0h). Player: screm404 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-22.19:27:26.ttyrec Time: (1761161246) Wed Oct 22 19:27:26 2025 0h| [?1051l[?1052l[?1060l[?1061h0hC)0[?7h0h[?25l[?1c0h-0h0h (aWelcome, screm404. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Berserker#0h #0h #0h Welcome, screm404 the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer#0h" s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter#0hO x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist #0h Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background#0h * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Draconian Berserker*0h'*0hr*0hx#screm404 the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Freeze*0h>) #####+######.........##.........##..⌠...⌠..##.........#+....@....+#.........##..⌠...⌠..##.........##.........#*0h)I#####+#####*0hl1*0hH4Welcome, screm404 the Merfolk Ice Elementalist.Are you destined to find the legendary Orb of Zot, or to die trying?*0h8*0hZ~Press ? for a list of commands and other information.*0h=*0h[ _Found a staircase leading out of the dungeon.-0hM####+####............⌠...⌠#....@....#+....<....+.....#..⌠...⌠..#-0h-0h21.0 (1 _-0h-0h.0h| #####+#####................⌠...⌠.....+....@....+#.........#⌠...⌠.0h.0h$2.0h.0h c _There is a staircase leading out of the dungeon here./0hr #####+#####................⌠...⌠.....+....<....+#....@....#⌠...⌠...../0hu/0hiyC3 _/0h!{/0hY  #####+#####................⌠...⌠.....+....<....+#.........#⌠.@.⌠...../0hLZ $......./0h_ /0h` &4/0hwd /0h?f 00h8 #####+##### #.# #.........# #..⌠...⌠..# #.........# +....<....+ #.........# #..⌠@..⌠..# #.........# #.# 00hi #####+#####00h00hA&500h`00h00h1 a #####+##### #.# #.........# #..⌠...⌠..# #.........# +....<....+ #.........#00h 2  #..@...⌠..# #.........# #.#  #####+#####00h%8 00h9 &600h= 00h@ [ _There is a fountain of clear blue water here.10h(screm404 the Chiller#####+#####Merfolk#.........#Health: 13/13 ========================#.........#10h9Magic: 3/3========================#..⌠...⌠..#AC: 2Str: 8#.........#EV: 11Int: 14+....<....+SH: 0Dex: 14#.........#10hXL:  1 Next:  0% Place: Dungeon:1#..@...⌠..#Noise: ---------  Time: 6.0 (0.0)#.........#-) Nothing wielded#.........#Cast: Freeze10h3/#####+#####Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _There is a staircase leading out of the dungeon here. 10ha_There is a fountain of clear blue water here.  Press: ? - help, v - describe, . - travelA fountain of clear blue water.10hxP.@The floor.10h W.@  A fountain of clear blue water.40h2 A fountain of clear blue water. A decorative fountain, flowing with clear water. You are here.50hmW screm404 the Chiller#####+#####Merfolk#.........#50hWHealth: 13/13 ========================#.........#Magic: 3/3========================#..⌠...⌠..#50hWAC: 2Str: 8#.........#50hWEV: 11Int: 14+....<....+SH: 050h$X)Dex: 14#.........#XL:  1 Next:  0% Place: Dungeon:150hPX%#..@...⌠..#Noise: ---------  Time: 6.0 (0.0)50hyX #.........#-) Nothing wielded#.........#Cast: Freeze50hX#####+#####Press ? for a list of commands and other information. 50hX_Found a staircase leading out of the dungeon. _There is a staircase leading out of the dungeon here. _There is a fountain of clear blue water here.  50hXvPress: ? - help, v - describe, . - travelA fountain of clear blue water.50hmEP.@The floor.60hGAscrem404 the Chiller#####+#####Merfolk#.........#Health: 13/13 ========================#.........#Magic: 3/3========================#..⌠...⌠..#AC: 2Str: 860h#.........#EV: 11Int: 14+....<....+SH: 0Dex: 14#.........#XL:  1 Next:  0% Place: Dungeon:1#..@...⌠..#Noise: ---------  Time: 6.0 (0.0)#.........#-) Nothing wielded#.........#Cast: Freeze#####+#####60h%Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _There is a staircase leading out of the dungeon here. 60hM_There is a fountain of clear blue water here.  Press: ? - help, v - describe, . - travelThe floor.60hy60hK60h. _60h C  #####+##### #.# #.........# #..⌠...⌠..# #.........# +....<....+ #.........# #.@⌠...⌠..# #.........# #.# #####+#####60hI 60hK 27.0 (1 _60hO 60hqR 60hD  #####+##### #.# #.........# #..⌠...⌠..# #.........# +....<....+ #.........#60hD  #@.⌠...⌠..# #.........# #.# #####+##60hIJ 60hK &860h3O 60hwQ 60h3M####+####.......60h3.....⌠...⌠#.........#+....<....+.....⌠...⌠60h 4u.......#.........#60h]4;Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _There is a staircase leading out of the dungeon here. _fountain of clear blue water60h4^  Press: ? - help, v - describe, . - travel60h9:60h:&960hE?60hA70hM####+####............⌠...⌠#.........#+@...<....+.....⌠...⌠#.........#Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _There is a staircase leading out of the dungeon here. _fountain of clear blue water  Press: ? - help, v - describe, . - travel70h=E10.0 (1.0)70hf70h70hR#.###....#.'#....#.##70h70h+&170h70h0 _You open the door.70h ..>#..#..#####+#####. #..#.#.. ..#.........# #.##.#..⌠...⌠..# #....#.........# #.@....<....+ #....#.........# #.##.#..⌠...⌠..## ..#.......#...#..#....#####+###......#####70hI 70h &270h; 70h ~ _Found a stone staircase leading down. _There is an open door here.80hzo ..># #...# #..#####+######.# #..#.........# .. ..#.........# #.##.#..⌠...⌠..# #....#.........# #@'....<....+ #....#.........# #.##.#..⌠...⌠..#80ho # ..#........# ...#......# ....#####+#### ...... .######80hu80hv-3 _80h{80h|80h  ..>##...# #..#####+######.# #..#......... .. ..#...... #.##.#..⌠...⌠#....#.......###.'....<....+#...@#.........###.#..⌠...⌠# ..#............+#...##.480h 80h" 80h I #...80h& 9# #..#####+#####.#......... .. ..#......80hF  #.##.#..⌠...⌠...#.......80hc ####.'....<....+....#.........#80h #.##@#..⌠...⌠# #..#.......80h 3 ..#80h 7)##80hڲ 80h˹ 80h &580h< 80h # _Found a mace.90h2k ######+#####.#......... .. ..#.... #.##.#..⌠...⌠...#.......###.'....<....+#....#.........##.##.#..⌠...⌠ #.@#.......#..#....#####+####.#90h590h6&690h>;90h=90hU .#.........90h| ..  #.##.#..⌠...⌠...#.......###.'....<....+....#.........#90h2##.#..⌠...⌠#.#..#.......90hL#..####+#####.)...... ##.90he#90h90h <790h90h90he!  ..  #.##.#..⌠...⌠...#.......###.'....<....+....#.........##.##.#..⌠...⌠#.#..#........####+#####.)...........# 90h!#.##########.##90hU'90h(&890hj,90ht.90hub Z  #.##.#..⌠...⌠...#.......###.'....<....+#....#.........##.##.#..⌠...⌠.#..#........#..####+#####.)....@......# #.##########90hb L #. 90hyi 90hJj &990h-o 90hq 90h #.##.#..⌠...⌠..# #....#.# ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.).# ##.#.# #. #90h2 90h '2090h 90h :0hf#.##.#..⌠...⌠..# #....#.# ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.).# ##.#.# #. #:0h:0h.&1:0h/:0h:0h#.##.#..⌠...⌠..# #....#.# ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# :0h #..#....#####+##### #.).# ##.#.# #. #:0h:0hj&2:0h:0h:0hy#.##.#..⌠...⌠..# #....#.# ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.).# ##.#.# #. ##:0h:0h&3:0hŅ:0h؆:0h@ #.##.#..⌠...⌠..# #....#.# ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# :0hBA #..#....#####+##### #.).# ##.#.# #. .# # ##:0h^G :0hG &4:0h|K :0h]M :0h #.##.#..⌠...⌠..# #....#.# ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.).# ##.#.# #. ..# # ####:0h :0h &5:0h :0hô :0h^...#.......###.'....<....+....#.........###.#..⌠...⌠..#........#..#....#####+####:0h)...........# #.########## #. ....... ######## :0h:0h&6:0hG:0hB;0h###.'....<....+....#.........###.#..⌠...⌠..#........#..####+####)...........# #.########## #. ....... ########;0h;0h~&7;0h;0hx;0hG ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.)...# ##.#.# #..# ##;0h[J;0hJ&8;0hM;0hO;0h ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.)..# ##.#.# #..# ##;0h;0h&9;0h;0h;0hT  ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.).# ##.#.# #..# ##;0hIY ;0hGZ '30;0h^ ;0h_ ;0ho ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.).# ##.#.# #;0h{.# ##;0h ;0h&1;0h;0hl<0h  ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.).# ##.#.# #.# #<0hU<0h&<0hP2<0h<0hw<0h ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.).# ##.#.# #.# #<0h<0h&3<0h~<0h<0h} ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.).# ##.#.# #<0hq.# #<0h<0h&4<0h<0h<0h <0h  ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.# #..#....#####+##### #.).# ##.#.# #.# #<0h <0hr &5<0h{ <0h; F ####.'....<....+ #....#.# #.##.#..⌠...⌠..# #.#..#.# #....#.#<0h+< | #..#....#####+##### #.).# ##.#.# #.# #<0h{B <0hB &6<0hG <0hH =0h ####.'....<....+#..#....#.##..#.##.#..⌠...⌠..##..#.#..#.##..#....#.# #..#....#####+##### #.).# ##.#.# #.# #=0h|=0h&7=0hʔ=0h=0h9  Casting: Freeze (safe; 4% risk of failure)  =0hz\Confirm with . or Enter, or press ? or * to list all spells.>0hsP  Okay, then.>0ht>0hy>0h{. _>0h A ####.'....<....+ #..#....#.# #..#.##.#..⌠...⌠..# #..#.#..#.# #..#....#.# #..#....#####+##### #.)..# ##.#.# #.# #>0h >0h $8 >0h֋ _>0h >0hޑ >0h 4>0h1 >0h ?0h....#.........####.'....<....+...#.......##.#..⌠...⌠.#..#...#.........#..#....#####+######.)..........##@##########............##############?0h<9?0hs?0h?0hk##.#..⌠...⌠....#.........####.'....<....+...#.......##.#..⌠...⌠.#....#..........#....#####+######.@..........##.##########............##############?0hrs?0h[t'40?0hhy?0h|M _You see here a +0 mace.?0hIe *M.. ..#.......##.#..⌠...⌠....#.........####.'....<....+...#.......#.#..⌠...⌠#..#....#.........#....#####+#####.)..........##.###########............##?0hj ?0hk -1 _?0ho ?0h\q ?0h M#.# #. ..#.......##.#..⌠...⌠....#.........####.'....<....+...#.......#.#..⌠...⌠#..........#....#####+#####.)..........##.##########.#?0h <2?0h ?0h @0hHW M ####+###### #. ..#.......##.#..⌠...⌠....#.........####.'....<....+...#.......#.#..⌠...⌠#..........#....#####+######.)...........##@0hmX&3@0h\@0h8^@0h/M #...  #..#####+###### #. ..#.......##.#..⌠...⌠....#.........####.'....<....+...#.......#.#..⌠...⌠#.........#..#....#####+#####@0h5@0h6&4@0h:@0h<@0hEDM..>##.  #..#####+###### #. ..#.......@0h ##.#..⌠...⌠....#.........####.'....<....+...#.......#.#..⌠...⌠##..#....#.........####@0hǎ@0h&5@0h+@0h@0hQ UM ..>##.  #..#####+###### #. ..#.......##.#..⌠...⌠....#.........####.'....<....+...#.......#.#..⌠...⌠#..#.#..#.........##..@0hqX @0hX &6@0hF^ @0hH_ @0h M ..>#@0hY t# #...  .#..#####+######.#. ..#.......##.#..⌠...⌠....#.........####.'....<....+...#.......@0h t#..#.##.#..⌠...⌠..###.#@0h @0h &7@0hY @0h7M ..>## #...  .#..#####+######.#..#.....#.......@0h##.#..⌠...⌠....#.........####.'....<....+#..#....#.........##.).@0hR8@0hA0h#M ..>## #...  .#..#####+######.#.....#........##.#..⌠...⌠....#.........##..####.'....<....+#.#..# 9A0h$A0h&A0h4A0hA0hA0h^..># ## ##... #. .#..#####+##### #.##.#..#.# #.#.# #..#.##.#..⌠...⌠..# #..#....#.# #..####..#....#..#..#.##.#..⌠...⌠..##..#.#..#.##..#....#.##..#....#####+#####A0haA0hAc'50A0h&gA0h4jA0h| ..>#########....#. ..#..#####+##### #.##.#..#.# #.#.# #..#.##.#..⌠...⌠..# #..#....#.# #..####.'#..#....#..#..#.##.#..#..#.. 1A0h A0h A0hb .##.##.....>### ######.... #....#..#####+##### #.##.#..#.# #.#.A0h # #..#.##.#..⌠...⌠..# #..#....#.# #..#### A0h? A0h &2A0h> A0h B0hq3&#. .# .#.## .... ..>### ######.... #....#..#####+##### #.##.#..#.# #.#.# #..#.##.#..⌠...⌠..# #..#....#.B0h3# #..####.'#..#....#.#..#.##.#..#..#.#..#...#..#....#.... B0h9B0h:&3B0h(?B0h!AB0h M#. .# #.#.##..  ..>########.... #....#..#####+#####.##.#.....#.......#..#.##.#..⌠...⌠#..#....#.........##...#....B0hW B0h: &4B0h8 B0h/ B0h%M .# #.#.###....  ..>###########........ ...#@.#####+#####.##.##.......#.......B0hO#..#.##.#..⌠...⌠..##...#..B0hB0h&5B0hB0h*C0hP"M.. .# #.####.####..... #.......>###########@....... ...#..#####+######.##.......#.........#.#.#.#C0h%C0h&&6C0hJ)C0h+C0hM#.. .#  #.#.####..####........#......@>#############........ ...#..#####+#####.##.#..#.........#.#C0hC0h&7C0hC0h)C0htM# #.. .#  C0hLu#.#.####..#.####.@......#.......>#############........ #....#..#####+#####.'C0h{C0h }&8C0hlC0hD0hZID0h>D0h#D0h`D0h,D0hr,D0h!D0hD0h,D0hID0hD0hD0hD0h$D0hnD0h,D0h1D0hD0h,D0hnD0hD0h,D0hyD0hD0h,D0hD0hD0h?,D0hD0h| D0h ,D0h D0h D0h ,D0h D0hD0h,D0h$D0hD0h?,D0hD0h~D0h,D0hzD0h7D0h,D0hMD0hD0h ,D0hP"D0h"D0h$,D0h$D0h7&D0h'D0h'D0h)(D0hJ)D0h*D0h*D0h5+D0h:,D0h-,D0hh.D0h/D0h[1,D0hB2D0hq3D0h5,D0h}5D0ho6D0h7,D0h08D0h9D0h:,D0h;D0h<D0h>,D0h?D0hl@D0h1A,D0hAD0hBD0h_C,D0hCD0huDD0h>ED0hjED0hED0hHD0hJ,D0hJD0htLD0hM,D0h`ND0hPD0hQ,D0hRD0hUTD0h{Z#.#.... #.##... #.##.r. #.#... #.#.. #.#######. #.#######.#.......#####.......#.# #...@....######.#.# #.######.# #.#.# #.# #.#.# D0h[# #.# #.#.# .##.# #...# ..#.# ##...#r   quokka (asleep) #.#.# #..### #.#.# #.# #.#.# ##.#D0hb091.0 (33.0)D0hc,2.0 (34D0h*gD0hiY _A quokka comes into view.E0h% e #.# ....... #.#E0h  #...!. #.# #.r... #.# ...S #.# ... #.##.# #.#.#.#####.......#.# #..@.....######.#.# #.######.# #.#.## #.# #.#.#E0h  # #.# #.#.# .##.# #...# ..#.# ##...# #.#.# #..### S   ball python (constriction, asleep) #.#.# #.## #.#.# ##.#E0h_ m  A ball python comes into view.E0hH q.rrE0h 13.0 (1.0)E0hh E0h ] _Found a lumpy emerald potion.F0h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G0hDJG0h G0h?B_You don't know that spell.I0h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J0h)[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L0h2####+#####........##...!...#........rS. ... #######.# #.######.......@#####.........##........#####.######.##. . # ##. .# # .#....### #.##.r4 _L0hL0hM0hFM0hM0hM0h!F _Unknown command.M0h3  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O0h~4O0hwO0h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P0h"4P0h&P0h(F _Unknown command.P0hN$  #####+####........#!...##.......##.#...S...# #....r....#.# #######@# #.######.....#####.........##........###########.  .. # #. .#P0h%  ## .#....###P0h. P0h%/ <=5FreezeP0hz5 P0h8 > _The quokka bites you but does no damage.P0h"  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q0hTW   screm404 the Chiller #.#  Merfolk ####+#####.#  Health: 13/13 ======================== ........#.#  Magic: 2/3================-------- #...!...#.#  AC: 2Str: 8 #.......#.#  EV: 11Int: 14 #.#...S...#.#  SH: 0Dex: 14 #....r....#.#  XL:  1 Next:  0% Place: Dungeon:1 #######@# #.#######.#  Noise: =--------  Time: 95.0 (0.0) ........#####.......#.#  -) Nothing wieldedQ0h`X  ...##........######.#.#  Cast: Freeze #.######.# #.#.#  #. #.# #.#.#  .. # #.# #.#.#  r   quokka #. .##.# #...#  S   ball python (constriction, asleep) ## ..#.# ##...#  #.#.# #..### _The quokka bites you but does no damage.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Q0hkY sPress: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)R0hscrem404 the Chiller#.#Merfolk####+#####.#Health: 13/13 ========================........#.#Magic: 2/3================--------#...!...#.#AC: 2Str: 8#.......#.#EV: 11Int: 14#.#...S...#.#SH: 0Dex: 14#....r....#.#XL:  1 Next:  0% Place: Dungeon:1#######@# #.#######.# Noise: =--------  Time: 95.0 (0.0)........#####.......#.# -) Nothing wielded...##........######.#.# Cast: Freeze#.######.# #.#.##0h3Um. #.# #.#.#.. # #.# #.#.# r   quokka#. .##.# #...# S   ball python (constriction, asleep)## ..#.# ##...##.#.# #..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is moderately wounded.R0h=\1----6.0 (1R0h!$R0h'  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is moderately wounded. _The quokka bites you. The quokka closely misses you.S0hn)  S0h)Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S0h L  screm404 the Chiller #.#  Merfolk ####+#####.#  Health: 11/13 ====================---- ........#.#  Magic: 1/3========---------------- #...!...#.#  AC: 2Str: 8 #.......#.#  EV: 11Int: 14 #.#...S...#.#  SH: 0Dex: 14 S0h #....r....#.#  XL:  1 Next:  0% Place: Dungeon:1 #######@# #.#######.#  Noise: =--------  Time: 96.0 (0.0) ........#####.......#.#  -) Nothing wielded ...##........######.#.#  Cast: Freeze #.######.# #.#.#  #. #.# #.#.#  .. # #.# #.#.#  r   quokkaS0h ? #. .##.# #...#  S   ball python (constriction, asleep) ## ..#.# ##...#  #.#.# #..### _The quokka bites you. The quokka closely misses you.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)T0h  screm404 the Chiller #.#  Merfolk ####+#####.#  Health: 11/13 ====================---- ........#.#  Magic: 1/3========---------------- #...!...#.#  AC: 2Str: 8 #.......#.#  EV: 11Int: 14 #.#...S...#.#  SH: 0Dex: 14 #....r....#.#  XL:  1 Next:  0% Place: Dungeon:1 #######@# #.#######.#  Noise: =--------  Time: 96.0 (0.0) ........#####.......#.#  -) Nothing wielded ...##........######.#.#  Cast: Freeze #.######.# #.#.#  #. #.# #.#.#  .. # #.# #.#.#  rT0h`>   quokka #. .##.# #...#  S   ball python (constriction, asleep) ## ..#.# ##...#  #.#.# #..### Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka.T0ha #.#  ####+#####.#  ........#.#  #...!...#.#  #.......#.#  #.#...S...#.#  #.........#.#     ......  ...##....  #.######.#  #. #.#  .. # #.# #.#.# S   ball python (constriction, asleep) #. .##.#  ## ..#.#  #.#.# T0hc27.0 (1FreezeT0hT0hhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka. _You kill the quokka!U0hL #.#####+##### ........#...!...#....##.#...S...##.........########.# #.#######.#.......@#####.......##........###### #.######.#  .. ##. .#.# ..# U0h A#..####U0h U0h a.SS)U0he %=U0h 8U0h U0h] 5 _The ball python hisses angrily.U0h%####+#### ........##...!...##.......#.#.........S..#######.# #.#######.#........#####..........##..@.....###### #.######.# . #.#.. ##. .#.## ..# #..######.#U0ha),U0h.F.SU0h/=--9FreezeU0h5U0h8V0hPV0h9--V0hɺV0hzV0h!  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W0hl ####+#####.#  screm404 the Chiller ........#.#  Merfolk #...!...#.#  Health: 11/13 ====================---- #.......#.#  Magic: 0/3------------------------ #.#.......#.#  AC: 2Str: 8 #.........#.#  EV: 11Int: 14 W0h #######.# #.#######.#  SH: 0Dex: 14 .......S#####.......#.#  XL:  1 Next: 20% Place: Dungeon:1 ...##..@.....######.#.#  Noise: ---------  Time: 99.0 (0.0) #.######.# #.#.#  -) Nothing wielded #. #.# #.#.#  Cast: Freeze .. # #.# #.#.# W0h  #. .##.# #...#  ## ..#.# ##...#  S   ball python (constriction) #.#.# #..###  #.#.# #.## W0h W #.#.# ##.# _The ball python hisses angrily.  W0h# @Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  W0hE xPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)W0h% ####+#####.#  screm404 the Chiller ........#.#  Merfolk #...!...#.#  Health: 11/13 ====================---- W0hc#.......#.#  Magic: 0/3------------------------ #.#.......#.#  AC: 2Str: 8 #.........#.#  EV: 11Int: 14 #######.# #.#######.#  SH: 0Dex: 14 W0h.......S#####.......#.#  XL:  1 Next: 20% Place: Dungeon:1 ...##..@.....######.#.#  Noise: ---------  Time: 99.0 (0.0) #.######.# #.#.#  -) Nothing wielded #. #.# #.#.#  Cast: Freeze W0h.. # #.# #.#.#  #. .##.# #...#  ## ..#.# ##...#  S   ball python (constriction) #.#.# #..###  #.#.# #.##  #.#.# ##.# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W0h֕Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  W0hYou freeze the ball python.W0h6   ........#.#  #...!...#.#  #.......#.#  #.#....  #......W0h  #######.#   .......†#####..  ...##..@.....#  #.######.# #.#.#  W0h #. #.# #.#.#  .. # #.# W0h Y #. .##.# W0h*c ## ..#.# W0hL= #.#.# W0hlH #.#.# W0h1 #.#.# W0h W0h2==3=100.0 (1.0)FreezeW0hQonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python!Y0hY0hVWear which item? Armour (go to first with [) Y0h a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip Y0hqY0h2xY0hH####+#####.#screm404 the Chiller........#.#Merfolk#...!...#.#Health: 12/13 ======================--#.......#.#Magic: 0/3------------------------#.#.......#.#AC: 2Str: 8#.........#.#EV: 11Int: 14#######.# #.#######.# SH: 0Dex: 14Y0hn.......†#####.......#.# XL:  1 Next: 30% Place: Dungeon:1...##..@.....######.#.# Noise: =--------  Time: 100.0 (0.0)#.######.# #.#.# -) Nothing wielded#. #.# #.#.# Cast: Freeze.. # #.# #.#.##. .##.# #...#Y0h## ..#.# ##...##.#.# #..####.#.# #.###.#.# ##.#Y0hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineY0hAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python!Y0hSn  Okay, then.Y0hvY0hҎ. _Z0h(Z0h Your spells (describe)TypeFailure Level  a + FreezeIce3% 1 Select a spell to describe[!]/[I] toggle spell headers_0h Freeze Freezes an adjacent creature, dealing damage that bypasses any armour the targetmay have. This may temporarily slow cold-blooded creatures. Level: 1School: IceFail: 3%  Power: 52% Damage: 1d6 (max 1d10)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. You don't have enough magic to cast this spell.k0h1  Your spells (describe)TypeFailure Level  a + FreezeIce3% 1 Select a spell to describe[!]/[I] toggle spell headersl0hl0hl0h^####+#####.#screm404 the Chiller........#.#Merfolk#...!...#.#Health: 12/13 ======================--#.......#.#Magic: 0/3------------------------#.#.......#.#AC: 2Str: 8#.........#.#EV: 11Int: 14#######.# #.#######.# SH: 0Dex: 14.......†#####.......#.# XL:  1 Next: 30% Place: Dungeon:1...##..@.....######.#.# Noise: =--------  Time: 100.0 (0.0)l0h#.######.# #.#.# -) Nothing wielded#. #.# #.#.# Cast: Freeze.. # #.# #.#.##. .##.# #...### ..#.# ##...##.#.# #..####.#.# #.###.#.# ##.#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python! _Okay, then.l0hl0hl0hIl0h}l0h M####+#####........##...!... #......#..... #.........#.# #######.# #.######.......@#####.........##........#####.######.##. #.# #.#.#.#.#l0h l0h$ 1-1.0 (1 l0hg _l0h l0h x _You see here a ball python corpse.m0hM #####+####........#!...# #.......##.#.......# #.........#.# #######@# #.######m0h....†#####.........##........######.######.# #.#.#.#-2 _m0h]m0hm0hYM #####+####.....!m0h # #....@....#.# #######.#####.######.......†#####.........##........######.#.#m0hb(###m0hm0h &3m0hm0h?m0h[5 BM ######+####......! #.# #.........#.# #######.#####.######.......†#####.......#.#.m0h 6 .###.m0h= <4m0hB m0hD m0hu6M #######+####.......! #.# #.........#.# #######.#####.#######.#....m0h(?m0h?U3==5n0h<n0hPn0hJ#.# ######+#####.# ..#.# #...!...#.# #.#.# #.#.#.# #.#.# .......†#...##....#.####.n0h,K n0h Sn0hS&6n0hYn0hU[n0hAQM #######+####........ #.##.........#.#.#.n0hGn0hOH&7n0hANn0hTn0hrUA1========n0hU$8.0 (2n0hZn0h\Z _c - a lumpy emerald potiono0heo0hhDrink which item? Potions  b - a potion of magic o0hh c - a lumpy emerald potion[?] describe selectedp0hh: p0h|@ p0hF pscrem404 the ChillerMerfolkHealth: 13/13 ========================Magic: 1/3========----------------AC: 2Str: 8#.#EV: 11Int: 14######+#####.#SH: 0Dex: 14...........#.#XL:  1 Next: 30% Place: Dungeon:1#...@...#.#Noise: ---------  Time: 108.0 (0.0)#.......#.#-) Nothing wielded#.#.......#.#Cast: Freezep0hZG @#.........#.########.#####.#######.#.......†#####.......#.#...##........######.#.##.######.# #.#.##. #.# #.#.#Aim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python! _Okay, then. _You see here a ball python corpse. _c - a lumpy emerald potionp0hO p0hO a9.0 (1Fast p0hT p0h}W K _It was a potion of haste. You feel yourself speed up.r0hE` #.#######+#####........... ##.#..Fast .#... # #.# #.#.#6 (0.6r0h} #.#######+#####r0hͩ........... ##.#..#######.#####.#######.#r0h:Fast #r0h&..#. .##.# #...#r0hr0h(10.2r0hyr0hr0h" #.# ######+#####.# ...#.# #r0hI$.#.# #.#.# #.#.#.# #r0he5.#.#r0hxr #######.#####.#.#r0ht .......†#####.#.#r0h? ...##...r0hf.....######.#.# #.##r0hX####.# #.#.# r0hk#. #.# #.#.# r0h .. # #.# #.#.# r0h  #. .##.# #...#r0h r0h %8r0h1r0hr0h  #.# ######+#####.# ....#.# #.#.# #.#.#r0h  #.#.#.# #.#.# #######.#####.#.# .......†#####.#.#r0h  ...##........######.#.# #.######.# #.#.#r0h7   #. #.# #.#.# r0h[  .. # #.# #.#.#r0h   #. .##.# #...# r0h r0h` r0h* ,1.5 (0.7r0h r0hN r0ht  #.# ######+#####.# ....#.# #.#.# #.#.# #.#.#.# #.#.# #######.#####.#. .†#####.#. ...##........######.#. #.######.# #.#. #. #.# #.#. .. # #.# #.#. #. .##.# #...2.1 (0.6r0hv r0h{ s0hs0h:s0hWs0hƣs0h[,s0hs0h,s0h_s0h,s0hEs0h,s0h&s0hs,s0hQs0h,s0hs0hIJ,s0hs0h,s0hs0hs0h.s0hȷs0hs0hT2========s0hs0h2,s0hؼs0h[s0h}s0hs0h,s0hXs0hs0h@========s0hs0h5,s0hs0h,s0hs0h,s0hs0hs0h!s0hs0h*s0hPs0hs0h@,s0h:s0h!s0hEs0hs0h,s0hLs0h,s0his0h,s0hbs0hRFast s0hqs0h _Your extra speed is starting to run out.s0hYs0h,s0hs0hT3========s0hs0hcs0h*4 _Magic restored.s0h3s0h@s0hs0hF,s0hs0hs0hs0hs0has0hs0hs0hA@========s0hs0hys0h>s0h s0hk _You feel yourself slow down.s0h##.##. ######+#####.#. .. ...........#.#....#.######.......#.#.......@...#.......#.#36.0 (23.9)s0h*..#..#####.#.......#.#.[. #.........#.# . #######.#####.### .......†#####...s0hOl ...##........#### #.######.#s0hpZ #. #.#s0hz .. # #.#s0h!s0h s0h ,7.0 (24s0hs0h@( _Found a ring mail.t0h=p..### .. #!.. #.#. #.#. ######+#####.##.. ... .#.#t0h=G#....#.######.#.##....#.#.#.#..#####.#.#.#t0h!> .[.. #..#.##.## t0hE>F#.#####.# t0ho>a.†##### ...##. t0h> #.######.#  #. #.# t0hQ? .. # #.#u0hu0h18.0 (1.0)u0h u0h[ _Found a fizzy green potion.u0h5 . .### # ..#. #!... #.#.. #.#.########+#####.#u0h26t #..#.... .#.# #....#.######.#.# #.#.#.#u0hf6.#..#####.#.#.## .[... #.#.#u0h6 #.##.# #.#####. # .. u0h6.†#####..# ...##...u0h6B. #.######.#....u0h6C #. #.# u0h7 .. # #.#u0hC@u0hA&9u0hHu0hJv0h)#.#.###. #...##.# #!... #.. #.#.########+#####. #..#......#. #....#.######.#. #.#.#.#....#..#####.#.#.v0h##.[.... #.#. #.##.#.##.#####. # .. ...†##### ..# .....##.#  ... ... #.######.#  .... ...# #. #.#  .. # #.#v0hD v0hv0h~'40v0hv0hv0h7 #.#. ## #.###). .. #...## #.#. #!... # .....#.#.########+##### #..#......# #....#.######.# #.#.# #....#..#####.#.# ###.[....# #.# #.##.#.##.##### # ..!...†##### ..#S.....##. S   ball python (constriction, asleep) ... ....#0h40m #.######. .... ....# #. #. .. # #.  A ball python comes into view.v0h &1v0hv0hm _Found a fizzy puce potion and a quarterstaff.v0h ... #.# . ## #.### ). .. #...### ##.#. #!.... .....#.#.########+#####.........#.##### #..............#..#####.####.[....# #.........#.##.#.########.#. ..!.........†#####. ..#S.....##...........#####.... ....# #. v0h v0h &2v0h v0hj #... #.# . ## #.### ). .. #...### ##.#. #!.... .....#.#.########+#####..#@........#.##### #...........#....#..#####.####.[....# #.........##.#.########.#. ..!.........†##### ....#S.....##........#####v0hV v0h &3v0h v0h_ w0hM#... #.# . ## #.### ). .. #...##### ##.#. #!.....:. .....#@#.########+#####..#.........#....#.######...........#.......#....#..#### # ....#S... w0hf&w0h&&4w0h/w0h0, _Found a book of Frost.w0hg>M..##... #.# . ## #.### ). .. #...##### ##.#. #@.....:. .....#.#.########+#####.........w0h#....#.######.......#........# #.[....##. ..!..w0hUw0h&5w0hw0hw0hu+6.0 (2w0hiw0hX _c - a fizzy green potionx0h_3x0hx0hx0htx0hx0h ,x0h,x0h&x0hx0h<,x0hWx0hx0hl,x0hyx0h x0ho,x0hjx0hx0h,x0hx0hl ...## ...# #..# ... #.# . ## #.### .). .. #...#######....##.#. #........ #.# .....#.#.########+#####.# #..#................#.# x0h`=#....#.######.......#.##...........#.......#.##....#..#####.#.......#.# ###.[....# #.........#.# #.##.#.########.#. ..!.........†#####......You pick up a book of Frost and begin reading...x0hM,52.0 (6x0h$+3.0 (7x0hx0hB _You add the spell Hailstorm to your library.z0h{...## ...# #..# ... #.# .. ## #.### ..). .. #...#.##.#. #.......S #.# .....#.#.#+#####.# #..#.#.# #....#..#####.#.#.# S   ball python (constriction, asleep)###.[....# #.#.##.##.#.#.#####.#z0h{#. ..!.†#####.z0h2z0hz0h$4.0 (1z0hNz0h^ _A ball python comes into view.}0h...## ...# #..# ##... ...#.# ...  . ## #.### ..  ). .. #...#}0h.  ##.#. #.S.#.# .....#.#.#+#####.# #..#.#.#  #....#..#####.#.#.# #.##.#.#.#####.##. ..!.†#####.#}0h}0hS.S)5}0h%}0hm(5 _The ball python hisses angrily.}0h A...## ...# #..# #####... $...#.# ......# . ## #.### ......# ). .. #...#......# ##.#. #.S..#.#  .....#.#.#}0h+#####.# #..#.#.#  #....#..#####.#.#.# #.##.#.#.#####.#.}0h#. ..!.†#####.#.}0hd}0h }0h 5S..}0h&6}0h?}0hz * _Found 2 gold pieces.~0hm ~0hn  ...## ...# #..# ####### ... $...... #.# ......#  . ## #.### ......#  ). .. #...#......#  ##.#. #~0ho .S....#.# .....#.#.#+#####.# #..#.#.#  #....#.######.#.#  #.#.#.# #....#..#####.#~0hxo .#.#  ###.[....# #.#.# #.##.#.#.#####.# #. ..!.†#####.#~0hr ~0h YS.7~0h ~0h 0h[ ...## ...# #..# ####### ... $...... #.# ......# . ## #.### ......# ). .. #...#......# ##.#. #.S.....#.# .....#.#.#+#####.# #..#.#.#  #....#.######.#.#  #.#.#.# #....#..#####.#.#.#  ###.[....# #.#.# #.##.#.#.#####. #. ..!.†#####.0hf 3S.0h &80h(0h*0h{...## ...# #..# ####### ... $...... #.# ......#  . ## #.### ......#  ). .. #...#......#  ##.#. #.S......#.# .....#.#.#+#####.# #..#.#.#  #....#..#####.#.#.# #.##.#.#.#####.##. ..!.†#####.#=9Freeze _The ball python bites you but does no damage.0h(  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h   screm404 the Chiller ...## Merfolk ...# Health: 13/13 ======================== #..# #######  Magic: 2/30h ================-------- ... $......  AC: 2Str: 8 0h> a#.# ......#  EV: 110ht Int: 14  . ## #.### ......#  SH: 0Dex: 14 0h  ). .. #...#######......#  XL:  1 Next: 30% Place: Dungeon:1 0h  ##.#. #........@S......#.#  Noise: =--------  Time: 159.0 (0.0)  .....#.#.########+#####.#  -) Nothing wielded 0h  #..#................#.#  Cast: Freeze  #....#.######.......#.#  #...........#.......#.# 0h #....#..#####.#.......#.#  S   ball python (constriction)  ###.[....# #.........#.# 0h g #.##.#.########.#####.#######  #. ..!.........†#####.......# _The ball python bites you but does no damage.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)0hT  screm404 the Chiller ...## Merfolk ...# Health: 13/13 ======================== #..# #######  Magic: 2/3================-------- 0h}D... $......  AC: 2Str: 8 #.# ......#  EV: 11Int: 14  . ## #.### ......#  SH: 0Dex: 14  ). .. #...#######......#  XL:  1 Next: 30% Place: Dungeon:1  ##.#. #........@S......#.#  Noise: =--------  Time: 159.0 (0.0)  .....#.#.########+#####.#  -) Nothing wielded 0ho #..#................#.#  Cast: Freeze  #....#.######.......#.#  #...........#.......#.#  #....#..#####.#.......#.#  S   ball python (constriction)  ###.[....# #.........#.#  #.##.#.########.#####.#######  #. ..!.........†#####.......#Casting: Freeze (safe; 3% risk of failure)  0hTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.0h ...## ...# #..# #######  ... $......  #.# ......#  . ## #.### ......# 0h ). .. #...#######......#  ##.#. #........@.......#.#  #.########+#####.#          ###.[....#      #. ..!† 0hd460.0 (1Freeze0h0hIEonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  0hhYou freeze the ball python. _You kill the ball python!0h ...## ...# #..# ####### ... $...... #.# ......# . ## #.### ......# ). .. #...#......# ##.#. #.#.#  .....#.#.#+#####.# #..#.#.#  #....#..#####.#.#.#  ###.[....# #.#.# #.##.#.#.#####.#.#. ..!.†#####.#.0h@ 0h %-0h) 10h 0h 0h...## ...# #..# ##... 0hy.$.#.# #......#  ## #.### #......# . .. #...#......# .#. #.#.# .....#.#.#+#####.# #..#.#.# 0h#....#..#####.#.#.# ###.[....# #.0hN#.# #.##.#.#.#####.#.#0h!w#. ..!.†#####.0hE #.#0h0h@-20h0h0hQM...#. #..##########....$.......  #.#  ## #.### . .####### #.#. #................ 0h<.....#.#.########+######..#................#.#0h0h@&30hg0h`0hSM...#. #..###########....$.......  #.#  ## #.### . .####### #.#. #................ 0h.....#.#.########+#####.#0hy<40h\0h0hB M...#. #..# ###############... .......$.......  #.#  ## #.### . .####### #.#. #................#.#0h'C #0hI 0hrJ &50haP 0h[R 0hp( OM...#...##..# ###############... .........  #.# ######.  ## #.### . .. #...#######......#0hE5 R60h#; 0h; +7.0 (20ht@ 0hB 1 _You now have 2 gold pieces.0hAim: a ball python (100% to hit)0h ##.#. #................#.# screm404 the Chiller.....#.#.########'#####.# Merfolk#..#................#.# Health: 12/13 ======================--#....#.######.......#.# Magic: 2/3================--------.#...........#.......#.# AC: 2Str: 8#....#..#####.#.......#.# EV: 11Int: 14###.[....# #.........#.# SH: 0Dex: 140hV #.##.#.########.#####.# XL:  1 Next: 40% Place: Dungeon:1#....!@........†#####.. Noise: =--------  Time: 198.0 (0.0).....#S.....##........## -) Nothing wielded..........#.##.######.# Cast: Freeze.....#....# .#. #.#..........# .. # #.########...# #.. .##.# S   ball python (constriction)##### ## ..#.##.#.##.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze th0h ee ball python.  The ball python is moderately wounded.0h +9.0 (10h 0h (  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  0h% The ball python is moderately wounded. _The ball python barely misses you. The ball python completely misses you.0hw  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  ##.#. #................#.# screm404 the Chiller .....#.#.########'#####.# Merfolk #..#................#.# Health: 12/13 ======================-- #....#.######.......#.# Magic: 1/3========---------------- 0h .#...........#.......#.# AC: 2Str: 8 #....#..#####.#.......#.# EV: 11Int: 14 ###.[....# #.........#.# SH: 0Dex: 14 #.##.#.########.#####.# XL:  1 Next: 40% Place: Dungeon:1 0hB #....!@........†#####.. Noise: =--------  Time: 199.0 (0.0) .....#S.....##........## -) Nothing wielded 0hk ..........#.##.######.#  Cast: Freeze .....#....# .#. #.#  0h ..........# .. # #.#  #######...# #.. .##.#  S   ball python (constriction) 0h 2##### ## ..#.#  #.#.#  0h #.#.# _The ball python barely misses you. The ball python completely misses you.0h+ {Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line0hP |Aim: a ball python (moderately wounded, 100% to hit)0h ##.#. #................#.# screm404 the Chiller .....#.#.########'#####.# Merfolk #..#................#.# Health: 12/13 ======================-- #....#.######.......#.# Magic: 1/3========---------------- .#...........#.......#.# AC: 2Str: 8 #....#..#####.#.......#.# EV: 11Int: 14 0hF###.[....# #.........#.# SH: 0Dex: 14 #.##.#.########.#####.# XL:  1 Next: 40% Place: Dungeon:1 #....!@........†#####.. Noise: =--------  Time: 199.0 (0.0) .....#S.....##........## -) Nothing wielded ..........#.##.######.#  Cast: Freeze .....#....# .#. #.#  ..........# .. # #.#  #######...# #.. .##.#  S   ball python (constriction) ##### ## ..#.#  #.#.#  0hm#.#.# Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line0hAim: a ball python (moderately wounded, 100% to hit)  You freeze the ball python.0hw ##.#.  .....#. #..#. #....# .#..... 0h#....#..## ###.[....#  #.##.#.####### #....!@........† .....#......##.0h ..........#.#  0h9.....#....# .#.  0hp..........# .. #  #######...# #..  ##### ##  0hÏe#.#.# #.#.#0h3e5200.0 (1Freeze0h0honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  You freeze the ball python. _You kill the ball python!0h5\A ##.#. #.#. .....#.#.#'#####. #..#..#.# #....#.######.#.#.#..#0h\.#. #....#..#####.#.#. ###.[....# #.#. #.##.#.#.#####.0h\[ #.....†#####.#......##.........#.##.######.#0h]mr.....#....# .#. #.#..# .. # #.#######...# #.. .##.# r   rat (asleep) 0h;]s##### ## ..#.# 0hz]w #.#.#  #.#.#0hcce  A rat comes into view.0hkY.rr0hl]3===10h3v0h#x _The rat squeaks loudly. _You see here a fizzy puce potion.0h4   .....#.#.########'#### #..#................# #....#.#######.#...........#....#..#######.[....# #.. #.##.#.########.####...!.........†......###........#.....#.##.######r....#....# .#. 0h5 .#r   rat#.#.#0h]: 0hPA G.r0hHB 6--2 _0hjJ 0hsL 0hj Y.....#.#.#'#####.##..#..#.## #....#.######.#.##.#...#.#.#0hѐ #....#..#####.#.#.####.[....# #.#.##.##.#.#.#####.##....!.0h †#####.......#.@....##.#.#.##.######.# 0hK W..r...#....# .#. #.# ......#####0h  ##### ## ..#.# 0h0 0hd @r.0hs A--30h 0h[ .....#.#.#'#####.# #..#..#.# # #....#.######.#.# #.#...........#.#.# #....#..#####.#.#.# ###.[....# #.#.# #.##.#.#.#####.##....!.†#####.......#..@...##.#...r.#.##.######.# ......#....# .#. #.# .##### ##### ## ..#.# 0hc 0h%d &40h=k 0hm 0hh=.....#.#.#'#####.# #..#..#.# # #....#.######.#.# #.#...........#.#.# #....#..#####.#.#.# ###.[....# #.#.# #.##.#.#.#####.##....!.0h=†#####.......#...@..##.#...r.#.##.######.# ......#....# .#. #.# 0h=d.....# ..0h>########...# #...0h#>##### ## ## ..#.# #.#.#0hB>@ #0h@0hxHi.0hIC==50hhO0hP0h9.....#.#.#'#####.# #..#..#.# # #....#.######.#.# #.#...........#.#.# #....#..#####.#.#.# ###.[....# #.#.# #.##.#.#.#####.##....!.†#####.......#....@.##.#.#.##.######.# ......#....#..#. #.# ...........##.########...# #.##### ##.## ..#.# #.# #.#.# ## #.#.# ##.#.# #0h/B0hB&60hH0hK0hb40h0h̯0h̡  .....#.#.#'#####.# #..#..#.#0h  # #....#.######.#.# #.#...........#0h" .#.# #....#..#####.#0h> .#.#0he  ###.[....# #.#.# #.##.#.0h #.#####. #....!0h 9.†#####0h  ......#...@..##0h p. .#.##.######.#0h  ......#....#..#. #.#0h3 C ...........##... # #.# ########...# #0h ... .##.# ##### ##.## ..#.#  .# #.#.#  # #.#.#  #.#.# 0h 0h rr   rat0h? &70h 0h 0hV   #..#................# #....#.######.#...........0h...#..#######.[....# #.. #.##.#.########.#####.###0h..r!.........†...0h......#......##........####.......@#.##.######.# 0h#....#..#. .....##... #0h ,#..##0h>r   rat#.#.####0h[0h0hJ.r0hl&80h0h0h[m #..#.#.# # #....#.######.#.# #.#...........#.#.# #....#..#####.#.#.# ###.[....# #.#.# #.##.#.#.#####. #....!..†##### ......#r.....##. 0ho\".#.##.######.# ......#....#..#. #.# .....##... # #.#  ########...# #... .##.#  ##### ##.## ..#.# .# #.#.# 0h ] # #.#.# #.#.# #.#.0h^0hgA.r0hi49Freeze0hno0hq0ht$  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h"T #..#................#.#  screm404 the Chiller # #....#.######.......#.#  Merfolk #.#...........#.......#.#  Health: 13/13 ======================== #....#..#####.#.......#.#  Magic: 0/3------------------------ ###.[....# #.........#.#  AC: 2Str: 8 #.##.#.########.#####.## EV: 11Int: 14 #....!.........†#####... SH: 0Dex: 14 ......#......