_Ûgh › Player: shukka Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-07-04.13:47:11.ttyrec Time: (1751636831) Fri Jul 4 13:47:11 2025 `Ûgh' [?1051l[?1052l[?1060l[?1061h`Ûgh¥V)0[?7h[?25l[?1c`Ûghg`Ûgh"`Ûghk/mWelcome, shukka. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Fighter<Ügh¸– [ b - Minotaur c - Merfolk Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.EÜghû“EÜgh™EÜghe›àWelcome, shukka the Merfolk. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner EÜgh-œ…d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesEÜghPœZSpace - Change species ? - Help Tab - Minotaur FighterFÜgh®§( a - Fighter b - Gladiator Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets.GÜghe¨{ b - Gladiator j - Shapeshifter Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.GÜgh- õj - Shapeshifter k - Wanderer Wanderers start with random equipment and skills. GÜghÛ[ @k - Wanderer s - Summoner Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library.HÜgh ! IÜgh•ÚIÜghœâØshukka the CallerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Summon Small MammalIÜghÑæÅ........ ##.©##.#### ######### #.#....##©#.##@##.#.##.# ####IÜghÃìIÜghî¬Welcome, shukka the Merfolk Summoner.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.IÜghCIÜghçÀPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon.IÜgh"IÜghN$B _Found a transporter.LÜgh+£ LÜgh§ ˜Inventory: 2/52 slots Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magicNÜghÐ* NÜghÕ/ NÜgh+5 Oshukka the Caller..Merfolk...Health: 13/13 ========================... ##NÜghc5 –Magic: 3/3========================.©##.AC: 2Str: 8#### ##EV: 11NÜgh«5 ØInt: 14####### #.#SH: 0Dex: 14....##©#.#XL:  1 Next:  0% Place: Dungeon:1NÜghÈ5 ò#@#Noise: ---------  Time: 0.0 (0.0)#.#.#NÜghÝ5 ˆ-) Nothing wielded#.# ##NÜghï5 7Cast: Summon Small MammalNÜgh6 ##NÜgh6 @Welcome, shukka the Merfolk Summoner.NÜgh%6 QIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.NÜgh86 „Press ? for a list of commands and other information.  NÜghH6 hFound a staircase leading out of the dungeon. _Found a transporter.NÜghH: NÜghÏ: NÜghª= NÜgh"@ PÜghìúPÜghuûPÜghÐÿPÜgh©f _Sorry, you're not good enough to have a special ability.RÜgh¦ZRÜgh­\PUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequipSÜghì£ SÜghD© SÜgh´® ¨shukka the Caller..Merfolk...Health: 13/13 ========================... ##Magic: 3/3========================SÜgh¯ Û.©##.AC: 2Str: 8#### ##EV: 11Int: 14####### #.#SÜgh>¯ :SH: 0Dex: 14....##©#.#XL:  1 Next:  0% Place: Dungeon:1SÜghb¯ ò#@#Noise: ---------  Time: 0.0 (0.0)#.#.#SÜghÀ¯ c-) Nothing wielded#.# ##Cast: Summon Small Mammal##Welcome, shukka the Merfolk Summoner.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.SÜgh⯠·Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon. SÜgh° ”_Found a transporter. _Sorry, you're not good enough to have a special ability.SÜghVµ P  Okay, then.SÜghêµ SÜgh º SÜghм . _TÜghUúTÜghÎý–  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1          TÜgh&þ» b - Unarmed Combat   0.0   0.8  +1   g + Summonings4.0   5.0   0              TÜgh\þ,     c - Armour   0.0   1.7  -3  TÜgh‹þ(    d + Dodging2.6   1.8  +3  TÜgh¸þ‰    e + Stealth2.1   2.1  +2      TÜghÞþ_    TÜgh ÿÀ        TÜghjÿá                    TÜghûÿŸ                            TÜghÛB            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets[ÜghJ5shukka the Caller..Merfolk...Health: 13/13 ========================... ##Magic: 3/3========================.