8( h8R Player: sbaldrick Game: Sprint trunk Server: crawl.dcss.io Filename: 2025-04-26.18:38:48.ttyrec Time: (1745692728) Sat Apr 26 18:38:48 2025 9( h [?1051l[?1052l[?1060l[?1061h9( hV)0[?7h[?25l[?1c9( h 9( h 9( hZ |Welcome, sbaldrick. You have a choice of maps:a - Sprint I: "Red Sonja"  b - Sprint II: "The Violet Keep of Menkaure"  c - Sprint III: "The Ten Rune Challenge"  d - Sprint IV: "Fedhas' Mad Dash"  e - Sprint V: "Ziggurat Sprint"  f - Sprint VI: "Thunderdome"  g - Sprint VII: "The Pits"h - Sprint VIII: "Arena of Blood"  i - Sprint IX: "|||||||||||||||||||||||||||||" % - List aptitudes* - Random map ? - HelpTab - pitsprintC( h C( hr7Welcome, sbaldrick. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. C( hKThey can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf ForgewrightG( hG( hG( h#Welcome, sbaldrick the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Shapeshifterq - Conjurer c - Monkk - Wandererr - Summoner d - Hunters - Necromancer e - BrigandG( h$Warrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth ElementalistG( h@$y - Alchemist G( hb$AForgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesG( h$dSpace - Change species ? - Help Tab - Mountain Dwarf ForgewrightO( hTDO( hMO( hOPWelcome, sbaldrick the Mountain Dwarf Fighter. You have a choice of weapons.  a - rapier(-2 apt) O( hPb b - flail (+2 apt)  c - war axe (+2 apt) O( hP$ d - trident (+0 apt)O( hPMe - long sword(-1 apt)  f - unarmedO( hPn(+0 apt) + - Recommended random choice * - Random weapon O( h>Q]% - List aptitudesBksp - Return to character menu ? - HelpR( h S( h S( h sbaldrick the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: DungeonNoise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quiveredS( h  ####+#####.......##.......##.......##...@...##.......##.......##.......##########S( h " S( h % Welcome, sbaldrick the Mountain Dwarf Fighter. [Dungeon Sprint]S( h( S( hq Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.S( hdu S( hd ] _Found a runed door to the Entrance Hall (Safe).U( hU( hp@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  31%  +1   j + Spellcasting   0.0    -2      U( hS    U( hw b + Maces & Flails   1.3    +2      c + AxesU( h2.4   8%  +2  U( hS    U( hR d + Polearms   1.1     0      U( h7. e + Unarmed Combat   0.0     0      U( h                f + ArmourU( h3.2  31%  +1  U( hw     g + Dodging   0.0    -3      h + Shields3.2  30%  +1      U( hC i + Stealth   0.0    -2                  U( hn    U( hRs                U( h        U( hThe percentage of incoming experience used to train each skill is in brown.  U( hSkills enhanced by cross-training are in green.  [?] HelpU( hG[=] set a skill target  U( hA}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_( hF^28 c * Axes   2.4  12826`( hK 34 c - Axes   2.4   3333a( h1 c + Axes 2.4   8%10d( hargetarget--  -- -- --  -- -- --  -- --  -- a-z] set[-] clear selected targettrainingtargetsd( h<[?25h[?0c0 e( h- [?25l[?1ce( h4.0  +1 current training targets, if any.=] set aall targetsf( h4a-z] setselected targetg( h~[?25h[?0cg( h*0 g( h? [?25l[?1cg( hN 6.0  +2 =] set aall targetsi( h$a-z] setselected targeti( h=[?25h[?0c0 i( hq " i( h [?25l[?1ci( h 4.0  +1 =] set aall targetsl( ha-z] setselected targetm( hD[?25h[?0cm( h*0 n( hH [?25l[?1cn( h.% 4.0  +1 =] set aall targetso( h o( h o( hd Rsbaldrick the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================####+####AC: 6Str: 18#.......#EV: 8Int: 8#.......#SH: 4Dex: 9#.......#XL:  1 Next:  0% Place: Dungeon#...@...#Noise: ---------  Time: 0.0 (0.0)#.......#a) +0 war axe#.......#Nothing quivered#.......##########  Welcome, sbaldrick the Mountain Dwarf Fighter. [Dungeon Sprint]Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon. _Found a runed door to the Entrance Hall (Safe).o( h` o( h o( h o( h p( h###+###<.......#########p( hp( hp( h"1.0 (1 p( h _p( hp( hB p( h M###+###.<#.......#p( h p( hO &2p( hl p( hD p( h M###+###.#...<...#p( h p( h &3p( hp( h q( h#..........#......#..#.......................'q( h<q( hF&4q( hq( h& _You open the door.q( h@a M#########++.....#..##..+........ ..#......#..#.q( ha ...........####@#####.......##########q( h}q q( h=r &5q( hnw q( h _Found two runed doors. _There is an open door to the Entrance Hall (Safe) here.r( hM#########++.....#..#.#.+.....#..##...@.......###'#####++#.......##.......#r( hB5###.......#r( hCr( hr( h 6r( hr( hJ _Found a huge runed gate to the Metal Vault (Medium).r( h4M#########++....#..##..+r( hR....#..#............####'#####++#.......#............r( hj#...<...###r( hٸ&#.......#r( hr( hM&7r( hMr( hr( h- M#########++....#..##+r( h~ !.....#..#...........####'#####++............r( h r( h r( h 8r( h- r( hR s( h Is( hs( h"s( h'Bs( h/s( h0s( h0s( h2s( h<s( h=s( h=s( hC      ###++  s( hC #...   #......#..#.   #...  s( hC +@..........11.0 (3.0)  s( hBDs #......#..#.   #..... s( hD  ####'#####++   #.......#   #....s( hDF...#   #.......#   #...<...#   #.......#s( hoEs( hnFs( haJs( h _s( h3 @####.#....Z.'#+####Z   adder zombie (dormant)s( h: 7  You open the door.s( hE [.ZZs( hF +2.0 (1s( hL s( h[ ` _An adder zombie comes into view.w( hpw( h:.Zw( h&3w( hMw( hw( htf  You barely miss the adder zombie.w( h5=4.3 (1.3w( h]w( hD _The adder zombie bites you but does no damage.w( hv j  You hit the adder zombie.  The adder zombie is lightly damaged.w( hv -5.7 (1.4w( h=z w( hq G _The adder zombie bites you but does no damage. x2x( hRj  You hit the adder zombie.  The adder zombie is lightly damaged.x( h-7.2 (1.5x( hx( h;'D _The adder zombie bites you but does no damage.x( h6  You closely miss the adder zombie.The adder zombie is lightly damaged.x( h-8.6 (1.4x( hx( hG _The adder zombie bites you but does no damage. x2x( h  You slash the adder zombie!  