nN:j Player: shuyande24 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.09:14:22.ttyrec Time: (1782206062) Tue Jun 23 09:14:22 2026 pN:j [?1051l[?1052l[?1060l[?1061hpN:jV)0[?7h[?25l[?1cpN:j pN:jpN:jmqWelcome, shuyande24. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur FighterN:jxN:j yN:j$~Welcome, shuyande24. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist N:jt~<h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background N:j~# - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - HelpN:j~. Tab - Minotaur FighterN:jO Welcome, shuyande24 the Hunter. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Mummy i - Armataurr - Barachi Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Minotaur FighterN:j(RN:j} N:j: shuyande24 the SkirmisherGnollHealth: 20/20 ========================Magic: 1/1========================AC: 3Str: 10EV: 12Int: 8SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbowN:j A...#######.#######....$...........ß...........ß.÷............................÷.ß[..........ß........@........ß...........ß...............÷÷...............ß...........ß................#######.#######...N:j N:jo Welcome, shuyande24 the Gnoll Hunter.It is said that the Orb of Zot exists deep within this dungeon.N:j~ N:j8! Press ? for a list of commands and other information.  Found a ring mail, four human skeletons and 17 gold pieces.N:j* N:j+ [ _Found a staircase leading out of the dungeon.N:j\N:j֝Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) N:j a - a +0 shortbow (weapon) Armour (go to first with [) N:jԞI b - a +0 leather armour (worn)N:ju[ N:jAb N:ji shuyande24 the Skirmisher...Gnoll#######.#######Health: 20/20 ========================....$..........Magic: 1/1========================.ß...........ß.AC: 3Str: 10÷..............N:jmj EV: 12Int: 8..............÷SH: 0Dex: 15.ß[..........ß.XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0).ß...........ß.a) +0 shortbow..............÷Fire: a) +0 shortbow÷...............ß...........ß................#######.#######...  Welcome, shuyande24 the Gnoll Hunter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found a ring mail, four human skeletons and 17 gold pieces. _Found a staircase leading out of the dungeon.N:jq N:jq N:jx N:j N:j4N:j  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting4.4   1.2  +8   + Spellcasting 0.0   0.2  +8          + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes0.0   0.2  +8   + Hexes0.0   0.3  +6  + PolearmsN:j0.0   0.2  +8   + Summonings0.0   0.3  +6  + StavesN:j0.0   0.2  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 0.0   0.2  +8   + Forgecraft0.0   0.3  +6  + Throwing0.0   0.2  +8   + Translocations 0.0   0.3  +6      + Alchemy0.0   0.3  +6  N:jz+ Short Blades 0.0   0.2  +8   + Fire Magic0.0   0.3  +6  + Long Blades0.0   0.2  +8   + Ice Magic0.0   0.3  +6  + Ranged Weapons 8.4   2.2  +8   + Air Magic0.0   0.3  +6      + Earth Magic0.0   0.3  +6  + Armour0.0   0.2  +8      + Dodging4.4   1.2  +8   + Invocations0.0 :jT0m  0.2  +9  + Shields0.0   0.2  +8   + Evocations0.0   0.2  +8  + Stealth2.1   0.8  +8   + Shapeshifting 0.0   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  N:j$[?] Help  [!] training|costN:j!N:j1+N:j0shuyande24 the Skirmisher...Gnoll#######.#######Health: 20/20 ========================....$..........Magic: 1/1========================.ß...........ß.AC: 3Str: 10÷..............EV: 12Int: 8..............÷SH: 0Dex: 15.ß[..........ß.XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0).ß...........ß.a) +0 shortbow..............÷Fire: a) +0 shortbow÷...............ß...........ß................N:jq1#######.#######...  Welcome, shuyande24 the Gnoll Hunter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found a ring mail, four human skeletons and 17 gold pieces. _Found a staircase leading out of the dungeon.N:j84N:jZ?N:jYAN:j  (# ... ########.#######....$.....ßß.:÷..÷....÷ß[ß..<.......ßß.÷÷÷...ßß.................########.#######...N:jH N:j +1.0 (1N:j N:j9 X _Found three human skeletons, a parchment of Discord and 5 silver javelins.N:j t .... (#. ... #########.#######....$...ß..ßß.N:j.:÷..÷....÷ß..ß[....ß..<.......ß..ßß..÷÷÷...ß..ßß..................########.#######N:jN:j"&2N:jN:jzN:jG|  .. ..... (#.. .... ##########.#######.......$...ß..ßß..:÷....÷....÷ß..ß[....ß.....<.......ß..ßß..÷..÷÷...ß..ßß..................N:j <3N:j N:j N:j#CM ...... (#... .... ##########.#######......$.ß..ßß:÷..÷....÷.ß..ß[..........ß..ß..ß..........N:jL<4N:j)UN:jVN:jRM ....... (#... .... ##########.#######.....ß..ßß:÷...÷..............÷..÷÷...........N:jh N:j &5N:jN:jA6.0 (2N:jx$N:j&2 _You now have 17 gold pieces.N:j ....... (#....... ###########.#######...................[.ß..ßß...:÷....÷ß..ß[ß...........<.......ß..ß.....ß...÷...÷.÷÷.. .ß..ßß.N:j; N:j +7.0 (1N:jd N:j - _Found a leather armour.N:jG4....... (#....... ############.#######♣...................♣[.ß..ßß.♣...:÷...♣...÷ß..ß[ß...........<.......ß..ß.....ß.♣...÷...÷♣...÷÷..♣..ß..ßß. ......N:jBN:jC&8N:jPN:jxRN:jd .. ..... (#... .... #.# ♣. ♣[.ß..ß.ß. ♣...:÷. ♣...÷.÷♣...ß..ß[.ß.♣.<......♣...ß..ß....ß.♣...÷.....÷ ♣...÷÷...... ♣..ß..ß....ß.  .9N:jlN:j6yN:jzC .. ..... (#... .... #.# ♣. ♣[.ß..ß.ß. ♣...:. ♣...÷.÷ ♣...ß..ß[.ß.N:jI{ ♣.<. ♣...ß..ß.....ß. ♣♣...÷......÷ ♣...÷÷.N:j{ ♣..ß..ß.....ß.  .N:jN:j/10.0 (1.0)N:jN:jt _You see here a human skeleton.N:j  .. ..... (#... .... #.# ♣. ♣[.ß..ß.ß. ♣...@÷. ♣...÷.÷ ♣...ß..ß[.ß.  ♣.<. ♣...ß..ß......ß. ♣♣...÷.÷ ♣...÷÷. ♣..ß..ß......ß.  .N:j N:j -1 _N:j$ N:j:/  You pick up a parchment of Discord and begin reading...  You add the spell Discord to your library.2.0 (2N:je6 N:j9 T _You see here a human skeleton.N:je N:jf j Spells (Memorise)TypeFailure Level  a - DiscordHexes100% 8 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitN:j DescribMemorise|DescribeN:jƙ Discord Drives nearby creatures into an wild frenzy, causing them to mercilessly attack anything and everything nearby with great strength and speed. Level: 8School: HexesFail: 100% Power: 0% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also slows you. You aren't experienced enough to cast this spell.N:j#  Spells (Describe)TypeFailure Level  a - DiscordHexes100% 8 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitN:j N:j N:jP 9shuyande24 the Skirmisher..Gnoll.....Health: 20/20 ========================(#...Magic: 1/1========================....AC: 3Str: 10############.####### EV: 12Int: 8♣................... SH: 0Dex: 15♣[.ß..ß...........ß. XL:  1 Next:  0% Place: Dungeon:1♣...@÷.............. Noise: ---------  Time: 12.0 (0.0)♣...÷..............÷ a) +0 shortbowN:j L♣...ß..ß[..........ß. Fire: a) +0 shortbow♣............<.......♣...ß..ß...........ß.♣♣...÷..............÷♣...÷÷..............♣..ß..ß...........ß.................. N:j _You now have 17 gold pieces. _Found a leather armour. _You see here a human skeleton.  You pick up a parchment of Discord and begin reading...  N:jR oYou add the spell Discord to your library. _You see here a human skeleton.N:j P  Okay, then.N:j N:j$ N:j( . _N:ji 3N:j N:j N:j! N:j}% $ _N:j% N:j8( N:j* N:j* N:jP<  .. ..... (#... ....  ############.##### ♣......N:j= 5 ♣@.ß..ß.5.0 (3 ♣...÷÷.. ♣...÷... ♣...ß..ß[... ♣....<..... ♣...ß..ß.. N:j> e ♣♣...÷.  ♣...÷÷... ♣..ß..ß. N:j? N:jF N:jXJ W _You see here a +0 leather armour.N:jT3N:jN:jN:jɭN:j: _N:j)N:jN:jGN:jظN:jN:j8N:jоN:juN:j7c  You see here a human skeleton.N:jN:jV _N:jlN:jBN:jN:j.......(#... .... ############.####### ♣...............♣[.ß..ß...........ß. ♣...