©##.AC: 2Str: 8#### ##EV: 11Int: 14####### #.#SH: 0Dex: 14....##©#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#.#-) Nothing wielded#.# ##Cast: Summon Small Mammal##[Ügh;6ìIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon. _Found a transporter. _Sorry, you're not good enough to have a special ability. _Okay, then.[Üghb:[Ügh¾:[Üghé>[ÜghRA]Üghh}]ÜghE% ]Ügh‡ Skill  Level Cost  Apt Skill  Level Cost  Apt ]ÜghÀS a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1          ]Ügh ‚í b - Unarmed Combat   0.0   0.8  +1   g + Summonings]ÜghL‚p4.0   5.0   0          ]Ügh}‚±        ]Ügh,ƒé c - Armour   0.0   1.7  -3      d + Dodging2.6   1.8  +3      e + Stealth2.1   2.1  +2          ]Ügh`ƒÀ        ]Üghƒa    ]Ügh³ƒÀ        ]Ügh݃À        ]Ügh„_    ]Ügh3„!            ]Ügh\„À        ]ÜghŒ„À        ]Üghµ„³        ]ÜghÓ„pThe relative cost of raising each skill is in cyan.  ]Üghí„”The species aptitude is in white.  [?] Help]Ügh …G[=] set a skill target  ]ÜghU…ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets^Ügh‡; ^Ügh‚? shukka the Caller..Merfolk...Health: 13/13 ========================... ##Magic: 3/3========================.©##.AC: 2Str: 8#### ##EV: 11Int: 14^Ügh@ n####### #.#SH: 0Dex: 14....##©#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#.#-) Nothing wielded#.# ##Cast: Summon Small Mammal##^Ügh6@ éIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  ^ÜghP@ 3Found a staircase leading out of the dungeon. ^Üghh@ š_Found a transporter. _Sorry, you're not good enough to have a special ability. ^Ügh{@ 6_Okay, then.^Ügh#F 4^ÜghÊG ^ÜghgI _Üghžô_Ügh@õå  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1  _Ügh{õ±        _Ügh§õ  b - Unarmed Combat   0.0   0.8  +1   g + Summonings4.0   5.0   0  _ÜghÑõ½        _Üghóõ^    _Üghö,     c - Armour   0.0   1.7  -3  _ÜghyöP    d + Dodging2.6   1.8  +3      e + Stealth2.1   2.1  +2  _ÜghšöÀ        _ÜghÈöÀ        _ÜghøöÀ        _Ügh÷³        _ÜghA÷n    _Üghg÷À        _Ügh÷³        _Ügh²÷l    _ÜghÑ÷a    _Üghñ÷³        _Üghøl    _Ügh6øT    _ÜghVøÊThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  _Ügh}ø[?] Help[=] set a skill target  _ÜghÉøã[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsbÜgh¡noMaces & Flails1.4  -2   p - Conjurations   0.0   1.4  -2c - Axes0.0   1.4  -2   q - Hexes0.0   1.0   0  d - Polearms0.0   0.5  +4   r + Summonings 4.0   5.0   0  e - Staves4  -2   s - Necromancy0.0   1.4  -2  bÜghZš f - Unarmed Combat   0.0   01   t - Forgecraft0.0   1.0   0   g - Throwing   0.0   1.0   0   u - Translocations   0.0   1.4  -2  v - Alchemy0.0   0.6  +3  h - Short Blades   0.0   0.7  +2   w - Fire MagicbÜgh_0.0   1.7  -3  i - Long Blades0.0   0.8  +1   x - Ice MagicbÜgh€0.0   0.8  +1  j - Ranged Weapons   0.0   1.4  -2   y - Air MagicbÜghö³0.0   1.4  -2  z - Earth MagicbÜghD0.0   1.4  -2  k - Armour0.0   1.7  -3  bÜghE“ l + Dodging 2.6   1.8  +3   0 - Invocations0.0   0.8  +1  m - ShieldsbÜgh‚?0.0   1.0   0   1 - Evocations0.0   1.0   0  bÜgh¨˜ n + Stealth 2.1   2.1  +2   2 - Shapeshifting   0.0   0.7  +2  bÜghÆauseful|alldÜgh² äfUnarmed Combat0.8  +1   g + Summonings 4.0   5.0   0                        c - Armour7  -3        d + Dodging 2.6   13  dÜgh³ æ      e + Stealth 2.1   2.1  +2                                   dÜgh³ î                      dÜghø³ 6                                  useful|alljÜgh¸— ‹ d * Dodging   2.6jÜghóŸ o d - Dodging   2.6kÜgha{kÜghkÜgh/†{shukka the Caller..kÜghj†ÔMerfolk...Health: 13/13 ========================... ##kÜgh†YMagic: 3/3========================kÜgh¶†§.