The adder zombie is almost destroyed.x( h .20.1 (1.5x( hΙ x( hO ] _The adder zombie closely misses you. x2y( hu  You barely miss the adder zombie.The adder zombie is almost destroyed.y( hu-1.5 (1.4y( hzy( hD _The adder zombie bites you but does no damage.y( h   You barely miss the adder zombie.The adder zombie is almost destroyed.y( hw (2.9y( h|y( h~ _You block the adder zombie's attack. The adder zombie barely misses you.y( h* @  You slash the adder zombie!y( h5 E'y( h9 gTrooper 20/20254.4 (1.5y( h?> y( h]O S _You destroy the adder zombie!z( hEI~      ##++z( hI  #. + #......#..#. #.##z( hIk. .@....z( hIi #+#####......#..#.z( hID  #. z( hJ ####'##++ z( h:JZ #.......# z( h[JZ #.......# z( h}J #.......#  #...<...# z( hJQ  #.#z( h<]z( hU^4-50z( hjz( hwj _There is an open door to the Storerooms (Easy) here.z( hx      ##########++ #+ #...  +. #......#..#. #.##. '. #+#####......#..#.  #..  ####'###++   #.......#  #......#  #.......#   #...<...#   #.#z( hz( h@-6z( hoz( h@ z( h]0_Found a runed door to the Temple (Safe).z( hN       ##########++  #+##.....z( h   +.##......#..#. #.##. .'. #+#####......#..#.z( h!   #...  ####'####++  #.......#  #.......# z( h  #.#   #...<...#   #.#z( h' z( h( &7z( h , z( hD {( h5I{( h{( hz{( h2B{( h{( h{( h{( h      ##++ {( hG #+##.....  +.##......#..#. ##.##..{( hG ...'..9.4 (2  +#####+#####......#..#.  #...{( h..  ####'#####++   #.......#   #.......#  {( hC #.......#   #...<...#  {( hrI #.......#{( ha{( hɬ{( h{( hj | sbaldrick the Trooper Mountain Dwarf Health: 20/20 ======================== Magic: 1/1======================== ##########++ AC: 6Str: 18 {( h_j l#+##........... EV: 8Int: 8 +.##......#..#. SH: 4Dex: 9 {( hj ) #########.##........... XL:  1 Next: 25% Place: Dungeon {( hj * .......@...'........... Noise: ---------  Time: 29.4 (0.0) {( hj ? +#####+#####......#..#. a) +0 war axe #........... Nothing quivered {( hfk '####'#####++ #.......# #.......# #.......# #...<...# #.......#You slash the adder zombie! {( hk _You destroy the adder zombie! _There is an open door to the Storerooms (Easy) here. _Found a runed door to the Temple (Safe).  {( hk aPress: ? - help, v - describe, . - travelThe floor.{( h N@+A closed door.|( h sbaldrick the Trooper Mountain Dwarf Health: 20/20 ======================== Magic: 1/1======================== ##########++ AC: 6Str: 18 #+##........... EV: 8Int: 8 +.##......#..#. SH: 4Dex: 9  #########.##........... XL:  1 Next: 25% Place: Dungeon |( h .......@...'........... Noise: ---------  Time: 29.4 (0.0)  +#####+#####......#..#. a) +0 war axe #........... Nothing quivered ####'#####++ #.......# #.......# |( h#`#.......# #...<...# |( hKG#.......#You slash the adder zombie! |( h{_You destroy the adder zombie! _There is an open door to the Storerooms (Easy) here. _Found a runed door to the Temple (Safe).  Press: ? - help, v - describe, . - travel|( h$A closed door.|( h|( h |( h. . _|( h '#.b###b   bat (asleep)|( h %  |( hE 'As you open the door, it creaks loudly!|( h b.b  A bat comes into view.|( h% 6===30.4 (1|( hJ |( h _The bat barely misses you. The bat closely misses you.}( hQL 5  You hit the bat.}( hZ 2'}( h^ G733--1.8 (1.4}( hb }( hp G _You kill the bat!~( hi    ##########++ #+##...........  +.###..#.  ##########.##...........  #...........'.  +#####@#####......#..#.  #...Z.##...........  #####+#####'#####++  #.......#   #~( h\.#  #.#Z   ball python zombie (constriction, wan…)  #...<...#~( h=  #.......# ~( h9  #.#~( h4~( h~( h :Z.~( h71Z)~( hV---20~( h~( h _A ball python zombie comes into view. _There is an open door here.( h  _There is an open door here.  You slash the ball python zombie!  The ball python zombie is almost destroyed.  The ball python zombie bites you.  The ball python zombie barely misses you.  The ball python zombie bites you but does no damage.( h e19--=4.2 (1.4( h,( h @ _You block the ball python zombie's attack.( hF  You slash the ball python zombie!( h2.( h 20==415.5 (1.3 _You destroy the ball python zombie!Training target 4.0 for Fighting reached!( hb( hPi _Your Fighting skill increases to level 4!( h " ( h  ##########++ #+##...........  +.##......#..#. ( hJ & ##########.##.....  #...........'...  +#####'#####......#..#. ( h  #..@..##.....  #####+#####'#####++   #.......#  #...<...# #....( h4 7...# ( hY ( h ;-60 _( h[ ( hn ( h_n      ##########++  #+##...........  +.##( hk`N#..#.  ##########.##...  #...........'...........  +#####@######..#.  #.....##........... #####+#####'#####++ ( h`[  #.#  ( h` #.#  #.......#  #...( ham<...#   #.# ( h:a=  #.#( h\a( hn( ho@-7( hv( hIQ _There is an open door here.( hVI       ##########++  #+##.....  +.##......#..#.  ##########.##.( hI  #.......@...'...........  +#####'#####......#..#.  #.....##...........  #####+#####'#####++  ( hJ<#.......# ( hJ##...<( hL@...# ( h!\( h]-8 _( hab( h0r( h= J( hq ( h7     #++  #+##.  +.##......#..#.  #.##.  #.'.  +#####'#####......#..#.  #.....##....  ### ==9( h+P6     #++  #+##.....  +.##......#..#.  #.##.  #.'.  +#####'#####......#..#.  #.....##....  #####+#####'# ( h1( h;'40( hG@( hfB( hM  ##########++#+##.......... +.##......#..##########@##.....#...........'....+#####'#####......#..# #.....##...........##'.( hJ ( h(&1( h( h!( h= w####+)))'( hM- ( h- 0===2( h3 ( hE _As you open the door, it creaks loudly! _Found a +2 quarterstaff, a +2 falchion and a +2 mace.( h~         ##########++  #####+##...........  +)))@.###..#.  ##########.##.....  #...........'...........  +#####'#####......#..#.  #.....##........... #####+#####'#####++   #.#   #( hY.#  #.......#( h( h~---3 _ _There is an open door here.( hI         #++  #####+##.  +))@'.