a:j1 Player: shuyande24 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.10:37:21.ttyrec Time: (1782211041) Tue Jun 23 10:37:21 2026 a:ji [?1051l[?1052l[?1060l[?1061ha:jC)0[?7ha:j[?25l[?1ca:ja:j `shuyande24 the SkirmisherGnollHealth: 26/26 ========================Magic: 2/2========================AC: 5Str: 10EV: 12Int: 8SH: 0Dex: 15a:jQ ~XL:  2 Next: 12% Place: Dungeon:1Noise: ---------  Time: 473.4 (0.0)a) +0 shortbowNothing quivereda:jt|..........................# #.# #.#.....#####.##########.## #.# #.#.....# #....># #..####.# #.####### ####..# #.##....# #.##..# ##.##.#### #.##..# #...#.# #.##..# #...#.# #.####..# #...#.# #.##..@.# #...#.# ..##..##.# #...#.# ### #######.###.# ##...#.##...........###....#.##.###.########.....#.##.# #...........####.##.# ###.........# #.##.# ##........# #.##.# #........# #.#a:jOa:jcWelcome back, shuyande24 the Gnoll Hunter.a:jma:jF a:j a:j _Press ? for a list of commands and other information.a:js a:jt a:jt a:jh| a:j} a:jÁ _a:j! a:jŃ a:j a:j7 a:jb a:j a:j= a:j a:j a:j[ a:jy a:jȈ a:j0 a:j a:jƊ a:j4 a:jt a:jn ,a:j a:j a:jT a:j a:j? 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a:j a:j a:j a:j} a:j a:j a:j# a:j% a:j% a:j=' a:j) a:j_+ ,a:j, a:j/ a:jC1 a:j1 a:j2 a:j4 a:j,6 a:j6 a:j7 a:jx9 a:j; a:jK; a:j4< a:j6> a:j? a:j? a:j$A a:jB a:jC a:jC a:jD a:jE a:jG ,a:jH a:jI a:jJ a:jMK a:jK a:jN ,a:j.O a:jP a:jcR a:jS a:j T a:jT a:jV a:jX a:jX a:jY a:jic z # .. #.###### ##########.##.... ########..........##.### .......@..........##.# 60.4 (19.0) #######...........##.# #.............##.### #.#.############....  .. #.#.#.......###.....  #. #.#.#.###.....  #. #.#.# #...#.###.....  #. #.#.#.#.#........... ####. #.#.#.............##a:jc a:jj a:jl a:j7a:jV8a:jL9a:jBa:j&Da:jDa:jjIna:jJa:jKa:j!La:jLa:jMa:jNa:jFOa:jOa:jBQa:j_Ra:jRa:jASa:jTa:jtUa:jUa:j2Va:j\ # #. ################..........................6.4 (6.0)######........... #.............a:jY\ #.#.########## .. #.#.#.......## #. #.#.#.### #. #.#.# #...#.##a:j\ #. #.#.#.#.#  .#####. #.#.#..a:jH]a:jba:j&da:jPa:jQa:jsSa:j*[a:j\a:jaa:jb,a:jRca:jHda:jeea:jea:jfa:jQga:jha:ji,a:j@ja:jcka:j=l,a:jr: ###########72###### # #.#. .. #.#.#... #. #.#.#.## #. #.#.# #. #. #.#.#.# .#####. #.#.#a:jZua:jwa:j| a:j a:j* a:j a:j_ a:j ,a:j Xa:j` a:j~ ,a:j a:j a:j" ,a:j a:j/ a:jN a:j a:j a:jv a:jD a:j a:j a:j" ,####8##### # #. .. # #. #.∆ ∆ #.  #. a:j)# ] .#####. #a:j# a:j* a:jE+ a:ja:ja:ja:j%a:j&a:j,a:j%-a:j.a:j.a:j]/a:j0a:j 2a:jM2a:j2a:j4a:ja5a:j5a:jt6a:j88a:j9a:j\9a:j9a:j>Pa:j=?g  #84 a:jl? #.     .a:j?.  #. a:j?` ∆ ∆ #.  #.  .#####.a:j@a:jDa:j}Fa:j: a:j a:j a:ja:ja:j,a:jna:j,a:ja:ja:jDa:jza:ja:ja:ja:ja:jra:j$    #.9.4 (5 a:j%> #.  #.  #.  #. a:j%. .  #. #   #. ∆ ∆ #   #. #   .#####a:j%E a:jx&a:j*a:j,a:jl @        ##################  #.................  #@################a:j J  #.#  #.#  #.#  #.#  #.# ∆ ∆   #.#    #.#.### a:jF C .....a:j a:j' ,90.4 (1a:ji a:j; a:j%v3a:jva:ja:ja:ja:jna:jĆa:ja:ja:jRa:jQa:jva:ja:j;a:jwa:ja:ja:ja:j;a:jOa:jȐa:ja:j###################.................#.#################.##.##.#a:jF9.#.# ∆ ∆ 6.4 (6.####......###a:j#. #.    #  #a:j)a:j&a:jb:j^b:jb:jb:j̢b:jb:j #. #.# #.# #.# . #.# # #.# ∆ .∆# #.# ...# #.###..... .##### #.@....... ......9.4 (3 ########## #..  #.# # # #.# #.. #. ###b:jb:jdb:jvOb:jOb:j[Pb:jeYb:j\b:jMao _Found a parchment of Summon Ice Beast.b:jd3b:jeb:jTm #.## #.# .#.. #.# .#.#### #.# .........  #.# .......#.  #.# .[...:. #.  #.# ....#.  #.###...#####.  #.........#601.4 (2 ###...> #.##. #) #. # ##. #.#.. #.. #. ###..b:j:nb:jsb:ju! _Found a chain mail.b:jJ 3b:j+ b:j$+ b:j. MYou encounter a ball python.b:j&7  #.# #.# ..#..  #.#.#.#.####. #.#.....  #.#.#.#.  #.#...[...:.#.  #.# ..S #.  #.###.b:j;8 \.#####.  #....# ##...>. #.##.# #)# #. # ##.# S   ball python (constriction, asleep) #.#... #..... #. ###..#b:j6A &0b:jOB 22.4 (1 _b:jH b:jfJ b:j b:jb:jb:jb:j~b:j@b:jzb:j b:j.#.##.)# #.. ##.## #..... b:jC~ b:j&3 b:j b:jb b:j b:j, b:j"b:j4b:jb:jb:j.| b:j| b:jI b:j F _Unknown command.b:ji4b:jb:j6b:jb:jVGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()b:jc - 5 silver javelins Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 helmet (worn)  e - a +0 pair of boots (worn)b:j^n-a - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 8.4  At current training (3%) you reach 14.0 in about 15.0 XLs. Your +0 leather armour slightly slows your attacks with this weapon.Current attack delay: 1.0. Damage rating: 11 (Base 8 x 112% (Dex) x 125% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon b:jp_________________ “You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.b:jJ4 b:jE<  #..................... shuyande24 the Skirmisher  #.#################### Gnoll  #.# ..#..Health: 26/26 ========================  #.#.#.#.####.Magic: 2/2========================b:ju=  #.#.......... ..AC: 5Str: 10  #.#.#........ #.EV: 12Int: 8  #.#...[...:.. #.SH: 0Dex: 15  #.#.........S #.XL:  2 Next: 12% Place: Dungeon:1  #.###@........#####.Noise: ---------  Time: 603.4 (0.0)  #...................## a) +0 shortbow b:j= ############# #...>. Fire: a) +0 shortbow #.##.# b:j>#)# #.. S   ball python (constriction, asleep) # ##.# b:jB>.#.#... #..... b:j>H_Press ? for a list of commands and other information. _You see here a +0 ring mail. _Found a parchment of Summon Ice Beast. _Found a chain mail. _You encounter a ball python. _Unknown command.b:j>b:jEb:jEb:jLb:jMb:jd   #..................... shuyande24 the Skirmisher  #.#################### Gnoll  #.# ..#..Health: 26/26 ========================  #.#.#.#.####.Magic: 2/2========================  #.#.......... ..AC: 5Str: 10  #.#.#........ #.EV: 12Int: 8  #.#...[...:.. #.SH: 0Dex: 15  #.#......***S #.b:j7fXL:  2 Next: 12% Place: Dungeon:1  #.###@***.....#####.Noise: ---------  Time: 603.4 (0.0)  #...................## a) +0 shortbow  ############# #...>. Fire: a) +0 shortbow #.##.# #)#b:jyf #.. S   ball python (constriction, asleep) # ##.# b:j(g#.#... #..... _You encounter a ball python. _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleb:jgdShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)b:jEP  #..................... shuyande24 the Skirmisher  #.#################### Gnoll  #.# ..#..Health: 26/26 ========================b:jF  #.#.#.#.####.Magic: 2/2========================  #.#.......... ..AC: 5Str: 10  #.#.#........ #.EV: 12Int: 8 b:jFD #.#...[...:.. #.SH: 0Dex: 15  #.#.........† #.XL:  2 Next: 12% Place: Dungeon:1 b:j*G #.###@........#####.Noise: ---------  Time: 603.4 (0.0)  #...................## a) +0 shortbowb:j^G  ############# #...>. Fire: a) +0 shortbow b:jG#.##.# #)# #.. S   ball python (constriction, asleep)b:jGT # ##.# #.#...b:jH? #.....Fire: a) +0 shortbowb:j8HPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineb:jqHAim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python!b:jMc))))))b:j.......b:jF6===4.5 (1.1 _b:jb:jb:jsK ####################### #...................... #.##################### #.#...#.. # #.#.#.#.####.#  #.#...# ..  #.#.#.......#.  #.#...[...:... #.  #.#...†. #.  #.