;9i Player: santiago Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-03-03.19:40:43.ttyrec Time: (1772566843) Tue Mar 3 19:40:43 2026 <9iP [?1051l[?1052l[?1060l[?1061h<9iV)0[?7h[?25l[?1c<9i* <9ie<9iWelcome, santiago. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf ForgewrightP9i3 P9i?9 P9iQ? Welcome, santiago the Poltergeist. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf ForgewrightU9iosU9iU9isantiago the VexingPoltergeistHealth: 11/11 ========================Magic: 3/3========================AC: 2Str: 4EV: 11Int: 17SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quiveredFly ##....≈≈~≈≈~~≈##..≈≈≈≈≈≈≈≈~.~...~≈≈≈≈≈≈≈~.©.#~≈≈≈≈≈≈≈≈~♣>.#≈≈≈≈~~~≈≈~.©.##≈≈≈~~.~≈≈≈~.~...≈≈~.©.~≈≈~~~#~.≈..@♣#≈≈.~.U9iA%[0;10;1m©.~≈≈≈≈≈#≈≈≈~~.~~≈≈≈≈~#≈≈≈≈≈~≈≈≈≈≈~.##≈≈≈≈≈≈≈≈....##.........###...........#.........#.Welcome, santiago the Poltergeist Enchanter.Everyone else who sought the Orb of Zot has failed. Will you be different?U9i*Press ? for a list of commands and other information.  Found an escape hatch in the floor.  Found a staircase leading out of the dungeon.U9i[0U9i2E _Found two transporters.W9iW9i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   g + Spellcasting 2.0   3.6  -1          W9i# b - Unarmed Combat   0.0   1.7  -3   h + Hexes4.4   2.5  +4          c + Short Blades 1.1   1.7  +1       d - Long Blades   0.4   1.0   0          W9iS    e + Dodging2.1   2.5  +1      f + Stealth4.4   2.1  +5  W9iK        W9iw        W9i        W9iʶ        W9i        W9i        W9iF!            W9iη        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpW9iG[=] set a skill target  W9i[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  W9i>[!] training|cost|targets\9iV / g - Spellcasting   2.0 h - Hexes   4.4 e - Dodging   2.1 f - Stealth   4.4\9i = a + Fighting 0.0]9iu|]9i?]9i santiago the Vexing##....≈≈~≈≈~~≈Poltergeist##..≈≈≈≈≈≈≈≈~.~Health: 11/11 ========================]9ik...~≈≈≈≈≈≈≈~.©.Magic: 3/3========================#~≈≈≈≈≈≈≈≈~♣>.AC: 2Str: 4]9i#≈≈≈≈~~~≈≈~.©.EV: 11Int: 17]9i6##≈≈≈~~.~≈≈≈~.~SH: 0Dex: 14...≈≈~.©.~≈≈~~~XL:  1 Next:  0% Place: Dungeon:1#~.≈..@♣]9iNoise: ---------  Time: 0.0 (0.0)#≈≈.~.©.~≈≈≈≈≈a) +1 dagger#≈≈≈~~.~~≈≈≈≈~Nothing quivered#≈≈≈≈≈~≈≈≈≈≈~.Fly ##≈≈≈≈≈≈≈≈....##.........###...........#.........#.  ]9iWelcome, santiago the Poltergeist Enchanter.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  Found an escape hatch in the floor.  Found a staircase leading out of the dungeon. _Found two transporters.]9i]9iT]9i]9i]9i]9i/]9i[]9i]9i]9iN!: _]9i#N  There is a transporter landing site here.]9ia&]9i8' _]9i(]9iV-]9i ~Water ]9i  There is an escape hatch in the floor here.#.#.########.########.##...................####....≈#.# ##....≈≈~≈≈~~≈≈≈≈~.# ##..≈≈≈≈≈≈≈≈~.~≈≈≈~.#....~≈≈≈≈≈≈≈~.©.~.≈~..>#~≈≈≈≈≈≈≈≈~♣>..≈.≈#..#≈≈≈≈~~~≈≈~.©@~≈≈....13.0 (13.0)##≈≈≈~~.~≈≈≈~.~~≈≈≈##....≈≈~.©.~≈≈~~~≈≈≈~# ##~.≈..<♣~≈≈≈≈≈≈≈≈≈# #≈≈.~.©.~~###≈≈≈~~.~~≈≈≈≈~≈≈$[39;49]9im#≈≈≈≈≈~≈≈≈≈≈~....####≈≈≈≈≈≈≈≈....#..###.........###4.0 (14 _Found a stone staircase leading down.^9i} Water Water ^9i j^9iٍ ^9i: ^9i  ^9i ^9iZ _You now have 12 gold pieces.^9i8 ^9i ^9iX ^9i ^9id ^9i ^9i ^9i8 ^9iG ^9i ^9i ^9im ^9i ^9i ^9iR ^9iʳ ^9iH ^9iP ^9i ^9i ^9i ^9i ^9i ^9i ^9in  ^9i  ^9i IYou see here a ring of poison resistance.^9i ^9i  ^9ic _^9i ^9i] ^9i\^9i^9i ^9id ^9ih^9i^9iW^9i^9i^9iR^9i^9i^9i~^9i^9im^9i^9i^9iX^9i^9i^9i^9i^9i ^9i!^9i=#^9i#^9i!$^9iu%^9i&^9i&^9i'^9i+*^9i-i  You encounter a hobgoblin.^9i@3~~~≈≈≈~##.#  ≈≈≈≈≈≈≈##.#  ≈≈≈≈≈~###.########  ≈≈~≈≈......=.....#  ≈~....###.######.#  ^9i3...#..##..# #.#  .###..#...# #.#  ...#.....## #.#  .#.#..... #@#   #..... #.#   ...#.. ...   g..##   .##.#   ^9i4Q#. #.#   g   hobgoblin (asleep) # #.#   #.#    ^9i1=-35.0 (21^9i2>26.0 (22 _^9iD^9iF_9iln P≈≈≈≈≈≈≈≈~###.########_9in ~≈≈......=.....~....###.######. ...#..##..# #.###..#....#.....#.# #.  _9ip u...#.. #.....# #.g..###.##.# #.   _9iv F7.0 (1.0)_9i| _9i} `9iZj~###.######## ~≈≈......=.....# ....###.######.# ....#..##..# #.# ###..#...# #.# ...#.....## #.# `9iK[=#.#..... # #.#  #..... #.##.##  ...#.. #..@..#  #.g..##  #.##.#  #. #.#  # #.#  #.#  #.# `9i[5 .#  `9i2l gg  The hobgoblin shouts!0---====8`9iC _The hobgoblin hits you.`9i R  You hit the hobgoblin.  The hobgoblin is heavily wounded.9/11 -----=---9`9i) `9i - _The hobgoblin hits you.a9inM .  You hit the hobgoblin.a9iCvSa9iys--2---40a9i~a9iM _You kill the hobgoblin!a9iua9i'a9ia9iVH _No target in view!a9i93a9ia9iRH _No target in view!a9iC? a9i? a9i@ a9iB a9iF : _a9i&G a9iG a9isH a9iJ a9iK P10/11==a9iK a9i@S na9iS a9iU ,a9iV a9iY a9i/Z :==a9i\ a9ij K1=== _HP restored.a9iBm a9iUo ,a9i-p a9ir a9iAt a9it ;===a9iu a9i,w a9i>y ,a9i4z a9iS| a9i~ ,a9i a9i ,a9i[ a9ik a9ie a9i ,a9i a9i a9i ,a9i a9ie a9i a9i_ a9i a9i a9it a9i a9ip a9i a9i Ba9i a9il a9i a9i a9i a9i ,a9i; a9ib a9i Ba9i a9i a9i? a9i a9i a9i; a9i a9iJ a9i a9i ,a9i a9iW a9i_ ,a9i a9ig a9i a9iU a9iR a9i a9ik a9it ,a9i Xa9i a9i a9i^ a9i a9i a9i a9in a9iA a9i a9i- ,a9i a9i$ a9i a9i! a9i" a9i( Xa9iu( a9i!* a9ic* a9i+ a9i- a9i. ,a9iv/ a9i81 a9i2 a9i53 a9i3 a9i<  #. #..##.#.##.#  #..#..##.#.##.#  #.#..#..##.#.##.#  #..........#.##.#  ######..####.# .#  ........# #.#  ..###...####.# #............## #............@# -..........#.### #.###.###.#.# #. #. ..... #. ...#.## #.#####.# #.# #.#  a9iD 080.0 (40.0)a9iE E-1.0 (41a9iK a9iiM Q _d - a ruby potionc9i~c9ic9i,c9ic9ic9i,c9i c9ic9i>,c9iՕc9i4c9ic9ic9i4c9iSc9i֜,c9ic9ic9i:c9ic9i c9ic9ic9ic9ic9i?c9i@c9iyc9ic9ic9ic9iTc9iīc9iƭc9iӮc9ic9iEc9ic9ic9iPc9iӲc9i c9iAc9iuc9ic9i߶c9iE,c9ic9izc9itc9ic9i5c9icc9iTc9ic9ic9ic9i,c9ic9ic9ivc9ic9i"c9iGc9ifc9ic9i4c9ic9ic9iCc9ic9ic9i0c9iic9ic9ic9iY #.#.............#.# ............#.###.# .#.###.###.#.###.# #.# #.#.......... c9i~7#.# #.#...#.##### #.# #.#####.#  #.# #.# #.#  ..######.###.# #.#  >.$....@.....######## 113.0 (32.0) .#######.............  ##############  c9iYA4.0 (33c9ic9i; _Found a stone staircase leading down.c9i. c9i nc9i' c9i c9ix ,c9i c9ie c9i$ c9i: Bc9i! b _You now have 17 gold pieces (gained 5).c9i c9i c9i c9iͺ ,c9iW c9i c9i c9iA c9ix c9if  ...###...## ..... #............#.##.#............ .................#... #...# .#.###.###....# #...# #.# #.#....... #...# #.# #.#...#####.##...##.#.# #.#####.......@.....#.# #.# #####.#..######.###.# #......>............###########.#######..........#.############.#.#...c9i 223.0 (9.0)c9i .4.0 (10.0)c9i< c9i X _f - a fuming blue potiond9ix d9ix d9iy d9ik| d9iR~ d9i Bd9i d9i. d9i d9i R  There is a stone staircase leading down here.d9i d9i:  _d9i d9i d9iC d9iw d9i d9iZ d9i d9iH d9i^ d9i d9i ,d9iS d9iO d9i ,d9i9 d9iB d9i0 ,d9i5 d9iY d9i j  You encounter an endoplasm.d9iK N #....... #...J...#. .#######..####."..!.... ............... ...###......?...?...... #...........$......#.##.#...................................##...# .#.###.$....@####...# #.# #......##...##...# #.# #......####.##...##.#.# #.d9iD u. ................#.# #...####.#...###........>............ J   endoplasm (asleep).######.#######..... #.# ###### #.#d9i 232.0 (8.0)d9i 13.0 (9 _d9i. d9i f9i#.#..# #.......### #........ #...J...#...#######..####."..!............................. ...###.....?...?...... #.......$#.##.#......................@.##...# .#.###.#..$.....####...# #.# #.#.....##...##...# #.# #.#.....####.##...##.#.# #.#..................#.# #.#...####.#..######.###.#.......>............#.######.#######......#.# #######f9if9iә*4.0 (1f9if9i)f9iSD . #.#..# #.......### #...... #...J...#...###########."..!....................###f9i2r?...?...... $#.##.#.......................##...# .#.##$.....####...#.##.. ...####.##...##..................#.# ....####.#..######.###......>............#.######.#######......f9if9i%5f9if9iag9iYP . . #.#..# #.......### #...... #...J...#...###########."..!....................###g9iUV?...?...... $#.##.#.......................##...# .#.##$.....####...#.##..# ..####.##...##..................#.# ....####.#..######.###......>............#g9iˑg9i%6g9ig9iDg9ik###. .. .. #.#..# #.......### #...... #...J...#...###########."..!....................###?..@?...... $g9il#.##.#.......................##...# .#.##$.....####...##...##...# .####.##...##..................#.# ....####.#..######.###g9iCug9iu%7g9ig|g9i~g9i`'  ### . .. #.#..# #.......### #...... #...J...#...###########."..!...............@....###?...?...... $g9i~ai#.##.#.......................##...# .#.##$.....####..##...##...# .####.##...##..................#.# g9ikg9idl%8g9irg9iFth9i5...g  ### . ... #.#..# #.......### #...... #...J...#...#######.####."@.!....................###?...?...... $#.##.#.......................##...# .#.##$.....####.g   hobgoblin (asleep)##...##...# ####.##...##h9ih9i&;9h9ih9iPZ _You encounter a hobgoblin.h9i .  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!h9i og   hobgoblinh9i :2/1249 (0.9h9ik c _You kill the endoplasm!i9i.. #....#.. ...#.#......g. #.i9i) #.#. #.#####. #.#. #..#.#.i9i ... #.#..# #.### #........ #...@...#...#######..####."..!.....................###.....?...?....... #.......$#.##.#.i9i..........................##...##.#.###.#..$.....####...# #.# #.#......##...##...# #.# #.#.i9ii9i>-40.9 (1.0i9i\i9in #.........#.#..... #.#.....##... ...#..##......g.. #..# #.#. #..######. #..##. #..#..##.....#.#..#..# #.i9i ### #........ #.......#...#######..#..####."..!...............#.............###...#.....?...?........#.......$#.##.#...........................##...##.#.###.###..$.....####...# #.# #.#.i9iD i9i %1i9i i9i j9i2[#..#.....###.#.#..... #.# #.....##...# ...#..#j9i 4#......g..# #..# #.# #. #..######. #..##.# #..#..##.....#.#..#..## #.###..#........... #.......#...#######..#..####."..!...............# ....................###...##.....?...?........#.......$#.##.#............................##...##.#.###.###j9iX=j9i>%2j9iBFj9iHj9i)##.###..#...#.#..#.....##.#.#.#..... #.#.# #.....##.#...# ...#..##.j9ir*T#......g..# #..##. #.#.#. #..##.####.#. #..##.#.# #..#..##.#.....#.#..#..## #.###..#............ #.......#...#######..###..####."..!...............#....................###...###j9i+&.....?...?........#.......$#.##.#..................#j9i/K.gj9i7Cgj9ie8D====3j9i?j9iF+ _The hobgoblin shouts!j9i =##≈≈≈≈≈≈≈≈....#..##..#.##.###..#...#.##..#.....##.##.#.#..... #.##.# #.....##.##.# ...#..##.##.........# #..##.# #.....g...#.#. #..##.#####.#. #..##.##.#.#..#..##.##.j9i ....#.#..#..##.# #.###..#............ #.......#...#######..####..####."..!...............# ....................###...####.....?...?........#.......$#.##.#.j9i j9ip Z=---4j9i j9i"$ V _The hobgoblin barely misses you.j9id  You closely miss the hobgoblin.j9iVH---5.8 (0.9j9i_j9iɋ@ _The hobgoblin hits you but does no damage.k9i  You hit the hobgoblin.  The hobgoblin is severely wounded.k9i<^9/12 ------6.7k9ik9im- _The hobgoblin hits you.k9icz  You barely miss the hobgoblin.The hobgoblin is severely wounded.10/12==----7.7 (1.0 _The hobgoblin barely misses you.k9i^  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.8.6 (0.9k9i"i $ k9il H_The hobgoblin barely misses you.k9i;m †You hit the hobgoblin.k9i^ERk9iXLQ==69.6 (1.0k9iQk9i]S k9iS?_You kill the hobgoblin!l9i3l9il9iH _No target in view!l9ih3l9i^ _No target in view!l9if 3l9ig l9ij l9in : _l9io l9ip l9iq l9it b1==l9ihv l9i y ,l9iz l9i'} ,l9i~ l9iG l9i l9i2 l9i 92l9iZ G====l9i l9iV l9i l9i1 l9iڏ l9iڒ l9i ,l9i l9i( l9i l9i0 l9i l9iˡ l9i l9ie :==l9i7 l9i l9i ,l9iů l9i4 l9i l9i l9i l _d - 2 ruby potions (gained 1)l9i! 3l9iD l9i l9i ,l9i- l9i  #.....†...#.#.  ####...........#. #.. #......#.#..#.. #............#.#..#.. #.......###..#......... #.......#...#######....####."......................................###........?..#.......-l9iI ......$#.##.#........................##...##.#.###.# ..$.....####...# #.# #.#. .....##...##...# #.# #.#.l9i r .....####.##...##.#.# #.## ..................#.# #.# l9i C....####.#..######.###.#l9iP 0645.0)l9i E-5.6 (16l9i l9iQ d _c - a scroll labelled LAXZIS CA QIBOm9i Im9i0 m9i   You see here an amulet of wildshape. _m9i  #.....†...#.# ####...........# #............#.# #............#.#. #.......###..#m9i6  .... #.......#...##### ....####." ........## #...........# #......$......#.##.# # #....##...##. #..$.....####...# m9i} O #.....##...##...#   #.....####.##...##.#.# m9i  ...................#.#  ....####.#..######.## m9i& \9.6 (4.0)70.6 (5m9i( m9i_+  m9i+ V_e - a scroll labelled OSUVEE DIORUZEn9it  You aren't carrying any jewellery or talismans.n9i(n9i!n9ig#. _q9i+3q9i/q9iq9i)q9i: _q9ieq9iq9iq9iL _You now have 24 gold pieces (gained 7).q9i  You encounter a kobold. It is wielding a +0 club.q9i-#..............#...###..#......#...#####...####."....................... #........# #.....#.##.#.........##..##$.....####...# #.# ##...##...# #.# #q9iJ..K   kobold (asleep)##.....####.#......K.......>...........######.#######...q9iS2.6 (2K.q9i?NKq9i3==3.6 (3q9ixq9i( _The kobold shouts!r9i\.. #.#.#... ####..#... #.#...####.####."............. .........# ##.. #.....#.##.# #............ ###...##.#.# #..$.....####...# #. #.....##...##...# #.# #.....####.##...##.#.#....................#.####...K.####.#..######.# ............>.........##.....######.####### #.# ###r9iX_6K.r9i?gr9ig3--4.6 (1r9inr9iSpr9i- .....###..#.....########."............. ..........# ##..#.##......##...##.#.#$.@...####...# r9i 8...##...####........K............###.....####.#..##### .............>.........###.....######.####### ....... #.# ###r9i 5K.r9i V--5r9ig r9i s9if 5K.s9im s9i8n ,6.5 (0.9s9it s9iv + _You swing at nothing.s9iAs9i3B61--s9iiB(=7.4s9iHs9iKu _You barely miss the kobold. The kobold hits you with a +0 club.t9if  You hit the kobold.  The kobold is severely wounded.t9ig '8.3t9i=m t9io S _The kobold barely misses you.t9i}w j )You hit the kobold.t9i> )t9iǂ c2==79.3 (1.0t9iш t9iۊ J _You kill the kobold!t9i3t9it9iBH _No target in view!u9i/u9iu9iZu9iu9iku9i: _u9ivu9i(u9ihu9iu9iu9iu9iu9iL _You now have 27 gold pieces (gained 3).u9ivu9i:==u9ixu9i,u9i1u9i]u9iu9iu9iu9iu9iu9i,u9iu9iWu9iu9iu9i7u9i6u9i$,u9i!u9iu9iu9i7u9iu9iUu9iu9i u9iu9iSu9iu9i u9iu9iu9i,u9iu9i u9i6 ,u9id u9i>u9iu9i#u9iu9i$u9ii  You encounter a hobgoblin.u9i!7 #.# #.........#########.# #...............# #........###.# #....)##....###.....####.#...............................####.....####.#........................u9i.......@.####.....#####-.................... .........####.. g# #.....# .........# #.....# .# . g   hobgoblin (asleep).######### # u9i_(Y945.0)g.u9ir/Dgu9iu0L-5.3 (16 _u9i 6u9i 9v9iܴ#########.# #..........# ###.# #....)##...#.###.....####.#...............#..####.....####................#..####.....######............. #.g####.....##. #..# #.....# #.# #.....# #.##.######### #.g6.0)v9i #.# # #.# #. #.# #....)## #.###.....#### #v9i(..#.####.....####.. #.####..... #. #..g......####.....##. #.# #.....#v9i #.# #.....#  #.# #.# #.#v9if3g.v9iv9i%7v9iv9iw9iZ+;.gw9i1w9i{1%8w9iy7w9il9+ _You swing at nothing.w9i  You hit the hobgoblin.  The hobgoblin is heavily wounded.w9i4=9.2 (0.9w9iҹw9i#O _The hobgoblin misses you.w9i  You barely miss the hobgoblin.The hobgoblin is heavily wounded.w9i Z0----200.1w9i< w9iW - _The hobgoblin hits you.w9i}  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.1.0w9i w9i0 Z _The hobgoblin completely misses you.x9i K .  You hit the hobgoblin.x9iM(x9i!o1==--92.0 (1.0x9i &x9i>UM _You kill the hobgoblin!x9i]x9ix9i^ _No target in view!x9ix9ix9i>x9iyH _No target in view!x9i{ 3x9i| x9i~ x9iX f _x9i x9i x9iц x9iK x9i* x9i :==x9iF x9iV x9i L2==x9i֎ x9i x9ik x9i x9i x9i x9i x9iv x9i! x9iÛ x9i` ,x9ia x9i x9i P==x9iO x9i x9iW ,x9ie x9iB x9iz Bx9i0 x9iҫ x9i x9iu x9i\ x9i x9i$ x9ih x9iu x9i x9i x9io x9i x9i ,x9i x9ip x9i ,x9iS x9i~ x9i x9iݺ x9i x9i x9i x9iw x9i, x9i x9i ,x9i x9i x9i x9ij ,x9in x9i x9i x9i x9i x9i x9ij x9i[ x9i9 Xx9i x9i@  #.#.......#....... ##########.#....... #................. ##.......## #..........# #....#####...................-25.0 (23.0)[.#####.........##x9i k..# #.............# #.........##..# #.........#### #.........# #.........# x9iE R#.##########.#x9i* x9i E-6.0 (24x9i+ x9i C _Found a robe.y9iAy9iAy9iGy9i,JH _No target in view!y9iH y9i y9i y9iX  y9i :_No target in view!y9ih 3y9iZ y9i y9i y9i P _y9i y9i# y9i y9iė y9i By9i y9i y9i< y9iM y9io y9id By9iܳ Xy9i y9i y9i: .y9i:K hy9ipO ny9iO y9i(U y9ilV y9iV y9iW y9iPX y9iuY ,y9iY y9i"[ y9ia\ y9i\ y9i] y9it_ y9ia c  You encounter a rat.y9if 6      .  ..  y9i9g .##  r..+   ....#   #########......   #......@.......  y9ig  #.########.....   #.# ...   #.# .   #.y9ig i#  #.#r   rat (asleep)  #.# y9i.)   .... ...  ..###..#  .  ...#.##  #.....+  #.....#.K  #.  #..@..JrJK.  #.#.  #.# ..r....  #.# .   #.# .  #.# .  #.# .  #.# #   #.# ######J.r.J.K.9i79i 99iD5==-3.2 (1.0 _The endoplasm jiggles.9i?   .... ...  ..###..#  .  ...#.##  #.....+  #.....#.K  9i@#.  #.@..JrJK.  #.#.  #.# ..r....  #.# .  #.# .  #.# .  #.# .9iQA  #.# #   #.# ######9iJ.9i OJ.r.9i9i?-49i9iq9iC .... ...  ..###..#  .......  ...#.##  #.....+  #.....#.K  #########........  #..J.r.JK.  #@########.  #.# ..r....  #.# .......  #.# .  #.# .  #.# .  #.# #######  #.# ######   #.# #....#9iZJ.9i8r.9iJ.9i9i%59i9i9i؊ r.  You hit the endoplasm.J.K.9i@p  The endoplasm is heavily wounded.9in12----=6.1 (0.99io9iM- _The endoplasm hits you.9i`)K .  You hit the endoplasm.9i,5r.9i_-J.9id/*K.9i6t   endoplasm9i;Y ----89i;H7.0 _You kill the endoplasm!9iA9iCi _Your Fighting skill increases to level 1!9iM13=9 _You barely miss the quokka. The quokka closely misses you.9ii hYou hit the quokka.  9iOThe quokka is heavily wounded.9iJ.9i*K.9iIv .  You encounter a jackal.9i h The quokka bites you but does no damage.9ir,8.9 (1.09iD9iA 9i%_The jackal leaves your sight.9i i K.  You hit the quokka.9i  The quokka is severely wounded.9id %99is! 9i# > _The quokka bites you but does no damage.9ik  You closely miss the quokka.The quokka is severely wounded.9iîz9/18 -----300.8 (0.99i79i+ _The quokka bites you.9iu | †You hit the quokka.9i J.9i K   kobold9ia 10/18=----161.79i 9iT J _You kill the quokka!9il K.  You hit the endoplasm.9i  The endoplasm is lightly wounded.  The endoplasm freezes you.9iGo9/18 -2.69i9i1 _You are frozen. You resist.9i   9i  You hit the endoplasm.  The endoplasm is moderately wounded.9i '3.59i" 9iz W _The endoplasm closely misses you.9i  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.9i V7----4.49i9i1 _You are frozen. You resist.9i  †You hit the endoplasm.9i^ +K.9i K   kobold9iI L---255.39i 9iY M _You kill the endoplasm!9i?u9iu]8=6.29iz9i| _You hit the kobold but do no damage. The kobold closely misses you.9i =7.19iD 9iC _You barely miss the kobold. The kobold barely misses you.9iV9iT'8.09ie 9i _You closely miss the kobold. The kobold completely misses you.9iTB9.0 (1.09i9in _You barely miss the kobold. The kobold barely misses you.9i[ Y=9 (0.99i@a 9ia Q _You barely miss the kobold.9i.f 9ih   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   2.4  -1   g - Spellcasting   2.0   3.6  -1          9ii  b - Unarmed Combat   0.0   1.7  -3   h - Hexes   4.4   2.5  +4          c + Short Blades 1.9   1.7  +1       d - Long Blades   0.9   1.0   0               e - Dodging   2.1   2.5  +1       f - Stealth   4.4   2.1  +5      "j 40m                                9ij p                                The relative cost of raising each skill is in cyan.  9idk TSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets9iD .... ...santiago the Vexing ..###..#Poltergeist .......Health: 8/18==========-------------- ...#.##Magic: 5/5======================== #.....+AC: 2Str: 4 #.....#.K EV: 11Int: 17  #########........ SH: 0Dex: 14  #.K......h....... XL:  2 Next: 25% Place: Dungeon:1  #@########....... Noise: =--------  Time: 309.9 (0.0)  #.#..r.... a) +1 dagger  #.#....... Nothing quivered  #.#9i[34m....... Fly   #.#.......  #.#....... K   kobold  #.########  #.# ######  #.# #....# _You kill the endoplasm! _You hit the kobold but do no damage. The kobold closely misses you. _You barely miss the kobold. The kobold barely misses you. _You closely miss the kobold. The kobold completely misses you. _You barely miss the kobold. The kobold barely misses you. _You barely miss the kobold.9i+h )You hit the kobold.9i~(9il9==910.8 (0.99iw%9i(J _You kill the kobold!9i"   .... ...  ..###..# .......  ...#.##  #.....+  #.....#.K  #########..  #.@........  #.########.......  #.# ..r....  #.# .  #.# #.# #.# ....... #.# ####### #.# ######9iB9i4-1.8 (1.09ic9i$  Things that are here:9i _a +0 short sword; a kobold corpse; a quokka corpse9i9iX8 Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes10% 3  b - Tukima's DanceHexes10% 3c - Ensorcelled HibernationHexes/Ice12%2  d - GloomHexes/Necromancy 24% 3 5 spell levels left 9i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9iV 9i[ 9i"e  santiago the Vexing .... ...Poltergeist ..###..#Health: 9/18============------------ .......Magic: 5/5======================== ...#.##AC: 2Str: 4 #.....+EV: 11Int: 17 #.....#.KSH: 0Dex: 14  #########........XL:  2 Next: 29% Place: Dungeon:1  #.@..............Noise: ---------  Time: 311.8 (0.0)  #.########.......a) +1 dagger  #.#..r....Nothing quivered  #.#.......Fly   #.#.......  #.e 0m#.......  #.#.......  #.########  #.# ###### _You barely miss the kobold. The kobold barely misses you. _You barely miss the kobold.You hit the kobold. _You kill the kobold!Things that are here: _a +0 short sword; a kobold corpse; a quokka corpse9il 9in Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - No9i 9i  santiago the Vexing .... ...Poltergeist 9ie ..###..#Health: 9/18============------------ .......Magic: 5/5======================== ...#.##AC: 2Str: 4 #.....+EV: 11Int: 179i  #.....#.KSH: 0Dex: 14 9i  #########........XL:  2 Next: 29% Place: Dungeon:1 9iX w #.@..............Noise: ---------  Time: 311.8 (0.0)  #.########.......a) +1 dagger  #.#..r....Nothing quivered  #.#9i .......Fly   #.#.......  #.#.......9i d  #.#....... 9i _ #.######## 9i7  #.# ###### _You barely miss the kobold. The kobold barely misses you. _You barely miss the kobold.9i You hit the kobold. _You kill the kobold!Things that are here: _a +0 short sword; a kobold corpse; a quokka corpse9i 12.8 (1 _9i$ 9i+ 9iz. *3.8 (29iu0 9i9 9i<: r10/18=4.8 (39i> 9i@ _You start memorising the spell. You continue memorising. x29i8A 9iE 9iG  9iDH U_You finish memorising. Spell assigned to 'a'.9ie!9i!9iw"9iQ&9i&9i.*9i+9i7,9i,9i0,9i319i59i369=9i69i:9i~:S1=9i;9i>9i>9i?9i%D,9ig9ik,9ik9iNo9io_2===9iAp9iIt,9i u9iy,9iy9i~,9i~9iB13===9ip9i*9iO=9iq9id9iK4=9i\9iҠ,9ip9ipB9i 5===9i|9iF9i,9ij9i'9i9i9i6===9iW _You start resting.9iKK   kobold (missile, wandering)9i\/40.8 (26.0)9i{9i+1.8 (279i9i _You encounter a kobold. It is wielding a +0 club and quivering stones.9ih  .... ...  ..###..#  .  ...#.##  #.....+  #.....#.K  #K.  #.)  #.#.  #.# ..r....  #.# .  #. #.# .  #. #. .K2.8 (1.0)9i~]  .... ...  ..###..#  .  ...#.##  #.....+  #.....#.K  #.  #.).@...K.  #.#. 9ix^7 #.# ..r....  #.# .  #.# . 9i`/K.9ii9ii39i>n9io9i  .... ...  ..###..#  .  ...#.##  #.....+  #.....#.K  #.  #.)..@.K.  #.#.  #.# ..r....  #.# .  #.# . 9i9ib!-K.9i7(NK)9i/)V=====49i-9i0: _The kobold shouts! You hear a shout!9i( 9i, You hit the kobold.  The kobold is severely wounded.9i57=9iĦZ=---5.7 (0.99i9iXL _The kobold misses you.9iޏ h )You hit the kobold.9i u gYou kill the kobold!9i g   hobgoblin9i{ v=33---6.69i 9i Z _You encounter a hobgoblin.9i   .... ...  ..###..#  .  9i ...#.##  #.....+  #.....#.K  #.  #.)...@.  #.#9i g......  #.# ..r....  #.# .  #.# . g.9iI 9i 4-7.6 (1.09iy 9iM $  Things that are here:9iG I _a +0 club; 2 stones9i)  .... ...  ..###..#  .......  ...#.##  #.....'  #.....#.K  #.  #.)...)@.g.  #.#.  #.# .......  #.# .......  #.# . g.9i99i;F-8 _9iC9iE9iP9iT8===9i!9.5 (0.99i$9i[ _You barely miss the hobgoblin. The hobgoblin misses you.9ig  You hit the hobgoblin.  The hobgoblin is almost dead.9ih (50.49in 9iCp W _The hobgoblin closely misses you.9il m †You hit the hobgoblin.9i- (9i ==411.3 _You kill the hobgoblin!9iw 9iZ m _Your Short Blades skill increases to level 2!9i9im9i9iH _No target in view!9iu)39i+9i-H _No target in view!9i} 9iˊ   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.1   2.4  -1   g - Spellcasting   2.0   3.6  -1  9iW          b - Unarmed Combat   0.0   1.7  -3   h - Hexes   4.4   2.5  +4      9i  i - Ice Magic   0.0   0.8  +1  c + Short Blades 2.0   2.5  +1       d - Long Blades   1.0   1.0   0  9i΋             9i - e - Dodging   2.1   2.5  +1      9i/  f - Stealth   4.4   2.1  +5          9in !            9i             9iߌ         9il                             9i The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help9iӍ [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  9i [!] training|cost|targets9i< c * Short Blades   2.09iQo c - Short Blades   2.09i> i + Ice Magic 0.09iU9ib santiago the Vexing .... ...Poltergeist ..###..#Health: 18/18 ======================== .......Magic: 5/5======================== ...#.##AC: 2Str: 4 #.....'EV: 11Int: 17 #.....#.KSH: 0Dex: 14  #########........XL:  2 Next: 41% Place: Dungeon:1  #.)...)@†........9itdNoise: =--------  Time: 351.3 (0.0)  #.########.......a) +1 dagger  #.#.......Nothing quivered  #.#.......Fly   #.#.......  #.#.......  #.#.......  #.########  #.# ###### _The hobgoblin closely misses you.You hit the hobgoblin. _You kill the hobgoblin! _Your Short Blades skill increases to level 2! _No target in view! _No target in view!9i l39in9io9i  Your spells (describe)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice12% 2 Select a spell to describe [?] help [!]/[I] toggle spell headers9ind 9if  santiago the Vexing .... ...Poltergeist ..###..#Health: 18/18 ======================== .......Magic: 5/5======================== ...#.##AC: 2Str: 49igg  #.....'EV: 11Int: 17 #.....#.KSH: 0Dex: 14  #########........XL:  2 Next: 41% Place: Dungeon:1  #.)...)@†........Noise: =--------  Time: 351.3 (0.0)  #.########.......9i;h a) +1 dagger  #.#.......Nothing quivered  #.#.......Fly   #.#.......  #.#.......  #.#.......9ii   #.########  #.# ###### _The hobgoblin closely misses you.You hit the hobgoblin. _You kill the hobgoblin! _Your Short Blades skill increases to level 2! _No target in view! _No target in view!9im 9in 9iu 9iQ9iT Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes10% 3  b - Tukima's DanceHexes10% 3  c - GloomHexes/Necromancy 24% 3 3 spell levels left 9iT][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9ip 9iw 9i|  santiago the Vexing .... ...Poltergeist ..###..#Health: 18/18 ======================== .......Magic: 5/5======================== ...#.##AC: 2Str: 4 #.....'EV: 11Int: 17 #.....#.KSH: 0Dex: 14  #########........XL:  2 Next: 41% Place: Dungeon:1  #.)...)@†........Noise: =--------  Time: 351.3 (0.0)  #.########.......a) +1 dagger  #.#.......Nothing quivered  #.#.......9iY} [39;49mFly   #.#.......  #.#.......  #.#.......  #.########  #.# ###### _The hobgoblin closely misses you.You hit the hobgoblin. _You kill the hobgoblin! _Your Short Blades skill increases to level 2! _No target in view! _No target in view!9i P  Okay, then.9iZ 9i- 9i . _9i 39i_ 9i 9i\ 9iʕ $ _9i 9it e  You see here a hobgoblin corpse.9i f  You encounter a jackal.9i   .... ...  ..###..#  .......  ...#.##.. #.....'.h #.....#..  ##..  #.)...).†@. - #.##.......  #.# .......  #.# .......  #.# ....... #.# ....... 9i, 'h   jackal (wandering) #.# ....... #.# ####### 9i Eh.2.3 (19i5 -h.9i 9iZ K-3.3 (2 _9iW 9iǷ 9iՊ$  #.###. . ...... ...  ....###..# # ........  ...#.##. #.....h. #.....# #########. #.)...).†..9iJ #.########. #.# #. #.# #. #.# #. #.# #. #.# #........ #.# #######9i\1h'9i.9i*4.3 (19i9iC9i f  #. #. . #.###. . #...... ...  #.....###..# ## #..........  .....#.##. #....h'. #..@..#...  #########. #.)...).†.. #.########. #.# #. #.# #. #.# #. #.# #. #.# #........h.9i.9i eh59i9i9i~X ...... #. ......###. ...... .... ###..# ###......h... .........#.##'.... #########.)...).†.######.9i.h9i.h   jackal (wandering)9i%69i9i9iI   #.   #. .....  #. #. ......  #.###. .....  #...... .....9iJ   #.....###..#.## #.....h........ .......@#.##.... ######.....'....  #.....#....  #########...  #.)...).†.  #.########.  #.# #.9ioK  #.# #.   #.# #.9iM .h.9ib 9ic %79ik 9i; 9i9U5hh _You encounter a jackal.  You hit the jackal.  The jackal barks!  The jackal is lightly wounded.hear a bark!  The jackal bites you but does no damage.9i1Vz7--====8.2 (0.99i_9ic+ _The jackal bites you.9iv hYou hit the jackal.  The jackal is moderately wounded.The jackal misses you.9ich 2 jackals9i\=---9.19i'9i!W _You encounter a jackal.9i .hYou closely miss the jackal.The jackal is moderately wounded.9i Z---60.09i 9i> > _The jackal bites you but does no damage.9iO .hYou hit the jackal.  The jackal is heavily wounded.99i_V 9ilY T _The jackal closely misses you.9iKv .  You hit the jackal..h9ixu bYou kill the jackal!9iyG.h9í   jackalb   bat (wandering)9i$K--501.89i09iNT _You encounter a bat.9i #. #. ..... #. #. ......  #.###. .....  #....h. .....  #.....###..#.## .#..............  ........#.##....  ######..@..'....   #.....#..b.  #########..........  #.)...).†...  #.######## #.# #.  #.# #.  #.# #. 9iaX.b.9iYx.hb9i9ifc8==-2.8 (1.09i9iH9iE  #. ..... #. #. ......  #.###. .  #...... .....  #....h###..#.## .#..............  ........#.##....  ######.....'....  #.@...#....  #########.........b  #.)...).†...  #.########.9iW.  #.# #.  #.# #.  #.# #.  #.# #.  #.# #9iE.h9ibb   bat (wandering)-39i  #. #..  #.###.# .  #...... .....  #.....###..#.## .#.....h........  ........#.##....  ######.....'..b.  #.....#....  #########@........b  #.)...).†..  #.########.  #.# #.  #.# #..  #.# #.  #.# #.  #.# #  #.# #######9i G.h9i I.h9i 9i %49i3 9i 9io  #.###.#   #...... .....  #.....###..#.##9i( .#..............  ........#.##....  ######h....'..b.  #.....#....  #########.........b  #.)...)...  #.########.9i  #.# #..  #.# #...  #.# #......  #.# #.........  #.# #.....  #.# #######  #.#9iG.h9i;59i9iKv _You see here a hobgoblin corpse.9iw  #.###.# .....  #...... .....  #.....###..#.##  .#..............9iFxJ  ........#.##....  ######.....'..b.  #.h...#....  #.b  #.)...)@†.  #.#.  #.# #...  #.# #.........9iny  #.# #.........  #.# #.........  #.# #........   #.# #   #.# ######9i{K.h9i0}J.h9i9iՃI==6 _9i9i:9i89i\7--=7.7 (0.99il9ip _You hit the jackal but do no damage. The jackal bites you.9i^ 9i ]4------8.69if 9iȇ g _You barely miss the jackal. The jackal bites you.9ip  You hit the jackal.  The jackal is heavily wounded.9i[c3-----9.59ij'9i(+ _The jackal bites you.9i4  You closely miss the jackal.The jackal is heavily wounded.The jackal bites you but does no damage.12--70.49i9i%+ _The jackal bites you.9iz hYou barely miss the jackal.9i h 2 jackals (1 wandering)The jackal is heavily wounded.9idX13=1.39i9i_ S _The jackal barely misses you.9i h.  You closely miss the jackal.9i h.  The jackal is heavily wounded.9iP9i'2.29i9i> _The jackal bites you but does no damage.9i j †You hit the jackal.9i_ @.h9i h   jackal (9i K=83.19i ` _You kill the jackal!9ix #.###.# .....  #...... .....  #.....###..#.## 9iO .#..............  ........#.##....  ######.....'..b.  #.....#....  #....h.h..b  #.)...).@.  #.#. 9i[ #.# #...  #.# #.........  #.# #.........9ip #.# #......... h 2 jackals (wandering) #.# #........ 9iTG.h9i+C.h9i/h9iph 3 jackals (wandering)9i4-4.1 (1.09i_9ikS _You encounter a jackal. x29iv _You see here a hobgoblin corpse.9iAy  #.###.# .....  #...... .....  #.....###..#.##  .#..............  ........#.##....9iy  ######.....'..b.  #.....#....  #.b  #.)...)@†.....hh...  #.#.  #.# #...  #.# #.....h...  #.# #.........  #.# #.........   jackal9i=z8  #.# #........   #.# #   #.# ######9i~/h.9i*h9i/h9i1h.9i 2h.9i%..hhh 3 jackals (2 wandering)9i.==59i9i.' _The jackal barks!9i 8  #.###.# .....  #...... .....  #.....###..#.##  .#9iO .......  .#.##....  ######.....'..b.  #.....#....  #.....h...b  #.)...@.†...h......  #.#.  #.# #....h....  #.# #.........   #.# #.  #.# #.   jackal   #.# #.   #.# #   #.# ######h.9i! 4=--6  Things that are here: _a +0 club; 2 stones9in  #.###.# .....  #...... .....  #.....###..#.##  .#.  .#.##....  ######.....'..b.  #.....#....  #.....h...b  #.)..@).†..h.  #.#.  #.# #....h....  #.# #.   #.# #.  #.# #.   #.# #.   #.# #   #.# ######h.h.--7 _9i  #.###.# .....  #...... .....  #.....###..#.##  .#.  .#.##....  ######.....'..b.  #.....#....  #.....h...b  #.).@.).†h.  #.#.  #.# #....h....  #.# #.   #.# #.  #.# #.   #.# #.   #.#9i #   #.# ######9i/h.9i9i'%89i9i\9iZ   #.###.# .....  #...... .....  #.....###..#.##  .#.  .#.##....  ######.....'..b.  #.....#....  #.....h...b  #.)@..).h.  #.#.  #.# #....h....  #.# #.   #.# #.  #.# #.   #.# #.   #.# #   #.# ######h†h.9i% 9i3 %99i 9i< 9i9in 9i9iU9i?h  #.###.# .....  #...... .....  #.....###..#.##  .#.  .#.##....  ######.....'..b.  #.....#....  #.....h...b  #.@...h.†.  #.#.9i@g  #.# #....h....  #.# #.  #.# #.  #.# #.  #.# #.  #.# #   #.# ######9irC9h)9iK9i_Lr5===809i`Q9ihS$  Things that are here:9imU _a +0 short sword; a kobold corpse; a quokka corpse9i(B  #...... .....  #.....###..#.# .#.............  .#.##  ######.....'..b9i)  #.....#..  #########.....h  #.)..h).†.........  #@########  #.# #....h  #.# #....  #.# #  #.# #  #.# #  #.# #######  #.#9i)  #.# #....#9i+1h.9i29iy5,1 _9i:99i:9iLD h ###..#.#..........9iD #.########.....'..b #...########h.).h.).†......######## #....h.#.#  ##.######....##9iH 0h9i`M h   jackal9iN %29iR 9iT 9iA..........#.########.....'..b #...########h.h.h.).†......######## #....h. ############# ....##.#######.............)h9iTX39iS   9iQS Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i s .#............. santiago the Vexing ........#.##... Poltergeist ######.....'..b Health: 15/18 ====================---- #.....#... Magic: 3/5==============---------- #########.....h... AC: 2Str: 4 #.).h.).