - 18 scrolls of teleportation  s - 5 scrolls of fear  w - 10 scrolls of fogB - 5 scrolls of amnesia  uFg K - 7 scrolls of revelation  N - 2 scrolls of blinkingS - 2 scrolls of silence  W - 5 scrolls of immolationX - a scroll of poison [!] read|quaff|evoke[?] describe selectedvFgu^ rphoffm the Fencer Merfolk of Gozag  Gold: 1392 Health: 141/141 ======================== Magic: 41/41 ======================== AC: 31Str: 23 EV: 26Int: 20 #####SH: 20Dex: 30 ########[=.###XL: 19 Next: 63% Place: Dungeon:9 vFgN#[@|∩=∩..#...###### Noise: ---------  Time: 45239.9 (0.0) #?=[|%%..>.#.#..... f) +11 Singing Sword {sonic wave}  #.#####.>#.#.#.#### Throw: 11 javelins #.##..).###....#### Fly  #.##.##..#..#...... #.#..##.#.#....###.  #.......######.###.  ###.##### #........  #.# #.....##.  _There is an entrance to Fyeniv's Book Boutique here. _You see here 5 scrolls of amnesia. _You can't carry that many items. _You drop a staff of alchemy. _You see here 5 scrolls of amnesia. _B - 5 scrolls of amnesiavFgՅb Your spells (forget)TypeFailure Level  a - Mercury VapoursAlchemy/Air1% 2  b - Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning4%3  e - Olgreb's Toxic Radiance Alchemy1% 4 f - Hoarfrost CannonadeIce/Alchemy2%5  g - Ignite PoisonFire/Alchemy3% 4 h - Fugue of the FallenNecromancy1%3  i - Sculpt Simulacrum Ice/Alchemy12% 6  j - Curse of AgonyNecromancy3% 5 Select a spell to forget[!] toggle spell headersyFgkyFg~yFg rphoffm the Fencer yFg7Merfolk of Gozag  Gold: 1392 Health: 141/141 ======================== yFgbMagic: 41/41 ======================== AC: 31Str: 23 EV: 26Int: 20 yFg݁#####SH: 20Dex: 30 ########[=.###yFgkXL: 19 Next: 63% Place: Dungeon:9 #[@|∩=∩..#...###### Noise: ---------  Time: 45239.9 (0.0) #?=[|%%..>.#.#..... f) +11 Singing Sword {sonic wave}  yFgm#.#####.>#.#.#.#### Throw: 11 javelins #.##..).###....#### Fly yFgH6 #.##.##..#..#...... #.#..##.#.#....###.  #.......######.###.  yFg=###.##### #........  #.# #.....##.  _There is an entrance to Fyeniv's Book Boutique here. yFgՃ_You see here 5 scrolls of amnesia. _You can't carry that many items. _You drop a staff of alchemy. _You see here 5 scrolls of amnesia. yFg_B - 5 scrolls of amnesiayFg(yFg rphoffm the Fencer Merfolk of Gozag  Gold: 1392yFg-t Health: 141/141 ======================== Magic: 41/41 ======================== AC: 31Str: 23yFg EV: 26Int: 20 #####SH: 20yFgؕ&Dex: 30 ########[=.###XL: 19 Next: 63% Place: Dungeon:9 yFg S#[@|∩=∩..#...###### Noise: ---------  Time: 45239.9 (0.0) yFgN#?=[|%%..>.#.#..... f) +11 Singing Sword {sonic wave}  yFg#.#####.>#.#.#.#### Throw: 11 javelins #.##..).###....#### Fly  #.##.##..#..#...... yFgk#.#..##.#.#....###.  yFgk#.......######.###.  yFg?###.##### #........  yFgv#.# #.....##.  _There is an entrance to Fyeniv's Book Boutique here. _You see here 5 scrolls of amnesia. yFg_You can't carry that many items. _You drop a staff of alchemy. _You see here 5 scrolls of amnesia. yFgʗ_B - 5 scrolls of amnesiayFgForget Sculpt Simulacrum, freeing 6 spell levels for a total of 8? Y - Yes  N - NozFgezFg) rphoffm the Fencer Merfolk of Gozag  Gold: 1392 Health: 141/141 ======================== Magic: 41/41 ======================== AC: 31Str: 23 EV: 26Int: 20 #####SH: 20Dex: 30 ########[=.###XL: 19 Next: 63% Place: Dungeon:9 #[@|∩=∩..#...###### Noise: ---------  Time: 45239.9 (0.0) #?=[|%%..>.#.#..... f) +11 Singing Sword {sonic wave}  #.#####.>#.#.#.#### Throw: 11 javelins #.##..).##zFg-#....#### Fly  #.##.##..#..#...... #.#..##.#.#....###.  #.......######.###.  ###.##### #........  #.# #.....##.  _There is an entrance to Fyeniv's Book Boutique here. _You see here 5 scrolls of amnesia. _You can't carry that many items. _You drop a staff of alchemy. _You see here 5 scrolls of amnesia. _B - 5 scrolls of amnesia40.9 (1zFg`79%zFg<@ _Your memory of Sculpt Simulacrum unravels.}Fg  Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - Grave ClawNecromancy1%2  c - Vampiric DrainingNecromancy1%3  d - Dispel UndeadNecromancy1% 4  e - Leda's LiquefactionAlchemy/Earth3% 4  f - Sticky FlameFire/Alchemy3% 4  g - Martyr's KnellNecromancy/Summoning}Fg12% 4  h - Sculpt SimulacrumIce/Alchemy12% 6  i - AnguishHexes/Necromancy17% 4  j - Borgnjor's Vile ClutchNecromancy/Earth17% 5  k - Dazzling FlashHexes/Fire30% 3  l - Inner FlameHexes/Fire30% 3  m - Metabolic EnglaciationHexes/Ice52% 5  n - Confusing TouchHexes58% 3  o - Sigil of BindingHexes58% 3  p - Tukima's DanceHexes58% 3  }Fgq - Lee's Rapid Deconstruction Earth65% 5  r - Freezing CloudConjuration/Ice/Air75% 5  s - Permafrost EruptionIce/Earth75% 6  t - RimeblightIce/Necromancy77% 7  u - Summon Lightning SpireSummoning/Air82% 4 8 spell levels left 14 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitFg>FgIFgQl rphoffm the Fencer Merfolk of Gozag  Gold: 1392 Health: 141/141 ======================== Magic: 41/41 ======================== AC: 31Str: 23 EV: 26Int: 20 #####SH: 20Dex: 30 ########[=.###XL: 19 Next: 63% Place: Dungeon:9 #[@|∩=∩..#...###### Noise: ---------  Time: 45240.9 (0.0) #?=[|%%..>.#.#..... f) +11 Singing Sword {sonic wave}  #.#####.>#.#.#.#### Throw: 11 javelins #.##..).##FgmZ#....#### Fly  #.##.##..#..#...... #.#..##.#.#....###.  #.......######.###.  ###.##### #........  #.# #.....##.  _You see here 5 scrolls of amnesia. _You can't carry that many items. _You drop a staff of alchemy. _You see here 5 scrolls of amnesia. _B - 5 scrolls of amnesia _Your memory of Sculpt Simulacrum unravels.Memorise Sticky Flame, consuming 4 spell levels and leaving 4? Y - Yes  N - NoFg١FgBm rphoffm the Fencer Merfolk of Gozag  Gold: 1392 Health: 141/141 ======================== Magic: 41/41 ======================== AC: 31Str: 23Fg EV: 26Int: 20 #####SH: 20Dex: 30 ########[=.###XL: 19 Next: 63% Place: Dungeon:9 #[@|∩=∩..#...###### Noise: ---------  Time: 45240.9 (0.0) #?=[|%%..>.#.#..... f) +11 Singing Sword {sonic wave}  #.#####.>#.#.#.#### Throw: 11 javelins #.##..).###....#### Fly  #.##.##..#..#...... #.#..##.#.#....###.  #.......######.###.  ###.##### #........  #.# #.....##.  Fg_You see here 5 scrolls of amnesia. _You can't carry that many items. _You drop a staff of alchemy. _You see here 5 scrolls of amnesia. _B - 5 scrolls of amnesia _Your memory of Sculpt Simulacrum unravels.Fg+1.9 (1FgN%%Fg % _This spell is mildly dangerous to cast.FgA2.9 (2Fg9%Fg+3.9 (3Fg9%Fgg<%%Fg+4.9 (4Fg7 9%Fg2;%Fg+5.9 (5Fg;%Fg _You start memorising the spell. You continue memorising. x4Fg Fg~#:%%Fg%c _You finish memorising. Spell assigned to 'i'.Fg: Fg> rDungeon Overview and Level Annotations Fg> Branches: (press G to reach them and ?/b for more information) Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:11  Swamp (2/4) Lair:2 Snake (4/4) Lair:3Fg0?  Slime (0/5) Lair:4  Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (0/5) D:14  Depths (0/4) D:15 Bailey (visited)Volcano (visited) Gauntlet (visited) Altars: (press _ to reach them and ?/g for information about gods) Fg? AshenzariCheibriadosDithmenosElyvilon FedhasGozagHepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruFg? MQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One BeoghJiyva Shops: (press $ to reach them - yellow denotes antique shop) Fg9@ D:2 ?[((? D:4 [ D:9 :[ Orc:2 [!:* Elf:2 ( Elf:3 ? Snake:3 [![ Snake:4 ! Fg~@ "Annotations: (press ! to add a new annotation) D:8 4 transporters, leviathan57's ghost, journeyman CoGlFgFgC rphoffm the Fencer Merfolk of Gozag  Gold: 1392 Health: 141/141 ======================== Magic: 41/41 ======================== AC: 31Str: 23 EV: 26Int: 20 #####SH: 20Dex: 30 ########[=.