÷÷ ♣...÷.@.....÷ 20.0 (5♣...ß..ß[...ß. ♣............< ♣...ß..ß...........ß.♣♣...÷..÷♣...÷÷......♣..ß..ß...ß.♣..........########.#######N:j\N:jN:j\_N:jaBN:j7e,N:jeN:juN:jv  You encounter a dart slug and a kobold.The kobold is quivering stones.N:j w .K  ......  (#...  .... ############.####### ♣........ ♣[.ß..ß.....ß. ♣...÷÷..N:j".... ♣...÷......÷♣...ß..ß[.ß.♣............< N:jw   dart slug (asleep)♣...ß..ß....ß. K   kobold (missile, asleep)♣♣...÷÷♣...÷÷..............N:jcY.w3.0 (3N:j&uw4.0 (4 _N:jךN:jN:j9Ushuyande24 the SkirmisherGnoll.Health: 20/20 ========================.wKMagic: 1/1========================...*..AC: 3Str: 10(#*..EV: 12Int: 8..*.SH: 0Dex: 15############*#######XL:  1 Next:  0% Place: Dungeon:1♣.........@*........Noise: ---------  Time: 24.0 (0.0)♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............N:j=Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.♣............<.......w   dart slug♣...ß..ß...........ß.K   kobold (missile, asleep)♣♣...÷..............÷♣...÷÷..............You encounter a dart slug and a kobold. _The kobold is quivering stones.Fire: a) +0 shortbowN:j1Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)N:j yshuyande24 the SkirmisherGnoll.Health: 20/20 ========================.wKMagic: 1/1========================...)..AC: 3Str: 10(#)..EV: 12N:j Int: 8..).SH: 0Dex: 15############)#######XL:  1 Next:  0% Place: Dungeon:1♣.........@)........Noise: ---------  Time: 24.0 (0.0)♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............N:js Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.♣............<.......w   dart slug♣...ß..ß...........ß.K   kobold (missile, asleep)♣♣...÷..............÷♣...÷÷..............Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is lightly wounded.N:jyg K.KN:jr .....K)N:js 7===5.1 (1.1N:j= z  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a dart slug (95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is lightly wounded. _The kobold shouts!N:jvshuyande24 the SkirmisherGnoll.Health: 20/20 ========================.w.Magic: 1/1========================...*K.AC: 3Str: 10(#*..N:jEV: 12Int: 8..*.SH: 0Dex: 15############*#######XL:  1 Next:  0% Place: Dungeon:1♣.........@*........Noise: ===------  Time: 25.1 (0.0)♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.♣............<.......w   dart slug♣...ß..ß...........ß.K   kobold (missile)♣♣...÷..............÷♣...÷÷..............The dart slug is lightly wounded. _The kobold shouts!  Fire: a) +0 shortbowPreN:j ss: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (lightly wounded, 95% to hit)N:j6o  w.....  You can't see that place.N:jO 2shuyande24 the SkirmisherGnoll.Health: 20/20 ========================.w.Magic: 1/1========================....K.AC: 3Str: 10(#...EV: 12Int: 8....SH: 0Dex: 15############.#######XL:  1 Next:  0% Place: Dungeon:1♣.........@.........Noise: ===------  Time: 25.1 (0.0)N:j ♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.♣............<.......w   dart slug♣...ß..ß...........ß.K   kobold (missile)♣♣...÷..............÷♣...÷÷..............Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineYou can't see that place.  You can't see that place.  Okay, then.N:j N:jH! N:j% . _N:j_shuyande24 the SkirmisherGnoll.Health: 20/20 ========================.w.Magic: 1/1N:j========================...*K.AC: 3Str: 10(#*..EV: 12Int: 8..*.SH: 0N:jFDex: 15############*#######XL:  1 Next:  0% Place: Dungeon:1N:ju♣.........@*........Noise: ===------  Time: 25.1 (0.0)N:j♣[.ß..ß...........ß.a) +0 shortbowN:j♣...÷÷..............Fire: a) +0 shortbowN:j♣...÷..............÷♣...ß..ß[..........ß.N:j'♣............<.......w   dart slugN:jI♣...ß..ß...........ß.K   kobold (missile)N:j♣♣...÷..............÷♣...÷÷..............You can't see that place. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (lightly wounded, 95% to hit)N:joshuyande24 the SkirmisherGnoll.Health: 20/20 ========================.w.Magic: 1/1========================...)K.AC: 3Str: 10(#)..EV: 12Int: 8..).N:j=)SH: 0Dex: 15############)#######XL:  1 Next:  0% Place: Dungeon:1♣.........@)........Noise: ===------  Time: 25.1 (0.0)♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.♣............<.......N:jw   dart slug♣...ß..ß...........ß.K   kobold (missile)♣♣...÷..............÷N:j♣...÷÷..............Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineN:jAim: a dart slug (lightly wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is moderately wounded.N:j|.w.KN:jg:....N:j`)6.1 (1 N:j _N:jN:j״N:j (shuyande24 the SkirmisherGnoll.Health: 20/20 ========================...Magic: 1/1========================...w..AC: 3Str: 10(#*K.EV: 12Int: 8..*.SH: 0N:j Dex: 15############*#######XL:  1 Next:  0% Place: Dungeon:1♣.........@*........Noise: ===------  Time: 26.1 (0.0)♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.♣............<.......N:j9 (w   dart slug♣...ß..ß...........ß.K   kobold (missile)N:jf ♣♣...÷..............÷♣...÷÷..............You shoot an arrow. The arrow hits the dart slug. N:j _The dart slug is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionN:j Shift-Dir - straight lineAim: a dart slug (moderately wounded, 95% to hit)N:j3"shuyande24 the SkirmisherGnoll.Health: 20/20 ========================...Magic: 1/1========================...w..AC: 3Str: 10N:j<4A(#)K.EV: 12Int: 8..).SH: 0Dex: 15############)#######XL:  1 Next:  0% Place: Dungeon:1♣.........@)........Noise: ===------  Time: 26.1 (0.0)♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............N:j4Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.♣............<.......w   dart slug♣...ß..ß...........ß.K   kobold (missile)N:j.5=♣♣...÷..............÷♣...÷÷..............Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineN:jR5Aim: a dart slug (moderately wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is severely wounded.N:js5N:jnwK.wN:jxI.KN:j"...7.2 (1.1 _N:j}@ shuyande24 the SkirmisherGnoll.Health: 20/20 ========================...Magic: 1/1========================......AC: 3Str: 10(#w..EV: 12Int: 8..*KSH: 0Dex: 15############*#######XL:  1 Next:  0% Place: Dungeon:1♣.........@*........Noise: ===------  Time: 27.2 (0.0)♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.♣............<.......N:jgA h[40mw   dart slug♣...ß..ß...........ß.K   kobold (missile)♣♣...÷..............÷♣...÷÷..............You shoot an arrow. The arrow hits the dart slug. _The dart slug is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)N:jO !shuyande24 the SkirmisherGnoll.Health: 20/20 ========================...Magic: 1/1========================......AC: 3Str: 10(#w..EV: 12Int: 8..)KSH: 0Dex: 15N:j f############)#######XL:  1 Next:  0% Place: Dungeon:1♣.........@)........Noise: ===------  Time: 27.2 (0.0)♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.N:jp 2♣............<.......w   dart slug♣...ß..ß...........ß.K   kobold (missile)♣♣...÷..............÷♣...÷÷..............N:j |Fire: a) +0 shortbowPress: ? - help, Q - select actionN:j Shift-Dir - straight lineN:j Aim: a dart slug (severely wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is almost dead.N:j N:j%W1K.N:jX.N:j'cw..K   kobold (missile)N:jzd28.2 (1 _N:j,yN:jpshuyande24 the SkirmisherGnoll.Health: 20/20 ========================...Magic: 1/1========================.w....AC: 3Str: 10(#...EV: 12Int: 8..K.SH: 0Dex: 15############*#######XL:  1 Next:  0% Place: Dungeon:1♣.........@*........Noise: ===------  Time: 28.2 (0.0)♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.