fg Player: selbram Game: DCSS trunk Server: crawl.dcss.io Filename: 2024-12-21.15:58:32.ttyrec Time: (1734796712) Sat Dec 21 15:58:32 2024 fg [?1051l[?1052l[?1060l[?1061hfg V)0[?7h[?25l[?1cfg6 fg selbram the SlicerDemonspawn of Uskayaw *.....Health: 77/77 ========================Magic: 15/15 ========================AC: 9Str: 9EV: 12Int: 23SH: 5Dex: 16XL: 11 Next: 11% Place: Dungeon:9Noise: ---------  Time: 9303.0 (0.0)j) +1 dagger (elec)Throw: 2 throwing netsfg ####...#......#.##...#.######.# #E##.# ####.# ##############.##.@........<..############.........######............####...#fg #.#########.## ##.## #####.##.# #.# #...#.##.# #.#######... #.##.# #....##..... #.##.# ####.##.##.# #.##.##.##.##.#fg> E fgݦ Welcome back, selbram the Demonspawn Enchanter.Uskayaw says: Surrender yourself to the rhythm!fg _Press ? for a list of commands and other information.fg{fg(Inventory: 44/52 slots Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn) fgi( B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}fg(o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold fg([Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg( fgN fg' ####... selbram the Slicer#...... Demonspawn of Uskayaw *.....#.##... Health: 77/77 ========================#.##### Magic: 15/15 ========================#.# #E# AC: 9Str: 9#.# ### EV: 12Int: 23#.# # SH: 5Dex: 16#############.#XL: 11 Next: 11% Place: Dungeon:9#.@........<..#Noise: ---------  Time: 9303.0 (0.0)###########.........#####fgG Ej) +1 dagger (elec)#............####...#Throw: 2 throwing nets#.#########.## ##.## #####.##.# #.# #...#.##.# #.#######... #.##.# #....##..... #.##.# ####.##.##.# #.##.##.##.##.# Welcome back, selbram the Demonspawn Enchanter.Uskayaw says: Surrender yourself to the rhythm! _Press ? for a list of commands and other information.fg fg fg@ fg fgfgPZWhere to? (? - help) fgD D - Dungeon  T - Temple fg4 fgq ####... selbram the Slicer#...... Demonspawn of Uskayaw *.....#.##... Health: 77/77 ========================#.##### Magic: 15/15 ========================#.# #E# AC: 9Str: 9#.# ### EV: 12Int: 23#.# # SH: 5Dex: 16#############.#XL: 11 Next: 11% Place: Dungeon:9#.@........<..#Noise: ---------  Time: 9303.0 (0.0)fg ###########.........#####j) +1 dagger (elec)#............####...#Throw: 2 throwing nets#.#########.## ##.## #####.##.# #.# #...#.##.# #.#######... fg= .#.##.# #....##..... #.##.# ####.##.##.# #.#fgk #.##.##.##.# Welcome back, selbram the Demonspawn Enchanter.Uskayaw says: Surrender yourself to the rhythm! fg _Press ? for a list of commands and other information.  Okay, then.fg$ fg6 fg5 . _fg[fg-cInventory: 44/52 slots Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing fgzcMissiles (go to first with ()  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck) fgc Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg7 fg> fgcD ####... selbram the Slicer#...... Demonspawn of Uskayaw *.....#.##... Health: 77/77 ========================#.##### Magic: 15/15 ========================#.# #E# AC: 9Str: 9#.# ### EV: 12Int: 23#.# # SH: 5Dex: 16#############.#XL: 11 Next: 11% Place: Dungeon:9#.@........<..#Noise: ---------  Time: 9303.0 (0.0)fgD ###########.........#####j) +1 dagger (elec)#............####...#Throw: 2 throwing nets#.#########.## ##.## #####.##.# #.# #...#.##.# #.#######...fg E & #.##.# #....##..... #.##.# ####.##.##.#fg{E  #.##.##.##.##.# Welcome back, selbram the Demonspawn Enchanter.fgF Uskayaw says: Surrender yourself to the rhythm! _Press ? for a list of commands and other information. _Okay, then.fgJ fgK fgO fgQ fggfgsInventory: 44/52 slots Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn) fgs B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}o - a ring of protection from cold  fgs-u - a ring of protection from fire  A - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgД   o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold  N - a ring of protection from fire  X - a ring of resist corrosion Wands (go to first with /)  v - a wand of paralysis (13)  y - a wand of warping (13)  K - a wand of flame (16)  Z - a wand of mindburst (8) Scrolls (go to first with ?)  a - a scroll of butterflies  d - 4 scrolls of teleportation fgy  g - a scroll labelled FEMIOF POLEG  l - a scroll of blinking  q - 2 scrolls of immolation  t - a scroll of vulnerability  w - a scroll labelled EMIL FILYTSU  I - 2 scrolls labelled XOOGYTZYR  S - a scroll labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI Potions (go to first with !)63%fgs Y - a scroll labelled JAURGH JU YROIc - 2 potions of invisibility  n - 3 smoky orange potions  p - 3 ruby potions  s - a black potion  x - a metallic grey potion  z - 2 potions of curing  C - 4 white potions  D - an inky potion  M - a potion of magic Miscellaneous (go to first with })  W - a phial of floods (inert)botfgJ  w - a scroll labelled EMIL FILYTSU  Y - a scroll labelled JAURGH JU YROIfg"*MScrolls (go to first with ?)  q - 2 scrolls of immolation  w - a scroll labelled EMIL FILYTSU96%fgMZ - a wand of mindburst (8)  l - a scroll of blinking  q - 2 scrolls of immolation3fg#MK - a wand of flame (16)  g - a scroll labelled FEMIOF POLEG  l - a scroll of blinking0fg fgN fg1 G####... selbram the Slicer#...... Demonspawn of Uskayaw *.....#.##... Health: 77/77 ========================#.##### Magic: 15/15 ========================#.# #E# AC: 9Str: 9#.# ### EV: 12fg= Int: 23#.# # SH: 5Dex: 16#############.#XL: 11 Next: 11% Place: Dungeon:9#.@........<..#Noise: ---------  Time: 9303.0 (0.0)###########.........#####j) +1 dagger (elec)#............####...#Throw: 2 throwing nets#.#########.## ##.## #####.##.# #.# #...#.##.# #.#######... fg ?#.##.# #....##..... #.##.# ####.##.##.# #.##.##.##.##.#fg  Welcome back, selbram the Demonspawn Enchanter.Uskayaw says: Surrender yourself to the rhythm! _Press ? for a list of commands and other information. _Okay, then.fg fgr fgw fgV fgfg  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1           b - Unarmed Combat   0.0  --  -1  l - Hexes   8.0  9.0   0  fg8 c - Throwing   1.0  --  -1   m * Alchemy   4.6  7.0   0       n - Ice Magic   4.0  --  -1  d + Short Blades 9.4  10.0  -1  o * Earth Magic   4.6  7.0  -1  fgt e - Long Blades   5.8  --  -1      f - Ranged Weapons   3.0  --  -1  p - Invocations   3.0  --  +3  fgZ     q - Evocations   1.0  --   0   g - Armour   0.0  --  -1      h - Dodging   3.0  --  -1      i - Shields   2.1  6.0  -1     fgM j - Stealth   4.0  --   0         fg{        fg            fgӅ        fgThe current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Helpfg2L[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  fg\[!] training|cost|targetsfgx fgfg####... selbram the Slicer#...... Demonspawn of Uskayaw *.....#.##... Health: 77/77 ========================fg 7#.##### Magic: 15/15 ========================#.# #E# AC: 9Str: 9#.# ### EV: 12Int: 23#.# # SH: 5Dex: 16#############.#XL: 11 Next: 11% Place: Dungeon:9#.@........<..#Noise: ---------  Time: 9303.0 (0.0)fg5 ###########.........#####j) +1 dagger (elec)fg_ #............####...#Throw: 2 throwing netsfg @#.#########.## ##.## #####.##.# #.# #...fg #.##.# #.#######... fg #.##.# #....##..... #.#fg #.# ####.##.##.# #.#fg! ?#.##.##.##.# fgJ Welcome back, selbram the Demonspawn Enchanter.Uskayaw says: Surrender yourself to the rhythm! fg _Press ? for a list of commands and other information. _Okay, then.fgxfgfg?fg@fgsfg Your spells (describe)TypeFailure Level fg a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexesfg'1%3  c - Tukima's DancefgHexes1%fg'3  d - SandblastEarthfg 1%1  fg&&e - PetrifyAlchemy/Earthfg917%fgg?4 Select a spell to describefg{[!]/[I] toggle spell headersfg| fg fgt ####... selbram the Slicerfg #...... Demonspawn of Uskayaw *.....#.##... Health: 77/77 ========================#.##### Magic: 15/15 ========================#.# #E# AC: 9Str: 9#.# ### EV: 12Int: 23#.# # SH: 5Dex: 16fg '#############.#XL: 11 Next: 11% Place: Dungeon:9#.@........<..#fgE Noise: ---------  Time: 9303.0 (0.0)###########.........#####fgq j) +1 dagger (elec)#............####...#Throw: 2 throwing netsfg @#.#########.## ##.## #####.##.# #.# #...fgΨ #.##.# #.#######... #.#fg #.# #....##..... #.##.# ####.##.##.#fgP  #.##.##.##.##.# Welcome back, selbram the Demonspawn Enchanter.Uskayaw says: Surrender yourself to the rhythm! _Press ? for a list of commands and other information. fg 6_Okay, then.fgP fg fg fg fgmfgo Spells (Memorise)TypeFailure Level  a - PasswallEarthfg-p5% 3b - Dazzling FlashHexes/Fire7% 3  c - Stone ArrowConjuration/EarthfgNpg14% 3  d - Vampiric DrainingNecromancyfgpp34% 3  e - Iskenderun's Mystic Blast Conjuration/Translocation 75% 4 fgp f - IrradiateConjuration/Alchemy 77% 5  g - Nazja's Percussive Tempering Forgecraftfgp97% 5  h - Splinterfrost Shell Ice/Forgecraft 100% 7  i - Fulsome FusilladeConjuration/Alchemy 100% 8 3 spell levels left fgq^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitfgfgfgN####... selbram the Slicer#...... Demonspawn of Uskayaw *.....#.##... Health: 77/77 ========================#.##### Magic: 15/15 ========================#.# #E# AC: 9fgStr: 9#.# ### EV: 12Int: 23#.# # SH: 5Dex: 16#############.#fg|XL: 11 Next: 11% Place: Dungeon:9#.@........<..#Noise: ---------  Time: 9303.0 (0.0)fg###########.........#####j) +1 dagger (elec)#............####...#fg-@Throw: 2 throwing netsfgR@#.#########.## ##.## #####.##.# #.# #...fg&#.##.# #.#######... #.##.# #....##..... fg#.##.# ####.##.##.# #.#fgs#.##.##.##.# Welcome back, selbram the Demonspawn Enchanter.Uskayaw says: Surrender yourself to the rhythm! _Press ? for a list of commands and other information. _Okay, then.fg!:Okay, then.fg"fg%fg(. _fgfg:  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1  fg)         b - Unarmed Combat   0.0  --  -1  l - Hexes   8.0  9.0   0  fg c - Throwing   1.0  --  -1   m * Alchemy   4.6  7.0   0       n - Ice Magic   4.0  --  -1  fgd + Short Blades 9.4  10.0  -1  o * Earth Magic   4.6  7.0  -1  fgL2 e - Long Blades   5.8  --  -1     fg f - Ranged Weapons   3.0  --  -1  p - Invocations   3.0  --  +3       q - Evocations   1.0  --   0  fg g - Armour   0.0  --  -1     fg h - Dodging   3.0  --  -1      i - Shields   2.1  6.0  -1 fgT     j - Stealth   4.0  --   0                 fgQ                    The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfgfg_ fg####... selbram the Slicer#...... Demonspawn of Uskayaw *.....#.##... Health: 77/77 ========================fg#.##### Magic: 15/15 ========================#.# #E# AC: 9Str: 9#.# ### EV: 12Int: 23#.# # SH: 5Dex: 16fg3'#############.#XL: 11 Next: 11% Place: Dungeon:9#.@........<..#fgNoise: ---------  Time: 9303.0 (0.0)###########.........#####j) +1 dagger (elec)#............####...#fgThrow: 2 throwing nets#.#########.## ##.## #####.##.# #.# #...#.##.# #.#######... #.##.# #....##..... fgA#.##.# ####.##.##.# #.#fgn#.##.##.##.# Welcome back, selbram the Demonspawn Enchanter.fgUskayaw says: Surrender yourself to the rhythm! _Press ? for a list of commands and other information. fg\_Okay, then. _Okay, then.fgfgfgKfg fgXfgZ Your spells (describe)TypeFailure Level fgZ a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexesfg9[51%3  d - SandblastEarth1%fgq[I1  e - PetrifyAlchemy/Earth17%fg[4 Select a spell to describe[!]/[I] toggle spell headersfg fg fgF" E####... selbram the Slicer#...... Demonspawn of Uskayaw *.....#.##... Health: 77/77 ========================#.##### Magic: 15/15 ========================#.# #E# AC: 9Str: 9#.# ### EV: 12Int: 23#.# # SH: 5Dex: 16#############.#fg" bXL: 11 Next: 11% Place: Dungeon:9#.@........<..#Noise: ---------  Time: 9303.0 (0.0)###########.........#####j) +1 dagger (elec)#............####...#Throw: 2 throwing nets#.#########.## ##.## #####.##.# #.# #...#.##.# #.#######...fg#  #.##.# #....##..... #.##.# ####.##.##.# #.##.##.##.##.# Welcome back, selbram the Demonspawn Enchanter.Uskayaw says: Surrender yourself to the rhythm! _Press ? for a list of commands and other information. _Okay, then. _Okay, then.fg( fgG) fg6- fg / fgJcfgg  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1  fgJh)         b - Unarmed Combat   0.0  --  -1  l - Hexes   8.0  9.0   0  fgh^ c - Throwing   1.0  --  -1   m * Alchemy   4.6  7.0   0      fgh n - Ice Magic   4.0  --  -1  fg:id + Short Blades 9.4  10.0  -1  o * Earth Magic   4.6  7.0  -1   e - Long Blades   5.8  --  -1      f - Ranged Weapons   3.0  --  -1  p - Invocations   3.0  --  +3  fgki     q - Evocations   1.0  --   0   g - Armour   0.0  --  -1 fgi     h - Dodging   3.0  --  -1 fgil     i - Shields   2.1  6.0  -1     fgi j - Stealth   4.0  --   0     fg jl    fg)ja    fgQj        fgnj_    fgja    fgj_    fgj    The current training targets, if any.  fgjSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  fgqk}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfg fg ####... selbram the Slicer#...... Demonspawn of Uskayaw *.....#.##... Health: 77/77 ========================#.##### Magic: 15/15 ========================#.# #E# AC: 9Str: 9fgG#.# ### EV: 12Int: 23#.# # SH: 5Dex: 16#############.#XL: 11 Next: 11% Place: Dungeon:9#.@........<..#Noise: ---------  Time: 9303.0 (0.0)###########.........#####fgݬj) +1 dagger (elec)#............####...#Throw: 2 throwing netsfgH#.#########.## ##.## #####.##.# #.# #...#.#fgM#.# #.#######... #.##.# #....##.....fg #.##.# ####.##.##.# #.#fg#.##.##.##.# Welcome back, selbram the Demonspawn Enchanter.fgܭUskayaw says: Surrender yourself to the rhythm! _Press ? for a list of commands and other information. fg\_Okay, then. _Okay, then.fg1fgfgfgӸfg4 fg5 s Your spells (describe)Typefg 6 Failure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexesfg6 1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earthfg6 917%4 fg6 Select a spell to describe[!]/[I] toggle spell headersfg ( '####... selbram the Slicer#...... Demonspawn of Uskayaw *.....#.##... Health: 77/77 ========================#.##### Magic: 15/15 ========================#.# #E# AC: 9Str: 9#.# ### EV: 12Int: 23#.# # SH: 5Dex: 16fg; #############.#XL: 11 Next: 11% Place: Dungeon:9#.@........<..#Noise: ---------  Time: 9303.0 (0.0)###########.........#####j) +1 dagger (elec)#............####...#Throw: 2 throwing nets#.#########.## ##.## #####.##.# #.# #...#.##.# #.#######... #.##.# #....##..... #.##.# ####.##.##.# #.##.##.##.##.# Welcome back, selbram the Demonspawn Enchanter.Uskayaw says: Surrender yourself to the rhythm! _Press ? for a list of commands and other information. _Okay, then. _Okay, then.fgp7fgh8fg=fgLEfgJ24.0 (1 _fgJfgv## #.### #.... ##.... #.....# ....T #..## 10#  #..#  ##..  #..# .... ...##T   troll (asleep) .### .# fg( fg)fg1fgT+7 (1.7fg|fg#|  Uskayaw says: Surrender yourself to the rhythm! _Press ? for a list of commands and other information.Okay, then. _You climb downwards. _There is a stone staircase leading up here.fg  ## #####. #.... ##....##.....##.......T##.<# #..##.. #..# .... ...## .###.#fg  TTThe troll shouts!  The troll bites you. The troll closely misses you.fg #3fg a--4--====fgA %50fgO$ fg' = _The troll claws you but does no damage.fgfR  Cast which spell? (? or * to list) fg fg ) Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%fg 3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earthfg 917%4 fg Select a spell to cast[!]/[I] toggle spell headersfg,fgfgyselbram the SlicerDemonspawn of Uskayaw *.....## ##Health: 73/77 ======================--#.###.fgCMagic: 14/15 ======================--#....AC: 9Str: 9##....EV: 12Int: 23##.....##SH: 5Dex: 16.......T#XL: 11 Next: 11% Place: Dungeon:10#.@##Noise: ====-----  Time: 9305.7 (0.0)##.<#j) +1 dagger (elec)#..#fgƒ5Throw: 2 throwing nets##..#..#....T   trollfgO...##.###.# _You climb downwards. _There is a stone staircase leading up here.  The troll shouts!  The troll bites you. The troll closely misses you. fg0_The troll claws you but does no damage.  Cast which spell? (? or * to list) fghfgךselbram the SlicerDemonspawn of Uskayaw *.....## ##Health: 73/77 ======================--#.###.Magic: 14/15 ======================--#....AC: 9Str: 9##....EV: 12Int: 23##.....##SH: 5Dex: 16.......T#XL: 11 Next: 11% Place: Dungeon:10#.@##Noise: ====-----  Time: 9305.7 (0.0)##.<#j) +1 dagger (elec)#..#fgaThrow: 2 throwing nets##..#..#....T   troll...##.###fg`x.# _You climb downwards. _There is a stone staircase leading up here.  The troll shouts!  The troll bites you. The troll closely misses you. _The troll claws you but does no damage.  Cast which spell? (? or * to list) fg  selbram the Slicer  Demonspawn of Uskayaw *..... ## ## Health: 73/77 ======================-- #.###. Magic: 10/15 ================-------- #.... AC: 9Str: 9 ##.... EV: 12Int: 23 ##.....## SH: 5Dex: 16 .......T# XL: 11 Next: 11% Place: Dungeon:10 #.@## Noise: ====-----  Time: 9305.7 (0.0) ##.<# j) +1 dagger (elec) #fg..# Throw: 2 throwing nets ##.. #..#  ....  T   troll ...##  .###  .#The troll bites you. The troll closely misses you. _The troll claws you but does no damage.  Cast which spell? (? or * to list) Aiming: Petrify (dangerous; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 55%)fgFfg\mselbram the SlicerDemonspawn of Uskayaw *.....## ##Health: 73/77 ======================--#.###.Magic: 14/15 ======================--#....AC: 9Str: 9##....EV: 12Int: 23##.....##SH: 5Dex: 16.......T#XL: 11 Next: 11% Place: Dungeon:10#.@##fg]Noise: ====-----  Time: 9305.7 (0.0)##.<#j) +1 dagger (elec)#..#Throw: 2 throwing nets##..#..#....T   troll...##.###.# _The troll claws you but does no damage.  Cast which spell? (? or * to list) Aiming: Petrify (dangerous; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 55%)  Okay, then.fgzfgfg7fg. _fgF  Casting: Petrify (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgd  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e + PetrifyAlchemy/Earth 17% 4 Select a spell to cast[!]/[I] toggle spell headersfgjrfgGufg{Jselbram the SlicerDemonspawn of Uskayaw *.....## ##Health: 73/77 ======================--#.###.Magic: 14/15 ======================--#....AC: 9Str: 9##....EV: 12Int: 23##.....##SH: 5Dex: 16.......T#XL: 11 Next: 11% Place: Dungeon:10#.@##Noise: ====-----  Time: 9305.7 (0.0)##.<#fg|j) +1 dagger (elec)#..#Throw: 2 throwing nets##..#..#....T   troll...##.###.#Aiming: Petrify (dangerous; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 55%) _Okay, then.Casting: Petrify (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg|fg@Iselbram the SlicerDemonspawn of Uskayaw *.....## ##Health: 73/77 ======================--#.###.Magic: 14/15 ======================--#....AC: 9fg$Str: 9##....EV: 12Int: 23##.....##SH: 5Dex: 16.......T#XL: 11 Next: 11% Place: Dungeon:10#.@##fgNoise: ====-----  Time: 9305.7 (0.0)##.<#j) +1 dagger (elec)#..#Throw: 2 throwing nets##..#..#....T   trollfg...##.###.#Aiming: Petrify (dangerous; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 55%) _Okay, then.fgCasting: Petrify (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg̓fgw   selbram the Slicer  Demonspawn of Uskayaw *..... ## ## Health: 73/77 ======================-- #.###. Magic: 12/15 ===================----- #....fg AC: 9Str: 9 ##.... EV: 12Int: 23 ##.....## SH: 5Dex: 16 .......T# XL: 11 Next: 11% Place: Dungeon:10fg>s #.@## Noise: ====-----  Time: 9305.7 (0.0) ##.<#fg~& j) +1 dagger (elec) #..# Throw: 2 throwing nets fg##.. #..#  fg͜ ....  T   troll ...## fg9~ .###  .# _Okay, then.Casting: Petrify (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg]Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgAAim: a troll (chance to affect: 61%)fg selbram the SlicerDemonspawn of Uskayaw *.....## ##Health: 73/77 ======================--#.###.Magic: 12/15 ===================-----#....AC: 9Str: 9##....EV: 12Int: 23fgV ##.....##SH: 5Dex: 16.......*#XL: 11 Next: 11% Place: Dungeon:10#.@##Noise: ====-----  Time: 9305.7 (0.0)##.<#j) +1 dagger (elec)#..#Throw: 2 throwing nets##..#..#....fg T   troll...##.###.# fg :_Okay, then.Casting: Petrify (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 61%)fgS]T(asleep)fgi8Tfgj&----fgj$6.7 (1fgpfgsz  Casting: Petrify (dangerous; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (chance to affect: 61%) _The troll looks drowsy...fg H {  The helpless troll fails to defend itself.  You skewer the troll like a kebab!!!fg\L D..fgbS i 4----7.2 (0.5fgS vRegen (1) _You kill the troll!fgX fgm[ _You hear a faint sloshing from your phial of floods as it returns to readiness.fg fgI fg fgV fg 5= _fg?! ?6=fgo! E3=fg" fg*% fgq% L7=fg,& fgN( 9 _HP restored.fg( ,fg* fgN* fg|* fg+ fg+ i4===fg, fgp- fg- 9=fg- fg. ,fgM/ fg!2 ,fg2 fg55 fgu5 j5====fgU6 fg7 4 _Magic restored.fg8 3fge9 fg_: fg; ,fg_; fg[< fg= fg= fg > fg> fg8@ fg@ :==fgHA fg` `fgsb fgc fgFc fgd fgd fgDf ,fgf fgg fgi ,fgrj fgul fgFm ,fgm fg_p fgq fgBq fgq fgFs fgBu ,fgvv fgv fgx fgy fgy fgxz fg{ fg{ fg?| fg P  There is a stone staircase leading up here.fg fg w _fgJ fg5 fgt ,fg fg fg fgo fg fg fg ##.....####.....###........###..###..###### ##.<# #..## ##..fg  ##..###..@.#37.2 (30.0)#...##..### #..##fgP ..##..##..#[ fg} fg ,8.2 (31fgm fg , _Found a pair of boots.fgGM fgM fg(O fgQ fgU fgY Bfgf[ ,fgs\ fg^ fgu` fg` fg}a fgd fg i Bfg{j fg0m ,fgm fgo fgmr ,fgIs fgt fgw fgx fgy fg{ fg} ,fg~ fg fg ,fg fgk fg ,fg fg fg ,fg fg{ fg ,fg fgn fgw  ##...## ##..### ##..## ##..## #..## #.. #[fg  #..#  #.@# 50.2 (12 #... #..... ....### ....## ....## .....fg 9 _.....fg ;_fg ,1.2 (13fg/ 9_fg 6 _Found a shimmering altar of Xom.fg ..#..## .. #..# #..# #[.# #..# #..## #@..# #......>. ....####. fg g._......_.......fg y _Found a shimmering blue altar of Sif Muna.fg 12.0)fgל K__fgٟ ; _Found a stone staircase leading down.fg6S##..## ##..## ..##  [.#.##......>.fgSz#....#####....## .......#_ß_......._.....###fg\E_ß_fg]&3fguq_ _Found an opulent altar of Gozag.fg  #..# #..# #[.# #..# #..## #...##...#......>.####. ........._ß_........_.#....###...### #...fg& :_fg &4fg P_ß_fg fg Ifgo fgY   #.. #[.# #..# #..## # #...##...#......>.fg ....####....## c................._ß_......#)...#....###...c   centaur (wandering)### #.... fg4 ....fg Y5_fg +6.2 (2fgB b_ß_fg Z _A centaur comes into view.fg\fg]_Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining fgX^ L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgg fgm fgs #..##selbram the Slicer#..#Demonspawn of Uskayaw *.....#[.#Health: 77/77 ========================#..#Magic: 15/15 ========================#..## #AC: 9Str: 9#...##...EV: 12Int: 23##......>.SH: 5Dex: 16fgt ##....####.XL: 11 Next: 14% Place: Dungeon:10#@...##Noise: ---------  Time: 9356.2 (0.0)c.........##j) +1 dagger (elec)..........#Throw: 2 throwing nets.._ß_......#).._.......#......###...c   centaur (wandering)...### #.......... _Found a pair of boots. _Found a shimmering altar of Xom.  Found a shimmering blue altar of Sif Muna. _Found a stone staircase leading down. _Found an opulent altar of Gozag. _A centaur comes into view.fgx  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fg) .c_ß_fg 7 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fg Z_ß_fg܈ : _L - a +3 orcbow of freezing (weapon)fg(((((((_ß_fg,+ c......_clauncher)You shoot an arrow. The arrow barely misses the centaur.fg (((((_The centaur wields a +0 orcbow. The centaur shoots an arrow.fg....._ß_6-4--===8.0 (1.3fg٬v_ß__fgE) _The arrow hits you.fge (((((_ß__You shoot an arrow. The arrow hits the centaur. The arrow freezes the centaur.fg} .....__The centaur is lightly wounded.fg(((((((_ß__fg @......_The centaur shoots an arrow. The arrow barely misses you.fgj(((((__fg u....._ß_fgV5-9.3fg$Z_ß_fgF _The centaur shoots an arrow. The arrow hits you.fgjk (((((_ You shoot an arrow. The arrow hits the centaur. The arrow freezes the centaur.fgfgu .c...._The centaur is severely wounded.fgl(((((((__fg @......_ß__The centaur shoots an arrow. The arrow misses you.fg*65==60.7 (1.4fgkl_ß__fgg _You can now pass through a line of other dancers.fg ((((__ You shoot an arrow. The arrow hits the centaur. The arrow freezes the centaur.fgfg]fg...c.._ß_fg-2.0 (1.3fg]b_ß__fgY[ _The centaur is almost dead.fg={s  You shoot an arrow. The arrow hits the centaur. The arrow freezes the centaur.fg)((_ß__fg ^.._ß_fg7=53.4 (1.4Regen (2) fg&v_ß__fg8K _You kill the centaur!fg`ffggfghfgmfgiqfg v,fgvfg|g==fg'~fg=fgfgfgy=1fgfgfgfgfg7fg7W  There is a shimmering blue altar of Sif Muna here.fgњfg _fgfg:fgۡfgKB.fgأfg]&  #..## # #.. #...##...  ###..#### ##......>.  ......#.### ##....####. fgު ..........###....##  #.........).....##  ...............## #..._ß_......# ##)@._.......#--- fgw #......###....#  #...#### #....  #...# ..... fgQ #...# .....  ##... ..  fg  #####fgi  #..## #  #.. #...##...  .###..#### ##......>.  #......#.### ##....####.  #.###....##  #.).....##  .......## fgR #..._ß_......#  ##@.._.......#  #......###....#  #...#### #....   #...# .....   #...# .....   ##... ..  #....  ###### fg6_70.4 (7.0fgOG---1.4 (8fg\Y_ß_fg; _You see here a +0 falchion of protection.fgafgbfg"dfgZhfgkfgqP _fgsfgGtfg3vfg xfg{fgC{fg|fgfgTfgfgŃfgfgćfgfgوfgfgkfgЌfgfgFfg,fg,fgBfgCfgfg-fgۛfgfgfg2fgfgfgfg6fgڨfg&fg,fgfgfgfgHfgfgxfgfgfgfgfg,fgfgqfge,fgfgfgBfgfgfghfg.fgcfg&fgXfgfglfgfgfgfgfg fgfgfg,fgfgfg#,fgfgfgfgfgfgdfg,fgfgfg,fg|fgofg^fgfgfgfgfgNfgfgfg'fgwfgfgGfg fgZfgfg,fg]fg) N _You now have 605 gold pieces (gained 11).fg fg: fg fghfgfg,fgfg fg:fgfgCfgfgfg fgfgfgAfgfg= fg!fg!fg"fgL$fg%fg%fg|&fg'fg)fg)fg*fg8,fg-fg-fg*.fgK0fgx1fg1fgD2fg3fgc5fg5fg&6fg7fg9,fg:fgi=fg=fg=fg>fg@fg`BfgBfgrCfgDfgFfgFfgGGfgHfgpJfgJfgKfg{LfgwN,fg1OfgwQfgdS,fgTfgUfgWfgWfgXfgZfg[,fg,\fg]fgD_,fg_fg5afgbfgbfgOcfg efgf,fg*gfgmnfgnfgofgofg qfg+rfg[rfgrfgsfgjufgufgvfgxBfgyfgyzfg{fg{fgQ|fg}fgb~fg~fg~fgjfgfgfg+fgfg8,fgȉfg͋fgv,fgLfg"fgKfg̛fgSfgȜfg fg@,fgfgfg,fg|fg٩fgmfgfgfgfg/fgnfgfgTfg,fgfg.fg,fgлfgfgffgfgNfgfgDfgfgfgfg7fgkfgfgfg,fgfgfg,fgfg>fgfg3fgfg_fg,fgfgPfg,fgfgfg,fgfgtfg,fgfgYfg,fgBfgfg$,fgOfgfgXfgfgfgfg,fgfgifgR fgS ,fgtfg{fg,fgmfgM  There is an opulent altar of Gozag here.fg\fg _fg2fgf!fg$,fg4&fg(fgx*fg*fg+fgA.fg1,fg 3fg5fg.7fg7fgU8fgQ:fg<,fg=fgK?fg@,fgAfg_Efg]GfgIH,fg*JfgKfgQLfg*MfgjNfgP,fgzQfgSfgU,fg}VfgWfg&_G ##.........).....##  ##...............##  #..###..._ß_......#  #..# ##).._.......# fg_Y #.## #......###....###  #.# #...#### #......  #.# #...# ......  #.# #...#######.....>  #.# ##.......@....... 472.4 (101.0)  #.# #...........#ß..  #.# ###########.#  #.#  # fg` fgsg:_fgh,32fgmfgo< _Found a staircase to the Orcish Mines.fgfgInventory: 44/52 slots Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()  G - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}o - a ring of protection from cold  u - a ring of protection from fire  fgHA - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgfgfg ##.........).....##selbram the Slicer##...............##Demonspawn of Uskayaw *.....#..###..._ß_......#Health: 77/77 ========================#..# ##).._.......#Magic: 15/15 ========================#.## #......###....###AC: 9fgStr: 9  #.# #...#### #......EV: 12Int: 23  #.# #...#......SH: 5Dex: 16  #.# #...#######.....>XL: 11 Next: 15% Place: Dungeon:10  #.# ##.......@.......Noise: ---------  Time: 9473.4 (0.0)  #.# #...........#ß..L) +3 orcbow (freeze)#.# ###########.#Fire: L) +3 orcbow (freeze) #.#fg8A# _You kill the centaur! _There is a shimmering blue altar of Sif Muna here. _You see here a +0 falchion of protection. _You now have 605 gold pieces (gained 11). _There is an opulent altar of Gozag here. fg{'_Found a staircase to the Orcish Mines.fgpS__fg fg:_fgqfgS]fg|gInventory: 44/52 slots Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()  G - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=) fg-h r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg fg fg$ , ##.........).....##selbram the Slicer##...............##Demonspawn of Uskayaw *.....fg i#..###..._ß_......#Health: 77/77 ========================#..# ##).._.......#Magic: 15/15 ========================#.## #......###....###AC: 9Str: 9  #.# #...#### #......EV: 12fg %Int: 23  #.# #...#......SH: 5Dex: 16  #.# #...#######.....>XL: 11 Next: 15% Place: Dungeon:10  fg< #.# ##.......@.......Noise: ---------  Time: 9473.4 (0.0)  #.# #...........#ß..L) +3 orcbow (freeze)fgg #.# ###########.#Fire: L) +3 orcbow (freeze) #.#fg # _You kill the centaur! _There is a shimmering blue altar of Sif Muna here. fg _You see here a +0 falchion of protection. _You now have 605 gold pieces (gained 11). _There is an opulent altar of Gozag here. fg '_Found a staircase to the Orcish Mines.fg :_fge fg 8_fgm fg1fgJ4  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1  fg4         b - Unarmed Combat   0.0  --  -1  l - Hexes   8.0  9.0   0   c - Throwing   1.0  --  -1   m * Alchemy   4.8  7.0   0      fgD5 n - Ice Magic   4.0  --  -1  d + Short Blades 9.4  10.0  -1  o * Earth Magic   4.7  7.0  -1   e - Long Blades   5.8  --  -1     fg5\ f - Ranged Weapons   3.0  --  -1  p - Invocations   3.0  --  +3       q - Evocations   1.0  --   0   g - Armour   0.0  --  -1 fg5     h - Dodging   3.0  --  -1      i - Shields   2.1  6.0  -1     fg;6 j - Stealth   4.0  --   0                         fg6        fg6    The current training targets, if any.  Skills enhanced by cross-training are in green.  fg6[?] Help[=] set a skill target [-] clear all targets  fg 7}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfgze fgl fg1t  ##.........).....##selbram the Slicer##...............##Demonspawn of Uskayaw *.....#..###..._ß_......#fgt Health: 77/77 ========================#..# ##).._.......#Magic: 15/15 ========================#.## #......###....###AC: 9Str: 9  #.# #...#### #......EV: 12fgt Int: 23  #.# #...#......SH: 5fgu Dex: 16  #.# #...#######.....>XL: 11 Next: 15% Place: Dungeon:10  #.# ##.......@.......Noise: ---------  Time: 9473.4 (0.0)  #.# #...........#ß..L) +3 orcbow (freeze)#.# ###########.#Fire: L) +3 orcbow (freeze) fgv #.## _You kill the centaur! _There is a shimmering blue altar of Sif Muna here. _You see here a +0 falchion of protection. fg6v _You now have 605 gold pieces (gained 11). _There is an opulent altar of Gozag here. _Found a staircase to the Orcish Mines.fg{ I__fg| fg@ 8_fg fgfg  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1      fg}5     b - Unarmed Combat   0.0  --  -1  l - Hexes   8.0  9.0   0   c - Throwing   1.0  --  -1   m * Alchemy   4.8  7.0   0      fg n - Ice Magic   4.0  --  -1  d + Short Blades 9.4  10.0  -1  o * Earth Magic   4.7  7.0  -1   e - Long Blades   5.8  --  -1     fg f - Ranged Weapons   3.0  --  -1  p - Invocations   3.0  --  +3       q - Evocations   1.0  --   0   g - Armour   0.0  --  -1      h - Dodging   3.0  --  -1      i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0 fg                fgD!            fg        The current training targets, if any.  fgSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  fg}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfgz^ d * Short Blades   9.4fgo d - Short Blades   9.4fgKa-z] setselected targetfgrA [?25h[?0cfgA110.0 fg( fg [?25l[?1cfg--  -1  =] set aall targetsfgw fg ##.........).....##selbram the Slicer##...............##Demonspawn of Uskayaw *.....#..###..._ß_......#Health: 77/77 ========================#..# ##).._.......#Magic: 15/15 ========================#.## #......###....###fg0AC: 9Str: 9  #.# #...#### #......EV: 12Int: 23  #.# #...#......SH: 5Dex: 16  #.# #...#######.....>XL: 11 Next: 15% Place: Dungeon:10  #.# ##.......@.......Noise: ---------  Time: 9473.4 (0.0)  fg>#.# #...........#ß..L) +3 orcbow (freeze)#.# ###########.#Fire: L) +3 orcbow (freeze) #.## _You kill the centaur! fgr_There is a shimmering blue altar of Sif Muna here. _You see here a +0 falchion of protection. _You now have 605 gold pieces (gained 11). _There is an opulent altar of Gozag here. fg '_Found a staircase to the Orcish Mines.fg:_fgfgS__fgfgnfgRs  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1  fgs5         b - Unarmed Combat   0.0  --  -1  l - Hexes   8.0  9.0   0   c - Throwing   1.0  --  -1   m * Alchemy   4.8  7.0   0  fg5t     n - Ice Magic   4.0  --  -1  fg|t  d - Short Blades   9.4  --  -1   o * Earth Magic   4.7  7.0  -1   e - Long Blades   5.8  --  -1     fgt f - Ranged Weapons   3.0  --  -1  p - Invocations   3.0  --  +3       q - Evocations   1.0  --   0  fgQu  g - Armour   0.0  --  -1      h - Dodging   3.0  --  -1      i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0 fgu        fgu        fgvn    fg)v        fgzv        The current training targets, if any.  fgvSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  fgw}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfgG fg  ##.........).....##selbram the Slicer##...............##Demonspawn of Uskayaw *.....#..###..._ß_......#Health: 77/77 ========================#..# ##).._.......#Magic: 15/15 ========================#.## #......###....###AC: 9fg Str: 9  #.# #...#### #......EV: 12Int: 23  #.# #...#......SH: 5Dex: 16  #.# #...#######.....>XL: 11 Next: 15% Place: Dungeon:10  #.# ##.......@.......Noise: ---------  Time: 9473.4 (0.0)  #.# #...........#ß..fg L) +3 orcbow (freeze)#.# ###########.#Fire: L) +3 orcbow (freeze) fgF :#.## fgk u_You kill the centaur! _There is a shimmering blue altar of Sif Muna here. fg _You see here a +0 falchion of protection. _You now have 605 gold pieces (gained 11). _There is an opulent altar of Gozag here. fg '_Found a staircase to the Orcish Mines.fg 8_fg΍ fg/ 8_fg fgfg\fgfg}fgdfgӥ,fgXfgޫfg"fgofgufgkfgy,fgfgdfgԹfgfg*fgfg,fgefgfg~fgfgLfgfgfgfg<fgsfg,fgfgfgfg%fgQfg0fg{fgfgfglfg...........## ..._ß_......# #).._.......### #......###....######## #...#### ##..........## #...# #...........# #...#######.....>...# fg##.................## ..........#ß.@.ß# ##########.###'###  ### ...  ...oo#.o_oo##.....#o   orc warrior (asleep)#.....#oo 2 orc priests (asleep)#######oo 2 orc wizards (asleep)fg 84.4 (11.0)  You open the door.  2 orc wizards, 2 orc priests and an orc warrior come into view.fgXfgfgfgrfg9oo.o._ooooooowandering)fgL6===5.4 (12fgW T__fgW _The orc warrior shouts! The orc priest shouts! x2 _Found a roughly hewn altar of Beogh.fg G  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfg) Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%fg+3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth16%fg4 Select a spell to cast[!]/[I] toggle spell headersfgffgmrfgT...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 77/77 ======================== #......###....########Magic: 15/15 ======================== #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12fg9Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9485.4 (0.0)  ###########.###'###L) +3 orcbow (freeze)### ...fggFire: L) +3 orcbow (freeze) .oo.o#.._oo##.....#fgo   orc warrior#.....#oo 2 orc priests#######fg]oo 2 orc wizards (wandering)  You open the door.  fg2 orc wizards, 2 orc priests and an orc warrior come into view. _The orc warrior shouts! The orc priest shouts! x2 fg "_Found a roughly hewn altar of Beogh.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg2fgӂfgF...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###fgϑHealth: 77/77 ======================== #......###....########Magic: 15/15 ======================== #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5fg<Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9485.4 (0.0)  ###########.###'###L) +3 orcbow (freeze)### ...Fire: L) +3 orcbow (freeze) .oo.o#.._oo##.....#o   orc warrior#.....#oo 2 orc priests#######oo 2 orc wizards (wandering)  fgǒYou open the door.  2 orc wizards, 2 orc priests and an orc warrior come into view. _The orc warrior shouts! The orc priest shouts! x2 _Found a roughly hewn altar of Beogh.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg _ß__Okay, then.fg1fg}_ß__fg. _fg=  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg...........## selbram the Slicer ..._ß_......# Demonspawn of Uskayaw *..... #).._.......### Health: 77/77 ======================== #......###....########  Magic: 12/15 ===================----- #...#### ##..........##  AC: 9Str: 9 #...# #...........#  EV: 12Int: 23 fgJ#...#######.....>...#  SH: 5Dex: 16 ##.................##  XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#  Noise: ===------  Time: 9485.4 (0.0)  ###########.###*###  L) +3 orcbow (freeze) ### *.. Fire: L) +3 orcbow (freeze)  .oo.o #.._oo#  #.....#  o   orc warrior #.....#  oo 2 orc priests #######  fgSoo 2 orc wizards (wandering) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (chance to affect: 66%)fg/e.*oo  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to fg y .*o*fg\ .o_Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 66%)fgU '.o _You can't see that place.fg**o Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 66%)fg ...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 77/77 ======================== #......###....########Magic: 12/15 ===================----- #...#### ##..........##AC: 9Str: 9 fg #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9485.4 (0.0)  ###########.###'###L) +3 orcbow (freeze)### ...Fire: L) +3 orcbow (freeze) fgN h.oo.*#.._oo##.....#o   orc warrior#.....#oo 2 orc priests#######oo 2 orc wizards (wandering)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg {Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 66%)fg&X__fg1I  The orc warrior struggles to resist.fg2fgo4fg5fg{_oo.ooo_..oofg+6.4 (1fg H__fg, _The orc wizard shouts!fgbAfgHInventory: 44/52 slots Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing fg"IMissiles (go to first with ()  G - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold fguI[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgS  a - a scroll of butterflies  d - 4 scrolls of teleportation  g - a scroll labelled FEMIOF POLEG  l - a scroll of blinking  q - 2 scrolls of immolation  t - a scroll of vulnerability  w - a scroll labelled EMIL FILYTSU  I - 2 scrolls labelled XOOGYTZYR  S - a scroll labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI Potions (go to first with !)  c - 2 potions of invisibility  n - 3 smoky orange potions  p - 3 ruby potions  s - a black potion  x - a metallic grey potion  z - 2 potions of curing  C - 4 white potions  D - an inky potion  M - a potion of magic Miscellaneous (go to first with })  W - a phial of floodsbotfg)~  c - 2 potions of invisibility  x - a metallic grey potionfg fg fg ...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 77/77 ======================== #......###....########Magic: 12/15 ===================----- #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##fg XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9486.4 (0.0)  ###########.###'###L) +3 orcbow (freeze)### oo.Fire: L) +3 orcbow (freeze) ..ooo#.._..##.....#o   orc warrior#.....#oo 2 orc priests#######oo 2 orc wizards  Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 66%)  The orc warrior struggles to resist. _The orc wizard shouts!fgZ %_fg fg T__fg fg fg/Evoke which item? Wands  v - a wand of paralysis (13)y - a wand of warping (13)  K - a wand of flame (16)  Z - a wand of mindburst (8) Miscellaneous fg4  W - a phial of floods [!] read|quaff|evoke[?] describe selectedfg~fgfgݗj...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 77/77 ======================== #......###....########fgxMagic: 12/15 ===================----- #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9486.4 (0.0)  ###########.###'###fgL) +3 orcbow (freeze)### oo.Fire: L) +3 orcbow (freeze) ..ooo#.._..##.....#o   orc warrior#.....#oo 2 orc priests#######oo 2 orc wizards  Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 66%)  The orc warrior struggles to resist. _The orc wizard shouts!fg...........## selbram the Slicer ..._ß_......# Demonspawn of Uskayaw *..... #).._.......### Health: 77/77 ======================== #......###....########  Magic: 12/15 ===================----- #...#### ##..........##  AC: 9Str: 9 #...# #...........#  EV: 12Int: 23 #...#######.....>...#  SH: 5Dex: 16 ##.................##  XL: 11 Next: 15% Place: Dungeon:10 fgm #...........#ß.@.ß#  Noise: ===------  Time: 9486.4 (0.0)  ###########.###*###  L) +3 orcbow (freeze) ### oo* Fire: L) +3 orcbow (freeze)  ..ooo #.._..#  #.....#  o   orc warrior #.....#  oo 2 orc priests #######  oo 2 orc wizardsThe orc warrior struggles to resist. _The orc wizard shouts!  Aim the phial where?Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (68% tohit)fgg .ofgq...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 77/77 ======================== #......###....########Magic: 12/15 ===================----- #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9486.4 (0.0)  ###########.fgi###'###L) +3 orcbow (freeze)### oo.Fire: L) +3 orcbow (freeze) ..ooo#.._..##.....#o   orc warrior#.....#oo 2 orc priests#######oo 2 orc wizards  The orc warrior struggles to resist. _The orc wizard shouts!  Aim the phial where?Press: ? - help, Shift-Dir - straight lineOkay, then.fgnR__fg. _fg_ß___fgfgK_ß__fg> _Unknown command.fg  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfg; Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%fg2  b - Confusing TouchHexes1%3  c + Tukima's DanceHexes1% 3 d - SandblastEarth1%1  e - PetrifyAlchemy/EarthfgI16%4 Select a spell to cast[!]/[I] toggle spell headersfgzfgքfg,...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 77/77 ======================== #......###....########Magic: 12/15 ===================----- #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#fgNoise: ===------  Time: 9486.4 (0.0)  ###########.###'###L) +3 orcbow (freeze)### oo.Fire: L) +3 orcbow (freeze) ..ooo#.._..##.....#o   orc warrior#.....#oo 2 orc priests#######oo 2 orc wizards  Aim the phial where?Press: ? - help, Shift-Dir - straight line _Okay, then. _Unknown command.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfg66...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 77/77 ======================== #......###....########Magic: 12/15 ===================----- #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#fgESH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9486.4 (0.0)  ###########.###'###L) +3 orcbow (freeze)### oo.Fire: L) +3 orcbow (freeze) ..ooo#.._..##.....#o   orc warrior#.....#oo 2 orc priests#######oo 2 orc wizards  Aim the phial where?Press: ? - help, Shift-Dir - straight line _Okay, then. _Unknown command.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgb _Okay, then.fg[fg3R__fg. _fgq...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 77/77 ======================== #......###....########Magic: 12/15 ===================----- #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12fgrInt: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9486.4 (0.0)  ###########.###*###L) +3 orcbow (freeze)### oo*Fire: L) +3 orcbow (freeze) ..ooo#.._..##.....#o   orc warrior#.....#oo 2 orc priests#######fgsoo 2 orc wizards _Okay, then.Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (63% tohit)fgBf __.o_fg__o._Aim: an orc priest, wielding a +0 flail (66% to hit)fgtkj...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 77/77 ======================== #......###....########fglMagic: 12/15 ===================----- #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9486.4 (0.0)  ###########.###'###L) +3 orcbow (freeze)### oo.Fire: L) +3 orcbow (freeze) ..ooo#.._..##.....#o   orc warrior#.....#fgloo 2 orc priests#######oo 2 orc wizards  Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 flail (66% to hit)  fg~mZYou shoot an arrow. The arrow hits the orc priest!  The arrow freezes the orc priest.fgu_ß__()_   orc priestfg  _ß__'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (66% to hit)  You shoot an arrow. The arrow hits the orc priest!  The arrow freezes the orc priest.  You kill the orc priest!fg9_fgfgfg1 _ß_oo.._The orc priest casts a cantrip, but nothing happens.fg\Z_*_fg} _The orc priest mumbles some strange prayers to Beogh against you.fg  _@_Pain shoots through your body!fgJ _The orc wizard casts a spell at you.fgfg__o._fgxf0---1--fgߠ&7.8 (1.4fgOq_ß__fg( _You easily resist.fg fg _You can now pass through a line of other dancers.You shoot an arrow. The arrow hits the centaur. The arrow freezes the centaur. _The centaur is almost dead.You shoot an arrow. The arrow hits the centaur. The arrow freezes the centaur. _You kill the centaur! _There is a shimmering blue altar of Sif Muna here. _You see here a +0 falchion of protection. _You now have 605 gold pieces (gained 11). _There is an opulent altar of Gozag here. _Found a staircase to the Orcish Mines.  You open the door.  2 orc wizards, 2 orc priests and an orc warrior come into view. _The orc warrior shouts! The orc priest shouts! x2  Found a roughly hewn altar of Beogh.  The orc warrior struggles to resist. fg _The orc wizard shouts!  You shoot an arrow. The arrow hits the orc priest!  The arrow freezes the orc priest.  You kill the orc priest!The orc priest casts a cantrip, but nothing happens.The orc priest mumbles some strange prayers to Beogh against you.Pain shoots through your body!  The orc wizard casts a spell at you.You easily resist.fg?A You shoot an arrow. The arrow barely misses the centaur.The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow hits you.  The centaur is lightly wounded.  The centaur shoots an arrow. The arrow barely misses you.The centaur shoots an arrow. The arrow hits you.  You shoot an arrow. The arrow hits the centaur. The arrow freezes the centaur.  The centaur is severely wounded.  The centaur shoots an arrow. The arrow misses you. _You can now pass through a line of other dancers.You shoot an arrow. The arrow hits the centaur. The arrow freezes the centaur. _fg?The centaur is almost dead.  You shoot an arrow. The arrow hits the centaur. The arrow freezes the centaur. _You kill the centaur!re is a shimmering blue altar of Sif Muna here. _You see here a +0 falchion of protection. _You now have 605 gold pieces (gained 11). _There is an opulent altar of Gozag here. _Found a staircase to the Orcish Mines.  You open the door.  2 orc wizards, 2 orc priests and an orc warrior come into view. _The orc warrior shouts! The orc priest shouts! x2  Found a roughly hewn altar of Beogh.fg;fgfgF...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 70/77 =====================--- #......###....########Magic: 11/15 =================------- #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9487.8 (0.0)  fgy###########.###o###L) +3 orcbow (freeze)### oo.Fire: L) +3 orcbow (freeze) ..o..#.._..##.....#o   orc warrior#.....#o   orc priest#######oo 2 orc wizards  You kill the orc priest!The orc priest casts a cantrip, but nothing happens.The orc priest mumbles some strange prayers to Beogh against you.Pain shoots through your body!  The orc wizard casts a spell at you. _You easily resist.fg{T__fg&fg%_fg`fg  The orc priest mumbles some strange prayers to Beogh against you.Pain shoots through your body!wizard casts a spell a _You easily resist.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgQ  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c + Tukima's DanceHexes1% 3 d - SandblastEarth1%1  e - PetrifyAlchemy/Earth16%4 Select a spell to cast[!]/[I] toggle spell headersfg fg ...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 70/77 =====================--- #......###....########Magic: 11/15 =================------- #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9487.8 (0.0)  fg ###########.###o###L) +3 orcbow (freeze)### oo.Fire: L) +3 orcbow (freeze) ..o..#.._..##.....#o   orc warrior#.....#o   orc priest#######oo 2 orc wizards  The orc priest mumbles some strange prayers to Beogh against you.Pain shoots through your body!  The orc wizard casts a spell at you. _You easily resist.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg ...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 70/77 =====================--- fg #......###....########Magic: 11/15 =================------- #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9487.8 (0.0)  ###########.###o###L) +3 orcbow (freeze)### oo.Fire: L) +3 orcbow (freeze) ..o..#.._..##.....#o   orc warriorfg #.....#o   orc priest#######oo 2 orc wizards  The orc priest mumbles some strange prayers to Beogh against you.Pain shoots through your body!  The orc wizard casts a spell at you. _You easily resist.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgMC ...........## selbram the Slicer ..._ß_......# Demonspawn of Uskayaw *..... #).._.......### Health: 70/77 =====================--- #......###....########  Magic: 9/15==============---------- #...#### ##..........##  AC: 9Str: 9 #...# #...........#  EV: 12Int: 23 #...#######.....>...#  SH: 5Dex: 16 fgD ##.................##  XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#  Noise: ===------  Time: 9487.8 (0.0)  ###########.###o###  L) +3 orcbow (freeze) ### oo. Fire: L) +3 orcbow (freeze)  ..o.. #.._..#  #.....#  o   orc warrior #.....#  o   orc priest #######  oo 2 orc wizardsCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: gE "40mEnsorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)fg...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 70/77 =====================--- #......###....########Magic: 9/15==============---------- #...#### ##..........##AC: 9fgStr: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: ===------  Time: 9487.8 (0.0)  ###########.###*###L) +3 orcbow (freeze)### oo.Fire: L) +3 orcbow (freeze) ..o..fg#.._..##.....#o   orc warrior#.....#o   orc priest#######oo 2 orc wizards  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)fgy_ß__fgrr"_o_Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)  The orc warrior resists with significant effort.  You block the orc warrior's attack.fgz_ß__fg$fg _ß_o._fgM 4--8.8 (1fg 9_fg[ t _The orc priest casts a cantrip, but nothing happens.fg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg ...........## selbram the Slicer ..._ß_......# Demonspawn of Uskayaw *..... #).._.......### Health: 70/77 =====================--- #......###....########  Magic: 7/15===========------------- #...#### ##..........##  AC: 9Str: 9 #...# #...........#  EV: 12Int: 23 #...#######.....>...#  SH: 5Dex: 16 ##.................##  XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß# fg  Noise: =--------  Time: 9488.8 (0.0)  ###########.###o###  L) +3 orcbow (freeze) ### ooo Fire: L) +3 orcbow (freeze)  ..... #.._..#  #.....#  o   orc warrior #.....#  o   orc priest #######  oo 2 orc wizardsCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)fg"1 ...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 70/77 =====================--- #......###....########Magic: 7/15===========------------- #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@.ß#Noise: =--------  Time: 9488.8 (0.0)  ###########.###*[fg>6 m###L) +3 orcbow (freeze)### oooFire: L) +3 orcbow (freeze) .....#.._..##.....#o   orc warrior#.....#o   orc priest#######oo 2 orc wizards  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)fgy 9_fgڐ fg _o'_fg 1=8=-9.8 (1fg J__fg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%) _The orc warrior resists with significant effort.fg.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgKfgN Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth16%4 Select a spell to cast[!]/[I] toggle spell headersfgA fgxL ...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 71/77 ======================-- #......###....########Magic: 8/15============------------ #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@oß#Noise: ---------  Time: 9489.8 (0.0)  ###########.###'###L) fgM C[40m+3 orcbow (freeze)### oooFire: L) +3 orcbow (freeze) .....#.._..##.....#o   orc warrior#.....#o   orc priest#######oo 2 orc wizards  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%) _The orc warrior resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgp ...........##selbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 71/77 ======================-- #......###....########Magic: 8/15============------------ #...#### ##..........##AC: 9Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16 ##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@oß#Noise: ---------  Time: 9489.8 (0.0)  ###########.###'###L) +3 orcbow (freezfg} +e)### oooFire: L) +3 orcbow (freeze) .....#.._..##.....#o   orc warrior#.....#o   orc priest#######oo 2 orc wizards  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%) _The orc warrior resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg 3...........## selbram the Slicer ..._ß_......# Demonspawn of Uskayaw *..... #).._.......### Health: 71/77 ======================-- #......###....########  Magic: 6/15=========--------------- fg #...#### ##..........##  AC: 9Str: 9 #...# #...........#  EV: 12Int: 23 #...#######.....>...#  SH: 5Dex: 16 ##.................##  XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@oß#  Noise: ---------  Time: 9489.8 (0.0)  ###########.###'###  L) +3 orcbow (freeze) ### ooo Fire: L) +3 orcbow (freeze)  ..... #.._..#  #.....#  o   fgÀ orc warrior #.....#  o   orc priest #######  oo 2 orc wizardsCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)fgRI^ @ofg<@#fg) @#*o_Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to  affect: 61%) fgRy fgB...........## fgёKselbram the Slicer ..._ß_......#Demonspawn of Uskayaw *..... #).._.......###Health: 71/77 ======================-- #......###....########Magic: 8/15============------------ #...#### ##..........##AC: 9 fg? Str: 9 #...# #...........#EV: 12Int: 23 #...#######.....>...#SH: 5Dex: 16  fgD(##.................##XL: 11 Next: 15% Place: Dungeon:10  #...........#ß.@oß#Noise: ---------  Time: 9489.8 (0.0)  ###########.###'###L) +3 orcbow (freeze)### oooFire: L) +3 orcbow (freeze) .....#.._..##.....#o   orc warrior#.....#o   orc priest#######oo 2 orc wizards  Confirm with . or Enter, or press ? or * to list all spells. fg2iAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to  affect: 61%)  Okay, then. fgz9_ fg fgN_ß_ fg. _ fgTG__ fgU fgS]b_ß_ fg"aF _Unknown command. fgNG.## #..._ß_......# ##).._.###  #......###.... fg#  #...#### ##..##  #...# #...#  #...#.....>...#  ##...........## #.#ß@.oß#  #.###'### fgB$ ### ooo. .....# #.._..# #.....# #.....# fgykoo 2 orc wizards ####### fg fg[O_o. fgb%  fg_ß__*The orc wizard casts a spell at you. fgbN fgO fgZP__o.o.o_o   orc priestoo 2 orc wizards fg[T63---7 fg6\T==-==90.8 (1 fg2f_ß___ fg l1 _The puff of flame hits you! fgkv).....## .......##..._ß_......# #).._.......###  #......####### #...#### ### #...# #...........# #...#######.....>...##............@....## fgl #...........#ß.o.ß############.###o###### .o.. ..o..# #.._..# #.....#oo 2 orc wizards #.....######## fg^r fgs fgw fgx fgT_ß__oo.'o fg._o   orc priesto   orc wizard fg/--1 fgX_ß_ fgF fg.).....##.....###..._ß_......# # ##).._.......### # #......###....# #...#### ##.## #...# #.# #...#.....>...# ##.o...## #.#ßo..ß# #.###'### ### .o.. .....# #.._..# #.....#owizard fg3g #.....#  # fg fgc fg fg_ß_oo.oo 2 orc wizards fg*4---8=--2 fg7_ fg@ fg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fgd fg)fw Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - Sandblast fgfEarth1%1  e - PetrifyAlchemy/Earth16%4 Select a spell to cast fgf[!]/[I] toggle spell headersfgݩfg{fg........).....##selbram the Slicer ..............##Demonspawn of Uskayaw *..... ###..._ß_......#Health: 64/77 ===================----- # ##).._.......###Magic: 8/15============------------ # #......###....########AC: 9Str: 9#...#### ##..........##EV: 12Int: 23#...# #...........#SH: 5Dex: 16#...#######.....>...#XL: 11 Next: 15% Place: Dungeon:10##...........@oo...##Noise: ---------  Time: 9492.8 (0.0)#...........#ß...ß#L) +3 orcbow (freeze)[0;10fgUm###########.###o###Fire: L) +3 orcbow (freeze) ### .o.......##.._..#o   orc warrior#.....#oo 2 orc wizards#.....######## _Okay, then. _Unknown command.The orc wizard casts a spell at you. _The puff of flame hits you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg........).....##selbram the Slicer ..............##Demonspawn of Uskayaw *..... ###..._ß_......#Health: 64/77 ===================----- # ##).._.......###Magic: 8/15============------------ # #......###....########AC: 9Str: 9#...#### ##..........##EV: 12Int: 23#...# #...........#SH: 5Dex: 16#...#######.....>...#XL: 11 Next: 15% Place: Dungeon:10##...........@oo...##Noise: ---------  Time: 9492.8 (0.0)#...........#ß...ß#L) +3 orcbow (freeze)[0;10fg?m###########.###o###Fire: L) +3 orcbow (freeze) ### .o.......##.._..#o   orc warrior#.....#oo 2 orc wizards#.....######## _Okay, then. _Unknown command.The orc wizard casts a spell at you. _The puff of flame hits you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg........).....## selbram the Slicer ..............## Demonspawn of Uskayaw *..... ###..._ß_......# Health: 64/77 ===================----- # ##).._.......### Magic: 6/15=========--------------- # #......###....########  AC: 9Str: 9  #...#### ##..........##  EV: 12Int: 23  #...# #...........#  SH: 5Dex: 16  #...#######.....>...#  XL: 11 Next: 15% Place: Dungeon:10  ##...........@oo...##  Noise: ---------  Time: 9492.8 (0.0)  #...........#ß...[33fgmß#  L) +3 orcbow (freeze)  ###########.###o###  Fire: L) +3 orcbow (freeze)  ### .o..  .....#  #.._..#  o   orc warrior #.....#  oo 2 orc wizards #.....#  ####### Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)fg ........).....##selbram the Slicer ..............##Demonspawn of Uskayaw *..... ###..._ß_......#Health: 64/77 ===================----- # ##).._.......###Magic: 6/15=========--------------- # #......###....########AC: 9Str: 9#...#### ##..........##EV: 12Int: 23#...# #...........#SH: 5Dex: 16#...#######.....>...#XL: 11 Next: 15% Place: Dungeon:10##...........@*o...##Noise: ---------  Time: 9492.8 (0.0)#...........#ß...ß#L) +3 orcbow (freezfg e)###########.###o###Fire: L) +3 orcbow (freeze) ### .o.......##.._..#o   orc warrior#.....#oo 2 orc wizards#.....########Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)fgѻ 7_fg2? fgA onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)  The orc warrior resists with significant effort.fgA fgL ,_oo.oo)o   orc priestoo 2 orc wizardsfgM 56--5-==3.8 (1fgX b_ß_fg] B _The orc warrior hits you with a +0 scimitar!fg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg ........).....## selbram the Slicer ..............## Demonspawn of Uskayaw *..... ###..._ß_......# Health: 56/77 =================------- # ##).._.......### Magic: 3/15====-------------------- # #......###....########  AC: 9Str: 9  #...#### ##..........##  EV: 12Int: 23  #...# #...........#  SH: 5Dex: 16  #...#######...o.>...#  XL: 11 Next: 15% Place: Dungeon:10  ##...........@o....##  Noise: ==-------  Time: 9493.8 (0.0)  #...........#[fg v40mßo..ß#  L) +3 orcbow (freeze)  ###########.###o###  Fire: L) +3 orcbow (freeze)  ### .)..  .....#  #.._..#  o   orc warrior #.....#  o   orc priest #.....#  oo 2 orc wizards ####### Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)fg........).....##selbram the Slicer ..............##Demonspawn of Uskayaw *..... ###..._ß_......#Health: 56/77 =================------- # ##).._.......###Magic: 3/15====-------------------- fgܖ# #......###....########AC: 9Str: 9#...#### ##..........##EV: 12Int: 23#...# #...........#SH: 5Dex: 16#...#######...o.>...#XL: 11 Next: 15% Place: Dungeon:10##...........@*....##Noise: ==-------  Time: 9493.8 (0.0)#...........#ßo..ß#L) +3 orcbow (freeze)###########.###o###Fire: L) +3 orcbow (freeze) fg`### .).......##.._..#fgAqo   orc warrior#.....#o   orc priest#.....#oo 2 orc wizards#######Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)fg+qa_ß__fgwfgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)  The orc warrior resists with significant effort.fgofgh _ß_o.ooo'fg 50--2--4.8 (1fg_ß___fgSB _The orc warrior hits you with a +0 scimitar!fg  fgCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg0\........).....## selbram the Slicer ..............## Demonspawn of Uskayaw *..... ###..._ß_......# Health: 50/77 ===============--------- # ##).._.......### Magic: 0/15------------------------ # #......###....########  AC: 9Str: 9 fg\O #...#### ##..........##  EV: 12Int: 23  #...# #...........#  SH: 5Dex: 16  #...#######..o..>...#  XL: 11 Next: 15% Place: Dungeon:10  ##...........@oo...##  Noise: =--------  Time: 9494.8 (0.0)  #...........#ßo..ß#  L) +3 orcbow (freeze)  ###########.###'###  Fire: L) +3 orcbow (freeze)  ### .)..  fgf].....#  #.._..#  o   orc warrior #.....#  o   orc priest #.....#  oo 2 orc wizards ####### Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg]BAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)fgq ........).....##selbram the Slicer ..............##Demonspawn of Uskayaw *..... fg  Q###..._ß_......#Health: 50/77 ===============--------- # ##).._.......###Magic: 0/15------------------------ # #......###....########AC: 9Str: 9#...#### ##..........##fg 5EV: 12Int: 23#...# #...........#SH: 5Dex: 16#...#######..o..>...#XL: 11 Next: 15% Place: Dungeon:10fg ##...........@*o...##Noise: =--------  Time: 9494.8 (0.0)#...........#ßo..ß#L) +3 orcbow (freeze)###########.###'###Fire: L) +3 orcbow (freeze) ### .).......##.._..#o   orc warrior#.....#o   orc priest#.....#oo 2 orc wizards#######Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg] ;Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)fg y__o(asleep)fg{fg}[onfirm with . or Enter, or press ? or * to list all spells.fgz~Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (chanceto affect: 61%)  The orc warrior looks drowsy...fg__ooo.fgG15.8 (1fgX_ß_fgTA _The orc wizard hits you but does no damage.fg.).....##.....## .###..._ß_......# .# ##).._.......#### #......###....# # #...#### ##.## # #...# #.# # #...#..oo.>...# # ##.oo...## # #.#ß...ß# # fg#.###'### # ### .).. .....# #.._..# #.....# #.....#  #fgfg7 _ß_.oThe orc wizard attacks as it pursues you!  You block the orc wizard's attack.fg U__fg _ß_  The orc priest looks satisfied for a moment.fge __The orc wizard casts a spell at you.fg< _ß__oofg= C496fg I N_ß_fguM . _The magic dart hits you.fgK#.).....## #....##.###..._ß_......#.# ##).._.......### .## #......###....# .# #...#### ##.## .# #...# #.# .# #...#..o..>...# .# ##.ooo...## .# #.#ß...ß# .# #.###'### .# ### .).. .....# #.._..# #.....# #.....#  #fgbfg5fgfgofg  _o.ooo._The orc wizard attacks as it pursues you!fg&7fg:_fgP _The orc wizard misses you.fgj #.).....## ##...## #..###..._ß_......# #..# ##).._.......### #.## #......###....# #.# #...#### ##.## #.# #...# #.# #.# #...#.o...>...# #.# ##.ooo....## #.# #.#ß...ß# #.# #.###'### #.# ### .)..  .....# #.._..# #.....# #.....#  fgk (#fgkp fgq fgr fg~ _ß__ooo.fg K50-8fg }_ß___fg fg ` ##.).....##  ##.##  #..###..._ß_......#  #..# ##).._.......###  #.## #......###....#  #.# #...#### ##...##  #.# #...# #..#  #.# #...#.oo..>...#  #.# ##.oo.....##  #.# #.#ß...ß#  #.# #.###'###  #.# ### .)..  .....# #.._..# #.....# #.....#  #fg i_ß__fg<, _ß_**_The orc wizard casts a spell at you.fg fg fg _o.o...o.o_fg 47-1===9fge ]__fg 1 _The puff of flame hits you.fg\fggLevel 10 of the Dungeon <>>____(Press ? for help) #.###..#  ### ##.##..## #   #.## #..##...##...   ##.###..#### ##......>. fgki  ##......#.### ##....####.   #..........###....##    ##.........).....##  ##...............##  #..###..._ß_......#  #..# ##).._.......###  #.## #......###....########  #.# #...#### ##..........##  #.# #...# #.o.........#  #.# #...#######.o...>...#   #.# ##.......@..o......##  #.# #..........o#ß...ß#  #.# ###########.###'###  #.#### .)..     .....# #.._..# #.....# fg:jA#.....# #######fg Q fg`f  ##.........).....##selbram the Slicer##...............##Demonspawn of Uskayaw *.....#..###..._ß_......#Health: 47/77 ==============----------#..# ##).._.......###Magic: 1/15=-----------------------fg6g #.## #......###....########AC: 9Str: 9  #.# #...#### ##..........##EV: 12Int: 23  #.# #...# #.o.........#SH: 5Dex: 16  #.# #...#######.o...>...#XL: 11 Next: 15% Place: Dungeon:10  #.# ##.......@..o......##fgpg CNoise: ==-------  Time: 9499.8 (0.0)  #.# #..........o#ß...ß#fgg 3L) +3 orcbow (freeze)#.# ###########.###'###Fire: L) +3 orcbow (freeze) #.#### .).......##.._..#o   orc warrior#.....#fgh o   orc priest#.....#oo 2 orc wizards#######fgVh The orc wizard casts a spell at you. _The magic dart hits you.  The orc wizard attacks as it pursues you! _The orc wizard misses you.fgh wThe orc wizard casts a spell at you. _The puff of flame hits you.fgi fg&v U__fgz fgy ^ ##.).....## ##.## #..###..._ß_......# #..# ##).._fg? A.### #.## #......###....######## #.# #...#### ##..........## #.# #...# #.o.# #.# #...#.o...>...# #.# ##.o......## #.# #.o#ß...ß# #.# fg #.###'###  #.# ### .)..  .....# #.._..# #.....#oo 2 orc wizardsfg g #.....#  #fg fg fg' fgQ 0_.ooo._o   orc priestoo 2 orc wizardsfg 6--500.8 (1fg 8_fg fg ##.).....## ##.## #..###..._ß_......#fg;g #..# ##).._.### #.## #......###....# #.# #...#### ##..........## #.# #...# #....# #.# #...#oo...>...# #.# ##.o.......## #.# #.o#ß...ß# #.# #.###'### #.# ### .).. fg/ .....# #.._..# #.....# #.....#  #fgJ__fg _ß__****The orc wizard points at you and mumbles some strange words.fgjfg:nBfg+u__o...o.o._fgve3-==1fg_ß___fgC1 _The puff of flame hits you.fgv7   ##.).....##   ##.##   #..###..._ß_......#   #..# ##).._.###   #.## #......###....#   #.# #...#### ##.## fgl8 L  #.# #...# #....#   #.# #...#o....>...#   #.# ##.o........##   #.# #.o.o#ß...ß#   #.# #.###'###   #.# ### .)..   .....#   #.._..#   #.....#   #.....#   #fg\> fgd@ fgA fgB fgO __.ooo.o.fgSP /--2fg[ t_ß__fg_ fg  ##.).....##   ##.##   #..###..._ß_......#   #..# ##).._.###  fgؑ]  #.## #......###....#   #.# #...#### ##.   #.# #...# #.   #.# #...#.....>...#   #.# ##.oo........##   #.# #.o.o.#ß...ß#   #.# #.###'###   #.# ### .)..   .....#   #.._..#   #.....#   #.....#   #fgզV_ß_fgG_*fg    orc wizard  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!fgfgX fg fg_ß_oo.o..{_fg|2===-3fg#8_fg' _Deactivating autopickup; reactivate with Ctrl-A.fgGM b  ##.).....##  ##.........##  #..###..._ß_......#  #..# ##).._.###  #.## #......###....  #.# #...#### ##.  #.# #...# #  #.# #...#.....>...#  #.# ##..@...oo.##  #.# #......o..{.#ß...ß#  #.# #.###'###   #.# ### .)..   .....#  #.._..# fg0N  #.....#  #.....#   #fgQ fg_ ?_.fgc q_ß_*_fg; __  The orc wizard gestures wildly while chanting.fg fg _{o._4-=4fgU J_{fgp ; _The orc wizard flickers and vanishes!fg 4&  .###....##  ##..).....##  ##..........#  #..###..._ß_......#   #..# ##).._.......###   #.## #......#######  #.# #...#### ##  #.# #...# #.........  #.# #..@#######.....>...fg}5I  #.# ##......{o{........#  #.# #.....o.....#ß...ß#  #.# ###########.###'###  #.#### .)..  .....#  #.._..#   #.....#  #.....#fg9fg9fgjI__{.o_fgQ __****A magic dart appears from out of thin air!fgfg_..o.._fge39--5fg~_ß__fg. _The magic dart hits you.fg M##.### ##....####....###....##.)...#...............###..._ß_. .# ##).._.......### fg t#...###....######### # ....#######.....>...##....o.{{.........   #.# #......o....#ß...ß#####_..# fg e___fg 3===--6fg+ r_ß__fg fgSj M##.###..#### ##......>##......#.### ##....####....###....##..).....#...............###..._ß_......# .# ##).._.......### #...###....######### # ....#######.....>...   #.# ##....o.{{.........#.# _fgp _oo   orc warrior-7fgu x_ß__fgy fgfgNLevel 10 of the Dungeon <>>____(Press ? for help) fg#.###..#  ### ##.##..## #   #.## #..##...##...   ##.###..#### ##......>.   ##......#.### ##....####.   #..........###....##    ##.........).....##  ##...............##fg   #..###..._ß_......#  #..# ##).._.......###  #.## #......###....######## fgB1 #.# #..@#### ##..........##  #.# #...# #...........#  #.# #...#######.....>...#   #.# ##..o.o.{{.........##  #.# #......o....#ß...ß#  #.# ###########.###'###  #.#### .)..     .....# #.._..# #.....# #.....# #######fgfg  ##.###..#### ##......>.selbram the Slicer   ##......#.### ##....####.Demonspawn of Uskayaw *..... fg  #..........###....##Health: 39/77 ============------------   ##.........).....##Magic: 3/15====--------------------   ##...............##AC: 9Str: 9   #..###..._ß_......#EV: 12Int: 23   #..# ##).._.......###SH: 5Dex: 16   #.## #......###....###### XL: 11 Next: 15% Place: Dungeon:10   #.# #..@#### ##......... Noise: ---------  Time: 9507.8 (0.0) fg`  #.# #...# #......... L) +3 orcbow (freeze)   #.# #...#######.....>... Fire: L) +3 orcbow (freeze)   #.# ##..o.o.{{.........#   #.# #......o....#ß...ß#   #.# ###########.###'### o   orc warrior   #.#fg+### .)..  .....#  #.._..#The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.The orc wizard gestures wildly while chanting. _The orc wizard flickers and vanishes!  A magic dart appears from out of thin air! _The magic dart hits you.fgIfg'j_ß__fgfgETA #.## #..# #...##...  ##.###..#### ..>.  ##......#.### ###. #...### ##...).....##  ##...............## fgzU #..###..._ß_#  #..# ##).._.......###  #.## #...@..###....####### #.# #...#### ##. #.# #...# #....... #.# #...#######.....> #.# ##..o.o.{{.........# #.# #......o....#ß...ß# #.# ###########.###'### #.#### .) .....#fg2Yfgc_o.o   orc warriorfgeH408.8 (1fgn&_fgcqfg  ### ##.# #..## #  #.## #..# #...##...  ##.###..#### ..>.  ##......#.### ###. #..### ##.).....## fg ) ##...............##  #..###..._ß_#  #..# ##).._@......###  #.## #......###....######## #.# #...#### ##.# #.# #...# #........... #.# #..o#######.....># #.# ##....o.{{.........## #.# #......o....#ß...ß# #.# ###########.###'### #.#### .)fgD fg _o.o   orc warriorfg &9fg@ 8_fg fg6 #.##..#  ### ##.# #..## #  #.## #..# #...##...  ##.###..#### ..>.  ##......#.### ###.   #..### ##.).....##  ##...............## fg #..###..._ß_#  #..# ##).._.......###  #.## #......###....########  #.# #...#### ##...##   #.# #..o# #...........#   #.# #...#######.....>...#  #.# ##....o.{{.........#   #.# #......o....#ß...ß# #.# ###########.###'###fgfgTp__o.fg^4==10fgJ__fgfg # #..# #[.#  #.##..#  ### ##.# fg #..## #  #.## #..# #...##...  ##.###..#### ..>.  ##......#.### ###.  #..###  ##.).....##  ##...........@...##  #..###..._ß_#  #..# ##).._.......###  #.## #......###....########  #.# #..o#### ##...##  #.# #...# #...........#  #.# #...#######.....>fg )[34m#  #.# ##....o.{{.........#  #.# #......o....#ß...ß#fg fg fg: _ß_o.oo   orc priestfg2 B11fg U_ß__fg fg:^##.##..# #..# #[.#  #.##..# ### ##.# #..## # #.## #..# #...##... ##.###..#### ..>.  ##......#.### fgH<##.#..#####.)..@..## ##...............## #..###..._ß_# #..# ##).._.......####.## #...o..###....#########.# #...#### ##..........## #.# #..o# #...........##.# #...#######.....>##.# ##....o.{{.........#fg@fgAfgBfgDfgR_ß_oo.fgS&2fg^8_fgCafg ..### #..###.##..# #..# #[.#  #.##..# # ##.# #..## # .## #..# #...##... #.###..#### ..>. ##......#.### ##.#..........#####.).....##  ##...............##  #..###..._ß_.#  #..# ##).._o......###  #.## #...o..###....########  #.# #...#### ##..........##  #.# #...#fg [37m #...........##.# #...#######.....>#fgT fgU fg fg _ß_oo.fg &3fg ._ fg#....## #..### #..####.##..# #..# #[.#  #.##..# # ##.# #..## ##  fgz# #..# #...##... .###..#### ..>. #......#.### ##. #....### ##...).....## ##...............## #..###..._ß_o# #..# ##).._o......### #.## #......###....######## #.# #...#### ##..........## #.# #...# #...........# fg fgz fg fgPko_ß_o. fgR2=5====4 fgm fg fgh#.#....## ##..#..### #..####.##..# #..# #[.#  #.# fgiI#..#  ##.# #..## ### # #..# #...##...##..#### ..>.. ......#.### ##.. ..###..).....##.........o...##  fgjg..###..._ß_o.....# ..# ##).._.......### .## #......###....######## .# #...#### ##.## fg4n fg!o fg-q fga|roo_. fgd}&5 fg<B_!fghP#.## ##..###.## ##..##..## ##..## #..#####.##..[ #.##  #### ### # #..# #.@.##.... ###..#### ##......>#.### ##....####.. .###....##!fgvQ.)..o..## #...........o...###..._ß_ .# ##).._.....####...###....########!fgT!fgRV!fgbo._ß_!fgc&6!fgmY_ß_!fgp!fg ####..# ##...###.## ##..###.## ##..##..## ##..## #..#####.##..[ #.##  #### ### # #..# #...##.... ###..#### ##......>..#.### ##....####.. .###o..##).....## #...........o...###..._ß_#.# ##).._.......###o.o._3=6===7__!fgO "fg.#......# #.... ####..# ##...###.## ##..###.## ##..##..## ##..## #..#####.##..[ #.##  #### ### #"fg #..# #...##.. ###..#### ##......>#.### ##o...####.. .###....##).o...## #...............###..._ß_#"fg"fg"fg$o.o.o   orc priest_"fg=&8"fgY_ß_"fg"fg #.##..# .#......# #.... ####..# ##...###.## ##..###.## ##..##..## ##..## #..#####.##..[ #.##  #### ### #"fg I #..# #...##.. ###..#### ##o.....>#.### ##....####.. .###o...##).....## #...............#"fg, "fg "fg o.o.o   orc priest"fg &9"fg¥ "fg #fguc#.....# #.##..# .#......# #.... ####..# ##...###.## ##..###.## ##..##..## ##..## #..#####.###fgd..[ #.##  ##..## ### # #..# #o..