###XL: 19 Next: 63% Place: Dungeon:9 #[@|∩=∩..#...###### Noise: ---------  Time: 45245.9 (0.0) #?=[|%%..>.#.#..... f) +11 Singing Sword {sonic wave}  #.#####.>#.#.#.#### Throw: 11 javelins #.##..).###....####gKo49m Fly  #.##.##..#..#...... #.#..##.#.#....###.  #.......######.###.  ###.##### #........  #.# #.....##.  _You see here 5 scrolls of amnesia. _B - 5 scrolls of amnesia _Your memory of Sculpt Simulacrum unravels. _This spell is mildly dangerous to cast. _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'i'.%Fg D%Fg% ;%Fg< F _Unknown command.Fg_FgmWhere to? (Tab - D:9 @ (x,y), ? - help) Fg D - Dungeon  T - TempleL - LairS - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines E - Elven Halls  V - VaultsU - DepthsFgc Fgz [?25h[?0c rphoffm the Fencer Merfolk of Gozag  Gold: 1392 Health: 141/141 ======================== Magic: 41/41 ======================== AC: 31Str: 23 EV: 26Int: 20 #####SH: 20Dex: 30 ########[=.###XL: 19 Next: 63% Place: Dungeon:9 #[@|∩=∩..#...###### Noise: ---------  Time: 45245.9 (0.0) #?=[|%%..>.#.#..... f) +11 Singing Sword {sonic wave}  #.#####.>#.#.#.#### Throw: 11 javelins #.##..).###....####g{ 50m Fly  #.##.##..#..#...... #.#..##.#.#....###.  #.......######.###.  ###.##### #........  #.# #.....##.  _Your memory of Sculpt Simulacrum unravels. _This spell is mildly dangerous to cast. _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'i'. _Unknown command.What level of the Swamp? (default 1, ? - help) Fg? [?25l[?1cFg.2Fg۹Fg$FgFguFg0 _FgFgr_This spell is mildly dangerous to cast. _You start memorising the spell. You continue memorising. x4You finish memorising. Spell assigned to 'i'. _Unknown command.FggYou see here a +4 ring mail of poison resistance.FgFg  _Fg Fga  You see here a staff of air.FgFg _FgLFgC  You see here a storm talisman.Fgz%L _Fg'C  You see here a blade talisman.FgY,Fg, _Fg-Fg0Fgq6BFg8Fg <,Fg1=Fg@Z  There is a stone staircase leading down here.Fg(BFgEFgE% _Fg,GFg10FgFgԤ,FgFg Fg_You fly downwards.  There is a stone staircase leading up here. _FgFg Fg ,Fg Fg Fg BFgb Fgr BFg Fg! ,Fg Fg" Fg$ ,FgV& Fgb) Fg1 XFg2 BFg4 Fg5 ,Fgs6 Fg7 Fg8 ,FgP9 Fg: Fg_; Fg; Fg.< Fg? BFgBy Fg   There is a stone staircase leading down here.Fg Q _Fg 1Fg Fg~ Fgr FgZ FgE j _You fly downwards.  There is a stone staircase leading up here.FgI FgrJ _FgL FggQ Fg FgE BFg FgϢ You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.  You see here a +0 shortbowFg1 . _Fg5 BFg FgR BFg Fg ,Fg Fg i  There is a staircase to the Lair here.Fg Fg % _Fge Fg Lair:1  You fly downwards. Welcome back to the Lair of Beasts!Fg #  Level annotation: 3 runed translucent doors, Deomite's ghost, journeyman AtBr; _Taxzan's ghost, journeyman MiGlThere is a staircase back to the Dungeon here.Fgգ 6 _Fgj Fg2 FgU   There is a stone staircase leading down here. _FgW<2Fg=FgPAFgBFgCFg;oj _You fly downwards.  There is a stone staircase leading up here.Fg sFgs _FgtFgFgFgFgFg)Fg,FgrFgZFgX,FgOFg7Fg,FgԽFg|FgO,Fg{FgFg,FgFFgFg),FgFgaFg,Fg Fg:Fg,FgFg Fg $,FgI%Fg;Fg=Fg=Fg>FgFFgiI,Fg_JFgQFgTFgTFgUFg\Fg|_,Fg`FgfFgi,FgkFgpFgs,FgtFgzFg~,FgEFgtFg,FgFgÏFgLFgFg%FgFg ,FgFgFgFg~nFgűFg$FgFgFgXFgvBFg FgD Fg FgFgFgOFg/Fg4BFgO@nFgD,FgHFgM,FgP,FgZXFg bBFgdFggFgkFg.lFg oFg}qFgt,FguFgyFgzFgF{J33 Water FgC|Fg}FgEBFg;FgI26 Fg;FgT  There is a staircase to the Swamp here.FgFgFg_% _Fg FgD5 Swamp:1  FgqYou fly downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.FgFgFFgFgZFgFg9S  ~~~♣♣♣♣♣.~~~..~~§~~~~ Fg ~~...~~.[~~~~~~~~~~~~  .~~~...~~~~~~~~~.~♣  ~~...~~~~~~~..~♣♣  ♣♣♣....~....~...~♣ ♣♣♣♣..~....≈≈≈≈....♣ ....~~~.~.≈≈≈≈≈≈.w~♣♣ ~~.~~~~...≈≈≈≈≈≈(..~♣ . ~~.~~.....≈≈≈≈≈.@..~♣ ~.. FgEY346.6 (100.7) .~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣ ♣♣♣~..~~..≈≈≈≈≈≈..♣.!?.♣ Fg~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.! ♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~ ♣ ♣♣♣♣♣.~..≈≈≈.~...~~..♣~ w   swamp worm (wandering)Fg ♣~~~~......♣♣?~.♣..Fg FgB~~.......... ♣♣♣♣ . ♣♣♣.~~.. Fgq_This branch contains the decaying rune of Zot.There is a staircase back to the Lair, spattered with blood here.FgFgn FgSa _A swamp worm is nearby!Fg R  Cast which spell? (? or * to list) Fg: §ww  A film of ice covers your body!Fgև §``````The swamp worm fires a harpoon shot at you.Fg§(@≈≈≈≈Fgr38--35 7.6 (1.0)FgyFgR _The harpoon shot misses you.FgL   Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FgFg Your spells (cast)TypeFailure Levela - Mercury VapoursAlchemy/Air1%2  b - Frozen RampartsIce1%3  c + Ozocubu's ArmourIce1% 3 d - Summon Ice BeastIce/SummoningFgA4%3  e - Olgreb's Toxic RadianceAlchemy1%4  f - Hoarfrost CannonadeIce/AlchemyFgg2%5  g - Ignite PoisonFire/AlchemyFg3% 4 h - Fugue of the FallenNecromancy1%3  i - Sticky FlameFire/AlchemyFgǂ3% 4 j - Curse of AgonyNecromancy3%Fg5 Select a spell to cast[!]/[I] toggle spell headersFg Fgi Fgx  ~~~♣♣♣♣♣.~~~..~~§~~~~rphoffm the Fencer~~...~~.[~~~~~~~~~~~~Merfolk of Gozag  Gold: 1392.~~~...~~~~~~~~~.~♣Health: 141/141 ========================~~...~~~~~~~..~♣♣Magic: 38/41 ======================--♣♣♣....§....~...~♣AC: 35  Str: 23 ♣♣♣♣..~....≈≈≈≈....♣EV: 26Int: 20 ....~~~.~.≈≈≈≈≈≈.w~♣♣SH: 20Dex: 30 ~~.~~~~...≈≈≈≈≈≈(..~♣ .XL: 19 Next: 63% Place: Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~..Noise: ---------  Time: 45347.6 (0.0) .~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣f) g ;1m+11 Singing Sword {sonic wave} ♣♣♣~..~~..≈≈≈≈≈≈..♣.!?.♣Throw: 11 javelins ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Fly ♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~ ♣ ♣♣♣♣♣.~..≈≈≈.~...~~..♣~w   swamp worm♣~~~~......♣♣?~.♣..~~.......... ♣♣♣♣ .♣♣♣.~~..Cast which spell? (? or * to list) A film of ice covers your body!  The swamp worm fires a harpoon shot at you. _The harpoon shot misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~~~♣♣♣♣♣.~~~..~~§~~~~rphoffm the Fencer~~...~~.[~~~~~~~~~~~~Merfolk of Gozag  Gold: 1392g 40m.~~~...~~~~~~~~~.~♣Health: 141/141 ========================~~...~~~~~~~..~♣♣Magic: 38/41 ======================--♣♣♣....§....~...~♣AC: 35  Str: 23 ♣♣♣♣..~....≈≈≈≈....♣EV: 26Int: 20 ....~~~.~.≈≈≈≈≈≈.w~♣♣SH: 20Dex: 30 ~~.~~~~...≈≈≈≈≈≈(..~♣ .XL: 19 Next: 63% Place: Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~..Noise: ---------  Time: 45347.6 (0.0) .~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣f) +11 Singing Sword {sonic wave} ♣♣♣~..~~..≈≈≈≈≈≈..♣.!?.♣Throw: 11 javelins ~♣♣♣..~~~..≈≈≈≈≈≰Fg L≈.....~~.!Fly ♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~ ♣ ♣♣♣♣♣.~..≈≈≈.~...~~..♣~w   swamp worm♣~~~~......♣♣?~.♣..~~.......... ♣♣♣♣ .♣♣♣.~~..Cast which spell? (? or * to list) A film of ice covers your body!  The swamp worm fires a harpoon shot at you. _The harpoon shot misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg { §You call out to the remnants of the fallen!Fg §`The swamp worm fires a harpoon shot at you.Fg (5--==8.6 (1Fugue (0) Fly Fg> Fg 1 _You block the harpoon shot.Fga  FgaCasting: Fugue of the Fallen (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg ~~~♣♣♣♣♣.~~~..~~§~~~~  rphoffm the Fencer  ~~...~~.[~~~~~~~~~~~~  Merfolk of Gozag  Gold: 1392  .~~~...~~~~~~~~~.~♣  Health: 141/141 ========================  ~~...~~~~~~~..~♣♣  Magic: 33/41 ===================-----  ♣♣♣....§....~...~♣  AC: 35  Str: 23 ♣♣♣♣..~....≈≈≈≈.***♣  EV: 26Int: 20 ....~~~.~.≈≈≈≈≈≈*w*♣♣  SH: 20Dex: 30 ~~.~~~~...≈≈≈≈≈≈***~♣ .  XL: 19 Next: 63% Place: Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~..  