†......... EV: 11Int: 17 #h########........ SH: 0Dex: 14 #*# #....h... XL:  2 Next: 58% Place: Dungeon:1 #@# #........ Noise: ---------  Time: 383.1 (0.0) 9iC '#.# #........ a) +1 dagger #.# #........ Nothing quivered #.# #........ Fly  #.# #######  9i #.# ######  h   jackal #.# #....#  ##.######....##  #.............# _a +0 short sword; a kobold corpse; a quokka corpseCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i! Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%)9i .#............. santiago the Vexing ........#.##... Poltergeist ######.....'..b Health: 15/18 ====================---- #.....#... Magic: 3/5==============----------  #########.....h... AC: 2Str: 4  #.).h.).†......... EV: 11Int: 17  #*########........ SH: 0Dex: 14  #.##....h... XL:  2 Next: 58% Place: Dungeon:1  #@##........ Noise: ---------  Time: 383.1 (0.0)  #.##........ a) +1 dagger  9i}#.##........ Nothing quivered  #.##........ Fly   #.########  #.# ######h   jackal  #.# #....#  ##.######....##  #.............# _a +0 short sword; a kobold corpse; a quokka corpseCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%)9i9iG.h9iQ  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 61%)  The jackal resists with significant effort.9i2=4.1 (19i9i+ _The jackal bites you.9ir  You hit the jackal.  The jackal is almost dead.5.0 (0.99i v9i%y> _The jackal bites you but does no damage.9iUm  You closely miss the jackal.The jackal is almost dead.9imU3---99is9iu+ _The jackal bites you.9ij †You hit the jackal.9i-h9iwh  (wandering)9i L---666.89i` _You kill the jackal!9i{ ###..#.##............#.##...#####'..b #########.....hh.h.).†..########.....h#........ ########### #.# ##.######....#9i0)9it;h9iޔ4-7.8 (1.09i19is _You see here a jackal corpse.9i M-9i 9i H _No target in view!9i:M. ..... ###..#.##............#.##...#####'..b #9i;########.....h)h..).†.#######.....†h  #.##........h   jackal (wandering)#.#9i?0h.9iKHu hThe jackal barks!9iH}11---====89i.N9idP+ _The jackal bites you.9i  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i/K #...... ..... santiago the Vexing #.....###..#.# Poltergeist .#............. Health: 11/18 ==============---------- ........#.##... Magic: 1/5====-------------------- ######.....'..b AC: 2Str: 4 #.....#... EV: 11Int: 17 #########.....h... SH: 0Dex: 14 9iA#.h...).†......... XL:  2 Next: 66% Place: Dungeon:1 #@########........ Noise: ====-----  Time: 388.8 (0.0) #†# #....h... a) +1 dagger #.# #........ Nothing quivered #.# #........ Fly  #.# #........ 9i#.# #........ h   jackal #.# #######  #.# ######  #.# #....# _The jackal bites you.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%)9iE  #...... ..... santiago the Vexing #.....###..#.# Poltergeist .#............. Health: 11/18 ==============---------- ........#.##... Magic: 1/5====-------------------- ######.....'..b AC: 2Str: 4 #.....#... EV: 11Int: 17  #########.....h... SH: 0Dex: 14  #.*...).†......... XL:  2 Next: 66% Place: Dungeon:1  #@########........ Noise: ====-----  Time: 388.8 (0.0)  #†##....h... a) +1 dagger  #.# m#........ Nothing quivered  #.##........ Fly   #.##........  #.##........ h   jackal  #.########  #.# ######  #.# #....# _The jackal bites you.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%)9io xh(asleep)  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 61%)  The jackal looks drowsy...9i h 5 ----9.8 (19i 9i k _You feel bolstered by spreading misfortune.9iV )The helpless jackal fails to defend itself.  You impale the jackal!!9ia75----90.7 (0.99ik` _You kill the jackal!9i9iy9i9i 9i6B_No target in view!9i', ###..#.#..........#.########.....'..b9i, #...########h.)...).†......######## #....h..#.# 9i,N ##.######....##9i!59i531.7 (1.0 _9i:9i<s _You see here a jackal corpse.9iz2==2=====9iB9iD9i$==9iހ(49i9iq9iG13=9i9i9iL======9im3 _You start resting.4== 2 5===3============6=7==4===== _You feel your existence waver again.HP restored.09m417.7 (26.0)8===8.7 (27 _9iǁ =====9i |==9i 9i 9iщ 9i, 9i^ 9i 9i 9iُ 9i 9i 9i 9iȓ 9ia 9i O5=====9i 9i 4 _Magic restored.9iԞ 9i 9i% 9i 9iͤ 9i 9i 9i $  Things that are here:9iI  a +0 short sword; a kobold corpse; a quokka corpse9i| 9i 9i*  _9i 9i/ 9i 9i, ======9i 9i 9i ,9i 9i 9i 9iP 9iA 9i $  Things that are here:9i\ 8  a +0 club; 2 stones9i 9i  _9i 9i 9i{ 9i 9ix 9i e  You see here a hobgoblin corpse.9i 9i  _9i 9i+ B9i 9iN 9i< ,9i 9i 9i 9i` 9i# 9iP 9i  ..#...###..  #.#..........  #.#.#........  #. #.#..........  #.###.#>....... 9i2  #...... ......  #.....###..#.###.  .#........@....... 39.7 (219i[  ........#.##......  ######.....'......  9i |#.....#......  #########............  #.)...).†............ 9i v #.########...........  #†# #..........  #.# #.........9iM 9i ,40.7 (229i 9ir ; _Found a stone staircase leading down.9iHI9i[9i ,9iX9i9i 9i9i"9i9ifR  There is a stone staircase leading down here.9in  You encounter a frilled lizard.9i7  ##### #   .... .#   ...###.##l   ......... .. 9if  ..#...###..   #.#..........   #.#.#........ 9is  #. #.#.. 9is  #.###.#>... 9i  #................  9i#.....###..#.###.   .#................ 9i   ........#.##......l   frilled lizard (wandering) 9i,  ######.....'......    #.....#.9iPa.....   #########9i"....9i 03.7 (3.0)9i'9i/N4.7 (4 _9i   ####### ##  ...... .# # ....###.##l  ......... ..  ..#...###..  #.#....  #.#.#.  #. #.#.  #.###.#>.  #.........  #.....###..#.###.  .#................ ........#.##......  ######.....'..... #.....#...... .l5.7 (19i9i9iB9i<H _No target in view!9i  ####### ##  ....... .# # ......###.##.  ............ l.  ....#...###..  #.#...  #.#.#  #. #.#..  #.###.#>  #................  #.....###..#.###. .#......... ........#.##... ######.....'...... #.....#l.l   frilled lizard (wandering)6 _9i 9i 9iQ<####### ## .. .# #........###.##.. ............ .. .....#...###.l#.#... #.#.##. #.#..9iM#.###.#>#................#.....###..#.###.#.#..................#.##......######.....'9i{G.l9i9i%79i9i9i ####### ### .#....... ..# #..#......###.##...................9i# |.....#..@###... #.#...l# #.#.##. #.#..9iH l##.###.#>#9ix #..................#.....###..#.###.##9i .#..................#.##9i I.l9i 9if %89iz 9i! 9iD4####### ### .#....... ..# #..# ......###.##...............#...####.#.....@.....##.#.#l..#. #.#...##.###.#># #.........#.....###..#.###.##.#.........................#.##....######.....'.l99iA .######## ### .#....... ..# #..###......###.##...................#...###...#.#...........####.#.#..9iNB #. #.#...l.##.###.#>.# #..........#.....###..#.###.##.#.#................. ........#.##....######.....'....... #.....#9iC I.l9i H 9iH &509iK 9i=M 9i.######## ### ..# ....... ..# #..###.......###.##........9i.........#...###...... #.#...........####.#.#...#. #.#...#.. #.###.#>l.# #........9i.....#.....###..#.###.##.##.#................. ..  ........#.##......  ######.....'....... #.....#....... #######.9i!9i I.l9i.(9i)%19i`-9i2/9i ####### ### ..# ....... ..# b#..###.......###.##........ .............. #...###...... #.#...........###..#.#.#...  #. #.#...#..  #.###.#>#  #........l......  #.....###..#.###.##.### .#................. .. ........#.##........ . ######.....'......... b   bat (asleep) #.....#.......l   frilled lizard (wandering) ######............. ...).†9i? f llYou encounter a bat.The frilled lizard hisses angrily.7--===2 _The frilled lizard bites you.9ic t †You hit the frilled lizard.9i e '.b9iJf $.b9iQn Yb9ip l8==9--3.6 (0.99iPv 9ix R _You kill the frilled lizard!9iI####### ####. ..# .#. ..# .#..###.####.##......................b...........#...###...... .###..  #..... #.#...###.#>..# ..........†......  ###..#.###.##.### .#........... .. ........#.##. .. #####'. . #.....#. ######.....9iSn.b.b.b9iMl---4.6 (1.09i9ii9i  9iM G.b  You hit the bat.  9i OThe bat is moderately wounded.9i ).b.9i l =5.5 (0.99i 9i{ Q _The bat closely misses you.9i~  9i  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9iN .#  santiago the Vexing  ####### ####. ..# .#  Poltergeist  ....... ..# .#..###.#  Health: 18/18 ========================  ......###.##.........  Magic: 3/59i==============----------  ....................  AC: 2Str: 4  .....#...###......  EV: 11Int: 17 #.#...........###..  SH: 0Dex: 14 #.#.#..............  XL:  2 Next: 79% Place: Dungeon:1  #. #.#........@..#..  Noise: =--------  Time: 455.5 (0.0) 9i #.###.#>.....b*...#  a) +1 dagger 9i #...............†......  Nothing quivered  #.....###..#.###.##.###  Fly 9i.#................. .. 9i ........#.##........ ..  b   bat ######.....'......... .  9iY#.....#.......... ######................. _The bat closely misses you.9iCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i?Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, chance to affect: 62%)9i p.#santiago the Vexing####### ####. ..# .#9iKpPoltergeist....... ..# .#..###.#Health: 18/18 ========================......###.##.........9i}pMagic: 3/5==============----------....................AC: 29ipStr: 4.....#...###......EV: 11Int: 179i q#.#...........###..SH: 0Dex: 14#.#.#..............XL:  2 Next: 79% Place: Dungeon:1  #. #.#........@..#..9i6qNoise: =--------  Time: 455.5 (0.0)  #.###.#>.....*....#9i\qa) +1 dagger#...............†......Nothing quivered9iq>#.....###..#.###.##.###Fly .#................. .. 9iq/........#.##........ ..b   bat ######.....'......... .9iq#.....#.......... ######................. _The bat closely misses you.9irCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i@rAiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line9i+svAim: a bat (moderately wounded, chance to affect: 62%)9iFb(asleep)  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, chance to affect: 62%)  The bat looks drowsy...9i.b 5 -6.5 (19i9ik _You feel bolstered by spreading misfortune.9i D .# # ####. ..# .# . ..# .#..###.# ......###.##.. ............9iO  .....#...###...... #.#.###.. #.#.#. #. #.#.#.. #.###.#>.....b....# #.†......9i  #.....###..#.###.##.###  .#........ ..  .#.##........ ..b 2 bat9i s (1 wandering, 1 asleep)  ######.....'......... .9i  #.....#.........b #.9i .9iV z   bat (b9iF ?-79i6 9i 0 _The bat leaves your sight.9iƱ †  The helpless bat fails to defend itself.  You impale the bat!!bb.9i.9ic b...You kill the bat!838.4 (0.9 _The bat leaves your sight.9i )####### ####. ..# .#....... ..# .#..###.# ......###.##......... .............. #...###...... #.#...........###..#.#.#....  #. #.#...#..  #.###.#>.....†.@..#  #...............†......  #.....###..#.###.##.### .#................. .. 9iڲ ........#.##........ . ######.....'......... . b   bat (wandering) #.....#.......... ######...........b. ...).†......9i b.b.b.b9.4 (1.09i 9i+....... ..# .#..###.# ......###.##......... .............. #...###...... #.#...........###..#.#.#.... #. #.#...9i#...## #.###.#>.....†....#..... #...............@....... #.....###..#.###.##.#### #................. .. ......#.##.....b.. .. #####.....'.......  #.....#...... #####............ ..).†.................# ######9i̓#b.9iR$b.9imD=609i9iH3 _The bat hits you but does no damage.9i:{ _You see here a frilled lizard corpse.9i]  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9iJ ....... ..# .#..###.#  santiago the Vexing  ......###.##.........  Poltergeist  ....................  Health: 18/18 ========================  .....#...###......  Magic: 1/5====--------------------  #.#...........###..  AC:  5  Str: 4  #.#.#..............  EV: 11Int: 17 #. #.#...........#...##  SH: 0Dex: 14 #.###.#>.....†....#.....  XL:  2 Next: 83% Place: Dungeon:1 #...............@.......  Noise: =--------  Time: 460.4 (0.0) 9i~K#.....###..#.###b##.####  a) +1 dagger #................. ..  Nothing quivered .......#.##........ ..  Fly #####.....'......... .  #.....#..........  b   bat #####................. ..).†.................# ######........... _You see here a frilled lizard corpse.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 62%)9i9 ....... ..# .#..###.#  santiago the Vexing  ......###.##.........  Poltergeist  ....................  Health: 18/18 ========================  .....#...###......  Magic: 1/5====--------------------  #.#...........###..  AC:  5  Str: 4  #.#.#..............  EV: 11Int: 17 #. #.#...........#...##  SH: 0Dex: 14 #.###.#>.....†....#.....  XL:  2 Next: 83% Place: Dungeon:1 #...............@.......  Noise: =--------  Time: 460.4 (0.0) 9i@#.....###..#.###.##.####  a) +1 dagger #..............b.. ..  Nothing quivered .......#.##........ ..  Fly #####.....'......... .  #.....#..........  b   bat #####................. ..).†.................# ######........... _You see here a frilled lizard corpse.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (chance to affect: 62%).bb.  ..#              >    ..  .. 9i(F|[13;21H .   ).†Contam: 13% -1.4 (1  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (chance to affect: 62%) _You miscast Ensorcelled Hibernation. Nothing appears to happen.9i####### ####. ..# . ..##.#..###.####.##..................................#...###...... .###  #.....  #.#...........#...#####.#>.....†..@.#...............†.......9iS###..#.###.##.#### #.........b. .. .......#.##........ ... ####'......... ..  #.......... . #####.......... ..).†......#b.9i`b.9iC=29iV9ij: _The bat hits you but does no damage.9i 2†b9i ^43.3 (0.99i 9i^ _You barely miss the bat. The bat barely misses you.9i9I †  You hit the bat.9ii6)9ip7/74.29iK] _You kill the bat!9i9i39i+9i9iNX9im2=====9i9i9iS319im9i9iT99% 9i@9i9i779i9im9iP=====59i9iXX 2 39i9iX9iF s _You feel your existence waver again.9i 719i 9i{9i 9i9iUZ _Your magical contamination has completely faded away.9i9i9i,9i9i9i9i9i9iQ3=====9i9i9ih9iB9i:!9i!9i1"9i#9i$9i$9i&9i '======9it(9i'*,9i/X9if09i09i19i3,9i49ik6,9it79i99ix99iA;9ix<9i<Q4=====9i=9i?9i?9i@9iMB9iB9iRC9iJE9iE9iwF9iHS=====9i J9iAL9iL9iM9iO9iP9iP9iR9iR9iS9iV9iW9iW9iZ9idZ9iZ[9i]9i^9i^9i`9ia9i&aH5=====9ib9i d9i,e9ive9if9ij_  You see here a bat corpse.9inK _9io9iq  You encounter a goblin. It is wielding a +0 club.9iw...... ..##.#..###.# .....###.##..........#.. ..9i*x................ .....#...###............  #.#...........###.....#.#.#.........  9i^xS#.#...........#...##.#.#.#>.....†....#........ 9ix.............††.@.......- ...###..#.###.##.####### 9ixy................... ....#.##............. ##.....'.............#  #.....#.............# 9i8yg   goblin (wandering) ##....................# .†...........g.....##.. ###..9i_~Y502.2 (38.0)g.9i9iL-3.2 (39 _9i9i]9iPO :###.##..........#.............#...###...  #.#...........###..... #......... #...#...##.#. ##.#>.....†....#....... .............††.###..#.###.##@#######.....................#.##.............##. ##.....'.............#  #......# #......g.# .†..........##... ###.. ...  #.g9ii =====4.2 (1.0)9iy..........  .....#...###............  #.#...........### #.#.#............... # #.#.....#...##.#. ###.#>.....†....#........ ..............††.........###..#.###.##.#######.............@........#.##9iY##. ###.....'.#  #.....#.# ###........# ).†g....##... ####....... ...  #... #.g59i9i1 .....#...### #.#...........###..... #............... #..........#...##.#. ###.#>.....†...... ..............††......9i###..#.###.##.#######.....................#.#### ###.....'  # ##..# ).†9iջg...##... ####..... .  9i ..9i F.g9i[9i%69i9i  #.#...........###..... #............... #..........#...##.#. ###.#>.....†....#....... ..............††....###..#.###.##.#######.....................#.#### ###.....'  # ##..# ).†##... ####g.....  ...... ...9i I.g9i ;79i 9i 9i#.#.#..... #  #.#.....#...##.#. ##.#>.....†....#........ .............††......... ###..#.###.##.####### .................... #.####. ##.....'.#  #.....#.# ##....... .†.##... ###....  #.g#.......#.#.###...#####.g9iÃ9i2%89iT9i9i[ #.#...#...##.#. #.#>.....†....#........ ............††......... ###..#.###.##.####### 9i\ ^.................... #.####. #.....'.# .....#.# #....... †.##...# ##....  #..  #..g......  9i\ 8#..  #.###...#####. #...# .#######9i^ I.g9if 9iJg %99i6n 9io 9iU.#>.....†....#........ ...........††... ###..#.###.##.####### .................... #.####. ..'.# .....#.# ....... .##...# #.......... #... #.9iVg #.###...#### #.. #...# .######## #...# # ####9iWA.g9i%]9i^&109iFm9ijO.........††.. ###..#.###.##.####### .................... #.##..##. ..'...# #...## #....#.###...###....... ...g .###...#### .. #...# .######### #...# # ### #... ..#.g19i9iE##..#.###.##.####### .................... #.##....##. ..'....# ##....##.#....#.# ##...####........g###...#### #...# .#### ###### #...# #  #... .# 9iEU#..#9iGA.g9imM9iM%29iS9iU9iQ................... ##....##.## ..'.....# .#.#....##.# #...#.# ##...####..........g###...####. #...# .#### ##### #...# # #...  #.. # # #.g39i%####.### .'.....# .# .. .#..##.# ##...#.# ###...####.##.........#####...####g #...# .####.# #### #...# .#  #... .. #.. .. ...## # ...#. # .. #..g9i9i[%49i|9i@9i-'.# .# ... #...##.# ###~ ....#.# .#≈##...####.##≈9i...........#≈$####...#### #...# #g####.## ### #...# #.#  9i)#... ... #.. ... ...### ..... #.. ...... #.9i)l ..... #.9iF.g9iS;59iڟ9i+ _Found 10 gold pieces.9i!#####~ ........ #≈...##...####.##...................$#...... ...... ###...#### #...# #@####.## ### g#  #... ... ..... .......###...................... ..l   frilled lizard (asleep)...l...... #######9i ggYou encounter a frilled lizard.9iQ ^5----=69i9i[9 _The goblin hits you with a +0 club.9i$  You hit the goblin.  The goblin is severely wounded.9iU% ,7.1 (0.99i{* 9i, T _The goblin closely misses you.9i8 $You hit the goblin. hYou kill the goblin!l.h   jackal (wandering)l----918.09i>9iE8 _The frilled lizard hisses angrily.9i3... #≈..##...####.##.................$#........... .......... ###...####........ #...# #.####.## ###   9il5 #.............#.............# .............####......#.....l..........h.... ####### ... ......####."9i62h.9i$77l.9ia6=-9.0 (1.0  Things that are here:9i#d _8 gold pieces; a +0 club; a goblin corpse9i;9i|Pick up what? 2/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Carrion a goblin corpse Gold (select all with $)b - 8 gold pieces [Up|Down] select[Esc] exit 9i9Letters toggle [.|Space] toggle selected[top]9iĴ  b + 8 gold pieces[Enter] accept (1 chosen)9i19i.9i;(...............#.# .##≈ santiago the Vexing ............##...####.###≈ Poltergeist ........................#≈ Health: 16/18 =====================--- .......................$## Magic: 5/5======================== ........................# AC: 2Str: 4 ........................EV: 11Int: 17 ......###...####........SH: 09iDex: 14 ...... #...# #.####.##XL:  2 Next: 91% Place: Dungeon:1 ### #...# #@#Noise: ---------  Time: 519.0 (0.0)#.............#a) +1 dagger#.............#Nothing quivered.............#### Fly .........l...##.................. #.. h   jackal (wandering)............h..... #.. l   frilled lizard ####### .................. #.. ......#.....####." _The goblin closely misses you.You hit the goblin.  You kill the goblin! _The frilled lizard hisses angrily.  Things that are here: _8 gold pieces; a +0 club; a goblin corpse9ih..hl.9i^9i +20.0 (19iw9i= _You now have 35 gold pieces (gained 8).9i## ##~.....#.# .# .##...####.##.....≈..........$#..........#..................###...####........ ......###.## ###...# #)# 9i.............##.............# .........l...###....# l   frilled lizard.....  .... ####### ............h..... #..9i#7l.9i9i%19i9ih9i@9 (0.99i9in+ _You swing at nothing.9iLhhl.h.h   jackal (wandering)l   frilled lizard.2.8 _You swing at nothing.9i"5l.9i #7h.9i)9i,U7=3.79i}09i2 9i2%_You swing at nothing.9i  g  You closely miss the frilled lizard.The jackal barks! You hear a shout!h.9i hg   goblinl   frilled lizardYou encounter a goblin. It is wielding a +0 dagger.===4.69i9i 9i.8_The frilled lizard bites you but does no damage.9iw )You hit the frilled lizard..9i g.9i hg   goblin9i T=5--5.59i 9i R _You kill the frilled lizard!9iB ... #≈..##...####.##.................$#........... ........g. ###...####........ #...# #.####.## ###   #.............#..........h..# .............####......#.........h   jackal....... ####### .. ......#.....####."h.h.9i; 9i V---6.5 (1.09i 9i $  Things that are here:9iq p _a +0 club; a goblin corpse9i=9i>b6-=7.4 (0.99iI~ _You closely miss the jackal. The jackal bites you.9iYX  You hit the jackal.  The jackal is heavily wounded.9iX U7=8.39i` 9i/c S _The jackal barely misses you.9iX  You completely miss the jackal.The jackal is heavily wounded.9.29i^W _The jackal completely misses you.9i2 g  You hit the jackal.  The jackal is severely wounded.9i  g   goblin9i (30.19i 9i _The jackal barely misses you. The jackal completely misses you.9i[Yl †You hit the jackal.9iZ'.g.9ikbzg   goblin9ic9ilT...............#.# .##≈ santiago the Vexing ............##...####.###≈ Poltergeist ........................#≈ Health: 17/18 ======================-- .......................$## Magic: 5/5======================== ........................# AC: 2Str: 4 ......................g.EV: 11Int: 17 ......###...####........SH: 0Dex: 14 9imd...... #...# #g####.##XL:  2 Next: 104% Place: Dungeon:1 ### #...# #@#Noise: =--------  Time: 531.0 (0.9)#........†....#a) +1 dagger#.............#Nothing quivered.............#### Fly .............##.................. #.. g   goblin.................. #.. ####### .................. #.. ......#9i2n.....####."The jackal is heavily wounded. _The jackal completely misses you.You hit the jackal.  The jackal is severely wounded. _The jackal barely misses you. The jackal completely misses you.You hit the jackal.9io _You kill the jackal!You have reached level 3!9iz/  --more--9i |  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 9i22/236/693 2%  _You feel clever. x29i  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i)...............#.# .# #≈ santiago the Vexing ............##...####.## #≈ Poltergeist ........................ #≈ Health: 22/23 ======================-- .......................$ ## Magic: 4/6================-------- ........................ # AC: 2Str: 4 9iE*......................g.  EV: 11Int: 19 ......###...####........  SH: 0Dex: 14 ...... #...# #g####.##  XL:  3 Next:  2% Place: Dungeon:1 ### #...# #@# Noise: =--------  Time: 531.0 (0.0) 9is*#........†....#  a) +1 dagger 9i*k#.............#  Nothing quivered .............# ### Fly  .............# #.. 9i+................. #.. g   goblin .................. #.. ####### .................. #.. ......#9i++L.....####." _You feel clever. x2  9iT+Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i+Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 62%)9i...............#.# .##≈ santiago the Vexing ............##...####.###≈ Poltergeist ........................9iY#≈ Health: 22/23 ======================-- .......................$## Magic: 4/6================-------- ........................# AC: 2Str: 4 ......................g.EV: 11Int: 19 ......###...####........SH: 09iDex: 14 ...... #...# #*####.##XL:  3 Next:  2% Place: Dungeon:1 ### #...# #@#Noise: =--------  Time: 531.0 (0.0)#........†....#a) +1 dagger9iN #.............#Nothing quivered.............#### Fly .............#9iw#.................. #.. g   goblin9i.................. #.. ####### .................. #.. ......#.....####." 9iƙ_You feel clever. x2  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  9iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  9iPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 62%)9i{9i>mg  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to affect: 62%)  The goblin resists with significant effort.9i7*2.0 (19i 9i L _The goblin misses you.9i  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9i } ...............#.# .# #≈ santiago the Vexing 9i} J............##...####.## #≈ Poltergeist ........................ #≈ Health: 22/23 ======================-- .......................$ ## Magic: 2/6========---------------- ........................ # AC: 2Str: 4 9iL~ ......................g.  EV: 11Int: 19 ......###...####........  SH: 0Dex: 14 9i~ ...... #...# #g####.##  XL:  3 Next:  2% Place: Dungeon:1 ### #...# #@# Noise: =--------  Time: 532.0 (0.0)9i~  #........†....#  a) +1 dagger9i~  #.............#  Nothing quivered 9i+ .............# ### Fly  .............# #.. 9ie ................ #.. g   goblin 9i .................. #.. ####### .................. #.. ......#9iX D.....####." _The goblin misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 62%)9i ...............#.# .##≈ santiago the Vexing ............##...####.###≈ Poltergeist ........................#≈ Health: 22/23 ======================-- .......................$## Magic: 2/6========---------------- ........................9i # AC: 2Str: 4 ......................g.EV: 11Int: 19 ......###...####........SH: 0Dex: 14 ...... #...# #*####.##XL:  3 Next:  2% Place: Dungeon:1 ### #...# #@#Noise: =--------  Time: 532.0 (0.0)#........†....#a) +1 dagger#.............#Nothing quivered.............#### Fly .............##..9i& d................ #.. g   goblin.................. #.. ####### .................. #.. ......#.....####." _The goblin misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  9i ^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 62%)9iN g(asleep)  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  9i8 Aim: a goblin, wielding a +0 dagger (chance to affect: 62%)  The goblin looks drowsy...9id g3== 5 -3.0 (19ik 9io k _You feel bolstered by spreading misfortune.9i3 )The helpless goblin fails to defend itself.  You impale the goblin!! wYou kill the goblin!9i7w   dart slug (wandering)9iw==4-9 (0.99i9i-Z _You encounter a dart slug.9i"## ##~.....#.# .# .##...####.##.....≈..........$#.....w....#..................###...####........ ......###.## ###...# #)# ........†....##.............# ......###....# .....  .. ####### .................. #..9i+9i,,4.9 (1.09i?9iBO _You see here a +0 dagger.9i , .# .# ...≈...##.# # ##~......#.# .# #≈..##...####.####≈.....#≈≈9i, o.............$##≈.........w##..........####...####.@.......# ..... #...# #)####.#### ## #...# #)# 9ie- !##.†....# ##......#  ......# ####......# #..9iY. ........ #. . #.9i/ 1w.9i\: 9ih; ,5 _9iJB 9iC 9i ###≈...# ...≈....# ##~.....#.# .# ##...####.###.≈.....$##≈w#..........###...####......... .....)####.### ### #)# #...†#..... ..###..#  9i+ Tww9i -=69i 9i W _The dart slug closely misses you.9iQ.e  You hit the dart slug.9i#/,7.8 (0.99i 89i,9d _The dart slug is moderately wounded.9i  You hit the dart slug.  The dart slug is severely wounded.1---8.79i9i. _The dart slug bites you.9i@m †You hit the dart slug.9iIR9i:O ---129.6 _You kill the dart slug!9iU9iWj _Your Ice Magic skill increases to level 1!9i  _No target in view!9iy 9i]{  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes9% 3b - Tukima's DanceHexes9% 3  c - GloomHexes/Necromancy9i{ 21% 3 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9i 9i 9i| G.............##.###≈≈ santiago the Vexing .............##.#...≈ Poltergeist .............##.# ###~. Health: 21/23 =====================--- ..............#.# .##≈≈ Magic: 2/6========---------------- ...........##...####.###9ir #≈≈ AC:  5  Str: 4 ........................#≈≈ EV: 11Int: 19 ......................$.##≈ SH: 0Dex: 14 .................†......## XL:  3 Next: 12% Place: Dungeon:1 ................@.......# Noise: =--------  Time: 539.6 (0.0) .....###...####.........# a) +1 dagger ..... #...# #)####.###9i K# Nothing quivered ## #...# #)# ## Fly #........†....###.............## .............##### 9i .............##... ................ #... The dart slug is severely wounded. _The dart slug bites you.  You hit the dart slug. _You kill the dart slug! _Your Ice Magic skill increases to level 1! _No target in view!9i 9il Memorise Confusing Touch, consuming 3 spell levels and leaving 1? Y - Yes  N - No9i> 9iv .............##.###≈≈ santiago the Vexing .............##.#...≈ Poltergeist .............##.# #9i X##~. Health: 21/23 =====================--- ..............#.# .##≈≈ Magic: 2/6========---------------- ...........##...####.####≈≈ AC:  5  Str: 4 ........................9i7 A#≈≈ EV: 11Int: 19 ......................$.##≈ SH: 09i~ 8Dex: 14 .................†......## XL:  3 Next: 12% Place: Dungeon:1 9iƤ ................@.......# Noise: =--------  Time: 539.6 (0.0) .....###...####.........# a) +1 dagger 9i }..... #...# #)####.#### Nothing quivered ## #...# #)# #9i' # Fly #........†....##9iV #.............## .............##### 9i .............##... ................ #...9i \ The dart slug is severely wounded. _The dart slug bites you.  You hit the dart slug. _You kill the dart slug! _Your Ice Magic skill increases to level 1! _No target in view!9ie 3====4-40.6 (19iڮ 9i u _This spell is quite dangerous to cast!9i̸ j2=-1.6 (29i 9iI @2.6 (39i 9i 9ip *3.6 (49i 9i _You start memorising the spell. You continue memorising. x39i 9i 9i c _You finish memorising. Spell assigned to 'b'.9i:9is>% 9iC? Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.5   2.4  -1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   h - Hexes   4.4   2.5  +4      i + Ice Magic1.0   1.7  +1   c - Short Blades   2.0   2.5  +1       d - Long Blades   1.0   1.0 ?p37m  0              9i? e - Dodging   2.1   2.5  +1       f - Stealth   4.4   2.1  +5  9iN@s                9iw@n    9i@        9i@        9i@        9iaA                9i5B        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help9iB[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets9i  i * Ice Magic   1.09i*p i - Ice Magic   1.09i = c + Short Blades 2.09i[ 9iN_ 9iRf .............##.###≈≈ santiago the Vexing .............##.#...≈ Poltergeist .............##.# ###~. Health: 22/23 ======================-- ..............#.# .#9i#g R#≈≈ Magic: 3/6============------------ ...........##...####.####≈≈ AC:  4  Str: 4 ........................#≈≈ EV: 11Int: 19 ......................$.##≈ SH: 0Dex: 14 .................†......## XL:  3 Next: 12% Place: Dungeon:1 ................@.......# Noise: ---------  Time: 543.6 (0.0) .....###...####.........# a) +1 dagger 9iqg ^..... #...# #)####.#### Nothing quivered ## #...# #)# ## Fly #........†....###.............##9ig e .............#####9ih  .............##... ................ #...  9iUh _You kill the dart slug! _Your Ice Magic skill increases to level 1! _No target in view! _This spell is quite dangerous to cast! 9ih _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.9i9p 9ip 9iv 9i[x 9ig9ii& Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice9% 2 b - Confusing TouchHexes9ij9%3 Select a spell to describe [?] help [!]/[I] toggle spell headers9iA9i%9i!.............##.###≈≈ santiago the Vexing .............##.#...≈ Poltergeist .............##.# ###~. Health: 22/23 ======================-- ..............#.# .#9i_#≈≈ Magic: 3/6============------------ ...........##...####.####≈≈ AC:  4  Str: 4 ........................#≈≈ EV: 11Int: 19 ......................$.##≈ SH: 09iVDex: 14 .................†......## XL:  3 Next: 12% Place: Dungeon:1 ................@.......9i# Noise: ---------  Time: 543.6 (0.0) .....###...####.........# a) +1 dagger ..... #...# #)####.#### Nothing quivered ## #...# #)# #9it# Fly #........†....###.............## .............##### 9i.............##... ................ #...  _You kill the dart slug! _Your Ice Magic skill increases to level 1! _No target in view! _This spell is quite dangerous to cast! 9i_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.9ic9i9i9i9i u Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes9% 3  b - GloomHexes/Necromancy 21% 3 1 spell level left 9i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9i9i9i+w.............##.###≈≈ santiago the Vexing .............##.#...≈ Poltergeist .............##.# ###~. Health: 22/23 ======================-- ..............#.# .##≈≈ Magic: 3/6============------------ ...........##...####.####≈≈ AC:  4  Str: 4 ........................#≈≈ EV: 11Int: 19 ......................$.##≈ SH: 09iDex: 14 .................†......## XL:  3 Next: 12% Place: Dungeon:1 ................@.......# Noise: ---------  Time: 543.6 (0.0) .....###...####.........# a) +1 dagger ..... #...# #)####.#### Nothing quivered 9i|=## #...# #)# ## Fly #........†....###.............## .............##### .............##...9iw ................ #...  _You kill the dart slug! _Your Ice Magic skill increases to level 1! _No target in view! _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.9i4P  Okay, then.9i9i 9i . _9ig9ir9iN9i9il3 _9iA#39il)==9i9i9i[9i9i{9i0 2 9i9is _You feel your existence waver again.9i9is9i9i:==9iQ49i+====9i]9iZ9i9i9iC9i9i9i9iv9i9i9iU<====9i9i9i/9iY9i 9iA 9iy 9i9i9i9i9iF9i9iQ9i9i9i89iP5====9i9i9iQ9i 9i",9ih$9i.&9iv&9i'9i)9iL*<====9i+9i-,9i/9iP19i19i29i49i49i$69i89id89i99i;9i;9i\=9i?9i@N6====9iA9iD9ibF9iF9i8H9i Le  You see here a dart slug corpse.9i+N9iN _9i0P9iZR9iT9i|T9iU9iW9iY9iZ<====9ib[9i]9i_9i`9i}a9ic9id9i!e9i:f9i-i9i~i9ij9iso$ 9io)_You now have 45 gold pieces (gained 10).9iq9iq9iEs9iu9i=--7.49i4RG _You are frozen. You resist.9iK .  You hit the endoplasm.9ib"9i09iK=68.39iT"9i$M _You kill the endoplasm!9i9i<9i9ifH _No target in view!9i# 9i 9i 9i 9i | _9i# x3==9if$ 9iY% 9i% 9i=& 9i' 9i)) 9ig) 9iG* 9i+ 9i, 9i, 9id- 9i. 9i/ 9i%0 :==9i0 9i2 9i3 9iT3 9i3 9i/5 9iZ6 9i6 9i9 ,9iD= B9ix@ X9iC ,9iC 9iD 9i=F 9iOG 9iG 9ibH 9iGJ 9iK 9iK 9iL 9iN 9iO 9iP 9i:Q 9iR 9iS 9iS 9iT 9iV 9iW 9iX 9iY 9iZ 9i\ 9iu\ 9i)^ 9ip^ 9i_ 9i_ 9i|` 9ijc 9ild 9id 9i7e 9if 9ig 9ig 9iyh 9ii 9idj 9ij 9ik 9i$l 9iLm ,9im 9ip 9iq 9i*r 9ir 9it 9iu ,9iru 9iwv 9ipw 9iHx ,9i-y 9iy 9iFz 9iz 9i| 9i} 9i} 9i+~ 9i 9iL 9i 9i 9iH 9i 9i5 9i 9i& 9i 9i 9im 9i7 9i 9iB 9i‰ 9i݊ 9i 9i 9i 9iq 9iЎ 9i 9i 9iݐ 9i ,9iZ 9iW 9i| 9i̕ 9i 9i 9iz 9i˜ 9i, 9i 9i ,9i! 9iӝ 9i 9in 9i> 9i 9i9 9i 9i; 9id 9i ,9iF 9i 9i:  You encounter a kobold. It is wielding a +0 dagger.9i # ############## # #............