©##.AC: 2Str: 8kÜghÕ†Ä#### ##EV: 11Int: 14kÜghù†Á####### #.#SH: 0Dex: 14kÜgh;‡ ....##©#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#.#-) Nothing wieldedkÜghb‡¢#.# ##Cast: Summon Small Mammal##kÜghЇeIt's a long way down to the Orb of Zot, but that shouldn't be any trouble.kÜghÕ‡‡Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon. _Found a transporter. _Sorry, you're not good enough to have a special ability. _Okay, then.kÜghÅ‹kÜgh ŒkÜghUkÜgh¸‘lÜgha¨ä.. ... ... ## .©##.  #### ## ########....##©<#..#.#.##.# ##.### #lÜgh¼¬lÜgh­­)1.0 (1 lÜghA® _lÜghw±lÜgh«³mÜghp4mÜgh™mÜghÌ‘mÜghX Ä...##©##. #### ###########.# ....##©#.## #<#@.##.#.#.# #.#.##.# ###. .# > .### ##mÜgh8mÜgh£&2mÜgh›mÜghœC _Found a stone staircase leading down.nÜghÕžO...##©##. #### ###########.# ....##©#.### nÜghmŸL#<#..# #.#.#@# #.#.##.# ###. #.#  > ..### ### nÜgh(¥nÜghÕ¥&3nÜgh·©nÜghΫoÜgh‹Ž Ê. ... ## .©##. #### ###########.....##©#.### #<#..#.#.##.#.###.  > .## ### oÜghõ“ oÜgh” &4oÜghE— oÜgh§™ rÜgh%î+ ... shukka the Caller ... ## Merfolk .©##. Health: 13/13 ======================== #### ## Magic: 2/3================-------- #########.# AC: 2Str: 8 ....##©#.### EV: 11Int: 14 #<#**# SH: 0Dex: 14 #.#.#*# XL:  1 Next:  0% Place: Dungeon:1rÜgh¤î} #.#.##@# Noise: ---------  Time: 4.0 (0.0) ###. #*# -) Nothing wielded > **# Cast: Summon Small Mammal ## ####  rÜghÐîm     rÜghóî‚  _Sorry, you're not good enough to have a special ability. rÜghï__Okay, then. _Found a stone staircase leading down.  rÜgh/ïŒCasting: Summon Small Mammal (safe; 4% risk of failure)  rÜghOïPress: ? - help, Q - select actionDir - look around, f - activatetÜgh-¬tÜgh ¶...shukka the Caller... ##Merfolk.©##.Health: 13/13 ========================#### ##Magic: 3/3========================#########.#AC: 2Str: 8....##©#.###EV: 11Int: 14#<#..#SH: 0Dex: 14#.#.#.#XL:  1 Next:  0% Place: Dungeon:1#.#.##@#Noise: ---------  Time: 4.0 (0.0)###. #.#-) Nothing wielded> ..#Cast: Summon Small Mammal## #### _Sorry, you're not good enough to have a special ability. _Okay, then. _Found a stone staircase leading down.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help,tÜgh÷¶| Q - select actionDir - look around, f - activatetÜgh…¼/ _Okay, then. _Found a stone staircase leading down.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  Okay, then.tÜghÞÁ. _tÜghìE ˜ ... ## .©##. #### ###########.....##©#.### #<#..tÜghVF #.#.##.#.###. ...>...####.###..##tÜgh®K tÜgh‘L 25.0 (1 _tÜgh6P tÜgh¨R uÜghÖÍg .©##. #### ###########.# ....##©#.### #<#..#.#.#.##.##.#..###.##.#....>..@.#####.#### .. ## uÜghòÏuÜgh§Ð&6uÜgh·ÔuÜgh*ÖuÜgh™ 9 .©##. #### ## #########.# ....##©#.###.#<#..# #.#.#.# #.#.##.#.###.##.#.>.@..#uÜgh! ù#.####.#### ... ###.#...##uÜgh~& uÜgh”' &7uÜgh[+ uÜgh‹- vÜghúÏ N .©##. shukka the Caller #### ## Merfolk #########.# Health: 13/13 ======================== ....##©#.###  Magic: 2/3================-------- .#<#..#  AC: 2Str: 8 #.#.#.#  EV: 11Int: 14 #.#*##.#  SH: 0Dex: 14vÜghpÐ ¶ ...###*##*#  XL:  1 Next:  0% Place: Dungeon:1 .....**@**#  Noise: ---------  Time: 7.0 (0.0) #.####*####  -) Nothing wielded .**vÜgh£Ð € Cast: Summon Small Mammal ###. vÜgh#Ñ Î#. ..  ##    vÜghEÑ . vÜgheÑ aPress: ? - help, Q - select actionvÜghœÑ ÚDir - look around, f - activate _Okay, then.Casting: Summon Small Mammal (safe; 4% risk of failure)  vÜghÓÑ Press: ? - help, Q - select actionDir - look around, f - activatewÜgh37*@wÜgh³Ä 4.