##......#..#.  ##########.##.  #...'.  +#####'#####......#..#.  #.....##.( h .  #####+#####'#####++   #.#   #.# ( h3 S  #.#( h* ( h4+ @---4 ( h+ _( h2 ( h/}  Things that are here: _a +2 quarterstaff; a +2 trident( hq:        #++  #####+##.  +)@)'.##......#..#.  ##########.##.  #..'.  +#####'#####......#..#.  #.....##...  #####+#####'#####++   #.#   #.#   #.#5 _( hԁ  Things that are here: _a +2 falchion; a +2 dagger( hs        #( h  #####+##  +@))'.##......#..#  ##########.##  #.'  +#####'#####......#..#  #.....##( hN  #####+#####'#####  ( h,? #.#  ( hP6 #.# ( hsO  #.#( h*( h-6 _( h( hs/  Things that are here: _a +2 mace; a +2 hand axe( h(G( hIPick up what? 10/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 hand axe  b - a +2 mace ( hJ[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]( hT  b + a +2 mace[Enter] accept (1 chosen)( h6A-( hR  a + a +2 hand axe  b - a +2 mace[Enter] accept (1 chosen)( h( h( h sbaldrick the Trooper Mountain Dwarf Health: 20/20 ======================== Magic: 1/1======================== AC: 7Str: 18 EV: 8Int: 8 ##########+ SH: 4Dex: 9 #####+##.......... XL:  1 Next: 41% Place: Dungeon +@))'.##......#..# Noise: ---------  Time: 46.5 (0.0)  ##########.##.......... a) +0 war axe  #...........'.......... Nothing quivered  +#####'#####......#..# #.....##.......... #####+#####'#####+ #.......# #.......# #.......#Things that are here: _a( hDV +2 quarterstaff; a +2 tridentThings that are here: _a +2 falchion; a +2 daggerThings that are here: _a +2 mace; a +2 hand axe( h0A7.5 (1( h4( h:IG _k - a +2 hand axe( h n       #+ #####+##. +)@)'.##......#..#. ##########.##. #.'. +#####'#####......#..#. #.....##. #####+#####'#####+ ( h( h&8( hӆ( h$  Things that are here: _a +2 falchion; a +2 dagger( h+       #++  #####+##.  +))@'.##......#..#.  ##########.##.  #..'.  +#####'#####.. #.....##... #####+##### ( hA( h-9 _( hj( h  Things that are here: _a +2 quarterstaff; a +2 trident( h( hEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  k - a +2 hand axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Floor Items ([,] to select) Hand Weapons a +2 quarterstaff( h*u a +2 trident[?] describe selected [!] equip|wield|wear[tab] equip|unequip ( hv( h2~( h: sbaldrick the Trooper Mountain Dwarf Health: 20/20 ========================( h Magic: 1/1======================== AC: 7Str: 18( hL EV: 8Int: 8 ##########++ SH: 4( hr@Dex: 9 ( h#####+##........... XL:  1 Next: 41% Place: Dungeon ( h+))@'.##......#..#. Noise: ---------  Time: 49.5 (0.0) ( h܅ ##########.##........... a) +0 war axe ( h   #...........'........... Nothing quivered  +#####'#####......#..#. ( h#.....##........... #####+#####'#####++ #.......# #.......# #.......# ( h0_a +2 mace; a +2 hand axe _k - a +2 hand axeThings that are here: _a +2 falchion; a +2 daggerThings that are here: ( hۆj_a +2 quarterstaff; a +2 trident( h"P  Okay, then.( h( h+( h. _( h Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  k - a +2 hand axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  j - a scroll of blinking Potions (go to first with !)d - 2 potions of might  e - a potion of curing  f - a potion of heal wounds  g - a potion of haste  h - 2 potions of magici - a potion of berserk rage( hYa - a +0 war axe (weapon). A military axe with a long haft and a single-bladed head. ( hQZBase accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.6; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 8.3 XLs.  At current training (28%) you reach 16.0 in about 12.8 XLs.  Current attack delay: 1.4. ( hwZFDamage rating: 14 (Base 11 x 120% (Str) x 112% (Skill)). ( hZThis weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. ( hZStash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ ( hZ“‘God speed the kiss,’ said Max, and Katie sigh'd, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.( h [( h\Y r Inventory: 11/52 slots ( hY Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  k - a +2 hand axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) ( h*Z Scrolls (go to first with ?)  j - a scroll of blinking Potions (go to first with !)  d - 2 potions of might  e - a potion of curing ( hZ f - a potion of heal wounds  g - a potion of haste  h - 2 potions of magic  i - a potion of berserk rage( hHk - a +2 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.6; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 7.7 XLs.  At current training (28%) you reach 14.0 in about 11.4 XLs.  Current attack delay: 1.2. Damage rating: 11 (Base 7 x 120% (Str) x 112% (Skill) + 2 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it in the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.( h2/ Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  k - a +2 hand axe ( h/Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?) ( h/ j - a scroll of blinking Potions (go to first with !) ( h/g d - 2 potions of might  e - a potion of curing ( h0 f - a potion of heal wounds  g - a potion of haste ( h(0g h - 2 potions of magic  i - a potion of berserk rage( hS? ( h@  sbaldrick the Trooper Mountain Dwarf Health: 20/20 ======================== Magic: 1/1======================== AC: 7Str: 18 EV: 8Int: 8 ##########++ SH: 4Dex: 9 #####+##........... XL:  1 Next: 41% Place: Dungeon +))@'.##......#..#. Noise: ---------  Time: 49.5 (0.0)  ##########.##........... a) +0 war axe  #...........'........... Nothing quivered  +#####'#####......#..#. #.....##........... #####+#####'#####++[15( h ,;7H #.......# #.......# #.......# _k - a +2 hand axeThings that are here: _a +2 falchion; a +2 daggerThings that are here: _a +2 quarterstaff; a +2 trident _Okay, then.