##........### XL:  1 Next: 50% Place: Dungeon:1 ........r@.#.##.######.#  Noise: ---------  Time: 209.0 (0.0) ......#....#..#. #.#  -) Nothing wielded ...........##... # #.#  Cast: Freeze ########...# #... .##.#  ##### ##.## ..#.#  .# #.#.#  r   rat0hTV # #.#.#  #.#.#  #.#.### _You see here a fizzy puce potion.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)0h  #..#................#.#  screm404 the Chiller # #....#.######.......#.#  Merfolk #.#...........#.......#.#  Health: 13/13 ======================== #....#..#####.#.......#.#  Magic: 0/3------------------------ ###.[....# #.........#.#  AC: 2Str: 8 #.##.#.########.#####.## EV: 11Int: 14 #....!.........†#####... SH: 0Dex: 14 ......#......##........### XL:  1 Next: 50% Place: Dungeon:1 ........r@.#.##.######.#  Noise: ---------  Time: 209.0 (0.0) ......#....#..#. #.#  -) Nothing wielded ...........##... # #.#  Cast: Freeze ########...# #... .##.#  ##### ##.## ..#.#  .# #.#.#  r   rat # #.0h #.#  #.#.#  #.#.###Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat!   # #....#  #.#.....  #....#..#  ###.[....#   #.##.#.######## #....!.........† ......#......# .........@.#  ......#....#..#. #.#  ...........##... # #.#  ########...#0h {[m #...  ##### ##.##  .#  #  #.#.#  1========6=10.0 (1Freeze0h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! _You kill the rat!0h 30h> 0hv B0h ,0h 0h ,0hd 0h1 0h  b-b   bat (wandering) _You start resting.0hi +3.0 (30hU 0hp K.b0h h========-4.0 (40h 0h V _A bat comes into view.0h #..#.#.# # #....#.######.#.# #.#...........#.#.# #...b#..#####.#.#.# ###.[....# #.#.# #.##.#.#.#####.#....!.†##### ......#......##. .#.##.######.# ......#....#..#. #.# ...........##... # #.# ########...# #... .##.#  ##### ##.## ..#.# .# #.#.#  # #.#.#  #.#.#0hnB #.#.0h0h(h.0h{ +5.0 (10h 0hv0hs  #..#.#. # #....#.######.#. #.#....#.#. #....#..#####.#.#. ###.[....# #.#. #.##.#.#.#####.#.b..!.†#####0hs  ......#......##. .#.##.######.# ......#....#..#. #.# ...........##... # #.# ########...# #... .##.# ##### ##.## ..#.# .# #.#.# b   bat (wandering)0ht # #.#.# #.#.# #.#.#0hpv ,0h(w 0hh~ h.0h &60hJ 0h 0hFM.....#.#.########'#### #..#......... #....#.######..............#..#####.####.[....# #......... #.##.#.########.###....!.........†#####.......#@.....##............#.##.#####.#....#..#. ...........##... # #.#0h>##0hI0h0h0h bb   bat (wandering)0h47Freeze0hV0hi0h  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hJ = .....#.#.########'#####. screm404 the Chiller #..#................#. Merfolk # #....#.######.......#. Health: 13/13 ======================== #.#...........#.......#. Magic: 0/3------------------------ #....#..#####.#.......#. AC: 2Str: 8 ###.[....# #.........#. EV: 11Int: 14 #.##.#.########.#####. SH: 0Dex: 14 0h ###....b.........†#####. XL:  1 Next: 60% Place: Dungeon:1 ......#@.....##........# Noise: ---------  Time: 217.0 (0.0) ...........#.##.######.# -) Nothing wielded ......#....#..#. #.# Cast: Freeze ...........##... # #.# ########...# #... .##.# ##### ##.## ..#.# b   bat (wandering) .# #.#.# 0h2 # #.#.# #.#.# _A bat comes into view.Casting: Freeze (safe; 3% risk of failure)  0hf Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line0h TAim: a bat (wandering, hasn't noticed you, 100% to hit)0h~d .....#.#.########'#####. screm404 the Chiller #..#................#. Merfolk # #....#.######.......#. Health: 13/13 ======================== #.#...........#.......#. Magic: 0/3------------------------ 0h#....#..#####.#.......#. AC: 2Str: 8 ###.[....# #.........#. EV: 11Int: 14 #.##.#.########.#####. SH: 0Dex: 14 0hQ###....b.........†#####. XL:  1 Next: 60% Place: Dungeon:1 ......#@.....##........# Noise: ---------  Time: 217.0 (0.0) ...........#.##.######.# -) Nothing wielded ......#....#..#. #.# Cast: Freeze ...........##... # #.# ########...# #... .##.# ##### ##.## ..#.# b   bat (wandering) .# #.#.# # #.#.# #.#.#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  You freeze the bat.0hD  #..#. # #.... #.#.... #....#..## ###.[....#  #.##.#.###### ###....!.........†0h ....# ...........#.# 0h......#....#..#.  ...........##... #  ########...# #...  ##### ##.##   .#   #   #.#.# 0h'k7=8.0 (1Freeze0hM0hVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  You freeze the bat. _You kill the bat!0hf30hh0hS0h0hB0h0h&,0h?0h0h0hH0hU0hS1========0h0hB0h`0h0h0hV,0h0hV========0h0h,0h0h,0h\0h,0hP0hH,0h0h<,0hu0h~,0h0hB,0h0hj2========0hU0h,0h(0h0h0hE 0h; ,0h} 0h0h9========0h0h,0h0h,0h0h ,0h]"0h$,0h^&0h(,0h*0h{.B0h/,0h10h4,0h60h>h - _You start resting.0hHF047.0 (29.0)0hFk3========-8.0 (300hL0hO% _Magic restored.0hM##.#. #.....................#.#.########'#### #..#.........# #....#.######.#..............#..#####.####.[....# #......... #.##.#.########.###........†#####.#......##.............#.##.#####......#....#..#. #.#.# 0h0h419.0 (1.0)0h0hq0h,50.0 (20h0hW _d - a fizzy puce potion0hXP   .....#.#.########'#### #..#................# #....#.#######.#...........#....#..#######.[....# #.. #.##.#.########.#######..............†......###........#.....#.##.######.#....#..#. .##.#.# 0hW 0h{W +1.0 (10h\ 0h^ 0h0hFDrink which item? Potions  b - a potion of magic  c - a fizzy green potion 0h{} d - a fizzy puce potion[?] describe selected0h0h0hm.....#.#.########'#####. screm404 the Chiller#..#................#. Merfolk# #....#.######.......#. Health: 13/13 ========================#.#...........#.......#. Magic: 3/3========================#....#..#####.#.......#. AC: 2Str: 8###.[....# #.........#. EV: 11Int: 14#.##.#.########.#####. SH: 00h Dex: 14###..............†#####. XL:  1 Next: 70% Place: Dungeon:1......#@.....##........# Noise: ---------  Time: 251.0 (0.0)...........#.##.######.# -) Nothing wielded......#....#..#. #.# Cast: Freeze...........##... # #.#0hQ########...# #... .##.###### ##.## ..#.# .# #.#.#0h% # #.#.# #.#.# 0hNwAim: a bat (wandering, hasn't noticed you, 100% to hit)  You freeze the bat. 0hs_You kill the bat! _You start resting. _Magic restored. _d - a fizzy puce potion0h]  It was a potion of mutation. You feel extremely strange.0h-1252.0 (10h0h. _You feel less in control of your magic. You feel stupid.0hx,  #..#................# #....#.######.#..............#..#######.[....# #.. #.##.#.########.#######..............†......###........#.......@...#.##.#######....#..#. ......##... ####.#.# 0hK0h&30h0hV0hO d #..#.# #.#....#.######.# #.#....#.# #....#..#####.#.# ###.[....# #.# #.##.#.#.######.....†#####.#......##..#.##.######..#....#..#. #........##... # #.#####...# #... .##. ##### ##.## ..#. .# #.#. # #.#. #.#. #.#.40h Oi #..#. #.#....#.######. #.#...........#. #....#..#####.#. ###.[....# #. #.##.#.#..####......†.#......##.#.##.######.#....#..#. #......##... # ####...# #... .## ##### ##.## ..# .# #.# # #.# #.# #.#0hT0hU&50h\0h^0h  #..# #.#....#.###### #.#...........# #....#..#####.#0he  ###.[....# # #.##.#.########..####.......†0h #.#......##+.#.##.0h #.#....#..#. 0h .....##... # #...# #... .0h  ##### ##.## .. .# #.0h N # #.0h$ k #. #.0h 0h 0h 60h 0h 0hH0 #..# #.#....#.###### #.#...........# #....#..#####.# ###.[....# ## #.##.#.########.?..####........† #.#......## +.#.##. #.#....#..#.....##... ##...# #... . ##### ##.##  .# # # # # #0h0h9&70h0hc _Found a scroll labelled XIABUSUAPH.0hC  #..# #.#....#.###### #.#...........# #....#..#####.# ###.[....# ### #.##.#.#0h D T#..?..####.......† #.#......## +.#.##.0hHD  #.#....#..#....##... #...# #... ##### ##.##0hcD j .# # 0hK 0hK &80h>Q 0h~S 0h"g $ #..# #.#....#.###### #.#....# #....#..#####.# ###.[....# #.### #.##.#.#..?..####.†0hg ] #.#......## +.#.##. #.#....#..#..##...#...# #... ##### ##.##  .#  #0h p 0hp &90hv 0hw 0h~ #..# #.#....#.###### #.#...# #....#..#####.## ###.[....# #0hn.###. #.##.#.# ..?..####. #.#......## +0h?.#.##. #0h.#....#..#. ..##... 0hF#...# #...0h ##### ##.  .# 0h*? #0h0h'600hr0h* 0hd5# #..##. #.#....#.#######. #.#.##. #....#..#####.# #. ###.[....# # ..###. #.##.#.0h5 ..?..#### #.#......## +.#.##. #.#....#..#. ...##... #0h76#...# # ##### ##. . 0h=0h>&10hdC0hiE0h5 #..# #.##.#....#.###### #.##.#.# #.##....#..#####.# #.####.[....# #0h ..###.# #.##.#. ..?..#### #.#......## +.#.## #.#....#..# ...0he.## ###...# #0ho ##### ## 0h'0hl(&20h-0h/0h w######......'######0hO 0hS &30h 0h ( _You open the door.0h  #..# #.##.#....#. #.##.#. #.##....#..#####. #.####.[....# # ..###.# #.##.#. ..?..#####0hx O.#........#.#.#....#.. .....## #####...# # ##### 0hE 0h &40h0huQ _There is an open door here.0he #..# #.##.#....#. #.##.# #.##....#..#####0h/f= #.####.[....# # ..###.# #.##.#. ..?..#####0hf.#......'.#.#.#....# ......## #######...0hfR# #####0h9m0hn-5 _0hs0hu0hY%#..#.0h#.##.#....#.##.##.#.#.##....#..#####.#.####.[....# #...###.# #.##.#.#0h..?..####.#.0hޝR#......#..#.#0hb#.#....#.......0h(c##.#######...# #0hMD##### #0hF0h&60h0hQ _There is an open door here.0h#..#.#.##.#....#.##.##.#.##.##....#..#####.##.####.[....# #.0h`:..###.# #.##.#.#..?..####.#.#......#.'0hw#.##.#....#..#.....0he##.#####...# #.0hD##### #0h00h-7 _0h0h0hJr \#..#.#.##.#....#.######.#.##.#.#.#.##....#..#####.#.#.####.[....# #...###.# #.##.#.#..?..####.0hr #.#......##..'.#.##.0hr #.#....#..#.....##.0h-s ###...# #.##### ##..0h;| <80hj 0hM.....#.#.####### #..#.........#.######..............#..#####.#. #.####.[....# #......###.# #.##.#.####### ....?..####......##########.............'.###########....#..#.................##...#90h0h}0h40hH0h0h0h,e .....#.#. #.# #..# #.##.#....#.###### #.##.#.# #.##....#..#####.#. #.####.[....# ##...###.# #.##.#..?..#### ##.#......## .'.#.## #.#....#..# ....## ####...# # ##### ## 700hh0hj0hmM##.#. #.................#.#.###### #..#.........#.######.......... #.##....#..#####.#0h|F.. #.####.[....# #..#...###.# #.##.#.###### .....?.@####......##########.............'.#0ha#########........#....#..#0h0h&10h0h=0hA  ##.#. # ........#.#. #.# #..# #.##.#....#. #.##.#.. #.##....#..#####... #.####.[....# ##...###.# #.##.#..?@.#### #.#...... .'.#. ###.#....#.. .....## #####...# # ##### 0h &20h 0h 0h ##.#. # ........#.#. #.# #..# #.##.#....#.. # #.##.#.#. #.##....#..#####.. #.####.[....# ##...###.# #.##.#.0h].@..#### #.#...... .'..#. #........#....# ........## ##############...0hR# #####0h0h_&30h0h&0hm'+4.0 (20h,0h.` _c - a scroll labelled XIABUSUAPH0hX ##.#. # .#.#.#### #.# #..#. #... #.##.#....#.. #... #.##.#.#... #.##....#.... #.####.[....# #...###.# #.##.#.K.#####.# .'...# #........#....# .... #######...# K   kobold (wandering)  #####0h  A kobold comes into view. It is wielding a +0 whip.0h}[.KK0h4==5.0 (10h0hּ( _The kobold shouts!0h9D##.#. #..#.#.##### #.# #..#.. #... #.##.#....#.#.. #... #.##.#....#... #.##....#..#0hD....... #.####.[....# #####...###.# #.##.#.#.K.####.#.#..'...#.#0hD[........#....#.....0h E_########...# 0hG0hLB.K0h)M/--60h R0hT0hD##.#. #....... screm404 the Chiller........#.#.#### Merfolk#### #.# #..#....... Health: 13/13 ========================. #... #.##.#....#.#### Magic: 3/3========================0hE.. #... #.##.#.......... AC: 2Str: 8...#... #.##....#..##### EV: 11Int: 12....... #.####.[....# # SH: 0Dex: 140hE####...###.# #.##.#.#### XL:  1 Next: 70% Place: Dungeon:1..K.....@..####.......... Noise: ---------  Time: 276.0 (0.0)##########........#...... -) Nothing wielded........'.............#. Cast: Freeze#########........#....#.0hE.................################...# K   kobold##### 0hEt_There is an open door here. _c - a scroll labelled XIABUSUAPH0hFA kobold comes into view. It is wielding a +0 whip. _The kobold shouts!  Press: ? - help, v - describe, . - travel0h(F'The floor.0h 7-.@0h7-..0h -..0h9 -..0hl-..0h5 K. _c - a scroll labelled XIABUSUAPHA kobold comes into view. It is wielding a +0 whip. _The kobold shouts!  0hPress: ? - help, v - describe, . - travelHere: a kobold, wielding a +0 whip  The floor.0h##.#. #....... screm404 the Chiller........#.#.#### Merfolk#### #.# #..#....... Health: 13/13 ========================. #... #.##.#....#.#### Magic: 3/3========================.. #... #.##.#.......... AC: 20hStr: 8...#... #.##....#..##### EV: 11Int: 12....... #.####.[....# # SH: 0Dex: 14####...###.# #.##.#.#### XL:  1 Next: 70% Place: Dungeon:10hi..K.....@..####.......... Noise: ---------  Time: 276.0 (0.0)##########........#...... -) Nothing wielded........'.............#. Cast: Freeze#########........#....#..................##0h##############...# K   kobold##### _c - a scroll labelled XIABUSUAPH0hA kobold comes into view. It is wielding a +0 whip. _The kobold shouts!  Press: ? - help, v - describe, . - travel0hIHere: a kobold, wielding a +0 whip  The floor.0h0h0h. _0hZ0hZ0hl _Sorry, you're not good enough to have a special ability.0h0hRead which item? Scrolls  c - a scroll labelled XIABUSUAPH 0h[!] read|quaff[?] describe selected0h0h0h ##.#. #....... screm404 the Chiller........#.#.#### Merfolk#### #.# #..#....... Health: 13/13 ========================0h . #... #.##.#....#.#### Magic: 3/3========================.. #... #.##.#.......... AC: 2Str: 80h"...#... #.##....#..##### EV: 11Int: 12....... #.####.[....# # SH: 00hDex: 14####...###.# #.##.#.#### XL:  1 Next: 70% Place: Dungeon:1..K.....@..####.......... Noise: ---------  Time: 276.0 (0.0)##########........#...... -) Nothing wielded........'.............#. Cast: Freeze#########........#....#.0h.................################...# K   kobold#####0h&A kobold comes into view. It is wielding a +0 whip. _The kobold shouts!  Press: ? - help, v - describe, . - travelHere: a kobold, wielding a +0 whip _The floor. 0h?Y_Sorry, you're not good enough to have a special ability.0he  As you read the scroll labelled XIABUSUAPH, it crumbles to dust.0hG.K0hyK7.0 (1Tele 0h_0h* _You feel strangely unstable. It was a scroll of teleportation.0h R##.#. #.........#.#.##### #.# #..#.. #... #.##.#....#.#.. #... #.##.#....#... #.##....#..#####........ #.####.[....# #.0h n####...###.# #.##.#.#...K.####.#.#......#.'..#.##........#....#.........##.##############...# ###### #0h 0h B.K0h %80h0 0h 0hL##.#. #.........#.#.##### #.# #..#.. #... #.##.#....#.#.. #... #.##.#.#...#... #.##....#..#####.#....... #.####.[....# #.####...###.# #.##.#.#....K.....@####.#.#......#.'.#.####.#....#..#.....##.#####...# #.##### #0h?0h%90hD0h0h/). .########.#. #......... ........#.#.###### #### #.# #..#......... #.##### #..........#....#..#####.#....... #.####.[....# #..####...###@# #.##.#.######....K......####......##########........#.............'.........##########........#....#..#.................##.##############...# #.##### ##0h԰0h!2  0h#### ...# .#.# 0h\.#.# .#.#0h'3 .#.# ##.# #########.  .#.# #.@.......  0hR.#.# #.########  .#.# #. 0h}.#.# .. .#.# .#.0hy ##.#######.##.## 0hg  ##.......#.##0hܷL   ..######.#.#0hU    0h#y#.# #.#.#  0h$0h0h1800h60h3@ _Your surroundings suddenly seem different.0hVP   #  #.#  #.#  #.#  #.#  #.# #.# #.# #.# #.# #.# #.# #.  #.# ..  #.# .#.  #.#.##.##  #.#.##  .######.#.#  .# #.#.#  0hQ&10hU0hW0h/    .#  .#  .#  .#  .#  .# #.# 0h L .# #.#  .# #.#  .# #.  .# ..  .# .#.  .#.##.##  .#.##  ######.#.#  # #.#.#  0h Y20hj N #  0h #  #  #  #  # 0h  # #.#  0h# o# #.# 0hP f # #.#0h   # #.  # ..  # 0h g.#.  #.##.## 0h j #.##  .#.# 0h   #.#.#  0hR 0hi &30h 0h 0h{         0h     #.#   #.0h)#   #.#0hWu   #. 0hyk  ..  0hY .#.  0hZ.##.##  #.## 0hG .#.#  0hL#.#.#  0hȺ<40h%0h0hŁs      # #0h.#  #.#  #.#  #.  ..  .#.  .##.##  #.##  .#.#  #.#.#  0hi0h&50h30h0h;8  ##0h .# .# .# .#  #0hn.#  #.0h#  #.# 0h>x #.  ..  0h!.#.  .##.##  #.##  .#.#  #.#.#  0h"0h#&60h&0h3(0hmj   ###  ..#  0hj #.#  #.#  #.# 0hUk  #.#  #.#  #.#0hk   #.  ..  .#.  .##.## 0hk  #.##  #.#.#  #.#.# 0h/l ( 0ht 0hu &70hy 0h{ 0h37M##.########........##########. 0hC80h7 o0hH) #  .# ###.##.. ....J..    #. ### #. ..# #.####### #.# #.......# #.# #######.# J   endoplasm (asleep).# #.#   #.# #.#   #########.#  3*^H3013.0)2.0 (140h:0h|? 0hs@O_An endoplasm comes into view.0h+% : # .# ###.##....J...###K#.# #. ##.# ..######.......#######.K   kobold (asleep). #.0h@ 3.0) _A kobold comes into view. It is wielding a +0 dagger.0h #.#####.##.......J###K#.# ### ..###### #......###### ########0hD&40h 0hx0h~: #.#####.##.......J..###K#.# ### ..###### #......###### #.##.........#  50h 7 #.####.##.......J###K#.# ### ..###### #......# #.##.#########  60h?]F #.####.##.......J###K#.# ### ..###### #......#######.# #.##.  70hk_0h/Inventory: 3/52 slots Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic  d - a fizzy puce potion0h20h2;0h)@  screm404 the Chiller#  Merfolk.#  Health: 13/13 ========================####.##..  Magic: 3/3========================#.....J..  AC: 2Str: 8#.###K#.#  EV: 11Int: 12#.#  SH: 0Dex: 14 ####.#  XL:  1 Next: 70% Place: Dungeon:1 ..##@#######  Noise: ---------  Time: 307.0 (0.0) #.##.......#  -) Nothing wielded #.########.#  Cast: Freeze #.##.# #.##.# #.##########.# 0h@  #.##.........#   #.##.#########   #.##.   _Sorry, you're not good enough to have a special ability.  As you read the scroll labelled XIABUSUAPH, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. 0hA_Your surroundings suddenly seem different. _An endoplasm comes into view. _A kobold comes into view. It is wielding a +0 dagger.0hxG0hG0hL0hQ0hz 0h *Drink which item? Potions  b - a potion of magic  d - a fizzy puce potion[?] describe selected0hu0hz0h  screm404 the Chiller#  Merfolk.#  Health: 13/13 ========================####.##..  Magic: 3/3========================#.....J..  AC: 2Str: 8#.###K#.#  EV: 11Int: 12#.#  SH: 0Dex: 14 ####.#  XL:  1 Next: 70% Place: Dungeon:1 ..##@#######  Noise: ---------  Time: 307.0 (0.0) #.##.......#  -) Nothing wielded #.########.#  Cast: Freeze #.##.# #.##.# #.##########.#   #.##.........#0h~   #.##.#########   #.##.   _Sorry, you're not good enough to have a special ability.  As you read the scroll labelled XIABUSUAPH, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _Your surroundings suddenly seem different. _An endoplasm comes into view. _A kobold comes into view. It is wielding a +0 dagger.0ho 0h? It was a potion of invisibility.0h+8.0 (10hInvis  _You fade into invisibility!0hMlM  .# ###.##....J..##K#.# ## .#######.......####### #.##.# 0hr0hr%90hw0h`y0hF M  .# ###.##....J..##K#.# ## .######...... #.########.# 0h0G 0hN <100hR 0hS 0hs M # .# ###.##......J..##K#.# ## .###### #.##.......# 0h xJ   endoplasm (asleep)0hp0h%10h50h7P} # .# ###.##....J..##K#.# ##0hmP .######......######0hP}K   kobold (asleep, unable to see you) 0hS0hXpK.K0hY%20h^0h`0hUb     # 0hq .#  ####.##..# #.@.K.J. 0h#.###.#.# #.#  0h #.#  .# 0h)#.#######  .# 0hV#.......#  .# #######.# 0h~[ .# #.# 0h .# #.#  0h0h0K.0h63Freeze0h0h 0h~  Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hT   screm404 the Chiller  Merfolk  Health: 13/13 ========================  Magic: 2/3================--------  AC: 2Str: 8 #  EV: 11Int: 12 .#  SH: 0Dex: 14 ####.##..#  XL:  1 Next: 70% Place: Dungeon:1 0h Y#.@K..J...  Noise: ---------  Time: 313.0 (0.0) #.###.#.##  -) Nothing wielded #.# Cast: Freeze ## #.# Invis .# #.####### .# #.......#  J   endoplasm (asleep) .# #######.#  K   kobold (unable to see you) .##.# .##.# _You fade into invisibility!Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (unable to see you, 100% to hit)0h   screm404 the Chiller  Merfolk  Health: 13/13 ========================  Magic: 2/3================--------  AC: 2Str: 8#  EV: 11Int: 12.#  SH: 0Dex: 14####.##..#  XL:  1 Next: 70% Place: Dungeon:1#.@K..J...  Noise: ---------  Time: 313.0 (0.0)#.###.#.##  -) Nothing wielded#.#  Cast: Freeze ###.#  Invis .##.M40m####### .##.......#  J   endoplasm (asleep) .########.#  K   kobold (unable to see you) .##.# .##.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (unable to see you, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.=4.0 (1Contam Invis   Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (unable to see you, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic. _Nothing appears to happen. The kobold hits you but does no damage.0h  Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h-   screm404 the Chiller  Merfolk  Health: 13/13 ========================  Magic: 1/3========----------------  AC: 2Str: 8 #  EV: 11Int: 12 .#  SH: 0Dex: 14 ####.##..#  XL:  1 Next: 70% Place: Dungeon:1 0h]. O#.@K..J...  Noise: =--------  Time: 314.0 (0.0) #.###.#.##  -) Nothing wielded #.# Cast: Freeze ## #.# Contam Invis .# #.####### .# #.......#  J   endoplasm (asleep) .# #######.#  K   kobold (unable to see you) .##.# .##.# 0h. _Nothing appears to happen. The kobold hits you but does no damage.  Casting: Freeze (safe; 7% risk of failure)  0h. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  0h. ;Press: ? - help, Shift-Dir - straight line0h. aAim: a kobold, wielding a +0 dagger (unable to see you, 100% to hit)0hw  screm404 the Chiller  Merfolk 0hgx Health: 13/13 ========================  Magic: 1/3========----------------  AC: 2Str: 8 0hy#  EV: 11Int: 12 .#  SH: 0Dex: 14 ####.##..#  XL:  1 Next: 70% Place: Dungeon:1 #.@K..J...  Noise: =--------  Time: 314.0 (0.0) #.###.#.##  -) Nothing wielded #.#0hys Cast: Freeze ## #.# Contam Invis .# #.####### .# #.......#  J   endoplasm (asleep) .# #######.#  K   kobold (unable to see you) .##.# .#0hy#.# Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h zAiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (unable to see you, 100% to hit)  0hEzYou freeze the kobold.0honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (unable to see you, 100% to hit)  You freeze the kobold.  You kill the kobold!0h #  .#  0h=####.##..#  #.@).J....  #.###.#.##  0hm#.#  #.# 0h #.  #. J0ḣS ## 0h}#.# #.# 0he85.0 (1Freeze0ht _The endoplasm quivers.0hlR      #  .#  ####.##..#  #@.).J....  #.###.#.##  #.# # #.# .# #.####### #.# #.......# #.# #######.# #.# #.# #.# #.# 0hq"J.0h>r--60hx0hz0hH#.#####.##..#..)J.....###.#.## ### ..###### #......###### ########0hP0h a\-70hqS #.#####.##..#..)J.....###.#.## ### ..###### #......0h###### #.##.........#  0h0h0%80h@0hV0hף # #.####.##..#..)J.....###.#.## ### ..###### #0hE ......###### #.##.#########  0h] 0h xJJ   endoplasm0h1 %90h@ 0h 0hC[#.####.##..#.J)J.....###.#.## ### ..###### #......#######.#0h(D ########........######## 0hE0hZG0hP$.0hJ0hO&200hE0hݭ0hE#.####.##..#..)J.....###.#.##J# ###. ..###### #......####### #.#########........######## .0h0h&.J0h%10h0hB20h4  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce17% 3  b - Ozocubu's ArmourIce17% 3  c - HailstormConjuration/Ice 38% 3  d - Summon Ice BeastIce/Summoning 38% 3 0h53 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0h2 0h 0h3 #  screm404 the Chiller.#  Merfolk####.##..#  Health: 13/13 ========================#..)J.....0h Y  Magic: 1/3========----------------#.###.#.##  AC: 2Str: 8#.#  EV: 11Int: 12 ####J#0h۔   SH: 0Dex: 14 ..##.#######0h   XL:  1 Next: 80% Place: Dungeon:1 #.##@......#  Noise: ---------  Time: 321.0 (0.0) #.########.#0hؖ C  -) Nothing wielded #.##.#  Cast: Freeze #.##.#  Contam Invis #.##########.# #.##.........#  J   endoplasm #.##.######### #.##. #.#.. Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (unable to see you, 100% to hit)  0h^ You freeze the kobold.  You kill the kobold! _The endoplasm quivers.0h P  Okay, then.0h 0h 0h . _0h  Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0h0h0h0hF _Unknown command.0h5 #  .#  ####.##..#  #..)J.....  #.###.#.##  #.#   #J#  .# #.#  .# #.#  .# 0h #.#  .# #.#  .# #.# 0h c .# #.# 0hֶ c .# #.# 0h c .# #.# 0h-  .# #.  .# ..  0hl 0h &.J0hͿ B2.0 (1Freeze _0h0 0h i#  .#  ####.##..#  #..)J.....  #.###.#.##  #.#  # #.#  # #J#  # 0hR #.#  # #.#  # #.#  # #.#  # #.#  # #.#  # #.#  # #.  # ..  0h 0h<!.J0h%30h0h0hmW#  .#  ####.##..#  #..)J.....  #.###.#.##  #.#   #.#   #.#   #.J.@...#   #.#  0hm #.#   #.#   #.#   #.#   #.#   #.   ..  0hp0hu.J0hAv%40hU{0h}0h#  .#  ####.##..#  #..)J.....  #.###.#.##  #.#  #.#  #.#  0h;Z#..J.@..#  #.#  #.#  #.#  #0h.#  #.#  #.#  #.  .. 0h( 0h0h .J0h> \2========50hY0h0h#  .#  ####.##..#  #..)J.....  #.###.#.##  #.#  #.#  #.#  0h>#...J.@.#  #.#  #.#  #.#  #.#  #..#  #.#0h##  #.  ..  0h0h9.J0h%60h0hҧ0h #  .#  ####.##..#  #..)J.....  #.###.#.##  #.#  #.#  #.#  #....J.@#  #.# 0h|  #.#  #.#  ##.#  #...#  0h #.#########  #.  ..  0h 0h .J0h %70h% 0h' 0h<  Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hݨ l # screm404 the Chiller .# Merfolk ####.##..# Health: 13/13 ======================== #..)J..... Magic: 1/3========---------------- #.###.#.## AC: 2Str: 8 #.# EV: 110h IInt: 12 #.# SH: 0Dex: 14 #.####### XL:  1 Next: 80% Place: Dungeon:1 #.....J@# Noise: ---------  Time: 327.0 (0.0) #######.# -) Nothing wielded #.#0h m Cast: Freeze #.#0hЩ  Contam Invis  #########.# 0h u#.........# J   endoplasm 0h) <#.######### #. .. 0hL _Unknown command.Casting: Freeze (safe; 7% risk of failure)  0hn MConfirm with . or Enter, or press ? or * to list all spells.0h Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line0h <Aim: an endoplasm (100% to hit)0huI#  screm404 the Chiller.#  Merfolk####.##..#  Health: 13/13 ========================#..)J.....  Magic: 1/3========----------------#.###.#.##  AC: 2Str: 8#.#  EV: 11Int: 12#.#  SH: 0Dex: 14#.#######  XL:  1 Next: 80% Place: Dungeon:1#.....J@#  Noise: ---------  Time: 327.0 (0.0)#######.#  -) Nothing wielded#.#  Cast: Freeze#.#  Contam Invis #########.J3m# #.........#  J   endoplasm#.######### #. .. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is moderately wounded.=8.0 (10hM0hN  Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line0hNAim: an endoplasm (100% to hit)  You freeze the endoplasm.  The endoplasm is moderately wounded. 0hOa_The endoplasm barely misses you.0hO  Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h  # screm404 the Chiller .# Merfolk ####.##..# Health: 13/13 ======================== #..)J..... Magic: 0/3------------------------ #.###.#.## AC: 2Str: 8 #.# EV: 11Int: 12 #.# SH: 0Dex: 14 #.####### XL:  1 Next: 80% Place: Dungeon:1 #.....J@# Noise: =--------  Time: 328.0 (0.0) #######.# -) Nothing wielded #.# Cast: Freeze #.# Contam Invis  #########.# #.........# J   endoplasm m #.######### #. .. _The endoplasm barely misses you.Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)0hV # screm404 the Chiller 0h_u.# Merfolk ####.##..# Health: 13/13 ======================== #..)J..... Magic: 0/30he------------------------ #.###.#.## AC: 2Str: 8 #.# EV: 11Int: 12 #.# SH: 0Dex: 14 #.####### XL:  1 Next: 80% Place: Dungeon:1 #.....J@# Noise: =--------  Time: 328.0 (0.0) #######.# -) Nothing wielded #.# Cast: Freeze #.# Contam Invis  #########.# #.........# J   endoplasm #.######### #. ..Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded0hQf2[40m, 100% to hit)  You freeze the endoplasm.0ho0h pL # 0hbq .#    #..)    #.#  #.#  #.#######  #......@#  #######.#  #.#  #.#  #.#  ..#   0hq0hq2### 0hq 0hr 0hNr/#.0h:s  .. 0ht0h|+0hW}#0h}V  screm404 the Chiller0h}.#0h}D  Merfolk0hY~!####.##..#0h~  Health: 13/13 ========================0h~5#..)J.....0h\  Magic: 0/30hS)------------------------0h#.###.#.##0hO  AC: 20h-Str: 80h#.#0h9O  EV: 110hc.Int: 120h#.#0hO  SH: 00h.Dex: 140h 8#.#######0h>  XL:  1 Next: 100% Place: Dungeon:10h(B#......@#0h  Noise: =--------  Time: 329.0 (1.0)0h8#######.#0hf  -) Nothing wielded0h2#.#0hI`  Cast: Freeze0hz2#.#0h^  Contam Invis 0hL#########.#0h1 0hb0#.........#0h 0ḣ. 0h#.#########0h/ 0h]. 0h #.0h 0h׈. 0h ..0h" 0hP. 0hCasting: Freeze (safe; 7% risk of failure)  0hÉMConfirm with . or Enter, or press ? or * to list all spells.0htAiming: Freeze (safe; 7% risk of failure)  0h%;Press: ? - help, Shift-Dir - straight line0hYzAim: an endoplasm (moderately wounded, 100% to hit)  0h(You freeze the endoplasm.0h:(0hx~Aiming: Freeze (safe; 7% risk of failure)  0h;Press: ? - help, Shift-Dir - straight line0h݌iAim: an endoplasm (moderately wounded, 100h 0% to hit)  0h>"You freeze the endoplasm. 0hwB_You kill the endoplasm!  0h*You have reached level 2!0hȍ0h{  0ht--more--0h 0h t9/1952 0% Freeze0h 0h 4 _0h0h0h0hF _Unknown command.0h  #  .#  ####.##..#  #..)J.....  #.###.#.##  #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##.#  #...#  #.#########  #.  .. -30 _0hEP 0hg 0h+h 0h(i 0hl ,0h)m 0hq B0h&r 0hr L1====0hs 0hv ,0hw 0h{y ,0hCz 0hU| ,0hE} 0h~ 0h 5====0h 0h* ,0h 0h ,0hk 0h 0hڍ 0h֎ 0h 0hc 0h 0h1 8-0h j 455.0) _You start resting.0h` Y6.0 (16Invis 0h 0h Y _You flicker for a moment.0h;30h<0hCB0hC0hDW2=====0h>E0hF,0hG0hI,0hJ0hL,0hsN0hT0hZl 51.0 (5.0) _You start resting.0h.[I=====2.0 (60h[ 0h_0ha[ _You flicker back into view.0hwI0h>~X0h~0h0h90hh0h$0h,0h0hy,0h0hO0hw` 8 _You start resting.0h"(0ha _Your magical contamination has completely faded away.0h30hG0h0h Q3=====0hX0hV,0h0h{,0hQ0h0hC======0h0hm0h0h%0h0h0h0h#B0hY,0h 0h,0h0h*0h^0h0h;0hQ4=====0hA0h",0h0h,0h0h( ,0h> 0h S=====0hD 0hv ,0hf 0hn ,0h 0h ,0h 0hZ ,0h 0h"  0h# ;_You start resting.0h) 080.0 (22.0)0h* #50h* ;=====1.0 (230h*1 0h2  0h2 _Magic restored.0hx! #  .#  ####.##..#  #..)J.....  #.###.#.##  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #..#  #.###  #.  .. 0hQ0hԂ12.0 (1.0)0h&0hډ0hRG #  .#  ####.##..#  #..)J..... 0hG #.###.#.##  #.#  #.#  #.0hG#  #.# 0h HW #.# 0h5Hd #.#  #.# 0hH #.#  #.#  #.#0hH  #.  .. 0hP0hP&30hW0hY0h7 , #  .#  ####.##..#  #..)J.....  #.###.#.##  #.# # #.# # #.# # #.# # #.# # #.# # #.# # #.# # #.# # #.# # #. # .. 40hu 5 #  .#  ####.##..#  #..)J.....  #.###.#.##  #.# # #.#0hv J .# #.# .# #.# .# #.# .# #.# .# #.# 0hv .# #.# .# #.# .# #.# .# #. 0h0w ].# .. 0h~ 0h~ F=====50h 0h 0hg #  .#  ####.##..#  #..)J.....  #.###.#.##  #.# # #.# .# #.# #.# #.# #.# #.# #.# #.# #.# #.#0hF #.# #.# #.# #.# #.# #.# 0h#.# #. #.# .. 0h,<60h720h hM  .# ###.##..#.)J.....##.#.## ## .#######......#######.# #.##.# 70h+@M0h   .# ###.##..#.)J.....##.#.## ## .0h#######.......# #.########.# 0h* 0h0h&80h0hL0hH M  .# ###.##..#.)J.....##.#.## ## .###### #.##.......# #0h(O 0hO 90hS 0h"V 0h )M # .# ###.##..#.)......##.#.## ## ..##.####### 0h& 0h '900hY 0h4 0hEM # .# ###.##..#.)......##.#.## ####.# 0h"0h&10h/0h0hޯl     #  .#  ####.##..#  #.@)......  #.###.#.##  #.#   #.#  .# #.#######  .# #.......#  .# #######.#  .# #.#  .# #.#  0h0h&20h˼0h  ### .. .. .##  ..#  ####.##..# #..@. 0hZ#.###.#.# #.# # # #.#  # #.#  # #.......#  0h# #######.#  # #.# 0hؒ # #.#  0h0hJ&30h-0hO _You see here a +0 dagger.0he  ####  ...  ...  ##.##  ...# # ####.##..# #..) #.###.#.###.  #.# .#   #.# ..  #.#######   #.#   #.#   #.#   #.#  0hj0h5l-4 _0hp0hs0h,   #####  ...  ...  ###.## # ....# .#  ####.##..# #..). #.###.#.###.#  #.# ..# # #.#....  #.#######  #.#  #.#  #.#  #.#  50h ! . ##### . ... .##  ... .. ###.###.#  ....#..#  ####.##..# #..).#  #.###.#.###.##  #.#...#.#  #.#.....# #.#######  #.#  #.#  #.#  #.#  60hv^30h_0h:b0hUd0hhB0hj,0hk0h|0h}0h9,0h0h.0h̃B0h0h,0hh0hx0hf0h0h0hԌ0h(0hY0h0hŏ0hy,0hɑ0h0hi0h0hە0h0h(B0h0h,0h0h0h,0h0hK0h0hY0h%0hϦ0h,0h0h0hQ,0h0h0h0h0h0h:0h0h20hU0hC0h,0ho0h;0h,0h0h)0h,0h 0h90h,0h ###  #####.#  #.....#  ########.###.#  #..........#.#  #.######...#.#  ####.#.......##.##  #.@..............#  #.##.###.###.#####  #. #......#..#  #) #####.##..##### #. #..).........# #. #.###.#.###.## r   rat (asleep) #. #.#...#.# # #######r #.#.....# ....0h.# #.####### 421.0 (25.0)  A rat comes into view.Found a dagger.rr.==2.0 (26 _The rat squeaks loudly. You hear a shout!0h ### #####.# #.....# #.###.# #..........#.# #.######...#.# ####.#.##.## #@........# #.##.###.###.##### #.##......#..# #)######.##..##### #.# #..)...# #.# #.###.#.###.## #r# #.#...#.# ## #.# #.#.....# ......# #.#0h00h :r.0h,!:--3.0 (1.0)0h)0h-0hcsB########.....########.###..........##########.#.......##.##.........##.###.###.#####......#..# )######.##..#####.# #..).........r# #.###.#.###.#.# #.#...#.# # #######..# ......... #.#######......r.--40hا N#####.....########.###..........##########.#.......##.##................##.###.###.####.....#..# )######.##..#####r# #..)..........# #.###.#.###.#...#.# # #######..# ......... #.########.# #.......######r.g   goblingr   rat5Freeze _A goblin comes into view. It is wielding a +3 dagger.0hSS g.=6 _You hit the rat but do no damage. The rat misses you.0h 0h% (g.0h& &70hE, 0h. _You barely miss the rat. The rat barely misses you.0hVn  0hnCasting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h #####.#  screm404 the Chiller #.....#  Merfolk ########.###.#  Health: 19/19 ======================== 0h.#..........#.#  Magic: 4/5===================----- #.######...#.#  AC: 2Str: 8 ####.#.......##.## EV: 11Int: 12 #................# SH: 00h*5Dex: 14 #.##.###.###.##### XL:  2 Next:  0% Place: Dungeon:1 0hP#@##......#..#  Noise: =--------  Time: 427.0 (0.0) #r######.##..##### -) Nothing wielded0hs~ #.# #..).........# Cast: Freeze 0hW#.# #.###.#.###.## #g# #.#...#.# # 0h####### #.# #.#.....#  g   goblin ......# ... #.#######  r   rat ....#.# #.# #.......# ....#.# #######.# _You barely miss the rat. The rat barely misses you.Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)0he. J #####.#  screm404 the Chiller #.....#  Merfolk ########.###.#  Health: 19/19 ======================== #..........#.#  Magic: 4/5===================----- 0h. (#.######...#.#  AC: 2Str: 8 ####.#.......##.## EV: 11Int: 12 #................# SH: 0Dex: 14 #.##.###.###.##### XL:  2 Next:  0% Place: Dungeon:1 #@##......#..#  Noise: =--------  Time: 427.0 (0.0) #r######.##..##### -) Nothing wielded0h2/  #.# #..).........# Cast: Freeze #.# #.###.#.###.## #g# #.#...#.# # 0hV/ ####### #.# #.#.....#  g   goblin ......# ... #.#######  r   rat 0hy/ O....#.# #.# #.......# ....#.# #######.# 0h/ @Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  0h/ pPress: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  0h/ You freeze the rat.0h3 0h&: Z       0h:     #### #..   0h: #) #.# #..) 0hy; #g#  #.#   #.#   ...  #.#  0hu? 348.0 (10h? 0Freeze0hF 0hjH onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat!0h+....########.###..........##########.#.......##.##.........##.###.###.####.....#..# ####.##..#####0h8.# #..).........g# #.###.#.###.#.# #.#...#.# # #######..# ......0h... #.########.# #.........# ####### 0hY0h(g.0hC<-9Freeze0h0h  Things that are here: _a +0 dagger; a rat corpse0hAw  Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h0I #.....#  screm404 the Chiller ########.###.#  Merfolk #..........#.#  Health: 19/19 ======================== #.######...#.#  Magic: 3/5==============---------- ####.#.......##.## AC: 2Str: 8 #................# EV: 110hInt: 12 #.##.###.###.##### SH: 0Dex: 14 #.##......#..#  XL:  2 Next:  4% Place: Dungeon:1 #@######.##..##### Noise: ---------  Time: 429.0 (0.0) 0h>#g# #..).........# -) Nothing wielded #.# #.###.#.###.## Cast: Freeze #.# #.#...#.# # ####### #.# #.#.....# ......# ... #.#######  g   goblin ....#.# #.# #.......# ....#.# ..# #######.# ....#.##.# _a +0 dagger; a rat corpseCasting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +3 dagger (100% to hit)0h+0h`#.....# screm404 the Chiller0h]########.###.# Merfolk0hN#..........#.# Health: 19/19 ========================0hk#.######...#.# Magic: 3/50hE==============----------0h&m####.#.......##.## AC: 20he-Str: 80h#................# EV: 110h.Int: 120h*#.##.###.###.##### SH: 00hi.Dex: 140hI#.##......#..#0hXL:  2 Next:  4% Place: Dungeon:10h8#@######.##..##### Noise: ---------  Time: 429.0 (0.0)0h#g# #..).........# -) Nothing wielded0hΙ#.# #.###.#.###.## Cast: Freeze0h#.# #.#...#.# # 0hQ#######0h]#.# #.#.....# 0h......#0hG5... #.#######0hSg   goblin 0hw....#.#0h]#.# #.......# 0hb....#.#0hS..# #######.# 0h....#.#0h& #.#0hMConfirm with . or Enter, or press ? or * to list all spells.0h)tAiming: Freeze (safe; 7% risk of failure)  0hF;Press: ? - help, Shift-Dir - straight line0hNAim: a goblin, wielding a +3 dagger (100% to hit)  0h١You freeze the goblin.  0h5The goblin is moderately wounded.0hV0hϣ0h+40hj-------0h=0h30.0 (10hk0h  0h<Aiming: Freeze (safe; 7% risk of failure)  0h;Press: ? - help, Shift-Dir - straight line0hѲNAim: a goblin, wielding a +3 dagger (100% to hit)  0h You freeze the goblin.  0ha;The goblin is moderately wounded. 0hC_The goblin hits you with a +3 dagger.0h,  Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h\ #.....#  screm404 the Chiller ########.###.#  Merfolk #..........#.#  Health: 14/19 =================------- #.######...#.#  Magic: 2/50h\=========--------------- ####.#.......##.## AC: 2Str: 8 #................# EV: 11Int: 12 #.##.###.###.##### SH: 0Dex: 14 0h\#.##......#..#  XL:  2 Next:  4% Place: Dungeon:1 0h\#@######.##..##### Noise: =--------  Time: 430.0 (0.0) 0h]#g# #..).........# -) Nothing wielded 0h4]#.# #.###.#.###.## Cast: Freeze #.# #.#...#.# # 0hW]####### #.# #.#.....# ......# ... #.#######  g   goblin 0h]2....#.# #.# #.......# ....#.# ..# #######.# ....#.##.# _The goblin hits you with a +3 dagger.  Casting: Freeze (safe; 7% risk of failure)  0h]MConfirm with . or Enter, or press ? or * to list all spells.0h ^Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line0h)^Aim: a goblin, wielding a +3 dagger (moderately wounded, 100% to hit)0hȶ #.....#  screm404 the Chiller ########.###.#  Merfolk #..........#.#  Health: 14/19 =================------- #.######...#.#  Magic: 2/5=========--------------- ####.#.......##.## AC: 2Str: 8 #................# EV: 11Int: 12 #.##.###.###.##### SH: 0Dex: 14 #.##......#..#  XL:  2 Next:  4% Place: Dungeon:1 #@######.##..##### Noise: =--------  Time: 430.0 (0.0) #g# #..).........# -) Nothing wielded #.# #.###.#.###.## Cast: Freeze #.# #.#...#.