########.  #...................### ############## #...>.. #.##.# #)##  #... # ##.# #.#b:j|L---50b:jрb:j b:jiM######################.....................#####################...#.. .#.#.#### #..# .#......:....†. ########.   #...................#### b:jp b:j>B---6 b:j} b:j4S _You see here a +0 chain mail.$b:j  # #. #.######### #.#...#.. #  #.#.#.#.####.#  #.#.#. ..  #.#.#.#.  #.#...[@..:.#.  #.#.†.# #.  #.###.#####.  #....# #####...>. #.##.# #)# #...# # ##.#.#$b:j?$b:j -7 _$b:jt$b:j7$b:j|x  # #. #.######## #.#...#.. #  #.#.#.#.####.#  #.#.#.. ..  #.#.#.# #.  #.#...[.@.:....# #.  #.#.†.## #.  #.###.#####.  #...# ####...>. #.##.#### #)### #...# # ##.#.#$b:j`$b:j&8$b:j$b:j3$b:j  # #. #.############ #.#...#.. .#  #.#.#.#.####.# # #.#.#... ..  #.#.#.# #. $b:ju/ #.#...[..@:....# #.  #.#.†.## #.  #.###.#####.  #...# ###...>. #.##.# $b:j$b:j&9$b:jK$b:jf$b:j P  # #. #.############# #.#...#.. .#  #.#.#.#.####.# ## #.#.#......  #.#.#.# #.  #.#...[...@....# #. $b:ja  #.#.†.## #.  #.###.#####.  #.....# #...>. #.##.# $b:jw $b:j '10$b:j $b:j e  You pick up a parchment of Summon Ice Beast and begin reading...$b:j +1.5 (2$b:j $b:j I _You add the spell Summon Ice Beast to your library.%b:j  ############################   #...........................   #.##########################   #.#...#.. .#  #.#.#.#.####.# ####  #.#...#...... %b:j #.#.#...# #.  #.#...[..# #.  #.#...†.## #.  #.########. #...................########   #################...>.......    #.##.#######    %b:j#)### ♣     #...# ♣ %b:j%b:j%b:j{+2.5 (1%b:j%b:j &b:jf  #############################  #............................  #.###########################  #.#...#.. ..# # &b:j' #.#.#.#.####.# #### #  #.#...#...... #  #.#.#...# #. #  #.#...[..# #. #  #.#...&b:j†.## #. #  #.########.  #...................#########  #################...>........&b:jç #.##.######## #)### ♣.&b:j{&b:jų&3&b:j&b:j&b:js 2M############################...........................#########################..#..r...# #.#.####@# #### .#.....#...##.#...[........# #.#r   rat (asleep)&b:j={ &b:j{ &4&b:j &b:j T _You encounter a rat.'b:j shuyande24 the SkirmisherGnollHealth: 26/26 ========================Magic: 2/2========================############################# AC: 5'b:j? Str: 10#............................ EV: 12Int: 8#.########################### SH: 0Dex: 15#.#...#..r**.## XL:  2 Next: 16% Place: Dungeon:1#.#.#.#.####@# ##### Noise: ---------  Time: 614.5 (0.0)#.#..........#......'b:jp # a) +0 shortbow#.#.#..........# #.'b:j w# Fire: a) +0 shortbow#.#...[........# #.##.#.........†.## #.'b:j- ##.###.........#####.# r   rat (asleep)#...................#########'b:jU #################...>........#.##.######## _You add the spell Summon Ice Beast to your library. 'b:ju ]_You encounter a rat.Fire: a) +0 shortbow'b:j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)(b:jshuyande24 the SkirmisherGnollHealth: 26/26 ========================Magic: 2/2========================############################# AC: 5Str: 10#............................ EV: 12Int: 8#.########################### SH: 0Dex: 15#.#...#......## XL:  2 Next: 16% Place: Dungeon:1#.#.#.#.####@# ####(b:j## Noise: ---------  Time: 614.5 (0.0)#.#..........#......# a) +0 shortbow#.#.#..........# #.# Fire: a) +0 shortbow#.#...[........# #.##.#.........†.## #.##.###.........#####.# r   rat (asleep)#...................##########################...>........#.##.########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the rat!  (b:j8You kill the rat!(b:jT))(b:j4|..(b:jbG20===5.6 (1.1 _(b:j(b:jۇ*b:j Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice63% 2  b - Summon Ice BeastIce/Summoning 85% 3  c - Yara's Violent Unravelling Hexes/Alchemy 100% 5  d - DiscordHexes100% 8 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,b:j,b:j,b:jpshuyande24 the SkirmisherGnollHealth: 26/26 ========================Magic: 2/2========================############################# AC: 5Str: 10#............................ EV: 12Int: 8#.########################### SH: 0Dex: 15#.#...#......## XL:  2 Next: 20% Place: Dungeon:1#.#.#.#.####@# ##### Noise: ===------  Time: 615.6 (0.0)#.#..........#......# a) +0 shortbow#.#.#..........# #.# Fire: a) +0 shortbow#.#...[........# #.##.#.........†.## #.##.###.........#[,b:jq40m####.# #...................######### #################...>........ #.##.######## Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the rat! _You kill the rat!  Okay, then. _,b:j m     ############################ ,b:j   #...........................   #.##########################   #.#...#......#   #.#.#.#.####.# ####   #.#........@.#...... ,b:j   #.#.#...# #. ,b:j e  #.#...[,b:j8 ..# #.   #.#...†.## #.   #.###...#####. ,b:jk o  #..........####### ,b:j  #################...>.......  #.##.#######  ,b:j  #)### ♣,b:jv ,b:j <---6.6 (1 _,b:j ,b:j ,b:j+     ###########################   #..........................   #.#########################   #.#...#......# ,b:j,   #.#.#.#.####.# ####   #.#..........#......   #.#.#...# #.   #.#...[.# #.   #.#...†.## #.   #.###...#####.   #..........#######   #################...>...... ,b:j, #.##.######  #)  #...#,b:j4 ,b:jl5 B---7,b:j; ,b:j= -b:j   ##########################  #.........................  #.########################  #.#...#......#   #.#.#.#.####.# ####  #.#..........#......  #.#.#...# #.  #.#...[-b:jF.# #.  #.#...†.## #.  #.###...#####.  #..........######  #################...>..... #.##.#####  #)###  #...# -b:jE# ##.#.#-b:j:-b:j&8-b:jz-b:jf -b:j  #.##. -b:j=RL  #)### -b:jpRD  #...#  -b:jRf # ##.#.#-b:j&[-b:j[&9-b:jb-b:jc-b:j]! 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Ab:j&J  #.# #.## #.## ##.##.##.#  ###...#####...#.##.#  #...#.......#...#..Ab:jHJ  #.#@..#####...#.#..#5.6 (3Ab:jjJ   #.##.## ##.##.#..#  # .# ##.#.##Ab:jJ w  ∆#########'#....  Ab:jJ $...........## Ab:jJ k ####.......##  #Ab:jJ <..  #Ab:jK 9..  #Ab:j#K ##Ab:jAK Ab:jK Ab:j3P Ab:jQ Bb:jP Bb:j|P Bb:jQ Bb:jZ Bb:j\ Bb:j:a  _Found 7 gold pieces.Bb:ja Bb:jc Bb:jc ,Bb:jMd Bb:ji  # #.#......# .# #.# #.# #.##....# ##.## ##.##.##. ###...#####...#.##.#.Bb:j j  #...#.......#...#.... #.#...#####...#.#..#. #.##.## ##.##.#..# # #.@# ##.#.###..Bb:j/j y8 #$#########'#......Bb:j^j  ... ...........##. #### ####.......##  #Bb:jj D..  #...Bb:jj X #.## Bb:jj f####  ###.....Bb:j,l Bb:j4p Bb:jq Cb:jC   #.# #.######.  #.# #.##....# #.## ##.##.##.#  ###...#####...#.##.#  #...#.......#...#..  #.#...#####...#.#..#  #.##.## ##.##.#..#Cb:jRD Z  # #..# ##.#.##  #@#########'#...  #................##  ##########.......## #..  #  #Cb:jD z##  ####.....  ###Cb:jD J  #Cb:jI Cb:j7J +9.6 (1Cb:j!M Cb:j)Q Cb:jQ ,90.6 (2Cb:jT Cb:jV = _You now have 33 gold pieces (gained 7).Db:jO  #.# #.##... #.## ##.##.##.  ###...#####...#.##.  #...#.......#...#..  #.#...#####...#.#  #.##.## ##.##.#..  #.#..# ##.#.##  #.#.#########'#...  #.@..............##  ##########.## #..  # Db:jw ###  ####......  ###....  #....  #...)Db:jCDb:j+1.6 (1Db:jDb:jDb:jZDb:jDb:jDb:jEb:j Eb:j Eb:jv Eb:ja Eb:j ,Eb:j XEb:js Eb:j4 Eb:j ,Eb:j Eb:j Eb:j" ,Eb:j Eb:j Eb:j BEb:j Eb:j{ Eb:j Eb:jL Eb:j Eb:j Eb:je Eb:j Eb:j Eb:j BEb:j j ##.## ##.##.##.#.##.# ♣   ###...#####...#.##. ♣   #...#.......#...#.......###   #.#...#####...#.#..#.##..   #.##.## ##.##.#..#.....   #.#..# ##.#.###....#   #.#.#########'#............   #................##.....#.#   ############.....# .9.6 (8#........#  #........#  #.......##....####   ####.....)..   ###......######   #......# #...)..# #......#Eb:j Eb:j Fb:jY Fb:jؿ Fb:j: Fb:j Fb:j6 Fb:j BFb:jg ,Fb:jc Fb:jn ,Fb:jFb:jCFb:j,Fb:jFb:jH Fb:jX ,Fb:jFb:j-Fb:j$Fb:jpFb:jFb:j.......#...#.......############## .#####...#.#..#.##............... ## ##.##.#..#........###.#..... ##.#.###....##...# #.#. ########'#.............# #.###### ............##.....#.#.# #.# #####.......##.....# ....#.# Fb:j #..............# .#.#.#  #...........@..# #.# 710.6 (11.0)  #.......##....########.#  ####...........).......#  ###......############  #......## #...)..##.  #......##.  #......##.  #......##. Fb:jFb:j+#Fb:j$eb:jL3eb:jWNeb:jYeb:jZeb:j[[eb:j_,eb:j`eb:j,aeb:j#beb:jdeb:je,eb:jfeb:jheb:jAjeb:jjeb:jkeb:j3meb:j~neb:jneb:joeb:ju #.######.....♣♣♣...÷...........  #.##....#....# ♣...÷÷  ##.##.##.#.##.# ♣..ß..ß.... ##...#.##.#.##.# ♣.......... ...#...#.......##############. ##...#.#..#.##................... eb:jNv~ ##.##.#..#........###.#.....######.#.###....##...# #.#.....# ####'#.........#.#######5.6 (5.0) ........##.....#.#.# #.# eb:j w#.......##.....#.....#.# #..............#.#.#.#.# #..............#.#...#.# #.......##....########.# ####...........).......# ###......############ #######......# #....eb:jweb:j~eb:j~fb:j#.##.##.#.##.# ♣..ß..ß ...#.##.#.##.# ♣....... .#...#.......##############.##### ...#.#..#.##...... #.##.#..#........###.#.....#####.#.###....##...# #.#.....# # ##'#.............# #.####### ......##.....#.#.###.# ......##.....#..@..#.# 8.6 (3.....#.#.#.#.# ......#.#...#.# # ......##....########.# # ##....).......# #.  ###......############ #####fb:jU[##.  .##..........)..##.###.#......# #.# #fb:j&ib:j ib:j3ib:j֛ib:j,ib:jBib:jib:jib:jib:j,ib:j ib:jib:jEib:jib:jib:j ib:j~,ib:jUib:jlib:jߴib:j@ib:jڵib:jib:jib:jib:jib:jغib:jԻib:j-ib:j~ib:jib:j>,ib:juib:jib:j>,ib:jib:jKib:jib:jKib:j_ib:jK #.##.################# # ## #.##)### ♣# ##.###.##...# ♣[.ß..ß....#####...##.##.#.# ♣...÷÷......#..#.#....##♣♣♣...÷..... ..#####...##........♣♣...ß..ß[.. .## ##.#####..##.#♣♣........... .# #.#......##.#♣♣...ß..ß.... .# #.######.@...♣♣♣...÷......29.6 (11.0)# #.##....#....# ♣...÷÷..... .## ##.##.##.#.##.# ♣..ß..ß....ib:j8#####...#.##.#.##.# ♣.......... #.#...#.......############# ..#####...#.#..#.##............. .## ##.##.#..#........###.# .# ##.#.###....##...# #.#.... #########'#.............# #.#####ib:jib:jib:jkb:j===6.2 (1.1 _yb:jɰyb:jlzb:jshuyande24 the Skirmisher........#Gnoll##...w...#Health: 26/26 ========================....*...Magic: 2/2========================#...*.:AC: 5Str: 10..*..EV: 12Int: 8.*.SH: 0Dex: 15#*#####.#XL:  2 Next: 20% Place: Dungeon:2#@......#Noise: ===------  Time: 746.2 (0.0)#..######a) +0 shortbow#...<...#Fire: a) +0 shortbow#..#.##.###.#.#..#..w   dart slug##b:j`840m#####You shoot an arrow. The arrow hits the dart slug. _The dart slug is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 95% to hit)zb:jKtshuyande24 the Skirmisher........#Gnoll##...w...#Health: 26/26 ========================....)...Magic: 2/2========================#...).:AC: 5Str: 10..)..EV: 12Int: 8.).SH: 0Dex: 15#)#####.#XL:  2 Next: 20% Place: Dungeon:2#@......#Noise: ===------  Time: 746.2 (0.0)#..######a) +0 shortbowzb:jRu6#...<...#Fire: a) +0 shortbow#..#.##.###.#.#..#..w   dart slug#######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is heavily wounded.zb:jK.wzb:jx:......zb:jh47.3 (1.1 _zb:j zb:j {b:jshuyande24 the Skirmisher........#Gnoll##.......#Health: 26/26 ========================...w....Magic: 2/2========================#..*..:AC: 5Str: 10..*..EV: 12Int: 8.*.SH: 0Dex: 15#*#####.#XL:  2 Next: 20% Place: Dungeon:2#@......#Noise: ===------  Time: 747.3 (0.0)#..######a) +0 shortbow#...<...#Fire: a) +0 shortbow#..#.##.###.#.#..#..w   dart slug{b:jE#######You shoot an arrow. The arrow hits the dart slug. _The dart slug is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit){b:j*shuyande24 the Skirmisher........#Gnoll##.......#{b:jHealth: 26/26 ========================........Magic: 2/2========================#.....:AC: 5Str: 10.....EV: 12Int: 8{b:j֑ ...SH: 0Dex: 15#.#####.#XL:  2 Next: 20% Place: Dungeon:2#@......#Noise: ===------  Time: 747.3 (0.0){b:j#..######a) +0 shortbow#...<...#{b:j'Fire: a) +0 shortbow#..#.##.###.#.#{b:j..#..w   dart slug#######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle{b:jShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)  {b:jҒvYou shoot an arrow. The arrow hits the dart slug.  You kill the dart slug!{b:j2)))){b:jw {b:j !2....{b:j(;378.3 (1 _{b:j-{b:j(0}b:j!rM.....##.# .###........##.....:.##.......####........#####.#......}b:jr#######...<...###}b:j{}b:jU|0---9}b:j}b:jz}b:jł...... .. .....##.## ..# #### .........# #.....:.# #.### #...@.....# ###.#####.# #.......# }b:j#..#######...<...##..#.##.###.#.#..#..#######}b:j}b:jC---50}b:j}b:j<}b:j #####. .. ...... .. ......##.## ...# #### ..........# #.....:.# #.}b:jL S### #.........# ###.#####.# #.......##..#######...<...##..#.##.###.#.#..#..}b:jK }b:j &1}b:j }b:jŴ ~b:jb ... #####. ... ...... ... ......##.## ...# #### ~b:j..........# #.# #.### #.........# ###.#####.##.......##..#######...<...##..#.##.###.#.#~b:j~b:j&2~b:j~b:j|l  You pick up a parchment of Summon Seismosaurus Egg and begin reading...~b:j+3.3 (2~b:j&~b:jP _You add the spell Summon Seismosaurus Egg to your library.b:j M#....#####. ... ......##.# ..###...# ###.........##b:jb:j+4.3 (1b:j1b:jb:jDM.#.... #....#####.. ... ......##.# ..###...# #.......####.b:jb:j&5b:j b:j;b:jpM#.#.# #.....#####.#...... ... ......##.# ..###...##.......#..b:j%#.#b:jU2wb:jtw   ribbon worm (wandering)b:jZ&6b:jHb:jb\ _You encounter a ribbon worm.b:jH.w## # #......#####.#....#h....#......##@## ..###...###........h   Natasha (asleep)b:j6o###.#####.....b:jYb:j  You encounter Natasha, Servant of Life and Death.b:j/  --more--b:jQ U.wb:jY Ewb:j)Z 6 7 _b:jcb b:jB b:j9 shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 26/26 ========================#...w.#Magic: 2/2========================#.....##AC: 5Str: 10# #......EV: 12Int: 8#####.#....#SH: 0Dex: 15......h*...#XL:  2 Next: 37% Place: Dungeon:2......##@##Noise: ---------  Time: 757.3 (0.0).........#a) +0 shortbow###.......#Fire: a) +0 shortbow..........###.......##.......###w   ribbon worm#.........#h :jp: 0m  Natasha (asleep)###.#####.##.......# _You encounter a ribbon worm. _You encounter Natasha, Servant of Life and Death.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (asleep, 98% to hit)b:j}@shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 26/26 ========================#...w.#Magic: 2/2========================#.....##AC: 5Str: 10# #......EV: 12Int: 8#####.#....