Noise: ==-------  Time: 45348.6 (0.0) .~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣  f) +11 Singing Sword {sonic wave}FgԜ ♣♣♣~..~~..≈≈≈≈≈≈..♣.!?.♣  Throw: 11 javelins ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!  Fugue (0) Fly ♣♣ ♣♣.~~~~..≈≈≈≈≈.~§......~ ♣ ♣♣♣♣♣.~..≈≈≈.~...~~..♣~  w   swamp worm ♣~~~~......♣♣?~.♣..  ~~.......... ♣♣♣♣ .  ♣♣♣.~~.. _You block the harpoon shot.  Casting: Fugue of the Fallen (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Vapours (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - swamp wormAim: a swamp worm (chance to weaken: 59%)Fg ~~~♣♣♣♣♣.~~~..~~§~~~~rphoffm the Fencer~~...~~.[~~~~~~~~~~~~Merfolk of Gozag  Gold: 1392.~~~...§~~~~~~~~.~♣Health: 141/141 ========================~~...~~~~~~~..~♣♣Magic: 33/41 ===================-----♣♣♣....§....~...~♣AC: 35  Str: 23 ♣♣♣♣..~....≈≈≈≈....♣FgAhEV: 26Int: 20 ....~~~.~.≈≈≈≈≈≈.w~♣♣SH: 20Dex: 30 ~~.~~~~...≈≈≈≈≈≈(..~♣ .XL: 19 Next: 63% Place: Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~..Noise: ==-------  Time: 45348.6 (0.0) Fg}e.~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣f) +11 Singing Sword {sonic wave} ♣♣♣~..~~..≈≈≈≈≈≈..♣.!?.♣FgThrow: 11 javelins ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Fugue (0) Fly ♣♣ ♣♣.~~~~..≈≈≈≈≈.~§......~ Fg♣ ♣♣♣♣♣.~..≈≈≈.~...~~..♣~w   swamp worm (very poisoned, weak)♣~~~~......♣♣?~.♣..~~.......... ♣♣♣♣ .♣♣♣.~~..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Vapours (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - swamp wormAim: a swamp worm (chance to weaken: 59%)  Fumes of mercury billow around the swamp worm!  The swamp worm is poisoned. The swamp worm looks weaker.Fg~<§§`Aiming: Mercury Vapours (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - swamp wormAim: a swamp worm (chance to weaken: 59%)  FgFFumes of mercury billow around the swamp worm!  The swamp worm is poisoned. The swamp worm looks weaker.  The swamp worm fires a harpoon shot at you.FgF@Fgd.w=9.6 (1§ _You block the harpoon shot.Fg  Casting: Mercury Vapours (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FgIFg~j Your spells (cast)TypeFailure Level  a + Mercury VapoursAlchemy/Air1% 2 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning4%3  e - Olgreb's Toxic RadianceAlchemy1%4  f - Hoarfrost CannonadeIce/Alchemy2%5  g - Ignite PoisonFire/Alchemy3%4  h - Fugue of the FallenNecromancy1%3  i - Sticky FlameFire/Alchemy3%Fg(4  j - Curse of AgonyNecromancy3%5 Select a spell to cast[!]/[I] toggle spell headersFg7FgFg ~~~♣♣♣♣♣.~~~..~~§~~~~rphoffm the Fencer~~...~~.[~~~~~~~~~~~~Merfolk of Gozag  Gold: 1392.~~~...§~~~~~~~~.~♣Health: 141/141 ========================~~...~~~~~~~..~♣♣Magic: 33/41 ===================-----♣♣♣....§....~...~♣AC: 35  Str: 23 Fg"♣♣♣♣..~....≈≈≈≈....♣EV: 26Int: 20 ....~~~.~.≈≈≈≈≈≈..~♣♣SH: 20Dex: 30 ~~.~~~~...≈≈≈≈≈≈w..~♣ .XL: 19 Next: 63% Place: Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~..Noise: ===------  Time: 45349.6 (0.0) Fgs.~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣f) +11 Singing Sword {sonic wave} ♣♣♣~..~~..≈≈≈≈≈≈..♣.!?.♣Throw: 11 javelins ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Fugue (0) Fly Fg♣♣ ♣♣.~~~~..≈≈≈≈≈.~§......~ ♣ ♣♣♣♣♣.~..≈≈≈.~...~~..♣~w   swamp worm (very poisoned, weak)Fg♣~~~~......♣♣?~.♣..~~.......... ♣♣♣♣ .Fg`♣♣♣.~~..Fumes of mercury billow around the swamp worm!  FgThe swamp worm is poisoned. The swamp worm looks weaker.  The swamp worm fires a harpoon shot at you. Fg59_You block the harpoon shot.  FgTCasting: Mercury Vapours (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FgFgKL ~~~♣♣♣♣♣.~~~..~~§~~~~rphoffm the Fencer~~...~~.[~~~~~~~~~~~~Merfolk of Gozag  Gold: 1392.~~~...§~~~~~~~~.~♣Health: 141/141 ========================~~...~~~~~~~..~♣♣Magic: 33/41 ===================-----♣♣♣....§....~...~♣AC: 35  Str: 23 ♣♣♣♣..~....≈≈≈≈....♣EV: 26FgInt: 20 ....~~~.~.≈≈≈≈≈≈..~♣♣SH: 20Dex: 30 ~~.~~~~...≈≈≈≈≈≈w..~♣ .XL: 19 Next: 63% Place: Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~..Noise: ===------  Time: 45349.6 (0.0) .~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣f) +11 Singing Sword {sonic wave} Fg♣♣♣~..~~..≈≈≈≈≈≈..♣.!?.♣Throw: 11 javelins ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Fugue (0) Fly ♣♣ ♣♣.~~~~..≈≈≈≈≈.~§......~ ♣ ♣♣♣♣♣.~..≈≈≈.~...~~..♣~w   swamp worm (very poisoned, weak)♣~~~~......♣♣?~.♣..~~.......... ♣♣♣♣ .Fg♣♣♣.~~..Fumes of mercury billow around the swamp worm!  The swamp worm is poisoned. The swamp worm looks weaker.  The swamp worm fires a harpoon shot at you. _You block the harpoon shot.  FgCasting: Mercury Vapours (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg, ~~~♣♣♣♣♣.~~~..~~§~~~~  rphoffm the Fencer  ~~...~~.[~~~~~~~~~~~~  Merfolk of Gozag  Gold: 1392  .~~~...§~~~~~~~~.~♣  Health: 141/141 ========================  ~~...~~~~~~~..~♣♣  Magic: 29/41 ================--------  ♣♣♣....§....~...~♣  AC: 35  Str: 23 ♣♣♣♣..~....≈≈≈≈....♣  EV: 26Int: 20 ....~~~.~.≈≈≈≈≈≈..~♣♣  SH: 20Dex: 30 ~~.~~~~...≈≈≈≈≈≈w..~♣ .  XL: 19 Next: 63% Place: Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~..  Noise: ===------  Time: 45349.6 (0.0) .~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣  f) +11 Singing Sword {sonic wave} ♣♣♣~..~~..≈≈≈≈≈≈..♣.!?.♣Fg,   Throw: 11 javelins ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!  Fugue (0) Fly ♣♣ ♣♣.~~~~..≈≈≈≈≈.~§......~ ♣ ♣♣♣♣♣.~..≈≈≈.~...~~..♣~  w   swamp worm (very poisoned, weak) ♣~~~~......♣♣?~.♣..  ~~.......... ♣♣♣♣ .  ♣♣♣.~~.. _You block the harpoon shot.  Casting: Mercury Vapours (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - swamp wormAim: a swamp worm (very poisoned, weak)Fg6 ~~~♣♣♣♣♣.~~~..~~§~~~~rphoffm the Fencer~~...~~.[~~~~~~~~~~~~Merfolk of Gozag  Gold: 1392.~~~...§~~~~~~~~.~♣Health: 141/141 ========================~~...~~~~~~~..~♣♣Magic: 29/41 ================--------♣♣♣....§....~...~♣AC: 35  Str: 23 ♣♣♣♣..~....≈≈≈≈....♣EV: 26Int: 20 ....~~~.~.≈≈≈≈≈≈..~♣♣SH: 20Dex: 30 ~~.~~~~...≈≈≈≈≈≈w..~♣ .XL: 19 Next: 63% Place: Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~..Fg7Noise: ===------  Time: 45349.6 (0.0) .~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣f) +11 Singing Sword {sonic wave} ♣♣♣~..~~..≈≈≈≈≈≈..♣.!?.♣Throw: 11 javelins ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Fugue (0) Fly ♣♣ ♣♣.~~~~..≈≈≈≈≈.~§......~ ♣ ♣♣♣♣♣.~..≈≈≈.~...~~..♣~w   swamp worm (burning, very poisoned, w…)♣~~~~......♣♣?~.♣..~~.......... ♣♣♣♣ .♣♣♣.~~..Casting: Mercury Vapours (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg7Aiming: Sticky Flame (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - swamp wormAim: a swamp worm (very poisoned, weak)  The sticky flame hits the swamp worm.Fg~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - swamp wormAim: a swamp worm (very poisoned, weak)  The sticky flame hits the swamp worm.wamp worm is lightly wounded.30=-50.6 (1Fg0§ _The swamp worm burns! The swamp worm misses you.Fg|  [~~~~~~~~~~~§~~~~~~~~.~~~~~~~~..~♣♣.§....~...~..≈≈≈≈....♣.≈≈≈≈≈≈..~♣♣.≈≈≈≈≈≈w..~♣.≈≈≈≈≈.@..~♣.≈≈≈≈≈≈...♣♣.≈≈≈≈≈≈..♣.!?Fg} ..≈≈≈≈≈≈≈.....~~..≈≈≈≈≈.~~.....~..≈≈≈.~...~~. ~~~~......♣♣?~.~.......... ♣♣You hit the swamp worm.  The Singing Sword emits a flourish of trumpets.Fg[~~~~~~~~~~~§~~~~~~~~.~~~~~~~~..~♣♣.§....~...~..≈≈≈≈....♣.≈≈≈≈≈≈..~♣♣.≈≈≈≈≈≈w..~♣.≈≈≈≈≈.@..~♣.≈≈≈≈≈≈...♣♣.≈≈≈≈≈≈..♣.!?..≈≈≈≈≈≈≈.....~~..≈≈≈≈≈.~~.....~..≈≈≈.~...~~.~~~~......♣♣?~.Fgn~.......... ♣♣Fg[  You send a blast of sound all around you.  