# # ####### #.# #.#.....# ......# ... #.#######  g   goblin ....#.# #.# #.......0h# ....#.# ..# #######.# ....#.##.# Casting: Freeze (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +3 dagger (moderately wounded, 100% to hit)  You freeze the goblin!         ### #.. #.#   #)# #..) #.#  #.#   #.#  ...  #.#  ..# 0ha81.0 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +3 dagger (moderately wounded, 100% to hit)  You freeze the goblin! _You kill the goblin!0hF ########.###..........##########.#.......##.##.........##.###.###.####.....#..# )######.##..##### #..)..........# #.###.#.###.#...#.# # 0hL### ....#.##.#0h0hB#50hl9=-20h0h!  Things that are here: _a +3 dagger; a goblin corpse0ho ..........##########.#.......##.##.........##.###.###.####.....#..# )######.##..##### #..).........###.#.###.#0hp...#.# # #######..# #####.##########.#0h{0h|G-3 _0h0h0h( 0h_) 0hP 0h30h0hj#B0hz$,0h(0h/,0hu,b6===0h-0h!1,0hM20h5,0h370h[:;30h:,=====0h;0h\?0h?S7===0h?0h#A0hC0hC0h 0h Q4=====0h7 B0h 0h` ,0h 0h6 :==0h 0h 0h 0h 6=====0h+ 0h ,0h{ 0h~ ,0h"$ 0h' ,0h( 0h&+ ,0hZ, 0h-/ ,0hG0 0h&3 ,0hi4 0hr< _ _You start resting.0hC -60.0 (110hE ^5=====1.0 (120hJ 0haM % _Magic restored.0h/##########.#.......##.##.........##.###.###.####.....#..# )######.##..##### #..)..........# #.###.#.###.#0hZ0E...#.# # #######..# ......... #.#######.#.#.#...........#$########. ### # .. ####0h0o## ######## ............0hH:0h:12.0)0hnA0hD* _Found 6 gold pieces.0hRe ####.#.......##.##.........##.###.###.####.....#..# )######.##..##### #..)..........# #.###.#.###.#0he...#.# # #######..# ......# #.........#.#######.# #.....#.#.#.......#### ....#.##.#########0h/o0ho&30hw0hvy0hxwi .........##.###.###.#####.....#..# .. #)######.##..######.. #..).........#... #.# #.###.#.###.##.......#.# # 0hw####### #.....#.###.#.....# ......# #......@..#.########.#.#.......###....#$#######.#### #..0hx6## ....#.##.0hd0h&40h0h0hM #.# #.##.###.###.##### # #.##......#..# 0h <.. #)######.##..##### #.. #)# #..).# #... #.# #.###.#.###.## #.... #.# #.#...#.# #  #.....#.###.#.....# 0h h# #.#.#0h  #.# #.....#.#.#.0h% # 0hD H#.# ####....#$#######.# #.# #.####.#0hd !0h {#.# ... .#0h .# ### ### 0h 0hm0h$'=====0hf50hD 0h~)0hlh#.# #.##.###.###.##### # #.##......#..# 0hh.. #)######.##..##### #.. #)# #..).# 0hhG#... #.# #.###.#.###.## #.... #.# #.#...#.# # 0hh #.....#.###.#.....# # #.0hi:#.# 0h7i#.# #.....#.#.#.0hZi# #.# ####....#$#######.# 0hyi#.# #.###0hiY#.# ... .0h j.# ### # 0hq0hr&60h}|0hL0hP ##.###.###.#####.....#..# .. #)######.##..######.. #..).......... #.# #.###.#.###.#... #.# #.#...#.# # ##### #.....#.###.#.....# ........#.#######....#.#@#.......###....#$####### #.####.# ..# ..#.#..70hʹ0hQ$ 0h#0h̵).....#..# 0h \.. #)######.##..#####0h>#..0huI #..).........0hĶe. #.# #.###.#.###.#0h. #.# #.#...#.# # 0hj##### #.....#.###.#.....# 0hs....# #.........#.######0h#0h4J....#.#.#.......0h?###....#@#######0hx #.####.# 0hd.... .0h# 0h..#.#0hO .#.0h0h0h0hR80hT0h50h+9.0 (20hg0h < _You now have 8 gold pieces (gained 6).0hI  .. #)######.##..######.. #..).......... #.# #.###.#.###.#. #...#.# # #####0h× .#.###.#.....# ........#.########.#.#.......###....#.####### #.####@# ....... ##0h' w###.########### ###.#######.##.##0hY 0hš ,70.0 (10h 0h 0hP 0hì 30hů 0hp 0hײ 0h ,0h ,0hQ 0h 0h ,0hy 0hB 0h  #.. #)# #..)........ #.... #.# #.###.#.###. #.... #.# #.#...#.# ######### #.....#.###.#..... ........# #.........#.#######..#.# #.....#.#.#.......#....#.## ####....#.#######.#....#.#....##.####.# #.#0h ....#.# #....@....# #.# #'#####.# ####.############.# ......#.# ... #.........#....#.# ###. #.#########....#.# .. #.....#.# b. ..b   bat (wandering)....#.# ...0hX .#. #.#####.#######.##.## .†#####.......#.##0h W3.0 (30h 0hc *.b0h 0h{ 0hq $4.0 (40hv 0h  0h 0h> 2_A bat comes into view.0h{ 0hI #.. #)# #..) #.....#.# #.###.#.### #.....#.# #.#...#.## #.....#.###.#.....#.# #.........#.# 0hJ #......#.# #.....#.#.#.# #......#.#######....#.#.# #......#.#....##.####.# #.#.#.# #...@.....# #.# ##'#####.# ####.############.#.#.# ...# #.#0hJ.#.# ###.# #.#.#.# ..0hJg #..#.# .b. ..0hKg   goblin (wandering).#.# ...) .#.0h@Kb   bat (wandering) ##.#####.#######.##.## 0h"ME..†#####.#.##0h T  A goblin comes into view. It is wielding a +0 hand axe.Found a club.0hT0hU0hV0h]tg..g0h^5===5.0 (10hMe0h3h( _The goblin shouts!0hд ...#.# #.###.#.###.# #.#...#.# ########## #.....#.##. .........# #.........#.###### ###.#.#.......0h #######....#.#######....##.####.# .# #........ ##'#####.# ####@########### 0hA .......#.#.......# #........#######g# #.######## ...0hp ....)b.# ##.#####.#######.##.##0h b   bat (wandering) ..†......#......######.#.#0hL 0h^ 0hX <g.).0h >---6Freeze0h 0h 0hH&  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h #.....#.# #.###.#.### screm404 the Chiller #.....#.# #.#...#.#  Merfolk ########## #.....#.###.#.....#  Health: 19/19 ======================== 0h2.........# #.........#.#######  Magic: 4/5===================----- #......#.# #.....#.#.#.......#  AC: 20h Str: 8 #......#.#######....#.#######.#  EV: 11Int: 12 0h;#......#.#....##.####.# #.#  SH: 0Dex: 14 0hc.......#.# #.........# #.#  XL:  2 Next:  8% Place: Dungeon:1 ##'#####.# ####@############.#  Noise: ---------  Time: 476.0 (0.0) 0h.......#.#......g# #.........#  -) Nothing wielded .......#.#######.# #.#########  Cast: Freeze .......#.# ... #. .......#.# ... .. 0h.......#.# ...)..#.  g   goblin ##.#####.#######.##.## 0h=..†#####.......#.## ........######.#.# 0h _The goblin shouts!  Casting: Freeze (safe; 6% risk of failure)  0h,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  0h\Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 buckler (100% to hit)0h #.....#.# #.###.#.### screm404 the Chiller #.....#.# #.#...#.#  Merfolk ########## #.....#.###.#.....#  Health: 19/19 ======================== .........# #.........#.#######  Magic: 4/5===================----- #......#.# #.....#.#.#.......#  AC: 2Str: 8 #......#.#######....#.#######.#  EV: 11Int: 12 #......#.#....##.####.# #.#  SH: 00hUDex: 14 .......#.# #.........# #.#  XL:  2 Next:  8% Place: Dungeon:1 ##'#####.# ####@############.#  Noise: ---------  Time: 476.0 (0.0) .......#.#......g# #.........#  -) Nothing wielded .......#.#######.# #.#########  Cast: Freeze .......#.# ... #. .......#.# ... .. .......#.# ...)..#.  g   goblin ##.#####.#######.##.## ..†#####.......#.## ........######.#.#0h@Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  0h8Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 buckler (100% to hit)  You freeze the goblin.0h0h0hd   #.....#.#   #.....#  #......  #..... 0hAW#######.. #....##.####.# #.#  #.........# #.#   #......g#  #######.#  0hj ...  .b.  ...)..#. 0hr ##.##.##0hb   bat (wandering)†#.#0h;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 buckler (100% to hit)  You freeze the goblin.  The goblin is severely wounded.0h 3=7.0 (10hH0h~T _The goblin closely misses you.0h   0h" Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hd #.....#.# #.###.#.### screm404 the Chiller #.....#.# #.#...#.#  Merfolk ########## #.....#.###.#.....#  Health: 19/19 ======================== 0h].........# #.........#.#######  Magic: 3/5==============---------- #......#.# #.....#.#.#.......#  AC: 2Str: 8 0h(#......#.#######....#.#######.#  EV: 11Int: 12 #......#.#....##.####.# #.#  SH: 0Dex: 14 .......#.# #.........# #.#  XL:  2 Next:  8% Place: Dungeon:1 0h##'#####.# ####@############.#  Noise: =--------  Time: 477.0 (0.0) 0hA(.......#.#......g# #.........#  -) Nothing wielded .......#.#######.# #.#########  Cast: Freeze 0ho.......#.# ... #. .......#.# .b. .. .......#.# ...)..#.  g   goblin 0h##.#####.#######.##.##  b   bat (wandering) ..†#####.......#.## 0hQE........######.#.#Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 buckler (severelywounded, 100% to hit)0h0 #.....#.# #.###.#.### screm404 the Chiller #.....#.# #.#...#.#  Merfolk ########## #.....#.###.#.....#  Health: 19/19 ======================== .........# #.........#.#######  Magic: 3/50hS==============---------- #......#.# #.....#.#.#.......#  AC: 2Str: 8 #......#.#######....#.#######.#  EV: 11Int: 12 #......#.#....##.####.# #.#  SH: 0Dex: 14 0h{.......#.# #.........# #.#  XL:  2 Next:  8% Place: Dungeon:1 ##'#####.# ####@############.#  Noise: =--------  Time: 477.0 (0.0) 0h.......#.#......g# #.........#  -) Nothing wielded 0h.......#.#######.# #.#########  Cast: Freeze .......#.# ... #. 0h.......#.# .b. .. .......#.# ...)..#.  g   goblin 0h##.#####.#######.##.##  b   bat (wandering) ..†#####.......#.## 0h<k........######.#.#Confirm with . or Enter, or press ? or * to list all spells.0hZAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line0hyAim: a goblin, wielding a +0 hand axe and wearing a +0 buckler (severelywounded, 100% to hit)  You freeze the goblin.0hI0hryAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 buckler (severelywounded, 100% to hit)  0haYou freeze the goblin.  The goblin is almost dead.0h0h    #.....#.#   #.....# 0ha #......  #..... #######.. #....##.####.# #.#  #.........# #.#   #.....bg# 0h, #######.#   l..  ...  ...)..#.  ##.##.##b0hX†#.##l   frilled lizard (wandering)  The goblin hits you with a +0 hand axe.6----8.0 (10ha _A frilled lizard comes into view.0h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hD  #.....#.# #.###.#.### screm404 the Chiller #.....#.# #.#...#.#  Merfolk ########## #.....#.###.#.....#  Health: 16/19 ====================---- .........# #.........#.#######  Magic: 2/5=========--------------- #......#.# #.....#.#.#.......#  AC: 2Str: 8 #......#.#######....#.#######.#  EV: 11Int: 12 #......#.#....##.####.# #.#  SH: 0Dex: 14 .......#.# #.........# #.#  XL:  2 Next:  8% Place: Dungeon:1 ##'#####.# ####@############.#  Noise: =--------  Time: 478.0 (0.0) .......#.#.....bg# #.........#  -) Nothing wielded .......#.#######.# #.#########  Cast: Freeze .......#.# l.. #. .......#.# ... .. .......#.# ...)..#. 0h"   g   goblin ##.#####.#######.##.##  b   bat ..†#####.......#.## l   frilled lizard (wandering) ........######.#.#Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 buckler (almost dead,  100% to hit)0hJ #.....#.# #.###.#.### screm404 the Chiller #.....#.# #.#...#.#  Merfolk ########## #.....#.###.#.....#  Health: 16/19 ====================---- .........# #.........#.#######  Magic: 2/5=========--------------- #......#.# #.....#.#.#.......#  AC: 2Str: 8 #......#.#######....#.#######.#  EV: 11Int: 12 #......#.#....##.####.# #.#  SH: 0Dex: 14 .......#.# #.........# #.#  XL:  2 Next:  8% Place: Dungeon:1 ##'#####.# ####@############.#  Noise: =--------  Time: 478.0 (0.0) .......#.#.....bg# #.........#  -) Nothing wielded .......#.#######.# #.#########  Cast: Freeze .......#.# l.. #. .......#.# ... .. .......#.# ...)..#. O<40m g   goblin ##.#####.#######.##.##  b   bat ..†#####.......#.## l   frilled lizard (wandering) ........######.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 buckler (almost dead,  100% to hit)  You freeze the goblin.0hjPress: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 hand axe and wearing a +0 buckler (almost dead,  100% to hit)  You freeze the goblin.  You kill the goblin!The frilled lizard hisses angrily.   #.....#.#   #.....#  #......  #..... #######.. #....##.####.# #.#  #.........# #.#   #....b.)#  #######l#   ...  ...  ...)..#.b   bat##.##.##l   frilled lizard†0h6qZ#.#0h!7=12=9.0 (1Freeze _The bat hits you but does no damage.0h9...#.# ########## #..#. .............#.###### ###.#.#.......######....#.########....##.####.# .# #.........# ##'#####.#.#####.########### .......#.#....b.@# #........######l# #.######### ... #. ..... .....)..# ##.#####.#######.##.## ..†......#.##.. ......######.#.# ..######.# 0h0h .b  The bat hits you but does no damage. The bat barely misses you.0h=-80Freeze0hc0h _The frilled lizard closely misses you.Things that are here: _a +0 hand axe; a +0 buckler0h:   0h Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h #.....#.# #.#...#.#  screm404 the Chiller ########## #.....#.###.#.....#  Merfolk .........# #.........#.#######  Health: 17/19 =====================--- #......#.# #.....#.#.#.......#  Magic: 1/5====-------------------- #......#.#######....#.#######.#  AC: 2Str: 8 #......#.#....##.####.# #.#  EV: 11Int: 12 0h.......#.# #.........# #.#  SH: 0Dex: 14 ##'#####.#.#####.############.#  XL:  2 Next: 12% Place: Dungeon:1 .......#.#.....b@# #.........#  Noise: =--------  Time: 480.0 (0.0) 0hJM.......#.#######l# #.#########  -) Nothing wielded .......#.# ... #.  Cast: Freeze .......#.# ..... .. 0he.......#.# ....)..#. ##.#####.#######.##.##  b   bat ..†#####.......#.##..  l   frilled lizard ........######.#.# .. 0hκ".######.# #.#.# _a +0 hand axe; a +0 buckler  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)0h| #.....#.# #.#...#.#  screm404 the Chiller ########## #.....#.###.#.....#  Merfolk .........# #.........#.#######  Health: 17/19 =====================--- #......#.# #.....#.#.#.......#  Magic: 1/5====-------------------- #......#.#######....#.#######.#  AC: 2Str: 8 #......#.#....##.####.# #.#  EV: 110hZaInt: 12 .......#.# #.........# #.#  SH: 0Dex: 14 ##'#####.#.#####.############.#  XL:  2 Next: 12% Place: Dungeon:1 .......#.#.....b@# #.........#  Noise: =--------  Time: 480.0 (0.0) .......#.#######l# #.#########  -) Nothing wielded .......#.# ... #.  Cast: Freeze .......#.# ..... .. .......#.# ....)..#. ##.#####.#######.##.##  b   bat ..†#####.......#.##..  l   frilled lizard 0h........######.#.# .. .######.# #.#.#Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat!0h6    #.....#  #.....  #..... #.. ##.####.# #.#  #.........# #.# #.#### #.....†@#  #######l#   ... #.  .....  ....)..####.##.##l   frilled lizard†#.##..#.# .. onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  0hvPress: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat!  You kill the bat!0h361.0 (10h0h\ _The frilled lizard closely misses you.0h_l  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hM+0h 0ha#.....#.# #.#...#.#  screm404 the Chiller 0hKm########## #.....#.###.#.....#  Merfolk 0h.........# #.........#.#######  Health: 17/19 =====================--- 0hQu#......#.# #.....#.#.#.......#  Magic: 0/50h1------------------------ 0h2h#......#.#######....#.#######.#  AC: 20h+Str: 8 0hr#......#.#....##.####.# #.#  EV: 110h`,Int: 12 0hr.......#.# #.........# #.#  SH: 00h,Dex: 14 0hi##'#####.#.#####.############.#  XL:  2 Next: 16% Place: Dungeon:1 0h.......#.#.....†@# #.........#  Noise: =--------  Time: 481.0 (0.0) 0h9.......#.#######l# #.#########  -) Nothing wielded 0hw.......#.# ... #.  Cast: Freeze 0h1.......#.# ..... .. 0h'.......#.# ....)..#. 0hB##.#####.#######.##.##  l   frilled lizard 0h)..†#####.......#.##.. 0h'........######.#.# .. 0h$.######.# #.#.# 0h`N_The frilled lizard closely misses you.0hCasting: Freeze (safe; 6% risk of failure)  0h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  0hu|Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)0h&X #.....#.# #.#...#.#  screm404 the Chiller ########## #.....#.###.#.....#  Merfolk .........# #.........#.#######  Health: 17/19 =====================--- #......#.# #.....#.#.#.......#  Magic: 0/5------------------------ #......#.#######....#.#######.#  AC: 2Str: 8 #......#.#....##.####.# #.#  EV: 11Int: 12 .......#.# #.........# #.#  SH: 0Dex: 14 ##'#####.#.#####.############.#  XL:  2 Next: 16% Place: Dungeon:1 .......#.#.....†@# #.........#  Noise: =--------  Time: 481.0 (0.0) .......#.#######l# #.#########  -) Nothing wielded .......#.# ... #.  Cast: Freeze .......#.# ..... .. .......#.# ....)..#. ##.#####.#######.##.##  l0h_   frilled lizard ..†#####.......#.##.. ........######.#.# .. .######.# #.#.#Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.    #.....#  #.....  #..... #.. ##.####.# #.#  #.........# #.# #.#### #.....†@#  #######.#   ... #.  .....  ....)..####.##.#†#.##..#.# .. 0hNa200ha2.0 (10h[bFreeze0hb0h(j0hm0hlnLonfirm with . or Enter, or press ? or * to list all spells.0hnwAiming: Freeze (safe; 6% risk of failure)  0hn;Press: ? - help, Shift-Dir - straight line0h8oCAim: a frilled lizard (100% to hit)  0hso'You freeze the frilled lizard. 0hoG_You kill the frilled lizard!0h( ###########. .............#.###### ###.#.#.......######....#.#######0h)J....##.####.# . #........ ##'#####.#.#####.########### .......#.#.....†)# #........#################........##. 0h#)\#...........#..0h*#...#####.# ### . #.# #.#.#0h3D-30h90h;0h 30h 0h 0h- 8=0hm 0hQ ,0hЩ 0hʬ b1====0h 0hS - _You start resting.0hB +7.0 (40h w9===8.0 (50ho 0h " _HP restored.0hjI0h0h,0hY0h0h0hh====0hdP==0h?0h@,0h[0ht,0h#0h,0h>0h,0h0h,0hv0he0h?P2=====0hQ0h,0h40h,0hQ0h,0h@0h" S=====0h0h,0h0h_,0h0h,0hJ0h!,0ha"0h%,0h%'0h*,0h+0hI/g3=====0h00hr30h30h60h8,0hM:0h=,0h>0h]AS=====0hB0hE,0hWG0hKB0hN,0hO0h7R,0hS0hiV,0hW0hpZ,0h\0h`_g4=====0h`0hc,0he0hh,0h)k0h n,0ho0hsS=====0hu0hzx,0hz0h },0h~0h,0h0hÆ,0h(0h ,0hx0h-,0hِ0h)_ _You start resting.0h1530.0 (42.0)0h^5=====1.0 (430h; _Magic restored.0hm4u .............#.###### ###.#.#.......######....#.#######....##.####.# . #........ ##'#####.#.#####.########### .......#.#.....†)# #........#######.####.#########.....@..##. .....)..#...#..#####.# . # #.# #.#.#0h80h8#2.0 (10h8.0)0h?0hB0hHo ###.#.#.......######....#.#######....##.####.# . #........ ##'#####.#.#####.########### .......#.#.....†)# #........######.####.########........##.## .....)..# ##.#####.#######.##.####.....##.# .. .##.# #...#0h*0h&30h0h0h ######....#.#######....##.####.# . #........ ##'#####.#.#####.########### .......#.#.....†)# #........######.####.########........##.## .....)..#... ##.#####.#######.##.#### ..†......#.##... ...##..# 0h{y.## ..#.# ##...#0hۋ0hM&40h0h0hj ....##.####.# . #........ ##'#####.#.#####.########### .......#.#.....†)# #........######.####.########........##.## .....)..#... ##.#####.#######@##.#### ..†......#.##... ......######.#.# ......# .# #.#.# #..###0h!0hv"F=====50h+)0ha+0h4 W . #........ ##'#####.#.#####.########### .......#.#.....†)# #........######.####.#########........##.## #.............#......)..#... 0hd4 [##.#####.#######.##.#### ..†......#@##... ......######.#.# .... .######.# 0h4 ######## #.#.# #.##0h< 0h< &60hB 0hLD 0h  ##'#####.#.#####.########### .......#.#.....†)# #........######.####.########........##.## ..............)..# ##.#####.#######.##.#### ..†......#.##... ......######.#@# .... .######.# #### .  #.#.# ##.#70h .......#.#.....†)# #........######.####.########........##.## ..........)..# ##.#####.#######.##.#### ..†......#.##... ......######.#.# .... .######.# #### .  #.##.#.####..#0hݱ0h&80h0h_0h7X ######.####.########........##.## .....)..# ##.#####.#######.##.#### ..†......#.##... 0hX......######.#.# .... .######.# #### .  # .. .#...#.#.. .####........##0hWiY90h ........##.## .....)..# ##.#####.#######.##.#### ..†......#.##... ......######.#.# .... .######.# #### .  # .. .##..## ..##.#.. .......>######0h0h'400h 0hE  .....)..# ##.#####.#######.##.#### 0h (..†......#.##... ......######.#.# .... .######.# #### .0h P # 0h :##.0h ^. .##..0h. <## ..#0hL _ ##..##0h Z.## ######........0h 0h &10h 0h 0hG )..# 0h###.#####.#######.##.#### ..†......#.##... 0h@......######.#.# .... .######.# ##### .0h`  0h#.#.# #.. .#0hY.## ..#0h| ##..##  0h݊F## ..0h@.## #....#..#####+#####0hS0hU&20h0h0h*.#.##......)..#...#.#####.#######.##.####0hV.†#####.......#.##... #0hy.######.#.# .... #.######.# #.#.# #### 0h#. #.# #.#.#0hB. # #.# #.#.#. .##.# #...# 0h#.## ..#.# ##.@.# 0h; .# #.#.# #..### # #.#.# #.##0h! #.#.# ##.# #.#.####0h=K..# #.####.0hb.## #0hP.>###### 0h0h #. 0hQ #....#..#####+#####0h&$0h$&30h+0h-0hX_0hY,0hv],0h`,0ha0hc0hf,0hg0hi0hSl,0hm0ho0hr,0h4t0hev0hy,0hz0h|0h,0h0h0hY,0h܈0h]<  You see here a +0 club.0hY0h _0h?0h”0hc,0h0h0h,0hԞ0h@0h,0h0h0hb,0h;0hF0hd0h0hd0hյ0hC0hd0h0h0h',0h0h90hg,0h0h0h0h 0h0h!0h,0hy0h0h,0h^0h"0h,0hm0h0h/0h0h0h0h",0hh0h0h*,0h0hd0h5,0h0h0h,0h@0h$0h0h0hh0h20h,0hi0h7 _You open the door.0h30h{0h@  There is an open door here.0h0h_ _0h40hU0h,0hH0h"0hx) _You open the door.0h}-X0h1@  There is an open door here.0h30hG4 _0h!50h60h80hO80h90hF:0h;,0h><1h? v1hX1h,1h1h1h,1h91hY1h,1hU1hW1h,1hl1hm1h!,1h1h1h,1hy1h 1hf",1h#1h$1h%,1h&1h'1hj),1h)1h+1h0,1h11hH31h5,1h51h71h8,1h91h\:1h6<,1h<1h)>1h?,1ht@1hA1h8C,1hC1hD1hF,1hF1hmI,1hI1hKM _You now have 18 gold pieces (gained 10).1hBM31hP1hiR1hT,1hT1hU1h>W,1hW1hRY1hZ,1hV[1hD]1h^,1h`_1h)`1h:bB1h4d1hLe,1he1hf1h&h,1hh1h2j1h*k,1hl1hm1hu7 #..#.##.#..⌠...⌠..#.........  #..#.#..#.........#.########  #..#....#.........#.#  #..#....#####+#####.#  #.)...........# #.  ##.##########.#####.#1hu #............#.....# ##############.##### 1hv#.@.......# #.###.###.#1h#v #. #.# #.# #1h[v. #.# #.# #1h~vu. #.###.# 1hv#. #.....#r   quokka (asleep) #. #.#####1hv\ r. ### 1hv!1h11613.0 (70.0)1h,4.0 (711h1hڈY _A quokka comes into view.1h  #..#.##.#..⌠...⌠..#.. #..#.#..#.#.# #..#....#.#.# #..#....#####+#####.# #.).# #.# ##.#.#####.# #.#.....# ######.##### #@........#1h #.###.###.# #.# #.# #.# #.# #.# #.# #.# #.###.# #.# #.....# #.# #.#####1h8 r.# ###1hc1hrr.1h15.0 (1.0)1h(1h61h;1h/..#.........#.########1h.1h7$ 1hp####+####1hL)...........# 1h!#.##########.####1h@9 #............#....1huM#############.####1h 1h;#.........1h####.###1hNM #.# #1h#1h ...1h_r# #.####1h:..# 1hN.###1hM#.#1h1h1hs1h#r1hc.1h1hR61h.1h1h. ####+####)...........# #.##########.#### #............#....#############.#### #.........###.### #.# r# #.##.# #....####..# ### #.##1h1h-r.7Freeze1h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hBz #..#....#.........#.#  screm404 the Chiller #..#....#####+#####.#  Merfolk #.)...........# #.#  Health: 19/19 ======================== 1h{e##.##########.#####.#  Magic: 4/5===================----- #............#.....#  AC: 2Str: 8 ##############.#####  EV: 11Int: 12 #.........#  SH: 0Dex: 14 #.###.###.#  XL:  2 Next: 20% Place: Dungeon:1 #@# #.# #.#  Noise: ---------  Time: 617.0 (0.0) 1hE{+#r# #.# #.#  -) Nothing wielded #.# #.###.#  Cast: Freeze #.# #.....#  1hw{#.# #.#####  ..# ###  r   quokka #.#1h{j ### _A quokka comes into view.1h{Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h{Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)1h#..#....#.........#.#screm404 the Chiller#..#....#####+#####.#Merfolk#.)...........# #.#Health: 19/19 ========================##.##########.#####.#Magic: 4/5===================-----#............#.....#AC: 2Str: 81h<j##############.#####EV: 11Int: 12#.........#SH: 0Dex: 14#.###.###.#XL:  2 Next: 20% Place: Dungeon:1#@# #.# #.#1hiDNoise: ---------  Time: 617.0 (0.0)#r# #.# #.#-) Nothing wielded1h9#.# #.###.#Cast: Freeze#.# #.....##.# #.#####..# ###r   quokka#.####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line1h5UAim: a quokka (100% to hit)  You freeze the quokka.  1hXDThe quokka is almost dead.1h =8.0 (1  Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is almost dead. _The quokka closely misses you.1hk  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h #..#....#.........#.#  screm404 the Chiller #..#....#####+#####.#  Merfolk #.)...........# #.#  Health: 19/19 ========================1hK ##.##########.#####.#  Magic: 3/5==============---------- 1hq#............#.....#  AC: 2Str: 8 1h##############.#####  EV: 11Int: 121h #.........#  SH: 0Dex: 141hҕ #.###.###.#  XL:  2 Next: 20% Place: Dungeon:11h 1h#@# #.# #.#  Noise: =--------  Time: 618.0 (0.0) 1ho#r# #.# #.#  -) Nothing wielded #.# #.###.#  Cast: Freeze #.# #.....#  #.# #.#####  ..# ###  r   quokka #.#1h̖e ### _The quokka closely misses you.1hCasting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1htAiming: Freeze (safe; 6% risk of failure)  1hCPress: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)1hh" #..#....#.........#.#  screm404 the Chiller #..#....#####+#####.#  Merfolk #.)...........# #.#  Health: 19/19 ======================== ##.##########.#####.#  Magic: 3/5==============---------- #............#.....#  AC: 2Str: 8 1hi5##############.#####  EV: 11Int: 12 #.........#  SH: 0Dex: 14 1h?jT#.###.###.#  XL:  2 Next: 20% Place: Dungeon:1 #@# #.# #.#  Noise: =--------  Time: 618.0 (0.0) #r# #.# #.#  -) Nothing wielded #.# #.###.#  Cast: Freeze #.# #.....#  #.# #.#####  1hj..# ###  r   quokka #.# ###1hjCasting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hjAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  1hkYou freeze the quokka.1h7r     #.) #.#  1hr    ####  #..   1hr #@# #.# #.#  1hs#†# #.# #.#  1h:s#.#   #.# 1h{s #.#  ..# 1hs^ #.#1hs< ### 1hwc99.0 (1Freeze1h|1h~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line1hAim: a quokka (almost dead, 100% to hit)  You freeze the quokka. _You kill the quokka!1h^31h1hH1hD1hw1h1h,1h;1h,1hm1h ,1hI 1h ,1h 1h?,1h1hg4=====1h1h,1h1hD,1h1h,1h1hS=====1h(1h,1hF1h0,1h1h2,1h 1hy!,1hl"1h$,1h$1ho&,1h&1h@(,1h(1h1h - _You start resting.1h7039.0 (20.0)1hG8g5=====-40.0 (211h=1hXA% _Magic restored.1h I1h  1h 1h ,1h b  You see here a quokka corpse.1h" 1hB#  _1hf$ 1h$% 1h& ,1hC' 1h( 1h`* S=====1h* 1hI, 1h- ,1hA. 1hx/ 1h1 ,1h1 1h3 1h4 1h5 1h5 1hj7 1h8 ,1h$9 1h: 1h< ,1h< 1h= 1h> ,1h*? 1hd@ 1hA ,1h0B 1hC 1hN J1hO 1hP ,1hZQ 1hR 1hS ,1hT 1hU 1hV 1hV 1hpW 1hX 1hY 1hY 1h)Z 1h[ 1h] ,1h^ 1h_ 1h` 1ha 1hoa 1hb 1hc ,1h.d 1he 1hf ,1h[g 1hQh 1hi 1hi 1h j 1hk 1hm B1hr n1hs ,1hs 1hu 1hv ,1hw 1hx 1hy 1hy 1hwz 1h{ 1h} ,1hi} 1h~ 1h 1h ,1h 1h7 ,1h 1hք 1hw 1h 1hQ 1hC 1hp  #..#....# #.......##..####.' #.......##..#....# #.......##..#.##.# #.......##..#.#..# #.......##..#....#....g##..#....#...# #.)...... ##.######.# #.......1h .# ########.#.##.# g   goblin (asleep).##########..........###########.#1h -73.0 (331h ,4.0 (341hT 1h u _A goblin comes into view. It is wielding a +0 dagger. 1hţ##....####.'..##...g##..#....#...# #.).......#### ##.######.........########...#.#########.......... 1hl 1h]Zg.g 1h15.0 (1.0) 1h 1h 1hӟ....##....####.'..##..g.##..#....#...#####.)......### ##.######.......################# 1h 1h֩"g. 1hh&6 1hڵ 1hy 1h#.#.#.##..#.##.#.#.##..#....#. 1h#.##..####.'.#.##..#....#.#.##..#.##.#.#.##..#.#..#.#.##..#....#.#.@..g..##..#....# 1h>r#....#####.).#.#### ##.##.# #.#.# ##.# #.##.#  1h 1h&!g. 1h(&7 1hu. 1h0 1hӽz#.#.#.##..#.##.#.#.##..#....#.#.##..####.'.#.##..#....#.#.##..#.##.#.#.##..#.#..#.#.##..#....#.#..@g...##..#....##....#####.).#.#### ##.# 1hh#.# #.#.# ##.# ##.# ##.# ##.# # 1h 1h<=8Freeze 1h 1hQT _The goblin closely misses you. 1h>,  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 1h, 1hh_ #.......#.. screm404 the Chiller #.......##..#.##.#.. Merfolk #.......##..#....#.. Health: 19/19 ======================== #.......##..####.'.. Magic: 4/5===================----- #.......##..#....#.. AC: 2Str: 8 #.......##..#.##.#.. EV: 11Int: 12 1h_ #.......##..#.#..#.. SH: 0Dex: 14 #.......##..#....#.. XL:  2 Next: 29% Place: Dungeon:1 1hS`[#..@g...##..#....### Noise: =--------  Time: 678.0 (0.0) #....#####.)........ -) Nothing wielded #.#### ##.######## Cast: Freeze #.# #......... #.# ########## #.## g   goblin #.## #.## #.########## # _The goblin closely misses you. 1h`Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 1h`Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit) 1h #.......#.. screm404 the Chiller #.......##..#.##.#.. Merfolk #.......##..#....#.. Health: 19/19 ======================== #.......##..####.'.. Magic: 4/5===================----- #.......##..#....#.. AC: 2Str: 8 1h#.......##..#.##.#.. EV: 11Int: 12 #.......##..#.#..#.. SH: 0Dex: 14 #.......##..#....#.. XL:  2 Next: 29% Place: Dungeon:1 #..@g...##..#....### Noise: =--------  Time: 678.0 (0.0) #....#####.)........ -) Nothing wielded 1h:#.#### ##.######## Cast: Freeze #.# #......... #.# ########## #.## g   goblin 1heA #.## #.## 1h#.########## #Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 1hAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin. 1h #.......# #.......# #.......# #.......# #.......# 1h #.......# #.......# #..@)...# #....#####.) #.####  1hK\#.#  #.#  #.# #.#  1h#.#     1hd339.0 (1Freeze 1h  1honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin. _You kill the goblin! 1h4  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hn  Okay, then.1h1h. _1h I1h1h1hCB1h(1hs,1h[1h,1h1h ,1h 1h ,1h1h,1h 1h1hU1h1hz,1h1hh - _You start resting.1h&,88.0 (91hA'i5=====-9.0 (10.0)1h,1h.% _Magic restored.1hM 31hxN 1hQ 1hT ,1hX ,1hZ ,1h*\ 1h^ 1hTa ,1hb 1he 1hQn #.>###.r......# #######..........# #....#..###......# #.##.#..#.....#####.....###.'........##..#.##.#......##..#.#..#........##..#....#...)...##..#....#....#####.)........ r   rat (asleep)#.#### ##.#########.#......... ##########1h x 292.0 (3.0)1hx K=====3.0 (41hy 1h΂ V _A rat comes into view.1h####................>###..r#######...........#..###.. #.##.#......#####......##....####.'....#.#....)...##..#....###...#####.)........#### ##.########.........1h'A4.0 (11h31h51h #.#.#######..............>###r#######..........#..###... #.##.#.......#####......##....####.'..##...)...##..#....###...#####.)........### ##.########1hT1h&51hK1h 1h * #.#..# #.####.# #.>.r......# #.# #....#.. ..# #.##.#..# .......#####.# #.##..#.##.# #1h% h.##..#....# #.##..####.' #.##..#....# #.##..#.##.# #.##..#.#..# #.##..#....# #...)...##..#.... #....#####.) #.#### ##.1hc 1h 1hK e.rr1h@ 0===61h 1h - _The rat squeaks loudly.1h ♣## #.#.######............>##.#######........r...#..##.... #.##.#..........#####......##....####.'..##..)...##..#....##...#####.).......1h51h(J.r1hR0---71ha1h_1hE_# .########  ♣## #.#.######............>#########........#..##r....# #.##.#.......@..#####......#######1h"....####.'..##..)...##..#....##1hp1h 1h&(g.rg   goblin (wandering)r   rat1hj'P---8Freeze1h-1h 1s _A goblin comes into view. It is wielding a +0 club.1hGQ 1hQ Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hz # #.#.#  screm404 the Chiller .######## #.#.#  Merfolk g♣.......## #.#.## Health: 19/19 ======================== ..........# #.####..... Magic: 4/5===================-----1hߥ ..........# #.......>## AC: 2Str: 8 ..........# #######.... EV: 11Int: 12 ..........# #....#..## SH: 0Dex: 14 1h..........# #.##.#..#. XL:  2 Next: 33% Place: Dungeon:1 ......r@..#####.......#. Noise: ---------  Time: 698.0 (0.0) ######.......##..#.##.#. -) Nothing wielded #.......##..#....#. Cast: Freeze #.......##..####.'. #.......##..#....#. #.......##..#.##.#. g   goblin (wandering) #.......##..#.#..#. r   rat #.......##..#....#. #...)...##..#....## _A goblin comes into view. It is wielding a +0 club.1hCasting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)1hs  # #.#.#  screm404 the Chiller .######## #.#.#  Merfolk 1ht gg♣.......## #.#.## Health: 19/19 ======================== ..........# #.####..... Magic: 4/5===================----- ..........# #.......>## AC: 2Str: 8 ..........# #######.... EV: 111h^t Int: 12 ..........# #....#..## SH: 0Dex: 14 1ht ..........# #.##.#..#. XL:  2 Next: 33% Place: Dungeon:1 ......r@..#####.......#. Noise: ---------  Time: 698.0 (0.0) 1ht +######.......##..#.##.#. -) Nothing wielded #.......##..#....#. Cast: Freeze #.......##..####.'. 1hu #.......##..#....#. #.......##..#.##.#. g   goblin (wandering) 1hzu G#.......##..#.#..#. r   rat #.......##..#....#. #...)...##..#....##Casting: Freeze (safe; 6% risk of failure)  1hu 1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  1h(v You freeze the rat.1h{ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.  You kill the rat!1h z # #.#.#  .######## #.#.#  .♣.......##  .g........#  1h ..........# > ..........#  ..........#  ..........#  ......†@..# ######.......# #.......# #.......# 1hĆ #.......# #.......#g #.......# #.......# #...)1hƎ 7==9.0 (1Freeze1h. ( _The goblin shouts!1h # #.#.#...# #.#.#.♣.## #.#..g.# #.####.# #.>1h.# #.# #....#...# #.##.#..#.@...#####.##.##..#.##.# #.##..#....# #.##..####.' #1h,.##..#....# #.##..#.##.# #.##..#.#..# #1h\.##..#....# #...)...##..#....1h1h*.g1hi1--7001h1h2p _You see here a rat corpse.1hFZ # #.#.#...# #.#..♣.## #.#..# #.####.g.# #.>.# #1h`G.# #....#...# #.##.#..†...#####.#.##..#.##. #.##..#.... #.##..####. #1hG.##..#.... #.##..#.##. #.##..#.#.. #.##..#.... #...)...##..#....1hJ1hR*.g..1hASH--1 _1hY1h[1h  # #.##...# #.##...♣.## #.#.# #.#####.# #.#....g.# ##.# #....##.# #.##.##.†...######.##..#.## #.......##..# #.......##..#### #.......##..# #.......##..#.## #.......##..#.# #.......##..# #...)...##..#1h$ 1h &.g1h &21h 1h 1h # #. ##...# #.1h5.#...♣.## #..# #.#### #.# # #.# # #.....g......# #....# #1h\.# #.##.# #.†...##### 1h#.##..#. #.......##..# #.......##..1h9 #.......##..# #.......##..#. #.......##..#.# #.##..# #...)...##..#1h1h3&.g1h43Freeze1h1ho1hK  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hi # #. screm404 the Chiller ##...######## #. Merfolk .#...♣.......## #. Health: 19/19 ======================== ..............# #.####. Magic: 3/5==============---------- #............# #...... AC: 2Str: 8 #............# ####### EV: 11Int: 121h #............# #....# SH: 0Dex: 14 #.....g......# #.##.# XL:  2 Next: 37% Place: Dungeon:1 1h#.....@..†...#####..... Noise: ---------  Time: 703.0 (0.0) #########.......##..#.# -) Nothing wielded 1h #.......##..#.. Cast: Freeze #.......##..### 1hI#.......##..#.. #.......##..#.# g   goblin #.......##..#.#1hj6 #.......##..#.. #...)...##..#.. 1hX_You see here a rat corpse.  1hCasting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line1hLAim: a goblin, wielding a +0 club (100% to hit)1h  # #. screm404 the Chiller ##...######## #. Merfolk .#...♣.......## #. Health: 19/19 ======================== ..............# #.####. Magic: 3/5==============---------- #............# #...... AC: 2Str: 8 1h< M#............# ####### EV: 11Int: 12 #............# #....# SH: 0Dex: 14 #.....g......# #.##.# XL:  2 Next: 37% Place: Dungeon:1 #.....@..†...#####..... Noise: ---------  Time: 703.0 (0.0) #########.......##..#.# -) Nothing wielded #.......##..#.. Cast: Freeze #.......##..### #.......##..#..1hg  #.......##..#.# g   goblin #.......##..#.#1h 7 #.......##..#.. #...)...##..#..1h Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hI Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin.1h* 3 #  ##...########  .#...♣.......##  ..............#  #............#  #............#  1h #............#  #.....)......#  #.....@..†...# #########..... #..... #.....1h + 1h x    1h  #...) 1h  l41=4.0 (1Freeze1h 1h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. _You kill the goblin!1h31hJ1hZ4=====1hLB1h,1h1h/,1h@1h1hjS=====1hԫ1h,1hS1hE,1h1hl,1hl1h,1h׷1h1h-O5=====1hӻ1h1hM.# # #.♣∩ # # ##...######1h ##...♣# #..# #.#### #.# #.....1h@ #.# ##### #.....1hq.# #.... #....@)......# #.##-201h6.0) #........†...#####....#########.......##..# #.......##..#. #.......##..## #.##..#. #.##..#.1h5 #.##..#1h-L #.......##..#1h1hF-1.0 (171h1hj4 _Found Faana's Armour Emporium.1h \ .# .. #.♣∩ # ..##...#  ..#...♣.##  .# #. #.# #1h[ V #.#  #.# # #...@.)......# #.## #........†...##### #.##..# #.......##..#1h  #.......##.. #.##..# #.##..#1h \ #.##..# #1hЀ #.##..#1h1 1hԈ #21h .0)1h 1hz 1h/##### ##.## #. .. #.♣∩ #...##...######## ...#...♣1h0## ..###....#####...)......# #.##........†...#####...#########.....1h 81h8&31hE>1h?1h M##############...# #... ###### ##.## #. .. #.♣∩ #.##...######## ...#...♣## ....###....#####...)......# #.###........†...#####...1h 1hcF=====41h1h1hbM.................##... ##############...# #... ###### ##.## #. ... #.♣∩ #..##...######## #...♣## ....###....#####...#.....)......# #.##..1h d1hie&51hDk1hPm1hM##########....#..#.................##... ##############...# #... ###### ##.## #. ... #.♣∩ #...##...######## #...♣## ....###.......######............# #.....1h1h&61h1h1h;- 1h- 1h3 1h4 1h  #.#....#..#. .##... #...# #... ## ♣# ##### ##.## #. .# .# .. #.♣∩♣ ##...##...#1hu Z##...#...♣.##.# #.#...#.# ## #1h .#  #.# # #.....)......# #.1hϼ  #.†...##### 1hD #.##.. #.##.. #.##..1h 1h &71h 1h 1hBM........'.##.############....#..#.................##... ##############...# #... # ♣# ##### ##.## #. .#. .. #.♣∩♣ ##...##...######## 1h#...#..@♣.......## .....##......#.. #............# #####..1h1h1hL81hp1h1hiM###########......##...........'.##.############....#..#.................##... ##############...# #... # ♣# ##### ##.## #. .#. .. #.♣∩♣ ###.@.######## #...#...♣## ..........###...#............# #...... #..#########..1h'1h&91h1h1hE#.#......##..'.1h;{#.##.##.#....#..#. .##... #...# #... ###♣# ##### ##.## 1hK#...# .# .. #.♣∩♣ # #...##..@## #...#...♣.## 1h ...........# #.##...#............# #.#.. #............# ##. #............# #.# #.....)......# #.#1h#........†...#####.#.##..#1h1hG '301hD)1h+1h| M....K......####........†############......##............'.1h} \##.#############....#..#.................##... ##############...# #... ##♣# ##### ##.## #...#. .. #.♣@♣ #1hE} ##...######## #...#...♣.......## 1hh} .................# #.###.......1h} 7 ..1h} H.#........†..1h 1h2 1hY 11h 1h  1h ]_There is an entrance to Faana's Armour Emporium here.1hE1hLWelcome to Faana's Armour Emporium! What would you like to do?  a -  78 gold a +0 chain mailb -  58 gold a +0 helmet  c -  26 gold a +0 leather armour  d -  26 gold a +0 leather armour  e -  26 gold a +0 leather armour  1hLf -  58 gold a +0 pair of boots  g -  58 gold a +0 pair of boots  h -  52 gold a +0 ring mail  i -  52 gold a +0 ring mail  j -  52 gold a +0 ring mail  k -  52 gold a +0 scale mail 1hBM\You have 18 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list"1h"1h؏"1hԠ ....K......####..............