# # #.##########.##. # #.# #.##. 9im ###.####### #.##. ......#.....##.##. ...............####. .................# #######. ###....@+ ........9i - .......#.#######.# ####....≈ 9iʴ #...##.#.# K.# ##....≈≈~≈ #........# #### ##..≈≈≈≈≈≈≈ ......... ...~≈≈≈≈≈≈≈ #.#######9i -#~≈≈≈≈≈≈≈≈ K   kobold (asleep) ......... #.# #≈≈≈≈~~~≈≈ 9i '......##.# #.# ##≈≈≈~~.~≈≈ ......##.# #.# ...≈≈~.©.~≈9ib 1709.3 (41.0)9i@ E-10.3 (42 9i _9i 9i 9i.............##########.#..# #. ###.####### #. ......#.....##. ...............###....###### ###...+....... .......#.#######@#####....≈ #...##.#.# #..K##....≈≈~.....# #.#### ##..≈≈≈≈≈≈ . .. ...~ #.####### ## #~≈ ......... #.#≈≈≈≈~~~##.###≈≈≈~~....≈≈~.©.~##~.≈..<♣9i^9i01.3 (1.0)9i9iШ9it] )The helpless kobold fails to defend itself.  9i]You impale the kobold!!9i9i@9i`BF _You reach down and open the door.9iD9iD9iE9iJ@  There is an open door here.9i\L9i:M _9iM9iNR9iT9igT9iqU9iOX9i[B9i9i$B9i9i=n9i9i9i9iXB9i9i 9i@9i9in9iQ9i9i(9in9i9i/9i9i9i9i9i*9i9i9i9id9i69i49i9iV9i9i9i,9i9i @  There is an open door here.9i 9i  _9iW9i9i:9i9i9i9i9i[9ie9iG9i9i9i9i9iU 9i 9i"9i#9i%,9i'9i29i.59iJ7,9i5;9i<9i=9i>9iSB9iLL9iL9iM9iR,9iS9iT9iV9iX9iX9i'Z9i\9i]9i^9i_9ia9i c,9iSd9if9i,h9ih9ii9ik9iZm9im9in9ip9ir9i}s9it9iv9iw9ix9iBy9iZ9i9inB9i9iG9ic9i9i 9i9i9i9i9ip9i},9i9i9i 9ip9i9i$9i&9i'9i4(9i.9ie09i09iz29i79i_99i99i.;9i@9itDB9i:I9iK9iK9iPN9iXB9iZ9i`9iTeB9ij9im9i/n9i.o9iBs9iu,9i=w9i4{9iP}9i}9i~9i9i',9iц9iމ9iB9iJ9ig9i9i 9i9i ,9i9i9i9ig9iâ9i9ib9i9i9i9iF9i9ix9i9iȷ9i'9i9iȼ9i39i9i9i|X9io$  Things that are here:9i a  a +0 club; a kobold skeleton9i9i _9ip9i9i9i69i9i9i9i9iN9i_9i,9iI9i/9iO9i9i?9i/9i9i 9i9i9iX,9i9i9i9i9i9i'9is9i9i9i B9iNB9i9i!9iN9iP,9i9ie9iW,9i9ix9i(9iu9i9i9il,9i9i69ie9i9iT9i!!9i"9iM"9i>#9i$9i&,9i'9i)9i*,9i+9i,9i.,9i)/9ix09i1,9i29i749i99iE9iJX9i7LX9iM9iN,9iBO9iQ9iR9i.S9iS9iV9irW9iW9i,X9i?Z9iP[9i[9i$\9ixc9i8d9if9ig,9ih9iUi9i j9iDj9ij9il9in,9io9iyp9i r9ikr9iKs9it9i$v9iv9iCw9iy9iz,9i{9i9i9i89i9ḯ9i9i9i9i9iو9i9iÉ9i+9iD9i9i.9i,9i|9i9i9i39i۞9iF9iZ9i!,9iݥ9i}9i֨9i 9if9iD9i9i9iIX9iW9i9iX9i9i9i9iK9i X9i9i9i9i&9i9i9i9i9i9i\9i 9i9i9i9i9i;9i9i9i9i9i79i9iE9i9i9i9i,9ib9i9i9i-9i9i9iw9i9i19i9iN 9i 9i 9i\ 9i 9i2 9i 9i 9i[9i9i9i&9i&9i&9i]'9i09i1,9i29i:9i<9i<9i<9iE9iIB9iO9iWP9iP9iQ9ifY9iUZ9iZ9i*[9ib9ic9id9ie9i l9im,9in9iu9iv9i*w9i9x9i\9ḯB9iz  There is a stone staircase leading down here. _9iX9i9i9ib9i9i\9i,9i#9i9i9i9i9i9iP9i9ir9i~9i,9i9i9i'9iy9i9iv9i9i9iJ9i9i[,9i9i9i9i<9i9i9id9i9i^9i+n9i,9i=-9i-9i/9i/9i/9i09ic19i19i29i729ie39i4,9i`59i79i89i99iI99i;9i<9i<9i\=9i?9io@9i@9iQA9iNC9i4D9iD9iD9iE9i G,9iG9iylx9inB9io,9is9i&t9iQu9iu9i%v9iv9iw9ix9iy9iPy9i5{9i}X9i~9i~,9i9i|9iӀ9i&9i9i9i:9i,9iB9i9i9iS9iƈ9iԉ9it9iˊ9iB9i9is9i9i!9i29i9iG9i9iǐ9iB9i9i9i9i>9iB9i,9i9i9iؘ,9i9i 9i9i,9iz9i͛9i9i9iv9i&9ip9i9i9i9i9i9i9iO9i9i9i9i9i9iJ9i9i9iǫ,9iT9i9i,9i9i,9i'9iŮ9i9iT9i9ik9i9i<9i9i˲9i9i",9iK9i9i}9i9iݷ9i޸9i*9i9ie9iX9i9i9iӼ9i9i߽9iI9i9ii9i9i9ip9iB9iq9i,9il9i~9iz,9i9i9i9i9iA9ik9i~,9i9i9ib9i9i/9i9i@9i9i9i!9i9i9i9i9i9i89i9i9i39iw9i9i9i9i9i>9iL9i9i59i9ix9i$9ib9i9iP9i9i9iz9i9i,9i 9i9i9i&,9i9i.,9ik9i9i79ih9i9i 9i]9in9i9i9i9iK,9i9ig,9i9i=9i,9i9iW9i9i9i9i9i9i9iS9i9iY9i9i9ic9i9i9i29i9i9i.9ic9i9i%9iZ9i9i9ie9i9i9i9i9iH,9iU9i,9i9i9i9i9i9iu9i9i9i59i9i,9iF9i9i9iN9i9i9ia ,9i 9i"9i",9i#9ie$9i$9i%9iF%9i&9i$'9ij'9i'9i(9iZ)9i)9i)9i+9i+,9i@,9im-9i-,9i].9i 09ip0,9i09iQ3X9in49i59iJ59i59i69i79if79i79i89i89i)99ib99iX:9i:9i:9i6;9i<9i<9i=,9i*@B9i@9i B9iC9iC9iD9iF9i|G,9i)H9ilI9i/J9iJ9i+K9ieL9i4M9izM9iM9iBO9iP,9i^Q9itS9iQU,9iV9iHW9iX,9iY9iY9iZ9i [9i[9i_]9i,^,9i^9iia9ib9iUc9iOd9i}hn9ii9iii9ii9i|j9ik9ik9isl9i^m9im9iHn9in9io9ip9ip9iLq9iMr9i s9iXs9is9iu9iv,9iFv9iv9iCw,9iw9i&x9ix,9ix9iiy9iy,9iz9i+{B9i{9i{9i|9i|,9i},9i~,9i  #............  #...........  #...........  #...........  ###.........  #.........  #.........  ########..  #@................1025.2 (313.0)  #.#######.........  #.#թm #.........  #.# #....[....  #.#.........  #.#.........  #.# #.........  #.# ###.######  #.# #.#9i#s _Partly explored, unvisited transporter.9i9iZ9i9i8 0.0)..................9i9i9iL] _Partly explored, unvisited transporter.9iraX[?25h[?0c  Search for what [? for help]? 9i [?25l[?1c11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 2 stonesb - [D:1] a +0 club (2 further duplicates)  c - [D:1] a +0 short sword  d - [D:1] a +0 dagger (1 further duplicate)  e - [D:1] a stone staircase leading down  f - [D:1] a stone staircase leading down  g - [D:1] a staircase leading out of the dungeon  h - [D:1] a transporter  i - [D:1] a transporter  j - [D:1] an escape hatch in the floor  k - [D:1] a stone staircase leading down9iLevel 1 of the Dungeon<>>>>(Press ? for help) #.#.......#...###....................#...###########.########.### #.#.###.#...........###..............'..........................# #.#.# #.#.#................#.#######.#...#######....≈≈≈≈≈≈≈≈#.#.# #.#.# #.#...........#...##.#.# #..).#...# ##....≈≈~≈≈~~≈≈≈≈~.#.# #.#.###.#>.....÷....#........####.####...###..≈≈≈≈≈≈≈≈~.~≈≈≈~.#.# #.#...............÷÷.........................~≈≈≈≈≈≈≈~.©.~.≈~..># #.#.....###..#.###.##.###########.####...###~≈≈≈≈≈≈≈≈~♣>..≈.≈#..# #.#..........................# #.# #...# #≈≈≈≈~~~≈≈~.©.~≈≈....# #........#.##.............##.# #.# ###.###≈≈≈~~.~≈≈≈~.~~≈≈≈##.# #######.....'.............##.# #.# #.....≈≈~.©.~≈≈~~~≈≈≈~##.#km #.....#.............##.# #.# #####~.≈..<♣~≈≈≈≈≈≈≈≈≈##.##########....................#.# #.##≈≈.~.©.~≈≈≈≈≈≈≈~###.#########.)...).÷.................##...####.###### #≈≈≈~~.~~≈≈≈≈~≈≈......=.....##.########...............................# #≈≈≈≈≈~≈≈≈≈≈~....###.######.##†##...............................# ##≈≈≈≈≈≈≈≈....#..##..#....#.##.##...............................# ##.........###..#...#.#.##.##.##...............................# #...........#.....##.#.##.##.##..........###...####...........# #.........#.#.....##.#.##.##.##..........# #...# #)####.###### #.........#.#.....##.#.##.###.############# #...####)####.##.........#....#..##.#.....##.# #######........÷....##.........#.#..#..##.#....###.# #....##.............##.....÷...#.#..#..##.#.##.###.######....###.............#####...........#..#..##.#.##.#9i9i9isantiago the VexingPoltergeistHealth: 23/23 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 19SH: 0Dex: 14XL:  3 Next: 18% Place: Dungeon:1Time:Fly Things that are here: _a +0 club; a kobold skeleton 9i&_There is a stone staircase leading down here. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.  Search for what [? for help]? .9i29ib9i9if _9i4!9i!9i!9i!9i'9iB(,9i(9i29i~39i39i49imHB9i I9iU9iV9i?W9iX9ie9icg9ig9ih9iu9i?w9iw9ix9iͅ9iK9i9iB9i9i9i[9iȨ,9i9i9i,9i9i 9i,9i^9iIX9i9i9i9iR9i:9iL,9i9iw 9i ,9i9i9i9i,9i,9iu/9i/9i19io<9i5=9i=9il>9iF9idG9iG9iFH9iQ9iQ9iJR9iR9iW\9i&]9iu]9i+^9i*g9ig9izh9ih9iGs9i6t9it9imu9i}9i~,9i9i9i9iG9i9i9i,9iƕ9iڝ9i$,9iJ9i9i/9i9ia9iX9i9iX,9i19iH9i9iZ9i9i9i,9i9i9i',9iJ9i9i9iY9i/9i9ih,9i9i99i,9i9i9i&9i9i9i9iv9i9i9ib9i 9iI9i9i}9i9i!,9i9iC 9i&B9i(9i3*,9i+9iG19i3,9i49iCa9ib9ig,9inB9i1rB9i:t9iu9iv9iw9iz9i|,9i ~9i,9i(9iE9i9iӍ,9ii9i9i9i9i9i9i 9i~=Water 9i9i9i,9i?9iF9i9i"(9i_9i9i,9i9i# ..).#...# ##....≈≈~≈≈~~≈≈≈≈~.#.# .####...###..≈≈≈≈≈≈≈≈~.~≈≈≈~.#.# ............~≈≈≈≈≈≈≈~.©.~.≈~..># .####...###~≈≈≈≈≈≈≈≈~♣>..≈.≈#..# .# #...# #≈≈≈≈~~~≈≈~.©.~≈≈....# .# ###.###≈≈≈~~.~≈≈≈~.~~≈≈≈##.# .# #.....≈≈~.©.~≈≈~~~≈≈≈~##.# .# #####~.≈..<♣~≈≈≈≈≈≈≈≈≈##.# .#9is#≈≈.~.@.~≈≈≈≈≈≈≈~###.## Noise: --------- 1087.2 (62.0) .###### #≈≈≈~~.~~≈≈≈≈~≈≈......= a) +1 dagger ......# #≈≈≈≈≈~≈≈≈≈≈~....###.## Nothing quivered ......# ##≈≈≈≈≈≈≈≈....#..##..#. ......# ##.........###..#...#. ......# #...........#.....##.  ......# #.........#.#.....##.  .###### #.........#.#.....##.  .##.........#....#..##. 9i9i9iR _There is a transporter here.9iZ# #.# #.# .###########.########.### ...............# .#######....≈#.#.# .# ##....≈≈~≈≈~~≈≈≈≈~.#.# .###..≈≈≈≈≈≈≈≈.#.# .....~≈≈≈≈≈≈≈~.©.~.≈~..># .###~≈≈≈≈≈≈≈≈~♣>..≈.≈#..# .# #≈≈≈≈~~~≈≈....# #.###≈≈≈~~.~≈≈≈~.~~≈≈≈##.# #.....≈≈~.©.~≈≈~~~≈≈≈~##.# #####~.≈..<♣~≈≈≈≈≈≈9iW] ≈≈##.#  #≈≈.~.©.~≈≈≈≈≈≈≈~###.######## # #≈≈≈~~.~~≈≈≈≈~≈≈......=.....# # #≈≈≈≈≈~≈≈≈≈≈~....###.######.# # ##≈≈≈≈≈≈≈≈....#..##..#....#.# # ##.........###..#...#.#.##.#§8.2 (1.0) _You enter the transporter and appear at another place.9i| M #.# #.# ###########.########.##......................######....≈≈≈≈≈≈≈≈#9ik  ##....≈≈~≈≈~~≈###..≈~.~≈≈≈~.#.....~.©.~.≈~..>##~≈≈≈≈≈≈≈≈~♣@..≈.≈#. ..# #≈≈≈≈~~~≈≈~.©.~≈≈...###≈≈≈~~.~≈≈≈~.~~≈≈≈## #.....≈≈~.©.~≈≈~~~≈≈≈~##.#Fly § ..≈#≈≈≈....#..#9i9©9i2%99iU9ia _There is an escape hatch in the floor here.9i0MM.# #.# #.# ###########.########.##......................######....≈≈≈≈≈≈≈≈# ##....≈≈~≈≈~~≈###..≈~.~≈≈≈~.#.....~~.@.~.≈~..>##~≈≈≈≈≈≈≈≈~♣>..≈.≈# ..# #≈≈≈≈~~~≈≈~.©.~≈≈... #.###≈≈≈~~.~≈≈≈~.~~≈≈≈##.#Fly ~♣~~≈≈≈≈≈~....##9i]9ir_-90 _9ie9ikR _There is a transporter here.9ik ..'..........................# ###.#...#######....≈≈≈≈≈≈≈≈#.#.#).#...# ##....≈≈~≈≈~~≈≈≈≈~.#.# .####...###..≈≈≈≈≈≈≈≈~.~≈≈≈~.#.#9i ~≈≈≈≈≈≈≈~.©.~.≈~..># .####...###~≈~♣>..≈.≈#..# .# #...# #≈≈≈≈~~~≈≈~.©.~≈≈....# .# ###.###≈≈≈~.~~≈≈≈##.# .# #.....≈≈~~~≈≈≈~##.# .9id # #####~.≈..<♣~≈≈≈≈≈≈≈≈≈##.# .# #≈≈.~.©.~≈≈≈≈≈≈≈~###.## .###### #≈≈≈~≈~≈≈......= ......# #≈≈≈≈≈~≈≈≈≈≈~...###.## ......# ##≈....#..##..#. ......# ##.........###..#...#. ......# #...........#.....##. ......# #.........#.#.....##.9i 8§9ip %19i% 9i{ L _You enter the transporter and appear at another place.9i(t9it9icv9i~&09i9i9iE _Done exploring.9i9imWhere to? (Tab - D:1 @ (x,y), ? - help) 9ip6 D - Dungeon 9i!S9igE....'..........................# santiago the Vexing ###.#...#######....≈≈≈≈≈≈≈≈#.#.# Poltergeist 9irh..).#...# ##....≈≈~≈≈~~≈≈≈≈~.#.# Health: 23/23 ======================== .####...###..≈≈≈≈≈≈≈≈~.~≈≈≈~.#.# Magic: 6/6======================== ............~≈≈≈≈≈≈≈~.§.~.≈~..># AC: 2Str: 4 .####...###~≈≈≈≈≈≈≈≈~♣>..≈.≈#..# EV: 11Int: 19 .# #...# #≈≈≈≈~~~≈≈~.©.~≈≈....# SH: 0Dex: 14 9ii.# ###.###≈≈≈~~.~≈≈≈~.~~≈≈≈##.# XL:  3 Next: 18% Place: Dungeon:1 .# #.....≈≈~.@.~≈≈~~~≈≈≈~##.# Noise: ---------  Time: 1091.2 (0.0) .# #####~.≈..<♣~≈≈≈≈≈≈≈≈≈##.# a) +1 dagger .##≈≈.~.©.~≈≈≈≈≈≈≈~###.## Nothing quivered .###### #≈≈≈~~.~~≈≈≈≈~≈≈......= Fly ......# #≈≈≈≈≈~≈≈≈≈≈~....###.## ......# ##≈≈≈≈≈≈≈≈....#..##..#.  ......# ##.........###..#...#.  ......# #Xj<;49m...........#.....##.  ......# #.........#.#.....##.  _There is a transporter here. _You enter the transporter and appear at another place. _There is an escape hatch in the floor here. _There is a transporter here. _You enter the transporter and appear at another place. _Done exploring.9ij9iRu9iw9iG}: _9i~Z  There is a staircase leading out of the dungeon here.9i9i} _9i39iA  There is a transporter here.9i39i†9i?[ _You enter the transporter and appear at another place.9i Water 9i9iiWater 9iԨ>9i~9iحX9i9i^,9i9iDY  There is a stone staircase leading down here.9ie9i9iq$ _9i9i %29iG 9i 9i6 9iA! _You fly downwards.9i #######  #@....# 104.7 (13.5) #####....  #  9i 9i9ia _There is a stone staircase leading up here.9i8I9i,9io _9iPX9i,9i,9it9i9iA9iu9i9iq9i9iK9i9iF 9i 9i 9i0 ,9i 9i 9i5B9i9i9i9i9i9i9i9ib9i9i7%  9iIYou encounter a frilled lizard.9i$########<....##########.....######.#.# # ...)...####..........#..l.#.####l   frilled lizard (asleep)#9ie-/15.7 (11.09i|+6.7 (129i9i+ _Found a quarterstaff.9ir########<....##########.....# ### #####.##+#..g. #.#.....#9is[#.#.....##.@.)...####.....#  .....# ...l.# #.####.# g   hobgoblin.# l   frilled lizard (asleep).#9i}9i3~07.0)9i9iZ _You encounter a hobgoblin.9iQm########<....##### ######.....# .#### #####.##+#..g.  #.#.....# #.#.....# #...)...# ###@....#  #.....# 9i-RK#...l.# ##.#### .#.# .# 9iU7l.9iZNl9is[.==89i `9ib8 _The frilled lizard hisses angrily.9i/####### # #<....##### .# #####.....# .####9i #####.##+#..g.#.#.....# #.#.....# #...@...# ###.....# #..l..# #.....# ##.#####.# #.# #.#.#9i4l.9iߗ9ia.--99iK9iڠU _You see here a +0 quarterstaff.9i// R .  You hit the frilled lizard.9iD6 )9i9 _20=-20.6 (0.99i> 9iA R _You kill the frilled lizard!9i}R  ## ####### .# 9i?S #<....##### .# #####.....# .##########.##+#..g..#.#.....# #.#..@..# #...)...# ###.....# #.....# 9i{S #.....###.#####.#9iS {#.##.#9i] 9i^ 4-1.6 (1.09i7e 9ii 9i* ### ####### ..# #<....##### #.# #####.....# #.#####.######.##+#..g....##.#...@.# #.#.....# #...)...# ###.....# #.....# ##.#### 9iE8k-29i;9i#>.###  # ..#  9i#<....##### #.#  #####.....# #.#####.# #####.##+#..g....# #.#....@# #.#.....# #...)...# ###.....# #.....# 9i_9i%39i[9i; _Found a stone staircase leading down.9iF †The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!9i(9i454.5 (0.99i9iM _You kill the hobgoblin!9i7!9i!9iQ'9iH)H _No target in view!9i 39i 9iq H _No target in view!9i 39i8 9i 9i 9iת : _9iI 9i1 9i 9i^ 9in 9ia 9io ,9i5 9i< 9i 9i 9i 9i c  You encounter a bat.9i ### ##  ...#. 9i  # #.#.  ... ..>  .....#.### ####### #...@.##<....######.#.#9i #####.....##b#.#####.######.##+#..†....#9i #.#.....#######.#.....#b   bat (asleep)9i( E#...)...#9i ###.....# #.....#9i -8.5 (4.09i 19.5 (5 _9i 9i 9if9iCg9iop _A bat is nearby!9i .### ##. #...#..###.#.#.#.......>. .....#.########## #.....# #<....######@#.# #####.....##b#.#####.# #####.##+#..†....# #.#.....###### #.#.....# #...)...# ###.....# #.....#  #.....#9i H30.5 (1 _9iQ 9i 9iۺ { .  The helpless bat fails to defend itself.  You impale the bat!!9ik )9i =4/24271.4 (0.99i 9i G _You kill the bat!9iR;9i <9i<9i=?9i`A9iEB9iN ## .. ### ##. #...#.. #####.#.).# 9iOw.......>..:.# ......#@##2.4 (1.0## #.....# #<....######.#.# #####.....##.#.#####.#####.##+#..†....##.#.....#######9iV9iGW*3.4 (29id: _Found a spear.9i 39ie 9i 9iO 9i B9iv 9i 9i 9i 9i( 9i 9i 9i'  ## ## .. .#### ##. .# #...#.. .### ###.#.#.###.).# .......>..@.#  ......#.###.#  ##########.....#.#  #<....######.#.#..  #####.....##.#.#####.######.##+#..†....##.#.....#######.#.....##...)...#  You pick up a parchment of Cause Fear and begin reading...9i+ +6.4 (39i, *7.4 (49i2 9i@5 C _You add the spell Cause Fear to your library.9i09i9i<9i9in,9i'X9i9it 9i 9i9 9i 9i=  You see here a +0 spear.9i9i _9ic9i9i#,9i9i9i9i 9i 9i"9i$,9i%9iZ'9i)9is)9i*9i>+9i-,9i-9i09i2,9i39i:59i(79i79i089i99iF;9i;9i<9iV>9i?9i?9i@9iE9inE,9iF9iIH9iI9iI9iBJ9iK9i>M9iM9iN9iO9iSRB9iLS9iT9iCU9iU9iV9iX9iX9iQY9iVZ9i[9i5\9i\9i_9i`9i$a9ia9ie9if9ig9ig9iKj9im,9im9in9ip9iOp9i"q9ihs9iu,9i v9isx9iz,9i{9i~9iC9i9ii9in9iDž9i9i9i"B9i9i9if,9iD9i99iF9i9i9i9it9iǗ9i9iG9i9ib9iX9iu9iӢ9iB9i9i9i?9i9i9ie  You see here a hobgoblin corpse.9i9i _9i{9i9iʱ,9i9i9i,9i9i9i9iZ9i9i,9i9iV9i9i9i9iJ9i9i#B9i9i,9i.9ir9i9i9i9i9i9i9i9i 9i9i9i9i9i9i9ir9i9iB9i9i9i9i9iB9ij9i,9i9i9i9i9i9i9i2,9i9in9i9iu9i29i9i 9i+ 9i 9i 9i ,9i 9iC9i,9i9i9i{,9i9i9iB9i79iB9i9i%( ###### #....# #....# #.##.# ##.##.# #.##.# #...#.#######.##.#  #.###.).#.....##.#  9i){.>....#.#.######.#  #.###.#.#.# #.#  ....#.#.#.# #.#  #.#.#...#.# #@#  99.4 (62.0) #.#.#####.# #.......# #+#..†....# ######..[.. .....###### ...# .....#... .)...###   .....#   .....#    .....#   9i1C200.4 (639i69i9H _Found a ring mail.9iH,9i,9i-9i09iR7X9i.:9i:9i;9ib>9i3@9i@9iKA9i}C9iE9iF9iBG9iI9izK9iK9iL9iO9ieR9iR9iS9iV9iZ  You encounter a goblin. It is wielding a +0 club.9i8a.# #.##.#  .#######.##.# ##  .).#.....##.######..  .#.#.######.#......#  9iaq.#.#.#.. #.#...#..#  .#.#.# .. #.#.#.#..#  ...#.# #.#.#...#g.#  ####.# #.......#..#  †....# ######..@..#  ###### #..........##  #9i0b\ #.####..#.....#  # #....#####  # 9ifc#.####  # #.  g   goblin (asleep) # #. # #. 9izk16.0)9il17.4 (7 _9ius9ixr _You see here a +0 ring mail.9i m# #.##.#  # #.##.#  #######.##.# ##  ).#.....##.######..  #.#.######.#......#  #.#.#.. #.#...#..#  9i #.#.# .. #.#.#.#..#  ..#.# #.#.#...#g.#  ###.# #.......#@.#  ....# ######..[..#  ##### #..........##   #.####..#.....#   #....#####   #.####9ig  #.   #.  #. 9i 9i 18.4 (1 _9if 9i 9i  )The helpless goblin fails to defend itself.  You impale the goblin!!9iTR9i499.3 (0.99iB9iiJ _You kill the goblin!9iC9idD9iD9iG9iJ9iK9iP,9ihQ9iQ9iS9iT9iW9iW9iX9i Z9iP\9i\9i]9i`9ib9ic9i.d9ie9ih9ih9ij9ik9in,9io9iq9i t9it9iu9iww9iy9iz9i]{9i }9i9i9i9io9i',9ii9i9i9ix9il9i9i,9i9iN9i39iq9i9i9iɕ,9i9i%9iB9i9i ###.# #.......#..#.# †....# ######..[..#.# 9i #..........##.# # #.####..#.....#  #....#####  #.####  #.# # #.####  #... 25.3 (16.0) #####9iPP  .  .#  .#  <#  .#  .# 9iL9i+6.3 (179i9i&9 _Found a stone staircase leading up.9i:9i;39ij>9i@9i@9iDX9i)F9i"G9iI,9iQI9i\J9iK9i7L9izL9iM9iN9iIO9iO9iQ9iR9i4S9izS9iUP  There is a stone staircase leading up here.9iV9ilV _9iV9i9W9iX9i[X,9i/Y9iY9iKZ,9iZ9i[9i[9i@\9i`n9i`,9iIa9ia9iob9ib9ib9iSc9i)d9ird,9ie9ie9if,9if9iSg9ig9ig9iIh9ih9i5i,9ij9ij9ik9iQk9ik9il9il9i+m9iyn9ipX9iKq,9iq9is9iZt9it9iu9i_v9i{9i }9iX}9i}9i~9is9i,9i9iE9i,9i9i,9iO9i9i99iu9i9i!9ip9i9i9iF9id9iҊ9i=9i9i9iN,9iN9i9if9i9iŒ9i9i,9i9i9iT9i9iØ9i9i9i9i69i,9i,9iq9i,9ie9i:9i9i9iС9i!9ip9i9iI9i39ie9i9i;9i,9i9ia9ib9i9i+9iQ9i9i9iP9i9i,9iy9i9i9i9iL9i/X9i9i,9ir9i{9ib9i,9i[9i9iA9i9i9i9i,9i9iB9i69i9i9iv,9i9i,9i9i&9i9i9i9ii9i,9i,9ih,9i9i9i,9i9i,9id9i{9i9i~,9iA9iX9i9i)9i9ig9iB9iHX9iY9i,9i^9i9i9i9ip9i9i?9i9id 9ia 9iv 9i, ,9i 9i9i9iD9i\9i9i,9i9i9i"9i9i9il9i9io9i9i,9i9i]9i9iO 9i 9i!9i#,9i59i/7,9iT>9iZ9iK[B9i[9ieJ9if9izgB9im  9inDYou encounter a hobgoblin.9iq #.#####  #.....# 9iq ###########.### #.......##....# #.#####.##..#.#9iq #. #.# #.#####.# 9ir#...######.# #.......# 9i6r+g......##.# ######### #@##.# 9iVr #.##.# #.##.# 9ir#.##.# #.##.##.##.#g   hobgoblin (asleep)9ir#.##.###.....########9iHw.319.3 (939iw320.3 (94 _9iz9ib{:iҴV #.#  #.##### #.....#  ###########.# #.......##.... #.#####.##..#. #. #.# #.#####. #...######.# #.......+g....@.##.# #########...###.##.#:ij#. #.##.# #.##.# #.##.# #.##.# #.##. #.##.## #.....#:i:i01.3 (1.0):iS:i:iL #.# #.##### #.....# #.# #.###. #.#####.##..# #.. #.# #.##### #...######.# # +g...@..##.#  #...###.##.# #.. #.##.##. #.##.## #.##.# #.##.# #.##.# #.##.##  #.....#:iz:i-%2:i]:i #.# #. #.....#### #. #... #.## #... #.#####.##.. #... #.# #. #...######.# # +g..@...##.#  #...###.##.# #... #.##.# #... #.##.# #... #.##.##### #.##.#  #.##.#  #.##.##  #.....#3:iG N #.# #. # ##### # #...# #:i .## #...# #.#####.## #...# #.# #. #...######.# # +g.@....##.#  #...###.##.# #...# #.##.# #...# #.##.# #...# #.##.# ##### #.##.#  #.##.#  #.##.##  #.....#:i/ :i %4:i :i :i & #.# #. # #####  #...# #.## #...# #.#####.## #...# #.# #. #...######.# # +g@.....##.#  #...###.##.# #...# #.##.#:i  #...# #.##.#  #...# #.##.# ##### #.##.#  #.##.#  #.##.##  #.....#:iK:iA%5:i :i":i .  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!:i6(:i5336.2 (0.9:i:iM _You kill the hobgoblin!:iL3:iNM:ipN:iCQ:iVX:i;X,:iZF _You reach down and open the door.:i\:ib]:i]:ib@  There is an open door here.:ic:id _:i2e:ig:ih:ifi:ii:iAk:il:iGm:im:ip:iq:i9r:ies:iwF _You reach down and open the door.:i΀f#######.  ####+##......####### ########.....'@#...# #......33.2 (7.0#.....#.#...# #.#####:i#...> #.#...# #.# ##... #.#...######.# ##[. #.'.......##.# ### ###...###.##.##...# #.##.##...# #.##...# #.##.#:ig:i+*4.2 (8:iՐ:il _Found a ring mail. Found an escape hatch in the floor.:i:io3:i,:i:i:iaV  There is an open door here.:i :i  _:io :i:i:i(:i:i:i~:i:i9:iX#:i#:i$:i%:i+,F _You reach down and open the door.:i.:i/:iJ0:i>:i?:iG@  There is an open door here.:iK:iL _:iQX:iY,:iM]:i_:ia,:imw  There is an open door here. _:i"yB:i|:i:ihX:i&:i:i:i9:i :i,:i:i1:iU:i7,:i{:i,:i1,:i,:i,:i:iB:in:i},:iV:i:iX:i5:i),:itB:iOB:i?/n:i1,:i2:i3:i06,:i6:i8:i,:,:i::i<:i>B:i@:iA,:i\B:iD:iE:iF:ibF:iG:ibI,:iI:i{K:iL:iOM:iM:iZ:i>:in:im,:i:in:i:ia,:i,:i:i:il:ia:i,:i?:i:i!:i_:i:i :iY:iJ:i :i:i:i2n:i-`:i~2B:i5X:ih7:i&;,:i<:irBX:iAC:i#. #.##### ####'### ##. #.....# #......####### ###########.## :i7W:i2_A2.2 (78:igQ _Found a stone staircase leading down.:i'?  You encounter a kobold. It is wielding a +0 dagger.:iM{    # ####### #. ##..P..## #.# #P.P....# ###.# ##############...# #@..........##.### #.#......# #.# ######.# #.. #.....# ... #.##### ### ...K #.#K   kobold (asleep) #.# >#... #.#####  ####'### ##.... #.....#  #......# #.#0.0):i%VG3.2 (1 _:iW:i....#### #..##########..P..##P.P....# ################.............##.###########...... ######. #........#######K.#.>#....#########'### ##....#..........#################.....'.#..........##...:iVQ4:iq:i#### #..##########..P..##P.P....# ################.............##.###########...... ######...# #.........########....K.# .$>#....##########'### ###..........#################.....'.#..........##... ######.##..#:i;5:i2* :i`+%_Found 13 gold pieces.:i...####### #.####..P..#.# #P.P....# ###.# ##############...# #...........##.### #.#########......# #.#### ######.# #.@..#.....# #......# #.##### ### #......K.# #.# #.# ##$>#....# #.#########'### ####....# #.....#  #......#######....###########.##'.#...#....#.......##.........#.#...#....#.#####.##..##...>.#.#...# #.# #.#####.:i;6:i:i :i ###########..P..## P.P....# ################.............##.###########......#### #######.#....# #....:it #..####### #......K .# ##$>#...########'### ###..........################.###.....'.#..........##.... ######.##..#>#####.# #.#### #.#....####.....:i %7:iÑ :i :i= : ):i gThe helpless kobold fails to defend itself.  You impale the kobold!!:iS:i458.1 (0.9:i8:ib#J _You kill the kobold!:iI:i:i:i:i,:ic  You encounter a rat.:i ##..P..## #...... #P.P....# ###....r##############......#...........##.##..#.#########.......#### ######.....# #........# #.#######..).# #.#  #.# ##$>#....# #.########'### ####....# #..... #......#######....###########. ##.....'.#...#....#.......##.. #.....#.#...#....#.#####.##r   rat (asleep) #...>.#.#...######.# #.#####.....#.#...######.# #.....  #.#[....#.'.......##.# ##:i%####:i -9.1 (1.0:iI 220.1 (2 _:id:i~:iF: ####### ..#..P..## ..... #P.P....# ###...r##############......#...........##.##..#.#########.....#.#### ###### #.#...... #.#.@...##### #......)  #.# ##$>########'### ### #..........#################'..........#.#####.##.. #...>#########.#...####.....1.1 (1:i0& ####### ##### #.# ##..P..## #..# #P.P....# ###r##############...#...........##.# ..#.#########.... #.#.#### ###### #@#....# #.... #.#......# #.### ### #......).# #.#  #.# ##$>#....# #.### ####'### ####....# #... .#######....############.....'.#...#....#.......## #.....#.#...#....#.#####.##. #...>.#.#...######.# #.###:i(D.r:i1yr===2:iCC _The rat squeaks loudly.:iz r#......###### ####### ...#..P..## ........# #P.P....# ####.......##############..#......r#...........##.##......#####.....#### ###### #.#....#... #.#......##### #......).#  #.# ##$>#....#######'### ####....# #..........#######....############'..........#.#####.##.:if~ D.r:i0 E---3:i :i :i_t †You hit the rat.7=--4.0 (0.9 _You kill the rat!:i- _No target in view!:iR3:i^B:i-$ _:i,:ie:i޵:i:iݸ:i4:i:i}:i::inn:i :iM _You now have 58 gold pieces (gained 13).:i:i:i:i!,:i0B:i:i,:i:i :i:i,:i:i_:i:iD:i:iP:i:i:i:i,:i}:i:iBB:i@:i,:i:i4:i( :i :i- :i :ii:i:i<:i{:i:ij:i#:i:ig,:i :i:i:ie:i :i":i$,:i&:ii4n:iD#.# ........# #.# ........# #.# _...## .# ....# .:....# .....#  #........# #...@....###### -48.0 (24.0)###...........# ##..P ##..........# #P.P. ####.......####### # #.......#...... #.#......†#.##### #.#.....#.#.#### #.##.##.#.#....# ####.##.#......#-9.0 (25:iZMU _Found a sparkling altar of Nemelex Xobeh.:iF:iG:i~g:i^|n:i #.....# #.....##+## ##.####....######## ## #.#....# #.#_:i$#.#........ ............# ####........#Nothing quivered#........###### #### Fly ###...........# ##..P.. . . ..... You pick up a parchment of Poisonous Vapours and begin reading...52.0 (3.0)3.0 (4:i` _You add the spell Poisonous Vapours to your library.:i :iT :i :i :iӷ :iG :iĻ ,:iý :i :i= :i :i :iv :i :i :i :iB :i :id :i f  You encounter a jackal.:iB #####.##+ #.#.. #.#.. #...) ###.. #.. #..######+### ##.######## #.:i .........# #.................# #......_..........## ............................. h   jackal (asleep)h.........#########.:i E #..######:i &7:i :i *8.0 (5 _:i :i:  :i?  #.#. #.# #. ###. # ########+### ##..........######## #........# #..# #_....## .............# h.......#h......#h 2 jackals (asleep).#########...# #.###### ###...........# :i, 9.0 (1 _You encounter a jackal. :iyE #.# #. ### # #########+### #...........######## ........# .# _.## ...#hh.#..h....#.#########.#h :i*{ 3 jackals (asleep) #.##### ###........... ##. :i}A.h :izh2 asleep)60 :iȋ :iW _You encounter a jackal. :i)#...### #.#.########+####...........########.......# #.# #._#.. h.h# ..h.# ..#########...#. #.###### 2 jackals (1 ###.... ####.h :iQ :i%1 :ie :i :i) ### #.#.########+####...........########........# #..# #.._#... h..h# ..h..# ..########## . #.###### ### :i- ....#  ### #.#. :iT h..h2 :i  :i  :i"O #.#.########+#####.#...........########.#.......# #.#.# #.#._#.#.....h... h......# ..h# ..########## . #.###### ###....# # ## # h   jackal##### #.#..#.#......†#.#.h :iV;3 :i :i] X#.########+#####.##...........########.# .......# #.# .# #.# ._#.# ......h.. h.# ..h# ..##########  :i` 9. #.###### # ###....# ## ## #P##### #.#...#.#......†#.###.#.....#.#.#.h :i3a 9.h :it X4 :i########+#####.###...........########.# .......# #.# .# #.# ._#.# .h h.# ..h :im# ..########## . #.###### ## ###....# ##. ## #P.####### #.#....#.#......†#.####.#.....#.#.# :ij,#.##.##.#.#.... :iG.h :i  :ig!%5 :iW1 :i4 :ig...........########.# .......# #.# .# #.# ._#.# .. hh# ..h........# ..########## . #.###### ### ###....# ##.. # #P.P######## #.#.....#.#......†#.#####.#.....#.#.##.##.##.#.#....####.##.#......#.h.h :isX6 :ij{ .......# #.# .# #.# ._#.# .. h# ..h......#  :i| ..#########h# . #..###### #### ###....# ##..P # #P.P######### #.#......#.#......†#.######.#.....#.#.#### #.##.##.#.#....#####.##.#......####..##......).# :i} G.h :i7 X7:iW5E.h:i>@9 (0.9:izE:iG+ _You swing at nothing.:i~ u1---=8.8:i] :i] j _You barely miss the jackal. The jackal bites you. x2:i=w2=--9.7:i!:iw _You closely miss the jackal. The jackal misses you.:ic:icW0--70.6:ij:ing _You barely miss the jackal. The jackal bites you.:i(  You hit the jackal.  The jackal is severely wounded.:i '1.5:iW$:i(L _The jackal misses you.:io.H .  You hit the jackal.:i:s--412.4:iJ` _You kill the jackal!:i 3:i :iV H _No target in view!:iT  _No target in view!:i/ .# #.# .# #.# ._.## .# .# h........# ..h.......# ..##.# . #.######  ###.# ##.. ##.# #P.P ####. # #.......# #.#......†#. #.#.....#.#.####  #.##.##.#.#....#  ####.##.#......#:i  ###..##......).# :i:i;-3.4 (1.0 _:i:ib :iH w Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air17% 1  b - Tukima's DanceHexes9% 3  c - GloomHexes/Necromancy 21% 3  d - Cause FearHexes28% 4 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:i :iu ..................# #.#santiago the Vexing..................# #.#Poltergeist......._..........## .#Health: 20/24 ====================----...................#Magic: 6/6========================h..................#AC: 2Str: 4..h................#EV: 11Int: 19..#########........#SH: 0Dex: 14.#........###### ### XL:  3 Next: 41% Place: Dungeon:2###@..........# ##.. Noise: ---------  Time: 1473.4 (0.0)##..........# #P.P a) +1 dagger####.......###### Nothing qu:iG&ivered# #.......#..... Fly #.#......†#.#####.#.....#.#.#### #.##.##.#.#....# ####.##.#......# ###..##......).# The jackal is severely wounded. _The jackal misses you.You hit the jackal. _You kill the jackal! _No target in view! _No target in view!:im  Okay, then.:i:i. _:i: ######## #.# .# #.# ..#.# _# .# ........# h........# ..h........# ..#########.# . #.###### ###.# ##...:iC.# #P.###.##### # #.......#.... #.#......†#. #.#.....#.#.## #.##.##.#.#.... ####.##.#......:i*:i^_1=4.4 (1 _:i:i:iyK ########+### #.## ######## #.# .# #.# ..#.# _# .# .......# h........# ..h........# ..#########.# . #.###### ###.# ##...# #P###.#### # #.......#... #.#......†#. #.#.....#.#.## #.##.##.#.#5:i5  #... ########+### #.# ######## #.# .# #.# ..#.# _# .# .# h..# ..h........# ..#########.# . #.###### ##.# #...# ###.### # #.......#.. #.#......†#. #.#.....#.#.#:iY< :i= %6:iA :iD :iu:iv:iBw:i/z:i~2==:i :i?:i:ic:i:i;:i6:i%:i0:i:i:ih3==:i):i:iy:i&:iC,:ij:i:il:i:ik _You start resting.HP restored.:iT:i,85.4 (9:i`n4==6.4 (1:iť0.0) _:i):i j I:il :iGo h  A jackal comes into view.:iov  # #+### ##. .# #. .# #. .# #. ._.## . .# h.# ..h.:iw .# ..#.# . #..###### ###.#  ##.# ####.h   jackal (asleep) # #.#. #.#......†#. #.#.....#.#.:iQ ,0.0):ig 17.4 (1 _:i :i :io  # #+### ## .:i8 +# # .# # .# # ._.##  .# h.# ..h..# ..#.# . #........###### ###..:i W.# ##...# ####. # #.# #.#......†# #.#.....#.#:i;8:i:iw:i7r Z # #+###  .#  .#  .#  ._.## .# h.# ..h.# ..#:iNs `.# . #........ ###... ##. ####. hh 2 jackals (asleep) # #. #.#......† #.#.....#.:it @.h:iU{ Sh1 asleep):i| %9:iT :i] :iS.#+### #.##.##.##._.###.#.h.#.h.#.#.# . #........ ### ## #### # # #.#...... #.#.....#:i|U.h.h:iF\Mh:i\B=90:ie:idh .#+### #.# #.# #.# #._.###.#.#:iBio.hh.#.#.#h . #. ### ## ####h 3 jackals (1 asleep) # # #.# #.#.....:ik;.h:i0m;.h:is:ikt%1:iy:i^|W _You encounter a jackal.:ix:iy:i:iʀ4=2.3 (0.9:iɅ:i܈ _You hit the jackal but do no damage. The jackal closely misses you.:iyuo h.  You hit the jackal.:i}C  The jackal is lightly wounded.:i~Z3-3.1 (0.8:i:ilb _The jackal misses you. The jackal bites you.:i|.#+### #.#:ih}  #.# #.# #._.## ##.# ......h.# ......h.# ....#.# :i~h . #.####.##.####. 2 jackals# #.#.#.#.#.....#:iX;.h:i=.h:i  The jackal attacks as it pursues you! The jackal barely misses you.:i,4.1 (1.0:i:i֐> _The jackal bites you but does no damage.:i  You hit the jackal.  The jackal is moderately wounded.4=:i%5.0 (0.9:i:i] _The jackal closely misses you. The jackal misses you.:i  You hit the jackal.  The jackal is heavily wounded.:iU1---9:if:i.i _The jackal barely misses you. The jackal bites you.:i{ The jackal is heavily wounded. _The jackal barely misses you. The jackal bites you.  You hit the jackal.  :i| The jackal is heavily wounded.The jackal bites you. x2  The jackal bites you but does no damage.14----------6.8:i$ :i1 + _The jackal bites you.:io  You miss the jackal.The jackal is heavily wounded.The jackal bites you but does no damage.:i'7.7:i":i:(S _The jackal barely misses you.:i  You hit the jackal.  The jackal is severely wounded.2---------8.6:iU:i4i _The jackal barely misses you. The jackal bites you.:i' _You are too injured to fight recklessly!:i H .  You hit the jackal.:i1*    jackalYou kill the jackal!:i- f3=-5:iK. 9.4 (0.8:i84 :i6 S _The jackal barely misses you.:iv  :iwCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iX  santiago the Vexing .########+###  Poltergeist #...........########  Health: 13/24 =============----------- #..................#  Magic: 4/6================-------- #..................#  AC: 2:iY,Str: 4 #......._..........##  EV: 11Int: 19 ##...................#  SH: 0Dex: 14 .......h.............#  XL:  3 Next: 45% Place: Dungeon:2 ........@............#  Noise: =--------  Time: 1499.4 (0.0) ....#########........#  a) +1 dagger h . #........#### Nothing quivered ###.......... Fly  ##......... ####...... h   jackal:i|Z" # #...... #.#...... #.#.....# _The jackal barely misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line:iZBAim: a jackal (chance to affect: 63%):i/santiago the Vexing.########+###Poltergeist#...........########:iHHealth: 13/24 =============-----------#..................#Magic: 4/6================--------#..................#AC: 2Str: 4#......._..........##EV: 11Int: 19##...................#SH: 0Dex: 14.......*.............#XL:  3 Next: 45% Place: Dungeon:2........@............#Noise: =--------  Time: 1499.4 (0.0)....#########........#a) +1 daggerh .:i#........#### Nothing quivered###.......... Fly ##.........####...... h   jackal# #......#.#......#.#.....# :i_The jackal barely misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  :i^vPress: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 63%):iq:ih  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (chance to affect: 63%)  The jackal resists with significant effort.  The jackal barely misses you.500.4 (1:i|> _The jackal bites you but does no damage.:ig#  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i;=  santiago the Vexing .########+###  Poltergeist #...........########  Health: 13/24 =============----------- #..................#  Magic: 2/6========---------------- :iҬ#..................#  AC: 2Str: 4 #......._..........##  EV: 11Int: 19 ##...................#  SH: 0Dex: 14 .......h.............#  XL:  3 Next: 45% Place: Dungeon:2 ........@............#  Noise: =--------  Time: 1500.4 (0.0) ....#########........#  a) +1 dagger h . #........#### Nothing quivered ###.......... Fly  ##......... ####...... h   jackal # #...... #.#...... #.#.....# _The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to:iy list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 63%):iLsantiago the Vexing.########+###Poltergeist#...........########Health: 13/24 =============-----------#..................#Magic: 2/6========----------------#..................#AC: 2Str: 4#......._..........##:ik1EV: 11Int: 19##...................#SH: 0Dex: 14.......h.............#XL:  3 Next: 45% Place: Dungeon:2........@............#Noise: =--------  Time: 1500.4 (0.0)....#########........#a) +1 daggerh .#........#### Nothing quivered###.......... Fly ##.........####...... h   jackal# #......#.#......#.#.....#Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iϣAAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 63%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.:iYContam: 12% 1.4 (1:iߩ:iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 63%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The jackal closely misses you.:i+  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :i "  santiago the Vexing .########+###  Poltergeist #...........########  Health: 13/24 =============----------- #..................#  Magic: 0/6------------------------ #..................#  AC: 2Str: 4 #......._..........