The swamp worm is heavily wounded. x2Fg$W---1.3 (0.7Fg9§FgT3+ _The swamp worm burns!Fg  You barely miss the swamp worm.The swamp worm is severely wounded.The swamp worm burns!FgIZ~~$Fg 1392 --2.01FgFg N _You kill the swamp worm!FgS4FgUFgJ[Fg`,FgWbFgbk1==FgeFgi,Fg(lFgpFgDqFgsFgHy,FgFgFgV2=FgdFgQFg,1392FgΓFg֙Fg?FgFgFg~L3=Fg(FgFgB §§D   swamp dragon (trample, wandering)Fg½jD _You start resting.Fg]61.0 (9.02.0 (10.0)Fg\FgP_ _A swamp dragon comes into view.Fg Fg xYour icy armour will break if you move. Continue? Fgd IY - Yes  N - NoFgFg ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...§~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 33/41 ===================----- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 35  Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 26Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~..XL: 19 Next: 63% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@...♣♣♣~~~.♣Noise: ---------  Time: 45362.0 (0.0) Fg[40m♣♣♣♣~..~~..≈≈≈≈≈≈..♣.!?.♣f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~§......~Fugue (1) Fly ♣♣ ♣♣♣♣♣.~..≈≈≈.~...~~..♣~ ♣♣~~~~......♣♣?~.♣..D   swamp dragon (trample, wandering)~~.......D.. ♣♣♣♣ ...~♣♣♣.~~....♣.~~~~You barely miss the swamp worm.The swamp worm is severely wounded.The swamp worm burns! _You kill the swamp worm! _You start resting. _A swamp dragon comes into view.Fg  Your icy armour cracks and falls away as you move.Fg~~DD).Fg31 33 ===3.0 (1Water Fg'Fg+T _The swamp dragon roars deafeningly! You hear a hideous shriek!Fgdl  .~~~....~♣ ~~.....~♣♣ ♣ ♣♣♣....~....~...~♣ ♣♣♣♣♣♣..~....≈≈≈≈....♣ ~.....~~~.~.≈≈≈≈≈≈..~♣♣~~~.~~~~...≈≈≈≈≈≈$..~♣ . Fgl .~~~.~~.....≈≈≈≈≈.<..~♣ ~.. ...~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣ .♣♣♣♣~..~~..≈≈≈≈@≈..♣.!?.♣ ..~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!.♣♣ ♣♣.~~~~..~~......~ ♣♣♣♣♣.~..≈≈≈.~...~~..♣~FgEm \ ♣~~~~...D..♣♣?~.♣...~~..........~♣♣♣♣ . ~w..~♣♣♣.~~..... w   swamp worm (wandering) ~~~~. ♣.§~Fgm F~§... ♣♣Fgs Fgh~ !§Fg~ /D.Fg 5---6 (0.6Fg4 Fg՜ ] _A swamp worm comes into view.Fg 1  ~~...~..~♣♣ ♣♣♣....~....~...~♣ ♣♣♣♣..~....≈≈≈≈....♣ .....~~~.~.≈≈~♣~~.~~~~...≈≈≈≈≈≈$..~♣ . ~~~.~~.....≈≈≈≈≈.<..~♣ ~.. .~~~~.~.~.≈..♣♣♣~~~.♣ ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣ ~♣♣♣..~~~≈.....~~.!♣♣ ♣♣.~.~~......~ ♣♣ ♣♣♣♣♣.D~...~~..♣~ ♣ ♣~~~~......♣♣?~.♣..  .~~....~♣♣♣♣ . w..~♣♣♣.~~.....  ~g1 40m~~. ♣.§~~§...> ♣ ~..§~~~ Fg7n ~>~---4.2§Fg} ; _Found a stone staircase leading down.Fgf ♣♣♣....~....~...~♣ ♣♣♣♣..~....≈≈≈≈....♣ ....~~~.~.≈≈~♣ ~~.~~~~...≈≈≈≈≈≈$..~♣ ..~~.....≈≈≈≈≈.<..~♣ ~~.. .~~~~.~.~.≈..♣♣♣~~~.♣ ♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣ ~♣♣♣..~~~≈.....~~.! ♣♣ ♣♣.~.~~......~ ♣ ♣♣♣♣♣.D~...~~..♣~  ♣~~~~......♣♣?~.♣..  .~~....~♣♣♣♣ . w..~♣♣♣.~~.....~~~. ♣.~~~§...>.~ ~..~~~~gh z40m...~ ~~.~~~Fgw M§§§Fgx .48FgF :§Fg = _You block the swamp dragon's attack. x3Fg a  Casting: Sticky Flame (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg  Your spells (cast)TypeFailure Levela - Mercury VapoursAlchemy/Air1%2  b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning4%3  e - Olgreb's Toxic RadianceAlchemy1%4  f - Hoarfrost CannonadeIce/Alchemy2%5  g - Ignite PoisonFire/Alchemy3% 4 h - Fugue of the FallenNecromancy1%3  i + Sticky FlameFire/Alchemy3% 4 j - Curse of AgonyNecromancy3%5 Select a spell to cast[!]/[I] toggle spell headersFgEFg?Fg  ♣♣♣....~....~...~♣rphoffm the Fencer ♣♣♣♣..~....≈≈≈≈....♣Merfolk of Gozag  Gold: 1392 ....~~~.~.≈≈≈≈≈≈..~♣♣Health: 141/141 ======================== ~~.~~~~...≈≈≈≈≈≈$..~♣ .Magic: 34/41 ===================----- ~~.~~.....≈≈≈≈≈.<..~♣ ~~..AC: 31Str: 23 .~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣EV: 33 Fg\Int: 20 ♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣SH: 20Dex: 30 ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!XL: 19 Next: 63% Place: Swamp:1 ♣♣ ♣♣.~~~~..≈≈≈≈@.~~......~Noise: ---------  Time: 45364.8 (0.0) ♣ ♣♣♣♣♣.~..≈≈≈D~...~~..♣~f) +11 Singing Sword {sonic wave} ♣~~§~......♣♣?~.♣..Throw: 11 javelins.~~..........~♣♣♣♣ .Fugue (1) Fly Water w..~♣♣♣.~~.....~~~. ♣.~~~§...>.D   swamp dragon (trample)~~ ~..~~~~...~~§.g{~0m~~~~~~..~ _The swamp dragon roars deafeningly! You hear a hideous shriek! _A swamp worm comes into view. _Found a stone staircase leading down. _You block the swamp dragon's attack. x3  Casting: Sticky Flame (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg ♣♣♣....~....~...~♣rphoffm the Fencer ♣♣♣♣..~....≈≈≈≈....♣Merfolk of Gozag  Gold: 1392 ....~~~.~.≈≈≈≈≈≈..~♣♣Health: 141/141 ======================== ~~.~~~~...≈≈≈≈≈≈$..~♣ .Magic: 34/41 ===================----- ~~.~~.....≈≈≈≈≈.<..~♣ ~~..AC: 31Str: 23 .~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣EV: 33 Int: 20 ♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣SH: 20Dex: 30 ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!XL: 19 Next: 63% Place: Swamp:1 ♣♣ ♣♣.~~~~..≈≈≈≈@.~~......~Noise: g 34m---------  Time: 45364.8 (0.0) ♣ ♣♣♣♣♣.~..≈≈≈D~...~~..♣~f) +11 Singing Sword {sonic wave} ♣~~§~......♣♣?~.♣..Throw: 11 javelins.~~..........~♣♣♣♣ .Fugue (1) Fly Water w..~♣♣♣.~~.....~~~. ♣.~~~§...>.D   swamp dragon (trample)~~ ~..~~~~...~~§.~~~~~~..~ _The swamp dragon roars deafeningly! You hear a hideous shriek! _A swamp worm comes into view. _Found a stone staircase leading down. _You block the swamp dragon's attack. x3  Casting: Sticky Flame (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fg%k ♣♣♣....~....~...~♣  rphoffm the Fencer ♣♣♣♣..~....≈≈≈≈....♣  Merfolk of Gozag  Gold: 1392 Fg....~~~.~.≈≈≈≈≈≈..~♣♣  Health: 141/141 ======================== ~~.~~~~...≈≈≈≈≈≈$..~♣ .  Magic: 29/41 ================-------- ~~.~~.....≈≈≈≈≈.<..~♣ ~~..  AC: 31Str: 23 .~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣  EV: 33 Int: 20 ♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣  SH: 20Dex: 30 ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!  XL: 19 Next: 63% Place: Swamp:1 ♣♣ ♣♣.~~~~..≈≈≈≈@.~~......~  Noise: ---------  Time: 45364.8 (0.0) ♣ ♣♣♣♣♣.~..≈≈≈D~...~~..♣~  f) +11 Singing Sword {sonic wave}  ♣~~§~......♣♣?~.♣..  Throw: 11 javelins .~~..........~♣♣♣♣ .  Fugue (1) Fly Water gXO;7H w..~♣♣♣.~~.....  ~~~. ♣.~~~§...>.  D   swamp dragon (trample) ~~ ~..~~~~...~  ~§.~~~~~~..~  _You block the swamp dragon's attack. x3  Casting: Sticky Flame (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - swamp dragonAim: a swamp dragon (chance to affect: 83%)FgV\ ♣♣♣....~....~...~♣rphoffm the Fencer ♣♣♣♣..~....≈≈≈≈....♣Merfolk of Gozag  Gold: 1392 ....~~~.~.≈≈≈≈≈≈..~♣♣Health: 141/141 ======================== ~~.~~~~...≈≈≈≈≈≈$..~♣ .Magic: 29/41 ================-------- ~~.~~.....≈≈≈≈≈.<..~♣ ~~..AC: 31Str: 23 .~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣EV: 33 Int: 20 ♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣SH: 20Fgu^Dex: 30 ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!XL: 19 Next: 63% Place: Swamp:1 ♣♣ ♣♣.~~~~..≈≈≈≈@.~~......~Noise: ---------  Time: 45364.8 (0.0) ♣ ♣♣♣♣♣.~..≈≈≈*~...~~..♣~f) +11 Singing Sword {sonic wave} ♣~~§~......♣♣?~.♣..Throw: 11 javelins.~~..........~♣♣♣♣ .Fugue (1) Fly Water w..~♣♣♣.~~.....~~~. ♣.~~~§...>.D   swamp dragon (trample)~~ ~..~~~~...~~§.~~~~~~..~ _You block the swamp dragon's attack. x3  Casting: Sticky Flame (mildly dangerousFg^; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - swamp dragonAim: a swamp dragon (chance to affect: 83%)FgD a§, agonized)Fg Fg xD§§x   bunyipD   swamp dragon (trample, agonized)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - swamp dragon: a swamp dragon (chance to affect: 83%)  The swamp dragon is cursed with the promise of agony.  