†# screm404 the Chiller##########........#......##.... Merfolk........'.............#.##.### Health: 19/19 ========================#########........#....#..#.Magic: 5/5========================.................##...AC: 2Str: 8##############...# #...EV: 11Int: 12###♣# ##### ##.## SH: 0Dex: 14#...#.#XL:  2 Next: 41% Place: Dungeon:1.. #.♣@♣#Noise: ---------  Time: 731.0 (0.0)#...##...########-) Nothing wielded#...#...♣.......##Cast: Freeze.................# #.###[1"1hM3;9H#...#............# #....#.. #............# ##### #. #............# #... # #.....)......# #.## #........†...#####... Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. _You kill the goblin! _Found Faana's Armour Emporium. _There is an entrance to Faana's Armour Emporium here."1h"1hC#1hE#1hF#1h%G#1hJ#1hM#1hQ: _#1h%S#1h`B#1ht`#1hb,#1hc#1hf#1hh,#1hj#1hk#1hGn,#1h,o#1hs#1ht,#1hu#1hw#1hy#1hy#1h{z#1h'|#1h}#1h~#1h~#1hǀ#1h#1hׂ#1h#1hDX#1hd#1h܋#1h#1h#1h#1h,#1hJ#1h#1h ,#1h#1h#1h#1hԙ#1hk#1hp#1h,#1h#1h;#1h¡,#1h#1hJ#1h ,#1hǦ#1hq#1h,#1h #1h#1h,#1h#1h#1h8,#1hv#1hF#1h ,#1h#1h#1hJ,#1h#1h{,#1h#1hSL _You now have 26 gold pieces (gained 8).#1h#1hf#1h[#1h#1hQ#1h#1h#1h#1hd#1h}#1hF#1hV ....K####.... ##########........# #1h'......... #########........# #. #.. .............#1h6 #. #.# ################.# #.# ###♣# #1h.... #.# ######...# #1h' #.. #@# #...##.♣∩♣  #..##.# #...##...#####1h" ###.....####...#...♣.... #.......................#1hT #........###...#....#1hxM #........# #...#........ #........# #...#.....#1h0 #........# #...#.....)..#........# #...#.....#1h057.0 (26.0)#1h,8.0 (27#1h3#1hcd _c - a scroll labelled MAMAAN YXTIRHU%1hwM####...###.# #.##....K......####....###########........'. ##########. ............. #. ################.# ###♣..#####...# #.♣∩♣  #..##.# #...##...#######.....####...#...♣.................... ......# #................# #...%1h %1h 19.0 (1.0)%1he%1h %1he hM....... #.####.[.####...###.# #.##....K......####....###########........'. ##########%1hf . ............. #. ################.# ###♣..#####...# ♣∩♣ #..##.# #...##...####......#%1hm %1hJn '60%1hr %1hIt &1hQ ####...###.# #.##....K......####...##########........# ........'.###########. #.. .....# ################.# ###♣#  ....######... #&1h;...##.♣∩♣#..####......##........# #...#.....).. &1h&1hF&1&1h:&1h&1h M....... #.####.[.####...###.# #.##....K......####....###########........'. ##########. ............. #. ################.# ###♣..#####...# ♣∩♣ &1h #..##.# #...##...####......#&1h &1h &2&1h& &1h '1h$=M#....#....... #.####.[.####...###.# #.##....K......####....###########........'. ##########................ #. ################.# ###♣..#####...##.. #.# #...##.♣∩♣....'1h'1h?&3'1h'1h+'1hH5M #...#....#....... #.####.[.####...###.# #.##....K......####....###########........'. ##########................ #. #.###################.# ###♣.... #.# ######...#...'1h'1h&4'1h'1h1'1hd | ....#.##.[.####...###.# #.##....K......####...##########........# ........'.###########. #.........###################.# #.# ###♣# '1h ....######......#........# #...#........ '1h '1h &5'1hr '1h '1h .##.[.####...###.# #.##....K......####...##########........# ........'.###########. #.........###################.# #@# ###♣#  ....######... #...##.♣∩♣....#........# #...#........ '1h'1h&6'1hD'1h(1h0} ####...###.# #.##....K......####...##########........# ........'.###########. #.........################(1hm},###.# #.# ###♣#  ....######... #...##.♣∩♣#(1h}7..####.(1h}.....##........# #...#.....).. (1hׄ(1hZ&7(1hf(1h(1hU ....K......####...##########........# ........'.###########. #.........###################.# #.# ###♣#  ....######... #...##.♣∩♣#..#######.....####...#...♣............#..........##........# #...#........ (1h(1hO&8(1h(1hJ(1hRg p ##########........# ........'.###########. #.........###################.# #.# ###♣#  ....######... #...##.♣∩♣#..#######.....####...#...♣....#...................#........##..#.##........##........# #...######### (1hm (1hMn &9(1hs (1ht (1h   ........'.##########(1h #. #.........###################.# #.# ###♣#  ....######... #...##.♣∩♣#..#..####(1hQ <###....@####...#...♣....#...................###...##........#(1h #........# #......# # (1h֋ (1hb '70(1h (1h) (1h ###########. #.........################(1h###.# #.# ###♣#  ....######... #....##.♣∩♣..#(1hQ!..#######.....####...#...♣....#......@............###...#(1h #...#........####....# # (1h (1h: &1(1h(1h)1h# #. #.........################)1h=$###.# #.# ###♣#  ....######... #.....##.♣∩♣.#.##...#######.....####...#...♣.......................###...# #...)1hx$#####....##....# # )1ho,)1hY-&2)1h2)1h7)1h}} ###################.# #.# ###♣#  ....######... #.....##.♣∩♣#..#######.....####...#...♣.......................###...# )#######....# # )1h)1h]&3)1hk)1h)1hJ + ###.# #.# ###♣#  ....######... #.....##.♣∩♣#..#######.....####...#...♣.......................###...# ).#....# # )1hP )1hOQ &4)1hV )1hX )1h   ....######... #...##.♣∩♣#..#######.....####...#...♣.......................###...# ).############## # )1h <5)1h~ )1h )1h   #...##.♣∩♣#..#######.....####...#...♣.......................###...# ).########)1h ...# # )1h )1h &6)1h )1h *1h 3*1h *1hu *1hC ,*1h ,*1h *1h+ *1h *1h *1h" ,*1h *1h *1h *1h *1h *1hS *1h *1h *1h *1h; *1h ,*1h *1h *1h ,*1h *1h *1h ,*1hT *1h *1h B*1h *1h n*1h *1h ,*1h ,*1hz *1h *1hA B*1hQ n*1ht ,*1h *1h} *1h ,*1h *1h *1h *1h *1h! *1h! *1h-" *1hH" *1h" *1h1# *1h# *1h# *1h$ *1h$ *1h!% *1h=% *1h% *1h & *1h&' ,*1hp* *1h++ *1hM+ *1h+ *1h, *1h. *1h6. *1h. *1h0 *1h1 ,*1h02 *1hH3 *1he4 ,*1h4 *1hU6 *1hy7 ,*1h7 *1h29 *1hj> *1h> *1hH@ ,*1h@ *1hA *1hC ,*1hC *1hE *1hF ,*1hdG *1hH *1h[J ,*1hJ *1hL *1hQ     .   .. ####  #### ... . #*1hQ   ... .... .. #  #.###..... ...#  #.......b. ..... *1hQ ! ##.@####### ####  #.......... ....K.. *1hQ p ##.################  #.# #.........  #.# #.#######*1hR $  #.# #.# #..... b   bat (asleep) *1hVR  #.# #.# #.####  #.########.###.#  #...........##.#*1hV 1812.0 (36.0)*1h8W ,3.0 (37*1hZ *1ht\ V _A bat comes into view.,1h%  .  .. ######## ... . #... . ###....,1h%j# #.@.....b. ....##..####### ####........... ....K..,1h&##.#################............########..# #......# #.# ####.########.###.,1h>&!#,1h;,,1h,14.0 (1.0),1h 3,1h   ^ .. ... ####  #### .... . #...  #... ..... .. #...  #.###....#...  #.b.. .  ##..#####...# #.......... ....K. ##.#### #.# #. #.# #.# #.# #.# #. #.# #.# #.# ,1h{,1h§5,1h,1h,1h   ....... .....^. ..... ....####  #### ........ #...  #... ......... #...  #.###....#...  #.b....  ##..#####...# #.... ....K. ##.## #.# #. #.# #.# #.# #.# #. #.# #.# #.# ,1h ,1h( &6,1h ,1hz -1h  #. #.....^.. #.. #.#### # ######. #... # #... .. #... #-1h? #.###.#... # #.b. # ##..#...# #...-1h# ....K. ##.# #.# #.' #.# #.# #.# #.# #. #.# #.# #.# -1h-1ho-1hb..b=7Freeze-1hj-1hI _The bat misses you./1h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./1h   screm404 the Chiller #........  Merfolk #.....^.. . Health: 19/19 ======================== /1h 6#........ . Magic: 4/5===================----- #........ #### # AC: 2Str: 8/1h  ######........ #... # EV: 11Int: 12 /1h #... .......... #... # SH: 0Dex: 14 /1h4 #.###..........#... # XL:  2 Next: 41% Place: Dungeon:1 /1hc #....@b............ # Noise: =--------  Time: 817.0 (0.0) ##..#############...### -) Nothing wielded #.......... ....K..... Cast: Freeze/1h ) ##.#################### #.# #...........' #.# #.########### b   bat #.# #.# #........ #.# #.# #.####### #.########.###.# /1h _The bat misses you.Casting: Freeze (safe; 6% risk of failure)  /1h( Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  /1hy pPress: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)/1h #  screm404 the Chiller #........  Merfolk #.....^.. . Health: 19/19 ======================== #........ . Magic: 4/5===================----- #........ #### # AC: 2Str: 8 ######........ #... # EV: 11Int: 12 #... .......... #... # SH: 0Dex: 14 #.###..........#... # XL:  2 Next: 41% Place: Dungeon:1 #....@b............ # Noise: =--------  Time: 817.0 (0.0) /1h ##..#############...### -) Nothing wielded #.......... ....K..... Cast: Freeze ##.#################### #.# #...........' #.# #.########### b   bat #.# #.# #........ #.# #.# #.####### #.########.###.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  The bat is moderately wounded./1h /1hm  #........  #.....^..  #........  #........ ####  ######........ #...  #... .......... #...  #.###..b.....  #....@......./1h   ##..########## #.   #.#  #.#   #.# #.#  #.# #.#  /1h [8.0 (1Freeze/1h   Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  The bat is moderately wounded. _The bat hits you but does no damage.01h. Y  #. #.....^.. #.. #.#### #. ######.#... #. #..... #... #. #.###..b.#... #. #. #. ##..#...###. #.. ....K. ##.#. #.# #.'. #.# #.#. #.# #.# #. #.# #.# #.# 01h@0 01h0 01h+6 01h6 49Freeze01h; 01h> : _The bat hits you but does no damage.11h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.11h_  screm404 the Chiller #.........  Merfolk #.....^... .. Health: 19/19 ======================== #......... .. Magic: 3/5==============---------- 11hx#......... #### #. AC: 2Str: 8 ######......... #... #. EV: 11Int: 12 #.............. #... #. SH: 0Dex: 14 #.###..b.......#... #. XL:  2 Next: 41% Place: Dungeon:1 11h#.....@............ #. Noise: =--------  Time: 819.0 (0.0) ##..#############...###. -) Nothing wielded11hĆ #.......... ....K...... Cast: Freeze 11hI##.####################. #.# #...........'. 11h#.# #.###########. b   bat #.# #.# #......... #.# #.# #.########11h4d #.########.###.# _The bat hits you but does no damage.  11hUCasting: Freeze (safe; 6% risk of failure)  11hrConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  11h;Press: ? - help, Shift-Dir - straight line11hsAim: a bat (moderately wounded, 100% to hit)11h   screm404 the Chiller #.........  Merfolk #.....^... .. Health: 19/19 ======================== #......... .. Magic: 3/5==============---------- #......... #### #. AC: 2Str: 811h7  ######......... #... #. EV: 11Int: 12 #.............. #... #. SH: 0Dex: 14 #.###..b.......#... #. XL:  2 Next: 41% Place: Dungeon:111h E #.....@............ #. Noise: =--------  Time: 819.0 (0.0) ##..#############...###. -) Nothing wielded #.......... ....K...... Cast: Freeze ##.####################.11h  #.# #...........'. #.# #.###########. b   bat #.# #.# #......... #.# #.# #.########11h p #.########.###.# Confirm with . or Enter, or press ? or * to list all spells.11hF <Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  You freeze the bat.  11h| FThe bat is severely wounded.11hi 11h  #.........  #.....^...  #.........  #......... ####  ######......... #...  #.............. #...  #.###..b.......#... 11hc 0 #.....@............  ##..###########    #.# 11h #.#   #.# #.# 11h m #.# #.#  11h< ,20.0 (111h[ 11h"   Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  You freeze the bat.  The bat is severely wounded. _The bat hits you but does no damage.21hy  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.21h  screm404 the Chiller #.........  Merfolk #.....^... .. Health: 19/19 ======================== #......... .. Magic: 2/5=========--------------- #......... #### #. AC: 2Str: 8 ######......... #... #. EV: 11Int: 12 #.............. #... #. SH: 0Dex: 14 #.###..b.......#... #. XL:  2 Next: 41% Place: Dungeon:1 #.....@............ #. Noise: =--------  Time: 820.0 (0.0) ##..#############...###. -) Nothing wielded #.......... ....K...... Cast: Freeze ##.####################. #.# #...........'. #.# #.###########. b   batg1K #.# #.# #......... #.# #.# #.######## #.########.###.# _The bat hits you but does no damage.  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)21h   screm404 the Chiller #.........  Merfolk #.....^... .. Health: 19/19 ======================== #......... .. Magic: 2/5=========--------------- #......... #### #. AC: 221hC [Str: 8 ######......... #... #. EV: 11Int: 12 #.............. #... #. SH: 0Dex: 14 #.###..b.......#... #. XL:  2 Next: 41% Place: Dungeon:1 21h~ #.....@............ #. Noise: =--------  Time: 820.0 (0.0) ##..#############...###. -) Nothing wielded #.......... ....K...... Cast: Freeze 21h ##.####################. #.# #...........'. #.# #.###########. b   bat #.# #.# #......... #.# #.# #.######## #.########.###.# Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line21hH Aim: a bat (severely wounded, 100% to hit)  You freeze the bat.21h $ #.........  #.....^...  #.........  #......... ####  ######......... #...  #.............. #...  #.###..†.......#...  #.....@............ 21h  ##..###########    #.#  #.#  #.# #.#  #.# #.#  21h c51.0 (1Freeze21hQ 21h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat. _You kill the bat!31h31h˛31hV31h,31h4X31hݥB31h,31h31hy,31h;31h31hΪ31ho31h31h7%331hX,=====31h31hί,31h31h,31h+31h31h31hʵ31h31h======31hķ31hm,31h31h+,31h31hU31h31h(31h,31h31hR,31h31h,31h431hg4=====31h31hv31h,31h$,31h31hZ,31h31h31h======31hh31h#31hN31h+31h_,31h 31h,31hb31h,31h}31hC,31h31h,31hl31hh - _You start resting.31h049.0 (28.0)31hA5=====-31h&50.0 (2931h31h`% _Magic restored.51h'51hW'51h'51h*51h},51h+1n51h151h451h6,51hh751h951h?    g #######..    #.....^... . #... . # ####51h.@#####......... #... ........... #... ####..†.......#... ................. ###..#############...51h^@g   hobgoblin (asleep)#.......... ....K##.#############.51hER #...........'.51hG13.0 (3.0)51hHK=====4.0 (451hM51h}P\ _A hobgoblin comes into view.61h5   . g. #.. #.) #.....^...# #.. #.#### #.# ######..61h6%#... #.# #......#... #.# ##.###..†.#... #.# #....... #.# ##..#...###.# #. ....K......# ##.#. #.# #.'.61h?61hw@+5.0 (161hG61hBI61h wF  .. .. .g. #..  #.#). #.....^....# ..# #.. #.#### #.#  ######.#... #.# #...#... #.# ##.###..†.#... #.# #.... #.# ##..#...###.#  #.. ....K......# ##.#. #.# #.'.61h~61h&661h61h 61h{ Z  .. . .g. #.. # #.# ).  #.....^....## ..##. #..61h|  #.#### #.#  ######.#... #.##. #.#... #.##. ##.###..†.#... #.##. #... #.# ##..#...###.#  #... ....K......# ##.#. #.# #.'.61h 61h^ &761h 61h 61h\d   .. .. .g. #..... . #61hd  #.# ). . #.....^....### ..##.# #.g .61hd  #.#### #.# # ######.61h)e #... #.##.# #.#... #.##.#61hMe  ##.###..†.#... #.##.61hue  #..... #.# ##..#61he ...###.# # gg 2 hobgoblins (asleep) #.61he  ....K......# ##.#. #.# #.61he '.61hv k  A hobgoblin comes into view.61hv 61h~ .gg.gg61h 0===861h 61hI @ _The hobgoblin shouts! x2; You hear a bark!71h#  . . ......  #g.... . ##  #.# ). . #.....^....#### ..##.#. #.g.> . #.71h#### #.# #. ######.#... #.##.#. #.#... #.##.#. ##.###..†.#... #.##. #... #.####. ##..#...###.# #. #. ...........####. ##.#71h#####. #.# #.'.71h71h71hU.gg.71h0---971hK71h; _Found a stone staircase leading down.71hi .   #. #   ........  #......  #..... . ##  #......g...# ). ..  #.....^....####. ..##.#.  #.g..>. .   #.#### #.# #.   ######.#... #.##.#.   #.#... #.##.#.   ##.###..†.#... #.##.   #.... #.####.[ ##..#...###.# #.#   #. ...........####.   ##.######.   71h^ #.# #.'.71h71hU71h6s.g.g71hAC---6071h!71h71h& M.h....#..#......... #...... #######...... ## .....# ). .^.g..####. ..##.#. ....>. ...... 71h& g####. #.# #####   #...............#... #.##.#..h   jackal (wandering)##71h!/ ~  A jackal comes into view.71h0 6  The jackal barks!71h; .hhg.h 2 jackals (1 wandering)  A jackal comes into view.71h~< m7---==1Freeze71hD 71hG - _The hobgoblin hits you.:1h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:1h \ .. screm404 the Chiller #.....h.. . Merfolk #....h... # Health: 17/19 =====================--- .........  Magic: 4/5===================----- #......  AC: 2Str: 8 ########..... . ##  EV: 11Int: 12 #..........# ). ..  SH: 0Dex: 14 #.....^.g..####. ..##.#.  XL:  2 Next: 45% Place: Dungeon:1 :1hً #.......@g....>. ........ Noise: ==-------  Time: 861.0 (0.0) #..........####. #.# #.. -) Nothing wielded  ######..........#... #.##.#.. Cast: Freeze  #...............#... #.##.#..  ##.###..†.......#... #.##....  #.................. #.####.[ hh 2 jackals (1 wandering)  ##..#############...###.# #.# gg 2 hobgoblins  #.......... ...........####..  ##.####################....... _The hobgoblin hits you.  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit):1h .. screm404 the Chiller #.....h.. . Merfolk #....h... # Health: 17/19 =====================--- :1h~|.........  Magic: 4/5===================----- #......  AC: 2Str: 8 ########..... . ##  EV: 11Int: 12 #..........# ). ..  SH: 0Dex: 14 #.....^.g..####. ..##.#.  XL:  2 Next: 45% Place: Dungeon:1 :1h#.......@g....>. ........ Noise: ==-------  Time: 861.0 (0.0) #..........####. #.# #.. -) Nothing wielded  ######..........#... #.##.#.. Cast: Freeze  #...............#... #.##.#..  ##.###..†.......#... #.##....  #.................. #.####.[ hh 2 jackals (1 wandering)  ##..#############...###.# #.# gg 2 hobgoblins  #.......... ...........####..  ##.####################.......Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  :1hPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.:1h? onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line:1hAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  You kill the hobgoblin!:1h:1h:1hȤ@ #........ #.....h.. ......... #..h...  ########..... . ##  #..........# ). ..  #.....^.g..####.  :1huz #.......@.....>.  #..........####. #.#  ..........#...  ..........#...  ..†.......#...  #.................. [ hh ###########.    hobgoblin  ...... The jackal barks!:1h[d5---542.0 (1:1h:1h߮- _The hobgoblin hits you.;1h!  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;1h  .. screm404 the Chiller #........ . Merfolk #.....h.. # Health: 15/19 ==================------ .........  Magic: 3/5==============---------- #..h...  AC: 2;1h* }Str: 8 ########..... . ##  EV: 11Int: 12 #..........# ). ..  SH: 0Dex: 14 #.....^.g..####. ..##.#.  XL:  2 Next: 54% Place: Dungeon:1 ;1h I#.......@.....>. ........ Noise: ==-------  Time: 862.0 (0.0) #..........####. #.# #.. -) Nothing wielded  ######..........#... #.##.#.. Cast: Freeze  #...............#... #.##.#.. ;1h  ##.###..†.......#... #.##....  #.................. #.####.[ hh 2 jackals  ##..#############...###.# #.# g   hobgoblin  #.......... ...........####..  ##.####################....... ;1h8 u_The hobgoblin hits you.  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  ;1h vPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit);1h  .. screm404 the Chiller #........ . Merfolk #.....h.. # Health: 15/19 ==================------ .........  Magic: 3/5==============---------- #..h...  AC: 2;1hA }Str: 8 ########..... . ##  EV: 11Int: 12 #..........# ). ..  SH: 0Dex: 14 #.....^.g..####. ..##.#.  XL:  2 Next: 54% Place: Dungeon:1 ;1hs #.......@.....>. ........ Noise: ==-------  Time: 862.0 (0.0) #..........####. #.# #.. -) Nothing wielded  ######..........#... #.##.#.. Cast: Freeze  #...............#... #.##.#..  ##.###..†.......#... #.##....  #.................. #.####.[ hh 2 jackals ;1h  ##..#############...###.# #.# g   hobgoblin  #.......... ...........####..  ##.####################.......;1h @Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  ;1hϖ Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.;1h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is heavily wounded.;1hD ,;1h ;1hޡ  #........ #......h. ......... #....h.  ########..h.. . ## ;1hd  #..........# ). ..  #.....^.g..####.   #.......@.....>.  #..........####. #.#  ..........#... ;1h ..........#...  ..†.......#... ;1h w #.................. [;1h h 3 jackals (1 wandering) ###########.  ;1h X  ...... ;1hQ CA jackal comes into view.;1h; 3-3.0 (1;1h ;1h V _The hobgoblin barely misses you.<1h/  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<1h8 .. screm404 the Chiller #........ . Merfolk #......h. # Health: 15/19 ==================------ .........  Magic: 2/5=========--------------- #....h.  AC: 2<1h՘Str: 8 ########..h.. . ##  EV: 11Int: 12 #..........# ). ..  SH: 0Dex: 14 #.....^.g..####. ..##.#.  XL:  2 Next: 54% Place: Dungeon:1 <1h#.......@.....>. ........ Noise: =--------  Time: 863.0 (0.0) #..........####. #.# #.. -) Nothing wielded <1ha ######..........#... #.##.#.. Cast: Freeze  #...............#... #.##.#..  ##.###..†.......#... #.##....  #.................. #.####.[ hhh 3 jackals (1 wandering)  ##..#############...###.# #.# g   hobgoblin <1h #.......... ...........####..  ##.####################....... _The hobgoblin barely misses you.<1hΙCasting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<1hAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line<1h vAim: a hobgoblin (heavily wounded, 100% to hit)<1hA  .. screm404 the Chiller #........ . Merfolk #......h. # Health: 15/19 ==================------ .........  Magic: 2/5=========--------------- #....h.  AC: 2Str: 8 ########..h.. . ##  EV: 11Int: 12 <1h,B G#..........# ). ..  SH: 0Dex: 14 #.....^.g..####. ..##.#.  XL:  2 Next: 54% Place: Dungeon:1 #.......@.....>. ........ Noise: =--------  Time: 863.0 (0.0) #..........####. #.# #.. -) Nothing wielded <1hWB X ######..........#... #.##.#.. Cast: Freeze  #...............#... #.##.#..  ##.###..†.......#... #.##....  #.................. #.####.[ hhh 3 jackals (1 wandering) <1h{B  ##..#############...###.# #.# g   hobgoblin  #.......... ...........####.. <1hB ##.####################.......Casting: Freeze (safe; 6% risk of failure)  <1hB rConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  <1hC You freeze the hobgoblin.<1hG onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  You freeze the hobgoblin.  You kill the hobgoblin!<1hH <1hI <1hI <1hQ #........ #........ ......h.. #......  ########...h. . ##  #..........# ). .. <1h^R  #.....^.h..####.   #.......@.....>.  #..........####. #.#  ..........#...  ..........#...  ..†.......#...  #.................. [<1hR Bh <1hR L###########.  <1hR 9 ...... <1hUW <62=4.0 (1<1h^ <1h` ' _The jackal barks!=1h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=1h[,  .. screm404 the Chiller #........ . Merfolk #........ # Health: 15/19 ==================------ ......h..  Magic: 1/5====-------------------- #......  AC: 2Str: 8 ########...h. . ##  EV: 11=1h, Int: 12 #..........# ). ..  SH: 0Dex: 14 #.....^.h..####. ..##.#.  XL:  2 Next: 62% Place: Dungeon:1 #.......@.....>. ........ Noise: ==-------  Time: 864.0 (0.0) #..........####. #.# #.. -) Nothing wielded =1h4-  ######..........#... #.##.#.. Cast: Freeze  #...............#... #.##.#.. =1h\- ##.###..†.......#... #.##....  #.................. #.####.[ hhh 3 jackals  ##..#############...###.# #.# =1h~- } #.......... ...........####..  ##.####################....... _The jackal barks!  =1h- Casting: Freeze (safe; 6% risk of failure)  =1h- Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line=1h- 8Aim: a jackal (100% to hit)=1h3 z .. screm404 the Chiller #........ . Merfolk #........ # Health: 15/19 ==================------ ......h..  Magic: 1/5====-------------------- #......  AC: 2Str: 8 ########...h. . ##  EV: 11=1h Int: 12 #..........# ). ..  SH: 0Dex: 14 #.....^.h..####. ..##.#.  XL:  2 Next: 62% Place: Dungeon:1 #.......@.....>. ........ Noise: ==-------  Time: 864.0 (0.0) #..........####. #.# #.. -) Nothing wielded =1h  ######..........#... #.##.#.. Cast: Freeze  #...............#... #.##.#..  ##.###..†.......#... #.##....  #.................. #.####.[ hhh 3 jackals  ##..#############...###.# #.#  #.......... ...........####..  ##.####################.......=1hL Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=1hq Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal!=1h =1h ,=1h #........ #........ ......... #......  ########...h. . ##  #.........h# ). ..  #.....^.†..####. =1h_ #  #.......@.....>.  #..........####. #.#  =1h ..........#...  ..........#...  =1h ..†.......#...  #.................. [ 2=1h ###########.   ...... =1h\ l70-5.0 (1Freeze=1h< =1h! Sonfirm with . or Enter, or press ? or * to list all spells.=1h! KAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal! _You kill the jackal!?1h` #........ .#... #...... ########...h. . ##.........h# ). ..^.†..####. ..##.#........>. ........####. #.# ######?1h... #.##......#.###..†. #........##.[hh 2 jackals##   #.##...........'.......?1hQ,?1h?1h'K.h?1h_6==--?1h؎-6Freeze?1h?1hy?1h5 #.. #...... ########..... . ##.........h# ). ..^.†..####. ..##.#..h.....>. ...........####. #.# ######... #.##......#.###..†.....hh 2 jackals# ?1ha5g  #.##.###########.......?1hu6?1h,7?1hL8?1h?S..hh?1h@h13----=7?1hF?1hIQ _The jackal attacks as it pursues you! The jackal bites you.?1hFs  #.   .........   #......   #..... . ##   #.# ). ..  ?1hF> #.....^.†..####. ..##.#.   #.h....>.   #.h..####. #.# #   ######.#... #.##.#   #.#... #.##.#   ##.###..†.#... #.##   #?1hG... #.####.   ##..#...###.# #.   #. ...........####   ##.?1hoG######   #.# #.'  ?1hGu  #.# #.#?1hQJ?1hRK.h?1hT8/19 ----------8?1hnZ?1h^. _The jackal bites you. x2?1h   #.  ......... ?1h  #......  #..... . ##  #.# ).  ?1h  #.....^.†..####. ..##.#  #?1h .>.   #?1hE .hh.####. #.# #  ######?1hh ....#... #.##.#  #.#... #.##.#?1h   ##.###..†.#... #.##  #... #.####  ##..#...###.# #  #?1h . ...........####  ##.#####?1h  #.# #.'  #.# #.#?1h@ ?1h ?1h K..hh?1h .-9?1h ?1h @1ha  #.  ..  #......@1hav  #..... . @1hb`  #.#@1h+bZ ).  @1h[b #.....^.†..####. ..##.  #@1hb.>.   #@1hbr.####. #.# @1hb  ######....@.hh..#... #.##.  #@1hb].#... #.##.@1hc  ##.###..†.#... #.##@1hcY  #. #.@1h:cw  ##..#...###.@1hWcW#  #@1h{ck. ...........  ##.#@1hc  #.# #.'  #.# #.#@1hc@1hf@1hf@1hh@1hXqEhh..@1h_r/=70@1h6y@1h|} _The jackal attacks as it pursues you! The jackal completely misses you.@1h.+   @1h_+ Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@1hw  #........  screm404 the Chiller .........  Merfolk #......  Health: 8/19==========-------------- @1hw ########..... . # Magic: 0/5------------------------ #..........# ).  AC: 2Str: 8 #.....^.†..####. ..##. EV: 11Int: 12@1hx l #.............>. ..... SH: 0@1h2x =Dex: 14 @1hx #.....h....####. #.#  XL:  2 Next: 70% Place: Dungeon:1 ######....@h....#... #.##. Noise: =--------  Time: 870.0 (0.0) @1hx #...............#... #.##. -) Nothing wielded @1hx y##.###..†.......#... #.##. Cast: Freeze @1hy M#.................. #.### ##..#############...###.#  @1h%y #.......... ...........### hh 2 jackals ##.####################.... @1hJy F#.# #...........'.... #.# #.###########.... @1hxy _The jackal attacks as it pursues you! The jackal completely misses you.Casting: Freeze (safe; 6% risk of failure)  @1hy 4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)A1hX$@ #........screm404 the Chiller  .........Merfolk  #......Health: 8/19==========--------------  ########...... # Magic: 0/5------------------------  #..........#). AC: 2A1h$Str: 8  #.....^.†..####. ..##. EV: 11Int: 12  #.............>. ..... SH: 0Dex: 14  #.....h....####. #.#XL:  2 Next: 70% Place: Dungeon:1 A1h%  ######....@h....#... #.##. Noise: =--------  Time: 870.0 (0.0)   #...............#... #.##. -) Nothing wielded   ##.###..†.......#... #.##. Cast: Freeze   #.................. #.### A1h%  ##..#############...###.#   #.......... ...........### hh 2 jackals   ##.####################.... A1h&  #.##...........'....   #.##.###########....Confirm with . or Enter, or press ? or * to list all spells.A1hM&Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  A1hq&aYou freeze the jackal.  The jackal is almost dead.A1h'~7--1.0 (1FreezeA1h1A1h5  Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is almost dead. _The jackal misses you. The jackal closely misses you. The jackal bites you.C1h&! C1h" Drink which item? Potions  b - a potion of magic C1h;# [!] read|quaff[?] describe selectedD1htRD1h%WD1hK]{ #........screm404 the Chiller  .........Merfolk  #......Health: 7/19========----------------  ########...... # Magic: 0/5------------------------  #..........#). AC: 2Str: 8  #.....^.†..####. ..##. EV: 11Int: 12  #.............>. ..... SH: 0D1h]Dex: 14  #.....h....####. #.#XL:  2 Next: 70% Place: Dungeon:1   ######....@h....#... #.##. Noise: =--------  Time: 871.0 (0.0)   #...............#... #.##. -) Nothing wielded   ##.###..†.......#... #.##. Cast: Freeze   #.................. #.###   ##..#############...###.#   #.......... ...........### hh 2 jackals   ##.####################....   #.#D1h'^B#...........'....   #.##.###########....Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is almost dead. _The jackal misses you. The jackal closely misses you. The jackal bites you.D1hVf    .........  #......  ########..... .  #..........# ).  #.....^.†..####.  #.............>.  #.....h....####. #.# D1hf> ######....@h....#...  #...............#...  ##.###..†.......#...  #..................  ##..#############.    D1hf #.#  #.# Magic courses through your body. The jackal closely misses you.D1h: o ......... #......  ########..... .  #..........# ).  #.....^.†..####.  #.............>.  #.....h....####. #.#  ######....@h....#... D1hh; # #...............#...  ##.###..†.......#...  #..................  ##..#############.    #.#  #.# D1hgE =  The jackal bites you. x2D1hF 5--5========================2.0 (1FreezeD1h>] l _* * * LOW HITPOINT WARNING * * *G1hj3  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I1h&"t #........  screm404 the Chiller .........  Merfolk #......  Health: 5/19I1hx"======------------------ ########..... . # Magic: 4/5===================----- #..........# ).  AC: 2Str: 8I1h"6 #.....^.†..####. ..##. EV: 11Int: 12 #.............>. ..... SH: 0Dex: 14I1h@# #.....h....####. #.#  XL:  2 Next: 70% Place: Dungeon:1 ######....@h....#... #.##. Noise: =--------  Time: 872.0 (0.0) #...............#... #.##. -) Nothing wielded I1hr###.###..†.......#... #.##. Cast: Freeze #.................. #.### I1h###..#############...###.#  #.......... ...........### hh 2 jackals ##.####################.... I1h##.# #...........'.... #.# #.###########.... _* * * LOW HITPOINT WARNING * * *I1h $Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I1h3$Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineI1h\$oAim: a jackal (almost dead, 100% to hit)I1h  #........  screm404 the Chiller I1hO S.........  Merfolk #......  Health: 5/19======------------------ ########..... . # Magic: 4/5===================----- #..........# ).  AC: 2Str: 8 I1hx #.....^.†..####. ..##. EV: 11Int: 12 #.............>. ..... SH: 0I1h =Dex: 14 I1h #.....h....####. #.#  XL:  2 Next: 70% Place: Dungeon:1 I1h "######....@h....#... #.##. Noise: =--------  Time: 872.0 (0.0) #...............#... #.##. -) Nothing wielded ##.###..†.......#... #.##. Cast: Freeze I1h M#.................. #.### ##..#############...###.#  I1h #.......... ...........### hh 2 jackals ##.####################....I1h-  #.# #...........'.... #.# #.###########....Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I1hO Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineI1hw Aim: a jackal (almost dead, 100% to hit)  You freeze the jackal!I1h  ......... I1h^ #......  ########..... .  #..........# ).  #.....^.†..####. I1h3  #.............>.  #.....h....####. #.#  ######....@†....#...  #...............#...  ##.###..†.......#...  #..................  ##..#############.     jackal  #.# I1h  #.# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 100% to hit)  I1h WYou freeze the jackal!  You kill the jackal!I1h^ e5=====93.0 (1I1h I1h T _The jackal closely misses you.J1h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J1h0 2 #........  screm404 the Chiller .........  Merfolk #......  Health: 5/19======------------------ ########..... . # Magic: 4/5===================----- #..........# ).  AC: 2Str: 8 #.....^.†..####. ..##. EV: 11Int: 12 #.............>. ..... SH: 0Dex: 14 #.....h....####. #.#  XL:  2 Next: 79% Place: Dungeon:1 J1h0 l######....@†....#... #.##. Noise: =--------  Time: 873.0 (0.0) #...............#... #.##. -) Nothing wielded ##.###..†.......#... #.##. Cast: Freeze #.................. #.### ##..#############...###.#  #.......... ...........### h   jackal ##.####################.... #.# #...........'.... #.# #.###########.... _The jackal closely misses you.Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)K1h #........  screm404 the Chiller .........  Merfolk #......  Health: 5/19======------------------ ########..... . # Magic: 4/5K1hb===================----- #..........# ).  AC: 2Str: 8 #.....^.†..####. ..##. EV: 11Int: 12 #.............>. ..... SH: 0Dex: 14 K1h#.....h....####. #.#  XL:  2 Next: 79% Place: Dungeon:1 K1h######....@†....#... #.##. Noise: =--------  Time: 873.0 (0.0) K1h}f#...............#... #.##. -) Nothing wielded ##.###..†.......#... #.##. Cast: Freeze #.................. #.### ##..#############...###.#  #.......... ...........### h   jackal ##.####################.... #.# #...........'.... #.# #.###########....K1hyCasting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal!K1h ......... #......  ########..... .  #..........# ).  #.....^.†..####.  #.............>.  #..........####. #.#  ######....@†....#...  #...............#... K1h:G ##.###..†.......#...  #..................  ##..#############.      #.#   #.# K1ho/ K1hd874.0 (1FreezeK1hK1h9@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  K1h{^You freeze the jackal! _You kill the jackal!M1hM1hAM1hM1hzM1h_6=M1h,M1hM1h,M1hZM1hV ,M1h M1h M1h f7==M1h M1h,M1h6M1h,M1hkM1h,M1hrM1hZM1h2=M1hM1ha! 8==- _You start resting.M1hn(,83.0 (9M1h(i5=====-4.0 (10.0)M1h.M1h0% _Magic restored.M1h 3M1ho M1h M1h! M1h BM1h M1h f==M1h+ M1hm s9======M1hx M1h ,M1hK M1h ,M1h M1h ,M1h6 M1h? M1h| 10/19==M1h M1hx ,M1h M1hq ,M1h M1h ,M1hy M1h O=M1hG M1hN 91M1h 0=M1hr M1h ,M1h M1h ,M1hZ M1h8 ,M1h M1h u2===M1h) M1h BM1h| ,M1h M1h ,M1h M1h0 u3===M1h M1h^ M1h M1h) M1h+ ,M1h  M1h ,M1h} M1h O=M1h| M1h! d14=M1h" M1h$ ,M1h~% M1h]' ,M1h- nM1h- j5==M1hE. M1h70 ,M1h,1 M1h2 ,M1h}3 M1h5 ,M1h6 M1hE8 M1h8 9=M1h99 M1h: M1h: L6==M1h; M1h= ,M1h> M1h@ ,M1hA M1hB M1hC M1hD M1h~E M1hE i7===M1hF M1hyH ,M1h:I M1hJ ,M1hK M1hZM ,M1hVN M1hPP ~8==M1h:Q M1hR ,M1hS M1hU ,M1hV M1hX ,M1hX M1h&Z M1hZ 2=M1h[ M1hb _ _You start resting.M1hai .931.0 (47M1h1j [9==2.0 (48M1ho M1h+r " _HP restored.N1ha #.  ..  N1h#......  #..... . # #.# ). . #.....^.†..####. ..##.#N1h/ #.>. . #.N1hr####. #.# # ######.....@....#... #.##.# #.#... #.##.#N1h& ##.###..†.#... #.##. #. #.# ##..#...###.# # #. ...........# ##.#. #.# #.'.N1h\u #.# #.#.N1h7N1h13.0 (1.0)N1hN1h]s _You see here a jackal corpse.N1h #.  .........  #......  #..... . ##  #.# N1hW). . #.....^.†..####. ..##.#. #.>. . #.####. #.# #.N1hN ######.....†@...#... #.##.#. #.#... #.##.#. ##.###..†.#... #.##. #.N1h.. #.####. ##..#...###.# #.N1h #. ...........####. ##.#####. #.# #.'. #.# #.#.N1hN1hi-4 _N1hN1h  #. #   .........  #......  #N1hR ..... . ##  #.# ). ..  #.....^.†..####. ..##.#.  #.>. .   #.####. #.# #.   ######.....†.@..#... #.##.#.  N1h  #.#... #.##.#.   ##.###..†.N1h i#... #.##.   #... #.####.[ ##..#...###.# #.#   #.N1h  ...........####.   ##.######.   #.# #.N1h< ~'.   #.# #.#.N1h} N1h &5N1h N1h N1h|k  #. #. ......... . #...... # #..... . ## # #.# ). .. #N1hl ) #.....^.†..####. ..##.#. # #..>. .# #.####. #.# #..#  ######.....†..@.#... #.##.#.  #.#... #.##.#.  ##.###..†.#... #.##....#  #.... #.####.[.  ##..#...###.# #.#  #.N1hCm y ...........####.  ##.######.  #.# #.'.  #.# #.#.N1hu N1hv C==6N1h N1h O1h\#. #.......... .#...... #.#..... . ## #.#.# ). .. #.#.....^.†..####. ..##.#. #.#...>. .#.#.####. #.# #..#.O1hשS######.....†...@#... #.##.#.#.#... #.##.#.##.###..†.#... #.##....#.#.... #.####.[.##..#...###.# #.##.#. ...........####.O1hQ##.#####.##.# #.O1hL='.#.# #.#O1h$.#O1hO1h&7O1hO1hO1hFM..#.....#.... . #######...... ## .....# ). .^.†..####....##.#. ...>........ ....@####. #.# #..######.....†.........#...##.###..†.......#... #.##....#.O1hO1hT&8O1hO1hO1hM ...#....#.....#.......... . #######...... ## .....# ). .^.†..####....##.#. ...>........ .....####.##.# #..######.....†.#...............#... #.##.#....O1hO1h&9O1hO1hO1h> ...#..#........ ...#.#........ #..#......... .#...... #.##..... . ## #.##.# .). .. #.O1h? B#.....^.†..####....##.#. #.#.>.#.##.####.##.# #..#. ######.....†....#... #.##.#....# #.#... #.##.#. ##.###..†.#... #.##....#.#..... #.####.[. O1hT@ ##..##...###.# #.##.# #. .####. ##.#.#.O1hHJ O1hJ '40O1hT O1h V O1h...## ..#........ ...# .#........ #..# ......... ... #...... #.# #..... . ## #.##..# ..). .. #.#.....^.†..####....##.#. #.#.>.#.#.#.####.##.# #..#......†....#... #.##.#....#. .O1h7..#... #.##.#. #.###..†.......#... #.##....#..# #......... #.####.[. #..#######...###.# #.##.#. . .####. #.#.#.O1h<1O1hO1hP1h...## ..#. ...# P1h9.#. #..# #. ... .#...... . #.# ###..... ...## #.##.P1h_..# #..). .. #...#P1h#.....^.†..####....##.#. #.#.>.#.#.##.####.##.## #..#.P1h=.....†....#... ##.##.#....#.#....#... #.##.#. .###..†.......#... #.##....#..# ... #.####.[....# ..#######...###.# #.##.#.# .####. .#P1h%.#.P1hP1h&2P1h P1hP1h ...## ..#......# .#... . #..# #.P1h X.# .. ... .#...... .# ... #.# ###..... .# ...## #.### #....# .#..).... #...##.....^.†..####....##.#. #.#..#.#.##.P1hʙ ####.##.##.#..#......†....#....##.##.#....#.#....#....##.##.#. ###..†.#....##.##....#..#P1h .##.####.[....# #...###.# #.##.#.#P1h% d .####. #.#.P1h P1hO &3P1h P1h c _There is a stone staircase leading down here.P1h^ ...## ..#......... #. ...# .#......... ##.. #..# #.........# (...# ... .#........# ....# #.# ##..... ..#....## #.###  #....# #.#..).... #...##.....^.†..####....##.#. #.#.>#.#.##.####.##.##.#..#......†....#....##.##.#....#.##....##.##.