( h ( hy Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 war axe (weapon)  k - a +2 hand axe Floor Items ([,] to select) Hand Weapons a +2 quarterstaff a +2 trident[?] describe selected [!] equip|wield|wear[tab] equip|unequip ( hy$ ( h* sbaldrick the Trooper Mountain Dwarf Health: 20/20 ======================== Magic: 1/1======================== AC: 7Str: 18 EV: 8Int: 8( h* ##########++ SH: 4Dex: 9 #####+##........... XL:  1 Next: 41% Place: Dungeon +))@'.##......#..#. Noise: ---------  Time: 49.5 (0.0)  ##########.##........... a) +0 war axe  #...........'........... Nothing quivered  +#####'#####......#..#. #.....##........... ( h*#####+#####'#####++ #.......# #.......#( h* #.......# _k - a +2 hand axeThings that are here: ( h!+}_a +2 falchion; a +2 daggerThings that are here: ( hE+_a +2 quarterstaff; a +2 trident _Okay, then.( h)C   #.......#You unwield your +0 war axe.( hDv50.5 (1k) +2 hand axe( h4J( hm]0 _k - a +2 hand axe (weapon)( hj( h( h^( h F _Unknown command.( h3.i       #++  #####+##.  +)))@.##......#..#.  ##########.##.  #...'.  +#####'#### #.....##.... #####+#####' ( h=( h>-1 _( hD( h>UQ _There is an open door here.( hN        #++  #####+##.( h9Oz  +))@'.##......#..#.  ##########.##.  #...'.  +#####'#####......#..#.  #.....##..  #####+#####'#####++ ( hrO[  #.#  ( hO< #.#  ( hOF #.#( h}_( ha`-2 _( hj( h  Things that are here: _a +2 quarterstaff; a +2 trident( huo        #++  #####+##.  +)@)'.##......#..#.  ##########.##.  #..'.  +#####'#####......#..#.( h(r  #.....##...  #####+#####'#####++   #.#   #.#   #.#( h ( h-3 _( h( h  Things that are here: _a +2 falchion; a +2 dagger( hA4        #  #####+##  +@))'.##......#..#  ##########.##  #.'  +#####'#####......#..#( hH  #.....##  #####+#####'#####   #.#   #.#   #.#( h( hN -4 _( h ( h/m _You see here a +2 mace.( h6       #+ #####+##. +)@)'.##......#..#. ##########.##. #.'. +#####'#####......#..#. #.....##. #####+#####'#####+ ( hVE( hlF-5 _( h:M( hb  Things that are here: _a +2 falchion; a +2 dagger( h9       #++  #####+##.  +))@'.##......#..#.  ##########.##.( h2:g  #..'.  +#####'#####.. #.....##... #####+##### ( hG( h2I-6 _( hN( h&]~falchion; a +2 dagger _You see here a +2 mace.  Things that are here: _a +2 falchion; a +2 dagger _a +2 quarterstaff; a +2 trident( hb       #++  #####+##.  +)))@.##......#..#.  ##########.##.  #...'.  +#####'#### #.....##....( h #####+#####' ( h( h]-7 _( hN( hQ _There is an open door here.( h$ ##.#.#.#'( h ( h &8( h ( h: ( _You open the door.( h       #########  _______.#  _______.#  _____...###########++  #####@##.....  +)))'.##......#..#.  ##########.##.( h  #...........'........... +#####'#####......#..#. #.....##........... #####+#####'#####++ ( h______( h&9( h__________( hF _Found nineteen altars. _There is an open door to the Temple (Safe) here.( hQe        ##########  ________.#  ________.#   ______.@.###########++( hQ  ########'##...........  +)))'.###..#.  ##########.##.  #...........'...........  +#####'######..#.  #.....##........... #####+#####'#####++  ( h)RF #.#( h\_________( h]'60( hAb___________( ho) _Found three altars.( h6      #  _________.#  _________.#  _______@..##++ #'##.  +)))'.##......#..#.  ( h#.##.  #...'.  +#####'#####......#..#.   #.....##.   #####+#####'#####++   #.#( h 9_________________( h7 &1( h_____( h%) _Found three altars.( h       #  #_________.#  #_________.#  #______@...##++ #'##.  +)))'.##......#..#. ( h   #.##.   #.'.   +#####'#####......#..#.   #.....##. ( h?  #####+#####'#####++   #.#( h __________( h &2( h ____________( h n _There is a glowing golden altar of the Shining One here.( hx       #  #_________.#  #_________.#  #_____@_...##  #'##( h  +)))'.##......#..#  #.##  #.'  +#####'#####......#..#  #.....##  #####+#####'#####   #.#( h%____________( h'-3 _( h-__________( hQ>b _There is a glowing silver altar of Zin here.( heh       #( he  #_________.#  #_________.#  #____@__...##  #'##  +)))'.##......#..  #.##  #.'( he   +#####'#####......#..  #.....##  #####+#####'#####   #.#( huH_________________( h|w-4 _( hC}______( hb _There is a basalt altar of Yredelemnul here.( hs N       #  #_________.#  #_________.#  #___@___...#  ( hjt #'##  +)))'.##......#  #.##  #.'  +#####'#####......#.   #.....##   #####+#####'####   #.# ( h :__( h ________( hڅ -5 _( h _______@_( h ^ _There is a shimmering altar of Xom here.( h%. 0       #  #_________.#  #_________.#( h.   #__@____...  #'##  +)))'.##......#  #.##  #.'  +#####'#####......#  #.....##  #####+#####'  #.( h? n_______________@__( h@ -6 _( h/F _________@_( h&U k _There is an ornate altar of the Wu Jian Council here.( h(N  You kneel at the altar of Wu Jian.( hB/  --more--( hw& ( h) The Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are able( hg) to execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. ( h) You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)( h* [!]: Overview|Powers|Wrath|Extra [J/Enter]: join religion( h#( h( h@ sbaldrick the Trooper Mountain Dwarf Health: 20/20 ========================( hC Magic: 1/1======================== AC: 7Str: 18( hh  ############EV: 8Int: 8( h   #_________.#( hSH: 4Dex: 9  #_________.#XL:  1 Next: 41% Place: Dungeon ( h!/ #__@____...######### Noise: ---------  Time: 66.5 (0.0)  ##########'##....... k) +2 hand axe ( hG+)))'.##......# Nothing quivered ( hv ##########.##.......  #...........'.......( h=  +#####'#####......#  #.....##.......  #####+#####'###  #.......  _There is a glowing golden altar of the Shining One here. _There is a glowing silver altar of Zin here. _There is a basalt altar of Yredelemnul here. _There is a shimmering altar of Xom here. _There is an ornate altar of the Wu Jian Council here.  You kneel at the altar of Wu Jian.  The Council welcomes you!