##  EV: 11Int: 19 Contam: 12%  :i6$g##...................#  SH: 0Dex: 14 .......h.............#  XL:  3 Next: 45% Place: Dungeon:2 ........@............#  Noise: =--------  Time: 1501.4 (0.0) ....#########........#  a) +1 dagger h . #........#### Nothing quivered ###.......... Fly  ##......... ####...... h   jackal # #...... #.#...... #.#.....# _The jackal closely misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 63%) :isantiago the Vexing.########+###Poltergeist#...........########Health: 13/24 =============-----------#..................#Magic: 0/6------------------------#..................#AC: 2Str: 4#......._..........##EV: 11Int: 19 Contam: 12% ##...................#SH: 0Dex: 14.......*.............#XL:  3 Next: 45% Place: Dungeon:2........@............#Noise: =--------  Time: 1501.4 (0.0)....#########........#a) +1 daggerh .#........#### Nothing quivered###.......... Fly # :i#.........####...... h   jackal# #......#.#......#.#.....# _The jackal closely misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 63%) :ivh(asleep)  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 63%)  The jackal looks drowsy... :i 18h :id2Y 5 -2.4 (1 :i9 :ij;k _You feel bolstered by spreading misfortune. :i  .  The helpless jackal fails to defend itself.  You impale the jackal!! :iN .4=50-3.3 (0.9 :i% J _You kill the jackal!!:i!:i!:i!:i0!:i!:iX!:i!:iw!:i!:il!:i۲^5==!:i!:iM0!:i!:i98% !:ic!:i&!:i!:i>1====6!:ix!:i!:iP6==442!:i3!:iM1!:i!:iW _You start resting.!:i!:i014.3 (11.0)!:ibF====!:i!:iK _Your magical contamination has completely faded away.!:i\ !:iW !:i !:i !:i/ a=3!:i W _You start resting.!:i! #7!:i! C= 2 !:i" !:i4% !:i% !:i& !:i( !:iY) !:i[. X!:i/ !:iC0 &18!:i0 ~==2====!:i1 !:iR3 !:i3 !:i{4 !:iC6 !:i6 !:iq7 !:i#9 !:i*: ,!:i< !:i%= 9======!:i> !:i @ !:i@ !:ijA !:iD !:iwD !:itE !:iXG !:iG !:ioH !:iJ !:i;K i20==!:i#L !:i N !:iN !:iQ ,!:i 3====!:i !:iL 1==!:i !:i !:i !:i/ <====!:i# !:i !:i !:i !:i !:i h2==!:iՔ !:i\ B!:i, !:iz !:iA !:i !:iZ !:i !:i? !:i l=4====!:i !:i7 !:i K3=!:ir !:i; !:i !:iC !:i !:iX !:i !:i !:iM <====!:iI !:i _You feel your existence waver again.HP restored.!:i !:i" -44.3 (30!:i R4==!:id +5.3 (31 _!:i !:ie ":ia":ihb":ib":ie":i.f":i jX":ik":i+l":il":in":i^o9=":ip":iq":iarP5====":i9s":iu":izu":i9v":iPx,":iy":i:{,":i|":i}":i7~<====":i":iL,":i":i,":iDŽ":it":i":i":iӉ,":i",":i":i":iÏn _You start resting.Magic restored.":i":i-59.3 (14":id6====60.3 (15 _":i":i":ij) .#+### #.# #.# #.# #._.## ##.# ...# .# ....#.# h . #. ### ## ####h   jackal (asleep) # # #.# #.#.....1.0)#:ie .#+### #.# #.# #.# #._.###.#...#.#.#.#.h.. #.. ####:i:g ## #### # # #.# #.##:in#:i>o%2#:is#:iu#:i  .#+### #.# #.# #.# #._.###:i #.#...#.#!.....#.#.h.. #.... ###... ##.. ####. # # #.# #.##:it #:i %3#:i? #:iV [ _Found a fuming blue potion.$:in .#+### #.# #.# #.# #._.#.....$:in].!.....#..h..) #.... ###.... ##..... ####...... # #....... #.# #.#$:i====4 _Found a shortbow.$:iI ,.########+### #...........####### #........ #. #$:iݔ _.######.......#.#.!....@##########...h..)# ##.......# ###.# ###.. #####.. # ##.. #.#... #.# #.##$:i ;5$:i0 $:i %:iB .#+### #. # #%:i)C #._ ###### #.. # #.!...@.## #...h..)# # #.# ###.# ###. #### #.. # # #.. #.# .. #.#%:iSD@ #.%:iUQ6%:i-b%:iVk .#+### #.%:i( # # #._ ###### #.. # #.!..@..## #...h..)# # #.# ####.# ###.  #. #  #.. #. .. #. #.%:iq%:i%7%:i%:i=%:i)  %:iD+ †The helpless jackal fails to defend itself.  You impale the jackal!!%:i 3 S%:i6 448.2 (0.9%:iUD ` _You kill the jackal!&:id&:it&:i&:i&:i,&:i,&:ia&:i,&:iC&:i-s _f - 2 fuming blue potions (gained 1)&:i  You encounter a kobold. It is wielding a +2 dagger of venom and quiveringstones.&:i( #...........# #............ #.. #._######.... #. #. #.......######### #@..†..)# #&:i #.......# ## #.........#  ###.........  #.......... #........... K   kobold (missile, asleep) ..... K# &:i[.72.2 (4.0&:i13.2 (5 _&:iV':ikJ L#..#....#......._######...#......#.#.##########...†..)# #.#.@.....# ####...#  ###. #.':i^K #... .K##..#':iT K)KThe kobold shouts!':iY R(((((':i" @.....':i a3-==4.2 (1':i ':i7 D _The kobold throws a stone. The stone hits you.):iho#.#......._######.):i2p.#......#..#.########## #...†..)# #.....#.......# ####...#  ###.. #.#......K### ...#.......#####):imq7K.):ix):iKy.--5):ij):i*:iO>#.#.. #._#######..#..........*:iPv #.......#########.# #...†..)# #.......## ###..#...# ##.###.###. ##..... #K.....######...# #.......######*:i6R8K.*:i8Z*:iZ@--6*:i`*:i$b+:iY#.#.#._.######.#...#..#.##.# #...†..)# +:iZ)#.....#.# ###.#.# ##.###.. ##.# #.....K.#...#...##..# #.##### #+:i&\4K.+:i~c+:iyd%7+:ij+:i6l+:izm#.#..#......._.######........#...#...#.##.# #...†..)# #.....#.# ###.#.# ##.###... ##....K....... # ##.#.#.#.#.##.#.# #.##### #+:i6K.+:i+:i[S4=8+:i(+:i+:i\  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,:i0+,:i #................. santiago the Vexing #................. Poltergeist #......._......... Health: 24/24 ======================== ,:i86######................. Magic: 4/6================-------- #...................... AC: 2Str: 4 #...................... EV: 11Int: 19 #.......#########...... SH: 0Dex: 14 ,:i# #...†..)# #...... XL:  3 Next: 54% Place: Dungeon:2 ....#.....@.# ###.... Noise: ---------  Time: 1578.2 (0.0) #.......*.# ##... a) +1 dagger ###.....K..... #### Nothing quivered #............ # # Fly  #............. #.# ............... #.# K   kobold (missile) ..........###### #.# ..........# ### .......##### ###Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of venom ,:i3:and quivering stones (chance to  affect: 63%),:i#................. santiago the Vexing#................. Poltergeist#......._......... Health: 24/24 ========================######................. Magic: 4/6================--------,:i#...................... AC: 2Str: 4#...................... EV: 11Int: 19#.......#########...... SH: 0Dex: 14# #...†..)##...... XL:  3 Next: 54% Place: Dungeon:2....#.....@.####.... Noise: ---------  Time: 1578.2 (0.0)#.........###... a) +1 dagger###.....*.....#### Nothing quivered#............# # Fly #.............#.#...............#.# K   kobold (missile)..........#######.#..........####[1,:i47;8H.......########Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of venom and quivering stones (chance to  affect: 63%),:i,:i$8K.,:i[.,:i/*9.2 (1,:i6,:i`9Sonfirm with . or Enter, or press ? or * to list all spells.,:i9Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +2 dagger of venom and quivering stones (chance to  affect: 63%) _The kobold resists with significant effort.-:i  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-:i #................. santiago the Vexing #................. Poltergeist #......._......... Health: 24/24 ======================== ######................. Magic: 2/6========---------------- #...................... AC: 2Str: 4 #...................... EV: 11Int: 19 -:iT#.......#########...... SH: 0Dex: 14 # #...†..)# #...... XL:  3 Next: 54% Place: Dungeon:2 ....#.....@.# ###.... Noise: ---------  Time: 1579.2 (0.0) #.......K.# ##... a) +1 dagger ###........... #### Nothing quivered #............ # # Fly  #............. #.# ............... #.# K   kobold (missile) ..........###### #.# ..........# ### .......##### ###Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  -:iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of venom and quivering stones (chance to  affect: 63%)-:iu#................. santiago the Vexing#................. Poltergeist#......._......... Health: 24/24 ========================######................. Magic: 2/6========----------------#...................... AC: 2Str: 4#...................... EV: 11Int: 19#.......#########...... SH: 0Dex: 14# #...†..)##...... XL:  3 Next: 54% Place: Dungeon:2....#.....@.####.... Noise: ---------  Time: 1579.2 (0.0)#.......*.###... a) -:i![0;10;1m+1 dagger###...........#### Nothing quivered#............# # Fly #.............#.#...............#.# K   kobold (missile)..........#######.#..........####.......########Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of venom and quivering stones (chance to  affect: 63%)-:i1.K, asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +2 dagger of venom and quivering stones (chance to  affect: 63%)  The kobold looks drowsy...-:iP9K-:iQR 5 80.2 (1-:iW-:iZk _You feel bolstered by spreading misfortune.-:i )The helpless kobold fails to defend itself.  You impale the kobold!!-:iv661.1 (0.9 _You kill the kobold!.:ixa .._######...................##########†..)# .:iy....#.......## #.. ####............. #### .... # ........######.# .:i.:iP,2.1 (1.0.:iԊ.:i$  Things that are here:.:i\^ _a +2 dagger of venom; 2 stones.:i Pick up what? 2/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger of venom Missiles (select all with ()b - 2 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]/:imv  a + a +2 dagger of venom[Enter] accept (1 chosen)/:ip /:i /:if #................. santiago the Vexing#......._......... Poltergeist######................. Health: 24/24 ========================/:i b#...................... Magic: 2/6========----------------#...................... AC:  5  Str: 4#.......#########...... EV: 11/:i֑ -Int: 19/:i # #...†..)##...... SH: 0Dex: 14/:is ....#.......####.... XL:  3 Next: 56% Place: Dungeon:2#.......@.###... Noise: ---------  Time: 1582.1 (0.0)###............. #### a) +1 dagger/:i #.............# # Nothing quivered/:i #.............#.# Fly /:iޒ >...............#.#/:i B..........#######.#/:i n ..........####/:i: b .......#####/:i_ ?### #.#/:i   _You feel bolstered by spreading misfortune./:iד eThe helpless kobold fails to defend itself.  You impale the kobold!! /:i W_You kill the kobold!Things that are here: /:i. I_a +2 dagger of venom; 2 stones/:iԠ /:i *3.1 (1/:i /:i 8 _c - a +2 dagger of venom/:iܭ 0:i z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 1:in1:i}q$1:iqAdjust which item? Hand Weapons (go to first with )) 1:iqb a - a +1 dagger (weapon)  c - a +2 dagger of venom 1:iq`Armour (go to first with [) 1:i rC b - a +1 cloak (haunted)2:iҁ2:if#................. santiago the Vexing#......._......... Poltergeist######................. Health: 24/24 ========================2:i$#...................... Magic: 2/6========----------------#...................... AC:  5  Str: 4#.......#########...... EV: 11Int: 19# #...†..)##...... SH: 0Dex: 14....#.......####.... XL:  3 Next: 56% Place: Dungeon:2#.......@.###... Noise: ---------  Time: 1583.1 (0.0)###............. #### a) +1 dagger#.............# # Nothing quivered#.............2:ivG#.# Fly ...............#.#..........#######.# ..........#### .......######## #.# Things that are here: _a +2 dagger of venom; 2 stones _c - a +2 dagger of venomAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +2 dagger of venom  2:iAdjust to which letter? (? for menu, Esc to quit)2:i#2:i8c2:i 2:i  _a +2 dagger of venom; 2 stones _c - a +2 dagger of venom(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +2 dagger of venom  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 dagger of venom; c - a +1 dagger (weapon)2:iOWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +1 dagger (weapon)  a - a +2 dagger of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip 2:i" 2:iL 2:i #................. santiago the Vexing#......._......... Poltergeist######................. Health: 24/24 ========================#...................... Magic: 2/6========----------------#...................... AC:  5  Str: 42:iQ #.......#########...... EV: 11Int: 19# #...†..)##...... SH: 0Dex: 142:iw ....#.......####.... XL:  3 Next: 56% Place: Dungeon:22:i #.......@.###... Noise: ---------  Time: 1583.1 (0.0)2:i ###............. #### c) +1 dagger2:i #.............# # Nothing quivered#.............2:i y#.# Fly ...............2:i4 I#.#..........######2:iV {#.# ..........####2:iv o .......########2:i _ #.#  2:i E_a +2 dagger of venom; 2 stones 2:iۛ _c - a +2 dagger of venomAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 2:i 5c - a +2 dagger of venom  2:i. Adjust to which letter? (? for menu, Esc to quit) _a - a +2 dagger of venom; c - a +1 dagger (weapon)2:iX {  You unwield your +1 dagger.  Your +2 dagger of venom begins to drip with poison!2:i z4.1 (1a) +2(venom)2:i 2:i 7 _a - a +2 dagger of venom (weapon)2:i.2:ih.2:i"02:i32:i'7,2:i8,2:i92:i<2:i=942:i>2:i)A2:iAV3====2:iC2:iE2:iF2:iG2:iJ2:iK2:iL2:iO2:i3P2:iQ2:ihT2:iT<====2:i(X2:iX2:iBY932:iZ2:i{]2:i]2:iT_2:ia2:i;b2:ic2:if2:if0 2 2:izh2:iks _You feel your existence waver again.2:iLl2:im2:io2:iRp:4====2:iip2:iq2:i4t2:idt2:iu2:iQy,2:i{z2:i,},2:i?~2:i2:i<====2:if2:i#,2:iȅ2:i)2:iY2:i%2:i2:iˌ2:i2:i12:io2:i2:i{2:iҕ2:iz2:i2:iJ:5====2:ip2:i2:i,2:i2:i2:iӢ2:ij2:i2:i!2:i2:i=2:ip<====2:i2:i2:i2:i2:iܳ2:i%2:i2:i2:iE2:i(2:ib2:i2:i^2:iϼ,2:i2:i,2:iqG6====2:i2:i2:iB2:i2:i2:i2:iu2:ig2:i2:i42:i2:i2:i2:iz<====2:i2:iN2:i2:i 2:i2:i2:i2:i 2:i82:ii2:iD#............# #.......#########........# #...†..)# ###### ...#.......# ####.......(.###############..........# ####.#................# # #.2:iI#................# #.#......†..............@...# #.#.....#624.1 (40.0)  ..........######...# #.##.##.#...........# ...# ####.##.#. .......##### .<.# ###..##...#### ..## #.######.>2:i ..#####'### ## ..##......### #####.....'.#...#.....#.#...2:i2:i02:i+5.1 (412:i2:i; _Found an escape hatch in the ceiling.3:i$ 33:i% 3:iw) 3:id+ 3:i. ,3:i$/ 3:iP1 3:i1 3:i2 3:i5 3:i7 3:i7 3:in8 3:i7: 3:i; 3:i-< 3:i< 3:i{@ 3:i]B 3:iB 3:iC 3:iE 3:iH 3:iYH 3:i^I 3:icK 3:i0M 3:iM 3:iN 3:i=P 3:i[R 3:iR 3:iS 3:iU 3:i_W ,3:iW 3:iY 3:iY 3:iY 3:iZ 3:i^\ 3:iq^ B3:i` 3:i1a 3:ia 3:ide E _The butterfly leaves your sight.3:if 3:i7g 3:ih 3:ii 3:il I3:im 3:i7o 3:io 3:io 3:izp 3:iNq 3:iq 3:iq 3:ir 3:iht 3:it 3:iu 3:i_w 3:i,z  You encounter a goblin. It is wielding a +0 club.3:i  ..b #......##......### .... #...######.....'.# ##...##...# #.....#. .#...#..### #...>.#.# .#...##.# #.#.....#.#3:i  .#.. #.# #.#[....#.' .#. #.# ########### .# #.## 3:iN . #@## ........##3:i  .######.## 3:i 0.#.P #.# .#. #.#3:iՀ .# #.#g   goblin (asleep)3:i7 . #.#.g# 3:i -40.1 (153:i 21.1 (16 _3:iQ 3:iՎ 4:iy .. #...######.....'.##...##...# #.#...#..##>#.# #.#.... #.['.#. #.##########.#. #.#.######........#######.P  4:iy #. .# .  .g##4:i+ F2.0)4:i 4:i 5:ib&##...##...# #.#...#..##>.#...##.# #.#.....#.. ['.#. ###########.. #####.......######.#.P  5:iɔ.#. .#   .g## 5:i25:i՚%35:i 5:i5:i*.#...#..##>#.# #.#.....#.. ['.#. ##########.#.. .#####........######.P    5:i*S  .g## 5:i15:i92%45:i 75:i85:i%#.# #.#.... [' ##########. ####......######.P      .g##5:i*5:iJ+%55:i05:i25:i$ [' ##########. ####......######.P      .g### 5:i#g.5:iRg5:i%65:i5:i65:ik z1---=7.0 (0.95:i 5:i n _You miss the goblin. The goblin hits you with a +0 club.5:iqj )You hit the goblin.5:i' 5:iN---88 (0.85:i5:iJ _You kill the goblin!6:i36:i6:i2w2=6:i(6:i+O=6:i3,6:i93=6:i ;,6:iW;6:i<6:i=6:i=6:i?6:i?#46:i?E==6:iwA6:iC1 _HP restored.6:i2E6:i@F36:iH$  Things that are here:6:iK_  a +0 club; a goblin corpse6:iL6:iqM _6:i(N6:iO6:iQ6:iQ6:iR6:i U6:iV6:i W2=6:iW6:iY6:iZ6:iZ6:i[6:i]6:if6:ig,6:ih6:iuk6:im6:i/n6:i,o6:iq6:iCt6:it6:ipu6:i[v6:imw6:iw6:i`x6:iNz6:iE{6:i|6:i~6:i+6:ij6:i6:i6:i6:iz6:ih,6:i6:iϋE _The butterfly leaves your sight.6:i6:i6:i<6:i 6:iG6:i6:ia6:i6:ii6:iњ6:iΛ6:im6:is6:i֦6:i6:ic6:i6:i~6:i:6:iij6:iJ6:in6:iɷ6:iV6:i6:if6:iϿ6:i46:i6:i6:iS6:i?6:i6:iE6:i6:i6:in6:i6:i6:i/6:i6:i6:i6:i,6:i;6:i6:i6:ix6:i6:i\6:i6:i6:i,6:ig6:i,6:i~6:i6:i6:in6:i 6:i6:i6:i6:i,6:iC#! .................######..................#.......# ####### #....6:i# #.......###....P## #....#.......##.......###....#.......#...b.....##...#.......#######...##...##.............#...#..####......@#####.#...##.#-81.8 (34.0)6:i#]######..#...#.#...##.##.###.P#.#..###.#. #...#.#...##.#6:i $#.######.######.##...............#6:i6$#.######.######.##[ #...#.#.P.##.###..#.#.P###.#6:i%Eb.6:i&7.b6:iy,6:i,E-2.8 (356:i29b6:i5H _Found a ring mail.7:iQ7:ieR7:iaT7:iW7:i>X1b7:i Y?b.7:idY.b7:iY7:ic]37:ica7:ih7:ij7:il7:il7:iAn7:ip7:ir7:is7:i}w,7:iy7:iz7:i>{7:i}7:i7:ih7:i7:i7:iD7:i7:ir7:i<7:i7:i7:ix7:i}a  You see here a +0 ring mail.7:i7:i7 _7:i7:i7:i7:i7:i7:iϘ7:ic7:i7:iz7:i8a  You see here a +0 ring mail.7:ik7:iԢ _7:iϣ7:i_7:i7:i7:i7:i7:i7:i7:ic7:il7:i7:iɳ7:i\,7:iG7:iE _The butterfly leaves your sight.7:i7:i7:iG7:ih7:if7:i7:iC7:i7:i7:i7:i7:iD7:i7:iEB7:iX7:i77:i1,7:iX7:i,7:i7:iiB7:i7:iX7:i7:i*,7:i7:iy$7:iU&,7:i'7:i-7:i07:i07:i227:i47:i77:i77:i97:i =7:iI7:iJ,7:i=L7:iN7:iR7:idR7:i(T7:iV7:idZ,7:i\7:ixb7:ib7:ic7:ife7:i)h7:i0k7:ik7:im7:io7:iBs7:is7:iRu7:ix7:iz7:iz7:i|7:iԀ7:i7:i77:i]7:i7:ic7:i7:i47:i#7:iM7:i7:i7:i 7:i 7:iG7:i7:i7:i~7:iِ7:iL7:i7:it7:i–7:ic7:i7:iϚ7:i7:iQ7:i7:i7:i˞7:i_7:iw7:i7:i֢7:i7:if7:i,7:iQ7:i7:iR7:iư7:i7:iq7:i67:i7:i97:iʼ7:ib7:i7:ip7:i7:in7:iz7:ij7:i7:i7:i7:i7:i7:i7:iy7:i7:i7:i}j  You encounter an endoplasm.7:i, J. . . .########+### 7:i #...........##### #................. #................. #@......_......... ####### ######................. ......# #...................... 7:i......# #...................... ......# #.......#########...... 7:i!$#####.#####...†..)# #...... J   endoplasm (asleep) #...#.....#.......# ###.... #...#####.......(.############... 7:is#.PP#...###................# ####7:i-737.8 (57:i28.8 (56 _7:iR7:i8:iנo#.J.. .########+### ######. #._ ####### ######...................... ......# #.......######## #####.#####...†..).......#.......# ###...#####.......(.############...8:iyF9.8 (1.0)8:iM8:iO .#.##J.... .########+### ######. _ ####### ######.................... ......# #.......######## #####.#####...†..).......#.......# ###.8:i8:i&408:i8:iz8:i) ##. #.#+###J.....b...... .......########+### ######. _ ####### ######......8:i `..........b   bat (asleep) ......# #.......######## #####.#####...†..)..8:iQ 8:i> %18:iȭ 8:i T _You encounter a bat.8:i\n L### ..... ##... ..... #...##+###J....######+b........?.... .......@########+### ############# # #. #_ ######## ######......# #............# #............... .......# #.......#########8:i\t 8:iu %28:i} 8:i~ d _Found a scroll labelled YDDAOT LIPS.9:ib4{<.b#### ......####........... #....##+###J.. .######+b..?.... ........########+### ########...........#####9:iP5|.......... #......._ ######## ######.......b 2 bats (asleep)...........9:iB;39:iF9:iIT _You encounter a bat.9:i!(#######^.....<.b### ......####.....##........... #.........##+###J.........######+b..?.... ........########+### ########..#####........ #......._ ######## ######......9:iEX49:i .  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!9:i#pbb 2 bats9:i7%5625.7 (0.99:i*9:i,M _You kill the endoplasm!9:iX   ^.....# #< .....b#  ......# ###.....##. . #..##+###..######+.b.?.....#+####.. #.. #... #......._# ######..... #.# #9:i B6.7 (1.09:i 9:i 9:i%   ^.....# # .....b#  ......# ###.....##. .. #..##+###..######+.b.?....K.#+####... #... #..... #......._K   kobold (asleep)  # ######.....  #.# #9:i0 9:i1 %79:i'>  _You encounter a kobold. It is wielding a +0 dagger.::i  ^.....#  .....b#  ......# ###.....##. .... #...##+###.#.######++...b.?....#K.#+####... #.... #.. #......._ # ######.... #.# #::i5=b..b::iWb1 asleep)::i[3-=8::i::i' _The bat hits you.::ib.::iB9.6 (0.9::ib _You barely miss the bat. The bat hits you but does no damage.::i^.....#  .....b# ......####.....##.# ............. #.....##+###. #....b.....######+ +.....@......?.... #K########+### ###########...........# #..... #... #......._   bat######### ######....... #.......# #.... #.# #::im6.b.b::i۰::iu-50.6 (1.0::i::iԹ: _The bat hits you but does no damage.::i G †  You hit the bat.::i K   kobold (asleep)::i N-41.4 (0.8::i ::i\ G _You kill the bat!::i' ? ^.....# .....b# ......# ###.....##.## ........... #...##+###. #......†...######+ +.?.... #K.#+ #.::ia  #.. # #._ # ###### #.# # #.# #::iڮ J-2.4 (1.0::iȲ ::i( ;:i;\ ^.....# .....b# ......# ###.....##.## ............ #....##+###. #......†...######+ +.?.... #K.#+ # # # #._ # ###### #.# # #.# #4=-3;:i4* ^.....# .....b# ......# ###.....##.## .. #... ......##+###. #......†...######+ +.?.... #K.#+ # # # #._ # ###### #.# # #.# #;:iF1;:i2%4;:i/7;:i8;:i.  ^.....# .....b# ......# ###.....##. ## . .......+ #.;:i V ......##+###. #......†...######+ +.?.... #K.# # # # #._ # ###### #.# # #.# #;:i ;:i+ ;:i[, %5;:i-5 ;:i7 ;:iUq )The helpless kobold fails to defend itself.  You impale the kobold!!;:ix S;:i{ P=66.3 (0.9;:ir ;:iĀ J _You kill the kobold!;:i>3<:is<:iUH _No target in view!<:iԖ<:i93<:is<:i<:i: _<:iL<:iO<:i<:iY<:i3<:i<:i<:i<:i<:i<:i<:i<:i<:iWe  A bat comes into view.<:i^.....# .....b# ......# ###.....##. ######## .......... <:i.......+ #......... ......##+###......... #......†...######+ +......?.... #).........########+### #####.....##<:i_#.....#.....#......._..... b   bat (asleep)######### ######.....#.......# #.....#.......# #.....<:i!<:i.60.3 (4.0<:i11.3 (5 _<:i<:i<:i  #####^.....# #.....b# # ......#  ###.....##. ######## .. .......+ #. ......##+###......... #......†@..######+ +...?.... #).........########+### ###########.....####.....#......... #......._######### ######.....  #.# #.<:i <:i *2.3 (1<:i <:i =:i#..........# #####^.....# #<.....b# ## ......#  ###.....##. ######## .. .......+ #. ......##+###@........ #......†...######+ +...?.... #).........########+### ###########....#####......#......... #......._ ######### ######=:i=:iu%3=:i6=:i"=:i5q#.#.....# #......##.....# #######.^.....# #<......b# ### ......#  #.####.....##. #########..... .......+ #. ......##+###......... #......†...######+ +.....?.... #).........########+##############...######...#......... #._4=:i/u=:i9v=:i̡#########+.....# #.# #.....# #.........#+##.....# #########....^.....# #<..........b# #### .......#  #.####.....##.##########.....  .......+..###.......##+###..........=:i#......†...######+#+............?....#).........########+### ###########..#######..#..=:i>=:i%5=:im=:i=:i #S....# ######### +.....# #.# #.....# #..........#+##.....# ##########....^.....# #<............b# #####.!........# # #.####..@..##.# #########..... .......+..###.  ......##+###...........#......†...######+##+............?.... S   adder (asleep)#).........########+### b   bat (asleep)###########.########.  You encounter an adder.=:iE [40m6 _Found a blue potion.=:i########S....# ########## +.....# #.# #.....# #...........#+##.....# ###########....^.....# #<.......b# #####..!......@.# ## #.####.....##.# ########........ ......+..###.. ......##+###...........#......†...######+###+....?.... #).........########+##############.########=:i;7=:i_>:i .  The helpless bat fails to defend itself.  You impale the bat!!88.2 (0.9>:i] _You kill the bat!>:i ## #######.  #S....# ######### +.....# # # #.....# #........ ..#+##.....# ##########....^.....# #<.. ..#### .!........# # #.####.....##.# #########.......+..###........##+###...........# #......†...######+### +............?.... #).........########+###>:io>:iGI9.2 (1.0>:i ## #######.#  #S....#. ######## +.....# # # #.....# #....... ..#+##.....# #########....^.@...# #<..#..#### #.!........#  #.####.....##.#  #########........+..###........##+###...........# #......†...######+### +...?....>:iBY70>:iL ? #>:iy ######.# #S....#. ######## +.....## .........#+###########....^<...####!...  #.####.....##.#  #########.......+..###.........##+###...........#†...######+###>:i ;1>:iM >:i >:i>  #######.# #S....#.# ######## +.....## .........#+###########....^<..#..####!... #.####.....##.#  #########......+..###.........##+###...........>:iA ;2>:i H >:iPI ?:iˮ ########.# #S....#.# ######## +.@...## .........#+##########...^<..#...#####.!...  #.####.....##.#  #########......+.. SSThe adder hisses angrily.3-===3 _The adder barely misses you. The adder bites you.?:iy4=--4.1 (0.9?:iE?:iy _You closely miss the adder. The adder barely misses you.?:il--5.0 _You miss the adder. The adder bites you but does no damage.?:it 0----9 _You barely miss the adder. The adder bites you.@:i  (very poisoned)You hit the adder. The adder is poisoned.  The adder is moderately wounded.@:i_'6.8@:i @:iM_The adder closely misses you.@:i  extremely poisoned)You hit the adder. The adder looks as sick as possible!  The adder is severely wounded.@:i@:i6%7.6 (0.8@:im@:i'K _The adder misses you.@:i .  You barely miss the adder.The adder is severely wounded.@:i(@:i 1=---958.5 (0.9 _You kill the adder!@:i@:ici _Your Fighting skill increases to level 2!A:iA:ib  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.6  -1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   h - Hexes   4.4   2.5  +4      A:i i - Ice Magic   1.0   1.7  +1  c + Short Blades 2.5   2.5  +1       d - Long Blades   1.2   1.0   0               e - Dodging   2.1   2.5  +1      A:i| f - Stealth   4.4   2.1  +5              A:i                                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhancA:i9ed|base level  [!] training|cost|targetsB:i  a * Fighting   2.0B:i o a - Fighting   2.0C:iZ > h + Hexes 4.4D:ig# D:i * D:iU0 santiago the VexingPoltergeistHealth: 21/24 =====================---Magic: 6/6========================AC: 2D:i0 CStr: 4##EV: 11Int: 19#######.#SH: 0Dex: 14#.....#.# ######## XL:  3 Next: 95% Place: Dungeon:2+.@...# #....... Noise: =--------  Time: 1778.5 (0.0)D:i0 # #.....# #....... a) +2 dagger (venom)..#+##.....# ######## Nothing quivered#....^.....#D:ib1 #<.. Fly #..........######.!........##.####.....##.##########......................+..###...........The adder is severely wounded. _The adder misses you.You barely miss the adder.The adder is severely wounded. D:i^5 _You kill the adder! _Your Fighting skill increases to level 2!D:i7 D:i8 D:is= D:i?? D:i= Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice9% 2 b - Confusing TouchHexes9%3 Select a spell to describe [?] help [!]/[I] toggle spell headersE:i santiago the VexingPoltergeistHealth: 21/24 =====================---Magic: 6/6========================AC: 2Str: 4##EV: 11Int: 19#######.#SH: 0Dex: 14#.....#.# ######## XL:  3 Next: 95% Place: Dungeon:2+.@...# #....... Noise: =--------  Time: 1778.5 (0.0)# #.....# #....... a) +2 dagger (venom)..#+##.....# ######## Nothing quivered#....^.....##<.. Fly #..........######.!........##.####.....##.#:iޞ 16;2H#########......................+..###...........The adder is severely wounded. _The adder misses you.You barely miss the adder.The adder is severely wounded. _You kill the adder! _Your Fighting skill increases to level 2!E:i E:i  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air17% 1  b - Tukima's DanceHexes9% 3  c - GloomHexes/Necromancy 21% 3  d - Cause FearHexesE:i@ 28% 4 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitF:i F:iF:i& santiago the VexingPoltergeistHealth: 21/24 =====================---Magic: 6/6========================AC: 2Str: 4##EV: 11Int: 19#######.#SH: 0Dex: 14#.....#.# ######## XL:  3 Next: 95% Place: Dungeon:2+.@...# #....... Noise: =--------  Time: 1778.5 (0.0)# #.....# #....... a) +2 dagger (venom)..#+##.....# ######## Nothing quivered#....^.....##<.. Fly #..........######.!........##.####.....##.########F:i ##......................+..###...........The adder is severely wounded. _The adder misses you.You barely miss the adder.The adder is severely wounded. _You kill the adder! _Your Fighting skill increases to level 2!F:iP  Okay, then.F:iLF:iF:iD. _F:ia  _F:if XF:i_j w2=F:ij F:ij F:ik F:in ,F:iNo F:ip ,F:iq F:is F:is F:is a3==F:it F:iTw ,F:ix F:i:y F:iy F:iz F:i| ,F:i} F:iI F:i h4==F:i4 F:i F:i F:i F:i F:i F:i F:i F:i F:i F:i 9=F:i F:i5 F:iܒ F:i) F:i F:i nF:il F:i F:i F:i e##..########.#.P.#.....#.# ###.P.. +.....# #..F:iS '##### #.....# #......#+##.....# ####....^.....#......# #.@........# - #.####.....##.# F:i{ #########............... .......+..###........... F:i ......##+###...........# #......†...######+###F:iư  +............?.... #).........########+###F:i   ###########...........# F:ip 97.5 (19.0)-8.5 (20 _j - a blue potionG:iG:iG:ioG:iG:iG:iBG:iG:i G:iкG:iFG:ipG:iG:iG:iG:iG:iG:iG:iVG:iUG:iG:iG:iBG:i,G:iJG:iG:iFG:iG:isXG:iG:iG:iIG:iG:iG:iNG:iG:iG:iG:i#....^.....# #<....#..........# #####.#..........# #.####.....##.# ########............... ......+..###........... ......##+###...........# G:i7S#......†...######+### +............@......# #).........########+### ###########....######## #.......# #.......# #......._..........# ##### ######.......... ....# #............... G:i_\....# #.............G:i-808.5 (1G:i+9.5 (11G:iG:ia _h - a scroll labelled YDDAOT LIPSH:i#....^.....# #<....####...# #####...#..........# ####.####.....##.# #....... #+..###.... ###+###.....# # #......†...######+### +....# #)...########+### #####...######## #...# #......._...## ######...## #...## #...#.#.#.###...#...#...'12.5 (3.0)H:iH:ibD======3.5 (4H:iH:iȥ= _As you open the door, it creaks loudly!I:iI:iI:ivI:iI:i;,I:iI:i+@  There is an open door here.I:i I:ic _I:iI:iI:i2,I:iI:iI:iޖ,I:ibI:iǘI:iI:iCI:i?I:iI:iI:icI:iI:ißI:iա,I:iI:iTI:iڨ,I:i֩I:izI:iI:iI:iI:i,I:ijI:iӱF _You reach down and open the door.I:iײ3I:i[I:izI:iȴ,I:iDI:is@  There is an open door here.I:iCI:i _I:iI:iI:iEI:ivI:iI:iI:iI:iI:i[I:iI:iI:i2I:i{I:iI:ilI:i,I:iI:iPI:i,I:ioI:iI:iHI:iI:iI:i(I:i`I:iI:i'XI:iI:iBI:i6I:i/,I:iyI:iF _You reach down and open the door.I:iI:iI:i$I:i&@  There is an open door here.I:iI:i2 _I:iI:i(I:iM,I:ig,I:i,I:iI:iI:i,I:i[I:iI:i[ BI:iI:iI:iI:i3I:iI:iI:inI:iI:ia I:i!I:i9"I:i#I:i%I:i&I:i9'I:i)I:i.+I:i4I:i4I:iX6I:i8I:i<I:im<I:i>I:i@I:iBI:iBI:iHDI:i|IBI:iJI:iLI:iOI:iPI:iQI:i7SI:iTI:i:UI:iUI:i{WI:iXI:iYYI:iYI:i[I:i\,I:i]I:i^I:i_I:i8`I:i`I:idBI:izi,I:i'  #...P..P..###..'..  ###############.##.  #.............#'##..  #.###########....^..  #.#P..PP...P#.......  #.##......P##.......  #.###...PP###.####..  #.###########.......  #....+..###...------618.0)  ####.......##+###...  ....#......†...#  >...+....  ..###)...#  ..# ###########.   ..# #.   ..# #.  :i39;49m#. ------2.5 (49I:i _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door hereI:iȌ7. _Found a stone staircase leading down.J:i1jJ:ijJ:ikJ:ioJ:iZrJ:ivBJ:iwJ:ixJ:iQyJ:ioJ:iBR  There is a stone staircase leading down here.J:iFJ:i _J:iJ:i!J:iJ:iϡJ:igJ:iJ:iJ:iJ:iݪJ:iJ:iKJ:iJ:iJ:i_,J:iaJ:iJ:i&J:iJ:i,J:iJ:iYJ:iJ:iJ:iGJ:im,J:iJ:iJ:iJ:iJ:iJ:iJ:iJ:iJ:iJ:iJ:iq,J:iJ:inJ:i ,J:i J:igJ:iJ:iJ:iJ:iQJ:iJ:idJ:iJ:i#J:i&J:iT&J:i'J:i-J:i0J:i0J:i4J:i7J:i9J:i:J:i;J:i@J:iCJ:iDCJ:izDJ:i*IJ:iKJ:iFLJ:iMJ:iRJ:iTJ:ibUJ:iVJ:iE[J:i"]J:i]J:i^J:ibJ:idJ:i3eJ:ieJ:ijJ:ikJ:ilJ:i@mJ:ipJ:irJ:isJ:ietJ:iIxJ:ipyJ:iyJ:izJ:i~J:iJ:iqJ:iJ:iƄJ:iJ:iІJ:i8J:iJ:i3,J:iJ:iڎJ:iJ:iJ:iJ:iJ:iJ:iʖJ:iJ:i J:iJ:iܜJ:iJ:i̠J:iBJ:iBJ:i J:iJ:iJ:ihJ:i-J:iJBJ:izJ:iJ:iJ:ifJ:iJ:iuJ:iJ:iJ:iJ:i.J:iJ:ieJ:iJ:iGJ:iJ:itJ:iJ:iJ:iJ:iJ:iJ:i=J:iJ:iJ:i+,J:iJ:iJ:iJ:iJ:iJ:iJ:iJ:i J:itJ:i7J:iYJ:iJ:iNJ:iJ:i0J:iaJ:i%J:iJ:isJ:iJ:iJ:iJ:i,J:isJ:i>&J:i BJ:ipXJ:iJ:iJ:iJ:iJ:i,J:iJ:iJ:i,J:i.J:iJ:iBJ:iZJ:i,J:i J:i J:i1v  You encounter an adder.J:iO7- #.....# #.#   #.....# #. #.#####  J:i7 ##.#### #S #.....#   #.#  #. #####.#   #.#  #. #.#   #.#  #. #.#   .#  #. #.#   #.J:i7]<#   #.@........#   ##########.#   J:i8#.....#.##  ### ####### #.###.#..#  ..# ##..P..## #.# #.##.#  J:i&8..# #P.P....# ###.# #....#   S   adder (asleep) ..##############...# ###### J:iU8?  ..#...........##.###   .÷#.#########......# J:i8, J:i ?`944.5 (825.5 (83 _J:iAJ:iCK:i###.....# #.####  #.....# #.# #.#   #.....# #.# #.##### #.#### #S# #.....#  #.# #.# #####.#  #.# #.# #.# #.# #.# #.# .# #.# #.#  #@########<#  #..........# ##########.  #.....#.## #### ##### #.###.#..#.# ##..P..## #.# #.##.# .# #P.P....# ###.# #....#:i16;3H.##############...# ######..#...........##.###K:i^ K:i 06.5 (1.0)K:i"K:iK:iM...)...##### ##w### K:i......# #.######.####S# #....#####.# #.########<.........##########.#Fly K:iw   ribbon worm (asleep)K:iE .SYou encounter a ribbon worm..wK:iO.SK:iswwandering)SK:i]-=7K:iJK:i/ _The adder hisses angrily.K:iء#..#.####..#..... #...)...##### ##.###w .....######.####.....# ####S#.# #.########<.........##########.# #.....#.# #### ####### ##.#.#..P..## ## #P.P....# ###.# #.....wK:i8 _The adder closely misses you.K:iZ N.wK:i` K:ia ,9.4 (0.9K:ig K:iAj _You barely miss the adder. The adder closely misses you.K:i> ^ ww (very poisoned)You hit the adder. The adder is poisoned.  The adder is heavily wounded.50.2 (0.8K:iqC K:iE S _The adder closely misses you.L:ig .wYou hit the adder but do no damage. The adder looks as sick as possible!  The adder is severely wounded.L:ig extremely poisoned)L:ig'1.0L:i+L:iYV _The adder completely misses you.L:ix †You hit the adder. (catching breath)  You kill the adder! `The ribbon worm expels a string of sticky webbing.L:it†#.#.....##.####..#.....#santiago the Vexing #...)...##.# #....#####Poltergeist ###.....##.# #.####Health: 24/24 ========================#.....##.# #.#Magic: 6/6========================#.....##.# #.#####AC: 2Str: 4##.#####.# #.....#EV: 11Int: 19#.##w# #####.#SH: 0Dex: 14#.##†##.#XL:  3 Next: 122% Place: Dungeon:2#.##@##.#Noise: =--------  Time: 1951.8 (0.8).##.##.#a) +2 dagger (venom):itX#.########<#Nothing quivered#..........#Fly ##########.##.....#.##w   ribbon worm (catching breath) #### ####### #.###.#..# ...# ##..P..## #.# #.##.# ...# #P.P....# ###.# #....#You hit the adder but do no damage. The adder looks as sick as possible!  The adder is severely wounded. _The adder completely misses you.You hit the adder.  You kill the adder!The ribbon worm expels a string of sticky webbing. _The stream of webbing hits you but does no damage.  You have reached level 4!  --more--M:ii D9/297/743% M:i M:i 4 _N:il  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N:i#.#.....# #.####..#.....#  santiago the Vexing #...)...# #.# #....#####  Poltergeist ###.....# #.# #.####  Health: 29/29 ========================  #.....# #.# #.#  Magic: 5/7=================------- N:iD #.....# #.# #.#####  AC: 2Str: 4  ##.#### #.# #.....#  EV: 11Int: 19  #.