#...†.#....##.##....#..#.....##.####.[....# ###...###.# #.##.#.# .......P1hM_ [34m....####..#.4 _Found 6 boomerangs.P1hg...## ..#...........# #.....# .#...........##...#..# #.........#.(...# ... .#........#.....# #.# # #..... ..#....## #.### #.# #.#..).... #...# #.....^.†..####....##.#. #. #.>.#.#.# #.####.##.##.#..#. #.....†....#....##.##.#....#.##....##.##.#. #..†.#....##.##....#..#......##.####.[....# ####...###.#P1hH #.##.#.# ...........####..#.P1h<5P1hP1hQ1h ...## ..#...........# #.....# .#...........##...#..# #.........#.(...# ... .#........#.....# #.# #........#....## #.### .# #.#..).... #...# .....^.†..####....##.#..#. .>.#.#.# .####.##.##.#..#. .....†....#....##.##.#....#.##....##.##.#. ..†.#....##.##....#..#####.......##1h b7m.####.[....# #.#...###.# #.##.#.# ...........####..#......#Q1h Q1h &6Q1h Q1hS Q1h ...## ..#...........# #.....# .#...........##...#..# #.........#.(...# ... .#........#.....# #.# #........#....## #.### # #.#..).... #...#^.†..####....##.#..#.>.#.#.#####.##.##.#..#.†....#....##.##.#....#.##....##.##.#.# .†.#....##.##....#..#####.#.....##.####.[....# #.#...###.#Q1hb [m #.##.#.# ...####..#......#Q1hs <7Q1h Q1h- R1hM ....# #...#..#.... #.....# .#...........##...#..# ######.........#.(...# ... ...... ..R1ho.# #.# ###### ######........#....##..#.### .....# #.#..)...######^.†..####...@##.#..#............>..........#.#.######.....####.##.##.#..#......... R1hݏ....†....#....##.##.#....#.#######..#. R1hTI...#R1hR1h&8R1hR1h R1h|aM. .#.  ....# #...#.....# #.....# .#...##...#..# ######.(... ...... R1hf}.# #.# ###### ######........#....##..#.### .....# #.#.@).....#...######^.†..####....##.#..#............>..........#.#.###### .........####.##.##.#..#..........##... ...#.#R1hR1h&9R1hRR1hR1hEM........ # .. .#.  .R1h #...#.....# #.....# .#...##...#..# ######.(... ...... R1h.# #.# ###### ######........#.@..##..#.### R1h.....# #.#..)...######R1h7^.†..####....##.#..#......... R1h|............>..........#.#.########.#..#... ..#...R1h0.....##.#R1h3R1h5'50R1h]R1hSR1h_ M.# ... # ... .#.  .... #...#.......# #.....# .#....##...#..# ######.(... ......R1h_ $ .# #.# ###### ######........#....##..#.### .....# #.#..).....#...###### ....^.†..####....##.#..#..............### .......##.#R1hn <1R1h&q R1hs R1h M##### . #  .#.  .. #...#..#...........# #.....# .#...........##...#..# ######.... ...... .# #.# ###### ######........#....##..#.### .........# #.#..).....#...######.#.R1hͶ q #.....##.##.#...R1h R1h &2R1hz R1h" P _You see here 6 boomerangs.S1h ####....#..... ## .#.#...##..#.....#..... .#...........##...#..# ###### .........#.(...# ... ......##.# ###### #######..#.### .........# #.#..).....#...######.#.#.....##.##.#... .†.......#....##.##....#..#####.# 3 _S1hS1hT1hyI ....T1h.. #..# .#....T1hE#...##..#.......T1hR#..... T1h......##...#..# ######T1h5' .T1hS.#.(...# ... ......#.T1hsE#.# ###### #####T1h##..#.### .........# #.#..).....#...######T1h^.†..####....##.#..#..........T1h~....###T1h%...T1h$....##.# ..............##.####.[....# #..T1hfD T1h]T1hT1h74T1hT1h!T1hg . #.......# .#...#...##..#.......#..... ....##...#..# ###### .#.(...# ... ......#.#.# ###### #######..#.### .........# #.#.@).....#...######^.†..####....##.#..............>..........#.#.########.#..#.....#........##.# ##########...###.# #.##.#.###### T1hT1h#&5T1hET1h T1h[. # ........# .#. ........# #...## ..#.T1h....# #.....# .#....##...#..# #.T1h##.(...# ... .#.#.....# #.# #T1h.#....##..#.### #T1h# #.#..@.....#...#T1h^.†..####....##.#..#.T1h%s>..........#.#.#T1h8####.##.##.#..#.T1hI†....#....##.##.#....#.######.T1ha#....##.##.#....#. T1hr(†.T1hh#....##.##....#..#####.#.....##.####.[....# #....###.# #.##.#.#T1hҢT1hģ&6T1hT1hU _You see here a +0 quarterstaff.U1hD . # ........# .#. ........# #...## ..#U1h.....# #.....# .#....##...#..#  .#.(...# ...  #U1h.#.....# #.# #U1hۑ&.#....##..#.### .# #.#.@).....#...U1h .^.†..####....##.#..#.>..........#.#.U1h)k.####.##.##.#..#U1hG.†....#....##.##.#....#.######.#....##.##.#...U1ha&.# .†U1h}.#....##.##....#..#####.#U1h.....##.####.[....# ##...###.# #.##.#.U1hU1hY7 _U1hU1h%#M# ........ # .. .#.  .... #...#.....# #.....# .#...##...#..# ######.(... ...... .# #.# ###### U1h######........#.@..##..#.### .....# #.#..)...######^.†..####....##.#..#......... U1hs............>..........#.#.########.#..#... ..#........##.#U1hU1h&8U1hU1hU1hC M####.# U1ht ... # ... .#.  ....U1h #...#.......# #.....# U1h; .#....##...#..# ######.U1h l(... ...... U1h% .# #.# ###### ######........#....##..#.### U1hH .....# #.#..).....#...###### U1hj ....^.†..####....##.#..#..............U1h ~### ..U1h 8.....##.#U1h U1h? &9U1h U1h V1hiM##### . #  .#. V1h .. #...#..#...........# #.....# V1h.#...........##...#..# ######.... ......V1h .# #.# ###### V1h(!######........#....##..#.### .........# #.#..).....#...######.#.V1hI> #.V1hj3....##.##.#...V1h!V1h"'60V1hh)V1h,P _You see here 6 boomerangs.V1hӘ#....#.#. #.# .#..# #...## ..#.# #.....# .#.##...#..#  .#@(...# ...  #.#.....# #.# #.#....##..#.###.# #.#..).....#....^.†..####....##.#..#V1hb.>..........#.#..####.##.##.#..#.†....#....##.##.#....#..#....##.##.#.V1hV1h-1 _V1hʬV1hzV1h;5 M ####### . # V1h5 7 .#.   #...#. #.....# .#.........@.##...#..# #####V1h5 .........#.(... ..... V1h6 p#........# #.# ##### #######........#....##..#.###.##. V1h&6 3...##.#..V1h C <2V1hG V1hK W1h)IW1h+W1h.W1h<.W1h1W1hn2W1h5,W1h96W1h8W1h}:W1h:W1h3=W1h G,W1hRGW1h9HW1h>MW1h9O,W1hTPW1hRW1h U,W1hTVW1hZXW1h[W1h\W1h\W1h7]W1hh^W1h_W1h_W1hc`W1hrcW1hd,W1heW1hfW1hg,W1hjhW1hkW1hlW1hmW1h}mW1hoW1hp,W1hTqW1hvW1hqwW1hwW1hwW1h.yW1hszW1hzW1h{W1hF|W1h},W1h~W1h+W1hk,W1hW1hW1h,W1hYW1h,W1he^             ##############   #.@..........#   #.##########.###   #. #....#   .. #....#   #.J #####....# W1hٌ  #.. ..........#### J   endoplasm (asleep)   #.. ..............   #.. ..........####  ..........# W1hQ0808.0)W1hƓ,1.0 (19W1h}W1hS] _An endoplasm comes into view.Y1h׃\       Y1h-+#  #@...........#  #.#.###  #.#Y1h #....#  ... #....#  #.J. #####....# Y1h˄ #...# ...  #...# Y1h.  #...# Y1h G..  ..Y1h1!#Y1hY1h4>J.JY1h#2Y1h6.0)Y1hUY1h^ _The endoplasm quivers.Z1hx##############............##########.### #.....J.#...# #####...# ..........###...###..#.# #J.3FreezeZ1hyZ1h {[1h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[1h  screm404 the Chiller  Merfolk  Health: 19/19 ========================  Magic: 4/5===================-----  AC: 2Str: 8  EV: 11Int: 12 ##############  SH: 0Dex: 14 #............#  XL:  2 Next: 87% Place: Dungeon:1 #@##########.###  Noise: ---------  Time: 983.0 (0.0) #J# #....#  -) Nothing wielded ... #....#  Cast: Freeze #...# #####....#  #...# ..........### #...# ............. J   endoplasm #...# ..........### #...# ..........#  ..#...........# # [1h_The endoplasm quivers.Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)[1hai  screm404 the Chiller  Merfolk  Health: 19/19 ========================  Magic: 4/5[1hi===================-----  AC: 2Str: 8  EV: 11Int: 12 ##############  SH: 0Dex: 14 [1hj#............#  XL:  2 Next: 87% Place: Dungeon:1 [1hAj#@##########.###  Noise: ---------  Time: 983.0 (0.0) [1hej#J# #....#  -) Nothing wielded ... #....#  Cast: Freeze [1hj #...# #####....#  #...# ..........### #...# ............. J   endoplasm #...# ..........### #...# ..........#  ..#...........# #[1hkCasting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[1h/kAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  [1hRkYou freeze the endoplasm![1hq ##############  #............#   [1hq@ #.#   ...   #...#  #...# [1h"r #...#   #...# [1hHr  #...#  [1hlr3  [1hvw`295=4.0 (1Freeze[1hw_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm! [1hwC_You kill the endoplasm![1hL|[1h h _Your Dodging skill increases to level 3!^1h3^1h^1h!^1h| _^1h^1h^1h^1h,^1h$^1h^1hS^1h^1h,^1h^1h^1h^1hK^1hK,^1h^1h^1h^1hF^1h=^1hi^1h^1h<^1hO5=====^1h^1h4 _Magic restored.^1h[^1h|^1h^1hX^1h^1h^1h^1h[^1h4 ^1h###############............##.##########.#####.###....#^1h#...# #....##...# #####....##.@.# ..........###-^1hH984.0)#...# .............#...# ..........###^1hkS....... .##^1hI..#.(...^1hd[.#.#.....#######^1h##....^1h^1h?=====-^1h%9.0 (15^1h^1hN - _Found a pair of gloves.`1h% s ##############............##########.#####.## #.........# ####`1h& ...# ..........###...### #####  #..........####.#..).. `1h- `1h- .1000.0 (1`1h2 `1h4 `1hD  ##############............##########.###`1h7E ##.## #.......####..........###...###`1hsE ] .#`1hE '...  `1hE #.....^.†..####....##. `1hM `1hyN &1`1hvU `1hV `1h- ............##########.#####.## #.......####`1hkb..........###...### .#`1h9#...`1h..#  #.............>....... `1h:`1h&2`1hr`1ha1h~ ##########.#####.## #.......####..........###...### .##...#.(.......##...  #..........####.##.##. a1hۤa1hե&3a1h(a1ha1hu ##.## #.......####..........###...### .##..........#.(..[.#........#.......   ######.....†....#....##.##. a1h|a1h}&4a1h~a1hHa1h. { ...####..........###...###a1h)/ . .....#.....#..........#.(..a1hH/ x[.#.########..a1ho/ #.##a1h/    #...............#....##.##. a1h7 a1h7 &5a1h= a1h> a1h  ####..........###......###... ....#..#..#.(..#........#..a1h= 3########.....#..........####.#..)..   ##.###..†.......#....##.##. a1hr a1h &6a1h a1h W _You see here a +0 pair of gloves.b1h 8Equip which item?  - - Unarmed (current attack) Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip f1hE Wield (- for none)? equip|wieldg1h ear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 pair of gloveswield|wearh1hZMEquip which item?  - - Unarmed (current attack)equiph1hwearj1h A +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. j1h=If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armouro1h -Equip which item?  - - Unarmed (current attack) Inventory Items ([,] to select) Armour (go to first with [) a +0 robe (worn) Floor Items Armour  a - a +0 pair of gloves o1hqi[?] describe selected [!] equip|wield|wear[tab] equip|unequip o1h o1hp o1h K #...# #####....#screm404 the Chiller  #...# ..........### Merfolk  #...# ............. Health: 19/19 ========================  #...# ..........### Magic: 5/5========================  #...# ..........#AC: 2o1hI :Str: 8  #...#...........# # EV: 12Int: 12  #...#...........##. SH: 0Dex: 14  #............#.(... XL:  2 Next: 95% Place: Dungeon:1  #.@.#........#..... Noise: ---------  Time: 1006.0 (0.0) o1ho  ########........#....# -) Nothing wielded  o1h x#..........####.#..).. Cast: Freeze  o1h O#.....^.†..####....##.  o1h i#.............>.......  #..........####.##.##.o1h -  o1h  ######.....†....#....##.##.    #...............#....##.##.  o1h'  ##.###..†.......#....##.##. o1hI You freeze the endoplasm! _You kill the endoplasm! _Your Dodging skill increases to level 3! o1hl _Magic restored. _Found a pair of gloves. _You see here a +0 pair of gloves.o1h% o1h& _o1h, o1h4  ........   ##.###..†.......#....##.##. You start putting on your armour.o1h8 +7.0 (1o1h; o1h,D A8.0 (2o1hI o1hP o1hgQ +9.0 (3o1hV o1h] o1h^ ,10.0 (4o1hc o1hk o1hk +1.0 (5o1h8r o1hs 3 _You continue putting on your +0 pair of gloves. x5o1hAt o1h~z o1h| c _You finish putting on your +0 pair of gloves.q1hq1h Your spells (describe)TypeFailure Level  a + FreezeIce6% 1 Select a spell to describe[!]/[I] toggle spell headerss1hot s1hz  #...# #####....#screm404 the Chiller  #...# ..........### Merfolk  #...# ............. Health: 19/19 ========================  #...# ..........### Magic: 5/5========================  s1hB{ #...# ..........#AC: 3Str: 8  #...#...........# # EV: 12Int: 12  #...#...........##. SH: 0Dex: 14  s1hx{ #............#.(... XL:  2 Next: 95% Place: Dungeon:1  #.@.#........#..... Noise: ---------  Time: 1011.0 (0.0)  s1h{ ########........#....# -) Nothing wielded  #..........####.#..).. Cast: Freeze  #.....^.†..####....##.  #.............>....... s1h| r #..........####.##.##.    ######.....†....#....##.##.    #...............#....##.##.    ##.###..†.......#....##.##.  _Magic restored. _Found a pair of gloves. _You see here a +0 pair of gloves.  You start putting on your armour. s1h } _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.s1h s1h s1h s1h t1h--M  #####....# .###........## ... t1h-x.. ##...##.........#.( #...#......#######........#....#  t1h-f#..........####.#..)..t1ho5t1h5)2.0 (1 t1h6 _t1h;t1h=u1h' #...# #....#  #...# #####....#  #...# ..........# #...# .....u1h #...# ..........# #...# ....# # #...#...# #. u1hU#...#.##. #.#.(...# #...#.#.....#u1h ########........#....# #.u1hGl.####.#..). u1h#.....^.†..####....##.# #.>.u1h #.####.##.##.# ######.....†....#....##.##.#u1hU #.#....##.##.#u1h!Y3u1hoRP #...# #....#  #...########....#  #...#...........# #...#..... #...#....####. u1hR#...#...# #. #...#..# #. #...#.##. u1hRu#.#.(...#  u1h"S#...#.#.....#  u1hHSx########..#....##. u1h{S#....####.#..). u1hS#.....^.†..####....##.#. #.u1hS......>. #.u1hS...####.##.##.#. ######.....†....#....##.##.#.u1hTV #.#....##.##.#.u1h]u1hO^&4u1hiu1hku1h $ #...# #....#  #...##....#  #...#.u1h #   #...#.#   #...#.####.#   u1h. #...#.# #.   u1hW #...#.# #.   #...#.u1h ##...#   #.#.(...# u1h #...#.#.....#  u1hҶ e########.#....##.  u1h  u1h #..........####.#..).   u1h| w#.....^.†..####....##.#.   #.............>.   #..........####.##.##.#.  u1h  ######.....†....#....##.##.#.   #.#....##.##.#.u1hy u1h &5u1h u1hR u1h~d  #...# #....#  #...#....#  #...#.######  #...#.#  #...#.####.#. #...#.# #. #...#.# #. #...#.##...#. #.#.(...# . #...#.#.....# # ########.#....##..# #..........####.#..).....# #.....^.†..####....##.#..# #.............>.# #..........####.##.##.#..# u1hd ######.....†....#....##.##.#.  #.#....##.##.#.u1hm u1hm &6u1ht u1hsv u1h]>#...# #....# #...#....# #...#.###### #...#.# #...#.####.#. u1h?#...#.# #...##...#.# #.#...#.##...#.#.#.(...# .#...#.u1h?V#.....# #.########.#....##..#.#..........####.#..).....#.#.....^.†..####....##.#..#.#.......>...u1h?^#.#....####.##.##.#..#.u1h?######.....†....#....##.##.#.#.#....##.##.#.v1hv1hV&7v1hv1hv1h?*#...# #....# #...#....# #...#.###### v1h`#...#.# #...#.####.#. #...#.# #...##...#.v1h# #.....##...#.##...#..##.v1h#.(...# .#...#.#.....# #.#v1hU########.#....##..#.#v1h$#..........####.#..).....#.v1hG#.....^.†..####....##.#..#.#....>...v1hkT#.##.####.##.##.#..#. v1h######.....†....#....##.##.#....# #.#....##.##.#.v1hv1hv1h&8v1hv1h4v1h#...# #....# #...#....# #...#.###### #...#.# #...#.####.#. #...#.# #...## #...#.# #.....# #...#.##...#..# #.#.(...# ... #...#.#.....# #.# ##.v1h#....##..#.##..........####.#..).....#.#.....^.†..####....##.#..#.#....>..........#.#.#..####.##.##.#..#......†....#....##.##.#....#. .#....##.##.#.v1hv1hZ&9v1h/v1hv1h k#...# #....# #...#....# #...#.###### #...#.v1hA U# #...#.####.#. #...#.# #...## #...#.v1hr # #.....# #...#.##...#..# ##.v1h #.(...# ... .#...#.v1h #.....# #.# ###.v1h 1#....##..#.##.v1h ####.#..).....#...##.....^.†..####....##.#..#.v1h) a#.....>..........#.#.#v1hM J#...####.##.##.#..#.v1hl .....†....#....##.##.#....#.##....##.##.#.v1h v1h) '20v1h v1h, v1h=#...# #....# #...#....# #...#.###### #...#....# #...#.####.#. v1hW>;#...#.# #...## #...#.# #.....# #...#.##...#..# ##.#.(...# ... .#...#.v1h>#.....# #.# ###.#....##..#.### #.v1h>####.#..).....#...##.....^.†..####....##.#..#.#.v1h?^.....>....#.#.##.v1h,?...####.##.##.#..#......†....#....##.##.#....#.#v1hQ?*#....##.##.#.v1hGv1hZH&1v1hOv1hQw1h,#...# #....# #...#....# #...#.###### #...#.....# #...#.####.#. w1h -#...#.# #...## #...#.# #.....# #...#.##...#..# ##.#.(...# ... .#...#.w1hY-A#.....# #.# ##.#....##..#.###  #.####.#..).....#...#w1h-#.....^.†..####....##.#..#.#......>....w1h-a#.#.##....####.##.##.#..#.w1h3......†....#....##.##.#....#.##....##.##.#.w1h7w1h8&2w1h?w1hBy1hl%3y1h'y1h/y1h12,y1h7,y1h9,y1hh;y1hAXy1hF?  You see here 6 boomerangs.y1hHy1h7I _y1hJy1hHMy1hPy1hJPy1hQy1hWy1hzZ,y1h[y1h]y1h)`,y1hay1hfy1hh,y1hky1hmy1hpy1hpy1hqy1h'wy1h3yy1h}yy1hzy1hI}y1h,y1h݀y1h<y1hy1h3y1hy1hy1hG,y1hkXy1hy1hgy1h2,y1hZy1h~y1h,y1hzy1hy1hW,y1hby1huy1h2,y1hUy1hy1he,y1hy1hy1hذy1hy1hy1hX ## .# .### y1h?...# ########## ...# #..# ...# #..@.....# ...###########........# # y1h........##.............. .. ...####.#..###........## #. ...# ##...## #........# # y1hs...###.....# #........# #. ...##...#..# ################ # #.(...#.....................# #. #.....#..#.#########......#.# #y1h042.0 (20.0)y1h,3.0 (21y1hy1hca _d - a scroll labelled ATOFAU KUDO{1h # ### # # # #.# # #.# ##........# # ##........ ####.#..###.##.# ##...## #.# #.###.....# #.# #. ..##...#..# ####### #. .(...#.# #. .....#..#.#......#.# #.4.0 (1.0){1hp{1h{1h- 3{1h. {1h2 {1h4 {1h'5 {1h9 ,{1h: {1hO: {1hA; {1h= {1h? ,{1h? {1hA {1haC ,{1hD {1hQE {1hF ,{1hG {1hmI {1hJ ,{1hK {1h{M {1hN ,{1h'O {1hP {1hNR ,{1hR {1h7T {1hU ,{1hV {1hW {1hX ,{1hY {1h[ {1h'c ?######.... #.###  ##############.#..  #........##.......  #........#{1hc 4#.##.### ##........############## #.##..................@......> #)######50.0) ##........##########.... #)# #..)  #........# #.....#.# #.##  #........# #.....#.# #.# {1hc  ################ #.....#.###.#..............# #.........#.## {1h6d ########......#.# #.....#.#.#... ## ##.#######....#.####{1h^d H#######......#.#....##.####.#{1hj {1hk ,5.0 (11{1hp {1hs ; _Found a stone staircase leading down.}1h 3}1h }1h}1h,}1hh}1h}1hm,}1h}1hF}1h-}1hP}1h }1h"}1h$,}1h&}1h:+}1h-,}1h.}1h\1}1h3}1h3}1h5}1hE8}1h:,}1h<}1h?}1h?C}1hwC}1hD}1hG}1h J}1hgJ}1hK}1h"P}1hQ,}1hSS}1hU}1hsX,}1h ~1h@ ~1hKE ~1hXG ,~1hH ~1hJ ~1hzL ,~1h~M ~1hO ~1hQ ,~1hR ~1hU ~1hW ,~1hY ~1hJ[ ~1h\ ,~1h] ~1h&a ~1hb ,~1hc ~1he ~1hg ,~1hh ~1hIj ~1hk ~1hl ~1hl ~1hn ~1h&p ,~1hp ~1hqr ~1hkt ,~1hu ~1hv ~1hx ,~1hVy ~1hz ~1h| ,~1hM} ~1h ~1hD ,~1h ~1h ~1h ~1hՅ ~1h ~1h8 ~1h ~1h݉ ~1h ~1h$ ~1hߍ ,~1hÎ ~1h ~1hT ,~1h ~1h ~1hٕ ,~1h˖ ~1h{ ~1h ~1hș ~1h ~1h ~1hb ~1h ~1hY ~1h ~1h ,~1hH ~1h ~1h ~1h5 ~1hʩ ~1hw ~1h J~1h! ~1hg ,~1hi B~1h ~1ht ~1h ~1h ,~1h ,~1hh X~1h ~1hE ~1h9 ~1hn ~1h& ,~1h ~1hv ~1hl ,~1h, ~1h ~1h" ,~1h ~1hR ~1h ~1h ~1h ,~1h ~1h ~1h ,~1hH ~1hd ~1h ,~1h ~1h8 ~1h ,~1h( ~1h ~1h ~1h ~1hg ~1h ~1h ~1h ~1h ~1h ~1h ~1h ~1he ~1h ~1hA ~1hz ~1h ~1hK ~1hT ,~1h ~1h ~1hi ~1h ~1h ~1h ~1h ~1h ~1h ~1h_ ~1hs ~1h ~1h ~1hY ~1h6 ~1hi ~1h ~1hQ" ~1h# ~1h# ~1h2$ ~1h& ~1h$( ,~1hu( ~1h"+ ~1h`, ,~1h, ~1h/ ~1h70 ,~1h#1 ~1h1 ~1h2 ,~1h2 ~1hC4 ~1h4 ,~1h<5 ~1h7 ~1h%9 ,~1h9 ~1h; ~1h< ,~1h< ~1hP> ~1h> ,~1hb? ~1h@ ~1h\A ,~1hA ~1hH @  There is an open door here.~1hI ~1h7J  _~1hJ ~1h L ~1hL ,~1h|M ~1hN ~1hnO ,~1hO ~1h Q ~1hQ ,~1h2R ~1hFS ~1hS ,~1hwT ~1hBV @  There is an open door here.~1hW ~1h7X  _~1hY ~1hzZ ~1h[ ,~1h[ ~1hI] ~1h^ ,~1h,_ ~1hO` ~1hva ,~1ha ~1hQc ~1hd ,~1hWe ~1h"g ~1hxh ~1hh ~1h9i ~1h#l  ~1hWl L There is a stone staircase leading down here.~1hm ~1hm  _~1h2n ~1ho ~1ho ,~1ho ~1hAq ~1hq ,~1hr ~1hr ~1hds ,~1hs ~1ht ~1hJv ,~1hv ~1hw ~1hw ,~1hx ~1hx ~1h/y ,~1h|y ~1hz ~1hr{ ~1h{ ~1h{ ~1hz| ~1h} ,~1hh} ~1h~ ~1h~ ,~1h8 ~1h ~1h ,~1h ~1h ~1h* ~1h ~1hO ~1hz ~1h ~1h ~1h ~1h? ~1hw ~1h ~1h ~1h ~1h ~1hΖ ~1hӗ ,~1h ~1h4 ~1h6 ~1hZ ~1h ~1h ~1hz ,~1h ~1h ~1h ,~1hj ~1hS ~1h ,~1h ~1hְ ~1h ,~1ht ~1h ~1h ,~1h ~1h~ ~1h ,~1h% ~1h ~1h ,~1h ~1h/ ~1h, ~1hq ~1h ~1h ~1h ,~1h ~1hW ~1hP ,~1hI ~1h ~1h ,~1h? ~1h ~1h9 ,~1hD ~1h ~1h ,~1he ~1h ~1h ,~1h+ ~1h ~1h ,~1h ~1h ~1hA ,~1h ~1hj ~1h ,~1hO ~1h ~1hD ,~1h ~1h ~1h ,~1h ~1hH ~1h! ~1h! ~1h# ~1hB& ~1h' ,~1hU( ~1h) ~1hW+ ,~1h*, ~1hq- ~1h. ,~1hg/ ~1hu0 ~1h{1 ,~1hx2 ~1h4 ~1h5 ,~1hY6 ~1hj7 ~1h8 ,~1h9 ~1h: ~1h; ,~1hM; ~1hxP 8 #..........####.#..).....#...  #.....^.÷..####....##.#..#...  #.............>..........#.#.  #..........####.##.##.#..#...###.....÷....#....##.##.#....#. ...............#....##.##.#...... #.###..†.......#....##.##....#..# #.............##.####.[.... #..#############@..###.# #.##.#.205.0 (~1hsQ 125.0)........####...... #.#####........#.. #.# #...'........... #.# #.###########........#.. #.# #................... #.# #.#################.#######.###.####♣# ##..........##.# ######...#~1hQ ~1htX ~1hZ E _Done exploring.1h4YM#######........#....##..#.##.....#..).....#.^.÷..####....##.#..#.........>..........#.#  .....#####.. #####.....÷....#...# 1h95h.........#.#......###..†#.....#..#.............@...##.####.[.... #..#############...###.# #.##.# .......................####.... #.####################........#..1h5(1h<1h=/6.0) 1h= _1h0C1hD1h 1h 1h 1h" M _You can't go down here!1hv #.#....##..#.##.####.#..).....#...##.....^.÷..####....##.#..#.#.......>...#.#.##..........####.##.##.#..#......÷....#....##.##.#....#.#..#....##.##.#. .###..†.#....##.##....#..# .##.####.[....# ..#...###.# #.##.#.#.........####. .###........#. .# #.'. .# #.#.#. .# #.# #. .# #.# #.#. .#.###.# ###♣# #1h 1h -7 _1h 1h 1hN#.#....##..#.### #.####.#..).....#...##.....^.÷..####....##.#..#.#.1h@>...#.#.##.####.##.##.#..#......÷....#....##.##.#....#.#...#....##.##.#. ###..†.#....##.##....#..###.####.[....# #...###.# #.##.#.#1h..........####. ####.#. # #.'. # #.#.#. 1hd)# #.# #. # #.# #.#. #.###.# ###♣# #1h21h&81h$1h1h #.#....##..#.###  #.####.#..).....#...##.....^.÷..####....##.#..#.#.>...#.#.##.####.##.##.#..#......÷....#....##.##.#....#.#...#....##.##.#...†.#....##.##....#..###.####.[....# #...###.# #.##.#.#...........####.####.#. #.'.1hy# #.#.#....# #.# #.# #.# #.#...#.###.# ###♣# #1h@ <91h1h%M #....#########........#....##..#.### ...#..)...###^.÷..####....##.#..#.........>..........#.#.###  .....####1h(#...... ##.....÷#.### ............#......... ##..†.......#....#..#### .................##.####.[....# #############...###.# #.##.#.### ....................####.........1h,)#1h1h'101h)1h1hl\M.(....... #........#########........#....##..#.### ...1h[m#..)...###^.÷..####....##.#..#.........>..........#.#.###  .....#####...... ##.....÷#.### 1hmx.....#......... ##..†.......#....#..#### 1hm.................##.####.[....# #############...###.# #.##.#.###1hPn1hw1hUy&11h1hO1hV M#...##...#..#####..(...#......... #.......#########........#....##..#.### ...#..)...###1hm ^.÷..####....##.#..#.........>..........#.#.###  .....#####...... ##.....÷#.### .....#......... ##..†.......#....#..#### .................##.####.[....##.. #1hR <21h 1h 1h:o M#.....# #..#...........##...#..#####..(...#......... #.....##########........#....##..#.### .....####.#..)...###1ho ]^.÷..####....##.#..#............>..........#.#.###  .....#####...... ##.....÷#.### .....#......... ##..†.......#....##.##....#..####1hy 1h z &31hÁ 1h 1hvM ##...#.......###.....# #..#...........##...#..#####.........#.(....... #........##########........#....##..#.### .....####.#..)...###^.÷..####....##.#..#......1h......>@.........#.#.###  .....####.##.##.#..#...... ##.....÷....#..#.### ............#....##.##.#.........#.1h((######1h<41hK 1hc1h #...#.# ##...## # #...#...........###.....# # #...#...........##...#.. #....#.(...# #...#........#.....#..#. #........#....##..#.### #....####.#..).....#... #.....^.÷..####....##.#..# #..#.#. #.####.##.##.#..##.....÷....#....##.##.#....#..#....##.##.##..†.#....##.##....#........##.####.[....# .###...###.# #.##.#..........#####.#1hn5 _There is a stone staircase leading down here.1h 41h 1h# 1h' -6 _1h#* 1h[ #...##...#  ........ 1h[` .###......#  ..........#  .:......#  ###......#  #........# 2 #...@#1hH\ #+#### 1h\1h`1h+7 (1.71h1h _You climb downwards.  Found a Codex of Conductivity. _There is a stone staircase leading up here.1ht7 #...##...## .#.###......# ..# .:......# ###......# #.# #..@<# #+####1h71h f70 _1h## .## #...##...## ..#.####......:###1h#....@...##.#...<####+####1h1h&81h1h1hO.. ## ## .## #...##...### ..S#.####....#...:####........#.#...<#### #+####S   adder (asleep)1h<91h1h#Y _An adder comes into view.1h% 5.## .. ## ## .###  ##...##...### ...S#.####....#...:1h% #.####........#.#...<#### #+####1h- 1h. '201h=4 1h6 1h8L  .## .. ## #.### .### ##...##...## # ..S# #.###......# #1hL [.# #...:.@....# #.###......# #.#  #.#...<### #.#+####....1hO 1hV S.S1hW &11h*] 1h_ 1h9 .## .. ## #.### .### ##...##...## # ..S.# #.###......# #.#1hT:g #...:@.....# #.###......# #..# #.#...<###  #.#+#### . ..  ..1h<1hV.S1h&21h 1h 1h& .## .. ## #.### .### ##...##...## # ...# #.###.....S# #.# #....# #.###......# #........# #.#...<### #.#+####1h . .. ..1h1h=1hU.S1h&31h1h[ _You see here a Codex of Conductivity.1h.## .. ## #.### .### ##...##...## # ...# #.###......# #.# #...:@..S..# #.###......# #........# #.##.#+####. ....1h1h# 5S.1h -4 _1hZ1h1hM.## .. ###.### .#####...##...### ..........#.#### #....#...:..S#.###@.. #..#.#...<###.#+####.. ##1h51hQ.S1h45Freeze1h 1h1h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hMd1h,e1hl1hnP _You don't know that spell.1hж 1h 1h 1h? F _Unknown command.1h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h*o .## screm404 the Chiller .. ##  Merfolk #.### .###  Health: 19/19 ======================== ##...##...##  Magic: 4/5===================----- 1h# ..........#  AC: 3Str: 8 #.###......#  EV: 12Int: 12 #..........#  SH: 0Dex: 14 1hw#...:......#  XL:  2 Next: 95% Place: Dungeon:2 #.###@S....#  Noise: ---------  Time: 1225.7 (0.0) #........#  -) Nothing wielded1h #.#...<###  Cast: Freeze #.#+####  1h. .. S   adder 1h.. ##. _Unknown command.Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line1h8Aim: an adder (100% to hit)1hV.##screm404 the Chiller.. ##Merfolk#.### .###Health: 19/19 ========================##...##...##Magic: 4/5===================-----# ..........#AC: 3Str: 8#.###......#EV: 12Int: 121hD#..........#SH: 0Dex: 14#...:......#XL:  2 Next: 95% Place: Dungeon:2#.###@S....#Noise: ---------  Time: 1225.7 (0.0)#........#-) Nothing wielded#.#...<###Cast: Freeze#.#+####...S   adder (slow)1h..##.  Confirm with . or Enter, or press ? or * to list all spells.1hAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line1hϙ8Aim: an adder (100% to hit)  1hPYou freeze the adder.  The adder is moderately wounded.1h;1h3=6.7 (11hݡ1h W  Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is moderately wounded. 1hEx_The adder seems to slow down. The adder barely misses you.1h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h- .## screm404 the Chiller .. ##  Merfolk #.### .###  Health: 19/19 ======================== ##...##...##  Magic: 3/5==============---------- # ..........#  AC: 3Str: 8 #.###......#  EV: 12Int: 12 #..........#  SH: 0Dex: 141h #...:......#  XL:  2 Next: 95% Place: Dungeon:2 #.###@S....#  Noise: =--------  Time: 1226.7 (0.0) #........#  -) Nothing wielded 1hB#.#...<###  Cast: Freeze #.#+####  .1hh .. S   adder (slow)1h; .. ##.1hl _The adder seems to slow down. The adder barely misses you.1hCasting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line1hB|Aim: an adder (moderately wounded, slow, 100% to hit)1h=e.##screm404 the Chiller.. ##Merfolk#.### .###Health: 19/19 ========================##...##...##Magic: 3/5==============----------# ..........#1heyAC: 3Str: 8#.###......#EV: 12Int: 12#..........#SH: 0Dex: 14#...:......#XL:  2 Next: 95% Place: Dungeon:2#.###@S....#Noise: =--------  Time: 1226.7 (0.0)1h:f#........#-) Nothing wielded#.#...<###Cast: Freeze#.#+####...S   adder (slow)..1h`fw##.  Confirm with . or Enter, or press ? or * to list all spells.1hf+Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, slow, 100% to hit)  1hf_You freeze the adder.  The adder is almost dead.1hg+7.7 (11h:n1hpxAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, slow, 100% to hit)  You freeze the adder.  1hqThe adder is almost dead. _The adder seems to slow down. The adder closely misses you.1h  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h .## screm404 the Chiller .. ##  Merfolk #.### .###  Health: 19/19 ======================== 1hx##...##...##  Magic: 2/5=========--------------- # ..........#  AC: 3Str: 8 #.###......#  EV: 12Int: 12 1h#..........#  SH: 0Dex: 14 #...:......#  XL:  2 Next: 95% Place: Dungeon:21h!A #.###@S....#  Noise: =--------  Time: 1227.7 (0.0) #........#  -) Nothing wielded #.#...<###  Cast: Freeze #.#+####  1hF". ..1hq S   adder (slow) .. 1h}##. _The adder seems to slow down. The adder closely misses you.1h̏Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line1huAim: an adder (almost dead, slow, 100% to hit)1h/ .## screm404 the Chiller .. ##  Merfolk #.### .###  Health: 19/19 ======================== ##...##...##  Magic: 2/5=========--------------- # ..........#  AC: 3Str: 8 #.###......#  EV: 12Int: 12 #..........#  SH: 0Dex: 14 #...:......#  XL:  2 Next: 95% Place: Dungeon:2 #.###@S....#  Noise: =--------  Time: 1227.7 (0.0) #........#  -) Nothing wielded #.#...<###  Cast: Freeze #.#+####  . .. S  129;49m adder (slow) .. ##.Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder.1h7p .## .. ##  #.### .###  ##...##...##  # ..........#  #.###......#  #..........#  #...:......#  .....#  #........#  #.#...<###  #.#+#### . .. .. ##. 1ha>.##screm404 the Chiller.. ##Merfolk1h>8#.### .###Health: 19/19 ========================##...##...##Magic: 2/5=========---------------# ..........#AC: 31h>Str: 8#.###......#EV: 12Int: 12#..........#1h?SH: 0Dex: 14#...:......#1h3?hXL:  2 Next: 150% Place: Dungeon:2#.###@.....#Noise: =--------  Time: 1228.7 (1.0)1hZ?#........#-) Nothing wielded#.#...<###Cast: Freeze1hy?#.#+####...1h?..##.  Casting: Freeze (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h&@9Aiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder.1hTCAiming: Freeze (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, slow, 100% to hit)  You freeze the adder. _You kill the adder!  You have reached level 3!1hK/  --more--1hI  Your experience leads to an increase in your attributes!Your base attributes are Str 8, Int 14, Dex 14.Increase (S)trength, (I)ntelligence, or (D)exterity? 1h2R24/247---4325% Freeze1hW1h [S _You feel clever. x21hϵ@M1h(.## .. ##  #.### .###  ##...##...## ....##.####....1hY#...:#.####........1h#.#...<#####.1h1h5-9 _1h1h1h(hM .## .. ## #.### .### ##...##...## # ...# #.###......# #.# #....# #.###......# #........# #.#...<### #.#+####.....##.1h01h0A-301h:1h  You pick up a Codex of Conductivity and begin reading...1.7 (2  You add the spells Forge Lightning Spire, Arcjolt and Maxwell's Capacitive _Coupling to your library.1h n.## .. ## #.### .### ##...##...## 1h # ...# #.###......# #.# #.# #.###......# #........# #.##.#1h t+####..... 1h| Z---2.7 (11hY 1hj 1hf .## .. ###.### .#####...##...### ..........#.#### #....##.### #..#.#...<####.1hJ<31h1hM1hce  .. ###.### .#####...##...### ..........#.#### #....#...#.### #..#.#...<###.#+#### .....##.1hj1h5k&41ho1hr1hE #.### .#####...##...### ...........#### ....### #..#.#@..<####.#+#### . 1hOK1h L]3====51h"P1h 1h!? ,50.7 (21hIB 1hD > _You now have 36 gold pieces (gained 10).1h  #.###......  #.  #.  #.###......  #.  #.#...<  ##########.#'####  #.#  #.#  #.#  #.#   #     1hA1.7 (11h1h1h #.###......# #.# #.# #.###......# #.# #.#...<# ##########.#'####  #.#  #.#  #.#  #.#      1hGR21hI1hE7  #.###......#  #.#  #.#  #.###......#  #.#  #.#...<###  ##########.#'####  #.#  #.#  #.#  #1hF8 .#  ####     1h> <31h4D 1hF 1h _ #.###......#  1h] #.1h # 1hC  1h #.1hs # 1h  1h 3#.###......# 1h'  1hz #.1h # 1h  U #.#...<###  1h l##########.#'####  #.#  #.1h n#  #.#  #.#  ##########     1h &41h 1h  1h  #.###......#  #.#  #.#  #.###......#  #.1h2 #  #.#...<###  ##########.#'####  #.#  1hW #.#  #.1hz B#  #1h N.#  1h V##########  1h    1h 1hf %51h 4====51hV 1hn 1hȏ C #.###......#  #.#  #.#  #.###......#  #.#  1hv #.#...<###  ##########.#'####  #.#  #.#  #.#  #.1h #  ########## 1h     1hX 1hɘ &61hX 1hl 1he  #.###......#  #.#  #.#  #.###......#  #.#  #.#...<### 1hf  ##########.#'####  #.#  #.#  1h@f h#.#  #1hdf K.#  1hf F#### 1hf 1hf 1hUm 1hm &71hr 1ht 1h#.###......# #..........# #..........# #.###......# #........# #.#...<### ##########.#'#### #.# #.# #.1h # #.# ###1h1hh&81h1h1h>]#.###......# #..........# #..........# #.###......# #........# #.#...<### ##########.#'#### #.# #.# #.# #.# #1h0c1hcE====91hi1hk1heK#.###......# #....# #..........# #.###......# #........# #.#...<### 1h##########.#'#### #.# #.# #.# #.# 1h$'1h'1h' 601h,1hE/1hE M ....####................#.###......#........ #.#...<############.#'###.......########........#1h 1hw &11h= 1h$ 1hSeM ##...##...# ..........####...........1he.........#.###.....#........ #.#...<###1he#########@#'#####...............#1hm1hm&21h s1hv1h%,M #.### .###  ##...##...# ..........####.....................#.###......#........ #@#...<############.#'####.............##...............#......####.##31hЄM.. ##  #.### .###  ##...##...# ..........####.........#.####@....... #.#...<############.#'#####...............#............##.......##1hފ1hh&41h1h1h58 p.. ## #.### .### ##...##...## # ..........# #.###......# #..........# #..........# #.###......# #.# 1h8 "#.#...<### ##.#'#### #........##.........##...............1h8 #########........###########1h@ 1hnA 76===1hB 51hG 1h&J 1hgp.. ## #.### .### ##...##...## # ...# #.###......# #..........# #..........# #.###......# #.# #.#...<### ##.#'#### #......##........##.........###........###########61h1h1hޮM.## .. ##  #.### .###  ##...##...## ....##.###1hc#...#....#.####........ #.#...<#############.#'####.1h..........##.#######1hkY71hmM.## .. ##  #.### .###  ##...##...## ....##.#####....#.####........#.#...<#####.......1h_!<81h"1h(%1hR/ 31h?0 1h2 1hd6 }===1h6 1h8 ,1h:9 1h:; ,1h; 1h= ,1h> 1hr@ ,1h.A 1h#D 1hzD N7====1h'E 1h>H 4 _Magic restored.1h J 1h1J 1hJ 1hL 1hN ,1hrO 1hQ 1hR 1hR 1hS 1hV 1hW 1h X <====1hX 1hz_ 1hc ,1h3e 1hg 1hj ,1h]k 1hYm 1hpp 1hy d#.S##.".#. .#≈≈≈≈≈ .....~ #$..~  #~..  #...###  #.@.# ## ###.### .### ##...##...## #..........# #.###......#1h z  #..........#S   ball python (constriction, wandering) #..........# #.###......# # #........#1hց 0813.0)1hJ ,2.7 (141h1 1h8 ^ _A ball python comes into view.1hg& #.S###..## #.".#... .#≈≈≈≈≈≈≈ .....~. #$..~. #~..# #...### #@..# ## ###.### .### ##...##...## # #..........# #.###...# #..........# #.........# #.###......#  # #.#1hL)1h0L.S1h113.0)1h81hm;1h^1h^_1he1hVg1h M#.  #..###..### #S".#....#.#≈≈≈≈≈≈≈#.....~.J#$..~.~..# #..@### ###...# ## ###.### .### ##...##...##......J   endoplasm (asleep)......S1h &41h 1h ] _An endoplasm comes into view.1hEM .#. ..#  #..###..## #.".#....#.#≈S≈≈≈≈≈###w.....~.J<#$..~.#1hNF2~.@# ...### ###...# ## ###.### .###..w   dart slug (asleep).......1hJk  A dart slug comes into view.1hSI≈S1hT&51h\1hf^; _Found an escape hatch in the ceiling.1h3 #. ... ##. ..# #..###..### # #.".#..... #.#≈### #w...S.~.J<. #$..~.# #~@.# #...### ###...# ## ###.### .### ##...##...## # #..........# #.###......#1h #..........#  #.#1h1hi1h1hb.w....Sw1ha&61h1hi1hv#. ...##..###..#### #.".#..... #.#≈≈≈≈≈≈≈####.w....S.J<.  #$..~.#  #~..# .@.#####...# ## ###.### .### ##...##...### #...........###......# .........###1hTy1h>S~1h&71h1hu1h|Q  .#. ..#  #..###..#### #.".#..... #.#≈≈≈≈≈≈≈####.w...S~.J<.#$..~.#~@.# ...### ###...# ## ###.### .### ##...##...# #..........####.........1hX 4S.1h] ```The dart slug launches a dart at you.1h .$.1---=81h( 1h - _The slug dart hits you.1h#. ...##..###..#### #.".#..... #.#≈≈≈≈≈≈≈####.w..S.~.J<.  #$..~.#  #~..# .@.#####...# ## ###.### .### ##...##...### #...........###......# .........###1h'1h݈1h01h^S.w..1heh2=---91h1h|1ht#. ... ##. ..# #..###..### # #.".#..... #.#S≈≈≈≈≈≈### 1hш#..w...~.J<. #$..~.# #~..# #..@### ###...# ## ###.### .### ##.# #..........##.###......# #..........# #..........# 1h1hJ≈S1hA-901hš1hQ1h1hU1h1hi1h8S##..###..#### #.".#..... #.#≈≈≈≈≈≈≈####.Sw...~.J<.  #$..~.#  #~..# ...######@..# ## ###.### .### ##...##...### #...........###......#.........S   ball python (constriction, wandering)###......# #..1hDU,1hV1h;]W..Sw1hS^&11hd1hf1hh ##. ..# #..###..### # #.".#..... #.#≈### 1hO #...S..~.J<. #w..~.# #~..# #...### ###.@.# ## ###.### .### ##...##...## # #...#.###......##..........# #..........# #.###......# 1hD 1h˯ 1hd x.$Sw1hM &21h@ 1h 1h_3##. ..# #..###..### # #.".#..... #.#≈### #......~.J<. 1hB48#$S.~.# #w..# #...### ###..@# ## ###.### .### ##...##...## # #..........##.###......##..........# #..........# 1h\61h8><S.1h>q3==31h:E1hMG1h..###..#### #.".#..... .#≈≈≈≈≈≈≈###..S..~.J<.  #$..~.#  #w..# ...######...# ## ###@### .### ##...##...### #...........###......#.........#..####......#1h #..# #.#...<##1hL1hΝ1h1h^~w41h1h+1hf'# #.".#..... .#≈≈≈≈≈≈≈###..S..~.J<.  #$..~.#  #~w.# #...######...# ## ###.### .### ##@..##...### #...........###......# ...###1h #.. #.#...<############.#'####1h1hcJ.S1hA&51hU1h1hU .#≈≈≈≈≈≈≈###.....~.J<.  #$S.~.#  #~w.# 1h4V b...#####...# ## ###.### .### ##...##...### #.@.........#### ...### #..1hkV  #.#...<#############.#'#1hV Y###...............1h] <61hb 1hd 1h8 #.#≈### #......~.J<. #$..~.# #~S.# #..w### ###...# ## ###.### .### ##...##...## # #.# #.###......#.#..........# #....#.#### #........# w   dart slug#.#...<### S   ball python (constriction, wandering)#.#'#### 1h$ 1h 1h! .SS   ball python (constriction)1h^ q4==71hT 1h 5 _The ball python hisses angrily.1hU.....~.J<.  #$..~.#  #~..# ..S#####...# ## ###.### .### ##...##...### #...........####. #.... #...#.#### #.. #.#...<############.#'####...............#1h_1hzeJ.S1hf1h3f81hXk1hm1hNK #$..~.#  #~..# ...#####.S.# ## ###.### .### ##...##...### #..........#.####. #.... ##.#### #..1hL  #.#...<############.#'#### ...............#1hM1hN1hU6wSw   dart slugS   ball python (constriction)91hK[1h]1h O #~..# ...#####.w.# ## ###S### .###1h  ##...##...### #..........#.####. #.... ##.#### #.. #.#...<############.#'####...............#....#######1h 1h 1h 1h' W.wS1h( (3001hE/ 1h1 1hv &...###1h̤ ##...# ## ###w### .### ##...##...### #.S........#.###1h <#. #.... 1h =##.###1h* M# #..1hH #.#...<############.#'####1h ...............#....