♣............<.......:jf14;38HK   kobold (missile)♣...ß..ß...........ß.♣♣...÷..............÷♣...÷÷..............You shoot an arrow. The arrow hits the dart slug. _The dart slug is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (59% to hit)N:j, shuyande24 the SkirmisherGnoll.Health: 20/20 ========================...Magic: 1/1========================.w....AC: 3Str: 10(#...EV: 12Int: 8N:j^- ..).SH: 0Dex: 15############.#######XL:  1 Next:  0% Place: Dungeon:1♣.........@.........Noise: ===------  Time: 28.2 (0.0)♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............Fire: a) +0 shortbowN:j- u♣...÷..............÷♣...ß..ß[..........ß.♣............<.......K   kobold (missile)♣...ß..ß...........ß.♣♣...÷..............÷♣...÷÷..............Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineN:j . Aim: a kobold, wielding a +0 short sword and quivering stones (59% to hit)  You shoot an arrow. The arrow hits the kobold.  N:jF. ;You kill the kobold!N:j`6 H))N:j +..N:j :19.2 (1 _N:j N:j N:j=shuyande24 the SkirmisherGnoll.Health: 20/20 ========================...Magic: 1/1========================.w....AC: 3Str: 10(#...EV: 12Int: 8..).SH: 0Dex: 15############.#######XL:  1 Next: 10% Place: Dungeon:1♣.........@.........Noise: ===------  Time: 29.2 (0.0)♣[.ß..ß...........ß.N:j=a) +0 shortbow♣...÷÷..............Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.♣............<.......♣...ß..ß...........ß.♣♣...÷..............÷N:j>♣...÷÷..............Aim: a kobold, wielding a +0 short sword and quivering stones (59% to hit)  You shoot an arrow. The arrow hits the kobold. _You kill the kobold!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineN:j6 @You shoot an arrow. The arrow hits the kobold. _You kill the kobold!Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  You can't see that place.N:jhshuyande24 the SkirmisherGnoll.Health: 20/20 ========================...Magic: 1/1========================.w....AC: 3Str: 10(#...EV: 12Int: 8..).SH: 0Dex: 15############.#######XL:  1 Next: 10% Place: Dungeon:1♣.........@.........Noise: ===------  Time: 29.2 (0.0)♣[.ß..ß...........ß.a) +0 shortbow♣...÷÷..............Fire: a) +0 shortbow♣...÷..............÷♣...ß..ß[..........ß.♣............<.......N:jyi&♣...ß..ß...........ß.♣♣...÷..............÷♣...÷÷..............Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineYou can't see that place.  You can't see that place.  Okay, then.N:jNjN:jsN:ju. _N:j|  .....w..(#... ..). ############.#######♣...................[.ß..ß...ß...÷÷.......÷.÷÷............♣..ß..ß...........ß.N:j N:j S---30.2 (1 _N:j, N:j] ... .........w#... ..). ############.#######♣...................[.ß..ßß...÷÷...÷♣...ß..ß[ß.w   dart slug..ß...........♣...................(wN:jgN:jhB---1N:jqN:jbsN:j. ......(#... .w). ############.#######♣...................[.ß..ßß...÷÷...÷♣...ß..ß[ß..........<......ß..ß...........ß♣...÷...÷ ♣...÷÷.ß..ßß..... ########.#######N:jhN:j<2N:jmN:j N:j. ...shuyande24 the Skirmisher......Gnoll(#...Health: 20/20 ========================.w).Magic: 1/1========================############*#######AC: 3Str: 10♣..........*........EV: 12Int: 8♣[.ß..ß....*......ß.SH: 0Dex: 15N:jm♣...÷÷....*.........XL:  1 Next: 10% Place: Dungeon:1♣...÷.....@........÷Noise: ---------  Time: 32.2 (0.0)♣...ß..ß[..........ß.N:ja) +0 shortbow♣............<.......N:j^ Fire: a) +0 shortbow♣...ß..ß...........ß.♣♣...÷..............÷N:j♣...÷÷..............w   dart slugN:jj♣..ß..ß...........ß.N:jU♣...................########.#######N:jҦRYou can't see that place. _Okay, then.N:jFire: a) +0 shortbowN:jwPress: ? - help, Q - select actionShift-Dir - straight lineN:jqAim: a dart slug (almost dead, 95% to hit)N:jӠ. ...shuyande24 the Skirmisher......Gnoll(#...Health: 20/20 ========================..).Magic: 1/1========================############.#######AC: 3Str: 10♣...................EV: 12Int: 8♣[.ß..ß...........ß.SH: 0Dex: 15♣...÷÷..............XL:  1 Next: 10% Place: Dungeon:1♣...÷.....@........÷Noise: ---------  Time: 32.2 (0.0)♣...ß..ß[..........ß.a) +0 shortbow♣............<.......Fire: a) +0 shortbowN:j♣...ß..ß...........ß.♣♣...÷..............÷♣...÷÷..............w   dart slug♣..ß..ß...........ß.♣...................########.#######Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 95% to hit)  You shoot an arrow. The arrow hits the dart slug!  You kill the dart slug!N:jT))))N:j57....N:j;D5===3.2 (1 _N:j QN:jsGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)N:jLjN:jlN:jiuN:j. ...shuyande24 the Skirmisher......Gnoll(#...Health: 20/20 ========================..).Magic: 1/1========================############.#######AC: 3Str: 10♣...................EV: 12Int: 8♣[.ß..ß...........ß.SH: 0Dex: 15♣...÷÷..............XL:  1 Next: 50% Place: Dungeon:1♣...÷.....@........÷Noise: ===------  Time: 33.2 (0.0)♣...ß..ß[..........ß.a) +0 shortbow♣............<.......Fire: a) +0 shortbow♣...ß..N:jhZß...........ß.♣♣...÷..............÷♣...÷÷..............♣..ß..ß...........ß.♣...................########.#######Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 95% to hit)  You shoot an arrow. The arrow hits the dart slug! _You kill the dart slug!N:jx .. .. ... ....(#... ..). ############.####### ♣........ ♣[.ß..ßß. ♣...÷ ÷....÷ ♣...ß..ß[..........ß. ♣............<.♣...ß..ßN:j܇#ß.♣♣...÷..÷♣...÷÷...♣..ß..ßß.N:jI@♣...................N:jh---4.2 (1N:j V M###.. ........ (#... ..). ############.#######.......[.ß..ßß÷. ♣...÷....÷♣...ß..ß[..........ß...ß...........---5N:jeM. ...###... ........... (#... N:jϴR..). ############.#######.......[.ß..ßß÷.N:jj♣...÷..............÷.............N:jN:jC6N:j ...:# ###.... .#...#.####.#.... ...........######..(#.....# ........)...... ############@####### ♣........ ♣[.ß..ßß. ♣...÷÷....÷♣...ß..ß[..........ß♣............<.♣...ß..ßß♣♣...÷..÷N:je N:j &7N:jf N:j C _Found a parchment of Ensorcelled Hibernation.N:jMM######  ...:# ..###.... .....#.###.#.#.#.......... ........#####..(#.....# .......@)......############.#######...................♣[.ß..ß...........ß..................ß...........ß.N:j<8N:jWN:jfN:j M######  ...:# ##....  #...#.####.#.#..................#####..@#.....# ........)......############.#######♣.................................................<......N:j/ 6∆N:j &9N:jy N:j U _You see here 5 silver javelins.N:j,N:j'40N:j_N:j+ _c - 5 silver javelinsN:j IM ∆ ###### . ...:# ..##.... . #...#.####.#.#......@......######...#.....# ........)......############.#######............N:jRN:jR&1N:jnZN:j.\N:jJIM ∆ ###### . ...:## ...##.... ... #...#.####.#.#.........#####...#.....#........)......###.....N:jʝN:j&2N:jeN:jQM ∆ ######## .......:###...###...... #...#@###....#.#.#.#........#####...#.....#.##...N:jYN:j)Z&3N:j$`N:jeN:j M ∆ ######### .#......:#####..@....... #...#.####.#..........#.............#####...#...##...N:j <4N:j= N:j N:j~EM ∆ ######## ..#......@###....#.###...... #...#.###...#.#.#................###.....)...###...N:jN:jv&5N:jGN:jȔl  You pick up a parchment of Ensorcelled Hibernation and begin reading...N:j9+6.2 (2N:jN:jP _You add the spell Ensorcelled Hibernation to your library.N:j∆########## ...#.......###.....#.###...@....... #...#.####.#.#........#.............#######...#........)......############.#######♣...................♣[.ß..ßßN:j!.N:jLN:jM+7.2 (1N:jN:jN:jdAN:jC5 Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice65% 2  b - DiscordHexesN:jsC100% 8 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitN:j*N:jHN:jshuyande24 the SkirmisherGnollHealth: 20/20 ========================Magic: 1/1========================AC: 3Str: 10∆#EV: 12Int: 8######### ...SH: 0Dex: 15#.......