# #w# #####.#  SH: 0Dex: 14  #.# #*# #.#  XL:  4 Next: 13% Place: Dungeon:2  #.# #@# #.#  Noise: =--------  Time: 1951.8 (0.0)  .# #.# #.#  a) +2 dagger (venom) #.########<#  Nothing quivered #..........#  Fly N:i ##########.#  #.....#.##  w   ribbon worm (catching breath) #### ####### #.###.#..# ...# ##..P..## #.# #.##.# ...# #P.P....# ###.# #....# _You have reached level 4!Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 54%)N:iLW#.#.....##.####..#.....#santiago the Vexing #...)...##.# #....#####Poltergeist ###.....#N:im#.# #.####Health: 29/29 ========================#.....##.# #.#Magic: 5/7=================-------#.....##.# #.#####AC: 2Str: 4N:i}##.#####.# #.....#EV: 11Int: 19#.##*# #####.#SH: 0Dex: 14#.##†##.#XL:  4 Next: 13% Place: Dungeon:2#.##@##.#N:iÀNoise: =--------  Time: 1951.8 (0.0).##.##.#a) +2 dagger (venom)#.########<#Nothing quiveredN:i#..........#Fly ##########.##.....#.##w   ribbon worm (catching breath) #### ####### #.###.#..# N:i</...# ##..P..## #.# #.##.# ...# #P.P....# ###.# #....# _You have reached level 4!N:i_Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  N:i}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  N:iPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 54%)N:ifwasleep, catching breath)  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (catching its breath, chance to affect: 54%)  The ribbon worm looks drowsy...N:iow 5 -2.8 (1N:ii _You feel bolstered by spreading misfortune.O:i##### #..........###..###..#..... #...)...##### ##### .....######.####.# #....w# #####.# #.O:il########<.........##########.#  #.....#.# #### ####### ##.#.#..P..## ##O:i;)O:i>?-3O:iO:is _You see here an adder corpse.O:i †The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!O:i(O:i7484.6 (0.8O:iO:iO _You kill the ribbon worm!O:i"WO:i[C  Skill  Level Cost  Apt Skill  Level Cost  Apt O:i\L a - Fighting   2.0   3.6  -1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   h + Hexes4.6   2.5  +4      O:iO\ i - Ice Magic   1.0   1.7  +1  c + Short Blades 2.7   2.5  +1      O:iw\L d - Long Blades   1.3   1.0   0      O:i\        O:i ] e - Dodging   2.1   2.5  +1       f - Stealth   4.4   2.1  +5          O:i2]a    O:i]                    O:iv^                                    The relative cost of raising each skill is in cyan.  O:i^Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  O:i'_[!] training|cost|targetsP:iǽ P:i< x#.#.....###### #..........##.#santiago the Vexing #.#.....##.####..#.....#Poltergeist #...)...##.# #....#####Health: 29/29 ======================== ###.....##.# #.####Magic: 5/7=================-------#.....##.# #.#P:i^ AC:  5  Str: 4#.....##.# #.#####EV: 11Int: 19##.#####.# #.....#SH: 0Dex: 14#.##†# #####.#XL:  4 Next: 18% Place: Dungeon:2#.##@##.#Noise: ---------  Time: 1954.6 (0.0)#.##.##.#a) +2 dagger (venom).##.##.#Nothing quivered#.########<#Fly P:i #..........###########.##.....#.## #### ####### #.###.#..# ...# ##..P..## #.# #.##.#The ribbon worm looks drowsy... _You feel bolstered by spreading misfortune. P:i _You see here an adder corpse.  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!! _You kill the ribbon worm!P:i 3P:i P:i P:i 3P:i] P:iV P:i@ ,P:iT P:i P:i P:iM P:i P:i P:i P:i k6===P:i BP:iݶ ===43P:i F 2 P:iݹ P:iּ _You feel your existence waver again.P:i P:i ,P:i? P:i P:i P:i P:i P:i d7====P:i P:i ,P:i P:i/  P:is a You see here a ribbon worm corpse.P:i P:i  _P:iG P:i P:i ,P:i P:i P:i P:i <====P:i@ P:i P:i P:i P:i P:ib P:i P:i! P:i P:is P:i P:i P:i; P:i P:iC P:i# P:i P:i P:i} XP:i P:i P:i6 P:i P:iy P:i% P:i1 P:ic   #....# #.##.#  ###.##.# #.##.#  .#...#.#######.##.# ##  .#.###.).#.....##.######..  ..>....#.#.######.#......#.#  .#.###.#.#.#...<#.#...#..#.#  .....#.#.#.# ...#.#.#.#..#.#  ##.#.#...#.# #.#.#...#).#.#  ##.#.#####.# #.@.....#..#.#  87.6 (33.0) ##+#..†....# #######..[..#.#  #.....###### P:ii #..........##.#  #.....##.####..#.....#  ..)...##.# #....#####  #.....##.# #.####    #.....##.# #.#    #.....# #.###    ##.#### #.# #.....#   8.6 (34 _Found a stone staircase leading up.Q:is Q:i&t Q:i_u Q:ix Q:iz Q:i BQ:i Q:ip Q:i Q:i Q:i Q:iJ Q:i Q:i Q:i4 Q:i؋ Q:i݌ Q:i Q:i> Q:i Q:i Q:i Q:iA BQ:i̙ Q:i Q:iT Q:i Q:iԟ Q:iԡ Q:i Q:i Q:i* Q:i~ Q:i̭ Q:i Q:iq Q:i% Q:i Q:iη Q:i Q:iq Q:i Q:iǻ Q:i Q:i Q:i Q:ix Q:iO Q:ih Q:i Q:i Q:i Q:iB Q:i Q:i Q:i Q:i ,Q:i Q:i Q:i Q:i Q:i Q:i Q:iQ Q:i Q:i Q:i Q:i Q:i Q:i Q:io Q:i Q:i5 Q:i Q:i Q:iI Q:i Q:i Q:i Q:i Q:i Q:i Q:i Q:i Q:i Q:i Q:i  Q:iF Q:i Q:ib Q:i Q:i Q:iF Q:in Q:i Q:i Q:if Q:i0 Q:i Q:i Q:iy Q:i Q:i3 Q:iE Q:i Q:i! Q:i($ Q:i% ,Q:i& Q:iK) Q:i+ ,Q:i, Q:i/ Q:i0 Q:i0 Q:i1 Q:i3 Q:i-5 Q:i5 Q:i,6 Q:i8 Q:i; Q:iv< Q:iM= Q:i? Q:iA Q:iA Q:iCB Q:i&G BQ:iG Q:iI Q:iK Q:iL Q:i-M Q:iN Q:iP Q:iQ Q:iQ Q:i/W XQ:iW Q:iGZ Q:iZ Q:i{[ Q:i] Q:i_ Q:iF` Q:i a Q:ib Q:ifd Q:id Q:ie Q:ig Q:ii Q:i)j Q:ij Q:il Q:iqn Q:in Q:io Q:i=q Q:ir Q:izs Q:it Q:iv Q:i y Q:ity Q:iz Q:i| Q:i~ Q:i~ Q:iA Q:i Q:i' Q:i Q:i Q:i g  You see here a hobgoblin skeleton.Q:i Q:i  _Q:iV Q:i Q:i6 Q:iՖ Q:i_ Q:i, Q:i~ Q:i Q:i Q:i] Q:i Q:iq Q:i Q:i Q:i Q:i Q:i Q:i Q:i ,Q:i Q:iȴ Q:i Q:i Q:i/ Q:i Q:iڼ Q:i: Q:iy Q:i Q:iL Q:i Q:i Q:i  # #.#.....###### #..... # #.#.....##.#### # #...)...# #.# # # ###.....# #.# # # #.....# #.# # # #.....# #.# # ### ##.#### #.# # ..######## #.# #†# # .........# #@# #†# 2043.6 (55 .........# #.# #.# .........## #.# #.# ..........# Q:i[ d[33m#.# #.####........# #.# #..... ..........# #.# ###### ##........# #.# #..  #........###########.#  ###...........# ##..P..## #.# _Done exploring.R:i9& R:i& R:i' R:i< r........0.0) R:iu= R:isC R:i]E E _Done exploring.S:iD" [[?25h[?0c  Search for what [Enter for "."]? T:iJ= [?25l[?1cT:iDT:i(G$T:irGu16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 quarterstaffb - [D:2] a stone staircase leading up  c - [D:2] a stone staircase leading up  d - [D:2] a stone staircase leading down  T:i He - [D:2] a +0 spear  f - [D:2] a +0 dagger (1 further duplicate)  g - [D:2] an escape hatch in the ceiling  h - [D:2] a stone staircase leading down  i - [D:2] a sparkling altar of Nemelex Xobeh  j - [D:2] a +0 club (1 further duplicate)  k - [D:2] a stone staircase leading up  l - [D:2] an escape hatch in the floor  m - [D:2] a shortbow  n - [D:2] 2 stones  o - [D:2] a teleport trap  T:iH(p - [D:2] a stone staircase leading downU:is ##.#.....###### #..... santiago the Vexing ##.#.....##.#### Poltergeist ##...)...##.# # Health: 29/29 ======================== ####.....##.# # Magic: 7/7======================== ##.....##.# # AC: 2Str: 4 ##.....##.# # EV: 11Int: 19 #####.#####.# # SH: 0Dex: 14 ..######## #.##†# # XL:  4 Next: 18% Place: Dungeon:2 .........# #@##†#Noise: U:iTt ---------  Time: 2043.6 (0.0) .........# #.##.#a) +2 dagger (venom) .........## #.##.#Nothing quivered ..........# #.##.#### Fly ..........# #.##..... ..........# #.#######  ##........# #.##.. #........############### #.# ###...........# ##..P..## #.#  _You see here a ribbon worm corpse. _Found a stone staircase leading up. _You see here a hobgoblin skeleton. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .U:iv U:i6w U:i^| U:iy . _V:il[?25h[?0c V:iJ Search for what [Enter for "."]? W:iK [?25l[?1cW:iVW:iW1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position W:iXG a - [carried] b - a +1 cloak (haunted)X:i X:i X:i ##.#.....###### #..... santiago the Vexing ##.#.....##.#### Poltergeist ##...)...##.# # Health: 29/29 ======================== ####.....##.# # Magic: 7/7======================== ##.....##.# # AC: 2Str: 4 ##.....##.# # EV: 11Int: 19 #####.#####.# # SH: 0Dex: 14 ..######## #.##†# # XL:  4 Next: 18% Place: Dungeon:2 .........# #@##†#X:i Noise: ---------  Time: 2043.6 (0.0) .........# #.##.#a) +2 dagger (venom) .........## #.##.#Nothing quivered ..........# #.##.#### Fly ..........# #.##..... ..........# #.#######  ##........# #.##.. #........############### #.# ###...........# ##..P..## #.#  _Found a stone staircase leading up. _You see here a hobgoblin skeleton. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .  Search for what [Enter for "."]? auxX:i X:i4 X:iĠ X:i . _X:i X:i X:i X:i X:iT X:i X:i E _Done exploring.Y:i,Where to? (Tab - D:2, ? - help)  D - Dungeon Y:iK Y:i43 ##.#.....###### #..... santiago the Vexing ##.#.....#Y:i3 #.#### Poltergeist ##...)...##.# # Health: 29/29 ======================== ####.....##.# # Magic: 7/7======================== ##.....##.# # AC: 2Y:i3 Str: 4 ##.....##.# # EV: 11Y:i4 Int: 19 #####.####Y:iL4 #.# # SH: 0Dex: 14 ..######## #.#Y:i}4 P#†# # XL:  4 Next: 18% Place: Dungeon:2 .........# #@#Y:i4 #†#Noise: ---------  Time: 2043.6 (0.0) Y:i4 .........# #.##.#a) +2 dagger (venom) Y:i<5 .........## #.##.#Nothing quivered ..........# #.##.#### Fly ..........# #.##..... Y:ir5 ..........# #.#######  ##........# #.##..Y:i5  #........############### #.# ###...........# ##..P..## #.#Y:i06   _You see here a hobgoblin skeleton. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Search for what [Enter for "."]? aux _Done exploring.Y:i6 Y:i28 Y:iB Y:iD Y:i_I P _Y:iJ Y:i>K Y:iNL Y:ixN Y:ifS nY:i!T ,Y:iU Y:iTW Y:iW Y:iX Y:i^ XY:i_ Y:i{a Y:ia Y:ib Y:ie Y:ig Y:ihg Y:ih Y:ij Y:il Y:im Y:i1n Y:i:p Y:i%r Y:irr Y:is Y:i1u Y:iz XY:i| Y:i}| Y:i} Y:i2 Y:i+ Y:iv Y:i Y:i Y:i Y:i Y:i Y:i Y  There is a stone staircase leading down here.Y:i Y:ij Y:i $ _Y:ip Y:i D G 3  You fly downwards.Y:i%F Y:iF Y:inG Y:i%K  _You encounter a bat, 2 orcs and an orc priest.Found a hazy altar of Hepliaklqana. Found two stone staircases leading up.  There is a stone staircase leading up here.Y:i Y:iZ  <.# ..........  #..###.........  ...............  ...............  ...............  .......<.......  ...............  .......@....... 60.1 (16.5) ≈~≈~≈..........  ~≈~≈~..........  ≈~_~≈..........  o≈~≈~..##...... ≈~≈~≈.. ..#... o   orc priest (asleep) ....... #..... oo 2 orcs (asleep) b..oo.# ...## b   bat (asleep) Y:i d _There are monsters nearby!\:iT\:iA Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice8% 2 b - Confusing TouchHexes8%\:iZ3 Select a spell to describe [?] help [!]/[I] toggle spell headers\:i lsantiago the Vexing<.# ..........Poltergeist#..###.........Health: 29/29 ========================...............Magic: 7/7========================...............\:i AC: 2Str: 4...............EV: 11Int: 19.......<.......SH: 0Dex: 14...............XL:  4 Next: 18% Place: Dungeon:3.......@.......Noise: ---------  Time: 2060.1 (0.0)≈~≈~≈..........a) +2 dagger (venom)~≈~≈~..........Nothing quivered≈~_~≈..........Fly o≈~≈~..##......≈~≈~≈.. ..#...o   orc priest (asleep)....... #.....oo 2 orcs (asleep)b..oo.# ...##b   bat (asleep) _There is a stone staircase leading down here.  You fly downwards. _\:i You encounter a bat, 2 orcs and an orc priest.Found a hazy altar of Hepliaklqana. Found two stone staircases leading up.  There is a stone staircase leading up here. _There are monsters nearby!\:i$ 3\:i \:i) \:i \:i  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air\:i 17% 1  b - Tukima's DanceHexes8% 3  c - Gloom\:i Hexes/Necromancy 21% 3  d - Cause FearHexes26% 4 2 spell levels left \:i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]:i]:iE]:i^santiago the Vexing]:i<.# ..........Poltergeist#..###.........Health: 29/29 ========================...............Magic: 7/7========================...............]:iAC: 2Str: 4...............EV: 11Int: 19.......<.......SH: 0Dex: 14...............XL:  4 Next: 18% Place: Dungeon:3.......@.......Noise: ---------  Time: 2060.1 (0.0)≈~≈~≈..........a) +2 dagger (venom)~≈~≈~..........]:i4Nothing quivered≈~_~≈..........Fly o≈~≈~..##......≈~≈~≈.. ..#...]:igo   orc priest (asleep)....... #.....oo 2 orcs (asleep)b..oo.# ...##]:icb   bat (asleep) ]:ic_There is a stone staircase leading down here.  You fly downwards. ]:i_You encounter a bat, 2 orcs and an orc priest.Found a hazy altar of Hepliaklqana. Found two stone staircases leading up.  There is a stone staircase leading up here. ]:iO_There are monsters nearby!]:iP  Okay, then.]:i]:i]:i. _]:is &b.b.b≈o.~ooowandering)oob]:i 3==1.1 (1]:i ]:i % _The orc shouts!^:i+b≈b≈o.b.o.^:iD--2^:i^:is^:i .b~o.b..oo.^:i^:irN=-3^:i ^:i#: _The bat hits you but does no damage._:iOb.b.o. o.  The orc priest shouts!o.o=4 _The bat hits you but does no damage._:i)L &.b_:iV _:i"W b8--5.0 (0.9_:iS` _:ib Y _You miss the bat. The bat hits you.`:i b.o.o.b.`:i8 I  The bat hits you but does no damage.`:i$ `:ii \-6.0 (1.0`:ip `:ir t _The orc priest casts a cantrip, but nothing happens.a:i b.  You hit the bat.  The bat is heavily wounded.a:i :o.a:i!7o.a:i+s  The bat barely misses you.a:iT0a:i  The orc priest casts a cantrip, but nothing happens.8 (0.8a:ia:i: _The bat hits you but does no damage.a:i܏_ b.  You barely miss the bat.a:ilLThe bat is heavily wounded.a:i9o.a:iCo~a:i`a:i3,7.7 (0.9a:iGa:iģv _The bat barely misses you. The orc closely misses you.a:ib:iX b.b:igY 4<bb:iZ 8o.b:if   You closely miss the orc. The orc hits you with a +0 mace!b:ig j1-------8.5 (0.8b:iOo b:i!r : _The bat hits you but does no damage.c:i3c:ic:i*Co~c:i˧j  The bat hits you but does no damage. The orc hits you with a +0 whip.c:iK------9.5 (1.0c:ic:ih .2.. _The orc barely misses you.c:i0 ###### ###### #....# #....# #.##.#c:iD3 ######.##.# #.##.# #...#...#.#######.##.# ############.#.#b###.).#.....##.# #........o@....#.#.######.# #..............#o###.#.#.#...<#.# c:iuN##############.....#.#.#.#....#.##<....######.#.#...#.#..#.#.######.....##.#.#####.####....#####.##+#..÷....# ###### oo 2 orcs #c:i #.#.....###### #..... b   bat # #.#.....# #.#### ##...)...#c:iύC#.# #c:i5-71.0 (2.5c:iec:i c:i_You fly upwards.c:i-c _There is a stone staircase leading down here.d:i%  (1 very poisoned)You hit the orc. The orc is poisoned.  The orc is moderately wounded.The bat barely misses you. x2; The orc hits you with a +0 whip.17---=8 (0.8d:iA _ _The orc misses you.e:i^###### ###### #....# #....# #.##.# ######.##.# #.##.# #...#...#.#######.##.# .#.#b###.).#.....##.# .o>@...#.#.######.#. .#o###.#.#.#...<#.#.#.....#.#.#.#....#.#.#<....######.#.#...#.#..#.#.#.#####.....##.#.#####.####.#####.##+#..÷....# # #.#.....###### #. #.#.....# #.####. e:i_#...)...# #.# #.e:if+)e:ihf .  You kill the orc!e:ipb   orce:isy5-----202.8 (1.0e:iye:i0{j _The bat misses you. The orc hits you with a +0 mace.e:i;e###### ###### #....# #....# #.##.# ######.##.# #.##.# #...#.b.#.#######.##.# .#.#.###.).#.....##.#)>.@..#.#.######.#.#o###.#.#.#...<#.#.e:i!##.....#.#.#.#....#.#.##<....######.#.#...#.#..#.#.#.#####.....##.#.#####.####.#####.##+#..÷....# #.#.#.....###### #.#.#.....# #.####.#...)...# #.# #.e:i.be:i7o.e:iHb   bat (wandering)6=--e:i3e:ie:ise:iK )You hit the orc. The orc is poisoned.  The orc is severely wounded.e:iy%.be:i b   bat  You kill the orc!e:i<4=4.7 (0.9e:i`e:iv _The bat closely misses you. The bat hits you but does no damage.f:ie )You hit the bat.f:iRf:i455.5 (0.8f:if:iG _You kill the bat!g:ilL ###### ###### #....# #....# #.##.# ######.##.# #.##.# #...#.b.#.#######.##.##.#.#.###.).#.....##..)>@...#.#.######.#.#.###.#.#.#...<#.####.....#.#.#.#....#.#. #<....######.#.#...#.#..#.#.# #####.....##.#.#####.#### #####.##+#..÷....# # #.#.....###### # #.#.....# #.#### #...)...# #.# #-6.5 (1.0g:iosg:i5u$  Things that are here:g:iz _a +0 mace; a bat corpse; an orc corpseg:i  ###### ###### #....# #....# #.##.# ######.##.# #.##.# #...#...#.#######.##.##.#.#.###.).#.....##. #.)@)...#.#.######.# #.#.###.#.#.#...<#.###.....#.#.#.#....#.# #<....######.#.#...#.#..#.#.# #####.....##.#.#####.#### #####.##+#..÷....# # #.#.....###### # # #.#.....# #.#### # #...)...# #.# #:i՘;49mg:iH7==-7 _g:ig:iӧc _There is a stone staircase leading down here.g:i   ###### #.... #....# #.##. ######.##.# #.##.g:i ? #...#...#.#######.##.  #.#.#.###.).#.....##.  #.@>)...#.#.######.  #.#.###.#.#.#...<#.  #.....#.#.#.#....#.g:i A #<....######.#.#...#.#..#.#. #####.....##.#.#####.####g:i  #####.##+#..÷....# #g:iA  #.#.....###### #.... .# #.#.....# #.### .# #...)...# #.#g:i B8 _g:iJ g:i $  Things that are here:g:i t _a +0 whip; a +0 leather armourh:i$####### #....##....# #.##.#######.##.# #.##.##...#...#.#######.##.# #.#.#.###.).#.....##.# #.h:i)@)...#.#.######.# #.#.###.#.#.#...<#.# #.....#.#.#.#....#.##<....######.#.#...#.#..#.#.######.....##.#.#####.####.#####.##+#..÷....# #  # h:i#.#.....###### #.....  # #.#.....# #.####h:i:M  # h:i۬#...)...# #.# # h:ih:iҲ,9 _h:iXh:ic _There is a stone staircase leading down here.h:ih:i8=h:i[h:ih:ih:ih:ih:iDh:ih:ih:iMh:i h:ih:i#9h:i30=h:igh:ivh:ih:iMh:if,h:ih:ih:iOh:ih:ih:i*_20==h:ih:i,h:ih:iT h:i h:i h:i=h:ih:ih:ih:iT&21h:iE==h:ih:i8h:ih:ih:i!h:iUh:ih:i&h:irh:ih:i!h:iy"j2==h:i#h:i&h:i&h:i'h:i)h:iC*h:i,h:iF.h:i.h:i/h:i1h:i_2h3==h:ik3h:i55h:i5h:i7h:i8h:i+9h:i:h:i<h:i=h:i>h:i@h:i@#4h:iA2=h:iqBh:iDDh:iDh:i Fh:i*Hh:iHh:iIh:iLh:iaLh:iMh:iOh:iOh:iuQh:i1Sh:iLTK5=h:iTh:iVh:i&Wh:irXh:iY,h:iN[h:i\,h:iA^h:i`h:iJah6==h:ibh:isdh:idh:iPeh:ifh:ifh:i hh:iIjh:ijh:ikh:iFmh:imh7==h:ioh:iqh:irh:iJsh:ith:iuh:iuh:iw,h:i;yh:i{h:i |a8==h:i>}h:iOh:ih:ih:iEh:ih:iph:i^h:ih:iއh:ik _You start resting.HP restored.h:iőh:i21126.5 (47.0)h:i͖R9==h:i+7.5 (48 _h:ih:iqi:i,63i:iv<i:i9Ci:iC08.5 (1.0)i:ifIi:idFA=3i:iHi:iIi:i#O!<.# ..........#..###......... ............... ............... ............... i:i~O;.......<.......  ...............  .@.......  ≈~≈~≈...o......  i:iO)~≈~≈~..........  ≈~_~≈..........  ~≈~≈~..##...... ≈~≈~≈.. ..#... o   orc priest ....... #..... ......# ...## i:i6-30.0 (2.5i:ii:i*! _You fly downwards.i:ia _There is a stone staircase leading up here.i:i/ i:i 2=9 (0.9i:i i:i _You barely miss the orc priest. The orc priest closely misses you.j:iH&f  You hit the orc priest.j:i''1.8j:i0{ _The orc priest is moderately wounded.j:i5 (poisoned)You hit the orc priest. The orc priest is poisoned.  The orc priest is moderately wounded.j:i '2.7j:i j:i W _The orc priest barely misses you.k:i very poisoned)You hit the orc priest but do no damage.k:iThe orc priest looks even sicker.  The orc priest is moderately wounded.k:ik:iBa1-------=3.5 (0.8k:ik:i=> _The orc priest hits you with a +0 flail!k:i) 14-------------as sick as possible!  The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh)k:iw1/  --more--l:iextremely poisoned) -4.4 (0.9Beogh _l:iA&   You hit the orc priest.  The orc priest looks as sick as possible!  The orc priest is severely wounded.-5.3 _The orc priest hits you but does no damage.m:i E )You barely miss the orc priest.The orc priest is almost dead. 5=-----746.2 _You kill the orc priest!Your Short Blades skill increases to level 3!m:i1P| _Your Hexes skill increases to level 5!o:iso:iX  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   h + Hexes5.0   3.0  +4       i - Ice Magic   1.0   1.7  +1  o:ioc + Short Blades 3.1   3.4  +1       d - Long Blades   1.6   1.0   0               e - Dodging   2.1   2.5  +1       f - Stealth   4.4   2.1  +5                          o:i                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpo:i[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsq:iĈsantiago the Vexing<.# ..........Poltergeist#..###.........Health: 15/29 ============------------...............Magic: 7/7========================...............AC: 2Str: 4...............EV: 11Int: 19.......<.......SH: 0Dex: 14...............XL:  4 Next: 74% Place: Dungeon:3.......@.......Noise: =--------  Time: 2136.2 (0.0)≈~≈~≈...)......a) +2 dagger (venom)~≈~≈~..........Nothing quivered≈~_~≈..........Fly ~≈~≈~..##......≈~≈~:i݊0m≈.. ..#.......... #...........# ...## _The orc priest hits you but does no damage.  You barely miss the orc priest.The orc priest is almost dead. _You kill the orc priest!Your Short Blades skill increases to level 3! _Your Hexes skill increases to level 5!q:i <.# ..........#..###..........<...<≈~≈~≈~≈~≈~.....≈~_~≈.~≈~≈~..##≈~≈~≈.. ..#....... #.........# ...###### #.##q:iqq:i9-7.2 (1 _q:iq:iT$  Things that are here:q:i _a +0 flail; a +0 leather armour; an orc corpser:iO <.#  #..###. . . ..r:i <. .. ..... ≈~≈~≈...). ~≈~≈~. ≈~_~≈.... ~≈~≈~..##....... ≈~≈~≈.. ..#.... ....... #..........# ...###..### #.##r:i]r:i=F-8 _r:ir:ia _There is a stone staircase leading up here.r:i< j<.# ..........##..###......#.#.<.#..<.≈~≈~≈.@.)..~≈~≈~.....≈~_~≈..~≈~≈~..##..≈~≈~≈... ..#........... #......## ...###### # r:i r:i ,9 _r:iy r:i' s:io##..###.. #...... #..#..<.##..<.s:i#.≈~≈~≈...).#.~≈~≈~@....≈~_~≈.#.~≈~≈~..##..≈~≈~≈... ..#.............##......### ...####### #.###s:iƨ"##s:i s:i\6=40s:is:i;s:iU4 #.......##...#. .<. ##.. <. #.≈~≈~≈...).#.~≈~≈~.......≈~_.s:i"F#.~≈~≈~..##....≈~≈~≈......#.............##......### ...####### #.#####.s:is:iS1Water s:is:i+ } #. .##. ..#. ..<. ##. #.<. #.≈~≈~≈...).#.~≈~≈~.#...≈~_@≈.#.#.~≈~≈~..##..≈~≈~≈......#.....##.......### ...###.#### #.##....###.2Water s:i3 s:iޖ  #. .##. ..#. .s:i F.<. ##. #.<. #.≈~≈~≈...). ###.~≈~≈~. #...≈~@~≈. #.#.~≈~≈~..##..≈~≈~≈......#.....##.......### ...###.#### #.##.####$....s:i s:i 03s:iQ s:i $ _Found 10 gold pieces.s:i a _There is a hazy altar of Hepliaklqana here.t:i`  You hover solemnly before the altar of Hepliaklqana.t:i/  --more--t:iX t:iE @Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. t:i 2Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. t:iS [!]: Overview|Powers|Wrath [J/Enter]: join religionu:i u:ic#................santiago the Vexing.##................Poltergeist..#................Health: 16/29 =============-----------.........<........Magic: 7/7========================##................AC: 2Str: 4#........<........EV: 11Int: 19#.≈~≈~≈...).......SH: 0Dex: 14###.~≈~≈~...........XL:  4 Next: 74% Place: Dungeon:3#...≈~@~≈...........Noise: ---------  Time: 2143.2 (0.0)#.#.~≈~≈~..##..u:iJI.....a) +2 dagger (venom).....≈~≈~≈......#....Nothing quivered.............##......Fly ...........### ...###........#### #.##.....####$....  Things that are here: _a +0 flail; a +0 leather armour; an orc corpse _There is a stone staircase leading up here. _Found 10 gold pieces. _There is a hazy altar of Hepliaklqana here.  You hover solemnly before the altar of Hepliaklqana.  Hepliaklqana welcomes you!u:iT/  --more--u:i:u:i  of Hepliaklqana ......7=4.2 (1 _u:iu:iu:i Iu:i7 Bu:il u:i u:ip u:i 8=u:i u:i ,u:i- u:i{ u:i u:i u:i u:id u:i u:iY ,u:i u:i u:i S9=u:iB u:i u:i= u:iZ u:i  u:ii u:i u:i u:il u:i` u:iF u20==u:ir u:i_# u:i# u:iT% u:i) u:iO* u:i+ u:ie0 u:i1 u:iQ2 u:i? 21==u:iD ,u:iIF u:iI ,u:iK u:iL u:i,M j2==u:iSS ,u:i+T u:i[ Xu:ia Bu:ie u:iMf h3==u:ig u:i~l ,u:in u:ir ,u:i)t u:i1w ,u:i[x u:i} u:i} U4=u:i^ u:i- i  You encounter a hobgoblin.u:i gg   hobgoblin (wandering)73.2 (29.0)u:iߔ H4.2 (30 _u:iW v:i.##. ..#. .< ##. #..< #.≈~≈~≈...) ###.~≈~≈~..... #...≈~_~≈. #.#.~≈~@~..##....... .....≈~≈~≈....g.#.... .............##...... .### ...### .#### #.##.....#### $.......g.v:iv:i^5.2 (1.0)Water v:i1v:iv:i .##. ..#. ..<. ##. #.<. #.≈~≈~≈...). ###.~≈~≈~. #...≈~_~≈. #.#.~≈~≈@..##. .....≈~≈~≈...g..#.... .##...... .### ...### .......#### $.......v:i< 2g.v:i s6Water v:i v:i v:i| .##. ..#. ..<. ##. v:i| #.<. #.≈~≈~≈...). ###.~≈~≈~. #...≈~_~≈. #.#.~≈~≈~@.##. .....≈~≈~≈..g...#.... .##...... .### ...### ...v:i} .....#### $.......v:iӁ A.gv:iz F7v:i v:i w:i.##. ..#. .<. ##. w:i#.<. #.≈~≈~≈...). ###.~≈~≈~. #...≈~_~≈. #.#.~≈~≈~.@##. .....≈~≈~≈...g..#.... .##...... .### ...### .####w:io.....#### $.... w:i?A.gw:i9w:iS5=8w:ipw:i#w:i^..#. .<........ ##......... #..<........ #.≈~≈~≈...)....... ###.~≈~≈~........... #...≈~_~≈..... #.#.~≈~≈~..## .....≈~≈~≈..@.g.#.... .............##...... .### ...### .#### #.## .....####$.... ... w:i"a>.gw:i0j;9w:i%qw:irw:ih9..#. .........<........ ##................ #........<........ #.≈~≈~≈...)....... ###.~≈~≈~........... #...≈~_~≈........... #.#.~≈~≈~..##.w:ik .....≈~≈~≈...@.g#.... .##...... .### ...### .#### #.## .....####$.... w:i\7g.w:iw:io&80w:i2w:ii|..#. .........<..##..........#........<..#.≈~≈~≈...).###.~≈~≈~.....#...≈~_~≈.....#.#.~≈~≈~..##..g......≈~≈~≈....@.#.... .##..### ...#.w:iK}#### #.## .....#### .#$.... ..j   gnoll (asleep)... j.g   hobgoblin (wandering).#w:i݂.w:i?gw:i8%1w:iߐw:iq _You encounter a gnoll. It is wielding a +0 flail.w:i9 .<##. #..<.#.≈~≈~≈...)..####.~≈~≈~............##...≈~_~≈.....##.#.~≈~≈~..##........#.....≈~≈~≈......#gw:i: .............##@.......  ....####...####.#### ##.##  .....#### .#  $.... ..w:iM; I... .j #.# g   hobgoblin (wandering) w:i> G.gw:iG w:iG #6w:iG M==2w:iWU w:iS##. #..<....#.≈~≈~≈...)........#  ###.~≈~≈~............#  w:i#...≈~_~≈............#  #.#.~≈~≈~..##........#. .....≈~≈~≈......#....... .............##..g.....# .####.@.####. .#### ##.## .....#### #.# $.... ...  ... ..j. l##.# . .# .. .# l   frilled lizard (asleep)w:i j.  You encounter a frilled lizard.w:iX jThe gnoll shouts! The frilled lizard hisses angrily. You hear a shout! x2w:iG.gw:i.w:i $ jjj 2 gnolls  You encounter a gnoll. It is wielding a +0 whip.The gnoll shouts!w:i$/===3w:i+w:i9; _The frilled lizard leaves your sight.x:iK .  You hit the hobgoblin.x:i 8j.x:i'5j.x:i*lx:il   frilled lizardx:i474.1 (0.9x:i+c _You kill the hobgoblin!x:iD.<.≈~≈~≈...)####.~≈~≈~.......≈~_~≈...#.~≈~≈~..##. .....≈~≈~≈......#.......x:iVG........##........#####...####. #### ##@## #### #j# $.... j..  ... .l... j.##.##... j 3 gnolls (1 polearm, 1 wandering)....### ..x:iP j.  You encounter a gnoll. It is wielding a +0 spear.The gnoll shouts! You hear a shout!x:iRx:iRx:i?S7l.x:iTb)3--5.1 (1.0x:ihO _The gnoll hits you with a +0 flail.x:i2Ix:iKb4----9 (0.8x:iKQx:igTP _You barely miss the gnoll.y:iD.y:iO3 2 gnollsy:iP16------=-6.7y:iVy:iYs _You barely miss the gnoll. The gnoll hits you with a +0 whip!y:i jYou hit the gnoll. The gnoll is poisoned.y:i j 3 gnolls (1 polearm, 1 poisoned)  The gnoll is lightly wounded.y:iE /-7.5y:iy y:i R _The gnoll barely misses you.z:iZ  very poisoned)  You hit the gnoll. The gnoll looks even sicker.  The gnoll is heavily wounded.z:i[A-8.3z:ijcz:ie< _The gnoll hits you but does no damage.z:i .jYou hit the gnoll. The gnoll looks as sick as possible!z:i=' z:i`extremely poi…)The gnoll is severely wounded.z:ip2----------9.1z:iz:i8 _The gnoll hits you with a +0 whip.{:iLI ##. #........<..........  #.≈~≈~≈...)........# ###.~≈~≈~............# #...≈~_~≈............#  #.#.~≈~≈~..##........#.  .....≈~≈~≈......#.......  ...##........#  ....####@..####.  ........#### ##.##  .....#### #j#$.... jl... ..j.. ..##.## 2 gnolls (1 polearm, 1 extremely pois ... .# .... .#.### ..{:i;j.{:iJj.{:i1l.{:il3=---90.1 (1.0{:i{:isw _The gnoll attacks as it pursues you! The gnoll barely misses you.|:i+..<#........ .......<.......... #.≈~≈~≈...).##.~≈~≈~............≈~_~≈............#  #.#.~≈~≈~..##........#≈~≈~≈......#...##@.......#...####...####.|:iR...#### ##j##.....#####l#$.... j.j... .....  ..##.##  .... .#|:i6j.|:i|:i--1|:iT$|:i%|:iC-#. .<. ##.. #........<.... #.≈~≈~≈...)........# ###.~≈~≈~.....# #...≈~_~≈............# #.#.~≈~≈~..##..|:iL#. .....≈~≈~≈....@.#....... ......##........# ....####j..####. ........#### ##.## .....#### #l#$.... j.j... ..... ..##.## ... .#|:iBl.|:ị2j.|:iq-j|:i6l.|:iC{.j 3 gnolls (1 polearm, 1 extremely poi|:i?-2|:i׵|:i^|:i;#..#.................<#........ .......<.. #.≈~≈~≈...)##.~≈~≈~.....≈~_~≈....  #.#.~≈~≈~..##@.......#≈~≈~≈......#...##........#...####jl.####....#### ##.##.....#####j#$.... .j. ... ..... ..##.##|:i\1)|:i0.|:iޏJj.|:i@6l.|:i_   gnoll (polearm)j|:i.933|:i|:iI _You kill the gnoll!}:i #..#...<#. .......<..}:iBl #.≈~≈~≈...)##.~≈~≈~..≈~_~≈....  #.#.~≈~≈~..##........#≈~≈~≈......#............##l.......#....####)..####....#### ##j##.....#####.#$.... j..... .....}:iЄ3j}:i8j.}:izj 2 gnolls (1 polearm).}:if4==4}:iL}:i}:i  ##..###. # .##.#.. .<. ##. #........<.. #.≈~≈~≈...).# ###.~≈~≈~.#}:i  #...≈~_~≈....# #.#.~≈~≈~..##..#. .....≈~≈~≈......#....... .......##l.......# .....####j..####. ........#### ##.## .....#### #j#$.... }:i 8l.}:i~ Ij.}:i }:i %5}:i^ }:i ~:i& <.#  ##..###. # .##.#.. .<. ##. #........<.. #.≈~≈~≈..@).# ###.~≈~≈~.#~:ie #...≈~_~≈....# #.#.~≈~≈~..##..#. .....≈~≈~≈.....l#....... ...##........# ....####j..####. ........#### ##j## .....#### #.#~:i7l.~:i-Jj)~:ij7l.~:i1*~:i6+%6~:i3~:im5~:i  <.# . #..###  #..#...<#. .......@.. #.≈~≈~≈...)##.~≈~≈~......≈~_~≈...l  #.#.~≈~≈~..##........#≈~≈~≈......#.......   gnoll (..##j.......#...####)..####....#### ##j##jj.l.~:i zj 2 gnolls (1 polearm).~:iR %7~:i ~:iw a _There is a stone staircase leading up here.:i2qj.j.:i;:i><H=8.0 (0.9:iD:i|K+ _You swing at nothing.:i( l.j.j.:iV :i Y5=9:i" :i + _You swing at nothing.:iqj.j.:i:iV/=9.8:i:i2 _You barely miss the frilled lizard. The frilled lizard barely misses you.:i:i :iI:i9j.:ik:i".200.8 (1.0:i`':i =2. _The frilled lizard misses you. The gnoll closely misses you.:i4S ###### ###### #....# #....# #.##.# ######.##.# #.##.# #...#...#.#######.##.# ############.#.#.###.).#.....##.# #.......:i+Yl@)...#.#.######.# #..............#.###.#.#.#...<#.# ##############.....#.#.#.#....#.##<....######.#.#...#.#..#.#.######.....##.#.#####.####.... #####.##+#..÷....# ###### l   frilled lizard # #.#.....###### #..... # #.#.....# #.#### # #...)...# #.# #:iI?j6=-2.3 (2.5:iL _You fly upwards. _There is a stone staircase leading down here.:iZp [You hit the frilled lizard.:idR:ig<5=3.2 (0.9:i.o:ihrR _You kill the frilled lizard!:iUm  ###### #.... #....# #.##. ######.##.# #.##. #...#...#.#######.##.  #.#.#.###.).#.....##.  #.@>)...#.#.######.  #.#.###.#.#.#...<#.  #.....#.#.#.#....#. #<....######.#.#...#.#..#.#. #####.....##.#.#####.#### #####.##+#..÷....# # #.#.....###### #.... .# #.#.....# #.### .# :inp#...)...# #.#:iv:iw4-4.2 (1.0:i8:i݁$  Things that are here::i _a +0 leather armour; a +0 whip; a frilled lizard corpse:im####### #....#:i#....# #.##.#######.##.# #.##.##...#...#.#######.##.# #.#.#.###.).#.....##.# #.[@)...#.#.######.# #.#.###.#.#.#...<#.# #:i޷:.....#.#.#.#....#.#:if#<....######.#.#...#.#..#.#.######.....##.#.#####.####.#####.##+#..÷....# #  # #.#.....###### #.....  # :iM#.#.....# #.####  # #...)...# #.# # :ie:in>-5 :i_:i`y _There is a stone staircase leading down here.:i:i:i:i:i%e=:iS7=:i:i:i:i:ig:i:ii:i:iN:i~:i:i7K8=:i:iC:i:il:i:i:i:i0:i:i:i:i:S9=:if:i@:i:i#:i:iL:i:i:if:i:i^:i_20==:i:i :i :i :i:iZ:i:iz:i:iR:iH21==:i:i,:i\:ic",:i#:i!&:i&:i(:i++:i+#=:i+:in-:i/:iX052=:i0:iJ2:i8B:ik9:i9:i;:i>:i?:i@:iC:iCh3==:iBE:isH:iH:iI:i K:iK:iaM:inO:iO:iTQ:iS:icTU4=:i(V:iX:idY:iZb:iMe,:i$h:iIl:il:i6n:iHq:iqK5=:ies:iu:iWw,:iy,:iz:i{}:i}:i:i}:i#6:i#E==:iك:ik:i:i]:i ,:i5:i,:i:iD97:iE==:iz:i:i:i:i:iY:i:i:i:i=:ie=:i`:iάK8=:i;:i :iʱ:iֲ:i:i:i:i:iv:i:ik _You start resting.HP restored.:i:i056.2 (51.0):iR9==:iI+7.2 (52 _:i:i:i&:i':i/:i7:i808.2 (1.0):i=:i0A=3:iD  <.# ..........##..###.......... #................ .##................. ..#................. .........<.........  ##.................  #:iEj@..........  #.≈~≈~≈...[j.......#  ###.~≈~≈~............#  #...≈~_~≈............#  #.#.~≈~≈~..##........#.  .....≈~≈~≈......#....... jj 2 gnolls (1 polearm)  .............##........#  ...........####)..####.  ........#### ##.##You fly downwards. The gnoll hits you with a +0 flail.  :iF-The gnoll hits you from afar with a +0 spear.:if4-----=9.7 (2.5:ii:iBN _The gnoll barely misses you. x2:ia _There is a stone staircase leading up here.:iOC:iD:ijJ:i]W:i[i5=----60.7 (1.0:iK_:iN =2. _The gnoll hits you but does no damage. The gnoll barely misses you.:i8W ###### ###### #....# #....# #.##.# ######.##.# #.##.# #...#...#.#######.##.# ############.#.#.###.).#.....##.# #.......j@)...#.#.######.# #..............#.###.#.#.#...<#.# ##############.....#.#.#.#....#.##<....######.#.#...#.#..#.#.######.....##.#.#####.####.... #####.##+#..÷....# ###### j   gnoll # #.#.....###### #..... # #.#.....# #.#### #[40:iXm #...)...# #.# #:i@4-2.2 (2.5:ia:i _You fly upwards. _There is a stone staircase leading down here.:iצ  (very poisoned)  You hit the gnoll. The gnoll is poisoned.=3.0 (0.8:iP:i` _The gnoll is moderately wounded.:iA  You hit the gnoll but do no damage. The gnoll looks even sicker.  The gnoll is heavily wounded.:iz%8:i:iR _The gnoll barely misses you.:i  You hit the gnoll but do no damage.The gnoll is heavily wounded.4.6:ii _The gnoll closely misses you.:iw  You closely miss the gnoll.The gnoll is heavily wounded.:if20----5.5 (0.9:i:i9 _The gnoll hits you with a +0 flail.:i*  extremely poisoned)  You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is heavily wounded.:i+,6.3 (0.8:iP2:i 5S _The gnoll closely misses you.:i  You hit the gnoll but do no damage. The gnoll looks as sick as possible!  The gnoll is severely wounded.:i'7.1:iD:i4S _The gnoll closely misses you.:i} )You closely miss the gnoll.The gnoll is severely wounded.:iz R:i1 :i santiago the VexingPoltergeist of Hepliaklqana ......###### Health: 20/29 ================--------###### #....# Magic: 7/7========================#....# #.##.# AC: 2Str: 4######.##.# #.##.# EV: 11Int: 19#...#...#.#######.##.# SH: 0Dex: 14 ############.#.#.###.).#.....##.# XL:  4 Next: 112% Place: Dungeon:2 #..............)@)...#.#.######.# Noise: =--------  Time: 2267.9 (0.8) #..............#.###.#.#.#...<:i8 #.# a) +2 dagger (venom) ##############.....#.#.#.#....#.# Nothing quivered#<....######.#.#...#.#..#.#.# Fly #####.....##.#.#####.####....#####.##+#..÷....# ######  ##.#.....###### #.....  ##.#.....##.####  ##...)...##.# #  _The gnoll closely misses you.You hit the gnoll but do no damage. The gnoll looks as sick as possible!  The gnoll is severely wounded. _The gnoll closely misses you.You closely miss the gnoll.The gnoll is severely wounded.:i _You kill the gnoll!You have reached level 5!:iQ /  --more--:i `4/348/8205 6% :i` :i P _You feel clever.:i_  ###### #.... #....# #.##. ######.##.# #.##. #...#...#.#######.##.  #.#.#.###.).#.....##.  #.@>)...#.#.######.  #.#.###.#.#.#...<#.  #.....#.#.#.#....#. #<....######.#.