##.. ###..#### ##......>#.### ##o...####.. .###....##)#fgh#fgj#fgl#fg2vgo.o..#fgWwC420#fg[#fg#fgY  .#...# ##.....# #.##..## .#......# #.... ####..# ##...###.## ##..###.## ##..##..## ##..###fg%  #..#####.##..[ #.##.  ##o## ### # #..# #.o.##.. ###..#### ##......>#.### ##....####.. .###....###fgp #fg #fg #fg oo.7===1$fga#..##### ##.<# ....# #..## ###..# ##..# ......##..# ##..## ......#...# #....# ###.. .##.##.#....## #..### #..###.#$fgz#..# #..# #[.#.##.o#  ##.# #.o## ###  #..# #...##.... ##..#### ##......>..#.### ##..$fg$fg$fgobo.2$fgv$fg  ###..###..# ##........##### ##.<# .#...# #.....##..# .##..##......# #....# ###.$fg .# ##...###.## ##..###.## ##@.##..## ##..## #..######.##...[o #.##.# #o## ###  #..# #...##.. ##..#### ##......>$fgt B$fgd Oo.o$fg+ .$fg \5=3$fg $fgQ %fg,q#......###........# .###..###..## ..##### ##.<# ....# #..## ###..# ##..# ......##..# ##..## ......#...# #....# ##.. .###.##.#....## #%fg...### #..###.##.o#  #..# #[.# .##.o# ##.# #..## ###..# #...##....%fg#2%fg3%fg&4%fg<o.o.o   orc priest%fg=t8===4%fgF%fgI%fgsu 4.....## ###.....## ......###........# .###..###..## ..##### ##.<# ...# #..## ###..# ##..# %fgv ##..# ##..## .....#...# #....# #.. .# ##.##.#....## ##....### #.o# ##.##..# #..# #o.# .##..## #..## ###%fgR{ %fg| %fg zo.o[%fg &5%fg &fg##  ## ###.....## ###........# ###..###..## ..##### ##.<# &fgh...# #..## ###..# ##..# ##..# ##..## ....#...# #.@..# .. . #.# #.. #....## ##.o..### #..###.o# ..# #[.# .##..#&fg&fg&fgpo.o.&fgT6=6&fg &fg&&fg/L ## ##.....## ###.....####........# ###..###..#...##### ##.<# .#...##&fg1X##..# ###@.### #.... ..# ##...##.## ##..###.## ##o.##..## ##..##.### #.o## #.##...[&fg5&fg37&fg7&fg@po.o.&fgA&7&fgI&fgnL&fg#..## #.### ##.## ##.....## ###.....####........# ###..###..#...##### ##.<# .#.#..## ###..### #.... ..# ##...##&fg.## ##o.###.## ##..##..## ##o.##.### #.## #.##.&fge&fgl&fg &fgo.o.o   orc priest&fgU9===&fg 8&fg\&fg'fgvx#..## ### #..## #.### #### ##.....## ###.....####........# ###..###..#...##### ##.<# .#.#.@#####..# 'fgAxf##..### #....# ..# ##o..##.## ##..###.## ##o.##..####..##.#####'fgy,'fgz'fgo.o.o   orc priest'fgʁB79'fg9{'fg'fgі J ##.## #..# ### ### #..## #.###. ## ##.....## ###.....####........# 'fg ###..###..#...##### ##.@# .#...#####..# ##..## #o...# ..# ##...##.## ##o.###.## ##..##..## ##.{##'fgo 'fg 'fgX 'fg o.o.o   orc priest{.'fg٥ '30'fgK 'fg a _There is a stone staircase leading up here.(fgv  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(fgw (fg % (fg ^Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth(fgD 1%1  e - PetrifyAlchemy/Earth16%4 Select a spell to cast[!]/[I] toggle spell headers)fg )fg% )fgV  ##.##selbram the Slicer ##..# ### ####Demonspawn of Uskayaw *..... #..## #.###..#Health: 47/77 ==============---------- )fg ...# ##.....#Magic: 9/15==============---------- ...## ##.....#AC: 9Str: 9 ....## ###.....##EV: 12Int: 23 .....###........#SH: 5Dex: 16 ......###..###..##XL: 11 Next: 15% Place: Dungeon:10 )fg =.......##### ##.@#Noise: ---------  Time: 9530.8 (0.0) ....#...# #..##L) +3 orcbow (freeze) ...###..# ##..#Fire: L) +3 orcbow (freeze) ....##..# ##o.## ....#...# #....# )fg ........# ##o..##o   orc warrior #......## ##..###o   orc priest #.....## ##.{## )fgB #....## ##..## _The orc wizard flickers and vanishes!  A magic dart appears from out of thin air! _The magic dart hits you. _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  )fg `Confirm with . or Enter, or press ? or * to list all spells.)fg¨  ##.##selbram the Slicer ##..# ### ####Demonspawn of Uskayaw *..... )fgm R#..## #.###..#Health: 47/77 ==============---------- ...# ##.....#Magic: 9/15==============---------- ...## ##.....#AC: 9Str: 9 ....## ###.....##EV: 12Int: 23 )fgש e.....###........#SH: 5Dex: 16 ......###..###..##XL: 11 Next: 15% Place: Dungeon:10 .......##### ##.@#Noise: ---------  Time: 9530.8 (0.0) )fg D....#...# #..##L) +3 orcbow (freeze) ...###..# ##..#Fire: L) +3 orcbow (freeze) ....##..# ##o.## ....#...# #....# ........# ##o..##o   orc warrior #......## ##..###o   orc priest #.....## ##.{## )fg #....## ##..## _The orc wizard flickers and vanishes!  A magic dart appears from out of thin air! _The magic dart hits you. _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)fg  )fg J Okay, then.)fg6 )fg )fg . _*fg`*fgFa*fgi*fgOpg  Reactivating autopickup.*fgq*fgs*fg~o.o.o*fg u.o   orc wizard*fg`10/15==1.8 (1*fg*fg9  ####... #...... #.##... #.##### #.# #E# #.# ### #.# #*fg]o #############.#9 #.@........<..#  ###########.........#####  #............####...#  #.#########.## ##.## ####  #.# #.# #.# #...  #.# #.# #.#######...  #.# #.# #....##.....   #.# #.# ####.##.##.#   #.# #.##.##.##.#  _An orc wizard appears from thin air!*fg:==*fg4*fgI83.3 (2.5*fg*fg} _You climb upwards. _There is a stone staircase leading down here.*fgF*fgPLevel 9 of the Dungeon <<<>>>^_(Press ? for help)###[)?####E#...#E#####...#######################........................##......._....##############.##.##.........##.##.#####...#################.##.# #E#...#E#............##.#*fg)R&#.# ###...##############.##.##.# ##...##.##.##############.# ###.##.##.##.@........<..##.##.##.############.........######.#############.##.##............####...##.#................##.#########.## ##.## ##### #.#.###########÷##.#######.##.# #.# #...###.#.##.........######.##.# #.#######.......#.##.............##.##.# #....##...........##.##..........###.##.# ####.##.##.######## #####.#######.###..###.#*fgSj#.##.##.##.##.............# #...##.##.### #.##.##.##.###.####..#.###...##.##...# #.##^##.##.# #.# #..#....)#.##.####.# ###.##.##.######## #.# #.# #..#...#÷#.#*fgF n#.##.### #.##.##.# *fg  #.###.####..#.###...##.##...# #.##^##.# #.# #.# #..#....)#.##.####.# ###.##.##.######## #.# #.# #..#...#÷#.##.##.#####.......# #.# #.# #..##.##.#.##.##.......#.##....######.# #.# #.####..##.##.#.##.##..####......#### ##.# #.......##.##...##.##..# ##.###..####### #.# #.###.####.##...#..######.##..# #..# #........# #.# #....#............)....###.## ########..###..###..#####.# #.# #.##..##....#.#.#.##...###...................#####.###.# #.# ### #..###.#.#.#.#.##.#.....######..###.#####....##.##..# #.#######..# #.#.#.#.#.##...##### #..# #.# #.##<##.##.## #.....)....###.#.#)#.#.######[3*fgs 7m #..# #.# #.......##.# #.####.........[...#.#.# #..# #.# #.......##.# ###.####...###.#.### #####..###.# #.##.##.##.# #########.# ..## #.....# #.......##.# ###.##.##.##.#  #.## #..# ##.....# #.#####.##.# #......##.##.#  #..# #..###......# #.# #.##.###.###..##)##.#  ##'# #...........# #.# #.##.....# #[.......##########.####.###...>..# #.# #.##.###.###.>..........###...##.......##### #.#####.##.###.....##.#######.####.....######.## #................#.##.##### #.# ##.......## #) #######.##.#####.#.......*fg\ x.# #.# #.####....#....###+fg+fg+H####... selbram the Slicer#...... Demonspawn of Uskayaw *.....#.##... Health: 48/77 ==============----------#.##### Magic: 10/15 ================--------+fgA-#.# #E# AC: 9Str: 9#.# ### EV: 12Int: 23#.# # SH: 5Dex: 16#############.#XL: 11 Next: 15% Place: Dungeon:9#.@........<..#Noise: ---------  Time: 9533.3 (0.0)###########.........#####L) +3 orcbow (freeze)#............####...#Fire: L) +3 orcbow (freeze) #.#########.## ##.## #####.##.# #.# #...#.##.# #.#######...+fgt. #.##.# #....##..... #.##.# ####.##.##.# #.##.##.##.##.# Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Reactivating autopickup. _An orc wizard appears from thin air! _You climb upwards. _There is a stone staircase leading down here.+fg/+fg/+fg8+fgq;+fg@P _+fgD,+fgPE+fgH+fgKK+fgK[9=1+fgkL(=+fgL+fgQP+fgMR+fgR+fgS+fggV+fgmY+fgY+fgRZ+fg]+fgL`+fg`50=2===+fga+fg+d+fg=g+fgg+fg7h+fgak+fg7n,+fgn+fgr+fguO1+fgu+fgx+fg6{+fg{i3===+fgN|+fg+fg\+fg+fgY+fg;+fg,+fgT+fg2=4===+fg+fg+fgf+fgܔ+fgF+fg,+fgǚ+fg+fg,+fg#3+fg(=+fg+fg+fgD+fg#5+fg*G====+fgy+fgի4 _Magic restored.+fg4+fg`,+fg+fg+fgD+fg:==+fgy+fg:+fg+fg8N55=+fg&+fg+fg0+fg+fgi+fg+fg+fgy+fg>+fg7+fg+fg#W6=+fg+fgz+fg,+fgP+fg+fg+fg+fg+fg+fg;7+fgj+fg+fg +fg +fg +fg+fg+fg(+fgs+fgg+fg2+fgK8=+fg1!+fge$+fgN#..# #.# #.##<##.##.## ##..# #.# #.......##.# #.##..# #.# #.......##.# # ##..###.# #.##.##.##.# .....##.# ###.##.##.##.# ####.##.# #......##.##.# #.##.###.###..##[##.# #.##.....# #[.......##### ####.##.###.##..# #..65.3 (32.0) ####.##.###.....##.#######.# #.# ..............#.##.##### #.# #.# ####.##.#####.#........# +fg~Qr#.# #.#........[....#.###.# #.########.####.......# #.# #.... #............# #.# ###### ######......## #.# ##.. ##......###.#######.#. _There is a stone staircase leading down here.+fg# +fg$ +fg% +fg. B+fg1 +fg32 U9=+fgf4 +fg7 ,+fg8 +fg> ,+fgy@ +fg)E ,+fgG +fg M +fgM &60+fgN +fgT ,+fgd[ +fg_ ,+fga +fghi a1=+fgGk +fgp +fgp +fg|r +fgGu ,+fg@v +fgx +fgMy N2=+fgy +fg } ,+fg~ +fg ,+fg{ +fg +fgW %3+fg +fgj ,+fgu +fg ,+fg +fg. ;4+fg= +fg ,+fg +fgז ,+fg +fg +fgs K5=+fg +fg ,+fgԣ +fg +fgr +fg +fg% +fg #6+fgҮ 2=+fg +fg9 ,+fgB +fg[ ,+fg +fg +fg %7+fg +fg ,+fg +fg ,+fg +fgv ,+fg +fg a8=+fg +fgU +fg +fgP +fg ,+fgS +fgr9=70+fg[U,+fgV+fg\+fg]K1=+fgd^+fgb,+fgcd+fgh,+fgm+fg*s92+fgt2=+fgYu+fg z,+fgj|+fg,+fg؁+fg+fg%3+fg+fg~,+fg +fg,+fg4=+fg,+fg+fg,+fgP+fgJ+fg̮U5=+fg+fg,+fgq+fg,+fg+fg,+fg+fg-+fg%6+fg>+fg+,+fg+fg,+fgP+fg  ........ _You start resting.+fg8.623.3 (58+fggZ7=4.3 (59+fg+fg" _HP restored.,fg ,fg ,fg ,fg ,fg15.3 (1.0),fg,fga....## ....## .....# .....### ###....########  ##..........## ..........# ####.....>...##.##10 ,fg.{{.........## #@# .o....#ß...ß# ##..# #####.###'### #..#  ### .).. ...# .....# ..# #.._..# ..## ##.....########,fg8:=,fg9_-fg2,-6.0 (1.7-fg4-fg6} _You climb downwards. _There is a stone staircase leading up here.-fgg -fg -fg^ -fg -fg -fg P _-fg ,-fgb -fg -fg ,-fg -fg -fg ,-fg -fg -fg -fg6 -fg -fg -fg -fg -fgt -fg -fg -fg5 -fg -fg -fg -fg -fgE -fg -fg ,-fg -fg -fgE ,-fgY -fgB -fg2 ,-fgU -fg -fge -fg -fgq -fg -fg ,-fg -fg -fg -fg ,-fg8 -fgW ,-fg -fg -fg ,-fg -fg -fg[ ,-fg -fg4 -fg ,-fg -fg -fg ,-fg -fg -fg B-fg[ -fg -fgr -fg -fg -fg -fgZ -fg -fgr -fg9( -fg) -fg* ,-fg;+ -fgp, -fg. -fg. -fg. -fg 0 -fg1 -fgN2 -fg2 -fg4 -fg5 ,-fg6 -fg7 -fg9 -fg9 -fgI: -fg; -fg= -fg6> -fg> -fgn@ -fgOB ,-fgB -fg@D -fgsF ,-fg;G -fgH -fgK -fgK -fgK -fgM -fgXO -fgO -fgHP -fgQ -fgT -fgT ,-fgLV -fgX ,-fgY -fg[ -fg^ ,-fg_ -fg` -fgb -fgc -fgdc -fge -fgg -fg!h -fgh -fgi -fgk ,-fg;l -fg{n -fg>q ,-fgq -fgVs -fgXu -fgu -fgv -fgIw -fgy ,-fgtz -fg| -fg -fg -fg -fg -fg ,-fgL -fg -fg ,-fgi -fgz -fg ,-fgo -fg -fg ,-fgД -fgؖ -fg B-fg -fgY -fgҝ -fgU -fg= -fg ,-fg[ -fgդ -fg' -fg -fg -fg} -fg8 -fg -fg -fgs -fg ,-fg -fg -fg\ ,-fg -fg -fg -fgu -fg׻ -fg -fg ,-fgw -fg -fg ,-fgp -fg< -fg{ -fg -fg* -fgo -fg -fg A #.........#. ##......##### ##.......# ##..###..## ##..## #..# ##..## ##.# ##..## #.## -fgn ##..## #..## #.@###...#### #..# #....... #..# ##...... ...# #..##### ....# #...# .....# #....#c   centaur (wandering) .....## #..... c....##..... #...#-fgr 085.0 (59.0)-fg ,6.0 (60-fg -fg Z _A centaur comes into view..fg[f (((((c  (You shoot an arrow.  The centaur shouts!  The arrow hits the centaur! The arrow freezes the centaur..fgo .....(launcher).cThe centaur is heavily wounded..fgv ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow..fg.fg v.....c..fg 68---3----===7.4 (1.4).fgp .fg ) _The arrow hits you!/fg ((((( You shoot an arrow. The arrow hits the centaur. The arrow freezes the centaur./fg+ .....  The centaur is severely wounded./fg2b(((((/fgF...../fg (((((((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow./fgT .@.....  The arrow closely misses you./fgU*1-----1-------8.7 (1.3/fg\/fg_g _You can now pass through a line of other dancers./fg4y ((((( You shoot an arrow. The arrow hits the centaur. The arrow freezes the centaur./fg[ .....  The centaur is almost dead./fg  The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!  The arrow hits the centaur!/fg$(((((()/fg<_@...../fg2--690.1 (1.4Regen (2) /fg/fgK _You kill the centaur!1fgiN#.........#. selbram the Slicer##......##### Demonspawn of Uskayaw **....##.......#Health: 62/77 ===================-----##..###..##Magic: 11/15 =================-------##..## #..#AC: 9Str: 9##..## ##.#EV: 12Int: 23##..## #.##SH: 5Dex: 16##..## #..##XL: 11 Next: 16% Place: Dungeon:10#.@###...#### Noise: ===------  Time: 9690.1 (0.0)#..#1fg4#....... L) +3 orcbow (freeze)#..###...... Fire: L) +3 orcbow (freeze) ...##..##### Regen (2) ....##...#.....# #....#)....## #..........##.....#...#The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!  The arrow hits the centaur! _You kill the centaur!Press: ? - help, v - describe, . - travelThe floor, spattered with blood.1fgxj@   You can't see that place.1fg  ., v - describe, . - travelThe floor.1fgk@..2fgZ.)You block the arrow with an invisible shield... and reflect it back!  The arrow hits the centaur! 2fgB_You kill the centaur!  Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 orcbow; a centaur corpse.2fg #.........#. selbram the Slicer##......##### Demonspawn of Uskayaw **....##.......#Health: 62/77 ===================-----##..###..##Magic: 11/15 =================-------##..## #..#AC: 9Str: 9##..## ##.#EV: 12Int: 23##..## #.##SH: 5Dex: 162fg3 ##..## #..##XL: 11 Next: 16% Place: Dungeon:10#.@###...#### Noise: ===------  Time: 9690.1 (0.0)#..##....... L) +3 orcbow (freeze)#..###...... Fire: L) +3 orcbow (freeze) ...##..##### Regen (2) ....##...#.....# #....#)....## #..........##.....#...#You block the arrow with an invisible shield... and reflect it back!  The arrow hits the centaur! _You kill the centaur!Press: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 orcbow; a centaur corpse.  The floor.2fg  2fgL 2fg7 . _2fgJ 2fgK 2fgL 2fgP 2fgQ Z42== _2fgV x6=2fg?W 2fgZ 2fgc[ i9==2fga\ 2fg_ 2fg_ 70=3===12fg;` 2fgc 2fgd b1=2fgg 2fg^h r.3=2fg1i 2fgl 2fgZm L4=2fgm 2fgp 2fgq 5=4===2fgyr 2fgu 2fgv .62fgw 2fgPz 2fg{ 2fgJ| 2fgO 5====2fg 2fg 4 _Magic restored.2fg K7=2fg 2fg 1 _HP restored.2fgA 2fg 2fgd 2fgS 2fg 2fg 2fgQ 2fg 2fg 2fgu 3==2fg! 2fg 2fg]  ##..###..##  #####..## #..#  ..Y##..## ##.#  2fg .... ##..## #.##  ....[ ##..## #..##  .....# #..## #...##  ......##..# #.....  .......#..# ##....  #......@..# #..---  2fg ..........# #...#  ..........#....#  ....)....##...  #.......## #.....  ##.....# #...#Y   yak (asleep)  2fgY #....#  ##..#  2fg y 705.1 (15.0)  A yak comes into view.2fg d=---6.1 (162fgi 2fg ) _Found a chain mail.4fg (((((YYou shoot an arrow.  The arrow hits the yak but does no damage.4fg(4fg*4fg%.H  The yak bellows! You hear a bellow!4fg:' Y.Y[...Y 2 yaks (1 wandering)A yak comes into view.4fg;;===7.5 (1.4)4fgD4fgBH( _You hear a bellow!5fg~iW((((((5fgky  You shoot an arrow. The arrow barely misses the yak.5fg5fg..Y.Y..Y5fg/-8.8 (1.35fg5fg & _The yak bellows!6fgu{ ((You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.6fgn6fg6fg6fgm  The yak is moderately wounded.6fg6fg@w.Y.YY 6fg83 yaks6fg`.10.2 (1.46fg6fgV _A yak comes into view.6fgg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  6fg` \Confirm with . or Enter, or press ? or * to list all spells.7fg7fgX Your spells (cast)TypeFailure Level 7fgO a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth16%7fg4 Select a spell to cast[!]/[I] toggle spell headers8fgf 8fg]n 8fgv  ##..###..##selbram the Slicer  #####..## #..#Demonspawn of Uskayaw *.....  ...##..## ##.#Health: 77/77 ========================  ...Y ##..## #.##8fgw Magic: 15/15 ========================  ....[ ##..## #..## AC: 9Str: 9  ....Y# #..###...## EV: 12Int: 23  ......##..##..... SH: 5Dex: 16  ......Y#..###.... XL: 11 Next: 16% Place: Dungeon:10  #......@..##..### Noise: ===------  Time: 9710.2 (0.0)  ..........##...#L) +3 orcbow (freeze)  ..........# #....#Fire: L) +3 orcbow (freeze)  ....)....## #.....  #.......gx ^m###.....  ##.....###...#YYY 3 yaks  #....#  ##..#  _The yak bellows!  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is moderately wounded. _A yak comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8fg  ##..###..##selbram the Slicer  #####..## #..#Demonspawn of Uskayaw *.....  ...##..## ##.#8fg+ JHealth: 77/77 ========================  ...Y ##..## #.##Magic: 15/15 ========================  ....[ ##..## #..## AC: 9Str: 9  ....Y# #..###...## EV: 12Int: 23  ......##..##..... SH: 5Dex: 16  ......Y#..###.... XL: 11 Next: 16% Place: Dungeon:10  #......@..#8fg 0#..### Noise: ===------  Time: 9710.2 (0.0)  ..........##...#L) +3 orcbow (freeze)  ..........# #....#Fire: L) +3 orcbow (freeze)  ....)....## #.....  #.......###.....  ##.....###...#YYY 3 yaks  #....#  ##..# 8fgL  _The yak bellows!  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is moderately wounded. _A yak comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8fg P  Okay, then.8fg] 8fgT 8fg . _8fg 8fgC ZWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining 8fg  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 9fg9fgy9fgcw ##..###..##selbram the Slicer 9fgI #####..## #..#Demonspawn of Uskayaw *.....  ...##..## ##.#Health: 77/77 ========================  ...Y ##..## #.##Magic: 15/15 ========================  9fg/....[ ##..## #..## AC: 9Str: 9  9fg....Y# #..###...## EV: 129fgSInt: 23  ......##..##..... SH: 59fgZDex: 16  ......Y#..###.... XL: 11 Next: 16% Place: Dungeon:10  9fg#......@..##..### Noise: ===------  Time: 9710.2 (0.0)  ..........##...#L) +3 orcbow (freeze) 9fg ..........# #....#Fire: L) +3 orcbow (freeze) 9fgU> ....)....## #.....  #.......###.....  ##.....###...#9fgXYYY 3 yaks  #....#  ##..#  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  9fgThe yak is moderately wounded. _A yak comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.9fg&  9fgTYour +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.9fgm---7 (0.5j) +1 dagger (elec) Throw: 2 throwing nets 9fg9fg? _j - a +1 dagger of electrocution (weapon):fg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:fg- :fg  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth:fg. 16%4 Select a spell to cast[!]/[I] toggle spell headers =YYYJfg> 8=8.3 (12JfgSG Jfg L 3  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (sharing its pain, chance to affect: 61%) _The yak looks drowsy...KfgRs  The helpless yak fails to defend itself.  You spit the yak like a pig!!!Kfg  You kill the yak!Lightning courses through the yak!!Kfgz.†.   yak (KfgY368 (0.5KfgiKfgG _You kill the yak!Lfg  ##......#  ##.......#  # ##..###..##  ####. ##..## #..#  ##.... ##..## ##. .# ##..## # .[ ##..## #  ......Y###..## #  ##..#  .......†#..# ##.. #.........# #..# .# #...# .......# #....#Lfg  ......)....## #.....  ...## #..... #.....###...#  ..##LfgLfg5=9.8 (1.0LfgTLfgr _The yak closely misses you. _You see here a yak corpse.Mfg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MfgC ##......# selbram the Slicer ##.......# Demonspawn of Uskayaw ****.. # ##..###..## Health: 77/77 ======================== ####. ##..## #..#  Magic: 6/15=========--------------- ##.... ##..## ##.#  AC: 9Str: 9 ......# ##..## #.## EV: 12Int: 23 ......[ ##..## #..# SH: 5Dex: 16 ......Y###..## #... XL: 11 Next: 26% Place: Dungeon:10 #.....@##..# #... Noise: =--------  Time: 9719.8 (0.0) ........†#..# ##.. j) +1 dagger (elec)fgJE:m ..#.........# #..# Throw: 2 throwing nets ............# #...# Regen (2)  ............# #....# ......)....## #..... Y   yak (pain bonded) .##.......## #..... ##.....## #...#  #....## _You see here a yak corpse.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, sharing its pain, chance to affect: 61%)Mfg ##......# selbram the Slicer  ##.......# Demonspawn of Uskayaw ****..  ###..###..## Health: 77/77 ========================  ####.##..## #..# Magic: 6/15=========---------------   ##.... ##..## ##.# AC: 9Str: 9   ......# ##..## #.## EV: 12Int: 23 Mfgx  ......[ ##..## #..# SH: 5Dex: 16   ......*###..###... XL: 11 Next: 26% Place: Dungeon:10  #.....@##..##... Noise: =--------  Time: 9719.8 (0.0)   ........†#..###.. j) +1 dagger (elec)   ..#.........##..# Throw: 2 throwing nets   ............##...# Regen (2)   ............# #....#   ......)....## #..... Y   yak (pain bonded)   .##.......###.....  ##.....###...#  #....## Mfgl{_You see here a yak corpse.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, sharing its pain, chance to affect: 61%)MfgiYasleep, pain bonded)MfgY)-20.8 (1MfgUMfgo  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, sharing its pain, chance to affect: 61%) _The yak looks drowsy... The yak is no longer sharing its pain.Mfgs  The helpless yak fails to defend itself.  You spit the yak like a pig!!!Mfg4 †  You kill the yak!Mfg*8-1.3 (0.54MfgR Mfg  b _You can now merge with and destroy a victim.Nfg 4Nfg Nfg Nfg k7==Nfg Nfg/ ;3Nfg< Nfg ,Nfg Nfg Nfg .8===Nfga Nfg Q2Nfg| Nfg  ,Nfg NfgA Nfg :.Nfg Nfg Nfg) 9===1Nfg Nfg ,NfgF" Nfg& NfgQ' :.Nfg_( NfgA- 10/15====Nfg/ Nfg2 Nfgj3 9.Nfg4 Nfg8 ,Nfgr9 Nfg< ,NfgS> NfgB 1===NfgeD NfgG ,NfgI Nfg M ,NfgN NfgR ;2NfgQS F===NfgT NfgY ,Nfg![ Nfg] ,Nfg^ Nfg a ,Nfgzb Nfgcf Nfgf b3===Nfg-h Nfg k ,Nfgk Nfgm ,Nfgn Nfg q ,NfgKs NfgDu 94Nfgu F===Nfgv NfgEy ,NfgQz Nfg-| ,Nfg } NfgA 95Nfg G====NfgV NfgF Nfg ,Nfg Nfg Nfgj ,Nfg Nfgȍ _  You see here a yak corpse.Nfg Nfg  _Nfg Nfg Nfg` P==Nfg Nfg Nfg ,Nfg Nfg Nfg ,Nfg Nfg[ Nfg ,Nfg) Nfg Nfg ,Nfg= NfgG Nfg« ,Nfgc Nfg' Nfg ,Nfg\ Nfgѯ Nfg ,Nfgv Nfg Nfg ,Nfg Nfg Nfg^ ,Nfgۺ Nfgz Nfg- ,Nfg Nfg Nfg ,NfgP Nfg: Nfg Nfg@ ,Nfg Nfg ,Nfg Nfg Nfg ,Nfg4 Nfg NfgZ ,Nfg Nfg Nfg ,NfgY Nfg Nfg ,Nfg Nfg Nfg ,Nfg Nfg< Nfg+ Nfg Nfg Nfg Nfg ,Nfg4 Nfg NfgK ,Nfg* Nfg Nfg ,Nfg8 Nfg Nfg ,Nfg Nfg Nfg ,Nfg Nfg Nfg ,Nfg Nfg Nfgb ,Nfg# Nfg5 Nfg ,Nfg Nfg Nfg ,Nfgi Nfgl Nfgm ,Nfgf Nfg Nfg Nfg Nfgn Nfg Nfg! ,Nfg-" Nfg# Nfg% ,Nfg& Nfgk( Nfg* ,Nfg+ Nfg- Nfg/ ,Nfg0 Nfg2 NfgS4 Nfg 5 ,Nfg6 Nfg99 ,Nfg : Nfg; Nfg= ,Nfg> Nfg4@ NfgB ,NfglC NfgEE NfgI BNfgJ NfgL NfgL ,NfgN NfgP ,NfgQ NfgV XNfgW NfgY Nfg-Z NfgZ Nfg^ BNfga N _You now have 630 gold pieces (gained 25).Nfg.c Nfgc Nfgad NfgYe Nfgg Nfgg NfgIh Nfgh Nfgj ,Nfg]k Nfgm Nfg:n Nfgo ,NfgTp Nfg&r ,Nfg.s Nfgt Nfg&w ,NfgLx Nfg?z Nfg| ,Nfg} Nfg Nfg ,Nfg Nfg Nfg BNfg^ Nfg ,Nfg Nfg Nfg ,Nfg? NfgД NfgG ,NfgK NfgZ Nfg ;#######...# .........##....... ........## ...)... ########## ....... Nfg > ####...## .....$. ###.......## ....... ......##...## ....... ..########..#####....... ### ##.....@:#  810.3 (89.0) ##....###   ######     Nfg y   Nfg B1.3 (90Nfg Nfg $ _Found a sling.Ofg> v...# ## #...## .....). ...  ####...## ......$.#.......## ..# .....##...## #.##..#####.# ##......@# ##....### ###### Ofg Ofg 12.3 (1.0)Ofg   You pick up a Young Poisoner's Handbook and begin reading...3.3 (2Ofgt Ofg ~  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.Sfg#SfgSn Spells (Memorise)TypeSfg7Failure Level  a - Poisonous VapoursAlchemy/Air3% 1b - PasswallEarth4% 3  c - Mercury ArrowConjuration/Alchemy6%2  d - Dazzling FlashHexes/Fire7% 3  e - Stone ArrowConjuration/Earth12% 3  f - Vampiric DrainingNecromancy34% 3  g - Olgreb's Toxic Radiance Alchemy12% 4  h - IrradiateSfgtConjuration/Alchemy 71% 5  i - Iskenderun's Mystic Blast Conjuration/Translocation 75% 4  j - Nazja's Percussive Tempering Forgecraft97% 5  k - Splinterfrost Shell Ice/Forgecraft 100% 7  l - Fulsome FusilladeConjuration/Alchemy 100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitdfg dfg[dfg l######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 .....##...## #.......#SH: 5dfg Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9813.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets     _You see here a yak corpse. _You now have 630 gold pieces (gained 25). _Found a sling.  You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.dfgP  Okay, then.dfgdfg}dfg. _efgefg Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 efgOb - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth13%4 Select a spell to describe[!]/[I] toggle spell headershfgQ######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 .....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9813.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets     _You now have 630 gold pieces (gained 25). fgDTd_Found a sling.  You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. _Okay, then.hfgZUhfgUhfg[hfg]hfg0hfg[3M Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's Dancehfg>4IHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth13%4 Select a spell to describe[!]/[I] toggle spell headersifgKifgifgc######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 ifg.....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9813.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets     _You now have 630 gold pieces (gained 25). _Found a sling.  You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. _Okay, then.ifgifgifgxifgifgs:ifg= Spells (Memorise)TypeFailure Level ifg> a - Poisonous VapoursAlchemy/Air3% 1b - PasswallEarth4% 3  c - Mercury ArrowConjuration/Alchemy6%2  d - Dazzling FlashHexes/Fire7% 3  e - Stone ArrowConjuration/Earth12% 3  f - Vampiric DrainingNecromancy34% 3  g - Olgreb's Toxic Radiance Alchemy12% 4  h - IrradiateConjuration/Alchemy 71% 5  i - Iskenderun's Mystic Blast Conjuration/Translocation 75% 4  j - Nazja's Percussive Tempering Forgecraftifg?s97% 5  k - Splinterfrost Shell Ice/Forgecraft 100% 7  l - Fulsome FusilladeConjuration/Alchemy 100% 8 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitpfgb pfg3l######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 .....##...## #.......#SH: 5pfgDex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9813.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets     _You now have 630 gold pieces (gained 25). _Found a sling.  You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. _Okay, then.pfgpfgyMemorise Poisonous Vapours, consuming 1 spell level and leaving 2? Y - Yes  N - Nopfg>pfg######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12pfg?=Int: 23 .....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9813.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets     _You now have 630 gold pieces (gained 25). _Found a sling.  You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. _Okay, then.pfgK 24.3 (1 _pfg$pfg/)pfg)+5.3 (2pfg(. _You start memorising the spell. You continue memorising.pfg0pfg2c _You finish memorising. Spell assigned to 'f'.pfg^ pfgi Inventory: 44/52 slots Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qfgRqfgXqfg`r######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....qfgaHealth: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 .....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9815.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing netsqfgb    You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'.qfgFhqfghqfgnqfgoqfgPqfgR Your spells (describe)TypeFailure Level qfgSO a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth13%qfgS4  f - Poisonous VapoursAlchemy/Air3%1 Select a spell to describe[!]/[I] toggle spell headersrfgc######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 .....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9815.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets    You pick up a Young Poisoner's Handbook and berfgdagin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'.rfghrfgirfgmrfgorfg  Spells (Memorise)TypeFailure Level  a - Mercury Arrowrfg Conjuration/Alchemy 6% 2  b - PasswallEarth4% 3  c - Dazzling FlashHexes/Fire7% 3  d - Stone ArrowConjuration/Earth 12% 3  e - Olgreb's Toxic Radiance Alchemy12% 4  f - Vampiric DrainingNecromancy34% 3  g - IrradiateConjuration/Alchemy 71% 5  h - Iskenderun's Mystic Blast Conjuration/Translocation 75% 4  i - Nazja's Percussive Tempering Forgecraft97% 5  j - Splinterfrost Shell Ice/Forgecraft 100% 7  k - Fulsome FusilladeConjuration/Alchemy 100% 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exittfg_tfgtfg######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........tfg2Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 .....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9815.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets tfgJ   You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'.tfgtfgMemorise Mercury Arrow, consuming 2 spell levels and leaving 0? tfgIY - Yes  N - Notfg\Ttfgi######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........tfgjiMagic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 .....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9815.3 (0.0)##....###tfgkj) +1 dagger (elec)######Throw: 2 throwing nets    You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'.tfgWm26.3 (1 _tfgrtfgwtfgx+7.3 (2tfg}tfgctfgC+8.3 (3tfgtfg _You start memorising the spell. You continue memorising. x2tfgƊtfgztfgc _You finish memorising. Spell assigned to 'g'.tfg tfg  Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarthtfgD 1%1  e - PetrifyAlchemy/Earth13%4  f - Poisonous VapoursAlchemy/Air3%1  g - Mercury ArrowConjuration/Alchemy6%2 Select a spell to describe[!]/[I] toggle spell headersufg4kufgrufg z######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#ufg7{0EV: 12Int: 23 .....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9818.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets     _to your library. _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'. ufg{_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'.ufg܀ufgufgufgnufg ufg  Spells (Memorise)TypeFailure Level  a - PasswallEarthufg 4% 3  b - Dazzling FlashHexes/Fire7% 3  c - Stone ArrowConjuration/Earth 12% 3  d - Olgreb's Toxic Radiance Alchemy12% 4  e - Vampiric DrainingNecromancy34% 3  f - IrradiateConjuration/Alchemy 71% 5  g - Iskenderun's Mystic Blast Conjuration/Translocation 75% 4  h - Nazja's Percussive Tempering Forgecraft97% 5  i - Splinterfrost Shell Ice/Forgecraft 100% 7  j - Fulsome FusilladeufgConjuration/Alchemy 100% 8 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitvfgv vfgH######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 vfg{I##.......## ........#EV: 12Int: 23 .....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9818.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets     _to your library. _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'.vfg$P  Okay, then.vfg$vfg'vfg). _vfgvfgi  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1  vfgF         b - Unarmed Combat   0.0  --  -1  l - Conjurations   0.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0       n * Alchemy   5.4  7.0   0   d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1  vfg e - Long Blades   5.8  --  -1  p - Air Magic   0.0  --  -1   f - Ranged Weapons   3.0  --  -1   q * Earth Magic   5.3  7.0  -1           g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1 fg61H     j - Stealth   4.0  --   0                                     The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|costfgXG37m|targetsxfgk xfgm$######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 .....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9818.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing netsxfg     _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then.xfgxfg.xfgjxfgxfgE`xfga` Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%xfg-c3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth13%4  f - Poisonous VapoursAlchemy/Air3%1  g - Mercury ArrowConjuration/Alchemy6%2 Select a spell to describe[!]/[I] toggle spell headersxfgRxfgxfg######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 xfgs.....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9818.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets     _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then.xfg4xfgn&xfg(yfgoyfg  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1  yfg4         b - Unarmed Combat   0.0  --  -1  l - Conjurations   0.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0       n * Alchemy   5.4  7.0   0  yfgT d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1  p - Air Magic   0.0  --  -1   f - Ranged Weapons   3.0  --  -1   q * Earth Magic   5.3  7.0  -1           g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1 fgM4m s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0                                     The current training targets, if any.  Skills enhanced by cross-training are in green.  yfg@[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsyfgDe p q - Earth Magic   5.3yfg[0> q + Earth Magic 5.3zfg a-z] setselected targetzfgj <[?25h[?0c7.0 {fg+5& {fg7 [?25l[?1c{fg>6.0 =] set aall targets|fgոa-z] setselected target|fgA<[?25h[?0c7.0 |fgc& |fg8i [?25l[?1c|fgm9.0 =] set aall targetsfgY > p + Air Magic 0.0fg(a-z] setselected targetfgĴ<[?25h[?0c0 fgs" fgz [?25l[?1cfg{3.0 =] set aall targetsfg > l + Conjurations 0.0fgva-z] setselected targetfg3<[?25h[?0c0 fgg [?25l[?1cfg`3.0 =] set aall targetsfgu fg fgd ######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12fg4 Int: 23 .....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9818.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets     _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then.fg fgװ fg fg fg fg  Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%fg 1  e - PetrifyAlchemy/Earth13%4  f - Poisonous VapoursAlchemy/Air3%1  g - Mercury ArrowConjuration/Alchemy6%2 Select a spell to describe[!]/[I] toggle spell headersfg2 fg8 ######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== fg9 ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 .....##...## #.......#SH: 5Dex: 16 .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9818.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets     _Okay, then. fg{: _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then.fg#@ fg@ fgE fg H fg0 fg x  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1          fgK  b - Unarmed Combat   0.0  --  -1   l + Conjurations 0.0  3.0   0 c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0       n * Alchemy   5.4  9.0   0   d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1   p + Air Magic0.0  3.0  -1 f - Ranged Weapons   3.0  --  fg$ -1   q + Earth Magic5.3  6.0  -1         g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0     fg                                 fg` The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfgj l * Conjurations   0.0fgwL p * Air Magic   0.0fgp n - Alchemy   5.4fg> n + Alchemy 5.4fgh fgo fgw ######...#selbram the Slicer ........## #..........Demonspawn of Uskayaw *..... .......## .....)....Health: 77/77 ======================== ######### ..........Magic: 15/15 ========================####...## ......$.#AC: 9Str: 9 ##.......## ........#EV: 12Int: 23 .....##...## #.......#SH: 5Dex: 16 fgy .########..#####.......#XL: 11 Next: 28% Place: Dungeon:10 ####......@#Noise: ---------  Time: 9818.3 (0.0)##....###j) +1 dagger (elec)######Throw: 2 throwing nets     _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'f'. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then.fg} fg~ fg fgO fg fg 3fg fgX fg  $ _fg# ,fg& ,fg.( fg+ fgI3 fg(4 fg5 fg8 fg=< fg< fg= fg<@ fgC ,fgE fgF fgNJ ,fgwK fgKO ,fgHP fg5T N _You now have 644 gold pieces (gained 14).fgV fg)W fgX fgN[ fg] ,fg^ fgRb fg!e ,fg5f fgh fgk fg5l fg1m fg-o fgq fg,r fg(s fgu fg2y ,fgz fg| fg ,fg fg fgp fg fg fgA fg fgk fg N _You now have 654 gold pieces (gained 10).fgӑ 3fg fg fgڗ fgS fg fgԚ fgD ,fg fg fg0 ,fg< fg fg4 fg fg_ fgs }.................# .# .....# .# ............## ..# .............## ..# ........## #..# ....##....##...# fgc ..).....###....#...# ........## ##...@)..# .......## #......## .......# ##....## .......# #...## .......# ##### .####..# ## ##.# #.# #.fg  ..# ..# .# ..# ## ..# fg p## ..# ......####..# .##....##...# ).....###....#...# ..## ##....@..# ....## #......## .....# ##....## ......# ##### fgϾ 039.3 (21.0)fg -40.3 (22fg fg w _You see here a +1 heavy hand axe.fgHfgQ1Inventory: 44/52 slots Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold fgX[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgLfg@Tfg\............selbram the Slicer ...........# ..#Demonspawn of Uskayaw *..... ...........# ..#Health: 77/77 ======================== ...........## ..#Magic: 15/15 ======================== ............## ..#AC: 9Str: 9 .............####..#EV: 12Int: 23 ........##....##...#SH: 5Dex: 16 ..).....###....#...#XL: 11 Next: 28% Place: Dungeon:10 .......## ##....@..#fg]Noise: ---------  Time: 9840.3 (0.0) ......## #......##j) +1 dagger (elec) ......# ##....##Throw: 2 throwing nets ......# #...## ......# ##### ####..# # ##.##.##. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then. _You now have 644 gold pieces (gained 14). _You now have 654 gold pieces (gained 10). _You see here a +1 heavy hand axe.fgf4fgQjfg0lfg[ fg dWield which item (- for none)?fgو - - Unarmed Inventory Items Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Floor Items ([,] to select) Hand Weapons a +1 heavy hand axe [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg)fg0fg<............selbram the Slicer ...........# ..#Demonspawn of Uskayaw *..... ...........# ..#Health: 77/77 ======================== ...........## ..#Magic: 15/15 ======================== ............## ..#AC: 9Str: 9 .............####..#EV: 12Int: 23 ........##....##...#SH: 5Dex: 16 fg9>..).....###....#...#XL: 11 Next: 28% Place: Dungeon:10 .......## ##....@..#Noise: ---------  Time: 9840.3 (0.0) ......## #......##j) +1 dagger (elec) ......# ##....##Throw: 2 throwing nets ......# #...## ......# ##### ####..# # ##.##.##. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'g'. _Okay, then. _You now have 644 gold pieces (gained 14). _You now have 654 gold pieces (gained 10). _You see here a +1 heavy hand axe.fg:G  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fgJH8 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fgLfgP: _L - a +3 orcbow of freezing (weapon)fgIfgfgfgafgfgRfg6z# #.y#  .. #.$#  .# #..#  .# #..#  ...## #..#  ....## #..#  ..........####..#  fg..##....##.@.#  .).....###....#...#  ......## ##....).. .....## #......## # ##....## .....# #...##  y   killer bee (asleep) .....# ##### ###..#  ##.#  fg-1.8 (1.0fg?+2.8 (2fgI fg] _A killer bee comes into view.fg  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.fg†((((((fg Y$.....fgs===4.2 (1.4Regen (2) fg(fgN _You kill the killer bee!fg fgj fgA fg2 fgK fgX ;1fg ,fg <   ##y.  # #...  #.†#   #.$#  # #..#  # #..#  ## #..# fgT  ...## #.@#  ---..........####..#  ....##...#  ).....###....#...#  # ##....).. ## #......##  y   killer bee (asleep)# ##....##  ....# #...##  ....# ##### fg? ,50fg G---6.2 (2fg fgx ] _A killer bee comes into view.fgw]M((((((y    The arrow freezes the killer bee. _You kill the killer bee!  The killer bee buzzes angrily.fgq,fg1sfg~M yy.†$...yy 2 killer bees (1 wandering)  The killer bee is almost dead.fgS*===7.5 (1.3fg%fg _You can now pass through a line of other dancers. _A killer bee comes into view.fgv   selbram the Slicer##yy  Demonspawn of Uskayaw **.... ..........# #..*  Health: 77/77 ======================== ..........# #.*#  Magic: 15/15 ======================== .......... #.*#  AC: 9Str: 9 fgw .........# #.*#  EV: 12Int: 23 .........# #.*#  SH: 5Dex: 16 .........## #.*#  XL: 11 Next: 28% Place: Dungeon:10 ..........## #.@#  Noise: ===------  Time: 9847.5 (0.0) ...........####..#  L) +3 orcbow (freeze) ......##....##...#  Fire: L) +3 orcbow (freeze) ).....###....#...#  Regen (1) .....## ##....)..# ....## #......##  yy 2 killer bees (1 wandering) ....# ##gx m....## ....# #...## ....# ##### _You can now pass through a line of other dancers. _A killer bee comes into view.Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, 40% to hit)fg >vyy*.wandering, hasn't noticed you, 40% to hit)fg  selbram the Slicer##yy  Demonspawn of Uskayaw **.... ..........# #.(.  Health: 77/77 ======================== ..........# #.(#fg  Magic: 15/15 ======================== .......... #.(#  AC: 9Str: 9 .........# #.(#  EV: 12Int: 23 .........# #.(#  SH: 5Dex: 16 .........## #.(#  XL: 11 Next: 28% Place: Dungeon:10 ..........## #.@#  Noise: ===------  Time: 9847.5 (0.0) ...........####..#  L) +3 orcbow (freeze) ......##....##...#  Fire: L) +3 orcbow (freeze) ).....###....#...#fg$   Regen (1) .....## ##....)..# ....## #......##  yy 2 killer bees ....# ##....## ....# #...## ....# ##### Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 40% to hit)  You shoot an arrow.  The killer bee buzzes angrily.  The arrow hits the killer bee! The arrow freezes the killer bee.  The killer bee is heavily wounded.fg:fg$<fg>fgh?fgAfgBfg[CfgDfgJEfg!Pk...yy...  fg?QAim: a killer bee (wandering, hasn't noticed you, 40% to hit)  You shoot an arrow.  The killer bee buzzes angrily.arrow hits the killer bee! The arrow freezes the killer bee.  The killer bee is heavily wounded.  A killer bee comes into view.fgR-8.8 (1.3fgZfg2_7 _The killer bee moves out of view.fg2  selbram the Slicer##..  Demonspawn of Uskayaw **.... ..........# #...  Health: 77/77 ======================== ..........# #.y#  Magic: 15/15 ======================== .......... #.y#  AC: 9Str: 9 .........# #.*#  EV: 12Int: 23 .........# #.*#  SH: 5Dex: 16 .........## #.*#  XL: 11 Next: 28% Place: Dungeon:10 ..........## #.@#  Noise: ===------  Time: 9848.8 (0.0) g4m...........####..#  L) +3 orcbow (freeze) ......##....##...#  Fire: L) +3 orcbow (freeze) ).....###....#...#  Regen (1) .....## ##....)..# ....## #......##  yy 2 killer bees ....# ##....## ....# #...## ....# ##### A killer bee comes into view. _The killer bee moves out of view.  Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, 40% to hit)fg7enyyalmost deadfg t  selbram the Slicer##(.  Demonspawn of Uskayaw **.... ..........# #.(.  Health: 77/77 ======================== ..........# #.(#  Magic: 15/15 ======================== .......... #.(#  AC: 9Str: 9 .........# #.(#  EV: 12Int: 23 fg .........# #.(#  SH: 5Dex: 16 .........## #.(#  XL: 11 Next: 28% Place: Dungeon:10 ..........## #.@#  Noise: ===------  Time: 9848.8 (0.0) ...........####..#  L) +3 orcbow (freeze) ......##....##...#  Fire: L) +3 orcbow (freeze) ).....###....#...#  Regen (1) .....## ##....)..# ....## #......##  yy 2 killer bees ....# ##....## ....# #...## ....# g! 0m##### Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, 40% to hit)  You shoot an arrow.  The arrow closely misses the killer bee.fgM Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (almost dead, 40% to hit)  fg You shoot an arrow.  The arrow closely misses the killer bee.fg Bfg+ .y.†$y.yfg+ e.y 3 killer bees (1 wandering)fg @50.1 (1.3 _fg fg fgz *##.y ...........# #... .# #.†# . #.$# # #y.# .# #.y# .## #..# ..## #..# ..####@.# ##....##...# ).....###....#...# . ##....)..#  #......## .# ##  2 killer bees.# # .# ### ###..#  fg&} fg~ fg fg3 fg fgE fg> .y..yyy 3 killer bees (1 wandering)fg{ 6---10fgB fg fg##..  selbram the Slicer ...........# #...  Demonspawn of Uskayaw **.... ...........# #.y#  Health: 77/77 ======================== ........... #.$#  Magic: 15/15 ======================== ..........# #..#  AC: 9Str: 9 ..........# #..#  EV: 12Int: 23 ..........## #y.#  SH: 5Dex: 16 ...........## #y.#  XL: 11 Next: 28% Place: Dungeon:10 ............####@.#  Noise: ---------  Time:g E9;49m 9851.1 (0.0) .......##....##...#  L) +3 orcbow (freeze) .).....###....#...#  Fire: L) +3 orcbow (freeze) ......## ##....)..# .....## #......## .....# ##....##  yyy 3 killer bees (1 wandering) .....# #...## .....# ##### ###..# The arrow closely misses the killer bee. _The arrow closely misses the killer bee.Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (almost dead, 40% to hit)fglg .y*fg/ S.*y.fgZ< @$*fgG1 y**.  Aim: a killer bee (wandering, hasn't noticed you, 40% to hit)fg[ .yfgL.yAim: a killer bee (wandering, hasn't noticed you, 40% to hit)fgf##..  selbram the Slicer ...........# #...  Demonspawn of Uskayaw **.... ...........# #.y#  Health: 77/77 ======================== ........... #.$#  Magic: 15/15 ======================== ..........# #..#  AC: 9Str: 9 ..........# #..#  EV: 12Int: 23 ..........## #y.#  SH: 5Dex: 16 ...........## #y.#fgm  XL: 11 Next: 28% Place: Dungeon:10 ............####@.#  Noise: ---------  Time: 9851.1 (0.0) .......##....##...#  L) +3 orcbow (freeze) .).....###....#...#  Fire: L) +3 orcbow (freeze) ......## ##....)..# .....## #......## .....# ##....##  yyy 3 killer bees (1 wandering) .....# #...## .....# ##### ###..# Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 40% to hit)  You shoot an arrow.  The killer bee buzzes angrily.  The arrow hits the killer bee! The arrow freezes the killer bee.  You kill the killer bee!fg/&T† 2 killer beesfgrfg,fg>fg †y.yAim: a killer bee (wandering, hasn't noticed you, 40% to hit)  You shoot an arrow.killer bee buzzes angrily.  The arrow hits the killer bee! The arrow freezes the killer bee.  You kill the killer bee!fgCThe killer bee stings you but does no damage.fg63--fgq4--9===2.5 (1.4Regen (1) fgfg0 _The killer bee stings you.fgr ##..  selbram the Slicer ...........# #...  Demonspawn of Uskayaw **.... ...........# #.†#  Health: 73/77 ======================-- ........... #.$#  Magic: 14/15 ======================-- ..........# #..#  AC: 9Str: 9 ..........# #y.#  EV: 12fg& Int: 23 ..........## #*.#  SH: 5Dex: 16 ...........## #y.#  XL: 11 Next: 29% Place: Dungeon:10 ............####@.#  Noise: ===------  Time: 9852.5 (0.0) .......##....##...#  L) +3 orcbow (freeze) .).....###....#...#  Fire: L) +3 orcbow (freeze) ......## ##....)..#  Regen (1) .....## #......## .....# ##....##  yy 2 killer bees .....# #...## .....# ##### ###..# The killer bee stings you but does no damage. _The killer bee stings you. g N20d Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (40% to hit)fgH##..  selbram the Slicer ...........# #(..  Demonspawn of Uskayaw **.... ...........# #(†#  Health: 73/77 ======================-- ........... #($#  Magic: 14/15 ======================-- ..........# #(.#  AC: 9Str: 9 ..........# #(.#  EV: 12Int: 23 ..........## #(.#  SH: 5fgDex: 16 ...........## #(.#  XL: 11 Next: 29% Place: Dungeon:10 ............####@.#  Noise: ===------  Time: 9852.5 (0.0) .......##....##...#  L) +3 orcbow (freeze) .).....###....#...#  Fire: L) +3 orcbow (freeze) ......## ##....)..#  Regen (1) .....## #......## .....# ##....##  yy 2 killer bees .....# #...## .....# ##### ###..# Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (40% to hifgZkt)  You shoot an arrow.  The arrow closely misses the killer bee.fgpPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (40% to hit)  You shoot an arrow.  The arrow closely misses the killer bee.fgsfg~E .....fg .yyThe killer bee stings you but does no damage.  The killer bee barely misses you. The killer bee stings you.  You are poisoned.fg0=-3--3.8 (1.3fgĀKPois Regen (1) fgԅfgT _The killer bee poisons you! You block the killer bee's attack.fg~  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg9Zfg\) Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%fg]3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth12%4  f - Poisonous VapoursAlchemy/Air3%1  g - Mercury ArrowConjuration/Alchemy5%2 Select a spell to cast[!]/[I] toggle spell headersfgfg%fg/"##..  selbram the Slicer ...........# #...  Demonspawn of Uskayaw **.... ...........# #.†#  Health: 70/77 =====================--- ........... #.$#  Magic: 13/15 ====================---- ..........# #..#  AC: 9Str: 9 ..........# #..#  EV: 12Int: 23 fg 1..........## #..#  SH: 5Dex: 16 ...........## #yy#  XL: 11 Next: 29% Place: Dungeon:10 ............####@.#  Noise: ===------  Time: 9853.8 (0.0) .......##....##...#  L) +3 orcbow (freeze) .).....###....#...#  Fire: L) +3 orcbow (freeze) ......## ##....)..#  Pois Regen (1) .....## #......## .....# ##....##  yy 2 killer bees .....# #...## .....# ##### ###..# The killer bee stings you but does no damage.  fg1The killer bee barely misses you. The killer bee stings you.  You are poisoned. _The killer bee poisons you! You block the killer bee's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg7<##..  selbram the Slicer ...........# #...  Demonspawn of Uskayaw **.... ...........# #.†#fg=  Health: 70/77 =====================--- ........... #.$#  Magic: 13/15 ====================---- ..........# #..#  AC: 9Str: 9 ..........# #..#  EV: 12Int: 23 ..........## #..#  SH: 5Dex: 16 ...........## #yy#  XL: 11 Next: 29% Place: Dungeon:10 ............####@.#  Noise: ===------  Time: 9853.8 (0.0) .......##....##...#  L) +3 orcbow (freeze) .).....###....#...#  Fire: L) +3 orcbow (freeze) fg> ......## ##....)..#  Pois Regen (1) .....## #......## .....# ##....##  yy 2 killer bees .....# #...## .....# ##### ###..# The killer bee stings you but does no damage.  The killer bee barely misses you. The killer bee stings you.  You are poisoned. _The killer bee poisons you! You block the killer bee's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgFP  Okay, then.fgGfgLfgO. _fg fgq"qWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgfgfgk"##..  selbram the Slicer ...........# #...  Demonspawn of Uskayaw **.... ...........# #.†#  Health: 70/77 =====================--- ........... #.$#  Magic: 13/15 ====================---- ..........# #..#  AC: 9Str: 9 ..........# #..#  EV: 12Int: 23 fg8..........## #..#  SH: 5Dex: 16 ...........## #yy#  XL: 11 Next: 29% Place: Dungeon:10 ............####@.#  Noise: ===------  Time: 9853.8 (0.0) .......##....##...#  L) +3 orcbow (freeze) .).....###....#...#  Fire: L) +3 orcbow (freeze) ......## ##....)..#  Pois Regen (1) .....## #......## .....# ##....##  yy 2 killer bees .....# #...## .....# ##### ###..# The killer bee barely misses you. The killer bee stings you.  You are poisoned. fgn_The killer bee poisons you! You block the killer bee's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fgR _Okay, then.  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.  j - a +1 dagger of electrocution (weapon)  You feel sick. The killer bee stings you.  You are more poisoned.fg65=====---4.3 (0.5fgj) +1 dagger (elec) Throw: 2 throwing nets fgfgL _The killer bee poisons you! The killer bee stings you.fg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgv  ##.. selbram the Slicer ...........# #... Demonspawn of Uskayaw **.... ...........# #.†# Health: 65/77 ====================---- ........... #.$# Magic: 11/15 =================------- ..........# #..# AC: 9Str: 9 ..........# #..# EV: 12Int: 23 ..........## #..# SH: 5fg Dex: 16 ...........## #yy# XL: 11 Next: 29% Place: Dungeon:10 ............####@.# Noise: =--------  Time: 9854.3 (0.0) .......##....##...# j) +1 dagger (elec) .).....###....#...# Throw: 2 throwing nets ......## ##....)..# Pois .....## #......## .....# ##....## yy 2 killer bees .....# #...## .....# ##### ###..# _The killer bee poisons you! The killer bee stings you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bfg !ee (chance to affect: 69%)fgS y#fgvy#Aim: a killer bee (chance to affect: 69%)fgNG##..  selbram the Slicer ...........# #...  Demonspawn of Uskayaw **.... fg...........# #.†#  Health: 65/77 ====================---- ........... #.$#  Magic: 11/15 =================------- ..........# #..#  AC: 9Str: 9 ..........# #..#  EV: 12Int: 23 ..........## #..#  SH: 5Dex: 16 ...........## #y*#  XL: 11 Next: 29% Place: Dungeon:10 ............####@.#  Noise: =--------  Time: 9854.3 (0.0) .......##....##...#  j) +1 dagger (elec) .).....###....#...#  fgE[33mThrow: 2 throwing nets ......## ##....)..#  Pois .....## #......## .....# ##....##  yy 2 killer bees .....# #...## .....# ##### ###..# _The killer bee poisons you! The killer bee stings you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 69%)fgKy(1 asleep)fgFxy  looks drowsy...  You feel very sick.  The killer bee stings you.  You are more poisoned.  The killer bee poisons you! The killer bee stings you.  You are more poisoned.fgy58=========--0-5.3 (1Pois fgfg1 _The killer bee poisons you!fgob  The helpless killer bee fails to defend itself.  You perforate the killer bee like a sieve!!!y.y   killer bee (paralysed)  The helpless killer bee fails to defend itself.  You perforate the killer bee like a sieve!!!  You kill the killer bee!  You feel very sick.  The killer bee barely misses you.  Uskayaw will force your foes to helplessly watch your dance.*6========---1=9 (0.6Pois Regen (2)  _Uskayaw prepares the audience for your solo!fg  The helpless killer bee fails to defend itself.  You perforate the killer bee like a sieve!!!  Lightning courses through the killer bee!fg` †You kill the killer bee!fgh 54--30-6.4 (0.5fg fgD S _You feel very sick.fgN-fg7fgW  You start resting.fgUT1-fgfgqfgXU49-fgfg 7=-2===1fgfg8fgT5-fgs fgk}_You feel very sick. x4fglfgvfg-\.4-fgCfgfg3=-3===fg fg3 fg fgfgfgB.2fgfgfg1=-4===fgfgfgn8-fgBfg$f0=-fg+.I 67.4 (11.0) _You feel sick. x8fg /48.4 (12fg"6fg8[ _You are no longer poisoned.fg3fgxfg[fg.fgr$fg)A 1 fg)Q_You start resting.fg/#9fg}0.0)fgP1y5====70.4 (2fg6fg9% _Magic restored.fgF fg;G 3fgJ fgO ,fgO ,fgP fgT ,fgT fgvW fgX p2===fgX fgZ ,fgZ fg^\ fg\ ,fgj^ fg^ K3=fg{_ fg` ,fga fgc fgUd fge fgg fgBh 94fgLi fgk fgl fg m fgo fgp fgp fgs fgs S5=fgt fgjw fgx fgx fgz fg{ fg(| fg~ fg^ K6=fg fg ,fgă fgЅ fgL fg fg fgl 97fgш fg3 fg fg fgX fg fg fg fg 98fg fgސ fgm fg fg ,fg fgA fg S9=fgڙ fg fg fg fg- fg fgΡ fgr ,fgǥ fg7 fg L50=fgm fg ,fg fg¯ ,fg fg R12=fgfg3=fg fg0#,fg#fg''fg)(94fg)fgD,,fga-fg0,fgh1fg"5d55=fg>Bfg?fgB,fgCfg GfgGW6=fgPHfgK,fgLfg$P,fgPfgVfg]}7fgX_fg `fg`fgc,fgdfgifgiK8=fgjfg~G9=fg,fgfgfg&60fgfgfgfgYfgfgfgrfgfgD1=fgfgU,fgIfgs,fg¢fgk2=fgfg,fgǧfgfgtfgfgNfg̮%3fgfgfgfg fgmfgfgfgfgd%4fgQfgHfgfgfg,fg/fg\fgK5=fgfg,fgfg-fgfgKfgBfg]fgU6=fgfgfgQfgfgY,fgLfgfg/%7fgfgfgkfgfgNfgfgfg>a8=fg)fgfglfgfgv,fgfgfg`U9=fg(fg}fgfgfgfgffgfglfg; &70fg fg% ,fgfgfg+fgfgufgK1=fgfgfgfg(fgfgUfgfg fgU2=fgd fg]#fg#fgu$fg&fg"'fg'fg*fg3+%3fg+fgS.fg.fgu/fg1fgd2fg3fgT5fg5fg|6fg8fgd9K4=fg8:fg<fg=fg=fgZ@fg@fgAfgfgGU5=fgfg5,fg#fg7 ,fg fg fg %6fg_fgq,fgmfg,fg5fg_ _You start resting.fg#2982.4 (112.0)fg %Z7=33fg+fg'." _HP restored.fgIfg]fgGfgfgEnfg[fgHfgfgGfgRfgSO=fgfgYfg)fg,fg,fgfgQM _You now have 662 gold pieces (gained 8).fgh3fgfgf  You see here a killer bee corpse.fgv5 _fgfg;fg.,fgfgfgwfg,fgfgo fg ,fgD fg ,fg fg fgBBfgfgfgfg_fgfg,fg&fgfg,fg@fgfgfg ,fg3fg,fgfgfg ,fg!,fg",fg #fg#fg$,fgA%fg%fg#',fg'fg6(fg[*fg*,fg+fg@-,fg-fg8.fgu/Bfg0fg6   #W.   #.. fg7K  .#.. .   .... ..#   #...#   #... #.#######   ... #........   .####....#   ...........#..###   ..#####.#### ## fg8 #.####   #....#   ####.###  W   wraith (dormant) ###...##  ##......#  ##...###..# fg>010008.4 (25fg?,9.4 (26fgCfgGY _A wraith comes into view.fgx fg{ qWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg fg fg&   selbram the Slicer#W.  Demonspawn of Uskayaw *.....#..  Health: 77/77 ========================.#.. #..  Magic: 15/15 ========================fgS .... ..#  AC: 9Str: 9#... #.#  EV: 12Int: 23#... #.#######   SH: 5Dex: 16... #........   XL: 11 Next: 30% Place: Dungeon:10.####.####@.....#   Noise: ---------  Time: 10009.4 (0.0)...........#..###   j) +1 dagger (elec)..#####.#### ##  Throw: 2 throwing nets#.#### #....# ####.###  W   wraith (dormant)fg ###...## ##......# ##...###..# _Magic restored. _You start resting. _HP restored. _You now have 662 gold pieces (gained 8). _You see here a killer bee corpse. _A wraith comes into view.fg  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fg/ 9 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fg fgO# : _L - a +3 orcbow of freezing (weapon)fgJ`(((((((fgcfgcia.......fgj`===11.3 (1.4fgWofgqq _You shoot an arrow. The arrow completely misses the wraith.fgYfg6---20fgfglfgv#..  #.. .#.. #..  .... ..#  #... #.#  #... #.#######  ... #........ .####.#####  .........@.#..###  ..#####.#### ##  #.####   #....#  ####.###  ###...## ......# ..###..# ........# #...## #.# fgfgߧB---3fg{fg­fgb  #..  #..  .#.. #..  .... ..#  #... #.#  #... #.#######  ... #..  .####.####......#  .#..###  ..#####.#### ##  #.####  #....#  ####.###  ###...##  ##......#  ##...###..# .# #...## #.# fgh fgi &4fgl fgn fgH #.. .#.. #..  .... ..#  #... #.#  #... #.#######  ... #........ .####.####fg#  ...........#..###  ..#####@#### ##  #.####   #....#  ####.###  ###...## ......# ###..# ..........#  #.# .# #.†## #.# fgfgT&5fgfg]fg@5 fg7 % fg9 .#..fgY9 ..fg9 ..#fg9 Q #... #fg9 #.fg : ######fg<: X ... #........fgm: Y.####.####......# fg: A...........#..##fg: ..#####.#### ## fg:  fg(; fgU; fg; ...#fg; 9###.###fg/< ..fg< ..#fg< - fg= ..fgK= . fg= A.......... #..#fg= ).#  fg= . fg > fgaG fg-J fgJ 6fgR fg͢ .... ..#  ##.#  #... #.#######  fg  #........  .####.####......#  ...........#..###  ..#####.#### ##   fgI#.####  #.@..#  fgp####.### ###... fgJ##......#  ##...### .........# #...## #.#  # #.†##   #..# .#  # #..# fg -  fgjfg+&7fg-fg_fgV{.... ..#  #... #.#  #... #.#  ... #.  .####.####......#  .....#..###  ..#####.#### ##  #.####  #..@.#  ####.###  ###...##  ##......#  ##...###..#  # #...## #.#  # #.†## #.#   #..# .#  # #..# .  8fg9 ##.#  #... #.#######  fg a #........  .####.####......#  ...........#..###  ..#####.#### ##   fg #.####  #....#  ####@###fg ###...# ##......# fg T ##...### fgR U.......# #...## #.#  # #.†##  fg  #..# .#  # #..#   # #..#   fg fg &9fgǜ fg fgTgJ#... #.#######   #........  .####.####......#  ...........#..###  ..#####.#### ##   #.####  #....#  ####.### #.@.# fgg##......#  ##...### ......# #...## #.#  # #.†##   #..# .#  # #..#   # #..# #  ## #..#  fg#pfg+q'20fgwfgxfg5 #........  .####.####......#  ...........#..###  ..#####.#### ##   #.####  #....#  ####.### ###... ##....@.#  ##...### .....# #...## #.#  # #.†##  fg  #..# .#  # #..#   # #..# #  ## #..#   #†.#  fgfg&1fgfg/fg*M.####.####......#  ...........#..###  ..#####.#### ##   #.####  #....#  ####.### ###... ##... ##...### ....# #...## ##.#  # #.†##   #..# .#  # #..#   # #..# .#  ## #..# .  #†.# ##  ##..#  fg2fgY3&2fg7fg9fgۏ ...........#..###  ..#####.#### ##   #.####  #....#  ####.### #... ##... ##...###..#  fgʐ ...# #...## ##@#  # #.†##   #..# .#  # #..# #.  # #..# .#  ## #..# #.  #†.# ##  ##..#   #...#  fgJ fg &3fgŜ fg fgg3fgNhfgOjfglfgom,fg"rXfg~rfgufgwu,fg)wfgey,fgyfgzfg|fgM|fg|fgzfga,fgÂfgfg߅fgfgvfg"fgfg ,fgfgfg̕,fgЖfg]fgw,fg9fgfgwfgfgfgCfg4,fgfgXfgfgܥfgzfg{fgafgfgfgfgfgfgfgBfgװfgfgfg fgD #..  #.#.... #..  #.#.... #..  ....._ ..#  #.... #.#  #...) #.#######  ... #........  =.####.####......#  .......@....#..### 418.0) ...#####.#### ## fgɿ #.####  #....#  ####.###  ###...##  ##......##  ##...###..# fg...........# #...## ##.## fgfg+,2.3 (19fgfg'H _Found a hand axe. Found a sacrificial altar of Ru.fg #..  #.#.......#..  #.#.......#..  ....._.....#  #.......#.#  #...).. #.#  .... #........ .=.####.####......# .#..### fgtP.#####.#### ## . #.####  #....# ####.### ###...## ##......## ##...###..#.# #...## ##.##fgPfg#3fgJ.0)fgfgfg  #.. #.#.......#.. #.#.......#.. ....._.....# #.......#.# #...)...#.#. ..... #..=.####.####......#.#..###[....#####.#### ##.. #.####. #....#  ####.###  ###...##  ##......##  ##...###..#  .# #...## ##.##fg4 fg fg 4fgp fg E _Found a helmet.fg=% #.. #.#.......#.. #.#.......#.. ....._.....# #.......#.#. #...)...#.#.. ..... #..=.####.####......#fg%/.#..###fg&.[....#####.#### ##.. #.####... #....#fg&t... ####.###.. ###...##fg'B. ##......## fg*' ##...###..#  .# #...## ##.##fg.fg.&5fg2fg4fgV# #.. #.#.#..# #.#.#..#. ....._.....#..[ #.......#.#... #...)...#.#.. ..... #..=.####.####......#.#..###fg#.[....#####.#### ##.. #.####... #....#.... ####.###....# ###...##..... ##......##.....fg $. ##...###..#  .# #...## ##.##fg0<6fg77fgI:" _Found a hat.fgy@ #..####.#.#.. ##..#.#.#..#........._.....##..[...#.#.#...#...)...#.#.. ..... #fgzE..=.####.####......#.#..###.[....#####.#### ##.# #.####.# #....#.# ####.###fgLz\.## ###...##fgz . ##......##. ##...###..#  .# #...## ##.##fgfgӇ&7fgfgݓfgI #.. ####.#.#.. ##..#.#.#.. ##........._.....##..[...#.#.#fgIT.#...)...#..# ..... #.=.####.####......#.#..###.[....#####.#### ##.# #.####fgJ.# #....#(.# ####.###.## ###...##fgDJ.# ##......## .# ##...###..#fgJ  .# #...## ##.## fgVfg#W&8fgl_fga% _Found 6 stones.fgL7 .# . #.. ####.#.......#.. ##..#.#.......#.. ##........._.....####..[...#.......#.# .#...)...#.#####...# ..... #......fgM{####.####.....................#..##[....#####.#### ##.# #.####..# #....fgJM#(..##.#.## ###.# ##......## .# ##...###..fgafgb&9fgnsfg|fge},50.3 (2fgcfg1 _e - a ring of see invisiblefg̝fgInventory: 45/52 slots Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with () fg G - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=) fgJ r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  fgéQo - a ring of protection from cold  u - a ring of protection from fire fg[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgx   V - a +3 long sword of freezing Missiles (go to first with ()  G - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)  i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)r - an amulet of reflection (around neck)  Q4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}  e - a ring of see invisible  o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold  N - a ring of protection from fire  Xresist corrosion fg Wands (go to first with /)v - a wand of paralysis (13)16%fgI   R - a +0 scale mail of fire resistance  Q - a +4 ring of slaying (left hand)y - a wand of warping (13)9fgd Q - a +4 ring of slaying (left hand)  A - a ring of protection from coldK - a wand of flame (16)  Z - a wand of mindburst (8) Scrolls (go to first with ?)a - a scroll of butterflies  d - 4 scrolls of teleportation  g - a scroll labelled FEMIOF POLEG  l - a scroll of blinking41fg8Oo A - a ring of protection from cold  v - a wand of paralysis (13)  q - 2 scrolls of immolation  t - a scroll of vulnerability  w - a scroll labelled EMIL FILYTSU  I - 2 scrolls labelled XOOGYTZYR54fg!2Mfgdt r - an amulet of reflection (around neck)1fgD7MJewellery (go to first with "=)  X - a ring of resist corrosion  v - a wand of paralysis (13)48fgJ M R - a +0 scale mail of fire resistance  N - a ring of protection from fire  X - a ring of resist corrosion5fgfgfg̛selbram the Slicer.# . #..Demonspawn of Uskayaw *.....####.#.......#..Health: 77/77 ========================##..#.#.......#..Magic: 15/15 ========================##........._.....#AC: 9Str: 9###..[...#.......#.#EV: 12Int: 23.........#...)...#.##### SH: 5Dex: 16.........# ..... #...... XL: 11 Next: 30% Place: Dungeon:10.......@.####.####...... Noise: ---------  Time: 10050.3 (0.0)...................#..## L) +3 orcbow (freeze).....[....#####.#### ## Fire: L) gP0;10;1m+3 orcbow (freeze) ..........# #.####..........# #....#.(........# ####.###.........## ###...## .........# ##......## ........# ##...###..#  _You shoot an arrow. The arrow completely misses the wraith. _Found a hand axe. Found a sacrificial altar of Ru. _Found a helmet. _Found a hat. _Found 6 stones. _e - a ring of see invisiblefg5fgfgfg0. fga1  Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth12%4  f - Poisonous VapoursAlchemy/Air3%1  g - Mercury ArrowConjuration/Alchemy4%2 Select a spell to describe[!]/[I] toggle spell headersfg.bfgkfguselbram the Slicer.# . #..Demonspawn of Uskayaw *.....####.#.......#..Health: 77/77 ========================##..#.#.......#..Magic: 15/15 ========================##........._.....#AC: 9Str: 9###..[...#.......#.#EV: 12Int: 23.........#...)...#.##### SH: 5Dex: 16.........# ..... #...... XL: 11 Next: 30% Place: Dungeon:10.......@.####.####...... Noise: ---------  Time: 10050.3 (0.0)...................#..## L) +3 orcbow (freeze).....[....#####.#### ## Fire: L) g7v0;10;1m+3 orcbow (freeze) ..........# #.####..........# #....#.(........# ####.###.........## ###...## .........# ##......## ........# ##...###..#  _You shoot an arrow. The arrow completely misses the wraith. _Found a hand axe. Found a sacrificial altar of Ru. _Found a helmet. _Found a hat. _Found 6 stones. _e - a ring of see invisiblefg~fg~fgۅfgfgMfgfg fg4fgfgfg.,fgfgfg$fg fg ,fggfgifgH,fgfgfg,fg]fgfga,fgfgD"fg$,fg%fg'fg)fg+,fgy.fg7{ ###### #....#####.. #......  #$.........W  #@# ##.## 8.3 (8 #.# ..... #..  ####.#.......#..  ##..#.#.......#.. ##........._.....####..[...#.......#.# W   wraith (wandering).........#...)...#.######.........# ..... #................####.####......#fgf8fg=fg?  _Found a hand axe. Found a sacrificial altar of Ru.a helmet.a hat.6 stones. _e - a ring of see invisible _A wraith is nearby!fg ((((((W  You shoot an arrow. The arrow hits the wraith!fgv fg; c.....W.===9.6 (1.3fg fg ^ _The wraith is heavily damaged.fg N(((((((fgfgF`.....W.61.0 (1.4fg*fgm _You shoot an arrow. The arrow barely misses the wraith.fg (((( You shoot an arrow. The arrow hits the wraith! The arrow freezes the wraith.fg=fg@fgI{ ..W..  The wraith is almost destroyed.fgJD*2.4fgqRfgUg _You can now pass through a line of other dancers.fg ((You shoot an arrow.  The arrow hits the wraith but does no damage.fg(=fgG(.W.fgkH(3.8fg}Qfg T_ _The wraith is almost destroyed.fgxq q  You shoot an arrow. The arrow hits the wraith! The arrow freezes the wraith.fgw x(.fg# '..fg  q25.1 (1.3Regen (1) fgC fg M _You destroy the wraith!fg|fg|fgH~fgfgrfgMfg0fgfgfgfg>fgMfg(fgzfgfgfg,fgۢfgN _You now have 676 gold pieces (gained 14).fg8fg9.fgfgAfg,fgfgfg ######  ####....#####..l..#.#..............W......@#...........---...#########.####.## #.# ..... #.. ####.#.......#.. ##..#.#.......#.. ##.._.....# W   wraith (dormant) ###..[...#.......#.# l   iguana (asleep) .........#...)...#.# .........# ..... #..fg 72.1 (7.0  An iguana and a wraith come into view.fge.WWfgyG---3.1 (8fgefg(- _Found 3 poisoned darts.fg A ######  ####....#####.. l..#.#..@........... .W......#........... ...#########.####.##  #.# ..... #..##.#.......#..  ##........._.....####..[...#.....#...)...#.##fg fg fg (..Wfg +4.1 (1fgB fgP fgL (((( You shoot an arrow. The arrow hits the wraith! The arrow freezes the wraith.fgfgi...W.===5.5 (1.4fgfg a _The wraith is moderately damaged.fg~WR(((((((fgfg6....W..fg)(6.9fgfg|m _You shoot an arrow. The arrow barely misses the wraith.fg{ ((You shoot an arrow.  The arrow hits the wraith but does no damage.fg fg fg 0W..fg -8.2 (1.3fg fg a _The wraith is moderately damaged.fgzuuWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg fg Lselbram the SlicerDemonspawn of Uskayaw *.....Health: 77/77 ========================Magic: 15/15 ========================AC: 9Str: 9EV: 12Int: 23######SH: 5Dex: 16####....#####..XL: 11 Next: 32% Place: Dungeon:10l..#.#.W@...........Noise: ===------  Time: 10078.2 (0.0)........#...........L) +3 orcbow (freeze)...#########.####.##Fire: L) +3 orcbow (freeze) #.# ..... #..####.#.......#..##..#.#.......#.. W   wraith##........._.....####..[...#.......#.#fg .........#...)...#.##You shoot an arrow. The arrow hits the wraith! The arrow freezes the wraith. _The wraith is moderately damaged. _You shoot an arrow. The arrow barely misses the wraith.You shoot an arrow.  The arrow hits the wraith but does no damage. _The wraith is moderately damaged.fg z  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.fg ---7 (0.5j) +1 dagger (elec) Throw: 2 throwing nets fg% fg' ? _j - a +1 dagger of electrocution (weapon)fg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg fg  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Icefg: 1% 2 b - Confusing TouchHexes1%fg` Z3  c - Tukima's DanceHexes1%3  d - SandblastEarthfg /1%1  e - Petrifyfg Alchemy/Earth 12% 4 f - Poisonous VapoursAlchemy/Air3%fg >1  g - Mercury ArrowConjuration/Alchemy4%fg 2 Select a spell to cast[!]/[I] toggle spell headersfg/fg7fg@selbram the SlicerDemonspawn of Uskayaw *.....Health: 77/77 ========================Magic: 15/15 ========================AC: 9Str: 9EV: 12Int: 23######SH: 5Dex: 16####....#####..XL: 11 Next: 32% Place: Dungeon:10l..#.#.W@...........Noise: ---------  Time: 10078.7 (0.0)........#...........j) +1 dagger (elec)...#########.####.##Throw: 2 throwing nets#.# ..... #..####.#.......#..##..#.#.......#.. W   wraith##........._.....####..[...#.......#.#.........#...)...#.## _The wraith is moderately damaged.Your +3 orcbow of freezing stops glowing.  fgBKYou hear the crackle of electricity. _j - a +1 dagger of electrocution (weapon)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgJXselbram the SlicerDemonspawn of Uskayaw *.....Health: 77/77 ========================Magic: 15/15 ========================AC: 9Str: 9EV: 12Int: 23######SH: 5Dex: 16####....#####..XL: 11 Next: 32% Place: Dungeon:10l..#.#.W@...........Noise: ---------  Time: 10078.7 (0.0)........#...........j) +1 dagger (elec)...#########.####.##Throw: 2 throwing nets#.# ..... #..####.#.......#..##..#.#.......#.. W   wraith##........._.....####..[...#.......#.#.........#...)...#.## fgdK_The wraith is moderately damaged.Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity. _j - a +1 dagger of electrocution (weapon)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgQP  Okay, then.fgRfgXfgi[. _fg selbram the SlicerDemonspawn of Uskayaw *.....Health: 77/77 ========================Magic: 15/15 ========================AC: 9Str: 9EV: 12Int: 23######SH: 5Dex: 16####....#####..XL: 11 Next: 32% Place: Dungeon:10l..#.#.W@...........Noise: ---------  Time: 10078.7 (0.0)........#...........j) +1 dagger (elec)...#########.####.##Throw: 2 throwing nets#.# ..... #..####.#.......#..##..#.#.......#.. W   wraith##........._.....####..[...#.......#.#.........#...)...#.## _j - a +1 dagger of electrocution (weapon)  Casting: Ensorcelled Hibernation (safe; 1% risk of fg failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.fg9 W@  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelHere: a wraith (moderately damaged)  The floor.fg2O[A wraith. A cloud of black mist surrounding an insubstantial skeletal form. Its eyes burn bright with unholy malevolence and hunger for life essence, on which it feeds. Max HP: ~33Will: ++AC: ++ EV: ++  rF: ...  rC: +..fgPrPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 74% to hit with your +1 dagger of electrocution and 67% to hit with your headbutt. It has about 53% to hit you. Attack Max Damage After Damaging Hits Hit 15 Drain speed It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Quotefg selbram the SlicerDemonspawn of Uskayaw *.....Health: 77/77 ========================Magic: 15/15 ========================AC: 9Str: 9EV: 12Int: 23######SH: 5Dex: 16####....#####..XL: 11 Next: 32% Place: Dungeon:10l..#.#.W@...........Noise: ---------  Time: 10078.7 (0.0)........#...........j) +1 dagger (elec)...#########.####.##Throw: 2 throwing nets#.# ..... #..####.#.......#..##..#.#.......#.. W   wraith##........._.....#fg ###..[...#.......#.#.........#...)...#.##Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelHere: a wraith (moderately damaged)  The floor.fgovDselbram the SlicerDemonspawn of Uskayaw *.....Health: 77/77 ========================Magic: 15/15 ========================AC: 9Str: 9EV: 12Int: 23######SH: 5Dex: 16####....#####..XL: 11 Next: 32% Place: Dungeon:10l..#.#.W@...........Noise: ---------  Time: 10078.7 (0.0)........#...........j) +1 dagger (elec)...#########.####.##Throw: 2 throwing nets#.# ..... #..####.#.......#..fgvH##..#.#.......#.. W   wraith##........._.....####..[...#.......#.#.........#...)...#.##Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelfgtwtHere: a wraith (moderately damaged)  The floor.fgwfgPfg. _fgH   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgBan2-----==fgaF9.7 (1Touch fggfgejj _Your hands begin to glow red. The wraith misses you.fgvx   You hit the wraith but do no damage.The wraith is moderately damaged.The wraith hits you. The wraith drains your vigour!fgy Q5-1fgy --------80.2 (0.5Slow Touch fg fg 2 _You feel yourself slow down.fgK WW(confused)You hit the wraith but do no damage. The wraith appears confused.  You headbutt the wraith.fgK G-1.0 (0.8fgK fgS fgV a _The wraith is moderately damaged.fg  You completely miss the wraith.The wraith is moderately damaged.The wraith hits you! The wraith drains your vigour!fg*$66fg]T------=9 (0.9fgfgŰA _You feel as though you will be slow longer.fgxQ  You hit the wraith. You headbutt the wraith.fgN.Wfgy#7fgB----2.6 (0.7fgofg^ _The wraith is heavily damaged.fg$ w ###### ####....#####.. l..#.#.@.. ......W.#. ...#########.####.##. #.# ..... #.. fgf  ####.#.#.. ##..#.#.#..  ##._.....# fg L ###..[...#fg q.#.# .#...)...#.fg fgΖ fgݠ l--4.1 (1.5fg fg fgw  You catch the helpless wraith completely off-guard!  You impale the wraith!!fg .You destroy the wraith!fg9 *8=4fg-9 (0.8Regen (1) _You can now pass through a line of other dancers.Your Conjurations skill increases to level 1!fgN fgj _Your Air Magic skill increases to level 1!fg< ###### ####....#####.. l..#.#@....#..#########.####.##. #.# ..... # ####.#.# ##..#.#.# ##._..... ###..[...#.#. .#...)...