#######....... #########1hߧ 1hۭ F.S1h B=11h 1h 1h*|##...# ## ###w### .### ##...##...### #..........1h+I#.###S.....#. #..... #...#.### #.. #.#...<############.#'#### ...............#1h8+b........#######.......1h[+H ######### 1h-1h.1hX6t.w.S1hI7&21h<1h>1h...### ###...# ## ###.### .###  ##w..##...## #....##.###..#....S#.....#### #........ #.#...<############.#'####......................########........##########.w.S3Freeze1h"1ḩ1ht  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h< & #...### screm404 the Chiller ###...# ##  Merfolk ###.### .###  Health: 24/24 ======================== ##...##...##  Magic: 6/7====================---- # #..w.......#  AC: 3Str: 8 1h #.###......#.  EV: 12Int: 14 #..........#  SH: 0Dex: 14 #....S.....#  XL:  3 Next: 25% Place: Dungeon:2 #.###@.....#  Noise: ---------  Time: 1303.7 (0.0) # #........#  -) Nothing wielded #.#...<###  Cast: Freeze  ##########.#'####  #...............# 1h* #...............#  w   dart slug 1h|  #...............#  S   ball python (constriction)  ########........#  ########## 1h _The ball python hisses angrily.  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)1hy #...### screm404 the Chiller ###...# ##  Merfolk ###.### .###  Health: 24/24 ======================== ##...##...##  Magic: 6/7====================---- # #..w.......#  AC: 3Str: 8 #.###......#.  EV: 121h̃Int: 14 #..........#  SH: 0Dex: 14 #....S.....#  XL:  3 Next: 25% Place: Dungeon:2 #.###@.....#  Noise: ---------  Time: 1303.7 (0.0) # #........#  -) Nothing wielded #.#...<###  Cast: Freeze  ##########.#'####  #...............#  #...............#  w   dart slug 1hY #...............#  S   ball python (constriction)  ########........#  ########## Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  The ball python is moderately wounded.1hmThe ball python seems to slow down.  The ball python bites you but does no damage.1h]  ###...# ##  ###.### .###  ##...##...##  # #..........#  #.###w.....#.  #..........#  #....S.....#  ....#  # #........#  #.#...<###  #.#'####  1h(.....  ........#  .........#  , slow) 1hq ##....... 1h/=4.7 (1  Aim: a ball python (100% to hit)  You freeze the ball python.  The ball python is moderately wounded.The ball python seems to slow down.bites you but does no damage. _The ball python barely misses you.1hQ  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h  #...### screm404 the Chiller 1hl ###...# ##  Merfolk ###.### .###  Health: 24/24 ======================== ##...##...##  Magic: 5/7=================------- # #..........#  AC: 3Str: 8 #.###w.....#.  EV: 12Int: 14 #..........#  SH: 0Dex: 14 1h #....S.....#  XL:  3 Next: 25% Place: Dungeon:2 #.###@.....#  Noise: =--------  Time: 1304.7 (0.0) # #........#  -) Nothing wielded 1h8 F#.#...<###  Cast: Freeze  ##########.#'####  #...............#  #...............#  w   dart slug 1h{ P #...............#  S   ball python (constriction, slow)  ########........#  ########## _The ball python barely misses you.1h {Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line1h Aim: a ball python (moderately wounded, slow, 100% to hit)1h #...### screm404 the Chiller ###...# ##  Merfolk ###.### .###  Health: 24/24 ======================== ##...##...##  Magic: 5/7=================------- # #..........#  AC: 3Str: 8 #.###w.....#.  EV: 12Int: 14 #..........#  SH: 0Dex: 14 #....S.....#  XL:  3 Next: 25% Place: Dungeon:2 #.###@.....#  Noise: =--------  Time: 1304.7 (0.0) # #........#  -) Nothing wielded 1h;#.#...<###  Cast: Freeze  ##########.#'####  #...............#  #...............#  w   dart slug  #...............#  S   ball python (constriction, slow)  ########........#  ########## Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, slow, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The ball python barely misses you.1h<  ###.J.# ##  ###.### .###  ##...##...##  # #..........#  1h#.###w.....#.  #..........#  #....S.....#  ....#  # #........#  #.#...<###  #.#'####  .....  ........#  .........#J   endoplasm (wandering)  ##........#S   ball python (constriction, slow) 1h 1hY5.7 (1Contam 1h1h  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, slow, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic.  Nothing appears to happen. The ball python barely misses you. _The ball python clos1hQ  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h n #...### screm404 the Chiller ###.J.# ##  Merfolk ###.### .###  Health: 24/24 ======================== ##...##...##  Magic: 4/7=============----------- # #..........#  AC: 3Str: 8 #.###w.....#.  EV: 12Int: 14 #..........#  SH: 0Dex: 14 1h '#....S.....#  XL:  3 Next: 25% Place: Dungeon:2 #.###@.....#  Noise: =--------  Time: 1305.7 (0.0) # #........#  -) Nothing wielded #.#...<###  Cast: Freeze  ##########.#'####  Contam  #...............#  #...............#  w   dart slug 1hl P #...............#  J   endoplasm (wandering)  ########........#  S   ball python (constriction, slow) ########## _The ball python closely misses you.Casting: Freeze (safe; 5% risk of failure)  1h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line1h Aim: a ball python (moderately wounded, slow, 100% to hit)1h> #...### screm404 the Chiller ###.J.# ##  Merfolk ###.### .###  Health: 24/24 ======================== ##...##...##  Magic: 4/7=============----------- # #..........#  AC: 3Str: 8 #.###w.....#.  EV: 12Int: 14 #..........#  SH: 0Dex: 14 #....S.....#  XL:  3 Next: 25% Place: Dungeon:2 #.###@.....#  Noise: =--------  Time: 1305.7 (0.0) # #........#  -) Nothing wielded #.#...<###  Cast: Freeze  ##########.#'####  Contam  #...............#  1h? #...............#  w   dart slug  #...............#  J   endoplasm (wandering)  ########........#  S   ball python (constriction, slow) ########## Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, slow, 100% to hit)  You freeze the ball python.  ###.J.# ##  ###.### .###  ##...##...##  # #..........#  #.###w.....#.  #..........#  #....†.....#  ....#Dm  # #........#  #.#...<###  #.#'####  .....  ........#  .........#J  ##....... onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, slow, 100% to hit)  You freeze the ball python.  You kill the ball python!1hE ``The dart slug launches a dart at you.1h1hX.J.†1hJ53-1h^76.7 (1Freeze1hC _The slug dart hits you.1h ##...# ## ###J### .### ##...##...### #..........#.###w.....#. #..... #....†#.###. #.. #.#...<############.#'#### ...............#........#######....... ######### 1h1 .J.w-71hb%1h'1h  ###...# ## ###.### .### ##.J.##...## # #...# #.###......#. #....w.....# #....†.....# #.###......# # #.# #.#...<### ##.#'#### #.......# #........# #.........#1hW  ##........# ##########1h! 1hd *.J1h ?-81h2 1h 1hv ###...# ## ###.### .### ##...##...## # #..J.......# #.###......#. #....w.....# #....†.....# #.###......# # #.# #.#...<### ##.#'#### #........# #.........# #...............# ########........# ##########1hJ|1h}S4=91h1h+   ###.### .### ##...##...### #..J........###......#. ...w.....# 1h, iw.###. #.. #@#...<############.#'#### ...............#1h;, ............##.......w   dart slug##1h4. 1hX4 I†w1h4 &101h: 1h= 1h4  ##...##...### #..J........###......#. ...w.....# †.....###w..... #........1hz T #.#...<############@#'#### ...............#.............#.............#1h #######..# ########## 1h˲ 1h 1h ``The dart slug launches a dart at you.1h!J ..  The slug dart hits you but does no damage.=11hcP 1hR K _Your magical contamination has completely faded away.1hq # #..J........###......#. ...w.....# †.....###w..... #....... #.#...<############.#'#### .........@.....#1hH1h.-21h1h1h% .###......#. ...w.....# †....###w... #........ #.#...<##1hN&G##########.#'#### ...............#######1h'1hC.}.ww   dart slug1h5/}=5====-31hA51hL81h#.###......#. #..........# #....†.....# #.###J.....# # #.w......# #.#...<### ##########.#'#### #.# #.# #.# #.# J   endoplasm1hю1h1hM..Jww   dart slug1h%&41hʚ1h1h $#.###......#. #..........# #....†.....# #.###......# # #..J.....# #w#...<### ##########.#'#### #.1h # #.# #.# #.# 1hF 1h# 1h &.J1h &51h+ 1h5 1hB ^ #.###......#. #..........# #....†.....# #.###......# # #........# #w#J..<### 1h ##########.#'#### #.# #.# #.# #.# 1h 1h 1h_ 1h M.#.w#Jw   dart slug1h &61h\ 1h 1h#_ #..J.......####.1hG#....†.#### #........1hg# #.#...<############w#J###1h#p.......########........1h#1##########1hv-1h2 ``The dart slug launches a dart at you.1h5 ..  The slug dart hits you.  The endoplasm freezes you.1hM1---=====7Freeze1h$1h% _You are frozen.1h.  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h+ # #..J.......#  screm404 the Chiller #.###......#.  Merfolk #..........#  Health: 21/24 =====================--- #....†.....#  Magic: 4/7=============-----------1hc+ #.###......#  AC: 3Str: 8 # #........#  EV: 12Int: 14 #.#...<###  SH: 0Dex: 14  ##########w#J####  XL:  3 Next: 27% Place: Dungeon:2 1h+ #............@..#  Noise: =--------  Time: 1317.7 (0.0)  #...............#  -) Nothing wielded 1h+ #...............#  Cast: Freeze  ########........#  1h+"##########  1h , w   dart slug  J   endoplasm1h-,@ _You are frozen.  1hU,Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h,Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)1h  # #..J.......#  screm404 the Chiller 1h ! #.###......#.  Merfolk #..........#  Health: 21/24 =====================--- 1h9! #....†.....#  Magic: 4/7=============----------- #.###......#  AC: 31h! Str: 8 # #........#  EV: 12Int: 14 #.#...<###  SH: 0Dex: 14  ##########w#J####  XL:  3 Next: 27% Place: Dungeon:2  #............@..#  Noise: =--------  Time: 1317.7 (0.0)  #...............#  -) Nothing wielded  #...............#  Cast: Freeze 1h"  ########........#  ##########   w   dart slug 1h9" p J   endoplasm1hi" @Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  1h" Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm!1hG+ ~ #   #.###.  #.....  #....†  #.###.  # #...  #.#...<###  ####w#'####  .......@..#  1h+ ...........#  ..........#  ##........# ########## 1h+ 1h< O2=98.7 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm! _You kill the endoplasm!1h\ # #..J.#1h5 #.###......#. #..........# #....†.....# #.###......#1h_ # #........# #.#...<###1h2 ##########w#'#### #.# #1h|.# #.#1h^ ###.# 1h1 #1h1h 1hA.w1h .-91h6 Freeze1h&1hc)1h  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h/N # #..J.......#  screm404 the Chiller #.###......#.  Merfolk #..........#  Health: 22/24 ======================-- #....†.....#  Magic: 3/7==========-------------- #.###......#  AC: 3Str: 8 # #........#  EV: 12Int: 14 #.#...<###  SH: 0Dex: 14  ##########.#'####  XL:  3 Next: 29% Place: Dungeon:2 1h0 #..........w@...#  Noise: ---------  Time: 1319.7 (0.0)  #...............#  -) Nothing wielded 1h0p #...............#  Cast: Freeze  ########........#  ##########   w   dart slug _You kill the endoplasm!Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h*1Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)1hha# #..J.......#screm404 the Chiller#.###......#.Merfolk#..........#Health: 22/24 ======================--1ha#....†.....#Magic: 3/7==========--------------#.###......#AC: 3Str: 8# #........#1ha[EV: 12Int: 141h?bI#.#...<###SH: 0Dex: 14##########.#'####XL:  3 Next: 29% Place: Dungeon:2#..........w@...#1hcNoise: ---------  Time: 1319.7 (0.0)#...............#-) Nothing wielded#...............#Cast: Freeze########........###########w   dart slug  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You freeze the dart slug!  The dart slug is severely wounded.1hd4=20.7 (11hj1hrMAiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line: a dart slug (100% to hit)  You freeze the dart slug!  The dart slug is severely wounded. _The dart slug closely misses you.1h  You hit the dart slug.  The dart slug is almost dead.1h ````The dart slug launches a dart at you.1hNc@...1 _The slug dart misses you.1hS ;  You hit the dart slug.1hJT 53=1hyT 21hZ 1h] ] _The dart slug is almost dead.1h  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hQ # #..J.......#  screm404 the Chiller #.###......#.  Merfolk1h9 #..........#  Health: 23/24 =======================- #....†.....#  Magic: 2/71hJ======------------------ #.###......#  AC: 3Str: 8 # #........#  EV: 121hInt: 14 #.#...<###  SH: 01h,Dex: 14 1h  ##########.#'####  XL:  3 Next: 29% Place: Dungeon:2 1h:  #..........w@...#  Noise: =--------  Time: 1322.7 (0.0)  #...............#  -) Nothing wielded 1h\  #...............#  Cast: Freeze  ########........#  ########## 1h{   w   dart slug1h  1h _The dart slug is almost dead.Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  1h Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)1h  # #..J.......#  screm404 the Chiller #.###......#.  Merfolk #..........#  Health: 23/24 =======================- 1hA #....†.....#  Magic: 2/7======------------------ #.###......#  AC: 3Str: 8 # #........#  EV: 121hc Int: 14 #.#...<###  SH: 01h ,Dex: 14 1h6  ##########.#'####  XL:  3 Next: 29% Place: Dungeon:2  #..........w@...#  Noise: =--------  Time: 1322.7 (0.0)  #...............#  -) Nothing wielded  #...............#  Cast: Freeze  ########........#  ##########   w   dart slugCasting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug.1h  #   #.###......#. 1h M #..........#  #....†.....#  #.###......#  1h # #........#  1h$ w#.#...<### 1h  ##########.#'####  #..........†@...#  #...............#  #...............#  ########........# ########## 1h 1h9 m3====373.7 (11ho 0Freeze1h 1h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line1h Aim: a dart slug (almost dead, 100% to hit)  You freeze the dart slug. _You kill the dart slug!1hn1husB1hyh - _You start resting.1h+5.7 (21h54=1h6-6.7 (31h1hY" _HP restored.1h ====1h" 1h 1h+ 9=1h~ 1h B1h^ 1h 1h^ 1h< 1h O4===1hB X1h ,1hQ 1h ,1h\ 1h 1h ;===1h 1h ,1h 1h 1h( 1h 1hJ 1hy 1h 1h B1h- B1h f5====1h 1h ,1hR 1h B1h ,1h 1h R====1h 1h ,1h 1h ,1hX 1h ,1h 1h n1h 1h4 1hh #61h *===1hK 1h ,1h 1hU ,1h0 1h ,1h 1h Q===1h0 1h^ ,1h 1h ,1h> 1h ,1h 1hH ,1h 1h ,1h5 1ht _ _You start resting.1h$ 626.0)7====3.7 (371h* 1hn+ % _Magic restored.1h`  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce13% 3b - Ozocubu's ArmourIce13% 3  c - HailstormConjuration/Ice32% 3  d - Summon Ice BeastIce/Summoning32% 3  e - Forge Lightning Spire Air/Forgecraft 95% 4  f - ArcjoltConjuration/Air 100% 5  g - Maxwell's Capacitive Coupling Air100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1h  Spell Library ! : Cycle between Memorise, Describe, Hide, and Show pages. Ctrl-F : Filter the list of spells shown with a regex. ? : Show this help. By default, the spell library opens to the Memorise page; to begin memorising a spell, just press its letter. To read a spell's description, first switch to the Describe page by pressing !, then press the spell's letter. Most characters will not be interested in memorising the majority of spells thataccumulate in their spell library; this is where the Show and Hide pages come inhandy. To hide a spell from the Memorise and Describe pages, press its spell letter from the Hide page. Hidden spells can be shown again from the Show page. The auto_hide_spells option can be useful; when enabled, all newly discovered spells are hidden by default. Ctrl-F can be used to filter the list of spells. Any filter set in this way willpersist until the spell library is closed and reopened, or until a new filter isset 1hc with Ctrl-F. If Enter is pressed at the prompt without entering any text, that will reset the filter to none. You can filter spells by name and by spell school.1h  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce13% 3  b - Ozocubu's ArmourIce13% 3  c - Hailstorm Conjuration/Ice32% 3  d - Summon Ice BeastIce/Summoning32% 3  e - Forge Lightning Spire Air/Forgecraft 95% 4  f - ArcjoltConjuration/Air 100% 5  g - Maxwell's Capacitive Coupling Air100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1h DescribMemorise|Describe1hPD}Frozen Ramparts Encases surrounding walls with ice for a short time. Foes that wander near the icy walls will be damaged, and this may temporarily slow cold-blooded creatures.Each victim is only ever affected by one icy wall at a time. The ice will crack and fall away if the caster moves to a new position. Level: 3School: IceFail: 13%  Power: 40% Damage: 1d7 (max 1d16)  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 12 cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ ”And as you cross the circle line  Well, the ice wall creaks behind  You're a rabbit on the run”1hk Spells (Describe)TypeFailure Level  a - Frozen RampartsIce13% 3  b - Ozocubu's ArmourIce13% 3  c - HailstormConjuration/Ice 32% 3 1h d - Summon Ice BeastIce/Summoning 32% 3  e - Forge Lightning Spire Air/Forgecraft 95% 4  f - ArcjoltConjuration/Air 100% 5  g - Maxwell's Capacitive Coupling Air100% 8 1h6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help1h<[Esc] exit1h Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 32%Power: 11%Damage: 3d6 (max 3d16) Accuracy: ++++Range: 2-3Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 15 irresistible or cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.1h< Spells (Describe)TypeFailure Levela - Frozen RampartsIce13% 3  b - Ozocubu's ArmourIce13% 3  c - HailstormConjuration/Ice 32% 3  d - Summon Ice BeastIce/Summoning 32% 3  e - Forge Lightning Spire Air/Forgecraft 95% 4  f - ArcjoltConjuration/Air 100% 5  g - Maxwell's Capacitive Coupling Air100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1h Ozocubu's Armour Envelops the caster's body in a protective layer of thick ice, granting a substantial bonus to armour as long as they remain in their current location. The ice will crack and fall away if the caster moves to a new position. The spell decreases in effectiveness in heavier armour, granting a lower bonus the higher the encumbrance rating of the caster's armour. 1h:Level: 3School: IceFail: 13% Power: 20% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 12 cold damage.2h> $ Spells (Describe)TypeFailure Levela - Frozen RampartsIce13% 3  b - Ozocubu's ArmourIce2h 13% 3  c - HailstormConjuration/Ice 32% 3  d - Summon Ice BeastIce/Summoning 32% 3  e - Forge Lightning Spire Air/Forgecraft 95% 4  f - Arcjolt2h Conjuration/Air 100% 5  g - Maxwell's Capacitive Coupling Air100% 8 2h >2h9 56 spell levels left 2hU "[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help2h <[Esc] exit 2h| m Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 32%Power: 11%Damage: 3d6 (max 3d16) Accuracy: ++++Range: 2-3Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 15 irresistible or cold damage.  2h| pThis spell would have no effect right now because you can't see any hostile targets that would be affected.2h!< Spells (Describe)TypeFailure Levela - Frozen RampartsIce13% 3  b - Ozocubu's ArmourIce13% 3  c - HailstormConjuration/Ice 32% 3  d - Summon Ice BeastIce/Summoning 32% 3  e - Forge Lightning Spire Air/Forgecraft 95% 4  f - ArcjoltConjuration/Air 100% 5  g - Maxwell's Capacitive Coupling Air100% 8 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2hJ Hide) Describe|Hide2hShow Hide|Show2h*/Memorise)a - Frozen RampartsIce13% 3  b - Ozocubu's ArmourIce13% 3  c - HailstormConjuration/Ice2h32% 3  d - Summon Ice BeastIce/Summoning32% 3  e - Forge Lightning Spire Air/Forgecraft 95% 4  f - ArcjoltConjuration/Air 100% 5  g - Maxwell's Capacitive Coupling Air100% 82hˀ,Memorise2hShow2h%2h*2hQ1# #..J.......#screm404 the Chiller#.###......#.Merfolk#..........#Health: 24/24 ========================#....†.....#Magic: 7/7========================#.###......#AC: 3Str: 8# #........#EV: 122h1yInt: 14#.#...<###SH: 0Dex: 14##########.#'####XL:  3 Next: 37% Place: Dungeon:2#..........†@...#2hw2Noise: ---------  Time: 1363.7 (0.0)#...............#-) Nothing wielded#...............#Cast: Freeze########........###########You freeze the dart slug. _You kill the dart slug! _You start resting. _HP restored. _You start resting. _Magic restored.2h<2h=Memorise Hailstorm, consuming 3 spell levels and leaving 3? Y - Yes 2h=' N - No2h 2h` -# #..J.......#screm404 the Chiller#.###......#.Merfolk#..........#Health: 24/24 ========================#....†.....#Magic: 7/7========================#.###......#AC: 3Str: 82h x# #........#EV: 12Int: 14#.#...<###SH: 0Dex: 14##########.#'####XL:  3 Next: 37% Place: Dungeon:2#..........†@...#Noise: ---------  Time: 1363.7 (0.0)2h #...............#-) Nothing wielded#...............#Cast: Freeze2hF ########........###########You freeze the dart slug. _You kill the dart slug! 2he _You start resting. _HP restored. _You start resting. _Magic restored.2h +4.7 (12h 2hV V _You kill the dart slug! _You start resting. _HP restored. _You start resting.Magic restored. _This spell is extremely dangerous to cast!2h  +5.7 (22h* W6.7 (32h. 2h06 A7.7 (42h : 2hO< _You start memorising the spell. You continue memorising. x32h>= 2hB 2hYI c _You finish memorising. Spell assigned to 'b'.2h2hT Your spells (describe)TypeFailure Level  a + FreezeIce2hh5% 1 b - HailstormConjuration/Ice32%2h?3 Select a spell to describe2h[!]/[I] toggle spell headers2hv 2h2hD# #..J.......#screm404 the Chiller#.###......#.Merfolk#..........#Health: 24/24 ========================#....†.....#Magic: 7/7========================#.###......#AC: 32h0Str: 8# #........#EV: 12Int: 14#.#...<###SH: 0Dex: 14##########.#'####XL:  3 Next: 37% Place: Dungeon:2#..........†@...#2hLNoise: ---------  Time: 1367.7 (0.0)#...............#-) Nothing wielded#...............#Cast: Freeze2h3########........########### _HP restored. _You start resting. _Magic restored. 2hf+_This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.2h 2h2h`$2hG&2h!2hE Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce13% 3b - Ozocubu's ArmourIce13% 3  c - Summon Ice Beast2hIce/Summoning32% 3  d - Forge Lightning Spire Air/Forgecraft 95% 4  e - ArcjoltConjuration/Air 100% 5  f - Maxwell's Capacitive Coupling Air100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2hn2hp2hw+# #..J.......#screm404 the Chiller#.###......#.Merfolk#..........#Health: 24/24 ========================#....†.....#2hwMagic: 7/7========================#.###......#AC: 3Str: 8# #........#EV: 12Int: 14#.#...<###SH: 0Dex: 14##########.#'####XL:  3 Next: 37% Place: Dungeon:2#..........†@...#2hxNoise: ---------  Time: 1367.7 (0.0)#...............#-) Nothing wielded#...............#Cast: Freeze########........#2hx########## _HP restored. _You start resting. _Magic restored. _This spell is extremely dangerous to cast! 2hx_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.2hE2hMemorise Frozen Ramparts, consuming 3 spell levels and leaving 0? Y - Yes  N - No"2h2 "2h} # #..J.......#screm404 the Chiller#.###......#.Merfolk#..........#Health: 24/24 ========================#....†.....#Magic: 7/7========================#.###......#AC: 3Str: 8# #........#EV: 12Int: 14#.#...<###SH: 0Dex: 14"2h ##########.#'####XL:  3 Next: 37% Place: Dungeon:2#..........†@...#Noise: ---------  Time: 1367.7 (0.0)#...............#-) Nothing wielded#...............#Cast: Freeze########........########### _HP restored. _You start resting. _Magic restored. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'."2hW +8.7 (1"2ho "2hx u _This spell is quite dangerous to cast!"2h +9.7 (2"2hS "2hx "2h, ,70.7 (3"2h "2hP "2h +1.7 (4"2h< "2hO _You start memorising the spell. You continue memorising. x3"2h "2h+ "2h! c _You finish memorising. Spell assigned to 'c'.#2h .###......#. .........# †.....###..... #...... #.#...<###2h ##########.#'#### ..........†.....####### ######### #2ho #2h 22.7 (1 _#2h #2h #2hx #.###......#. #..........# #....†.....# #.###......# # #........# #.#...<### ##########.#'#### #.†....# #.# #.# #.#  ##2h#2hL&3#2h#2h$2h{" #.###......#. #..........# #....†.....# #.###......# # #........#$2h|v #.#...<### ##########.#'#### #.†....# #.# #.# $2h?|#.#  #$2hd$2h$2h4$2hl$2h8$2h  #.###......#. #....# #....†.....# #.###......# # #........# #.#...<### ##########.#'#### #.†....# #$2h.# #.# #.#  #$2h$2h&5$2h$2hi$2h@  #.###......#. #..........# #....†.....# #.###......# # #........# #.#...<### ##########.#'#### #.†....# #$2h(A .# #.# #.# #$2h4H $2hH &6$2hM $2hIP $2h<  #.###......#. #..........# #....†.....# #.###......# # #........# #.#...<### ##########.#'#### #.†....# #.# #.# #.# ###$2hC $2hD &7$2hJ $2hK %2hDr  #.###......#.   #.#   #....†.....#   #.###......#   # #.#  %2h #.#...<###   ##########.#'####   #.†....#   #.#   #.#   #%2hB.#   #%2h###   %2h",   %2hĒ%2h/&8%2h%2h@%2h5  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&2h  _You don't know that spell.(2htc(2he~Unequip which item? Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of gloves (worn)[?] describe selected [!] unequip|take off[tab] equip|unequip)2h()2hF.)2h4 #.###......#.screm404 the Chiller  #..........#Merfolk  #....†.....#Health: 24/24 ========================  #.###......#Magic: 7/7======================== )2h4 # #........#AC: 3Str: 8  #.#...<###EV: 12Int: 14  ##########.#'####SH: 0Dex: 14 )2h4q #..........†....#XL:  3 Next: 37% Place: Dungeon:2  #.....@.........#)2hc5Noise: ---------  Time: 1378.7 (0.0)  #...............#-) Nothing wielded  ########........#Cast: Freeze  ##########     )2h5 _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 )2h5_You finish memorising. Spell assigned to 'c'.  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. )2h5;_You don't know that spell.)2h8;P  Okay, then.)2h;)2h5@*2ha. _*2h7]  #.###......#.  #.#  #....†.....#  #.###......#  # #.#  #.#...<###  ##########.#'####  #.†....#  #.#  #.#  #.#  #### *2hd *2hf 29.7 (1 _*2hj *2hl *2h L#.###......#. #..........# #....†.....# #.###......# *2hb # #........# #.#...<### ##########.#'#### #.†....# #.# #.# #.# *2h <###*2hw *2hN '80*2h *2h +2h  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+2h| 4+2hc +2h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-2h-2h-2h -2hyF _Unknown command.-2h #.###......#. #..........# #....†.....# #.###......# # #........# #.#...<### -2hp \##########.#'#### #.†....# #.# #.# #.# #-2h -2h -1 _-2h0 -2h- -2hk?)#.###......#. #....# #....†.....# #.###......# # #........# -2hJ@w#.#...<### ##########.#'#### #.†....# #.# #.# #.# -2hG-2hH&2-2hmN-2hP.2h(EM #..J.......####......#.........†....###......# #........ #.#...<############.#'###†.......########........#.2h,.2h-&3.2h_5.2h5.2h wM ##...##...# #..J.......####......#..........†......###.....# #........ #.#...<############@#'####.2h l†#...............#.2h.2h"&4.2h5.2h.2hSM###.### .###  ##...##...# #..J.......####......#..........†......###......# #........ #@#...<############.#'####........†....##...............#......####.##.2hZ.2h&5.2h.2h.2hw M###...# ## ###.### .### .2hw 5 ##...##...# #..J.......####......#......†.#### #@....... #.#...<############.#'####.2hx #..........†....#............##.......##.2h0~ .2h~ &6.2hw .2hZ .2hP" ###...# ## ###.### .### .2h" q##...##...## # #..........# #.###......#. #..........# #....†.....# #.###......# .2h" # #.# #.#...<### .2h" ##.#'#### #..2h# j..†....#.2h=# z#.........#.2hd# #...............#########........#.2h# H##########.2h) .2h* &7.2hJ0 .2h[2 /2hu###...# ## ###.### .### ##...##...## # #...# #.###......#. #..........# #....†.....# #.###......# # #.# #.#...<### ##.#'#### #..#........##.........#/2hZ##........###########/2h/2h&8/2hY/2h /2hM...### ###...# ## ###.### .###  ##...##...## #....##.###.#.....#....†.#### #........ #.#...<#############.#'####...........##.#######/2h/2h(&9/2h/2h /2h.M~..# ...### ###...# ## ###.### .###  ##...##...#/2h# #....##.###.#.....#....#.#### #......../2h2#.#...<#####......./2hr/2h'90/2h/2hx _You see here a ball python corpse./2h'W M#$..~.#~..# ...### ###...# ## ###.### .###  ##...##...## #....##.###.##....†#.#### #........#/2hW Q.#.........../2h_ /2h_ -1 _/2he /2hLh /2hB -#$..~.# #~..# #...### ###...# ## ###.### .### ##...##...## # #..# #.###......#. #.# #....†.....# #.###......# # #.##.#...†....##.........# /2h /2h &2/2hd /2h 02huY302hZ02hn]02h_02h`02hd,02he02h`e02hOf02hlh02h*j02hrj02h)k02hn02hp,02hEr02ht02h w,02hx02h {02hR},02h~02h02h 02h[02h02h02h~,02h,02h/,02h02h,02h02hL _You now have 44 gold pieces (gained 8).02h302h02h02h=<15 02h5Water 02h̫02hYT _Your legs become a tail as you enter the water.02hL      ###   ..   ###.b ...   #.#. ....12   ##.. ..#   #..###..###   # #.@.#......   #.#≈≈≈≈≈≈≈###   #......~..<.#   ####...~.##.   ##~..  #...###b   bat (asleep)  ###...# ##  ###.### .###  02h Z##...##...##02h14042.0)02h!85.3 (12.602h02hS _A bat comes into view. _You see here an amulet of regeneration.12h ! ##### .....##.b.... #.#......#......#  #.@###..### #.".#.......#≈≈≈≈≈≈≈###......~..<.#####...~.##.12h׭ l##~..## ...######...# #####.### .###12h̯ 12h{ 12ho ^.bb12h@ 9=6.3 (1.0)12h Freeze12hн 12h8 I _The bat misses you.32h  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.52h[  screm404 the Chiller  Merfolk  Health: 24/24 ======================== #####  Magic: 6/7====================---- .....  AC: 3Str: 8 ###......  EV: 12Int: 14 52h>#.#......  SH: 0Dex: 14 ##.b....#  XL:  3 Next: 37% Place: Dungeon:2 #.@###..###  Noise: =--------  Time: 1406.3 (0.0) # #.".#......  -) Nothing wielded52hX #.#≈≈≈≈≈≈≈###  Cast: Freeze #......~..<.#  ####...~.##. 52hr ##~..##  b   bat 52h7#...###  ###...# ## 52hӴU ###.### .### _The bat misses you.52h5Casting: Freeze (safe; 5% risk of failure)  52h1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)62h  screm404 the Chiller  Merfolk  Health: 24/24 ======================== 62h"#####  Magic: 6/7====================---- .....  AC: 3Str: 8 ###......  EV: 12Int: 14 #.#......  SH: 062hzjDex: 14 ##.b....#  XL:  3 Next: 37% Place: Dungeon:2 #.@###..###  Noise: =--------  Time: 1406.3 (0.0) # #.".#......  -) Nothing wielded #.#≈≈≈≈≈≈≈###  Cast: Freeze 62h#......~..<.# 62h, ####...~.##.  ##~..##  b   bat62hW #...###  ###...# ##  ###.### .### 62hcCasting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.62hAiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.62h#W##### ..... ###...... #.#......  ##.†....#  #  # #.".#  #.#  #......~..< ####...~.####~..###...####...#  97.3 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. _You kill the bat!72hf` J #####.....###.......#......##.†....# ..###..#### #.@.#.......#≈≈≈≈≈≈≈###......~..<.#.##.  ##...##...##72hb 72hYc .-872h^h 72h>p 72hp E-9.3 (272ht 72hbw 3 _e - an amulet of regeneration92h 92h& 92hj! 92h& N _There are no items here.:2hH :2hLK $:2hN 6Inventory: 5/52 slots :2hU 2Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of gloves (worn) Jewellery (go to first with "=)e - an amulet of regeneration Scrolls (go to first with ?)  c - a scroll labelled MAMAAN YXTIRHU  d - a scroll labelled ATOFAU KUDO=2ho )e - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.D2h5b D2he screm404 the Chiller  Merfolk  #####Health: 24/24 ========================  .....Magic: 6/7====================----  D2h)f###......AC: 3Str: 8  #.#......EV: 12Int: 14  ##.†....#D2hTfSH: 0Dex: 14  #..###..###D2hzfXL:  3 Next: 39% Place: Dungeon:2  D2hf# #.@.#......Noise: ---------  Time: 1409.3 (0.0) D2hf^ #.#≈≈≈≈≈≈≈###D2hf-) Nothing wielded  #......~..<.#D2hgCast: Freeze  ####...~.##. D2h*gg ##~..##  D2hLg#...###  ###...# ## D2hmg{ ###.### .### D2hgW ##...##...##Press: ? - help, Shift-Dir - straight lineD2hgNAim: a bat (100% to hit)  You freeze the bat. D2hg_You kill the bat! _e - an amulet of regeneration _There are no items here.D2hAoD2h(p _D2hvD2h}f  You start putting on your amulet.D2hÂ,10.3 (1D2h!D2hRD2h+1.3 (2D2hD2hD2h+2.3 (3D2h,D2hͣD2h,+3.3 (4D2h]D2hD2h+4.3 (5D2hD2h8 _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  e - an amulet of regeneration (worn)D2ht _The amulet throbs as it attunes itself to your uninjured body.H2h _7====H2h H2h15 Water H2hT _Your legs become a tail as you enter the water.H2h #####  .. .....  #. ###......  #g #.#......  #.##.†....#  H2hW^ #.#..###..###12  .#...#......  H2h|F#≈≈≈≈≈≈≈###  H2h #.@....~..<.#  H2h ####...~.##.  H2h ##~..##  H2h h #...###  H2h, ###...# ##  H2hb ###.### .### g   goblin (asleep)  H2hB ##...##...##  H2h` # #..........#  H2h*.###......#.H2h%# 7.3 (3  A goblin comes into view. It is wielding a +0 dagger.H2h])`.ggH2h)5===9 (3.6H2h* H2hW/H2h4( _The goblin shouts!J2hP q  #####  ..# .....  #.####......  #.##.#......  #g##.†....#  #.#..###..###J2h 9  #.#...#......  #.#≈###  #@.....~..<.#  ####...~.##.  ##~..##  #...###  ###...# ## J2h7  ###.### .###  ##...##...  # #J2hc ^.   #.###......#.J2h J2h& &.gJ2h 7---8.9 (1.0J2h J2h K2h  ### #####..# ##.......##.†....# g#..###..###...#......#≈≈≈≈≈≈≈##......~..<.#####...~.##.##~..#...######...# ## ###.### .## ##...##...# #....g====---9FreezeK2hK2hK2hȥ  Casting: Freeze (safe; 5% risk of failure)  K2h\Confirm with . or Enter, or press ? or * to list all spells.L2h  screm404 the Chiller L2h ### #####  Merfolk ..# .....  Health: 24/24 ======================== L2h#.####......  Magic: 6/7====================---- L2hu-#.##.#......  AC: 3Str: 8 #.##.†....#  EV: 12Int: 14 L2h#.#..###..###  SH: 0Dex: 14 L2h#g#...#......  XL:  3 Next: 39% Place: Dungeon:2 L2h#@#≈≈≈≈≈≈≈###  Noise: ---------  Time: 1419.9 (0.0) L2h#......~..<.#  -) Nothing wielded ####...~.##.  Cast: FreezeL2h-+ ##~..##  L2hO#...###  ###...# ##  g   goblinL2hq ###.### .###L2h ##...##...# L2h# #.......... L2hК0_The goblin shouts!  L2hCasting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L2h)tAiming: Freeze (safe; 5% risk of failure)  L2hKPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)L2h U screm404 the Chiller  ### #####Merfolk  ..# .....L2h Health: 24/24 ========================  #.####......Magic: 6/7====================----  #.##.#......AC: 3L2h1 @Str: 8  L2hc #.##.†....#EV: 12Int: 14  L2h #.#..###..###SH: 0Dex: 14  #g#...#......XL:  3 Next: 39% Place: Dungeon:2  L2h Q#@#≈≈≈≈≈≈≈###Noise: ---------  Time: 1419.9 (0.0)  #......~..<.#L2h_ -) Nothing wielded  ####...~.##.Cast: Freeze  ##~..##  #...###  L2h ###...# ##g   goblin L2h o ###.### .###  ##...##...# L2h @ # #..........L2h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  L2h Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  L2h8 eYou freeze the goblin.  The goblin is heavily wounded.L2h 4=20.9 (1L2h L2h0 i  Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  The goblin is heavily wounded. L2hc W_The goblin misses you.M2h  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M2hV: M2h[ screm404 the Chiller ### #####  Merfolk ..# .....  Health: 24/24 ========================M2h #.####......  Magic: 5/7=================-------M2h #.##.#......  AC: 3Str: 8M2h #.##.†....#  EV: 12Int: 14M2h" #.#..###..###  SH: 0Dex: 14M2hN #g#...#......  XL:  3 Next: 39% Place: Dungeon:2 M2hn#@#≈≈≈≈≈≈≈###  Noise: =--------  Time: 1420.9 (0.0) M2h#......~..<.#  -) Nothing wielded M2h>####...~.##.  Cast: Freeze ##~..##  #...###  ###...# ##  g   goblin ###.### .### ##...##...#M2h!V # #.......... _The goblin misses you.M2hBCasting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M2h`tAiming: Freeze (safe; 5% risk of failure)  M2hPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)M2h   screm404 the Chiller ### #####  Merfolk ..# .....  Health: 24/24 ========================M2h R #.####......  Magic: 5/7=================------- #.##.#......  AC: 3Str: 8 M2hb #.##.†....#  EV: 12Int: 14 #.#..###..###  SH: 0Dex: 14 #g#...#......  XL:  3 Next: 39% Place: Dungeon:2 #@#≈≈≈≈≈≈≈###  Noise: =--------  Time: 1420.9 (0.0)M2h  #......~..<.#  -) Nothing wielded ####...~.##.  Cast: FreezeM2h + ##~..##  M2hϥ #...###  ###...# ##  g   goblin M2h 1###.### .### ##...##...# M2h # #..........Casting: Freeze (safe; 5% risk of failure)  M2hF Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineM2hi Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  You freeze the goblin.M2h  ### #####  ..# ..... M2h  #.#  #.#  #.##.†....#  #.#  #)  M2hO 5  #......~..<.#  ####...~.##. M2h{ ##~..##...#M2h ###...# ## M2hʮ ###.###   M2h |#  M2h d411.9 (1FreezeM2h M2h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit)  You freeze the goblin. _You kill the goblin!N2h{ _N2h nN2h nN2h N2h ,N2h N2h ,N2h N2h} ,N2h- N2h N2h N2h F6===N2h N2h N2h N2h N2hE N2hm N2h> N2h N2h N2h N2hC N2h ;===N2h[ N2h N2h  N2h N2hK N2hk N2h+ N2h N2h N2h N2h ,N2hL N2h ,N2h! N2h # N2h2# N2hR# G7====N2h/$ N2h& N2hy( ,N2h) N2h, >  You see here a +0 dagger.N2hm. 5 _N2h/ N2h00 N2h0 N2h0 N2h1 N2h1 N2h3 N2hF3 <====N2h 4 N2hy5 N2h6 N2h7 N2h7 N2hM9 N2h; ,N2h< N2h > N2h? ,N2h[@ N2hA N2hrC ,N2hC N2hD N2hE ,N2h,F N2hG N2hH ,N2hI N2h4K N2hL ,N2hM N2hlN N2hiO ,N2hO N2hP N2hQ N2hQ N2h"R N2hR N2hS N2hS N2hS N2hT N2h#U N2hFU N2h|U N2hU N2hV N2hW N2hW N2hY ,N2hRZ N2hr\ L _You now have 48 gold pieces (gained 4).N2hA] N2hj] N2h] N2h}^ N2h_ BN2h-a N2ha N2hb N2hb N2hc N2hZe ,N2he N2hf N2h3h ,N2hh N2hi N2hMk ,N2hk N2hl N2hcn ,N2hn N2hip N2hq ,N2hr N2hLs N2h R2hF g   hobgoblingFound a scimitar.R2hG (------R2hG *8.9 (1.0)R2hiM R2h=Q _A hobgoblin comes into view. _There is an open door here.S2h[       ## #. ####. #..' #.##. ######.##. #.#). #.######....##. #.# ....# . #.# >...# . #.# #.##g# S2hl S2h ?g.S2h? E------9S2h S2hY ; _Found a stone staircase leading down.T2hv#########........###..'#.########.#.......#)######....## ....# T2hwt#>..g# #.##.#####? .#####.....# .....T2hT2he?g.T2h!'70T2hT2he _Found a scroll labelled VEMEGA IMUCA.T2h #########........####..'#.#######.......#)######....## #...g# .T2h #>...