You block the swamp dragon's attack. The swamp dragon misses you.Fg 4==5.8 (1FgW O§~§~§Fg3 Z _The swamp dragon closely misses you.Fg]  You slice the swamp dragon!! The swamp dragon convulses!Fggx~~ §Fg^Fg5=6.5 (0.7Fg_:§Fgle _The swamp dragon is severely wounded.Fgkg  You closely miss the swamp dragon.Fg  The swamp dragon is severely wounded.You block the swamp dragon's attack. The swamp dragon completely misses you..x~~~---7.3 (0.8 _You block the swamp dragon's attack.Fg ..≈≈≈≈....♣.≈≈≈≈≈≈..~♣♣.≈≈≈≈≈≈$..~♣.≈≈≈≈≈.<..~♣ ~.≈≈≈≈≈≈...♣♣♣~~.≈≈≈≈≈≈..♣.!?.♣..≈≈≈≈≈≈≈.....~~..≈≈≈≈@.~~x....~..≈≈≈D~...~~.~~~~......♣♣?~.~..........~♣♣♣.~♣♣♣.~§.....~. ♣.~~~~...>.~..~~~~...~~~.~~~~~~..~You slice the swamp dragon!!  The Singing Sword sings away to itself.Fg]..≈≈≈≈....♣.≈≈≈≈≈≈..~♣♣.≈≈≈≈≈≈$..~♣.≈≈≈≈≈.<..~♣ ~.≈≈≈≈≈≈...♣♣♣~~.≈≈≈≈≈≈..♣.!?.♣..≈≈≈≈≈≈≈.....~~..≈≈≈≈@.~~x....~..≈≈≈D~...~~.~~~~......♣♣?~.~..........~♣♣♣.~♣♣♣.~§.....Fg^~. ♣.~~~~...>.~..~~~~...~~~.~~~~~~..~Fglt  You send a blast of sound all around you.  The bunyip is lightly wounded.FgR  $§(catching breath)You kill the swamp dragon!The bunyip howls a warning cry!FgU1392 4========8.12Fgt:§Fg͘E _You hear an angry squeal. x2; You hear a shout!Fg ~~...~~~~~~~..~♣♣  ♣♣♣....~....~...~♣ Fg<♣♣♣♣♣..~...... .....~~~.~.≈≈≈≈≈≈..~♣♣ ~.~~~~...≈≈≈≈≈≈$..~♣ . ~~~.~~.....<..~♣ ~~.. ..~~~~.~.~.≈≈≈≈≈≈...♣♣♣~~~.♣ ♣♣♣♣~..~§..♣.!?.♣ .~♣♣♣..≈≈.....~~.! Fg(.♣♣ ♣♣.~~~≈≈.~~x.....~ ♣♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~ ♣ ♣~~~~♣♣?~.♣..Fg& .~~..........§♣♣♣♣ . w..~♣♣♣.~§..... ~~. ♣>. ♣~~ ~...~~~.~~~~~~..~FgFg}#x.§Fg$%30====-----7 (0.6Fg>0FghI~§§ _The wailing of tortured souls fills the air!Fg .~~~.~ ~~...~~~~~~~..~♣♣  ♣♣♣....~....~...~♣ ♣♣♣♣♣..~....≈≈≈≈....♣ .....~~~.~..~♣ ~~≈$ ~~~.~~.....<..~♣ ~~.. ..~~~~.~.~.♣♣♣~~~.♣ ♣♣♣♣~..~§..≈≈≈≈≈@..♣.!?.♣ ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.! .♣♣ ♣♣.~~~~..≈≈≈≈≈.~x......♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~ ♣ ♣~~~~♣♣?~.♣..~~..........§♣♣♣♣ .w..~♣♣♣.~§..... ~~~. ♣.~~~§...>. ♣~~g Fm ~..~~~~.Fg FgV x~~--------9.3Fg?~~...~~.[~~~~.~~~.~♣Fg@ ~~...~~~~~~~..~♣♣  ♣♣♣....~....~...~♣ ♣♣♣♣♣..~....≈≈≈≈....♣ .....~~~.~..~♣ ~~FgD@≈$ ~~~.~~.....<..~♣ ~~.. Fg@..~~~~.~.~.♣♣♣~~~.♣ ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣ ~♣♣♣..~~~..≈≈≈≈≈≈≈x....~~.! .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~ FgA♣ ♣~~~~♣♣?~.♣..~~..........§♣♣♣♣ .w..~♣♣♣.~~.....FgVAt ~~~. ♣.~~~§...>.FgPX---9Fg\Ggc  Casting: Curse of Agony (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GgvGgF Your spells (cast)TypeFailure Levela - Mercury VapoursAlchemy/Air1%Gg2  b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/SummoningGg4%3  e - Olgreb's Toxic RadianceAlchemy1%4  f - Hoarfrost CannonadeIce/AlchemyGg2%5  g - Ignite PoisonFire/AlchemyGgF3% 4 h - Fugue of the FallenNecromancy1%3  i - Sticky FlameGgoFire/Alchemy3% 4  j + Curse of AgonyNecromancyGg3% 5 Select a spell to cast[!]/[I] toggle spell headers Gg  Gg<  Gg1  ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...~~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392  Gg)2 "~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 30/41 =================------- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 33  Gg2 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~.. Gg2 XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@...♣♣♣~~~.♣ Gg2 Noise: ---------  Time: 45369.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣ Gg2 f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈x....~~.! Gg3 ;Throw: 11 javelins  Gg83 .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~Fugue (2) Fly Water  Ggp3 ♣♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~ ♣ Gg3 ♣~~~~......♣♣?~.♣..x   bunyip Gg3 .~~..........§♣♣♣♣ .w..~♣♣♣.~~..... Gg3 ~~~. ♣.~~~§...>.You kill the swamp dragon!The bunyip howls a warning cry!  Gg4 _You hear an angry squeal. x2; You hear a shout! _The wailing of tortured souls fills the air!  Casting: Curse of Agony (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. GgJ  ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...~~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392 ~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 30/41 =================------- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@...♣♣♣~~~.♣Noise: ---------  Time: 45369.9 (0.0) GgzK 6♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈x....~~.!Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~ ♣♣~~~~......♣♣?~.♣..x   bunyip.~~..........§♣♣♣♣ . GgK w..~♣♣♣.~~.....~~~. ♣.~~~§...>.You kill the swamp dragon!The bunyip howls a warning cry! _You hear an angry squeal. x2; You hear a shout! _The wailing of tortured souls fills the air!  Gg.  Gg J_The wailing of tortured souls fills the air!  Ggt Casting: Curse of Agony (mildly dangerous; 3% risk of failure)  Gg؋ MConfirm with . or Enter, or press ? or * to list all spells. GgF }Aiming: Mercury Vapours (safe; 1% risk of failure)  Gg Press: ? - help, Dir - move target, f - bunyipAim: a bunyip (lightly wounded, chance to weaken: 31%) Gg"  ~~...~~.[~~~~~~~~~~~~  rphoffm the Fencer  .~~~...~~~~~~~~~.~♣  Merfolk of Gozag  Gold: 1392  ~~...~~~~~~~..~♣♣  Health: 141/141 ========================  Gge$  ♣♣♣....~....~...~♣  Magic: 28/41 ================-------- ♣♣♣♣♣..~....≈≈≈≈....♣  AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣  EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .  SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..  XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@...♣♣♣~~~.♣  Noise: ---------  Time: 45369.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣  f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈x....~~.!  Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~  Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~ ♣ ♣~~~~......♣♣?~.♣..  [0; Gg$ 10;1mx   bunyip .~~..........§♣♣♣♣ .  w..~♣♣♣.~~.....  ~~~. ♣.~~~§...>. _The wailing of tortured souls fills the air!  Casting: Curse of Agony (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Vapours (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - bunyipAim: a bunyip (lightly wounded, chance to weaken: 31%) Gg6  [  .~~~~~~~~~.~♣  ~~...~~~~~~~..~♣♣  ♣♣♣....~....~...~♣ ...≈≈≈≈....♣ ~.♣♣ ..~♣ .  Gg7 ..~♣ ~~.. ~.♣ ..x♣.!?.♣ ~.......~~.!  ♣♣.~~~~..~......~  ♣♣♣♣♣.~..≈≈≈$~...~~ ♣~~~~......♣♣?~.♣.. (catching breath) Gg#8 .~~..........§♣♣♣♣  w..~♣♣♣.~~.... Gg|8 ~~~. >  Casting: Curse of Agony (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Gg8 Aiming: Mercury Vapours (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - bunyip  Gg8 Aim: a bunyip (lightly wounded, chance to weaken: 31%)  Fumes of mercury billow around the bunyip! Gg9 M========70.9 (1 Gg^A  GgC _ _The bunyip howls a warning cry! Gg  ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...~~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392 ~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 28/41 ================-------- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@...♣♣♣~~~.♣Noise: ========-  Time:[3 Gg 7m 45370.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈.x♣.!?.♣f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~ ♣♣~~~~......♣♣?~.♣..x   bunyip (catching breath).~~..........§♣♣♣♣ .w..~♣♣♣.~~.....~~~. ♣.~~~§...