#.fgfg$70fgx=2==6.4 (1.5 _fgfgfg1fgfg{fg=fgƧ1=fg:j3===fgfg4fgr.2=fgZfgBfgkfgZ34===fgfg´fg,fg߷fg  4= _You start resting.fg.95.4 (9.0fg|5====6.9 (10.5)fgfg% _Magic restored.fgy_ fgw 5=fgn 6==fg fga W 102.9 (6.0) _You start resting.fg fg; 54.4 (7.5fg_ fg [ _You feel yourself speed up.fgOfg\PfgPfg UfgUfg Z,fgZK7=fgZfg!`1 _HP restored.fg;i.F.#.....>..... ...## ######... ...####....#####....l..#.#.....................@..#.....#########.####.## #.# ..... # ####.#.......#..#.#.#......._.... F   bullfrog (asleep)###..[...#.......# l   iguana (asleep) # .........#...)...# ## .# ..... #fguz 6.4 (2.0  A bullfrog comes into view.fgv+7.4 (3fg~fg4 _Found a staircase to the Lair.fg( v.F .#. fg/* *.... >.... . ...## ###### ... ...####....#####.. ..l..#.#.... .#. .....#########.####.## ... #.# ..... #.. ####.#.#.##..#.#.#.##._.l   iguana###..[...#.#. .fg* #...)...#. # .# ..... #.fg7 fgj8 +8.4 (1fgB fgeD fgDa.F .#. fgg.... >.... . ...## ###### ... ...####....#####.. ..l..#.#.... .#. .....#########.####.## ... #.# ..... #.fgb. ####.#.#.##..#.#.#.##.fg@_.....####..[...#.#.#.#...)...#.#fg .# ..... #.fg fg!!&9fg?(fgD+fgw fgz Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) fg {  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming fgU{ V V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put onfg{ y[tab] equip|unequip fgfgfgijselbram the Slicer.FDemonspawn of Uskayaw *......#.fgHealth: 77/77 ========================....Magic: 15/15 ========================>....AC: 9Str: 9. ...## ######EV: 12fgEInt: 23... ...####....#####..SH: 5Dex: 16fgq..l..#.#..............XL: 11 Next: 34% Place: Dungeon:10.........@#...........fgNoise: ---------  Time: 10109.4 (0.0).....#########.####.##j) +1 dagger (elec)fgɴ...#.# ..... #.. Throw: 2 throwing nets.####.#.......#..fg##..#.#.......#..##........._.....# l   iguana (asleep)###..[...#.......#.#.........#...)...#.#fg;.........# ..... #.. _Magic restored. _You start resting. _You feel yourself speed up. fgf_HP restored.  A bullfrog comes into view. _Found a staircase to the Lair.fg>&  fgfYour +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fg@+9 (0.5fgtL) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fgP _L - a +3 orcbow of freezing (weapon)fg=/ ((((((l    You shoot an arrow. The arrow hits the iguana! The arrow freezes the iguana.fg fgQ fgһ (..l.... fgp 8===11.3 (1.4fgK fg Z _The iguana is almost dead.fg &  fgU rYou shoot an arrow. The arrow hits the iguana!! The iguana seems to slow down.  The arrow freezes the iguana.fg .((((fg *.....fg d2.7Regen (1) fg3 fg/ J _You kill the iguana!fg .F .#. .... >....fg1 . ...## ###### ... ...####....#####.. ..(..#.#.... .#. .....#########.####.## ... #.# ..... # .fg) ####.#.# ##..#.#.# ##._..... ###..[...#.#. fg.#...)...#. # .# ..... #fg fgf!'---fg!30fg 'fg)fg  .F .#. .... >.... . ...## ###### ... ...####....#####.. ..(..#.#.... .#. .....#########.####.## ... #.# ..... # . ####.#.# ##..#.#.# ##._F   bullfrog (asleep) ###..[...#.# # .#...)...## .# ..... #fg fg V  The bullfrog croaks. You hear a loud, deep croak!fgG fg fg. fg fgQ% F.FFF 2 bullfrogs (wandering)  A bullfrog comes into view. x3fg% P==-4fg* fgr- 5 _The bullfrog moves out of view.fg0 ((((((FF1 slow)  fgP1 iA bullfrog comes into view. x3 _The bullfrog moves out of view.  You shoot an arrow. The arrow barely misses the bullfrog.The bullfrog gives a loud, deep croak!  The arrow hits the bullfrog! The bullfrog seems to slow down.  The arrow freezes the bullfrog.fgo  The bullfrog is severely wounded.fg 9  You hear a croak. x2fgb fg fg fg fg fgA fgY  FFFF.l....F..FFF 5 bullfrogs (1 wandering, 1 slow)l   iguana (wandering)  A bullfrog comes into view. An iguana comes into view.fgu Q*=6.1 (1.4fgl fgu g _You can now pass through a line of other dancers.fg RFF .#F ..F. l.... . ..F## ###### ... ...####....#####.. ..(..#.#.... .#. .....#########.####.## ... #.# ..... #.. ####.#.#.##..#.#.#.##._. 2 bullfrogs###..[...#.#. .#...)...#. # .# ..... #.fg fg fg t.F.FfgW 6---70fg& fg) fgFF .#F .... l..F. . ...## ###### ... .F.####....#####.. ..(..#.#.... .#. .....#########.####.## ... #.# ..... #.. ####.#.#.##..#.#.#.##._.....# ###..[...#.#.# .#...)...#.#  .# ..... #.. fgvfgۿ.FF   bullfrogfgB---8fgfgfg.  You shoot an arrow. The arrow hits the bullfrog!  The bullfrog seems to slow down. The arrow freezes the bullfrog.fg( .((fgІ fg> fg .F.F   bullfrogfg /5===fg L9.4 (1.3Regen (1) fg@ fg L _You kill the bullfrog!fgw>(((((((fg fgfg\  You shoot an arrow. The arrow closely misses the bullfrog.fg b.....FFF 2 bullfrogsfg .20.8 (1.4fg fg6 U _The bullfrog barely misses you.fg|  You shoot an arrow. The arrow hits the bullfrog.  The arrow freezes the bullfrog.fgE  The bullfrog is lightly wounded.fg| fg fgNFF 3 bullfrogsfg02.2fgfg# _The bullfrog barely misses you. x2; The bullfrog misses you.fgAJFF .#F .... l..F. . ...## ###### ... ...####....#####.. ..(..#.#F.@........... .......FF.#........... .....#########.####.## ... #.# ..... #...##.#.......#..  ##........._.####..[...#.....#...)...#.##fgLfgHMfgLOfg_ F..FThe bullfrog attacks as it pursues you! The bullfrog hits you.fg`c6---30fgifglB _The bullfrog hits you but does no damage. x2fg?fgAWield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) fgB L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg fg' fgD selbram the SlicerDemonspawn of Uskayaw **....FFHealth: 76/77 =======================-.#FMagic: 15/15 ========================....AC: 9Str: 9l..F.EV: 12Int: 23. ...## ######SH: 5Dex: 16... ...####....#####..XL: 11 Next: 35% Place: Dungeon:10..(..#.#FF@...........fg Noise: =--------  Time: 10123.2 (0.0).........F#...........L) +3 orcbow (freeze).....#########.####.##Fire: L) +3 orcbow (freeze) ...#.# ..... #...####.#.......#..##..#.#.......#.. FFF 3 bullfrogs##........._.....####..[...#.......#.#.........#...)...#.##fg\ You shoot an arrow. The arrow hits the bullfrog.  The arrow freezes the bullfrog.  The bullfrog is lightly wounded. _The bullfrog barely misses you. x2; The bullfrog misses you.The bullfrog attacks as it pursues you! The bullfrog hits you. _The bullfrog hits you but does no damage. x2fg z  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.fg -7 (0.5j) +1 dagger (elec) Throw: 2 throwing nets fg fg ? _j - a +1 dagger of electrocution (weapon)fgx  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgifg Your spells (cast)TypeFailure Level a - Ensorcelled Hibernationfg;Hexes/Ice1%2  b + Confusing TouchHexes1% 3 c - Tukima's DanceHexesfg1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth12%4  f - Poisonous VapoursAlchemy/Air3%fg>1  g - Mercury ArrowConjuration/Alchemy4%fg 2 Select a spell to cast[!]/[I] toggle spell headersfg! fg fg` selbram the SlicerDemonspawn of Uskayaw **....FFHealth: 76/77 =======================-.#FMagic: 15/15 ========================....AC: 9Str: 9l..F.EV: 12Int: 23. ...## ######SH: 5fg Dex: 16... ...####....#####..XL: 11 Next: 35% Place: Dungeon:10..(..#.#FF@...........Noise: ---------  Time: 10123.7 (0.0).........F#...........j) +1 dagger (elec)fg j.....#########.####.##Throw: 2 throwing nets...#.# ..... #...####.#.......#..fgE ##..#.#.......#.. FFF 3 bullfrogs##........._.....####..[...#.......#.#.........#...)...#.## fgi _The bullfrog hits you but does no damage. x2  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity. fg _j - a +1 dagger of electrocution (weapon)  Casting: Confusing Touch (safe; 1% risk of failure)  fg \Confirm with . or Enter, or press ? or * to list all spells.fgs fg selbram the SlicerDemonspawn of Uskayaw **....FFHealth: 76/77 =======================-.#FMagic: 15/15 ========================....AC: 9Str: 9l..F.EV: 12Int: 23. ...## ######SH: 5Dex: 16fg ... ...####....#####..XL: 11 Next: 35% Place: Dungeon:10..(..#.#FF@...........Noise: ---------  Time: 10123.7 (0.0).........F#...........fgt j) +1 dagger (elec).....#########.####.##Throw: 2 throwing nets...#.# ..... #...####.#.......#..##..#.#.......#.. FFF 3 bullfrogs##........._.....####..[...#.......#.#.........#...)...#.## _The bullfrog hits you but does no damage. x2  fg Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity. _j - a +1 dagger of electrocution (weapon)  fg Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  selbram the Slicer  Demonspawn of Uskayaw **.... FFfgFi Health: 76/77 =======================- .#F Magic: 13/15 ====================---- .... AC: 9Str: 9 l..F. EV: 12Int: 23 fg|. ...## ######  SH: 5Dex: 16 ... ...####....#####..  XL: 11 Next: 35% Place: Dungeon:10 fg..(..#.#FF@...........  Noise: ---------  Time: 10123.7 (0.0) .........F#...........  j) +1 dagger (elec)fg7 .....#########.####.##  Throw: 2 throwing nets ... #.# ..... #.. fg . ####.#.......#..  ##..#.#.......#..  FFF 3 bullfrogs ##........._.....# fgo^ ###..[...#.......#.#  .........#...)...#.## _j - a +1 dagger of electrocution (weapon)  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgUAim: a bullfrog (lightly wounded, chance to affect: 61%)fg@xOFFfgYselbram the SlicerDemonspawn of Uskayaw **....FFHealth: 76/77 =======================-.#FMagic: 13/15 ====================----....AC: 9Str: 9l..F.EV: 12Int: 23. ...## ######SH: 5Dex: 16... ...####....#####..XL: 11 Next: 35% Place: Dungeon:10..(..#.#FF@...........Noise: ---------  Time: 10123.7 (0.0).........*#...........j) +1 dagger (elec).....#########.####.##Throw: 2 throwing nets...#.# ..... #...####.#.......#..##..#.#.......#.. FFF 3 bullfrogs##........._.....####..[fgZc...#.......#.#.........#...)...#.## _j - a +1 dagger of electrocution (weapon)  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 61%)fg2KF(1 asleep)fg FThe bullfrog looks drowsy... You block the bullfrog's attack.fgqa7==4.7 (1fg9fgW? _The bullfrog hits you but does no damage.fgB  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!fgPfg$2 .FFF 2 bullfrogs (paralysed  You kill the bullfrog!You block the bullfrog's attack.  Uskayaw will force your foes to helplessly watch your dance.fg!(Q*65.3 (0.6fg7/fg1b _Uskayaw prepares the audience for your solo!fg.u  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!fgc.   bullfrogfg fg%;7-8 (0.5fgs<Regen (2) fg"fg(L _You kill the bullfrog!fg  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!!  Lightning courses through the bullfrog!!fg' †You kill the bullfrog!fg #*fg s8-6.4 (0.64fgZ fg fg" g _Uskayaw will force your foes to share their pain.fgh7=4==fg k FF   blink frog (wandering) .........#...)...#.## _You start resting.fg -8.4 (2.0fgV ^9.4 (33fg fg ] _A blink frog comes into view.fgFF.#F .... l..F. . ...## ######fg ... ...####....#####.. ..(..#.#.............. ....F....@#........... .....#########.####.## ... #.# ..... #.. . ####.#.......#.. ##..#.#.#........._.....####..[...#.......#.# .........#...)...#.# .# ..... #..fgfgU.Ffgy5====30.4 (1fgfgg  Things that are here: _a bullfrog corpse; a bullfrog corpsefgC0fg5qWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgUfgfgtselbram the SlicerFFDemonspawn of Uskayaw ****...#FHealth: 77/77 ========================....Magic: 15/15 ========================l..F.AC: 9Str: 9. ...## ######EV: 12Int: 23... ...####....#####..SH: 5Dex: 16..(..#.#..............XL: 11 Next: 38% Place: Dungeon:10.........@#...........Noise: ---------  Time: 10130.4 (0.0)...F.#########.####.##j) +1 dagger (elec)...#.# ..... #.. Throw: 2 throwing nets.fg####.#.......#.. Regen (3) ##..#.#.......#..##........._.....# F   blink frog (wandering)###..[...#.......#.#.........#...)...#.#.........# ..... #..You kill the bullfrog! _Uskayaw will force your foes to share their pain. _You start resting. _A blink frog comes into view.Things that are here: _a bullfrog corpse; a bullfrog corpsefg  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fg..9 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze) _L - a +3 orcbow of freezing (weapon)fgZ!, FF .#F .... l.... . ...## ###### ... ...####....#####.. ..(..#.#.... †#. .....#########.####.## ... #.# ..... # . ####.#.# ##..#.#.# ##._..... ###..[...#.#. .#...)...#. # fg"q.# ..... #fgV-fg.-1.9 (1.0fg5fg 8fg{? , .. .#. .... >.... . ...## ###### ... ...####....#####.. ..(..#.#.... .†#. .....#########.####.## ... #.# ..... # . ####.#.# ##..#.#.# ##._ ###..[...#.# # .#...)...# ## .# ..... #fgYB fg`K ll   iguana (wandering)fgK Y22fgKT fgV fg0D(((((((fg|  You shoot an arrow. The arrow barely misses the iguana.fgfgt..l....l===4.3 (1.4fgfg0 _The iguana hisses angrily.fg z ((((You shoot an arrow.fgfg,\(l...fgD.5.7fgxfgɥC _The arrow hits the iguana but does no damage.fgyH(((((((fgX....l..7.0 (1.31fg=fgn _You shoot an arrow. The arrow closely misses the iguana.fg>(((((((fg< fga |  You shoot an arrow. The arrow barely misses the iguana.fg fg fg3 \ F......lF   bullfrog (wandering)l   iguana  A bullfrog comes into view.fg D.8.3fg" fg%( m _You can no longer pass through a line of other dancers.fgselbram the Slicer..Demonspawn of Uskayaw *......#.Health: 77/77 ========================....Magic: 15/15 ========================>F...AC: 9Str: 9. ...## ######EV: 12Int: 23... ...####....#####..SH: 5Dex: 16..(..#.#..............XL: 11 Next: 38% Place: Dungeon:10......l@.†#...........Noise: ===------  Time: 10138.3 (0.0).....#########.####.##L) +3 orcbow (freeze)...#.# ..... # Fire: L) +3 orcbow (freeze) .####.#.......# Regen (1) ##..#.#......fg.###........._.... F   bullfrog (wandering)###..[...#.......# l   iguana #.........#...)...# ##.........# ..... #A bullfrog comes into view. _You can no longer pass through a line of other dancers.Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (69% to hit)fgg #*lfg^M.*#fgҕA.*fg7M A.*fg+, F*Aim: a bullfrog (wandering, hasn't noticed you, 59% to hit)fg[selbram the Slicer..Demonspawn of Uskayaw *......#.Health: 77/77 ========================....Magic: 15/15 ========================>F...AC: 9fgBStr: 9. ...## ######EV: 12Int: 23... ...####....#####..SH: 5Dex: 16fgmA..(..#.#..............XL: 11 Next: 38% Place: Dungeon:10fg+......l@.†#...........Noise: ===------  Time: 10138.3 (0.0).....#########.####.##fgaL) +3 orcbow (freeze)...fg#.# ..... # Fire: L) +3 orcbow (freeze) .####.#.......# Regen (1) ##..#.#.......###........._.... F   bullfrog (wandering)###..[...#.......# l   iguana #fg$.........#...)...# ##.........# ..... # fgH_You can no longer pass through a line of other dancers.Fire: L) +3 orcbow (freeze)fgfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 59% to hit)  Okay, then.fgfg&fg. _fgUX fg Y fg3a fgd F _Unknown command.fg*N m.. .#. .... >F... . ...## ###### ... ...####....#####.. ..(..#.#.... ......l.@†#. .....#########.####.## ... #.# ..... #.. ####.#.#.##..#.#.#.##._.###..[...#.#. .#...)...#. # .# ..... #.fgQ fg2S fg\ ..ll   iguanafg] <---9.3 (1 _fge fgMi fgX >(((((((fgW ......lYou shoot an arrow. The arrow barely misses the iguana.fgX @===40.7 (1.4fgcb i _The iguana barely misses you.fg>(((((((fg  ......lYou shoot an arrow. The arrow barely misses the iguana.fg (2.1fg?fg>> _The iguana bites you but does no damage.fgqrfgtqWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgfg]fg selbram the Slicer..Demonspawn of Uskayaw *......#.Health: 77/77 ========================....Magic: 15/15 ========================>....AC: 9Str: 9. ...## ######EV: 12Int: 23... ...####....#####..SH: 5Dex: 16fgB..(..#.#..............XL: 11 Next: 38% Place: Dungeon:10.......l@†#...........Noise: ===------  Time: 10142.1 (0.0).....#########.####.##L) +3 orcbow (freeze)...#.# ..... #. Fire: L) +3 orcbow (freeze) .####.#.......#.##..#.#.......#.##........._..... l   iguana###..[...#.......#.fg@.........#...)...#. #.........# ..... #. _Okay, then. _Unknown command.You shoot an arrow. The arrow barely misses the iguana. fg_The iguana barely misses you.You shoot an arrow. The arrow barely misses the iguana. _The iguana bites you but does no damage.fg  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.  j - a +1 dagger of electrocution (weapon)fg--6 (0.5j) +1 dagger (elec) Throw: 2 throwing nets fgfgS _The iguana barely misses you.fgR  You hit the iguana.--3.1fgfga _The iguana is moderately wounded.fg!  You hit the iguana.  The iguana is heavily wounded.fg;+7 (0.6fgsfg4 _You block the iguana's attack.fgbXj  You hit the iguana.  fgYYou headbutt the iguana, but do no damage.The iguana is severely wounded.fgY(4.3fg`fg5jT _The iguana closely misses you.fg?  You hit the iguana but do no damage. Lightning courses through the iguana!!fgTF,†fgF1fgvKg8 (0.5Regen (1) fgRfgTJ _You kill the iguana!fg {4fg|fgEfgJe .. l#. .... >.... . ...## ###### ... ...####....#####.. ..(..#.#.... .@.†#. .....#########.####.## ... #.# ..... # . ####.#.# ##..#.#.# ##._l   iguana (wandering)fgԌp ###..[...#.# # .#...)...## .# ..... #fg&0fg .An iguana comes into view.fgQ3-5.8 (1fgfg _The iguana moves out of view. _You see here an iguana corpse.fgdN... ..l.#...>.... ...### ###### #.......####....#####.. ..(..#@#......†.†#..............#########.####.## ....# #.# ..... ...## ####.#... ##..#.#...l   iguana (wandering). ##........._... ###..[...#....... .#...)...fgunXfgFu/l.FF   blink frog (wandering)l   iguana (wandering)fgovR-6 _fg{{fgI~fg fg dWield which item (- for none)?fg - - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing fg* " T - a +2 scimitar of flaming fgC  V - a +3 long sword of freezing [*] show allfg[ [?] describe selected [!] equip|wield|wear|put onfgq y[tab] equip|unequip fgqfgbfgnlfgvselbram the Slicer...Demonspawn of Uskayaw *.....l ..Health: 77/77 ========================..#..Magic: 15/15 ========================.....AC: 9Str: 9.>....EV: 12Int: 23......### ######SH: 5Dex: 16#.......####....#####.. XL: 11 Next: 38% Place: Dungeon:10..(..#@#.............. Noise: ---------  Time: 10146.8 (0.0)........†.†#........... j) +1 dagger (elec)......#########.####.## Throw: 2 throwing nets.....##.# ........##fgw####.#.......F.##..#.#....... F   blink frog (wandering).##........._... l   iguana (wandering)###..[...#....... ##.........#...)... _The iguana closely misses you.You hit the iguana but do no damage. Lightning courses through the iguana!! _You kill the iguana!An iguana comes into view. _The iguana moves out of view. _You see here an iguana corpse.fg LThe iguana moves out of view. _You see here an iguana corpse.  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.  L - a +3 orcbow of freezing (weapon)  The blink frog gives a loud, deep croak!fgfg.FFFF   bullfrog (wandering)fg==7.3 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fg5fg]2 _You hear a loud, deep croak!fg~).... .. ..#....... .>......### #######.......####....#####....(..#.#.............. ........@.†# ......#########.####.## .....# #.# ..... #F..## ####.#.......#F. ##..#.#.#. ##........._ ###..[...#.......#  #fgx.........#...)...# .# ..... # fg fg; 6--8.3 (1.0fgfgt _You see here an iguana corpse.fg... . .. ..#.. ..... .>.... ......### ###### #.......####....#####.. ..(..#.#.... .†@†#. fgИ......#########.####.## .....# #.# ..... #.F..## ####.#.#.F. ##..#.#.#.. ##._.###..[...#.#. .#...)...#. # .# ..... #.fgfg[H--9 _fgfg_fgZ ... . .. ..#.. ..... .>.... ......### ###### #.......####....#####.. ..(..#.#.... .†.@#. ......#########.####.## .....# #.# ..... #.F..## ####.#.#.F. ##..#.#.#.. ##._.....####..[...#.#.#.#...)...#.# .# ..... #.fg =50fg fgO  Things that are here: _a bullfrog corpse; a bullfrog corpse fg* fgU fgn9§ fgz&1 fg fg., _The blink frog blinks! fg[ fggjF..F   bullfrog fg7k&2 fgs fgu fg6yL((((((((((( fg fg( fgQ fg: fgi FF...†...FF   blink frogF   bullfrog fg 7===3.7 (1.4 fg1 fg%p _You shoot an arrow. The arrow closely misses the bullfrog. fgN...selbram the Slicer. ..Demonspawn of Uskayaw *.......#..Health: 77/77 ========================.....Magic: 15/15 ========================.>....AC: 9Str: 9......### ######EV: 12Int: 23#.......####....#####..SH: 5Dex: 16..(..#.#..............XL: 11 Next: 38% Place: Dungeon:10....F.****@#...........Noise: ===------  Time: 10153.7 (0.0).....F#########.####.## fgXP*L) +3 orcbow (freeze).....##.# ..... #.. Fire: L) +3 orcbow (freeze) F..######.#.......#..F.##..#.#.......#...##........._.....# F   blink frog###..[...#.......#.# F   bullfrog.........#...)...#.#.........# ..... #.. _The blink frog blinks! _You shoot an arrow. The arrow closely misses the bullfrog.Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (59% to hit) fgqnF*Flink frog (46% to hit) fg ...selbram the Slicer. ..Demonspawn of Uskayaw *.......#..Health: 77/77 ========================.....Magic: 15/15 ========================.>....AC: 9Str: 9......### ######EV: 12Int: 23#.......####....#####..SH: 5Dex: 16..(..#.#..............XL: 11 Next: 38% Place: Dungeon:10....F(((((@#...........Noise: ===------  Time: 10153.7 (0.0).....F#########.####.##L) +3 orcbow (freeze).....##.# ..... #.. Fire: L) +3 orcbow (freeze) F..######.#.......#..F.##..#.#.......#..[14 fg2 E;7H.##........._.....# F   blink frog (slow)###..[...#.......#.# F   bullfrog.........#...)...#.#.........# ..... #..Shift-Dir - straight lineAim: a blink frog (46% to hit)  You shoot an arrow. The arrow hits the blink frog!  The blink frog seems to slow down.  The arrow freezes the blink frog.  The blink frog is moderately wounded. fgF\ B fgg .F.F†.. fgh 45.1 (1.4 _ fg]s  fgt  fgV...selbram the Slicer. ..Demonspawn of Uskayaw *.......#..Health: 77/77 ========================.....Magic: 15/15 ========================.>....AC: 9 fgAStr: 9......### ######EV: 12Int: 23#.......####....#####..SH: 5Dex: 16..(..#.#..............XL: 11 Next: 38% Place: Dungeon:10.....F*F**@#...........Noise: ===------  Time: 10155.1 (0.0)......#########.####.## fgVL) +3 orcbow (freeze).....##.# ..... #.. Fire: L) +3 orcbow (freeze) F..######.#.......#..F.##..#.#.......#...##........._.....# F   blink frog (slow)###..[...#.......#.# F   bullfrog.........#...)...#.#.........# ..... #..The arrow freezes the blink frog. _The blink frog is moderately wounded.Fire: L) +3 orcbow (freeze) fgbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (moderately wounded, slow, 46% to hit) fg ...selbram the Slicer. ..Demonspawn of Uskayaw *.......#..Health: 77/77 ========================.....Magic: 15/15 ========================.>....AC: 9Str: 9......### ######EV: 12Int: 23#.......####....#####..SH: 5Dex: 16 fg A..(..#.#..............XL: 11 Next: 38% Place: Dungeon:10.....F.F((@#...........Noise: ===------  Time: 10155.1 (0.0)......#########.####.##L) +3 orcbow (freeze).....##.# ..... #.. Fire: L) +3 orcbow (freeze) F..######.#.......#..F. fg` +##..#.#.......#...##........._.....# F   blink frog (slow)###..[...#.......#.# F   bullfrog.........#...)...#.#.........# ..... #..Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line fg Aim: a blink frog (moderately wounded, slow, 46% to hit)  You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog. fgH LPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (moderately wounded, slow, 46% to hit)  You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog.  The bullfrog is severely wounded. fg O  The blink frog is no longer moving slowly. fgv  fg  fg0, F...†FThe blink frog blinks! You block the bullfrog's attack. fg, I*6.5 (1.4 fgV5  fg89 g _You can now pass through a line of other dancers.fgk  You shoot an arrow. The arrow hits the bullfrog!  The bullfrog seems to slow down. The arrow freezes the bullfrog.fgq E†fg fgJ [  You kill the bullfrog!fgx .§..†FfgT 597.8 (1.3fg fg , _The blink frog blinks!fgpL>(((((((fgd ..§..†FYou shoot an arrow. The arrow barely misses the blink frog.66----3----fg!9.1fgfgB. _The blink frog hits you!fg  (slow)You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog.fgj .The blink frog is almost dead.The blink frog is no longer moving slowly.  The blink frog hits you but does no damage.fgXk1-----2-----60.4fgVqfgs. _The blink frog hits you!fgv$  You shoot an arrow. The arrow hits the blink frog!  The arrow freezes the blink frog.fg+ g†fg ]  You kill the blink frog!fg M*411.7fg fgj r _Uskayaw will force your foes to helplessly watch your dance.fgdfgefgffgcjfgJkK3=fgn,fgboK2-fgpfgtfgtfgufgxfg&yfgJy2.fg}zfgC~93fg~L4===fgfgUfgfgmfgfgːF---F   bullfrog (wandering)fgH  ... . .. ..#.. ..... .>....  ######  ####....#####..  ..F..#.#..............  ........††@#fg*Y 7.7 (6.0 ......######   #.# .....  F..##  F.  . _ ###..[ )  ..... _You start resting.fg1 ... . .. ..#.. ..... .>....  ######  ####....#####..  ..F..#.#..............  ........††@#  ......######   #.# .....  F..##  F.  . _ ###..[ )  ..... fg3:---fg8fg9 fg:Q_A bullfrog is nearby!fg*D(((((((fgfgfg>..F..††FfgŻ7===9.1 (1.4fgfg fga_You shoot an arrow. The arrow barely misses the bullfrog.fg' (((( You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog.fg0 fg fg t..F††fgP |45====70.5fg fg ` _The bullfrog is heavily wounded.fgλ  You shoot an arrow. The arrow hits the bullfrog!!  The bullfrog seems to slow down. The arrow freezes the bullfrog.fg.((fgOR.††fgU021.9fg\fg~_ fg_F_You kill the bullfrog!fg03fgfgfgK5=fgGfgfgfgfgFfg:==fgfgwfgݴU6=fgfgfgfgfg,fgdfgfgA.7fgfg,fgwfg ,fgfg,fg}fga8=fgwfg,fg7fg,fg=fg4fg{U9=fgfg,fg~fgfgfgnfgLfg&70fgfg],fgfgfgfg_fgfgK1=fgGfg,fgfg,fg@fgfgU2=fgpfgfg"fgfg,fgfg fg 3fg> fg fgIfg:fgu,fgfgFa4=fgXfgaBfg% fg` U5=fg$fg',fgM)fg>,fg,fg-fg=0,fg0fg2fgO3%6fg3fgf5,fg6fg9,fg:fg=fg >K7=fgL?fg+E1 _HP restored.fg H3fgiIfgpMd  You see here a bullfrog corpse.fgOfgP _fgiQfg?Vc  You see here an iguana corpse.fgQYfgY _fg>[fg7]fg_fgU`9=fgafgcfgkT ... .......## ....#...# ........# ...>....# ........### ###### ..#.......####....#####. .....(..#.#....... #.....@..†††#....---214.9 (43.0) #.......########.# .......## #.# .. .....## ####.#... ....# ##..#.#... .... ##........._. ##... ###..[...#..... <### >. .........#...). #..## .........# ..fgqfgerH---5.9 (44fgIyfgz; _Found a stone staircase leading down.fg 3....fga ....###...#......#>....# .### ###### #.......####....#####fg{ <......(@.#.#....#........†††#.........fg ~ #.......#########.####...## #.# ..### ####.# #.# ##..#.#... .. ##........._ .## ..... ###..[...#...<#fg >. .#...)fg fg 16.9 (1.0)fgܢ fgG fgK#.##........##.#...#.#.>....#..### ######.#.####.....@..#.#.#........†††# #.#.#####.## #.# ##......### ####.# ###.....# ##..#.# fg߱.##..... ##. #.## #..... ###..[...#  #<### >. .#...fg"<7fgXfgT _You see here 3 poisoned darts.fgfg`&8fgRfg* _h - 3 poisoned dartsfgfg-Inventory: 46/52 slots Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()h - 3 poisoned darts  G - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler fg R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgfgȦfgq selbram the Slicer#........#Demonspawn of Uskayaw *.....#........##Health: 77/77 ========================......#...#Magic: 15/15 ========================..........#AC: 9Str: 9.....>....#EV: 12Int: 23..........### ######SH: 5Dex: 16....#.......####....#### XL: 11 Next: 42% Place: Dungeon:10fg3.......@..#.#........... Noise: ---------  Time: 10218.9 (0.0)fg...#........†††#........ L) +3 orcbow (freeze)#.......#########.#### Fire: L) +3 orcbow (freeze) #........###.# .. ##......### ####.#... ###.....###..#.#...  .##.....##.........  #.## #..... ###..[...#... #<### >..........#...  _HP restored. _You see here a bullfrog corpse. _You see here an iguana corpse. _Found a stone staircase leading down. _You see here 3 poisoned darts. _h - 3 poisoned dartsfgطfgGfgfgfgA Ifgۉ fgd fg ,fg fg؟ ,fgz fgɣ fg^ ,fgZ fg fg #..........##.....>....#...........### ######...#.......####....###........#.#..........#...#........†††#....... #.#.......#########.### #........## #.# . ## #### ####.#21.9 (3 .## #.....## ##..#.# ..##..... ##........ ##.## #..... ###..[...##<### #..>... .........#  ##..##fg . .........#  ##..##. ...###  #...###....> ......... #...#  .....[....##fg fg +2.9 (4fg fg ; _Found a stone staircase leading down.fg 3fg fgֵ fge ,fgH ,fg fgݾ fg fg` fg ,fg fg fgE ,fg$ fg fg3 fg ,fg fgO fgmfgw#..#..........#........†††#....... #.#.......#########.### #........## #.# . ##fgdx #......### ####.# .## #.....## ##..#.# ..#....## ##........ ##.## ##......#######..[...#. # #<### #..>...@............7.9 (5  ##..## #....................#  ##..###........###l........###  #...###....>.## ..........  #...# ###....#fg=y[....## #...# #....#.# l   iguana (wandering)# #....#.# ###....# #..... .(# ......## ....##fgyfg)fg ^ _An iguana is nearby!fg ((((l    You shoot an arrow. The arrow hits the iguana! The arrow freezes the iguana.fgTy fgz fg T..l..fg 7===9.3 (1.4fg fg2 ^ _The iguana is heavily wounded.fgD(((fgSfg%J.l..fg\&.30.6 (1.3fg/fg3n _You shoot an arrow. The arrow closely misses the iguana.fg (You shoot an arrow. The arrow hits the iguana. The arrow freezes the iguana. fg_- fgU:9l. fgN;(1.9 fgE fgoH^ _The iguana is heavily wounded.!fg!fgj$!fg~Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming !fg V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip !fgZ!fgZe!fghoX#...........#.#.......... selbram the Slicer#...#........†††#....... Demonspawn of Uskayaw *.....#.#.......#########.### Health: 77/77 ========================#........###.# . Magic: 15/15 ======================== ###......### ####.#.. AC: 9Str: 9 .##!fgo#.....####..#.#.. EV: 12Int: 23 ..##.....## ##........ SH: 5Dex: 16 ##.## ##......#######..[...#.. XL: 11 Next: 42% Place: Dungeon:10 !fg/p># #<### #..>...@l............#.. Noise: ===------  Time: 10231.9 (0.0)##..## #....................# . L) +3 orcbow (freeze)##..###........###.........### Fire: L) +3 orcbow (freeze) #...###....>.## ............!fgpB#...# ###....# .....[....###...# #....# ..........# l   iguana###..## #....# ..........# ###....# #..... .(........# ......##.........## _An iguana is nearby!You shoot an arrow. The arrow hits the iguana! The arrow freezes the iguana. _The iguana is heavily wounded. _You shoot an arrow. The arrow closely misses the iguana.You shoot an arrow. The arrow hits the iguana. The arrow freezes the iguana. !fg _The iguana bites you but does no damage."fgJ  "fgJCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."fg #...........#.#.......... selbram the Slicer #...#........†††#....... Demonspawn of Uskayaw *..... #.#.......#########.### Health: 77/77 ======================== #........## #.# . Magic: 13/15 ====================---- ## #......### ####.#.. AC: 9Str: 9 .## #.....## ##..#.#.. EV: 12Int: 23 ..# #.....## ##........ SH: 5Dex: 16 "fg##.## ##......#######..[...#.. XL: 11 Next: 42% Place: Dungeon:10 # #<### #..>...@l............#.. Noise: =--------  Time: 10232.4 (0.0)  ##..## #....................# . j) +1 dagger (elec)  ##..###........###.........### Throw: 2 throwing nets  #...###....>.## ............  #...# ###....# .....[....##  #...# #....# ..........#  l   iguana  ###..## #....# ..........# ###....# #..... .(........# "fgJ......## .........## _The iguana bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."fgD>Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, chance to affect: 69%)"fg#...........#.#.......... selbram the Slicer#...#........†††#....... Demonspawn of Uskayaw *.....#.#.......#########.### Health: 77/77 ========================#........###.# . Magic: 13/15 ====================---- ###......### ####.#.. AC: 9Str: 9 .###.....####..#.#.. EV: 12Int: 23 ..##.....## ##........ SH: 5Dex: 16 ##.## ##......#######..[...#.. XL: 11 Next: 42% Place: Dungeon:10 # #<### #..>["fg40m...@l............#.. Noise: =--------  Time: 10232.4 (0.0)##..## #....................# . j) +1 dagger (elec)##..###........###.........### Throw: 2 throwing nets#...###....>.## ............#...# ###....# .....[....###...# #....# ..........# l   iguana###..## #....# ..........# ###....# #..... .(........# ......##.........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, chance to affect: 69%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminat"fgqed with residual magic.3.4 (1Contam "fgz"fg  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, chance to affect: 69%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen. You block the iguana's attack.#fg.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#fg  #...........#.#.......... selbram the Slicer #...#........†††#....... Demonspawn of Uskayaw *..... #.#.......#########.### Health: 77/77 ======================== #........## #.# . Magic: 11/15 =================------- ## #......### ####.#.. AC: 9Str: 9 .## #.....## ##..#.#.. EV: 12Int: 23 ..# #.....## ##........ SH: 5Dex: 16 ##.## ##......#######..[...#.. XL: 11 Next: 42% Place: Dungeon:10 #fg # #<### #..>...@l............#.. Noise: =--------  Time: 10233.4 (0.0)  ##..## #....................# . j) +1 dagger (elec)  ##..###........###.........### Throw: 2 throwing nets  #...###....>.## ............ Contam  #...# ###....# .....[....##  #...# #....# ..........#  l   iguana  ###..## #....# ..........# ###....# #..... .(........# ......## .........## _Nothing appears to happen. You block the iguana's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded#fgt 4[m, chance to affect: 69%)#fg,Y#...........#.#.......... selbram the Slicer#...#........†††#....... Demonspawn of Uskayaw *.....#.#.......#########.### Health: 77/77 ========================#........###.# . Magic: 11/15 =================------- ###......### ####.#.. AC: 9Str: 9 .###.....####..#.#.. EV: 12Int: 23 ..##.....## ##........ SH: 5Dex: 16 #fgTZ##.## ##......#######..[...#.. XL: 11 Next: 42% Place: Dungeon:10 # #<### #..>...@*............#.. Noise: =--------  Time: 10233.4 (0.0)##..## #....................# . j) +1 dagger (elec)##..###........###.........### Throw: 2 throwing nets#...###....>.## ............ Contam #...# ###....# .....[....###...# #....# ..........# l   iguana###..## #....# ..........# ###....# #[4#fg[0m..... .(........# ......##.........## _Nothing appears to happen. You block the iguana's attack.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, chance to affect: 69%)#fg-Il(asleep)$fgy8l$fgz3-4.4 (1$fg0$fgt  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  $fgʅAim: an iguana (heavily wounded, chance to affect: 69%) _The iguana looks drowsy...$fg  The helpless iguana fails to defend itself.  You spit the iguana like a pig!!! Lightning courses through the iguana!$fg; †$fgT  You kill the iguana!$fg\w*3-9 (0.5$fg*$fgg _You can now pass through a line of other dancers.&fgXuWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &fg(fgDw(fg\#...........#.#.......... selbram the Slicer#...#........†††#....... Demonspawn of Uskayaw **....#.#.......#########.### Health: 77/77 ========================#........###.# . Magic: 11/15 =================------- ###......### ####.#.. AC: 9Str: 9 .###.....####..#.#.. EV: 12Int: 23 ..##.....## ##........ SH: 5Dex: 16 ##.## ##......#######..[...#.. XL: 11 Next: 43% Place: Dungeon:10 # #<### #..>[3(fg7m...@†............#.. Noise: ---------  Time: 10234.9 (0.0)##..## #....................# . j) +1 dagger (elec)##..###........###.........### Throw: 2 throwing nets#...###....>.## ............ Contam #...# ###....# .....[....###...# #....# ..........####..## #....# ..........# ###....# #..... .(........# ......##.........##Aim: an iguana (heavily wounded, chance to affect: 69%) _The iguana looks drowsy...  The helpless iguana fails to defend itself.  You spit the iguana like a pig!!! Lightning courses through the iguana!  You kill the iguana! _You can now pass through a line of other dancers.  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freez(fg^ing is covered in frost.2==5.4 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze) _L - a +3 orcbow of freezing (weapon)(fg/(fg/(fg0(fgY4(fg7,(fg9(fg9(fgy;(fg>A(fgB:.(fgD(fgHH(fgH(fgHk3===(fgJ(fgNZ _Your magical contamination has completely faded away.(fgO(fgO(fgR,(fgoS(fgU(fg"Vi4===(fg@W(fgWY,(fgZ(fg\,(fg2](fg=_,(fg_(fg}a(fgaj5====(fgb(fgh4 _Magic restored.(fgk3(fgCm(fg]o(fgGr(fgr(fg`s(fgu(fgw,(fg.y(fgH(fg(fgS:==(fgH(fg(fgY(fg(fg(fg(fg,(fg(fg(fg',(fg(fgݠ(fg),(fg(fg(fg,(fg%(fg(fg,(fg(fg(fg(fgD(fg(fg(fg-,(fg(fg(fg(fg(fgv(fg(fg,(fg(fg,(fg(fg(fg(fg(fg(fg(fg(fga  #...###....>.###...#...# ###....###......[....###...# #....##............# ###..## #....#.............# #....# #.........(........# (fgjt.....## #.................## ....# #.................# ..#...## #.................# ####..## #...@.  ##..## #  ##..####........  ##...####........# #...# #..............# #..## #..............## # ##..# #.........## ####...# #.........# ...## #...........##....# You pick up a book of Conjurations and begin reading...(fg062.4 (27.0)(fgY,3.4 (28(fg(fge _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library.*fg3*fg4 Spells (Memorise)TypeFailure Level  a - PasswallEarth3% 3 *fg43 b - Magic DartConjuration5%1  c - Dazzling FlashHexes/Fire7% 3  d - Searing RayConjuration8%2  e - Stone ArrowConjuration/Earth 8% 3  f - Olgreb's Toxic Radiance Alchemy11% 4  g - Fulminant Prism*fgG5Conjuration/Alchemy 24% 4  h - Vampiric DrainingNecromancy34% 3  i - IrradiateConjuration/Alchemy 54% 5  j - Iskenderun's Mystic Blast Conjuration/Translocation 61% 4  k - Nazja's Percussive Tempering Forgecraft97% 5  l - Splinterfrost Shell Ice/Forgecraft 100% 7  m - Fulsome Fusillade*fg,6Conjuration/Alchemy 100% 8 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8fg8fg 8fg & #...###....>.###............. selbram the Slicer#...# ###....###......[....## Demonspawn of Uskayaw *.....#...# #....##............# Health: 77/77 ========================###..## #....#.............# Magic: 15/15 ======================== 8fg ###....# #.........(........# AC: 9Str: 9 ......## #.................## EV: 12Int: 23 ......# #.................#SH: 5Dex: 16 ..#...## #.................#XL: 11 Next: 43% Place: Dungeon:10 #####..## #...@.............#Noise: ---------  Time: 10263.4 (0.0)##..## #.................#L) +3 orcbow (freeze)##..####.................Fire: L) +3 orcbow (freeze) ##...####..............##...# #..............##..## #..............## # ##..# #...8fgL ............##  #######...# #................##  .........## #...........##....# Your +3 orcbow of freezing is covered in frost. _L - a +3 orcbow of freezing (weapon) _Your magical contamination has completely faded away. _Magic restored.  8fg You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library.8fg O Okay, then.8fg 8fg 8fg! . _8fgu 8fgx  Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 8fgx ?b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth12%4  f - Poisonous VapoursAlchemy/Air2%8fgx >1  g - Mercury ArrowConjuration/Alchemy3%8fgy 2 Select a spell to describe[!]/[I] toggle spell headersAfg Afg AfgW  #...###....>.###............. selbram the Slicer#...# ###....###......[....## Demonspawn of Uskayaw *.....AfgҜ R#...# #....##............# Health: 77/77 ========================###..## #....#.............# Magic: 15/15 ======================== ###....# #.........(........# AC: 9Str: 9 ......## #.................## EV: 12Int: 23 Afg ......# #.................#SH: 5Afg Dex: 16 ..#...## #.................#Afg4 XL: 11 Next: 43% Place: Dungeon:10 AfgN #####..## #...@.............#Noise: ---------  Time: 10263.4 (0.0)Afgl j##..## #.................#Afg ?L) +3 orcbow (freeze)Afg ##..####.................Fire: L) +3 orcbow (freeze) AfgН ##...####..............##...# #..............#Afg c#..## #..............## Afg # ##..# #...............##  Afgi #######...# #................##  .........## #...........##....#  _L - a +3 orcbow of freezing (weapon) _Your magical contamination has completely faded away. _Magic restored.  Afg You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._Okay, then.Afg Afg Afg Bfg Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth12%4  f - Poisonous VapoursAlchemy/Air2%1  g - Mercury ArrowConjuration/Alchemy3%2 Select a spell to describe[!]/[I] toggle spell headersBfglh Bfgn #...###....>.###............. selbram the Slicer#...# ###....###......[....## Demonspawn of Uskayaw *.....BfgIo&#...# #....##............# Health: 77/77 ========================###..## #....#.............# Magic: 15/15 ======================== ###....# #.........(........# AC: 9Str: 9 ......## #.................## EV: 12BfgzoInt: 23 ......# #.................#SH: 5Dex: 16 Bfgo..#...## #.................#XL: 11 Next: 43% Place: Dungeon:10 #####..## #...@.............#Bfgp)Noise: ---------  Time: 10263.4 (0.0)##..## #.................#L) +3 orcbow (freeze)Bfgpk##..####.................Fire: L) +3 orcbow (freeze) ##...####..............##...# #..............##..## #..............## # ##..# #...............##  #######...# #................##  .........## #...........##....#  Bfg q^_L - a +3 orcbow of freezing (weapon) _Your magical contamination has completely faded away. _Magic restored.  You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._Okay, then.Bfgx4BfgzBfg|Bfg8 Bfg: C  Skill  Level Target Apt Skill  Level Target Apt Bfg>; 5 a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1          Bfgh;  b - Unarmed Combat   0.0  --  -1   l * Conjurations   1.9  3.0   0  Bfg;  c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0      n + Alchemy5.7  9.0   0BfgI< q d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1   p * Air Magic   1.7  3.0  -1   f - Ranged Weapons   3.0  --  -1   q + Earth Magic5.5  6.0  -1    Bfg=      g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0                                Bfg= N     The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsGfgGfglGfg)  #...###....>.###............. selbram the Slicer#...# ###....###......[....## Demonspawn of Uskayaw *.....#...# #....##............# Health: 77/77 ========================###..## #....#.............# Magic: 15/15 ======================== ###....# #.........(........# AC: 9Str: 9 ......## #.................## EV: 12Int: 23 ......# #.................#SH: 5Dex: 16 ..#...## #.................#XL: 11 Next: fg m43% Place: Dungeon:10 #####..## #...@.............#Noise: ---------  Time: 10263.4 (0.0)##..## #.................#L) +3 orcbow (freeze)##..####.................Fire: L) +3 orcbow (freeze) ##...####..............##...# #..............##..## #..............## # ##..# #...............##  #######...# #................##  .........## #...........##....#  _L - a +3 orcbow of freezing (weapon) _Your magical contamination has completely faded away. Gfgr!_Magic restored.  You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._Okay, then.Gfg&Gfg&Gfg+GfgL-GfgySGfgNUY Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexesGfgU1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth12%4  f - Poisonous VapoursAlchemy/Air2%1  g - Mercury ArrowConjuration/Alchemy3%GfgBV2 Select a spell to describe[!]/[I] toggle spell headersKfg9KfgBKfgJ #...###....>.###............. selbram the Slicer#...# ###....###......[....## Demonspawn of Uskayaw *.....#...# #....##............# Health: 77/77 ========================###..## #....#.............# Magic: 15/15 ======================== ###....# #.........(........# AC: 9Str: 9 ......## #.................## EV: 12Int: 23 ......# #.................#SH: 5Dex: 16 ..#...## #.................#XL: 11 Next: fgKm43% Place: Dungeon:10 #####..## #...@.............#Noise: ---------  Time: 10263.4 (0.0)##..## #.................#L) +3 orcbow (freeze)##..####.................Fire: L) +3 orcbow (freeze) ##...####..............##...# #..............##..## #..............## # ##..# #...............##  #######...# #................##  .........## #...........##....#  _L - a +3 orcbow of freezing (weapon) _Your magical contamination has completely faded away. _Magic restored.  You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._Okay, then.KfgR4KfgYKfgZKfgKfg_Inventory: 46/52 slots Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()h - 3 poisoned darts  G - 2 throwing nets KfgArmour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Kfgln Kfg}v  #...###....>.###............. selbram the Slicer#...# ###....###......[....## Demonspawn of Uskayaw *.....#...# #....##............# Health: 77/77 ========================###..## #....#.............# Magic: 15/15 ======================== ###....# #.........(........# AC: 9Str: 9 ......## #.................## EV: 12Int: 23 ......# #.................#SH: 5Dex: 16 ..#...## #.................#XL: 11 Next: fg1x m43% Place: Dungeon:10 #####..## #...@.............#Noise: ---------  Time: 10263.4 (0.0)##..## #.................#L) +3 orcbow (freeze)##..####.................Fire: L) +3 orcbow (freeze) ##...####..............##...# #..............##..## #..............## # ##..# #...............##  #######...# #................##  .........## #...........##....#  _L - a +3 orcbow of freezing (weapon) _Your magical contamination has completely faded away. _Magic restored.  You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._Okay, then.Kfg~ Kfgl Kfgх Kfg LfgLfg  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1           b - Unarmed Combat   0.0  --  -1   l * Conjurations   1.9  3.0   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0      n + Alchemy5.7  9.0   0 d - ShoLfg0rt Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1   p * Air Magic   1.7  3.0  -1   f - Ranged Weapons   3.0  --  -1   q + Earth Magic5.5  6.0  -1         g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1  s - Evocations fg7m  1.0  --   0   i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0                                     The current training targets, if any.  LfgSkills enhanced by cross-training are in green.  [?] HelpLfg[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsLfgNfg Nfgi  #...###....>.###............. selbram the Slicer#...# ###....###......[....## Demonspawn of Uskayaw *.....#...# #....##............# Health: 77/77 ========================###..## #....#.............# Magic: 15/15 ======================== ###....# #.........(........# AC: 9Str: 9 ......## #.................## EV: 12Int: 23 ......# #.................#SH: 5Dex: 16 ..#...## #.................#XL: 11 Next: fgb m43% Place: Dungeon:10 #####..## #...@.............#Noise: ---------  Time: 10263.4 (0.0)##..## #.................#L) +3 orcbow (freeze)##..####.................Fire: L) +3 orcbow (freeze) ##...####..............##...# #..............##..## #..............## # ##..# #...............##  #######...# #................##  .........## #...........##....#  _L - a +3 orcbow of freezing (weapon) _Your magical contamination has completely faded away. _Magic restored.  You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._Okay, then.Nfg Nfg< Nfgr Nfg NfgNfg  Your spells (describe)TypeFailure Level Nfg a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%Nfg[3  d - SandblastEarth1%1  e - PetrifyAlchemy/EarthNfgn12%4  f - Poisonous VapoursAlchemy/Air2%NfgI>1  g - Mercury ArrowConjuration/Alchemy3%Nfg2 Select a spell to describe[!]/[I] toggle spell headersOfgG OfgP OfgZ  #...###....>.###............. selbram the Slicer#...# ###....###......[....## Demonspawn of Uskayaw *.....#...# #....##............# Health: 77/77 ========================Ofg[ "###..## #....#.............# Magic: 15/15 ======================== ###....# #.........(........# AC: 9Str: 9 ......## #.................## EV: 12Int: 23 ......# #.................#SH: 5Dex: 16 Ofg\ '..#...## #.................#XL: 11 Next: 43% Place: Dungeon:10 #####..## #...@.............#Noise: ---------  Time: 10263.4 (0.0)##..## #.................#L) +3 orcbow (freeze)##..####.................Ofg9\ \Fire: L) +3 orcbow (freeze) ##...####..............##...# #..............##..## #..............##Ofgj\  # ##..# #...............##  #######...# #................##Ofg\   .........## #...........##....#  _L - a +3 orcbow of freezing (weapon) Ofg\ _Your magical contamination has completely faded away. _Magic restored.  You pick up a book of Conjurations and begin reading... _You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._Okay, then.Ofg] Ofg1e Ofge Ofgl Ofgn Ofg= OfgA %  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1      OfgUB      b - Unarmed Combat   0.0  --  -1   l * Conjurations   1.9  3.0   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0      n + Alchemy5.7  9.0   0OfgB q d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1   p * Air Magic   1.7  3.0  -1   f - Ranged Weapons   3.0  --  -1   q + Earth Magic5.5  6.0  -1    OfgKC      g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1 Ofg|C l     j - Stealth   4.0  --   0     Ofg"D M                        OfgD         The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsPfg^% a-z] setselected targetPfgG <[?25h[?0c3.0 Qfg [?25l[?1cQfgJ!2.0 =] set aall targetsRfg Rfg #...###....>.###............. selbram the Slicer#...# ###....###......[....## Demonspawn of Uskayaw *.....RfgN9#...# #....##............# Health: 77/77 ========================###..## #....#.............# Magic: 15/15 ======================== ###....# #.........(........# AC: 9Str: 9 ......## #.................## EV: 12Int: 23 ......# #.................#SH: 5Dex: 16 Rfg..#...## #.................#XL: 11 Next: 43% Place: Dungeon:10 #####..## #...@.............#Noise: ---------  Time: 10263.4 (0.0)##..## #.................#L) +3 orcbow (freeze)Rfg~<##..####.................Fire: L) +3 orcbow (freeze) ##...####..............##...# #..............##..## #..............## # ##..# #...............##  #######...# #................##  .........## #...........##....#  _L - a +3 orcbow of freezing (weapon) _Your magical contamination has completely faded away. _Magic restored.  You pick up a book of Conjurations and begin reading... Rfg_You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library._Okay, then.Rfg%Rfg &Rfg=,Rfg.Rfg> 3RfgO Rfg& Rfgo Rfg] : _Rfgb Rfg Rfg Rfg Rfg! Rfg` ,Rfg Rfg Rfg RfgI Rfg Rfg Rfg ,RfgR Rfgm Rfg! Rfg!" Rfg# Rfg>' RfgX* ,Rfg+ Rfg95 Rfg8 Rfge9 Rfg; Rfg> RfgA RfgEB RfgC RfgG Rfg:K ,RfgL Rfg\P RfgbS ,RfgT RfgY Rfg\ ,Rfg^ RfgWb Rfgsf ,Rfgh Rfg#l Rfgo Rfg-p Rfgq Rfg nRfgF ,Rfgg Rfg: Rfg ,Rfgщ Rfg Rfg Rfg2 Rfg Rfg Rfg< ,Rfg^ Rfgٗ Rfg! ,Rfg Rfg Rfg Rfge Rfg˝ Rfg# Rfg ,RfgD Rfgʧ Rfg XRfgL ,Rfg Rfg Rfg ,Rfg Rfg Rfg ,Rfg7 Rfg Rfg ,Rfg Rfg Rfg ,Rfg Rfgw Rfgf ,Rfgy RfgN Rfg ,Rfgx Rfg Rfg ,Rfg Rfg Rfg ,Rfg/ Rfg Rfg ,Rfg Rfg Rfg ,Rfg Rfg Rfg ,Rfg Rfg' Rfg ,Rfg Rfg Rfg ,Rfg Rfg Rfg ,Rfg Rfg Rfg ,Rfg Rfg Rfg3 ,Rfg Rfgd Rfg ,Rfg& Rfg Rfg` ,Rfg Rfg Rfg ,Rfg RfgQ Rfg Rfg Rfg Rfg Rfg3 ,Rfg Rfg Rfg ,Rfg! Rfg Rfg  ,Rfgn Rfg] Rfgr ,Rfg Rfg Rfg) ,Rfg Rfgt Rfg& ,Rfg Rfgd Rfg ,Rfg Rfgm Rfg Rfg Rfg Rfg Rfg ,RfgA Rfg]! Rfg! ,RfgV" Rfg}# Rfg$ ,Rfg"% Rfg& Rfg' ,Rfg' Rfg( Rfg* BRfg+ Rfg*, ,Rfg, Rfg, Rfg. ,Rfgf. Rfg0 Rfg1 BRfg`2 Rfgn3 ,Rfg3 Rfgc4 Rfgc5 ,Rfg5 Rfgv6 Rfg/7 ,Rfg7 Rfg8 Rfg9 Rfg9 Rfg#: Rfga; Rfg6< ,Rfg< Rfgw= RfgP> ,Rfg> Rfg@ RfgF XRfggH RfgH RfgtI RfgK RfgbM ,RfgM Rfg:R RfguS ,RfgS RfgT RfgU ,RfgV Rfg#W Rfg^    .<[.   #...   ...   #..   ##..   ##..   #..#   #.@#  334.4 (71.0) #..#  [39;49m #..#   #..#########   #..........##   #^......###.#  ###### ###......## ###  ....#####........##  #.............##  Rfg\c Rfgc ,5.4 (72Rfgh RfgIk 9 _Found a stone staircase leading up.TfgVTfgTfgTfg8TfgTfgvBTfg,TfgTfgTfg,TfguTfgTfg,TfgTfgTfg1,TfgTfgTfg#,TfgTfgTfg,TfgTfgTfg,TfgTfg          Tfgnn #####  <[..#  ##.@...#  #...####  ##..# ##..##  Tfg\##..##  #..##   #..#   #..#   #..#  Tfg5k        Tfg7#######  #.<@..#  ##.....#  #...####  .  ##. #..# #..#  #..#  Tfg243.4 (8.0)Tfg+4.4 (9TfgPTfgs _You see here an orb of wrath.Ufg2 Ufg Ufg Ufg Ufg Ufgd $ _Ufg Ufg; Ufg ,Ufg Ufg% Ufg' Ufg!( Ufg( Ufg`- Ufg/ Ufg:0 Ufg#1 UfgN5 Ufgf7 ,Ufg8 Ufg(: Ufg< Ufg= Ufg> UfgB Ufg4E UfgE UfgF Ufg%J UfgK Ufg?L UfgL Ufg7P UfgR ,UfgiS UfgV UfgX UfgX UfgcY Ufgu\ Ufg^ Ufg<_ Ufg_ Ufgb Ufgd Ufge ,Ufgi UfgWk Ufgk Ufgl Ufgo Ufg r Ufgor Ufgs Ufgu Ufgw Ufgx Ufgx UfgY{ Ufg} Ufg~ Ufg~ Ufg Ufgh Ufg Ufg Ufg Ufg ,Ufg Ufg Ufg Ufgj UfgF Ufg. Ufg ,Ufg] Ufg Ufg Ufgޙ Ufg Ufgŝ UfgT Ufg Ufgy Ufg2 Ufg3 Ufg Ufg Ufg ,Ufg UfgD Ufg Ufg Ufg Ufg B  Things that are here:  Ufg ha bullfrog skeleton; a bullfrog skeletonUfg Ufg  _Ufg_ Ufg f  You see here a bullfrog skeleton.Ufgd Ufg  _UfgD Ufg e  You see here an iguana skeleton.Ufg Ufg9  _Ufgh Ufg\ Ufg Ufg UfgK Ufg{ Ufg Ufgy Ufg Ufg\ Ufg6 Ufg UfgH Ufgv Ufg UfgA Ufg UfgZ Ufg Ufg Ufg Ufg Ufg3 Ufg UfgO Ufg} Ufg Ufg\ Ufg Ufg Ufg ,Ufgr Ufg Ufgf ,Ufgo Ufg7 Ufg Ufg Ufg Ufg> Ufgj ,Ufg Ufg UfgK Ufg Ufgb UfgO! Ufg" Ufg" Ufg# Ufg( XUfg[) Ufg+ Ufg/, Ufg, Ufg. Ufg 1 UfgH1 Ufg 2 Ufg3 Ufg5 ,Ufg]6 Ufg7 Ufg: ,Ufgz> UfgD .# .# ##Ufg^E .# ## .##.####. .###...#.. .<##..... ..##UfgE 1#.... #o.###....## #..## #.....@## UfgE o...# #...#...## ...## #.. ###..# o### # ##.### ##UfgBF g #...# # ##.#.# #....##### UfgF #........# #........#Ufg|K 091.4 (47.0)UfgK ,2.4 (48UfgO UfgQ 5 _h - 8 poisoned darts (gained 5)WfgIWfgyWfg,WfgXWfg_WfgWfg,WfgߎWfgWfg,WfgBWfgWfg-WfgrWfgWfgWfgvWfgWfg/WfgWfgWfgWfgvWfgWfgWfg8WfgsWfgWfg,WfgWfg0WfgWfgWfgLWfgWfg Wfg7WfghWfgjWfgd,WfgWfgWfgE,WfgWfgWfg ####  .###..##  #.# ##.....##  #.####.......## Wfg #...#....##...##  #......####.@.#  ##....## ##...#  ##....## ##....#  #......## #...#  #...#...## #...#  #...####..# #...#c   centaur (asleep)#..# ##.### #..##.. #...# ..c#. ##.#.#WfgG.405.4 (13Wfg,6.4 (14WfgWfgZ _A centaur comes into view.Xfgb8Y (((((c  (You shoot an arrow. The arrow hits the centaur! The arrow freezes the centaur.  The centaur shouts!Xfg  .....(launcher).cThe centaur is heavily wounded.The centaur wields a +1 orcbow of freezing.Xfg ((((((It is covered in frost. The centaur shoots an arrow. The arrow hits you!XfgEXfgKu.....c.XfgL69---3----===7.8 (1.4)XfgTXfgV, _The arrow freezes you.Yfg"0B(((((Yfg0$((Yfgj .....c.You shoot an arrow. The arrow barely misses the centaur.Yfg/[(((((YfgI? ....YfgJK.  The centaur shoots an arrow. The arrow hits you but does no damage.YfgP*(YfgKQ1((((YfgD.....57-------1-------9.2YfgYfgh] _The centaur shoots an arrow. The arrow hits you! The arrow freezes you.Zfgps  You shoot an arrow. The arrow hits the centaur! The arrow freezes the centaur.Zfgu(((((.#)Zfg| .....  You kill the centaur!ZfgA *60=---410.5 (1.3Regen (2) _You can now pass through a line of other dancers.Zfg _Your Conjurations skill increases to level 2!Zfg 4Zfgh Zfg Zfg K3==2==- _5==Zfg 6=1Zfg Zfg 8=3===Zfg ZfgM 7Zfg Zfg Zfg 9.Zfg Zfg ZfgG Zfg Zfg ZfgC 9=4===Zfg Zfg) Zfgg ZfgD Zfg Zfg Zfg ZfgK 705====Zfg Zfg Zfg Zfgb Zfg Zfg ZfgV Zfg a1=Zfg ZfgJ Zfg :==Zfgu Zfgg,Zfg+ZfgUZfgU2=Zfg ZfgT,ZfgZfg ,ZfgZfgZfg.%3Zfg Zfg ,Zfg Zfg Zfg Zfg Zfga4=ZfgZfg,ZfgZfg,Zfg{ZfgZfg U5=ZfgZfgQ,ZfgZfgZfg$ZfgZfgZfg%6ZfgZfg,ZfgZfg ,Zfg#Zfg$,Zfgq%ZfgD&Zfg&K7=Zfg&Zfg=(Zfg;)Zfg)Zfg)Zfg*Zfg,,Zfg~,Zfg-Zfg.,Zfg/Zfg0Zfg1Zfg29=Zfgr2Zfg3Zfg4,ZfgE5ZfgQ:##.....## ####.......## ..#....##...## ......####... #....## ##...### Zfg:#....## ##.... ......## ##. ...#...## ##. ..####..# ##.--- .# ##.### ##.)# . #...# #...# # ##.#.# #....# ## #....######...## #. #........#...## #.  #........#.### #.  #........## #.  #......#..#. Zfg6?###.. .#....##...####..## ##...### ....## .# .######..#  # ##.#### # #...# #...Zfg?##  ##.#.# #....##.#....######...## #..#........#...## #.#.#.### #.#.## #.#......#...# #.#....# #.ZfgJ048.5 (38.0)ZfgKH---9.5 (39ZfgOZfgTR{ _You see here a +1 orcbow of freezing.[fgȍ3[fgݎ[fgp[fgS[fg: _[fg[fg[fg[fg[fgR[fg5[fg[fg^[fg[fg [fg[fg[fg[fg[fg[fg[fg[fg,[fgs[fg[fgk,[fgB[fg[fgԹ[fg[fg[fgG[fgZ,[fg[fg[fg[fg[fg[fg[fg(,[fg6[fgF[fgZ[fg[fgb[fg[fg9[fg[fgu[fg[fg4,[fgt[fg'[fgF[fg[fgU[fg[fg[fg[fg[fg[fg,[fgT[fgz[fg[fg:[fg[fg[fg,[fg`[fgz[fgx[fg[fg2[fg[fg[fg8[fg[fg[fgC,[fg [fg5[fg,[fg[fg&[fg,[fg[fg[fg,[fgm[fgM[fg,[fg` [fg [fg[ [fg [fg [fg[fg[fg[fgF[fg[fg[fg9[fg[fg[fgo[fg[fg:[fg[fg [fg [fg?![fg"[fg\$[fg$[fg$[fg&[fgN([fg([fg@)[fg*[fg,,[fg`-[fg/[fg1[fg2[fg\2[fg3[fgl5[fg5[fg6[fg7[fg8[fgR9[fg9[fgQ<[fg=,[fg>[fg?[fgA[fgA\fg\fg!\fgs\fg\fg \fg \fg\fgs\fg\fg\fgM,\fg\fg \fgm%\fg%\fg&\fg*\fg\+\fg+\fg,\fg8/\fgI1\fg1\fgY2\fg4\fg6\fg6\fg7\fg9\fgY<\fg<\fg|=\fg;@\fg>B\fgB\fg*C\fg\fgB\fgrE,\fgF\fgJ\fguM,\fg N\fgP\fgVS\fgS\fgaT\fg2X\fg4Z\fg|Z\fg)[\fgZ^\fgF_\fgt_\fg`\fga\fgb\fgc\fgkc\fge\fgYh\fgh\fgi\fg$m\fgn\fgIo\fgo\fgq\fgs\fgUt\fgt\fgw\fg z\fgOz\fgK{\fg}\fg,\fg\fg\fg,\fge\fg/\fg\fgu\fg\fg\fg\fg\fg\fgU\fgN,\fg\fg\fg5,\fg\fg\fgȫ,\fg\fg\fg\fg\fg\fgڷ\fg,\fg\fg\fgտ,\fg\fg\fg\fg\fg\fg\fg},\fg\fgR\fg\fgd\fg\fg:\fgB\fgw\fgM,\fgX\fg\fg\fg\fg\fg\fg,\fg\fg \fg,\fg.\fgf\fg,\fg"\fgv\fg,\fg.\fg;\fgk,\fg\fg\fg,\fg8\fg \fgR,\fg.\fg0\fg),\fg\fg1\fg\fg3\fg\fgo \fg ,\fgY \fg \fg \fg \fgc\fg\fg,\fgC\fg\fg,\fg%\fg\fg,\fg \fg#\fg$\fg%\fg&\fg(\fgp+\fg+\fg,\fg/\fgH2\fg2\fg3\fg6\fg8,\fgo9\fg ;\fgc<,\fg<\fg>>\fg?,\fg@\fgA\fgB,\fg.C\fgC\fg+E\fgVE\fgE\fgF\fgDH\fg|H\fgH\fgI\fgK\fgFK\fgK\fgZL\fg7M,\fgM\fgJN\fgMO,\fg{O\fgP\fgQ\fgQ\fgR\fgR\fgS,\fgST\fgU\fgZV\fgV\fgEW\fgGX\fgY\fgY\fgpZ\fg[\fg\\fg\\fg\\fg]\fg^,\fg^\fg_\fgj`\fg`\fg`\fgla\fgb,\fgb\fgc\fgre\fge\fg~f\fgg\fgg,\fg#h\fgh\fgi\fgi\fg*j\fgj\fgk,\fg;l\fgm\fgq\fgHr\fguB\fgx~\fg\fg\fg;\fg\fg"\fgn\fgR\fg\fg\fg:\fg\fg\fg,\fg\fg/\fg$\fg_\fgߒ\fg`\fg=\fg\fg\fg \fg,\fg\fg\fgQ,\fg\fg\fgǠ\fg\fg[\fg£\fg,\fg\fg\fgB\fg\fg=\fg\fg\fg\fgDz\fgW\fgca ####.#.....####....# #.  ######....#######......## #.  ##......................# #. ##..########o........#...## #. #..## ##......######..## #. #.## ##.......# ##..## #.\fgb ##..###..## ##..####. ..# ##..## #.##...### .## ##..## ###...# 621.5 (172.0) .## ##..## #.###..## .[# ##..## #..## ##..# .†###..## #...#######...# ..†##..# #............## \fggb...†#..# ##..........## o   orc wizard (wandering) .......# ##..########### \fgb-.......# ##...# ####...## .......# #....####.......##\fg{c\fgk\fg8ob _An orc wizard is nearby!]fg\ ((((]fgo    You shoot an arrow.  The orc wizard shouts!  The arrow hits the orc wizard! The arrow freezes the orc wizard.]fgW]fg_X.....]fg`;===2.9 (1.4)]fg"g]fgh^ _The orc wizard is almost dead.^fgI^fg^fgmM ## ###..## ####.#.....####.... ######....#######.#  ##................# #..########.........#...## .## ##o.....######..## #.## ##.......# ##..##  ##..###..## ##..####. ..# ##..## #.##...###^fg$& ##..## ##.# . .## ##..## #.## #..## .[# ##..## #..## ##..#.......o   orc wizard.....####.#^fgE(0.0^fgK.o^fgF5---3.9 (1^fgo^fgn_fg  You shoot an arrow. The arrow hits the orc wizard!  The arrow freezes the orc wizard._fge)((_fgD+.._fg_J7===5.3 (1.4_fgP_fgSN _You kill the orc wizard!_fgS 3_fgT _fgZ _fg^ B_fgd X_fge _fgqh _fgh _fgvi _fgDl _fgkn ,_fgo _fg(r _fggt _fgt _fgu _fgy _fg{ _fg| _fg8} _fgm _fg߁ _fg _fg؃ _fgτ _fgц _fg _fg< _fg _fg ,_fgm _fgŌ _fgj ,_fg _fg _fge _fg _fg _fgA _fg8 ,_fg _fg _fg _fgB _fg| _fg _fgT _fg _fg _fg- _fgʟ _fg _fgy _fg _fg _fgY _fgݤ _fg\  _fg J There is a stone staircase leading up here._fgn _fg  __fgժ _fgB _fg # ##....####.. #.............. ###....## ####........#.. _fg 0).....## ####........ ......####...#... _......###.#.... .......####...... _fgE ..###....######## #......# ### ##..........## #.....## _fg 6#..........@##.....--- ######.....>...##.## ##......# ._fg [o.{{.........####<### #..>....÷..o....#ß...ß# ##..## #........ #######.###'### ##..###........ _fg o###..).. #...###....>.# o   orc priest (wandering) o....# #...# ###....# #.._..# #...# ....# ###.....# ###..## #....#_fg 042.3 (17.0)_fg _. _fgV H---3.3 (18_fg __fg 3__fg `fg$ 3`fg1% `fg) `fg4 # ##....####.. # .###....## ####.# .).....## ####.## ##...# ß_......# ##.# _.### #.###....## #......# ##.## #..... # #.## #.....#.....>...##.## ##...... ..o.{{.........####<### #..>.....o....#ß...ß# ##..## ##.###'### ##..### ###..).. #...###....>. o   orc priest (wandering)#.....# #...# ###.... #[`fgb5 043mo._..# #...# #.... ###.....# ###..## #....`fg47 ,0.0)`fg8 `fgF _ _oooo   orc wizard (wandering).`fgG +4.3 (1`fg!P 9_`fgS bfg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bfgbfg Your spells (cast)TypeFailure Level bfgW a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1% 1 e - PetrifyAlchemy/Earth12%4  f - Poisonous VapoursAlchemy/Air2% 1  g - Mercury ArrowConjuration/Alchemy 3% 2 Select a spell to cast[!]/[I] toggle spell headersefg2 efg99 efg@ z## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw *..... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 15/15 ======================== ß_......###.#.... AC: 9Str: 9 _.......###efg0A (#...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ---------  Time: 10644.3 (0.0) #######.....>...##.## ##...... L) +3 orcbow (freeze) ..o.{{.........####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß...ß# ##..## #....... ########.###'### ##..###.......efgA ###..).. #...###....>. o   orc priest#oo...# #...# ###.... o   orc wizard (wandering)#.._..# #...# #....###.....# ###..## #....You shoot an arrow. The arrow hits the orc wizard!  The arrow freezes the orc wizard. _You kill the orc wizard! _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.efgkK ## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw *..... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 15/15 ======================== efgL Yß_......###.#.... AC: 9Str: 9 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ---------  Time: 10644.3 (0.0) #######.....>...##.## ##...... L) +3 orcbow (freeze) ..o.{{.........####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß...ß# ##..## #....... efgL ########.###'### ##..###.......###..).. #...###....>. o   orc priest#oo...# #...# ###.... o   orc wizard (wandering)#.._..# #...# #....###.....# ###..## #....You shoot an arrow. The arrow hits the orc wizard!  The arrow freezes the orc wizard. efgL H_You kill the orc wizard! _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.efgM efgq ## ##....####.. #.............. selbram the Slicer .###....## ####........#.. Demonspawn of Uskayaw *..... .).....## ####........ Health: 77/77 ======================== .......####...#... Magic: 11/15 =================------- ß_......###.#.... AC: 9efgr Str: 9 _.......####...... EV: 12Int: 23 ...###....######## #...... SH: 5Dex: 16 #### ##..........## #.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.## #.....# Noise: ---------  Time: 10644.3 (0.0) #######.....>..*##.## ##...... L) +3 orcbow (freeze) ..o.{{........*####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß..*ß# ##..## #....... efgr w########.###*### ##..###....... ###.*).. #...###....>. o   orc priest #oo...# #...# ###.... o   orc wizard (wandering) #.._..# #...# #.... ###.....# ###..## #....Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.efg2s Aiming: Petrify (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 59%)ffg.*oopriesting mail (chance to gfg:@j## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw *..... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 11/15 =================------- ß_......###.#.... AC: 9Str: 9 gfg!A_.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ---------  Time: 10644.3 (0.0) #######.....>...##.## ##...... L) +3 orcbow (freeze) ..o.{{.........####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß...ß# ##..## #....... ########.###'### ##..###.......###..).. #...###....>.fgA9m o   orc priest#o*...# #...# ###.... o   orc wizard (wandering)#.._..# #...# #....###.....# ###..## #....Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to  affect: 59%)gfgd_*_gfgA _petrifying)  The orc priest resists with significant effort.  The orc wizard is moving more slowly.gfg _oo_The orc wizard shouts!gfgA_gfggfg_ _o._gfg5===5.3 (1gfg I __gfg]#m _The orc priest looks encouraged for a moment.jfg(F  Casting: Petrify (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jfgMP## ##....####.. #.............. selbram the Slicer .###....## ####........#.. Demonspawn of Uskayaw *..... .).....## ####........ Health: 77/77 ======================== .......####...#... Magic: 7/15===========------------- ß_......###.#.... AC: 9Str: 9 _.......####...... EV: 12Int: 23 ...###....######## #...... SH: 5Dex: 16 #### ##..........## #.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.## #.....# Noise: ===------  Time: 10645.3 (0.0) jfgtQ#######.....>..*##.## ##...... L) +3 orcbow (freeze) ..o.{{........*####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß..*ß# ##..## #....... ########.###*### ##..###....... ###.o*.. #...###....>. o   orc priest #.o...# #...# ###.... o   orc wizard (petrifying) #.._..# #...# #.... ###.....# ###..## #....Casting: Petrify (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jfgRAiming: Petrify (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to  affect: 59%)kfgPo)owizardobe (petrifying  slowly, chance to affect: 59%)kfgɁ o*opriesting mail (chance to lfgVlfgc/## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw *..... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 11/15 =================------- ß_......###.#.... AC: 9Str: 9 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........##lfgd#.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ===------  Time: 10645.3 (0.0) #######.....>...##.## ##...... L) +3 orcbow (freeze) ..o.{{.........####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß...ß# ##..## #....... ########.###'### ##..###.......###.o).. #...###....>. o   orc priest#.o...# #...# ###.... o   orc wizard (petrifying)lfg1e#.._..# #...# #....###.....# ###..## #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to  affect: 59%)  Okay, then.lfgoT__lfgqlfgy7_lfg}. _lfgT#8_lfg$lfgN.T__lfg2 Aiming: Petrify (dangerous; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to  affect: 59%) _Unknown command.nfgl F  Casting: Petrify (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ofg(ofg< Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1% 1  e + PetrifyAlchemy/Earth 12% 4  f - Poisonous VapoursAlchemy/Air2% 1  g - Mercury ArrowConjuration/Alchemy 3% 2 Select a spell to castofg[!]/[I] toggle spell headersofg ofg6& ofgp1 ^## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw *..... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 11/15 =================------- ß_......###.#.... AC: 9Str: 9 ofg2 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ===------  Time: 10645.3 (0.0) #######.....>...##.## ##...... L) +3 orcbow (freeze) ..o.{{.........####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß...ß# ##..## #....... ########.###'### ##..###.......###.o).. #...###....fg3 0m>. o   orc priest#.o...# #...# ###.... o   orc wizard (petrifying)#.._..# #...# #....###.....# ###..## #....Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to  affect: 59%) _Okay, then. _Unknown command.Casting: Petrify (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ofg? j## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw *..... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 11/15 =================------- ß_......###.#.... AC: 9Str: 9 ofgg@ _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ===------  Time: 10645.3 (0.0) #######.....>...##.## ##...... L) +3 orcbow (freeze) ..o.{{.........####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß...ß# ##..## #....... ########.###'### ##..###.......###.o).. #...###....fg&A |9m>. o   orc priest#.o...# #...# ###.... o   orc wizard (petrifying)#.._..# #...# #....###.....# ###..## #....Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to  affect: 59%) _Okay, then. _Unknown command.Casting: Petrify (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ofgK _ __Okay, then.ofgoM ofg:V 9_ofgY . _pfgz## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw *..... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 11/15 =================------- pfg_ß_......###.#.... AC: 9Str: 9 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ===------  Time: 10645.3 (0.0) #######.....>..*##.## ##...... L) +3 orcbow (freeze) pfg@..o.{{........*####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß..*ß# ##..## #....... ########.###*### ##..###.......###.o*.. #...###....>. o   orc priest#.o...# #...# ###.... o   orc wizard (petrifying)#.._..# #...# #....pfg###.....# ###..## #.... _Okay, then.Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (69% to  hit)pfg ## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw *..... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 11/15 =================------- ß_......#pfg& L##.#.... AC: 9Str: 9 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ===------  Time: 10645.3 (0.0) #######.....>...##.## ##...... L) +3 orcbow (freeze) ..o.{{.........####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß...ß# ##..## #....... pfg ########.###'### ##..###.......###.o).. #...###....>. o   orc priest#.o...# #...# ###.... o   orc wizard (petrifying)#.._..# #...# #....###.....# ###..## #....pfg Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (69% to  hit)  You shoot an arrow. The arrow hits the orc priest!  The arrow freezes the orc priest.pfg _(((((owizard (petrifying))_pfg- pfg" _...')Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (69% to  hit)  You shoot an arrow. The arrow hits the orc priest!  The arrow freezes the orc priest.  You kill the orc priest!pfg' 46.6 (1.3 _pfg/ 9_pfgb2 rfgWG## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw *..... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 11/15 =================------- ß_......###.#.... AC: 9Str: 9 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.##rfgf#.....# Noise: ===------  Time: 10646.6 (0.0) #######.....>..*##.## ##...... L) +3 orcbow (freeze) ..o.{{........*####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß..*ß# ##..## #....... ########.###*### ##..###.......###.o).. #...###....>. o   orc wizard (petrifying)#.)...# #...# ###....#.._..# #...# #....###.....# ###..## #.... _You kill the orc priest!Fire: L) +3 orcbow (freeze)rfgePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (petrifying  slowly, 98% to hit)rfg## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw *..... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 11/15 =================------- rfgß_......###.#.... AC: 9Str: 9 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ===------  Time: 10646.6 (0.0) #######.....>..(##.## ##...... L) +3 orcbow (freeze) ..o.{{........(####<### #..>.... Fire: L) +3 orcbow (freeze) rfg....o....#ß..(ß# ##..## #....... ########.###(### ##..###.......###.().. #...###....>. o   orc wizard (petrifying)#()...# #...# ###....#.._..# #...# #....###.....# ###..## #....Press: ? - help, Q - select action, ( or ) - cyclerfgShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (petrifying  slowly, 98% to hit)  You shoot an arrow.  rfgKThe arrow completely misses the orc wizard.rfgrfg2{_ _...orfgP.._rfgǎ62==rfg*-8.0 (1.4 _rfgX\_ __rfgrfgО $rfg ## ##....####.. #.............. selbram the Slicer rfgݠ #.###....##rfgO ^####........#.. Demonspawn of Uskayaw *..... rfg ".).....##rfg ####........ Health: 77/77 ======================== rfg ".......##rfg ##...#... Magic: 12/15 ===================----- rfg %ß_......#rfg O##.#.... AC: 9rfg2 +Str: 9 rfg̥ _.......###rfg. N#...... EV: 12rfg ,Int: 23 rfg C...###....########rfgB X#...... SH: 5rfg ,Dex: 16 rfgY b#### ##..........##rfg #.....# XL: 11 Next: 44% Place: Dungeon:10 rfg w# #.........@.##rfg #.....# Noise: ===------  Time: 10648.0 (0.0) rfg !#######.....>..*##.## ##...... L) +3 orcbow (freeze) rfg A..o.{{........*####<### #..>.... Fire: L) +3 orcbow (freeze) rfgS ....o....#ß..*ß# ##..## #....... rfgƭ ########.###o### ##..###.......rfg /###..).. #...###....>. o   orc wizard (petrifying)rfg- #.)...# #...# ###....rfgޯ #.._..# #...# #....rfgK `###.....# ###..## #.... rfg S_The arrow completely misses the orc wizard.rfgP ,Fire: L) +3 orcbow (freeze)rfg Press: ? - help, Q - select action, ( or ) - cyclerfg Shift-Dir - straight linerfg gAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (petrifying  rfg slowly, 98% to hit)sfg## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw *..... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 12/15 ===================----- ß_......###.#.... AC: 9Str: 9 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5sfgDex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ===------  Time: 10648.0 (0.0) #######.....>..(##.## ##...... L) +3 orcbow (freeze) ..o.{{........(####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß..(ß# ##..## #....... ########.###o### ##..###.......###..).. #...###....>. o   orc wizard (petrifying)sfg#.)...# #...# ###....#.._..# #...# #....###.....# ###..## #....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (petrifying  slowly, 98% to hit)  sfgZYou shoot an arrow. The arrow hits the orc wizard!  The arrow freezes the orc wizard.sfg|mShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (petrifying  slowly, 98% to hit)  You shoot an arrow. The arrow hits the orc wizard!  The arrow freezes the orc wizard.  The orc wizard is heavily wounded.sfgxx_..o'sfgyI*9.4 (1.4sfgT__sfgg _You can now pass through a line of other dancers.sfg$ Q## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw **.... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 12/15 ===================----- ß_......###.#.... AC: 9Str: 9 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.##sfg #.....# Noise: ===------  Time: 10649.4 (0.0) #######.....