#...#.#..#.#. #####.....##.#.#####.#### #####.##+#..÷....# # #.#.....###### #.... .# #.#.....# #.### .# :i`p#...)...# #.#:i;g:ig;-8.9 (1.0 _:in:isn _Items here: )) [ ††.:i ####### #....##....# #.##.#######.##.# #.##.##...#...#.#######.##.# #.#.#.###.).#.....##.# #.)@)...#.#.######.# #.#.###.#.#.#...<#.# #.....#.#.#.#....#.##<....######.#.#...#.#..#.#.######.....##.#.#####.####.#####.##+#..÷....# #  # #.#.....###### #.....:ie   # #.#.....# #.####  # #...)...# #.# # :ij :i F-9 _:i :i} c _There is a stone staircase leading down here.:i9 Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes5% 3b - Poisonous VapoursAlchemy/Air16%1  c - GloomHexes/Necromancy16% 3  d - Cause FearHexes19% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:i :iW :i santiago the VexingPoltergeist of Hepliaklqana ......###### Health: 24/34 ================--------###### #....# Magic: 8/8========================#....# #.##.# AC: 2Str: 4:i ######.##.# #.##.# EV: 11Int: 20#...#...#.#######.##.# SH: 0Dex: 14 ############.#.#.###.).#.....##.# XL:  5 Next:  6% Place: Dungeon:2 #..............)@)...#.#.######.# Noise: ---------  Time: 2269.9 (0.0) #..............#.###.#.#.#...<#.# a) +2 dagger (venom) ##############.....#.#.#.#....#.# Nothing quivered:i #<....######.#.#...#.#..#.#.# Fly #####.....##.#.#####.####....#####.##+#..÷....# ######  :iU ##.#.....###### #.....  #:i U#.#.....##.####  :i Q##...)...##.# #:i  The gnoll is severely wounded. _You kill the gnoll!You have reached level 5! :i; _You feel clever. _Items here: )) [ ††. _There is a stone staircase leading down here.:i :i Memorise Tukima's Dance, consuming 3 spell levels and leaving 0? Y - Yes :iI ' N - No:igr:isantiago the VexingPoltergeist of Hepliaklqana ......###### Health: 24/34 ================--------###### #....# Magic: 8/8========================#....# #.##.# AC: 2Str: 4######.##.# #.##.# EV: 11Int: 20#...#...#.#######.##.# SH: 0:iDex: 14 ############.#.#.###.).#.....##.# XL:  5 Next:  6% Place: Dungeon:2 #..............)@)...#.#.######.# Noise: ---------  Time: 2269.9 (0.0) #..............#.###.#.#.#...<#.# a) +2 dagger (venom) ##############.....#.#.#.#....#.# Nothing quivered#<....######.#.#...#.#..#.#.# Fly #####.....##.#.#####.####....#####.##+#..÷....# ######  ##.#.....###### #.....  ##.#.....##.####  ##...)...##.# # The gnoll is severely wounded.:iD _You kill the gnoll!You have reached level 5! _You feel clever. _Items here: )) [ ††. _There is a stone staircase leading down here.:id\25=70.9 (1:i?:io _This spell is dangerous to cast!:i*1.9 (2:i|:i:iq*2.9 (3:iU:iԪ:i.*3.9 (4:i5:in _You start memorising the spell. You continue memorising. x3:i:i:ic _You finish memorising. Spell assigned to 'c'.:iy _:i#z j6==:i~ :i ,:i :i ,:iX :i= :i :iȗ :iA :iϛ h7==:i :i[ :i :iI :i :i :iQ :i :ig :i :i3 :i U8=:i :i ,:i B:iʼ :iW :i :i :i :i- #9:i (=:i :i :i :iy :i :iu :iF :i :i :i :iv :i i30==:i :i :i :i/ :i ,:iM :iH _:i d1=:i_ :i :i :ii :i :iT :i ,:i :i :i #2:ic (=:i! :i n:i :i :i :i :i :ir h3==:i :i :iy :i, :ie :i :i :iQ" :i" :i# :i& k _You start resting.HP restored.:i/ :i7 1305.9 (32.0):i8 R4==:i09 +6.9 (33 _:i4@ :i B :iA :iC :iI :itR :iS 07.9 (1.0):i[ :iX A=3:i_f ?<.# ..........##..###.......... #................ .##................. ..#................. .........<.........  ##.................  #.@..........  #.≈~≈~≈...[j.......# :ig  ###.~≈~≈~............#  #...≈~_~≈............#  #.#.~≈~≈~..##........#......≈~≈~≈......#....... j   gnoll (polearm)  .............##........#  ...........####)..####.  ........#### ##.##:i 4=9.4 (2.5:i :i W _You fly downwards. The gnoll misses you.:i a _There is a stone staircase leading up here.:i  :i  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i '   santiago the Vexing :i' <.# ..........  Poltergeist of Hepliaklqana ...... ##..###..........  Health: 34/34 ======================== #................  Magic: 5/8===============--------- .##.................  AC: 2Str: 4 ..#.................  EV: 11Int: 20 .........<.........  SH: 0:iJ( Dex: 14 ##.................  XL:  5 Next:  6% Place: Dungeon:3 #........@..........  Noise: =--------  Time: 2309.4 (0.0) #.≈~≈~≈...*j.......#  a) +2 dagger (venom) ###.~≈~≈~............#  Nothing quivered:i( o #...≈~_~≈............#  Fly  #.#.~≈~≈~..##........#. :i( S .....≈~≈~≈......#.......  j   gnoll (polearm)  .............##........#  ...........####)..####.  ........#### ##.## :i*) 6_There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line:i, WAim: a gnoll, wielding a +0 spear (chance to affect: 64%):iGisantiago the Vexing<.# ..........Poltergeist of Hepliaklqana ......##..###..........Health: 34/34 ========================#................:iAjMagic: 5/8===============---------.##.................AC: 2Str: 4..#.................EV: 11Int: 20.........<.........SH: 0Dex: 14##.................XL:  5 Next:  6% Place: Dungeon:3#........@..........Noise: =--------  Time: 2309.4 (0.0)#.≈~≈~≈...[*.......#a) +2 dagger (venom)###.~≈~≈~............#:ikNothing quivered#...≈~_~≈............#Fly #.#.~≈~≈~..##........#......≈~≈~≈......#.......j   gnoll (polearm).............##........#...........####)..####.........#### ##.## _There is a stone staircase leading up here.  :ink<Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 64%):iJ :i j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 64%)  The gnoll struggles to resist.:i g26------=10.4 (1:i :iW C _The gnoll hits you from afar with a +0 spear!:i  Casting: Tukima's Dance (dangerous; 5% risk of failure)  :i\Confirm with . or Enter, or press ? or * to list all spells.:i   santiago the Vexing <.# ..........  Poltergeist of Hepliaklqana ...... ##..###..........  Health: 26/34 ==================------ #................  Magic: 2/8======------------------ .##.................  AC: 2Str: 4 ..#.................  EV: 11Int: 20 .........<.........  SH: 0Dex: 14 ##.................  XL:  5 Next:  6% Place: Dungeon:3 #........@..........  Noise: ==-------  Time: 2310.4 (0.0) #.≈~≈~≈...:i*j.......#  a) +2 dagger (venom) ###.~≈~≈~............#  Nothing quivered #...≈~_~≈............#  Fly  #.#.~≈~≈~..##........#.  .....≈~≈~≈......#.......  j   gnoll (polearm)  .............##........#  ...........####)..####.  ........#### ##.## _The gnoll hits you from afar with a +0 spear!  Casting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 64:i| %):i9]santiago the Vexing<.# ..........:i ^Poltergeist of Hepliaklqana ......##..###..........Health: 26/34 ==================------#................Magic: 2/8======------------------.##.................AC: 2Str: 4..#.................EV: 11Int: 20.........<.........SH: 0Dex: 14##.................XL:  5 Next:  6% Place: Dungeon:3:iu^}#........@..........Noise: ==-------  Time: 2310.4 (0.0)#.≈~≈~≈...[*.......#a) +2 dagger (venom)###.~≈~≈~............#Nothing quivered:i_#...≈~_~≈............#Fly #.#.~≈~≈~..##........#......≈~≈~≈......#.......j   gnoll (polearm).............##........#...........####)..####.........#### ##.## _The gnoll hits you from afar with a +0 spear!  :iW_-Casting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i__Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 64%):i3ally target)(   dancing +0 spear (polearm, minion):iv8j.:i*(:itX7=1.4 (1:i :i!:iCasting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 6:i'54%) _The +0 spear dances into the air!:iX  very poisoned, ally target)  You hit the gnoll but do no damage. The gnoll is poisoned.  Your dancing +0 spear hits the gnoll from afar.:iY4-2.2 (0.8:ia:ijc< _The gnoll hits you but does no damage.:i .You hit the gnoll.  The gnoll is almost dead.Your dancing +0 spear hits the gnoll from afar.:i/(.:i(   dancing +0 spear (polearm, minion):i=814-:i 3.0:i:iNE _The gnoll dies!:iO 3:iz :i H _No target in view!:i- :i. :i5 :iKK H _No target in view!:iu:iv:iy:i{1(.:i :i̇4_:i:iU8=:i:i:i:i:im0):iȠ:i:i:i _Your dancing +0 spear falls from the air.3===:i:im:iK9=:i:i|:i7:i:i:i:i:i}Q===:i:im:ii30==:it:i:i@:iM:i,:i]:i:i#:i:iX:i1=4===:ip:i~:i:i!:i :is:iI:i:i:i:iH:i i2====:i-":i)(:i ):ir*:in0:i 1:i2:i-9,:i;:iE3==:iL:iL:iOU{5===:iW:i]:i"^:iL_:ime:ifh4==:ig:i=sd _HP restored.:i?xQ===:i:i ,:iB:iF:i9=:i:in:iϤ:i<:iO6===:i7:iR:i:i%:i:i:i:i|:i:iS:i:i&;===:i :i,:i:i{:i :i:i:i:i:i:i:i:iM7===:i/:i:i+,:iy:in:i:i:i :i5 :i :i:i;===:i:i\:i:i:i:i< :i3!:i7%,:i}&:i*,:i,:i2:i`378===:i3:i6:iD=4 _Magic restored.:iK_:iO,:iQ:iT:i[:i[=Water :ie]:i`:irf:ig;===:ii:ik:io,:iq:it:iy:iy(:iz:iL|:i:ir:ic:i:i:iU:iŠ:i0:i:i:iޒ:i':i:i:i:iٝ:i:i:i:ip:in  You encounter a frilled lizard.:i~###.~≈~≈~....... #...≈~_~≈....... ###.#.~≈~≈~..##... #.....≈~≈~≈......# #.......##..:iA ######...........####). l#.............#### ##. ..#### #. #....# ..- #..........# ... #...# ..## .....:i"# ... #...........#.# .... #............... .###l   frilled lizard (asleep) ##........ :iIn####.......###.. :iz075.0 (62.0):iL-6.0 (63 _:iL:iR _You see here 10 gold pieces.:iq\ #.≈~≈~≈...[ ###.~≈~≈~ #...≈~_~≈... ###.#.~≈~≈~..##.. #.....≈~≈~≈.... :i=#.............## ######...........####)l#......#### ##.......#### #..#.....$....#  #.# .. ## ..# ...# ...##.# .... .###........####.......###..:i:i77.0 (1.0) _:i%:i:iqy #.≈~≈~≈...[ ###.~≈~≈~ #...≈~_~≈ ###.#.~≈~≈~..## #.....≈~≈~≈ #.## ######.####.l#.#### >.#### .#.....$....#  #.#  #.#:i .. .# ... ##.#.# .... #... .### ##....  ####.###..:i!:i%8:i:i3; _Found a stone staircase leading down.:i  #.≈~≈~≈...[ ###.~≈~≈~ #...≈~_~≈ ###.#.~≈~≈~..## #.....≈~≈~≈ #..# ######.#..l#.#### #>.####:i #...#.....$....## #.#  #.#  ..#  ##.#.#  #.... .### ##.....  ####.###..:i0 :i %9:i :i :i!M[  #.≈~≈~≈...  :iM ###.~≈~≈~   #...≈~_~≈   ###.#.~≈~≈~..   #.....≈~≈~≈   #..   #. ######.   #..l#.####   #>.####   #...#.....$....#   #. #.#   #.#   ..#   ##:ihN=.#.#   #. .   ##......   ####.###..:i^RF.l:iY|l==80:iL^:i_8 _The frilled lizard hisses angrily.:i  #.≈~≈~≈   ###.~≈~≈~   #...≈~_~≈  :ib  ###.#.~≈~≈~..   #.....≈~≈~≈  ## #..   #.. ######.   #...#.####   #>..l.####  :iA #...#.....$....#   #.. #.#  ## #.#   ..#  ##.#.#   #. .   ##.  :iM ####.###..:i:iz[3--1:i:i3 _The frilled lizard bites you.:ir †You hit the frilled lizard.:iM(:ipZ5-8 (0.8:i:i9R _You kill the frilled lizard!:i3:i^ _No target in view!:io 3:it :ixw H _No target in view!:i53:iI:i&:iJh4= _:iF:i.:iԫ:iƬ:i:iӳ:i=:i:i:i:i@:i:iN:i:i&9=:i,:iW:i:il:i:i:i2:i:i!M _You now have 68 gold pieces (gained 10).:i:if:iz:i:iB:in:iQ:is :iE)B:i+:i.:i>/:i/:i1:i5:i;6:i27:i9:iCX:iJX:iO,:iP:iT:i*ZB:i\:iaB:if:ijB:il:ip:iwq:i9r:iv:iz:iz:i{:iH:i܃:iH:i-:i:i@:i:i[:i:i:i$:iȔ:iۖ:i3:i:iP:ic:i`:iۢ:i:i%:i,:im:i:i:iq:iɷ:i:i:i:i.:i:i:iL:i<:i:i,:i9:ii:i:i:i:i:i8:i:i:iL:i,:ia:i@:i^:i:i:is ..### ##..##.##....... ....#####...##.##......# ..#.##......##.#.......# ........######.......... :i ........## #.#......# ..###......###...###### .## #.##...........####. .# ..# ......... .. ..#. ........ -  #.. . ..........#.....  ### ## .........#.....  ########## ....  #### :i :i1421.8 (40.0):ilE-2.8 (41:i:iNa _k - a scroll labelled UTURA PEDOB:i:iB:iR:i :i:i,:i:iR:i:i:i:i:i\@|  You encounter an orc. It is wielding a +2 whip of venom..#.......# ####.......... .........  #.#......# #.......o###...#########.........####.......................................... .......#....# ......#.......@..# #########.#  ############  o   orc (wandering)o32.8 (10.oo 2 orcs (1 polearm, wandering)3.8 (11 _You encounter an orc. It is wielding a +0 trident.:ib{L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i!( ..##.#.......# santiago the Vexing ####.......... .......o.  Poltergeist of Hepliaklqana ......  #.#......# #........  Health: 34/34 ======================== .###...#########.......o  Magic: 5/8===============--------- .........####.........*.  AC: 2Str: 4 ....................**..  EV: 11Int: 20 :i( ...................*...  SH: 0Dex: 14 ........#........**#  XL:  5 Next: 15% Place: Dungeon:3 ........#.......@..#  Noise: ---------  Time: 2433.8 (0.0) #########..........#  a) +2 dagger (venom) ############  Nothing quivered  Fly   oo 2 orcs (1 polearm, wandering)Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 whip of venom (wandering, hasn't noticed you, chance:i) to affect: 72%):iO ..##.#.......#santiago the Vexing ####.......... .......o.Poltergeist of Hepliaklqana ......#.#......# #........Health: 34/34 ======================== .###...#########.......*Magic: 5/8===============--------- :i Q j.........####...........AC: 2Str: 4 ........................EV: 11Int: 20 .......................SH: 0Dex: 14 ........#..........#XL:  5 Next: 15% Place: Dungeon:3 ........#.......@..#Noise: ---------  Time: 2433.8 (0.0) #########..........#a) +2 dagger (venom)############Nothing quiveredFly oo 2 orcs (1 polearm, wandering)Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 whip of venom (wandering, hasn't noticed you, chanceto affect: 72%):i&' o 1 wandering)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  :i( Aim: an orc, wielding a +2 whip of venom (wandering, hasn't noticed you, chanceto affect: 72%)  The orc struggles to resist.:ik !.o.o KThe orc shouts! x2; You hear a shout!:i' o)K   kobold (missile, wandering)==4.8 (1:i _You encounter a kobold. It is wielding a +0 whip and quivering poisoned darts.:i;L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i$..##.#.......# santiago the Vexing ####.......... .........  Poltergeist of Hepliaklqana ......  #.#......# #.....o..  Health: 34/34 ======================== .###...#########.......K  Magic: 2/8======------------------ .........####.........o.  AC: 2Str: 4 :is....................**..  EV: 11Int: 20 ...................*...  SH: 0Dex: 14 ........#........**#  XL:  5 Next: 15% Place: Dungeon:3 ........#.......@..#  Noise: ==-------  Time: 2434.8 (0.0) #########..........#  a) +2 dagger (venom) ############  Nothing quivered  Fly   oo 2 orcs (1 polearm)  K   kobold (missile, wandering) _You encounter a kobold. It is wielding a +0 whip and quivering poisoned darts.Casting: Tukima's Dance (dangerous; 4% risk of failu:ire)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 whip of venom (chance to affect: 72%):iѳ }..##.#.......#santiago the Vexing ####.......... .........Poltergeist of Hepliaklqana ......#.#......# #.....o..Health: 34/34 ======================== .###...#########.......KMagic: 2/8:i ======------------------ .........####.........*.AC: 2Str: 4 ........................EV: 11Int: 20 .......................SH: 0Dex: 14 ........#..........#XL:  5 Next: 15% Place: Dungeon:3 ........#.......@..#Noise: ==-------  Time: 2434.8 (0.0) #########..........#a) +2 dagger (venom)############Nothing quiveredFly :i oo 2 orcs (1 polearm)K   kobold (missile, wandering) _You encounter a kobold. It is wielding a +0 whip and quivering poisoned darts.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 whip of venom (chance to affect: 72%):ic , 1 ally target)(   dancing +2 whip of venom (minion):i} Mg  Casting: Tukima's Dance (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 whip of venom (chance to affect: 72%)  The +2 whip of venom dances into the air!.o oYou encounter a hobgoblin..o:i G.K:i Mg(ooo 3 orcs (1 polearm, 1 ally target):i_ g   hobgoblinK):i *5.8 (1:iq :i# s _You encounter an orc. It is wielding a +0 hand axe.:inL  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i|<  Okay, then.:i> . _:i7  #####... .......og # #.## #........ ..###...#########....o... ..........####.........K.....o(.......## .#.# ##########......@...# ############ oo 2 orcs (1 polearm, 1 ally target) .oYour dancing +2 whip of venom hits the orc!g:i oK. .oThe orc is poisoned.:i4 WM..ooo 3 orcs (1 polearm, 1 very poisoned, …)g   hobgoblin--6:iŲ w _The orc jeers repeatedly.:i4....##.## #####.... ......... ## #.#......# #.....og.###...#########........####o.K.....(....o...#.#  .........#.###########..........#############)K   kobold (missile) :i&.:i)(:i,(.:i0K.:i_~ oThe orc dies!:i-g:i= $.:ii 1o:i-!0o.:i0..odistracted)g   hobgoblinK   kobold (missile)(   dancing +2 whip of venom (minion)7--7:i6:i:o _You encounter an orc. It is wielding a +0 club.:i[ ##...##.##......# .....##.## .... .######.... .....o... .## #.#......# #....o...###...#########.....g.. #####.......K...  o.....  ..:i \ [..(...#.# :i5\ # .........#.###########..........#############:iY\ K   kobold (missile)(   dancing +2 whip of venom (minion) :i\ :i_ 6(.:i9k  )Your dancing +2 whip of venom hits the kobold..og.oo.:it .o)g   hobgoblin:itv -88:i| :it~ F _The kobold dies!:i ##..##.##....... ###...##.##......# .....##.## .... :i,.######.... .........## #.#......# #...o.... :iX.....###...#########...og... ######.......)... # :i|o..(... . ........ :i]....#.# :i## .........#.###########..........#:i:############ :i((.o.ro.:i@ r., 1 ally target)r   rat:i(   dancing +2 whip of venom (minion)You encounter a rat.:i%9:i:im _Something hits your dancing +2 whip of venom.:iHj ###.....##  ##..##.##....... ####...##.##......# #......##.## ..r. .######.... .........## #.#......# #..o..... ......###...#########..o.g... .######......()... .# o...... #. ......  .....#.### .........#.###########..........#############) o..o.oo.40:i!% ###.## # ##..##.##.#...##.##......# ##......##.#.# ..r..######. ..## #.#......# #........ #......###...#########.o..g... #.##.####....o.()... ..# .o. :i".#. . . . .#.# # ## ..#.# ##########.# #:i3":ir$3o.:i$S.o:i~%3o.:i*:iP+%1:ii<:i>:i5 ###.## ## ##..##.##. .#####...##.##......# .##......##.#.# ..r..######. ..## #.#......# #. ##......###...#########o...g...  #.##.####......()...  ..# .o.o. ..#. . .. . .#.# ## ## ..#.# ####..# #o.:io..o:iz:i <3===:i42:i:iC:i(  :ig<Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:il ###...........##  santiago the Vexing ## ##..##.##.......  Poltergeist of Hepliaklqana ...... .#####...##.##......#  Health: 34/34 ======================== .##......##.#.......# ..r.  Magic: 0/8------------------------ .....######.......... .........  AC: 2Str: 4 .....## #.#......# #........  EV: 11Int: 20 ##......###...#########....g...  SH: 0Dex: 14  #.##...........####..o...()...  XL:  5 Next: 18% Place: Dungeon:3  ..# ...........@***o.o........  Noise: ---------  Time: 2442.8 (0.0) ..#. .........................  a) [:ij]32m+2 dagger (venom) .. . ..........#..........#  Nothing quivered ## ## .........#..........#  Fly  ##########..........#  ############  ooo 3 orcs (1 polearm)Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (chance to  affect: 72%):i|###...........##santiago the Vexing ## ##..##.##.......Poltergeist of Hepliaklqana ...... .#####...##.##......#Health: 34/34 ======================== .##......##.#.......# ..r.Magic: 0/8------------------------ .....######.......... .........AC: 2:iStr: 4 .....## #.#......# #........EV: 11Int: 20 ##......###...#########....g...SH: 0Dex: 14  #.##...........####..o...()...:iiXL:  5 Next: 18% Place: Dungeon:3  ..# ...........@...*.o........:i;Noise: ---------  Time: 2442.8 (0.0) ..#. .........................:ica) +2 dagger (venom) .. . ..........#..........#Nothing quivered :i## ## .........#..........#Fly :i##########..........#############:iUooo 3 orcs (1 polearm):i3Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (chance to  affect: 72%):i=:i)3o.:i)1o.:i2*,r:i*.g:i,1o.:i,4g   hobgoblinr   rat:ik4,==3.8 (1:i::i @,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 leather armour (chance to  affect: 72%) _The orc struggles to resist.:i7# #......##......# # ###.....## ### ##..##.##....... ..#####...##.##......# #.##......##.## ..r. .######.:i... . ......## #.#......# #........ :i###......###...#########r...g... # #.######.o....()...  ..# o.o.g.......  ..#. .:i l..... #.. ..#:i..# ### ## .........#...#:iR##########..........# 2############ :iu :i4o.:iZgo.:i.g   hobgoblin:i.--4:i:i :i` .# #......##......# .# ###.## .### ##..##.##..#####...##.##......# .#.##......##.#.......# ..r..######.... ..## #.#......# #. .###......###...#########r...g... ## #.##.####.o....()... # ..# .o.o.g. . ..#. .  #.. . .#.#  ### ## .#:iva ....# ##.# ###:id 4o.:id +o:ie O.o:if )g:im .o 3 orcs (1 polearm)g   hobgoblin:i n @--5:i6t :iDv :iu .#### #####.## #.###.# ..# #......##......# ..# ###...........##### ##..##.##..........#####...##.##......# #.##......##.#.......# ..r. .######.......... .......## #.#......# #.... ..###......###..@#########r...g .## #.######.o....()# ..# o.o.g. .. ..#. .....o.......... #.. ..#.....#### ## .........#.# 2##########..........#############:i o.oo.:id.o 3 orcs (1 polearm)6:i:i.":i:i:i:i:i;) ...####  .# ### #####.## #.###.#......##...... ###...........##### ##..##.##...#####...##.## #.##......##.## ..r. ####.... .......## #.#@.....# #..... ..###......###...#########r...g# #.##....####.o....()# ..#o.o..g .. ..#...o............. . ....### ## .........#.....##########..........############o:ix0 .o   orc (polearm):iC1 %7:i6 :i88 :iZ]....####)..####.#....#### ##.## .# .#### #####.## #.###.#.# #......##......#.# ###...........##### ##..##.##..........#####...##.##......# #.##......##.## ..r. .######.... .......## #.#......# #.... ...###......###...#########r...g ..## #.##...........####.o....()# ..# ..........o..o..g ... ..#. .............o.... . #..:iR^ . ..........#.#### ## .........#.###########..........#.oo8:id:ih:i...##........#....####)..####.#....#### ##.## .# .#### #####.## #.###.#.# #......##......#.# ###...........##### ##..##.##..........#####...##.##......# #.##......##@#.......# ..r.######.... :i!.......## #.#......# #......###......###...#########r...g.## #.##..........o####.o....()# ..# .............o..g .:i^`... ..#. ...........o.o... .. #.. . ..........#:i.# . ### ## .........#.#:iX3o:i6o.:ir!.o 2 orcs (1 polearm)9:ic1 ≈~≈~≈......#...##..........####)..####...#### ##.## .# ### #####.## #.###......##...... ###...........##### ##...###### #.##......##.#.......# ..r####.......... .:i1 ......## #.#......# #......###......###...#########r...g# #.##.o.####.o....()# ..#..o..o..g.. ..#.........o.. .. #.. . .:iM5 9o.:i5 ,o:i 7 .:ir? 2o:i? &50:iF :iH :iN /M#.#.~≈~≈~..##........#≈~≈~≈......#...##..........####)..####.#...#### ##.## .# ### #####.## #.####......##...... ###...........##### ##...###### #.##......##.## ..r####.......... . ..........## #.#......# #.....o# o.. ....... o.o   orc (polearm)1===1:i6 ..≈~_~≈.... #.#.~≈~≈~..##........#≈~≈~≈......#...##........#...####)..####.#...#### ##.## .# ### #####.## #.####......##...... ###...@.......##### ##..##.##.........#####.#......# #.##......##.#.......# ..r####.... .......## #.#......# #......###......###.o.#########r...g# #.##oo####.o....()# ..#go.:i ;2:iN :i :i##.~≈~≈~..≈~_~≈.... #.#.~≈~≈~..##........#≈~≈~≈......#...##..........####)..####...#### ##.## .# ### #####.## #.####.....@##...... ###...........##### ##..##.##.........#####...##.##.... #.##......##.#.......# ..r.######.......... .......## #o#......# #......###......###...#########r...g# #.##oo####.o....()o.:iM.o:i=oo 2 orcs (1 polearm):i2%3:iա:i&:i:i:i!:io":ijA:iBC #.≈~≈~≈...[:isC.# :iC ###.~≈~≈~............# :iD #...≈~_~≈............# :i{El##.#.~≈~≈~..##........#.:iF`≈~≈~≈......#.......:iF>...##........#:iGA....####)..####.#:ixG....#### ##.## .# :iG.#### #####@## #.###.#:i5H.# #......##......#.# ###...........##:iHR### ##..##.##..........#####...##.##......#:ieI#.##......##.## ..r..######oo........ .......## #.#......# #....:iK;..###......###...#########r...:iN:iOo:iO.:iQ.:iS:i5To:iT:i3bWo4:ih:i\j:i!.......<). #.≈~≈~≈...[##.~≈~≈~...#  #...≈~_~≈.....# ##.#.~≈~≈~..##........#≈~≈~≈......#.........##..........####)..####...####  .# ### #####.## #.####......##...... ###...........##### ##..##.##.........#####...##.##.... #.##......##o#o......# ..r..######.o.. .......## #.#......# #.:i:o.:iB2o.:iҦ:iɧC===5:id:i :i|D#.. :i'}.......<).  #.≈~≈~≈...[##.~≈~≈~... :i} #...≈~_~≈.... ##.#.~≈~≈~..##........#.≈~≈~≈......#.........##........#:i}...####)@.####...#### ##.## .# :i}### #####.## #.###......##...... ###...........##### ##..##.:i~v...#####...##o##:i6~#.##......##o#o# ..r####..:ia~A.. .:i:o.:ino.6:i:ia..<#.........:i........<)..  #.≈~≈~≈...[##.~≈~≈~...  #...≈~_~≈.... ##.#.~≈~≈~..##........#≈~≈~≈......#...##.@......#...####)..####.#:is...#### ##.## .# ### #####.## #.###......##...... ###...........##### ##..##o#...#####...##o###.##......##.#o# ..r:i%6o.:i :i%7:i:i3:i:i:i1#.. .<... ##...... #........<).......... #.≈~≈~≈...[........# ###.~≈~≈~............#  #...≈~_~≈............# ###.#.~≈~≈~..##..#. #.....≈~≈~≈.....@#....... #.....##........# #....####)..####.#....#### ##.## .# .#### #####.## #.###.#.# #......##......#   orc (:i.# ###..o..##### ##..##.##..........#####...##o##......#:iH3o:i9o.:i o 2 orcs (1 polearm).8:iY:i{:i1t .##.#. .< ##... #........<)... #.≈~≈~≈...[.# ###.~≈~≈~..#  #...≈~_~≈....#  ###.#.~≈~≈~..##@.......#. :ik #.....≈~≈~≈......#.......  #...##........# ##....####)..####.#....#### ##.## .#.#### #####.## #.###.#, 1 wandering).# #....o.##......#.# ###....o##### ##..##o##.......:i:o.:i[1o.:i-o:ivo 3 orcs (1 polearm).:i%9:i7:iM o # .##.#. .< ##... #........<)...:iN  #.≈~≈~≈...[.# ###.~≈~≈~.# #...≈~_~≈....# ###.#.~≈~≈~..##..#. #.....≈~≈~≈......#.......  #...##........# ###....####)..####.#....#### ##.## .#  2.#### #####o## #.###.#.# #.....o##.....:iIO \.#.# ###...o.##:iQ Lo.:iR 2o.:izS -o:i a o 3 orcs (1 polearm).2===60:io :i%B ##..###. # .##.#. .< ##... #........<)... #.≈~≈~≈...[.# ###.~≈~≈~.# #...≈~_~≈....# ###.#.~≈~≈~..##..#. #.....≈~≈~≈......#.......  #.....##........# ####....####)..####.# 2....#### ##o## .#.#### #####o## #.###.#.# #....o.##......#o[40:iJm.o.oo 3 orcs (1 polearm).:iR%1:iT:iU:i <.# . #..###  #..#. ..< #.........<).. #.≈~≈~≈..@[##.~≈~≈~:iK] #...≈~_~≈.... ##.#.~≈~≈~..##........#≈~≈~≈......#.  ..##....... 2 ####...####)o.####...#### ##o## .#### #####o## #.###:ieo.o:iq8o.:i uo 3 orcs (1 polearm).:i%2:i:ix:iK: <.# . #..###  #..#. ..<:iAL #.........@).. #.≈~≈~≈...[##.~≈~≈~ #...≈~_~≈.... ##.#.~≈~≈~..##........#:irLr≈~≈~≈......#....... 2  ..##.o..... ####:iL...####o..####...#### ##o## .#:iQLo):idR7o.:iR1o:i1[so 3 orcs (1 polearm).:i[%3:id:ifa _There is a stone staircase leading up here.:i3:iN:i39o.:iΩ2o.:i9o.:i?:iŵJ===4 _:i:iQ%2:if ###### ###### #....# #....# #.##.# ######.##.# #.##.# #...#...#.#######.##.# ############.#.#.###.).#.....##.# #.......)@)...#.#.######.# #..............#.###.#.#.#...<#.# ##############.....#.#.#.#....#.##<....######.#.#...#.#..#.#.# #####.....##.#.#####.####.... :iؗ#####.##+#..÷....# ###### # #.#.....###### #.....  # #.#.....# #.####  # #...)...# #.# # :i'6.3 (2.5 _You fly upwards. _There is a stone staircase leading down here.:i%:iDLevel 2 of the Dungeon <<<<>>>>_(Press ? for help)##################### #....##.......##....# #.##.##########.## ########.##.# #.##.###.P...###..#########.##...#...#.#######.##.# ##### ##P....P.###..##.....#.# ############.#.#.###.).#.....##.######...# #...P..P..###..'.....#  #..............)@)...#.#.######.#......#.#:i ###############.##.....# #..............#.###.#.#.#...<#.#...#..#.# #.............#'##.....#### ##############.....#.#.#.#....#.#.#.#..#.# #.###########....^.....##.# #<....######.#.#...#.#..#.#.#...#).#.# #.#P..PP...P#..........##.# #####.....##.#.#####.####.......#..#.# #.##......P##..........##.#:it#####.##+#..÷....# #######..[..#.# #.###...PP###.####.....##.####.#.....###### #..........##.# #.###########...............##.#.....##.####..#.....# #..........+..###...........##...)...##.# #....##### ####.......##+###...........####.....##.# #.####:i##....#......†...######'####.....##.# #.##.>...+...................#:i|#.....##.# #.######...###).........########+###:i8##.#####.# #.....#:i #...# ###########...........######## #.#:i?_#†# #####.#:i[Q#...##..................# #.#:iy#†##.##...##..................# #.#:i##.##.######:i#......._..........## #.##.##.#:i:i@#...###).........########+#####.####.# #.....##...# ####...........######## #.# †# #####.##...# #..................# #.# †# #.##...# #..................# #.#  #.###### #......._..........## #.# #.# #.# ######### ######...................# #.# #.########<# #.......# #...............# #.# #..........#  #.......# #...............# #.# ##########.#  #:iD# #.......#########........# #.# #.....#.##  #.#####.#####...÷..)# #....######### #.###.#..#  #.#...#.....## ###...........# ##..P..## #.# #.##.# ###...#####.(.############..........# #P.P ###.# #....# .#.PP#...###................# ####.......########...# ###### .#####.#.# #..# # #.......#...........##.### #.###.....# #.#......÷#.#########......# ...........# #.#.....#.#.#### ######.# #..............######...# #.##.##.#.##.....# #........######...# ####.##.#.#.##### :iq###.......######.....<.# ###..##......).#.# #.......# #:i## #.######.>#....# #.#####  #.......###....P## #:i#####'### ####....# #.....#  #.......##b......#####:i######....###########.###  #.......#..b......##...######.....'.#...#....#.......##....# :i 3 <<<>_   <.# ..........  ##..###..........     #......     .##.......     ..#.......   <..........   ##........  #<)..........  #.≈~≈~≈...[........#  ###.~≈~≈~......# #...≈~_~≈.#  ###.#.~≈~≈~..##.o......#.  #.....≈~≈~≈....o.#.......   ##  #.....##o.......#   #.. ######...####)..####.#[:i" !17;8H  #...#### ##.##  .#   #>..†..........#### #####.## #.###.#  #...#..........# #......#  #.. #..........# ...##   ## #..........### ##..##.##.......    ............##.##......#      ##...........#.#o......# ..r.   #.................######.......... ... :i^>2<<<<>>>>_ #.......# #.......#########..# #.##.....#.##  #.#####.#####...÷..)# #........############### #.###.#..#  #.#...#.....#.......# #### ##..P..## #.# #.##.#  ####...#####.......(.############# #P.P....# ###.# #....#  #..#.PP#...###................# ##################...# ######  #..#####.#.# #................# # ##...........##.### #........#.###................# #.#÷#.#########......# #.............................# #.#.....#.#.#### ######.# #....................######...# #.##.##.#.#....# #.....# [:itL34m#....................######...# ####.##.#......# #.##### ###..............######.....<.# ###..##......).# #.# ##.......######### #......## #.######.>#....# #.##### #.......###....P## #......#####'### ####....# #.....# #.......##b......#####......#######....###########.### #.......#..b......##...######.....'.#...#....#.......##....# #.......#######...##...# #.....#.#...#....#.#####.##..#.# #.............#...#..###  #...>.#.#...######.# #.#####.# #.......#####.#...##.# #.#.....#.#...######.# #.......# ######..#...#.#...##.# #.#[....#.'.# #########  #P #.###.P#.#..###.# ###########...###.##.#  . #.##...#.#...##.##...# #.##.# [40:iUMm #  #.######.######.##...# #.##.#  #.......##...# #.##.# :iu:izz  #..........+..###...........##...)...##.# #....##### ####.......##+###...........####.....##.# #.######....#......†...######'####.....##.# #.##.>...+...................##.....##.# #.######...###).........########+#####.#####.# #.....##...# ###########...........######## #.##†# #####.##...##..................# #.##†##.##...##..................# #.##.##.#######......._..........## #.##.##.########## ######...................# #.##.########<##.......# #........................# #.##..........##.......# #........................# #.###########.#:i8 :i] santiago the VexingPoltergeist of Hepliaklqana ......###### Health: 34/34 ========================###### #....# Magic: 2/8======------------------#....# #.##.# AC: 2Str: 4######.##.# #.##.# EV: 11Int: 20#...#...#.#######.##.# SH: 0:ik^ Dex: 14 ############.#.#.###.).#.....##.# XL:  5 Next: 18% Place: Dungeon:2 #..............)@)...#.#.######.# Noise: ---------  Time: 2466.3 (0.0) #..............#.###.#.#.#...<#.# a) +2 dagger (venom) ##############.....#.#.#.#....#.# Nothing quivered:i^ #<....######.#.#...#.#..#.#.# Fly #####.....##.#.#####.####....:i^ #####.##+#..÷....# ######  ##.#.....###### #.....:i^ J  ##.#.....##.####:i_   ##...)...##.# # :i_ GAim: an orc, wielding a +0 trident and wearing a +0 leather armour (chance to  affect: 72%) _The orc struggles to resist. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.:i` :i9b :ir :iw :iI{ : _:i :i :i :iԆ :iw X:i :iH :i U3===:i :iq :iƨ ,:iA :i :i :i~ :i :i g  You see here a hobgoblin skeleton.:i4 :i  _:i :i :i :i ;===:i :iU :iH :i :i :i :i :i :i :i :iW B:i? :i :if :i :i:i:iuU4===:io :i:i:iM:i:i$:i&:i;',:i===5===:i>===:i:iB:i!:iU:iO6===:i:iqB:iD:iD:iE:i:i:if:i',:i:iC,:iMQ===:i3:i:i7:i:iQ:i :iA!:i":i):iK*:i*:i<+:i2:i6B:i<;:id=:i=:i=F7===:i>:i:i:i1:i-:i :i:i:i:i<:i:i:i,:i:iL Q===:i :i ':i>(:i(:i'):i5/:i50:i0:i11:i7:i8:i8:ib9:iQAP  There is a stone staircase leading up here.:iB:iD _:iVD:iJ:iXL:iLM8===:iM:iT4 _Magic restored.:iU:iV3:iY:iZ,:iZ:i`:i7eB:i"h:ini:ii;===:ij:iNp:i5r:izr:ir:iw:ix:i*y:iy:i:i:iV:i:ia:i:ir:iׄ:i_:i:i:iO:i‘:i3:i}:i:iؕ:ix,:i:i:i:i&:i:i:i:i:i(:i!:i:i :ir:iz:i:iQ:i:iV:i>:i:i:iݵ:i,:i:i&:i&:i:i[:i:ih:i:i:i:i5:is:i:i:i :iK:i:i:id,:i:i^:i*:i:i]:i_:i8:i:i:i:i ,:i1:i:i/:ip:in:ih:iZ:i:ic:i:i :i :i :ib:i:i:i:i?:i:i5:i":i :i!:i:":i#:i4':i(,:i=):ix-:iF/:i/:i0:i%6:i7:i7:i9:ig>:iY@:i@:iA:iF:iH:i,I:iJ:i`RX:iR:iT:i6T:iT:iJW:iY:iCY:iZ:i_:ibB:if:ih:ih:ij:iqn:ip:idp:i@q:i8u:iw:iw:i,y:ib|:it~:i~:i:iÃ:il:i:i:i:i:iˌ:i:i:i,:iۓ:i$:iИ:i:i:i:iw:i:i:i:i:il:i::i;:i̩,:i:iO:i:i2:i9:i:i^:i:il:i߷:i,:iU:iѼ:i:iV:iF:id:i\,:il:i:i:i:i:iX:iD:ik:i:i:i 2  You see here a bat skeleton. _:iB:i2t #.###########....^... #.#P..PP...P#........ #.##......P##........ #.###...PP###.####... #.###########........  #..........+..###.... :iu3 ####.......##+###....  ##....#......÷...#  #.@...+............58120.0)  #...###).........# :iO7q #...# ###########..  #...# #..  #...# #  ##### #..  ######### ######  #.......# #.......  #.......# #.......:i7;:i>c _There is a stone staircase leading down here.:id3:ij:ir:iw77.0) _:iz:i 3  You fly downwards. # #. #.. #...