h Player: screm404 Game: Tutorial 0.33 Server: crawl.dcss.io Filename: 2025-10-22.13:06:12.ttyrec Time: (1761138372) Wed Oct 22 13:06:12 2025 hЇ[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, screm404. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilitieshhhk xscrem404 the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2h lStr: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1h Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredh %########.....######..@.......#.....#####hA%"#######h0-lIn this lesson you're going to learn how to move around and explore a level.ha-You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toh-Mclear the --more-- prompts.h-e/  --more--h Jh ' hT h! [ _Found a staircase leading out of the dungeon.h_J# #.....##..<..#.....#####.# heh3f21.0 (1 _hihjh# #.....##..<.@......##.....#####.## h<2hh@h>####### #.....# #..<..@.....# #.....#####.# h8####### hhw&3hhwh####### #.....# #..<...@....# #.....#####.# ####### hh&4h}hhBm !####### #.....# #..<....@...# #.....#####.# ####### h(r <5h_u hw h 3####### #.....# #..<.....@..# #.....#####.# ####### #h hC &6h h h  ####### #.....# #..<..# #.....#####.# ####### .# ..### hs<7h<hDz _You're doing great! Now, explore a bit until you reach the next blue square.h# #.....# h#..<.......@# #.....#####.# #h  #.# ...####hhG&8hyhr#######.....#######<...........###########  ...##### 9hć #######.....#######<...........###########  #......######..# .##hk E10.0 (1.0)h hW h0 #######.....#######<...........########### ##.##### #.@....##### .#h <1hhܛh- # #.....####### #..<........# #.....#####.# # ##.##### #..@...# #####..# .# #hU3 <2h6 h 8 h# #.....####### #..<..# #.....#####.# # ##.##### #...@..# hJ#####..# ..# ###hh&3h-h hG# #.....# #..<.# #.....#####.# # ##.##### #....@.# #####..# ...# #####h3<4hhh-#######.....#######<...........########### ##.##### #......#####....#..#####.#hh&5hܙh h"  #######.....#######<...........########### ##.##### #......#####....####. #hG h h 6h h hs\ # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #...@..# #..##### #. #7h.hehT # #.....# #..<.# #.....#####.# # ##.#####h #......# #####..# #..@...# #..##### #.. ###h hs &8hihhj # #.....# #..<.# #.....#####.# h# ##.##### #......# #####..# #.@....# #..##### #... #####hhHh&9hFhqhZf # #.....#h΍ #..<.# #.....#####.# # ##.##### #......# #####..# #@.....#h  #..##### #.... ######hS20hśhhh#h$hp4h:rhth<#######.....#######<...........########### ##.##### #......######..#....#####......######## hv<1hȵhDh!x/# #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #.@##### #..##.h|h|&2hhh.....#######<...........########### ##.##### #......######..#......########......#########.h<3h8hbh#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.#h<4hhhR#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# h <5h  h 7#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #.h .# #.# h <6hm h hp=#.....#  #..<.#  #.....#####.#  # ##.##### #......# #####..# #......# #..# #..# #.# h^B<7h_FhpHhn#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# .#.#.#.##hah8hh"h<#hX #.....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.# h E#.# #.# #.##.##hݍ s.### h Move diagonally with the [number pad] (try Numlock on/off) [vi keys]  h1  Numpad: 7 8 9 vi-keys:  y k u\|/hR \|/hs !4-.