iD Player: silenth Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-11-07.16:40:18.ttyrec Time: (1762533618) Fri Nov 7 16:40:18 2025  i5>{"msg":"layer", "layer":"crt"} {"msg":"show_dialog", "html":" iK=

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"} i? iu! {"msg":"hide_dialog"} i%v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c i iVsilenth the GustyOniHealth: 16/16 ========================Magic: 3/3========================AC: 3Str: 11EV: 8Int: 16SH: 0Dex: 9 i^XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock ih"g▓▓▓▓▓.▓▓▓...▓+.@.+▓...▓▓▓.▓▓▓▓▓ iq* iE-hWelcome back, silenth the Oni Air Elementalist. i1 iӈ, iv _Press ? for a list of commands and other information.:!i4:!iI!iII!iI!i1I!i | _I!i I!i / _You open the door.I!iI!iI!iI!iw8There is an open door here.I!ipI!i _I!iI!iI!i8,I!i/I!i`I!i,I!iy I!i"I!iI#I!i#I!iW$I!i&I!i')I!iZ)I!id*I!i/,I!i/I!iK1I!i3I!i5I!i6I!iA7I!i09I!i:I!i<;I!iA<I!i=I!i?I!i"@I!iAI!iBI!iDI!iDI!iEI!iGI!i?II!irII!iLJI!iLI!i%Y#.##.##. ##.K##. ##...####.##..##......@# #.......# #.......# Shock#.......##.......#.###.......#K   kobold (asleep)...........#..........#I!izYc........###I!i.c014.0 (14.0)I!i,iu.KKI!i;p,5.0 (15I!iuI!iD{ _A kobold comes into view. It is wielding a +2 short sword of electrocution. _You see here a scroll labelled SAKHLA QIAPEW.I!idzI!iI!iI!i] _A kobold is nearby!I!i* ( #  .#  #.#  #. ##..#  #. ##..K  ####.##..# #......@# #.......# #.......# #.......# #.......# .###.......# ...........# ..........# .###I!iL,  #  .#  #.#  #. ##..#  #. ##..K  ####.##..# #......@#I!i, / #.......# #.......# #.......# I!i- j#.......# .###.......# ...........# I!i6- ..........# I!iU- 0.I!i4 I!iN; I!i@ I!iC ] _A kobold is nearby!Y!i{? #  .#  #.#  #. ##..#  #. ##..K  ####.##..# #......@# Y!i|#.......# #.......# #.......# #.......# .###.......# ...........#Y!i@|& ..........# Y!il|&.###Y!i V #  .#  #.#  #. ##..#  #. ##..K  ####.##..# #......@# #.......# #.......# #.......# #.......# .###.......# ...........# ..........# .Y!iN _A kobold is nearby!Y!ia #  .#  #.#  #. ##..#  Y!ib#. ##..K  ####.##..# #......@# #.......# #.......# #.......# #.......# .###.......# ...........# ..........# .###Y!i  #  .#  #.#  #. ##..#  Y!i! #. ##..K  ####.##..# #......@# #.......# #.......# #.......# #.......# .###.......# ...........# ..........# .Y!i3  _A kobold is nearby!Z!i5 ***** The zap hits the kobold.Z!i.|X..K..2--------=6.0) _The kobold is severely wounded.Z!iz  The zap misses the kobold. The zap hits the kobold.Z!iM***Z!iN.).Z!i1----------------17ShockZ!iSZ!iJ _You kill the kobold!Z!iZ!iZ!iVZ!i3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[!i[!iE#.-8[!iq)[!ib,c _c - a scroll labelled SAKHLA QIAPEW[!i # .#  #.# #. ###..# #. ##.)..#####.###.##.# #.[!i: ##.# #.#.###.#....#...#[!i) [!i? _-9[!i9# .#  #.# #. ###..#  #. ##.@..#####.##..##.##.......## ##.#.......##.......# #.......#.###.......#.\!i=20\!iC\!it"  Things that are here: _a +2 short sword of electrocution; a kobold corpse\!iQ--------1 _b - a +2 short sword of electrocution\!i Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  b - a +2 short sword of electrocution[?] describe selected [!] equip|wield|wear[tab] equip|unequip \!i)silenth the GustyOniHealth: 16/16 ========================Magic: 1/3========----------------#AC: 3Str: 11.#EV: 8Int: 16#.#SH: 0Dex: 9#. ###..#XL:  1 Next: 10% Place: Dungeon:1#. ##.@..#Noise: ---------  Time: 21.0 (0.0)####.##..##.#-) Nothing wielded#.......## #Cast: Shock#.......##.......##.......##.......#.###.......#...........# _You kill the kobold! _You can't see any susceptible monsters within range! (Use \!iUZ to cast anyway.) _c - a scroll labelled SAKHLA QIAPEWThings that are here: _a +2 short sword of electrocution; a kobold corpse _b - a +2 short sword of electrocution  You hear the crackle of electricity.5 (0.5b) +2 short sword (elec) _b - a +2 short sword of electrocution (weapon)]!iD]!iF3]!iMn]!i[]!i f]!if]!iJh;2]!ih/========]!ih]!i========]!i83======== _Magic restored.]!i%.#.#.#g# .# ##.# #. ###..# #. ##.†@.# ####.##..##.# #.......## .# Shock#.......# .##.......# .##.......# .#g   hobgoblin (asleep)#.......# .#.###.......# .# ]!il40.5 (19.0)1.5 (20 _A hobgoblin comes into view.]!ijx .# .# .# g# .# ##.#]!ix #. ###..# #. ##.†@.# #..##.# #.......## .# ]!i#.......# .# #.......# .# #.......# .# #.......# .#   .#  ]!i .# .# .# g# .# ##.# #. ###..# ]!iL#. ##.†@.# #..##.# #.......## .# #.......# .# #.......# .# #.......# .# ]!i#.......# .#   .#  ]!i) _A hobgoblin is nearby!]!i* ]!i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.6  +3   g + Spellcasting 2.4   2.5  +1           b - Unarmed Combat   0.0   1.2  -1   h + Conjurations 0.8   1.2  -1      i + Air Magic2.7   3.6  -1   c - Short Blades   0.0   1.2  -1     [40]!i m          d - Armour   0.0   1.2  -1      e + Dodging1.7   2.4  -1      f + Stealth1.4   2.8  -2                                           [3]!i 4m                           The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets^!i^ Y h - Conjurations   0.8 i - Air Magic   2.7 e - Dodging   1.7 f - Stealth   1.4^!iHs> h + Conjurations 0.8_!i3> i + Air Magic 2.7_!iA,_!i!3_!i9silenth the Gusty.#Oni.#Health: 16/16 ========================.#Magic: 3/3========================g#_!iy:AC: 3Str: 11.#EV: 8Int: 16##.#SH: 0Dex: 9#. ###..#XL:  1 Next: 10% Place: Dungeon:1_!i:#. ##.†@.#Noise: ---------  Time: 41.5 (0.0)####.##..##.#b) +2 short sword (elec)_!i;u#.......## .#Cast: Shock#.......# .##.......# .#_!i0;#.......# .#g   hobgoblin (asleep)_!i\;#.......# .#.###.......# .#...........# _!i;_b - a +2 short sword of electrocutionYou hear the crackle of electricity. _b - a +2 short sword of electrocution (weapon) _!i;x_Magic restored. _A hobgoblin comes into view. _A hobgoblin is nearby!_!i;_!iA_!iD_!iI_!itK_!i # *****g    The zap hits the hobgoblin.  The hobgoblin is almost dead._!i _!i _..g.._!i l2--------===2.5 (1_!i _!i + _The hobgoblin shouts!_!i_ @  The zap hits the hobgoblin._!id ^*****_!ij a..†.._!i 1----------------3--3Shock _!i@ V_You kill the hobgoblin!_!i _!i  _Your Conjurations skill increases to level 1!`!i+*`!i*`!i*`!i\-`!i.$ _`!iK`!i/M--------2================`!i}M`!iN`!i'PB`!iKR,`!i5S`!iT,`!iU`!i&W`!iiW`!iW`!i_Y`!iY`!i*Z`!i[`!i[`!i\`!i^`!iM^`!i_`!i``!i"aT3========`!ia`!iAd`!iOf`!if`!i7g`!ii`!iPj`!ij`!iUk`!iLn`!iv#.##.# #.# #†# ##.# #. ###..# #. ##.†..# ####.##..##.# `!iqv=#.......###@# ---#.......# #.# #.......# #.# Shock#.......# #.##.......# #`!ivc.#.###.......# #.# r   quokka (asleep)...........# ...`!i@w...# .r###`!i]068.5 (25.0)`!iH-9.5 (26`!i`!iY _A quokka comes into view.`!iC #.# #.#`!i> #.# #†# ##.#`!iP #. ###..# #. ##.†..# #.#`!iCF #@# `!io% #.# `!i: #.#  #.# `!i( #.#   #.# `!iG  ...   .r. `!i- `!iK" `!i#.# #.# #.#`!iۊ #†# ##.# `!i6#. ###..# #. ##.†..# `!iN#.# #@# `!i~ #.#  #.# `!i #.#  #.# `!i֋{  #.#   ...  `!iL .r.  `!i`!iɒ`!i`!iK `!izO_A quokka is nearby!`!i- †##.#. ###.##.†####.##..##........###. .##...... r### ..▓▓▓...#========70.5 (1.0) _`!i *****r**The zap hits the quokka.`!i C  The quokka is lightly wounded.`!i `!i f ....r`!i` .g   hobgoblingYou hear a shout!`!i" f2--------==1`!i. `!i \ _A hobgoblin comes into view.`!i%M***** * * _A hobgoblin comes into view.  The zap hits the quokka.  The quokka is severely wounded.The zap hits the hobgoblin.`!i D,`!iJs...r.`!iJ0g.`!iwL1-----------------2`!iR`!iSa _The hobgoblin is heavily wounded.a!i:=  The zap hits the quokka.a!i5n *****g   hobgoblin*.*You kill the quokka!The zap hits the hobgoblin.a!ia!ia!i ...†g.a!il   frilled lizard (wandering)lThe hobgoblin is severely wounded.a!i0/4----------------5-3Shocka!ik%a!i(a _A frilled lizard comes into view.a!ia!iGa!i!a!iU _You are out of magic!a!i-4a!i4a!i(7U _You are out of magic!c!irtc!itc!iok _You are out of magic!c!i c!i8 c!i c!i U _You are out of magic!d!iF†##.#. ###.##.†####.##..##.......# .##†....g. .### .l▓▓▓...# ..... ▓▓.▓▓..###...d!ihHd!iHd!iJd!iRg.l.rr   rat (wandering)d!iES.-4d!iZd!i]V _A rat comes into view.d!iK <†##.#. ###.##.†####.##..##.......# .##g...... l###.....▓▓▓...# ..r.. ▓▓.▓▓..###.........▓.....d!ih d!i ,d!iq 'g†l.r.lrd!i( /==5d!i d!i8 P _The frilled lizard hisses angrily. The rat squeaks loudly.d!i  You barely miss the hobgoblin.The hobgoblin is severely wounded.d!i nl.r.d!i .-6d!i d!i @ _The hobgoblin hits you but does no damage.d!i  You closely miss the hobgoblin.The hobgoblin is severely wounded.d!i%@r.d!i%5-----------7d!i,d!i-- _The hobgoblin hits you.e!ivQ  You hit the hobgoblin.e!i=Pl†l   frilled lizardr   rate!i.78e!ie!i@M _You kill the hobgoblin!e!i5e!i_:r.e!i&9e!ie!i- _You miss the frilled lizard. The frilled lizard barely misses you.e!i  You closely miss the frilled lizard.Your headbutt misses the frilled lizard.80e!ie!ie _The frilled lizard barely misses you.e!i|  You barely miss the frilled lizard.Your headbutt misses the frilled lizard.e!ib--1======1Shocke!iʰe!i3f _The frilled lizard closely misses you.e!i @  You hit the frilled lizard.e!i e!i r†r   rate!iǮ ~6========82e!i e!i R _You kill the frilled lizard!e!i X  You hit the rat. Lightning courses through the rat!e!iP F†e!i g93Shocke!i e!i G _You kill the rat!e!i 4e!i h _No target in view!f!isf!i!xf!iD~f!itR _No target in view!f!icaf!iaf!i6bf!idf!ie$ _f!il==f!imf!inf!inf!iof!iof!ipf!iqf!iqf!irf!isf!itf!iYtf!iVvf!iWwBf!iwX2======f!i{Xf!i!~Bf!i{~,f!ixf!i%f!ik>======f!if!ix,f!if!i,f!i܅,f!ić,f!i-f!iif!i׉f!i f!i@f!iyf!if!i,f!i_f!i/3======f!i.f!if!iΑf!i,f!iGf!iVf!if!i,f!i======f!ixf!i#f!if!inf!idf!if!if!iff!iP4======f!iLf!if!i,f!i#f!i{  Things that are here:  a rat corpse; a frilled lizard corpsef!if!it _f!i!f!il  You see here a quokka corpse.f!i5 _f!if,f!if!iP>======f!i%f!iPf!if!if!i_f!if!i f!i3 f!i f!i f!i f!i f!iA f!iRf!iMf!if!if!i[f!if!i7f!if!i#f!if!if!if!if!i,f!iof!if!iZf!if!i6f!if!iw,f!if!i4 f!iK!f!i!f!i!f!i"f!iZ$,f!i%f!i&f!i'f!i'f!iV(f!i)f!i*,f!ib+f!i,f!i#.,f!i7/f!i/f!io1,f!i2f!i-3f!i65,f!i5f!iwOf!iPf!iTf!i`Uf!iWf!iMWf!iWf!iqYf!iYf!i4Zf!i^f!iB_f!i}_f!i_f!i`f!iaf!ibf!i_bf!ief!i g,f!iigf!ijf!ij,f!iLkf!imf!in,f!i2of!iEqf!i_rf!irf!iwnf!i\yf!iz,f!i {f!i}f!ik~,f!i~f!if!iXf!if!if!iƒf!iʄ,f!i)f!if!if!i·f!if!iՉf!iuf!if!if!if!if!iލf!iDf!i֏f!if!i͐f!i,f!if!if!iғf!if!iÕf!if!iؖf!if!if!if!iٙf!iKf!iӛf!i,f!if!if!iN,f!if!if!ixf!if!i/f!iqf!i f!iWf!iۥf!if!i0,f!if!if!igf!if!if!if!i:f!if!i f!iǯf!iGBf!ixf!i,f!iQf!i#f!if!i[f!if!iC,f!i f!if!i,f!if!iEf!i@f!if!i1f!if!iIBf!if!i,f!iqf!i.f!i,f!if!if!iK,f!if!if!i.,f!if!iGf!i7f!if!if!i,f!if!i$f!if!iDf!iW▓▓.▓▓..###......#▓...▓...........#+.<.'....#......#▓...▓..#.#......# ▓▓.▓▓..#..##.#### ▓▓▓...##....# ....#####.# ....#####.##f!i> .......@...#-181.5 (98.0) ##.....##.## .....#. #.# .... #. #.# >.. #. #.#f!iN_ .. #. ... # #. ... #. ... f!iqf!iH-2.5 (99f!if!i9 _Found an escape hatch in the floor.f!ixP3f!i4Qf!iSf!iBUf!i\f!i\f!is ▓...▓...........# +.<.'....#......# ▓...▓..#.#......# ▓▓.▓▓..#..##.#### ▓▓▓...##....#  ......#####.#.....#####.##.........# ###...@.##.##4.5 (2.0)>..##.#f!is..#.##.##.>....#..#.##......#.....########..... #..... #######f!icyf!i9+5.5 (3f!iڈf!i; _Found a stone staircase leading down.f!if!if!icf!i0f!i f!iњ,f!iqf!if!i/f!iɠf!if!if!i +.<.'....#......# ▓...▓..#.#......# .▓▓.▓▓..#..##.#### ..▓▓▓...##....# ........#####.# .......#####.####. .............#>....####.....##.##f!i.....>.@....#.##.#9.5 (4#####.......#.##.# ##.>....#..#.# #......#..... ########..... #..... ####### f!i!f!iøf!i,90.5 (5f!ibf!i f!i5_Found a stone staircase leading down.f!ipp f!iLv f!i^{ f!i} R _No target in view!f!i$f!i-,f!i!0f!i5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g!iHHg!iHg!iaIg!iAKg!iLg!iVM$ _g!ihV  There is a stone staircase leading down here.g!i.Wg!iW _g!i[[g!i[g!i],g!iW^g!i`g!iag!iag!ibg!ildg!ie,g!ifg!igg!iKig!iig!ijg!ikg!ilg!i[mg!img!ikpg!iz ...........#.... #...........#.... #.........###.... ....▓▓▓...# #....#####..▓▓.▓▓..###......#..▓...▓......... #....+.<.'....#.... ###...▓...▓..#.#.... #..@..▓▓.▓▓..#..##.#g.....##...▓▓▓...##....#g!i{..### #.........#####.#Shock #.........#####.######................#..>....####.....##.# g   goblin (asleep).........>......#.##.##########.......#.##.###.>....#..#.#g!i+8.5 (8g!iw+9.5 (9g!ig!is _A goblin comes into view. It is wielding a +0 club.g!iw6 #.....g!iR #.... ....  #####..▓ ...#..▓g!iߺ) #....+.< ###...▓g!i@ #..@..▓ g!i8g.....##...▓ ..### #....... #....... #####.......g!iY# #..>....#### g!iK...>.. ###.. ##.>g!iQ+ g!iR#..... #.... ....  g!iVR\#####..▓ ...#..▓ #....+.<g!iRi ###...▓ #..@..▓ g.....##...▓ g!iR..### #....... #....... g!i\SV#####....... #..>....#### ...>.. ###..g!iSL ##.>g!iN[g!i_g!i fg!igi] _A goblin is nearby!g!iv #..... #.... ....  #####..▓ ...#..▓ #....+.< ###...▓ #..@..▓ g.....##...▓ ..### #....... #....... #####....... #..>....#### ...>.. ###.. ##.>g!iP #..... #.... ....  #####..▓ ...#..▓ #....+.< ###...▓ #..@..▓ g.....##...▓ ..### #....... #....... #####....... #..>....#### ...>.. ###.. ##.>g!iVg!iZg!i`g!imr  .# #...........# #.........### ....▓▓▓...# # #####..▓▓.▓▓..### ...#..▓...▓ #....+.<.'....# ###...▓...▓..#.# #.@...▓▓.▓▓..#..##..g.....##...▓▓▓...##.....#### #..#####.. #...#####. #####... #..>....####.....##. .........>......#.##. #########.......#.##. ##.>....#..#. _A goblin is nearby!g!i\tg!i|e.ggg!i~6==200.5 (1g!iVg!i@ _The goblin shouts! You hear an angry hiss.g!i I*******g!i g!i 5..g....g!ix a3-------1g!ih g!ib Z _The zap misses the goblin.g!i I*******g!i g!iD i  The zap misses the goblin.g!io z..g.g..g 2 goblinsg!i d2-------------g!i] 2g!i9 g!iQ s _A goblin comes into view. It is wielding a +0 club.g!i<******g!ig!i2 g!iz&5.g...g.g!i(q1------------3g!i-g!i!0Z _The zap misses the goblin.h!i\s #..... #.... ....  #####..▓h!i< ...#..▓ #....+.< ###...▓ #.@...▓ .g...g.##...▓ ...#### #...... . #...... ... h!i[#..>....### > ##.>h!i  #..... #.... ....  #####..▓ ...#..▓ #....+.<h!iy ###...▓ #.@...▓ .g...g.##...▓ ...#### #...... . #...... ...h!i} #..>....### h!iх}> ##.>h!ih!i%h!ih!ih!id _There are monsters nearby!h!iW  #..... #.... ....  #####..▓ ...#..▓ #....+.< ###...▓ #.@...▓ .g...g.##...▓ ...#### #...... . #...... ... #..>....### > ##.>h!is:% #..... #.... ....  #####..▓ ...#..▓ #....+.< h!i;=###...▓ #.@...▓ .g...g.##...▓ ...#### #...... . #...... ... #..>....###h!i4;o > h!iW;G##.>h!iCh!iDh!iJh!iU  .# #.....# #.........### ....▓▓▓...# # #####..▓▓.▓▓..###h!imV ...#..▓...▓ #....+.<.'....# ###...▓...▓..#.# #@....▓▓.▓▓..#..###.g...g.##...▓▓▓...##.######...#####l. #.........##### #####..... #..>....####.....## h!iV.>......#.## l   frilled lizard (wandering) #.#.##h!iV ##.>....#..# _There are monsters nearby!h!ikh!iCnp  A frilled lizard comes into view.h!it<.g.h!iz&4h!i'}h!i _The goblin barely misses you. The frilled lizard moves out of view.h!ih!i .g  You barely miss the goblin. Your headbutt misses the goblin.h!i^&5h!ih!i>= _The goblin hits you but does no damage.h!ih8  You hit the goblin.h!ih!i .g)   goblinh!i...........#.. silenth the Gusty#...........#.. Oni#.........###.. Health: 16/16 ========================....▓▓▓...# #.. Magic: 1/4======------------------#####..▓▓.▓▓..###.. AC: 3Str: 11...#..▓...▓....... EV: 8h!i0Int: 16#....+.<.'....#.. SH: 0Dex: 9h!i###...▓...▓..#.#.. XL:  1 Next: 100% Place: Dungeon:1#@....▓▓.▓▓..#..## Noise: =--------  Time: 206.5 (1.0)#....g).##...▓▓▓...##... b) +2 short sword (elec)....######.........##### Cast: Shockh!iA..#.........##########..............#..>....####.....## g   goblin.........>......#.##h!i#########.......#.####.>....#..# _There are monsters nearby!A frilled lizard comes into view. _The goblin barely misses you. The frilled lizard moves out of view.  You barely miss the goblin. Your headbutt misses the goblin. _The goblin hits you but does no damage.  You hit the goblin. _You kill the goblin!You have reached level 2!h!i /  --more--i!il24/245--2 0% i!iT _i!i    ▓ ...#..▓ #....+.< ###...▓ #@....▓ #....g).##...▓ ....######..... .. #..... #..> > ##.>i!i@ i!iŴ    ▓ ...#..▓ #....+.< ###...▓ #@....▓ #....g).##...▓ ....######..... .. #..... #..> > i!iP G##.>i!ik i!i i!i i!i = #.# #### ....▓▓▓...# ######..▓▓.▓▓..###i!in  ...#..▓...▓.... #....+.<.'....###...▓...▓..#.########.....▓▓.▓▓..#..#i!i k#....g@.##...▓▓▓...##.......######.........#### #......... #####.............i!i C #..>....####.....#.........>......#. #########.#. ##.>....#..i!iK w #......#.. _A goblin is nearby!i!ih i!i/ rr   rat (wandering)The goblin closely misses you.i!i} &7i!iT i!i _A rat comes into view.Things that are here: _a +0 club; a goblin corpsei!isF ***** The zap hits the goblin.i!i.j  The goblin is heavily wounded.The rat squeaks loudly.i!ip >....g.i!iq 0----0------==8Shocki!i3w i!iay 9 _The goblin hits you with a +0 club.j!i4j!ij!iU _You are out of magic!j!i4j!ij!iU _You are out of magic!j!i[rat squeaks loudly. _The goblin hits you with a +0 club. _You are out of magic! _You are out of magic!  You closely miss the goblin.  The goblin is heavily wounded.j!i*rr   rat--9j!ij!iV] _The goblin barely misses you.j!i8  You hit the goblin.j!ij!iY  You kill the goblin!j!ij!ir).l.ww   dart slug (wandering)j!il   frilled lizard (wandering)r   ratj!i7----4--10j!i$j!i'\ _A dart slug comes into view.j!i  #.# #.### ....▓▓▓...# # #####..▓▓.▓▓..### ...#..▓...▓ #....+.<.'....# ###...▓...▓..#.# #.....▓▓.▓▓..#.. #...r@).##...▓▓▓...##.######..l.w. #.... #####... #..>....####....... .>......#.. #.#. ##.>....# #......#j!i cw.l.j!iI 18------1====1j!i Shockj!i& j!i _The rat bites you.  Things that are here: _a +0 club; a goblin corpsej!iW  The frilled lizard hisses angrily.  You hit the rat. Lightning courses through the rat!!j!i" # .lw.wl  You kill the rat!j!i ``The dart slug launches a dart at you.j!i4 ...j!i8 9=-====82j!i? j!iA @ _The slug dart hits you but does no damage.j!i]%  #. #. ....▓▓▓...#  #####..▓▓.▓▓.. ...#..▓...▓ #....+.<.'.... ###...▓...▓..#. #.....▓▓.▓▓..# #...@)).##...▓▓▓...##.lw.######... #.... #####.... #..>....####......>......#j!i% ......#.#....... ##.>....# #......#j!i+ j!i7 :l.j!i.< .-3j!iC j!iE k!it # #.k!i ....▓▓▓...# #####..▓▓.▓▓.. ...#..▓...▓ #....+.<.' ###...▓...▓..# #.....▓▓.▓▓..# #.l@.)).##...▓▓▓....w.######..# #..######..#..>....####...>.......##..# ##.>.... #......k!i#B  The frilled lizard bites you.k!iK# `The dart slug launches a dart at you.k!iK8@k!iMd17--=4k!iSk!iiWY _The slug dart misses you.k!iTh  You hit the dart slug. You headbutt the dart slug.  The dart slug is almost dead.The frilled lizard bites you.  The dart slug launches a dart at you.k!i k!iu3------5k!i,k!i- _The slug dart hits you.k!i:4k!ik!i h _You are too injured to fight recklessly!k!iLk!iTMk!il[k!iV^h _You are too injured to fight recklessly!k!i#k!i#k!i*k!i,h _You are too injured to fight recklessly!l!iL-G#.#.#....▓▓▓...# #####..▓▓.▓▓..#...#..▓...▓.#....+.<.'.###...▓...▓..#.#.....▓▓.▓▓..#.#.l.@)).##...▓▓▓...#......w.######.#.# #.#.######...#..>....####....>......#.##.#.# ##.>....##......#l!i0.& l!i.V.lThe frilled lizard attacks as it pursues you!l!i/s4=---6l!i={ _The frilled lizard barely misses you.l!iV#.##.#....▓▓▓...# ######..▓▓.▓▓..#...#..▓...▓.#....+.<.'....####...▓...▓..#.##.....▓▓.▓▓..#.#..l.@).##...▓▓▓...##.......w.######.l!i>;#..# #.#........######..........#..>....####..........>......#.........#.#.........# ##.>....#.#......#.l!il!iRl!i'.l.w-7l!iL)  Things that are here: _a +0 club; a goblin corpsel!ixA#.#.#.###.l!i....▓▓▓...# #.#####..▓▓.▓▓..###....#..▓...▓.#....+.<.'....#.###...▓...▓..#.#.#.....▓▓.▓▓..#..##...l)@.##...▓▓▓...##..w######.#........# #.#........######..........#..>....####.....#.....>......#.#........#.#.#.# ##.>....#.#......#.l!il!i  The frilled lizard attacks as it pursues you!  The frilled lizard closely misses you.l!i!Lwl.l!i".=8l!i(l!i- _The dart slug briefly extends its eye-stalks.Things that are here: _a +0 club; a goblin corpsel!i  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l!i K #...........#. silenth the Gusty #.........###. Oni ....▓▓▓...# #. Health: 14/24 ==============---------- #####..▓▓.▓▓..###. Magic: 0/5------------------------ ...#..▓...▓...... AC: 3Str: 11l!i+  #....+.<.'....#. EV: 8Int: 16 ###...▓...▓..#.#. SH: 0Dex: 9 #######.....▓▓.▓▓..#..# XL:  2 Next:  8% Place: Dungeon:1 l!i *#...wl@.##...▓▓▓...##.. Noise: =--------  Time: 218.5 (0.0) ........######.........#### b) +2 short sword (elec) l!i ........# #.........#### Cast: Shock l!i x........######............. .........#..>....####.....# l!i .................>......#.# w   dart slug l!i. ........#########.......#.# l   frilled lizard ........# ##.>....#.. l!iJ #......#.. l!ie L_a +0 club; a goblin corpsel!i Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l!i sAiming: Shock (safe; 9% risk of failure)  l!i zPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)l!i> + #...........#. silenth the Gusty #.........###. Oni ....▓▓▓...# #. Health: 14/24 ==============---------- #####..▓▓.▓▓..###. Magic: 0/5------------------------ ...#..▓...▓...... AC: 3Str: 11 #....+.<.'....#. EV: 8Int: 16 ###...▓...▓..#.#. SH: 0Dex: 9 #######.....▓▓.▓▓..#..# XL:  2 Next:  8% Place: Dungeon:1 l!i"@ i#...wl@.##...▓▓▓...##.. Noise: =--------  Time: 218.5 (0.0) ........######.........#### b) +2 short sword (elec) ........# #.........#### Cast: Shock ........######............. .........#..>....####.....# .................>......#.# w   dart slug ........#########.......#.# l   frilled lizard ........# ##.>....#.. #......#..Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.The zap hits the dart slug.l!iE      < #*****   l!izF > >l   frilled lizard   ##.>l!is ....lPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.The zap hits the dart slug.  You kill the dart slug!l!iv 3-259.5 (1Shockl!i l!i 3 _The frilled lizard bites you.m!iH  You barely miss the frilled lizard.Your headbutt misses the frilled lizard.The frilled lizard is heavily wounded.m!iI]4=20m!iOm!iRF _The frilled lizard bites you but does no damage.m!i.6  You closely miss the frilled lizard.The frilled lizard is heavily wounded.1m!iq:m!iL=e _The frilled lizard barely misses you.m!i*l@  You hit the frilled lizard.m!iso)m!i{]1====92m!i0m!iqR _You kill the frilled lizard!m!i  #.# #.### ....▓▓▓...# # #####..▓▓.▓▓..### ...#..▓...▓ #....+.<.'....# ###...▓...▓..#.# #.....▓▓.▓▓..#.. #....@).##...▓▓▓...## .######.m!i  ........# #. ........###### .........#..>....####..... .....>......#. ........#.#. .# ##.>....# #......#m!i  m!iЦ .-3m!i m!iӰ  Things that are here: _a +0 club; a goblin corpsem!i  #. #. ....▓▓▓...#  #####..▓▓.▓▓.. ...#..▓...▓ #....+.<.'.... ###...▓...▓..#. #.....▓▓.▓▓..# #...@)).##...▓▓▓...## .######. ..# #. ........###### .........#..>....#### .........>......# ........#.# ........# ##.>....# #......#m!i m!i [=-4 _m!i.# m!i% m!iX63m!i8m!i69m!i@5=====m!iAm!iOD,m!iDm!iFt6==m!iGm!i}I,m!i3Km!iL,m!i+Nm!iQ,m!i|Rm!iUm!iV7==2=====m!iXm!in]Bm!i^m!iM_m!iam!i?dm!idm!iJfm!ii18=======m!ijm!ikm!iflm!imm!ip,m!i rm!ism!iItm!ium!iwm!iIx#9m!ixE==m!iJ{m!i},m!iS~m!i܀,m!i)m!iEm!iQ3=====m!i m!im!i]i20==m!im!i m!i`m!im!im!im!i/m!iS=====m!iLm!im!id9=m!i֜m!iw1=m!im!im!im!ijm!iƩm!iGm!iܭ,m!im!iQm!im!ia2==m!i m!im!iQ4=====m!iǷm!im!i=m!im!im!iؽm!i=m!i/~3==m!i5m!i8S=====m!im!im!im!iXm!ia _You start resting.m!ih4==m!im!im!i^m!im!im!im!i m!i9,m!im!i> m!im!ie_HP restored.m!i65.5 (41.0)=5=====6.5 (42m!iu% _Magic restored.n!ion!i+n!in!i#n!id&n!i&n!i0.Xn!iS/n!i1n!ip8Bn!i:n!i[<n!i =======n!i*?n!iCn!ioGn!iGn!iIn!inLn!iNn!iNn!iRPn!iRn!iSn!iTn!i*Un!iVn!iY,n!i[,n!i]n!iE^n!i_n!iu`n!ib,n!icn!ien!iw. #.. ... #####.# .....##J ####. #######.. #.########....)).## #.@..........#### #.............#  #..#...........####Shock #.###...........#..> ... #.............n!iFx ... .............###### J   endoplasm (asleep) ... ####..........# ... ############ n!iM-76.5 (10n!i3,7.5 (11n!i}n!iG] _An endoplasm comes into view.n!i .. ..  .#  ..n!ib #J  #.  #.########....)) #.@.......... #.............#  #..#........ #.###.......> ... #........ ... .......... ... ####..........# n!iD ... ############ n!i .. ..  .#  .. #J  #.  #.########....)) #.@.......... n!iݫ#.............#  #..#........ #.###.......> ... #........ ... .......... ... ####....... ... ######## n!i n!in!in!in!i>a _An endoplasm is nearby!n!iþ .. ..  .#  .. #J  #.  #.########....))n!i4 #.@.......... #.............#  #..#........ #.###.......> ... #........ ... .......... ... ####..........#  ... ############ n!iX  .. ..  .#  .. #J  #.  #.########....)) #.@.......... #.............#  #..#........ #.###.......> ... #........ n!iX ... .......... ... ####....... ... ######## n!i_ n!if n!im n!ibq a _An endoplasm is nearby!n!i %.  .. .### .##. ..#  #J# ### #.# #######.. #@########....)). #.#### #..#  #..#### #.####..> ... #....... ........#####n!iT  ...#####..........#... ############n!iܽ n!iY 88.5 (1.0) _n!ih n!i_ n!i7 @  The zap hits the endoplasm.n!i R****n!i 3....n!ip( 4-----33=9Shockn!iK c _You kill the endoplasm!o!io!io!i!o!i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o!i o!io!io!iK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o!iIo!io!io!iIo!i _o!i"o!i6-----o!io!i~o!io!i.o!i{o!io!io!io!io!iXo!i ,o!ig o!i ,o!i o!i) o!ix o!i o!i-o!iO5=====o!ieo!io!i"o!ifo!io!iJo!i2Bo!iBo!io!io!iyo!iwo!io!i======o!i o!i!"o!i#o!i:#o!i$o!i4&o!iZ/K.##. ..# #.## #.#### #.########....)) ##............###o!i 0#.............# ..#...........###...........#.-#.......##..............#K...................###Shock#.....#####..........##..... #############.....K   kobold (asleep)#....##### o!i7 956.0)  A kobold comes into view. It is wielding a +0 short sword.o!i ;O  The kobold shouts! You hear an angry hiss.o!iC SK.S   ball python (constriction)K   koboldA ball python comes into view.o!iF5==6.5 (17o!iKLo!ivP- _You hear an angry hiss.o!i2  .##  ..#  #.#  #.#  #.####)) ##.... ##...  #..# #@# #SK.....# #........ #.....####  #.....   #..... #.... #####o!is .##  ..#  #.#  #.#  #.####)) ##.... ##...  #..# #@# #SK.....# #........ #.....#### #.....  #..... #.... ##### o!io!io!io!iyd _There are monsters nearby!o!i  .##  ..#  #.#  #.#  #.####)) ##.... ##...  #..# #@# #SK.....# #........ #.....####  #.....   #..... #.... #####o!i6  .##  ..#  #.#  #.#  #.####)) ##.... ##...  #..# #@# #SK.....# #........ #.....#### #.....  #..... #.... ##### o!ik> o!iA o!iG o!iT   ..#  #.# #.############ #.########....)#..... ##............###....l##.....# o!iLU #.....#..#.###.....#.###..#SK...@.#. #.............## #.....#####....#  #..... ############ #..... #..... ###### o!iU l   frilled lizard (wandering) _There are monsters nearby!o!iY o!iZ o!i<[ o!i[ o!ib .lS..Ko!i"d 17.0)o!ij o!im a _A frilled lizard comes into view.o!iN E  The zap hits the frilled lizard.o!iwT W****** o!it ,o!i{ ....†.S..Ko!iH _4-----7-o!i 8o!i/ o!i R _You kill the frilled lizard!p!iy4*****p!i&,p!i[i.S....Kp!i!{3-----------9p!ip!i%Z _The zap misses the kobold.p!i ***** The zap hits the kobold.p!i ....KThe kobold is moderately wounded.p!iw{2----------300p!ihp!i _The ball python closely misses you. The kobold hits you but does no damage.p!i#=  The zap hits the kobold.p!i)I*****p!iQp ....)You kill the kobold!p!iFXx1----------411p!i^p!iaC _The ball python bites you but does no damage.p!iA=  You hit the ball python.p!i1.p!i%-----52Shockp!i*p!i-O _You kill the ball python!p!i| p!iF p!iߏ p!i R _No target in view!p!i+ p!i p!i p!i R _No target in view!p!ia p!iե Ip!iڰ : _p!iH p!i p!i p!i p!i p!iж p!i p!i p!i) p!i ,p!il p!i p!i W2=====p!iY p!iu p!i p!iC p!i p!ii p!i" p!iE ,p!iL p!i p!il ======p!i p!iY p!i p!i p!io p!i p!i p!i ,p!i p!i ,p!i p!i p!i p!i p!i p!i0 p!i= p!i g3=====p!i4 p!i p!i p!i p!i ,p!i p!i p!i p!i. p!it p!i ======p!iG p!i p!i p!iT p!i ,p!i- p!i ,p!i; p!i p!i p!i' p!i p!i p!iT p!iu p!i p!iH p!i p!i Q4=====p!i p!i p!iI p!iL p!i8 p!i{ p!i p!i" p!i" p!i$ p!i% p!i& ======p!iq' p!i) ,p!i'+ p!i- ,p!i. p!i0 p!i1 p!iF2 p!i/4 ,p!it5 p!iO7 ,p!im8 p!iU: p!i: p!i; p!iL> p!i> 95=====p!i> p!i!@ p!iC p!iE p!i F p!iG p!iO p!iQ p!iR p!iS p!iT p!iV p!i'W p!iPX p!iY p!i[ p!i\ ======p!i1] p!i^ p!i` p!ia p!ia p!ifc p!ie p!if p!iVg p!i#i p!iuk ,p!il p!im p!iMo p!io p!iyp p!ir p!i:v ,p!iw p!iy p!i{ p!i{ p!i} p!i p!i ,p!i7 p!iۄ p!i_ ,p!iÈ p!i p!iS p!i p!i p!i p!i ,p!i p!i+ p!i p!i p!iW p!i  #  ##########.#  #......#...#  #.@......# - #?.....###  #......## p!i  #.......# #######.# #.#####  ####### #.########... #.....###............ #.....##............. p!i 056.5 (54.0)p!ir H-7.5 (55p!i p!i ` _d - a scroll labelled ZAODDUIBEPp!ip!ip!i%p!ip!i.,p!imp!i###########.# #......#...# #........#  #@.....### #......## #.......# #######p!i X.# #.########### #.########.. #.....###........ #.....##.p!is{ #....†#..#p!i18.5 (1.0)p!i+9.5 (2p!ip!ic _e - a scroll labelled BYSIFE WAUPEEq!iq!irq!iq!iq!iLq!iXq!isq!i"q!iq!iq!i?q!iq!i<q!i,q!i>q!iq!iq!iDq!iq!i-q!iHq!iq!iq!iq!i3q!ioq!iq!ixq!ip#.#r.##..#.. q!is .. . .# .##########.# #.#......#.@.# q!i=M#.#........### ..#......### #####.Shock#......## ...#.#.......# #...q!i#######.# r   rat (asleep)# #######....####### #.########....)).##.#.....###............######.q!i,66.5 (7q!i+7.5 (8q!i3q!i V _A rat comes into view.q!iL.# #.# q!ir.### #.. .# #.# .##########@# #.q!iݾ#......#...# ##........###q!i ..#......#######.q!i&q#......## ...#q!itR#.......# ..#######.#  ### #.# #######....q!i####### #.########....)).##.q!iq!i+8.5 (1q!iq!iq!i.K *****r  The zap hits the rat.  The rat is heavily wounded.The rat squeaks loudly.q!i Qq!i(W`.r...q!iZY4-----===q!iZ 9q!i/aq!icW _The zap misses the rat.q!i :  The zap hits the rat.q!i0 *******q!i M.......q!i= 3----------50--70Shockq!i q!ik G _You kill the rat!q!iJ Q--q!i q!i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q!i<3q!iq!iʶq!i _q!iq!i6-----q!i9,q!i@g-Shockg   hobgoblin (wandering)q!i+4.5 (4q!i6 KK   kobold (missile, wandering)A hobgoblin comes into view.q!iG-5.5 (5q!i _A kobold comes into view. It is wielding a +0 club.r!i-/ g#  #.#  K.#  #..  ##.. #..  #.#  r!i#@#  #...#  #........###  #......###  #......##  #.......#  #######.# r!i E #.#   ))r!iUH g#  #.#  K.#  #..  ##.. #..  #.#  #@#  #...#  #........###  #......###  #......##  r!i^\#.......#  #######.#  #.#   ))r!iFr!iVr!ir!id _There are monsters nearby!r!iir!i%{ g#  #.#  K.#  #..  ##.. #..  #.#  #@#  #...#  #........###  #......###  #......##  #.......#  #######.#  #.#   ))r!i g#  #.#  K.#  #..  ##.. #..  #.#  #@#  #...#  r!i#........###  #......###  #......##  #.......#  #######.#  #.#   ))r!ir!ir!ir!iE .. g# K.# #..##... .##  #########..#...#......### .....#######....#...#...... #.###### ###r!i #.# #######... _There are monsters nearby!r!iRr!ir!ix.g.Kr!iO6.5 (1 _r!i:[##.. .# #g# ..# K.####....# #..## #.#.##########.# #.#......#...# ##..### ..#......#######..▓#......## ...#..▓#.......# ....+#######.#  ###...▓ .gKgK)The kobold shouts! The hobgoblin shouts!(r!iay&.r!i{E====7r!ir!i:W _The kobold throws a stone. The stone hits you but does no damage.r!i r!i ,r!i( S..gKS   ball python (constriction, wandering)r!i K   kobold (missile)You miscast Shock. Nothing appears to happen.r!i 2-----Contam: 10% ----8r!i^ r!i ^ _A ball python comes into view.r!iF0  The zap misses the kobold. The zap hits the kobold.r!iC6 H****r!iW ,r!i` .S.)g..S)r!ig -----4=---9 r!ih =_You kill the kobold!r!in r!iq | _Your Air Magic skill increases to level 3!r!if *** The zap hits the hobgoblin.r!is  The hobgoblin is moderately wounded.r!i.S..gr!it1---1-----80r!ir!i- _The hobgoblin hits you.s!i ***The zap hits the hobgoblin.s!is!i3 .S..gThe hobgoblin is heavily wounded.s!i19-----0---------1s!i9Shocks!is!iY- _The hobgoblin hits you.s!i9  You barely miss the hobgoblin. You headbutt the hobgoblin.s!i;s!iWA.S†S   ball python (constriction)s!ihDN----622s!iIs!i PM _You kill the hobgoblin!s!iZ? ##.. # S.#  ##..###@†..# .##.### #.## ##########...#..### ....#######...#..▓...... #....+s!i<.S8---3s!is!i _The ball python bites you.  Things that are here: _a +0 club; 2 stoness!i  You hit the ball python. Your headbutt misses the ball python.The ball python is heavily wounded.s!i p17--4s!i! s!i# 0 _The ball python bites you.s!iO o  You hit the ball python.  Lightning courses through the ball python!s!i~W q†s!iZ L8% 65s!iq` s!ib O _You kill the ball python!s!i{4s!iˉs!iU _You are out of magic!t!i3t!it!i8t!iO6 _18=42t!iEt!i91t!i{t!iǸs1==== t!it!i8Z _Your magical contamination has completely faded away.t!ih9==t!iȽt!iCt!it!it!i,t!it!it!i?<====t!it!i:20t!iE==t!i!t!i",t!it!iOt!it!ixt!ia=1=2=====2=======3==4==3===========t!it!iat!i(,t!i,4=====t!i-,t!i.t!i/t!i!0======t!i.1t!ix3t!i3t!i4t!ix6,t!i?7t!i:8,t!il9t!ic;Bt!i=,t!iK5=====  You see here a hobgoblin corpse.t!iM5 _t!iNt!iV  You see here a ball python corpse. _t!iVt!iWt!iYt!i Z======t!i [t!iat!ict!idt!idt!ioft!i$lnt!ilt!imt!iot!i=). .......# #....... #......#▓.......#.....!.#.#.#.#####.....####. #..@.....#####-442.5 (57.0)#..### #.###.$...# #...#....##.# #.#.. # #....# # ###†.# ##)†..# #..##.# .###... #.## .......##########.# ##.##.......t!i̇t!ičH-3.5 (58t!iWt!i% _Found a dagger.t!iq3t!i^t!i)t!i.t!iBt!i0..)......#▓#....⚑#..#▓.. #.....!. #.#.#.# #. ###.....## #. #. #..# ####.4.5 (1.0)#..### #.###.$...# #..#....##.# ###.#..# #..#....# .# ..# #..###†.## # # #..##)†..# #..#..##.# .###..#.## ... t!i1.. #.# ##.# #..t!i+:t!iC+5.5 (2t!iKt!iNK _Found a sling. Found a faded altar of an unknown god.t!iI3t!iUMt!isQBt!iYBt!i-Zt!i^A _You now have 11 gold pieces.t!iLbt!ibt!iet!i-ht!ijt!ikt!imt!ipt!irt!i!st!i}tt!iyBt!i|t!i~t!ih,t!iRt!iק...... ...... ......######### ..)............#..#▓#.........#...⚑#.........# ..#▓..........#  #.....@.....#  t!i#.#.#.####### ## ###.....##  ###.......## ####.###..### #.###.....# #.......##....##.# ###.#..# #.......##....# #.##..# #.......####†.## #.# #.# ## t!i5##)†..# #.# ... ##t!iȲ,52.5 (7t!iD+3.5 (8t!it!iY _f - a fuming green potiont!i~ t!i< t!i t!i, R _No target in view!u!i _u!iXu!i u!i #.$.### ..#.... .......##  .#  g.......# u!i2 ........######### ...)...#...#▓#...#..⚑#.........#  #...#▓..........# Shock ..###...........# # #.#.#.####### #. u!i:p###.....## #. g   goblin (asleep)#. #........## ####.##..### #.###.....# #.........##.# ###.#..# #.....u!i 5.5 (2  A goblin comes into view. It is wielding a +0 dagger.u!i+6.5 (3u!i7u!iL+ _Found 10 gold pieces.u!i0L  *******g  The zap hits the goblin.  The goblin is severely wounded.u!i l u!i~s 4.g.....u!i[{ f4-----==7.5 (1u!i~ u!ì ( _The goblin shouts!v!ia=  The zap hits the goblin.v!i5_*******v!iv!iT.).....v!i3----------70-8Shockv!iv!iJ _You kill the goblin!w!i* #.$.###..#.........##.)########..).............#▓##...⚑#...#▓.....###.....###...#.# ###.#..#....# #.##..# #..... w!iɜw!i3Y--9w!i?w!i@w!i ..#..........##.....#.#)......#########...)............#..#▓#.# #...⚑#.##...#▓.# ..###.# # #.#.#.####### #. ###.....## #.#. #........## ####. #..### #.###.....# #....w!ia7 #....##.# ###.#..# # #....# #.##..# # ###†.## #.# #.# #w!iw!iP"C-60w!i+w!i-w!iP6 #.$.####...#..........##...#........# )......#########)...##.....#▓#.# #...@#.# #...#▓.#....###...........# w!i6### #.#.#.####### # ###.....# # #. #........## ####### #.###... #w!i 73#....##.# ###. # #....# #.##..# #w!ilDw!iK&1w!i Sw!iZ  There is a faded altar of an unknown god here. _You see here a -3 sling.x!iWW  There is a faded altar of an unknown god here. _You see here a -3 sling.  This altar belongs to (a) Xom, (b) Makhleb or (c) Qazlal, but you can't tell x!iW which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.!i P  Okay, then.!i !i !i 8 _!iP( i----- _!i|. B!i. !i3 g4=====!i4 !i7 ,!ir9 !iF< !i< !i> !iJA !i|A !i8C !iE !iF ======!i!H !iJ ,!iL !iN !iO !iP !i0S !i`S !i[U !iY ,!iZ !i^ ,!i` !ic !i{d !i !iw 95!i ,=====!i !i n!iڛ ,!i !i X!i T  You see here a +0 dagger.!i D===== _!i !i !i[ !i !i !i B!i ,!i !i !i !ik !iQ !i !i !i| !i ,!i4 !i, ,!i!iM _You now have 21 gold pieces (gained 10).!i13!i/ !i !i,!iF!i!i,!i !i!i,!iQ !i"!i3&,!i&!iw*!i,,!i-!i0,!i2!i7M _You now have 40 gold pieces (gained 19).!i 93!i-:!i<!i >!i>>!i?!i@!iB,!iC!ipE!iF!iZIB!iNMX!iM,!ieN!iO!iP,!i:Q!iR!iS!iS!iT!iU!iHW,!iW!iZ!ij ### #.. #.# # !ijf#.# .####.# ...############## #.# .#..............### #.# !i!kH......#########.@.# #.# .......# ### #.# !iBk.......# ####..S #.#Shock !i}k<)......######### > #.##. ..)............# #.##. !ik...#▓#.........# #.##.# S   ball python (constriction, asleep) #...⚑#.........# #.##.# !ik...#▓..........# #†##.# .###.......!iWlY ##.##.#!ix 504.5 (43.0)  A ball python comes into view.!i},5.5 (44!i !i; _Found a stone staircase leading down.!iY # ..######## ..............### .#.@.# .....# ###....... !i.....# ####..S ).. > ) . .⚑  #† !iGe.######## ..............### .#.@.# .....# ###....... .....# ####..S ).. > ) . .⚑  #† !ii!iob _A ball python is nearby!!i # ..######## ..............### .#.@.# .....# ###....... !i9.....# ####..S ).. > ) . .⚑  #† !i-v.######## ..............### .#.@.# !i......# ###....... .....# ####..S ).. > ) . .⚑!iƂ  #† !i!i>!iW!ib _A ball python is nearby!!iWT # ..######## ..............### .#.@.# .....# ###....... .....# ####..S )..!ig > ) . .⚑ !i> #† !i\z.######## ..............### .#.@.# .....# ###....... .....# ####..S !iz).. > ) . .⚑  #† !i!i!i!ib _A ball python is nearby!!iێ#####..#.###.# ###.# .##############!i?#.# #..............### # #.# ....#########...###...# #.# !in....# ###@......# #.# ....# !i #####..S# #.# ....######### ># #.##.# .)............# #▓#!i.⚑#.# #.##.# ..#▓..# #†##.# ###..# ##.##.#  #.#.#.####### #. ###..##.#!i!i86.5 (1.0) _!i!i!i: ******S  )The zap hits the ball python.!i:. !i 4 P....S.!i8 `4-----=7!i@ !i@ d _The ball python is severely wounded.!i?; B  The zap hits the ball python.!ibp O******!i !i ....w.w   dart slug (wandering)  You kill the ball python!!iǞ r3----------5!i 8!io !i \ _A dart slug comes into view.!i{ ******w  The zap hits the dart slug.!iޚ !i R...w...!i y2----------9!iV !i 7 _The dart slug is lightly wounded.!iZw #.# #.# ###### #.# !i....### # #.# #...###...# #.#  ###@...w..# #.#  #####...# #.#  >#  .)!i1    !i $⚑  !i2+ #†##.#  !iZ)   #.  !i}!i+ #.# #.# ###### #.# !i!....### # #.# #...###...# #.#  ###@...w..# #.#  #####...# #.# !iKo >#  )!iuK  !iD⚑  !ij #† !iW   #. !i !i!i!i.J _A dart slug is nearby!!ia!i = #.# #.# ###### #.# ....### # #.# #...###...# #.#  ###@...w..# #.#  #####...# #.#  >#  .)    ⚑!i=   #†##.#     #.  !i #.# #.# ###### #.# ....### # #.# !iVU#...###...# #.#  ###@...w..# #.#  #####...# #.#  ># !i )  ⚑ !is  #† !iHW   #. !i!i!i/!i` _A dart slug is nearby!!it#### #..# #.## #.#  #.# ####### #.# ......### .# #.# ##...###...# #.# # ###.@..w..# #.# # #####...# #.# # ># #.##.# !iQu⚑#.# #.##.# !i|!iL}6-10 _!iȂ!i !ik*!i13w.!i2P1----------!i 3_Contam: 10%-1!iv8!i:C _You miscast Shock. Nothing appears to happen.!iq ***** The zap hits the dart slug.!i !iQ <w....!i O0---------!i, J=2Shock!iR !i6 !i& a _The dart slug is heavily wounded.!i e  You hit the dart slug.!i &3!i6 !i b _The dart slug is severely wounded.!i;  You hit the dart slug.!il E†!iN----914!i!iM _You kill the dart slug!!i3I!i 4!i8=1====8% 6!i>!i>94!ir?!iA!iBG====2!iB!iD!iD91!i|E!idH!iH. !iI!igO !iYM_Your magical contamination has completely faded away.!i9Z!iZW2=====!i_!ira!ia!ib!ic!id'=====!i:d!id!iPf!if!i'g!imh!ih!iMi!ij!iGk!ik!il!im!im!in!in!io!iq,!i# #.##.# ....# #..:# #.##.# .# ##.##........# ).#.......# .## #†!i##.#..# . ##.##.# .#.####### #. ###..##.# ...## #. ##.†!i!i7\=====-5.5 (51!i!il$ _Found a spear.!ib3!i;c!if!i1i!ip~  There is a stone staircase leading down here.!ir!is _!irt!i #.# ##### #.# ########## #...# #.# .........### #...# #.# ...###...# #.# # ###..†....# #.#  #####...# #.# ######### #..># #.##.# .......# #..@# #.##.# !i.......# ##.## #.##.# # #).# #.##.# # #.## #†##.## #. # #.####### #. ###..##.### #. ##.†..##.#..## ####.##..##.##.#.#.......###.##.#  !i<You pick up a parchment of Slow and begin reading...!i17.5 (2.0)!i+8.5 (3!iԙ!iV= _You add the spell Slow to your library.!iKI!i:!i!i^!i=  You see here a +0 spear.!iK _!i!iL,!i!i7!iT,!i!i!i,!i !i!i ,!i !i+,!iY8!ie9!iP:!i<!i>!i[>!i9?!iA!igC,!i`S!iU!iW!iW!iX!i'[!i[\!i\!i]!i_!ibB!id!iTe!iTf,!ih!iDj,!ij!io!io!i^p!iFq!ir!i$t!igt!i8u!i^y!iz!iz!iX{!iv}!i>~!i~!i!i!ij!ig!i!i(!iW!i,!i!i!i!i,!iU!i'!i!iʜ!i!i؟!i,!is!i!i,!i!iS!i!i !i^!iO!i7,!i!i!i5,!i!i!!i!i!iM!i!i,!i !i!i$,!i!i!iB!i(!i),!i{!id!iT!i!i!i!iH!i!i!i!i!i!i!i!iA!i!i9!iJ!iL,!iY!iS!i!i!i!i ,!i !ib!i!i!i!i!i !i #!iP#!i$!i7'!i])!i)!i*!i&/!iZ2,!i3!i5!i7!i8!i79!i=!i>!iZ@!iD!iKF!iH,!iI!iM!iN!ieO!i2P!ieR!iT,!i6U!iZ!i\,!i\!i^!iX`!i`!ia!i*c!iRe!if,!iwis  You see here a ball python skeleton.!i[k!ial _!il!in!io!io!i!iJ!i!iЍ!io!i!iҜ#....)......##### ##.....)......... ##.....#▓#...... ####...⚑#...... #...#▓.......!iX& .....###........ #b########## #.#.#.### #......# ###.....## #@## #........## #..#####.###.....# ##....##.# ###.#..Shock ####....# #.##. ###÷.#!iНa# #.### ##)÷..# #.### b   bat (asleep) #..##.####..## #.###...###.# !i##########.# ###.###.##!iI]633.5 (65.0)!i"h...bb!i,4.5 (66!i!iڷV _A bat comes into view.!i ?9****!id_!i|k%...b!i`mk4-----=5.5 (1.0)!isw!iFz _The zap misses the bat. The bat hits you but does no damage. x2!iX5**!i!i#..b!i0s3----------6!i8 _The zap misses the bat. x2; The bat closely misses you.!iIa :  The zap hits the bat.!ib h**!i ).†!iz 2----------57Shock!i !iQ G _You kill the bat!!i !i' !i !i  !iY !i$ B!i3' !i' !i@( !i$) !i* !i+ =-----!i, !i- !iA. !if/ !i0 ,!i 2 !i3 !i3 !i4 !iZ6 ,!i7 !i< !iw= Q3=====!ibQ !i"U !i|U !isV !iX !iX !iiZ !i|[ !i[ !i` =====!ia !ia !ic !ie !iGe !iJf !i+h !ijh !ii !iZk !ik !il !in ,!ilp !iq ,!ir !iXt !it Q4=====!iGv !iw !iw !iQy !i0{ ,!i| !i~ ,!i8 !i !i0 ======!ig !i„ !i !i? !i !i !i !i !in !i !i] !i? !is !i ,!i !iѕ !i !iG !i !ib O5=====!i@ !iL !iС !i !ix !ia i  You see here a bat corpse.!iB !i  _!i !i< !i ,!ig !i =====!i !i !i !i !i ,!i !iK !i B!id !i, !iv !i !i" !i !i? !i !i n!iy B!i !i\ !i !i !i !iV !i !i+ !i? !i9 !iw !iX !i !i !i !i !i( !i !iD !i !i !i !i !i !i!iy!i!iq!i!i!i"!i!ig!iM!i ,!i7 B!i !ib!i!i!i!i!i!iO!i!iY!i!i!!i!i0!i0!i}!i!i,!i~!i #L _You now have 46 gold pieces (gained 6).!i$!iR$!i$!i&!i'!i(!i{(!i)!i*!i*!id+!i,!i-!i-!i\.!i90!i1!i2!i3!i5!i7!i8!i8!i?!i@!iA!iPB!iCE!i G,!ioH!icN!iO!iP!i'T,!iU!iU!iBW!iY!i3[!ic[!i\!iq_!i-a,!iXb!i e!if!ig!iXh!i!k!i@m,!in!i+r!iCt,!iUv!ix!i{,!i|!ir,!iÁ!i!iz!i,!i!iA!ig!i!iq!i!i,!i?!i!if!i!i!i:!i!i:!i!i̳!iA,!i!iĿ!i,!i!i!ix,!i!i!i,!i!is  There is a faded altar of an unknown god here.  You see here a -3 sling.!iH!i _!i!if!i!i/!i!i!i!i!i5!i!i!i!i!iM !iz !i !i!i!iB!i!i!iK!i#!i$!i$!i}'!iB(!i{(!i(!i*!i$,!i,!i-!i/!i0,!i{1!i@3!i}4,!i5!i)9X!i:!i<,!iC=!ij?!i@!iCA!iA!i!i!i[!i!i!i,!i !ih!i,!i~!im!i!i!i,!i!i!!i",!i#!i%!i^&!i&!i/n!i,J  You see here a kobold skeleton. _!iL,!iP!i_R!iR!iV!ib#### #..># #.##.# ...# #...# #.##.# ...# ##.## #.##.# ...# #).# #.##.# ...# #.## #÷##.# ...# #.# ##.##.# #### #.# ###..##.# #.###.÷..##.# ####.##..##@##.# -748.5 (111.0) !in# #.......###.##.# ## #.......# #.##.# .# #.......# #.##.# .### #.......# #.#..# ...# #.......# #÷#.## ##.###.......###÷#.##  #...........#......# ##...........#......#-!ikp!ir^ _Key pressed, stopping explore.!idI!iƝ!ik!i$ _!iاB!iy!i!i!i,!iH!ic!i,!i!id!iB!iX  Things that are here:  a rat skeleton; a frilled lizard skeleton!iA!iƻ _!ie!iMn  You see here a quokka skeleton.!i5 _!iH!i!ih!i!i;!i^!i,!i!i"!i,!i!i!i",!iW!i !i!i!ix!i3!i,!i!i0!i!i!i[!i"!i!i!i!i!iB!i!i1,!i!i!i,!in!iu!i!i!iD!i!i,!i,!i!i,!i}!i+`...▓▓▓...##....# ##.........#####.#  #.........#####.## ##................# >....####.....##.## ..>......#.##.# #.......#.##.# ##.>....#..#.####......#...@...#72.5 (24.0) ########.......# #.......# ######### !i-O _Done exploring.!ic3!id!ir........0.0)!i!i!i O _Done exploring.!i!iu!i!iGR _No target in view!!iU 3!iȻ !iI !ic !i !it O _Done exploring.!is !iŰ 3!iF !i !i$ e _Done exploring.!i!iB zWhere to? (? - help)  D - Dungeon !i !i !i F##...▓▓▓...##....#silenth the Gusty ##.........#####.#Oni#.........#####.##Health: 24/24 ======================== ##................#Magic: 5/5======================== >....####.....##.##AC: 3Str: 11 .....>......#.##.#EV: 8Int: 16 !i׋ #####.......#.##.#SH: 0Dex: 9##.>....#..#.####XL:  2 Next: 95% Place: Dungeon:1#......#...@...#Noise: ---------  Time: 772.5 (0.0)########.......#b) +2 short sword (elec)#.......#Cast: Shock######### _Done exploring. _Done exploring. !i _No target in view! _Done exploring. _Done exploring.  Okay, then.!i. !i !i 8 _!ik!iZWhere to? (? - help) !i6 D - Dungeon !i!iA##...▓▓▓...##....#silenth the Gusty ##.........#####.#Oni#.........#####.##Health: 24/24 ======================== ##................#Magic: 5/5======================== >....####.....##.##!i`AC: 3Str: 11 .....>......#.##.#EV: 8Int: 16 #####.......#.##.#SH: 0Dex: 9##.>....#..#.####XL:  2 Next: 95% Place: Dungeon:1#......#...@...#Noise: ---------  Time: 772.5 (0.0)!i########.......#b) +2 short sword (elec)#.......#Cast: Shock######### _Done exploring. _Done exploring. _No target in view! _Done exploring. _Done exploring. _Okay, then.!i3!i!i}!i!iY _!is!i!i!ih!i!i!iW!i'!i(!i!i!i!i=!i,!i!i; B!if !i !i !i !i[!i!i!i{!i!i!iU,!i!i!i!i!i!i!iR!i!i!i#o  There is a stone staircase leading down here.!i$!i&$ _!iX'!ig2!i!i!  ###########.# .....#86.3 (13.8) .........####.........# .........#.........#.######### _You climb downwards.!i!i!ik _There is a stone staircase leading up here.!iW3!i!i!i!i _!iq!i!iL!iv!i,!iA!in!i,!i!iE!i$!ii!i!i!iy,!i!im!i!i!iA!im!i!i!i>!i!i!i(!i!i)!i!i!i;!iT!i0:...##..#...S#..#. ...!i$... #.# #..##.#### #..@.... #.#.###. #...# #.#Shock ##### #.############.#!i!.......<....#S   ball python (constriction, asleep).........####.........#.........#!i8/98.3 (12.0!i=,9.3 (13!i!i^ _A ball python comes into view.!ia b :... ##..# ...S #..# . ... ... #.# #..##.#####  #..@....#  #.#.###.#  !iib #...# #.#  ##### #.#  .#  <....#     !i  :... ##..# ...S #..# . ... !iB ... #.# #..##.#####  #..@....#  #.#.###.#  #...# #.#  ##### #. . <....#   !i ) !i !i !i] !i) b _A ball python is nearby!!i s  :... ##..# ...S!is  #..# . ... ... #.# #..##.#####  #..@....#  #.#.###.#  #...# #.#  ##### #.#  !i%t {.#  <....#     !iKt "!i= I :... ##..# ...S #..# . ... ... #.# #..##.#####  #..@....#  #.#.###.#  #...# #.#  ##### #. . <....# !i E   !i !i9 !i=% !i+ b _A ball python is nearby!!i...# .# :... ..##..# #....S.. #..#.. ...!iU... #.# #..##@#####.......#.###.##...# #. ##### #.###########.<....!i ###!i&!i/:800.0) _!ik5!i8!iB  The zap hits the ball python.!iX****!i....silenth the Gusty...# .#Oni:... ..Health: 24/24 ========================##..# #.Magic: 4/5===================-----......AC: 3Str: 11#..#.EV: 8Int: 16. ...SH: 0Dex: 9... #.#XL:  2 Next: 100% Place: Dungeon:2#..##@#####Noise: =--------  Time: 801.3 (1.0)#.......#b) +2 short sword (elec)#.#.###.#Cast: Shock#...# #.######!i #.############.#.......<....#.........####.........# _You climb downwards. _There is a stone staircase leading up here. _A ball python comes into view. _A ball python is nearby! _A ball python is nearby!The zap hits the ball python. _You kill the ball python!You have reached level 3!!i$%/  --more--!i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? !iG31/315/7-------283 0% Shock!ij$!i: _You feel clever. x2; You feel stronger.!iX'!i'!i0)!i7-!i5| _!i9B!i:!iT;:--!i<!i?!iv?!ic@!iC!ioC!iWD!iG!i_G!i]H!iK!iK!i4M!iZO!iOM6===!ibQ!iyS!iS!iT!iW!ioW!iX!i[!it\!iX]!i`!ia;===!i%b!id,!ie!i0i!ioi!ij!il!i4m!icn!iq!ibq!isr!iu!iv!iw!i4z!izN7====!i$}!i4 _Magic restored.!inM..... ...# .# :... ..###..# #..##.. ..........!iU....##..#....#...)$........#... #@# -209.0)!iB#..##.######.......##.#.###.#!i!iH-1.3 (20!i!i$ _Found a spear.!i,* !i* !i+ !i- !i0 !i6 B!i6 !i&7 !i8 !i}: !i< !i= <====!i> !i@ !iB ,!i+D !iH ,!i.I !iL L _You now have 55 gold pieces (gained 9).!i'P !imP !i#T !iV !i\ B!i^ !iHa !ia !ib !ije !ih ,!ij !ik !ian ,!io !i d  #. .# #.#.# #.#.## #..  ..#.####  #......# #!iԀ ?. ####....#.##.#..##....@.......#.......##..###..##.........................##..#....#......)........#.........#.#....#######..##.###### ...#.......# ...###.#.##!iS e#.#You pick up a parchment of Dispel Undead and begin reading...!i ,31.3 (1!it B2.3 (11!i F _You add the spell Dispel Undead to your library.!iK_!iaM!iM!iS,!iIV,!i!in!iX!i!i!i!if!iZ!i!iO!iP!i!i!i6!i!ip,!i(!iC!id!i!i1!iê!i!i!i!i!i!i!i!i !i,!iK!i!iD!i!i!i!i^!i!i!i!i,!i!i!i,!i!ie!i&,!iq!i*!i!i!i!i... ####..... #.#!i7............ ....#...#. #...#####.#.#.......##......##.#.#..#....#....##.##.#.###!i#..#........##.##.#.... .....#....##....#.#### ....#..#....#####......# #......@....#####....#.# ..#?........##..........!io #...#...........##..### #..#...#................ .. ....#.........##..#.. ................).......  ##.#..............#.#.. ?.....########..##.### !i ...#...... !i!-50.3 (18!i2,1.3 (19!i:!i >Q _j - a ruby potion!iT 3!iW !i\ !ijk  ....... ....#...#.##...#####.#.#.......##......##.#.##..#....#....##.##.#.####..#........##.##.#...#.....#....##....#.###!il "S....#..#....#####...... #...........#####....#. ..#?..@.....##......... #...#...........##..###...#.......Shock ....###..#.........).... ##.#........#.#. S   adder (asleep)!iYm  ?.....########..##.## S   ball python (constriction, asleep).. .S..# ...#........###.#.##!i4 0.0)  A ball python and an adder come into view.!i .SSSS).!i +2.3 (1!i !iP O _The ball python hisses angrily. The adder hisses angrily.!iU  ...  .#...#.##...##  ........##.....  #..#....#....# .#..#........#  #.#.....#....# .S...#..#....# #...........# ..#?..@.....# #...#........ #..#...#...... #.. ....#...... .................) ##.#......... ?...S.###### .. ....# !i6g  ...  .#...#.##...##  ........##.....  #..#....#....# .#..#........#  #.#.....#....# .S...#..#....# #...........# ..#?..@.....# #...#........ #..#...#...... #.. ....#...... .................) ##[!iIh39;49m.#......... ?...S.###### .. ....# !iri!i#ld _There are monsters nearby!!i$,  ...  .#...#.##...##  ........##.....  #..#....#....# .#..#........#!i,  #.#.....#....# .S...#..#....# #...........# ..#?..@.....# #...#........ #..#...#...... #.. ....#...... .................) ##.#......... ?...S.###### .. ....# !i  ...  .#...#.##...##  ........##.....  #..#....#....# .#..#........#  #.#.....#....# .S...#..#....# #...........# ..#?..@.....# #...#........ !iK#..#...#...... #.. ....#...... .................) ##.#......... ?...S.###### .. ....# !if!i!i&!id _There are monsters nearby!!i'7.#...#.##...#####.#.#!i(........##......#..#....#....####.#..#....... #.#.....#....#.###.S...####...... #.......#..#?........##........ #...#.....##..###..#...#......#.......#.##..#...........).....####.#..............#.# ?...S.########..##.##.. ....# ...#.....#..#...###.#.##### #...#!i9*!i*!i+!i-!i56..S!i?67S.!iD8-3 _!i?!i@!i!a*******!iD,!iR.S.S.....!i*UV6----=!iU 4!i]!i!aY _The zap misses the adder.!iF a*******!ij ,!io ?S......!iXr n5-------5!i o _The zap misses the adder.!i ***** **The zap hits the adder.!i*o  The adder is moderately wounded.!iA SS.....S   ball python (constriction).!i*28---4-------6!i!iZ r _The adder closely misses you. The adder bites you.!i G  The adder is moderately wounded.adder closely misses you. The adder bites you.  You barely miss the adder. You headbutt the adder.  The adder is almost dead.The ball python closely misses you. The adder bites you. !i`^A You are poisoned.6===----7Pois  _The adder poisons you!!i  You are poisoned. _The adder poisons you!  You closely miss the adder.The adder is almost dead.  You feel sick. The ball python barely misses you.  bites you but does no damage.!ih5--8!iɻ!iC _The ball python bites you but does no damage.!in   You closely miss the adder. Your headbutt misses the adder.The adder is almost dead.You feel sick. The adder bites you.!ig u22===---9!i !i C _The ball python bites you but does no damage.!iV You feel sick. The adder bites you.  You are more poisoned.!iY 17=======----------60Pois !ic !if _The adder poisons you! The ball python barely misses you. The adder misses you.!i !i{<----!iq!ih _You are too injured to fight recklessly!!i'!i!i!ih _You are too injured to fight recklessly!!iS*!iI,!i&5!if8h _You are too injured to fight recklessly!!i\2 .#...#.##...#####.#.# ........##......##.#.# #..#....#....##.##.#.### !i3 .#..#........##.##.#... #.#.....#....##....#.#.....#..#....#####......##.#####....#.#..#?.##.#...#.##..##..#.SS#.#.......#..##..#...........).####.#.......#.#..?.....########..##.#........# ...#.!i%4 =#..#....# ...###.#.#### #...# #!i$6 !iA S. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You feel sick.  The ball python attacks as it pursues you!  The ball python bites you but does no damage.!iC \5--1!iK !iM ] _The adder closely misses you.!icH  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!iܛ .#...#.##...#####.#.#  silenth the Gusty ........##......##.#.#  Oni #..#....#....##.##.#.###  Health: 15/31 ===========------------- .#..#........##.##.#...  Magic: 3/7==========-------------- #.#.....#....##....#.#### AC: 3Str: 12 .....#..#....#####......# EV: 8Int: 18 #...........#####....#.# SH: 0Dex: 9 ..#?........##[40!itm.......... XL:  3 Next:  0% Place: Dungeon:2 #...#S@.........##..### Noise: =--------  Time: 861.3 (0.0) #..#..S#................ b) +2 short sword (elec) #.......#.........##..#.. Cast: Shock .................)....... Pois  ####.#..............#.#.. .?.....########..##.### S   adder ........# ...#...... S   ball python (constriction) #..#....# ...###.#.### ### #...# # !iv3_The adder closely misses you.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)!i .#...#.##...#####.#.#silenth the Gusty........##......##.#.#Oni#..#....#....##.##.#.### Health: 15/31 ===========-------------.#..#........##.##.#...Magic: 3/7==========--------------#.#.....#....##....#.#### AC: 3Str: 12.....#..#....#####......# EV: 8Int: 18!ik#...........#####....#.# SH: 0Dex: 9..#?........##.......... XL:  3 Next:  0% Place: Dungeon:2#...#S@.........##..### Noise: =--------  Time: 861.3 (0.0)#..#..*#................ b) +2 short sword (elec)#.....*.#.........##..#.. Cast: Shock.....*...........)....... Pois ####*#..............#.#...*.....########..##.### S   [40!iZrmadder.*......# ...#...... S   ball python (constriction)#..#....# ...###.#.###### #...# #Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)  The zap hits the adder.!i>KS...?.  Aim  Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, 48% to hit)  The zap hits the adder.  The adder is almost dead.  You feel sick. The adder barely misses you.!i@3-2.3 (1Pois !iH!ilKC _The ball python bites you but does no damage.!i  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!ib4  .#...#.##...#####.#.#  silenth the Gusty ........##......##.#.#  Oni #..#....#....##.##.#.###  Health: 13/31 ==========-------------- !i45 .#..#........##.##.#...  Magic: 2/7======------------------ #.#.....#....##....#.#### AC: 3Str: 12 .....#..#....#####......# EV: 8Int: 18 #...........#####....#.# SH: 0Dex: 9 ..#?........##.......... XL:  3 Next:  0% Place: Dungeon:2!i-6  #...#S@.........##..### Noise: =--------  Time: 862.3 (0.0) #..#..S#................ b) +2 short sword (elec) #.......#.........##..#.. Cast: Shock .................)....... Pois  !i6 ####.#..............#.#.. .?.....########..##.### S   adder ........# ...#...... S   ball python (constriction) #..#....# ...###.#.### ### #...# # _The ball python bites you but does no damage.  !i7 Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!i/7 sAiming: Shock (safe; 6% risk of failure)  !iS7 Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 48% to hit)!i.. ) .#...#.##...#####.#.#  silenth the Gusty ........##......##.#.#  Oni #..#....#....##.##.#.###  Health: 13/31 ==========-------------- .#..#........##.##.#...  Magic: 2/7======------------------ !i8/ #.#.....#....##....#.#### AC: 3Str: 12 .....#..#....#####......# EV: 8Int: 18 #...........#####....#.# SH: 0Dex: 9 ..#?........##.......... XL:  3 Next:  0% Place: Dungeon:2 #...#S@.........##..### Noise: =--------  Time: 862.3 (0.0) #..#..S#................ b) +2 short sword (elec) #.......#.........##..#.. Cast: Shock!i/  .................)....... Pois  ####.#..............#.#.. .?.....########..##.### S   adder ........# ...#...... S   ball python (constriction) !i0 #..#....# ...###.#.### ### #...# #Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 48% to hit)  The zap hits the adder.!i6 u        !i)7 j   * !iL7 * .....*!i7 ) ####* .*S   ball python (constriction) .*  !i7   !i8 g### #...# !ia ....?.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 48% to hit)  The zap hits the adder.  !i9b 6You kill the adder!!ig 12-3====273.3 (1 _You feel sick. The ball python bites you.!in !iq  _Your Spellcasting skill increases to level 3!!i  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!iS .#...#.##...#####.#.#  silenth the Gusty ........##......##.#.#  Oni #..#....#....##.##.#.###  Health: 12/31 =========--------------- .#..#........##.##.#...  Magic: 2/7!i======------------------ #.#.....#....##....#.#### AC: 3Str: 12 .....#..#....#####......# EV: 8Int: 18!iP #...........#####....#.# SH: 0Dex: 9 ..#?........##.......... XL:  3 Next: 27% Place: Dungeon:2 #...#S@.........##..### Noise: =--------  Time: 863.3 (0.0) !i#..#...#................ b) +2 short sword (elec) #.......#.........##..#.. Cast: Shock !i].................)....... Pois  ####.#..............#.#..!i .?.....########..##.### S   ball python (constriction) ........# ...#...... !i8#..#....# ...###.#.### !i\Y### #...# # _Your Spellcasting skill increases to level 3!!i>Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  !i wPress: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)!iH!iThat beam is likely to hit you. Continue anyway? Y - Yes !i"' N - No!i!i!i That beam is likely to hit you. Continue anyway? Y - Yes !ic\ N - No [Y]es or [N]o only, please.!i!i!i.#...#.##...#####.#.#silenth the Gusty........##......##.#.#Oni#..#....#....##.##.#.### Health: 12/31 =========---------------.#..#........##.##.#...Magic: 3/7==========--------------#.#.....#....##....#.#### AC: 3Str: 12.....#..#....#####......# EV: 8!i^7Int: 18#...........#####....#.# SH: 0Dex: 9..#?........##.......... XL:  3 Next: 27% Place: Dungeon:2!i #...#S@.........##..### Noise: =--------  Time: 863.3 (0.0)#..#...#................ b) +2 short sword (elec)!iӣU#.......#.........##..#.. Cast: Shock.................)....... Pois ####.#..............#.#..!i.?.....########..##.### S   ball python (constriction)........# ...#......!i%#..#....# ...###.#.###!ig:### #...# #Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!iʤAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)  Okay, then.!iԬ!iF!i1!i8 _!i  You barely miss the ball python. You headbutt the ball python.!iT .You kill the ball python!!i`1-====94.3 (1Shock!i!iK !i_You feel sick.!if9 .#...#.##...#####.#.# ........##......##.#.# #..#....#....##.##.#.### .#..#........##.##.#... #.#.....#....##....#. .....#..#....#####...... #.#####....#. ..#?!iG.## #...#.##.. #..#...# #.......#..##..# ..........) ####.#.......#.# .?.....########..##.##!iIn ........# ...# #..#....# ...###.#.##!iqi ### #...#!i!i*d0---5!i!iT$ _You feel sick.!ir!i69-!iT!ik!i;9/31 !ib[=-!iM=--!i.| 6 _You start resting. You feel sick. x2!id57.3 (2!i !i [ _You are no longer poisoned.!i5 !i" B!iW' B!i+ !iJ, c10/31=!i(. !i2 !iL2 !iM4 !ie7 !i7 O4===!i: !i= ,!iC !i6G !iG !1!iG E==!iI !iT ===!ivU !iRY !iY !iQ[ !i^ !i_ !i6_ _2==!ia !id !ie !if !ii !iKj !ik !io !i p !iq !iu !iu $13!iu n==5====!iw !iz !iJ{ !i| !i !i !i !i !i7 !i9 !i !i #4!iŒ ======!i !i !iI !i˓ !i ,!i !i2 ,!i !i !i #5!i7 0=!i !ir !iʩ !i !i !iT M6===!iQ !i !i !iǶ !im !i˺ #6!i ;==!i. !i) !iq !i !i[ !i Q===!i( !ie !i` !i !i ^7==!ii !i. !iz !i !i` !i !iQ !i !i" !i !i$ !ih #8!i Y=7====!iw !i 4 _Magic restored.!i !i !i !i6 !i !i !ij !i !i !iP !i k9=====!i !i4 !iy !i !i !i# !i !i ,!iy !i :20!i ;==!i! !i$ !i(% !i& !iL* !i* !i, !i%0 !i{0 !i1 !ij5 !i5 ^1==!i6 !i8 ,!i: !i$< !i{< !iO> !i;C ,!iWD !iF t2==!iG !iI !iJ !iJ !iM !i.N !iN !iP !iBQ !iR !i,V n23=!iX !i=\ !i\ !ig^ !i1a !ia !ic !iIg ,!iQi !il !il K4=!in !i_r !ir !iNt !iw ,!ioy !i7} !i} !i= !i҂ !i #5!i> E==!i !i !i$ !i݉ !iT !i !i@ !i ,!i !i$ !i h6==!i !i ,!i !iT ,!i2 !i8 ,!i !i !i= U7=!i !i ,!i !iҽ ,!i1 !i !i !i; !i !il K8=!i !i !i+ !i- !i !i !i !i !iL !iR !i !i' #9!iZ E==!i~ !i !i !i !i !iC !i !i~ !i !i !i9 !i i30==!i !i !i) !i !i !ik !i !i ,!i !i+ !iu R1==!i !i6 !iE 1 _HP restored.!i !i( !i !i" !i% !i/& !i' !iA* !i- !i- !i/ !iCO  ............ ... ##.#...#.##...#####.#. .........##......##.#. ##..#....#....##.##.#. ##.#..#........##.##.#.!iP W #.#.#.....#....# #.....#..#....#####.. #...##### ..#@..##...... #...#.## #..#...#..... #.......#.........## #.................)..#####.#..............#!iVP 6  .?.....########..##  ........# ...#.. #..#....# ...###.# !i~P !iX 1958.3 (91.0)!iDc H=9.3 (92!ii !imm d _h - a scroll labelled AHONID UKKIASA!i[!i۲!i!i!i!iK!iy,!i.........##......##.#.###..#....#....##.##.#.###.#..#........##.##.#.#.#.#.....#....##....#.##.....#..#....#####....###...........#####...#....#.........##.....#.....###..#@..#.......60.3 (1!ip.0)#.......#.........##.#.................)#####.#....... .?.....########..## ........# ...#...#..#....# ...###.#..#. #.)# ### #. ###!iR!i+1.3 (2!iw!iK$ _Found a sling.!i]'3!ih)!i-!i1!i*2!i:,!iF##.#..#........##.##.#.#.#.#.....#....##....#.# #.....#..#....#####..###...........#####.......#.........##..!irG? ##.#...#...........## #.#..#...#.....#)S#.......#.###....@............)####.#..............#!iH .?.....########..##Shock ........# ...#.#..#....# ...###.# .#. .#.)# ### #S   adder (asleep)...# ....# ##### . .. ## #######!iVH<.......!iXv 2.3 (1  An adder comes into view.!i^_+3.3 (2!if!ii$ _Found a sling.!i  #.#.#.....#... # #.....#..#... #.###.......... #....#........ ##.#...#... #.#..#...# #)S#.......#... #....@............) #####.#...... .?.....### ........#  #..#....#  .#. .#.)# ###  ...# ....#  ## . .. ## !i1O #.#.#.....#... # #.....#..#... #.###.......... #....#........ ##.#...#... !iy2d#.#..#...# #)S#.......#... #....@............) #####.#...... .?.....### ........#  !i=&#..#....#  .#. .#.)# ###  ...# ....#  ## . .. ## !i@!i`M!iN] _An adder is nearby!!i  ******S  The zap hits the adder.  The adder is moderately wounded.!i[ !i& !i5( !i3 !ib4 d)..S..!i56 d6----=4.3 (1!i? !iB / _The adder hisses angrily.!ij2****!i!iH..S.!i)n5-------5!i!i\ _The zap misses the adder. x2!i?!i D.S!i[!4-------Contam: 10% -6!i'!i*C _You miscast Shock. Nothing appears to happen.!iUL **** The zap hits the adder.!iu ...SThe adder is severely wounded.3-------=7!iH|!i~_ _The adder barely misses you. x2!i **** The zap hits the adder.!iέ~ ...SThe adder is almost dead.!i}29--2-------8!i߷!ix* _The adder bites you.!i2****!iH...S!i'k1-------9!i!i _The zap misses the adder. The adder barely misses you.!ipX 7  You hit the adder.!ia o.!ip ---5670Shock!iy !i| I _You kill the adder!!iss!i/~!i؄!iR _No target in view!!i_!i#!i$,!i0 !i1b_No target in view!!ix1!iB4!i8!iP>~30=- _!iaAB!iLH!iH#2!iHP===8% !isJ!iN!i_N96!iO!iS!iS#1!iTa==4!ikU!i0X!iX92!iZ!i]!iEl ..g-Shockg   goblin (wandering)!i+6.3 (6!ic===1-7.3 (7!ij!is _A goblin comes into view. It is wielding a +0 club.!i3 #.#.#.....#... # #.....#..#... #.###.......... #....#........ ##.#...#... #.#..#...# #).#.......#.. #....@............) #####.#...... .?.....### ........#  #..#....#  .#. .#.)# ###  ...# ....#  ## . .. ## !i` #.#.#.....#... # #.....#..#... #.###.......... #....#........ !i<9##.#...#... #.#..#...# #).#.......#.. #....@............) #####.#...... .?.....### ........#  #..#....#  .#. .#.)# ###  !ir...# ....#  ## . .. ## !i$!iI!i!i] _A goblin is nearby!!i #.#.#.....#... # #.....#..#... #.###.......... #....#........ ##.#...#... #.#..#...# #).#.......#.. #....@............) #####.#...... .?.....### ........#  #..#....#  .#. .#.)# ###  ...# ....#  ## . .. ## !i"lh #.#.#.....#... # #.....#..#... #.###.......... #....#........ ##.#...#... #.#..#...# #).#.......#.. !ilu#....@............) #####.#...... .?.....### ........#  #..#....#  .#. .#.)# ###  !i`m...# ....#  ## . .. ## !iv!i~!i<!i] _A goblin is nearby!!iR ##.#..#.##.##.#.#.#.#.....#....##....#.## #.....#..#....#####.#.###....#####.#....#.........##.##.#...#....##.#.#..#...#....#).#.#..g......##.#....).#####.#.#..?.....#..##.#........# ...#.#.#..#....# [0;!icS 10;1m...###.#.# .#. .#.)# ### #....# ....# ### . ...## #.<!iOU !iFa j.gg!i$c < 8.3 (1!im !iq K _Your magical contamination has completely faded away.!i ;*******!i !i '...g...!i x=1---=9!i !iq Z _The zap misses the goblin.!i ******* The zap hits the goblin.!i!i,..g....!iL0------80Shock!it _The goblin is heavily wounded.!i*t4!i1!itU _You are out of magic!!iK!i !ik _You are out of magic!!i؈4!i!i`U _You are out of magic!!iD 0##.#..#.##.##.#.#.#.#.....#....##....#.## #.....#..#....#####.#.###...........#####....##....#.........##.##.#...#...........##..##.#..#...#....#).#.#.##..#!ic #......@.g.).#####.#.#.#.?.....#..##.##........# ...#.#.#..#....# ...###.#.## .#...#.)# ### #...#...#.....# ####......## #.<.!i+ !iԒ g.!i͓ 5-1 _!iu !iW !i^  !i_ "!i_  !i%a ^You miss the goblin. You headbutt the goblin.  !ia 3The goblin is severely wounded.!i>b !id !ije 27!if ----!ihf =!if 2!iq !iwu 9 _The goblin hits you with a +0 club.!i>  #.#.#.....#.... # #.....#..#... #.###......... #....#......!i  ##.#...#....... #.#..#...#..... #).#.......#..... #......@g.........) #####.#........ .?.....#####!i : #........#  #.#..#....#  !i> 9# .#...#.)# ###  ...#.....# !id $ ###......##  !i <!i'> #.#.#.....#.... # #.....#..#... #.###......... #....#...... !i>##.#...#....... #.#..#...#..... #).#.......#..... #......@g.........) #####.#........ .?.....##### #........#  #.#..#....#  !i?# .#...#.)# ###  ...#.....#  ###......##  <!iI4!ixQ!i-T] _A goblin is nearby!!ia5 #.#.#.....#.... # #.....#..#... #.###......... #....#...... ##.#...#....... #.#..#...#..... #).#.......#..... #......@g.........) #####.#........ .?.....##### #........#  #.#..#....#  !i6{# .#...#.)# ###  ...#.....#  ###......##  <!iƋ #.#.#.....#.... # #.....#..#... #.###......... #....#...... ##.#...#....... #.#..#...#..... #).#.......#..... #......@g.........) #####.#........ .?.....##### #........#  #.#..#....#  # .#[39!i ;;49m...#.)# ###  ...#.....#  ###......##  <!i4!i=!iW] _A goblin is nearby!!i/8  You hit the goblin.!i o)!iK8=---1===83!ia)$ !i_*<_You kill the goblin!!i=3!iM!iXX!iY!i[!i9_!i_!ia!i_e99!iec=====!i+i!ipl,!it{!i,!iۅB!iw!iƍ30==!iB!i!iRk2===!i!i!i!iʡ!i!ih1==!i!i,!i!iʱQ===!i!iߵ,!i!iٻO=!i!i,!i!i,!iL!i,!i!iX!iV3====!i!i,!i!iX,!i!i1,!i?!iR====!i!i!i!is!i,!i!i!i!i!i,!i !i,!i!i~e4===!i!i,!i.Q===!i6!i67!ie-ShockS   ball python (constriction, wandering)S!iHy21017.3 (34.0)!iC^-8.3 (35!i^ _A ball python comes into view.!i8.#.#.....#...#.### #.....#..#....#####......###...........## #....#...##........ ##.#...#...........##..##.#..#...#..............#).#.......#..##..# #.......).).....#####.#@....#.#!i...?.....########..#K#........# ...#....#.#..#...###.#.###.#...#.)# ### #..r...#.....# #######.....S## ####K   kobold (asleep) ...# .. .......<. r   rat (asleep).!i q  A kobold and a rat come into view.!i5K   kobold (asleep).r   rat9.3 (1.0)  _The kobold is wielding a +2 short sword of venom.!i{ # #.....#..#.. #.###...........# #....#.........# ##.#...#....... #.#..#...#..... #).#.......#..... #.......).........) #@....... #...?.....##### K#........#  #.#..#....#  ##.#...#.)# ### !i| r...#.....#  ###......##  ...# .. <!i% # #.....#..#.. #.###...........# #....#.........# ##.#...#....... #.#..#...#..... #).#.......#..... #.......).........) #@....... #...?.....##### K#........#  #.#..#....#  ##.#...#.[!i`34m)# ###  r...#.....#  ###......##  ...# .. <!i !i(!iM2!iS5d _There are monsters nearby!!i # #.....#..#.. #.###...........# #....#.........# ##.#...#....... #.#..#...#..... #).#.......#..... #.......).........) #@....... #...?.....##### K#........#  #.#..#....#  !i##.#...#.)# ###  r...#.....#  ###......##  ...# .. <!ip  # #.....#..#.. #.###...........# #....#.........# ##.#...#....... #.#..#...#..... #).#.......#..... #.......).........) #@....... #...?.....##### K#........#  #.#..#....#  ##.#...#.[!iq `34m)# ###  r...#.....#  ###......##  ...# .. <!iy !i !i_ !i d _There are monsters nearby!!i A # #.....#..#.. !i #.###...........#!i  !i #....#.........#!i  !i ##.#...#.......!i  !iu #.#..#...#.....!i  !i| #).#.......#.....!iD  !i #.......).........)!i  !iI !i 6#@.......!id 7 #...?.....##### K#........#  #.#..#....#  ##.#...#.)# ###  r...#.....#  ###......##  ...# .. <!iE  # #.....#..#.. #.###...........# #....#.........#!i p ##.#...#....... #.#..#...#..... #).#.......#..... #.......).........) #@....... #...?.....##### K#........#  #.#..#....#  ##.#...#.)# ###  r...#.....#  !i %###......##  ...# .. <!i !i !i !i d _There are monsters nearby!!i  #.....#..#....#####.... #.###...........##### #....#.........##....... ##.#...#...........##!i  #.#..#...#.....#).#.......### #.......)).... #####.#.....# #...?.@...########..##.!K#........# ...#...!i _ #.#..#....# ...###.# ##.#...#.)# ### #... r...#.....# ###S###....S.## ###S   adder (asleep) ....#... .......< S   ball python (constriction, wandering)!i <#.#.. ..# .. K   kobold (asleep) !i< r   rat (asleep)!i  An adder comes into view.Found an amethyst potion.!i !i !i- !i<' K..r.S.!i`( S   ball python (constriction, wandering)K   koboldr   rat  The rat squeaks loudly. The kobold shouts!!i* 0==20!i: !i= 2 _The adder moves out of view.!i *****The zap hits the kobold but does no damage.!i8!i ,!in.K.?.r...#.S.S)!ilf3----1!i!iN"Z _The zap misses the kobold.!i"a=  The zap hits the kobold.!i0j*****r   rat!i,!i<,!iޖc.).?.r.#S..SS   adder (wandering)!isS   ball python (constriction)r   rat!ih#2!i-------60-2!ih!iJ _You kill the kobold!!i> ***** The zap hits the ball python.!i,!i"!i'rr.S..#..S...#....S!i}*C----3!iAz _The ball python is severely wounded.!iQ*****!i:  The zap misses the ball python.!i!ir..S......#...S   ball python (constriction)r   rat!iT1---4!il!iC _The ball python bites you but does no damage.!i~B  The zap hits the ball python.!i[ *****r   rat!ib  ...S#...S   adderr   ratYou kill the ball python!0-0------25Shock!io > _The rat bites you.!iћ X  You hit the rat. Lightning courses through the rat!!i !i k.S.!i L---46!i !i+ G _You kill the rat!!ip& L #.###...........#####!i'  #....#.........##.. ##.#...#...........## #.#..#...#..#).#.......### #.......)). #####.#.....# #.).?.....########..##!i|' !.#...@....# ...#. #.#..#....# ...###.# ##.#S..#.)# ### #. ....#.....# ###!i' >#.###......## #### ....#... .......#.#.. ..#. .!iA) s .# ..#..  !i) !i6 <S.!if7 #1!i8 1=7!i-B !iP \ _The adder barely misses you.!i  You completely miss the adder. Your headbutt misses the adder.!i7&8!i&!i<= _The adder bites you but does no damage.!i)r!i sW28---9!i{!ic~p _You closely miss the adder. The adder bites you.!im _The adder bites you but does no damage. _You closely miss the adder. The adder bites you.  You hit the adder. Your headbutt misses the adder.The adder is heavily wounded.  .  You are poisoned.!iM7===----30Pois !i+!ils _The adder poisons you! The adder barely misses you.!i(=  You closely miss the adder.The adder is heavily wounded.!i=]6-1!iG!i\l _You feel sick. The adder closely misses you.!iN  You barely miss the adder.The adder is heavily wounded.!iP S5-2!iY !i[ d _You feel sick. The adder misses you.!i CThe adder is heavily wounded. _You feel sick. The adder misses you.  The adder bites you.  You are more poisoned.!i 21====----1===3Shock!i !id , _The adder poisons you!!i+  You miss the adder.The adder is moderately wounded.You feel sick. The adder bites you but does no damage.!iq/ r0----4!i7 !i: ] _The adder closely misses you.!iq !isV You hit the adder. Lightning courses through the adder!!iz .You kill the adder!!i'!i\ !i-===915Shock _You feel sick.!i!i _Your Conjurations skill increases to level 2!!io #....#.##.. ##.#...#...........## #.#..#...#..#).#.......### #.......)). #####.#.!iO . #.).?.....########!.#........# ...#. #.#.@#....# ...### ##.#...#.)# ### #. ....#.....# ###.###......## ### # ....#.... ...... #.#.....#..  .# #...#.. #!i+..  !iP!id19--6!i(!i+$ _You feel sick.!io###..#####....#.........##.... ##.#...#..# #.#..#...#...#).#.......#..# #.......)) #####.#............. #.).?.....########.!.#.@......# ...# #.#..#....# ...### ##.#...#.)# ###  ....#.....#  #.###......## ###### ....#..!i..  #.#.....#..  .# #...#.. ## .... !iU!ix8---7!i!iz$ _You feel sick.!i l # #.....#..#....########...........#####....#.........##... ##.#...#. #.#..#...#.#).#.......#.!is  #.......).) #####.#.......... #.@.?.....########.#!.#........# ...##....# ...# ##.#...#.)# ###  ....#.....# #.###......## ####!i> u# ....#....  #.#.....#..  .# #...#.. !i( !i. S7-8!iI6 !i: _You feel sick. _You see here a +2 short sword of venom.!i\<x  c - a +2 short sword of venomYou feel sick.!i2DL=9!iCK!iN[ _You are no longer poisoned.!i|# #.....#..#....#####.#.###.#####.!iC #....#.........##.##.#...#...##.#..#...#.#).#.......#.##.......)..).#####.#.#..@?.....#.#!.#.!i,# ...####.#..#....# ...###.#...#.)# ### #!ip....#.....# ##.###......## #!i# ....#.... .#.#.....#.. ..# #...#.. .!i!i'40!i!i!iP# #.....#..#....#####.#.###...........#####.#....#.........##.##.#...#....##.#..#...#.#).#.......#..##.......)..).#####.#.!iw#...@.....##..##!.#.# ...#.###.#..#....# ...###.##.#...#.)# ### #.....#.....# ##.###......## #!i_# ....#.... .#.#.....#.. ..# #...#.. .!i6&!i/&1!iO:!iN!i&Z+2.3 (2!i\c!ig` _k - a scroll labelled ILOSALAUSU!i 3!ií !i !i 82===!i۽ !i ,!i !i ,!i !i !i q9====!i% !i_ ,!iZ !i !i !i !i ,!i !iw 20==!id !i !i !i !i0 V3====!i* !i !i !i !i !i) ^1==!i !i !iG !iU !i !i <====!i: !i !i !ih !i !i  ^2==!i !i !i= !i9# !i*' !i' !i * !i. !ic. !iI0 !ix4 !i4 t23=4===!i85 !i87 !i ; !i; !i= !iA !iXB !iD !iH !iMI !iO !iS !i6T i4====!iV !iZ !iU[ !i] !i` !i&a !i'c !if !ig !ih !iP j5==5====6==!iڞ ====!iޟ k7=!i. !iP ,!i" !i !ix !i@ 8=6===!i B!i0 !i 9=====!i !i !if !i !i" !i !i !i ,!i 30==!i !iC !i !iy a _You start resting.!i N7====!i!i ,!i!i < _Magic restored.!is/094.3 (52.0)!i:w1==5.3 (53!iB!iIE" _HP restored.!ia3!i!i!i!iB!iШ!is<====!i׬!it!i,!i"!i!i̸!iO=!i!i!i!i,!ih #.###...........## #....#.........## ##.#...#... #.#..#...#...... #).#.......# #.......)....... #####.#. ###.........###### #@.#........#  !ii###.#..#....# . ##.#...#.)# ## ....#.....# #.###......##  # ....#.... . #.#.....#..  .# .#...#..  ## .... !i^3100.0)!i+1.3 (6!i!iNV _l - an amethyst potion!i3!i!i!i!izB!i+,!id!iN!i!i!i!!i!i,!i!i!i!i!i!iV!i,!i!i!iֲ,!i{!iǶ,!iT!i{ _d - 2 scrolls labelled ZAODDUIBEP (gained 1)!i3!i###.........########..#..#........# ...###.#..#....# ...########.#...#.)# ### ##.#....#.....# ###.###......## ########.....#.... #.#.#.....#.. .....##.#@.#...#.. .....##..#[39;49!im...... ...S.......... .....Shock###.#...#.#. .####.. ######...S   adder (asleep).....##  16.3 (15.0)  An adder comes into view.!im lSS!iVl   frilled lizard (wandering)The adder hisses angrily.!i5==7.3 (16!io!ia _A frilled lizard comes into view.!i@ #..#........#  ###.#..#....#  #####.#...#.)# ###  #.#....#.....#  ##.###......##  ###.....#....  #.#.#.....#..  ##.#@.#  ##..#......  lS.........  ###.#...#.#.  .. ######  ... ... ..##!i+_7 #..#........#  ###.#..#....#  #####.#...#.)# ### !i_6 #.#....#.....#  ##.###......##  ###.....#....  #.#.#.....#..  ##.#@.#  !i`##..#......  lS......... !i<` ###.#...#.#. !iZ`_ .. ######!iw` ...!i` ... !i`7..## !ig!ii!i]r!iVtd _There are monsters nearby!!i  #..#.# . ###.#..#....# ...###.#...#.)# ###  #.#....#.....#  ##.###......## ### ###.....#.... ....!i & #.#.#.....#..  ##.#..#...#..  #... #lS... ###.#...#.#. .### ..#######...# ...#..### #.29---8.0)  _The adder bites you. The adder bites you but does no damage.!i eThe adder bites you. The adder bites you but does no damage.  The zap hits the adder.  The adder is moderately wounded.  The zap hits the adder.  The adder is severely wounded.  The zap hits the frilled lizard.!i b** !i~ !iW  You kill the frilled lizard!A bat comes into view.!i@ R.S!i%8---6----3-9!ij!i# E _The adder bites you. The bat moves out of view.!i@  The zap misses the adder. The zap hits the adder.!iG**!i#!i$!i<+(..!i6,!i_3\#..#........# ... silenth the Gusty###.#..#....# ...## Oni#####.#...#.)# ###Health: 28/31 =====================---#.#....#.....#Magic: 5/7=================-------!i3##.###......## #### AC: 3Str: 12###.....#.... .... EV: 8Int: 18#.#.#.....#.. .... SH: 0Dex: 9##.#..#...#.. .... XL:  3 Next: 120% Place: Dungeon:2!i4##@.#...... .... Noise: =--------  Time: 1120.3 (1.0)#........... .... b) +2 short sword (elec)###.#...#.#. .### Cast: Shock..#######...#...#..####.  The adder is severely wounded.The zap hits the frilled lizard.  You kill the frilled lizard!!i4A bat comes into view. _The adder bites you. The bat moves out of view.  The zap misses the adder. The zap hits the adder.!i<7 _You kill the adder!You have reached level 4!!i@/  --more--!i 35/396/9----4% Shock!i > _!iG !i Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 8% 2b - SwiftnessAir12% 3  c - SlowHexes16%1  d - AirstrikeAir!i[36% 4  e - Dispel UndeadNecromancy83% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!iI1 !i>7 !i> @#..#........# ... silenth the Gusty###.#..#....# ...## Oni#####.#...#.)# ###Health: 35/39 =====================---#.#....#.....#Magic: 6/9================--------!i? ##.###......## #### AC: 3Str: 12###.....#.... .... EV: 8Int: 18#.#.#.....#.. .... SH: 0Dex: 9##.#..#...#.. .... XL:  4 Next: 12% Place: Dungeon:2!ih@ ##@.#...... .... Noise: =--------  Time: 1120.3 (0.0)#........... .... b) +2 short sword (elec)###.#...#.#. .### Cast: Shock..#######...#...#..####.  You kill the frilled lizard!A bat comes into view. _The adder bites you. The bat moves out of view.  The zap misses the adder. The zap hits the adder. _You kill the adder! _You have reached level 4!!iGJ !iK Memorise Static Discharge, consuming 2 spell levels and leaving 6? Y - Yes !iL ' N - No!iT !i|^ #..#........# ... silenth the Gusty###.#..#....# ...## Oni#####.#...#.)# ###Health: 35/39 =====================---#.#....#.....#Magic: 6/9================--------##.###......## #### AC: 3Str: 12###.....#.... .... EV: 8Int: 18#.#.#.....#.. .... SH: 0Dex: 9##.#..#...#.. .... XL:  4 Next: 12% Place: Dungeon:2!iJ_ ##@.#...... .... Noise: =--------  Time: 1120.3 (0.0)#........... .... b) +2 short sword (elec)###.#...#.#. .### Cast: Shock..#######...#...#..####.  You kill the frilled lizard!A bat comes into view. _The adder bites you. The bat moves out of view.  !i_ The zap misses the adder. The zap hits the adder. _You kill the adder! _You have reached level 4!!ia !ia !ihi bb   bat (wandering)!il J-1.3 (1Shock _!ir !it !i .bbYou start memorising the spell. You continue memorising.!i w6==2.3 (2!iB _The bat barely misses you.You continue memorising.!i !i 2.!i d3.3 (3Shock!i !i \ _The bat hits you but does no damage. Your memorisation is interrupted.!i-!i.o Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 8% 2b - SwiftnessAir12% 3  c - SlowHexes16%!i܏91  d - AirstrikeAir36% 4  e - Dispel UndeadNecromancy83% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!iI!iP!irV)#..#........# ... silenth the Gusty###.#..#....# ...## Oni#####.#...#.)# ###Health: 36/39 ======================--#.#....#.....#Magic: 6/9================--------##.###......## #### AC: 3Str: 12!iOX###.....#.... .... EV: 8Int: 18#.#.#.....#.. .... SH: 0Dex: 9##.#..#...#.. .... XL:  4 Next: 12% Place: Dungeon:2##@.#...... .... Noise: =--------  Time: 1123.3 (0.0)#........... .... b) +2 short sword (elec)###.#...#.#. .### Cast: Shock..#######...#...#..####. [18!iXd_You kill the adder! _You have reached level 4!You start memorising the spell. You continue memorising. _The bat barely misses you.You continue memorising. _The bat hits you but does no damage. Your memorisation is interrupted.!ib!i)dMemorise Static Discharge, consuming 2 spell levels and leaving 6? Y - Yes  N - No!iG !iWW @#..#........# ... silenth the Gusty###.#..#....# ...## Oni#####.#...#.)# ###Health: 36/39 ======================--#.#....#.....#Magic: 6/9================--------!iX ##.###......## #### AC: 3Str: 12###.....#.... .... EV: 8Int: 18#.#.#.....#.. .... SH: 0Dex: 9##.#..#...#.. .... XL:  4 Next: 12% Place: Dungeon:2##@.#...... .... Noise: =--------  Time: 1123.3 (0.0)#........... .... b) +2 short sword (elec)###.#...#.#. .### Cast: Shock!iY [40m..#######...#...#..####. _You kill the adder! _You have reached level 4!You start memorising the spell. You continue memorising. _The bat barely misses you.You continue memorising. _The bat hits you but does no damage. Your memorisation is interrupted.!iY !i0e bb   bat!if 84.3 (1Shock!il !iu \ _The bat hits you but does no damage. Your memorisation is interrupted.!iQ ** The zap misses the bat. The zap hits the bat.!irm  The bat is moderately wounded.!iOs!iz...b!ib|X5---5!i؁!i !i<T_The bat barely misses you.!i:  The zap hits the bat.!im*****#!iC.....!if 74------36Shock!i{] _You kill the bat!!ie8 !i> !i#[  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!i!i!i[!i!iZ5===!iB!i!a8=!i"!il%Q===!i&!i(,!i)!iH+!i+!ih,!i/a _You start resting.!i0h9==!i1!i6,!ij7!i:e6===!i;!i=,!i>!i}A!iA9=!ieC!iE,!iG!iJQ===!iK!i N!igN!iO!iQ!iR!iS!iU,!iW!iY!iLZ!i[!i]!i^N7==!is_!i`b,!ic!ie,!ig!ici,!iLj!il!i\m:==!i?n!iq,!ir!it!iu!iPv!iUy!iy!iz!i},!i!is,!iǂ!iՄ!iBM8===!i!i,!iΉ!i%!im!i~!i!i!i!iOQ===!i!i[,!i!i!i!i!i!i!i!i!i!i!i !iW !i- !i_HP restored.!i063.3 (37.0)!ix9===-4.3 (38!i+!i% _Magic restored.!i/ !ib2  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 8% 2b - SwiftnessAir12% 3  c - SlowHexes16%1  d - AirstrikeAir36% 4  e - Dispel UndeadNecromancy!i33 83% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!im!i!i9#..#........# ... silenth the Gusty###.#..#....# ...## Oni#####.#...#.)# ###Health: 39/39 ========================#.#....#.....#Magic: 9/9========================##.###......## #### AC: 3Str: 12###.....#.... .... EV: 8Int: 18#.#.#.....#.. .... SH: 0Dex: 9!i##.#..#...#.. .... XL:  4 Next: 13% Place: Dungeon:2##@.#...... .... Noise: ---------  Time: 1164.3 (0.0)#........... .... b) +2 short sword (elec)###.#...#.#. .### Cast: Shock..#######...#...#..####.  The zap hits the bat. _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _HP restored. _Magic restored.!iج!iUMemorise Static Discharge, consuming 2 spell levels and leaving 6? Y - Yes  N - No!i=!i``#..#........# ... silenth the Gusty###.#..#....# ...## Oni#####.#...#.)# ###Health: 39/39 ========================#.#....#.....#Magic: 9/9========================##.###......## #### AC: 3Str: 12###.....#.... .... EV: 8Int: 18#.#.#.....#.. .... SH: 0!iaDex: 9##.#..#...#.. .... XL:  4 Next: 13% Place: Dungeon:2##@.#...... .... Noise: ---------  Time: 1164.3 (0.0)#........... .... b) +2 short sword (elec)###.#...#.#. .### Cast: Shock..#######...#...#..####.  The zap hits the bat. _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _HP restored. _Magic restored.!i]l+5.3 (1!ir!i{!i)W6.3 (2!i?A7.3 (3!iC _You start memorising the spell. You continue memorising. x2!i!im _You finish memorising. Spell assigned to 'b'.!iB'!i@)+ Spells (Memorise)TypeFailure Level  a - SwiftnessAir12% 3b - SlowHexes16%!i)91  c - AirstrikeAir36% 4  d - Dispel UndeadNecromancy83% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!i(#..#........# ... silenth the Gusty###.#..#....# ...## Oni#####.#...#.)# ###Health: 39/39 ========================#.#....#.....#Magic: 9/9========================##.###......## #### AC: 3Str: 12###.....#.... .... EV: 8Int: 18#.#.#.....#.. .... SH: 0Dex: 9##.#..#...#.. .... XL:  4 Next: 13% Place: Dungeon:2[!i))30m##@.#...... .... Noise: ---------  Time: 1167.3 (0.0)#........... .... b) +2 short sword (elec)###.#...#.#. .### Cast: Shock..#######...#...#..####. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _HP restored. _Magic restored. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.!i.Memorise Airstrike, consuming 4 spell levels and leaving 2? Y - Yes  N - No!i= #..#........# ... silenth the Gusty###.#..#....# ...## Oni#####.#...#.)# ###Health: 39/39 ========================#.#....#.....#Magic: 9/9========================##.###......## #### AC: 3Str: 12###.....#.... .... EV: 8Int: 18#.#.#.....#.. .... SH: 0Dex: 9##.#..#...#.. .... XL:  4 Next: 13% Place: Dungeon:2!i %[40m##@.#...... .... Noise: ---------  Time: 1167.3 (0.0)#........... .... b) +2 short sword (elec)###.#...#.#. .### Cast: Shock..#######...#...#..####. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _HP restored. _Magic restored. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.!i +8.3 (1!i` !i c _This spell is extremely dangerous to cast!!iN !iq +9.3 (2!i` !in !i, ,70.3 (3!i" !i.3 W1.3 (4!i@ !iA +2.3 (5!iIn !ir _You start memorising the spell. You continue memorising. x4!iy !i !i1 m _You finish memorising. Spell assigned to 'c'.!ih Spells (Memorise)TypeFailure Level  a - SlowHexes16% 1  b - SwiftnessAir12% 3  c - Dispel UndeadNecromancy83% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!i !i#..#........# ... silenth the Gusty###.#..#....# ...## Oni#####.#...#.)# ###Health: 39/39 ========================!i#.#....#.....#Magic: 9/9========================##.###......## #### AC: 3Str: 12###.....#.... .... EV: 8Int: 18#.#.#.....#.. .... SH: 0Dex: 9##.#..#...#.. .... XL:  4 Next: 13% Place: Dungeon:2##@.#...... .... Noise: ---------  Time: 1172.3 (0.0)#........... .... b) +2 short sword (elec)!i%&###.#...#.#. .### Cast: Shock..#######...#...#..####. _Magic restored. !iw=_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.!iP  Okay, then.!iv!i!iO8 _!i_!i!i$ _!i$!i\%!i&!i,(!i(!i(!i)!i#,,!i,!iN0,!in2!i6M _You now have 66 gold pieces (gained 11).!i98!i8!i=9!i Z!iJ_#####.#...#.)# ### #.#....#.....# .###......## #### ###.....#.... ....####.#.#.....#.. ....#.###.#..#...#..##..##..#...... !i)`@###........... ###@#...#.####........####### ........#Shock............##...##. r   quokka (asleep)##. .r# #!iu0810.0)!ip}jrr.!i,3.3 (11!iΉ!iΔY _A quokka comes into view.!i  )# ###  #.....#  .....##  ..#....  ####.#.#.....#..  #.###.#..#...#..  ##..##..#......  !i M###...........  ###@#  ........#  ........# ........# ......### ...##r ##. .. # ##.!i:^ )# ###  #.....#  .....##  ..#....  ####.#.#.....#..  #.###.#..#...#..  ##..##..#......  ###...........  ###@#  ........#  ........# ........# ......###!i ...##r ##. .. # ##. !il!ib!i] _A quokka is nearby!!i< )# ###  #.....#  .....##  ..#....  ####.#.#.....#..  #.###.#..#...#..  ##..##..#......  ###...........  !i</###@#  ........#  ........# ........# ......### ...##r ##. .. # ##.!ilc )# ###  #.....#  .....##  ..#....  ####.#.#.....#..  #.###.#..#...#..  ##..##..#......  ###...........  ###@#  ........#  ........# ........# ......### !iw...##r ##. .. # ##. !i~!i0!i!i<] _A quokka is nearby!!im )# ###  #.....#  .....##  ..#....  ####.#.#.....#..  #.###.#..#...#..  ##..##..#......  ###...........  ###@#  ........#  ........# ........# ......### !in~...##r ##. .. # ##.!i4 D )# ###  #.....#  .....##  ..#....  ####.#.#.....#..  #.###.#..#...#..  ##..##..#......  ###...........  ###@#  ........#  ........# ........# ......### ...##r ##. .. # ##. !i !ii !i[ !iv ] _A quokka is nearby!!i- N #.#....#.....#  ##.###.# ### ###.....#.... ...####.#.#.....#..  #.###.#..#...#..  ##..##..#......  ###........... .#######.#...#.#. .##.......@.####### .# .#######r##. .. # ##. #>!i. !i 6 Dr.!iN< 04.3 (1.0) !iA !iC ; _Found a stone staircase leading down.!i !i Dr.!i h8---Contam: 10% !i 5!i !i: C _You miscast Shock. Nothing appears to happen.!i !i That beam is likely to hit you. Continue anyway? Y - Yes !ii ' N - No!i !i|!iThat beam is likely to hit you. Continue anyway? Y - Yes !i\ N - No [Y]es or [N]o only, please.!i؟!i!iT&#.#....#.....#silenth the Gusty##.###......## ### Oni!i4###.....#.... ... Health: 39/39 ========================####.#.#.....#.. ... Magic: 8/9=====================---#.###.#..#...#.. ... AC: 3Str: 12##..##..#...... ... EV: 8Int: 18 Contam: 10% ###........... ... SH: 0Dex: 9.#######.#...#.#. .## XL:  4 Next: 13% Place: Dungeon:2.......@.#######Noise: ---------  Time: 1185.3 (0.0).........#b) +2 short s!iĸword (elec).......r.#Cast: Shock#......###....##..##. ..r   quokka# ##.#> _A quokka is nearby! _A quokka is nearby! _A quokka is nearby! _Found a stone staircase leading down. _You miscast Shock. Nothing appears to happen.  Okay, then.!i!i!i!iw8 _!i #.###......## ### ###.....#.... ...####.#.#.....#...###.#..#...#..##..#......  ###........#######.#...#.###........#######  r###....##!i##. . # ## #>.!i!i6c5---=6.3 (1!i!iQC_A quokka is nearby! _Found a stone staircase leading down. _You miscast Shock. Nothing appears to happen. _The quokka bites you. The quokka closely misses you.!i  You closely miss the quokka. Your headbutt misses the quokka.!i &7!iV !i a _The quokka completely misses you.!i !i !i 3!iJ )----!i 8!it !iL  !i| k_You barely miss the quokka. The quokka bites you.!iN %  !i@ You closely miss the quokka. Your headbutt misses the quokka.!i D===9!i !i > _The quokka bites you but does no damage.!i( !i You hit the quokka.  The quokka is severely wounded.!iF'90!iܥ!iW^ _The quokka closely misses you.!iQ  You barely miss the quokka. You headbutt the quokka.!iW2.!igb4-51Shock!ig!i`iJ _You kill the quokka!!i!iƠ!i.!ii!i;8% !i9===64!i2!i#5!iЬC=2!ii!i^!i<91!i!i.!i;b=== !iжZ _Your magical contamination has completely faded away.!iW!i!i!i'h6==!i!i!i!in!i!iR!i!iv,!i!i!i"U7=!i!i!i!i!i`,!if!i!iC!i!i!iZ8=!in!i*,!i!iR!i9==!i1 !i !iP !i !iS !i ,!iu !i !i !i, !i !i !i !im 9=!i !i !i$  ##..##..#...... #b ###........... ###.#######.#...#.#. ............####### ............# ..........#  ##......###  #....##.#  #.##.@..#-!iY& ; . #.##.# #. #>#Shock #. #.# #. #.# #. #.#b   bat (asleep).. ..## ##!i7 1215.3 (24.0)!iA H-6.3 (25!iCF !iaK V _A bat comes into view.!i    #b   ###.###  .......  ............#  ..........#  ##......###  #....##.#  #.##.@..#  . #.##.#  #. #>#  #. #.#  #. #.#  #. #.#  .. ..#  ## ## !i }    #b   ###.###  .......  ............#  ..........#  ##......###  #....##.#  #.##.@..#  . #.##.#  #. #>#  #.  !i=~ #.  #. #.#  ..  ##  !i !iv !iR !i˛ Z _A bat is nearby!!i 7   #b   ###.###  .......  ............#  ..........#  ##......###  #....##.# !iv K #.##.@..#  . #.##.#  #. #>#  #. #.#  #. #.#  #. #.#  .. ..#  ## ## !iDz   #b   ###.###  .......  ............#  ..........#  ##......###  !iX#....##.#  #.##.@..#  . #.##.#  #. #>#  #.  #. !iǝ #. #.#  ..  ##  !i!i!i!iq  #.###.#..#...#.. #. ##..##..#...... #b ###...........###.#######.#...#.#.!ih......#######.............#...........# ##......### #...@##.# #.##....#. #.##.# #.##># #.##.#!i #.##.# #.##.# .....#!in## ## _A bat is nearby!!i!iM87.3 (1.0) _!i!i!i? ##.....#.. #$ #.###.#..#...#.. #. ##..##..#...... #b ###...........###.#######.#...#.#..#######...#!i/m........# ##.@....### #....##.# #.##....#... #.##.#### #.##># #.##.# #.##.# #.##.# .....#!i!i-<8!i* _Found 4 gold pieces.!iu *****b  The zap hits the bat.!iP,!i!i<...b.!iXU8---=!i 9!i!i۬^ _The bat is moderately wounded.!i:  The zap hits the bat.!i\*****!i%?...†.!iQMagician7------620Shock!i!iG _You kill the bat!!i!iE!i!i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!i 3!i !iC !ik _!i[ !i !i Q---!i !i\ ,!i0 !i` ,!i !i !i# M8===!i !iF ,!iz !i !ii !i: !i !ic !iB !iX !i ;===!i !i !i !i9 !i !i! !i !ij ,!i !i !i !i !i !i M9===!i !iQ !i  ###.....#.. #. ##.....#.. #$ #.###.#..#...#..# #. ##..##..#......!i$  #. ###...........l..###.#######.#...#.#...#######†.#.........#-...####......### #....##.#!i Shock #.##....# ... #.##.####. #.##>#l   frilled lizard (asleep)#. #!i .##.### #.##.# #.##.#!i 366.0)  A frilled lizard comes into view.!iw( o.ll!i- H-7.3 (17!ih4 !i'= 8 _The frilled lizard hisses angrily.!iJ* s   #.  #$  # #.   .. #.   .l.###.#######.  ...............  .......†.......#  .......@.......#  ...####......###  #....##.#  #.##....#  ... #.##.#  ###. #.##>#  #. #.##.#  ##    !iRa   #.  #$  # #.   .. #.   .l.###.#######.  ...............  .......†.......#  .......@.......#  ...####......###  #....##.#  #.##... ... #.##. ###. #.##>#  #. #.# ##  !i _A frilled lizard is nearby!!i7+s   #.  #$  # #.   .. #.   .l.###.#######.  ...............  .......†.......#  .......@.......#  ...####......###  #....##.#  #.##....#  ... #.##.#  ###. #.##>#  #. #.##.#  ##    !i   #.  #$  # #.   .. #.   .l.###.#######.  ...............  .......†.......#  .......@.......#  ...####......###  #....##.#  #.##... ... #.##. ###. #.##>#  !i#. #.# ##  !i4!i!ij .###......## ... ###.....#.. #.###.....# #$##.###.#..#...#.## #.###..##..#........ #.# ###...........l.###.#######.#...#.#...#######†.#.............#....####......###... #....##.#. #.##....# ... #.##.####. #.##># #. #.##.### #.##.# _A frilled lizard is nearby!!ix!i<.l8.0) _!i@*******!iZ0!i8L....l..!i_>^8---=9!iD!iHb _The zap misses the frilled lizard.!iE  The zap hits the frilled lizard.!iW*******!i8.......!i7------840Shock!i!i*R _You kill the frilled lizard!!i 4!i !i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!i!+ !i5 !i; !i|> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!i*!iWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip !i`$ !iw+w##.###......## silenth the Magician... ###.....#.... Oni#.#####.#.#.....#. Health: 39/39 ========================#$##.###.#..#...#. Magic: 7/9==================------## #.###..##..#...... AC: 3Str: 12... #.# ###........... EV: 8Int: 18....###.#######.#...#.#. SH: 0Dex: 9................####### XL:  4 Next: 18% Place: Dungeon:2.......@†.......#Noise: =--------  Time: 1240.3 (0.0)................#!iT,b) +2 short sword (elec)....####......###Cast: Shock... #....##.#. #.##....#... #.##.####. #.##>##. #.##.### #.##.# _A frilled lizard is nearby! _The zap misses the frilled lizard.The zap hits the frilled lizard. _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!i@3P  Okay, then.!i;!iA!iVC8 _!iBE3!iF!iI!iJ$ _!iRX!iS!i$T!iT!iW,!iX!iZ!ivg-Shockg   hobgoblin (wandering)!iy+4.3 (4!iG-5.3 (5!i !i \ _A hobgoblin comes into view.!i2| ] ..g !i}  #.# #$# ## #.# ... #.#  ....###.####### ...............  .......@†.......#  ................#  ....####......###  ... #....##.#  . #.##....#  ... #.##.#  ###. #.##>#  #.   ##  !i  ..g  #.# #$# ## #.# ... #.#  ....###.####### ...............  .......@†.......#  ................#  ....####......### !i[  ... #....##.# . #.##....# ... #.##.#  ###. #.##># #.  ## !ix! !i/E  _A hobgoblin is nearby!!iЫ  ..g  #.# #$# ## #.# ... #.#  ....###.####### ...............!i v  .......@†.......#  ................#  ....####......###  ... #....##.#  . #.##....#  ... #.##.#  ###. #.##>#  #.   ##  !iD ..g  #.# #$# ## #.# ... #.#  ....###.####### ...............  .......@†.......#  ................#  ....####......###  !iE... #....##.# . #.##....# ... #.##.#  ###. #.##># #.  ## !iL!i[`!ii!i!j` _A hobgoblin is nearby!!i.#....#.....!.. ##.###......##..g ###.....#....#####.#.#.. #$##.###.#..#...### ##..##..#.. #.# ###..........###.#######.#...#.#..!id ######†.......####......###.. #....##... #.##....#. ... #.##.####. #.##>.!i!i++6.3 (1!iA!iY _Found an amethyst potion.!iwJ *******g  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.!i !iu..g$...!i/==7!i!ix!< _The hobgoblin shouts! You hear a bark!!i@  The zap hits the hobgoblin.!ii*******!i=t..$$...!iOI6--20-8Shock!iVO!iQM _You kill the hobgoblin!!i!in:-!i>!iZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!i!i{ !i7 !i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!i 3!i9 !iӦ !i $ _!iٯ n!i S-ShockS   adder (wandering)!id ,50.3 (2!id G-1.3 (3!iq !i Y _An adder comes into view.!i1 N S..  ...  #$# #$# ## #.# ... #.#  ....###.####### .......@.......  ........†.......#  ................# !i  ....####......###  ... #....##.#  .. #.##....#  . ... #.##.#  ###. #.##>#  #.  !i #. !iUL!iJ[!ia!id] _An adder is nearby!!iq/ S..  ...  #$# #$# ## #.# ... #.#  ....###.####### .......@.......  ........†.......#  !i................#  ....####......###  ... #....##.#  .. #.##....#  . ... #.##.#  ###. #.##>#  #.  !i< S..  ...  #$# #$# ## #.# ... #.#  ....###.####### .......@.......  ........†.......#  ................#  ....####......# ... #....##.# .. #.##....#  !i. ... #.## ###. #.##> #. !iz%!i|y _An adder is nearby!!i#####.#...#.)... #.#....#.....S.. ##.###......##... ###.....#...###.#.#.. #$##.###.#..#...### ##..##..#... #.# ###..............###@#######.#...#.#..######†.......####......###.. #....##.!iM.. #.##....#.. ... #.##.##>!iv!i=!iUZ!SS!iP--=2.3 (1!i!i@ _The adder hisses angrily. You hear a bark!!i~n ******* The zap hits the adder.!i!i7o  The adder is moderately wounded.!i1h..$S..h   jackal!iڛX5---3!i!ibY _A jackal comes into view.!i՟ *******The zap hits the adder.  The adder is moderately wounded.!i^!i=,!i..h$$S.!i.u4------4!i!iZ _The zap misses the jackal.!i8Y *****!i**  The zap hits the adder.  The adder is almost dead.The zap hits the jackal.!iX,!i ...h$.SThe jackal is heavily wounded.!i{ !i t3-----5!i!i] _The adder closely misses you.!iN <  The zap hits the adder.!i  *******h   jackal  You kill the adder!!i !i ,!i i  The zap misses the jackal.!i .h..$$h†h 2 jackals (1 wandering)!i{ L--366!i !i Y _A jackal comes into view.!ij =  The zap hits the jackal.!i *******h   jackal (!in o  You kill the jackal!!iZ g h...h.$$.†hh 2 jackals (1 wandering)The jackal barks!!i d2---8=7!iz !i Y _A jackal comes into view.!i: *******The zap hits the jackal.!ip  The jackal is moderately wounded.!i !i) ...h.h$$.†h!i+k1------8!i3!i6' _The jackal barks!!i *******The zap hits the jackal.!i 3,!i3,!iJ<....hh.†!i"=0------9Shock!iAD!iF_ _The jackal is severely wounded.!iZ- _You are out of magic!!is!it!i;{!i7~U _You are out of magic!!i, ###.#..#....#...######.#...#.)... #.#....#.....!.. ##.###......##... ###.....#...###.#.#.. !i-#h##.###.#..#...### #.###..##..# #@# ###..............###.#######.#...#.#.................#######........†..........................####......###.... #....##.#... #.##..... ...!i\/!i}0!i8L$h!i96-60 _!iG _You see here an adder corpse.!i Q  You hit the jackal. You headbutt the jackal.!i: !i $   jackalYou kill the jackal!!is T--40=1!i2 !i ] _The jackal barely misses you.!iTV  You closely miss the jackal. Your headbutt misses the jackal.!iW U7--2!ib !id + _The jackal bites you.!iF  You completely miss the jackal. Your headbutt misses the jackal.!iG&3!iM!i=P^ _The jackal closely misses you.!i  You closely miss the jackal. Your headbutt misses the jackal.The jackal bites you but does no damage.4 _The jackal closely misses you.!i?^  You hit the jackal. Lightning courses through the jackal!!iE†!i8=-1==35!i_!i+J _You kill the jackal!!i!i!i!iR _No target in view!!i!i!i!iJR _No target in view!!i!i!i!iQ!iP _!i!i!i!iah9==!iq!i~!i:==!i!i,!i!i,!i!i!i9=!i7!i!ib!i!i[!iK2===!i!i!io!i!iG,!ih!i\!i!i!i!ig;===!i0!i_,!i_!i,!i!i!iB !i !i ,!i !i !i{g3===-Shockg   goblin (wandering)!i%0827.0)!i+H-3.3 (18!i 3!i<~ _A goblin comes into view. It is wielding a +2 dagger of venom.!i " #...#) g..  !..  ...  #$# #$# ## #†# ... #@#  #.# ...  ........†.  ...........  ....####......###  .... #....##.#  ... #.##....#  .. ...  !i  #...#) g..  !..  ...  #$# #$# ## #†# ... #@#  #.# ...  ........†. ........... ....####......###  .... #....## ... #.##.. .. ... !iA !i" !iB !i ] _A goblin is nearby!!i6 " #...#) g..  !..  ...  #$# #$# ## #†# ... #@#  #.# ...  ........†.  ...........  ....####......###  .... #....##.#  ... #.##....#  .. ...  !i  #...#) g..  !..  ...  #$# #$# ## #†# ... #@#  #.# ...  ........†. ........... ....####......###  .... #....## ... #.##.. .. ... !i !i !i !i[ ] _A goblin is nearby!!iͥX..#.... ###.#..#....#...######.#...#.).g..##.#....#.....!.. ##.###......##... ###.....#...###.#.#.. #$##.###.#..#...### ##..##..# #†# ###..........###.#######.#...#.#......#######....†.................####......###... #....##. #.##...!i!ieB.g!i84.0) _!iѷ!i _You see here a jackal corpse.!i *******g  The zap hits the goblin.!i9!iAt...g.$$!iqC\2---=5!iJ!iM_ _The goblin is severely wounded.!i0Q=  The zap hits the goblin.!iVi*******!i|...).$$!i1------46Shock!i!i9J _You kill the goblin!!i]H!iK!i]R!iU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!iݹ!i%!i!i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!i}# !iW$ !i% !i( !i. : _!is/ !i/ !i;1 !i4 ,!i5 !i6 !iZ7 ;---!i8 !i: !i; !i< !i\> !i> K2===!iN@ !i4B !iB !iC !iE !ibF !iG !iI ,!iJ !iM !iM ;===!iQR !iAT ,!iU !iX !iX !iQY !i[ !i\ !iq] !i)` !i` !ia !ic !i d !iLe !iFg !ig #3!ig 2===!i=i !ik !i l !im !io ,!i1q !i,s !is !it !iv !iCw ;===!i,x !i=z ,!i3{ !ie} !i} !i !io ,!i !i ,!i% !i !i+ T4==!i X!i ,!is !i֔ ,!i !iܙ !iE :==!iٛ !iy ,!i !i1 !i !iQ !i !i !iݧ !i !in !iȬ !io !iԯ 95===!i( !it !iس !iQ !iֵ !i !iT !i !i ,!iP !i !iA 4===!i !i ,!io !iO !i !i !i !i/ !i !i !iA !iP !ik e6===!i !i !i ,!ib !i !i ;===!i !i# !i !i !i ,!i !i ,!i !i !i !i !i !i N7==!iw !i> ,!ij !i ,!i !iO ==!i !i n!i]/ @8======!iy6 !i8 ,!i9 !i< !ik= !i? !i(B c9===!iYD !i7G !iJ !i%K !iL !iP !iP !iQ !iT  !iU F_You now have 70 gold pieces (gained 4).!iGW !iW !irY !iw\ !i\ ;===!i_ !ix` M _You now have 81 gold pieces (gained 11).!i !i !i% !i !i. !i !i' !i .#### .... ... ... . #.# g$.####.#g.## g.!i ## ########..##  ##..# Shock ##.# #.## #..#gg 2 hobgoblins (asleep) ##.#g   goblin (asleep) #######.#########...#...........#...#...!i# 090.3 (12.0)!i$ ,1.3 (13!i* !ij1  !i> c_2 hobgoblins and a goblin come into view.!i *******g1 asleep)The zap hits the hobgoblin.  The hobgoblin is almost dead.!i*!iB+!i-P  The hobgoblin shouts! x2; You hear a shout!!i0!i 2  A goblin comes into view. It is wielding a +0 dagger.!i&=Hggg.g....g.....gggg 3 goblins (wandering)!iwAi8---==2.0) !iR!ieYs _A goblin comes into view. It is wielding a +0 club.!i54 *******g2 wandering)The zap misses the hobgoblin. The zap hits the goblin.  The goblin is severely wounded.!i_*  The goblin shouts! x3  A goblin comes into view. It is wielding a +0 club.!ic!idg!ie .gg!iufLg.g..!if..g....!igYg 3 hobgoblins (1 wandering)!i\hg!ih1!im7------3!iv!i;\ _A hobgoblin comes into view.!iaN *******The zap misses the hobgoblin. The zap hits the goblin.!iN   The goblin is moderately wounded.  The hobgoblin shouts! The goblin shouts! .ggg.gg.g.g...g   Robin (wandering)ggg 3 hobgoblinsgggg 4 goblins (1 wandering)A goblin comes into view. It is wielding a +0 dagger.6!i *-----!iމ 4!iU !i  !i  !iQ bRobin of the Strong Arm comes into view. They are wielding a +0 mace and !i V_wearing a +0 helmet of intelligence.!i !i<  The zap misses the hobgoblin. The zap hits the goblin.!iFC *******g 3!ie !idf ,!ih Y  You kill the goblin!!ii !ij !i$v P g.g.gggggggggg 4 goblinsA goblin comes into view. It is wielding a +0 club.!iu !i~ !it !ip  g.$ggg.gg....).gg.ggggg 5(1 wandering)Robin throws the goblin at you!!i ~5-----5-5!iʼ !i s _A goblin comes into view. It is wielding a +0 club.!i6u<  Robin throws the goblin at you! _A goblin comes into view. It is wielding a +0 club.  The zap hits the goblin.  The goblin is moderately wounded.  The goblin shouts! !ijv The zap hits the hobgoblin.!i} ******* 2ggggg 5 goblinsYou kill the hobgoblin!!i!ie!iȠ!i|,!i!i .g.gggggg  The zap misses the goblin. The goblin barely misses you.!i!i.$...gg...)g.ggg!i4------8====6!i!iy5 _Robin throws the goblin at you!!i7\ *******The zap misses the goblin. The zap hits the hobgoblin.  The hobgoblin is heavily wounded.!i},!i!iZ  The zap misses the goblin. x2; The goblin closely misses you.Robin roars a battlecry!!iYs  The goblins go into a battle-frenzy!!il..gg.).gggg(strong)(strong)3-----=---7!is _The goblin barely misses you.!i;  You hit the hobgoblin.!i!iF%  !i7You kill the hobgoblin!!i!i!i!i!ijg....gggg..†   hobgoblin!iig 6 goblins (strong)!iU3------!i|\50---8!i"R _The goblin hits you with a +0 club. x2!iM  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!iMIQ  The goblin is struck by an arc of lightning.!iQ  You kill the goblin!The goblin is struck by an arc of lightning.!iXA *!iY~** 4You kill the goblin!!iؤ!i~%  !iAYou are struck by an arc of lightning. The lightning grounds out.!i!is!i.g.gg))g.†gg@!i$27!i--------1------3=9!i!i; _The goblin hits you with a +0 dagger.!iG.####.... ... ... . #g# .$.####.# .....gg)#.)g.†gg..########@. ##..# .# .###..###.# #######.#########...##...........#...#...##.....#...#...#!iV!iI,!i",!i4!i1.g.!iåH.g†ggg!i#4!i ------2===----400!iAw _The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.!iJ .... .. ... . #.# .$.####g# ......g)#.).g†ggg.########. ##@.# # .###..###.########.#########...# gggg 4 goblins (strong)#...........#...#...##...........#...#...#!i @..)!i !i !i !i !i< !i g.gg.†.)gg   Robing   hobgoblin (strong)gggg 4 goblins (strong)!i Y--1!i !i !i  ... . #.# .$.####g# ....g.gg#.)..†.)g.######## !i ##..# ## #.###..# ##.########.#########...# ##...........#...#...# g   hobgoblin (strong)#...........#...#...# gggg 4 goblins (strong)..)..............#...# #....#...# #!i^ !i= !i !i _†)ggg.g!i B-2!i< !i, !i!i!i3!i϶!iEd  You hit the goblin.!iF,!igG!iR..g†g)g.gg.gg   Robing   hobgoblingggg 4 goblins (strong)!iTy5=-=3!iF_!iyb_ _The goblin is severely wounded.!igo . #.#$.####.....g†g##)..†.)g.##########gg## ##.g!ih# ##. #@## .##.#......................#...# #!ihj!i.#  !iP?.. !i2P' ...!iPP"  !imPF..)........  !iPB.... !iP  !iP~Robin throws the goblin at you! The goblin closely misses you.!iمn ... . #.# .$.####.# !iB†)## .)..†.)..## .g## !ih|##g.# !i##g# #g##!i[ #gg# !i߆[##.# !i3.# !i ..!i@ !i`... !il ..)........!i  !i....  !iه !iJ  The goblin hits you with a +0 dagger.!iʕ]..g@!i%g6/39 -------!iU<===510!i!iV _* * * LOW HITPOINT WARNING * * *!i 6 !i?   ... . #.# .$.####.# †)## !i? .)..†.)..## ..## ##.g# !ib@ 7##g# #@## #gg# ##.# !i@ C.#  !i@ D..  !i@ ?... !i@ F ..)........ !i A G .... !i-A   !iNA lYou hit the hobgoblin but do no damage. The goblin hits you but does no damage.!i s d ... . #.# .$.####.#!ims R †)## .)..†.)..## !is ..## ##.g# !is ##g# #@## !i"t #gg# ##.# .#  !iPt $.. !i~t ...  ..)........ !it . ....  !it  !it .gThe goblin misses you. The hobgoblin hits you.!i a1------1!i !i V _* * * LOW HITPOINT WARNING * * *!ixz!i}Drink which item? Potions  g - a potion of magic  l - 2 amethyst potions  f - a fuming green potion  j - a ruby potion [!] read|quaff[?] describe selected!i !iK !iW l...silenth the Magician. #.#Oni.$.####.#Health: 1/39------------------------......†)##Magic: 3/9========----------------.)..†.)..##AC: 3!i VStr: 12########..##EV: 8Int: 18##.g## SH: 0Dex: 9##g## XL:  4 Next: 55% Place: Dungeon:2#@##Noise: =--------  Time: 1411.3 (0.0)#gg#b) +2 short sword (elec)##.#Cast: Shock!i" #######.#########...# ##...........#...#...##...........#...#...#!iF g   Robin..)..............#...# # g   hobgoblin (strong)!ik .................#...# # gg 2 goblins (strong).................#...# #!i Robin throws the goblin at you! The goblin closely misses you.The goblin hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *!i You hit the hobgoblin but do no damage. The goblin hits you but does no damage.The goblin misses you. The hobgoblin hits you. _* * * LOW HITPOINT WARNING * * *!i. ♣1 strong) _* * * LOW HITPOINT WARNING * * *  It was a potion of lignification. You turn into a tree.  Your +0 robe melds into your body. Your roots penetrate the ground.  l -> L - a potion of lignification  The goblin no longer looks unusually strong.  The goblin hits you but does no damage. x2!i60 ^2/5822 !i0 u 1  2.3 (1Tree !i'8 !i[: @ _The hobgoblin hits you but does no damage.!iU !iW Drink which item? Potions  L - a potion of lignification  g - a potion of magic  f - a fuming green potion !iX j - a ruby potion [!] read|quaff[?] describe selected!iG!i!il...silenth the Magician. #.#Oni.$.####.#Health: 2/58------------------------......†)##Magic: 3/9========----------------.)..†.)..##AC: 22!i)Str: 12########..##EV:  1 Int: 18##.g## SH: 0Dex: 9##g## XL:  4 Next: 55% Place: Dungeon:2#♣##!iR]Noise: =--------  Time: 1412.3 (0.0)#gg#b) +2 short sword (elec)##.#!iv>Cast: Shock#######.#########...# # Tree #...........#...#...#!i#...........#...#...#g   Robin..)..............#...# # g   hobgoblin (strong)!iZ.................#...# # gg 2 goblins (1 strong).................#...# #It was a potion of lignification. You turn into a tree.  !iYour +0 robe melds into your body. Your roots penetrate the ground.  l -> L - a potion of lignification  The goblin no longer looks unusually strong.  The goblin hits you but does no damage. x2 !i|+_The hobgoblin hits you but does no damage.!i  You take a swig of the potion and twirl your +2 short sword of electrocution.  You closely miss the hobgoblin. You hit the goblin.  Lightning courses through the goblin!!!i t  You kill the goblin!You hit the goblin.!i))  You hit the goblin.  You kill the goblin!  It was a potion of curing. You savour every drop. You feel better.  The hobgoblin no longer looks unusually strong.  Robin roars a battlecry!The hobgoblin goes into a battle-frenzy!!iV#12/58 ====7====3.3 (1!i,!iT/@ _The hobgoblin hits you but does no damage.!iɕm  You barely miss the hobgoblin.!irZ=---4!i!i@ _The hobgoblin hits you but does no damage.!i6m  You barely miss the hobgoblin.!i7C---5!iL=!i @@ _The hobgoblin hits you but does no damage.!i3  _The hobgoblin hits you but does no damage.  You barely miss the hobgoblin. _The hobgoblin hits you but does no damage.  You barely miss the hobgoblin. _The hobgoblin hits you but does no damage.  You hit the hobgoblin but do no damage.!i 3=====6 _The hobgoblin hits you but does no damage.!i hit the hobgoblin but do no damage.  Lightning courses through the hobgoblin!!i !i) a.g!i- .607!i6 !i8 M _You kill the hobgoblin!!ilIp4==8!i2R!iTO _You barely miss Robin. Robin hits you but does no damage.!iq4=9!iQ!i%P _You closely miss Robin. Robin hits you but does no damage.!irT  You hit Robin.  Robin is lightly wounded.!iht&20!ib|!i~8 _Robin hits you but does no damage.!i/  You hit Robin.  Robin is moderately wounded.1!i@N _Robin hits you but does no damage.!ie  You hit Robin.  Robin is heavily wounded.==2!i m!iio8 _Robin hits you but does no damage.!iR T  You hit Robin. Lightning courses through Robin!!i o)!iO 5=783Shock!i !i E _You kill Robin!!ig  !i8!i!ier!i!i!iDS6=!i!i2!inO5===!i !i.!ih!i!i$!ijI7=!i8!i,!ix!i;===!i+!i!iv,!i!i0i8=!i!i,!iG!i,!iw!i!i#79!iO !i !iO6===!i!i,!i+!i6!i2 -Shockr   rat (wandering)r.... .................#...# # _You start resting.!iPD0385.0)!iAK{  -9.3 (16!iS!iRVV _A rat comes into view.!i" ... . #.# .$.####.# †)## .)..†.)..## ..## ##..# ##)# #♣## !i#))# ##.# .#  ..  ...  ..)..  ....   !iq" !i... . #.# !i.$.####.# !i c†)## !iH.)..†.)..## !io<..## !i`##..# !ie##)# !iݞ`#♣## !i#))# ##.#!i) .#!iL)  !ik.. !i... !i7 ..)!i˟..  !i....  !i !i!i0!i^!iͽZ _A rat is nearby!!ij ... . #.# .$.####.# !iO†)## .)..†.)..## ..## !i`z##..# ##)# #♣## #))#!i ##.# !i.#  !i..  !i...  !i..)..  !i6!....  !iU& !ij  ... . #.# .$.####.# †)## .)..†.)..## ..## !ick y##..# ##)# #♣## #))# !ik ##.# .#  .. ... !il V ..)..  !iMl )....   !i;v !i| !i !i> Z _A rat is nearby!!iPs  Casting: Static Discharge (safe; 7% risk of failure)  !is\Confirm with . or Enter, or press ? or * to list all spells.!ip ... silenth the Magician . #.# Oni .$.####.# Health: 19/58 =======----------------- ......†)## Magic: 5/9=============----------- .)..†.)..##!i+r AC: 22Str: 12 ########..## EV:  1 Int: 18 !iT##..## SH: 0Dex: 9!ipc ##)#!i# XL:  4 Next: 78% Place: Dungeon:2 !iÈL#♣##!i Noise: ---------  Time: 1439.3 (0.0) !i #*)# b) +2 short sword (elec)!i, ##*# Cast: Shock!iL #######*#########...# # Tree !ikg #......*....#...#...#  !i#......*....#...#...#  r   rat (wandering) !i߉..).....r........#...# # .................#...# # .................#...# # _A rat is nearby!!iCasting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!isAiming: Shock (safe; 4% risk of failure)  !i6Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)!ie2B...silenth the Magician. #.#Oni.$.####.#Health: 19/58 =======-----------------......†)##Magic: 5/9!i2=============-----------.)..†.)..##AC: 22Str: 12########..##EV:  1 Int: 18##..## SH: 0Dex: 9##)#!i2# XL:  4 Next: 78% Place: Dungeon:2#♣##Noise: ---------  Time: 1439.3 (0.0)#*)#b) +2 short sword (elec)!i3##*#Cast: Shock#######*#########...# # Tree #......*....#...#...#!if3)#......*....#...#...#r   rat..).....*........#...# #.........*.......#...# #.................#...# #Casting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!i3Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat.!iP!i=Yx)...r.!iY .!i%_`20==40.3 (1!if!iionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  !iiPress: ? - help, Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat. !iiM_The rat is heavily wounded.!i  !iCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!i$ ... silenth the Magician . #.# Oni .$.####.# Health: 20/58 ========---------------- ......†)## Magic: 4/9!i%==========-------------- .)..†.)..## AC: 22Str: 12 ########..## EV:  1 Int: 18!i4% ##..## SH: 0Dex: 9 !ii%##)## XL:  4 Next: 78% Place: Dungeon:2 !i%#♣## Noise: =--------  Time: 1440.3 (0.0) #*)#!i& b) +2 short sword (elec) ##*# Cast: Shock #######*#########...# # Tree  #......*....#...#...#  !i9& #......r....#...#...#  r   rat ..)..............#...# #!ih&q .................#...# # .................#...# # !i&_The rat is heavily wounded.Casting: Shock (safe; 4% risk of failure)  !i'kConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit)!i j ... silenth the Magician . #.# Oni .$.####.# Health: 20/58 ========---------------- ......†)##!i  Magic: 4/9==========-------------- .)..†.)..## AC: 22Str: 12 ########..## EV:  1 Int: 18 ##..#!i # SH: 0Dex: 9 ##)#!i # XL:  4 Next: 78% Place: Dungeon:2 !i L#♣##!i  Noise: =--------  Time: 1440.3 (0.0) !iD #))# b) +2 short sword (elec) !i ##.# Cast: Shock #######.#########...# # Tree  #...........#...#...#  !i #......r....#...#...#  r   rat ..)..............#...# #!i S .................#...# # !i .................#...# #!i" Casting: Shock (safe; 4% risk of failure)  !i> MConfirm with . or Enter, or press ? or * to list all spells.!iY Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line!it Aim: a rat (heavily wounded, 68% to hit)  The zap hits the rat.!i$ 3 ... . #.# .$ !iR% ` .)..†.)..##  ##..# !i\' ##)# #♣## #*)# ##*# *  * *  ..)*   *     !iNQ )...†..  Confirm with . or Enter, or press ? or * to list all spells.!iQ sAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit)  The zap hits the rat.  You kill the rat!!iX Y91.3 (1Shock!iFY 4Tree !id y _Your transformation is almost over.!i%g  !i(!i=-!i-0!iS4,!i471!i6!i::!i:!i&=!i@!iA!i+!i!i8O5===!i !i !iEI2=!i]!i^3====!i !i-&-!i@ @50.3 (9 _You start resting.You feel less wooden.!i+Ex23/39===== 3 8 !ivEN-1.3 (10.0)!iL!i9O: _Your +0 robe unmelds from your body.!iM ... #.$.####.# .....†)## !i4.)..†.)..## ########..# ##..##@# #!i\.##))###.#!iI.....!i!io12.0)!i !i, _Items here: ))) [[ †.!i  . #.#$.####......†)##)..†.)..##########..## ##..# ##) #@## ))##.#!i ......................#...# # !i !iY -3 _!i !i !iM ... #.!i!I$.####.# .....†)## .)..†.)..## ########..# !iB##..##@# !ia\#.##!i))###.#!i*.....!i5 !i-X4=====4!i!ib _Items here: ))) [[ †.!i8Pick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger  c - a +0 mace Armour (select all with [)d - a +0 animal skin  e - a +0 helmet of intelligence Carrion the hobgoblin corpse of Robin [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]!i !i`0!i6 ...silenth the Magician...Oni. #.#Health: 24/39 ==============----------.$.####.#Magic: 5/9!i6=============-----------......†)##AC: 3Str: 12!i#7.)..†.)..##EV: 8!i=7-Int: 18!iW7|########..##SH: 0!io7Dex: 9##..#!i7# XL:  4 Next: 79% Place: Dungeon:2##@#!i7V# Noise: ---------  Time: 1454.3 (0.0)#.##b) +2 short sword (elec)!i8#))#Cast: Shock!i,8>##.#!iF8#######.#########...# #!ia8#...........#...#...##......†....#...#...#!i{8 !i8..)..............#...# # !i8y.................#...# #  !i8D_You start resting.!i8fYou feel less wooden. _Your +0 robe unmelds from your body. !i8d_Items here: ))) [[ †. !i9_Items here: ))) [[ †.  Okay, then.!iD!iNq!i'!i8 _!iI!i!il6=== _!i!i!ii!i!i!i!iR!i=5=!i!i6!i7!i{%===!i!i!i!iJ!i!i!i.!i !i!iC#6!ii;==!i!i!i!i| !i!i%%7!iM)==!iB!i!i !i!i!i57=!i"!i<"!i&,!i/(!i+!i=,$==!i],!i.!i3d28=!ie5!i?<!i|<!i>!i'B,!iD!iG!iH!iJ!iM!iM%9!iN8=8!i.N*===!izP!iUS!iS!iq30====1==!i!iy9===!i4 _Magic restored.!iY!iԽ!ix!i!i !i!id!iN2=!i!i!i;===!i!ii!i!ii!i!i!i!i*!i53=!i!ix!i!i!i!i,!i!i94!i2=!i!i@!i!i!i!i !i!i!i!i!i!iJD5=!iz!i!i!i !i,!i!i!iq!i!i!i:h6==!i!i,!iW!i,!i!if!i!i !i"!i"U7=!i$!i%!i%!i'!i(!i(!i)!ie+!i/,!i/!iJ0K8=!i32!i3,!iH5!i6!i6!i7!i9!i9!i:!i<!i<a9==!iD@!iC1 _HP restored.!iE!iE!iF!i6H!iJ!iK!ibM!ioO!iQ,!iT!iFX!is[!i[9=!i^!ico  You see here a hobgoblin corpse.!itg!i0h _!ik!ip!i҃ .##### ## .....# ... ....!i) .... ... ....> #.#....$.####.# .......@.†)## !iM517.3 (63.0)....)..†.)..##!iI###########..## ##..# ##)# !iЄA#.##  !i#))#  ##.# !i !i/B#######.########!iY!iW,8.3 (64!i !i; _Found a stone staircase leading down.!i3!i!i-!i!iB!ii!i!i!i!i>!i!i&X!iL _You now have 89 gold pieces (gained 8).!iK3!i!iF!i,!in!i!iW,!i!i!iF,!i7!i!i!iS!i!i!i !i5!i !i!i!i0!i!iO!i!i!i!i+!i$!iH!i!i( !i !i !ib !i!i&!i]!i!i!i=!i^!i!i!i!i!!i!iR!i,!i!i!i!i,!i!!i",!i$!il%!i0      ###   ##..   #...   #..#   #..#######.   ###..@.......   #....#######g   #.#....#### Shock  !i}0#.#.........  #.......###.  ###..#.## g   hobgoblin (asleep)  #.....#  !i0##....#  !i0Q###..#####!i:{ 38.3 (20  A hobgoblin comes into view.!i?g.g!i@5==9.3 (21!iD!i\G+ _The hobgoblin shouts!!i] ### ##.. #... #..# #..#######.  ###..@.....g.  #....#######.  #.#.. !i> #.#..  #....  ###..#.##  #.....#  ##....#  ###.!ii& !i  ### ##.. #... #..# #..#######.  ###..@.....g. !i  #....#######.  #.#..  #.#.. #.... ###..#.##  #..!i  ##.. ###.!i, !i !i !i7 ` _A hobgoblin is nearby!!iZ 8 ### ##.. #... #..# #..#######.  ###..@.....g.  #....#######.  #.#..  #.#..  #....  ###..#.##  #.....#  ##....#  ###. !i  ### ##.. #... #..# #..#######.  ###..@.....g.  #....#######.  #.#.. !i  #.#.. #.... ###..#.##  #.. ##..!i{ \ ###.!iR !i@ !i !iw ` _A hobgoblin is nearby!!i ;*******!i$*!ie/G....g..!i0#8!i708----40.3 (!iR01.0) !i5!i7D _The zap hits the hobgoblin but does no damage.!i7 ******* The zap hits the hobgoblin.!iX!il]u...g... !i9^u7-------1!izc!ie] _The hobgoblin is almost dead.!iQ9@  The zap hits the hobgoblin.!i/>K*******!iaN...†...!ij6-----812Shock!io!iqM _You kill the hobgoblin!!if!il!ip!irs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!i !i !i !i !iO | _!ic !i !iQ !i !i> :--!i !ij !i !iy !i !i N7==!i* !i !iE !i !i !i% !i !i !i !i !i !i :==!i| !i !i !iO !i] !i !i' !i2 !i !i !i< !ih !i !i !i F8===!ix !i !i !i !i !iG !i !ij !i !i@ !i| !i ;===!i !i !i !i !i !i> !i !i !iP !i !i: !iq !i !i !i M9===!i} !i !i) !ia !i !i !i !i !i !i !i x    !i      #########  ##.......!i   #.@.....# -68.3 (2!i( (6.0) !iF  #..####.<# !ic | #..#######.  !i  ###....†...  !i |  #....#######.  !i  #.#....####  !i f #.#.........  !i l #.......###.  !i( 3 ###..#.##!i !if H-9.3 (27!i !i 9 _Found a stone staircase leading up.!i ===!i. !i !i !ig !iE !i !i5 !i !i !i !i !iI !i !i !i  !i !i& !it !i !i1 !i !i ,!iW !iy !i; ,!i !i* !iU! !i! !iV" !i# !i+% !i% !i & !i( !ir* !i* !i+ !i, !i]. ,!iC/ !i/ !i#1 !i1 !i2 !i3 !i4 !i95 !i5 !i7 !i+9 ,!i : !i; !i< !i< !i= !iN? !iE@ !i}@ !i A !iB !iC !iC !i_D !i(F !i9G !iG !iH !i!J !i8K ,!iK !iL !iM !i?N !iN !iO !iP !i#Q !iQ !iS !i&a .............#.# .....###.#.#.#.# ..#.## #.#.#.#.# .....# #.#.#.#.### #....# #...#.....# ###..#####.###.#.# !ia #........#.# #.#.# ## ..##.....#####.#.###S# ... ...............+ !ia ... >.####.#.###...#.##### ##.#.. !ia ..####.# ......#.# ......Shock !ib .....†)#####...### ##..#. !ihb )..†.)..## #...# ##.#..# !ib #######..###. #.#.#.. S   adder (asleep) ##..##. !ic I # #..... ##)# #.###... #.##!i9c 9#....#.!iGp -95.3 (26!i.t ,6.3 (27!iz !i} Y _An adder comes into view.!i ..#.#.#.# #.#.#.#.# #.#.#.#.### #...#.....#.#.# #.#.# ## #####.#.###S# .......@....+ >###...#.#####  ......#.# †)#####...### )..†.)..## #...#    #  ##)# #.##!i6..#.#.#.# #.#.#.#.# #.#.#.#.### #...#.....#.#.# #.#.# ## #####.#.###S# .......@....+ >!it6###...#.#####  ......#.# †)#####...### )..†.)..## #...#   !i6 #  ##)# !i6:#.##!i=!i@!iF!ilI] _An adder is nearby!!i]..#.#.#.# #.#.#.#.# #.#.#.#.### #...#.....#.#.# #.#.# ## #####.#.###S# !i.......@....+ >###...#.#####  ......#.# †)#####...### )..†.)..## #...#   !i/ #  ##)# !iG&#.##!i..#.#.#.# #.#.#.#.# #.#.#.#.### #...#.....#.#.# #.#.# ## !i#####.#.###S# .......@....+ >###...#.#####  ......#.# †)#####...### )..†.)..## #...#   !iϰ #  ##)# !i:#.##!i:!i!i!if] _An adder is nearby!!iLg..#.#.#.# #.#.#.#.# #.#.#.#.###!i6M #...#.....#.#.# #.#.# ## #####.#.###S# .......@....+ >!isM###...#.#####  ......#.# †)#####...### )..†.)..## #...#  !iM$  #  !iM;##)# #.##!i_..#.#.#.# #.#.#.#.# #.#.#.#.### #...#.....#.#.# #.#.# ## #####.#.###S# .......@....+ >!i###...#.#####  ......#.# †)#####...### )..†.)..## #...#   !iO #  ##)# #.##!i!i!iV!i] _An adder is nearby!!i.#.# ###.#.#.#.# #.## #.#.#.#.# # #.#.#.#.### ....# #...#.....# ..#####.###.#.# .#.# #.#.# ## ##.....#####.#.###S# ... + . .####.#.###...#.##### ##.#. .####.# ......#.# .†)#####...### ##..#. ..†.)..## #...# ##.#..#...###. #.#.#.##..##. #!i #.....###)# #.###.#.## #....#.!i!i87.3 (1.0) _!i!i!ib!i(8---Contam: 10% 8!i!iC _You miscast Shock. Nothing appears to happen.!i _***S  !i~  _An adder is nearby! _You miscast Shock. Nothing appears to happen.  The zap hits the adder.  The adder is lightly wounded.  The adder hisses angrily.  The zap hits the adder.!i  .S.7------==9!i !i  !i& O_The adder is heavily wounded.!iL  The zap hits the adder.  The adder is almost dead.The zap hits the adder.!i i***!i< (...!iXB 6-----97-600Shock!i:F !iH I _You kill the adder!"i"i :-"i"i- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"i"i _"ihc--8% 7==6"i"i"iM#4"iq"i"iL"i#2"i"i"iO1"i"i!"iaK== "iQ"i_Z _Your magical contamination has completely faded away."i"i<"iD"i"i"i"i"i"i,"ic"iF"io"iF8==="in"iq,"i"i.,"i"iE,"i"i "i %==="i "i2 "i "i "i "i "i "i"i"i "i"i"i"i99==="i"i)"i<"iR"i"i"i"i "iK"i"iH"i "i"!"i!"ip$"i%"i&;==="i&"iz)7 _You open the door."iS49#.# ###.#.#.#.# ### # #.#.#.#.# ..# # #.#.#.#.### #. # #...#.....# ####.###.#.# #.# #.#.# #.######## ## # ."i47...#####.#.###.#......g ... ####....@....... ....- #.#.###...#.#####.######.#...#.## #.# ......#.# .# .........##Shock †)#####...### .# ##..#....# )..## #...# .# ##.#..#...."i4f..###. .# #.#.#.....#. g   goblin (asleep)##..##. .# # #.....#..#.##)# .# #.###........"i5{#.## #....#......"i=029.3 (29.0)"iqAI-30.3 (30"iF"i9J _A goblin comes into view. It is wielding a +0 club. _There is an open door here."iu+ ### #  ..# #  #.# #  #.# #.# #.#.# #.######## ## .#.###.#......g ... .......@....... "i.#.#####.######  .# †) .# )..## #...# .#  .#   .# #  ##)# .# "i ) #.##"i٨ ###  ..#  #.#  #.# #.# #.#.# #.######## ## .#.###.#......g ... .......@....... .#.#####.######  .# †) .# )..## #...# .#  .#   .# #  ##)# .#  #.##"iĮ"iҹ"iٺ"iѽ] _A goblin is nearby!"i *******g  The zap hits the goblin."iA"i3..g...."ih8---=1.3 (1.0) "i"iR_ _The goblin is severely wounded."iAr =  The zap hits the goblin."iy t*******"ia S..)...."i 7------82Shock"i "i J _You kill the goblin!"i$ "i' "i- "i 1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"i|3"i3"i"i | _"i ,"i""i"iC;---"il"i"i"i"i,"i"i"iM8==="i"i,"i""i$,"iS&"i(,"i)"i+"i,;==="iH-"i/"i/"i11"i?3,"in4"i>6"i6"i7"i9"i:"ia;"i<"iK="is=F9==="i{>"iA"iC"iD"i@E"icG"iII"iI"iJ"iN"iP"i$Q"i2R"iU@  There is an open door here."i0X"i YB=== _"iZ"i\"i]"i^"i^"iBa"i_b"ib"iyc"ie"if"i:g"iKh"ii"ik"ik"il"in"i`p"ip"iq"is"it"it"iu"i,w"ix"iLx"ix"i'z"i {"i<{"i{"i}"i}"i~"i~"ie"i"ii"i"i"i"i:"i"i,,"i"i7"i"iK"i"i "iS"i"iِ"i"i"i,"i"i}"iq"i"i"i&"i"i="i"i"iȫ"i "i"i"i"ib"i߰"iֲ"i9,"iִ"i"i"i"ig"i "i ,"i˻"i3"i"i"iؾ"i"i"i"i|"io"iC"i"i"i"i"i"ij"ii"i,"i"iP"i,"i1"i"i"i"iS"i"iT"i"iV"i"i(,"i:"i"i,"i"i "i}"i"i"i"i"iG"i"i"i"i"i"i}"i,"i"i"iL"i"ix"i"i"i"i"i "i"i"im"i@  There is an open door here."if"i _"i"i+ "iz""i""i#"i%"i'"i'"iK)"i*"i -"iR-"i."i0"i2"i73"iG4"iB6"i-8"in8"i9"i?  Things that are here:  a +0 club; a goblin corpse"i"i4  _"i"io"iW"iz"i"ij"i"i "iD""i$"i;m#.# .#.##### .....# ####.# ..# #.# #.# #.# #.# #.############## ####### #.. #.###.#.....)####..... #.#- "i;"......'.................... ...####.######.#...#.##...#####.Shock #.# #.# .........##......##.# ### #.# K##..#....#....##.##.# #"i < #.# ###.#..#........##.##.# K   kobold (missile, asleep) # #.# #.#.#.....#....##....# # #.# # #.....#..#....#####.. # #.# #.###...........#####.."iaQ1700.3 (68.0)"ic\H-1.3 (69"id"ih _A kobold comes into view. It is wielding a +0 short sword of draining."i&5.#.#.##### #.....#.# #.# #.# #.##############  .#.....)...@..# ......'.................... .######.#...#.##. #.# .........# #.# K##..#....# # #.# ###.#..#..... # #.# #.#.#.....#.. # #.# # #.....#..#.. # #.# "i.#.#.#####.....#.# #.# #.# #.##############  .#.....)...@..#"i@F ......'.................... .######.#...#.##. #.# .........# #.# K##..#....# #.# ###.#..#..... #.# #.#.#.....#.. #.# # #.....#..#.. #.# "i"i"i}"iW] _A kobold is nearby!"i|fr.#.#.##### #.....#.# #.#"if& #.# #.##############  .#.....)...@..# ......'.................... .######.#...#.##. #.# .........# #.# K##..#....# # #.# ###.#..#..... #"igb #.# #.#.#.....#.. # #.# # #.....#..#.. # #.# "i=.#.#.#####.....#.# #.# #.# #.##############  .#.....)...@..# ......'.................... .######.#...#.##. #.# .........#"i #.# K##..#....# #.# ###.#..#..... #.# #.#.#.....#.. #.# # #.....#..#.. #.# "i"i"'"i1s _A kobold is nearby!"i < *****K  )The zap hits the kobold.  The kobold is moderately wounded."i "i b..K.."iK j8---===2.3 (1.0) "i "iS ( _The kobold shouts!"il "i (((You miscast Shock. Nothing appears to happen. The kobold throws a stone."i 7..."iV 7--7------Contam: 10%--3"i# "i ) _The stone hits you."iU=  The zap hits the kobold."i[*****"irf..).."i#.#silenth the Magician #.#Oni #.#####Health: 38/39 =======================- #.....#Magic: 6/9"iK================-------- #####.#AC: 3Str: 12 ..# #.#EV: 8Int: 18 Contam: 10% #.# #.#SH: 0Dex: 9 "iՔ#.# #.############## ####### #.. XL:  4 Next: 100% Place: Dungeon:2 #.###.#.....)...@..####..... #.# Noise: =--------  Time: 1704.3 (1.0) ......'.................... ... b) +2 short sword (elec) "i#.#####.######.#...#.##...#####.# Cast: Shock #.# #.# )........##......##.# ### #.# .##..#....#....##.##.# # #.# ###.#..#........##.##.#  # #.# #.#.#.....#....##....#  # #.# # #.....#..#....#####..  # #.# #.###...........#####.."i#Y The zap hits the kobold.  The kobold is moderately wounded. _The kobold shouts!  You miscast Shock. Nothing appears to happen. The kobold throws a stone. _The stone hits you.  The zap hits the kobold."iK _You kill the kobold!"i*@You have reached level 5!"i|/  --more--"io>43/45-10----5 0% Shock"iE"iG> _"iv~.#.# .#.##### .#.....# .#####.# ...# #.# .#.# #.# .#.# #.############## ####### #. .#.###.#.....)......####..... # .......'........@....... .. "iT?.#.#####.######.#...#.##...##### .#.# #.# )........##......##. .### #.# ..##..#....#....##.##. .# #.#)###.#..#........##.##. .# #.# #.#.#.....#....##.... .# #.# # #.....#..#....#####. .# #.# #.###...........##### ## ### #....#"i".##.."iU"i \4=-5"i"i "iCL_Found a runed short sword."in[#.#.##### #.#.....# #.#####.# ....# #.# #.#.# #.# "i[#.#.# #.############## ####### # #.#.###.#.....)......####..... # ........'......... #.#####.######@#...#.##...##### ..#.# #.# #)........##......## ."i&\.### #.##..##..#....#....##.## ..# #.#)###.#..#........##.## ."i\\/.# #.# #.#.#.....#....##.. ..# #.# # #.....#..#....##### ."i\.# #.# #.###...........##### ### ### #....#.........##.. ##.#...#......."ic"iAkB-6"i2q"i~s"i.#.#.....# .#.#####.# .....# #.# ##.#.# #.#  #.#.# #.############## ####### ##.#.###.#.....)......####..... .........'............... #.#####.######.#...#.##...####.#.# #.# #)@.......##.......### #.##..##..#....#....##..# #.#)###.#..#........##..# #.# #.#.#.....#....##...# #.# # #.....#..#....####.# #.# #.###..["i\37m......... #### ### #....#.........##.. ##.#...#....... #.#..#...#"i"i&7"iM"iؠ"i{ C#.#.#.....# #.#.#####.# #.....# #.##.#.# #.# # #.#.# #.####### "i| ##.#.###.#.....)......####......'....... #...#.#####.######.#...#.##....#.# #.# #.##...... #...### #.##..##..#....#....##. #...# #.#)###.#..#........##. #...# #.# #.#.#.....#....## #...# #.# # #.....#..#.... "i| #...# #.# #.###....# ### #....#...## #"i.}  ##.#...# # #.#..#...#"i "i% 5==--8"i "i  Things that are here: _a +0 short sword of draining; 2 stones"iq@.#.#.#####.# .#.....# #.# .###.#.# #.# .# #.#.# #.############## ###### ####.#.###.#.....)......####..... ...........'............... ##...#.#####.######.#...#.##...## .....#.# #.####)........##..... "ir##...### #.##.@##..#....#....##  #...# #.#)###.#..#........## ##...# #.# #.#.#.....#....## ##...# #.# # #.....#..#....## ##...# #.# #.###........... ###### ### #....#... )###.#...#....... "ir.# #.#..#...# .#########...# #).#.......#"iz"i ~^7==9 _"iބ"iU"iU #.#.#.#####.# ..#.....# #.# #.###.#.# #.# #.# #.#.# #.#### #.#.###.#.....)......####.'..."i"V b.#...#.#####.######.#...#.##....#.# #.####).###...### #.##@.##..#....#.... # #...# #.#)###.#..#."ieV .#...# #.## #.#.#.....#.... .##...# #.# # #.....#..#.... "iV )##...# #.# #.###. .###### ### #....#. "iV ;))#"iW  ##.#...# #.# #.#..#...# #."i6W ~#...# #).#.#"ix_ "ic E8% 10"ioj "il  "i?...#.....# #.# ##.###.#.# #.# .#.# #.#.# #.############## #### .#####.#.###.#.....)......####... .............'............... . "i@###...#.#####.######.#...#.## .......#.# #.####)........##... ####...### #.##..##..#.... #...# #.#@###.#..#........ .###...# #.####.#.#.....#.... ..##...# #.# # #.....#..#.... #)##...# #.# #.###...........  "i@#.###### ### #....#. #))###.#...#......  "i'A##.# #.#..#...# ##.#########...# #).#.......# .......#...#...#  "iKA() "i/T "iXB61 "isa "ie _You see here a +1 short sword of venom. "i  "i< Inventory: 3/52 gear slots Hand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (go to first with [)  "i  a - a +0 robe (worn) Scrolls (go to first with ?)  h - a scroll labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - a scroll labelled ILOSALAUSU  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZAMMEE FAFEF  d - 2 scrolls labelled ZAODDUIBEP  "i Potions (go to first with !)  L - a potion of lignification  g - a potion of magic  "i  2 j - a ruby potion!"i!"ii!"i...#.....# #.#silenth the Magician ##.###.#.# #.#Oni .#.# #.#.# #.############## #### Health: 45/45 ======================== .#####.#.###.#.....)......####... Magic: 7/10!"i ================-------- .............'................... AC: 3Str: 12 .###...#.#####.######.#...#.##... EV: 8Int: 18 Contam: 6% .......#.# #.####)........##... SH: 0Dex: 9 !"i F####...### #.##..##..#....#.... XL:  5 Next:  0% Place: Dungeon:2 !"i(!m## #...# #.#@###.#..#........ Noise: ---------  Time: 1711.3 (0.0) !"iO!.###...# #.####.#.#.....#.... b) +2 short sword (elec) !"i~!..##...# #.# # #.....#..#.... Cast: Shock !"i"#)##...# #.# #.###........... #.###### ### #....#......... #))###.#...#......  ##.##.#..#...#....!"i"D  ##.#########...# #).#.......#....  .......#...#...# #.......).....  _You kill the kobold! _You have reached level 5! _Found a runed short sword.  Things that are here: _a +0 short sword of draining; 2 stones _You see here a +1 short sword of venom.!"i.!"i1!"iE!"iK!"i !"ii!"i!"i!"i 4 _21!"i!"i3D !"i!"iH$ !"i6_Your magical contamination has completely faded away.!"i!"i!"i!"i !"i!"i!"iO8===!"i!"i-,!"i0!"iz,!"i!"i!"i!"iX!"i!"i;===!"i!"i,!"iS!"i,!"i!"i,!"i!"i}9====10/10===  Things that are here:  a +0 short sword of draining; 2 stones=== _!"i!"iĆ!"i-!"i.!"i!"i7,!"i!"i!"iB!"i!"i!"ih!"i,!"iw!"i\!"i,!"i!"i`!"i!"i!"it!"iH!"i}!"i!"iX!"i,!"iI!"iN _You now have 105 gold pieces (gained 16).!"i3!"i!"i!"i9,!"i!"iq!"ig!"i!"i!"i"!"i,!"i!"i!"iX!"iU.!"i0!"ig1!"ixD!"iE!"iH!"iJ!"iK!"iL!"iN!"iqR!"iq[# .# ############# ####### #.. !"irr.....)......####.....r #.# '.............. ... ##.######.#...#.##...#####.#.#  #.####)........##......##.#.#  #.##..##..#....#....##.##.#.### !"ir #.#)###.#..#...@....##.##.#...  #.####.#.#.....#....##....#.#### !"is #.# ###.....#..#....#####......#Shock  #.###.###...........#####....#.# !"is ####.#....#.........##.  #####.#...#...........##..### r   rat (asleep) ###.#..#...#................ ...# #).#.......#.........##..#..# ###.......).........)..!"i064.3 (53.0)!"i,5.3 (54!"i"!"iV _A rat comes into view.!"i}*i###### ####### #.. )......####.....r #.# .............. ... .#...#.##...###  )........##......  #.##..##..#....#....#  #.#)###.#..#...@....#  !"i+#.....#....#  #.# ###.....#..#....#  #.###.###...........#  ####.#....#.........#  #####.#...#........ ###.#..#...#....... #).#.......#....... ))!"iD K###### ####### #.. )......####.....r #.# .............. ... !"i .#...#.##...###  )........##......  #.##..##..#....#....# !"i #.#)###.#..#...@....#!"iI   #.....#....# !"i r #.# ###.....#..#....#  #.###.###...........#  ####.#....#.........#  #####.#...#........!"i  ###.#..#...#.......!"i #).#.......#....... ))!"i !"i !"i` !"i> Z _A rat is nearby!!"i X###### ####### #.. )......####.....r #.# .............. ... .#...#.##...###  )........##......  #.##..##..#....#....#  #.#)###.#..#...@....#!"i  #.....#....#  #.# ###.....#..#....#  #.###.###...........#  ####.#....#.........#  #####.#...#........ ###.#..#...#....... #).#.......#....... )!"i )!"iUQ e###### ####### #.. )......####.....r #.# .............. ... .#...#.##...###  )........##......  #.##..##..#....#....# !"iR J #.#)###.#..#...@....#  #.....#....#  #.# ###.....#..#....#  #.###.###...........#  ####.#....#.........#  #####.#...#........ ###.#..#...#....... #).#.......#....... ))!"i4\ !"in !"iw !"iz Z _A rat is nearby!!"i ###### ####### #.. )......####.....r #.# .............. ... .#...#.##...### !"i; )........##......  #.##..##..#....#....#  #.#)###.#..#...@....#  #.....#....#  #.# ###.....#..#....#  #.###.###...........# !"i } ####.#....#.........#  #####.#...#........ ###.#..#...#....... #).#.......#....... !"iØ '))!"i1E###### ####### #.. )......####.....r #.# .............. ... .#...#.##...###  )........##......  #.##..##..#....#....#  #.#)###.#..#...@....#  !"i2j#.....#....#  #.# ###.....#..#....#  #.###.###...........#  ####.#....#.........#  #####.#...#........ ###.#..#...#....... #).#.......#....... ))!"i;!"i6J!"iQ!"i!TZ _A rat is nearby!""i# # ############### #######.#.. #.....)......####.....r.#.# '..................... ... #.######.#...#.##...#####.#.# #.####)........##......##.#.# #.##..##..#....#@...##.##.#.### #.#).#........##.##.#... #.####.#.#.....#....##....#.#### #.# ###.....#..#....#####......# #.###.###...........#####....#.## ####.#....#.........##...........#####.#...""i"[30m#...........##..###  ###.#..#...#...............# #).###..#""i4""i }r.r""i 9==6.3 (1.0) ""i""i<- _The rat squeaks loudly.""i:  The zap hits the rat.""i*******""iKH.......""i9/10 ----7Shock""iM ""ip 1 _You kill the rat!""i ""id""i9:-""i""i%  ""iU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)""i""id""i""i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)""i5M _""iT---""iU,""iW""i_X""iX""ilY""i[""iI[""i[""i]""i]Q10/10===""i^""id""i=f""if""ig""ih""ik,""ik""igm""in""i0o""i p""iq""i܂ # ### #######.#.. ..)......####.......#.## ""i................@......> -78.3 (11.0)###.#...#.##...#####.#.# #)........##......##.#.# ..##..#....#....##.##.#.#####.#..#........##.##.#....""i(..#....##....#.#### ###.....#..#....#####......#  #.###...........#####....#.##.##....#..##.....#""i""i\===-9.3 (12""iv""iP; _Found a stone staircase leading down.""i } I""i  ""i ""i ""i ,""ip ""i ""iq ""iĎ ""i ""i\ ""iu ,""i ""i ""iؔ ""i, ""ic ""i ""i$ ,""iʘ ""i ""iϭ ###### ....<### ###.#....#  #.#####..@...# 87.3 (8.0) #.......#.#......  #######.#.....### ##### #######.#.....# ....####.......#.##### ..................>#...#.##...#####.#.# ......##......##.#.###.##.#.###""i ""i2 +8.3 (9""iG ""i̼ 9 _Found a stone staircase leading up.""iZ ""i ""iʫ ""i9 ""i ""i ""i ,""i ,""i ""i7 ""i ""i ""i ""if ""i ""i, ""i ""i ""ic ""i ""i ""i  ############## #.@.........<### #)#######.#....# #.#####......#.# #.......#.#...... #######.#.....### ############ #######.#.....# ....)..........#.#####.............># ######.#...#.##...#####.#.############### #...........<### #@#######.#....# #.#####......#.# #.......#.#...... #######.#.....### ############# #######.#.....# .....)......####.......#.#####.........>#######.#...#.##...#####.#.# .####)........##......#""iI ##.#.#""it ,96.3 (8""i +7.3 (9""i# ""i _You see here a +2 long sword of freezing.#"iw3#"ix#"ig}#"i#"i$ _#"i?#"i,#"iH#"ic#"iƌ#"i#"iҍ#"i#"i)#"i#"i/,#"iJ,#"ib#"iݗ#"i#"i#"i#"i#"i #"iJ#"i#"i#"i<,#"i#"i#"iD#"i~#"i#"i#"i#"i#"iȨ#"iv#"i#"iA#"il#"i%#"i,#"i0#"iT#"i=#"i#"i#"iy#"iH#"i#"i#"i#"id    ############# ...........<### )#######.#....# .#####......#.#####  .......#.#......@.#  812.3 (15.0) ######.#.....####.#  #"iE######.#.....# .#  .......#.##### .#  ..........># )#  #####.#.# .#   ##.#.# ..    ...##.##.#.### ##    ...##.##.#...  #"i#"i,3.3 (16#"i #"i`& _Found a war axe.#"iiI#"im#"in#"i o#"iun#"iqv#"iw#"i x#"ix#"irz#"i{#"i{#"i|#"i~#"i#"i5#"i#"i2?  You see here a +0 war axe.#"i#"i _#"i#"i;#"i!#"ih#"iV#"i#"i #"iZ#"i#"i#"i##"i#"i,#"iΟ#"i)#"ie#"i~#"i#"i #"iP#"i#"i#"i,#"iS#"iF#"iy#"i#"i#"i|#"i#"i#"iҷ#"iƹ#"i#"i6#"i #"i#"iz,#"i#"ic#"i#"i#"ib#"i #"i#"i#"i#"i0#"i$#"ip#"i#"i#"i,#"i#"i|#"i,#"is#"i#"i2#"io#"im#"iz#"i,#"i#"i#"i-#"iY#"i#"ie#"i#"i#"i#"i_#"i#"iC#"i#"i+#"i5#"i#"i#"i9#"io,#"i#"i#"i,#"i*#"i5#"iq,#"i#"i#"i#"i#"i #"i#"i ,#"i#"i|#"iC#"iz#"iO,#"i #"iY #"i #"i  #"i #"i= #"i #"in #"i #"i0 #"i4 #"iR #"i #"i #"i #"i #"iM #"i B#"i #"i ,#"i! #"i# #"i% #"i& #"i& #"i( #"i'* #"i* #"i!+ #"i, #"i- #"i(. #"i/ #"i)1 #"i 7 #"i8 #"i; #"i-> ,#"i ? #"iA #"ibC #"iC #"iD #"iF #"iH #"iI #"i J #"iL #"iM #"i)N #"i\P #"ib[ #"i>^ ,#"ia #"ioc #"ikf #"if #"ih #"im #"iYp ,#"ivq #"iqt #"isv #"iv #"ix #"i?~ #"ip ###.........########..##.######  #..#........# ####...#.......#  ###.#..#....# #....###.#.###.# #####.#...#.)# #.#### #...# #.# #"iR .#....#.....###.# ##### #.# ##.###......###..############.#  ###.....#...............<....# ###.#.#.....#..............#### ###.#..#...#...@..........# ..##...............# ........................# Shock #####.#...#.#......################.......#"i ...# #........ @   Sigmund (polearm, asleep) ###........### #......@.#"in 9##.##"i 67.3 (54  Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Found a robe.#"iԽ |@)@[#"iW p==8.3 (55 _Sigmund shouts!#"ia ] .   ####...   #.... .#.)# #.#### #...# #.# ....###.# ##### #.# ...###..#######  #...............<....# #........... #...@..........# ..................# ..................# .#.#......######### ###.......  #........  ###.....@.  #......[. #"ir Z .   ####...   #.... .#.)# #.#### #...# #.# ....###.# ##### #.# ...###..#######  #...............<....# #........... #...@..........# ..................# ..................# #"iGs .#.#......########....... #........  ###.....@. #......[.#"i{ #"i #"i( #"i \ _Sigmund is nearby!#"i ] .   ####...   #.... .#.)# #.#### #...# #.# ....###.# ##### #.# ...###..#######  #...............<....# #........... #...@..........# ..................# ..................# .#.#......######### ###.......  #........  ###.....@.  #......[. #"i5 .   ####...   #.... .#.)# #.#### #...# #.# #"i5....###.# ##### #.# ...###..#######  #...............<....# #........... #...@..........# ..................# ..................# .#.#......######"i!6###....... #........  ###.....@. #......[.$"iM$"i$"i$"i\ _Sigmund is nearby!$"ip  ***** **The zap hits Sigmund.$"i'+$"i4.....@.[$"iIl9/10 ----9.3 (1.0) $"iO$"i&R^ _Sigmund is moderately wounded.$"ir *******The zap hits Sigmund.$"i ....@.[Sigmund is moderately wounded.$"i9*$"i-   Sigmund gestures wildly while chanting.Sigmund flickers and vanishes!$"iU9{$"i"b8-----=70Shock$"ii$"ik _Deactivating autopickup; reactivate with Ctrl-A.%"iOwM #####.#..............#.#....##.#######..##.######..#....###...#......  ###.#..#....# #....###.#.## #####.#...#.)# #.#### #... #.#....#.....###.# ##### ##.###......###..############  ###.....#.......<.... ###.#.#..%"iw### .###.#..#...#..##..# ###........................##......[.%"ix%"i&.%"i/--1%"i%"iW%"i* xM###.......))..... #####.#..............#.#....##.#######..##.######..#....###...#......  ###.#..#....# #....###.#.## #####.#...#.)# #.#### #... #.#....#.....###.# ##### ##.###......###..############  ###.....#...<.... ###.#.#.....%"i+ ### .###.#..#...# #..##..#...................#####.......%"iA, %"i4 %"i= C--2%"i D %"iE %"io wM).#.#.##..#....#####.......))..... #####.#..............#.#....##.#######..##.######..#....###...#...... %"ipp I ###.#..#....# #....###.#.## #####.#...#.)# #.#### #... #.#....#.....###.# ##### ##.###......###.@############  ###.....#...<.... ###.#.#.....### %"iaq .###.#..#...#..............#.#........%"iq %"iIz %"iւ &3%"i @{%"i M##.#..#...........).#.#.##..#....#####.......))..... #####.#..............#.#....##.#######..##.######..#....###...#......  ###.#..#....# #....###.#.## #####.#...#.)# #.#### #... #.#....#.....###@# ##### ##.###......###..############  ###.....#...............<.... ###.#.#.....#..............####.............####.......%"iР ;{.%"i C--4%"i %"iϻ &"iqM#####.#...#..##..###..####.#..#...........).#.#.##..#....#####.......))..... #####.#..............#.#....##.#######..##.######..#....###...#......  ###.#..#....# #....###.#.## #####.#...#.)# #@#### #... #.#....#.....###.# ##### ##.###......###..###############.....#...............<....##.......&"i<....#.#......####&"i`&"i!.&"i&5&"iq&"iu&"iv.#....#.........##............# #.#...##..###..### ###.#..#...#............ #).###..#....### ###.......)).........#  #####.#..............#.#....# ###..########..##.##### &"i#..#........# ####...#.......# .#..#....# #.@..###.#.###.# ###.#...#.)# #.#### #...# #.# .#....##.# ##### #.# #.###......###..############.#&"ikh....#.........<....# ##.#.#.....#.......#### ###.#...... &"i..##..#.....................#&"i&"iX&"iVU9==6&"i&"i&"iL\#....#.##.# .#...#.##..###..#.#..#...#.. ).#.#.##..#....#.).)...#  #####.#...#.#....# .&"ii########..##.###### ..#.# ####...#.# .#..#....# #..@.###.#.###.# .#...#.)# #.#### #...# #.# #....#.....###.# ##### #.# .###......###.......#........#.#.....#.....#..#...#....##..#......... &"i&"it&7&"iH&"i&"i)....#.##.# .#...#.##..###..# #.#..#...#... .#.#.##..#....# #.).).........# #####.#....#.#....# .########..##.###### #.# ####...#.# .#..#....# #...@###.#.###.# .#...#.)# #.#### #...# #.# ....#.....###.# ##### #.# &"i+&"i:&8&"i&&"i>&"i{ ##...#####....#.##.# ...#.........##............# .#....##..###..#######...#.................#.##..#....###### .......)).........# ###.#..............#.#....# .########..##.#####.......# ####.@.#.......# &"i| .#..#....# #....###.#.###.# #.#...#.)# #.#### #...# #.# ...##.# ##### #.##......###..############.#....#....<....#...#.#### .# #..#&"iɃ &"ilj &9&"ii &"iT &"inf....#..#....#####......##.# # 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("i &9("i ("i )"i ##.###.......####.#....##.......... #####.#...#...........##..### ###.#..#...#................ ...# #).#.......#.........##..###.......).........)..... #####.#..............#.####.........########..##.###..# ####...#......##.#..#....###.#.########.#...#.)# #.#### #...# ....#....#... #†###..##..#...................#)"i)"i'90)"i )"iÑ ###.#....#.......... #####.#...#...........##..### ###.#..#...#................ ...# #).#.......#.........##..###.......).........)..... #####.#........#.####.........########..##.###..# ####...#......##.#..#....###.#.########.#...#.)# #.#### #...# .#....#.....###.# #####....##..#.... #†# ###........................)"i<#)"iY1)"iR  #####.#...#.....##..### ###.#..#...#.......... ...# #).#.......#..##..###.......)...)..... #####.#.....#.####.........########..##.###..#)"i ####...#......##.#..#....###.#.########.#...##### #...# .#....#.....###.# #### .)"i).###.###......###..###########.)"ij....... #.#######.#...#.#......#########)"i:)"im)"i&2)"i)"iOX _You see here a +0 sling.)"i-L  ###.#..#...#....... ...# #).#.......#..##..###.......).)..... #####.#.....#.#)"i- ###.........########..##.###..#.. ####...#......##.#..#....###.#.########.#...#.)# #.#### #...# )"i.@.#....#....@###.# #### .).###.###......###..########### .)"i<...# ###.....#...............<....#..)"i\...)"i{.#...#. ..........#######.......)"iw/)"iW7)"i?-3 _)"iF8{)"itH)"i0 #...# #).#.......###..# #...# ###.......)..).... #...# #####.#...{)"in ....#.# #...# ###.........########..##.## #...# #..#........# ####...#..... )"i #...# ###.#..#....# #....###.#.## #...######.#...#.)# #.#### #...# .##.#....#.....###.# ##### )"iܘ #.).###.###..########## )"i y#...# ###.....#...............<.. ##.#####.#.#.....#..............# #)"ig #.##.###.#..#...#.......  #†###..##..#............#  #†# ###................)"i .# ##.#######.#...#.#......#######)"i ## ...........#######.......)"i 9†.# )"iԙ 9#..)"i/ )"iǩ K.{)"i۳ &4)"i )"i_ *"ih...# ###.......)..)...... ...# #####.#.......#.# ...# ###........{########..##.### ...# #..#........# ####...#...... ...# ###.#..#....# #....###.#.### ...###.#.)# #.#### #...# ...##.#....#.....###.# ##### # .).###.###......###..############ ...# ###.....#..@............<...#####.#.#.....#.## #.##..#...*"i##.# †###..##..#...... #†# ###............ #.#######.#...#.#......######### ..........#######.......†# #....# ###*"i*"i*"i.r   rat (wandering)r*"i!35Shock*"i%+8{*"i-V _A rat comes into view.*"iY# ###.).).# #####.#...#.#.# ###.........#..##.## #..#......{.# ####...#.# ###.#..#....# #....###.#.###.######.#...#.)# #.#### #...# #.##.#....#.....###.# ##### #. ).###.###......###..#.*"i# ###.....#.<. .#####.#.#.....#.# .##.###.#..#...#.# †###..##..#...... †# ###........... .#*"i.#...#.#......# #######.†.# #.r. *"i*"ivvrr.*"i/==6*"iG*"it- _The rat squeaks loudly.*"i# ###.).). .# #####.#.#.#. .# ###.#..##.# .# #..#......{.# ####...#.# .*"i# ###.#..#....# #....###.#.###.# .######.#...#.)# #.#### #...# #.# .##.#....#.....###.# ##### #.# .###.###......###..#.# .# ###.....#.<....# #####.#.#.....#.# ##.###.#..#...#.*"i0# ###..##..#..... # ###.......... #.#...#.#......# #######.r...... *"iS*"iq*"is:r.*"i/--7*"iE*"i_*"i 7# ###.).).# # #####.#.#.#....# # ###.#*"i ..##.# # #..#......{.# ####...#.# # ###.#..#....# #....###.#.###.# ######.#...#.)# #.#### #...# #.# *"iΗ ##.#....#.....###.# ##### #.# ###.###......###..#.# # ###.....#.<....# .#.#.....#.#### .###.#..#...#.# ..##..#.........#  ###.......#.#...#.#.r....# ### *"iš *"i :r.*"i6 C--8*"i' *"i +"i) #).###..#....#  ###.......)).........#  #####.#..............#.#....#  ###...########..##.#####  #..#......{.# ####...#.......#  ###.#..#....# #....###.#.###.# ###.#...#.)# #.#### #...# #.# .#....#.....###.# ##### #.# #.###......###.@############.#  ###.....#....<....# ##.#.#.....#.#### .###.#..#...#...# #..##..#....#............r...........+"i)# #####.#...#.#......################..# #.+"i1:r.+"i3&9+"i9+"i;+"im##.#..#...........).#.#.##..#....#####.......))..... #####.#..............#.#....##...########..##.######..#......{.# ####...#......  ###.#..#....# #....###.#.## #####.#...#.)# #.#### #... #.#....#.....###@# ##### ##.###......###..############  ###.....#...............<.... ###.#.#...........#### .###.#..#...#........... #..##..#........r......................... #####.#...#.##############+"i>900+"it+"i+"ir#####.#...#..##..###..####.#..#...........).#.#.##..#....#####.......))..... #####.#..............#.#....##.+"iS..########..##.######..#......{.# ####...#......  ###.#..#....# #....###.#.## #####.#...#.)# #@#### #... #+"iI.#....#.....###.# ##### ##.###......###..############ +"i ###.....#.........<.... ###.#.#.....#.......+"i#### .###.#..#...#........ #..##..#........r.....+"iX.................. #####.#...#.+"i&#########+"iI,+"i':r.+"i&1+"i +"i+"i0*.#....#.........##............# #.#...##..###..### ###.#..#...#............ #).###..#....### ###.......)).........#  #####.#..............#.#....# ###..+"i31.########..##.##### #..#......{.# ####...#.......# .#..#....# #.@..###.#.###.# ###.#...#.)# #.#### #...# #.# .#....##.# ##### #.# #.###......###..############.#....#.........<....+"ic1# ##.#.#.....#...r...#### ###.+"i1#...... ..##..#...+"i1m..................#+"iJ3+"iy3+"i <@.@   Sigmund (polearm)+"ibA&2+"iEH+"iI+"i/^ #....#.##.# .#...#.##..###..#.#..#...#.. ).#.#.+"i^ d##..#....#.).)...#  #####.#...#.#....# +"i^ .########..##.###### +"i^ ..#......{.# ####...#.+"i^ # .#..#....# #..@.###.#.###.# +"i+_ .#...#.)# #.#### #...# #.# +"i[_ -#....#.....###.# ##### #.# .###......###.......#....@..+"i_ .#.#.....#.....####.#..#...#....##..#.........+"i_ + +"ik +"io _3Shock+"iu +"iw ,"i 9.#....#.##.##.#...#.##..###..#.#..#...#. #).#.#.##..#....#.).)...# #####.#...#.#....##.########..##.###### #..#......{.# ####...#.##.#..#....# #.@..###.#.###.#,"ix!U#.#...#.)# #.#### #...# #.# .#....#.....###.# ##### #.# #.###......###@r#.##.....#........<....# ##.#.#.....#.....####@   Sigmund (polearm)#.#..#...#.....#r   rat ..##..#..........# ##.#,"i#,"i+>@..,"i5.34Shock,"i5,"i&7,"ix  Casting: Shock (safe; 4% risk of failure)  ,"ix \Confirm with . or Enter, or press ? or * to list all spells.,"iAG .#....#.........##............#  silenth the Magician ####.#...#...........##..###..### Oni ###.#..#...#..................... Health: 45/45 ======================== #).#.......#.........##..#....### Magic: 9/10=====================--- ###.......).........).........#  AC: 3Str: 12  #####.#..............#.#....#  EV: 8,"iH Int: 18 ###.........########..##.######  SH: 0Dex: 9 #..#......{.# ####...#.......#  XL:  5 Next:  0% Place: Dungeon:2 ###.#..#....# #.@..###.#.###.#  Noise: ---------  Time: 1904.3 (0.0) ####.#...#.)# #*#### #...# #.#  b) +2 short sword (elec) .#....#.....###@# ##### #.#  Cast: Shock ,"i 37-----7-----1==7-"iF -"ivI . _The magic dart hits you.."iĸ  Casting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.."i4N  Sigmund is struck by an arc of lightning.."i= **  You kill Sigmund!."iI@)."i."i#####.#...#...........##..###..## silenth the Magician###.#..#...#.................... Oni."i #).#.......#.........##..#....## Health: 37/45 ===================-----###.......).........).........# Magic: 5/11==========--------------#####.#..............#.#....# AC: 3Str: 12  ."iD###.........########..##.###### EV: 8Int: 18  ."i{#..#......{.# ####...#.......#SH: 0Dex: 9  ."i###.#..#....# #....###.#.###.#XL:  5 Next: 147% Place: Dungeon:2 ."iˢ#####.#...#.)# #@#### #...# #.#."i* Noise: ==-------  Time: 1908.3 (1.0) #.#....#.....###)# ##### #.#b) +2 short sword (elec) ##.###......###.†############.#."i^Cast: Shock  ###.....#...............<....# ."i###.#.#.....#..............#### .###.#..#...#..............# #..##..#...................# ."iʣ ###........................# #####.#...#.#......#########Confirm with . or Enter, or press ? or * to list all spells.Sigmund is struck by an arc of lightning.  ."iYou kill Sigmund! _You are struck by an arc of lightning.  Your Spellcasting skill increases to level 4!."iCYour Conjurations skill increases to level 3!."iM\You kill Sigmund! _You are  ."i|Your Spellcasting skill increases to level 4!  Your Conjurations skill increases to level 3!Air Magic."i@ have reached level 6!."i@/  --more--."i 43/532------3624% Shock."i5 ."i d _You feel stronger./"i"  ###.#..#...#...........).#....##..#....####.)./"i_#).........#  #####.#.....#.####.........########..##.#####..#{.# ####...#.......# ##.#..#....# #....###.#.### /"i######.#...#.)# #.#### #...# /"i#.#....#.....###@# #### ##.###......###.†########### /"i# ###.....#...............<...#....../"i#./"i$o....#.#......#### /"i5$F......#######......../"io,/"i346--9 _/"i6?/"ipC  Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmund/"i2/"i2/"il4/"i7;4/"ix@6==/"iA/"i0D/"i EK5=/"iRF/"iH,/"iJ/"iK/"iwL/"iM/"iP/"iNP:==/"iQ/"iS/"iT/"i!TN6=/"iU/"iY,/"iZ/"i\/"i<]/"id^/"i`/"ila|7=7==/"id,/"i/e/"ig/"ih/"i!i/"ij/"im,/"io/"ir/"ir#8/"irE===/"i$u/"i[w/"iw/"i8y/"i{,/"i&}/"iQ/"i/"i3/"i]/"i|9=8==/"i/"i/"i/"iZ/"i܋/"i/"iڑ/"iݓ/"i/"i4O50=/"i/"i/"iڗ$==/"i/"i\/"i/"i/"i)/"i(/"i\/"iܠ/"i/"i#1/"i+Y=9==/"i/"i/"i/"i7/"iC/"iu/"i/"i/"i?2=/"i/"i/"iб/"i 3==/"i/"i6,/"i/"iݹ,/"ie/"ia _You start resting./"i253=/"iT/"i,/"i /"iZP10/12==/"i/"iJ/"i|/"i/"iC/"i}/"i/"i/"i9=/"i/"i/"i:==/"i/"iV,/"i /"i,/"i/"i/"i/"i/"i/"iL1==/"i\/"iS,/"i/"i/"i/"iN/"iz/"i/"i/"i/"i:==/"i\/"iX/"i/"i1/"i/"i,/"i/"iX,/"i/"im -- _HP restored./"i058.3 (49.0)/"i"[2==9.3 (50/"iM)/"i/+% _Magic restored./"i;/"i/"i/"i/"i/"i/"ig  You see here a rat corpse./"i/"i _/"i/"im /"i~ ,/"i /"if /"i /"i $==/"i- /"im /"i /"iw /"i /"i5 /"iA /"i /"i /"i /"i# /"i& /"i& /"i( /"i'+ /"i- /"i- /"iF/ /"i"8 /"i: ,/"i> /"iQC /"iE /"iE /"iUG /"iI /"i?L ,/"icN /"iP /"iR /"iR /"idT /"i_ /"ia /"ia /"ic /"ixg /"ii ,/"ik /"iEo /"izq /"iq /"is /"iw /"iz /"iTz /"i{ /"ip /"i /"i܁ /"i /"i /"i /"i /"i /"iڏ /"iu ,/"il /"i /"i ,/"i /"iV /"i̡ /"i /"iʣ /"iܦ /"i0 ,/"i /"i /"i /"i_ /"i /"i{ /"i /"i /"i /"iG /"i» B/"i׽ /"iǾ /"i /"iۿ /"i /"i /"i) /"i /"i[ /"i /"i? /"i /"iI /"iz ,/"is /"i /"i /"i /"i7 /"ik /"i /"iN /"i /"i /"iV /"i /"i /"i ,/"iP /"i@ /"i 2 ## #÷###..##..# ... #÷# ###........... ....###.#######.#...#.#. ./"im ........#######. ........÷.......# #. ................# ## ....####......### /"i  .... #....##.#  /"i ... #@##....#  /"i v..g......#.##.#  /"i ....###..#.##># Shock /"iN ## #.##.##.# ####.##/"ix .# #.##.# g   goblin (asleep)/"i   ## ## /"i -93.3 (34/"i ,4.3 (35/"id /"i s _A goblin comes into view. It is wielding a +0 club./"i>v  ## #÷ ... #÷# ........ #######. ......./"iv K ÷.......#  ........#  /"iv @##......###  .... #....##.#  /"iv I... #@#  /"iv i..g......#.##.#  ....###..#.##># /"iw % ## #.##.##.# /"i;w  ###/"i[w   /"iyw   /"iw   /"iw 6## ## /"i/ ## #÷ ... #÷# ........ #######. ....... ÷.......#  ........#  ##......###  .... #....##.#  ... #@#  ..g......#.##.#  ....###..#.##>#  ## #.##/"i ###    ##  /"iD/"i/"i$/"i&] _A goblin is nearby!/"iC ## #÷ ... #÷# /"iM........ #######. ....... /"i0?÷.......#  ........#  /"iOt##......###  .... #....##.#  ... #@#/"in~  ..g......#.##.#  ....###..#.##># /"iC ## #.##.##.#  ### /"i߄%   /"i6  ## ## /"i;0"i9 ## #÷ ... #÷# ........ #######. ....... ÷.......#  0"i;........#  ##......###  .... #....##.#  ... #@#  ..g......#.##.#  ....###..#.##>#  0"ih## #.## ### 0"i   0"iL ##  0"i 0"iZ0"iQ0"i0"ih] _A goblin is nearby!0"iG6c ... #÷# ###.... ....###.#######.#...#.# ................####### .÷.......# # 0"i6.........# #.....####......### ..... #....##.# .....###.##....#...g...@..#.##.#...###..#.##>#### #.##.##.#0"i/7\ ####.##.# #.##.# .....# ## ## 0"i>0"i|@/5.3 (1.0) 0"i@ _0"ihF0"iG0"i^q=  The zap hits the goblin.0"ivK*******0"i2C  You kill the goblin!0"io0"iD< g..)...g   hobgoblinYou hear a shout!1--==0"i 60"i 0"i\ _A hobgoblin comes into view.0"iƟ6*******0"i0"i B.g.)...0"iLs0-----70"i0"i] _The zap misses the hobgoblin.0"iy *******The zap hits the hobgoblin.0"i0"iL..g)...0"iUw9/12 -----80"i0"i7 _The hobgoblin is lightly wounded.0"ifE ******* The zap hits the hobgoblin.0"id 0"ij L...g...0"izl m8----90"iq 0"i9t ] _The hobgoblin is almost dead.0"i06*******0"ivN0"iUB...)g..0"iVp7----20000"i\0"i:_] _The zap misses the hobgoblin.1"ig6*******1"i1"i)B...).g.1"ics6----11"i1"iA] _The zap misses the hobgoblin.1"i 7 *******The zap hits the hobgoblin but does no damage.1"i)W1"i/]L...)..g1"i^$--1"i^21"id1"i6h] _The hobgoblin is almost dead.1"i%  1"i*The zap hits the hobgoblin.1"iK*******1"iaN...)..†1"i̹5--53Shock1"i1"ixM _You kill the hobgoblin!1"i;S 1"iZV Read which item? Scrolls  h - a scroll labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE 1"iV v k - a scroll labelled ILOSALAUSU  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZAMMEE FAFEF  d - 2 scrolls labelled ZAODDUIBEP [!] read|quaff[?] describe selected2"i 2"i 2"iz ... #÷# ###.......... silenth the Magician....###.#######.#...#.# Oni................####### Health: 53/53 ========================........÷.......# # Magic: 5/12==========--------------................# # AC: 3Str: 13.....####......###EV: 8Int: 18..... #....##.#SH: 0Dex: 92"i z.....###.##....#XL:  6 Next: 25% Place: Dungeon:2...)..†@..#.##.#Noise: =--------  Time: 2003.3 (0.0).....###..#.##>#b) +2 short sword (elec)### #.##.##.#Cast: Shock2"i* ####.##.##.##.#.....### ## _The zap misses the hobgoblin. 2"iX _The zap misses the hobgoblin.The zap hits the hobgoblin but does no damage. _The hobgoblin is almost dead.2"i oThe zap hits the hobgoblin. _You kill the hobgoblin!2"i  As you read the scroll labelled ZAODDUIBEP, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.2"i$ i-4.3 (1Tele 2"i# 2"i?% 8 _d -> t - a scroll of teleportation3"i3"i*3"i]3"iq3"ij,3"i:-3"i'&53"iT ....#...# ###.........########..# ....#...# #..#........# ####...#. 3"i ....#...# ###.#..#....# #....###. #...#...######.#...#.)# #.#### #. #)......##.#....#.....###)# # 3"iT#...#.).###.###......###.†####### #...#...# ###.....#.............. 3"i#...##.#####.#.#.....#........... ######.##.###.#.@#...#........... 3"i# #÷###..##..#................ .. #÷# ###..................... 3"i...###.#######.#...#.#......##### 3"i................#######........... .......÷.......# #...........  ...............# ###.........3"i{1  ...####......####......[..  ... #....##.##.........3"i  _You start resting.3"i3"i3"i56.3 (23"i3"i@ _Your surroundings suddenly seem different.3"i33"i?3"ivB3"i n3"i3"iu3"iM6==3"i;3"i0,3"iy3"iB3"i@3"i3"i3"i P==3"iA3"i,3"i3"i&3"iu3"i3"i,3"i;3"i7==3"iu3"i3"i3"i3"iN:==3"i3"iu,3"i3"i,3"i3"i3"i$N8==3"i3"i 3"is 3"i 3"ig 3"i 3"ieX3"i3"i*:==3"ig3"i,3"i3"i3"i3"iV3"i+3"ip3"i 3"iD"3"i"N9==3"i3$3"i%3"i3&3"ic'3"i)3"i*3"iJ+3"i,3"i7-3"iQ.3"i03"i03==3"i/23"i43"i<43"i^53"i573"ih73"i83"i:3"i;3"iz<3"iM>3"i>P10/12==3"i?3"iA3"iA3"iB3"ivE,3"iF3"iH3"iH3"iJ3"iYL3"iL:==3"iM3"isO3"iO3"iP3"iR3"iR3"ieT3"i}U3"iU61==3"iU3"iV3"iqX,3"iY3"i[3"i[3"i;]3"i_3"iF_3"it`3"ib3"ib:==3"i&d3"iPf,3"ig3"ii,3"ik3"im,3"i(n3"iUp3"ipL2==3"iq3"i0{4 _Magic restored.3"i|3"i|3"i ~3"i 3"i 3"iG3"iD3"i3"i^3"i3"ix3"i3"i3"i\:==3"iF3"i3"iڎ3"i 3"i)3"i3"i3"i3"iX3"iǔ3"i ,3"i3"i13"i3"iC3"iz3"i3"i"3"i^3"i%3"i3"i,3"i3"i3"i[3"i3"i3"i,R  There is a stone staircase leading down here.3"iʨ3"i _3"iݩ3"i3"i>,3"iȬ3"i23"i3"i$3"i3"i3"i'3"io3"i3"iӼ3"i3"iڽ3"ii3"i3"i3"i'3"i3"i3"io3"i3"i\3"i3"i3"i3"i3"iqR  There is a stone staircase leading down here.3"i3"i _3"i-3"iJ3"i 3"iQ3"i3"i73"i93"in3"i3"i3"i,3"i3"i3"i$,3"i\3"i&3"i3"iT3"i|3"ix3"i13"i3"i3"i3"i,3"i3"i3"i,3"i3"ino  You see here a hobgoblin corpse.3"i3"i" _3"iv3"i3"i(3"iV3"i3"iX3"i3"i3"i3"i3"i,3"i3"ia!3"i"3"i#3"i7$3"iF%3"i&3"i&3"i'3"i03"i1,3"iF23"i+43"iW5,3"i!63"i73"ij93"i93"i]:3"i=3"iI?,3"i@3"iB3"iUE3"iE3"iF3"iH3"i\ .###.##### #.................... #...............÷..... #..................... ###...........####...... 3"i/]!.............# #....##. #...........###.##.... #.........)..†...#.##. #....@......###..#.##>3"i]95.3 (89.0) ######.###.## #.##.##. #.###.# ####.##. 3"i]b#.....# ##.##. ####### #..... 3"i]I###### 3"i#^ 3"is3"i|,6.3 (903"i3"i] _Found a murky emerald potion.3"i+3"i9,3"i[-3"i53"i;83"i>B3"iTV ## #÷###. .w #÷# ## ####.#### #. #......÷... #...........####..####......!....# #....# #....###.##..3"iT #.........)..†...#.##...........###..#.#Shock######.###.## #.##.# #.###.# ####.##.....# ##.# w   ribbon worm (wandering)####### #...####3"iT3"i,a17.3 (1.0)3"ins.ww3"ix+8.3 (23"igt _A ribbon worm comes into view.3"i@  ## #÷ ........... #÷#  #.w........ #.......... #...............÷ #.......... .####.......... ..!.............#  #..@....... #.........)..† #.......... ######.###.##  #.###.#  #.....#  ####### 3"iW{  ## #÷ ........... #÷#  #.w........ #.......... #...............÷ #.......... .####.......... ..!.............#  #..@....... #.........)..† #.......... ######.###.##  #.###.#  #.....#  #######  3"i 3"i 3"i 3"i¥ b _A ribbon worm is nearby!4"i0| ######.##.##.#.....######.... #÷# w###.####.÷ ....#######......!.. #....######...........###.##.......)..†............###..4"i0######.###.## #..###.# ##.....#.######## #...####4"i14"i}9P.w4"i<29.3 (1 _4"iC4"iE4"iX *******The zap hits the ribbon worm.4"i+4"i)t....w..4"i^_1--=1004"i34"i 9 _The ribbon worm is lightly wounded.4"i ******* The zap hits the ribbon worm.4"i< 4"i` .....w.0----14"ie f _The ribbon worm is moderately wounded.4"i *******The zap hits the ribbon worm.4"i _.....w.9/12 ----2 _The ribbon worm is moderately wounded.4"i X *****4"i^ \** The zap hits the ribbon worm.4"iU '.....w.(catching breath)  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  The zap hits the ribbon worm.  The ribbon worm is severely wounded.4"i `````The ribbon worm expels a string of sticky webbing.4"i.@...84"iDH----34"i'4"i(a _The stream of webbing misses you.5"i ^ ******5"i ;*The zap hits the ribbon worm.5"iP 5"i ......w7----45"i% z _The ribbon worm is severely wounded.6"iS #.#.....#### #÷ ........... #÷#  #.......... #.......... #...............÷ #.......... .####..w....... ..!....@........#  #####..........6"i3 #.........)..† #.......... ######.###.##  #.###.#  #.....#  ####### 6"i- 6"i#.#.....#### #÷ ........... #÷#  #.......... #.......... 6"i9h#...............÷ 6"i^#.......... .####..w....... 6"i,..!....@........#  #####.......... #.........)..†6"i #.......... ######.###.##  6"it#.###.#  6"i%l#.....#  6"iDl####### 6"i6"i 6"im6"i#b _A ribbon worm is nearby!6"ioa #.#.....#### #÷ ........... #÷#  #.......... #.......... #...............÷ #.......... .####..w....... 6"ia..!....@........#  #####.......... #.........)..† #.......... ######.###.##  #.###.#  #.....#  6"ia2####### 6"iH #.#.....#### #÷ ........... #÷#  6"i*p#.......... #.......... #...............÷ #.......... .####..w....... 6"iM..!....@........#  #####.......... 6"iw#.........)..† #..........6"i ######.###.##  6"i#.###.#  #.....#  6"il####### 6"i6"i6"ix _A ribbon worm is nearby!6"iF (catching breath)You hit the ribbon worm. You headbutt the ribbon worm.  The ribbon worm is almost dead.6"i$  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.6"iI=6"iK  4  5Held 6"iR6"i}T. _You are caught in a web!6"i } (catching breath)The web tears apart.6"i s  The ribbon worm expels a string of sticky webbing.6"iN HThe stream of webbing hits you but does no damage.6"i6 6"i] --66"i 6"i . _You are caught in a web!6"i~ 6"i 8==-76"i 6"i C _You struggle to detach yourself from the web.6"iy You struggle to detach yourself from the web.6"iI| ^47---=86"i 6"ig 0 _The ribbon worm bites you.7"iw} (catching breath)The web tears apart.7"iU  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.7"i7"ia  -97"i7"i. _You are caught in a web!7"ia8 7"id3----- 8 =107"im7"i,pE _The web tears apart. The ribbon worm bites you.7"i ******* The zap hits the ribbon worm!7"iXF ......wThe ribbon worm is almost dead.7"inPm7--17"i XC _The ribbon worm bites you but does no damage.7"isB  The zap hits the ribbon worm.7"i*******7"iNJ.......7"i\6----62Shock7"i 7"iO _You kill the ribbon worm!7"i%g 7"ig 7"ih 7"i|j 7"ip 4--7==7"iq ,7"iDs 7"it 7"iu 7"iuv 7"iw 7"ifx K5=7"iy 7"i{ P==7"iA} 7"i~ ,7"iE 7"i6 7"ig #67"i 2=7"i 7"i 7"i 7"i$ 7"iy 7"i N8==7"i# 7"i 7"iNj 7"i 7"ip 7=7"i9 7"if :==7"iƖ 7"id 7"i 7"i 7"i 987"iʜ 2=7"ie 7"i 7"ik 7"i 7"iã 7"i N9==7"i 7"i a9=7"i! 7"i 7"i 7"i7 7"i׭ 7"i 7"im 7"iް 7"i% :==7"iQ 50=7"iD 7"in 7"i 7"i ,7"i 7"ij 7"i 51=7"iͽ I10/12==7"ix 7"i ,7"i 7"ih 7"i 7"i 7"io 7"i 7"i 7"i 7"i h2===7"i5 7"i ,7"ib 7"i 7"i 7"i= 7"i, 7"i z3=1==7"i 7"i% 1 _HP restored.7"id 7"i 7"iF ,7"i 7"i 7"iC 7"i 7"i 7"iN L===7"i 7"ig ,7"i 7"i ,7"i, 7"id 7"i 7"i 7"il 7"i L2==7"iB 7"i 7"i ###. #...##.## #.###.### ######.#.#.....#### #÷#  #÷#  ####.### #. #÷ #.... .####.####...-53.3 (41.0)!..!......# #..7"i c######...###.##. #)..†...#. #...........###..#.######.###.## #.##. #.###.# ####. #.....# ######### #..7"i 7"ik H-4.3 (427"i & 7"i' V _Found a potion of lignification.7"i, I7"i 7"i{ 7"i_ 7"iC X7"im 7"i 7"i 7"i :==7"i 7"i  7"i; ,7"i 7"iW 7"i 7"i 7"i 7"id 7"i 7"i 7"i 7"il' 7"ir) ,7"i-+ 7"i- 7"i/ 7"iF/ 7"i0 7"i}1 7"i2 7"iU2 7"i2 7"i3 7"i4 7"i4 7"i~5 7"i6 7"iq8 7"i8 7"i9 7"i2A 7"iA 7"iA 7"i|B 7"iD 7"iE 7"iF 7"iG 7"iP 7"iP 7"i)Q 7"iPR 7"ih _No target in view!8"i8"ir8"i8"i30..8"i8"i8"i{ 8"iA_Done exploring.8"iT> 8"i> 8"i@ 8"i[ 8"i b 8"iFi 8"i4k O _Done exploring.8"i8"i8"i8"i _Done exploring.No target in view!Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)9"i,g9"i39"iZ99"i;O _Done exploring.9"i|9"i }9"i~9"i9"i9"iT9"ikO _Done exploring.9"i9"i9"iW9"ir9"i9"i9"iO _Done exploring.9"iz 9"i Where to? (Tab - D:2, ? - help)  D - Dungeon 9"i 9"i#  ##)##...# #.###.###....... silenth the Magician#.###### ######.#....#..... Oni#))##...######.#...#.. Health: 53/53 ========================##.##)..# ###.#..#...# Magic: 12/12 ======================== ######.#########...# #).#.......# AC: 3Str: 13 ...........#...#...# ###.......). EV: 8Int: 18 ......÷....#...#...# #####.#... SH: 0Dex: 9 )..............#...# ###......... XL:  6 Nex9"i t: 26% Place: Dungeon:2 ...............#@..# #..#........ Noise: ---------  Time: 2243.3 (0.0) ...............#...# ###.#..#.... b) +2 short sword (elec) ..#..⚑...###...#...######.#...#.) Cast: Shock ..#.....## #)......##.#....#..... .###....# #...#.).###.###......# .#.....## #...#...# ###.....#...  .#.###.# #...##.#####.#.#.....#  ##.###.### ######.##.###.#..#...#  ##.#.....###### #÷###..##..#.....  _D9"i7 one exploring. _Done exploring. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring.9"i 9"i 9"i : _9"i 9"i 9"i] 9"i 9"iq 9"i  9"i\ 9"i 9"i 9"iX ,9"i 9"ia&  Things that are here:  a +2 dagger of venom; a goblin skeleton9"i#( 9"il(  _9"i ) 9"i* 9"in+ 9"i+ 9"i,, 9"i- 9"i;/ 9"ip/ 9"ib0 9"i2 9"iN4 ,9"iR5 9"i8 n  You see here a jackal skeleton.9"i9 9"i9  _9"i: 9"i> n  You see here an adder skeleton.9"i8? 5 _9"iA 9"iB 9"iD ,9"iE 9"i.H 9"iYI 9"iI 9"iJ 9"i'L 9"i@M ,9"iN 9"iO 9"iP 9"iP 9"iQ 9"iR 9"i T 9"i8T 9"iT 9"iV 9"iV 9"iW 9"iW 9"iX 9"i Z ,9"iZ 9"i[ 9"iQ\ 9"i\ 9"i0] 9"i] 9"i^ 9"i^ 9"i1_ 9"iBa Y  There is a stone staircase leading down here.9"ib 9"ib 9"i@c $ _9"ic 9"i# 39"i @  You climb downwards.9"i 9"iE 9"i 9"i\ 9"i       9"i         9"i     ##.##### 9"i   #....@.#64.0 (20.9"i3 7)   #..###.# 9"il   # .#  .# 9"i E .. 9"i o ^# 9"i C  9"i C  9"i  6  9"i4 K_Reactivating autopickup.9"i 9"i 9"i  9"i= ]_There is a stone staircase leading up here.:"i :"ihRead which item? Scrolls  t - a scroll of teleportation  h - a scroll labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - a scroll labelled ILOSALAUSU  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZAMMEE FAFEF :"i[!] read|quaff[?] describe selected:"i  :"i$ silenth the Magician  Oni  Health: 53/53 ========================  Magic: 12/12 ========================  AC: 3:"i9%Str: 13  EV: 8Int: 18  SH: 0Dex: 9  ##.#####XL:  6 Next: 26% Place: Dungeon:3  #....@.#:"ii%SNoise: ---------  Time: 2264.0 (0.0)  #..###.#b) +2 short sword (elec)  :"i%# .#Cast: Shock  .#  :"i%..  ^#  .#  :"i%.#  _You see here a jackal skeleton. :"i2&_You see here an adder skeleton. _There is a stone staircase leading down here.  You climb downwards. _Reactivating autopickup. _There is a stone staircase leading up here.:"i*P  Okay, then.:"i-:"i0:"iA28 _;"i;;"i3;"iA;"i.;"i _;"id;"i~,;"i;"i;"iu,;"i;"i;"i,;"i;"i;"i,;"i;"iz;"i;"i/;"i;"i;"i;"i;"iu;"iU;"i~ ##.#####+# #....<.#..K #..###.# .... #..##..# ..... #......####...... #.#......@'...... #...^####(.[... ........# .....Shock .#......# .... ###.##.# ..$ #.. #.# +#K   kobold (asleep);"i  #.# #.# #. #.# ;"iF 72.0 (8  You open the door.;"iK.K;"io+3.0 (9;"iv;"i4} _A kobold comes into view. It is wielding a +0 club. _Found 4 large rocks, a helmet and 9 gold pieces.;"ie   +#  #....<.# .K.  .# .... ;"i  ;"iP  #..##..# ..... ;"i  ;"i  #......####...... ;"i  ;"i G#.#......@'...... ;"i) #...^####(.[...  ;"i?"........# ..... ;"it ;"i".#......# .... ;"i ;"i%;"i] ..$ ;"i ;"i #.. #.# +# ;"il ;"i#.# #.#;"i ;"i]#. #.#;"i ;"i;"i$  +#  #....<.# .K.  ;"i!.# ....  #..##..# .....  #......####......  #.#......@'......  ;"i~#...^####(.[...  ........# .....  .#......# .... ;"i̫J ..$ ;"i#.. #.# +#  ;"i@u#.#  #. ;"iq ;"i޳;"ia;"ih;"i] _A kobold is nearby!;"i<  +#  #....<.# .K.  .# ....  #..##..# .....  #......####...... ;"i= #.#......@'......  #...^####(.[...  ........# .....  .#......# ....  ;"ih=> ..$  #.. #.# +# ;"i=R #.# #.# #. #.#;"i  +#  #....<.# .K.  .# ....  #..##..# .....  #......####......  ;"i3#.#......@'......  #...^####(.[...  ........# .....  .#......# ....  ..$ #.. #.# +# ;"i #.#  #.  ;"i;"iq;"iX;"i] _A kobold is nearby!;"i.##.##### #+##....<.# #.K.##..###.# #.#..##..# #.#......####.#.#.......@.#...^####(.[.........# #..#......# #.;"iG###.##.# #..$##.. #.# #+# ;"iU;"iڼL.K;"i@24.0 (1 _;"i&;"i>[ _There is an open door here.;"i(v S******;"in ;"i `.K.....;"i ]1--=5;"ik ;"i Z _The zap misses the kobold.;"i =  The zap hits the kobold.;"i \*****;"i=..)..;"iU0----76Shock;"i;"iJ _You kill the kobold!<"i14<"io<"iF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)<"i<"i}<"iy<"i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)<"ix[<"i[<"i ]<"i`<"iff _<"ii<"i#m,<"icn<"iq<"ixq:--<"iv<"i,w<"i!x<"iy<"i{<"iS|L1==<"i}<"i,<"ic<"iy<"i·<"i<"i%<"i<"id<"i<"iΒ:==<"iʔ<"i<"iأ<"i3L2==<"i<"i4 _Magic restored.<"i<"i<"i۲<"io<"i<"iO<"iP<"i?<"i<"i<"i'<"i<"iq<"i:==<"i<"iZ<"i<"i<"i<"i<"i:,<"iW<"i<"i`<"i <"iM _You now have 114 gold pieces (gained 9).<"i<"i><"iL<"i<"i5<"iF .##### ##'## ...<.# ##...## .###.# ##)....## .##..# ##.......## <"ix).....####.......?.# #.......'.........+ #...^####(.[......# .....# ##......@# - .....# ##.....## <"i#.##.# ##...## .. #.# ##+## .# #.# <"i. #.#  Something unseen opens the door.<"i097.0 (21.0)<"iH-8.0 (22<"iM<"i[ _You sense a monster nearby.<"iT<"i<"iȖ<"i1<"iHM #g ##### ##'## ..<.# ##...## #.# ##)....## ##..# ##.# .....####.?.#....'...+ #...^####(.[....@.###.......## .....# ##.....##Shock <"i#.##.# ##...##g   goblin (wandering)<"i4 0.0)  <"i]A goblin comes into view. It is wielding a +0 club.<"iʽj.gg<"iS4==9.0 (1<"i@<"i( _The goblin shouts!<"i 8 #.<"i % ##g##<.# ##...## ##)....## ##.......##.......?.#.........+^####(.[....@.# ##.......## ##.....##<"iK g ##...## #.# ##+## #.# . #.#<"ip <"in  #. ##g##<.# ##...## ##)....## ##.......##.......?.#.........+^####(.[....@.# ##.......##<"iq  ##.....## ##...# #.# ##+# #.# #.# <"i. <"i <"i <"i ] _A goblin is nearby!<"iд  #. #. #.##### ##g...<.# ##.###.# ##)##..# ##.......## ......####?.# .#.......'..<"ie o.+  #...^####(.[......#.#..## ......#..## ##.##.#...## #.. #.# ##+## #.# #.# <"i N#. #.#<"i <"i" ('g.<"iD 8--300 _<"i <"iL ="i& ="i***** The zap misses the goblin. The zap hits the goblin.="i="ig9..g..="i1--=-1="iw'="i1(^ _The goblin is heavily wounded.="i=  The zap hits the goblin.="i[U****="iV.)..="i0----2Shock="iT="i="iJ _You kill the goblin!="i5="i1="i[="i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)="iK="i="i="i$="iB: _="i="i="i="i="i="i="i ="iG3--="i="i="i="i="i="iGL1==="iU="i="i;="i ="i$="iQ$="i%="i(="i )="i*="i-="i>.:==="i0="i3,="i6="i9="i:="i><="i>="i>="iA="iF="i$GE2==="ixJ="imN="iQ,="iS="iBm#.  #. ##### '## .<.# ##...## ###.# ##).)..## ##..# ="im## ....####.# - #.......'.........+ #...^####(.[ # ##.. .....# ##..##.# ##... .. #.#="i$n ##+## .# #.# ="inb. #.#="iu0175.0)="i~H-8.0 (16="i="ie` _d - a scroll labelled QEHONWOADA="iG_ ="i_ ="ia ="id ="ig ="ih ="il ="i"iT******>"ik*7....†.>"i61--=3.0 (1Shock>"i<>"i+?G _You kill the bat!>"i:x>"iy>"i^>"i. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>"id>"iBf>"iEo>"ir >"ir_You can't see any susceptible monsters within range! (Use Z to cast anyway.)>"i- >"i >"i >"i >"iH | _>"ii >"i >"i >"i >"i: :-->"i >"i >"i >"i >"i >"i L2==>"in >"in >"i >"i >"i >"i >"i >"i >"i{ >"i >"i >"i >"i >"i >"ip >"i :==>"i >"i >"i >"iH >"i >"i >"iC >"i >"i< >"i >"i) >"i >"i >"i >"i >"i >"ib >"i >"i >"i[ >"i >"i >"i >"i >"ib >"ii >"i >"i >"i >"i >"iX B>"i >"i ,>"i >"iy >"i ,>"i >"i/ >"i ,>"iG >"ii >"i >"i! >"iG! >"ic" >"i# >"i# >"iG$ >"iO% >"ij& >"i& >"i' >"i( >"i) >"iS) >"i) >"i@+ >"ic, >"i, >"i%- >"iB. >"iP0 ,>"i0 >"i2 >"i4 B>"i55 >"i7 ,>"iW8 >"i8 >"i9 >"iW: >"i.; >"i< >"i= >"iW= >"i= >"i? >"i@ >"i@ >"iHA >"iB >"iD >"igD >"iD >"iF >"iH >"iI >"ibJ >"iO >"iR >"iS >"iS >"iSU >"iW ,>"ihX >"iZ >"i\ >"i\ >"i] >"ii_ >"iSa ,>"iCb >"ic >"id ,>"ime >"i&g >"ith >"ih >"i7j >"iDm >"io ,>"ip >"is >"iu ,>"inv >"iy >"i{ ,>"ig{ >"i} >"i a ### ##.###### ####### ### ##.......# <......##.###......#.#>"i D #.@........##.#.#-66.0 (43.0) ##.....#.####.#.# ##...##.####.#.# >"i- ##.###......#.# >"iN #.# ########.## >"i #.##..#  ##.##### ##'##>"i ##.#  #....<.# ##...##>"iщ 0#.#>"i #..###.# ##).)..## ###.#>"i( >"i H-7.0 (44>"i >"i 9 _Found a stone staircase leading up.>"i3 I>"i6 >"i> >"i@ >"iB >"ipC ,>"iD >"i|F >"i8G ,>"i5H >"iDI >"iI >"iJ >"i5K >"iL >"iM ,>"iN >"i P >"iP ,>"iQ >"iQS >"iS >"iT >"iV P  There is a stone staircase leading up here.>"iX >"iyY 5 _>"i![ >"i\ >"i5] ,>"i}^ >"i_ >"i!` >"i` >"ib >"iJj h ## #.# >"ij #.# ## #.############ # #.# ##.<......##.### >"i(k  #S###.#######.......  #.#.## ##.....# >"irk  #@## ##...## >"ik  #.# ##.### .# #.# #>"ik FShock >"ik #.# #. >"il ##.##### ##' >"iGl ##....<.# ##...## S   adder (asleep) >"i|l  #..###.# ##).)..#>"il   #..##..# ##.......  #......####........>"il >"i.v -78.0 (11>"ix ,9.0 (12>"i} >"iL Y _An adder comes into view.>"iFk ## #.# #.# ## #.###  #.# ##.<...... >"ik#S###.#.. #.#.##  #@##  #.#  #.# #.#  #.# #.#  ##.##### ##'## >"ilM #....<.#  #..###.# ##).) #..##..# >"i1l!?"iX~ ## #.# #.# ## #.###  #.# ##.<...... #S###.#.. #.#.##  #@##  #.#  #.# #.#  #.#  ##.#####  #....<.#  #..###.# ##).) #..##..#  ?"i?"i$?"iJ?"i] _An adder is nearby!?"i **S  The zap hits the adder.  The adder is lightly wounded.  The adder hisses angrily.?"ib?"ii .SThe zap misses the adder. The adder bites you.  ?"i;You are poisoned.?"i2==-1--?"iVj==80.0)Pois ?"i?"i9 ?"ic&_The adder poisons you!?"i// * The zap hits the adder.  The adder is heavily wounded.?"i/-The zap hits the adder.?"iT SThe adder is severely wounded.?"i|W1-0-----1?"i]?"i_L _You feel sick. The adder bites you but does no damage.?"i! <  The zap hits the adder.?"i% g*?"iH  †You kill the adder!?"iP 0-9/12 ----32?"i$Q v-2Shock?"igU ?"iW $ _You feel sick.?"i/ #- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@"iI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@"i@"in@"i@"i @"i 49 _You feel sick.8=- @"iӸH_You feel sick.-@"iM@"i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You feel sick. _You feel sick.  @"iS7=--@"i @"i@"i`j _You are no longer poisoned.@"iӿP10/12==@"io@"i@"i4@"ir@"i8==@"i@"iK9=@"iN@"ic@"i@"i@"i,@"i@@"i@"iL1==@"id@"i@"iDe50=@"i@"i0@"i@"i@"i@"i6@"ib@"i#1@"iE===@"i@"i @"i^@"i@"i&,@"i@"i|@"iE2==@"i@"ia@"iU2=@"i>@"i@"i+@"iQ@"iZ@"i@"i@"i@"ig3===@"i@"i$ @"i _HP restored.@"i@"i+@"i@"iZl  You see here an adder corpse.@"i@"i _@"iV@"iZ@"i'@"ib@"i@"i@"i@"i#=@"i@"i5@"i@"i@"iM@"i@"i@"i@"i@"i@"i@"i@"i@"i@"i2@"iM@"i@"i@"i:@"iP@"i@"i@"iX@"iG@"i@"i@"i@"i@"i@"iM@"i @"i @"i @"i[ @"ir @"i @"i @"i*@"iA@"ic@"i@"i@"i@"iO##.#.####.###.############ ##.## ##.<......##.#####.###.#######.......@"ip ) ##†#.## ##..... ##.## ##... #.# ##.### #.# #.#   #.# -##.#####'## @"i Cast: Shock#..####...g   hobgoblin (asleep) #.#.......'........ @"iS!P#g#...^####(.[..... ........# ##.......@"i/1420.0 (38.0)@"iT5H-1.0 (39@"i}<@"i>\ _A hobgoblin comes into view.@"i4 ##.#.##  ##.###.  #.## ##.< ##.###. ##†#.##  ##.##  #.# @"i #.# #.#  #@# #.#  ##.##### ##'##  #....<.#  #..###.# ##).) #..##..#  #...@"i~ #.#. #g#...^####(.[  @"iN ##.#.##  ##.###.  #.## ##.< ##.###.@"iȀ* ##†#.##  ##.##  #.#  #.# #.#  #@# #.#  ##.##### ##'##  #....<.#  #..###.# ##).) #..##..#  #...@"ixR #.#. #g#...^####(.[  @"i߇@"i@"ir@"i` _A hobgoblin is nearby!@"i ##.#.##  ##.###.  #.## ##.< ##.###. ##†#.## @"i* ##.##  #.#  #.# #.#  #@# #.#  ##.##### ##'##  #....<.#  #..###.# ##).) @"i^4#..##..#  #... #.#.@"iN #g#...^####(.[ @"i @"ia ##.#.##  ##.###.  #.## ##.< ##.###. ##†#.##  ##.## @"i #.#  #.# #.#  #@# #.#  ##.##### ##'##  #....<.#  #..###.# ##).) #..##..#  #...@"iR #.#. #g#...^####(.[  @"iئ@"i@@"i]@"iw` _A hobgoblin is nearby!@"i <##.###.############ #.## ##.<......##.###.###.#######....... ##†#.## ##.....# ##.## ##...# #.#  ##.#.@"i+  #.# . ##@##### ##'###....<.# ##...###..###.# ##).)..#..# ##...........####.#.......'g#...^####(.[@"i` ........# ##..# ##.....#@"il' @"i;) 82.0 (1.0) _@"ip/ @"i1 @"i  *****g  **The zap hits the hobgoblin.@"i2 b....g@"i;< &..@"i [ T1--=@"ih[ 3@"ia @"id ] _The hobgoblin is almost dead.@"i @  The zap hits the hobgoblin.@"iu *****@"iܮ D.....@"i 0----4Shock@"i @"i M _You kill the hobgoblin!A"i74A"i^;A"i.> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A"iA"iqA"i\A"i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A"iA"ip,A"i$A"i$ _A"iA"i:--A"iY A"i A"i A"i A"i A"i L1==A"i A"iA"iCA"iA"i[A"iA"iA"i,A"iA"i+A"i:==A"i%A"iqA"iA"i=A"iA"i$A"iA"iA"iA"i(A"i> A"i L2==A"i3!A"ia$A"i5&,A"i&A"i(A"i*,A"iJ+A"i-A"i!.,A"i.A"iC0A"i1A"i:23==A"i2A"i3A"i5,A"i6A"iI7A"ir8A"i8A"i)9A"iv:A"i;A"i#<A"i{<A"i>A"iL  #.# #.  ##.##### ##'  #....<.# ##  #..###.# ##).).  #..##..#A"i#M..  #......####......  #.#.......'...... ###.#...^####(.[... #.@......# ##.....A"i\M-45.0 (21.0) #......# ##....A"iM ###.##.# ##... A"iM #..##.# ##+# [ #.###.#A"i#N  #. #.# A"isNj  ## A"icVA"i_\H-6.0 (22A"ixbA"idR _Found a ring mail.A"isA"iztA"iuA"iyyA"i|A"i2}A"i BA"iA"ihA"iA"i,A"iA"iA"idA"iA"iA"ik  You see here a +0 ring mail.A"iڟA"i _A"ihA"iA"i[A"iA"i_A"iרA"i>BA"i?A"i# #.#......# ##.... #.###.##.# ##...# #.##..##.# ##+##  #[##.###.#  #.##.###.#  #........#  ####.#####   #.#  #@#  #.....g..   ######.#. Shock  g   goblin (asleep)A"i-56.0 (10A"i,7.0 (11A"iA"is _A goblin comes into view. It is wielding a +0 club.A"iv  #.  #.###.##.#  #.##..##.# ##+##  #[##.###.#  #.##.###.#  #........#  ####.#####  #.# #@# #.....g..  ######.#. A"iC *A"iI [ #.  #.###.##.#  #.##..##.# ##+##  #[##.###.#  #.##.###.# A"iJ  #........#  ####.#####  #.# #@# #.....g..  ######.#. A"i/K A"iP A"iQ A"iV A"i|X ] _A goblin is nearby!A"i Z #.###.##.# ##  #.##..##.# +##  #[##.###.#  #.##.###.# A"i  #........#  ####.#####   #.#  #.######.# #.@...g..# ######.#      A"i   A"if gglauncher)The goblin shouts!  The goblin unwields a +0 club. The goblin wields a +0 sling.A"ij F(((((A"i" J.@...A"i :===8.0 (1.0) A"i A"i ~ _The goblin shoots a sling bullet. The sling bullet misses you.B"iF8******B"i'p$...g..B"iq^1----9B"i|wB"iYzZ _The zap misses the goblin.B"i$  The zap hits the goblin.******B"iK...)..B"ir)0----3--60ShockB"i0 B"i1D_You kill the goblin!B"i}JB"i~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)B"i-JB"i/ B"iS/_You can't see any susceptible monsters within range! (Use Z to cast anyway.)B"iY B"i܆ B"i( B"i3 B"i | _B"i B"iߡ S-ShockS   ball python (constriction, wandering)B"i~ +2.0 (2B"i G-3.0 (3B"iҹ B"i~ ^ _A ball python comes into view.B"i @    #.##..##.# ##+##  #[##.###.#  #.##.###.#  #........#  ####.#####  #.# #.######S#  B"i #.@...)..#  ######.#.. B"iR (    #.##..##.# ##+##  #[##.###.#  #.##.###.#  #........#  ####.#####  #.# #.######S#  #.@...)..#  ######.#.. B"iY B"ih^ B"id B"iLg b _A ball python is nearby!B"i     #.##..##.# ##+##  #[##.###.#  #.##.###.#  #........#  ####.#####  #.# #.######S#  #.@...)..#  ######.#.. C"i(    #.##..##.# ##+##  #[##.###.#  #.##.###.#  #........#  ####.#####  #.# #.######S#  #.@...)..#  ######.#.. C"i C"iC"iC"i@b _A ball python is nearby!C"i #.###.##.# ##...##  #.##..##.# ##+##  #[##.###.#  #.##.###.#  #........#  ####.#####  #.#  #.######S#  #..@..)..#  ######.#..#C"i4H       C"iC"i'u.SS)C"iH--4.0 (1C"iC"i5 _The ball python hisses angrily.C"i  ***** The zap hits the ball python.C"i~>C"iBJ..S..C"igCa9/12 --=5C"iIC"itLd _The ball python is severely wounded.C"i,KB  The zap hits the ball python.C"i;PI*****C"i~J..)..C"i(|--6ShockC"ijC"im C"iA_You kill the ball python!C"i|C"iC"iC"i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C"i3 C"i C"i C"i( C"i˩ $ _C"i XC"i ,C"i C"i' ,C"iT C"iT C"i C"i C"i C"i C"i C"i C"i{ P10/12==C"i~ C"i ,C"i C"i C"i< C"i C"i ,C"i C"i P==C"ib C"i C"i" C"i3 C"i C"i C"i L1==C"i C"iI C"i C"ix C"iz ,C"i C"i C"i C"i C"iF C"i4 :==C"i C"i ,C"ik C"i ,C"i C"i ,C"iD C"i C"iU L2==C"ih C"i C"i ,C"i3 C"i C"i C"i  C"i C"i C"i ,C"i C"i e  Items here: )) ††.C"iE C"i  A== _C"i C"i C"ik&  #.###.##.# ##...##  #.##..##.# ##+##  #[##.###.# ##> #.##.###.# ##.. #........# #... ####.##### #..# #.# ..# #.######.#  C"i' #.....)@.# -93.0 (27.0) ######.#..#  #.....# ###....# ###..# #... ##. C"i- C"i4 H-4.0 (28C"i39 C"i'< ; _Found a stone staircase leading down.C"i)V C"iZ C"i C"ip C"i C"i C"i C"iN C"i C"i8 C"i E ........# ##.......## ##.†.## .#......# ##.....## ##.## .###.##.# ##...## #.# .##..##.# ##+## #.# [##.###.# ###>####### #.# C"iF .##.###.# ###.........# ........# ##.........# ###.#######..##...##...#.# #..####@##507.0 (13#.######.## #'# #.....)..# ... ######.#..# ..⚑C"iv 8#.....##...####....##.######..###C"i *#...##.# C"iĚ 1_You open the door.C"i i _Found a sparkling altar of Nemelex Xobeh.C"i [C"i[C"i7\C"i`C"ibC"i4jz _  There is an open door here.C"ikC"i+l _C"ilC"iNrC"iOsC"isC"i8tC"i,w@  There is an open door here.C"iwxC"iy _C"i zC"i'{C"i%},C"ir}C"iC"i#.'...'.............^####(.[.##.....##### ......# ##....##.†.# ......# ##.....## ##.## C"ib##.##.# ##...## #.# #..##.# ##+## #.# #.###.# ###>####### #.# #.###.# ###.........# ......# ##......@..# C"i#.#######..##...##...# #.# #..####.####.....Shock #.#..#'#..# .... #.....)..##.......# ##J ######.#..##..⚑..##C"iJ   endoplasm (asleep)#.....##...#####....##.######..##C"i:"#C"i212.0 (5.0)C"iA3.0 (6C"i] _An endoplasm comes into view.D"i. *******J  The zap hits the endoplasm.D"iND"iMV@.....J.D"i0YT1--=D"iY4.0 (1D"ioix _The endoplasm is severely wounded.D"i ^####(.[  ##.†.##   ##.##   #.#  ##+## #.#  ###>####### #.#  ###.........#  ##......@..# ..##...##...#  #..####.####..... #'#..# ..J. ).....# ##. D"i z..⚑..## ##...##  D"if 6^####(.[  ##.†.##   ##.##   #.#  ##+## #.#  ###>####### #.#  ###.........# D"iv! F ##......@..# ..##...##...#  #..####.####..... #'#..# ..J.).....# ##...⚑..## ##  D"i+ D"iH1 D"i5 D"i7 a _An endoplasm is nearby!D"iе P^####(.[  ##.†.##   ##.##   #.#  ##+## #.#  ###>####### #.#  ###.........#  ##......@..# ..##...##...#  #..####.####..... #'#..# ..J. ).....# ##. ..⚑..## ##...##  D"iq'^####(.[  ##.†.##   ##.##   #.#  ##+## #.#  ###>####### #.#  ###.........#  ##......@..# ..##...##...#  #..####.####..... #'#..# ..J.).....# ##...⚑..## ##   _An endoplasm is nearby!E"i5@  The zap hits the endoplasm.E"iQZ*******E"ir;.......E"il0----45ShockE"iDE"iM _You kill the endoplasm!E"iE"iXE"iE"i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E"i|3E"i,~E"iрE"i _E"iE"iӌE"i2:--E"iWE"i֐E"i[L1==E"ipE"ipE"iE"iȕE"i",E"i&E"i,E"iМE"ioE"iڠ:==E"i[E"iE"iƤE"i E"ilE"iE"i:E"i E"iYE"iׯE"i E"iE2==E"iE"iGE"iE"i E"iE"iE"i E"ibE"irE"iE"i,E"iE"iE"iE"i:==E"iHE"i E"iE"iLE"iE"iE"i)E"iE"iE"iE"ivE"itE"iE"i;E"ij# ##.....## ##.## # ##...## #.# # ##+## #.# # ###>####### #.#  ###.........#   ##.........#.#  ##..##...##...#### E"i #..####.####.....#.# ##.##..#'#..##..@...#- )..##.......##.##.### .#..##..⚑..##..# .# Shock .....##...##..## .##....##.##..# .#  ####..###..# .#b   bat (asleep)E"i..# b# ##.# .# .#E"i F35.0 (20.0)E"i E"ikbb.E"iH-6.0 (21E"iE"i V _A bat comes into view.E"i  ##.## #  #.# # ##+## #.# # ###>####### #.# # ......# # ....#.#E"ic#...####  #.....#.# #..@...# )#.##.### ⚑..##..# .##..## b##..# .#  #..# .# #.....# .# ##.# .# .#E"ix   ##.##   #.#  ##+## #.#  ###>####### #.#  ......# ....#.##...####  #.....#.# #..@...# )#.##.### ⚑..##..# .##..## b##..# .#  #..# .# #.....# .# ##.# .# "i 40;10;1m.#E"iċ E"iǙ  _A bat is nearby!E"i   ##.## #  #.# # ##+## #.# # ###>####### #.# # ......# # E"iJ ....#.##...####  #.....#.# #..@...# )#.##.### ⚑..##..# .##..## b##..# .#  #..# .# #.....# .# ##.# .# .#E"i E"i} W  ##.##   #.#  ##+## #.#  ###>####### #.#  ......#E"i~ < ....#.##...####  #.....#.# #..@...# )#.##.### ⚑..##..# .##..## b##..# .#  #..# .# #.....# .#E"i*  ##.# .# .#E"iх E"iv E"i E"i Z _A bat is nearby!E"i  ## #.#  ##+## #.#  ###>####### #.#  ###.........#  ##.........#.# #E"i #..##...##...####.#..####.####.....#.# #.##..#'#..##......# ..##.......##.##@### #⚑..##..##.# ..##..###b# ###..# #.###..###..# #.#  E"i= L #.....# #.# #.# ..# .# ### E"i| E"i E"i` E"i 8=7.0 (1.0) E"i E"i : _The bat hits you but does no damage.E"i ***** *E"i+The zap hits the bat.E"iZ6  The bat is severely wounded.E"i<J.b....E"i=U1--8E"ikBE"i JZ _The bat barely misses you.F"i :  The zap hits the bat.F"i *****#*F"i0J......F"i90----9ShockF"i>F"iAG _You kill the bat!F"i kIF"ipF"irf--F"it,F"iuF"isvF"ivL1==F"igwF"ipxF"ixF"iUyF"izF"izF"ip{F"i==F"i(nF"i1F"iF"i #2F"i;)==F"iɅF"iÇF"i.F"ivF"iF"i{F"iF"iÌF"ixF"iF"iבF"i&F"iF"iF"i^F"iŖ:==F"i|F"iF"i!F"iF"iwF"iȡF"i`F"iܣF"iF"igF"iF"iF"i}F"iF"i^,F"iªF"i/XF"iMF"iF"i۲F"i_F"iF"iF"iF"iIF"iF"iϹF"i3F"iúF"i:F"i,F"iF"iPF"i_F"iF"isF"iF"iVF"iF"i F"iF"i##.#######..##...##...####.##.# #..####.####.....#.##.######.##..#'#..##......##.....)..##.......##.##.#######.#..##..⚑..##..##.# #.....##...##..###.# ###....##.##..## #.# F"i####..###..## #.# #...@.######.#-67.0 (28.0) ###.#........# #.########## #. F"i#. #. .)F"i9 ..F"i F"iH-8.0 (29F"iF"i% _Found a glaive.F"iYF"iOZ3F"i]F"i_F"i)`F"ifnF"ifF"imnF"inF"inF"ipF"i5s,F"iOtF"i4yF"i{F"i1|F"i`}F"iF"iF"iF"i}F"i߃F"iF"i^F"i]F"iF"imF"iF"iSF"i-F"i&F"igF"iXF"i(F"i ,F"i F"i#F"iF"i F"iF"i>  You see here a +0 glaive.F"iF"iL _F"iNF"i!F"iF"iF"i F"iF"iF"iF"i F"iȯF"iF"iɱF"i8F"ibF"iF"i&F"iF"iF"iIF"iF"iF"iF"iF"iF"iCF"i8F"i,F"iF"iF"iF"iF"iF"iF"i]F"iF"iF"iF"i,F"iF"iRF"iF"iF"icF"iF"iF"i>F"iF"ilF"i,F"iF"iKF"iSF"iF"i0F"iF"iRF"iF"iDF"iCF"imF"iF"i-F"i[F"i\F"iF"iTF"iF"iF"i8F"iF"i&F"i,F"i_F"iF"ig,F"i8F"iF"iF"iZF"iF"i=F"iF"iF"iF"iF"i ,F"i F"i` F"i ,F"i F"iF"iv  #.##.....# ##.####  #.##.#.#.###.)....  #.#.............## F"i? #......#.###...##  #.#......# ##.##  #..#...### #.#  ##.###..# #.# F"iV #.## ##.# #+#  ##@# ## F"i   #..# F"i1 z  #.... ShockF"iZ o  ##...#F"i g  ..... F"i  ....##r   rat (asleep) F"i  ..#.#  r##.#F"i)!6F"i1.605.0 (37F"i9,6.0 (38F"i;?F"iBV _A rat comes into view.F"i #.##.....# ##. #..###.). #....... #.  #. ##.## F"id #. #.#  ##. #.#  #.## ##.# #+#  ##@# ##  #..# #....  F"iv##...#  .....  ....##  ..#.#  F"i]r##.# F"i$ R #.##.....# ##. #..###.). #....... #.  #. ##.##  #. #.#  ##. #.#  #.## ##.# #+# F"i%  ##@# ##  #..# #....  ##...# ..... ....##  ..#.# r##.#F"i, F"i#8 F"i'> F"i7I  .##.#.#.###.).....#.............##......#.###...## .#......# ##.## ..#...### #.# ##.###..# F"i'J #.## ##+##.## ##  #@.# ...##...## .....###.# r#.. _A rat is nearby!F"iQ F"in\ 87.0 (1.0) _F"ib F"iGe F"isF"ig1--Contam: 10% F"i8F"i\F"iC _You miscast Shock. Nothing appears to happen.G"i1  The zap hits the rat!*****.#.#**G"iNO.......G"iV0----=9ShockG"i#\G"i^G _You kill the rat!G"i JG"i ! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G"i#IG"iG"iP _--G"iG"itG"i#1G"iG==8% G"iG"i G"i 96G"i G"i! G"ix 94G"i0 G"iG"i%92G"iG"iG"i|6==1G"iG"i8p G"iVZ _Your magical contamination has completely faded away.G"iG"iyG"iD,G"iG"iZG"iL2==G"iG"iG"i G"iQ!G"i"G"i#G"i$G"i?%G"i%G"i)G"i*G"i+G"i+G"i-G"iG/G"i/:==G"iX0G"i"3G"i4G"ic4G"i5G"i6G"i7G"i98G"i8G"i7<G"iAG"i BG"i#CG"iSJ  #.#......# ##.##  #..#...### #.#  ##.###..# #.#  #.## ##.# #+# G"iT ##.###.## ...  #..#..# ....  #.....# ....[  ##...####...... #......@'......-30.0 (21.0) #........###...... G"iTe#.###..#.# ..... # #.##.# .... #...#.# ... G"iU#.#.#.# +# #. #.# G"iOUY... _You open the door.G"iXX _Found a leather armour.G"ix 3G"i- G"i: G"i[ G"iH z _  There is an open door here.G"i G"i1  _G"i G"i G"i ,G"iE G"i) G"i_ ,G"iM G"i G"i! ,G"iY G"i G"i8 G"i| G"iW G"iy G"i ,G"i G"iK G"i G"i= G"i3 G"ik G"i! G"i^ G"iq G"i G"i` G"i G"i G"in G"i ,G"iU G"i% 7 _You open the door.G"i 3G"iJ G"i @  There is an open door here.G"i G"ib  _G"iz G"iv G"ix G"i G"i G"i G"i N....# ##.## ..### #.# .# ..# #.# .# #.# ##+## .# .## ##...## .# .# ##.....## .## .# ##....[..## ..## G"i/ ####.........####...#### ...'.........'..@.-44.0 (14 .###...####. .# ##.......## ..#.### .# ##.....## .....# G"id Y.# ##...## ###.. .# ##+## >.# G"i .# .# .. G"i .G"iy G"i) ,5.0 (15G"i% G"i^( ; _Found a stone staircase leading down.G"i: G"i# G"iW* G"i, R _No target in view!H"i`3H"ikH"iH"i: _H"i}nH"i"H"i,H"iH"iH"iH"iH"iAH"iH"i,H"iH"iH"iH"i+H"iH"iFH"i,H"iI H"ix H"iBH"iH"i,H"i+,H"iH"i>H"iH"iH"i8H"iH"i.H"isH"i!H"isH"iH"i H"i",H"i#H"i&4`H"iXH"ir[XH"i\H"it]H"i^H"i_H"iY_H"igH"ihH"i5rH"is,H"i.uH"ivH"iTwH"ixH"iMyH"iw{,H"i|H"iVH"iY,H"i$H"iH"iH"iܑH"i:H"i͗BH"iNH"iH"iH"iH"iSH"i|H"i,H"i؞H"iH"iH"i"H"iQH"iH"i\H"i̥H"i;H"iH"iBH"iH"iH"iBH"iTBH"i _You now have 124 gold pieces (gained 10).H"i,H"iH"iH"i;H"iH"iH"ikH"iH"i\H"iH"iH"i H"iYH"i&H"ik,H"iH"iH"i1,H"i@H"iBH"iBH"iM _You now have 126 gold pieces (gained 2).H"iH"i-H"ijH"i"nH"i%,H"i>'H"i,(H"i')H"ip)H"i*H"i+H"i-,H"i /H"i6H"iH8H"i<BH"i&@BH"i!AH"iuBH"iBH"i(CH"iEH"iG,H"iHH"iJH"iM,H"iMH"iqPH"iQH"iIRH"iRH"iVH"i WH"ijWH"i|XH"iI[H"i^H"i^H"ia_H"i|bH"id,H"ifH"ij@  There is an open door here.H"iAmH"iqK _H"iTt,H"iw,H"i8,H"iH"iu7 _You open the door.H"iץ3H"iH"iG@  There is an open door here.H"iH"i _H"i_H"ivH"i_H"iH"iߵH"i߷H"iH"iH"imH"iH"iH"iaH"iH"iH"iH"iH"iH"iH"iH"ieH"iH"iH"iH"iH"i>H"iH"ik,H"iH"iZH"iH"iH"ihH"iH"iH"iH"iH"iH"i,H"iH"iH"iH"i$H"i H"i!H"i"H"iL#H"i$H"i%H"i',H"i(H"i*H"i,,H"i-H"ic/H"i>.## #. .# #.# .# #.# '## #. .## #.# ..## #.## [..## #..## .....####...########.#.SH"i?Y...'............####.........##...## #..#.####.# Shock..## #.....# #.#.## ####..# #. +## #>.# #.# S   ball python (constriction, asleep)#..###.#H"i?*####### #......# .......# ##.#####H"iN2761.0 (116.0)H"i>U,27H"iK[H"i]^ _A ball python comes into view.H"i}-.## #.# .# #.# .# #.# '## #.# #.# #.## .[..## #..##...########.#.S ........@....... .........##....  #..#.####.# #  #.....# #.# ####..# #.# #>.# #.# #..###.# #......# .......# ##.#####H"i+ .## #.# .# #.# .# #.# '## #.# #.# #.##[..## #..##...########.#.S ........@....... .........##....  #..#.####.# #  #.....# #.# ####..# #.# #>.# H"i- w#.# #..###.# #......# .......# ##. _A ball python is nearby!H"i R.## #.# .# #.# .# #.# '## #.# #.# #.## .[..## #..##...########.#.S ........@....... .........##.... H"i #..#.####.# #  #.....# #.# ####..# #.# #>.# #.# #..###.# #......# .......# ##.#####H"i7 H"if! .## #.# H"i$" .# #.# H"i" .# #.# H"iZ# '## #.#H"i$ b #.#H"i$ b #.##H"i% [..## #..##H"i;& ...########.#.S H"i& a........@....... H"i;' _.........##.... H"i' #..#.####.# # H"il( #.....# #.#H"i( ####..# #.#H"i) : #>.# #.# #..###.# #......# .......# ##.H"i1 H"i/9 H"i9 H"i?A H"iE  H"iE H"iF >_A ball python is nearby!H"ibF I"ib## #.# # #.# # #.# ## #.# ## #.# ## #.## [..## #..## ####...#.#.S.'...........I"iCc####.........##.## #..#.####.# .#.## #.....# #.### ####..# #.# ## I"ic#>.# #.# # #..###I"i`d>.# # #......# ......# ##.#####I"iS.S)3.0)  _The ball python hisses angrily.I"ic ******* The zap hits the ball python.I"i<,I"i.....S.1--=4I"i!I"i%d _The ball python is severely wounded.I"iNB  The zap hits the ball python.I"iK*******I"ic_..†....0----55Shock _You kill the ball python!I"iJ4I"id _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I"iW  _--1==I"i؀ ==2==  You see here a ball python corpse.== _I"it ,I"i I"ip s _t - 2 scrolls of teleportation (gained 1)I"is I"i I"i I"iQ  ####........ #........# #........# #.##.###.# +# #.##.###.# ..r #.##..##.# .... # #.###.##.# ..... ########.#......##....<....†.@'..-..##.####.####.#...## ....Shock #.# #.###.# .....# #.# "i 40m#.# #.# ... >.# #.# #.. ..# +#r   rat (asleep) ..###.# # #.# ......# #. I"i 9 801.0 (36.0)  I"i You open the door.I"i H-2.0 (37I"i I"iN  I"i _A rat comes into view. _Found a stone staircase leading up.I"iz   ..# #........# #.##.###.# +#  I"iA #.##.###.# ..r  #.##..##.# .... # #.###.##.# ..... .#......##....<. ...†.......@'...... .......##...... #.#...## .....  #.# #.###.# ....  #.# #.# #.# ... >.# #.# #.. ..# +#  # #.# #.I"iA   ..# #........# #.##.###.# +#  #.##.###.# ..r  #.##..##.# ....  #.###.##.# ..... .#......##....<. ...†.......@'...... .......##...... #.#...## .....  #.# #.###.# ....I"i2C  #.# #.# #.# ... >.# #.# #.. ..# +#  #  I"i1J I"ieS I"iaZ I"i.] Z _A rat is nearby!I"i   ..# #........# #.##.###.# +#  #.##.###.# ..r  #.##..##.# .... # #.###.##.# ..... .#......##....<. ...†.......@'...... .......##...... #.#...## .....  #.# #.###.# ....  #.# #.# #.# ... >.# #.# #.. ..# +#  # #.# #.J"i&  ..# #........# #.##.###.# +#  #.##.###.# ..r  #.##..##.# ....  #.###.##.# ..... J"iI'.#......##....<. ...†.......@'...... .......##...... #.#...## .....  #.# #.###.# .... #.# #.# #.# ... >.# #.# #.. ..# +#  #  J"i /J"i9J"i@J"iCZ _A rat is nearby!J"iKb####. #..# #........# #.##.###.# #+##.##.###.# #..r##.##..##.# #. #.###.##.# #..#......##....<...†.J"i*.@.##.##. ####.####.#...## #.# #.# #.###.# #.# #.# #.# #.# #...# .# #.# #.. ..# #+# J"ir3.0 (1.0) _ J"i-M_There is an open door here.J"i)S0 ******r  The zap hits the rat.  The rat is moderately wounded.J"iavJ"iӌ..r...1--==4J"iv- _The rat squeaks loudly.J"i:  The zap hits the rat.J"iX******J"i9......J"i&0-----5ShockJ"i,J"i J"i P==J"i J"i ,J"i J"i[ J"ip J"i J"i J"iE J"i 7 _You open the door.J"iV J"i J"iQ J"i @  There is an open door here.J"i J"i7  _J"i~ J"i J"i J"ip J"i[ J"i/ J"i J"i< J"i J"i J"i J"i J"i J"i J"i J"i! J"iV J"i ,J"i J"iF N _You now have 139 gold pieces (gained 13).J"i 3J"i J"im J"i XJ"iG% BJ"i(B  #.# #.# #.#  #$#  #.#  # #.#  ####.##.#######  ##.##-  #... .###.##.#######  #..# #.#...##  #..# #......#  #..######.#...##  ####.........##.##  #........### #.#  #........# #.#  #.##.###.# ##'##J"i|C 035.0 (30.0)J"iK H-6.0 (31J"iQ J"iNT e _l - a scroll labelled LOURCHI FONUGEUJ"i J"i J"i J"i{ J"i J"i J"i J"i J"iH J"i J"i8 J"iM BJ"i N _You now have 150 gold pieces (gained 11).J"i J"i0 J"i J"i` J"i0 ##<.......##.........#.. #.. #.#  #@# 42.0 (6.0) J"i# }#.#  #.#  #.# # #.# ####.##.####### ##.##............... #... .###.##.####### #..# #.#...##J"i" J"i>" +3.0 (7J"iO* Q _Found an escape hatch in the ceiling.J"iJ"i 3J"i"J"iS$J"i$J"iV-J"i.J"i/J"i1J"i1J"id2J"i3J"iP5J"i5J"i6J"i7J"i8J"iE9J"i9J"i;J"iM=J"i=J"iW>J"i?J"iA,K"i2K"iK"i,K"iFK"i$K"i`K"iK"i3K"iI K"i ,K"i K"ip/...... .##### ## # .. ...## #'#r...##### #.#######.......# #.......##<......##....#####.###...........#Shock#.....###....##..#####.# ##...####.. #.# #.........r   rat (asleep) #.# #.#....... ..# #.######## ### K"i04[0;10;1m#.#K"i3x 57.0 (14.0)  A rat comes into view.K"i9l.rrK"i;5==8.0 (15K"iAK"iKEz _The rat squeaks loudly. _You see here 5 gold pieces.K"iXr#### ...... ..##### .## ## .. #  ... ### #'# #..r..##### #.###### ##.....@.# #. ##.#.###$# ##<...... # #.###....#### # #.###...........# # #.....###....##.. ######.# ##...####.. #.# #.. #.# #.#....... ..# #.########K"i`F.rK"isaA--9.0) _K"i]hK"ijK"i:  The zap hits the rat.K"i= M*****K"iz-K"ig8 .†...ww   dart slug (wandering)You kill the rat!K"i{C1--=-60K"iHK"iK\ _A dart slug comes into view.K"ib & *****w  The zap hits the dart slug.  The dart slug is lightly wounded.  The zap hits the dart slug.K"i R....wK"ip k0----1K"i4 K"i b _The dart slug is severely wounded.K"i @  The zap hits the dart slug!K"i Q*****K"i( T....†K"i 9/12 ----62ShockK"i: K"i M _You kill the dart slug!K"iE3K"iFK"iWHK"iNK"iOK"iQK"iCRP10/12==K"iRK"iU,K"iUK"iZW,K"iXK"iY,K"iZK"i8o(==1==K"ihpK"i>t==K"iRuK"ivK"iwK"inwK"ix,K"ijzK"i|92K"iq|)==K"i}K"i`~K"ioBK"iK"i K"iBK"i/M _You now have 155 gold pieces (gained 5).K"i6K"i܊K"i؋K"itK"iK"i:==K"iא,K"iGK"iK"iK"iK"iNK"iK"iK"iwK"iʘK"i9K"iK"iwK"iK"iK"iK"id K"iԠi You see here a dart slug corpse.K"iK _K"i:XK"iK"i,K"iK"idK"iҬ,K"iPK"iK"iݯ,K"iHK"i,XK"i} _You now have 168 gold pieces (gained 13).K"i BK"i,K"i(K"izK"i},K"iK"i K"iK"iaK"iK"iK"i ,K"i{K"iK"iK"io,K"iK"iK"i#K"ihK"iuK"i,K"iLK"iK"iK"i0,K"iK"i,K"iK"i K"iP ,K"i K"i K"i K"iK"iK"iK"iK"iK"iK"iK"iIK"iK"i,K"iK"iK"imK"i,K"iK"i'3 #####  #......@.# - #.######.#  #.# .# Shock K"ir(#####.#### .# #........#  #.###.##.# @. @   Terence (asleep)#.# #... .. ..#.# ####.##...#.## K"i11928.0 (66.0)K"i6@.@K"i+;H-9.0 (67K"i@L"i _Terence the Veteran comes into view. He is wielding a +0 short sword.L"iy_ ########## #......@.# #.######.# #.# .# #####.#### .# #........# @# #. .. #.# #... .. .. #.# .. L"iXz/#.# # .L"i  ########## #......@.# #.######.# #.# .# #####.#### .# #........# @# #. .. #.# #... .. .. #.# .. #.# # L"iL"iL"i L"i!\ _Terence is nearby!L"i?  ###########........# #.######@# #.# #.# #####.#### #.# #........# #@##.###.##.# #..#.# #... ..... #.# ####.##.L"i@ ..#.# # #.#.#L"iB L"iG <@.L"iI 930.0 (1.0) _L"iN L"iP M"iUN *******The zap hits Terence.M"inM"ite@......M"iev]1--=1M"iN{M"i!~1 _Terence is lightly wounded.M"i3  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M"i` # Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1 b - Static DischargeConjuration/Air4%2  c - AirstrikeAir24%4 Select a spell to cast [?] help[Esc] exitN"i]   silenth the Magician  Oni  Health: 53/53 ========================  Magic: 11/12 ======================--  AC: 3Str: 13  EV: 8Int: 18##########SH: 0Dex: 9#........#XL:  6 Next: 36% Place: Dungeon:3#.######@#Noise: =--------  Time: 2931.0 (0.0)#.# #@#b) +2 short sword (elec)#####.#### #.#Cast: Shock#........# #.##.###.##.# #..#.# #... .....@ "i m  Terence#.# ####.##...#.## #...#.# _Terence the Veteran comes into view. He is wielding a +0 short sword. _Terence is nearby!The zap hits Terence. _Terence is lightly wounded.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N"i5 g  silenth the Magician  Oni  Health: 53/53 ========================N"i& 3  Magic: 11/12 ======================--  AC: 3Str: 13  EV: 8Int: 18##########SH: 0Dex: 9#........#XL:  6 Next: 36% Place: Dungeon:3#.######@#N"i{ Noise: =--------  Time: 2931.0 (0.0)#.# #@#b) +2 short sword (elec)#####.#### #.#N"i rCast: Shock#........# #.##.###.##.# #..#.# #... .....@   Terence#.# ####.##...#.#N"iF K# #...#.# _Terence the Veteran comes into view. He is wielding a +0 short sword. _Terence is nearby!The zap hits Terence. N"i _Terence is lightly wounded.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N"i< ** Terence is struck by an arc of lightning.  Terence is moderately wounded.N"iS @@N"iWYou are struck by an arc of lightning. The lightning grounds out.N"i m47---9/12 ----N"i!,=2.0 (1N"i=&N"i(= _Terence hits you with a +0 short sword.O"ie  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O"i=p **Terence is struck by an arc of lightning.  Terence is heavily wounded.O"i @@You are struck by an arc of lightning. The lightning grounds out.O"iM6----7--------3O"iO"ibZ _Terence barely misses you.O"i>.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O"iu ** Terence is struck by an arc of lightning.  Terence is severely wounded.O"iU1 @@You are struck by an arc of lightning. The lightning grounds out.O"iI2 4--5--------4O"i7 O"i: Z _Terence barely misses you.P"i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P"i** Confirm with . or Enter, or press ? or * to list all spells.Terence is struck by an arc of lightning.  P"iTerence is almost dead.  You are struck by an arc of lightning.  Terence is struck by an arc of lightning.  Terence is almost dead.P"i. @@You are struck by an arc of lightning. The lightning grounds out.P"ia/38---3--------5P"i4P"i<7= _Terence hits you with a +0 short sword.P"id  P"iCasting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P"ieN  Terence is struck by an arc of lightning.P"il **  You kill Terence!P"iI@)P"i35----1/13---------486ShockP"i=P"iCW _You are struck by an arc of lightning. The lightning grounds out.P"iS IP"iQ\ c2==---6=-P"iUc ==P"icd Z7=P"ie P"i f P"i@g P"iZk BP"il P"im J3==P"im P"io P"ifo N38=P"i'p P"ir ,P"i P"i 79===40=4==P"i P"i5 P"i P"ip P"i P"i P"iV P"i 1=P"i P"i4 :==P"iv P"iō P"i) P"i P"i P"iC ,P"i 2=5==P"i P"i P"io P"i5 P"i ,P"i P"i P"iZ P"i< P"i P"iX h3===P"i P"i BP"i ,P"i P"i5 ;4P"i P"iȨ P"i T6==P"i P"i P"i6 P"i> P"i P"i P"i¯ P"i\ P"iα K5=P"i P"i. P"i :==P"i6 P"i߶ P"i\ P"i P"i P"i U6=P"i P"i ,P"i P"i c7=P"i P"i ,P"i P"i$ P"i D7=P"i P"i ,P"i P"i P"i 9=P"i P"iO P"i U8=P"i P"i\ P"i P"i; P"i P"i N8==P"i P"i ,P"i P"iU a9=P"iA P"i P"i P"it P"i P"ib :==P"i. P"iD ,P"i P"i} P"i O50=P"i~ P"i ,P"i P"i P"i0 N9==P"i ,P"i2 K1=P"i P"i< P"i P"i! P"i ,P"i P"i P"i :==P"i P"i P"i U2=P"i` P"i P"i P"i P"i P"id P"i P"i a _You start resting.P"i 3=10/13==P"i) P"iI ,P"i  P"i ,P"iv P"if P"i P"i+ P"i P"i E===P"i- P"i P"i P"i P"i  ,P"i P"iM ,P"i P"ie P"i L1==P"i P"i; P"i P"iE P"i ,P"i P"i P"iO P"i P"i" P"i# :==P"i$ P"i% P"is& P"i& P"i( ,P"i) P"i%, b2==P"i . P"iU/ BP"i< ,P"i= P"i? P"iA@ P"i4A P"i=C P"iC :==P"iD P"iF P"iAG P"iH P"iJ P"iJ P"iK P"iSM P"iM P"iaN P"iY C -- _HP restored.P"ic 23021.0 (85.0)P"imh x3==--2.0 (86P"il P"imo % _Magic restored.Q"i!v  ##########.........###### #####.#### #.Q"i".........##.######.##Q"in(Q"i,13.0 (1.0)Q"i&1Q"i6  Things that are here: _a +0 short sword; a +0 ring mail; the human corpse of TerenceQ"iQ"i6Q"i)Q"iFQ"iQ"i _Q"iFQ"i#Q"ir$==Q"iQ"iQ"iZnQ"iX ########## #........# #.######.# #.# #)######.#### #.# #........# #.##.###.##.###..###.# #........@.##.# ####.##.....##.# ###...##Shock#.# ##.## ####.## #.....# #.# Q"iEsg   hobgoblin (wandering) #.... #'# #....g.. #....Q"i- 7.0 (4  A hobgoblin comes into view. It is wearing a ring of resist corrosion.Q"i{gg.Q"i4==8.0 (5Q"iQ"if+ _The hobgoblin shouts!Q"i ### ..# #.# #.# #)#   #.#   #.##  ##.###..##  #.# #........@.#  #.# ####.##.....#  #.# ###...##  #.# ##.## ... #.# #g# ...Q"i  ### ..# #.# #.# #)#   #.#  Q"i 2 #.##  ##.###..##  #.# #........@.#  #.# ####.##.....# Q"i;  #.# ###...##  #.# ##.## ... #.# #g# ...Q"i_ Q"iՎ Q"ik Q"i! Q"i ` _A hobgoblin is nearby!Q"i b ### ..# #.#Q"id f #.# #)#   #.#   #.##  ##.###..## Q"i #.# #........@.#  #.# ####.##.....#  #.# ###...## Q"i 6 #.# ##.## ...Q"i k #.# #g# ...Q"i "Q"i2  ### ..# #.# #.# #)#  Q"i.3  #.#   #.##  ##.###..##  #.# #........@.# Q"iY3 z #.# ####.##.....#  #.# ###...## Q"i3 #.# ##.## ...Q"i3 #.# #g# ...Q"ib: Q"i; Q"iF Q"iH ` _A hobgoblin is nearby!R"iCP@  The zap hits the hobgoblin.R"iV*****#**R"iw.....=.2--9-9.0 (1Shock _You kill the hobgoblin!R"iSR"i#:-R"iR"i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R"iR"iR"iR"iK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R"i~ _R"i" ....ShockSS   ball python (constriction, wandering)R"i &0R"i1 4-30.0 (1R"in R"i ^ _A ball python comes into view.U"i _ ****S  )The zap misses the ball python. The zap hits the ball python.  The ball python is moderately wounded.U"i U"iW [..S.U"i s1----=1U"i U"i 5 _The ball python hisses angrily.U"i6 a*******U"iY U"i,_ .S...=.U"ia k0----2U"ig U"iqj _ _The zap misses the ball python.V"iPB  The zap hits the ball python!V"igU1***V"iUu**#**V"i{.†...=.V"i9/13 ----503Shock _You kill the ball python!V"iJV"i݇V"iiV"i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V"i0V"i8V"i?V"i9A _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V"iVV"iWV"iXV"iZV"irb| _V"i1dV"iodR10/13==V"ieV"ii,V"ilV"i\lV"ilV"i^nV"iq,V"irV"ivV"iv:==V"ixV"iBzV"i{zV"i|V"iJ,V"i(V"iV"iL1==V"ioV"i܇V"iV"iUV"i,V"iV"iw,V"iV"iV"i=:==V"iV"iؖ,V"i>V"i,V"iV"i,V"iV"iV"iL2==V"irV"i,V"i V"i;,V"iƪV"i,V"i2V"iհP==V"iV"i>,V"iV"iV"iL3==V"iV"iV"i  ##########........###### #)#####.#### #.........# #.##V"i@###.##.###..## #..........#####.##..@..#-59.0 (26.0) ###.†.#V"ig ##.## .>. #......##V"iV"i}I-60.0 (27V"iaV"i9 _Found an escape hatch in the floor.V"i 3V"i  V"i V"i~   You see here a ball python corpse.V"i V"i  _V"iQ V"i V"i& V"ix :==V"i- V"i V"i V"iB V"i V"i" V"i0$ ,V"i% V"iC   #........# #.###.###.##.###..###.# #..........###.# ####.##.....#.# ## ###.†.####### #...###.##..... ####.## #..........# #.....# #...###.#### #.....# ## #@# #.....# #...# V"iC #.....## #..>..#......## #.....!.###.#...####.........# ...........+.........'.##.#...####.........###  #.##.## ##.......## V"iC  #.# ## ..d - a ring of resist corrosionV"i7K 15.0 (5.0)V"iBU +6.0 (6V"i?] V"i]^ 1 _There is an open door here.V"iS 3V"iU V"iW V"iY V"ib nV"i:c V"i&e V"iCg ,V"ih V"i +#.# ####.##.....#.# ## ###.†.#######.# #...###.##..... ##.## #..........# ....# #...###.#### ....# ## ##'## ....# ##...## ....## ##..>..## .....## #.....@.##...####.........# .........+.........'..#...####.........####V"i .##.## ##.## #.# ## ##.....##.# #### #.##### ##'# V"i- #...†.##### #.######V"i +9.0 (3V"i ,70.0 (4V"ib V"ig V _c - a potion of curingW"iy3W"i{W"i~W"iIW"iW"iQW"iW"i\W"iW"iW"iW"iW"i.@  There is an open door here.W"i5/ #...###.##..... # #..........# # #...###.####  ## ##'## # ##...## ## ##..>..## .W"i## #.......## ...####.........####.....+.........'@....... ..####.........####.....## ##.......## r..ShockW"iО# ##.....## . ##...##W"i## ##'# r   rat (asleep) W"i0b†.##### #.###### ......# #.......###.# ##<......W"i}&4W"i+5.0 (5W"iW"i)V _A rat comes into view.W"i  #  # #.#### # ## ##'## # ##...## ##..>..## .  #.......## ... ......####..... ......'@....... ......####.....  ##.......## r..  ##.....## .  ##...##W"icp ##'# † #  ##<W"i    #.#### ## ##'## ##...## ##..>..## .  #.......## ... ......####..... ......'@....... ......####.....  ##.......## r..  ##.....## . ##...W"i @ ##'# † #  ##<W"iߌ W"i* W"i@ W"iŝ Z _A rat is nearby!W"i{\ o  #  # #.#### # ## ##'## #W"i\ ##...## ##..>..## .  #.......## ... ......####..... ......'@....... ......####..... W"i\ v ##.......## r..  ##.....## .  W"i\ .##...## ##'# †W"i]  # W"i.] 7 ##<W"i    #.#### ## ##'## ##...## ##..>..## .  #.......## ... ......####..... ......'@....... ......####.....  ##.......## r..  ##.....## . ##...W"io @ ##'# † #  ##<W"i W"i W"i4 W"i Z _A rat is nearby!W"iL#...###.##.....   #.#   #...###.####   ## ##'##   ##...## ### # ##..>..## ...W"iGM ## #.......## ....# .####..####.....# +.'.# .####.####.....# W"iM## ##.......## .r. # ##.....## ##.# ##...## #W"iMQ  ##'#  .##### #.######  # #. W"i:N .###.# ##<......  W"i9UW"iY26.0 (1 _W"iQ^W"i_X"irCR  You miscast Shock. Nothing appears to happen.X"iyIr.rX"iBM2--Contam: 10% ===7X"iSX"iVU- _The rat squeaks loudly.X"i:  The zap hits the rat.X"i{******X"i:......X"iG 1------8Shock _You kill the rat!X"i%-- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X"i _X"i--X"iGX"icX"iL2==X"i6X"i^X"i;8% X"itX"iX"iȜ96X"ivX"iX"iԞ94X"irX"iX"i̠$==X"i(2X"iX"iX"i91X"iX"iX"i' X"iX"iZ _Your magical contamination has completely faded away.X"iX"iԩX"iX"iAX"iaE3==X"iX"iAX"i5X"icX"iX"iX"i-X"iX"iںX"i=:==X"ibX"iHX"i;X"iX"i7X"iX"iX"iKX"i(X"iX"iX"iX"iX"iX"ieX"iX"ilX"ibX"ienX"iX"i&X"i`X"i)X"iX"iX"iX"iX"iX"iX"iX"iX"iPX"i6X"iX"ikX"iX"iX"iX"i}X"iX"i2X"iX"i,X"iX"iBX"iX"i/X"iX"i#X"i ,X"iX"iKX"iX"iX"iX"iX"iX"iX"i6X"iOX"iX"iX"iX"i\,X"iX"iX"ijX"iX"i'X"iX"iX"iX"iUX"i X"ip X"i X"i X"i X"i X"iD X"i X"i( X"i X"iT X"i X"iM X"i X"i X"i0 X"i X"i X"i X"iQ X"i X"i X"i X"i X"i. X"i X"i X"i X"i( X"i X"i X"i X"i X"i? ,X"i X"iz X"iN X"i} X"i  X"i X"ie ,X"is! X"ic" X"ij# X"i# X"iY$ X"i% X"i% X"i6& X"i ' X"i5) X"i* X"i4* X"i* X"i+ X"i, ,X"iK- X"ie. X"i)/ X"i_/ X"i/ X"i3 X"i4 X"i4 X"i5 X"i6 X"i.7 X"i_7 X"i8 X"i8 X"i: X"i9: X"i: X"i< X"i/= X"i^= X"i> X"i? X"iA X"iA X"iB X"iC X"iF X"iF X"iG X"iH X"iI X"iI X"iJ X"iL X"iM X"iN X"iN X"iP X"iZR X"iR X"i$U X"iU X"iV X"iV X"iW X"iW X"iX ,X"iX X"iY X"i_Z X"iZ X"i5[ X"i\ X"i^ X"i:^ X"i_ X"iKa X"ivb X"ib X"i]c X"is Z##.....## ####.#####  #...## #.#  ##'# ##.## ## #.#####.#.# X"is .# #....... #..##  .# ##<...... #.##  .###....#### #.#  .....#..###.#  .X"i=t ###....##......@.#  -X"idt ##...#####  .# #.X"it w. .# #.X"it ..  .# #.########X"it }  #.#  X"it v #.#  X"iu v #.#  X"i>u  # #.#  X"iy 1146.0 (68.0)X"i  H-7.0 (69X"i X"i1 R _f - a white potionX"i X"ic X"i X"i X"i X"i X"i X"iI X"i X"i X"i X"iC X"i X"iU X"iF X"i X"i X"i X"i X"i X"i X"i6 X"i  X"iT X"i& X"i X"i X"i X"i X"i X"i] X"i X"iV X"i X"i X"i1 X"i X"i! X"i" X"iI# X"i*$ X"i% X"i' X"iG' X"is( X"i) X"i=+ X"in+ X"iv, X"i7/ @  There is an open door here.X"i_0 X"i1  _X"i1 X"i7 X"i]8 ,X"i8 X"i: X"i; X"i; X"i< X"i7> X"i> X"i*? X"i? X"iA X"icB X"iB X"iHC X"iE X"i6F X"ijF X"i\G X"iS  X"iT 1_You open the door.X"iU X"iV X"ibW X"iZ @  There is an open door here.X"i\ X"i]  _X"i0^ X"i_ X"iQa X"ia X"iRb X"iii X"i}j X"ij X"ik X"im X"i_o X"io X"ip X"it  X"it : There is an open door here.X"i  _X"i- ,X"i- X"i ,X"ib X"i X"i X"i8 X"i X"io @  There is an open door here.X"iώ X"iϏ  _X"i X"i} X"i“ X"i X"iޔ X"iו X"i X"i X"i X"i X"iƝ X"i8 X"iץ X"i X"i X"iE X"i X"i X"i X"i̭ X"iȮ X"i3 X"iϯ X"iD X"iʳ X"i X"iĴ X"i! X"iw X"i X"i X"i @  There is an open door here.X"i8 X"i׿  _X"i X"i} X"i X"i X"i X"i P  There is an escape hatch in the floor here.X"i X"i  _X"i X"i X"i^ X"i X"i X"i X"i/ X"i X"i X"i~ X"i X"i1 X"i X"i X"i X"ii X"i X"i X"iq ,X"i& X"i X"i X"i X"i X"i, X"iq X"i X"i^ X"i @  There is an open door here.X"i X"i{  _X"iC X"i X"i X"i) X"i X"id X"ip X"i X"i X"i R  There is an escape hatch in the ceiling here.X"i X"i  _X"iD X"i X"i X"i X"iy X"i X"i X"i X"i[ X"i X"i] X"i X"i< X"iK X"i X"iL X"i X"i X"i BX"i& X"i X"i ! X"ig! X"i(# X"i# X"i!$ X"i$ X"i/& X"i& X"i;' X"iw+ nX"i, X"iK- X"i- X"i- X"i0 X"iS0 X"i0 X"i5 N _You now have 182 gold pieces (gained 14).X"i6 X"i6 X"iZ7 X"i9 X"i3: X"i~: X"i; X"i< X"i[= X"i= X"i > X"i? X"i~@ X"i@ X"iBA X"iB X"iC X"iD X"iyD X"iE X"iF X"i+G X"iG X"iI X"i`J X"iJ X"iK X"iL X"iM X"iM X"iN X"ilP X"iQ X"iQ X"iiR X"igT X"iSU X"iU X"iV X"iW X"i;Y ,X"iY X"i[ X"iI\ X"i~\ X"i`] X"i^ X"i_ X"i_ X"ir` X"ia X"ib ,X"ijc X"id X"id X"ih _No target in view!Y"iY"iY"iY"iY"iP _Y"iY"i?##.........####...#.## .####.......## ##.###.## .# ##.....## #....##.# .# ##...## ##.#.#.## .# #+## ##...## .# ##.## .Y"i #.#  ######.#  #.@....# 302.0 (3.0) #.###### #. #. .> ##    Y"iݨA3.0 (4Y"iY"i,; _Found a stone staircase leading down.Y"iY"iY"iKY"iY"i{Y"iҾY"iZY"iӿY"iqY"iY"i,Y"i"Y"iR  There is a stone staircase leading down here.Y"iK _Y"iY"iVY"iY"iY"iY"iVY"iY"iY"iY"iIY"iY"iY"iY"iY"iY"i[Y"iiY"i,Y"iY"i|Y"i,Y"i[Y"iY"iGY"iY"iY"izY"iY"i9Y"ihY"iY"iY"iY"i9Y"iY"iY"iVY"iY"iY"isY"iY"iCY"iY"iY"i,Y"ihY"iY"i+Y"i^Y"iY"i7 _You open the door.Y"iG3Y"iY"i4@  There is an open door here.Y"i=Y"i _Y"iiY"iY"iY"iY"iY"iY"iY"iY"iY"iBY"iY"i'Y"iY"iY"i,Y"iWY"iY"iY"iY"iY"i@  There is an open door here.Y"iY"i _Y"iY"i3 Y"i Y"iJ Y"i Y"ic Y"i8Y"irY"iY"i2Y"iY"i5Y"iY"iY"iY"iY"i:Y"iNY"iY"i3Y"iY"i3Y"iY"iY"iCY"it9## #.###.##.###.......## # ..########.#......##....<....#### ..........÷........'.........+... ........##........##.........####.####.####.#...####.......## # ....# #.# #.###.# ##.....## # ##..# #.# #.###.# ##...## ##>.# #.# #.....# ##'##  #..###.# #####@# #.# 36.0 (33.0)  #......# #.# #.#  Y"i:!##.##### #.# ##.## ### ###.# #.# ##...## #.. ....# #.# #.....# #.# ##### #.######...## #.##..........#####.###########......>##########Y"i?Y"iDY"iFO _Done exploring.Y"ih( Y"i( Y"i) Y"iL b.'..##...####.......'.0Y"iM .0).......# #..## #..#####.......>Y"iS Y"iWW Y"iX  Y"iY A_Done exploring.Y"i Y"i4 Y"i Y"iY Y"i Y"iA e _Done exploring.Z"iLZ"iZ"ieZ"i; _There is an open door here. _Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z"iZ"i _Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z"i&Z"i?+Z"i2 _Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z"iIZ"iZ"iLZ"iZ"iYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Z"i!Done exploring.Z"i) Z"i Read which item? Scrolls  t - 2 scrolls of teleportation  h - a scroll labelled AHONID UKKIASA  n - a scroll labelled AMODESYX ETZED  e - a scroll labelled BYSIFE WAUPEE  k - a scroll labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW Z"iV  m - a scroll labelled ZAMMEE FAFEF [!] read|quaff[?] describe selected["i=J["i[.###.###.##.###.......## # silenth the Magician ..########.#......##....<....#### Oni ..........÷........'.........+... Health: 53/53 ======================== ........##........##.........#### Magic: 13/13 ======================== .#.####.####.#...####.......## # AC: 3Str: 13 ....# #.# #.###.# ##.....## # EV: 8Int: 18 ##..# #.# #.###.# ##...## # SH: 0Dex: 9  #>.# #.# #.....["i:\# ##'##XL:  6 Next: 50% Place: Dungeon:3  #..###.# #####@# #.#Noise: ---------  Time: 3336.0 (0.0)  #......##.# #.#b) +2 short sword (elec)##.######.# ##.## ### Cast: Shock ###.##.# ##...## #.. ....##.# #.....# #.# ######.######...## #.# #..........#####.# ##########......># #########  _Done exploring. _Done exploring. _You can't see ["ir\any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.["incYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.  Okay, then.["i?i["iUn["i p8 _["i.["i<_You open the door. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an escape hatch in the floor here. _There is an open door here. _There is an escape hatch in the ceiling here. _You now have 182 gold pieces (gained 14). _Key pressed, stopping explore. _n - a scroll labelled AMODESYX ETZED _No target in view! _Found a stone staircase leading down. _There is a stone staircase leading down here. _You open the door. _There is an open door here. _There is an open door here.  Done exploring.  Done exploring.  Done exploring.  You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Done exploring.["i AThe rat squeaks loudly.  The zap hits the rat. _You kill the rat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your magical contamination has completely faded away. _f - a white potion _You open the door. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an escape hatch in the floor here.n open door _There is an escape hatch in the ceiling here. _You now have 182 gold pieces (gained 14). _Key pressed, stopping explore. _n - a scroll labelled AMODESYX ETZED _No target in view! _Found a stone staircase leading down. _There is a stone staircase leading down here. _You open the door. _There is an open door here. _There is an open door here.["i$["i["iJ.###.###.##.###.......## # silenth the Magician ..########.#......##....<....#### Oni ..........÷........'.........+... Health: 53/53 ======================== ........##........##.........#### Magic: 13/13 ======================== .#.####.####.#...####.......## # AC: 3Str: 13 ["i<&....# #.# #.###.# ##.....## # EV: 8Int: 18 ##..# #.# #.###.# ##...## # SH: 0Dex: 9  #>.# #.# #.....# ##'##XL:  6 Next: 50% Place: Dungeon:3  #..###.# #####@# #.#Noise: ---------  Time: 3336.0 (0.0)  #......##.# #.#b) +2 short sword (elec)##.######.# ##.## ### Cast: Shock ###.##.# ["i)##...## #.. ....##.# #.....# #.# ######.######...## #.# #..........#####.# ##########......># #########  _Done exploring. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Okay, then.\"i\"i8Put on or remove which piece of jewellery? Jewellery (go to first with "=) \"i d - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip \"i \"i .###.###.##.###.......## # silenth the Magician ..########.#......##....<....#### Oni ..........÷........'.........+... Health: 53/53 ======================== ........##........##.........#### Magic: 13/13 ======================== .#.####.####.#...####.......## # AC: 3Str: 13 ....# #.# #.###.# ##.....## # EV: 8Int: 18 ##..# #.# #.###.# ##...## # SH: 0Dex: 9  #>.# #.# #.....#\"i  ##'##XL:  6 Next: 50% Place: Dungeon:3  #..###.# #####@# #.#Noise: ---------  Time: 3336.0 (0.0)  #......##.# #.#b) +2 short sword (elec)##.######.# ##.## ### Cast: Shock ###.##.# ##...## #.. ....##.# #.....# #.# ######.######...## #.# #..........#####.# ##########......># #########  _Done exploring. _You can't see any susceptible monsters within range! (Use \"i [40mZ to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Okay, then.\"i. ]5 (0.5You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.Okay, then. _d - a ring of resist corrosion (worn)\"i!3\"i!]"i&0]"i]"i]"iO _Done exploring.]"i]"i3]"i@]"iG]"i'Q]"iSO _Done exploring.]"i{G]"iH]"iH]"i7k]"iq]"iou]"iwO _Done exploring.]"im]"ieWhere to? (Tab - D:3, ? - help) ]"i6 D - Dungeon ]"i2]"iAN.###.###.##.###.......## # silenth the Magician ..########.#......##....<....#### Oni ..........÷........'.........+... Health: 53/53 ======================== ........##........##.........#### Magic: 13/13 ======================== .#.####.####.#...####.......## # AC: 3Str: 13 ....# #.# #.###.# ##.....## # EV: 8Int: 18 ##..# #.# #.###.# ##...## # SH: 0Dex: 9  #>.# #.# #.....#]"ixO ##'##XL:  6 Next: 50% Place: Dungeon:3  #..###.# #####@# #.#Noise: ---------  Time: 3336.5 (0.0)  #......##.# #.#b) +2 short sword (elec)##.######.# ##.## ### Cast: Shock ###.##.# ##...## #.. ....##.# #.....# #.# ######.######...## #.# #..........#####.# ##########......># #########  _Done exploring. _Okay, then. _d - a ring of resist corrosion (worn) [0]"irP;10;1m_Done exploring. _Done exploring. _Done exploring.]"iP]"iz\]"i]]"i7m _]"in]"i1p,]"i4q]"i+s]"iNt,]"it]"iv]"iw,]"ivx]"i|s  You see here a ball python skeleton.]"i}]"i~ _]"i|]"i ]"i#]"iO]"i]"i]"ir]"i]"i5]"i]"iM]"i]"i`]"i]"i?]"i]"i]"i]"iƙ]"i*]"i-]"io]"i]"i4B]"iK]"inB]"iѣ]"iY  There is a stone staircase leading down here.]"iH]"i?]"ib$ _]"iԨ]"isj ]"ik  You climb downwards.  You hear the hiss of flowing sand.]"i /  --more--^"ic       #####  ..... ^"ip ......  ......###   ...  4 .......   ^"iMn########   ^"it    ^"i         ^"iO^"i%^"iS7057.3 (20.8)^"iQ9^"i=  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.^"iE ^"ioJ Read which item? Scrolls  t - 2 scrolls of teleportation  h - a scroll labelled AHONID UKKIASA  n - a scroll labelled AMODESYX ETZED  e - a scroll labelled BYSIFE WAUPEE  k - a scroll labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZAMMEE FAFEF [!] read|quaff[?] describe selected_"i:_"ij_"i  silenth the Magician  Oni  Health: 53/53 ========================#####  Magic: 13/13 ========================.....  AC: 3Str: 13......_"i  EV: 8Int: 18......###  SH: 0Dex: 9........#  XL:  6 Next: 50% Place: Dungeon:4_"i0.......@#  Noise: ---------  Time: 3357.3 (0.0)#########_"iT  b) +2 short sword (elec)  Cast: Shock _"iw      _"is    _"if_There is a stone staircase leading down here.  You climb downwards.  _"i֣You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _"i^n_portal is buried! _There is a stone staircase leading up here._"i@P  Okay, then._"i_"i _"i8 __"ij_"i_"i_"i_"iH_"iP __"i_"io_"iA_"i_"i_"i_"i_"i_"i,_"i_"i_"i_"i_"i6_"iF_"i,_"i_"i_"i,_"i__"i_"i_"iI_"i_"i_"i_"i_"i_"i_"i~B_"i'_"i8_"i_"i_"i8_"ih_"i,_"i_"i _"i _"im!_"iW#_"i, ######### ........##### ............# ........###.#_"iQ- ..........#.# .........<#.# ###########.#  #.@....#_"i- 70.3 (13.0) #.###### #._"i-r #. #. _"i-:.. .>_"i-S #. _"i. _"iv3_"ip7,1.3 (14_"i<_"i?; _Found a stone staircase leading down._"i=_"id>3_"i@_"iB_"i5I_"iBK_"iK_"iK_"iM_"i&P,_"iP_"i1R_"iS,_"iT_"iU_"iW_"iX_"iX_"iY_"i\,_"i]_"i__"i a,_"ia_"ix  There is a stone staircase leading down here. __"i}{,_"i|_"i~_"iw,_"i _"i_"ḯ_"i_"i[_"i_"iJ,_"iÉ_"iK_"iI_"i_"i_"i2_"iY,_"i_"i_"iL,_"i_"il_"ie_"i7_"iT_"iv,_"i_"i]_"i_"i?_"i_"i_"i,_"ia_"i_"i_"i_"i _"i _"in,_"i_"i _You hear the slow hiss of a very distant avalanche of sand._"i3_"i_"i_"i<,_"i_"i_"iP_"i_"i_"i_"i}",_"i#_"iU$_"i%_"i%&_"is&_"i'_"i)_"i*_"iq*_"i+_"i-_"i0._"i._"i/_"i02,_"i2_"iL4_"i#6_"i_6_"i6_"i78_"i:_"iP:_"i ;_"i;_"i=_"i<>_"i>_"i?_"iB,_"iB_"iC_"igF,_"iF_"i>H_"iI_"i J_"iVJ_"ixK_"iNM,_"iN_"i`O_"iNQ_"iQ_"iQ_"iS_"iU_"i:V_"ibV_"iX_"iY_"iZ_"i|Z_"i[_"i],_"i ^_"i8__"ibB_"i/d_"if_"iNf_"if_"i^h_"ij,_"ik_"iUl_"in_"in_"io_"iDp_"ir,_"is_"i8t_"iv,_"i#.#.@.#.# _"iE 434.3 (63_"iË.#######.#.#.#.#.#  _"i#.#.#.#.#.# _"i#.#.#.#.#.# _"iS######.#.#.#.#.# _"iw#......#.#<#.#.# _"i#.####.#.###.#.# #.#.....#.# #.####.#######.# _"i9_"i_"iі,5.3 (64_"i&_"i9 _Found a stone staircase leading up._"iC3_"i]D_"iG_"igJ_"iOB_"i+Q_"iQ_"i R_"iS_"i V_"iqV_"iV_"iX_"i[_"ia[_"i\_"i]_"i`,_"ia_"ijb_"ie_"ie_"iUf_"ig_"i=j_"irj_"ik_"im_"in_"io_"io_"iTq_"ift_"it_"i2u_"iv_"iky_"iy_"i)z_"i~n_"i _"i_"i_"i_"i_"iT_"iх_"i__"i_"i _"i_"i_"iȍ_"i_"i@_"i_"i_"i_"ig_"i_"i_"i_"i_"iQ_"i_"iΙ_"iK_"i_"i_"iY_"iÝ_"i؞_"i_"iС_"i_"i-_"i_"iB_"i_"i_"iV_"i_"i_"i8_"i_"i_"i_"i _You hear the slow hiss of a very distant avalanche of sand._"iL_"i_"i_"i0_"i_"i_"il_"i`_"i_"iۺ_"iB_"i4_"iK,_"i_"i_"i,_"i3_"in_"i"_"io_"i_"i_"i_"i'_"iI_"i_"i,_"iA_"iv_"i_"i>_"i_"i_"i_"iZ_"i_"i_"iZ_"i_"i_"iB_"i,_"i4_"i_"iq_"i_"iK_"i_"i_"i!_"i_"i_"i_"i_"iK_"i_"i4_"i_"i _"iq_"i<,_"i_"i"_"i_"i_"i|_"i _"i _"iP_"i_"i_"iu_"i_"iB_"i_"i,_"i(_"iB _"i ,_"i _"i_"i,_"it_"i_"i*_"i_"i_"i_"i,_"i}_"iy_"ig_"i_"iG_"i"_"i,_"i_"i _"i5",_"i"_"i#_"i_&_"i',_"i(_"i+_"i3,_"i,_"i._"i1_"i1,_"i2_"i5_"i5_"iK6_"i7_"i9_"i :_"iq:_"i;_"i@>_"i>_"i>_"iI@_"iB_"iB_"i6C_"iE_"i)G,_"iG_"iH_"i1L,_"iL_"iN_"iO_"iP_"i[P_"iPQ_"i6S_"i}S_"i0T_"iU_"i?X_"iX_"iX{<_"iX_"iY_"i_"iY_"io #.####.#######.#  #..............# ######.######..#  #.# #..#  #.# #..#  #.# #..#  #.# #..# _"i .######.######..#  .........@..#...#  .######.###.#..##  #.# #..#  #.# ####  #.#   #.# _"i  ..#   ###  _"ik.506.3 (71_"i,7.3 (72_"i_"iާb _o - a scroll labelled XOKECI PIONT_"iƣ _"iަ _"i h _No target in view!_"i _"i _"i _"i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`"i" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`"i`"i`"iM`"i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`"i3`"iD`"i`"i`"iP _`"i`"i4`"i`"io - a scroll labelled XOKECI PIONT _No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You hear the slow hiss of a very distant avalanche of sand.`"i3`"im`"i `"i. `"i `"i `"if`"i`"i`"iX`"ix`"i}`"i`"i%`"iX`"i`"iG`"i}`"i`"i,`"i`"i`"i",`"i"`"i$`"i%`"i%`"iI&`"i'`"i*,`"is*`"i+`"i.`"iL`"iN,`"iO`"i\TX`"iAV`"iV`"iV`"i-X`"id[,`"i[`"i\`"iR_,`"i_`"ia`"ic`"ic`"iId`"ie`"ih`"ih`"i9i`"ij`"ium,`"in`"i~o`"iq`"iyq`"iq`"iHs`"iJu`"iu`"iv`"iw`"ix,`"ipy`"iz`"i},`"i}`"i&`"i,`"i=`"iƃ`"i,`"i`"i\`"iĊ`"i`"iN`"ii`"i,`"i`"i`"i`"i`"i`"i`"i`"i`"io`"iÙ`"i\ ### #.#  ).#.#  #.#.#  #.#.#  #.#.####### #.#.#.....# #.#.#.###.# #.#...# #.# #@#######.#41.3 (34 #.........#`"i ###########`"i`"iu,2.3 (35`"i`"iǺ# _Found a club.`"iI`"i`"iX`"ihX`"iz,`"i;`"ic`"i5B`"i`"i,`"iӺ`"i`"i.######.###.#..###.# #.#..##.# #.#####.# #.#.# #.# # ..# #.# ##.:#####.# >.$...).#.# .# 7.3 (5.0).#.# .#.#####`"i]#.#.#.....##.#.#.###.##.#...# #.##.#######.##.........############`"i`"i+8.3 (6`"ik`"iw; _Found a stone staircase leading down.