###.....XL:  1 Next: 50% Place: Dungeon:1#.###...@.......Noise: ---------  Time: 47.2 (0.0)#...#.###.....a) +0 shortbow#.#.#...........Fire: a) +0 shortbow#.............#######...#.....#N:jh........)......############.#######♣...................♣[.ß..ß...........ß. _You kill the dart slug! _Found a parchment of Ensorcelled Hibernation. _You see here 5 silver javelins. _c - 5 silver javelins  You pick up a parchment of Ensorcelled Hibernation and begin reading... _You add the spell Ensorcelled Hibernation to your library.N:j%P  Okay, then.N:j^&N:j+N:jr.. _N:j_∆ ###### ....##.###.#.###.##...#.###.....##.#.#...........##.............#######...#.....#........####.♣.. N:je8.2 (1 _N:j #∆ .#### ######### #....#.#.###......[#.###.# #...#.###.....# #.#.#...........# #.............########...#.....#.)......  #.######## N:j :∆N:j5 &9N:j N:j % _Found a helmet.N:j[##...#.#  .#  ∆ .#### ######### #..#.......###[.#.###...........#.# #...#.###.....#∆#.#.#...........##.............########...#.....#  ........)...... N:jl############.######## ♣........N:jN:jD50N:j4N:j$N:jw'n _Sorry, you're not good enough to have a special ability.N:j N:j Innate Abilities, Weirdness & Mutationsa - You have very sharp teeth.N:jU bb - You have an uncanny knack for detecting items.N:j rc - Your experience applies equally to all skills.O:jYT O:j^ O:jc shuyande24 the Skirmisher##Gnoll..Health: 20/20 ========================.#Magic: 1/1========================.#AC: 3Str: 10.#EV: 12Int: 8∆ .####SH: 0Dex: 15######### ##....#..XL:  1 Next: 50% Place: Dungeon:1#.......###@.....[.Noise: ---------  Time: 50.2 (0.0)#.###...........#.#a) +0 shortbow#...#.###.....#∆Fire: a) +0 shortbow#.#.#...........##.............########...#.....#........)...... ############.######## ♣................... _c - 5 silver javelins  O:j%d /You pick up a parchment of Ensorcelled Hibernation and begin reading... _You add the spell Ensorcelled Hibernation to your library. _Okay, then. _Found a helmet. _Sorry, you're not good enough to have a special ability.O:j l 4O:jp O:jr O:jFO:jO:jO:jO:jTO:j$ _O:jMvO:j] _Found a ring mail. Found a stone staircase leading down.O:j4### #.. #.# #.# ########.# #.....#∆ #.####..... ######## ##....#.....# .......###......@....# 6.2 (6 .###...........#.#####  #...#.###.....#[# .#.#...........#.# .............#### ####...#.....# #.# .......)...... .>. ∆.########### O:j/8O _You see here a +0 helmet.O:jO:j+7.2 (1O:jO:j% _d - a +0 helmetO:j O:j uWear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)d - a +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip O:j O:j O:je shuyande24 the Skirmisher###Gnoll#..Health: 20/20 ========================#.#Magic: 1/1========================#.# #######AC: 3Str: 10#.# #.....#EV: 12Int: 8∆ #.####.....#SH: 0Dex: 15 ######## ##....#.....#XL:  1 Next: 50% Place: Dungeon:1 .......###......@....#Noise: ---------  Time: 57.2 (0.0) .###...........#.#####a) +0 shortbow#...#.###.....#[#Fire: a) +0 shortbow .#.#...........#.# .............###.# O:j\ ####...#.....# #.# .......)...... .>. ∆ ######.########### .............. _Okay, then. _Found a helmet. _Sorry, you're not good enough to have a special ability. _Found a ring mail. Found a stone staircase leading down. _You see here a +0 helmet. _d - a +0 helmetO:j O:j- O:j O:j O:j+ +8.2 (1O:j O:j O:jd +9.2 (2O:j O:j O:j~ ,60.2 (3O:j& W1.2 (4O:jT* O:j/ A2.2 (5O:jT4 O:j6 4 _You start putting on your armour. You continue putting on your +0 helmet. x5O:j: O:j< [ _You finish putting on your +0 helmet.O:j  ###..#########.# #.....∆ #.### ######## ##.... .......###......###...........#@#####  #...#.###.....#[# .#.#...........#....... ß...........ß.O:jG) O:jj* 23.2 (1 _O:j~0 O:j2 O:j\ ..########.....#∆ #.####.....# ######## ##....#.....# .......###...........# .###...........#.#####  #...#.### .#.#..........## ..............O:j*fO:jf&4O:jlO:j=pR _You see here a +0 ring mail. O:j: ########.....#∆###..... ######## ##....#.... .......###......... .###...........#.####  #...#.###[# .#.#...... ....## ####...#  O:j6.............÷ O:j O:j-5 _ O:j O:j O:j #######.....∆###... ######## ##....#... .......###......###...........#.####  #...#.###[# .#.#..........## ####...# .......)...... .>. ∆##### ß[..........ß.6 O:j  .....∆###... ######## ##....  O:j .......###......###...........#.####  #...#.###[# .#.#..........## ####...# .......)........>...$... ######.##############.## ......<....... O:j <7 O:jE#  O:j, * _Found 9 gold pieces. O:jP∆ #.####.....# ####### ##....#.....# ......###...........# ###...........#.##### #...#.###.....#[# #.#...........#.# ...###.# ###...#.....###.######## ......)........>@..$.... #####.##############.###  O:j............. ß. ..÷ [ß. .....<......ß. O:j O:j&8 O:j O:j@ O:jBi∆ #.####.....#  ##....#.....# ###...........# .#.##### ...#.###.....#[# .#.#.# ###.# ...#.....###.#).>.@.$..#.#  ÷ 9 O:jfj O:j~l O:j ∆ #.####.....#  ##....#.....# ###.# .#.##### #.###.....#[# #.#.# ###.# ...#.....###.#).>..@$..#.# #  ÷ 70 O:j x∆ #.####.....#  ##....#.....# ###.# .#.##### #.###.....#[# .#.# ###.# ...#.....###.#).>...@..#.# .# ß. .. .#.÷ .#.#ß. .# #<. .# 12.2 (2 _You now have 26 gold pieces (gained 9). O:jY`∆ #.####.....#  ##....#.....# ###.# #.##### #.###.....#[# #.# ###.# #.....###.#).>..#.# #.# ß. #.. #.#.÷ ♣.#.#ß. ♣.# #<. ♣.#  O:j\ O:jK]+3.2 (1 O:j O:j 4 O:jɎ O:j ### ##.... ..###..............#.#### #.###[# ......#####.############)........>............ #.##############@####### ......... #.# ß...##♣.# ........÷4 ..###..............#.#### #.###[# ......##############)........>............ #.##############.####### ......... #@# ß....#.#.###♣.. .........O:j:∆O:jT C5O:j.......#.##### ###.....#[# .........#.# ###.# #.....###.############ .)........>............ ##############.####### ........ #.#.K.# ß. #.@...#. #.#.### ÷ ♣.#.# ß. ♣.#.# <. ♣.#.#.....ß. ♣.#.#K   kobold (asleep)÷∆ ♣...# ## .#ß.O:j1[37mO:jz .KYou encounter a kobold. It is wielding a +0 short sword.O:j߷MKO:jE====6O:jO:j( _The kobold shouts!O:j )You shoot an arrow. The arrow hits the kobold.O:j(O:j RO:jp6===-7.1 (0.9O:jWxJ _You kill the kobold!O:j[#.##### ###.....#[# #.# ###.# #.....###.###### ).>...... ##.#######  #.#...# ß. #..@..#  #.#.### ÷ ♣.#.# ß. ♣.#.# . ♣.#.#ß. ♣.#.#÷∆ ♣..# ##..# O:jO:jX----8.1 (1.0O:j7O:j$  Things that are here:O:jw _a +0 short sword; a kobold corpseO:j]. ###[# ....## ############ )........>............ ##############.####### ....... #.#...# ß.).#.#@###÷♣.#.# O:jtß.♣..# .......O:jO:jI---9 _O:j؏O:jO:jFU  ....## ############ )........>............ ##############.####### ....... #.#...# ß#..)..#.#.#.###÷O:jV ♣.#@# ß...#.# #######O:jf] O:j^ '80O:jnw O:j> ## ############ )........>............ ##############.####### ....... #.#...# ß..)...#.##÷♣.#.# ß..ß.#...# .O:jFO:j@G&1O:jSMO:jgRO:j$ ############ )........>............ ##############.####### ....... #.#...# ß.).#.##÷♣.#.# ß..ß.÷∆.##....#O:jO:j6C2O:jiH )........>............ ##############.####### ....... #.#...# ß.).#.##÷♣.#.# ß..ß.÷∆ ♣... #####.##O:jaO:j&3O:jO:jO:js.##############.####### ........ #.#...# ß. #..)..#... #.#.###÷ ♣.#.# ß. ♣.#.# <....... ♣.#.#ß. ♣.#.#..÷∆ ♣.@.#.. ##..#ß. ...#...##.######## #...# ..  ....# ###.## O:j%Y4O:jiC ....... #.#...# ß.).#.##÷♣.#.# ß. <...... ......ß#.÷∆ ♣... ##ß..#.##O:j`∆5O:jO:jO:jMtß. #..)..#... #.#.###÷ ♣.#.# ß. ♣.#.#<....... ♣.#.# .ß. ♣.#.#..÷∆ ♣...#.. ##..#ß. #@..#... #.#.# #.####### #...#..  ....# ###.## .##∆ O:jTB∆∆O:jU&6O:jYO:j[O:jz .#.##÷♣.#.# ß..<...... .......ß#.÷∆..##ß. ...∆#.# #.####### . ... ....O:j&##O:jO:jO:j(7O:jgO:j۱O:j% ÷♣.#.# ß. .<...... .......ß#O:jq.÷∆..##..#ß. .....∆O:j# O:jB#.####### ..# O:j<... ....... O:jQ########.#O:jO:jn&8O:jO:jO:jß. ♣.#.#<....... ♣.#.#.ß. ♣.#.#..÷∆ ♣...#..∆ ##..#ß. #...#...∆ #.#.# ##.##############...#  ... .......@...# #########.## . ##∆ O:j#O:j&9O:jO:jBO:j0 .ß. ♣.#.#.<. ♣.#.#.ß. ♣.#.#.÷∆ ♣...#.∆ ##..#.ß. #...#.∆ #.#.##.#...# ....##.## .#  ##∆90O:j3 O:j5 O:jcJ.ß. ♣.#.#.<. ♣.#.#.ß. ♣.#.#.÷∆ ♣...#.∆ ##..#.ß. #...#.∆ #.#.##.#...#O:j ....#.#.## .#  ##∆O:jO:j#O:jE1O:jFO:jO:j[.ß. ♣.#.#.<. ♣.#.#.ß. ♣.#.#.÷∆ ♣...#.∆ ##..#.ß. #...#.∆ #.#.##.O:j<T#...# ....##.#.## .#  ##∆O:jO:j1&2O:jO:j%O:jß[.ß. ♣.#.#.<. ♣.#.# ß.ß. ♣.#.#.÷∆ ♣...#.∆ ##..# ß.ß. #...#.∆ #.#.##.#...# ....##.#.## .#  ##∆O:jz O:j& &3O:jO:jO:jG .ß[.ß. ♣.#.#.<. ♣.#.# .ß.ß. ♣.#.#.÷∆ ♣...# ÷.∆ ##..# .ß.ß. #...#.∆ #.#.##.#...# ....##.#.## .#  ##∆O:jH O:jI &4O:j]P O:jT O:j .ß[.ß. ♣.#.#.<. ♣.#.# ..ß.ß. ♣.#.# ÷.÷∆ ♣...#÷.∆ ##..# ..ß.ß. #...#.∆ #.#.##.#...# .##.#.## .#  ##∆O:jU O:j &5O:j O:jO:jTß..ß[.ß. ♣.#.#.<. ♣.#.# ß..ß.ß. ♣.#.# .÷.÷∆ ♣...# .÷÷.∆ ##..# ß..ß.ß. #...#.∆ #.#.#  #.#...# .##.#.### .#  ##∆O:j<6O:jO:j˼O:j(.ß..ß[.ß. ♣.#.#.<. ♣.#.# .ß..ß.ß. ♣.#.# ..÷.÷∆ ♣...# ..÷÷.∆ ##..# .ß..ß.ß. #...#.∆ #.#.# #.#...# .#.#####.#.## #. .### ##∆O:j.O:jg.&7O:j4O:j5O:j>.ß..ß[.ß. ♣.#.#.<. ♣.#.# ..ß..ß.ß. ♣.#.#.÷.÷∆ ♣...#.÷÷.∆ ##..# ..ß..ß.ß. #...#.∆ #.#.# #.#...#.#.#####.#.## #.. .# #### ##∆O:jG<8O:jWO:j W.ß..ß[.ß. ♣.#.#.<. ♣.#.#.ß..ß.ß. ♣.#.# ♣...÷.÷∆ ♣...# ♣...÷÷.∆ ##..# ♣..ß..ß.ß. #...# ♣.∆ #.#.# #.#...#.#.#####.#.##O:jR  #... .# ####.. ##∆.##O:jڏ O:jl O:j 9O:jM O:j O:j ^♣...ß..ß[.ß. ♣.#.# ♣.<. ♣.#.# ♣...ß..ß.ß. ♣.#.#♣...÷O:jm .÷∆ ♣...#  ♣...÷÷.∆ ##..#  ♣..ß..ß.ß. #...#  ♣.∆ #.#.# #.#...#.#.#####.#.##. #... .# ####.. ##∆  .#  #O:j O:jI 0100.1 (1.0)O:j^ O:j O:jz ♣...ß..ß[.ß. ♣.#.#  ♣.<. ♣.#.#  ♣...ß..ß..ß. ♣.#.#  ♣♣...÷.....÷∆ ♣...# ♣...÷÷.....∆ ##..# ♣..ß..ß.....ß. #...# ♣...∆ #.#.# #.#...#.#.#####.#.##.. #... .## ####.. ##∆ .# #1O:jV ♣...ß..ß[.ß. ♣.#. ♣......<. ♣.#. ♣...ß..ß...........ß. ♣.#. ♣♣...÷..............÷∆ ♣... ♣...÷÷........∆ ##.. ♣..ß..ß...........ß. #... ♣.....∆ #.#. #.#....O:jGW#.....#####.#.#.... #... .#### ####.. ##  .#  #O:j_O:j d&2O:j[fO:jhO:jm  ♣...÷....÷ ♣.# ♣...ß..ß[..........ß. ♣.# ♣......O:j <....... ♣.# ♣...ß..ß...........ß. ♣.#♣..........÷∆ ♣ ♣...÷÷..............∆ ## ♣..ß..ß...........ß. #.♣...................∆ #.#########@##############.........................#.....#####.##########. #..... #...  .###### ####..#.##O:j' 3O:j O:j! O:jsD♣...÷ #.#.÷....÷♣.#.♣...ß..ß[..........ß♣.#.♣............<.♣.#.♣...ß..ßß.. ♣.#♣♣...÷..÷÷ ♣..♣...÷÷...÷ #♣..ß..ßß.. #...♣............@......? #.#########.##############.........................#.....#####.##########.##..... #... .###### ####.. ##.##O:jO:j4 _Found a scroll labelled KOKHEE HERI and two human skeletons.O:j♣...÷÷. #.#.#♣...÷.÷.. ♣.#.#♣...ß..ß[.ß..ß ♣.#.#♣.<.♣.#.#♣...ß..ß.ß..ß ♣.#.#♣♣...÷.÷÷. ♣...#♣...÷÷.÷. ##..#♣..ß..ß.ß..ß #...#♣.?. #.#.##.#...#.........#.#.....#####.#.##.....###### ####.. ##∆ #O:j7<5O:jPO:jgO:js♣...÷÷. #.#.#♣...÷.÷... ♣.#.# ♣...ß..ß[.ß..ß. ♣.#.# ♣.<.♣.#.# ♣...ß..ß.ß..ß. ♣.#.# ♣♣...÷.÷÷.. ♣...#  ♣...÷÷.÷.. ##..#  ♣..ß..ß.ß..ß. #...#  ♣.?.. #.#.# #.#...# ........# .#....#...O:jt### #O:j9O:j&6O:jO:jO:j ♣...÷÷. #.#.# ♣...÷.÷.... ♣.#.# ...ß..ß[.ß..ß.. ♣.#.# .<.♣.#.# ...ß..ß.ß..ß.. ♣.#.# ...÷.÷÷... ♣...# ♣...÷÷.÷... ##..# ♣..ß..ß.ß..ß.. #...# ♣.?... #.#.# #.#...# .# #O:jO:j:&7O:j_O:jNO:j*gM...÷÷. #.#.### ...÷.÷....♣ ♣.#.# ß..ß[.ß..ß... ♣.#.# <.♣.#.# ß..ß.ß..ß... ♣.#.# ...÷.÷÷...♣ ♣...# ...÷÷.÷...♣ ##..# ..ß..ß.ß..ß..♣ #...# .?...♣ #.#.# #.#...# .# #O:jFlO:jlO:jm8O:j8~O:jO:jH 7÷÷. #.#.### ÷.÷....♣♣♣.#.# ß..ß[.ß..ß...♣♣.#.# <.♣♣.#.# ß..ß.ß..ß...♣♣.#.# ÷.÷÷...♣ ♣...# ÷÷.÷...♣ ##..# ß..ß.ß..ß..♣ #...# ?...♣ #.#.# #.###...# .# #9O:jN O:jl ÷÷. #.#.### ÷.÷....♣♣♣.#.# ß..ß[.ß..ß...♣♣.#.# <.♣♣.#.# ß..ß.ß..ß...♣♣.#.# ÷.÷÷...♣ ♣...# ÷÷.÷...♣ ##..# ß..ß.O:j ß..ß..♣ #...# ?...♣ #.#.#  #.###...# .# #O:j O:j '10O:j O:je O:jO:j,÷÷.O:j I #.#.### O:ji ÷.O:j Y÷....♣♣♣.#.# O:jY =..ß[.O:j zß..ß...♣♣.#.# O:j 3<.O:j L♣♣.#.# O:j ..ß.O:jZ ß..ß...♣♣.#.# O:j ÷.÷÷...♣ ♣...# O:j?/÷÷.÷...♣ ##..# ..ß.ß..ß..♣ #...# O:j...♣ #.#.# #.###...#  .O:j~p# #O:j;O:j!O:j"1O:j,O:j=8O:j9O:jK:$2.1 (2O:jAO:j$G O:jGO:jH=_c - 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CO:j`CO:j`'10CO:jhCO:jiCO:jrqM ....... ############# ## ♣...... #..[.ß..ß .#. ♣...÷÷#. ...##♣♣♣...÷... ........ ♣...ß..ß[.....###..##.# ♣............< .....##@#♣♣...ß..ß####.....♣♣♣...÷. #. #....#....÷÷.CO:jr##.##.##.#.##.# ♣..ß..ß....... ###....##.CO:jWzCO:jz&1CO:jCO:jCO:j-p M#####. ....... . ############## ♣...... #..[.ß..ß ##.#. ♣...÷÷#.#....##♣♣♣...÷... #........♣♣...ß..ß[.....### ♣............< .....##.#♣♣...ß..ßCO:jp A####.....♣♣♣...÷.#. #....#....# ♣...÷÷........#..#.....CO:j| CO:j| &2CO:j CO:j DO:j:a" #... #####. ...... . ############ #.### ♣..... #...# ♣[.ß..ß # ##.#.# ♣...÷÷ #.#....##♣♣♣...÷.. #.....@..♣♣...ß..ß[.... #. ###..##.#♣♣...... #. .....##.#♣♣...ß..ß #. #####.....♣♣♣... #. #....#....# ♣...÷÷ ##.##.##.#.##.# ♣..ß..ß DO:ja4 #####...#.##.#.##.# ♣................#...#.......############## #...#.#..#.##...............DO:jiDO:jFj&3DO:joDO:jqDO:j #.#.#. #... .# #####.> ...... #. ########### #.### ♣..... #...# ♣[.ß..ß # ##.#.# ♣...÷÷ #.#..@.##♣♣♣...÷.. #........♣♣...ß..ß[ #. ###..##.#♣♣...... #. .....##.#♣♣...ß..ß #. #####.....♣♣♣... #. #....#....# ♣...÷÷ DO:jrE##.##.##.#.##.# ♣..ß..ß #####...#.##.#.##.# ♣................#...#.......#############DO:j8<4DO:jDO:j[; _Found a stone staircase leading down.EO:j> #.#. #.#.# . #... .## ##### .>g ..... #.# ########## #.### ♣..... #...# ♣[.ß..ß # ##@#.# ♣...÷÷ #.#....##♣♣♣...÷..EO:j #........♣♣...ß..ß[ #. ###..##.#♣♣...... #. .....##.#♣♣...ß..ß #. #####.....♣♣♣...g   goblin (asleep) #. #....#....# ♣...÷÷ EO:j##.##.##.#.##.# ♣..ß..ß... #####...#.##.#.##.# ♣.........EO:j .g  You encounter a goblin. It is wielding a +0 dagger.EO:jQgEO:j0===5EO:jEO:j( _The goblin shouts!EO:j.j #.### #..##.##. ....#######.>. .....g# ############# ♣...... #@..# ♣[.ß..ß ##.#.# ♣...÷÷.#....##♣♣♣...÷... #........♣♣...ß..ß[###..##.#♣♣....... .....##.#♣♣...ß..ß####.....♣♣♣...÷.EO:jj ? #. #....#....# ♣...÷÷. ##.#ß..ßEO:jk $.gEO:ju EO:ju 0---6EO:j{ EO:jI} EO:j >)))EO:j8^ >.g  You shoot an arrow. The arrow closely misses the goblin.EO:j^7===7.3 (1.1EO:jeEO:jhS _The goblin barely misses you.FO:jM] >)))FO:j6 >.g  You shoot an arrow. The arrow closely misses the goblin.8.2 (0.9FO:j FO:j S _The goblin barely misses you.GO:j )You shoot an arrow. The arrow hits the goblin.GO:jfRGO:j>GO:jF#.### shuyande24 the Skirmisher#.#.. Gnoll#.#.#.# Health: 20/20 ========================#.#.... Magic: 1/1========================.####### AC: 4Str: 10.>...... EV: 12Int: 8#.# ########## SH: 0Dex: 15#)### ♣......... XL:  1 Next: 100% Place: Dungeon:1GO:j1G(#@..# ♣[.ß..ß... Noise: ===------  Time: 219.3 (1.1)# ##.#.# ♣...÷÷.... a) +0 shortbow#.#....##♣♣♣...÷..... Fire: a) +0 shortbowGO:jrG#........♣♣...ß..ß[..#. ###..##.#♣♣..........#. .....##.#♣♣...ß..ß... GO:jG#. #####.....♣♣♣...÷..... #. #....#....# ♣...÷÷....GO:jG ##.##.##.#.##.# ♣..ß..ß...  _The goblin shouts!  You shoot an arrow. The arrow closely misses the goblin. GO:jH,_The goblin barely misses you.You shoot an arrow. The arrow closely misses the goblin. _The goblin barely misses you.You shoot an arrow. The arrow hits the goblin.GO:jI _You kill the goblin!You have reached level 2!GO:jT/  --more--HO:jP6/262/22 0%  _HO:jD ~M...