>..*##.## ##...... L) +3 orcbow (freeze) ..o.{{........*####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß..oß# ##..## #....... ########.###'### ##..###.......###..).. #...###....>. o   orc wizard (petrifying)#.)...# #...# ###....#.._..# #...# #....###.....# ###..## #.... _You can now pass through a line of other dancers.Fire: L) +3 orcbow (freeze)Press: ? - help, sfg |[37mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, petrifying slowly, 98% to hit)sfg< 3## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw **.... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 12/15 ===================----- ß_......###.#.... AC: 9sfg Str: 9 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ===------  Time: 10649.4 (0.0) #######.....>..(##.## ##...... L) +3 orcbow (freeze) ..o.{{........(####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß..oß# ##..## #....... ########.###'### ##..###.......###..)fg@ 4m.. #...###....>. o   orc wizard (petrifying)#.)...# #...# ###....#.._..# #...# #....###.....# ###..## #....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, petrifying slowly, 98% to hit)  You shoot an arrow. The arrow hits the orc wizard.  The arrow freezes the orc wizard.sfgbk GM_..ooied)  Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, petrifying slowly, 98% to hit)  You shoot an arrow. The arrow hits the orc wizard.  The arrow freezes the orc wizard.  The orc wizard is severely wounded.sfgl .50.8 (1.4sfgk} b_ _The orc wizard stops moving altogether!tfgZj## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw **.... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 12/15 ===================----- ß_......###.#.... AC: 9Str: 9 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ===------  Time: 10650.8 (0.0) #######.....>..*##.## ##...... L) +3 orcbow (freeze)tfgk[21X ..o.{{........*####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß..oß# ##..## #....... ########.###'### ##..###.......###..).. #...###....>. o   orc wizard (petrified)#.)...# #...# ###....#.._..# #...# #....###.....# ###..## #.... _The orc wizard stops moving altogether!  Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, petrified, 98% to hit)tfg## ##....####.. #.............. selbram the Slicer .###....######........#.. Demonspawn of Uskayaw **.... .).....######........ Health: 77/77 ======================== .......####...#... Magic: 12/15 ===================----- ß_......###.#.... AC: 9tfg.Str: 9 _.......####...... EV: 12Int: 23 ...###....#########...... SH: 5Dex: 16 #### ##..........###.....# XL: 11 Next: 44% Place: Dungeon:10 # #.........@.###.....# Noise: ===------  Time: 10650.8 (0.0) #######.....>...##.## ##...... L) +3 orcbow (freeze) ..o.{{.........####<### #..>.... Fire: L) +3 orcbow (freeze) ....o....#ß..oß# ##..## #....... ########.###'### ##..###.......###..).. #...tfgS###....>. o   orc wizard (petrified)#.)...# #...# ###....#.._..# #...# #....###.....# ###..## #....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, petrified, 98% to hit)  You shoot an arrow. The arrow hits the orc wizard!  The arrow freezes the orc wizard.tfgN#(()_ tfg*M_ _.._Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, petrified, 98% to hit)  You shoot an arrow. The arrow hits the orc wizard!  The arrow freezes the orc wizard.  You kill the orc wizard!tfgj3=52.2 (1.4 _tfg0Q_ _tfgufgs 3ufg ufge ufg ufgu ufgX ,ufg ufg ufgV i4===ufg ufg> ,ufg ufg ,ufg ufg"" ufg" 9.ufg# ufg% ufg/& c5====ufg& ufgr+ ufg- ,ufg/ ufg1 ufgj4 ,ufg6 ufg8 ufgu: ,ufg; ufg@  Things that are here:  a +0 dagger; a +0 robe; an orc corpseufgyC ufgmF ufgG A== _ufgH ufgL V  There is an open door, spattered with blood here.ufgRufg...._ß_......###.# #).._....o..### #.#....######## # #...#### ##..........## # #...# #...........## # #...#######.....>...##.## ## ufg&v##....o.{{.........####<### #..>  #......o....#ß..)ß# ##..## #...  ###########.###@### ##..###...---63.2 (11.0) ###..)..# #...### #.)...# #...# ### #.._..# #...# # ###.....# ###..## # ####.#.....####....# # o   orc warrior (wandering)######....#######......## ###......................# #  ufgj##..########.........#...## #---ufgcJ__ufg9c _An orc warrior is nearby!wfgYs _ß_(((((((You shoot an arrow.wfghm  The arrow barely misses the orc warrior.wfg_ß_.o....._owfgW;===4.5 (1.3)wfg97_wfgS- _The orc warrior shouts!wfgӈ  _(((((_ You shoot an arrow. The arrow hits the orc warrior!  The arrow freezes the orc warrior.wfg wfg wfg c_..owfg  )...wfgg (5.8wfg}! |_ß___wfgf% d _The orc warrior is severely wounded.xfg^g _....(((((((_You shoot an arrow.xfg6xfg__........o.xfgx .xfg(7.1xfgP__xfgv^ _The arrow barely misses the orc warrior.yfg"~  You shoot an arrow. The arrow hits the orc warrior!  The arrow freezes the orc warrior.yfgÄ_)((_yfg _ß_..  You kill the orc warrior!yfgJl *68.4yfgRegen (2) _You can now pass through a line of other dancers.Training target 2.0 for Air Magic reached!yfg9_yfgj _Your Air Magic skill increases to level 2!|fg@|fgD  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1  |fgE         b - Unarmed Combat   0.0  --  -1   l * Conjurations   2.1  3.0   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0      |fgE"n + Alchemy5.7  9.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1  |fg/F e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1  |fgF f - Ranged Weapons   3.0  --  -1   q + Earth Magic5.5  6.0  -1         g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0  |fg/G i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0         |fglG        |fgG        |fgG        |fgG    The current training targets, if any.  |fg"HSkills enhanced by cross-training are in green.  [?] Help|fgLH[=] set a skill target [-] clear all targets  |fgxH}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets}fg; = f + Ranged Weapons 3.0}fg a-z] setselected target}fg <[?25h[?0c0 ~fg_g" ~fgj [?25l[?1c~fg%m4.0  -1 =] set aall targets~fgޯ~fg~fg..._ß_......###.# selbram the Slicer #).._.......####.. Demonspawn of Uskayaw **.... #......###....#########.. Health: 77/77 ======================== #...#### ##..........##~fgw#.. Magic: 15/15 ======================== #...# #...........###.. AC: 9Str: 9 #...#######..)..>...##.## ##.. EV: 12Int: 23 ##....o.{{.........####<### #..> SH: 5Dex: 16  #......o....#ß..)ß# ##..## #... XL: 11 Next: 46% Place: Dungeon:10  ###########.###@### ##..###... Noise: ===------  Time: 10668.4 (0.0)###..)..# #...###.. L) +3 orcbow (freeze)#.)...# #...# ### Fir~fgZe: L) +3 orcbow (freeze) #.._..# #...# # Regen (2) ###.....# ###..## #####.#.....####....# # ######....#######......## # ##......................# # ##..########.........#...## # ~fg,You shoot an arrow. The arrow hits the orc warrior!  The arrow freezes the orc warrior.  You kill the orc warrior! _You can now pass through a line of other dancers.Training target 2.0 for Air Magic reached! _Your Air Magic skill increases to level 2!~fgN_ß_~fgp~fg[e___~fgy~fg ~ ~fg s Your spells (describe)Type~fg Failure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes~fg# ;1%3  d - SandblastEarth1%1 ~fgU  e + PetrifyAlchemy/Earth 11% 4 f - Poisonous VapoursAlchemy/Air~fg L2%1  g - Mercury ArrowConjuration/Alchemy3%2 ~fg Select a spell to describe[!]/[I] toggle spell headersfgfgyfg$..._ß_......###.# selbram the Slicer #).._.......####.. Demonspawn of Uskayaw **.... #......###....#########.. Health: 77/77 ======================== #...#### ##..........##fg#.. Magic: 15/15 ======================== #...# #...........###.. AC: 9Str: 9 #...#######..)..>...##.## ##.. EV: 12Int: 23 ##....o.{{.........####<### #..> SH: 5Dex: 16  #......o....#ß..)ß# ##..## #... XL: 11 Next: 46% Place: Dungeon:10  ###########.###@### ##..###... Noise: ===------  Time: 10668.4 (0.0)###..)..# #...###.. L) +3 orcbow (freeze)#.)...# #...# ### Firfgse: L) +3 orcbow (freeze) #.._..# #...# # Regen (2) ###.....# ###..## #####.#.....####....# # ######....#######......## # ##......................# # ##..########.........#...## # You shoot an arrow. The arrow hits the orc warrior!  The arrow freezes the orc warrior.  You kill the orc warrior! _You can now pass through a line of other dancers.Training target 2.0 for Air Magic reached! _Your Air Magic skill increases to level 2!fgL__fg`fg<a_ß__fgfgQ fgR fgNS fg\ fgu_ fgc Q _fgf ,fgh fg*l fgm fg?n ;1fgo fg7s  Things that are here:  a +0 scimitar; a +0 chain mail; an orc corpsefgu fg~u _fgv fgx fgpz fgz B.fg| fgB fgY fg fg_ fg҅ fg fgc fg؈ fg fg fg fg fgU fg ,fgI fgܓ fgl ,fgG fg_ fg fgP fg! fg fg ,fga fg_ fg\ ,fg fg fg ,fg6 fg. fg ,fg٨ fg; fg ,fg fg fg ,fgH fg# R  There is a stone staircase leading down here.fg fgU  _fg fg fgT ,fg fg R  There is a stone staircase leading down here.fg fg|  _fg fgP fgM ,fg fg fg] fg fg fg fg/ fg fg fg fg] fg fg fgl fgQ fg fg^ fg fgp ,fg fg fgX fg fg fg] fg! fgp fg fg fg ,fg$ fg fgI ,fgY fg fg ,fg fgN fg? fg fg fg fg fg8 fgZ fg fg_ fg fgW fg fg ,fg fg fg ,fg fg fg ,fg fg\ fgv ,fg: fg, fg ,fg  fgG fg fg ,fg fg[" fg" fg?# fg$ fg& fg}& fg ' fgt( fg>) ,fg) fg* fgk+ fg+ fg+, fg, fg- fg- fg>. fg. fgt/ fg/ fg#0 fg0 fg1 fg1 fgA2 fg2 fg 3 fgd3 ,fg3 fg]4 fg4 ,fg+5 fg5 fg5 fgO6 fg? fgx@ Bfg C fgC ,fgD fgG fgG ,fg]H fg)K fgK ,fgNL fgaP fgP ,fgQ fg:T fgjU ,fgU fgX fgY ,fg[ fg^ Xfg` fgb fgc fgc fgg fgWh fgh fg0i fgk fgrl ,fgm fgo fg=q fgq fg\r fgv fgNz ,fgc{ fg} fg/ ,fg fg9 fg ,fg fg fgk fg͋ fg fg n  You see here a +0 falchion of protection.fg fgH  _fg fg fg fg# fg fg= fg ,fg fg! W  There is a shimmering blue altar of Sif Muna here.fg fg6  _fgԪ fg fg ,fgH fg} fg# ,fg# fgȻ fg ,fg fg} fg ,fg2 fg fg fg fg fg fg^ ,fg fg fgk ,fg6 fg fgo fg fg fg fg ,fg fgB fg fg fg fg fgo fg fg fg fgi ,fg fg fg ,fg fg fg fg fg fg fg\ ,fg fg fgr ,fg fg; fgK ,fg9 fgt! fgV" ,fg# fg& P  There is a stone staircase leading up here.fg?( fg(  _fg) fg]+ fg+ ,fgM, fgr- fg- fgi. ,fgc/ fg.0 ,fg0 fgz1 fg2 fgA2 fgv2 fg3 fg 4 fg^4 fg4 fg5 fg6 fg7 fgx7 fg8 fg7: ,fgR= fg> fg@ fgz@ fg@ fgpB fgD ,fgD fgF fgG fg\H fgH fgJ fgK ,fgL fgM fgN fg1O fgO fgSQ fg+R fg~R fg,S fgvT fggU fgU fgV fgW fgX fgX fg4Y fgsZ fg_[ fg[ fg\ fg_  Things that are here:  a +0 dagger; a +0 robe; an orc corpsefga fgla  _fgSb fgTc fgd ,fge fg=f fgg fgrg fgg fgh fgi fgi fg5j fgk fgl ,fgym fgo fggq ,fgs fgu fgv fg w fgw fgVy fgbz fgz fg4{ fgY| fgr} fg} fgB~ fgL fgɁ fg' fg fgׄ fg( fgO fg ,fg ,fg Xfg1 fg fg` fg fgx fgO ,fg fg fg ,fgݧ fg% fgթ fg6 fg} fg fg« fg fg` fgV fg fgL fg fg fg߰ ,fg] fgH fg ,fgg fg fg' fg{ fg˶ fg fg ,fg fg fg ,fgh fg fg ,fg fg7 fg fg fg fgk fg, fg} fgs fg fg fg$ fg fg fg7 ,fg fg fg fgL fg fg= fg7 Bfg - ##.......  ##..######  #..##   ##.## #  #..# ##  ####..# ## #######....## ##.. #..........## ##..#  #.@.......[# ##..##---809.4 (141.0) fg  ##........÷###..##   ##..#.....÷##..#   #.........÷#..#  ##..#.........#  #............#  ##............#  #.......)....##  #..##.......##fg 3---fg fg E _Done exploring.fgfg3mLevel 10 of the Dungeon <<<>>>>>_____(Press ? for help)######.....# ###..## #....#.............# #....#####.#.....####....# #.........(........# ####.#########....#######......## #.................## ###...####......................# #.................# ##......####..########.........#...## #.................# ##...###..##..## ##......######..## #.................# #...## ##.##fg8##.## ##..)....# ##..## #.................# #.†## ##.##..# ##..###..## ##..####.................# #..# #.######..# ##..## #..###...####..............## #..# ##.# #######....## ##..## ##.##...# #..............# #..##.### #..........## ##..## #.###..## #..............## #..###..#  #.@.......[# ##..## #..## ##..# #...............## #†.#######........÷###..###...#######...# #................####..#fgo##..#.....÷##..##............## #...........##....##...##.........÷#..###..........## #.....).....###....#...###..#.........###..########### #..........## ##....)..##............# ##...# ####...## #.........## #......####............# #....####.......## #.........# ##....###.......)....## #...........##...## ###.......# #...###..##.......###.......########..#####.......# ######..###.....###...#####fg'##.......####..###..##....####.####....### ##.###.###..###.####### #.##fg #.## #......###....######## #......### ####.#.......#..## ##.###.# #...#### ##..........## #.....## ##..#.#.......#..# ##.###.# #...# #...........## #.....## ##........._.....## ##.###.# #...#######..)..>...##.## ##......#######..[...#.......#.# ##.#fg#.# ##.................####<### #..>....÷...)...#.########..##.#.........#ß..)ß# ##..## #...#.....##..........###.# ###########.###'### ##..###........######.####......######.####..)..# #...###....>.###..........#..#####.##.)...# #...# ###....###[....#####.#######  #.###.._..# #...# #....##..# #.####  ######.....# ###..## #....#..# #....# ####.#.....####....# #..(.# ####.### fg`e######....#######......## #..## ###...## ##......................# #......# ##......## ##..########.........#...## #.................# ##...###..# #..## ##........## #.......# #...## ##.## ##.## ##..)....# ##..## #........# #.†## ##.# #..# ##..###..## ##..####........# #..# #.##fg&V ####..# ##..## #..# ##.......## ..# ##.# #######....## ##..## ##.# #...# #.......# #..##.### #..........## ##..## #.## #..## #..............## #..###..#  #.@.......[# ##..## #..## ##..# #...............## #†.#######........÷###..## #...#######...# #................####..#fgfg fg 2 ##....... selbram the Slicer ##..###### Demonspawn of Uskayaw *..... #..##Health: 77/77 ======================== ##.## # Magic: 15/15 ======================== #..# ## AC: 9Str: 9 fg ####..# ##. EV: 12Int: 23 #######....## ##.. SH: 5Dex: 16 #..........## ##..# XL: 11 Next: 46% Place: Dungeon:10  #.@.......[# ##..## Noise: ---------  Time: 10809.4 (0.0)  ##........÷###..## L) +3 orcbow (freeze)  ##..#.....÷##..#Fire: L) +3 orcbow (freeze)   #.........÷#..#  ##..#.........#  #.fgj 2...........#  ##............#  #.......)....##  #..##.......## _You see here a +0 falchion of protection. _There is a shimmering blue altar of Sif Muna here. _There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _Done exploring.fg fg= fg fg6EfgGWhere to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines fgfgf ##....... selbram the Slicer ##..###### Demonspawn of Uskayaw *..... #..##Health: 77/77 ======================== ##.## # Magic: 15/15 ========================fg( #..# ## AC: 9Str: 9 ####..# ##. EV: 12Int: 23 #######....## ##.. SH: 5Dex: 16 #..........## ##..# XL: 11 Next: 46% Place: Dungeon:10  #.@.......[# ##..## Noise: ---------  Time: 10809.4 (0.0)  ##........÷###..## L) +3 orcbow (freeze)  ##..#.....÷##..#Fire: L) +3 orcbow (freeze) fg  #.........÷#..#  ##..#.........#  #............#  ##............#  #.......)....##  #..##.......## _There is a shimmering blue altar of Sif Muna here. _There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _Done exploring.  Okay, then.fgfg1fgd. _fgR fgT Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines fg{KfgO- ##....... selbram the Slicer ##..###### Demonspawn of Uskayaw *..... fgP_#..##Health: 77/77 ======================== ##.## # Magic: 15/15 ======================== #..# ## AC: 9Str: 9 ####..# ##. EV: 12Int: 23 #######....## ##.. SH: 5Dex: 16 #..........## ##..# XL: 11 Next: 46% Place: Dungeon:10  #.@.......[# ##..## Noise: ---------  Time: 10809.4 (0.0)  ##........÷###..## L) +3 orcbow (freeze) fgQ ##..#.....÷##..#Fire: L) +3 orcbow (freeze)   #.........÷#..#  ##..#.........#  #............#  ##............#  #.......)....##  #..##.......## fgdR_There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _Done exploring. _Okay, then.Okay, then.fgSfgXfg[. _fg9D fgM 3Inventory: 46/52 slots Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining fgN  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()h - 8 poisoned darts  G - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold fgO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgu  y - a wand of warping (13)  K - a wand of flame (16)  Z - a wand of mindburst (8) Scrolls (go to first with ?)  a - a scroll of butterflies  d - 4 scrolls of teleportation  g - a scroll labelled FEMIOF POLEG  l - a scroll of blinking  q - 2 scrolls of immolation  t - a scroll of vulnerability  w - a scroll labelled EMIL FILYTSU  I - 2 scrolls labelled XOOGYTZYR  S - a scroll labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI Potions (go to first with !)  c - 2 potions of invisibility  n - 3 smoky orange potions  p - 3 ruby potions  s - a black potion  x - a metallic grey potion  z - 2 potions of curing  C - 4 white potions87%fgs I - 2 scrolls labelled XOOGYTZYR  z - 2 potions of curing  D - an inky potion  M - a potion of magic Miscellaneous (go to first with })  W - a phial of floodsbotfg  x - a metallic grey potion  z - 2 potions of curingfgffgQ~  s - a black potion  x - a metallic grey potionfgpfg$_ ~  n - 3 smoky orange potions  s - a black potionfg &MScrolls (go to first with ?)  c - 2 potions of invisibility  n - 3 smoky orange potions96%fg>K - a wand of flame (16)  Z - a wand of mindburst (8)  S - a scroll labelled PIHOIS ELYSU  c - 2 potions of invisibility0fg/}e - a ring of see invisible  o - a ring of protection from cold  fgu - a ring of protection from fire  A - a ring of protection from cold  N - a ring of protection from fire  X - a ring of resist corrosion Wands (go to first with /)v - a wand of paralysis (13)  y - a wand of warping (13)  a - a scroll of butterflies  S - a scroll labelled PIHOIS ELYSU62fgn E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}  N - a ring of protection from fire  a - a scroll of butterflies37fg?HMissiles (go to first with ()h - 8 poisoned darts  G - 2 throwing nets fgXIjArmour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  Q - a +4 ring of slaying (left hand)  N - a ring of protection from fire18fg4fgڂHand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing  E - a +1 hat (worn)  Q - a +4 ring of slaying (left hand)topfgi E - a +1 hat (worn)  i - a +0 buckleru - a ring of protection from fire  fgkbA - a ring of protection from cold 6%fg4  i - a +0 buckler  R - a +0 scale mail of fire resistanceN - a ring of protection from fire9fg4 fg} fgP  ##....... selbram the Slicer ##..###### Demonspawn of Uskayaw *..... #..##Health: 77/77 ======================== ##.## # Magic: 15/15 ======================== #..# ## AC: 9Str: 9 ####..# ##. EV: 12fg Int: 23 #######....## ##.. SH: 5Dex: 16 #..........## ##..# XL: 11 Next: 46% Place: Dungeon:10  #.@.......[# ##..## Noise: ---------  Time: 10809.4 (0.0) fg-  ##........÷###..## L) +3 orcbow (freeze) fg\  ##..#.....÷##..#Fire: L) +3 orcbow (freeze)   #.........÷#..# fg _ ##..#.........#  #............#fg   ##............# fg  #.......)....##  #..##.......## fg d_There is a stone staircase leading up here.  Things that are here: fg _a +0 dagger; a +0 robe; an orc corpse _Done exploring. _Okay, then. fg7 6_Okay, then.fg fg fg fg fgDCfg\FC  Skill  Level Target Apt Skill  Level Target Apt fgF# a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1           b - Unarmed Combat   0.0  --  -1   l * Conjurations   2.1  3.0   0  fgF c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0      fg Gn + Alchemy5.7  9.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1  fg/Gf + Ranged Weapons 3.0  4.0  -1 q + Earth Magic5.5  6.0  -1    fgSG     g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3  fgvG h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1     fgG j - Stealth   4.0  --   0                         fgG            fg8HThe current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  fgcH[!] training|cost|targetsfg5fgfgi ##....... selbram the Slicer ##..###### Demonspawn of Uskayaw *..... #..##Health: 77/77 ======================== fgW##.## # Magic: 15/15 ======================== #..# ## AC: 9Str: 9 ####..# ##. EV: 12Int: 23 fg#######....## ##.. SH: 5Dex: 16 fg%#..........## ##..# XL: 11 Next: 46% Place: Dungeon:10 fgh #.@.......[# ##..## Noise: ---------  Time: 10809.4 (0.0)  ##........÷###..## L) +3 orcbow (freeze) fg ##..#.....÷##..#Fire: L) +3 orcbow (freeze) fg  #.........÷#..# fg> ##..#.........# fgb5 #............#  ##............#fg  #.......)....## fg #..##.......## _There is a stone staircase leading up here.  fgQThings that are here: _a +0 dagger; a +0 robe; an orc corpse fgr_Done exploring. _Okay, then. _Okay, then.fgfgfgfgfgfgo fgp  Your spells (describe)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e + Petrifyfgp Alchemy/Earth 11% 4 f - Poisonous VapoursAlchemy/Air2%1  g - Mercury ArrowConjuration/Alchemyfg q 3%fg?q 2 Select a spell to describe[!]/[I] toggle spell headersfgfg~fgK ##....... selbram the Slicer ##..###### Demonspawn of Uskayaw *..... #..##Health: 77/77 ======================== fgH##.## # Magic: 15/15 ======================== #..# ## AC: 9Str: 9 ####..# ##. EV: 12Int: 23fg2q #######....## ##.. SH: 5Dex: 16 #..........## ##..# XL: 11 Next: 46% Place: Dungeon:10  #.@.......[# ##..## Noise: ---------  Time: 10809.4 (0.0)  ##........÷###..## L) +3 orcbow (freeze)fgh  ##..#.....÷##..#Fire: L) +3 orcbow (freeze)   #.........÷#..# fg ##..#.........#  #............#  ##............#fg*  #.......)....##  #..##.......## _There is a stone staircase leading up here.  fgThings that are here: _a +0 dagger; a +0 robe; an orc corpse _Done exploring. _Okay, then. _Okay, then.fgfgR fg fgfgfgI fg) Level 10 of the Dungeon <<<>>>>>_____(Press ? for help)######.....# ###..## #....#.............# #....#####.#.....####....# #.........(........# ####.#########....#######......## #.................## ###...####......................# #.................# ##......####..########.........#...## #.................# ##...###..#fg) #..## ##......######..## #.................# #...## ##.####.## ##..)....# ##..## #.................# #.†## ##.##..# ##..###..## ##..####.................# #..# #.######..# ##..## #..###...####..............## #..# ##.# #######....## ##..## ##.##...# #..............# #..##.### #..........## ##..## #.###..## #..............## #..#fg* c##..#  #.@.......[# ##..## #..## ##..# #...............## #†.#fgA* ######........÷###..###...#######...# #................####..###..#.....÷##..#fgi* #............## #...........##....##...##.........÷#..###..........## #.....).....###....#...#fg* <##..#.........#fg* ##..########### #..........## ##....)..#fg* #............# ##...# ####...## #.........## #......##fg* ##............# #....####.......## #.........# ##....##fg* X#.......)....## #...........##...## ###.......# #...###..##.......###.......########..#####.......# #####fg+ _#..###.....###...#######.......####..#fg&+ I##..##....####.##fg<+ 6##....### ##.#fgN+ E##.###..###.#fg_+ L###### #.##fgc #.## #......###....######## #......### ####.#.......#..## ##.###.# #...#### ##..........## #.....## ##..#.#.......#..# ##.###.# #...# #...........## #.....## ##........._.....## ##.###.# #...#######..)..>...##.## ##......#######..[...#.......#.# ##.##.# ##.................####<### #..>....÷...)...#.########..#fg#.#.........#ß..)ß# ##..## #...#.....##..........###.# ###########.###'### ##..###........######.####......######.####..)..# #...###....>.###..........#..#fg>####.##.)...# #...# ###....###[....#####.####### fgF #.###.._..# #...# #....##..# #.#fg###  ######.....# ###..## #....#..# #..fg..# ####.#.....####....# #..(fg<e.# ####.### ######....#######......## #..## ###...## ##......................# #......# ##......## ##..########.........#...## #.................# #fgf#...###..# #..## ##........## #..fgw.....# #...## ##.## fg0##.## ##..)....# ##..## #........# #.†## ##.#fg #..# ##..###..## ##..####........# #..# #.##fg  ####..# ##..## #..# ##..fg3 &.....## ..# ##.# #######....## ##..## ##.# #...# #..fg] >.....# #..##.### fg #..........## ##..## #.## #..## #..............## #..###..# fg W #.@.......[# ##..## #..## ##..# #...............## #†.#####fg ##........÷###..## #...#######...# #................####..#fg #.###..###.## ##........####..#### ##.##..######### #...# #......#...##..##########.## #..##...##.....# #...## #..........##..........####.###..#### ##......>...# #....###.....>....##^......###.###......#.### ##....####..## #.................### ###### ###......## ####..........###....## #### ####........#.......####....#####........####.........).....######...........#.#.....................####...............####...#........÷÷÷#..............#....##fg#..###..._ß_......###.#.......#########.####.####.#.##..###..# ##).._.......####........###.##.....##...###..#>_fgyfg ##....... selbram the Slicer ##..###### Demonspawn of Uskayaw *..... #..##Health: 77/77 ======================== ##.## # Magic: 15/15 ======================== #..# ## AC: 9Str: 9 ####..# ##. EV: 12Int: 23 #######....## ##.. SH: 5Dex: 16 fg>#..........## ##..# XL: 11 Next: 46% Place: Dungeon:10  #.@.......[# ##..## Noise: ---------  Time: 10809.4 (0.0)  ##........÷###..## L) +3 orcbow (freeze)  ##..#.....÷##..#Fire: L) +3 orcbow (freeze)   #.........÷#..#  ##..#.........#  #............#  ##............#  #.......)....##  #..##....fgޢ[...## _There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _Done exploring. _Okay, then. _Okay, then.fgfg=fgfgQ: _fgfgZ,fgfgfgfg_fgHfgfgfg2fgfgfgr,fgkfgfgfgfgafgfgJfg{fgufgfg,fgfgBfgfgfg fg`fgfg2fgfgfg~fgfgfg'fg,fg7fgfgfgfgafgOfgfgfg fgfgfgfgfgfgfgfgfgPfgfg fg!fg$fg &,fg&fg(fgZ*,fg+fg/fg1,fg2fgb5fg6,fg7fg9fgX;,fg <fg>fg@,fg@fgACfgoDfgDfgaEfgGfgHfgHfgIfg,MfgNfg$OfgQfgVfgXfg9XfgXfg)[fgw\fg\fgw^fgRbfgsc,fgmdfgffgOg,fggfgAjfgk,fgPpfgrBfgrt,fgufgJufgufgkxfgyfgyfg8zfgZ|fg{}fg}fgR~fgZfg΀fgfg fgUfgބfgfgƅfg0fg3Bfgu  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _Done exploring.Okay, then. _ There is a stone staircase leading up here.fgfg _fgRfgfgؖfg fgfgfg ,fgfg¤fg,fgĩfgfgffgfgfgζfgfg۹fgfgfg<fgrfgfgfg,fgbfgsfgfgfgfgfg8Bfgfgfgfgfgfg]fgfgHfgfg_fgfgwfgfgfg fgfg~fgfgfgc ,fgP,fgfgfg,fgfgfgLfg|fgfg@fg ,fgfgj fg!fg"fg"fg1$fg&fgU&fg(fg/.....## ##..###..# # ....## ##..##.## ##. ..### #..### #.. .## #..# #.# #.. .# #[.# ##.. ## #..# ##.## ##. # #..### #...# #... # #...##.....# #...## #... #### ##......@...# #....###...68.4 (59.0) .#.### ##....####..## #.......... .....###....## #### ####....... .....).....## ####.... ...........####... ..._ß_......###.#  #).._.......g/4m####..  #......###....######## #..  #...#### ##..........## #.. fg-6O_ß_fg9c _There is a stone staircase leading down here.fg/N_ß_fgV0fg6Y_ß_fg*<:_fgA89.4 (1.0) _fgWCu_ß__fgih #####+###  ..# 1 #.@...c.#  #.......#  +.......#  #......># #....>..# #.......#fgka c   centaur (asleep) #.......# ##+###### fgkfgsfg.70.2 (1.8fggfg5 _You climb downwards.  Found an escape hatch in the floor. Found a stone staircase leading down. _There is a stone staircase leading up here.fg' (((c  You shoot an arrow. The arrow hits the centaur! The arrow freezes the centaur.  The centaur shouts!fgp ...c(launcher)The centaur is heavily wounded.fgq (((( The centaur wields a +0 shortbow. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!fgb@...===fg1.6 (1.4fg"fg*&1 _The arrow hits the centaur.fgs  You shoot an arrow. The arrow hits the centaur! The arrow freezes the centaur.fgb((()fgg;e ...  You kill the centaur!fgbA*72.9 (1.3Regen (2) fgfgg _You can now pass through a line of other dancers.fgb Jfg> fg& fg ,fgz fg fg fg< fg fg ,fg fgJ 7 _You open the door.fg fg) ;1fg& fg @  There is an open door here.fg fg A. _fg fg fg? fg~ !fg fg fgY fg fgr fg# fg+ [#+#..#..#####+######.### #.......#)....$. #.<...).#....... ###.......#..?....###.'.......#.......@...#......>#---fg=, 9.9 (7.0ß......#####....>..#....... #.......#P....$. #.......##.##### ##+####### fgr2 fg2 H---80.9 (8fg9 fg3< & _Found a trident.fg"#+ #..# #..#####+#######.#### #.......#)....$.# #.<...).#........# ###.......##..?....###.'.#fg#ß...........#......>#Pß#####....>..#........# #.......#.P....$.# #.###.###### ##+###### # fg/fg/+1.9 (1fg5fg#7fg=@ #..# #..#####+#######.#### #.......#)....$.# #.<...).#.........# ###.......###..?....###.'.......#.ß...........#......>#PPß#####....>..#......@.# #.......#.P....$.# #.####.###### ##+###### # fgfg&2fg fgDfg՟ #..#####+#######.#### #.......##)....$.<...).........# ###......##..?....###.'.ß...........#>PPß#####....>.... #.......P###.###### ##+##### # fg fgد&3fgfg fg+4.9 (2fgfgh? _You now have 690 gold pieces (gained 14).fg +#  #.. #####+### ####.#### #.......####)....$.# #.<...).# .........# ###.#fg %##..?....###.'.......#.......#......>#.PPß......#####....>..#P.....@..# #.#...P......# #.......#####.###### ##+#######fg fg. +5.9 (1fg fg fghh} #+ ..## #..# #####+### ####.#### #.......#fgi###)....$.# #.<...).# .........# ###.##.##..?....###.'.......##.......#......>#.PPß..@...#####....>..##.P........# #.#...P......# #.......######.###### ##+#######.##fgufggv&6fg}fgqfg  #+ ..## #..# #####+# ####.#### #.......####)....$.# #.<...). ..........# ###. #.##..?....###.'....... #.......#......>...PPß......#####....>..#.P........# #. #...P......# #.......#####.###### ##+##### #.##7fg' fgD9M+ #..#  #..# #####+##fg9F ####.###.....####)....$.# #.<...).........# ####.#####.'. #..ß.....#......>...PPß####....>##.P........# #.......fgfg&8fg fgfg=+9.9 (2fg)fg"i _d - 5 scrolls of teleportation (gained 1)fg:3fg;fgh>fgCfgOF,fgGfg%MfgcMfgNfgU#+#  fgHUV#..## #..# #####+###  ####.#### #.......# fguUC####)...@$.# #.<...).# 91#..........# ###.......# #.##.......###.'.......# fgU~#..ß.....#......>#...PPß......#####....>..###.P........# #.......##...P......# #.......#fgU#####.###### ##+#######.fgvVfg|\fg^fg#+# #..## #..# #####+### ####.#### #.# fgD####)....@.# #.<...).# #....# ###.# #.##.......###.'.# #..ß.....PPß......#####.#.## fg?fg+2.9 (1fgfgfg^+3.9 (2fg-fg? _You now have 709 gold pieces (gained 19).fgfgfgYfg fgfgfgfgfgl,fgfgѶfgqfgfgfg׾fg8fgQ,fgfg,fgfgF` #.....#<....+.....#.(........ ...  #'##  fg#.@## 8.9 (5 ##..# #####+## ####.#### #....... ####)......# #.<...). #..........# ###....... #.##.......###.'.......  #..ß...........#......>  ...PPß......#####....>.. ##.P........# #.......fgR^  _You open the door.fgRm _Found 5 javelins. Found an escape hatch in the ceiling.fg߽fghfgjfgfg #........... #<........~ +........Z #.(...... ....... .... #'## #@.## ##..# #####+fg% ####.#### # ####)......# #.<...) #..........# ### #.##.......###.'Z   centaur warrior zombie (dormant) #..ß...........#...... ...PPß......#####....> ##.P.# #fgl!fg~&0fg+9.9 (1fgfg fg9c_A centaur warrior zombie comes into view.fgu& fg8((((ZYou shoot an arrow.fgfg!!fg+l..Z.'fg,9===901.3 (1.4fg3fg7S _The arrow hits the centaur warrior zombie but does no damage.fgD ;#...........#<........~ +......... #.(...... ......Z  .... #'###..##@.# #####+######.#### #.......####)......# #.<...)#..........# ###.......#.##.......###.'.#..ß...........#......>...PPß......#####....> ##.P........# #....... ...P# #. fgBN fgN 6---20fgtT fgV fg-|#<~ +......... #.(...... ......Z  .... #'###..##..# #####+#######@#### #.......####)......# #.<...).##..........# ###.......##.##.......###.'.##..ß...........#......>#...PPß......#####....>..###.P........# #.......##...P......# #.######.###### ##+######fgfgfgƅfg=ZZZZ 2 centaur warrior zombies (1 wandering)fgϐB---3fgefg-i _A centaur warrior zombie comes into view.fgH|=+.. #.(...... ......Z  ..Z. #'###.Z##..# #####+#######.#### #.......# ####)...@..# #.<...).# #..........# ###.......# #.#####.'.# #..ß....#......>#...PP#####....>###.P........# #.......# ...P#####.###### ##+###### #.fgfg$fg|.Z.Zfg&4fgfgfg%< fg&? Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) fg?  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected fg? [!] equip|wield|wear|put on[tab] equip|unequip fgv?fg IfgU+.........selbram the Slicer#.(......Demonspawn of Uskayaw *...........ZHealth: 77/77 ========================....Magic: 15/15 ========================#Z##AC: 9Str: 9#..##EV: 12Int: 23##.Z######+### SH: 5Dex: 16####.#### #.......# XL: 11 Next: 47% Place: Dungeon:11####)...@..# #.<...).# Noise: ---------  Time: 10904.3 (0.0)#..........# ###.......# L) +3 orcbow (freeze)#.##.......###.'.......# Fire: fgSV L) +3 orcbow (freeze) #..ß...........#......>#...PPß......#####....>..###.P........# #.......# ZZ 2 centaur warrior zombies (1 wandering)#...P......# #.......######.###### ##+#######. _You open the door. _Found 5 javelins. Found an escape hatch in the ceiling. _A centaur warrior zombie comes into view.You shoot an arrow. _The arrow hits the centaur warrior zombie but does no damage. _A centaur warrior zombie comes into view.fg[z  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.fg]fgg'Z.Zfghf8 (0.5j) +1 dagger (elec) fgh\Throw: 2 throwing nets fgqfg~u? _j - a +1 dagger of electrocution (weapon)fg F  Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg~fg Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarthfg1%1  e + PetrifyAlchemy/Earth 11% 4 f - Poisonous VapoursAlchemy/Air2%1  g - Mercury ArrowConjuration/Alchemyfg23%fgV2 Select a spell to cast[!]/[I] toggle spell headersfg܀ fg݅+.........selbram the Slicer#.(......Demonspawn of Uskayaw *...........ZHealth: 77/77 ========================....Magic: 15/15 ========================#'##AC: 9Str: 9fg4#Z.##EV: 12Int: 23fg]##..######+### SH: 5Dex: 16####Z#### #.......# XL: 11 Next: 47% Place: Dungeon:11####)...@..# #.<...).# Noise: ---------  Time: 10904.8 (0.0)#..........# ###.......# j) +1 dagger (elec)fg#.##.......###.'.......# Throw: 2 throwing netsfg#..ß...........#......>#...PPß......#####....>..#fg9##.P........# #.......# ZZ 2 centaur warrior zombies (1 wandering)#...P......# #.......######.###### ##+#######. fg6_A centaur warrior zombie comes into view.Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity. _j - a +1 dagger of electrocution (weapon)  Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg+.........selbram the Slicer#.(......Demonspawn of Uskayaw *...........ZHealth: 77/77 ========================....Magic: 15/15 ========================#'##AC: 9Str: 9#Z.##EV: 12Int: 23##..######+### SH: 5Dex: 16####Z#### #.......# XL: 11 Next: 47% Place: Dungeon:11####)...@..# #.<...).# Noise: ---------  Time: 10904.8 (0.0)fgn#..........# ###.......# j) +1 dagger (elec)#.##.......###.'.......# Throw: 2 throwing nets#..ß...........#......>#...PPß......#####....>..###.P........# #.......# ZZ 2 centaur warrior zombies (1 wandering)#...P......# #.......######.###### ##+#######. _A centaur warrior zombie comes into view.Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity. _j - a +1 dagger of electrocution (weapon)  fg6Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgg  Your hands begin to glow red. The centaur warrior zombie hits you.fgSi.ZZfgh4-1-------==5.8 (1Touch fgfg; _The centaur warrior zombie kicks you.fg y  You hit the centaur warrior zombie but do no damage.fge .ZZZ(1 confused)The centaur warrior zombie appears confused.  The centaur warrior zombie hits the centaur warrior zombie.fgg =-6.4 (0.6fg+fg.R _The centaur warrior zombie kicks the centaur warrior zombie.fgrThe centaur warrior zombie hits the centaur warrior zombie.the centaur warrior zombie.  You catch the helpless centaur warrior zombie completely off-guard!  You impale the centaur warrior zombie!!  Lightning courses through the centaur warrior zombie!  You headbutt--9 (0.5fga|fg5n _The centaur warrior zombie is heavily damaged.fg{  You hit the centaur warrior zombie.  The centaur warrior zombie is heavily damaged.The centaur warrior zombie hits you.fgNi2--=7.4fgfgVN _The centaur warrior zombie kicks you but does no damage.fg 2M_The centaur warrior zombie kicks you but does no damage.  You hit the centaur warrior zombie.  The centaur warrior zombie is heavily damaged.The centaur warrior zombie hits you.1-2==-----8.0 (0.6 _The centaur warrior zombie kicks you but does no damage.fgsstrike the helpless centaur warrior zombie from behind!  You impale the centaur warrior zombie!!  Lightning courses through the centaur warrior zombie!  The centaur warrior zombie is almost destroyed.*-5 (0.5fgfgܶg _You can now pass through a line of other dancers.fg  You hit the centaur warrior zombie.  Lightning courses through the centaur warrior zombie!fg .Z   centaur warrior zombiefg 251=9.1 (0.6Regen (2) fgc! fgf$ ] _You destroy the centaur warrior zombie!fg=  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfg .ZYour hands begin to glow red.  You block the centaur warrior zombie's attack.fgi 5=9/15 -----=10.1 (1.0Touch Regen (2) fg(fg2,\ _The centaur warrior zombie misses you.fgL  You hit the centaur warrior zombie but do no damage.6=-6 (0.5fgSfgWD _The centaur warrior zombie is lightly damaged.fg7Innate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.fg}b - You have a somewhat thin skeletal structure. (Dex +2, Stealth+)c - You regenerate health from kills.d - When hurt, damage is shared between your health and your magic reserves.e - You regenerate magic rapidly.fg%fgfgܘ+.........selbram the Slicer#.(......Demonspawn of Uskayaw **..........ZHealth: 76/77 =======================-....Magic: 9/15==============----------#'##AC: 9Str: 9#..##EV: 12Int: 23##..######+### SH: 5Dex: 16####Z#### #.......# XL: 11 Next: 51% Place: Dungeon:11####)...@..# #.<...).# Noise: =--------  Time: 10910.6 (0.0)#..........# ###.......# j) +1 dagger (elec)#.##.......###.'.......# fgfI Throw: 2 throwing nets#..ß...........#......># Touch Regen (2) ...PPß......#####....>..###.P........# #.......# Z   centaur warrior zombie#...P......# #.......######.###### ##+#######.Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.  You block the centaur warrior zombie's attack. _The centaur warrior zombie misses you.You hit the centaur warrior zombie but do no damage. _The centaur warrior zombie is lightly damaged.fg,4fgNfgfgZZ  (confused)You hit the centaur warrior zombie but do no damage.  The centaur warrior zombie appears confused.  The centaur warrior zombie is lightly damaged  The centaur warrior zombie hits you but does no damage.  You block the centaur warrior zombie's attack.  hits itself!fg7=10/15==1.1 (0.5fgrfg-> _The centaur warrior zombie kicks itself.fg  You hit the centaur warrior zombie.  Lightning courses through the centaur warrior zombie!  You headbutt the centaur warrior zombie.fg &6fg" fg n _The centaur warrior zombie is heavily damaged.fgJfgNL:Innate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.b - You have a somewhat thin skeletal structure. (Dex +2, Stealth+)c - You regenerate health from kills.d - When hurt, damage is shared between your health and your magic reserves.e - You regenerate magic rapidly.fgNWHorns (level 2/3) You have horns on your head, allowing you to try to gore foes when launching melee attacks, but preventing you from wearing helmets. Each level of this mutation increases the damage of your gore attacks. The third level of this mutation prevents you from wearing any type of headgear. Trigger chance: 46% Base damage: 11fg; Innate Abilities, Weirdness & Mutations  a - You have a pair of horns on your head.  b - You have a somewhat thin skeletal structure. (Dex +2, Stealth+)  c - You regenerate health from kills.  d - When hurt, damage is shared between your health and your magic reserves.  e - You regenerate magic rapidly.fgź Thin skeletal structure (level 1/3) Your bones are light and porous. Each level of this mutation provides +2 Dexterity and Stealth+.fg9Innate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.  b - You have a somewhat thin skeletal structure. (Dex +2, Stealth+)  c - You regenerate health from kills.d - When hurt, damage is shared between your health and your magic reserves.e - You regenerate magic rapidly.fg0 Powered by death (level 2/3) Death fuels you, allowing you to heal somewhat for each life you take. Each level of this mutation increases the healing further.fg)1)Innate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.  b - You have a somewhat thin skeletal structure. (Dex +2, Stealth+)  c - You regenerate health from kills.  d - When hurt, damage is shared between your health and your magic reserves.e - You regenerate magic rapidly.fg Magic shield When you are harmed, some damage is redirected to deplete your magic reserves instead.fgInnate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.  b - You have a somewhat thin skeletal structure. (Dex +2, Stealth+)  c - You regenerate health from kills.  d - When hurt, damage is shared between your health and your magic reserves.e - You regenerate magic rapidly.fgn Magic regeneration Your magical reserves regenerate quickly.fg9 Innate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.  b - You have a somewhat thin skeletal structure. (Dex +2, Stealth+)c - You regenerate health from kills.d - When hurt, damage is shared between your health and your magic reserves.  e - You regenerate magic rapidly.fgfg;fgKc+.........selbram the Slicer#.(......Demonspawn of Uskayaw **..........ZHealth: 77/77 ========================....Magic: 10/15 ================--------#'##AC: 9Str: 9#..##EV: 12Int: 23##..######+### SH: 5Dex: 16####Z#### #.......# XL: 11 Next: 51% Place: Dungeon:11####)...@..# #.<...).# Noise: =--------  Time: 10911.6 (0.0)#..........# ###.......# j) +1 dagger (elec)fgn#.##.......###.'.......# Throw: 2 throwing nets#..ß...........#......># Regen (2) ...PPß......#####....>..###.P........# #.......# Z   centaur warrior zombie (confused)#...P......# #.......######.###### ##+#######.The centaur warrior zombie hits itself! _The centaur warrior zombie kicks itself.  You hit the centaur warrior zombie.  Lightning courses through the centaur warrior zombie!  You headbutt the centaur warrior zombie. _The centaur warrior zombie is heavily damaged.fgfgofgafgfgI  You hit the centaur warrior zombie but do no damage.Lightning courses through the centaur warrior zombie!2.1 (0.5fgfgYn _The centaur warrior zombie is heavily damaged.fg''ZZ  paralysed, co…)The centaur warrior zombie is almost destroyed.  The centaur warrior zombie completely misses you.  The centaur warrior zombie kicks you but does no damage.  The centaur warrior zombie hits itself.  The centaur warrior zombie kicks itself.  Uskayaw will force your foes to helplessly watch your dance.fg#z*7 (0.61fgfgb _Uskayaw prepares the audience for your solo!fg  The helpless centaur warrior zombie fails to defend itself.  You perforate the centaur warrior zombie like a sieve!!!!fg 1.fg p6-3.2 (0.52fg fg ] _You destroy the centaur warrior zombie!fgP #<.~ +.........#.(............Z.... #' #..## ##..# #####+### ####@#### #.......# ####)......# #.<...).# #...# ###.# #.#####.'.......# #.......#......># ...PPß......#####....>..# #.P........# #.#fgr  #...P......# #.......# #####.###### ##+###### fgfgG-4.2 (1.0fgfgfg  #... #<........~ +.........#.(............Z.... #' #..## ##@.# #####+# ####.#### #....... ####)......# #.<...).fg&  #..........# ###. #.##.......###.'....... #..ß...........#......> ...PPß......#####....>..##.P........# #. #...P......# #.......fg fg- V1=5fg fg fg #........... #<........~ +.........#.(................. #' #@.##  ##..# #####+# ####.#### #..... ####)......# #.<...) #..........# ### #.##.......###.'...... #..ß...........#.... ...PPß......#####....>#.P..# #fgfg&6fgdfgfg M########+###....P#<.~~~fg- +...~~~#.(......~~~~#.........~§~#..........§.## ..## fgj  ##..# #####+# ####.###.....####)......# #.<...)....fg  #.......##fgT( y§§§§§~§§.§fg( fgS) &7fg/ fg2 Q _There is an open door here.fg$ q#########+#####....P.#<.~~+...§~~~#.(~§§§ #..§~§ #.....@...§.§#####'########..##  ##..# #####+## ####.#### #.......####)......# #.<...)#..........# ###.#.##.......###.'.#..ß.....#......>fg`/ d~~§.§fg0 `81 _fge4 fg_6 fg#########+######....P..#<.~~~~.+...§~~~.#.(~~§§ #..~§§ #..........§§ #####'########..##  ##..# #####+### ####.#### #.......#####)# #.<...).##....# ###.##.##.###.'.#fg 2===9fg\J #########+#######....P..##<.~~~~.#+...§~~~.##.(~~§§ #.fgK .~§§ #..........§§ #####'########..####..# #####+### ####.#### #.......#####)# #.<...).##....# ###.#fgZ -~~≈o~..#....o   orc (asleep)fgZ C.20fgc fg{ _An orc comes into view. It is wielding a +0 short sword.fg fg Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing fg$ [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgfgfgשselbram the SlicerDemonspawn of Uskayaw **....Health: 77/77 ========================Magic: 12/15 ===================-----#########+######AC: 9Str: 9#...........P..#EV: 12Int: 23#<........~~~~.#SH: 5Dex: 16+.........§~~~.#XL: 11 Next: 56% Place: Dungeon:11#.(.....@~~§~~≈oNoise: ---------  Time: 10920.2 (0.0)#.........~§~..#j) +1 dagger (elec)#..........§§...Throw: 2 throwing nets#####'####### .Regen (1) #..####..#fgP#####+### o   orc (asleep)####.#### #.......#####)......# #.<...).##..........# ###.......# _Uskayaw prepares the audience for your solo!The helpless centaur warrior zombie fails to defend itself.  You perforate the centaur warrior zombie like a sieve!!!! _You destroy the centaur warrior zombie! _There is an open door here. _An orc comes into view. It is wielding a +0 short sword.fg4 §§§§§....Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fgԸ7 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fgfgQ: _L - a +3 orcbow of freezing (weapon)fgC(((((((fgufgoo~~§§~≈.~§§§§#owandering)fg e3====2.0 (1.3fgfgn _You shoot an arrow. The arrow completely misses the orc.fg J((((((fgׇ y  You shoot an arrow. The arrow barely misses the orc.fg| fg  ~§§~o~~~§o~.§......##oo 2 orcs (1 polearm, wandering)The orc shouts!  An orc comes into view. It is wielding a +0 trident.fg Q.3.4 (1.4fg fg m _You can no longer pass through a line of other dancers.fg P  An orc comes into view. It is wielding a +0 trident.You can no longer pass through a line of other dancers.  The arrow hits the orc! The arrow freezes the orc.  You kill the orc!fg ((((§   orc (polearm)fgb fgq fg5  §~§~~§o~§§§o§§§......##o   orc wizard (wandering)  You hear a splash.  An orc wizard comes into view. It is wielding a +0 dagger.fg I*4.7 (1.3fg fg g _You can now pass through a line of other dancers.fgS+ (((((o    You shoot an arrow.  The orc wizard shouts!  The arrow hits the orc wizard. The arrow freezes the orc wizard.fg fgfgs~~~~§~~o~~§~o≈.~~..#.§..§..#o   orc (polearm)fg t4===6.0fg<+fg/b _The orc wizard is heavily wounded.fgE  You shoot an arrow. The arrow hits the orc wizard!  The arrow freezes the orc wizard.  You kill the orc wizard!fgz(((()o   orc (polearm)fg.fg9~~~.~~§§o≈.§~§§.#§.§§....#fgt>i7.4 (1.4Regen (2) fg"FfgI+ _You hear a splash. x2fg L#########+###### #....P..# #<.~~~~.# +...~~.# #.(~~§§o≈..#..§~§§§#.#.........§.§§.. #####'#######...#..## ###o   orc (polearm)##..# #####+### ####.#### #......fg .#####)# #.<...).#fg fg! §~o)~§§§§§..###fg 6---80fg fgY fgK(((((fg~V~~~o§§§§...##.§.##5=======9.8 (1.4fg…fg k _You shoot an arrow. The arrow closely misses the orc.fgK(((((fg5fgF~o~~§~§§.§§§..##.§.#fgG\31.21fg+QfgVk _You shoot an arrow. The arrow closely misses the orc.fgs ( You shoot an arrow. The arrow hits the orc. The arrow freezes the orc.fgT " ~o§§.#§§)§...§#...§§§..#The orc is moderately wounded.fgU -2.5 (1.3fg^ fgjb 1 _You block the orc's attack.fg]  You shoot an arrow. The arrow hits the orc. The arrow freezes the orc.  You kill the orc!fg`()fg§§.#§§§§§§)§§§.####fg3! 3.83 _You hear a splash. x2  Training target 3.0 for Conjurations reached!fg})fg9-m _Your Conjurations skill increases to level 3!fgj fgv qWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgfgjfg )selbram the SlicerDemonspawn of Uskayaw **....Health: 77/77 ========================Magic: 15/15 ========================AC: 9Str: 9#########+######EV: 12fg{ Int: 23#...........P..#SH: 5Dex: 16#<........~~§§.#XL: 11 Next: 56% Place: Dungeon:11+........@§§§§.#Noise: ===------  Time: 10933.8 (0.0)#.(......§§§§)§..fg XL) +3 orcbow (freeze)#.........§§§.§#.Fire: L) +3 orcbow (freeze) #........§§.§§§..Regen (3) fg *#####'#######.§.##..## ######..######+#######.#### #.......#fgE !####)......# #.<...).# _You block the orc's attack.  You shoot an arrow. The arrow hits the orc. The arrow freezes the orc.  You kill the orc! fg _You hear a splash. x2  Training target 3.0 for Conjurations reached! _Your Conjurations skill increases to level 3!fg P  Okay, then.fg fgV fg . _fgfgWield which item (- for none)?- - Unarmed fg`>Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing fg0[*] show all[?] describe selected [!] equip|wield|wear|put onfgy[tab] equip|unequip fgfgEfgselbram the SlicerDemonspawn of Uskayaw **....Health: 77/77 ========================Magic: 15/15 ========================AC: 9Str: 9#########+######EV: 12Int: 23#...........P..#SH: 5fg=Dex: 16#<........~~§§.#XL: 11 Next: 56% Place: Dungeon:11+........@§§§§.#Noise: ===------  Time: 10933.8 (0.0)#.(......§§§§)§..L) +3 orcbow (freeze)#.........§§§.§#.Fire: L) +3 orcbow (freeze) #........§§.§§§..Regen (3) #####'#######.§.##..## ######..######+#######.#### #.......#####)......# #.<...).#You shoot an arrow. The arrow hits the orc. The arrow freezes the orc.  You kill the orc! _You hear a splash. x2  Training target 3.0 for Conjurations reached! _Your Conjurations skill increases to level 3! _Okay, then.fgx §§Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.fgY7---4.3 (0.5fgj) +1 dagger (elec) Throw: 2 throwing nets fgfgE? _j - a +1 dagger of electrocution (weapon)fg54fgfg fg fgE,fgfg ,fg"fg|,fg;.#..K..#..KK..##K..ZK.#..K..# K.V.# fgG< ... ########'######.§P.§---<..~§~~.# +§§§~~.# (......§§§~§§.........§§§~§§§#.#........§§§§§§..K   kobold demonologist (wandering)#####'#######.§.# fg<V   vampire (dormant) #..## #### Z   centaur warrior zombie (wandering)fg< ##..# #####+##KKKKK 6 kobolds (4 missiles, wandering)fgR 6.3 (2.0  You open the door.  A centaur warrior zombie, a vampire, a kobold demonologist and 6 kobolds comeinto view.fgTfgVfgWfge& .KKZ..KK.KA kobold is wielding a +0 whip and quivering poisoned darts.fgnfgfgfgfgKKK...V###..#§~§)≈.§§~§..#.§..#V##fg+7.3 (3fgfgc!k _The kobold demonologist miscasts a cantrip.fgm  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfg"m Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b + Confusing TouchHexes1% 3 c - Tukima's DanceHexes1%fg3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth11%4  f - Poisonous VapoursAlchemy/Air2%1  g - Mercury ArrowConjuration/Alchemy2%2 Select a spell to cast[!]/[I] toggle spell headersfgofg|fgselbram the Slicer.#..KK.#Demonspawn of Uskayaw **.....K..KK##Health: 77/77 ========================..Z...#Magic: 15/15 ========================.KK..#AC: 9Str: 9..V.#EV: 12Int: 23...SH: 5Dex: 16#########'######XL: 11 Next: 56% Place: Dungeon:11#........@.§P..#Noise: ---------  Time: 10937.3 (0.0)#<........§~§~.#j) +1 dagger (elec)+........§§)~~.#Throw: 2 throwing nets#.(......§§§~§≈..Regen (3) fg#........§§~§..#.#........§§§§§.§.K   kobold demonologist#####'#######...#V   vampire#..## ####Z   centaur warrior zombie (wandering)##..######+###KKKKK 6 kobolds (4 missiles, wandering)A centaur warrior zombie, a vampire, a kobold demonologist and 6 kobolds comeinto view.A kobold is wielding a +0 whip and quivering poisoned darts. _The kobold demonologist miscasts a cantrip.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgKfgselbram the Slicer.#..KK.#Demonspawn of Uskayaw **.....K..KK##Health: 77/77 ========================..Z...#Magic: 15/15 ========================.KK..#AC: 9Str: 9..V.#EV: 12Int: 23...SH: 5Dex: 16#########'######XL: 11 Next: 56% Place: Dungeon:11#........@.§P..#Noise: ---------  Time: 10937.3 (0.0)#<........§~§~.#j) +1 dagger (elec)+........§§)~~.#Throw: 2 throwing nets#.(......§§§~§≈..Regen (3) #.gm.......§§~§..#.#........§§§§§.§.K   kobold demonologist#####'#######...#V   vampire#..## ####Z   centaur warrior zombie (wandering)##..######+###KKKKK 6 kobolds (4 missiles, wandering)A centaur warrior zombie, a vampire, a kobold demonologist and 6 kobolds comeinto view.A kobold is wielding a +0 whip and quivering poisoned darts. _The kobold demonologist miscasts a cantrip.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg/  selbram the Slicer .#..KK.# Demonspawn of Uskayaw **.... .K..KK## Health: 77/77 ======================== ..Z...# Magic: 11/15 =================------- .KK..# AC: 9Str: 9 ..V.# EV: 12Int: 23 .*. SH: 5Dex: 16 #########*######  XL: 11 Next: 56% Place: Dungeon:11 fg#........@.§P..#  Noise: ---------  Time: 10937.3 (0.0) #<........§~§~.#  j) +1 dagger (elec) +........§§)~~.#  Throw: 2 throwing nets #.(......§§§~§≈..  Regen (3)  fg`#........§§~§..#.  #........§§§§§.§.  K   kobold demonologist #####'#######...#  V   vampire #..## ####  Z   centaur warrior zombie (wandering) ##..# #####+###  KKKKK 6 kobolds (4 missiles, wandering) _The kobold demonologist miscasts a cantrip.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire (chance to affect: 42%)fg[ .VfgK.*  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 42%)fg pselbram the Slicer.#..KK.#Demonspawn of Uskayaw **.....K..KK##Health: 77/77 ========================..Z...#Magic: 11/15 =================-------.K*..#AC: 9Str: 9..V.#EV: 12fg Int: 23...SH: 5Dex: 16#########'######XL: 11 Next: 56% Place: Dungeon:11#........@.§P..#Noise: ---------  Time: 10937.3 (0.0)#<........§~§~.#j) +1 dagger (elec)+........§§)~~.#Throw: 2 throwing nets#.(......§§§~§≈..Regen (3) #........§§~§..#.#........§§§§§.§.K   kobold demonologist#####'#######...#V   vampirefg4 |#..## ####Z   centaur warrior zombie (wandering)##..######+###KKKKK 6 kobolds (4 missiles, wandering)fgp Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 11% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 42%)fgh 8*fg@  *The kobold demonologist resists with some effort.fg ZThe vampire easily resists.fg`  The centaur warrior zombie resists with significant effort.fg\fgfgfgfgfgfgkfgh:  The kobold shouts! x6fgfgؼ...KK.KK.ZKV.KK.V.~~~.~§§~~§§.~§§.....§§.####...#V 2 vampires##KKKK 6 kobolds (4 missiles)fgh===8.3 (12fgfgZ _A vampire comes into view.fgF  Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgd fg i Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%fgL 1  e + PetrifyAlchemy/Earth 11% 4 f - Poisonous VapoursAlchemy/Air2%1  g - Mercury ArrowConjuration/Alchemy2%2 Select a spell to cast[!]/[I] toggle spell headersfgOfgZ]fgoselbram the Slicer.#.....#Demonspawn of Uskayaw **....fgp..KK.K##Health: 77/77 ========================.K.ZK.#Magic: 11/15 =================-------.V...#AC: 9Str: 9KK..#EV: 12Int: 23.V.SH: 5Dex: 16#########'######XL: 11 Next: 56% Place: Dungeon:11#........@..P..#fgpNoise: ===------  Time: 10938.3 (0.0)#<........~~~~.#j) +1 dagger (elec)+.........~§§~.#Throw: 2 throwing netsfgq#.(......~~§§§≈..Regen (2) #.........~§§..#.#...........§§.§.K   kobold demonologist#####'#######...#VV 2 vampires#..## ####Z   centaur warrior zombie##..######+###KKKK 6 kobolds (4 missiles)The vampire easily resists.  The centaur warrior zombie resists with significant effort.  The kobold shouts! x6 _A vampire comes into view.fgr>Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgkrfg5selbram the Slicer.#.....#Demonspawn of Uskayaw **......KK.K##Health: 77/77 ========================.K.ZK.#Magic: 11/15 =================-------.V...#AC: 9Str: 9KK..#EV: 12Int: 23.V.SH: 5Dex: 16#########'######XL: 11 Next: 56% Place: Dungeon:11#........@..P..#Noise: ===------  Time: 10938.3 (0.0)#<........~~~~.#j) +1 dagger (elec)fg#k+.........~§§~.#Throw: 2 throwing nets#.(......~~§§§≈..Regen (2) #.........~§§..#.#...........§§.§.K   kobold demonologist#####'#######...#VV 2 vampires#..## ####Z   centaur warrior zombie##..######+###KKKK 6 kobolds (4 missiles)The vampire easily resists.  The centaur warrior zombie resists with significant effort.  The kobold shouts! x6 _A vampire comes into view.Casting: Petrify (dangerous; 11% risk of failure)  fg\Confirm with . or Enter, or press ? or * to list all spells.fgL  selbram the Slicer .#.....# Demonspawn of Uskayaw **.... ..KK.K## Health: 77/77 ======================== .K.ZK.# Magic: 7/15===========------------- .V...# AC: 9Str: 9 KK..# EV: 12Int: 23 *V. SH: 5Dex: 16 #########*######  XL: 11 Next: 56% Place: Dungeon:11 #........@..P..#  Noise: ===------  Time:g1m 10938.3 (0.0) #<........~~~~.#  j) +1 dagger (elec) +.........~§§~.#  Throw: 2 throwing nets #.(......~~§§§≈..  Regen (2)  #.........~§§..#.  #...........§§.§.  K   kobold demonologist #####'#######...#  VV 2 vampires #..## ####  Z   centaur warrior zombie ##..# #####+###  KKKK 6 kobolds (4 missiles)Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 11%fg[m risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 42%)fgselbram the Slicer.#.....#Demonspawn of Uskayaw **......KK.K##Health: 77/77 ========================.K.ZK.#Magic: 7/15===========-------------.V...#AC: 9Str: 9K*..#EV: 12Int: 23.V.SH: 5Dex: 16#########'######XL: 11 Next: 56% Place: Dungeon:11#........@..P..#Noise: ===------  Time: 10938.3 (0.0)#<........~~~~.#j) +1 dagger (elec)+.........~§§~.#Throw: 2 throwing nets#.(......~~§§§≈..fg0[35mRegen (2) #.........~§§..#.#...........§§.§.K   kobold demonologist#####'#######...#VV 2 vampires#..## ####Z   centaur warrior zombie##..######+###KKKK 6 kobolds (4 missiles)Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 42%)fgUxs*K(petrifying)fgV*K, 1 petrifying)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 42%)  The kobold demonologist is moving more slowly.fg|4cV(1 petrifying)fg3fgcfg fg*fgfgfgifgfg,fg?fgf.....KKK..KVKZK.V§~§§~§§§§§§.##fg+9.3 (1fgbfgJ _The kobold is moving more slowly. The vampire is moving more slowly.fgώF  Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgŦfg4 Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Icefg1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%fgѨ1  e + PetrifyAlchemy/Earth 11% 4 f - Poisonous VapoursAlchemy/Air2%fg>1  g - Mercury ArrowConjuration/Alchemy2%fg.2 Select a spell to cast[!]/[I] toggle spell headersfgfgRfgselbram the Slicer.#.....#Demonspawn of Uskayaw **..........##Health: 77/77 ========================..KKK.#Magic: 7/15===========-------------K..K.#AC: 9fg!Str: 9VKZ.#EV: 12Int: 23K..SH: 5Dex: 16#########V######XL: 11 Next: 56% Place: Dungeon:11#........@..P..#Noise: ===------  Time: 10939.3 (0.0)fgz5#<........~~~§.#j) +1 dagger (elec)+.........~§~~.#Throw: 2 throwing nets#.(......~§§~§≈..Regen (2) #.........§§§§§#.#.........§.§§.§.K   kobold demonologist (petrifying)#####'#######...#VV 2 vampires (1 petrifying)#..## ####Z   centaur warrior zombie##..######+###fg;KKKK 6 kobolds (4 missiles, 1 petrifying)Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to affect: 42%)  The kobold demonologist is moving more slowly. fg_The kobold is moving more slowly. The vampire is moving more slowly.Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfgfgselbram the Slicer.#.....#Demonspawn of Uskayaw **..........##Health: 77/77 ========================..KKK.#Magic: 7/15===========-------------K..K.#AC: 9Str: 9VKZ.#EV: 12Int: 23fgK..SH: 5Dex: 16#########V######XL: 11 Next: 56% Place: Dungeon:11#........@..P..#Noise: ===------  Time: 10939.3 (0.0)#<........~~~§.#fg[j) +1 dagger (elec)+.........~§~~.#Throw: 2 throwing nets#.(......~§§~§≈..Regen (2) #.........§§§§§#.#.........§.§§.§.K   kobold demonologist (petrifying)#####'#######...#VV 2 vampires (1 petrifying)#..## ####Z   centaur warrior zombie##..#fg#####+###KKKK 6 kobolds (4 missiles, 1 petrifying)Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  fgto affect: 42%)  The kobold demonologist is moving more slowly. _The kobold is moving more slowly. The vampire is moving more slowly.fg>Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgP  Okay, then.fgUfg fg. _fgBF  Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgp fg Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 fgb - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%fg41  e + PetrifyAlchemy/Earth 11% 4 f - Poisonous VapoursAlchemy/AirfgjE2%1  g - Mercury ArrowConjuration/Alchemy2%fg2 Select a spell to cast[!]/[I] toggle spell headersfgvfgfg6=selbram the Slicer.#.....#Demonspawn of Uskayaw **..........##Health: 77/77 ========================..KKK.#Magic: 7/15===========-------------K..K.#AC: 9Str: 9VKZ.#EV: 12Int: 23K..SH: 5Dex: 16#########V######XL: 11 Next: 56% Place: Dungeon:11#........@..P..#Noise: ===------  Time: 10939.3 (0.0)#<........~~~§.#j) +1 dagger (elec)+.........~§~~.#Throw: 2 throwing netsfg#.(......~§§~§≈..Regen (2) #.........§§§§§#.#.........§.§§.§.K   kobold demonologist (petrifying)#####'#######...#VV 2 vampires (1 petrifying)#..## ####Z   centaur warrior zombie##..######+###KKKK 6 kobolds (4 missiles, 1 petrifying) _The kobold is moving more slowly. The vampire is moving more slowly.fgfkCasting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfgָfgselbram the Slicer.#.....#Demonspawn of Uskayaw **..........##Health: 77/77 ========================..KKK.#Magic: 7/15===========-------------K..K.#AC: 9Str: 9VKZ.#EV: 12Int: 23fg)K..SH: 5Dex: 16#########V######XL: 11 Next: 56% Place: Dungeon:11#........@..P..#Noise: ===------  Time: 10939.3 (0.0)#<........~~~§.#j) +1 dagger (elec)+.........~§~~.#Throw: 2 throwing nets#.(......~§§~§≈..Regen (2) #.........§§§§§#.#.........§.§§.§.fg)[K   kobold demonologist (petrifying)#####'#######...#VV 2 vampires (1 petrifying)#..## ####Z   centaur warrior zombie##..######+###fgt5KKKK 6 kobolds (4 missiles, 1 petrifying) _The kobold is moving more slowly. The vampire is moving more slowly.Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fgS_Okay, then.Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgP  Okay, then.fgfg8fgs. _fgd, fg6 8Inventory: 46/52 slots Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining fg7  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()h - 8 poisoned darts  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=) fg8  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}fg88 `e - a ring of see invisible  o - a ring of protection from cold fga8 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg  a - a scroll of butterflies  d - 5 scrolls of teleportation  g - a scroll labelled FEMIOF POLEG  l - a scroll of blinking  q - 2 scrolls of immolation  t - a scroll of vulnerability  w - a scroll labelled EMIL FILYTSU  I - 2 scrolls labelled XOOGYTZYR  S - a scroll labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI Potions (go to first with !)  c - 2 potions of invisibility  n - 3 smoky orange potions  p - 3 ruby potions  s - a black potion  x - a metallic grey potion  z - 2 potions of curing  C - 4 white potions  D - an inky potion  M - a potion of magic Miscellaneous (go to first with })  W - a phial of floodsbotfgJ{  c - 2 potions of invisibility  p - 3 ruby potionsfg fg fg8 selbram the Slicer.#.....#Demonspawn of Uskayaw **..........##Health: 77/77 ========================..KKK.#Magic: 7/15===========-------------K..K.#AC: 9Str: 9VKZ.#EV: 12Int: 23K..SH: 5Dex: 16#########V######XL: 11 Next: 56% Place: Dungeon:11#........@..P..#Noise: ===------  Time: 10939.3 (0.0)#<........~~~§.#j) +1 dagger (elec)+.........~§~~.#fg| Throw: 2 throwing nets#.(......~§§~§≈..Regen (2) #.........§§§§§#.#.........§.§§.§.K   kobold demonologist (petrifying)#####'#######...#VV 2 vampires (1 petrifying)#..## ####Z   centaur warrior zombie##..######+###KKKK 6 kobolds (4 missiles, 1 petrifying)Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fg) fg+ fg|> fg_ fgL _Okay, then.asting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgFfgG Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/IcefgG1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  fgHOd - SandblastEarth1%1  e + PetrifyfgbHAlchemy/Earth 11% 4 f - Poisonous VapoursAlchemy/Air2%1  g - Mercury ArrowConjuration/AlchemyfgH,2%2 Select a spell to castfgH[!]/[I] toggle spell headersfg&- fg#; fg;O selbram the Slicer.#.....#Demonspawn of Uskayaw **..........##Health: 77/77 ========================..KKK.#Magic: 7/15===========-------------K..K.#AC: 9Str: 9VKZ.#EV: 12Int: 23K..SH: 5fgO Dex: 16#########V######XL: 11 Next: 56% Place: Dungeon:11#........@..P..#Noise: ===------  Time: 10939.3 (0.0)#<........~~~§.#j) +1 dagger (elec)+.........~§~~.#Throw: 2 throwing nets#.(......~§§~§≈..Regen (2) fg!P #.........§§§§§#.#.........§.§§.§.K   kobold demonologist (petrifying)#####'#######...#VV 2 vampires (1 petrifying)fgP #..## ####Z   centaur warrior zombie##..######+###KKKK 6 kobolds (4 missiles, 1 petrifying) _Okay, then.Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.fg Q ,Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgdQ fgf mselbram the Slicer.#.....#Demonspawn of Uskayaw **..........##Health: 77/77 ========================fg5g D..KKK.#Magic: 7/15===========-------------K..K.#AC: 9Str: 9VKZ.#EV: 12Int: 23K..fgtg SH: 5Dex: 16#########V######XL: 11 Next: 56% Place: Dungeon:11fgg #........@..P..#Noise: ===------  Time: 10939.3 (0.0)#<........~~~§.#j) +1 dagger (elec)fgg +.........~§~~.#Throw: 2 throwing netsfgg #.(......~§§~§≈..fgh Regen (2) #.........§§§§§#.fg+h G#.........§.§§.§.fgGh K   kobold demonologist (petrifying)#####'#######...#fgh VV 2 vampires (1 petrifying)#..## ####Z   centaur warrior zombie##..######+###KKKK 6 kobolds (4 missiles, 1 petrifying) _Okay, then.Casting: Petrify (dangerous; 11% risk of failure)  fgi Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Petrify (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgq fgx   Casting: Petrify (dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Petrify (dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.fgFy fgM{ u  The kobold demonologist casts a spell.fg| &  fg A kobold demonologist comes into view. It is wielding a +0 dagger.The vampire hits you but does no damage.  The vampire bites you!fg fg fg K....KKKZ§~~)§§~~§)fg> A§~.§§K 2 kobold demonologists (1 wandering, …)### 5 kobolds (3The vampire draws vitality from your injuries!fgК .69---4-----fg y-40.3 (1Touch Regen (1) fgR fg m _You can no longer pass through a line of other dancers.fgdKVKpetrifying)V1 confused, 1 petrifying)The vampire draws vitality from your injuries! fg16_You can no longer pass through a line of other dancers.kobold demonologist shouts!  You hit the vampire but do no damage. The vampire appears confused.  You headbutt the vampire.  The vampire is lightly damaged.fg):*fg    vampire (confused)KKK 5 kobolds (3 missiles, 1 petrifying)The vampire casts a spell.fg 8The vampire flickers and vanishes!fgH {~~~~~~..§§§§§..##Deactivating autopickup; reactivate with Ctrl-A.fgJ*70---=9 (0.6fg-fgOg _You can now pass through a line of other dancers.fgn.j  You hit the vampire but do no damage.fg2fg.4fg5fg6fg.K3KK.K'V~§.3   sun demon (summoned).§KK 2 kobold demonologists (1 petrifying)##V   vampire (confused)fg Z   centaur warrior zombie(…)fg fg ]1=--1.4 (0.5fgzfg"5 _The vampire is lightly damaged.fg  You hit the vampire but do no damage. Your headbutt misses the vampire.fg7%} .ZThe vampire is lightly damaged.fg^/fgfg@.K§.§..#..#fg8A--9fgfg.v _The kobold demonologist looks encouraged for a moment.fg  You hit the vampire but do no damage. Lightning courses through the vampire!fg$fg  The vampire is severely damaged.The centaur warrior zombie hits you but does no damage.fgfgfg8fg .KK.K§§§§§≈..~§§.#..§§§§..KK 2 kobold demonologists (1 petrifying)§..#V   vampire (confused)###Z   centaur warrior zombiefgKKKK 6 kobolds (4 missiles, 1 petrifying)The centaur warrior zombie completely misses you.The vampire hits the centaur warrior zombie.fg3|2=-----2.4fgfgC _The vampire bites the centaur warrior zombie!fg  §#You hit the vampire.  The vampire is severely damaged.You block the centaur warrior zombie's attack.39fg z _The centaur warrior zombie closely misses you.fgȋ  You hit the vampire but do no damage.The vampire is severely damaged.The kobold demonologist stops moving altogether!fg~ fgɺ m5...KKK§§§§§≈..Kied)5   shadow imp (summoned)Z   centaur warrior zombie(…)The kobold demonologist stops moving altogether!  The kobold stops moving altogether!  fg |The vampire hits you but does no damage.  The vampire bites you.vampire draws vitality from your injuries!fgL =0-3fg A--3.5 (0.6fg% fg f _The kobold demonologist casts a spell.fg4  You hit the vampire but do no damage. Lightning courses through the vampire!fg  You destroy the vampire!You block the centaur warrior zombie's attack.fg  3.§§#3   sun demon (summoned)KK 2 kobold demonologists (1 petrified)The centaur warrior zombie closely misses you.fgc *4==84.0 (0.5 _Uskayaw will force your foes to helplessly watch your dance.fg,fgh _Your Alchemy skill increases to level 6!fgA  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfgfg6g  Your hands begin to glow red. The centaur warrior zombie hits you.fgbfg/.5K.3K~~.)~§.#)§...§#......###fgi69-0------=5.0 (1.0Touch fg"*fg0d _The centaur warrior zombie closely misses you.fg~  Your hands begin to glow red. The centaur warrior zombie hits you. _The centaur warrior zombie closely misses you.You hit the centaur warrior zombie but do no damage.You headbutt the centaur warrior zombie.  The centaur warrior zombie is moderately damaged.  The centaur warrior zombie hits you but does no damage.fgfgfgQ.5K3KK§~~§~~§≈§§.§§...#§..### fg3<70-5 (0.5fg_fgNN _The centaur warrior zombie kicks you but does no damage.fga Z)~~~§§~§§§§Z(confused)You hit the centaur warrior zombie but do no damage.The centaur warrior zombie appears confused.fgJ-6.0fgfglq _The centaur warrior zombie is moderately damaged.fg  You catch the helpless centaur warrior zombie completely off-guard!  You impale the centaur warrior zombie!!fg fgk fg fg: fg fg ..KK53K§~§§§§..#KKfg .-5fg fg n _The centaur warrior zombie is heavily damaged.fg ..§..ed, pain bonded)§, …)ed, pain bonded) , paYou hit the centaur warrior zombie.  You headbutt the centaur warrior zombie!  The centaur warrior zombie is severely damaged.  The centaur warrior zombie hits itself!  The centaur warrior zombie kicks itself but does no damage.  Uskayaw will force your foes to share their pain.fg2 k*------=7.0fgz> fgE g _Uskayaw links your audience in an emotional bond!fg1H  You hit the centaur warrior zombie.fg$ K§§§§§§§..§§§~§§#.§§#The centaur warrior zombie is almost destroyed.The centaur warrior zombie hits you.fg p64--1=5fgYfgN _The centaur warrior zombie kicks you but does no damage.fg{  You hit the centaur warrior zombie.  Lightning courses through the centaur warrior zombie!fg4 '§§§§§§§..##KKKK 6 kobolds (4 missiles, 1 petrified,…)628.0fg fg ] _You destroy the centaur warrior zombie!fgB..###..##.#.....# .......#fgqC#......#..KKK5.{K3K# #KKK# ########@######.fgC...P.#<.~~~~.fgCr+...~§§§§#fgDV(........§§§§§§§#fg0D..........§§§§..#####'#######§§.fg\DP..## #### fgRfgn .K§.  The kobold misses you.fgo\3--9.0 (1.0fgfg _The kobold hits you with a +0 short sword. _There is an open door here.fg8  The helpless kobold fails to defend itself.  You spit the kobold like a pig!!! Lightning courses through the kobold!fga  You kill the kobold!The sun demon is no longer sharing its pain.  fg ,The kobold is no longer sharing its pain. x3fg fgJ fg c  The kobold closely misses you.fg= K..{K3KK.fg ~§§§§≈#.ed)§.#KKKK 5ain bondedThe kobold hits you with a +0 short sword.fg Y15 (0.5Regen (1) fg fg! fgt _The sun demon shouts, "Remove thy stench whilst thou art whole!"fgZ+  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg6fgfgfge _You don't have enough magic to cast this spell.fghfg$tInventory: 46/52 slots Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()fgth - 8 poisoned darts  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}fgu<e - a ring of see invisible  o - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg9n  A - a ring of protection from cold  N - a ring of protection from fire fg: X - a ring of resist corrosion Wands (go to first with /)  v - a wand of paralysis (13)  y - a wand of warping (13)  K - a wand of flame (16)  Z - a wand of mindburst (8) Scrolls (go to first with ?)  a - a scroll of butterflies  d - 5 scrolls of teleportation  g - a scroll labelled FEMIOF POLEG  l - a scroll of blinking  q - 2 scrolls of immolation  t - a scroll of vulnerability fg;m w - a scroll labelled EMIL FILYTSU  I - 2 scrolls labelled XOOGYTZYR  S - a scroll labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI Potions (go to first with !)  c - 2 potions of invisibility  n - 3 smoky orange potions71%fg c - 2 potions of invisibility  p - 3 ruby potions  s - a black potion  x - a metallic grey potion  z - 2 potions of curing fg], C - 4 white potions  D - an inky potion  M - a potion of magic Miscellaneous (go to first with })  W - a phial of floodsbotfgȺfgfgselbram the Slicer..###..##Demonspawn of Uskayaw ****..#.#.....#Health: 61/77 ===================-----.......##Magic: 1/15=-----------------------#......