>.Press: ? - help, Dir - move target, f - bunyipAim: a bunyip (lightly wounded, chance to weaken: 31%)  Fumes of mercury billow around the bunyip! _The bunyip howls a warning cry!Press: ? - help, v - describe, . - travelSome deep water. Gg-U@.The floor.GgA.xAim: a bunyip (lightly wounded, chance to weaken: 31%)  Fumes of mercury billow around the bunyip! _The bunyip howls a warning cry!  Press: ? - help, v - describe, . - travelHere: a bunyip (lightly wounded, catching its breath)Gg%A bunyip. A flesh-eating beast that uses its limbs and tail interchangeably. It moves withalarming speed, but must pause to reorganize itself after each attack. Its distinctive screams carry far and wide. Max HP: ~80 Will: ++ AC: ++ EV: ++  rF: ... rC: ... rPois: + rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal Speed: 150% (attack: 33%) (normally travels faster than you) You have about 81% to hit with the +11 Singing Sword. It has about 11% to hit you. Attacks Max Damage 3x Claw 40 each It is resistant to drowning. It can travel through water. It possesses the following natural abilities, which are affected by silence:  a - Warning Cry To read a description, press the key listed above. (AdB) indicates damage (theGg  ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...~~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392 ~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 28/41 ================-------- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@...♣♣♣~~~.♣Gg Noise: ========-  Time: 45370.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈.x♣.!?.♣f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~ ♣♣~~~~......♣♣?~.♣..x   bunyip (catching breath).~~..........§♣♣♣♣ .w..~♣♣♣.~~.....~~~. ♣.~~~§...>.Aim: a bunyip (lightly wounded, chance to weaken: 31%)  Fumes of mercury billow around the bunyip! _The bunyip howls a warning cry!Press: ? - help, v - describe, . - travelHere: a bunyip (lightly wounded, catching its breath)  GgE The floor.Gg  ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...~~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392 ~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 28/41 ================-------- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Gg  Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@...♣♣♣~~~.♣Noise: ========-  Time: 45370.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈.x♣.!?.♣f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~ ♣♣~~~~......♣♣?~.♣..x   bunyip (catching breath).~~..........§♣♣♣♣ .w..~♣♣♣.[3Gg 6m~~.....~~~. ♣.~~~§...>.Aim: a bunyip (lightly wounded, chance to weaken: 31%)  Fumes of mercury billow around the bunyip! _The bunyip howls a warning cry!Press: ? - help, v - describe, . - travelHere: a bunyip (lightly wounded, catching its breath)  The floor.Gg Gg& Gg) . _GgGgax.§GgES--------1.9 (1 _GgGg@Gg[  Casting: Mercury Vapours (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GgVGggX Your spells (cast)TypeFailure Level  a + Mercury VapoursAlchemy/AirGgX1% 2 b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastGgYIce/Summoning4%3  e - Olgreb's Toxic RadianceAlchemyGg1Y>1%4  f - Hoarfrost CannonadeIce/AlchemyGg\Y2%5  g - Ignite PoisonFire/AlchemyGgY3% 4 h - Fugue of the FallenNecromancy1%3  i - Sticky FlameGg)Z_Fire/Alchemy3%4  j - Curse of AgonyNecromancy3%5 Select a spell to cast[!]/[I] toggle spell headersGg$ ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...~~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392 ~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 28/41 ================-------- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@x..♣♣♣~~~.♣Noise: ---------  TiGg%me: 45371.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...§~..♣~ ♣♣~~~~......♣♣?~.♣..x   bunyip (catching breath).~~..........§♣♣♣♣ .w..~♣♣♣.~~.....~~~. ♣.~~~§...>. _The bunyip howls a warning cry!Press: ? - help, v - describe, . - travelHere: a bunyip (lightly wounded, catching its breath) _The floor.  Casting: Mercury Vapours (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gg1 ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...~~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392 ~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 28/41 ================-------- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@x..♣♣♣~~~.♣Noise: ---------  Time:[39;Gg)349m 45371.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...§~..♣~ ♣♣~~~~......♣♣?~.♣..x   bunyip (catching breath).~~..........§♣♣♣♣ .w..~♣♣♣.~~.....~~~. ♣.~~~§...>. _The bunyip howls a warning cry!Press: ? - help, v - describe, . - travelHere: a bunyip (lightly wounded, catching its breath) _The floor.  Casting: Mercury Vapours (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gg] ~~...~~.[~~~~~~~~~~~~  rphoffm the Fencer  .~~~...~~~~~~~~~.~♣  Merfolk of Gozag  Gold: 1392  ~~...~~~~~~~..~♣♣  Health: 141/141 ======================== Ggn_ ♣♣♣....~....~...~♣  Magic: 24/41 ==============---------- ♣♣♣♣♣..~....≈≈≈≈....♣  AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣  EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .  SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..  XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@x..♣♣♣~~~.♣  Noise: ---------  Time: 45371.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣  f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!  Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~  Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...§~..♣~ ♣ ♣~~~~......♣♣?~.♣..  x   bunyip (catching breath)[15;8Gg!`H .~~..........§♣♣♣♣ .  w..~♣♣♣.~~.....  ~~~. ♣.~~~§...>. _The floor.  Casting: Mercury Vapours (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bunyipAim: a bunyip (catching its breath)Ggި  ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...~~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392 ~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 24/41 ==============---------- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@x..♣♣♣~~~.♣Noise: ---------  Time:[39;Gg 49m 45371.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...§~..♣~ ♣♣~~~~......♣♣?~.♣..x   bunyip (burning, catching breath).~~..........§♣♣♣♣ .w..~♣♣♣.~~.....~~~. ♣.~~~§...>.Casting: Mercury Vapours (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sticky Flame (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - stGg raight line, f/p - bunyipAim: a bunyip (catching its breath)  The sticky flame hits the bunyip.GgY§)Aiming: Sticky Flame (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bunyip: a bunyip (catching its breath)  The sticky flame hits the bunyip.  The bunyip is lightly wounded.  You are losing your grip on the fallen.5==2.9 (1Fugue (2)  _The bunyip burns! The bunyip completely misses you. x3Gg'a  Casting: Sticky Flame (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GgS Your spells (cast)TypeFailure Levela - Mercury VapoursAlchemy/Air1%2  b - Frozen RampartsIce1%3  c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning4%3  e - Olgreb's Toxic RadianceAlchemy1%4  f - Hoarfrost CannonadeIce/Alchemy2%5  g - Ignite PoisonFire/Alchemy3% 4 h - Fugue of the FallenNecromancy1%3  i + Sticky FlameFire/Alchemy3% 4 j - Curse of AgonyNecromancy3%5 Select a spell to cast[!]/[I] toggle spell headersGg] Gg7U  ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...~~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392 ~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 25/41 ==============---------- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@x..