#SH: 0Dex: 15......h)...#XL:  2 Next: 37% Place: Dungeon:2......##@##Noise: ---------  Time: 757.3 (0.0).........#a) +0 shortbow###.......#Fire: a) +0 shortbow..........###.......##.......###w   ribbon worm#.........#h :jA30m  Natasha###.#####.##.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (asleep, 98% to hit)  You shoot an arrow. The arrow hits Natasha.  Natasha hisses angrily.b:j.hShift-Dir - straight lineAim: Natasha (asleep, 98% to hit)  You shoot an arrow. The arrow hits Natasha.  Natasha hisses angrily.  Natasha is moderately wounded.  Natasha wildly gestures.b:ju===8.4 (1.1 _You feel disoriented.b:jڳb:jb:jdb:j%F _Unknown command.b:jXshuyande24 the Skirmisher#.....#Gnoll#.....#Health: 26/26 ========================#...w.#Magic: 2/2========================#.....##AC: 5Str: 10# #......EV: 12Int: 8#####.#....#SH: 0Dex: 15.......h...#XL:  2 Next: 37% Place: Dungeon:2......##@##Noise: ===------  Time: 758.4 (0.0).........#a) +0 shortbow###.......#Fire: a) +0 shortbow..........###.......##.......###w   ribbon worm#.........#h:jqY37m   Natasha###.#####.##.......# _You feel disoriented. _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (moderately wounded, 59% to hit)b:j<shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 26/26 ========================#...w.#Magic: 2/2========================#.....##AC: 5Str: 10# #......EV: 12Int: 8#####.#....#SH: 0Dex: 15.......)...#XL:  2 Next: 37% Place: Dungeon:2......##@##Noise: ===------  Time: 758.4 (0.0).........#a) +0 shortbow###.......#Fire: a) +0 shortbow..........###.......##.......###w   ribbon worm#.........#h:jڬ37m   Natasha###.#####.##.......# _You feel disoriented. _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (moderately wounded, 59% to hit)b:jBO]h(catching breath) _Unknown command.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (moderately wounded, 59% to hit)  You shoot an arrow. The arrow barely misses Natasha.b:jU ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.b:jE....b:jM19-------  6  9.5 (1.1+0 shortbowHeld b:jb:j^A _You are caught in a web! Natasha claws you!b:j _Unknown command.b:j~ .wYou disentangle yourself.b:j <55   cerulean imp (polearm, summoned)12 ==-600+0 shortbowb:j0b:j>c _Natasha mumbles some strange words.b:j*Z#.....##.....# #.....# #...w.### #...... #####.#....# ......5h...# ......##.## .......@# #### ....# ##.####..# h   Natasha###.#####.# 5   cerulean imp (polearm, summoned) #.......##..######b:j F.hb:j .5---1b:j b:jX b:j#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 19/26 =================-------#...w.##Magic: 2/2========================# #......AC: 5Str: 10#####.#....#EV: 12Int: 8b:j.......5...#SH: 0Dex: 15......##h##XL:  2 Next: 37% Place: Dungeon:2........@#Noise: ---------  Time: 761.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#h   Natasha###.#####.#5   cerulean imp (polearm, summoned)#.......##..######You disentangle yourself. _Natasha mumbles some strange words.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (moderately wounded, 59% to hit)b:jg#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 19/26 =================-------#...w.##Magic: 2/2========================# #......AC: 5Str: 10#####.#....#EV: 12Int: 8.......5...#SH: 0Dex: 15......##h##XL:  2 Next: 37% Place: Dungeon:2........@#Noise: ---------  Time: 761.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#h  :jQhU9m Natasha###.#####.#5   cerulean imp (polearm, summoned)#.......##..######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (moderately wounded, 59% to hit)  You shoot an arrow. The arrow hits Natasha.  Natasha is heavily wounded.b:j " wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (moderately wounded, 59% to hit)  You shoot an arrow. The arrow hits Natasha.  Natasha is heavily wounded.  Natasha mumbles some strange words.w   ribbon wormh   Natasha5   cerulean imp (polearm, summoned)===2.5 (1 _The cerulean imp barely misses you.b:j0#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 19/26 =================-------#...w.##Magic: 2/2========================# #......AC: 5Str: 10#####.#.w..#EV: 12Int: 8.......5...#SH: 0Dex: 15......##h##XL:  2 Next: 37% Place: Dungeon:2........@#Noise: ===------  Time: 762.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#:j^20;1mw   ribbon worm###.#####.#h   Natasha#.......#5   cerulean imp (polearm, summoned)#..######Natasha mumbles some strange words. _The cerulean imp barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 59% to hit)b:j#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 19/26 =================-------#...w.##Magic: 2/2========================# #......AC: 5Str: 10#####.#.w..#EV: 12Int: 8.......5...#SH: 0Dex: 15......##h##XL:  2 Next: 37% Place: Dungeon:2........@#Noise: ===------  Time: 762.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#:j0;1mw   ribbon worm###.#####.#h   Natasha#.......#5   cerulean imp (polearm, summoned)#..######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 59% to hit)  You shoot an arrow.  The arrow hits Natasha but does no damage.b:j[MSShift-Dir - straight lineAim: Natasha (heavily wounded, 59% to hit)  b:j \mYou shoot an arrow.  The arrow hits Natasha but does no damage.  Natasha is heavily wounded.  Natasha barely misses you. The cerulean imp barely misses you..wb:j4dS   adder (wandering)b:je\20=3.6 (1.1b:j{m _You encounter an adder.b:j #.....#shuyande24 the Skirmisher#S....#Gnoll#.....#Health: 20/26 ==================------#...w.##Magic: 2/2========================# #......AC: 5Str: 10#####.#....#EV: 12Int: 8.......5w..#SH: 0Dex: 15......##h##XL:  2 Next: 37% Place: Dungeon:2........@#Noise: ===------  Time: 763.6 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#:j 40mw   ribbon worm###.#####.#h   Natasha#.......#5   cerulean imp (polearm, summoned)#..######S   adder (wandering)Natasha barely misses you. The cerulean imp barely misses you. _You encounter an adder.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 59% to hit)b:j#.....#shuyande24 the Skirmisher#S....#Gnoll#.....#Health: 20/26 ==================------#...w.##Magic: 2/2========================# #......AC: 5Str: 10#####.#....#EV: 12Int: 8.......5w..#SH: 0Dex: 15......##h##XL:  2 Next: 37% Place: Dungeon:2........@#Noise: ===------  Time: 763.6 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#:j $40mw   ribbon worm###.#####.#h   Natasha#.......#5   cerulean imp (polearm, summoned)#..######S   adder (wandering)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits Natasha.  b:jqFNatasha is severely wounded.b:juW#.SShift-Dir - straight lineAim: Natasha (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits Natasha.  Natasha is severely wounded.  Natasha mumbles some strange words.  Natasha glows brightly for a moment.b:jӡY4.5 (0.9b:j _Natasha closely misses you. The cerulean imp closely misses you.b:j #.....#shuyande24 the Skirmisher#.....#Gnoll#S....#Health: 20/26 ==================------#...w.##Magic: 2/2========================# #......AC: 5Str: 10#####.