#######.#  #.....g.....#  #.....@.# ..  #...###..###..  #. #................  .##............... ..#............... ........o<.......oo 2 orcs ##......o........g   goblin (asleep) #........<). #.≈~≈~≈...[.:i,8.8 (2.5:i&:ij _You encounter a goblin. It is wielding a +0 club.:ia _There is a stone staircase leading up here.:i'  )  The helpless goblin fails to defend itself.  You impale the goblin!!:i qo.o.:i 0o:ic zo 3 orcs (1 polearm):ia ,9.6 (0.8:iQ :iź J _You kill the goblin!:i2:iC  Skill  Level Cost  Apt Skill  Level Cost  Apt :i a - Fighting   2.0   3.6  -1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   h + Hexes5.4   3.0  +4  :iN     i - Ice Magic   1.0   1.7  +1  c + Short Blades 3.5   3.4  +1       d - Long Blades   1.8   1.0   0   j - Invocations   0.0   1.2  -1  :iĜY         e - Dodging   2.1   2.5  +1       f - Stealth   4.4   2.1  +5                              :i                            :iMh            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  :i}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:i:i:isantiago the VexingPoltergeist of Hepliaklqana ......Health: 34/34 ========================#:ivMagic: 8/8========================#.AC: 2Str: 4#..EV: 11Int: 20#...#######.#SH: 0Dex: 14#.....).....#XL:  5 Next: 18% Place: Dungeon:3#.....@.# ..........Noise: ---------  Time: 2589.6 (0.0)#...###..###.......... a) +2 dagger (venom)#. #................ Nothing quivered.##................. Fly ..#.....o...........:iz.......o.<......... ooo 3 orcs (1 polearm)##.................#........o)........#.≈~≈~≈...[........You fly downwards. _You encounter a goblin. It is wielding a +0 club. _There is a stone staircase leading up here.  The helpless goblin fails to defend itself.  You impale the goblin!! _You kill the goblin!:i:iX:i:i :i :i XUnequip which item? :i Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon) Armour (go to first with [)  b - a +1 cloak (haunted)[?] describe selected [!] unequip|take off[tab] equip|unequip:i=:i:i}santiago the VexingPoltergeist of Hepliaklqana ......Health: 34/34 ========================#Magic: 8/8========================#.AC: 2Str: 4#..EV: 11Int: 20#...#######.#SH: 0Dex: 14#.....).....#XL:  5 Next: 18% Place: Dungeon:3:i|#.....@.# ..........Noise: ---------  Time: 2589.6 (0.0)#...###..###.......... a) +2 dagger (venom)#. #................ Nothing quivered.##................. Fly ..#.....o..................o.<......... ooo 3 orcs (1 polearm)##.................#........o)........:i#.≈~≈~≈...[........You fly downwards. _You encounter a goblin. It is wielding a +0 club. _There is a stone staircase leading up here.  The helpless goblin fails to defend itself.  You impale the goblin!! _You kill the goblin!:iP  Okay, then.:iD:i :iP. _:i:i[:iu:iF _Unknown command.:i#L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ip  santiago the Vexing  Poltergeist of Hepliaklqana ......  Health: 34/34 ======================== # Magic: 5/8===============--------- #. AC: 2Str: 4 #.. EV: 11Int: 20 #...#######.#  SH: 0Dex: 14 #.....).....#  XL:  5 Next: 18% Place: Dungeon:3 #.....@.# ..........  Noise: ---------  Time: 2589.6 (0.0) #...###*.###..........  a) +2 dagger (venom) #. #..**........:i....  Nothing quivered .##....*............ Fly  ..#.....o........... .......o.<......... ooo 3 orcs (1 polearm) ##................. #........o)........ #.≈~≈~≈...[........ _Unknown command.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 72%):iqsantiago the VexingPoltergeist of Hepliaklqana ......Health: 34/34 ========================#Magic: 5/8===============---------#.AC: 2:iFStr: 4#..EV: 11Int: 20#...#######.#SH: 0Dex: 14#.....).....#XL:  5 Next: 18% Place: Dungeon:3#.....@.# ..........Noise: ---------  Time: 2589.6 (0.0)#...###..###.......... a) +2 dagger (venom):i5#. #................ Nothing quivered.##................. Fly ..#.....*..................o.<......... ooo 3 orcs (1 polearm)##.................#........o)........#.≈~≈~≈...[........ _Unknown command.:i-Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iaAiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 72%):ir, 1 ally target)(   dancing +0 hand axe (minion):iW 2o<  Casting: Tukima's Dance (dangerous; 4% risk of failure):i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (chance to affect: 72%)  The +0 hand axe dances into the air!:i# )The orc hits your dancing +0 hand axe with a +0 club.  The orc hits your dancing +0 hand axe.:i>o)==90.6 (1 _Your dancing +0 hand axe falls from the air.:in[L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i  santiago the Vexing  Poltergeist of Hepliaklqana ......  Health: 34/34 ======================== # Magic: 2/8======------------------ #. AC: 2Str: 4 #.. EV: 11Int: 20 #...#######.#  SH: 0Dex: 14 #.....).....#  XL:  5 Next: 18% Place: Dungeon:3 #.....@.# ..........  Noise: ==-------  Time: 2590.6 (0.0) #...###*.###..........  a) +2 dagger (venom) #. #..*[39;:i=49m.............  Nothing quivered .##...*............. Fly  ..#....*o........... .......o.<......... ooo 3 orcs (1 polearm) ##......o.......... #........<)........ #.≈~≈~≈...[........Casting: Tukima's Dance (dangerous; 4% risk of failure)  :iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +4 scale mail (chance to affect:  72%):i+:i߾psantiago the VexingPoltergeist of Hepliaklqana ......Health: 34/34 ========================#Magic: 2/8======------------------#.AC: 2Str: 4#..EV: 11Int: 20#...#######.#SH: 0Dex: 14#.....).....#XL:  5 Next: 18% Place: Dungeon:3:i׿d#.....@.# ..........:iCNoise: ==-------  Time: 2590.6 (0.0)#...###..###.......... a) +2 dagger (venom)#. #................ Nothing quivered.##................. Fly :iEO..#....)o..................*.<......... ooo 3 orcs (1 polearm):i##......o..........#........<)........#.≈~≈~≈...[........Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iAiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line:ioAim: an orc, wielding a +0 club and wearing a +4 scale mail (chance to affect:  72%):i& , 1 ally target)(   dancing +0 club (minion):i! 4o.:i1 n(o :i3 *1.6 (1:i> :iB onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  :iB Aim: an orc, wielding a +0 club and wearing a +4 scale mail (chance to affect:  72%) _The +0 club dances into the air! The orc hits your dancing +0 club. x2:i3h o.  Your dancing +0 club hits the orc but does no damage.o.:in:io.--2:iv:iy8 _The orc hits your dancing +0 club.:izL  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i:i8--:iN{ _You don't have enough magic to cast this spell.:im :i :i :i4" F _Unknown command.:ic o.  Your dancing +0 club hits the orc but does no damage.  The orc hits your dancing +0 club.:i )Your dancing +0 club hits the orc but does no damage.  The orc hits your dancing +0 club with a +0 trident!:iS)3:iS^ _Your dancing +0 club falls from the air.:i89o.:i7o.:i9o.:i;4:i:iT:io)o.:iݻ8o.:iP:i%5:iF:i:i o.  You hit the orc. The orc is poisoned.:i7o.:i , 1 very poisoned)The orc is moderately wounded.:ip4=6.4 (0.8:i:ij :i/:i ,_The orc barely misses you.:i:i5 o.  You closely miss the orc.:i  The orc is moderately wounded.The orc hits you from afar with a +0 trident.:i Z3-7.3 (0.9:iQ :i P _The orc barely misses you.:iE .  You hit the orc.:i& . 2 orcs (1 polearm)You kill the orc!:i/*i2--208.2:i^2:i4[ _The orc hits you. The orc misses you.:iI:i?J3=3===9.0 (0.8:i\:ie^ _You closely miss the orc. The orc barely misses you.:i7 , 1 very poisoned)You hit the orc but do no damage. The orc is poisoned.:i W27----8:i' :i) C _The orc hits you from afar with a +0 trident.:i$ $You hit the orc. The orc looks as sick as possible!  The orc is heavily wounded.:i1    orc (polearm)You kill the orc!:is512600.6:i@_ _The orc misses you.:i R##.#.#...#######.##.....).....# #.....<.## ..........#...###@.###:io#. #.o.......  .##...........#....) ........<##...#........<)#.≈~≈~≈...[.####.~≈~≈~.....#:i:ifB1.6 (1.0:i:ig _The orc closely misses you.Things that are here::iu _18 gold pieces; a +4 scale mail:i*===2.5 (0.9 _You completely miss the orc. The orc hits you but does no damage.:i|  , very poisoned)You hit the orc. The orc is poisoned.  The orc is lightly wounded.8----3.3 (0.8 _The orc barely misses you.:i_ ]  You barely miss the orc.:i_ '4.1:iZg :ii [ _The orc is heavily wounded.:i%Y  You hit the orc.  The orc is heavily wounded.79:iQd:if9 _The orc hits you with a +0 trident.:i  You barely miss the orc.The orc is heavily wounded.:iU6-5.7:i:i9 _The orc hits you with a +0 trident.:i( :is You closely miss the orc.The orc is heavily wounded.:iǯ,6.6 (0.9:i:ifP _The orc barely misses you.:i3g )You hit the orc.:i>S:isA7=4===47.4 (0.8:ieH:iJG _You kill the orc!:iN3:i:i:ik,:i B:i,:iu$:i.+8====:i2,:i>B:iIX:i[Na9=:iP:iUe  A rat comes into view.:ifaK5===-r   rat (wandering)r15.4 (8.0:ii:ijK-6.4 (9 _:ip:ir:iU##.#.#...#######.##.....).....# :i#.....<.## ..........#...###$.###....#. #.)@.......  .##.....#....) :i'.........<###.#..<)#.≈~≈~≈...r.####.~≈~≈~.....#...≈~_:i!:iź=[r[:i:iL*7.4 (1:iX:i:i(6##.#.#...#######.##.....).....# ####.....<.## ..........#...###$.###....#. #.)..... :i .##.....#....) #.........<###...<)#.≈~≈~≈...[.# ###.~≈~≈~..r...#...≈~_~≈......###.#.~≈~≈~..##.o#.:iM.r:i:ip%8:i:i:i %#.#.#...#######.##.....).....#######.....<.## ..........#...###$.###..#. #.).....  .##.....#. #.........<###...<) #.≈~≈~≈...[.#:ie i###.~≈~≈~.....# #...≈~_~≈.r###.#.~≈~≈~..###.#.....≈~≈~≈....o.#.:i M.r:i :i 30=====9:i? :i $  Things that are here::i N _a +0 club; a +0 hand axe:iU> q..#######.#...).....######..<.## ..........###$.###. #.).... .##.....#....)#..<.##.. #.<)≈~≈~≈...[# ###.~≈~≈~.......≈~_~≈###.#.~≈~≈~r.##......≈~≈~≈......#..............##o.#:i? /r.:iDI :iJ -20 _:iT :iU :i.#######.#..).....######.<.## ..........###$.###. #.).... .##.....#....)#.........<.###.:i. #.<)≈~≈~≈...[# ###.~≈~≈~.......≈~_~≈###.#.~≈~≈r..##......≈~≈~≈......#.................##..:i[##########)..####:iA:i%1:i#:i:iS..).....######.<.## ..........###$.###. #.).... .##.....#....)#.........<.###:i}T.. #.<)≈~≈~≈...[# ###.~≈~≈~.......≈~_~≈###.#.~≈~≈r..##.:iT'.....≈~≈~≈......#..............##..######:iT####)..#### .#.....#### ##.## :iX?r~:il;2:is:it:imK<.## ..........###$.###. #.).... .##....#....)#.........<.:iK###.. #.<)≈~≈~@...[# ###.~≈~≈~....:icLl...≈~_r≈###.#.~≈~≈~..##......≈~≈~≈......#..............##..##########)..#### :iL.#.....#### ##.## †#### ####.###.:i_PG~r:iZ:id[1=3Water :if:iaV #...###$.###..:i]b #... #.).... ..##... ..#....). #.........<:ibw.. ###...:ibN <).:ib #.≈~≈~≈...[#:ib###.~≈~@~....#:i%c #...≈~_~≈.#:iLc###.#.~≈r≈~..##.#.:ic #.....≈~≈~≈......#.......:ic #.............##.# . ######:ic####)..####.# ..#....#### ##.## :i!d .# ..†#### #####.## #.### .:iJd[.#.# #......##....:i?p:ip%4:iy:iw{:i #.).... ..##... ..#....)#.........<.##.. #.<)≈~≈~≈...[# ###.~≈~≈~....#...≈~_@≈###.#.~≈r≈~..##......≈~≈~≈......#..............##..# . #########)..#### ..#.....#### ##.## †#### ####.##### #......##..... . ##......~r5Water :i  ..##... ..#....)#.........<.##.. #.<)≈~≈~≈...[# ###.~≈~≈~.......≈~_~≈###.#.~≈~@~..##........≈~≈r≈......#..............##..# . #########)..#### ..#.....#### ##.## †#### ####.##### #......##..... . .##......  ## ##..##.##rr6===6Water :i :iv g ~You hit the rat.:i S:iQ b2==7.2 (0.8:i; :i G _You kill the rat!:iQ3:iZ:iS\H _No target in view!:i|3:i:i:i$ _:i7B:i:i:i$;===:i:i:iLh3==:i:i:i:iD:i ,:i:i],:i4==7===:i:i1 _HP restored.:i:i :i)B:il*,:i,:iE1:i1M====:i3:it7:i7:i|9:i{>:i>:i@:i{E,:iG:iMB:i7R:iRM8===:iT:iP\4 _Magic restored.:iy`:i`:ipb:i'e:ii:i j:iCl:ip:iu,:iv:i=y:i%|:i|F===:i}:i:ī:i):i:iD:iڎ:i0:i:i:iޕ:i2:i:i:i2:i:i/:iZ:iU:i:i+:i$  Things that are here::iZf  a +0 trident; a +0 leather armour:i:i _:i:iM  You now have 86 gold pieces (gained 18).:i:i:ib _You see here a +4 scale mail.:i3:i::i:i,:i,:i,:i|:i1:iy,:ip:i:i:i:i:i:iO,:i:i:i~:i:iR:i:i+:io:i:i:i\,:is:i&:i,:ii:ij :i,:iN:i:i,:i:iF _You reach down and open the door.:i3:i:iv%@  There is an open door here.:i):i5* _:i+:i|-:i1:i1:i1:i2:i4,:i4:i7:iN:B:iA:iD  You encounter an orc. It is wielding a +0 dagger.:iZ###.#..#..##.######### #..#.......# ..#....@..# -...###...#..###..# #.......'..# ..# ....####.#..# ..# . #.#.....o.#.#######.#.......#:iZo   orc (asleep)...).....#########....<.###.......... ...###[.###..........:i_b72.2 (45.0)o.:ifUo:ig5===3.2 (46:ip; _The orc shouts!:i###.#.. #.. ##.##########..#.......# ##..#.#  ...###...#..###@.# #.......'..# #..#  ....####.#..# #o.# . #.#.......# #######.#.......#.).....######### <.###..........###[. #.)....:i7o.:iP---4.2 (1.0):i:i0   orc (very poisoned)You hit the orc. The orc is poisoned.:iV=--5.0 (0.8:i:i[ _The orc is heavily wounded.:i< g )You hit the orc.:i ):i -68:i" :iΪ G _You kill the orc!:i _No target in view!:i:iW:idž:i:i:ix: _:iؓ>  You see here a +0 dagger.:i.:iЗ _:i٘:iӚ:i!:ip:i3:i:i:i :im:i&:i:iU:i:iB #..#...##########.......###..#.......#...###...#..###..#:i#.......'..#_#).# . ....####.#..#'#..# ... #.#....@..#-80.8 (5.0 ...#######.#.......# .....).....#########...<.###...........###[.###.......... #.)..............:iK##....... #...#....)..  #.........<... _You reach down and open the door.:i"\ _Found a faded altar of an unknown god.:i I:i :iϵ P _:ig :i ,:i :i :i B:i :i2 ,:i :i :i :i^ :iI :i @  There is an open door here.:ij :i  _:is :ic :i ,:i :ig :i8 ,:i :i :i :i :i :i :i :i :i :i$ :i  You encounter a kobold. It is wielding a +0 dagger and quivering poisoneddarts.:i  ###### #...... ##......K ###........ #..@.......- #.......... ##.######### #..#.......# :iS ##..#.......# ...###...#..###..#K   kobold (missile, asleep)  # #.......'..#_#).#  #. ....####.#..#'#..# #...## #.#.......#:i 090.8 (10.0):iY 21.8 (11 _:iL &_:i :i**######. K####...#...........##.#########.#.. ##..#.......#  ...###...#..###..## #.......'..#_#).##. ....####.#..#'#..#:i3F2.8 (1.0):i8:iu::i####.##......K.###.#.#.##.#.#..#.# .##..#.:iC# ...###.  # #..... :i ;3:i4 :i+ :iϤ ###.##......K.###.#.#.##.#.#..#.# .##..#.# . :iq :i= :iֻ %4:i` :i :i###.##......K.###.#.#.##.#.#..#.# .##..#.# ....###...#..###..# . 5_:i###.###......K.###.#.#.##.#.#..#.#..##..#.# ..  ...###...#..###..# ..##.'..#_#).# ### 6:i,# ##.###......K.....####.#.#.##.#.#..#.#.##..#.#.....# ...###...#..###..# ...##.'..#_#).# #### :i:i%7:i&_:i:i )The helpless kobold fails to defend itself.  You impale the kobold!!:i (:i( 478.6 (0.8:i 8_:im J _You kill the kobold!:i]:i^:i_:imn########## ....##  # ###.##.#................###.#########......#..#.#.  ##..#.......#.. ..###...#..###..#.... #.......'..#_#).# ####:i>v&0:iv*9.6 (1:i-|:in$  Things that are here::iS _a +0 dagger; 6 poisoned darts:iOy :i z :iz :i_ :i :iM : _:i :iI :i :i :i :iV ,:i :i :i :ig :i :iʣ :i3 :i :ig :ie :i :iB :ii :i :i? :i :i :i :iB ,:i :i :i ,:i :i$ :i c  You encounter a rat.:i #................##................###.#########......##..#.......#......###..#.......#.....## ###...#..###..#....## ......'..#_#).#.#### .####.#..#'#..#..# #.#.......#.@# #####.#.......#.....# ).....#########r.. <.###..............#.... #[.###...........##. .#. .)...............# .. # r   rat (wandering) .................. ....)............. ##. .<..........:i O708.6 (9r.:if :i 59.6 (10.0) _:iO :i :i 4#......# ##.#########......# #..#.......#......#  ##..#.#.....## # ##...#..###..#....## .. .....'..#_#).#.#### #.. :i" u####.#..#'#..#..# ..  #.#.......#..##.# ####.#.#..@..# .....#########.....r...# .###..............#.. [.......##. .#.# :iR [)...............# .. # #......... ... )............. ##:i ..<.... ..:i A.r:i\ :i 110.0):i> %_:i :iN #.#  ##.#......#  #..#.#......# ##..#.#.....## #...#..###..#....## ..#'..#_#).#.######.. .#..#'#..#..# ... #.#.#..##.# .#.#...@.# ##......r..# ###........#. .###.:i& ##...#.# .# ..# #. ...))... .##.<... .# ..^ :i A.r:if :iF %1:i 6_:i% + _Found a quarterstaff.:i #.# ##.#......# #..#.#......# ..#.#.....## ## :im ...#..###..#....## ..# '..#_#).#.######.. .#..#'#..#..##...  #.#.#..##.# .#.#....@# ##.r.# :i C.#. ###.##...#.## ...# #.. ...) ).... .##..<.:i] }... .# ..^ :iA.r:i:iu%2:i$:i:ih#.########## ..#.......#......# ..#.#.....## ## ..#..###..#....## ..# '..#_#).#.######.. #.#..#'#..#..##... :i.#.......#..##.# # :iޮh#.#.#.....##.## ..#########.....@..r# #..............#........##...#.#### ....#....# # ........) :i).....#.##....<............# ..^...........# #.#:i7<):i:i.:i׵r:iɸ:i:i:is3:i:i:ih.#......# #.#......# #.:iT#.....## ### #..###..#....## #..# '..#_#).#.######.. .#..#'#..#..##....# .#.#..##.# .# .#.#.....##.## ##.# .#...r..##...#.#..#....#.# ........) # .:i...#.##.. <............# ..^.....# #.# :i4I.r:i:i%4:ii$_:i]:i#.......#......# #.#.....## ### #..###..#....####..# '..#_#).#.######.. #..#'#..#..##....# #.......#..##.##.# #.#.....##.# #########.........#.#.#.............#..@.........##...#r###### ...#....#.# ......).# ...#.##..#<.....# ..^....# #.#<).... .#[.# rrThe rat squeaks loudly.[:i_m3-====5 _The rat bites you.:i; G .  You hit the rat.:i. J§You kill the rat!The teleport trap disappears. The endoplasm disappears!:i K  The endoplasm reappears nearby!:i rJ   endoplasm:i a=---6.4 (0.8:i :i [ _You encounter an endoplasm.:i!---7.2 _You barely miss the endoplasm. The endoplasm closely misses you.:i;^ ### ##..# _#)#....##....#..##.##.#.....##.##......J..#.#.#. #..@....... #...#.###### #....#.#.......).#...#.##..# .<.....# ..§:i^]....# #.# .<)... .#[:ib ### ##..# _#)#....##....#:iJ..##.##.#.....##.##......J..#.#.#. #..@....... #...#.###### #....#.#.......).#...#.##..#<.....# ..§....# #.#<)... .#[:ik:i:i:i<a _An endoplasm is nearby!:i% . (very poisoned)You hit the endoplasm. The endoplasm is poisoned.:i'8.0:i6_:i~a _The endoplasm is heavily wounded.:i!%  extremely poisoned)You hit the endoplasm.  The endoplasm looks as sick as possible!  The endoplasm is severely wounded.4=8 _The endoplasm barely misses you.:i~ K .  You hit the endoplasm.:i] (:i 499.7 (0.9:i  :i( M _You kill the endoplasm!:i!:i:i:i:iέ:i>:i4,:i۵,:i:iԸ:i:i 9=:iM:iK:i,:i:i:iP  You encounter an endoplasm.. . ..J....#......# ....... .#......# ....... .#.....## ### ....... .#....####..# ....... .#.######.. ..... .#..##....#######..# #..##.##.##....@.# -#.....##.##...#.## ##.#.#..##.............##...#.#########. ....#....#.# ..J   endoplasm (asleep)).# . .....#.##..#.....##....J25.7 (6.0J-6.7 (7 _[40:i34mThe endoplasm quivers.:i = # # ########## .......# #.... #......# #..J #. #.. #. ### #.. #....# #......... #.######.. #......... #..##....####### #..##.##.##..........##.##...#.## #.........#.#.#..# .#.............##...#.#########. #....#.# .....).# .#.##..#:i? '.J:iF :iWG *7.7 (1:iL :imN :i~ ).....# ######### ...# #..J.## ##...####..#######.. #.@..........#######..###.####.##.##......####.##...#.## #.........#.#.#..#..#............. #########.#....#.....).:i :i" ).J.:i :i %8:i3 :i :ip.....## ).....# ######### ..# #...## ### #.J...####..#######.. #............#######..###.####...####.##...#.## #.........#.#.#..# ..#.............#:i@s########.#....#.:i:is-=9:i*:i :ijH_The endoplasm barely misses you.:i/C30.5 (0.8:i56:i8 _You barely miss the endoplasm. The endoplasm barely misses you.:i  (very poisoned)You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is moderately wounded.:i V2--1.3:i :i!"- _The endoplasm hits you.:i K .  You hit the endoplasm.:i (:iϼ 0302.1:i :i M _You kill the endoplasm!:i# :ib A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   g - Spellcasting   2.0   3.6  -1      :i1      b - Unarmed Combat   0.0   1.7  -3   h + Hexes5.5   3.0  +4       i - Ice Magic   1.0   1.7  +1  c + Short Blades 3.6   3.4  +1       d - Long Blades   1.9   1.0   0   j - Invocations   0.0   1.2  -1  :ib          e - Dodging   2.1   2.5  +1  :i .     f - Stealth   4.4   2.1  +5  :i !            :i         :iH ,            :i                     :i& 9                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  :ir D[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  :i [!] training|cost|targets:i| :is:i, .....##santiago the Vexing ).....##Poltergeist of Hepliaklqana ...... .......#Health: 32/34 ======================-- .......###########:i Magic: 8/8======================== .......##.........AC: 2Str: 4 #......##.........EV: 11Int: 20 :i #......##.........SH: 0Dex: 14 :i #.....## ### #.........XL:  5 Next: 30% Place: Dungeon:3 :i, s#....####..# #.@.......Noise: =--------  Time: 2732.1 (0.0) #.######.. #.........:iU a) +2 dagger (venom) #..##....#######..###.##:i Nothing quivered #..##.##.##......##Fly #.....##.##...#.## :i #.........#.#.#..# .....#............. ...##...#.#########. ...#....#.#:iP .. _You barely miss the endoplasm. The endoplasm barely misses you.You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is moderately wounded. _The endoplasm hits you.  You hit the endoplasm. _You kill the endoplasm!:i:i':ix:i:i;;:i:>\ Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air16% 1  b - GloomHexes/Necromancy 16% 3  c - Cause FearHexes16% 4 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:i# :i :iW i.....##santiago the Vexing ).....##Poltergeist of Hepliaklqana ...... .......#Health: 32/34 ======================-- :i .......###########Magic: 8/8======================== .......##.........AC: 2Str: 4 #......##.........EV: 11:i LInt: 20 #......##.........SH: 0Dex: 14 #.....## ### #.........:iI XL:  5 Next: 30% Place: Dungeon:3 #....####..# #.@.......Noise: =--------  Time: 2732.1 (0.0) :i} #.######.. #.........a) +2 dagger (venom) #..##....#######..###.##:i Nothing quivered #..##.##.##......##Fly #.....##.##...#.## #.........#.#.#..# :i .....#............. ...##...#.#########. ...#....#.#.. :i- H_You barely miss the endoplasm. The endoplasm barely misses you.You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is moderately wounded. _The endoplasm hits you.  :i TYou hit the endoplasm. _You kill the endoplasm!:i P  Okay, then.:i\ :ig :iM . _:i :i6 :i :i\ :i P _:im ,:i :i K3=:i :i :i :i :i :iu :i :ic :i :ib :iZ 4==:i :i :i :i :iC :i :iP :i :iX :i :iz :i= :i f  You encounter a quokka.:i ### ...# # ############ #.........# :iC # #.........# ...# #.........# ..## ### #.........# .####..# #.........# ###.. #.....@...# -...#######..###.### ##.##......## .# :i{ ..##.##...#.## . ..#.#..# r# .#..... .#:i r   quokka (asleep) #...#.#########. .#:i .#.# ..#.).# .:i 0410.0):i h=-3.1 (11 _:i :i :iq3 # ############ #.........# # #.# # #.# ## ### #.# ####..# #.# :i4\###.. #...# ....#######..###@### .##.##......## #.# .##.##...#.## #.# ...#.#.#..# #r# #............. #.#..#.#########.#.# ...#.# .:iL4.#).# ..###..#:iX<:i<04.1 (1.0):iA:iB:i? ############.........#.#.. .## ### #... ####..# #.........#.. #.........# ....#######..###.### .##.##......## #@# #.## ....#.#.#..# #r #............. #. :i@ ...#.#########. .)##.#.:iXC ?r.:iI `r:iJ %5:iP :idQ :i  (very poisoned)You hit the quokka. The quokka is poisoned.  The quokka is severely wounded.:i72=9 (0.8:i :iEN_The quokka closely misses you.:ih  You closely miss the quokka.The quokka is severely wounded.6.7:ijT _The quokka closely misses you.:i~'   #.........#  #.........#  #.........#  ### #.........#  #.........#  ....# #.###  #@# #r# #.# #.##.# ..#).# ..# #.#:i5J   #.........#  #.........#  #.........#  ### #.........#  #.........#  ....# #.###  #@# #r# #.# #.##.# ..#).# ..# #.#:i*P:iP:itU:iY] _A quokka is nearby!:i ~ .  You hit the quokka. The quokka looks as sick as possible!  The quokka is almost dead.:i ):i^ 417.6 (0.9:i :io J _You kill the quokka!:i+:i:i:i:i6 :iyB:i:i]:i:i-:i:iy:i:ir:i:i:i:i:i::i:iQ :i4#:i%:i&:i&:i:(:i+:i+:i+:iL-:i/:iP0:i0:i1:i4:i5:i5:i7:i;::i::i3;:i<:iA?:i?:i>@:i[A:i;D:iD:i"E:iUF:iI:iI:iJ:iK:i!N:iN:i[O:i0Q:iW #....#.# .... #...#....).# .....#...#:i'XL.##..# ...#.#.##..##... .^.#..#..# ##.# ...#.#..# ... ..# ....#....# :iQXt.# ... #....## ###^####....# .......@.##.#:i}X-61.6 (14.0). #.####..###.#:iX #..# ..# ..# ....# ## :iX#.# ......  .# ........###........:iX.........>....##:iY:i`[-2.6 (15:iXe:ig; _Found a stone staircase leading down.:i :i :i :i :i :i B:i :iF :i :i :i :i :i! :i]" :i+% :i% :i& :i* :iU, :i, :i!- :i / :i1 :i@2 :i3 :iy4 :i8 :i8 :i9 :i#@ :iB :i6C :i&D :iYF :iI ,:iJ :ioL :iO :iO :iP :ibT R  There is a stone staircase leading down here.:iX :iX  _:iZ :i\ :io` :i` :iLb :i e :ih :iui :ik :i(n :io :io :iq :isu :i?y :iy :i{ :i} :i) :i :i9 :i :i :iG :i؋ :ia :i :i6 :i :i :i~ :i :i :iܝ $  Things that are here::iN _#......# ##........>.#..## ............###....... ............###......# ###.........##o......###...........#:iˢ ....................#......# #...........#..#########...........#..oo####)@......#......o..............##....o.............##..#..........####### ....#..........# #####..........#  ############ :i' .##......# ##.>.#.## ..:i ...# #.##. .....# #.##......# ###...# #.#o......###...# #......# #.#......# #.....# #...#...........#.oo####......@[......#.o.##.o.##.#.#.#....##....# ###a +0 ring mail; 5 poisoned darts; a +0 whip:iJ -81.6 (19:in 22.6 (20 _:i :i1 v _You see here a +2 whip of venom.:i8 I:i :iH :i1 : _:i :i :i :i% :i :i :i :i :i :iu :i :in :i{ :iw :i :i :i" :i :iZ :i :iV :iu" :i" :i$ :i"% :ih' :i' :i( :i) :i6, :i, :il- :i/ :i1 :iZ2 :i$3 :i8 :i; :i; :i< :i> :iHA :iA :iBB :i2D :iF :iG :iYG :i]I :ihL :iL :iM :iWO :i2R :iwR :iS :i U :iQX :iX :i7Y :i] :i_ :i` :i` :ih :izk :i-l :il :in :iq :ir :ir :iu :ilx :ix :i.z :i| :i" E.....#.....##.##...#.## #.# ########.........#.#.#..####.# .....#..............#.# ....#...#.#########.#.# ....#....#.# ..... #...# .....).#.......#...# .....#.##..#/......#.#.## <............##......_...^.#..#........####@#. ...#.#..#80 <)..#.. ....#....# .[..#......# ..... #....#.....#......####^####....#.....#...........##.#:iw H........#.##.####..###.# ....#.......##....##..#...# .##........# ##.#......#.### :i c###)..####.######...........#:i :ih +3.6 (21:i :i C _Found an ancient bone altar of Kikubaaqudgha.:iq:ir:ims:iCv:i}B:i:i:i݃:i':iY2 #'#..#..##....#######..###.## .....#..##.##.##......## #.# #.....##.##...#.## #.# ######.........#.#.#..####.# :i............#.# ##...#.#########.#.# #....#.#.......#...# .).#.......#...# #.##..#@......#.#.## :iӌ....##......_...^.#..# :i..####.#.......#.#..# .....#.......#....# :id#......#.......#.# ..#......####^####....#....#................##.#.......#......##.####..###.:ia# ..#.......######....##..#:i'15.0):iÕ*6.6 (3:i:i/ _d - a wand of digging (7):i :iL :i :i :iN :i :i ,:i :iE :i9 :i :i- ,:i :i :i :iP :i :iO :i :i :i) :i :iN :i :i :i{ :i/ :i :id :i X:iz :i7 :i :i :i :i :iA :i@ :ie :i" :i*# :iF$ :i% :iR) :i) :i* :i, :i^4 B:iF :iJ ,:i+K :icN :iP :iGQ :iR :iWT :i W ,:iW :i"Y :iO\ :i\ :i^ :i_ :isb :ib :ic :iwe :ii :ii :ij :i"m :i.o k  A hobgoblin comes into view.:iz ....#### #####.####.###.####....# #......##......####....# ###...........###...... ....### ##..##.##..............#####...##.##......#####...#.##......##.#.......###.......######.................## #.#......####.....###......###@..#########.....## #.##...........####......)[# ..##................ ..#.................. #.. .#g.........#......## . ### ##>.........#..........# g [4:i} d2m  hobgoblin (wandering) ############..........# ############ 25.6 (19.0).g:iň A6.6 (20:i :io ; _Found a stone staircase leading down.:i X.# #......##......####.# ###.........### ##..##.##..........#####...##.########.##......##.#.......###........######.......## #.########......###...######### #.##.....@.....####......).# ..##........ ..#. #.. .### ### ##g.#.. ############...# ############ :i O>g:i :it 07.6 (1.0):i :i.# ###.......### ##..##.##..........#####...##.########.##......##..###........######.......### #.#####:i8###......###...######### #.##...........####...# ..##....... ..#. #....## ### ##>g.#.. ############.. ########## :i1A.g:i)X8:i;.### ##..##.##..........#####...##.########.##......##.#.###........######......### #.########......###...######### # #.##...........####.. #.....# ..##...... ..#.  .... #....##  ... ### ##>.g.# ############ ##########.g:i;9:i0:i..#####.######.##...#...........######................### #.#......#######......###...##### #.....## #.##...........####... ..#.... ....... ..#..  .... #....## ### ##>..g ########### ########## .g30:i& N ggpoisoned)You hit the hobgoblin but do no damage. The hobgoblin is poisoned.  The hobgoblin shouts!3-====1.4 (0.8:i0 C _The hobgoblin hits you.:i w $You hit the hobgoblin.:i% ' :iY d3=---2.2:i| :i M _You kill the hobgoblin!:iI:i:iX:i:iw4=:i# :i ,:i:iF:i:i:iM _You now have 96 gold pieces (gained 10).:i:i:i:i:i"O=:i#:ik&:i):i*,:i/:i~2:i2:i3:i5:iW8:i8:i9:i6;:i=:i>:i>:i@:iB,:iFC:iD:iE,:iF:i H:ipI,:iI:i[O:iQ:i`R:iR:iT:iXB:iY:ip\:i\:i{]:i$_:ia:ib:ib:id:if:i5g:ig:ii:il:i m:i8n:itX:iv:iy:i.z:iz:iw|:i:i:i:iނ:i",:i:i:igB:i:i~:i:iЕ:i&:i:iW:i:i+:i:i :i:i:i:iS:i3:iL:i:ij:i_:if:i],:i:i:iĵ,:i):i:iS,:i`:i:i6:i:in:i:iG:i5,:i:i,:iB:i,:ij:i?:i:ih:i:i:ie:i*:i=,:i:i:im:i,:iL:i:i,:iK:is:iJ,:iV:i :i :i:i:i:i:i?:iw:i:i!X:i#,:i4%:i(:i,SWater :i.:i/:i62>:i3:i4:i58:i8:iX::i<:i&?,:iL@:iA:i.FX:iG:iPH:iI:i2L:iN,:iN:iXS:i=W,:iTX:iY:i`\,:i*]:i^:i`,:ia:ib:ine,:i)f:ig:i;k,:ik:io:inp:ip:iq:is:i,:i:i:if,:i>:im:i,:iP:i:i,:i:iZ:i՘:i/:i:i%:i ,:i:i:i,:i9:i:i:iۤ:i@:iߥ:i,:i,:i):iB:iG:iQ:i:i :iX:ia:iԺ:iM:i:i:i&:i|:i:i:i:i,:iV:i:i:iy:i+:i             #   ###### ###   #....###### # :iT  #...@.....### #----909.2 (77.0)   ##.######...# ##.#  §§§§#.# ###.# #..#  §§§§#.##.### ##..  :i§§§§#.##...###...#  §§§§#_# #####.......'   :i§§§§### #......####.#   §§§§§I§ #...#### #.#:iH   #...#######.# :i<\-10.2 (78:iX§§§§§§§§§#_§§§§I§:i5 _Found a stormy altar of Qazlal.:i          ######:i    #....###### #  #..@......### #  ##.######...# ##.  §§§§#.#§ ###.# #.. #§§§§#.#§§ #.### ##..:i͊ #§§§§#.#§§§ #...###... :i #§§§§#_#§§§§#####. :i$ #§§§§###§§§§#......####. :iT f#§§§§§I§§§§§#...#### #.  #...:i #.:i F1.2 (1.0):i :i՘ T§§§#.#§§§§§§§§#_#§:i §§§###§§§§§§§I§§§§:i :iN      #######  #....######:i   #.........### #  ##@######...# ## #§§§§#.#§§§§###.#  :i#§§§§#.#§§§§# #.### ##  #§§§§#.#§§§§# #...#  #§§§§#_#§§§§#####...  #§§§§###§§§§#......####  #§§§§§I§§§§§#...#### #  #§§§§§§§§§§§#...#######:iq  #.....)...:i:i8-=2:i§§§§§§§§§§§§#.#§§:ia§§§#_#§§§§§§§§§§§§I§§§§§§§§§§§§§§§§:i:i:iw:i:i=F _Unknown command.:iN #######....######.....#########.######...# ##§§§§#@#§§§§###.§§ #.### #§§§§#.#§§..###.Fly #§§§§§§§§§§§#  #.....<.### :iRJ=3 _:ixW§§§§§§§#.#§§§§:iW§§§§§§#_#§§§§§§§###§§§§§§§I§§§§§§§§§§§§§§§:iW§§§§§§§§§§§:i]:i1b #######....######.....#########.######...# #§§§§#.#§§§§###.§§§§#@#§§§§# #.### #§§§# #...###._#§§§§#####....Fly #§§§§§§§§§§§#  #...###[.## 4§§§#.#§§§§§§#@#§§§§§§§§#.#§§§§§§§§#_#§§§§§§§§###§§§[3:ih<6m§§§§§§I§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§:i #######....######.....#########.######...# #§§§§#.#§§§§###.§§# #.### #§§§§#@#§§§§# #...###.§#_#§§§§#####....§###§§§§#......####Fly #§§§§§§§§§§§#  #...##.)... :iD:i&=5:iS§§§§#.#§§§§§§§§#.#§§§§§§#@#§§§§§§#_#§§§§§§###§§§§§§§I§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§:i§§§§§§§§§§§:ia:iρ #######....######.....###:i######.######...# #§§§§#.#§§§§###.§# #.### #:i1\§§#.#§§§§# #...###.§§#@#§§§§#####....:iZ§###§§§§#......####§§I§§§:i}V#### Fly :i#§§§§§§§§§§§# :ie #...##..... :in:iR%6:i"§§§§#.#§§§:ic§§§§§§§§§###§§§§§§I§§§§§§§§§§§§:i§§§§§§§§§§§§§§§§§§§§§:iC§§§§§§§§§:i*] _There is a stormy altar of Qazlal here.:i"3:i(:i,:i# P:i "I:i1:i,5:i59: _:iA:i^D:iD:iE:ikN:iQ:iR:i9S:i3\:i^:i_:i`:iJh:iLu,:iv:i~:i,:i~:i$:i:il:i:i:i~:i:i@:ii:i,:iM:iO:i:ih:iҫ:i:ii,:i:io:i^:i,:i:i:i:i:iM:i:iQ:i:i:i:i:iO:i:i:i:i:i:i,:ip:i:i :iA:iX:iC:i,:iE:i:i:i:i:iU:i:i:i^ :i7:i,:ix:iv:i),:i,:i(3:i7,:i8:i>:i&B:ilB:iC:iM:iN:iO:iQ:iV:iZ:i;[:i]:iZa:id:id:if:ij:i5n:izn:i&p:ios:i-z,:i|:i:i:i:i:i:iՌ,:i:iՐ:iG,:i:i:ih:i:i:i:i,:i:ij:i,:iT:i,:i>:iX:im X:i> #......).....## ..............#  ..............# ########### ..............# #.........# :iB ########......# #.........# .......#......# #.........# .......#.....###### #.........# ..###..#....####..# #.........# ..#_#).#.######.@.# #.........# ---59.2 (43.0) :i ..#'#..#..##....#######..###.### .......#..##.##.##......## #.# .......#.....##.##...#.## #.# ########.........#.#.#..####.# :i ............#..............#.# ..........##...#.#########.#.# ..........#....#.#.......#...# ...............).#.......#...#:i!9---:i':i[*E _Done exploring.:il;:i;:iI<:i\.0.0)....... ........:i`:iSb:iNdE _Done exploring.:i l[?25h[?0c  Search for what [Enter for "aux", or ? for help]? :iZ [?25l[?1c:ib:inf21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] :if a - [D:3] a quarterstaffb - [D:3] 6 poisoned darts (5 further duplicates in 1 pile)  c - [D:3] a +0 dagger (1 further duplicate)  :ifd - [D:3] a teleport trap (1 further duplicate)  e - [D:3] an ancient bone altar of Kikubaaqudgha  f - [D:3] a faded altar of an unknown god  :if5g - [D:3] a +0 flail  h - [D:3] a +0 spear  :igZi - [D:3] a stone staircase leading up  j - [D:3] a stone staircase leading up  :i'g~k - [D:3] a +0 club (1 further duplicate)  l - [D:3] a +0 hand axe  m - [D:3] a +0 whip (1 further duplicate)  :iIgJn - [D:3] a hazy altar of Hepliaklqana  o - [D:3] a +0 trident  :ihg[p - [D:3] a stone staircase leading down  q - [D:3] a stone staircase leading up :igs r - [D:3] a +2 whip of venoms - [D:3] a stone staircase leading down  :igQt - [D:3] a stormy altar of Qazlal  u - [D:3] a stone staircase leading down:i*ALevel 3 of the Dungeon <<<>>>____(Press ? for help) ############ ##..........## ##......).....##  ###### ###..............#  #....###### #................############  #.........### #................##.........#  ######.######...# ##.#########......##.........#:i  #§§§§#.#§§§§###.# #..#.......#......##.........#  #§§§§#.#§§§§# #.### ##..#.......#.....###### #.........#  #§§§§#.#§§§§# #...###...#..###..#....####..# #.........#  #§§§§#_#§§§§#####.......'..#_#).