©##.shukka the Caller#### ##Merfolk#########.#Health: 13/13 ========================....##©#.###Magic: 2/3================--------.#<#..#AC: 2Str: 8#.#.#.#wÜgh/Å fEV: 11Int: 14#.#.##.#SH: 0Dex: 14...###.##r#XL:  1 Next:  0% Place: Dungeon:1.....>.@..#Noise: ---------  Time: 7.0 (0.0)#.####.####-) Nothing wielded...Cast: Summon Small Mammal###.#...r   quokka (summoned)wÜgh`Å X##Dir - look around, f - activate _Okay, then.Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select actionwÜghÅ `Dir - look around, f - activateA quokka appears in a puff of smoke.wÜgh`Æ 1=8.0 (1 wÜgh’Æ _wÜghÊ wÜgh@Í xÜghP  .©##. #### ## #########.# ....##©#.### .#<#..# #.#.#.#. #.#.##.#.###.##r#.>@...#.#.####.#### ...# ###.# #.# ..# ###xÜghS xÜgh½ R.rxÜgh4 .-9xÜghM! xÜgh\# yÜghÏ@ÿ .©##. #### ## #.# ....##©#.### .#<#..# #.#.#.#.# #.#.##.#.###.##.#.@..r.##.#.####.#### ...# ###.# #.# ..# ###r.-10.0 (1.0)yÜghBC yÜghjCU_There is a stone staircase leading down here.yÜghaü { .©##. #### ## #.# ....##©#.### .#<#..#. #.#.#.#.## #.#.##.#.###.##.#yÜghÙü ç>.r..##.#.####.#### ...# ###.# #.# ..# ###yÜghüý yÜgh2 5r.yÜghÍ $1 yÜgh  _yÜghœ yÜghu zÜgh€¿· .©##. #### ## #.#zÜgh-À’ ....##©#.###. .#<#..#).# ## #.#.#.#.##.#.#.##.#.###.##.#.>r...##.#.####.####.. ...##. ###.#.. #.###zÜghbÀs ..#  ###zÜgh×ÂzÜghàÈ5r.zÜgh…ÉzÜghªÉ2zÜgh/ÎzÜghDÐ' _Found a hand axe.zÜgh  .©##. #### ## #.## ....##©#.###.#.#<#..#.).# ##.#.#.#.#.##.#.#.##.#.###.##.#.r....##.#.####.#### ... ...# #.#. ###.# ...#. #.# ### #. ..### ###zÜgh[ zÜgh zÜghxfr.>zÜghH&3zÜgh­zÜghözÜgh<Þ ß .©##. ##### ## ###.## ....##©#.###. # #.#<#..##.).#. ##.#.#.#.##.....##.#.#.##.#.###.##.#.r.>....##.#.####.####...... ...####.#.####.# ...#.# #.# ### #.. ..# ### ###zÜghšß zÜghåí ur.4zÜgh»è .©##. ##### ############.#.### #....##©#.###..#. #.#<#..# #.).#. ##.#.#.#.#.#.....##.#.#.##.#.###.##.#zÜgh?.r..>....#.#####.#.####.#### ..........# ###.#.####.# ...zÜgh&3#.# #.# #####.. ..# ### ###zÜghrzÜghÈ 2r.zÜgh%&5zÜghðzÜghÁ{Ügh/HP.. ##.©##.  ##### ### ##########.#.### #....##©#.###......#... #.#<#..# #.).#..##.#.#.#.##.#.....##.#.#.##.#{ÜghI5...###.##.#........r...>....##.#####.#.####.#### ..........####.#.####.# ...#.# #.######.. ..#### ###{ÜghKL{ÜghÒQ:r.{Ügh6R&6{Ügh{W{ÜghLY{Ügh´u .. ##.©##.  ## ##### ## # ..##########.#.###.#....##©#.###.......#...##.#<#..# #.).#..##.#.#.#.# #.#...@.##.#.#.##.#r..###.##.#{Üghå´Ò..............>....###.#####.#.####.##### ..........####.#.####.# ...#.# #.######.. ..#### ###{Üghܶ{Üghß¾:r.{ÜghU¿&7{ÜghdÈ|Üghs ... ... ## .©##. ### ##### ## # ..##########.##.#.###.#....##©#.### .......#...##.#<#..# #.).#..##.#.#.#.# #.#..@.r##.#.#.##.##.###.##.#.>....##.#####.#.#.#### # ........# ###.#.####.# ...#.# #.# #####.. ..#  ### |Ügh±$[40m###|Ügh|Ügh2r.|Üghš&8|Ügh8$|Üghø%|Üghö¥&  .. ## .©##.  ### ##### ## # ..##########.#.#.###.#....##©#.####.......#...##.#<#..# #.@.#..##.#.#.#.# #.#...r.##.#.#.##.# #..###.##.# ...............>....####.#####.#.####.#####. ..........## ###.#.####.# ...#.# #.######.. ..#|Üghɨ|Ügh"­r|Üghp­.|ÜghÇ­&9|Ügh/²|Ügh]·Q _You see here a +0 hand axe.|Ügh0ˆ }  .. ## .©##.  ### ##### ## # ..##########. #.#.###.#....##©#.####....@..#...##.#<#..##.#.#.)r#..##.#.#.#.# #.#.....##.#.#.##.# #...###.##.# ...............>....####.#####.#.####.####|Ügh%‰ o #. ..........##. ###.#.####.# ...#.# #.#|Ügh®Š |Üghz‘ :r.|ÜghP’ e3========20 _|Ügh¾— |Üghš }ÜghJ³ .. ... ... ## .©##.## ### ##### ## #. ..#.#}Ügh‚Jü #.#.###.#....