# ..##.# #####? .#####.....#. ......#####.####.T2h T2hۯ >g.T2h &1T2h T2h] U2h}+ m #.U2h+  #. ####. #..'. U2h+ z#.##. ######.##. U2h, T#.#). U2hC, #.######..g.##. U2hb, }#.# #....# .. U2h, #.# #>...# .. U2h, #.# #.##.#   U2h,  U2h. U2h86 :g.U2h%7 42FreezeU2h= U2h? W2hW2h8Read which item? Scrolls  c - a scroll labelled MAMAAN YXTIRHU W2h d - a scroll labelled ATOFAU KUDO[?] describe selectedY2hY2hY2hscrem404 the ChillerMerfolkHealth: 24/24 ========================#########.Magic: 7/7========================#.........AC: 3Str: 8####.........EV: 12Int: 14#..'.........SH: 0Dex: 14#.##.........XL:  3 Next: 41% Place: Dungeon:2######.##.@.......Noise: ---------  Time: 1472.9 (0.0)#.......#)g.......-) Nothing wielded#.######....##....Cast: Freeze#.# #....# ...#.# #>...# ..#.# #.##.#g   Y2hr[40mhobgoblin#.######? .######......#. ......######.####...... _As you open the door, it creaks loudly! You hear a shout!  Found a scimitar. _A hobgoblin comes into view. _There is an open door here. _Found a stone staircase leading down. _Found a scroll labelled VEMEGA IMUCA.  As you read the scroll labelled MAMAAN YXTIRHU, it crumbles to dust.  It is a scroll of amnesia.Y2h/  --more--^2h4} ^2hB  Your spells (forget)TypeFailure Level  a - FreezeIce5% 1 b - HailstormConjuration/Ice32%3  c - Frozen RampartsIce13%^2h/ 3 Select a spell to forget[!] toggle spell headersa2h a2hLa2h vscrem404 the ChillerMerfolkHealth: 24/24 ========================#########.Magic: 7/7========================a2h#.........AC: 3Str: 8####.........EV: 12Int: 14#..'.........SH: 0Dex: 14#.##.........XL:  3 Next: 41% Place: Dungeon:2######.##.@.......Noise: ---------  Time: 1472.9 (0.0)#.......#)g.......-) Nothing wielded#.######....##....Cast: Freezea2hQ@#.# #....# ...#.# #>...# ..#.# #.##.#g   hobgoblin#.######? .######......#. ......######.####...... _A hobgoblin comes into view. _There is an open door here. _Found a stone staircase leading down. _Found a scroll labelled VEMEGA IMUCA.  As you read the scroll labelled MAMAAN YXTIRHU, it crumbles to dust.  It is a scroll of amnesia.a2hb$oscrem404 the ChillerMerfolkHealth: 24/24 ========================#########.Magic: 7/7========================#.........AC: 3Str: 8####.........EV: 12Int: 14#..'.........SH: 0Dex: 14#.##.........a2h$XL:  3 Next: 41% Place: Dungeon:2######.##.@.......Noise: ---------  Time: 1472.9 (0.0)#.......#)g.......-) Nothing wielded#.######....##....Cast: Freeze#.# #....# ...a2h %#.# #>...# ..#.# #.##.#g   hobgoblina2h}%#.######? .######......#. ......######.####...... _A hobgoblin comes into view. _There is an open door here. _Found a stone staircase leading down. _Found a scroll labelled VEMEGA IMUCA.  a2h%eAs you read the scroll labelled MAMAAN YXTIRHU, it crumbles to dust.  It is a scroll of amnesia.a2h+0a2h2Really abort (and waste the scroll)? Y - Yes  N - Nod2h d2h 1screm404 the ChillerMerfolkHealth: 24/24 ========================#########.Magic: 7/7========================#.........AC: 3Str: 8####.........EV: 12Int: 14#..'.........SH: 0Dex: 14d2h" #.##.........XL:  3 Next: 41% Place: Dungeon:2######.##.@.......Noise: ---------  Time: 1472.9 (0.0)#.......#)g.......-) Nothing wielded#.######....##....Cast: Freezed2hj #.# #....# ...#.# #>...# ..#.# #.##.#g   hobgoblind2h #.######? .######......#. ......######.####...... _There is an open door here. _Found a stone staircase leading down. d2h _Found a scroll labelled VEMEGA IMUCA.  As you read the scroll labelled MAMAAN YXTIRHU, it crumbles to dust.  d2h LIt is a scroll of amnesia.  Okay, then.d2h 3=3.9 (1d2hj& d2h) [ a stone staircase leading down _Found a scroll labelled VEMEGA IMUCA.  As you read the scroll labelled MAMAAN YXTIRHU, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _The hobgoblin hits you but does no damage.f2h  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g2hs  screm404 the Chiller  Merfolk  Health: 24/24 ======================== #########.  Magic: 6/7====================---- #.........  AC: 3Str: 8 ####.........  EV: 12Int: 14 #..'.........  SH: 0Dex: 14 #.##.........  XL:  3 Next: 41% Place: Dungeon:2 ######.##.@.......  Noise: =--------  Time: 1473.9 (0.0) #.......#)g.......  -) Nothing wielded g2h#.######....##....  Cast: Freeze #.# #....# ...  #.# #>...# ..  #.# #.##.# g   hobgoblin #.######? .#####  g2h"#......#. ......  ######.####...... _The hobgoblin hits you but does no damage.  Casting: Freeze (safe; 5% risk of failure)  g2hZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineg2h<Aim: a hobgoblin (100% to hit)g2hascrem404 the ChillerMerfolkHealth: 24/24 ========================#########.Magic: 6/7====================----#.........AC: 3Str: 8####.........EV: 12Int: 14#..'.........SH: 0Dex: 14#.##.........XL:  3 Next: 41% Place: Dungeon:2######.##.@.......Noise: =--------  Time: 1473.9 (0.0)#.......#)g.......-) Nothing wielded#.######....##....Cast: Freeze#.# #....# ...#.# #>...# ..g2h,5#.# #.##.#g   hobgoblin#.######? .######......#. ......######.####......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is moderately wounded.g2h+4.9 (1g2hg2h8  Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  g2hYou freeze the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin closely misses you.h2h  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h2hu  screm404 the Chillerh2hݑ   Merfolk  Health: 24/24 ======================== #########.  Magic: 5/7=================------- #.........  AC: 3h2h_WStr: 8 ####.........  EV: 12Int: 14 #..'.........  SH: 0Dex: 14 #.##.........  XL:  3 Next: 41% Place: Dungeon:2 h2h######.##.@.......  Noise: =--------  Time: 1474.9 (0.0) #.......#)g.......  -) Nothing wielded h2h’#.######....##....  Cast: Freeze #.# #....# ...  h2h#.# #>...# ..  #.# #.##.# g   hobgoblin h2h*o#.######? .#####  #......#. ......  ######.####...... h2hV_The hobgoblin closely misses you.Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h2hAiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)h2hUmQscrem404 the ChillerMerfolkHealth: 24/24 ========================#########.Magic: 5/7=================-------#.........AC: 3Str: 8####.........h2hmEV: 12Int: 14#..'.........SH: 0Dex: 14#.##.........XL:  3 Next: 41% Place: Dungeon:2######.##.@.......Noise: =--------  Time: 1474.9 (0.0)#.......#)g.......h2h n-) Nothing wielded#.######....##....Cast: Freezeh2hrn#.# #....# ...#.# #>...# ..#.# #.##.#g   hobgoblin#.######? .######......#. ......h2hn######.####......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  You freeze the hobgoblin.  h2h oGThe hobgoblin is almost dead.h2hp+5.9 (1h2h,wh2hy  Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.i2hj  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i2hz  screm404 the Chiller  Merfolk  Health: 24/24 ======================== i2h1{#########.  Magic: 4/7=============----------- #.........  AC: 3Str: 8 ####.........  EV: 12Int: 14 i2h`{#..'.........  SH: 0Dex: 14 i2h{#.##.........  XL:  3 Next: 41% Place: Dungeon:2 i2h{######.##.@.......  Noise: =--------  Time: 1475.9 (0.0) i2h|#.......#)g.......  -) Nothing wielded #.######....##....  Cast: Freeze #.# #....# ...  #.# #>...# .. i2h{| #.# #.##.# g   hobgoblin #.######? .#####  #......#. ......  ######.####...... i2h|_The hobgoblin hits you but does no damage.  Casting: Freeze (safe; 5% risk of failure)  i2h|oConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)i2h  screm404 the Chiller  Merfolk  Health: 24/24 ======================== #########.  Magic: 4/7=============----------- #.........  AC: 3i2h:WStr: 8 ####.........  EV: 12Int: 14 #..'.........  SH: 0Dex: 14 #.##.........  XL:  3 Next: 41% Place: Dungeon:2 i2hp######.##.@.......  Noise: =--------  Time: 1475.9 (0.0) #.......#)g.......  -) Nothing wieldedi2h #.######....##....  Cast: Freeze i2hh#.# #....# ...  #.# #>...# ..  #.# #.##.#i2h g   hobgoblin #.######? .#####  i2h I#......#. ......  ######.####...... i2h9 Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i2h[ Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linei2h Aim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin.i2h; #########.  #.........  ####.........  #..'.........  #.##.........  #.@.......  #)†.......  #....##....  #.# #....# ... #.# #>...# .. #.# #.##.# #? .# #. .. 56.9 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  You freeze the hobgoblin. _You kill the hobgoblin!j2h  _Sorry, you're not good enough to have a special ability.k2hTe ##.#.####.#..'.#.##.######.##.#.#)†.#.######....##.k2he #.# #....# .#.# #>...# ..#.# #.##.# ..#.######? #.##### ##......#. . k2hUo k2hmp 5-7 _k2hw k2hy k2h ###########..........####..'.#######.......#)†######....##  .....#.#k2h&^#..#.##.#......k2h]k2h@-8k2h^k2h. l2hq ###########..........###..'#######.......#)†######...@##.....  ....> ...#..#.##.†....#l2hKl2h&9l2hl2hl2h #########............###....'...##....l2hW######.............#)†........######....##.....  >l2h. .##.# #...l2hM4#.#..###..###l2hl2hE'80l2hl2h*l2hU ........###.....'........#.##.......l2hBU######..........#)†...######....## l2hhUJ > l2hU.##.# #####? #.##### #.l2hUu###..#)#...#......l2hpY1l2h J ####..'......#.##.....######.##............#)†######....##  > #.##@# #####? #.##### #.....#. ....... ##.....##...#.#≈≈≈≈≈≈≈###l2h l2h &2l2h l2hb l2hF  ..'.##.....######.#l2hG .......#)†######....## #....# #>...# l2h+G Z#.##.# l2h=G #####? #@##### #l2hNG X.....#.........[.l2h_G D#####.####........l2hoG ....l2hG ...l2hG ####l2hG H#......~..<.#l2h P l2hQ Y5====3l2hY l2h6\ ] _Found a runed leather armour.l2h ########........#)†######....## #....# >...# .##.# #####?##.#######.....#...@.....[.#####.####. #.##...####...~.##.l2h<4l2hl2h m2hy #.##. ######.##.......... #.#)†........ #.######....##.....m2h=K #.# #....# .... #.# #>...# ... #.# #.##.# .. #.######?##.# #......#.[. ######.####.m2hd #.##.#. #.##.†....#...m2h #.#..###..#### #)#...#......m2hj #.#≈### #......~m2h̦..<.#  ####...~.##.m2h̰m2h&5m2h0m2hm2hs  #.##.   ######.##....   #.#)†..   #.######....##..... m2h!t  #.# #....# ....   #.# #>...# ...   #.# #.##.# ..   #.######?##.#   #......#m2hQt.[.   ######.####.   #.##.#.m2hvt.   #.##.†....#..  m2ht #.#..###..####   #)#...#..m2ht....   #.#≈###   #......~.m2htq.<.#   ####...~.##.m2h}m2h}&6m2hum2hm2hO!  #.##.   ######.##....   #.......#)†.   #.######....##.....   #.# #....# ....   #.# #>...# ...   #.# #.##.# ..   #.######?##.#   #......#.[.   ######.####.   #.##.#........   #.##.†....#...   #.#..###..####   #)#...#......   #.#≈###   #......~..<.#   ####...~.##.====7m2hą Qn2hM.' #.##......n2h3Y#####.##...........#)†...#####....##.....# .n2h\.>...# . #.##.# ..######@##.#######n2h/......#...n2h[######.####..  #.##.#..........n2h0.#.n2hn2h&8n2h]n2hn2h+9.9 (2n2hn2hGb _c - a scroll labelled VEMEGA IMUCAn2h*  ########.##.............#)†...######....## #....# >...# .##.# #####.##.#######.....#@........[.#####.####. #.##.#.....#.  ####...~.##.n2h4 B90.9 (1n2h= n2h? o2h+ #.##.  ######.##....  #.......#)†.  #.######....##.....  #.# #....# ....  #.# #>...# ...  #.# #.##.# ..  #.######.##.#  #......#.[.  ######.####.  #.##.#........  #.##.†....#... #.#..###..#### #)#...#...... #.#≈### o2ho2h&1o2ho2ho2hw #.##.  ######.##....  o2hRwe#.#)†..  o2hw#.######....##.....  #.# #....# ....  o2hw#.# #>...# ...  o2hxk#.# #.##.# ..  #.######.##.#  #......#.o2hx8[.  ######.####.  #.##.#..  #.##.†....#...o2h:y #.#..###..#### #)#...#......o2hy #.#≈### #......~..<.#o2hy o2h<o2h̄&2o2hDo2ho2h %#.##. ######.##.......... #.#)†........ #.######....##..... #.# #....# .... o2h 1#.# #>...# ... #.# #.##.# .. #.######.##.# #......#.[. ######.####. #.##.#. #.##.†....#...o2h Y#.#..###..#####)#...#......#.#≈####......~.o2h? B.<.# o2h l6===3o2h o2h~ o2h #.##. ######.##.......... #.......#)†........ #.######....##..... #.# #....# .... #.# #>...# ... #.# #.##.# .. #.######.##.##......#.[.######.####.#.##.#.#.##.†....#...!#.#..###..####)#..#.##... 4o2h Q _Found a potion of mutation.p2h*#.##. ######.##.... #.#)†.. #.######....##..... #.# #....# .... p2h}u#.# #>...# ... #.# #.##.# .. #.######.##.##......#.[.######.####.#.##.#.p2h{#.##.†....#...!.#.#..###..#####.#)#...#......p2h #.#≈####......~p2h2Y..<.# p2hp2h.&5p2hp2hwp2hS#.##. ######.##. #.#)†. #.######....##..... p2h3T"#.# #....# .... #.# #>...# ... p2hTQ#.# #.##.# .. #.######.##.##......#.[...#p2hTP######.####.#p2hT#.##.#.##.##.†....#...!.#p2h U#.#..###..#####.#p2hUU#)#...#...... # #...... p2h}`p2hZa&6p2hkp2h%#.##.  ######.##.  #.#)†.  #.######....##.....  #.# #....# ....  #.# #>...# ...  #.# #.##.# ..  #.######.##.#  #......#.[...#  ######.####.# #.##.#.# #.###.#..###..##)#...#....#.#≈####..... p2h p2h D===7p2hp2hF#.##. ######.##. #.#)†. #.######....##..... #.# #....# .... #.# #>...# ... #.# #.##.# .. #.######.##.#p2h #......#.[...# ######.####.# #.##.#.# #.###.#..###..#p2h+#)#...#...... .##.#≈### ##......~..<.# p2hHp2h!&8p2hp2hp2h #.##. .##. .#)†. .######....##..... .# #....# .... p2h v.# #>...# ... .# #.##.# .. .######.##.# ......#....# .####.# #.##.#.p2h8 # #.##.#.#..p2he #)#...#... #......~.p2h B.<.# p2h 9 _You see here a +1 leather armour of fire resistance.s2hdf#.##. .##. #)†. ######....##..... # #....# .... s2hf# #>...# ... # #.##.# .. ######.##.# #.[@..# .####.# #.##.#.# s2hf#.#..###..#)#...#..s2h g#.#≈### .##......~..<.# .# s2hg!s2hos2hq/500 _s2hws2hzs2hA s2hD Inventory: 5/52 slots Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - an amulet of regeneration (worn) Scrolls (go to first with ?)  c - a scroll labelled VEMEGA IMUCA  d - a scroll labelled ATOFAU KUDOv2h v2h3 v2h x #.##..........screm404 the Chiller v2h ####.##..........Merfolk ......#)†........v2hB Health: 24/24 ======================== ######....##.....Magic: 6/7====================---- # #....# ....AC: 3v2h} Str: 8 # #>...# ...EV: 12Int: 14 v2h # #.##.# ..SH: 0Dex: 14 ######.##.##########v2h `XL:  3 Next: 45% Place: Dungeon:2 .....#.........[@..#Noise: ---------  Time: 1500.9 (0.0) v2hB ####.####..........#-) Nothing wielded#.##.#..........#v2h rCast: Freeze#.##.†....#...!.##.#..###..#####.##)#...#...... .##.#≈≈≈≈≈≈≈### .##......~..<.# .#####...~.##. _You kill the hobgoblin! _Sorry, you're not good enough to have a special ability. _Found a runed leather armour. _c - a scroll labelled VEMEGA IMUCA v2h^ _Found a potion of mutation. _You see here a +1 leather armour of fire resistance.v2h^ v2hr v2h v2h w2h  You aren't carrying any potions. _y2hM y2h Inventory: 5/52 slots Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of gloves (worn) y2hՠ Jewellery (go to first with "=)  e - an amulet of regeneration (worn) Scrolls (go to first with ?)  c - a scroll labelled VEMEGA IMUCA  d - a scroll labelled ATOFAU KUDOz2hj z2h z2h6  #.##..........screm404 the Chiller ####.##..........Merfolk ......#)†........Health: 24/24 ======================== ######....##.....Magic: 6/7====================---- # #....# ....AC: 3Str: 8 # #>...# ...EV: 12Int: 14 # #.##.# ..z2hp SH: 0Dex: 14 ######.##.##########XL:  3 Next: 45% Place: Dungeon:2 .....#.........[@..#z2h ,Noise: ---------  Time: 1500.9 (0.0) ####.####..........#-) Nothing wielded#.##.#..........#z2h Cast: Freeze#.##.†....#...!.##.#..###..#####.#z2h &#)#...#...... .##.#≈≈≈≈≈≈≈### .##......~..<.# .#z2h6 ####...~.##. _Sorry, you're not good enough to have a special ability. _Found a runed leather armour. z2hw ;_c - a scroll labelled VEMEGA IMUCA _Found a potion of mutation. _You see here a +1 leather armour of fire resistance. _You aren't carrying any potions.z2h Jz2hh# {2h{2h+{2h0{2h{2h  ### ......#)† ######....## # {2h+ > .##.# #####.##.########## {2h 8.....#.........[... ####.####.  #.##.†....#...!#..##~..##{2h {2h 21.9 (1 _{2hT {2ht |2h : ......#)† ######....## #  > .##.# #####.##.########## .....#.........[... ####.####|2hZ:.  #.##.†....#...!..###..#####.##...###|2h{:|2hB|2hgC&2|2hI|2haK|2hyL#)†. ....##.....  #....# ....  #>...# ...  #.##.# .. .##.# #.[...# .####.# #.##.#.# #.##.†....#...!.# #.#..###..#####.#  #.#≈### .##......~..<.# .#####...~.##. ## |2h6|2h W7====3|2h|2h|2hnR  #####....##   > .##.# #####.##.########## ....#.........[... ###.####. |2hR  #.##.†....#..###..#####)#...#...... ###...# ##|2hZ |2ho[ &4|2hKb |2h8l |2hm +5.9 (2|2hCs |2h(v N _f - a potion of mutation}2hN#....##..... # #....# .... # #>...# ... # #.##.# ..#.##.#.#.[...##.####.# #.##.#.#}2h #.##.†....#..@..# #.#..###..#####.# #)#...#...... .# #.#≈### .#}2h #......~..<.# .# ####...~.##. ##  ##~..## }2h #...###  ###...# ##}2h}2h9+6.9 (1}2hQ$}2h%}2hv.######....##..... .# #....# .... .# #>...# ... .# #.##.# .. .######.##.#.#.[...##.####.# #.##.#}2h.# #.##.†....#.@...# #.#..###..#####.# #)#...#...... .# }2h߀ #.#≈### .#  #......~..<.# .# }2h ####...~.##. ##  ##~..## }2h"2 #...### }2hLj ###...# ##}2h![====7}2h̎}2hi}2hyM......#)†...#####...>...# . #.##.# .. ######.##.######### ......#...[ #####.####.....#.†....#.....#..###..#####.##)#...#...... .#}2h}2h&8}2h='}2h,}2hM#####.##.. .......#)†...#####...>...# . #.##.# .. ######.##.######### }2h......#...[ #####.####.....}2h#.†....#....#.#..###..#####.#}2h 6#..#}2hA.}2ha}2h&9}2h'}2h}2h; M #####.##.. .......#)†...####}2h -#...>...# . #.##.# .. ######.##.######### }2hƍ 0......#... }2h8 #####.####.....#.##.†....#.....#...~}2h =10}2hL }2h _You see here a +1 leather armour of fire resistance.2h72hWield which item (- for none)?  - - Unarmed (current attack)[?] describe selected 2h[!] equip|wield|wear|put on[tab] equip|unequip 2h&W2hX2h_ #.##..........screm404 the Chiller #####.##..........Merfolk .......#)†........Health: 24/24 ======================== .######....##.....Magic: 7/7======================== 2h`.# #....# ....AC: 3Str: 8 .# #>...# ...EV: 12Int: 14 .# #.##.# ..SH: 0Dex: 14 .######.##.##########XL:  3 Next: 45% Place: Dungeon:2 ......#.........@...#2h`Noise: ---------  Time: 1510.9 (0.0) #####.####..........#-) Nothing wielded2h`o#.##.#..........#Cast: Freeze2h`#.##.†....#.....##.#..###..#####.#2h a#)#...#...... .#2h(aZ#.#≈≈≈≈≈≈≈### .#2hEa#......~..<.# .#####...~.##. ## 2h_a_c - a scroll labelled VEMEGA IMUCA _Found a potion of mutation. 2hza_You see here a +1 leather armour of fire resistance. _You aren't carrying any potions. 2ha_f - a potion of mutation _You see here a +1 leather armour of fire resistance.2h&hP  Okay, then.2hh2hm2h?p. _2h?2h AEquip which item?  - - Unarmed (current attack) Inventory Items 2hcAaArmour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of gloves (worn) Jewellery (go to first with "=)  e - an amulet of regeneration (worn) 2hAFloor Items ([,] to select) Armour a +1 leather armour of fire resistance2hAc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2h|t2h.{2h #.##..........screm404 the Chiller #####.##..........Merfolk .......#)†........Health: 24/24 ======================== .######....##.....Magic: 7/7======================== .# #....# ....AC: 3Str: 8 .# #>...# ...EV: 12Int: 14 .# #.##.# ..SH: 0Dex: 14 .######.##.##########XL:  3 Next: 45% Place: Dungeon:2 ......#.........@...#Noise: ---------  Time: 1510.9 (0.0) #####.####..........#-) Nothing wielded#.##.#..........#Cast: Freeze#.##.†....#.....##.#..###..#####.##)#...^:40m#...... .##.#≈≈≈≈≈≈≈### .##......~..<.# .#####...~.##. ## _Found a potion of mutation. _You see here a +1 leather armour of fire resistance. _You aren't carrying any potions. _f - a potion of mutation _You see here a +1 leather armour of fire resistance. _Okay, then.2hO2h _2hܑ2h2h+1.9 (12hH2h2h:+2.9 (22hy2h2h+3.9 (32h?2hW2h+4.9 (42h2h2hZ+5.9 (52h2hx 1 _You start removing your armour. You continue removing your +0 robe. x52h62h}2h  You finish removing your +0 robe.  You start putting on your armour.6.9 (62hZ2h?2h+7.9 (72h2h9A8.9 (82hV2h!9.9 (920.9 (10.0) 51 _You continue putting on your +1 leather armour of fire resistance. x5  You finish putting on your +1 leather armour of fire resistance.2hG&2hz*Q _You feel resistant to fire.2h:'| #### .......#)†######....##  > .##.# #####.##.##########2h'.....#............. #####.####  #.##.†....#...~##~..##2h/2h081.0) _2ho62he82h#2h&Inventory: 7/52 slots Armour (go to first with [)  b - a +0 pair of gloves (worn)  g - a +1 leather armour of fire resistance (worn)a - a +0 robe Jewellery (go to first with "=) 2h&  e - an amulet of regeneration (worn) Scrolls (go to first with ?)  c - a scroll labelled VEMEGA IMUCA  d - a scroll labelled ATOFAU KUDO 2h&Potions (go to first with !)  f - a potion of mutation2h g - a +1 leather armour of fire resistance (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 4.0 (5.0 -> 1.0). 2h( *Your EV would increase by 0.7 (11.4 -> 12.1). Your spell failure would improve by up to 11% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {body armour} {body armor} {resist fire} {fire resistance} 2hL Menu/colouring prefixes: identified enchanted ego equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.2hb  Inventory: 7/52 slots Armour (go to first with [)  b - a +0 pair of gloves (worn)  g - a +1 leather armour of fire resistance (worn)  a - a +0 robe Jewellery (go to first with "=)  e - an amulet of regeneration (worn) Scrolls (go to first with ?)  c - a scroll labelled VEMEGA IMUCA  d - a scroll labelled ATOFAU KUDO Potions (go to first with !)  f - a potion of mutation 2h.2h2h#####.##..........screm404 the Chiller .......#)†........Merfolk .######....##.....Health: 24/24 ======================== .# #....# ....Magic: 7/7======================== .# #>...# ...AC: 5Str: 8 .# #.##.# ..EV: 11Int: 14 .######.##.##########SH: 0Dex: 14 ......#.............#2hsXL:  3 Next: 45% Place: Dungeon:2 #####.####......@...#Noise: ---------  Time: 1521.9 (0.0)#.##.#..........#-) Nothing wielded#.##.†....#.....#Cast: Freeze#.#..###..#####.#2hP#)#...#...... .##.#≈≈≈≈≈≈≈### .##......~..<.# .#2hݡE####...~.##. ####~..## 2h _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. 2h$_You continue putting on your +1 leather armour of fire resistance. x5  2hAbYou finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire.2h2h2h2h2h> Your spells (describe)TypeFailure Level  a + FreezeIce7% 1 b - HailstormConjuration/Ice43%3  c - Frozen RampartsIce19%3 Select a spell to describe[!]/[I] toggle spell headers2hT2hX2h4_P#####.##..........screm404 the Chiller .......#)†........Merfolk .######....##.....Health: 24/24 ======================== .# #....# ....Magic: 7/7======================== 2h_.# #>...# ...AC: 5Str: 8 .# #.##.# ..EV: 11Int: 14 .######.##.##########SH: 0Dex: 14 ......#.............#XL:  3 Next: 45% Place: Dungeon:2 #####.####......@...#2h_VNoise: ---------  Time: 1521.9 (0.0)#.##.#..........#-) Nothing wielded#.##.†....#.....#2h`Cast: Freeze#.#..###..#####.##)#...#...... .#2hP`#.#≈≈≈≈≈≈≈### .##......~..<.# .#####...~.##. ####~..## 2h`_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +1 leather armour of fire resistance. x5  You finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire.2htf2hf2hk2hm2h_ 2hg hInventory: 7/52 slots Armour (go to first with [)  b - a +0 pair of gloves (worn)  g - a +1 leather armour of fire resistance (worn)a - a +0 robe Jewellery (go to first with "=)  e - an amulet of regeneration (worn) Scrolls (go to first with ?)  c - a scroll labelled VEMEGA IMUCA  d - a scroll labelled ATOFAU KUDO Potions (go to first with !)  f - a potion of mutation2hca - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: 2h:Your AC would decrease by 2.0 (5.0 -> 3.0). Your EV would increase by 0.7 (11.4 -> 12.1). Your spell failure would improve by up to 11% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ 2h“CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.2h2h2h9 A#####.##..........screm404 the Chiller .......#)†........Merfolk .######....##.....Health: 24/24 ======================== .# #....# ....Magic: 7/7======================== .# #>...# ...AC: 5Str: 8 2h .# #.##.# ..EV: 11Int: 14 .######.##.##########SH: 0Dex: 14 ......#.............#XL:  3 Next: 45% Place: Dungeon:2 2h 2#####.####......@...#Noise: ---------  Time: 1521.9 (0.0)#.##.#..........#2h -) Nothing wielded#.##.†....#.....#Cast: Freeze2h l#.#..###..#####.#2h #)#...#...... .##.#≈≈≈≈≈≈≈### .#2h? v#......~..<.# .#2h ####...~.##. ####~..## _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +1 leather armour of fire resistance. x5  2h. bYou finish putting on your +1 leather armour of fire resistance. _You feel resistant to fire.2h 2h1 2h 2h d  You start removing your armour.2h +2.9 (12h! 2h( A3.9 (22h- 2h4 2h4 +4.9 (32h8 2h?? 2h? +5.9 (42hED 2hJ 2hzK +6.9 (52hP 2hS 4 12 2hSS _You continue removing your +1 leather armour of fire resistance. x5  You finish removing your +1 leather armour of fire resistance.2hT 2hY 2h` E  You feel less resistant to fire.2h` +7.9 (62h#f 2h n A8.9 (72ht 2hXz 2hz +9.9 (82h 2hم 2h& ,30.9 (92h6 2hn E1.9 (10.0)2h  3 _You start putting on your armour. You continue putting on your +0 robe. x52hѩ 2hI Y _You finish putting on your +0 robe.2hڈ .##. #)†. ######....##..... # #....# .... # #>...# ... # #.##.# .. ######.##.# #.# .####.# #.##.#.# #.##.†....#.....# #.#..##)#...#.#.#≈### .2h{ ##......~..<.# .# 2h 2h 82.0) _2h 2hR 2h|).##. #)†. ....##.....  #....# .... 2hS #>...# ...  #.##.# .. .##.# #.# 2h@.####.# 2hB#.##.#.# 2h;#.##.†....#.....# #.#..###.2hY) 2h|z #......~..<.# .#2he####...~.##. ## 2h42h&32h2h2hB..##. #)†. ....##..... #....# .... #>...# ... #.##.# .. .##.# 2hj#.# .####.#  #.##.#.#  #.##.†....#.....#  #.#..###2h  #)#...#...... #.#  2h|#.#≈### #.#  2h#......~..<.# ..#  ####...~.##. ### 2h(2h&42h%2h{'2hj  ....#)† ####....##   > .##.# ############ ...#............. ##.####  #.##.2h †....#..###..######...###2h& <52hU) 2h* 2h0p ####....##   > .##.# ############ ...#............. ##.####  #.##.†....#..###..#####)#...#...... ###...# ##2h2hJ&62h2h2h   > .##.# 2h&v############ ...#............. ##.#### 2hDb #.##.†....#2hbe..###..#####)#...#...... 2ht.#≈≈≈≈≈≈≈######.### .###2hO2h6&72hG2h2hY > .##.# ############ ...#............. ##.####......  #.##.#.......†....#.....###..#####)#...#...... .#≈≈≈≈≈≈≈###.....~..<.# ..#.###...##...##2h2h&82h2h2h;k .##.# ############ ...#............. ##.####.......  #.##...†....#.....###..#####)#...#...... .#≈≈≈≈≈≈≈###.....~..<.#..2hr###...~.##...##### #..........#2h8v92hww2h{2h9  ############ ...#............. ##.####.  #.##..†....#..###..#####)#...#...... .#≈≈≈≈≈≈≈###......~..<.#..2h9 ###...~.##...## ##~..#####. ##.###......#.2h? 2h@ '402h_E 2hG 2h7#.##.#.#....##.####...# #.##.#...#2hr #.##.†....#.....# #.#..###..#####.# #)#...#.......#.# #.#2h≈###.#.# #......~..<.#.@.#2h ####...~.##...### ##~..#####.2h #...### #. ###...# #.## ###.###..###2h ##...##...##  # #2h5W.#  #.###......#.2h2h&12h2h~2h5#.##.#.#..##.####..# #.##.#..# #.##.†....#.....# #.#..###..#####.# #)#...#.......#.# #.#≈###.#.# #......~..<.#@..# ####...~.##...### ##~..#####.# #...### #.# ###...# #.## ###.###.2h7.### ##...##...## # #....#  #.###......#.2h2h&22h2h2hw  .....#............. ####.####  #.##.†....#..###..#####.#)#...#.......#.#.#≈≈≈≈≈≈≈###.#......~..<.#..2h1 D###...~.##..@### ##~..#####.#  #...### ..#..........#2h 2hB &32hx 2hB 2h*?' ####.####  #.##.†....#..###..#####.#)#...#.......#..#≈≈≈≈≈≈≈###.#.#.....~..<.#...####...~.##...### ##~..#####@#  #...### ##...# #.##...##....†.....#2h,D2hH&42hI2hK2he  #.##.†....#..###..#####)#...#.......#.#.#≈≈≈≈≈≈≈###.#.#.....~..<.#...###...~.##...## ##~..#####.#  #...### ##...# #.## ###.###..###.2h-.#..#..# ##.###......#2h2h&52h2h,2hEr †....#..###..#####)#...#........#≈≈≈≈≈≈≈###.....~..<.#..###...~.##...##2h ##~..#####.#  #...### ##...# #@## ###.###..### ##...##...##.#2h #..## #........#2h2h&62h2h)!2h Z ..###..#####)#...#........#≈≈≈≈≈≈≈###.....~..<.#..###...~.##...##2h 2 ##~..#####.#  #...### ##...# #.## ###.###@.### ##...##...### #..........#2h D.#..#2h] E#.#...<###2h 2h &72h 2h 2h 2h 32h+ 2h 0 X2h 1 2hH5 X2h7 2h< X2hg> ,2h9? 2h@ 2h,C ,2h/D 2hF 2hH ,2h,I 2hJ 2hM 2hM 2hwN 2hP 2hR ,2huS 2hU 2h\ D ##...##...## # #..........# #.###......#.# #.2h\ D...#.# 2h\ #....÷.....#.## #.###......#..#2h] I# #........##..2h8] #.#...<#####.# #####.#'#### #@# 2h] ......†....# #!# ...........# #.. ...........# ## ###........# ##b2h] ########## .. b   bat (asleep) 2h] ;## 2he 058.9 (11.0)2hg ,9.9 (122hm 2hzp V _A bat comes into view.2h1# #...........###......#....#.÷.....#.#####......#..## #..#.. #.#...<#####. #####.#'#### #. ......†.......##... ### ##b..  ######### ..... ##.. .2h[2$602h2.0)2h=92hL _You see here a potion of magic.2hf.####...#.÷.#####...## #..#.. #.#...<##### #####.#'#### 2h......†....# #!##..##....... ### ##b....  ######### .2hTm.... ## 2h 2h -1 _2h-2h2h+ 6#.###......#.#  #.#.#  #....÷.....#.##  #.###......#..##  # #.##..# #.#...<#####.# .#'#### #.# †....# #!## # #.@# # ##..# ###b.  # ..##..#.#2h/4 2h55 &22h; 2h> 2h ...÷#####...## #..#..  #.#...<##### ####.#'#### . .....†....# #!## ..r.2hw..##.....##@....... ## ###b  ########## . ##..# ..2h #r   quokka (asleep) b   bat (asleep)2h2h"2h}&32h2hY _A quokka comes into view.2h #.#.# #....÷.....#.## 2h! F#.###......#..## # 2h= \# #.##..# ..2h[ d#.#...<#####.# ...2h .#'#### #.# ...†....# #!## ...r.# #..##.# ##..2h # ###b. # ..2hZ |###..#.#.2h 2h) 44Freeze2hN 2h m  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h&c#..........#.# screm404 the Chiller #....÷.....#.## Merfolk #.###......#..## #  Health: 24/24 ======================== # #........##..# ..  Magic: 6/7====================----  #.#...<#####.# ...  AC: 3Str: 8 ###.#'#### #.# ....  EV: 12Int: 14 ....†....# #!## ...r.  SH: 0Dex: 14 .........# #..##......  XL:  3 Next: 45% Place: Dungeon:2 2h.........# ##.@.......  Noise: ---------  Time: 1564.9 (0.0) #........# ###b......  -) Nothing wielded ########## .......  Cast: Freeze ###..##  ...  #.  r   quokka (asleep)2h  b   bat (asleep) 2hܚ_A quokka comes into view.Casting: Freeze (safe; 5% risk of failure)  2hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line2h5>Aim: a bat (asleep, 100% to hit)2h; #..........#.# screm404 the Chiller #....÷.....#.## Merfolk #.###......#..## #  Health: 24/24 ======================== # #........##..# ..  Magic: 6/7====================----  #.#...<#####.# ...  AC: 3Str: 8 2h ###.#'#### #.# ....  EV: 12Int: 14 ....†....# #!## ...r.  SH: 0Dex: 14 .........# #..##......  XL:  3 Next: 45% Place: Dungeon:2 .........# ##.@.......  Noise: ---------  Time: 1564.9 (0.0) #........# ###b......  -) Nothing wielded ########## .......  Cast: Freeze ###..##  ...  #.  r   quokka (asleep)  b   bat (asleep)Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You freeze the bat.2h |÷ #  2h5 ..  <#####.# ...  #.# .... 2h (†....# #!## ...r.  #..##...... 2h ##.@.......  ###†...... 2hѶ $ .......  2h e###..## ...2h 6 #. 2h4 2h k7=5.9 (1Freeze2h 2h8 Eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  2h XYou freeze the bat. _You kill the bat!2h t #.#.#  #....÷.....#.##  #.###......#..## #  # #.##..# .. #.#...<#####.# ...2h #.#'#### #.# .....†....# #!## ...r..# #..##.......# ##. ##.# ###†...... 2h  # .......2h=  ###..## ...2hm J #.2h% D-62h 2h- 2h9 N-2h@ 2hB 2h###.# ...÷.##  .###..# ## #........##.  #.#...<#### .. ####.#'#### #.# ...†!## ...r#.@##..... ..##... ##........# ###†  ##########.......2hJ###..##...#.2h<72hɭ2hv2h\> #.###......#.# #.#.# #....÷.....#.## #.###......#..## # # #.##..# .. #.#...<#####.# ...#.#'#### #.# .....†....# #!## ...r..# #@.##.......# ##2h\.#.# ###†...... # ... ###..## ... #.2hd2he&82hj2hl2h&NM #...2h$'####...# 2hM'd...÷.##  2ho'c.###..# #2h'O# #........##. 2h'N #.#...<#### 2h'#####.#'#### #.# ...†2h'## ...r..##.... ...2h(##....... ###........# ###†......2h*(.2hG((#2h2<92h72hg>2h>,70.9 (22h;D2h}GU _h - a potion of magic2h M .####2h< ...#.÷.#####...### #..2h\ #.... #.#...<#####2h p. #####.#'#### . ......†....2h ?# ...r.2h% .##.....#....... ### ###†....2hK ..#2hO 2h +1.9 (12hv 2h 2h<#.###......#.#  #.#.#  #....÷.....#.##  #.###......#..## #  # #.##..# .. #.#...<#####.# ... 2h==.#'#### #.# .... †....# #.## ...r. # #.@##...... # ##. .# ###†......  # 2ht=.......###..##..2h=6.#2h=+.2hE2hF&22hL2hM2h ...÷#####...### #..#....2h; #.#...<#####. ####.#'#### ... .....†....2hZ|## ...r.2huE.##.....2h##@....... ## ###† 2hK ########## .#2hǯr   quokka (asleep)2h%2h}&32hu2h2h##.#.# #....÷.....#.## #.###......#..## # # #.2h ##..# .. #.#...<#####.# ... .#'#### #.# .... 2h>3†....# #.## ...r. # #..##...... 2hO# ##. .# ###†...... # ....... ###..##2h7...#. 2h!2h2.rr7====42h? .#.# ....÷.....#.## .###......#..## ###### 2hy ' #.##..# ......##.#...<#####.# ......#.#'#### #.# ......#2h9 †....# #.## ......## #..##...r..## ##.# .# ###†......# #.#####..##...##..2hS 2h 2hV [.r2h &52h 2hp 2hܱ #.# ÷.....#.## ###......#..## ## #.##..# #......# #.#...<#####.# #......# .#'#### #.# #......# †....# #.###......# # #..##......# # ##...@r....# # ###†......#  #.# ##.. ..>##2h7 <=6Freeze2h 2h7 z _Found a stone staircase leading down. The quokka closely misses you.2h{:  You hit the quokka.  The quokka is moderately wounded.72h*A2hHT _The quokka closely misses you.2hu  Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h.........#.# screm404 the Chiller ...÷.....#.## Merfolk ###......#..## ########  Health: 24/24 ======================== #........##..# #......#  Magic: 6/7====================---- #.#...<#####.# #......#  AC: 3Str: 8 #.#'#### #.# #......#  EV: 12Int: 14 ..†....# #.###......#  SH: 02hQ"Dex: 14 .......# #..##......#  XL:  3 Next: 47% Place: Dungeon:2 2hr .......# ##...@r....#  Noise: =--------  Time: 1577.9 (0.0) 2h'.......# ###†......#  -) Nothing wielded ######## #.......#  Cast: Freeze 2h####..###  #...  ##..  r   quokka ..>  ## 2hP _The quokka closely misses you.2h?Casting: Freeze (safe; 5% risk of failure)  2hYMConfirm with . or Enter, or press ? or * to list all spells.2hAiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line2hvAim: a quokka (moderately wounded, 100% to hit)2h} .........#.# screm404 the Chiller ...÷.....#.## Merfolk ###......#..## ########  Health: 24/24 ======================== 2h #........##..# #......#  Magic: 6/7====================---- #.#...<#####.# #......#  AC: 3Str: 8 #.#'#### #.# #......#  EV: 122h Int: 14 ..†....# #.###......#  SH: 0Dex: 14 .......# #..##......#  XL:  3 Next: 47% Place: Dungeon:2 2h- '.......# ##...@r....#  Noise: =--------  Time: 1577.9 (0.0) 2hQ '.......# ###†......#  -) Nothing wielded ######## #.......#  Cast: Freeze 2h~ <####..###  #...  2h ##..  r   quokka ..>  2h ## 2h Casting: Freeze (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line2h% Aim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka.2h ÷ ########  #......# < #......#  #.# #......# †....# #.###......#  #..##......#  ##...@.....#  ###†......#  #.......#  ####..### #... ##.. ..> ## 2h: d528.9 (1Freeze2hN 2h^ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka. _You kill the quokka!2h#.# ÷.....#.## ......#..## # .##..# #......# .#...<#####.# #......# 2h\.#'#### #.# #......# †....# #.###......# # #..##......# # ##.# # ###†......#  #.2h# #...2ha##.. 2h2hR.-92h2h2ha#.# ÷.....#.## ......#..## # ##..# #......# #...<#####.# #......# #'#### #.# #......# 2h(†....# #.###......# # #..##......# # ##.# # ###†......#  #.# ##... ..>2h6##2h!2h"!-2h.# 802h|)2h+2h_2h2hKX2h)2h^B2h7====2h2hn2h<====2h2hO2h ,2h 2hX2hX2h$2h,2hZ2h2h2h2h2hR  There is a stone staircase leading down here.2hP!2h! _2hk"2h$2h)%,2h%2hB&2h ',2hY'2h(2h)2h)2h$*2h3+2h/,2h,2h-2hC/2h6 # #......# .###......# #......... ..##......# .$....... 2hq6#.........# .l....... ###†......# ........  #.......# ......  ####..### #...  2h6##...######.#  ###..##...@#  2h6#....>...#.#  2h6j#.#####.#......2h07#. #.#..##### #.#..#2hT7#.#..# l   frilled lizard (asleep)2hw7=..######2h7"#2h0A 601.9 (21.0)  A frilled lizard comes into view.2h4B,2.9 (222hM2hO+ _Found 14 gold pieces.2h"" ###...# ..##...#.$.......#.........# #.l.......# ###†.............#.......# .......####..### #...###...########..##......>...#.# #####.#....... #.#..##### ##.#....#######2hG3.9 (1.0)2h2h2hMK #. ..##$...#.l ###†#..#.......# #.........#####..### #@..###...######.#####..##...2h¿2#....>...#.#####K   kobold (asleep)#####2h2  A kobold comes into view. It is wielding a +0 whip.2h 2h0.K.lKl2h/==42hN _The frilled lizard hisses angrily.2h ## #############..#. K#. ..##$.... ###†l.......# #..@......#####..### ###...#######...######.#####..##......>...#.######.#....... #.#..#######.#...K2---5Freeze2h8 2h 3 _The frilled lizard bites you.2hn  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2hR9## ######## screm404 the Chiller .# #......# #######..##  Merfolk .# #......# #.........#  Health: 22/24 ======================-- .# #......# #.........#  Magic: 6/7====================---- .###......# #...K.....#  AC: 3Str: 8 ..##......# #.$.......#  EV: 12Int: 14 #.........# #.........#  SH: 0Dex: 14 ###†......# #..l......#  XL:  3 Next: 52% Place: Dungeon:2  #.......# #..@......#  Noise: =--------  Time: 1605.9 (0.0)  ####..### ###...#####  -) Nothing wielded ##...######.###  Cast: Freeze ###..##....# #....>...#.# #.#####.#...... 2hf=H  K   kobold #. #.#..####  l   frilled lizard # #.#..# #.#..# _The frilled lizard bites you.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)2h| ## ######## screm404 the Chiller .# #......# #######..##  Merfolk .# #......# #.........#  Health: 22/24 ======================-- .# #......# #.........#  Magic: 6/7====================---- .###......# #...K.....#  AC: 3Str: 8 ..##......# #.$.......#  EV: 12Int: 14 #.........# #.........