`"iO`"i`"i`"i`"ȋ`"iB`"i5,`"i`"i<`"iV`"iP<  You see here a +0 club.`"iϩ`"iv _`"i`"i`"i`"i `"i+`"i`"i`"i߹`"iӺ`"iM  .######.######..# ............#...# .######.###.#..## `"i #.# #.#..#  #.# #.####  #.# #.#  ###.# #.#`"i8]  ##...# #.# ...##.@#####.# ....>.$...).#.# ...########.#.# `"ix0# #.#.# #.#.####### #.#.#.....# #.#.#.###.#`"i #.#...# #.# #.#######.#  `"i!GYou pick up a parchment of Momentum Strike and begin reading...`"ik,53.3 (5`"iD+4.3 (6`"i<`"i.H _You add the spell Momentum Strike to your library.`"i9 `"i `"i h _No target in view!a"ia"ia"ia"i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)a"ipUa"iZa"i`a"i>f _You can't see any susceptible monsters within range! (Use Z to cast anyway.)a"i63a"i6a"i8a"il;a"iC| _a"iFN _You now have 200 gold pieces (gained 18).a"iXG ............#...# .######.###.#..##. #.# #.#..#.l #.# #.####... #.# #.# .... ###.# #.#..... ##...# #.#a"izYU......##..#####.#......>@....).#.#.########.#.### #.#.#Shock #.#.####### #.#.#.....#a"iY- #.#.#.###.# l   iguana (asleep) #.#...# #.#a"iUZ #.#######.# #.........#a"i#kw 6.3 (2  An iguana comes into view.a"i)rs.lla"iqu+7.3 (3a"i4{a"i}0 _The iguana hisses angrily.a"i0 i     . #.#   .. #.#   ..l #.# #.#  .... ###.# #.#  ..... ##...# #.#  ......##..#####.#  ......>@....).#.#  .....########.#.#  .## #.#.#         #.#     a"ig      . #.#   .. #.#   ..l #.# #.#  .... ###.# #.#  ..... ##...# #.#  ......##..#####.#  ......>@....).#.#  .....########.#.#  .## #.#.#          _An iguana is nearby!a"i8 i     . #.#   .. #.#   ..l #.# #.#  .... ###.# #.#  ..... ##...# #.#  ......##..#####.#  ......>@....).#.#  .....########.#.#  .## #.#.#         #.#     a"i$u      . #.#   .. #.#   ..l #.# #.#  .... ###.# #.#  ..... ##...# #.#  ......##..#####.#  ......>@....).#.#  .....########.#.#  .## #.#.# a"iv         a"i(~ a"im a"i a"i ^ _An iguana is nearby!a"i .#...#......######.###.#..##..... #.# #.#..#.... #.# #.####.l..# #.# #.#... ###.# #.#.. ##...# #.#.##..#####.#a"iӑ.@.....).#.#.#.#.#.### #.#.#  #.#.#  #.#.#.....# #.#.#.###.#  #.#...# #.#  #.#.#  #.#a"ia"iJ.la"i28.3 (1 _a"ia"im _There is a stone staircase leading down here.b"i *******The zap hits the iguana.b"ib"id.....l.b"i]2--=9b"ib"iZ4 _The iguana is lightly wounded.b"i}I ***b"i=~`**** The zap hits the iguana.b"ip  The iguana is moderately wounded.b"id......lb"il1----60b"ib"i{ _You hear the slow hiss of a very distant avalanche of sand.b"iF  You miscast Shock. Nothing appears to happen.  The iguana hisses menacingly.41------0----Contam: 10% =1 _The iguana bites you!b"i ******* The zap hits the iguana.b"iqI ......lThe iguana is severely wounded.b"i!N28------------9/13 ----2b"i Vb"iX+ _The iguana bites you!b"i b"i b"i b"i h _You are too injured to fight recklessly!b"i b"i b"i b"iA h _You are too injured to fight recklessly!c"iS  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c"iR]  You miscast Static Discharge. Nothing appears to happen.c"iU9=-----7------2-3c"i!\c"in^> _The iguana bites you but does no damage.c"i$~  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c"i2N** onfirm with . or Enter, or press ? or * to list all spells.The iguana is struck by an arc of lightning.  The iguana is almost dead.  You are struck by an arc of lightningc"i3.  The iguana is struck by an arc of lightning.  The iguana is almost dead.c"irS l@You are struck by an arc of lightning. The lightning grounds out.5--5-------=4c"i c"ia _The iguana completely misses you.d"ii  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d"i **The iguana is struck by an arc of lightning.  The iguana is almost dead.d"it l@You are struck by an arc of lightning. The lightning grounds out.d"i8#4d"i0---d"iB3d"i,-------d"i5d"id"i0 d"id"i9_The iguana barely misses you.d"iYd"i֞k   ......  ...... #.#  d"iT ...... #.#   ......# #.# #.#  ....... ###.# #.#  ....... ##...# #.#  ......l##..#####.# d"i}O .......@.....).#.#  d"i{......########.#.#  ..### #.#.#   d"i!d"i7   ......  ...... #.#   ...... #.#   ......# #.# #.#  ....... ###.# #.#  ....... ##...# #.#  ......l##..#####.#  .......@.....).#.#  d"i!9......########.#.#  ..### #.#.#   d"iY?d"i.Cd"iHd"i~K^ _An iguana is nearby!d"i d"i d"i d"i h _You are too injured to fight recklessly!e"ig  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e"i$e"ioQ  The iguana is struck by an arc of lightning.e"i(Z **e"iVYou kill the iguana!e"izwI†@e"i3-2------626Shocke"ie"iv< _You are struck by an arc of lightning.e"in4e"i Be"iY5=--1864e"ie"i*e"iu+f3==2e"i-e"i0e"i1G6=0e"i;1e"ig2e"i%6e"i6;8% e"il8e"iW<e"i<96e"i=e"imAe"i BL==4e"i2Ce"iFe"iF#7e"iFL=2e"iGe"iLe1e"iBl-- 804.0) _You start resting.e"i3ub --e"i }e"i}K _Your magical contamination has completely faded away.e"ib 3e"ibc e"if e"ig x8=4==e"in e"iWo e"io e"ip e"i'u ,e"iv e"iR} Be"i e"i| p9===e"i e"i8 ,e"i e"i_ ,e"i e"i e"i L30=e"i/ e"i e"iM T5==e"i e"i e"i͚ e"i e"i e"i e"i e"i e"i8 S1=e"i e"i e"iy :==e"i e"ir e"ið e"i e"iV e"i K2=e"i˶ e"i ,e"i( e"i 96e"i 1==e"i e"i\ e"i e"i e"i e"i 93e"i e"i e"i e"i e"i[ e"i :==e"i e"i ,e"i e"i) e"i~ S4=e"i e"iy e"i M7=e"i e"i e"i e"ir e"i& e"is K5=e"i e"i) ,e"i e"i e"iQ 9=e"i1 e"iD e"i e"i e"i i6=e"i e"i# e"i e"iE e"i _You hear the hiss of a very distant avalanche of sand.e"iA N8==e"i e"i% e"i K7=e"i e"iN ,e"i e"i ,e"i e"i! e"i" :==e"i # e"i& e"i[' G38=e"i( e"i+ ,e"i, e"if0 e"i0 e"i1 e"ie5 W9=e"i5 G9==e"i76 e"i28 e"ik8 e"i8 e"i< ,e"i= e"i5A e"iA e"i]B e"i2E e"iE $40e"iE E===e"iF e"iK e"ikK e"iL e"iCP e"iP e"iQ e"iCU e"iU R10/13==e"iV e"iY e"iY U1=e"iZ e"i^ ,e"i` e"ic e"ic e"id e"ih e"ih R2===e"ii e"i6j e"in e"iTn e"io e"is e"iBt e"iu e"ix e"i)y e"i-z e"iu} 93e"i~ a=1==e"i  e"i; ,e"i& e"iI e"i e"i e"iO e"i ;4e"i e"iS :==e"iu e"i e"i e"i e"i ,e"il e"i e"i K5=e"i e"i e"i L2==e"i. e"iP ,e"i e"i_ e"i U6=e"i1 e"i e"i e"iH e"in e"i :==e"ib e"i# e"im e"i e"i e"i/ K7=e"i e"iN e"i L3==e"i e"i 4 _Magic restored.e"i e"i1 e"i{ e"i e"i e"iy e"i N8=e"i e"in P==e"i e"i ,e"i e"i e"i D9=e"i e"iM ,e"i e"ia, 50= _You hear the hiss of a very distant avalanche of sand.1=2=3=e"i- e"ii2 1 _HP restored.e"inQ e"iW m  You see here an iguana corpse.e"iY e"i`Z  _e"i[ e"i] e"i1p  #.# #.. #.......# #.# #.. #.......######.######.. #.....?............#... #.......######.###.#..# #.......# #.# #.#..###.......# #.# #.####<........## #.# #.## ###.# #.#673.3 (93....###...# #.#.......†##..#####.#..........>.....).#.#.........########.#.#.....##### #.#.# .#### #.#.### #.#.#...e"ip Z #.#.#.#e"iy e"i[ H=4.3 (94e"iӈ e"i ; _Found an escape hatch in the ceiling.e"i Ie"i e"i e"i Be"i e"iV e"i e"i e"i e"ia e"i' e"i e"i ,e"il e"iR e"i ,e"i e"i ,e"i  e"i  _n - 2 scrolls labelled AMODESYX ETZED (gained 1)e"i e"i< e"i e"i! e"i% e"i% e"in& e"i' e"i, e"i, e"i- e"i{/ e"i2 ,e"iz3 e"i5 e"i9 e"i9 e"i: e"i; e"i? e"i? e"i@ e"i$B e"iF e"iF e"iH e"iL e"i[  #.#.# ######.# #.#.#. #......#######.#.#o. #......###<... #.?..:.##.##.... #......##.# . #..#......##.###e"i\  #........##.......... #@# #.#######.#### #.###.#  #.....# Shock #####..##  #.......#  #.......######.#### o   orc (asleep) #..................e"i\ 0#.......######.###.#.......# #.# #.e"i8l 87.3 (13  An orc comes into view. It is wielding a +0 whip.e"io 4  The orc shouts!e"iZ| .oooo 2 orcs (1 wandering)e"i 5==8.3 (14e"i$ e"i _An orc comes into view. It is wielding a +0 dagger. _There is an open door here.e"i[ ######.#  . #......# .o #......#< .o. #.?..:.# .... #......##.#  #..#......# #........# e"i#@#  #.###.# #.#  #.....# #.#  #####..## #.#  #.......# #.#  #..... . . ..# #.# f"i[O ######.#  . #......# .o #......#< .o. #.?..:.# .... #......##.#  #..#......# #........# #@#  #.###.# #.#  #.....# #.#  #####..## f"i\ #.......#  #..... . . ..# #.# f"i7ef"inf"iluf"iexd _There are monsters nearby!f"i=,.#######.#.# .# #.#.# ######.# #.#.#. #......#######.#.#.o #......##......#.o. #.?..:.##.####.#.#.... #......##.# #.#..#......##.####.####..@.....##.........####'###.#######.### #.###.# #.#f"i;- #.....# #.# ####### #.# #.......# #.#  #.......######.### #................ #.......######.###f"i^/f"i/f"ip2f"i45  An orc comes into view. It is wielding a +0 whip.f"i:@mooo..oo   orc wizard (wandering)ooo 3 orcs (2 wandering)f"iI9--9.0) f"iQ _An orc wizard comes into view. It is wielding a +0 dagger.f"i0!:  The zap hits the orc!f"i'*******oo 2 orcs (f"iWMV  You kill the orc!f"iOf"iPf"i}[&..oo..o.)...ooof"i.bg2--3==90f"i/jf"i.m< _The orc shouts! The orc wizard shouts!f"i'  The zap hits the orc.  The orc is heavily wounded.The zap hits the orc.f"i *******   orcf"ie ,f"i V  You kill the orc!f"i o)..o...o   orc (wandering)f"i {1----4-1f"i f"i q _An orc comes into view. It is wielding a +0 club.f"io L*******f"i f"iX f"i f"iG* .oo.o..oo 2 orcsf"i- T0-----f"iC 2f"iM f"iO _The zap misses the orc wizard. The zap misses the orc.f"i2q  The zap hits the orc wizard but does no damage.  The zap hits the orc!g"i  *******   orcYou kill the orc!The zap hits the orc.g"i$,g"i*'.)o).o.g"iLq9/13 ----3g"ihRg"iT[ _The orc is heavily wounded.g"i' g"i *** The zap hits the orc wizard.  The orc wizard is moderately wounded.The zap hits the orc wizard!g"i@g"iBg"iM)o..og"iBNm8----4g"iUg"iXc _The orc wizard is severely wounded.g"iUA  The zap hits the orc wizard.g"iZ+***g"iB[o   orcg"ig"iy)o..)g"iv7----765g"ig"iN _You kill the orc wizard!g"i  ******* The zap hits the orc.g"ig"i .))).o)g"i\ r6---6g"ig"i\ _The orc is severely wounded.g"io  .#.#.... .# #.#... ######.# #.#... #......#######.#..).. #......##......#..).# #.?..:.##.####.#. ..).##......##.# #.# #.o#......##.####. #..## ####'###.#######.g"i,q  #.###.# #.# #.....# #.# #####..## #.# #.# #.# #.######. # #.######.g"i| g"i} V7=7g"ī g"i _The orc hits you but does no damage.  Things that are here: _a +0 dagger; a +0 robe; an orc corpseg"i 5  You hit the orc.g"io s)g"ic =78Shockg"iy g"i G _You kill the orc!g"i$ g"i g"iu h _No target in view!h"ih"ilh"ikh"iR _No target in view!h"iv........>#.# .#######.#.#... .# #.#.#... ######.# #.#.#h"iaw.... #......#######.#.#..).. #......##......#.#...).# #.?..:.##.####.#.#..).##......##.# #.#..#.)###.####.####.)......##.........h"iw####'###.#######.####.###h"iwS.....# h"iw#####..## #.# h"iwm#.# #.# h"ixZ#.######.####..........h"iDh"i5-9 _h"iGh"iޢh"iy /.#.#........>#.#. .#######.#.#.... .# #.#.#.h"i ... ######.# #.#.#..... #......#######.#.#...).. #......##......#.#<...).# #.?..:.##.####.#.##h"i!J..).##.@....##.# #.#...#.)#......##.####.#####.)......##..........####'###.#######.#####.###.##.....# #.# #####..## #.# #.# #.# h"i!C#.######.####h"i-h"iY<Z-700h"i=h"inYM########.#....#.##.......> .###### . ######.# .. h"iY#####.#.#.).. #......##......#.#<...).# #.@..:.##.####.#.##..).# #.#...#.)#####.#####.)......##..........#.h"iZF#h"i*dh"ij&1h"iqh"iZ{h"i[+2.3 (2h"ih"ip _n - 3 scrolls labelled AMODESYX ETZED (gained 1)h"i #.#..#.#.>#.#..#.#.#.#... .# #.#.#.#... ######.# #.#.#.#.... #......#######.#.#.#..).. #......##......#.#<#h"i ...).# #..@.:.##.####.#.#..).##......##.# #.#.#.)#......##.####.##.)......##.####'###.#######.##.##..#### h"i h"i- +3.3 (1h"i h"i{ h"i t #.#...#.#..>#.#..#######.#.#.#.h"it .... .# #.#.#.#.... ######.# #.#.#.#..... #......#######.#.#.#...).. #......##......#.#<#.h"ihu ...).# #...@:.##.####.#.###...).##......##.# #.#.#.)#......##.####.##.)......##.####'###.#######.##.###.# #.# # h"iu #.....# #.# # #####..## #.# #h"iu  #.# #.# #h"i,v N h"i h"i &4h"i2 h"i i"i##.#....#.#........>#.#...#i"i$.#######.#.#.#.#... .# #.#.#.#.#... ######.# #.#.#.#.#.... #......#######.#.#.#.#..).. #......##......#.#<#.#...).# #....@.##.####.#.###.#..).##......##.# #.#.....##.)#......##.####.##.)......##.####'###.#######.######.#.###.# #.# #.#.....# #.# #.i"i%,#####..## #.# #.#.# #.# #.i"i@0i"ih8W8==5i"i>i"iI\  You pick up a parchment of Foxfire and begin reading...i"iDQ+6.3 (2i"iWi"iY@ _You add the spell Foxfire to your library.i"iEi"iDFi"iNGi"i|Li"izSBi"iTi"imUi"ixXi"iX:==i"i.# .. ######## ...##.##########........i"i~ .......@................57.3 (44.0) .......#########.###### ....... #.# ....... ######.# #....... #......#..=..).. #......##..........).# #......##.####.......).##......##.# # i"iIm#.)#......##.####i"ii"i,8.3 (45i"ii"i9 _Found an escape hatch in the floor.i"iC i"i« i"ie i"iF i"i Bi"i i"i i"i; i"i i"i i"i . ..... ..... ...>.#### ......?######......##.##########.....)..............................#########.####...# #.# 60.3 (2.0)....# ######.# ▒▒.........# #......###i"i  ▒...=..)..# #......##..▒..).# #......##.▒.........).##......##.#▒▒#########.)#......##. #.)......##.. ####'#i"i i"i +1.3 (3i"i i"ix % _Found a dagger.i"i i"i"@  ......>.####.....?#####...##.##########...).....................?..........#########........# #.# ......# ######.#  ▒▒▒.........# #...... ▒)..# #......## ▒).# #......## ▒.).##...... ▒▒#########.)#......## #.)......# ####'###.# #.###.#  #.....#  #####.. "iA um_You hear the brisk hiss of a distant avalanche of sand.i"iF &4i"iS +5.3 (4i"i^ i"ig , _e - a ring of wizardryj"iz j"i oPut on or remove which piece of jewellery? j"i1 Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)e - a ring of wizardry[?] describe selected [!] equip|wield|wear|put onj"ia [tab] equip|unequip k"i k"iu......>.####silenth the Magician..........?##### Oni........##.##########... Health: 53/53 ========================..)..................... Magic: 13/13 ========================.?..........#########.## AC: 3k"iStr: 13.............##.# EV: 8Int: 18.............# ######.# SH: 0Dex: 9▒▒▒.........# #......## XL:  6 Next: 77% Place: Dungeon:4k"iN▒...@..)..# #......## Noise: ---------  Time: 3765.3 (0.0)▒........).# #......## b) +2 short sword (elec)▒.........).##......## Cast: Shock▒▒#########.)#......###.)......######'###.## #.###.# #.....# #####..##  _You hear the brisk hiss of a very distant avalanche of sand. _Magic restored. _Found an escape hatch in the floor. _Found a dagger. k"i_You hear the brisk hiss of a distant avalanche of sand. _e - a ring of wizardryk"iRk"i5+8 (0.5k"i:k"i3 _e - a ring of wizardry (worn)l"iTkl"iMoYRead which item? Scrolls  t - 2 scrolls of teleportation  h - a scroll labelled AHONID UKKIASA  n - 3 scrolls labelled AMODESYX ETZED  e - a scroll labelled BYSIFE WAUPEE  k - a scroll labelled ILOSALAUSU l"io l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  o - a scroll labelled XOKECI PIONT  m - a scroll labelled ZAMMEE FAFEF [!] read|quaff[?] describe selectedo"i^ o"i o"i. K......>.####silenth the Magician..........?##### Onio"i S........##.##########... Health: 53/53 ========================..)..................... Magic: 13/13 ========================.?..........#########.## AC: 3Str: 13.............##.# EV: 8o"i Int: 18.............# ######.# SH: 0Dex: 9o"i s▒▒▒.........# #......## XL:  6 Next: 77% Place: Dungeon:4▒...@..)..# #......## Noise: ---------  Time: 3765.8 (0.0)▒........).# #......## b) +2 short sword (elec)▒.........).##......## Cast: Shock▒▒#########.)#......###.)......######'###.## #.###.# #.....# o"iv O#####..##  _Magic restored. _Found an escape hatch in the floor. _Found a dagger. _You hear the brisk hiss of a distant avalanche of sand. _e - a ring of wizardry _e - a ring of wizardry (worn)o"i q  As you read the scroll labelled AMODESYX ETZED, it crumbles to dust.  o"i "It is a scroll of identify.o"i~ /  --more--p"isp"iIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - a scroll labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  o - a scroll labelled XOKECI PIONT p"i7 m - a scroll labelled ZAMMEE FAFEF Potions (select first with !)  j - a ruby potion  f - a white potion[?] describe selectedq"iEq"ipq"i9......>.####silenth the Magician..........?##### Oni........##.##########... Health: 53/53 ========================..)..................... Magic: 13/13 ========================.?..........#########.## AC: 3Str: 13.............##.# EV: 8Int: 18.............# ######.# SH: 0Dex: 9▒▒▒.........# #......## XL:  6 Next: 77% Place: Dungeon:4▒...@..)..# #......## Noise: ---------  Time: 3765.8 (0.0)q"iDz▒........).# #......## b) +2 short sword (elec)▒.........).##......## Cast: Shock▒▒#########.)#......###.)......######'###.## #.###.# #.....# #####..##  _Found a dagger. _You hear the brisk hiss of a distant avalanche of sand. _e - a ring of wizardry _e - a ring of wizardry (worn)  As you read the scroll labelled AMODESYX ETZED, it crumbles to dust.  It is a scroll of identify.q"i"q"iW.+6.8 (1q"iCm _j -> i - a potion of invisibility; n -> i - 2 scrolls of identifyq"i90 q"i6 Read which item? Scrolls  i - 2 scrolls of identify  t - 2 scrolls of teleportation  h - a scroll labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - a scroll labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  o - a scroll labelled XOKECI PIONT  m - a scroll labelled ZAMMEE FAFEF [!] read|quaff[?] describe selectedq"i q"iD( q"i5 ......>.####silenth the Magician..........?##### Oni........##.##########... Health: 53/53 ========================..)..................... Magic: 13/13 ========================.?..........#########.## AC: 3Str: 13.............##.# EV: 8Int: 18.............# ######.# SH: 0Dex: 9▒▒▒.........# #......## XL:  6 Next: 77% Place: Dungeon:4▒...@..)..# #......## Noise: ---------  Time: 3766.8 (0.0)▒......q"i6 ..).# #......## b) +2 short sword (elec)▒.........).##......## Cast: Shock▒▒#########.)#......###.)......######'###.## #.###.# #.....# #####..##  _You hear the brisk hiss of a distant avalanche of sand. _e - a ring of wizardry _e - a ring of wizardry (worn)  As you read the scroll labelled AMODESYX ETZED, it crumbles to dust.  It is a scroll of identify. _j -> i - a potion of invisibility; n -> i - 2 scrolls of identifyq"i; q"ip? Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - a scroll labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA q"i@ q c - a scroll labelled SAKHLA QIAPEW  o - a scroll labelled XOKECI PIONT  m - a scroll labelled ZAMMEE FAFEF Potions (select first with !)  f - a white potion[?] describe selectedq"iI q"it q"i ......>.####silenth the Magician..........?##### Oni........##.##########... Health: 53/53 ========================..)..................... Magic: 13/13 ========================.?..........#########.## AC: 3Str: 13.............##.# EV: 8Int: 18.............# ######.# SH: 0Dex: 9q"i !▒▒▒.........# #......## XL:  6 Next: 77% Place: Dungeon:4▒...@..)..# #......## Noise: ---------  Time: 3766.8 (0.0)▒........).# #......## b) +2 short sword (elec)▒.........).##......## Cast: Shock▒▒#########.)#......###.)......######'###.## #.###.# #.....# #####..##  _You hear the brisk hiss of a distant avalanche of sand. _e - a ring of wizardry _e - a ring of wizardry (worn)  As you read the scroll labelled AMODESYX ETZED, it crumbles to dust.  It is a scroll of identify. _j -> i - a potion of invisibility; n -> i - 2 scrolls of identifyq"iA ]  As you read the scroll of identify, it crumbles to dust.q"iQ +7.8 (1q"i q"i S _f -> M - a potion of mutationr"iJ ....... >.#### ...?# ###.##.##########..)............#.?....#########.##......# #.##.............# ######.▒▒▒..@......# #...... ▒)..# #...... ▒r"iw7).# #...... ▒.........).##......▒▒#########.)#...... #.)......####'###.# #.###.# #.....r"ijr"i[&8r"ir"i3r"ih ...# #>.#### #...?# ###...##.##########....)........... #.?########. #.# #.#....# ######.▒.▒▒▒.........# #...... ▒)..# #...... ▒r"iJi ).# #...... ▒.........).##......▒▒#########.)#...... #.)......####'###. #.###.r"iur"io~&9r"ir"ir"i : . ##.#....#  #>.####  #...?# ###...##.##########.....)......... #.?######## #.# # #....# ######▒.▒▒▒.........# #▒ ▒)..# # ▒).# # ▒.........).##▒▒#########.)# #.)....####'###r"i r"i '70r"i$ r"i & r"i;  #.####.#....#  #>.####  #...?# ###...##.#########......)......... #.?###### #r"i< .#  #....# ##### ▒.▒▒▒.........# #▒▒ ▒)..# # ▒.).# # ▒.........).##▒▒#########.)# #.)....r"iI r"iiX &1r"ie r"i0g r"i/' #.# ###.# ..# #.>.#### #.?##.##..) #.?. #.# #.#  ▒.▒▒▒.# #r"i(l ▒▒ ▒......)..# # ▒..).# # ▒...).## ▒▒##.)# #.)r"i@0r"i:&2r"iAs"is"i #.# ###.# ..# #.>.#### #.?##.##..) #.s"i. #.# #.#  ▒.▒▒▒.# # ▒▒ ▒......)..# # ▒........).# # ▒.........).## ▒▒###.)# #.)s"is"i&3s"ihs"is"i^ +4.8 (2s"is"i: _i - 2 scrolls of identify (gained 1)s"ic#.# ###.# ..# #.>.#### #.?# #####.##.#.).#.s"i##.# #.# #▒.▒▒▒.# #.▒▒ ▒......)..# #.▒........).# #.▒.........).##.▒▒###.)#.#.).s"is"i{+5.8 (1s"i,s"is"i:j#.# ###.# ..# #.>.#### #.?# #####.##.#.).#.##.# #.s"i;# #▒.▒▒▒.# #.▒▒ ▒......)..# #.▒..).# #.▒...).##.▒▒##.)#.#.).s"iGs"iS&6s"i]s"i^s"i& #.# ###.# .# #.>.#### #.?# ######.##.#.).#.##.# ##.# #▒.▒▒▒.# #.▒▒ ▒......)..# #.▒..).# #.▒..).##.▒▒#.)#.#.).s"i s"i &7s"iX s"i+ s"i #.#  #.# #### ....# #.>.####   #..?# #####.........##.##########........).........##.#########.#.# #.#.....# ######▒.▒▒▒...# #.▒▒ ▒)..# #.▒.).# #.▒.........).##.▒▒#########.)#.s"i s"i &8s"io s"i} s"iM.# #.#  #.# #### ....# #.>.####   #..?# ###s"iND#####.......@.##.##########........).........##.#########.##.# #.##.....# ######.#▒.▒▒▒...# #......#▒▒ ▒)..# #......#▒.).# #......#▒.........).##......#s"iXs"iLh&9s"ios"i&qt"izL.# ..# .#.# # #.t"iV{# #### ....# #.>.####   #..?# #########.........##.##########........)t"i{...............##...#########.##...# t"i{#.##......# ######.# ▒.▒▒▒.t"i|..# #......#▒▒ ▒)..# #......#▒.t"iB|y).# #......#t"i/t"i '80t"i]t"i%t"i]3..# ..# .#.# ##.# ###.# .# #.>.#### #.?# ######.##.##..)..........##.....##.##....#......# ######.# ▒.▒▒▒.........# #......#▒▒ ▒......)..# #......##.▒.).# #......##.t"i{;t"iC&1t"ivJt"iKt"i'a[.........# ..........# .#.........# ##.........# ###...# ..# #.>.#### #.?# ######.##.##..t"ib)...........##............###.##.............#.............# ######.# ▒.▒▒▒.........# #......#▒▒ ▒......)..# #......##.▒.).# #......##.#t"ilt"iv&2t"i}t"iIt"igb..# .t"i.........# .#.........# ##.........# ###.........# ...# #.>.#### #.# t"i># #####.##.##. .)...........##............###.##..........#.............# ######.# t"iϟ▒.▒▒▒.........# #......#▒▒ ▒......)..# #......##.▒.).# #......##.#t"i t"it"i&3t"it"it"ip+4.8 (2t"ibt"il _k - 2 scrolls labelled ILOSALAUSU (gained 1)t"im   .#  .........#  #.........#  #.........# ###.........# ...# #.>.#### #t"ib .#  #####.##.##  .).......... ##............###. #.............# #.# #.............# ######.# ▒.▒▒▒.........# #...... ▒▒ ▒......)..# #......##t"iÆ  ▒.).# #......##.t"i8 t"i] +5.8 (1t"ix t"i0 t"i>9   ........#  .........#  #.........#  #.........# ###...# ..# #.>.#### #.#  #####.##.## .).......... ##............###. #.............# #.# #.............# ######.# ▒.▒▒▒.........# #...... ▒▒ ▒......)..# #......## ▒.).# "i9 60;1m#......##.t"i? t"iH &6t"iNO t"iQ u"i-a  .#  .#  #.#  #.# ###.# .# #.>.#### #.#  #####.##.## .)......... ##.....##. #......# #.# #......# ######.# ▒.▒▒▒.........# #...... ▒▒ ▒......)..# #......## ▒.).# #......##u"i;u"i#L&7u"i [u"i^u"i[!.#  .#  #.#  #.# ###u"i4\w.# .# #.>.#### #.#  #####.##.## .)....... ##...u"i]#. #...# #.# #..# ######.# ▒.▒▒▒.# #...... ▒▒ ▒......)..# #...... ▒.).# #......u"ilu"i6x&8u"iu"iuY _Found a potion of curing.u"iI#!.##.# #u"iK.# #.# ###.# .# #.>.#### #.#  #####.##.## .).. ##.##. #.# #. #.# ######. ▒.▒▒▒.# #...... ▒▒ ▒......)..# #...... ▒.).# #......u"icTu"id&9u"iju"imu"i #!.# #.# #.# #.# ###.# .# #.>.#### #.#  #####.##.## .)..#u"i7.# #.# # #.# ###### ▒.▒▒▒.# # ▒▒ ▒......)..# # ▒.).# #u"i.u"i '90u"iu"i{u"i #!.# #.# #.# #.# ###.#.# #.>.#### #.#  #####u"i.##. .)#. #.# #.#  ▒.▒▒▒.# # ▒▒ ▒......)..# # ▒.).# #u"iu"i &1u"i u"ii u"i4&  #!.# #.# #.# #.##.#.# #.>.#### #.# #####.##. .)#. #...# #.#  ▒.▒▒▒.# # ▒▒ ▒......)..# # ▒.).# #u"i1 u"iA &2u"iM u"iU u"i^  #!.# #.# #.# #.# ####u"i g.# ..# #.>.#### #.# #####.##. ........) #####u"i . #....# #.#  ▒.▒▒▒.# # ▒▒ ▒......)..# # ▒u"i s.).# #u"i+ u"i? &3u"iK u"i-N v"in"#!........# #.# #.# #v"i'.#####.# ....# #>.#### #......########.######.........)...............######..##### v"iu!#..# #.# ## ▒.▒▒▒.# #.v"i ▒▒▒ ▒)..# # ▒........).# # ▒..).##v"iv"i v"ig&4v"iv"iuv"i@v"iq3 #v"i` .#v"i) #v"ic.#v"i) #v"i].#v"i####v"iB.#v"i5 ...v"i .#v"iu* #v"i6M>.#### #......##########.#####.......@..).............v"il######..#### #..#  #.# # ▒.▒▒▒.#  ▒▒▒ ▒......)..# #v"i ▒........).# # ▒.........).## ▒▒#########.)#v"inv"i-&5v"i#v"iZ #.# #.# #.# ####.# .....# #.>.#### #.#v"i3\#.##..).######. #..# #...# ▒.▒▒▒.# ▒▒▒ ▒......)..# ▒........).# ▒.).# ▒▒#.)v"i gv"ign&6v"iCvv"i  #.# #.........# #.........# ####.........# .............# #.......>.#### #..#v"i .#.##..).######.. #...# #.....# ▒.▒▒▒..# ▒▒▒ ▒......)..#  ▒.).#  ▒.).  ▒▒#. v"i4 v"i &7v"iƩ v"iƫ v"i  #.# #.# #.........# ####.........# .......# #.......>.####v"i  #...#.#.##..).######... #..... #..... ▒.▒▒▒. ▒▒▒ ▒......).. ▒.).v"i  ▒.) ▒▒#v"iy v"i &8v"iT v"i& v"iH/ #.# #.# #.# ####.# .# #.......>.#### #....#.#.##..).######v"i&0T..s #.....# ##▒ ▒.▒▒▒ ▒▒▒ ▒......). s   scorpion (asleep) ▒.) ▒. ▒▒v"is;v"i?39Shockv"iEv"iH[ _A scorpion comes into view.w"iY5 #.# #.# #.# ####.# .#w"iZ #.>.# #.....#.##..).######.s. #.### ##▒ ▒.▒▒▒ ▒▒▒ ▒......)w"iZ ▒. ▒ ▒▒w"iv^w"iAe~s.sw"ih(800w"innw"ipw"ib  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w"i͚ ]  You miscast Static Discharge. Nothing appears to happen.w"i8 2-1----Contam: 10% =1w"i w"i . _The scorpion stings you.x"ik  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x"ilx"i** onfirm with . or Enter, or press ? or * to list all spells.The scorpion is struck by an arc of lightning.  x"i< The scorpion is moderately wounded.  You are struck by an arc of lightning.  The scorpion is struck by an arc of lightning.  The scorpion is heavily wounded.x"iyOT@sx"i-T46----9/13 --------=2x"i`Zx"i]I _The lightning grounds out. The scorpion stings you.x"i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x"i** Confirm with . or Enter, or press ? or * to list all spells.x"iZThe scorpion is struck by an arc of lightning.  The scorpion is severely wounded.The scorpion is severely wounded.x"i3 T@sx"i0-----7--------3x"ix"iI _The lightning grounds out. The scorpion stings you.x"iZ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x"i Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The scorpion is struck by an arc of lightning.  The scorpion is almost dead.  You are struck by an arc of lightning.  The scorpion is struck by an arc of lightning.x"i m **x"i HYou kill the scorpion!x"i( V@†x"iE* x"i[0 {#.........#silenth the Magician#.........#Oni#.........#Health: 37/53 ================--------####.........#x"iP1 Magic: 5/13=========---------------.............#AC: 3Str: 13#.......>.### EV: 8Int: 18 Contam: 10% ##............ SH: 0Dex: 9....########.........##. XL:  6 Next: 105% Place: Dungeon:4.......@.......)........ Noise: ==-------  Time: 3804.8 (1.0)......†######........... b) +2 short sword (elec)....... #........... Cast: Shockx"i2 `....### #...........##▒▒.▒▒▒.......▒▒▒ ▒......) ▒........ ▒........ ▒▒####### The scorpion is struck by an arc of lightning.  The scorpion is almost dead.You are struck by an arc of lightning.  The scorpion is struck by an arc of lightning.  You kill the scorpion! _The lightning grounds out.x"i3 =  You are  The scorpion is struck by an arc of lightning.  You kill the scorpion! _The lightning grounds out.  Your Spellcasting skill increases to level 5!You have reached level 7!x"i.> /  --more--y"i^~41/59--4----7 2% Shocky"iy"i> _y"i]  #.# #.#####.# ....# #>.###### #y"i^ ..........########..##............)......######....# #.#### ###▒ ▒.▒▒▒ ▒▒▒ ▒ . ▒ ▒▒###### y"ig y"iLl g42=--5 _y"iq y"iu _You see here a scorpion corpse.y"i  #.#####.# ....# #>.#.##### #..........#########............)......†######...# #y"i: #### ###▒ ▒.▒▒▒ ▒▒▒ ▒  ▒ ▒▒##### y"i y"i6 J--6 _y"i: y"i z"i} #. ####. .# #.>..##### #.########.z"iz~.........).†######.# #.#### #.##▒▒ ▒.▒▒▒. ▒▒▒ ▒ ▒ ▒ ▒▒z"iz"iQ&7z"iʕz"iXz"i5 # #### # #.>z"iA.###### ##.###.........)#.†#######.# ##.#### #.##▒▒▒ ▒.▒▒▒.. ▒▒▒ ▒. ▒ ▒ ▒▒z"iUz"i3=6==8% 8z"iz"i]z"i&a # #### ## #..###### # #.# #...) #.†###### #.# # #.#### #.##▒▒▒ ▒.▒▒▒. ▒▒▒ ▒.. ▒.. ▒. ▒▒z"i$0z"iQ;B69z"ikAz"iDz"i6 # #### # # ....###### #z"iՖ #.# #...) #.†###### #.# # #.#### #.##▒▒▒ ▒.▒▒▒.. ▒▒▒ ▒.. ▒$.... ▒z"i... ▒▒..##z"i"z"izC410z"iz"i* _Found 9 gold pieces.z"i  # ####  ##### # ....###### # #.# #...) #.†###### #.# # #.#### #.##▒▒▒ ▒.▒▒▒. ▒▒▒ ▒.. ▒.$..... ▒... ▒▒.####z"i z"i _21z"ig #### ...##### # ....###### # #.......######## #............) #†######.. #..# # ##### #........##▒▒▒ ▒.▒▒.▒  ▒▒▒ .. $...... ▒.......▒. ▒####▒▒.4==12{"ic ...###### # ....###### # #.......######## #........# #†######..... #..# #.....##### #.......@.##▒▒▒ ▒.▒.▒  ▒..▒ $......▒.▒.####▒▒▒..{"iTm{"iw7 3{"i{"ijK _Your magical contamination has completely faded away.{"i4###### # ....###### # #.......######### #........##.## #†######.....#..# ##.....#.#### ##.........##▒▒▒ ▒#.▒ {"i ▒#..▒ #...$......▒#....▒.▒#.....####▒▒▒#.....#.....#.....{"i#{"i&4{"ic{"i| _You hear the brisk hiss of an avalanche of sand very nearby.{"id ....###### ## #.......#########. #........#.####†###### #.....#..# # #.....#.......#### # #.........##▒▒▒ ▒ #.▒▒  ▒ #..▒  #...$......▒ #....▒ #.....####▒▒▒ #.....  #.....  #.....  #.....{"il5=7==5{"i[{"i# #.......######## #. #........#.####†##### #.....#..#  #.....#.......####  #.........##▒▒▒  #.▒▒   #..▒  #...$@.....▒{"i0 #....▒ #.....####▒▒▒ #..... #.....# #.....# #.....# ##.####{"i{"iE&6{"iI{"i{"i& o  # #.   #. #.   ##.####..†   #.....#.#   #.....#.......####  {"i-(  #.##▒▒▒   #.▒▒   #.▒   #....▒   #.▒.▒   #.....####▒▒▒   #.....#   #.....#   #.....#   #.....#   ##.####  {"i0 {"i9 &7{"i? {"iI {"iR +8.8 (2{"iX {"i^ > _You now have 209 gold pieces (gained 9).{"iQ  # #.# #. #.. ##.####..†# #.....#.#  {"i,S #.....#.......####  #.##▒▒▒  #.▒▒  #.▒  #.▒  #.▒.▒  #.....####▒▒▒      {"i\ {"ih v6===9.8 (1{"in {"i

}"io+  ....###### #.# #.########...... #.........)##.####.†######.#.....#...# #.#.....#.......#### #.....#.##▒▒▒ }"i+ ▒.▒▒▒.#.▒▒▒▒▒#.▒.▒.▒▒.#.}"i/, w▒.▒.▒▒....#.........▒.▒▒▒.▒▒####.....####▒▒▒ ▒▒ }"i, ;#.....#}"i{5 }"i[9 &8}"i= }"i;? }"i ....#######..# #.......########.#. #...........)##.####.†######....#.....#.# #.#.....#.#### #.}"i #.........##▒▒▒ ▒.▒▒▒#.▒▒▒.▒▒▒ ▒.#.. ▒..#.▒.▒.▒ ▒.#.▒.▒▒▒. ▒▒#####.....####▒▒▒ ▒▒#.....#  ##.####}"i }"i ^99==9}"i }"im ~"iA@ # #.......#######............)##.###†######.........# ###....##▒▒▒ ▒.▒▒▒▒▒▒.▒▒▒▒ .▒.▒. ▒.▒.▒▒▒.▒~"i7Ab▒########▒▒▒ ▒▒ ~"iqK~"i N'30~"iR~"iU~"i=}#. #...........)##.####.†######....#.....#.# #.#.....#.#### #.#.........##▒▒▒ ▒▒ ▒.▒▒▒#.▒▒▒.▒▒▒. ▒▒▒ ▒.#..▒.▒.▒ ▒..#.▒.▒.▒.▒▒.#.▒.▒▒▒▒######.....####▒▒▒ ▒▒▒   #.....#  ##.#### ~"i+@&1~"ibE~"iFJ~"ic K# #.########.........##. #.........) ##.####.†######. #.....#...# #. ~"i #.....#.......#### #..... #.##▒▒▒ ▒▒ ▒.▒▒▒. #.~"i k▒▒▒.▒▒▒. ▒▒▒ #.▒.▒.▒.▒ ▒. #..▒....... #.........▒.▒▒▒.▒▒###### #.....####▒▒▒ ▒▒▒ ~"ii #.....# ##.####~"i ~"i" U50=2~"i> ~"i ~"i0~"iY2~"i_7~"i.9"iM ....###### .. ########.........##  #. .........)#.###†#####...#.......#### #....##▒▒▒ ▒▒ ▒.▒▒▒▒▒.▒▒▒.▒ ▒▒▒ ▒.▒.▒.▒............▒.▒▒▒.▒▒▒▒###### #.....####▒▒▒ ▒▒▒"i"izC==3"i"i"i###### #.>.### ....###### #... # #.########.........## #. #.........)####.†######. .....#."i7..# #. .....#.......#### #..... .##▒▒▒ ▒▒▒ ▒.▒▒▒. .▒▒▒.▒▒▒▒▒) .▒.▒.▒.▒^▒ ▒. ..▒.▒.▒ ▒........ "iL.........▒.▒▒▒.▒▒▒. ▒▒####### .....####▒▒▒ ▒▒▒ ▒▒ .....#"iH"i&4"i"i"i;Really walk into that teleport trap? Y - Yes  N - No"i]"ikt ....#######............# silenth the Magician#.......########.........##.# Oni "it. #..................)......... Health: 50/59 ====================---- "it{.####.........†######............ Magic: 9/14===============--------- ....#..........# #............ AC: 3Str: 13 "iu....#.......#### #............ EV: 8Int: 18 ........##▒▒▒ ▒▒▒ ▒.▒▒▒........ SH: 0"i>u+Dex: 9 "ifu........▒▒▒.▒▒▒.▒▒ ▒▒▒ ▒......). XL:  7 Next:  2% Place: Dungeon:4 .........▒.▒.▒.▒@▒ ▒........) Noise: ---------  Time: 3834.8 (0.0) "i{.........▒.▒.▒.▒.▒ ▒......... b) +2 short sword (elec) ........▒.▒▒▒.▒▒▒. ▒▒######## Cast: Shock ....####▒▒▒ ▒▒▒ ▒▒ ....# ....# ....# ....# .#### _You have reached level 7! _You see here a scorpion corpse. _Found 9 gold pieces. _Your magical contamination has completely faded away. _You hear the brisk hiss of an avalanche of sand very nearby. _You now have 209 gold pieces (gained 9)."i"iQ  #!........#  #.........#  #.........#  "i݅U#.........#  ####.........#  .............#  "i##.......>.#### ### #............# ##########......@..##.##########.....).........."i†######............##..# #.............#"i_#.#### #.............# ######. ▒▒▒ ▒▒▒ ▒.▒▒▒.........# #......  ▒.▒▒▒.▒▒ ▒▒▒ ▒......)..# #......  .▒.▒.▒.▒ ▒........).# #......"iH8  .▒.▒.▒.▒ ▒.........).##...... You enter a teleport trap! The teleport trap disappears."i"i"i9+5.8 (1"i"i@ _Your surroundings suddenly seem different."if X .###"i .... #>.#### ###.....### ..#######"iͮ ##.##########............)..@..............."i †######...#########.# "i E.# "i D▒......... "ie ▒▒▒.▒▒▒. ▒▒#########.)#...... "i "ix b110/14==6"i "i "iG p ###...."iAH  #>.#### ###.....### ..#########.##########............)..................†######...#########.# .# ########▒▒######### ▒ ▒▒▒ ▒▒#.)...... "i,_ "ig &7"iq "is "iJU@ ###.... #>.#### ###.....### ..#######"iUZ##.##########."iU ...........)..................†######...#########.# "iV.# ######## ▒▒▒ ▒▒▒ ▒.▒▒▒.....▒▒####'###. "ie"is&8"in"iЂ"i ###.... #>.#### ###.....### ..#########.##########............)..................†######...#########.# .# ######## ▒▒▒ ▒▒▒ ▒.▒▒▒......▒▒▒.▒▒ ▒▒▒ )#.###. "i=2=9"i% .... #>.#### ###.....### ..#########.##########............)..................†######..."id#########.# .# ######## ▒▒▒ ▒▒▒ ▒.▒▒▒....."i.▒▒▒.▒▒ ▒▒▒ ) .▒.▒.▒.▒ ▒..)"i;#....."iN "i"iC D==40"i"i"i7  #>.#### ###.....## ..#######"ip##.##########............)..................†######..."ie#########.# #"i.# #### #..##### "i▒▒▒ ▒▒▒ ▒.▒▒▒"i......▒▒▒.▒▒ ▒▒▒ ) .▒.▒.▒.▒ ▒."i2.).).######.. "i"i&1"i"is"i{ #### #......## ...########..##.########"i| ............).................†######..#########..# #.....# ##### #....# ###### "il| #▒▒▒ ▒▒▒ ▒.▒▒▒.# #.....▒▒▒.▒▒ ▒▒▒.▒)..# #"i| .▒.▒.▒ ..).# # ▒.▒.▒.▒.▒ ▒..).##"i| ▒▒.▒▒▒. ▒▒#########.)# ▒▒▒ ▒▒"i} p#.) ####'###"i?} r #.### #..."is} X#### #..."i "i` &2"iԚ "i "ia"ik"is"iu"i# #.# .#.........##..)..†######......# #.....# .#### #.....# #▒▒▒ ▒▒▒ ▒.▒▒▒.# #▒.▒▒▒.▒▒ ▒▒▒.▒......)..# # .▒.▒.▒.▒.▒ ▒.).# # .▒.▒.▒.▒.▒ ▒.).## ▒.▒▒▒.▒▒▒. ▒▒#.)#▒ ▒▒▒ ▒▒"ifj #.) ####' #. # ##### #"i"i3=1=3"i0  #>.#### ###### #............# ########.........##.########..........)................†######............#######....# #.............# .....#### #.............# #### .##▒▒▒ ▒▒▒ ▒.▒▒▒.........# #▒▒.▒▒▒.▒▒ ▒▒▒@▒......)..# # ..▒.▒.▒.▒.▒ ▒.▒).# # ..▒.▒.▒.▒.▒ ▒.▒.........).## .▒.▒▒▒.▒▒▒. .▒▒▒#########.)# #▒▒▒ ▒▒▒ ▒▒ ▒▒ #.)...####' #.# #.. ####[39;"iΕP49m4"i M.###### #......# ......##########.#######............)...............†######..######..# #..# #### #.# #####▒▒▒ ▒▒▒ ▒.▒▒▒.# #.. ..▒▒▒.▒▒▒.▒▒ ▒▒▒.▒)..# # ...▒.▒.▒.▒.▒ ..).# #.▒.▒.▒.▒.▒ ▒.▒.........).##▒▒.▒▒▒. .▒▒▒#########.)# ##▒▒▒ ▒▒▒ ▒▒ ▒▒ #.) ####'#.  #.#"i &5"i9 "i "i& .....#########.#######...........)...............†######...######.# .# ########▒▒▒ ▒▒▒ ▒.▒▒▒..▒▒▒.▒▒▒.▒▒ ▒▒▒.▒).▒.▒.▒.▒.▒ ▒.▒..).).#▒.▒▒▒.▒▒▒. ▒.▒▒▒#########.) ##▒▒▒ ▒▒▒ ▒▒ ▒▒ #.)#.. 46"iܣ"i%"im4............)..............†######..#####..# #..# #### #.# ####▒▒▒ ▒▒▒ ▒▒▒.▒▒▒.# #..▒▒▒.▒▒▒.▒▒ S▒▒▒.▒)..# #..▒.▒.▒.▒.▒ ▒.▒.▒..).# #"iͱ0.▒.▒.▒.▒.▒ ▒.▒.▒..).##▒▒.▒▒▒. ▒@▒▒▒#########.)# ###▒▒▒ ▒▒▒ ▒▒ ▒▒▒ #.) ####"ih # #"i# S   adder (asleep) #."i9o #. #."i"ibO=7Shock"i<"i~Y _An adder comes into view."i'4"i3/"iH"i` d#########...##.##### #..........)..... #†######### #....# #.# #.......#### #....# #.##▒▒▒ ▒▒▒ ▒▒▒.▒▒▒.........# #▒▒.▒▒▒.▒▒ S▒▒▒.▒)..# #.▒.▒.▒.▒.▒ ▒.▒.▒).# #..▒.▒.▒.▒.▒ ▒@▒.▒.........).## ....▒.▒▒▒.▒▒▒. ▒▒.▒▒▒#########.)# ####▒▒▒ ▒▒▒ ▒▒ ▒▒▒ #.) ### ## # # # # #"iD .SS==8 _The adder hisses angrily."iT  You miss the adder. The adder bites you but does no damage.-9"i\"iS_\ _The adder barely misses you."iJ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i4 ** The adder is struck by an arc of lightning.  The adder is heavily wounded."i{ S@You are struck by an arc of lightning. The lightning grounds out."i e9/14 ---=50"i "i@ = _The adder bites you but does no damage."i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."iA!Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  The adder is severely wounded.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning."i*[ **"i6*UYou kill the adder!"iL.@"i1-8-----41"i9Shock"i"i W _You are struck by an arc of lightning. The lightning grounds out."il"M...###### ...# ########.........##.#####.........)....†#########... #.......#### #....##▒▒▒ ▒▒▒ ▒▒▒.▒▒.▒▒▒.▒▒▒.▒▒▒.▒▒▒.▒).).# "i7mS.▒.▒.▒.▒.▒ ▒.▒.▒.........).# ....▒.▒▒▒.▒▒▒. ▒▒.▒▒▒#########.)# ####▒▒▒ ▒▒▒ ▒▒ ▒▒▒#.)"iTb--2"i#####  #>.#### ....###### #....# "i #########...##.####  #..........).... ##†######"iH## .#....# #"i<.# #.......#### #....# "i{.##▒▒▒ ▒▒▒ ▒▒▒.▒▒▒.........# "i▒▒.▒▒▒.▒▒▒@▒▒▒.▒)..# "if.▒.▒.▒.▒.▒.▒.▒.▒"iG).# "i..▒.▒.▒.▒.▒.▒.▒.▒.........). "iY.....▒.▒▒▒.▒▒▒.▒▒▒.▒▒▒#########.) .####▒▒▒ ▒▒▒ ▒▒▒ ▒▒▒ #. .### "i.# .# .#"i"iq2=--3"i"iD"i  ....###### #......#  #.......##########.### #............)........... ###†######..## ..#..# #"i g.. ..##### #.# ......##▒▒▒ ▒▒▒ ▒▒▒.▒▒▒.#.▒▒▒.▒▒▒.▒▒▒.▒▒▒.▒"i" )..#..▒.▒.▒.▒.▒@▒...).#"iJ O.▒.▒.▒.▒.▒.▒.▒.▒"ir ..).▒▒.▒▒▒.▒▒▒.▒▒▒#########."i ####▒▒▒ ▒▒▒ ▒▒▒ ▒▒▒ # ..#"i # ..# ..# ..# ###"i "i &4"i "i "iޫ5  #.......#########.###...........)........... ##†######...## ...# .###"ih-....##▒▒▒ ▒▒▒ ▒▒▒.▒▒▒▒▒▒.▒▒▒.▒▒▒.▒▒▒.).▒.▒.▒.▒.▒.▒.▒.▒..).).▒.▒▒▒.▒▒▒.▒▒▒.▒▒▒#############▒▒▒ ▒▒▒ ▒▒▒ ▒▒▒ #"i"i"iC--5"i "i "iZ "ih Level 4 of the Dungeon<<<>>>(Press ? for help) .............##.####### #.......>.#####.######### ....#######............##########.#.......## #.......########.........##.##########.........#.#####.##.  #..................)..........................>#.#...#.###.####.........†######............#########.#######.#.#.#.#.##.....#..........# #.............[0;10;"i"i 1m##.# #.#.#.#.#.##.....#.......#### #.............# ######.# #.#.#.#.#.##.........##▒▒▒ ▒▒▒ ▒▒▒.▒▒▒.........# #......#######.#.#.#.#.##.........▒▒▒.▒▒▒.▒▒▒.▒▒▒.▒......)..# #......##......#.#<#.#.##[0;10"ii m..........▒.▒.▒.▒.▒.▒.▒.▒........).# #......##.####.#.###.#.##..........▒.▒.▒.▒.▒@▒.▒.▒.........).##......##.# #.#.....#.##.........▒.▒▒▒.▒▒▒.▒▒▒.▒▒▒#########.)#......##.####.#######.##.....####▒▒▒ ▒▒▒ ▇"ii ▒▒ ▒▒▒ #.)......##..............##.....#####'###.#######.######..##.....##.###.# #.# #..##.....##.....# #.# #..##.....######..## #.# #..###.#####.......# #.# #..# #.......######.######..#"ii p#..................#...#"ij #.......######.###.#..##"iNj %#.......# #.# #.#..#"i=K▒@"ieC.▒"i*9▒."i C.▒"i 9▒."i<$C.▒"i9▒."i^N.▒"iHD▒."ixN#▒"i L.#"ij" A.."iH"i] #.......########.........##.### silenth the Magician#..................)........... Oni ###.........†######............## Health: 52/59 =====================--- ..#..........# #.............# Magic: 8/14=============----------- ..#.......#### #.............# AC: 3Str: 13 ......##▒▒▒ ▒▒▒ ▒▒▒.▒▒▒.........# EV: 8Int: 18 ......▒▒▒.▒▒▒.▒▒▒.▒▒▒.▒......)..# SH: 0Dex: 9 .......▒.▒.▒.▒.▒.▒.▒.▒........).# XL:  7 Next:  4% Place: Dungeon:4 .......▒.▒.▒.▒.▒@▒.▒.▒.........). Noise: -----"ip](----  Time: 3855.8 (0.0) ......▒.▒▒▒.▒▒▒.▒▒▒.▒▒▒#########. b) +2 short sword (elec) ..####▒▒▒ ▒▒▒ ▒▒▒ ▒▒▒# Cast: Shock ..## ..# ..# ..# ###The adder is struck by an arc of lightning.  The adder is severely wounded.You are struck by an arc of lightning.  The adder is struck by an arc of lightning.  You kill the adder! _You are struck by an arc of lightning. The lightning grounds out."i?`"ibc"ik}3"i9{9==4"izB"iyf=="it5="iK"i"i,"i"i"iER10/14=="i"i _You hear the quick hiss of an avalanche of sand very nearby."i"i"i2"i"iG"iU6="i"iˬ"i˷=="i'"i"i/D7="i"i"i"ip"iZ"i"i"iK1="i"i"i"i"i"i"i"i9U8="i"i #... #### ....... ###### #... ....###### #..."i # #.......########... #. #.................. ##.####.........†######.. #.....#.@........# #.74.8 (1"i>9.0) "ia#.....#.......#### #. "i#.........##▒▒▒ ▒▒▒ ▒▒▒.▒ "i#.........▒▒▒.▒▒▒.▒▒▒.▒▒▒ "i?#..........▒.▒.▒.▒.▒.▒.▒. "i3.#..........▒.▒.▒.▒.▒.▒.▒. #.........▒.▒▒▒.▒▒▒.▒▒▒.▒ "if#.....####▒▒▒ ▒▒▒ ▒▒▒ ▒▒▒#.....#"i"i"iz"irM #### ....######  ....######  ######## #. .......#.###†#####..........#.......#### #..#.........##▒▒▒ ▒▒▒ ▒▒▒.▒.......▒▒▒.▒▒▒...........▒.▒.▒.▒. ...▒.▒.▒.▒.▒. ..▒▒▒.▒▒▒. .....####▒▒▒ "i[{"i15.0)"i;"i>"iOAM #### ....######  ....######  ########"i\O #. .......#.###†#####..."iO#.....#.......#### #..."iO1.........▒."i Y"iaB=6"i.{"iV #! # # # #### ....#.#######  #.........###### # # ######### #. #....... ##.####†###### #.....#....# # #.....#.......#### #. #.........##▒▒▒ ▒▒▒ ▒▒▒. #.........▒▒▒.▒▒▒.▒▒▒.▒▒ #..........▒.▒.▒.▒.▒.▒.▒ #..▒.▒.▒.▒.▒."i\"iT9=7"i*"in #! # # # #### ...#.#######  ##......@..###### ####.############ #. #....... ##.####†###### #.....#....# # #.....#.......#### #"iin #.........##▒▒▒ ▒▒▒ ▒ #.........▒▒▒.▒▒▒.▒▒ #.▒.▒.▒.▒.▒.▒."ix"i~&8"i"iʅ"i[h  # # # # #### #..#.# # #.###### # ###.####"i0i .# #. #. ##.####...† #.....#....# #.....#.......####  #.........##▒▒▒ ▒▒▒  #.........▒▒▒.▒▒▒.▒▒▒. #.▒.▒.▒.▒.▒.▒"iq "i5w U2==9"i{ "i} "iz           ##  ..   #..#.#   #.######   ###.####.   #. #..   ##.####.........†   #.....#..........#   #.....#.......####   #.##▒▒▒ ▒▒▒   #.▒▒▒.▒▒▒.▒▒▒   #.▒.▒.▒.▒.▒.80"iQ       ####  # ...  "i*Ru #..#.#  #.######   ###.####.  "iiRf #. #...   ##.####.........†  #.....#"iRV.#   #.....#.####   #...##▒▒▒ ▒▒▒  "iSx #...▒▒▒.▒▒▒.  "i9Se #.▒.▒.▒.▒.▒"iuku=1"iJ      ######   #>....   #..#."iֈ#  #.######  ###.####. "i #.# #...  ##.####.†  #.....#"i.#  #.....#.####  #.........##▒▒▒ ▒▒▒  #.........▒▒▒.▒▒▒.  #.▒.▒.▒.▒."i{"iܝ&2"iIQ _Found a stone staircase leading down."iu       ########   #>.....   #..#.#  #.######  ###.####.  #.# #  ##.####.†  #.....#.# "i #.....#.####  #.........##▒▒▒   #.........▒▒▒.▒▒▒.  #.▒.▒.▒.▒"iY==3"iU""i `        ##########.∩# #>.......... . #..#@#######  #.........######  ###.####.......##### #.# #... ##.####.†# #.....#...#  #.....#.......####  #.........##▒▒▒ ▒▒▒ #.▒▒▒.▒▒4"i "i 5 _Found a sand-covered staircase."ic:     "id     ##########.∩## #>...@......... #..#.########  "i1d_##.........######  ###.####.###### #.# #."iXd... ##.####.†### "i}dw#.....#...# "id#.....#.......#### #.##▒▒▒ ▒▒▒"il"ip&5"iu"iK"i]       . #.∩.##   "i$#>.....   #..#.# ##.........######  ###.####.#   #.# #.   ##.####.†####    #.....#.#  "iRD #.....#.####"iv   #.##▒▒▒ ▒▒▒ ▒ "i"iU3==6"i}"i"iw-"iS # # ## ..# #.∩.#. # #>..... #..#.## ##...###### # ###.####.# #.# #. ##.####.†# #.....#.#  #.....#.####  #.##▒▒▒ ▒▒▒ ▒"i&7"i"i"i #!###...##.....##.#.∩.#.# ####.#>.....#..#.##.##."iǬ ###### #.###.####.#.#.# #.##.####."i^ D†##.....#.# ##.....#.#### ##.##▒▒▒ ▒▒▒ ▒"iI "i &8"i "i "im #!.#### #.#...## #.Z....# #.#.∩.#.## ####.#>.....#..#.##.##.###### #.###.####.#.#.# #.##.####.†######. Z   kobold zombie (dormant)#.....#."i z# #.#.....#.#### #.#.##▒▒▒ ▒▒▒ ▒▒▒."i "iL ".ZZ9Shock _A kobold zombie comes into view."i i#!.#### #.##...## #.#.....# #.#Z∩.#.### ####.#>.....#..#.##.##.###### #.###.####."i #.#.# #.##.####.†######.#.....#.# #.#.....#.#### #.#.##▒▒▒ ▒▒▒ ▒▒▒.▒"i "i D==90"i "iB #!### #.##...## #. #.....# #.##########Z@.#.### #####>................. .....#..#.############## #.##.........###### #.###.####.########.# #.........)##.####.†######.#.....#...# #.#.....#.......#### #...=1 _The kobold zombie hits you but does no damage. _There is a sand-covered staircase here."i"  You hit the kobold zombie.  Lightning courses through the kobold zombie!."i# _2Shock"i . j _You destroy the kobold zombie!"im "i4 "i~ "i| R _No target in view!"i Q  _No target in view!"i,"i{? _No target in view!"i"i6"i@"i"id4==-3 _"iO"i""i 9   ▒▒▒▒▒▒▒ an Ossuary ▒@....▒  ▒∩....▒  ▒▒+++▒▒  The world spins around you as you enter the gateway."i : M==-"i> "i -4.5 (1.7"i "i _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here."i, 3"i "iD "i "i* P _"i '▒▒▒▒▒▒▒▒∩....▒ ▒∩@...▒ ▒▒'''▒▒ ......Shock▒Z......Z▒........▒........Z   hobgoblin zombie (dormant)▒....Z.ßZZ   orc zombie (dormant)▒▒....ß▒ßZ   ogre zombie (dormant)"i Z   human zombie (dormant)"i F 50  You open the gate."i "i "ið "i8 M Z..Z..ZZ..ß.ZZ   human zombie  A human zombie, an ogre zombie, an orc zombie and a hobgoblin zombie come intoview."i +6.5 (2"i "i 8 _The ogre zombie moves out of view."i>r ▒▒▒▒▒▒▒  ▒∩....▒  ▒∩@...▒  ▒▒'''▒▒  ▒Z.....  ▒........  ▒........  ▒...Z..Z.  ▒......ß.  ▒▒....ß▒ß "i! ▒▒▒▒▒▒▒  ▒∩....▒  ▒∩@...▒  ▒▒'''▒▒  ▒Z.....  ▒........ "i▒........ ▒...Z..Z.  ▒......ß.  ▒▒....ß▒ß "i4"iE"id _There are monsters nearby!"ih0▒▒▒▒▒▒▒∩....∩▒▒@''▒▒ ▒Z.....Z.................Z..Z...ß▒....ß▒ß ▒▒...ß Z   ogre zombieZ   human zombie"iO7,"iq<"iE"iF0Z."ikJZ"iJK)..Z."iK"iO"iO3"iO---"iP="iNQ7.5 (1"ic`"inj _The human zombie hits you. _There is an open gate, spattered with blood here."iU  You barely miss the human zombie. You headbutt the human zombie."i] Z.Z..Z.The human zombie is lightly damaged."i,b`4---8"ie"ihc _The human zombie barely misses you."i q  You hit the human zombie.  Lightning courses through the human zombie!"i ,"i  Z.Z..Z. The human zombie is heavily damaged."ih &9"iB "i c _The human zombie barely misses you."i  You closely miss the human zombie. Your headbutt misses the human zombie."i (900"i/ "ib d _The human zombie is heavily damaged."i  You closely miss the human zombie.The human zombie is heavily damaged."iP  The orc zombie hits you but does no damage."i|Z.Z."iZ&1"i"i"g _The human zombie completely misses you."i^  You barely miss the human zombie. Your headbutt misses the human zombie.The human zombie is heavily damaged."i`P  The orc zombie hits you but does no damage."i:gZ'Z."ivhT5=2"io"ijrc _The human zombie barely misses you."iz  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."iWv****  The human zombie is heavily damaged.  You are struck by an arc of lightning. The lightning grounds out.is struck by an arc of lightning!  The orc zombie is severely damaged.The hobgoblin zombie is struck by an arc of lightning.  The hobgoblin zombie is severely damaged."ir  The lightning grounds out.  The orc zombie hits you but does no damage."io@ZZZ."iA39-------2----=3"ip"i+J _The ogre zombie hits you! The human zombie hits you."i!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i U  The orc zombie is struck by an arc of lightning."i+ pYou destroy the orc zombie!gre zombie is struck by an arc of lightning.  is lightly damaged.  The human zombie is struck by an arc of lightning.  The human zombie is severely damaged.hobgoblin zombie is struck by an arc of lightning!"i® B ****Z   ogre zombiehuman zombie  You destroy the hobgoblin zombie!"i% #Z"i VZ.."i v0-------54"i "i  _The lightning grounds out. The human zombie closely misses you."i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i!G***  Confirm with . or Enter, or press ? or * to list all spells.uma  The human zombie is almost destroyed.  You are struck by an arc of lightning.  The ogre zombie is struck by an arc of lightning!  The ogre zombie is moderately damaged."ig@ZZ"iW23-------------8/14 -------5"i"iOJ _The lightning grounds out. The ogre zombie hits you!"ik  "iU▒▒▒▒▒▒▒  ▒∩....▒  ▒∩....▒  "i|▒▒@Z'▒▒  ▒Z....... "iL ▒........  "iÐ▒........  ▒........ "iM ▒......ß.  "i▒▒....ß▒ß  ▒▒...ß "i  "i>You hit the ogre zombie.  The ogre zombie is moderately damaged."i0` ▒▒▒▒▒▒▒  ▒∩....▒  ▒∩....▒  ▒▒@Z'▒▒  ▒Z.......  ▒........  ▒........ ▒........ ▒......ß.  ▒▒....ß▒ß  ▒▒...ß   The human zombie hits you!16----------6 _* * * LOW HITPOINT WARNING * * *"i xDrink which item? Potions "ig c - a potion of curingi - a potion of invisibility  L - a potion of lignification  g - a potion of magic  M - a potion of mutation [!] read|quaff[?] describe selected"i "iz"i]"i<`silenth the MagicianOniHealth: 16/59 ======------------------Magic: 8/14=============-----------"iAC: 3Str: 13▒▒▒▒▒▒▒EV: 8Int: 18▒∩....▒SH: 0Dex: 9▒∩....▒"iXL:  7 Next:  5% Place: an Ossuary▒▒@Z'▒▒Noise: =--------  Time: 3906.5 (0.0)▒Z......."i+b) +2 short sword (elec)▒........Cast: Shock▒........"ib▒........▒......ß.Z   ogre zombie"i▒▒....ß▒ßZ   human zombie▒▒...ß"i_The ogre zombie is moderately damaged. _The lightning grounds out. The ogre zombie hits you!  You hit the ogre zombie.  The ogre zombie is moderately damaged.The human zombie hits you! _* * * LOW HITPOINT WARNING * * *"iP  Okay, then."iЬ"i"i8 _"ib"i "ia"iP _Unknown command."i"i"i"iP _Unknown command."i silenth the MagicianOniHealth: 16/59 ======------------------"iF Magic: 8/14=============-----------AC: 3Str: 13▒▒▒▒▒▒▒EV: 8Int: 18▒∩....▒"i SH: 0Dex: 9▒∩....▒XL:  7 Next:  5% Place: an Ossuary▒▒@Z'▒▒Noise: =--------  Time: 3906.5 (0.0)▒Z.......b) +2 short sword (elec)"i ▒........Cast: Shock▒........"i ▒........▒......ß.Z   ogre zombie"i a▒▒....ß▒ß"i- Z   human zombie▒▒...ß "iI _* * * LOW HITPOINT WARNING * * * _Okay, then. "ih C_Unknown command. _Unknown command."i Press: ? - help, v - describe, . - travelAn open gate, spattered with blood."i m@Z _Okay, then.Unknown command.  Press: ? - help, v - describe, . - travelHere: an ogre zombie (moderately damaged)."ix An ogre zombie. A corpse raised to undeath by necromancy. "ie/Max HP: ~42Will: +AC: noneEV: +  rF: ...  rC: ++.rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Large Int: Mindless Regen: None "iSpeed: 80% (attack: 53%) (normally travels slower than you) You have about 94% to hit with your +2 short sword of electrocution and 94% to "iJhit with your headbutt. It has about 68% to hit you. "i.Attack Max Damage Hit 16 "iLIt is immune to torment; and resistant to miasma and drowning. "i;.It is incapable of using stairs. "ibz[!]: Description|Quote"idsilenth the MagicianOniHealth: 16/59 ======------------------Magic: 8/14=============-----------AC: 3Str: 13▒▒▒▒▒▒▒EV: 8Int: 18▒∩....▒SH: 0Dex: 9▒∩....▒XL:  7 Next:  5% Place: an Ossuary▒▒@Z'▒▒Noise: =--------  Time: 3906.5 (0.0)▒Z......."i b) +2 short sword (elec)▒........Cast: Shock▒........▒........▒......ß.Z   ogre zombie▒▒....ß▒ßZ   human zombie▒▒...ß _Okay, then. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelHere: an ogre zombie (moderately damaged)  An open gate."isilenth the MagicianOniHealth: 16/59 ======------------------Magic: 8/14=============-----------AC: 3Str: 13▒▒▒▒▒▒▒EV: 8Int: 18▒∩....▒SH: 0Dex: 9▒∩....▒XL:  7 Next:  5% Place: an Ossuary▒▒@Z'▒▒Noise: =--------  Time: 3906.5 (0.0)▒Z.......b) +2 short sword (elec)▒........Cast: Shock▒........▒........▒......ß.Z   ogre zombie▒▒....ß▒ßZ   human zombie▒▒...[0;"i>10;1mß _Okay, then. _Unknown command. _Unknown command.Press: ? - help, v - describe, . - travelHere: an ogre zombie (moderately damaged)  An open gate."i "i%N _"iVd "ih 8Drink which item? Potions  c - a potion of curingi - a potion of invisibility  L - a potion of lignification  g - a potion of magic "iih  M - a potion of mutation [!] read|quaff[?] describe selected"is "iѐisilenth the MagicianOni"iqHealth: 16/59 ======------------------Magic: 8/14=============-----------AC: 3Str: 13▒▒▒▒▒▒▒EV: 8Int: 18▒∩....▒SH: 0Dex: 9▒∩....▒XL:  7 Next:  5% Place: an Ossuary▒▒@Z'▒▒Noise: =--------  Time: 3906.5 (0.0)▒Z.......b) +2 short sword (elec)▒........Cast: Shock▒........▒........▒......ß.Z   ogre zombie▒▒....ß▒ßZ   human zombie▒▒...ß _Okay, then. _Unknown command. _U"iXnknown command.Press: ? - help, v - describe, . - travel"i;Here: an ogre zombie (moderately damaged) _An open gate."id{ ZZZ"i(unable to see you)Z(unable to see you)You fade into invisibility!The ogre zombie hits you but does no damage."i+7.5 (1"iɝ7Invis "i"id _The human zombie closely misses you."iz   ▒▒▒▒▒▒▒  ▒∩....▒  ▒∩....▒  ▒▒@Z'▒▒  ▒Z.......  ▒........  ▒........  ▒........  ▒......ß.  ▒▒....ß▒ß  "iS{ ▒▒...ß You completely miss the human zombie. Your headbutt misses the human zombie.The human zombie is almost destroyed."i N ▒▒▒▒▒▒▒  ▒∩....▒  ▒∩....▒  ▒▒@Z'▒▒  ▒Z.......  ▒........  ▒........  ▒........ ▒......ß.  ▒▒....ß▒ß  ▒▒...ß "i  The human zombie hits you.1--8 _* * * LOW HITPOINT WARNING * * *"i>  You hit the human zombie."il 'ZThe human zombie is almost destroyed."i%9"iy _The human zombie barely misses you."i  You hit the human zombie but do no damage.The human zombie is almost destroyed."iƞ W9==10"i "i b _The ogre zombie barely misses you."i=  You barely miss the human zombie.You headbutt the human zombie, but do no damage.The human zombie is almost destroyed."i?%1"iE"i+Hg _The human zombie completely misses you."iZ.▒▒▒▒▒∩▒∩@...▒▒▒'''▒▒ ZZ.....................ß.▒▒....ß▒ß▒▒...ß"i@"inZZ.."i6d2---2"i4"i"i"   ▒▒▒▒▒▒▒  ▒∩....▒  ▒∩@...▒  ▒▒ZZ'▒▒  ▒........  ▒........  ▒........  ▒........  ▒......ß.  ▒▒....ß▒ß   You catch the helpless human zombie completely off-guard!  "im#You hit the human zombie. Your headbutt misses the human zombie.The human zombie is almost destroyed."iTR ▒▒▒▒▒▒▒  ▒∩....▒  ▒∩@...▒  ▒▒ZZ'▒▒  ▒........  ▒........  ▒........ ▒........  ▒......ß.  ▒▒....ß▒ß "iZ  The ogre zombie hits you!  * * * LOW HITPOINT WARNING * * *"i\t3/59 ---==3"iR`"ibd _The human zombie closely misses you."i2▒▒▒▒▒▒▒ ▒∩.@..▒ ▒∩....▒ ▒▒ZZ'▒▒ ▒........ ▒........▒........ ▒.. ▒......ß.▒▒....ß▒"ix"iP:Z'"i|K==--4"iq "iv "i@  You barely miss the human zombie.The human zombie is almost destroyed.Z'4---=-5Invis "iC$ "i?DK_You flicker for a moment."i9 ▒ ▒∩..@.▒ ▒∩ZZ..▒ ▒▒'''▒▒ ▒........ ▒........▒........ ▒........ ▒......ß. "i: "ih; "i@ hZZ.."i"B --6"iF "iH "i*▒▒▒▒▒▒▒▒∩ZZ..▒ ▒∩...@▒ ▒▒'''▒▒ ........▒........ ▒........▒........ ▒......ß. ▒▒....ß▒ ▒▒...ß"i"i"O.Z"iv10/14==-7"iL"i"iJ s▒▒▒▒▒▒▒ ▒∩Z.Z.▒ ▒∩....▒ ▒▒''@▒▒ ▒........▒ ▒.........▒ ▒.......... ▒.......... ▒......ß... ▒▒....ß▒ß.. ▒▒▒...ß... "i2" "i" "i&) t.Z.Z"i, %8"i0 "i4 [ _There is an open gate here."i.  You barely miss the human zombie. You headbutt the human zombie."i0"i6o.Z."i;5===13=9"iA"i^qS _You destroy the human zombie!"icu▒▒▒▒▒▒▒▒∩....▒ ▒∩..Z.▒ ▒▒'''▒▒▒▒▒▒▒...@....▒▒.▒.........▒.."i}▒......ß...▒▒....ß▒ß..Z   goblin zombie (dormant, unable to see…)▒...ß...Z   orc zombie (dormant, unable to see you) ▒▒....ZZZ   ogre zombie (unable to see you)  An orc zombie and a goblin zombie come into view."i .Z)ZZZ"il9-20"iq _You flicker back into view."i▒▒▒▒▒▒▒ ▒∩....▒ ▒∩....▒ ▒▒''Z▒▒▒▒▒▒ ▒.▒ ▒.▒ ▒..▒ ▒...▒▒......ß....▒▒▒....ß▒ß...▒▒▒▒...ß....▒▒▒....ZZ.▒"i; "i "i<d  ▒▒▒▒▒▒▒ ▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒  ▒...Z@...▒  ▒.........▒  ▒..........▒  ▒...........▒  ▒......ß....▒  ▒▒....ß▒ß...▒  ▒▒▒...ß.Z..▒  ▒▒.....Z.▒ "iKThe ogre zombie attacks as it pursues you!"iE ▒▒▒▒▒▒▒ ▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒  ▒...Z@...▒  ▒.........▒  ▒..........▒  ▒...........▒ "iqF`▒......ß....▒ ▒▒....ß▒ß...▒  ▒▒▒...ß.Z..▒  ▒▒.....Z.▒ "iP 'ZZ.The ogre zombie hits you."iRQ1--=1"iY"i ]V _* * * LOW HITPOINT WARNING * * *"i7"i^:Drink which item? Potions  c - a potion of curing  L - a potion of lignification  g - a potion of magic  M - a potion of mutation [!] read|quaff[?] describe selected"i "iD "i silenth the MagicianOniHealth: 1/59------------------------Magic: 10/14 =================-------▒▒▒▒▒▒▒AC: 3Str: 13▒∩....▒EV: 8Int: 18▒∩....▒SH: 0Dex: 9▒▒'''▒▒▒▒▒▒XL:  7 Next: 13% Place: an Ossuary▒...Z@...▒Noise: =--------  Time: 3921.5 (0.0)▒.........▒b) +2 short sword (elec)▒..........▒Cast: Shock▒...........▒▒......ß....▒▒▒....ß▒ß...▒Z"iʦ    goblin zombie (dormant)▒▒▒...ß.Z..▒Z   orc zombie▒▒.....Z.▒Z   ogre zombie _You destroy the human zombie!An orc zombie and a goblin zombie come into view. _You flicker back into view.The ogre zombie attacks as it pursues you!  The ogre zombie hits you. _* * * LOW HITPOINT WARNING * * *"i  You take a swig of the potion and twirl your +2 short sword of electrocution.  You barely miss the ogre zombie.The ogre zombie is moderately damaged."iٲ JZ."i r4/59 =====2.5 (1"i "i = _You savour every drop. You feel better."ia"iDrink which item? Potions  L - a potion of lignification "i7 g - a potion of magic  M - a potion of mutation [!] read|quaff[?] describe selected"i"isilenth the MagicianOniHealth: 14/59 =====-------------------Magic: 10/14 =================-------▒▒▒▒▒▒▒AC: 3Str: 13▒∩....▒EV: 8Int: 18▒∩....▒SH: 0Dex: 9▒▒'''▒▒▒▒▒▒XL:  7 Next: 13% Place: an Ossuary▒...Z@...▒Noise: =--------  Time: 3922.5 (0.0)▒.........▒b) +2 short sword (elec)▒..........▒Cast: Shock▒...........▒▒......ß....▒▒▒....ß▒ßZ..▒Z["i4m   goblin zombie (dormant)▒▒▒...ß....▒Z   orc zombie▒▒.....Z.▒Z   ogre zombie  The ogre zombie hits you. _* * * LOW HITPOINT WARNING * * *You take a swig of the potion and twirl your +2 short sword of electrocution.  You barely miss the ogre zombie.The ogre zombie is moderately damaged. _You savour every drop. You feel better."i"ipReally quaff the potion of lignification? "iIY - Yes  N - No"i;"i silenth the MagicianOniHealth: 14/59 =====-------------------Magic: 10/14 =================-------▒▒▒▒▒▒▒AC: 3Str: 13"i▒∩....▒EV: 8Int: 18▒∩....▒SH: 0Dex: 9▒▒'''▒▒▒▒▒▒XL:  7 Next: 13% Place: an Ossuary▒...Z@...▒"iONoise: =--------  Time: 3922.5 (0.0)▒.........▒b) +2 short sword (elec)▒..........▒Cast: Shock▒...........▒▒......ß....▒▒▒....ß▒ßZ..▒Z   goblin zombie (dormant)"i▒▒▒...ß....▒Z   orc zombie▒▒.....Z.▒Z   ogre zombie "i_* * * LOW HITPOINT WARNING * * *You take a swig of the potion and twirl your +2 short sword of electrocution.  You barely miss the ogre zombie."iThe ogre zombie is moderately damaged. _You savour every drop. You feel better.  You turn into a tree. Your +0 robe melds into your body."i8"iJ ♣Z.ZZ."iYou take a swig of the potion and twirl your +2 short sword of electrocution.  You barely miss the ogre zombie.  The ogre zombie is moderately damaged. _You savour every drop. You feel better.  You turn into a tree. Your +0 robe melds into your body.  Your roots penetrate the ground."i"21/882  1  3.5 (1Tree "i{"i"iB _The ogre zombie hits you but does no damage."i1 =  You hit the ogre zombie."i "i {Z.Z."i #1"i B=4"i "i f _The ogre zombie is moderately damaged."isC "i ▒▒▒▒▒▒▒ ▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒  ▒...Z♣...▒ "iS ▒.........▒  ▒..........▒ "ix "ia▒......Z....▒  "iN▒......ß....▒  "i▒▒....ß▒ßZ..▒  ▒▒▒...ß....▒ "iJ ▒▒.......▒ "i,You hit the ogre zombie but do no damage.The ogre zombie is moderately damaged."i,> ▒▒▒▒▒▒▒ ▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒  ▒...Z♣...▒  ▒.........▒  "i> ▒..........▒  ▒......Z....▒  ▒......ß....▒ ▒▒....ß▒ßZ..▒  ▒▒▒...ß....▒  ▒▒.......▒ "i>  The ogre zombie hits you!"iQ13--=5"iv"iF V _* * * LOW HITPOINT WARNING * * *"i=  You hit the ogre zombie."i"iiZ.Z."i*d4---6"iV "iH c _The ogre zombie is heavily damaged."i  You hit the ogre zombie.  The ogre zombie is heavily damaged."iiZ.Z."iOA-7"i"i\B _The ogre zombie hits you but does no damage."i"#  You hit the ogre zombie.  The ogre zombie is severely damaged."iK+\Z. "i,m5==8"i2"i<5A _The orc zombie hits you but does no damage."iԖ E  You hit the ogre zombie.  "iK The ogre zombie is severely damaged.The ogre zombie hits you but does no damage."i JZ."i` %9"i "i0 A _The orc zombie hits you but does no damage."i  You hit the ogre zombie.30"iz _The ogre zombie is almost destroyed."i  ▒▒▒▒▒▒▒ ▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒  "iS▒...Z♣...▒  ▒....ZZ...▒  ▒..........▒  ▒...........▒  ▒......ß....▒  ▒▒....ß▒ß...▒  ▒▒▒...ß....▒  ▒▒.......▒ "iYou hit the ogre zombie.  The ogre zombie is almost destroyed."iVI ▒▒▒▒▒▒▒ ▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒  "iJ▒...Z♣...▒  ▒....ZZ...▒  ▒..........▒  ▒...........▒  ▒......ß....▒ ▒▒....ß▒ß...▒  ▒▒▒...ß....▒  "ioJf▒▒.......▒ "i%T  The ogre zombie hits you.  * * * LOW HITPOINT WARNING * * *The goblin zombie hits you but does no damage."iUv2-2==1"i["i|^A _The orc zombie hits you but does no damage."i2  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i!) V  The ogre zombie is struck by an arc of lightning."i; jThe goblin zombie is struck by an arc of lightning.  The goblin zombie is almost destroyed.  is struck by an arc of lightning.  The orc zombie is severely damaged.  The lightning grounds out.rc"i?  You destroy the orc zombie!The goblin zombie is struck by an arc of lightning."iE ****  You destroy the goblin zombie!"i {.♣.."iJ 0---8=2Shock"i "i "i < _You are struck by an arc of lightning."i"itQ  "iP"i\"i3-"i"i %---"i@"i"i"i774"ib"ia _You start resting."im61="i,Tree "i~"i"i"i} "i, "i I5="i "i<"i"i&"i"i9="i"i"iS6="i"iX"imL2=="i"iT"i77"i"ie"i% "i "if1'--"imN @475.0) _Your transformation is almost over.You feel less wooden."iX59====  8 --8.5 (16"i]"i`: _Your +0 robe unmelds from your body."i"iS"i"i"i&c8===3=="i'"i("i(S9="is)"i+,"i+"i,,"i-"i."i)/g20==="i/"i0"i41"i1"i/3,"i3"i4,"i5"iQ8a _You start resting."i81=4=="i:"iR;"i;"i,<"i=,"i>"iBc2"iS"iT:=="iT"iV"iV"iW"i"Y,"iZ"i.["i[I3="i\"i)^"il^"ir_"i``"i`"ika"ici4="ih"ih"iij25="ij"izl,"il"i-n"i{n"i`o"ip,"iq"isa6="it"iMv,"iw"ix,"i^y"iz"i{97"ig|"i~"iJ~"i~"i,"i"i"i?"i"ii8="i"iÄ,"i:"i,"il"i"iIK9="i%X"i,"i"i,"i"i"isT30="iV"i"i "i"i"i"i"iJa1="i_"i ,"iJ"i"i>"id/2="ij,"iӮ"irK3="i"ii"i"i"i"iU"i"iƶO4"i"i۸"i!"i"i,"iH"iֽ"i9"i5"i"i S5="i"i"i"i"iz,"i"i(a6="i"i,"i"i,,"i"ic"i"iC"i"i>S7="i\"i,"i"ih8="i_"i"iL"i ,"i"i9,"i"iO9"ij"i{,"i"i,"i"i<"iT40="i"i"iR"i"io,"i"i"iA"i"i"iIK1="i"i"i "i"i"i<"i"i42="i)"i"i"i"i-"iy"i"i"i+W3="i"i B"i ,"i "iP"i%4"i{"ig,"iu"i"i"i"i"i1K5="i"i"i"i"i%"i"iU"i"i) "i "iC""i"U6="ir#"ie&,"i-("i)"i])"i]*"iM,"i,K7="ir-"iD2n"i2"i54"iu4"i5"i6"iL8k8="i~:"i:"i;"i1="it="i>"i;@;9"iA"iG,"iaJB"iJ"iUL"iL"iOM"iPb50="irP"iR"iR"iS"iU,"iW"iX"i%YU1="iY"i[,"i\"i^"ii^"i_"i`"ia"ia"ifc"icK2="id"ief"i g,"i4l3="in,"in"io"i>p"iq"ir;4"is"iwu"iu"i w"ix"iqx"i0y"iz"iz"i{"i}"i}K5="ir~"i"i"i"ih"i"i@"i:"iU6="iF"iO,"iO"i"i"ir"i"iZ"iэ"i"i'K7="i@"i,"i|"i"i?"i"i"i U8="i"i"iA"i"i`B"iB"i"iM"i< _Magic restored."i34090.5 (142.0)"iZ9=13"i>"i" _HP restored."i 3"i "it "i "iB "i 9="i; "i "i "i "i "iN "i "i "i_ "i "ix! ,"i! "iY$ B"i% "iI% "i% "i' "i"( "i( "i4* ,"iL+ "i, ,"i- "i. "i. "i/ "io4 "i|6 ,"i7 "i8 "i'9 "i : "i; "i; "i< "i\> ,"iXF "iG "iH "iH "i J "ibJ "i^K "iL "iL "iM "iO "iiO "iP "i9R ,"iS "iT ,"iU "iV "i.W "iaX "iY "i9Z "iZ "ii\ "i\ "i<] "i_ "i^_ "i` "ipa ,"i)b "ic "ic "id "i+f "i{f "itg "ih "ih "ii "i\k "ik "iFl "im "i=n "in "iEp "ip "i:q "ir "ir "is "i1u "iu "iv "ix ,"ix "i"z "idz "i/{ "i| "i1} "i} "is "i "i "i7 "iz "i "i "i "i "i "iV "i "i "iω "i "i' "if "i% "i "i "iɏ "i ,"ib "i: "i "i "i "i "i| "i "i= "i "i ,"i B"iF "i "i͠ "ir "i ,"i "ih "i "i^ "i ,"i "i "i` "i "iE "i "i? "i{ ,"i "i "iձ "it "i5 ,"i` "iº "i "i ,"i "i ,"i "i "ii "iR "i "i" "i "iY "i "i "i "ih "i "i ,"i "i ,"ix "i "i7 "i+ "i ,"iv "i "i "i< "i "i% "i% "i? "i "iY "i "i6 "i "i ,"iZ "i "i "i "i "i> "i "i "i "i "il "i "i "i "i5 "i "ix "i "i "iT "i "ip "i "i@ "i "i B"i "i( "i "i "i "i "iI "i "i' "i= ,"iy "i x 190.5 (99.0) _You start waiting."i% -1.5 (100.0)"i+ "i]- # _Done waiting."i "i "ik "i "i "ix "i ,"i: X"i "i "io "i "iV "i "iV "i "ij "i "i ,"i ,"i "in "i "i. "ix "i "i "i "i' "i "i<" ,"i3# "i<$ "i{$ "ix% "i& ,"i' "i( "i=) "i>* "iZ+ "i+ "i~, "i- "i- "il. "i/ ,"i0 "i(2 ,"i2 "i4 ,"iX5 "i6 "i6 "i7 "i8 "iC9 "i9 "i!; "iT; "i; "i_= "i= "i+> "if? "i? "i@ "iA "iB "iB "i[D ,"i1E "iF ,"iIG "iH ,"iI "iK "i^K "iK "iKM ,"iM "iO "i]O "iO "i}Q "iQ "iOR "iS ,"iT "iJV "iV "iW "i]X "iX "iY "i[ "iQ[ "i[ "ia] ,"i8^ "iw_ "i_ "i+` "ia "i b "ib "i&e B"imf ,"if "iIh ,"ih "iqj ,"iRk "il "il "im "io "iWo "ip "iq "iq "itr "it ,"iZu "i) 4"ic "i؈ "i "i$ "i݊ "i ,"iv "i "iB "i "iw ,"i` "iۓ "i0 "i "iN "i "iB "iS ,"i "i "iћ "i "i "iS "i "i ,"iǡ "iq "i "il "i "iB "i "i "is "i' "iժ ,"iE n"i "i4 "i ,"i "i) "im "iK "i ,"i "i[ ,"iy "i7 "i "i˼ "i "iD "iؾ "iU "i "i "i "i "i "i2 "ie "i$ "i "i "ip "i ,"i "i "iW "i "is ,"i5 "i ,"is "i "i, "i "i "i "im "i ,"i "iV ,"i ,"i "i "i ,"iK "i ,"i "i ,"i "i ,"i "iO "i "ie "i "i? "i "i x 290.5 (99.0) _You start waiting."i -1.5 (100.0)"i "i # _Done waiting."i&H▒▒▒▒▒▒▒ ▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒ ▒.▒ ▒.▒ ▒..▒ "iG,"i412.0)"iW8"i9"isc▒ ▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒ ▒.▒ ▒.▒ ▒..▒ "i|▒▒.......▒"i"i&3"i"i`"▒"i` ▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒ ▒.▒ "ia▒.▒ ▒."ica.▒ ▒▒▒"ia ▒▒.......▒"iDg"in&4"iLs"it"iӷ▒▒▒▒▒▒▒▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒........▒.▒.........▒..▒......ß....▒▒▒....ß▒...▒▒...ß....▒ Z   adder zombie (dormant) ▒▒.......▒ Z   goblin zombie (dormant)ZZZ..▒ Z   hobgoblin zombie (dormant)"i"i&35Shock"iu"i _A hobgoblin zombie, an adder zombie and a goblin zombie come into view."i m▒▒▒▒▒▒▒▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒........▒.▒.........▒..▒......ß....▒ "i q▒▒....ß▒...▒▒...ß....▒ ▒▒.......▒ ▒▒.ZZZ..▒ ......▒ "i "i {Z.Z"i &6"i "i "i 4silenth the MagicianOni▒▒▒▒▒▒▒Health: 59/59 ========================▒∩....▒Magic: 14/14 ========================▒∩....▒AC: 3Str: 13▒▒'''▒▒▒▒▒▒EV: 8Int: 18▒........▒▒SH: 0Dex: 9▒.........▒▒"i) XL:  7 Next: 18% Place: an Ossuary▒.........@▒Noise: ---------  Time: 4296.5 (0.0)▒...........▒b) +2 short sword (elec)▒......ß....▒Cast: Shock"iq l▒▒....ß▒ß...▒▒▒▒...ß....▒▒▒...Z...▒Z   adder zombie (dormant)"i S▒▒..ZZ..▒Z   goblin zombie (dormant)▒......▒"i Z   hobgoblin zombie _Done waiting. _You start waiting. _Done waiting. _A hobgoblin zombie, an adder zombie and a goblin zombie come into view.Press: ? - help, v - describe, . - travelThe floor."iI  @.You start waiting. _Done waiting. _A hobgoblin zombie, an adder zombie and a goblin zombie come into view.Press: ? - help, v - describe, . - travelThe floor.  This square is shrouded in silence."i <.."idY.▒A stone wall."i A stone wall. A harder obstacle than rock walls. Only the mightiest magic can shatter stone walls."i silenth the MagicianOni▒▒▒▒▒▒▒Health: 59/59 ========================▒∩....▒Magic: 14/14 ========================▒∩....▒AC: 3Str: 13▒▒'''▒▒▒▒▒▒EV: 8Int: 18▒........▒▒SH: 0Dex: 9▒.........▒▒XL:  7 Next: 18% Place: an Ossuary▒.........@▒Noise: ---------  Time: 4296.5 (0.0)"i֗ ▒...........▒b) +2 short sword (elec)▒......ß....▒Cast: Shock▒▒....ß▒ß...▒▒▒▒...ß....▒▒▒...Z...▒Z   adder zombie (dormant)▒▒..ZZ..▒Z   goblin zombie (dormant)▒......▒Z   hobgoblin zombie _You start waiting. _Done waiting. "iݘ _A hobgoblin zombie, an adder zombie and a goblin zombie come into view.Press: ? - help, v - describe, . - travelA stone wall.  This square is shrouded in silence."i? 'silenth the MagicianOni▒▒▒▒▒▒▒Health: 59/59 ========================▒∩....▒Magic: 14/14 ========================▒∩....▒AC: 3"i? Str: 13▒▒'''▒▒▒▒▒▒EV: 8Int: 18▒........▒▒SH: 0Dex: 9▒.........▒▒"i!@ XL:  7 Next: 18% Place: an Ossuary▒.........@▒"iF@ Noise: ---------  Time: 4296.5 (0.0)▒...........▒"ik@ b) +2 short sword (elec)▒......ß....▒"i@ 2Cast: Shock"i@ ▒▒....ß▒ß...▒"i@ -▒▒▒...ß....▒▒▒...Z...▒"i5A Z   adder zombie (dormant)▒▒..ZZ..▒Z   goblin zombie (dormant)▒......▒Z   hobgoblin zombie _You start waiting. "iZA _Done waiting. _A hobgoblin zombie, an adder zombie and a goblin zombie come into view."i{A BPress: ? - help, v - describe, . - travel"iA MA stone wall.  This square is shrouded in silence."ioD "iI "i\K 8 _"i#+"i-"i 2"i3S ∩....▒ AC: 3Str: 13▒▒'''▒▒▒▒▒▒ EV: 8"i 4lInt: 18▒▒ SH: 0 Dex: 9.......▒XL:  7 Next: 18% Place: an Ossuary@▒ Noise: ---------  Time: 4296.5 (0.0)."iD4b) +2 short sword (elec)......ß.Cast: Shock"ih4▒▒....ß▒ß▒▒▒...ß.▒▒...Z.adder▒▒..ZZ"i4Z   goblin zombie (dormant)▒......▒Z   hobgoblin zombie _Unknown command."i▒▒▒▒▒▒▒∩....∩▒'''▒▒▒▒▒▒ ▒........▒▒.▒▒........▒▒.▒ß▒....ß▒ß ▒▒▒...ß. ▒▒...Z"i ▒▒..ZZ ▒....▒"i"i"i%Z.Z.Z"i.O7.5 (1 _"ix▒▒▒▒▒▒▒∩....∩▒'''▒▒▒▒▒▒ ▒........▒▒.▒▒........▒▒.ß▒....ß▒ß"ihy ▒▒▒...ßZ ▒▒....Z ▒▒...Z ▒....▒ ▒...▒▒"i'{"i{"i_cZ..Z."i&8"iS"i"i  You barely miss the hobgoblin zombie. You headbutt the hobgoblin zombie."iw  The hobgoblin zombie is heavily damaged."iZ.Z.Z "i.=9"i "it#h _The hobgoblin zombie closely misses you."it   You hit the hobgoblin zombie.  The hobgoblin zombie is severely damaged.300"i\ _The adder zombie misses you."i  You barely miss the hobgoblin zombie. You headbutt the hobgoblin zombie.  The hobgoblin zombie is almost destroyed.The adder zombie bites you but does no damage.Z. 6--1"iJ _The hobgoblin zombie hits you."i  You hit the hobgoblin zombie.  You destroy the hobgoblin zombie!"ikt.ZZ."id.92"i"iD _The adder zombie bites you but does no damage."iAj  You hit the adder zombie.  The adder zombie is lightly damaged."i?j2---3"i8"ipM _The adder zombie bites you. The goblin zombie hits you."i~^ m The adder zombie is lightly damaged. _The adder zombie bites you. The goblin zombie hits you.  You hit the adder zombie.  The adder zombie is heavily damaged.The adder zombie closely misses you.   but does no damage."ia ^3-4"i g "ii e _The goblin zombie closely misses you."i"  You barely miss the adder zombie.The adder zombie is heavily damaged."iz &5"i "iߒ D _The adder zombie bites you but does no damage."i~ q  You hit the adder zombie.  Lightning courses through the adder zombie!"i .  goblin zombie  You destroy the adder zombie!"i .26"iu "i{ 1 _The goblin zombie hits you."i8  You hit the goblin zombie.  The goblin zombie is lightly damaged.7"i{:"i< "i=6_The goblin zombie hits you but does no damage."i#  You hit the goblin zombie.  The goblin zombie is severely damaged."i%.38"i*"i--D _The goblin zombie hits you but does no damage."i  You hit the goblin zombie.  The goblin zombie is almost destroyed."i4"iv9"i6 "i"D _The goblin zombie hits you but does no damage."im ?  You hit the goblin zombie."iN."i`10Shock"i"ikT _You destroy the goblin zombie!"i"i"i@"i}R _No target in view!"i. 0▒∩....▒ ▒∩....▒ ▒▒'''▒▒▒▒▒▒........▒.▒.........▒...▒ ▒......ß....▒ ▒▒....ß▒ß..@▒ "i`/ ▒...ß....▒  ▒▒.......▒ ▒▒▒▒...▒▒▒▒+++"i5 "i? =4-1 _"iD "iF "i3 "i "ii "i! "i( "i9) a5="iM* "i+ "i, "i, "i. "i. "ii/ "i1 "iK1 U6="i2 "i4 "i(5 ,"i6 "i6 "i7 "i39 ,"ic: "i; "i; K7="i< "ia> "i> "i? "iA "iVA "i7B "iD "ihD U8="iE "iG ,"ih X"iuj ,"ij "i| - _You start resting."iψ 0287.0)"iҐ Z9=9.5 (18"i̕ "ir " _HP restored."i@E ∩"i9Ax▒'''▒▒▒▒▒▒ ▒........▒▒.▒▒.......▒▒.ß...▒....ß▒ß.."iA ▒▒▒...ß. ▒▒..."iA$ ▒▒"iH"iQ230.0)"i:V"iW"i3t ▒'''▒▒▒▒▒▒ ▒........▒▒.▒▒.......▒▒...ß...▒....ß▒ß.. ▒▒▒...ß. ▒▒... ▒▒ "i$y"i&1"iڈ"i"i,"isRead which item? Scrolls "i  i - 2 scrolls of identify  t - 2 scrolls of teleportation  h - a scroll labelled AHONID UKKIASA "i1{ e - a scroll labelled BYSIFE WAUPEE  k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU "iVz d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  o - a scroll labelled XOKECI PIONT "i m - a scroll labelled ZAMMEE FAFEF [!] read|quaff"iG[?] describe selected"ibF"i[L"iRc ▒▒'''▒▒▒▒▒▒silenth the Magician▒........▒▒Oni▒.........▒▒Health: 59/59 ========================▒..........▒▒Magic: 14/14 ========================▒...........▒AC: 3Str: 13▒......ß....▒EV: 8Int: 18▒▒....ß▒ß...▒SH: 0"iSQDex: 9▒▒▒...ß....▒XL:  7 Next: 19% Place: an Ossuary▒▒......@▒Noise: ---------  Time: 4331.5 (0.0)▒▒......▒b) +2 short sword (elec)▒......▒Cast: Shock▒▒.....▒▒...▒▒▒▒+++ _The goblin zombie hits you but does no damage.  You hit the goblin zombie. _You destroy the goblin zombie! _No target in view! _You start resting. _HP restored."i!W"iR[Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  o - a scroll labelled XOKECI PIONT "i[ m - a scroll labelled ZAMMEE FAFEF[?] describe selected"is"iv"i+ ▒▒'''▒▒▒▒▒▒silenth the Magician▒........▒▒Oni▒.........▒▒Health: 59/59 ========================▒..........▒▒"iMagic: 14/14 ========================▒...........▒AC: 3Str: 13▒......ß....▒"iyEV: 8Int: 18▒▒....ß▒ß...▒SH: 0Dex: 9"i▒▒▒...ß....▒XL:  7 Next: 19% Place: an Ossuary▒▒......@▒"iNoise: ---------  Time: 4331.5 (0.0)▒▒......▒"ib) +2 short sword (elec)▒......▒"iCast: Shock▒▒.....▒"i7▒...▒▒▒"i>B▒+++ _The goblin zombie hits you but does no damage.  "io~You hit the goblin zombie. _You destroy the goblin zombie! _No target in view! "iP_You start resting. _HP restored."i]  As you read the scroll of identify, it crumbles to dust."i+2.5 (1"i"iV _o -> A - a scroll of acquirement"i`"i Read which item? Scrolls  A - a scroll of acquirementi - a scroll of identify  t - 2 scrolls of teleportation  h - a scroll labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZAMMEE FAFEF [!] read|quaff[?] describe selected"ip"i&v"il{+ ▒▒'''▒▒▒▒▒▒silenth the Magician▒........▒▒Oni▒.........▒▒Health: 59/59 ========================▒..........▒▒"i{dMagic: 14/14 ========================▒...........▒AC: 3Str: 13▒......ß....▒EV: 8Int: 18▒▒....ß▒ß...▒SH: 0Dex: 9"i!|▒▒▒...ß....▒XL:  7 Next: 19% Place: an Ossuary▒▒......@▒Noise: ---------  Time: 4332.5 (0.0)▒▒......▒b) +2 short sword (elec)▒......▒Cast: Shock▒▒.....▒▒...▒▒▒"iI|j▒+++ _You destroy the goblin zombie! _No target in view! "it|_You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _o -> A - a scroll of acquirement"i"inIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA "i c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZAMMEE FAFEF[?] describe selected"i"iB"i^6 ▒▒'''▒▒▒▒▒▒silenth the Magician▒........▒▒Oni▒.........▒▒Health: 59/59 ========================▒..........▒▒Magic: 14/14 ========================▒...........▒AC: 3Str: 13▒......ß....▒EV: 8Int: 18▒▒....ß▒ß...▒"i6SH: 0Dex: 9▒▒▒...ß....▒XL:  7 Next: 19% Place: an Ossuary▒▒......@▒Noise: ---------  Time: 4332.5 (0.0)▒▒......▒b) +2 short sword (elec)▒......▒Cast: Shock▒▒.....▒▒...▒▒▒▒+++ _You destroy the goblin zombie! _No target in view! _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _o -> A - a scroll of acquirement"i]  As you read the scroll of identify, it crumbles to dust."iZ +3.5 (1"i "i\P _m -> N - a scroll of noise"i, "iG Read which item? Scrolls  A - a scroll of acquirement  N - a scroll of noise  t - 2 scrolls of teleportation "i  h - a scroll labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW [!] read|quaff"i G[?] describe selected"i "i:" ▒▒'''▒▒▒▒▒▒silenth the Magician▒........▒▒Oni▒.........▒▒Health: 59/59 ========================▒..........▒▒Magic: 14/14 ========================▒...........▒AC: 3"iwStr: 13▒......ß....▒EV: 8Int: 18▒▒....ß▒ß...▒SH: 0Dex: 9▒▒▒...ß....▒XL:  7 Next: 19% Place: an Ossuary▒▒......@▒Noise: ---------  Time: 4333.5 (0.0)▒▒......▒b) +2 short sword (elec)▒......▒Cast: Shock▒▒.....▒▒...▒▒▒▒+++ _You start resting. _HP restored.  "iAs you read the scroll of identify, it crumbles to dust. _o -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _m -> N - a scroll of noise"i"iwzChoose an item to acquire.  a - a +5 broad axe of freezing  b - the air staff of Patterns {rElec Forge Air}  c - the scarf of an ossuary {Repulsion, Slay+2}"id - 867 gold pieces (you have 209 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit"i+ Acquire the scarf of an ossuary {Repulsion, Slay+2}? (y/N)"ij "iR  ▒▒'''▒▒▒▒▒▒silenth the Magician▒........▒▒Oni▒.........▒▒Health: 59/59 ========================▒..........▒▒Magic: 14/14 ========================▒...........▒AC: 3Str: 13▒......ß....▒EV: 8Int: 18▒▒....ß▒ß...▒SH: 0Dex: 9▒▒▒...ß....▒XL:  7 Next: 19% Place: an Ossuary▒▒......@▒Noise: ---------  Time: 4333.5 (0.0)▒▒....["iD 40m..▒b) +2 short sword (elec)▒......▒Cast: Shock▒▒.....▒▒...▒▒▒▒+++ _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _o -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _m -> N - a scroll of noise"i +4.5 (1"i "i 5 _Something appears at your feet!"i"iX&5"i"itw _f - the scarf of an ossuary {Repulsion, Slay+2}"i{ Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  f - the scarf of an ossuary {Repulsion, Slay+2}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip "i "i> "i " ▒▒'''▒▒▒▒▒▒silenth the Magician▒........▒▒Oni▒.........▒▒Health: 59/59 ========================▒..........▒▒Magic: 14/14 ========================▒...........▒AC: 3"i Str: 13▒......ß....▒EV: 8Int: 18▒▒....ß▒ß...▒SH: 0Dex: 9▒▒▒...ß....▒XL:  7 Next: 19% Place: an Ossuary▒▒......@▒"i pNoise: ---------  Time: 4335.5 (0.0)▒▒......▒b) +2 short sword (elec)▒......▒Cast: Shock▒▒.....▒▒...▒▒▒▒+++  "i" As you read the scroll of identify, it crumbles to dust. _o -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _m -> N - a scroll of noise "iH _Something appears at your feet! _f - the scarf of an ossuary {Repulsion, Slay+2}"i0 "i "i% "i[ p  You start putting on your armour."i +6.5 (1"i "i "i +7.5 (2"i "iM "i+8.5 (3"i "ip"i+9.5 (4"i"i$"i3-,40.5 (5"i1"i4 _You continue putting on the scarf of an ossuary {Repulsion, Slay+2}. x5  You finish putting on the scarf of an ossuary {Repulsion, Slay+2}."iW="iA"i Dh _You are surrounded by a repulsion field."i$  ▒........▒▒.▒▒.......▒▒."i7ß...▒....ß▒ß.. ▒▒▒...ß. ▒▒..."iYW ▒▒ "iy ▒"i%"ic/21.5 (1 _"i3"i6"i 0 .▒▒.......▒▒........ß..."id ▒....ß▒ß.. ▒▒▒...ß. ▒▒... ▒▒ "i <▒ ▒...▒▒"i "i &2"i9 "i "ir^ ▒..▒▒ ▒...........▒ ▒......ß....▒ ▒▒....ß▒ß...▒ ▒▒▒...ß....▒ ▒▒.......▒"is ▒▒......▒ ▒......▒ ▒▒...@.▒ ▒...▒▒▒ ▒+++ "iz"iF&3"i"i"i . ▒..▒ ▒ß....▒ ▒▒....ß▒ß...▒ ▒▒▒...ß....▒ ▒▒.......▒ ▒▒......▒ ▒......▒ ▒▒.....▒ ▒..@▒▒▒ ▒+++▒ Silenced 4"i5"iK ▒▒ ▒.........▒▒ ▒..........▒▒ ▒...........▒......ß....▒▒▒....ß▒ß...▒▒▒▒...ß....▒ ▒▒.......▒ ▒▒@.....▒7.5 (3 ▒......▒▒▒.....▒▒...▒▒▒▒+++▒"i"i"i "io  .▒▒..........▒▒▒....▒......ß...▒....ß▒ß.. ▒▒▒...ß. ▒▒... ▒▒ ▒. ▒...▒▒8.5 (1"iJ▒.▒...........▒ ▒......ß....▒ "iL;▒▒....ß▒ß...▒ ▒...ß....▒  ▒▒.......▒ ▒......▒ ▒......▒ ▒▒@....▒ ...▒▒▒ ▒+++▒ "is "i"i&9"i"i"i▒.▒▒ ▒.....▒ ▒......ß....▒ ▒▒....ß▒ß...▒ ▒▒▒...ß....▒ ▒▒.......▒ ▒▒......▒ ▒......▒ ▒▒.@...▒ ▒...▒▒▒ ▒+++▒ "ih"iQ'50"i?"iU"iS 1▒. ▒......ß....▒ ▒▒....ß▒ß...▒ ▒...ß....▒  ▒▒.......▒ ..▒ ▒......▒ "iS ▒▒.....▒ ▒..@▒▒▒ ▒+++▒ "iV[ "i[ &1"i` "i c "i "iz "i "i "iX1'''▒...▒▒........."i1▒......Z   adder zombie (dormant)...ZZ.ZZ   hobgoblin zombie (dormant)...ß....▒"i1Z   orc zombie (dormant)"i;77  You open the gate."i>|ZZ."i?&2"iu"i _An orc zombie, an adder zombie and a hobgoblin zombie come into view."i:ß▒....ß▒ß.. ▒▒▒...ß. ▒▒... ▒▒ ▒▒▒.....▒ ▒...▒▒▒''@▒ ....▒......▒...Z..▒...Z..Z▒...ß....▒...ß▒ß"i"iً"iŒZ.Z.Z"i&3"iI"iȝ[ _There is an open gate here."i3 !▒....ß▒ß ▒▒▒...ß. ▒▒.......▒"i4  ▒▒▒ ▒......▒▒▒..... ▒...▒▒'''▒ .....▒▒...Z..▒.Z.▒▒...Z..▒...ß.....ß▒ß.....ß."i7 "i9 "i9 "i@ ZZ..Z"iA &4"iXG "i'J c _The adder zombie barely misses you."iV▒...ß....▒  ▒▒.......▒ ▒......▒ ......▒ ▒▒.....▒ ▒...▒▒▒ ▒'''▒ ▒...▒▒▒▒..Z@.▒▒...Z..▒ ▒...Z..▒ "iV~▒.......▒▒...ß....▒....ß▒ß...▒ .....ß....▒ Z......▒ "iVmZ 2 orc zombies (1 dormant)"id ZZAn orc zombie comes into view."i}e6--=-------- 5Shock"iZl"io1 _The adder zombie bites you."iJ"i"i)o Z.Z."ixYou barely miss the adder zombie. The hobgoblin zombie barely misses you."ii7=-6"i"iS c _The adder zombie barely misses you."id  You hit the adder zombie. Your headbutt misses the adder zombie.The adder zombie is moderately damaged.The hobgoblin zombie closely misses you."ivZ .6-7"ix} _The orc zombie barely misses you. The adder zombie bites you."i<  You closely miss the adder zombie. Your headbutt misses the adder zombie.The adder zombie is moderately damaged.The adder zombie bites you. The hobgoblin zombie hits you."i!KZ."i4#i4--8"i})"i=,A _The orc zombie hits you but does no damage."i (The adder zombie bites you. The hobgoblin zombie hits you. _The orc zombie hits you but does no damage.  You hit the adder zombie.u but does no damage.  The hobgoblin zombie closely misses you."i7 KZ."i- &9"iX! "i1$ a _The orc zombie barely misses you."i O  You hit the adder zombie. Your headbutt misses the adder zombie.The adder zombie is heavily damaged."iP _3-60"iAV "iX 1 _The adder zombie bites you."i  ▒▒.......▒ ▒......▒ ......▒ ▒▒.....▒ ▒...▒▒▒ ▒'''▒ ▒...▒▒▒"i ▒▒..Z..▒ ▒...ZZ@▒ ▒......▒ ▒..Z....▒ ▒...ß....▒"i[ ....ß▒...▒.....ß....▒ .......▒  ......▒▒ "i f  The adder zombie attacks as it pursues you!"i S  The adder zombie bites you but does no damage."i .Z.Z.Z."i &1"i "i A _The orc zombie hits you but does no damage."i   You hit the adder zombie.  The adder zombie is severely damaged."i@K Z."i| The adder zombie bites you. The hobgoblin zombie misses you."i.22"i0x _The orc zombie closely misses you."ih>  You hit the adder zombie."ii"i sn .  hobgoblin zombieZ 2 orc zombies  You destroy the adder zombie!The orc zombie hits you but does no damage."in]0-203"iϒJ _The hobgoblin zombie hits you."iZ  You hit the orc zombie. You headbutt the orc zombie.  The orc zombie is almost destroyed.The orc zombie hits you. x2"i)\j48--4"iBc"ifG _The hobgoblin zombie hits you but does no damage."iN<  You hit the orc zombie."i]T.   orc zombie"iW&5"i/]"i~_Q _You destroy the orc zombie!"iځ  You hit the orc zombie.  The orc zombie is severely damaged.The hobgoblin zombie hits you."ij4---6"i"ibA _The orc zombie hits you but does no damage."iu <  You hit the orc zombie."i .  You destroy the orc zombie!"i _3--7"i4 "i‹ 4 _The hobgoblin zombie hits you."ih "i1k .28"ip "iYs _You barely miss the hobgoblin zombie. The hobgoblin zombie hits you."i,f ~  You puncture the hobgoblin zombie!  Lightning courses through the hobgoblin zombie!"is N."i} "i~ X9Shock"i "iɓ W _You destroy the hobgoblin zombie!"igO"i"ih _No target in view!"i:"ioD"i[H"iKR _No target in view!"i3"i"i"i 34"i "i4 ,"i "iB"i"i#"i,"i"i"ihK5="i?"i,"i"i"io"iG"i"i_U6="i"id,"i6"i ,"ia!"i""i""i#"i$"i[%K7="i)&"iB'"i'"iH("i2*,"iw*"i+"iJ,U8="i2-"i."i."i/"i,1,"i!2"i3,"iq4"i5"i,6%9"i6"iq8,"iW50=1=2="iD[3="i],"i^"iq_"i_"i`"ib"ikb%4"ic"id"id"if"i)g"ibg"iNh"ii"i j"i.jD5="ik"il"il"im"iao,"iQp"iq"iq"ir"i!t"itU6="ilu"iv"iLw"ix"iy,"iz"i8|"is|#7"i|(="i}"i&"i"i5,"iB"iw"i)"im"iO"i"i#8"i 2="i"id"i"i."i"i"iэ"i.r - _You start resting."i1424.5 (55.0)"iBv9=-5.5 (56"iƸ"im" _HP restored."iM  ▒▒ ▒...▒.. ▒...▒▒'''▒ ...▒▒▒"ib▒▒...........▒.▒...ß.........▒"i"i.16.5 (1.0)"iۯ"i"i   ▒... ▒...▒▒'''▒ ...▒▒▒"i ;▒▒...........▒.▒.▒...ß"i& k....ß▒ß."iI 7.....▒"i  "ip! &7"i& "i( "iK - ▒ ▒...▒▒'''▒ ...▒▒▒▒▒...........▒..▒...ß....ß▒ß.ß.▒▒▒▒▒"iS &8"iW "i Z "iw8 c  ▒...▒▒'''▒ ...▒▒▒▒▒..........."i8 #▒..▒...ß....ß▒ß.ß."i8 _ ....."i> "iG B=9"iK "iM "i7 '''▒ ...▒▒▒▒▒...........▒..▒...ß....ß▒ß...ß. ..... ▒"i?'30"iY"i."i ...▒▒▒▒▒...........▒..▒...ß....ß▒ß.ß. ....."iuj ▒......▒ "i!"i+&1"iQ0"iI2"i▒.....▒ ▒......▒▒▒......▒.......▒.ß....▒....ß▒ß...▒"im .....ß....▒ .........▒ .@▒▒......Z▒▒▒▒▒ "iZ   goblin zombie (dormant)"i"i}.ZZ"iV32Shock"i"iְ` _A goblin zombie comes into view."i .▒▒......▒▒▒.......▒...ß....▒....ß▒ß...▒ .....ß....▒"i$ ..........▒..▒▒.......Z▒▒▒▒▒▒ "i"iU.Z"i&3"i"i"i:▒......▒...▒▒▒▒...ß....▒....ß▒ß...▒..ß....▒......▒..▒▒........Z▒▒▒▒▒▒▒"i"i9L.Z"i&4"i"i (M ▒▒......▒ ▒▒.......▒ ▒▒▒...ß....▒▒....ß▒ß...▒.ß....▒...▒Z..▒▒▒.▒▒▒.....Z@.▒▒▒Z   adder zombie (dormant)"i+ n.ZZ"i &5"i "i8 ` _An adder zombie comes into view."i\t x  You puncture the goblin zombie!  Lightning courses through the goblin zombie!"iVz "ij~ .Z.... "i .=6"i "i T _You destroy the goblin zombie!"iQ ▒▒......▒ ▒▒.......▒ ▒▒▒...ß....▒▒....ß▒ß...▒+.ß....▒"i+...▒+..▒▒ ▒.▒▒ ▒.Z...@..▒▒ "i& ▒"i"i$O.Z"i;%.-7"i~,"iI ▒▒......▒ ▒▒.......▒ ▒▒▒...ß....▒ ▒▒▒....ß▒ß...▒"iFJ4 +.ß....▒ +...▒ +..▒▒"ihJu ▒.▒▒"iJ ▒..Z.@...▒▒ ▒"iL"iRH.Z"iS"iS-"i(T8"i\"i  You barely miss the adder zombie. You headbutt the adder zombie.  The adder zombie is lightly damaged.=9"i"ie D _The adder zombie bites you but does no damage."i;C  You closely miss the adder zombie. Your headbutt misses the adder zombie.The adder zombie is lightly damaged.8-40"iUG _The adder zombie bites you."i  You barely miss the adder zombie.The adder zombie is lightly damaged.1 _The adder zombie bites you but does no damage."iWq "i:tk You hit the adder zombie.  Lightning courses through the adder zombie!"iy"i/D. "i9=12Shock _You destroy the adder zombie!"iW ▒▒......▒ ▒▒.......▒ ▒▒▒...ß....▒ ▒▒▒....ß▒ß...▒ +.ß....▒ +...▒ +..▒▒ ▒.▒▒ ▒.▒▒ ▒"i@""im..-3"i3"il5"iW a ▒▒......▒ ▒▒.......▒ ▒▒▒...ß....▒ ▒▒▒....ß▒ß...▒ +.ß....▒ +...▒ +..▒▒ ▒.▒▒ ▒.▒▒ ▒"i "i B-4"iӜ "i؞ "iK 5 ▒▒......▒ ▒▒.......▒ ▒▒▒...ß....▒"i  ▒▒▒....ß▒ß...▒ +.ß....▒ +...▒ +..▒▒ ▒.▒▒ ▒.▒▒ ▒5"i'Z ▒......▒ ▒▒......▒ ▒▒.......▒ ▒▒▒...ß....▒ ▒▒▒....ß▒ß...▒ +ß....▒ +..▒+...........▒▒ ▒..▒▒ ▒........▒▒▒▒▒▒▒▒▒▒▒▒"i5"iA=B=6"iCB"iC"ix"i.}  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.6  +3   g + Spellcasting 5.2   5.0  +1          "i} b - Unarmed Combat   0.0   1.2  -1   h + Conjurations 3.8   4.8  -1      i + Air Magic4.7   5.9  -1   c - Short Blades   0.0   1.2  -1          "i~V     d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   1.4   2.8  -2                          "i!            "i=        "ic        "i_    "ia    "i "i_    "iT    "i&The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help"ixG[=] set a skill target  "i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets"ib= a + Fighting 0.0"i"i)▒......▒silenth the Magician▒▒......▒Oni▒▒.......▒Health: 59/59 ========================▒▒▒...ß....▒Magic: 14/14 ========================▒▒▒....ß▒ß...▒AC: 3Str: 13+.......ß....▒EV: 8Int: 18+............▒SH: 0Dex: 9+...........▒▒XL:  7 Next: 21% Place: an Ossuary▒@........▒▒Noise: ---------  Time: 4446.5 (0.0)▒........▒▒b) +2 short sword (elec)▒▒▒▒▒▒▒▒▒▒Cast: ShockYou barely miss the adder zombie.The adder zombie is lightly damaged. _The a"idder zombie bites you but does no damage.  You hit the adder zombie.  Lightning courses through the adder zombie! _You destroy the adder zombie!"i4"i"i "iL ▒▒.....▒ ▒......▒ ▒▒......▒ ▒▒.......▒"i$M] ▒▒▒...ß....▒ ▒▒▒....ß▒ß...▒ +ß....▒ +"iM..▒+@..........▒▒▒..▒▒ ▒........▒▒▒▒▒▒▒▒▒▒▒▒"iBSilenced 7.5 (1"iE...▒....▒▒...Zs.'......'......'.....▒...▒s   scorpion (asleep)Z   gnoll zombie (dormant)"ia7  You open the gate."i~e.ss"i&8"i<"iLm _A gnoll zombie and a scorpion come into view."iIl  ▒▒.....▒ ▒......▒. ▒▒......▒. ▒▒.▒.▒▒ ▒▒▒...ß....▒ß....▒▒▒▒▒....ß▒ß...▒Z...Z..'.ß....▒.s'.▒..▒▒.▒▒▒.▒▒"il c.. ▒..▒▒▒▒▒ ▒▒▒▒▒▒oblin zombie (dormant)Z   gnoll zombie (dormant)"iIs Y  A goblin zombie comes into view."iy ,"i .Z...ZZZ8-9"i "iC _The scorpion stings you. The scorpion barely misses you. _There is an open gate here."it4"i.x"i z"i▒▒.....▒ ▒......▒ . ▒▒......▒ .. ▒▒.▒ ...▒▒ ▒▒▒...ß....▒ ß....▒▒▒▒▒....ß▒ß...▒ "i.Z.....'.ß....▒ .....Zs'.▒ .'▒▒ ......▒▒▒.▒▒ ..... ▒..▒▒ ▒▒▒▒ ▒▒▒▒▒▒"i"i¡G.s"i .50 _"i3"i"iI 4▒......▒ .▒▒......▒ .▒▒.......▒ ...▒▒ ▒▒▒...ß....▒ ß....▒▒▒▒▒....ß▒ß...▒ .Z.....'.......ß....▒ .....Z.'."iI ....▒ .......s.▒▒ ......▒▒▒@........▒▒ ..... ▒.▒▒ ▒▒▒▒ ▒▒▒▒▒▒▒▒▒▒ noll"iI * "ieL "iL "icM "iU -.Z.Z'soblin zombieZ   gnoll zombie"iX =-------- 1Shock"i _ "ib _The scorpion attacks as it pursues you! The scorpion closely misses you."i  You hit the scorpion. Your headbutt misses the scorpion.The scorpion is lightly wounded."i "i c.Z...Z"i ^7-2"i "i . _The scorpion stings you."iwx  You hit the scorpion.  The scorpion is lightly wounded."izr....'ZZ..'"i~.83"i0"i_ _The scorpion barely misses you."ia/  You completely miss the scorpion. Your headbutt misses the scorpion.The scorpion is lightly wounded."it8 .ZThe scorpion barely misses you. The scorpion stings you.  You are poisoned."i=7====4Pois "iA"iD/ _The scorpion poisons you!"i  You hit the scorpion but do no damage. Lightning courses through the scorpion!"i[  You kill the scorpion!"ic&...'† "i+6/61-5--35-5"iY1"i3S _You feel very sick."ig  You barely miss the gnoll zombie. You feel sick."iMZZ   goblin zombie"ip4--=6"iy _The gnoll zombie barely misses you."i-` "ig A.Z"ii 0==---7"in "ip _You barely miss the gnoll zombie. You feel sick. The gnoll zombie hits you."i  You hit the gnoll zombie.  The gnoll zombie is lightly damaged.  You feel sick."i"G'Z"i$j48---8"i*"i/-C _The gnoll zombie hits you but does no damage."iZKr  You hit the gnoll zombie.  Lightning courses through the gnoll zombie!!"iSW .  You destroy the gnoll zombie!"iY?7-"iDY7--6-9"i__"iMb$ _You feel sick."iD  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i ** The goblin zombie is struck by an arc of lightning.  The goblin zombie is moderately damaged."i% Z@You are struck by an arc of lightning. The lightning grounds out."iB.5=-2---==60 _You feel sick. The goblin zombie misses you."iC &  "i NYou hit the goblin zombie.  Lightning courses through the goblin zombie!!"i C † "i ] You destroy the goblin zombie!"i 4---1Shock"i` "i $ _You feel sick."i@  ▒▒.....▒ ▒......▒  ▒▒......▒ .. ▒▒.......▒ ...▒▒ ▒▒▒...ß....▒ ß....▒▒▒▒▒....ß▒ß...▒ .'ß....▒ .'..▒ .......'@..........▒▒ ......▒▒▒..▒▒ ..... ▒........▒▒▒▒▒▒ ▒▒▒▒▒▒▒▒▒▒"iG 3  You feel sick."iZH 43-3=--Silenced 2"ikM "iQ _You are no longer poisoned. _You see here a scorpion corpse."iH?  ▒...▒▒▒ ▒▒.....▒ ▒......▒  ▒▒......▒ .. ▒▒.......▒ ...▒▒ ▒▒▒...ß....▒ ß....▒▒▒▒▒....ß▒ß...▒ .'ß....▒ ...▒ .......'†..........▒▒ ......▒▒▒..▒▒ ...... ▒........▒▒▒▒▒▒▒ ▒▒▒▒▒▒▒▒▒▒44=3 _ _There is an open gate here."ia"i"i3"iY"iyn"iQ"iϟ#="i"i"iݢ"i6%5"i[2="i{"i"i"is"ih"iЩ"iE4=="i"iج"i]K6="i"i"i"i9"i "iF"ig"i`"i?7="iQ)=="i"i2"i|"ir"i"i"i"i _You start resting.5==89===50="iOB"i"iB"iq1="i "i "i? "i"i"i"i"i"i2"i2="iS"i "i"i)"i%"i "ij!"i$"i%"in*43"i,,"iH-"i/"i/"i1"i7X"i%8#4"iQ8(="i9"i;,"i<"i>"id?"i3@"iA"ijB#5"iB2="iC"iE"i F"i G"iH"iI"i*J"i=L"iLK6="iQX"i:S"i}S"i#U"i3W,"iX"iZ"iZ"iZN7="i/\"i ^"i}^"iM_"i>a"iwa"ib"idd"id%8"ie"ig,"ixi"ij"ik"il"iZn"inD9="io"iq"ir"i s"it"iu"i(v"ix,"i+y"i3{"in{"i{O60="i|"i~"i~"i"iˁ"i"i|"if< _Magic restored."iɒ1519.5 (56.0)"i1[1=20.5 (57"i"i " _HP restored."i6z▒.....▒.. .▒..▒▒......▒..▒.▒ß...▒▒ ▒▒▒...ß....▒▒ß....▒▒▒▒▒....ß▒ß...▒...'.......ß....▒Z.'......▒'†▒"i7.......▒▒▒...... ▒..▒▒▒▒▒▒▒ ▒▒▒▒▒▒▒▒ Z   water moccasin zombie (dormant)"i;"iCj.ZZ"iC11.5 (1.0)"iJ"iLh _A water moccasin zombie comes into view."i6 .. .▒.▒▒......▒..▒.▒ß...▒▒ ▒▒▒...ß....▒▒ß....▒▒▒▒▒....ß▒ß...▒.ß.......'.......ß....▒..Z......'......▒..'†"i S▒.......@▒▒▒.....▒ ▒....▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒▒▒▒ "iS "i F.Z"iԵ j--------- 2Shock"i "i "i  .. ▒......▒.▒ ▒▒......▒.▒ ▒▒.▒Z.ß...▒▒▒ ▒▒▒...ß....▒.ß▒ß....▒▒▒▒▒....ß▒ß...▒.ß.'.ß....▒Z.'.▒.Z.....'†.▒▒.▒▒▒.▒▒▒.▒ ▒.▒▒▒ ▒Z   goblin zombie (dormant)Z   centaur zombie (dormant).Z.Z...ZZZ3 _A goblin zombie and a centaur zombie come into view."it* .. ▒...... ....▒ ▒▒............▒ ▒▒...Zß...▒▒▒ ▒▒▒...ß......ß▒ß....▒▒▒▒▒....ß▒ß......ß.'.ß......'...Z.'†.▒.....Z@..▒▒▒.▒▒"iu/▒.▒ ▒.▒▒ ▒ ▒Z   centaur zombie "iw"iwz{  The water moccasin zombie barely misses you."i|{"ix=Z...ZZ   goblin zombieZ   centaur zombie"i/\0-=4"i""i": _The water moccasin zombie bites you."i&"i. .ZYou closely miss the water moccasin zombie."i0&5"i7"i9M _The water moccasin zombie bites you but does no damage."i  You hit the water moccasin zombie.  Your headbutt misses the water moccasin zombie."i{ .ZZ.The water moccasin zombie is lightly damaged."iK58--"i6"iޫ"i: _The water moccasin zombie bites you."i [ _The water moccasin zombie bites you.  You barely miss the water moccasin zombie.eadbutt the water moccasin zombie.  The water moccasin zombie is lightly damaged.centaur zombie hits you.  The centaur zombie kicks you but does no damage."i G.Z"i2 i5--7"i+ "iF : _The water moccasin zombie bites you."i; SThe centaur zombie kicks you but does no damage. _The water moccasin zombie bites you.  You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged.hits you.  The centaur zombie kicks you but does no damage."io .Z The water moccasin zombie bites you. The centaur zombie hits you."i k49---8"i% "i F _The centaur zombie kicks you but does no damage."iG  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."iB  You miscast Static Discharge. Nothing appears to happen.  The water moccasin zombie bites you. The centaur zombie hits you.  The centaur zombie kicks you but does no damage."i G.Z"i37-------3----Contam: 10% 9"iZ"i: _The water moccasin zombie bites you."iA7  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i ***The water moccasin zombie is moderately damaged.lightning grounds out.water moccasin zombie is struck by an arc of lightning.  The water moccasin zombie is heavily damaged.The centaur zombie is struck by an arc of lightning.  The centaur zombie is lightly damaged."iT ZZ@The lightning grounds out. The centaur zombie barely misses you. x2"i 3-------1-------"i( (=30"i "iA : _The water moccasin zombie bites you."iYz  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i ***  The centaur zombie is moderately damaged.water moccasin zombie is struck by an arc of lightning.  The water moccasin zombie is severely damaged.  The lightning grounds out.  The water moccasin zombie is struck by an arc of lightning.  The water moccasin zombie is severely damaged."in  You are struck by an arc of lightning. The lightning grounds out.  The centaur zombie hits you. .ZZZ@The centaur zombie kicks you but does no damage.  The water moccasin zombie bites you.  The centaur zombie hits you but does no damage.25-----9/15 ------1 _The centaur zombie kicks you but does no damage."i&  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i $****   The goblin zombie is moderately damaged.centaur zombie is struck by an arc of lightning.  The centaur zombie is severely damaged.  You are struck by an arc of lightning.  The water moccasin zombie is struck by an arc of lightning.  The water moccasin zombie is almost destroyed."i(yg ZZZ@The lightning grounds out.  The water moccasin zombie closely misses you.The centaur zombie hits you but does no damage.3---7------2 _The centaur zombie kicks you. The goblin zombie barely misses you."i!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."iCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The centaur zombie is almost destroyed.  You are struck by an arc of lightning. The lightning grounds out.  The goblin zombie is struck by an arc of lightning!"if  You destroy the goblin zombie!The centaur zombie is struck by an arc of lightning."i8  You destroy the centaur zombie!The water moccasin zombie is struck by an arc of lightning."i ****  You destroy the water moccasin zombie!"io...@"i` 1/62-5------473Shock _The lightning grounds out.  Your Fighting skill increases to level 1! _Your Conjurations skill increases to level 4!"ii6=--2-8% 643=21"i%--"iЪp 41.5 (8 _You start resting."ib --"i"iK _Your magical contamination has completely faded away."i"i"iI"i4=7=="i-5==="i,"i"i"i"i."il"i\26=8"iU(="iХ"ij"i3"i#7"iЬ(="iЭ"iٯ"i$9="i"i"iв"i"i׵"i"iٶ"i̸"i#98"i."iT"iN9=="i"i,"i"i/"iS9="ik"i""ik"i"i:=="iT"i"i"i 630="i?"iW"i,"i"i"i<10/15=="i#"i"i,"i6"i\1="i{,"i"iZf=="i"iK2="iU"i%"iN"i "i"iM1="i"iiO3"i"i,"i"iQ"i"iQ"i"i89="ig"iF"iS4="i"iN"i"i\"i"iL2=="i"i"iD5="i "i1"i"i^"i;,"i"i~"iL6=="iN X"i B"i}3=7="i"ia,"i"i?"i"i"iKs8=="i4"iU"i"i"i"i "i!"i#"ih#l9=4=="i#"i_$"i&,"i&"i("iZ("i)"i+,"iV+"i-"i-_40==="i."i/"i\0"iM1"i[2"i2"iM3"iq8 _You start resting.15=="i9,"iw:"i <,"i<"i>"ix>S2="i7?"i@"iA:=="iA"i"i4"i"ij"i"ia"i"i53="i"i"i%"i["iz "i{ "i "i "i "i+ S4="i "i#"ii"iu"i"i"i"i"iX45="i"iD"i"iX"i,"i"i;6"i"i7 "ii "i0!"i","i|#"iB&w7="i(,"i("i*,"i+"i,98"ic-2="i."i\/"i/"i0"i2,"i2"iP4,"iQ5"i6"i6%9"i7"ik?50="i@,"iA"iB"i1C"iC"iG1="i"i~"i"i"i"i"i."il"i "in"i"i"iP"i."i"i"i"iG"i"ir"i "iU"i"i"iDn"iE"i"i"i"i"i:"i"i"i"i"iH"i"i"i"iU"i="i"i"i"i,"iI"i,"i"i"i#"i"i,"i3 "iS B"i9n"i"i6"ip"i+"i"i"i"i,"i|"i"iP"i"i"i "i!"i!"i#"i $"i$"ii&"i&"i'"ir),"i4*"i+,"i,"i_."i."i]/"i0"i1"iC2"i3,"i4"i6"ih6"iB"iC"iD"iTE"iVu 796.5 (99.0) _You start waiting."i`-7.5 (100.0)"ixf"iYi# _Done waiting."i\   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel."i"iBR======8.0)"i"i5. _You shout for attention!"iE3"iE"iH"iR  ZShockZ   hobgoblin zombie (wandering) "iRb▒▒...........'.....You start waiting."i[[0"iaL------9.5 (1"if"ihc _A hobgoblin zombie comes into view."i _------800"i "i "iݨ"iF.Z"i!&1"i"iY"i"iJ'Z"im&2"i*"i"iěD=3"i"i "iܣ"i8C_The hobgoblin zombie barely misses you."i|"i   You hit the hobgoblin zombie. You headbutt the hobgoblin zombie.  The hobgoblin zombie is severely damaged."iT1-4"i"iI4 _The hobgoblin zombie hits you."il  You hit the hobgoblin zombie..-5Shock _You destroy the hobgoblin zombie!"iK "i :-"i "i R _No target in view!"i "i "i "ij R _No target in view!"i  ▒▒...▒....ß▒▒▒......... ▒▒.......▒▒▒..... ▒....▒ ▒▒...▒  ▒'''▒ ▒▒▒@..▒ ▒.....▒▒ ▒"i ▒......▒ ▒......▒▒ ▒.......▒▒ ▒....ß...▒▒▒ ▒▒▒▒...ß▒ß....▒▒▒▒▒▒....ß'.▒..'."i "i w2=Silenced 6 "i _"iG "i "iIM.ß▒ß..Z ▒▒..▒....ß...▒▒▒.▒.▒▒.▒......▒▒......▒.▒... ▒@''▒▒▒...▒  ▒.....▒▒▒......▒▒▒Z   centaur zombie (wandering)▒.▒....ß....."iR"iiS&7"iX"iU^ _A centaur zombie comes into view. _There is an open gate here."i~p.ß....Z ▒.ß▒ß..ZZ ▒▒..ß...▒ ▒▒▒..▒▒▒.▒▒▒......▒▒..▒.. ▒'''▒▒...▒  .....▒▒▒......▒  ▒▒▒  ▒▒ ZZZ 3 centaur zombies (2 wandering, 1 do…)▒.......▒▒ ▒▒.ß...▒▒▒ ▒▒▒ß▒ß....▒▒▒▒▒"it"ilu,"iu"iv"i^|.ZZ.ZZZZ"i}&8"ik"i~a _2 centaur zombies come into view."i ▒....ß.....ß▒ß.ZZ. ▒▒.ß...▒ ▒▒▒..Z▒ ▒▒▒ "ic  ▒▒▒ ▒.....▒  ▒ ''▒▒▒........▒▒▒......▒"i ▒......▒▒▒▒.▒▒▒▒."idž F▒....ß...▒▒▒ ▒▒▒.ß▒ß....▒▒▒▒▒.."i *.ß.......'.."i "i "ih "i ..ZZ.Z"ig &9"i& "ia [ _There is an open gate here."i4"i\"i"i8ß▒ß▒.ß.ZZ▒ ▒▒▒▒.......▒ ▒▒▒.....Z▒ "i ▒▒▒......▒ .....▒  ▒ '''▒▒▒@..▒.....▒▒▒▒......▒▒▒▒.▒▒▒▒."iJ|ß...▒▒▒ ▒▒▒.ß▒ß....▒▒▒▒▒...ß.......'..."i"ik"i"i..ZZ.Z"i A=10 "iQ _"iE"i"iF ▒....ß...▒ ▒▒▒ ▒.....ZZ ▒▒ ▒......▒ ▒ ▒....Z.▒  ▒.....▒  ▒...▒  ▒'''▒▒▒▒...▒ ▒.@...▒▒"iPGd ▒......▒  ▒......▒▒ ▒.......▒▒ ▒....ß...▒▒▒ ▒ ▒...ß▒ß....▒▒▒▒▒. ▒....ß.......'. ▒.....' ▒▒"iG.'"i6I"iI"iI"i5J"iJ"iK"iP..Z.ZZ"iTj--------- 1Shock"iqZ"iH\"is  ▒....ß...▒ ▒▒▒ ▒.......▒  ▒....Z.▒  ▒.....Z▒ ▒.....▒ ▒Z..▒ ▒'''▒ ▒▒▒...▒ ▒@....▒▒ ▒......▒ ▒......▒▒  ▒.......▒▒  ▒....ß...▒▒▒ ▒▒▒ ▒...ß▒ß....▒▒▒▒▒..  ▒....ß.'....  ▒...'....  ▒▒.'.... "i[w "i%} I2Shock"iq} "i- "i "iS"i"iDbZZZZ 2 centaur zombies"i"iP33Shock"i"i!"i▒....ß...▒ ▒▒▒.▒.......▒ ▒▒......▒ ▒▒......▒ ▒....Z▒ ▒..Z▒ ▒'''▒ ▒▒▒Z..▒ ▒.@...▒▒ ▒......▒ "iHr▒......▒▒ ▒▒.......▒▒ ▒▒....ß...▒▒▒ ▒▒▒.▒...ß▒ß....▒▒▒▒▒.Z 3 centaur zombies▒....ß.'.▒...'.▒▒.'."i"i"i0"io"iD..ZZ"io"i.=4"i"i _The centaur zombie barely misses you. The centaur zombie closely misses you."i#  You hit the centaur zombie. You headbutt the centaur zombie!  The centaur zombie is moderately damaged."iN$"i,  'ZThe centaur zombie misses you. The centaur zombie barely misses you.The centaur zombie hits you but does no damage."i/&5"iZ5"i7F _The centaur zombie kicks you but does no damage."i.Uv  You completely miss the centaur zombie."iU"i]- '"iX]ZThe centaur zombie is moderately damaged.The centaur zombie barely misses you."iN^&6"ib"ieF _The centaur zombie kicks you but does no damage."i  You barely miss the centaur zombie.The centaur zombie is moderately damaged."i1 I.Zbar  The centaur zombie hits you. The centaur zombie closely misses you.  hit  The centaur zombie kicks you.  The centaur zombie hits you but does no damage."i+ 758--"i} 7"i "i7 F _The centaur zombie kicks you but does no damage."i< @  You hit the centaur zombie."i~ }.ZThe centaur zombie is moderately damaged.  The centaur zombie barely misses you. The centaur zombie closely misses you.The centaur zombie barely misses you.kicks you but does no damage. "iD The centaur zombie completely misses you.  The centaur zombie closely misses you. The centaur zombie hits you."i K5---"i 8"i "iP f _The centaur zombie closely misses you."i ' _"i You hit the centaur zombie.  You headbutt the centaur zombie, but do no damage.The centaur zombie is heavily damaged.  The centaur zombie hits you. The centaur zombie closely misses you. x2  barely misses you. The centaur zombie closely misses you."iA #4"iu F--9"i "ie 3 _The centaur zombie kicks you."ipBYour headbutt misses the centaur zombie.The centaur zombie is almost destroyed.  The centaur zombie closely misses you. x2 but does no damage.  hits you but does no damage."iq_2-20"iw"iy3 _The centaur zombie kicks you."i  "iwCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i?Y  The centaur zombie is struck by an arc of lightning."i*** 2  You destroy the centaur zombie!is struck by an arc of ligh"itning.  is lightly damaged.  The lightning grounds out.  The centaur zombie is struck by an arc of lightning!  The centaur zombie is moderately damaged."i9.@ZYou are struck by an arc of lightning. The lightning grounds out.hits you but does no damage.kicks you. The centaur zombie hits you.centaur zombie kicks you but does no damage.hits you but does no damage.  The centaur zombie barely misses you. The centaur zombie hits you."ib=41-----3----53=1"iE"i"Fe _The centaur zombie barely misses you."ivd The centaur zombie barely misses you. The centaur zombie hits you. _The centaur zombie barely misses you.  You barely miss the centaur zombie. You headbutt the centaur zombie.  The centaur zombie is heavily damaged.  The centaur zombie hits you but does no damage.  The centaur zombie kicks you but does no damage."ie s2=-----"if 2"ip  _The centaur zombie barely misses you. The centaur zombie closely misses you."ihThe centaur zombie closely misses you.You hi  The centaur zombie is severely damaged.The centaur zombie closely misses you.  The centaur zombie hits you.38---3"i"iF _The centaur zombie kicks you but does no damage."i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."i***The centaur zombie is moderately damaged.You are struck by an arc of lightning. The lightning grounds out.is struck by an arc of lightning.  The centaur zombie is almost destroyed.  The centaur zombie is struck by an arc of lightning.  The centaur zombie is moderately damaged."i@ZZThe lightning grounds out. The centaur zombie closely misses you.kicks you.  The centaur zombie hits you but does no damage."i kicks you. The centaur zombie barely misses you. x2  The centaur zombie hits you but does no damage."i 2----1-------"iW'=4"i."ixF _The centaur zombie kicks you but does no damage."i u  You hit the centaur zombie.  Lightning courses through the centaur zombie!"i .   centaur zombie  You destroy the centaur zombie!"iǪ 0/63------8-"iK 5"iS "i P _The centaur zombie hits you. The centaur zombie kicks you."iv  You hit the centaur zombie.  The centaur zombie is heavily damaged."iv\26----"i-w6"i{"i} _The centaur zombie hits you. The centaur zombie barely misses you."iJ  You hit the centaur zombie. You headbutt the centaur zombie.  The centaur zombie is severely damaged.The centaur zombie hits you.--7"i"iF _The centaur zombie kicks you but does no damage."iTj _The centaur zombie kicks you but does no damage.  You hit the centaur zombie.  The centaur zombie is severely damaged.  The centaur zombie closely misses you.kicks you but does no damage.  hit"iXU2==8"i`| _The centaur zombie closely misses you."iY  You hit the centaur zombie but do no damage.You headbutt the centaur zombie!"ip."i #==63-9Shock"i$U _You destroy the centaur zombie!"iX ▒.......▒ ▒......▒ ▒......▒ ▒.....▒ ▒ ▒...▒ ▒'''▒ ▒▒▒...▒ ▒.....▒▒▒. ▒▒......▒▒▒▒▒...▒▒.▒....ß...▒▒▒ ▒▒▒..▒...ß▒ß....▒▒▒▒▒...▒....ß.......'...▒......'.▒▒..'.▒▒▒"i bSilenced 30"i5 "i "ih 3"iH "iP "i 7="i "i K8="i "i "if K3="iC "i/ ,"i "io "i S9="i "i< ,"i- "iV "i 9="iG "i "iP "i "if "i $30"i (="i "i' "ip 64=="i "is "i "i "i "in "i 91"i "i "i "i "i "iZ :=="i0 "ie "i #2"i 0="i "i "i "i "iN a _You start resting."i L5=="i "i "i) "i "i  "iH K3="i! "iB "i "i7 "iQ "i :=="iy "i "i 94"i "iI "i "i "iC "i} "i "ig "i #5"i 0="i "i "i! "i! "i" "i8# "i$ "ih% "i% "iU& "i' "i( K6="i( "i&* "i`* "i+ "ih, "i, "i- "i. "i/ =7="i "i> "i? "i+@ 99"iA "iXB "iB "iRC "ioD "iD "iE "iF "iG >40="iG "iG "igI "iI "ihJ "iK "iK "iL "i6N "i}N K1="iQO "iP ,"iQ "iR "i!S "iS "iT "iU "iU "i2W "ixW #2"iW 0="i`X "iY "iY "iZ "i[ "i\ "i] "iI^ "i^ K3="ij_ "i` "i` "ia "ib ,"ic "id "iDe 94"if "ig "ig "i:h "i.i "iki "ii "ij "ij "itk "il "i m 845="iUm "in "iUo "io "iLp "iq "iq "ipr "is "it A6="i3t "it "iv ,"i w "iw "ix "ix "i4y "i[y %7"iy "imz "iz "iz "i{ "i{ "i1| "i} "i,} "i} "i7~ "ir~ K8="i( "i "i* "ij "ir "i "ib "i "i "i N9="i҄ "ie ,"i$ "iN "i "io "i "iˊ 650="i "i "i "i6 "i "iݎ "i "is "i "i> "i "iI "i) U1="ip "i "i "i "i ,"iǗ "i "ix %2"iW "iu "i "ik "i "i "i "i "i& K3="i "iˣ ,"ic "i ,"i8 "iܩ 4="ix "i( "i ,"ih ;5"iȬ "ig "i "i "i ,"i "i "iï K6="i0 "i ,"i^ "i ,"i "i) "iR "i "io "i N7="ir "i9 "iu "iͶ "iӷ "i, "i "im "i "i D8="iƻ "i "i "i$ "iӽ ,"iX "iپ "i U9="i{ "is "i "in "i "i "i "iE "i "i% "i "i 60"io "i~ "i "i "i ,"iQ "i "i K1="i "i! "iO "i "i] "i "iL "i "i4 U2="i "i "i/ "i& "i, "ix "i "i "i "i "i < _Magic restored."i 19520.0)"i8 53="i %11"i "iZ " _HP restored."i+ ▒....ß...▒ ▒ ▒.......▒ ▒......▒ ▒......▒ ▒.....▒ ▒...▒ ▒'''▒ ▒▒▒...  ▒▒  ▒......▒  ▒.. ▒ ▒.......▒▒ ▒▒ ▒....ß...▒▒▒ ▒▒▒ ▒...ß▒ß....▒▒▒▒▒ ▒....ß.' ▒...'..'"i"ih--------- 2.5 (1.0)"i"i}"ik▒...ß▒ß.... ▒▒...▒....ß▒▒▒..▒.......▒▒▒.▒......▒ ▒▒▒......▒▒▒.....▒ ▒▒...▒  ▒'''▒ "ivl6▒▒▒@..▒ ▒.....▒▒ ▒▒......▒ ▒......▒▒ ▒.......▒▒ ▒....ß...▒▒▒ ▒▒▒▒...ß▒ß....▒▒▒▒▒"i&m▒....ß'.▒..'."i/r"irKSilenced 3"iw"ix"i5M"i{.ß..ß▒ß.... ▒▒..▒....ß...▒ ▒▒▒.▒"i.▒▒▒.▒......▒▒"i......▒▒..▒..."i) ▒@''▒▒▒...▒  ▒.....▒▒"i,x▒......▒▒▒"iRu ▒.▒....ß....."i"i&4"i"i[ _There is an open gate here."iCn"iqrl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting"i su1.8   1.2  +3   g + Spellcasting 5.5   5.0  +1           b - Unarmed Combat   0.0   1.2  -1   h + Conjurations 4.1   5.9  -1      i + Air Magic"iso4.9   5.9  -1   c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1      "it  f - Stealth   1.4   2.8  -2                                  "it!            "it            "i-u            "iwVThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets"iC"i"i▒....ß..... ▒..... silenth the Magician▒...ß▒ß.... ▒▒.... Oni▒....ß...▒ ▒▒▒.. Health: 63/63 ========================▒.......▒"i▒▒. Magic: 15/15 ========================▒......▒▒▒ AC: 3Str: 13▒......▒▒ EV: 8Int: 18▒.....▒"il▒ SH: 0Dex: 9▒...▒XL:  7 Next: 63% Place: an Ossuary▒@''▒Noise: Silenced  Time: 4954.5 (0.0)"i▒▒▒...▒b) +2 short sword (elec)"i▒.....▒▒▒ Cast: Shock"im▒......▒▒"i@▒......▒▒▒▒▒.......▒▒▒▒. "iD▒....ß...▒▒▒ ▒▒▒.. "ib▒...ß▒ß....▒▒▒▒▒.... ▒....ß.......'......"izt You headbutt the centaur zombie! "i_You destroy the centaur zombie! _You start resting. _Magic restored. _HP restored. "iF_There is an open gate here."i"i"ic"i@"i$M.ß..... ▒.ß▒ß.... ▒▒..ß...▒ ▒▒▒..▒▒▒.▒▒▒......▒▒..▒.. ▒'''▒▒...▒  ▒.....▒▒▒......▒▒ ▒▒...ß▒ß..."i "i"iX+5.5 (1 _"i"i"ih> M..ß..ß▒ß.... ▒▒..ß...▒ ▒▒▒..▒▒▒.▒.▒▒..▒▒▒▒... ▒'''▒▒▒...▒.▒....ß...6"in & ▒ ▒▒.Z ▒ ▒.......... ▒ ▒....ß.....  ▒...ß▒ß.... ▒▒. ▒....ß...▒ ▒ ▒.......▒ ▒......▒ ▒.@....▒  ▒.....▒▒"ip ▒▒▒...▒ ▒'''▒ ▒▒▒...▒ ▒.....▒▒ Z   centaur zombie (dormant) ▒...... ▒......▒ ▒ ▒.......▒▒ ▒▒"i$w "iN j--------- 7Shock"i "i a _A centaur zombie comes into view."iz  ▒ ▒...... ▒ ▒▒.Z ▒ ▒.......... ▒ ▒....ß.....  ▒...ß▒ß.... ▒▒. ▒....ß...▒ ▒ ▒.......▒ ▒@.....▒ ▒......▒ ▒.....▒▒▒▒▒...▒ ▒'''▒ ▒▒▒...▒ ▒...▒▒ ▒......▒ ▒▒▒8"i nM▒▒''' ▒...Z ▒...... ▒.Z ..ß...ß▒ß.... ▒▒..ß...▒ ▒▒.▒▒▒.▒.....▒▒Z   adder zombie (dormant)...."i"i&9"i!"i%` _An adder zombie comes into view."iK∩... ▒▒▒▒▒ ▒▒''' ▒...Z ▒...... ▒.Z ....ß..ß▒ß.... ▒▒..ß...▒ ▒▒.▒▒......▒▒▒▒▒... ▒'''▒▒▒"i"ie.ZZ"iU'60"i"i"iJ∩ ▒∩... ▒▒▒▒▒ ▒▒'''"i ▒...Z ▒...... ▒.. Z...ß..ß▒ß.... ▒▒..ß...▒ ▒▒.▒▒......▒▒▒▒▒... ▒'''▒▒...▒"i"iȳ"iк .Z.ZZThe centaur zombie hits you."i\1-=1"i2"iF _The centaur zombie kicks you but does no damage."i(+▒▒▒▒∩ ▒∩... ▒▒▒▒▒ ▒▒''' ▒..."i ▒...Z.. ▒ ....Z..ß....ß▒ß.... ▒▒..ß...▒ ▒▒.▒▒......▒▒▒▒▒... ▒'''"i "i'TZ."i)k57---2"i-"i/ _The centaur zombie hits you. The centaur zombie closely misses you."ioT@  You hit the centaur zombie."i[ Z.The centaur zombie is lightly damaged."i\_6--3"iaa"i.d _The centaur zombie barely misses you. The centaur zombie kicks you."iL r  You barely miss the centaur zombie."iM o  The centaur zombie is lightly damaged.  The centaur zombie hits you."iS .ZThe centaur zombie kicks you but does no damage."i,T U1--4"ioZ "i\ _The centaur zombie closely misses you. The centaur zombie kicks you."iB   The centaur zombie kicks you but does no damage. _The centaur zombie closely misses you. The centaur zombie kicks you.  You hit the centaur zombie.  You headbutt the centaur zombie, but do no damage.The centaur zombie is moderately damaged.  The centaur zombie hits you. The centaur zombie barely misses you."i5D _0--5"iFI "iK c _The adder zombie barely misses you."i p  You puncture the centaur zombie! You headbutt the centaur zombie.  The centaur zombie is severely damaged.The centaur zombie barely misses you. The centaur zombie closely misses you."iU49-6"i"i\1 _The adder zombie bites you."iu  You hit the centaur zombie.  Lightning courses through the centaur zombie!"ix .  You destroy the centaur zombie!"i 50/65-77 _The adder zombie bites you.  Your Fighting skill increases to level 2!"i{"i| _Your Air Magic skill increases to level 5!"i"iW&8"iQ"i _You closely miss the adder zombie. The adder zombie barely misses you."i  You hit the adder zombie.  The adder zombie is moderately damaged."i/499"i"i1 _The adder zombie bites you."iz  You hit the adder zombie. You headbutt the adder zombie.  The adder zombie is severely damaged."iM'70"i"ic _The adder zombie barely misses you."i*  You barely miss the adder zombie.The adder zombie is severely damaged."i. &1"ik3 "iC5 D _The adder zombie bites you but does no damage."ie q  You hit the adder zombie.  Lightning courses through the adder zombie!"i;j M."iXw 75082"iw 9Shock"i~ "i S _You destroy the adder zombie!"iw(▒▒▒▒▒▒▒∩. ▒∩....▒▒▒▒▒ ▒▒'''▒▒....... ▒.▒▒.. ▒."i[▒.@........ ▒.▒....ß..... ▒..▒...ß▒ß.... ▒▒...▒....ß▒▒▒.▒.......▒▒▒"i&▒......▒▒"iO▒......▒▒.....▒▒▒▒..."ȋ#▒"i)"i.-3"i"i"i/~M▒▒▒▒▒∩ ▒∩.... ▒▒▒▒▒▒ ▒▒'''▒ ▒ ▒▒.......▒▒ ..ß..▒...ß▒ß.... ▒▒.....▒▒▒.....▒▒"i="iB-4"i"iN"i [▒▒▒▒▒▒▒▒∩....▒ ▒∩....▒▒▒▒▒▒ ▒▒'''▒▒▒."i....... ▒.▒▒.. ▒.▒.......... ▒.▒....ß..... ▒..▒...ß▒ß.... ▒▒...▒....ß...▒▒▒.. ▒.......▒▒▒▒. ▒......▒▒▒ ▒. ▒ "i."i.15"i"i"ieM▒ ▒∩....▒ ▒∩....▒ ▒▒▒▒'''▒▒▒.▒.▒▒.▒.▒▒..▒.▒...▒.▒....ß."ifN▒.▒...ß▒ß....▒ ▒▒....ß▒....ß...▒▒▒ ▒▒▒.▒.......▒▒ ▒▒.▒......▒▒ ▒▒.▒......▒ ▒."i?l"iv&6"i{"i|"i ▒ ▒∩....▒ ▒∩....▒ ▒▒▒'''▒▒▒."i" ▒.▒▒.▒.▒▒..▒.▒...▒.▒....ß......▒ ▒......ß▒...ß▒ß....▒▒ ▒▒....ß▒"ix ▒....ß...▒▒▒ ▒▒▒...ß▒.......▒▒ ▒▒.▒......▒▒ "i ▒▒.▒......▒ ▒."i=" "i1- &7"ix2 "i24 "i\P ▒ ▒∩....▒ ▒∩....▒ ▒'''▒▒▒.▒.▒▒.▒.▒▒..▒.▒...▒.▒....ß......▒+▒......ß.▒...ß▒ß....▒▒ ▒▒....ß▒ß▒....ß...▒▒▒ ▒▒▒...ß.▒.......▒▒ ▒▒.▒......▒▒ ▒▒.▒......▒ ▒."i U "i ` &8"id "ig "iv[▒ ▒∩....▒ ▒∩....▒ ▒'''▒▒▒.▒.▒▒▒.▒.▒▒..▒.▒...▒.▒....ß......▒+▒......ß.▒...ß▒ß....▒▒ ▒▒....ß▒ß.▒....ß...▒▒▒ ▒▒▒...ß.▒.......▒▒ ▒▒.▒......▒▒ ▒▒.▒......▒ ▒."iaj2=9"i"iU"iHjA▒ ▒∩....▒ ▒∩....▒ ▒'''▒▒▒▒▒▒ ▒▒.▒.▒▒▒.▒.▒▒▒..▒.▒...▒.▒....ß......▒+▒......ß.▒...ß▒ß....▒▒ ▒▒....ß▒ß.▒....ß...▒▒▒ ▒▒▒...ß."ikp▒.......▒▒ ▒▒.▒......▒▒ ▒▒.▒......▒ ▒."iq"i~'80"i#"iф"iٙ▒ ▒∩....▒ ▒∩....▒ ▒'''▒▒▒▒▒▒ ▒▒.▒.▒▒ ▒▒.▒.▒▒▒..▒.▒▒...▒.▒....ß......▒+▒......ß.▒...ß▒ß....▒▒ ▒▒....ß▒ß.▒....ß...▒▒▒ ▒▒▒...ß.▒.......▒▒ ▒▒.▒......▒▒ ▒▒.▒......▒ ▒."i "io&1"i"i~"iA▒ "i4U▒∩....▒ ▒∩....▒ ▒'''▒▒▒▒▒▒ ▒▒.▒.▒▒ ▒▒.▒.▒▒ "i=▒▒..▒.▒▒...▒.▒▒....ß......▒+▒......ß....▒▒...ß▒ß....▒▒ ▒▒....ß▒ß...▒▒....ß...▒▒▒ ▒▒▒...ß....▒▒.......▒▒ ▒▒.▒▒......▒▒ "i▒▒......▒▒......▒ ▒......▒"iw"i?3="i2"i"i"i96▒ ▒∩....▒ ▒∩....▒ ▒'''▒▒▒▒▒▒ ▒▒.▒.▒▒ ▒▒.▒.▒▒ ▒▒.▒.▒▒ ▒.▒."i:p▒ ▒...▒...▒....ß...▒▒▒ ▒▒▒...ß....▒▒.▒▒ ▒▒.▒▒......▒▒ ▒▒......▒▒......▒ ▒......▒"i,@"iH&3"iL"i$N"i ▒ ▒∩....▒ ▒∩....▒ ▒'''▒▒▒▒▒▒ ▒▒.