##©#.### #...@.r.#...##.#<#..# #.#.#.).#..##.#.#.#.# #.#.....##.#.#.##.#}ÜghãJ  #.....###.##.# ........>....# ###.#####.#.####.#### #. ..........# }Ügh.... ###.#####.#.####. #.. .........# #.# ###.#.####.#  ...#.# #.#}Ügh5õ }ÜghÅú 2r.}ÜghNû &2}Üghïÿ }Üghê~Ügh)ý® .. ... ... #### .©##.#.####### #####  #.#.....#. #.#.###.#....##©#. #.@.r...#...##.#<# #.#.#.).#..##.#.#.# #.#.#.....##.#.#.## #............###.## ...............> ###.#####.#.####. #.. ....# #.# ###.#.####.#  ...#.# #.#~ÜghXþ~ÜghF2r.~Ügh&3~ÜghË ~ÜghÊ Ügh  .. ... ... ## ### .©##. #.####### #####  #.#.....#Üghj  #.#.###.#....##©#. #@.r....#...##.#<# #.#.#.).#..##.#.#. #.#.#.....##.#.#. #............###. ......>Üghä À ###.#####.#.####. #.. .#  #.# ###.#.####.#  ...#.# #.#Ügh• Üghþ2r.ÜghQI========4ÜghOÜghÜgh Ú... ... ##### .©##..####### #####.....##########.###.#....##©#.r.....#...##.#<##.#.).#..##.#.#..#.....##.#.#.#...........##......>..###.#####.#.####.# #.. .........#####.#.#### . ...#.# #####.. .5Ügh£ÛÜgh4ÞÜghM Ñ. ... ##### .©##..####### #####.....#############.#....##©#.r.....#...##.#<##.#.).#..##.#.#.....##.#.#.#...........##...............>..####.#####.#.####.# #.. .........#####.#.#### . ...#.# # #####.. . ### ##Ügh¼M Ügh8S T.rÜghšS &6Ügh„W ÜghKY €ÜghŽ0 _€Üghž2 €ÜghØ6 B€Üghè: €ÜghB; €Ügh|= ,€Ügh…> €Ügh@ €Ügh‡C ,€Ügh¡D €Ügh¢G €Ügh+J €ÜghKQ X€ÜghÝW ô### .©###.####### ###r #.#.....#######.! #.#.###.#....##... #.......#...##....l #.#.#.).#..##.#€ÜghXX ë..... #.#.#.....##.#.......####............##.......@.r...............###########.#####.#.## #... ...... #.#####.#.## . ...#.#€ÜghÜX å # #####.. r   quokka (asleep) ### l   frilled lizard (asleep) r   quokka (summoned) €Üghú^ ‹ 30.0 (4  A frilled lizard and a quokka come into view.€ÜghEf cr., ally target)€ÜghFh +1.0 (5€Ügh†l €ÜghÇo W _Found a coppery potion.ƒÜghýN  ### .©## shukka the Caller #.####### ### Merfolk r #.#.....####### Health: 13/13 ======================== .! #.#.###.#....## Magic: 2/3================-------- ... #.......#...##. AC: 2Str: 8ƒÜghÇO 1 ...l #.#.#.).#..##.# EV: 11Int: 14 ..... #.#.#.....##.#. SH: 0Dex: 14 .....*####............## XL:  1 Next:  0% Place: Dungeon:1ƒÜgh+P ö .....**@r*.............. Noise: ---------  Time: 31.0 (0.0) .###########.#####.#.### -) Nothing wielded #... ........ Cast: Summon Small MammalƒÜgh‡P i #.#####.#.### . ...#.#  # #####..  r   quokka (asleep) ###  l   frilled lizard (asleep, ally target)ƒÜghËP ê  r   quokka (summoned) _You see here a +0 hand axe.  ƒÜghòP ¦A frilled lizard and a quokka come into view. _Found a coppery potion.  ƒÜgh.Q )Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activate„ÜghðÛ7*@…Ügh¸‹ ### .©## shukka the Caller #.####### ### Merfolk r #.#.....####### Health: 13/13 ======================== .! #.#.###.#....## Magic: 2/3================-------- …ÜghH×... #.......#...##. AC: 2Str: 8 ...l #.#.#.).#..##.# EV: 11Int: 14 ..... #.#.#.....##.#. SH: 0Dex: 14 ......####............## XL:  1 Next:  0% Place: Dungeon:1 …ÜghÁF.......@r............... Noise: ---------  Time: 31.0 (0.0) .###########.#####.#.### -) Nothing wielded #... ........ Cast: Summon Small Mammal #.#####.#.### . ...#.#  …Üghø7# #####..  r   quokka (asleep) ###  l   frilled lizard (asleep, ally target) …Ügh/ê r   quokka (summoned)A frilled lizard and a quokka come into view. …ÜghrL_Found a coppery potion.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action…ÜghÊ`Dir - look around, f - activateA quokka appears in a puff of smoke.