( hP/  --more--( hfh__@_( hhX of Wu Jian ......7.5 (1( hn_______( h{| _You can now perform damaging attacks by moving towards foes.( hi[( h[( hQ]( hH_( hh( hl,( ht;     ( ht  #  #_________.#  #_________.# ( hu #___@___...# #( h'u'##. +)))'.##......#. #.##.( hu4 #.'. +#####'#####......#. #.....##. #####+#####'# #.#( hІg 8 _There is a shimmering altar of Xom here.( h( h( hg( hˌ( h}( hM; _( hl      # ( hH #_________.#  #_________.#  #____@__...## #'##. +)))'.##......#. #( hp.##. #.'. +#####'#####......#.. #.....##.( h\ #####+#####'##### #.( h"#( hk 9 _There is a basalt altar of Yredelemnul here.( h 7 ( h7 ( h9 ( hm< ( hF ( h7K ; _( hO /   ( h P =   # ( h2P  #_________.#  #_________.# ( hWP #_____@_...##+ #( hzP '##. +)))'.##......#..#( hP k #.##. #.'.( hP w +#####'#####......#..# #.....##.( hP t #####+#####'#####+ ( hf l 70 _There is a glowing silver altar of Zin here.( h ( h ( h ( h ( h7 ( h ; _( hH h      #  #_________.# ( h  #_________.#  #______@...##+ #'##. +)))'.##......#..#. #.##. #.'.( h  +#####'#####......#..#. #.....##. #####+#####'#####+ ( h "( hD w 1 _There is a glowing golden altar of the Shining One here.( h( h( hW( h( h!( hs&; _( h*4    ( h!+"  #  #_________.# ( hM+ #_________.#  #_______@..##++ ( ht+X2 #'##.( h+  +)))'.##......#..#. ( hX,9( hG-( hk3_______( h<( h@( h( h( h( ha( hݒ,( hj      # ( h; #_________.#  #_________.#  #_______.@.##++ ( h3 #'##.  +)))'.##......#..#.  #.# #... +#####'#### ( h( h___________( h( hff      ############ #_________.#  #_________.#  #_______...###########++ ##########@##...........  +)))'.##......#..#.  ##########.##.....  #...........'( hIg W +#####'#####......#..#( hg !.( h#h  #.....##.( hhh ...( hh !.( h-i W #####+#####'#####++( hi  ( hi  #.......#( hj  ( hj ( htz __________( hz f_____( h{ &4( h _________( hǐ f _There is an open door to the Temple (Safe) here.( h*v     ############  #_________.#  #_________.#  #_______...###########++  ##########'##...........  +)))@.###..#.  ##########.##...........  #...........'.  +#####'#####......#..#.  #.....##...........  #####+#####'#####++  #.......#   #.#   #.#( h:_____________( h<-5 _( hWB__________( hLQ _There is an open door here.( h9 L sbaldrick the Trooper Mountain Dwarf of Wu Jian ...... Health: 20/20 ========================( h   ############Magic: 1/1========================  #_________.#AC: 7( h 1Str: 18  #_________.#EV: 8( h" ;Int: 8 ( h] l #_______...###########++SH: 4Dex: 9 ( h  ##########'##...........XL:  1 Next: 41% Place: Dungeon ( h +)))@.##......#..#.Noise: ---------  Time: 75.5 (0.0)( h   ##########.##...........( h Ok) +2 hand axe ( h I #...........'...........Nothing quivered  +#####'#####......#..#. #.....##........... ( h o#####+#####'#####++( h  ( hI I#.......# #.......# #.......# ( h f_There is a glowing silver altar of Zin here. _There is a glowing golden altar of the Shining One here. _There is an open door to the Temple (Safe) here. _There is an open door here.  Press: ? - help, v - describe, . - travelAn open door.( hi ___________)@ _ glowing golden altar of the Shining One here. _There is an open door to the Temple (Safe) here. _There is an open door here.  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +2 quarterstaff; a +2 trident.  The floor.( h________________))falchion; a +2 dagger.( hu<_______)) here: a +2 mace.( h6# _________+)  A closed door.( hjc sbaldrick the Trooper Mountain Dwarf of Wu Jian ...... Health: 20/20 ======================== ( hk ############Magic: 1/1========================  #_________.#AC: 7Str: 18  #_________.#EV: 8Int: 8  #_______...###########++SH: 4Dex: 9  ##########'##...........XL:  1 Next: 41% Place: Dungeon ( hk+)))@.##......#..#.Noise: ---------  Time: 75.5 (0.0) ( hkW ##########.##...........k) +2 hand axe  #...........'...........Nothing quivered ( hl" +#####'#####......#..#. #.....##........... #####+#####'#####++( h:lY #.......# #.......# ( h`ld#.......# _There is a glowing golden altar of the Shining One here. ( hl_There is an open door to the Temple (Safe) here. _There is an open door here.  Press: ? - help, v - describe, . - travel( hl$A closed door.( hm( hes______________( ht[_____( h{. _( ho     ###  #_________.#  #_________.#  #_______...##++( h3I  ##########'##.  +))@'.##......#..#.  ##########.##.  #...'.  +#####'#####......#..#.  #.....##..  #####+#####'#####++   #( h]<.#   #( h<.#   #( h.#( h;_________________( h26.5 (1 _( h____________( hW  Things that are here: _a +2 quarterstaff; a +2 trident( hӼZ     #( h`W  #_________.#  #_________.#  #_______...#++  ##########'##.  +)@)'.##......#..#.( h  ##########.##.  #..'.  +#####'#####.( h˽J.....#..#.  #.....##..( h`.  #####+#####'#####++ ( hJ  #.# ( hC( hi8  #.# ( hS  #.#( hg_________( hC-7 _( hY__________( hF  Things that are here: _a +2 falchion; a +2 dagger( hr5      #  #_________.#  #_________.#  #_______...#  ##########'##  +@))'.##......#..#  ##########.##  #.'  +#####'#####......#..#  #.....##  #####+#####'#####   #.#   #.#   #.#( h H o__________________( hI -8 _( hN _________( h*O g_____( h*_ m _You see here a +2 mace.( hW__________######.?(!'#####( hw ____________( h3&9( h _______( h{- _You open the door. _Found 2 potions of magic, 10 stones and 2 scrolls of vulnerability.( h\     #( hm  #_________.#  #_________.#  #_______...#  #'##( h̠-  #.?(!@)))'.##......#..  #.##  #.'  +#####'#####......#..  #.....##  #####+#####'#####  ( h@ #.#  ( h$7 #.# ( hIO  #.#( h______________( hX.80 _( hi______( h_______( hQ _There is an open door here.( h     #  #_________.#  #_________.#( h  #_______...  #'##  #.?(@')))'.##......#  #.##  #.'  +#####'#####......#  #.....##  #####+#####'####   #.#   #.#   #.# ( h=#_( h$w_______( h%-1 _( h-________( h>.