-6 h-.-lh H/|\/|\hM <9h7 h _1 2 3 b j nh h h\ hO hG0 h0 h4 h4 hghtghlhqhIrhvhxh` 4hL hg hϻ h h hv <........# ..#####.# ##### ##.##### #......# #####..# #......# #..#######h" #........#########.# h =30h" h$ h(..#####.# #### ##.##### #......# #####..# #......# #..########........#########.hb.# hh&1h-hh### ##.##### #......# #####..# #......# #..########........#########..# hh˹&2hh hZ  #......# #####..# #......# #..########........#########..# 3h hEW  #####..# #......# #..##########........#.##########.#.# #.##.#.#hE*#  hKhK4hOhQT  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].hdF 3hF hG hI ,hSN hO hO hP h'Q hUR hR hR huT hY =## .# ## .# #..  .##### .>.  hGZ M.....# ..# ###..# #.# .....# #.# h|Z .####### #.## .......## #######.## ##.##.## ##.####.###.####.#.####.##hZ 5###h` +8.0 (4hV` +9.0 (5hc hf 3 _Found a stone staircase leading down. h 3 h  h  h  , h_ n hA  h[!  h!  hd"  h"  hv# , h#  h'  ##### ## ... ##.## ######...##  ##.##### #..>..#  #......# #..@##43.0 (4  .# ##.#.###......# ####.###..####### ##.###........## ##.##########.## ##.####.## ##.####.###.## h' ;##.#.## h*  h+ h9@ #####  ....# ## ###.# ##...##  ##.##### #..>.@#  #......# ##...##  #####..# ##.#.##  #......# ####.##  #..####### ##.##  #........## #  #########.## hs:Z##.## ##.##hs@h@+4.0 (1hDhEhنX ###### ## .....# ## ####.# ##..@## ##.##### #..>..# #......# ##...## #####..# ##.#.  #......# #### #..####### #....... ##.######## ##.### ##.##hˌh(&5hwhȒh ########### ......#.## #####.#..##h ##.##### #..@..# #......# ##...## #####..# ##.#.## #......# ####h?.## #..####### ##.##hg #........## ##.# #########.#### hY##.## ##.# hh͆6hɊhЍ  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.h 4h h C7 _h hf  ####### #.....#2 #.@...+ #.....# #######  A new level! To begin with, head over to that door to the right.hVhܴh)+7 (1.7hhg _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.$hS$hyTa In this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts. _Found a staircase leading out of the dungeon. _You're doing great! Now, explore a bit until you reach the next blue square.$hT!Move diagonally with the [number pad] (try Numlock on/off) [vi keys] Numpad: 7 8 9 vi-keys:  y k u\|/\|/4-.-6 $hUh-.-l/|\/|\ $hAU_1 2 3 b j n$hbUA quicker way to “run” through a corridor is to press [Shift] along with the $hUG_[number pad] (try Numlock on/off) or [vi keys]. _Found a stone staircase leading down.  When standing on a staircase leading downwards, you can enter the next level $hU_with [>]. _There is a stone staircase leading down here.  $hUkYou climb downwards.  A new level! To begin with, head over to that door to the right. $hV_Also, remember: You can reread old messages with [Ctrl-P].There is a stone staircase leading up here.&hY&h&h" screm404 the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#######SH: 0Dex: 12#.....#&h WXL:  1 Next:  0% Place: Dungeon:2#.@...+Noise: ---------  Time: 47.7 (0.0)#.....#-) Nothing wielded#######Nothing quiveredA new level! To begin with, head over to that door to the right. _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.&h&hW&h&h&h # #.....# #.<@..+ #.....# # &h &hq 28.7 (1 _&h &h 'h@# #.....# #.<.@.+ #.....# # 'h'h&9'h'hI'h  # #.....# #.<..@+ #.....