♣♣♣~~~.♣Noise: ==------- [40Gg m Time: 45372.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...§~..♣~ ♣♣~~~~......♣♣?~.♣..x   bunyip (burning).~~..........§♣♣♣♣ .w..~♣♣♣.~~.....~~~. ♣.~~~§...>.The sticky flame hits the bunyip.  The bunyip is lightly wounded.  You are losing your grip on the fallen. _The bunyip burns! The bunyip completely misses you. x3  Casting: Sticky Flame (mildly dangerous; 3%[40Gg m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...~~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392 ~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 25/41 ==============---------- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@x..♣[3Gg5 4m♣♣~~~.♣Noise: ==-------  Time: 45372.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...§~..♣~ ♣♣~~~~......♣♣?~.♣..x   bunyip (burning).~~..........§♣♣♣♣ .w..~♣♣♣.~~.....~~~. ♣.~~~§...>.The sticky flame hits the bunyip.  The bunyip is lightly wounded.  You are losing your grip on the fallen. _The bunyip burns! The bunyip completely misses you. x3  Casting: Sticky Flame ([Ggߐ 0;10;1mmildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ~~...~~.[~~~~~~~~~~~~  rphoffm the Fencer  .~~~...~~~~~~~~~.~♣  Merfolk of Gozag  Gold: 1392  ~~...~~~~~~~..~♣♣  Health: 141/141 ========================  ♣♣♣....~....~...~♣  Magic: 20/41 ===========------------- ♣♣♣♣♣..~....≈≈≈≈....♣  AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣  EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .  SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..  XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@x..♣♣♣~~~.♣  Noise: [40Gg *m==-------  Time: 45372.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣  f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!  Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~  Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...§~..♣~ ♣ ♣~~~~......♣♣?~.♣..  x   bunyip (burning) .~~..........§♣♣♣♣ .  w..~♣♣♣.~~.....  ~~~. ♣.~~~§...>. Casting: Sticky Flame (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bunyipAim: a bunyip (lightly wounded, covered in liquid flames, chance to affect:  70%)Gg± ~~...~~.[~~~~~~~~~~~~rphoffm the Fencer.~~~...~~~~~~~~~.~♣Merfolk of Gozag  Gold: 1392 ~~...~~~~~~~..~♣♣Health: 141/141 ========================♣♣♣....~....~...~♣Magic: 20/41 ===========------------- ♣♣♣♣♣..~....≈≈≈≈....♣AC: 31Str: 23 .....~~~.~.≈≈≈≈≈≈..~♣♣EV: 33 Int: 20 ~~~.~~~~...≈≈≈≈≈≈$..~♣ .SH: 20Dex: 30 ~~~.~~.....≈≈≈≈≈.<..~♣ ~~..XL: 19 Next: 64% Place: Swamp:1 ..~~~~.~.~.≈≈≈≈≈@*..♣♣♣~~~.♣Noise: ==-------  GgfTime: 45372.9 (0.0) ♣♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣f) +11 Singing Sword {sonic wave} .~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.!Throw: 11 javelins .♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~Fugue (2) Fly Water ♣♣ ♣♣♣♣♣.~..≈≈≈$~...§~..♣~ ♣♣~~~~......♣♣?~.♣..x   bunyip (burning).~~..........§♣♣♣♣ .w..~♣♣♣.~~.....~~~. ♣.~~~§...>.Casting: Sticky Flame (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (mildly dangerous; [Gg37m3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bunyipAim: a bunyip (lightly wounded, covered in liquid flames, chance to affect:  70%)Ggt9§Gg.XTx GgY+3.9 (1Ggvb:§GgwfYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Curse of Agony (mildly dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bunyip  Aim: a bunyip (lightly wounded, covered in liquid flames, chance to affect:  70%) _The bunyip struggles to resist. The bunyip burns! Gg@mo §You completely miss the bunyip. Ggm6--4.6 (0.7 Gg§ _The bunyip is moderately wounded."GgK  You completely miss the bunyip.The bunyip is moderately wounded."Gg H--5.4 (0.8"Gg/   The bunyip burns! The bunyip closely misses you. You block the bunyip's attack._x2%GgM) .~~~~~~~~~.~.~~~~~~~..~♣♣..~....~...~...≈≈≈≈....♣~.≈≈≈≈≈≈..~♣♣..≈≈≈≈≈≈$..~♣..≈≈≈≈≈.<..~♣~.≈≈≈≈≈@x..♣..≈≈≈≈≈≈..♣.!?.~..≈≈≈≈≈≈≈.....~~..≈≈≈≈≈.~~...♣.~..≈≈≈$~...§~♣~~~~......♣♣?~ ~~..........§♣♣..~♣♣♣.~~....You slice the bunyip!!  The Singing Sword plays a couple of bars.%Gg .~~~~~~~~~.~.~~~~~~~..~♣♣..~....~...~...≈≈≈≈....♣~.≈≈≈≈≈≈..~♣♣..≈≈≈≈≈≈$..~♣%Gg ..≈≈≈≈≈.<..~♣~.≈≈≈≈≈@x..♣..≈≈≈≈≈≈..♣.!?.~..≈≈≈≈≈≈≈.....~~..≈≈≈≈≈.~~...♣.~..≈≈≈$~...§~♣~~~~......♣♣?~~~..........§♣♣..~♣♣♣.~~....%Gg/ R ~ You send a blast of sound all around you.  The bunyip is almost dead. x221=====6.2%Gg; %Ggi> ' _The bunyip burns!)Gg :  You slash the bunyip!)Gg a$§)Gg" 5----7.03)GgG § _You kill the bunyip!,Ggz~~~♣♣♣♣♣.~~~..~~§~~~~  ~~...~~.[~~~.~~~...~~.~♣ ,GgGc~~...~~~~~~~..~♣♣  ♣♣♣....~....~...~♣ ♣♣♣♣..~....≈≈≈≈....♣ ....~~~.~.≈≈≈≈≈≈..~♣♣ .~~~~...≈≈≈≈≈≈$..~♣ . ~~.~~.....≈≈≈≈≈.@..~♣ ~~.. .~~~~.~.~.≈≈≈≈≈≈$..♣♣♣~~~.♣ ♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣ ,Gg^~♣♣♣..~~~..≈≈....~~.! ♣♣.~~~~..≈≈≈≈≈.~~....~♣♣♣♣♣.~..≈≈≈$~...~~..♣~♣~~~§♣♣?~.♣...~~..........§♣♣♣♣ .w..~♣♣♣.~~.....,Gg9§,Ggk926 ----,Gg/6 (0.6,Gg" _There is a staircase back to the Lair, spattered with blood here.-Gg< §~~~~~§§13928.6 (1.0Fly -Gg1M9§-GgӾ ..................##########..... ...............#..# ##..... ............####..# #...... .............###..# #####..... ...?.)......<.##..♣#####..##..>.. ..............♣♣♣♣♣.......................♣♣♣♣~♣♣............. .............♣♣§§~~♣###.####.....Lair:2 ..............~~@~♣♣ ### ##.... .............♣~~~~♣ #.... .............♣♣~~♣♣♣# ##.... .....!........♣♣♣♣♣.# #..... ...............♣ #..# ##.... ..............## #..# #..<.  ...............# ##.# #.)..  ..............#####.#### ##....  ..............###....#.#####.....  _Your fugue has ended.[39;49-Gg;Dm=-Gg-Gg 6280.1 (2.5-Gg%9§-Gg+ _You fly upwards. Welcome back to the Lair of Beasts! _There is a staircase to the Swamp here./Gg9>/Gg>/GgJ?/GgB,/GgC/GgI3=/GgCJ/GgJ/GgJ/GgL,/Ggn/GgvtB/GgYu;4/Ggv\==/GgQx,/Ggx/Ggz,/Gg#{/Gg|,/Gg\}/Gg5=/Gg,/Gg ,/Gg/Gg,/Gg/Gg2d6=/Ggˈ/Gg,/Gg)/Gg,/Gg/Ggn7=/Ggs/GgB/Gg8=9=30=1==2=3=/Gg,/Ggv/Gg2,/Gg/Gg3,/Gg/Gg/Gg4V4=/Gg/Gg/Ggl/Gg/Gg,/Gg/Ggk /Gg /Gg /Ggf /Gg L5=/Gg< /Gg*,/Gg/Gg(/Gg/Gg/Gg/Gg/Gg9/Gg/GgRi6==/Gg/Gg,/Gg$/Gg ,/Gg/Gg/GgyV7=/Gg+/Gg,/Ggk/Gg /Gg%!/Gg!/Gg#,/Gg#/Ggu%/Gg%L8=/GgH&/Gg(/Ggr(/Gg(/Gg*,/Gg+/Ggk.B/Gg$19=/Gg1/GgC2/Gg"3/Ggz3/Gg3/Gg5c40=/GgG6/Gg7,/GgC8/Gg:,/Ggj:/Gǵ` ~§~§§§@§§§§§§ _You start resting.~449.1 (69.0)§§§§§1==50.1 (70 _Magic restored.1Ggy\§§1Gg|q§§§§§1Ggs§§§~§~§§1Gg11.1 (1.0)1Gg+U§§§2Ggl  ~~~♣♣♣♣♣.~~~..~~§~~~~  ~~...~~.[~~~~~~~~~~~~  .~~~...~~~~~~~~~.~♣  ~~...~~~~~~~..~♣♣  ♣♣♣....~....~...~♣ ♣♣♣♣..~....≈≈≈≈....♣ ~~~.~.≈≈≈≈≈≈..~♣♣ ~~.~~~~...≈≈≈≈≈≈(..~♣ . Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~~.. ~~~~.~.~.≈≈≈≈≈≈$..♣♣♣~~~.♣ ♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣ ~♣♣♣..~~~..≈≈≈≈≈≈≈.....~~.! ♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~ 2Gg♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~ ♣~~~~......♣♣?~.♣.. .~~..........§♣♣♣♣ . w..~♣♣♣.~~.....You fly downwards. Welcome back to the Swamp!  This branch is noisy: sounds don't travel as far here.2Gg):=2Gge2Gg4 §@@   Kirke (wandering)This branch contains the decaying rune of Zot.2GgJ-2.6 (2.52GgW9§2Gg.\ _Kirke, Weaver of Myths comes into view. _There is a staircase back to the Lair, spattered with blood here.7GgW ~~~♣♣♣♣♣.~~~..~~§~~~~rphoffm the Fencer~~...~~.[~~~~~~~~§~~~Merfolk of Gozag  Gold: 1392.~~~...~~~~~~~~~.~♣Health: 141/141 ========================~~...~~~~~~~..~♣♣Magic: 41/41 ========================♣♣♣....~....~...~♣AC: 31Str: 23 ♣♣♣♣..~....≈≈≈≈....♣EV: 26Int: 20 ....~~~.~.≈≈≈≈≈≈..~♣♣SH: 20Dex: 30 ~~.~~~~...