#AC: 9Str: 9fg#..K.K5#EV: 12Int: 23.{K3K#SH: 5Dex: 16#KKK#XL: 11 Next: 62% Place: Dungeon:11#########@######Noise: =--------  Time: 10949.5 (0.0)#...........P..#j) +1 dagger (elec)#<........~~~~.#Throw: 2 throwing nets+.........~§§§.#Regen (1) #.(.....§~§§§§≈..#........§§§§§§#.fg3   sun demon (summoned)#........§.§§§§..KK 2 kobold demonologists (1 petrified, …)#####'#######§§.#5   shadow imp (summoned, pain bonded)#..## ####KKKK 5 kobolds (4 missiles, 1 pain bonded)The kobold closely misses you.The kobold hits you with a +0 short sword. _The sun demon shouts, "Remove thy stench whilst thou art whole!"fg,Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.fgfgfgRfgfg< fg fg fg*   The kobold hits you with a +0 short sword. _The sun demon shouts, "Remove thy stench whilst thou art whole!"  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.Unknown command.fgE 8  You hit the kobold.fgZ !)fguZ §.§.~§~.43)fg_ 6350.0 (0.5fg"` 33fgs fg=x 4 _You kill the kobold!fgx fg  You hit the kobold but do no damage. You headbutt the kobold.fg% Y  You kill the kobold!fg' ^  The kobold demonologist is no longer sharing its pain. x2fg) fg* fg+ fgc? H.K..53...§§).....)####§§.#fg@ O 3 kobolds (fg-E T5=5fgW fg\^ a _The kobold demonologist closely misses you.fgo:0 ~~.##ed)You closely miss the kobold demonologist.Your headbutt misses the kobold demonologist.The kobold demonologist is lightly wounded.fgj;Y6=2fg;4==1.0fgJfgOC _The shadow imp is no longer sharing its pain.fg selbram the Slicer..###..##Demonspawn of Uskayaw ****..#.#.....#Health: 66/77 ====================----.......##Magic: 2/15===---------------------#......#AC: 9Str: 9#...K..#EV: 12Int: 23.{K5K#SH: 5Dex: 16#3KK#fg GXL: 11 Next: 62% Place: Dungeon:11#########@######Noise: =--------  Time: 10951.0 (0.0)#...........P..#j) +1 dagger (elec)#<........~~~~.#Throw: 2 throwing nets+.........~§§§.#Regen (3) #.(......~~§§)≈..#.........§~§..#.3   sun demon (summoned)#..........§§§...KK 2 kobold demonologists (1 petrified)#####'#######§§.#fg 45   shadow imp (summoned)#..## ####KKK 3 kobolds (missiles)You closely miss the kobold demonologist.Your headbutt misses the kobold demonologist.The kobold demonologist is lightly wounded. _The shadow imp is no longer sharing its pain.  Press: ? - help, v - describe, . - travelAn open door.fglK3@The kobold demonologist is lightly wounded. _The shadow imp is no longer sharing its pain.  Press: ? - help, v - describe, . - travel, g - get item  Here: a sun demon (summoned)  Items here:  a +0 short sword; a stone; a kobold corpse.  The floor, spattered with blood.fgjselbram the Slicer..###..##Demonspawn of Uskayaw ****..#.#.....#Health: 66/77 ====================----.......##Magic: 2/15===---------------------#......#AC: 9Str: 9#...K..#EV: 12Int: 23.{K5K#SH: 5Dex: 16#3KK#XL: 11 Next: 62% Place: Dungeon:11#########@######Noise: =--------  Time: 10951.0 (0.0)#...........P..#j) +1 dagger (elec)#<........~~~~.#Throw: 2 throwing nets+.........~§§§.#Regen (3) #.(fgMk}[40m......~~§§)≈..#.........§~§..#.3   sun demon (summoned)#..........§§§...KK 2 kobold demonologists (1 petrified)#####'#######§§.#5   shadow imp (summoned)#..## ####KKK 3 kobolds (missiles)The kobold demonologist is lightly wounded. _The shadow imp is no longer sharing its pain.  Press: ? - help, v - describe, . - travel, g - get itemHere: a sun demon (summoned)  Items here:  a +0 short sword; a stone; a kobold corpse.  The floor, spattered with blood.fgwwfg]z. _fg6 fg7 fg]F fgsJ F _Unknown command.fgr _The floor, spattered with blood. _Unknown command.  You hit the kobold demonologist.  Lightning courses through the kobold demonologist!  The kobold demonologist is heavily wounded.  The sun demon completely misses you.fg5 .K5~~§~§~§§.5   crimson imp (summoned)5   shadow imp (summoned(…)The kobold demonologist gestures wildly while chanting.The kobold misses you.fg}*8==6 (0.6fg(fgb _You can now merge with and destroy a victim.fg)6  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg`t   selbram the Slicer ..###..## Demonspawn of Uskayaw *****. #.#.....# Health: 68/77 =====================--- .......## Magic: 0/15------------------------ #......# AC: 9Str: 9 #....K5# EV: 12Int: 23 .{K5K# SH: 5Dex: 16 #3KK# XL: 11 Next: 62% Place: Dungeon:11 #########@######  Noise: ==-------  Time: 10951.6 (0.0) #.fgu [40m..........P..#  j) +1 dagger (elec) #<........~~~~.#  Throw: 2 throwing nets +.........~§~~.#  Regen (3)  #.(......~~§§§≈..  #.........~§~§.#.  3   sun demon (summoned) #.........§.§§...  KK 2 kobold demonologists (1 petrified) #####'#######§§.#  5   crimson imp (summoned) #..## ####  5   shadow imp (summoned)(…)Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [fgu +40mEnsorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (petrified, chance to affect: 43%)fg`? K53Kshadow imp (lightly wounded, summoned, not susceptible)fg5Kkobold demonologist, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 43%)fg_ selbram the Slicer..###..##Demonspawn of Uskayaw *****.#.#.....#Health: 68/77 =====================---.......##Magic: 0/15------------------------#......#AC: 9Str: 9#....K5#EV: 12Int: 23.{K5K#SH: 5Dex: 16#3KK#XL: 11 Next: 62% Place: Dungeon:11#########@######Noise: ==-------  Time: 10951.6 (0.0)#...........P..#j) +1 dagger (elec)#<........~~~~.#Throw: 2 throwing nets+.........~§§§.#Regen (3) fga {#.(......~§~§§§..#.........§§§§.#.3   sun demon (summoned)#.........§§§§...KK 2 kobold demonologists (1 petrified)#####'#######§§.#5   crimson imp (summoned)#..## ####5   shadow imp (summoned)(…)Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (heavilywounded, chance to affect: 43%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The sun demon barely misses you.The kobold demonologist hits you but does no damage.fga $71fgb =-2.6 (12) Contam fgp fgt   wounded, chance to affect: 43%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  Nothing appears to happen. The sun demon barely misses you.The kobold demonologist hits you but does no damage. _The kobold misses you.fg )§~#..  You hit the kobold demonologist.  Your headbutt misses the kobold demonologist.The kobold demonologist is severely wounded.2=-3.1 (0.5fgkfgV _The sun demon barely misses you. fg  You hit the kobold demonologist. You headbutt the kobold demonologist.  The kobold demonologist is severely wounded. fg q  The sun demon disappears in a puff of smoke! fg  fg T  The kobold demonologist is no longer petrified. fg l5.KK§KK 2 kobold demonologists§§§§§5   crimson imp (summoned)####§.5   shadow imp (summoned)KKK 3 kobolds (missiles)37 (0.6 fg~  fg x _The kobold demonologist misses you. You block the kobold's attack. fgXTl §§~§§ fgUYou barely miss the kobold demonologist.The kobold demonologist is severely wounded.The kobold closely misses you. The kobold demonologist misses you. fg X[4=4.2 (0.5 fgf fgk` _The kobold demonologist barely misses you. fg=  You hit the kobold demonologist.  Lightning courses through the kobold demonologist!  You kill the kobold demonologist! fgs  The crimson imp disappears in a puff of smoke! fg< fg)##.# fg..§§)~§§§~§§§§...§#. fg#   kobold demonologist.§§§§KKK 3 kobolds (missiles)## fg- 6 fgM=1=68 (0.6 _The shadow imp disappears in a puff of smoke!Training target 6.0 for Earth Magic reached! fg  fgl _Your Earth Magic skill increases to level 6! fg2 Training target 6.0 for Earth Magic reached! _Your Earth Magic skill increases to level 6!You hit the kobold demonologist.  You headbutt the kobold demonologist.  The kobold demonologist is severely wounded. fg8( fgߒ fgbf  The kobold throws a stone. The stone hits you but does no damage. fgW ##.#..4..{... fg K§P§.#~~~.§~~§)§..§§#.4   ice devil (summoned)§§§§.§K   kobold demonologist###§..KKK 3 kobolds (missiles)The kobold closely misses you. fgKd7===5.3 (0.5 fgӸJ§{ fg3s _The kobold demonologist mumbles some strange words.fg ##.#..§.P..#§fg~)≈.§You hit the kobold demonologist.fg/--8fgfgl _The kobold demonologist is severely wounded.fg  You hit the kobold demonologist but do no damage.The kobold demonologist is severely wounded.fg~u  The kobold hits you with a +0 short sword.  You block the kobold's attack.fgnF##.#.....§{4..~§§.#fg!fg}#5fgF---6.3fgM.{fg=` _The kobold demonologist barely misses you.fg,rselbram the Slicer..###..##Demonspawn of Uskayaw *****.#.#.....#Health: 75/77 =======================-.......##Magic: 1/15=-----------------------#......#AC: 9Str: 9#....§.#EV: 12Int: 23.4.{K#SH: 5Dex: 16#KKK#XL: 11 Next: 66% Place: Dungeon:11#########@######Noise: =--------  Time: 10956.3 (0.0)#...........P..#j) +1 dagger (elec)#<........~~~~.#Throw: 2 throwing nets+.........~)~~.#fgsRegen (2) Contam #.(......§~~~)≈..#........§§§§§.#.4   ice devil (summoned)#........§§§§§§§.K   kobold demonologist#####'#######§§.#KKK 3 kobolds (missiles)#..## ####The kobold demonologist is severely wounded.The kobold hits you with a +0 short sword.  You block the kobold's attack. _The kobold demonologist barely misses you.Press: ? - help, v - describe, . - travelAn open door.fg/K@ _The kobold demonologist barely misses you.  Press: ? - help, v - describe, . - travel, g - get itemHere: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe  (severely wounded)  Items here:  a +0 short sword; a stone; a kobold corpse.  The floor, spattered with blood.fg>J 4Kn ice devil (summoned)  The floor.fgselbram the Slicer..###..##Demonspawn of Uskayaw *****.#.#.....#Health: 75/77 =======================-.......##Magic: 1/15=-----------------------#......#AC: 9Str: 9fg(#....§.#EV: 12Int: 23.4.{K#SH: 5Dex: 16#KKK#XL: 11 Next: 66% Place: Dungeon:11#########@######Noise: =--------  Time: 10956.3 (0.0)#...........P..#j) +1 dagger (elec)#<........~~~~.#Throw: 2 throwing nets+.........~)~~.#Regen (2) Contam #.(......§~~~)≈..#........§§§§§.#.4   ice devil (summoned)#........§§§§§§§.fguK   kobold demonologist#####'#######§§.#KKK 3 kobolds (missiles)#..## #### _The kobold demonologist barely misses you.fg~Press: ? - help, v - describe, . - travelHere: an ice devil (summoned)  The floor.fgfgfg;. _fg _Unknown command.fge/  §§§.§§~.§§§§. #You hit the kobold demonologist.  Lightning courses through the kobold demonologist!  Your headbutt misses the kobold demonologist.fgj0 368 (0.5fg|; fg? g _The kobold demonologist is almost dead.fg[A  You barely miss the kobold demonologist.Your headbutt misses the kobold demonologist.The kobold demonologist is almost dead.fgwB fgoR K)The kobold demonologist hits you with a +0 dagger.fg@` ((((The kobold completely misses you. The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!fg fg @..4KK)K@~~..~~..§.##..fg 057.3fg/ fg _The stone barely misses the kobold. The stone closely misses the kobold.fgl ~~§§...§§.####§You closely miss the kobold demonologist.fgm m62==9 (0.6fgz fg g _The kobold demonologist is almost dead.fgC  You puncture the kobold demonologist!  You kill the kobold demonologist!fgrfg-fgJm §.K§§KKK 3 kobolds (missiles)§§....#  The ice devil disappears in a puff of smoke!fg ((The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!fg< §§§.)@§§§§~§§§.§§§§§#.§§§§§..##§..#The stone hits the kobold but does no damage.fg%A*3-98.53fgLfg3O9 _The kobold hits you with a +0 whip.fg26  You barely miss the kobold. You headbutt the kobold. ..§.§.§§)§ 2You kill the kobold!5=9.0 (0.5 _Your magical contamination has completely faded away.fg܅  You hit the kobold.  You headbutt the kobold, but do no damage.fg&  ..##...#§.§.§.K.§§§~~The kobold is moderately wounded.The kobold hits you but does no damage. Something hits you!fgM _66---=5fg 8{fg 3 _You block something's attack.fg$H _  You hit the kobold. Lightning courses through the kobold!!fg R ##.#.....)§§)§~~~§≈§~§§#§   kobold (missile)§fg*V 8=--==-60.0fgu` fgc J _You kill the kobold!fgI§~§~fgQ ((You closely miss something. The kobold throws a stone.fgc< {@~~~~~§~§~§§§≈..~~§§§#..##You block the stone with an invisible shield... and reflect it back!fgJ=\=-5fg-CfgF _Something hits you. Something bites you but does no damage.fg3~fg89=1.0fgfgJE _You puncture something! You headbutt something.fg@  You closely miss something. Something hits you but does no damage.fgT  .K§§§§~~.§§§)§§~, pain bonded)..§§§.§####§§.  Something barely misses you.703=-52fg-\fg\ fg\Y_Uskayaw links your audience in an emotional bond!fg ~§.§..#fg h2=-2.0fg= fg Q _You barely miss the kobold.fg2  §§§~. ...#You hit the kobold. Your headbutt misses the kobold.The kobold is moderately wounded.You block something's attack. Something bites you but does no damage.fg 3 ^3=5fg7 fg9 = _The kobold hits you but does no damage.fgc^8  You hit the kobold.fgi)§§§§§§~§.~§§§§§..#..###fgifg^nV4=3.0fgivfgyJ _You kill the kobold!fg1z §...§~§~~..§§~§§§)≈...#.....§###'.  You barely miss something. You headbutt something!  You block something's attack. Something bites you.Something draws vitality from your injuries!fg2v0--=6 (0.6fg;fgw>b _Uskayaw prepares the audience for your solo!fgv A.....§§§fg `..§§§§§§).....###'.1=-4.1 (0.5fgfg( _You hit something.fg:<0 V§...~~~.~§§§)§..§§§..fg<V   vampire (paralysed, pain bonded)..§§§§§§...#######§§.#You hit something but do no damage. Lightning courses through something!  Reactivating autopickup.fg=c3=7 (0.6fgLfg"P6 _A vampire appears from thin air!fgw;  The helpless vampire fails to defend itself.  You stick the vampire like a pincushion!!!fgEo).~..~§~~..§~§~..§§.##..fgM" 4=4==71-5.2 (0.5 _You destroy the vampire!Training target 4.0 for Ranged Weapons reached!fgRZfgW^o _Your Ranged Weapons skill increases to level 4! fgxU## ...###..###.#............## #......##......##......# #@))#  fgyr #########'###### #...........P..# #<........~~~~.# +.........~§~~.# #.(......~§~~)≈.. #........§~§~..#. #.......§..§§....#####'#######...# fg §§~§§§.§§§§§§.§§... fg6=-6.2 (1.0 _ fgn fgܔx _Items here: ( )))) [ ††††. fg[ ## ..## ...###..## #.#.....# .......## #......# #......# #......# #)@)# ###'###### #.....P..#  fg *#<........~~~~.# +.........~§~~.##.(.....§§§~§§§..#.........§§§§§#.#........  fg. ).~~..§§§ fg [7=7 _ fg  fg k _Items here: )) [ †.!fg3## ..## ...###..## #.#.....# .......## #......# #......# #......# !fg[4=#))@# ###'###### #...........P..# #<........~~~~.# +.........~)~~.##.(......~§~!fg4§§§..#.........~#.... !fgA!fgB-8 _!fgK!fgYb  h - 12 poisoned darts (gained 4)  Things that are here:!fgeZn5====9.2 (2!fga!fgd1 _a +0 whip; a +0 short sword!fg!fg1x  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1          !fg p b - Unarmed Combat   0.0  --  -1  l - Conjurations   3.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0      n + Alchemy6.4  9.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1  !fg  e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1   f - Ranged Weapons   4.0  --  -1  q - Earth Magic   6.0  --  -1           g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0  !fg  i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0 !fgJ         !fg         !fg         !fg         !fg.     The current training targets, if any.  !fgb Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  !fg [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  !fg [!] training|cost|targets"fgq "fgselbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#"fgpfMagic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#"fg Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Your Ranged Weapons skill increases to level 4! _Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword#fg#fge Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice#fg1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%#fg1  e - PetrifyAlchemy/Earth9%4  f - Poisonous Vapours#fgOPAlchemy/Air1%1  g - Mercury ArrowConjuration/Alchemy#fg2%2 Select a spell to describe[!]/[I] toggle spell headers#fg͍ #fg #fg' selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#fg՞ #......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) #fg* +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Your Ranged Weapons skill increases to level 4! #fgr _Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword#fg 4#fgf #fg #fg+#fg- Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%#fg3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth9%4  f - Poisonous VapoursAlchemy/Air1%1  g - Mercury ArrowConjuration/Alchemy2%2 Select a spell to describe[!]/[I] toggle spell headers&fg&fg%&fg02selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11&fg@1#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Your Ranged Weapons skill increases to level 4! _Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword&fg9&fg:&fgB&fgE&fgk&fg$%  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1      &fg#     b - Unarmed Combat   0.0  --  -1  l - Conjurations   3.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0      n + Alchemy6.4  9.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1   f - Ranged Weapons   4.0  --  -1 [34&fgkm q - Earth Magic   6.0  --  -1           g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3  &fg= h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1 &fg     j - Stealth   4.0  --   0         &fgLs                &fg!            &fg[The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  &fg#}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)fg )fg selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12)fg JInt: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# )fg$ P_Your Ranged Weapons skill increases to level 4! _Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword)fg )fge )fgÙ )fgA *fg' Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth9%4  f - Poisonous VapoursAlchemy/Air1%1  g - Mercury ArrowConjuration/Alchemy2%2 Select a spell to describe[!]/[I] toggle spell headers*fg;*fgC*fgL^selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#*fgfMEV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.#*fgYN8#.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Your Ranged Weapons skill increases to level 4! _Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword*fg'U*fgU*fgZ*fg\*fgK}*fgx  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1          *fgu b - Unarmed Combat   0.0  --  -1  l - Conjurations   3.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0      n + Alchemy6.4  9.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1   f - Ranged Weapons   4.0  --  -1  q - Earth Magic   6.0 *fg --  -1           g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0                 *fg/                *fg,    The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets+fgW +fgWbselbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#+fgbkMagic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#+fg>cNoise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#+fgcRegen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Your Ranged Weapons skill increases to level 4! +fgc_Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword+fgl+fgm+fgMt+fgw+fgoq+fg s Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth9%4  f - Poisonous VapoursAlchemy/Air1%1  g - Mercury ArrowConjuration/Alchemy2%2 Select a spell to describe[!]/[I] toggle spell headers,fg,fg(,fg:1selbram the Slicer## ..##Demonspawn of Uskayaw ******,fg1...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23,fg?2J#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets,fg2(#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Your Ranged Weapons skill increases to level 4! ,fg'3_Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword,fg:,fgm;,fgB,fgD,fgu Spells (Memorise)TypeFailure Level  a - Magic DartConjuration3% 1  b - PasswallEarth3% 3  c - Searing RayConjuration4%2  d - Stone ArrowConjuration/Earth 5% 3  e - Dazzling FlashHexes/Fire7% 3  f - Olgreb's Toxic Radiance Alchemy9% 4  g - Fulminant PrismConjuration/Alchemy 17% 4  h - Vampiric DrainingNecromancy34% 3  i - IrradiateConjuration/Alchemy 43% 5  j - Iskenderun's Mystic Blast Conjuration/Translocation 52% 4  k - Nazja's Percussive Tempering Forgecraft97% 5  l - Splinterfrost Shell Ice/Forgecraft 100% 7  m - Fulsome FusilladeConjuration/Alchemy 100% 8 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-fg -fg&selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.([37-fgF+m......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Your Ranged Weapons skill increases to level 4! _Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword  Okay, then.-fg1. _-fgK -fgM - Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%-fgN 3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth9%4  f - Poisonous VapoursAlchemy/Air1%-fgFN >1  g - Mercury ArrowConjuration/Alchemy2%-fglN )2 Select a spell to describe-fgN [!]/[I] toggle spell headers3fg13fg73fg=selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 93fg>b#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Items here: ( )))) [ ††††. _Items here: )) [ †.  3fg ?h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword _Okay, then.3fgE3fgF3fgM3fgO3fg3fgt  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1           b - Unarmed Combat   0.0  --  -1  l - Conjurations   3.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0  3fg    n + Alchemy6.4  9.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1   f - Ranged Weapons   4.0  --  -1  q - Earth Magic   6.0  --  -1           g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0 g0m --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0                                     The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] autog337m|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets4fgFV > k + Spellcasting 3.05fg:s k * Spellcasting   3.05fgKKp k - Spellcasting   3.07fg7fg7fg-selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#7fgb.kMagic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#7fg=/eNoise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword 7fg/6_Okay, then.7fg77fg87fgm?7fg] page down [PgUp|<] page up [Esc] exit7fg 7[top]8fg8fgo8fg4selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 98fg>)Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword _Okay, then.8fgK48fgX8fg$9fgqO9fgPC  Skill  Level Target Apt Skill  Level Target Apt 9fgsQ a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1           b - Unarmed Combat   0.0  --  -1  l - Conjurations   3.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0      9fgQn + Alchemy6.4  9.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1   f - Ranged Weapons   4.0  --  -1  q - Earth Magic   6.0  --  -1      9fgb - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth9%4  f - Poisonous VapoursAlchemy/Air1%Cfg1>1  g - Mercury ArrowConjuration/Alchemy2%Cfge2 Select a spell to describe[!]/[I] toggle spell headersDfgDfgDfgfselbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#DfgNoise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword _Okay, then.DfgJDfg$Dfg`DfgEfgQu Spells (Memorise)TypeFailure Level  a - Magic DartConjuration3% 1  b - PasswallEarth3% 3  c - Searing RayConjuration4%2  d - Stone ArrowConjuration/Earth 5% 3  e - Dazzling FlashHexes/Fire7% 3  f - Olgreb's Toxic Radiance Alchemy9% 4  g - Fulminant PrismConjuration/Alchemy 17% 4  h - Vampiric DrainingNecromancy34% 3  i - IrradiateConjuration/Alchemy 43% 5  j - Iskenderun's Mystic Blast Conjuration/Translocation 52% 4  k - Nazja's Percussive Tempering Forgecraft97% 5  l - Splinterfrost Shell Ice/Forgecraft 100% 7  m - Fulsome FusilladeConjuration/Alchemy 100% 8 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitFfgFfgzFfgselbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================FfgT#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#FfgeNoise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# FfgL 6_Items here: ( )))) [ ††††. _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword _Okay, then.Ffg&P  Okay, then.Ffgt'Ffg,Ffg.. _FfgFfg  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1           b - Unarmed Combat   0.0  --  -1  l - Conjurations   3.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0      n + AlchemyFfgc6.4  9.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1   f - Ranged Weapons   4.0  --  -1  q - Earth Magic   6.0  --  -1           g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1  s - EvocationsFfg   1.0  --   0   i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0                                     The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] fg0;10;1museful|all skills [_] enhanced|base level  [!] training|cost|targetsHfg Hfg Hfg aselbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#HfgX }Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword _Okay, then. _Okay, then.Hfg Hfg Hfg Hfg HfgI5 HfgX8 ! Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth9%4  f - Poisonous VapoursAlchemy/AirHfg$9 1%1  g - Mercury ArrowConjuration/Alchemy2%2 Select a spell to describe[!]/[I] toggle spell headersIfgi. Ifg3 Ifgu< selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#Ifga= XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword Ifg= \_Okay, then. _Okay, then.IfgQB Ifg[C IfgF IfgG Ifg Ifg C  Skill  Level Target Apt Skill  Level Target Apt Ifg 5 a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1          Ifg@  b - Unarmed Combat   0.0  --  -1  l - Conjurations   3.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0  Ifg t    n + Alchemy6.4  9.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1  Ifg  e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1  Ifg 9 f - Ranged Weapons   4.0  --  -1  q - Earth Magic   6.0  --  -1          Ifgi y g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3  Ifg U h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0 Ifg !            Ifg                         The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  Ifg& }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsJfgBJfgcJJfgaSKselbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5JfgTDex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword _Okay, then. _Okay, then.Jfg)]4JfgbJfgdJfg. Jfgl1  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration3% 1  b - PasswallEarth3% 3  c - Searing RayConjuration4%2  d - Stone ArrowConjuration/Earth 5% 3  e - Dazzling FlashHexes/Fire7% 3  f - Olgreb's Toxic Radiance Alchemy9% 4  g - Fulminant PrismConjuration/Alchemy 17% 4  h - Vampiric DrainingNecromancy34% 3  i - IrradiateJfgk2 tConjuration/Alchemy 43% 5  j - Iskenderun's Mystic Blast Conjuration/Translocation 52% 4  k - Nazja's Percussive Tempering Forgecraft97% 5  l - Splinterfrost Shell Ice/Forgecraft 100% 7  m - Fulsome FusilladeConjuration/Alchemy 100% 8 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQfgoQfgvQfg}selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Qfg~Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...# _Items here: )) [ †.  h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword _Okay, then. _Okay, then.QfgP  Okay, then.QfgQfgRQfgL. _Qfg Qfgְ & Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexesQfgf @1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth9%4  f - Poisonous VapoursAlchemy/Air1%1  g - Mercury ArrowConjuration/Alchemy2%Qfg 2 Select a spell to describe[!]/[I] toggle spell headersRfgRfg/RfgMselbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(fg(m......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...#h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword _Okay, then. _Okay, then. _Okay, then.RfgRfgRfgRfgeRfgRfg x  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1          Rfg  b - Unarmed Combat   0.0  --  -1  l - Conjurations   3.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0      n + Alchemy6.4  9.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1   f - Ranged Weapons   4.0  --  -1  q - Earth Magic   6.0 RfgT --  -1           g - Armour   0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0                      Rfg/               The current training targets, if any.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsSfg s Sfg| Sfg selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9#......#EV: 12Int: 23#......#SH: 5Dex: 16#......#Sfgԅ XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...#h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword _Okay, then. _Okay, then. _Okay, then.Sfg SfgO Sfg} Sfg+ Sfg=Sfg\A% Tfg>Your spells (describe)TfgfTypeTfg"Failure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  Tfg$ze - PetrifyAlchemy/Earth9%4  f - Poisonous VapoursAlchemy/Air1%1  g - Mercury ArrowConjuration/Alchemy2%2 Select a spell to describe[!]/[I] toggle spell headersTfg Tfg Tfg selbram the Slicer## ..##Demonspawn of Uskayaw ******...###..##Health: 77/77 ========================#.#.....#Magic: 5/15========----------------.......##AC: 9Str: 9Tfg #......#EV: 12Int: 23#......#SH: 5Dex: 16#......#XL: 11 Next: 71% Place: Dungeon:11#))@#Noise: ---------  Time: 10969.2 (0.0)#########'######j) +1 dagger (elec)#...........P..#Throw: 2 throwing nets#<........~~~~.#Regen (2) +.........~)~~.##.(......~§~§§§..#.........~§§§§#.#..........§§§...#####'#######...#h - 12 poisoned darts (gained 4)  Things that are here: _a +0 whip; a +0 short sword _Okay, then. _Okay, then. _Okay, then.Tfg Tfg Tfgޣ Tfg UfgUfg^UfgUfg+UfgԟX1 _UfgUfgUfgDUfgUfgS\6=Ufg_Ufg|Ufgc9.UfgUfgUfgLUfgCUfg?UfgȺUfgUfgUfgZ_7===UfgUfgqUfg9.UfgUfg,UfgUfgyUfg9.UfgUfg8Ufgk8===UfgUfgUfg9.UfgUfgUfg9.Ufg:Ufg@Ufgd9===UfgzUfgUfgUfgUfg9,UfgAUfg,UfgUfgr Ufg p10/15====Ufg Ufg,UfgUfg)UfgUfgUfg!1===Ufg"Ufg$Ufg %Ufg%Ufg'Ufg3(Ufg)Ufg[-,Ufg.UfgM1Ufg1k2===Ufg2Ufgm:BUfg?BUfg`A3===UfgCUfg+F,UfgGUfgNBUfgPUfgPUfgQUfgETUfgTi4===UfgUUfgX,UfgZUfg],Ufg^Ufg&a,Ufg'bUfgdUfgej5====Ufg\fUfgm4 _Magic restored.Ufg,p3Ufg\qUfgsUfgwUfg>xUfg@yUfg&{Ufg~,UfgUfgUfgUfg:==Ufg*UfgčUfgUfg͏UfgUfg]Ufg7,UfgϖUfgFUfgUfg4UfgUfgLUfgUfgCUfgUfgUfg3,UfgUfgبUfgUfgUfgUfgUfgN,UfgUfg|# #. #.Ufg´ #.# ## ..## .. ..##.## ###.....##...####...###..##.......@#.#.....# ...######.......## ###......# #......# #......# ####)))# #########'###### #...........P..# #<........~~~~.#Ufg!21016.2 (47.0)Ufg,7.2 (48Ufg˽Ufgb _k - a scroll labelled OSMIR WOEDGHVfg0Vfg1VfgN2Vfg:Vfg?Vfg?Vfg#E,Vfg4G,Vfg#HVfg|QnVfgVVfg_VfgAaVfgb,VfgdVfgfVfgfVfghhVfgiVfglVfgmVfgOnVfg?pVfgwXVfgzVfgzVfg|Vfg}VfgVfg0VfgVfgVfg=VfgVfgVfgKVfgVfgsVfgVfgVfgؒVfgL,VfgVfgVfgNVfgVfgVfg/VfgeVfg֙Vfg~VfgVfg֠VfgVfg\VfgVfgޤVfg7VfgVfgۨVfgVfgéVfg Vfg21_You open the door.VfgVfgVfgVfg%  Vfg4There is an open door here.Vfg5Vfgε _VfgƶVfgAVfgVfgVfgVfgVfg~,VfgVfgVfg ...#. .... .).#  ... +#.. VfgD.# .#### .# #####...$## .######...@.....# 40.2 (23 .## #####...'.........# ..###.....###.........# Vfg:#..##.##### #.........+ ##.....## #.........# ...###..## #.........# .#.#.....# ##+######## Vfgj##.......##  ###......#VfgVfg,1.2 (24VfgVfg^* _Found a morningstar.VfgVfgInventory: 47/52 slots Hand Weapons (go to first with )) Vfg;e j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()h - 12 poisoned darts  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn) Vfg@ E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck) Vfg Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Wfg6)  v - a wand of paralysis (13)  y - a wand of warping (13)  K - a wand of flame (16)  Z - a wand of mindburst (8) Scrolls (go to first with ?)  a - a scroll of butterflies  d - 5 scrolls of teleportation  g - a scroll labelled FEMIOF POLEG  k - a scroll labelled OSMIR WOEDGH  l - a scroll of blinking  q - 2 scrolls of immolation  t - a scroll of vulnerability  w - a scroll labelled EMIL FILYTSU  I - 2 scrolls labelled XOOGYTZYR  S - a scroll labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI Potions !)  c - 2 potions of invisibility Wfg7b n - 3 smoky orange potions  p - 3 ruby potions  s - a black potion  x - a metallic grey potion81%Wfgy I - 2 scrolls labelled XOOGYTZYR  z - 2 potions of curing  C - 4 white potions  D - an inky potion Wfg6 M - a potion of magic Miscellaneous (go to first with })  W - a phial of floodsbotWfgmt  z - 2 potions of curing  C - 4 white potionsWfg*  x - a metallic grey potion  z - 2 potions of curingWfg ~  s - a black potion  x - a metallic grey potionXfgy - a wand of warping (13)  K - a wand of flame (16)  Z - a wand of mindburst (8) Scrolls (go to first with ?)a - a scroll of butterflies  S - a scroll labelled PIHOIS ELYSU  s - a black potion84%Xfg  S - a scroll labelled PIHOIS ELYSU  C - 4 white potions  D - an inky potion Xfg  M - a potion of magic Miscellaneous (go to first with })  W - a phial of floodsbotYfgYfgYfgGselbram the Slicer...#.Demonspawn of Uskayaw *.........Health: 77/77 ========================.).#Magic: 15/15 ========================...AC: 9Str: 9 +#..EV: 12Int: 23 .#.####SH: 5YfgnDex: 16 .######...$##XL: 11 Next: 71% Place: Dungeon:11 .######...@.....#Noise: ---------  Time: 11041.2 (0.0) .## #####...'.........#j) +1 dagger (elec) ..###.....###.........#Throw: 2 throwing nets #..##.##### #.........+ ##.....## #.........# ...###..## #.........# .#.#.....# ##+######## ##.......#####......# _Okay, then. _Magic restored. _k - a scroll labelled OSMIR WOEDGH Yfg*f_You open the door. _There is an open door here. _Found a morningstar.Yfg 4YfgYfgYfgYfghBYfgYfgYfgBYfgb YfgU Yfg Yfg Yfg ,Yfg Yfg: Magic restored. _k - a scroll labelled OSMIR WOEDGHYou open the door. _There is an open door here. _Found a morningstarYfg 4. _You now have 725 gold pieces (gained 16).Yfg9 Yfg Yfgm Yfg Yfg ,Yfg3 Yfgw! Yfg* Yfg^- #....# #....#### #....#.#. #.. ..##..).# ......# Yfg,. #  #....# #  #@#### # #####....## # #####.........# # #####...'..# .###.....###..##.##### #.+ #.....## #.........# ..###..## #.........# Yfg. ^#.#.....# ##+########Yfgt= 8.2 (7  Something hits you.Deactivating autopickup; reactivate with Ctrl-A.Yfg> a6-=9.2 (8Yfg|D YfgH \ _Something barely misses you.[fg 1[fgB4$Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[fgV5M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip \fg\fgb\fgselbram the Slicer#....#Demonspawn of Uskayaw *.....#....###Health: 76/77 =======================-# #....#.Magic: 15/15 ========================#. #.....\fgAC: 9Str: 9..##..).#EV: 12Int: 23......#SH: 5Dex: 16 ##....#XL: 11 Next: 71% Place: Dungeon:11 ##@####Noise: =--------  Time: 11049.2 (0.0) ######....##j) +1 dagger (elec) ######.........#Throw: 2 throwing nets \fgi## #####...'.........# .###.....###.........# ..##.##### #.........+ #.....## #.........# ..###..## #.........# #.#.....# ##+######## _There is an open door here. _Found a morningstar. _You now have 725 gold pieces (gained 16).  Something hits you.Deactivating autopickup; reactivate with Ctrl-A. _Something barely misses you.\fgP  Okay, then.\fg\fg \fgh#. _\fg`$\fg'Put on which piece of jewellery? Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold  N - a ring of protection from fire  X - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^fgz^fg^fg selbram the Slicer#....#Demonspawn of Uskayaw *.....#....###Health: 76/77 =======================-# #....#.Magic: 15/15 ========================#. #.....AC: 9Str: 9^fg\..##..).#EV: 12Int: 23......#SH: 5^fgjDex: 16 ##....#XL: 11 Next: 71% Place: Dungeon:11 ##@####Noise: =--------  Time: 11049.2 (0.0) ######....##j) +1 dagger (elec) ######.........#Throw: 2 throwing nets ## #####...'.........# .###.....###.........# ^fg..##.##### #.........+ #.....## #.........# ..###..## #.........# #.#.....# ##+######## _Found a morningstar. _You now have 725 gold pieces (gained 16).  Something hits you.Deactivating autopickup; reactivate with Ctrl-A. _Something barely misses you. _Okay, then. _Something barely misses you. _Okay, then.  You're wearing all the rings you can. Remove which one?(? for menu, Esc to cancel)  < or Q - a +4 ring of slaying  > or U - the ring of the Cuttlefish {AC+4 Int+4}_fg Z519-7 (0.5_fg, _fg 8-_fg8  _You remove the ring of the Cuttlefish {AC+4 Int+4}.  Reactivating autopickup._fgw xx   unseen horror (invisible)_fg% e - a ring of see invisible (right hand)  An unseen horror comes into view._fg >5=50.2 (1.0_fg _fgI v _The unseen horror hits you. The unseen horror barely misses you.`fg5F  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`fgή `fg U Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes`fgQ 1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth12%4  f - Poisonous VapoursAlchemy/Air2%1  g - Mercury Arrow`fg Conjuration/Alchemy3%2 Select a spell to cast[!]/[I] toggle spell headersafge afgn afgu selbram the Slicer#....#Demonspawn of Uskayaw *.....#....###Health: 75/77 =======================-# #....#.Magic: 15/15 ========================#. #.....afgv AC: 5Str: 9..##..).#EV: 12Int: 19......#SH: 5Dex: 16 ##..x.#XL: 11 Next: 71% Place: Dungeon:11 ##@####Noise: =--------  Time: 11050.2 (0.0) ######....##j) +1 dagger (elec) ######.........#afgw Throw: 2 throwing nets ## #####...'.........# .###.....###.........# ..##.##### #.........+x   unseen horror (invisible) afghw #.....## #.........# ..###..## #.........# #.#.....# ##+########Reactivating autopickup.e - a ring of see invisible (right hand)  afgw An unseen horror comes into view. _The unseen horror hits you. The unseen horror barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.afgx afg~ Xselbram the Slicer#....#Demonspawn of Uskayaw *.....#....###Health: 75/77 =======================-# #....#.Magic: 15/15 ========================afg I#. #.....AC: 5Str: 9..##..).#EV: 12Int: 19......#SH: 5Dex: 16 ##..x.#XL: 11 Next: 71% Place: Dungeon:11 ##@####Noise: =--------  Time: 11050.2 (0.0) ######....##j) +1 dagger (elec) ######.........#Throw: 2 throwing nets ## #####...'.........# .###.....###.........# afgK &..##.##### #.........+x   unseen horror (invisible) #.....## #.........# ..###..## #.........# #.#.....# ##+########Reactivating autopickup.afg xe - a ring of see invisible (right hand)  An unseen horror comes into view. _The unseen horror hits you. The unseen horror barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  afg \Confirm with . or Enter, or press ? or * to list all spells.afg:   selbram the Slicer #....#  Demonspawn of Uskayaw *..... #....###  Health: 75/77 =======================- # #....#.  Magic: 13/15 ====================---- #. #.....  AC: 5Str: 9 ..##..).#  EV: 12Int: 19 ......#  SH: 5Dex: 16 afgS # #..x.#  XL: 11 Next: 71% Place: Dungeon:11 ##@####  Noise: =--------  Time: 11050.2 (0.0) # #####....##  j) +1 dagger (elec) # #####.........#  Throw: 2 throwing nets ## #####...'.........# .###.....###.........# ..##.##### #.........+  x   unseen horror (invisible) #.....## #.........# ..###..## #.........# #.#.....# ##+######## _The unseen horror hits you. The unseen horror barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shiafg }ft-Dir - straight lineAim: an unseen horror (slightly transparent, chance to affect: 56%)bfgl jselbram the Slicer#....#Demonspawn of Uskayaw *.....#....###Health: 75/77 =======================-# #....#.Magic: 13/15 ====================----bfg4m #. #.....AC: 5Str: 9..##..).#EV: 12Int: 19......#SH: 5Dex: 16 ##..*.#XL: 11 Next: 71% Place: Dungeon:11 ##@####Noise: =--------  Time: 11050.2 (0.0) ######....##j) +1 dagger (elec) ######.........#Throw: 2 throwing nets ## #####...'.........# .###.....###.........# ..##.##### #.........+bfgm x   unseen horror (invisible) #.....## #.........# ..###..## #.........# #.#.....# ##+######## _The unseen horror hits you. The unseen horror barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an unseen horror (slightly transparent, chance to affect: 56%)bfgOA ^x, asleep)bfg 8xbfg ;6-1.2 (1bfg bfg W  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an unseen horror (slightly transparent, chance to affect: 56%) _The unseen horror looks drowsy...cfg\  The helpless unseen horror fails to defend itself.  You skewer the unseen horror like a kebab!!!cfg! 1.cfg] [5-8 (0.6cfg$ cfg' Q _You kill the unseen horror!dfgdfgWield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) dfgє j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip dfg dfgDselbram the Slicer#....#Demonspawn of Uskayaw *.....#....###Health: 76/77 =======================-# #....#.Magic: 13/15 ====================----#. #.....AC: 5Str: 9..##..).#EV: 12Int: 19......#SH: 5Dex: 16 ##....#XL: 11 Next: 75% Place: Dungeon:11 ##@####Noise: ---------  Time: 11051.8 (0.0) ######....##dfg5Vj) +1 dagger (elec) ######.........#Throw: 2 throwing nets ## #####...'.........# .###.....###.........# ..##.##### #.........+ #.....## #.........# ..###..## #.........# #.#.....# ##+########Press: ? - help, Shift-Dir - straight lineAim: an unseen horror (slightly transparent, chance to affect: 56%) _The unseen horror looks drowsy...  The helpless unseen horror fails to defend itself.  You skewer the unseen horror like a kebab!!! _You kill the unseen horror!dfg̍  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.dfgݎ2.3 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)dfgdfgV: _L - a +3 orcbow of freezing (weapon)efg efg: Wield which item (- for none)?- - Unarmed efg Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ffg=C ffgGselbram the Slicer#....#Demonspawn of Uskayaw *.....#....###Health: 76/77 =======================-# #....#.ffgHMagic: 13/15 ====================----#. #.....AC: 5Str: 9..##..).#EV: 12Int: 19......#SH: 5Dex: 16 ##....#XL: 11 Next: 75% Place: Dungeon:11 ##@####Noise: ---------  Time: 11052.3 (0.0) ######....##L) +3 orcbow (freeze) ######.........#Fire: L) +3 orcbow (freeze) ffgII## #####...'.........# .###.....###.........# ..##.##### #.........+ #.....## #.........# ..###..## #.........# #.#.....# ##+########The helpless unseen horror fails to defend itself.  You skewer the unseen horror like a kebab!!! ffgI_You kill the unseen horror!Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost. _L - a +3 orcbow of freezing (weapon)ffgWPP  Okay, then.ffgtQffgVffgX. _ffgjffg_nPut on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of see invisible (right hand)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold  ffgPoN - a ring of protection from fire  U - the ring of the Cuttlefish {AC+4 Int+4}X - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip gfgu gfgD selbram the Slicer#....#Demonspawn of Uskayaw *.....#....###Health: 76/77 =======================-# #....#.Magic: 13/15 ====================----#. #.....AC: 5Str: 9..##..).#EV: 12Int: 19......#SH: 5gfg7 nDex: 16 ##....#XL: 11 Next: 75% Place: Dungeon:11 ##@####Noise: ---------  Time: 11052.3 (0.0) ######....##L) +3 orcbow (freeze) ######.........#Fire: L) +3 orcbow (freeze) ## #####...'.........# .###.....###.........# ..##.##### #.........+ #.....## #.........# ..###..## #.........# #.#.....# ##+########You skewer the unseen horror like a kebab!!! _You kill the unseen horror!Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost. _L - a +3 orcbow of freezing (weapon) _Okay, then.gfg X  You're wearing all the rings you can. Remove which one?gfg !(? for menu, Esc to cancel)< or Q - a +4 ring of slaying; > or e - a ring of see invisiblehfg> hfgz? +8 (0.5hfgE hfgG hfgM = hfgjN v923 _You remove your ring of see invisible.  You feel clever.hfgT hfgU \4==3.3 (1.0hfg[ hfg^ N _U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}ifgV ifg` ifg; ifgifgifgtifg ifgzK7=ifgifg_1 _HP restored.ifgifgifgifg( j5====ifg.!ifg $ifg"'ifg'ifg(ifg*ifgd-ifg-9=ifg.ifg1ifg5ifg(6ifgK8ifg;ifg4>ifg>:==ifg?ifgr@ifgFB,ifgACifgEifgH,ifgJifgyKifgMifgvNifg OifgPifg%R,ifgRifgJTifgU,ifgcVifgLWifgX,ifg-YifgZifgu[,ifg[ifg`]ifg^ifgT_ifg_ifgg`ifga,ifgbifg{bifgsc,ifg difgdifgfifgf,ifgIlQ ifg m##### ###### .....>###### #....# . ......'@...# #....###.#729.0) ......####.# #....#... ..... #.###......# .... #..##..).# ... ##.......# #+### ####....# ifgmT#.# ##.#### #.# #####....## #.# #####.........# _You open the door.ifg;o[ _Found a stone staircase leading down.ifg ifg 3ifg3 ifgX ifg z _  There is an open door here.ifg" ifgZ#  _ifg$ ifg' ifg) ifg* ifg* ifg, ifg/ ifgF0 ifg0 ifgC4 ifg47 ,ifg7 ifg9 ifg; ifgc< ifg1= ifg? ifgB ,ifgB ifguD ifgG ifgG ifgG ifgI ifgjL ifgM ifg}M ifgNO ifgR ifgR ifgR ifg|U ifgX ifgX ifgX ifg[ 7 _You open the door.ifg^ ifg7_ ifg_ ifgb @  There is an open door here.ifg;e ifge  _ifg\f ifgg ifgdj ifgj ifgZk ifgZm ifgo ,ifgQp ifgq ifgWt ,ifg/u ifgw ifgy ifg,z ifgz ifg} ifg0 ifg ifg ifgm ifgȅ ifgֆ ,ifg׈ ifg ifgČ ,ifgy ifg6 ifg ifg ifgE ifg ifg ifg ifg3 ifg ,ifg ifgw ifgm ,ifg ifgb ifg٨ ifg_ ifg ifg ifgۮ ifg_ ifgï ifgX ifg ,ifgݶ ifg ifg ifg ifgܽ ifgo ifg> ,ifgz ifg ifg ,ifg ifg ifg ifg ifgS ifg1 ifg: ,ifg ifg ifg ifg ifg ifgC ifgY ifg ifg ifg ifg0 .## ##...###### #.#....## #.........# #.##...##.........# #.## #####..#.........# #..###...#...........# ##..##.#####.........# ###.....# #.........####...###.. #..............#.#.... #....@....######......ifg9  ######!#### ###.... ..# #.... ...# #.... ..V# ####) ßZ.# ######### V   vampire (dormant) WW.# #........ WW 2 shadowghasts (dormant) .... #<....... Z   centaur warrior zombie (dormant) +........ifg.106.3 (34ifg5 .   shadowghastA vampire, a centaur warrior zombie and 2 shadowghasts come into view.ifgI,7.3 (35ifgjifg"8 _The shadowghast moves out of view.nfgLQ .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 15/15 ========================#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@nfgyR....######...... Noise: ---------  Time: 11107.3 (0.0)######*#### ###.... L) +3 orcbow (freeze)*.##.... Fire: L) +3 orcbow (freeze) .*.##......V#####)ßZ.# ######### V   vampire (dormant).W.# #........ W   shadowghast (dormant).... #<....... Z   centaur warrior zombie (dormant)+........A vampire, a centaur warrior zombie and 2 shadowghasts come into view. _The shadowghast moves out of view.  Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (dormant, 98% to hit)ofg6 .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....ofg7#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 15/15 ========================#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@....######...... Noise: ---------  Time: 11107.3 (0.0)######(#### ###.... L) +3 orcbow (freeze)(ofg8[m.##.... Fire: L) +3 orcbow (freeze) .(.##......V#####)ßZ.# ######### V   vampire.W.# #........ W   shadowghast (dormant).... #<....... Z   centaur warrior zombie (dormant)+........Fire: L) +3 orcbow (freeze)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire (dormant, 98% to hit)  ofg9You shoot an arrow. The arrow hits the vampire!! The arrow freezes the vampire.The vampire is severely damaged.ofgofg ofgofgHofgzofgofgvofgZ!.Z.V..WWZWW 2 shadowghasts (1 wandering)ZZ 2 centaur warrior zombies (1 wandering)ofg@7===8.6 (1.3ofgofgF  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire (dormant, 98% to hit)  You shoot an arrow. The arrow hits the vampire!! The arrow freezes the vampire.The vampire is severely damaged. _A centaur warrior zombie comes into view.ofgCpfg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pfggN pfg-P  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/IcepfgP 1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%pfgP 1  e - PetrifyAlchemy/Earth9%4  f - Poisonous VapoursAlchemy/Air1%pfgIQ E1  g - Mercury ArrowConjuration/Alchemy2%2 pfgQ Select a spell to cast[!]/[I] toggle spell headersrfgBrfg7rfg$ .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 15/15 ========================#...........# ##..##.## AC: 9rfg%Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@....######...... Noise: ===------  Time: 11108.6 (0.0)######!#### ###.... L) +3 orcbow (freeze)..##.... Fire: L) +3 orcbow (freeze) Z.V##.......#####)ß.W# ######### V   vampireWZ.# #........ WW 2 shadowghasts (1 wandering)rfg (1.... #<....... ZZ 2 centaur warrior zombies (1 wandering)+........Aim: a vampire (dormant, 98% to hit)  You shoot an arrow. The arrow hits the vampire!! The arrow freezes the vampire.The vampire is severely damaged. _A centaur warrior zombie comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rfg5 .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 15/15 ========================#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12rfgq6Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@....######...... Noise: ===------  Time: 11108.6 (0.0)######!#### ###.... L) +3 orcbow (freeze)..##.... Fire: L) +3 orcbow (freeze) Z.V##.......#####)ß.W# ######### V   vampireWZ.# #........ WW 2 shadowghasts (1 wandering).... #<....... ZZ 2 centaur warrior zombies (1 wandering)+........fgO7#40mAim: a vampire (dormant, 98% to hit)  You shoot an arrow. The arrow hits the vampire!! The arrow freezes the vampire.The vampire is severely damaged. _A centaur warrior zombie comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rfgd .## ##...###### #.#  selbram the Slicer  ....## #.........# #.#  Demonspawn of Uskayaw *..... #...##.........# #.## #### Health: 77/77 ======================== #..#.........# #..###... Magic: 11/15 =================------- #...........# ##..##.## AC: 9Str: 9 ###.........# ###.....# EV: 12Int: 23 #.........####...###.. SH: 5Dex: 16 rfgAf#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11 #....@....######...... Noise: ===------  Time: 11108.6 (0.0) ######*#### ###.... L) +3 orcbow (freeze) .*# #.... Fire: L) +3 orcbow (freeze)  Z.V# #.... ...# ####) ß.W# ######### V   vampire WZ.# #........ WW 2 shadowghasts (1 wandering) .... #<....... ZZ 2 centaur warrior zombies (1 wandering) +........ _A centaur warrior zombie comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failurrfgfe)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire (severely damaged, chance to affect: 44%)sfg *.*V*WWZsfg&*.WAim: a shadowghast (wandering, hasn't noticed you, not susceptible)tfg] *WtfgZ..WWZAim: a centaur warrior zombie (chance to affect: 67%)tfg Z**WWZtfgv).*.V.WWZAim: a vampire (severely damaged, chance to affect: 44%)ufgt *.*V*WWZwfg5  .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================wfg7 #..#.........# #..###... Magic: 11/15 =================-------#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@....######...... Noise: ===------  Time: 11108.6 (0.0)######!#### ###.... L) +3 orcbow (freeze)..##.... Fire: L) +3 orcbow (freeze) Z.V##.......#####wfg [46m)ß.*# ######### V   vampireWZ.# #........ WW 2 shadowghasts (1 wandering).... #<....... ZZ 2 centaur warrior zombies (1 wandering)+........ _A centaur warrior zombie comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linewfg ;*wfgw }*petrifyi…The shadowghast is unaffected.wfg[Y WThe centaur warrior zombie is moving more slowly.wfgwfg ZWW.  The shadowghast is unaffected.wfg;*xfg)x    shadowghastThe shadowghast slips into darkness.The shadowghast flickers and vanishes!xfg  {Deactivating autopickup; reactivate with Ctrl-A.xfg  The vampire points at you and mumbles some strange words.xfg2xfg.Z   centaur warrior zombie (petrifying)xfg+9.6 (1xfgxfg2 _You resist with some effort.zfgzfgm_L - a +3 orcbow of freezing (weapon)  < or Q - a +4 ring of slaying; > or e - a ring of see invisible _You remove your ring of see invisible.  You feel clever. _U - the ring of the Cuttlefish (right hand) {AC+4 Int+4} _HP restored. _You open the door. zfgJX_Found a stone staircase leading down. _There is an open door here. _You open the door. _There is an open door here.  A vampire, a centaur warrior zombie and 2 shadowghasts come into view. _The shadowghast moves out of view.  You shoot an arrow. The arrow hits the vampire!! The arrow freezes the vampire.The vampire is severely damaged. _A centaur warrior zombie comes into view.The shadowghast is unaffected.  The centaur warrior zombie is moving more slowly.The shadowghast is unaffected.  The shadowghast slips into darkness.The shadowghast flickers and vanishes!  zfgDeactivating autopickup; reactivate with Ctrl-A.The vampire points at you and mumbles some strange words.You resist with some effort.zfg Reactivating autopickup.  e - a ring of see invisible (right hand)  An unseen horror comes into view. _The unseen horror hits you. The unseen horror barely misses you.The unseen horror looks drowsy...  The helpless unseen horror fails to defend itself.  You skewer the unseen horror like a kebab!!! _You kill the unseen horror!  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost. _L - a +3 orcbow of freezing (weapon)  < or Q - a +4 ring of slaying; > or e - a ring of see invisible _You remove your ring of see invisible.  You feel clever. _U - the ring of the Cuttlefish (right hand) {AC+4 Int+4} _HP restored. _You open the door. _Found a stone staircase leading down. _There is an open door here. _You open the door. _There is an open door here.  A vampire, a centaur warrior zombie and 2 shadowghasts come into view. _The shadowghast moves out of view.shoot an arrow. The arrow hits the vampire!! The arrow freezes the vampire[?7l.[?7hzfgzfg>zfgB .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 11/15 =================-------#...........# ##..##.## AC: 9Str: 9zfgȵ###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@....######...... Noise: ===------  Time: 11109.6 (0.0)######!#### ###.... L) +3 orcbow (freeze)..##.... Fire: L) +3 orcbow (freeze) ..V##.......#####)ßZW# ######### V   vampire{..# #........ W   shadowghast.... #<fgjm....... Z   centaur warrior zombie (petrifying)+........The shadowghast is unaffected.  The shadowghast slips into darkness.The shadowghast flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.The vampire points at you and mumbles some strange words. _You resist with some effort.zfg^zfgdzfgzfgqfgwflickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.The vampire points at you and mumbles some strange words. _You resist with some effort.  fgx8Casting: Petrify (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg{fg|| Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%fgU~3  d - SandblastEarth1%1  e + PetrifyAlchemy/Earth 9% 4 f - Poisonous VapoursAlchemy/Air1%1  g - Mercury ArrowConjuration/Alchemy2%2 Select a spell to cast[!]/[I] toggle spell headersfge fg n  .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 11/15 =================-------fgn#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@....######...... Noise: ===------  Time: 11109.6 (0.0)######!#### ###.... L) +3 orcbow (freeze)..##.... Fire: L) +3 orcbow (freeze) ..V##.......#fgo\####)ßZW# ######### V   vampire{..# #........ W   shadowghast.... #<....... Z   centaur warrior zombie (petrifying)+........The shadowghast flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.The vampire points at you and mumbles some strange words. _You resist with some effort.  Casting: Petrify (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgmpfg|  .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 11/15 =================-------fg}#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@....######...... Noise: ===------  Time: 11109.6 (0.0)######!#### ###.... L) +3 orcbow (freeze)..##.... Fire: L) +3 orcbow (freeze) ..V##.......#####)ßZW# ######### V   vampire{..#fg} #........ W   shadowghast.... #<....... Z   centaur warrior zombie (petrifying)+........The shadowghast flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.The vampire points at you and mumbles some strange words. _You resist with some effort.  Casting: Petrify (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg.$fg .## ##...###### #.#  selbram the Slicer  ....## #.........# #.#  Demonspawn of Uskayaw *..... #...##.........# #.## #### Health: 77/77 ======================== #..#.........# #..###... Magic: 10/15 ================-------- #...........# ##..##.## AC: 9Str: 9 ###.........# ###.....# EV: 12Int: 23 #.........####...###.. SH: 5Dex: 16fgV #..............#.#.... XL: 11 Next: 75% Place: Dungeon:11 #....@....######...... Noise: ===------  Time: 11109.6 (0.0) ######*#### ###.... L) +3 orcbow (freeze)fgɥ` .*# #.... Fire: L) +3 orcbow (freeze)  ..V# #.... ...# ####) ßZW# ######### V   vampire fgA{..# #........ W   shadowghast .... #<....... Z   centaur warrior zombie (petrifying) +........ _You resist with some effort.  Casting: Petrify (dangerous; 9% risk of failure)  fgۦtConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire (severely damaged, 84% to hit)fg!E  .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....fgF #...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 10/15 ================--------#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@....######...... Noise: ===------  Time: 11109.6 (0.0)########### ###.... L) +3 orcbow (freeze).##fgF [34m#.... Fire: L) +3 orcbow (freeze) ..V##.......#####)ßZW# ######### V   vampire{..# #........ W   shadowghast.... #<....... Z   centaur warrior zombie (petrifying)+........fgOG Casting: Petrify (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire (severely damaged, 84% to hit)  The blast of sand hits the vampire but does no damage.fg fg fg fgQ !VZ...ZZ 2 centaur warrior zombies (1 petrifyi…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a vampire (severely damaged, 84% to hit)  fg{ The blast of sand hits the vampire but does no damage.  The vampire is severely damaged.fgH 9*fg  ZZ 2 centaur warrior zombies (1 petrifyi…)  The shadowghast slips into darkness.fg(D,fgQ$.fgUSZfgS*.{fgdTzZ   centaur warrior zombie (petrifyingfgT )fg*UfgVfgV--fg%Y11.1 (1.5fg`fg d fgdfge._The shadowghast flickers and vanishes!fgwL .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 10/15 ================--------#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5fgMDex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@....######...... Noise: =--------  Time: 11111.1 (0.0)######!#### ###.... L) +3 orcbow (freeze).V##.... Fire: L) +3 orcbow (freeze) ...##.....Z.#####)ß.{# ######### V   vampire...# #........ Z   centaur warrior zombie (petrifying).... #<.......+........The blast of sand hits the vampire but does no damage.  The vampire is severely damaged.The shadowghast slips into darkness. _The shadowghast flickers and vanishes!  Press: ? - help, v - describe, . - travelThe floor.fg @!  The vampire is severely damaged.  The shadowghast slips into darkness. _The shadowghast flickers and vanishes!  Press: ? - help, v - describe, . - travel, g - get itemItem here: a smoky orange potion.  The floor.fgjY!V  Here: a vampire (severely damaged)fg`A vampire. A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living. Max HP: ~33 Will: + AC: ++ EV: ++  rF: ...  rC: +.. rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Human You have about 67% to hit with your +3 orcbow of freezing. It has about 53% to hit you. Attacks Max Damage After Damaging Hits Hit15 Bite 15 Drain health from the living It is immune to torment; and resistant to miasma and drowning. It can see invisible. It can open doors. fg It has mastered the following spells, which are affected by silence and [!]: Description|Quotefg .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 10/15 ================--------#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11fg #....@....######...... Noise: =--------  Time: 11111.1 (0.0)######!#### ###.... L) +3 orcbow (freeze).V##.... Fire: L) +3 orcbow (freeze) ...##.....Z.#####)ß.{# ######### V   vampire...# #........ Z   centaur warrior zombie (petrifying).... #<.......+........The vampire is severely damaged.The shadowghast slips into darkness. _The shadowghast flickers and vanishes!  Press: ? - help, v - describe, . - travelHere: a vampire (severely damaged)  The floor.fgJ^ .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 10/15 ================--------#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@fgO_....######...... Noise: =--------  Time: 11111.1 (0.0)######!#### ###.... L) +3 orcbow (freeze).V##.... Fire: L) +3 orcbow (freeze) ...##.....Z.#####)ß.{# ######### V   vampire...# #........ Z   centaur warrior zombie (petrifying).... #<.......+........The vampire is severely damaged.The shadowghast slips into darkness. _The shadowghast flickers and vanishes!  Press: ? - help, v - describe, . - travelHere: a vampire (severely damaged)  The floor.fg[gfgj. _fgك  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgXfg6 Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d + SandblastEarth1% 1 e - PetrifyAlchemy/Earth9%4  f - Poisonous VapoursAlchemy/Air1%1  g - Mercury ArrowfgConjuration/Alchemy2%2 Select a spell to cast[!]/[I] toggle spell headersfgp fg fg !  .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 10/15 ================--------#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11fg# Y#....@....######...... Noise: =--------  Time: 11111.1 (0.0)######!#### ###.... L) +3 orcbow (freeze).V##.... Fire: L) +3 orcbow (freeze) ...##.....Z.#####)ß.{# ######### V   vampire...# #........ Z   centaur warrior zombie (petrifying).... #<.......+........ _The shadowghast flickers and vanishes!  Press: ? - help, v - describe, . - travelHere: a vampire (severely damaged) _The floor.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg+  .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 10/15 ================--------#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16fg[- #..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@....######...... Noise: =--------  Time: 11111.1 (0.0)######!#### ###.... L) +3 orcbow (freeze).V##.... Fire: L) +3 orcbow (freeze) ...##.....Z.#####)ß.{# ######### V   vampire...# #........ Z   centaur warrior zombie (petrifying).... #<.......+........ _The shadowghast flickers and vanishes!  Press: ? - help, v - describe, . - travelHere: a vampire (severely damaged) _The floor.  Casting: Sandblast (safe; 1% risk of failure)  g- Y6mConfirm with . or Enter, or press ? or * to list all spells.fgL  .## ##...###### #.#  selbram the Slicer  ....## #.........# #.#  Demonspawn of Uskayaw *..... #...##.........# #.## #### Health: 77/77 ======================== #..#.........# #..###... Magic: 9/15==============---------- #...........# ##..##.## AC: 9Str: 9 ###.........# ###.....# EV: 12Int: 23 #.........####...###.. SH: 5Dex: 16 #..............#.#.... XL: 11 Next: 75% Place: Dungeon:11 #....@....######...... Noise: =--------  Time: 11111.1 (0.0) ######*#### ###.... L) +3 orcbow (freeze) .Vfg N # #.... Fire: L) +3 orcbow (freeze)  ...# #.... .Z.# ####) ß.{# ######### V   vampire ...# #........ Z   centaur warrior zombie (petrifying) .... #<....... +........ _The floor.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire (severely damaged, 84% to hit)fg  .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 77/77 ========================#..#.........# #..###... Magic: 9/15==============----------fg%#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@....######...... Noise: =--------  Time: 11111.1 (0.0)########### ###.... L) +3 orcbow (freeze).V##.... Fire: L) +3 orcbow (freeze) ...##.....Z.#####)ß.{# ######### V   vampire...# #........g ;49m Z   centaur warrior zombie (petrifying).... #<.......+........Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire (severely damaged, 84% to hit)  The blast of sand hits the vampire but does no damage.fgvfgwBfgXVZ..Z ZZ 2 centaur warrior zombies (1 petrifyi…)Aimfg=  Press: ? - help, Shift-Dir - straight line: a vampire (severely damaged, 84% to hit)  The blast of sand hits the vampire but does no damage.  The vampire is severely damaged.  The vampire barely misses you. The vampire bites you.fg#3fg9--2.6 (1.5fgҌfgD _The vampire draws vitality from your injuries!fg"fg&$Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show allfg'M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg|; fgE fgP  .## ##...###### #.#selbram the Slicer....## #.........# #.#Demonspawn of Uskayaw *.....#...##.........# #.## #### Health: 73/77 ======================--#..#.........# #..###... Magic: 9/15==============----------#...........# ##..##.## AC: 9Str: 9###.........# ###.....# EV: 12Int: 23#.........####...###.. SH: 5Dex: 16#..............#.#.... XL: 11 Next: 75% Place: Dungeon:11#....@fgQ [37m....######...... Noise: =--------  Time: 11112.6 (0.0)######V#### ###.... L) +3 orcbow (freeze)Z.##.... Fire: L) +3 orcbow (freeze) ...##.......#####)ß.Z# ######### V   vampire...# #........ ZZ 2 centaur warrior zombies (1 petrifyi…).... #<.......+........Press: ? - help, Shift-Dir - straight lineAim: a vampire (severely damaged, 84% to hit)  The blast of sand hits the vampire but does no damage.  The vampire is severely damaged.The vampire barely misses you. The vampire bites you. _The vampire draws vitality from your injuries!fgxf   Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.Z.-3.1 (0.5j) +1 dagger (elec) Throw: 2 throwing nets fgXl fgo ? _j - a +1 dagger of electrocution (weapon)fg3N  You hit the vampire but do no damage.The vampire is heavily damaged.You block the vampire's attack.fg5^D=6fggU _The vampire bites you but does no damage.fg[j  You hit the vampire but do no damage. You headbutt the vampire.fg:s \Z. fg[t V4=4.1fg{ fg ` _The vampire is severely damaged.fg4ZZied _The vampire bites you but does no damage.  You hit the vampire but do no damage. You headbutt the vampire. fg(_The vampire is severely damaged.  You hit the vampire but do no damage.  The vampire is severely damaged.  The centaur warrior zombie stops moving altogether!fg z  The vampire gestures at you while chanting.fg˧fgзD=6fgfg2 _You resist with some effort.fgr `  You hit the vampire. Lightning courses through the vampire!fg fg fg 4 Z.ZZ 2 centaur warrior zombies (1 petrified)  You destroy the vampire!fg4 ~*10/15==6-fg 5.1fg6{fgG g _You can now pass through a line of other dancers.fghRYou destroy the vampire! _You can now pass through a line of other dancers.  You hit the centaur warrior zombie.eadbutt the centaur warrior zombie.  The centaur warrior zombie is lightly damaged.  You block the centaur warrior zombie's attack.-6fgFZfg]N _The centaur warrior zombie kicks you but does no damage.fgH  You hit the centaur warrior zombie.fg@I=6.2 (0.6fg#fg&D _The centaur warrior zombie is lightly damaged.fg+&  fgYou hit the centaur warrior zombie.  The centaur warrior zombie is lightly damaged.  The centaur warrior zombie barely misses you.8fgfgeN _The centaur warrior zombie kicks you but does no damage.fg%  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgԚ,fg!Z   centaur warrior zombie (fg$5fg7/15 -----=7.8 (1.0Touch fgfg±3 _Your hands begin to glow red.fgƊfga5-8.4 (0.6fgfg) _You miss something.fg ,fg' fg ZZZ 2 centaur warrior zombies (1 petrified)fg9 d8=-----9.0fg W _You miss something. You headbutt something.fg ....## #.........# #.# # #...##..# #.## ##### #..#..# #..###......# ##..##.######..# ###.... #..####...####.......#.#...#.........######...######@#### ####.....Z{# #.#+##...Z#........# ####)).....ß..# #########'#.........# #.........#.......... #<#........##. +..#.(~fg  W.W   shadowghastZZ 2 centaur warrior zombies (1 petrified)The shadowghast strikes at you from the darkness!  Reactivating autopickup.The centaur warrior zombie hits you but does no damage.fg 60-----7-==20.0 (1.0fgq 9{fgK _You block the centaur warrior zombie's attack. _You see here a smoky orange potion.fgcc ^ #...##.# #.## #####. #..#.........# #..###..............# ##..##.#######...# ###.....##  #.........####...####..............#.#...fg[d Z#.....W...######.......#######!#### ####....{Z@# #.#+##...Z#..........# ####)))......ß..# #########'##.........# #..........#.......... #<~ WW 2 shadowghasts (1 dormant)#.##. +..~......W.# #.(~§#...fgon  A shadowghast comes into view.The centaur warrior zombie hits you but does no damage.fgp ]  The centaur warrior zombie kicks you but does no damage.fgp| > .W.WWW 3 shadowghasts (1 dormant)The shadowghast strikes at you from the darkness!  The shadowghast attacks as it pursues you!fgR} m57--------1fg fg 9 _You block the shadowghast's attack.fg…You hit the centaur warrior zombie but do no damage.appears confused.  You headbutt the centaur warrior zombie.centaur warrior zombie is lightly damaged.centaur warrior zombie hits you.  The centaur warrior zombie barely misses you.fg~48----5------6 (0.6fg7&fg)K _The shadowghast claws you! The shadowghast claws you.fg WW _The shadowghast claws you! The shadowghast claws you.  The helpless centaur warrior zombie fails to defend itself.  You skewer the centaur warrior zombie like a kebab!!!  The centaur warrior zombie is moderately damaged.The centaur warrior zombie kicks you.fg 2----4-----2.1 (0.5fg fg̖ 0 _The shadowghast claws you.fgy=The centaur warrior zombie hits you. The centaur warrior zombie kicks you. _The shadowghast claws you.tick the centaur warrior zombie like a pincushion!!!  The centaur warrior zombie is severely damaged.fg9*fgw  2The shadowghast slips into darkness.The shadowghast flickers and vanishes!fg% {Deactivating autopickup; reactivate with Ctrl-A.fg} &6fgN fg 0 _The shadowghast claws you.fg"IWZWWW(paralysed)Zparalysed,almost destroyYou block the centaur warrior zombie's attack.  The centaur warrior zombie closely misses you.The shadowghast closely misses you.  Uskayaw will force your foes to helplessly watch your dance.fg!KD*3.1fgzOfgQb _Uskayaw prepares the audience for your solo!fgM  The helpless shadowghast fails to defend itself.  You stick the shadowghast like a pincushion!!!fg[_ i!Z   shadowghast (paralysed, pain bonded)Z1 petrifieThe helpless shadowghast fails to defend itself.  You stick the shadowghast like a pincushion!!!  You destroy the shadowghast!  The centaur warrior zombie is no longer paralysed. x2centaur warrior zombie hits you! The centaur warrior zombie kicks you.  Uskayaw will force your foes to share their pain.fgre ^ *35----3----86Regen (1) _Uskayaw links your audience in an emotional bond!fgr fgu h _Your Alchemy skill increases to level 7!fgSA  The helpless shadowghast fails to defend itself.  You stick the shadowghast like a pincushion!!!fgAB fgJ ..Z   centaur warrior zombie (fgYP 7=--85-4.13fg3V fgX _You destroy the centaur warrior zombie! You destroy the shadowghast!fgƌ  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg_  Your hands begin to glow red.  The centaur warrior zombie hits you but does no damage.fg`  The centaur warrior zombie closely misses you.The centaur warrior zombie hits you.fgg '.fgh 8=0------==5.1 (1.0Touch Regen (3) fgo fgr N _The centaur warrior zombie kicks you but does no damage.fg  You hit the centaur warrior zombie but do no damage.The centaur warrior zombie appears confused.  You headbutt the centaur warrior zombie!fg nZZconfused, pai…)fg s40=-6 (0.5fg fg n _The centaur warrior zombie is heavily damaged.fgsr _The centaur warrior zombie is heavily damaged. fgKsW You puncture the centaur warrior zombie!  You headbutt the centaur warrior zombie.  The centaur warrior zombie is severely damaged.The centaur warrior zombie hits you.  The centaur warrior zombie closely misses you.fg0t*39=1=---=6.2 (0.6fg~x _You can now merge with and destroy a victim.fgThe centaur warrior zombie closely misses you. _You can now merge with and destroy a victim.You catch the helpless centaur warrior zombie completely off-guard!  You impale the centaur warrior zombie!!  You headbutt the centaur warrior zombie.  The centaur warrior zombie is almost destroyed.fgfg}}.Z )fgF40--7 (0.52fgefgO _The centaur warrior zombie is no longer sharing its pain.fg  You catch the helpless centaur warrior zombie completely off-guard!  You impale the centaur warrior zombie!!fgB fgY j.fg u19--7.2fg7 fg ] _You destroy the centaur warrior zombie!fgo fgD Put on which piece of jewellery? Jewellery (go to first with "=) fgI  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold  N - a ring of protection from fire  X - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgfgfg #...##.........# #.## #####. selbram the Slicerfgh#..#.........# #..###..... Demonspawn of Uskayaw *****.#...........# ##..##.#### Health: 41/77 ============------------###.........# ###.....## Magic: 1/15=-----------------------#.........####...###..## AC: 9Str: 9#..............#.#.....# EV: 12Int: 23#.........######.......# SH: 5Dex: 16######!#### ###...... XL: 11 Next: 89% Place: Dungeon:11#......@##...... Noise: ---------  Time: 11127.2 (0.0)#+##.....##...... j) +1 dagger (elec).....g@tm....#####))) Throw: 2 throwing nets......ß..# #########'# Regen (2) #.........# #..........#.......... #<........~ #........##. +.........~ ........# #.(......~§ #.........~ You headbutt the centaur warrior zombie.  The centaur warrior zombie is almost destroyed. _The centaur warrior zombie is no longer sharing its pain.  You catch the helpless centaur warrior zombie completely off-guard!  