# # 'h 'h  '50'h 'h \ _You can open a closed door by walking into it.(h/###.#'....+###.#(hAr1 _You open the door.*h9####### #.....####.# #.<...@....+ #.....####.# ####### *hd*h&2*h*hI _There is an open door here.*h####### #.....####.# #.<...'@...+ #.....####.# ####### *h*hA-3 _*h>*hz+hBJ####### ##.....####.# #.<...'.@..+ #.....####.# ####### #+h+h4+h\,h4 ####### # #.....####.# #.<...'@...+,h>5 #.....####.# ####### #,h9,hG:,hm:5,h=,h>,h6 ,h8 Unequip which item? Armour (go to first with [) ,h8  a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequip-h Take off which piece of armour?unequip|take off-hZ9 Unequip which item?unequip|take off.ht_.h,d.hixscrem404 the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2.hjj Str: 16EV: 10Int: 8####### #SH: 0Dex: 12#.....####.#XL:  1 Next:  0% Place: Dungeon:2#.<...'@...+Noise: ---------  Time: 55.7 (0.0)#.....####.#-) Nothing wielded####### #.hjNothing quivered _You can open a closed door by walking into it. _You open the door. .hj_There is an open door here..hn:Okay, then..ho.hr.hs. _.h b####### # #.....####.# #.<...'.@..+ #.....####.# ####### # .h .h~ )6.7 (1 .h _.hX .h .h L####### ## #.....####.# #.<...'..@.+ #.....####.# ####### ## .h .hs 7.h .h /h$####### ### #.....####.# #.<...'...@+ #.....####.# ####### ### /hT /h &8/h[/h/h ###### ##....####@#<...'....+.....####.####### ###/h" /h /h &9/h /h /hp ####### ###.....####.<...'...@+....####.####### ## /h^ =60/h /h 0h5####### ###.....####.<...'....+....####@####### ##11h ###### ##....####.#<...'...@+.....####.####### ###1h!<21h1h B#.###.≈'.....≈.###.≈#1h^ <31h 1hO _You open the door.3hԧ# ##### #.....####.#.###.≈#.<...'....@.....≈#.....####.#.###.≈# ##### 3h<43h 3hI _There is an open door here.3h # ##### ≈#.....####.#.###.≈#.<...'....'@....≈#.....####.#.###.≈# ##### ≈ 3h{<53hS3hs} _To close an open door, press [C].5h #.####..'....+.####.#6 _You close the door.6h≈# ##### ≈≈#.....####.#.###.≈#.<...'....+.@...≈6h#.....####.#.###.≈# ##### ≈≈≈6hȎ6h9&76h_6h6hrn#≈#≈≈#≈≈≈##6hoa ##### .≈≈≈.#.....####.#.###.≈#.<...'....+..@..≈#.....####.#.###.≈# ##### ≈≈6hZof≈≈≈≈≈.≈..6hzY86he ≈#≈# ≈≈# ≈≈≈# #≈≈≈## ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  #.<...'....+...@.≈≈≈≈≈.  #.....####.#.###.≈≈≈≈≈.  # ##### .≈≈≈≈≈..≈≈≈≈≈...≈≈≈.#.≈≈≈.#.~~~.##≈≈≈##96he 7h3≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.# #.....####.#.###.≈≈≈≈≈.# #.<...'....+....@≈≈≈≈≈. 7h#.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.# 7h7ho'707h8 7h 7hb + ≈≈#≈≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #.≈≈≈#7hF <17h 7h 8haZc ≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #...≈≈≈.≈≈≈#28h ] #≈≈≈## 8h [####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+....8h 5.....####.#.####8h _###### ##### 8h' ..≈≈≈.#.≈≈≈.#8hF :≈≈≈# 8h 8hK &38h 8h o _Note how you can move through shallow but not through deep water.hE4##### ##### ##.≈≈≈. ....####.#.###.≈≈ <...'....+.....≈≈≈≈≈... ...####.#.###.≈≈≈≈≈.# ##### ##### #.≈≈≈≈≈.#  #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.@~~.# ##≈≈≈## ≈≈≈# #≈≈≈##≈≈≈##≈≈≈##≈≈≈##≈≈≈#You enter the shallow water.6Water >h5>hH7 _Moving in this stuff is going to be slow.?h, ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## ...'....+.....≈≈≈≈≈... ?h{-####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~@~.