#....#EV: 12Int: 8.......5w..#SH: 0Dex: 15......##h##XL:  2 Next: 37% Place: Dungeon:2........@#Noise: ===------  Time: 764.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#:j 40mw   ribbon worm###.#####.#h   Natasha#.......#5   cerulean imp (polearm, summoned)#..######S   adder (wandering)Natasha glows brightly for a moment. _Natasha closely misses you. The cerulean imp closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (severely wounded, 59% to hit)b:j4 #.....#shuyande24 the Skirmisher#.....#Gnoll#S....#Health: 20/26 ==================------#...w.##Magic: 2/2========================# #......AC: 5Str: 10#####.#....#EV: 12b:j; Int: 8.......§w..#SH: 0Dex: 15......##h##XL:  2 Next: 37% Place: Dungeon:2........@#Noise: ===------  Time: 764.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#w   ribbon worm###.#####.#h   Natasha#.......#5   cerulean imp (polearm, summoned)#..######S   adder (wandering)Shift-Dir - straight lineAim: Natasha (severely wounded, 59% to hit)  You shoot an arrow. The arrow hits Natasha!  You kill Natasha!Natasha screams in painb:j< as she dies!The cerulean imp disappears in a puff of smoke!†b:jb[ S   adder (wandering)b:j P.Sb:jh N.wb:jL O.Sb:j OSb:j2b:jrA#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 20/26 ==================------#...w.##Magic: 2/3================--------b:j## #.S....AC: 5Str: 10#####.#....#EV: 12Int: 8.......§...#SH: 0b:j6$UDex: 15......##w##XL:  2 Next: 179% Place: Dungeon:2........@#Noise: ===------  Time: 765.6 (1.1)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......###b:j$#.........#w   ribbon worm###.#####.#S   adder#.......##..######b:j$Aim: Natasha (severely wounded, 59% to hit)  You shoot an arrow. The arrow hits Natasha!  You kill Natasha!Natasha screams in pain as she dies!b:j %wThe cerulean imp disappears in a puff of smoke! _The adder hisses angrily.b:j'You kill Natasha!  Natasha screams in pain as she dies!  The cerulean imp disappears in a puff of smoke! _The adder hisses angrily.  Your Invocations skill increases to level 1!  You have reached level 3!b:j;/  --more--b:j>  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? b:jDwK4/312/4------------7339% ribbon worm _You feel agile. x2b:j #.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 24/31 ==================------b:jt #...w.##Magic: 2/4============------------# #.S....AC: 5Str: 10#####.#....#EV: 12Int: 8.......§...#SH: 0Dex: 17......##w##XL:  3 Next: 39% Place: Dungeon:2........@#Noise: ===------  Time: 765.6 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#w   ribbon worm###.#####.#S   adder#.......##..######Increase (S)trength, (I)ntelligb:j ence, or (D)exterity? _You feel agile. x2  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (83% to hit)b:j#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 24/31 ==================------#...w.##Magic: 2/4============------------# #.S....AC: 5Str: 10#####.#....#EV: 12Int: 8b:jQ*.......)...#SH: 0Dex: 17......##)##XL:  3 Next: 39% Place: Dungeon:2........@#Noise: ===------  Time: 765.6 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#b:j$w   ribbon worm###.#####.#S   adder#.......##..######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (83% to hit)  You shoot an arrow.  The arrow completely misses the ribbon worm.b:jYQ.Sb:jf#.......wb:jSh-6.5 (0.9b:job:jt  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (83% to hit)  You shoot an arrow.  The arrow completely misses the ribbon worm. _The ribbon worm misses you.b:jQb:j&b:jb:jF _Unknown command.b:j #.....#shuyande24 the Skirmisher#.....#Gnoll#.....#b:j Health: 24/31 ==================------#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#.S..#EV: 12Int: 8...........#SH: 0Dex: 17......##w##XL:  3 Next: 39% Place: Dungeon:2........@#Noise: ===------  Time: 766.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#w   ribbon worm###.#####.#S   adder:j m#.......##..###### _The ribbon worm misses you. _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (black smoke, 83% to hit)b:j#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 24/31 ==================------#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#.S..#EV: 12Int: 8.......)...#SH: 0Dex: 17......##)##XL:  3 Next: 39% Place: Dungeon:2........@#Noise: ===------  Time: 766.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#wb:j[40m   ribbon worm###.#####.#S   adder#.......##..######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (black smoke, 83% to hit)  You shoot an arrow.  The arrow barely misses the ribbon worm.b:j%R§Sb:j'~.w(catching breath)b:jv.Shift-Dir - straight lineAim: a ribbon worm (black smoke, 83% to hit)  You shoot an arrow.  The arrow barely misses the ribbon worm.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.b:j#.......§5=  6  7.4 (0.9+0 shortbowHeld  _You are caught in a web!b:j_}b:jz~0b:jb:jF _Unknown command.b:jO b  You cannot shoot with your +0 shortbow while caught in a web.b:j` a _b:j   You cannot shoot with your +0 shortbow while caught in a web.b:j8 b:j . _b:jb:jb:jb:jq0 _Unknown command.b:jsb:j& b  You cannot shoot with your +0 shortbow while caught in a web.b:j;b:ju/D _b:j  _Unknown command.You cannot shoot with your +0 shortbow while caught in a web.Unknown command.You cannot shoot with your +0 shortbow while caught in a web.  b:jZ b:j b:j-. _b:jm=b:j_>b:jDb:jHYou cannot shoot with your +0 shortbow while caught in a web.Unknown command.You cannot shoot with your +0 shortbow while caught in a web.Unknown command.b:jv!Unknown command.You cannot shoot with your +0 shortbow while caught in a web.Unknown command.  You cannot shoot with your +0 shortbow while caught in a web.b:jYb:jw. _b:j`A Unknown command.You cannot shoot with your +0 shortbow while caught in a web.Unknown command.You cannot shoot with your +0 shortbow while caught in a web.  b:j|B b:j Noise: ---------  Time: 769.4 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#w   ribbon worm (catching breath)###.#####.##.......##..######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (catching its breath, 83% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is moderately wounded.b:jc 2Sb:j2k .S   adderb:jl 8===70.5 (1.1b:j/r b:jZ| L  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (catching its breath, 83% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm closely misses you.b:jO#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 25/31 ===================-----#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8........S..#SH: 0Dex: 17......##w##b:jP?XL:  3 Next: 39% Place: Dungeon:2........@#Noise: ===------  Time: 770.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#w   ribbon worm (catching breath)###.#####.#S   adder#.......##..######The ribbon worm is moderately wounded. _The ribbon worm closely misses you.Fire: a) +0 shortbowb:jaRrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 83% to hit)b:jM #.