#  SH: 0Dex: 14 ###†......# #..l......#  XL:  3 Next: 52% Place: Dungeon:2  #.......# #..@......#  Noise: =--------  Time: 1605.9 (0.0)  ####..### ###...#####  -) Nothing wielded ##...######.###  Cast: Freeze2h  ###..##....# #....>...#.# #.#####.#......  K   kobold #. #.#..####  l   frilled lizard # #.#..#2h3  #.#..#Casting: Freeze (safe; 4% risk of failure)  2he Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  2h Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard!2h! 2h( \   #######..##   #.........#   #.........# 2ho)  #.........#  #.$K......#  #.........# † #..†......#  2h) #..@......#   ###...#####  2h) #.###  ..#2h/* ^ #....>...#.# ......  #. #.#..# 2hT* # #.#..# 2h. 3=46.9 (1Freeze2hu4 2hS7 oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard! 2h7 G_You kill the frilled lizard!2h  ## ######## #.# ######..# #.. ..##$K.... ###†.......# #.........####..### ###...#######...###########..##......>...#.# #####.#.......####2hS& F.K2h' 4==-7Freeze2hF, 2h. { _You see here a frilled lizard corpse.2h   Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2hZ# screm404 the Chiller ## ######## #.#  Merfolk .# #......# #######..##  Health: 24/24 ======================== .# #......# #.........#  Magic: 5/7=================------- .# #......# #.........#  AC: 3Str: 8 .###......# #.........#  EV: 12Int: 14 ..##......# #.$.......#  SH: 0Dex: 14 #.........# #..K......#  XL:  3 Next: 54% Place: Dungeon:2 ###†......# #..@......#  Noise: ---------  Time: 1607.9 (0.0)  #.......# #.........#  -) Nothing wielded  ####..### ###...#####  Cast: Freeze ##...######.###  ###..##....# #....>...#.# Kim   kobold #.#####.#......  #. #.#..####  # #.#..# _You see here a frilled lizard corpse.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)2hG # screm404 the Chiller ## ######## #.#  Merfolk .# #......# #######..##  Health: 24/24 ======================== .# #......# #.........#  Magic: 5/7=================------- .# #......# #.........#  AC: 3Str: 8 .###......# #.........#  EV: 12Int: 14 ..##......# #.$.......#  SH: 0Dex: 14 #.........# #..K......#  XL:  3 Next: 54% Place: Dungeon:2 ###†......# #..@......#  Noise: ---------  Time: 1607.9 (0.0)  #.......# #.........#  -) Nothing wielded  ####..### ###...#####  Cast: Freeze ##...######.###  ###..##....# #....>...#.# KH m   kobold #.#####.#......  #. #.#..####  # #.#..#Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  You freeze the kobold!2hGQ V  #.#   #######..##   #.........#   #.........#  #.........#  #.$.......#  #..)......# † #..@......#   #.........#   ###...#####  2hQ #.### ..# #....>...#.# ... #. #.#..# # 2hU k6=8.9 (1Freeze2h\ 2h_ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  You freeze the kobold! _You kill the kobold!2hsM  .. ## ######## #.# ######..# #. ..##$.... ###†2h†.......# #.........####..### ###...#####..#2hB2h.-92hy2hM _You see here a +0 whip.2h {M +#  ..# ## ######## #.# ######..# 2ha m#. ..##$...) ###††#.......# #.........#...2hT 2h} H-10 _2hS 2h 2h1}## +# ## ..# .## # #.#.# #......# #..## #.# #......# #.# #.# #......# #.# #.###......# #.# #..##......# #..# ##.# #..)......#  ###†......# #..†......# #.# #.# ####..### ###...##### ##...######.### ###..##....# #....>...#.# 2h}Q #.#####.#......2hb2h&12h2hn2h$2.9 (22h2h> _You now have 62 gold pieces (gained 14).2h +#  ..# ## # #.# # #......# #..## .# #......# #.# .# #......# #.# .###......# #.# ..##......# #.# .# #..)......# ###†......# #..†......# #.# #.#####..### ###...#######...######.######..##....##....>...#.# 2h^3.9 (12hI !+#  ..#  # #.# # #......# #..## # #......# #.# # #......# #.# ###......# #.# ##......# #.# .# #..)......# †......# #..†......# ###..##....##....>...#.# 42haP 2hk#+# ..#  # #.#  #......# #..##  #......# #.#  #......# #.# ......# #.# ##......# #.# # #..)......# †......# #..†......# #....>...2hW#.# 2h2h#62h3===52h2h2h\ 2h_ Inventory: 8/52 slots Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of gloves (worn)  g - a +1 leather armour of fire resistance Jewellery (go to first with "=)  e - an amulet of regeneration (worn) 2h ` Scrolls (go to first with ?)  c - a scroll labelled VEMEGA IMUCA  d - a scroll labelled ATOFAU KUDO Potions (go to first with !)  f - a potion of mutation  h - a potion of magic2h f - a potion of mutation. A potion which mutates the drinker, removing several mutations then granting a 2hLfew random mutations, which are likely (but not guaranteed) to be beneficial. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.2ho Really quaff the potion of mutation? Y - Yes  N - No2h|2h2h%gscrem404 the Chiller#+#Merfolk..#Health: 24/24 ========================#########.#Magic: 6/7====================----#......# #######..##AC: 3Str: 8  #......# #.........#EV: 12Int: 16  #......# #.........#SH: 0Dex: 14 ##......# #.........#XL:  3 Next: 56% Place: Dungeon:2 ##......# #....@....#Noise: ---------  Time: 1615.9 (0.0) ........# #..)......#2h?-) Nothing wielded #†......# #..†......#Cast: Freeze #.......# #.........# ####..### ###...#######...######.######..##....##....>...#.##.#####.#......You freeze the kobold! _You kill the kobold! _You see here a +0 whip. _You now have 62 gold pieces (gained 14).  You feel extremely strange.  You regain control of your magic. You feel clever.2ht2h+6.9 (12hI2h _You kill the kobold! _You see here a +0 whip. _You now have 62 gold pieces (gained 14).  You feel extremely strange.  You regain control of your magic. You feel clever. _You occasionally lose the ability to drink potions when taking damage.2h 2hP  Your spells (describe)TypeFailure Level  a + FreezeIce2% 1 2h ob - HailstormConjuration/Ice21%3  2h ?c - Frozen RampartsIce8%2h ?3 Select a spell to describe2h [!]/[I] toggle spell headers2h 2hh 2h{ screm404 the Chiller#+#Merfolk..#Health: 24/24 ========================#########.#Magic: 6/7====================----#......# #######..##AC: 3Str: 8  #......# #.........#EV: 12Int: 16  #......# #.........#SH: 0Dex: 14 ##......# #.........#XL:  3 Next: 56% Place: Dungeon:2 ##......# #....@....#Noise: ---------  Time: 1616.9 (0.0) ........# #..)......#-) Nothing wielded #†......# #..†......#Cast: Freeze #.......# #.........# ####..### ###2 9m...#######...######.######..##....##....>...#.##.#####.#...... _You kill the kobold! _You see here a +0 whip. _You now have 62 gold pieces (gained 14).  You feel extremely strange.  You regain control of your magic. You feel clever. _You occasionally lose the ability to drink potions when taking damage.2h 2hj 2hZ 2h$ 2h ]#+# ..# # #.# #......# #..## #......# #.# #......# #.# ......# #.# ......# #.# 2hް # #..)......# †......# #..†......#  ##...######.### 2h 2hj +7.9 (12h" 2h- 2hfE#+# ..#  ##.# ......# #..## ......# #.# ......# #.# ......# #.# ......# #.# # #..)......# 2hGF[......# #..†......#  #....>...#.# 2hR2hR&82hW2hY2hH<##+# #..#  ##.# # #..## # #.# # #.# # #.# # #.# 2hCI"# #..)......# # #..†......# # #..### #  ###..##....# 2hO2hP&92hV2hX2h ~##+# #..#  ##.# # #..## # #.# # #.# # #.# # #.# # #..)......# # #..†......# # #. ..### ## 2h ###..##....# #....>...#.# 2h' 2h '202h$ 2h& 2hmbM#+ #..# ##### ##.# ######..#.) ....# #..†......#.12h2h 2hM#+ #..# ##### ##.# ######..#. ....# #..)......#..2hO2h 2h &22h#I2h  ##+# #..## ##.#.# #..##.# #.#.# #.#.# #.#.# #.#.# #..)......#.# #..†......#.# #.# #..### ##...##### ##...######.###  ###..##....#2h2he&32h͝2h2hM#+ #..# ###### ##.# ######..# .....# #.........##.##2h2h&42hG2hS2h M#+# #..# ###### ##.# ######.@## .....# #.........###...#####2h 2h W7====52h 2hq 2hSGM#+# #..# ###### ##@# ######..##.........# .....# #.........#.........#2hZ2h#[&62h `2hca2h&M#+ #@.# ###### ##.########..# .....# #.........#.......#.....2hD...†......#2h2h&72hM2h2h ##+# #.@#  ##.## # #######..## # #.........## #.........## #.........## #.........## #..)......# 2h2' 2h' &82hv, 2hF. 2h2hUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of gloves (worn) 2h Jewellery (go to first with "=)  e - an amulet of regeneration (worn)[?] describe selected 2hO[!] unequip|take off|remove[tab] equip|unequip2hp2h!2hscrem404 the ChillerMerfolkHealth: 24/24 ========================Magic: 7/7========================AC: 3Str: 8EV: 12Int: 16SH: 0Dex: 14##+#2h(XL:  3 Next: 56% Place: Dungeon:2#.@#Noise: ---------  Time: 1628.9 (0.0) #######.##-) Nothing wielded ....# #######..##Cast: Freeze ....# #.........# ....# #.........# ....# #.........# ....# #.........# 2h!d....# #..)......# ....# #..†......# _You kill the kobold! _You see here a +0 whip. _You now have 62 gold pieces (gained 14).  You feel extremely strange.  You regain control of your magic. You feel clever. _You occasionally lose the ability to drink potions when taking damage.2hP  Okay, then.2h2h 2hX . _2h 2h 2h 2h V _There's nothing to close nearby.2h########..#........#.......2h)#...J..........'J   endoplasm (asleep)2h<?  You open the door.  2hGAn endoplasm comes into view.2hja.JJ2hx+9.9 (12h2h}^ _The endoplasm quivers.2h  .#########....#..##........###..J.......#.......### #.. ##### ##.########..#.........)2h &.J2h 530Freeze2h 2h Q _There is an open door here.2h#  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h5  screm404 the Chiller .##  Merfolk 2h93########...  Health: 24/24 ======================== #........#  Magic: 6/7====================---- #........#  AC: 3Str: 8 #........##  EV: 12Int: 16 #..........  SH: 0Dex: 14 #..J....#  XL:  3 Next: 56% Place: Dungeon:2 ##@# Noise: ---------  Time: 1630.9 (0.0) #..# -) Nothing wielded ##### ##.## Cast: Freeze ....# #######..## 2h....# #.........# ....# #.........# J   endoplasm ....# #.........# ....# #.........# ....# #..)......# _There is an open door here.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)2h  screm404 the Chiller .##  Merfolk ########...  Health: 24/24 ======================== #........#  Magic: 6/7====================---- #........#  AC: 3Str: 8 #........##  EV: 12Int: 16 #..........  SH: 0Dex: 14 #..J....#  XL:  3 Next: 56% Place: Dungeon:2 ##@# Noise: ---------  Time: 1630.9 (0.0) #..# -) Nothing wielded ##### ##.## Cast: Freeze ....# #######..## ....# #.........# ....# #.........# J   endoplasm ....# #.........# ....# #.........# ....# #..)......#2hCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.2h  .##  ########...  #........#  #........#  #........##  #..........  #.......#  ##@# #..#2hx ##.## .. ... #........ #........ #........ #..)2hl60=1.9 (1Freeze2h2hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm. _You kill the endoplasm!2h M .  .#########... ##...#..@....####'##### #.. #######.##.2h +.......2hb& 2h' .-22h+ 2h. 2h M .  .#########... ##..........######'######..##2h ).....2h V-32h 2h*hwM .  .#########... ##..........######'#####....2ho2h.p&42ht2hYv2hP. .##.#.# #.# #.## #.#.# #..# ##.### #..### #.........# 2h 2h<52h2h2h[ p##.. .### #.... #.# #.# #.## #.#.# 2hba 2hb &62h2f 2hh 2h% ### .. .. .### #.... #.# #.# #.## #.#.# #..# ##.### #..### #.........# 2h) 2h_* &72h. 2hq0 2h 6.### ... .. .### #.... #.# #.# #.## #.#.# #..# ##.## # #..## # #.........# 82hx4k .###..  ###########............# ####.......2h4#########'##### # # #.........#2h%:2h:2h:92h?2h2hUSU.### #... #.. #.### #.... #.# #.# #.#####.#2hS1#.##.####'##### #..# 2hS 2hKk7====402hA .### #... #.. #.### #.... #.# #.# #.#####.# #.# #.# 2h ###'##### 2h1 Y12h .### #... #.. #.### ########.... #........# #..# #.2hT ,#####.# #.# #.# ###'##### 2h $2h 2h9 2h &22h 2hX .### #... #.. #.### ########.... #........# #........# #.#####.# #.# #.# ###'##### 2h 2h &32h[ 2h 2hN &.### #... #.. #.### #.... #........# #........# ##.#####.# #.# #.# ###'##### ###2hoS 2h+T E====42hX 2hZ 2hn&.### #... .##.. .##.### .##.... .#2hQ#.# .##........# .# #.#####.# #.# #.#2h- ###'##### ###2ho"2h"#&52h32h.### #... ..# #.. #.# #.### #.# #.... #.# #.# #.# #.# #.# #.#####.# #.# #.# ###'##### ###62h2h(2h(2hO42h19X2h;> #<#.. .#.. .#.. .### . #... . #.. #.### 2h>8#######.... #9.9 (3..# #.........# #.##........#####.#2h>*..............#  #.......########  ###'#####  #  ##.#2hD2h(E,50.9 (42h4K2h(N9 _Found a stone staircase leading up.2h I2h 2h 2h 2h B2h# 2h 2h 2h&  ..## # #.####. . #.#..#.S #<#... ..#.#..# ..#..#.####. #......2h' P #..... #.###########.... #.##........# #.##........# #.#S   ball python (constriction, asleep)..###2h/ +2.9 (22h50 +3.9 (32h6 2h8 ^ _A ball python comes into view.2h 2hx 2hA x _A ball python is nearby!2hqu v#...# .# # #.#.###. #. ..#.#.. #.S #<#... ..#.#..# ..#..# #.####..# #2hu .# #.....#.# #.###.#.# #.....#.# #.####2hu #.# #.# #.# #2hv Z.#####.# #.2hAv X..#  #.2hbv #2h| 2h} 24.9 (1 _2h 2hj 2h% d #...# .# # #.#.###.# #. ..#.#... #.S #<#...# ..#.#..# ..#..#2h  #.####..# #.# #.....#.# #.###.#.# #.....#.# #.#####.# #2h e.# #.# #.#####.#2h 3 #..# 2hN N #.#2h 2hy &52h 2h 2h@ #...# .# # #.#.###.# #. ..#.#... #.S #<#...# ..#.#..# ..#..# #.####..# #.# #.....#.# #.###.#.# ##.....#.# #.#####.#  #.# #.#  #.#####.#  #.#  #.#62h2hN2h{ #...# .# # #.#.###.# #. ..#.#...# #.S #<#...##. ..#.#..#.. ..#..# #.####..# #.# #.....#.# #.###.#.# ##.....#.# #..#####.#2h,|u #........# #.# #........#####.# #.......#  #.#2h 2hq&72h2hN2h[_#. #...# .#. ## #.#.###.#. #. ..#.#... #.#.S #<#...# #.#...#.#..# ... ..#..# #.####..# #.# #.....#.# #.###.#.# ##.....#.# #........#####.# #........# #.# #........#####.# #..............#  #.#2h^2hВ&82h2h2hm  #. #...# .# .# #####.#.###.# . #.....#.#... #.#.S.#<#...# #.#...#.#..# .... ..#..# #.####..# #.# #.....#.# #.###.#.# ##.2hn ....#.# #........#####.# #........# #.#S   ball python (constriction, asleep) #........#####.# #..............#  #.#2hw ,2hz k.SS)2h#| .=92h 2hy 5 _The ball python hisses angrily.2h   ## #. #...# .# #####.#.###.#. #.....#.#...#.#...#<#...##.#...#.##..S....#..#####..#.2hI ....#.# #.###.#######.....#### ...#####.......2h R  The ball python bites you but does no damage.2h 560Freeze2h% 2h: Y _The ball python closely misses you.2h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h   screm404 the Chiller # ##  Merfolk #. #...# .#  Health: 24/24 ======================== .# #####.#.###.#  Magic: 6/7====================---- . #.....#.#...  AC: 3Str: 8 #.#...#<#...#  EV: 12Int: 16 #.#...#.#..#  SH: 0Dex: 14 #..S....#..#  XL:  3 Next: 60% Place: Dungeon:2 #@####..#  Noise: =--------  Time: 1660.9 (0.0) #.......#  -) Nothing wielded #.....#.#  Cast: Freeze #.###.#.#  ########.....#.#  #........#####.#  S   b2h all python (constriction) #........# #.#  #........#####.#  #..............# _The ball python closely misses you.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)2h   screm404 the Chiller # ##  Merfolk #. #...# .#  Health: 24/24 ========================2h W .# #####.#.###.#  Magic: 6/7====================---- . #.....#.#...  AC: 3Str: 8 2h! 0#.#...#<#...#  EV: 12Int: 16 #.#...#.#..#  SH: 0Dex: 14 2hH #..S....#..#  XL:  3 Next: 60% Place: Dungeon:2 2h #@####..#  Noise: =--------  Time: 1660.9 (0.0) #.......#  -) Nothing wielded 2h E#.....#.#  Cast: Freeze #.###.#.#  ########.....#.#  #........#####.#  S   ball python (constriction) #........# #.#  #........#####.#  #..............# Casting: Freeze (safe; 2% risk of failure)  2hP Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line2h XAim: a ball python (100% to hit)  You freeze the ball python!2h5 , # ##  #. #...# .# 2h~  .# #####.  . #....  2h $#.#...#<#...#  #.#...#.#..#  #.......#..#    #.......#  2h$ #.....#.#  2hx #.###.# #.....# 2h <..# 2hʩ ?..#  2h D..# 2h 2hƭ 321.9 (12h 0Freeze2h 2h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python! _You kill the ball python!2h 2h 7====2h ====2h 2h 2h 2h  #######.# ### #....S..#...# .####.#.###.#-...#.....#.#...##.#...#<#...# #.#...#.#..# #.......#..# ###.####..#S   adder (asleep) #.......# #.....#.# #.###.#.#2h 776.0)  An adder comes into view.2h S..S2h} 4=8.9 (172h 2h3 / _The adder hisses angrily.2h!z -######.# ### .S....#...# .#######.#.###.#...#.....#.#...###.#...#<...#.#...#.......#..#2hz ###.####.........2hI| 2h 2S.2h˂ G-9.0)Freeze2h 2h 2h_  2h`Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h  screm404 the Chiller  Merfolk  Health: 24/24 ========================  Magic: 6/7====================----  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 14 #######.# ###  XL:  3 Next: 62% Place: Dungeon:2 #@S.....#...# .#  Noise: ---------  Time: 1679.9 (0.0) #.#######.#.###.#  -) Nothing wielded #...#.....#.#...  Cast: Freeze ###.#...#<#...#  #.#...#.#..#  #.......#..#  S   adder ###.####..#  #.......#  #.....#.# _The adder hisses angrily.  2h:Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)2h gscrem404 the ChillerMerfolkHealth: 24/24 ========================Magic: 6/7====================----AC: 3Str: 8EV: 12Int: 16SH: 0Dex: 142h] O#######.# ###XL:  3 Next: 62% Place: Dungeon:2#@S.....#...# .# Noise: ---------  Time: 1679.9 (0.0)#.#######.#.###.# -) Nothing wielded#...#.....#.#...Cast: Freeze###.#...#<#...##.#...#.#..##.......#..#S   adder (slow)###.####..##.......##.....#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded.2h+ 4=80.9 (12h` 2h  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line2h }Aim: an adder (100% to hit)  You freeze the adder.  The adder is lightly wounded. 2hٙ `_seems to slow down. The adder barely misses you.2h@  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h  screm404 the Chiller  Merfolk  Health: 24/24 ========================  Magic: 5/7=================-------  AC: 3Str: 8 2hʯ EV: 12Int: 16  SH: 0Dex: 14 2hz#######.# ###  XL:  3 Next: 62% Place: Dungeon:2 #@S.....#...# .#  Noise: =--------  Time: 1680.9 (0.0) #.#######.#.###.#  -) Nothing wielded 2hX}#...#.....#.#...  Cast: Freeze ###.#...#<#...#  #.#...#.#..#  #.......#..#  S   adder (slow) ###.####..# 2hݰ` #.......#  #.....#.# _The adder seems to slow down. The adder barely misses you.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, slow, 100% to hit)2h*%screm404 the ChillerMerfolkHealth: 24/24 ========================Magic: 5/7=================-------AC: 3Str: 8EV: 12Int: 16SH: 0Dex: 14#######.# ###XL:  3 Next: 62% Place: Dungeon:2#@S.....#...# .# Noise: =--------  Time: 1680.9 (0.0)#.#######.#.###.# -) Nothing wielded#...#.....#.#...Cast: Freeze###.#...#<#...##.#...#.#..##.......#..#S   adder###.####..##.......##.....#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 22h%% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, slow, 100% to hit)  You freeze the adder.  The adder is heavily wounded.2h&+1.9 (12h+2h0.  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, slow, 100% to hit)  You freeze the adder.  The adder is heavily wounded. _The adder is no longer moving slowly. The adder barely misses you.2h#  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2hV+  screm404 the Chiller  Merfolk  Health: 24/24 ========================  Magic: 4/7=============-----------  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 14 #######.# ###  XL:  3 Next: 62% Place: Dungeon:2 #@S.....#...# .#  Noise: =--------  Time: 1681.9 (0.0) #.#######.#.###.#  -) Nothing wielded 2h7T#...#.....#.#...  Cast: Freeze ###.#...#<#...#  #.#...#.#..#  #.......#..#  S   adder ###.####..#  #.......#  #.....#.# _The adder is no longer moving slowly. The adder barely misses you.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  2hlPress: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)2huscrem404 the ChillerMerfolkHealth: 24/24 ========================Magic: 4/7=============-----------AC: 3Str: 8EV: 12Int: 16SH: 0Dex: 14#######.# ###XL:  3 Next: 62% Place: Dungeon:2#@S.....#...# .# Noise: =--------  Time: 1681.9 (0.0)#.#######.#.###.# -) Nothing wielded#...#.....#.#...Cast: Freeze###.#...#<#...##.#...#.#..##.......#..#S   adder###.####..##.......##.....#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 22hCl% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded.2.9 (12hg  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded. _The adder barely misses you.2h`  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h}   screm404 the Chiller  Merfolk  Health: 24/24 ========================  Magic: 3/7==========--------------  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 14 #######.# ###  XL:  3 Next: 62% Place: Dungeon:2 #@S.....#...# .#  Noise: =--------  Time: 1682.9 (0.0) #.#######.#.###.#  -) Nothing wielded #...#.....#.#...  Cast: Freeze ###.#...#<#...#  #.#...#.#..#  #.......#..#  S   adder ###.####..#  #.......#  #.....#.# _2h~ The adder barely misses you.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)2h[   screm404 the Chiller  Merfolk  Health: 24/24 ========================  Magic: 3/7==========--------------  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 142h 1 #######.# ###  XL:  3 Next: 62% Place: Dungeon:2 #@S.....#...# .#  Noise: =--------  Time: 1682.9 (0.0) #.#######.#.###.#  -) Nothing wielded #...#.....#.#...  Cast: Freeze ###.#...#<#...#  #.#...#.#..#  #.......#..#  S   adder ###.####..#  #.......#  2h #.....#.# Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder.2h  #######.# ###  #@†.....#...# .#  #.#######  #..  ###.#...#< #.# #.. 2hz ###. #.. 2h 893.9 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder. _You kill the adder!2h 2h o _Your Unarmed Combat skill increases to level 1!2h2hS2h92h֒F _Unknown command.2h]aI2hb2h`c$ _2h^i2hln2h}l2ht+4===2hov}===2hx,2hx2hy,2h{2h{2h{2h5====2hK2h,2hO2hR====2h2h,2h2hƍ,2h2hV2h2h2h,2h2h,2hO2hc6===2h_2hߖB2h+,2h2h,2h12hv2hś;===2h:2h.2hn2h2h=,2h2hѠ,2h>2hG7====  You see here an adder corpse. _2h42h%B2h,2hHR====2hʹ2hں,2hz2h2h},2h2hH2h2hN2h2h2h,2hg2h82h4,2h2h2h,2h&2h}2h,2h2h2hm,2h2hV2hI2h2h2hg2hH,2hu2h2h,2h2h2h,2h2hX2hP,2h 2h M _You now have 76 gold pieces (gained 14).2h32h2hM2h,2h2h2h,2h2h2h"X2h#,2h$2hL'2hV),2h*2h3########.......#.# ###@..# -#.....# ##.....# #......#2hn4#.....#......##......#.#######....#2h:1743.9 (60.0)2hU;F-4.9 (612h@2hU _f - a potion of haste2h ######## ...... #.#.# ###..#..##...#...........2hȅZ#....####.#2h2hw15.9 (1.0)2h2h2h~I2h#2h2hD2h̆,2h,2h2h؉2hދ,2h2h2h,2h<2h2hΔ2h 2h2he2hʘ,2hU2h2hE,2hٜ2hI2htX2hʨ#####################.......@.............S...#########.#.#####. ###...# #.....# ##.....# #......#S   adder (asleep) #......#2h #......# #......#2hsw 53.9 (8  An adder comes into view.2hfp.SS2h+4.9 (92h2h/ _The adder hisses angrily.2h#........S..#.#.#####.. ###...#. #.....#  ##.....# #......#  #......#  #......#  #......#S.5.9 (12h 2h#.S.g.....#.#.#####.. ###...#... #.....#!.. ##.....### #......# #......#g   hobgoblin (wandering)  #......#  #......#  A hobgoblin comes into view.Found 2 potions of haste.2h(2hCg....S.g2h+2h===6Freeze2h2hh+ _The hobgoblin shouts!2h 2h5B.g2h.-72h=2h _You closely miss the adder. The adder misses you.2h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2hJt  screm404 the Chiller  Merfolk  Health: 24/24 ========================  Magic: 6/7====================----  AC: 3Str: 8  EV: 12Int: 16  SH: 02hDex: 14 #######################  XL:  3 Next: 89% Place: Dungeon:2 ..g...S@...............  Noise: =--------  Time: 1757.9 (0.0) ......#########.#.#####  -) Nothing wielded2h ..... ###...#  Cast: Freeze .... #.....# 2h) !.. ##.....#  2h`## #......#  S   adder #......#  g   hobgoblin #......#  #......# _You closely miss the adder. The adder misses you.2h@Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  2hsPress: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)2hV   screm404 the Chiller  Merfolk  Health: 24/24 ========================  Magic: 6/7====================----  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 14 #######################  XL:  3 Next: 89% Place: Dungeon:2 ..g...S@...............  Noise: =--------  Time: 1757.9 (0.0) ......#########.#.#####  -) Nothing wielded ..... ###...#  Cast: Freeze .... #.....#  !.. ##.....#  ## #......#  S   adder #......#  g2h    hobgoblin #......#  #......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is moderately wounded.2hv  ###############  ...g..S@.......  ......#########  .....   ....  !.. 2hڶ  ##      2hƷ Y3-8.9 (12h 2hj   Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is moderately wounded. _The adder bites you but does no damage. The adder bites you.2h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2hsQ  screm404 the Chiller  Merfolk  Health: 23/24 =======================- 2hQ( Magic: 5/7=================-------  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 14 2h-R#######################  XL:  3 Next: 89% Place: Dungeon:2 ...g..S@...............  Noise: =--------  Time: 1758.9 (0.0)2hQR ......#########.#.#####  -) Nothing wielded 2hsR..... ###...#  Cast: Freeze .... #.....#  2hR!.. ##.....#  ## #......#  S   adder2hR #......#  g   hobgoblin2hR2 #......#  #......# 2hRZ_The adder bites you but does no damage. The adder bites you.  2hSCasting: Freeze (safe; 2% risk of failure)  2h%SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  2hOSPress: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)2hH   screm404 the Chiller  Merfolk  Health: 23/24 =======================-  Magic: 5/7=================-------  AC: 3Str: 82hJI   EV: 12Int: 16  SH: 0Dex: 14 #######################  XL:  3 Next: 89% Place: Dungeon:2 2hoI ...g..S@...............  Noise: =--------  Time: 1758.9 (0.0) ......#########.#.#####  -) Nothing wielded 2hI ..... ###...#  Cast: Freeze .... #.....#  !.. ##.....#  ## #......#  S   adder #......#  g   hobgoblin2hI  #......#  2h"J #......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line2hJJ Aim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded.2hkR  ###############  ....g.S@.......  ......#########  .....   ....  !..  ##       2hS Y4=9.9 (12h@Y 2h[   Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded. _The adder barely misses you.2hM  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h  screm404 the Chiller  Merfolk  Health: 24/24 ========================  Magic: 4/7=============-----------  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 14 #######################  XL:  3 Next: 89% Place: Dungeon:2 2hPc....g.S@...............  Noise: =--------  Time: 1759.9 (0.0) ......#########.#.#####  -) Nothing wielded ..... ###...#  Cast: Freeze .... #.....#  !.. ##.....# 2hs ## #......#  S   adder2h #......#  g   hobgoblin2h2 #......#  #......# 2hԨD_The adder barely misses you.2hCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h tAiming: Freeze (safe; 2% risk of failure)  2h(Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)2hs5  screm404 the Chiller  Merfolk  Health: 24/24 ========================  Magic: 4/7=============-----------  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 14 #######################  XL:  3 Next: 89% Place: Dungeon:2 ....g.S@...............  Noise: =--------  Time: 1759.9 (0.0) ......#########.#.#####  -) Nothing wielded ..... ###...#  Cast: Freeze .... #.....#  !.. ##.....#  ## #......#  S   adder #......#  g2h6H   hobgoblin #......#  #......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder.  The adder is severely wounded.2h8Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder.  2h9The adder is severely wounded.  The adder seems to slow down. The adder closely misses you.2h@ ###############  .....gS@.......  l.....#########  .....  2h0A ....  !..  ##  (slow)   2hYA l   frilled lizard (wandering) 2hFB,60.9 (12hH2hGKa _A frilled lizard comes into view.2hf 2hg 2hNm 2hkp F _Unknown command.2he  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h42h f _You don't know that spell.2hE 2h7 2hj 2h 2h' F _Unknown command.2h 2h Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h 2h The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes 2hχ ' N - No2h2hl2hWscrem404 the ChillerMerfolkHealth: 24/24 ========================Magic: 4/7=============-----------2h!AC: 3Str: 8EV: 12Int: 16SH: 0Dex: 142hH####################### XL:  3 Next: 89% Place: Dungeon:22ho.....gS@............... Noise: =--------  Time: 1760.9 (0.0)l.....#########.#.##### -) Nothing wielded.....2hr###...#Cast: Freeze....#.....#2h}!..##.....####......#2h S   adder (slow)#......#g   hobgoblin#......#2hl   frilled lizard (wandering)#......#2h*Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.2hXCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.2h 2h2hH2hP2hW. _2h4 2h  Your spells (describe)TypeFailure Level a - FreezeIce2%1  b - HailstormConjuration/Ice21%2hj 3  c + Frozen RampartsIce8% 3 2h Select a spell to describe[!]/[I] toggle spell headers2h 2h>gscrem404 the ChillerMerfolkHealth: 24/24 ========================Magic: 4/7=============-----------AC: 3Str: 8EV: 12Int: 16SH: 0Dex: 142hf####################### XL:  3 Next: 89% Place: Dungeon:2.....gS@............... Noise: =--------  Time: 1760.9 (0.0)l.....#########.#.##### -) Nothing wielded.....###...#Cast: Freeze....#.....#!..##.....###2h/'#......#S   adder (slow)#......#g   hobgoblin#......#2hal   frilled lizard (wandering)#......#2hConfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.2hCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 2h6_Okay, then.2h$2hn%2h>2hژ S  Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h 2hr The spell is extremely dangerous to miscast (21% risk of failure)! Continue anyway?  2hR 3Y - Yes  N - No2hq72hPT  screm404 the Chiller  Merfolk  Health: 24/24 ========================  Magic: 1/7===---------------------  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 14 #######################  XL:  3 Next: 89% Place: Dungeon:2 ....*gS@.**............  Noise: =--------  Time: 1760.9 (0.0) l...**#########.#.#####  -) Nothing wielded ....* ###...#  Cast: Freeze .... #.....#  !.. ##.....#  ## #......#  S 2hWU\  adder (slow) #......#  g   hobgoblin #......#  l   frilled lizard (wandering) #......# Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Frozen Ramparts (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (extremely dangerous; 21% risk of failure)  Press: ? - help, Dir - look around, f - activate2hm: S@ _Okay, then.Frozen Ramparts (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (extremely dangerous; 21% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an adder (severely wounded, slow, 53% to hit)2hf`gS hobgoblin (712h T *g2h` t*gLook: a hobgoblin (71% to hit)2h~  screm404 the Chiller  Merfolk  Health: 24/24 ========================  Magic: 1/7===---------------------  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 14 #######################  XL:  3 Next: 89% Place: Dungeon:2 2h.....gS@...............  Noise: =--------  Time: 1760.9 (0.0) l.....#########.#.#####  -) Nothing wielded ..... ###...#  Cast: Freeze .... #.....#  !.. ##.....#  ## #......#  S   adder (slow) #......#  g   hobgoblin #......#  l   frilled lizard (wandering)2h #......# Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (extremely dangerous; 21% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a hobgoblin (71% to hit)  A cannonade of hail descends around you!  The hail pelts the hobgoblin.2h ###############  ....÷†S@.÷÷....  l...÷÷#########  ....÷   ....  !..  ##    l   frilled lizard (wandering)  2h Press: ? - help, Dir - look around, f - activate  Look: a hobgoblin (71% to hit)  A cannonade of hail descends around you!  The hail pelts the hobgoblin.  2h_You kill the hobgoblin!frilled lizard hisses angrily.2h@l...†S@..........l2hu<93=1.9 (12h2h x _The adder is no longer moving slowly. The adder barely misses you.2hC >  Casting: Hailstorm (extremely dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h< _You don't have enough magic to cast this spell.2hB _Unknown command.2hq# .l...†S. ......#.#.##### ..... ###...# ....2h+r !..## #......# #......# 2h`t2h~v2h.l..†.S2hȀV0-----2h 22h2hyO _The adder attacks as it pursues you! The adder bites you.2h >  Casting: Hailstorm (extremely dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h{   screm404 the Chiller  Merfolk  Health: 20/24 ====================----  Magic: 0/7------------------------  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 14 #######################  XL:  3 Next: 93% Place: Dungeon:2 ..l..†.S@..............  Noise: =--------  Time: 1762.9 (0.0) ......#########.#.#####  -) Nothing wielded ..... ###...#  Cast: Freeze .... #.....#  !.. ##.....#  ## #......#  S   adder #......#  l  2h  frilled lizard #......#  #......# _The adder attacks as it pursues you! The adder bites you.  Casting: Hailstorm (extremely dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)3hj   screm404 the Chiller  Merfolk  Health: 20/24 ====================----3hak   Magic: 0/7------------------------  AC: 3Str: 8  EV: 12Int: 16  SH: 0Dex: 14 3hk #######################  XL:  3 Next: 93% Place: Dungeon:2 ..l..†.S@..............  Noise: =--------  Time: 1762.9 (0.0) ......#########.#.#####  -) Nothing wielded 3hl ?..... ###...#  Cast: Freeze .... #.....#  !.. ##.....#  ## #......#  S   adder #......#  l   frilled lizard #......#  #......# 3hl Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line3hl Aim: an adder (severely wounded, 100% to hit)  You freeze the adder.  The adder is almost dead.3h m 3hdu  ################  3hv ...l.†.S@.......  ......#########.  .....   ....  !..  ##   (slow)    3hRz 1=3.9 (1Freeze3h 3h   Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder.  The adder is almost dead. _The adder seems to slow down. The adder closely misses you.3h3h}3h\ _Unknown command.3hQB`  You closely miss the adder.3h=J .lThe adder is almost dead.The adder bites you.  You are poisoned.3hJb=4Pois 3hK3hQ3h9T, _The adder poisons you!3hl  You closely miss the adder.The adder is almost dead.3hG.l3h%53ho3h&b _You feel sick. The adder closely misses you.3h#  You barely miss the adder.The adder is almost dead.3h/E†l3hn0,6.8 (0.93h73h~D$ _You feel sick.3h$F You hit the adder but do no damage. Your off-hand punch misses the adder.The adder is almost dead.You feel sick. The adder is no longer moving slowly.3h@k1===7.8 (1.0Freeze3hi _The adder closely misses you.3h  You barely miss the adder.The adder is almost dead.3hb= Mw###......#w   ribbon worm (wandering)  You feel sick. The adder bites you but does no damage.  3hHA ribbon worm comes into view.3hd%83h3h R _The adder barely misses you. 3h`  You barely miss the adder.The adder is almost dead. 3h`$You feel sick. 3hi w.  You are no longer poisoned. 3hj 3hja18---9 3hq 3h#v* _The adder bites you. 3h  You hit the adder but do no damage.The adder is almost dead. 3hٻ w.w 3h A9=-- 3h 70 3h  3hn < _The adder barely misses you. 3h  3h D7  You hit the adder. 3hE 3hF 3hM.l.wl   frilled lizard 3hO 3hVscrem404 the ChillerMerfolkHealth: 20/24 ====================----Magic: 1/7===---------------------AC: 3Str: 8EV: 12 3heWInt: 16SH: 0Dex: 14#######################XL:  3 Next: 120% Place: Dungeon:2.....†.l@..............Noise: =--------  Time: 1771.8 (1.0)....w.#########.#.#####-) Nothing wielded.....###...#Cast: Freeze 3hW....#.....#!..##.....####......# 3hWw   ribbon worm#......#l   frilled lizard#......# 3hW@#......# _The adder bites you.  3hXYou hit the adder but do no damage.The adder is almost dead. _The adder barely misses you.You hit the adder. _You kill the adder! 3hGX 3h|Yb  The adder is almost dead. _The adder barely misses you.  You hit the adder. _You kill the adder!Your Ice Magic skill increases to level 5!You have reached level 4! 3hgh  3h8l(--more--3h 6/30=84%  _3hs  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3h;  screm404 the Chiller  Merfolk  Health: 26/30 ====================---- 3h < Magic: 0/8------------------------  AC: 3Str: 8  EV: 12Int: 16  SH: 03hE<Dex: 14 #######################  XL:  4 Next: 12% Place: Dungeon:2 3h<.....†.l@..............  Noise: =--------  Time: 1771.8 (0.0) ....w.#########.#.#####  -) Nothing wielded ..... ###...#  Cast: Freeze .... #.....#  !.. ##.....#  ## #......#  w   ribbon worm3h"= #......#  l   frilled lizard #......#  #......# 3hW=_You have reached level 4!Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3h=Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)3h% screm404 the ChillerMerfolkHealth: 26/30 ====================----Magic: 0/8------------------------AC: 3Str: 8EV: 12Int: 16SH: 0Dex: 14#######################XL:  4 Next: 12% Place: Dungeon:2.....†.l@..............Noise: =--------  Time: 1771.8 (0.0)....w.#########.#.#####-) Nothing wielded.....###...#Cast: Freeze....#.....#!..3h ##.....####......#w   ribbon worm#......#l   frilled lizard#......##......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  3h Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.  The frilled lizard is heavily wounded.3h [2.8 (1Freeze3h 3h .  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.  3h ~The frilled lizard is heavily wounded. _The frilled lizard bites you.3h  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3hd  3hh h Okay, then.3hk 3hn . _3hjp  You barely miss the frilled lizard. w.  The frilled lizard is heavily wounded.7=3 _The frilled lizard barely misses you.3h@  You hit the frilled lizard.3h3hyo†w†3hr 8==34.7 (0.93hK3hkR _You kill the frilled lizard!3hkp# .....†w†. ......#.#.##### ..... ###...# .. ## #......# 3h .w9==-5.7 (1.03h D# .....†.w. ......#.#.##### ..... ###...# ## #......# 3h7 (catching breath) ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.3hw 3h ..3h 30== 6 -6Held 3h)  _You are caught in a web! _There is a web here.3hJ ~1===12 73h 3h# * _The web tears apart.3h3h_D [?25h[?0c [?1051l[?1052l[?1060l[?1061l