# ##≈≈≈## #≈≈≈# ?h-l#≈≈≈# ?h4?h"5,8.3 (1.6?h:?hl;@h  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# @hp #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~@.# ##≈≈≈## #≈≈≈# @h l#≈≈≈# @h} @h '9.9@h @hH Ah s# ##### ##.≈≈≈.##.####.#.###.≈≈≈≈≈.##.'....+.....≈≈≈≈≈....####.#.###.≈≈≈≈≈.## ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~@~.#Ah ' ##≈≈≈## #≈≈≈# #≈≈≈#  #≈≈≈#  #≈≈≈#  #≈≈≈#  #≈≈≈#Ah9 Ah (81.5Ah Ah Bh? ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~@.# ##≈≈≈## #≈≈≈# #≈≈≈# Bh E=3.1BhHBh IBh= ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~~@# ##≈≈≈## #≈≈≈# #≈≈≈# #≈≈≈##≈≈≈##≈≈≈##≈≈≈#4.7ChU ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.##### .'....+...... .####.#.## ## ##### #..≈≈≈≈≈.#Chg#..≈≈≈..###.≈≈≈@##.~~~.##≈≈≈###≈≈≈#Ch B50ChDh  ≈≈≈#  ##≈≈≈## # ##### .## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈...##.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈.@# ##.≈≈≈.##.~~~.# ##≈≈≈# DhVDh&6DhYDhՆFhM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....+...... #Fh###.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###.~~~.##Fh<7Fh7Fh_Fh XM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....+...... ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###Fh <8Fh\ Fh/ GhdM  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....+......+###.#.## # ##### #..≈≈≈≈≈#..≈≈≈..##GhGhP&9GhGh5 Gh1#≈≈≈# #≈≈≈# #≈≈≈# GhR2≈≈≈#  ##≈≈≈##  ##### .## ###.#.###.≈≈≈≈≈.### ....+.....≈≈≈≈≈.@.+Gh~2##.#.###.≈≈≈≈≈.######## #.≈≈≈≈≈.# Gh2#.≈≈≈≈≈.##..≈≈≈..#Gh2##.≈≈≈.##.~~~.#Gh2Q##≈≈≈# Ghb9Gh9 90Gh>GhC?GhN =#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### Gh C+.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.Gh b###≈≈≈## GhX Gh &1Gh Gh2 Hh###...#'.<.#...####Hhƣ]======2Hh, _As you open the door, it creaks loudly! _Found a stone staircase leading up.Ihm#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## #### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...@.<.# .#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### #..##.#.~~~.# ------3 _IhoI _There is an open door here.IhR "#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### ------4 _IhIW Jhy #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### 5JhJh  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.LhcLhLhLh"Lh'-6 _LhZ'LhN  LhW}♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣1 ♣....@..♣ ♣♣♣♣...♣♣ ♣♣.♣♣LhK ♣♣♣LhsLhLh -7.5 (1.8Lht LhL G  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal Lh _game mode. _There is a stone staircase leading down here.Yh:4YhG?Yh AF _Unknown command.^h B80^h{ ^h + _You swing at nothing.chY9eh- eh 0100.5 (1.0)eh eh fh j <1fhl fhm ghgh C2hh ♣♣♣. ♣♣.♣♣♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ hh:♣♣♣hhѴ<3hh^hhhh S ♣♣♣.♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣ ♣♣♣♣...♣♣hhj  ♣♣.♣♣  ♣♣♣hhG <4hhe hh ih . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ ih<5ihcihr  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].mh ImhQ mh+ ,mh Xmhv mh mh ,mh mh mh ,mh mh mh[ ,mh mht mh~ Bmh mh ,mh mha mh ,mh mh mhA mh Bmh` mh= ,mh mh 7 ## .#♣♣. .♣♣ ##♣♣.....♣♣ .##♣..~§~..♣ #.##♣..~§~..♣ ##.## ♣..~~~..♣##.# ♣.....♣ ##.##mh  ♣...♣ #.##♣♣♣@♣ .##♣♣..♣♣ ##♣♣.♣♣♣ #mh y♣.♣♣♣.♣♣mh ♣♣.