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 25/31 ===================-----#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8........S..#SH: 0Dex: 17......##w##XL:  3 Next: 39% Place: Dungeon:2........@#Noise: ===------  Time: 770.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#:jZ Hw   ribbon worm (catching breath)###.#####.#S   adder#.......##..######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 83% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is severely wounded.b:jW .b:j` cS b:jr |6=1.5 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  b:jt bAim: a ribbon worm (moderately wounded, catching its breath, 83% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.b:j f#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 26/31 ====================----#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8.........S.#SH: 0Dex: 17......##w##XL:  3 Next: 39% Place: Dungeon:2........@#Noise: ===------  Time: 771.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#w b:j_g[30m  ribbon worm###.#####.##.......##..######The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 83% to hit)b:jO#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 26/31 ====================----#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8.........S.#SH: 0Dex: 17......##w##XL:  3 Next: 39% Place: Dungeon:2........@#Noise: ===------  Time: 771.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#w:jY39;49m   ribbon worm###.#####.##.......##..######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 83% to hit)  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.b:jh _SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 83% to hit)  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.  The ribbon worm is heavily wounded.b:j-r .(catching breath)S   adderb:j2x  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.b:j4 .b:j ;Sb:j$   6  2.5 (1+0 shortbowHeld  _You are caught in a web! The adder leaves your sight.b:j0  You cannot shoot with your +0 shortbow while caught in a web. _b:ja  You cannot shoot with your +0 shortbow while caught in a web. _b:j8 b:j9 b:jC b:jG F _Unknown command.b:j+ 0Sb:j2 .S   adderb:jQ3 5-12 =--3+0 shortbowb:j9 b:j< J _You disentangle yourself. The ribbon worm bites you.b:j9g#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 25/31 ===================-----#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8........S..#SH: 0Dex: 17......##w##XL:  3 Next: 39% Place: Dungeon:2........@#Noise: =--------  Time: 773.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#:jhw40mw   ribbon worm (catching breath)###.#####.#S   adder#.......##..###### _Unknown command. _You disentangle yourself. The ribbon worm bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 83% to hit)b:jG )#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 25/31 ===================-----#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8........S..#SH: 0Dex: 17......##†##XL:  3 Next: 39% Place: Dungeon:2........@#Noise: =--------  Time: 773.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbowb:jH b##.......##.......####.........#w   ribbon worm (catching breath)###.#####.#S   adder#.......##..######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 83% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  You kill the ribbon worm!b:jO S   adderb:j N.Sb:jL b:j F47==4.6 (1.1 _b:j b:j b:jd b:je b:jj b:jYn F _Unknown command.b:j#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 25/31 ===================-----#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8...........#SH: 0Dex: 17......##S##XL:  3 Next: 47% Place: Dungeon:2........@#Noise: ===------  Time: 774.6 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#S b:j[30m  adder###.#####.##.......##..###### _You kill the ribbon worm! _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)b:j#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 25/31 ===================-----#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8...........#SH: 0Dex: 17......##S##XL:  3 Next: 47% Place: Dungeon:2........@#Noise: ===------  Time: 774.6 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#b:jS   adder###.#####.##.......##..######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is severely wounded.b:j b:jR [4-5.5 (0.9b:j b:j   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (51% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is severely wounded. _The adder bites you.b:j#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 24/31 ==================------b:jI#...w.##Magic: 2/4============------------# #......AC: 5b:jIStr: 10#####.#....#EV: 12Int: 8...........#SH: 0Dex: 17......##S##XL:  3 Next: 47% Place: Dungeon:2........@#Noise: ===------  Time: 775.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#S   adder###.#####.##.......##..######The adder is severely wounded. _The adder bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 51% to hit)b:j> #.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 24/31 ==================------#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8.......)...#SH: 0Dex: 17......##)##XL:  3 Next: 47% Place: Dungeon:2........@#Noise: ===------  Time: 775.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#:j$ 2mS   adder###.#####.##.......##..######The adder is severely wounded. _The adder bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 51% to hit)b:jq o.S _The adder bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an adder (severely wounded, 51% to hit)  You shoot an arrow. The arrow barely misses the adder.20---6.5 (1 _The adder misses you. The adder bites you.b:jn> #.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 20/31 ===============---------#...w.##Magic: 2/4============------------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8...........#SH: 0Dex: 17......##S##XL:  3 Next: 47% Place: Dungeon:2........@#Noise: ===------  Time: 776.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#Sb:jx? 1   adder###.#####.##.......##..######You shoot an arrow. The arrow barely misses the adder. _The adder misses you. The adder bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 51% to hit)b:j#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 20/31 ===============---------#...w.##Magic: 2/4============------------# #......AC: 5b:jStr: 10#####.#....#EV: 12Int: 8...........#SH: 0Dex: 17......##S##XL:  3 Next: 47% Place: Dungeon:2........@#Noise: ===------  Time: 776.5 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#S   adder###.#####.##.......##..######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 51% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is almost dead.:jmb:jb:j b3======7.6 (1.1b:jf%b:j(R _The adder barely misses you.b:jnr#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 20/31 ===============---------#...w.##Magic: 3/4==================------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8...........#SH: 0Dex: 17......##S##XL:  3 Next: 47% Place: Dungeon:2........