▒.▒▒ ▒▒.▒.▒▒ ▒▒.▒.▒▒ ▒.▒.▒ ▒....▒...ß▒ß....▒▒▒....▒....▒.... "i "i &4"i "i "i4"ii5="i;,"iQ,"i"i 6="i!"i^""i""iJ#"i#"i#"i}$"i$K7="i9%"i%"i-&"i&"i ("iX("i("i *"iQ*"i*"i+"i/8="i0,"i1;9"iC2"if3"i3"is4"i5"iW5"i5"i 6"i]6L60="i6"i7"i7"iG8"iQ9"i9"i9"ig:"i:"i:"iT;"i;U1="if<"i%="i="i="i?,"i4@"i D2"iD,"iE"iF"iZGK3="iG"iH"iAI"iI"iJ"i&K"iK"iL"iM"iN"iPOk4="iO"iQ"i`Q"iR"iS"i`S"iT"iqai _You start resting."iAm25021.5 (37.0)"iZsZ5=2.5 (38"iw"iy" _HP restored."iB▒▒▒▒▒▒▒▒∩....▒ ▒∩....▒ ▒▒▒▒▒▒▒▒▒▒▒▒'''▒▒▒▒▒▒▒▒..........▒........▒▒..▒.▒▒...........@▒.▒..▒. ▒....ß▒+▒......ß....▒ ▒...ß▒ß....▒▒ ▒▒....ß▒...▒▒....ß...▒▒▒ ▒▒▒...ß....▒▒.......▒▒ ....▒▒......▒▒ ▒......▒ ▒.....▒▒ ▒"iF"iGVSilenced 3.5 (1.0)"iK"iM"i ▒▒▒▒▒▒▒∩....∩▒▒▒▒▒▒▒▒▒▒▒▒'''▒▒▒▒▒▒▒▒..........▒........▒▒▒▒..▒▒▒▒.............▒▒."i.ß▒+ßß▒ß....▒▒ ▒▒....ß▒ß▒▒▒▒...▒▒...▒▒▒"i"io&4"i"i"iv'▒.▒▒.▒▒F▒$!?F   marrowcuda (dormant)!!??∩$"ib7  You open the door."iF.F"i&5"i"i _A marrowcuda comes into view.Found six items. _Found a gate leading back out of this place."i ▒▒▒▒▒▒▒∩....∩▒▒▒▒▒▒▒▒▒▒▒▒'''▒▒▒▒▒▒"iL ▒▒..........▒........▒▒▒▒..▒▒▒▒.............▒▒..ß......▒"i ßß▒ß....▒▒.▒▒....ß▒ß.ß...▒▒▒▒F▒▒▒▒...ß."i ...▒▒ ▒.▒ ▒▒....▒▒ $!? ▒▒"i .▒ !!? ▒▒ ?∩$ ▒▒"i ▒▒...▒ !▒▒▒! ▒...▒▒ ▒''''''▒"i "i NF."i B=6"i' "i! _Found a potion of mutation and a pink potion. _There is an open door here."i* FF 2 marrowcudas (1 summoned)You completely miss the marrowcuda.You headbutt the marrowcuda, but do no damage.The marrowcuda bites you."i`53-"i7"iU _Another marrowcuda is drawn to the feast!"i;  You puncture the marrowcuda!  Lightning courses through the marrowcuda!  The marrowcuda is severely damaged."iZD .FThe marrowcuda bites you but does no damage."iD&8"ijM"iNb _The marrowcuda closely misses you."i_ mFF 3 marrowcudas (2 summoned)  The marrowcuda bites you but does no damage. _The marrowcuda closely misses you.You completely miss the marrowcuda.!  Another marrowcuda is drawn to the feast!"i k57---9"i "iQ a _The marrowcuda barely misses you."irQ  You cannot cast spells when silenced!"iqz/  --more--"i "i "i "i > _"i1  You completely miss the marrowcuda. You headbutt the marrowcuda.  The marrowcuda is almost destroyed.The marrowcuda closely misses you. The marrowcuda bites you."iPh.FFF 4 marrowcudas (3 summoned)6---30 _Another marrowcuda is drawn to the feast!"iU  You hit the marrowcuda.  You destroy the marrowcuda!"iA]"i@i,"iwr§§.§..§"i$wK-801"i"ip _The marrowcuda disappears in a puff of smoke! x3"iz ∩....∩▒▒▒▒▒▒▒▒▒▒▒▒'''▒▒▒▒▒▒▒▒..........▒........▒▒▒▒........▒▒▒▒.........§...▒▒..........§.§.ß......▒'ßß▒ß....▒▒@▒▒....ß▒ß.ß...▒▒▒▒.▒▒▒▒...ß....▒▒ ▒§▒ ▒▒...!?∩$!W   silent spectre (silencing, dormant)▒▒▒W▒▒▒▒▒▒...▒▒...▒▒▒"i-h...§."iF.T7=2"i;"ix? _Found a smoky golden potion and a potion of lignification."i∩▒▒▒▒▒▒▒▒▒▒▒▒'''▒▒▒▒▒▒▒▒..........▒........▒▒▒▒.........▒▒▒▒......▒▒.§.ß......▒§ß"iß▒ß....▒▒.▒▒....ß▒ß.ß...▒▒▒▒@▒▒▒▒...ß....▒▒ ▒.▒ ▒▒...▒▒ $!? ▒▒"i !!!?! "iO▒▒ !!?∩$!? ▒▒▒▒...▒ ▒▒!▒▒▒!▒▒ ▒...▒▒"i ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒.....▒▒▒▒....."i'W)W3"i])"i#,' _Found four items."ig▒▒▒▒▒▒▒▒▒▒▒▒'''▒▒▒▒▒▒▒▒..........▒........▒▒▒▒...▒▒▒▒.....▒▒.§.ß......▒'"ißß▒ß....▒▒.▒▒....ß▒ß.ß...▒▒▒▒.▒▒▒▒...ß....▒▒ ▒@▒ ▒▒...▒▒ ▒$!?▒ ▒▒ ▒!!!?!▒ "i▒▒ ▒!!?∩$!?▒ ▒▒▒▒...▒ ▒▒!▒▒▒!▒▒ ▒...▒▒"i ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒ ▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒.....▒▒ ▒▒......."i"i*&4"i5"i"iWq..........▒........▒▒....▒..▒▒...▒..▒▒ §..▒..▒"i1X ▒....ß......▒'▒ß....▒ ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒ ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒"iVX0 ▒.......▒▒ ▒▒.▒▒ ▒▒.......▒ ▒!?▒ ▒▒......▒"i{X ▒......▒ ▒!!!?!▒ ▒......▒ ▒"iX▒ ▒!!?∩$!?▒ ▒▒.....▒"iX ▒▒▒...▒ ▒▒!▒▒▒!▒▒ ▒...▒▒▒"iX ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒"ifYz▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒ ▒.....▒▒ ▒▒.....▒ ▒......▒ ......▒"iYn ▒......▒▒▒▒......▒"imt8=5"i)y"i͆ _The silent spectre stares at you with its ghostly eyes."i8+6.5 (2"iג"i> _You now have 214 gold pieces (gained 5)."iJ)▒▒.▒.▒▒ ▒▒...▒.▒▒ ▒▒...▒.▒▒ ▒.§..▒.▒ ▒....ß......▒'▒......ß....▒ ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒ ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒ ▒.▒▒ ▒▒.▒▒ ▒▒.▒ ▒......▒▒ ▒.@?▒ ▒▒......▒ "iJ▒......▒ ▒!!!?!▒ ▒......▒ ▒.....▒▒ ▒!!?∩$!?▒ ▒▒.....▒ ▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒ "iK"iY"ioZ+7.5 (1"ii"iv"iyw$8.5 (2"iP"i^ _f - a sedimented golden potion"io ▒▒.▒.▒▒ ▒▒...▒.▒▒ ▒▒...▒.▒▒ ▒.§..▒.▒ "ip 2▒....ß......▒'▒......ß....▒ ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒ ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒ ▒.▒▒ ▒▒.▒▒ ▒▒."ilp ▒ ▒......▒▒ ▒..@▒ ▒▒......▒ ▒......▒ ▒!!!?!▒ ▒......▒ ▒.....▒▒ ▒!!?∩$!?▒ ▒▒.....▒ "ip  ▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒ "ip "i "i 399.5 (1"iV "i7 "i ,40.5 (2"i "iS . _i - a scroll of identify"i ▒▒..▒▒▒▒....▒▒.§.ß......▒'ß"i ß▒ß....▒▒.▒▒....ß▒ß.ß...▒▒▒▒.▒▒▒▒...ß....▒▒ ▒▒.▒▒ ▒▒...▒▒ ▒▒...▒▒ ▒▒ ▒!!!@!▒ ▒▒ ▒!!?∩$!?▒ ▒▒"i3 x▒▒...▒ ▒▒!▒▒▒!▒▒ ▒...▒▒ ▒'''▒ ▒▒▒W▒▒▒ ▒'''"iW ▒▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒"i z.....▒▒ ▒▒.......▒▒"i 0.▒▒▒▒."i "i +1.5 (1"i= "i"iLZ60=2.5 (2"i "i: _i - 2 scrolls of identify (gained 1)"i=▒▒.▒.▒▒  ▒▒..▒.▒▒  ▒.§..▒.▒  ▒....ß......▒'▒......ß....▒  ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒  ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒  ▒.▒▒ ▒▒.▒▒ ▒▒.▒  ▒......▒▒ ▒▒...▒▒ ▒▒......▒  "i▒......▒ ▒!!!.@▒ ▒......▒  ▒.....▒▒ ▒!!?∩$!?▒ ▒▒.....▒  ▒▒▒...▒ ▒▒!▒▒▒!▒▒ ▒...▒▒▒  ▒▒▒...▒ ▒▒▒▒▒  ▒.....▒▒ ▒▒.....▒ "i"i#+3.5 (1"ik"i7"i+4.5 (2"i["i[ _j - a glowing golden potion"i#▒▒..▒. ▒..§..▒. ▒....ß▒'▒......ß....▒ ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒ ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒ "i$▒.......▒▒ ▒▒.▒▒ ▒▒.......▒ ▒......▒▒ ▒▒..▒ ▒......▒ ▒▒!!!......▒ ▒.....▒▒ ▒!!?∩$!@▒ ▒"iD$▒ ▒▒▒...▒ ▒▒!▒▒▒!▒▒ ▒...▒▒▒  "ik$ ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒ ▒▒▒...▒ ▒▒▒▒▒ ▒...▒"i$▒▒ ▒.....▒▒ ▒▒.....▒ ▒. ▒......▒ ▒......▒▒"i$G ▒.▒▒."i$ ▒....ß...▒▒▒ ▒▒▒...ß....▒"i2"iF3c1=5.5 (1"i+<"iI"iLJ+6.5 (2"iRR"ibTp _h - 2 scrolls labelled AHONID UKKIASA (gained 1)"ie  ▒▒.▒.▒▒  ▒.§..▒.▒  ▒....ß......▒'▒......ß....▒  ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒  ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒  ▒.▒▒ ▒▒.▒▒ ▒▒.▒  ▒......▒▒ ▒▒...▒▒ ▒▒......▒  ▒......▒ ▒▒!!!..▒▒ ▒......▒  ▒.....▒▒ ▒!!?∩$@.▒ ▒▒.....▒  ▒▒▒...▒ ▒▒!▒▒▒!▒▒ ▒...▒▒▒ ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒  ▒▒▒...▒ ▒▒▒▒▒ "i [40m▒...▒▒▒  ▒.....▒▒ ▒▒.....▒  ▒......▒ ▒......▒  ▒......▒▒ ▒▒......▒  ▒.▒▒ ▒▒.▒  ▒....ß...▒▒▒ ▒▒▒...ß....▒"ij A7.5 (1"i "i A8.5 (2"i "iJ Y _n - a smoky golden potion"iC.§.ß......▒'ßß▒ß....▒▒.▒▒....ß▒ß.ß...▒▒▒▒.▒▒▒▒...ß....▒▒ ▒▒.▒▒ ▒▒...▒▒ ▒▒...▒▒ ▒▒ ▒▒!!!..▒▒ "i{▒▒ ▒!!?∩$..▒ ▒▒▒▒...▒ ▒▒!▒▒▒@▒▒ ▒...▒▒ ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒  ▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒"i.....▒▒ ▒▒.......▒▒.▒▒▒▒."iLß...▒▒▒ ▒▒▒...ßß▒ß....▒▒▒▒▒....ß▒ß"i"i-329.5 (1"i "iB50.5 (2"i#"i%Z _M - 2 potions of mutation (gained 1)"i# ▒▒....▒▒ ▒....§..▒...........▒ ▒....ß......▒'▒......ß....▒ ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒ ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒ ▒.......▒▒ ▒▒.▒ ▒......▒▒ ▒▒.▒......▒ ▒......▒ ▒▒!!!..▒▒ .▒ ▒.....▒▒ ▒!!?∩@..▒ ▒▒.....▒▒▒▒...▒ ▒▒!▒▒▒.▒▒ ▒...▒▒▒ ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒  ▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒ ▒▒ ▒▒.....▒[4"i0m ▒...... ▒......▒ ▒ ▒▒......▒ ▒.......▒▒ ▒▒.......▒ ▒....ß...▒▒▒ ▒▒▒.......▒"i"i++1.5 (1"i"io3=2.5 (2"i"i? _You now have 236 gold pieces (gained 22)."i  ▒▒.▒ ▒▒....▒▒ ▒...."i §..▒...........▒ ▒....ß......▒'▒......ß....▒"i4V ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒ ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒"i_ ▒.......▒▒ ▒▒.▒ ▒......▒▒ ▒▒."i&▒......▒"i( ▒......▒ ▒▒!!@..▒▒ .▒"i-E ▒.....▒▒ ▒!!?∩...▒ ▒▒.....▒▒▒▒...▒ ▒▒!▒▒▒.▒▒ ▒...▒▒▒ ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒ ▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒ ▒"iV▒ ▒▒.....▒ ▒......"iu ▒......▒ ▒"i ▒▒......▒ ▒.......▒▒ ▒▒.......▒"i"i"i+3.5 (1"i"i"iB+4.5 (2"i} _j - 2 glowing golden potions (gained 1)"i2 [ ▒▒.▒.▒▒ ▒▒...▒.▒▒ ▒.§..▒.▒ ▒....ß......▒'▒......ß....▒ ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒ ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒ ▒"i 4 z.▒▒ ▒▒.▒▒ ▒▒.▒ ▒......▒▒ ▒▒...▒▒ ▒▒......▒ ▒......▒ ▒▒!@...▒▒ ▒......▒ ▒.....▒▒ ▒!!?∩...▒ ▒▒.....▒ ▒▒▒...▒ ▒▒!▒▒▒.▒▒ ▒...▒▒▒  ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒  ▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒ ▒.....▒▒ ▒▒.....▒  ▒......▒ ▒......▒  ▒......▒▒ ▒▒......▒  ▒.▒▒ ▒▒"if4 !.▒"i"B "ikB "iB 84="iB $5.5 (1"iJ "iS "iT +6.5 (2"i\ "i^ V _c - a potion of curing"iz  ▒▒.▒.▒▒ ▒▒..▒.▒▒ ▒.§..▒.▒ ▒....ß......▒'▒......ß....▒ ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒ ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒ ▒.▒▒ ▒▒.▒▒ ▒▒.▒ ▒......▒▒ ▒▒...▒▒ ▒▒......▒ ▒......▒ ▒▒@....▒▒ ▒......▒ ▒.....▒▒ ▒!!?∩...▒ ▒▒.....▒ ▒▒▒...▒ ▒▒!▒▒▒.▒▒ ▒...▒▒▒  ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒ ▒▒▒...▒ [30"i- ym▒▒▒▒▒ ▒...▒▒▒ ▒.....▒▒ ▒▒.....▒  ▒......▒ ▒......▒  ▒......▒▒ ▒▒......▒  ▒.▒▒ ▒▒.▒"ix "i +7.5 (1"i "i5 "i +8.5 (2"i "i5 ; _o - a cyan potion"iY "i .▒..▒▒ §..▒..▒ ▒....ß......▒'▒"iO ß....▒ ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒"im  ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒"i  ▒.......▒▒ ▒▒.▒▒ ▒▒.......▒"i  ▒..▒▒ ▒▒......▒"i  ▒........▒▒ ▒......▒"i/  ▒▒ ▒@!?∩...▒ ▒▒.....▒ ▒▒▒...▒ ▒▒!▒▒▒.▒▒ ▒...▒▒▒"ia  ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒ "i ▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒"i  ▒.....▒▒ ▒▒.....▒"i  ▒......▒ .▒ ▒......▒▒"i/ ^▒▒......▒ ▒.......▒▒"ii .▒ ▒....ß...▒▒▒ ▒ß....▒"ix"i55="i$9.5 (1"i%""iF/ "i/}_The silent spectre flutters as if in a wind."iP0,60.5 (2"iU9"i;Z _p - a murky emerald potion"i*62▒..§..▒. ▒....ß▒'▒......ß....▒ ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒ ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒ ▒.......▒▒ ▒▒.▒▒ ▒▒.......▒ ▒......▒▒ ▒▒.."i6▒ ▒......▒ ▒▒........▒ ▒.....▒▒ ▒.!?∩...▒ ▒▒ "i6▒▒▒...▒ ▒▒@▒▒▒.▒▒ ▒...▒▒▒  ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒ ▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒"ik7b▒.....▒▒ ▒▒.....▒▒. ▒.▒......▒▒▒......▒ ▒.▒▒."i7▒....ß...▒▒▒ ▒▒▒...ß....▒"i7f▒...ß▒ß....▒▒▒▒▒....ß▒...▒"i,A"iA+1.5 (1"iH"ipRA2.5 (2"iY"i'[Q _q - a pink potion"i 3▒.▒......§..▒..ß......▒'▒......ß.ß▒ß....▒▒.▒▒....ß▒ßß...▒▒▒▒.▒▒▒▒...ß.▒▒ ▒▒.▒▒ ▒▒.▒ ▒▒...▒▒ ▒.▒ ▒▒.....▒▒ ▒......▒▒ ▒.@?∩...▒ ▒▒.....▒▒▒...▒ ▒▒.▒▒▒.▒▒ ▒...▒▒▒"in  ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒ ▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒▒  ▒▒  ▒▒...▒▒ ▒▒....ß...▒▒▒ ▒▒▒...ß."i" "i## G=3.5 (1"iZ* "i8 "iC9 +4.5 (2"i~@ "iB S _L - a potion of lignification"i'> `▒▒.▒.▒▒ ▒.§..▒.▒ ▒....ß......▒'▒......ß....▒ "i> ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒ ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒ ▒.▒▒ ▒▒.▒▒ ▒▒.▒ ▒......▒▒ ▒▒...▒▒ ▒▒......▒ ▒......▒ ▒▒.....▒▒ ▒......▒ ▒.....▒▒ ▒..@∩...▒ ▒▒.....▒ "i? ▒▒▒...▒ ▒▒.▒▒▒.▒▒ ▒...▒▒▒ ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒ ▒▒▒...▒ ▒ ▒......▒ ▒......▒ "i-I "iI +5.5 (1"iN "iUX A6.5 (2"i0^ "i^` c _m - a scroll labelled ZOMUTAGHOSEDU"iNf"ik"il"in"iQo"io"iq"iGr"is"it"i`u"iv"i4"i,,"i"i9,"i"ieB"iB"ija _You start waiting."i"i"iՙ,"iy"i,"i"i,"iz"i,"iU"iv"i"i"i"i|"iZ"i,"i?"iѲ,"i"i;"i"iY"i,"iں"i,"iս"i,"i"i1,"i"i"i`"ij"i,"i"i"i"i"i"i"i"i,"i"i,"i"i,"i"i,"i"i,"i:"iy,"iU"i,"i{"iQ,"i"i,"i "iU"i"i\"i"i"i"iA"ik"i~"i"i"i"i{,"iG"iD,"i"i],"i"i _The silent spectre stares at you with its ghostly eyes. x2"i_"i,"ix"i B"iW ,"i "i"i"i`"i3,"i"i "i4"i"ii,"i$"i,"is"i,"i"i,"i8"i ,"i!"i)#,"i#"i%,"i%"i',"iC("i),"i*"i:,,"i,"i.,"i."iH0"i~0"i 1"i2"i2"id3"i? _The silent spectre flickers into the darkness. x2"i@,"iA"iXC"iC"ihD"iG,"iH"iJ,"igK"i2M"iM"iN"i0P"i~P"iQ"iS,"iT"iV"iW"iW"icZ,"i["i!],"i^"iE`,"ia"iOc"ic"id"ief"if"iEg"ii,"ij"il,"io"io"irX"is"iu"iv"i-w"ix,"iz"i6|,"i|"iC"iv"iQ"iu,"iF"i,"i$"iNB"i"i~,"iV"iN"i"i"iӝ 165.5 (99.0) _The silent spectre stares at you with its ghostly eyes."ie-6.5 (100.0)"i"iإ# _Done waiting."iц"i.Inventory: 6/52 gear slots Hand Weapons (go to first with )) "i b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2} Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  e - a ring of wizardry (worn) "iĈScrolls (go to first with ?)i - 2 scrolls of identify "i N - a scroll of noise  t - 2 scrolls of teleportation  h - 2 scrolls labelled AHONID UKKIASA "i~ e - a scroll labelled BYSIFE WAUPEE  k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU "i4{ d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU "iSiPotions (go to first with !) "iq1 c - a potion of curing "i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"i<"i"i+p ▒▒............▒..........▒▒silenth the Magician▒..........§..▒...........▒Oni▒....ß......▒'▒......ß....▒Health: 65/65 ========================▒...ß▒ß....▒▒.▒▒....ß▒ß...▒Magic: 15/15 ========================▒....ß...▒▒▒▒.▒▒▒▒...ß....▒AC: 3"i3Str: 13▒.......▒▒ ▒▒.▒▒ ▒▒.......▒EV: 8Int: 18▒......▒▒ ▒▒...▒▒ ▒▒......▒SH: 0Dex: 9▒......▒ ▒▒.....▒▒ ▒......▒XL:  7 Next: 80% Place: an Ossuary"i5▒.....▒▒ ▒..@∩...▒ ▒▒.....▒Noise: Silenced  Time: 5166.5 (0.0)"i▒▒▒...▒ ▒▒.▒▒▒.▒▒ ▒...▒▒▒b) +2 short sword (elec)▒'''▒ ▒▒▒W▒▒▒ ▒'''▒Cast: Shock"iF▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒▒.....▒▒▒▒.....▒▒......▒"iu▒......▒W   silent spectre (silencing)▒......▒▒▒▒......▒"i,▒.......▒▒▒▒.......▒"i▒....ß...▒▒▒ ▒▒▒...ß....▒ _m - a scroll labelled ZOMUTAGHOSEDU "iӠC_You start waiting. "i_The silent spectre stares at you with its ghostly eyes. x2 _The silent spectre flickers into the darkness. x2 "i~_The silent spectre stares at you with its ghostly eyes. _Done waiting."i"i"iV"i"i"ir"i"i"i"i"iO _Done exploring."im ▒▒............▒..........▒▒silenth the Magician▒..........§..▒...........▒Oni▒....ß......▒'▒......ß....▒Health: 65/65 ========================▒...ß▒ß....▒▒.▒▒....ß▒ß...▒Magic: 15/15 ========================▒....ß...▒▒▒▒.▒▒▒▒...ß....▒AC: 3Str: 13▒.......▒▒ ▒▒.▒▒ ▒▒.......▒EV: 8Int: 18▒......▒▒ ▒▒...▒▒ ▒▒......▒SH: 0Dex: 9▒......▒ ▒▒.....▒▒ ▒......▒XL:  7 Next: 80% Place: an Ossuary▒.....▒▒ ▒..@∩...▒ ▒▒.....▒Noise: Silenced  Time: 5166.5 (0.0)▒▒"itsD...▒ ▒▒.▒▒▒.▒▒ ▒...▒▒▒b) +2 short sword (elec)▒'''▒ ▒▒▒W▒▒▒ ▒'''▒Cast: Shock▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒▒.....▒▒▒▒.....▒▒......▒▒......▒W   silent spectre (silencing)▒......▒▒▒▒......▒▒.......▒▒▒▒.......▒▒....ß...▒▒▒ ▒▒▒...ß....▒ _The silent spectre stares at you with its ghostly eyes. _Done waiting. _Done exploring.  Press: ? - help, v - describe, . - travelThe floor.  This square is shrouded in silence."i#c@▒A translucent stone wall."iqSu▒WDone waiting. _Done exploring.  Press: ? - help, v - describe, . - travelHere: a silent spectre (silenced, radiating silence, fire blocked by a  translucent stone wall)e floor."i;UA silent spectre. A terrible spirit which brings an unearthly silence to the area around it, making it impossible to recite the magical incantations involved with casting spells or reading scrolls. Max HP: ~44 Will: + AC: + EV: +++  rF: ...  rC: ∞ rPois: ∞ rNeg: ∞ rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 46% to hit with your +2 short sword of electrocution and 32% to hit with your headbutt. It has about 73% to hit you. Attack Max Damage Hit 15 It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. [!]: Description|Statuses|Quote"i  ▒▒............▒..........▒▒silenth the Magician▒..........§..▒...........▒Oni▒....ß......▒'▒......ß....▒Health: 65/65 ========================▒...ß▒ß....▒▒.▒▒....ß▒ß...▒Magic: 15/15 ========================▒....ß...▒▒▒▒.▒▒▒▒...ß....▒AC: 3Str: 13▒.......▒▒ ▒▒.▒▒ ▒▒.......▒EV: 8Int: 18▒......▒▒ ▒▒...▒▒ ▒▒......▒SH: 0Dex: 9▒......▒ ▒▒.....▒▒ ▒......▒"icXL:  7 Next: 80% Place: an Ossuary▒.....▒▒ ▒..@∩...▒ ▒▒.....▒Noise: Silenced  Time: 5166.5 (0.0)▒▒▒...▒ ▒▒.▒▒▒.▒▒ ▒...▒▒▒b) +2 short sword (elec)▒'''▒ ▒▒▒W▒▒▒ ▒'''▒Cast: Shock▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒▒.....▒▒▒▒.....▒▒......▒▒......▒W   silent spectre (silencing)▒......▒▒▒▒......▒▒.......▒▒▒▒.......▒"ik▒....ß...▒▒▒ ▒▒▒...ß....▒ _Done waiting. _Done exploring.  Press: ? - help, v - describe, . - travelHere: a silent spectre (silenced, radiating silence, fire blocked by a  translucent stone wall)  The floor."iZCm ▒▒............▒..........▒▒silenth the Magician▒..........§..▒...........▒Oni▒....ß......▒'▒......ß....▒"iCHealth: 65/65 ========================▒...ß▒ß....▒▒.▒▒....ß▒ß...▒Magic: 15/15 ========================▒....ß...▒▒▒▒.▒▒▒▒...ß....▒AC: 3"iC!Str: 13▒.......▒▒ ▒▒.▒▒ ▒▒.......▒EV: 8Int: 18"i7D▒......▒▒ ▒▒...▒▒ ▒▒......▒SH: 0Dex: 9"i]D▒......▒ ▒▒.....▒▒ ▒......▒XL:  7 Next: 80% Place: an Ossuary"iD5▒.....▒▒ ▒..@∩...▒ ▒▒.....▒Noise: Silenced  Time: 5166.5 (0.0)"iD▒▒▒...▒ ▒▒.▒▒▒.▒▒ ▒...▒▒▒"iDb) +2 short sword (elec)▒'''▒ ▒▒▒W▒▒▒ ▒'''▒"iD=Cast: Shock"iE▒▒▒...▒ ▒▒▒▒▒ ▒...▒▒▒▒.....▒▒▒▒.....▒"i5E%▒......▒▒......▒"iXEW   silent spectre (silencing)▒......▒▒"i{E+▒▒......▒▒.......▒▒"iE▒▒.......▒"iE▒....ß...▒▒▒ ▒▒▒...ß....▒ _Done waiting. "iE{_Done exploring.  Press: ? - help, v - describe, . - travel"iFHere: a silent spectre (silenced, radiating silence, fire blocked by a  translucent stone wall)  The floor."iF"i/M"iO8 _"i  You aren't carrying any items that you can evoke. _"i ▒▒.▒.▒▒ ▒.§..▒.▒ ▒....ß......▒'▒......ß....▒ ▒...ß▒ß....▒▒.▒▒....ß▒ß...▒ ▒....ß...▒▒▒▒.▒▒▒▒...ß....▒ ▒.▒▒ ▒▒.▒▒ ▒▒.▒ ▒......▒▒ ▒▒...▒▒ ▒▒......▒ ▒......▒ ▒▒.....▒▒ ▒......▒ ▒.....▒▒ ▒...@...▒ ▒▒.....▒ ▒▒▒...▒ ▒▒.▒▒▒.▒▒ ▒...▒▒▒ ▒'''▒ ▒▒▒W▒▒▒ ▒'''▒ ▒......▒ ▒......▒ 7.5 (1"i _ _There is a gate leading back out of this place here.#i%y#iy#i#i{#iC8 _#i:67 #!... ##### #.... ##...## #.... #.....# #....Dungeon:4 ##########.@.#.### ####.... #>................. ........#..#.############## #.... ##.........###### #.... ###.####.......########.... #i7#.# #............) ##.####.........†######...  #.....#..........# #...  #.....#.......#### #... #i:U--------- #iuD#i-9.2 (1.7#i _Welcome back to the Dungeon! _There is a collapsed entrance here.#iF #idW sRead which item? Scrolls #iX  i - 2 scrolls of identify  N - a scroll of noise  t - 2 scrolls of teleportation  h - 2 scrolls labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW #i  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff[?] describe selected#i#i#iR$_silenth the Magician#ic%OniHealth: 65/65 ========================Magic: 15/15 ========================#!... AC: 3Str: 13######.... EV: 8Int: 18##...###.... SH: 0Dex: 9#.....##.... XL:  7 Next: 80% Place: Dungeon:4#i&##########.@.#.### ####.... Noise: ---------  Time: 5169.2 (0.0)#>................. ........ b) +2 short sword (elec)#..#.############## #.... Cast: Shock##.........#######....###.####.......########....#.# #..................) ##.####.........†######... #.....#..........# #...#i&& #.....#.......#### #... translucent stone wall) _The floor. _You aren't carrying any items that you can evoke. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.#iN-#i/Identify which item? (\ to view known items) Scrolls (select first with ?)  h - 2 scrolls labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU Potions (select first with !)  o - a cyan potion  j - 2 glowing golden potions  p - a murky emerald potion  q - a pink potion  f - a sedimented golden potion  n - a smoky golden potion[?] describe selected#iG#iN#iWsilenth the MagicianOniHealth: 65/65 ========================Magic: 15/15 ========================#!... AC: 3Str: 13######.... EV: 8Int: 18##...###.... SH: 0#iW\Dex: 9#.....##.... XL:  7 Next: 80% Place: Dungeon:4#i"Xq##########.@.#.### ####.... Noise: ---------  Time: 5169.2 (0.0)#iX#>................. ........ b) +2 short sword (elec)#..#.############## #.... Cast: Shock##.........#######....###.####.......########....#.# #..................) #iX##.####.........†######... #.....#..........# #...#iX| #.....#.......#### #...#i Y translucent stone wall) _The floor. #i)YB_You aren't carrying any items that you can evoke. #iHY_There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.#iQh]  As you read the scroll of identify, it crumbles to dust.#in,70.2 (1#i yN _q -> e - a potion of enlightenment#ioRead which item? Scrolls  i - a scroll of identify  N - a scroll of noise  t - 2 scrolls of teleportation  h - 2 scrolls labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff[?] describe selected#i#id#i;silenth the MagicianOniHealth: 65/65 ========================Magic: 15/15 ========================#!... AC: 3Str: 13######.... EV: 8Int: 18##...###.... SH: 0Dex: 9#.....##.... XL:  7 Next: 80% Place: Dungeon:4##########.@.#.### ####.... Noise: ---------  Time: 5170.2 (0.0)#>................. ........ b) +2 short sword (elec)#..#.############## #.... Cast: Shock##.........#######....###.####.......########....#.# [0;#iO10;1m#..................) ##.####.........†######... #.....#..........# #... #.....#.......#### #...  _You aren't carrying any items that you can evoke. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.  As you read the scroll of identify, it crumbles to dust. _q -> e - a potion of enlightenment#i#iIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - 2 scrolls labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU Potions (select first with !)  o - a cyan potion #iz j - 2 glowing golden potions  p - a murky emerald potion  f - a sedimented golden potion  n - a smoky golden potion[?] describe selected#i #isilenth the MagicianOniHealth: 65/65 ========================Magic: 15/15 ========================#!... AC: 3Str: 13######.... EV: 8Int: 18##...###.... SH: 0Dex: 9#.....##.... XL:  7 Next: 80% Place: Dungeon:4##########.@.#.### ####.... Noise: ---------  Time: 5170.2 (0.0)#im#>................. ........ b) +2 short sword (elec)#..#.############## #.... Cast: Shock##.........#######....###.####.......########....#.# #..................) ##.####.........†######... #.....#..........# #... #.....#.......#### #...  _You aren't carrying any items that you can evoke. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.  As you read the scroll of identify, it crumbles to dust. _q -> e - a potion of enlightenment#i]  As you read the scroll of identify, it crumbles to dust.#i=+1.2 (1#io #i Z_f -> w - a potion of heal wounds#ii#iRead which item? Scrolls  N - a scroll of noise #i9 t - 2 scrolls of teleportation  h - 2 scrolls labelled AHONID UKKIASA  e - a scroll labelled BYSIFE WAUPEE  k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW #iB m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff[?] describe selected#i#i5#isilenth the MagicianOniHealth: 65/65 ========================#ipMagic: 15/15 ========================#!... AC: 3Str: 13######.... EV: 8Int: 18##...###.... SH: 0Dex: 9#.....##.... XL:  7 Next: 80% Place: Dungeon:4##########.@.#.### ####.... Noise: ---------  Time: 5171.2 (0.0)#>................. ........ b) +2 short sword (elec)#i#..#.############## #.... Cast: Shock##.........#######....###.####.......########....#iN%#.# #..................) ##.####.........†######... #.....#..........# #... #.....#.......#### #...  _Welcome back to the Dungeon! #iF_There is a collapsed entrance here.  As you read the scroll of identify, it crumbles to dust. _q -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _f -> w - a potion of heal wounds#i  silenth the Magician  Oni#ijE  Health: 65/65 ========================  Magic: 15/15 ======================== #!... AC: 3Str: 13 ##### #.... EV: 8Int: 18#i ##...## #.... SH: 0Dex: 9 #.....# #.... XL:  7 Next: 80% Place: Dungeon:4 #in##########.@.#.### ####.... Noise: ---------  Time: 5171.2 (0.0) #>................. ........ b) +2 short sword (elec) #..#.############## #.... Cast: Shock ##.........###### #.... ###.####.......########.... #i #.# #..................)  ##.####.........†######...  #.....#..........# #...  #.....#.......#### #...#i  _q -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _f -> w - a potion of heal wounds#iDAs you read the scroll labelled AHONID UKKIASA, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target#in#id5@*#iE.*#iR?.*#i 9.*#i 9.*#i< 9.*#i;9.*#isilenth the MagicianOniHealth: 65/65 ========================#!........# Magic: 15/15 ========================######.........# AC: 3Str: 13##...###.........# EV: 8Int: 18#.....##.........# SH: 0Dex: 9 #########.§.#.#########.........# XL:  7 Next: 80% Place: Dungeon:4 >...............@...............# Noise: ---------  Time: 5171.2 (0.0) ..#.###################.......>.# b) +2 short sword (elec) #.........#######.......... Cast: Shock ###.####.......########.........##.# #..................[40#im)......##.####.........†######......... #.....#..........# #......... #.....#.......#### #......... #.........##▒▒▒ ▒▒▒ ▒▒▒.▒▒▒.....  _q -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _f -> w - a potion of heal woundsAs you read the scroll labelled AHONID UKKIASA, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target#it #i^  As you read the scroll of identify, it crumbles to dust. _f -> w - a potion of heal wounds  As you read the scroll labelled AHONID UKKIASA, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move targetIt was a scroll of blinking.2.2 (1 _h -> b - a scroll of blinking#i#i_=Read which item? Scrolls  b - a scroll of blinking  N - a scroll of noise  t - 2 scrolls of teleportation  e - a scroll labelled BYSIFE WAUPEE #iى] k - 2 scrolls labelled ILOSALAUSU  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff#iɊG[?] describe selected#i_ #i #i Osilenth the MagicianOniHealth: 65/65 ========================#!........# Magic: 15/15 ========================######.........# AC: 3Str: 13##...###.........# EV: 8Int: 18#.....##.........# SH: 0Dex: 9 #i F#########.§.#.#########.........# XL:  7 Next: 80% Place: Dungeon:4 >...............@...............# Noise: ---------  Time: 5172.2 (0.0) ..#.###################.......>.# b) +2 short sword (elec) #.........#######.......... Cast: Shock ###.####.......########.........##.# #..................)......##.####.........†######......... #.....#..........# #......... #.....#.......#### #......... #i #.........##▒▒▒ ▒▒▒ ▒▒▒.▒▒▒.....  _f -> w - a potion of heal woundsAs you read the scroll labelled AHONID UKKIASA, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetIt was a scroll of blinking. _h -> b - a scroll of blinking#i .As you read the scroll labelled ILOSALAUSU, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.#i +3.2 (1#i #i˷ 5 _k -> I - a scroll of immolation#i#ia#i#i#i#iM#iJ,#i#iF#i#iD#i+#i#i#i #ilB#ij#ih#i#i#i=#i#i#i#i/#i #iK #i #i#if#i#ir#i#i#i0#i#i #i$#iW%#iF&#i(#i1,#i,#i-#iU3,#i.4#iH<q _c - 2 potions of curing (gained 1)#in?#i?#i@#i?C#iE#iOF#iG#iP#iOT#iT#iU#iZ#ih^#i^#id`#i7d#ih#ih#ii#im#iq,#i=s#iu#iy,#i%{#iH~#i#iX#i#i.#ic#i#i#i#iW,#i)#ix#i#i#i#iV#is,#i#i#i#i#i#i#i^,#i#i#i,#id#i,#i#i#i#i#i,#i#i #ig,#i#i  Things that are here:  a +0 whip; an orc skeleton#i#if  _#i2##i-8B#ih:#i#C<  You see here a +0 club.#iH#i@I _#iZK#i-S  Things that are here:  a +0 robe; a +0 dagger; an orc skeleton#iY#i Z _#iR\#i~`#i+h,#ij#i:|@  There is an open door here.#i#i؄ _#i0#i #i,#i#i7#iB#i#i$#i#i#i"#i#i"#ie#i#i*#iW9#isB#iH #.......######.##...............#.......######.##imL#.......# # ###.......# # #<........## # #..........# ### #..........### #÷##..## #............>.....) ..............########Shock .oo.........#####  ..o.....##### # ..###...## o   orc wizard (asleep) . #...## oo 2 orcs (asleep) #...## ##i{M[40m#i|b]221.2 (48.0)2.2 (49#ij#iuh _An orc wizard and 2 orcs come into view.#iE  #... #...... #...... #.......#  ###.......#  #<........##  #..........#  #........ #@........÷ #............>.....) ............. .oo.........#####  ..o.....#####  ..###...# . #...# #i3#...##i|  #... #...... #...... #.......#  ###.......#  #<........##  #..........#  #........ #@........÷ #............>.....) ............. .oo.........#####  ..o.....#####  ..###...# . #...# #...# _There are monsters nearby!#i > #... #...... #...... #.......#  ###.......#  #<........##  #..........#  #........ #@........÷ #............>.....) ............. .oo.........#####  ..o.....#####  ..###...# . #...# #...##iX : #... #...... #...... #.......#  ###.......#  #<........##  #..........#  #........ #@........÷ #............>.....) ............. .oo.........#####  ..o.....#####  ..###...# . #...# #...##i #i~ #iJ #i d _There are monsters nearby!#if *******o1 asleep)The zap hits the orc.  The orc is heavily wounded.#i3#i5#iy6#i=.o...o...o.o#i>]o#i.@i4--===3.2 (1.0) #iF#iTIL _The orc shouts! The orc wizard shouts! The orc shouts!#i1  The zap hits the orc!*****   orc#iO#iMQ#iZ..o..o..)#i`|3----1--4#ij#ilG _You kill the orc!#i *******The zap hits the orc.#i #iq #i {o......o.#i s2-----5#iO #i< 1 _The orc is lightly wounded.#i ***** The zap hits the orc.  The orc is moderately wounded.#i {.oo....1---6 _The zap misses the orc.#i #iU4 The zap hits the orc!#i( #i*****   You kill the orc!The zap hits the orc wizard.#i#i#so...)#i)l0---7#i0#iN3e _The orc wizard is moderately wounded. #iĮ *****The zap hits the orc wizard. #i| #i o...)oo   orc (wandering) #iIThe orc wizard is heavily wounded.An orc comes into view. It is wielding a +0 club. #iQ9/15 --- #iC8 #i1 #ia _The orc wizard barely misses you. #i  You hit the orc wizard.  The orc wizard is heavily wounded. #iUo.o #i3-10/15==9 #i #i? _The orc wizard hits you with a +0 dagger. #i<  You hit the orc wizard. #i&m  The orc wizard is almost dead. #i; oo. oo 2 orcs (1 wand, 1 wandering)The orc wizard barely misses you. #iq'30 #i #i  #i_An orc comes into view. It is wielding a +0 whip and carrying a wand of light. #i   The orc shouts!  You hit the orc wizard.  Lightning courses through the orc wizard!)...o.o   orc #iI4/66-==7=1 _You kill the orc wizard! #ij r #.............. #.###### #.# #.###.# #. #<..## #. #. #i ..# ###. #.###...###÷##..##...>.......o....#######....o##### #...)....######..###... #...# oo 2 orcs (1 wand)# #...# +...#  #i  #i  #im .o.o.oo 2 orcs (1 wand) #it 75--2 #iB  #i _Items here: )) [ ††. #i˥ V # #.......###### #.......# # ###.......# # #<........## # #...# ### #..### ###.÷##.. #@).>#...o.o.#.#####.#...)....#####  #..###...#.# #...#.# #i # #...#  +...# #iϫ  #i P.o #i 1-=-3 #i  #i 6 _The orc hits you with a +0 club. #i]  You puncture the orc! Lightning courses through the orc! #i #i #i9E .o #i"55   ufetubus (wandering)o   orc (wand)You kill the orc! #iJ-84 #ij #i\ _An ufetubus comes into view. #i@m  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #i ** The orc is struck by an arc of lightning!  The orc is almost dead. #iZf  You are struck by an arc of lightning. The lightning grounds out. #i @o5.5The ufetubus shouts! You hear a shout! #iB* #i#18@ #i3658- #i;4u8/15 ----====5 #i9; #i=I _The orc zaps a wand. The bolt of light is repelled. #ig  You barely miss the orc. #i #i6  The orc is almost dead.An orc comes into view. It is wielding a +0 dagger. #iM..5oo 2 orcs (1 wand) #iF-9==--=---6 #i #i=6 _The orc hits you with a +0 whip. #i5  You hit the orc. #ii #i #i).5.oo   orc #ib9---7 #i #i. G _You kill the orc! #i ###### #.# ###.#  #<.##  #..# # #.###. #i|]###÷#######.)..>...#.....@.##### #...5.##### ..#...)....#####  #..###...#..o# #...# #i&2!.## #...# +...# ...# #i #i #i 5.o.  Found a lumpy pink potion. The ufetubus slips past you! The ufetubus hits you. #i63-- #iC8 #i #ie _The ufetubus hits you but does no damage. _Items here: )) / †. #i  You hit the ufetubus. Your headbutt misses the ufetubus.  The ufetubus is severely wounded.An ufetubus comes into view. #io.55 2 ufetubi (1 wandering) #i_4--9 #iR #i%c _The ufetubus closely misses you. x2 #i:  You hit the ufetubus. #i, #i0 #iA.o...5   ufetubus #iM==9040 #il #iL _You kill the ufetubus! #io  #iq{ 5.  You completely miss the orc. Your headbutt misses the orc. #i\ &1 #iΆ  #ir : _The orc hits you but does no damage. #ihm K  You hit the orc. You headbutt the orc. #in  #i?o  #iw O5. #i~ T5=2 #iɅ  #iz G _You kill the orc! #i`  You hit the ufetubus.  The ufetubus is moderately wounded. #ia m49---10/15== #ib 3 #ii  #iLk / _The ufetubus hits you. x2 #i~  You hit the ufetubus.) #iB&---==24Shock #i. #i<1L _You kill the ufetubus! #iInventory: 6/52 gear slots Hand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2} Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  e - a ring of wizardry (worn) Scrolls (go to first with ?)  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 2 scrolls of teleportation  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU Potions (go to first with !)  c - 2 potions of curinge - a potion of enlightenment [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] #i. #i%4 #i'<#.......##### silenth the Magician#.......#Oni###.......#Health: 49/66 =================-------#<........##Magic: 10/15 ================--------#..........# ## AC: 3 #i<Str: 13#..........###. EV: 8Int: 18###.........÷##.. SH: 0Dex: 9 #i=N#######.)..........>... XL:  7 Next: 92% Place: Dungeon:4#.....@...........##### Noise: =--------  Time: 5244.2 (0.0)#....)........#####b) +2 short sword (elec)..#...)....#####Cast: Shock#..###...#...# #...#!.## #...# #i`=.+...#...# _You kill the orc!You hit the ufetubus.  #i=The ufetubus is moderately wounded. _The ufetubus hits you. x2  You hit the ufetubus. _You kill the ufetubus! #iWD #iI #iQ #ioR #i #i4 #iR _No target in view! #i #i #i #iuR _No target in view! #i #iK& _No target in view! #i _No target in view! #i = Inventory: 6/52 gear slots Hand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2} Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  e - a ring of wizardry (worn) Scrolls (go to first with ?)  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 2 scrolls of teleportation  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU Potions (go to first with !)  c - 2 potions of curinge - a potion of enlightenment [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#iS_  Armour [a0 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2} Jewellery"=)d - a ring of resist corrosion (worn)  e - a ring of wizardry (worn) Scrolls ?)  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noiset - 2s of teleportation  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEWmZOMUTAGHOSEDU Potions (go to first with !)  c - 2 potions of curing  e - a potion of enlightenment  w - a potion of heal wounds  L - a potion of lignification  g - a potion of magic37%#i  c - a scroll labelled SAKHLA QIAPEW  w - a potion of heal wounds  M - 2 potions of mutation  o - a cyan potion  j - 2 glowing golden potions  p - a murky emerald potion  n - a smoky golden potionbot#iv  w - a potion of heal wounds  o - a cyan potion#ii gJewellery (go to first with "=)  d - a ring of resist corrosion (worn)  e - a potion of enlightenment  o - a cyan potion75%#i) Hand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2} #i)  e - a scroll labelled BYSIFE WAUPEE  e - a potion of enlightenmenttop#i#i\#i#.......##### silenth the Magician#.......#Oni###.......#Health: 49/66 =================-------#<........##Magic: 10/15 ================--------#..........# ## AC: 3Str: 13#..........###. EV: 8Int: 18###.........÷##.. SH: 0Dex: 9#######.)..........>... XL:  7 Next: 92% Place: Dungeon:4#.....@...........##### Noise: =--------  Time: 5244.2 (0.0)#....)........#####b) +2 short sword (elec)#i +..#...)....#####Cast: Shock#..###...#...# #...#!.## #...#.+...#...#You hit the ufetubus. _You kill the ufetubus! _No target in view! _No target in view! _No target in view! _No target in view!#i#i#i#ix#ilJ#i4S#ioh _You kill the ufetubus! _No target in view!Unknown command.#i' 3#i #i& #i S50= _#iu X#i! ,#i$ #i) ,#ie+ #i$. #i~. U1=#iy: #i C B#iE c1=#iG #iL #i=M 2#ifR #i-U ,#iQW #i[ ,#i\ #i` #i` g3==#ib #if #if #ih #ikl ,#in #iq #iq ?4=#ir E2==#i] page down [PgUp|<] page up [Esc] exit[top]#ix " o - a cyan potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night, #i  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.#i Inventory: 7/52 gear slots  e - a ring of wizardry (worn) Wands (go to first with /)  b - a wand of light (10) #iEScrolls (go to first with ?)  b - a scroll of blinking  i - 2 scrolls of identify  I - a scroll of immolation  N - a scroll of noise  t - 2 scrolls of teleportation  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU #irPotions (go to first with !)  c - 2 potions of curing  e - a potion of enlightenment #i w - 2 potions of heal wounds  L - a potion of lignification  g - a potion of magic #i^ M - 2 potions of mutation  o - a cyan potion #i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[69%]#iˉ#i#i^.##silenth the Magician.....###ig## Oni#.........########. Health: 66/66 ========================....♣♣.....#.....). Magic: 15/15 ========================...♣♣.....#....).. AC: 3Str: 13#i># .......▒▒..#...).. EV: 8Int: 18#il#. ▓.....▒▒..#..###. SH: 0Dex: 9#iė#..▓▓..⚑........## #. XL:  7 Next: 92% Place: Dungeon:4#...@.........### #. Noise: ---------  Time: 5321.2 (0.0)#i#........≈≈...# +. b) +2 short sword (elec)#i%&##...≈§..≈≈..## . Cast: Shock#iU#...§≈......##..........###i#.##.....##### ###.####iS#..##.# #i|_Found an ornate altar of the Wu Jian Council. _f - a lumpy pink potion #in_w - 2 potions of heal wounds (gained 1) #iǙ_i - 2 scrolls of identify _You see here a +1 cloak. _g - a +1 cloak#iD⚑#i #i<⚑#i#iB#iC#iC#iG#i!J#imTn#ii#iml#il#i\n#ip#i~s,#it#iw#iy#i3z#i{#i|#iB#it#i{#i΃#ix#i?#i#iĈ#if - a lumpy pink potion _w - 2 potions of heal wounds (gained 1) _i - 2 scrolls of identify #i_You see here a +1 cloak. _g - a +1 cloak _j - 3 glowing golden potions (gained 1)#i#i #i#i#i#i#i?#i<#i^Q#.........#.##.....###  ## ###.####..###.# #.# #.# #.# #@#33.2 (12.0) #.......[  #.#######  ###        #i,4.2 (13#i!#iR _Found a ring mail.#iv3#iw#iz#iR}#iхB#ifa#.##.....### ## ###.###  #..# ##.# #.# #.# #i:\#.# #.#######e#.@.....[.#.########### Shock   e   Duvessa (asleep)#i 5.0)  Duvessa, Sister of Dowan comes into view. She is wielding a +0 rapier.#iŜ#i eeee   Dowan (wandering)Duvessa shouts!#i4==6.2 (2#i#ii _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.#io ~   ## ###.### #..# ##.##i=p + #.# #.# #.# #.#######e  #.@.....e.  #.########  ####ip !#iz \   ## ###.### #..# ##.# #.# #.# #.# #.#######e  #.@.....e.  #.########  ### #i #iL #if #ic d _There are monsters nearby!#iJ#iRInventory: 7/52 gear slots Hand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2} #iQS g - a +1 cloak Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  e - a ring of wizardry (worn) Wands (go to first with /)b - a wand of light (10) Scrolls (go to first with ?)  b - a scroll of blinking#izSi - 2 scrolls of identify  I - a scroll of immolation  N - a scroll of noise  t - 2 scrolls of teleportation #iS` e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU #iSQ d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW #i T[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#ig#iU#iq#.##.....###silenth the Magician## ###.###Oni#..#Health: 66/66 ========================##.#Magic: 15/15 ========================#i ##.#AC: 3Str: 13#.#EV: 8Int: 18#.#SH: 0Dex: 9#.#######e#i9XL:  7 Next: 92% Place: Dungeon:4#.@.....e.Noise: ==-------  Time: 5336.2 (0.0)#ig#.########b) +2 short sword (elec)###Cast: Shock#i  e   Duvessa #iʰ e   Dowan (wandering) #iP_j - 3 glowing golden potions (gained 1) _Found a ring mail.  Duvessa, Sister of Dowan comes into view. She is wielding a +0 rapier.Duvessa shouts! _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger. _There are monsters nearby!#i#iշ#ic#i"#igs *******The zap hits Duvessa.#i#iG#i.....ee.e#i2T4---#iv7.2 (1#i^#i1 _Duvessa is lightly wounded.#iRP ******* The zap hits Duvessa.  Duvessa is moderately wounded.The zap hits Dowan.#ir#is#i>{j...ee[.#i}T3-----#i}8#i#ij/ _Dowan is lightly wounded.#i *******The zap hits Duvessa.  Duvessa is moderately wounded.#i #i #i ..ee.[.#i j2---9#i #i + _The zap misses Dowan.#i(;*******#i/,#iY8{.ee..[.#iO<k1---40#im?#i?EC _The zap misses Duvessa. The zap misses Dowan.#i\ *******The zap hits Duvessa!  Duvessa is heavily wounded.The zap hits Dowan but does no damage.#it#iu>  Dowan is lightly wounded.#i|ree...[.#i}l0---1#i#iv _Dowan says, "My weaknesses are her strengths!"#iS *******The zap hits Duvessa but does no damage.  Duvessa is heavily wounded.#iNC % ee...[.  The zap misses Dowan.  Duvessa says, "Practise, practise, practise! One day you'll be as good as me."#i>E 5----9/15 ---=2#iK #i N 8 _Duvessa hits you with a +0 rapier!#iF  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#iJ*** Duvessa is struck by an arc of lightning.  Duvessa is severely wounded.Dowan is struck by an arc of lightning.  Dowan is lightly wounded.  Duvessa is struck by an arc of lightning.  Duvessa is severely wounded.#i} @eeYou are struck by an arc of lightning. The lightning grounds out.  Duvessa hits you with a +0 rapier.#iF49-------8----3#i#i _Dowan says, "Magic and the sword, together, will defeat you."#i=  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i,`  ** Duvessa is struck by an arc of lightning.  Dowan is struck by an arc of lightning.  Dowan is moderately wounded.#i Cee#i 8---6-----4#i #i S _The lightning grounds out. Duvessa hits you with a +0 rapier.#iV ******* The zap hits Duvessa.  Duvessa is almost dead.#iree...[.#i&41---5----5#iܯ#iN _The zap misses Dowan. Duvessa hits you with a +0 rapier!#iS  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i ***  Duvessa is struck by an arc of lightning.  You are struck by an arc of lightning.  Duvessa is struck by an arc of lightning.  Duvessa is almost dead.  Dowan is struck by an arc of lightning.  Dowan is heavily wounded.#ii N@ee#ij 0---3-----6#i-r #iu u _The lightning grounds out. Duvessa barely misses you.#i  #iCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i2 ** Duvessa is struck by an arc of lightning.  Dowan is struck by an arc of lightning.  Dowan is severely wounded.#iG eeDuvessa is struck by an arc of lightning.#i34--1-------7#i{#i] #i*_Duvessa hits you with a +0 rapier.#i  You hit Duvessa.  You kill Duvessa!Dowan's eyes darken. "You have made a grave mistake."#i}#iGe.e   Dowan (fast)#i#i#[#.##.....###silenth the Magician## ###.###Oni#..#Health: 34/66 ============------------##.#Magic: 1/15#i,$l=-----------------------#.#AC: 3Str: 13#.#EV: 8Int: 18#.#SH: 0Dex: 9#.#######.#i^$XL:  7 Next: 116% Place: Dungeon:4#.@e....[.Noise: =--------  Time: 5348.2 (1.0)#i$#.########b) +2 short sword (elec)###Cast: Shock#i$c  e   Dowan (fast)Dowan is severely wounded.Duvessa is struck by an arc of lightning. _Duvessa hits you with a +0 rapier.  #i)%You hit Duvessa.  You kill Duvessa!Dowan's eyes darken. "You have made a grave mistake."#i& - _Dowan seems to find hidden reserves of power!  You have reached level 8!#i,0/  --more--#i U9/7468 8% #i #i\ > _#iWk  You miss Dowan.  Dowan is severely wounded.6-9 _Dowan hits you with a +0 dagger. Dowan barely misses you.#i  You barely miss Dowan. You headbutt Dowan.  Dowan is almost dead.#it ``  Dowan casts a spell at you.#i!'9.@#i<(R2===#i( 50#i/#iA2 _The stone arrow is repelled.#i>x9  You closely miss Dowan.  Dowan is almost dead.30----1 _Dowan hits you with a +0 dagger. x2#i  You barely miss Dowan.  Dowan is almost dead.#i G28---#i7 2#iw #iu 6 _Dowan hits you with a +0 dagger.#i<Dowan is almost dead. _Dowan hits you with a +0 dagger.  You hit Dowan.  Dowan is almost dead.  Dowan barely misses you.  Dowan says, "Magic will overcome all!"4--3#iBL _Dowan hits you with a +0 dagger.#i_3  You hit Dowan.#i/jo)#ity 5/75=-#iZu7=-144Shock _You kill Dowan!Your Fighting skill increases to level 3!#iOz#i| _Your Spellcasting skill increases to level 6!#i# #.##.....### ## ###.### #..# ##.# #.# #.# #.# #i @#.#.##..@....[.##.#### #i #i 5-5 _#iO #ik _Items here: )) [[ †.#i#ih#i#ir#i6=#iJ3==#i<#i,#i6#i#iM77#io#i#i#i#i#iL:==#i#i#i78#i#i$#i#ie#i#iI4=#i#i,#i #i:#iI9=#i O=30=5==31#i#iMX#i":==#iO#i#i1 S2=#i!#iL$#i$#i &#i(#i(S6=#i)#i6,#i,K3=#i-#i/#iM0#ib1#ia3#i3#i4#i|6#i7K4=#i8#i9#i;:#iM;#i=#iV>#i?#i@#iA5=7=#iq#iU,#il#i #i #i #i#iK6=#iY#i_#i9=#i#i#iK#iY#ij8==#i#i#iz97#i%#i{,8===#ik2X#i5,#iA;9=9=#i;#i:>,#ik?#iA#iB:40#iC#iD#i3E9=#ib1=10/17==2===3#i4ec1=#ie#iykX#ili4=#iUn#ioo,#i=5=2=6=7=3==8=#i?>9==#i4=50=#i #iYB#ix,#iK#i#i]1==#iƼX#i25==3==#i54=6=#i,#i&#ia5=#i#i #i9=#ix#iu#i#i#ia _You start resting.#i*R67==#i%#i,#i#i#iE#i\#i#i8K7=#i#i#i^:==#iH#i,#i3 #i #iL U8=#id #i#ix#iX#i#ie%9#i?#i,#i]#i%#im#i?#i!#i!L60=#i"#iW%,#iR&#i@(,#iE)#i*#i+#i ,#i}-#i-U1=#i.#i1#i1#i,2#is3,#i 4#i46;2#ij7#iY9#i9#i:#i<,#i>#i5@#i@K3=#iA#ilC#iC#iD#iF,#ipG#iQI#iIU4=#iK#iL#iL#iM#iP#i&Q#i7R#iVT#iT%5#iNV#iX#iX#iY#i\#i]#i]#i`a6=#i`#ia,#i+b#iRc,#i] page down [PgUp|<] page up [Esc] exit#i7[top]#iiN i - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ #ivjr“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#iw=Inventory: 7/52 gear slots Hand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak #iiJewellery (go to first with "=)  d - a ring of resist corrosion (worn)  e - a ring of wizardry (worn) Wands (go to first with /)  b - a wand of light (10) Scrolls (go to first with ?)  b - a scroll of blinking  i - 2 scrolls of identify  I - a scroll of immolation  N - a scroll of noise  t - 2 scrolls of teleportation  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW #i̿[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#ii #io #iu 2#.##.....###silenth the Magician## ###.###Oni#..#Health: 75/75 ========================##.#Magic: 17/17 ========================#.#AC: 3Str: 13#.#EV: 8Int: 18#.#SH: 0Dex: 9#.#######.#XL:  8 Next: 14% Place: Dungeon:4#iw l#..@....[.#Noise: ---------  Time: 5509.2 (0.0)#.#########b) +2 short sword (elec)###Cast: Shock         _Your Spellcasting skill increases to level 6! _Items here: )) [[ †. _You start resting. _Magic restored. _HP restored. _Okay, then.#i{ #i #i #iw #iEF I#iJ #iL #iT P _#iY B#i[ #i] ,#i^ #i` #iVb #ib #ic #i4e #ig #itg #iXh #ip k  You see here a +0 ring mail.#i}s #it  _#iu #iw #iFy ,#i{ #iDŽ n#ic ,#i ,#iѯ X#i #i@ #i= #i #i #iw #i. #i+ #iu #i #i #i #i{ #i #i4 #i #i? #i #i #iy #i_ ,#id #i B#i X#i #i #i #iC #ia #i #i #i> #i% #i #i ,#i( #i# 7 _You open the door.#i& 3#i #iH @  There is an open door here.#i #iS  _#i #i #iK B#i #i/ ,#i #i  #ii ,#iI #i #i #iU #i #i? #iG ,#i #ii #i! #iI! #i! #iN# #iC. ▓▓..⚑........## #...# ...........######...# ......≈≈...##...'...# ..≈≈..≈≈..###.###...# ..≈≈......# #.#<#...# .........## #.#.#.### #i. ##.....### #.#.#.####.### #.#.#.# #..# #.#.@.# 38.2 (29.0)##.# #.##### #.# #.# #.# #.##i / e#.# #.#  #.#######.#  #..)....[.# #i/ ~ #.#########  ####iU5 #i9 ,9.2 (30#iD> #ix@ 9 _Found a stone staircase leading up.#i#i#iI#if#i* #i%#iC(#i*#iG*#i*#iz-#ih/#i/#i0#i9B#i[;#i}@#iVA#iA#i^C#iF#igL,#iWN#iR#ixT#iT#ipV#iY#ix\#i\#iM^#ila#ic#id#ie#ih#i5j#ij#ik#i'p>  You see here a +0 dagger.#iXr#is _#it#i0w#i)z#ijz#i{#i#~#i,#ii#iZ#ie#i#iؙ#i#i#i#i#iB#i#i#ix#i#i##iz#i̸#i@#i¹#iw#i8#i#i#i#i#i#i#i6#i#i8#i#i#i,#iQ#iP#i#i#iu#iU#iC#i~#i#iC#i#i#i#i1#i#ij#i#iw#i#i\#i#i#i ###### ###....# #.#####...##.### #.......##.....### #.....@#.........###### #:....#....♣♣.....#.... #KB...#....♣♣.....#....Shock #....#.........▒▒..#... #h...#..▓▓.....▒▒..#..# #....#..▓▓..⚑........## h   hound (asl#iKeep) ##.. #.............#### B   clockroach (asleep, warded) ### #........≈≈...##.. K   kobold (missile, asleep) ##...≈≈..≈≈..###.##i 67.2 (28  A kobold, a hound and a clockroach come into view.Found a book of Spontaneous Combustion.#i,#iN#i+BBK..h.hBwandering, warded)K)#i 6===8.2 (29#i=⚑#i9 _The kobold shouts! The hound barks!#i~ ######  ###....#  #.#####...##.###  #.......##.....###  #.....@#........ #BK...#....♣♣.... #.....#....♣♣.....#.... #i#..h.#.........▒▒.. #....#..▓▓.... #....#..▓▓..⚑. ##.. #........ ### #........#i  ######  ###....#  #.#####...##.###  #.......##.....###  #.....@#........ #BK...#....♣♣.... #.....#....♣♣.....#.... #..h.#.........▒▒.. #....#..▓▓.... #....#..▓▓..⚑. #i###.. #........ ### #........#i#iv#i7=⚑#i/d _There are monsters nearby!#i7 G ######  ###....#  #.#####...##.###  #.......##.....###  #.....@#........ #BK...#....♣♣.... #.....#....♣♣.....#.... #..h.#.........▒▒.. #....#..▓▓.... #....#..▓▓..⚑. ##.. #........ ### #........#i. ######  ###....# #iЖ #.#####...##.###  #.......##.....###  #.....@#........ #BK...#....♣♣.... #.....#....♣♣.....#.... #..h.#.........▒▒.. #....#..▓▓.... #i#....#..▓▓..⚑. ##.. #........ ### #........#i=#i#i=⚑#id _There are monsters nearby!#iu*****⚑#iB#i hBK:....h#iT ...⚑B#ih6----9.2 (1.0) #iH#i3Y _The zap misses the hound.#ie X*****#i #i #iY B...h....#i, (((⚑The zap misses the hound. The hound bites you. The kobold throws a stone.#i g..@⚑#i 1--5-----70#ie E⚑#i ` _The stone completely misses you.#i *****⚑ The zap hits the hound.#i}#io  The hound is moderately wounded.#i#i7.K..Bh....68---4---1⚑ _The hound bites you.#iS  You closely miss the hound. Your headbutt misses the hound.The hound is moderately wounded.#iÔf.K⚑#ii4--2#iz#iA _The hound closely misses you. The clockroach bites you. The hound bites you.#iFL   #iL Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i/   The clockroach is struck by an arc of lightning.  The clockroach is moderately wounded.  The hound is struck by an arc of lightning.  The hound is almost dead.  You are struck by an arc of lightning. The lightning grounds out.  The clockroach is struck by an arc of lightning!#iO8 O  You kill the clockroach!#i8 nYou are struck by an arc of lightning.  The hound is struck by an arc of lightning.#i> ***K   kobold (missile)#iD? [  You kill the hound!#i .@.  You are struck by an arc of lightning. The lightning grounds out.#i۟ k56----2#iV Z-----21=3#i E⚑#i" ; _The kobold hits you with a +0 dagger. #i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #i*lQ  The kobold is struck by an arc of lightning. #iJs **You kill the kobold! #i)z)@⚑§ #i53----0-----4Shock #i #i< _You are struck by an arc of lightning. #i ###### ###....#  #.#####...##.###  #....@..##.....###  #......#.........##### #:....#....♣♣.....#... #.....#....♣♣..... #....#.........▒▒..#.. #....#..▓▓.....▒▒..#.. #....#..▓▓..⚑...........#.............###### #..§.....≈≈...##.⚑ #i[54=1=---5 #i #i   Things that are here: _a +0 dagger; 3 stones; a kobold corpse #i 8####### ###....##.#####...##.### #....)..##.....### #...@..#.........#### #:....#....♣♣.....#.. #.....#....♣♣.....# #........▒▒..# #....#..▓▓.....▒▒..# #....#..▓▓..⚑...... ##...#......# #####........≈≈... ##...≈≈..≈≈..###⚑ #i_ J--6 _ #i E⚑ #i  #iB h#.#.#######. ###....# #.#####...##.### #....)..##.....### #......#.........### #:.@..#....♣♣.....#. #.....#....♣♣.....# #....#.........▒▒..# #i8C A #....#..▓▓.....▒▒..# #....#..▓▓..⚑...... ##...#......# #####..≈≈...# #iC ##...≈≈..≈≈..## #...≈≈......# #i(L <⚑ #iR &7 #iX  #i `  #im.G ## .. #. ###### #. ###....# #.#####...##.### #....)..##.....### #i&/ #......#. #:@...#....♣♣.....# #.....#....♣♣.....# #....#.........▒▒.. #....#..▓▓.....▒▒.. #....#..▓▓..⚑ ##...#.  #####.≈≈... #iu/=  ##...≈≈..≈≈..#  #...≈≈......#  #il;<⚑!#i`5=8!#i=⚑!#i!#i_ ### ..# #.# ###### #.# ###....# #.#####...##.### #....)..##.....### #......#!#i`. #@....#....♣♣..... #.....#....♣♣..... #....#.▒▒ #....#..▓▓.....▒▒ #....#..▓▓..⚑ ##...# #####.≈≈ ##...≈≈..≈≈.. #...≈≈......!#ik<⚑!#i=9⚑!#i<f  You pick up a book of Spontaneous Combustion and begin reading...!#i,80.2 (2!#iN!#iy  You add the spells Inner Flame, Detonation Catalyst, Irradiate and Ignition to _your library.!#ipB!#i>C!#iD!#iG!#iJO62=!#iP!#i!#i!#i<b5==!#i!#i|!#iD3=!#i!#i,!#i.!#i',!#iM!#i!#i5f4===!#i!#i6!#i!#i!#i!#i(K6=!#i]!#i;5!#i!#i,!#i!#i,!#iu!#i!#iZd6==!#i!#i}!#i!#i!#i,!#i}!#iMa _You start resting.!#iL7==!#i!#i97!#i2=!#i!#i!#iJ!#iL!#i!#i !#iC!#i!#ifX8==!#i!#ii!#i!#i!#i,!#i!#i!#i\K9=!#i;!#iL!#i!#i!#i,!#iA !#i70=!#i[,!#i!#ir!#i!#i!#i%1!#i!#i!#i!#i!#i7,!#iv!#is!!#i"K2=!#i"!#i%,!#i&!#i<),!#iJ*!#im,!#i,U3=!#i-!#i/!#i&0!#i<1!#i3,!#i5!#i7!#iX8%4!#i9!#i<,!#i=!#i?,!#iA!#ilC,!#iD!#i0Vr ⚑ _Magic restored.!#ic1640.2 (60.0)!#iwlZ5=1.2 (61!#inr!#ix" _HP restored.!#id?!#iBt Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - SwiftnessAir1%3  c - Momentum StrikeConjuration/Translocation 2%2  d - SlowHexes!#i(Dv4%1  e - Inner FlameHexes/Fire14% 3  f - Dispel UndeadNecromancy41% 4  g - IrradiateConjuration/Alchemy45% 5  h - Detonation CatalystFire/Alchemy75% 5  i - IgnitionFire100% 8 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit"#i5 "#i?G silenth the Magician###Oni..#Health: 75/75 ========================#.# ######Magic: 17/17 ========================#.# ###....#AC: 3Str: 13#.#####...##.###EV: 8Int: 18#....)..##.....### SH: 0Dex: 9#......#.........# XL:  8 Next: 21% Place: Dungeon:4#@....#....♣♣..... Noise: ---------  Time: 5641.2 (0.0)#.....#....♣♣..... b) +2 short sword (elec)#....#.........▒▒. Cast: ["#ikH 0;10;1mShock#....#..▓▓.....▒▒.#....#..▓▓..⚑.....##...#............ #####........≈≈.. ##...≈≈..≈≈.. #...≈≈...... You pick up a book of Spontaneous Combustion and begin reading...  You add the spells Inner Flame, Detonation Catalyst, Irradiate and Ignition to _your library. _You start resting. _Magic restored. _HP restored."#iN P  Okay, then."#iW "#i\ =⚑"#i_ 8 _"#i3"#iS"#i "#i"#i$ _"#in"#i#"#iX"#i"#i&"#i"#i "#i "#iz "#i "#i "#i,"#i"#i;"#i.,"#i^"#iv"#i,"#i"#i'"#i"#i "#i "#ih%"#i&##i#.....####▒▒▒ ▒▒▒ ▒▒▒ ▒#.....# #.....# #.....# #.....# ###.##### ........#........#### J......@...# ........##.### ........##...# Shock############.# ##### #.# ### #.#####...##. J   endoplasm (asleep) #....)..##.........#.....[0;10;##i&1m#.....#....♣♣53.2 (12.0).JJ4.2 (13##is _An endoplasm comes into view.##i;  ▒▒▒ ▒▒▒    # #.....# ###.##### ........# ........####  .J.....@...#  ........##.###  ........##...#  ############.#  #.#  ##iP#. #....) #. #.##i{  ▒▒▒ ▒▒▒    # #.....# ###.##### ........# ........####  .J.....@...#  ........##.###  ##i|........##...#  ############.#  #.#  #. #....) #. #.##i##i##io##iڋa _An endoplasm is nearby!##ik  ▒▒▒ ▒▒▒    # #.....# ###.##### ........# ........####  .J.....@...#  ##i........##.###  ........##...#  ############.#  #.#  #. #....) #. #.##i  ▒▒▒ ▒▒▒    # #.....# ###.##### ........# ........####  .J.....@...#  ........##.###  ........##...#  ############.#  #.#  #. #....) #. #.##i$##i##i3##i##iF ##i%##iS_An endoplasm is nearby!##ip Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15)Ossuary (visited) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($68)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One$#i/$#i#.....####▒▒▒ ▒▒▒ ▒▒▒ ▒ silenth the Magician#.....#Oni#.....#Health: 75/75 ========================#.....#Magic: 17/17 ========================#.....#AC: 3Str: 13###.#####EV: 8$#iIInt: 18........#SH: 0Dex: 9........####XL:  8 Next: 21% Place: Dungeon:4.J.....@...#Noise: ---------  Time: 5654.2 (0.0)........##.###b) +2 short sword (elec)........##...#Cast: Shock############.# ######.# ###....#.#####...##. J   endoplasm#....)..##...#......#.....$#iZ#.....#....♣♣ _Magic restored. _HP restored. _Okay, then. _An endoplasm comes into view. _An endoplasm is nearby! _An endoplasm is nearby!$#i{$#iU$#iӺ$#i ******* The zap hits the endoplasm.$#i+ $#i...J....6--=5.2 (1$#i$#ib _The endoplasm is severely wounded.$#i @  The zap hits the endoplasm.$#i/ m*******$#iL ,.......$#ie 5---6Shock _You kill the endoplasm!$#i $#i $#i $#i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$#i$#i`$#iƭ$#i3$#iж _$#iy-6=$#iQ$#in$#i9=$#iB$#i2B$#ib7==$#i$#i$#i$#i($#i$#i$#i<$#i$#i'$#iB$#i,$#i$#i3$#ia$#i:==$#i$#i$#i,$#iB$#iE$#i$#i$#i}$#i$#is$#iy,$#ii$#iE,$#i,$#iJ$#i$#iv$#i $#i$#iG$#i1$#i^$#ii,$#ij$#i$#iSB$#i"$#i%,$#i&$#i*$#i,$#i-$#i-$#i0$#i2$#i%3$#i54$#i6$#i.9,$#ik:$#i=$#i>,$#i?%#i %#i>,%#i{%#i%#i%#i%#i %#i: %#i,%#i%#i7$%#i'%#i'%#it)%#i2%#iP:B%#i@%#iD,%#iE%#iL%#iP,%#iR%#iY%#i[,%#i]%#ic%#ie,%#if%#il%#in%#i.o%#io%#iv%#iXx%#ix%#i6y%#iώn%#i %#i%#i%#ii%#iB,%#i%#i@%#i%#i8%#i%#iױ%#i,%#i%#iB%#it,%#i%#i%#io,%#iw%#i%#i%#i(%#i%#i%#i%#ie%#iq%#iB  Things that are here:  a +0 whip; a +0 club; an orc skeleton%#i9%#i _%#i%#i%#i,%#i%#ie  Items here: )) [ ÷÷.%#i/%#i _%#i%#i"%#i#%#i$%#i &%#i,%#iN/%#i/%#i.2%#i7%#i;%#iw;%#i8>%#iB%#iYE%#iE%#iG%#iK%#i2N%#iN%#i6P%#i>T%#iW,%#iX%#i\%#iv_%#i_%#ia%#if%#ilj,%#i%#iXX%#i`B%#in%#i........#.#######.#.#.#.#. .....[..# #......##......#.#<#.#. ......).###......##.####.#.###.#. .......).##......##.# #.#.....#. ########.)#......##.####.#######.##.[......##..............####'###.#######.######..%#iۻ #.###.# #.# #.. #....@# #.# #..-718.2 (62.0) #####..## #.# #.. #.......# #.# #.. #.......######.######..#..................##.......######.###.#..##.......# #.# #.#..####.......# #.# #.#####<........## #.# #.#%#i0:-%#i%#i^ _Key pressed, stopping explore.%#i,I%#i#%#if _%#iNX%#iB%#i%#i%#i %#i;%#i,%#i %#i\!%#in"%#i%%#i',%#i)%#i,%#i.%#i;/%#iK0%#i3%#i6,%#i7%#i:%#ih=,%#i?%#iuA%#iD,%#iHE%#i\G%#i,I%#iI%#i(J%#ilL%#iRN%#iN%#ikO%#i~Q%#iR%#i"S%#iS%#iU%#i|V%#iV%#i/W%#iY%#i+[,%#i[%#i[]%#i{^%#i^%#i:_%#i`%#i+b%#ib%#ib%#id%#igB%#ih%#ii,%#ij%#ipk%#ixl%#il%#i'm%#in%#iRp%#ip,%#ier%#is%#is%#i7t%#iu%#iv,%#iv%#i^x%#iy,%#iUz%#iC{%#i5|%#i|%#i|%#i?~%#iP,%#i%#iV%#iq%#iĂ%#i~%#in%#ih,%#iҊ%#io%#iT,%#i%#iڏ%#i,%#iH%#i2%#iK%#i%#i%#i%#iB%#iJ%#it%#iМ%#i%#i%#iK,%#i%#i ###########........##### #......@.....# 53.2 (35#........###.# #..........#.# #.........<#.############.# #......# #.###### #.# #.#########%#i%#i/%#iO _Done exploring.%#i%#i3%#i%#i....0.0)...........%#i%#i!!e _Done exploring.%#i"I%#iU%#i%#i%#i:O _Done exploring.%#i/ %#i5 Read which item? Scrolls  b - a scroll of blinking%#i hi - 2 scrolls of identify  I - a scroll of immolation  N - a scroll of noise  t - 2 scrolls of teleportation  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected&#i9 &#i(? &#inE silenth the MagicianOniHealth: 75/75 ========================Magic: 17/17 ========================AC: 3Str: 13EV: 8Int: 18##########SH: 0Dex: 9#........#####XL:  8 Next: 21% Place: Dungeon:4#......@.....#Noise: ---------  Time: 5753.2 (0.0)&#iF #........###.#b) +2 short sword (elec)#..........#.#Cast: Shock#.........<#.#############.##......##.#######.##.######### _a +0 whip; a +0 club; an orc skeleton _Items here: )) [ ÷÷. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring.&#iK &#inP LIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU &#iP o d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU Potions (select first with !)  o - a cyan potion  j - 3 glowing golden potions  f - a lumpy pink potion  p - a murky emerald potion &#iQ  n - a smoky golden potion[?] describe selectedF#iͮF#i"F#i?silenth the MagicianOniHealth: 75/75 ========================Magic: 17/17 ========================AC: 3Str: 13EV: 8Int: 18##########SH: 0F#i]Dex: 9#........#####XL:  8 Next: 21% Place: Dungeon:4#......@.....#Noise: ---------  Time: 5753.2 (0.0)#........###.#b) +2 short sword (elec)#..........#.#Cast: Shock#.........<#.#############.#F#i#......##.#######.##.######### _a +0 whip; a +0 club; an orc skeleton _Items here: )) [ ÷÷. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring.F#i8P  Okay, then.F#iF#i=F#i8 _F#i F#i@ F#iR F#i F#i F#i2 F#i O _Done exploring.F#ib IF#iI4 F#i@ F#i1E F#iG O _Done exploring.F#ie83F#i>9F#i_bF#ikF#ioF#iiqO _Done exploring.H#iH#iWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon H#iH#i5silenth the MagicianOniHealth: 75/75 ========================Magic: 17/17 ========================AC: 3Str: 13EV: 8Int: 18##########SH: 0Dex: 9#........#####XL:  8 Next: 21% Place: Dungeon:4#......@.....#Noise: ---------  Time: 5753.2 (0.0)#........###.#b) +2 short sword (elec)#..........#.#H#iYzCast: Shock#.........<#.#############.##......##.#######.##.######### _Done exploring. _Done exploring. _Okay, then. _Done exploring. _Done exploring. _Done exploring.H#i&H#iH#i3H#iH#i _H#iH#iVH#iH#iH#iH#i}H#iH#i9H#i.H#i,H#i\H#imH#iH#iH#i:H#ijH#i,H#iH#iH#iXH#iH#iH#iH#iH#i&H#iH#i,H#i H#iH#iH#i,H#iH#iH#i:H#iH#iH#i,H#i|H#iYH#i%H#iH#iH#iH#iH#iH#iH#i|H#ia  There is a stone staircase leading down here.H#iH#iJ: _H#iwg5H#ixH#iC| _You climb downwards.  Found a parchment of Forge Blazeheart Golem.  There is a stone staircase leading up here.H#iZ8H#i?##.########.......#......# .# B.@# 72.9 (19.7):...###  ShockH#i@.... B   bombardier beetle (asleep)# H#iAH#iGH#i-Kh _A bombardier beetle is nearby!I#i= # #.####### #.......# ##......# ........# #....B.@# #.:...### #.... #... #.. .. #I#id, # #.####### #.......# ##......# ........# #....B.@# #.:...### #.... #... I#ie#.. .. # I#iI#i~I#iI#i h _A bombardier beetle is nearby!I#iV # #.####### #.......# ##......# ........# I#i%#....B.@# #.:...### #.... #... #.. .. #I#i^Z # #.####### #.......# ##......# ........# #....B.@# #.:...### #....I#ir[ #... #.. .. # I#iHcI#idI#imkI#iKoh _A bombardier beetle is nearby!I#iK ******B  The zap hits the bombardier beetle!I#i-' U....B.I#i0 g6--=3.9 (1.0) I#i $ I#it E_The bombardier beetle is heavily wounded.I#i J#i ******The zap hits the bombardier beetle.J#iJ#iU.....BJ#ij5---4J#i J#ii _The bombardier beetle is heavily wounded.J#iS|u  You barely miss the bombardier beetle.J#iG}&5J#iRJ#i.i _The bombardier beetle is heavily wounded.J#iv   You hit the bombardier beetle.  You headbutt the bombardier beetle, but do no damage.The bombardier beetle is almost dead.J#i| *The bombardier beetle sprays incendiary fluid at you.J#i8@J#i-/==6J#iJ#i4 _The burning spray is repelled.J#i(g  You barely miss the bombardier beetle. You headbutt the bombardier beetle.J#i>n1.J#iw-5--7ShockJ#iI}J#iO~ J#i~G_You kill the bombardier beetle!J#i J#iE ;--J#i}" J#i#$ R _No target in view!J#i 4J#i" h _No target in view!J#iP J#i?Q J#iR J#ivU J#i] _6=J#i^ J#i}_ J#i"` J#ib J#iQc J#i'd J#ipf J#if J#ig J#isj J#ij 2=J#ik J#iwm J#im J#in J#iyp J#ip J#iq J#it J#i9u L7==J#i;v J#iRy 4 _Magic restored.J#i  # #.# #.#.##......#.# #<#-86.9 (9J#i  #.:...### #..... #....# #.....>!.##.#..J#iթ -7.9 (10.0) _Found a stone staircase leading down.J#iYr3J#isJ#ivJ#ieJ#i==J#iTJ#iJ#irJ#i38 #.#. # #.####### #.#.......# #.##......# #.........# #......<# #.@...### #........... #....######.  #....# ...>!.. ####.#### ... #..#You pick up a parchment of Forge Blazeheart Golem and begin reading...91.9 (4.0)J#i+2.9 (5J#iJ#iO _You add the spell Forge Blazeheart Golem to your library.K#i4xK#ixK#iyK#iO|K#iK#iK#i K#i# #.########.#.......##.##......##.........#  #......<# K#iޕE #.....##### #...........#....######.#..@.# ......>!.....B. ######.######## Shock...#..# #.. B   clockroach (asleep, warded)#..#..K#i%+4.9 (2K#ioB.BK#i+5.9 (3K#iK#iQ] _A clockroach comes into view.K#iW ] #   #.#.......# K#i2 o #.##......#  #.........#  #......<#  #.....#####  #...........  #....#  #..@.# ......>!....B..  ######.######## K#i@  ... #..# #.. #.. #..K#i  #   #.#.......#  #.##......#  #.........#  #......<#  #.....#####  #...........  #....#  K#i _#..@.# ......>!....B..  ######.########  ... #..# #.. #.. K#iS 6#.. K#i K#i K#i K#i a _A clockroach is nearby!L#iL#iL#iL#iR _No target in view!L#iL#iL#i/L#i9 R _No target in view!L#i`mL#inL#itL#iw L#ixL#iyD_No target in view!L#i # #.# #.#.# #.##......# #..# #......<# #.....##### L#i #........... #....######. #...@# ......>!....B.######.#.#...#..##.. #..#..L#i L#iE 9B.L#i 26.9 (1 _L#ia% L#if #.#.......# #.##......# #.........#  #......<# #.....######...........#....######. ###....######.#......>!.@.B.....######.########.# #... #..##..#.. #.. L#i #The clockroach sprays sand from its hourglass at you.L#i6A &.L#i(C :60-----L#iC '=7L#iV L#i_ 1 _The blast of sand hits you!L#i #.#.# #.##......# #.........# #......<# #.....##### #..... #....######. ###....######.#......>!..@B.######.#.##... #.. 8L#i!a _The clockroach barely misses you.M#iM#ib1-----9M#icM#iW _You barely miss the clockroach. The clockroach closely misses you.M#iҩv  You hit the clockroach but do no damage.Your headbutt misses the clockroach.The clockroach bites you but does no damage.800 _The clockroach closely misses you.M#i  You barely miss the clockroach. You headbutt the clockroach.  The clockroach is moderately wounded.M#iU&1M#iM#ib _The clockroach closely misses you.M#i  You closely miss the clockroach. Your headbutt misses the clockroach.The clockroach is moderately wounded.58-2 _The clockroach bites you.M#iy A  You puncture the clockroach!M#iF E†M#i -83ShockM#iҐ M#iH N _You kill the clockroach!M#in M#i+t M#i{ M#i~ R _No target in view!M#i JM#i R _No target in view!N#iv'N#i)(N#i(N#i+N#i8P _N#ic:N#i<N#i:AN#iAN#iC9N#iDN#iTOnN#iPN#iRN#iR$60N#i>S(=N#iSN#iW,N#iWN#iZN#i\[N#i[N#i]N#iX^U1=N#i\_N#iaN#iaN#ibN#iae,N#i######..▒  #..▒  ##.▒ #.▒ N#i #.▒ #.# .##▒▒▒ ▒.w #.....▒▒▒...▒  #####.@..▒ - N#iA  Shock  N#iw   dart slug (asleep) N#i2904.9 (101.0)N#iyw.wN#i?-5N#i 2N#iz N#i\ _A dart slug comes into view.N#i@ .▒ #..▒ ##.▒ #.▒ #.▒N#iAQ #.# #.##▒▒▒ ▒w.  #.....▒▒▒...▒  #####.@..▒  ###### N#iM .▒ #..▒ ##.▒ #.▒ #.▒ #.# #.##▒▒▒ ▒w.  #.....▒▒▒...▒  #####.@..▒  ######   N#iN#iN#iN#i|` _A dart slug is nearby!N#iٰ .▒ #..▒ ##.▒ #.▒ #.▒ #.# #.##▒▒▒ ▒w.  #.....▒▒▒...▒  #####.@..▒  ###### N#iGF .▒ #..▒ ##.▒ #.▒ N#iG#.▒ #.# #.##▒▒▒ ▒w.  #.....▒▒▒...▒  #####.@..▒  ######   N#iDQ4N#iVVN#iY` _A dart slug is nearby!N#iaY ######..▒ #..▒ ##.▒ #.▒ N#i*Z #.▒ #.# .#.##▒▒▒ ▒▒w.#.....▒▒▒...▒ #####..@.▒ ###### N#iZa N#ih 86.0) _N#i k N#in N#i" ######..▒ #..▒ ##.▒ #.▒ #.▒ #.# ▒▒ .#.##▒▒▒ .▒▒w..▒#.....▒▒▒...▒ #####...@▒ ###### N#iP N#i L.wN#iS &7N#i N#i1 N#i)#.......▒  ######..▒....#..▒....##.▒....▒#.▒.....#.▒▒....▒ #.# ▒Y.l.▒▒ ...#.##▒▒▒...▒▒...▒#.....▒▒▒@.w▒#####....▒▒o...l.###### ▒▒▒▒▒Y   ice beast (asleep)ll 2 iguanas (asleep)o   orc (asleep)  An ice beast, an orc and 2 iguanas come into view.The orc is wielding a +1 hand axe of flaming..Y.lwo....lYllo====8#i*;49mN#i/ N#i0N#i=1M_The iguana hisses angrily. The orc shouts! The iguana hisses angrily.O#i8  You hit the iguana.O#i@C  The iguana is lightly wounded.O#i.Yl.63----==--O#i9O#iO#iE+ _The iguana bites you!O#i  You closely miss the iguana. Your headbutt misses the iguana.The iguana is lightly wounded.O#i `The dart slug launches a dart at you.O#iO#iO#ihO#i[#W jY.@l.j   gnoll boudall 2 iguanasO#i:$w   dart slug(…)The slug dart is repelled. The iguana bites you.O#i%57---------O#i& 10O#i-O#i8x _A gnoll bouda comes into view. It is wielding a +0 club.O#i!  You hit the iguana but do no damage.The iguana is lightly wounded.O#i' `The dart slug launches a dart at you.O#iFO#i|HO#i,IO#iORz..jY@O#iR*l.O#i'T}48-----=1O#iZO#i]F _The slug dart is repelled. The iguana bites you!O#i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O#i ****O#i UThe iguana is heavily wounded.  You are struck by an arc of lightning.  The ice beast is struck by an arc of lightning.  The ice beast is lightly wounded.  The iguana is struck by an arc of lightning.  The iguana is severely wounded.O#i%   You are struck by an arc of lightning. The ice beast hits you..lY▒▒..j@l.25----------5---2O#ih' _ _The ice beast freezes you! The iguana bites you! The dart slug bites you.P#i~ ######..▒.... #..▒.... ##.▒....▒ #.▒.....P#i #.▒▒....▒. #.# ▒....▒▒ ... #.##▒▒▒.lY▒▒..j▒ #.....▒▒▒.wo▒  #####...@▒▒l..... ###### ▒▒▒▒▒ w   dart slugP#id{o   orcP#iwP#i P#i^P#i<E..▒▒.j.lj   gnoll boudal   iguanaP#iԏ/--3P#iɕP#iP#ie  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P#i+(Q  The iguana is struck by an arc of lightning.P#i.a   P#iJ/    .  #.# ▒....▒▒ ...  P#i/H#.##▒▒▒...▒▒.j.▒  #.....▒▒▒*wo▒  P#i/#####...*▒  ###### ▒▒▒▒▒ P#i0$P#iH0P#iz0<You kill the iguana!P#ia`      .  P#ixaO#.# ▒....▒▒ ...  #.##▒▒▒...▒▒.j.▒  #.....▒▒▒*wo▒  #####...*▒  ###### ▒▒▒▒▒   P#igK  You are struck by an arc of lightning.P#iPXP#i~j.wl.@▒▒.P#i*l   iguanaw   dart slugP#i63/76--------3------31P#i==4P#ijP#iYV _* * * LOW HITPOINT WARNING * * *Q#iQ#iVDrink which item? Q#iLPotions  c - 2 potions of curinge - a potion of enlightenment  w - 2 potions of heal wounds  L - a potion of lignification  g - a potion of magic  M - 2 potions of mutation  o - 2 cyan potions  j - 3 glowing golden potions Q#i f - a lumpy pink potion  p - a murky emerald potion  n - a smoky golden potion [!] read|quaff|evokeQ#iG[?] describe selectedR#isR#iyR#iـ ######..▒....silenth the Magician#..▒....OniR#i##.▒....▒Health: 23/76 =======-----------------#.▒.....Magic: 13/17 ==================------#.▒▒....▒.AC: 3Str: 13#.# ▒....▒▒ ...EV: 8Int: 18#.##▒▒▒...▒▒j..▒SH: 0Dex: 9#.....▒▒▒wl.▒R#iXXL:  8 Next: 31% Place: Dungeon:5#####...@▒▒......Noise: ==-------  Time: 5914.9 (0.0)###### ▒▒▒▒▒b) +2 short sword (elec)Cast: Shockj   gnoll boudal   iguanaR#iXw   dart slugCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The iguana is struck by an arc of lightning.  You kill the iguana!R#iYou are struck by an arc of lightning. _* * * LOW HITPOINT WARNING * * *R#iR$You are struck by an arc of lightning. _* * * LOW HITPOINT WARNING * * *  You take a swig of the potion and twirl your +2 short sword of electrocution.  You hit the dart slug. You headbutt the dart slug.  R#iӉThe dart slug is severely wounded.  You savour every drop. You feel much better.R#iR#iR#i l▒▒.oj o   orcR#i0q69==============-5.9 (1R#isR#iA _The dart slug bites you but does no damage.R#ih  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R#i T  The dart slug is struck by an arc of lightning.R#i '  You kill the dart slug!The orc is struck by an arc of lightning! **  You kill the orc!R#iM+ ,R#i3, R#i3 M.Yj.Y   ice beastR#i0: ==============1---2=6R#i? R#iC 0 _The lightning grounds out.R#i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S#ik?** S#iTXThe ice beast is lightly wounded.gnoll bouda is struck by an arc of lightning.  The gnoll bouda is lightly wounded.  The ice beast is struck by an arc of lightning.  The ice beast is moderately wounded.  Something is struck by an arc of lightning.S#i S#iH jS#iUY)The lightning grounds out.S#i70=0----7S#iS#i>!@ _The ice beast hits you but does no damage.S#i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S#i2S*** The ice beast is struck by an arc of lightning.  The ice beast is heavily wounded.gnoll bouda is struck by an arc of lightning! S#iT The gnoll bouda is heavily wounded.  The ice beast is struck by an arc of lightning.  The ice beast is heavily wounded.S#iS#i .Y@  You are struck by an arc of lightning. The lightning grounds out.S#iڬ68-8/17 ----8S#iHS#iY _The ice beast misses you.S#i+  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S#iӲ ( * The ice beast is struck by an arc of lightning.  The ice beast is severely wounded.Something is struck by an arc of lightning.S#i r YThe lightning grounds out.S#i u6------9S#ic V _The ice beast hits you but does no damage.T#i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T#i1Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ice beast is struck bT#i8y an arc of lightning.  The ice beast is almost dead.  You are struck by an arc of lightning.  The ice beast is struck by an arc of lightning.T#i **  You kill the ice beast!T#ikM.@T#iu7/78--4------4420ShockT#i}T#i0 _The lightning grounds out.T#iI@#.......▒  ######..▒.... #..▒.... ##.▒..l.▒ #.▒.....  #.▒▒...j▒ . #.# ▒....▒▒ ...T#i]A8#.##▒▒▒...▒▒...▒#.....▒▒▒@).▒ #####....▒▒...... ###### ▒▒▒▒▒j   gnoll bouda (wandering)l   iguana (wandering)T#iHT#iIT#iR1.lT#iSt.jjT#iZ8-====1ShockT#i_T#ibH _The iguana hisses angrily. The gnoll bouda shouts!T#i  #.####..▒ #.......▒....######..▒.... #..▒....#.▒....▒ #.▒...l.  #.▒▒....▒▒ . #.# ▒...j▒▒ ... #.##▒▒▒.@.▒▒...▒ #.....▒▒▒.).▒ #####....▒▒......###### ▒▒▒▒▒.l2-=---2 _The gnoll bouda hits you with a +0 club.U#iw/  You barely miss the gnoll bouda.The gnoll bouda is severely wounded.U#iK9L.lU#i:54----=--3U#iWCU#iF> _The gnoll bouda hits you with a +0 club!U#iV]  The gnoll bouda is severely wounded.gnoll bouda hits you with a +0 club! U#i3^ You hit the gnoll bouda but do no damage.You headbutt the gnoll bouda.almost dead.  .U#i_40-------5==-U#i_4U#iLdU#i'j+ _The iguana bites you!U#i  You closely miss the iguana.The iguana is moderately wounded.The gnoll bouda hits you with a +0 club!U#id29--------5U#i,U#i+ _The iguana bites you.U#i&  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U#iy ZThe iguana is heavily wounded.You are struck by an arc of lightning.iguana is struck by an arc of lightning.  The iguana is severely wounded.The lightning grounds out.  The gnoll bouda is struck by an arc of lightning.U#i  *** You kill the gnoll bouda!U#iC l)@You are struck by an arc of lightning. The lightning grounds out.U#iI 4-----3---76 _The iguana closely misses you.U#iO U#iR { _Your Fighting skill increases to level 4!V#i3  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V#idQ  The iguana is struck by an arc of lightning.V#ikR    ▒....  ▒.... #..▒.... ##.▒....▒ V#ik#.▒..... #.▒▒....▒▒ .  #.# ▒..*)▒▒ ...  ▒.*.▒▒...▒  ▒▒▒.).▒ V#ilT ▒▒......  V#i2lJ ▒▒▒▒▒ V#iRlG  V#ipl>  V#ilC   V#ilt You kill the iguana!V#iq   ▒....  ▒.... #..▒.... ##.▒....▒ #.▒..... #.▒▒....▒▒ . V#i  #.# ▒..*)▒▒ ...  ▒.*.▒▒...▒  ▒▒▒.).▒  ▒▒......  V#i3' ▒▒▒▒ V#iV#V#iK  You are struck by an arc of lightning.V#iK.@V#iJ2--1------507ShockV#i V#iV _* * * LOW HITPOINT WARNING * * *V#i #.# #..▒ #.####..▒.... ß.▓ #.......▒.... ..######..▒.... .. #..▒.... ß#.▒....▒. #.▒.....  #.▒▒....▒▒ .V#i; #.# ▒..@)▒▒ ... #.##▒▒▒...▒▒...▒ #.....▒▒▒.).▒ #####....▒▒......###### ▒▒▒▒▒V#iV#it/--8V#iV#isV#iL V#i8M V#iN V#iY 3=V#i` 2=--V#iwb ,V#iZd V#ig V#ig !4V#ig 2=V#ii V#im V#in V#i+o V#iMr V#ir #=V#ir V#i t V#iw V#i x 75V#iy V#i| V#i?} J3==V#i~ V#i V#iς V#iI V#iH V#i I6=V#i V#i V#i` V#i V#i0 V#ik $==V#i V#i V#i V#iY S7=V#i V#iN V#i V#iן V#iG V#i 34=V#iţ V#id V#iF V#i 78V#i- V#i V#i5 V#i" V#iѳ V#i V#i V#iκ 9=V#if V#iɾ V#i V#i V#iU V#i V#i V#im P30=5V#i 1==V#i6 V#i V#i V#i V#i V#i V#i V#i V#i S1=V#io V#iT V#i :==V#iX V#i ,V#i V#i V#i [326=V#i V#i V#i V#i_ V#i V#i V#i V#i8 V#i~ L3=V#i e=V#i V#i XV#iS K4=V#i4! V#i" V#i% i7=V#iA( V#i( V#iO* V#i= N5=V#i!A i6=V#i,C V#iE V#iF T8==V#iG V#iDK ,V#iL V#i#Q V#iS a7=V#i V ,V#iW V#isY V#iY :==V#iI[ V#i_ V#i_ 98V#ia V#ic V#i+d M9=V#ie V#ii ,V#ij V#iHo i9=V#iq V#it V#iTz V#i V#i܃ V#iL 9=V#i V#iI V#i L40=V#i BV#i V#i V#i_ R10/17==V#i V#ik V#i؟ 91V#ih V#i9 ,V#i V#i ,V#i V#iܯ V#i L2==V#i V#i~ ,V#i V#i| ,V#i V#i 93V#i `=1=V#i V#i V#i V#i V#i~ ,V#i V#i V#i\ K4=V#i V#i V#i 9=V#if V#iK ,V#i V#iC V#iz g52=V#ia V#i ,V#i? V#iE ,V#iu 6=V#i V#i 9=V#iV V#i ,V#i V#i V#i K7=V#i V#i" d3==V#i@ V#i ,V#ir V#i O8V#i< V#id ,V#i V#i1 V#i :==V#iF V#i=. 9=4=50=V#iP1 ,V#i6 V#icN w1=V#iO V#i!P V#iQ V#iT V#i*U V#idU E5==V#iW V#iSZ V#i$w 2=3===V#i| 46=V#i BV#i8 ,V#ik V#iB V#i 95V#i V#i֊ V#iA 9=V#i V#iӎ ,V#i V#i d56=V#i{ V#i{ a _You start resting.V#i L7==V#iV V#i ,V#i2 V#i m7=V#i V#i: XV#i :==V#i V#i' ;8V#iǸ V#i V#i9 V#iv V#i V#i V#i V#i V#ij K9=V#i) V#i V#i V#iE V#i ,V#i V#i V#iA V60=V#ig V#i} ,V#i V#i ,V#iK V#iI ;1V#i V#i ,V#i V#i~ V#i V#i V#i w2=V#i} V#i+ V#i V#i V#igV#iV#iV#iX(U3=V#i*V#i5/,V#i1V#if5,V#i87V#i@V#iZA%4V#iCV#iG,V#iEIV#iLV#iMV#iNV#iXV#i$YK5=V#i^V#ia,V#ibV#ijV#i8lV#i:nV#irV#irU6=V#iYuV#i+y,V#i}V#i~,V#i#V#i؂;7V#ińV#i*,V#iV#i,BV#iV#iD%8V#iV#iДV#i#V#iV#i_,V#iV#i,V#iV#i V#iwK9=V#iV#i\,V#iKV#i&,V#iV#i|m70=1V#i+,V#iV#iV#iV#iV#iBD2=V#iV#i2V#iV#iV#ipV#iV#iV#iV#icU3=V#iZV#i}V#iV#i/V#i}V#iV#ixV#i;4V#iV#i,V#iV#i,,V#iV#ia5=V#i^V#i0,V#ihV#i,V#i,V#iU6=V#iV#i,V#i V#i,V#iQ7V#iV#iV#i/V#iXV#i$p -- _Magic restored.V#i13609668.0)V#iR:Z8=79V#ie@W#i{" _HP restored.W#iٖe#.####..▒.... ß.▓#.......▒.... .. ######..▒.... ..  #..▒.... ß ##.▒....▒. .▒.....▒ W#i9#.▒▒....▒.#.# ▒...)▒▒ ... #.##▒▒▒.@.▒▒...▒ #.....▒▒▒.).▒ #####....▒▒...... ###### ▒▒▒▒▒ W#iW#i418.0)W#ihW#i W#iW#il  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingW#i'4.0   3.0  +3   g + Spellcasting 6.4   5.9  +1          W#iK b - Unarmed Combat   0.0   1.2  -1   h + Conjurations 4.9   5.9  -1      i + Air Magic5.6   7.1  -1  W#i| c - Short Blades   0.0   1.2  -1          W#i j - Evocations   0.0   1.4  -2  W#ie d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1  W#i^     f - Stealth   1.4   2.8  -2  W#is                    W#i        W#i            W#i,        W#io!            W#i        W#ipThe relative cost of raising each skill is in cyan.  W#iThe species aptitude is in white.  [?] Help[=] set a skill target  W#i? [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsX#i X#i X#i-  #.####..▒.... ß.▓silenth the Magician#.......▒.... ..Oni######..▒.... ..Health: 78/78 ========================#..▒.... ßMagic: 17/17 ========================##.▒....▒.AC: 3Str: 13#.▒.....▒EV: 8Int: 18#.▒▒....▒▒.SH: 0Dex: 9#.# ▒...)▒▒ ...XL:  8 Next: 50% Place: Dungeon:5#.##▒▒▒.@.▒▒...▒Noise: ---------  Time: 6098.9 (0.0)#.....▒▒▒.).▒b) +2 short sword (elec)#####....▒▒......Cast: Shock#######i V;49m ▒▒▒▒▒You kill the iguana!You are struck by an arc of lightning. _* * * LOW HITPOINT WARNING * * * _You start resting. _Magic restored. _HP restored.X#i X#i% X#i+ X#ic- X#i8 Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 1% 2 c - AirstrikeAir4%4 Select a spell to describe [?] help[Esc] exitY#i  #.####..▒.... ß.▓silenth the Magician#.......▒.... ..Oni######..▒.... ..Health: 78/78 ========================#..▒.... ßMagic: 17/17 ========================##.▒....▒.AC: 3Str: 13#.▒.....▒EV: 8Int: 18#.▒▒....▒▒.SH: 0Dex: 9#.# ▒...)▒▒ ...XL:  8 Next: 50% Place: Dungeon:5#.##▒▒▒.@.▒▒...▒Noise: ---------  Time: 6098.9 (0.0)#.....▒▒▒.).▒b) +2 short sword (elec)#####....▒▒......Cast: Shock##Y#iǔ #### ▒▒▒▒▒You kill the iguana!You are struck by an arc of lightning. _* * * LOW HITPOINT WARNING * * * _You start resting. _Magic restored. _HP restored.Y#iY#iz Spells (Memorise)TypeFailure Level  a - FoxfireY#iConjuration/Fire 1% 1b - SwiftnessAir1%3  c - Momentum StrikeY#iCConjuration/Translocation 2%2  d - SlowHexesY#i54%1  e - Inner FlameHexes/FireY#i!14% 3  f - Dispel UndeadNecromancy41% 4  g - Forge Blazeheart GolemY#iAdFire/Forgecraft41% 4  h - IrradiateY#igConjuration/Alchemy41% 5  i - Detonation CatalystFire/AlchemyY#i[75% 5  j - IgnitionFireY#i^100% 8 12 spell levels left Y#i^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit^#iDescribMemorise|Describe^#i38Irradiate Transmutes an ultra-thin layer of the caster's skin (or equivalent) directly into pure magical energy, blasting adjacent creatures. It may heavily deform itsvictims, weakening them and reducing their armour. The caster is not left entirely unaffected; some of the magic lingers, enough to leave them dangerouslycontaminated after a few castings. Level: 5 Schools: Conjuration/Alchemy Fail: 41%  Power: 7% Damage: 3d14 (max 3d45)  Range: 1  Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 29 irresistible damage. This inflicts up to 40% magical contamination when cast by you. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “Reflex in the sky warn you you're gonna die  Storm coming, you'd better hide from the atomic tide`#i  Spells (Describe)TypeFailure Levela - FoxfireConjuration/Fire1%1  b - SwiftnessAir1% 3  c - Momentum StrikeConjuration/Translocation 2% 2  d - SlowHexes4% 1  e - Inner FlameHexes/Fire14% 3 `#i+  f - Dispel UndeadNecromancy41% 4  g - Forge Blazeheart GolemFire/Forgecraft41% 4  h - IrradiateConjuration/Alchemy 41% 5i - Detonation CatalystFire/Alchemy`#iY 75% 5  j - IgnitionFire100% 8 `#i (`#i `#i O12 spell levels left `#i H[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exita#ia#ia#i #.####..▒.... ß.▓silenth the Magician#.......▒.... ..Oni######..▒.... ..Health: 78/78 ========================#..▒.... ßMagic: 17/17 ========================##.▒....▒.AC: 3Str: 13#.▒.....▒EV: 8Int: 18a#i0K#.▒▒....▒▒.SH: 0Dex: 9#.# ▒...)▒▒ ...XL:  8 Next: 50% Place: Dungeon:5#.##▒▒▒.@.▒▒...▒a#iNoise: ---------  Time: 6098.9 (0.0)#.....▒▒▒.).▒b) +2 short sword (elec)#####....▒▒......Cast: Shock###### ▒▒▒▒▒You kill the iguana!You are struck by an arc of lightning. a#i_* * * LOW HITPOINT WARNING * * * _You start resting. _Magic restored. _HP restored.a#iP  Okay, then.a#iOa#i a#ii 8 _a#i[a#iaa#iVga#ihP _Unknown command.v#iEIv#iv#iv#it _v#ik #.......▒.... .. ######..▒.... ..  #..▒.... ß ##.▒....▒. #.▒.....▒ .#.▒▒....▒▒ ▓▓..#.# ▒...)▒▒ ....▒ #.##▒▒▒...▒▒...▒ #.....▒▒▒.@.▒ 100.9 (2#####....▒▒......▒ ###### ▒▒▒▒▒▒▒  v#iHThings that are here:v#iv#iۯv#i _a +1 hand axe of flaming; an orc corpsew#iw#i{w#iQ w#i$w#i&w#iO1| _w#i2w#i5w#i:9,w#i=w#i=w#iBw#iBw#i Dw#iHw#iLw#iMw#i(Nw#i;Rw#iTw#i0Uw#iTVw#iYw#i\w#i}]w#i^w#iBcw#iEfw#ifw#ishw#ijw#imw#iFnw#iow#irw#iHvw#ivw#ipxw#izw#iw#iUw#iw#iw#ij...# ...# ...######.# ▒ ..........▒ ▒D ...######▒▒ ▒▒. ##.# ###▒ ▒▒$.  #.# #..▒ ▒..▓  #.####..▒....▒ß.▓  #.......▒....▒.@▓  ######..▒....▒..▓ #..▒....▒ß.▓ Shock##.▒....▒..▓▓.#.▒.....▒..▓▓ ..▒#.▒▒....▒▒..▓▓▓▓..▒D   steam dragon (asleep)#.#▒▒...)▒▒......▒#.##▒▒▒...▒▒...▒▒▒#.....▒▒▒.).▒▒▒▒...w#iw#iO011.9 (11.0)w#i,2.9 (12w#iJw#i _ _A steam dragon comes into view.w#iG|  ▒ ▒D ▒▒. ###▒ ▒▒$.  #.# #..▒ ▒..▓  ▒ß.▓  ▒.@▓  ▒..▓ ▒ß.▓ ▒..▓▓ .  .▒..▓▓ ..▒  ..▒▒.  w#i5} ..)▒▒.  #.##▒▒▒...▒▒...▒▒▒  ). w#i  ▒ ▒D ▒▒. ###▒ ▒▒$.  #.# #..▒ ▒..▓  ▒ß.▓  ▒.@▓  ▒..▓ ▒ß.▓ ▒..▓▓  .▒..▓▓  ..▒▒.  w#i! F..)▒▒. #.##▒▒▒...▒▒. ).w#i + w#iP  _A steam dragon is nearby!w#iR.  ▒ ▒D ▒▒. ###▒ ▒▒$. w#i{/  #.# #..▒ ▒..▓  ▒ß.▓  ▒.@▓  ▒..▓ ▒ß.▓ ▒..▓▓ .  .▒..▓▓ ..▒  ..▒▒.  ..)▒▒.  #.##▒▒▒...▒▒...▒▒▒  ). w#i  ▒ ▒D ▒▒. ###▒ ▒▒$. w#i  #.# #..▒ ▒..▓  ▒ß.▓  ▒.@▓  ▒..▓ ▒ß.▓ w#i ▒..▓▓  .▒..▓▓  ..▒▒.  w#iW w..)▒▒. w#i #.##▒▒▒...▒▒. ).w#iV w#ii  _A steam dragon is nearby!x#ix#it##.#x#i/" x#i ▒▒x#iq!######.#x#i8 ▒▒$x#isX.......▒ ▒D$ x#i@...######▒▒ ▒▒.. x#iJ #x#i !##x#i!K▒$.x#i#"@ #..▒ ▒.x#i{"####x#i"ß.....x#i=#?.  #####x#i#..x#i$.x#iq$ß.x#i$ x#iD%#x#i%y▒..▓▓ .x#i&u.....▒..▓▓ ..▒x#i|&E▒▒....▒▒..▓▓▓x#i'▓..▒x#i'|▒▒...)▒▒......x#i(@##▒▒▒...▒▒...▒▒▒x#i6x#i;>x#i>3x#id? .0) x#iFx#iK x#iQx#iiR_Found 19 gold pieces.x#im****D   _A steam dragon is nearby!Found 19 gold pieces.  The zap hits the steam dragon.  The steam dragon is lightly wounded.  The steam dragon hisses angrily.  The zap hits the steam dragon.x#iLx D...(catching breath)The steam dragon is moderately wounded. ******  The steam dragon breathes steam at you.x#i ▒▒▒▒▒D▒▒..§§§§@§§  The ball of steam is repelled.6--=====4Shock _You hear a bark! You hear a shout!x#ix#ix#ix#i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y#iZ ..▒▒#####.#▒▒$ .......▒▒D$ ######▒▒ ▒▒.. ##.# ###▒ ▒▒§§  ..§§▓###..▒....▒ß....§##### ß.▒▒.#.....▒▒▒.).▒▒▒▒...§§.-----5 _y#i8( ▒▒#####.#▒▒$ .......▒▒D$ ######▒▒ ▒▒.. ##.# ###▒ ▒▒§§  y#i(..§§▓###..▒....▒ß.....y#i(§§##### ß#y#i(..▓▓....)▒▒.▒▒▒...▒▒y#i)I#####....▒▒......▒y#i2y#i7F-----6y#i)=y#i>y#iE #####.#▒▒$ .......▒▒D$ ######▒▒ ▒▒.. ##.# ###▒ ▒▒§§  ..§§▓###..▒....▒ß.▓....§§##### ßy#iډ#..▓▓. ..▒..▓▓ ..▒....▒▒..▒▒...)▒▒....▒▒▒######▒▒▒▒▒▒▒▒y#i▒▒§▒▒$.▒.§▓▒ß.▓...y#i&7y#iy#i? M  ▒▒######.# ▒▒$.......▒ ▒D$ ...######▒▒ ▒▒§. ###▒$. #..▒ ▒.§####ß......  #####§.ß.▓  #.▒..▓▓ .#.▒.....▒..▓▓ ..▒....▒▒..▒▒...)▒▒....▒▒▒▒▒§.§▓§§§.§--8z#iEU #.# ▒▒.######.# ▒▒$.▒ ▒D$.######▒▒ ▒▒§.#.# ###▒ ▒▒$. #.# #..▒ ▒..▓ #.####..▒....▒ß§▓ #.▒....▒§§▓ ######..▒....▒@§▓ #..▒....▒ß§▓ ##.▒....▒..▓▓z#iOV  .  #.▒.....▒..▓▓ ..▒ #.▒▒....▒▒..▓▓▓▓..▒ #.#▒▒...)▒▒......▒ #.##▒▒▒...▒▒...▒▒▒ #.....▒▒▒.).▒▒▒▒...  #####....▒▒......▒z#i_ ▒▒▒....▓....z#id U7==9z#iMk z#i2m {#i0j#  #  ▒▒######.# ▒......▒ ▒.$ ...######▒.. {#iG2##.# ###▒ ▒▒$.  #.# #..▒ ▒..▓  #.####..▒....▒ß§▓  #.......▒....▒.@▓  ######..▒....▒§.▓ #..▒....▒ß.▓  ##.▒....▒..▓▓ #.▒.....▒..▓▓ #.▒▒....▒▒..▓▓▓▓#.#▒▒...)▒▒......▒#.##▒▒▒...▒▒...▒▒▒#.....▒▒▒.).▒▒▒▒...{#i..§§.▓..▒▒.▒20{#icM##   ▒▒######.# ▒▒${#i؍a.......▒ ▒.$ ...######▒▒ ▒▒.. ###▒$. #..▒ ▒.####ß{#i .....#####.#..▒....▒ß§▓{#i,,.▒▒.{#i...▓.▓..▒▒.▒{#i)&1{#i{#ib{#is oM##### ##   ▒▒▒######.# ▒▒$........▒ ▒.$. ...######▒▒ ▒▒..▓ ###▒$.▓ #..▒ ▒.####ß.....######..▒....▒..▓..)▒▒{#iΠ <2{#iС {#i 3M......##### ##   ▒▒▒######.# ▒▒$.▒.......▒ ▒.$.. ...######▒▒ ▒▒..▓ ###▒ ▒▒@.▓ #..▒ ▒..▓▓####ß#.......▒....▒..▓.▒▒.==3{#i A4.9 (2{#i ? _You now have 261 gold pieces (gained 10).|#ij...# ....... .###### #.# #  #  ▒▒▒ ######.# ▒$.▒▒▒......▒ $..D.▒ ..######▒ #.# ###▒ ▒ #.# #..▒ ▒..▓ #.####..▒....▒ß.▓ |#i#.......▒....▒..▓ ######..▒....▒..▓ D   steam dragon#..▒....▒ß.▓##.▒....▒..▓▓ #.▒.....▒..▓▓ |#iD.5.9 (1Shock|#iet3## ..# ....... .###### .# #  #  ▒▒▒ ######.# ▒$.▒▒▒ ......▒ $.D..▒ .######▒▓▓..▒ .# ###▒ ▒ .# #..▒ ▒..▓ .####..▒....▒ß|#i.u.▓ .......▒....▒..▓ #####..▒....▒..▓#..▒....▒ß.▓##.▒....▒..▓▓ |#iv|#i7},|#i 3D..55   drude (wandering)6 _A drude comes into view.|#i/## #  ###### # # # ▒▒▒ ######.# ▒▒▒$.▒▒▒ ▒ ▒▒.@D..5▒ ######▒▒ ▒▒..▓▓▓▓..▒ |#i@# ###▒ ▒▒..▓▓ ▒....▒..▓ ..▒....▒..▓ #..▒....▒ß.▓ |#i@|#i 5.5  The drude shouts! You hear a shout!  The steam dragon bites you but does no damage.  The steam dragon claws you.|#i$^7-===7|#i _You hear a bark! _You see here 12 gold pieces.|#iº  |#iCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}#i**Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The steam dragon is moderately wounded.  You are struck by an arc of lightning.  The steam dragon is struck by an arc of lightning.  The steam dragon is heavily wounded.}#i_j @D5.  You are struck by an arc of lightning. The lightning grounds out.65----5----8}#id}#if _The steam dragon bites you! The steam dragon closely misses you.}#i  You barely miss the steam dragon.You headbutt the steam dragon, but do no damage.}#i<^ 5.  }#iThe steam dragon is heavily wounded.The drude hits you. Your doom draws closer. The drude barely misses you.}#i52-------Doom: 7%-9}#i}#idM _The steam dragon bites you! The steam dragon claws you.}#i-  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}#ijy ***  The drude is moderately wounded.  The lightning grounds out.is struck by an arc of lightning.  The drude is heavily wounded.  The steam dragon is struck by an arc of lightning.  The steam dragon is severely wounded.}#i ^ 5@DThe lightning grounds out. The drude hits you. Your doom draws closer.  The drude barely misses you. The steam dragon barely misses you.}#i 45-------3------15%30}#i }#i 1 _The steam dragon claws you.~#iv`  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~#iCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The steam dragon is struck by an arc of lightning.  The steam dragon is almost dead.You are struck by an arc of lightning.  The steam dragon is struck by an arc of lightning!~#i4VThe steam dragon is struck by an arc of lightning!  You kill the steam dragon!drude is struck by an arc of lightning!drude  The lightning grounds out.drude is struck by an arc of lightning.~#i ***  You kill the drude!~#iD] $@.ss   scorpionYou are struck by an arc of lightning. The lightning grounds out.~#iP 39/79-----1------171 _A scorpion comes into view. _Your Conjurations skill increases to level 5!~#iB  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~#i* ~#iNj ~#id ~#i) Z _You don't know that spell.#iM #    ▒▒▒▒ .# ▒▒▒$.▒▒▒ ▒ ▒▒.$@...▒ ▒▒ ▒▒..▓▓▓▓s.▒  ###▒ ▒▒..▓▓ .▒  #..▒ ▒..▓▓..▒....▒ß.▓▒....▒..▓ ..▒....▒..▓ #is.40=---2 _#i#i#im  You closely miss the scorpion.#iY=-3#i.#iA _The scorpion stings you but does no damage.#ih  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i\o **The scorpion is struck by an arc of lightning.  The scorpion is lightly wounded.#i P @sYou are struck by an arc of lightning. The lightning grounds out.39-0----=4#i #i ` _The scorpion closely misses you.#i^  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i ** Confirm with . or Enter, or press ? or * to list all spells.struck by an arc of lightning.  The scorpion is moderately wounded.  You are struck by an arc of lightning.  The scorpion is struck by an arc of lightning.  The scorpion is heavily wounded.#iσj @sYou are struck by an arc of lightning. The lightning grounds out.4--8/17 ----5#i#i. _The scorpion stings you.#iw  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i ** The scorpion is struck by an arc of lightning!  The scorpion is almost dead.#iTY] @sYou are struck by an arc of lightning. The lightning grounds out.32--6------6#iFp` _The scorpion closely misses you.#i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#iO S  The scorpion is struck by an arc of lightning.#iU **  You kill the scorpion!#i 9@.#i( p1-4/18#iw ------9%77Shock#i #i < _You are struck by an arc of lightning.#irw# .#.# ### ▒▒▒▒#.# ▒▒▒$.▒▒▒.▒ ▒▒.@....▒#▒▒ ▒▒..▓▓▓▓..▒ # ###▒ ▒▒..▓▓ .▒ # #..▒ ▒..▓▓#..▒....▒ß.▓.▒....▒..▓#..▒....▒..▓  #..▒....▒ß.▓  ##.▒....▒..▓▓ .#i#i I2--8#i,#iH--9.9 (2#i|U _You now have 273 gold pieces (gained 12).#ih1. # # ..... #### ▒▒▒▒ #izi#####.# ▒▒@.▒▒▒ ......▒ .....▒ ####▒▓▓▓..▒  ###▒ ▒#iin..▒  #..▒ ▒..▓#iDj"..▒ ###..▒....▒ß.▓ ß▒ .....▒....▒..▓ ▒ ###..▒....▒..▓#..▒....▒ß.▓#iw#i|u5=--40.9 (1#ič#i #iҔ`33=1.9 (2#iә#i> _You now have 280 gold pieces (gained 7).#iI#i #i4==#iw#i#id#i#i,#i#iq56==#i#iP",#iC$#i[%#i%#i%#i(#i(96#if)#i<+#i+:==#i,,#i.#i.#iO/#is1#i\?> 7=7=Shockhh   hound (wandering) #i?[_You start resting.#iS052.9 (11.0)#iW,3.9 (12#i\#i>_X _A hound comes into view.#iI _You are too injured to fight recklessly!#iJ#ih _You are too injured to fight recklessly!#i #i #i. #i  #i> Z_You are too injured to fight recklessly!#i@ #iN #iS #i~  #iɚ b_You are too injured to fight recklessly!#i{#ip#iވ#i #i"Z_You are too injured to fight recklessly!#i}h## .# ...... ###### # ##▒▒▒▒ ######.#▒▒▒..▒▒▒ .......▒▒.@....▒ ######▒▒.▓▓▓▓..▒ ####ih▓ ..▒ # #..▒  ..▒ ####..▒....▒ßh ß▒ ......▒....▒..▓ ▒ #i i####..▒....▒..▓  #..▒....▒#iipß.▓ ##.▒....▒..▓▓.#ik#i}m#i4tAh.#iw84.0) _#i|#i~#ilc..#...... .###### .# .# .#▒▒▒▒ .######.#▒▒▒..▒▒▒ ........▒......▒######▒▒▓▓▓▓..▒ .# ###h▓▓ ..▒ .# #..▒ ▒.. ..▒ .####..▒....▒ß. ß▒ .......▒....▒..▓ ▒ #####..▒....▒..▓  #..▒....▒#iß.▓ ##.▒....▒..▓▓. #.▒.....▒..▓▓ ..▒#i#i6h.#i?&5#i#i.Ip#....... #.###### #.# .#.#▒▒▒▒.######.#▒▒▒..▒▒▒ .........▒......▒#iI######▒▒h.▓▓▓▓..▒ #.# ###.@▓▓ ..▒ #.# #..▒  ..▒ #.####..▒....▒ß.#iI ß▒ #.......▒....▒..▓ ▒ #iJf######..▒....▒..▓ #i!J#..▒....▒ß.▓#iLJw ##.▒....▒..▓▓.#ijJ  #.▒.....▒..▓▓ ..▒ #.▒▒....▒▒..▓▓▓▓#i~L#iN#iU?h.#iVD8==#iV6#iG\#i}^#i6J#.###### ##.# ...#.#▒▒▒▒.######.#▒▒▒..▒▒▒........▒.h....▒######▒▒.▓▓▓▓..▒ ##.# ### ..▒  #.# #..▒  ..▒  #.####..▒....▒ß. ß▒  #.......▒....▒..▓ ▒  ######..▒....▒..▓ #..▒....▒ß.▓ ##.▒....▒..▓▓. #.▒.....▒..▓▓ ..▒ #.▒▒....▒▒..▓▓▓▓ #.#▒▒...)▒▒....#i#iRh.#i&7#i#iA#ic ....... .###### #.# #  #  ▒▒▒▒ ######.# ▒h.▒▒▒ ......▒ #ijd .....▒ ..######▒▓▓..▒ #.# ###▒ ▒..▒ #.# #..▒ ▒..▓..▒ #.####..▒....▒ß.▓ ß▒ #.......▒....▒..▓ ▒ ######..▒....▒..▓#..▒....▒ß.▓  ##.▒....▒..▓▓ #.▒.....▒..▓▓ #.▒▒....▒▒..▓▓▓▓#iFi #ij #iq k.hh#is E====8#i  _You are too injured to fight recklessly! _The hound barks!#i\  You hit the hound.  The hound is lightly wounded.#i198==---9#i#i<] _The hound closely misses you.#iY\  You hit the hound. Lightning courses through the hound!#i0G†#iX=881---60Shock#i#iI _You kill the hound!#iw%..# ....... .###### .# #  # #iBx ▒▒▒▒ ######.# ▒..▒▒▒ ......▒ ...B.▒ .######▒▓▓..▒ .# ###▒ ▒..▒ #ix.# #..▒ ▒..▓..▒ .####..▒....▒ß.▓ ß▒ #ix.......▒....▒..▓ ▒ #####..▒....▒..▓ B   clockroach (wandering, warded)#..▒....▒ß.▓#iRy##.▒....▒..▓▓ #.▒.....▒..▓▓ #i}#iTEB.#i";-1Shock#iW#i& _A clockroach comes into view. _You see here a hound corpse.#i G## # ..... ###### # #  #  ▒▒▒▒ ######.# ▒..▒▒▒ ......▒ .B..▒ #i '######▒†▓▓▓▓..▒ # ###▒ ▒..▒ # #..▒ ▒..▓..▒ ####..▒....▒ß.▓ ß▒ ......▒....▒..▓ ▒ #i ####..▒....▒..▓#..▒....▒ß.▓#i: S##.▒....▒..▓▓ #iJ #i ###The clockroach sprays sand from its hourglass at you.#i\ H.@.#i y40=-2#i #i@ 4 _The blast of sand is repelled.#i\ #    ▒▒▒▒ .# ▒▒▒..▒▒▒ ▒ ▒▒..@B..▒ ▒▒ ▒▒.†▓▓▓▓..▒  ###▒ ▒▒..▓▓ ..▒  #..▒ ▒..▓..▒....▒ß.▒....▒..▓ #i▒ ..▒....▒..▓ #iF#i^.=3#i#ida _The clockroach barely misses you.#i n  You hit the clockroach.  Lightning courses through the clockroach!!#i)E†#i1=44Shock#i8#i9N _You kill the clockroach!#igZP  ▒▒▒▒ .# ▒▒▒..▒▒▒ ▒ ▒▒...@..▒ #i[▒▒ ▒▒.†▓▓▓▓..▒  ###▒ ▒▒..▓▓ ..▒  #..▒ ▒..▓▓ ..▒..▒....▒ß.▓ ß▒▒....▒..▓ ▒ #ic#i&jl19==-5#in#it _You see here a clockroach corpse.#i×   ▒▒▒▒ .# ▒▒▒..▒▒▒ ▒ ▒▒...†@.▒ ▒▒ ▒▒.†▓▓▓▓..▒ ###▒ ▒▒..▓▓ ▓..▒ #..▒ ▒..▓▓ ▓..▒..▒....▒ß.▓ .ß▒▒....▒..▓ .▒..▒....▒..▓ ▒ -6 _#ibI#iE#i:,#i`e2#iY#i/ cShockc   centaur (wandering) _You start resting.#i+8.9 (2#iH==9.9 (3#i #igx _A centaur comes into view. It is wielding a +0 falchion.#ip .. ## ▒▒▒▒ #i##.#▒▒▒..▒▒▒ ...▒ ▒▒...†.. #i n##▒▒ ▒▒c†▓▓▓▓▒ ▒▒..▓▓ ..▒ ▒..▓▓ #i1|..▒....▒ß.▓ .ß▒ #iR..▒....▒..▓ ▒▒....▒..▓ #iw{.▒ ..▒....▒ß▒....▒..▓#i:. #.▒...▒#it#ie70.9 (1Shock#i3#iA#iE#i K#iL#ii ... ### ▒▒▒▒ ###.# ▒▒▒..▒ ....▒ ▒▒...†@.▒▒#inj#▒▒ ▒▒.†▓▓ ###▒ ▒▒..▓▓ ▓ #..▒ ▒..▓▓ ▓..▒ #..▒....▒ß.▓ß▒ ...▒....▒..▓ .▒ #..▒....▒..▓.▒.▒....▒ß. ▒ ##ijX#.▒ .#is#iaw\3=1#i#ił#i.# ▒▒▒▒#.# ▒▒▒..▒▒▒.▒ ▒▒...@..▒▒#▒▒ ▒▒.†▓▓▓▓..▒  ###▒ ▒▒c.▓▓ ▓▓..▒ #ixc #..▒ ▒..▓▓ ▓..▒#..▒....▒ß.▓ .ß▒.▒....▒..▓ .▒c   centaur (wandering)#..▒....▒..▓ .▒ #i #..▒....▒ß.▓ ▒  ##.▒....▒..▓▓ .#i&#id#i#ig10/18=2Shock#i#i _You see here a clockroach corpse.#i Mh##.# ▒▒▒▒#.# ▒▒▒..▒▒▒.▒ ▒▒..@†..▒▒#iM#▒▒ ▒▒.†▓▓▓▓..▒  ###▒ ▒▒c.▓▓ ▓▓..▒  #..▒ ▒..▓▓ ▓..▒#..▒....▒ß.▓ .ß▒.▒....▒..▓ .▒ #ijNX###..▒....▒..▓ .▒  #..▒....▒ß.▓ ▒  ##.▒....▒..▓▓ .#iU#iXN.c#ii-3 _#ij#i # .#.# ### ▒▒▒▒#.# ▒▒▒..▒▒▒.▒ ▒▒.@.†..▒▒#▒▒ ▒▒.†▓▓▓▓..▒ # ###▒ ▒▒..▓▓ ▓▓..▒ # #..▒ ▒c.▓▓ ▓..▒#..▒....▒ß.▓ .ß▒.▒....▒..▓ .▒#..▒....▒..▓ .▒  #..▒....▒ß.▓ ▒  ##.▒....▒..▓▓ .#i ,#iE #i T4=4#i9 #i #i( 7..#...... .###### #i> .# .# .#▒▒▒▒ .######.#▒▒▒..▒▒▒ ........▒...†..▒▒ .######▒▒▓▓▓▓..▒ .# ###.▓▓ ▓▓..▒ .# #..▒ ▒c.▓▓ ▓..▒ .####..▒....▒ß. ß▒ .......▒....▒..▓ .▒ #####..▒....▒..▓ .▒  #..▒....▒ß.▓ ▒ ##.▒....▒..▓▓. #.▒.....▒..▓▓ ..▒c.5#iY  _You see here a hound corpse.#i;#....... #.###### #.# .#.#▒▒▒▒.######.#▒▒▒..▒▒▒ .........▒...†..▒▒######▒▒†▓▓▓▓..▒ #.# ###c@▓▓ ▓▓..▒ #.# #..▒ ▒..▓▓ ▓..▒ #.####..▒....▒ß. .ß▒ #.......▒....▒..▓ .▒ ######..▒....▒..▓ .▒ #..▒....▒ß.▓ ▒ ##.▒....▒..▓▓. #.▒.....▒..▓▓ ..▒ #.▒▒....▒▒..▓▓▓▓#if5   white imp (wandering)5=6 _A white imp comes into view.#i>  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#is**c    The centaur is struck by an arc of lightning.  The centaur shouts!  The centaur is lightly wounded.  You are struck by an arc of lightning.  The centaur is struck by an arc of lightning.  The centaur is moderately wounded.#ief  You are struck by an arc of lightning. The lightning grounds out.#iqc@55.#iv1-8/18 ---====7#isz#i~ _The centaur barely misses you. The centaur misses you.#i<  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#iH0 ** Confirm with . or Enter, or press ? or * to list all spells.The centaur is struck by an arc of lightning.  The centaur is heavily wounded.  You are struck by an arc of lightning.  The centaur is struck by an arc of lightning.  The centaur is severely wounded.#i  You are struck by an arc of lightning. The lightning grounds out.  The centaur hits you with a +0 falchion.  The centaur kicks you. The centaur closely misses you.#i Gc@5.30----7----==--8#i{ #iۚ ^ _The centaur barely misses you.#iJ  ▒▒▒▒  ▒▒▒..▒▒▒  ▒▒...†..▒▒  ▒▒.†▓ #i ) ###▒ ▒▒c@▓▓ ▓▓..▒  #..▒ ▒..▓▓ ▓..▒ ▒ß.▓ .ß▒ ▒..▓ .▒ ▒..▓ .▒  ▒ß5▓ ▒  #i m ▒..▓▓ .  #i N.▒..▓▓ ..▒ #i(   #i vYou hit the centaur.  The centaur is almost dead.#i R▒▒▒▒  ▒▒▒..▒▒▒  ▒▒...†..▒▒  ▒▒.†▓  ###▒ ▒▒c@▓▓ ▓▓..▒  #..▒ ▒..▓▓ ▓..▒ ▒ß.▓ .ß▒ ▒..▓ ▒..▓  ▒ß5▓ ▒  ▒..▓▓ .  .▒..▓▓  #i p  The centaur hits you with a +0 falchion!  * * * LOW HITPOINT WARNING * * *The centaur kicks you but does no damage. ******The white imp gestures at you.#iY .@....23--------9 _The puff of frost is repelled.#iv  You hit the centaur. Lightning courses through the centaur!#i($5.5   white imp 4/80=---693-80 _You kill the centaur!Your Fighting skill increases to level 5! _Your Air Magic skill increases to level 6!#i #.###### ##.# ...#.#▒▒▒▒.######.#▒▒▒..▒▒▒........▒...†..▒▒######▒▒†▓▓▓▓..▒ ##.# ###$.▓▓ ▓▓..▒ #iO  #.# #..▒ ▒.@▓▓ ▓..▒  #.####..▒....▒ß. .ß▒  #.......▒....▒..▓ .▒  ######..▒....▒.5▓ .▒ #..▒....▒ß.▓ ▒#i` ' ##.▒....▒..▓▓. #.▒.....▒..▓▓ ..▒ #.▒▒....▒▒..▓▓▓▓ #.#▒▒...)▒▒....#i 5.--1 _#i #i2  ..▒▒▒▒#####.#▒▒▒..▒▒▒.......▒ ▒▒...†..▒▒######▒▒ ▒▒.†▓▓▓▓.. ##.# ###▒ ▒▒$.▓▓ ▓▓..▒ #i,3  ....▓▓ ▓..▒###..▒....▒ß@▓ .ß.....5 .#####.#iy3 + ß#i3 y #..▓▓#i3 '. #i3 [.▒..▓▓ ..▒#i4 k▒....▒▒..▓▓▓▓..▒#i04 #▒▒...)▒▒......▒#▒▒▒...▒▒...▒▒#iP4 #i; ▒▒▒▒  ▒▒▒..▒▒▒  ▒▒...†..▒▒  ▒▒.†  ###▒ ▒▒$.▓▓ ▓▓..▒ #i<  #.# #..▒ ▒..▓▓ ▓..▒  ▒ß@▓ .ß▒  ▒.5▓ .▒  ▒..▓ .▒  ▒ß.▓ ▒  #i< P▒..▓▓ .  #i< M.▒..▓▓ ..▒  #i< '.▒▒.#i= '  #i= ..)▒▒   #iyn :#in ▒▒▒▒  ▒▒▒..▒▒▒  ▒▒...†..▒▒  ▒▒.† #io  ###▒ ▒▒$.▓▓ ▓▓..▒  #.# #..▒ ▒..▓▓ ▓..▒  #iBo '▒ß@▓ .ß▒  ▒.5▓ .▒ #io ▒..▓ .▒  #io ▒ß.▓  ▒..▓▓  #io .▒..▓▓ ..▒  #i&p .▒▒. #iJp Q..)▒▒#iop  #i:z L #i Y▒▒▒▒  ▒▒▒..▒▒▒  ▒▒...†..▒▒  ▒▒.†  ###▒ ▒▒$.▓▓ ▓▓..▒  #.# #..▒ ▒..▓▓ ▓..▒  ▒ß@▓ .ß▒  ▒.5▓ .▒  ▒..▓ .▒  ▒ß.▓ ▒  ▒..▓▓ .  .▒..▓▓ ..▒  .▒▒.  ..)▒▒   The white imp hits you.  * * * LOW HITPOINT WARNING * * *#i; [▒▒▒▒  ▒▒▒..▒▒▒  ▒▒...†..▒▒  ▒▒.†  ###▒ ▒▒$.▓▓ ▓▓..▒  #.# #..▒ ▒..▓▓ ▓..▒  ▒ß@▓ .ß▒  ▒.5▓ .▒  ▒..▓ .▒  ▒ß.▓  ▒..▓▓  .▒..▓▓ ..▒  .▒▒. ..)▒▒ #i ?  The white imp freezes you.#i P2-=2#i3 #i V _* * * LOW HITPOINT WARNING * * *#id  You hit the white imp.  The white imp is lightly wounded.#i[? ***The white imp gestures at you.#iyd$.@#iz&3#in#iÈ4 _The puff of frost is repelled.#in  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i  ▒▒▒▒  ▒▒▒..▒▒▒  ▒▒...†..▒▒  ▒▒.†  ###▒ ▒▒$.▓▓ ▓▓..▒  #.# #..▒ ▒..▓▓ ▓..▒  ▒ß*▓ .ß▒  ▒.*▓ .▒  ▒..▓ .▒  ▒ß.▓ ▒  ▒..▓▓ .  .▒..▓▓ ..▒   #ij.▒▒.  ..)▒▒   The white imp is struck by an arc of lightning.  The white imp is heavily wounded.#ih▒▒▒▒  ▒▒▒..▒▒▒  ▒▒...†..▒▒  ▒▒.†  ###▒ ▒▒$.▓▓ ▓▓..▒  #.# #..▒ ▒..▓▓ ▓..▒  ▒ß*▓ .ß▒  ▒.*▓ .▒  ▒..▓ .▒  ▒ß.▓  ▒..▓▓  .▒..▓▓ ..▒ #i$ .▒▒. ..)▒▒ #iZ  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *The white imp is struck by an arc of lightning.#i4 ▒▒▒▒  ▒▒▒..▒▒▒  ▒▒...†..▒▒  ▒▒.†  ###▒ ▒▒$.▓▓ ▓▓..▒  #.# #..▒ ▒..▓▓ ▓..▒  #i▒ß*▓ .ß▒  ▒.*▓ .▒  ▒..▓ .▒  ▒ß.▓ ▒  ▒..▓▓ .  .▒..▓▓ ..▒  .▒▒.   ..)▒▒     You kill the white imp!#i6$▒▒▒▒  ▒▒▒..▒▒▒  ▒▒...†..▒▒  ▒▒.†  ###▒ ▒▒$.▓▓ ▓▓..▒  #.# #..▒ ▒..▓▓ ▓..▒  ▒ß*▓ .ß▒  ▒.*▓ .▒  ▒..▓ .▒  ▒ß.▓  ▒..▓▓  .▒..▓▓  .▒▒. ..)▒▒ #i=  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *#iX@.17--6-4=4Shock _The lightning grounds out.#i   ..▒▒▒▒#####.#▒▒▒..▒▒▒.......▒ ▒▒...†..▒▒######▒▒ ▒▒.†▓▓▓▓.. ##.# ###▒ ▒▒$.▓▓ ▓▓..▒  ....▓▓ ▓..▒###..▒....▒ß.▓ .ß..... .######i  ß .▒▒.#.....▒▒▒.).▒▒▒▒...#i #iX e8---5#i #il #iTsKM##   ▒▒▒▒ ######.# ▒▒▒..▒▒▒ .......▒ ▒▒...†..▒ #is...######▒▒ ▒▒.†▓▓▓▓..▒ ###▒$.▓▓ ▓▓..▒  #..▒ ▒..▓▓ ▓..####ß.ß.....#####..#..▒....▒ß.▓#itK▒.▒▒.#i5~#iUC--6#i#i#inM##### ##   ▒▒▒▒ ######.# ▒▒▒..▒▒▒ #iq.......▒ ▒▒...†..▒ ...######▒▒ ▒▒.†▓▓▓▓..▒ ####in▒$.▓▓ ▓▓..▒ #i #..▒ ▒.@▓▓ ▓..####ß.ß.....#i7######..▒....▒..▓.▒..)▒▒#ik#i|&7#i#i#iRzM......##### ##   ▒▒▒▒ ######.# ▒▒▒..▒▒▒ #ij.......▒ ▒▒...†..▒ ...######▒▒ ▒▒.†▓▓▓▓..▒ ##i##▒ ▒▒@.▓▓ ▓▓..▒  #..▒ ▒..▓▓ ▓..####ß#iI.ß#.......▒....▒..▓#iE.▒.▒▒.#ig#io9-8#ik  You now have 296 gold pieces (gained 16).  Things that are here:#i+9.9 (2#i#in _a +0 falchion; a +0 shortbow; a centaur corpse#i #i #i #i #i 7=20=#i #i #i #i #i ,#i #i #i e1==#i #i #i #im #i #il #iB #i #iN l28=#i #i #i #i #i #i #i #i #i" 73#i! #i" O=#i# #i% ,#i& #i( #i5) 4=9==#i* #i6, #ie, #i(- #i/ ,#iy0 #iv2 #i2 S5=#i3 #iF5 #i5 :==#i6 #i8 ,#i9 #i < #iF< Q10/18=#i= #i? #i;@ 76#i\A #iC ,#iD #iF #iF #i1H #iI #ikJ e7==#iJ #iM #i[M #i`N #iGP c1=#i]Q #iS i8=#iT #i3W ,#iJX #igZ #iZ #i}[ #iR] #i] S9=#i__ #ia ,#ib #id ,#ie #iCg #i{g {30=2==#ihh #iuj ,#ik #im ,#in #i2p #ip S1=#iVq #igs P==#it #iuv ,#i\w #iy #iy e23=#i{ #i5} ,#ii~ #i߀ #i" #i #ii #iڄ :33#iԅ #i O=#i #i ,#i #i 4=4=#iя #i ,#if #i ,#i #i #iD K5=#i; #if #i. 9=#i̞ #i> #i] #in #i #i f65==#i #iY #i #i #iϪ #i #i #i #ik S7=#i #i #i) :==#i #im #i #i #i@ a8=#i #i #i K6=#i #i7 ,#i: #i. #ii 99#id #i ,#i #i; #i 9=#i #i #iW T40=#i] #is #i K7=#iW #i ,#iP #i[ #i K1=#iW #ie #i #i #i #i 9=#iP #i O2#i #iV a _You start resting.#i L8==#iA #i #i #i} #i #i 93#in #i #i( #i #i #i[ :==#i #i #i[ S4=#iX #i= ,#i #i ,#i #i #iS K5=#i #i #i #iY #i) #iR #i+ #i O6#i #i ,#i  #i ,#i #i i7=#i #i #i #i #i# #iX #i? #i #i K8=#i #iv #i #i #i" #i# #i# #i\& #i& 99#iM+ #i- #i1. #i/ #i1 ,#i2 #i95 #iy5 M50=#iF6 #i8 ,#i|9 #i; #i; #i< #in> #i> #i ? D1=#io@ #ivB #iB #iC #iF ,#iWG #iI O2#i5K #i6N #iN #iO #i R ,#i/S #iY 3#i[ #i[ #i] #i+_ #ib_ S4=#if` #ib #ib #ic #ie #i f #if #ii #ii K5=#ik #icm ,#in #iPq ,#iDr #i/u #iu 96#iv #iy ,#iz #iY} ,#i~ #i #i G57=#ie #iɇ B#i։ ,#i #i W8=#i, #i #i ,#i #iu ,#i #iC ,#ij #iD #i7 %9#iӞ #i0 #ia #i; #i B#i #i) #i E60=#iT #i~ ,#i #i` #i #i #i #i U1=#id #i #it #ik #i #i] #i" #i #iʾ %2#i߿ #iM ,#i* #iw #i #i #i #i/ %3#i' #i ,#iM B#i #iq #i D4=#i #i ,#i #i ,#iQ #i k5=#ip #iJ #i #i #i #i[ #i #i ;6#iT #i ,#i #i ,#i #i. #i K7=#i; #i ,#i #i) ,#i #i #iK U8=#i #i} ,#i #iI ,#i: #i #i %9#i# #i  ,#i B#id #i| b70=#iY #i" ,#i># #i1% B#iC' #i' N1=#i?( #i|* ,#i8+ #i, #i, #i- #i_/ ;2#i/ #i1 ,#i2 #iv4 ,#i+5 #i6 #iF7 %3#i8 #ih9 ,#ig: #ic< ,#i = #iL? a4=#i A #ilB ,#i8Q 5=6#iR ,#iS #iY ,#i Z #ih\ K7=#i\ #i>] #i_ ,#i_ #ia ,#iUb #ic #i"d U8=#id #i}f ,#if #i i ,#ii #ik #ik %9#il #in ,#io #icq #iq #ir #i F ÷ _Magic restored.#ic 2372.9 (183.0)#iB [80=34#iP #i " _HP restored.#i#iYRead which item? Scrolls  b - a scroll of blinkingi - 2 scrolls of identify  I - a scroll of immolation  N - a scroll of noise  t - 2 scrolls of teleportation  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected#iW #i._ #ie ##.......silenth the Magician ##.######Oni ##.##ie )Health: 80/80 ======================== ...#Magic: 18/18 ======================== ...#▒▒▒▒#i$f AC: 3Str: 13Doom: 6% #iJf ...######.#▒▒▒..▒▒▒EV: 8#ijf ,Int: 18 #if ..........▒ ▒▒...†..▒▒SH: 0#if Dex: 9 ...######▒▒ ▒▒.÷▓▓▓▓..▒#if XL:  8 Next: 94% Place: Dungeon:5 ##.# ###▒ ▒▒@.▓▓ ▓▓..▒#ig Noise: ---------  Time: 6373.9 (0.0)  #i0g #.# #..▒ ▒..▓▓ ▓..▒b) +2 short sword (elec)#iUg #.####..▒....▒ß.▓.ß▒#i{g Cast: Shock#.......▒....▒..▓.▒#ig ######..▒....▒..▓.▒#..▒....▒ß.▓#ig t▒##.▒....▒..▓▓.#ih #.▒.....▒..▓▓ ..▒#.▒▒....▒▒..▓▓▓▓..▒#i#h You now have 296 gold pieces (gained 16).  Things that are here: _a +0 falchion; a +0 shortbow; a centaur corpse #i@h o_You start resting. _Magic restored. #ih _HP restored.#il #i(p -Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU Potions (select first with !) #iap  o - 2 cyan potions  j - 3 glowing golden potions  f - a lumpy pink potion  p - a murky emerald potion #ip  n - a smoky golden potion[?] describe selected#i; #i@ #iW ##.......silenth the Magician ##.######Oni ##.#Health: 80/80 ======================== ...#Magic: 18/18 ======================== ...#▒▒▒▒AC: 3Str: 13Doom: 6% ...######.#▒▒▒..▒▒▒EV: 8Int: 18 ..........▒ ▒▒...†..▒▒SH: 0Dex: 9 ...######▒▒ ▒▒.÷▓▓▓▓..▒XL:  8 Next: 94% Place: Dungeon:5 ##.# ###▒ ▒▒@.▓▓ ▓▓..▒Noise: ---------  Time: 6373.9 (0.0)  #.# #..▒ ▒..▓▓ ▓..▒b) +2 short sword (elec)#iX 6[11;2H#.####..▒....▒ß.▓.ß▒Cast: Shock#.......▒....▒..▓.▒######..▒....▒..▓.▒#..▒....▒ß.▓▒##.▒....▒..▓▓.#.▒.....▒..▓▓[40m ..▒#.▒▒....▒▒..▓▓▓▓..▒You now have 296 gold pieces (gained 16).  Things that are here: _a +0 falchion; a +0 shortbow; a centaur corpse _You start resting. _Magic restored. _HP restored.#iӐ  As you read the scroll of identify, it crumbles to dust.4.9 (1 _f -> h - a potion of haste#ir Read which item? Scrolls  b - a scroll of blinkingi - a scroll of identify  I - a scroll of immolation  N - a scroll of noise  t - 2 scrolls of teleportation  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected#i #i #iE ##.......silenth the Magician ##.######Oni ##.##i Health: 80/80 ======================== ...#Magic: 18/18 ======================== ...#▒▒▒▒AC: 3Str: 13#i Doom: 6% ...######.#▒▒▒..▒▒▒EV: 8Int: 18 #i ..........▒ ▒▒...†..▒▒SH: 0Dex: 9 #i% ...######▒▒ ▒▒.÷▓▓▓▓..▒XL:  8 Next: 94% Place: Dungeon:5 #iI ##.# ###▒ ▒▒@.▓▓ ▓▓..▒#im PNoise: ---------  Time: 6374.9 (0.0)  #.# #..▒ ▒..▓▓ ▓..▒#i Yb) +2 short sword (elec)#.####..▒....▒ß.▓.ß▒Cast: Shock#.......▒....▒..▓.▒######..▒....▒..▓.▒#..▒....▒ß.▓▒#i- ##.▒....▒..▓▓.#.▒.....▒..▓▓ ..▒#i_ #.▒▒....▒▒..▓▓▓▓..▒ _a +0 falchion; a +0 shortbow; a centaur corpse _You start resting. _Magic restored. #i _HP restored.  As you read the scroll of identify, it crumbles to dust. _f -> h - a potion of haste#i #iy $#i MIdentify which item? (\ to view known items) #i Scrolls (select first with ?)  e - a scroll labelled BYSIFE WAUPEE #i 5 l - a scroll labelled LOURCHI FONUGEU #i O d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW #i[  m - a scroll labelled ZOMUTAGHOSEDU Potions (select first with !)  o - 2 cyan potions  j - 3 glowing golden potions  p - a murky emerald potion  n - a smoky golden potion[?] describe selected#i#i#i"##.......silenth the Magician ##.######Oni ##.#Health: 80/80 ======================== #if...#Magic: 18/18 ======================== ...#▒▒▒▒AC: 3#i}Str: 13Doom: 6% ...######.##i▒▒▒..▒▒▒EV: 8Int: 18 #i..........▒ ▒▒...†..▒▒SH: 0#iDex: 9 ...######▒▒ ▒▒.÷▓▓▓▓..▒#iXL:  8 Next: 94% Place: Dungeon:5 #i.##.# ###▒ ▒▒@.▓▓ ▓▓..▒#iNoise: ---------  Time: 6374.9 (0.0)  #.# #..▒ ▒..▓▓ ▓..▒b) +2 short sword (elec)#i#.####..▒....▒ß.▓.ß▒#iCast: Shock#.......▒....▒..▓.▒#i^######..▒....▒..▓.▒#i #..▒....▒ß.▓▒#i&N##.▒....▒..▓▓#iC.#.▒.....▒..▓▓ ..▒#if#.▒▒....▒▒..▓▓▓▓..▒ _a +0 falchion; a +0 shortbow; a centaur corpse #io_You start resting. _Magic restored. #iR_HP restored.  As you read the scroll of identify, it crumbles to dust. #iE_f -> h - a potion of haste#i #i:W As you read the scroll of identify, it crumbles to dust.#i1+5.9 (1#i#i2 _ _p -> r - a potion of resistance#i9#iX>Read which item? Scrolls  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 2 scrolls of teleportation  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected#iP #i ##.......silenth the Magician ##.######Oni ##.#Health: 80/80 ======================== ...#Magic: 18/18 ======================== ...#▒▒▒▒AC: 3Str: 13Doom: 6% ...######.#▒▒▒..▒▒▒EV: 8Int: 18 ..........▒ ▒▒...†..▒▒SH: 0Dex: 9 ...######▒▒ ▒▒.÷▓▓▓▓..▒XL:  8 Next: 94% Place: Dungeon:5 ##.# ###▒ ▒▒@.▓▓ ▓▓..▒Noise: ---------  Time: 6375.9 (0.0)  #.# #..▒ ▒..▓▓ ▓..▒b) +2 short sword (elec)[#iQ e18X#.####..▒....▒ß.▓.ß▒Cast: Shock#.......▒....▒..▓.▒######..▒....▒..▓.▒#..▒....▒ß.▓▒##.▒....▒..▓▓.#.▒.....▒..▓▓ ..▒#.▒▒....▒▒..▓▓▓▓..▒ _Magic restored. _HP restored.  As you read the scroll of identify, it crumbles to dust. _f -> h - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _p -> r - a potion of resistance#i P  Okay, then.#i` #i9 N _#i 3#i #i #iY #io _#i #i! ,#i #i #i B#it #i: ,#i< #i #i#i7#i#i#ij,#iN #i #iF .   ▒▒▒▒ #.# ▒▒▒..▒▒▒ #i%i▒ ▒▒......▒▒ ▒▒ ▒▒.÷▓▓▓▓.@▒ 82.9 (7 #▒ ▒▒).▓▓ ▓▓..▒ #iR.▒ ▒..▓▓ .▓..▒ .▒....▒ß.▓ .. .ß▒ #i~.▒....▒..▓ ... ..▒ .▒....▒..▓ >⌠.. ..▒ #i.▒....▒ß.▓ .##.( .ß▒ .▒....▒..▓▓≈..≈▓ ..▒ .▒.....▒..▓▓ #i:..▒#iq!#i'+3.9 (8#id,#iM/M _Found 2 javelins. Found a stone staircase leading down.#i#i7n#iz,#i#i#i<,#i#i>,#i#i $ #i T_t - 3 scrolls of teleportation (gained 1)#i_ 3#i#i"#iN,#i#iB#iaN _You now have 316 gold pieces (gained 20).#i:"#ie##i##i=&#i(,#i)#i+#i.#ij.#i0#i1#i4,#i>5#i7#iu:,#i:#iE=#iN#iO#i|Q#iCT#iYB#ia#i c#ibc#ird#if#ii#ii#ij#i2n#ip#iYp#ir#iXy#i|#i}#i}#i,#iX#iY#i,#i#iF,#i#i#i#ib#iP#i֡#io#i#i#i[#i,#iï#iò#i,#i#i #i+#i!U##..▒....▒..▓≈.>⌠..▓..▒  #..▒....▒ß.▓.§##§§▓.ß▒  ##.▒....▒..▓▓≈§§§▓▓..▒#.▒.....▒..▓▓.§▓▓..▒▒#.▒▒....▒▒..▓▓▓▓..▒▒ o#.#▒▒...)▒▒......▒▒...  #.##▒▒▒...▒▒...▒▒▒...▒  #.....▒▒▒.).▒▒▒▒...▒  #####....▒▒...@..▒ ######▒▒▒▒▒▒▒▒ Shock  o   orc (asleep) #i 415.9 (32.0)  An orc comes into view. It is wielding a +0 hand axe.#i r.oo#i[5==6.9 (33#i#i)% _The orc shouts!#iM)>⌠..▓..▒  .ß▒  ..▒  ..▒▒  ..▒▒ .  .)..▒▒.o.  ...▒▒...▒▒▒...▒  ▒.).▒▒▒▒...▒  ▒...@..▒  ▒▒▒▒▒▒▒▒ #i&">⌠..▓..▒  .ß▒  ..▒  ..▒▒  ..▒▒ .  .)..▒▒.o.  ...▒▒...▒▒▒...▒  ▒.).▒▒▒▒...▒  ▒...@..▒  ▒▒▒▒▒▒▒▒    _An orc is nearby!#iċ ..▒....▒..▓≈.>⌠..▓..▒ #..▒....▒ß.▓.§##§§▓.ß▒ ##.▒....▒..▓▓≈§§§▓▓..▒ .  #.▒.....▒..▓▓.§▓▓..▒▒..  #.▒▒....▒▒..▓▓▓▓..▒▒..  #.#▒▒...)▒▒......▒▒.o.  #.##▒▒▒...▒▒...▒▒▒...▒  #.....▒▒▒.).▒▒▒▒...▒  #####....▒▒....@.▒ ######▒ #i/ #i :o.#iO A--7.9 (1.0) _#i #i #i=:  The zap hits the orc!#i?d******* #i_fg..)....#im7--=-8Shock#i|t#ivG _You kill the orc!#i~4#ij#i" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#is#i#i#iO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#i3#i#i #i$ _#iB#i>#i2,#iF#i`#iLl-Shockl   iguana (wandering)#i*,21.9 (3#ioP---2.9 (4#i#iLZ _An iguana comes into view.#i >   .  .  ...  ))...  .▒▒...▒  ▒.).▒▒▒▒...▒  ▒....@.▒ ▒▒▒▒▒▒▒▒#iO O>   .  .  ...  ))...  .▒▒...▒  ▒.).▒▒▒▒...▒  ▒....@.▒ ▒▒▒▒▒▒▒▒  #i #id #i ^ _An iguana is nearby!#iW+I..▒....▒..▓......▓..▒ ..▒....▒..▓≈.>⌠..▓..▒ ..▒....▒ß.▓.§##§§▓.ß▒ #.▒....▒..▓▓≈§§#i+ . #.▒.....▒..▓▓.§l #.▒▒....▒▒..▓▓▓▓..▒▒. #.#▒▒...)▒▒......▒▒)...▒ #.##▒▒▒...▒▒...▒▒▒...▒ #i+#.....▒▒▒.).▒▒▒▒@..▒ #####....▒▒......▒▒▒#i,N######▒▒▒▒▒▒▒▒#i/#i,8`.ll#i>#8#iy?7==3.9 (1#i]F#iI0 _The iguana hisses angrily.#i] ******* The zap hits the iguana!#iS....l..7--=4 _The iguana is heavily wounded.#i =  The zap hits the iguana!#id******* #ig...)...#i 6---575Shock#i#i J _You kill the iguana!#iP#i - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#i@ #iE #iM #iRO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#i #i #i #i #iƜ f _#i' #iy #i #i #i O-#i 7=#iݳ X#i #ip #iD #i 9=#i #in ,#iȽ #i b8==#i #i #iM #i #i #i5 #iY #i #i #i #i^ #i #i5 #i #i] #i :==#i #i #i+ #ic #iv #iL #i #i #iK #i^ #i #i9 #iV #iM #is #i #i #i #i$ #ih #i #i #iS #i #i #i #i #i #iX #i #i #i #i #i #iD #i #i #i! #i# ,#i$ #i& #i) #iK) #it* #i+ #i- #i. #i. #i0 #i2 #i2 #i3 #i5 #i7 ,#i_8 #iM: #i; #i7< #i$= #i> #i@ ,#iA #iE #iLE #iF #iH v _w - 2 potions of heal wounds (gained 1)#iJ #iK #iK #iwM #iR X#iT ,#iT #i6V #iW ,#iX #iZ #iu\ #i\ #io] #iP_ #iYa ,#i9b #ic #ire #ie #iff #ii #ii #ij #igm N _You now have 334 gold pieces (gained 18).#i4p #iup #i-q #it #iv ,#iQx #i #i# ,#iH #iτ #i" ,#i #i #i ,#i #ie #i ,#i= #iz #i #iT #i #i #iP #i #i #i3 #i #iɟ #id #i$ #i ,#iѤ #i2 #i #i #iM #i #i #i[ #iԫ #i #iݯ #i #iϰ #i #i #iX #iq #iX #i ,#i #i #iϾ #i" #i #i. #i #iK #i #i #i| #i #i #i #i #i #i #iG #i+ #ir #i; #ib #i #im #i #i #i c ###  #i ..  #. #.####  #.##....#  #.......#  #.......####### #i .........J..... #.....@########-  ▒▒▒▒▒▒.........▒▒▒......▒▒▒....###.....Shock #i@ ▒▒...▒▒▒▒...▒▒▒..# ... ...▒▒▒..▒▒▒...▒▒.##ix . ..▒▒......▒▒....▒▒J   jelly (asleep) #i .▒▒.÷▓▓▓▓..▒▒....▒▒ ▒▒).▓▓..▓▓..▒▒....▒ #i c▒..▓▓.....▓..▒....▒#i< 086.9 (61.0)#im H-7.9 (62#i #ie X _A jelly comes into view.#i _ ### .. #. #.#### #.##....# #.......# #.......#######  .........J.....  #.....@#  ▒.............. #i  ▒▒▒......▒▒▒....###..... ...▒▒▒▒...▒▒▒..# ... ....▒▒.# . ......▒▒÷...▒▒)...▒...▒#i$ ### .. #. #.#### #.##....# #.......# #i#.......#######  .........J.....  #.....@#  ▒.............. #i2 ▒▒▒......▒▒▒....###..... #ia...▒▒▒▒...▒▒▒..# ..#i.#i...▒▒.# .#i6....▒▒÷#iޛ'..#i -).#iCe...▒#i#iæ#iŬ#i+\ _A jelly is nearby!#i ### .. #. #.#### #.##....# #.......# #.......#######  .........J..... #ib #.....@#  ▒..............  ▒▒▒......▒▒▒....###..... ...▒▒▒▒...▒▒▒..# ... ....▒▒.# . ..#i>....▒▒÷...▒▒)#iʳ;...▒...▒#iL ### .. #. #.#### #.##....# #.......# #.......#######  .........J.....  #.....@#  ▒..............  ▒▒▒......▒▒▒....###..... ...▒▒▒▒...▒▒▒..# ......▒▒.# .....▒▒÷#ivM..)....▒#i3S#iU#i [#i]\ _A jelly is nearby!#i4>####  [.. #. #.#### #.##....# #.# ##i########...J......  #......########  ▒▒▒▒▒▒▒▒.............. ▒......▒▒▒....###....#iԛ. ▒...▒▒▒▒...▒▒▒..# ..#i!.#i.▒▒▒..▒▒▒...▒▒.# ......▒▒....▒#i@▒.÷▓▓▓▓..▒▒....▒#i_▒).▓▓..▓▓..▒▒....▒#iF#i08.9 (1.0) #i,#iӱT _Found a runed scarf.#iE *******J  The zap hits the jelly!  The jelly is severely wounded.#i J......  The jelly quivers.#i67--#iH'=9#i#i< _The jelly hits you but does no damage.#ij ******* The zap hits the jelly.#i, J......  The jelly is almost dead.#i>#6#isH---90#ic#i< _The jelly hits you but does no damage.#i %  #i The zap hits the jelly!#ii K*******#i$ 0.......#i], silenth the MagicianOni#####i, Health: 80/80 ========================[..Magic: 15/18 ====================----#. #.####AC: 3#i, Str: 13Doom: 5%#.##....#EV: 8#i- Int: 18#.......#SH: 0#i&- Dex: 9#.......########XL:  8 Next: 101% Place: Dungeon:5#iJ- ........@.......Noise: =--------  Time: 6491.9 (1.0)#iq- y#......########b) +2 short sword (elec)#i- ▒▒▒▒▒▒▒▒..............Cast: Shock #i- ▒▒▒......▒▒▒....###..... ▒...▒▒▒▒...▒▒▒..# ... #i- ..▒▒▒..▒▒▒...▒▒.#. .▒▒......▒▒....▒▒ #i. ▒▒.÷▓▓▓▓..▒▒....▒▒ ▒).▓▓..▓▓..▒▒....▒#i'. The jelly quivers. _The jelly hits you but does no damage.  The zap hits the jelly.  #i. The jelly is almost dead. _The jelly hits you but does no damage.  The zap hits the jelly!#i/ J _You kill the jelly!#i"0 @You have reached level 9!#i:   #iE: (--more--#i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? #i,8/889---4209 0% Shock#i4#i37 _You feel clever. x2; You feel stronger.#is [#### [..  #. #.#### #.##....# #.#  #########..........#i  ##......########  ▒▒▒▒▒▒▒▒..............  ▒▒▒......▒▒▒....###..... ▒▒...▒▒▒▒...▒▒▒..# ... .#i r..▒▒▒..▒▒▒...▒▒.#. ..▒▒....#i= ..▒▒ .▒▒.÷▓▓▒▒#i #i 5-2 _#iD #i2 #i! (#i #### [..  #. #.#### #.##....# #.#  ##i 8########........... ########### ▒▒▒▒▒▒▒▒.............. #i! ▒▒▒......▒▒▒....###..... ▒▒▒...▒▒▒▒...▒▒▒..# ... #iC!▒...▒▒▒..▒▒▒...▒▒.#. ...▒▒....#i##i+vll   iguana (wandering)#i3B-3#i3 Shock#ia>p _An iguana comes into view.#iBm#### [..  #. #.#### #.##.@..# #.#  #########............#i~ ####......######## ▒▒▒▒▒▒▒▒......l.......  ▒▒▒......▒▒▒....###.....  ▒▒▒...▒▒▒▒...▒▒▒..# ... ▒▒...▒▒▒..▒▒▒...▒▒.#.#i#irl.l#ieU6==4#i#i0 _The iguana hisses angrily.#iD #. #..###########.##....[......... #. #@#####iD #.##....# #.......#  #.######## .................. #i*E####.....l######## ▒▒▒▒▒▒▒▒........#iUE...... ▒▒▒......▒▒▒....###.#iE....  ▒▒▒...▒▒▒▒...▒▒▒..# ...#iUG#iN?l.#iR&5#iY#i[#i& ## .. ##...###########.##ig#....[@........#.##.##.#####. #.##....# #.......# #.......#########i% .........l........ ####......######## ▒▒▒▒▒▒▒▒.............. ▒▒▒......▒▒▒....###.....#i#i#i|55   ufetubus (wandering)#i &6#iX#iT\ _An ufetubus comes into view.#i ...##.. .###...#.# #..... #.##.##.#####. #.##....# #.......# #.......## .........l........ ####.....5## ▒.......  ▒▒▒......▒▒▒....###.....l.l   iguana#i27 _You see here a scarf of shadows.#i# ##  . ## #...#.# #....[ #.##.##.#####. #.##....# #.......##........................ ####......## 5   ufetubus (wandering)#iڀd▒......5 #i#i#iul.5.#iJ==8 _#in#ir#ij #. . # #...###########.# #....[......... #.##.##@#####.  #.##....# #.....l.# #.......########..................#i5k####.....5######## ▒▒▒▒▒▒▒▒.............. ▒▒▒......▒▒▒....###.....#ik▒▒▒...▒▒▒▒...▒▒▒..# ...#ip,#ix l#i _The iguana bites you but does no damage.#i  _The iguana bites you but does no damage.  You barely miss the iguana.  The iguana is heavily wounded.The ufetubus barely misses you.  #iG 8The ufetubus hits you but does no damage.  #i &2#i #i b _The ufetubus barely misses you. x2#id 5.  You barely miss the ufetubus. The iguana bites you!  The ufetubus slips past you! The ufetubus barely misses you.75----=3#i#i? _The ufetubus hits you but does no damage.#i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i***   You are struck by an arc of lightning. The lightning grounds out.  The ufetubus is struck by an arc of lightning.  The ufetubus is heavily wounded.  You are struck by an arc of lightning.  The iguana is struck by an arc of lightning.  #iMGThe iguana is almost dead.#i& 5@lYou are struck by an arc of lightning. The lightning grounds out.  The ufetubus barely misses you. x2; The iguana barely misses you.66-----5---4#i)v _The ufetubus hits you. The ufetubus barely misses you.#iX%  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i%#iS  The ufetubus is struck by an arc of lightning!#i **  You kill the ufetubus!#i #i~ #i.#i@#i]WYou are struck by an arc of lightning. The lightning grounds out.#i$ #i 58-----3-----15#i #i + _The iguana bites you.#i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#iDCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The iguana is struck by an arc of lightning.  The iguana is almost dead.You are struck by an arc of lightning.  The iguana is struck by an arc of lightning.#iJ **  You kill the iguana!#iۜJ@†#i4----1-----26Shock#i2#iXW _You are struck by an arc of lightning. The lightning grounds out.#iD4#i4#iL6#i:#i:#iG2==-#iS--Shock5   ufetubus (wandering)5#icj&7#iqH--8.9 (2#iy#i{\ _An ufetubus comes into view.#i O ***#i! **5  *The zap hits the ufetubus.  The ufetubus is heavily wounded.#iuA #id †...5.#i^r #i| 5=1--==9.9 (1#iV @ _The ufetubus shouts!#i/ ***** *The zap hits the ufetubus.#i ,#i1 †.5....#i u0----10#i r _The ufetubus is almost dead.#i$  The zap hits the ufetubus.*******#i N.......#iHE =9/19 ---1Shock _You kill the ufetubus! _Your Spellcasting skill increases to level 7!#i#i4#i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#i׆#i#iɖ#i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#iO3#iyS#iV#i^l6 _#iex10/19=-Shockf   sleepcap (wandering)f#i&2#iG-3.9 (2#i)#i[ _A sleepcap comes into view.#i"  # . # #...###########.#  #....[.........  #@#####.  #.##.†..#  #.......#  #.......#  ............  ####......########  ▒......  ▒▒▒....##   ... #i^O  . #...###########.#  #....[.........  #@#####.  #.##.†..#  #.......#  #.......# ............ ####......########  ▒......  ▒▒▒....##   #iyY #iXk #iWr #iIu _ _A sleepcap is nearby!#i  # . # #...###########.#  #....[.........  #@#####.  #.##.†..#  #.......#  #.......#  ............  ####......########  ▒......  ▒▒▒....##   ... #i"  . #...###########.#  #....[.........  #@#####.  #.##.†..#  #.......#  #.......# ............ ####......########  ▒......  ▒▒▒....##   #i* #iD4 #i3? #iC _ _A sleepcap is nearby!#i2L . #...###########.# #....[......... #.##.##.#####.  #.##.@..# #i3#.......# #.......########............############▒▒▒▒▒▒▒▒......f....... ▒▒▒......▒▒▒....###.....  ▒▒▒...▒▒▒▒...▒▒▒..# ... ▒▒...▒▒▒..▒▒▒...▒▒.# .#i]5#i=N.f#i24.9 (1 _#i#i# _You see here an iguana corpse.#i  *****f  *The zap hits the sleepcap!#iq=u....f.79/19 -=5 _The sleepcap is moderately damaged.#iuK' #iKy*****The zap hits the sleepcap but does no damage.#im#iGua...f.#i$z#iyj8--6#i#irc _The sleepcap is moderately damaged.#iZ #i?_<*#icK****The zap hits the sleepcap.#i#ia..f..#iq7---7#i'#i #i֞U_The sleepcap is moderately damaged.#iN< *****The zap hits the sleepcap!#i@_#i]s#igtY.f...#i|w86---8#i$ #iR_The sleepcap is heavily damaged.#i_6 ***** The zap hits the sleepcap.#i=V #i` f.....-9 _The sleepcap is severely damaged.#i ***** *The zap hits the sleepcap.#i j f....#iJ S.  The sleepcap is almost destroyed.#i  ]5-20#i #iS* _ _The sleepcap barely misses you.#if ******#iCThe zap hits the sleepcap but does no damage.#i+H f.....  The sleepcap is almost destroyed.3-4--1#i\-#iR0: _The sleepcap releases spores at you.#ix48-- _The sleepcap releases spores at you.  You hit the sleepcap.  The sleepcap is almost destroyed.sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.#i0/  --more--#iR * . ####  #....[..  #.#####.  #.##.@..#  #....f..#  #.......#  ............  ####......########  ▒.......  ▒▒▒....##  ▒▒▒..# ... #i + . #i]   1  2 _  . ####  #....[..  #.#####.  #.##.@..#  #....f..#  #.......#  ............ ####......### ▒.......  ▒▒▒....##  ▒▒▒..#    The sleepcap releases spores at you!#i #in 39---- 8 =3.9 (2#i1 #i  #i >_You wake up.#i#i#i$~ _You are too injured to fight recklessly!#i6 _You are too injured to fight recklessly!#i#i6#i&#i:h _You are too injured to fight recklessly!#ir4#i#ih _You are too injured to fight recklessly!#i#4#i#i #iZ_You are too injured to fight recklessly!#i 4#i" #iw$ ` _You are too injured to fight recklessly!#iv 4#i #iX #i+  You hit the sleepcap..40----44-4.9 (1Shock#i( e _You destroy the sleepcap!#iU  .#...###########.# #....[.........##.##.#####.  #.##.†..# #...#######...........#izV #▒.# ....▒▒......▒▒....▒▒#i_ #ig 5=--5#ia #im/  .#...###########.# #....[.........##.##.#####.  #.##.†..# ....#######...........############.#▒▒ ...▒▒.÷▓▓▓▓..▒▒....▒▒#i~4 #iZ< B-6#iB #iD #iH3#i #iwi1=#iB#i#i}#i9=#i#i#iK2=#i;#i,#iZ#ii6=#i#i#iO3#i,#i 4=#iU#i2=#i#iD#iq#i#i#i|w5=7=#iQ#i#ie#iB#iY,#i9#i!O6#i"#i%O=#iH'#iW),#iD*#iZ,#i,[78==#i+.#i/,#i1#i2,#i3#in6i8=#i;7#iA9#i}9:==#i:#i<,#ig#iA9=9=50=#iB#iB #i} 91#i!#i#$g10/19=#iM%#i(,#it)#ia+#i+L2=#i,#i^/,#i0#i<3#iNA Shockoo   orc (wandering) _You start resting.#i%M060.9 (34.0)#iOH=1.9 (35#i_j _An orc comes into view. It is wielding a +0 flail.#i] . ###  #....[..  #.##.##.#####.  #.##.†..#  #.......#  #....@..#  ..................  ####......########  ▒.......  ▒▒▒....###.....  ▒▒▒..# ... ▒.# . ▒▒ ÷ #iA . ###  #....[..  #.##.##.#####.  #.##.†..#  #.......#  #....@..#  ..................  ####......########  ▒.......  ▒▒▒....###  ▒▒▒..# ... ▒.# ▒▒÷#i _An orc is nearby!#i i#ij#ij#ir#it #i ub_You are too injured to fight recklessly!#i B #iX  _You are too injured to fight recklessly!#i #i #iE ~ _You are too injured to fight recklessly!#im#i #i#i}h _You are too injured to fight recklessly!#i+J#iu h _You are too injured to fight recklessly!#iS.#...###########.# #....[......... #.##.##.#####.  #.##.†..# #.......# ##.########........... #####i)######## ▒▒▒▒▒▒▒▒.o...... ▒▒▒......▒▒▒....###..... ▒▒▒...▒▒▒▒...▒▒▒..# #i... ▒...▒▒▒..▒▒▒...▒▒.# . ...▒▒......▒▒....▒▒▒▒.÷▓▓▓▓▒▒ .▒▒).▓▓..#i#▒#i#io.o3=2.9 (1.0) _#i .#...###########.# #....[......... #.##.##.#####.  #.##.†..# #.......# ##.########........... ############ ▒▒▒▒▒▒▒▒......o.......  ▒▒▒......▒▒▒....###..... ▒▒...▒▒▒▒...▒▒▒..# ... ...▒▒▒..▒▒▒...▒▒.# . ..▒▒......▒▒....▒▒  ▒▒.÷▓▓▓▓..▒▒ ▒▒).▓▓...▒ ▒..▓▓.....#i 1==3You are too injured to fight recklessly! _The orc barely misses you.#i  You hit the orc.  The orc is heavily wounded.#i &4#i #iE : _The orc hits you but does no damage.#i)  You closely miss the orc.The orc is heavily wounded.#i+&5#i3#i67 _The orc hits you with a +0 flail.#i&  #ioYou closely miss the orc.The orc is heavily wounded.#ii&6#ic!#i#[ _The orc closely misses you.#i}  You barely miss the orc.The orc is heavily wounded.#icw0-=7#i#iҜ7 _The orc hits you with a +0 flail.#i}  You barely miss the orc.The orc is heavily wounded.-8#i  You barely miss the orc.  The orc is heavily wounded. _The orc hits you with a +0 flail.  You barely miss the orc.  The orc is heavily wounded. _The orc hits you with a +0 flail.#icNThe orc is heavily wounded. _The orc hits you with a +0 flail.  You barely miss the orc.  The orc is heavily wounded. _The orc hits you with a +0 flail.  You hit the orc.#i%1)2==9Shock _You kill the orc!#im% #...###########.# #....[......... #.##.##.#####.  #.##.†..# #.......# ##.########............ ####......######## ▒▒▒▒▒▒▒▒........ ▒▒▒......▒▒▒....###..... ▒...▒▒▒▒...▒▒▒..# ... ..▒▒▒..▒▒▒...▒▒.# .▒▒......▒▒....▒▒ ▒▒.÷▓▓▓▓..▒▒ ▒).▓▓......▒ ..▓▓.....▓..▒....▒ ß.▓..##..▓.ß#i( #i. /-70#iB   Things that are here: _a +0 flail; an orc corpse#iR #i W-#i#i3#iǕ#ie1#i,#i#i#iC==#iu#i#i#iZ#i2#i=#i##i2#i#i\#i3#iѿ=#i#i#iB#iN#iK3=#i#i#i #i#i=#i9=#i=#i#i94#i#im#i#i#i3M4=#i#i 5=#i0#iG#i#i#ii#i56=#i#i#i#i9=#i6#i#i#i#i]#i!7#iD5=#i#i#i#i>#i7#i#iA#i*#i98#i#i"#i(##iV#2=#i_%#i(#i(#i|+#i/#iQ/=9=#i/E6==#i1#i}5#i5#i;9#i~:#i:#iv<#i>#i?$60#i?(=#icA#i1#i:==#i#i ,#i #i#i<O17=#i]#i#i$,#i#i,#i #i#O2#ic%#i(#iM(9=#i*#ih,#i,#ic.#i1<63#iX1(=#i2#iF5a8=#i6#i}9,#i;#iE=#i=W4=#i)?#iA,#i,D#iF#iF9=#iwH#i%K#ifK5#iL#iPa _You start resting.#iQL9==#i&S#iyXB#i(^w6=#io)==7=#i s,#is#i yB#i(};8#i}#iz#i#i%#i,#iY#i*#i\%9#i7#i֍#iG#im#i#iF#i #ib70=#i_#i,#i#i,#iɷ1=#i,#i0#i#iI#i3#it;2#i#ic,#i)Q3#i#i2#i#i!#i#ir#iu#i#iK4=#i,#i*#i#iB#ik5=#i}#i+#i#i#i#i#i#iQ6#i ,#i #iB#i#i57=#i#iF#i#i&8=#iWMz9801=#i{Q,#i#VB#ijZ#i[k2=#i']#i _,#i`#ic,#ie#iuh;3#ii#iz4#iN{#i},#i#i#iD5=#iхB#i(#i\,#i#i6=#i#iґ#i#i,#i#iI#i%7#i#iT#i#i#i#iZ#iX#i>< _Magic restored.#i267909.0)#i\8=80.9 (110#i#i" _HP restored.#iRead which item? Scrolls  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  e - a scroll labelled BYSIFE WAUPEE  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected#i[S #ik #...###########.#silenth the Magician#....[.........Oni#.##.##.#####.Health: 88/88 ========================#.##.†..#Magic: 19/19 ========================#.......#AC: 3Str: 14Doom: 4%##.......########EV: 8Int: 20..................SH: 0Dex: 9####......########XL:  9 Next:  4% Place: Dungeon:5▒▒▒▒▒▒▒▒......@.......Noise: ---------  Time: 6680.9 (0.0) ▒▒▒......▒▒▒....###.....b) +2 short sword (elec) ▒...▒▒▒▒...▒▒▒..# ...[11#iol;38HCast: Shock ..▒▒▒..▒▒▒...▒▒.#. .▒▒......▒▒....▒▒ ▒▒.÷▓▓▓▓..▒▒....▒▒ ▒).▓▓..▓▓..▒▒....▒ ..▓▓.....▓..▒....▒ ß.▓..##..▓.ß▒....▒ _You kill the orc!Things that are here: _a +0 flail; an orc corpse _You start resting. _Magic restored. _HP restored.#i}h  As you read the scroll labelled BYSIFE WAUPEE, it crumbles to dust.#iχm45------------1.9 (1#i#iQ _Your body is wracked with pain! It was a scroll of torment.#iy#i#i#i#i6------------#i#i #i#i^#i27#i#i[#i#i]#i}",#i;$#i'#iC(S8=#i.#i2,#i4#iV7#i8#i4:#im=#i=K9=#i?#iB#i7C#iE#iJB#iyL#iL:50#iTN#iQ#iQ#i%S#i5V,#iW#iZ#iE[91#i^c#iYw/2=#i3x#i{,#i}#i#i#3#i(=#iE#i(#iq#i&#i`B#iU{4#i!#it#i,#i#ip#iS5=#iZ#i#iX#i#i`#i#i#iL#iK6=#iH#iV#i#i#iq7#i#i#i#i798#i#i,#iB#ia#i"#iS9=#i#i~#i#i}#i#il#i#iX#i660=#i#iA#i,#i#i#i#i#i#iE#i91#i6#i,#i#i,#i#i`#i92#ix #i ,#i#i#iu#i#i#iEN63=#i0#i#i#i+#i#iW4=#i#i",#i$#i&,#i(#i+;5#iE-#i/,#i{1#iF4#i{4#iv6#i9#i\9D6=#i;#i}>,#i?@#i'C#iiC#iE#iG#iH#i'HN7=#iOX#iP#iP#iR#iU;8#iW#iqZ#iZ#iY\#i _,#i_#iqb#ib%9#i>d#if#i0g#inh#i k#iPk#i9m#it70=#it#iRw,#i{#ie#iU1=#i#i#iK#i#i ,#i#i;2#i=#ikB#iB#i#iA3#i#i#iU#iD4=#i#i_,#i,#iO#i#i5=67=#i8=9801=2=3#iT#i"X#i'g4#i,B#i-#i-#i\/#iJ4a5=#i5#i.:B#i=B#iECk6=#iD#iF#iG#iDH#ieJ#iJ#i-M#iO#iB_7#i`#ic#i4d#ie#iwh#ih#iEm#i}s ÷ _You start resting.#i͎280524.0)#iZ8=65#iDz#i" _HP restored.#ics #i"x Read which item? Scrolls  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  l - a scroll labelled LOURCHI FONUGEU  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected#i#i#iB #...###########.#silenth the Magician#....[.........Oni#.##.##.#####.Health: 88/88 ========================#.##.÷..#Magic: 19/19 ========================#.......#AC: 3Str: 14Doom: 4%##.......########EV: 8#iKInt: 20..................SH: 0Dex: 9####......########XL:  9 Next:  4% Place: Dungeon:5▒▒▒▒▒▒▒▒......@.......Noise: ---------  Time: 6806.9 (0.0) ▒▒▒......▒▒▒....###.....b) +2 short sword (elec) ▒...▒▒▒▒...▒▒▒..# ...Cast: Shock ..▒▒▒..▒▒▒...▒▒.#. .▒▒......▒▒....▒▒ ▒▒.÷▓▓▓▓..▒▒....▒▒ ▒).▓▓..▓▓..▒▒....▒ ..▓▓.....▓..▒....▒ #i=ß.▓..##..▓.ß▒....▒ _Magic restored. _HP restored.  As you read the scroll labelled BYSIFE WAUPEE, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. _You start resting. _HP restored.#i  As you read the scroll labelled LOURCHI FONUGEU, it crumbles to dust.  It is a scroll of enchant armour.#i/  --more--#i*#i1-)Enchant which item? Armour  a - a +0 robe (worn)  g - a +1 cloak[?] describe selected#i[ #iJ #i  #...###########.#silenth the Magician#....[.........Oni#.##.##.#####.Health: 88/88 ========================#.##.÷..#Magic: 19/19 ========================#.......#AC: 3Str: 14Doom: 4%##.......########EV: 8Int: 20..................SH: 0Dex: 9####......########XL:  9 Next:  4% Place: Dungeon:5▒▒▒▒▒▒▒▒......@.......Noise: ---------  Time: 6806.9 (0.0) ▒▒▒......▒▒▒....###.....b) +2 short sword (elec) ▒...▒▒▒▒...▒▒▒..# ...Cast: [3#ij 0mShock ..▒▒▒..▒▒▒...▒▒.#. .▒▒......▒▒....▒▒ ▒▒.÷▓▓▓▓..▒▒....▒▒ ▒).▓▓..▓▓..▒▒....▒ ..▓▓.....▓..▒....▒ ß.▓..##..▓.ß▒....▒As you read the scroll labelled BYSIFE WAUPEE, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. _You start resting. _HP restored.  As you read the scroll labelled LOURCHI FONUGEU, it crumbles to dust.  It is a scroll of enchant armour.#it #i.' 347.9 (1#i2 #iS3 < _Your +0 robe glows green for a moment.#i<_#i#ir#in#i=#iB#iշ#i,#i#i#i##ii#i,#i..................... ####......########.# # ▒▒▒▒......)........# .## ...▒▒▒....###......##.. ▒▒...▒▒▒..# #.......... .▒▒▒...▒▒.###.......# ...▒▒....▒▒.........# ▓▓..▒▒....▒▒........# .▓▓..▒▒....▒...#@##.... ...▓..▒....▒####.....h.# #..▓.ß▒....▒ ######.##Shock.▓..▒....▒ ⌠..▓..▒....▒ #§§▓.ß▒....▒ h   black bear (asleep) §§▓▓..▒....▒ §▓▓..▒▒....▒ ▓▓..▒▒....▒▒#i{ 16.9 (9  A black bear comes into view.#i'h.h===7.9 (10.0)  _The black bear growls angrily.#iu #######.# # )........# .## #......##..  #.......... ###.......# ▒.........# ▒........# #@##.... #....h..#  ######.## #i@#i%h #######.# # )........# .## #......##..  #.......... ###.......# ▒.........# ▒........# #@##.... #....h..#  ######.## #io#iq#iv#iya _A black bear is nearby!#ioX[?25h[?0c  Search for what [? for help]? #i? [?25l[?1c#i4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +1 robe (worn) Results elsewhere ([,] to cycle)  b - [D:5] a +0 robe (4 further duplicates)c - [D:2] a +0 animal skin  d - [D:2] a robe#iB #iQ .....................silenth the Magician ####......########.# #Oni ▒▒▒▒......)........# .##Health: 88/88 ======================== ...▒▒▒....###......##..Magic: 19/19 ======================== ▒▒...▒▒▒..# #..........AC: 4Str: 14Doom: 4% .▒▒▒...▒▒.###.......#EV: 8Int: 20 ...▒▒....▒▒.........#SH: 0Dex: 9 ▓▓..▒▒....▒▒........#XL:  9 Next:  4% Place: Dungeon:5 .▓▓..▒▒....▒...#@##....#iR Noise: ===------  Time: 6817.9 (0.0) ...▓..▒....▒####....h..#b) +2 short sword (elec) #..▓.ß▒....▒ ######.##Cast: Shock ...▓..▒....▒ ⌠..▓..▒....▒ #§§▓.ß▒....▒h   black bear §§▓▓..▒....▒ §▓▓..▒▒....▒ ▓▓..▒▒....▒▒It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  A black bear comes into view. #i!S _The black bear growls angrily. _A black bear is nearby!Search for what [? for help]? body#ic #id #ik #iq 8 _#i ***** The zap hits the black bear.#ij< #i1E P..h..#iH c8----8.9 (1#iN #iP e _The black bear is moderately wounded.#i*y *****The zap hits the black bear.#ivM#iQK.h...#iSs7-----9#iZ#iM\e _The black bear is moderately wounded.#ix ****The zap hits the black bear.#i#ia <h...#i #6#i9G--20#i  The zap hits the black bear. _The black bear is moderately wounded.  The zap hits the black bear. _The black bear is moderately wounded.  The zap hits the black bear. _The black bear is moderately wounded.#i** _The black bear is moderately wounded.  The zap hits the black bear. #i'_The black bear is moderately wounded.  The zap hits the black bear!  The black bear is severely wounded.  The zap hits the black bear.#i#i` h.hh   hound (wandering)  The black bear is severely wounded.A hound comes into view.The black bear bites you but does no damage.#i2--5---1#i #i2 _The black bear claws you. x2#iE **#iThe zap hits the black bear.  The black bear is severely wounded.The zap hits the black bear.#ir  The black bear is severely wounded.#i#ih.h.hzap hits the black bear.  The black bear is severely wounded.hound barks!  The black bear bites you. The black bear completely misses you.#i76----4---==2#i#ipb _The black bear closely misses you.#iLn  You barely miss the black bear.#i= hh.h(berserk)The black bear is severely wounded.5=--3#i)#i\ _The black bear goes berserk!#i   You hit the black bear. You headbutt the black bear.  The black bear is almost dead.The black bear bites you! The black bear claws you.#i67----=-4#i#ia _The black bear barely misses you.#i w _The black bear barely misses you.  You barely miss the black bear.The black bear is almost dead.  The black bear bites you. The black bear claws you.claws you but does no damage.  The black bear claws you.#i ~52-------5#i #i B _The black bear claws you but does no damage.#iV P-#ia ~ _You are too injured to fight recklessly!#i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#ik)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The black bear is almost dead.  You are struck by an arc of lightning.  The black bear is struck by an arc of lightning.#i0 **h   hound  You kill the black bear!#iD{#i @h.  You are struck by an arc of lightning. The lightning grounds out.#i/48-----3--110=6#i#i\ _The hound barely misses you.#i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i ** The hound is struck by an arc of lightning.  The hound is moderately wounded.#i` @hYou are struck by an arc of lightning. The lightning grounds out.#ia7--1-----7#ih#ibk= _The hound bites you but does no damage.#i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#isr Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The hound is struck by an arc of lightning.  The hound is severely wounded.  You are struck by an arc of lightning.  The hound is struck by an arc of lightning.#iyw **  You kill the hound!#iu J@†#i _ 4-9/19 -----28Shock _You are struck by an arc of lightning. The lightning grounds out.#ix #i q _You feel the doom around you dissipate.#i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i?4#i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#i8~*10/19=-5#in#i #i#i#id56=#i#i#iO#i#i#i#iB97#i{#i#iM1=#i #i>#i#ih#ic#iS8=#i#i+#is#i&{=#iuw9=#iLN2==#i#i_#i,#i#i#iѯ:50#i#i#i#iT#i>#i:==#iy#iO1#i#i#iOM3=#i#iY#i#i#i#iS2=#i#iGB#i#i9=#i#iDa3=#id#ic4=#i#i,#i#i#i 94#i#i#i#i#i9=#i,#i#i #i9 S5=#i0 #i ,#i#i#i2K5=#i#ia6=#id#i ,#in#iB#i!a7=#in"#i$#i$#i96==89===#i;,#iT;#i=a7=#i>#i@b60=#i.B#iC#iD#iE#iJH,#iI#iK#iKD1=#iM#iS_#iSD8=#imT#iVO2#iX#i,Z,#iI[#i],#i`#i*a#if63==#iOf#ig#idhW4=#i'mw _You start resting.#im#imE9==#i(o#ip#iq#ir#it;5#i|#i~#i~#i#iP==#i#ia6=#io#i#iɊ#i#iX,#iD#i#izU7=#iǓ#iD#i#iF#i ,#i#i #ir%8#i#iH,#iѥ#i#iK#iT,#i%9#i۰#iò#i,#i],#i#i#iML70=#i#iܼ#i#i#i,#i#i#icU1=#i#iz,#i#i,#i.#i;2#i#i,#i#i,#iC#iV#i%3#ii#i,#i(#i,#iW#iO#iK4=#i!#inB#i,#it#i#iU5=#i~#iq,#i#i,#i6#i 7=#i U8=#i#i,#i#iB#i#i%9#iz#i,#i'#i+,#i#i#i &80#iJ!#i"#i%##iT$#i%#i@&K1=#i'#i+#i.,#i_-#i,/#iw/#i0#i2#if3U2=#i4#in7#i7#i8#i";#ie;#i<#i?#i?%3#iC#iF#iF#ilG#iI,#i$K#iL#iM%4#iM#i-P,#i%Q#iS#i[S#iT#iVa5=#iW#iY#iY#iZ#i\#i]#i^#i_#i\`U6=#ia#ic,#if#i yt.........--95123.0)#iu;--#i#i% _Magic restored.#iI#iϟ#iĥ}7#iB#i,#i#iz#iӯK8=#i#iĴ1 _HP restored.#iö3#i#iR  Things that are here:  a hound corpse; a black bear corpse#it5 _#i#iL#i#i#i,#i#i  ......########.# .# ......)........# .#### ▒▒....###......##.... .▒▒▒..# #........... ..▒▒.###.......#..# ▒....▒▒.........#..# ▒▒....▒▒........#..# ▒▒....▒...#.##.@..# 9.9 (8.0)▒....▒####.†.....# .ß▒....▒ ######.## ▒....▒ .# ..▒....▒ .. #iv;.ß▒....▒ [.# ..▒....▒ ..# .▒▒....▒ ..# #i#iH=60.9 (9#i#iJb _Found a pair of embroidered boots.#i+ 3#i #i #i #i B#i} #i #i #iW #ij #i #i #i #i @▒▒▒..# #..▒▒.###.......#.▒▒.........#..# ....▒▒........#..# ▒▒....▒...#.##....# #i> u▒....▒####.†.....# ß▒....▒ ######.## . #.## ....▒ #@.# 3.9 (3 #ik Xß▒....▒ #[.# ▒....▒ #..# ▒▒....▒ #i m#. ▒....▒▒ .. #i )...▒▒ .##..▒▒ . #. #i  ▒▒▒ .. >.#i3 #i +4.9 (4#i #i ; _Found a stone staircase leading down.#i #iz #i #i #i~ #i. ,#i o  You see here a +2 pair of boots.#i ....▒▒..#..# ▒....▒▒........#..# ▒▒....▒...#.##....# .▒....▒####.†.....# ß ######.# #.## . #..# ß[.5.9 (1 ▒. ▒....▒..... )...▒▒ ..##.... ..▒▒▒ (.. #..... ▒▒▒ .... >.### ▒ ..... ... ###### ### #iR #iH" +6.9 (2#i3 #i8 - _Found 5 poisoned darts.#iMn #it Inventory: 7/52 gear slots Hand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (go to first with [)  a - a +1 robe (worn) #iu  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  e - a ring of wizardry (worn) Wands (go to first with /)b - a wand of light (10) #i@u Scrolls (go to first with ?)  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise #iu Y t - 3 scrolls of teleportation  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU Potions (go to first with !)  c - 2 potions of curing #iu [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#iLS#i;7#i~7#iA#iL....▒▒.........#..#silenth the Magician ▒....▒▒........#..#Oni ▒▒....▒...#.##....#Health: 88/88 ======================== .▒....▒####.†.....#Magic: 19/19 ======================== ß▒....▒ ######.##AC: 4Str: 14 #iWMB.▒....▒#.##EV: 8Int: 20 .▒....▒#..#SH: 0#izMRDex: 9 ß▒....▒#iM#[.#XL:  9 Next: 12% Place: Dungeon:5 #iMm.▒....▒#@.##iMNoise: ---------  Time: 6966.9 (0.0) ▒▒....▒#iN>#..##iN2b) +2 short sword (elec) ▒....▒▒.....Cast: Shock )...▒▒..##.... ..▒▒▒(.. #..... ▒▒▒.... >.### #iNr▒..... ...#iOo###### ###Things that are here: #i/Oh_a hound corpse; a black bear corpse #iMO_Found a pair of embroidered boots. _Found a stone staircase leading down.  #ilOhYou see here a +2 pair of boots. _Found 5 poisoned darts.#i_Y#ib#ik#ik#im#i.### #..... #iih   hound (asleep) #i˃{###### #### #i#iޘ+7.9 (1#i#iX _A hound comes into view.#i$ H...#†.....# ######.## #.## #..# #[.# #..# #@.# #.......# )...▒▒ .....##.....# #iE% #h.(.. #.....  #..... >.###  #..... ....  ###### #### #i t...#†.....# ######.## #.## #..# #[.# #..# #@.# #.......# )...▒▒ .....##.....#  #h.(.. #..... #..... >.### #..... ....  ###### #### #i #iY #il  #i V_A hound is nearby!#i ...#†.....# ######.## #.## #..# #[.# #..# #@.# #.......# )...▒▒ .....##.....#  #h.(.. #.....  #..... >.###  #..... ....  ###### #### #i8 ...#†.....# ######.## #.## #..# #[.# #..##i  #@.# #.......# )...▒▒ .....##.....#  #h.(.. #..... #..... >.### #..... .... #i  ###### #### #iZ #i #i #i \ _A hound is nearby!#i A.▒▒....▒...#.##....# ..▒....▒####.†.....# .ß▒....▒ ######.## ..▒....▒ #.##.▒....▒ #..#ß▒....▒ #[.# ..▒....▒ #..#▒....▒###..##...▒#.@.....#)#.....##.....# ...▒#h.(... #..... .▒▒▒ #.....#. >.###  #.....#.#.... ####### # #### #i#i-8 _#i#ií#i3G*****h   _A hound is nearby! #iG_A hound is nearby!  The zap hits the hound  The hound is moderately wounded.  The hound barks!  The zap hits the hound.#i l,#iy .h...ss   scorpion#i'zh   hound  The hound is heavily wounded.#i4_8--===9#iW#i[ _A scorpion comes into view.#i3{C *#i{`**** The zap hits the hound!#i:#i՜#i?#i¦h.......#s.#i-t7-----70#i#iY _The hound is almost dead.#i+L*****#iO#ih...s..#..6----1#i3#if _The zap misses the hound. x2; The hound bites you but does no damage.#i$  The zap hits the hound.  The hound is almost dead.The zap hits the hound!#i_***** #i#i †.s.....  You kill the hound!#ir5---32#i%#iH3A _The scorpion stings you but does no damage.#iO   You kill the hound! _The scorpion stings you but does no damage.  You hit the scorpion but do no damage. You headbutt the scorpion!  The scorpion is heavily wounded.The scorpion stings you.  You are poisoned.#i 5====-3Pois #i #i / _The scorpion poisons you!#i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#ioCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The scorpion is struck by an arc of lightning.  You are struck by an arc of lightning.  The scorpion is struck by an arc of lightning!#iJ **#iV  You kill the scorpion!#i#7 @#it$_.  You are struck by an arc of lightning. The lightning grounds out.#i.10---4---7=4Shock#i1#i8#in;S _You feel very sick.#iD #i Evoke which item? Wands  b - a wand of light (10) [!] read|quaff|evoke#i ][?] describe selected#iY#i1#i .▒▒....▒...#.##....#silenth the Magician ..▒....▒####.†.....#Oni .ß▒....▒ ######.##Health: 80/88 =====================--- ..▒....▒#.##Magic: 14/19 =================------- ..▒....▒#..#AC: 4Str: 14 .ß▒....▒#[.#EV: 8Int: 20 ..▒....▒#..#SH: 0Dex: 9 .▒▒....▒###..##...XL:  9 Next: 17% Place: Dungeon:5 ▒▒....▒▒#†@.....#Noise: ==-------  Time: 6974.9 (0.0) ▒)...▒▒ #.....##.....#b) +2 short sword (elec) ...▒▒▒[39;#iT149m #..(... #.....Cast: Shock .▒▒▒#.....#. >.###Pois ▒▒#.....#.#....####### # ####The scorpion is heavily wounded.You are struck by an arc of lightning.  The scorpion is struck by an arc of lightning!  You kill the scorpion!You are struck by an arc of lightning. The lightning grounds out. _You feel very sick.#iP  Okay, then.#iy#i#i8 _#iO#i#i#ia  You start resting.#i77 _You feel very sick.5-#iz-3=-2-#i#i%#iK5=#ic#i#i%1#i#iY>0=-- 81.9 (7 _You feel sick. x7#iGR--2.9 (8#iN#iNQ[ _You are no longer poisoned.#i #i #i #i #i 1=#i #i #im %2#i #i #i L6==#i^ #i< ,#i #i #i: %3#i #im ,#i #i #i: :==#iO #ik #i K4=#i X#i a7=#i2 #i}# #i# N5=#i2% #ir' #i' #i#) #i, ,#i- #i1 m6=#i> #iC ,#iRE #i4H #iH K8=#iJ #i}M #i#i#i#i#i#i+#i#iz#iG'#i),#i)#i,#i.,#i/#i1#i?- #..#......#  ###..##...... #.#.#  #i\@#†......###.####.#.#  .##.....#.#....#.#  (....#......# ... ...#.#>.###.###... #i@.#.#........#<. #i@####.#.####.#.##...#  ................@..#  7051.9 (69.0) #iAR##########..#####..#   ....... ...#  #i7A ####... .###  #iZA #.#.. ##  .. .#  #iA ##     #iAO #i #iV,2.9 (70#i#i#9 _Found a stone staircase leading up.#ieT#iT#iVU#iW#ia#ifB#if#ig#i h#ih#i{j#imk#ik#il#ipX#iq#it,#iu#i;w#ix#ix#i[y#i#i-,#io#i+#i#i7#i"#iN#i#i#i!#i}X#ix#i,#i-#iO#ia#i#i#i#i#iB#i#i,#i[#ik#i$X#i#id#i#i#iQ,#i#i#i,#i#i#i#i,#i#iX#ie#i#ih#i8#i#i#i|#i#i#i#i#i2#i#in#i#iF#iE#i#iK#i<#i-#i#iA#i#iQ#i#i#i#i,#iQ#i#i#,#i#i3#i#i#i/,#i,#i#ik"#i##i##iD$#i*#i+B#ik.#i/#i/#iB0#ib2#i73#i3#i3#i5#i7B#icL#iN,#iCO#iP#iR#isR#iR#iT#iDU#iU#iU#itW#iCX#iX#iX#iZ#iW\,#i\#i^#i d#id#iHl#im#ioB#i:q#ir,#is#i&u#ivB#iBy#i~,#i~#i#i,#iw#iA#i#i#ih#i#iX#i#i)#iz#iЕ#i?#i#i,#i#i#i,#i#i#i%,#i#ia#i,#i#i!#i#i#i7#i#iK,#i#i#i,#i#i)#i,#iL#ik#iӶ#i#iTN _You now have 345 gold pieces (gained 11).#i3#i #i#i#i#i=#i#i#i.#i#i#idB#if#i,#i#i#i#i#i#i#i#iW#i #i#i#id#i0#i^#i2,#i#iO#i#i#iN#i#iT,#iN#i#i_#i#i#i#i#i]#i#i#i#i,#i,#i,#is:#i@#i(BB#iFn#iF#iG#iH,#iIB#iKX#itNX#iPB#idh#iuf,#ig,#i:h#iBi#inj#ik,#il#inB#i1o#i}#i~#i#i##i(,#i&#iz #.##.#  #.##.#  #.##.#  #########.##.#  ..........##.#  #######.####.#  #............#  #.###.#.######  #@#.#.#.# 190.9 (138.0).# #.#.#.#.## ....... #.#...#..# #####. ..#.####.# ÷..# ###.# #.# ...# #.# #.# ...######## #iP## #.# #.# .............. #.####.# ...########.# .# #......##i*#im#i ^ _Key pressed, stopping explore.#i$ _#i #i| #i #i|#i##i#i#i]#i#i#iF#i#i#i#i#i#i#iy #i"#i##i*$#i%#i&#i(#i)#iZ*#i<#i D  #.##....# #.##....# #.##. ..$# #.##. ...#########.##. .. ..........##.#iD########. #######.####.........# #............ #.###.#.##### #.# #.#.#.#.# #iD##########.# #.# #.#.#.#.## ..[......... #.####....#..# #.##.#####. #......#.####.# #i4E#.##.÷..#########.# #.# #.......# #iwE#.# ######### ## #.# #.#................ ##iE%.####.##ik202.9 (12.0)3.9 (13 _h - a ring of magical power#i3\#iIg#ih#ih#ii#iw1 _You now have 356 gold pieces (gained 11).#i6#i##  #.  .<  #.##### #.#...#  #.#.#.# # #####  ###.#.#.#.# #...# #...@...#.# #...# 22.9 (19#...#.#...# #... #####.#.#####...##### ..#.............. ##########...##### ........####....  #######iO#.# #.###   .#.# #.#.#   #...###########.# #.# #.#.# #i,#i,3.9 (20#i#i9 _Found a stone staircase leading up.#i. #i/ #i/ #i1 #i9 X#i: #i; #i < #iM> #ib@ #i@ #iB #igD #i\F #iF #iG #iEJ #i,L #i~L #igM #iO #i Z #iZ #iD[ #i\ #i7^ #i^ #i^ #i` #iQb B#ii #ij #ij #ik #il #iDn ,#io #i$p #i+q #ipq #iq #ir #is #is #it #i[u #i p#iͧ h#iE B#i& B#i #i #if #i! #i #i #i #i ,#i #i #i ,#iv #iY #i ,#i #i #i #i9 #i #i. #ik ,#i #iM #i! ,#ie #i #i@ ,#i #i #i* ,#i #i #i #i #i^ #i #i #i #id #i #i ,#iH #i #i #i^ #i #i #i #i[ #i #i #i} #i #i #it #i #i #i #i #i #...# #.#...#.# ## ###.# #.#.#.#.# .# #.###.#.#.#.# .# #.#.......#.# .# #.#...#.#...# <##i # #.#####.#.### #### ... #.......#.... ..... .....################### ####. l................ ####.## #.###################### †...... .Shock ####.###...###########.# ........[......... #####.##.##.#####. l   iguana (asleep) #.##.÷..# #.......# ##.......########i5 y 81.9 (58  An iguana comes into view.#i% [.ll#i& ,2.9 (59#iq. #i0 0 _The iguana hisses angrily.#i  #...# .###.# .#..#.#.......#.#.#...#.#.. <# # #.#####.#.#i  ... #.......#.... .....########## .l.....@................ #.############# † .   #....[    #.##.÷..#   #i;y #...# .###.# .#..#.#.......#.#.#...#.#.. <# # #.#####.#. ... #.......#.... .....########## .l.....@................ #.############# † .  #....[   #.##.÷ #iB#i-D#iJ#iL^ _An iguana is nearby!#ijAu #...# .###.# .#..#.#.......#.#.#...#.#.. <# # #.#####.#. ... #.......#.... .....########## .l.....@................#iA #.############# † .   #....[    #.##.÷..#   #iy #...# .###.# .#..#.#.......#.#.#...#.#.. <# # #.#####.#. ... #.......#.... .....########## .l.....@................ #.############# † .  #....[   #.##.÷ #i^#i#i#i #iX_An iguana is nearby!#i v *******The zap hits the iguana.#i*..l....8--=3.9 (1.0) #iQ2#i84 _The iguana is lightly wounded.#ib5 ******* The zap hits the iguana.#iU#i+^L...l...#i^j7---4#if#ih^ _The iguana is heavily wounded.#iL v *******The zap hits the iguana.#i #il L....l..#i i6--5#i #iη ^ _The iguana is heavily wounded.#i 6*******#i #i B.....l.#i2 j5---6#i# #i Z _The zap misses the iguana.#i ******* The zap hits the iguana.#i <<......l4---7 _The iguana is almost dead.#i #...# .###.# .#..#.#.......#.#.#...#.#.. <# # #.#####.#. ... #.......#.... .....###########i7 ......l@................ #.############# † .   #....[    #.##.÷..#   #itQ #...# .###.# .#..#.#.......#.#.#...#.#.. <# # #.#####.#. ... #.......#.... .....########## ......l@................ #.############# † .  #....[   #.##.÷ #iq#iQ^ _An iguana is nearby!#i4J= #...# .###.# .#..#.#.......#.#.#...#.#.. <# # #.#####.#. ... #.......#.... .....########## ......l@................ #.############# † .   #....[    #.##.÷..#   #i #...# .###.# .#..#.#.......#.#.#...#.#.. <# # #.#####.#. ... #.......#.... .....########## ......l@................ #.############# †#iR .  #....[   #.##.÷ #i#i#i#i^ _An iguana is nearby!#i#   You hit the iguana. Lightning courses through the iguana!!†9/895=98Shock _You kill the iguana!#i 4#i( #i R _No target in view!#i _#i#iS#i#iO=#i#i#i8#i#i#i#i$#iy#i$66==#i#==7==8==9==#iO-B#is  You see here an iguana corpse. _==#i.####### ###.# #. .......# #.###. #......# #### #.#.... .......# ... #.#... ......<# #.###### #.#### .....##### #......# #...... ........... #......###################. #.......†........... ....######.###.#@################- .>....†..............# #.########.##..#.#.#..O##########Shock .......... #..#.#.# #....[......######## ... ..#i# # #.##.##.#### ..#... .... ..# #.##.÷..# O   ogre (wandering) ..#.## #... ..# #.......# .....# ##.. .... ##.......# .##....... ...........320.9 (32.0).O-1.9 (33 _An ogre comes into view. It is wielding a +0 giant club.#ik###.#  ####  ... #i<# #.######  #......#  #......#### #.......†..#@# .>....†..............# #.##..#.#.#...# #..#.#.# #.O..[ ... ..# # #iKe .... ..# #.##.÷ #... ..#  ##.. ....  #i#is###.#  ####  ... <# #.######  #......#  #......#### #.......†..#@#>....†..............# #.##..#.#.#...# #..#.#.# #.O..[ ... ..# #  .... ..# #.##.÷ #... ..#  ##.. ....  #i#if#i4#i\ _An ogre is nearby!#ii *******OThe zap hits the ogre.  #i{jThe ogre is lightly wounded.#i#i=Y......O.#ih8--==2.9 (1.0) #i1#ib& _The ogre shouts!#itJ*******#i2?#iIV....O..#iMr7----3#i{V#irYX _The zap misses the ogre.#i ******* The zap hits the ogre!#i #i W...O...#i q6---4#i #i- \ _The ogre is heavily wounded.#i  *******The zap hits the ogre.#i #i W..O....#i j5---5#i #i \ _The ogre is heavily wounded.#iF J*******#i #iP(..O.....4---6 _The zap misses the ogre.#i *** The zap hits the ogre.#i##i;O..#ik3--7#i#i]] _The ogre is severely wounded.#i *** The zap hits the ogre.  The ogre is severely wounded.The zap hits the ogre.#i  O..  The ogre is almost dead.#iB-8#i#iU[ _The ogre barely misses you.#i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i+# O  The ogre is struck by an arc of lightning!#i* **You kill the ogre!#i >@)#is 1---24=9Shock#iy #iL < _You are struck by an arc of lightning.#iw3#i#i#iUn#i#i#i#i#ie;---#i#i#iN2==#i #ij ,#i #i,#i"#iJ,#i#i?#i:==#i#i#i;#i6#iw#iM3=#i #ii"#i"#i##i%#i#&#ii'#i(#i()#i*#i{-O=#i/#i0#i31#is2#i4c4=#i6#i18#i8#i9#i7<,#i=#i?#i?#i-A#iDC#iC9=#iE#iG#imG#iH#iK,#ixS5=#iDz#iz9=#i |#i@~#i~#i#i#i1#i|E6==#iȃ#iX#i#i#i#iӟ,#i#i<#i-#is#i֥:==#iŦ#i#im#i]#i#i>K7=#iU#iԮ#i)#i#i#iܱ#iò#ix#iƴ#i#i}O=#iܸ#i^#i#i~#i"#iK8=#i~#i],#i#i#i-#iP#i#i`#i#i#ia9=#i?#i,#i#iZ#i#i#i#iXL9==#iZ#i#iq.....#  #.###.#.# #####.#..... ......# ... #.#...#<# #.###### #.#####.##### #......# #............ #......####################. #.......†............######.###.#.################# >....†..........@...# --########.##..#.#.#...########### #i......... #..#.#.# #....[.......Shock######## ... ..#.# #.##.##.##### .#... .......#.# #.##.÷..##.## #.......### #.......# s   scorpion (asleep)..# ##....... ##.## ##....... s..).. ..... ##.###### #######i} 78.9 (49.0)  A scorpion comes into view.#iP%_--9.9 (50#i) _Found a runed war axe.  Things that are here: _a +0 giant club; an ogre corpse#i̦ ####  ... <# #.######  #......#  #... #.......†.###.#.##### >....†..........@...# .##..#.#.#...# #..#.#.# #....[ ... ..#.# #.## .......#.# #.##.÷..#  #.......###   ##.......  s..)..  #i?R ####  ... <# #.######  #......#  #... #.......†.###.#.##### >....†..........@...# .##..#.#.#...# #..#.#.# #....[ ... ..#.# #.## .......#.# #.##.÷ #.......###   ##.......  s..#iSO)..  #i [#id#ij_ _A scorpion is nearby!#i7 ####  ... <# #.######  #......#  #... #.......†.###.#.##### >....†..........@...# .##..#.#.#...# #..#.#.# #....[ ... ..#.# #.## .......#.# #.##.÷..#  #.......###   ##.......  s..)..  #iK:y #### #i";~ ... <# #.######  #......#  #... #.......†.###.#.##### >....†..........@...# .##..#.#.#...# #..#.#.# #....[ ... ..#.# #.###i;B .......#.# #.##.÷ #.......###   ##.......  s..)..  #iBD#iR#i^#ida_ _A scorpion is nearby!#iS @#......# #### #.#....# ... #.#...#<# #.###### #.########## #......# #............ #......###################. #.......†............######.###.#.################ .>....†..........)...# #.########.##..#@#.#...########## .......... #..#.#.# #....[......#i ######## ... ..#.# #.##.##.#### ..#... .......#.# #.##.÷.. ..#.## #.### #.......# .....# ##....... ##.# .##....... s..)... .... .##.######.#.#.### ##### .##.# ▒▒▒▒▒▒▒▒......)#i #i 980.9 (1.0) _#i #i} #iý *****s  *The zap hits the scorpion.#iNe....s.8--=1 _The scorpion is moderately wounded.#i ******The zap hits the scorpion but does no damage.#i#i|#i x..s...#iK7---#i=2#i#iO #i2]_The scorpion is moderately wounded.#iG *******The zap hits the scorpion.#iud.s.....6--3#i|f #ifR_The scorpion is heavily wounded.#i ******The zap hits the scorpion but does no damage.#i\#iN`as.....#iK5---#i4#iv _The scorpion is heavily wounded.#iw ***** *The zap hits the scorpion.#i( s.....  The scorpion is severely wounded.#i*j4---5#i3#i6A _The scorpion stings you but does no damage.#i ******The zap hits the scorpion but does no damage.#i s.....  The scorpion is severely wounded.#i p7--6#i, D _The scorpion stings you.#i#  You hit the scorpion.  The scorpion is almost dead.#i$ &7#i? Z _The scorpion stings you but does no damage. x2#i0  You hit the scorpion but do no damage. Lightning courses through the scorpion!#i H†#i 8-20-78Shock#i= #i L _You kill the scorpion!#i/  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#iP  Okay, then.#i#i#i8 _#iA  _#iK 9=#iO d5==#i P #iQ #iCR #iQT #igV ,#i+X #i,Z #iZ 9=#i \ #i._ #i_ :==#i` #ib #ic #id #ig #iyg K6=#ih #iZk ,#il #iKo #io #ip #it B#iw #iw 2=#ix #iuz #i{ #i | #i a7=#i #i #i #in #i #i@ #i{ #ir #i #i #i #i 9=#i #i ,#i #i #i{ K8=#i0 #i; #i #i #i #iG #i #i #i* #i| #iA #i #iǨ 2=#i #i #i@ K9=#i #iM #i #iR #iú #iF #i] #i #i' #ig #i` #i 9=#ib #i ,#i #id #i M20==#iz #i #i #i #i #i n  You see here a scorpion corpse.#iV #i  _#i #ir #i X#i f==#iG #i~ ,#ii #i5 S #....######. #.......†..... ##....######.###.#.##############i5 >....†..........)...# ###.########.##..#.#.#...########  #..##..#†#.# #....[....  ####......#.# #.##.##.##  #..#... #.......#.# #.##.÷.  #..#.## #.......###.# #......  #.....# ##...@....... ##......- #i6  #.##...........)..........  #.##.######.#.#.###########..... ##.##.# #.#.... ▒▒▒▒▒▒▒▒.........# # #....▒▒▒......▒▒▒....# #.!▒▒▒...▒▒▒▒...▒▒▒.  ......######.#▒▒▒...▒▒▒..▒▒▒...▒▒  .............▒▒....▒▒......▒▒....  .#i6 .....######▒▒....▒▒.÷▓▓▓▓..▒▒... #ii  ####.#.############## ...>....†..........)...# ###.########.##..#.#.#...########  #...........##..#†#.# #....[....#########......##.##.##... #.......#.# #.##.÷.####.# #........# #.##..... ###...........######.#.#.########### # #.#.... ▒▒▒▒▒▒▒▒#....▒## #####.# ###▒....▒▒).▓▓.#im z.▓▓..▒▒.. 426.9 (38.0)-7.9 (39 _You see here a +2 war axe of electrocution.#i _#ie #i] P _#i #ih #i #io #i #i5 #i #i #i #i #iN #iE ,#ic #i n _L - 2 potions of lignification (gained 1)#i #iY #i #i #iz ,#i #i #iB ,#i #i] v#i #i/ #i #iF ] #........... #...... #....######. #.......†...  ######....######.###.# >....†..........)...#  ######.########.##..#.#.#..#iGG H #...........##..#†#.# #.. #..#########......#.# #.## #i{G #..#......#.......#.# # #iG v#..#.## #@#.......###.# # #.....###.##........... ## #iH #.##...........).....#i H  #iLH #.##.######.#.#.########## #ihH  #######.##.# #.#......▒▒▒▒▒▒▒ #iH  #..........# #.#....▒▒▒......  ##iH x# #.#..▒▒▒...▒▒▒▒ #iH  #..........######.#▒▒▒...▒▒▒..▒▒  #.................▒▒....▒▒....#iH #iQ -40.9 (13#ikU ,1.9 (14#i[ #iCe 1 _e - a wand of paralysis (7)$i$is$iB$ii$i $iDB$i$i$i$iC$i?,$i$i>$i),$iY$i$i,$i/$iG$i$i$i6$i$i?$ixA$iC$iBE$iE$iF$i I$iJ,$i,L$iM$iQB$iVB$iX$ic$iRiB$isn$i)w,$iz$i}$i$iD$in$i$i,$i$i$i,$i/$i$i$ic,$i؞$i[$i$i*$i6$icB$iu$iǥ,$i$i@$iS,$i$iڬ$iB$i$iܱ,$i.$i$i,$iH$iն$i,$i$iY$i5$im$iֺ$i-$iɼ$i$i$i$iB$iI$iv,$i$i$i!$iB$i;$i$i$i $i$iB$i$ix,$iz$i$i,$i$i+$iB$ir$i}$i$i$i7$i$i]$i$iK$i$i$i>$iz$i-$i $i,$i$i$id$i$i$ib$i$i$i$i$ii$i$i0$i$i$i$i$i6$i$i3$i5$i$iB$i6 $i $i $i! $i@ $i $iU $if,$i$i8$iz$i$i$i$i`$i$i $i+$i$id$i$i$i$i$i|$i$in$i,$i%$idB$i]/$iw0$i0$ir1$i2$i4,$i4$i<6$i7$iG7$i7$i8$is9$i9$i:$i:$i;$i<$i<$i]=$i?>$i>$i ?$i@$iB,$i C$ihI$iJ$iJ,$iN$iEO$iP,$iqS$iT$iT$iU$iyX$i&Y$ipY$iY$ii]$iL_,$i_$ib$ic$ied$id$ig$ih$iTi$ii$il$im$iHn$io$iq$ir$iBs$is$iv$iw$iex$ix$i{$iJ}$i}$i~$i$i$i$i$iR  There is a stone staircase leading down here.$i$i_ _$iX$i]$i,$i,$i$ir$iΗ$i$i_$iz$i$ih$iџ$ia$i$i$iA$i$i$i $iX$i$i$i$i$i/B$i$i$i$iս$i5$i$iI$i$i$iJ$i$i$i$i$i$i^$i$i$i,$i $i $i^ ,$i $i_ $i ,$i $i+   Things that are here:  a +0 giant club; an ogre skeleton _$iO, $i. $ic $ic ,$ie $ivf $ili B$i{k $i$m $iTm $i1n $io $iq ,$ir $iv $ix $i%y $iGz $i{ $i{} $i} $i~ $i! $i $i $i $i1 $iؒ  #.###.#.#.#.# #...#  #.#.......#.# #...#  #.#...#.#...# #...# ##### #.#####.#.#####...##### ....# #.......#.............. ....#####################...##### .....†.............###.... .#######################.# #.## .)...#..........@..# #.# #.#. .#.#...###########.# #.# #.#. †#.#.#....[.......... #.####.#Shock .#.#.#.##.##.#####. h# #......#. .#.#.#.##.##.÷..# # ########.# $i .###.#.##.......# #.# h   howler monkey (asleep) .......##.......######## ## #.# ................. #.# ##################.# .# #..$iQ 2557.9 (116.0)$i ,87$i $iڼ ` _A howler monkey comes into view.$iXm[?25h[?0c  Search for what [Enter for "body", or ? for help]? $i u [?25l[?1c$i{$iw18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a scarf of shadowsb - [D:5] a +0 flail  c - [D:5] a stone staircase leading up  d - [D:5] a +0 falchion  $i%e - [D:5] a +0 giant club  f - [D:5] a +0 shortbow  g - [D:5] a +2 war axe of electrocutionh - [D:5] a stone staircase leading down  $iHSi - [D:5] 2 javelins  j - [D:5] a +0 club  k - [D:5] a +0 hand axe  $ih:l - [D:5] a +0 robe  m - [D:5] 5 poisoned darts $iy n - [D:5] a +1 hand axe of flamingo - [D:5] a stone staircase leading down  $iZp - [D:5] a stone staircase leading up  q - [D:5] a stone staircase leading up  $i(r - [D:5] a stone staircase leading down$i:$i$iAb#.###.#.#.#.# #...#silenth the Magician#.#.......#.# #...#Oni#.#...#.#...# #...#Health: 89/89 ======================== ##### #.#####.#.#####...##### Magic: 20/20 ======================== ....# #.......#.............. AC: 4Str: 14 $i....#####################...##### EV: 8Int: 20 .....†...................####.... SH: 0Dex: 9 .#######################.# #.### XL:  9 Next: 27% Place: Dungeon:5 $io.)...#..........@..# #.# #.#.# Noise: ---------  Time: 7558.9 (0.0) $i.#.#...###########.# #.# #.#.# b) +2 short sword (elec) †#.#.#....[.......... #.####.#.. Cast: Shock $iR=.#.#.#.##.##.#####. h# #......#.# .#.#.#.##.##.÷..# # ########.# $i.###.#.##.......##.# h   howler monkey (asleep) .......##.......######## ## #.# ........................... #.# ##########......########.# .# #.. _e - a wand of paralysis (7) _There is a stone staircase leading down here.  Things that are here: _a +0 giant club; an ogre skeleton $i_A howler monkey comes into view.Search for what [Enter for "body", or ? for help]? .$i8$iܬ$i$i8 _$i 2****$i h _A howler monkey comes into view. _Search for what [Enter for "body", or ? for help]? .$i e zap hits the howler monkey.  The howler monkey is lightly wounded.  The howler monkey howls!  The zap hits the howler monkey.$iB" $iV, ....$iM/ 19--===9.9 (1Shock$i48 $i0: ; _The howler monkey is lightly wounded.$i)$i+$i3$i5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$i~o$ir$i}$i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$id?I$iA$iH _$i$iX .)...#..........---61.9 (2..hShockh   howler monkey$i@<---$i$iad _A howler monkey is nearby!$i_;  #...#   #...#   #...#   †########### .).......@..# #.# #########h# #.# †[..  .# ÷..# #   ##  $i;! .# $iV  #...#   #...#   #...#   †########### ).......@..# #.# #########h# #.# †[..  .# ÷..# #   ##   .# $i$i$i$iEd _A howler monkey is nearby!$if  #...#   #...#   #...#   $ig†########### .).......@..# #.# #########h# #.# †$i2g4[..  .# ÷..# # $i_g9  ##   .# $ig$i $i   #...#   #...#   #...#   †########### ).......@..# #.# #########h# #.# †[..  .# ÷..# #   ##   .# $i! $i0# $i. z _A howler monkey is nearby!$i #.###.#.#.#.# #...# #.#.#.# #...# #.#...#.#...# #...#  #.#####.#.#####...## #.#.#...#†.####. #####.# #.###. )...#.# #.# #.#.#. #.#...#h# #.# #.#.#. #.#.#....[.... #.####.#. #.#.#.##.##.#####...# #......#.# #.#.#.##.##.÷..# ...$i A ###.#.##.# #####.#  #.#......#.# .# #.$i(/ w6-=2.9 (1$iH1 $i3  $i3 4_You can't see any susceptible monsters within range! (Use Z to cast anyway.) __A howler monkey is nearby! _The howler monkey hits you. x2$i  * The zap hits the howler monkey.  The howler monkey is moderately wounded.The zap hits the howler monkey.$i hThe howler monkey is heavily wounded.$iż j8---3$i- $i d _The howler monkey barely misses you.$i * The zap hits the howler monkey.  The howler monkey is severely wounded.The zap hits the howler monkey.$i hThe howler monkey is almost dead.$i"B-4$i$i1 $i^V_The howler monkey barely misses you.$i   You completely miss the howler monkey. You headbutt the howler monkey.  The howler monkey is almost dead.$i¬^7-5$i$i] _The howler monkey misses you.$i  You hit the howler monkey but do no damage.The howler monkey is almost dead.$i$io&6$i$iΩe _The howler monkey closely misses you.$iHs  You hit the howler monkey.  Lightning courses through the howler monkey!$iݗt.$i307Shock _You kill the howler monkey!$i# $i $i $i R _No target in view!$it $ix $i1 $i R _No target in view!$iPb $ib $ic $ie $im 8 _9=$in $i/o D9=$iup $iFq ,$iq $ir $ir $is $ibu $iu #=$iu $iw $ix $i;y 9=$ikz $iL| $i| M20==$i} $i $i $i $i $iC $ǐ $iZ $i $iP n==$i $i. B$i $iv $i_ $i $i? $i $i ,$i $i$ o  You see here an iguana skeleton.$i $i  _$iO $i $i $iy $iQ $i $iU $i $i $i $i $i6 $i $i $i $i $i $i" $i ,$i $i $i ,$iA $i $ik$i$i$is$i$i"$ir$i$i$ip$i$i$i>,$i$i,$i$iC$i$i $iL!$i!$i#$i$$i$$io%$i'$i($iJ)$i)$i,$i,$ic-$iX.$i/$ih3B$i/5$i5$i6$i7$ix8$i9$i :$iP;$iD$iF,$iG$iH$i J$iJ$iiK$iL$ixN$iN$iZO$iQ$ioS$iS$i`$ia$i b$i3gX$ig$im$in$i.o$io$ivX$iv$inx,$iy$i{$i{$iR|$i9}$i<$i!$iz$iV$i$i ,$i@$iu$iƇ$i$i$i$i,$i$i%$i5,$iz$i$i$i$i$iȖ$i$i$iu$i'$i$i?$i$i$i,$i!$iy$i$iȡ$i:$i$i$i$i$iF$i$i-$i$i=$i,$i7$iյ$i$i,$i$i$i,$i$i$i$i$i%$i$iy,$i $iA$i$i$i$i.$if$i$i$i$i$i$i$i3$i,$i6$i]$i1X$iT$i$i$iA#.########.#######  #................#  ............####.#  #..#####.......#.#  #..#......#.#.##.#  $i#..#..#.##.#  #.##.....#.##.#  ...#.##.#####.##.#  #.##.##.# #.##@#  -#.##.#####.##.#  $i+_.#.##.....#.##.#  #[.#.######.#.##.#  $i.#......#.#..#.#  #..##.......##.#.#  #.####.#.#  .##.....#.#....#.#  ...#......#......#  $i1640.9 (73.0)$iDH-1.9 (74$i$iic _e - a scroll labelled JOMOHU TOPSEN$iC$i$i$i(..................#.#.....0.0).##..##..##...#..#..#..#.. _Done exploring.$iB I$iH/4$i 1$iB3O _Done exploring.$i9$i<$i=A$i5CR _No target in view!$i$i$ii$i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$i͠ $i $iS  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$i[ I$iT $i $i $i O _Done exploring. $i-I $iG $iN $i6P $iRO _Done exploring. $i2X3 $iX $i-w $iz $i $iGO _Done exploring. $i  $i Read which item? Scrolls  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  $i { t - 3 scrolls of teleportation  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke $i? G[?] describe selected $i $i $i|#.########.#######   silenth the Magician #................#   Oni ............####.#   Health: 89/89 ======================== #..#####.......#.#   Magic: 20/20 ======================== #..#......#.#.##.#   AC: 4Str: 14  $i9#..#.######.#.##.#   EV: 8Int: 20 ...#.##.....#.##.#   SH: 0Dex: 9 ...#.##.#####.##.#   XL:  9 Next: 30% Place: Dungeon:5  $i+E#.##.##.# #.##@#   Noise: ---------  Time: 7641.9 (0.0) #.##.##.#####.##.#   b) +2 short sword (elec)  $i#..#.##.....#.##.#   Cast: Shock #[.#.######.#.##.#  #..#......#.#..#.#   $i#..##.......##.#.#    ......###.####.#.#    .##.....#.#....#.#    ...#......#......#     $i _No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring.  $ii:_Done exploring. $iMYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.  Okay, then. $iI $i $iK8 _ $inx $ix $i,y $i $i{ _Done exploring. $io $ilp3 $i%J $iO _Done exploring. $iv Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  $i9  $im( #.########.#######   silenth the Magician #................#   Oni ............####.#   Health: 89/89 ======================== #..#####.......#.#   Magic: 20/20 ======================== #..#......#.#.##.#   AC: 4Str: 14 #..#.######.#.##.#   EV: 8Int: 20 ...#.##.....#.##.#   SH: 0Dex: 9  $i* L...#.##.#####.##.#   XL:  9 Next: 30% Place: Dungeon:5 #.##.##.# #.##@#   Noise: ---------  Time: 7641.9 (0.0) #.##.##.#####.##.#   b) +2 short sword (elec) #..#.##.....#.##.#   Cast: Shock  $i+ #[.#.######.#.##.#  #..#......#.#..#.#  #..##.......##.#.#    ......###.####.#.#    .##.....#.#....#.#    ...#......#......#    _Done exploring. _Done exploring. _Done exploring. _Okay, then.  $i. _Done exploring. _Done exploring. $i:^  _ $i_ 4 $i` , $ie X $iMg  $ih  $i/i , $ik  $il  $il  $iwm  $iq  $ir  $ir  $is  $i>v  $iv  $i*w  $ix  $i| X $i~ X $iV X $iڍ  $i  $i-  $i  $ia , $i  $i  $i , $iѢ  $i  There is a stone staircase leading down here. _ $i>;6 $iG@ $i@ $i1B $iFl _You climb downwards.  There is a stone staircase leading up here. $i $i6 Y       ##   ..#s.   ###....##   #@...P..# 64.7 (22.8)  ##..P...#   #....## Shock  ....#  .#.#  .# #s   scorpion (asleep)  #   $i  $i $i|_ _A scorpion is nearby! $iO> ##  ..#s.  ###....##  #@...P..#  ##..P...#  #....##  ....#  $ix .#.#  .# #  #  $ia!  ##  ..#s.  ###....##  #@...P..#  ##..P...#  #....##  ....# .#.# .# #  # $i!  $i>'  $i+  $i/  $id2 _ _A scorpion is nearby! $iB *******s  The zap hits the scorpion! $ib  $ig d....s.. $i h19--=5.7 (1.0) $i  $i ` _The scorpion is heavily wounded. $i ?  The zap hits the scorpion! $i P***** $i ].†... $i 8---36Shock _You kill the scorpion! $i  $iw { _Your Fighting skill increases to level 6! $id4 $ij $iq  $iu_You can't see any susceptible monsters within range! (Use Z to cast anyway.) $i $i4 $iP  $i_You can't see any susceptible monsters within range! (Use Z to cast anyway.) $io5 $i!6 $i6 $i8 $i C _ $iE $iG $i.OK9= $i.P $i'R $iS, $itU $iU $i\V $iW $i/X $iX $i>[ $i[9= $i3\ $iua_ $i0b\20== $id4 _Magic restored. $iLf $if $i*g $ih $ij $ij $ik $i n $io $io $iq $i"r $i!t $itt:== $i2u $iw $iIy $iy $i0z $i| $i>~, $i~ $iD $iԂ, $i͑ $i $iʔ, $iz $i; $i $i0 $i~ $iѠ $i $i, $i $iZ $i( ##....## #....# #..#.# ##.#.# #.#.# #.#.#  #.#.#  #.#.#  #.#@# - #.#........ $ix #.###......Shock f. .... ....f   sleepcap (wandering) .... #### $i*091.7 (25.0) $i:f. $iƹH-2.7 (26 $i $iz[ _A sleepcap comes into view. $iQk ##....## #....# #..#.# ##.#.# #.#.# #.#.# #.#.# #.#.# #.#@# #.#........  #.###......  ...f..  .....  $iki.....  ....  ####  $i% k ##....## #....# #..#.# ##.#.# #.#.# #.#.# #.#.# #.#.# #.#@# #.#........  #.###......  ...f.. ..... .....  .... #### $i  $iq  $i\ _ _A sleepcap is nearby! $in  ##....## #....# #..#.# ##.#.# #.#.# #.#.# #.#.# #.#.# #.#@# #.#........  #.###......  ...f..  $i|o  .....  .....  ....  ####  $i+ U ##....## #....# #..#.# ##.#.# #.#.# #.#.# #.#.# #.#.# #.#@# #.#........  #.###......  ...f.. ..... .....  .... #### $i  $iD  $i  $i _ _A sleepcap is nearby! $i  #....#  #..#.#  ##.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.#######+ #.#.@....... #.### ...f ..... .. .. #######  $ir $irf.f $i|#83.7 (1.0) _ $iL( $iv* $iӤ #....#  #..#.#  ##.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.#+# #.#. #.###..f. +. #. #. #. ##  f.4 $im b  You hit the sleepcap.  You headbutt the sleepcap, but do no damage.The sleepcap is lightly damaged.=5 _The sleepcap barely misses you. $iA K  You hit the sleepcap but do no damage.The sleepcap is lightly damaged.1---=6 _The sleepcap releases spores at you! $i)+  You hit the sleepcap.  The sleepcap is moderately damaged.2=---7 $i+ $i.M _The sleepcap releases spores at you but does no damage.$i  $inCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iF**  Confirm with . or Enter, or press ? or * to list all spells.The sleepcap is struck by an arc of lightning.heavi  You are struck by an arc of lightning.  The sleepcap is struck by an arc of lightning.  The sleepcap is heavily damaged.$i @fYou are struck by an arc of lightning. The lightning grounds out.$i$78$iEj-18---=8$i$i0_ _The sleepcap barely misses you.$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i** Confirm with . or Enter, or press ? or * to list all spells.The sleepcap is struck by an arc of lightning.  The sleepcap is severely damaged.  You are struck by an arc of lightning.  The sleepcap is struck by an arc of lightning.  The sleepcap is almost destroyed.$i|6 @fYou are struck by an arc of lightning. The lightning grounds out.$i7 3---6-----9$i< $i> _ _The sleepcap barely misses you.$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iN S  The sleepcap is struck by an arc of lightning.$iJS **  You destroy the sleepcap!$iI 9@.$i# --4-----5700Shock$i R _You are struck by an arc of lightning.$i%$iI-Inventory: 8/52 gear slots Hand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon) $i-% c - a +2 short sword of venom Armour (go to first with [)  a - a +1 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak $i-Jewellery (go to first with "=)  d - a ring of resist corrosion (worn) $i.\ e - a ring of wizardry (worn)h - a ring of magical power $iy.Wands (go to first with /)b - a wand of light (10)  e - a wand of paralysis (7) Scrolls (go to first with ?)  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise $i. t - 3 scrolls of teleportation  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA $i/ c - a scroll labelled SAKHLA QIAPEW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$i$idA   #....#silenth the Magician  #..#.#Oni  ##.#.#Health: 73/89 ===================-----  #.#.#Magic: 14/20 ================--------  #.#.#AC: 4Str: 14  #.#.#EV: 8Int: 20  #.#.#SH: 0Dex: 9  #.#.#######+#XL:  9 Next: 35% Place: Dungeon:6  #.#..@.......Noise: ==-------  Time: 7700.7 (0.0)  #.###........b) +2 short sword (elec)$iF [1K +........Cast: Shock #........ #........ #........ ######### _The sleepcap barely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The sleepcap is struck by an arc of lightning.  You destroy the sleepcap! _You are struck by an arc of lightning.$iI $iM $iO $i) $i4* $ix* $i, $i2 45==$i3 $i3 $it4 $iG6 $i0D $iT 5===6=6=7$iV O=$iV $iW $i#X K7=$iX $iY $i8Z K8=$iZ $i[ $iB\ $i\ $i^^ ,$i^ $i` $id` f9==$ia $iDb $ib $ib $id $id K8=$ie $if $itg &80$ih $i`i $ii $ij $iHk $ik $ixl $i9m $im W1=$i+n $iFo $i|o $i p $i{q a9=$iAr $ias $is K2=$iqt $iu ,$iSv $i{ 3==$iF| $i} c20==$i~ $i $i %4$i $i ,$i $i. ,$i $i[ n5==$i $iH ,$i݈ $i B$i" a6=$iҌ $iK $i $i $iM ,$i $i2 $i~ U7=$i% $i_ ,$iR $i ;8$i $i" B$if ,$iԚ $i $i K9=$i $i 1 _HP restored.$i $iߡ $i $iV $i $i& $iצ $i 7 _You open the door.$iy $iƪ $i? $i @  There is an open door here.$i $i @= _$i $i $i ,$i $i $iظ $i $i $i0 $i ,$iO $i $iF ,$i6 $ie $i ,$i $i0 $i ,$ia $i0 $i $i $iV $i $i\ ,$i $i $i # #....#  #..#.# ..o.  ##.#.# ... #.#.# #.o #.#.# .Y. #.#.# #.# #.#.# #.# #.#.#######'##  #.#........@.# -- $i \ ####.###........####.#  #......'............# Shock  ########........####.# #........# #........# Y   ice beast (asleep) ########## o   orc wizard (asleep) o   orc (asleep) $i 59.7 (59.0)  You open the door.  An orc, an orc wizard and an ice beast come into view.$i1 t.YY$iG J--60.7 (60$i{ $i l _The orc is wielding a +1 dagger of draining.$i1    ..o.   ... #.#.# #.o #.#.# ... #.#.# #Y# #.#.# #.# #.#.#######'## #.#........@.#  #........####.#  '............#  #........####.#  #........# #........# $icA##########$i1     ..o.   ... #.#.# #.o #.#.# ... #.#.# #Y# #.#.# #.# #.#.#######'## #.#........@.#  #........####.#  '............#  #........### #........# #........# ########## $i 4$i $iBd _There are monsters nearby!$i    ..o.   ... $i/#.#.# #.o #.#.# ... #.#.# #Y# #.#.# #.# #.#.#######'## #.#........@.#  $ihn#........####.#  '............#  #........####.#  $i6#........# #........# $iA##########$i6=>    ..o.   ... #.#.# #.o #.#.# ... #.#.# #Y# #.#.# #.# #.#.#######'## #.#........@.#  #........####.#  '............#  #........### #........# #........# ########## $iOQz _There are monsters nearby!$iX*******$i+$i$i:$o.....Y'$i$:owandering)$i'h19--=1.7 (1.0) $i-$i#0] _The zap misses the ice beast.$i\1 *******o$i1   The zap hits the ice beast.  The ice beast is lightly wounded.  The zap hits the orc wizard but does no damage.$i|U $iV $i.W $i[^ .o...o..$i^ XYo$iQa s8---==2$ieg $iv < _The orc wizard shouts! The orc shouts!$i ******* The zap misses the ice beast. The zap hits the orc wizard!$i\ q  The orc wizard is heavily wounded.$iz O  The ice beast hits you but does no damage.$i $i .o.o..$i o.Yo 2 orcs (1 wandering)$i r7----3$i" $i _An orc comes into view. It is wielding a +2 short sword of holy wrath.$i?  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ic<** You are struck by an arc of lightning.  The ice beast is struck by an arc of lightning.  The ice beast is moderately wounded.  You are struck by an arc of lightning.  The ice beast is struck by an arc of lightning.  The ice beast is heavily wounded.$iN  The lightning grounds out.  The orc shouts!  The ice beast barely misses you.$iNoo.o.oY@o   orc warriorY   ice beasto   orc wizardoo 2 orcs$iȚ$i5--5---=-4$i$i7z _An orc warrior comes into view. It is wielding a +0 flail.$i f  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ib** Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ice beast is struck by an arc of lightning.  The ice beast is severely wounded$iU!.  The orc is struck by an arc of lightning.  The orc is severely wounded.$io,$iq$iC} ..o.o$i}oY........##########$i)6=-3-----5$i$iG{ _The lightning grounds out. The ice beast barely misses you.$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i ** You are struck by an arc of lightning.  The ice beast is struck by an arc of lightning.  You are  The ice beast is struck by an arc of lightning.  The ice beast is almost dead.$iL $iL $i$M $iU .oooY@$iMX 71----2----6$i7_ $icb c _The lightning grounds out. The ice beast hits you. The ice beast freezes you!$iء   $i Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ia%  $ia/The ice beast is struck by an arc of lightning.$icl#Confirm with . or Enter, or press ? or * to list all spells.The ice beast is struck by an arc of lightning.  You kill the ice beast!  The orc wizard is struck by an arc of lightning.  $ilaThe orc wizard is almost dead.orc$iVu  You kill the orc!The orc wizard is struck by an arc of lightning.$iy***o   orc $i,$im}o.o)'o   orc warrioro   orc$i----10---427$iZ$iN _You kill the orc wizard!$ik$inDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15)Ossuary (visited) Temple: D:4-7 $inAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($120)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaru$inoQazlal RuSif MunaTrogUskayaw VehumetWu Jian$inHXomYredelemnul ZinThe Shining One$io$i" $ik  #....#silenth the Magician#..#.# ....Oni##.#.# ...Health: 71/89 ===================-----#.#.# #..Magic: 10/20 ============------------#.#.# o..AC: 4Str: 14#.#.# #o#EV: 8Int: 20#.#.# #)#SH: 0Dex: 9#.#.#######'##XL:  9 Next: 42% Place: Dungeon:6#.#........@.#Noise: ==-------  Time: 7767.7 (0.0)####.###........####.#b) +2 short sword (elec)#......'............#Cast: Shock#######$i{ ?#........####.##........##........#o   orc warrior##########o   orcThe orc wizard is struck by an arc of lightning.  The orc wizard is almost dead.The orc is struck by an arc of lightning.  You kill the orc!The orc wizard is struck by an arc of lightning. _You kill the orc wizard!$i $if) $i) $iKX*******$imm,$itz.....oo'$iw29/20 ---8.7 (1$i$iW _The zap misses the orc.$i=:  The zap hits the orc!$iD *******   You kill the orc!$i;E3The zap hits the orc warrior!$if$ip5....$ipI)o'$iw8---3-9$i| _The orc warrior is moderately wounded.$iTm *******The zap hits the orc warrior!$i$i/....))o$i6q7--70$i $iĢc _The orc warrior is heavily wounded.$ig *******$i7M The zap hits the orc warrior!$i ....))oThe orc warrior is severely wounded.$i59----6--=1$i$i? _The orc warrior hits you with a +0 flail!$i_B  The zap hits the orc warrior!$iv9*****$i0**$i~....)))$i[. 60/91-----8-2Shock _You kill the orc warrior!$i$iL _Your Conjurations skill increases to level 6!$i& $i :-$i_ $iy R _No target in view!$iwM##....#....#...)# #)# #######@## #.#..........# ###.###........####.##......'............##$iZ01=-3 _$iR2  There is an open door here.  Things that are here: _a +0 flail; a +0 chain mail$iyAM##..P...## ...(.....#.# .....+##.......#......) #@# #######)##$idB; #.#..........# ####.###........####.#'...#..#.###########$iK$iRB-4$inY$i_ _Found 2 poisoned darts.  Things that are here: _a +2 short sword of holy wrath; a +0 dagger; a +0 robe$iɫ\M<...P##..P...# #..#.###### ...(.....# ......#. .....+##......###.#.....##.......# #)# #######)##.#..........#....#.......##..........#$iӱ$iĸ-5 _$i$i _You see here a +1 dagger of draining.$io $i1 fWear or take off which item? Armour (go to first with [)  a - a +1 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak$i c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $iI+$i0$i;` #<...P..#silenth the Magician##..P...# #..#.####Oni##....## ...(...Health: 61/91 ================--------#....# ......#$i<Magic: 6/20=======-----------------#..#.# # .....+AC: 4Str: 14##.#.# #......##EV: 8Int: 20#.#.# #.#.....#SH: 0Dex: 9#.#.# #.......#XL:  9 Next: 48% Place: Dungeon:6$i<x#.#.# #@#Noise: ---------  Time: 7775.7 (0.0)#.#.# #)#b) +2 short sword (elec)$i<#.#.#######)##Cast: Shock$i5=#.#..........#####.###........####.##......'............#########........####.#$iX=#........##........#Things that are here: $iy=_a +0 flail; a +0 chain mail _Found 2 poisoned darts.  $i=Things that are here: _a +2 short sword of holy wrath; a +0 dagger; a +0 robe _You see here a +1 dagger of draining.$ilbP  Okay, then.$ip$it$iv8 _$iU53$ix6$i9$i;@e2$i@$iB$iE$iFS7=$i}H$iILO3$iN$iuV$iV$iZ$i[$ib\94$i^$ia$ib9=$iMd$iug$ig$ii$il$iNm65=8=$ip$ir,$it$iw,$i0z$i;|$i|W6=$i~$i$ir9=$iޟ9=7$i$i$iؤ$i#$i,$i$if$iɲW8=$i]$i$i$iĺ$i$if10/20==$i$i4$i59=$i$iX$i$i$$i($i,$i$i$i@70=$i3)==$i $i,$i$i$ieU111=$iP$i&$iZ$iB$i,$i=$i$i%2$i$i$i"9=$i$i,$i$i$iT{3=2=$i$i$i%$iC$iH$i~$i $i $i U4=$i$i$i49=$iH$i/$iq$i'$i!$i!S53=$i$$i&,$i7)$i-,$i/$i1$i/2K6=$i3$i5O=$it7$i<B$i>$i?7=4=$i@$iB,$i#D$iE;8$i2G$ixK$iK$iWM$iO$iO9=$iQ$iU;9$iV$ihY$iYN5==$i[$i^,$i`$i=d$idL80=$ig$ii,$i4l$inP==$iq$itk1=$i"v$iy$iAyK6=$i|$ib,$iv$i؆$ie%2$i}$i,,$iu$iȍO=$if$i$;3$i٢7=$i$i4=5==8=6=$im79=8==9= _You start resting.20==$i{,$i $i<&R90$i-B$i4f==$iZm _Magic restored.858.7 (83.0)$i]^Z1=9.7 (84$ic$i0f" _HP restored.$i$ikoPut on or remove which piece of jewellery? $i\Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  e - a ring of wizardry (worn)h - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $i: $ipJ & $iK #<...P..#silenth the Magician##..P...# #..#.####Oni##....## ...(...Health: 91/91 ========================#....# ......#Magic: 20/20 ========================#..#.# # .....+AC: 4Str: 14##.#.# #......##EV: 8Int: 20#.#.# #.#.....#SH: 0Dex: 9#.#.# #.......#XL:  9 Next: 48% Place: Dungeon:6#.#.# #@#Noise: ---------  Time: 7859.7 (0.0)#.#.# #)#b) +2 short sword (elec)#.#.#######)##Cast: Shock#.#..........#[13;$iyL 3H####.###........####.##......'............#########........####.##........##........# _a +2 short sword of holy wrath; a +0 dagger; a +0 robe _You see here a +1 dagger of draining. _Okay, then. _You start resting. _Magic restored. _HP restored.$i\ z  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or d - a ring of resist corrosion; > or e - a ring of wizardry$i%|  You remove your ring of resist corrosion.  You feel your magic capacity increase.$i4y9--------60.7 (1$i58 _h - a ring of magical power (worn)$ib( silenth the Magician (Oni Air Elementalist) Turns: 7865, Time: 00:12:22 Health: 91/91AC:  4 Str: 14 XL: 9 Next: 48% Magic: 20/29EV:  8 Int: 20 God: Gold: 356SH:  0 Dex:  9 Spells: 16/23 levels left rFire . . . (100%) b - +2 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois .(100%) (no helmet) rElec .(100%) f - scarf of an ossuary {Repulsion, Slay+2} rCorr .(100%) (no amulet) SInv .e - ring of wizardry Will .....h - ring of magical power Stlth + HPRegen 0.35/turn MPRegen 0.21/turn %:[3$ic) 7m repel missiles, wizardry (x1) @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling$i$im #<...P..#silenth the Magician##..P...# #..#.####Oni##....## ...(...Health: 91/91 ========================#....# ......#Magic: 20/29 ================--------$i#..#.# # .....+AC: 4Str: 14##.#.# #......##EV: 8Int: 20#.#.# #.#.....#SH: 0$iDex: 9#.#.# #.......#XL:  9 Next: 48% Place: Dungeon:6$i3@#.#.# #@#Noise: ---------  Time: 7860.7 (0.0)#.#.# #)#$iDb) +2 short sword (elec)#.#.#######)##Cast: Shock#.#..........#####.###........####.##......'............#########........####.##........##........#$iEyTo do this, you must remove one of the following items:(? for menu, Esc to cancel)< or d - a ring of resist corrosion; > or e - a ring of wizardry  $iYou remove your ring of resist corrosion.  You feel your magic capacity increase. _h - a ring of magical power (worn)$i$i$i $iK* Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - AirstrikeAir2%4 Select a spell to describe [?] help[Esc] exit$i$il$i2 #<...P..#silenth the Magician##..P...# #..#.####Oni##....## ...(...Health: 91/91 ========================#....# ......#Magic: 20/29 ================--------#..#.# # .....+AC: 4Str: 14##.#.# #......##EV: 8$i{tInt: 20#.#.# #.#.....#SH: 0Dex: 9#.#.# #.......#$iXL:  9 Next: 48% Place: Dungeon:6#.#.# #@#$iNoise: ---------  Time: 7860.7 (0.0)#.#.# #)#$ib) +2 short sword (elec)#.#.#######)##Cast: Shock$iC#.#..........#####.###........####.##......'............#########........####.##........##........#To do this, you must remove one of the following items:(? for menu, Esc to cancel)$i*< or d - a ring of resist corrosion; > or e - a ring of wizardry  You remove your ring of resist corrosion.  You feel your magic capacity increase. _h - a ring of magical power (worn)$i$i$i $i$im?$iAY Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Momentum StrikeConjuration/Translocation 1%2  c - SwiftnessAir1%3  $iAPd - SlowHexes3%1  e - Inner FlameHexes/Fire$i B11% 3  f - IrradiateConjuration/Alchemy26% 5  g - Dispel UndeadNecromancy$iMBq32% 4  h - Forge Blazeheart GolemFire/Forgecraft$iwBn32% 4  i - Detonation CatalystFire/Alchemy$iB[65% 5  j - IgnitionFire$iB^100% 8 16 spell levels left $iC^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$iK$i$i; #<...P..#silenth the Magician##..P...# #..#.####Oni$i##....## ...(...Health: 91/91 ========================#....# ......#Magic: 20/29 ================--------#..#.# # .....+AC: 4Str: 14##.#.# #......##$ie+EV: 8Int: 20#.#.# #.#.....#SH: 0Dex: 9$iF#.#.# #.......#XL:  9 Next: 48% Place: Dungeon:6#.#.# #@#$i#Noise: ---------  Time: 7860.7 (0.0)#.#.# #)#b) +2 short sword (elec)#.#.#######)##Cast: Shock$iS#.#..........#####.###........####.##......'............#$i########........####.##........##........#$iTo do this, you must remove one of the following items:(? for menu, Esc to cancel)$i< or d - a ring of resist corrosion; > or e - a ring of wizardry  $i\You remove your ring of resist corrosion.  You feel your magic capacity increase. $i#_h - a ring of magical power (worn)$i-)P  Okay, then.$i2$i5$i1YN _$i Z  _1=$i#u $i>{ e=$i} $i} K2=$i2 $i =3=4=$i ,$i $i $i $i $iG $i $i $i $i" $iM* $il+ 55=$i+ $i. $iN5 $iu6 $id9 $iA $iB $iE $ia B$ia $ie 9=$img $iBj K6=$ij $ik $im $iAn $io $ir ,$is $iv ,$i/x $iz $iz #=$i*{ $i $i $iU K7=$i $i ,$i$ $iߏ $iV $i $ic ,$i^ $i 98$i E==$iƛ $i ,$i1 =$i w9=$i $i B$i $iI+ = _You open the door.$iB #.# .#  #.##.## ##..#... . #. #...†## #..#. ...P..# #..#.# ..P...# #..#.#### #....## #...(... #....# #......######.# #..#.# #......@..$.... ##.#.# #......###.#.#o#.#.# #.#.....# Shock  #.#.# #.......#  #.#.# [3$iC ;3m###)#####  #.#.# #)# o   orc (asleep)#.#.#######)##  #.#..........# ##.###........####.#$iDN 907.7 (47.0)  An orc comes into view. It is wielding a +0 hand axe.$iZ o.o$i[ 5==8.7 (48$id $iq _The orc shouts! You hear a shout! x2 _There is an open door here.$i G #.# .#   . #.$i U†## #..#. #..#.# #..#.#### #...(...$i ! #......######.# $i2 \ #......@..$..o. $iQ > #......###.#.#.  #.#.# #.#.....# $i| : #.#.# #.......#  #.#.# ###)##### $i : #.#.# #)#  #)##  $i 7 $i  #.# .#   . #.†## #..#. #..#.# #..#.####$i}  #...(... #......######.#  #......@..$..o.  #......###.#.#.  #.#.# #.#.....#  #.#.# #......  #.#.# ###)###  #.#.# #)#  #)$i =  $iϕ $i $iL $iʢ [ _An orc is nearby!$i@W #.# .#   . #.†## #..#. #..#.# #..#.#### #...(... #......######.#  #......@..$..o.  #......###.#.#.  #.#.# #.#.....# $iA #.#.# #.......#  #.#.# ###)#####  #.#.# #)#  #)##   $iZ #.# .#  $i . #.†## #..#. #..#.#$i #..#.#### #...(...$i8 #......######.# $ih #......@..$..o. $i #......###.#.#. $i #.#.# #.#.....#  #.#.# #......  #.#.# ###)### $i #.#.# #)#  #)$i?=  $i$i$i-$iӻ $iM_An orc is nearby!!$iv #.# .#   . #.†## #..#. #..#.# #..#.#### #...(... #......######.# !$i #......@..$..o.  #......###.#.#.  #.#.# #.#.....#  #.#.# #.......#  #.#.# ###)#####  #.#.# #)#  #)##  !$i.* !$i/ #.# .#   . #.†## #..#. #..#.#!$irV #..#.#### #...(... #......######.#  #......@..$..o.  #......###.#.#.  #.#.# #.#.....#  #.#.# #...... !$i%^ #.#.# ###)###  #.#.# #)#  #)  !$i!$i!$iX!$i[ _An orc is nearby!!$i #.# .# #.##.## ..#... . #. ...†## #..#. P..# #..#.# P...# #..#.#### ....## #...(... ....# #......######.# ..#.# #......'@.$..o.).#.# #......###.#.#.# #.#.# #.#.....# .# #.#.# #.......# .# #.#.# #!$iq b##)##### .# #.#.# #)# o.o 2 orcs (1 wandering) #.#.#)## .   An orc comes into view. It is wielding a +0 mace.!$ie o.o.--9.7 (1.0) !$i !$ir  !$i !$i _Found a rapier.!$i s *******The zap hits the orc.!$i * l  The orc is lightly wounded.!$i3 t .$o...)!$i3 o..ooo 3 orcsThe orc shouts! You hear a shout! x2  An orc comes into view. It is wielding a +0 flail.!$i4 !$i}5 _8-===10!$iD !$iM ' _You hear a shout!"$i6:  The zap hits the orc!"$ih=W******* 2"$i=& orcs"$i_"$i a"$is.$)...)o. o."$i{#7"$i{O----1"$i"$iG _You kill the orc!"$iqG  The zap hits the orc.  The orc is moderately wounded.The zap hits the orc!***   orc"$i..)..6--9--2Shock _You kill the orc!"$i"$i%"$i"$i4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)($i($i1($i#($i' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)($i u($i7 UoShockoo   orc wizard (wandering)o   orc($i + z0-3.7 (1($i/ z _An orc wizard comes into view. It is wielding a +0 dagger.($iN ' .## . #.†## #..#. #..#.# #..#.#### #...(... #......######o##  #......'@.$)...) ($iN  #......###.#.#.#  #.#.....# )#  #.......# .#  ###)##### o#  #)# .. )## . ($i  .# . #.†## #..#. #..#.#($i = #..#.#### #...(... #......######o##  #......'@.$)...)  #......###.#.#.#  #.#.....# )#  #.......# .# ###)##### o#($i #)# .. )## . ($iN ($i :-($i($ibd _There are monsters nearby!)$i> )$iE***** The zap hits the orc wizard.  The orc wizard is moderately wounded.The zap hits the orc wizard.)$ie,)$i[..$)oo.-=4 _The orc wizard is severely wounded.)$i}A  The zap hits the orc wizard!)$io*******o   orc)$i)$i.$))..)o.)$iFh2/925-505)$i)$iN _You kill the orc wizard!)$i *** The zap hits the orc.  )$iQEThe orc is heavily wounded.)$i!;)$iQn.o))$iVi4--6)$iZa)$i!dW _The zap misses the orc.)$iL |  The zap misses the orc. The zap hits the orc!)$iS K**)$i! )$i .)$i> ))$i 3-7Shock)$ia )$ic G _You kill the orc!)$i3p )$imw )$i )$i΃ _You can't see any susceptible monsters within range! (Use Z to cast anyway.))$ii3)$i})$i, _4)$i*$iS-ShockS   adder (wandering)*$i'21.7 (4.S-2.7 (5*$i+*$i4Y _An adder comes into view.*$ip .## . #.†## #..#. #..#.# #..#.#### #...(... #......######.## *$i3Z #......'@.$)S..)  #......###)#.#.#  #.#.....# )#  #.......# .#  ###)##### .#  #)# .. )## . *$i07 .# . #.†## #..#.*$iE1 #..#.# #..#.#### #...(... #......######.##  #......'@.$)S..)  #......###)#.#.#  #.#.....# )#  #.......# .# ###)##### .# #)# .. )## .*$iA*$iA*$iCQ*$iT] _An adder is nearby!*$i.# .# .##.## ..#... . #. †## #..#. P..# #..#.# P...# #..#.#### ## #...(... # #......######.##.# #......'.@$)S..). *$i'.#.# #......###)#.#.#. .#.# #.#.....# #)# .#.# #.......# #.# .#.# ###)##### #.# .#.# #)# ... .#.#)## .. .#.# .. *$i_*$i3P)S*$i`5=3.7 (1 _*$i*$i*$ifDAn adder comes into view. _An adder is nearby!  The zap hits the adder!  The adder is almost dead.  The adder hisses angrily.  The zap hits the adder.****$io*$i| $)†oo   orcYou kill the adder!*$ie4-1==4*$i*$i˘s _An orc comes into view. It is wielding a +0 dagger.*$iۯ ***** **The zap hits the orc.*$i *$i} )).o...*$i f3--5*$i7 *$i \ _The orc is severely wounded.*$i :  The zap hits the orc!*$i X*****$i y)).)*$i$ 2--6Shock*$iv/ *$i-3 G _You kill the orc!+$i+$i+$i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+$i;I+$i+$i4$ _+$i,+$i03=-Shock5   drude (wandering)5+$iǤ75.-8.7 (2 _A drude comes into view.+$i( .## . #.†## #..#.  #.. #...(... #......######.###  #......'.@$))..).  #......###)#†#.#.  #.#.....# #)#  #.. #.#  ###)##### #)#  #)# .5. )## ...  .. +$ilp( .# . #.†## #..#.  #.. #...(... #......######.###  #......'.@$))..).  #......###)#†#.#.  #.#.....# #)#  #.. #.# ###)##### #)# #)# .5. )## ... ..+$ir+$i+r _A drude is nearby!+$i( .## . #.†## #..#.  #.. #...(... #......######.###  #......'.@$))..).  #......###)#†#.#.  #.#.....# #)#  #.. #.#  ###)##### #)#  #)# .5. )## ...  .. +$i \ .# . #.†## #..#.  #.. #...(... #......######.###  #......'.@$))..).  #......###)#†#.#.  #.#.....# #)#  #.. #.# ###)##### #)# #)# .5. )## ... ..+$i \ _A drude is nearby!+$i ##.#... . #. .†## #..#. P..# #..#.##..# #..#.####.# ..## #...(... ..# #......######.###. #.# #......'..$))..).. #.# #......###@#†#.#. #.# #.#.....#.#)# #.# #.......## #. #.# ###)##### #) #.# #)# .5. #.#######)#. #..........#+$i L[m # #######.# +#.'....#5.9.7 (1 _+$i n _You see here a +0 flail.+$i =***5   _A drude is nearby! _You see here a +0 flail.  The zap hits the drude.  The drude is moderately wounded.  The drude shouts!  The zap hits the drude but does no damage.+$ig)5)2-====30+$iKq+$i`r` _The drude is moderately wounded.,$i **The zap hits the drude.  The drude is heavily wounded.,$iA,$i;X 5.  The zap misses the drude. The drude barely misses you. The drude hits you.,$io88--1--Doom: 7%=---1,$i|,$i- _Your doom draws closer.,$iM *The zap hits the drude.  The drude is heavily wounded.The zap hits the drude.,$iy 5The drude is heavily wounded.The drude hits you but does no damage. The drude hits you.,$iB5--0--17%---2,$i,$i:- _Your doom draws closer.,$i+  The zap hits the drude.  The drude is severely wounded.The zap hits the drude!,$iF*,$iS9),$i6-623Shock,$i.,$i 3I _You kill the drude!,$ia J,$i _You can't see any susceptible monsters within range! (Use Z to cast anyway.),$i[D ,$iD ,$ip % _7,$i ,$i c1=,$i ,$i ,$i+ %8,$i ,$i ,,$i 9=,$i! 2==,$i ,,$i ,$ie ,$i V90=,$i2 ,$i& ,$il' ,$i4 ,$i9 e=,$iF g13=,$iK ,$iR ,,$i_X ,$i)i ,$i~j ,$ip ,$ix ,$iy K2=,$i| ,$iJ O=,$i܊ ,$i Q4,$i3 ,$iv ,$i ,$in O=,$i ,$i ,$i< ,$i ,$i ,$i Qo-Shock,$i= o   orc warrior (wandering),$i7 055.7 (22.0),$i3 H-6.7 (23,$i ,$i! | _An orc warrior comes into view. It is wielding a +0 war axe.,$ip  . #. .†## #..#.  #   .#  #...(... ..  #......######.###o  #......'..$))..)..  #@#†#.#.  #.#)# ## #.# ,$isq ###)##### #)#  #)# ... )## ...  ..#  +#. ,$i . #.,$i †## #..#.  #   .#  #...(... ..  #......######.###o  #......'..$))..)..  #@#†#.#.  #.#)# ## #.#  ###)##### #)# #)# ...)## ...  ..# +#.,$i",$i%,$i1,$i)5c _An orc warrior is nearby!-$i\B[ . #. .†## #..#.  #   .#  #...(... ..  #......######.###o  #......'..$))..)..  #@#†#.#.  #.#)# ## #.#  ###)##### #)#  #)# ... )## ...  ..#  +#. -$i(  . #.†## #..#.  #   .#  #...(... ..  #......######.###o  #......'..$))..)..  #@#†#.#.  #.#)# ## #.#  ###)##### #)# #)# ...)## ...  ..# +#.-$i-$iC-$iJ-$iOc _An orc warrior is nearby!-$il .# #.## #... . #. †## #..#.  # #..#.# #  #..#.####### #...(... .. -$im.# #......######.###o# .# #......'..$@)..)..# .# #......###)#†#.#.#. .# #.#.....#.#) .# #.......## #.#. .# ###)##### #)#+ -$i,n.# #)# ... .#######)## ... ...# ..# ##.####+#.-$iu-$iS.o-$i-f5=7.7 (1.0) _-$i-$i  Things that are here: _a +0 hand axe; an orc corpse-$i ******oThe zap hits the orc warrior but does no damage.-$i)* )..).o(launcher)The orc warrior shouts! You hear a shout!  The orc warrior unwields a +0 war axe. The orc warrior wields a +0 orcbow.-$i.2H(((((((-$ir$@)..).4-==8-$i^~-$i _The orc warrior shoots an arrow. The arrow completely misses you.-$i 8******-$ip )..).o-$i f3--9-$iC -$i F _The zap hits the orc warrior but does no damage.-$i 8******-$i3 )..).oThe zap hits the orc warrior but does no damage.-$iA H(((((((-$i |$@)..).-$i q2--60-$i5  _The orc warrior shoots an arrow. The arrow misses you.-$i z ******The zap hits the orc warrior.-$i! )..).oThe orc warrior is lightly wounded.-$i)H(((((((-$iW|$@)..).-$iuXB-1-$ic-$ifv _The orc warrior shoots an arrow. The arrow misses you..$i8******.$i.$ic&j)..)o..$i.T1-2.$iXu _The zap misses the orc warrior..$i}? ****** The zap hits the orc warrior!.$i b )..)o.  The orc warrior is moderately wounded..$idH(((((((.$ie.$i# o.$@)..).$io   orcThe orc warrior shoots an arrow. The arrow is repelled..$i՘L0--.$i83.$i.$is _An orc comes into view. It is wielding a +0 dagger..$iACz ******The zap hits the orc warrior!.$id.$id.$is.)..oo..$itl19--4.$iz.$iWc _The orc warrior is heavily wounded..$iq  The zap hits the orc warrior.  The orc warrior is severely wounded.The zap hits the orc!****** .$is )..o).  You kill the orc!.$iH(((((((.$i.$i 5..$@)..5   white impThe orc warrior shoots an arrow. The arrow is repelled..$i.r8--3=.$i"1 5.$i8.$in>\ _A white imp comes into view..$iZ z ******The zap hits the orc warrior..$i )..o).  The orc warrior is severely wounded..$i H(((((((.$i .$iwI ...$@)..o5.$iL B-6.$iZ .$ipp _The orc warrior shoots an arrow. The arrow completely misses you..$i ****** The zap misses the orc warrior. The zap hits the white imp..$i) ).o5).7-7.$i- d _The white imp is moderately wounded..$i:  ******  The zap hits the orc warrior!  The orc warrior is almost dead.The zap hits the white imp!.$i ).o5).  The white imp is almost dead..$i!H(((((((.$iMG\  The orc warrior shoots an arrow. The arrow is repelled..$iS'..$@).o)5.$ijT^6-=8.$i`.$iht _The white imp picks up a beetle and eats it./$iB  The zap hits the orc warrior./$i ******5   white imp/$ih= ).))).  You kill the orc warrior!/$i#H **The white imp gestures at you./$i#y9)./$iE8---5--489/$i&/$iu1 _The puff of frost hits you!/$i@  The zap hits the white imp./$i9!L***/$in)..3---14--9-70Shock _You kill the white imp!/$i4/$iR- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/$iW/$i/$/$i,/$i 0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/$i /$i~ /$i /$i /$i 15=oShocko   orc (wandering)/$i &0/$i8 3-1.7 (1/$i /$i> u _An orc comes into view. It is wielding a +0 hand axe./$i o .## . #. †## #..#.  #   .#  #...(... ..  #......######.###o#  #......'..$@).))).#  #......###)#†#.#.#.  #.#)#.#  ## #.#.#  ###)##### #)#+  #)# ... )## ...  ..#  +#. /$iO  .# . #. †## #..#.  #   .#  #...(... ..  #......######.###o#  #......'..$@).))).#  #......###)#†#.#.#.  #.#)#.#  ## #.#.# ###)##### #)#+ #)# ... )##   /$iT /$i :-/$i /$i% [ _An orc is nearby!/$iwo .## . #. †## #..#.  #   .#  #...(... ..  #......######.###o#  #......'..$@).))).#  #......###)#†#.#.#.  #.#)#.#  ## #.#.#  ###)##### #)#+  #)# ... )## ...  ..#  +#. 0$i^ .# . #. †## #..#.  #   .#  #...(... ..  #......######.###o#  #......'..$@).))).#  #......###)#†#.#.#.  #.#)#.#  0$i\## #.#.# ###)##### #)#+ #)# ... )##   0$i]P 0$iU_An orc is nearby!0$iz.# .## ... ... . #. ... ## #..#. .. ## #..#.# ...# # #..#.#### .#.# ## #...(... ... # #......######.###o# # #......'..$)@.))).# # #......###)#†#.#.#.# # #.#.....#.#)#.#.# # #.##.#.0$i1}#.#.# # ###)#####.# #)#+ .# # #)# #. ... .# #)## # ... . .oo0$i}0===20$i0$i _The orc shouts!  Things that are here: _a +0 dagger; a +0 robe; an orc corpse0$i ***** The zap hits the orc.0$i90$i Fp.)o).0$ifG414---30$iR0$iU[ _The orc is heavily wounded.0$i#q *****The zap hits the orc.0$i9 .)o).(launcher)The orc is heavily wounded.The orc unwields a +0 hand axe. The orc wields a +0 sling.0$i:H(((((((0$i..$)@.)0$i/3--=-40$i0$i9 _The orc shoots a sling bullet. The sling bullet completely misses you.0$i:  The zap hits the orc.0$ioI*****0$iT.))).0$i2---5Shock0$i]0$i G _You kill the orc!0$i 0$i :-0$i 0$iw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0$iN( 0$iP1 0$iA 0$iB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0$i0$i^0$i0$iO0$id5=3= _0$i,0$iV!0$i$0$iR%0$i&(0$i-0$i-U6=0$i00$i-60$i69=0$i90$i@74=0$i C0$iH0$iH0$i N0$iR0$i)S0$iV0$i!^0$i^%80$iw15==0$i`-oShocko   orc (wandering)0$id80.0)0$i(H-6.7 (110$i20$i[~ _An orc comes into view. It is wielding a +2 vampiric hand axe.1$i9#...  . #. ...  #..#. .. #   ...#  1$i9 .#.#  #...(... ... # #......######.###.# # #......'..$)@.))).# # #......###)#†#.#.#o# # #.#)#.#.# # ##.#.#.#.# # ###)#####.# #)#+ .# # #)# #. ... .# )## # ... . 1$i9N ..#  +#. 1$i...  . #. ...  #..#. .. #   ...#   .#.#  #...(... ...  #......######.###.#  #......'..$)@.))).#  #......###)#†#.#.#o#  #.#)#.#.#  ##.#.#.#.# ###)#####.# #)#+ .# #)# [31$iI3m#. ... .# )## # ... .  1$i1$i1$i1$i[ _An orc is nearby!1$if#...  . #. ...  #..#. .. #   ...#   .#.#  #...(... ... # #......######.###.# # #......'..$)@.))).# # #......###)#†#.#.#o# # #.#)#.#.# # ##.#.#.#.# # ###)#####.# #)#+ .# # #)# #. ... .# )## # ... .  ..#  +#. 1$i...  . #. ...  #..#. .. #   ...#   .#.#  #...(... ...  #......######.###.#  #......'..$)@.))).#  #......###)#†#.#.#o#  #.#)#.#.#  1$iu##.#.#.#.# ###)#####.# #)#+ .# #)# #. ... .# )## # ... .  1$i1$i1$ix1$i"[ _An orc is nearby!1$i9# ## #...  . #. ....  #..#. # #.. # # #..#.# #.#...# # #..#.#### .#.#.#  #...(... ....  #......######.###.# 1$i M #......'..$))@))).#  #......###)#†#.#.#o#  #.#.....#.#)#.#.#  #.##.#.#.#.#  ###)#####.# #)#+#.# #)# #. ... #.# )## # ... #.## ..# #. 1$i3a1$io.9=7.7 (1.0) _1$iR  The zap hits the orc.  The orc is severely wounded.The zap hits the orc.1$iZH****1$iO))))1$i14-=8Shock1$ib1$iݺG _You kill the orc!1$iO 1$iOX 1$ih 1$iCk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1$ip  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2$i I2$i"2$i*: _2$if>90=15=2$i`2$im,2$i ;12$i;2$i2$i9=2$i]2$i2$iM6=2$ic2$i2=2$i,2$i~2$i9=2$i2$i2$i2$ihi=7=2$iL2$i2$iS2$i#2$i,2$i2$i9,2$i2$i 2$i W8=2$i2$i2$i2$il2$i,2$i!2$i#,2$i'2$i0,2$i42$i;c9=2$iYA2$i9E,2$iNH2$i9N,2$iQ2$i[,2$i^2$ic2$ic9=2$i/g2$ild20=2$io2$it,2$i#x2$i|,2$i2$iƄ2$iP2$iˉ2$iO=2$i1=2==2$iF,2$i2$ix,2$ii2$i=2$i2$iya3=2$it2$i,2$i2$i} ,2$iG2$i]8-8030.7 (42.0)2$ig:-2$iDu2$ix^ _Key pressed, stopping explore.2$i _2$ie=2$i2$i;42$im2$ig2$iB2$i@K5=2$i2$i2$i,2$iC2$i,2$i?2$i`B2$iv~6==2$iq2$iJ#2$i#2$i&2$iu-,2$i02$iC8,2$i?2$i;GO=2$igH2$ij7=2$ip,2$iLt2$i7O=2$i8=2$i4=2$i`9=  Things that are here:  a +0 dagger; a +0 robe; an orc corpse2$iJ5 _2$ih2$i  Things that are here:  a +0 hand axe; an orc corpse2$i 2$i  _2$i2$iO=2$i2$iV,M _You now have 359 gold pieces (gained 3).2$i02$i12$if52$i/=  Things that are here:  a +0 hand axe; an orc corpse2$iD2$iE _2$i3K2$iS{  Things that are here:  a +0 dagger; a +0 robe; an orc corpse2$iDT2$iH\2$i-] _2$i`2$if2$io,2$i5s2$iyd  Items here: )) [ †.2$i~2$i& _2$iف2$iZ  #...  . #. ....  #..#. # #.. #  #..#.# #.#...#  #..#.#### #.#.#.#  #...(... ..... #2$i#......######.###.#  #......'...)).)@))# 66.7 (36  #......###)#†#.#.#.#  #.#.....#.#)#.  #.......##.###)#####.#+#)#+#.#)# #. ... #.2$iH)## # ... #.# ..# #.  Items here: ))) †.2$iE2$if2$i{^ _Key pressed, stopping explore.2$i@I2$i2$i: _2$i2$iP #... .. . #. .... .# #..#. # #.. #.# #..#.# #.#...#.. #..#.#### #.#.#.#.# #...(... ..... .# 2$i'#......######.###.# #......'...)).))@)# #......###)#†#.#.#.# #.#.....#.#)#.#.#.#.# #.##.#.#.#.#.#.# ###)#####.#+#)#+#.#.#.#2$i;#)# #. .... #.#.#.#)## # .. ... #.#.#.2$iKE# ..  2$iThings that are here:2$i #...#..  #. ......# ..#. # #.. #.# ..#.# #.#...#.. ..#.#### #.#.#.#.# 2$ie...(... .....#.# ......######.###.# ......'...)).)))@# ......###)#†#.#.#.# .#.....#.#)#.#.#.#.# .##.#.#.#.#.#.#)#####.#+#)#+#.#.#.#  #)# #. ..... #.#.#.#2$i!)## # ... ... #.#.#.## .. ..# #.#.#. 2$ijN a +0 dagger; an orc corpse2$i17.7 (1.0)2$i28.7 (2 _2$il!2$id+  Things that are here: _a +2 vampiric hand axe; a +0 scale mail2$iŵ2$i2$ih _No target in view!2$iW]  _2$iWh 2$iܣ #.......# #. # #.. #.# .⌠ #.# #.#...#.. .. #.#### #.#.#.#.# ..(... .....#.# .#..######.###.# .#.'...)).))))##.####)#†#.#.#.#.##.#)#.#.#.#9.7 (1##.#.#.#. )#####.#+#)#+ )# #. ..... )## # ... ... ..# .......# ..####.# #'#+#. ..# .< 2$iW A[17;3H####.#2$i@ 2$i1 ,70.7 (22$i 2$i 9 _Found a stone staircase leading up.3$i>33$iA3$iQ3$iS3$i*\,3$i`3$ib,3$i"e3$io3$it,3$iu3$iל #...#.. ...>... ......#.....ß  # #.. #.#..⌠...⌠  #.#...#........ ## #.#.#.#.#......  .....#.##.##.# ######.###.##.##.# '...)).))))##.##@##4.7 (4 ###)#†.#.. .#.#)#.#.#.#.#.#. .##.#.#.#.#.#.#.#. ##.#+#)#+#.#.#.#.#  #. ......#.#.#.  3$i# ... ....#.#.#.#.#.  .......#.#.#.#.#.#. ##.# #'#+#.# #.#.#.3$i3$ih5.7 (5 _Found a staircase to the Ecumenical Temple.3$i3$i7B3$i3$i,3$i3$i3$i3$iИ3$iW3$i3$iş3$i43$i3$iC3$i3$i3$i3$iު3$i93$i3$i^3$i3$i/3$iB3$ir3$i,3$i3$i 3$iS ,3$i 3$i3$iR3$i3$i3$ig3$i',3$i3$i23$i3$i3$i3$i3$i,3$i ,3$i/ . #+#  .. #.#  .⌠. #.#  ....###.# .. ...>......#.######.#. .#.....ß...#....@......>94.7 (19.0) .#..⌠...⌠..###.#####................#.# ..........#...##### .##.##.##.###......+ .##.##.##.# ##..#### )##.##.##.#####...# #.#.#...#.#.#.#. .#.#.#.#.#.#[33$i00j0m.#.#.#.#3$i43$i9,5.7 (203$i>3$iB; _Found a stone staircase leading down.3$iu3$i3$i3$i,3$i3$ig3$i ,3$i!3$iH#3$i&3$i&3$iv'3$i0*3$i-3$i-3$i.3$i03$iJ33$i33$i)43$i73$i93$i93$i:3$i<3$iD#..o...... #.#.. 3$iEE. #+##.# .. #.# #.#.# .⌠. #.# #.#.#..###.# #.#.# .....#.######.#@# ß...#...........># ⌠..###.#####....# Shock.....#.# #....+...#...#####....# ##.###......+....+ 3$iFo   orc (asleep) ##.# ##..####....##.#####...#####.#.#.# .#3$i3Q3103.7 (8.0)3$iR+4.7 (93$i3$iӊs _An orc comes into view. It is wielding a +0 dagger.4$iY *****4$i**oThe zap hits the orc.  The orc is lightly wounded.4$i}4$i!t.o.....4$iK$b8-==5.7 (14$i-4$iL.% _The orc shouts!4$i1 g *******4$i2 E The zap hits the orc.4$iZ 4$ij t..o....4$im q7---64$iyv 4$i0{ W _The orc is almost dead.4$ià :  The zap hits the orc.4$im 3****4$iآ 6***4$i 4$i V  You kill the orc!4$i  oo.)....o   orc warrior (wandering)o   orc (wandering)An orc warrior comes into view. It is wielding a +0 short sword.4$i q6---74$i} 4$ix r _An orc comes into view. It is wielding a +0 flail.4$i@ *******oThe zap hits the orc warrior.4$i};oo.)....(launcher)o  The zap hits the orc warrior.orc warrior is lightly wounded.  The orc shouts! You hear a shout!  The orc warrior unwields a +0 short sword.  The orc warrior wields a +2 orcbow of electrocution.  You hear the crackle of electricity.4$iA`((((((4$i1d4$i0p.o)....8----=84$iz` _The orc warrior shoots an arrow. The arrow hits you!5$ic:  The zap hits the orc!5$ik *******  5$iAlUYou kill the orc!The zap hits the orc warrior.5$i5$isM oo))....o   orcThe orc warrior is lightly wounded.5$i̢\5--95$i5$iq _An orc comes into view. It is wielding a +0 club.5$i *******The zap hits the orc warrior but does no damage.5$i@ o5$i/{))....  The orc warrior is lightly wounded.5$if(((((((5$i5$i*.)o)....@5$i3---4---105$i65$i M _The orc warrior shoots an arrow. The arrow is repelled.5$iPS ******* The zap hits the orc warrior.5$i w  5$iZ :o5$i ))....  The orc warrior is moderately wounded.5$iU `((((((5$i3 5$i& ).o....5$i 76--3-15$i 5$i J _The orc warrior shoots an arrow. The arrow hits you!5$i0 h *******5$i  The zap hits the orc.  The orc is moderately wounded.The zap hits the orc warrior.5$i[; ,5$i@ .o)o...5$ilA T2-25$iL | _The orc warrior is moderately wounded.5$i|D ******* The zap hits the orc.  The orc is almost dead.The zap hits the orc warrior.5$inT5$iU5$iK^3.)5$i^uo.o..5$i`q7=--35$ig5$injc _The orc warrior is heavily wounded.6$iP":  The zap hits the orc.6$i* *******  You kill the orc!The zap hits the orc warrior but does no damage.6$ij .)o.)..  The orc warrior is heavily wounded.6$ijh(((((((6$i.)..@>.6$iwy=1-6046$i6$i٩M _The orc warrior shoots an arrow. The arrow is repelled.6$iT *******The zap hits the orc warrior but does no damage.6$i} .)o.)..  The orc warrior is heavily wounded.6$iڄT((((6$iJ8.)..6$i63----0--=56$i6$iJ _The orc warrior shoots an arrow. The arrow hits you!6$i *******The zap hits the orc warrior.6$iq .)o.)..  The orc warrior is heavily wounded.6$iܶT((((6$i8.)..6$i59-----19---66$iZ6$iJ _The orc warrior shoots an arrow. The arrow hits you.6$i ******* The zap hits the orc warrior.6$i .)o.)..  The orc warrior is severely wounded.6$iyh(((((((6$i6$i) s.)..@>.s   scorpionThe orc warrior shoots an arrow. The arrow completely misses you.6$i+s8---76$iw36$i$6[ _A scorpion comes into view.6$ig   The zap hits the orc warrior!*******s   scorpion6$i* 6$i 3.)6$ir m).s)..6$iy Y--2586$iA 6$i O _You kill the orc warrior!6$i <******6$i! *6$iC ,6$iJ .)).)s.60796$iX r _The zap misses the scorpion.6$iN ******* The zap hits the scorpion.6$i~q6$i)x.)).).s6$izW6-206$iH6$i׆c _The scorpion is moderately wounded.7$i'X*******7$i!K.)).).s15--1 _The zap misses the scorpion. The scorpion barely misses you.7$i *******The zap hits the scorpion.7$iu+ .)).).sThe scorpion is moderately wounded.The scorpion stings you.  You are poisoned.7$ig56==-14--2Pois 7$i7$ij/ _The scorpion poisons you!7$i *******The zap hits the scorpion.7$i = .)7$i-).).sThe scorpion is heavily wounded.You feel sick. The scorpion stings you.  You are more poisoned.7$iL1=====---3Pois 7$i%7$i{(/ _The scorpion poisons you!7$iz# - _You are too injured to fight recklessly!7$i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8$i ** The scorpion is struck by an arc of lightning.  The scorpion is almost dead.8$is@  is struck by an arc of lightning.  The scorpion is almost dead.  You are struck by an arc of lightning. The lightning grounds out.  You feel very sick.stings you.  You are more poisoned.8$i36========----2--=48$i8$iH _The scorpion poisons you! The scorpion stings you.8$i2  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8$i8$iAS  The scorpion is struck by an arc of lightning.8$iH **  You kill the scorpion!8$i5B †8$iV@You are struck by an arc of lightning.8$i^28------0---195Shock8$i8$i\N _You feel extremely sick.8$i 8$im :--8$i 8$i a  You start resting.8$i ?3-8$i" M08$i*# 3--8$iA$ 8$i( 8$i:) 16--1=8$i+ 8$i/ 738$iE0 3--8$i1 8$i7 e _You feel very sick. x48$i7 S2-8$i:: 8$i? 8$i@ 81-8$iA 8$iF 8$i~F 99/92 8$iF m-2=Pois 8$iH 8$igM 8$iM 8$ihO 8$iwS 8$iS 788$ifU 8$i Z 778$isZ E=-8$i\\ 8$ia O-8$ic 8$i8s 6=3=.--........8$i I 36.7 (11.0) _You feel sick. x88$i S--7.7 (128$i 8$i [ _You are no longer poisoned.8$iE8$iqF8$iG8$iL8$iSc78$iaT8$iU8$iZ8$iyZ9=8$iI\8$i`8$iaI8=8$iYb8$iIj8$ijS4=8$ik8$io8$ip8$i`q8$iui9=8$i{8$i{8$i5|8$iG~8$i8$i!9=8$i8$i 10/9215=8$iъ8$i,8$i8$iC,8$i8$i}M18$i8$i8$iKj6==8$iޟ8$i,8$i٤8$i,8$ixI2=8$i#8$i۬,8$if8$iHO=8$i8$iԶ8$i<3=7=8$i8$in8$iݼ8$i8$i(,8$i 8$iw8$i748$ij8$iO=8$i'8$ix8$i=588$i8$i8$i8$i8$i8$i8$i8$i768$iL(=8$iw8$i:8$i8$i8$i8$i.M9=8$i8$ii7=8$iZ8$i,8$iA8$i,8$i%8$i8$i820==8$i8$ix8$i8$iw8$i ,8$i 8$i 798$i"8$i=8$iSO=8$iW8$i8$iWF1=8$i8$i8$isC20=8$i8$iv ,8$i!8$iL$,8$i%8$i))8$is)!18$i)D==8$i+8$iR.a2=8$ie/8$i2M28$i38$i*78$i78$i88$i[<8$i<8$i=8$i@8$i4Ae3==9$iw3=9$i^9$i,9$i 9$i 4=9$i9$i9$i9$i9$imU4=9$i9$iJ9$i759$im9$i!,9$i"9$ib%,9$i&9$i*9$im*769$i+9$iU.9$i.K5=9$i4B9$i79$i;9$i.<I7=9$i A9$iF9$i6I,9$iSK9$iK9=9$iM9$iQ9$iPQ8=6=9$iR9$iV,9$iKX9$i\M99$i^9$ia,9$ic9$ixy=307=9$ij~_1=9$i9$iy~8==9$iu9$i\,9$i9$i؉i2=9$i X9$iMe=9$ia _You start resting.9$iL9$i\39=9$i+,9$iߡ9$iūX9$i9$i<749$i=5=6=9$i!9$i,9$i9$iM79$i%9$i,9$i9$i,9$i9$i9$iq:389$i9$ij,9$i9$i9$iT9$i9$i 9$i S9=9$i 9$i,9$i(40=9$i-B9$i19$i!2919$i039$i79$iM89$i:9$i0H29$iJ9$iZN,9$ihP9$ikU9$iU=3=9$i6V9$iX9$i\,9$i^9$ig,9$i\h9$im9$iWnD4=9$iq9$iv9$iv9$iay9$i}9$i}9$i9$i 9$ij959$i$9$iB9$i,9$i*9$ihi6=9$i|9$i9$ik9$i9$i)9$i9$i9$i'9$iK7=9$i~9$i9$i}9$i 9$iBB9$iq9$i89$i B9$ie99$i49$iy9$i9$igj50=9$i3=1=9$id79$i<9$iL oShocko   orc (polearm, wandering) _Magic restored.9$i]12658.0)9$i~a,699$il9$i.{t _An orc comes into view. It is wielding a +0 trident.9$iz #.... ...). #.#).  . #+# #.#.#  .. #.# #.#)#  .⌠. #.# #.#.#  ....###.# #.#†# >......#.######.#.#ß...#....o.....@># ..⌠..###.#####....#......#.# #....+#...#####....###.###......+....+ .##.# ##..####....# .##.#####...#####.# ..#.#.#.#.#.# .#.# [9$i{ "40m..9$i| 9$iP 6o.9$i4 L27.0) 9$i 9$i :$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:$if #.... silenth the Magician ...). Oni #.#). Health: 52/92 =============----------- :$ifN . #+# #.#.# Magic: 28/29 =======================-  .. #.# #.#)# AC: 4Str: 14Doom: 11%  .⌠. #.# #.#.# EV: 8:$iPgAInt: 20  ....###.# #.#†# SH: 0Dex: 9 >......#.######.#.# XL:  9 Next: 69% Place: Dungeon:6 .ß...#...o******@># Noise: ---------  Time: 8267.7 (0.0) ..⌠..###.#####....#:$ig2 b) +2 short sword (elec) .......#.# #....+ Cast: Shock .....#...#####....# .##.###......+....+ .##.# ##..####....#:$ig o   orc (polearm, wandering) .##.#####...#####.# :$i,hO..#.#.#.#.#.# .# .#.#.#.#.#.#.# ..Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:$i^hAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (wandering,  :$ih&hasn't noticed you, 74% to hit):$iK#....silenth the Magician...).Oni#.#).Health: 52/92 =============-----------. #+# #.#.#Magic: 28/29 =======================-.. #.# #.#)#AC: 4Str: 14Doom: 11%  .⌠. #.# #.#.#EV: 8Int: 20  ....###.# #.#†#SH: 0Dex: 9 >......#.######.#.#XL:  9 Next: 69% Place: Dungeon:6 .ß...#...*******@>#Noise: ---------  Time: 826:$i......#.######.#.# XL:  9 Next: 69% Place: Dungeon:6 .ß...#....o*****@>#:$iAn Noise: ==-------  Time: 8268.7 (0.0) ..⌠..###.#####....# b) +2 short sword (elec) .......#.# #....+ Cast: Shock .....#...#####....# .##.###......+....+ .##.# ##..####....#:$iAH o   orc (polearm) .##.#####...#####.# ..#.#.#.#.#.# .# :$iBB.#.#.#.#.#.#.# .. _The orc shouts! You hear a shout!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (74% to hit):$i5  #.... silenth the Magician ...). Oni #.#). Health: 52/92 =============-----------  . #+# #.#.# Magic: 27/29 ======================--  .. #.# #.#)# AC: 4Str: 14:$i5 GDoom: 11%  .⌠. #.# #.#.# EV: 8Int: 20  ....###.# #.#†# SH: 0Dex: 9 >......#.######.#.# XL:  9 Next: 69% Place: Dungeon:6 .ß...#....o.....@>#:$iU6 H Noise: ==-------  Time: 8268.7 (0.0) ..⌠..###.#####....# b) +2 short sword (elec) .......#.# #....+ Cast: Shock :$i6 &.....#...#####....# .##.###......+....+ .##.# ##..####....#:$i7  o   orc (polearm) .##.#####...#####.# ..#.#.#.#.#.# .# .#.#.#.#.#.#.# ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  :$iS7 Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (74% to hit)The zap hits the orc!:$iy>  #.... ...). #.#).  . #+# #.#.#  .. #.# #.#)# :$i? 1 .⌠. #.# #.#.#   #.#†# >*******@># :$iD? % :$ir?  :$i? E ..:$in L.).....:$it l-9.7 (1Shock:$iT} :$i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (74% to hit)The zap hits the orc! _You kill the orc!:$ie  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:$iP-:$i:$i% _You can't see any susceptible monsters within range! (Use Z to cast anyway.);$iq4;$iw;$i|P _Unknown command.;$i)#.... ...).  #.#). . #+# #.#.# .. #.# #.#)# .⌠. #.# #.#.# ....###.# #.#†# .....#.######.#@# ß...#....)......># ⌠..###.#####....# ;$i+p.#.# #....+...#...#####....# ##.###......+....+ ##.# ##..####....# ##.#####...#####.# .#;$i>S3-70 _;$i M ##..#......) #.#). #+.. )⌠. ;$i .###.# ......#.######.#. ß...#....)......> .⌠..###.#####....######.#;$i;$i B-1;$i!*;$i . _You see here a scorpion corpse.;$i` 5M ... ##..#........) #.#). #+.. )⌠. ###.# #.#† ......#.######.#. ß...#....)......>#..#.+#....#8=2 _;$i M... ..... ###....#.........).. #.#). #+.. ⌠. .###.# #.#† ......#.######.#.#.....+4=3;$i W _You see here a +0 club.;$iSM#######.. .......####.......#.............)....... #.#)....... #+ .. )⌠. . ....###.# #.#†#...#4 _<$i RM####### ####..###..........) #.#@....... #+<$iRT.#######. ) .⌠. #.# #.#.#..+<$i`<$id&5<$imj<$ip _Items here: ))) [ ††.<$i>(M#######  #######.......... ..###.#).......<$iE #+# #.#.####### .. #.# #.#)#..#<$iO <$im5==6 _<$i <$i%  Things that are here: _a +0 flail; an orc corpse<$i  #######.......####<$iC ..###........)..###.# . #+# #.#.#######. #.# #.#)# ..# ......#.# #....+<$iu <$i [9=7 _<$i9 <$i _Items here: ))) [ ††.<$iq <$i {Pick up what? 8/52 gear slots (_ for help) <$i Hand Weapons (select all with ))a - a +0 dagger  b - a +0 short sword  c - a +2 orcbow of electrocution Armour (select all with [)  d - a +0 chain mail Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit <$i< Letters toggle [.|Space] toggle selected[top]=$i$=$i+=$i6silenth the MagicianOni#######Health: 55/92 ==============----------.......Magic: 29/29 ========================.......AC: 4Str: 14Doom: 11%####.......EV: 8Int: 20..###..........SH: 0Dex: 9.......).......XL:  9 Next: 69% Place: Dungeon:6..###.#@.......Noise: ---------  Time: 8277.7 (0.0) . #+# #.#.#######b) +2 short sword (elec) =$ir7.. #.# #.#)#Cast: Shock .⌠. #.# #.#.# ....###.# #.#†# ......#.######.#.# ß...#....)......># .⌠..###.#####....# ......#.# #....+ _You see here a +0 club. _Items here: ))) [ ††.  Things that are here: _a +0 flail; an orc corpse _Items here: ))) [ ††.  Okay, then.=$i?E=$iI=$iW=$iZ8 _=$i =$i Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple =$i=$i,psilenth the MagicianOni#######Health: 55/92 ==============----------.......Magic: 29/29 ========================.......AC: 4Str: 14Doom: 11%####.......EV: 8Int: 20..###..........SH: 0Dex: 9.......).......XL:  9 Next: 69% Place: Dungeon:6..###.#@.......=$i,Noise: ---------  Time: 8277.7 (0.0) . #+# #.#.#######b) +2 short sword (elec) .. #.# #.#)#Cast: Shock .⌠. #.# #.#.# ....###.# #.#†# ......#.######.#.# ß...#....)......># .⌠..###.#####....# ......#.# #....+ =$i,_You see here a +0 club. _Items here: ))) [ ††.  Things that are here: _a +0 flail; an orc corpse =$i&-_Items here: ))) [ ††. _Okay, then.=$i-=$i[0=$in9=$i=>$iP _>$iO6>$iB >$iw_Items here: ))) [ ††.  Things that are here: _a +0 flail; an orc corpse _Items here: ))) [ ††.  You see here a +0 club. _>$i"O7>$iB  You see here a scorpion corpse. _>$iJ:..###.................).........###.#).......>$ipK. #+# #.#.#######.. #.# #.#)#  .⌠. #.# #.#.#  ....###.# #.#†# >......#.######.#.# .ß...#...o).....@># .⌠..###.#####....# .....#.# #....+Shock....#...#####....###.###......+....+>$iK##.# ##..####....#o   orc (wandering) .##.#####...#####.#.#.#.#.#.#.# >$iK .##.#.#.#.#.#.# ..>$iV,82.7 (5>$iW+3.7 (6>$im _An orc comes into view. It is wielding a +0 falchion.>$i  ..###. .......). ..###.#). . #+# #.#.# .. #.# #.#)#>$i B .⌠. #.# #.#.# ....###.# #.#†# .>......#.######.#.#.ß...#...o)....@.>#.⌠..###.#####....#.#.# #....+ ......#...#####....# #.##.###......+....+ >$i #.##.# ##..####....# #.##.#####...#####.# ...#.#.#.#.#.# .# #.#.#.#.#.#.#.# ..>$iK >$i+ .o8=4.7 (1>$i1 >$i2 >$iJ:  The zap hits the orc!>$i"RK*******>$ikL..)....>$iR=8-=5Shock>$iڣ>$iG _You kill the orc!?$i24?$ib _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?$i _?$i!9?$i ?$i# K9=?$i[?$i.=60?$i=?$iB?$iEK1=?$iG?$i K?$iHK?$iC2=3=4?$i?$ioe5?$i,?$i?$i?$i˘?$in?$iW?$iN66=?$i?$iڢ?$i?$i?$i?$i§?$i?$i?$iجW7=?$iS?$i?$i?$ip?$i?$i(?$i?$iQ8?$i,?$i?$i#,?$i?$i?$iK9=?$i?$i?$i>?$ik?$i,?$it?$iIV70=?$i?$id?$i,?$iQ1?$i?$iB?$ik,?$i?$i&#;2?$i$%?$i(?$iX(?$i)?$i-,?$i/?$iE2?$i95K3=?$i8?$i;,?$i<?$i@,?$iE4=?$iXH?$iJ,?$iN?$iO?$iR?$ikU?$iX?$i Y%5?$ip[?$iO_,?$ia?$id,?$if?$ii?$ii%6?$i!l?$iLo,?$i>q?$i^v,?$iIy?$i|?$i>}K7=?$i?$i8,?$iX?$i?$iU8=?$i?$i,?$i?$i?$iF?$i"?$i?$iܘ%9?$ia?$i,?$i?$i,?$iZ?$iX?$i&80?$i}?$i ,?$i0?$i?$i=?$iܺ?$i@a1=?$i?$i,?$i?$i?$i?$i?$i;?$iU2=?$i}?$is,?$i*?$i,?$iQ3?$ip?$i1?$i?$ir?$i?$iL?$i?$i;4?$i\?$i?$i?$i?$iD?$iD5=?$i?$i,?$i?$ij ,?$i ?$if k6=?$i` ?$i ,?$i{ ?$i ,?$i ?$i ;7?$i ?$iG ,?$i ,?$i_ ,?$i/! ;8?$i# ?$i~& ,?$i( ?$i* ?$i1 ?$iK4 ?$i]7 ?$i8 K9=?$i: ?$i> ?$iI> ?$i:@ ?$iG B?$i,I l90=?$iJ ?$i=N ,?$iQ ?$iS ?$iT ?$iX ?$iZ ?$i[ %1?$i] ?$ib ?$i6d ?$ig ?$ink ?$ik K2=?$im ?$it 1 _HP restored.?$iw ?$iw ?$iy ?$i| ?$i} ?$i~ ?$i0 ?$i ?$i ,?$i ?$i  ?$iA 1_You open the door.?$i ?$i 9=?$iӎ ?$i @  There is an open door here.?$i ?$i-  _?$i ?$ig ?$i ?$iݥ ?$i< ?$i _You open the door.?$i  ?$i : There is an open door here.?$i K _?$i| ?$i ,?$i ?$i; ?$i ?$iz ?$i ?$i; ?$i ,?$iq ?$it ?$iW ?$i ?$i ?$i& ...#....)......># ⌠..###.#####....######## .....#.# #....'....... ...#...#####....######## #.###......+....'....... #.# ##..####....######## #.#####...#####.# #.#.#.#.#.# #.## #.#.#.#.#.# #.@# - #.#.#.#.#.#.# ##+# #.#.#.#.#.#.# #.#.#.#.#.#.#+ .#.#.#.#.#.#.#.#.#.#.#.## .#.#.#.#.#.#.# #.#. #.#.#.#. 39308.0)'........#......#.......#.............>?$i- '....?$i M======49?$i ?$i open the door. _There is an open door here. _As you open the door, it creaks loudly! _Found a stone staircase leading down.?$i$"?$i)?$i5/?$i1P _Unknown command.@$i6Where to? (Tab - Temple, ? - help) D - Dungeon  T - Temple @$i9@$i...#....)......>#silenth the Magician ⌠..###.#####....########Oni .....#.# #....'.......Health: 92/92 ======================== ...#...#####....########Magic: 29/29 ======================== #.###......+....'.......AC: 4Str: 14Doom: 11% #.# ##..####....########EV: 8Int: 20 #.#####...#####.#SH: 0Dex: 9 #.#.#.#.#.# #.##XL:  9 Next: 69% Place: Dungeon:6 .#.#.#.#.#.# #.@#Noise: ======---  Time: 8394.7 (0.0) #.#.#.#.#.#.# ##'#@$i9b) +2 short sword (elec) .#.#.#.#.#.#.# ...Cast: Shock #.#.#.#.#.#.#+..... .#.#.#.#.#.#.#...... #.#.#.#.#.#.##....... .#.#.#.#.#.#.#........ #.#. #.#.#.#.....>.... _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly! _Found a stone staircase leading down. _Unknown command. _@$i@$i@U _You open the door.  There is an open door here. _@$i B@$iN@$iO@$iuR@$iR@$iPU,@$i}V@$iX@$iZ@$i [@$i[@$i]@$i_@$i_@$i`@$ic@$ie,@$if@$ih@$ij,@$il@$im@$io,@$i]z@$iz@$i{@$i@@$i@$iH@$iS@$iv_  There is a staircase to the Ecumenical Temple here.@$iU@$i@$i$ _@$i@$i_l Temple  You climb downwards. Welcome to the Ecumenical Temple!@$i`@$iCa@$ia@$ib@$iz  ▒▒▒▒▒...........⚑...▒ ▒▒▒...........▒.....⌠.▒ ▒▒ ▒▒▒............▒.....▒... .▒▒▒ ▒▒▒......▒▒▒.......⚑.....⚑. ...▒▒▒▒......▒▒...▒▒...▒...▒..... ............▒.......▒...▒.⌠.....▒ ............▒.......▒...▒...⚑.... ...........▒.........▒...▒▒...▒.▒ ...▒▒▒.....▒....@....▒.....▒▒▒...------416.4 (21.7) ▒.▒...▒▒...▒.........▒........... ....⚑...▒...▒.......▒............ @$im{N▒.....⌠.▒...▒.......▒............ .....▒...▒...▒▒...▒▒......▒▒▒▒... .⚑.....⚑.......▒▒▒......▒▒▒ ▒▒▒. ...▒.....▒............▒▒▒▒▒ ▒.⌠.....▒...........▒▒▒ ▒...⚑...........▒▒▒▒▒ _Found a staircase back to the Dungeon.@$iA?------@$iD⚑⚑@$in _There is a staircase back to the Dungeon here.A$ir)A$i)A$i*A$ibMJ⚑0.0)A$i ]A$i ck⚑⚑⚑A$ieO _Done exploring.A$iRq A$iOt Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple (1/1) D:6Ossuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($120)HepliaklqanaKikubaaqudgha A$it MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining OneD$iq*D$i<6▒▒▒▒▒...........⚑...▒ silenth the Magician▒▒▒...........▒.....⌠.▒ Oni ▒▒D$i6▒▒▒............▒.....▒... Health: 92/92 ======================== .▒▒▒ ▒▒▒......▒▒▒.......⚑.....⚑. Magic: 29/29 ======================== D$i7B...▒▒▒▒......▒▒...▒▒...▒...▒..... AC: 4Str: 14Doom: 11% ............▒.......▒...▒.⌠.....▒ EV: 8Int: 20 ............▒.......▒...▒...⚑.... SH: 0Dex: 9 ...........▒.........▒...▒▒...▒.▒ XL:  9 Next: 69% Place: Temple D$iK7...▒▒▒.....▒....@....▒.....▒▒▒... Noise: ---------  Time: 8416.4 (0.0) ▒.▒...▒▒...▒.........▒........... b) +2 short sword (elec) D$i7....⚑...▒...▒.......▒............ Cast: Shock ▒.....⌠.▒...▒.......▒............ .....▒...▒...▒▒...▒▒......▒▒▒▒... D$i7.⚑.....⚑.......▒▒▒......▒▒▒ ▒▒▒. D$i7...▒.....▒............▒▒▒▒▒ ▒.⌠.....▒...........▒▒▒ ▒...⚑...........▒▒▒▒▒ _There is an open door here. D$ib8=_There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Done exploring.D$iED$iJ:⚑D$iKD$i [[?25h[?0c  Search for what [Enter for "."]? E$im [?25l[?1cE$iE$i1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] E$iH a - [Temple] a radiant altar of VehumetE$i The Ecumenical Temple <⚑⚑⚑⚑⚑⚑⚑⚑⚑⚑⚑⚑⚑⚑⚑⚑(Press ? for help) ▒▒▒.....▒.▒...▒▒......▒▒▒  E$iB4▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒...........⚑...▒.......▒▒▒▒▒  ▒▒▒........▒▒▒▒▒▒...........▒.....⌠.▒...........▒▒▒  ▒▒▒............▒▒▒E$i▒▒▒............▒.....▒...▒............▒▒▒  E$i▒......▒▒▒.......▒▒▒ ▒▒▒......▒▒▒.......⚑.....⚑.▒.....▒▒▒......▒  E$i,▒...▒.▒...▒▒.......▒▒▒▒......▒▒...▒▒...▒...▒.....▒..▒.▒...▒▒....▒  ▒.......⚑...▒...............▒.......▒...▒.⌠.....▒.......⚑...▒...▒ E$iz E$i▒...▒.....⌠.▒...............▒.......▒...▒...⚑.......▒.....⌠.▒...▒  E$i4▒..▒....▒▒...▒.............▒.........▒...▒▒...▒.▒..▒....▒▒...▒..▒  E$iV|▒..▒.⚑.....⚑.▒.....▒▒▒.....▒....@....▒.....▒▒▒.....▒.⚑.....⚑.▒..▒  E$i4▒..▒...▒▒....▒..▒.▒...▒▒...▒.........▒.............▒...▒▒....▒..▒  E$iף▒...▒.⌠.....▒.......⚑...▒...▒.......▒...............▒.⌠.....▒...▒  E$i▒...▒...⚑.......▒.....⌠.▒...▒.......▒...............▒...⚑.......▒  E$iqd▒....▒▒...▒.▒..▒.....▒...▒...▒▒...▒▒......▒▒▒▒.......▒▒...▒.▒...▒  E$i▒......▒▒▒.....▒.⚑.....⚑.......▒▒▒......▒▒▒ ▒▒▒.......▒▒▒......▒  E$i▒▒▒............▒...▒.....▒............▒▒▒▒▒▒............▒▒▒  ▒▒▒...........▒.⌠.....▒...........▒▒▒E$i▒▒▒........▒▒▒  ▒▒▒▒▒.......▒...⚑...........▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒  ▒▒▒......▒▒...▒.▒.....▒▒▒  E$iϥ▒▒▒......▒.▒......▒▒▒  ▒▒▒...........▒▒▒  ▒▒▒.......▒▒▒  ▒▒▒▒▒▒▒▒▒E$i E$i E$i* isilenth the MagicianOniE$i Health: 92/92 ========================Magic: 29/29 ========================AC: 4Str: 14Doom: 11%EV: 8Int: 20SH: 0E$i Dex: 9XL:  9 Next: 69% Place: TempleTime: E$i _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. E$i  _Done exploring.  Search for what [Enter for "."]? vehE$i E$i2 E$iW E$i! E$i E$i  _E$i E$i ,E$ik E$i E$iB" ,E$i # E$iD& E$ia' ,E$i' E$i* E$i+ E$i+ E$i, E$iZ/ E$i0 E$i$1 E$i1 E$ib4 E$iL5 E$i5 E$i6 E$i8 E$iv9 E$i9 E$ie: E$i< E$i= E$i= E$i> E$iA E$iB E$i=B E$iC E$inE E$iAF E$i|F E$i1G E$i J E$i@L BE$iM E$iwN E$iN E$itO E$iQ E$iR ,E$iwS E$i[U E$iTV E$iV E$i>W E$ifY E$i:Z E$iZ E$i1[ E$i\ E$i^ E$i>^ E$i_ E$i` E$ia E$i:b E$ib E$id E$ie E$i"f E$if E$i......#.######.# ......#.....ß...#....)...Shock# #.. #.#..⌠...⌠..###.#####...##o   orc (wandering)#.##.##.#I$i|I$iI$i I$i0M_An orc is nearby!I$i2 ... ##  o.##### ..  ... ..##.#  # ##.##.##.##...  #.#.........#.#+#  #.............#.#  #..⌠...⌠..# #.#  #.#...ß@....###.#  #...#......>......# ......#.....ß...#....)  # #.. #.#..⌠...⌠..#  .............#.#  #.#.........#.. .I$iT .....#.##.##.##.###.#.##.##.# )).))))I$i& ... ##  o.##### ..  ... ..##.#  # ##.##.##.##...  #.#.........#.#+#  #.............#.#  #..⌠...⌠..# #.#  #.#...ß@....###.#  #...#......>......#I$i_  ......#.....ß...#....)  # #.. #.#..⌠...⌠..#  .............#.#  #.#.........#.. .....#.##.##.##.###.#.##.##.# )).))))I$i-)I$iDI$iYLI$imO[ _An orc is nearby!I$iMvQ ... ##  o.##### ..  ... ..##.#  # ##.##.##.##...  #.#.........#.#+#  #.............#.#  #..⌠...⌠..# #.#  #.#...ß@....###.# I$i/w #...#......>......# ......#.....ß...#....)  # #.. #.#..⌠...⌠..#  .............#.#  #.#.........#.. . .....#.##.##.##.###.#.##.##.# )).))))I$i ... ##  o.##### ..  ... ..##.#  # ##.##.##.##...  #.#.........#.#+#  #.............#.#  #..⌠...⌠..# #.#  #.#...ß@....###.#  #...#......>......# ......#.....ß...#....)  # #.. #.#..⌠...⌠..#  I$i.............#.#  #.#.........#.. .....#.##.##.##.###.#.##.##.# )).))))I$ieI$i:I$iBI$iE[ _An orc is nearby!I$i[D ... ##  o.##### ..  ... ..##.#  # ##.##.##.##...  #.#.........#.#+#  #.............#.#  #..⌠...⌠..# #.#  #.#...ß@....###.#  #...#......>......# ......#.....ß...#....)  # #.. #.#..⌠...⌠..#  .............#.#  #.#.........#.. . .....#.##.##.##.###.#.##.##.# )).))))I$ism ... ##  I$i8o.##### ..  ... ..##.#  # ##.##.##.##...  I$i#.#.........#.#+#  #.............#.#  #..⌠...⌠..# #.#  #.#...ß@....###.#  I$i#...#......>......# I$i......#.....ß...#....)  # #.. #.#..⌠...⌠..#  .............#.#  #.#.........#..I$ie( .....#.##.##.##.###.#.##.##.# )).))))I$iMI$iI$iI$i* ####  ... ## ## o.##### .. ....### ... ..##.# ......... # ##.##.##.##... ..###. #.##.#+# #.#.............#.# #.I$i=+ #..⌠@..⌠..# #.# #. #.#...ß.....###.# #. #...#......>......#.###### ......#.....ß...#....).. # #...#.#..⌠...⌠..###.#####  #.#...#.I$i+...#.# # ### #.#.#.#.#.........#...##### .. .....#.##.##.##.###......' .######.###.##.##.##.# ##..####.. _An orc is nearby!I$i/I$iKr.I$iVOi===9ShockI$i"UI$iW% _The orc shouts!I$i I$i I$i& I$iP) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I$iх I$i| I$iE I$ib _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I$iXI$i5I$i2I$i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)J$ic3J$idJ$irmJ$ioJ$ieqJ$i yP _J$iJ$i####  . ## # ..