#.### #..#.###. ......########.>. ......# ############# ♣...... #..[.ß..ß ##.#.# ♣...÷÷#.#....##♣♣♣...÷...........## ...#....#HO:jO HO:jP >---200 _HO:jW HO:j\ O _You see here a +0 dagger.HO:j2 fM####....#.### #.. #.#.#####. ...........######## ######...>....... ..... ##########)### ♣...... #...# ♣[.ß..ß# ##.#.# ♣...÷÷....#..####..HO:jHO:jzI---1 _HO:jWHO:jIO:jJ $ ######.. #.....#. #.####.  #... #. #.#.#.#####. #............######### ######...>@....... ......#.##.##################)### ♣....... #...# ♣[.ß..ß# ##.#.# ♣...÷#.#....##♣♣♣...÷.... #........♣♣...ß..ß[#. ###..##.#♣♣........#. .....##.#♣♣...ß..ßIO:jR IO:jrS &2IO:jSZ IO:j[ JO:j#.. #.#. #.###.#. #...##. #.#.#..#####. #..#. #####.#...>..#.##.##)### ♣.#...# ♣[.ß..ß.# ##.#.# ♣...÷÷.#.#....##♣♣♣...÷.#........♣♣...ß..ß[.#. ###..##.#♣♣.#. .....##.#♣♣...ß..ß.JO:j_%JO:j&&3JO:j-JO:j1/KO:j∆#.. #.#. #.###.#. #...#.#. #.#.#..#####. #..#.# #####.#...>..#.##.#.#)### ♣.#...# ♣[.ß..ß.# ##.#.# ♣...÷÷.#.#....##♣♣♣...÷.#.KO:jZ♣♣...ß..ß[.#. ###..##.#♣♣.<#. .....##.#♣♣...ß..ß.KO:juKO:j&4KO:jKO:jKO:jI_ ∆ #.. #.##. #.###.#. #...#.##. #.#.#..#####. #..#.#.#####...##...>..)#.##.#.##)### ♣.#...# ♣[.ß..ß.# ##.#.# ♣...÷÷.#.#....##♣♣♣...÷.#.♣♣...ß..ß[.#. ###..##.#♣♣.<.#. .....##.#♣♣...ß..ß.KO:jgKO:jsh&5KO:jHxKO:jyKO:j ∆ # .. #.##. #.###.#. #...#.##. #.#.#..#####. #..#.#.#####...#.#...>.).#.##.#.##)### ♣.#...# ♣[.ß..ß.# ##.#.# ♣...÷÷.#.#....##♣♣♣...÷.#.KO:jؘ ♣♣...ß..ß[.#. ###..##.#♣♣.<.#. .....##.#♣♣...ß..ß.KO:j KO:j &6KO:j KO:jx LO:j∆ # #.. #.##. #.###.#. #...#.##. #.#.#..#####. #..#.#.#####...#.#...>.).#.##.#.##)### ♣.#...# ♣[.ß..ß.# ##.#.# ♣...÷÷.#.#....##♣♣♣...÷.#.♣♣...ß..ß[.#. ###..##.#♣♣.<.#. .....##.#♣♣...ß..ß.LO:jnLO:j֭&7LO:jsLO:j6X∆ ## #.. #.###.#. #.###.#. #...#.###.#. #.#.#.LO:j>.#####. # #..#.#.#####...#.#...>.).#.##.#.##)### ♣.#...# ♣[.ß..ß.# ##.#.# ♣...÷÷.#.#....##♣♣♣...÷.#.♣♣...ß..ß[.#. ###..##.#♣♣.LO:j<.#. .....##.#♣♣...ß..ß.LO:jLO:j&8LO:jLO:j /∆ #..# # ##... .# #.###.#. .# #.###.#. .# #...#.###.#. .# #.#.#..#####. .# #..#.#.#####...#.#...>.).#.##.#.##)### ♣.#...# ♣[.ß..ß.# ##.#.# ♣...÷÷.#.#....##♣♣♣...÷.#.♣♣...ß..ß[. #. ###..##.#♣♣.<. #. .....##.#♣♣...ß..ß.LO:jqNY9MO:jsN #.##.. ∆ #.# #.# ######### .. #.# #.......####. #.# #.###.......#. #.# #...#.### #. #.# #.#.# .#####. #.# #......... .......#########@#.#####...#.#...>...................).....#.##.##################.#######)### ♣....... #...# ♣[.ß..ßß# ##.#.# ♣...÷#.#....##♣♣♣...÷....  #........♣♣...ß..ß[..........ß . ###..##.#♣♣............<MO:j|t'30MO:jMO:jk'#..∆ #.##.#.######### ##.....#.#.#.......###..#. #.#.#.###.......#. #.#.# #...#.####. #.#.#.#.#....... #####. #.#.#.....# ......#########.#.#####...#.....#  #...>.........@.........).#.##.##################.####### #)### ♣...................#...# ♣[.ß..ßß# ##.#.# ♣...÷÷...#.#....##♣♣♣...÷..MO:j(*÷#........♣♣...ß..ß[ß###..##.#♣♣............<.  .....##.#♣♣...ß..ß.....ßMO:j21MO:j1&1MO:j[9MO:j:NO:j?: #.# #.... ∆ #.### #.#.######### .. #.#.#.......####. #.#.#.###.......#. #.#.# #...#.###  #. #.#.#.#.#NO:j1@ . ####. #.#.#.............# .....#########.#@#####...#.....###...>...................).......#.##.##################.#########)### ♣........ #...# ♣[.ß..ßß# ##.#.# ♣...÷.#.#....##♣♣♣...÷....÷  #........♣♣...ß..ß[..........ß###..##.#♣♣............<.NO:jrINO:j*J&2NO:j=QNO:jSSNO:j|M #  ... ∆ #.### #.#.######### ##.......###.###...... #...#.###  #.#.. ####. #.#@#........ .....#########.#.#####...#.....##..>...................).......#.##.##################.########NO:jPNO:j$&3NO:j NO:jNO:js yM. #  ... ∆ #.### #.#.######### ##.......###.###...... #...#.###  #.#.. ####. #.#.#........ .....#########.#.#####...#.....###...>...................).......#####NO:j} <4NO:j NO:j NO:jd M.##... #  ... ∆ #.### #.#.######### ##.......###.###...... #...#.###  #.#.. ####. #.#.#........ .....#########.#.#####...#.....##NO:jl <5NO:js NO:jt OO:j"M## ###.##...... #  ... ∆ #.### #.#.######### ##.......###.###...... #...#.###  #.#.. ####.#.#.#.............##OO:jOO:j&6OO:jQOO:j OO:jM ### #####.##......... ##...  ... ∆ #.### #.#.######### ##.......###.###...... #...#.####.#.#.#.#.#...........OO:j OO:j&7OO:jOO:jOO:j* M ### #######.##....... .........###.....J..  #..........∆ #.### #.#@######### ##.......###.###......#.#.#.# #...#.###.....J   endoplasm (asleep)###OO:jD3 OO:j 4 &8OO:jG9 OO:j< [ _You encounter an endoplasm.PO:j  ### ####### #.. #####.# ........... #.# ####.....J... #.# #...@......[ #.#### #.#.######### #.. #.#.#.......####. #.#.#.###...........##. #.#.# #...#.###.....#  #. #.#.#.#.#. ###. #.#.#.............# ....#########.#.#####...#.....### #...>...................)........PO:jPO:j'&9PO:jwPO:j, _Found a pair of boots.PO:jIshuyande24 the SkirmisherGnollHealth: 26/26 ========================###Magic: 2/2========================######### #..AC: 4Str: 10####........ #.#EV: 12Int: 8........... #.# # SH: 0Dex: 15PO:j###....*J... #.# # XL:  2 Next:  0% Place: Dungeon:1#...@**....[ #.#### Noise: ---------  Time: 239.3 (0.0)#.#.######### ##....# a) +0 shortbow..#.#.#.......###...... Fire: a) +0 shortbow#.#.#.#.###...........##.#.#.# #...#.###.....##.#.#.#.#.#...........# J   endoplasm (asleep) ###.#.#.#.............### ....#########.#.#####...#.....### #...>...................)........ _You encounter an endoplasm. _Found a pair of boots.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straighPO:jxPt lineAim: an endoplasm (asleep, 98% to hit)QO:jw<Ashuyande24 the SkirmisherGnollHealth: 26/26 ========================###Magic: 2/2========================######### #..AC: 4Str: 10####........ #.#EV: 12Int: 8........... #.# # SH: 0Dex: 15###....)J... #.# # XL:  2 Next:  0% Place: Dungeon:1#...@))....[ #.#### Noise: ---------  Time: 239.3 (0.0)#.#.######### ##....# a) +0 shortbow..#.#.#.......###...... Fire: a) +0 shortbow#.QO:jV=#.#.#.###...........##.#.#.# #...#.###.....##.#.#.#.#.#...........# J   endoplasm ###.#.#.#.............### ....#########.#.#####...#.....### #...>...................)........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  QO:j=You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.QO:jVJ.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.  The endoplasm is severely wounded.QO:j$..J.QO:j====40.3 (1 _QO:jSQO:j QO:j shuyande24 the SkirmisherGnollHealth: 26/26 ========================###Magic: 2/2========================######### #..AC: 4Str: 10####........ #.#EV: 12Int: 8........... #.# # SH: 0Dex: 15###...*J.... #.# # XL:  2 Next:  0% Place: Dungeon:1#...@*.....[ #.#### Noise: ===------  Time: 240.3 (0.0)#.#.######### ##....# a) +0 shortbow..#.#.#.......###...... Fire: a) +0 shortbow#.#.#.#.###...........##.QO:j (#.#.# #...#.###.....##.#.#.#.#.#...........# J   endoplasm ###.#.#.#.............### ....#########.#.#####...#.....### #...>...................)........The endoplasm quivers. _The endoplasm is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 89% to hit)QO:jxshuyande24 the SkirmisherGnollHealth: 26/26 ========================###Magic: 2/2========================######### #..AC: 4Str: 10####........ #.#EV: 12Int: 8QO:jx........... #.# # SH: 0Dex: 15###...)J.... #.# # XL:  2 Next:  0% Place: Dungeon:1#...@).....[ #.#### Noise: ===------  Time: 240.3 (0.0)#.#.######### ##....# a) +0 shortbow..#.#.#.......###...... Fire: a) +0 shortbow#.#.#.#.###...........##.QO:jy#.#.# #...#.###.....##.#.#.#.#.#...........# J   endoplasm ###.#.#.#.............### ....#########.#.#####...#.....