@#Noise: ===------  Time: 777.6 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#S b:j t[30m  adder###.#####.##.......##..######The adder is almost dead. _The adder barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 51% to hit)b:j#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 20/31 ===============---------#...w.##Magic: 3/4==================------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8...........#SH: 0Dex: 17......##†##XL:  3 Next: 47% Place: Dungeon:2........@#Noise: ===------  Time: 777.6 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........#Sb:j   adder###.#####.##.......##..######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 51% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!b:j(b:j=:b:j728.6 (1  Your Staves skill increases to level 1!Your Throwing skill increases to level 1!  Your Armour skill increases to level 1!Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1!Your Spellcasting skill increases to level 1! _Your Evocations skill increases to level 1!b:j*V#.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 20/31 ===============---------#...w.##Magic: 3/4==================------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8...........#SH: 0Dex: 17......##†##XL:  3 Next: 72% Place: Dungeon:2........@#Noise: ===------  Time: 778.6 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........####.#####:j{W534m.##.......##..######Your Unarmed Combat skill increases to level 1!Your Spellcasting skill increases to level 1! _Your Evocations skill increases to level 1!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineb:jW.@ _Your Evocations  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou can't see that place.  [the floor.]b:j^  .#b:j?  b:j>  b:j;-  b:jo\?  b:j? b:j7" b:j@  b:j]?  b:jA  b:j@  b:j ***#.b:jH;*.b:jip*.*...b:j *.*...b:j *.*....b:jB\ h*....b:j| P*...b:j \*.*..b:jU< E.*..b:jM I#*...b:j@.#b:j X..*b:j9..b:j!@.*b:j >..b:jH #.....#shuyande24 the Skirmisher#.....#Gnoll#.....#Health: 20/31 ===============---------#...w.##Magic: 3/4==================------# #......AC: 5Str: 10#####.#....#EV: 12Int: 8...........#SH: 0Dex: 17......##†##XL:  3 Next: 72% Place: Dungeon:2........@#Noise: ===------  Time: 778.6 (0.0)###.......#a) +0 shortbow..........#Fire: a) +0 shortbow##.......##.......####.........####.:jJ .40m#####.##.......##..###### _Your Evocations skill increases to level 1!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _b:jb:j}b:j b:jnb:jb:j1= _You see here the felid corpse of Natasha.b:j3b:jb:j ..:.#.# #.....# #.....# #.....# #.....### # #....... #####.#....#..#---80.6 (2 ......##†### .........##.......#b:jA..........###.# #.......####.........####.#b:j0:---b:jnb:jI _Found a parchment of Maxwell's Portable Piledriver.b:jb:j̪  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting4.6   1.2  +8   + Spellcasting 1.0   0.5  +8          + Maces & Flails 1.0   0.5  +8   + Conjurations 0.7   0.3  +6  + Axes1.0   0.5  +8   + Hexes0.7   0.3  +6  + Polearms1.0   0.5  +8   + Summoningsb:jɬ0.7   0.3  +6  + Staves1.0   0.5  +8   + Necromancy0.7   0.3  +6  + Unarmed Combat 1.0   0.5  +8   + Forgecraft0.7   0.3  +6  + Throwing1.0   0.5  +8   + Translocations 0.7   0.3  +6      + Alchemy0.7   0.3  +6  + Short Blades 1.0   0.5  +8   + Fire Magic0.7   0.3  +6  + b:jLong Blades1.0   0.5  +8   + Ice Magic0.7   0.3  +6  + Ranged Weapons 8.5   2.2  +8   + Air Magic0.7   0.3  +6      + Earth Magic0.7   0.3  +6  + Armour1.0   0.5  +8      + Dodging4.6   1.2  +8   + Invocations1.0   0.4  +9  + Shields1.0   0.5  +8   + Evocations1.0   0.5:jîm  +8  + Stealth2.4   0.8  +8   + Shapeshifting 0.8   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|costb:jb:jWshuyande24 the Skirmisher..:.#.#Gnoll#.....#Health: 21/31 ================--------#.....#Magic: 3/4==================------#.....#AC: 5Str: 10#.....###EV: 12Int: 8# #.......SH: 0Dex: 17#####.#....#XL:  3 Next: 72% Place: Dungeon:2........@..#Noise: ---------  Time: 780.6 (0.0)......##†###a) +0 shortbow.........#Fire: a) +0 shortbow###.......#..........###.......##.......###:jv11H#.........####.#####.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.You see here the felid corpse of Natasha. _Found a parchment of Maxwell's Portable Piledriver.b:jOb:jQSave game and exit? Y - Yes  N - Nob:jonb:jshuyande24 the Skirmisher..:.#.#Gnoll#.....#Health: 21/31 ================--------#.....#Magic: 3/4==================------#.....#AC: 5Str: 10#.....###EV: 12Int: 8# #.......SH: 0Dex: 17#####.#....#XL:  3 Next: 72% Place: Dungeon:2........@..#Noise: ---------  Time: 780.6 (0.0)......##†###a) +0 shortbow.........#Fire: a) +0 shortbow###.......#..........###.......##.......###b:jL[33m#.........####.#####.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.You see here the felid corpse of Natasha. _Found a parchment of Maxwell's Portable Piledriver.  Okay, then. _b:jRb:j]n Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice52% 2b - Summon Ice BeastIce/Summoning77% 3  c - Summon Seismosaurus Egg Summoning/Earth 99% 4  d - Yara's Violent Unravelling Hexes/Alchemy 100% 5  e - DiscordHexesb:j100% 8 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitb:jb:jb:jshuyande24 the Skirmisher..:.#.#Gnoll#.....#Health: 21/31 ================--------#.....#b:jMagic: 3/4==================------#.....#AC: 5Str: 10#.....###EV: 12Int: 8# #.......SH: 0Dex: 17#####.#....#XL:  3 Next: 72% Place: Dungeon:2........@..#Noise: ---------  Time: 780.6 (0.0)......##†###a) +0 shortbow.........#Fire: a) +0 shortbow###.......#..........###.......##.......####.........####.#####.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.You see here the felid corpse of Natasha. _Found a parchment of Maxb:jxWwell's Portable Piledriver. _Okay, then.b:j#~ Shift-Dir - straight line _Okay, then.  You see here the felid corpse of Natasha. _Found a parchment of Maxwell's Portable Piledriver. _Okay, then.  b:j6b:jW b:j . _b:j:j 3b:jk b:jh  _2=b:jo ,b:j| b:j b:j f  You encounter a quokka.b:j #... #.... #.... #...## ## #..... .# #.....#.#.#  #.....#.# #...@.#.# #r#.....# b:j #.....# #.....# #.....#### # #.........r   quokka (asleep)#####.#....##..............# .........##†### ..b:j +6.6 (6b:j m23=7.6 (7 _b:j b:jK p _You see here a parchment of Maxwell's Portable Piledriver.b:jS shuyande24 the Skirmisher#...Gnoll#....Health: 23/31 =================-------#....Magic: 3/4==================------#...## ##AC: 5Str: 10#..... .#EV: 12Int: 8#.....#.#.#SH: 0Dex: 17#.....#.#XL:  3 Next: 72% Place: Dungeon:2#.**@.#.#Noise: ---------  Time: 787.6 (0.0)#r#.....#a) +0 shortbow#.....#Fire: a) +0 shortbow#.....##.....##### #..b:j [37m.......r   quokka (asleep)#####.#....##..............# .........##†### .. _You encounter a quokka. _You see here a parchment of Maxwell's Portable Piledriver.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)b:j&shuyande24 the Skirmisher#...Gnoll#....Health: 23/31 =================-------#....Magic: 3/4==================------#...## ##AC: 5Str: 10#..... .