##### .. ....### .o. ..##.# ....... # ##.##.##.##... ..### #.##.#+# ##....@........#.# #---70..'.#..⌠...⌠..# #.# # . #.#...ß.....###.# #Shock #...#......>......#.######J$i ......#.....ß...#....).. # #...#.#..⌠...⌠..###.#####. o   orc # #.#...#....#.# #. #### #.#.#.#.#.........#...#####... .....#.##.##.##.###......'.J$i<<---J$ib%J$i'[ _An orc is nearby!J$iu@####  . ##  ..##### .. ....## .o....##.# ....... # ##.##.##.##... ..# #.##.#+#  #.............#.# ..'.#..⌠...⌠..# #.#  ...#.#...ß.....###.# #...#......>......#.##### . ......#.....ß...#....).. . # #...#.#..⌠...⌠..###.##### .#J$iA #.#...#....#.# # .#### #.#.#.#.#.........#...#####J$iCJ$igJP.oJ$i}M-1 _J$iSJ$iBUJ$iJ$ihThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoJ$iXJ$iJ$iThat beam is likely to hit you. Continue anyway? Y - Yes J$i\ N - No [Y]es or [N]o only, please.J$iY J$i] J$i^ That beam is likely to hit you. Continue anyway? Y - Yes J$i^ \ N - No [Y]es or [N]o only, please.J$iEJ$iAJ$i8silenth the MagicianOni of Vehumet ......Health: 92/92 ========================####Magic: 29/29 ========================...##AC: 4Str: 14Doom: 11%..##### .. ....## EV: 8Int: 20J$i<......##.# ....... SH: 0Dex: 9# ##o##.##.##... ..## XL:  9 Next: 69% Place: Dungeon:6#.#.@.......#.#+#Noise: ---------  Time: 8471.9 (0.0)#.............#.#b) +2 short sword (elec)...'.#..⌠...⌠..# #.#Cast: Shock...#.#...ß.....###.##...#......>......#.##### .......#.....ß...#....)... o   orc . J$iD# #...#.#..⌠...⌠..###.##### .# #.#...#.............#.# # .#### #.#.#.#.#.........#...##### _The orc shouts! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An orc is nearby!Okay, then.J$iJ$iJ$i0J$i8 _K$i8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __An orc is nearby! _Okay, then.  You puncture the orc!  You kill the orc!)=2.9 (1ShockK$izB K$iQT_Vehumet accepts your kill.K$i4K$i K$iW$R _No target in view!K$i& K$iG) +K$i) Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple (1/1) D:6K$i) fOssuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) K$i* tAshenzariCheibriadosDithmenosElyvilon FedhasK$i#* EGozag ($120)HepliaklqanaKikubaaqudgha K$iF* mMakhlebNemelex XobehOkawaruQazlal K$ih* 3RuSif MunaTrogUskayaw K$i* EVehumetWu JianXomK$i* 3Yredelemnul ZinThe Shining OneK$i* L$i8L$iaF,silenth the MagicianOni of Vehumet ......Health: 92/92 ========================####Magic: 29/29 ========================...##AC: 4Str: 14Doom: 11%L$iF..##### .. ....## EV: 8Int: 20......##.# ....... SH: 0Dex: 9# ##)##.##.##... ..## XL:  9 Next: 69% Place: Dungeon:6#.#.@.......#.#+#Noise: =--------  Time: 8472.9 (0.0)L$iG#.............#.#b) +2 short sword (elec)...'.#..⌠...⌠..# #.#Cast: Shock...#.#...ß.....###.##...#......>......#.##### .L$iG/......#.....ß...#....)...  . # #...#.#..⌠...⌠..###.#####  L$iH.# #.#...#.............#.# #  L$i>H.#### #.#.#.#.#.........#...#####  _An orc is nearby! _Okay, then.L$i|HYou puncture the orc!  You kill the orc! _Vehumet accepts your kill. _No target in view!L$iETL$iF[L$io]L$i/L$i=0L$i1L$i9L$io<L$i)C: _L$iR+  Things that are here:  a +0 hand axe; an orc corpse _L$iQYL$i[L$iY\L$iS]L$i_L$iaL$i bL$ibL$ifL$ip############ ...........# ## ####.......##### .. ..o......@.......##.# ...-##.#.#'#.##)##.##.##... #.#.#.........#.#+#Shock ..#.............#.# ...'.#..⌠...⌠..# #. ....#.#...ß.....###.# o   orc (wandering) .#...#......>......#.# #. #.......#.$ip37m....ß...#.... #..#. # #...#.#..⌠...⌠..###.#L$ir+7.9 (5L$izQ.oL$i.|G-8.9 (6L$i܃L$iьu _An orc comes into view. It is wielding a +0 hand axe.L$i" m ############  L$i # ...........# ##  ####.......##### ..  .o.....@.......##.#  ##.#.#'#.##)##.  #.#.#.. ..#.. ...'.#.  ....#.#.. L$iO# U.#...#......> . #. #.......#.... # L$i s ############  ...........# ##  ####.......##### ..  .o.....@.......##.#  ##.#.#'#.##)##.  #.#.#.. ..#.. ...'.#.  ....#.#.. .#...#......> #. #.......#.... # L$i L$i L$i L$i [ _An orc is nearby!L$i EL$i E ############  ...........# ##  ####.......##### ..  .o.....@.......##.#  ##.#.#'#.##)##.  #.#.#.. ..#.. ...'.#.  ....#.#.. L$iT U.#...#......> . #. #.......#.... # L$iT  ############  ...........# ##  ####.......##### ..  .o.....@.......##.#  ##.#.#'#.##)##.  #.#.#.. ..#.. ...'.#.  ....#.#.. L$i˵ .#...#......> #. #.......#.... # L$i* L$iD L$i} L$iD [ _An orc is nearby!L$iW # ..# ###.......##### .. .o....@........##.# #.#.#'#.##)##.##.##..... #.#.#..#.#+#. ..#..#.L$iI# ...'.#..⌠...⌠..# #. ....#.#...ß.....###. .#...#......>......#.  . #. #.......#.....ß...#  #..#. # #...#.#..⌠...⌠..###.L$i`L$iEL.oL$i29.9 (1 _L$iL$iM$iLjs  The zap hits the orc!  You kill the orc!M$iom*******M$i-L...)...M$i}8-=80ShockM$iM$iZ _Vehumet accepts your kill.M$i<M$iFM$i]MM$iP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M$iM$i¹M$iM$i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M$i<M$iM$iM$iM$i _9=M$iXM$i%4 _Magic restored.M$i6 ## ...# ###.##### .. M$i7?.)..@..##.# -3.9 (3#.#.#'#.##)##.##.## ...#.#.#.#.# #.....#.# #>....'.#..⌠...⌠..# #M$i7C#.....#.#...ß.....### ##.#...#......>......# . . #. #.......#.....ß...#M$i28 #..#. # #...#.#..⌠...⌠..###M$i@M$iKG-4.9 (4M$iRM$iU; _Found a stone staircase leading down.M$i M$i M$i( M$iǽ M$i M$i3 XM$i M$ix M$i M$i O=M$iu M$i M$i M$iE M$i M$i M$iK ,M$i M$i M$i M$i M$i M$i M$iV M$i M$i{ M$iJ M$i M$i1 M$i M$iB M$i  M$i@ M$iP M$i M$i M$iS M$i M$iQ M$iK M$i M$i M$i  M$i M$i M$i M$i M$i2 M$i M$iz M$i M$i M$i M$i M$i M$i ,M$i! M$i1 M$if2 M$i-3 M$i4 M$i4 M$i=5 M$ig6 M$i7 M$i8 M$i8 M$i9 M$iv: M$i: M$i: M$i< M$i= ,M$ig> M$i? M$i@ ,M$iOA M$iC M$iC M$iOD M$iD M$i$F M$i4G M$iG M$iG M$iH M$iJI M$iI ,M$i*J M$iJ M$iK ,M$iK M$ipL M$iL M$iM M$iN M$iP M$iQP M$iP M$iV nM$iW M$i(X M$iX M$iZ M$i[ M$iT[ M$i[ M$i] M$i^ ,M$i`_ M$iH` M$i.b M$i}b M$i'c M$id M$ie M$iHf M$if M$ih M$ii M$iQj M$ij M$i8l M$im M$im M$in M$ip M$ir M$is M$is M$iu M$iw M$iw M$ix M$iz M$i!| M$ic| M$i^} M$i M$i M$i5 M$io M$iS M$i M$i1 M$i- M$i M$iޞ   #.###################...   #.##.. ...o.......).... M$i   #.##.# .oo# ######.#.#'   #.##.# ..o# #.....#.   #.##.# ...# #.#.....   #.##.# ...# #.#>....   #.##.# ...# #.#..... M$i֟   #.##.###...# #.#.#...   ##..#...@...#. #.#....   ###....#####..#. #.#.#. M$iD   #<...P..# #..#.# #.#.#...Shock   ##..P...# #..#.####.#.#.#. M$i   ##....## #...(.....#.....   #....# #......######.oo 2 orc priests (1 polearm, asleep)   #..#.# #......'...)).)) o   orc wizard (asleep)   ##.#.# #......###)#†#.# o   orc (asleep) M$iΠ  #.#.# #.#.....#.#)#.#.M$i 528.9 (44.0)  An orc wizard, 2 orc priests and an orc come into view.M$iz M$i M$i M$i ;..ooo.ooo)owandering)oM$id 6===9.9 (45M$i M$iv @ _The orc priest shouts! x2; The orc shouts!M$i'  #.. #.##.. ....)... #.##.# ..o# M$i /. #.##.# oo.# #.. #.##.# ..o# #. #.##.# ...# #.#> #.##.# ...#  #.##.###...#  ##..#...@...#. M$iӸ Z ###....#####..#.  #<...P..# #..#.#   #..# M$i 5 #...(    M$i< I)).))  )#† #.#.# )M$i˹ M$i^  #.. #.##.. ....)... #.##.# ..o# . #.##.# oo.# #.. #.##.# ..o# #. #.##.# ...# #.#> #.##.# ...#  #.##.###...#  ##..#...@...#.  ###....#####..#.  #<...P..# #..#.#M$iQz    #..#  #...(    )).))  )#† #.#.# ) _There are monsters nearby!N$i% #...................... #.###################... #.##.. ............)..... #.##.# #..o# ######.#.#'#N$i% #.##.# #oo.# #.....#.# #.##.# #..o# #.#.....# #.##.# #...# #.#>....' #.##.# #...# #.#.....# #.##.###@..# #.#.#...#N$i] ##..#.......#. #.#...N$i ###....#####..#. #.#.#...# #<...P..# #..#.# #.#.#...#N$i ##..P...# #..#.####.#.#.#.#N$iW ##....## #...(.....#..... #....# #......######.###N$iA #..#.# #......'...)).)))N$is ##.#.# #......###)#†N$iaN$iN$i N$i N$i-...ooo.ooN$i1C---30.9 (1.0) _N$i>N$i2AN$iH" ***** The zap hits the orc priest.  The orc priest is moderately wounded.The zap hits the orc wizard.N$i3N$iUq  The orc wizard is heavily wounded.N$i6%...ooo.85--8-=--1N$i N$i J _The orc priest hits you from afar with a +0 trident!N$i%] *****N$i The zap hits the orc priest.  The orc priest is heavily wounded.The zap hits the orc wizard.N$iN$itN$im  The orc wizard is almost dead.N$i(+..N$ip(n...oooo.N$i*i7--2N$if4N$i7a _The orc priest barely misses you.N$if  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N$iP**Confirm with . or Enter, or press ? or * to list all spells.orc priest is struck by an arc of lightning.  The orc priest is moderately wounded.  You are struck by an arc of lightning.  The orc priest is struck by an arc of lightning.  The orc priest is heavily wounded.N$iv?  The lightning grounds out.N$iM  The orc priest hits you with a +0 flail.N$i{.o.ooo@N$i77----5---=3N$i/N$i+J _The orc priest hits you from afar with a +0 trident.O$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O$i-\ is struck by an arc of lightning. O$i. The orc priest is severely wounded.  You are struck by an arc of lightning.  The orc is struck by an arc of lightning!  You kill the orc!O$ic8 ****  Vehumet accepts your kill.O$i oo)@The lightning grounds out.  The orc priest hits you with a +0 flail.O$i:*O$i  The orc priest calls upon Beogh to heal the orc wizard.O$iO$iM.oO$i3---3---=4O$iDN _The orc wizard is healed somewhat.O$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O$iχ Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc wizard is struck by an arc of lightning.  The orc wizard is severely wounded.The orc priest is struck by an arc of lightning.  You kill the orc priest!O$i &  O$i9 Vehumet accepts your kill.The orc wizard is struck by an arc of lightning.  You kill the orc wizard!O$i **   orc priest (  Vehumet accepts your kill.O$i%  ))The lightning grounds out.68---2--073-5 _The orc priest hits you from afar with a +0 trident.O$i\  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P$i$- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P$iTs ########################## #..................... #.################### #.##.. ............)...... #.##.# #...# ######.#.#'#. #.##.# #...# #.....#.#. #.##.# #...# #.#.....#. #.##.# #.o.# #.#>....'. #.##.# #)@.# #.#.....#. #.##.###.).# #.#.#...# ##..#.......#. #.#....... ###....#####..#. #.#.#...#. #P$i t<...P..# #..#.# #.#.#...#. ##..P...# #..#.####.#.#.#.#. ##....## #...(.....#.....#. #....# #......######.###. #..#.# #......'...)).))))  The orc priest calls down the wrath of Beogh upon you.57-----=6P$i}P$i P$i6 P$iy_Beogh smites you!  P$iThings that are here: P$ie_a +0 short sword; an orc corpseP$iP$i@  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P$i[Confirm with . or Enter, or press ? or * to list all spells.  The orc priest is struck by an arc of lightning.  The orc priest is almost dead.  You are struck by an arc of lightning.  The orc priest is struck by an arc of lightning.  You kill the orc priest! **Vehumet accepts your kill.P$i+H)@P$ig P$i P$i&ThaumaturgeP$iV3P$i1----P$i!0/30P$i(---P$i;5P$im-P$i 7P$i$Shock P$i* `_You are struck by an arc of lightning. The lightning grounds out.P$iq5P$i9 P$i9P$i,:[_Your Spellcasting skill increases to level 8!P$i_:P$i 6M#########################...................#################. ............).....######.#.#'....#......#.>....' #).P$i  #.##.###.).# #...#   ##..#.......#. #.#.......##...P$i 4=---8 _ _You see here a +0 trident.P$i 1--5=62=P$i XP$iJ {7P$i P$iv P$iU P$i 9=P$i w3=P$i P$ib P$i #8P$i 0=P$i P$i P$if ,P$i BP$i P$i Q9=4P$i6 E==P$i P$i6 P$i| P$iL P$iXP$iP60P$iT O=P$i!P$iM%P$i&e15=P$i)P$i 0,P$i3P$i6;,P$iD,P$iM2=6=P$iT,P$iTP$i9g3=P$ij,P$i! 47=5=P$i8=66=7=9==8P$iz= _You start resting.9=30=P$ir7,P$i;P$i@Q$iQ$i O70=Q$i=Q$i# Q$i'Q$iP(Q$i(1Q$i 4BQ$i*5Q$i8Q$i9Q$i8;Q$iYc23=4=Q$idQ$iie%5Q$i67=Q$i4Q$ii8=9801=Q$iPQ$i<Q$iQ$i2=Q$inQ$i^Q$iQ$i Q$i;3Q$iWQ$iQ$iTQ$i/Q$iBQ$i Q$iV%4Q$iQ$iQ$iQ$iFQ$i,Q$iQ$id Q$i Q$ikD5=Q$iQ$i !Q$iR!Q$i$Q$i%)Q$iM,,Q$ioE6=Q$iF;7Q$iHQ$i?K,Q$iRXQ$iTUQ$iU%8Q$iWQ$iuQ$ivQ$izQ$i(a9=Q$i€Q$i҄,Q$iQ$it,Q$i90=Q$iBQ$iJQ$iQ$iQ$iLQ$iɢQ$i%1Q$iݦQ$iƪQ$i Q$i_Q$ibQ$iQ$i9Q$isp -- _Magic restored.Q$i264608.0)Q$iPZ2=79Q$iQ$i" _HP restored.Q$i WQ$i>m}Inventory: 8/52 gear slots Hand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (go to first with [)  a - a +1 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak Jewellery (go to first with "=)  h - a ring of magical power (worn)  e - a ring of wizardry (worn)d - a ring of resist corrosion Wands (go to first with /)b - a wand of light (10)  e - a wand of paralysis (7) Scrolls (go to first with ?)  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Q$iQ$is R$i  R$i silenth the Thaumaturge   ########################## Oni of Vehumet ......   #......................... Health: 92/92 ========================   #.###################..... Magic: 30/30 ========================   #.##.. ............)...... AC: 4Str: 14Doom: 10% R$i]  #.##.# #...# ######.#.#'#. EV: 8Int: 20   #.##.# #...# #.....#.#. SH: 0Dex: 9   #.##.# #...# #.#.....#. XL:  9 Next: 75% Place: Dungeon:6   #.##.# #.@.# #.#>....'. Noise: ---------  Time: 8647.9 (0.0) R$i )  #.##.# #)).# #.#.....#. b) +2 short sword (elec)   #.##.###.).# #.#.#...#. Cast: Shock   ##..#.......#. #.#.......   ###....#####..#. #.#.#...#.   #<...P..# #..#.# #.#.#...#.    ##..P...# #..#.####.#.#.#.#.    ##....## #...(.....#.....#.    #....# #......######.###.  _You are struck by an arc of lightning. The lightning grounds out. _Your Spellcasting skill increases to level 8! _$i)mYou see here a +0 trident. _You start resting. _Magic restored. _HP restored.R$iO1R$i2R$i<R$iBR$iIR$i3LP _Unknown command.R$iR$i R$iR$iaR$iR$i  _R$iER$i|R$iR$iAR$iR$i $BR$it$R$i&R$iA'R$i)R$iE/R$i*3,R$i7R$i8R$iJMR$ipP,R$i"lR$i}R$i*,R$iJR$iR$iܕBR$iR$iDR$iR$iR$iǢR$iR$iR$iרR$iR$iR$i߱R$iR$iֺR$iR$i̿R$iR$ilBR$iR$izR$i ,R$iy R$i @  There is an open door here.R$i R$i[  _R$i R$i( R$i# R$i'$ R$i+ R$i1 R$iO7 R$i7 R$i:? R$if o  You see here a +0 flail. _  Things that are here:  a +0 chain mail; a +0 mace _R$il R$iYm R$iq R$ik R$i݇ R$i4 R$iȌ R$i8 R$i R$i R$i( R$iu R$i R$i6 R$i̫ R$i R$i7 R$i| R$i R$iD R$i R$i/ R$i R$i# R$i R$i R$i R$i R$i R$iq ,R$i  R$i R$iN R$i R$i R$i R$i ,R$i R$i R$ip R$i R$i R$i R$i R$i R$iv R$iZ R$i{! R$i! R$ik" R$i6% R$ib& R$i& R$i=' R$i) R$i* R$i+ R$i+ R$i@. R$i/ R$i@0 R$i0 R$i 4 R$i4 R$i{6 ,R$it: R$i; R$i6< R$i< R$i@ R$iB R$iB R$i#C R$iF R$iG R$iG R$i~H R$iJ R$iPL R$iL R$iDM R$iU R$iX BR$i \ R$i\ R$i\ R$i}] R$in X÷#.#.#.#.#...#.#.#.#.#.# #.## #.#.#.#.#.#.#.#.#.#.#.#.# #..# .#.#.#.#.#.#.#.#.#.#.#.#.# ##'# R$iHo ~#[#+#.#.#.#.#.#.#.#.#.#.#.# ... .....#.#.#.#.#.#.#.#.#.#.#+..... ......#.#.#.#.#.#.#.#.#.#.#..... .....#.#.#.#.#.#.#.#.#.#.##..... R$iwo D#'#+#.#.#.#.#.#.#.#.#.#.#.#..... .<.#.#.#.#.#.#.#@# #.#.#.#.....>R$io '950.0) R$io #.#.#.#.#.#.#.#.# R$io .#.#.#.#.#.#.#.#.#.# R$ip #.#.#.#.#.#.#.#.#.#.# R$i%p .#.#.#.#.#.#.#.#.#.#.# R$iIp #.#.#.#.#.#.#.#.#.#.#.# .#.#.#.#.#.#.#.#.#.#.#.# R$isp #.#.#.#.#.#.#.#.#.#.#.#. R$ip .#.#.#.#.#.#.#.#.#.#.#.R$idx R$i~ R$ib ^ _Key pressed, stopping explore.R$i { R$i2 4_R$i R$i XR$i ,R$i R$i R$iE R$i R$i R$id R$i R$i? R$i R$i, R$i R$iS R$i R$i} R$i[ R$i R$i R$i_ R$i ,R$i R$i. R$i# R$i} R$i| R$i R$i> R$i R$ib R$i R$iO R$i R$i R$iP R$i z.#. #.## R$i! %.#.#. #..# #.#.####'###### .#.R$iF #.#.#......... #.##.#+......... R$ii #.#.#R$i a#.#......... #.#R$i r##........) .#.#.R$i Z#.#......... R$i R.#.#.#.#.#.#.#..@..>.... 708.9 (11R$iH .#.#.#.#.#.#.######.... .R$i 1## #.#.#.#.##.#.#.#.#.#.#.#.##R$iY .#.#.#.#.#.#.#. ##R$i R$i ,9.9 (12R$i R$iC # _Found a club.R$ioN 3R$iO R$iS R$i[V R$i^ R$i a R$i)c ,R$iXd R$i`h R  There is a stone staircase leading down here.R$iXj R$ik  _R$isl R$it R$ixw ,R$iw R$ij{ R$iz~ R$i* R$i R$i R$i R$i R$i R$iЈ R$i R$i R$i' R$i+ R$i R$i R$i R$iw R$i R$ic R$iA R$i/ 7 _You open the door.R$iO R$i R$i< R$i @  There is an open door here.R$i R$i  _R$is R$i R$iN R$i R$i@ R$i R$ii R$i R$iS nR$i @  There is an open door here.R$io R$iѼ  _R$i R$i R$i R$i0 R$il R$i5 R$is R$i R$i R$i R$iF R$iA R$i R$i" R$i R$iE R$i R$i R$i* R$ih R$i1 R$iC R$i ,R$i R$i R$ib R$i R$i^ R$i R$i R$i6 R$i3 R$ik R$i R$i R$i R$i6 R$i R$i R$i R$i R$i R$iA R$i3 R$i R$i% R$i R$i R$i R$i R$i R$i R$i R$i R$i R$i R$i R$ic R$i R$iS bR$i`V R$i\ R$ilb nR$ib R$i:c R$id R$ie R$ig BR$ij R$it o ##.#.#.#.#.#.#.#.#.#.#. R$it #.#.#.#.#.#.#.#.#.#.#.# ##.#.#.#.#.#.#.#.#.#.#. R$iu +#+#.#.#.#.#.#.#.#.#.# ..#.#.#.#.#.#.#.#.#.R$iu  ...+#.#.#.#.#.#.#.#.# ... #.#.#.#.#.#.#.#.#. .. +#.#.#.#.#.#.#.#.# #@#.#.#.#.#.#.#.#.R$iu S .S....'#.#.#.#.#.#.#.#.# R$iv -......#.#.#.#.#.#.#.#.#.Shock #####R$iUv ###################  S   adder (asleep) R$iv 1R$i G 66.9 (57  You open the door.R$iV ,7.9 (58R$i R$i Y _An adder comes into view.R$iS #. #.# R$i2#.# #.#. R$i ,#.#. ... #.#.#R$i/. .. +#.#R$iRE. #@#.R$it8 .S....'#.#.#.#.#.#. R$i:......#.#.#.#.#.#. ###########R$iā&R$iS$iW #. #.# #.# #.#. #.#. ... #.#.#. .. +#.#. #@#. .S....'#.#.#.#.#.#. ......#.#.#.#.#.#. ###########  S$iS$iS$iS$iQ] _An adder is nearby!S$i  ####+#+##......#......+.#.......#......+.#.......#.S.....S$iE #......#.#.#.#.#.#.######################## S$iS$i S$i8&m..SSS$iT)88.9 (1.0) _S$i-S$i5[ _There is an open door here.S$i;R5******S$irS$ixK....S.S$iy]29-=9S$iS$iY _The zap misses the adder.S$it ****** The zap hits the adder.S$i% .....S8--70S$iv S$i ] _The adder is heavily wounded.S$i ****** The zap hits the adder.S$ix .....SThe adder is almost dead.S$iH i7--1S$i S$i _The adder bites you but does no damage. The adder closely misses you.S$i2w  The zap hits the adder.  You kill the adder!S$iu7H****** T$iQW.....†T$i&-9%2ShockT$iV,T$i.Z _Vehumet accepts your kill.T$i]T$iRfT$ikT$in _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T$ij9T$i9T$i:T$iqC _T$i.D,T$iXF,T$i0GT$iIa8=T$iJT$iwKT$iKT$iLT$iMT$iMT$iNT$i5Q,T$iRT$iEST$iS#9T$iSE==T$iTT$iV,T$ivWT$iXT$iXT$iYT$i[,T$i*\T$i]T$i9=T$iT$ib30=T$iT$idT$iT$iT$i`T$iT$i|T$iT$ikT$i[XT$iT$iT$iF9=T$iT$iT$i)T$inT$itT$iT$iT$iT$i@T$iT$iv,T$i`T$iT$iu,T$iIT$iT$iT$i,T$ijT$iT$iT$iT$iWT$iP,T$iT$iT$iT$iET$iT$iT$i T$i T$i T$iT$iT$i&,T$i>XT$iT$i2T$iT$iT$i T$i!,T$i"T$i%T$i'T$im'T$i$(T$i.XT$i/T$i1,T$i1T$i}4T$iI5T$i5T$i5T$iD8T$i*:BT$i=T$i>T$i>T$i)@T$iBT$iDD,T$i.ET$iHT$iK,T$iLT$iNT$iNPT$iPT$iQT$iUTT$i,VT$i|T$i,T$i'T$ivT$iiT$iT$ix,T$iT$iT$iT$ieT$iРT$i,T$i,T$iT$iT$i,T$iGT$iT$iuT$iT$iT$i,T$iqT$iIT$iT$iBT$iNT$i,T$ilT$iT$iT$i3T$ifT$i@  There is an open door here.T$i5 _T$i{T$i+nT$iBT$iT$ikT$iT$i4T$iT$iT$iT$iT$i@  There is an open door here.T$iT$i4  _T$i T$i6########## ####### .........# ....... ##### ########.# ....... ....# ######'#+## ####....... ....#####T$iI.@..###.......... - ........##.#............)....... #.##)##.##.##......###.#)....... #.#.........#.#+#### #.#.####### T$io<#.............#.# #.#)# '.#..⌠...⌠..###.# #.#.# T$i#.#...ß.....###.# #.#.# #......>......#.######.#.# T$i..#.....ß...#....[......>#T$i+).#.#.#.#.#.#'832.9 (60.0)T$i;L  As you open the door, it creaks loudly!T$iEM======3.9 (61T$i;KT$iM^ _Something shouts, "Crawl home, thou loggerheaded mumble-news wormtrail!"T$iw3T$iwT$i}T$i~T$iY#5# #.# #.#  #.#  ##########.# #######  T$i.........#.# . #### ########.#.# . # ######'#@## #### ######.........###.... .......##.#............). Shock .##)##.##.##......###.#)....... .##.#+#### #.#.####### .............#.# #.#)# 5   shadow imp (wandering) .#..⌠...⌠..# .#...ß.....###.# #.#.#....>......#.######.#.#T$iqa0.0)T$iL------4.9 (1T$ibT$i _A shadow imp comes into view. _There is an open door here.T$i F #5# #.# #.# #.# #.#   #.#   #.#   #@##  .........# .#............) )##......###.#) #.#+####  ...#.# #.#)# ..###.# #.#.# ..###.# #.#.# > T$i  #5# #.# T$i #.# #.# #.#   #.#   #.#   #@##  .........# .#............) )##......###.#)#.#+#### ...#.# #.#)# ..###.# T$i ..###.# >T$i T$i ?------T$iX T$iś a _A shadow imp is nearby!T$i ` #5#T$i  #.# #.# #.# #.#   #.#   #.#   #@##  .........# .#............) )##......###.#) #.#+####  ...#.# #.#)# ..###.# #.#.# ..###.# #.#.# > T$it  #5# #.# #.# #.# #.#   #.#   #.#   #@##  T$iu R.........# .#............) )##......###.#)#.#+#### ...#.# #.#)# ..###.# ..###.# >T$iz~ T$i* T$i4 T$i= a _A shadow imp is nearby!T$iy .5  ################ ........ #### ##.#@#  ######'#'## ##########.........###... .......##.#............)T$i #)##.##.##......###.#)....... .#.#.#+#### #.#.####### .............)⌠...⌠..##...ß.....###.# T$iE T$iF.5T$i'-5 _T$iT$iU$i  ******* The zap hits the shadow imp.U$iDU$i3j...5...U$iȩ]29-=6U$iȱU$ib _The shadow imp is heavily wounded.U$i ******* The zap hits the shadow imp.U$i0U$iE....5U$i%..U$iIJ8--U$i{7U$iU$i c _The shadow imp is severely wounded.U$i&  The zap hits the shadow imp!  You kill the shadow imp!U$i*i*******U$ieWJ.......U$i3^7--868ShockU$ioU$irZ _Vehumet accepts your kill.U$iU$iU$i1U$iJU$i;w8=U$i f-Shockf   sleepcap (wandering)U$i n9-40.9 (2U$iF!U$i2$[ _A sleepcap comes into view.U$iۇ . #f# #.# #.# #.# #.# #.#   #.#   #@#   #'##  ... .........) ).....###.#) .#+####  ..#.# #.#)# .###.# #.#.#  #.#.# U$i  #f# #.# #.# #.# #.# #.#   #.#   #@#   #'##  ... .........)U$i ).....###.#).#+####  ..#.# #.#).###.#  U$i( U$ij) U$i; U$i@ _ _A sleepcap is nearby!U$iV  #f# #.# #.# #.# #.# #.#  U$i< ] #.#   #@#   #'##  ... .........) ).....###.#) .#+####  ..#.# #.#)# .###.# #.#.#  #.#.# U$iՄq #f# #.# #.# #.# U$iم#.# #.#   #.#   #@#   #'##  ... .........)).....###.#)U$i2*.#+####  ..#.# #.#).###.#  U$iU$iaU$iU$i ..f  ################ ........ #### ##.#.#  ######'#'## ##########.........###... .......##.#............)U$i#)##.##.##......###.#)....... .##.#+#### #.#.####### .............)⌠...⌠ _A sleepcap is nearby!U$iU$i1.ff1.9 (1 _U$iU$iIV$i ******* The zap hits the sleepcap!V$ikV$iH ...f...7V$i 9-=2V$iDV$i V$i;U_The sleepcap is moderately damaged.V$iY *******The zap hits the sleepcap.V$iPV$iXj....f..V$i[i6--3V$i uV$iVx` _The sleepcap is heavily damaged.V$i[& V$i \ **V$i:\****V$id\S* The zap hits the sleepcap!V$iT}V$i.....f.-4V$iߎV$ia _The sleepcap is severely damaged.V$iU ******* The zap hits the sleepcap!V$iV$i/...V$i&;...fV$i֭.55V$iw _The sleepcap is almost destroyed.V$iV  The zap hits the sleepcap.  You destroy the sleepcap!V$i i*******V$i J.......V$iR 4-776ShockV$i~ V$in Z _Vehumet accepts your kill.V$id. JV$i/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V$i9B _W$i5=W$i,W$i< W$iW$i'W$i=W$iDW$iW$iW$iW$i9=W$i=W$iPW$i%6W$iW$iW$iW$iW$iW$iW$iW$i!,W$i"W$i$W$i$W$i%W$iX'W$i'K7=W$i)W$it*W$i*W$i+W$i-W$i.W$i%/W$i0W$i%1W$i2W$i3W$ih4h8==W$i5W$i7W$i7W$i9W$i;,W$i=W$iO,W$iHQW$iCSW$iS9=W$iIUW$iWa9=W$i7YW$i+[W$ie[W$i\W$i\a,W$ibW$igeW$ieW$igW$ijW$ij$30W$ikE==W$ilW$i!sW$itW$i.uW$ivW$ixW$i zW$ibzW$i{W$iX}W$i6,W$iW$iW$i W$im9=W$i^W$iȃW$iW$iW$iNW$iW$iMW$iW$iW$iW$iW$iW$i]W$i/W$iW$i4W$iW$iW$iW$iW$ieW$i֓W$i5,W$iW$i̚W$iśW$i؜W$iW$iW$iW$iğW$iW$iW$iW$iW$iW$ilW$i¤W$iW$iϥW$iUW$iW$i,W$iZW$iqW$iW$iʫW$i}W$i W$iCW$iW$i5N _You now have 376 gold pieces (gained 17).W$iW$i_W$iW$iW$iW$iW$i>W$i7W$iW$iNW$i"W$iW$iW$iW$iPW$i_W$itW$iW$iuW$irW$irW$iW$iW$iW$iW$iW$ioW$iW$iW$iW$iW$iW$i~W$i,W$iCW$i,W$iW$iW$iiW$iW$iW$i,W$i,W$i!W$i,W$iW$ijW$iW$iW$i^W$iW$i3BW$isW$iW$ihW$i= ,W$iF W$i# W$iv W$i W$iXW$ikW$i,W$iW$iRW$iW$iu W$iH!W$i:#W$i$,W$i &W$i(W$i)W$i*W$iH+W$i-W$i0BW$i3W$i5,W$i=7W$i5:W$i;,W$i=W$iNS########################......................#.######################.# #.# W$iSd #.###########  #.....@..$..# - ###########.#   W$iS#######################  #....................# W$iTI #.#####################W$i4T   #.##...............)..........W$iYT   #.##.###...#.######.#.#'#.##)#W$iyT7  W$iT #.##.# #...#...##.....#.#.#... W$i]1922.9 (76.0)W$ibH-3.9 (77W$ijW$im. _i - a scroll of identifyW$i*,IW$i.-W$i.W$iw5W$i6W$i8W$i9W$i9W$iy<W$i=W$id=W$i?N _You now have 391 gold pieces (gained 15).W$iIAW$iAW$iBW$iDW$iqW$i3W$i{W$ițXW$iBW$i8W$iޤ,W$iȥW$iW$iSW$iBW$iW$i'W$iqW$iW$ipW$i W$iVW$iW$i`W$i{W$i_W$iW$ijW$i W$iFW$iW$iW$it  There is an open door here. _W$iW$iBW$iW$i,W$i W$iW$iW$iW$iW$iAW$iyW$iW$iW$iXW$iW$iW$iW$iFW$i,W$iYW$i W$i9BW$igCXW$iDW$iEFW$iFW$iHW$iWQW$i1T,W$iWW$iZW$iW],W$i_W$iTbW$ieW$iUeW$ifW$iiW$i\kW$ikW$iKmW$i$rBW$iWuW$i8vW$iKy,W$izW$i|W$i}W$iO~,W$i҆W$i,W$i܈W$i̋7 _You open the door.W$i3.# .# .# ##### .# #... W$i.# ########.# # .# #........# <# .# #........# .. . '## ####........##.#.... ..###......W$i..# 71.9 (48 .......)........###### W$i-1..###.#)............ ### #.#.############ #.#)W$i# #.#.# #.#.# #####.#.# W$iǞ\[......>W$iW$iP,2.9 (49W$iW$i _Found a stone staircase leading up. _There is an open door here.W$iZW$iX[W$iN\W$i_W$iaW$ib$ _W$iknW$ilW$im,W$imW$ioW$i/q,W$iqW$isW$iu,W$ivW$iFxW$iz,W$ic{W$i~P  There is a stone staircase leading up here.W$iW$i2 _W$iDW$iZW$i ,W$iW$iW$igW$iW$ixW$iB  W$i$   #####   #...  W$i ########.# ### ##   #........####<##.#   #........##......#  ##........##.#....#  ........'....#@.# W$i .)........######|.#  W$iF#)............ ...#  #.###############.#  W$ic#)# .# #.# .#   #.# .# W$im  #.# .#   .>#   W$iS #####W$i....  ########.# ### ##........####<##.W$iP#..... ##.#... W$i/..'....#)##### #).........###############W$iɢ8.# ..########W$iT  W$i>281.9 (9.0)W$i/2.9 (10.0)W$iW$i۾ _You see here a staff of alchemy.W$iW$iW$iW$i\W$idW$i<| _W$iW$iW$i,W$iW$iW$inW$iW$iW$iW$i2W$iW$iW$iW$igW$iW$i]W$iW$iuW$iW$iMW$iW$iW$iW$irW$iW$iW$iW$iDW$i&W$iW$iW$iW$iW$iW$iW$iW$i<W$iW$iW$iHW$i4W$iW$iBW$iW$iW$iQW$i{W$iW$iW$irW$iW$ixW$i!W$i"W$i"W$i#W$i&W$i 'W$i/'W$i-(W$i)W$ij*W$i*W$iK/XW$i/W$i1W$i2W$i 3W$i3W$i5W$i7W$iB7W$i"8W$i9W$i?;W$i;W$ip<W$iB>W$i?W$i?W$iAW$iCW$iDW$iDW$iJFW$iHW$iHIW$iIW$iJW$iiLW$iNW$i*NW$iXOW$iQW$iRW$iRW$iVBW$i8WW$iXW$iZW$ih[W$i[W$i\W$i[_W$i_W$i-`W$i&aW$ibW$idW$iodW$ieW$ijjW$ikW$ikW$ilW$iknW$ioW$ipW$ipW$irW$isW$itW$iYuW$i0wW$ixW$ixW$ijyW$i{W$ie|W$i|W$i}W$iW$iW$iW$iӁW$iHW$iW$i0W$iW$iM,W$inW$iW$iԕW$i%W$iW$i˘W$iW$i՚W$iW$iڞW$iW$i?W$iaW$iW$iWW$iW$iW$iW$iW$iaW$i\W$iW$i,W$iW$iW$i,W$iW$ihW$i*W$i,W$i|W$iW$izW$iW$i5W$i0W$iW$iW$i(,W$i,W$i^W$iW$ix##########.#.#  #.#.#  #.#.#  #.#.#   W$i #.#.#   #.#.#  ########.#.#####  W$i1.#.....#  ###########  W$iV... .....S ### ##  W$iShock    W$i  S   adder (asleep) ## W$i _.  W$i/9040.9 (58W$ii,1.9 (59W$ixW$iY _An adder comes into view.W$i P #.#.#  #.#.#  #.#.#  #.#.#  #.#.# W$i ###########.#.##### ............#.....# #################.## .... ......S@..# #### ###########   #### ...# .#W$iB Z .# W$i SSThe adder hisses angrily.W$i :===2.9 (1.0) W$ik W$i = _The adder bites you but does no damage.W$iZ ******* The zap hits the adder!W$i ......SThe adder is severely wounded.The adder bites you.  You are poisoned.W$i/ 1=-29---3Pois W$i W$i# s _The adder poisons you! The adder barely misses you.X$iw  The zap hits the adder!  You kill the adder!X$iqm*******X$id> ......†Vehumet accepts your kill.X$iG5 3-8--8--4Shock _You feel sick.X$iLX$iO{ _Your Fighting skill increases to level 7!X$iIX$iDX$iiX$iy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X$i X$i X$i` X$iw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X$iՑ X$iR X$i g0X$iן b _You feel sick.89=- _You feel sick.-9=X$i' 3 _You feel sick.X$i %8X$i X$i X$iڥ You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You feel sick.X$i %7X$i: X$i̫ U _You feel sick. _You feel sick.  X$i D=X$i X$i j _You are no longer poisoned.X$i4 $30X$iX E==X$iq X$i ,X$i X$i X$i %8X$i X$i ,X$iB X$iL X$iؼ 9=X$i X$i X$i %9X$i, X$i3 X$i 90=X$i3 ,X$i X$i X$i #1X$i! 2=X$i} X$i X$iH X$i %2X$iC X$i ,X$i X$iV X$i X$i X$i0 X$i K3=X$it X$i X$i ,X$i X$i l  You see here an adder corpse.X$i X$i  _X$i X$it X$i ,X$it X$i X$i X$iD 9=X$il X$i) X$i X$i X$i X$i., )# #.#.# .# #.#.# .# #.#.# .# #.#.# ># #.#.# .#####.#.##### '.....#.....# .#####.## '........@...†...# -72.9 (28.0) .############# .# .## ..# '####### X$i, .....# .....# .....# X$i1 :-X$i7 X$i@ O _Done exploring.X$i IX$iT d...†.0.0)X$i0{ _Done exploring.Y$iIY$i[Y$iY$imY$iO _Done exploring.Y$i̗IY$iVY$i=Y$iY$iO _Done exploring.Y$izNIY$i8Y$iY$iY$iiO _Done exploring.Y$iF Y$iH qWhere to? (Tab - Temple @ (x,y), ? - help) Y$iJH QD - Dungeon  T - Temple Y$i Y$i )##.#.#  silenth the Thaumaturge .##.#.#  Oni of Vehumet ...... .##.#.#  Health: 93/93 ======================== .##.#.#  Magic: 30/30 ======================== >##.#.#  AC: 4Str: 14Doom: 7% .###############.#.#####   EV: 8Int: 20 .'...............#.....#   SH: 0Dex: 9 .#####################.##   XL:  9 Next: 78% Place: Dungeon:6 .'..............@...†...#   Noise: ---------  Time: 9072.9 (0.0) .######################## $ii 0m  b) +2 short sword (elec) .#  Cast: Shock .## ..# #'#######   ........#   ........#   ........#   _You see here an adder corpse. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.Y$i Y$i Y$i  _Y$i Y$i ,Y$it Y$i ,Y$i Y$i Y$i% ,Y$iX Y$i= Y$i Y$iB Y$i Y$i nY$i ,Y$i] Y$i Y$it Y$i Y$i% Y$i Y$i} Y$i Y$i ,Y$i) Y$i Y$i Y$i Y$iP Y$i Y$iW BY$i9# l _Done exploring. _ There is an open door here.Y$i|% Y$i%  _Y$iU+ Y$i- Y$i/ Y$iS/ Y$i0 Y$i2 Y$i4 Y$it5 Y$i6 Y$i8 Y$i: ,Y$i< Y$i> Y  There is a stone staircase leading down here.Y$i@ Y$iB Y$i(C $ _Y$iD Y$i\,7Y$i,Y$i;.Y$i.Y$i 0Y$ij  ##   #.   #.   #. #. #.####.#.#  #.@...$... 93.7 (20.8) .#.#  _You climb downwards.  Found 17 gold pieces. _There is a stone staircase leading up here.Z$iZ$iRead which item? Scrolls  b - a scroll of blinkingi - a scroll of identify  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW Z$i m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selectedZ$iQ Z$i Z$i# silenth the ThaumaturgeOni of Vehumet ......##Health: 93/93 ========================#.Magic: 30/30 ========================#.AC: 4Str: 14Doom: 7%#.EV: 8Int: 20#.SH: 0Dex: 9#.####.#.#XL:  9 Next: 78% Place: Dungeon:7#.@...$...Noise: ---------  Time: 9093.7 (0.0)######.#.#b) +2 short sword (elec)Cast: Shock _Done exploring. _There is an open door here. _There is a stone staircase leading down here. Z$i _You climb downwards.  Found 17 gold pieces. _There is a stone staircase leading up here.Z$i Z$i" pIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW Z$i" m - a scroll labelled ZOMUTAGHOSEDU Potions (select first with !)  o - 2 cyan potions  j - 3 glowing golden potions Z$io#  n - a smoky golden potion[?] describe selected[$ia[$iqg[$imsilenth the ThaumaturgeOni of Vehumet ......##Health: 93/93 ========================#.Magic: 30/30 ========================#.AC: 4Str: 14Doom: 7%#.EV: 8[$i4nInt: 20#.SH: 0Dex: 9#.####.#.#XL:  9 Next: 78% Place: Dungeon:7[$igni#.@...$...Noise: ---------  Time: 9093.7 (0.0)######.#.#[$in9b) +2 short sword (elec)[$inCast: Shock _Done exploring. _There is an open door here. _There is a stone staircase leading down here. [$in_You climb downwards.  Found 17 gold pieces. _There is a stone staircase leading up here.[$i]  As you read the scroll of identify, it crumbles to dust.[$ir&+4.7 (1[$i.[$iAY _n - a potion of moonshine\$i\$iթ\$i`\$iի\$i,\$i _You now have 408 gold pieces (gained 17).#.### ..# .#. #.$# ..#. ...#..f#..#####.....#......#...#.####.#.#.# #.<....@...# ######.#.#.....#..... ...Shock....#.P. .##.............#.....f  [\$ie!39;49m sleepcap (dormant)....#.P.......# ....\$iXz 100.7 (6  A sleepcap comes into view.\$imf.f\$i6 +1.7 (7\$i\$i* _Found 6 gold pieces.]$iDrop what? (Left/Right to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (select all with [)  a - a +1 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak Jewellery (select all with "=)  h - a ring of magical power (worn)  e - a ring of wizardry (worn)d - a ring of resist corrosion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]]$i ]$i̫ ]$iM silenth the Thaumaturge#.#Oni of Vehumet ......##..# .Health: 93/93 ========================#.#.$# ..Magic: 30/30 ========================#....#.f.AC: 4Str: 14Doom: 7%#..#####.....EV: 8Int: 20#......#...SH: 0Dex: 9#.####.#.#.#XL:  9 Next: 78% Place: Dungeon:7#.<....@...#Noise: ---------  Time: 9101.7 (0.0)######.#.#.....b) +2 short sword (elec)#..... ...]$i8 Cast: Shock....#.P. .##.............#.....f   sleepcap....#.P.......# ....  As you read the scroll of identify, it crumbles to dust. _n - a potion of moonshine _You now have 408 gold pieces (gained 17).  A sleepcap comes into view. _Found 6 gold pieces.  Okay, then.]$im ]$iU ]$iN 8 _^$i?] ^$ie ^$ir m_n - a potion of moonshine _You now have 408 gold pieces (gained 17).  A sleepcap comes into view. _Found 6 gold pieces. _There are no items here._$iuDrop what? (Left/Right to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (select all with [)  a - a +1 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak Jewellery (select all with "=)  h - a ring of magical power (worn)  e - a ring of wizardry (worn)d - a ring of resist corrosion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]_$is. Wands /  b - a wand of light (10)  e - a wand of paralysis (7) `$i  Scrolls?  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU`$iE? Potion!c - 2 potions of curing  e - a potion of enlightenment  h - a potion of haste  w - 2 potions of heal wounds  L - 2 potions of lignification  g - a potion of magic  n - a potion of moonshine  M - 2 potions of mutation  r - a potion of resistance  o - 2 cyan potions  j - 3 glowing golden potions`$iѭ  Hand Weapons)  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (select all with [)  a - a +1 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak Jewellery (select all with "=)  h - a ring of magical power (worn)  e - a ring of wizardry (worn)  d - a ring of resist corrosion a$i1 Potions !  c - 2 potions of curing  e - a potion of enlightenment  h - a potion of haste  w - 2 potions of heal wounds  L - 2 potions of lignification  g - a potion of magic  n - a potion of moonshine  M - 2 potions of mutation a$ia r - a potion of resistance  o - 2 cyan potions  j - 3 glowing golden potionsb$i 1 item  c - 2 potions of curing  n + a potion of moonshine[Enter] accept (1 chosen)c$imc$iOsilenth the Thaumaturge#.#Oni of Vehumet ......##..# .Health: 93/93 ========================#.c$ie#.$# ..Magic: 30/30 ========================#....#.f.AC: 4Str: 14Doom: 7%#..#####.....EV: 8c$iInt: 20#......#...SH: 0Dex: 9c$iw#.####.#.#.#XL:  9 Next: 78% Place: Dungeon:7#.<....@...#c$i4Noise: ---------  Time: 9101.7 (0.0)######.#.#.....c$iSb) +2 short sword (elec)#..... ...c$iCast: Shock....#.P. .##.........c$i4....#.....f   sleepcap....#.P...c$i݂....# .... _You now have 408 gold pieces (gained 17).  c$ifA sleepcap comes into view. _Found 6 gold pieces. c$i8_Okay, then. c$i<w_There are no items here.  Autopickup disabled for potions of moonshine.c$i̕df.2.7 (1c$ic  A sleepcap comes into view. _Found 6 gold pieces.Okay, then. _There are no items here.  Autopickup disabled for potions of moonshine. _You drop a potion of moonshine.c$i$ *******The zap hits the sleepcap.c$i7 ~...f...c$i) s29-=3c$i9 6 _The sleepcap is lightly damaged.c$it *******The zap hits the sleepcap.c$i@ c$i i...f....c$iE i8--4c$i c$iּ 6 _The sleepcap is lightly damaged.c$i.l*** _The sleepcap is lightly damaged.  The zap hits the sleepcap. _The sleepcap is lightly damaged.  The zap hits the sleepcap!  The sleepcap is moderately damaged.  The zap hits the sleepcap.d$id$i#&.f.7--5d$iQ*d$i.c _The sleepcap is moderately damaged.d$i 2  ***The zap hits the sleepcap but does no damage.  The sleepcap is moderately damaged.The zap hits the sleepcap.d$i(]j..fd$i`i6--6d$irrv _The sleepcap is heavily damaged.d$i\ ****The zap hits the sleepcap but does no damage.  The sleepcap is heavily damaged.The zap hits the sleepcap but does no damage.d$ivI ...fThe sleepcap is heavily damaged.-7 _The sleepcap barely misses you.d$i **** The zap hits the sleepcap!  The sleepcap is severely damaged.The zap hits the sleepcap.d$i ...fThe sleepcap is almost destroyed.d$i.^86--58d$i/6d$iH>: _The sleepcap releases spores at you!d$i+  The zap hits the sleepcap.  You destroy the sleepcap!****d$iTO 6....d$iP --4-809Shockd$iKY d$iy Z _Vehumet accepts your kill.d$i d$i d$i d$i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d$id$idd$id$id$iB7 _d$id$i4#5d$i`(=d$id$id$id$id$id$i%8d$id$id$id$i=96d$id$iABd$id 90=7=d$iF",d$i=#d$i%d$i&d$i)&N1=d$i'd$i)d$i*d$io+d$i-d$i+.W2=d$i}/d$i3d$iS4K8=d$i6d$i9d$i9d$i:d$i=d$i!>d$iE>D3=d$i?e$i1 _HP restored.e$ie$ie$ie$i9=e$iie$i e$i e$i D9=e$i e$i e$ip9=e$ie$i e$ije$ie$ie$i*e$i 30==e$iLe$i4 _Magic restored.e$i]8..  #.# s## ..# #. ##.$# #. ....#....#..#####.....⌠..#......#...P....#.####.#@#.# -#.<....!...# ######.#.#..... Shock#.........P....#.P##......s   scorpion (asleep)....#.......#.P.e$i8f....# ....e$i>L034.7 (25.0)e$iTk.sse$i\dH-5.7 (26e$ile$ip[ _A scorpion comes into view.e$i ..  #.# .  ## ..# s.  #. ##.$# ...  #. ....#.... e$i #.....⌠..  #...P....  #@#.#  #.<....!...#  ######.#.#..... e$iϺG #.........P  ....#.P....  e$i>##..........  ....#...... e$i& ....#.P....  e$iC1....# .... e$il ..  #.# .  ## ..# s.  #. ##.$# ...  #. ....#....  #.....⌠..  #...P....  #@#.#  #.<....!...#  ######.#.#.....  #.........P ....#.P.... ##..........  ....#...... ....#.P.... ....# e$i{e$i* _A scorpion is nearby!e$i ..  #.# .  ## ..# s.  #. ##.$# ...  #. ....#....  #.....⌠..  #...P....  #@#.#  #.<....!...#  ######.#.#.....  #.........P  ....#.P....  ##..........  ....#......  ....#.P....  ....# .... e$i ..  #.# .  e$iՇ## ..# s.  #. ##.$# ...  #. ....#....  #.....⌠..  #...P....  #@#.#  #.<....!...#  ######.#.#.....  #.........P ....#.P.... e$iQs##..........  ....#...... ....#.P.... ....# e$i0e$ije$i)e$iî_ _A scorpion is nearby!e$i## .. . ..  #. ##.# .## ##.. ...# s#. ...##.$# #. .....#...#..#####.....⌠#......#.@.P.....#.####.#.#.#.....#.<....!...# ...######.#.#..... .#.........P....#.P.... ##..............#..........#.P.e$i16.7 (1.0)e$iCShock _e$iִe$iϸe$i > 4e$ic  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e$ir e$i6  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e$i4e$ie$i e$i_You can't see any susceptible monsters within range! (Use Z to cast anyway.)f$iIf$i,f$iif$iP _f$iݨ #.P ## #.. . #..  #. ###.# ## ##.. ...# #. ....##.$# s#. ........#...#..#####..@..⌠7#......#...P.....P#.####.#.#.#...Shock#.<....!...##....▒######.#.#.......▒#.........P.▒s   scorpion....#.P......f$iN[16;11H##................#...... _is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.) __A scorpion is nearby!f$ij#.P ....## #.. .... #.. .P.#.####.# ..## ##......# ..#. ....##.$##s.#. .#.#..#####...@.⌠.#......#...P.....P#.####.#.#.#......P#.<....!...##....▒######.#.#..#.........P.▒ ....#.P..$iI49m....▒##.......... .s==8 __You can't see any susceptible monsters within range! (Use Z to cast anyway.) __A scorpion is nearby! _The scorpion stings you but does no damage.f$i *******The zap hits the scorpion.f$i N ......sThe scorpion is lightly wounded.29-9 _The scorpion stings you but does no damage.f$i   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g$i_***  You are struck by an arc of lightning. The lightning grounds out.scorpion is struck by an arc of lightning.  The scorpion is moderately wounded.  You are struck by an arc of lightning.  g$iPTThe fungus is struck by an arc of lightning.  The fungus is lightly damaged.g$is@P88--7---=40g$iS _The lightning grounds out. The scorpion barely misses you.g$i*o  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g$i*** You are struck by an arc of lightning. The lightning grounds out.  The scorpion is struck by an arc of lightning.  The scorpion is heavily wounded.scorpion is struck by an arc of lightning.  The scorpion is severely wounded.g$iZs@Pg$i%2---5---1g$i(+g$i7s _The lightning grounds out. The scorpion misses you.g$ii  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g$i fungus  The fungus is lightly damaged.  You are struck by an arc of lightning.  The scorpion is struck by an arc of lightning!  You kill the scorpion! ***  Vehumet accepts your kill.g$i% \†@Pg$i& ;0--3---632Shock _The lightning grounds out.h$iJ4=- _A nearby fungus withers and dies.1-h$ih$i32=5==h$i?h$iAh$iZDh$iHh$iIh$i.Mh$iQh$iRh$iS3h$i3\2=h$iu=6h$ih$iֽh$iE%4h$ih$iTh$ih$i0h$i,h$i]h$ig57=h$ih$ih$i5h$ih$ih$ih$ith$iXa6=h$i`h$i{=h$i*w8=h$iU7=h$ih$i5w89==9=h$iN{90=30=h$ih$iQIBh$i{@--71.7 (29.0).h$iX;--h$it _Key pressed, stopping explore.h$if _1==23= _You now have 414 gold pieces (gained 6).= #  ##.  ..▓▓++▓▓P #.PP...... ## #..P...... . #@....P... #.###h$i#.#.s..... ## ##......# ......Shock #. ....##..##...... #. ........#†......#..#####.....⌠.....s   scorpion (asleep)#......#.........PP#.####.#.#.#......P#.<....!...##....▒▒84.7 (13s.s5.7 (14 _A scorpion comes into view.h$i@^ # ##. ..▓▓++▓▓P  #.PP......  ## #..P......  . #@.s..P...  #.####.#.......  ## ..# ......  #. ....##..##......  #. ........#†......  #.....⌠.....  #.........PP  #.#.#  #.< h$i-ml # ##. ..▓▓++▓▓P  #.PP......  ## #..P......  . #@.s..P...  #.####.#.......  ## ..# ......  #. ....##..##..... #. ........#†..... #.....⌠.....  #.........P #.#.# h$inQ#.<h$i{4h$iDu _A scorpion is nearby!h$i # ###. ...▓▓++▓▓P.#.PP...... ## #..P...... . #.@s..P... #.####.#. ## ##......#....... #. ....##..##......#. ........#†......#..#####.....⌠..... #......#.........PP#.####.#.#.#......P 0h$i C-=6.0) h$i +D _The scorpion stings you.i$i} *******The zap misses the scorpion. The zap hits the fungus. The fungus begins to die.i$is..P...  The fungus is lightly damaged.1-29i$iv1-7i$iu _The scorpion barely misses you.i$iB# *******The zap misses the scorpion. The zap hits the fungus.i$i`, s..P...  The fungus is lightly damaged.80---8--8i$ip~G _The scorpion stings you! The scorpion stings you.i$ic *******The zap misses the scorpion. The zap hits the fungus!i$i s..P...  The fungus is lightly damaged.7--i$i+9i$iW _The scorpion stings you but does no damage.i$i]R  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i$iT M****  The withered plant is lightly damaged.  The lightning grounds out.  The fungus is struck by an arc of lightning.  is struck by an arc of lightning.  The scorpion is heavily wounded.i$iz f  You are struck by an arc of lightning. The lightning grounds out.i$iD PP@s...  A nearby fungus withers and dies.i$iM ---6--=90i$i i$i ` _The scorpion closely misses you.i$i{  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i$i Confirm with . or Enter, or press ? or * to list all spells.The scorpion is struck by an arc of lightning.  The scorpion is severely wounded.  You are struck by an arc of lightning.  The scorpion is struck by an arc of lightning.  You kill the scorpion!****  Vehumet accepts your kill.lightning grounds out.  The fungus is struck by an arc of lightning.  The fungus is lightly damaged.withered plant is struck by an arc of lightning.  The withered plant is lightly damaged.j$i4[PP@† 4--571Shock _The lightning grounds out.j$i; _Your Air Magic skill increases to level 7!j$iF Drop what? (Left/Right to switch category) 8/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +2 short sword of electrocution (weapon)  c - a +2 short sword of venom Armour (select all with [)  a - a +1 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak Jewellery (select all with "=)  h - a ring of magical power (worn)  e - a ring of wizardry (worn)d - a ring of resist corrosion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]l$i#silenth the ThaumaturgeOni of Vehumet ......Health: 80/93 ====================----#Magic: 24/30 ===================-----###..AC: 4Str: 14Doom: 5%..▓▓++▓▓P.EV: 8Int: 20#.PP......SH: 0Dex: 9## #..P......XL:  9 Next: 87% Place: Dungeon:7. #.@†......Noise: ==-------  Time: 9191.7 (0.0)#.####.#.......b) +2 short sword (elec)## ##......#.......Cast: Shock#. ....##..##l$i'.[37m......#. ........#†......#..#####.....⌠.....#......#.........PP#.####.#.#.#......P#.<....!...##....▒▒The fungus is lightly damaged.  The withered plant is struck by an arc of lightning.  The withered plant is lightly damaged. _The lightning grounds out. _Your Air Magic skill increases to level 7!Okay, then.l$i(8 _l$i` Il$iAb l$ih : _l$iw l$ip l$i l$iV %1l$i l$i/ struck by an arc of lightning.  The withered plant is lightly damaged. l$i )_The lightning grounds out. _Your Air Magic skill increases to level 7! _The withered plant crumbles away. A nearby fungus withers and dies.l$iC l$i͎ l$ig l$i l$iΒ D5=l$i 2=l$ia 3==l$ii l$ip l$i* %6l$i' l$i3 l$i l$i} l$i l$i %4l$i l$i l$i l$iY l$i l$is Q57=l$i) l$i6 l$i l$i l$i l$iy l$i l$ik l$i K6=l$i8 l$i l$ie 9=l$iD l$iH l$i K8=l$i# l$i> k7=l$i*9 l$i8m 89==9=30=90=l$iF l$i. l$i l$il l$i l$i` l$i d1==l$i l$ik Xl$i! 2l$i+ 3=l$it4 ,l$ihS  #### ..... # ..######...S▓ ........@▓▓++▓▓P.--.....##..P...... ### #..Shock . #..†...... #.####.#. ## ##......#.......S   water moccasin (asleep) #. ....##..##...... #. ........#†...... #..#####.....⌠.....l$i  229.7 (38.0)  A water moccasin comes into view.S..S=-30.7 (39 _The water moccasin hisses angrily.m$im$im$ir%m$i)P _No item to drop.n$ilT*******n$in$i.....S.=29-1.7 (1.0) n$ib _The zap misses the water moccasin.n$i ***..**The zap hits the water moccasin.n$i  ......SThe water moccasin is lightly wounded.  The water moccasin bites you.  You are poisoned.n$i86===--8--2Pois n$in$i$S _The water moccasin poisons you! The water moccasin bites you.n$i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n$iL  ** The water moccasin is struck by an arc of lightning.  The water moccasin is moderately wounded.n$iO S@You are struck by an arc of lightning. The lightning grounds out.  You feel very sick.n$iL{ 1----6---=3n$i n$i f _The water moccasin closely misses you.n$i  n$iCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o$i**Confirm with . or Enter, or press ? or * to list all spells.The water moccasin is struck by an arc of lightning.  The water moccasin is struck by an arc of lightning!  The water moccasin is heavily wounded.o$idIS@o$ih77=---5--4o$iro$iy] _The lightning grounds out. You feel sick. The water moccasin bites you.o$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o$iR ** The water moccasin is struck by an arc of lightning!  The water moccasin is almost dead.o$i$ S@You are struck by an arc of lightning. The lightning grounds out.  You feel sick. The water moccasin bites you.2=--3--5 _The water moccasin bites you but does no damage.o$iy  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o$i&  The water moccasin is struck by an arc of lightning!  You kill the water moccasin!o$it **  Vehumet accepts your kill.o$in K†@o$i 0-1----3936Shocko$ib o$i7 K _You are struck by an arc of lightning. You feel sick.o$i69=-8-2=-o$i7=--... 9.7 (3 _You start resting. You feel sick. x4--40.7 (4 _You are no longer poisoned.p$isP83==970==4=p$iuBp$ivp$izk1=p$i},p$iG~p$i'5==p$iʄp$i6%2p$iep$iap$ip$ip$iŏXp$iW3=p$ip$i$;6p$i+p$ip$ip$izp$i[p$iK4=p$ip$i p$igp$iNp$iңp$i,p$ip$icp$i|5=7=p$ip$ip$ip$ip$ip$i%6p$ip$iJp$ip$ixp$izp$ih8==p$i!p$ip$i;7p$ip$iWp$ip$i,p$ip$ip$ig8==p$i p$ip$i*K9=p$ip$i,p$ip$i7p$iU9=p$ip$ip$ip$ip$ip$i^i30==p$ip$i4 _Magic restored.p$i&80p$ip$i,p$ip$ip$i*p$i#p$ip$iW1=p$ip$i=p$ip$iHp$ip$ip$ip$ip$ifK2=p$ip$i3,p$ip$i^p$iU3=p$ip$ip$ip$isp$ip$irp$iip$i;4p$i p$i ,p$i*p$i,p$ip$i%p$i%5p$ip$i,p$iPp$i,p$i6p$i?"p$i"K6=p$i#p$iF&p$i&p$i7(p$i!6p$i7p$i%9p$iX;p$i;U7=p$i6?p$i?p$i@p$isDBp$ij8990=1=p$ip$ilp$ip$i*%2p$ip$i"p$iF,p$i p$i{p$iqp$i+w3=p$im1 _HP restored.p$ip$ip$ip$i1t  You see here a water moccasin corpse.p$ip$i _p$ip$ip$ixp$ip$ip$ip$iop$i9=p$ip$iVp$ilp$iǺp$iȻp$iZp$igp$ip$ip$ip$ip$ip$iBp$ip$i{  _You now have 424 gold pieces (gained 10). _You now have 434 gold pieces (gained 10).p$i p$i p$i,p$ip$i5p$iBp$i&Cp$i;Kp$iof.......:..........p$ixG#... .. ..# ##.####.# #.......####### ######..@...$... 328.7 (88.0)####............... ........... .........##.########.........##..####...##...............▓ #..#######......▓ #..######†...▓▓▓. #........▓▓++▓▓P.p$iJp$ip$iϣ^ _Key pressed, stopping explore.p$iIp$i|& _p$i/,p$i1p$i2p$i3p$ii4p$i7:M _You now have 443 gold pieces (gained 9).p$i>p$i ?p$i?Ap$i>Cp$iEp$iFp$i&Gp$iHp$iZ,p$iGp$i:p$i  ############ #..........# #..........#  #....@.....#  #..........#  ##..........#  .......... ####.####.# #.......########### ######..............###...................................You pick up a parchment of Brom's Barrelling Boulder and begin reading...42.7 (143.7 (15p$ih _You add the spell Brom's Barrelling Boulder to your library.p$i7qp$i~p$iёp$i˒p$i6p$ip$i{,p$ip$iÙp$iUp$i,p$i&p$izBp$ip$ilp$i p$ip$ip$iOp$ip$ip$imp$ip$ip$i} p$i:"p$i%,p$i&p$iW(p$i4p$iJ5p$ic.#.........#.#####...............### #.................#####.........#...................##..####.######.####.#..#..####.# #.......##..........# ######........#####..........#.#........................#.###.#.........##.##... ..#.........##..#... ###.##............. #..#.. . #..######†..  #▓▓+$i e39;49m  #.....##..P. 58p$im,9.7 (16p$irp$iv, _i - a ring of wizardryr$iPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a ring of magical power (worn)  e - a ring of wizardry (worn)d - a ring of resist corrosion  i - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip t$i)t$i.0.#......... silenth the Thaumaturge#.#####......... Oni of Vehumet ............### #......... Health: 93/93 ========================........#####......... Magic: 30/30 ========================#...................## AC: 4Str: 14Doom: 3%#..####.######.####.# EV: 8Int: 20..#..####.# #.......## SH: 0Dex: 9..........# ######..... XL:  9 Next: 93% Place: Dungeon:7.......@.#####.......... Noise: ---------  Time: 9359.7 (0.0)#t$i 1.#..................... b) +2 short sword (elec)...#.###.#.........##.## Cast: Shock.... ..#.........##..#... ###.##.............#..#######.. .#..######†.. #........▓▓+ #.....##..P.  _You now have 434 gold pieces (gained 10). _Key pressed, stopping explore. _You now have 443 gold pieces (gained 9).  You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library. _i - a ring of wizardry  Okay, then.t$iLt$iTt$i,Y8 _t$i/t$iRead which item? Scrolls  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU t$i[!] read|quaff|evoke[?] describe selectedt$i t$iz .#......... silenth the Thaumaturge#.#####......... Oni of Vehumet ............### #......... Health: 93/93 ========================........#####......... Magic: 30/30 ========================#...................## AC: 4Str: 14Doom: 3%#..####.######.####.# EV: 8Int: 20..#..####.# #.......## SH: 0Dex: 9..........# ######..... XL:  9 Next: 93% Place: Dungeon:7.......@.#####.......... Noise: ---------  Time: 9359.7 (0.0)#t$i+ [.#..................... b) +2 short sword (elec)...#.###.#.........##.## Cast: Shock.... ..#.........##..#... ###.##.............#..#######.. .#..######†.. #........▓▓+ #.....##..P.  _Key pressed, stopping explore. _You now have 443 gold pieces (gained 9).  You pick up a parchment of Brom's Barrelling Boulder and begin reading... _You add the spell Brom's Barrelling Boulder to your library. _i - a ring of wizardry _Okay, then.t$iS n  Okay, then.t$i t$i 8 _t$it  _t$iy t$i<| t$i| t$i} t$i' t$i t$i) t$i t$i t$iz t$i@ t$i׈ t$iu t$i t$i t$i t$iߑ t$i t$i t$i t$iޖ t$i ,t$iU t$i t$i t$i t$ic t$i, t$i t$i t$iĤ t$iޥ t$i̧ t$iA t$į t$ih t$i t$i t$ip t$i" t$i t$ir t$i t$i_ t$iȸ t$i8 t$iù t$i t$i nt$i t$iN t$i t$i@ ,t$i t$iT t$ip t$i t$i t$i t$i9 t$i t$i= t$i t$i . #######.##..######† ######.##........▓▓+ #......##.....##..P #.####.###### # #.........# #..†. #.#######.####.#.. #.# ## ##..t$iY  #.#.#. ....##..## #@..#. .#†.>......#.#..#####.....⌠##.#......#......Shock .o #.####.#.#.#.. #. #.<....!...##+######.#.#..o   orc (asleep)# #........t$iF ....#.P.. ##........t$i - 78.7 (1t$i j9.0)  An orc comes into view. It is wielding a +0 hand axe.t$i,9.7 (20t$i t$iM; _Found a stone staircase leading down.u$i . .† . #...... #.####.  #.... #..† #.# #.# ##  #.#.#.  #@..#. † .>......#.# .#.#.####.# .o  #. #.< +.  #u$i  . .† . #...... #.####.  #.... #..† #.# #.# ##  #.#.#.  #@..#. † .>......#.# .#.#.####.# .o  #. #.< +.  #u$iz)u$i%-u$i2u$i6[ _An orc is nearby!u$i ######.##........▓▓ #......##.....##..P. #.####.###### #.... #.........# #..†#. #.#######.####.##. #.# ## ##......#.. #.#.#. ....##..###.#.#.##...#. ........#†u$i-..[0;10;1m>....@.#.#..#####....#.#.#.####.#......#..... .o #.####.#.#.##. #.<....!...##+ ######.#.#.. # #... ....#.P##..... ....#u$iu$iVo.ou$iP====80.7 (1.0) u$iu$i% _The orc shouts!u$i _An orc is nearby!The orc shouts!  The zap hits the orc.  The orc is lightly wounded.  The zap hits the orc!  You kill the orc!**u$ivu$i  Y.)Y   ice beast (wandering) ....#...Vehumet accepts your kill.29-=---1u$i) s _An ice beast comes into view.u$iN ******Y  The zap hits the ice beast.u$i+r u$i2} .Y....8-----2u$iS u$iJ d _The ice beast is moderately wounded.u$i* . #.###  .. #.. #..† #. #.# #. #.# ##  u$i<+.. #.#.#.  #.#.#.##...#. † ..Y....@.# #.#.#)#### ..  u$i+s#. #.< +.  # v$iA . #.###  .. #.. #..† #. #.# #. #.# ## v$i .. #.#.#.  #.#.#.##...#. † ..Y....@.# #.#.#)#### v$i ..  #. #.< +.  #v$iڇ v$iv$iv$ivv$i%v$ia _An ice beast is nearby!v$iy *******The zap hits the ice beast!v$i/v$i5>..>Y...7--3v$iAv$iE v$iES_The ice beast is heavily wounded.v$i ******* The zap hits the ice beast.v$i v$i!..>.Y..v$i#6v$iF--4v$iCv$ib _The ice beast is severely wounded.v$i' ******* The zap hits the ice beast!v$iQ v$iZ ..>..Y.v$i B-5v$i v$iC ] _The ice beast is almost dead.v$i6   The zap hits the ice beast.  You kill the ice beast!v$i m*******v$i ^..>....v$i% %5v$i% 196v$iQ& 9Shockv$i- v$i1 Z _Vehumet accepts your kill.v$iv$iv$iv$iz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w$irw$iI _6w$i,w$i,w$iw$iױw$iFK7=w$iw$iw$iw$ip8==w$ikBw$iP=w$ic9=30==w$i7(  Things that are here:  a +0 hand axe; an orc corpse= _w$i#w$iJ),w$icK,w$iLw$i^Lw$iUnw$iXw$iP_Bw$i ........#.#.#. ....##..#  ##.#.#.##...#. ........#  #..>......#.#..#####.  ###.#.#)####.#......#....  .........# #.####.#.#.#  .##.#.#.## #.<....!...#  #.+.....# ######.#.#..  ...####.### #......  #........ ....#.P-  .#.#.###.#.## ##.  #!...#.# ....#.  #..#.... ....#.P  ....$.#.# ...w$i.#  ### #.#.#  # #.#  #.  415.7 (29.0)-6.7 (30 _i - a potion of invisibilityw$i!w$iw$iw$i$w$ioXw$iw$iw$iw$i'w$iyw$iw$irw$iuw$iw$ibw$iiw$i.w$i,w$iw$i;w$iw$ilw$iM _You now have 451 gold pieces (gained 8).w$iw$iw$iw$i&w$iBw$iBw$il _o - 3 cyan potions (gained 1)w$iw$i^w$iw$i"w$iw$iBw$i,w$i)w$i*Bw$iw$iM w$iw,w$iw$iw$iw$ib w$i%w$i&w$i6'w$i&(w$i+w$iL-w$i/,w$i`c&w$id,w$iw$irBw$i[w$iʏw$iw$irBw$i,w$iƘw$iw$i  ###..###.#.#..   #......#.#.#..   ##..####.#.###   #..# #.#.. w$i>  #..# #.#   #..# ..   #..#  #..#  #.@# w$i #.........   #.....#l... Shock w$i4 ##..### $.  #...  #..#l   iguana (asleep)  .... w$ie ####w$iy 45.7 (29  An iguana comes into view.w$i ,6.7 (30w$i"4A _Found 11 gold pieces.x$iL *******l    The zap hits the iguana!  The iguana is heavily wounded.x$ix$i..l....29-=7.7 (1.0) x$ibx$iG0 _The iguana hisses angrily.x$iT *******x$iH The zap hits the iguana.x$ibX.......x$i8--8Shockx$i x$ibZ _The iguana is almost dead.x$ix$i\ x$i x$i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x$iF 4x$ih  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x$ix Ix$i P _x$iX' ,x$iR.........-9lShockl   iguana-x$ix$i^ _An iguana is nearby!y$iF   #....  ##..#  #..# #.#..  #..# #.#  #..# ..  #..# #..# #.@# #..l......  #.....#....  ##..### $.  #...y$i] #..# .... ####y$ilB   #....  ##..#  #..# #.#..  #..# #.#  #..# ..  #..# #..# #.@# #..l......  #.....#....  ##..### $. #... #..# .... #### _An iguana is nearby!y$iMi   #....  ##..#  #..# #.#..  #..# #.#  #..# ..  #..# #..# #.@# #..l......  #.....#....  ##..### $.  #... #..# ....y$iEj5 ####y$i   #....  ##..#  #..# #.#..  #..# #.#  #..# ..  #..# #..# #.@# #..l......  #.....#....  ##..### $. #... #..# .... ####y$i _An iguana is nearby!y$i'You can't see any susceptible monsters within range! (Use Z to cast anyway.)An iguana is nearby! _An iguana is nearby!  You puncture the iguana! Lightning courses through the iguana!!  You kill the iguana!y$i6.y$i$  ###..###.#.#..silenth the Thaumaturge  #......#.#.#..Oni of Vehumet ......  ##..####.#.###Health: 93/93 ========================  #..# #.#..Magic: 28/30 ======================--  #..# #.#AC: 4Str: 14  #..# ..EV: 8Int: 20  #..#SH: 0Dex: 9  #..#XL:  9 Next: 101% Place: Dungeon:7  #.@#Noise: =--------  Time: 9450.7 (1.0) y$ij #.........b) +2 short sword (elec)  #.....#....Cast: Shock  ##..### $.  #...  #..#  ....  #### _An iguana is nearby! _An iguana is nearby! _An iguana is nearby!You puncture the iguana! Lightning courses through the iguana!!  You kill the iguana! _Vehumet accepts your kill.y$i[  You puncture the iguana! Lightning courses through the iguana!!  You kill the iguana! _Vehumet accepts your kill.You feel the doom around you dissipate.You have reached level 10!y$iO/  --more--z$iݛ102/1021-10 0% Shockz$iz$i٤> _z$i_ z$i z$i+! z$i# z$i* 9= _z$i+ z$i+ z$i{, z$i. z$i. z$iQ/ z$i1 z$i1 9=z$i2 z$i~4 z$i4 L30=z$i5 z$i7 ,z$i]8 z$i9 z$iG: z$i: z$i= Bz$i? z$i5@ h1==z$i@ z$iWB z$iC z$iD z$iD z$iF z$ioI ,z$i~J z$iL z$i O z$iO z$iP z$iR z$iT z$iuU 9=z$iV z$iX z$iuZ z$iZ z$i\ z$iF^ z$io z$iVt d _You now have 462 gold pieces (gained 11).z$iu z$ix 3z$i`z z$i| z$i3~ ,z$i z$iV z$iƃ z$iʄ z$i z$i Xz$i z$i z$i z$iz z$ih z$i z$i z$iҙ z$iA z$i6 z$ia _You now have 474 gold pieces (gained 12).z$iͫ z$i z$i  #.#......#.#...# ....# ..  ###.####.#.#.#.#.#  #........#.#.# # #  ###..###.#.#.# .  ###..###.#.#.. #..  #......#.#.#.. ....<  ##..####.#.######.....  #..# #.#............  #..####.####.@...##-77.7 (27.0)  #..#..............#  #..#.#.....#.####.#  #..#.........#......  #..#............# #  #........$i =m....#..#  #.....#.......#..#  ##..###.......# .#  #.........#.## .#z$i H-8.7 (28z$i z$i: 9 _Found a stone staircase leading up.z$i z$i z$i z$i z$i z$iT z$i z$i z$iZ z$i[ z$i" z$i z$i' z$iI z$ii z$i z$i z$i+ z$ij z$i z$ij z$i: z$iq z$i z$i z$i z$i z$i ,z$i5 z$iM z$i z$i$ z$i z$iD z$i> z$i z$i z$iN z$i z$ix z$i N _You now have 484 gold pieces (gained 10).z$i z$i z$i z$i{# z$i1 z$i3 z$i6 z$i 7 z$iA8 z$i> z$i?K #..>#####.....⌠...#)####.#......#.........P#. #.#.####.#.#.#......#.##.#.#.## #.#.<....!...##....▒#.#.+.....# #.######.#.#.......▒z$iL Z#.#.#....####.######.........P.▒ ##.#....................#.P...... .#.#..#.#.###.#.#####............ .#.#....#.#.....@.......#...... .#.#.#.#.......#.P.... .#......#.#...#.#.......# ....Shock .####.#.#.#.#.#......... ......#.#.#.#.#.....#..j z$iL ..###.#.#.#.###.....# .jjj 2 gnolls (asleep) ..###.#.#.......#...# . ....#.#.#.........<.# .####.#.######......#.z$ijX w 93.7 (15  2 gnolls come into view.z$i\ 6  The gnoll shouts!z$i\ z$imf j.j.jjj 3 gnolls (1 wandering)jz$i| ==4.7 (16 _A gnoll comes into view. It is wielding a +0 flail.z$iA8 #..>  )  z$iA #   #.#.<   #.  ##.#...###.#.#####...#.....@....... ...#.#.#....... #.#.......# .... z$i4B#......... #.....#.j. #.....# j. ..#...# j ....<.# . {$ix #..>  ) {$i$  #   #.#.<   #.  ##.#...###.#.#####...{$ic#.....@....... ...#.#.#....... {$i#.#.......# .... #.........#.....#.j.{$iΚ#.....# j. ..#...# {$i!....<.#.{$i{$it{$i({$i%d _There are monsters nearby!{$ir###.#.#)####.#......#.........PP #.........# #.#.####.#.#.# #.##.#.#.## #.#.<....!...##....▒▒ #.#.+.....# #.######.#.#.......▒ #.#.#....####.######.........P.▒ {$i#.#....................#.P..... #.#..#.#.###.#.#####....... #.#....#.#.............# #.#..#.....#.#.##.P.... #......#.#...#.#.# .... {$iO ####.#.#.#.#.#...# ....#.#.#.#.#.....#.j.#{$i\###.#.#.#.###.....# j.####.#.#.......#...# j#{$ia.#.#.#.........<.# # ####.#.######......#. # #.#...............{$i9{$iB{$i j.jjThe gnoll shouts!{$i&05.0) {$iS1{$iLs _A gnoll comes into view. It is wielding a +0 flail.{$i=f  {$iCg ~******The zap hits the gnoll.{$i B{$iݍ {$i ...j....   gnoll{$io \0--6{$i {$i ` _The gnoll is moderately wounded.{$iz ******The zap hits the gnoll.{$i {$i {$i ...jjj.jj 3 gnolls{$i r29---7{$i {$i 3 _The gnoll is lightly wounded.{$i7 ******The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.{$iX{$iY{$ieZ{$ib..jj.... 2{$i!fi8--8{$in{$iq] _The gnoll is heavily wounded.|$it= ******The zap hits the gnoll.  The gnoll is almost dead.The zap hits the gnoll.|$ix.jj..j..j 3 gnolls7--9 _The gnoll is severely wounded.|$iq  The zap hits the gnoll!  You kill the gnoll!****** 2|$iB|$ij.).j...j 3 gnolls|$i{D-500|$i|$i Z _Vehumet accepts your kill.|$iSw  The zap hits the gnoll.  You kill the gnoll!|$i]|$itq****** 2|$iЖ.)....j.|$iߛ6611|$i|$iZ _Vehumet accepts your kill.|$ivmK###.#.#)####.#......#.PP .# #.#.####.#.#.#......P .##.#.#.## #.#.<....!...##....▒▒ .#.+.....# #.######.#.#.▒ |$in.#.#....####.######.........P.▒ .#............#.P......▒ .#..#.#.###.#.#####. .#....#.#.#...... .#..#.....#.#.#.@)....#.P.... ......#.#...#.#..j....# .... .#.#.#.#.#.....j...# #.#.#.#.#|$i^ne ###.#.#.#.###.....#<..# ###.#.#.......#...# ..# |$in^#.#.#.........<.# .#.#.######......#. .# |$i t|$i^};j.|$iQ&2|$i|$inj _Found an escape hatch in the ceiling. The gnoll completely misses you.|$i \  You hit the gnoll. Lightning courses through the gnoll!|$iG j.  The gnoll is severely wounded.|$i Z98/102 -3|$i |$i 9 _The gnoll hits you with a +0 flail.}$i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}$is  You are struck by an arc of lightning.  The gnoll is struck by an arc of lightning!almost dead.  You are struck by an arc of lightning. The lightning grounds out.  The gnoll is struck by an arc of lightning.  You kill the gnoll!}$iG?The gnoll is struck by an arc of lightning.  You kill the gnoll!  Vehumet accepts your kill.!}$i>M }$iO }$iEQ*}$iQ **}$i$R   }$iR.Vehumet accepts your kill.}$i;S}$i@))4--5-=4Shock}$i}$i 0 _The lightning grounds out.}$iu }$i5x XInnate Abilities, Weirdness & MutationsYou are too large for most types of armour.a - You have a pair of small horns on your head.b - You have tough skin. (AC +1)}$ix c - You gain doubled healing and magic from potions.d - Whenever you drink a healing potion, you attack all around you.~$iˆ~$i~$i;###.#.#)####.#......#.........PP silenth the Thaumaturge .........# #.#.####.#.#.#......P Oni of Vehumet ...... .##.#.#.## #.#.<....!...##....▒▒ Health: 94/102 ======================-- .#.+.....# #.######.#.#.......▒Magic: 25/31 ===================----- .#.#....####.######.........P.▒AC: 4Str: 14 .#....................#.P......▒ EV: 8~$iךInt: 20 .#..#.#.###.#.#####............. SH: 0Dex: 9 .#....#.#.............#......XL: 10 Next:  1% Place: Dungeon:7 .#..#.....#.#.#.@)....#.P....Noise: ==-------  Time: 9504.7 (0.0) ......#.#...#.#.))....# ....b) +2 short sword (elec) ###.#.#.#.#.#.........#Cast: Shock ....#.#.#.#.#.....#...# ###.#.#.#.###.....#<..# ~$i###.#.#.......#...# ..# ..#.#.#.........<.# .# ###.#.######......#. .#~$iI#.#................Vehumet accepts your kill.You are struck by an arc of lightning.  The gnoll is struck by an arc of lightning!  ~$iYou kill the gnoll!Vehumet accepts your kill. _The lightning grounds out.~$ir~$i_~$i0~$iq~$i~$i~$i?~$iW~$i%X~$i~$iB;5~$i~$i~$iE~$i"~$i~$i^K6=~$i~$i~$i=%6~$id~$i~$io~$i~$iv~$i%7~$i>~$i~$i-U7=~$i~$i~$i~$i~$i~$izK8=~$i~$i ~$ix ~$i>~$i),~$i~$i~$ih?9=~$iD8=~$iX~$ih~$i~$iZ~$ie"A100/102~$i$~$i'~$i(~$i)~$i,~$i-h9==~$i/~$il2~$i2%1~$i4~$i7~$i,8~$i@:~$i>,~$i@~$iDa _You start resting.~$iQEg2==~$iuG~$i K~$ixKL30=~$iM~$iP~$i\Q~$iS~$ihV~$iV~$i\X~$i[~$id9=~$ij~$iC -- _HP restored.~$iQ030.7 (26.0)~$i1==--1.7 (27~$iR~$i% _Magic restored.~$i ~$i~$i~$i~$iB~$i[  Things that are here:  a +0 flail; a +0 whip; a gnoll corpse~$i ~$iQ  _~$i ~$i ~$i ~$iX ~$ij ~$i ~$i. O=~$i. ~$i4& R  There is an escape hatch in the ceiling here.~$if) ~$i*  _~$iO+ ~$i. ~$i31 ~$i1 ~$i2 ~$i&8 ~$i: ~$i; ~$i< ~$i? ~$i B ~$iRB ~$iC ~$i=E ~$iG ~$i7H ~$i $iB [ _There is an open door here.$ih#.#.))....# .... #.# ..P. ..▒▒▒ #.....#...# .PP ...P▒ .....#<..# ..▓▓▓▓▓...... #...#...####.....▓...... <.#...##...▓...▓....P. ......#...##...# ...P..... ##...###§. ####.....##...'@.. # #####.##...#.##..#{... .####.##.####.#<.#..... . [12$i;8H##.# #.##.##.#..# #.####.##.# #. #.####.##.# #. #.# #.# . ######.#.# .# . ..$im6=-1 _$i$i$i Evoke which item? Wands  b - a wand of light (10)e - a wand of paralysis (7) [!] read|quaff|evoke[?] describe selected$ii#.#.))....# ....silenth the Thaumaturge #.........# ..P. ..▒▒▒Oni of Vehumet ...... #.....#...# .PP ...P▒Health: 66/102 ===============--------- #.....#<..# ..▓▓▓▓▓......Magic: 4/31===--------------------- ..#...#...####.....▓......AC: 4Str: 14 ....<.#...##...▓...▓....P.EV: 8Int: 20 ......#...##...# ...P.....SH: 0Dex: 9 ..........##...###........XL: 10 Next:  4% Place: [3$i-7mDungeon:7 .####.....##...'@.........Noise: ---------  Time: 9601.7 (0.0) ..# #####.##...#.##..#....b) +2 short sword (elec) #.####.##.####.#<.#..... .Cast: Shock .......##.# #.##.##.#..# #.####.##.# #.# .# .. ... #.####.##.# #.# .# .#. .. #.........# #.# .# #.# . ######.#######.# .# . # #.........# _You hear some strange, mumbled words. _Your magical contamination has completely faded away.  You hear a zap. _Your mind is blasted! _You hear some strange, mumbled word$i$s. _There is an open door here.$i#.#.))....# .... silenth the Thaumaturge #.........# ..P. ..▒▒▒  Oni of Vehumet ...... #.....#...# .PP ...P▒  Health: 66/102 ===============--------- #.....#<..# ..▓▓▓▓▓......  Magic: 4/31===--------------------- ..#...#...####.....▓......  AC: 4Str: 14 ....<.#...##...▓...▓....P.  EV: 8Int: 20 ......#...##...# ...P.....  SH: 0Dex: 9 ..........##...###........  XL: 10 Next:  4% Place: Dungeon:7 .####.....##...'@.........  Noise: ---------  Time:[$i 37m 9601.7 (0.0) ..# #####.##...#.##..#....  b) +2 short sword (elec) #.####.##.####.#<.#..... .  Cast: Shock .......##.# #.##.##.#..# #.####.##.# #.# .# .. ... #.####.##.# #.# .# .#. ..   #.........# #.# .# #.# .   ######.#######.# .# .   # #.........#  _Your mind is blasted! _You hear some strange, mumbled words. _There is an open door here.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight line$i5@*$i?**$iG ?**$i1 ?**$i=9?**$iXa r#.#.))....# ....silenth the Thaumaturge #.........# ..P. ..▒▒▒Oni of Vehumet ...... #.....#...# .PP ...P▒Health: 66/102 ===============--------- #.....#<..# ..▓▓▓▓▓......Magic: 4/31===--------------------- ..#...#...####.....▓......AC: 4$i1c Str: 14 ....<.#...##...▓...▓....P.EV: 8Int: 20 ......#...##...# ...P.....SH: 0Dex: 9 ..........##...###........XL: 10 Next:  4% Place: Dungeon:7 .####.....##...'@.........Noise: ---------  Time: 9601.7 (0.0) ..# #####.##...#.##..#....b) +2 short sword (elec) #.####.##.####.#<.#..... .Cast: Shock .......##.# #.##.##.#..# #.####.##.# [$ic 40m#.# .# .. ... #.####.##.# #.# .# .#. .. #.........# #.# .# #.# . ######.#######.# .# . # #.........# _Your mind is blasted! _You hear some strange, mumbled words. _There is an open door here.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineOkay, then.$ik $icr $i?v 8 _$idR .#.#.))....# .... .#.# ..P. ..▒▒▒ .#.....#...# .PP ...P▒ ##.....#<..# ..▓▓▓▓▓.......#...#...####.....▓.......<.#...##...▓...▓....P. #......#...##...# ...P.....$iS a.##...###. ..####.....##...@....# #####.##...#.##..#.... ##.####.##.####.#<.#..... ..##.# #.##.##.#..# .#.####.##.# #.# .# .. ... .#.####.##.# #.# .# .#. .. .#.# #.# .# #.# . .######.#.# .$iaT # . .# #.#$i^ $id 4  You hear a zap.$i $iA c5====2.7 (1$iB $i` _Something tries to affect you, but you resist. _There is an open door here.$i;F.#.#.))....# .... #.#.# ..P. ..▒▒▒ #.#.....#...# .PP ...P▒#.....#<..# ..▓▓▓▓▓.......#...#...####.....▓.......<.#...##...▓...▓....P. ##......#...##...# ...P......##...###..####.....##..@'....# #####.##...#.##..#....#.####.##.####.#<.#..... ..##.# #.##$iU'.##.#..# ..#.####.##.# #.# .# .. ... ..#.####.##.# #.# .# .#. .. ..#.# #.# .# #.# .  .######.#######.# .# .  .# #.#$i= $i,*$iC4  You hear a zap.$imK@#$iq0-3 _Your mind is blasted!$i.#.#.))....# .... .#.#.# ..P. ..▒▒▒ .#.#.....#...# .PP ...P▒ .###.....#<..# ..▓▓▓▓▓.......#...#...####.....▓.......<.#...##...▓...▓....P.#......#...##...# ...P......##...###..####.....##.@.'....# #####.##...#.##..#....#.####.##.####.#<.#..... . #.##.# #.##.##.#..#.#.####.##.# #.# .# .. ... #..#.####.##.# #.# .# .#.[39;4$iF 9m .. #..#.# #.# .# #.# . # .######.#######.# .# . # .# #.#1-----4$i $i/ rEvoke which item? Wands $i ' b - a wand of light (10)e - a wand of paralysis (7) [!] read|quaff|evoke[?] describe selected$iV$i^$ig...#.#.))....# ....silenth the Thaumaturge .#.#.........# ..P. ..▒▒▒Oni of Vehumet ...... .#.#.....#...# .PP ...P▒Health: 61/102 ==============---------- .###.....#<..# ..▓▓▓▓▓......Magic: 5/31===--------------------- .....#...#...####.....▓......$iiAC: 4Str: 14 .......<.#...##...▓...▓....P.EV: 8Int: 20 ###......#...##...# ...P.....SH: 0Dex: 9 .............##...###........XL: 10 Next:  4% Place: Dungeon:7 ....####.....##.@.'..........Noise: ---------  Time: 9604.7 (0.0) .....# #####.##...#.##..#....b) +2 short sword (elec) ####.####.##.####.#<.#..... .Cast: Shock #.........##.# #.##.##.#..# ...#.####.##.# #.# .#[4$iCjV0m .. ... #..#.####.##.# #.# .# .#. .. #..#.........# #.# .# #.# . # .######.#######.# .# . # .# #.........# _Okay, then.You hear a zap. _Something tries to affect you, but you resist. _There is an open door here.  You hear a zap. _Your mind is blasted!$i...#.#.))....# .... silenth the Thaumaturge .#.#.........# ..P. ..▒▒▒  Oni of Vehumet ...... .#.#.....#...# .PP ...P▒  Health: 61/102 ==============---------- .###.....#<..# ..▓▓▓▓▓......  Magic: 5/31===--------------------- .....#...#...####.....▓......  AC: 4Str: 14 .......<.#...##...▓...▓....P.  EV: 8Int: 20 ###......#...##...# ...P.....  SH: 0Dex: 9 .............##...###........  XL: 10 Next:  4% Place: Dungeon:7 ....####.....##.@.'..........  Noise: ---------  Time:[40$im 9604.7 (0.0) .....# #####.##...#.##..#....  b) +2 short sword (elec) ####.####.##.####.#<.#..... .  Cast: Shock #.........##.# #.##.##.#..# ...#.####.##.# #.# .# .. ... #..#.####.##.# #.# .# .#. ..   #..#.........# #.# .# #.# .   # .######.#######.# .# .   # .# #.........#  _There is an open door here.  You hear a zap. _Your mind is blasted!  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight line$i5@*$i+?**$i?**$i# ?**$i/ ?**$ia...#.#.))....# ....silenth the Thaumaturge .#.#.........# ..P. ..▒▒▒Oni of Vehumet ...... .#.#.....#...# .PP ...P▒Health: 61/102 ==============---------- .###.....#<..# ..▓▓▓▓▓......Magic: 5/31===--------------------- .....#...#...####.....▓......AC: 4Str: 14 .......<.#...##...▓...▓....P.EV: 8Int: 20 ###......#...##...# ...P.....SH: 0Dex: 9 .............##...###........XL: 10 Next:  4% Place: Dungeon:7 ....####.....##.@[39;4$ib9m*****.......Noise: ---------  Time: 9604.7 (0.0) .....# #####.##...#.##..#....b) +2 short sword (elec) ####.####.##.####.#<.#..... .Cast: Shock #.........##.# #.##.##.#..# ...#.####.##.# #.# .# .. ... #..#.####.##.# #.# .# .#. .. #..#.........# #.# .# #.# . # .######.#######.# .# . # .# #.........# _There is an open door here.  You hear a zap. _Your mind is blasted!  Aiming: Bolt of Ligh$i+mZtPress: ? - help, Shift-Dir - straight line$inJ.'...$i5Q====5.7 (1 _$i$i #.#.))....# .... #.#.# ..P. ..▒▒▒ #.#.....#...# .PP ...P▒ ###.....#<..# ..▓▓▓▓▓...... #...#...####.....▓...... <.#...##...▓...▓....P. $i ......#...##...# ...P..... ##...###. ####.....##..@'... # #####.##...#.##..#.... .####.##.####.#<.#..... . .##.# #.##.##.####.##.# # $iJ )..#.####.##.# # ..#.# #  .######.####### $i $i $i R6=----$i# 6$i $i $in1#.#.))....# .... .#.# ..P. ..▒▒▒ .#.....#...# .PP ...P▒ .....#<..# ..▓▓▓▓▓...... #...#...####.....▓...... $iI<.#...##...▓...▓....P. ......#...##...# ...P..... ##...###. ####.....##...@... # #####.##...#.##..#.... .####.##.####.#<.#..... . ##.# #.##.#.####.##.# #.# .#$i,#.####.##.# #.# .##.# #.# .# .######.#######.# $io$it2----7 _There is an open door here.$iµ#.#.))....# .... #.# ..P. ..▒▒▒ #.....#...# .PP ...P▒ .....#<..# ..▓▓▓▓▓...... #...#...####.....▓...... <.#...##...▓...▓....P. ......#...##...# ...P..... ##...###. ####.....##...'@.. # #####.##...#.##..#.... .####.##.####.#<.#..... . [12;8$iH##.# #.##.##.#..# #.####.##.# #. #.####.##.# #. #.# #.# . ######.#.# .# . $i=$i-8 _$i>8{$i.$iϣ$iEvoke which item? Wands  b - a wand of light (9)e - a wand of paralysis (7) [!] read|quaff|evoke[?] describe selected$i,2$i:6$i$T#.#.))....# ....silenth the Thaumaturge #.........# ..P. ..▒▒▒Oni of Vehumet ...... #.....#...# .PP ...P▒Health: 62/102 ==============---------- #.....#<..# ..▓▓▓▓▓......Magic: 6/31====-------------------- ..#...#...####.....▓......AC: 4Str: 14 ....<.#...##...▓...▓....P.EV: 8Int: 20 ......#...##...# ...P.....SH: 0Dex: 9 ..........##...###........XL: 10 Next:  4% Place: Dunge$i{Won:7 .####.....##...'@{........Noise: ---------  Time: 9608.7 (0.0) ..# #####.##...#.##..#....b) +2 short sword (elec) #.####.##.####.#<.#..... .Cast: Shock .......##.# #.##.##.#..# #.####.##.# #.# .# .. ... #.####.##.# #.# .# .#. .. #.........# #.# .# #.# . ######.#######.# .# . # #.........# _There is an open door here.  You hear a zap. _Your mind is blasted!  Aiming: Bolt of Light _Press: $is? - help, Shift-Dir - straight line _There is an open door here.#.#.))....# .... silenth the Thaumaturge #.........# ..P. ..▒▒▒  Oni of Vehumet ...... #.....#...# .PP ...P▒  Health: 62/102 ==============---------- #.....#<..# ..▓▓▓▓▓......  Magic: 6/31====-------------------- ..#...#...####.....▓......  AC: 4Str: 14 ....<.#...##...▓...▓....P.  EV: 8Int: 20 ......#...##...# ...P.....  SH: 0Dex: 9 ..........##...###........  XL: 10 Next:  4% Place: Dungeon:7 .####.....##...'@{........  Noise: $iuV---------  Time: 9608.7 (0.0) ..# #####.##...#.##..#....  b) +2 short sword (elec) #.####.##.####.#<.#..... .  Cast: Shock .......##.# #.##.##.#..# #.####.##.# #.# .# .. ... #.####.##.# #.# .# .#. ..   #.........# #.# .# #.# .   ######.#######.# .# .   # #.........# Aiming: Bolt of Light _Press: ? - help, Shift-Dir - straight line _There is an open door here.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight line$iA5@*$iK#.#.))....# ....silenth the Thaumaturge #.........# ..P. ..▒▒▒Oni of Vehumet ...... #.....#...# .PP ...P▒Health: 62/102 ==============---------- #.....#<..# ..▓▓▓▓▓......Magic: 6/31====-------------------- $iM..#...#...####.....▓......AC: 4Str: 14 ....<.#...##...▓...▓....P.EV: 8Int: 20 ......#...##...# ...P.....SH: 0Dex: 9 ..........##...###........XL: 10 Next:  4% Place: Dungeon:7 .####.....##...'@*****....Noise: ---------  Time: 9608.7 (0.0) ..# #####.##...#.##..#....b) +2 short sword (elec) #.####.##.####.#<.#..... .Cast: Shock .......##.#[4$iN0m #.##.##.#..# #.####.##.# #.# .# .. ... #.####.##.# #.# .# .#. .. #.........# #.# .# #.# . ######.#######.# .# . # #.........#Aiming: Bolt of Light _Press: ? - help, Shift-Dir - straight line _There is an open door here.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight line$iy\{....  The bolt of light hits something!$i4  You hear a zap.$i$iJ====9.7 (1$i$in _Something tries to affect you, but you resist.$i $i Evoke which item? Wands  b - a wand of light (8)$i& e - a wand of paralysis (7) [!] read|quaff|evoke[?] describe selected$iw$i&$i#.#.))....# ....silenth the Thaumaturge #.........# ..P. ..▒▒▒Oni of Vehumet ...... #.....#...# .PP ...P▒$iHealth: 62/102 ==============---------- #.....#<..# ..▓▓▓▓▓......Magic: 6/31====-------------------- ..#...#...####.....▓......AC: 4Str: 14 ....<.#...##...▓...▓....P.EV: 8Int: 20 ......#...##...# ...P.....SH: 0$i>Dex: 9 ..........##...###........XL: 10 Next:  4% Place: Dungeon:7 .####.....##...'@{........Noise: ====-----  Time: 9609.7 (0.0) $iA..# #####.##...#.##..#....b) +2 short sword (elec) #.####.##.####.#<.#..... .Cast: Shock .......##.# #.##.##.#..# #.####.##.# #.# .# .. ... #.####.##.# #.# .# .#. .. #.........# #.# .# #.# . ######.#######.# .# . # #.........# _There is an open door here.  Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineThe bolt of light hits something!  $iFnYou hear a zap. _Something tries to affect you, but you resist.$ik#.#.))....# .... silenth the Thaumaturge #.........# ..P. ..▒▒▒  Oni of Vehumet ...... #.....#...# .PP ...P▒  Health: 62/102 ==============---------- #.....#<..# ..▓▓▓▓▓......  Magic: 6/31====-------------------- ..#...#...####.....▓......  AC: 4Str: 14 ....<.#...##...▓...▓....P.  EV: 8$iXInt: 20 ......#...##...# ...P.....  SH: 0Dex: 9 ..........##...###........  XL: 10 Next:  4% Place: Dungeon:7 .####.....##...'@{........  Noise: ====-----  Time: 9609.7 (0.0) ..# #####.##...#.##..#....  b) +2 short sword (elec) #.####.##.####.#<.#..... .  Cast: Shock .......##.# #.##.##.#..# #.####.##.# #.# .# .. ... #.####.##.# #.# .# .#. ..   #.........# #.# .# #.# . $i  ######.#######.# .# .   # #.........# The bolt of light hits something!  You hear a zap. _Something tries to affect you, but you resist.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight line$iW5@*$i'#.#.))....# .... silenth the Thaumaturge #.........# ..P. ..▒▒▒  Oni of Vehumet ...... #.....#...# .PP ...P▒  Health: 62/102 ==============---------- #.....#<..# ..▓▓▓▓▓......  Magic: 6/31====-------------------- ..#...#...####.....▓......  AC: 4Str: 14 ....<.#...##...▓...▓....P.  EV: 8Int: 20 ......#...##...# ...P.....  SH: 0Dex: 9 ..........##...###........  XL: 10 Next:  4% Place: Dungeon:7 .####.....##...'@{........  Noise: ====-----  Time:$i)# 9609.7 (0.0) ..# #####.##...#.##..#....  b) +2 short sword (elec) #.####.##.####.#<.#..... .  Cast: Shock .......##.# #.##.##.#..# #.####.##.# #.# .# .. ... #.####.##.# #.# .# .#. ..   #.........# #.# .# #.# .   ######.#######.# .# .   # #.........# You hear a zap. _Something tries to affect you, but you resist.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineThe bolt of light hits something!  Vehumet accepts your kill.$iU. ))....# .... ..P. ..▒▒▒  .PP ...P▒ <..# .... .... <..P.  ...P..... .... *****....  .... .. .  .$i/ #.# .# ..  #.####.##.# #.# .# .#. .. #.........# #.# .# #.# . ######.#######.# .# . # #.........# _Something tries to affect you, but you resist.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineThe bolt of light hits something!  Vehumet accepts your kill.Reactivating autopickup.$io<$....$i4/1041610.7 (1 _You feel a bit more experienced.$i( '.#.))....# .... .# ..P. ..▒▒▒ .....#...# .PP ...P▒ $i .....#<..# ..▓▓▓▓▓...... #...#...####.....▓...... <.#...##...▓...▓....P. #...##...# ...P..... ##...###. ####.....##...'.@. $i !# #####.##...#.##..#.... .####.##.####.#<.#..... . ##.# #.##.##.#..# .####.##.# #.# .# .. ... .####.##.# #.# .# .#. .. .# #.# .#$iI .#.# .# . $i $i q7=----1$iY $i  You now have 492 gold pieces.  c - a +2 short sword of venom; f - a wand of mindburst (8)  Things that are here:$iF) 5=----2.7 (2$i2 $i7 - _a +0 dagger; a +0 cloak$iF $Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 cloak [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]$i] $i$i.#.))....# ....silenth the Thaumaturge .........# ..P. ..▒▒▒Oni of Vehumet ...... .....#...# .PP ...P▒Health: 65/104 ===============--------- .....#<..# ..▓▓▓▓▓......$iMagic: 7/31=====------------------- .#...#...####.....▓......AC: 4Str: 14 ...<.#...##...▓...▓....P.EV: 8Int: 20 .....#...##...# ...P.....SH: 0Dex: 9 .........##...###........XL: 10 Next: 16% Place: Dungeon:7 ####.....##...'.@........Noise: ---------  Time: 9612.7 (0.0) .# #####.##...#.##..#....b) +2 short sword (elec) .####.##.####.#<.#..... .Cast: Shock[2$iS7X ......##.# #.##.##.#..# .####.##.# #.# .# .. ... .####.##.# #.# .# .#. .. .........# #.# .# #.# . #####.#######.# .# .#.........# _You feel a bit more experienced.  You now have 492 gold pieces.  c - a +2 short sword of venom; f - a wand of mindburst (8)  Things that are here: _a +0 dagger; a +0 cloak  Okay, then.$i$$iW.$i6$i98 _$i>]Wear or take off which item? Inventory Items Armour (go to first with [)  a - a +1 robe (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $i $i.#.))....# ....silenth the Thaumaturge .........# ..P. ..▒▒▒Oni of Vehumet ...... .....#...# .PP ...P▒Health: 65/104 ===============--------- .....#<..# ..▓▓▓▓▓......Magic: 7/31=====------------------- .#...#...####.....▓......AC: 4$iStr: 14 ...<.#...##...▓...▓....P.EV: 8Int: 20 .....#...##...# ...P.....SH: 0Dex: 9 .........##...###........XL: 10 Next: 16% Place: Dungeon:7 ####.....##...'.@........Noise: ---------  Time: 9612.7 (0.0) .# #####.##...#.##..#....b) +2 short sword (elec) .####.##.####.#<.#..... .Cast: Shock ......##.# #.##.##.#..# .####.##.# #.# [40$im.# .. ... .####.##.# #.# .# .#. .. .........# #.# .# #.# . #####.#######.# .# .#.........# _You feel a bit more experienced.  You now have 492 gold pieces.  c - a +2 short sword of venom; f - a wand of mindburst (8)  Things that are here: _a +0 dagger; a +0 cloak _Okay, then.$i)0 You now have 492 gold pieces.  c - a +2 short sword of venom; f - a wand of mindburst (8)  Things that are here: _a +0 dagger; a +0 cloak  Okay, then.$it $i#$iu8 _$i$iӡRead which item? Scrolls  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA $ik1 c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected$iC$i$i.#.))....# ....silenth the Thaumaturge .........# ..P. ..▒▒▒Oni of Vehumet ...... .....#...# .PP ...P▒Health: 65/104 ===============--------- .....#<..# ..▓▓▓▓▓......$i'Magic: 7/31=====------------------- .#...#...####.....▓......AC: 4Str: 14 ...<.#...##...▓...▓....P.EV: 8Int: 20 .....#...##...# ...P.....SH: 0Dex: 9 .........##...###........XL: 10 Next: 16% Place: Dungeon:7 ####.....##...'.@........$iN\Noise: ---------  Time: 9612.7 (0.0) .# #####.##...#.##..#....b) +2 short sword (elec) .####.##.####.#<.#..... .Cast: Shock ......##.# #.##.##.#..# .####.##.# #.# .# .. ... $i;f.####.##.# #.# .# .#. .. .........# #.# .# #.# . #####.#######.# .# .#.........#You now have 492 gold pieces.  c - a +2 short sword of venom; f - a wand of mindburst (8)  Things that are here: _a +0 dagger; a +0 cloak _Okay, then. _Okay, then.$i*P  Okay, then.$i $i$i8 _$i $i. $i2 $i, $i : _$i $i 96$iD $i $i I8=$i $ih $i, $i $i $iJ 97$i $i $i $i= $i $i 9=$i $i $i @89$i $iz $i; $i $i $id 99$i $i ,$i $i $i~ e10/31=$i{ $ip $i T70=$i $i $iI $i{ $iK $i* 41==1=$i, ,$i- $i/ $i:0 92$i1 $i5 ,$iA6 $i09 $i9 K3=$i; $i+@ i2=$iE B$iVF $i.I $iI N74=$iK $i+N $iN $iP $iS $iT ^3==$iV $iZ $iZ W5=$i@\ $i_ $i_ $iga $i|d $i%e %6$if $iUi $ii 9=$ik $in $iTo 94$i.q $iUu $iu %7$iw $i8{ $i{ $i} $i $i $iĂ $iQ $i 8=5=$iԇ $i $i $i $i $i8 U9=$i $i $i6 $iq $i O=$i1 $iM $i V8016=$i $iw $i $iY $i $i $i $i׵ $ii %1$i $iʺ $iͻ j7==$i" $i $i $i $ia $i %2$i $iD ,$i $i $i $i `3==$i $i# ;8$i $i ,$i $i9 $i U4=$i $i5 $i $i4 $i $i c9=$i} ;5$i $i( $i) $iF* $i3- $i. %6$i. $i1 $i1 9=$i2 $i5 $iI6 N20=$i7 $i : $i: K7=$i; $iy> $i> $iJ@ $iB $ipC $i\E $iFG $iG ?8=$i>H c1==$iI $i L $iL $i1N $iGP $iP %9$iR $ijU $iU $iHW $i $iZ 9=$i~ $i $i T902=$iƖ $i $i› $i $iѣ B$i $i K1=$iK $i =3$i $i5 U2=$i $i< ,$i ,$i@ %3$i $i $iW K4=$iu $i $i_ $i $i $i= %4$i $i $ia $i9 $i $i 9=$iI $i $i Q55=$im $i $i4 $iQ $i $i K6=$i $i< ,$i $i $iW h6==$i $i $iV U7=$i $i $in $i $it ,$i ,$ip W8=$i $i $i 79$ib $iZ% 1705.7 (93.0)$i. $i6 $iY9 ^ _Key pressed, stopping explore.$i%K 3$iM $iU $ibV ;100/104=$iG] 8= _$iw_ $ia $inb $ic $if $i"g #1$iog 2=$ih $ik $iGl 9=$inn $i^p $i q K9=$i_r $it $ibu %2$iv $ix $iiy $iz $i$} $i} %3$i> $i4 $iƂ i30==$iT $i[ $i $ix $iՌ $i K4=$i $i $iE $iȓ $iv $i 9=$i $i $i K1=$i3 $i& $iܥ $iV 9=$i $i $iu $i $iZ $i $i $ip $iº $io $i6 $i 9=$iz $i4 $i $iN $i $i $i $in $i7 $i $i ,$i $i $ia $i $i $i B$i $i $i $i}$i$i$i $i $iO$i$i$iu$i-$i $i"$i#$i%$i)$i{.$if/$i1$i5$i5:$i ;$iY=$iB$iOC$iC$iSE$iGH$i:M$iM$iO$iQ$i!V,$iX$i|`$ic$ifd$if$i5j$i?n$in$ip$ikt$iy,$i |$iV$i$iP$i#$i$i`$io$i$i/$i$i$i$iؠ$iA$iϤ$i$iЩ$i$iO$i $iR$iI$i´$i@$in$i-$i$i`$i$i$i$$i$im$i$i3$i$ik$i$i:$iX$iy$i$ia$iH$iA$iK$i$i$i$i$i$i$i$ij▒▒▒▒▒. ▒▒▒ ▒▒▒... P.▒▒▒ ▒▒▒▒..P... .....▒▒▒ ▒PP....... ....▒▒▒▒ ▒........P PPP...PP▒▒▒▒......... P.P....P........##### ..PPP........##.@..# .............##!### $i5.............#..# Shock.........##..###..#.# #.#..# #..#.# y   hornet (asleep)  #.#..# #..#y# .... . #. $i!x 54.7 (49  A hornet comes into view.$i"$i+Xyy.$iR35==5.7 (50$i;$iA0 _The hornet buzzes angrily.$i=Y▒▒.  ▒▒▒...  ▒▒▒▒..P... .....▒▒▒ ▒PP....... ....▒▒▒▒ ▒........P ..PP▒▒▒▒......... .P........##### .....##.@..# ##!### ..#..##.#y# .  #..#.#   #..#.# .... . #.$i▒▒.  ▒▒▒...  ▒▒▒▒..P... .....▒▒▒ ▒PP....... $i....▒▒▒▒ ▒........P ..PP▒▒▒▒......... .P........##### .....##.@..# ##!### ..#..##.#y#  #..#.#   #..#. $ig.... . #. $iX$iQ$iw$i] _A hornet is nearby!$i=Q Y▒▒.  ▒▒▒...  ▒▒▒▒..P... .....▒▒▒ ▒PP....... ....▒▒▒▒ ▒........P ..PP▒▒▒▒......... .P........##### .....##.@..# ##!### ..#..##.#y# .  #..#.#   #..#.# .... . #.$i ▒▒.  ▒▒▒...  ▒▒▒▒..P... $i ?.....▒▒▒ ▒PP....... ....▒▒▒▒ ▒........P ..PP▒▒▒▒......... .P........##### .....##.@..# ##!### ..#..##.#y# $i{ j #..#.#   #..#. .... . #. $i $i| $iV s _A hornet is nearby!$iF *****The zap hits the hornet.$ihw $ig~ !.y..$i f0--6.7 (1.0) $i $i 4 _The hornet is lightly wounded.$i]J****$iɍ,$i^Jy...$ir29---7$i$iáZ _The zap misses the hornet.$il  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iy **  Confirm with . or Enter, or press ? or * to list all spells.hornet is struck by an arc of lightning.   You are struck by an arc of lightning.  The hornet is struck by an arc of lightning.  The hornet is moderately wounded.$i @yThe lightning grounds out. The hornet stings you!$i 89/104 ==----7---=8Slow Pois $i $i _You are poisoned. You feel yourself slow down.$i_  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i **The hornet is struck by an arc of lightning!  The hornet is heavily wounded.You are struck by an arc of lightning.$iC$i~@.y  You are struck by an arc of lightning.  The hornet is struck by an arc of lightning.  You feel very sick.stings you!  You are more poisoned.  You feel as though you will be slow longer.$i68==---------6--=60.2 (1.5$i l _The hornet misses you.$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ij-** Confirm with . or Enter, or press ? or * to list all spells.The hornet is struck by an arc of lightning.  The hornet is severely wounded. $ik You are struck by an arc of lightning.  The hornet is struck by an arc of lightning.  The hornet is severely wounded.$iZ▒▒.  ▒▒▒...  ▒▒▒▒..P... .....▒▒▒ ▒PP....... ....▒▒▒▒ ▒........P $i"..PP▒▒▒▒......... .P........##### .....##.@..# ##y### ..#..##.#.# .  #..#.#   #..#.# .... . #.The lightning grounds out.  You feel yourself speed up.  You feel very sick.  The hornet stings you.  You feel yourself slow down.  The hornet stings you! You suddenly lose the ability to move!$iJQ 47=----------4--  1  Para Slow Pois The hornet stings you but does no damage.$i/  --more--$i; ------1.7 _$is$$iz3 ▒▒.  ▒▒▒...  ▒▒▒▒..P... .....▒▒▒ ▒PP....... ....▒▒▒▒ ▒........P ..PP▒▒▒▒......... .P........##### .....##.@..# ##y### ..#..##$i4b.#.#  #..#.#   #..#. .... . #.  You feel yourself speed up.You feel very sick.The hornet stings you but does no damage.$i84 8 =--2.7 (2Pois $iB$ijGR _You can act again.$iX  $iCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iL** Confirm with . or Enter, or press ? or * to list all spells.The hornet is struck by an arc of lightning.  The hornet is almost dead.  You are struck by an arc of lightning.  The hornet is struck by an arc of lightning.  The hornet is almost dead.$iP $iwY▒▒.  ▒▒▒...  ▒▒▒▒..P... .....▒▒▒ ▒PP....... ....▒▒▒▒ ▒........P ..PP▒▒▒▒......... .P........##### .....##.*..# ##*### ..#..##$i.#.# .  #..#.#   #..#.# .... . #.You are struck by an arc of lightning. The lightning grounds out.$iQ2▒▒.  ▒▒▒...  ▒▒▒▒..P... .....▒▒▒ ▒PP....... ....▒▒▒▒ ▒........P $i%..PP▒▒▒▒......... .P........##### .....##.*..# ##*### ..#..##.#.#  #..#.#   #..#. .... . #. $i/"_ .@yYou feel sick. The hornet closely misses you. The hornet stings you!  * * * LOW HITPOINT WARNING * * *You are more poisoned.$i%24====-----2---=3.7 (1.0Pois $i.$i2H _You shrug off the repeated attempt to disable you.$iX  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i $i The hornet is struck by an arc of lightning!  You kill the hornet!$i ▒▒.  ▒▒▒...  ▒▒▒▒..P... .....▒▒▒ ▒PP....... ....▒▒▒▒ ▒........P ..PP▒▒▒▒......... .P........##### .....##.*..# ##*### ..#..##.#.# .  #..#.#   #..#.#  .... . #.   Vehumet accepts your kill.$i+▒▒.  ▒▒▒...  ▒▒▒▒..P... .....▒▒▒ ▒PP....... ....▒▒▒▒ ▒........P ..PP▒▒▒▒......... .P........##### .....##.*..# ##*### ..#..##.#.#  #..#.   #..#. .... . #. $i2  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *$iy @!The lightning grounds out.$iAF 19------1--224Shock _You feel very sick.$i$iť{ _Your Fighting skill increases to level 8!$i#$i%9-$i/'$i-a  You start resting.$iT4U6-$i6$iH7S4-$i9$i>e _You feel very sick. x2$i??2-$i$i $iA--$i$i $i`002=Pois $i5,$i6<9/104 $iM@X$i`$i af8=-$ia$iu=7=-3= ...........P........--$iE 72.7 (8 _You feel sick. x7$iR--3.7 (9$i$i[ _You are no longer poisoned.$i7R$iS$iV$iZ$iaM8$if$i(i$iVk$i$iFI9=$i$i$iC$i$$i׍$iΑa4=$i}10/104 ==$iB$iE$i$i$i $iW15==$ip$i<$i$i$ii$ih$i2=$i<$i3=6=$i$i7$i$i$i$ii4=$i*$iYU7=$iP$i$i$if$iM5$i$i,$iu$i1$i76$iq$i:$iEK8=$ih$i$i$i$iBM7$i$id$i$iA$i ~9==$i $i_8=$i$i$ir$iE$i'9=$i6)$i*9=$io,$i/$i0L30=$ii2$iG5$i5820$i57$i:$i:$i;$i>$iV?$iz@$iEa _You start resting.$iP11==$iQ$iU$ioH2==$iq$irS3=$it$ifw$ix$iy$i$ig$i;$imM4$it$i$iK$i$i,$iś$i$i75$i`$i$i/$i$i$iI6=$i$iڰ,$i$ic$i7=8$ig$iX,$iY$ih$i79$i$i,$iI$i$i830$i#$i,$i$iO,$i$i$iI1=$i$i,$iB$i$iu$i%$2=3$iT$if1841.7 (68.0)$im$i6u$iz $i]{_Magic restored.$i_$i$i74$i$i,$i$i,$iɳ$i _5=$i$i$ii$i$i$iS6=$i$i,$i$i9$i$i$iCM7$i$iB$i,$i$i$i78$iO$iB$i$iJ$iV$i$iI9=$i$i$iN$i$ij40=$i)$ik$i=$iR$i,$i*$i $i 71$i% $i$i$i$i$i $i$i$iU72$i:$i$i$i$$i'$i%(:43$i)$iR-,$i.$i1$i*2$iy3$i6$i7S4=$i9$i;$iS<$i]=$i@$iFA$iB$iEa5=$iG$iJ,$ibL$iP$iP96$iIR$iU$iJV$i0Y$iZ$i^,$ic`O7$id$i e,$irf$ii$iLj$ik$i)o$ioS8=$ip$is$it$iu$ix$ix$iz$i}$ifa9=$i$iЎ|50$i$i$i+$i$i$i.$iO$ix$ib12=3=4$i ,$iO5$i=$i=$i@$i E$ibI96$iK$iN$iXO$iP$iT$iU$iV$i[i7=$i\$i`,$ib$ie$if$iGh$io$ipK8=$iq$i&u$iu$iw$i|$i,$iO9$i7$i$iΈ$i$i $i:60$i0$i,$i$i#,$iĜ$i1=$i$i,$i~$iK2=$i$i9$i״$i$iee3$iʿ$i,$i<$i$iU$i$i94$i$i*$i$i$i$i$i$i $iQS5=$i+$i$i$ia$iB$i4$i $i6=78$i99$i!X$i(j70=$i.B$i'2$iy4$i;1=$i EB$i@`B$ia$if$ig92$ili$i)m$iVn$io$ib$i93$i#$i$i$i$i˔$i$i$i^$i.N74=$i$i$i$i$i$i$i$iX5=6$i_$i%7$i$i$ig$i$i$i4$i$i+~8=9=80$i-$i=1$i@;2$iA$iGB$iHa3=$iJ$iV$i*[k4=$iT]$ib$ic$ie$i-h$ih$ii$in;5$io$iq$ir$is$iv$i?w$i:x$i3|$i|%6$i~$i$i$i>$i$iK7=$i׏$i@$i$iu$i4$i$iC$i$iU8=$i$i,$iA$i$iJ$iT$i̩$ij%9$i'$i$iA$i*$iF$iز&90$i9$i=$iж$i1$i9$i$i$ix$iXK1=$ib$i ,$i$i$ip$i2=$i,$iU$i$i%3$i $i!$i$iK$i$iB$i!$i;4$iU$i$i$i4$id$i$i}$i$i%5$iX$i$i_$iK$i$iK6=$i$i ,$i $i? 7=$i $iC $i $i $iU $i= $i  }8$i{ $i- ,$i $i!" Q9$i# $ig$ $i% $i' $i( Q100/104=$i) $iY/ $iE0 $i1 $i4 $i(5 $i6 $i9 $io: U1=$i; $ix> $i? $is@ $iwD $i8E $iF $i!J $iJ %2$i.L $iO $iDP $iOS $i3T ,$i[V $iZZ ;3$i5[ $ib B$ivt ! _You start resting.$i 410032.7 (191.0)$i Z4=32$iֹ $iw " _HP restored.$iT $ik $i $i $i $i B$id e _r - 2 potions of resistance (gained 1)=$i $i $i $iQ $i6 $i $i $iB $i $i $i $iC $i $id $i $iM $i $iD $i $iI $i $i; $i $i $ij $i $i[ $i $i $i B$iw $i $iD $i $i $i B$i* $i $i ,$iF $i $i2 $i $i $i $i $i $i; $i $iy $i $i8 $i $i $i $iT $i $iV $i $i $iI $i~ ,$i $i $i ,$i $i $i $iB $i $iN $i n$i4 $i $i ,$i $i $i! $i! $iX$ $iz& ,$i,' $i* $i* $i, $i, $i. $i0 $i0 $i1 $i3 $i36 $i6 $i7 $i: $i< $i8= $i?> $i@ $iC $i=D $iE $iI $iK $iL $iM $iO $iT B$i\W $iY $ixZ $i\ $i _ $ia $iib $i d $ik $io $ip $is $i6v $iwx $i%y $i[{ $i/ $i΁ $i $i* $if $i $i| $iw $i3 $ih $i $i $i= $i ,$i $i= $iZ $i $iJ $i $iڮ $ia $ix $i $i $i> $i4 $i- $iG ,$iE $i=   Things that are here:  a +0 dagger; a +0 cloak _$i; $ik $i $i $i' $i $i $i $i ,$i $i $i X$i $ii $iY $i $i; ,$i $i $i ,$iv $io $i $iR $i $iO $iy $i< ,$i $i $ib $i $i $iu $i $it $i0 $ir $iA $i $i $i $iW ,$i $ix $i* ,$i $iI $i $i $i $i$ $iW) ,$iQ5 .......#.####.##.# #.##.#....... ....#..#.####.##.# #.##.#..#.#.. ....#..#.........# #.##.#..#.#.. ....# .######.#######.##.##...... .#.## .# #.........##.########$i6 ` ############.# .#....#.# .###### ###############.# [......@........#101.7 (68.0)## ################# .#      $i= $iB ,2.7 (69$iH $i\L S _Found a chain mail.$i3$i$ij$i.$is$i$i$i$i$i~$i$iY$i*$i$i$il$iI$iR$i[$i%$i$i $i $i $i $i"  You see here a +0 chain mail. _$i^$$i'$iS+$i",$i,$i>/$i,2,$i3$i5$i7$i8$i89$i;$i=,$i>$idA$iC$i=D$iD$iF$iI,$iJ$iK$iPM$iM$iN$ivP$iR$izR$iS$ixZX$i[$i]$i_^$i^$i`$ic,$ic$ie$ig$ih$iti$i/l$io,$ip$ir$it$iu$ihv$i.x$iy$iz$i}$iE$i,$i $iT$iX$i$iP$i$iߖ$i$iU$i?$i$i]$i$i$i$ir$i $i~$iL$i$i$i$i$i$iï$in$i $i$i$i+$i$i$i$iM$i$i)$i$ir$i7$i,$ih$i,,$i$iC$iW$i$i-$i$iF$i$i$i$in$i$i,$i%$i$i $i$i$i$id$i$i$i1$i$i$i$i$i$i$i$i$i $iy$i$i$i$i6$iD$i$i%$i$i$ii$i}n$iu$iT$i$if$i$i$iB  #.........# #.#.  #> #.##.#.#.## #.#  #. #.#.+.....# #.##  #. #.#.#....####.##  .##.#.............  ..#.#..#.#.###.#.# $iB  #.#.#....#.#......  #.#.#..#.....#.#.#  #@#......#.#...#.#51.7 (4  ###.####.#.#.#.#.#..  #........#.#.#.#.#..  ###..###.#.#.#.###..  ###..###.#.#.......#  #......#.#.#........  ##..####.#.######... $i?  #..# #.#.......... #..####.####.....##$i$i,2.7 (50$i"$i,; _Found a stone staircase leading down.$i I$iM $i $i $i $i $i $ig B$i $i $i7 $i ,$i $i?   #.#.#.#.##.# #  #># ........#.#.#  #.# ##.#.#.##...  #.# #..>......#.  #.# ###.#.#)####.#  #.##.........#   #>##.##.#.#.## #.# #.#.+  #.#.#....###7.0)  ##.##.#..........  #...#.#..#.#.###.#  ###.#.#....#.#...  #.#.#..#.....#.#.  #.#......#.#...#  ###.####.#.#.#.#.#  #........#.#.#.#$i h.#  ###..###.#.#.#.###.$i- W8.7 (6$iA4 ; _Found a stone staircase leading down.$i$i$i$i$i$it,$if  There is a stone staircase leading down here.$i _ ... #......5###.####. ... ...#....#.##.....#.##.#.#.#.##.# ># ..# .. #..>...... ###.#.#) #.##..# #.# #>##.## #.#Shock #.##.#.+.....# #.##.##.#.#....####.###.##.#............ 5   drude (asleep)...#.#.##.#.##.#.#....#.#..... #.#.#..#.....#.#.$iqv 61.7 (3  A drude comes into view.$ie.55==2.7 (4 _The drude shouts!$i 4 ...  #.#  #5# ...  #.#  #.#  $i4  #>#  #.#  #.# #..> #@# ) #.#  #>#  #.#  #.# ##.# #... ###. $i7 ...  #.#  #5# ...  #.#  #.#   #>#  #.#  #.# #..> #@# ) #.#  #>#  #.#  #.# ##.# #... ###.  _A drude is nearby!$i X*******$i|; ,$i H ...5>..0--3.7 (1$ia $i Y _The zap misses the drude.$iX*******$ie....5..29---4 _The zap misses the drude.$i X*******$i....>5.$ii8--5$i$iY _The zap misses the drude.$icX*******$i!u....>.57--6 _The zap hits the drude but does no damage.$iiX*******$i'? ....>.5The zap misses the drude. The drude hits you but does no damage.  The drude hits you. Your doom draws closer. The drude hits you.$i*97/104 ---Doom: 20%7$i*5 _Your doom draws closer. The drude barely misses you.$i& ******* The zap hits the drude.$iP ....>.5$iQ@The drude is moderately wounded.$iS^8--6$iT 8$i]$is^ _The drude hits you but does no damage. The drude barely misses you.$i  $iP  You hit the drude but do no damage. Your headbutt misses the drude.The drude is moderately wounded.4-29%  9 _The drude hits you. Your doom draws closer. The drude closely misses you.$i K  You hit the drude. Lightning courses through the drude!  You kill the drude!.-3$iV/ 70Shock _Vehumet accepts your kill.$iѺ>$i0$iR _No target in view!$i^$iخ _No target in view!$i._$iN'5 _76=7=8=$i$i=$iBn$iڷn8$irH=$iZ9=9100/104=30==1==21= _Magic restored.3=4=  There is a stone staircase leading down here.= _[3$iRw7m$iB$i%n$i\1,$i@$iE$iJB$isK$iL$i"ON _You now have 503 gold pieces (gained 11).$iaQ3$iR$ikT$ihX,$iZ$i],$iF_$i cN _You now have 515 gold pieces (gained 12).$i+f$i0g$i h$ii$il$il$im$in$i,q$ir$ir$iu$i ~$i~$i$ia$i}$i3$i$iډ$ip$i$i$i $iq$i$i0$i$iė$i$i$i*$i$i,$iV$i5$i$i$i@$i$i$i$i[B$i'$iyX$iĵ$i$i~$i$il$i$i.,$i$i$i!$i$i$i$i)$i$i$iB$i$i$i)$i$i$iR$i$it$ig$i,$i$i$i+,$i~$i|X$i*$iV$i$i$im$i$i$ie$i$i ,$i $i'$i$i$i$i&n$i,$i$i1$i$iD$i$i!$iD#$i%,$i+$i,$iJ/$i1$i'2$i03$i5$i8$iS9$i9$i<$i=$i>$i<@$iG$iI$i2J$iJ$iXM$iQP$iR$iT$iYR  There is a stone staircase leading down here.$i\$i5] _$i~^$i3a$i d$id$i-f$ih$ij$ik$il$io$ifq$ir$ir$it$iv$iow$i]x$iy$i:|$i|$i}$i!$iË$i$i6$iݚ$i $i$iTB$iB$i.......#.###.#.........##.####### ####.........#.........##..####.  ##......#####.##...............▓  #.............##..#######......▓  #....########.##..######†...▓▓▓.  #....# ######.##........▓▓++▓▓P.  #....# #......##.....##..P...... $i2 #....###.####.###### #...  #........#.....@...# #..†......-27404.0)  #.##.....#.#######.####.#.......  #.#.#.#.##.#### ##......#.......  #........#.#.#. ....##..##......  ###.#.#.##...#. ........#†...... $i #..>......#.#..#####.....⌠ ####.#.#)####.#......#.........PP #.........# #.#.####.#.#.#......P #.##.#.#.## #.#.<....!...##....▒▒$i:-$i$i^ _Key pressed, stopping explore.$i_$i$i$ _$i n$ixX$io$i!+......#####.#$i"......▓ .....##..#######......▓ ...########.##..######†...▓▓▓.. ...# ######.##........▓▓++▓▓P. ...# #......##.....##..P...... ...###.####.###### #......... .......#.........# #..†...... ##.....#.#######.####.#. #.#.#.##.#### ##@.....#....... .......#.#.#.F....##..##...... #.#.#.##...#..........#†...... ..>......#.#..#####.....⌠$i#w..... #.#.#)####.#......#.........PP .......# #.#.####.#.#.#......P F   sky beast (asleep).#.#.## #.#.<....!...##....▒▒ .+.....# #.######.#.#.......▒ .#....####.######.........P.▒▒$i69 7.7 (3.0)  $i7FA sky beast comes into view.$i?+8.7 (4$iG$iKh _Found a scroll labelled CYUSHAS JEERURI.$i0  †     ####  ....# #..† #.####.#  ##@.....# #.F....##..# $i#..........#† >#..#####... )####.#......#.....  #.#.#.#.  #.#.<.#  .  $iƘ M  †     ####  ....# #..† $i [#.####.#  ##@.....# #.F....##..# #..........#† >#..#####...)####.#......#..... #.#.#.#.  #.#.<.# .$iؚ $i  _A sky beast is nearby!$i$i$i$iF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$id.......##..#######......▓########.##..†...▓▓▓...# ######.##........▓▓++▓▓P.# #......##.....##..P.......###.####.###### #........#.........# #..†...... .##.....#.#######.####.#$iU. .#.#.#.##.#######......#. ........#.#.#.F.@..##..##...... ##.#.#.##...#..........#†.......>......#.#..#####.....⌠..... ##.#.#)####.#......#.........PP ........# #.#.####.#.#.#......P ##.#.#.## #.#.<....!...##....▒▒+.....# #.######.#.#....... #.#....####.######.........P.▒▒ #....................#.P......▒▒$i$io?FF$i29.7 (1 _$i$i$i  You puncture the sky beast! You headbutt the sky beast.  The sky beast is moderately wounded.$i /=80$i $i2 ` _The sky beast barely misses you.$i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i $i D Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%4 Select a spell to cast [?] help[Esc] exit$i*$iW$is.............##..#######......▓silenth the Thaumaturge ....########.##..######†...▓▓▓.. Oni of Vehumet ...... ....# ######.##........▓▓++▓▓P.Health: 104/104 ======================== ....# #......##.....##..P......Magic: 31/31 ======================== ....###.####.###### #.........AC: 4Str: 14Doom: 29% ........#.........# #..†......EV: 8$iInt: 20  .##.....#.#######.####.#.......SH: 0Dex: 9 .#.#.#.##.#######......#.......XL: 10 Next: 23% Place: Dungeon:7 ........#.#.#.?F@..##..##......Noise: =--------  Time: 10280.7 (0.0) ##.#.#.##...#..........#†......b) +2 short sword (elec) #..>......#.#..#####.....⌠.....Cast: Shock ##.#.#)####.#......#.........PP $iD........# #.#.####.#.#.#......P ##.#.#.## #.#.<....!...##....▒▒F   sky beast #.+.....# #.######.#.#.......▒ #.#....####.######.........P.▒▒ #....................#.P......▒▒ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You puncture the sky beast! You headbutt the sky beast.  The sky beast is moderately wounded. _The sky beast barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iM.............##..#######......▓silenth the Thaumaturge ....########.##..######†...▓▓▓.. Oni of Vehumet ...... ....# ######.##........▓▓++▓▓P.Health: 104/104 ======================== ....# #......##.....##..P......$i`Magic: 31/31 ======================== ....###.####.###### #.........AC: 4Str: 14Doom: 29% ........#.........# #..†......EV: 8Int: 20  .##.....#.#######.####.#.......SH: 0Dex: 9 .#.#.#.##.#######......#.......XL: 10 Next: 23% Place: Dungeon:7 ........#.#.#.?F@..##..##......Noise: =--------  Time: 10280.7 (0.0) ##.#.#.##...#..........#†......$iCFb) +2 short sword (elec) #..>......#.#..#####.....⌠.....Cast: Shock ##.#.#)####.#......#.........PP ........# #.#.####.#.#.#......P ##.#.#.## #.#.<....!...##....▒▒F   sky beast #.+.....# #.######.#.#.......▒ #.#....####.######.........P.▒▒ #....................#.P......▒▒ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You puncture the sky beast! You headbutt the sky beast.  $irThe sky beast is moderately wounded. _The sky beast barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i3P  Okay, then.$i($i $iB8 _$i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i .............##..#######......▓  silenth the Thaumaturge ....########.##..######†...▓▓▓..  Oni of Vehumet ...... ....# ######.##........▓▓++▓▓P.  Health: 104/104 ======================== ....# #......##.....##..P......  Magic: 27/31 ====================---- ....###.####.###### #.........  AC: 4Str: 14Doom: 29% ........#.........# #..†......  EV: 8Int: 20  .##.....#.#######.####.#.......  SH: 0Dex: 9 .#.#.#.##.#######......#.......  XL: 10 Next: 23% Place: Dungeon:7 ........#.#.#.*F@..##..##......  Noise: =--------  Time: 10280.7 (0.0) [0$iT ;10;1m##.#.#.##...#.***......#†......  b) +2 short sword (elec) #..>......#.#..#####.....⌠.....  Cast: Shock ##.#.#)####.#......#.........PP ........# #.#.####.#.#.#......P ##.#.#.## #.#.<....!...##....▒▒  F   sky beast #.+.....# #.######.#.#.......▒ #.#....####.######.........P.▒▒ #....................#.P......▒▒ _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (moderately wounded, empty space bonus: 4/8)$iU.............##..#######......▓silenth the Thaumaturge ....########.##..######†...▓▓▓.. Oni of Vehumet ...... ....# ######.##........▓▓++▓▓P.Health: 104/104 ======================== ....# #......##.....##..P......Magic: 27/31 ====================---- ....###.####.###### #.........AC: 4Str: 14Doom: 29% ........#.........# #..†......EV: 8Int: 20  .##.....#.#######.####.#.......SH: 0Dex: 9 .#.#.#.##.#######......#.......XL: 10 Next: 23% Place: Dungeon:7 ........#.#.#.?*@..##..##......Noise: =--------  Time$iW: 10280.7 (0.0) ##.#.#.##...#..........#†......b) +2 short sword (elec) #..>......#.#..#####.....⌠.....Cast: Shock ##.#.#)####.#......#.........PP ........# #.#.####.#.#.#......P ##.#.#.## #.#.<....!...##....▒▒F   sky beast #.+.....# #.######.#.#.......▒ #.#....####.######.........P.▒▒ #....................#.P......▒▒ _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (moderately wounded, empty space bonus: 4/8)$i~F  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a sky beast (moderately wounded, empty space bonus: 4/8)  The air twists around and strikes the sky beast!  The sky beast is heavily wounded.$i/>==1.7 (1$i̫$i*` _The sky beast barely misses you.$i^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$il.............##..#######......▓  silenth the Thaumaturge ....########.##..######†...▓▓▓..  Oni of Vehumet ...... ....# ######.##........▓▓++▓▓P.  Health: 104/104 ======================== ....# #......##.....##..P......  Magic: 23/31 =================------- ....###.####.###### #.........  AC: 4Str: 14Doom: 29% ........#.........# #..†......  EV: 8Int: 20  .##.....#.#######.####.#.......  SH: 0Dex: 9 .#.#.#.##.#######......#.......  XL: 10 Next: 23% Place: Dungeon:7 ........#.#.#.*F@..##..##......  Noise: ===------  Time: 10281.7 (0.0) [0$iVn;10;1m##.#.#.##...#.***......#†......  b) +2 short sword (elec) #..>......#.#..#####.....⌠.....  Cast: Shock ##.#.#)####.#......#.........PP ........# #.#.####.#.#.#......P ##.#.#.## #.#.<....!...##....▒▒  F   sky beast #.+.....# #.######.#.#.......▒ #.#....####.######.........P.▒▒ #....................#.P......▒▒ _The sky beast barely misses you.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (heavily wounded, empty space bonus: 4/8)$iM.............##..#######......▓silenth the Thaumaturge ....########.##..######†...▓▓▓.. Oni of Vehumet ...... ....# ######.##........▓▓++▓▓P.Health: 104/104 ======================== ....# #......##.....##..P......$iMagic: 23/31 =================------- ....###.####.###### #.........AC: 4Str: 14Doom: 29% ........#.........# #..†......EV: 8Int: 20  .##.....#.#######.####.#.......SH: 0Dex: 9 .#.#.#.##.#######......#.......XL: 10 Next: 23% Place: Dungeon:7 ........#.#.#.?*@..##..##......Noise: ===------  Time: 10281.7 (0.0) ##.#.#.##...#..........#†......b) +2 short sword (elec) #..>......#.#..#####.....⌠.....Cast: Shock ##.#.#)####.#..[30$iӡm....#.........PP ........# #.#.####.#.#.#......P ##.#.#.## #.#.<....!...##....▒▒F   sky beast #.+.....# #.######.#.#.......▒ #.#....####.######.........P.▒▒ #....................#.P......▒▒ _The sky beast barely misses you.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (heavily wounded, empty space bonus: 4/8)$iOF  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a sky beast (heavily wounded, empty space bonus: 4/8)  The air twists around and strikes the sky beast!  The sky beast is almost dead.$i32.7 (1$i0$i` _The sky beast barely misses you.$i   $iܰ NCasting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i@F.............##..#######......▓  silenth the Thaumaturge ....########.##..######†...▓▓▓..  Oni of Vehumet ...... ....# ######.##........▓▓++▓▓P.  Health: 104/104 ======================== ....# #......##.....##..P......  Magic: 19/31 ==============---------- ....###.####.###### #.........  AC: 4Str: 14Doom: 29% ........#.........# #..†......  EV: 8Int: 20  .##.....#.#######.####.#.......  SH: 0$i-DDex: 9 .#.#.#.##.#######......#.......  XL: 10 Next: 23% Place: Dungeon:7 ........#.#.#.*F@..##..##......  Noise: ===------  Time: 10282.7 (0.0) ##.#.#.##...#.***......#†......  b) +2 short sword (elec) #..>......#.#..#####.....⌠.....  Cast: Shock ##.#.#)####.#......#.........PP ........# #.#.####.#.#.#......P ##.#.#.## #.#.<....!...##....▒▒  F   sky beast #.+.....# #.######.#.#.......▒ #.#....####.######.........P.▒▒ #....................#.P......▒▒ _The sky beast barely misses you.Casting: Airstrike ([$iE`37mmildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (almost dead, empty space bonus: 4/8)$i@.............##..#######......▓silenth the Thaumaturge ....########.##..######†...▓▓▓.. Oni of Vehumet ...... ....# ######.##........▓▓++▓▓P.Health: 104/104 ======================== ....# #......##.....##..P......Magic: 19/31 ==============---------- $iA....###.####.###### #.........AC: 4Str: 14Doom: 29% ........#.........# #..†......EV: 8Int: 20  .##.....#.#######.####.#.......SH: 0Dex: 9 .#.#.#.##.#######......#.......XL: 10 Next: 23% Place: Dungeon:7 ........#.#.#.?*@..##..##......Noise: ===------  Time: 10282.7 (0.0) ##.#.#.##...#..........#†......b) +2 short sword (elec) #..>......#.#..#####.....⌠.....Cast: Shock ##.#.#)####.#......#.........PP ........# $i0C#.#.####.#.#.#......P ##.#.#.## #.#.<....!...##....▒▒F   sky beast #.+.....# #.######.#.#.......▒ #.#....####.######.........P.▒▒ #....................#.P......▒▒ _The sky beast barely misses you.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (almost dead, empty space bonus: 4/8)$i  Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (almost dead, empty space bonus: 4/8)  The air twists around and strikes the sky beast!  $iYou kill the sky beast!  Vehumet accepts your kill.$iՊ1.$iW*863.7 (1$i[ _You can now gain magical power from killing.$iO#.##..#......▓ #....#.##..######†...▓▓▓.. #....# ######.##.▓▓++▓▓P. #....# #......##.....##..P...... #....###.####.###### #. #.#..# #..†...... #.##.....#.#.####.#. #.#.#.#.##.#######......#. #.#.#.#.?@...##..##......#.#.#.##...#.#†......  #..>......#.#..#####.....⌠.....#.#.#)####.#......#........PP.# #.#.####.#.#.#......P .##.#.#.## #.#.<....!...##....▒▒  .#.+.....# #.######.#.#.▒ .#.#....####.######.P.▒▒  .#.#.P......▒▒ $iWk20=---4$i[$i]$i} #.##..#......▓  #....$i#.##..######†...▓▓▓  #....# ######.##.▓▓++▓▓P.  #....# #......##.....##..P......  #....###.####.###### #.  #.#.# #..†......  #.##.....#.#.####.#.  #.#.#.#.##.#######......#.  #.#.#.#.@....##..##......  ###.#.#.##...#.#†...... #..>......#.#..#####.....⌠.....#.#.#)####.#......#...PP #.# #.#.####.#.#.#......P #.##.#.#.## #.#.<....!...##....▒▒ #.#.+.....# #.######.#.#.▒ #.#.#....####.######.P.▒▒ #.#.#.P......$ig$iՎD---5$i$i˻$iG+6.7 (2$i $ie _h - a scroll labelled CYUSHAS JEERURI$i8 $i 3$i $iS $i% =1=$i $i $i $i $i $i $i< $i< $iݻ j2==$i $i $iD ,$i $iU $i $i $i $i{ $i e=$i: Q3$i $ik $i! n$i ,$i $iz K4=$iK $iZ $i $i $i $ip $i $iT $i ,$iq $i 9=$i $iq =5=$i $i O=$iM 6=$i $ii $i $i $i $i ,$i $i k7=$iz $i ,$i $i $i $i ,$i_ $i ,$iB $i( $i K8=$iO $i $i ,$i $iY $i $ik $i ,$i 9==$i $i ,$in $i $i $i ,$il $i $i 9=$i' $i $i? L30=$i $i. B$i $i ,$iO $i $ih $i, i _You start resting.$i8 1333.7 (47.0)$i= w1==4.7 (48$ipD $ilJ % _Magic restored.$i}$i Spells (Memorise)TypeFailure Level  a - FreezeIce3% 1b - FoxfireConjuration/Fire1%1  c - Momentum StrikeConjuration/Translocation 1%2  d - SwiftnessAir1%3  e - SlowHexes3%1  f - Brom's Barrelling BoulderConjuration/Earth8% 4  g - Inner FlameHexes/Fire10% 3  h - IrradiateConjuration/Alchemy21% 5  i - Dispel UndeadNecromancy30% 4  j - Forge Blazeheart GolemFire/Forgecraft30% 4  k - Detonation CatalystFire/Alchemy61% 5  l - IgnitionFire100% 8 19 spell levels left $i^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$i$i;$i# #.............##..#######......▓ silenth the Thaumaturge#....########.##..######†...▓▓▓. Oni of Vehumet *.....#....# ######.##........▓▓++▓▓P. Health: 104/104 ========================#....# #......##.....##..P...... Magic: 31/31 ========================#....###.####.###### #......... AC: 4Str: 14Doom: 28% $i#........#.........# #..†...... EV: 8Int: 20  #.##.....#.#######.####.#....... SH: 0Dex: 9  #.#.#.#.##.#######......#....... XL: 10 Next: 26% Place: Dungeon:7  #........#.#.#.@....##..##...... Noise: ---------  Time: 10334.7 (0.0)  $i###.#.#.##...#..........#†...... b) +2 short sword (elec)#..>......#.#..#####.....⌠..... Cast: Shock ####.#.#)####.#......#.........PP #.........# #.#.####.#.#.#......P #.##.#.#.## #.#.<....!...##....▒▒  #.#.+.....# #.######.#.#.......▒  #.#.#....####.######.........P.▒▒  #.#....................#.P......▒ You kill the sky beast!Vehumet accepts your kill. _You can now gain magical power from killing. _h - a scroll labelled CYUSHAS JEERURI _You start resting. _Magic restored.$iP  Okay, then.$i($i*$ij8 _$iF/$i= _$ioFn$iG$iKB$iM$iO$i-P,$iS$iT$iU$iU$iW$i]Y$iY$iIZ$ip\$i^$i_$i`$ia$ic$i4d$i e$if$ihh$ih$ij$i0k$i%m$im$io$ip$is$is$ict$iu$iMw$iw$ix$i(z$i{$i}|$i0}$i@$i$i$i$i$iNJ$i=$i$iƎ$i,$i$ir$i$iޕ$i$iF$iژ$i$i_$i $iv  You see here a water moccasin skeleton.$i|$i _$i$i$i$iæ$ib$i$i-$iΪ$iW$iǬ$iA$iݮ$in$i$ii$i$i$i>$id$i$$i$iP$i$i$i$i/$i$i$i$i!$ix$i=$i$i$i$i $i$i$ij$iM$i7$i+$i#|..# .....#### ####.# .....########### ##.............. ........ ................ .. ..##.###############...5 $iM..##..####....##@....... ...........▓.....PP.PP.. #####......▓P..........P Shock÷...▓▓▓............P ....▓▓++▓▓P.........PP.. .##..P........▓▓▓▓▓▓▓▓▓▓ 5   shadow imp (asleep) .##...........▓ .##...........+##.#P▓$i#063.7 (29.0)$iE ,4.7 (30$iF$i<] _A shadow imp comes into view.$iGV1 .. #####...5 #@....... ▓.....PP.PP.. ......▓P..........P $iW÷...▓▓▓............P ....▓▓++▓▓P.........PP.. ..P........▓▓▓▓▓▓▓▓▓▓ ...........▓...........+.$i{ .. #####...5 #@....... ▓.....PP.PP.. ......▓P..........P ÷...▓▓▓............P ....▓▓++▓▓P.........PP..$i;X..P........▓▓▓▓▓▓▓▓▓▓ .......................$i$i$i $iL a _A shadow imp is nearby!$i ! .. #####...5 #@....... ▓.....PP.PP.. ......