♣♣♣ ♣♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣mh \♣♣♣♣....>..♣mhv 172.0)  Some dangerous ground is marked with exclusions. Autotravel will not lead youinto exclusions. Instead you will automatically stop.mhH '§mh ,8.5 (13mhC mh`  However, autoexplore will move you safely around exclusions: so, you can safely_continue by pressing [o].yh3yhbyh`yhayhmByh,yhJyhyhwyh-yhByh!yh,yhlyhyh Byhiyh(,yhyhyh,yhGyhLyhQXyh,yhyhWyh,yhyhyh,yhyhyhi,yhyhqyh,yhyh,yh,yhyhyhR,yhyh$yhyh@yhyhyh",yhyhyh,yhyh yhP ,yh yhH yhK,yhyh U  yhb..  ....♣♣♣  <......♣♣♣♣♣yh ♣@...♣♣♣♣ ♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣ yh♣♣.♣ ♣♣.♣###yh:_ ♣♣.♣♣ ##.##yhZ ♣♣♣. #...## ♣♣♣♣..♣yhy$♣yh,41.5 (2yh"Autoexplore will stop when you first see items or dungeon features, like thesestairs. To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there.yh #,2.5 (24yh&yh). _Found an exit from the tutorial.hscrem404 the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16..EV: 10Int: 8....♣♣♣SH: 0hKDex: 12<......♣♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣@...♣♣♣♣Noise: ---------  Time: 142.5 (0.0)♣♣♣♣♣...♣♣♣-) Nothing wieldedh♣♣♣♣..♣♣Nothing quivered♣♣♣.♣♣♣♣.♣♣♣.♣###♣♣.♣♣ hޱt##.##♣♣♣.♣♣ #...##♣♣♣♣..♣♣hstairs. To travel directly to the stairs, you can press [X] to enter the maph overview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there. ha_Found an exit from the tutorial.  Press: ? - help, v - describe, . - travelThe floor.hj<@An exit from the tutorial.h}screm404 the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16..EV: 10Int: 8....♣♣♣SH: 0Dex: 12<......♣♣♣♣♣h#XL:  1 Next:  0% Place: Dungeon:1♣@...♣♣♣♣Noise: ---------  Time: 142.5 (0.0)♣♣♣♣♣...♣♣♣-) Nothing wielded♣♣♣♣..♣♣Nothing quivered♣♣♣.♣♣♣♣.♣♣♣.♣###♣♣.♣♣ ##.##hg♣♣♣.♣♣ #...##♣♣♣♣..♣♣h6Kstairs. To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there. hY_Found an exit from the tutorial.  Press: ? - help, v - describe, . - travelAn exit from the tutorial.hh^hhh-| _hhh!,h"h#h$,hI%hx&h',h(h$)ha*,h*h71 ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣h15 ♣.......♣♣♣♣♣...@......♣♣♣♣♣♣.......♣♣♣....♣♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣♣♣...♣♣ ♣♣♣..♣♣♣♣♣♣ ♣♣♣. ♣♣ h2 ♣♣  ### ♣♣.  ##.## ♣♣♣.♣ h7}8.5 (6  Congratulations! You've completed the first lesson!h<h4=+9.5 (7h@hCW  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.h*h+Are you sure you want to leave the Dungeon? Y - Yes  N - Nohh,(screm404 the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣SH: 0Dex: 12♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣Noise: ---------  Time: 149.5 (0.0)♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣♣♣♣.♣♣ ♣♣ ###♣♣. ##.##♣♣♣.♣ Congratulations! You've comph-leted the first lesson!To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.50.5 (1 _Tutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k u\|/\|/4-.-6h-.-l/|\/|\1 2 3b j n[Shift + direction] moves you several squares in this direction. Staircases[<] go back to the previous level[>] enter the next level[X>]/[X<] travel to the nearest up/downstairs Doors can be opened by walking into them[C] close an open door Travel[X] enter the level map, travel with [Enter][o] autoexplore Hit any key to exit...hu h$K [?25h[?0c [?1051l[?1052l[?1060l[?1061l