You impale the centaur warrior zombie!! _You destroy the centaur warrior zombie!fgimpale the centaur warrior zombie!! _You destroy the centaur warrior zombie!  You're wearing all the rings you can. Remove which one?  (? for menu, Esc to cancel)  fg< or Q - a +4 ring of slaying  > or U - the ring of the Cuttlefish {AC+4 Int+4}fg4fgfg_2=7 (0.5fgfgfgfgl _You remove your +4 ring of slaying.  Reactivating autopickup.fgWW   shadowghast (invisible, pain bonded)fg7[3=8.2 (1.0fg8fgF= _e - a ring of see invisible (left hand)fgfW  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg%#P  Okay, then.fg/$fg,fgH/. _fgfgfg%fg~(F _Unknown command.fgj You hit the shadowghast but do no damage.You headbutt the shadowghast, but do no damage.The shadowghast is no longer sharing its pain.fg*l37--=7 (0.51fgtfg8z0 _The shadowghast claws you!fg@ fgA 8--2==9.3 (0.6fgIL fgVQ _ _You hit the shadowghast but do no damage.fg h  You hit the shadowghast.  The shadowghast is lightly damaged.fg ^9=8 (0.5fg fg 0 _The shadowghast claws you.fg. =  You hit the shadowghast.fgS )30.3fg͛ fg 9 _The shadowghast is lightly damaged.fg!  You closely miss the shadowghast.The shadowghast is lightly damaged.fgi ;*fg (invisible)The shadowghast slips into darkness.fg 9Wfg R40=8fg' fg) I _The shadowghast flickers and vanishes for a moment.fg  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfgą9 Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2  b + Confusing TouchfgHexes1% 3  c - Tukima's DanceHexes1% 3 d - SandblastEarth1%1  e - PetrifyAlchemy/Earth 7% 4 f - Poisonous VapoursAlchemy/Air1%1  g - Mercury ArrowConjuration/Alchemy1%2 Select a spell to cast[!]/[I] toggle spell headersfg6 fgH? fg&G  #...##.........# #.## #####. selbram the Slicer#..#.........# #..###..... Demonspawn of Uskayaw *****.fgH #...........# ##..##.#### Health: 40/77 ============------------###.........# ###.....## Magic: 2/15===---------------------#.........####...###..## AC: 9Str: 9#..............#.#.....# EV: 12Int: 23#.........######.......# SH: 5Dex: 16######!#### ###...... XL: 11 Next: 89% Place: Dungeon:11#......@##...... Noise: =--------  Time: 11130.8 (0.0)#+##...W.##...... j) +1 dagger (elec).........#####))) ThrofgfI w: 2 throwing nets......ß..# #########'# Regen (1) #.........# #..........#.......... #<........~ W   shadowghast (invisible)#........##. +.........~........# #.(......~§#.........~You closely miss the shadowghast.The shadowghast is lightly damaged.  The shadowghast slips into darkness. _The shadowghast flickers and vanishes for a moment.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgVQ j #...##.........# #.## #####. selbram the Slicer#..#.........# #..###..... Demonspawn of Uskayaw *****.#...........# ##..##.#### Health: 40/77 ============------------###.........# ###.....## Magic: 2/15fgR ===---------------------#.........####...###..## AC: 9Str: 9#..............#.#.....# EV: 12Int: 23#.........######.......# SH: 5Dex: 16######!#### ###...... XL: 11 Next: 89% Place: Dungeon:11#......@##...... Noise: =--------  Time: 11130.8 (0.0)#+##...W.##...... j) +1 dagger (elec).........#####))) Throw: 2 throwing nets......ß..# #########'# Regen (1) #.........# #..........#.......... #<........~ fgS SW   shadowghast (invisible)#........##. +.........~........# #.(......~§#.........~You closely miss the shadowghast.The shadowghast is lightly damaged.  The shadowghast slips into darkness. _The shadowghast flickers and vanishes for a moment.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg#Z P  Okay, then.fgZ fgPa fg_c . _fgR #...##.........# #.## #####. selbram the Slicer#..#.........# #..###..... Demonspawn of Uskayaw *****.#...........# ##..##.#### Health: 40/77 ============------------###.........# ###.....## Magic: 2/15===---------------------#.........####...###..## AC: 9Str: 9#..............#.#.....# EV: 12Int: 23#.........######.......# SH: 5Dex: 16######!#### ###...... XL: 11 Next: 89% Place: Dungeon:11#......@##...... Noise: =--------  Time: 11130.8 (0.0)g0;10H#+##...W.##...... j) +1 dagger (elec).........#####))) Throw: 2 throwing nets......ß..# #########'# Regen (1) #.........# #..........#.......... #<........~ W   shadowghast (invisible)#........##. +.........~........# #.(......~§#.........~ _The shadowghast flickers and vanishes for a moment.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.fgʠ @W  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Press: ? - help, v - describe, . - travelHere: a shadowghast (lightly damaged, slightly transparent)  The floor.fg?A shadowghast. A skulking apparition that disguises itself as a harmless shadow. Attuned to thedim light of the dungeon, it can slip in and out of sight at will, moving swiftly from one pool of shade to the next before striking unerringly at the blind spots of those who cannot see it. Max HP: ~24 Will: + AC: ++ EV: ++ fg rF: ...  rC: ∞ rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Small Int: Animal You have about 71% to hit with your +1 dagger of electrocution and 62% to hit with your headbutt. It has about 53% to hit you. Attack Max Damage Bonus Claw 14 Increased damage when unseen It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. [!]: Description|Quotefg #...##.........# #.## #####. selbram the Slicer#..#.........# #..###..... Demonspawn of Uskayaw *****.#...........# ##..##.#### Health: 40/77 ============------------###.........# ###.....## Magic: 2/15===---------------------#.........####...###..## AC: 9Str: 9#..............#.#.....# EV: 12Int: 23#.........######.......# SH: 5Dex: 16fg######!#### ###...... XL: 11 Next: 89% Place: Dungeon:11#......@##...... Noise: =--------  Time: 11130.8 (0.0)#+##...W.##...... j) +1 dagger (elec).........#####))) Throw: 2 throwing nets......ß..# #########'# Regen (1) #.........# #..........#.......... #<........~ W   shadowghast (invisible)#........##. +.........~........# #.(......~§#.........~Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - dfg$escribe, . - travelHere: a shadowghast (lightly damaged, slightly transparent)  The floor.fgLE #...##.........# #.## #####. selbram the Slicer#..#.........# #..###..... Demonspawn of Uskayaw *****.#...........# ##..##.#### Health: 40/77 ============------------###.........# ###.....## Magic: 2/15===---------------------#.........####...###..## AC: 9Str: 9#..............#.#.....# EV: 12Int: 23#.........######.......# SH: 5Dex: 16######!#### ###...... XL: 11 Next: 89% Place: Dungeon:11#......@##...... Noise: =--------  Time: 11130.fgFo8 (0.0)#+##...W.##...... j) +1 dagger (elec).........#####))) Throw: 2 throwing nets......ß..# #########'# Regen (1) #.........# #..........#.......... #<........~ W   shadowghast (invisible)#........##. +.........~........# #.(......~§#.........~Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelHere: a shadowghast (lightly damaged, slightly transparent)  The floor.fgGfg[D _fgaf  You closely miss the shadowghast.fg.cI11.3 (0.5fglfgo9 _The shadowghast is lightly damaged.fgp  You hit the shadowghast.  Lightning courses through the shadowghast!!fgj.fg62=919 (0.62fgfgR _You destroy the shadowghast!fg`7 Put on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of see invisible (left hand)  r - an amulet of reflection (around neck)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold  N - a ring of protection from fire  Q - a +4 ring of slaying  X - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgfgfg #...##.........# #.## #####. selbram the Slicer#..#.........# #..###..... Demonspawn of Uskayaw *****.#...........# ##..##.#### Health: 42/77 =============-----------###.........# ###.....## Magic: 2/15===---------------------#.........####...###..## AC: 9Str: 9#..............#.#.....# EV: 12Int: 23#.........######.......# SH: 5Dex: 16######!#### ###...... XL: 11 Next: 91% Place: Dungeon:11#......@##...... Noise: =--------  Time: 11131.fg9 (0.0)#+##.....##...... j) +1 dagger (elec).........#####))) Throw: 2 throwing nets......ß..# #########'# Regen (2) #.........# #..........#.......... #<........~ #........##. +.........~ ........# #.(......~§ #.........~  _The floor.  You closely miss the shadowghast. _The shadowghast is lightly damaged.  You hit the shadowghast.  Lightning courses through the shadowghast!! _You destroy the shadowghast!fgI  Lightning courses through the shadowghast!! _You destroy the shadowghast!  You're wearing all the rings you can. Remove which one?(? for menu, Esc to cancel)< or e - a ring of see invisible  > or U - the ring of the Cuttlefish {AC+4 Int+4}fgfgQ3-2.4 (0.5fg[fg8-fgUfgS _You remove your ring of see invisible.fg fg r43=9 (1.0fg fg! : _Q - a +4 ring of slaying (left hand)fgw4fgxfgo{fgI|T7=fg,fg_9==fg&51=fg3=4===1fgfgfgXL4=fg@fgFfgݒO55=fgGfgfgX6=fgQfgfg.8=5====fgfgɠ7fgfgSfg9.fgfg$fgϨ9=6===fgfgfg9.fgfgBfgfg B.60fgfgu7===fgƼXfga1=fgrfg\8===fgfgfgGfgfgfgfU2=fgfgv,fgfg8fgk9===fg fgfg ;3fg`fgfgfgfgAp10/15====fgfgfg%4fgMfgfg7,fg,fgfg5=1===fgfgfgfgfgfgofgfgfgffgmfgfg6=2===fgXfgfgEfgfgfg& fg fg fg o73===fgfgq,fgfgJ,fgEfgfgxK8=fgofg fgS4===fgfg fg!fg"fgI#fg%fgH&U9=fg'fg%*fg*c5====fgi+fg-,fg/fg1fg2&70fgq3fg96fg6fg9fg<fg:=:==fgV>fgAfg>BK1=fgdCfgFfgFfgHfg)K,fgLfgrOfgPU2=fgPfgSfgTfg Ufgkfglfg:nfgqfgQr%3fgsfgvfg7wfgxfgzfgd{fg%|fg~fg:fgfgĂfg_K4=fgfgfgfgMfgwfgfg͌fgfg)U5=fg<fgԓfgjfg-fg|fg fg̘fgfg*%6fgfg,fgfgfgKfg6fgfgK7=fgfgfgz,fgVfgqBfgS$ fgP_n - 4 smoky orange potions (gained 1)fgCfg%fgfgfg@fg9=fgfgfgTfgfgfg9fgfgbfg~fgffgfgifgSfgsfg"fgfgfgfgAfgfgfgfggfgfgfgfg?fgfgfgXfgfgjfg fgfgQfg fgz fg fg fg],fg6fgfgfgfgfg7 _You open the door.fgsfgfgfg~fg!fg,"fg"fg%@  There is an open door here.fg(fg( _fg)fg +fg -fg-fg .fg'/fg1,fg2fg3fgn6fg7,fg8fgF:fg:,fgY=fg`?fg?,fgAfgC,fg7DfgHfgPQ #.....###<.... #........##...+. #........######.(....fgQ ######'### #...... ##.# #...... ##..# #####' #..## #.. #.## ## # #### #'# ###) ... ...... fgjR.(... #.##... ...>... #..ß .. ...PPß.. Z   centaur warrior zombie (dormant) ..... ##.P.... ...Z......... #...P.. #####.#fg]R 224.9 (92.0)  You open the door.fg_^%5.9 (93fgefgi _A centaur warrior zombie comes into view. _Found 9 stones. Found a stone staircase leading down.fgKI##...+....######.(#####'### #.. ##.# ##..#####'#..#fgpJ7 #...## #.# ########)..#..........# #....#..(.......# #.##.....>......# #..ß..............+ ...PPß.....# ##.P..+...Z..# #...P......######### #####.# fgySfg?T86.9 (1.0) _fgXfg[Q _There is an open door here.fg? H #.######.(fg  ######'### #. ##.# #.# #####' #..## #. #.# ## #.######'###### ####).#..@.......# #... #..(.# #.##......>......# #..ß........fg .+ ...PPß.# ##.P.#+...Z..# #...P.......######### ############. ##fg fgV -7 _fg fgx fg~ ######'### #. ##.# ##..# ##### #..## # #.# # #.#####'###### ####) #..........# #... #.@(.# #.##.........>......# #..ß....+ ...PPß.# ##.P.##+...Z.fgAd.# #...P .......######### ######.########.  # fgfg&8fg&fg>fgY  ##.# ##.####..# .## .# #####'###### ####). #..........# #........##..(##.......@.>.ß.+ ...PPß# ##.P..##+...Z. #...P .......######### ######.#######.. fgZ fg^ fgh }Z.Zfgi &9fgs fgs fg  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgsP  Okay, then.fgfg(fg. _fg>  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg)I fg|R BZ.fgT 2-----==30Touch fg>Y fg.[ 3 _Your hands begin to glow red.fg7  You barely miss the centaur warrior zombie.The centaur warrior zombie hits you!0---1-------1.4 (0.5fg~fgN _The centaur warrior zombie kicks you but does no damage.fg*  You hit the centaur warrior zombie but do no damage.The centaur warrior zombie appears confused.  You headbutt the centaur warrior zombie!fgR Z.Z(confused)fgs 6-9fg fg D _The centaur warrior zombie is lightly damaged.fgi  You hit the centaur warrior zombie.-2.4fgqfgtD _The centaur warrior zombie is lightly damaged.fgTCYou hit the centaur warrior zombie. _is lightly damaged.strike the helpless centaur warrior zombie from behind!  You impale the centaur warrior zombie!!  Lightning courses through the centaur warrior zombie!!  You headbutt the centaur warrior zombie!fge Z. The centaur warrior zombie is almost destroyed.fgQ*-3.0 (0.6fgfgQg _You can now pass through a line of other dancers.fg  You catch the helpless centaur warrior zombie completely off-guard!  You impale the centaur warrior zombie!!  Lightning courses through the centaur warrior zombie!!fgΓ1.fg ---2==6-6 _You destroy the centaur warrior zombie!fgܤ~ _Your Alchemy skill increases to level 8!fgt$ Your spells (describe)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b + Confusing TouchHexes1% 3 c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth6%4  f - Poisonous VapoursAlchemy/Air1%1  g - Mercury ArrowConjuration/Alchemy1%2 Select a spell to describe[!]/[I] toggle spell headersfg fg fg) ##.##.... selbram the Slicer##..###### Demonspawn of Uskayaw **....#..### Health: 70/77 =====================---#.### Magic: 12/15 ===================-----#.### AC: 9Str: 9####'###### ####) EV: 12Int: 23. #..........# #.... SH: 5Dex: 16....##..(.......# #.##. XL: 11 Next: 96% Place: Dungeon:11.......@.>......# #..ß. Noise: ---------  Time: 11233.6 (0.0)................+ ...PPß j) +1 dagger (elfg= ec)................# ##.P.. Throw: 2 throwing nets##+.............# #...P.......######### ######.########..# _You can now pass through a line of other dancers.You catch the helpless centaur warrior zombie completely off-guard!  You impale the centaur warrior zombie!!  Lightning courses through the centaur warrior zombie!! _You destroy the centaur warrior zombie! _Your Alchemy skill increases to level 8!fg fg fg fg fg fg< Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming fg?  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgufgfg E##.##.... selbram the Slicer##..###### Demonspawn of Uskayaw **....#..### Health: 70/77 =====================---#.### Magic: 12/15 ===================-----#.### AC: 9Str: 9####'###### ####) EV: 12Int: 23. #..........# #.... SH: 5Dex: 16....##..(.......# #.##. XL: 11 Next: 96% Place: Dungeon:11fg.......@.>......# #..ß. Noise: ---------  Time: 11233.6 (0.0)................+ ...PPß j) +1 dagger (elec)................# ##.P.. Throw: 2 throwing nets##+.............# #...P.......######### ######.########..# _You can now pass through a line of other dancers.You catch the helpless centaur warrior zombie completely off-guard!  You impale the centaur warrior zombie!!  Lightning courses through the centaur warrior zombie!! _You destroy the centaur warrior zombie! _Your Alchemy skill increases to level 8!fg  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fg1=4.1 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fgfg: _L - a +3 orcbow of freezing (weapon)fgfg3fgNfg fgBfgfg2=3=fgfg,fgfgMfg9.fgfg;3fg 4===fg fgBfg,fgfgH4=5====fg:5=fg-!fg!:==fg$fg$,fg-&fg'fgH);6fg*fg_+fgG.BfgD/fga1fg1K7=fg 3fga5fg7fg8fg8fg:fg<fg'=fg=fg?fgAfgBfgBfgDfgFfg}G9=fgWHfg Kfg NfgNfglOfgAQfgS,fgTfgSVfgXfgcYfgZfge[fg;]fg]fgN^fgk_fgYa,fgbfg dfgf,fggfgLifgk,fglfg nfg0ofgo,fgrBfgAsfgSufgv,fgwfgzfgO|fg}fg}fg"fg,fgpfgfgTfgfgӅfgHfg]fg݉fgHfgʋfg;,fgfgЎfgfg&,fgfg^Bfgfg}BfgfgKfg!,fgTfgßfgW,fgfgCfg,fgfg1,fgΥfgzfgƧfgE,fgIfg?Bfg)fg֬,fgfg'fgٮ,fgNfgfgXfgڲ,fgafg3fgõBfgfg,fgh,fg=fgfg>fgfg_fgfgfg,fg#fgfgBfgfgBfgpfg?fg,fgfgwfgfgYfg)fgfgCfgfg:fgfg,fgAfgfg,fgfgfg/fgfgBfgfgyfgfgfgffg,fgNfgBfgfg6,fgfg7fg,fgfg1fgBfgfgfgfgufg7 _You open the door.fgT3fgkfgB@  There is an open door here.fg fg _fgfgfg,fgnfgfg,fgfgfgfg,fg,fg+7 _You open the door.fgIfg~!@  There is an open door here.fg $fg$ _fg%fg'fg,*fg*,fgx,fgy.fg/fg/fg41fg4Xfg4,fg~5fg7fgc9fg :fg:fg=7 _You open the door.fgv?3fg=@fgAfgC,fgDfg$HYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.fgdJfgJ _fgKfgLfg=OfgO,fgPfgRfgS,fgTfgVfgW,fgXfgY,fguZfg|[fgaM#...P......# #.......#  #####.###### ##+###### #....# # #####'## .# #......# ##.## fgb]#......# ..... #......# ...... # #......# ### #####......#####@....... ....'......'.....#..k... #####......####### ..... #......# ....########  k   wyvern (asleep) fgi1328.1 (94.0)fgXj,9.1 (95fgofgs _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A wyvern comes into view.fg7fgCInventory: 47/52 slots Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()h - 12 poisoned darts  G - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn) fgvE  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg^fgKefgl #...P......# #.......#selbram the Slicer#####.###### ##+######Demonspawn of Uskayaw *.....#....##Health: 77/77 ========================#####'##.#Magic: 15/15 ========================#......###.##AC: 9fgZnStr: 9#......#.....EV: 12Int: 23#......#......SH: 5Dex: 16 # #......# ###......XL: 11 Next: 96% Place: Dungeon:11 #####......#####@.......Noise: ---------  Time: 11329.1 (0.0) ....'......'.....#..k...L) +3 orcbow (freeze) #####......####### .....Fire: L) +3 orcbow (freeze) #......#....###########k   wyvern (asleep) _There is an open door here. _You open the door. _There is an open door here. _You open the door. fgof_There is an open door here. _A wyvern comes into view.fgtfgoufgxfgEzfg"& (((k  You shoot an arrow. The arrow hits the wyvern. The arrow freezes the wyvern.  The wyvern hisses angrily.fgW}fgEfgX.k..fg8===30.4 (1.3fgifga _The wyvern is moderately wounded.fgC(((((((fg< fgB k......  You shoot an arrow. The arrow barely misses the wyvern.fgRD (1.7fgG fgGK > _The wyvern bites you but does no damage.fgfg(Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon) fgYI f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgBfgfg #...P......# #.......#selbram the Slicer#####.###### ##+######Demonspawn of Uskayaw *.....#....##Health: 77/77 ========================#####'##.#Magic: 15/15 ========================#......###.##fgcAC: 9Str: 9#......#.....EV: 12Int: 23#......#......SH: 5Dex: 16 # #......# ###......XL: 11 Next: 96% Place: Dungeon:11 fg#####......#####@k......Noise: ===------  Time: 11331.7 (0.0) ....'......'.....#......L) +3 orcbow (freeze) #####......####### .....Fire: L) +3 orcbow (freeze) #......#....###########k   wyvern _A wyvern comes into view.You shoot an arrow. The arrow hits the wyvern. The arrow freezes the wyvern.  The wyvern hisses angrily. _The wyvern is moderately wounded.You shoot an arrow. The arrow barely misses the wyvern. _The wyvern bites you but does no damage.fgP  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.  j - a +1 dagger of electrocution (weapon)fg9--2.2 (0.5j) +1 dagger (elec) Throw: 2 throwing nets fgxfg4 _You block the wyvern's attack.fgE  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgS' #...P......# #.......#  selbram the Slicer  #####.###### ##+######  Demonspawn of Uskayaw *..... #....# #  Health: 77/77 ========================  #####'## .#  Magic: 13/15 ====================----  #......# ##.##  AC: 9Str: 9  #......# .....  EV: 12Int: 23 fg)U #......# ......  SH: 5Dex: 16 # #......# ###......  XL: 11 Next: 96% Place: Dungeon:11 #####......#####@k......  Noise: =--------  Time: 11332.2 (0.0) ....'......'.....#......  j) +1 dagger (elec) #####......####### .....  Throw: 2 throwing nets  #......# ....  ######## ###   k   wyvern _You block the wyvern's attack.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, chance to fgUaffect: 61%)fg #...P......# #.......#selbram the Slicer#####.###### ##+######Demonspawn of Uskayaw *.....#....##Health: 77/77 ========================#####'##.#Magic: 13/15 ====================----#......###.##AC: 9Str: 9#......#.....EV: 12Int: 23#......#......SH: 5Dex: 16 # #......# ###......XL: 11 Next: 96% Place: Dungeon:11 #####......#####@*......Noise: =--------  Time: 11332.2 (0.0) ....'......'.....#......j) +1 dagger (elec) #####......####### .....Throw: 2 throwing netsg]12;5H#......#....###########k   wyvern _You block the wyvern's attack.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, chance to affect: 61%)fg dfgk  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (moderately wounded, chance to affect: 61%)  The wyvern resists with significant effort.fgc65----0----=3.2 (1fgcfg+ _The wyvern bites you!fg<  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg #...P......# #.......#  selbram the Slicer  #####.###### ##+######  Demonspawn of Uskayaw *..... #....# #  Health: 65/77 ====================----  #####'## .#  Magic: 8/15============------------  #......# ##.##  AC: 9Str: 9  #......# .....  EV: 12Int: 23  #......# ......  SH: 5fgDex: 16 # #......# ###......  XL: 11 Next: 96% Place: Dungeon:11 #####......#####@k......  Noise: ==-------  Time: 11333.2 (0.0) ....'......'.....#......  j) +1 dagger (elec) #####......####### .....  Throw: 2 throwing nets  #......# ....  ######## ###   k   wyvern _The wyvern bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, chance to affect: 61%)fgD  #...P......# #.......#selbram the Slicer#####.###### ##+######Demonspawn of Uskayaw *.....#....##Health: 65/77 ====================----#####'##.#Magic: 8/15============------------#......###.##AC: 9Str: 9#......#.....EV: 12Int: 23#......#......fg0SH: 5Dex: 16 # #......# ###......XL: 11 Next: 96% Place: Dungeon:11 #####......#####@*......Noise: ==-------  Time: 11333.2 (0.0) ....'......'.....#......j) +1 dagger (elec) #####......####### .....Throw: 2 throwing nets#......#....###########k   wyvern _The wyvern bites you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, chance to affect: 61%)fg fgkCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, chance to affect: 61%)  The wyvern resists with significant effort.fgb;6-4.2 (1fgfgA _The wyvern bites you but does no damage. x2fgi  You hit the wyvern. Lightning courses through the wyvern!fg{ E-7 (0.5fgv fg7 Z _The wyvern is almost dead.fgU  You barely miss the wyvern.The wyvern is almost dead.fgr `58--=5.2fgO fg + _The wyvern bites you!fg}  You barely miss the wyvern.The wyvern is almost dead.fg d9==-8 (0.6fg} T _The wyvern bites you but does no damage.fg  fgECasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg|fg8-fgEfgP _You don't know that spell.fgu #...P......# #.......#selbram the Slicer#####.###### ##+######Demonspawn of Uskayaw *.....#....##Health: 58/77 ==================------#####'##.#Magic: 9/15==============----------#......###.##AC: 9Str: 9#......#.....EV: 12Int: 23#......#......SH: 5Dex: 16 # #......# ###......XL: 11 Next: 96% Place: Dungeon:11 #####......#####@k......Noise: =--------  Time: 11335.8 (0.0) ....'......'.....#......j) +1 dagger (elec) #####......####### .....fg#Throw: 2 throwing nets#......#....###########k   wyvern _The wyvern bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.fgR) @k  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Press: ? - help, v - describe, . - travelHere: a wyvern (almost dead)  The floor.fgEy A wyvern. A dragon-like creature with a long, sharply pointed tail. Although smaller and less formidable than true dragons, it is nonetheless a foe to be reckoned with. Max HP: ~27 Will: +AC: + EV: ++ Threat: High Class: Natural Size: Large Int: Animal Speed: 150% (normally travels faster than you) You have about 74% to hit with your +1 dagger of electrocution and 67% to hit with your headbutt. It has about 50% to hit you. Attack Max Damage Bite 20 It can fly.fg` #...P......# #.......#selbram the Slicer#####.###### ##+######Demonspawn of Uskayaw *.....#....##Health: 58/77 ==================------#####'##.#Magic: 9/15==============----------#......###.##AC: 9Str: 9#......#.....EV: 12Int: 23#......#......SH: 5Dex: 16 # #......# ###......XL: 11 Next: 96% Place: Dungeon:11 #####......#####@k......Noise: =--------  Time: 11335.8 (0.0) ....'......'.....#......j) +1 dagger (elec) #####......####### .....Throw: 2 throwing netsg;5H#......#....###########k   wyvernCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Press: ? - help, v - describe, . - travelHere: a wyvern (almost dead)  The floor.fg5  #...P......# #.......#selbram the Slicer#####.###### ##+######Demonspawn of Uskayaw *.....#....##Health: 58/77 ==================------#####'##.#Magic: 9/15==============----------#......###.##AC: 9Str: 9#......#.....EV: 12Int: 23#......#......fg 7SH: 5Dex: 16 # #......# ###......XL: 11 Next: 96% Place: Dungeon:11 #####......#####@k......Noise: =--------  Time: 11335.8 (0.0) ....'......'.....#......j) +1 dagger (elec) #####......####### .....Throw: 2 throwing nets#......#....###########k   wyvernCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Press: ? - help, v - describe, . - travelHere: a wyvern (almost dead)  The floor.fg7fg2<fg>. _fg%  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg_f fgh U Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexesfgj 1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth6%4  f - Poisonous VapoursAlchemy/Air1%1  g - Mercury ArrowConjuration/Alchemy1%2 Select a spell to cast[!]/[I] toggle spell headersfg"fgfgn #...P......# #.......#selbram the Slicer#####.###### ##+######Demonspawn of Uskayaw *.....#....##Health: 58/77 ==================------#####'##.#fgMagic: 9/15==============----------#......###.##AC: 9Str: 9#......#.....EV: 12Int: 23#......#......SH: 5Dex: 16 # #......# ###......XL: 11 Next: 96% Place: Dungeon:11 #####......#####@k......Noise: =--------  Time: 11335.8 (0.0) ....'......'.....#......j) +1 dagger (elec) #####......####### .....Throw: 2 throwing nets#......#....###########fgBuk   wyvern _You don't know that spell.  Press: ? - help, v - describe, . - travelHere: a wyvern (almost dead) _The floor.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgԩfg #...P......# #.......#selbram the Slicer#####.###### ##+######Demonspawn of Uskayaw *.....#....##Health: 58/77 ==================------#####'##.#fgqMagic: 9/15==============----------#......###.##AC: 9Str: 9#......#.....EV: 12Int: 23#......#......SH: 5Dex: 16 # #......# ###......XL: 11 Next: 96% Place: Dungeon:11 #####......#####@k......Noise: =--------  Time: 11335.8 (0.0) ....'......'.....#......j) +1 dagger (elec) #####......####### .....Throw: 2 throwing nets#......#....########fg###k   wyvern _You don't know that spell.  Press: ? - help, v - describe, . - travelHere: a wyvern (almost dead) _The floor.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgz #...P......# #.......#  selbram the Slicer  #####.###### ##+######  Demonspawn of Uskayaw *..... #....# #  Health: 58/77 ==================------  #####'## .#  Magic: 8/15============------------  #......# ##.##  AC: 9Str: 9  #......# .....  EV: 12Int: 23  #......# ......  SH: 5fgDex: 16 # #......# ###......  XL: 11 Next: 96% Place: Dungeon:11 #####......#####@k......  Noise: =--------  Time: 11335.8 (0.0) ....'......'.....#......  j) +1 dagger (elec) #####......####### .....  Throw: 2 throwing nets  #......# ....  ######## ###   k   wyvern _The floor.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 84% to hit)fga #...P......# #.......#  selbram the Slicer  #####.###### ##+######  Demonspawn of Uskayaw *..... #....# #  Health: 58/77 ==================------  #####'## .#  Magic: 8/15============------------  #......# ##.##  AC: 9fgStr: 9  #......# .....  EV: 12Int: 23  #......# ......  SH: 5Dex: 16 # #......# ###......  XL: 11 Next: 96% Place: Dungeon:11 #####......#####@k......  Noise: =--------  Time: 11335.8 (0.0) ....'......'.....#......  j) +1 dagger (elec) #####......####### .....  Throw: 2 throwing nets  #......# ....  ######## ###   k   wyvernCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineg22;2HAim: a wyvern (almost dead, 84% to hit)  The blast of sand hits the wyvern!fg        #  #####'## .#  #......# ##.##  #......# .....  #......# ......  #......# ... .....†...... fg4....'......'... ..# .....   ....   ### fgr5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (almost dead, 84% to hit)  The blast of sand hits the wyvern!  You kill the wyvern!fgI:*6077.3 (1.5Regen (1) fg?fgBg _You can now pass through a line of other dancers.fg*fg-Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming fg. V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg\fgbfg=jM #...P......# #.......#selbram the Slicer#####.###### ##+######Demonspawn of Uskayaw **....#....##fgHkHealth: 60/77 ==================------#####'##.#Magic: 8/15============------------#......###.##AC: 9Str: 9#......#.....EV: 12Int: 23#......#......SH: 5Dex: 16 # #......# ###......XL: 11 Next: 97% Place: Dungeon:11 #####......#####@†......Noise: =--------  Time: 11337.3 (0.0) ....'......'.....#......j) +1 dagger (elec) #####......####### .....fgkVThrow: 2 throwing nets#......#....Regen (1) ###########Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 84% to hit)  The blast of sand hits the wyvern!  You kill the wyvern! fgwlh_You can now pass through a line of other dancers.fgu  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fg*v1=-8 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fgzfgs~: _L - a +3 orcbow of freezing (weapon)fg4fg4fg-fgI2=39==fg"fg fg =4fghfg9.fgfg?10/15fgG====fgzfgfg K5=fgfg,fg^fg,fgVfg fgC!6=1===fg!fg#,fg$fg!',fg'fgt*fg2+;7fgO.;2fg/\===fg1,fg1fg398fg3>=fg4fgJ53===fg6,fg97fg&8fg8d9=fg :,fg:fg<94fg1=\===fg @<70fg@fgA,fgBBfgC95fg5D]====fg_E,fgFfg6G91fgH>=fg+I,fgIfgKfg{LP==fgjOfg PU2=fgPfgQ,fgyRfgS,fg|TfgUfgV;3fg-XBfgY,fgZfgK[a4=fg[fg],fg]fg_,fgm`fgak5=fg2bfg"c,fgcfgd,fgefgmffg"g;6fghh,fgifgjfgek,fgunfgoa7=fgpfg`q,fgqfg%tb  You see here a wyvern corpse.fgufg3v5 _fgvwfgx,fgoyfg{fg}fg~O=fgfg2,fgfgfg,fgфfgfg,fgfgfg9,fgfgfgh,fg+fgؐfg,fgVfgfg,fgQfgfgܚ,fgfgfg,fgfgfg,fg]fgufg,fgefgfg,fgɫfggfg,fg[fgfgufgfgfgfgo,fgfg-fg,fgǾfgfga ##...#  ####.#### ....###+####### #.......##.........###.......##......... fg1####.†.......##..... .....#.......##........<#####........#... #..........@.$-400.8 (63.0) ##########... ########## fgfg,1.8 (64fgfg9 _Found a stone staircase leading up.fgzfg|3fg|fg;fgfgnfgfg,fgN _You now have 738 gold pieces (gained 13).fg3fg݋fgofg{fgfgfgfgLfg,fgfg,fgfgJfg]fg,fgpfg,fggfg%7 _You open the door.fgkfgfgfg@  There is an open door here.fgfg _fgfgfg.,fgfgfga,fg$fg±fg^,fg,fgfgw,fgfgοfgb,fg/fg@fg,fgfgYfgfg3,fgfg~§§§#. §§§... ##...# ###+ fg=#### ßß.  #####+### #..  #.......# ##.Z # #.<...).# #..  ###.......# #.# ###.'.......# #@# ....#......># #.# #####....>..# #.# # #.......# #.# # #.......# #.# # ##+###### #.#fgZ   centaur warrior zombie (dormant)#..### #.###...# #.#####.#### #.#fg-19.8 (18fg|-20.8 (19fgfgzi _A centaur warrior zombie comes into view.fg\) ((ZYou shoot an arrow.  The arrow hits the centaur warrior zombie!  The arrow freezes the centaur warrior zombie.fgfg)fg-^..Zfg ;===2.1 (1.3)fgCfgbD _The centaur warrior zombie is lightly damaged.fg; fg Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming fg  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg fgfg~§§§#.selbram the Slicer §§§...Demonspawn of Uskayaw *..... ##...####+Health: 77/77 ========================####ßß.Magic: 15/15 ========================#####+### #..AC: 9Str: 9 # #.......# ##..EV: 12Int: 23 # #.<...).# #..SH: 5Dex: 16 # ###.......# #Z#XL: 11 Next: 97% Place: Dungeon:11 ###.'.......# #@#Noise: ===------  Time: 11422.1 (0.0) ....#......># #.#L) +3 orcbow (freeze) #####....>..# #.#fg8kFire: L) +3 orcbow (freeze) # #.......# #.# # #.......# #.# # ##+###### #.#Z   centaur warrior zombie#..### #.###...# #.#####.#### #.# _There is an open door here. _A centaur warrior zombie comes into view.You shoot an arrow.  The arrow hits the centaur warrior zombie!  The arrow freezes the centaur warrior zombie. _The centaur warrior zombie is lightly damaged.fg&z  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.fg'---6 (0.5j) +1 dagger (elec) Throw: 2 throwing nets fg ,fg/? _j - a +1 dagger of electrocution (weapon)fg>]You hear the crackle of electricity. _j - a +1 dagger of electrocution (weapon)  You hit the centaur warrior zombie. headbutt the centaur warrior zombie.  The centaur warrior zombie is lightly damaged.  The centaur warrior zombie closely misses you.fgR=--3.1fgfgZN _The centaur warrior zombie kicks you but does no damage.fg2i  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgc  Your hands begin to glow red.  The centaur warrior zombie hits you but does no damage.fgze 2-----=4.1 (1.0Touch fgMj fgm D _You block the centaur warrior zombie's attack.fg  You hit the centaur warrior zombie but do no damage.The centaur warrior zombie appears confused.  You headbutt the centaur warrior zombie!fgZ.Z  (confused)fg;-6 (0.5fg$fg1q _The centaur warrior zombie is moderately damaged.fg@ §§§≈. ~§§§# §§§... . ##...###+.##### ßß...#  #####+### #.....#......# ##......# #.<...)ZßP.Z.# ### ###.'.# #. ....#......># #.####....>.........# #.Z 2 centaur warrior zombies (1 confused…)# ##+###### #...##....# #.fgپ  A centaur warrior zombie comes into view.The centaur warrior zombie misses you.fg@ G-5.6 (1.0fg fg d _The centaur warrior zombie closely misses you.fgfF _The centaur warrior zombie closely misses you.it the centaur warrior zombie.  The centaur warrior zombie hits you but does no damage.  The centaur warrior zombie kicks you but does no damage.  The centaur warrior zombie hits itself.fgg-6.2 (0.6fgofgs> _The centaur warrior zombie kicks itself.fg0D   You completely miss the centaur warrior zombie.You headbutt the centaur warrior zombie!  The centaur warrior zombie is heavily damaged.fgE y*3=----7 (0.5fg}N fga g _You can now pass through a line of other dancers.fgl  You puncture the centaur warrior zombie!  Lightning courses through the centaur warrior zombie!!fg-7.3 (0.6fg _The centaur warrior zombie is almost destroyed.fg`  You strike the helpless centaur warrior zombie from behind!  You impale the centaur warrior zombie!!fgk .Z   centaur warrior zombie (dormant)fgl fgpu 5§§§≈..selbram the Slicer ~§§§#.Demonspawn of Uskayaw **.... §§§....Health: 77/77 ======================== ##...####+.#Magic: 13/15 ====================----####ßß...#AC: 9Str: 9#####+### #.....#EV: 12Int: 23 # #.......# ##......#SH: 5fgv Dex: 16 # #.<...).# #..ßP.Z.#XL: 11 Next: 102% Place: Dungeon:11 # ###.......# #@#Noise: ---------  Time: 11427.8 (0.5) ###.'.......# #.#j) +1 dagger (elec) ....#......># #.#Throw: 2 throwing nets #####....>..# #.#Regen (2) # #.......# #.# # #.......# #.#Z   centaur warrior zombie (dormant) # ##+###### #.##..### #.###...# #.# _You can now pass through a line of other dancers.You puncture the centaur warrior zombie! gw d Lightning courses through the centaur warrior zombie!! _The centaur warrior zombie is almost destroyed.You strike the helpless centaur warrior zombie from behind!  You impale the centaur warrior zombie!!fgux - _You destroy the centaur warrior zombie!You have reached level 12!fg„ /  --more--fg;p83/836-102 1% fgeIcentaur warrior zombie (dormant)fgR _You feel stronger.fg~fg3qInnate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.b - You have a somewhat thin skeletal structure. (Dex +2, Stealth+)c - You regenerate health from kills.fgd - When hurt, damage is shared between your health and your magic reserves.e - You regenerate magic rapidly.fgw4fg=fgG6§§§≈..selbram the Slicer ~§§§#.Demonspawn of Uskayaw **.... §§§....Health: 83/83 ======================== ##...####+.#Magic: 13/16 ===================-----####ßß...#AC: 9Str: 10#####+### #.....#EV: 12Int: 23 # #.......# ##......#SH: 5fgUHDex: 16 # #.<...).# #..ßP.Z.#XL: 12 Next:  1% Place: Dungeon:11 # ###.......# #@#Noise: ---------  Time: 11427.8 (0.0) ###.'.......# #.#j) +1 dagger (elec) ....#......># #.#Throw: 2 throwing nets #####....>..# #.#Regen (2) # #.......# #.# # #.......# #.#Z   centaur warrior zombie (dormant) # ##+###### #.##..### #.###...# #.# _The centaur warrior zombie is almost destroyed.You strike the helpless centaur warrior zombie from behind!  You impale the centaur wfg Iarrior zombie!! _You destroy the centaur warrior zombie!You have reached level 12! _You feel stronger.fgOfgPfgVfgYfg+ fg], $fg- Innate Abilities, Weirdness & Mutationsa - You have a pair of horns on your head.b - You have a somewhat thin skeletal structure. (Dex +2, Stealth+)c - You regenerate health from kills.d - When hurt, damage is shared between your health and your magic reserves.e - You regenerate magic rapidly.fg1fg?fg§§§≈..selbram the Slicer ~§§§#.Demonspawn of Uskayaw **.... §§§....fg/Health: 83/83 ======================== ##...####+.#Magic: 13/16 ===================-----####ßß...#AC: 9Str: 10#####+### #.....#EV: 12Int: 23 # #.......# ##......#SH: 5Dex: 16 # #.<...).# #..ßP.Z.#XL: 12 Next:  1% Place: Dungeon:11 # ###.......# #@#Noise: ---------  Time: 11427.8 (0.0) ###.'.......# #.#j) +1 dagger (elec) ....#......># #.#Throw: 2 throwing nets #####....>..# #.#Regen (2) # #.......#fg? #.# # #.......# #.#Z   centaur warrior zombie (dormant) # ##+###### #.##..### #.###...# #.# _The centaur warrior zombie is almost destroyed.You strike the helpless centaur warrior zombie from behind!  You impale the centaur warrior zombie!! _You destroy the centaur warrior zombie!You have reached level 12! _You feel stronger.fgfgfgfg)fgW~~.# §§≈.. #. # §§...  #...# ###+.#  #### ßß...#  #####+### ..#  #.......# ##......#  #.<...).# #.@ßP.Z.#  ###.# #.####### ##.'.# #.# ...#......># #.# ###....>..# #.#  #.# #.#  #.......# #.###+###### #.##..##fgH8.8 (1 _fgfgtfgTI .#  ~.#  ≈..   #. #  §...   ...# ####+.#  #### #ßß...#  #####+### ..#  #.......# ##.@....#   #.<...).# #..ßP.Z.#  #.# #.####### #.'.# #.#  ..#......># #.#  ###....>..# #.#  #.# #.#  #.......# #.#  ##+###### #.#  fgO fg)Q &9fgTW fg [ fgd~.#  selbram the Slicer ~.#  Demonspawn of Uskayaw **.... §≈..  Health: 83/83 ======================== §§#.#  Magic: 13/16 ===================----- §...fg2.#  AC: 9Str: 10 ...#####+.#  EV: 12Int: 23 #####ßß...#  SH: 5Dex: 16#####+### ##.....#  XL: 12 Next:  1% Place: Dungeon:11#.......# ##.@....#  Noise: ---------  Time: 11429.8 (0.0)#.<...).# #..ßP.Z.#  j) +1 dagger (elec) ###.......# #.#######  Throw: 2 throwing nets #.'.......# #.#  Regen (2) fg2j..#......># #.# ###....>..# #.#  Z   centaur warrior zombie (dormant)#.......# #.# #.......# #.# ##+###### #.# You impale the centaur warrior zombie!! _You destroy the centaur warrior zombie!You have reached level 12! _You feel stronger.Press: ? - help, v - describe, . - travelThe floor.fg @PYou destroy the centaur warrior zombie!You have reached level 12! fg:_You feel stronger.Press: ? - help, v - describe, . - travelHere: a withered plant  The floor.fgU~.#  selbram the Slicer ~.#  Demonspawn of Uskayaw **.... §≈..  Health: 83/83 ======================== §§#.#  Magic: 13/16 ===================----- §....#fgGW  AC: 9Str: 10 ...#####+.#  EV: 12Int: 23 #####ßß...#  SH: 5Dex: 16#####+### ##.....#  XL: 12 Next:  1% Place: Dungeon:11#.......# ##.@....#  Noise: ---------  Time: 11429.8 (0.0)#.<...).# #..ßP.Z.#  j) +1 dagger (elec) ###.......# #.#######  Throw: 2 throwing nets #.'.......# #.#  Regen (2) ..#......># #.# ###....>..# #.# fggX[m Z   centaur warrior zombie (dormant)#.......# #.# #.......# #.# ##+###### #.# _You destroy the centaur warrior zombie!You have reached level 12! _You feel stronger.Press: ? - help, v - describe, . - travelHere: a withered plant  The floor.fg_fgb. _fg.#  .#  ≈.. # #. .# fg*  ... ..#  # ####+.#   #ßß...#  #####+### ##.....#  #.# ##..@...#  #.<...).# #..ßP.Z.#  .# #.#  .'.# #.#  .#......># #.# fgV ....>..# #.#  #.# #.#  #.# #.#  ##+###### #.#  fgfg|yZ.Zfgb4==30.8 (1 _fgfg1fgmM  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fge 4fgj fgOm _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fg4fgmfgF _Unknown command.fg  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgK  Your hands begin to glow red. The centaur warrior zombie hits you.  The centaur warrior zombie kicks you but does no damage.  The centaur warrior zombie hits you but does no damage.fg&2-1-----==1Touch Regen (1) fgjr _The centaur warrior zombie misses you.fgB p  You barely miss the centaur warrior zombie.fgC c3=-2.3 (0.5fgI fg$M f _Your headbutt misses the centaur warrior zombie.fg  You hit the centaur warrior zombie but do no damage.The centaur warrior zombie closely misses you.fg޼@-8fgfgD _You block the centaur warrior zombie's attack.fgޱ k  You hit the centaur warrior zombie but do no damage.fg) You headbutt the centaur warrior zombie.2==---3.3fgV fg D _The centaur warrior zombie is lightly damaged.fg#ZZ(confused) _The centaur warrior zombie is lightly damaged.  You hit the centaur warrior zombie but do no damage.  The centaur warrior zombie appears confused.  fg$&The centaur warrior zombie is lightly damaged.  The centaur warrior zombie completely misses you.  kicks you. The centaur warrior zombie hits itself.0-8fg',fg-Q _The centaur warrior zombie kicks itself but does no damage.fgq   You catch the helpless centaur warrior zombie completely off-guard!  You impale the centaur warrior zombie!!  You headbutt the centaur warrior zombie!-4.3fgfg7n _The centaur warrior zombie is heavily damaged.fg0 H  You hit the centaur warrior zombie.fg2 3=9 (0.6fg`6 fg9 n _The centaur warrior zombie is heavily damaged.fgM  You puncture the centaur warrior zombie!fg1-===5.4 (0.5fgfgun _The centaur warrior zombie is heavily damaged.fgpuncture  The centaur warrior zombie hits the withered plant.  The withered plant begins to crumble. The withered plant begins to die.fg.-9fgfgJ _The centaur warrior zombie kicks the withered plant.fg<  You hit the centaur warrior zombie but do no damage.You headbutt the centaur warrior zombie.fg=>B-6.4fgADfg`Go _The centaur warrior zombie is severely damaged.fgf.ZZ  paralysed, co…)You catch the helpless centaur warrior zombie completely off-guard!  You impale the centaur warrior zombie!!  The centaur warrior zombie is almost destroyed.  You block the centaur warrior zombie's attack.  The centaur warrior zombie barely misses you.  Uskayaw will force your foes to helplessly watch your dance.*3=7.0 (0.6 _Uskayaw prepares the audience for your solo!fg  The helpless centaur warrior zombie fails to defend itself.  You perforate the centaur warrior zombie like a sieve!!!  Lightning courses through the centaur warrior zombie!fgW i.fg 24-5 (0.5Regen (1) fg! fgM$ ] _You destroy the centaur warrior zombie!fgJfgט3=fg,fgzfgbfgTj4===fgfg=f _The withered plant crumbles away.fgB.fgfgfg9=fg?fg5fgӺi5===fg`fg(fg,fgֿfgj9.fgfg,fggfgmfgi6===fgwfgfg`fgfgufgfgfgG,fgfg   #B....#  #.....#   #.....#   .....#   ....#   ...#   ####+.#   #ßß..@# fg[^ - ###+### ##.....#  ......# ##......#  <...).# #..ß....# ......# #.####### ......# #.#  B   boulder beetle (asleep) .....># #.#   ...>..# #.#   ......# #.#  fg%049.5 (12.0)fg-50.5 (13fgfgla _A boulder beetle comes into view.fg O  selbram the Slicer#B....#  Demonspawn of Uskayaw *.....#.....#  Health: 83/83 ========================#.....#  Magic: 16/16 ========================.....#  AC: 9fgd Str: 10....#  EV: 12Int: 23...#  SH: 5Dex: 16####+.#  XL: 12 Next:  4% Place: Dungeon:11#ßß..@#  Noise: ---------  Time: 11450.5 (0.0) ###+### ##.....#  j) +1 dagger (elec) ......# ##......#  Throw: 2 throwing nets <...).# #..ß....# ......# #.####### ......# #.#  B   boulder beetle (asleep) .....># #.# ...>..# #fgW .# ......# #.# Lightning courses through the centaur warrior zombie! _You destroy the centaur warrior zombie! _The withered plant crumbles away. _A boulder beetle comes into view.Press: ? - help, v - describe, . - travelThe floor.fgl @  You can't see that place.fg. , v - describe, . - travelThe floor.fgE6..fg[ 6..fg>  B.  Here: a boulder beetle (asleep)fgL v...........................fg#t  selbram the Slicer#B....#  Demonspawn of Uskayaw *.....#.....#  Health: 83/83 ========================#.....#  Magic: 16/16 ========================.....#  AC: 9Str: 10....#  EV: 12Int: 23...#  SH: 5Dex: 16####+.#  XL: 12 Next:  4% Place: Dungeon:11#ßß..@#fgu  Noise: ---------  Time: 11450.5 (0.0) ###+### ##.....#  j) +1 dagger (elec) ......# ##......#  Throw: 2 throwing nets <...).# #..ß....# ......# #.####### ......# #.#  B   boulder beetle (asleep) .....># #.# ...>..# #.# ......# #.# _The withered plant crumbles away. _A boulder beetle comes into view.Press: ? - help, v - describe, . - travelHere: a boulder beetle (asleep)  The floor.  Placed new exclusion.fg9vfg/~fg. _fgU #B....#  #.....#  #.....# . .....# . ....# . ...# #####+.# #fg  #ßß...# ####+### ##...@.# .......#....# <...).# #..ß....# .......# #.####### .# #.#  ># #.# fg7 >..# #.#  ....# #.# fg .# #.#  fgߢ fgգ 21.5 (1 _fg fg fgH fg fg: fg fg fg fgi,fg,fgfgWfgfgfgfgO ,fg !fg#fg%,fg&fg(fg,fg,fg-fgF3,fg3fg4fg6fg9,fgt:fg<fg@?,fg4@fgAfgfE,fgEfgHfgKBfgMfgP,fg?QfgRfgV,fggWfgZ7_A boulder beetle comes into view.  Press: ? - help, v - describe, . - travelHere: a boulder beetle (asleep)  The floor.  There is an open door here.fg^fg^ _fg_fgbfg"f,fgffghfgl,fglfg=tfgKv,fgvfgxfgz,fgzfg|fgv~,fg~fgUfg,fgfgfgCfgfg5fgfgofgfg-fgfgfgJfgfgfg,fgufgfg,fgYfgæfgo,fgMfg]fg,fgfgfg,fgfgifg,fgRfgnfg&,fgafg8fg,fgfg7 _You open the door.fg&fg_fgfgT@  There is an open door here.fgYfg _fg*fgfg},fgfgfg,fg+fgP  There is an escape hatch in the floor here.fg8fg _fgfg(fg,fgfgfg(fgafgfgfgM,fgfgfg,fg&fgfg,fg,fg7 _You open the door.fg83fg fg@  There is an open door here.fgfg _fgfgfg.!,fg"fg%fg%2####)))#  #######'##########.#### ..........P..#........# #B....fg2.......~~~~.#........#. #............~)~~.#.......... #..... (......~§~~§≈.......<.# ..... ........~§~§.#........#.... .......§.§§§..........# ...fg25'#######...##@#######+.#97.5 (46.0)  #..## #####...##ßß...# fg2 ##..# #####'### ##.....# fg3 ####.#### #.......# ##......# ##)......# #.<...).# #..ß....#fg93e...# ###.......# #.####### ##.......###.'.......# #.#fgq3Iß...........#......># #.# PPß......#####....>..# #.#fg@S§~§§§fgeA,8.5 (47fgfgX 9 _Found a stone staircase leading up.fg3fgfgLfgՑ,fgW,fgo,fgfgfg,fgߡfg'fgfgɪfgëfgpfgYfgfgfgMfg*,fgfgfgѽfg fgfgMfg,fgKfgfg,fg~fghfg,fgfgfg,fgIfgfgfg=fgfgfgfg fgfgfg,,fgfgfg,fg:fgfg,fgfgHfg8,fgfgGfg[,fgfgfg',fgfghfgofgfggfgrfgfgfgifgfg,fg fg fg,fgfgfg,fgJfgfgo,fgbfg'fg1*fgf*fgq+fg-fg3fg24fgX5fg7fg:,fgI;fgE?fgK#.# #####....##  #.# #####.........#  #.## #####...'y..#  #..###.....###.....y...#  ##..##.##### #.........+  ###.....## #.........# ##...###..## #.........# #.#.....# ##'######## #.......## #@#### fgTL ###......# #....##  #......# ####..##  #......# ##..# ####)))# ##.# ###  #########'##########.#### ##.+ yy 2 killer bees (wandering)  ....P..#........###..#B. ##<fgL~~~§.#........#...##.. .+...~)§§.#..........####..fg RH 526.5 (28  You open the door.fg[,fg^:y..fg _,7.5 (29fgffgi] _2 killer bees come into view.fg& ##.####  #####....# #####.........## #####...'....y......###.....##y...#..##.#####.....+  ###.....## #......... ##...###..## #......... ...#.# #fg1#### ####.......## #.#### ##....## ####..##......##..#  ####)))# ##.# ###########'##########.#### ##.+  #.fg-e..P..###..#B ##<~~.#...fgfgJfgfgfg?Byy..fg 18.5 (1.0)fgڬfgQ _There is an open door here.fg#####....#######..y......# #####...'...y......###.....###.........#..##.##### ....+fg1#.....## .....# ##...###..## #......... ...#.#.....# ##'####### ####..# fg fg ###......# #....## ###..##fgDO ##..#fgYc###))) ##.fgk:# ###fg~#########'##########.#### ##.+...........P..#........###..#B. fg6##<~~~§fgJ...##. .+.)§fg!..##fgfg4fgfgTfg6y..fg$9 fg _fgfgfge #.# #####..y......# #.## #####...'.y.......# #..###.....###.........# ##..##.##### #.........+ ###.....## #.........# #...####.........# ..#.#.....# ##'######## ###.......## #.####  ### #.@..# #......# #####......# ##..# ####)))# # ### #########'##########.#### ##.+ #...........P..#........###..#B.. y   killer bee #<~~~§.#.#...##.. +..~)§§.#..####. #.(~§~§)≈.......<.### .fg fg h.fg/ '30fgm fg fg0sm #.# #####....##  #.# #####.........#  #.## #####...'.........#  #..###.....###...yy....#  ##..##.##### #.........+ fgXt ###... #.........# ##...###..## #.........# ...#.#.....# ##'######## ####.# #@######......# #.. #......# ####..## #......#.# ####)))# ##.# ###  #########'##########.#### ##.+ yy 2 killer bees (wandering)  #...P..#.###..#B ##<.~~~§.##...## .+.fgtQ..~)§§.#..........####fgyfgzfg'{fgR|fg..y   killer beefg&1fgڎfgxfgeG#.# #####.........# #.## #####...'.........# #..###.....###.........# ##..##.##### #....y....+ ###.....## #.........# #...####.........# ..#.#.....# ##'######## ###.......## #.####  ### #.@..# #......# #####......# ##..# ####)))# # ### #########'##########.#### ##.+ #...........P..#........###..#B..  #<~~~§.#.#...##...  +..~)§§.#..####...  fgf#.(~§~§)≈.......<.### ... fg5mfgm&2fgvfgxfgp2 #.# #####....##  #.# #####.........#  #.## #####...'.........#  #..###.....###.........#  ##..##.##### #....y....+  ###... #.........# ##...###..## #.........# fgq...#.#.....# ##'######## ####.# #@######......# #.. #......# ####..## #......#.# ####)))# ##.# ###  #########'##########.#### ##.+ y   killer bee (wandering)  #...P..#.###..#B ##<.~~~§.##...## .+...~)§§.#..........####fgufgwfgVxfgyfgyy..y 2 killer bees (wandering)fgك&3fgfg|fgX#.# #####.........# #.## #####...'....y....# #..###.....###.........# ##..##.##### #..y......+ ###.....## #.........# #...####.........# ..#.#.....# ##'######## ###.......## #.####  ### #.@..# #......# #####......# ##..# fg?Yy####)))# # ### #########'##########.#### ##.+ #...........P..#........###..#B..  #<fgfYi~~~§.#.#...##...  +..fgY2~)§§.#..####...  #.(~§~§)≈.......<.### ... fg]fg^fghy.y   killer bee (wandering)fgi&4fg2rfg(ufg  #.# #####....##  #.# #####.........#  #.## #####...'y........#  #..###.....###.........#  ##..##.##### #.........+  ###... #.........# ##...###..## #.........# ...#.#.....# ##'######## ####.# #@###fg ###......# #.. #......# ####..## #......#.# ####)))# ##.# ###  #########'##########.#### ##.+  #...P..#.###..#B fg ##<.~~~§.##...## .+...~)§§.#..........####fg  fg fg <y.fg3 &5fg fg" fgs#.# #####..y......# #.## #####...'.........# #..###.....###.........# ##..##.##### #.........+ ###.....## #.........# #...####.........# ..#.#.....# ##'######## ###.......## #.####  ### #.@..# #......# #####......# ##..# ####)))# # ### #########'##########.#### ##.+ #...........P..#........###..#B..  #<~~~§.#.#...##...  +..~)§§.#..####...  #.(~§~§)≈.......<.### ... fgmt[mfg}<6fgfgfgq  #.# #####....##  #.# #####.........#  #.## #####...'....y....#  #..###.....###.........#  ##..##.##### #.........+  ###... #.........# ##...###..## #.........# ...#.#.....# ##'######## ####.# #@######......# #.. #......# ####..## #......#.# ####)))# ##.# ###  #########'##########.#### ##.+ y   killer bee (wandering)  #...P..#.###..#B ##<.~~~§.##...## .+...~)§§.#..........####fg fg fg% h.fg& &7fg + fg, fgіM ##.####  #####.y..# #####..## #####...'.....###.....##....#..##.#####.....+  ###.....## #......... ##...###..## #......... ...#.# ##### ####.......## #.#### ##....## #......# ####..##..#.#y   killer bee (wandering)#fgfg<h.fg&8fgfgȧQ _There is an open door here.fgu fgv fgw fg fg fg݌ P _fg# ,fg fg fg# fg^ fg fg fg fg fg fg fgn fg fg fg fgV fgj fg fg .....# #..##..).# .....# ##..y....# ###### ####....#  ##.####  #####....##  #####.........# ##...'.........# ..###.........# ##.##### #......@..+ ....## #.........# ###..## #.........# #.....# ##'######## ......## #.#### #......# #....##y   killer bee (wandering) fg X#......# ####..## #......# ##..###)))# ##.# ###fg 43.5 (5fg~^fgaWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming fgmb V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg fgy fg\ .....# #..##..).#selbram the Slicer .....# ##..y....#Demonspawn of Uskayaw *..... ###### ####....#Health: 83/83 ========================##.####Magic: 16/16 ========================#####....##AC: 9Str: 10#####.........#EV: 12Int: 23  #####...'.........#SH: 5Dex: 16 ##.....###.........#XL: 12 Next:  4% Place: Dungeon:11 ##.##### #......@..+Noise: ---------  Time: 11543.5 (0.0) ....## #.........#j) +1 dagger (elec) ###..## #.........#Throw: 2 throwing nets #.....#gn 37m ##'######## ......## #.#### #......# #....##y   killer bee (wandering) #......# ####..## #......# ##..# ####)))###.# ### _There is an open door here. _Found a stone staircase leading up.  You open the door. _2 killer bees come into view. _There is an open door here. _There is an open door here.fg  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fgE G.yfg= 4.0 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fg9 fg : _L - a +3 orcbow of freezing (weapon)fgC ((((((y    You shoot an arrow.  The killer bee buzzes angrily.  The arrow hits the killer bee. The arrow freezes the killer bee.fg-fg4fgfgfgfgyy.....yy 2 killer bees (1 wandering)fgF7===5.3 (1.3fgPfge _The killer bee is moderately wounded.fgd.# ##...y...# ####### ####y...# ##.#########....#######.........# # #####...'.# ###.....###.# .##.##### #.+ .....## #.....@...####..## #.........# .#.....# ##'######## .......## #.#### ##......# #....##  #......# ####..##   killer bee (  #......# ##..#  ####)))# ##.# #####'##########.#### ##.+fgfgtfgDfg.yy  fgc6---60fgfgSfge######## ####....# # ##y#### ######....## ######.........# ## #####...'.# .###.....###.# ..##.##### #.+ #.....## #.####..## #.# #.#.....# ##'######## fg|#.......## #.#### ###......# #....##  #......# ####..## #......# ##..# ####)))# ##.# ### #######'##########.#### ##.+ ..........P..#........###..#B....fgfg.fg@F.yfgB---7fgfg;fg +# ####....# .# ##.#### .# #####....## .# #####....y....# .## #####...'.#.###.....###.# #..##.##### #.+#.....## #.#.###..## #.# .#.#.....# ##'fg|##.## #.####  ###......# #....##  #......# ####..## #......# ##..#  ####)))# ##.# ### #'#.#### ##.+.P..#.###..#BfgmfgfgJ.yfg&8fg&fg)fgfgWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put onfg)y[tab] equip|unequip fgYfg@cfgl+######## ####....#selbram the Slicer .###.####Demonspawn of Uskayaw *..... .######....##Health: 83/83 ======================== .######.........#Magic: 16/16 ======================== .## #####...'.........#AC: 9Str: 10 ..###.....###...y.....#EV: 12Int: 23 #..##.##### #.........+SH: 5Dex: 16 ##.....## #.........#XL: 12 Next:  4% Place: Dungeon:11 ...###..## #...@.....#fgnNoise: ---------  Time: 11548.3 (0.0) .#.#.....# ##'########L) +3 orcbow (freeze) ##.......## #.####Fire: L) +3 orcbow (freeze) ###......# #....###......# ####..###......# ##..#y   killer bee####)))###.# ### ########'##########.#### ##.+ ...........P..#........###..#B...Your +3 orcbow of freezing is covered in frost. _L - a +3 orcbow of freezing (weapon)  You shoot an arrow.  The killer bee buzzes angrily.  The arrow hits the killer bee. The arrow freezes the killer bee. _The killer bee is moderately wounded.fgrz  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.fg{L.yfg{8 (0.5j) +1 dagger (elec) Throw: 2 throwing nets fg+fg? _j - a +1 dagger of electrocution (weapon)fg`z#+# ####....# #.# ##.#### #.# #####....## #.# #####.# #.## #####...'.# #..###.....###.##..##.##### #...y.....+#.....## #.# #...###..## #.#fg.#.#.....# ##'##.## #.#### ###......# #....## #......# ####..## #......# ##..#  ####)))# ##.# ### #'#.#### ##.+ #.P..#.###..#BfgfgRJ.yfg5=9.8 (1.0fg fgC _The killer bee stings you but does no damage.fg  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg? #+######## ####....#  selbram the Slicer #.# ##.####  Demonspawn of Uskayaw *..... #.# #####....##  Health: 83/83 ======================== #.# #####.........#  Magic: 14/16 =====================--- #.## #####...'.........#  AC: 9Str: 10 fg@ #..###.....###.........#  EV: 12Int: 23 ##..##.##### #.........+  SH: 5Dex: 16 ###.....## #..y......#  XL: 12 Next:  4% Place: Dungeon:11 #...###..## #..@......#  Noise: =--------  Time: 11549.8 (0.0) ..#.#.....# ##'########  j) +1 dagger (elec) ###.......## #.####  Throw: 2 throwing nets  ###......# #....##  #......# ####..##  #......# ##..#  y   killer bee  ####)))# ##.# ### #########'##########.#### ##.+ #...........P..#........###..#B.. _The killer bee stings you but does no damage.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, fgA nor press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, chance to affect: 69%)fgX #+######## ####....#selbram the Slicer #.###.####Demonspawn of Uskayaw *..... #.######....##Health: 83/83 ======================== #.######.........#Magic: 14/16 =====================--- #.## #####...'.........#AC: 9Str: 10 #..###.....###.........#EV: 12Int: 23 ##..##.##### #.........+SH: 5Dex: 16 ###.....## #..*......#XL: 12 Next:  4% Place: Dungeon:11 #...###..## #..@......#Noise: =--------  Time: 11549.8 (0.0) ..#.#.....# ##'########j) +1 dagger (elec) ###.......## #.####Throw: 2 throwing netsfgY ~###......# #....###......# ####..###......# ##..#y   killer bee####)))###.# ### #########'##########.#### ##.+ #...........P..#........###..#B.. _The killer bee stings you but does no damage.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, chance to affect: 69%)fg0 Iy(asleep)fgȽ 8yfg 4-50.8 (1fgn fg m  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (moderately wounded, chance to affect: 69%) _The killer bee looks drowsy...fgq\  The helpless killer bee fails to defend itself.  fgr,You perforate the killer bee like a sieve!!!fg(}@.fg})fg-1.4 (0.6Regen (1) fg6fgSN _You kill the killer bee!fg&-fg-fg2,fg5fg6L5=fgz:fg==fgkfgy2.4 (1.0y   killer bee (wandering)fgfgfga _A killer bee is nearby!fg@lfgo-Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon) fgoD f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgfgfgV{#+######## ####....#selbram the Slicer #.###y####Demonspawn of Uskayaw *..... #.######....##Health: 83/83 ======================== #.######.........#Magic: 15/16 ======================-- #.## #####...'.........#AC: 9Str: 10 #..###.....###.........#EV: 12Int: 23 ##..##.##### #.........+SH: 5Dex: 16 ###.....## #.........#XL: 12 Next:  4% Place: Dungeon:11 #...###..## #..@......#Noise: ---------  Time: 11552.4 (0.0) ..#.#.....# ##'########j) +1 dagger (elec) ###.......## #.####fgThrow: 2 throwing nets###......# #....##Regen (1) #......# ####..###......# ##..#y   killer bee (wandering)####)))###.# ### #########'##########.#### ##.+ #...........P..#........###..#B..fgAim: a killer bee (moderately wounded, chance to affect: 69%) _The killer bee looks drowsy...  The helpless killer bee fails to defend itself.  You perforate the killer bee like a sieve!!! fgIu_You kill the killer bee! _A killer bee is nearby!fg  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fg L.yfgI f9 (0.5L) +3 orcbow (freeze)fgw _Fire: L) +3 orcbow (freeze)fg P _L - a +3 orcbow of freezing (weapon)fg _((((((fgYy  You shoot an arrow. The arrow misses the killer bee.fg fgfg[(...y...yfg&)7===4.2 (1.3fg/fg;24 _The killer bee buzzes angrily.fg6 (((((You shoot an arrow.fgfg8fg^....yfg #6fgc4==5.5fgfg^ _The arrow closely misses the killer bee.fgI  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg7t P  Okay, then.fgt fg{ fg!~ . _fg`uWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgI fgP~#+######## ####....#selbram the Slicer #.###.####Demonspawn of Uskayaw *..... #.######....##Health: 83/83 ======================== #.######.........#Magic: 16/16 ======================== fgqQ#.## #####...'.........#AC: 9Str: 10 #..###.....###.........#EV: 12Int: 23 ##..##.##### #.........+SH: 5Dex: 16 ###.....## #..y......#XL: 12 Next:  4% Place: Dungeon:11 #...###..## #..@......#fgQNoise: ===------  Time: 11555.5 (0.0) ..#.#.....# ##'########L) +3 orcbow (freeze) ###.......## #.####fg0R(Fire: L) +3 orcbow (freeze) ###......# #....##Regen (1) #......# ####..###......# ##..#y   killer bee####)))###.# ### fgaR#########'##########.#### ##.+ #...........P..#........###..#B.. _The killer bee buzzes angrily.  You shoot an arrow. fgR_The arrow closely misses the killer bee.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fgR6_Okay, then.fg_  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.  j - a +1 dagger of electrocution (weapon)fg_d0---6.0 (0.5fg5`j) +1 dagger (elec) Throw: 2 throwing nets fg/hfgj0 _The killer bee stings you.fg%  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg|l#+######## ####....#  selbram the Slicer #.# ##.####  Demonspawn of Uskayaw *..... #.# #####....##  Health: 80/83 =======================- #.# #####.........#  Magic: 14/16 =====================--- #.## #####...'.........#  AC: 9Str: 10 #..###.....###.........#  EV: 12Int: 23 fgl##..##.##### #.........+  SH: 5Dex: 16 ###.....## #..y......#  XL: 12 Next:  4% Place: Dungeon:11 #...###..## #..@......#  Noise: =--------  Time: 11556.0 (0.0) ..#.#.....# ##'########  j) +1 dagger (elec) ###.......## #.####  Throw: 2 throwing nets  ###......# #....##  #......# ####..##  #......# ##..#  y   killer bee fgam ####)))# ##.# ### #########'##########.#### ##.+ #...........P..#........###..#B.. _The killer bee stings you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgnAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 69%)fgr#+######## ####....#selbram the Slicer #.###.####Demonspawn of Uskayaw *..... #.######....##fgnHealth: 80/83 =======================- #.######.........#Magic: 14/16 =====================--- #.## #####...'.........#AC: 9Str: 10 #..###.....###.........#EV: 12Int: 23 fg##..##.##### #.........+SH: 5Dex: 16 fg###.....## #..*......#XL: 12 Next:  4% Place: Dungeon:11 fg#...###..## #..@......#fge'Noise: =--------  Time: 11556.0 (0.0) ..#.#.....# ##'########j) +1 dagger (elec) fg###.......## #.####Throw: 2 throwing nets###......# #....###......# ####..###......# ##..#fgy   killer bee####)))###.# ### fg<u#########'##########.#### ##.+ #...........P..#........###..#B.. fg_8_The killer bee stings you.  fgCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fgzPress: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 69%)fg2 Iy(asleep)fg\ 8yfg\ 3-7.0 (1fgQc fg%g :  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 69%) _The killer bee looks drowsy...fg&   ##.####  #####....##  #####.........#  '.........# #.........#  #.........+  #..y......#  #..@......#  ##'########  #.####   #....## fg  ##   ##..#  ####)))# ##.# ###  ##.+ fgw   ##.####  #####....##  #####.........#  '.........# #.........#  #.........+  #..y......#  #..@......#  ##'########  #.####   #.   ## fg  ##..#  ####)))# ##.#  ##.+fg‰fg>8-fgw _A killer bee is nearby!fg)  The helpless killer bee fails to defend itself.  You stick the killer bee like a pincushion!!!fg4g†fg2;355 (0.5fgUAfgiDN _You kill the killer bee!fg 3fg fg fgL fgA }15=fg| fg ,fg fgN fg fg fg* fgg %2fg fg: fgz #6fg F===fg# fg,( fgm( fg) fg, fg, fg- D3=fgY. fg4 fg7 fgT7 fg8 fg: fg< fg:= :==fg= fgf@ fg!C ,fgD fgF fguH fgH #=fgH fg}I fgEL fgM fgN fg3O fgHP fg5X fg:Z 7 _You open the door.fg\ fg\ fg9] fglb @  There is an open door here.fgd fge  _fge fgZh fgi ,fgj fg m 7 _You open the door.fgn fgFo fgo fgs @  There is an open door here.fg3v fgv  _fgFw fgx fgz fgz fgM{ fg} fg~ fg( fg fg fg, fgg fgà fg҅ fg fgK fgM fg fg fg fg fgŽ fg fgԐ fgC fgy fg fg3 fgÕ fg fgn ,fg@ fg6 fg fg+ fg fgS fg{ ##......#  .##..).#  .......# ###....#  ##.#### ####....## .........# #########'### .........# #...#.....Cfg, x .........###.#.#@#  .......'.#.#...#  ..†......#.'.#####  .........###.....#  #'######## ###+###  #.####  C   cyclops (missile, wandering) #....## fgl  ..##   ##..# fgn 086.5 (29.0)fg 9C.fgȹ ,7.5 (30fg fgF Z _A cyclops comes into view.fgN###......#  selbram the Slicer fgO.##..).#  Demonspawn of Uskayaw *..... .......#  Health: 83/83 ======================== ###....#  Magic: 16/16 ========================##.####fgRO  AC: 9Str: 10 ####....##  EV: 12Int: 23 fgO.........# #########'###  SH: 5Dex: 16 fgOS.........# #...#....C..#  XL: 12 Next:  5% Place: Dungeon:11 fgO.........###.#.#@#  Noise: ---------  Time: 11587.5 (0.0) fgO.........'.#.#...#  j) +1 dagger (elec) fg P..†......#.'.#####  Throw: 2 throwing nets fg,P.........###.....# #'######## ###+###fgJP #.####fggP  C   cyclops (missile, wandering) #....##fgP. ####..## ##..#fgPY _There is an open door here. _You open the door. fgPX_There is an open door here. _A cyclops comes into view.fgPiPress: ? - help, v - describe, . - travelThe floor.fg"9.@fg 9..fg 9..fg }.CYou open the door. _There is an open door here. _fg A cyclops comes into view.  Press: ? - help, v - describe, . - travelHere: a cyclops, quivering large rocks (wandering, hasn't noticed you)fg1l A cyclops. A giant with one eye in the centre of its forehead. Despite its lack of binocular vision, it is able to throw boulders with fearsome accuracy. fglMax HP: ~49Will: + AC: + EV: + Threat: High Class: Natural Size: Giant Int: Human Speed: 70% (normally travels slower than you) fgmYou have about 91% to hit with your +1 dagger of electrocution and 90% to hit with your headbutt. It has about 57% to hit you. AttacksMax Damage Hit 35 fg[m^Throw: large rocks 54 It can travel through water. It can open doors.fg >###......#  selbram the Slicer .##..).#  Demonspawn of Uskayaw *..... .......#fg| 5  Health: 83/83 ======================== ###....#  Magic: 16/16 ========================##.####  AC: 9Str: 10 ####....##  EV: 12Int: 23 .........# #########'###  SH: 5Dex: 16 fg .........# #...#....C..#  XL: 12 Next:  5% Place: Dungeon:11 .........###.#.#@#  Noise: ---------  Time: 11587.5 (0.0) .........'.#.#...#fgy l  j) +1 dagger (elec) ..†......#.'.#####  Throw: 2 throwing nets .........###.....# #'######## ###+### #.####  C   cyclops (missile, wandering) fg #....## ####..## ##..# _You open the door. _There is an open door here. _A cyclops comes into view.Press: ? - help, v - describe, . - travelfg tHere: a cyclops, quivering large rocks (wandering, hasn't noticed you)  The floor.fgW###......#  selbram the Slicer .##..).#  Demonspawn of Uskayaw *..... .......#  Health: 83/83 ======================== ###....#  Magic: 16/16 ========================##.####  AC: 9Str: 10 ####....##  EV: 12fglInt: 23 .........# #########'###  SH: 5Dex: 16 .........# #...#....C..#  XL: 12 Next:  5% Place: Dungeon:11 .........###.#.#@#  Noise: ---------  Time: 11587.5 (0.0) .........'.#.#...#  j) +1 dagger (elec) ..†......#.'.#####  Throw: 2 throwing nets .........###.....# #'######## ###+### #.####  C   cyclops (missile, wandering) #....## ####..## ##..# _You open the door. _There is an open door here. fg_A cyclops comes into view.Press: ? - help, v - describe, . - travelHere: a cyclops, quivering large rocks (wandering, hasn't noticed you)  The floor.fgfgfg. _fg #....#... ##......# ##..).#  ......#  ##....#   ##.####  ###....##fg # #########'###  # #...#.@..C..# ....###.#.#.#.###.# ......'.#.#...#.# .†......#.'.#####.# ........###.....#.# '######## ###+##### .####  ....##  fgcN###..##  fgfg:C.fg28.5 (1 _fgZfghfg p#....#...  #......#  #..).#  #  #....#  ##.####  fg o....## # # #########C###  # #...#.#  ###.#.#.#.###.#  '.#.#...#.#  †......#.'.#####.#  ###.....#.#  fg" # ###+#####  ####  fgL ~##  ..##  fgB fg &9fg fgH fg ....#...  ......#  ..).#  #  ....#  #.#### ## #....## .#  fg!# #########C###  # #...#.#  ###.#.#.#.###.#  '.#.#...#.#  ......#.'.#####.#  ###.....#.#   ###+#####    ##  #..## fg"( fg^%fg*g'fgU+'90fg/fg1fgƗfg&1fgfgfgfg&2fgfgfg$ <3fg$fg&fgA fg" &4fg fg fgfg&5fgfgtfgۍ<6fgҐfgfg< fg &7fgj" fg$ fg'fg'&8fg,fgm.fg0` fg` &9fge fgh fgyT600fg{fgо ###.# #... ...# # .).# #.fgc < # C### ...# ...#  .#### #..##  fg ## #..#  # #########@### fg̿  # #...#.......#  ###.#.#.#.###.#fg p '.#.#...#.# .#fg  #.'.#####.# # .....###.....#.# fgC  C   cyclops (missile, wandering)fg ### ###+##### ##  .## fg fg h.fg4 &1fg fg Q _There is an open door here.fg}.# . .###.# #...  .....# # ).# #.  fg.##.## .... #.### #....## #@.#  .# #########'### fg.# #...#.......# .###.#.#.#.###.# fg*.'.#.#...#.# .# .#.'.#####.# # ......###.....#.#fgM| ##### ###+##### fgp1# fgfgz-2 _fgfgfgb ######  #....# . #....###.# #....#...  #......# # #..).#  .##.## ...#.. #.### ##....## ##..#  .# #########'### .# #...#.......# .###.#.#.#.###.# .'.#.#...#.# .# †......#.'.#####.# # .......###.....#.# ##### ###+##### fg &3fg fg  fgi  ######   #....# .  #....###.#  #....#...  #......# # ##..).#  ......# #.## ...#..  fgj ##.######..## ###....## ##..#  .# #########'### .# #...#.......# .###.#.#.#.###.# ..'.#.#...#.# .# †......#.'.#####.# # ........###.....#.#  fg(p fgp&4 fgs fgWu fgWM  ###### #.. # #....# . ... # #....###.# #.. # #....#... #.. #......# #.. .##..).# #.. .# #.####  fgX9#....# #.@..##  ##.#### ####..## #....## ##..# .# ##'### .# #...#.......# .###.#.#.#.###.# .'.#.#...#.# .# .†......#.'.#####.# # .###.....#.#  fg_ fg6`&5 fge fgig fga  #########  ###### #.......# # #....# . ........# .# #....###.# #.......# .# #....#... #...C...# #......# #.......# ##..).#.....y# .......# #@### ####.... #..  ##.######..## #####....## ##..#  #.# #########'### '.# #...#.......#   C   cyclops (missile, wandering) #.###.#.#.#.###.#   fg[[39;49m y   killer bee (asleep) #...'.#.#...#.# .#   #..†......#.'.#####.# #   fg fg>C. fg&6 fg^ fg] _A killer bee comes into view. fgpV######### ###### #.......#  # #....# . ........#  # #....###.# #....C..#   fgW# #....#... #.......#  ###......# #.......#  ..).# #......y#  .....# ####  ###....# #.@..# fgW0  ##.####### ####.... ##..#  .........# #########'### .# #...#.......#  .###.#.#.#.###.#  fgX  .'.#.#...#.# .#    ..†#.'.#####.# #    .........###.....#.#  fgXP   fg_ fgc` fg`7 fge fgg fgi fg"&8 fg fg= fg fga fg9 fgġ fg. fga% fg-&'10 fgj, fgP. fg fgJ&1 fg fgfgֳfg&2fgfgfg fg &3fgZ fg fgqfg!r&4fgxfg zfgȁfg&5fg+fgfgT fgU &6fg4d fgfge&7fgfgfgW fg^ &8fg fg fgfg&9fg0fgfgcfg'20fgfgfgb fgc &1fgi fgj fgfge&2fg,fgfgvfg6wfg{wfgyfgI~nfg fgQfgfgقfg"fgfgfg`fgfgfgfgefgfg]fgfgfgfgpfgafg_CC   cyclops (missile, wandering)fg!q     #.. # fg . ... #  #.. #  #.  #.. ).# #..  #.####  #.@..## fgآ30.5 (8   ####..##  ##..#  '### fg \ ..# .#  .# † # fg5Z _You start waiting.fg    #..   . ...   #..  fg #.  #.. ).# #..  #.####  #.@..##   ####..##  ##..#  '###  ..# .#  .# † #  fgfgfg^ _A cyclops is nearby!fgu o #########  ###### #.......# # #....# . ........#fg)  .# #....###.# #.......# .# #....#... #.C.....# #......# #.......# ##..).#.....y# .......# #@### fgy ####.... #..  ##.######..## fg {#####....## ##..#  #.# #########'### '.# #...#.......#fgm  #.###.#.#.#.###.#   y   killer bee (asleep) #...'.#.#...#.# .# #..†......#.'.#####.# # fg fgC 4C.fgV 21.5 (1 _fg fg! fg #########  ###### #.# ### #....# . .# fg{.# #....###.# #.# #.# #....#... #C......# #.###......# #.......# ##..).#.....y# .......#fglD#.######  ####.... #....#  ##.######..## fg #####....## ##..# ##.# #########'### .'.# #...#.......# #fg.###.#.#.#.###.#  #...'.#.#...#.# .#fg*KCC)fg+&2fg*3fg>6fg0 ########  ###### # ## . . .##.# #. #....#... #C###......#...##..)......y ##...##.##########....# ....##  ##.#### ####..##  #####....## ##..# ##########'## .' #...#...... ####.#.#.#.###fgLfg $77fgE:--=3fgtfg+ _The cyclops hits you.fgR  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgy   selbram the Slicer  Demonspawn of Uskayaw *.....  Health: 77/83 ======================-- #########  Magic: 14/16 =====================---  ###### #.......#  AC: 9Str: 10 ### #....# . ........#  EV: 12Int: 23 ..# #....###.# #.......#  SH: 5Dex: 16 #.# #....#... #C......#  XL: 12 Next:  5% Place: Dungeon:11 fg #.###......# #@......#  Noise: =--------  Time: 11633.5 (0.0) #..##..).# #......y#  j) +1 dagger (elec) ##.......# ##.######  Throw: 2 throwing nets  ####....# #....##  ##.#### ####..##  #####....## ##..#  C   cyclops (missile) ##.........# #########'###  y   killer bee (asleep) fg .'.........# #...#.......# ##.........###.#.#.#.###.# _The cyclops hits you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 43%)fg8selbram the SlicerDemonspawn of Uskayaw *.....Health: 77/83 ======================--#########Magic: 14/16 =====================---###### #.......#AC: 9fgYStr: 10 ### #....# . ........#EV: 12Int: 23 ..# #....###.# #.......#SH: 5Dex: 16 #.# #....#... #*......#XL: 12 Next:  5% Place: Dungeon:11 #.###......# #@......#Noise: =--------  Time: 11633.5 (0.0) #..##..).# #......y#j) +1 dagger (elec) ##.......# ##.######Throw: 2 throwing netsfg####....##....####.#### ####..#######....####..#C   cyclops (missile) ##.........# #########'###y   killer bee (asleep) fgp.'.........# #...#.......# ##.........###.#.#.#.###.# _The cyclops hits you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 43%)fgSs fg_ :CfgL +4.5 (1fg fg   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (chance to affect: 43%) _The cyclops resists with some effort. The cyclops completely misses you.fgIY  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg,  selbram the Slicer  Demonspawn of Uskayaw *.....  Health: 77/83 ======================-- #########  Magic: 12/16 ==================------  ###### #.......#  AC: 9Str: 10 ### #....# . ........#  EV: 12Int: 23 ..# #....###.# #.......#  SH: 5Dex: 16 #.# #....#... #C......#  XL: 12 Next:  5% Place: Dungeon:11 #.###......# #@......#  Noise: =--------  Time: 11634.5 (0.0) #..##..).# #......y#  j) +1 dagger (elec) ##.......# ##.###### fgr-  Throw: 2 throwing nets  ####....# #....##  ##.#### ####..##  #####....## ##..#  C   cyclops (missile) ##.........# #########'###  y   killer bee (asleep) .'