▓P..........P ÷...▓▓▓............P ....▓▓++▓▓P.........PP.. ..P........▓▓▓▓▓▓▓▓▓▓ ...........▓...........+.$i;g =$ieh  .. #####...5 #@....... ▓.....PP.PP.. ......▓P..........P ÷...▓▓▓............P ....▓▓++▓▓P.........PP....P........▓▓▓▓▓▓▓▓▓▓ .......................$i:q $i4u $iY} $i a _A shadow imp is nearby!$i:;- *******5  The zap hits the shadow imp!  The shadow imp is almost dead.$i$iy(S..5....$in/f0-==5.7 (1.0) $i9$i>, _The shadow imp shouts!$iRC*******$i$iO.5.....$ir29---6$i$i*^ _The zap misses the shadow imp.$ie *******The zap hits the shadow imp.$iA$idC$iO 5......55 2 shadow imps (1 wandering)The shadow imp is almost dead.$iSq8---7$i]$i?a] _A shadow imp comes into view.$iC*******$iLm  The zap misses the shadow imp.$iz$iθu......55.5$i5$iĺq7--=8$i$i7, _The shadow imp shouts!$ik G .. #####.... #@..5.... ▓.....PP.PP.. ......▓P..........P ÷...▓▓▓...........5P ....▓▓++▓▓P.........PP.. ..P........▓▓▓▓▓▓▓▓▓▓ ...........▓...........+.$i  .. #####.... #@..5.... ▓.....PP.PP.. ......▓P..........P ÷...▓▓▓...........5P ....▓▓++▓▓P.........PP..$i. X..P........▓▓▓▓▓▓▓▓▓▓ .......................$iB $iu $i $i|! d _There are monsters nearby!$iN# #### .# # .  # ..##.######.##..####....##.@.5.▓.....PP.PP..P......▓P..PP÷...▓▓▓...5P. $i P...▓▓++▓▓P.PP. ##..P.▓▒ ##......▓ ##...+.$i R$i2U$iU$iW$im`Vc5..5.c   centaur (wandering)55 2 shadow imps$iDb]8=--9$iTj$iwZ _A centaur comes into view.$ia  You closely miss the shadow imp.$i~The centaur shouts!  Your headbutt misses the shadow imp.$i  The shadow imp is almost dead.The shadow imp picks up a beetle and eats it.$i, .c5.c$i 0==70$i$ia _The shadow imp barely misses you.$i`1|  You hit the shadow imp.  You kill the shadow imp!$iUAi  Vehumet accepts your kill.$iB,$iaC$iCN..c..5...P..   shadow imp$iTe= -1$i?]$iaa _The withered plant crumbles away.$iM'># #### .# # .  .# #...# ##.######.....h ##..####....##..@.c.▓.....PP.PP..P......▓P......5...P.P÷...▓▓▓.P.▓▓++▓▓P.PP...P..P.▓▒h   black bear (wandering).▓ $i()c   centaur..+ 5   shadow imp $i; hh(launcher)A black bear comes into view.The black bear growls angrily.$ioB ((((The centaur wields a +0 orcbow. The centaur shoots an arrow.$i4g,$i%u...@.c...h5.$i#w9==2$i$iۄ, _The arrow is repelled.$iU  You hit the shadow imp.  Lightning courses through the shadow imp!  You kill the shadow imp!$i ~ .  Vehumet accepts your kill.$i& E(((($i3 $i6  The centaur shoots an arrow. The arrow completely misses you.$i8 $iB s..@.c..h.ff   sleepcap (wandering)c   centaur (launcher)s   scorpion$iG y9= 3$iQ $iU _A scorpion comes into view. A sleepcap comes into view.$iE # #### .# ## .. .. s##  ##...#.######...####....##...@c..h.f▓▓.....PP.PP..PP.......▓P.P.P.÷...▓▓▓.$i P.▓▓++▓▓P.PP...P. ..P.▓▒ ..▓ ...+ .#.P▓ $i=  The centaur unwields a +0 orcbow. The centaur barely misses you.$i N  The centaur kicks you but does no damage.$i $is .h.f.f$i $i `2---4$i@&  _The centaur closely misses you. The centaur kicks you.$i&U  You hit the centaur.  You headbutt the centaur, but do no damage.The centaur is lightly wounded.$iV ,$i` sh.f.s   scorpion$iPb g0---5$iyk $izp B _The centaur hits you. The centaur kicks you.$i4  You hit the centaur.  The centaur is lightly wounded.  The centaur hits you but does no damage.$ih7  The centaur kicks you but does no damage.  The centaur closely misses you.$ip8$iiE.hs.f.16$iK$ixO? _The centaur kicks you but does no damage.$io;  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i/***.* lightning grounds out.fungus is struck by an arc of lightning!  The fungus begins to die.  The fungus is lightly damaged.  The centaur is struck by an arc of lightning.  The centaur is moderately wounded.$ih$i!U  The lightning grounds out. The centaur hits you.$iu f@cs.P.P  The centaur closely misses you. The black bear closely misses you.The black bear barely misses you.$i95/104 --7--=7$i̼$iB _The black bear claws you but does no damage.$iT  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i ****.*You are struck by an arc of lightning.  The withered plant is struck by an arc of lightning.  The withered plant is lightly damaged.  You are struck by an arc of lightning.  The centaur is struck by an arc of lightning.  The centaur is heavily wounded.$ion @cPP.P  The lightning grounds out.centaur hits you but does no damage.centaur kicks you. The scorpion stings the fungus. The centaur hits you.  The centaur kicks you but does no damage.scorpion stings the fungus. The black bear bites you.  The black bear closely misses you.$io 81-----6--8$i9y $i} B _The black bear claws you but does no damage.$iJ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iThe centaur is severely wounded.leepcap is struck by an arc of lightning.  The sleepcap is moderately damaged.  The lightning grounds out.  The centaur is struck by an arc of lightning.  You kill the centaur!*****  s   scorpion  The black bear is struck by an arc of lightning.  The black bear is moderately wounded.  The scorpion is struck by an arc of lightning.  The scorpion is moderately wounded.fungus is struck by an arc of lightning!  The fungus is lightly damaged.$i(`,$il h.sfP  The lightning grounds out. The black bear barely misses you. x2$i 2---4--7 89 _The black bear claws you but does no damage.$i$iԍ _Your Conjurations skill increases to level 7!$i1  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i M****.**  scorpion is struck by an arc of lightning.  The scorpion is severely wounded.  The sleepcap is struck by an arc of lightning. $i The sleepcap is severely damaged.  The scorpion is struck by an arc of lightning.  The scorpion is severely wounded.$i6  The lightning grounds out.  A nearby fungus withers and dies.$i% s.PP.fPThe scorpion stings you but does no damage.$i' 76-2---80$is. $i1 ~ _The black bear barely misses you. The black bear claws you. x2$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i:** Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.black bear is struck by an arc of lightning.  The black bear is heavily wounded.  The scorpion is struck by an arc of lightning.  The scorpion is almost dead.$i?  The lightning grounds out.$i($im:$i>=h$i,><s..  $iAA nearby fungus withers and dies. The withered plant crumbles away.scorpion stings you.  You are poisoned.poisons you! The sleepcap completely misses you.The black bear bites you!black bear claws you but does no damage.$iA66$ivB2==---$iBC0---1Pois $iE$i^O$ikT $iU$iw[S_The black bear barely misses you.$iH%  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sleepcap is struck by an arc of lightning!  The sleepcap is almost destroyed.The scorpion is struck by an arc of lightning.  You kill the scorpion!$i****    The scorpion is struck by an arc of lightning.  You kill the scorpion!  $iVehumet accepts your kill.  You are struck by an arc of lightning. The lightning grounds out.black bear is struck by an arc of lightning.  The black bear is severely wounded.$ih@)fblack bear is struck by an arc of lightning.  The black bear is severely wounded.$i:^You are struck by an arc of lightning. The lightning grounds out.  You feel very sick.  The sleepcap closely misses you. The black bear barely misses you.The black bear claws you.$i'58==----19---6 302$iW$i#B _The black bear claws you but does no damage.$iFB  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i Confirm with . or Enter, or press ? or * to list all spells.The black bear is struck by an arc of lightning.  The black bear is almost dead.  You are struck by an arc of lightning.  The sleepcap is struck by an arc of lightning.  You destroy the sleepcap!$ii ***   Vehumet accepts your kill.$i N  The lightning grounds out. You feel sick.$iw% 7 h$i_& @..h(berserk)The withered plant crumbles away.$iG, q3---7$i, _--513$iVL r _The black bear goes berserk!$iL $i%Mv You hit the black bear.  You kill the black bear!$i@TY .  $iTDVehumet accepts your kill.$i`2--24%4-4Shock$if$itj$ _You feel sick.$i $i $ik $iG $i" T1=-$i- $i, $i K0-$iP $iIJ $i %8$i" $i P49$ie $i~ 8=--$i 8.7 (4 _You start resting. You feel sick. x5$i6 Q-9.7 (5$i $i [ _You are no longer poisoned.$i$i$i$ie9$i B$iac9=$i;$i$iz:50$i^$i$i$i9$i0$i91$i$ik!$i"U20==$i|"$i#$i5&$i&$i($i,$iB-=2=$i-$i/$i4,$iH5$i.8$i89=$i:$i>$i6?53=$i?F1=$iA$i@$i$i$iZ $i* 94$i $i$i$i$iM$ij2==$ir$iO$iC95$i# $iy!$i%"$i#$i6'$i'$i)$iy-$i.K6=$ig7g3$i 9,$ir:$i=$i=S7=$iCX$iE$iFy8=4=$i6H$iuK$iK$iM$iP$iP$iQ$iT$iOU99$i W$i\e=$i|_$i_K5=$ib$ie$ie:60$i8g$ij$i;k$im$ip$iQqS1=$ir$it$i uh6==$iv$i9=$i<@$iyD,$iF$iH$iI92$iK$iwO$iP$iQ$iT$iRU$i|V$iY$iIZ93$i\$i_$i_$i a$id$id$if$ih$iiN74=$ik$ipB$i@sm5=$it$iw,$ix$iKz$iz$iO{$i}$i46$i,$i$iĜ$iB$i'$i$i$iq%7$i$i"$i٬$i$iȰ$izK8=$i$i$,$i2$i$iy$i$ik9=$i$i|,$i$i$i$i R80$i$i$i$i9$i;1$i$i$is$iC$i$i^$i]$i$i%2$iQ$ie$i$i$i$i|$i)$i$iK3=$i$iS,$iH$iV,$iM $i $imU4=$i $i$i$i$iG$i%5$i$i$il$i!$i-A$iB$iC$iH$iH%6$iJ$i9N$iN$iP$iS$inT$iU$iY$iYK7=$i[$i]$iG^$i&`$i(c$icU8=$if$iz0495.7 (106.0)$i$i$i # #### .# $i###.# ....  ...  ..##  ###...##. .######.. ..####....##....@.....▓ ▓.PP.......▓P.P.P. ÷...▓▓▓.P...P ▓▓++▓▓P.PP...P.▒P.▓▒.▓$iT+ _Magic restored.$i$i16.0)$i!$i  Things that are here: _a +0 orcbow; a scorpion corpse; a centaur corpse$i@ $iB Read which item? Scrolls  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise $iC  t - 3 scrolls of teleportation  h - a scroll labelled CYUSHAS JEERURI  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected$i\x$i@$i&....#silenth the Thaumaturge .####Oni of Vehumet *..... .####.Health: 88/104 ====================---- .###########....Magic: 31/31 ======================== ...............AC: 4Str: 14Doom: 24% ..............##EV: 8$i Int: 20 ............ ###...##.SH: 0Dex: 9 .###############........XL: 10 Next: 34% Place: Dungeon:7 ..####....##....@.....▓Noise: ---------  Time: 10496.7 (0.0) .......▓............PP..b) +2 short sword (elec) #......▓P..........P.P..Cast: Shock ÷...▓▓▓............P...P ▓▓++▓▓P.........PP...P.▒ .P........▓▓▓▓▓▓▓▓▓▓▒▒▒▒ ..........▓ ..........+ #........P▓ _You start resting. You feel sick. x5 _You are no longer poisoned. _You start resting. _Magic restored.  Things that are here: _a +0 orcbow; a scorpion corpse; a centaur corpse$iP  Okay, then.$i$$i$i̳8 _$i03$iQ2$i6$i8$ _$i@@g9$i#C$iC$idE$iqI$i"J$iK$iSR90$iV$iV$iY$i`a$iMbD1=$i d$ii,$ihl$iq,$iYs$iwk2=$iy$i},$iE$iԆ$iՇ$iH$i$i%3$i$iz$iE$i͕$i$i,$io$iG%4$i$i$iʦ$i$i;5$i$iԴB$i,$i$i$iľK6=$i$i,$i7$iI,$i"$ib$iU7=$i.$i$ix$i$i$i%8$ie$i,$inB$i5$i$i%9$i$i!$i$i$i,$i$i $i Q100/104=$i $id $i $i $i* $i $iy $iK k1=$i( 2$i* ,$i, $i. $i/ %3$i1 $i9 B$i> $i? $iA $iE $iNG K4=$i2I $iON 1 _HP restored.$i`S $i&T $i V $iY $i_ $i` $ia $ie $iXh $ih $i8k $io $is $iYt 9=$iav $iy $i%} $i} $i $i $i $i" $i $i $i $i $iF $i $i ,$iƝ $i~ $iU $i $ix $i $iЬ $i $i $iS $i  #.....# #.....# #.....# ####### #.....# )...... #.....# ....... #.....###....... #########.....................................###..##@.#####549.7 (53.0) ###...##.....#########............ ....##....).....▓▓▓▓▓▓▓▓ .▓............PP...P▓P....P.P..P▒ ▓...P...P.▒ PPP...P.▒▒▒ ....▓▓▓▓▓▓▓▓▓▓▒▒▒▒50.7 (54$i r _Found a trident.  You pick up a parchment of Blink and begin reading...$i ,1.7 (55$i $i > _You add the spell Blink to your library.$i $i@ $iR $i $i< $iR B$i_ $i( $io $i $i $i $i $i $iU $iJ $i $i3 $i $i $i $i $i $i $i $i $i $i $iL $i $i $i! $ii" $il$ $i%& $i& $iS' $iJ) $i* $i+ $iZ, $iG- $iM/ $iu0 ,$i3 $i4 $i(5 $i5 $ip8 $i: ,$ih; $i0J  _You open the gate.$iN  There is an open gate here. _$iP $iaR $iS $iS $irV $ $iW _You open the gate.$iY $iZ 3$iP^ @  There is an open gate here.$i` $ia  _$i0f $ih @  There is an open gate here.$iu #..................# ...................# .###..##..########.###  ###...##............# $iv s##..............▓...▓# ..).....▓▓▓▓▓▓▓▓▓'''▓ ......PP...P▒▒▒▒...▒▒ P.P..P▒▒..'''▒▒ P...P.▒P...@▒▒ PP...P.▒▒▒▒......f▒ ▓▓▓▓▓▓▒▒▒▒ ▒▒▒▒▒▒..z.▒ Shock ▒▒.Z.. ... ▒.f   sleepcap (dormant) z   wight (dormant) $iw Z   killer bee zombie (dormant) $i/~ 70.7 (19  A sleepcap, a wight and a killer bee zombie come into view.$i nf.f$i ,1.7 (20$i $iJ p _The wight is wielding a +2 falchion of freezing.$i  ..........# .#.###  ....# ...▓# )▓▓'''▓ ▒▒▒▒...▒▒ $i ▒▒..'''▒▒ ▒P...@▒▒▒▒.....f.▒  ▒▒▒▒▒▒..z.▒  ▒▒.Z..  ...  ▒. $i3* ..........# .#.###  ....# ...▓# )▓▓'''▓ ▒▒▒▒...▒▒ ▒▒..'''▒▒ ▒P...@▒▒▒▒.....f.▒  ▒▒▒▒▒▒..z.▒  $iR▒▒.Z.. ... ▒.  $i$iB$i$id _There are monsters nearby!$i .# ###..##..########.### ###...##............# #........▓...▓# .).....▓▓▓▓▓▓▓▓▓'''▓ $iC ...PP...P▒▒▒▒...▒▒ P.P..P▒▒..'''▒▒ P...P.▒P....▒▒▒▒PP...P.▒▒▒▒....@f.▒ ▓▓▓▓▓▒▒▒▒ ▒▒▒▒▒▒..z.▒ ▒▒.Z..▒ ..▒ $i $i oz.z$iD 7=2.7 (1.0) $ip' $i+ _ _The sleepcap barely misses you.$i*  3-You hit the sleepcap but do no damage. The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.$i3/  --more--$i ##   .)▓▓'''▓ $i ▒▒▒▒...▒▒ ▒▒..'''▒▒▒P....▒▒▒▒ ▒....@fz▒  ▒▒▒▒▒▒....▒  ▒▒.Z..▒  ....  ▒..  . $i$i"$i F  1  $i!&3 _$i"$i)    )▓▓'''▓ $i*H▒▒▒▒...▒▒ ▒▒..'''▒▒▒P....▒▒▒▒ ▒....@f.▒  ▒▒▒▒▒▒z...▒  ▒▒.Z..▒  .... ▒.. .   The sleepcap releases spores at you!$i?[  You wake up.$iW@94/104 --- 8 =$iA4.7 (2$iH$iK` _The wight completely misses you.$i %  $i +You hit the sleepcap.$iȕ Z.Z$i oThe sleepcap is lightly damaged.  The wight hits you with a +2 falchion of freezing.$iȗ P: 87/102 (104)----5.7 (1Drain$i $i8 _You feel drained. The wight freezes you. The sleepcap barely misses you.$iE   $i8 Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i4****  The sleepcap is heavily damaged.lightning grounds out.sleepcap is struck by an arc of lightning.  The sleepcap is heavily damaged.  The wight is struck by an arc of lightning.  The wight is severely damaged.$i$i @fZz.  The lightning grounds out. The wight barely misses you.$i2--P: 29/31 --=6$i $i: _The sleepcap releases spores at you.$it  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$it   The wight is struck by an arc of lightning!  You destroy the wight!$id**** Z   killer bee zombie sleepcap is struck by an arc of lightning.  The sleepcap is almost destroyed.  $iThe killer bee zombie is struck by an arc of lightning.  The killer bee zombie is moderately damaged.sleepcap is struck by an arc of lightning.  The sleepcap is almost destroyed.$ie$i o @f.ZThe lightning grounds out. The killer bee zombie hits you.$it$76$iPu---7----35$iu7$i{$ibM _The sleepcap releases spores at you but does no damage.$i  Casting: Static Discharge (safe; 1% risk of failure)  $i\Confirm with . or Enter, or press ? or * to list all spells.$i. Confirm with . or Enter, or press ? or * to list all spells.The killer bee zombie is struck by an arc of lightning!  $i/ The killer bee zombie is heavily damaged.  is struck by an arc of lightning!  You destroy the sleepcap!  Vehumet accepts your kill.$in: **Z   killer bee zombie $io & $ir h.ZYou feel your power returning. The lightning grounds out.$i T68---$iؓ _6--68$i( $i՝ 8 _The killer bee zombie hits you. x2$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iYou are struck by an arc of lightning.  The killer bee zombie is struck by an arc of lightning.  The killer bee zombie is almost destroyed.  You are struck by an arc of lightning.  The killer bee zombie is struck by an arc of lightning.  You destroy the killer bee zombie!$i **  Vehumet accepts your kill.$i,H@)$iT35--4--79Shock$ix9$i<0 _The lightning grounds out.$i0  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i<$ig#$i1+$i.Z _You don't know that spell.$iz $i3{ $i} $ip $i 5=-$i> w6-$i $i3 $if $i> $iޓ h6==$i" $iL $i 97$it $i ,$iӜ $i $i S8=$i $i $i 9=$i $i ;7$iG $id $i K9=$iګ $i $i $iD $ih $iR $i $iX $i f708=$i $iZ $i $iݺ $i' $iڽ 91$i $i $i $i $i $i 9=$i $iv $iD e29=$i $i $iB $i= $i $i $i~ $iR $i N73=$i $i $i i30==$i $i $ii W4=$i $i# $i $i $i $iq ,$i $ii W5=$i $i a _You start resting.$i K1=$i $iu 6=7=$i 8=$i/ ,$i9 X$i Q9$i ,$i $i$ $i $i $i $i &80$i $i" ,$i# $i% $ig& K1=$id' $i[) $i) $i* $i, $i- $i. $iQ0 $i1 U2=$i~4 ,$i/5 $i+7 $i8 $i8 $ik9 $ip; $i< %3$i)= $i? ,$iA $iC $itD $iE $i_G $i(H %4$iI $iJ $iK $iKL $iO a5=$iQ $iwR ,$iS $icU $i7V ,$i?X $iY U6=$i%Z $i[ $i\ $ih] $i` $i` $iza $i9c $ic %7$ie $idg $i h $ih $ij $ik %8$i} $i $i` $i" $iu $i $i $iȈ $iS %9$iH $iW $i $i $i $iB ,$i $i6 L90=$i $i ,$i $i= $i U1=$i` $iL $i $i˘ $i $i $i $i $iE %2$iC $i B$i ,$i g3$i ,$i $i ,$i $i $i K4=$i $iv $i $i4 $i9 $i U5=$i $i $i $i $i $i8 $i? $i $i{ %6$iw $ik $i $i7 $i $ia $i $i $iV %7$iH $i $i $i $i 8=9=$i" G100/102 (104)$i X$i. g1$i7 $i/ $i $i $ixF -- _Magic restored.$ii1678.7 (99.0)$i8z2=--9.7 (100.0)$i$i="" _HP restored.$ij7##..##..########.###.$ik..........# ........▓...▓# ).....▓▓▓▓▓▓▓▓▓'''▓ ...PP...P▒▒▒▒...▒▒ P.P..P▒▒..'''▒▒ P...P.▒P....▒▒▒▒ PP...P.▒▒▒▒.......▒▒▒ ▓▓▓▓▒▒▒▒ ▒▒▒▒▒▒@...▒ ▒▒▒....▒  ▒..^ $is$iw180.0)$in}$i  Things that are here: _a +2 falchion of freezing; a +0 robe$ijy$iz$i\{$i}$i8n$iO=$il$i,$i$i}$i$i_$i$i$i$ih$i$iM$i.$i,$iX$i$i$iG$i$i$iۣ$i$i?$i$iܨ$i$i$iD$i$iy$i$i&$i$i$it$i$i$i2$i$i̹$ig$i$i$i$i@$i$i-$i$i$i|$ia$i_$i$i$i;,$i$i$i8$i$i$ib$iA$iQ$iL$i$i$i$$i$i $i$iZ$iH$i$i$i$i>$i$i/$i$i$i$i$i$i$i $iX$ik$iA$i$i$i$iQ$i7$i$i$i$iz$iW$i$il$iD$i$in$i$i $iK $i, $i$i $i$i9$i$i$i$i$i$i_$i$i$i<$i$i$i"$ir#$i%$i@$iA$iB$iE$iMF$iG$iPJ$iK$iL$iSX$i:U,$iX$iX$iY$i!]$i^$i^$i>a$ib$i c$i\e$if$i&g$ii$i4j$irk$im,$in$ip$iq$ir$ivu$iv$i4w$iy,$izz$i|$ie}$ib~$i$i$i$iʄ$ip$ig$i7$i܈$i$i}$i $i$i$iQ$i$iy,$i$i),$i]$iĚ,$i$i#$i֞$i$i"$i$i $i,$i-$if$i$i۰$i$iV$i$iԶ$is$iO$iĺ$i$i$i$i$i$i$i$i$i$iI$i$i$i8$iO$iX$i $i$iv$i$iB$i$i$i;$iB$i$i$i$im$i$i1$i$io$il$i$i$i.$i$i$i@$i$i$i$i$iZ$if$i$i$i$ic$i$ih$i$i$i,$i2 779.7 (99.0) _You start waiting.80.7 (100.0)$i:$i;# _Done waiting.$i$ih*Read which item? Scrolls  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation $in h - a scroll labelled CYUSHAS JEERURI  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected$i $i ##..##..########.###silenth the Thaumaturge ##...##............#Oni of Vehumet *..... ..............▓...▓#HP: 102/102 (104) ======================== ).....▓▓▓▓▓▓▓▓▓'''▓MP: 31/31======================== ....PP...P▒▒▒▒...▒▒AC: 4Str: 14$i Doom: 23% ...P.P..P▒▒..'''▒▒EV: 8Int: 20 ...P...P.▒P....▒▒▒▒SH: 0Dex: 9 PP...P.▒▒▒▒.......▒▒▒XL: 10 Next: 37% Place: Dungeon:7 ▓▓▓▓▒▒▒▒ ▒▒▒▒▒▒@...▒Noise: ---------  Time: 10780.7 (0.0)▒▒▒....▒b) +2 short sword (elec)....▒Cast: Shock▒..^Drain... _Magic restored. _HP restored.  Things that are here: _a +2 falchion of freezing; a +0 robe _You start waiting. _Done waiting.$is0 m  Okay, then.$i3 $i9 8 _$iz $i{ $i| $i $i] $i _$iÊ $i $iE $i׍ $i( $i $i $iV $i $i $i} $i/ $iO $i $i ,$i $i $i $ig $i' $i $iR $i $i $i] $i $iñ $iU $i  P..P▒▒..'''▒▒  ..P.▒P....▒▒▒▒  P.▒▒▒▒▒▒▒  ▒▒▒ ▒▒▒▒▒▒)...▒▒▒   .▒▒▒....▒▒  ...▒▒....▒▒▒ $i  .Z..▒▒▒..^.▒▒  Z.....▒.....▒▒   .......@.....▒  .............P▒  ▒▒▒+▒▒▒▒▒▒▒▒▒▒▒  Shock       ZZ 2 killer bee zombies (dormant)   $iV $i A9.7 (9$i {..ZZ1 dormant)$i> /90.7 (10.0)$i& $i d _2 killer bee zombies come into view.$i 3▒▒  )...▒▒▒  .▒▒▒....▒▒  ...▒▒....▒▒▒  .Z..▒▒▒..^.▒▒  ......▒.....▒▒  $iL ..Z....@.....▒  .............P▒  ▒▒▒+▒▒▒▒▒▒▒▒▒▒▒ $iJ▒▒  )...▒▒▒  .▒▒▒....▒▒  ...▒▒....▒▒▒  .Z..▒▒▒..^.▒▒  ......▒.....▒▒  ..Z....@.....▒  .............P▒  ▒▒▒+▒▒▒▒▒▒▒▒▒▒▒ $iQ$iR$i([$i^d _There are monsters nearby!$i▒▒  )...▒▒▒  .▒▒▒....▒▒  ...▒▒....▒▒▒  .Z..▒▒▒..^.▒▒  $i7......▒.....▒▒  ..Z....@.....▒  .............P▒  ▒▒▒+▒▒▒▒▒▒▒▒▒▒▒ $iK▒▒  )...▒▒▒  .▒▒▒....▒▒  ...▒▒....▒▒▒  .Z..▒▒▒..^.▒▒  ......▒.....▒▒ $i ..Z....@.....▒  .............P▒  ▒▒▒+▒▒▒▒▒▒▒▒▒▒▒ $ib$i$i*$id _There are monsters nearby!$is` *******The zap hits the killer bee zombie.$izX$i..Z....Z..Z$iqf0-=1.0)$ip$iɎ? _The killer bee zombie is lightly damaged.$i 6*******$i X$i n..Z......Z$iq" i29--2$i* $i; e _The zap misses the killer bee zombie.$i & $i [*******The zap hits the killer bee zombie.$i $ib e  The killer bee zombie is moderately damaged.$i$ $i1" E .......Z$i # [ZThe killer bee zombie closely misses you.$i$ 0-8--3$i/ $i0 5 _The killer bee zombie hits you.$i+ *******The zap hits the killer bee zombie.$i5 ......ZThe killer bee zombie is heavily damaged.The killer bee zombie completely misses you.$i 7A-4$iq>$iBH _The killer bee zombie hits you but does no damage.$i:ompletely misses you. but does no damage.  You hit  The killer bee zombie hits you.  x2$it95/102 (104) --5$i~$i5 _The killer bee zombie hits you.$i1  You hit the killer bee zombie.  Your headbutt misses the killer bee zombie.The killer bee zombie barely misses you.   but does no damage.$i13k84----6$iQ9$i<5 _The killer bee zombie hits you!$i  Casting: Shock (safe; 1% risk of failure)  $i\Confirm with . or Enter, or press ? or * to list all spells.$i The killer bee zombie is moderately damaged.The killer bee zombie is struck by an arc of lightning!  The killer bee zombie is almost destroyed.  You are struck by an arc of lightning.  The killer bee zombie is struck by an arc of lightning.  You destroy the killer bee zombie! $i{ ***   killer bee zombieVehumet accepts your kill.$i Y.@Z$i9 W77/103 (105-----$iO Z6-2=7$i $ig S _The lightning grounds out. The killer bee zombie hits you. x2$i:  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i6 ** Confirm with . or Enter, or press ? or * to list all spells.$i7 sThe killer bee zombie is struck by an arc of lightning!  The killer bee zombie is heavily damaged.  You are struck by an arc of lightning.  The killer bee zombie is struck by an arc of lightning.  The killer bee zombie is severely damaged.$i\ @ZThe lightning grounds out. The killer bee zombie hits you.$iǓ 70---4---8$ii $i i _The killer bee zombie closely misses you.$i-  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i[  The killer bee zombie is struck by an arc of lightning!  You destroy the killer bee zombie!$ica **Vehumet accepts your kill.$iߴ@@.$iS68--$i3---9Shock$i$iW _You are struck by an arc of lightning. The lightning grounds out.$i$iX$i$iR _No target in view!$i$ip$i3$i$i _9=$i7$i$i?$i$i,$i9-$i$i}$iz70=4=$iz$i$i$i$i#$i$i!$iP$i91$i}$i$ih5==$i$i$i.$is$il$i092$i0$iY$i$i$i$ipo3==$i$i$i^K6=$ic$i$i$iF$i$iKX74=$is$i$ih$i $ia $i2 U7=$i $i $i %5$i $ij $iu $i$ $i2 $i %6$i( $i $i\ $i] $i $i; K8=$i $i $i %7$i $i $i  $i$ $i" $i9# $i$ $iQ& $i& $iO' 8=9==$i( $i+ $i+ $i, $i. $iP/ ?9=$i/ $i91 $ih3 $i3 $i5 $id7 $i7 9=$i9 $i; $iR< T8030=$i= $i? $i@ $iJA $iC $iD $i#E $iG $iBH %1$iyI $i9L $iL h1==$iN $iTQ 4 _Magic restored.$iQ $i7S $iU $iV K2=$i@X $iZ $i[ $i\ $i^ $ib_ g3==$ia $ic $i~d $i8e $ig $ith $iMi $il $il %4$im $i0p $ip $ir $iYt $it $i_v $ix $iIy %5$ipz $i| $i} $iB~ $ia $i߀ $iL D6=$i^ $iք $i $i{ $i $i $i $i $ip U7=$i $iњ $iߛ $i $iy $i $i $i6 $iޥ %8$i, $i $iP $i $iG $i֮ $i $i $iq %9$i $iu $i̸ $i_ $i $i &90$iE B$i $i $i $iq $i} $i K1=$i' $i $i $i $i $i\ $i# $iT $i U2=$i& $i- ,$is $i $i %3$i $i $i $i $i ,$i $i $i %4$i` X$i $iM $i; $i $i- K5=$i4 $iv $i@ $i $i 96$i 2=$i $i $ig $i $i8 $i $i $iP $i> %7$i $i $iu $i $i $i $i $i" $i-# %8$i$ $i& $it' $im( $i* $i+ $i , $ic. $i. K9=$iT3 B$i4 $i@7 $i7 a100/103 (105)=$i9 $i8; $i; $i< $i> $i? $i@ $ieC $iD %1$iE $iG ,$iH $iK $iCL $iL $i0O $iO %2$iQ $iz| q3= _HP restored....P.▒P....▒▒▒▒ P.▒▒▒▒.......▒▒▒ ▒▒▒▒ ▒▒▒▒▒▒)...▒▒▒  ..▒▒▒....▒▒ ...▒▒....▒▒▒ Z....▒▒▒..^.▒▒ ...▒.....▒▒ ........▒ P.P▒ --▒▒▒▒+▒▒▒▒▒▒▒▒▒▒▒  Shock   Z   centaur zombie (dormant)      893.7 (94.0)$i~ f..ZZ$i@ H--4.7 (95$i. $i a _A centaur zombie comes into view.$i5]   ▒▒▒▒▒▒)...▒▒▒  ..▒▒▒....▒▒  ....▒▒....▒▒▒  ..Z..▒▒▒..^.▒▒  .......▒.....▒▒  ..............▒  P......@......P▒  ▒▒▒▒+▒▒▒▒▒▒▒▒▒▒▒ $i *  ▒▒▒▒▒▒)...▒▒▒  ..▒▒▒....▒▒  ....▒▒....▒▒▒  ..Z..▒▒▒..^.▒▒  .......▒.....▒▒  ..............▒  P......@......P▒  $ie ▒▒▒▒+▒▒▒▒▒▒▒▒▒▒▒ $i" $i $i $iV e _A centaur zombie is nearby!$iʒ   ▒▒▒▒▒▒)...▒▒▒  ..▒▒▒....▒▒  ....▒▒....▒▒▒  ..Z..▒▒▒..^.▒▒  .......▒.....▒▒  ..............▒  P......@......P▒  ▒▒▒▒+▒▒▒▒▒▒▒▒▒▒▒ $i <$i+  ▒▒▒▒▒▒)...▒▒▒  ..▒▒▒....▒▒  ....▒▒....▒▒▒  ..Z..▒▒▒..^.▒▒  .......▒.....▒▒  ..............▒  P......@......P▒  ▒▒▒▒+▒▒▒▒▒▒▒▒▒▒▒ $i,/$i3$i7$iM>$i8e _A centaur zombie is nearby!$iKP.P..P▒▒..''' $iA^P...P.▒P....▒▒▒▒  ..P.▒▒▒▒.......▒▒▒  ▓▒▒▒▒ ▒▒▒▒▒▒)...▒▒▒ ▒▒▒....▒▒  ...▒▒....▒ Z..▒▒▒..^ ▒▒ .......▒ P.............P▒ ▒▒▒▒▒+▒▒▒▒▒▒▒▒▒▒▒       $i$iT.Z$i75.7 (1.0) _$iR$iL$i[X.P.P..P▒▒..'''▒▒ .P...P.▒P....▒▒▒▒ .P.▒▒▒▒.▒▒▒ ▓▒▒▒▒ ▒▒▒▒▒▒)...▒▒▒ P...▒▒▒....▒▒ $i\h.▒▒....▒▒▒ .▒▒▒..^.▒▒ .Z...▒.....▒▒ .......▒ ▒P.P▒  ▒▒▒▒▒+▒       $i`^$ieK.Z$if%6$ij$im$iŐ  You puncture the centaur zombie!  The centaur zombie is moderately damaged.$i\ \1-==7$iϘ $iv _The centaur zombie hits you. The centaur zombie closely misses you. x3$iɄ  You hit the centaur zombie. You headbutt the centaur zombie!  The centaur zombie is heavily damaged.The centaur zombie barely misses you.$i; --8$i $i F _The centaur zombie kicks you but does no damage.$ikw   You hit the centaur zombie. You headbutt the centaur zombie!  The centaur zombie is severely damaged.The centaur zombie hits you but does no damage.$ix e2--9$i $i e _The centaur zombie barely misses you.$i.  You puncture the centaur zombie! You headbutt the centaur zombie.  You destroy the centaur zombie!$i2B.$i31$i?k8900Shock$iH$iIZ _Vehumet accepts your kill.$i$i$i\$i"R _No target in view!$i$i$i$i R _No target in view!$iI$iQ$iX$i\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$i 3$i& $iͣ $ir h3= _$id $i $i $i$ $i $i $i- $i $i 7 _You open the door.$iݽ $i $i $i @  There is an open door here.$i $i3 "= $i _$i $i $i $i $id $i $i $iW $it $i $i $ip $i $iF @  There is an open door here.$i $iU  _$i $i1 $i $i ,$i $i $iD $i $ib $i $i $i $i $i $iP $i $i $i $i- $i $i $iK $i $if $i $i $i0 $i $iK $iq $i  $i $i@ 7 _You open the door.$in I$i  $i4 : There is an open door here.$i5 $i  _$i $i5 $igA   ▒.........▒.....▒▒   ▒................▒   ▒▒▒P.......P▒   ▒▒▒▒▒'▒▒▒▒▒▒▒▒▒▒▒▒  ▒P............▒▒  ▒▒............P▒  ▒▒▒▒▒▒▒▒▒'▒▒▒▒▒  ..P▒  ▒▒  -▒.....▒▒   ▒▒...▒▒  Shock....▒ Z....▒ ...▒▒ Z   centaur zombie (dormant).▒▒▒▒.[$iRC 30m▒▒▒...199.0)$iH aZ.Z$iH !$iR H-20.7 (20$iqY $iC] Ropen the door. _There is an open door here. _You open the door$i] . _There is an open door here. _A centaur zombie comes into view.$i+ ******* The zap hits the centaur zombie!$i$i$i ....Z.ZZ 2 centaur zombies  $iSThe centaur zombie is moderately damaged.$i8f0-=1.7 (1.0)$i$ia _A centaur zombie comes into view.$it,a ******$ir-*The zap hits the centaur zombie.  The centaur zombie is heavily damaged.The zap hits the centaur zombie!$iL$inM$iHRP.....Z$iR'Z.$iTi29--2$iW$iZS _The centaur zombie is moderately damaged.$ig[$i *****The zap hits the centaur zombie!$i$i,$iKZ..$i=.Z..$ih8--3$i$ig _The centaur zombie is severely damaged.$i M  The zap hits the centaur zombie!  $i ?You destroy the centaur zombie!$i *****   centaur zombie$i; $i_ $iW s..Z...$i" 4-7--94$i ) Z _Vehumet accepts your kill.$i ' $i r*****The zap hits the centaur zombie.$i  $i$# &.$i!$ KZ...$i& A-5$i, $i1 i _The centaur zombie is moderately damaged.$ic *****$i6The zap hits the centaur zombie.$i<KZ....4=66 _The centaur zombie is moderately damaged.$i}/You barely miss the centaur zombie.  You headbutt the centaur zombie, but do no damage.The centaur zombie is moderately damaged.  The centaur zombie hits you but does no damage.centaur zombie kicks you but does no damage.  The centaur zombie hits you.3-7 _The centaur zombie kicks you but does no damage.$i  You hit the centaur zombie.  The centaur zombie is heavily damaged.The centaur zombie hits you but does no damage.$iE54=$i8$iC$ie _The centaur zombie barely misses you.$iA@  You hit the centaur zombie.  The centaur zombie is heavily damaged.The centaur zombie closely misses you.$iB-79$iG$iKF _The centaur zombie kicks you but does no damage.$i= The centaur zombie closely misses you. _The centaur zombie kicks you but does no damage.You headbutt the centaur zombie.  The centaur zombie is severely damaged.The centaur zombie hits you but does no damage.  30$iB$iEh _The centaur zombie barely misses you. x2$iZ*  You hit the centaur zombie. You headbutt the centaur zombie.  The centaur zombie is almost destroyed.$i, %1$i2 $i*7 _The centaur zombie barely misses you. The centaur zombie closely misses you.$ib!  You hit the centaur zombie.  You destroy the centaur zombie!$i( ^.$i) $i2 }=2Shock$iH8 $i; Z _Vehumet accepts your kill.$iO$iU$i[$i^R _No target in view!$i4$i5$i27$i9$i? _8=$i@,$iH$iIO=$i#K$iKK9=$iL$icN$iO$iO$iQ$iQ$ieR$iT$iT$iU$i ] _A shadow imp comes into view.$i>  ▒▒▒ ▒▒▒P▒  ▒▒▒.....▒▒  ▒............▒▒  ▒...▒.......▒▒  ▒ ▒...▒.....▒▒▒  ▒.▒+▒.▒...▒  ▒.....'@..▒P▒▒▒.  ......▒.P▒▒▒▒...  ...5. ▒▒▒▒ ▒...  ▒▒▒▒      $i'  ▒▒▒ ▒▒▒P▒  ▒▒▒.....▒▒  ▒............▒▒  ▒...▒.......▒▒  ▒ ▒...▒.....▒▒▒  ▒.▒+▒.▒...▒  ▒.....'@..▒P▒▒▒. $i \ ......▒.P▒▒▒▒...  ...5. ▒▒▒▒ ▒...  ▒▒▒▒  $i $i $i $i a _A shadow imp is nearby!$i~f ▒▒▒ ▒▒▒P▒  ▒▒▒.....▒▒  ▒............▒▒  ▒...▒.......▒▒ $i,h ▒ ▒...▒.....▒▒▒  ▒.▒+▒.▒...▒  ▒.....'@..▒P▒▒▒.  ......▒.P▒▒▒▒...  ...5. ▒▒▒▒ ▒...  ▒▒▒▒      $iJ  ▒▒▒ ▒▒▒P▒  ▒▒▒.....▒▒  ▒............▒▒  ▒...▒.......▒▒  ▒ ▒...▒.....▒▒▒  ▒.▒+▒.▒...▒  ▒.....'@..▒P▒▒▒.  ......▒.P▒▒▒▒...  ...5. ▒▒▒▒ ▒...  ▒▒▒▒  $i$i$i$iK _A shadow imp is nearby!$i$i' ▒.P ▒▒▒.$i ▒▒▒P▒▒▒▒.....▒▒▒▒▒▒▒......▒▒...▒▒..▒............▒▒ ▒▒.▒...▒.......▒▒▒ ▒.▒...▒.....▒▒▒ .▒▒▒ ▒.▒+▒.▒...▒...▒▒▒ ..P▒▒ ▒.....@...▒P▒▒▒..▒▒▒.▒.P▒▒▒▒....P.▒▒▒....5..▒▒▒▒..P... ..P.....▒▒▒.....▒PP..▒▒▒▒.P▒.P.PPP...PP▒▒▒▒. ....P.P....P.##### .....PPP.##....# .##.###$iC$i_n  The shadow imp gestures at you.$i80.7 (1.0) _You resist with significant effort. _There is an open door here.$i▒▒▒.▒▒▒P▒▒▒▒▒▒▒▒▒......▒▒ ▒ ..▒... ▒▒ ▒.▒...▒ .▒▒$iK ▒ ▒.▒...▒.....▒ ..▒▒▒▒.▒+▒.▒...▒...▒▒▒ ..P▒▒ ▒▒▒.....'...▒P▒▒▒....▒▒▒ ..▒.P▒▒▒▒....P.▒▒▒....5..▒▒▒▒..P...P.....▒▒▒.....▒PP................▒▒▒▒.P▒.PPPP...PP▒▒▒▒...P....P........##### #.....PPP........##....#.....##.### #..#.#..#$ix $i85.$i,1 _$i\$i$i}w  You hit the shadow imp but do no damage.$iP~-=2$iڃ$iFa _The shadow imp barely misses you.$i;  You hit the shadow imp.  The shadow imp is moderately wounded.$id %3$iI W _The shadow imp hits you but does no damage.$i  You hit the shadow imp. You headbutt the shadow imp.  You kill the shadow imp!$i 1.$i a4Shock$i $i0 Z _Vehumet accepts your kill.$iZ$ic$ii$imR _No target in view!$i$i$i$iB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$iz$i3$i$i[$i[P _$is ▒ ▒▒▒........ ▒ ▒▒▒P▒▒▒▒..... ▒▒▒▒▒......▒▒...▒ ..▒.....▒▒$i ▒▒▒.▒...▒.......▒▒  ▒ ▒W▒.▒...▒.....▒▒▒▒▒▒ ▒.▒'▒.▒...▒...▒▒▒P▒▒ ▒▒▒...@.'...▒P▒▒▒.-.▒▒▒..▒.P▒▒▒▒......P.▒▒▒.......▒▒▒▒..P...ShockP.....▒▒▒.....▒PP....... P...........▒▒▒▒.P▒P..PPP...PP▒▒▒▒.........W   phantom (dormant) ..P....P........##### .#.....PPP...# .....##.###$i @ 5  You open the door.$i^t.WW$iF-6.7 (2$i$iZ _A phantom comes into view.$ie▒▒▒..▒ ▒▒▒.▒  ▒ ▒.▒.▒...▒  ▒.▒W▒.▒...▒  ▒▒▒...@.'...▒P▒▒▒. .........▒.P▒▒▒▒... ▒▒.......▒▒▒▒ ▒▒▒.....▒ ▒▒▒▒.P▒ ▒▒▒▒$igP    $iO▒▒▒..▒ ▒▒▒.▒  ▒ ▒.▒.▒...▒  ▒.▒W▒.▒...▒  ▒▒▒...@.'...▒P▒▒▒. .........▒.P▒▒▒▒... ▒▒.......▒▒▒▒ ▒▒▒.....▒ ▒▒▒▒.P▒▒▒▒▒  _A phantom is nearby!$i  ** The zap hits the phantom.  The phantom is moderately damaged.The zap hits the phantom.$i2 .WThe phantom is moderately damaged.$i5 99/104 (105) --0-=7.7 (1$i%= $ij@ + _The phantom hits you.$i  ** The zap hits the phantom!  The phantom is severely damaged.The zap hits the phantom.$iT .WThe phantom is severely damaged.$i# d7---8$ie $i + _The phantom hits you.$i&#**  The phantom is severely damaged.. _The phantom hits you.  The zap hits the phantom.  The phantom is severely damaged.$iQL.W$iiUT29-9$iO]$i` _The zap misses the phantom. The phantom barely misses you.$iX  You barely miss the phantom.The phantom is severely damaged.$i...▒▒▒▒P▒▒▒▒ ....▒.Z ▒▒▒▒ ....▒▒ ▒.. ..▒..... .....▒▒ .. .▒▒▒.▒...▒...... $i8......▒▒ ... ▒.▒.▒.▒...▒..... .......▒▒▒... ▒.▒§▒.▒...▒...▒▒▒......P▒▒...▒▒▒.....'...▒P▒▒▒. ▓▓▓▓......▒▒▒..W......▒.P▒▒▒▒...▓......P.▒▒▒.@.....▒▒▒▒..P...▓....P.....▒▒▒.....▒PP.......P...........▒▒▒▒.P▒........P ##.........PPP...PP▒▒▒▒......... .)P.P....P.##### .##..#.....PPP........##....# <.#............##.###Z   scorpion zombie (dormant) #.##.#..#......#..# #.##.........##$i]Y  The phantom hits you. The phantom blinks! You blink.$iT1-90$iV$ib _A scorpion zombie comes into view.$i%B '  You miss the phantom. Your headbutt misses the phantom.The phantom is severely damaged.$iD]2-1$iL$iO> _The phantom hits you but does no damage.$iA  You hit the phantom.  You destroy the phantom!Vehumet accepts your kill.$i .Z   scorpion zombie (dormant)$i` ealth: 93/106 agic: 31/31==1$i @22 _You feel your power returning.$i, $i i _Your life force feels restored.$i_ ▒▒  ▒▒▒....▒▒ ...▒ ▒▒▒P▒▒▒▒..▒ ..Z ▒▒▒▒▒▒▒▒▒ ▒ ... ..▒.....▒▒ .. ..▒▒▒.▒...▒.......▒▒ ... ▒.▒.▒.▒...▒.....$iG ▒▒▒... ▒.▒'▒.▒...▒...▒▒▒ .......P▒▒...▒▒▒.....'...▒P▒▒▒. ▓▓▓......▒▒▒...▒.P▒▒▒▒... ▓......P.▒▒▒.......▒▒▒▒..P... ▓....P.....▒▒▒.....▒PP ...P....▒▒▒▒.P▒.P #.PP...PP▒▒▒▒......... )........P.P....P........##### ##..#.....PPP##....# .#.......##.### .##.#..#.#..#$i $i s.ZZ$i 5-3 _$i $i $i f  ▒▒ ▒..▒ ▒▒▒...▒...▒ ▒▒▒P▒▒▒▒. .... ▒▒▒▒▒▒▒▒▒ ▒ Z ..▒....▒▒ .. ..▒▒▒.▒..$ir ▒▒ ... .▒.▒...▒.....▒▒▒▒▒... ▒.▒'▒.▒...▒...▒▒▒ .......P▒▒...▒▒▒@....'...▒P▒▒▒ ▓▓▒▒▒...P▒▒▒▒..P.▒▒▒..▒▒▒..P▓....P.....▒▒▒.....▒PP. ...P.....▒▒▒▒.PP #.PPP...PP▒▒▒▒......... )........P.P....P........##### ##..#.....PPP##..........#.###$i< $iJ.Z$i`4-4$i $iv$$i ▒..▒▒  ...▒  ....  ▒ ...  .. .Z▒ ... ▒.▒.▒ ▒.▒'▒.▒.. ▒@....'.. ▒.........▒. ▒▒▒.......▒ ▒▒▒.....▒ ▒▒▒▒.P▒ ▒▒▒$iK )   $iy ▒..▒▒  ...▒  ....  ▒ ...  .. .Z▒ ... ▒.▒.▒ ▒.▒'▒.▒.. ▒@....'.. ▒.........▒. ▒▒▒.......▒ ▒▒▒.....▒▒▒▒▒.P▒▒▒▒ )$iН2$im$i$i$i f _A scorpion zombie is nearby!$iy) ******The zap hits the scorpion zombie.$i`W$i`d....Z.$ibK===5$ii$im= _The scorpion zombie is lightly damaged.$i ****** The zap hits the scorpion zombie.$il$id.....Z$iZ50-6$i$ij _The scorpion zombie is moderately damaged.$i: ******The zap hits the scorpion zombie!$i .....ZThe scorpion zombie is heavily damaged.$iK j29--7$iV $i g _The scorpion zombie closely misses you.$i  You hit the scorpion zombie.  The scorpion zombie is heavily damaged.$i T1-8$i $in 3 _The scorpion zombie hits you.$iV{  You hit the scorpion zombie.  You headbutt the scorpion zombie, but do no damage.The scorpion zombie is heavily damaged.$i'}^0-9$i$iO3 _The scorpion zombie hits you.$iEi  You hit the scorpion zombie.  The scorpion zombie is severely damaged.$ikX30=1000$is$iwF _The scorpion zombie hits you but does no damage.$iKS  You hit the scorpion zombie.  The scorpion zombie is severely damaged.$iU&1$iP\$i_s  You hit the scorpion zombie.  The scorpion zombie is severely damaged. _The scorpion zombie hits you but does no damage.  You hit the scorpion zombie.  The scorpion zombie is severely damaged. _The scorpion zombie hits you but does no damage.$i[M _The scorpion zombie hits you but does no damage.  You hit the scorpion zombie.  The scorpion zombie is severely damaged. _The scorpion zombie hits you but does no damage.  You hit the scorpion zombie. You headbutt the scorpion zombie.  The scorpion zombie is almost destroyed.$iO.12$iW$i[g _The scorpion zombie closely misses you.$i- ▒..▒▒  ...▒  ....  ▒ ...  .. ..▒ ... ▒.▒.▒ ▒Z▒'▒.▒.. ▒@....'.. ▒.........▒. ▒▒▒.......▒ ▒▒▒.....▒ ▒▒▒▒.P▒ ▒▒▒ )   $i- ▒..▒▒  ...▒  ....  ▒ ...  .. ..▒ ... ▒.▒.▒ ▒Z▒'▒.▒.. ▒@....'.. ▒.........▒. ▒▒▒.......▒ ▒▒▒.....▒▒▒▒▒.P▒▒▒▒ )$i<$iMf _A scorpion zombie is nearby!$i<- ▒..▒▒  ...▒  ....  ▒ ...  .. ..▒ ... ▒.▒.▒ ▒Z▒'▒.▒.. ▒@....'.. ▒.........▒. ▒▒▒.......▒ ▒▒▒.....▒ ▒▒▒▒.P▒ ▒▒▒ )   $i  ▒..▒▒  ...▒  ....  ▒ ...  .. ..▒ ... ▒.▒.▒ ▒Z▒'▒.▒.. ▒@....'.. ▒.........▒. ▒▒▒.......▒ ▒▒▒.....▒▒▒▒▒.P▒▒▒▒ ) _A scorpion zombie is nearby!$iCy   You hit the scorpion zombie.  You destroy the scorpion zombie!Vehumet accepts your kill..1==3Shock$i> $i 4 _You feel your power returning.$i[ $ic $iȡ h _No target in view!$iI$i$i*2 _$iZ$i$i53=$i2=$i$i$i$iB$i:$i$i$i4=$i!B$i*#$i#$i$$i&$i}'%5$i($iX*$i$+$i,$i.$i/%6$iG0$i2,$i%3$i5$i5$i?6$i28$i8%7$i9$iG;$i;$i<$i>$i?$iR@$iA$ixK8=$i$i$i$i$i$i|U9=$iU $i $i $il $i_$iz$i1$i$iA100/106$i$i$i@$i$i$i0$i$ic%1$i$i$i_$i $i!,$i"$i%$i%K2=$i&$i(,$i*$i',$i-U3=$i-$i/,$i1$i53$i3$i4$i6$i8;4$ir9$i&:$i:$i<$i<$i~=$i?$i@%5$igA$iC$iC$iwD$i F$iFK6=$i;G$i.I$iJ,$iK$iM$iW$iUYH.P▒▒▒▒  ▒▒▒▒▒▒ .▒ ..▒ ▒... .▒▒ ▒..▒▒ ▒▒▒....▒▒ ▒...▒▒▒ ▒▒▒P▒▒▒▒▒ ▒.▒+▒.....▒▒▒▒▒......▒▒▒▒ ▒▒........ ..▒...........▒▒ .....Z...▒▒▒.▒...▒.......▒▒ ... ▒@▒.▒.▒...▒.....▒▒- ......▒▒▒... ▒.▒'▒.▒...▒...▒▒▒.....P▒▒...▒▒▒.....'...▒P▒▒▒Shock $iGZ▓▓▓......▒▒▒.........▒.P▒▒▒▒... ..▓......P.▒▒▒.......▒▒▒▒..P...▒▒Z   killer bee zombie (dormant)$ie043.7 (40.0)$ikhH-4.7 (41$io$isd _A killer bee zombie comes into view.$ij{ ▒▒▒  ..▒  ▒..▒▒  ▒...▒▒▒  ▒.▒+▒..... ▒▒........  .....Z...▒ ... ▒@▒ ▒.▒ ▒.. .... ..... ▒▒..... ▒▒▒▒.P▒ ▒▒▒$i|1 ) $i>h ▒▒▒  ..▒  ▒..▒▒  ▒...▒▒▒  ▒.▒+▒..... ▒▒........  .....Z...▒$i ... ▒@▒ ▒.▒ ▒.. .........▒▒..... ▒▒▒▒.P▒▒▒▒ )$i@ _A killer bee zombie is nearby!$i ******Z  $iڞWThe zap hits the killer bee zombie!$i5$i[$iO.....Z$ie0-=5.7 (1.0) $i$iil _The killer bee zombie is moderately damaged.$i $i That beam is likely to hit you. Continue anyway? Y - Yes  N - No$i\/ $i'8 $i9 That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.$i($ig$i ..P▒▒..... silenth the Thaumaturge .▒▒▒▒▒▒▒▒▒▒▒ Oni of Vehumet *..... .▒..▒▒..... Health: 106/106 ======================== .▒▒▒..▒▒▒▒▒..... Magic: 30/31 =======================- ..▒▒▒...▒▒▒ ▒▒▒P▒▒▒▒.. AC: 4Str: 14Doom: 21% ...▒ ▒.▒+▒.....▒▒▒▒▒......▒▒. EV: 8Int: 20 ...▒▒ ▒▒........ ..▒........... SH: 0Dex: 9 $i ....▒▒ .......Z.▒▒▒.▒...▒....... XL: 10 Next: 42% Place: Dungeon:7 .....▒▒ ... ▒@▒.▒.▒...▒.....▒▒ Noise: =--------  Time: 11045.7 (0.0) ......▒▒▒... ▒.▒'▒.▒...▒...▒▒▒ b) +2 short sword (elec) .......P▒▒...▒▒▒.....'...▒P▒▒▒.Cast: Shock ▓▓▓......▒▒▒.........▒.P▒▒▒▒... ..▓......P.▒▒▒.......▒▒▒▒..P... ..▓....P.....▒▒▒.....▒PP.......Z   killer bee zombie ...P...........▒▒▒▒.P▒........P #.........PPP...PP▒▒▒▒......... )........P.P....P........##### _No target in view! _A killer bee zombie comes into view. _A killer bee zombie is nearby!$ixThe zap hits the killer bee zombie! _The killer bee zombie is moderately damaged.Okay, then.$i$i$i$i8 _$iThe killer bee zombie is moderately damaged. _Okay, then.  You hit the killer bee zombie.  Lightning courses through the killer bee zombie!  You destroy the killer bee zombie!  Vehumet accepts your kill.$ir1.$ij1==36.7 (1Shock$i$i4 _You feel your power returning.$i$i:$i$iR _No target in view!$i1 4$i h _No target in view!$i $i $i $i R _No target in view!$i $i l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting$i 8.4   5.3  +3   g + Spellcasting 8.9   7.6  +1           b - Unarmed Combat   0.0   1.2  -1   h + Conjurations 7.1   9.5  -1      i + Air Magic7.6   9.5  -1   c - Short Blades   0.0   1.2  -1           j - Evocations   0.0   1.4  -2   d - Armour [$i 40m  0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   1.4   2.8  -2                                      $i I                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$ils = d + Armour 0.0$i. = e + Dodging 1.7$i> f + Stealth 1.4$ijBTargetTarget--  --  --  --  -- $iRlN --  --  --  --  --  a-z] set[-] clear selected targetcost|targets$i_=[?25h[?0c0 $i" $i[?25l[?1c3.0  -2 current training targets, if any.=] set aall targets$ib|a-z] setselected target $ir<[?25h[?0c0 $i>" $i [?25l[?1c$i)2.0  -1 =] set aall targets$i!a-z] setselected target $i%<[?25h[?0c0 $i" $ia [?25l[?1c$i8.0  -1 =] set aall targets$i@$iH$iQ..P▒▒..... silenth the Thaumaturge .▒▒▒▒▒▒▒▒▒▒▒ Oni of Vehumet *..... .▒..▒▒..... Health: 106/106 ======================== .▒▒▒..▒▒▒▒▒..... Magic: 31/31 ======================== ..▒▒▒...▒▒▒ ▒▒▒P▒▒▒▒.. AC: 4Str: 14Doom: 21% $i(S...▒ ▒.▒+▒.....▒▒▒▒▒......▒▒. EV: 8Int: 20 ...▒▒ ▒▒........ ..▒........... SH: 0Dex: 9 ....▒▒ .........▒▒▒.▒...▒....... XL: 10 Next: 43% Place: Dungeon:7 .....▒▒ ... ▒@▒.▒.▒...▒.....▒▒ Noise: =--------  Time: 11046.7 (0.0) ......▒▒▒... ▒.▒'▒.▒...▒...▒▒▒ b) +2 short sword (elec) .......P▒▒...▒▒▒.....'...▒P▒▒▒.Cast: Shock ▓▓▓......▒▒▒.........▒.P▒▒▒▒... ..▓......P.▒▒▒.......▒▒▒▒..P... ..▓....P.....▒▒▒.....▒PP....... ...P...........▒▒▒▒.P▒........P #........$iT.PPP...PP▒▒▒▒......... )........P.P....P........#####You destroy the killer bee zombie!Vehumet accepts your kill. _You feel your power returning. _No target in view! _No target in view! _No target in view!$i6Z$i+a$i0p$i Evoke which item? Wands  b - a wand of light (7)f - a wand of mindburst (8)  e - a wand of paralysis (7) [!] read|quaff|evoke[?] describe selected$i)$i{2$i;..P▒▒..... silenth the Thaumaturge .▒▒▒▒▒▒▒▒▒▒▒ Oni of Vehumet *..... .▒..▒▒..... Health: 106/106 ======================== .▒▒▒..▒▒▒▒▒..... Magic: 31/31 ======================== ..▒▒▒...▒▒▒ ▒▒▒P▒▒▒▒.. AC: 4$i=Str: 14Doom: 21% ...▒ ▒.▒+▒.....▒▒▒▒▒......▒▒. EV: 8Int: 20 ...▒▒ ▒▒........ ..▒........... SH: 0Dex: 9 ....▒▒ .........▒▒▒.▒...▒....... XL: 10 Next: 43% Place: Dungeon:7 .....▒▒ ... ▒@▒.▒.▒...▒.....▒▒ Noise: =--------  Time: 11046.7 (0.0) ......▒▒▒... ▒.▒'▒.▒...▒...▒▒▒ b) +2 short sword (elec) .......P▒▒...▒▒▒.....'...▒P▒▒▒.Cast: Shock ▓▓▓......▒▒▒.........▒.P▒▒▒▒... ..▓......P.▒▒▒.......▒▒▒▒..P... ..▓....P.....▒▒▒.....▒PP....... ...P...........▒▒▒▒.$i>`P▒........P #.........PPP...PP▒▒▒▒......... )........P.P....P........#####You destroy the killer bee zombie!Vehumet accepts your kill. _You feel your power returning. _No target in view! _No target in view! _No target in view!$iFP  Okay, then.$iO$i!V$iY8 _$i$iC  Skill  Level Cost  Apt Skill  Level Cost  Apt $iL a + Fighting8.4   5.3  +3   g + Spellcasting 8.9   7.6  +1           b - Unarmed Combat   0.0   1.2  -1   h + Conjurations 7.1   9.5  -1      i + Air Magic7.6   9.5  -1   c - Short Blades   0.0   1.2  -1           j - Evocations   0.0   1.4  -2  $i [40md + Armour0.0   1.2  -1      e + Dodging1.7   2.4  -1      f + Stealth1.4   2.8  -2                                                      [39;4$i 9m                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  $iu  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$i{...P▒▒..... silenth the Thaumaturge .▒▒▒▒▒▒▒▒▒▒▒ Oni of Vehumet *..... .▒..▒▒..... Health: 106/106 ======================== .▒▒▒..▒▒▒▒▒..... Magic: 31/31 ======================== ..▒▒▒...▒▒▒ ▒▒▒P▒▒▒▒.. AC: 4Str: 14Doom: 21% ...▒ ▒.▒+▒.....▒▒▒▒▒......▒▒. EV: 8Int: 20 ...▒▒ ▒▒........ ..▒........... SH: 0Dex: 9 ....▒▒ .........▒▒▒.▒...▒....... XL: 10 Next: 43% Place: Dungeon:7 .....▒▒ ... ▒@▒.▒.▒...▒.....▒▒$i5h Noise: =--------  Time: 11046.7 (0.0) ......▒▒▒... ▒.▒'▒.▒...▒...▒▒▒ b) +2 short sword (elec) .......P▒▒...▒▒▒.....'...▒P▒▒▒.Cast: Shock ▓▓▓......▒▒▒.........▒.P▒▒▒▒... ..▓......P.▒▒▒.......▒▒▒▒..P... ..▓....P.....▒▒▒.....▒PP....... ...P...........▒▒▒▒.P▒........P #.........PPP...PP▒▒▒▒......... )........P.P....P........#####Vehumet accepts your kill. _You feel your power returning. _No target in view! _No target in view! _No target in view! _Okay, then.$iB$i _$iܕ,$iGP ▒P ...P .... ..▒▒▒▒ ▒▒▒▒▒ ..  ▒ P$i r ▒..▒▒ ▒▒▒..▒ ▒...▒▒▒ ▒▒▒P▒▒.▒ ▒.▒+▒.....▒▒▒▒▒▒▒ ▒▒.....▒... .......@.▒▒▒.▒...▒......- .....▒'▒.▒.▒.▒...▒.....▒▒▒▒... ▒W▒.▒'▒.▒...▒...▒▒▒Shock ........P▒▒...▒▒▒.....'...▒P▒▒▒. ▓▓▓▓......▒▒▒.........▒.P▒▒▒▒....▓......P.▒▒▒.......▒▒▒▒..P... W   phantom (dormant)▓....P.....▒▒▒.....▒PP....... ....P...........▒▒▒▒.P▒P ##..PPP...PP▒▒▒▒.........$iE 8.7 (2  You open the door.$iתG-9.7 (3$iDZ$iZ _A phantom comes into view.$i* ▒▒▒  ..▒▒  ▒..▒▒  ▒...▒▒▒  ▒.▒+▒.....▒▒▒ ▒▒...........▒ .......@.▒ .....▒'▒.▒▒... ▒W▒.▒▒▒...▒▒▒.. ... .... ..... ▒▒▒.P▒  $iT ▒▒▒  ..▒▒  ▒..▒▒  ▒...▒▒▒  ▒.▒+▒.....▒▒▒ ▒▒...........▒ .......@.▒ .....▒'▒.▒▒... ▒W▒.▒▒▒...▒▒▒......... .....▒▒▒.P▒ $iX$i[$ia$ie^ _A phantom is nearby!$i I **W  The zap hits the phantom!  The phantom is moderately damaged.The zap hits the phantom.$i $i @W.$i 4=50.7 (1$i $i b _The phantom is moderately damaged.$i  You hit the phantom. Lightning courses through the phantom!!  You destroy the phantom!$i2'$io051Shock$i$iZ _Vehumet accepts your kill.$iL$i$i$iHR _No target in view!$i$iw$i:$i<R _No target in view!$i׎$i$i$iR _No target in view!$i!}I$i$i.PP ▒P.P ▒▒.▒▒ ▒▒▒▒ .▒ ..▒▒ ▒ .P.▒▒ ▒..▒▒ ▒▒▒.▒▒ ▒ ▒...▒▒▒ ▒▒▒P▒▒▒▒.▒ ▒.▒+▒.....▒▒▒▒▒.......▒▒ ▒▒▒.▒.▒▒.▒▒▒.▒...▒.▒▒Z.....▒'▒.▒.▒.▒...▒......▒▒▒... ▒.▒.▒'▒.▒...▒...Shock P.P▒▒...▒▒▒.....'...▒P▒▒▒.▓......▒▒▒.........▒.P▒▒▒▒....▓......P.▒▒▒.......▒▒▒▒..P... Z   scorpion zombie (dormant) ▓...▓....P.....▒▒▒.....▒PP. #....P.▒▒▒▒.P▒.P ###.PPP...PP▒▒▒▒.$iE&0$iZ.Z$iXI-2.7 (1$imb _A scorpion zombie comes into view.$ii$ .PP ▒P.P ▒▒.▒▒ ▒▒▒▒ .▒ ..▒▒ ▒ ..P.▒▒ ▒..▒▒ ▒▒▒$i.& .▒▒ ▒ ▒...▒▒▒ ▒▒▒P.▒ ▒.▒+▒.....▒▒▒▒▒.......▒▒ .▒▒▒.▒.▒▒..Z....@...▒▒▒.▒...▒.▒▒......▒'▒.▒.▒.▒...▒ P.▒▒▒....▒.▒.▒'▒.▒...▒... PP.P▒▒...▒▒▒.....'...▒P▒▒▒ .▓▓▓▓▓......▒▒▒..▒.P▒▒▒▒.▓......P.▒▒▒.▒▒▒▒..P .▓...▓....P.....▒▒▒.....▒PP .#....P.▒▒▒▒.P▒. .###.PPP...PP▒▒▒▒$i( $im0 B.Z$i2 B-3$i[9 $i; $i?|.PP ▒P.P ▒▒ #....▒▒ ▒▒ ▒▒▒▒ .▒.. ..▒▒ ▒.P.▒▒. ▒..▒▒ ▒▒▒.▒▒ ▒. ▒...▒▒▒ ▒▒▒P.▒ ▒.▒+▒.....▒▒▒▒▒.▒▒..▒▒▒.▒.▒▒...Z$iA.▒▒▒.▒...▒.▒▒......▒'▒.▒.▒.▒...▒ .P.▒▒▒....▒.▒.▒'▒.▒...▒... .PP.P▒▒...▒▒▒.....'...▒P ..▓▓▓▓▓......▒▒▒...▒.P▒▒▒▒ #.....▓......P.▒▒▒.▒▒▒▒..P ..▓...▓....P.....▒▒▒.....▒PP ..#....P.▒▒▒▒.P▒ ..###.PPP...PP▒▒▒▒$iWC$iJK>.Z$iM&4$iS$iV$it.PP ▒P #......P ▒▒ ##....▒▒ ▒▒▒▒ ▒▒▒▒ .▒ ... ..▒▒ ▒.P.▒▒ .. ▒..▒▒ ▒▒▒ P......▒▒ ▒. ▒...▒▒▒ ▒▒▒P.▒ ▒.▒+▒.....▒▒▒▒▒.▒▒..▒▒▒.▒ P$iv.▒▒....Z@.....▒▒▒.▒...▒.▒▒......▒'▒.▒.▒.▒...▒ ..P.▒▒▒....▒.▒.▒'▒.▒...▒ #.PP.P▒▒...▒▒▒.....'...▒P #..▓▓▓▓▓......▒▒▒...▒.P▒▒▒▒ ##.....▓......P.▒▒▒.......▒▒▒▒..P.▓...▓....P.....▒▒▒.....▒PP.#....P.▒▒▒▒.P▒.###.PPP...PP▒▒▒▒$i$i\4-=5$i$i#3 _The scorpion zombie hits you.$i .PzYou feel your power returning. The lightning grounds out. 4--6/32---191 _The wight hits you with a +3 short sword.$i[$i- _Your Spellcasting skill increases to level 9!$i3  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iɃSThe wight is almost destroyed.The wight is struck by an arc of lightning.  The wight is severely damaged.  You are struck by an arc of lightning.  The wight is struck by an arc of lightning.  You destroy the wight! ****   wight  Vehumet accepts your kill.$i $i $i&9P)z$i'@$i-0The lightning grounds out.$i79--4--50$i) 2$iR$i? _The wight hits you with a +3 short sword.$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i Confirm with . or Enter, or press ? or * to list all spells.The withered plant is struck by an arc of lightning!  The withered plant is moderately damaged.  You are struck by an arc of lightning.  The wight is struck by an arc of lightning.  You destroy the wight!$i *)**$i DVehumet accepts your kill.$i: f  You are struck by an arc of lightning. The lightning grounds out.$iC c.))@$iR 75---3--13Shock$i\ $i)` a _The withered plant crumbles away.$ij3$iS$i$iN76=$i'X$i,$i$i7=4=$i,$i$i/$i%8$i$iz$iR9=$i{$i$i+95$i?$iK,$i$im$iv$i-$i$irL80=$i w6=$iJ $i;$i$i $i1$i9 U1=$i!$i6$$i%$i&$i)$ir*n27==$i+$i9.$i0/$ig0$i2$iQ4$i6$i7$i8%3$i;$i}>O=$iF8=$iH$iIK4=$iJ$iM$iN$iR$iU$i$W$iW$i[$i\5=9=$ib$iuh$ii$i+k$is}6$iwu$iw$iyxL30=$iz$i|$i}%7$i$i,$i$i$i$i$i$iW8=$iލ$iU$i7K1=$i$iw9=$ik$i`$i%B$i"$ia _You start resting.$i90=2==$i"$i$iz$i$i'$iޭ$iڮ$i=$i$%1$i$iJO=$i$i6$iy%2$i|$i$i$i$i$ip$i$i-$iK3=$i$i$i$i$i$iq$iR$i $iN4=$i$i $i $i%5$i7$i$i|$i*$iI'67$i*B$i+$i?2X$i4a8=$i6$i 7$i7$is:$i;U9=$i8=$i?$i@$iA$i>C$iD$iE$iHA100/106$iie$ii,$ik$i"n$io$io$i0r$ir%1$it$iIv$i w$iw$i-z$izK2=$i{$i}$i~$i$iU$i$i\$iF$i'U3=$i$iۈ$i$i$i,$i$iJ$i,%4$i$i$$i1$i$i$i$i$iK$iF%5$i$i$i$iG$i4F -- _Magic restored.$iC1214.7 (81.0)$iIw6=--5.7 (82$i$ib" _HP restored.$i¸##.#P▓ ▒▒..▒. ....#.▓ ▒.... $i▒. ##..#PP▓ ▒...▒ ▒. ....#†...... ▒...▒ ▒▒▒ #.....⌠..... ▒▒...▒  .........PP ▒▒...▒ #.#.# ▒.))▒ !...##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ #.#.......▒P....@..............P.▒▒........▒▒▒#.P.....▒'▒.▒ ▒...▒▒▒ ▒......▒.▒.▒+▒.....▒▒▒▒▒#▒▒..▒▒▒...........▒..#.P....▒▒▒.▒.#.........▒'▒.▒.▒.▒.##..P▒▒▒....▒.▒.▒'▒.▒.###.PP▒▒...▒▒▒.....'.$i$i{16.7 (1.0)$if$i$iR ...#.▓ ▒.... ▒. #..#PP▓ ▒...▒ ▒. ...#†...... ▒...▒ ▒▒▒P.⌠..... ▒▒...▒ $i p .........PP ▒▒...▒  .#.# ▒.))▒ ...##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ .#.......▒P............ .......P.▒▒.....@..▒▒▒.. .#.P.....▒'▒.▒ ▒...▒▒▒ ▒▒......▒.▒.▒+▒.....▒▒▒▒▒. .#▒▒..▒▒▒...........▒... .#.P▒▒.....▒▒▒.▒. .#...▒▒......▒'▒.▒.▒.▒. .##..P▒▒▒....▒.▒.▒'▒.▒. .###.PP▒▒...▒▒▒.....'. .# #..▓▓▓▓▓......▒▒▒.........▒.P▒$iҴ $i- &7$i $i $i^ $i& $iC4 $i]7 $id$i$i!$i$$i*#.▓ ▒.... ▒. ..##......PP▓ ▒...▒ ▒.#†...... ▒...▒ ▒▒▒P.⌠..... ▒▒...▒ ▒PP ▒▒...▒ #.#......P ▒.))▒ ##....▒▒▒▒▒'▒ #.▒P.▒▒ P.▒▒..▒▒▒..▒▒ ▒ #.P......▒▒...▒'▒.▒ ▒...▒▒▒ ▒▒...▒.▒.▒+▒.....▒▒▒▒▒. #.▒▒..▒▒▒..▒. #.P.▒▒...........▒▒▒.▒...▒ #.$i~,▒▒......▒'▒.▒.▒.▒...▒ ##..P.▒▒▒....▒.▒.▒'▒.▒...▒ ###.PP.P▒▒...▒▒▒.....'...▒ # #..▓▓▓▓▓......▒▒▒.▒.P▒$i15$i;&8$iO$i#PP▓ ▒...▒ ▒. .#†...... ▒...▒ ▒▒▒P.⌠..... ▒▒...▒  ▒▒▒▒...PP ▒▒...▒  $if# ▒.))▒ ▒ .##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒.....▒P............▒▒ .....P.▒▒........▒▒▒..▒▒▒ .P......▒▒...▒'▒@▒ ▒...▒▒▒ ▒▒▒P ...▒...▒.▒.▒+▒.....▒▒▒▒▒...▒▒..▒▒▒...........▒... .P.........▒▒▒.▒...▒ .......▒'▒.▒.▒.▒...▒.P▒....▒.▒.▒'▒.▒...▒.PP▒▒...▒▒▒.....'...▒P  #..▓▓▓▓▓......▒▒▒.........▒.P▒▒ ###.....▓......P.▒▒▒▒▒▒▒..$iJ$ipB=9$i,$io$i  † ▒...▒ $i ▒▒P ...⌠▒▒...▒  ▒▒▒▒....PP ▒▒...▒  #......P ▒.))▒ #....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ......▒P............▒▒P.▒▒........▒▒▒..▒▒▒▒ .P......▒▒...▒'▒.▒ ▒...▒▒▒ ▒▒▒P ...▒...▒.▒@▒+▒.....▒▒▒▒▒...▒..▒▒▒...........▒.. .P.▒▒...........▒▒▒.▒...▒.....▒'▒.▒▒▒▒▒. #...▓...▓....P.....▒▒▒.....▒PP... $i $iv '20$i0 $iH $i r.⌠..... ▒▒...▒  ▒▒▒▒▒...PP ▒▒...▒  ▒P # ▒.))▒ ▒ ##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ......▒P............▒$iH P.▒▒........▒▒▒▒▒▒ P.....▒'▒.▒ ▒...▒▒▒ ▒▒▒P .....▒.▒.▒+▒.....▒▒▒▒▒....$i ▒▒..▒▒▒.@.........▒... P▒...........▒▒▒.▒...▒ ..▒▒......▒'▒.▒.▒.▒...▒.P▒▒▒....▒.▒.▒'▒.▒...▒.P$i P▒▒...▒▒▒.....'...▒P▒ #..▓▓▓▓▓......▒▒▒.........▒.P▒▒▒▒ $i `##.....▓......P.▒▒▒.▒▒▒▒..P $i v...▓...▓....P.....▒▒▒.....▒PP.. ...#....P...........▒▒▒▒.P▒...$i $i &1$i/ $iӦ $i⌠..... ▒▒...▒ ▒▒▒▒▒'PP ▒▒...▒ ▒P. $i!......P ▒.))▒ ▒▒. #....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ▒▒P............▒▒ ▒.P.▒▒..▒▒▒..▒▒ ▒▒▒. $ipj......▒▒...▒'▒.▒ ▒...▒▒▒ ▒▒▒P▒▒...▒.▒.▒+▒.....▒▒▒▒▒.▒▒..▒▒▒.▒. .$i_▒▒...........▒▒▒.▒...▒.▒▒......▒'▒.▒.▒.▒...▒. .P.▒▒▒....▒.▒.▒'▒.▒...▒. .PP.$i5P▒▒...▒▒▒.....'...▒P▒ ..▓▓▓▓▓......▒▒▒...▒.P▒▒▒▒. #.....▓......P.▒▒▒.▒▒▒▒..P.▓...▓....P.....▒▒▒.....▒PP.#....P.▒▒▒▒.P▒.$i$i&2$i $i $i!$i)$ip1$i3$ih▒▒▒▒W▒'W   bes kemwar (dormant)$iU7  You open the door.$i>33Shock$i$i] _A bes kemwar comes into view.$i<†. ▒...▒▒▒▒P.... .⌠..... ▒▒...▒▒▒▒▒▒'PP ▒▒...▒P ......P ▒.))▒ ▒▒. #....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ▒..▒P....▒▒  P.▒▒........▒▒▒..▒▒ ▒▒▒.▒▒...▒'▒.▒W▒...▒▒▒ ▒▒▒P▒▒...▒.▒.▒@▒.....▒▒▒▒▒▒▒..▒▒▒...........▒....$i<▒▒...........▒▒▒.▒▒......▒'▒.▒..▒▒▒....▒.▒.▒'▒.▒...▒... .PP........P▒▒...▒▒▒.....'...▒P▒▒ $i=..▓▓▓▓▒▒▒...P▒▒▒▒ #....P.▒▒▒..$i8=V▒▒▒..P▓...▓....P.....▒▒▒.....▒PP$iTHGWW$iI.=4$iP$iT _The bes kemwar closely misses you. _There is an open door here.$i)  You hit the bes kemwar but do no damage.5$i1 $i4 b _The bes kemwar closely misses you.$iW  You hit the bes kemwar.  The bes kemwar is lightly damaged.6$ipa _The bes kemwar barely misses you.$i  $iCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i9&I **$i'oThe bes kemwar is struck by an arc of lightning.  The bes kemwar is lightly damaged.$i} W@You are struck by an arc of lightning. The lightning grounds out.$i2-0--=7$iш$iB _The bes kemwar bites you but does no damage.$iV  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iSV $i  ** The bes kemwar is struck by an arc of lightning.  The bes kemwar is moderately damaged.$i(8 W@You are struck by an arc of lightning. The lightning grounds out.  The bes kemwar barely misses you.$ie= :*$iSx  The bes kemwar writhes about, and something writhes within you.$i @1--28---=8Dim $iP $i? a _You feel your spells grow feeble.$i]  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iX**Confirm with . or Enter, or press ? or * to list all spells.  The bes kemwar is struck by an arc of lightning.  The bes kemwar is moderately damaged.  You are struck by an arc of lightning.  The bes kemwar is struck by an arc of lightning.  The bes kemwar is heavily damaged.$iH W@$iEWYou are struck by an arc of lightning. The lightning grounds out.$i:97/106 --6----9$i$ia _The bes kemwar barely misses you.$i_E  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iGC ** The bes kemwar is struck by an arc of lightning.  The bes kemwar is severely damaged.$i W@You are struck by an arc of lightning. The lightning grounds out.$iL3-5----30$i;$iga _The bes kemwar barely misses you.$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iRc Confirm with . or Enter, or press ? or * to list all spells.The bes kemwar is struck by an arc of lightning.  $ic The bes kemwar is almost destroyed.  You are struck by an arc of lightning.  The bes kemwar is struck by an arc of lightning.  You destroy the bes kemwar!$i4o **Vehumet accepts your kill.$iz L.@$i = 88--3--8931Shock _You are struck by an arc of lightning. The lightning grounds out.$i  _Your Dodging skill increases to level 2!$i5M#PP▓ ▒...▒... †. ▒...▒▒▒▒P.... .⌠..... ▒▒...▒▒▒▒▒▒'PP ▒▒...▒P ......P ▒.))▒ $i9▒▒. #....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ▒..▒P....▒▒  P.▒▒........▒▒▒..▒▒ ▒▒▒.▒▒...▒'▒▒▒ ▒▒▒P▒▒...▒.▒.▒'▒.....▒▒▒▒▒▒▒..▒▒▒...........▒....▒▒...........▒▒ .........▒▒......▒'▒.▒.▒.▒...▒...▒▒▒ ▒▒▒$i>$ix9=---2 _$i$i$i$i]$i;$i$i90=$iB$iK4=$iY$i$i-$ia $i $iT %1$i$i $i$i$ig$iU5=$iC$iQ2$i$i\$i$iX"$i"#3$i"(=$i|$$i&$i'56=$i0'$iz($i*$i9+$iv,$i.$i/U4=$i61$i#E;--$i_Xt 453.0) _You start resting.$i^66.7 (14$i4i$imi _Your spells return to their normal power.$i Y † ▒...▒ ▒▒P .⌠▒▒...▒  ▒▒▒▒▒' .....PP ▒▒...▒  ▒P..P ▒.))▒ ▒ #....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ▒▒ .....▒P............▒▒.P.▒▒▒▒▒..▒▒▒▒...▒▒...▒'▒.▒.▒...▒▒▒ ▒▒▒P▒▒.▒...▒...▒▒▒▒▒.....▒..▒▒▒...........▒...▒▒...........▒▒▒.▒...▒▒...▒▒▒▒▒▒▒ ..▓...▓....P.....▒▒▒.....▒PP.....$iV N $i $i M=7.0)$i $i [ _There is an open door here.$iE ..⌠..... ▒ ▒▒▒▒▒ ......PP ▒P #......P ▒.)) ▒▒ ##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ▒ ......▒P............▒▒ P.▒▒..▒▒▒..▒▒▒▒▒ P......▒▒...▒'▒.▒.▒...▒▒▒ ▒▒▒P▒..▒...▒.▒.▒'▒.....▒▒▒▒▒.....▒▒..▒▒▒.@.........▒. P..▒▒...........▒▒▒.▒...▒..▒▒......▒'▒.▒.▒.▒...▒P..▒▒▒....▒.▒.▒'▒.▒...▒ #.PP..P▒▒...▒▒▒.....'...▒P▒ #..▓▓▓▓▓......▒▒▒.........▒.P▒▒ ##.....▓......P.▒▒▒.▒▒▒▒..P ...▓...▓....P.....▒▒▒.....▒PP....#....P...........▒▒▒▒.P▒.$i_' 57=8 _$ii#†...... ▒...▒▒▒▒P..⌠..... ▒▒...▒▒▒▒▒ .P ▒▒...▒ .#......P ▒.))▒ ##....▒▒▒▒▒'▒▒▒▒▒▒▒ ...▒P.......... .....P$ijt.....▒▒▒..▒▒ ▒ .P▒...▒'▒.▒.▒...▒▒▒ ▒▒▒P.▒...▒.▒@▒'▒.....▒▒▒▒▒ .▒..▒▒▒...........▒... .P▒▒...........▒▒▒.▒...▒.$iju▒▒......▒'▒.▒.▒.▒...▒.▒▒▒....▒.▒.▒'▒.▒...▒. ##.PP........P▒▒...▒▒▒.....'...▒P  #..▓▓▓▓▓......▒▒▒...▒.P▒▒▒ ###.....▓......P.▒▒▒.......▒▒▒▒ #...▓...▓....P.....▒▒▒.....▒PP$ir$ihz&9$is$i<$i)$i-$i%$i($i$i$i$i=$ik M#PP▓ ▒...▒... .#†. ▒...▒▒▒▒P..⌠..... ▒▒...▒▒▒▒ .......PP ▒▒...▒......P ▒.))▒ ▒ .##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ..▒P............▒▒  ....P.▒▒........▒▒▒..▒▒ ▒▒ .P▒▒...▒'▒@▒.▒...▒▒▒ ▒▒▒P...▒.▒.▒'▒.....▒▒▒▒▒ ..$i8l ▒▒..▒▒▒...........▒.... .P........▒▒...........▒▒▒.▒...▒......▒'▒.▒▒▒ ▒▒.$iv $iU| /650$iY $i $i ....▓ ▒.... ▒ ..##......PP▓ ▒...▒ ▒..#†...... ▒...▒▒▒▒P.⌠..... ▒▒...▒▒▒ ..$i P ▒▒...▒ #.#......P ▒.))▒ ##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ #.......▒P............▒$i  $i^ R.....P.▒▒......@.▒▒▒..▒▒ ▒ #.P▒▒...▒'▒.▒.▒...▒▒▒ ▒▒▒$i .▒...▒.▒.▒'▒.....▒▒▒▒▒ #.$iƫ z▒▒▒...........▒... #.P.........▒▒▒.▒...▒.......▒'▒.▒.▒.▒...▒.▒▒▒....▒.▒.▒'▒.▒...▒ ###.PP........P▒▒...▒▒▒.....'... # #..▓▓▓▓▓......▒▒▒..▒.P▒▒$iǷ $i &1$iE $i $i##.#P▓ ▒▒.. ▒....▓ ▒.... ▒ #..##......PP▓ ▒...▒ ▒..#†...... ▒...▒▒▒▒P⌠..... ▒▒...▒▒▒ ...P ▒▒...▒ .#.#......P ▒.))▒ ...##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒#.......▒P.....▒ .......P.....▒▒▒..▒▒ #.P▒...▒'▒.▒.▒...▒▒▒ ▒▒ ..▒...▒.▒.▒'▒.....▒▒▒▒▒ .#.▒▒..▒▒▒...........▒... .#.P▒▒...........▒▒▒.▒... .#.........▒'▒.▒.▒.▒... .##..▒▒▒....▒.▒.▒'▒.▒... .###.PP........P▒▒...▒▒▒.....'...$i$iT8==2$i Z#.#.P▓ ▒▒.. ▒.#.▓ ▒.... ▒ ##..##......PP▓ ▒...▒$ix ▒.#†...... ▒...▒ ▒▒▒ #.....⌠..... ▒▒...▒ #.PP ▒▒...▒ #.#.#......P ▒.))▒ !...##....▒▒▒▒▒'▒ #.#.▒P$i.▒▒.P.▒▒........▒▒▒..▒▒ ..#.P......▒▒...▒'▒.▒.▒...▒▒▒ .▒...▒.▒.▒'▒.....▒▒▒▒▒ ..#.▒▒..▒▒▒..▒ ..#.P.▒▒...........▒▒▒.▒ ..#.▒▒......▒'▒.▒.▒.▒ ..##..P.▒▒▒....▒.▒.▒'▒.▒ ..###.PP.P▒▒...▒▒▒.....'$i"$iǔ.73$i)$i$i).##...+  ▒ ####.#P▓ ▒▒.. ▒ ........▓ ▒.... ▒ .##..##......PP▓ ▒...▒ ▒. .....#†...... ▒...▒▒ ##.....⌠..... ▒▒...▒ .#...P ▒▒...▒ .#.#.#......P ▒.))▒ .!...##....▒▒▒▒▒@▒▒▒▒▒▒▒ .#.#.......▒P.................P.....▒▒▒..▒▒ #.P▒...▒'▒.▒.▒...▒▒▒..▒...▒.▒.▒'▒.....▒▒▒▒.#..▒▒▒.....▒.#.P...........▒▒▒.▒.#...▒▒......▒'▒.▒.▒.▒.##..▒▒▒....▒.▒.▒'▒.▒$i2$i;&4$iC$i Gq _There is an open door, spattered with blood here.$i@M pM▓P #.##...+ ▒▒ ####P▓ ▒▒....#...▓ ▒....##..##PP▓ ▒...▒. .....#†. ▒...▒▒▒ #⌠..... ▒▒...▒........PP ▒▒...▒$iM n#.#.#......P ▒.@)▒ !...##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ #.#.......▒P............▒▒ .........P.▒▒........▒▒▒..▒▒▒.▒▒ ▒▒.$iV $i^ -5 _$if $il  Things that are here: _a +3 hand axe; a +0 robe$i p.##.▓ ▒P. .##.+ ▒▒.▒..#.P▓ ▒▒.▒.#.▓ ▒.... ▒. ##..##......PP▓ ▒...▒ ▒.#†...... ▒▒...▒ ▒ #.....⌠..... ▒▒...▒ ▒ #.$i] DPP ▒▒...▒ #.#.#......P ▒.)@▒ !...##....▒▒▒▒▒'▒▒▒ #.#.▒P......▒▒ P.▒▒......#.P......▒▒...▒'▒.▒.▒...▒ ▒▒...▒.▒.▒'▒.....▒#.▒▒..▒▒▒.$i ▒.#.P.▒▒...▒▒▒.▒.#.▒▒......▒'▒.▒.▒.▒.$iA $i>8=9=6 _$i$i  Things that are here: _a +3 short sword; a +0 robe$i}! $i" Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 short sword Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]$i'  a + a +3 short sword[Enter] accept (1 chosen)$iq $i"z $i .##...........▓▒P. silenth the Thaumaturge .##...........+▒▒.▒.. Oni of Vehumet *..... ###.#........P▓ ▒▒...▒.. Health: 98/106 ======================-- ....#.........▓ ▒....▒.. Magic: 29/32 =====================--- ##..##......PP▓ ▒...▒▒.. AC: 4Str: 14Doom: 18% ....#†...... ▒▒...▒▒▒▒ EV: 9Int: 20 #.....⌠..... ▒▒...▒▒ SH: 0Dex: 9 $i #.........PP ▒▒...▒XL: 10 Next: 53% Place: Dungeon:7 #.#.#......P ▒.)@▒Noise: ---------  Time: 11256.7 (0.0) !...##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒b) +2 short sword (elec) #.#.......▒P............▒▒Cast: Shock ........P.▒▒........▒▒▒..▒▒ ..#.P......▒▒...▒'▒.▒.▒...▒▒▒ ▒ ............▒...▒.▒.▒'▒.....▒▒▒▒▒  ..#.........▒▒..▒▒▒...........▒..  ..#.P........▒▒...........▒▒▒.▒..  ..#...........▒▒......▒'▒.▒.▒.▒..  _There is an open door here. _There is an open door, spattered with blood here.  Things that are here: $i? _a +3 hand axe; a +0 robe  Things that are here: _a +3 short sword; a +0 robe$i $i@ +7.7 (1$i $i@ J _j - a +3 short sword$ix#$i'Read which item? Scrolls  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  h - a scroll labelled CYUSHAS JEERURI  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW $i( m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected$ih $i]q $iNz .##...........▓▒P. silenth the Thaumaturge .##...........+▒▒.▒.. Oni of Vehumet *..... ###.#........P▓ ▒▒...▒.. Health: 98/106 ======================-- ....#.........▓ ▒....▒.. Magic: 29/32 =====================--- ##..##......PP▓ ▒...▒▒.. AC: 4Str: 14Doom: 18% ....#†...... ▒▒...▒▒▒▒ EV: 9Int: 20 #.....⌠..... ▒▒...▒▒ SH: 0Dex: 9 #.........PP ▒▒...▒XL: 10 Next: 53% Place: Dungeon:7 $i{ #.#.#......P ▒.)@▒Noise: ---------  Time: 11257.7 (0.0) !...##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒b) +2 short sword (elec) #.#.......▒P............▒▒Cast: Shock ........P.▒▒........▒▒▒..▒▒ ..#.P......▒▒...▒'▒.▒.▒...▒▒▒ ▒ ............▒...▒.▒.▒'▒.....▒▒▒▒▒  ..#.........▒▒..▒▒▒...........▒..  ..#.P........▒▒...........▒▒▒.▒..  ..#...........▒▒......▒'▒.▒.▒.▒..  _There is an open door, spattered with blood here.  Things that are here: _a +3 hand axe; a +0 robe  Things that are here: _a +3 short sword; a +0 robe _j - a +3 short sword$i P  Okay, then.$i] $i $ik 8 _$i˝ $iŞ $il $i $iD _9$i $iJ $iw $iγ $i Z100/10630=$iߵ $i3 ,$i $i8 $i$ $i $i $iz $i 1$i $ia $i $iK 1$i /==$i $i8 $iB ,$i $i2 2=$i $i ?3=$i" a2==$i $i 4 _Magic restored.$ib $i $i% $ig $i $iM $i %4$ij $iz $i 9=$i $i ,$is $i0 $iy %5$i $i6 $i& $i $i $i$ K6=$i $iT 1 _HP restored.$i} I$i; $i ,$i $i $i! $i! $i" $i$ $it& $i& 9=$i' $i* $i, $i)- $iV. $i0 $il2 $i2 $i,7 ,$i8 $i 9 $ia: $i< $ig #......▓P..........P.P..P▒▒..'''▒ ÷...▓▓▓.....P...P.▒P....▒▒ ▓▓++▓▓P...PP...P.▒▒▒▒.... .P........▓▓▓▓▓▓▓▓▓▓▒▒▒▒ ▒▒▒▒▒▒) ..........▓ ▒▒... ▒P...▒▒......+ ▒▒....W ▒.........P▓ ▒▒▒.....▒ ▒......▓ .▒▒...... ##......PP▓ ▒▒..▒...... #†...... ▒▒...▒▒ ▒▒▒P... ..⌠..... ▒▒...▒▒ ▒▒▒▒▒ShockPP ▒▒...▒▒▒P #......P ▒.)[▒▒▒ ##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ▒ W   phantom (dormant)$ivh [40m....▒P............▒▒ ▒..P.▒▒........▒▒▒..▒▒ ▒▒▒ P......▒▒...▒'▒.▒.▒...▒▒▒ ▒▒▒P▒$iw 084.7 (27.0)$ix ,5.7 (28$i $i/ Z _A phantom comes into view.$i  ÷▒▒ ) ▒▒...  ▒▒....W  ▒▒▒.....▒  ▒▒....▒  ▒▒..@▒ #† ▒▒...▒▒  ▒▒...▒▒  ▒▒...▒▒ ▒.)[▒▒▒▒'▒ ... ..  $i: ÷▒▒ ) ▒▒...  ▒▒....W  ▒▒▒.....▒  ▒▒....▒  ▒▒..@▒ † ▒▒...▒▒  ▒▒...▒▒  ▒▒...▒▒$iE ▒.)[▒▒▒▒'▒ ... ..  $i$iM$i$i}^ _A phantom is nearby!$i  ÷▒▒ ) ▒▒...  ▒▒....W  ▒▒▒.....▒  ▒▒....▒  ▒▒..@▒ #† ▒▒...▒▒  ▒▒...▒▒  ▒▒...▒▒ ▒.)[▒▒▒▒'▒ ... ..  $i ÷▒▒ ) ▒▒...  ▒▒....W  ▒▒▒.....▒  ▒▒....▒  ▒▒..@▒ † ▒▒...▒▒  ▒▒...▒▒  ▒▒...▒▒ ▒.)[▒▒▒▒'▒ ...$i5 ..  $i<$i$if$ip^ _A phantom is nearby!$iyn......▓..P...P▒▒▒▒... ......▓PP.P..P▒▒..''' ...▓▓▓...P...P.▒P....▒▒▒ ▓++▓▓P.........PP...P.▒▒▒▒....... P▓▓▓▓▓▓▓▓▓▓▒▒▒▒. ▒▒▒▒▒▒).$i@z▓  ▒▒...z ▒P...▒▒▒ .+ ▒▒▒....W. ▒......▒ .P▓ ▒▒▒.....▒ ▒. ...▓ ▒▒..@.▒$iz▒. #......PP▓ ▒▒...▒▒▒▒.... †...... ▒▒...$iz▒▒▒P.... .⌠..... ▒▒...▒▒▒▒▒' .....PP ▒▒...▒P. ......P ▒.)[▒▒ ▒▒. #....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ▒▒ z   wight (dormant)$i5{.▒P....▒▒  ▒. ...P.▒▒........▒▒▒..▒▒ ▒▒▒.$i$i $iMz.W.W$i};z$i6/6.7 (1.0) $i5$iv _A wight comes into view. It is wielding a +0 falchion.$i;+ *******The zap hits the phantom.  The phantom is lightly damaged.  The zap hits the wight.$iN$iYPB  The wight is lightly damaged.$iHQ$i[Fz.f....W.f   sleepcap (wandering)z   wight$i^\1-=7$if$ii[ _A sleepcap comes into view.$i- ***** The zap hits the phantom.  The phantom is moderately damaged.The zap hits the phantom.$i$i$i2$iz......f.W..f$i1!$ii0--8$i$ib _The phantom is moderately damaged.$i_ *******The zap hits the phantom.$i ,$i $i# ....z.f.W..$ix j29--9$ii $i b _The phantom is moderately damaged.$iD *******  _The phantom is moderately damaged.The zap hits the phantom. _The phantom is moderately damaged.  The zap hits the phantom!  The phantom is severely damaged.  The zap hits the wight.$i ,$i $iF ...z.f...W$iM _8-90$i7 $i ] _The wight is heavily damaged.$i\S  You hit the phantom. You headbutt the phantom.$iZ]$i i .f.z The phantom is almost destroyed.$iIj.91$iw$ix^ _The phantom barely misses you.$i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iA  The phantom is struck by an arc of lightning.  You destroy the phantom!$iKp***f   sleepcapz   wight  You destroy the phantom!  Vehumet accepts your kill.  The wight is struck by an arc of lightning.  The wight is almost destroyed.  You are struck by an arc of lightning. The lightning grounds out.  The wight is struck by an arc of lightning.$if  You are struck by an arc of lightning. The lightning grounds out.$il.zf@.$iR1--7$iVG-75=2$iH$iF< _The wight hits you with a +0 falchion.$i4  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i9d  The wight is struck by an arc of lightning!  You destroy the wight!$i2l **  Vehumet accepts your kill.$i $i l).@f$i @--5$i, U---673$i $if < _You are struck by an arc of lightning.$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i ** Confirm with . or Enter, or press ? or * to list all spells.The sleepcap is struck by an arc of lightning.  The sleepcap is lightly damaged.  The sleepcap is struck by an arc of lightning.  The sleepcap is moderately damaged.$i+e @fYou are struck by an arc of lightning. The lightning grounds out.$igq03---4$itv _The sleepcap closely misses you.$iUn  You hit the sleepcap.  The sleepcap is heavily damaged.$io\4=-5$iix$iQ|_ _The sleepcap barely misses you.$i= Aheavi $i ,_The sleepcap barely misses you.  You hit the sleepcap.  Lightning courses through the sleepcap!!  You destroy the sleepcap!  Vehumet accepts your kill.$i- s.$i 15=5-6$iL 9Shock$i $i 4 _You feel your power returning.$i)[ %▓.$ij[ PP...P▒▒▒▒...▒▓P.P.P..P▒▒..'''▒▒ ▓▓▓.$i[ jP...P.▒P....▒ ++▓▓P.PP...P.▒▒▒▒.$i[ ▒ .▓$i[ x▒▒▒▒.P▒▒▒▒▒▒).$i;\ ▓ ▒▒.....▒P...▒▒▒.+ ▒▒▒.▒......▒$ii\ wP▓ ▒▒▒.)...▒ ▒.▒$i\ ▓ ▒▒...@▒ ▒. ......PP▓ ▒▒...▒▒▒ ▒. $i\ 9...... ▒▒...▒▒ ▒▒▒P. ⌠..... ▒▒...▒▒ $i\ ▒▒▒▒▒'▒PP ▒▒...▒▒ $i] ▒P.P ▒.)[▒▒ ▒▒. ....▒▒▒▒▒'▒▒ ▒▒P.....▒▒ ▒.P.▒▒.▒▒▒..▒▒ $i] ;▒▒▒.$ik $ir .-7$i} $i* $i]M####....##....).....▓▓▓▓▓▓▓▓▓'''▓..PP...P▒▒▒▒...▒▒...▓P$iP..P▒▒..'''▒▒ ..▓▓▓...P...P.▒P....▒▒▒ ++▓▓P.........PP...P.▒▒▒▒.......▒▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒▒▒▒▒).▓ ▒▒P...▒▒▒..+ ▒▒▒.......$i▒P▓ ▒▒▒.@...▒▒$i..▓ ▒▒....▒▒▒▒PP▓ ▒▒...▒▒▒... $i3...... ▒▒...▒▒▒▒▒P.....▒$iUN▒ ▒$iu ▒$i$iB-8$i$iSu  Things that are here: _a +0 falchion; a +0 robe$iS ....##....).....▓'''▓ ▓.PP...P▒▒▒▒...▒▒ ▓P.P.P..P▒▒..'''▒▒ ▓▓▓.P...P.▒P....▒▒▒▒ ▓▓P.PP...P.▒▒▒▒.$i ▒▓▒▒▒▒.P▒▒▒▒▒▒).▓ ▒▒▒.....▒P...▒▒▒.+ ▒▒▒.▒......▒▒.P▓ ▒▒▒.)@..▒ ▒.▒$i $▓ ▒▒....▒▒▒▒ ▒.PP▓ ▒▒...▒▒▒ ▒.$i  ▒▒...▒▒ ▒▒▒P. $iu ..... ▒▒...▒▒ ▒▒▒▒▒'▒PP ▒▒...▒▒ ▒P.P ▒.)[▒▒ ▒▒.$i X▒▒▒▒▒'▒▒ ▒$i g▒P.▒▒ ▒.$i%$iw2=6=9 _$i%$i($i....##....).....▓'''▓ ▓.PP...P▒▒▒▒...▒▒ ▓P.P.P..P▒▒..'''▒▒ ▓▓▓.P...P.▒P....▒▒▒▒ ▓▓P.PP...P.▒▒▒▒.▒▓▒▒▒▒.P▒▒▒▒▒▒)...▒▓ ▒▒▒.....▒P...▒▒▒.+ ▒▒▒.▒......▒▒.P▓ ▒▒▒.).@.▒ ▒.▒▓ ▒▒....▒▒▒▒ ▒.▒PP▓ ▒▒...▒▒▒ ▒. ▒▒...▒▒ ▒▒▒P. ▒▒...▒▒ ▒▒▒▒▒'▒PP ▒▒...▒▒ ▒P.P ▒.)[▒▒ ▒▒.▒▒▒▒▒'▒ [0;10;1$i}m▒▒P.▒▒ ▒.$i$i(300$i$i$i #########..............▓...▓# #....##....).....▓▓▓▓▓▓▓▓▓'''▓ ▓..P...P▒▒▒▒... ..▓PP.P..P▒▒..'''▒▒ ...P...P.▒P....▒▒▒▒ ▓P.........PP...P.▒▒▒▒.......▒▒▒ ▓▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒▒▒▒▒)...▒▒▓ ▒▒▒.....▒P...▒▒▒..+ ▒▒▒..@....▒......▒▒...P▓ ▒▒▒.)...▒...▒.$i N▒▒▒..▓ .▒▒▒▒ ..▒.▒PP▓▒▒▒ .▒.... .▒▒▒P......... ▒▒...▒▒▒▒▒'▒▒▒▒ .PP ▒▒...▒P.P ▒.)[▒▒ ▒▒..... .▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒▒$i $io &1$i $i& $iV.▓...▓# ....##....).....▓'''▓ ▓.PP...P▒▒▒▒...▒▒ ▓P.P.P..P▒▒..'''▒▒ .P...P.▒P....▒▒▒▒ P.PP...P.▒▒▒▒.▒▒▒ ▓▒▒▒▒.P▒▒▒▒▒▒)...▒▓ ▒▒▒.....▒P...▒▒▒....▒+ ▒▒▒.▒......▒▒.P▓ ▒▒▒.)...▒...▒.▒▒▒.▓ ▒▒....▒▒▒▒...▒.▒.PP▓ ▒▒...▒▒▒ ...▒. ▒▒...▒▒ P▒▒▒▒▒P. ▒▒...▒▒ ▒▒ ▒▒▒▒▒'▒ PP ▒▒...▒▒ ▒P. .P ▒.$i)[▒▒ ▒▒. ▒▒▒▒▒'▒ ▒$i$i^3=2$i$i$i.▓...▓# ##....).....▓'''▓ ▓.PP...P▒▒▒▒...▒▒ ▓P.P.P..P▒▒..'''▒▒ .P...P.▒P....▒▒▒▒ .$i4CPP...P.▒▒▒▒.▒▒▒ ▓▒▒▒▒.P▒▒▒▒▒▒)...▒▒▒ ▓ ▒▒▒.....▒P...▒▒▒....▒+ ▒▒▒.▒......▒▒....▒$iZP▓ ▒▒▒.)...▒...▒.▒▒▒..^$i▓ ▒▒....▒▒▒▒...▒.▒. .$iPP▓ ▒▒...▒▒▒ +...▒. .$i[m ▒▒...▒▒ ▒P▒▒▒▒▒P. . ▒▒...▒▒ ▒▒▒ ▒▒▒▒▒'▒ P ▒▒...▒▒ ▒P. P ▒.)[▒▒ ▒▒.'▒$iS ▒$i9$iBB=3$i$i:$i 47=$i3X$i%5$iy$i^$iϲh8==$iE$i$i$i$ia _You start resting.$i6K6=$i9$i$i$i0$i$i9=$i$i$i%9$i$i$iv9=$i$i$i@$i$i$i5$i$iZb30=$i$i,$i $iW$i$i $i$i$ia$i$izh1==$ia$iz$i$i$i$i$i$i,$i$i$iR9=$i$iK9 _HP restored.$i%025.7 (22.0)$i,Z2=6.7 (23$i5$i8% _Magic restored.$i5  ...##....).....▓▓▓▓▓▓▓▓▓'''▓ $i ▓............PP...P▒▒▒▒...▒▒PP.P..P▒▒..'''▒▒ ....P.▒P....▒▒▒▒PP...P.▒▒▒▒.......▒▒▒▓▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒▒▒▒▒)...▒▒▒$i _ ▒▒▒.....▒P...▒▒▒....▒▒$i + ▒▒▒........▒▒....$i P▓ ▒▒▒.)...▒.▒▒▒..^$i n.▓ ▒▒....▒▒▒..▒... .$i: PP▓ ▒▒...▒▒▒ +.$iZ  P............▒▒▒....... $iy $i $ih 17.7 (1.0)$i $it  ▓............PP...P▒▒▒▒...▒▒PP.P..P▒▒..'''▒▒ ....P.▒P....▒▒▒▒PP...P.▒▒▒▒.......▒▒▒▓▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒▒▒▒▒)...▒▒▒ ▒▒▒.....▒P...▒▒▒....▒▒$iu -+ ▒▒▒.......▒......▒▒....P▓ ▒▒▒.)...▒.▒▒▒..^.▓ ▒▒....▒▒▒..▒... .PP▓ ▒▒...▒▒▒ +. .$iu b ▒▒...▒▒ ▒P▒▒▒▒▒P ▒........▒▒▒..▒▒▒▒▒....... $i} $î &8$i $ir $i (▒5.'▒....▒).Z.>......5.?▒55 2 shadow imps (asleep)▒▒▒▒Z   scorpion zombie (dormant)$i  You open the door.  A scorpion zombie and 2 shadow imps come into view.$i$iL$i+.5Z..555Z==9Shock$iA$i  _The shadow imp shouts!  Found a dagger and a scroll of identify. _Found an escape hatch in the floor.$i+\.▓P.P..P▒▒..'''..P...P.▒P....▒▒▒▒ PPP...P.▒▒▒▒.......▒▒▒▓▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒▒▒▒▒)...▒▒▒.▓ ▒▒▒.....▒P...▒▒▒....▒.+ ▒▒▒.......▒......▒▒....P▓ ▒▒▒.)...▒...▒.......▒▒▒....▓ ▒▒....▒▒▒▒...▒...▒..PP▓▒▒▒.5@...▒. .. ▒..Z.▒P▒▒▒▒▒P ..$i\)...>▒▒▒ ▒▒▒▒▒'▒▒▒▒▒ PP.....+ ▒P...... .P ▒.)[▒▒)..5?▒ ▒▒ ▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒▒▒P............▒▒$i\ ▒...... ▒▒▒▒▒..▒▒▒▒▒ .▒▒...▒'▒.▒.▒...▒▒▒ ▒▒▒P▒▒▒▒$iw_$i_$il} .Z5.  Found an arbalest.$inK=-30$iw$iz _The shadow imp hits you but does no damage. _There is an open door here.$i.^ A  You hit the scorpion zombie.$ik ~ 5.  The scorpion zombie is lightly damaged.$ipn p3--1$iz $i L _The scorpion zombie hits you. The shadow imp hits you.$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i **  The scorpion zombie is struck by an arc of lightning.  The scorpion zombie is heavily damaged.hadow imp is struck by an arc of lightning!  The shadow imp is almost dead.  The scorpion zombie is struck by an arc of lightning.  The scorpion zombie is heavily damaged.$i, ,$i} 5Z4-0--=2$iJ | _The lightning grounds out. The shadow imp barely misses you.$iwv  $ivCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$iCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The shadow imp is struck by an arc of lightning.  The shadow imp is moderately wounded.  The shadow imp is struck by an arc of lightning!  You kill the shadow imp!$iW***▒*   shadow impThe withered plant is struck by an arc of lightning.  The withered plant begins to crumble. The withered plant begins to die.withered plant is lightly damaged.  You are struck by an arc of lightning.withered plant is struck by an arc of lightning.  The withered plant is lightly damaged.$iT$i_5@Z▒P. $i~d1-28---83$is$ifv| _The lightning grounds out. The shadow imp barely misses you.$iG   $iG Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i **The withered plant is struck by an arc of lightning.  The withered plant is lightly damaged.$i, N @PYou are struck by an arc of lightning.  The shadow imp shouts, "Admit defeat, thou spongy mumble-news flap-bat!"98/106 -6---4 _The shadow imp hits you. The scorpion zombie closely misses you.$i)  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ii[***▒*$i  The shadow imp is severely wounded.  The scorpion zombie is struck by an arc of lightning!  $i̮The scorpion zombie is almost destroyed.  You are struck by an arc of lightning.  The withered plant is struck by an arc of lightning.  $i)The withered plant is lightly damaged.$i  5@Z▒PYou are struck by an arc of lightning. The lightning grounds out.$i 3-5---5$iK$iL _The shadow imp hits you. The scorpion zombie hits you.$i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$in  The scorpion zombie is struck by an arc of lightning!  You destroy the scorpion zombie!Vehumet accepts your kill.$i **  You feel your power returning. You are struck by an arc of lightning.$i?  The lightning grounds out.$i @.▒.  The withered plant crumbles away.$i1--4-6$i$ib _The shadow imp closely misses you.$i  You hit the shadow imp.  You kill the shadow imp!Vehumet accepts your kill.$is.$i#%2-5-7Shock$i-$i14 _You feel your power returning.$i`.▓P.P.P..P▒▒..'''▒▒▓.P...P.▒P....▒▒▒▒ ▓P.PP...P.▒▒▒▒.▒▒▒.▓▒▒▒▒.P▒▒▒▒▒▒)....▓ ▒▒▒.....▒P...▒▒▒.....+ ▒▒▒.......▒......▒▒.P▓ ▒▒▒.)...▒...▒.▒▒▒.▓ ▒▒....▒▒▒▒...▒.▒.PP▓ ▒▒...▒▒▒.@'...▒. ▒▒...▒▒....▒.▒▒▒▒▒P. ▒▒...▒▒)...>▒▒▒ ▒▒▒▒▒' .PP ▒▒...▒▒.....++ ▒P ..P ▒.)[▒▒)...?▒ ▒▒ .▒▒▒▒▒'▒▒ .▒P.▒▒ ▒ .▒▒.▒▒▒..▒▒ ▒▒▒ ..▒▒...▒'▒.▒.▒...▒▒▒$iS[37m ▒▒▒P▒▒▒▒$i$iY--8$i$iP$i▓▓▓..P...P.▒P....▒▒▒▒PPP...P.▒▒▒▒.......▒▒▒ ......▓▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒▒▒▒▒)...▒$icF.▓ ▒▒▒.....▒P...▒▒▒....+ ▒▒▒.......▒......▒▒P▓ ▒▒▒.)...▒...▒.......▒▒▒..▓ ▒▒....▒▒▒▒...▒...▒PP▓$i~▒▒▒..'...▒.. ▒..@.▒.▒▒▒▒▒P.)...>▒▒▒ ▒▒▒▒▒'▒▒▒$i'PP.....++ ▒P.... ...P ▒.)[▒▒)...?▒▒ ▒▒$iO▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒ ..▒P............▒▒ ▒.... P.▒▒▒▒▒..▒▒$i▒▒▒ ...▒▒...▒'▒.▒.▒...▒▒▒ ▒▒▒P▒▒▒▒..▒...▒.▒.▒'▒.....▒▒▒▒▒......▒▒$iK$i2p6=-9$iz$i$i$iy$i&$i!$i(3=$iD*$iS,$i,U4=$i%.$i0$i09=$i^2$i4$i5K7=$i6$i)9$id9%5$i:$i =$iQ=$i>$i@$i%A$iB$i E$iEn68==$iaG$iI$i/J$iK$iM$i2N%7$iO$iQ$iR$iT$iU$iIVU9=$iY$i\$i\K8=$i2_$ia$ia$igc$ixe$ie$ibg$ii$ijU9=$ik$im$i]nL30=$io$i/r$ier$it$ix$ix+100/106$i|$i~$i5$ì$i$io11==$i$iׇ$i!$i$i$i-$i$i$i!K2=$i$ia _You start resting.$ih2==$iŗ$i$i+$i$i$iZU3=$i2$iU$i$i:$i$iW4=$i$i$i$i$i$i$i$i$i%5$i$is$i$i$i>$iz$i$i < _Magic restored.$ip074.7 (35.0)$iZ6=5.7 (36$i$i" _HP restored.$ix +▓▓PPP...P.▒▒▒▒.......▒▒ .......▓▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒▒▒▒▒)....▓ ▒▒▒.....▒P...▒▒▒...+ ▒▒▒.......▒......▒▒$i P▓ ▒▒▒.)...▒...▒.......▒▒..▓ ▒▒....▒▒▒▒...▒$i j...PP▓▒▒▒..'...▒$i a.. ....▒.▒▒▒▒▒P.$i ).@.>▒▒▒ ▒▒▒▒▒'▒▒PP$i, .....++ ▒P.....P ▒.)[▒▒)...?▒▒$iL e ▒▒▒▒▒▒▒'▒▒▒▒▒▒▒$ig ▒▒▒▒.▒P............▒▒ ▒... .$i &P.▒▒▒▒▒..▒▒$i ▒▒▒ ....▒▒...▒'▒.▒.▒...▒▒▒ ▒▒▒P▒▒▒▒$i j..▒...▒.▒.▒'▒.....▒▒▒▒▒......▒.▒▒..▒▒▒...........▒...$i $ib $i# 16.7 (1.0)$i+ $io. $i u .......▓▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒▒▒▒▒)... ▒▒▒.....▒P...▒▒▒+ ▒▒▒.......▒......▒▒P▓ ▒▒▒.)...▒...▒▒.▓ ▒▒....▒▒▒▒...▒..PP▓ ▒▒...▒▒▒..'...▒ ▒▒...▒▒....▒.▒▒▒▒▒P▒▒...▒▒)...>▒▒▒ ▒▒▒▒▒'▒▒PP ▒▒...▒▒...@.++ ▒P....P ▒.)[▒▒)...?▒▒ ▒▒▒▒▒▒'▒▒▒▒▒▒▒▒▒  ▒▒▒▒ ......▒▒...........▒▒▒.▒...▒..... $iQ $i/ &7$i $iΣ $iA   ▒▒▒.....▒P...▒▒▒+ ▒▒▒.......▒......▒▒P▓ ▒▒▒.)...▒...▒.▒▒.▓ ▒▒....▒▒▒▒...▒..$i sPP▓ ▒▒...▒▒▒..'.. ▒▒...▒▒....▒.▒▒▒▒▒P▒▒...▒▒)...>▒▒▒ ▒▒▒▒▒'▒▒PP ▒▒...▒▒.....++ ▒P....P ▒.)[▒▒)...@▒▒ $i ▒▒▒▒▒▒'▒▒▒▒▒▒▒▒▒  ▒▒▒▒P............▒▒$i *... $i .......▒▒......▒'▒.▒.▒.▒...▒..... $iY $i&8$i- $ih$i"G=9.7 (2$i,$i/. _i - a scroll of identify$i=$iARead which item? Scrolls  b - a scroll of blinkingi - a scroll of identify  I - a scroll of immolation $iA N - a scroll of noise  t - 3 scrolls of teleportation  h - a scroll labelled CYUSHAS JEERURI  e - a scroll labelled JOMOHU TOPSEN $iBQ d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW $i;B m - a scroll labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected$iy* $i2 $i< .......▓▒▒▒.....▒P...▒▒▒.. silenth the Thaumaturge .......+ ▒▒▒.......▒......▒▒. Oni of Vehumet *..... ......P▓ ▒▒▒.)...▒...▒.......▒▒ Health: 106/106 ======================== .......▓ ▒▒....▒▒▒▒...▒......... Magic: 32/32 ======================== $i{< >.....PP▓ ▒▒...▒▒▒..'...▒......... AC: 4Str: 14Doom: 15% ..... ▒▒...▒▒....▒.▒▒▒▒▒P...... EV: 9Int: 20 $i< ..... ▒▒...▒▒)...>▒▒▒ ▒▒▒▒▒'▒▒ SH: 0Dex: 9 ...PP ▒▒...▒▒.....++$i< ▒P... XL: 10 Next: 58% Place: Dungeon:7 $i = ....P ▒.)[▒▒)...@▒▒▒▒... Noise: ---------  Time: 11379.7 (0.0) ...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒$iF= ▒▒▒▒ b) +2 short sword (elec) ...▒P............▒▒$i= ▒... Cast: Shock .P.▒▒........▒▒▒..▒▒▒▒▒... ....▒▒...▒'▒.▒.▒...▒▒▒ ▒▒▒P▒▒▒▒ .....▒...▒.▒.▒'▒.....▒▒▒▒▒......▒  .....▒▒..▒▒▒...........▒.........  ......▒▒...........▒▒▒.▒...▒.....$iY>   .......▒▒......▒'▒.▒.▒.▒...▒..... Vehumet accepts your kill. _You feel your power returning. _You start resting. _Magic restored. _HP restored. _i - a scroll of identify$ijA $iD Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled CYUSHAS JEERURI  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW $iAE A m - a scroll labelled ZOMUTAGHOSEDU Potions (select first with !)  o - 3 cyan potions  j - 3 glowing golden potions[?] describe selected$i$i?$i.......▓▒▒▒.....▒P...▒▒▒.. silenth the Thaumaturge .......+ ▒▒▒.......▒......▒▒. Oni of Vehumet *..... ......P▓ ▒▒▒.)...▒...▒.......▒▒ Health: 106/106 ======================== .......▓ ▒▒....▒▒▒▒...▒......... Magic: 32/32 ======================== $i>.....PP▓ ▒▒...▒▒▒..'...▒......... AC: 4Str: 14Doom: 15% ..... ▒▒...▒▒....▒.▒▒▒▒▒P...... EV: 9Int: 20 $i ..... ▒▒...▒▒)...>▒▒▒ ▒▒▒▒▒'▒▒ SH: 0Dex: 9 ...PP ▒▒...▒▒.....++$i8▒P... XL: 10 Next: 58% Place: Dungeon:7 $iZ....P ▒.)[▒▒)...@▒▒▒▒... Noise: ---------  Time: 11379.7 (0.0) $i...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒▒▒▒▒ b) +2 short sword (elec) ...▒P............▒▒▒... Cast: Shock .P.▒▒........▒▒▒..▒▒▒▒▒... ....▒▒...▒'▒.▒.▒...▒▒▒ ▒▒▒P▒▒▒▒ .....▒...▒.▒.▒'▒.....▒▒▒▒▒......▒  .....▒▒..▒▒▒...........▒.........  $i&4......▒▒...........▒▒▒.▒...▒.....  .......▒▒......▒'▒.▒.▒.▒...▒..... Vehumet accepts your kill. _You feel your power returning. $it_You start resting. _Magic restored. _HP restored. _i - a scroll of identify$i]  As you read the scroll of identify, it crumbles to dust.$i ,80.7 (1$i$i6 _o -> b - 3 potions of brilliance$izr▓▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒▒▒▒▒)...▒▓ ▒▒▒.....▒P...▒▒▒..+ ▒▒▒.......▒......▒▒..P▓ ▒▒▒.)...▒...▒.▒▒▒.▓ .▒▒▒▒...▒.▒PP▓▒..'...▒.... ....▒.▒▒▒▒▒P........ $i's)...>▒▒▒ ▒▒▒▒▒'▒▒▒PP ▒▒...▒▒....@++▒P.P ▒.)[▒▒)....▒▒....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ ▒▒▒▒▒ ..▒P....▒▒  ▒. P.▒▒........▒▒▒..▒▒ ▒▒▒....▒▒...▒'▒.▒.▒...▒▒▒ ▒▒▒P▒▒▒▒.▒...▒.▒.▒'▒.....▒▒▒▒▒$iTsy▒▒▒▒..▒▒▒...▒.....▒▒.....▒▒▒.▒...▒.$i{$i&1$i.$i1%i▒▒...''...W.......S..5........)$W   wraith (dormant)▒S   water moccasin (asleep)5   shadow imp (asleep)%i!=  You open the large door.%i~!%ie-W.5.W5%iF032Shock%i%9%i= _A wraith, a water moccasin and a shadow imp come into view. _Found an encrusted hand axe and 12 gold pieces.%i*▓▒▒▒▒.P▒▒▒▒▒▒)...▒▓ ▒▒▒.....▒P...▒▒▒.+ ▒▒▒.......▒......▒▒.P▓ ▒▒▒.)...▒...▒.▒▒▒.▓ ▒▒....▒▒▒▒...▒.▒.PP▓ ▒▒...▒▒▒..'...▒. ▒▒...▒▒....▒.▒▒▒▒▒P. ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒ .%iR5PP ▒▒...▒▒...W... ▒P.P ▒.)[▒▒)....▒▒.▒▒. .▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ .S.5... ▒ .▒P.%ivO▒▒...▒. .▒▒.%i▒▒▒..▒▒.=...? ▒▒▒.%iϑ▒▒...▒'▒.▒.▒...▒▒▒$)$▒▒▒P▒▒▒▒.▒...▒.▒.▒'▒.....▒▒▒▒▒......▒▒.▒▒..▒▒▒.%iK▒.▒▒.▒▒▒.▒...▒.%il%i%iMW.5.%i'&3%i%i   _Found a blackened bone ring, a scroll labelled ZOMUTAGHOSEDU and 5 gold pieces._There is a large open door here.%ig▓▒▒▒▒.P▒▒▒▒▒▒)...▒▓ ▒▒▒.....▒P...▒▒▒....▒+ ▒▒▒.▒......▒▒.P▓ ▒▒▒.)...▒...▒.▒▒▒.▓ ▒▒....▒▒▒▒...▒.▒.PP▓ ▒▒...▒▒▒..'...▒. ▒▒...▒▒....▒.▒▒▒▒▒P. ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒ PP ▒▒...▒▒.....'@.W..... ▒P. .P ▒.)[▒▒)....▒▒.▒▒. ▒▒▒▒▒'▒▒▒▒▒▒▒▒▒..S5.▒ ▒P.▒▒.▒. ▒▒.▒▒▒..▒▒.=...?:▒▒▒. .▒▒...▒'▒.▒.▒...▒▒▒$)$▒▒▒P▒▒▒▒.▒...▒.▒.▒'▒.....▒%ii"[37m▒▒▒▒......▒▒.▒▒..▒▒▒.▒.▒▒.▒▒▒.▒...▒.▒  Found the Anthology of Blazing Command.%iLn'W.%inS5..S%io.=4%i z%i^} _The water moccasin completely misses you. _There is a large open door here.%iV  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i   The wraith is struck by an arc of lightning.  The wraith is moderately damaged.  The water moccasin is struck by an arc of lightning.  The water moccasin is severely wounded.The shadow imp is struck by an arc of lightning!  You kill the shadow imp!%i ****    Vehumet accepts your kill.%iv @WS.  The lightning grounds out. The water moccasin closely misses you.%iz 98/106 --0--9=5%i %iV * _The wraith hits you.%i)  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iԬ The water moccasin is struck by an arc of lightning!  The water moccasin is almost dead.wraith is struck by an arc of lightning.  The wraith is heavily damaged.%i" The water moccasin is struck by an arc of lightning.  You kill the water moccasin!%i ***   You are struck by an arc of lightning.  %i The wraith is struck by an arc of lightning!  The wraith is almost destroyed.You are struck by an arc of lightning.  The wraith is almost destroyed.%ir c@W†%i+  85-----28---4626 _The lightning grounds out. The wraith hits you!%i4 %i8 y _Your Armour skill increases to level 1!%iF  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iH*Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You destroy the wraith!  Vehumet accepts your kill.  Vehumet offers you knowledge of Mercury Arrow.  --more--%in %iq h**%i7 9@.%iE 4---6---367Shock%iR %iU < _You are struck by an arc of lightning.%i[Y▓ ▒▒▒.....▒P...▒▒▒....+ ▒▒▒.......▒......P▓ ▒▒▒.)...▒...▒.▒..^%i[▓ ▒▒....▒▒▒▒...▒..▒. .PP▓ ▒▒...▒▒▒..'...▒.. . ▒▒...▒▒....▒.▒▒▒▒▒P .%iY\ ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒ P ▒▒...▒▒.....''.......▒▒P....... P ▒.)[▒▒)....▒▒†▒▒. ▒▒▒▒'▒▒▒▒▒▒▒▒▒...%i\▒▒▒▒▒▒ P............▒▒$ ▒.......%i\.▒▒▒..▒▒.=...?:▒▒▒.%i\▒'▒.▒.▒...▒▒▒$)$▒▒▒P▒▒▒▒...▒.▒.▒'▒.....▒▒▒▒▒......%i\[▒▒..▒▒▒...........▒...%i]...▒...▒▒▒.▒...▒▒▒%iB][▒'▒.▒.▒.▒...▒.....▒▒▒%ih%i's75--8%iz%i3}* _Found 8 gold pieces.%i+ ▒▒▒.......▒...... .P▓ ▒▒▒.)...▒...▒.▒..^.▓ ▒▒....▒▒▒▒...▒..▒.... PP▓ ▒▒...▒▒▒..'...▒.. %i& ▒▒...▒▒....▒.▒▒▒▒▒P  ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒  ▒▒...▒▒.....''.......▒▒P........  ▒.)[▒▒)....▒▒†.%iZ]. ▒▒▒'▒▒▒▒▒▒▒▒▒...%i?▒▒▒▒▒▒▒▒▒ ............▒$▒▒........ .%iŁ▒▒▒..▒▒.=...?:▒▒▒.%i▒'▒.▒.▒...▒▒▒$)$▒▒▒P▒▒▒▒...▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒ %i.▒▒..▒▒▒...........▒......▒▒...▒▒▒.▒...▒▒▒▒'▒.▒.▒.▒...▒.....▒▒▒▒....▒.▒.▒'▒.▒...▒%ic%i2r7=---9%i-%iLd _Found a scroll labelled HOUSSI ECAG.%iR q P▓ ▒▒▒.)...▒.▒▒▒..^. ..▓ ▒▒....▒▒▒..▒... %iUR *PP▓ ▒▒...▒▒▒..'.  ▒▒...▒▒....▒.▒▒▒▒▒P%iuR ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒...▒▒.....''.......▒▒P........%iR .)[▒▒)....▒▒†%iR z.▒▒ ▒▒▒'▒▒▒▒▒▒▒▒▒..%iR ?▒▒▒▒▒▒▒▒▒ ............▒▒$▒▒........%iS ▒▒▒..▒▒.=...?:▒ %i4S ▒...▒'▒.▒.▒...▒▒▒$)$▒▒▒P▒▒▒▒ ....P▒▒...▒▒▒.....'...▒P▒▒▒.%iTS %ivb %ik '90%iIs %it %iV  .▓ ▒▒....▒▒▒..▒... PP▓ ▒▒...▒▒▒..'%i o.  ▒▒...▒▒....▒.▒▒▒▒▒P▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒%iڜ ▒▒...▒▒.....''.......▒▒P.........)[▒▒)....▒▒†%i] r.▒▒ ▒▒▒'▒▒▒▒▒▒▒▒▒..?▒▒▒▒▒▒▒▒▒ ............▒▒$▒▒........▒▒▒..▒▒.@...?:▒▒ ▒...▒'▒.▒.▒...▒▒▒$)$▒▒▒P▒▒▒▒%i͝ .▒.▒'▒.....▒▒▒▒▒......▒▒...▒ ......▒▒▒.........▒.P▒▒▒▒...%iy %i5 .61%i< %i %i +2.7 (2%i %im 3 _k - a +6 ring of intelligence %i?oP▓ ▒▒...▒▒▒..'...▒..  %io ▒▒...▒▒....▒.▒▒▒▒▒P▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒ ▒▒...▒▒.....''.......▒▒P.........  %i▒.)[▒▒)....▒▒†..  %i▒▒'▒▒▒▒▒▒▒▒▒...?▒▒▒▒▒▒▒▒▒' ........... %iZ$▒▒.........▒▒▒ %iP?:▒▒▒. %i  ▒'▒.▒.▒...▒▒▒@)$▒▒▒P▒▒▒▒.....▒ ...▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ %i1b▒▒▒...........▒......▒▒ ... %iY▒▒▒.▒...▒▒'▒.▒.▒.▒...▒.....▒▒▒ %iyU▒....▒.▒.▒'▒.▒...▒ %iP▒▒...▒▒▒.....'...▒P▒▒▒..▒▒▒.........▒.P▒▒▒▒.. %iw.P.▒▒▒▒▒▒▒..P... %i %iv8==3.7 (1 %i %i) %i1374.7 (2 %i< %i?> _You now have 520 gold pieces (gained 5). %i[▓ ▒▒...▒▒▒..'...▒.▒▒...▒▒....▒.▒▒▒▒▒P. ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒ %ih...▒▒.....''.▒▒P. .)[▒▒)....▒▒†.▒▒.'▒▒.?▒▒'▒ %imh▒▒.$▒▒.P▒▒▒..▒▒.....?:▒▒▒.▒ %ihT▒'▒.▒.▒...▒▒▒.@$▒▒▒P▒▒▒▒.....▒▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ ..▒▒▒.▒. %ih5▒▒  %ih& %i3 %i+5.7 (1 %iU %ih _You see here the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}. %i ▒▒...▒▒▒..'...▒.▒ ▒▒...▒▒....▒.▒▒▒▒▒P.P...▒▒)...>▒▒▒...▒▒▒▒▒'▒ ...▒▒.....''.▒▒P. )[▒▒)....▒▒†.▒▒. '▒▒. %ij?▒▒'▒▒▒.$▒▒.P▒▒▒▒..▒▒.....?:▒▒▒.▒ .▒'▒.▒.▒...▒▒▒.)@▒▒▒P▒▒▒▒.....▒▒ ▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒  %iӘ▒▒▒.▒.▒▒  %i %ii586 _ %i~ %i  %ic9=7.7 (2 %io %i^? _You now have 532 gold pieces (gained 12). %i .▒▒▒▒...▒.▒.....▒▒ ▒..'...▒....▒  %i _....▒.▒▒▒▒▒P.............P)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒▒▒ ..▒▒.....''.▒▒P.  %i [▒▒)....▒▒†▒▒............  %iQ ▒▒▒▒▒▒▒▒▒..?▒▒▒▒▒▒▒▒▒'▒▒...▒▒........$▒▒.P▒ ...▒▒▒..▒▒.....@:▒▒▒....  %ir ▒'▒.▒.▒...▒▒▒.).▒▒▒P▒▒▒▒.. ▒.▒.▒'▒.....▒▒▒▒▒ %i .▒▒ ▒▒▒...▒.....  %i H....▒▒▒.▒...▒....... ......▒'▒.▒.▒.▒...▒. %i q....▒▒▒ ▒▒....▒.▒.▒'▒.▒...▒...▒▒▒ P▒▒...▒▒▒.....'...▒P▒▒▒ %i$ z.▒▒▒...▒.P▒▒▒▒... %i\  %i +8.7 (1 %i  %iJ  %i Y9=9.7 (2 %i  %i o _m - 2 scrolls labelled ZOMUTAGHOSEDU (gained 1) %i▒▒....▒▒▒▒...▒.▒.....▒▒ ...▒▒▒..'...▒.▒ ...▒▒....▒.▒▒▒▒▒P.P▒ ▒▒)...>▒▒▒...▒▒▒▒▒'▒ .▒▒.....''.▒▒P.▒ ▒▒)....▒▒†.▒▒.P.?▒▒'▒▒▒.$▒▒.P▒ ▒▒▒..▒▒.▒▒▒.▒▒ '▒.▒.▒...▒▒▒.).▒▒▒P▒▒▒▒.....▒▒  %im.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒  %i %i-400.7 (1 %i %i f  You pick up the Anthology of Blazing Command and begin reading... %i+1.7 (2 %i %iv  You add the spells Flame Wave, Summon Forest and Summon Horrible Things to your_library. %iO▒.)...▒...▒.▒▒▒..^.▒▒ .▒▒▒▒...▒.▒.....▒▒ ▒..'...▒....▒ ....▒.▒▒▒▒▒P.............P▒ )...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒▒▒▒ .....''.▒▒P.▒▒ %iP8)....▒▒†▒▒............P ▒▒▒▒▒▒▒..?▒▒▒▒▒▒▒▒▒'▒▒▒▒▒...▒▒...P▒ ..▒▒▒..▒▒.......▒▒▒.... ▒.▒.▒...▒▒▒.).▒▒▒P▒▒▒▒...▒'▒.....▒▒▒▒▒▒▒ ▒...▒........▒▒▒.▒...▒....... ....▒'▒.▒.▒.▒...▒.....▒▒▒  %iPu....▒.▒.▒'▒.▒...▒...▒▒▒ ▒...▒▒▒.....'...▒P▒▒▒. %i,Z %ia90=30=2.7 (1 %ii %i-r %i,z+3.7 (2 %ib %i0> _You now have 540 gold pieces (gained 8). %i;> ▒▒▒.......▒......▒▒....▒▒▒ ▒.)...▒...▒.▒▒▒..^.▒▒ .▒▒▒▒...▒.▒.....▒▒ ▒..'...▒....▒ ....▒.▒▒▒▒▒P.............P▒ )...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒▒▒▒ .....''.▒▒P.▒▒ )....▒▒†▒▒............P▒ ▒▒▒▒▒▒..▒▒▒▒▒▒▒'▒▒▒▒▒...▒▒...P▒ .▒▒▒..▒▒.......▒▒▒.... .▒.▒...▒▒▒.).▒▒▒P▒▒▒▒.. .▒'▒.....▒▒▒▒▒▒▒...▒........▒▒▒.▒...▒.......▒'▒.▒.▒.▒...▒.....▒▒▒ ...▒.▒.▒'▒.▒...▒...▒▒▒ %iE %iJ314.7 (1 %i`S %i\ %ib+5.7 (2 %i▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒▒▒▒.....''.......▒▒P............▒▒)....▒▒†..▒▒.P▒ ▒▒▒▒▒▒▒...▒▒▒▒▒▒▒▒▒'▒▒▒▒▒ ......▒▒.........P▒ ▒▒▒..▒▒▒.▒▒ ▒.▒.▒...▒▒▒.).▒▒▒P▒▒▒▒ ▒.▒'▒.....▒▒▒▒▒......▒▒ ▒...........▒...▒▒▒.▒...▒▒'▒.▒.▒.▒...▒.....▒.▒.▒.▒'▒.▒...▒ ▒...▒▒▒.....'...▒P▒▒▒. %in  %iq v1==6.7 (1 %iv  %ix  %i ....▒▒▒▒...▒...▒.....▒▒▒▒▒..'...▒........▒....▒.▒▒▒▒▒P.P▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒▒▒▒.....''.......▒▒P............▒)....▒▒†..▒▒.P▒▒▒▒▒▒▒...▒▒▒▒▒▒▒▒▒'▒▒▒ .......▒▒.........P▒ ▒▒▒..▒▒▒.▒▒ '▒.▒.▒...▒▒▒.).▒▒▒P▒▒▒▒ .▒.▒'▒.....▒▒▒▒▒......▒▒▒...........▒... .▒▒▒.▒...▒▒'▒.▒.▒.▒...▒.....▒ ▒....▒.▒.▒'▒.▒...▒ ▒▒...▒▒▒.....'...▒P▒▒▒. .▒▒▒.........▒.P▒▒▒▒... %i'  %i. .27 %i4  %ii6  %iX ▒▒....▒▒▒▒...▒.▒.....▒▒▒...▒▒▒..'...▒.▒ ▒...▒▒....▒.▒▒▒▒▒P.P▒.▒▒)...>▒▒▒...▒▒▒▒▒' ..▒▒.....''.▒▒P. [▒▒)....▒▒†.▒▒.▒.▒▒'.▒▒.▒▒.P▒.▒▒▒..▒▒.▒▒▒.▒▒ ▒'▒.▒.▒...▒▒▒.).▒▒▒P▒▒▒▒.....▒▒ ▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ ▒▒▒.▒.▒▒ .▒▒▒.▒...▒.▒▒ ......▒'▒.▒.▒.▒...▒.....▒▒▒ ▒▒....▒.▒.▒'▒.▒...▒...▒▒▒ P▒▒...▒▒▒.....'...▒P▒▒▒. ..▒▒▒.▒.P▒▒▒▒... %iB %i&&8 %i %i}▒▒▒..'...▒........▒....▒.▒▒▒▒▒P.P)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒.....''.......▒▒P........... )[▒▒)....▒▒†..▒▒ '▒▒▒▒▒▒▒▒▒...▒▒▒▒▒▒▒▒▒'▒▒ .........▒▒.........P▒▒▒..▒▒ %iU▒.▒▒ .▒'▒.▒.▒...▒▒▒.)@▒▒▒P▒▒▒▒ .▒.▒.▒'▒.....▒▒▒▒▒......▒▒ .▒▒▒...........▒... ...▒▒▒.▒...▒ ▒▒'▒.▒.▒.▒...▒.....▒ ▒▒▒....▒.▒.▒'▒.▒...▒ .P▒▒...▒▒▒.....'...▒P▒▒▒. ...▒▒▒.........▒.P▒▒▒▒. %iNJ...P.▒▒▒.▒▒▒▒..P... %io %i&9 %iA %i %i R▓ ▒▒...▒▒▒..'...▒.  ▒▒...▒▒....▒.▒▒▒▒▒P.▒...▒▒)...>▒▒▒...▒▒▒▒▒' ▒...▒▒.....''.▒▒P .)[▒▒)....▒▒†.▒▒ ▒'▒▒.▒▒'.▒▒ %i\ .▒▒.P.▒▒▒..▒▒.▒▒▒. ..▒'▒.▒.▒...▒▒▒.@.▒▒▒P▒▒▒▒.....▒▒ ..▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ ..▒▒▒.▒.▒▒ ▒.▒▒▒.▒...▒.▒▒ ▒▒......▒'▒.▒.▒.▒...▒.....▒▒▒  %i .▒▒▒....▒.▒.▒'▒.▒...▒...▒▒▒ ..P▒▒...▒▒▒.....'...▒P▒▒▒. ....▒▒▒.▒.P▒▒▒▒...  %i D....P.▒▒▒.▒▒▒▒..P... %i  %it$ 3=2==10 %i+,  %i0 _You see here the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}. %i;$ %i-&1 %iU4 %i%7  %i[7}_l - the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}%iP%i}QWield or unwield which item (- for none)?- - Unarmed %iQ8Hand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon)  l - the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom %i R j - a +3 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %i`s %i{ %i! ▓ ▒▒...▒▒▒..'...▒................ silenth the Thaumaturge▒▒...▒▒....▒.▒▒▒▒▒P............. Oni of Vehumet *..... ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ Health: 93/106 =====================--- ▒...▒▒.....''.......▒▒P.......... Magic: 32/32 ======================== .)[▒▒)....▒▒†........▒▒.......... AC: 4Str: 14Doom: 13% ▒'▒▒▒▒▒▒▒▒▒...........▒▒▒▒▒▒▒▒▒'▒ EV: 9Int: 20 ..........▒▒.........▒▒.........P SH: 0%i( Dex: 9 ......▒▒▒..▒▒.......▒▒▒.........▒ XL: 10 Next: 66% Place: Dungeon:7 ..▒'▒.▒.▒...▒▒▒.@.▒▒▒P▒▒▒▒.....▒▒ Noise: ---------  Time: 11411.7 (0.0) ..▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ b) +2 short sword (elec) ..▒▒▒...........▒............▒▒Cast: Shock ▒...........▒▒▒.▒...▒.......▒▒ ▒▒......▒'▒.▒.▒.▒...▒.....▒▒▒ .▒▒▒....▒.▒.▒'▒.▒...▒...▒▒▒ ..P▒▒...▒▒▒.....'...▒P▒▒▒. ....▒▒▒.........▒.P▒▒▒▒... ....P.▒▒▒.......▒▒▒▒..P...You add the spells Flame Wave, Summon Forest and Summon Horrible Things to your_library. _You now have 540 gold pieces (gained 8). _k - a scroll labelled HOUSSI ECAG _You see here the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}. _l - the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}%iP P  Okay, then.%iR %i %i3 8 _%i%i`Wield or unwield which item (- for none)?- - Unarmed %iHand Weapons (go to first with ))  b - a +2 short sword of electrocution (weapon) %i l - the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  j - a +3 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %i %iS▓ ▒▒...▒▒▒..'...▒................ silenth the Thaumaturge▒▒...▒▒....▒.▒▒▒▒▒P............. Oni of Vehumet *..... ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ Health: 93/106 =====================--- ▒...▒▒.....''.......▒▒P.......... Magic: 32/32 ======================== .)[▒▒)....▒▒†........▒▒.......... AC: 4Str: 14Doom: 13% %i=▒'▒▒▒▒▒▒▒▒▒...........▒▒▒▒▒▒▒▒▒'▒ EV: 9Int: 20 ..........▒▒.........▒▒.........P SH: 0Dex: 9 ......▒▒▒..▒▒.......▒▒▒.........▒ XL: 10 Next: 66% Place: Dungeon:7 ..▒'▒.▒.▒...▒▒▒.@.▒▒▒P▒▒▒▒.....▒▒ Noise: ---------  Time: 11411.7 (0.0) ..▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ b) +2 short sword (elec) ..▒▒▒...........▒............▒▒%irCast: Shock ▒...........▒▒▒.▒...▒.......▒▒ ▒▒......▒'▒.▒.▒.▒...▒.....▒▒▒ .▒▒▒....▒.▒.▒'▒.▒...▒...▒▒▒ ..P▒▒...▒▒▒.....'...▒P▒▒▒. ....▒▒▒.........▒.P▒▒▒▒... ....P.▒▒▒.......▒▒▒▒..P... %iv_library. _You now have 540 gold pieces (gained 8). _k - a scroll labelled HOUSSI ECAG _You see here the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}. _l - the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4} _Okay, then.%ij  You unwield your +2 short sword of electrocution.  Your +2 short sword of electrocution stops crackling.  You feel clever.  You feel clumsy.  The +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4} bursts into  flame!%ie8252.7 (1l) +12 hand axe of the Wilderness {flame,%i%i{b _l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}%i, %iu Read which item? Scrolls  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  h - a scroll labelled CYUSHAS JEERURI  k - a scroll labelled HOUSSI ECAG  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - 2 scrolls labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selected%i%w %id %ip ▓ ▒▒...▒▒▒..'...▒................ silenth the Thaumaturge▒▒...▒▒....▒.▒▒▒▒▒P............. Oni of Vehumet *..... ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ Health: 93/106 =====================--- ▒...▒▒.....''.......▒▒P.......... Magic: 32/32 ======================== .)[▒▒)....▒▒†........▒▒.......... AC: 4%iҊ -Str: 14Doom: 13% ▒'▒▒▒▒▒▒▒▒▒...........▒▒▒▒▒▒▒▒▒'▒ EV: 8Int: 22 ..........▒▒.........▒▒.........P SH: 0Dex: 5 %i ......▒▒▒..▒▒.......▒▒▒.........▒ XL: 10 Next: 66% Place: Dungeon:7 %iq ..▒'▒.▒.▒...▒▒▒.@.▒▒▒P▒▒▒▒.....▒▒ Noise: ---------  Time: 11412.7 (0.0) ..▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ l) +12 hand axe of the Wilderness {flame, ..▒▒▒...........▒............▒▒Cast: Shock ▒...........▒▒▒.▒...▒.......▒▒ %i ▒▒......▒'▒.▒.▒.▒...▒.....▒▒▒ .▒▒▒....▒.▒.▒'▒.▒...▒...▒▒▒ ..P▒▒...▒▒▒.....'...▒P▒▒▒. ....▒▒▒.........▒.P▒▒▒▒... %iƋ ....P.▒▒▒.......▒▒▒▒..P...Your +2 short sword of electrocution stops crackling.  You feel clever.%i You feel clumsy.The +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4} bursts into  flame! _l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}%iؕ P  Okay, then.%i̞ %i %i 8 _%i %i Vehumet accepts your kill.Vehumet offers you knowledge of Mercury Arrow. _You are struck by an arc of lightning. _Found 8 gold pieces. _Found a scroll labelled HOUSSI ECAG. _k - a +6 ring of intelligence _You now have 520 gold pieces (gained 5). _You see here the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}. _You now have 532 gold pieces (gained 12). _m - 2 scrolls labelled ZOMUTAGHOSEDU (gained 1)  You pick up the Anthology of Blazing Command and begin reading...  You add the spells Flame Wave, Summon Forest and Summon Horrible Things to your_library. _You now have 540 gold pieces (gained 8). _k - a scroll labelled HOUSSI ECAGYou see here the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}. _l - the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}%iE You unwield your +2 short sword of electrocution.  Your +2 short sword of electrocution stops crackling.  You feel clever.You feel clumsy.The +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4} bursts into  flame! _l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}%ia You are struck by an arc of lightning.  The wraith is struck by an arc of lightning.  The wraith is almost destroyed. _The lightning grounds out. The wraith hits you!  Your Armour skill increases to level 1!  The wraith is struck by an arc of lightning. %i 0 You destroy the wraith!  Vehumet accepts your kill.  Vehumet offers you knowledge of Mercury Arrow.You are struck by an arc of lightning. _Found 8 gold pieces%i R. _Found a scroll labelled HOUSSI ECAG. _k - a +6 ring of intelligence25 _You see here the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}. _You now have 532 gold pieces (gained 12). _%i_ m - 2 scrolls labelled ZOMUTAGHOSEDU (gained 1)pick up the Anthology of Blazing Command and begin reading... add the spells Flame Wave, Summon Forest and Summon Horrible Things to your%i A_library. _You now have 540 gold pieces (gained 8). %i _k - a scroll labelled HOUSSI ECAG  You see here the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}. _%i xl - the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}%i%i%i▓ ▒▒...▒▒▒..'...▒................ silenth the Thaumaturge▒▒...▒▒....▒.▒▒▒▒▒P............. Oni of Vehumet *..... ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ Health: 93/106 =====================--- ▒...▒▒.....''.......▒▒P.......... Magic: 32/32 ======================== .)[▒▒)....▒▒†........▒▒.......... AC: 4Str: 14Doom: 13% ▒'▒▒▒▒▒▒▒▒▒...........▒▒▒▒▒▒▒▒▒'▒ EV: 8Int: 22 ..........▒▒.........▒▒.........P SH: 0%iDex: 5 ......▒▒▒..▒▒.......▒▒▒.........▒ XL: 10 Next: 66% Place: Dungeon:7 ..▒'▒.▒.▒...▒▒▒.@.▒▒▒P▒▒▒▒.....▒▒ Noise: ---------  Time: 11412.7 (0.0) ..▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ l) +12 hand axe of the Wilderness {flame, ..▒▒▒...........▒............▒▒Cast: Shock ▒...........▒▒▒.▒...▒.......▒▒ ▒▒......▒'▒.▒.▒.▒...▒.....▒▒▒ .▒▒▒....▒.▒.▒'▒.▒...▒...▒▒▒ ..P▒▒...▒▒▒.....'...▒P▒▒▒. ....▒▒▒.........▒.P▒▒▒▒... %i....P.▒▒▒.......▒▒▒▒..P...You feel clever.You feel clumsy.The +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4} bursts into  flame! _l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4} _Okay, then.%i%i %i%ik%i%i%i%iY  You feel clumsy.The +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4} bursts into  flame! _l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4} _Okay, then.Unknown command.%iO %i> BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a ring of magical power (worn)  e - a ring of wizardry (worn)%i k - a +6 ring of intelligence  d - a ring of resist corrosion  i - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %ij %iu %i ▓ ▒▒...▒▒▒..'...▒................ silenth the Thaumaturge▒▒...▒▒....▒.▒▒▒▒▒P............. Oni of Vehumet *..... ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ Health: 93/106 =====================--- %i ▒...▒▒.....''.......▒▒P.......... Magic: 32/32 ======================== .)[▒▒)....▒▒†........▒▒.......... AC: 4Str: 14Doom: 13% ▒'▒▒▒▒▒▒▒▒▒...........▒▒▒▒▒▒▒▒▒'▒ EV: 8Int: 22 ..........▒▒.........▒▒.........P SH: 0Dex: 5 %i# ......▒▒▒..▒▒.......▒▒▒.........▒ XL: 10 Next: 66% Place: Dungeon:7 ..▒'▒.▒.▒...▒▒▒.@.▒▒▒P▒▒▒▒.....▒▒ Noise: ---------  Time: 11412.7 (0.0) ..▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ l) +12 hand axe of the Wilderness {flame, ..▒▒▒...........▒............▒▒Cast: Shock ▒...........▒▒▒.▒...▒.......▒▒ ▒▒......▒'▒.▒.▒.▒...▒.....▒▒▒ %id .▒▒▒....▒.▒.▒'▒.▒...▒...▒▒▒ ..P▒▒...▒▒▒.....'...▒P▒▒▒. ....▒▒▒.........▒.P▒▒▒▒... ....P.▒▒▒.......▒▒▒▒..P...%i You feel clumsy.The +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4} bursts into  flame! _l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4} _Okay, then. %iɀ ;_Unknown command.%i w  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or h - a ring of magical power; > or e - a ring of wizardry%i^~  You remove your ring of wizardry.  You feel clever.%iQh;483.7 (1%iq%iu: _k - a +6 ring of intelligence (worn)%i3g%ih Your spells (describe)TypeFailure Level a - ShockConjuration/Air%ih1%1  b + Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%%i i|4 Select a spell to describe [?] help%i%i<[Esc] exit%i2 %it3 %i@ %iM S▓ ▒▒...▒▒▒..'...▒................ silenth the Thaumaturge▒▒...▒▒....▒.▒▒▒▒▒P............. Oni of Vehumet *..... ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ Health: 94/106 =====================--- ▒...▒▒.....''.......▒▒P.......... Magic: 32/32 ======================== .)[▒▒)....▒▒†........▒▒.......... AC: 4Str: 14Doom: 13% %iO ▒'▒▒▒▒▒▒▒▒▒...........▒▒▒▒▒▒▒▒▒'▒ EV: 8Int: 28 ..........▒▒.........▒▒.........P SH: 0Dex: 5 ......▒▒▒..▒▒.......▒▒▒.........▒ XL: 10 Next: 66% Place: Dungeon:7 ..▒'▒.▒.▒...▒▒▒.@.▒▒▒P▒▒▒▒.....▒▒ Noise: ---------  Time: 11413.7 (0.0) ..▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ l) +12 hand axe of the Wilderness {flame, ..▒▒▒...........▒............▒▒Cast: Shock ▒...........▒▒▒.▒...▒.......▒▒ ▒▒......▒'▒.▒.▒.▒...▒.....▒▒▒ .▒▒▒....▒.▒.▒'▒.▒...▒...▒▒▒ ..P▒▒...▒▒▒.....'...▒P▒▒▒. ....▒▒▒.........▒.P▒▒▒▒... ....P.▒▒▒.......▒▒▒▒..P...To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or h - a ring of magical power; >%iP  or e - a ring of wizardry  You remove your ring of wizardry.  You feel clever. _k - a +6 ring of intelligence (worn)%iYZ %iSd %in %iq  %ixb %id Spells (Memorise)TypeFailure Level  a - Mercury Arrow %ieConjuration/Alchemy 1% 2b - FoxfireConjuration/Fire1%1  c - Momentum StrikeConjuration/Translocation 1%2  d - SwiftnessAir %iseb1%3  e - SlowHexes4%1  f - BlinkTranslocation7% %ieA2  g - Brom's Barrelling BoulderConjuration/Earth %ieO10% 4  h - Flame Wave %i\f{Conjuration/Fire10% 4  i - Inner FlameHexes/Fire %if13% 3  j - IrradiateConjuration/Alchemy26% 5  k - Dispel UndeadNecromancy %if41% 4  l - Forge Blazeheart GolemFire/Forgecraft41% 4  m - Detonation Catalyst %ifhFire/Alchemy77% 5  n - Summon Forest %iguSummoning/Translocation 77% 5  o - IgnitionFire %i8gd100% 8  p - Summon Horrible ThingsSummoning %i`g^100% 8 20 spell levels left  %ig^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9%i9%i9%i▓ ▒▒...▒▒▒..'...▒................ silenth the Thaumaturge9%i&▒▒...▒▒....▒.▒▒▒▒▒P............. Oni of Vehumet *..... ▒▒...▒▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒ Health: 94/106 =====================--- 9%i4▒...▒▒.....''.......▒▒P.......... Magic: 32/32 ======================== .)[▒▒)....▒▒†........▒▒.......... AC: 49%i`(Str: 14Doom: 13% ▒'▒▒▒▒▒▒▒▒▒...........▒▒▒▒▒▒▒▒▒'▒ EV: 89%iInt: 28 ..........▒▒.........▒▒.........P SH: 0Dex: 5 ......▒▒▒..▒▒.......▒▒▒.........▒ XL: 10 Next: 66% Place: Dungeon:7 9%i..▒'▒.▒.▒...▒▒▒.@.▒▒▒P▒▒▒▒.....▒▒ Noise: ---------  Time: 11413.7 (0.0) ..▒.▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ l) +12 hand axe of the Wilderness {flame, ..▒▒▒...........▒............▒▒Cast: Shock ▒...........▒▒▒.▒...▒.......▒▒ ▒▒......▒'▒.▒.▒.▒...▒.....▒▒▒ .▒▒▒....▒.▒.▒'▒.▒...▒...▒▒▒ ..P▒▒...▒▒▒.....'...▒P▒▒▒. ....▒▒▒.........▒.P▒▒▒▒... ....P.▒▒▒.......▒▒▒▒..P...To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or h - a ring of magical power; > or e - a ring of wizardry  You remove your ring of wizardry.  You feel clever. _k - a +6 ring of intelligence (worn)9%i9%  9%i+Okay, then.9%iD9%i9%i8 _9%ihR 9%i[ 9%ie 9%ii  9%iWi B_Unknown command.9%iۅ 9%i 9%iȓ 9%i} P _Unknown command.:%in _5:%i6:%it:%i:%i:%i&%7:%iK:%i :%ia:%i+:%i:%i#8:%i*(=:%i֭:%i:%i:%i:%i":%iy:%i0:%ic:%iٵN9=:%iq:%ic:%i:%iƹ:%i`:%i:%ii:%i:%i"+100/106:%i޾:%i:%i:%i:%i:%iD:%i<:%i:%iA%1:%i:%i:%iL:%ix:%iE:%i:%iD2=:%i:%i:%i:%i:%i:%i:%i:%i=:%i:%iN3=:%i:%iq,:%i:%i:%iM:%i:%i:%i<%4:%i:%i*:%ij:%i:%i:%i%5:%iw:%i$:%i]:%i:%i:%i:%i:%i:%i+#6:%iM(=:%i:%i:%i]:%i:%i:%i:%i:%i:%i:%ic :%iY:%i:%i:%i}:%it"O=:%i":%i 0t  You see here a water moccasin corpse.:%i2:%i3 _:%i5:%iEE  There is a large open door here.:%iH:%iH _:%iJ:%iWP  There is an escape hatch in the floor here.:%i\:%i] _:%i`:%i4r:%iv:%i}v:%iLx:%i!V  There is an open door, spattered with blood here.:%it:%i _:%i:%i^:%i{:%i:%i{:%iJ:%i:%i:%i:%i:%iH:%i:%iӢ:%iZ:%i:%i:%i :%i:%i:%i7:%i:%i_:%i):%i:%i :%iS:%iu:%i:%i:%i:%i:%i]:%i:%i :%i:%i:%i:%i,X:%ir5:%i8:%i8:%i<:%iH:%i^L:%iL:%iO:%i]<  You see here a +0 robe.:%i`:%iva _:%ic:%ipV  There is an open door, spattered with blood here.:%ir:%izs _:%iu:%i:%i-:%iq  There is an open door here.:%iuK _:%i>,:%i:%i>:%i6[▒▒)....▒▒†........▒▒ ▒▒▒▒▒▒▒▒▒...........▒▒▒▒▒▒▒▒▒'▒▒▒ ........▒▒.........▒▒.........P▒ ....▒▒▒..▒▒.......▒▒▒..▒▒ ▒'▒.▒.▒...▒▒▒...▒▒▒P▒▒▒▒.....▒▒ .▒.▒'▒.....▒▒▒▒▒......▒▒...▒▒ ▒▒▒...........▒............▒▒ .....▒▒▒.▒...▒.......▒▒ ....▒'▒.▒.▒.▒.@.▒.....▒▒▒ 86.7 (73.0) ▒▒....▒.▒.▒'▒.▒...▒...▒▒▒ P▒▒...▒▒▒.....'...▒P▒▒▒. :%iӑ..▒▒▒...▒.P▒▒▒ ..P.▒▒▒.......▒▒▒▒..P... P.....▒▒▒.....▒PP.............▒▒▒▒.P▒........PPPP...PP▒▒▒▒.........P.P....P:%i(..#####:%iQ:%iğ:%iz^ _Key pressed, stopping explore.:%i@I:%i:%i1:%i: _:%i:%ioX:%iw,:%i :%iB:%i:%i:%i:%i:%i:%i :%i(!:%i!:%i@*:%i+:%i8,:%i-:%i4:%i 7,:%i"8:%i2?:%i@:%i8A:%iA:%iI:%iJ:%iK:%iK:%iS:%iT:%i U:%iU:%i]@  There is an open door here.:%i_:%i` _:%ia:%ih:%iEj:%ij:%ik:%it:%iu:%irv:%iMw:%i}:%i:%i:%i0:%i8:%i:%i:%i:%i:%i:%iu:%i :%iݗ:%ii:%i:%iʚ:%i/:%i:%i:%i:%iC@  There is an open door here.:%i:%i _:%iij:%i:%il,:%i:%iE:%i:%i:%i:%iY:%iX:%i:%i:%i:%i:%i:%i:%i:%i:%i@:%i:%i:%i:%iL:%id:%i:%ir:%i*:%i3:%i:%i:%i):%ix:%i:%i:%i,:%io:%i:%i :%ic:%it :%i :%i-:%id:%i:%i:%iv:%i:%i   There is an open gate here. _:%i(X:%i--u  There is an open gate here. _:%i<.:%ig4B:%i<,:%i>:%i ?:%i@:%i6C:%i,E:%iE:%iqF:%iI:%i,K:%iK:%iL:%iP:%iQ:%iR:%iaS:%iV:%iX:%itY:%i\:%i]:%i`:%io`:%i-b:%iGe:%ig:%i>h:%iMj:%im:%io,:%iq:%i.t:%iKv:%i@w:%ix:%iX{:%i}:%i2~:%i,:%iQ:%iS:%i:%i:%i:%iώ:%i:%i:%i@:%i:%i:%i:%iϜ:%i:%i:%i:%i:%i?,:%in:%i :%i,:%i:%i###### .....# #.....# .....# #.....# ....# #.....# .....# #.....# ########## .....# #.....# #)........ ..#### #.....# #......... :%iNv#.# #.....###.........##############@................540.7 (54 ................................. ................###..##..########..............###...#:%i#......... #.###############..............▓. :%iI#..####....##....).....▓▓▓▓▓▓▓▓▓' ▓......PP...P▒▒▒▒..:%i.r  ##......▓P..........P.P..P▒▒..'''  #÷...▓▓▓....P...P.▒P....▒ :%i8:%i}:%i _Key pressed, stopping explore. _There is an open door here.gate _Key pressed, stopping explore.:%im _:%i:%i:%i,:%id:%i:%i8:%i ,:%im :%i :%i :%i :%ia B:%iw :%io :%i :%i :%i6) There is an open door here.gategate _Key pressed, stopping explore.  Things that are here:  a +0 orcbow; a centaur skeleton:%i8. K _:%i 1 :%i@4 :%i4 :%i6 :%i9 :%i? :%i$@ :%iB :%iD :%iH :%iH :%i]I :%iJ :%iLL :%izL :%i\M :%iN :%iUP :%iP :%ikQ :%iZS :%i=V ,:%icW :%i4Y :%i[ :%iM[ :%i\ :%i_ :%iTb :%ib :%id :%ig 7 _You open the door.:%ii :%i j :%iMk :%iBn :%i?p ,:%ir :%iu @  There is an open door here.:%iw :%i/x  _:%iy :%iF| :%i~ :%i :%i :%i :%ir ...##.###############............##..####....##....).....▓▓▓▓▓▓.......▓............PP...P▒▒ ######......▓P..........P.P..P▒▒. #####÷...▓▓▓............P...P.▒P.▓▓++▓▓P.........PP...P.▒▒▒▒:%i ..P........▓▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒#...........▓...+ ▒▒▒.....▒P #.##...........'@▓▓▓ ▒▒▒▒ ####.#P▓.'W▒▒▒.)...▒...▒#.▓+▓▒▒....▒▒▒▒...▒.Shock##..##PP▓ ▒▒...▒▒▒..'...▒ .....#†......PP▓▒▒...▒▒....▒.▒▒▒▒ ##.....⌠.....PP▒▒...▒▒)...>▒▒▒... W   phantom (dormant)#...PPP▒▒...▒▒.....''..... .#.#.#......PP▒.)[▒▒)....▒▒†..... :%iI r.!...##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒.......:%iܐ G 60.7 (20  You open the door.:%i W.W:%i ,1.7 (21:%is :%iB Z _A phantom comes into view.:%ie) Z.)..÷...▓▓▓.▓▓P............▓▓▓▓▓......▓...+ ......'@▓▓▓ .....P▓.W.▒▒▒.)......▓+▓▒▒....PP▓ †.....:%ik* N..)...>.)[▒▒)†:%i .)..÷...▓▓▓.▓▓P......:%i L......▓▓▓▓▓......▓...+ ......'@▓▓▓ .....P▓.W.▒▒▒.)......▓+▓▒▒....PP▓ :%i †.......)...>.)[▒▒)†:%i :%ia :%i| :%i ^ _A phantom is nearby!:%i@.)..÷...▓▓▓.▓▓P............▓▓▓▓▓......▓...+ ......'@▓▓▓ .....P▓.W.▒▒▒.)......▓+▓▒▒....PP▓ †.......)...>.)[▒▒)†;%ion.)..÷...▓▓▓.▓▓P............▓▓▓▓▓......▓...+ ......'@▓▓▓ .....P▓.W.▒▒▒.)......▓+▓▒▒....PP▓ †.......)...>.)[▒▒)†;%i:w;%i|;%iԃ;%iɔ^ _A phantom is nearby!;%iˮ;%i˷X ##......................###..##.....................###...##.##.###############........ .......##..####....##....).....▓▓ #...............▓............PP. #..#######......▓P..........P.P. ;%i7V#..######÷...▓▓▓............P...P.......▓▓++▓▓P.........PP...P.▒....##..P.....@..▓▓▓▓▓▓▓▓▓▓▒▒▒▒#.##...W.▓...+ ▒▒▒..#.##.....'.▓▓▓ ;%i. ###.####.#........P▓.§.▒▒▒.) ###......#.........▓+▓▒▒....▒▒▒▒. .....##..##......PP▓ ▒▒...▒▒▒..' ..#.......PP▓▒▒...▒▒....▒;%iܸb####.....⌠.....PP▒▒...▒▒)...>▒▒ .....#.........PPP▒▒...▒▒.....''You completely miss the phantom. The phantom hits you. The phantom blinks!;%i;%ice2-=3.0 (1.3) ;%i;%i _You blink.;%iH  You closely miss the phantom. Your headbutt misses the phantom.You slash the withered plant! The withered plant begins to crumble.  The withered plant begins to die. You burn the withered plant.;%i# #.....# #)#### #.....# #. ###.####.# #.....###  #.......##############.......... ######....................................###..##..# .......................###...##.. ......##.###############......... ..####..@.##....).....▓▓▓ ;%id........▓.W..........PP#######......▓P..........P.P..P ..######÷...▓▓▓............P...P ........▓▓++▓▓P.........PP...P.▒▒P........▓▓▓▓▓▓▓▓▓▓▒▒▒▒ ####.##.........§.▓...+ ▒▒▒... ...#.##...........'.▓▓▓ ▒▒▒...... ##.####.#..P▓.§.▒▒▒.)...▒.;%i!:§;%ixP99/106 --;%i)=4.3;%i;%i6 J _The phantom hits you. The phantom blinks! You blink.;%i  You miss the phantom. Your headbutt misses the phantom.;%i0-5.6;%iy;%i_ _The phantom closely misses you.;%ie . .  You slash the phantom! You burn the phantom.  The phantom is moderately damaged.;%i ?8-;%i& )-6.9;%i ;%iE t _The phantom barely misses you. The phantom hits you.;%i  You closely miss the phantom.You headbutt the phantom, but do no damage.The phantom is moderately damaged.;%i (8.2;%i ;%i ^ _The phantom barely misses you.;%iw  You closely miss the phantom.The phantom is moderately damaged.;%ix(9.5;%iZ;%i}_ _The phantom closely misses you.<%i9(  You slash the phantom! You burn the phantom!  You destroy the phantom!<%iw1t.<%i=*929=70.8Shock<%ibD<%i;GZ _Vehumet accepts your kill.<%iT<%i.\<%ib<%izeR _No target in view!<%iK<%iO<%i0V<%iWR _No target in view!<%i}<%i<%i<%iQR _No target in view!<%i<%i*<%i<%id<%iY _100/106<%i<%i<%i<%iZ<%i<%iz<%i<%iE%1<%i<%ic <%i <%i <%i <%i 52=<%i <%i~ <%iA <%ip <%i <%i <%i <%i <%i| <%i #3<%i  2=<%i <%i <%io <%iA <%i <%i> <%i <%ia <%i %4<%i <%i <%i <%i7 <%i <%i' %5<%i <%i <%i <%i~ <%i <%i- <%i <%i <%i D6=<%i <%iP <%ip <%i <%i <%i <%i <%iG <%im! <%iP% <%ik' <%i' <%i9) <%i, <%ic- <%i- 9=<%i. <%i'0 <%i1 <%i1 <%i2 <%iL4 <%i,6 ,<%i)8 <%i; <%i? <%i? <%iB <%iF @  There is an open door here.<%iH <%iH  _<%ixI <%ivK <%iL ,<%iM <%iY  ...##..####....##....).....▓▓▓▓▓▓...▓............PP...P▒▒###......▓P..........P.P..P▒▒ #####÷...▓▓▓............P...P.▒P .....▓▓++▓▓....PP...P.▒▒▒▒ ..##..P........▓▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒ #.##...........▓...+ ▒▒▒.....▒P #.##...........'.▓▓▓ ▒▒▒.......▒ <%i~Z N####.#........P▓@'.▒▒▒.)...▒...▒.--97.8 (27.0)#.........▓'▓▒▒....▒▒▒▒...▒ .##..##......PP▓)▒▒...▒▒▒..'...▒....#.......PP▓▒▒...▒▒....▒.▒▒▒▒ ##.....⌠.....PP▒▒...▒▒)...>▒▒▒... .#.........PPP▒▒...▒▒.....''.... .#.#.#......PP▒.)[▒▒)....▒▒†. .!..▒▒▒▒▒'▒▒▒▒▒▒▒▒▒. .#.#.......▒P............▒▒.... _You open the door.<%i8] S _Found a dire flail.<%i" <%i9# <%i$ <%i' <%i * <%i/ : _<%is1 <%i3 <%i3 <%i5 <%i7 <%i9 ,<%i; <%i= <%i? <%i? <%iA <%iQN 7 _You open the door.<%i o B  There is an open door here. _<%i q ,<%is <%i b...........###...##........... ###############....▓... <%iS .####....##....).....▓▓▓▓▓▓▓▓▓''' ......▓............PP...P▒▒▒▒...▒.▓P..........P.P..P▒▒..'''▒▒.▓▓▓............P...P.▒P....▒ ▓++▓▓..........PP...P.▒.. <%i 6P........▓▓▓▓▓▓▓▓▓▓▒▒▒▒.P▒▒▒▒▒▒) .........▓...'..@▒▒▒.....▒P...▒▒▒--<%i3 ....'.▓▓▓.▒▒▒.......▒......▒ ........P▓.'.▒▒▒.)...▒...▒..........▓'▓▒▒....▒▒▒▒...▒....... #......PP▓)▒▒...▒▒▒..'...▒.... .......PP▓▒▒...▒▒....▒.▒▒▒▒▒P .⌠.....PP▒▒...▒▒)...>▒▒▒...▒▒▒▒▒' .<%i ....PPP▒▒...▒▒.....''.......▒▒P ......PP▒.)[▒▒)....▒▒†........▒▒<%i <%i ,605.8 (8.0)<%i +6.8 (9<%i <%i / _m - 2 curare-tipped darts<%i9 <%in: <%i; <%iT <%iW <%i] ,<%iS` <%ib <%ic <%id <%ij <%im ,<%i@o <%iv @  There is an open door here.<%iMy <%i/z  _<%im <%i <%i= <%i <%iC <%i <%iT <%i <%i <%i( <%i <%i <%i= <%i %  <%iլ There is an open door here.<%iۮ <%iW  _<%i <%iC <%i <%iM <%i <%i <%i <%i <%i <%i <%i ,<%iw <%i <%i <%i( <%i <%i^ <%iy X<%i <%i* <%i <%i` <%i <%ip <%i <%i<%iu<%i<%i2<%i <%i <%i <%iM <%i<%i<%i<%i<%i<%i<%i!<%i<%i <%ip!<%i!<%i"<%i!&<%i(<%i(<%i*<%i.<%i0<%i0<%i2<%i6<%i"8<%iW8<%i9<%i8;<%i<,<%i=<%i?<%i,A<%ihA<%iB<%iD<%iLF<%iyF<%iH<%iL<%i,M<%i[M<%ijN<%iO<%i(Q<%iQ<%ifS<%iZX<%i[<%iP]<%i]<%io^<%i`<%ia<%i9b<%ic<%id<%i/f<%ihf<%iXg<%ii<%iSj<%ij<%iwk<%i m<%in,<%io<%i'q<%icr<%ir<%is<%it<%iLw<%iw<%i@y<%ik{<%i6}<%ip}<%i~<%iĀ<%iP<%i<%i<%i<%i<%id<%i<%i<%i<%i<%i<%iڏ<%i<%iߑ<%iے<%i/<%i<%i<%i<%i<%i<%i<%ib<%i`<%iK<%i<%i<%i<%i<%iU<%i\<%iآ<%i<%iC<%i<%i@<%i<%i^<%iҩ<%i<%i)<%i<%i<%i|<%i[<%i<%i<%i-<%iX<%i<%i<%i<%ilG▒....▒▒  .▒▒▒.▒...▒.......▒▒.....  .▒.▒.▒...▒.....▒▒▒.P.P.f  .<%i▒'▒.▒...▒...▒▒▒.P....P.  '...▒P▒▒▒..........  ..▒.P▒▒▒▒...........f  .....▒▒▒▒..P............  <%i .....▒PP...............#  ▒▒▒.P▒........P.@....#  <%iPP▒▒▒▒...........#####  P........#########  <%i'qShock .....##....#<%iK ......##.### #..#<%in  ff 2 sleepcaps (dormant).......##<%ix ###..#.#<%i # #..#.#<%i: <%io056.8 (50.0)<%iuLf.f<%i(1 dormant)<%i,7.8 (51<%i<%i[ _2 sleepcaps come into view.=%i;▒▒▒▒▒▒▒=%id ....▒..... ▒▒▒.▒...▒.......▒▒......  ▒.▒.▒...▒.....▒▒▒.P.P.f.  ▒'▒.▒...▒...▒▒▒.P....P..  '...▒P▒▒▒..  =%i▒.P▒▒▒▒.f..  ▒▒▒▒..P =%i....▒PP..@.....#  =%i<▒▒.P▒........P......###  P▒▒▒▒...........##### ........######### ##....# =%iQU ##.### #..# =%i .......# ###..#.#  =%i%,=%iEf..ff8.8 (1.0) =%iB ~ ▒..... ▒...... ▒▒▒.P.Pf.. ▒▒▒.P....P.. ▒▒▒........... ▒▒............. .P.........f..# .......@.....# ....P......### =%iB .......##### ######## =%i  ▒..... ▒...... ▒▒▒.P.Pf.. ▒▒▒.P....P.. ▒▒▒........... ▒▒............. .P.........f..# .......@.....# ....P......### .......##### ######## =%iW =%i =%i =%i =%i d _There are monsters nearby!>%i[▒▒▒▒▒......