≈≈≈≈≈≈(..~♣ .XL: 19 Next: 65% Place: Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~~..Noise: ---------  Time: 45452.6 (0.0) 7Gg.~~~~.~.~.≈≈≈≈≈≈$..♣♣♣~~~.♣f) +11 Singing Sword {sonic wave} ♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣Throw: 11 javelins ~♣♣♣..~~~..≈≈≈≈≈≈≈.....@~.!Fly ♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~ ♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~@   Kirke (wandering)♣~~~~......♣♣?~.♣...~~..........§♣♣♣♣ .w..~♣♣♣.~~.....7GgThis branch is noisy: sounds don't travel as far here.  This branch contains the decaying rune of Zot. _Kirke, Weaver of Myths comes into view. _There is a staircase back to the Lair, spattered with blood here.  Press: ? - help, v - describe, . - travelA staircase back to the Lair, spattered with blood.7GgP.@The floor.7Gg.$This branch contains the decaying rune of Zot. _Kirke, Weaver of Myths comes into view. _There is a staircase back to the Lair, spattered with blood here.  Press: ? - help, v - describe, . - travel, g - get item  Item here: 13 gold pieces., spattered with blood.8Gg $.  The floor.8Gg :..8Gg §..  You can't see that place.  [the floor.]8GgiR .., v - describe, . - travelThe floor.9GgP§..9Gg|25..9Gg.@Here: Kirke (wandering, hasn't noticed you)  Some shallow water.:Gg%lKirke, Weaver of Myths A master of transformation and treachery. Beware, or you may be the next swine to join her herd! Max HP: ~112 Will: +++AC: none EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 80% to hit with the +11 Singing Sword. She has about 21% to hit you. Attack Max Damage Hit 18 She can see invisible. She has mastered the following spells, which are affected by silence and antimagic: :Gg a - Porkalator (17%) (7) b - Slow(17%) (7)  c - Monstrous Menageried - Invisibility  e - Abjuration(7) [!]: Description|Quote>GgY Porkalator Transforms the target into a pig. The target moves swiftly but cannot cast spells. The caster's demise will cause the transformation to end. Range : @------> Chance to defeat your Will: 17%GGg<Kirke, Weaver of Myths A master of transformation and treachery. Beware, or you may be the next swine to join her herd! Max HP: ~112 Will: +++AC: noneEV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 80% to hit with the +11 Singing Sword. She has about 21% to hit you. Attack Max Damage Hit 18 GGg= She can see invisible. She has mastered the following spells, which are affected by silence and antimagic:  a - Porkalator(17%) (7) b - Slow(17%) (7)  c - Monstrous Menageried - Invisibility  e - Abjuration(7) [!]: Description|QuoteRGg}p Monstrous Menagerie Summons a powerful exotic creature to the caster's aid: a manticore, a lindwurm,or, at high power, even a sphinx. Casting the spell at higher power also increases the strength of the beasts themselves. Range : N/A Kirke can sustain at most three creatures summoned by this spell.YGgMi"Kirke, Weaver of Myths A master of transformation and treachery. Beware, or you may be the next swine to join her herd! Max HP: ~112 Will: +++AC: noneEV: ++ Threat: High Class: Natural Size: Medium Int: Human YGgAkYou have about 80% to hit with the +11 Singing Sword. She has about 21% to hit you. Attack Max Damage Hit 18 She can see invisible. She has mastered the following spells, which are affected by silence and antimagic:  a - Porkalator(17%) (7) b - Slow(17%) (7)  c - Monstrous Menageried - Invisibility  e - Abjuration(7) [!]: Description|QuoteZGg\ Abjuration Reduces the remaining duration of any nearby hostile summoned creatures. Range : @------>[Gg]Kirke, Weaver of Myths A master of transformation and treachery. Beware, or you may be the next swine to join her herd! Max HP: ~112 Will: +++AC: noneEV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 80% to hit with the +11 Singing Sword. She has about 21% to hit you. Attack Max Damage Hit 18 She can see invisible. She has mastered the following spells, which are affected by silence and antimagic:  a - Porkalator(17%) (7) b - Slow(17%) (7)  c - Monstrous Menageried - Invisibility  e - Abjuration(7) [!]: Description|Quote]Gg Slow Slows the actions of a creature. Range : @------> Chance to defeat your Will: 17%^Gg+Kirke, Weaver of Myths A master of transformation and treachery. Beware, or you may be the next swine to join her herd! Max HP: ~112 Will: +++ AC: noneEV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 80% to hit with the +11 Singing Sword. She has about 21% to hit you. Attack Max Damage Hit 18 She can see invisible. She has mastered the following spells, which are affected by silence and antimagic:  a - Porkalator(17%) (7) b - Slow(17%) (7)  c - Monstrous Menageried - Invisibility  e - Abjuration(7) [!]: Description|Quote_Gg j Invisibility Turns the caster invisible. Range : N/A`Gg Kirke, Weaver of Myths A master of transformation and treachery. Beware, or you may be the next swine to join her herd! Max HP: ~112 Will: +++AC: noneEV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 80% to hit with the +11 Singing Sword. She has about 21% to hit you. Attack Max Damage Hit 18 She can see invisible. She has mastered the following spells, which are affected by silence and antimagic:  a - Porkalator(17%) (7) b - Slow(17%) (7)  c - Monstrous Menageried - Invisibility  e - Abjuration(7) [!]: Description|Quote`Gg. ~~~♣♣♣♣♣.~~~..~~§~~~~rphoffm the Fencer~~...~~.[~~~~~~~~§~~~Merfolk of Gozag  Gold: 1392.~~~...~~~~~~~~~.~♣Health: 141/141 ========================~~...~~~~~~~..~♣♣Magic: 41/41 ========================♣♣♣....~....~...~♣AC: 31Str: 23 ♣♣♣♣..~....≈≈≈≈....♣EV: 26Int: 20 ....~~~.~.≈≈≈≈≈≈..~♣♣SH: 20Dex: 30 ~~.~~~~...≈≈≈≈≈≈(..~♣ .XL: 19 Next: 65% Place: Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~~..`GgNoise: ---------  Time: 45452.6 (0.0) .~~~~.~.~.≈≈≈≈≈≈$..♣♣♣~~~.♣f) +11 Singing Sword {sonic wave} ♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣Throw: 11 javelins ~♣♣♣..~~~..≈≈≈≈≈≈≈.....@~.!Fly ♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~ ♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~@   Kirke (wandering)♣~~~~......♣♣?~.♣...~~..........§♣♣♣♣ .w..~♣♣♣.~~.....This branch contains the decaying rune of Zot. _Kirke, Weaver of Myths comes into view. _There is a staircase back to the Lair, spattered with blood here.  Press: ? - help, v - describe, . - travelHere: Kirke (wandering, hasn't noticed you)  Some shallow water.aGgϻH ~~~♣♣♣♣♣.~~~..~~§~~~~rphoffm the Fencer~~...~~.[~~~~~~~~§~~~Merfolk of Gozag  Gold: 1392.~~~...~~~~~~~~~.~♣Health: 141/141 ========================~~...~~~~~~~..~♣♣Magic: 41/41 ========================♣♣♣....~....~...~♣AC: 31Str: 23 ♣♣♣♣..~....≈≈≈≈....♣EV: 26Int: 20 aGgż....~~~.~.≈≈≈≈≈≈..~♣♣SH: 20Dex: 30 ~~.~~~~...≈≈≈≈≈≈(..~♣ .XL: 19 Next: 65% Place: Swamp:1 ~~.~~.....≈≈≈≈≈.@..~♣ ~~..Noise: ---------  Time: 45452.6 (0.0) .~~~~.~.~.≈≈≈≈≈≈$..♣♣♣~~~.♣f) +11 Singing Sword {sonic wave} ♣♣♣~..~§..≈≈≈≈≈≈..♣.!?.♣Throw: 11 javelins ~♣♣♣..~~~..≈≈≈≈≈≈≈.....@~.!Fly ♣♣ ♣♣.~~~~..≈≈≈≈≈.~~......~ ♣ ♣♣♣♣♣.~..≈≈≈$~...~~..♣~aGgսO@   Kirke (wandering)♣~~~~......♣♣?~.♣...~~..........§♣♣♣♣ .w..~♣♣♣.~~.....This branch contains the decaying rune of Zot. _Kirke, Weaver of Myths comes into view. _There is a staircase back to the Lair, spattered with blood here.  Press: ? - help, v - describe, . - travelHere: Kirke (wandering, hasn't noticed you)  Some shallow water.aGgaGgaGg.. _bGg|bGg"~|Save game and exit? Y - Yes bGg~' N - NobGgf bGgo^ bGgk bGg~r D [?25h[?0c [?1051l[?1052l[?1060l[?1061l