…ÜghP…ÜghW"È ###    .  .r  …ÜghÔ"x...  .... ) ..... #.#.#. ......####..... ......r@r......…Ügh#ž .###########.## #...   …Ügh¤#W.  #  r ### rr 2 quokkas (summoned) …ÜghÄ$3=2.0 (1…ÜghF*…Ügh-ø _Found a coppery potion.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  A quokka appears in a puff of smoke. _The frilled lizard hisses angrily.†ÜghFDh ### .©.=..... #.# ...... #.#......r.... #.#.###.#....†ÜghÝDt.... #.#...##.l. #.#.#.).#..##... #.#.#.....##.#.####.#......@rr.#.#.#####.#. #...  #.#####.#. †ÜghEº . ...#.# # #####.. ### l   frilled lizard (ally target)rr 2 quokkas (summoned)†Ügh÷S÷  You swap places.!r)l-3†ÜghjZ†Ügh]]h _Found a whip and a runed moonstone ring.†Ügh,ÞŽ ### .©.=.....# #.# .# #.#......!....# #.#.###.#.....r...# #.#....).# #.#.#.).#..##.l# #.#.#.....##..####. #.rr #.#.#####.#. #...  #.#####.#. †Ügh¼ãE . ...#.# # #####.. ###†Ügh›ë¢.r.lrr.†Üghåì@-4†Üghêô†Ügh‹÷‡Üghîôq  You hit the frilled lizard but do no damage.‡ÜghËõ‡Ügh’œ  Your quokka disappears in a puff of smoke!Your quokka bites the frilled lizard.‡Ügh.r†§r   quokka (summoned) ‡Üght61=5‡Ügh‡Ügh N _The frilled lizard dies!ˆÜgh°Â\ ### ..=.....# #.# S.# #.#......!....# #.#.###.#.# #.#....).# #.#.#.).#...r.# #.#.#.....##.†#### #....@.r§ #.#.#####.#. #...  #.#####.#. . ...#. # ##### S   ball python (constriction, asleep)r   quokka (summoned)ˆÜghƈÜghñƈÜghÊÒ+ .rr####..§§....####(ally target)  A ball python comes into view.ˆÜghÔ&6ˆÜghõ܈ÜghXàT _The quokka closely misses you.ˆÜghdÓ ##........#### You hit the quokka.  The quokka is lightly wounded.  Your quokka completely misses the quokka.7 _The quokka barely misses you. Your quokka bites the quokka.‰Üghdq›  You barely miss the quokka.The quokka is severely wounded.‰Ügh¬r&8‰ÜghÆx‰ÜghÆz’ _The quokka misses you. Your quokka barely misses the quokka.‰ÜghBQ`  You barely miss the quokka.‰Ügh™[©  The quokka is severely wounded.The quokka bites you. Your quokka bites the quokka.‰Ügheei.S†S   ball python (constriction, ally target)r   quokka (summoned) ‰Ügh?i_1----39‰ÜghÜs‰ÜghawF _The quokka dies!‹Ügh¤8 ð..Sr†-40‹Ügh§; ‹Üghx> ŒÜghÇÇŒÜghZÈŒÜgh¶Ña.Sr.ŒÜghZÒi2==---1ŒÜgh,ÛŒÜghzÝÜghŽ™  ### . shukka the Caller ...=.....# #.#######  Merfolk .........# #.#.....#### Health: 12/13 ======================-- ....!....# #.#.###.#... Magic: 1/3========---------------- .........# #.......#... AC: 2Str: 8 ....S..).# #.#.#.).#..# EV: 11Int: 14 .....*r**# #.#.#.....## SH: 0Dex: 14 Ügh š õ.....****####........... XL:  1 Next: 30% Place: Dungeon:1 #..**@**.............. Noise: ---------  Time: 41.0 (0.0) #.###########.#####.#. -) Nothing wielded #... ..... Cast: Summon Small Mammal #.#####.#. . ...#.Ügh5š © # #####. S   ball python (constriction, ally target) Üghš è## r   quokka (summoned)The quokka is severely wounded.Ügh¨› šThe quokka bites you. Your quokka bites the quokka. _The quokka dies!Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateÜgh52 ### . shukka the Caller ...=.....# #.#######  Merfolk .........# #.#.....#### Health: 12/13 ======================-- ....!....# #.#.###.#... Magic: 1/3========---------------- .........# #.......#... AC: 2Str: 8Üghß3 ....S..).# #.#.#.).#..# EV: 11Int: 14 ......r..# #.#.#.....## SH: 0Dex: 14 .......††####........... XL:  1 Next: 30% Place: Dungeon:1 #....@................ Noise: ---------  Time: 41.0 (0.0) #.###########.#####.#. -) Nothing wielded #... ..... Cast: Summon Small Mammal #.#####.#. . ...