#EV: 12Int: 8#.....#.#.#SH: 0Dex: 17#.....#.#XL:  3 Next: 72% Place: Dungeon:2#.))@.#.#Noise: ---------  Time: 787.6 (0.0)#r#.....#a) +0 shortbow#.....#Fire: a) +0 shortbow#.....##.....##### #.b:j[47m........r   quokka#####.#....##..............# .........##†### ..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka.  The quokka is moderately wounded.b:jBBr.b:j1$.b:jq4=========8.5 (0.9 _b:jƲb:jٴb:jshuyande24 the Skirmisher#...Gnoll#....Health: 23/31 =================-------#....Magic: 4/4========================#...## ##AC: 5Str: 10#..... .#EV: 12Int: 8#.....#.#.#SH: 0Dex: 17#.....#.#XL:  3 Next: 72% Place: Dungeon:2#.r*@.#.#Noise: ===------  Time: 788.5 (0.0)#.#.....#a) +0 shortbow#.....#Fire: a) +0 shortbowb:j#.....##.....##### #.........r   quokka#####.#....##..............# .........##†### ..You shoot an arrow. The arrow hits the quokka. _The quokka is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 57% to hit)b:jshuyande24 the Skirmisher#...Gnoll#....Health: 23/31 =================-------#....Magic: 4/4========================#...## ##AC: 5Str: 10#..... .#EV: 12Int: 8#.....#.#.#SH: 0Dex: 17#.....#.#XL:  3 Next: 72% Place: Dungeon:2#.†.@.#.#Noise: ===------  Time: 788.5 (0.0)#.#.....#a) +0 shortbow#.....#Fire: a) +0 shortbow#.....##.....####b:j# #.........r   quokka#####.#....##..............# .........##†### ..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 57% to hit)  You shoot an arrow. The arrow hits the quokka!  You kill the quokka!b:j;)b:j`.b:jN<79.4 (0.9 _b:j8b:j1b:j r  You pick up a parchment of Maxwell's Portable Piledriver and begin reading...b:j8---90.4 (1.0b:jɩb:j̬V _You add the spell Maxwell's Portable Piledriver to your library.b:jb:j :---b:jF&b:jP(b:jwb:j5b:j~b:jb:jb:j w4=b:j b:jK b:j b:j b:j] ,b:jN b:j  ....$. ..... #.... #....  #....  #.... #####..@...#3.4 (3b:j ....#.#.####.....#.#†...#.##.....# #.#.....# #.#.....# #.#.....#### #.#.....b:jv "....b:j b:j b:j * _Found 9 gold pieces.b:j8b:j03b:jb:jb:jBb:jb:joh5==b:jmb:jb:jb:jb:jfb:j@b:jb:jb:jb:jҨ  #.......#  #.......#  #.......#  .....$.##   .......  b:j^  #....#   #....#   #..@.# 7.4 (4   #....#   ##...####  .....  ....#.#.#  b:jɩ##.....#.#   #.†...#.#   #.#.....#   #.#.....#b:jxb:j=b:jְb:jaWIb:jYb:j\b:j]b:joa,b:jWf6==b:jhb:jEib:jjb:jkb:jn,b:job:jts,b:jctb:jzL######### ..#...........# #.##...#...#.....@.####..802.4 (5#.............####....#####.#....##....##....###...######......b:jzT.##.....#.#b:j{b:jdb:j= _You now have 42 gold pieces (gained 9).b:jD5b:j5b:j6b:j:b:j =b:jNA7=b:j1C,b:j=Db:j\Eb:j H,b:jHb:jJb:jLb:jXMb:jSNb:jOb:jdRb:jRK8=b:j-Tb:jlX      b:jX  ##########  #........##  #.........#  #.........#  #@......#b:jY7  #.......#  #.......#  #.......####..  #.............  ####....#####.  #....# b:jnZ #....#  #....#b:jZb:j6^b:jy`b:jAjb:j$kb:jkb:jnb:jhxb:jyb:j~{,b:j5|b:jw        ##########  #.## .......#10.4 (3 .......# ##.......#  #.......#b:j  #.#  #.......####.. #............. ####....#####.   #....#b:j b:jb:jb:j( b:j 3b:j b:j 9==b:j} ,b:j5 b:j b:jl ,b:j b:j b:j b:jc b:j b:j b:j b:jw i30==b:j b:j b:jQ b:j b:jJ b:jQ b:j b:j b:j b:j( b:j b:jW b:j b:jB b:j~ b:j, h1==b:j b:j5  ########## #........## b:j B#.........# #.........# ###.......# #.......# #.......#  #.......####..#  #.......@.....# 9.4 (9 b:j ;####....#####.#  #....#  #....# b:j$ #....# ##...##### #.......# b:jV #.....#.#.# ###.....#.#b:j b:jb:j" _HP restored.b:jwb:jw3b:jG{b:j4b:jBb:j,b:j"b:jb:jEb:jb:j,b:j*|### #........## #.........# .#.........# ..###.......# ...#.......# ###....b:j֑ #.......# .....#.......####..# #...# 22.4 (3####....#####.# #....# ##....##....###...######.......##... b:jb:jb:jb:j3b:jXb:j*b:j {=b:j b:j@b:jb:ji  You encounter a hobgoblin.b:jo~  ########## ..  #..## .####.........# ....##.........## ....####.......##. .....##.......##.####.....#b:jsQ#.......##...@......##.......####..#.....##.............# .g..#####....#####.# ....#....# #.# ...#....# #.# ..g   hobgoblin (asleep)#....# #.# .##...#####.##..b:j!+4.4 (2b:j"25.4 (3 _b:j'b:j~)b:jtshuyande24 the SkirmisherGnoll##########..Health: 31/31 ========================#........##.###Magic: 4/4========================#.........#....#AC: 5Str: 10  #.........##....#EV: 12Int: 8  ###.......##. .....#SH: 0Dex: 17#.......##.####.....#XL:  3 Next: 77% Place: Dungeon:2#.......##...@*.....#b:j1vXNoise: ---------  Time: 825.4 (0.0)#.......####..#**...#a) +0 shortbow#.............# .g..#Fire: a) +0 shortbow####....#####.# ....#....# #.# ...#....# #.# ..g   hobgoblin (asleep)#....# #.# .##...#####.##.......#.# _HP restored. _You encounter a hobgoblin.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)b:jk0 shuyande24 the SkirmisherGnoll##########b:j,1 ..Health: 31/31 ========================#........##.###Magic: 4/4========================#.........#....#AC: 5Str: 10  #.........##....#EV: 12Int: 8  ###.......##. .....#SH: 0b:j1 Dex: 17#.......##.####.....#XL:  3 Next: 77% Place: Dungeon:2#.......##...@).....#Noise: ---------  Time: 825.4 (0.0)#.......####..#))...#a) +0 shortbowb:jx2 [#.............# .g..#Fire: a) +0 shortbow####....#####.# ....#....# #.# ...#....# #.# ..g   hobgoblin#....# #.# .##...#####.#b:j2 #.......#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is severely wounded.b:j. 7g.b:j +....b:j <===6.4 (1 _b:j b:j b:j:^shuyande24 the SkirmisherGnoll##########..Health: 31/31 ========================#........##.###Magic: 4/4b:j ========================#.........#....#AC: 5Str: 10  #.........##....#EV: 12Int: 8  ###.......##. .....#SH: 0Dex: 17#.......##.####.....#XL:  3 Next: 77% Place: Dungeon:2b:j#.......##...@*.....#Noise: ===------  Time: 826.4 (0.0)#.......####..#*g...#a) +0 shortbow#.............# ....#Fire: a) +0 shortbow####....#####.# ....b:j#....# #.# ...#....# #.# ..g   hobgoblin#....# #.# .##...#####.##.......#.#You shoot an arrow. The arrow hits the hobgoblin. _The hobgoblin is severely wounded.Fire: a) +0 shortbowb:jZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 67% to hit)b:j|shuyande24 the SkirmisherGnoll##########..Health: 31/31 ========================#........##.###Magic: 4/4========================#.........#....#AC: 5Str: 10  #.........##....#EV: 12Int: 8  ###.......##. .....#SH: 0Dex: 17b:jH#.......##.####.....#XL:  3 Next: 77% Place: Dungeon:2#.......##...@......#Noise: ===------  Time: 826.4 (0.0)#.......####..#.....#a) +0 shortbow#.............# ....#Fire: a) +0 shortbow####....#####.# ....#....# #.# ...#....# #.# ..g   hobgoblin#....# #.# .##...#####.##.......#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!b:joH))b:j%$...b:j!!=817.5 (1.1 _b:j&b:j)b:j 3b:j b:j b:j  _Found a stone staircase leading down.b:j 3b:j| b:j b:j b:j* b:j' b:j #.... # ##... .......## .>..### ..# #.....# ..## #.....# #.......##. #.....# #.......##.####.....# #.......##......@...# ---b:j 530.5 (3.0 #.......####..#.....# #.............#.....# ####....#####.#.#....##....# #.#.#....##....# #.#.#......#....# #.#.##...#.###...#####.#.. ...#.# b:j "b:j :---b:jN b:jb c:j0c:jD [?25h[?0c [?1051l[?1052l[?1060l[?1061l