.........# #...#.......# ##.........###.#.#.#.###.# _The cyclops resists with some effort. The cyclops completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 43%)fg selbram the SlicerDemonspawn of Uskayaw *.....Health: 77/83 ======================--#########Magic: 12/16 ==================------###### #.......#AC: 9Str: 10 ### #....# . ........#EV: 12Int: 23 ..# #....###.# #.......#SH: 5Dex: 16 fg #.# #....#... #*......#XL: 12 Next:  5% Place: Dungeon:11 #.###......# #@......#Noise: =--------  Time: 11634.5 (0.0) #..##..).# #......y#j) +1 dagger (elec) ##.......# ##.######Throw: 2 throwing nets####....##....####.#### ####..#######....####..#C   cyclops (missile) ##.........# #########'###y   killer bee (asleep) .'.........# #...#.......# ##.........###.#.#.#.###.# _The cyclops resists with some effort. The cyclops completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 43%)fgV VC, asleep)fg!% :Cfg& ;8-5.5 (1fgo, fg/ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (chance to affect: 43%) _The cyclops looks drowsy...fg8  The helpless cyclops fails to defend itself.  You perforate the cyclops like a sieve!!!  Lightning courses through the cyclops!fg;fg@(y.y   killer beefgD;93=fgD8-6.1 (0.6Regen (2) fgIfgKK _You kill the cyclops!fg5   #  ###### ##.#   #....# . .#  .# #....###.# #.#  fg$.# #....#... #(......#  .###......# #.@...y.#  ..##..).# #.#  #.# ##.######  ####....# #....##  ##.#### ####..##  #####....## ##..#  #.# #fg<'###  '.# #...#.#  #.###.#.#.#.###.#  fgfgfg5y..fg6\82=7.1 (1.0fgfgfg~ $   #  ###### ###.#  # #....# ...#  # #....###.# #.# fgP  # #....#... #(......#  ###......# #..@y...#  .##..).# #.#  .# ##.######  ....# #....##  ##.#### ####..##  ....## fg d##..#  .# #'###  .# #...#.#  .###.#.#.#.###.#  fg fgw 78-2-=8fge fg r _The killer bee stings you. The killer bee barely misses you.fg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  selbram the Slicer  Demonspawn of Uskayaw *.....  Health: 78/83 ======================-- #########  Magic: 10/16 ===============---------  ###### ###.......#  AC: 9Str: 10 # #....# ..........#  EV: 12Int: 23 fg# #....###.# #.......#  SH: 5Dex: 16 # #....#... #(......#  XL: 12 Next:  8% Place: Dungeon:11 ###......# #..@y...#  Noise: =--------  Time: 11638.1 (0.0) .##..).# #.......#  j) +1 dagger (elec) fgL.......# ##.######  Throw: 2 throwing nets ###....# #....##  Regen (2)  ##.#### ####..## fgO####....## ##..#  y   killer bee .........# #########'### .........# #...#.......# .........###.#.#.#.###.# _The killer bee stings you. The killer bee barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg>Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 69%)fgK  selbram the Slicer  Demonspawn of Uskayaw *.....  Health: 78/83 ======================--#########  Magic: 10/16 ===============---------###### ###.......#  AC: 9Str: 10 # #....# ..........#  EV: 12Int: 23 # #....###.# #.......#  SH: 5Dex: 16 # #....#... #(......#fgL  XL: 12 Next:  8% Place: Dungeon:11 ###......# #..@*...#  Noise: =--------  Time: 11638.1 (0.0) .##..).# #.......#  j) +1 dagger (elec) .......# ##.######  Throw: 2 throwing nets ###....##....##  Regen (2) ##.#### ####..## ####....####..#fgMi  y   killer bee .........# #########'### .........# #...#.......# .........###.#.#.#.###.# _The killer bee stings you. The killer bee barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 69%)fg#Iy(asleep)fg8yfgb80=-9.1 (1fgDfg>=  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 69%) _The killer bee looks drowsy...fg  The helpless killer bee fails to defend itself.  You skewer the killer bee like a kebab!!!fg  .You kill the killer bee!fg*1=1=-fg$6 (0.5fgGfg]g _You can now pass through a line of other dancers.fg#d ~    #########  ###### ###.# # #....# ...#fg e  .# #....###.# #.# .# #....#... #(@.....# #......# #.......# ##..).# #.......# .......##.###### ####.... #..  ##.######..## fgbe #####....## ##..#  #.# #########'### '.# #...#.......#fge  fg2n fgn \3=40.6 (1.0fglu fgx fg{ #  ###### ###.# # #....# ...# .# #....###.# #.# #.# #....#... #.# #.###......# #.......# #..##..).# #.# #.# ##.###### fg| ####....# #....## ##.#### ####..##  #####....## ##..##.# #'### .'.# #...#.#fg݄fgiY11fgffg&  Things that are here: _2 large rocks; a cyclops corpsefgfgcfgfgfg; _fgfgql2===fgfgfg:=fgfgfg :.fg-fgfg%3fgO===fgfgfgfg fg fg fg fg fgK i4===fg fg fgAfgfgSfgfgfg0fgnfgfgfgo#5fgF===fgfg[fgfgfgfg5fgmfgl fg #6fg F===fgY!fg$$ fg$_Magic restored.fg4'fg'fg(fg*fg+fgR,fg,fg/fg@0fgg0fg0fg4fg6fg6$==fg7fg7fg8fg:fg::fg:fg;fg<fg)=fg=fgr?fg}@fg@fg1AfgQBfgEfgDEfgEfg GfgAHfgpHfgOIfgxNfgOfgOfgPfgQfgSfgSfgJTfgUfgV,fgWfgXfg3ZfgZfg[fg]fg`fgM`fgeafgdfgZefgefgffggfghfg)ifgifg'kfglfglfgrmfg(ofgHpfg{pfg qfgrfgs,fg^tfgufgv,fgqwfgDxfgry,fgyfgzfg|fg3|fg|fgM}fg~fg~fgnfg6fg,fg]fg@  There is an open door here.fgfgQ _fgfgfgtfgfgюfgfgfgfgfgfg\,fgfgEfgfg*fgPfgvfgBfgfg͚fgfgfgfg"fg{fg#fgOfgfgȷfg9fgofgfgfg,fgfgcfgfgfg{fgfgfg$fg}fgfgB,fgfg{fgfgfgxfgfg,fgfgfg ,fgvfg=fgX,fgfg[fgfg,fg5fgjfgfgfg fgp fg fgH fg6 fg ,fg fg fg fg= fg fg @  There is an open door here.fg fgV  _fg fgm fgn" fg" fg" fg( @  There is an open door here.fg* fg +  _fg+ fg1 fg2 fg2 fgt3 fg7 fgb9 ,fg=: fg> fg@ fg@ fg9B fgE fgG ,fgH fg3M fgN ,fgO fgvS fg-U fgyU fgV fg}Z fg\ ,fg,] fg` fg9c ,fgd fgh fgCj ,fgk fgo @  There is an open door here.fgq fgq  _fgr fgv fglw fgw fgw fgTz fg{ fg{ fg/| fg~ fg ,fgO fg fg ,fgi fg fg fgL fgu fg fgO fg fg fg# fg ,fg> fg fgm fg fg fg fgO ,fgb fg fg ,fg fg) fg ,fg fg fgd fg fg fgL fg fg fgO fg fgS fg fg fg fg ,fgD fg fg fgi fg fg fg ,fg fgp fg ,fg fg fg< fg fg fg fgD ,fg fg fg] ,fg% fg fgr ,fga fg fg fgD fg fg fg fgH fg fg fg fg fgB fg fg ,fgN fg fg+ fgl fg fg fg> fg fg fg fg> m################ #.........#..... #.........# ### .[.K.. #.........####.. ......###.........##.'.. ......'.#.........#..#.. #@#...........##.. fg 9#...........####.. ###.........# #.. #.........# ##+ ##..####### #. .## ##...###### #. K   kobold (asleep) ....## #.........# #. #...##.........# #. #..#.........# #.fg L 74302.0)  You open the door.fg ,43fgk fg# _A kobold comes into view. It is wielding a +0 dagger. _Found a scale mail.fg Q ################## #.# ...... #.# ##[.K.. #fgv .####.###.##.'.......@.##..#....KK.#.#...........##.......#...........####+#########.........# #. #.........# ## ##..## # K   kobold brigand (missile, asleep)fg  .## ##...###### # KK 2 kobolds (asleep)....## #.........# ##...##.........# #fgg |  A kobold brigand and a kobold come into view.fgf 15.0)fg fgJ _The kobold brigand is wielding a +0 club and quivering poisoned darts. _There is an open door here. fgJ 6 ### #.#.# #.# .[.K..# #.####.###.##.''.#.#..#.KK.#.#.##.#....#####+#########.........# # #..#  ##..#  .## ##...######  ....## #.........# #...##.# fgH R  The kobold brigand shouts! The kobold shouts! fg  fg - .K.KKK)KKThe kobold brigand closely misses you. fg E====6 fgT  fg ( _The kobold shouts!!fgl  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  !fg\Confirm with . or Enter, or press ? or * to list all spells.!fg  selbram the Slicer  Demonspawn of Uskayaw *.....  Health: 83/83 ======================== ###########  Magic: 14/16 =====================--- ######### #.........#  AC: 9Str: 10 ........# #.........# # EV: 12Int: 23 ...[....# #.........#### SH: 5Dex: 16!fg7- ......K.###.........##.' XL: 12 Next:  8% Place: Dungeon:11 .......@'.#.........#..# Noise: ====-----  Time: 11746.6 (0.0) ......K.#.#...........## j) +1 dagger (elec) ......K.#...........#### Throw: 2 throwing nets !fgʷR#+#########.........# # #.........# # ##..#######  K   kobold brigand (missile) .## ##...######  KK 2 kobolds ....## #.........#  #...##.........# !fgCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line!fg9Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (chance  to affect: 61%)"fgcselbram the SlicerDemonspawn of Uskayaw *.....Health: 83/83 ========================###########Magic: 14/16 =====================---######### #.........#AC: 9"fgdStr: 10........# #.........# # EV: 12Int: 23...[....# #.........#### SH: 5Dex: 16......K.###.........##.' XL: 12 Next:  8% Place: Dungeon:11.......@'.#.........#..# Noise: ====-----  Time: 11746.6 (0.0)......*.#.#...........## j) +1 dagger (elec)"fgd......K.#...........#### Throw: 2 throwing nets#+#########.........# ##.........# ###..#######K   kobold brigand (missile).## ##...######"fg}eKK 2 kobolds....## #.........##...##.........#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (chance  "fgeto affect: 61%)"fgf>LK, asleep)"fg:"fgKK.7.6 (1"fg"fgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  "fg BPress: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (chance  to affect: 61%) _The kobold brigand looks drowsy... The kobold misses you.#fg  The helpless kobold brigand fails to defend itself.  You perforate the kobold brigand like a sieve!!!  Lightning courses through the kobold brigand!#fg" .)KK 2 kobolds#fg\  You kill the kobold brigand!#fgD9=---#fg68.2 (0.6  Lightning courses through the kobold brigand!  You kill the kobold brigand! _The kobold hits you but does no damage. The kobold misses you.Training target 9.0 for Alchemy reached!  #fg"Your Alchemy skill increases to level 9!  You need to enable at least one skill for training.#fg/  --more--#fg #fg   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1           b - Unarmed Combat   0.0  --  -1  l - Conjurations   3.0  --   0  #fg  c - Throwing   1.0  --  -1  m - Hexes   8.0  9.0   0       n - Alchemy   9.0  --   0   d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1   f - Ranged Weapons   4.0  --  -1  q - Earth Magic   6.0  --  -1           g - Armour  [3#fgO t4m 0.0  --  -1  r - Invocations   3.0  --  +3   h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1      j - Stealth   4.0  --   0                     #fg                 #fg/ You need to enable at least one skill.[?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  #fg} [!] training|cost|targets)fgBa-z] setselected target)fgM[?25h[?0c)fgN*9.0 *fg& *fg [?25l[?1c*fgo-- =] set aall targets2fg[D? r + Invocations 3.02fg a-z] setselected target2fgl/=[?25h[?0c0 2fg- [?25l[?1c2fgZ' 4.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets2fg6 2fg2fg selbram the SlicerDemonspawn of Uskayaw *.....Health: 83/83 ========================###########Magic: 14/16 =====================---######### #.........#AC: 9Str: 10........# #.........# # EV: 12Int: 23...[....# #.........#### SH: 52fgV Dex: 16......K.###.........##.' XL: 12 Next:  9% Place: Dungeon:11.......@'.#.........#..# Noise: =--------  Time: 11748.2 (0.6)......)K#.#...........## j) +1 dagger (elec)........#...........#### Throw: 2 throwing nets#+#########.........# ##.........# ###..#######KK 2 kobolds2fg .## ##...######....## #.........##...##.........#Lightning courses through the kobold brigand!  2fg You kill the kobold brigand! _The kobold hits you but does no damage. The kobold misses you.2fg Training target 9.0 for Alchemy reached!  Your Alchemy skill increases to level 9!You need to enable at least one skill for training.2fg2fg~2fg. _3fgt 3fgyw Y Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes3fgw 1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth5%4  f - Poisonous VapoursAlchemy/Air3fgx >1%1  g - Mercury ArrowConjuration/Alchemy3fgx 1%3fg9x )2 Select a spell to describe3fgSx [!]/[I] toggle spell headers5fg5fg8selbram the SlicerDemonspawn of Uskayaw *.....Health: 83/83 ========================###########Magic: 14/16 =====================---######### #.........#AC: 9Str: 10........# #.........# # EV: 12Int: 23...[....# #.........#### SH: 5Dex: 16......K.###.........##.' XL: 12 Next:  9% Place: Dungeon:11.......@'.#.........#..# Noise: =--------  Time: 11748.2 (0.0)......)K#.#...........## j) +1 dagger (elec)........#...........#### Throw: 2 throwing nets#+#########.........# ##.g:49m........# ###..#######KK 2 kobolds.## ##...######....## #.........##...##.........#Lightning courses through the kobold brigand!  You kill the kobold brigand! _The kobold hits you but does no damage. The kobold misses you.Training target 9.0 for Alchemy reached!  Your Alchemy skill increases to level 9! _You need to enable at least one skill for training.5fg n + Alchemy 9.07fg| a-z] setselected target8fgy<[?25h[?0c0 9fgWq" 9fg?[?25l[?1c11.0 =] set aall targets9fg!9fg+9fg6selbram the SlicerDemonspawn of Uskayaw *.....Health: 83/83 ========================###########Magic: 14/16 =====================---######### #.........#AC: 9Str: 10........# #.........# # EV: 12Int: 23...[....# #.........#### SH: 5Dex: 16......K.###.........##.' XL: 12 Next:  9% Place: Dungeon:119fg67N.......@'.#.........#..# Noise: =--------  Time: 11748.2 (0.0)......)K#.#...........## j) +1 dagger (elec)........#...........#### Throw: 2 throwing nets#+#########.........# ##.........# ###..#######KK 2 kobolds.## ##...######....## #.........##...##.........#Lightning courses through the kobold brigand!  You kill the kobold brigand! _The kobold hits you but does no damage. The kobold misses you.Training target 9.0 for Alchemy reached!  Your Alchemy skill increases to level 9! _You need to enable at least one skill for training.9fg?9fg=@9fg,H9fg0K:fgK|z  You closely miss the kobold. You headbutt the kobold.:fgۆ)   kobold:fgg7 (0.5Regen (2) :fg:fgJ _You kill the kobold!:fg{  You hit the kobold but do no damage. Lightning courses through the kobold!:fg )  You kill the kobold!:fgz D*9.2:fgO :fg+ g _You can now pass through a line of other dancers.;fg, ##################### #.# #........# #.# #...[....# #.####......@.###.##.#........'.##..;fg-|#))#.#...........#.....####+#########.# #.........# ##..# .## ##...######....## #.#;fgB6;fg6d5=-50.2 (1.0;fg=;fgB  Things that are here: _a +0 dagger; a kobold corpse;fg ;fg ;fg3 ;fgK n1 _;fg B;fgc ;fgΑ .6===;fg˓ ;fg ;fg# ;fgy !;fgӚ ;fgE  ##################### #.................[##...).###..@.'.#.-.))#;fgã ..#..#..##......#...##.........#;fg  ##################### #.................;fgѬ [##...).###....'.;fg ]..@)#.#;fgJ ..#..#..###+######### #..#.........#;fg +4.2 (4;fgO +5.2 (5;fg: ;fg  ;fg ? h - 19 poisoned darts (gained 7);fg +6.2 (6;fg ;fg - _You see here a +0 club.`2.3 (0.54HfgHfgK _An orc comes into view. It is wielding a +2 dagger of holy wrath.Hfg!##'#.# ##...## #.# ####..# ##..# ####.#### ##...###### #.####.# #.#####...##.# # #.....#..#.# #.######.# # #.#))@####.# Hfgh&#.#.#.#.# #.##.....#.# #.#######o# #.#.### #.## HfgHfg{<o.Hfg 5-3.3 (1.0HfgHfg4  Things that are here: _a +0 whip; a +0 scale mail; an orc corpseHfg q #...## ##..#..####### #.#### ##...######.......####.........#####... #.....#.. #.######..Hfgi z# #.#)))####.#.#.#@# ##....#o...######.### ..# ######.#### ### #.......## ##+##...........ß...###Hfg  U  The orc hits you with a +2 dagger of holy wrath.Hfg 777--Hfg W3---=4Hfgt( c _You convulse.Ifg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IfgYm  #...## #.........# # selbram the Slicer ###..# ##..#######  Demonspawn of Uskayaw **.... ####.#### ##...######  Health: 77/83 ======================-- #.......####.........#  Magic: 11/16 ================-------- #.#####...##.........#  AC: 9Str: 10 # #.....#..#.........#  EV: 12Int: 23 #.######...........#  SH: 5Dex: 16 # #.#)))####.........#  XL: 12 Next: 10% Place: Dungeon:11 Ifgn N#.#.#.#@# #.........### Noise: =--------  Time: 11794.3 (0.0) #.....#o# #............ j) +1 dagger (elec) #######.# #.........### Throw: 2 throwing nets ..# ######.####  Regen (4)  ### #.......##  ##+##.....#  o   orc #.........#  #......ß..#  #.........### _You convulse.IfgSn jCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Ifgn Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 dagger of holy wrath (chance to affect: 76%)Ifg: #...## #.........# # selbram the Slicer###..# ##..#######Demonspawn of Uskayaw **....####.#### ##...######Health: 77/83 ======================--#.......####.........#Magic: 11/16 ================--------#.#####...##.........#AC: 9Str: 10# #.....#..#.........#EV: 12Ifg: Int: 23#.######...........#SH: 5Dex: 16# #.#)))####.........#XL: 12 Next: 10% Place: Dungeon:11#.#.#.#@# #.........### Noise: =--------  Time: 11794.3 (0.0)Ifg_; #.....#*# #............ j) +1 dagger (elec)#######.# #.........### Throw: 2 throwing nets..# ######.####Regen (4) ### #.......####+##.....#o   orc#.........#Ifg; '#......ß..##.........### Ifg; $_You convulse.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ifg; Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineIfg; ]Aim: an orc, wielding a +2 dagger of holy wrath (chance to affect: 76%)Ifg  Zo(asleep)Ifg ;oIfgc 681=Ifg ]2==-5.3 (1Ifg  Ifg H Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 dagger of holy wrath (chance to affect: 76%) _The orc looks drowsy...Jfgh  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!! Lightning courses through the orc!!Jfgr )  You kill the orc!Jfgw*3==-9 (0.6JfgJfg͂r _Uskayaw will force your foes to helplessly watch your dance.Kfg#G ##..#..####### #.#### ##...######.......####.........#####... #.....#.. #.######..# #.#)))####.#.#.#.# ##......######.### ..# ######.#### #### #.......## Kfgw#...........## Kfg#Kfg%-6.9 (1.0Kfg+KfgG1  Things that are here: _a +2 dagger of holy wrath; an orc corpseKfg F4KfgHKfgDKKfgO; _KfgqPKfgP3===3KfgYRKfgUKfgMV:=KfgWKfgZKfg[:.Kfg]KfgZa4===Kfg:fKfgShQ2KfgiKfglKfgl:.KfgHnKfg~p,KfgqKfgtKfguj5===KfgvKfgx,KfgzKfg~Q1Kfg~KfgKfgȁc6===KfgyKfgKfgx,KfgKfgKfgoKfgKfgKfgeKfg7KfgKfgHKfgP==KfgɩKfgwKfg,KfgMKfgKfgj,KfgIKfgnKfg ,KfgdKfgKfg,KfgvKfgKfgE,KfgKfgKfgBKfgXKfgKfg,KfgKfgKfg,KfgKfgKfg,KfgOKfg"Kfg&KfgJKfgKfgrKfg,KfgKfgKfg,KfgKfgInKfg,KfgKfgKfgKfgKfgoKfg7 _You open the door.Kfg3Kfg~KfgF@  There is an open door here.KfgKfg _KfgKfgZKfg,KfgfKfgKfg2,KfgKfg3 KfgX Kfg Kfg Kfg&Kfg,KfgMKfgKfg$KfgVKfgKfgBKfg6KfgeKfg|Kfg'!Kfg#,Kfg$Kfg&Kfg(,Kfg)Kfg4,Kfg.,Kfg/Kfgn1Kfg3,Kfg4Kfg6Kfg8,Kfg9Kfg=Kfg'?,Kfga@LfgYLfgLfgLfg@LfgLfg ,Lfg Lfgy Lfgo,LfgLfgLfgW,Lfg^Lfg;Lfg.,LfgLfgLfg,Lfg!LfgX$Lfgq&,Lfg'Lfg>7 _You open the door.Lfg3A3LfgCLfgHLfgJ,LfgKLfg_PLfgCR,Lfg>>>(Press ? for help) ########## #.........##########  #........# #.........# ################# #####.......#  Ofgٔ#...[....# #.........####........>###### #....# #...........#  #......).###.........##.'.........'....# #....###.###.......#  #........'.#.........#..#.........####.# #....#...# #(......#  #......))#.#...........##.........# #.###......### #.......#  #........#...........####.........# #..##..).### #.......#  ##'#########.........# #..^......# ##.......# ##.######  #...## #.........# ##+######## ####....##....##  ###..# ##..####### #.###.#### ####..##  ####.#### ##...###### #.######....####..#  #.@.....####.........# #.######.........# #########'###  #.#####...##.........# #.## #####...'.........# #...#.......#  #.#.....#..#.........# #..###.....###.........###.#.#.#.###.#  #.#.######...........#fg?m ##..##.##### #.........'.#.#...#.#.#.#  #.#.#)))####.........# ###.....## #..†......#.'.#####.#.#.#  #.#.#.#.# #.........####...###..## #.........###.....#.#...#  #.....#)# #..............#.#.....# ##'######## ###+#########  #######.# #.........######.......## #.####  #.......# ######.#### ###......# #....##  ####.#### #.......###......# ####..##  #.# ##+##.....##......# ##..#  #.# #.........#####)))###.# ### OfgA L@#Ofg :#.OfgP :. Pfg&Z>  PfgPfgX Pfgj  #......).###........ selbram the Slicer  #........'.#........ Demonspawn of Uskayaw *.....  #......))#.#........ Health: 83/83 ========================  #........#.......... Magic: 16/16 ========================  ##'#########........ AC: 9Str: 10  #...## #........ EV: 12Int: 23  ###..# ##..##### SH: 5Pfgj hDex: 16  ####.#### ##...### XL: 12 Next: 10% Place: Dungeon:11  #.@.....####....... Noise: ---------  Time: 11885.9 (0.0)  Pfgk #.#####...##....... j) +1 dagger (elec)  #.#.....#..#....... Throw: 2 throwing nets  Pfg0k #.#.######.........  #.#.#)))####.......  PfgNk #.#.#.#.# #.......   Pfggk q#.....#)# #.......Pfgk    #######.# #.......Pfgk k   #.......# ######.#Pfgk -  Pfgk Q_There is an open door here. _You open the door. Pfgl D_There is an open door here. _There is an open door here. Pfgl P_Partly explored, can't reach some places. Pfg6l Q_Partly explored, can't reach some places.Pfg;m Pfgju PfgUw QfgQfg@QfgRQfg^QfgQfg: _Qfg!Qfg Qfg Qfgf QfgQfgzQfgQfg>QfgQfg,Qfg-Qfgd$QfgW',Qfg*Qfgk1Qfgn4,Qfg6Qfg:Qfg/=Qfgu=Qfg>QfgCQfgF,QfgGQfgEPQfgR,QfgSQfg YQfgg[Qfg[Qfg;]QfgbQfgcQfgdQfgdQfggQfg8i,QfgiQfg,mQfgUn,QfgnQfgLrQfgs,Qfg?tQfg(xQfgz,Qfg{Qfg&Qfg QfgDQfg!QfgQfg4QfgjQfgUQfg!Qfg!,QfggQfgQfg,QfgQfgQfgh,QfgQfgQfgm,QfgǡQfg|Qfg,QfgGQfgȫQfgQfgQfgeQfgQfgQfgQfg4QfgQfgQfgQfg=QfgQfgQfg+Qfg$QfgQfgXQfgQfgQfgKQfgQfgQfgQfg?Qfg QfgQfgQfgQfgQfgQfgKQfgQfg5QfghQfgQfgQfgQfg,QfgQfgNQfgF,Qfg3 Qfg Qfg ,QfgQfgl@  There is an open door here.QfgfQfg _Qfg QfgQfg,Qfg\QfgQfgNQfg,QfgQfgTQfg ,Qfga!Qfg#Qfgu$,Qfg%Qfg/1Qfg1Qfg2Qfg2Qfg3Qfg!5Qfg[5Qfg{6Qfg9There is an open door here. _Partly explored, can't reach some places. _There is an open door here.  Qfgo;Qfg; _Qfga<Qfg,=Qfgi>Qfg>Qfg?QfgA _Partly explored, can't reach some places. _There is an open door here.  QfgBQfg)C _QfgCQfgDQfgTFQfgFQfgFQfgGQfgIQfgJQfgJQfgyLQfgMQfgMQfgeNQfgpP _Partly explored, can't reach some places. _There is an open door here. _You open the door.Qfg RQfg_RQfgRQfgU@  There is an open door here.QfgVQfgW _QfgWQfg1YQfgZQfgZQfg=[Qfg}\QfgJ^,Qfg^Qfg8`QfgaQfgaQfg3bQfgdQfge,Qfg5fQfggQfghQfghQfgYiQfgijQfgk,QfglQfgmQfginQfgnQfgoQfgqQfgu,QfgvQfgxThere is an open door here. _You open the door. _There is an open door here. _You open the door.QfgQfg"......# #...#.#  ......###.#.#.#.###.#  ......'.#.#...#.#.#.#  ......#.'.#####.#.#.#  ......###.....#.#...#  ####### ###'#########  ####.## ..###..#####  #..## ##....@#  946.9 (61.0) ##..######'#   ##.# ### ...  ###.#### ##.+ ....#  .......###..#B....#  .......#...##.....#   B   boulder beetle (asleep) .........####.....#   .....<.### #.....#   Qfgz#[34m.......#....#  Qfg(Qfg, _You open the door. _There is an open door here. _You open the door. _A boulder beetle is nearby!Rfgƺ##.#.#.#.###'.#.#...#.#. ......#.'.######.....#.#.. ####### ###'######## #.## ..###..##### #..## ##.....#.. #####  #####.....# ###.#### ##.+.....# .......###..#B...##...##<.### ..#  RfgJRfg87.9 (1.0) _RfgRfgQ _There is an open door here.Rfgz .'.#.#...#.#.#.# .#.'.#####.#.#.# .###.....#.#...# Rfg{ ######## ###'#########  #.##  ...## #..##### Rfg\{ ##..## ##.....#  ##..# #####'##  ##.##..@..# ####.#### ##.+.....# Rfgw{ x........###..#B....# Rfg{ g.#...##.....# Rfg{ g...####.....# Rfg{ <.### #.....# Rfg{ ...# #.....# Rfg{ _.# #.....#Rfg{ ` ##.###### ####+Rfg|  Rfg Rfg -8 _Rfg Rfgx Sfg.#.'.#####.#.#.# .###.....#.#...# '######## ###'######### .#### #.##  ....## #..##### ###..## ##.....#  ##..# #####'##  ##.###.....# #####.#### ##.+.@...#SfgU ........###..#B....# #.#...##.....# #...####.....# <.### #.....# #........# #.....# .# #.....# ##.###### ####+.## Sfgd#...# #ßß...# SfgSfgQ&9SfgjSfg Sfge A boulder beetle is nearby!There is an open door here.  The helpless boulder beetle fails to defend itself.  You perforate the boulder beetle like a sieve!!!  You headbutt the boulder beetle, but do no damage.  The boulder beetle is severely wounded.Sfgvn ○B  B  The boulder beetle leaps!Sfgo J*50.5 (0.6SfgWv SfgAy g _You can now pass through a line of other dancers.Ufghw  UfgwCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ufge  Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1% 1 e - PetrifyAlchemy/Earth5%4  f - Poisonous VapoursAlchemy/Air1% 1  g - Mercury ArrowConjuration/Alchemy 1% 2 Select a spell to cast[!]/[I] toggle spell headersWfg< Wfg Wfg ........#.'.#####.#.#.#  selbram the Slicer ........###.....#.#...#  Demonspawn of Uskayaw **.... '######## ###'#########  Health: 83/83 ======================== .#####.##  Magic: 16/16 ======================== ....###..#####Wfg   AC: 9Str: 10 ###..## ##.....#  EV: 12Int: 23##..######'##  SH: 5Wfg uDex: 16##.# ###.....#  XL: 12 Next: 10% Place: Dungeon:11 #####.#### ##.+.@...#  Noise: ---------  Time: 11950.5 (0.0) Wfg" #........###..#○....#  j) +1 dagger (elec) Wfg #........#...##.....#  Throw: 2 throwing nets #..........####.....# .......<.### #.....# #........# #.....#Wfg   B   boulder beetle .........# #.B...# Wfg z.##.###### ####+.## Wfg `###...##ßß...# You headbutt the boulder beetle, but do no damage.Wfg8 The boulder beetle is severely wounded.The boulder beetle leaps! _You can now pass through a line of other dancers.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wfg Wfg\ J........#.'.#####.#.#.#Wfg  selbram the Slicer ........###.....#.#...#  Demonspawn of Uskayaw **.... Wfg N'######## ###'#########Wfg  Health: 83/83 ======================== .#####.##Wfg  Magic: 16/16 ======================== ....###..#####Wfg3   AC: 9Str: 10 WfgU ###..## ##.....#  EV: 12Int: 23Wfgw ##..######'##  SH: 5Wfg Dex: 16##.# ###.....#Wfg 5  XL: 12 Next: 10% Place: Dungeon:11 #####.#### ##.+.@...#Wfg \  Noise: ---------  Time: 11950.5 (0.0) #........###..#○....#  j) +1 dagger (elec) Wfg& #........#...##.....#  Throw: 2 throwing nets Wfg@ #..........####.....# .......<.### #.....# #........# #.....#  B   boulder beetle .........# #.B...# .##.###### ####+.## ###...##ßß...# You headbutt the boulder beetle, but do no damage.The boulder beetle is severely wounded.The boulder beetle leaps! _You can now pass through a line of other dancers.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wfg, ........#.'.#####.#.#.#  selbram the Slicer ........###.....#.#...#  Demonspawn of Uskayaw **.... '######## ###'#########  Health: 83/83 ======================== .#### #.## Magic: 12/16 ==================------ ....## #..#####  AC: 9Str: 10 ###..## ##.....#  EV: 12Int: 23  ##..# #####'##  SH: 5Wfg+ Dex: 16  ##.# ###.....#  XL: 12 Next: 10% Place: Dungeon:11 #####.#### ##.+.@...#  Noise: ---------  Time: 11950.5 (0.0) #........###..#○*...#  j) +1 dagger (elec) #........#...##.*...#  Throw: 2 throwing nets #..........####.*...# .......<.### #.*...# #........# #.*...#  B   boulder beetle .........# #.B...# .##.###### ####+.## Wfg ###...# #ßß...# _You can now pass through a line of other dancers.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, chance to affect: 48%)XfgY ........#.'.#####.#.#.#  selbram the Slicer ........###.....#.#...#  Demonspawn of Uskayaw **.... '######## ###'#########  Health: 83/83 ======================== .#####.##  Magic: 12/16 ==================------ ....###..#####  AC: 9Xfg Str: 10 ###..## ##.....#  EV: 12Int: 23##..######'##  SH: 5Dex: 16##.# ###.....#  XL: 12 Next: 10% Place: Dungeon:11 #####.#### ##.+.@...#  Noise: ---------  Time: 11950.5 (0.0) #........###..#○....#  j) +1 dagger (elec) #........#...##.....#  Throw: 2 throwing nets #..........####.....# .......<.### #.....# #........# #.....#  B   boulder beetle .........# #.*...#fg j40m .##.###### ####+.## ###...##ßß...# _You can now pass through a line of other dancers.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, chance to affect: 48%)Xfg` ;○Xfg+8 T°B(rolling)B  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (severely wounded, chance to affect: 48%)  The boulder beetle resists with some effort.Xfg9 5===1.5 (1Xfg,? @°BXfgA N _The boulder beetle curls into a ball and begins rolling!ZfgHE  Casting: Petrify (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZfgX........#.'.#####.#.#.#  selbram the Slicer ........###.....#.#...#  Demonspawn of Uskayaw **.... '######## ###'#########  Health: 83/83 ======================== .#### #.## Magic: 8/16============------------ ....## #..#####  AC: 9Str: 10 ###..## ##.....#  EV: 12Int: 23  ##..# #####'##  SH: 5Dex: 16  ##.# ###.....#  XL: 12 Next: 10% Place: Dungeon:11 #####.#### ##.+.@...#  Noise: ===------  Time: 11951.5 (0.0) #........###..#°*...#  j) +1 dagger (elec) #........#...#Zfg#.*...#  Throw: 2 throwing nets #..........####.*...# .......<.### #.*...# #........# #.*...#  B   boulder beetle (rolling) .........# #.B...# .##.###### ####+.## ###...# #ßß...# _The boulder beetle curls into a ball and begins rolling!  Casting: Petrify (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, chance to affect: 48%)Zfg5........#.'.#####.#.#.#  selbram the Slicer ........###.....#.#...#  Demonspawn of Uskayaw **.... '######## ###'#########  Health: 83/83 ======================== .#####.##  Magic: 8/16============------------ ....###..#####  AC: 9Str: 10 ###..## ##.....#  EV: 12Int: 23##..######'##  SH: 5Dex: 16##.# ###.....#  XL: 12 Next: 10% Place: Dungeon:11 #####.#### ##.+.@...#  Noise: ===------  Time: 11951.5 (0.0) #........###..#°....#  j) fgl6)m+1 dagger (elec) #........#...##.....#  Throw: 2 throwing nets #..........####.....# .......<.### #.....# #........# #.....#  B   boulder beetle (rolling) .........# #.*...# .##.###### ####+.## ###...##ßß...# _The boulder beetle curls into a ball and begins rolling!  Casting: Petrify (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, chance to affect: 48%)ZfgeBing, petrifying)ZfgZfgy°BB°ZfgԔ+2.5 (1Zfg՛:°ZfgCasting: Petrify (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 5% risk of failure) ZfgOK Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (severely wounded, rolling, chance to affect: 48%) _The boulder beetle is moving more slowly.[fg'.#.#...#.#.#.#  #.'.#####.#.#.#  .......###.....#.#...#  ######## ###'######### #### #.##  ...## #..#####  ##..## ##.....#  ##..# ####'##   ##.# ###..@..#  ####.#### ##.+.....#  .###..#°....#  .#...##.....#  ...####.....#  ......<.### #.....#  # #.B...#  ........# #.°...#  .###### ####+.# [fgU[fg [fg)k..B°°.[fg`9=---3[fg?UB°[fg\fgEC###.#.#.#.###.#  '.#.#...#.#.#.#  #.'.#####.#.#.#  ......###.....#.#...#  ### ###'#########\fg ### #.##  ..## #..#####  #..## ##.....#  ##..# ###@##   ##.# ###.....#  ###.#### ##.+.....#  ###..#.....# \fg,  #...##.....#  ...####..B..#  \fgYB<.### #..°..#  \fg# #.°...#  .......# #.....#  \fg\fg{vB°B..\fgu?.---\fg4\fghB°B\fg _You can no longer pass through a line of other dancers. _There is an open door here.]fgiB°°.]fgF-5 _]fg:°]fgh]fgs  #...#......###.#.#.#.##'.#.#....'.#####.#.# ......###.....#.#...#### ###'######### ### #.## ..## #..####..###....@# ##. #####'##  ##.# ###.....# ###.#### ##.+...B##..#...°#...##..°]fgPt N....###<.###]fg:} B..Bpetrified)]fg} &6]fg ]fg( A _The boulder beetle stops moving altogether!^fgPa##.#.#.#.###'.#.#...#.#.#.'.######.....#.#.. ####### ###'######## #.## ..###..##### #..## ##.....#.. #####@##  #####.....# ^fgIQ^###.#### ##.+...B.# .......###..#.......##..##<.### ..# ^fgY^fgZY10/16===^fgZ7^fg`^fgUeQ _There is an open door here.^fgv'.#.#...#.#.#.'.######.....#.#.. ####### ###'######## #.## ..###..##### #..## ##.....#.. #####'##  ##^fgA###...@.# ###.#### ##.+...B .......###..#.......#..##<.### ..# #.###### ####+.#^fg[^fg-8 _^fg^fg_fg  The helpless boulder beetle fails to defend itself.  You perforate the boulder beetle like a sieve!!!_fgTj._fgR==59.0 (0.5_fg_fgR _You kill the boulder beetle!afgB 3afgC afgE afgF M1=afgFK afgL ,afguM afgN afg8O k2===afgO afgQ afg?Q afgQ afgS afgWS afgS afgU 3===afgV afgYW afgW afgW afg/Y afgVY afgY afg~[ 4===afg\ afgq] ,afg] afg-_ ,afgg_ afgw` ,afg` afga afgb i5===afgdb afg3c ,afgc afgd afgd afg(e afgf 6===afg2g afg C77.0 (18.0)afg afg E _Done exploring.bfgsbfgLLevel 11 of the Dungeon <<<<>>>>(Press ? for help) #.......####.........# #.######.........# #########'###  #.#####...##.........# #.## #####...'.........# #...#.......#  #.#.....#..#.........# #..###.....###.........###.#.#.#.###.#  #.#.######...........# ##..##.##### #.........'.#.#...#.#.#.#  bfg"#.#.#)))####.........# ###.....## #.........#.'.#####.#.#.#  #.#.#.#.# #.........####...###..## #.........###.....#.#...#  #.....#)# #..............#.#.....# ##'######## ###'#########  #######.# #.........######.......## #.#####.##  #.......# ######.#### ###......# #....###..#####  ####.#### #.......###......# ####..## ##.....#  #.# ##+##.....##......# ##..######'##  #.# #.........#####)))###.# ###...@.#  bfg#.# #......ß..# #########'##########.#### ##.+.....#  #.# #.........### #...........P..#........###..#.....#  #.# #...........###<........~~~§.#........#...##.....#  bfg#.# #........##...+.........~)§§.#..........####.....#  ##.# #........######.(......~§~§)≈.......<.### #.....#  #..# ######'### #.........~§§§§#........# #.....#  bfg.#.####.##........§.§§§..........# #.....#  #.###..######'#######.§.##.###### ####+.##  #.##..##bfg#..## ######...##ßß...#  #.##.####..######'### ##.....#  #.##.#bfg~####.#### #.......# ##......#bfg ######.# #####.......## #.#### #.##......# ######.#### ###......# #....## #..########.#### ## #. ####..## ##.....# #.# ##+##.....# #......# ##..# #####'## #.# #.# ####)))# ##.# ###...@.# #.# #......ß..# #########'##########.#### ##.+.....# #.# #.### #...........P..#........###..#.....# #.# #..###<.~~~§.#........#...##bfgд .....# #.# #........##...+.........~)§§.#..........####.....# ##.# #.####.(......~§~§)≈.......<.### #.....##.####'### #.........~§§§§#........# #.....#.## ##.# #........§.§§§..........# #....#.# ##..# '#######.§.##.###### ####+.##.# #..## #..## ######...# #ßß...##.# #.## ##..# #####'### #.# #.# ####.#### # ##.###'##########'####### ####)......# #.<...).# #..ß....##........##..........#.# ### #.########........##..(.......# #.##.......###.'# bfgZ  #.##.............>......####..ß...........#......># #.##....................'....PPß......#####....>..# #.##....................####.P........# #.......# #.########+.............# #...P.......#cfg4cfg%......'.#.#...#.#.#.#  selbram the Slicer ......#.'.#####.#.#.#  Demonspawn of Uskayaw *..... ......###.....#.#...#  Health: 83/83 ======================== ####### ###'#########  Magic: 16/16 ======================== ####.##  AC: 9Str: 10 ..###..#####  EV: 12Int: 23 #..## ##.....#  SH: 5Dex: 16 ##..######'##cfg  XL: 12 Next: 15% Place: Dungeon:11  ##.# ###...@.#  Noise: ---------  Time: 11977.0 (0.0) ###.#### ##.+.....#  j) +1 dagger (elec) .......###..#.....#  Throw: 2 throwing nets .......#...##.....# .........####.....# .....<.### #.....# cfg.  .......# #.....#   .......# #.....# cfg  #.###### ####+.##   cfgq?_The boulder beetle stops moving altogether! _There is an open door here.  The helpless boulder beetle fails to defend itself.  You perforate the boulder beetle like a sieve!!! _You kill the boulder beetle! _Done exploring.cfg^cfgcfg cfgc cfgP _cfg`,cfgcfgcfgcfgcfgNcfg,cfgcfgcfgHcfg!7 _You open the door.cfg#cfg#cfg]$cfg(@  There is an open door here.cfg)cfg* _cfg*cfg,cfg.cfgI.cfg.cfg1cfgD2cfgq2cfg2cfg5cfgX6cfg6cfgP7cfg9cfg;cfg9;cfg;cfgT>cfg"@cfg@cfgAcfgCcfgE,cfgFcfgJcfgLcfgLcfg NcfgPcfgScfg'Tcfg Vcfg Ycfg\cfgA\cfg]cfg`cfgc,cfgecfg3hcfgHk,cfglcfg*ocfgr,cfgscfgw@  There is an open door here.cfg:z5 _cfgh{cfg}cfg,cfgWcfgccfg,cfgcfgcfgcfgFcfgcfgcfg,cfg cfg§.§§§§§........# #.....# #######§§.##.###### ####+.## ## ######...# #ßß...# ..# #####'### ##.....# .#### #.......# ##......# ...# #.<...).# #..ß....# cfgҞ.....# ###.......# #.####### .....###.'.......# #.# .........#......@# #.# 2000.0 (23.0) .....#####....>..# #.# # #.......# #.# # #.......# #.# ###### ##'###### #.## #..### #.# ##'## ##...# #.## ####.#### #.# cfg k....# #.......###'##########cfgcfgߥcfgc _There is a stone staircase leading down here.dfgdfgInventory: 47/52 slots Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()h - 19 poisoned darts  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]efg  ...§.§§§§§........# #.....#selbram the Slicer #######§§.##.###### ####+.##Demonspawn of Uskayaw *..... .## ######...##ßß...#Health: 83/83 ======================== ..######'### ##.....#Magic: 16/16 ======================== #.#### #.......# ##......#AC: 9Str: 10 .....# #.<...).# #..ß....#EV: 12Int: 23 .....# ###.......# #.#######SH: 5Dex: 16 .....###.'.......# #.#XL: 12 Next: 15% Place: Dungeon:11 .........#......@# #.#efg Noise: ---------  Time: 12000.0 (0.0) .....#####....>..# #.#j) +1 dagger (elec) .....# #.......# #.#Throw: 2 throwing nets .....# #.......# #.# efg ###### ##'###### #.# ...##..### #.# ##'## ##...# #.# ....# ####.#### #.# ....# #.......###'########## _You kill the boulder beetle! _Done exploring. _You open the door. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.efg efg efg efg< ffgUffg^Inventory: 47/52 slots Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing ffgz_oMissiles (go to first with ()h - 19 poisoned darts  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ffgffgffgS ...§.§§§§§........# #.....#selbram the Slicer #######§§.##.###### ####+.##Demonspawn of Uskayaw *..... .## ######...##ßß...#Health: 83/83 ======================== ..######'### ##.....#ffg- MMagic: 16/16 ======================== #.#### #.......# ##......#AC: 9Str: 10 .....# #.<...).# #..ß....#EV: 12Int: 23 .....# ###.......# #.#######SH: 5Dex: 16 .....###.'.......# #.#XL: 12 Next: 15% Place: Dungeon:11 .........#......@# #.#Noise: ---------  Time: 12000.0 (0.0) .....#####....>..# #.#j) +1 dagger (elec) ffgn _.....# #.......# #.#Throw: 2 throwing nets .....# #.......# #.# ffg *###### ##'###### #.# ...##..### #.# ##'## ##...# #.# ffg ....# ####.#### #.# ....# #.......###'########## ffg _You kill the boulder beetle! _Done exploring. _You open the door. ffg _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.ffgrffgffgSffgffg ffg  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1  ffg         b - Unarmed Combat   0.0  --  -1  l - Conjurations   3.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  --   0      n + Alchemy9.2  11.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1   e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1  ffgA f - Ranged Weapons   4.0  --  -1  q - Earth Magic   6.0  --  -1           g - Armour   0.0  --  -1   r + Invocationsffg3.9  4.0  +3 h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1     ffg j - Stealth   4.0  --   0             ffg        ffg5        ffg_        ffgThe current training targets, if any.  Skills enhanced by cross-training are in green.  ffg[?] Help[=] set a skill target [-] clear all targets  ffg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ffg[!] training|cost|targetsgfgC gfgՔ...§.§§§§§........# #.....#selbram the Slicer #######§§.##.###### ####+.##Demonspawn of Uskayaw *..... .## ######...##ßß...#gfgY Health: 83/83 ======================== ..######'### ##.....#Magic: 16/16 ======================== #.#### #.......# ##......#AC: 9Str: 10 .....# #.<...).# #..ß....#gfgEV: 12Int: 23 .....# ###.......# #.#######SH: 5Dex: 16 .....###.'.......# #.#XL: 12 Next: 15% Place: Dungeon:11 .........#......@# #.#Noise: ---------  Time: 12000.0 (0.0) .....#####....>..# #.#j) +1 dagger (elec) .....# #.......# #.#gfg(Throw: 2 throwing nets .....# #.......# #.# gfg\*###### ##'###### #.# ...##..### #.# ##'## ##...# #.# gfg....# ####.#### #.# ....# #.......###'########## _You kill the boulder beetle! _Done exploring. gfgǖ]_You open the door. _There is an open door here. _There is an open door here. gfgN_There is a stone staircase leading down here.gfggfg~gfgTgfgcgfggfg Your spells (describe)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%gfgy2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarthgfg/1%1  e + PetrifygfgAlchemy/Earth 4% 4 f - Poisonous VapoursAlchemy/Air1%gfg>1  g - Mercury ArrowConjuration/Alchemy1%gfg')2 Select a spell to describegfgP[!]/[I] toggle spell headershfgm-hfg41hfg;...§.§§§§§........# #.....#selbram the Slicer #######§§.##.###### ####+.##Demonspawn of Uskayaw *..... .## ######...##ßß...#Health: 83/83 ======================== ..######'### ##.....#Magic: 16/16 ======================== #.#### #.......# ##......#AC: 9Str: 10 .....# #.<...).# #..ß....#EV: 12Int: 23 .....# ###.......# #.#######SH: 5Dex: 16 .....###.'.......# #.#XL: 12 Next: 15% Place: Dungeon:11 .........#......@# #.#Noise: --------- hfg;O Time: 12000.0 (0.0) .....#####....>..# #.#j) +1 dagger (elec) .....# #.......# #.#Throw: 2 throwing nets .....# #.......# #.# ###### ##'###### #.# ...##..### #.# ##'## ##...# #.# ....# ####.#### #.# ....# #.......###'########## _You kill the boulder beetle! _Done exploring. _You open the door. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.hfgAhfgBhfgtGhfgIifgp7 Jifgo8 ifg; 21.0 (1 _ifg > ifg c   #.  #.   #.##   #...   #..#  ifg  #..#   #..# 2  #.@#   #......$.#  ##.#######  # ifg  #..  #..  #..  #... ifg ifg ifgp +7 (1.7ifgj ifg _You climb downwards.  Found 12 gold pieces. _There is a stone staircase leading up here.jfgJ #. #.  #.## #...  #..#  #..#  #..#  #.<#####.# #..@...$.# ##.#######  .#  #.. #.. #.. #... ## jfgjfgЗ320 _jfgFjfgTjfg0 jfgȇ jfg jfg jfg jfg9 jfg njfg jfg jfg, jfgz jfg& jfg> ,jfg jfgP jfg jfg jfg>  jfgm H_You now have 750 gold pieces (gained 12).jfg- 3jfg jfg' jfg{ jfg jfg jfg jfg} jfgͤ jfg jfgd jfg ,jfg٩ jfg jfgQ jfg jfg jfg jfg jfgİ jfgJ jfgj jfgS jfg jfg jfg jfg ,jfg jfg           ###  ..#  #.# #. #.# jfgk  #. #@#  #.######.####### #............... #..#####.#####.. #..# #.# #..# #.# #.<#####.# #......jfg l..# ##.#######jfgq 0153.0)jfgſ ,6.7 (14jfg jfg Z _m - 3 murky yellow potionskfgNQkfgXkfgkfg*kfg]kfgkfg6kfgHkfgqkfgkfgkfgkfg%kfgkfgkfgkfg%kfgkfgkfgkfgkfgkfgBkfgkfgkfgkfg kfgkfg,kfg#kfgLkfgskfgkfgtkfgkfgkfgjkfgkfg@ kfgv kfg kfg kfg7 kfg\ kfg kfgg kfgE,kfgkfgkfgkfgkfgikfg6kfgkfg$kfgikfgkfgkfgkfgkfg%  kfg2+There is a stone staircase leading up here.kfgkfg( _kfgkfgDkfgkfgkfgWkfg(kfgkfgkfg=kfgkfgkfgkfgkfgkfgkfgkfgkfg kfg!kfg!kfg!kfg"kfgu#kfg#kfg#kfg$kfg>%kfg`%kfg%kfgC&kfg&kfg'kfgD'kfg'(kfg(kfg(kfg )kfg)kfg*kfg*kfg+kfg+kfg^,kfg,kfg,kfgq-kfg.kfg*.kfgi.kfgA/kfg3" kfg3#.######## #......... #..#######kfg3C #..######## kfg3/#.......... kfg44##.#######. kfg54C #.#kfgW4c  #.#######kfgx4[  .......#kfg4448.7 (32 kfg4 #.####.#.# kfg$5 #.#   #.  #.  #.> kfgI5U #. kfg5v #. kfg/:kfg:,9.7 (33kfg4=kfg ?9 _Found an escape hatch in the floor.lfglfgdInventory: 48/52 slots Hand Weapons (go to first with )) lfgٗ j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()h - 19 poisoned darts  G - 2 throwing nets (quivered) lfg' Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler lfgO R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck) lfguk Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}lfg`e - a ring of see invisible  o - a ring of protection from cold lfg[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lfg   A - a ring of protection from cold  N - a ring of protection from fire  X - a ring of resist corrosion Wands (go to first with /)  v - a wand of paralysis (13)  y - a wand of warping (13)  K - a wand of flame (16)  Z - a wand of mindburst (8) Scrolls (go to first with ?)  a - a scroll of butterflies  d - 5 scrolls of teleportation  g - a scroll labelled FEMIOF POLEG  k - a scroll labelled OSMIR WOEDGH  l - a scroll of blinking  q - 2 scrolls of immolation  t - a scroll of vulnerability  w - a scroll labelled EMIL FILYTSU  I - 2 scrolls labelled XOOGYTZYR  S - a scroll labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI Potions (go to first with !)c - 2 potions of invisibility67%lfg  l - a scroll of blinking  m - 3 murky yellow potions  n - 4 smoky orange potions lfgT  p - 3 ruby potions  s - a black potion  x - a metallic grey potion  z - 2 potions of curing  C - 4 white potions  D - an inky potion  M - a potion of magic Miscellaneous (go to first with })  W - a phial of floodsbotmfgC^Scrolls (go to first with ?)mfg^a - a scroll of butterflies  d - 5 scrolls of teleportation  S - a scroll labelled PIHOIS ELYSU  C - 4 white potions91%mfg\K - a wand of flame (16)  Z - a wand of mindburst (8)  I - 2 scrolls labelled XOOGYTZYR  S - a scroll labelled PIHOIS ELYSU85nfg'4nfg I - 2 scrolls labelled XOOGYTZYR  x - a metallic grey potion  C - 4 white potions  D - an inky potion  M - a potion of magic Miscellaneous (go to first with })  W - a phial of floodsbotofgofg ofg9t #.########selbram the Slicer #.........Demonspawn of Uskayaw *..... #..#######ofgHealth: 83/83 ======================== #..########Magic: 16/16 ======================== #..........AC: 9Str: 10 ofg%'##.#######.EV: 12Int: 23 #.#SH: 5Dex: 16 ofgO##.#######XL: 12 Next: 15% Place: Dungeon:12 ofg#@.......#Noise: ---------  Time: 12049.7 (0.0) #.####.#.#j) +1 dagger (elec) ofgP#.#Throw: 2 throwing nets #.# #.# ofg4 #.> #.# #.#Found 12 gold pieces. _There is a stone staircase leading up here. _You now have 750 gold pieces (gained 12). _m - 3 murky yellow potions _There is a stone staircase leading up here. _Found an escape hatch in the floor.ofgofgFofg4ofg ofg1ofg33ofg5ofg6ofg7,ofgw<XofgL=ofg=ofg>,ofg?ofgdAofgB,ofgCofgDofg=EofgEofgFofg{HofgHofg3Iofg!KofgLofgLofgMofg#OofgPofgPofgCQofgpSofgV,ofg{Wofg[ofg>cu #..########  #..........  ##.#######.  #.# ##.####### ## ofgc #........# ..  #.####.#.# .# #.# #.#.#._#  #.# #.#@...#  #.##.....##$# ofgd #.>......# #   #.##.... #.##.#.#.. ........l   komodo dragon (asleep) l##.#. ##...ofgmo58.7 (9 _There is a stone staircase leading up here. _You now have 750 gold pieces (gained 12). _m - 3 murky yellow potions _ofgpThere is a stone staircase leading up here. _Found an escape hatch in the floor.  A komodo dragon comes into view.ofgp,9.7 (10.0)ofgwofg^{ ofg{*_Found a corrupted altar of Lugonu.pfg{` #..########selbram the Slicer  #..........Demonspawn of Uskayaw *.....  ##.#######.Health: 83/83 ========================  #.#Magic: 16/16 ========================  ##.####### ##AC: 9pfgStr: 10  #........# ..EV: 12Int: 23  #.####.#.# .#SH: 5Dex: 16  pfg7g#.# #.#.#._#XL: 12 Next: 15% Place: Dungeon:12  #.# #.#@...#pfgx2Noise: ---------  Time: 12059.7 (0.0)  #.##.....##$#j) +1 dagger (elec)  pfg%#.>......# #Throw: 2 throwing nets  #.##.....#  #.##.#.#..  ........l   komodo dragon (asleep)  l##.#.#.#  pfg¾##....#  _There is a stone staircase leading up here. _Found an escape hatch in the floor.  A komodo dragon comes into view. _Found a corrupted altar of Lugonu.  Press: ? - help, v - describe, . - travelThe floor.qfgܗ3@.qfgK[.#A rock wall.qfg5 l#n escape hatch in the floor.  A komodo dragon comes into view. _Found a corrupted altar of Lugonu.  Press: ? - help, v - describe, . - travelqfgMHere: a komodo dragon (asleep)  The floor.qfg T...##......>.......##....##.#.#........rfg u #..########selbram the Slicer rfg #..........Demonspawn of Uskayaw *.....  ##.#######.Health: 83/83 ========================  rfg#.#Magic: 16/16 ========================  rfgE##.####### ##AC: 9Str: 10  #........# ..EV: 12Int: 23  #.####.#.# .#SH: 5Dex: 16 rfg՛ #.# #.#.#._#XL: 12 Next: 15% Place: Dungeon:12  #.# #.#@...#Noise: ---------  Time: 12059.7 (0.0)  #.##.....##$#j) +1 dagger (elec) rfgP #.>......# #Throw: 2 throwing nets  #.##.....#  #.##.#.#..  ........l   komodo dragon (asleep)  l##.#.#.#  rfg/\##....#  A komodo dragon comes into view. _Found a corrupted altar of Lugonu.  Press: ? - help, v - describe, . - travelHere: a komodo dragon (asleep)  The floor.  Placed new exclusion.rfgrfg;rfg. _rfg #..#  #..# ##.#.# rfg#.# .# ##.#######.####  #........#....  #.####.#.#..#  #.# #.#.#._#  #.# #.#.@..#  rfg@#.##.....##$#  #.>......# #  rfg #.##.....# rfg0#.##.#.#.. .rfgV. l##.#.#.#rfg{i ##....# rfgrfg360.7 (1 _rfgrfgrfgdd A#..# #...# ##.#######.# #.# #.# ##.#######.#### #..#.... #.####.#.#..# #.# #.#.#._# #.# #.#..@.# #.##.....##$# #.>......# .# #.##.....# .##.##.#.#.. .#.. .?l##.#.#.# #.##....# .rfgk rfgBl &1rfg{o rfgLq _Found a corrupted altar of Lugonu.  Press: ? - help, v - describe, . - travelHere: a komodo dragon (asleep)  The floor. rfgq W_Found a scroll labelled PIHOIS ELYSU.rfg9#..........##.#######.# .# #.# ##.#######.#####........#.... #.####.#.#..# #.# #.#.#._# #.# #.#....# #.##.....##@# rfg:#.>......##.# #.##.....##.# #.##.#.#....# ........#.?l##.#.#.### ##....# . .sfgsfgN&2sfgsfg sfg +3.7 (2sfg sfg? _You now have 764 gold pieces (gained 14).sfgMv #.####### #.# ##.#######.####........#.... ####.#.#..# .# #.#.#._sfg w#....#.....##>....##......#.#.....#..# ....#. ..#sfgf~sfgsfg$4.7 (1sfg sfg?sfg T  #.# ##.#######.####........#.... ####.#.#..# .# #.#.#._....#.....##>....sfg ##......#.#... ........#.?.#.#..#.....#sfg q#### #.#sfgF sfg &5sfg sfg tfgo ##.#######.####........#.... ####.#.#..# .# #.#.#._....#.....##>....tfg5##.....#.#.#... ........#.?......l##.#.#.###..###l.#....tfgZ.....###.tfgl   basilisk (asleep)##tfg@?.#tfgtfgT&6tfgtfg[ _A basilisk comes into view.tfg#........#.... #.####.#.#..# #.# #.#.#._# #.# #.#....# #.##.....##.# #.>......##.# #.##.....##.# tfg!#.##.#.#....#######. ........#.@.......l##.#.#.###..###l.# ##....# #....  #.. #..####. ...### ##.#  tfg%8.#..tfgtfg&7tfgetfgM _You see here a scroll labelled PIHOIS ELYSU.ufg\) '#.####.#.#..# #.# #.#.#._# #.# #.#....# #.##.....##.# #.>......##.# ufg) ##.##.....##.# #.##.#.#....#######.. ........#.?.......l##.#.#.###.@###l.# ufg) ##....# #......... #.. #..###..#.ufg* #. ...# ..## ###.# ufgA* #.##..#..ufg6 ufg7 $8 ufg7 _ufg< ufg> vfg#.# #.#.#._# #.# #.#....# #.##.....##.# #.>......##.# vfgx#.##.....##.# #.##.#.#....#######..# ........#.?.......l##.#.#.###..###l.#.#vfgUv ##....# #..@....... #.. #..###..#.##. .....# ..##...###.#  #. #.#vfgF# #.. l   basilisk (asleep)#..#vfg.vfgvfg&9vfgFvfg{vfg:j#.# #.#.#._#  #.# #.#....#  #.##.....##.# .  vfg#.>......##.# ..  #.##.....##.# .##.##.#.#....#######..#<.vfgz.#.?......... vfgl##.#.#.###..###l.#.#.##....# #.vfg#.. #..###..#.#.#. .....# .... vfgb##...###.# #..##. #.# ..# #.. ##..#.vfg^vfg'70vfg"vfg; _Found an escape hatch in the ceiling.wfg-#.# #.#.#._# #.# #.#....# ... #.##.....##.# .. #.>......##.# ... #.##.....##.# ..# #.##.#.#....#######..#<#.wfg.#.?.........  l##.#.#.###..###l.#.#.###....# #.#.. #..###..#.#.?#. .....# ..... wfg##...###.# ..#..##. #.# ..# ..#wfg# #.. ... #.#.. #### wfgwfg&1wfg4wfgb _Found a scroll labelled XOOGYTZYR.wfg  The helpless basilisk fails to defend itself.  You stick the basilisk like a pincushion!!!wfg0E†wfgϬ 62.2 (0.5Regen (1) _You kill the basilisk!wfgJTraining target 4.0 for Invocations reached!wfg+wfgl _Your Invocations skill increases to level 4!xfg 4xfg xfg1 xfg- xfg Q _xfg` xfg !xfg xfg}  #.# #.#.#._#  #.# #.#....# ...  #.##.....##.# ...  #.>......##.# ...  #.##.....##.# ..# xfg 4 #.##.#.#....#######..#<# ........#.?.........  l##.#.#.###..###†.#.#.# ##....# #..@.........4.2 (2.0 #.. #..###..#.#.? #. .....# .....xfgO  ##...###.# ..#..# #. #.# ..# ..# # #.. ... #. #.. ####xfgq B #.xfg xfgI xfg2 yfg #.####.#.#..# #.# #.#.#._#  #.# #.#....# ... #.##.....##.# ... #.>......##.# ...yfg #.##.....##.# ..# #.##.#.#....#######..#<# ........#.?......... l##.#.#.###.@###†.#.#.###....# #............yfgw #.. #..###..#.#.? #. .....# .....##...###.# ..# #. #.# ..# ..## #.. ... #. #.. #####.yfgayfgyfgW+5.2 (1yfgyfgyfg #........#.... #.####.#.#..# #.# #.#.#._#  #.# #.#....# ... #.##.....##.# ... #.>......##.# ...yfgk  #.##.....##.# ..# #.##.#.#....#######..#<# ........#.@......... l##.#.#.###..###†.#.#.###....# #............ #.. #..###..#.#.?yfg  #. .....# .....##...###.# ..# #. #.# ..# ..#yfg;!# #.. ... #. #.. ####yfg)yfg)&6yfg/yfg4yfg25+7.2 (2yfg8yfgX;n _S - 2 scrolls labelled PIHOIS ELYSU (gained 1)yfg,  #.#.... #.####.#.#..# #.# #.#.#._# #.# ##.#....# ... #.##.....##.#yfg6- w ... #.>......##.# ... #.##.....##.# ..# #.##.#.#....#..#<# ..#. l##.#.#.###..###†.#.#.#yfgj-  ##....# #...... #.. #..###..#.#.? #. .....# ..... ##...#yfg- ##.# ..#..#  #. #.# ..# ..#  # #.. ... #. yfg- o #.. ####yfg3 yfg3 +8.2 (1yfg7 yfg_9 zfgo ##.#######.#### #........#....zfgPp, #.####.#.#..# #.# #.#.#._#  #.####.#....# ... #.##.....##.#zfgp: ... #.>......##.# ... #.##.....##.# ..# #.##.#.#..@.#######..#<# ........#........... zfgpdl##.#.#.###..###†.#.#.###....# #............zfg1q #.. #..###..#.#.? #.. .....# .....##...###.# ..#zfgKq( #. #.# ..# ..## #.. ... #.zfg_yzfgy&9zfgzfgDzfg;} #........#.... #.####.#.#..# #.# #.#.#._# #.####.#....#...zfg}% #.##.....##.# ... #.>......##.# #.##.....##.## #.##.#.#....#######..#<# .......@#........... zfg~2l##.#.#.###..###†.#.#.# ##....# #............zfgp~ #... #..###..#.#.? #..#.....# ..... ##...###.# ..#..# ##. #.# ..# ..# # #.. ... #. zfg~S#.. ####zfgԆzfgTzfg{ 80zfgDzfgSzfg   #.####.#.#..#   #.# #.#.#._#   #.####.#....#...  zfg  #.##.....##.# ...   #.>......##.#   #.##.....##.##  zfg : #.##.#.#....#######..#<#   .........#........... zfg r l##.#.#@###..###†.#.#.#  zfg  ##....# #............   ##.... #..###..#.#.?  zfgR  #..#.....# .....  zfgx  ##...###.# ..#..#  zfg  ##.## #.# ..# ..#  zfg  # #.. ... #.  zfg0  #.. ####   #.zfg= zfg &1zfg; zfgk {fgt  #.# #.#.#._#   #.####.#....#...   #.##.....##.# ...  {fgu #.>......##.#  #.##.....##.##   #.##.#.#....#######..#<#   .........#...........  {fgu l##.#.#.###..###†.#.#.#   ##..@.# #............   ##....##..###..#.#.? {fgu^ #..#.....# .....   ##...###.# ..#..#  {fgv  ##.## #.# ..# ..#   #.# #.. ... #.  {fg>v .# #.. #### .# #.{fgyvK {fg<~<2{fg{fgф{fg!\  #.# #.#.#._#  #.####.#....#   #.##.....##.#   #.>......##.# ...  #.##.....##.# ..#  #.##.#.#....{fg"I#..#<  ..#.  l##.#.#.###..###†.#.#.  ##.@..# #  ##....##..###..#.#.  #..#.....# .....  ##...###.# ..#..#  ##.## #.# ..# ..  #.# #.. ... #   .# #.. ####   .# #. {fgd({fg)&3{fgC.{fg0{fg!=   #.# #.#.#._#  #.####.#....#   #.##.....##.# {fg= E  #.>......##.#   #.##.....##.# ..#  #.##.#.#....{fg= Q#..#  ..#.{fg)>  l##.#.#.###..###†.#.# {fgS>  ##@...# #  ##....##..###..#.#{fg|>  #..#.....# ..... {fg>  ##...###.# ..#.. {fg>  ##.## #.# ..#  {fg>  #.# #.. ...  {fg? .# #.. ####  .{fg*? J# #. {fghF {fgF &4{fgK {fg N {fgӚ  #.####.#.#..#  #.# #.#.#._#   #.####.#....#{fg<   #.##.....##.#   #.>......##.# . {fg2 #.##.....##.# .. #.##.#.#....####### #.........#.......... l##@#.#.###..###†.#{fgכ  #......... #....##..###..# {fgo #..#.....# .. #...###.# ..# #.## #.# ..# #.# #.. ...  .# #.. #### .# #.{fg*{fgң&5{fg{fg|fgz |fg{ |fg{ |fg |fg |fg Really walk into a travel-excluded area? Y - Yes |fgo ' N - No}fgt}fg̅ #.####.#.#..#selbram the Slicer #.# #.#.#._#Demonspawn of Uskayaw *..... #.####.#....#Health: 83/83 ======================== #.##.....##.#Magic: 16/16 ======================== #.>......##.#. AC: 9Str: 10 #.##.....##.#.. EV: 12Int: 23 #.##.#.#....#######.. SH: 5Dex: 16 #.........#.......... XL: 12 Next: 16% Place: Dungeon:12 l##@#.#.###..###†.#.}fgt[m Noise: ---------  Time: 12085.2 (0.0) ##....# #......... j) +1 dagger (elec) ##....##..###..#. Throw: 2 throwing nets #..#.....# .... ##...###.# ..#. ##.## #.# ..# #.# #.. ... .# #.. #### .# #.You stick the basilisk like a pincushion!!! _You kill the basilisk!Training target 4.0 for Invocations reached! _Your Invocations skill increases to level 4! _S - 2 scrolls labelled PIHOIS ELYSU (gained 1)  Okay, then.}fg}fg. _}fgReally walk into a travel-excluded area? Y - Yes  N - No~fgU~fg #........#....selbram the Slicer #.####.#.#..#Demonspawn of Uskayaw *..... #.# #.#.#._#Health: 83/83 ======================== #.####.#....#Magic: 16/16 ======================== #.##.....##.#AC: 9~fgzmStr: 10 #.>......##.#EV: 12Int: 23 #.##.....##.#. SH: 5Dex: 16 #.##.#.#....#######. XL: 12 Next: 16% Place: Dungeon:12 #..@......#......... Noise: ---------  Time: 12085.2 (0.0) #l##.#.#.###..###†.# j) +1 dagger (elec) # ##....# #........ Throw: 2 throwing nets ~fgܤ##....##..###..# #..#.....# ... ##...###.# ..# l   komodo dragon (asleep) ##.## #.# ..# #.# #.. ... .# #.. ###You stick the basilisk like a pincushion!!! ~fgB_You kill the basilisk!Training target 4.0 for Invocations reached! _Your Invocations skill increases to level 4! _S - 2 scrolls labelled PIHOIS ELYSU (gained 1) _Okay, then.~fgC~fgت~fg/26.2 (1 _~fg~fg~fgS B #........#....selbram the Slicer #.####.#.#..#Demonspawn of Uskayaw *..... ~fgVT #.# #.#.#._#Health: 83/83 ======================== #.####.#....#Magic: 16/16 ======================== #.##.....##.#AC: 9Str: 10 #.>......##.#EV: 12~fgT Int: 23 #.##.....##.#. SH: 5Dex: 16 ~fgT @#.##.#.#....#######. XL: 12 Next: 16% Place: Dungeon:12 ~fgU #..@......#......... Noise: ---------  Time: 12086.2 (0.0) ~fgCU 2#l##.#.#.###..###†.# j) +1 dagger (elec) ~fgnU # ##....# #........ Throw: 2 throwing nets~fgU m ##....##..###..# ~fgU #..#.....# ... ~fgU ##...###.# ..# l   komodo dragon (asleep) ~fgV ##.## #.# ..# ~fg`V Y#.# #.. ... .# #.. ###Training target 4.0 for Invocations reached! _Your Invocations skill increases to level 4! ~fgV _S - 2 scrolls labelled PIHOIS ELYSU (gained 1) _Okay, then.Press: ? - help, v - describe, . - travel~fgV 'The floor.~fg 7.@fgX.l _Your Invocations skill increases to level 4!S - 2 scrolls labelled PIHOIS ELYSU (gained 1) _Okay, then.  Press: ? - help, v - describe, . - travelHere: a komodo dragon (asleep)fgai~....##......>.......##....##.#.#...@.....fg{q  Reduced exclusion size to a single square.  Removed exclusion.fgӝ> #........#....selbram the Slicer #.####.#.#..#Demonspawn of Uskayaw *..... #.# #.#.#._#Health: 83/83 ======================== #.####.#....#Magic: 16/16 ======================== fg#.##.....##.#AC: 9Str: 10 #.>......##.#EV: 12Int: 23 #.##.....##.#. SH: 5Dex: 16 #.##.#.#....#######. XL: 12 Next: 16% Place: Dungeon:12 #..@......#......... Noise: ---------  Time: 12086.2 (0.0) #l##.#.#.###..###†.# j) +1 dagger (elec) fg# ##....# #........ Throw: 2 throwing nets ##....##..###..# #..#.....# ... fg##...###.# ..# l   komodo dragon (asleep) ##.## #.# ..# #.# #.. ... fgD.# #.. ### _Okay, then.Press: ? - help, v - describe, . - travelHere: a komodo dragon (asleep)  The floor.  Reduced exclusion size to a single square.  Removed exclusion.fg.fg}fgo. _fg3 4fg: fgB= F _Unknown command.fgK  #.#....  #.####.#.#..#  #.# #.#.#._#  #.####.#....#  #.##.....##.#fg  #.>......##.#  #.##.....##.#   #.##.#.#....#  #.#  #l##.#.#.###..###†.  #. ##....# # #. ##....##..###.. #. #..#.....# fgl> #. ##...###.# .. #$ ##.## #.# .. #. #.# #..   .# #.. fgfg+7.2 (1fgfg + _Found 20 gold pieces.fgW  The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!  Lightning courses through the komodo dragon!!fg .†fgv o88 (0.6Regen (1) fg fg Q _You kill the komodo dragon!fgwr  #.####.#.#..#  #.# #.#.#._#  #.####.#....#  #.##.....##.#  #.>......##.# fg! #.##.....##.#  #.##.#.#....######  #.........#.......  #@##.#.#.###..###†  #.###....# #.....  #.# ##....##..###  #.# #..#.....#   #.# ##...###.#   #$# ##.## #.# fg"  #.# #.# #..   #.# .# #.. #  .# #.fgfg-8.8 (1.0fgvfgwz _You see here a komodo dragon corpse.fg! fg+   Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   4.0  --   0  k - Spellcasting   3.0  --  -1  fg !         b - Unarmed Combat   0.0  --  -1  l - Conjurations   3.0  --   0   c - Throwing   1.0  --  -1  m - Hexes   8.0  --   0      n + Alchemy9.4  11.0   0 d - Short Blades   9.4  --  -1  o - Ice Magic   4.0  --  -1  fgl q e - Long Blades   5.8  --  -1  p - Air Magic   2.0  --  -1   f - Ranged Weapons   4.0  --  -1  q - Earth Magic   6.0  --  -1      fg      g - Armour   0.0  --  -1  r - Invocations   4.0  --  +3  fgǩ = h - Dodging   3.0  --  -1  s - Evocations   1.0  --   0   i - Shields   2.1  6.0  -1 fg      j - Stealth   4.0  --   0 fg         fg5         fg_         fg a    fg         fgê The current training targets, if any.  Skills enhanced by cross-training are in green.  fgת :[?] Helpfg [=] set a skill target [-] clear all targets  fg }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsfgfgfg #.####.#.#..#selbram the Slicer #.# #.#.#._#Demonspawn of Uskayaw *..... #.####.#....#Health: 83/83 ======================== #.##.....##.#Magic: 16/16 ======================== #.>......##.#AC: 9Str: 10 fg#.##.....##.#EV: 12Int: 23 #.##.#.#....###### SH: 5Dex: 16 #.........#....... XL: 12 Next: 18% Place: Dungeon:12 #@##.#.#.###..###† Noise: ---------  Time: 12088.8 (0.0) #.###....# #...... j) +1 dagger (elec) fgw#.# ##....##..###. Throw: 2 throwing nets #.# #..#.....# . Regen (1)  #.# ##...###.# . #$# ##.## #.# . #.# #.# #.. . fgC#.# .# #.. # .# #. _Found 20 gold pieces.  The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!  Lightning courses through the komodo dragon!! _You kill the komodo dragon! _You see here a komodo dragon corpse.fg+fgfgfgfgffga Your spells (describe)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexesfg*1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e + PetrifyAlchemy/Earth 4% 4 f - Poisonous VapoursAlchemy/AirfgC1%1  g - Mercury ArrowConjuration/Alchemy1%2 Select a spell to describe[!]/[I] toggle spell headersfg, fgfg4F #.####.#.#..#selbram the Slicer #.# #.#.#._#Demonspawn of Uskayaw *..... #.####.#....#Health: 83/83 ======================== #.##.....##.#Magic: 16/16 ======================== #.>......##.#AC: 9Str: 10 #.##.....##.#EV: 12Int: 23 #.##.#.#....###### SH: 5Dex: 16 #.........#....... XL: 12 Next: 18% Place: Dungeon:12 #@##.#.#.###..###† Noise: ---------  Time: 12088.8 (0.0) #fg&H.###....# #...... j) +1 dagger (elec) #.# ##....##..###. Throw: 2 throwing nets #.# #..#.....# . Regen (1)  #.# ##...###.# . #$# ##.## #.# . #.# #.# #.. . #.# .# #.. # .# #. _Found 20 gold pieces.  The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!  Lightning courses through the komodo dragon!! _You kill the komodo dragon! _You see here a komodo dragon corpse.fgiQfgfg  _fg  _You now have 784 gold pieces (gained 20). #.# #..#.....# .... #.# ##...###.# ..#. #.# ##.## #.# ..# #.# #.# #.. ... #.# .# #.. #### #.# .# #.  #.# #.g0m######.###  #...@....... 102.8 (14.0) ########...[   # 3.8 (15 _Found a robe.fgތfgofgifg"Xfg?,fgfgfgBfgfgmfgfgfg,fgfg #.# #..#.....# .....  #.# ##...###.# ..#..#  #.# ##.## #.###..# ..#  #.# #.# #... ... #.  #.# #.# #..# #### fg #.# #.# #.>#  #.# #.# ..#####  #.######.####.......  #........10.8 (7.0)  ########...[........ #######...... ###### fgfg+1.8 (8fg+fg; _Found a stone staircase leading down.fg#fgfg]fgfg>fgBfgBfg͜fg|,fgfgDfg,fgթfgfgi,fgfgfgd,fgfgRR  There is a stone staircase leading down here.fg̼fgv _fgfgfgfg(fgfgfg,fgfgfg,fgfg fg\fgfgfgfg@fgfg6fgnfgbfgfgfg[fgdfgfgfgfgfgfgefgfg fgPfgfgfg,fgfgnfg_fgfgn fg ,fg> fgz _I - 3 scrolls labelled XOOGYTZYR (gained 1)fg!.##.# #. ... .##.# #....# .# .##.# #..#.#..# ....#######..#<#.. ..#.............. .###..###†.#.#.## .# #............#####.. fg![..##..###..#.#...# #.....# #......#@####.. ..###.# #..#..###....e .## #.###..##..# .###!## .# #........##.##. .# #..######.### ## .# #.>#.#e   deep elf pyromancer (asleep) .# #..####### .# fgC".####......... # ..............fg54 30.8 (19.0)  A deep elf pyromancer comes into view. It is wielding a +2 dagger of draining.Found an inky potion.fgb>e.efg&?'===fgI?1.8 (20fg#GfgT5 _The deep elf pyromancer shouts!fgNfg..# ... ##.# #. ... ##.# #....# .# ##.# #..#.#..#.#######..#<#.............. ###..###†.#.#.## # #............#####..# .##..###..#.#...@.....#...# #......#.####..# #.# #..#..###...e... ## #.###..##..# .###!## # #........##.##. # #..######.### ## # #.># .# # #..####### .# ####...fg}< #fgfgfg4---2.8 (1.0)fg fgLfg~fgPut on which piece of jewellery? Jewellery (go to first with "=)  r - an amulet of reflection (around neck) fg Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold  fgzu - a ring of protection from fire  A - a ring of protection from cold  N - a ring of protection from fire  fg3sX - a ring of resist corrosion[?] describe selected fgRq[!] equip|wield|wear|put onfg[tab] equip|unequip fg!_fgogfgou...#...selbram the Slicer ##.# #. ...Demonspawn of Uskayaw *..... ##.# #....# .#Health: 83/83 ======================== ##.# #..#.#..#Magic: 16/16 ======================== ...#######..#<#..AC: 9Str: 10 .#..............EV: 12Int: 23 ###..###†.#.#.##SH: 5Dex: 16 # #............#####..#fgpXL: 12 Next: 18% Place: Dungeon:12 .##..###..#.#...@.....#Noise: ---------  Time: 12132.8 (0.0) .....# #......#.####..#j) +1 dagger (elec) .###.# #..#..###...e...Throw: 2 throwing nets ## #.###..##..# .###!## # #........##.##. # #..######.### ## # #.>#.# # #..####### .# ####......... # _Found a stone staircase leading down. _There is a stone staircase leading down here. _I - 3 scrolls labelled XOOGYTZYR (gained 1)  A deep elf pyromancer comes into view. It is wielding a +2 dagger of draining.Found an inky potion. _The deep elf pyromancer shouts!fgyP  Okay, then.fgzfgfg. _fg? fgGK YInventory: 48/52 slots Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing fgK  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()h - 19 poisoned darts  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn) fgL  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand)  U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}fg;L `e - a ring of see invisible  o - a ring of protection from cold fgL [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg fg ...#...selbram the Slicer ##.# #. ...Demonspawn of Uskayaw *..... ##.# #....# .#fg[ Health: 83/83 ======================== ##.# #..#.#..#Magic: 16/16 ======================== ...#######..#<#..AC: 9Str: 10 .#..............EV: 12Int: 23 ###..###†.#.#.##fg SH: 5Dex: 16 # #............#####..#XL: 12 Next: 18% Place: Dungeon:12 .##..###..#.#...@.....#Noise: ---------  Time: 12132.8 (0.0) .....# #......#.####..#j) +1 dagger (elec) .###.# #..#..###...e...Throw: 2 throwing nets fg ## #.###..##..# .###!## # #........##.##. # #..######.### ## # #.>#.# # #..####### .# ####......... # fg _There is a stone staircase leading down here. _I - 3 scrolls labelled XOOGYTZYR (gained 1)  A deep elf pyromancer comes into view. It is wielding a +2 dagger of draining.Found an inky potion. _The deep elf pyromancer shouts! _Okay, then.fg fg fgz fg fg*fg.ePut on which piece of jewellery? fg.Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (left hand) fg/ U - the ring of the Cuttlefish (right hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold  N - a ring of protection from fire  fg/sX - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fgfglfg\...#...selbram the Slicer ##.# #. ...Demonspawn of Uskayaw *..... ##.# #....# .#Health: 83/83 ======================== fg##.# #..#.#..#Magic: 16/16 ======================== ...#######..#<#..AC: 9Str: 10 .#..............EV: 12Int: 23 ###..###†.#.#.##SH: 5Dex: 16 # #............#####..#fgXL: 12 Next: 18% Place: Dungeon:12 .##..###..#.#...@.....#fg9Noise: ---------  Time: 12132.8 (0.0) .....# #......#.####..#fg<j) +1 dagger (elec) .###.# #..#..###...e...Throw: 2 throwing nets ## #.###..##..# .###!## # #........##.##. # #..######.### ## fg# #.>#.# # #..####### .# fg####......... # _There is a stone staircase leading down here. fg!_I - 3 scrolls labelled XOOGYTZYR (gained 1)  A deep elf pyromancer comes into view. It is wielding a +2 dagger of draining.Found an inky potion. fg\\_The deep elf pyromancer shouts! _Okay, then.fg& deep elf pyromancer shouts! _Okay, then.  You're wearing all the rings you can. Remove which one?  (? for menu, Esc to cancel)  < or Q - a +4 ring of slaying  > or U - the ring of the Cuttlefish {AC+4 Int+4}fg fg >5193.3 (0.5fg fgm fg fg ` _You remove the ring of the Cuttlefish {AC+4 Int+4}.fg fg +8 (1.0fg fg+ E _u - a ring of protection from fire (right hand)fgfgPut on which piece of jewellery? Jewellery (go to first with "=)  r - an amulet of reflection (around neck) fgb u - a ring of protection from fire (right hand)  Q - a +4 ring of slaying (left hand)e - a ring of see invisible  o - a ring of protection from cold  A - a ring of protection from cold  N - a ring of protection from fire  U - the ring of the Cuttlefish {AC+4 Int+4}X - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put onfg/[tab] equip|unequip fg^ fgf fg?l ...#...selbram the Slicer ##.# #. ...Demonspawn of Uskayaw *..... ##.# #....# .#Health: 83/83 ======================== ##.# #..#.#..#Magic: 16/16 ======================== ...#######..#<#..AC: 5Str: 10 .#..............EV: 12Int: 19 ###..###†.#.#.##SH: 5Dex: 16 # #............#####..#XL: 12 Next: 18% Place: Dungeon:12 .##..###..#.#...@.....#Noise: ---------  Time: 12133.8 (0.0) .....# #......#.####..#j) +1 dagger (elec) .###.# #.g,m m.#..###...e...Throw: 2 throwing nets ## #.###..##..# .###!## # #........##.##. # #..######.### ## # #.>#.# # #..####### .# ####......... #You're wearing all the rings you can. Remove which one?(? for menu, Esc to cancel)< or Q - a +4 ring of slaying  > or U - the ring of the Cuttlefish {AC+4 Int+4} _You remove the ring of the Cuttlefish {AC+4 Int+4}. _u - a ring of protection from fire (right hand)fgu > or U - the ring of the Cuttlefish {AC+4 Int+4} _You remove the ring of the Cuttlefish {AC+4 Int+4}. _u - a ring of protection from fire (right hand)  You're wearing all the rings you can. Remove which one?  (? for menu, Esc to cancel)  < or Q - a +4 ring of slaying; > or u - a ring of protection from firefg҅ fg| -4.3 (0.5fg fg fg fg P _You remove your +4 ring of slaying.fg fg +8 (1.0fgi fg D _N - a ring of protection from fire (left hand)fg>##.# #. ... .##.# #....# .# .##.# #..#.#..# ....#######..#<#..#............##..###†.#.#.## .# #............#####..# ..##..###..#.#.........# #.....# #......#@####..####.# #..#..###e...... #.###..##..# .###!## .# #........##.##. .# #..######.### ## .# #.># .# e   deep elf pyromancer .# #..####### .# .####......... # .....fg!c  The deep elf pyromancer hits you with a +2 dagger of draining.fgвaP: 81/81 (83)=5DrainfgefgQ _You feel drained.fgE  Casting: Petrify (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg .##.# #. ... selbram the Slicer .##.# #....# .# Demonspawn of Uskayaw *..... .##.# #..#.#..# HP: 81/81 (83) ======================== ....#######..#<#.. MP: 14/16=====================--- ..#.............. AC: 5Str: 10 .###..###†.#.#.##fg  EV: 12Int: 19 .# #............#####..#  SH: 5Dex: 16 ..##..###..#.#.........#  XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#  Noise: =--------  Time: 12135.8 (0.0) ..###.# #..#..###e......  j) +1 dagger (elec) fg .## #.###..##..# .###!##  Throw: 2 throwing nets .# #........##.##. Drain .# #..######.### ## .# #.># .# e   deep elf pyromancer .# #..####### .# .####......... # ..............fgL Casting: Petrify (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fg Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (chance to affect: 38%)fg&JfgP.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw *..... .##.# #..#.#..#HP: 81/81 (83) ======================== ....#######..#<#..fg_Q@MP: 16/16======================== ..#..............AC: 5Str: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#fgQXL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: =--------  Time: 12135.8 (0.0) ..###.# #..#..###e......fgORJj) +1 dagger (elec) .## #.###..##..# .###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#fgS.#e   deep elf pyromancer .# #..####### .# .####......... # ..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (chance to affect: 38%)  Okay, then.fgZfg[fg`fgb. _fg  fgCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgǕ / Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Confusing TouchHexes1%3  c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth6%4  f - Poisonous VapoursAlchemy/Air1%1  fg; g - Mercury ArrowConjuration/Alchemy1%2 Select a spell to cast[!]/[I] toggle spell headersfgBfgKfgS.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw *..... .##.# #..#.#..#HP: 81/81 (83) ======================== ....#######..#<#..MP: 16/16======================== ..#..............AC: 5fgUStr: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: =--------  Time: 12135.8 (0.0) ..###.# #..#..###e......j) +1 dagger (elec) .## #.###..##..# .###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#.#e   deep elf pyromancer .# #..####### .# .####......... # ..............Press: ? - help, Shift-Dir - straight lineAim: fgUa deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (chance to affect: 38%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg^.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw *..... .##.# #..#.#..#HP: 81/81 (83) ======================== ....#######..#<#..MP: 16/16======================== ..#..............AC: 5fg_Str: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: =--------  Time: 12135.8 (0.0) ..###.# #..#..###e......j) +1 dagger (elec) .## #.###..##..# .###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#.#e   deep elf pyromancer .# #..####### .# .####......... # fg\`..............Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (chance to affect: 38%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg.##.# #. ... selbram the Slicer .##.# #....# .# Demonspawn of Uskayaw *..... .##.# #..#.#..# HP: 81/81 (83) ======================== ....#######..#<#.. MP: 14/16=====================--- ..#.............. AC: 5Str: 10 .###..###†.#.#.## EV: 12Int: 19 .# #............#####..#  SH: 5fg@Dex: 16 ..##..###..#.#.........#  XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#  Noise: =--------  Time: 12135.8 (0.0) ..###.# #..#..###e*.....  