________( h?? __( h?_____h - 4 potions of magic (gained 2)  i - 3 potions of berserk rage (gained 2)( hFA+2.5 (2( hKG______( hZ3 _l - 2 potions of invisibility( hq3v     #  #_________.#  #_________.#  #_______...  #'##  #.?@.')))'.##......#  #.##  #.'  +#####'#####......#  #.....##( h3  #####+#####'  #.  #.  #.( h#B_____________( h>C+3.5 (1( hI___________( h XM _You see here 10 stones.( h 5     #  #_________.#  #_________.#  #_______...  #'##  #.@(.')))'.##......  #.##  #.'  +#####'#####......  #.....##  #####+#####'  #  #  #( h [________________4 _( h _______( h _______m - 2 scrolls of vulnerability; n - 5 scrolls of amnesia( h +5.5 (2( h }____( h / _o - a scroll of summoning( ho    #  #_________.#  #_________.#  #_______...# #'##.( h #..@.')))'.##......# #.##. #.'. +#####'#####......# #.....##. #####+#####'# #. #. #.( h__________( hB+6.5 (1( h____________( h4M _You see here 10 stones.( hݯI    #  #_________.# ( h #_________.#  #_______...# #'##. #..(@')))'.##......#. #.##. #.'. +#####'#####......#. #.....##. #####+#####'# #.( hŰ# #.# #.#( h____________( hr-7 _( hc_________( h( hm    #  #_________.#  #_________.#  #_______...# #'##. #..(.@)))'.##......#. #.##. #.'. +#####'#####......#. #.....##. #####+#####'##### #.# #.# #.#( hs____________( hu&8( h0{_______( hQ _There is an open door here.( h     #  #_________.#  #_________.#  #_______...#+ #'##.( h( O #..(.'@))'.##......#..# #.##. #.'. +#####'#####......#..# #.....##. #####+#####'#####+ ( h ____________( h -9 _( hR _______( h m _You see here a +2 mace.( h@     #  #_________.#  #_________.# ( h@ f #_______...#+ #'##. #..(.')@)'.##......#..#. #.##. #.'. +#####'#####......#..#. #.....##. #####+#####'#####+ ( hO ________________( hP .90 _( hgU ___________( h`  Things that are here: _a +2 falchion; a +2 dagger( h2    #  #_________.#  #_________.#  #_______...#++  #'##.  #..(.'))@'.##......#..#.  #.##.( hN3g  #..'.  +#####'#####.. #.....##... #####+##### ( hgE_____________( hF-1 _( h4O____________( h3e  Things that are here: _a +2 quarterstaff; a +2 trident( h5     ###  #_________.#  #_________.#  #_______...##++  #'##.  #..(.')))@.##......#..#.  #.##.  #...'.  +#####'#### #.....##.... #####+#####' ( hX ______( h -2 _( h ________( h Q _There is an open door here.( h   ############ #_________.#  #_________.#  #_______...###########++ ##########'##...........  #..(.')))'.##......#..#. ( h ##########@##.....  #...........'.....  +#####'#####......#..#.  #.....##........... #####+#####'#####++( hr  #.......# ( hb #...<...#( hH________________( h[-3 _( ht_____( h7( hv   ############  #_________.#  #_________.#  #_______...###########++  ##########'##...........( h  #..(.')))'.##......#..#.  ##########.##...........  #........@..'.....  +#####'######..#.  #.....##...........( h?  #####+#####'#####++  #.......# ( hie #.......#   #( h7.#  #...( h<...#  #.......#( h0__________( h+&4( h; ______( h( hb3( h0( h( h( h`,( h   ###  #_________.#  #_________.#  #_______...#++  ( h #'##.  #..(.')))'.##......#..#.  #.##.  #...'.5  +#####'#####......#..#.  #.....##....  #####+#####'#####++ ( h y  #.#   #.#   #.#   #...<...#   #.#( h( h;___________( h( h( h, ( h ( h ( hn ( h& ( h] ,( h    #  #_________.#  #_________.#( h   #_______...#++  #'##.( h>   #..(.')))'.##......#..#.  #.##.( hc w  #.'.( h 6  #+#####'#####......#..#.( h  #.....##.  ####( h 7#+#####'#####++ ( h J  #.# ( hY   #.#   #.#  ( h{  #...<...#   #( h .#( h ( h~ q____( h& ( h( hY( h( h( h( h:B( h4( h( h( h ( h( h( h( h^( hPB( h( h( h( hU( h  #####  #_________.#  #_________.#  #_______...##  ##########'## ( hx #..(.')))'.##.....  ##########.##  #.@.........'101.5 (5.0) ( hB #+#####'#####.....  #.....##  #####+#####'## ( hj #......  #......  ( hp #......  ( h #...<..   #......( hXE ( h9( h ____________( h(( h ______________'#.#.#.#.#.#.( h _________( h +2.5 (1( h c_____( h ( _You open the door.( h  ############  #_________.#  #_________.#  #_______...#######  ##########'##.....  #..(.')))'.##  ##########.##  #...........'  #@#####'#####  #.# #.....##  #.# #####+#####'#( hu  #.# #.....  #.# #  #.# #  #.# #...<  #.# #...  #( hW!6______________( hc"&3( h*___________( h>Q _There is an open door here.( h*( h+( hQ-( h.( h :( h>: _( h@( hOI,( hOJ( hL( hW( hX( hhZ( hP_( hri( hi( hXk( hOl( h_u( hu( hu( hw( hƀ,( hҁ( h( h>( h,( hG( h~( hѓ( h( hʙ-'#####'#####.....#.# #.....##.....#.# #####+#####'##.# #.....#.# #.# .# #...<.# # 11.5 (8+#  #####( h1&( h( h( h( h( hܠ( hL( h( h%( h:B( h( hӷ( h( h`( h( hP( h( h( hB( h( h( h( h0( h(( hv( h( h8( hq( hi( h( h?( hc_________.# #_________.# #_______...################'##..(.')))'.##########.#...........'....'#####'#####.....#8.5 (7( hn.# #####+#####'##.#.....#.##.....#.##.....#.##...<.( h #.##..... #.##.....( hv #+##..... ( ht _______( h( h ____________( h1 ( h k__________________( hv ( hM##########__________________.# _______...################'#..(.')))'#########.##...........'####'###.# #.....##......# #####+#####'#  #.##....... ..#.#( h___________( h+9.5 (1( h'______( h Q _There is an open door here.( hD ############  #_________.# ( h #_________.#  #_______...######## ##########'##. #..(.')))'.##. ##########.##. #.@.........'. #'#####'#####. #.# #.....##......( hI #.# #####+#####'## #.# #. #.# #. #.# #..... #.# #...< #.# #.( h9__________________( h:^20 ________________( h}( h$I( h/( h1( h"@B( hA( hMB( hU( hU( hW( hZ( hb( hHc( hd( hkk  ####  #_________.#  #_________.#  #_______...####+ ####'##.... #..(.')))'.##......#..# ####.##.... #.....'....4.5 (4( hm #'#####'#####......#..# #.# #.....##.... #.# #####+#####'#####+ #.# #.......# #.# #.......# #.# #.......# #.# #...<...# #.# #.......#( h^m( hs______________( h( h` ############ #_________.