#.######.@.# #.........#  #§§§§###§§§§#......####.#..#'#..#..##....#######..###.###  #§§§§§I§§§§§#...#### #.#.......#..##.##.##......## #.#  #§§§§§§§§§§§#...#######.#.......#.....##.##...#.## #.# :ioz #§§§§§§§§§§§#.....).....#########.........#.#.#..####.#  #§§§§§§§§§§§#.....<.###..............#..............#.#  #§§§§§§§§§§§#...###[.###...........##...#.#########.#.#  #§§§§§§§§§§§#...##.)...............#....#.#.......#...#   #...##......................).#.......#...# ##...#....).............#.##..#.......#.#.## ###.........<............##......_...^.#..# ###...................####.#.......#.#..# #........<)...............#.......#....#:ii :iej=santiago the VexingPoltergeist of Hepliaklqana ......Health: 34/34 ========================Magic: 8/8========================AC: 2Str: 4EV: 11Int: 20SH: 0Dex: 14XL:  5 Next: 33% Place: Dungeon:3Time:Fly :ija_Found a stormy altar of Qazlal. _Unknown command. _There is a stormy altar of Qazlal here. _Done exploring. _Done exploring.  Search for what [Enter for "aux", or ? for help]? .:i l:i\l:im:ix:i&{:i: _:i:i2,:i):i.:i:iT:i,:if:iŏ:i:ij:i:iS:i:iT:i.:ig:i:i:i{:i:i֥:ij:i:is,:i:i.:i:i<:iɮ:i:i\B:i^:i:i:i:i:i[:i:i:i:inX:i,:i:i:i:in:i3:i:i:i:i:iZ:i+:iw:i:i$  Things that are here::i ##############..........####......@.....##Noise: --------- 2976.2 (17.0)###..............#a) +2 dagger (venom)#................#### Nothing quivered # #................##.. # ##.#########......##.. :i:# #..#.......#......##..  ### ##..#.......#.....###### #..  ..###...#..###..#....####..# #..  #.......'..#_#).#.######...# #.. :iT:iS _a +0 dagger; 6 poisoned darts:i :i} [Pick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 6 poisoned darts [Up|Down] select[Esc] exit :i Letters toggle [.|Space] toggle selected[top]:ic  b + 6 poisoned darts[Enter] accept (1 chosen):ih :ido :iv santiago the VexingPoltergeist of Hepliaklqana ......Health: 34/34 ========================Magic: 8/8========================AC: 2Str: 4EV: 11Int: 20############SH: 0Dex: 14##..........##XL:  5 Next: 33% Place: Dungeon:3##......@.....##:iv Noise: ---------  Time: 2976.2 (0.0)###..............#a) +2 dagger (venom)#................#### Nothing quivered :iw q# #................##.. Fly # ##.#########......##.. # #..#.......#......##..  ### ##..#.......#.....###### #..  ..###...#..###..#....####..# #..  :ix #.......'..#_#).#.######...# #..  _There is a stormy altar of Qazlal here. _Done exploring. _Done exploring. _Search for what [Enter for "aux", or ? for help]? .  Things that are here: _a +0 dagger; 6 poisoned darts:i :i 7.2 (1Throw: 6 darts (poison):iK :i܉  :i F_d - 6 poisoned darts:iϲ [[?25h[?0c  Search for what [Enter for "."]? :i [?25l[?1c:i3 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] d - 6 poisoned darts (quivered) Results elsewhere ([,] to cycle)  b - [D:3] 5 poisoned dartsc - [D:2] 2 stones (2 further duplicates in 1 pile):i Level 3 of the Dungeon <<<>>>____(Press ? for help) #...≈~_~≈............#................##.# ###.#.~≈~≈~..##........#......##.####..###.# #.....≈~≈~≈......#.......######....##..#...#  ##### #.............##........## ##.#......#.###  #...######...........####)..####.######...........# #...#.............#### ##.## #..##...............# #>..÷..........#### #####.####.###.####..........# #...#..........# #......##......####........>.# #...#..........# ###...........###............# ##.##..........### ##..##.##....................# #...............#####...##.##......#####.........# ###...........#.##......##.#.......###...........# :im "#.................######.......................# ##................#### #.#......####...........# ####.......###......###...#########...........# ##.....####.##...........####......)[......# ##.....###..##............................## #.......#..#.............................## #.......#....#..........#..........####### #.......######>.........#..........# ##.....## ############..........# ##...############## #####:isantiago the VexingPoltergeist of Hepliaklqana ......Health: 34/34 ========================Magic: 8/8========================AC: 2Str: 4EV: 11Int: 20SH: 0Dex: 14XL:  5 Next: 33% Place: Dungeon:3Time:Fly _Done exploring. _Search for what [Enter for "aux", or ? for help]? .  Things that are here: _a +0 dagger; 6 poisoned darts _d - 6 poisoned dartsSearch for what [Enter for "."]? throw:ia- _:i5:iJA:iA:iC:iL:i*Q:iQ:i9U:i\:icB:ii:il:i:ieDB:iE:iI,:iJ:iM:iQ:iQ:iS:iV:iY:iZ:i:[:i^:ic,:if:iAk:iQm,:io:ifu:iv,:iy:i(|:i,:i:i:i,:i:i:i+:it:i):ix:i,:iA:i:iB:i  d - 11 poisoned darts (gained 5)  Things that are here::i .##......####........>.# ........###............# .##....................# .##......#####.........# .#.......###...........# .......................# .#......####...........# ...#########...........# .....####......)@......#Noise: --------- :if|3017.2 (40.0) ......................##a) +2 dagger (venom) .....................##Throw: 11 darts (poison) ....#..........####### :i....#..........# #####..........#############:i:ib:iO _a +0 ring mail; a +0 whip:i3:iE:ip........0.0):i@:i:iiE _Done exploring.:i8[?25h[?0c :iv] Search for what [Enter for "throw", or ? for help]? :iU [?25l[?1c:in :i9q k2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] d - 11 poisoned darts (quivered) Results elsewhere ([,] to cycle)  b - [D:2] 2 stones (2 further duplicates in 1 pile):i:i:i1.##......####........>.#santiago the Vexing ........###............#Poltergeist of Hepliaklqana ...... .##....................#Health: 34/34 ======================== .##......#####.........#Magic: 8/8======================== .#.......###...........#AC: 2Str: 4 .......................#EV: 11:iIInt: 20 .#......####...........#SH: 0Dex: 14 ...#########...........#XL:  5 Next: 33% Place: Dungeon:3 .....####......)@......#Noise: ---------  Time: 3017.2 (0.0) ......................##a) +2 dagger (venom) .....................##:ibThrow: 11 darts (poison) ....#..........#######Fly ....#..........# #####..........############# _Search for what [Enter for "."]? throw  d - 11 poisoned darts (gained 5)  Things that are here: _a +0 ring mail; a +0 whip :i_Done exploring.  Search for what [Enter for "throw", or ? for help]? :i3:iD _:i3:iQ:i:i:i:iE _Done exploring.:iWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon :i< :i .##......####........>.#santiago the Vexing ........###............#Poltergeist of Hepliaklqana ...... .##....................#Health: 34/34 ======================== .##......#####.........#Magic: 8/8======================== .#.......###...........#AC: 2Str: 4 .......................#:i EV: 11Int: 20 .#......####...........#SH: 0Dex: 14 ...#########...........#XL:  5 Next: 33% Place: Dungeon:3 .....####......)@......#Noise: ---------  Time: 3017.2 (0.0) ......................##a) +2 dagger (venom) .....................##Throw: 11 darts (poison) ....#..........#######Fly :i9 $....#..........# #####..........#############d - 11 poisoned darts (gained 5)  Things that are here: _a +0 ring mail; a +0 whip _Done exploring. _Search for what [Enter for "throw", or ? for help]? _Done exploring.:i :i! :i% :iG) : _:i0+ :i. :i1/ :i0 :if3 :i7 :i7 :i9 :i< :i@ :i@ :iA :iD :i)H ,:iI :iK :iIO ,:iP :iR :iMY B:iY :i] ,:i^ :i` Y  There is a stone staircase leading down here.:iba :id :id $ _:iqe :i\ G 4  You fly downwards.:ik ,:i :i _You encounter 2 ogres.Found a hand axe and 12 gold pieces.  There is a stone staircase leading up here.:iM:i, ..... .## #  .....###..#.#  ..........#. # ... ..  #.#  ...## ...O .@...# 27.7 (10.5) .).....O....... .....#$.#...... .... ##..#..... ... ... ..... .. .#.. ....OO 2 ogres (asleep) # # .. ...... ...:i:i:i d _There are monsters nearby!:i4 )The helpless ogre fails to defend itself.  :i_ |You impale the ogre!! The ogre is poisoned.  The ogre is almost dead.:i7{   ogre:iB santiago the Vexing..... .## #Poltergeist of Hepliaklqana ...........###..#.#Health: 34/34 ========================..........#. ##Magic: 8/8========================........... ..AC: 2Str: 4..........#.#EV: 11Int: 20............###SH: 0Dex: 14..........O...#XL:  5 Next: 110% Place: Dungeon:4.......@...#Noise: ---------  Time: 3028.6 (0.9).).....).......a) +2 dagger (venom).....#$.#......Throw: 11 darts (poison).... ##..#.....Fly ... ... ....... .#.. ....O   :i[0;10;1mogre (asleep)# # .. ...... ... _There are monsters nearby!The helpless ogre fails to defend itself.  You impale the ogre!! The ogre is poisoned.  The ogre is almost dead. _You kill the ogre!Your Short Blades skill increases to level 4!  You impale the ogre!! The ogre is poisoned.  The ogre is almost dead. _You kill the ogre!  Your Short Blades skill increases to level 4!  Your Hexes skill increases to level 6! have reached level 6!  --more--:i 9/399/96 5% ogre (asleep) _:i :i ;  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.6  -1   h - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   i + Hexes6.3   3.5  +4   c - Throwing   0.0   0.7  +2   j - Ice Magic   1.0   1.7  +1      :i     d + Short Blades 4.2   4.2  +1   k - Invocations   0.0   1.2  -1   e - Long Blades   2.2   1.0   0   l - Evocations   0.0   1.2  -1           f - Dodging   2.1   2.5  +1       g - Stealth   4.4   2.1  +5                   [:i9 40m                           :i s                :i The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help:i [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:i  a + Fighting 2.0 i - Hexes   6.3 d - Short Blades   4.2:i^\ > i + Hexes 6.3:i&:i>santiago the Vexing..... .## #Poltergeist of Hepliaklqana ...........###..#.#Health: 39/39 ========================..........#. ##Magic: 9/9========================........... ..AC: 2Str: 4..........#.#EV: 11Int: 20............###SH: 0Dex: 14..........O...#XL:  6 Next:  5% Place: Dungeon:4.......@...#Noise: ---------  Time: 3028.6 (0.0).).....).......a) +2 dagger (venom).....#$.#......Throw: 11 darts (poison).... ##..#.....Fly ... ... ....... .#.. ....O   :iQA[0;10;1mogre (asleep)# # .. ...... ...  You impale the ogre!! The ogre is poisoned.  The ogre is almost dead. _You kill the ogre!Your Short Blades skill increases to level 4!Your Hexes skill increases to level 6! _You have reached level 6!:idI:i J:iT  Your spells (describe)TypeFailure Level a - Ensorcelled HibernationHexes/Ice5%2  b - Confusing TouchHexes3%3  c + Tukima's DanceHexes3% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers:i:i:i{Ssantiago the Vexing..... .## #Poltergeist of Hepliaklqana ...........###..#.#Health: 39/39 ========================..........#. ##Magic: 9/9========================........... ..AC: 2Str: 4..........#.#EV: 11:iysInt: 20............###SH: 0Dex: 14..........O...#XL:  6 Next:  5% Place: Dungeon:4.......@...#Noise: ---------  Time: 3028.6 (0.0).).....).......a) +2 dagger (venom).....#$.#......Throw: 11 darts (poison).... ##..#.....Fly ... ... ....... .#.. ....O   ogre (asleep)# # .. ...... ...  You impale the ogre!! The ogre is poisoned.  :iThe ogre is almost dead. _You kill the ogre!Your Short Blades skill increases to level 4!:ipYour Hexes skill increases to level 6! _You have reached level 6!:i:in:i:i:i 2..... #.## # .....###..#.# .#.### ... .#.# .### .O...# .<@..# .).....)......#$.#..... ##..#.... ... .....?.. ..#....# .# .. ...# .....:i2 @9.6 (1:i: z _Found a scroll labelled VEYTEY XETT.:i..... #.## # .....###..#.# .#.### .. .#.# .### .O...# .<.@.# .).....)......#$.#..... ##..#.... ... .....?... ..#...# ..##....:i1P..# .....:iޚ[OO:im26--------==30:i:iD _The ogre hits you with a +0 giant spiked club!:i5L  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:i=  santiago the Vexing ..... #.## #  Poltergeist of Hepliaklqana ...... .....###..#.#  Health: 26/39 ================-------- ..........#.###  Magic: 6/9================-------- ..............  AC: 2Str: 4 ..........#.#  EV: 11Int: 20 :il............###  SH: 0Dex: 14 ..........O...#  XL:  6 Next:  5% Place: Dungeon:4 .......<.@.# Noise: ==-------  Time: 3030.6 (0.0) .).....).........  a) +2 dagger (venom) .....#$.#........  Throw: 11 darts (poison) .... ##..#.......  Fly  ... ... .....?.  .. ..#.........  O   ogre:iӈ # ..##.........  ..# ..........  _The ogre hits you with a +0 giant spiked club!  :i)Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 58%):i 5 santiago the Vexing..... #.## #Poltergeist of Hepliaklqana ...........###..#.#Health: 26/39 ================--------..........#.###Magic: 6/9================--------..............AC: 2Str: 4..........#.#EV: 11Int: 20............###SH: 0Dex: 14..........*...#XL:  6 Next:  5% Place: Dungeon:4.......<.@.#Noise: ==-------  Time: 3030.6 (0.0).).....).........a) +2 dagger (venom).....#$.#........Throw: 11 dar:i5 ts (poison).... ##..#.......Fly ... ... .....?... ..#.........O   ogre# ..##...........# .......... _The ogre hits you with a +0 giant spiked club!  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 58%):i# :i'O  Casting: Tukima's Dance (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (chance to affect: 58%)  The ogre resists with significant effort.:i*1.6 (1:i:iR _The ogre closely misses you.:iL  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:iQ  santiago the Vexing ..... #.## #  Poltergeist of Hepliaklqana ...... .....###..#.#  Health: 26/39 ================-------- ..........#.###  Magic: 3/9========---------------- ..............  AC: 2Str: 4 ..........#.#  EV: 11Int: 20 :iP............###  SH: 0Dex: 14 ..........O...#  XL:  6 Next:  5% Place: Dungeon:4 .......<.@.# Noise: ==-------  Time: 3031.6 (0.0) .).....).........  a) +2 dagger (venom) .....#$.#........  Throw: 11 darts (poison):ix .... ##..#.......  Fly  :iR... ... .....?.  .. ..#.........  O   ogre # ..##.........  :i..# ..........  _The ogre closely misses you.:iK-Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:irAiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 58%):i santiago the Vexing..... #.## #Poltergeist of Hepliaklqana ...........###..#.#Health: 26/39 ================--------..........#.###Magic: 3/9========----------------..............AC: 2Str: 4..........#.#EV: 11Int: 20............###SH: 0Dex: 14..........*...#XL:  6 Next:  5% Place: Dungeon:4.......<.@.#Noise: ==-------  Time: 3031.6 (0.0).).....).........a) +2 dagger (venom).....#$.#........:i Throw: 11 darts (poison).... ##..#.......Fly ... ... .....?... ..#.........O   ogre# ..##...........# .......... _The ogre closely misses you.:i Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 58%):i :iu 8O:iov *2.6 (1:ig~ :i "Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure) :iP Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to affect: 58%) _The ogre resists with significant effort.:iNL  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:imD :iD 0--------3Touch Fly :iL :ibO s _Your tendrils begin to glow red. The ogre closely misses you.:iZ OO(confused)You hit the ogre but do no damage.You feel bolstered by spreading misfortune.:iݻ7 6 -4.4 (0.8Fly :i:iql _The ogre appears confused. The ogre barely misses you.:iy1 ed, very poisoned)You hit the ogre. The ogre is poisoned.-5.2:i48 :io= 2 _The ogre is lightly wounded.:iI  extremely poisoned)You hit the ogre. The ogre looks as sick as possible!  The ogre is moderately wounded.The ogre wonders, "What am I doing in here?":i'6.0:iX:ilJ _The ogre misses you.:iLs  You hit the ogre but do no damage. The ogre looks as sick as possible!:ivt F--------8:iu :i܄ _ _The ogre is moderately wounded.;iC  You hit the ogre. The ogre looks as sick as possible!  The ogre is heavily wounded.;i,7.5 (0.7;i;iiR _The ogre closely misses you.;iJp `  You hit the ogre.;iLs ]28=8.3 (0.8;i{ ;iP \ _The ogre is heavily wounded.;i .OYou hit the ogre. The ogre looks as sick as possible!;i\;iIT1==9.1;i;iV] _The ogre is severely wounded.;iˎ .O-9 _You swing at nothing.;i^  You hit the ogre. The ogre looks as sick as possible!  The ogre is almost dead.;i`0=40.7;ig;i ..... #.## #Poltergeist of Hepliaklqana ...........###..#.#Health: 30/41 =================-------;ii ..........#.###Magic: 1/9;iG ==----------------------..............AC:  5  Str: 4..........#.#EV: 11Int: 20............###SH: 0Dex: 14..............#XL:  6 Next: 45% Place: Dungeon:4.......<.@)#Noise: =--------  Time: 3041.5 (0.0).).....).........a) +2 dagger (venom).....#$.#........Throw: 11 darts (poison).... ##..#.......Fly ... ... .....?... ..#.........# ..##...........# ...;i [39;49m.......  You hit the ogre. The ogre looks as sick as possible!  The ogre is almost dead. _The ogre closely misses you.You hit the ogre but do no damage. The ogre looks as sick as possible!  The ogre is almost dead. _You kill the ogre!;i^ ;i! ;i ;iӻ  ;iN : Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air16% 1  b - Cause FearHexes10% 4  c - GloomHexes/Necromancy 12% 3 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ;i  ;i santiago the Vexing..... #.## #Poltergeist of Hepliaklqana ...........###..#.#Health: 30/41 =================-------..........#.###Magic: 1/9 ;i z==----------------------..............AC:  5  Str: 4..........#.#EV: 11Int: 20............###SH: 0Dex: 14..............#XL:  6 Next: 45% Place: Dungeon:4.......<.@)# ;i Noise: =--------  Time: 3041.5 (0.0).).....).........a) +2 dagger (venom).....#$.#........Throw: 11 darts (poison).... ##..#....... ;i =Fly ... ... .....?... ..#.........# ..##...........# ..........  You hit the ogre. The ogre looks as sick as possible!  ;i The ogre is almost dead. _The ogre closely misses you.You hit the ogre but do no damage. The ogre looks as sick as possible!  The ogre is almost dead.  ;i I_You kill the ogre! ;i-" P  Okay, then. ;i]#  ;i*  ;i,- . _ ;i  ;i}  ;i  ;iX  ;ir V4 _ ;i?  ;i  ;i  ;i  ;i K1= ;id  ;i[  ;i  ;i  ;i  ;iM 93 ;iK  ;iR  ;i  ;i  ;i  ;il 2=2=== ;in  ;i  ;i: 0 2  ;i  ;i s _You feel your existence waver again. ;i  ;iJ  ;i  ;i  ;i  ;i2#  ;i# i3==== ;i$  ;i&  ;i'  ;iD. X ;i:1 , ;i1  ;i3  ;i*4 U4= ;iO5  ;i"7  ;ij7 U3=== ;i~8  ;i:  ;i:  ;i<  ;i?  ;i? K5= ;iRB  ;inE  ;iE  ;iG  ;i J  ;iJ ;=== ;iL  ;iR B ;i;T  ;iT R6== ;iT  ;iV  ;iY  ;iZ  ;i` X ;ib  ;iEc #4 ;iuc 1== ;ie  ;ih  ;i`i ?7= ;ii  ;ij  ;i_n  ;in  ;iq  ;iPt  ;it  ;iv  ;iy  ;iy :== ;i|  ;i8  ;iy  ;i D8= ;i  ;i  ;i  ;iچ  ;i  ;i  ;iC  ;ib  ;i  ;iO  ;io  ;iĔ 9=5=== ;i  ;i  ;iǙ  ;i  ;i  ;i?  ;ig  ;i^  ;i¯  ;i  ;ij  ;i j40==== ;i  ;i , ;iO  ;i  ;i  ;i  ;i  ;iy  ;i  ;ib 1== ;i 1 _HP restored. ;iG O6=== ;i^  ;i  ;i  ;i  ;i  ;i'  ;i$  ;i0  ;i 9= ;i~  ;i  ;i ;=== ;i  ;iD , ;i  ;iy  ;i  ;i  ;i  ;i  ;i ;i ;i ;i ;i  ;i  ;i  ;i8 ;i87== ;i ;i ;i ;i ;i ;i ;i ;i ;i! ;i)" ;i%$ ;i' ;i($== ;i-( ;ib* ;i- ;i. ;i@0 ;i4, ;iH  You encounter an endoplasm.J-J   endoplasm (wandering)1060.0) ;iN ;iOL-2.5 (61 _ ;iV ;iX ;i  .. ?.  #J## ####..#.# #.###....#.# ##..@....#......<..)##).....)..........#$.#.......... ##..#....... ... .....?.. ..## ..##..# .......... ;i E.J ;i 8===3.5 (1.0) ;i g _Found a scroll labelled OSUVEE DIORUZE. ;iGI . .. ?. . #.## ####J.#.# #.###....#.# ###.......# ......<..)##...).....)..........#$.#........ ##..#........ ... .....?... ...# ..## ;i E.J ;iq ;i%4 ;i ;i ;i. . .. ?. . #.## ###..#.# J.#.###.........#.# ###.......# ......<..)##.).....).........#$.#..........##..#......... ... .....?.. .. ;i0E.J ;is;5 ;i ;i ;i .  You catch the helpless endoplasm completely off-guard!  You impale the endoplasm!! ;i( ;i 466.3 (0.8 ;ik ;iM _You kill the endoplasm! ;io ;io ;iv ;iyH _No target in view! ;i^  ;i_  ;if  ;ith H _No target in view! ;i  ;in  ;i  ;id  ;i  ;i  ;i/ Q=== _ ;ib  ;iα  ;i  ;i  ;i[  ;i;  ;i  ;i  ;i  ;i  ;iK  ;iI  ;i  ;iq M9=== ;i  ;i 4 _Magic restored. ;i 3 ;i  ;io  ;io  ;i  ;i  ;i\  ;i  ;i  ;i  ;i}  ;i D### ..##### )..... ..#..  ...#  ##..#  ... #.?.#  ..... #@## #15.3 (9.0 .....###..#.#  ..........#.###.. ................. ..........#.###. ............### ..............# .......<..)##.... .).....). ;ij  ;iV L===6.3 (10.0) ;i  ;i # _Found a whip. ;i0 ;i!1 ;i(2 ;i5 ;i8j  You encounter a clockroach. ;i?<M#### #....#####..)...B..#... ##. ... #.?@# ......#.##  ;if@<....###..#.# .........#.###......................B   clockroach (wandering, warded)..#.......<..)##. ;i@+0.0) ;iF ;iK17.3 (1 _ ;iO ;iQ ;i ###### ###.....#####..##..)........B..#... #...# ##@.# ... #.?.#  .......#.## # .....###..#.#  ..........#.###.. ;i  ................. ..........#.###. ............### ........# ;i۸ @.B ;i  ;i= %8 ;i  ;i ;i###### #......#####..##.....)...............B.#...... #@..# ##..# ... #.?.#  .......#.## # .....###..#.# ..........#.###.. ................. ..........#.###. ###;iBB=9;ip;i[ _The clockroach closely misses you. x2;i C20.1 (0.8;i ;i _You barely miss the clockroach. The clockroach closely misses you.;ii~ W very poisoned, warded)You hit the clockroach but do no damage.9 _The clockroach is poisoned. The clockroach closely misses you.;iG  You closely miss the clockroach.The clockroach is lightly wounded.;i'1.7;i;iP _The clockroach misses you.;i  You barely miss the clockroach.The clockroach is lightly wounded.;ic'2.5;iS;iP _The clockroach misses you.;ih .  You hit the clockroach but do no damage.;iThe clockroach looks as sick as possible!  The clockroach is severely wounded.;i(;ix 593.3 _You kill the clockroach!;i+;i.f _Your Hexes skill increases to level 7!;in&;i&;i(;im*;iF,;iu2P _;i3;i3;i8;i~9;i9;i;;i@ _e - 2 scrolls labelled OSUVEE DIORUZE (gained 1);iB3;iC;iG;iJ;iK;iL;i+P;iS;icS;i(U;inX;i[;i[;i];i@a;i"d;id;iWf;iVi;im,;iMq;ivB;i&}B;i߅B;i........#.## #......###..#.#...........#.###....................$..........#.###........###..........#.<..)##......)....@).........-34.3 (11.0)......#$.#..............##..#............# .........?.....# ..#.........#### ..##....... ..# ....... .#...[ -;i5.3 (12 _Found a chain mail.;i ;i   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   3.6  -1   h - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.7  -3   i + Hexes;i 7.0   4.0  +4   c - Throwing   0.0   0.7  +2   j - Ice Magic   1.0   1.7  +1          ;i 1 d - Short Blades   4.2   4.2  +1   k - Invocations   0.0   1.2  -1   e - Long Blades   2.2   1.0   0   l - Evocations   0.0   1.2  -1           f - Dodging   2.1   2.5  +1       g - Stealth   4.4   2.1  +5              ;i=                     ;i !            ;i         ;i         ;i The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  ;iJ [?] Help[=] set a skill target  ;iM }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets;i "  i * Hexes   7.0;i4p i - Hexes   7.0;i/> h + Spellcasting 2.0;i;iv;i7........#.## #santiago the Vexing......###..#.#Poltergeist of Hepliaklqana .................#.###..Health: 41/41 ========================..................Magic: 9/9========================$..........#.###.AC: 2Str: 4.............###EV: 11Int: 20...............#SH: 0Dex: 14........<..)##....XL:  6 Next: 59% Place: Dungeon:4..)....@).........;i8Noise: ---------  Time: 3135.3 (0.0)......#$.#........a) +2 dagger (venom)......##..#.......Throw: 11 darts (poison).....# .........?.Fly ....# ..#.........#### ..##...........# ..........;i.#...[The clockroach looks as sick as possible!  The clockroach is severely wounded. _You kill the clockroach! _Your Hexes skill increases to level 7! _e - 2 scrolls labelled OSUVEE DIORUZE (gained 1) _Found a chain mail.;i ;i ;i;i{;i ;ix Your spells (describe)TypeFailure Level a - Ensorcelled HibernationHexes/Ice4%2  b + Confusing TouchHexes2% 3 c - Tukima's DanceHexes;i2%3 Select a spell to describe [?] help [!]/[I] toggle spell headers;iCPower Damage Range Noise 36% N/A7 Silent30% N/AN/A Quiet 30% N/A7 Quiet;i ;iL& ;i/ ........#.## #santiago the Vexing......###..#.#Poltergeist of Hepliaklqana .................#.###..Health: 41/41 ========================..................Magic: 9/9========================$..........#.###.AC: 2Str: 4.............###EV: 11Int: 20...............#SH: 0Dex: 14........<..)##....XL:  6 Next: 59% Place: Dungeon:4..)....@).........Noise: ---------  Time: 3135.3 (0.0)......#$.#........a) +2 dagger (venom);i0 [37m......##..#.......Throw: 11 darts (poison).....# .........?.Fly ....# ..#.........#### ..##...........# ...........#...[The clockroach looks as sick as possible!  The clockroach is severely wounded. _You kill the clockroach! _Your Hexes skill increases to level 7! _e - 2 scrolls labelled OSUVEE DIORUZE (gained 1) _Found a chain mail.;i=9 ;i9 ;iA ;iC ;ie ;ig \ Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air16% 1  b - Cause FearHexes9% 4  c - Gloom;i/h Hexes/Necromancy 11% 3 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;iԿ........#.## #santiago the Vexing......###..#.#Poltergeist of Hepliaklqana .................#.###..Health: 41/41 ========================..................Magic: 9/9========================$..........#.###.AC: 2Str: 4.............###EV: 11Int: 20...............#SH: 0Dex: 14........<..)##....XL:  6 Next: 59% Place: Dungeon:4..)....@).........Noise: ---------  Time: 3135.3 (0.0)......#$.#........a) +2 dagger (venom);i![m......##..#.......Throw: 11 darts (poison).....# .........?.Fly ....# ..#.........#### ..##...........# ...........#...[The clockroach looks as sick as possible!  The clockroach is severely wounded. _You kill the clockroach! _Your Hexes skill increases to level 7! _e - 2 scrolls labelled OSUVEE DIORUZE (gained 1) _Found a chain mail.  Okay, then. _;i ;i| ;iQ ;if ;iT  ###..#......#.###..........$....#.###. .......### .........<..)##....).....)...........#@.#...........##..#.........# .........?.....Fly ##;i g..##>;i ;iF *6.3 (1;i ;i J _Found a stone staircase leading down.;i^ *7.3 (2;i ;i ? _You now have 108 gold pieces (gained 12).;iA ;iM X;iN ,;i;i."g.;i77Rg;i8/===4;i>;iTA( _The goblin shouts!;iY  #.#.## #   #.###..#.#   #.!.#.###   #   #....$.#.###   ##.###   #.#   #.<..)##   #.g.@..).....)   #;i.#..#   #.##..#   ##.##.   ##......##..#   #..##  ;i ..#   .#...[  ;i ^ .##>;i.g;iL;iM(---5;i;i;i>;i 38--=--6.1 (0.8;i;i! ;i!i_You barely miss the goblin. The goblin hits you with a +0 dagger.;i  (very poisoned)You hit the goblin. The goblin is poisoned.  The goblin is moderately wounded.;i( _6---9;i ;iz ; _The goblin hits you with a +0 dagger.;i h )You hit the goblin.;iU (;il A-7.7;i ;ig J _You kill the goblin!;iSK78=9=;iV;i-Z,;i\b40=;i9^;im^;ic`;ib;ib;id;if;ig;ih;ik;iRkh1==;i>m;i6q;it,;iCu;iw;i|B;i~;i ;ib;i8;i{;i;iI9=;i;iF;i;iC;iN _You now have 122 gold pieces (gained 14).;i?;i;i$;iF;ie;i;iv;i;i;in;i;ir   ####..#   .....)........   ........#.....   ######## #...#   ##......####..#   ####...#   ##.##   ####..#.#   #.@.............#.#-  #............   #...............#.#   ##........#   #...........  #............<..)##   #..)...).....)   #..........#..#....   ;i_X#..........##..#... ;iu71.7 (24.0)-2.7 (25;i;iT _l - a coppery potion;i c 3;ic ;ik ;iq B;ips ;iu ;iv ;iPw ;iy ;i{ ,;i} ;i~ ;im ,;ih ,;i ;i ;i ;i ;i6 ;ib ;in ;i X;i ;it ;i ;is ;iޗ ;i ,;i ;i ;i ;i! ;i ;i3 ;i ;iL ;if ;iR ;iO ;i ;i ;i4 ;i ;ig ;i2 ;i ;i ;iK ;iT ;i ;iJ ;i ;i ;i ;i ,;i ;i ;i~ ,;i ;i ;i ;i2 ;i2 ;i ;i ;iC ;i ;ik  .................. ...........#.###.#... .. .............###.#.....# ...............#.#.#..# ........<..)##.....#..## ..).....).......;i # ......#..#..... ......##..#.... .....##.........@......# ....##..#..............# #####..##............... ;iP  ...##................  ..###...#...[........#  ... #..##.##>........#  .. .... #.########..## ;iu p...# #.# ... ;i -91.7 (19;ij +2.7 (20;iW ;i a _m - a scroll labelled VEYTEY XETT;iZe ;ie ;ig ;iUv X;iz ;i{ i  You encounter an ufetubus.;i u###.#.....#..#.#.#..# ......<..)##.....#..## ).....)..............##...#..#..................##..#.##..........# ##..#..............### ###........ ;i?  .. ..###...#...[### .. #..##.##># . .... #.########..##  ...# #.# ... 5   ufetubus (asleep) .... ;ik W..5.#;ip 13.7 (1.0);i 14.7 (2 _;il ;i  ;i;T ..#.#.#..# <..)##.....#..## ).....)..............##. ............... ............... ............# ............### .......@.......  ............... ...[........###  #..##.##>........# . .... #.########..##  ...# #.# ...  ....  ;iT\..5.#  ;in ..#.#.#..# <..)##.....#..## ).....)..............##. ............... ............... ............# ............### .......@.......  ............... ...[........###  #..##.##>........#  .... #.########..##  ...# #.# ...  .... ;img ..5.#  ;i3 ;iD ;i` _An ufetubus is nearby! ;i% h.#.#.#..# <..)##.....#..## ..)..............##.. ...#..#.. #. ##.....# ##..#......###. ##..##.......... ...##.. .###...#...[### #..##.##>.#  .... #.########..##  ...# #.# ... ...5.#....#5.7 (1 _!;iVF<..)##.....#..## ..)..............##.. #..#.. #.. ##.....# g ##..####.. #..##.... !;iE..##..$ ###...#...[###.  #..##.##>.#  .... #.########..##  ...# #.# #...  !;i.....5.#.....# g   goblin (asleep).......!;ix  You encounter a goblin. It is wielding a +0 dagger.!;i%6!;i^!;i!+ _Found 12 gold pieces.!;i )..............##.. #..#.. #.. . ##.....# g. #..####... ..##..... .##....$ ##...#...[###.  #..##.##>.# .... #.########..## ...# #.# #...  ......5.##......# s   scorpion (asleep)#....... 5   ufetubus (asleep)#.....s##g   goblin (asleep)7 _You encounter a scorpion.";iN";iO";i(V";iW";i)#..#... #..#. ##....# g. #..###... ..#..... ##.";i2j...$ ##...#...[###.  #..##.##> .... #.########.@### #.# #......# <.....#.#";id......5.####.......";iXs#########";i8<";i%8";i";i9 _Found a stone staircase leading up.#;iIP# . #......# g. ..#.###... .##....... ##.......$ #...#...[.###. ..##.##>........# ... #.########..###### #.# #..@...# #<.....#.# .......5.# ###......#  #.#.....s########## #;ivO#;iO%9#;iYV#;iUX#;i* ....# g ..###.. .#..... ##.$...#...[..###. ##.##>... #;i+ ... #.########..###### #.# ###...... #<...@.#.#.......5.# #;is+ ###..... .s######### #;i:0 6s.#;i1 C 5#;i(2 2The ufetubus shouts!#;i; 5s55 2 ufetubi (1 wandering)You encounter an ufetubus.#;i= F====200#;i\C #;iF B _The ufetubus hits you but does no damage. x2$;i< 5.  You hit the ufetubus. The ufetubus is poisoned.$;i s.  The ufetubus is lightly wounded.  The ufetubus slips past you!  The ufetubus hits you but does no damage.$;i.z5., 1 very poison…)$;ia=---1.5 (0.8$;ia$;i@U _The ufetubus barely misses you.$;i 5.  You miss the ufetubus.$;i s.  The ufetubus is heavily wounded.$;i  55very poisoned)The ufetubus hits you. x235-------2.3$;i7 $;i * _The ufetubus shouts!%;ibF#.. . ........# g. .......###.......... ................$ ...#...[........###.##.##>........# %;iNc #.########..##### .# #.# ###..5@..#  #<.....#s#......s5.# .####......# ..#. ..#......## ..s 2 scorpions (1 wandering)######## .%;if85.%;i)g s.  You encounter a scorpion.%;ig8s.%;imF %;inThe ufetubus barely misses you. x2; The ufetubus hits you.  The ufetubus barely misses you. The ufetubus completely misses you.%;in4-----====3.3 (1.0%;is%;iUvU _The ufetubus barely misses you.%;i/d 2 _The ufetubus barely misses you.  You hit the scorpion.  The scorpion is lightly wounded.scorpion misses you. The ufetubus closely misses you.  The ufetubus hits you.  The ufetubus hits you but does no damage.26-----=---4.1 (0.8%;ij %;im n _The ufetubus barely misses you. The scorpion stings you!&;iq3(1 very poisoned)The ufetubus hits you but does no damage. _The ufetubus barely misses you. The scorpion stings you!  You hit the scorpion but do no damage. The scorpion is poisoned.scorpion is lightly wounded.  The ufetubus barely misses you. The ufetubus closely misses you.  The scorpionufetubus hits you.&;irf14--------------9&;iEz&;i\|o _The ufetubus closely misses you. The scorpion stings you!';ifJ .  You hit the ufetubus.';io7  .  g. . .. ...$ [..... >........# #..#####  #.# ###...@s.#  #<...s5#.#  .........# .#  ###......# ..  #....... .. ';i7p #......## ..  ######## .  5   ufetubusYou kill the ufetubus!The ufetubus closely misses you. The ufetubus hits you.';iS\ .  g. . .. ...$ [..... >........# #..#####  #.# ###...@s.#  #<...s5#.#  .........# .#  ###......# ..  #....... .. #......## ..  ######## .   .  g. . .. ...$ [..... >........# #..#####  #.# ###...@s.#  #<...s5#.#  .';iBv[31m........# .#  ###......# ..  #....... ..  #......## ..  ######## . The scorpion stings you.  * * * LOW HITPOINT WARNING * * *';i o .  g. . .. ...$ [..... >........# #..#####  #.# ###...@s.#  #<...s5#.#  .........# .#  ###......# ..  #....... .. #......## ..  ######## . ';io';iy=  The scorpion stings you.';i}4/41 -------------615.7';i';iV _* * * LOW HITPOINT WARNING * * *';i `#..#. . #........# g. ..#.......###... .##........... ##.........$ #...#...[........###. #..##.##>........#. #.##..#####.# #.# ###..@.s.# #<...s5#.# .# .#';i  ###......# .. #. .. #......## .. # .';i iThe scorpion stings you. _* * * LOW HITPOINT WARNING * * *The ufetubus closely misses you. The ufetubus hits you.  You die...  Hepliaklqana delivers you to your ancestors.';i\< P0--------';iK /  --more--(;i4(;ii7Gear: 4/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +2 dagger of venom (weapon)  c - a +1 dagger Missiles (go to first with ()  d - 11 poisoned darts (quivered) Armour (go to first with [)  b - a +1 cloak (haunted)(;iPs 7(;iY{ (;i3 Goodbye, santiago.352 santiago the Vexing (level 6, 0/41 HPs)Began as a Poltergeist Enchanter on Mar 3, 2026.Was an Initiate of Hepliaklqana.Slain by an ufetubus (4 damage)... on level 4 of the Dungeon.The game lasted 00:07:45 (3229 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.15136186 l1quidcrys GrFi-27 escaped with the Orb(;i N8.15099410 RavnDgHu-27 escaped with the Orb9.14682103 thewalrus OnGl-27 escaped with the Orb  10.14300794 kaboissonn ReEE-27 escaped with the Orb  11.13219161 RavnMiFi-27 escaped with the Orb  12.12683640 bentocg OpSh-27 escaped with the Orb  13.12447720 raguzOpCj-27 escaped with the Orb(;i- (;i C [?25h[?0c [?1051l[?1052l[?1060l[?1061l