#. # #####. S   ball python (constriction, ally target) ## r   quokka (summoned)The quokka bites you. Your quokka bites the quokka. _The quokka dies!Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA rat appears in a puffÜgho4 of smoke.Üghù>p ###  ...=.....#   .........#  ....!....#  .........#  .....r.).# ) .....S...#  Üghá?X.......††####.. #...r@....... #.########### #...   .  #  r   rat (summoned) ÜghÒ@3=2.0 (1ÜgháJÜghîM  _The quokka dies!  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  A rat appears in a puff of smoke. _Your quokka barely misses the ball python.‘ÜghìÇ,‘Ügh;Õ€..rS ‘ÜghÖ]2========3‘ÜghÞ‘Ügh{á5 _Your rat bites the ball python.’Ügh<}« _Your rat bites the ball python.  You barely miss the ball python.  ’Üghâ}CThe ball python is moderately wounded.The ball python misses you. The ball python grabs you.  The ball python constricts you.  Your quokka barely misses the ball python.’Üghò~™0---- 1 4Constr ’Ügh†’Ügh‰5 _Your rat bites the ball python.’Ügh#[ S  You hit the ball python.’Ügh)d ).†rr   quokka (summoned)r   rat ’Üghdg e========11 45’Üghÿl ’Ügh4p O _You kill the ball python!“ÜghùI §!.......l# ### =.....# #.####### ......# #.#.....###!....# #.#.###.#...# #.......#..).# #.#.#.).#......# #.#.#.....#.......@r†####.####...r...............#.###########.#####.## #... ...#.#####.# . ...# l   frilled lizard (asleep)# ###“Ügh°J r   quokka (summoned)# r   rat (summoned)“ÜghìN ·  A frilled lizard comes into view.Found 2 inky potions.“ÜghÊO “ÜghgP “ÜghNS G  The frilled lizard hisses angrily.“ÜghC[ œj...lrr.“ÜghŠ[ Öj   gnoll (distracted)l   frilled lizard (ally target)r   quokka (summoned)r   rat (summoned)“Ügh÷[ B1==--“Ügh\ '-6“ÜghŒa “Üghïd Î _A gnoll comes into view. It is wielding a +0 whip. _You see here a ball python corpse.“Üghk!®....... .!....j...# ### =....l###### .....###!#.###......).).#...r# #.#.#.....#.......†r†####.####.....................###########.#####.##?.. ....##.#####. ...# #####“ÜghJ#“Üghµ%t  Found a scroll labelled DIUTAV IFATU.“Ügh¤&“Ügh_'“Ügh½'“Ügh(“Üghš(“Üghë(“Ügh Bb..j..lrr.†jb   bat (wandering)l   frilled lizard (ally target)r   quokka (summoned)(…)-7 _A bat comes into view.•Üghø.. ...... ......b.....# ...!........# ### .....=..j..# #.####### .........l# #.#.....####.....!....# #.#.###.#..r# #.......#...# #.#.#.).#.r.# #.#.#.....##.......†††########.....................•ÜghÐŽa#.###########.#####.##?#... .....##.#####.#.. ...#.# #####.•Ügh¸‘•Üghk’•Üghh“•ÜghÜ“•Ügh%”•Üghž”•ÜghÄ”•ÜghŒŸÏ.b..j..lr.r.•Ügh) &8•Üghz©•ÜghƬM _You see here a +0 whip.–Ügh²˜–ÜghB™–ÜghP¦u  c - a +0 whip  Your quokka bites the frilled lizard.–Ügh¤§–Üghõ§–Ügh³...bjr.ally target)r   quokka (summoned)r   rat (summoned)–Üghû¶.59–ÜghMÁ–ÜghªÄN _The frilled lizard dies!šÜgh~øšÜghWùpWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))c - a +0 whip[?] describe selected šÜghøùù[!] equip|wield|wear[tab] equip|unequip ›ÜghŽS›ÜghP^›Üghd=.. shukka the Caller............. Merfolk..........#.. Health: 11/13 ====================----.!........# ###›ÜghØdt. Magic: 2/3================--------....=.....# #.#######AC: 2Str: 8..........# #.#.....#### EV: 11Int: 14.....!.bjr# #.#.###.#... SH: 0Dex: 14........r.# #.......#... XL:  1 Next: 50% Place: Dungeon:1........@.# #.#.#.).#..# Noise: ---------  Time: 49.0 (0.0)..........# #.#.#.....## -) Nothing wielded›Ügh–eW.......†††####........... Cast: Summon Small Mammal####.....................#.###########.#####.#.#?#... ..... j   gnoll##.#####.#. b   bat (ally target). ...