#  #_________.#  #_______...###########++ ##########'##........... #..(.')))'.##......#..# ##########.##........... #...........'. #'#####@#####......#..# #.# #.....##........... #.# #####+#####'#####++ #.# #.......#  #.# #...<...# #.# #.......# __________( h@'5.5 (1__________( hn ( hK_There is an open door here.( h  #_________.#  #_________.#  #_______...###########++ ##########'##........... ( hB  #..(.')))'.##......#..#.  ##########.##.....  #...........'...  #'#####'#####......#..#.  #.# #..@..##.....  #.# #####+#####'#####++ ( h  #.# #.......#  #.# #...<...# #.# #.......#  #+( h ___6 _( h _______( hW ( h( h( h( h( h=( h,( h$ #_________.#  #_________.#  #_______...#( hz++  #'##.  #..(.')))'.##......#..#.  ##########.##.  #...........'.( h  #'#####'#####......#..#. ( h #.# #...@.##. 7( h #.# #####+#####'#####++  #.# ( h8#.# ( h.( hF( hm ( hj( hjV_________________( h3( h] E__________'.#.###( h\m _______( hjn &8( hu =__________________( h _There is an open door here. _You open the door. _There is an open door here. _You open the door.( h"M[ #_________.#  #_______...###########++ ##########'##...........  #..(.')))'.##......#..#.  ##########.##.....  #...........'.  #'#####'#####......#..#.  #.# #.....##.....  #.# #####@#####'#####++  #.# #.h.K.##.......#  #.# #.h.h.##.#  #.# ###+## #.#  #...<...# #.# ( hN#.......# hhh 3 jackals (asleep) #.# #.# K   kobold (asleep) #+ #########( hy[You open the door. _There is an open door here. _You open the door.  A kobold and 3 jackals come into view.( h[( hG\( hd6  The jackal barks!( hge( hn>___________.hKh..hhhhK( h"o!( hp/==9( h6v_______( h _The kobold hits you but does no damage. The jackal barely misses you. _There is an open door here.( h[  #_________.#  #_________.#   #_______...###########++  ##########'##...........  #..(.')))'.###..#.  ##########.##.  #...........'...........  #'#####'######..#.  #.# #...@.##...........  #.# #####'#####'#####++  #.# #..hKh##.#  #.# #...h.##.#  #.# ###+####.......#  #.# #...<...#[39;( h\49m   jackal  #.# #.#  #.# #.#  #+# #.......#( hhe___________( hflK.K   kobold( h2g7--30 _( h q________( h( h 8  You hit the kobold.( h   The kobold is moderately wounded.__________h. =-1.7 (1.2_________( h% = _The kobold hits you but does no damage.( hv  You hit the kobold.  The kobold is severely wounded.( h_________hh 2 jackals ( h(2.9( hc _________( h4 _You block the kobold's attack.( hr t  You hit the kobold.  You kill the kobold!( h ,( h- ( hc ,( hr =___________hh..h 3 jackals( h$ 6504.0 (1.1( h0 _____________( hA ^ _The Council accepts your kill.( h-  You hit the jackal.  The jackal is heavily wounded.You closely miss the jackal. The jackal bites you.( h  The jackal completely misses you.The jackal bites you but does no damage.( h5 _____19( h 9--5.2 (1.2( h _________( h$ 4 _You block the jackal's attack.( h,C  You closely miss the jackal.The jackal is heavily wounded.( hMRg _____________. 2  You hit the jackal. You block the jackal's attack.( hAS-6.5 (1.3( hd[_____________( h!jS _The jackal barely misses you.( hP You hit the jackal. You block the jackal's attack. _The jackal barely misses you.bar  You kill the jackal!( hS ( h^T ( h[ m  The Council accepts your kill.( he __________( hi 1667.8( hn ______________( h{ > _The jackal bites you but does no damage.( h  You slash the jackal!  You kill the jackal!The Council accepts your kill.( h ____________)   jackal  You can now lightly attack monsters by moving around them.You barely miss the jackal.The jackal bites you but does no damage.( h *20==839.0 (1.2 ( h u_The jackal closely misses you.Training target 4.0 for Armour reached!( h______________( h  _Your Axes skill increases to level 3! Your Armour skill increases to level 4!( h3 K ________ You hit the jackal.  The jackal is severely wounded.( h .40.1 (1.1( h ________( h > _The jackal bites you but does no damage.( hi  ________You barely miss the jackal.The jackal is severely wounded.( hj>The jackal bites you but does no damage.( h=k-1.3 (1.2( h+t__________( h ( hE_The jackal barely misses you.( h| v  You slash the jackal!  You kill the jackal!( h ________†( h ( h k  #_________.#sbaldrick the Trooper  #_________.#Mountain Dwarf of Wu Jian *..... ( h  #_______...###########++Health: 20/20 ========================  ##########'##...........Magic: 1/1========================  #..(.')))'.##......#..#.AC: 7Str: 18  ##########.##...........EV: 8Int: 8  #...........'...........SH: 4Dex: 9  #'#####'#####......#..#.XL:  1 Next: 100% Place: Dungeon  #.# #...@†##...........Noise: =--------  Time: 142.5 (1.2) ( h  #.# #####)#####'#####++k) +2 hand axe  #.# #..h..##.......#Nothing quivered ( hE  #.# #.....##.......#  #.# ###+####.......# ( hq  #.##...<...#  #.#( h V#.......#  #.##.......# ( h  #+##.......#The jackal bites you but does no damage. ( h _The jackal barely misses you.You slash the jackal!  You kill the jackal! _The Council accepts your kill.( h9 >Training target 4.0 for Shields reached!( h You slash the jackal!  You kill the jackal! _The Council accepts your kill.Training target 4.0 for Shields reached! ( h s Your Shields skill increases to level 4!You have reached level 2!( h# /  --more--( hmY D7/272/22 0% ( h_ ______( h` ________( hms 4 _( hl #_________.#  #_________.#  #_______...#++  #'##.  #..(.')))'.##......#..#.  ##########.##.  #...........'.  #'#####'#####......#..#.  #.# #....@##.  #.# #####)#####'#####++  #.# #..h..##.#  #.# #.... #.# ###+# ( h________( hp _______( hm ;-30 _( h____________( h=___( h  Things that are here: _a jackal corpse; a jackal corpse( hy  ________________...###########++#########'##.............(.')))'.#..##########...............''#####'######..#.# #....