### #...>...................)........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 89% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage.QO:j].J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (severely wounded, 89% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage.  The endoplasm is severely wounded.QO:j+%....QO:j21.3 (1 _QO:j QO:j-RO:j shuyande24 the SkirmisherGnollHealth: 26/26 ========================###Magic: 2/2========================######### #..AC: 4Str: 10####........ #.#EV: 12Int: 8........... #.# # SH: 0Dex: 15###......... #.# # XL:  2 Next:  0% Place: Dungeon:1#...@*J....[ #.#### Noise: ===------  Time: 241.3 (0.0)#.#.######### ##....# a) +0 shortbow..#.#.#.......###...... Fire: a) +0 shortbow#.#.#.#.###...........##.RO:j &#.#.# #...#.###.....##.#.#.#.#.#...........# J   endoplasm ###.#.#.#.............### ....#########.#.#####...#.....### #...>...................)........The arrow hits the endoplasm but does no damage. _The endoplasm is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 89% to hit)RO:jshuyande24 the SkirmisherGnollHealth: 26/26 ========================###Magic: 2/2========================######### #..AC: 4Str: 10RO:j####........ #.#EV: 12Int: 8........... #.# # SH: 0Dex: 15###......... #.# # XL:  2 Next:  0% Place: Dungeon:1#...@......[ #.#### Noise: ===------  Time: 241.3 (0.0)#.#.######### ##....# a) +0 shortbow..#.#.#.......###...... Fire: a) +0 shortbow#.#.#.#.###...........##.#.#.# #...#.###.....#RO:j4#.#.#.#.#.#...........# J   endoplasm ###.#.#.#.............### ....#########.#.#####...#.....### #...>...................)........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm.  You kill the endoplasm!RO:jU)SO:j{I..SO:jR:82.3 (1 _SO:jqXSO:jZTO:j, /### ##.. #####.#.# ..#.# ####.#.# #.#.[. #.####.#.#.#TO:j  ##....#... #.#.#.###.#. #.#.#.###.#.#. #.#.# #...#.###.....#[#. #.#.#.#.#.TO:j t#.. #.#.#.TO:j J###.#TO:j2 .#.#####...#.....###. ...>.TO:jq ]).>TO:jTO:j0---3TO:jTO:jATO:j### #. #.. #####.#.# ..#.# ####.#.# #.#.[.. #.####.#.#.###....#. .. #.#.#.TO:jب###. #. #.#.#.###.#.# #. #.#.# #...#.###.....#[# #. #.#.#.#.#.#.# #. #.#.#.###.##.#.#####...#.....###.#TO:j">.).>.TO:jUTO:j B---4TO:j~TO:jMTO:j#### #.##.. #####.##.# .##.# ####.##.# #.#.[..##.####.#.#.#....#. . #.#.#.###. . #.#.#.###.#.# . #.#.#.#.#.#.# . #.#.#.###.# #.#.#####...#.....###.# .>.).>.TO:jTO:jG&5TO:j"TO:jTO:j#### #.##.. #####.##.# .##.# ####.##.# #.#.[..##.####.#.#.##....#. #.#.#.###.TO:j= #.#.#.###.#.#  #.#.#.#.#.#.#  #.#.#.###.# #.#.#####...#.....###.# >.).>.TO:jTO:jk TO:j 6TO:j TO:j TO:j #..#### #.##.. #####.##.# .##.# ####.##.# #.#.[..##.####.#.#.##....#.#.#.#.###.#.#.#.###.#.# TO:j 0#.#.#.#.#.#.# #.#.#.###.# .#.#####...#.....###.# .).>.TO:j;' TO:j' &7TO:j- TO:j. TO:j)## . .#### #.##.. #####.##.# .##.# ####.##.# #.....##.[..##.####.....##.#.##....#.....##.#.#.###.##.#.#.###.#.# #.#.#.#.#.#.# #.#.#.###.# .#.#####...#.....###.#).>.TO:j+TO:jQ,&8TO:j3TO:j4UO:jX%#### .. .#### #.##.. #####.##.# .##.# # ###.##.# #.....# #...##.####.....# #.#.##....#.....# #.#.#.###.# UO:j%#.#.#.#.#.#.# #.#.#.###.# .#.#####...#.....###.#).>.UO:j.UO:j.&9UO:j=UO:jAV _You see here a +0 pair of boots.UO:j UO:jK '50UO:j UO:j#" , _e - a +0 pair of bootsVO:j# VO:jt Quiver which action? ([-] to clear)  a - Fire: a) +0 shortbow (quivered)b - Throw: 5 javelins (silver) [*/%] inventory[!] focus mode: off|onXO:jV XO:jwc shuyande24 the Skirmisher###Gnoll..Health: 26/26 ========================.####Magic: 2/2========================##########.##..AC: 4Str: 10#####..........##.#EV: 12Int: 8XO:jc ...............##.# ####### SH: 0Dex: 15###...........##.# #.....# XL:  2 Next:  8% Place: Dungeon:1#..........@..##.####.....# Noise: ---------  Time: 250.3 (0.0)#.#.############....#.....# a) +0 shortbowXO:jd #.#.#.......###...........# Fire: a) +0 shortbow#.#.#.###...........#.######.#.# #...#.###.....#[#XO:jDd f#.#.#.#.#...........#.##.#.#.............###.# ######.#.#####...#.....###.######XO:jgd   .................)........>......XO:jd X Shift-Dir - straight lineXO:je 4Aim: an endoplasm (severely wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm. _You kill the endoplasm! _You see here a +0 pair of boots. _e - a +0 pair of bootsXO:je XO:jj XO:j?l YO:j YO:j (Wear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 helmet (worn)YO:j ze - a +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip ZO:jZO:jI&ZO:j,Zshuyande24 the Skirmisher###Gnoll..Health: 26/26 ========================.####ZO:j,Magic: 2/2========================##########.##..AC: 4Str: 10#####..........##.#EV: 12ZO:j,Int: 8...............##.# ####### SH: 0ZO:j --Dex: 15ZO:jW-###...........##.# #.....# XL:  2 Next:  8% Place: Dungeon:1ZO:j}-#..........@..##.####.....# Noise: ---------  Time: 250.3 (0.0)ZO:j-#.#.############....#.....# a) +0 shortbowZO:j-#.#.#.......###...........# Fire: a) +0 shortbow#.#.#.###...........#.#####ZO:j-{#.#.# #...#.###.....#[##.#.#.#.#...........#.#ZO:j ..#.#.#.............###.# ZO:j7.N######.#.#####...#.....###.######  ZO:j_..................)........>...... Shift-Dir - straight lineZO:j.wAim: an endoplasm (severely wounded, 89% to hit)  ZO:j._You shoot an arrow. The arrow hits the endoplasm. _You kill the endoplasm! ZO:j.^_You see here a +0 pair of boots. _e - a +0 pair of bootsZO:jB5ZO:j5ZO:j:ZO:jAf  You start putting on your armour.[O:j+1.3 (1[O:j [O:j [O:jY +2.3 (2[O:j[O:jH[O:j+3.3 (3[O:j+[O:j[O:j}+4.3 (4[O:j#[O:j&[O:j&+5.3 (5[O:jh)[O:j* 5 _You continue putting on your +0 pair of boots. x5[O:jH+[O:j.[O:j0b _You finish putting on your +0 pair of boots.[O:j~Z M###.  .#### ##########.##..##### ....####### ............##.###############....#[O:j3[ C#.#.#.......###...........#[O:ja [O:jb 26.3 (1 _[O:jVh [O:j:j [O:j6 _M###..  .#### ##########.##..##### ....[O:jP7 ####### ............##.####.#.############....#.....#[O:j> [O:j)? &7[O:jSD [O:jE \O:jF###..  .####  ##########.##.. #######.# .....##.# ####### #####.# #.....# \O:j#.............##.####.#.############....##.#.#.......###.....##.#.#.###...........#.######.#.# #...#.###.....#[##.#.#.#.#.#.#\O:j\O:j&8\O:j\O:j \O:jN#####..  #.####  ##########@##.. #######.# .....##.# ####### #####.# #.............##.####.#.############....##.#.#.......###.....##.#.#.###...........#.######.#.# #...#.###.....#[#\O:jZ<9\O:j\O:j\O:j_L 4\O:j:Q \O:jR ]O:jPM########....... #@#### ##########.##..]O:jj#####........ ...............##.# #######.......##]O:j]O:j]'60]O:j]O:j]O:j###########.@....... #.######## ##########.##..  #######.#  .....]O:j?;##.# ############.# #.............##.####.#.###########]O:jrD#.#.#.......###.....#]O:j_]O:j͟]O:j$1]O:j]O:j^O:jD##.#.###.##.. #####..##.# ...  ###....  #.....  #.#.########## ^O:j8^O:j&2^O:j^O:jE^O:j2 ##.#.##.##.. ^O:j ^O:j &3^O:jɝ ^O:j _O:j ##.#.##.##.. _O:j _O:jv &4_O:j# _O:j& _O:j2##.#.##.##.. _O:jC8_O:j8&5_O:jT<_O:j>`O:j[##.#.# #.##.. `O:j``O:jia&6`O:j/e`O:jug`O:j##.#.#.##.. `O:j`O:jm&7`O:j`O:jA`O:j ##.#.#.##.. `O:jc `O:j &8`O:j] `O:j `O:j3+ ##.#.#.##.. `O:jn0 `O:j1 &9`O:j6 `O:jh8 aO:jg<##.#.#.##.. aO:jEAaO:jA'70aO:jEaO:jdGaO:j%##.#.#.##.. aO:jՈaO:jG&1aO:jaO:jaO:j##.#.#.##.. aO:j\aO:jaO:j2aO:jaO:jaO:j' ##.#.#.##.. aO:j, aO:j- &3aO:jH2 aO:j,4 aO:jz ##.:#.#.##.. aO:jÁaO:jg&4aO:jaO:j!F _Found a parchment of Yara's Violent Unravelling.bO:j ##.:. #.#.##.. bO:jdbO:j&5bO:jӎbO:jbO:jI .:. .# .##.. .##.# bO:jbO:j&6bO:jbO:jcO:jB:. ###.. ##.# cO:jIcO:j&7cO:jcO:jcO:j :... #.# cO:jcO:jj&8cO:jcO:jcO:j=     :.  ..  .#  .# #  .# #.....#    .####.....#    ....#.....