#. r   quokka (summoned)# #####. r   rat (summoned)Found a scroll labelled DIUTAV IFATU. _A bat comes into view. _You see here a +0 whip.  ›Ügh#fxc - a +0 whip  Your quokka bites the frilled lizard. _The frilled lizard dies!›Üghdpƒ  c - a +0 whip (weapon)  The bat hits your rat.›Üghq~=5 (0.5c) +0 whip›Üghz›Ügh}E _Your quokka bites the gnoll but does no damage.Ügh[²ÜghK·  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 2.0   3.6  -1           b - Maces & Flails   0.0   1.4  -2   h + Summonings4.0   5.0   0   c - Unarmed Combat   0.0   0.8  +1                       d - Armour  ÜghL¸ 0.0   1.7  -3       e - Dodging   2.6   1.8  +3      f + Stealth2.3   2.1  +2                                                       [4Ügh¸‚0m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets¡Üghž™.. shukka the Caller............. Merfolk..........#.. Health: 11/13 ====================----.!........# ###. Magic: 2/3================--------....=.....# #.#######AC: 2Str: 8..........# #.#.....#### EV: 11Int: 14.....!.bjr# #.#.###.#... SH: 0Dex: 14........r.# #.......#... XL:  1 Next: 50% Place: Dungeon:1........@.# #.#.#.).#..# Noise: =--------  Time:[39;49¡Üghö£™m 49.5 (0.0)..........# #.#.#.....## c) +0 whip.......†††####........... Cast: Summon Small Mammal####.....................#.###########.#####.#.#?#... ..... j   gnoll##.#####.#. b   bat (ally target). ...#. r   quokka (summoned)# #####. r   rat (summoned)c - a +0 whip  Your quokka bites the frilled lizard. _The frilled lizard dies!c - a +0 whip (weapon)  The bat hits your rat. _Your quokka bites the gnoll but does no damage.£Üghø v#####.... ..  ... ...# ...!........# ### .©....=.....# #.####### ..........# #.#.....#####.....!.bjr# #.#.###.#..r@# #.......#..# #.#.#.).#...# #.#.#.....##.......†††########.....................#.###########.#####.#.##?#... .....##.#####.#.#. ...#.#£Üghyù ,£Ügh.ú £Ügh¯û £ÜghH ®brrj.. £Üghî [0--50.5 (1£Ügh £Ügh‡ O _The bat hits your rat. The gnoll hits you with a +0 whip.¤ÜghŒÄ Á  You hit the gnoll.  The gnoll is lightly wounded. §.b r   rat . ...#.#Your quokka disappears in a puff of smoke!The bat hits you but does no damage. Your rat bites the gnoll.1.6 (1.1 _The gnoll misses you.¥Üghc~²  You closely miss the gnoll.The gnoll is moderately wounded.¥Üghˆ‰ .  The bat closely misses you.Your rat bites the gnoll but does no damage.¥ÜghžŠ‚6/13 ---------2.7¥ÜghX“¥Üghõ•] _The gnoll hits you with a +0 whip. The bat hits you but does no damage.¥Üghk ¤  You hit the gnoll but do no damage.The gnoll is moderately wounded.¥Üghw| »Mb.  You hit the gnoll but do no damage.bat  .  You die...¥Ügh¢ Z0------------------¥Ügh5° /  --more--©ÜghV©ÜghòXˆInventory: 3/52 slots Hand Weapons (go to first with ))  c - a +0 whip (weapon) Armour (go to first with [)  a - a +0 robe (worn) ©ÜghzY¨Potions (go to first with !)  b - a potion of magic«Ügh6ì  ­ÜghÞ\b - a potion of magic. A valuable potion which grants an infusion of magical energy. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion­Üghþ Ì Inventory: 3/52 slots Hand Weapons (go to first with )) ­Ügh¨ ˆ c - a +0 whip (weapon) Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magic ®Üghê35®Üghý:®Ügh"=ÜGoodbye, shukka.3 shukka the Caller (level 1, 0/13 HPs)Began as a Merfolk Summoner on July 4, 2025.Slain by a gnoll... wielding a +0 whip(6 damage)... on level 1 of the Dungeon.The game lasted 00:01:31 (53 turns). 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