j) +1 dagger (elec) .## #.###..##..# *###!##  Throw: 2 throwing nets .# #........##.##. Drain .# #..######.### ## .# #.># .# e   deep elf pyromancer .# #..####### .# .####......... # ..............Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg8IAiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (chance to weaken: 41%)fg@.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw *..... .##.# #..#.#..#HP: 81/81 (83) ======================== ....#######..#<#..MP: 14/16fg_A=====================--- ..#..............AC: 5Str: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#fgAnXL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: =--------  Time: 12135.8 (0.0) ..###.# #..#..###e......j) +1 dagger (elec) .## #.###..##..# .###!##Throw: 2 throwing nets .# #........##.##.fg%BDrain .# #..######.### ## .# #.>#.#fgB,e   deep elf pyromancer .# #..####### .# .####......... # ..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefgBAim: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (chance to weaken: 41%)  The glob of mercury hits the deep elf pyromancer!fg=MAiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (chance to weaken: 41%)  The glob of mercury hits the deep elf pyromancer!  The deep elf pyromancer is moderately wounded.fg ***The deep elf pyromancer points at you and mumbles some strange words.fg^fP..@fg;g4==6.8 (1fg.ofgrP _The pyre arrow misses you.fg'.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw *..... .##.# #..#.#..#HP: 81/81 (83) ======================== ....#######..#<#..MP: 14/16=====================--- ..#..............AC: 5Str: 10 fg(.###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: ===------  Time: 12136.8 (0.0) ..###.# #..#..###e......j) +1 dagger (elec) .## #.###..##..# .###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#.#e   deep elf pyromancer .# #..####### .# .####......... # ..............The glob of mercury hits the deep elf pyromancer!  Tfg),he deep elf pyromancer is moderately wounded.The deep elf pyromancer points at you and mumbles some strange words. _The pyre arrow misses you.Press: ? - help, v - describe, . - travelThe floor.fg@eThe deep elf pyromancer points at you and mumbles some strange words. _The pyre arrow misses you.  Press: ? - help, v - describe, . - travel  Here: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (moderately wounded)fg@A deep elf pyromancer. A deep elf learned in the ways of fiery magic. It is capable of casting a wide array of scorching spells. Max HP: ~40 Will: +AC: + fgrAEV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 66% to hit with your +1 dagger of electrocution and 54% to hit with your headbutt (at present). It has about 63% to hit you. Attack  Max Damage Hit: +2 dagger (drain) 10 + 5 (drain) It can open doors. It has mastered the following spells, which are affected by silence and fgAantimagic:  a - Pyre Arrow (2d9/turn) (5) b - Bolt of Fire (3d17) (6)  fgALc - Summon Fire Elementals d - Blink  e - AbjurationfgA3(7) fgs.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw *..... .##.# #..#.#..#HP: 81/81 (83) ======================== ....#######..#<#..MP: 14/16=====================--- ..#..............AC: 5fgvtStr: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: ===------  Time: 12136.8 (0.0) ..###.# #..#..###e......j) +1 dagger (elec) .## #.###..##..# .###!##fgtThrow: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#.#e   deep elf pyromancer fguV.# #..####### .# .####......... # ..............The deep elf pyromancer points at you and mumbles some strange words. _The pyre arrow misses you.fguPress: ? - help, v - describe, . - travelHere: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (moderately wounded)  The floor.fgOl .##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw *..... .##.# #..#.#..#HP: 81/81 (83) ======================== ....#######..#<#..MP: 14/16=====================--- ..#..............AC: 5Str: 10 .###..###†.#.#.##EV: 12Int: 19 fgm .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: ===------  Time: 12136.8 (0.0) ..###.# #..#..###e......j) +1 dagger (elec) .## #.###..##..# .###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#.#e   deep elf pyromancer .# #..####### .# .####......... # ..............The deep elf pyromancer points at you and mumbles some strange words. _The pyre arrow misses you.Press: ? - help, v - describe, . - travelHere: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (fgCn ?moderately wounded)  The floor.fgn fgPu fgw . _fg  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgyfg{4 Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Confusing TouchHexes1%3  c - Tukima's DanceHexesfg{1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth6%4  f - Poisonous VapoursAlchemy/Air1%1  g + Mercury ArrowfgD|Conjuration/Alchemy 1% 2 Select a spell to cast[!]/[I] toggle spell headersfgnfg>fgP.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw *..... .##.# #..#.#..#HP: 81/81 (83) ======================== ....#######..#<#..MP: 14/16=====================--- ..#..............AC: 5Str: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: ===------  Time: 12136.8 (0.0) ..###.# #..#..###e......j) gHt;10;1m+1 dagger (elec) .## #.###..##..# .###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#.#e   deep elf pyromancer .# #..####### .# .####......... # ..............Press: ? - help, v - describe, . - travelHere: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (moderately wounded) _The floor.  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfgO.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw *..... .##.# #..#.#..#HP: 81/81 (83) ======================== fg{....#######..#<#..MP: 14/16=====================--- ..#..............AC: 5Str: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: ===------  Time: 12136.8 (0.0) ..###.# #..#..###e......j) +1 dagger (elec) .## #.###..##..# .###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#.#efg%   deep elf pyromancer .# #..####### .# .####......... # ..............Press: ? - help, v - describe, . - travelHere: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (moderately wounded) _The floor.  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgn.##.# #. ... selbram the Slicer .##.# #....# .# Demonspawn of Uskayaw *..... .##.# #..#.#..# HP: 81/81 (83) ======================== ....#######..#<#.. MP: 12/16==================------ ..#.............. AC: 5Str: 10 .###..###†.#.#.## EV: 12Int: 19 .# #............#####..#  SH: 5Dex: 16 ..##..###..#.#.........#  XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#  Noise: ===------  Time: 12136.8 (0.0) ..###.# #..#..###e*.....  j) +1 dagger (elec) .## #.###..##..# *###!## gxm Throw: 2 throwing nets .# #........##.##. Drain .# #..######.### ## .# #.># .# e   deep elf pyromancer .# #..####### .# .####......... # ..............Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (moderately wounded, chance to weaken: 41%)fg+.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw *..... .##.# #..#.#..#HP: 81/81 (83) ======================== ....#######..#<#..MP: 12/16==================------ fg;..#..............AC: 5Str: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: ===------  Time: 12136.8 (0.0) ..###.# #..#..###e......j) +1 dagger (elec) .## #.###..##..# .###!##Throw: 2 throwing nets .# #........##.##.fgfYDrain .# #..######.### ## .# #.>#.#e   deep elf pyromancer (weak) fgu.# #..####### .# .####......... # ..............Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linefg-Aim: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (moderately wounded, chance to weaken: 41%)  The glob of mercury hits the deep elf pyromancer.  The deep elf pyromancer looks weaker.fg.EE   fire elemental (summoned)Press: ? - help, Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (moderately wounded, chance to weaken: 41%)  The glob of mercury hits the deep elf pyromancer.deep elf pyromancer looks weaker.  The deep elf pyromancer is moderately wounded.fg/+7.8 (1fg76Efg;s _The deep elf pyromancer mumbles some strange words.fgi EYou miss the deep elf pyromancer. You headbutt the deep elf pyromancer.--8.3 (0.5fgp ;Efgs k _The deep elf pyromancer is heavily wounded.fgjE  You hit the deep elf pyromancer.fgEO E○EThe deep elf pyromancer is heavily wounded.The deep elf pyromancer hits you with a +2 dagger of draining.  You feel drained.fgJf*79/793=--fg8fg!BEEfgg _You can now pass through a line of other dancers.fgm  You barely miss the deep elf pyromancer.fgͶEEE 2 fire elementals (summoned)fgJ(9.3fg5@EEfgtk _The deep elf pyromancer is heavily wounded.fg EEYou barely miss the deep elf pyromancer.The deep elf pyromancer is heavily wounded.fgF &8fg) CEEfg A _You block the deep elf pyromancer's attack.fgIv  You hit the deep elf pyromancer but do no damage.fg7JfgU○E   fire elementalfgpV)40.3fgh_;Efgbk _The deep elf pyromancer is heavily wounded.fgzt2 E EYou closely miss the deep elf pyromancer.You headbutt the deep elf pyromancer!  The deep elf pyromancer is severely wounded.fg} *burning, weak)EThe deep elf pyromancer casts a spell at you.You block the pyre arrow... and reflect it back!fg R@Efg K===8fg;EfgUB _The pyre arrow hits the deep elf pyromancer.fgHC  You hit the deep elf pyromancer.  Your headbutt misses the deep elf pyromancer.fgMjE.EfgcN1--1.3fg-t6Efgxl _The deep elf pyromancer is severely wounded.fgͱ  You hit the deep elf pyromancer.  The deep elf pyromancer is severely wounded.fgX EE EE 2 fire elementals (summoned)The deep elf pyromancer burns!  The deep elf pyromancer hits you but does no damage.fg+X8/78--8fgNEEEfg Q _You feel drained.fgXH.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw **.... .##.# #..#.#..#HP: 78/78 (83) ======================== ....#######..#<#..MP: 13/16===================----- ..#..............AC: 5Str: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: =--------  Time: 12141.8 (0.0) ..###.# #..#..###eEgpI40m.....j) +1 dagger (elec) .## #.###..##..# E###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#.#e   deep elf pyromancer (burning, weak) .# #..####### .#EE 2 fire elementals (summoned) .####......... # ..............The deep elf pyromancer is severely wounded.The deep elf pyromancer burns!  The deep elf pyromancer hits you but does no damage. _You feel drained.Press: ? - help, v - describe, . - travelThe floor.fgM3<@eEEEThe deep elf pyromancer hits you but does no damage. _You feel drained.  Press: ? - help, v - describe, . - travel  Here: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (almost dead, covered in liquid flames, weak)fg v.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw **.... .##.# #..#.#..#HP: 78/78 (83) ======================== ....#######..#<#..MP: 13/16===================----- ..#..............AC: 5Str: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 fg #.....# #......#@####..#Noise: =--------  Time: 12141.8 (0.0) ..###.# #..#..###eE.....j) +1 dagger (elec) .## #.###..##..# E###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#fgs Z.#e   deep elf pyromancer (burning, weak) .# #..####### .#EE 2 fire elementals (summoned) .####......... # ..............The deep elf pyromancer hits you but does no damage. _You feel drained.Press: ? - help, v - describe, . - travelHere: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (almost dead, covered in liquid flames, weak)  The floor.fg fg VEEEfg . _fgVEEEEfg9fg BEEEfgF _Unknown command.fg,  You hit the deep elf pyromancer but do no damage.Your headbutt misses the deep elf pyromancer.fg4○E   fire elementalfg6\4==2.3 (0.5fg>;EfgCg _The deep elf pyromancer is almost dead.fg.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw **.... .##.# #..#.#..#HP: 78/78 (83) ======================== ....#######..#<#..MP: 14/16=====================--- ..#..............AC: 5Str: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#fgq Noise: =--------  Time: 12142.3 (0.0) ..###.# #..#..###eE.....j) +1 dagger (elec) .## #.###..##..# ○###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## fg^.# #.>#.#e   deep elf pyromancer (burning, weak) .# #..####### .#fgE   fire elemental (summoned) .####......... # fgd.............. _Unknown command.You hit the deep elf pyromancer but do no damage.fg<Your headbutt misses the deep elf pyromancer. _The deep elf pyromancer is almost dead.fgbiPress: ? - help, v - describe, . - travelThe floor.fg#&3@eE  Your headbutt misses the deep elf pyromancer. _The deep elf pyromancer is almost dead.  Press: ? - help, v - describe, . - travel  Here: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (almost dead, covered in liquid flames, weak)fgӇJA deep elf pyromancer. A deep elf learned in the ways of fiery magic. It is capable of casting a wide array of scorching spells. Max HP: ~40 Will: +AC: + EV: +++ Threat: High Class: Natural Size: Medium Int: Human fgYou have about 79% to hit with your +1 dagger of electrocution and 73% to hit with your headbutt (at present). It has about 63% to hit you. Attack  Max Damage Hit: +2 dagger (drain) 6 (base 10) + 3 (drain) It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Pyre Arrow (2d9/turn) (5) b - Bolt of Fire (3d17) (6)  c - Summon Fire Elementalsd - Blink  e - Abjuration(7) fg .##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw **.... .##.# #..#.#..#HP: 78/78 (83) ======================== ....#######..#<#..MP: 14/16=====================--- ..#..............AC: 5Str: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: =--------  Time: 12142.3 (0.0) ..###.# #..#..###eE.....fg [40mj) +1 dagger (elec) .## #.###..##..# ○###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#.#e   deep elf pyromancer (burning, weak) .# #..####### .#E   fire elemental (summoned) .####......... # ..............Your headbutt misses the deep elf pyromancer. _The deep elf pyromancer is almost dead.Press: ? - help, v - describe, . - travelHere: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (almost dead, covered in liquid flames, weak)  The floor.fg) y.##.# #. ...selbram the Slicer .##.# #....# .#Demonspawn of Uskayaw **.... .##.# #..#.#..#HP: 78/78 (83) ======================== ....#######..#<#..MP: 14/16=====================--- ..#..............AC: 5Str: 10 .###..###†.#.#.##EV: 12Int: 19 .# #............#####..#SH: 5fgM* Dex: 16 ..##..###..#.#.........#XL: 12 Next: 18% Place: Dungeon:12 #.....# #......#@####..#Noise: =--------  Time: 12142.3 (0.0) ..###.# #..#..###eE.....j) +1 dagger (elec) .## #.###..##..# ○###!##Throw: 2 throwing nets .# #........##.##.Drain .# #..######.### ## .# #.>#.#fg* |e   deep elf pyromancer (burning, weak) .# #..####### .#E   fire elemental (summoned) .####......... # ..............Your headbutt misses the deep elf pyromancer. _The deep elf pyromancer is almost dead.Press: ? - help, v - describe, . - travelHere: a deep elf pyromancer, wielding a +2 dagger of draining and wearing a +0  ring mail (almost dead, covered in liquid flames, weak)  The floor.fg+ fgX4 TEEfg7 . _fg  You hit the deep elf pyromancer but do no damage.Lightning courses through the deep elf pyromancer!  You kill the deep elf pyromancer!fgfg X)°fg Toxicologist82--228 (0.5Regen (1) DrainfgfgѦg _The fire elemental disappears in a puff of smoke!fg h##.# #....# .# ##.# #..#.#..# ..#######..#<#.. #.............. ###..###†.#.#.## # #............#####..##..###..#.#.........# ...# #......#.####..# .###.# #..#..###@°...... ## #.###..##..#§○###!### # #........##.##. fg̈ # #..######.### ## # #.>#  # #..####### ####......... #....[fgY H.○fg' n9=--3.8 (1.0fg fg?  Things that are here: _a +2 dagger of draining; a +0 ring mail; an elf corpsefgb fg0 ]Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon) fgΞ  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Floor Items ([,] to select) Hand Weapons a +2 dagger of draining [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg_fgffgn##.# #....# .#selbram the Toxicologist ##.# #..#.#..#Demonspawn of Uskayaw **.... ...#######..#<#..HP: 79/82 (83) =======================- .#..............MP: 14/16=====================--- ###..###†.#.#.##AC: 5Str: 10 # #............#####..#EV: 12Int: 19 .##..###..#.#.........#SH: 5Dex: 16 .....# #......#.####..##XL: 12 Next: 22% Place: Dungeon:12 .###.# #..#..###@.......Noise: ---------  Time: 12143.8 (0.0) ## #.###..##..#§○###!###fgpj) +1 dagger (elec) # #........##.##.Throw: 2 throwing nets # #..######.### ##Regen (1) Drain # #.>#.# # #..####### .# ####......... # ............. ..[..........You hit the deep elf pyromancer but do no damage.Lightning courses through the deep elf pyromancer!  You kill the deep elf pyromancer! _The fire elemental disappears in a puff of smoke!Things that are here: _a +2 dagger of draining; a +0 ring mail; an elf corpsefgy °Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fgzz804.3 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fgfg: _L - a +3 orcbow of freezing (weapon)fgfgmPut on which piece of jewellery? Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  u - a ring of protection from fire (right hand)  N - a ring of protection from fire (left hand)fgr}e - a ring of see invisible  o - a ring of protection from cold  A - a ring of protection from cold  Q - a +4 ring of slaying  U - the ring of the Cuttlefish {AC+4 Int+4}X - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg& fg- ##.# #....# .#selbram the Toxicologist ##.# #..#.#..#Demonspawn of Uskayaw **.... ...#######..#<#..HP: 80/82 (83) =======================- .#..............MP: 14/16=====================--- ###..###†.#.#.##AC: 5Str: 10 fg- # #............#####..#EV: 12Int: 19 .##..###..#.#.........#SH: 5Dex: 16 .....# #......#.####..##XL: 12 Next: 22% Place: Dungeon:12 .###.# #..#..###@.......Noise: ---------  Time: 12144.3 (0.0) ## #.###..##..#§°###!###L) +3 orcbow (freeze) # #........##.##.fg. vFire: L) +3 orcbow (freeze) # #..######.### ##Regen (1) Drain # #.>#.# fgc. P# #..####### .# ####......... # ............. ..[.......... _The fire elemental disappears in a puff of smoke!Things that are here: fg. _a +2 dagger of draining; a +0 ring mail; an elf corpseYour +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost. _L - a +3 orcbow of freezing (weapon)fg6 fg>7 318 (0.5fg< fgA fgC fgD Z _You remove your ring of protection from fire.fgM '.fgM -5.3 (1.0fg>S fgT ; _Q - a +4 ring of slaying (right hand)fgfgcsPut on which piece of jewellery? Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  N - a ring of protection from fire (left hand)  Q - a +4 ring of slaying (right hand)e - a ring of see invisible  o - a ring of protection from cold  u - a ring of protection from fire  A - a ring of protection from cold  U - the ring of the Cuttlefish {AC+4 Int+4}X - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put onfg[tab] equip|unequip fg?_fgjgfgr##.# #....# .#selbram the Toxicologist ##.# #..#.#..#Demonspawn of Uskayaw **.... ...#######..#<#..HP: 81/82 (83) =======================- .#..............MP: 14/16=====================--- ###..###†.#.#.##AC: 5Str: 10 # #............#####..#EV: 12Int: 19 .##..###..#.#.........#SH: 5Dex: 16 .....# #......#.####..##XL: 12 Next: 22% Place: Dungeon:12 .###.# #..#..###@.......Noise: ---------  Time: 12145.3 (0.0) ## #.###..##..#.°###!###L) fgLs][32m+3 orcbow (freeze) # #........##.##.Fire: L) +3 orcbow (freeze) # #..######.### ##Regen (1) Drain # #.>#.# # #..####### .# ####......... # ............. ..[.......... _a +2 dagger of draining; a +0 ring mail; an elf corpseYour +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost. _L - a +3 orcbow of freezing (weapon) _You remove your ring of protection from fire. _Q - a +4 ring of slaying (right hand)fgc~  You're wearing all the rings you can. Remove which one?(? for menu, Esc to cancel)fg~< or N - a ring of protection from fire; > or Q - a +4 ring of slayingfgg .  You remove your ring of protection from fire.2=5=8 (0.5fgzfg!fgfg 923 _HP restored.  You feel clever.fgfgM-6.3 (1.0fgfg@M _U - the ring of the Cuttlefish (left hand) {AC+4 Int+4}fg fg[ fg* fg fg )Drainfg Xfgy fg .=6===fg fg 4 _Magic restored.fg 4fg fg fg ,fgj fg  fg ,fg fg fg Q==fg fgT fg ,fg< fg ,fg fgb l _D - 2 inky potions (gained 1)fg 4fg- fg^ fgM ,fg fgh" fgH$ ,fg9% fg& fg' fg;( fg( fgD* fg+ ,fgC, fg4/ fg}0 fg0 fg91 fg3 fgx4 ,fg4 fg^6 fg7 fg7 fgM8 fg : fg/; fgt; fg; fg= fg"> fgc> fg> fg-B fg[C fgC fgJD fgF fgG ,fg|H fgJ fg6L fgL fgM fg8Q fgS ,fgT fg,U fgV ,fgV fgiW fg7X ,fgX fgY fg] fg__ Xfg_ fga fg^a fga fgc fgCe fge fge fgFg fgh ,fgRi fg0k fgl ,fgJm fg+n fgJo fgo fgo fgq fg6r ,fgr fgu fgv ,fgx fg| 7 _You open the door.fg ..##.###.........# ................### #.###.###.......# ..# #.# ##...##.## #.# ######..##  #.# ##$$$##..#  #.# #.....##.#  .#. ..ß.ß..#.#  # # M......@.#  ..ß.ß..###  fg݆ >#.....#  ##$$$#  #### M   guardian mummy (dormant) fg{ 81.3 (35.0)  A guardian mummy comes into view.fg' ,2.3 (36fg fg _Found a portal to a secret trove of treasure. _There is an open door here.fg* #..##.###.........#selbram the Toxicologist ................###Demonspawn of Uskayaw *..... #.###.###.......#HP: 82/82 (83) ======================== ..# #.# ##...##.##MP: 16/16======================== ### #.# ######..##AC: 9Str: 10#.# ##$$$##..#EV: 12Int: 23#.# #.....##.#SH: 5Dex: 16.#. ..ß.ß..#.#XL: 12 Next: 22% Place: Dungeon:12# # M......@.#Noise: ---------  Time: 12182.3 (0.0)..ß.ß..###L) +3 orcbow (freeze)#.....fg+ #Fire: L) +3 orcbow (freeze) ##$$$#Drain####M   guardian mummy (dormant) _You open the door.  A guardian mummy comes into view. _Found a portal to a secret trove of treasure. _There is an open door here.  Press: ? - help, v - describe, . - travelAn open door.fg ^...@The floor.fg=....fg@\ M.  A guardian mummy comes into view. _Found a portal to a secret trove of treasure. _There is an open door here.  Press: ? - help, v - describe, . - travelfgϯkHere: a guardian mummy (dormant)  A portal to a secret trove of treasure.fg' What do you want to examine? Monsters  a - (M) a guardian mummy (dormant) Features  b - (∩) a portal to a secret trove of treasurefg( A guardian mummy. An ancient warrior, embalmed and cursed to walk in undeath for eternity. It will inflict a necromantic curse on its foe when destroyed. Max HP: ~45Will: +AC: ++EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Large Int: Human Speed: 80% (normally travels slower than you) fg)You have about 98% to hit with your +3 orcbow of freezing (while incapacitated).It has about 60% to hit you. Attack Max Damage Hit 30 It is immune to torment; and resistant to miasma and drowning. It can open doors.fg#..##.###.........#selbram the Toxicologist ................###Demonspawn of Uskayaw *..... #.###.###.......#HP: 82/82 (83) ======================== ..# #.# ##...##.##MP: 16/16======================== fg### #.# ######..##AC: 9Str: 10#.# ##$$$##..#EV: 12Int: 23#.# #.....##.#SH: 5Dex: 16.#. ..ß.ß..#.#XL: 12 Next: 22% Place: Dungeon:12# # M......@.#Noise: ---------  Time: 12182.3 (0.0)..ß.ß..###L) +3 orcbow (freeze)#.....#Fire: L) +3 orcbow (freeze) ##$$$#Drain####M   guardian mummy (dormant)A guardian mummy comes into view. _Found a portal to a secret trove of treasure. _There is an open door here.  Press: ? - help, v - describe, . - travelHere: a guardian mummy (dormant)  A portal to a secret trove of treasure.fg What do you want to examine? Monsters  a - (M) a guardian mummy (dormant) Features  b - (∩) a portal to a secret trove of treasurefgK A guardian mummy. An ancient warrior, embalmed and cursed to walk in undeath for eternity. It will inflict a necromantic curse on its foe when destroyed. Max HP: ~45Will: +AC: ++EV: ++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Large Int: Human Speed: 80% (normally travels slower than you) You have about 98% to hit with your +3 orcbow of freezing (while incapacitated).It has about 60% to hit you. Attack Max Damage Hit 30 It is immune to torment; and resistant to miasma and drowning. It can open doors.fg#..##.###.........#selbram the Toxicologist ................###Demonspawn of Uskayaw *..... #.###.###.......#HP: 82/82 (83) ======================== ..# #.# ##...##.##MP: 16/16======================== ### #.# ######..##AC: 9Str: 10#.# ##$$$##..#EV: 12Int: 23#.# #.....##.#SH: 5Dex: 16.#. ..ß.ß..#.#XL: 12 Next: 22% Place: Dungeon:12# # M......@.#Noise: ---------  Time: 12182.3 (0.0)..ß.ß..###L) +3 orcbow (freeze)#.....#g3?1;38HFire: L) +3 orcbow (freeze) ##$$$#Drain####M   guardian mummy (dormant)A guardian mummy comes into view. _Found a portal to a secret trove of treasure. _There is an open door here.  Press: ? - help, v - describe, . - travelHere: a guardian mummy (dormant)  A portal to a secret trove of treasure. What do you want to examine? Monsters fg a - (M) a guardian mummy (dormant) Features  b - (∩) a portal to a secret trove of treasurefg#..##.###.........#selbram the Toxicologist ................###Demonspawn of Uskayaw *..... #.###.###.......#HP: 82/82 (83) ======================== ..# #.# ##...##.##MP: 16/16======================== ### #.# ######..##AC: 9Str: 10fg#.# ##$$$##..#EV: 12Int: 23#.# #.....##.#SH: 5Dex: 16.#. ..ß.ß..#.#XL: 12 Next: 22% Place: Dungeon:12# # M......@.#Noise: ---------  Time: 12182.3 (0.0)..ß.ß..###L) +3 orcbow (freeze)#.....#Fire: L) +3 orcbow (freeze) ##$$$#Drain####M   guardian mummy (dormant)A guardian mummy comes into view. _Found a portal to a secret trove of treasure. _There is an open door here.  Press: ? - help, v - describe, . - travelHere: a guardian mummy (dormant)  A portal to a secret trove of treasure.fg#..##.###.........#selbram the Toxicologist ................###Demonspawn of Uskayaw *..... #.###.###.......#HP: 82/82 (83) ======================== ..# #.# ##...##.##MP: 16/16======================== ### #.# ######..##AC: 9Str: 10#.# ##$$$##..#EV: 12Int: 23#.# #.....##.#SH: 5Dex: 16.#. ..ß.ß..#.#XL: 12 Next: 22% Place: Dungeon:12# # M......@.#Noise: ---------  Time: 12182.3 (0.0)..ß.ß..###L) +3 orcbow (freeze)#.....#Firfg?e: L) +3 orcbow (freeze) ##$$$#Drain####M   guardian mummy (dormant)A guardian mummy comes into view. _Found a portal to a secret trove of treasure. _There is an open door here.  Press: ? - help, v - describe, . - travelHere: a guardian mummy (dormant)  A portal to a secret trove of treasure.fgd #..##.###.........#selbram the Toxicologist ................###Demonspawn of Uskayaw *..... #.###.###.......#HP: 82/82 (83) ======================== ..# #.# ##...##.##MP: 16/16======================== ### #.# ######..##AC: 9Str: 10#.# ##$$$##..#EV: 12Int: 23#.# #.....##.#SH: 5Dex: 16.#. ..ß.ß..#.#XL: 12 Next: 22% Place: Dungeon:12# # M......@.#Noise: ---------  Time: 12182.3 (0.0)..ß.ß..###L) +3 orcbow (freeze)#.....#g 1;38HFire: L) +3 orcbow (freeze) ##$$$#Drain####M   guardian mummy (dormant)A guardian mummy comes into view. _Found a portal to a secret trove of treasure. _There is an open door here.  Press: ? - help, v - describe, . - travelHere: a guardian mummy (dormant)  A portal to a secret trove of treasure.fgO fgB . _fg fg( 2Inventory: 48/52 slots Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()h - 19 poisoned darts fg  G - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (right hand)  U - the ring of the Cuttlefish (left hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold fg^ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgGfg&fg0#..##.###.........#selbram the Toxicologist ................###Demonspawn of Uskayaw *..... #.###.###.......#HP: 82/82 (83) ======================== ..# #.# ##...##.##MP: 16/16======================== fg(1w### #.# ######..##AC: 9Str: 10#.# ##$$$##..#EV: 12Int: 23#.# #.....##.#SH: 5Dex: 16.#. ..ß.ß..#.#XL: 12 Next: 22% Place: Dungeon:12fgl1Z# # M......@.#Noise: ---------  Time: 12182.3 (0.0)..ß.ß..###L) +3 orcbow (freeze)#.....#Fire: L) +3 orcbow (freeze) ##$$$#fg1Drain####M   guardian mummy (dormant)A guardian mummy comes into view. _Found a portal to a secret trove of treasure. fg1_There is an open door here.  Press: ? - help, v - describe, . - travelHere: a guardian mummy (dormant) _A portal to a secret trove of treasure.fg9fg:fgLGfg˩ ((((((M  You shoot an arrow. The arrow hits the guardian mummy.fg- fg76 f∩M.....fg6 7===3.6 (1.3fg= fg@ < _The guardian mummy is lightly damaged.fg ((((( You shoot an arrow. The arrow hits the guardian mummy!  The arrow freezes the guardian mummy.fg)fg1.M....4.9fgm7fg1;i _The guardian mummy is moderately damaged.fg ((((You shoot an arrow. The arrow hits the guardian mummy!  The arrow freezes the guardian mummy.fgdfgo .M...The guardian mummy is heavily damaged.fgpD*6.2fgxfgr{g _You can now pass through a line of other dancers.fg"K  fgL (((You shoot an arrow. The arrow hits the guardian mummy.  The arrow freezes the guardian mummy.fg fg[ a.M..fg (7.5fgg fg- f _The guardian mummy is heavily damaged.fg ((You shoot an arrow.  The arrow hits the guardian mummy but does no damage.fg fg1(`.M.fg((8.8fg>/fg2f _The guardian mummy is heavily damaged.fgE6fg8(Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon) fgp9I f - a +0 sling of draining  j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg5fg+<fgDZ#..##.###.........#selbram the Toxicologist ................###Demonspawn of Uskayaw **.... #.###.###.......#HP: 82/82 (83) ======================== ..# #.# ##...##.##MP: 16/16======================== ### #.# ######..##AC: 9Str: 10#.# ##$$$##..#EV: 12Int: 23#.# #.....##.#SH: 5Dex: 16fgEv.#. ..ß.ß..#.#XL: 12 Next: 22% Place: Dungeon:12# # ∩....M.@.#Noise: ===------  Time: 12188.8 (0.0)..ß.ß..###L) +3 orcbow (freeze)#.....#Fire: L) +3 orcbow (freeze) ##$$$#Drain####M   guardian mummyYou shoot an arrow. The arrow hits the guardian mummy.  The arrow freezes the guardian mummy. _The guardian mummy is heavily damaged.You shoot an arrow.  The arrow hits the guardian mummy but does no damage. _The guardian mummy is heavily damaged.fgGNz  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.fgOr---9.3 (0.5j) +1 dagger (elec) fgnO_Throw: 2 throwing nets fg>VfgUY? _j - a +1 dagger of electrocution (weapon)fg  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfgM.Mfg93-----fg==-90.3 (1.0Touch Drainfgfg-3 _Your hands begin to glow red.fgMM(confused)Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red.  You hit the guardian mummy but do no damage.The guardian mummy appears confused.  Your headbutt misses the guardian mummy.  The guardian mummy is heavily damaged.fgC-8 (0.5Drainfgfg|\ _The guardian mummy closely misses you.fg  You hit the guardian mummy but do no damage.The guardian mummy is heavily damaged.fg ^.-1.3fg fg m _You can no longer pass through a line of other dancers.fg   You strike the helpless guardian mummy from behind!  You impale the guardian mummy!!fg B .  You destroy the guardian mummy!You feel extremely nervous for a moment...You are engulfed in negative energy! You feel drained.fg *78/80-4-8fg ARegen (1) Drainfg fg g _You can now pass through a line of other dancers.fg uWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg fgo#..##.###.........#selbram the Toxicologist ................###Demonspawn of Uskayaw **.... #.###.###.......#HP: 78/80 (83) =======================- fg-..# #.# ##...##.##MP: 13/16===================----- ### #.# ######..##AC: 9Str: 10#.# ##$$$##..#EV: 12Int: 23#.# #.....##.#SH: 5fgKDex: 16.#. ..ß.ß..#.#XL: 12 Next: 24% Place: Dungeon:12# # ∩......@.#Noise: ---------  Time: 12191.8 (0.0)..ß.ß..###j) +1 dagger (elec)#.....#Throw: 2 throwing nets##$$$#fgÑRegen (1) Drain####  You strike the helpless guardian mummy from behind!  You impale the guardian mummy!!  fg-You destroy the guardian mummy!You feel extremely nervous for a moment...You are engulfed in negative energy! You feel drained. _You can now pass through a line of other dancers.fg.fgB  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fg2)94fg==2.3 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fgfgG: _L - a +3 orcbow of freezing (weapon)fgNfgZfgFfgfg c80=fgfgm)DrainfgfgBfgffgj5===fgfgfge6.=fgfgfgfgfgfgfg$ T6===fgM fgg!fg#fg&,fgm'fg)fg]+fg+fg,fg/fg1fg&2fgY3fg5fg7fg-8;==fg9fgE=,fg>fgA$ fgA*_You now have 806 gold pieces (gained 22).fgCfgCfgDfgEHfgHfg\IfgLN _You now have 819 gold pieces (gained 13).fgpNfgNfgOfgRfgRfgSfg,WM _You now have 825 gold pieces (gained 6).fgJYfgYfgZfg\fg^fg^fg_fgbfgcfgWdfgGefg-gfghfg2ifgjfglfgmfgnfgofgpfgrfgrfgsfgw,fgwfg{M _You now have 833 gold pieces (gained 8).fg|fg2}fgB~fgj,fgafgTN _You now have 850 gold pieces (gained 17).fgfgfg؇fgzfgΊfgfgfg8,fgfgN _You now have 862 gold pieces (gained 12).fgjfg•fgfg٘fgmfgÚfgPfgnfgfgsfg.fgfgfgfgڤfgfģfg fgfg%  fg+There is an open door here.fgSfg _fgfg)fgjfgfg.fg׳fgfg,fgfgSfg{fgfg2fgfgּfgfgfgNfgfgfgfgvfgfg fgfglfgfgRfgfgufgfgfgfgUfgfgfgfgfgfg,fg)fgYfgfg;fg!fg{fg fgfgfgfgDfgfg<fgfgBfgfgfgfgfgfgfgfglfgfgufgfghfgfgafgfgfgfg@fgnfgfg2fgfgfgAfgfgfgfg%fggfgfg fggfgfgfgfgjfgfgfgfgIfgfg fg fg fgX fg fgfgCfgfgfg,fg]fgfgfgfgRfgfgfgfg/fgfgfgfgAfg5fg.fgcfgfg3fg; fgp fg fg_"fg(#fgZ#fg#fg$fg2&fg&,fg'fgr),fg*fg*fg+fg,fgg,fg-fg.fg.fg=/fg0fgt1fgx2,fgp3fgd4,fg4fgH6fgL7,fg7fgN9fgE:fg:fg:fgc<fg*=fg=fg=fg?fgi@,fg|AfgAfgB,fg8CfgpDfgEfgFfg`FfgHfg`IfgIfgJfg6LfgDY #[#  ##.# ## .... .. #..# .. #..#  #..######<fgYx #......... #.@##########272.3 (80.0) #...........# #.#########.# #.#.# #.#.#fg"Z#.#.#..#.####.#fgXZ5#.#fg`fg\a,3.3 (81fgffgi9 _Found a stone staircase leading up.fg8fgfg,fgfgfgfgFfg.fgfg/,fgfg9fg3fgfgfgfg,fgfg+R  y - a wand of warping (18) (gained 5 charges)fgfgfgF _You see here a +0 leather armour.fgfgpfgsfgfgfgfg?fgfgfgfgfgfg,fggfg,fgfgN _You now have 878 gold pieces (gained 16).fg'V ..  #...##### . #......#... #[# .....######.###.# fg ###### .......@........# ...... .....#####..##### ####.. B.. #..# . #..######< #......... #..##########B   boulder beetle (asleep) #.......fg....# #.#########.# ##. #.#fgi-86.3 (13fgf.BBfgT,7.3 (14fgfga _A boulder beetle comes into view.fg (((((You shoot an arrow.fg|fg%;..B...fg;===8.6 (1.3)fgfgȚK _The arrow hits the boulder beetle but does no damage.fgx ((((You shoot an arrow. The arrow hits the boulder beetle.  The arrow freezes the boulder beetle.fg& K  The boulder beetle is lightly wounded.fg ..°B.(rolling)fg (9.9fgO <BfgS N _The boulder beetle curls into a ball and begins rolling!fgp  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgfg Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b + Confusing TouchHexesfg%-1% 3 c - Tukima's DanceHexes1%3  d - SandblastEarth1%1  e - PetrifyAlchemy/Earth4%4  f - Poisonous VapoursAlchemy/Airfgw1% 1 g - Mercury ArrowConjuration/Alchemy1%2 Select a spell to castfg[!]/[I] toggle spell headersfgifgrfgselbram the ToxicologistDemonspawn of Uskayaw *.....HP: 80/80 (83) ========================..MP: 16/16========================#...#####AC: 9Str: 10. #......#EV: 12Int: 23...#[#SH: 5Dex: 16.....######.###.#XL: 12 Next: 24% Place: Dungeon:12 ###### .......@........#Noise: ===------  Time: 12289.9 (0.0) ...... ..°B.#####..#####L) +3 orcbow (freeze) ####.. ...#..#Fire: L) +3 orcbow (freeze) .#..######<Drain#.........#..##########B   boulder beetle (rolling)#...........##.#########.# ##.#.#fgXYou shoot an arrow. The arrow hits the boulder beetle.  The arrow freezes the boulder beetle.  The boulder beetle is lightly wounded. _The boulder beetle curls into a ball and begins rolling!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.selbram the ToxicologistDemonspawn of Uskayaw *.....HP: 80/80 (83) ========================..MP: 16/16========================#...#####AC: 9Str: 10. #......#EV: 12Int: 23...#[#SH: 5Dex: 16.....######.###.#XL: 12 Next: 24% Place: Dungeon:12 ###### .......@........#Noise: ===------  Time: 12289.9 (0.0) ...... ..°B.#####..#####L) +3 orcbow (freeze) ####.. ...#..#fgSFire: L) +3 orcbow (freeze) .#..######<Drain#.........#..##########B   boulder beetle (rolling)#...........##.#########.# ##.#.#You shoot an arrow. The arrow hits the boulder beetle.  The arrow freezes the boulder beetle.  The boulder beetle is lightly wounded. _The boulder beetle curls into a ball and begins rolling!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg8  selbram the Toxicologist  Demonspawn of Uskayaw *.....  HP: 80/80 (83) ======================== .. MP: 12/16==================------ #...#####  AC: 9Str: 10 . #......#  EV: 12Int: 23 fg"... #[#  SH: 5Dex: 16 .....######.###.#  XL: 12 Next: 24% Place: Dungeon:12 ###### .....**@........#  Noise: ===------  Time: 12289.9 (0.0) ...... ..°B*#####..#####  L) +3 orcbow (freeze) ####.. ... #..#  Fire: L) +3 orcbow (freeze)  . #..######<  Drain fg#.........  #..##########  B   boulder beetle (rolling) #...........#  #.#########.# ##. #.# _The boulder beetle curls into a ball and begins rolling!  Casting: Confusing Touch (safe; 1% risk of failure)  fgVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linefgeAim: a boulder beetle (lightly wounded, rolling, chance to affect: 49%)fgPselbram the ToxicologistDemonspawn of Uskayaw *.....HP: 80/80 (83) ========================..MP: 12/16==================------#...#####AC: 9Str: 10. #......#EV: 12Int: 23...#[#SH: 5fg8VDex: 16.....######.###.#XL: 12 Next: 24% Place: Dungeon:12 ###### .......@........#Noise: ===------  Time: 12289.9 (0.0) ...... ..°*.#####..#####L) +3 orcbow (freeze) ####.. ...#..#Fire: L) +3 orcbow (freeze) .#..######<Drain#.........#..##########fgtB   boulder beetle (rolling)#...........##.#########.# ##.#.# _The boulder beetle curls into a ball and begins rolling!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, chance to affect: 49%)fg'Bfg2fgfg°B.°BfgQ,90.9 (1fgz&Q°°Bfg)  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (lightly wounded, rolling, chance to affect: 49%) _The boulder beetle resists with some effort.fgE  Casting: Petrify (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg$=M  selbram the Toxicologist  Demonspawn of Uskayaw *.....  HP: 80/80 (83) ======================== .. MP: 8/16============------------ #...#####  AC: 9Str: 10 . #......#  EV: 12Int: 23 ... #[#  SH: 5Dex: 16 fgn>.....######.###.#  XL: 12 Next: 24% Place: Dungeon:12 ###### ....°B*@........#  Noise: ===------  Time: 12290.9 (0.0) ...... ...°.#####..#####  L) +3 orcbow (freeze) ####.. ... #..#  Fire: L) +3 orcbow (freeze)  . #..######<  Drain #.........  #..##########  B   boulder beetle (rolling) #...........#  #.#########.# ##. #.# _The boulder beetle resists with some effort.  Casting: Petrify (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Petrify (dangerous; 4% risk of failure)  fg>Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (rolling, chance to affect: 49%)fg($selbram the ToxicologistDemonspawn of Uskayaw *.....HP: 80/80 (83) ========================..MP: 8/16============------------#...#####AC: 9Str: 10. #......#fg$%EV: 12Int: 23...#[#SH: 5Dex: 16.....######.###.#XL: 12 Next: 24% Place: Dungeon:12 ###### ....°*.@........#Noise: ===------  Time: 12290.9 (0.0) ...... ...°.#####..#####L) +3 orcbow (freeze) ####.. ...#..#fg`%Fire: L) +3 orcbow (freeze) .#..######<Drain#.........#..##########B   boulder beetle (rolling)#...........##.#########.# ##.#.# fg%p_The boulder beetle resists with some effort.  Casting: Petrify (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg% Aiming: Petrify (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linefg&LAim: a boulder beetle (rolling, chance to affect: 49%)fgy°Bing, petrifying)fgfg .°B.B  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a boulder beetle (rolling, chance to affect: 49%)  The boulder beetle is moving more slowly.  fgAThe boulder beetle misses you.fg+1.9 (1fg9°fgC _The boulder beetle stops rolling and uncurls.fg  fg5Casting: Petrify (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgE P  Okay, then.fg fg fgh . _fg fgWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining  j - a +1 dagger of electrocution fg T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip fg@MfgTfg>fselbram the ToxicologistDemonspawn of Uskayaw *.....HP: 80/80 (83) ========================..MP: 8/16============------------#...#####AC: 9Str: 10. #......#EV: 12Int: 23...#[#SH: 5Dex: 16.....######.###.#XL: 12 Next: 24% Place: Dungeon:12 ###### .....°B@........#Noise: ===------  Time: 12291.9 (0.0) ...... .....#####..#####L) +3 orcbow (freeze) ####.. ...#..#Fire: L) +3 orcbow (freeze) .#..######<Drain#.........#..##########B   boulder beetle (petrifying)#...........##.#########.# ##.#.#fggThe boulder beetle is moving more slowly.The boulder beetle misses you. _The boulder beetle stops rolling and uncurls.  Casting: Petrify (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. °Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.fgh---2.4 (0.5j) +1 dagger (elec) Throw: 2 throwing nets fgnfg q? _j - a +1 dagger of electrocution (weapon)fg[ .  You hit the boulder beetle but do no damage.Lightning courses through the boulder beetle!!  The boulder beetle is lightly wounded.fg϶9==--3.0 (0.6fgIfg7\ _The boulder beetle closely misses you.fg  You hit the boulder beetle but do no damage.You headbutt the boulder beetle.5 (0.5fg] fg < _The boulder beetle is lightly wounded.fg  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.The boulder beetle is lightly wounded.fgW61------7fgF---==4.0fg!fg#4 _The boulder beetle bites you!!fg9   You catch the helpless boulder beetle completely off-guard!  You puncture the boulder beetle!  You headbutt the boulder beetle, but do no damage.fgic2---------5fgfgi _The boulder beetle is moderately wounded.fgIYou headbutt the boulder beetle, but do no damage.The boulder beetle is moderately wounded.hit the boulder beetle.  You headbutt the boulder beetle, but do no damage.The boulder beetle is moderately wounded.  The boulder beetle bites you but does no damage.fgJn*=--5.0fgޜfgg _You can now pass through a line of other dancers.fgw6  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.fg7 +6 (0.6fg; fgT= i _The boulder beetle is moderately wounded.fgc  You hit the boulder beetle but do no damage.You headbutt the boulder beetle.  The boulder beetle is moderately wounded.57----6.1 (0.5fgUfg"3 _The boulder beetle bites you.fgߢ  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.fg&6fgfgi _The boulder beetle is moderately wounded.fgpX  BBied)You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.The boulder beetle is moderately wounded.8-7.1fg[ fg] A _The boulder beetle stops moving altogether!fgJ W  The helpless boulder beetle fails to defend itself.  You perforate the boulder beetle like a sieve!!!  You headbutt the boulder beetle, but do no damage.-6fg g _The boulder beetle is severely wounded.fg` aralysstick the boulder beetle like a pincushion!!!  Lightning courses through the boulder beetle!  You headbutt the boulder beetle.  The boulder beetle is almost dead.  Uskayaw will force your foes to helplessly watch your dance.fgg^*-8.1fg fg b _Uskayaw prepares the audience for your solo!fgc  The helpless boulder beetle fails to defend itself.  You skewer the boulder beetle like a kebab!!!fgel3†fgs) ealth: 59/83 307 (0.6Regen (2) _You kill the boulder beetle!Your life force feels restored.fgyfg|i _Your Alchemy skill increases to level 10!fgڏ4fgofgfgØ62agic: 8/16== _fgQL4=fgfg5=1fgkfg~fg7=9===fgfgfg^V8=fgfgfgB.9fgfgfgcU70=fg*fgfgNo10/16===fg0fg|O.fg1=1===22===3=fgfg#,fgfg3===fgfgfgN4=fgfgwfgfgfga94fgF===fgfgfg)%5fgCfgfgfgfgfg#5fgF===fgfg,fgfgifg%6fgfg+,fgFfg96fgF===fgfgfgfK7=fgfg,8===9fg.$80=1=fgW%fg%fgg&fg(,fg)fg+fgm+%2fg4,fg8.fg.fgc/fg1fgR1fg1fgQ3fg3K3=fg4fg 7fg8fg8fg9fg2>j  You see here a boulder beetle corpse.fg@fgA _fgBfgEfgGfgGfg{Hfg{KfgNfgN9=fgXPfgSfg,V,fgWfg[fg9_,fg#afgcfgh,fgkfgpfg}......####...##...##### #####.##.......#......##.##.......# #[##.##.......######.###.# #####.########........†.........# .....................#####..##### #####.#####..........# #..# # #.# ##.......# #..##### # #.# ##.@.#### #....... #####.# #.......# #..##### fg~......# #####...# #....... ####### ...... #.###### ######## ..?..... #. ........ ..!....... #. H   manticore (asleep) .####### ####.?.##.# #. .######## #>..# H# .. .........# ##fg 352.7 (54.0)  A manticore comes into view.fg ,3.7 (55fg•fg; _Found a stone staircase leading down.fgu O######.# #.......#......# # #.# #.# #[# # #.# #.######.###. ######.########..†......... ................#####..### .#####.#####..fg ..# #..# .# #.# ##.......# #..#### .# #.# #.###...#### #...... <#####.# #....@..# #..#### .......# #####...# #...... .####### ........ #.##### .##?......# #. ......... ..!.......# #.####### ####.?.##.# #. ..## #>..# H# .. ..........# #...# # ## #.#######.#fg fg 14.7 (1.0)fg fg fg~}   #[#####.###. ######.#######.†........ ...............#####..#### .#####.#####...# #..#  #.# ##.#fg&####.###...###.... <####......# #### .......# #####.... .####### #.........# #.###### #..?# #. ........ ...!.####### ######.?.##H###.## #.# #.#fgCfgF&5fgfgbfgw( #####.###. ######.#######.†........ ...............#####..#### .#####.#####....# #..#  #.# ##.......####.###...###.... <#####.......# #### .......# #####...####fgV).... .####### #...@.....# #.######? .............!.#.# #.#######.####fg2fg 3&6fg:fg<fg4.######.########..†....... .................#####..########.#####..........# #..# .# #.# ##.......# #..### ..# #.# #.###...#### #..... .<#####.# #.......# #..### fg5F........# #####...#### #..... #.####### #.........# #.#### #.## #.# #. #..............!.# #. fgf5K#..##############.?.##.# #. #..## #>..# H# .. fg5#..........# #...# # ## ##.#######.# ##.##  #.# #.# .#.#######.###fg5`# .#.......#....fg?fg@&7fgHfg RfgR+8.7 (2fgtYfg\. _H - a scroll of identifyfg ...............#####..#### .#####.#####..........# #..# # #.# ##.......# #..#### .# #.# #.###...#### #...... <#####.# #.......# #..#### .......# #####...#### #...... .####### #.........# #.##### .#####.# #. ..............!# #. ..##############.?.##.# #. ..## #>..# H# .. ..........# #...# # #########.# ##.##.# #.#fgl [37m .# #.#######.#### .# ........#.... .. .####.#.#..#fg fgS +9.7 (1fg@ fg fg'7t#####.###### #..# # #.# ##.......# #..##### # #.# #.###...#### #....... #####.# #.......# #..##### ......# #####...#### #....... ####### #.........# #.###### fg7#####.# #. ............!# #. fg7i##############.@.##.# #. # #>..# H# .. .......# #...# # ## #######.# ##.## .# #.# #.# fg8z.#######.#### #.# .......#.... ... ####.#.#..# ##. # #.#.#._#fgAfgB'60fgtfg fg +1.7 (2fgfg;: _H - 2 scrolls of identify (gained 1)fgmfg#"Read which item? Scrolls  a - a scroll of butterflies  d - 5 scrolls of teleportation  g - a scroll labelled FEMIOF POLEG  k - a scroll labelled OSMIR WOEDGH  l - a scroll of blinking  q - 2 scrolls of immolation  t - a scroll of vulnerability  w - a scroll labelled EMIL FILYTSUH - 2 scrolls of identify fg|m I - 3 scrolls labelled XOOGYTZYR  S - 2 scrolls labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI [!] read|quaff|evoke[?] describe selectedfg fg fg #####.#####..........# #..#selbram the Toxicologist # #.# ##.......# #..##### Demonspawn of Uskayaw *..... # #.# #.###...#### #....... Health: 83/83 ======================== #####.# #.......##..##### Magic: 16/16 ======================== ......# #####...#### #....... AC: 9Str: 10 ####### #.........# #.###### EV: 12Int: 23 ############.........# #.SH: 5Dex: 16 fg? .............!.......# #.XL: 12 Next: 30% Place: Dungeon:12 .##############.@.##.# #.Noise: ---------  Time: 12361.7 (0.0) .######## #>..# H# ..j) +1 dagger (elec) .........# #...# # ##Throw: 2 throwing nets .#######.# ##.## .# #.# #.# .#######.#### #.# .......#.... ... ####.#.#..# ##. # #.#.#._# _Your Alchemy skill increases to level 10! _You see here a boulder beetle corpse.  A manticore comes into view. _Found a stone staircase leading down. _H - a scroll of identify _H - 2 scrolls of identify (gained 1)fgB fg G Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled FEMIOF POLEG  k - a scroll labelled OSMIR WOEDGH  w - a scroll labelled EMIL FILYTSU  I - 3 scrolls labelled XOOGYTZYR  S - 2 scrolls labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI Potions (select first with !)  m - 3 murky yellow potions  n - 4 smoky orange potions fgG p - 3 ruby potions  s - a black potion  x - a metallic grey potion  C - 4 white potions  D - 2 inky potions[?] describe selectedfg4 fg- fgN X#####.#####..........# #..#selbram the Toxicologist # #.# ##.......# #..##### Demonspawn of Uskayaw *..... # #.# #.###...#### #....... Health: 83/83 ======================== #####.# #.......#fg #..##### Magic: 16/16 ======================== ......# #####...#### #....... AC: 9Str: 10 ####### #.........# #.###### EV: 12Int: 23 ############.........# #.SH: 5Dex: 16 .............!.......# #.XL: 12 Next: 30% Place: Dungeon:12 .##############.@.##.# #.Noise: ---------  Time: 12361.7 (0.0) fg .######## #>..# H# ..j) +1 dagger (elec) .........# #...# # ##Throw: 2 throwing nets .#######.# ##.## .# #.# #.# .#######.#### #.# .......#.... ... ####.#.#..# ##. # #.#.#._# _Your Alchemy skill increases to level 10! _You see here a boulder beetle corpse.  A manticore comes into view. _Found a stone staircase leading down. _H - a scroll of identify _H - 2 scrolls of identify (gained 1)fg ]  As you read the scroll of identify, it crumbles to dust.fg +2.7 (1fg fg - _g - a scroll of amnesiafg`fg8dRead which item? Scrolls  a - a scroll of butterflies  d - 5 scrolls of teleportationfgd_g - a scroll of amnesia  k - a scroll labelled OSMIR WOEDGH  l - a scroll of blinking  q - 2 scrolls of immolation  t - a scroll of vulnerability  w - a scroll labelled EMIL FILYTSUH - a scroll of identify fgd I - 3 scrolls labelled XOOGYTZYR  S - 2 scrolls labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI fgd[!] read|quaff|evoke[?] describe selectedfg - fg5 fg-> #####.#####..........# #..#selbram the Toxicologist # #.# ##.......# #..##### Demonspawn of Uskayaw *..... # #.# #.###...#### #....... Health: 83/83 ======================== #####.# #.......##..##### Magic: 16/16 ======================== ......# #####...#### #....... AC: 9fg> Str: 10 ####### #.........# #.###### EV: 12Int: 23 ############.........# #.SH: 5Dex: 16 fg> B.............!.......# #.XL: 12 Next: 30% Place: Dungeon:12 .##############.@.##.# #.Noise: ---------  Time: 12362.7 (0.0) .######## #>..# H# ..j) +1 dagger (elec) fg? _.........# #...# # ##Throw: 2 throwing nets .#######.# ##.## fg9? .# #.# #.# fgU? .#######.#### #.# .......#.... ... fgn? ####.#.#..# ##. # #.#.#._#fg? xA manticore comes into view. _Found a stone staircase leading down. fg? _H - a scroll of identify _H - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. fg? _g - a scroll of amnesiafg=D fgiH $fgH Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled OSMIR WOEDGH fgH b w - a scroll labelled EMIL FILYTSU  I - 3 scrolls labelled XOOGYTZYR fgH S - 2 scrolls labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI Potions (select first with !) fgH o m - 3 murky yellow potions  n - 4 smoky orange potions  p - 3 ruby potions fgI T s - a black potion  x - a metallic grey potion  C - 4 white potions fg:I x D - 2 inky potions[?] describe selectedfg fg fgG #####.#####..........# #..#selbram the Toxicologist # #.# ##.......# #..##### Demonspawn of Uskayaw *..... # #.# #.###...#### #....... Health: 83/83 ======================== #####.# #.......##..##### Magic: 16/16 ======================== fg ......# #####...#### #....... AC: 9Str: 10 ####### #.........# #.###### EV: 12Int: 23 ############.........# #.SH: 5Dex: 16 .............!.......# #.XL: 12 Next: 30% Place: Dungeon:12 .##############.@.##.# #.Noise: ---------  Time: 12362.7 (0.0) fg .######## #>..# H# ..j) +1 dagger (elec) .........# #...# # ##Throw: 2 throwing nets .#######.# ##.## .# #.# #.# fg .#######.#### #.# .......#.... ... ####.#.#..# ##. fg # #.#.#._#A manticore comes into view. _Found a stone staircase leading down. _H - a scroll of identify fg% _H - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _g - a scroll of amnesiafgE ]  As you read the scroll of identify, it crumbles to dust.fg fg $3.7 (1fgX fg 4 _k - a scroll of enchant weaponfgE.#####.# #..#  #.# ##.......# #..#  #.# #.###...#### #..# #.......# #..## #####...#### #. #.# #.#.fg# #. !.# #. ##..@##.# #. # #>..# H# .. # #...# # ## # #.# #.# fg7:#.#### #.##.... ....#.#..# ##. fgfg>&4fgfgCfgpz fgT kInventory: 48/52 slots Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with ()h - 19 poisoned darts  G - 2 throwing nets (quivered) fg Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn)  E - a +1 hat (worn)  F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck)  Q - a +4 ring of slaying (right hand)  U - the ring of the Cuttlefish (left hand) {AC+4 Int+4}e - a ring of see invisible  o - a ring of protection from cold fgM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgw Wands /  v - a wand of paralysis (13)  y - a wand of warping (18)  K - a wand of flame (16)  Z - a wand of mindburst (8) Scrolls (go to first with ?)  a - a scroll of butterflies  d - 5 scrolls of teleportation  g - a scroll of amnesia  k - a scroll of enchant weapon  l - a scroll of blinking  q - 2 scrolls of immolation  t - a scroll of vulnerability  w - a scroll labelled EMIL FILYTSU  I - 3 scrolls labelled XOOGYTZYR  S - 2 scrolls labelled PIHOIS ELYSU  Y - a scroll labelled JAURGH JU YROI Potions (go to first with !)  c - 2 potions of invisibility  m - 3 murky yellow potions  n - 4 smoky orange potions  p - 3 ruby potions76%fg9 R l - a scroll of blinking  s - a black potion  x - a metallic grey potion  z - 2 potions of curing  C - 4 white potions  D - 2 inky potions  M - a potion of magic fg Miscellaneous (go to first with })  W - a phial of floodsbotfg ~  s - a black potion  x - a metallic grey potionfgEV fgTv  p - 3 ruby potions  s - a black potionfgo~  m - 3 murky yellow potions  p - 3 ruby potionsfg5Z - a wand of mindburst (8) Scrolls (go to first with ?)a - a scroll of butterflies  d - 5 scrolls of teleportation  I - 3 scrolls labelled XOOGYTZYR  m - 3 murky yellow potions88%fgߕ y - a wand of warping (18)  K - a wand of flame (16)  t - a scroll of vulnerability  I - 3 scrolls labelled XOOGYTZYR2fggE Mv - a wand of paralysis (13)  q - 2 scrolls of immolation  t - a scroll of vulnerability79fg 4MWands (go to first with /)  l - a scroll of blinking  q - 2 scrolls of immolation6fgn` XMX - a ring of resist corrosionfg` 83fg'A - a ring of protection from cold  N - a ring of protection from fire  g - a scroll of amnesia  l - a scroll of blinkingfg/67fge - a ring of see invisible  o - a ring of protection from cold  u - a ring of protection from fire  Z - a wand of mindburst (8) fgo g - a scroll of amnesia58fgi F - a +0 cloak (worn)i - a +0 buckler  R - a +0 scale mail of fire resistance Jewellery (go to first with "=)  r - an amulet of reflection (around neck) fg Q - a +4 ring of slaying (right hand)  U - the ring of the Cuttlefish (left hand) {AC+4 Int+4}  A - a ring of protection from cold  Z - a wand of mindburst (8)3fg0@h - 19 poisoned darts  G - 2 throwing nets (quivered) Armour (go to first with [)  b - a +0 robe (worn)  B - a +0 pair of gloves (worn) fg0 E - a +1 hat (worn)  r - an amulet of reflection (around neck)  A - a ring of protection from cold20fgϴ L - a +3 orcbow of freezing  T - a +2 scimitar of flaming  V - a +3 long sword of freezing Missiles (go to first with () fgE i - a +0 buckler  r - an amulet of reflection (around neck) 8fgW% CHand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  B - a +0 pair of gloves (worn) fg% g i - a +0 bucklertopfg   B - a +0 pair of gloves (worn)  E - a +1 hat (worn)u - a ring of protection from fire 2%fgƐ A - a ring of protection from cold5fgYfg`fg%h####.#####..........# #..#selbram the Toxicologist#.# ##.......# #..###### Demonspawn of Uskayaw *.....#.# #.###...#### #........ Health: 83/83 ======================== ####.# #.......#fgxh#..###### Magic: 16/16 ======================== .....# #####...#### #........ AC: 9Str: 10 ###### #.........# #.####### EV: 12Int: 23 fghc###########.........# #.SH: 5Dex: 16 ............!.......# #.fg!iXL: 12 Next: 30% Place: Dungeon:12 ##############..@##.# #.fgEiGNoise: ---------  Time: 12364.7 (0.0) ######## #>..# H# ..fggij) +1 dagger (elec) ........# #...# # ##fgiThrow: 2 throwing nets #######.# ##.## fgi# #.# #.# #######.#### #.# fgi......#.... ... ###.#.#..# ##.#.#.#._# fgj_H - a scroll of identify _H - 2 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. fg1j|_g - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _k - a scroll of enchant weaponfgpfg9qfgvfgxfg ..........#####..##### ###.#####..........# #..# #.# ##.......# #..######<  #.# #.###...#### #......... ###.# #.......# #..####### ....# #####...#### #......... #.# #.######## ##########...# #. ...........!....@..# #. #####...##.# #. ####### #>..# H# .. .......# #...# # ## ######.# ##.# #.# #.# ###fg ###.#### #.# .....#.... ... ##.#.#..# ##.fg fg +5.7 (1fg fgZ fg#####..##### .#####..........# #..#  #.# ##.......# #..######<  #.# #.###...#### #. .# #.......# #..## #####...#### #. #.# #.#.# #. #!.# #. #...##.# #. # #>..# H# .. ## #...# .# ## #.# ##.## .###.# #.# .## H[fgT40m   manticore (asleep).#### #.# .###.... ... .## #.#.#..# ##. #fgfgj&6fgfgfg #.###### #..# .# ##.......# #..######< #.# #.###...#### #......... #.# #.......# #..######### ..# #####...#### #........... ### #.........# #.#############.# #. #. .........!# #. #. ###########...##@# #. #. #>..##H# .. #. .....# #...##.# ## #. ####.# ##.###.# #.  #.# #.# #.# #. ####.#### #.# #[4fg1 0m.# #. ...#.... ... #.# #. .#.#..# ##. #.# #. .#.#._# #.fg fgz fg 7fg> fgZ fgY  As you read the scroll of identify, it crumbles to dust. _g - a of amnesia _kenchant weapon  The helpless manticore fails to defend itself.  You spit the manticore like a pig!!!fgad.#fg gq38.2 (0.5Regen (2) fg#nfglpM _You kill the manticore!fg,fgfg̣fgOfgfgUBfgfg;1fgfgҲfg,fgAfg#fgӻ,fg fgzfg>fgvfgfgZfgo,fgfgffgL7fgtfg............#####..##.#####.#####..........# #..#.# #.# ##.......# #..##.# #.# #.###...#### #.... #.<#####.# #.......# #..## #........# #####...#### #....####### #.........# #.###  #.############.........# #.  #..............@.......# #. fg" #..##############...##.# #.  #..######## #>..##.# ..  #..........# #...##.# ##  ##.#######.# ##.###.#  #.# #.# #.# #.#  ##.#######.#### #.# #.# fgS #........#.... ... #.#  #.####.#.#..# ##. #.#fg.75.2 (7.0fg+6.2 (8fgfgSQ _H - a dark potionfgmfgׅfgfgfgfgfggnfg?fgxfgfgCfgՕfgRfgfg fg2fg>fgbfg֚fgכfg,fgpfgZfgc,fgfgTfghfgfgfgfgfgfgfg5fg,fgfgCfgqfgfgjfg"fgg,fg)fgYfgϷfgfgfgfgc,fg%fgfgzfgfgFfgfg9fghfgfgifg ,fgfgfgfgfgfgNfgfg/fgfgfg#fgVfgfgfg,fgfg^fgfgfgsfgfgNfgqfgVfgfgffgfgcfg F  You see here a +0 leather armour.fg5 _fg,fgfgfgfgfg+,fgSfgfga,fgefgfgCfgfg_fgfgi,fgfgfg fgpfgfgIfgfgfgfg(fgWfg"fg*,fgfgfg,fg fg=#fg$fg2%fg&fg'fg(fg)fg)fg*fg+fg,fg,fgV.fgF7H #######  #....T#  #@#  fg7#.#  #.#  #.# #### #.# #...##...# #.# fg7T   troll (asleep) #.#......# #.# fg70#...##...##### #.# ......#......# #.#fg?1415.2 (39.0)fg,@,6.2 (40fgnEfgVHX _A troll comes into view.fg####### #.@..T##.###.##.# #.# #.######### #.# ...##...# #.# .#......# #.#.##...##### #.#fg;fg]~T.TfgP====7.2 (1.0)fgfg' _The troll shouts!fgjE  Casting: Petrify (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fg$ P  Okay, then. fgx%  fg+  fgE- . _ fgE  Casting: Petrify (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. fg  fgs 9T. fg4 93----- fg ==--8Touch  fg"  fg=% 3 _Your hands begin to glow red. fg  You hit the troll but do no damage. The troll barely misses you. x2 fgU---7 (0.5 fgR fg= _The troll claws you but does no damage. fg  fgr B-9.2 fg}  fg' Y _You hit the troll but do no damage. fgr TT(confused)You hit the troll but do no damage. The troll appears confused.  You headbutt the troll.  The troll is lightly wounded. fgs778-- fgsd2------7 fgy fg| _The troll misses you. The troll claws you. The troll barely misses you. fg{  You completely miss the troll. You headbutt the troll. fgW3=20.2 fg fgp3 _The troll is lightly wounded. fgFO  You hit the troll. You headbutt the troll! fg P.T  fgI69-- fgq7 fg fg<] _The troll is heavily wounded. fg# #..@T.# #.###.# #.# ..#.# ###.# #.# ##...# #.# #......# #.#  fg fgF.T fg5-1.7 (1.0 fg` fg޶fg?Ms# #...@.# #.###T# #.# ... #.# ##fgMx##  #.# fgPfgU8T.fgdV@-2fgy[fgM]fgDž  You hit the troll. Lightning courses through the troll!  The troll is almost dead.fg*4====3.3 (0.6fgvfgg _You can now pass through a line of other dancers.fgO  You hit the troll. You headbutt the troll.fgE†fg80=59Regen (1) fgafgI _You kill the troll!fg Jfg8 fg V1=fg 3=fg 5===fgm fg fg fg< fgC fg fg fg fg =6===fgc fg fg: fg 9.fg fg` a  You see here a troll corpse.fg fg1  _fg fg fg Bfg fg fg :==fg| fg fg fg fg5 fg fg ,fgi fg fg! ,fg>" fg# fg$ ,fg% fgx& fg' ,fg/( fg) fg* fg* fgY+ fg, fg. fgH. fg. fgn0 fgZ1 ,fg1 fgK3 fgn4 fg4 fg5 fg6 fg7 fg,8 fg8 fg9 fgM; fgy; fg< fg^= fg> fg> fg? fg@ fgMB ,fgB fgC fgE ,fgE fgGG fgH fgH fg#I fgqJ fgK fgL ,fguM fgN fgO fgpO fgP fgR ,fgR fgT fgZ  ####### ......############ #####............# ############@# - #.#  #.#  #.# #.# #.#fg[ Hl   komodo dragon (asleep) #.# #l# fgc 051.9 (28.0)fgd F-2.9 (29fg@i fgzl ` _A komodo dragon comes into view.fg ####### ......############ #####............  ############.l.fgfg13.9 (1.0)fgBfg\fg ####### ......############ #####............  ############l.fgfg l.lfg&4fgfg7 _The komodo dragon hisses angrily.fg fg Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  j - a +1 dagger of electrocution (weapon)  f - a +0 sling of draining  L - a +3 orcbow of freezing fg x T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show all[?] describe selected [!] equip|wield|wear|put onfg y[tab] equip|unequip fg(fgx0fg7selbram the ToxicologistDemonspawn of Uskayaw *.....Health: 83/83 ======================== #######Magic: 16/16 ======================== ......############AC: 9Str: 10 #####............#EV: 12Int: 23fg58############.#SH: 5Dex: 16#.#XL: 12 Next: 35% Place: Dungeon:12#@#Noise: ---------  Time: 12454.9 (0.0)#.#j) +1 dagger (elec)#.#Throw: 2 throwing nets#.#fge8#l##.#l   komodo dragon#.#fg8#.# _You can now pass through a line of other dancers.You hit the troll. You headbutt the troll. _You kill the troll! _You see here a troll corpse. _A komodo dragon comes into view. _The komodo dragon hisses angrily.fg}A  Your +1 dagger of electrocution stops crackling.  Your +3 orcbow of freezing is covered in frost.fgB5.4 (0.5L) +3 orcbow (freeze)Fire: L) +3 orcbow (freeze)fgHfgJ: _L - a +3 orcbow of freezing (weapon)fg (((((((You shoot an arrow.fg!,fg*({.l.....fg(7===6.7 (1.3fg-fgu1` _The arrow barely misses the komodo dragon.fgw\ (((((((You shoot an arrow.fgfgl......8.0fgfga _The arrow closely misses the komodo dragon.fg fg ZWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  L - a +3 orcbow of freezing (weapon)  f - a +0 sling of draining fg] j - a +1 dagger of electrocution  T - a +2 scimitar of flaming  V - a +3 long sword of freezing [*] show allfg [?] describe selected [!] equip|wield|wear|put onfg y[tab] equip|unequip fgy`selbram the ToxicologistDemonspawn of Uskayaw *.....Health: 83/83 ======================== #######Magic: 16/16 ======================== ......############AC: 9Str: 10 #####............#EV: 12Int: 23############.#SH: 5Dex: 16#.#XL: 12 Next: 35% Place: Dungeon:12#@#Noise: ===------  Time: 12458.0 (0.0)#l#L) +3 orcbow (freeze)#.#Fire: L) +3 orcbow (freeze) #.##.##.#l   komodo dragon#.##.#Your +3 orcbow of freezing is covered in frost. _L - a +3 orcbow of freezing (weapon)  You shoot an arrow. _The arrow barely misses the komodo dragon.You shoot an arrow. _fg`[40mThe arrow closely misses the komodo dragon.  Your +3 orcbow of freezing stops glowing.  You hear the crackle of electricity.  j - a +1 dagger of electrocution (weapon)--5 (0.5j) +1 dagger (elec) Throw: 2 throwing nets  _The komodo dragon bites you but does no damage.fg  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg}  selbram the Toxicologist  Demonspawn of Uskayaw *.....  Health: 83/83 ======================== ####### Magic: 14/16 =====================--- ......############ AC: 9Str: 10 #####............# EV: 12Int: 23  ############.# SH: 5Dex: 16 #.# XL: 12 Next: 35% Place: Dungeon:12 #@# Noise: =--------  Time: 12458.5 (0.0) fgn#l# j) +1 dagger (elec) #.# Throw: 2 throwing nets #.# #.# #.# l   komodo dragon #.# #.# _The komodo dragon bites you but does no damage.  fgCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 43%)fg selbram the ToxicologistDemonspawn of Uskayaw *.....Health: 83/83 ======================== #######Magic: 14/16 =====================--- ......############AC: 9Str: 10 #####............#EV: 12Int: 23############.#fgr SH: 5Dex: 16#.#XL: 12 Next: 35% Place: Dungeon:12#@#Noise: =--------  Time: 12458.5 (0.0)#*#j) +1 dagger (elec)#.#Throw: 2 throwing nets#.##.##.#l   komodo dragon#.##.# _The komodo dragon bites you but does no damage.  Casting: Confusing Touch (safe; 1% risk of failure)  fg OConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 43%)fgX| fg >l  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a komodo dragon (chance to affect: 43%)  The komodo dragon resists with some effort.  The komodo dragon hisses menacingly.fg 64------1-----==fg 9.5 (1fg+ fg+ 3 _The komodo dragon bites you!!fg  You puncture the komodo dragon! Your headbutt misses the komodo dragon.fg6-60.1 (0.6fg)fgO; _The komodo dragon is lightly wounded.fg  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fg  selbram the Toxicologist  Demonspawn of Uskayaw *.....  Health: 64/83 ==================------ ####### Magic: 9/16=============----------- ......############ AC: 9Str: 10 #####............# EV: 12fgInt: 23  ############.# SH: 5Dex: 16 #.# XL: 12 Next: 35% Place: Dungeon:12 #@# Noise: ==-------  Time: 12460.1 (0.0) #l# j) +1 dagger (elec) fg+ #.# Throw: 2 throwing nets #.# #.# #.# l   komodo dragonfg\ #.# #.#fg* _The komodo dragon is lightly wounded.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fgAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, chance to affect: 43%)fg)" selbram the ToxicologistDemonspawn of Uskayaw *.....Health: 64/83 ==================------ #######Magic: 9/16=============----------- ......############AC: 9fg" &Str: 10 #####............#EV: 12Int: 23############.#SH: 5Dex: 16#.#XL: 12 Next: 35% Place: Dungeon:12#@#Noise: ==-------  Time: 12460.1 (0.0)#*#j) +1 dagger (elec)#.#Throw: 2 throwing nets#.##.##.#fg+# l   komodo dragon#.##.# fg_# _The komodo dragon is lightly wounded.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  fg# `Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (lightly wounded, chance to affect: 43%)fg Ul(asleep)fg0 ;lfg 4--1.1 (1fg fgʊ k  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  fg Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (lightly wounded, chance to affect: 43%) _The komodo dragon looks drowsy...fgw  The helpless komodo dragon fails to defend itself.  You spit the komodo dragon like a pig!!!  Lightning courses through the komodo dragon!fg †  You kill the komodo dragon!fg *57--6 (0.5fg$fg(g _You can now pass through a line of other dancers.fgfg4fgfgI!fg!<10/16==fg%fgi&K6=fg&fg'fg0(%1fg`(F===fg(fg*fg:+9.fg+fg,fg-U7=fg-fg3/fgz/%2fg/F===fg0fg1fgJ1fg1fgj3fg3%8fg44fg25fgf5fg5fg-7fgm7%3fg7F===fg7fg8fgG9%9fg9fg;fg;fgQ<fg=fg=i4===fgq>fg?L70=fg&@fgO@fg?A,fg BfgYCfgCi5===fgDfgDfg'E?1=fgJEfgEfg&GfgaGfgGfgHfgHfgkIfgKfgkK#2fgKL6===fgLfgMfgPMfgMfg5O,fgOfgPfg.QK3=fgQfgOSfgS:==fgTfgUfgNUfgUfgVfg8W?4=fghWfgWfgXfgYfgYfg8[fg|[fg[fgb]fg]%5fg:^fg_fg&`fg`fgafgbfg^bfgd,fgdfgefg-f%6fgffgChfghfghfgifg2jfgjfgkfg l57=fgNlfglfgmfgnfg9nfgpfgDpfgpfgqfgrU8=fgrfg9tfg|tfgtfgv,fgvfgxfgTx%9fgxfg zfgHzfgzfgC|,fg|fg ~fgV~L80=fg~fgufgǀfgLfgfgfgTfgfg*#1fgO2=fgޅfg fgJfgÇfg,fgfgTfg%2fgAfgǍfgfgVfgfgfg3fgfg5#3fgg(=fgޒfgfgXfgfghfg fgc You see here a komodo dragon corpse.fgfgn _fgfgTfg1fgwfgfgfgfg9=fgfgfg2fgxfg(fgsfgfgLfgfgJfgϹfgfgfgAfg}fgھfgrfg fgdfgfgx _d - 6 scrolls of teleportation (gained 1)fg!fgffgfgXfg[#.##.##.# #.# #.fg\ #. #.. #...D........... ########.####### ##. fg+##D   acid dragon (asleep) #fg]S##fg1526.6 (65.0)fg,7.6 (66fgfgX_ _An acid dragon comes into view.fg #.# #.# #.# #.# #.# #.# #.#########.###### ##....D..@........ .#########.####### .# #.# .# #.. .# #### .# .# .# .#8.6 (1.0)fgfgfgo Z #.# #.# #.# #.# #.# #.# #.#.fgp #.#######.D. ..##.# #.# #.# #.# #.. #.# #### #.# #.# #.# #.#fgy fgz &9fg fg= fgVJ #.# #.# #.# #.# #.# #.# < #.# .fg#.#.####### #.....D..##.# ##.# #.#  #.# #..  #.# ####  #.# fgX #.#  #.#  #.#fgHfg'30fgԤfgfg  The helpless acid dragon fails to defend itself.  You stick the acid dragon like a pincushion!!!fg I#.fgƹ 581.1 (0.5fg fg O _You kill the acid dragon!fg3fgIfgfgfg,fgnfg͎Bfg=fg[,fgfg"fg,fg3fgfg,fgfgfgcfgfgfgfgtfgfgmfgfgfgfgfgRfgQfgfg7fgfg?fg}fg"fgͭfg|,fg9fgfg۲fg"fgfg,fgfgcN _You now have 898 gold pieces (gained 20).fgfgfgfgfgfgfgfgܻfgǼBfgfg'fgLfgfgCfgDfgofgfg?fgnfgfg"fg fgcfgfgfgfg3fgVfgfgQfg,fg/fgfgXfg{fgfg_fgfgfg_fgfgfgfg^fgfgfgfgOfgfgfgfgfgfgfgfgfgfg<fgdfgfgfg/fgTfgfgfgfgfg^fgfgfgfgfgfg fg,fgbfg#fgBfgfg?fg`fgfg\fgfgfg=fgfglfgfgfgfg%,fgfgefg,fg-fgfgfgfgGfgfg ,fgafg fg,fgfgqfgSfg}fgfg@fg7fg[fgfgfg ,fgfgzfgfgfg5fgfgfg+fgfgfg_fgfgfgRfgtfgfgfgfgfgfgfg# fg fg; fg fgD fg1Bfgbfgxfgfgfgfgfg:fgfgfgfg/fgfgfgfg fgfgfg&,fgfg?fg#................#  #########.......#>#  #fg$###...###.#  #...# .#  ############### .#  ..........#.#  #########.#.# fg$  ##.#######.#  ####........@.#  89.1 (58.0).......  #######.#  #########.#  ..........#  ###########   fg$#    #    #   fg%fg(fg}(-90.1 (59fg*fg-; _Found a stone staircase leading down.fgtfg3fg4fgfg#fggnfg5fgfgfgfgfg,fgefgfgZfgfgfgfgfgfg]fgfg4fgifgfgqfgBfg5R  There is a stone staircase leading down here.fgfg) _fgfgfgCfg{fg fg fg fg fgg fg fgu fg fg6fgnfgfg_BfgfgEfgfgfgBfgfgfgfgcfg fg!,fg;"fg#fg$Bfg%fga&fg&fg'fg(fg),fg^*fg_,fg,fg6-fg3fg 4fgt4fg4fg.5fg6fg!7,fg7fg8fg{9fg9fg9fg<;fg"<,fgp<fg<fg=,fg >fg>fg?,fg.@fg*AfgAfgAfg7Bfgfgfgfgfg-fg,fg,fgfg  #.# #.#  #.##.# #.##.# ...# ## #.#  .. #.#  #< #.# < #. #.# ...... #.########.######### #.@................625.1 (35# ##########.########.# #.#### #. #.# #....# #. #.# ####.## #. #.# ####...# #. fg" M#.# ##.#####...###. #.# ##.#.#########.......#. #.# #.#..................#.fgfg,6.1 (36fgYfg!9 _Found a stone staircase leading up.fgX3fgfg9fgmfg{fgfg fg fg fg6 fg ,fgL fg P  There is a stone staircase leading up here.fg0 fg  _fg fg. fg fg fg fg fg fg\ fg' fg  #.# #.# #.# #.#  #.#fgM  #†# ### #.#  #.# ..# #.#  #.# fg ~#[# #.#  #.# #.###.#fg   #.## ########### #.# fg P..##### .......@..# #.# # #########<# #.# ..######<fg #.# #.# .........fg/ #.########.##### ..########## #............... fgS ...........# ##########.##### .#########.#  #.#### fgt . #.##....# fg . #.#####.##fg" 233.1 (7.0)fg# +4.1 (8fg( fgK* 2 _J - a scroll of brand weaponfg^fgy_fg_fgafgbfgfnfgffghfgifgifgjfglfgmfg@mfgmfgnfgofgofg0pfgIqfgrfgrfgsfgtfgtfg'ufgufgwfg7yfgkyfgzfg}fg~fg/fgfǵfg*fg_fg?fgz fgJ There is a stone staircase leading up here.fgfg _fgfgtfgBfg}fg&fgfgXfgfgƕfgfgޙfgfgfgfg؞fgfgfgfg+fgefgcfg"fgfgfgfgKfgbfgfg7fgfgfgfgyfgfgfgڲfg@fgfgfgŵfg)fg`fg^,fg޸fg.fgfg2fgfgfg,fg~fgfgfgfgwfgfgZ,fgfgfgfgfg<fg!fgfg8fg|fg<fg8,fgfgfg,fgfgfg,,fgfgfgb,fg/fgfgQfgfgfgfg^,fgMfgfgfg.fgXfgBfg@fgfgfg6fgnfgfgXfgVfgfgfgfgfgfgRfg,fg/fg}N _You now have 913 gold pieces (gained 15).fgQIfgAfg+fg_fgfgyfgtfgfgfg fgfgfg fgfg,fgfgofg9fgxfgfgfgB,fg fgw#fg$fg$fg&fg$(fg)fg*fg*fg,fg.fg.fgM0fg1fgp3fg3fg4fg5fgQ7fg7fgX8fgP:fgy;fg;fgn<fg >fg~?fg?fgAfgEBfgCfg5Dfg=EfgFfgHfgTHfg[Ifg;LfgM,fgNfgQfgVSfgSfgoTfgVfgWfgWfgXfg\fgr^fg^fg_fg)afgZb,fg cfg8dfgefgefgVffgifgjfgkfg_kfglfgnfgHnfgnfgpfgvqfgqfg(rfggsfg]tfgtfg ufgxfgy,fgzfgO{fg)|fg`|fg|fg}fg~fg4fg{fgfgʁ,fg fg9fgfgDfgfgfgfgʆfgbfg`fgO,fgԉfg-fg,fgfgfgfgfg0fgfg ,fgfgfgfgfg3fgfgBfgxfgfgҜfgfgҝfgrfgfgfgfgfgkfg8fg`fgƣfg5fgfgfgfgfgfgfg5fgfgfg fgfg/fgfgfgfgfgfgôfgfgOfgfg?fgfgfgmfgfgfgCfg,fggfgfgfgfgfg.fg}fgGfgqfgfgfgmfgfgTfgKfg>fgpfgfgfgQfgxfgfgafg:fgfgfgffgSfgfgfgfghfgfgfgfg+BfgDfg,fg Bfg*fgOBfg-fg=XfgfgfgEfgOfg fg!,fg#fg$fgb&fg&fgG(fg-fg+/fgi/fgI0fg2fgJ3,fg3fgq5fg6,fg67fg49fg9fg:fg:fg[<fgG=fg~=fg=fg?fg@,fglAfgFfg H,fgHfgJfgLfgBLfgLfg*NfgmOfgOfg;PfgQfgR,fgiSfgTfgW,fg=Xfg4YfgS[,fg\,fg _BfgaBfgc,fg:eBfgJffgg,fghfgkO  There is a corrupted altar of Lugonu here.fgnK _fgqBfgrfg tfgau,fgvfg..##.#.....#  #..........# #...##.#.#####  ##.#######.# ##.###.#.  #.# #.# #.#.  ##.#######.fgN#.###.#.  #........#...@......##.#.771.1 (137.0)  #.####.#.#..#######.##.#.  #.# #.#.#._# #.##.#.#####  #.####.#....# #...........  #.##.....##.# ##### fg #.>......##.# #....#..#  #.##.....##.# #..#.#..# #  #.##.#.#....#######..#<#..#### fgޙs #.........#...................fgfg%fg:E _Done exploring.fgefgpfgsD [?25h[?0c [?1051l[?1052l[?1060l[?1061l