†....#####@#####'#####++.....##.......# #...## #########( hg _______-4 _( hچ _______( hK  There is an open door, spattered with blood here.  Things that are here: _a +0 dagger; a kobold corpse( hs  #_______...###########++  ##########'##...........  #..(.')))'.###..#.( hsP  ##########.##...........  #...........'.  #'#####'######..#.  #.# #....†##...........( ht  #.# #####)#####'#####++( h8 #.# o.... #.......#  #.# ......##.......#  #+# #########.......#5   ufetubus ( h`8|#########o   orc( h8iThings that are here: _a +0 dagger; a kobold corpse ( h8b_Okay, then.You open the door.  ( h8fAn orc and an ufetubus come into view. _The orc shouts!( hwAP  Okay, then.( hB( hL( hY. _( h+..(.')))'.#..##########...............''#####'######..#.# #....†....#####)#####'#####++.....##.......# ###@###..5.b##...<( hO,...o....##....#.Y......#+######### ########Y   ice beast (wandering) 5   ufetubuso   orc( hp,zb   bat (asleep)( h 5u  A bat and an ice beast come into view.( h;  You lunge at the ufetubus. You closely miss the ufetubus.The bat hits you but does no damage. The ufetubus slips past you!( h;=( h?( hP-5ob....Yb4---9.5 (1( hR( h8j _You block the ufetubus's attack. The ufetubus hits you. _There is an open door here.( h  You closely miss the ufetubus. You closely miss the orc.( hN &  ( h You closely miss the bat. The bat closely misses you.You block the ufetubus's attack.( hl N  The ufetubus hits you but does no damage.( h  The orc barely misses you. You block the ufetubus's attack.( hA CY.( h8 h5=--50.7 (1.2( hH ( h? _The ufetubus hits you but does no damage.( h  You slash the ufetubus!  The ufetubus is severely wounded.( h  You hit the orc. You barely miss the bat. The bat hits you but does no damage.  The ufetubus closely misses you. The ufetubus hits you.( ha( hz Yo.b The orc closely misses you.The ufetubus hits you but does no damage.( hX2---1.9( hr ( hY _The ufetubus completely misses you.( h>  ( h? r You hit the ufetubus.  You kill the ufetubus!( h3C m  The Council accepts your kill.( h9D ( hSL %  ( hL ]You barely miss the orc. The bat hits you but does no damage.( hR ( h\ [..ob( h\ ..Yo   orcb   bat( hc a Chop0( hd -----273.0 (1.1 _The orc hits you with a +0 hand axe. The orc closely misses you.( hco ( hs}  ( h} __Your Axes skill increases to level 4!( huo p  You slash the orc!  You kill the orc!( h *  The Council accepts your kill. You can now perform airborne attacks.You barely miss the bat. The bat barely misses you.( h- ( hA )bY.b   bat( h; ( h E*34.1( hZ ( h T _The bat completely misses you.( hn( hp( h~ .b You closely miss the ice beast. You hit the bat. You block the bat's attack.( ha1=-5.2( h( h ( h2_The ice beast hits you but does no damage.( h^Q  You hit the ice beast.( h7kW b.  The ice beast is lightly wounded.( hk(6.3( hyr( hނ _The bat hits you but does no damage. The ice beast completely misses you.( hT  The ice beast is lightly wounded. _The bat hits you but does no damage. The ice beast completely misses you.  You slash the ice beast!  The ice beast is moderately wounded.You closely miss the bat. The bat barely misses you. ( hk You block the bat's attack. The bat bar( h-7.5 (1.2( h( h@ _The ice beast hits you but does no damage.( hd~`  You block the bat's attack. The bat bar _The ice beast hits you but does no damage.  You hit the ice beast.  The ice beast is heavily wounded.hit the bat.  You kill the bat!( h †  The Council accepts your kill.( h6418.6 (1.1( h͞( h@ _The ice beast hits you but does no damage.( h  You barely miss the ice beast.The ice beast is heavily wounded.( h#2( hT==90( h( hZ _The ice beast completely misses you.( hX  You closely miss the ice beast.The ice beast is heavily wounded.( hY.60.7 (1.1( ha( hrZ _The ice beast completely misses you.( h< D  #..(.')))      ##  #.# #....†#  #.# #####)#++  #.# #.....#  #.# #.....#  #.# ###@#  #.# #.)†Y.##...<...#  #.#........#  #.#........#  #+##########   You hit the ice beast but do no damage.The ice beast is heavily wounded.( h  #..(.')))      ##  #.# #....†#  #.# #####)#++  #.# #.....#  #.# #.....# ( hZ  #.# ###@#  #.# #.)†Y.##...<...#  #.#........#  #.#........# #+##########  ( h| W  The ice beast hits you. The ice beast freezes you!( h y8/27 ------------1.8( hb ( h V _* * * LOW HITPOINT WARNING * * *( hT   #..(.')))      ##  #.# #....†#  #.# #####)#++  #.# #.....#  #.# #.....#  #.# ###@#  #.# #.)†Y.##...<...#  #.#........#  #.#........#  #+##########   ( hV |You closely miss the ice beast.The ice beast is heavily wounded.( h) U #..(.')))      ##  #.# #....†#  #.# #####)#++  #.# #.....#  #.# #.....#  #.# ###@# ( h* / #.# #.)†Y.##...<...#  #.#........#  #.#........# #+##########  ( h|* ( hT> closely miss the ice beast.  The ice beast freezes you!  You die...( h* }-8/27 -------------------( hQ /  --more--( hQ ( hInventory: 15/52 slots Hand Weapons (go to first with )) ( h< k - a +2 hand axe (weapon)a - a +0 war axe Armour (go to first with [)  b - a +0 scale mail (worn) ( hb c - a +0 buckler (worn) Scrolls (go to first with ?)  j - a scroll of blinking ( h m - 2 scrolls of vulnerabilityn - 5 scrolls of amnesia  o - a scroll of summoning ( h=Potions (go to first with !)d - 2 potions of might ( hWS e - a potion of curing  f - a potion of heal wounds ( hq: g - a potion of haste  h - 4 potions of magic( hWi - 3 potions of berserk rage  l - 2 potions of invisibility( hq 8( h ( h 0Goodbye, sbaldrick.16 sbaldrick the Chopper (level 2, -8/27 HPs)Began as a Mountain Dwarf Fighter on Apr 26, 2025.Was a Believer of Wu Jian.Mangled by an ice beast (12 damage)... in the Dungeon (Sprint VII: "The Pits").The game lasted 00:02:30 (154 turns). 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