#   #   cO:jaCcO:jC&9cO:jNFcO:j"HcO:j{ A     :.  .  #  # #  # #.....#  ####.....#  #.....#  #  cO:j8 cO:j '80cO:jF cO:jZ cO:j     . .     cO:jvi #   #.....#  .....#  #.....#  #  cO:jcO:jJcO:j1cO:jacO:jo  You pick up a parchment of Yara's Violent Unravelling and begin reading...cO:j+2.3 (2cO:jcO:j*S _You add the spell Yara's Violent Unravelling to your library.eO:jeO:jت Spells (Memorise)TypeFailure Level eO:j a - Ensorcelled Hibernation Hexes/Ice63% 2  b - Yara's Violent Unravelling Hexes/Alchemy 100% 5  c - DiscordHexeseO:j[$100% 8 eO:j1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitjO:jjO:jjO:j]<  shuyande24 the Skirmisher  Gnoll  Health: 26/26 ========================  Magic: 2/2========================  AC: 5Str: 10  EV: 12Int: 8  SH: 0Dex: 15 ########################  XL:  2 Next:  8% Place: Dungeon:1 ................@.......  Noise: ---------  Time: 282.3 (0.0) #######################.  a) +0 shortbow  Fire: a) +0 shortbow ####### #.....#   ###.....#   ..#.....#   ........#  You start putting on your armour. _O:j=mYou continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _Found a parchment of Yara's Violent Unravelling.  You pick up a parchment of Yara's Violent Unravelling and begin reading... _You add the spell Yara's Violent Unravelling to your library.  Okay, then. _kO:j*kO:jkO:jkO:jޱkO:jkO:jz _kO:jTkO:js,kO:jkO:j kO:jܻkO:j*kO:jkO:jqkO:jskO:jkO:jkO:j+kO:jf,kO:jkO:jG      ......@.#  8.3 (6.#  kO:j\.#  .#  ### .#  ..# .#  ..# .#   .#  # kO:jH. kO:jkO:jkO:j3lO:j:b    ##################  .................#  ################@#   ........#  ######..#  ###..#  lO:jI5.# #..#  .# #..#  .# #..#  .# #..#  ##  lO:jļlO:jI+9.3 (1lO:jolO:j+lO:ju^ ^ ################## ................. ################ .......###### ## .#lO:jd lO:jd '90lO:jl lO:jM   ################## ................. ################ .......###### ## ....#  lO:j]Q lO:jQ &1lO:jU lO:jW mO:j ################## ................. ################ .......###### ## ....#  mO:jmO:j-&2mO:jqmO:jcnO:j 3nO:j nO:j nO:j nO:j nnO:j@ nO:j nO:j nO:j nO:j nO:j nO:j| nO:j nO:jD nO:j= nO:j@ nO:jr nO:j nO:jo ########### ......................# #####################.#  .......@.....# 7.3 (5 ###########..# ####### #..# nO:j B#.....# #..# #.....# #..# .....# #..# ......# #..# #.##### #..# #[#...# nO:jQ nO:j nO:j oO:j      # .# #.# ......# #..#  # #..#  #.....# #..# #.....# #..# .#.....# #..# .# #..# .#.##### #..# .#[# ...# oO:j@oO:j+8.3 (1oO:joO:jRoO:j     # .# #.# .# #..#  # #..#  #.....# #..# #.....# #..# .#.....# #..# .# #..# .#.##### #..# .#[# ...# oO:j>oO:j&9oO:j}oO:j<oO:j? d    # .# #.# ..# ##..# # # #..# # #.....# #..# #.....# #..# .#.....# #..# .# #..# .#.##### #..# .#[# ...# oO:j oO:jr (300oO:j> oO:j} oO:j     # .# #.# ..# .##..# .# # #..# .# #.....# #..# .####.....# #..# .#.....# #..# .# #..# .#.##### #..# .#[#oO:jS G ...# oO:joO:j+&1oO:j oO:j pO:jg# .# #.# #...# #.##..# #.# # #..# #.# #.....# #..# #.####.....# #..# #....#.....# #..#.#pO:jQ% #..#.#.##### #..#.#[# ...#pO:j pO:jb&2pO:jpO:j7pO:j#.##.# ##...# ##.##..# ##.# # #..# ##.# #.....# #..# ##.####.....# #..# ##....#.....# #..# #.# #..# ......#.##### #..# #.....#[# ...#pO:jpO:j&3pO:jpO:jOpO:j5z#.# .#.# .##...# .##.##..# .##.# # #..# .##.# #.....# #..# .##.####.....# #..# ###....#.....#pO:j# #..# ##.# #..# .#.##### #..# ##.....#[# ...#pO:jpO:j@&4pO:j-pO:jpO:j' # #.# #.#.# #.##...# ..##.##..# ..##.# # #..# ..##.# #.....# #..# ..##.####.....# #..# ####....#.....# #..# ###.# #..# .#.##### #..# ###.....#[# ...#pO:j pO:jz pO:j' &5pO:j pO:jO pO:j_   #  #.#  #.#.# ##.##...#.##.##..#.##.# # #..# ...##.# #.....# #..# ...##.####.....# #..# #####....#.....# #..# .###.# #..# .#.##### #..# .###.....#[# ...#pO:j<6pO:jpO:jmqO:j҃ # #.# #.#.##.##...#.##.##..#.##.# # #..# ....##.# #.....# #..# ....##.####.....# #..##....#.....# #..#  ..###.# #..# .#.##### #..#  #.###.....#[# ...# qO:jqO:j &7qO:j֍qO:jqO:j(g -  #. #.#.#.##....##.##...##.# # #...##.# #.....# #...##.####.....# #..#....#.....# #...###.# #...#.##### #.. .#.###.....#[# ...8sO:j/ IsO:j sO:j sO:j sO:j sO:j` sO:j sO:j sO:j sO:j= sO:j* sO:jo ,sO:j sO:jw sO:j sO:j sO:jN sO:j sO:jO BsO:j sO:j sO:j sO:j sO:j sO:j sO:j sO:j sO:j sO:j sO:j sO:jg sO:j sO:j sO:j sO:jt sO:j` sO:j= sO:jb sO:j sO:j sO:ja sO:j sO:j sO:j sO:j sO:jH sO:j sO:j sO:j ,sO:jl sO:j sO:j| sO:j sO:j sO:j sO:j sO:j ,sO:j sO:j] sO:jy! sO:j! sO:jF" sO:j( +..................# #################.#  ..................#  ################..#  ####..#  sO:j) ..# #..#  ..# #..#  ..# #..#  sO:jU) ..# #@.#  sO:j) 28.3 (20.0) ### #..#  sO:j#* ^ ...#   #...#   #...#  sO:jL* ### #...#  sO:j* ....... ##.##  ##.####### #.#sO:j*   #.#...#  sO:j+ sO:j,0 sO:j1 tO:j#F ################# ................. ################ #. ...... ##tO:j1 #......#.####..##..)..#  tO:jptO:j19.3 (1.0)tO:j0tO:j tO:jq h ................. ################ .. ######## #......#######tO:jv f#.#.###  tO:j tO:j '30tO:jR tO:jR uO:j\/ ################ .. ######## #......#.#### ########## ♣♣.#.#  1uO:jh   .. ######## #......#.####uO:j  ########## .......... ##.# ♣♣.#.#  uO:j# uO:j$ &2uO:j( uO:j<* vO:jF .. ######## #......#### ########## .......... ##.# ##.####### #.#  ♣♣.#.#  vO:j|vO:j&3vO:j vO:jvO:jP ######## #......#### ########## .......... ##@## ##.####### #.#  #.#...# .#vO:j|P ♣♣.#.#  vO:jVvO:jBW&4vO:jZvO:j@\wO:jt$ ######## #......#### ########## #...# .......... ##.## ##.####### #@#  #.#...# ........)..# ######## ♣♣...#  wO:jwO:j&5wO:jϨwO:jwO:j(.# #..# ###########..#  #........#  #.####...#  #...# ########### #...# ........... ##.## ###.#############.# ♣ #.#...#.......@.# ♣ #..)..#.######### ♣ #.#.###  ♣♣♣.#.#  .♣♣.#.# .♣♣.#.# .♣♣.#.# ♣...#  ##..# wO:jwO:jC&6wO:jwO:jőxO:je.# #..# # #..# # #........# # #.####...# # #...# # #...# . ##.## #.#.# .♣ #.#...#.# .♣ #..)..#.# .♣ #.#.### .♣♣♣.#.# .♣♣.#.# .♣♣.#.# .♣♣.#.# .♣♣♣...# .♣ ##..# xO:jgxO:j&7xO:juxO:j.# #..# .##### #..# [# #.# .# #.####...# .# #...# .# #...# >. ##.## #.#####.# .♣ #.#...#.# .♣ #..)..#.# .♣ #.#.### .♣♣♣.#.# .♣♣.#.# .♣♣.#.# .♣♣.#.# xO:j1.♣♣♣...# .♣ ##..# xO:j> Y8xO:j[ .# #..# #.##### #..# #[# #.# #.# #.####...# #.# #...# #.# #...# .>. ##.## #.#####.# .♣ #.#...#.# ß..♣ #..)..#.# .♣ #.#.### .♣♣♣.#.# ß...♣♣.#.# .♣♣.#.# ß...♣♣.#.# .♣♣♣...#xO:jE\ x .♣ ##..# xO:j8b xO:jb &9xO:jqg xO:jh xO:j[y .# #..# .#.##### #..# .#[# #.# .#.# #.####...# #.# #...# #.# #...# .>. ##.## #.#####.# .♣ #.#...#.# xO:j z .ß..♣ #..)..#.# .♣ #.#.### .♣♣♣.#.# .ß...♣♣.#.# .♣♣.#.# .ß...♣♣.#.# ÷...♣♣♣...# ÷...♣ ##..# xO:jf xO:jˁ '40xO:j xO:j yO:jl .# #..# .#.##### #..# .#[# #.# .#.# #.####...# #.# #...# #.# #...# .>. ##.## #.####yO:jm$#.# .♣ #.#...#.# .ß..♣ #..)..#.# .♣ #.#.### ÷....♣♣♣.#.# .ß...♣♣.#.# .♣♣.#.# .ß...♣♣.#.# ÷...♣♣♣...# yO:jm.÷...♣ ##..# yO:jtyO:jt&1yO:jzyO:j|yO:j.# #..# .#.##### #..# .#[# #.# .#.# #.####...# .###.# #...# .###.# #...# .>. ##.## #.#####.# .♣ #.#...#.# ß..ß..♣ #..)..#.# yO:j.♣ #.#.###. .÷....♣♣♣.#.# #. ß..ß...♣♣.#.# #. .♣♣.#.# #. ß..ß...♣♣.#.# #. .÷÷...♣♣♣...# #. .÷...♣ ##..# yO:jQyO:j&2yO:jyO:jyO:j.# #..# .#.##### #..# .#[# #.# .#.# #.####...# .###.# #...# .###.# #...# .>. ##.## #.#####.# .♣ #.#...#.# .ß..ß..♣ #..)..#.# .♣ #.#.###.# yO:j].÷....♣♣♣.#.# #.# .ß..ß...♣♣.#.# #.# .♣♣.#.# #.# .ß..ß...♣♣.#.# #.# .÷÷...♣♣♣...# #.# .÷...♣ ##..# yO:jyO:jz&3yO:jߵyO:jzO:j)|  #.##########[# .......###### ###########...>............ ##.# ##########.#############.# .......♣ #.#...#........ß..ß.)..#@######## .....#.###.# ÷....♣♣♣.#.# #.# .ß..ß..♣ #...#  zO:j zO:j! 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