▒▒...▒▒  ▒.▒▒.....#  .▒...▒.▒▒......#  .▒.▒...▒.....▒▒▒.P.Pf..#  '▒.▒...▒...▒▒▒.P....P..#  >%i`>'...▒P▒▒▒.#  ▒.P▒▒▒▒.#  ▒▒▒▒..P.f..#  ▒PP.#  .P▒.P......###  ▒▒▒▒.>%iS#####  ##  ##....#  ##.###  #..#  >%i@a##  ..#.# >%i`2 >%i>%i >%iu.f.f>%i-9 _>%i>%iT▒▒▒▒▒......▒▒...▒▒  ▒.▒▒.....#  .▒...▒.▒▒......#  ▒.▒...▒.....▒▒▒.P.P...#  ▒.▒...▒...▒▒▒.P...fP..#  '...▒P▒▒▒.#  ▒.P▒▒▒▒.#  ▒▒▒▒..P.#  >%iT}▒PP.f..#  .P▒.P......###  .#####  ###  ##....#  ##.###  #..#  ##  #>%iUV..#.#  >%iW>%i"Z 98/106 --The sleepcap releases spores at you!  You are engulfed in a cloud of soporific spores!  You fall asleep.>%ig/  --more-->%i#  ▒▒.....# ▒▒......# ▒▒▒.P.P...# ▒▒▒.P....P..# ▒▒......f....# .............# ............# .......@f..# ..P......### .....##### ###### >%id >%iW m  1  ==60 >%i _>%i >%i% >%i( X  ▒▒.....# ▒▒......# ▒▒▒.P.P...# ▒▒▒.P....P..# ▒▒...........# .......f.....# ............# .......@f..# ..P......### .....##### ######   The sleepcap releases spores at you!!>%iS >%i\ 80------ 8 =1.8 (2>%iu >%i! L _You wake up.?%i b4?%iIe?%iAhP _Unknown command.?%in  You slash the sleepcap! You burn the sleepcap.  You headbutt the sleepcap, but do no damage.?%i!v .fThe sleepcap is heavily damaged.?%iw4-3.1 (1.3 ?%i}?%i_ _The sleepcap barely misses you.?%iw  The sleepcap is heavily damaged.  You slash the sleepcap! You burn the sleepcap.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You are unaffected. The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!?%i75-------4.4?%i^?%iV) _You are unaffected.?%ig_You are unaffected.  You hit the sleepcap. You burn the sleepcap.  The sleepcap is severely damaged.The sleepcap releases spores at you but does no damage.1--5.7 _The sleepcap releases spores at you. The sleepcap barely misses you.?%i  You slash the sleepcap! You burn the sleepcap.  You destroy the sleepcap!?%iB .   sleepcap  Vehumet accepts your kill.?%ie L2-7.0?%iզ ?%i _You hit the sleepcap. You burn the sleepcap. The sleepcap barely misses you.?%i  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.?%i% {69--8.3?%i ?%i\ : _The sleepcap releases spores at you.?%iex  You slash the sleepcap! You burn the sleepcap.  You destroy the sleepcap!?%is.?%i70-1709.6Shock?%i?%iZ _Vehumet accepts your kill.@%il@%i@%i˥@%i@%i",@%iV1=2=@%ij@%i޽,@%iԾ@%i4@%i93@%i~@%i@,@%i@%ilO4@%i@%i@%iP@%i@%i@%i:@%i+@%i@%i95@%i@%ik@%i@%i#@%i@%in@%i@%id76=@%i@%iB@%i@%iPW7=@%i@%i,@%i@%i }8@%i @%i@%iD@%i)@%i ,@%iT@%i>@%i%9@%i@%ip!@%i!@%iL#@%i%@%i%L80=@%i'@%i*,@%i,@%i.,@%i3/@%i1k1=@%i4@%iq5@%iJC2@%ig34=5=@%ii;6@%ij@%inB@%is}7@%itt@%iyB@%iu8@%it@%i@%i @%iA@%iK9=@%i+B@%iƕ90=@%i,@%i@%iDQ1@%i˞@%i @%i@%i,,@%i@%iܦ@%i@%2@%i@%i@%iO@%i1@%i@%i2@%iB@%i@%iK3=@%i@%i*@%ir@%i@%i@%i|U4=@%iո@%i@%iԺ@%i @%i&,@%i5@%i~678=9=@%ij@%i7+100/106@%i@%iqB@%iD@%i%1@%i@%i@%i& @%iz!@%i#@%i $@%i%@%i*'@%i'K2=@%i(@%i*@%iF+@%i,@%i.@%i.@%iP0@%i]2@%i2@%i2N3=@%i_4@%i6@%i^7@%i8@%i:@%i_;%4@%i{<@%i>,@%i@@%iB@%iB@%iC@%idF@%iF%5@%iCH@%iJ@%iJ@%iK@%iM@%iN@%iO@%iQ@%iCRK6=@%iS@%iՃ...▒▒▒P▒▒▒▒.. ▒▒▒▒▒▒f#  .▒.....#  .▒...▒.......▒▒......#  .▒...▒.....▒▒▒.P.P...#  .▒...▒...▒▒▒.P....P..#  .'...▒P▒▒▒#  .▒.P▒▒▒▒. .▒▒▒▒..P -▒PP........##  P▒.P......###  Shock ▒▒...........##### ...######### .##....#  f   sleepcap (dormant)##.####..#  ....#767.6 (98.0).ff@%iщH-8.6 (99@%iڐ@%i[ _A sleepcap comes into view.@%iZ.▒▒▒.... ..▒▒▒P▒▒▒▒..#  ▒▒▒▒▒#  ▒.....f#  @%i\▒...▒.......▒▒......#  ▒...▒.....▒▒▒.P.P...#  ▒...▒...▒▒▒.P....P..#  '...▒P▒▒▒#  ▒.P▒▒▒▒. ▒▒▒▒..P. ▒PP........##  .@%iP......###  ▒...........##### ....######### ##....#  .##.### .#..#  @%iG@%iK.f@%i/9.6 (1.0) @%im@%i @%iA ▒▒...# ▒▒....# ▒▒.....# ▒▒.....f# ▒▒▒.P.P...# ▒▒.P....P..# ...........# .......@...# ..........## .........## P......### ...##### #### @%ib ▒▒...# ▒▒....# ▒▒.....# ▒▒.....f# ▒▒▒.P.P...# ▒▒.P....P..# ...........# .......@...# ..........## .........## P......### ...##### #### @%i@%i&@%i)@%iD0@%i4_ _A sleepcap is nearby!@%iv ▒▒...# ▒▒....# ▒▒.....# ▒▒.....f# ▒▒▒.P.P...# ▒▒.P....P..# ...........# .......@...# ..........## .........## P......### ...##### #### @%i%w"@%ic z ▒▒...# ▒▒....# ▒▒.....# ▒▒.....f# ▒▒▒.P.P...# ▒▒.P....P..# ...........# .......@...# ..........## .........## P......### ...##### #### @%iX @%i @%i`# @%ic& _ _A sleepcap is nearby!@%i .P▒  .▒▒▒....PP#  .▒▒▒P▒▒▒▒..#  ▒▒▒#  .....#  ...▒.......▒▒.....f#  ...▒.....▒▒▒.P.P...#  ...▒...▒▒▒.P....P..#  ...▒P▒▒▒#  .P▒▒▒▒.  ▒▒..P. PP........##  .P......###  .......##### ...######### #....#  ##.### @%i K.f@%ib .70 _@%i @%i @%iI: ▒▒▒▒▒▒▒'▒▒▒▒▒  .P▒P[#  ..▒▒▒....PP#  ▒P▒▒▒▒..#  ▒▒▒#  .#  ▒.......▒▒......#  ▒.....▒▒▒.P.P.f.#  ▒...▒▒▒.P....P@.#  ..▒P▒▒▒#  P▒▒▒▒.  ▒▒..P. P........##  P......###  .......##### ..######### ....#   1--Found a chain mail. The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.  --more--A%i` ▒P[# ▒▒PP# ▒▒...# ▒▒....# ▒▒.....# ▒▒......# ▒▒.P.P.f.# .P....P@.# .........# .........# ........## .......## .....### .#####  A%iA%i=t  1  =1 _A%iA%iy  ▒P[# ▒▒PP# ▒▒...# ▒▒....# ▒▒.....# ▒▒......# ▒▒.P.P.f.# .P....P@.# .........# A%i.........# ........## .......## .....### .#####    The sleepcap releases spores at you.A%iP  You wake up.You are engulfed in a cloud of soporific spores!A%i,~98/106 -- 8 2.6 (2A%iA%i) _You are unaffected.A%i. A%i( A%i A%i P _Unknown command.A%i   You slash the sleepcap! You burn the sleepcap. You headbutt the sleepcap.  The sleepcap is heavily damaged.You hit the fungus. The fungus begins to die. You burn the fungus.5-3.9 (1.3 A%i A%iW _The sleepcap closely misses you. The sleepcap releases spores at you.B%in  You slice the sleepcap!! You burn the sleepcap.  You destroy the sleepcap!B%ix .Vehumet accepts your kill.B%iֈ6-1==5.2ShockB%iB%iP@ _You slash the fungus! You burn the fungus.B%iaB%ifB%ioB%i9pR _No target in view!B%iS~B%i B%i B%iR _No target in view!B%iGB%inB%i*B%iB%iB%i _A nearby fungus withers and dies.B%i3B%iB%i %7B%iB%iB%i5B%iB%iFB%iB%iB%iB%iE#8B%ir(=B%iB%ipB%iB%iB%iB%i#9B%i2=B%iB%iB%iB%iB%iB%i!B%iB%iB%iW+100/106B%ilB%iB%i[B%iB%iB%i"B%ieB%iB%i%1B%iB%i%,B%iw2=B%izB%iB%iB%i B%i ,B%i B%iGB%iB%iN3=B%iB%iB%iB%i:B%i@B%iB%iDB%iVB%i%4B%izB%it B%i!B%i8"B%i#B%i9$B%i%B%i'B%i(%5B%iz*B%i,B%iN-B%i/,B%i0K6=B%i1B%iHB%iIB%ieJB%iJB%i VB%iWB%i6XB%iXB%i^B%i0`B%i`B%iaB%ikB%ilB%iZm#=B%inB%inB%iyB%i{B%i|B%i$}B%iڊB%iˌB%ih,B%ioB%i1B%iB%iݖB%iB%iQB%iB%i$B%iB%iRB%iB%iB%i B%i|B%i˻B%iB%iB%iB%i.B%iB%iB%i1B%inB%iB%iB%iB%i:B%iB%iWXB%i|B%iB%iB%iB%iB%iBB%iB%iB%iCB%iwB%i B%i B%iUB%iB%iB%iB%iB%i+B%i"B%i#B%iL$B%i]%B%ii.B%i 0B%i0B%i1B%i>;B%i=B%i=B%i?B%iHB%iCKB%iKB%i=MB%iEWB%i@YB%iYB%i>[B%idB%ifB%i]gB%ihB%iqB%i=tB%itB%i&vB%i ~B%iB%iB%iB%iΉB%iB%i^B%i%B%iB%i.B%iB%iB%i(B%iGB%iB%ioB%i¨B%iB%iXB%iB%iB%iB%iNB%ipB%i+B%iB%iB%i.B%i|B%i^B%iB%iB%iB%i$B%iB%i@B%i%B%i;B%iB%iB%iB%iB%i$B%i=B%i 2#####.....⌠.....PP▒▒...▒▒)...>▒▒..#.........PPP▒▒...▒▒.....''. ####.#.#.#......PP▒.)[▒▒)....▒▒†. <....!...##....▒▒▒▒▒'▒▒▒▒▒▒▒▒▒... ####.#.#.......▒P............▒▒.. ####.........P.▒▒........▒▒▒..▒▒.B%i l.....#.P......▒▒...▒'▒.▒.▒...▒▒ ####.............▒...▒.▒.▒'▒..........#........@▒▒..▒▒▒.........---839.2 (64.0))....#.P.▒▒...........▒▒ .))....#.▒▒......▒'▒.▒. .......##..P........▒▒▒....▒.▒.▒' ...#...###.PP........P▒▒...▒▒▒...#<..# #..▓▓▓▓▓......▒▒▒.......#...####.....▓......P.▒▒▒..... .<.#...##...▓...▓....P.....▒▒▒...#...##...#....P...........▒▒▒▒B%iz<---B%iB%i^ _Key pressed, stopping explore.B%iN73B%i8B%iOSB%iWB%iM^: _B%i`B%ibB%iFcB%idB%inB%ipB%iqB%ibtB%i"|B%in~B%i~B%iB%iNB%i B%iB%iB%iߚB%iОB%irB%iB%iتB%iaB%iB%ieB%iB%i4,B%iB%iB%iB%iyB%iAB%iB%i1B%iB%iyB%iB%iB%i4B%ixB%iB%iCB%iB%iB%iB%ipB%iB%i B%i| B%i B%i B%iA B%i B%i B%ip B%it B%i B%i^ B%i B%i[" B%i9' B%i) B%ic* B%iP, B%i0 B%i2 B%i73 B%i4 B%i9 B%i; B%i < B%i= B%iA B%iC B%i:D B%iE B%iI B%i!L B%iL B%iN B%iQ B%iS B%ivT B%iZV B%i] B%i` ,B%ib B%ibg B%i\i B%ii B%ik B%igo B%iq B%iBr B%it B%iNx B%i{ ,B%i } B%iz B%i B%iO B%iZ B%i B%i' B%i B%iY B%iА B%i B%iW B%i+ B%i B%i B%i B%iD B%iǝ B%iğ B%i$ B%i B%i B%iN B%i B%i B%i B%i B%i B%i B%i XB%iش B%i@ B%iն B%iӷ B%i B%i׻ B%i B%iC B%i B%i B%i B%i" B%iy BB%i B%i @  There is an open gate here.B%i B%i  _B%iK B%i B%i. BB%is @  There is an open gate here.B%i B%i  _B%i B%i B%i BB%i ,B%i0 B%iD B%io  ##..##..########.### ##...##............# ..............▓...▓# ).....▓▓▓▓▓▓▓▓▓'''▓ ....PP...P▒▒▒▒...▒▒ ...P.P..P▒▒..'''▒▒P...P.▒P....▒▒▒▒ B%i, PP...P.▒▒▒▒.......▒▒▒ ▓▓▓▓▒▒▒▒.P▒▒▒▒▒▒@...▒▒▒ 82.2 (43▒▒▒.....▒P...▒▒▒....▒▒ ▒▒▒.......▒......▒▒....▒▒▒ ▒.)...▒...▒.......▒▒▒..^.▒▒▒▒▒▒...▒.........▒.....▒▒▒▒..'...▒................ ▒▒....▒.▒▒▒▒▒P....P▒ B%im Z▒)...>▒▒▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒▒▒▒ .....''.......▒▒P............▒▒Things that are here:  a +2 falchion of freezing; a +0 robeB%i B%iQ B%i ^ _Key pressed, stopping explore.B%i8 IB%iH B%iJ B%iR f _B%iS ,B%iPV B%i%X B%iY B%i` B%ia B%id B%iFe B%if B%ih B%ik B%ik B%il B%ip B%ir B%i s B%iu B%iw B%iwy B%iy B%i{ B%i} B%iY B%iO B%iڀ B%i` C.▒P....▒▒▒▒ ▒▒▒.......▒▒▒  .P▒▒▒▒▒▒)...▒▒▒  ..▒P...▒▒▒....▒▒  ▒......▒▒....▒▒▒  ▒.......▒▒▒..^.▒▒B%i  ▒.........▒.....▒▒  ..▒................ ▒▒▒▒▒P..........@..P▒  90.2 (8.0) ▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒▒▒▒  ......▒▒P..B%iB ....▒▒  .......▒▒.....P▒  .....▒▒▒▒▒▒▒▒▒'▒▒▒▒▒  .......▒▒..B%il P▒P[#    ......▒▒▒.........▒▒PP#  B%i ( ...▒▒▒P▒▒▒▒.....▒▒...#    ▒▒▒▒▒......▒▒...▒▒....#  B%i O B%i B%im B%ig O _Done exploring.B%iI B%i B%iF B%iY H.......0B%i` B%ih B%ik O _Done exploring.B%iB%iFB%i B%iR _No target in view!C%i-C%i-C%i.C%i^C%ieC%i{hC%iHkO _Done exploring.C%iWC%iѢC%iC%iC%iC%iC%iO _Done exploring.D%iD%iWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple D%iD%i .▒P....▒▒▒▒  silenth the Thaumaturge ▒▒▒.......▒▒▒D%i  Oni of Vehumet **.... .P▒▒▒▒▒▒)...▒▒▒D%i  Health: 106/106 ======================== ..▒P...▒▒▒....▒▒  Magic: 32/32 ======================== ..▒......▒▒....▒▒▒D%i  AC: 4Str: 14D%ix.Doom: 11% D%i..▒.......▒▒▒..^.▒▒  EV: 8D%i?,Int: 28 D%i..▒.........▒.....▒▒   SH: 0D%i+Dex: 5 D%i_&..▒................▒▒   XL: 10 Next: 71% Place: Dungeon:7 D%i`▒▒▒▒▒P..........@..P▒   Noise: ---------  Time: 11890.2 (0.0) D%i1▒...▒▒▒▒▒'▒▒▒▒▒▒▒▒▒▒▒▒   l) +12 hand axe of the Wilderness {flame, D%i......▒▒P............▒▒   Cast: Shock D%iW.......▒▒............P▒  D%im........▒▒▒▒▒▒▒▒▒'▒▒▒▒▒  D%ie.......▒▒.........P▒P[#  D%i17  D%iU......▒▒▒.........▒▒PP#  D%i  ▒...▒▒▒P▒▒▒▒.....▒▒...#  D%iD7  D%i]▒▒▒▒▒......▒▒...▒▒....#  D%i~r  _Key pressed, stopping explore. D%i@_Done exploring. D%il@_Done exploring. D%i[C_No target in view! D%i@_Done exploring. D%i!:_Done exploring.D%i]D%iD%ia6D%iQ:D%iA$ _D%i[DD%iQD%iTD%imTD%iVD%ircD%iJeD%ieD%i2gD%imrD%itD%i?uD%ivD%iD%iD%iD%iwD%iʕD%i,D%iAD%iqD%iD%ivD%iʨD%iD%i`D%iD%iD%iBD%iD%iD%iD%iD%i:D%iD%iD%iD%iwD%i@  There is an open gate here.D%iD%i _D%iD%iD%iD%iD%iD%i@  There is an open gate here.D%iD%i _D%iD%i D%i D%i D%i D%i`D%iD%iD%i3D%i"D%iq$D%i$D%i%D%i1D%i02D%iu2D%i2D%i(;D%i =D%ib=D%im>D%i2HD%iID%idID%iJD%iND%ioOD%iOD%iPD%iUD%iX,D%iWYD%ibD%icD%i-dD%iheD%ipD%irrD%irD%isD%i{D%i~D%iHD%iBD%i2D%iD%i D%i>D%i̜D%iD%i<D%iâD%iVD%i_D%iD%iDD%i`D%iȾD%i$D%ifD%iD%iD%iD%i)D%iD%ikD%iD%iRD%iD%iD%iD%iD%iD%iD%iED%iD%i~D%iD%ikD%iD%iSD%i,D%iD%i D%i^D%iD%iD%iD%iD%i!D%iJD%i D%i"D%i#D%i%D%i-D%ig1D%i2D%i<D%iAD%iED%iVED%iHD%iOD%ihRD%iRD%ilUD%i\D%i_D%i_D%ibD%i8gD%ilBD%iWqD%iJsD%isD%itD%iyD%ib{D%i{D%i|D%iD%iBD%iD%iiD%iD%iD%iD%iD%iɍD%iD%iD%i-D%iLD%iD%iD%iKD%i$D%iD%iD%ixD%iD%iDD%iD%i:D%iD%iD%ihD%iD%iD%i,D%iRD%i,D%iMD%iD%iD%iD%iҬD%iD%iʯD%iD%iD%i6D%iD%iD%iPD%i`BD%iD%iD%iľ,D%iD%iD%im,D%i'D%iXD%iD%iUD%iD%iD%iD%iD%iqD%iD%i6D%iD%iD%iD%iD%iD%iD%iD%iD%i,D%iD%iDY  There is a stone staircase leading down here.D%iSD%i5D%i.$ _D%iD%iD%i]  You climb downwards.  You hear the roar of battle.D%i%!/  --more--D%i(5 t ...###### 8 ##  #.###### D%i5 D%iR8 D%i .958.9 (68.7)D%i D%i b  There is an entrance to a bailey on this level. Hurry and find it before the D%iՎ z_portal closes forever! _There is a stone staircase leading up here.E%i+E%i9 Read which item? Scrolls  b - a scroll of blinking  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  h - a scroll labelled CYUSHAS JEERURI  k - a scroll labelled HOUSSI ECAG  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW  m - 2 scrolls labelled ZOMUTAGHOSEDU [!] read|quaff|evoke[?] describe selectedF%ij F%io F%it (  silenth the Thaumaturge  Oni of Vehumet **....  Health: 106/106 ========================  Magic: 32/32 ========================  AC: 4Str: 14Doom: 11%  EV: 8F%it Int: 28  SH: 0Dex: 5...######  XL: 10 Next: 71% Place: Dungeon:8#.....@#  Noise: ---------  Time: 11958.9 (0.0)#.######  l) +12 hand axe of the Wilderness {flame,   Cast: Shock           F%iu x_There is a stone staircase leading down here.  You climb downwards.  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here.F%i2  As you read the scroll labelled ZOMUTAGHOSEDU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.F%i +9.9 (1F%i F%i / _m -> f - a scroll of fearG%iiG%i+lRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  h - a scroll labelled CYUSHAS JEERURI  k - a scroll labelled HOUSSI ECAG  e - a scroll labelled JOMOHU TOPSEN  d - a scroll labelled QEHONWOADA  c - a scroll labelled SAKHLA QIAPEW [!] read|quaff|evoke[?] describe selectedG%igz G%i G%i   silenth the Thaumaturge  Oni of Vehumet **....  Health: 106/106 ========================  Magic: 32/32 ========================  AC: 4Str: 14Doom: 11%  EV: 8Int: 28  SH: 0Dex: 5...######G%i V  XL: 10 Next: 71% Place: Dungeon:8#.....@#  Noise: ---------  Time: 11959.9 (0.0)#.######  l) +12 hand axe of the Wilderness {flame,   Cast: Shock           _portal closes forever! _There is a stone staircase leading up here.  As you read the scroll labelled ZOMUTAGHOSEDU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _m -> f - a scroll of fearG%i& ...###...§§#.##As you read the scroll labelled QEHONWOADA, it dissolves into smoke.G%i ,60.9 (1G%i G%i - _It was a scroll of fog.H%iH%iRead which item? Scrolls  b - a scroll of blinking  f - a scroll of fear  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  h - a scroll labelled CYUSHAS JEERURI H%irY k - a scroll labelled HOUSSI ECAG  e - a scroll labelled JOMOHU TOPSEN  c - a scroll labelled SAKHLA QIAPEW [!] read|quaff|evoke[?] describe selectedH%iH%iH%i  silenth the Thaumaturge  Oni of Vehumet **....  Health: 106/106 ========================  Magic: 32/32 ========================  AC: 4Str: 14Doom: 11%  EV: 8Int: 28  SH: 0Dex: 5H%iє@...######  XL: 10 Next: 71% Place: Dungeon:8#...§§@#  Noise: ---------  Time: 11960.9 (0.0)#.######  l) +12 hand axe of the Wilderness {flame,   Cast: Shock          H%i>@As you read the scroll labelled ZOMUTAGHOSEDU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _m -> f - a scroll of fear  As you read the scroll labelled QEHONWOADA, it dissolves into smoke. _It was a scroll of fog.H%i!h  As you read the scroll labelled SAKHLA QIAPEW, it crumbles to dust.H%iPSilenced 1.9 (1H%iH%i/Q _A profound silence engulfs you. It was a scroll of silence.H%i H%i 3H%i H%i H%iK H%ir H%i BH%iF H%i H%iA H%i H%i H%i0 H%i H%iA H%i H%i8 H%i H%ik H%i H%i BH%i H%i H%i H%i! H%i" H%i( H%i( H%i) H%is+ H%i1 ,H%iW2 H%i3 H%i8 ,H%i8 H%iF; H%iA H%iSB H%iC H%i-E H%iN XH%iT H%iT H%iU H%iB\ H%i_ H%i_ H%ima H%ic H%ibi H%ij H%i!k H%im H%iTs H%is H%i@z H%i| H%i H%i H%i H%i H%i H%i H%iP H%i H%i H%iU H%i ,H%i H%i H%ik H%i H%it ,H%i H%i H%i ,H%i H%i  ........ #..# #.#..#.....# #..# .#..#.....# #..# ...#.....# #..# #..#.....###.§# #..........§§.##### #..#####.####§§§§§##..#.#...####.# #.####.......@.......# #.# #####.#.#............. # #.#............. ................#%i "0m...#.............#..#.#.............###.#.#.............##.#.#.............  You pick up a parchment of Summon Small Mammal and begin reading...H%i~ l...@.84.9 (23.0).H%iE ,5.9 (24H%i9 H%i L _You add the spell Summon Small Mammal to your library.I%i]II%iC_I%iaI%iraI%ifBI%ig,I%ijI%inI%inI%i[oI%iqI%intI%itI%ijuI%i%wI%i(yI%iryI%iyI%izI%iZ}I%i}I%iQ~I%id _Your hearing returns.I%iI%ihI%i7I%iI%i#. #.#..........§§ #..#.#..#####.####.###..#.#...####.# #.................# ## ######.#.#..........I%i#.> #.#.#..........##..######...........................#............#.#..........--------- 92.9 (7.0)$.######.#.#... #.#.#... ..# # #.#I%if ... #.# I%iI%i;+3.9 (8I%inI%iL; _Found a stone staircase leading down.J%iƒIJ%i~J%ipJ%iJ%iJ%iJ%iJ%iJ%ikJ%iJ%i+J%iJ%iJ%iǟJ%i2J%iJ%i,J%iJ%iN _You now have 553 gold pieces (gained 13).J%iJ%iJ%iJ%iñJ%i>J%iJ%i~J%i>J%i;.. #...######.#.#........ #.>.# #.#.#.........###..######...........................#.....................#.# #..###..######.#.# #..# #.#.# #..# ..# #  J%i#@.# #.# ............Y.... .........###.##.# Shock.#.####..## ##.#.# Y   ice beast (asleep).#.#J%i))2001J%iPY.YJ%i+2.9 (9J%i<J%i%] _An ice beast comes into view.K%i24.. #...######.#.#.... #.>.# #.#.#.....###..######.............#.................#.#.#..###..######.#.#.#..# #.#.#.#..# ..# # #.@# #.# .Y..... .###.##.# .K%i) #.# #.##.#K%iK%i;Y.K%i+3.9 (1K%iK%idK%i\/... #.>.# #.#.#.....###..######.......................#........#.#.#..###..######.#.#. #..# #.#.#.#..# ..# # ..###..###.##.# .........@Y...... .###.##.# .#.####..# # ##.# #.##.# #.##.K%i]6K%i 7d96/106 ---=4K%i9K%iE;H _The ice beast hits you. The ice beast freezes you!K%i  You hit the ice beast. You melt the ice beast terribly.  Your headbutt misses the ice beast.The ice beast is moderately wounded.K%i,6.2 (1.3 K%i'K%ia _The ice beast closely misses you.K%iR q  You slash the ice beast! You melt the ice beast terribly.  You headbutt the ice beast.  The ice beast is almost dead.83------=7.5K%i K%iŝ H _The ice beast hits you. The ice beast freezes you!K%i  You hit the ice beast. You melt the ice beast terribly.  The ice beast is almost dead.You hear the faint creaking of a very distant portcullis.K%i v76-----8.8K%i" K%iU H _The ice beast hits you. The ice beast freezes you.K%iVD  You hit the ice beast but do no damage. Your headbutt misses the ice beast.The ice beast is almost dead.The ice beast hits you. The ice beast freezes you! The ice beast hits you.K%iX54-------10.1K%is\K%i^0 _The ice beast freezes you!L%iBhL%ihL%imL%iph _You are too injured to fight recklessly!L%iL%iL%iL%ihh _You are too injured to fight recklessly!L%i~L%iچ4L%i+h _You are too injured to fight recklessly!L%i}L%i_Your hearing returns. _Found a stone staircase leading down. _You now have 553 gold pieces (gained 13). _An ice beast comes into view. _The ice beast hits you. The ice beast freezes you!  You hit the ice beast. You melt the ice beast terribly.  Your headbutt misses the ice beast.The ice beast is moderately wounded. _The ice beast closely misses you.You slash the ice beast! You melt the ice beast terribly.  You headbutt the ice beast.  The ice beast is almost dead. _The ice beast hits you. The ice beast freezes you!  You hit the ice beast. You melt the ice beast terribly.  The ice beast is almost dead.You hear the faint creaking of a very distant portcullis. _The ice beast hits you. The ice beast freezes you.  You hit the ice beast but do no damage. Your headbutt misses the ice beast.L%i<The ice beast is almost dead.The ice beast hits you. The ice beast freezes you! The ice beast hits you. _The ice beast freezes you!  You are too injured to fight recklessly!  You are too injured to fight recklessly!  You are too injured to fight recklessly!M%im -> f - a scroll of fear  As you read the scroll labelled QEHONWOADA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled SAKHLA QIAPEW, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.pick up a parchment of Summon Small Mammal and begin reading... _You add the spell Summon Small Mammal to your library. _Your hearing returns. _Found a stone staircase leading down. _You now have 553 gold pieces (gained 13). _An ice beast comes into view. _The ice beast hits you. The ice beast freezes you!  You hit the ice beast. You melt the ice beast terribly.  Your headbutt misses the ice beast.  The ice beast is moderately wounded. _The ice beast closely misses you.  You slash the ice beast! You melt the ice beast terribly.  You headbutt the ice beast. _  You hit the ice beast. You melt the ice beast terribly.  The ice beast is almost dead.  You hear the faint creaking of a very distant portcullis. _The ice beast hits you. The ice beast freezes you.M%i7M%iM%i... #.>.# #.#.#....... silenth the Thaumaturge....###..######........... Oni of Vehumet **......................#....... Health: 54/106 ============------------................#.#....... Magic: 32/32 ========================#..###..######.#.#....... AC: 4M%iȧStr: 14Doom: 11%#..# #.#.#....... EV: 8Int: 28#..# ..# #SH: 0Dex: 5..###..###.##.#XL: 10 Next: 71% Place: Dungeon:8.........@Y......Noise: =--------  Time: 12010.1 (0.0).........###.##.#l) +12 hand axe of the Wilderness {flame, .#.####..#Cast: ShockM%i# ##.##.##.#Y   ice beast#.##.  The ice beast is almost dead.The ice beast hits you. The ice beast freezes you! The ice beast hits you. _The ice beast freezes you! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!M%i4M%imM%i[S  _The ice beast freezes you! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You completely miss the ice beast.  The ice beast is almost dead.M%iT H51.4 (1.3 M%iY M%i[ ` _The ice beast barely misses you.M%i-  You slash the ice beast! You melt the ice beast terribly.  You kill the ice beast!M%i} 1.M%i 042.7Shock _Vehumet accepts your kill.M%i_ M%i z _Your Stealth skill increases to level 2!N%i4... #.>.# #.#.#.....###..######...........#.....#.#.#..###..######.#.#.#..# #.#.#.#..# ...# # ..###..###.##.#...###.##.#[.#.####..# ## ##.##.##.##.##.N%iN%iP6-30N%iN%iU _Found a plate armour.N%iAN%iN%ieN%i 7N%i8,N%i@N%i8,N%iN%iN%iS8=N%i4N%iN%i9N%iN%iN%iN%iN%ilN%iK9=N%ipN%i,N%i4N%iN%iy:60N%i]N%iN%i6N%iN%iN%iN%iN%iFN%i91N%i N%i ,N%i N%iU,N%igN%iN%iSS2=N%iN%iN%i(N%iN%i0N%inN%iSN%iN%iL K3=N%i!N%i$,N%i]%N%iw'N%i'94N%i(N%i*N%i+,N%ik,N%i,N%i -N%i.N%i.95N%iU/N%i1N%i1N%i2N%i6,N%i7N%i:N%i:96N%iy;N%i=,N%i?N%iAN%iAS7=N%iBN%iE,N%iIN%i:JN%iyJN%iJN%iLN%iLK8=N%iMN%isON%iON%i#PN%iRN%iRN%iTN%i^VN%iW99N%iLXN%iZN%i:[N%i[N%i^N%iK_:70N%i`N%i/eBN%ig,N%ihN%iii1=N%i~jN%i[lN%ilN%iymN%iuq,N%isN%iwN%i.xK2=N%ixN%iz,N%i{N%i}BN%i8-N%i_t 58.7 (45.0) _You start resting.N%iʒH39.7 (46N%iN%i| _You hear the faint creaking of a very distant portcullis.N%i.-  ... #.>.# #.#.# ....###..###### ..........# ....#.# #..###..######.#.# #..# #.#.# #..# ...# #N%iP.  ..###..###.##.#. . .###.##.#[ .#.####..# # # ##.# #.# #.# #.# #.N%i5 N%i; 260.7 (1.0)N%i @ N%i`B N%iў # ... #.>.# #.#.# ....###..###### ...........# ................#.# #..###..######.#.# #..# #.#.#N%i  #..# ...# #.###..###.##.#. . .###.##.#[ .#.####..# # # ##.# #.# #.# #.# #.#N%i˨ N%il B41N%ig N%i N%in ... #.>.# #.#.# ....###..###### ...........# ................#.# #..###..######.#.# #..# #.#.#. #..# ...# #.###..###.##.#. . .###.##.#[ .#.####..# #  # ##.# #.# #.# #.# #.#N%iN%i/&2N%i_N%i}O%i ... #.>.# #.#.# ....###..###### ............# ................#.# #..###..######.#.# #..# #.#.##.# #..# ...# #O%ig&.###..###.##.#...###.##.#[#.#.####..# # # ##.#  #.#  #.# #O%ig.# #.#O%iO%i&3O%iO%iEO%ia{ ... #.>.# #.#.# ....###..###### .....# ....#.# #..###..######.#.## #..# #.#.##.#. #..# ...# #.###..###.##.#...###.##.#[#.#.####..# #  # ##.#  #.# #.# #.#  #.#O%i2~O%itB54O%iFO%irO%i ... #.>.# #.#.# ....###..###### .....# .....#.# #..###..######.#.## #.. #..# #.#.#O%i8.##.#.. #..# ...# #.###..###.##.#...###.##.#[#.#.####..# #.. #. #O%i_#.## # #.# #.#  #.#  #.#O%iO%i5&5O%i,O%iO%i ... #.>.# #.#.# ....###..###### ......# ......#.# #..###..######.#.# # #..# #..# #.#.#.##.#..# #..# ...# #.###..###.##.#..T.###.##.#[.###.#.####..# #  .. #. ##.# ## #. #.##. #.#T   troll (asleep)#> #.##. %iw010;1m#.#O%iU  A troll comes into view.Found an escape hatch in the floor.O%i T.TO%i<==6ShockO%iO%i' _The troll shouts!O%ix V ... #.>.# #.#.# ....###..###### ......# ......#.## #..###..######.#.#. #.#..# #..# #.#.#.##.#..# #..# ...# #O%ir ^.###..###.##.#..T..###.##.#[.###.#.####..# # ...#.# ##.# ### #.# #.# #.# #.# #># #.# #.# #.#O%i O%iE B.TO%i `76=--7O%i O%i O%iO  ... #.>.# #.#.......###..######...............#.# #.#..###..######.#.#.. #.#..# #..# #.#.#...##.#..# #..# ...# #.###..###.##.#.#...T.#.###.##.#[#..###.#.####..# ## ...#.# ##.# #####.#O%i   #.# #.# #.# #># #.# #.# #.#O%i& >.TO%i C--8O%i O%i O%i  ... #.>.# #.# ......###..######. ......... .......# #. #.#..###..######.# #.. #.#..# #..# #.# #...##.#..# #..# ...# #.###..###.##.# #....T #.###.##.# #..###.#.####..# # #. ...#.# ##.# #####.#%ie 9m #.# #.# #.# #># #.# #.# #.#O%i' O%ie73-=9O%iO%iX  _The troll barely misses you. The troll claws you. The troll barely misses you.P%iI  ... #.>.#  ......### . ....... .. ......P%i3 #. #.#..# #.. #.#..# #..#  #...##.#..# #..#  #.........###. #....T@....... #............. P%i#..###.#.####..# #  #. ...#.# ##.#  P%iI#####.# #.#  #.# #.#  #># #.#  P%iN#.# #.# You completely miss the troll. The troll closely misses you.P%i ... #.>.#  ......### . ....... .. ...... #. #.#..# #.. #.#..# #..#  #...##.#..# #..#  #.........###. #....T@....... P%i#............. #..###.#.####..# #  #. ...#.#  #####.#  #.# #.#  #>#  #.#  P%i  The troll claws you! x2; The troll bites you! The troll claws you!  * * * LOW HITPOINT WARNING * * *P%i]w25------------=71.0 (1.3 P%iP%i] _The troll closely misses you.P%i P%i! Drink which item? Potions  b - 3 potions of brilliance  c - 2 potions of curingP%i" e - a potion of enlightenment  h - a potion of haste  w - 2 potions of heal woundsi - a potion of invisibility  L - 2 potions of lignification  g - a potion of magic  M - 2 potions of mutation  r - 2 potions of resistance P%iW"  j - 3 glowing golden potions [!] read|quaff|evoke[?] describe selectedQ%i Q%i Q%i ... #.>.# #.# silenth the Thaumaturge......###..######.. Oni of Vehumet **..... .................. Health: 25/106 =====-------------------Q%i .. .................# Magic: 32/32 ========================#. #.#..###..######.# AC: 4Str: 14Doom: 10%#.. #.#..# #..# #.# EV: 8Int: 28#...##.#..# #..# ...# SH: 0Dex: 5Q%i #.........###..###.##.# XL: 10 Next: 74% Place: Dungeon:8#....T@................ Noise: ==-------  Time: 12071.0 (0.0)#..............###.##.# l) +12 hand axe of the Wilderness {flame, Q%i #..###.#.####..# #Cast: ShockQ%i h#. ...#.# ##.######.# #.##.# #.#Q%iB T   troll#># #.##.# #.# Q%im /_The troll shouts! _The troll barely misses you. The troll claws you. The troll barely misses you.You completely miss the troll. The troll closely misses you.Q%i The troll claws you! x2; The troll bites you! The troll claws you!  * * * LOW HITPOINT WARNING * * * _The troll closely misses you.Q%i  The troll closely misses you.  You take a swig of the potion and twirl the +12 hand axe of the Wilderness  {flame, rF+ rN+ Int+2 Dex-4}.  You slash the troll! You burn the troll.  Q%i The troll is moderately wounded.  You savour every drop. You feel much better. The troll bites you!Q%i h55=======2.0 (1Q%i Q%i# q _The troll barely misses you. The troll claws you.R%iV   You slash the troll! You burn the troll. You headbutt the troll.  The troll is severely wounded.36===----3.3 (1.3  _The troll bites you but does no damage. The troll claws you! x2S%iD  ... #.>.#  ......### . ....... S%ii.. ...... #. #.#..# #.. #.#..# #..#  #...##.#..# #..#  #.........###. #....T@....... #............. S%i#..###.#.####..# #  #. ...#.# ##.#  S%i#####.# #.#  #.# #.#  #># #.#  S%iK#.# #.# You closely miss the troll. You headbutt the troll.  The troll is severely wounded.S%i~S%i( ... #.>.#  ......### . ....... .. ...... S%i3#. #.#..# #.. #.#..# #..#  #...##.#..# #..#  #.........###. #....T@....... #.............S%iM) #..###.#.####..# #  #. ...#.#  #####.#  S%i#.# #.#  #># S%iN #.#  S%i  The troll bites you!  * * * LOW HITPOINT WARNING * * *S%iod28------4.6S%iS%i _The troll claws you but does no damage. The troll barely misses you.S%im  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S%i   ... #.>.#  ......### . ....... .. ......S%iq  #. #.#..# #.. #.#..# #..#  #...##.#..# #..#  #.........###. #....**....... #............. #..###.#.####..# #  #. ...#.# ##.#  #####.# #.#  #.# #.#   #># #.# S%i  #.# #.# The troll is struck by an arc of lightning!  The troll is almost dead.S%ia  ... #.>.#  ......### . ....... .. ...... S%it W#. #.#..# #.. #.#..# #..#  #...##.#..# #..#  #.........###. #....**....... #............. #..###.#.####..# #  #. ...#.#  #####.# S%i * #.# #.#  #>#  #.#  S%i  ... #.>.#  ......### . ....... .. ...... S%i #. #.#..# #.. #.#..# #..#  #...##.#..# #..#  #.........###. #....**....... #.............S%i  #..###.#.####..# #  #. ...#.# ##.#  S%i- #####.# #.#  #.# #.#  #># #.#  S%i :#.# #.# The troll is struck by an arc of lightning!  The troll is almost dead.  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *.S%i\  ... #.>.#  ......### . ....... .. ...... #. #.#..# #.. #.#..# #..#  S%ih #...##.#..# #..#  #.........###. #....**....... #............. #..###.#.####..# #  #. ...#.#  #####.#  #.# #.#  #>#  S%iC I#.#  S%i You kill the troll!Vehumet accepts your kill.You feel your power returning.S%i= c   The troll leather armour is intact enough to wear.S%io C[@S%iy 4---7%8150ShockS%iA~ S%ir 0 _The lightning grounds out.T%iU+ ... #.>.# #..... ......###..######T%i... ...... .... ...... #.. #.#..###..######. #... #.#..# #..# #. #...##.#..# #..# ... #.###..###.##. #....@. #T%io.###.##. #..###.#.####..# # #. ...#.# ##.## #####.# #.#  #.# #.# T%i  #># #.#  #.# #.#T%iT%i/--6T%iT%i  Things that are here: _a +0 troll leather armour; a troll corpseT%i@ T%ibI C--7T%iN T%iP 3 _n - a +0 troll leather armourU%iU%iWear or take off which item? Armour (go to first with [)  a - a +1 robe (worn) U%iI f - the scarf of an ossuary (worn) {Repulsion, Slay+2}n - a +0 troll leather armour  g - a +1 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip U%iU%iU%i... #.>.# #. silenth the Thaumaturge.... ......###..######. Oni of Vehumet **........ ................. Health: 24/106 =====-------------------.... ................. Magic: 32/32 ========================#.. #.#..###..######. AC: 4Str: 14Doom: 7%#... #.#..# #..# #. EV: 8Int: 28#...##.#..# #..# ... SH: 0Dex: 5#.........###..###.##.U%i@ XL: 10 Next: 81% Place: Dungeon:8#....@................ Noise: ---------  Time: 12077.6 (0.0)#..............###.##. l) +12 hand axe of the Wilderness {flame, #..###.#.####..# #Cast: Shock#. ...#.# ##.## #####.# #.##.# #.##># #.##.# #.#You feel your power returning.  The troll leather armour is intact enough to wear. _The lightning grounds out.  Things that are here: _a +0 troll leather armour; a troll corpse _n - a +0 troll leather armourU%i̧U%ilU%i+U%i}U%iE58.6 (1U%iMU%iU%i+9.6 (2U%iU%iU%iF680.6 (3U%iU%iU%i +1.6 (4U%i U%i U%i +2.6 (5U%i^# U%i% 1 _You start removing your armour. You continue removing your +1 robe. x5U%i. U%i3 U%i<  You finish removing your +1 robe.  You start putting on your armour.U%iE W7=3.6 (6U%idJ U%iQ U%i[Z +4.6 (7U%i^ U%i$ t5.6 (8U%i Z8=6.6 (9U%iW U%i U%i" ,7.6 (10.0)U%i U%i . 4 U%iX _You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour.U%i U%iO U%iԱ u _The armour cannot attune itself to your injured body.V%i V%i a Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 1% 2 c - AirstrikeAirV%i 1%4 Select a spell to describe [?] help[Esc] exitX%i9Y X%i]... #.>.# #. silenth the Thaumaturge.... ......###..######. Oni of Vehumet **....X%i~^.... ................. Health: 28/106 ======------------------.... ................. Magic: 32/32 ========================#.. #.#..###..######. AC: 4Str: 14Doom: 7%#... #.#..# #..# #. EV: 8Int: 28#...##.#..# #..# ... SH: 0Dex: 5#.........###..###.##. XL: 10 Next: 81% Place: Dungeon:8X%iH_#....@................ Noise: ---------  Time: 12087.6 (0.0)#..............###.##. l) +12 hand axe of the Wilderness {flame, #..###.#.####..# #Cast: Shock#. ...#.# ##.## #####.# #.##.# #.##># #.##.# #.# _You start removing your armour. You continue removing your +1 robe. x5  X%i_|You finish removing your +1 robe.  You start putting on your armour. _You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour. _The armour cannot attune itself to your injured body.X%icX%i&mX%imqX%irX%iX%i)X%iX%i9X%i ,X%it X%i}X%i830X%iX%iX%i,X%i&BX%i/X%iI1=X%iuX%i",X%i#X%i9&X%i&S2=X%i'X%iy*X%i*X%iu+X%i.X%i@/X%i/X%i(6c3X%i8X%i:9X%i9X%ir>X%i>X%i_?X%iEc4X%iI,X%iRJX%iM,X%iNX%iRX%iLS75X%iSX%iW,X%iWX%i[X%iF\I6=X%i]X%i`X%iXaX%i3bX%iteX%ieX%ieX%i~sX%i'u 109.6 (22.0) _You start resting.X%ic7=10.6 (23X%iX%i&s _You hear the faint creaking of a portcullis nearby.Y%id .. #...#######...... ... #.>.# ##............###..######.. ....... ............... #... #.#..###..###### #... #.#..# #..# # #...##.#..# #..# . #...@.....###..###.## #....†....... #..............###.## #..###.#.###.# # #.. ...#.###.##..#####.# #.#%iu13H#. #.# #.##. #># #.##.# #.#Y%iY%i11.6 (1.0)Y%iY%iY%i . .......... #..#.#.##.. #...#### #........... #.>.# #............###..#####....................... #...##.#..###..#### #...##.#..# #..#  #..@##.#..# #..# . #.........###..###.# #....†....... #..............###.# #..###.#.##.# # #.. ...#.###.# #..#####Y%ix.# #.# #.. #.# #.##. #># #.#Y%iY%i[&2Y%i Y%i69 Y%i : Y%i: Y%ir@ Y%i5A 78Y%i J XY%iJ Y%iEK 79Y%iNL Y%i.Q ,Y%iuR Y%iV ,Y%iW Y%i[ `40=Y%i] Y%i`b Y%ib Y%ic Y%ih ,Y%ii Y%i[o Y%io S1=Y%isp Y%it Y%iu Y%iou Y%i,{ ,Y%i`| Y%is Y%i 72Y%i܁ Y%i ,Y%i† Y%i݉ Y%i 73Y%i} Y%i Y%i Y%i Y%iӒ ,Y%i Y%i Y%i% :44Y%i Y%i ,Y%i8 Y%i Y%i Y%iz Y%i Y%i S5=Y%i Y%i 6=Y%if ,Y%i/ Y%i Y%iK Y%i Y%i Y%iN 97Y%i Y%i ,Y%i Y%iO BY%ip Y%i 98Y%i Y%i Y%i Y%i. Y%iG Y%i L9=Y%i Y%i) ,Y%i Y%id,Y%iY%iY%i1L50=Y%i~Y%iY%i%Y%iY%iE Y%i Y%iN Y%i Y%i91Y%iY%i,Y%iY%i,Y%iY%iBY%i92Y%iwY%iY%i4 Y%i Y%iR$Y%i$S3=Y%ii%Y%i(Y%i|(Y%i#)Y%i,,Y%i-Y%i/Y%i/K4=Y%i0Y%i@4Y%i4Y%iN5Y%i8Y%i8Y%i9Y%if=Y%i=95Y%i>Y%iBY%iBY%iCY%iTY%igt 60.6 (48.0) _You start resting.Y%ipH61.6 (49Y%ivY%i y Y%iWye_You hear the faint creaking of a portcullis nearby.[%i[I ..#...### ..... .# ............. #..#.#.##.... #...#### #..... #.>.# ##......###..####......................... #...##.#..###..#### #.@.##.#..# #..# [%inJ #...##.#..# #..#  #.........###..### #....†............. #..............###. #..###.#.####..# #......#.###.# #..#####.# #.# #.. #.# #.#[%iS[%iF^12.6 (1.0)[%i߰[%ik .##.... #.... ....#...### .....#.# ............ #..#.#.##.... #...### #. #.>.# ..##...###..###................................ #@..##.#..###..### #...##.#..# #..# #...##.#..# #..#  #.........###..### #....†........... #..............###[%i #..###.#.####..# #......#.###.# #..#####.# #.#[%i* [%iy&3[%i[%id] .. ## .##.... ..... ....#...## .....#.# ........... #..#[39;49m.#.##.... #...### #. #.>.# #..#####..##.......@...................###.#...##.#..###..###.#...##.#..# #..#..#...##.#..# #..#####.........###..## #....†.....[%i3f` #..............## #..###.#.####..# #......#.###.#[%in[%iyB74[%i~[%i[%iq [%i [%i4 S8=[%i [%i [%i [%ii [%i [%i K9=[%iW [%i [%i [%iE [%i [%i2 [%i7 [%i f60[%i [%iR [%i [%i [%i\ [%iZ [%i [%ix 91[%i| [%i B[%i B[%is82=3=[%i ,[%i [%i}[%i [%i [%i%[%i24[%i-[%ie,[%i[%i$,[%i%[%i*[%ia+95[%it,[%i0[%i1[%i\2[%i8O6[%i8[%i<,[%i1J7=[%i#NB[%iUB[%iZa8=[%i[[%izh,[%ii[%ire9[%ict,[%iv[%iz[%i {[%i݈70[%iB[%i11=[%i,[%i,[%i[%iWa2=[%i [%iZ[%iަ[%iɧ[%iO3[%i[%i,[%i:4[%i8u 211.6 (47.0) _You start resting.[%it*,2.6 (48[%iz/[%i2 _You start resting. _You hear the faint creaking of a portcullis nearby.You start resting. _You hear the faint creaking of a portcullis nearby.You start resting. _You hear the faint creaking of a portcullis nearby.\%i\..... .. ## .##.... ......... ....#...#. .....#.# ............ #..#.#.##.... #...##. #............ #.>.#..##\%i=~.###..#............#\%iP ...###@#...##.#..###..# #.#...##.#..# #.. ..#...##.#..# #..#####.........###..# #....†.......... #.....#  #..###.#.####..#  #......#.# ##.#  #..#####.# #.# \%i\%i(M53.6 (1.0)\%i$.\%i/\%i0@  ......... ....#...#. .....#.# ............ #..#.#.##.... #...# #. #.........>\%i0A##..#.......###.........................#.............. ...###.#...##.#..###..#  .......#...#####.........##..#.. #.# #.# \%iJ\%iQ&4\%iuV\%iX\%igr . .....#.# ......... .. #..#.#.##.... # #. #............ #.>.###..##..###................ #...... #...###.#...##.#..###.#...<##.#...##.#..# #.........@.#...##.#..# #..##...#####.........###..... #....†.........#  #.... #..###.#.####.. #......#.# ##. #..#####.# #. #..\%ir # #.# #. #. #># #.\%i} 5<\%i W76=5\%i_ \%i  _You hear the faint creaking of a portcullis nearby.You start resting. _You hear the faint creaking of a portcullis nearby.You start resting. _You hear the faint creaking of a portcullis nearby.Found a stone staircase leading up.\%iř I\%iˤ 7=\%i2 X\%if \%i \%i> \%iq \%i԰ %8\%iT \%i \%iʴ \%i \%iX ,\%i \%iͻ \%i %9\%i \%i \%i \%i \%i \%i L80=\%i \%i \%i \%i[ \%i \%i) \%i \%i \%iM U1=\%ii \%i4 ,\%i \%i ,\%i \%i \%i? %2\%iM 3\%i 4=\%iۀ 5=6789=90=\%i: 1\%i g2\%i \%i \%i \%i \%i K3=\%i) \%i B\%i \%i t 62.6 (47.0) _You start resting.\%i$ ,3.6 (48\%i \%i} r _You hear the creaking of a portcullis very nearby.]%izS . .....#.#  .. #..#.#.##.... # #. #...... #.>##..##.....### ..........]%iz #....... #...###.#...##.#..####.#...<##.#...##.#..# ##.#...##.#..# ##...#####]%i{.###.. #....†##. ##]%i8{ #..###.#.#### #......#.# ##]%i$| #..#####.# # #.. #.# # #. #># #]%i]%iEi4=4.6 (1.0)]%i]%ir]%iou . .....#.#  ...$ #..#.#.##.... # #.. #. #. ####..##.### ..... #...]%iLp #...###.#...##.#..### #.#...<##.#...##.#..# # #.#...##.#..# # ###...#####.###.. #....†]%ip.###..# # #.. #..###.#.#####.. #......#.# .! #..#####.###. #.. #.# #. #>#]%i{]%i&5]%i]%il _Found 2 potions of curing and 5 gold pieces.]%iI  ...$ #..#.#.##.... # #..##............ #####..##.## .........# #...... #...###.#...##.#..###.#...<##.#...##.#..#  #.........#...##.#..#  ###..@#####.........#........# #....†......D.###..## #.... #.. #..###.#.### #.. #......#.# .!. #..#####.# D   acid dragon (wandering)##.# #.. []%i)J 30m#.# .. #. #># #.#]%i$M n  An acid dragon comes into view.]%i]U p.DD]%ipZ <==6Shock]%ib ]%iJe , _The acid dragon roars!]%i0o #..##........####. .........#. # .. #...###.#...##.#..## #.#...< ........##.###...#####.........##.......@# #....†......]%ip1-D###..#. #.. ###.#.###....#.#.!####]%i1i##.#  .. ]%i1Y #>## ]%i1;. ]%i7^%i=D.^%iE75--7^%i ^%ic_%i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%ir_%ip Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%_%i4 Select a spell to cast [?] help[Esc] exit_%i _%iI _%i C#..##............ # silenth the Thaumaturge####..##............## Oni of Vehumet **..... ..................... Health: 95/106 =====================---#. #................... Magic: 32/32 ========================.. #...###.#...##.#..## AC: 4Str: 14_%i Doom: 7%#.#...<##.#...##.#..# EV: 8Int: 28#.........#...##.#..# SH: 0Dex: 5#.###...#####.........## XL: 10 Next: 81% Place: Dungeon:8..D....@# #....†...... Noise: ---------  Time: 12267.6 (0.0)..###..## #........... l) +12 hand axe of the Wilderness {flame, #.. #..###.#.### Cast: Shock#.. #......#.#.!. #..#####.###.# #.. #.#D   acid dragon..#. #>[0_%i4! |;10;1m####.# _You hear the creaking of a portcullis very nearby. _Found 2 potions of curing and 5 gold pieces.  An acid dragon comes into view. _The acid dragon roars!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%i! _%i* ##..##............ # silenth the Thaumaturge####..##............## Oni of Vehumet **..... ..................... Health: 95/106 =====================---#. #................... Magic: 32/32 ========================.. #...###.#...##.#..## AC: 4Str: 14Doom: 7%#.#...<##.#...##.#..# EV: 8Int: 28#.........#...##.#..# SH: 0Dex: 5_%i?+ #.###...#####.........## XL: 10 Next: 81% Place: Dungeon:8..D....@# #....†...... Noise: ---------  Time: 12267.6 (0.0)..###..## #........... l) +12 hand axe of the Wilderness {flame, #.. #..###.#.### Cast: Shock#.. #......#.#.!. #..#####.###.# #.. #.#D   acid dragon.._%ij+ #. #>####.# _%i+ D_You hear the creaking of a portcullis very nearby. _Found 2 potions of curing and 5 gold pieces.  An acid dragon comes into view. _The acid dragon roars!  _%i+ Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%iJ  #..##............ # silenth the Thaumaturge ####..##............## Oni of Vehumet **.... . ..................... Health: 95/106 =====================--- #. #................... Magic: 28/32 =====================--- .. #...###.#...##.#..## AC: 4Str: 14Doom: 7% #.#...<##.#...##.#..#  EV: 8Int: 28 #.........#...##.#..#  SH: 0Dex: 5 #*###...#####.........## XL: 10 Next: 81% Place: Dungeon:8 _%ioK .*D*...@# #....†...... Noise: ---------  Time: 12267.6 (0.0) .*###..## #........... l) +12 hand axe of the Wilderness {flame,  #.. #..###.#.### Cast: Shock #.. #......#.#  .!. #..#####.#  ##.# #.. #.#  D   acid dragon .. #. #>#  _%iK ~## #.#  _The acid dragon roars!  _%iK Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%iL cAiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (empty space bonus: 4/8)_%i{ #..##............ # silenth the Thaumaturge####..##............## Oni of Vehumet **..... ..................... Health: 95/106 =====================---#. #................... Magic: 28/32 =====================---.. #...###.#...##.#..## AC: 4Str: 14Doom: 7%#.#...<##.#...##.#..# EV: 8Int: 28#.........#...##.#..# SH: 0Dex: 5#.###...#####.........## XL: 10 Next: 81% Place: Dungeon:8..*....@# #....†......[39;4_%i1 9m Noise: ---------  Time: 12267.6 (0.0)..###..## #........... l) +12 hand axe of the Wilderness {flame, #.. #..###.#.### Cast: Shock#.. #......#.#.!. #..#####.###.# #.. #.#D   acid dragon..#. #>####.# _The acid dragon roars!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (empty space bonus: 4/8)_%iv (  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  _%iF Aim: an acid dragon (empty space bonus: 4/8)  The air twists around and strikes the acid dragon!_%i Z.D _%i 5===8.6 (1_%i _%i f _The acid dragon is moderately wounded.`%iK ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`%i<d #..##............ # silenth the Thaumaturge ####..##............## Oni of Vehumet **.... . ..................... Health: 95/106 =====================--- `%iI#. #................... Magic: 24/32 ==================------ .. #...###.#...##.#..## AC: 4Str: 14Doom: 7% #.#...<##.#...##.#..#  EV: 8`%iҥInt: 28 #.........#...##.#..#  SH: 0`%iEDex: 5 `%i'9#.###...#####.........## XL: 10 Next: 81% Place: Dungeon:8 `%i=..*D*..@# #....†...... Noise: ===------  Time: 12268.6 (0.0) ..###..## #........... l) +12 hand axe of the Wilderness {flame, `%iC #.. #..###.#.### Cast: Shock #.. #......#.#  .!. #..#####.# `%i  ##.# #.. #.#  D   acid dragon .. #. #>#  ## #.#  _The acid dragon is moderately wounded.Casting: Airstrike (mildly dangerous; 1% risk of failure)  `%i;MConfirm with . or Enter, or press ? or * to list all spells.`%ieAiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target`%iAim: an acid dragon (moderately wounded, empty space bonus: 2/8)`%iA#..##............ # silenth the Thaumaturge####..##............## Oni of Vehumet **..... ..................... Health: 95/106 =====================---#. #................... Magic: 24/32 ==================------.. #...###.#...##.#..## AC: 4Str: 14Doom: 7%#.#...<##.#...##.#..# EV: 8`%iNNInt: 28#.........#...##.#..# SH: 0Dex: 5#.###...#####.........## XL: 10 Next: 81% Place: Dungeon:8...*...@# #....†...... Noise: ===------  Time: 12268.6 (0.0)..###..## #........... l) +12 hand axe of the Wilderness {flame, `%iۣ9#.. #..###.#.### Cast: Shock#.. #......#.#.!. #..#####.###.# #.. #.#D   acid dragon..#. #>####.# `%i+_The acid dragon is moderately wounded.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  `%iaPress: ? - help, Dir - move targetAim: an acid dragon (moderately wounded, empty space bonus: 2/8)`%i+ D (catching breath)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an acid dragon (moderately wounded, empty space bonus: 2/8)  The confined air twists around weakly and strikes the acid dragon!  `%iQThe acid dragon is severely wounded.`%i ****The acid dragon spits acid at you.`%iaI...@`%ii6=====9.6 (1`%io`%i5 _The splash of acid is repelled.`%i8 ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`%iy d #..##............ # silenth the Thaumaturge ####..##............## Oni of Vehumet **.... . ..................... Health: 96/106 =====================--- `%iz #. #................... Magic: 20/32 ===============--------- .. #...###.#...##.#..## AC: 4Str: 14Doom: 7% #.#...<##.#...##.#..#  EV: 8Int: 28 `%iOz #.........#...##.#..#  SH: 0Dex: 5 #.###...#####.........## XL: 10 Next: 81% Place: Dungeon:8`%iz t ..*D*..@# #....†...... Noise: =====----  Time: 12269.6 (0.0) `%iz ..###..## #........... l) +12 hand axe of the Wilderness {flame,  #.. #..###.#.### Cast: Shock `%i{ #.. #......#.#  .!. #..#####.#  `%i={ O##.# #.. #.#  D   acid dragon (catching breath) .. #. #>#  `%ii{ K## #.# `%i{ GCasting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`%i!| Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon (severely wounded, catching its breath, empty space bonus:  2/8)`%iu o#..##............ # silenth the Thaumaturge####..##............## Oni of Vehumet **..... ..................... Health: 96/106 =====================---#. #................... Magic: 20/32 ===============---------`%i^v .. #...###.#...##.#..## AC: 4Str: 14Doom: 7%#.#...<##.#...##.#..# EV: 8Int: 28#.........#...##.#..# SH: 0Dex: 5`%iv A#.###...#####.........## XL: 10 Next: 81% Place: Dungeon:8...*...@# #....†...... Noise: =====----  Time: 12269.6 (0.0)..###..## #........... l) +12 hand axe of the Wilderness {flame, #.. #..###.#.### Cast: Shock#.. #......#.#`%iw .!. #..#####.###.# #.. #.#D   acid dragon (catching breath)`%i>w ..#. #>####.#`%iw Casting: Airstrike (mildly dangerous; 1% risk of failure)  `%iw MConfirm with . or Enter, or press ? or * to list all spells.`%iw Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target`%iw Aim: an acid dragon (severely wounded, catching its breath, empty space bonus:  2/8)`%i Press: ? - help, Dir - move targetAim: an acid dragon (severely wounded, catching its breath, empty space bonus:  2/8)  The confined air twists around weakly and strikes the acid dragon!  You kill the acid dragon!  Vehumet accepts your kill.`%i, 1.`%i 2=54===--70.6 (1Shock`%iC `%i 4 _You feel your power returning.a%i^a%i;--a%ina%i0a%i ####..##... ........ #.# #.... ...#...###.#...##.#..# #.#...<##.#...##.#.. #.........#...##.#..#.#.###...#####.........#.........# #....†.....a%iơ ..###.@## #.... #..# #..###.#.## #..# #......#.#  .!.# #..#####.###.## #.. #.# .. #. #># ## #.# a%ia%iȱ0---1a%ia%ia%i  .. ........#.# #a%i~ _ ...#...###.#...##.#..# #.#...<.........#.###...#####................# #....†.....a%i  ..###..##.a%i  #.@# ###.#.##a%i E....#.# ..!a%i .#####a%i! #a%i" a%i) 73==---2a%i{1 a%i3 a%i@  #.# # ...#...###.#...##.#..# #.#...<#.........#.###...#####...............# #....†.....a%i  ..###..#. #..# ###.#.##....#.# ......!####.#####.# a%i a%ii &3a%iV a%i a%iq ...#...###.#...##.# #.#...<##.#...##.#.. #.........#...##.#...#.###...#####......... .........# #....†.... ..###..## #.... #..# #..###.#.#a%iLr..#####..# #......#........@.# #..#####.##.#####.## #.. #.# ..# #. #>##### #.# a%iya%i~&4a%ia%ia%ifY8=5.6 (2a%ia%iXb _c - 4 potions of curing (gained 2)b%i #.#...<........#.###...#####...............# #....† ..###..#.b%i_D #..# ###.#.#..####........#####.#####@## ......#  #>######## . b%ib%i3x4==6.6 (1b%ib%ic%iG...#...###.#...##.# #.#...<##.#...##.# #.........#...##.# .#.###...#####...........# #....†..###..## #........c%i|H #..# #..###.#.#####..# #......#........@..# #..#####.#.#####.## #.. #. #.......# #. #>##########.c%iPc%idW&7c%i[c%i^c%i ...#...###.#...##.# #.#...<##.#...##.# #.........#...##.# .#.###...##### .........# #....† ..###..## ## #..# #..###.##...#####..# #......##.# #..######.#####.## #.. # 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#..# .. .## #..##. #..###.................... ....... ~~~~~~~.# .....## .###. ▒~@##..#.... .....~ ▒≈... .....~ ▒~..#. .....~ ▒≈.. #......~▒▒▒▒▒~..  #~~~~~≈~..# .. ## #...................  #..# ##.....#.##..........#.#  #..# #..####k%iE=B......$##..#.#.##k%iEk%iR'20k%iXk%i [k%i&  ...#  .... .. #..# ... # #..# ..#.## #..##..#.#...###.............................k%i;' .~~~~~~@.# .....## .###.~▒▒▒▒▒~.##..#.... .....~ ▒≈.......... .....~ ▒~..#....... .....~ ▒≈k%iw'... #......~▒▒▒▒▒~.. k%i'k #~~~~~≈~..#k%i' .. # #...................k%i' #..# ##.....#.##..........#.k%i0k%i:]1Water k%i?k%iB2 _You enter the shallow water.n%i  ... ...##  .... .. #..# ... .# #..# ..#.##.... #..##..##...###.......@........... ..~~~~~~~.##.....## .###.~▒▒▒▒▒~.##..#.... .....~ ▒≈.......... .....~ ▒~..#....... .....~ ▒≈. #......~▒▒▒▒▒~..  #~~~~~≈~n%i [40m..# ..  #..................n%i n%iJ 02n%i n%i n%im  ... ...### .... .... #..# .....# #..# ..#.##.. #..##..#....#...###n%i X...~.##.....## .###.~▒▒▒▒▒~.##..#.... .....~ ▒≈....n%i[ k .....~ ▒~..#....... .....~ ▒≈...n%i˜ . #......~▒▒▒▒▒~.......... #......~~~~~≈~..#........ .. #n%iŨ n%i &3n%i n%iU o%iwK  .. ...  .. ...##  # .. .... ..  . #. #..# ...  .##. #..# ..#.##  .. #..##..#...  .#...###.  .  .~.##.....##   .###.~▒▒▒▒▒~.##..#....   .....~ ▒≈..........   .....~ ▒~..#......   .....~ ▒≈...   #......~▒▒▒▒▒~....   #......~~~~~≈~..#..  %iL=m #o%iRo%iZ&4o%i^o%iT`o%i .   ... ...   ... ...##  ## ... .... ..  o%i#.... #.# #..# ...  #....##.# #..# ..#.##  #.......# #..##..#...  #...#...###.  o%i.  .~.##.....##   .###.~▒▒▒▒▒~.##..#....   .....~ ▒≈o%iF.   .....~ ▒~..#.  o%ior  .....~ ▒≈...o%i.   #......~▒▒▒▒▒~...o%iz.   #......~~~~~≈~..#o%i.   #o%io%i&5o%io%io%i!}  . .... ... . ... ...##  ####. ... .... ..  #.... #.# #..# ...  #....##.# #..# ..#.## o%i #.......# #..##..#... #...#...###. #. #.....~.##.....## o%i+r#.###.~▒▒▒▒▒~.##..#....  .....~ ▒≈..  .....~ ▒~..#. .~ ▒≈.o%i^  #......~▒▒▒▒▒~.  #......~~~~~≈~..#.  #o%ioo%i&6o%io%io%iY   .. ........ o%iQZG .. .......##  ####. ... .... .. o%i[ #.... #.# #..# ...  #....##.# #..# ..#.##  #.......# #..##..#...  ##...#...###.  #.o%i[   #.....~.##.....##  #.###.~▒▒▒▒▒~.##..#....  .....~▒ ▒≈.. o%i\ .....~. ▒~..#.  ......~▒ ▒≈.  #......~▒▒▒▒▒~.  #......~~~~~≈~..#  #o%i_ho%iQr&7o%igwo%izx%i ] .. ........x%i b  .. .......## ####. ... .... .. x%in  #.... #.# #..# ...  #....##.# #..# ..#.## x%i  #.......# #..##..#... x%i #...#...###..........  #..........x%i   #....@~~~~~~~.##.....#x%iB \  #.###.~▒▒▒▒▒~.##..#...  .....~▒ ▒≈.....x%if  .....~. ▒~..#x%i j .~▒. ▒≈..x%i   #......~▒▒▒▒▒~  #......~~~~~≈~..#x%i  #...............  #..# ##.....#.##x%i x%i x%i &8x%iV x%i x%iR ######. ... .... ...... #.# #..# .##..#.##..#..#...##...#...###..................~~~~~~~.##.....##.###@~▒▒▒▒▒~.##..#...#......~▒ ▒≈......x%i#......~.g ▒~..##..g.#.▒▒#gg 2 goblins (asleep)#..#####..  #..# #..####......$##x%ix%ikg.g1 asleep)x%i"39Shockx%ix%iY _2 goblins come into view.y%i=####. ... .... ...... #.# #..# .##..#.##..#..#...##...#...###.......#............#.....~~~~~~~.##.....###.###.~▒▒▒▒▒~.##..#...#.....@~▒ ▒≈.......g∩g▒~..#▒g..▒≈...▒▒▒▒~~~~~≈~..#..........gg 3 goblins (2 asleep)#####.....#.### #..####......$## #.####..y%i  A goblin comes into view. It is wielding a +0 hand axe.Found a flagged portal.y%iYy%i.rggg..ggy%iF====30y%iy%i y%iy%iL_The goblin shouts! x2z%i^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z%i  ####. ... .... ..  silenth the Thaumaturge #.... #.# #..# ...  Oni of Vehumet **.... #....##.# #..# ..#.## Health: 106/106 ======================== #.......# #..##..#... Magic: 31/32 =======================- ##...#...###.......... AC: 4Str: 14Doom: 5% #..................... EV: 8Int: 28 z%iH #.....~~~~~~~.##.....# SH: 0Dex: 5 ##.###.~▒▒▒▒▒~.##..#... XL: 10 Next: 84% Place: Dungeon:8 #.....@~▒ ▒≈......... Noise: ====-----  Time: 12330.6 (0.0) #......*ggg.▒~..#...... l) +12 hand axe of the Wilderness {flame,  z%i#......~▒...▒≈......... Cast: Shock #......~▒▒▒▒▒~......... #......~~~~~≈~..#...... #...................... ggg 3 goblins #..#####.....#.##...... #..# #..####......$## #..# #..# #.####..## z%ier_The goblin shouts! x2  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z%iAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe (67% to hit)z%iyv ####. ... .... ..silenth the Thaumaturge #.... #.# #..# ...Oni of Vehumet **.... #....##.# #..# ..#.## Health: 106/106 ======================== #.......# #..##..#... Magic: 31/32 =======================- ##...#...###.......... AC: 4Str: 14Doom: 5% #..................... EV: 8Int: 28 #.....~~~~~~~.##.....# SH: 0Dex: 5  ##.###%iv9;49m.~▒▒▒▒▒~.##..#... XL: 10 Next: 84% Place: Dungeon:8  #.....@~▒ ▒≈......... Noise: ====-----  Time: 12330.6 (0.0)  #......**gg.▒~..#...... l) +12 hand axe of the Wilderness {flame,   #......~▒***▒≈......... Cast: Shock  #......~▒▒▒▒▒~.........  #......~~~~~≈~..#...... z%iv #...................... ggg 3 goblins z%iw #..#####.....#.##...... z%isw #..# #..####......$##  #..# #..# #.####..## _The goblin shouts! x2  z%i,x5Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe (67% to hit)z%i9z%i'z%i|z%ig~g.∩... 2z%i6<=---z%i`$1.6 (1z%iz%iH  Casting: Airstrike (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linez%ixAim: a goblin, wielding a +0 hand axe (67% to hit) _The zap misses the goblin.z%i'   You slash the goblin! You burn the goblin.  You kill the goblin!Vehumet accepts your kill.)g---2.9 (1.3  _You hear a splash.{%i: M_You hear a splash.  You slash the goblin! You burn the goblin.  You kill the goblin!Vehumet accepts your kill.{%iC {%i {%i(.g{%i"(4.2{%i> _You hear a splash.{%i{%i 1 g.  {%in You completely miss the goblin. Your headbutt misses the goblin.The goblin barely misses you.{%i V2=5.5{%i{%i" {%iE;_The goblin splashes around in the water. x2{%iv{%i g.  You closely miss the goblin.The goblin splashes around in the water. x4  {%iHThe goblin closely misses you.{%i (6.8{%i {%iA _The goblin splashes around in the water. x2{%i  You slash the goblin! You burn the goblin.  You kill the goblin!Vehumet accepts your kill.{%i )   goblinYou hear a splash.{%iV(8.1{%i{%i _You completely miss the goblin. The goblin hits you but does no damage.{%iHYou hear a splash. _You completely miss the goblin. The goblin hits you but does no damage.{%islash the goblin! You burn the goblin.  You kill the goblin!  Vehumet accepts your kill.{%ip){%ia9.4Shock{%it{%iq( _You hear a splash.{%iˍ {%iԗ {%i< {%i R _No target in view!{%i_ {%i$ {%is {%i R _No target in view!{%iM #.... #.# #..# ...  #....##.# #..# ..#.## #.......# #..##..#...  ##...#...###........ #............ #.....~~~~~~~.##.....## ##.###.~▒▒▒▒▒~.##..#.... #......)▒...▒≈....... #...∩.▒~..# #......~▒...▒≈.... #......~▒▒▒▒▒~. #......~~~~~≈~..# #........... [33{%iA7m#..#####.....#.## #..# #..####......$## #..# #..# #.####..##. #..#####..####.####..##.=-400Water {%iR _You enter the shallow water.  Things that are here: _a +0 hand axe; a +0 hand axe|%iCb #.... #.# #..# ...  #....##.# #..# ..#.##  #.......# #..##..#...  ##...#...###.  #........  #.....~~~~~~~.##.....##  ##.###.~▒▒▒▒▒~.##..#....  #......)▒...▒≈. |%i #......)@.∩.▒~..#.  #......~▒...▒≈.  #......~▒▒▒▒▒~.  #......~~~~~≈~..#. #...|%i #..#####.....#.##. #..# #..####......$##. #..# #..# #.####..##.|%id #..#####..####.####..##.|%i|%iS-1 _|%iC|%i}|%i} #.... #.# #..# ...  #....##.# #..# ..#.##  #.......# #..##..#...  ##...#...###.  #....... |%it #.....~~~~~~~.##.....##  ##.###.~▒▒▒▒▒~.##..#....  #......)▒...▒≈.  #......).@∩.▒~..#.  #......~▒...▒≈.  #......~▒▒▒▒▒~.  #......~ #........ #..#####.....#.##. #..# #..####......$##..#|%i #..# #..# #.####..##. #..#####..####.####..##.|%i|%i&2|%i0|%ix|%i #.... #.# #..# ...  #....##.# #..# ..#.##  #.# #..##..#...  ##...#...###.  #....  #.....~.##.....## |%i׿ ##.###.~▒▒▒▒▒~.##..#.... |%iQ #......)▒...▒≈.|%i |%i #......)..@.▒~..#.|%if |%i #......~▒...▒≈.|%iM |%i #......~▒▒▒▒▒~.|%i |%i \ #......~~~~~≈~..#.|%iM3 .  |%iq #.....   #..#####.....#.##.   #..# #..####......$##..#.   #..# #..# #.####..##.   #..#####..####.####..##.|%i|%im&3|%i|%i_ _There is a flagged portal here.}%i}%i5}%iu}%i}%i7-4 _}%i'}%i}%i^R  #####  ###...###  ##.......##  #.........# a Bailey #....@....#  ##.......##  ##.....##  #.^.### .^.## ...# ...# ..∩.  The world spins around you as you enter the gateway.}%i}%i"5.1 (1.7 _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.}%i? }%iF Inventory: 14/52 gear slots Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  b - a +2 short sword of electrocution  c - a +2 short sword of venom  j - a +3 short sword Missiles (go to first with ()m - 2 curare-tipped darts Armour (go to first with [)  n - a +0 troll leather armour (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2} }%i z g - a +1 cloak  a - a +1 robe Jewellery (go to first with "=)  k - a +6 ring of intelligence (worn)  h - a ring of magical power (worn)d - a ring of resist corrosion  e - a ring of wizardry  i - a ring of wizardry }%iF! Wands (go to first with /)b - a wand of light (7)  f - a wand of mindburst (14)  e - a wand of paralysis (7) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]~%iyb~%ic~%ii~silenth the ThaumaturgeOni of Vehumet **....~%iHiHealth: 106/106 ========================Magic: 32/32 ========================#####AC: 4Str: 14Doom: 5%###...###EV: 8~%iiInt: 28##.......##SH: 0Dex: 5#.........#~%iiXL: 10 Next: 84% Place: a Bailey#....@....#~%ii6Noise: ---------  Time: 12345.1 (0.0)##.......##l) +12 hand axe of the Wilderness {flame, ~%i"j##.....##Cast: Shock#.^.###.^.##~%i[j6...#...#..∩. _a +0 hand axe; a +0 hand axe _There is a flagged portal here.  The world spins around you as you enter the gateway. ~%i|j_You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.~%iNn~%iWy~%i{~%i|~%i~%i1~%i~%i~%i~%iP _~%i$~%im~%i?~%i~%i&~%in~%i~%i~%id~%i~%i)~%i~%i~%i&~%i~%i!~%iQ,~%i2~%il~%i}y##.......###.........##....∩....###.......## ##.....## ##.^.### ####.^.## ####.....## #.~≈...@## ..≈~..∩.# .≈≈...... Shock≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈K   kobold (missile, wandering) ~%iK≈≈ ▒▒≈~%i; 51.1 (6∩A kobold comes into view.~%iM+2.1 (7~%iQS;∩~%iVB _Found a gate leading back out of this place.~%i W******~%i  ..≈≈≈K)KThe zap misses the kobold.~%i b1-==3.1 (1~%i%> _The kobold shouts!%ioc  The zap hits the kobold.  You kill the kobold!%ioo%is*****≈*%iϛS..≈≈%i4≈∩%i0---4Shock%i@%iZ _Vehumet accepts your kill.%i6∩%i-:-%i?;∩%ik _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%iVn:∩%igx%iM~;∩%i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%i/ %i %i %i %i : _%i %i #1%i1 (=%i` %i$ %iI$ %i\% %ik) %i) %i* %i . %iG. %id/ %ib4 %i4 h2==%i5 %i9 4 _Magic restored.%iDC ..∩....#.......#%i~C u ##.....## ##.^.### ####.^.## ####.....## %iC \.~≈....## ..≈~..∩@# %iC %-≈≈......#≈≈≈≈≈≈≈≈≈≈#Shock≈≈▒▒▒▒▒▒▒▒▒≈≈≈%iD  ∩≈≈≈≈K   kobold (missile, wandering)%iTD  ▒▒≈≈.▒.K%iI ,60.1 (6%iP ∩.A kobold comes into view.%iIQ %iX -1.1 (7Shock%i^ :∩%ik 3 _The kobold moves out of view.%i%i(%i%i|%i%ik%id%B%i%%iy&%i5)%il/O=%ir0%i2%i6%i\6%io7%iM;Y  There is a gate leading back out of this place here.%i?%i? _%i@%iyC%iNh #...# #....∩....# ##.......## ##.....## ##.^.### ####.^.## ####.....## ###.~≈....## #...≈~@.∩.##...≈≈......#...≈≈≈#Shock.~≈≈≈#≈≈≈▒▒▒≈≈≈≈#≈≈≈K ∩≈≈≈≈≈K   kobold (missile, wandering)≈▒▒ ▒▒▒≈≈≈▒ .▒..≈.▒ ▒.%i{v 6.1 (5  A kobold comes into view.%i+7.1 (6%i%i B _Found a gate leading back out of this place.%i   The zap hits the kobold.  You kill the kobold!Vehumet accepts your kill.*****%i .≈≈≈∩∩%iS V=8.1 (1Shock%i %is ;∩%i! 4 _You feel your power returning.%i0 %i39 %iK? %i?B _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%i 3∩%i/%i0%iw9∩ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%iG%iü%i,%i%i^Water  _You enter the shallow water.%i%i^%i%i*%i #...# #....∩....# ##.......## ##.....## ##.^.### ####.^.##%i ####.....## ###.~≈....## #..@≈~..∩.##- #.....≈≈......#...≈≈≈#Shock...~≈≈≈#...≈≈≈≈▒▒▒≈≈≈≈#~≈≈≈≈∩ ∩≈≈≈≈≈K   kobold (missile, wandering)K≈≈≈▒▒▒ ▒▒▒≈≈≈..≈≈▒. .▒..≈  .▒ ▒.%i ,70.1 (2%iL ~A kobold comes into view.%if#-1.1 (3Shock%i%;∩%i'3 _The kobold moves out of view.%i;3%i%i%i #....∩....# ##.......## ## ##.^.#####.^.## ####....%i###.~≈####...≈~..∩.###....@≈≈......#..≈≈≈≈≈≈≈≈#~≈≈≈#Shock≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈#~≈~≈≈≈≈∩▒ ∩≈≈≈≈≈▒▒▒▒%i{` ▒▒▒≈≈≈ K   kobold (missile, wandering)K..≈≈▒. .▒..≈.▒▒▒. .▒ ▒. %iT1 0K)KThe kobold shouts! You hear a shout!%ib6((((((∩(%i"_@.~.≈~∩~%ip4==2.1 (1%i#y%i|O _The kobold throws a boomerang. The boomerang is repelled.%i2 y  The zap hits the kobold.  You kill the kobold!%i6 *******%i^ .~.≈~~(%i$m 1--3Shock%is ;∩%iu Z _Vehumet accepts your kill.%i5∩%i:-%i(%iH" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%i:∩%i%iw ;∩%i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%i!I%i"%i..Shocko   orc warrior (wandering)%iU/o%i9[0%i?3-4.1 (1%i@:∩%iL~ _An orc warrior comes into view. It is wielding a +0 broad axe.%i P∩****%i .***%i` %i) .~≈≈≈o.%i, q0--=5%i3 O∩∩%im6 F _The zap hits the orc warrior but does no damage.%in ****∩* *%i"o ;*The zap hits the orc warrior!%i\ %i ∩.~≈≈o≈.%i .%i B-6%i :∩%in f _The orc warrior is moderately wounded.%iD *%i<W******The zap hits the orc warrior!%i..~.~%if@≈o%iU29-7%i:∩%ic _The orc warrior is heavily wounded.%i %i{ %i∩%i*%iX **%i*%i *%i **%i6FThe zap hits the orc warrior but does no damage.%i( %iI..~%iu.o≈~%i#^8-8%ih);∩%i<c _The orc warrior is heavily wounded.%iWP******∩*%iy..~.≈o≈%i|T7-9%i%i|_ _The zap misses the orc warrior.%i\ ∩*******The zap hits the orc warrior.%i %i#%iR0 ∩..~o≈~∩≈g   goblin (wandering)gThe orc warrior is heavily wounded.%i<j6--80%iD;∩%iNw _A goblin comes into view. It is wielding a +0 hand axe.%i ∩******~≈≈≈≈∩*%i n  The zap misses the orc warrior.%i %i y∩..o..%i ≈~≈≈≈≈∩≈gg%i P.%i J-=1%i %i9 ( _The goblin shouts!%i ' %i0 ******* The zap hits the orc warrior!%i( %i %i o.....~g.%iA \5--2%i ;∩%iD _ _The orc warrior is almost dead.%i,l *******∩The zap hits the orc warrior.%i%io......~%iϔf4--3%iQ%i_ _The orc warrior is almost dead.%im=  You completely miss the orc warrior.The orc warrior is almost dead.%iG g≈≈≈≈∩~The orc warrior hits you with a +0 broad axe!%iHj94/106 ---=4.4 (1.3 %iR∩ _The orc warrior closely misses you.%i  You slash the orc warrior! You burn the orc warrior.  You kill the orc warrior!%i )g~≈≈≈≈∩g   goblin%i% 6---547-5.7%i.( n∩∩∩%iw+ Z _Vehumet accepts your kill.%i6c  ##.......## ## ##.^.#####.^.## ####....###.~≈%ic f####...≈~..∩.######...).≈≈......##......@≈≈≈≈≈≈≈≈≈≈#~≈≈≈#g≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈#%ic ]~≈~≈≈≈≈∩▒ ∩≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ ▒▒▒≈≈≈%ic (..≈≈▒..%id  .▒..≈ o   orc warrior (wandering)....▒▒▒.. .▒ ▒. g   goblin%iHd t. 'o.%iv %ifx %i ∩g.o.%i9 f7--60 %iw :∩%i } _An orc warrior comes into view. It is wielding a +0 hand axe.%i W*******%i~?P  The zap hits the goblin but does no damage.%iB%iQ6∩g.~..~≈≈oo.%iSd8=4=7%i\:∩%i^- _The orc warrior shouts!%i:5******%ii=.....g%i k9=3-8%it%ix _The zap misses the goblin. The goblin misses you.%i ;∩%i C101/1064=%i &90.0 (1.3 %i& %i) _You barely miss the goblin. The goblin barely misses you.%i.F  You slash the goblin! You burn the goblin.  You kill the goblin!%i4M %i(\ ) ∩)o 2 orc warriors (1 wandering)oVehumet accepts your kill.%iKj 2=1.3Shock%iRu <∩%iK~ | _An orc warrior comes into view. It is wielding a +0 war axe.%i=9∩%i~J%iU%i{Z\ _No reachable target in view!%i{W∩∩%i%iO∩∩%ix\ _No reachable target in view!%i=    %i=##.^.###  ####.^.##  ####.....##  ###.~≈....##  ####...≈~..∩.##  ####...).≈≈......# %iq #.....)@≈≈≈≈≈≈≈≈≈≈#  ......~≈≈≈≈≈≈≈≈ %i= .....≈≈≈≈▒▒▒▒▒▒  %i_.~≈~≈≈≈≈∩▒ ∩ ≈≈~≈≈≈▒▒▒▒  %i`≈(..≈≈▒o.  ....▒▒▒.. .▒ %iP .... '.o%iN    ##.^.###  ####.^.##  %iw####.....##  ###.~≈....##  ####...≈~..∩.##  ####...).≈≈......#  %i#.....)@≈≈≈≈≈≈≈≈≈≈#  ......~≈≈≈≈≈≈≈≈  .....≈≈≈≈▒▒▒▒▒▒  .~≈~≈≈≈≈∩▒ ∩ ≈≈~≈≈≈▒▒▒▒  %iѮ≈(..≈≈▒o.  %i....▒▒▒.. .▒  %i.... '. %i%iR%i%id _There are monsters nearby!%if  ##. ##.....## ##.^.### ####.^.## ####.....## ###.~≈....## ####...≈~..∩.## ####...).≈≈......# #.....@.≈#.~≈#.≈≈≈≈▒≈≈≈≈#.~≈~≈≈≈≈∩▒ ∩≈~≈≈≈▒▒▒▒ ▒▒▒≈(..≈≈▒o. .▒...▒▒▒.. .▒ ▒. '.[%ijg N43mo▒∩∩o.3=-20 _∩  Things that are here: _a +0 hand axe; a +3 leather armour; a goblin corpse%i! ##. ##..... ##.^.### ####.^.## ####.....## ###.~≈....## ####...≈~..∩.## ####...).≈≈......# #....@).%i"m≈##.~≈#.≈≈≈≈▒≈≈≈≈.~≈~≈≈≈≈∩▒ ∩%i7"A≈~≈≈≈▒▒▒▒ ▒▒▒≈(..≈≈▒o.%i" .▒o 3 orc warriors (2 wandering).▒▒▒.oo .▒▒..... '%iB#6.▒▒%iU  An orc warrior comes into view. It is wielding a +0 war axe.oooo..%iO``5-3%im<∩%iTr0 _The orc warrior shouts! x2%iGn ## ##..... ##.^. ####.^.## ####.....##%i, ###.~≈....## ####...≈~..∩.## ####...).≈≈......# #...@.).≈# #.~≈##%i.≈≈≈≈▒.~≈~≈≈≈≈∩▒%i ∩≈~≈≈≈▒▒▒▒ ▒▒▒%i=≈(..≈≈▒oo .▒ 2%id▒......▒▒▒o..%i .▒▒..... '..▒▒%ii#%i-6=5=4%i8%iO<%iB ## ## ##.^. ####.^.## ####.....## ###.~≈....##%i(C ####...≈~..∩.## ####...).≈≈......# #..@..).≈# #.~≈ #.≈≈≈≈▒#....~≈~≈≈≈≈∩▒ ∩%iTC#≈~≈≈≈▒▒▒▒ ≈(..≈≈▒oo▒%ivC .▒......▒▒▒o...%iC . ▒▒.....▒ '..▒▒%i-X;∩%icc&5%i{n:∩%ip%i[ ## ## ##.^. ####.^. ####.....## ###.~≈....## ####...≈~..∩.## ####...).≈≈......# #.@...).≈# #.~ #.≈≈≈≈%i▒ #....~≈~≈≈≈≈∩▒ ∩≈~≈≈≈▒▒▒▒ ≈(..≈≈▒oo▒ o   orc warrior▒......▒▒▒o.. ▒▒.....▒ '..▒▒%i%i%&6%i :∩%i%i ## ## ##.^ ####.^. ####..... ###.~≈....## ####...≈~..∩.##%i= ####...).≈≈......# #@....).≈ #.~ #.≈≈≈≈%iX▒%io #....~≈~≈≈≈≈∩▒ %i^≈~≈≈≈▒▒%i.▒%i ≈(..≈≈▒oo▒▒......▒▒▒o.%iœ.. %i ▒▒.....▒ '..▒▒%i9∩%i&7%i9%iA%iG h  ##.^ ####.^ %iG ####...≈~..∩ ####...). #@....).≈ #.......~≈≈ #.......≈≈≈≈ #....~≈~≈≈≈≈∩▒ %iG  ≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  ≈≈≈≈≈≈≈(..≈≈▒oo▒  %iG X▒▒▒▒......▒▒▒o...  ▒▒.....▒ '..▒▒ %iG !%i   ##.^ ####.^ ####...≈~..∩ ####...). #@....).≈ #.......~≈≈ %i 4#.......≈≈≈≈ #....~≈~≈≈≈≈∩ ≈≈≈≈≈≈≈~≈≈≈▒▒▒ ≈≈≈≈≈≈≈(..≈≈▒oo▒  ▒▒▒▒......▒▒▒ ▒▒.....▒  %ir %i %i%i c _An orc warrior is nearby!%i(C ## ########....###.~≈####...≈~..∩.####...).≈≈......###.....).≈≈≈≈≈≈≈≈≈#.@.....~≈≈≈≈▒▒▒▒▒▒▒▒~≈~≈≈≈≈∩▒ ≈≈≈≈≈≈≈~≈≈≈▒▒▒▒≈(..≈≈▒oo▒▒▒▒▒▒......▒▒▒o... ▒▒.....▒ '..▒▒ ......▒=6=8 _%i>% ########....###.~≈####...≈~..∩.####...).≈≈.....###..≈≈≈≈≈≈.......~≈≈≈≈▒▒▒▒▒▒▒~≈~≈≈≈≈∩▒ #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒#≈(..≈≈▒oo▒▒▒▒▒▒▒......▒▒▒o... ▒▒.....▒ '..▒▒ ......▒ ...⌠...9∩∩%i`   #### #### ###.~≈ ####...≈~..∩ ####...).≈≈ ###.....). ##.~ #.≈≈≈≈ #....~≈~≈≈≈≈∩▒ #≈~≈≈≈▒▒▒▒ #≈(..≈≈▒oo▒ ▒▒▒▒▒▒......▒o...  ▒▒.....▒ '..▒▒ ......▒ ...⌠...400%i u∩%i/XO######..###.~≈####...≈~####...).≈≈...###..≈≈≈≈.......~≈≈≈≈▒▒▒▒▒~≈~≈≈≈≈∩▒ #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒#≈(..≈≈▒oo▒ ▒▒▒▒▒▒......▒▒▒o... ▒▒.....▒ '..▒▒ ......▒ ...⌠... ......%iY1%iA3%i#B%iD%iW 7==ShockH   hippogriff (wandering)%iXLHYou start resting.%ik&0%i)x+2.3 (1%i%im] _A hippogriff comes into view.%i$  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iH ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 106/106 ======================== ####...≈~.. Magic: 26/32 ===================----- ####...).≈≈... AC: 4Str: 14Doom: 4% %is###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey%i %ib#@...~≈~≈≈≈≈∩▒  Noise: ---------  Time: 12402.3 (0.0) %i<#≈≈≈*≈≈≈~≈≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈*≈(..≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒..**..▒▒▒o...  %id▒▒...*.▒ '..▒▒  %i.....*▒  H   hippogriff (wandering) ...⌠..H %i@ ......  %iO_A hippogriff comes into view.%iCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i%Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%iO[Aim: a hippogriff (wandering, hasn't noticed you, 84% to hit)%iB >### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 106/106 ========================####...≈~.. Magic: 26/32 ===================-----####...).≈≈... AC: 4Str: 14Doom: 4%###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: ---------  Time: 12402.3 (0.0)%i! 7#≈≈≈*≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈*≈(..≈≈▒oo▒Cast: Shock▒▒▒▒▒▒..**..▒▒▒o...▒▒...*.▒ '..▒▒.....*▒H   hippogriff (wandering)...⌠..*...... _A hippogriff comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%i SAim: a hippogriff (wandering, hasn't noticed you, 84% to hit)%i; *H  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%i9< Aim: a hippogriff (wandering, hasn't noticed you, 84% to hit)  The zap misses the hippogriff.%i]y  @≈≈....%iy XHThe hippogriff flaps its wings at you.%i[ a3-=3.3 (1%i T _A beckoning whirlwind swirls around you.%i:  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i  ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 103/106 =======================- ####...≈~.. Magic: 25/32 ==================------ ####...).≈≈... AC: 4Str: 14Doom: 4% ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey #@...~≈~≈≈≈≈∩▒  Noise: =--------  Time: 12403.3 (0.0) #≈≈≈*≈≈≈~≈≈≈▒▒▒▒ %il [m l) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈*≈(..≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒..**..▒▒▒o...  ▒▒...*.▒ '..▒▒  .....*▒  H   hippogriff ...⌠..H  ......  _A beckoning whirlwind swirls around you.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (84% to hit)%iP ### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 103/106 =======================-####...≈~.. Magic: 25/32 ==================------####...).≈≈... AC: 4Str: 14Doom: 4%###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5%i m##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12403.3 (0.0)#≈≈≈*≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈*≈(..≈≈▒oo▒Cast: Shock%i j▒▒▒▒▒▒..**..▒▒▒o...▒▒...*.▒ '..▒▒.....*▒%iz H   hippogriff...⌠..*......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (84% to hit)  %i The zap hits the hippogriff.%ic ≈≈....(catching breath)HAim  Press: ? - help, Shift-Dir - straight line: a hippogriff (84% to hit)  The zap hits the hippogriff.  The hippogriff is lightly wounded.  The hippogriff screeches a warning cry!%i b5========4.3 (1%i %iK ' _You hear a shout!%iN  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i4 ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 105/106 =======================- ####...≈~.. Magic: 24/32 ==================------%i} ####...).≈≈... AC: 4Str: 14Doom: 4% ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 %iƜq##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey #@...~≈~≈≈≈≈∩▒  Noise: ========-  Time: 12404.3 (0.0) %i#≈≈≈*≈≈≈~≈≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame,  %imw#≈≈≈≈≈≈*≈(..≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒..**..▒▒▒o...  ▒▒...*.▒ '..▒▒  .....*▒  H   hippogriff (catching breath) %i...⌠..H  ...... %i _You hear a shout!  Casting: Shock (safe; 1% risk of failure)  %i]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (lightly wounded, catching its breath, 84% to hit)%i޾ ### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 105/106 =======================-%iF ####...≈~.. Magic: 24/32 ==================------####...).≈≈... AC: 4Str: 14Doom: 4%###.....).≈≈≈≈≈≈ EV: 8Int: 28%i 7##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: ========-  Time: 12404.3 (0.0)%iͿ #≈≈≈*≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈*≈(..≈≈▒oo▒%i6 Cast: Shock▒▒▒▒▒▒..**..▒▒▒o...▒▒...*.▒ '..▒▒.....*▒H   hippogriff (catching breath)...⌠..*%i ......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (lightly wounded, catching its breath, 84% to hit)  The zap hits the hippogriff!%i *onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (lightly wounded, catching its breath, 84% to hit)  The zap hits the hippogriff!  The hippogriff is moderately wounded.%iy& @≈≈....HThe hippogriff flaps its wings at you.%i~3 0-=-------5.3 (1%iE: %i= > _A beckoning whirlwind swirls around you.%i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%imU ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 100/106 ======================-- ####...≈~.. Magic: 23/32 =================------- %i|m####...).≈≈... AC: 4Str: 14Doom: 4% ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 %i_n##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey #@...~≈~≈≈≈≈∩▒  Noise: =--------  Time: 12405.3 (0.0) #≈≈≈*≈≈≈~≈≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈*≈(..≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒..**..▒▒▒o...  ▒▒...*.▒ '..▒▒  %in.....*▒  H   hippogriff (catching breath) ...⌠..H  ......  _A beckoning whirlwind swirls around you.  Casting: Shock (safe; 1% risk of failure)  %ioConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  %i+o;Press: ? - help, Shift-Dir - straight line%ioAim: a hippogriff (moderately wounded, catching its breath, 84% to hit)%iN### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 100/106 ======================--####...≈~.. Magic: 23/32 =================-------####...).≈≈... AC: 4Str: 14Doom: 4%###.....).≈≈≈≈≈≈ EV: 8Int: 28%ia##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12405.3 (0.0)#≈≈≈*≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈*≈(..≈≈▒oo▒Cast: Shock▒▒▒▒▒▒..**..▒▒▒o...▒▒...*.▒ '..▒▒%i.....*▒H   hippogriff (catching breath)...⌠..*......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%iUAim: a hippogriff (moderately wounded, catching its breath, 84% to hit)  The zap hits the hippogriff.%i*onfirm with . or Enter, or press ? or * to list all spells.%iAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (moderately wounded, catching its breath, 84% to hit)  The zap hits the hippogriff.  The hippogriff is moderately wounded.%iUC @≈≈....HThe hippogriff flaps its wings at you.%iS`92/106 --6.3 (1%iZ%i\ %i>]0_A beckoning whirlwind swirls around you.%i\  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i ### silenth the Thaumaturge ####.. Oni of Vehumet **....%i8 ###.~≈.. Health: 92/106 ====================---- ####...≈~.. Magic: 22/32 ================-------- ####...).≈≈... AC: 4Str: 14Doom: 4%%i΁ ###.....).≈≈≈≈≈≈ EV: 8Int: 28 %i##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey %idx#@...~≈~≈≈≈≈∩▒  Noise: =--------  Time: 12406.3 (0.0) %i#≈≈≈*≈≈≈~≈≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame, %iׂ #≈≈≈≈≈≈*≈(..≈≈▒oo▒  Cast: Shock%it& ▒▒▒▒▒▒..**..▒▒▒o...  ▒▒...*.▒ '..▒▒  .....*▒  H   hippogriff (catching breath) ...⌠..H  ...... %i4X _A beckoning whirlwind swirls around you.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (moderately wounded, catching its breath, 84% to hit)%i' ### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 92/106 ====================----####...≈~.. Magic: 22/32 ================--------####...).≈≈... AC: 4Str: 14%i' cDoom: 4%###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12406.3 (0.0)%i' #≈≈≈*≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈*≈(..≈≈▒oo▒Cast: Shock▒▒▒▒▒▒..**..▒▒▒o...%i( ▒▒...*.▒ '..▒▒.....*▒H   hippogriff (catching breath)...⌠..*......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (moderately wounded, catching its breath, 84% to hit)  %i:) The zap hits the hippogriff.%iH %iS S≈≈...%ilS AH.%i,d 3=3=7.3 (1%im :∩%is onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (moderately wounded, catching its breath, 84% to hit)  The zap hits the hippogriff. _The hippogriff is heavily wounded.%i6  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 93/106 =====================--- ####...≈~.. Magic: 22/32 ================-------- ####...).≈≈... AC: 4Str: 14Doom: 4% ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey %i#@...~≈~≈≈≈≈∩▒  Noise: =--------  Time: 12407.3 (0.0) #≈≈≈*≈≈≈~≈≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈**(..≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒...*..▒▒▒o...  ▒▒...*.▒ '..▒▒  .....H▒  H   hippogriff (catching breath) ...⌠...  ......  %ia_The hippogriff is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (heavily wounded, catching its breath, 84% to hit)%ibv ### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 93/106 =====================---####...≈~.. Magic: 22/32 ================--------%iNw####...).≈≈... AC: 4Str: 14Doom: 4%###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12407.3 (0.0)#≈≈≈*≈≈≈~≈≈≈▒▒▒▒%iSxl) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈**(..≈≈▒oo▒Cast: Shock▒▒▒▒▒▒...*..▒▒▒o...▒▒...*.▒ '..▒▒.....*▒H   hippogriff (catching breath)...⌠.........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  %ixPress: ? - help, Shift-Dir - straight lineAim: a hippogriff (heavily wounded, catching its breath, 84% to hit)  The zap hits the hippogriff!%i%i%O≈≈≈.%iX.H.%iR348.3 (1%i7%iMConfirm with . or Enter, or press ? or * to list all spells.%ifsAiming: Shock (safe; 1% risk of failure)  %i;Press: ? - help, Shift-Dir - straight line%iAim: a hippogriff (heavily wounded, catching its breath, 84% to hit)  %i3%The zap hits the hippogriff! %i?_The hippogriff is severely wounded.%i%i{  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i %i  Your spells (cast)TypeFailure Level  a + Shock%iC Conjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%%i 4 Select a spell to cast [?] help[Esc] exit%i7%i&@%iG ### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 94/106 =====================---####...≈~.. Magic: 22/32 ================--------%iH####...).≈≈... AC: 4Str: 14Doom: 4%###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5%iZH##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey#@...~≈~≈≈≈≈∩▒%iH%Noise: =--------  Time: 12408.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈(..≈≈▒oo▒%iHCast: Shock▒▒▒▒▒▒......▒▒▒o...%iH▒▒.....▒ '..▒▒....H.▒H   hippogriff...⌠...%i%IP......Press: ? - help, Shift-Dir - straight line%iZIAim: a hippogriff (heavily wounded, catching its breath, 84% to hit)  The zap hits the hippogriff! %iI%_The hippogriff is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i8S### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 94/106 =====================---####...≈~.. Magic: 22/32 ================--------####...).≈≈... AC: 4%iSStr: 14Doom: 4%###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey%iS#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12408.3 (0.0)%iS#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, %i5T#≈≈≈≈≈≈≈≈(..≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒.....▒ '..▒▒....H.▒%ilTH   hippogriff...⌠.........%iTPress: ? - help, Shift-Dir - straight lineAim: a hippogriff (heavily wounded, catching its breath, 84% to hit)  The zap hits the hippogriff! %iT!_The hippogriff is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ip ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 94/106 =====================--- ####...≈~.. Magic: 18/32 =============----------- ####...).≈≈... AC: 4Str: 14Doom: 4% ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey %iq#@...~≈~≈≈≈≈∩▒  Noise: =--------  Time: 12408.3 (0.0) #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈≈≈(..≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒......▒▒▒o...  ▒▒..***▒ '..▒▒  ...*H*▒  H   hippogriff ...***.  ......  _The hippogriff is severely wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous;%ir 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hippogriff (severely wounded, empty space bonus: 8/8)%iYG ### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 94/106 =====================---####...≈~.. Magic: 18/32 =============-----------####...).≈≈... AC: 4Str: 14Doom: 4%%iFH ###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12408.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈(..≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒.....▒ '..▒▒....*.▒%iHH   hippogriff...⌠......... _The hippogriff is severely wounded.Casting: Shock (safe; 1% risk of failure)  %iHgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%iH|Aim: a hippogriff (severely wounded, empty space bonus: 8/8)%i~  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hippogriff (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the hippogriff!%iߎnH. %iX<5==9.3 (1%i%ib^ _The hippogriff is almost dead.%i   %i NCasting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ip ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 95/106 =====================--- ####...≈~.. Magic: 14/32 ==========-------------- ####...).≈≈... AC: 4Str: 14Doom: 4% ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey #@...~≈~≈≈≈≈∩▒  Noise: ===------  Time: 12409.3 (0.0) #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ %i l) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈≈≈(..≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒..***.▒▒▒o...  ▒▒.*H*.▒ '..▒▒  ..***.▒  H   hippogriff ...⌠...  ......  _The hippogriff is almost dead.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hippogriff (almost dead, empty space bonus: 8/8)%iA4### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 95/106 =====================---####...≈~.. Magic: 14/32 ==========--------------####...).≈≈... AC: 4Str: 14Doom: 4%%iCB###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 87% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: ===------  Time: 12409.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈(..≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒..*..▒ '..▒▒......▒H   hippogriff...⌠......... %iBP_The hippogriff is almost dead.%ivCCasting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hippogriff (almost dead, empty space bonus: 8/8)%iMAiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hippogriff (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the hippogriff!  You kill the hippogriff!  Vehumet accepts your kill.%iw%i#∩.o   orc warrioro%iwO 7/1075%i?=29310.3 (1 _You feel your power returning.  Your Fighting skill increases to level 9!%i:∩%iD| _Your Air Magic skill increases to level 8!%iH ####...) ###.....) ##...... ##....... #@...~≈~≈≈≈≈∩▒  #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  #≈≈≈≈≈≈≈≈(..≈≈▒oo▒  ▒▒▒▒▒▒......▒  ▒▒.....▒ '..▒▒  ......▒  ...⌠..o  ...... %ibE ####...) ###.....) ##...... ##....... #@...~≈~≈≈≈≈∩▒  #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  #≈≈≈≈≈≈≈≈(..≈≈▒oo▒  ▒▒▒▒▒▒......▒ ▒▒.....▒  ......▒  ...⌠.. ...... %iSy4%ip~%ic _An orc warrior is nearby!%i3Y*******%i%iT≈≈....o.%i߰y9==--1%i%iɾ_ _The zap misses the orc warrior.%ik^*******%i%i∩≈≈....o%ió%iӷ100/107=4---2%i;\ _The zap hits the orc warrior but does no damage.%iN" ^*******%ig ∩≈≈....o.%i} 13--3%i \ _The zap hits the orc warrior but does no damage.%is *******The zap hits the orc warrior.%iV-%i.≈≈...o.%i]22-4%ij9 _The orc warrior is lightly wounded.%iS******%iU %i ≈≈≈..o.%i T3=5%iL& %i( _ _The zap misses the orc warrior.%i ******The zap hits the orc warrior.%i1%i=≈≈≈.o.%iK4=1-6%iU%iW9 _The orc warrior is lightly wounded.%i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i6 ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 104/107 =======================- ####...≈~.. Magic: 7/32=====------------------- ####...).≈≈... AC: 4Str: 14Doom: 2% ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 93% Place: a Bailey #@...~≈~≈≈≈≈∩▒  Noise: =--------  Time: 12416.3 (0.0) #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  [%i"33ml) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈≈≈***≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒...*o*▒▒▒o...  ▒▒..***▒ '..▒▒  ......▒  o   orc warrior ...⌠...  ...... Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (lightlywounded, empty space bonus: 8/8)%i### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 104/107 =======================-####...≈~.. Magic: 7/32=====-------------------####...).≈≈... AC: 4Str: 14Doom: 2%###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 93% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12416.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) [%iW32m+12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈(..≈≈▒oo▒Cast: Shock▒▒▒▒▒▒....*.▒▒▒o...▒▒.....▒ '..▒▒......▒o   orc warrior...⌠.........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (lightlywounded, empty space bonus: 8/8)%isonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (lightlywounded, empty space bonus: 8/8)  The open air twists around violently and strikes the orc warrior!!%i[o. 6==7.3 (1%ir#%i9'd _The orc warrior is severely wounded.%i ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iL ### silenth the Thaumaturge ####.. Oni of Vehumet **....%i.d ###.~≈.. Health: 106/107 =======================- ####...≈~.. Magic: 3/32==---------------------- ####...).≈≈... AC: 4Str: 14Doom: 2% ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 93% Place: a Bailey #@...~≈~≈≈≈≈∩▒  Noise: ===------  Time: 12417.3 (0.0) #≈≈≈≈≈≈***≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈≈≈*o*≈≈▒oo▒  %id) Cast: Shock ▒▒▒▒▒▒...***▒▒▒o...  ▒▒.....▒ '..▒▒  ......▒  o   orc warrior ...⌠...  ...... Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (severely wounded, empty space bonus: 8/8)%i### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 106/107 =======================-####...≈~.. Magic: 3/32==----------------------####...).≈≈... AC: 4Str: 14Doom: 2%###.....).≈≈≈≈≈≈ EV: 8%ivInt: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 93% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: ===------  Time: 12417.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈(*.≈≈▒oo▒%icCast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒.....▒ '..▒▒......▒%i o   orc warrior...⌠.........Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  %iB Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  %ih T(severely wounded, empty space bonus: 8/8)%i1PAim  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the orc warrior!!  You kill the orc warrior!%i^D)%ii7=168.3 (1Shock%iq%ib %iêL_Vehumet accepts your kill.%im%i%i%i 4=%i!%i'%i'%i<0{=%i5%i`6%iW8%i=i5=%iQ?%iM,%if:6==%i_7=8==%i&9=%i%i\B%i\%ie10/32=%iS %ik ,%i%i&%i%i%i@,%i%i 1==%ix,%i,%i3%iI4%i25%iF%i(\%i\%iL|~=2=%ij~,%i%i͈a3=%i%i %i%i%i%i%i%iЙ,%i~%i՞i4=%i=5=%i%i0,%iu%i,%iX%i%i&%ir%i%i]^6==%iu%i%i * ---Shockg   goblin (wandering)g _You start resting.%i@ 72.3 (54.0)---3.3 (55%i  %i& q_A goblin comes into view. It is wielding a +0 hand axe.%iY*******%i0  The zap misses the goblin.≈≈...gg.5-==4.3 (1.0)  _The goblin shouts!%i1 ∩****** The zap hits the goblin.%i3R %i] ∩≈≈≈.g.%il y4---5%is %iv D _The goblin is almost dead.%iJv %ih*%iL.` Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 1% 2b - FoxfireConjuration/Fire1%1  c - Momentum Strike%i0Conjuration/Translocation 1%2  d - SwiftnessAir1%3  e - SlowHexes5%1  f - Summon Small MammalSummoning5%1  g - BlinkTranslocation9%2  h - Brom's Barrelling BoulderConjuration/Earth12% 4  i - Flame WaveConjuration/Fire12% 4  j - Inner FlameHexes/Fire16% 3  k - IrradiateConjuration/Alchemy32% 5  l - Dispel UndeadNecromancy47% 4  m - Forge Blazeheart GolemFire/Forgecraft47% 4  n - Detonation CatalystFire/Alchemy83% 5  o - Summon ForestSummoning/Translocation 83% 5  p - IgnitionFire100% 8  q - Summon Horrible ThingsSummoning100% 8 20 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%i# %i %i 4### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 107/107 ========================####...≈~.. Magic: 14/32 ==========--------------####...).≈≈... AC: 4Str: 14Doom: 1%%i ###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 96% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12475.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒%i l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...%i7 0▒▒...g.▒ '..▒▒......▒g   goblin%ie ...⌠......... _You start resting. %i _A goblin comes into view. It is wielding a +0 hand axe.The zap misses the goblin. _The goblin shouts!  The zap hits the goblin. %i E_The goblin is almost dead.%i P  Okay, then.%i-# %iC %iD 8 _%i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 107/107 ======================== ####...≈~.. Magic: 10/32 =======----------------- ####...).≈≈... AC: 4Str: 14Doom: 1% ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 96% Place: a Bailey #@...~≈~≈≈≈≈∩▒  Noise: =--------  Time: 12475.3 (0.0) #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ %ix! l) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈≈≈().≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒...***▒▒▒o...  ▒▒..*g*▒ '..▒▒  ...***▒  g   goblin ...⌠...  ...... Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 hand axe and wearing a +0 leather armour (almostdead, empty space bonus: 8/8)%i### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 107/107 ========================####...≈~.. Magic: 10/32 =======-----------------####...).≈≈... AC: 4Str: 14Doom: 1%###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 96% Place: a Bailey%i8#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12475.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒...*.▒ '..▒▒......▒g   goblin...⌠.........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 hand axe and wearing a +0 leather armour (almostdead, empty space bonus: 8/8)%iV(%i=)Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a goblin, wielding a +0 hand axe and wearing a +0 leather armour (almostdead, empty space bonus: 8/8)  %i)}The open air twists around violently and strikes the goblin!  You kill the goblin!%i<D)%iG1===6.3 (1Shock%iP%i.WZ _Vehumet accepts your kill.%i %i %i1D  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%i u%i4v%iDx%iX%i,%ix=2=%iPS3=%i%i%i%ii4=%ik%i%i%i,%i,%i,%i'=5=%i*%i23,%i5%i;%i<%i@%ix'6==%i^H---Shocko   orc warrioro%iR  ####...) ###.....) ##...... ##....... #@...~≈~≈≈≈≈∩▒ 99.3 (23.0) #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  #≈≈≈≈≈≈≈≈().≈≈▒oo▒  ▒▒▒▒▒▒......▒  ▒▒...).▒ '..▒▒  ......▒  ...⌠...  .....o  _You start resting.%i~ ####...) ###.....) ##...... ##....... #@...~≈~≈≈≈≈∩▒  #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  #≈≈≈≈≈≈≈≈().≈≈▒oo▒  ▒▒▒▒▒▒......▒ ▒▒...).▒  ......▒  ...⌠... ..... %i<---%i9y _An orc warrior is nearby!%i^*******%i'0%i>≈≈...o.%i@o5-=500.3 (1.0) %iI%i2L_ _The zap misses the orc warrior.%iHt *******The zap hits the orc warrior.%i %it ≈≈..o..4--1%i5 O _The orc warrior is lightly wounded.%iמ ***** **The zap hits the orc warrior.%i%i≈≈..o...%i@-2%i*%iof _The orc warrior is moderately wounded.%iD ******The zap hits the orc warrior.%iT%i≈≈≈.o).%iY3-3%i%if _The orc warrior is moderately wounded.%iD ******The zap hits the orc warrior but does no damage.%iDY%ib≈≈≈(o..%i0cQ2-4%imo%i7f _The orc warrior is moderately wounded.%i   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i  ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 107/107 ======================== ####...≈~.. Magic: 8/32======------------------ ####...).≈≈... AC: 4Str: 14Doom: 1% ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5%i:  ##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 96% Place: a Bailey #@...~≈~≈≈≈≈∩▒  Noise: =--------  Time: 12504.3 (0.0) #≈≈≈≈≈≈***≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈≈≈*o*≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒...***▒▒▒o...  ▒▒...).▒ '..▒▒  %i ......▒  o   orc warrior ...⌠...  ...... Casting: Shock (safe; 1% risk of failure)  %i: (Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, empty space bonus: 8/8)%i[ ### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 107/107 ========================####...≈~.. Magic: 8/32======------------------####...).≈≈... AC: 4Str: 14Doom: 1%###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 96% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12504.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) [%i0 32m+12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈(*.≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒...).▒ '..▒▒......▒o   orc warrior...⌠.........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, empty space bonus: 8/8)%i\ Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the orc warrior!!  You kill the orc warrior!%ii D)%igw = 9==5.3 (1Shock _Vehumet accepts your kill.You feel the doom around you dissipate.Training target 2.0 for Armour reached!%i %ij y _Your Armour skill increases to level 2!%i*^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iF7%iM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%ig%ip%i r%i{%i~P _Unknown command.%i3%iً%i2P _%i %iğ99%i%i,%i]%i%i[%i%ip%i%i%i10/32=%i%ij%i%i%i---Shocko   orc warrior (wandering)o%i,13.3 (8%iI---4.3 (9%i^!%i+} _An orc warrior comes into view. It is wielding a +0 hand axe.%i~ H ####...) ###.....) ##...... ##....... #@...~≈~≈≈≈≈∩▒  #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  #≈≈≈≈≈≈≈≈().≈≈▒oo▒  ▒▒▒▒▒▒......▒  ▒▒...).▒ '..▒▒  ......▒  ...⌠...  ...o.. %i  ####...) ###.....) ##...... ##....... #@...~≈~≈≈≈≈∩▒  #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  #≈≈≈≈≈≈≈≈().≈≈▒oo▒  ▒▒▒▒▒▒......▒ ▒▒...).▒  ......▒  ...⌠... ...o.. %is %i %i y _An orc warrior is nearby!%id= U *****o  **The zap hits the orc warrior.  The orc warrior is moderately wounded.%i^_ %ii ∩≈≈...⌠o.%iv P===5.3 (1%i :∩%i/ - _The orc warrior shouts!%i`*******%i %i≈≈...o..%iv9/32 --6%iAu _The zap misses the orc warrior.%i% *******The zap hits the orc warrior but does no damage.%i3%i8u  The orc warrior is moderately wounded.%iJ≈≈..o.o   orc knight (wandering).%iKo   orc warrioro%iMd8--7%iV%iҫ{ _An orc knight comes into view. It is wielding a +0 war axe.%i %i******The zap hits the orc warrior but does no damage.%iG  The orc warrior is moderately wounded.≈≈≈.o).oo.7-=8 _The orc knight shouts!%i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i  ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 107/107 ======================== ####...≈~.. Magic: 3/32==---------------------- ####...).≈≈... AC: 4Str: 14 ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 99% Place: a Bailey #@...~≈~≈≈≈≈∩▒  Noise: ==-------  Time: 12518.3 (0.0) #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  l) +12 hand axe o%i Nf the Wilderness {flame,  #≈≈≈≈≈≈≈≈***≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒...*o*▒▒▒o...  ▒▒..***▒ '..▒▒  ......▒  o   orc knight ...⌠.o.  o   orc warrior ...... Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail  (moderately wounded, empty space bonus: 8/8)%i )### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 107/107 ========================####...≈~.. Magic: 3/32==----------------------%i ####...).≈≈... AC: 4Str: 14###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 99% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: ==-------  Time: 12518.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock▒▒▒▒▒▒....*.▒▒▒o...▒▒...).▒ '..▒▒......[39;49%i ?m▒o   orc knight...⌠.o.o   orc warrior......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail  (moderately wounded, empty space bonus: 8/8)%i$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail  (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the orc warrior!%i*o.o. %i-3=9.3 (1%im6%i:_ _The orc warrior is almost dead.%i7  The zap hits the orc warrior!  You kill the orc warrior!Vehumet accepts your kill.%i(: Y******%ib %ii .≈≈().o.%ixk %iLv ### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 107/107 ========================####...≈~.. Magic: 4/32===---------------------####...).≈≈... AC: 4Str: 14###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 10 Next: 102% Place: a Bailey#@...~≈~≈≈≈≈∩▒%iv -Noise: =--------  Time: 12520.3 (1.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒...o.▒ '..▒▒......▒o   orc knight%ivw ...⌠.........(moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the orc warrior! _The orc warrior is almost dead.The zap hits the orc warrior!  You kill the orc warrior!Vehumet accepts your kill.%ix -- _You feel your power returning.  You have reached level 11!%i܅ /  --more--%iZl15/1153-1 1% %i!%i> _%i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iJ%i2u Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%4 Select a spell to cast [?] help[Esc] exit%i%iν%iA+%im### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 115/115 ========================####...≈~.. Magic: 4/33==----------------------####...).≈≈... AC: 4Str: 14###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12520.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈%i≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒...o.▒ '..▒▒......▒o   orc knight...⌠.........You kill the orc warrior!Vehumet accepts your kill. _You feel your power returning. _You have reached level 11!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 115/115 ========================####...≈~.. Magic: 4/33==----------------------####...).≈≈... AC: 4Str: 14###.....%i).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12520.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒...o.▒ '..▒▒......▒o   orc knight...⌠.........You kill the orc warrior!%iVehumet accepts your kill. _You feel your power returning. _You have reached level 11!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ### silenth the Thaumaturge ####.. Oni of Vehumet **.... ###.~≈.. Health: 115/115 ======================== ####...≈~.. Magic: 0/33------------------------ ####...).≈≈... AC: 4Str: 14 ###.....).≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey #@...~≈~≈≈≈≈∩▒  Noise: %i=--------  Time: 12520.3 (0.0) #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈≈≈().≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒...***▒▒▒o...  ▒▒..*o*▒ '..▒▒  ...***▒  o   orc knight ...⌠...  ...... Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (empty  space bonus: 8/8)%i ### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 115/115 ========================####...≈~.. Magic: 0/33%iF ------------------------####...).≈≈... AC: 4Str: 14###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey%i (#@...~≈~≈≈≈≈∩▒Noise: =--------  Time: 12520.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒...*.▒ '..▒▒%i ......▒o   orc knight...⌠.........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%i` zAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (empty  space bonus: 8/8)%i1 Eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  %i1 Press: ? - help, Dir - move target  Aim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (empty  space bonus: 8/8)  The open air twists around violently and strikes the orc knight!!%i>@ o) ==1.3 (1Shock%i K  %iK __The orc knight is moderately wounded.%iIEvoke which item? Wands  b - a wand of light (7)f - a wand of mindburst (14)  %ifJe - a wand of paralysis (7) [!] read|quaff|evoke[?] describe selected%iT%iEj%iz### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 115/115 ========================####...≈~.. Magic: 0/33------------------------####...).≈≈... AC: 4Str: 14%i-|###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: ===------  Time: 12521.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock%i|o▒▒▒▒▒▒....o.▒▒▒o...▒▒...).▒ '..▒▒......▒o   orc knight...⌠.........%i,}Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (empty  %im}space bonus: 8/8)  The open air twists around violently and strikes the orc knight!! _The orc knight is moderately wounded.%i ### silenth the Thaumaturge ####.. Oni of Vehumet **.... %iЯ###.~≈.. Health: 115/115 ======================== ####...≈~.. Magic: 0/33------------------------ ####...).≈≈... AC: 4Str: 14 ###.....).≈≈≈≈≈≈ EV: 8Int: 28%iJ ##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey #@...~≈~≈≈≈≈∩▒  Noise: ===------  Time: 12521.3 (0.0) #≈≈≈**≈≈~≈≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame, %i@ #≈≈≈≈≈≈≈**).≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒....o.▒▒▒o...  ▒▒...).▒ '..▒▒  %i......▒  o   orc knight ...⌠...  %iı}...... The open air twists around violently and strikes the orc knight!! %i_The orc knight is moderately wounded.Aiming: Bolt of Light%i;Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, 68% to hit)%iq### silenth the Thaumaturge####.. Oni of Vehumet **....###.~≈.. Health: 115/115 ========================####...≈~.. Magic: 0/33------------------------####...).≈≈... AC: 4Str: 14###.....).≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey#@...~≈~≈≈≈≈∩▒Noise: ===------  Time: 12521.3 (0.0)#≈≈≈**≈≈~≈≈≈▒▒▒▒l) +12 h%i&and axe of the Wilderness {flame, #≈≈≈≈≈≈≈**).≈≈▒oo▒Cast: Shock▒▒▒▒▒▒....*.▒▒▒o...▒▒...).▒ '..▒▒......▒o   orc knight (blind)...⌠.........Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, 68% to hit)  The bolt of light hits the orc knight!  The orc knight is heavily wounded.%io%i#s≈≈≈o.%i%%i%C====2.3 (1%i8  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail  (moderately wounded, 68% to hit)  The bolt of light hits the orc knight!  The orc knight is heavily wounded. _The orc knight is blinded.%i #####.###.~≈.####...≈~..∩####...).≈≈.###.....).≈##.~≈##.≈≈≈≈▒#.@..~≈~≈≈≈≈∩▒ #≈~≈≈≈▒▒▒▒ #≈o).≈≈▒oo▒ ▒▒▒▒▒▒......▒▒o...▒......▒ ...⌠..%i" J(o%i E----3%iS %i %i" ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i2w ∩Okay, then.%i=----%iiN _%iw %iz Evoke which item? Wands  b - a wand of light (6)f - a wand of mindburst (14)  e - a wand of paralysis (7) [!] read|quaff|evoke[?] describe selected%id%i}m%i@w#### silenth the Thaumaturge####... Oni of Vehumet **....###.~≈... Health: 115/115 ========================####...≈~..∩ Magic: 0/33------------------------####...).≈≈.... AC: 4Str: 14###.....).≈≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈≈ SH: 0Dex: 5%ix##.......≈≈≈≈▒▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey#.@..~≈~≈≈≈≈∩▒Noise: ---------  Time: 12523.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock▒▒▒▒▒▒..o...▒▒▒o...▒▒...).▒ '..▒▒......▒o   orc knight (blind)...⌠....%ixK.......The bolt of light hits the orc knight!  The orc knight is heavily wounded. _The orc knight is blinded.  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.%i{ #### silenth the Thaumaturge ####... Oni of Vehumet **.... ###.~≈... Health: 115/115 ======================== ####...≈~..∩ Magic: 0/33------------------------ ####...).≈≈.... AC: 4Str: 14 ###.....).≈≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈≈ SH: 0%iKDex: 5 ##.......≈≈≈≈▒▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey #.@..~≈~≈≈≈≈∩▒  Noise: ---------  Time: 12523.3 (0.0) #≈≈≈≈*≈≈~≈≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame,  #≈≈≈≈≈≈*≈().≈≈▒oo▒  Cast: Shock%ia ▒▒▒▒▒▒..o...▒▒▒o...  ▒▒...).▒ '..▒▒  ......▒  o   orc knight (blind) ...⌠....  ....... Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight line%iAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, blind, chance to affect: 47%)%i #### silenth the Thaumaturge####... Oni of Vehumet **....###.~≈... Health: 115/115 ========================####...≈~..∩ Magic: 0/33------------------------####...).≈≈.... AC: 4Str: 14###.....).≈≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey%iΨ ^#.@..~≈~≈≈≈≈∩▒Noise: ---------  Time: 12523.3 (0.0)#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock▒▒▒▒▒▒..*...▒▒▒o...▒▒...).▒ '..▒▒......▒o   orc knight (blind)...⌠...........Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, blind, chance to affect: 47%)%i %i %i %i lo.oo   orc (wandering) _Okay, then.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, blind, chance to affect: 47%)  The orc knight resists with some effort.%i p1====4.3 (1Shock%i, %i( u _An orc comes into view. It is wielding a +0 hand axe.%i" ####.####.###.~≈.####...≈~..∩.####...).≈≈.###.....).≈##.~≈##.≈≈≈≈▒#..@.~≈~≈≈≈≈∩▒ #≈~≈≈≈▒▒▒▒ #≈o).≈≈▒oo▒ ▒▒▒▒▒▒......▒o... ......▒ ...⌠...o.%iC$ %i& %i8 o(o.o   orc (wandering)%i}< E----5%iaF :∩%iRH %i "####.^####.###.~≈....#####...≈~..∩.#####...).≈≈.%iX###.....).≈##.~≈##.≈≈≈≈▒#...@~≈~≈≈≈≈∩▒ #≈o≈≈≈▒▒▒▒ #≈().≈≈▒oo▒ ▒%i5 ......▒ ...⌠..o. .%i@∩o.o==--6∩%i% _The orc shouts!%i"%i VEvoke which item? %ihWands  b - a wand of light (6)f - a wand of mindburst (13)  e - a wand of paralysis (7) %i[!] read|quaff|evoke[?] describe selected%iǦ%i%i####.^ silenth the Thaumaturge####..... Oni of Vehumet **....###.~≈....# Health: 115/115 ========================%i̾####...≈~..∩.# Magic: 1/33------------------------####...).≈≈...... AC: 4Str: 14###.....).≈≈≈≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey%i^#...@~≈~≈≈≈≈∩▒Noise: ==-------  Time: 12526.3 (0.0)#≈≈≈≈≈≈≈o≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒...).▒ '..▒▒.....o▒%iYo   orc knight (blind)...⌠....o   orc.........%iPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, blind, chance to affect: 47%)  %i&The orc knight resists with some effort. _An orc comes into view. It is wielding a +0 hand axe. _The orc shouts!%i"  ####.^ silenth the Thaumaturge ####..... Oni of Vehumet **.... %i#E###.~≈....# Health: 115/115 ======================== ####...≈~..∩.# Magic: 1/33------------------------ ####...).≈≈...... AC: 4Str: 14 %i,$2###.....).≈≈≈≈≈≈≈≈≈ EV: 8Int: 28 ##.......~≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 5 ##.......≈≈≈≈▒▒▒▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey %i$i#...@~≈~≈≈≈≈∩▒  Noise: ==-------  Time: 12526.3 (0.0) %ix%)#≈≈≈≈≈≈*o≈≈≈▒▒▒▒  l) +12 hand axe of the Wilderness {flame,  %i%]#≈≈≈≈≈≈≈≈().≈≈▒oo▒  Cast: Shock ▒▒▒▒▒▒......▒▒▒o...  ▒▒...).▒ '..▒▒  %ii&.....o▒  o   orc knight (blind) ...⌠....  o   orc %i&.........  _An orc comes into view. It is wielding a +0 hand axe. _The orc shouts!  Aiming: Mindburst%i#'Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, blind, chance to affect: 47%)%i> ####.^ silenth the Thaumaturge####..... Oni of Vehumet **....###.~≈....# Health: 115/115 ========================####...≈~..∩.# Magic: 1/33------------------------####...).≈≈...... AC: 4Str: 14###.....).≈≈≈≈≈≈≈≈≈ EV: 8Int: 28##.......~≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 5##.......≈≈≈≈▒▒▒▒▒▒▒▒ XL: 11 Next:  1% Place: a Bailey#...@~≈~≈≈≈≈∩▒Noise: ==-------  Time: 12526.3 (0.0)%i? #≈≈≈≈≈≈≈*≈≈≈▒▒▒▒l) +12 hand axe of the Wilderness {flame, #≈≈≈≈≈≈≈≈().≈≈▒oo▒Cast: Shock▒▒▒▒▒▒......▒▒▒o...▒▒...).▒ '..▒▒.....o▒o   orc knight (blind)...⌠....o   orc......... _An orc comes into view. It is wielding a +0 hand axe. _The orc shouts!  Aiming: Mindburst%i@ Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, blind, chance to affect: 47%)%iv a∩∩ %ih %iŜ %i o∩~o.%i J====7.3 (1%i÷ %i _The orc shouts!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line  Aim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (heavilywounded, blind, chance to affect: 47%) _The orc knight's mind is blasted!%iLU  You hit the orc knight. You burn the orc knight.%i ∩∩o)The orc knight is severely wounded.%i2==---8.6 (1.3 %iN∩∩%i!b _The orc knight closely misses you.%i-CU  You hit the orc knight. You burn the orc knight.%isD%iV o...oo   orc warrior (wandering)o   orcThe orc knight is severely wounded.An orc warrior comes into view. It is wielding a +0 war axe.%igW95/115 -----==-9.9%i1d%ipA _The orc knight hits you with a +0 war axe!!%i  The orc warrior shouts!  You hit the orc knight. You burn the orc knight.  The orc knight is almost dead.%i %i? %i o)o .o%i w6=-----31.2%i <∩%i ' _You hear a shout!%i_tThe orc knight is almost dead. _You hear a shout!  %il`You hit the orc knight. You burn the orc knight.  You headbutt the orc knight, but do no damage.  The orc knight roars a battlecry!%ia%i"F ∩o~o)(strong)(strong)The orcs go into a battle-frenzy!The orc knight splashes around in the water. x28=====2.5 _The orc knight barely misses you.%ij The orc knight splashes around in the water. x2 _The orc knight barely misses you.You slash the orc knight! You burn the orc knight.  You kill the orc knight!  Vehumet accepts your kill.  You feel your power returning.%i %i %i ∩o)≈~≈≈≈≈∩o.o   orc warrior (strong)o   orc (strong)%iY 95===7=---3.8 %i@ _You hear a splash. x2%i X∩∩%iX# z _Your Dodging skill increases to level 3!%i  ####.^ ####. ###.~≈....# ####...≈~..∩.## ####...).≈≈......##.....)....~≈≈≈≈≈≈≈≈≈≈≈##...@o..≈≈≈≈▒▒▒▒▒▒▒▒▒ #....)≈~≈≈≈≈∩▒  #~≈≈≈▒▒▒▒ #≈≈≈≈≈≈≈≈(o.≈≈▒oo▒▒▒▒▒▒▒......▒▒▒o...▒▒...).▒ '..▒▒......▒ ....⌠.............%i(%ijo∩o)%iϺ 5----40 ∩∩ _The orc hits you with a +0 hand axe.%iJ  You slash the orc! You burn the orc.  You kill the orc!Vehumet accepts your kill.%iM%iZ∩)o≈≈≈≈∩~%ib7=6====6.1 (1.3 %i!n<∩%ip4 _You feel your power returning.%i B##.^.####.^.#####.....####.~≈....## ####...≈~..∩.## ####...).≈≈......# ###.....).≈###.~≈##....@..≈≈≈≈▒≈#....)≈o≈≈≈≈∩▒ ∩#≈~≈≈≈▒▒▒▒ ▒#≈≈▒▒▒ ▒▒...).▒ '..▒▒ %i %i 8=7==%id ---70 %i %i4  Things that are here: _a +0 hand axe; a +0 leather armour%iS∩Things that are here: _a +0 hand axe; a +0 leather armourYou hit the orc warrior but do no damage.  The orc warrior closely misses you.e orc warrior splashes around in the water.  The orc warrior hits you with a +0 war axe!86---==8.4 (1.3 ∩ _The orc warrior splashes around in the water.%i_  The orc warrior hits you with a +0 war axe! _The orc warrior splashes around in the water.  You slash the orc warrior! You burn the orc warrior.  You headbutt the orc warrior.  The orc warrior is heavily wounded.  %i70------=9.7%i-%ieA _The orc warrior hits you with a +0 war axe!%iP The orc warrior splashes around in the water. _The orc warrior hits you with a +0 war axe!  You slash the orc warrior! You burn the orc warrior.  You headbutt the orc warrior.  The orc warrior is almost dead.%iS}2=---41.0%i^;∩%iac _The orc warrior closely misses you.%i9  You hit the orc warrior. You burn the orc warrior.  You kill the orc warrior!Vehumet accepts your kill.%iiJ g)≈≈≈≈∩%iZ 3=8=9--2.3Shock%if %i + _You hear a splash. x2%iPy####.^.######.....## ###.~≈....## ####...≈~..∩.## ####...).≈≈......# ###.....).≈≈≈≈≈≈≈≈≈≈##.......~≈≈≈##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒#....)≈@≈≈≈≈∩▒ ∩#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ ▒▒#≈≈≈≈≈≈≈≈().≈≈▒oo▒ .%iYQx▒▒▒▒▒▒......▒▒▒o.... ▒▒...).▒ '..▒▒.......▒.....⌠....▒......... %i`%iMn5--30Water %i|%iN _You enter the shallow water.  Things that are here: %iT_a +0 war axe; a +0 chain mail; an orc corpse%iv ##.^. ####.^.# ####.....## ###.~≈....## ####...≈~..∩.## ####...).≈≈...... ###.....).# ##.......~≈≈≈≈≈≈≈≈≈≈ ##....@..≈≈≈≈▒▒▒▒▒▒▒▒▒ #....)≈)≈≈≈≈∩▒ ∩ #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒▒ #≈≈≈≈≈≈≈≈().≈≈▒oo▒ ▒▒▒▒▒▒......▒▒▒o... ▒%iw...).▒ '..▒▒ .......▒ .⌠....▒.........%i'%iAe6-4 _%iɡ%iM  Things that are here: _a +0 hand axe; a +0 leather armour%iء_######....###.~≈####...≈~..∩.######...).≈≈......####.....).≈≈≈≈≈≈≈≈≈≈.......~≈)..≈≈≈≈▒▒▒▒▒▒▒▒▒ #....@≈)≈≈≈≈∩▒ %i#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ #≈().≈≈▒oo▒  ▒▒▒▒▒▒......▒▒▒o... ▒▒...).▒ '..▒▒ .......▒⌠.... ▒......... %i9∩%i"7=5Water %i9∩%iThings that are here: _a +0 hand axe; a +0 leather armour _You enter the shallow water.  Things that are here: _a +0 war axe; a +0 chain mail; an orc corpse%i? 3%iD %imH %ib  8=∩9=∩Shocko   orc warrior (wandering)oYou start resting.%iT| V∩∩0%i *6.3 (1%ir %iT | _An orc warrior comes into view. It is wielding a +0 war axe.%iU5####.....#####.~≈....## ####...≈~..∩.## ####...).≈≈......# ###.....).≈≈≈≈≈≈≈≈≈≈##.......~≈≈##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒##....)≈)≈≈≈≈∩▒ ∩#≈≈≈≈≈≈≈@≈≈≈▒▒▒▒ ▒#≈≈≈≈≈≈≈≈().≈≈▒oo▒ ▒▒▒▒▒▒......▒▒▒o... ▒▒...).▒ '..▒▒ .......▒.....⌠....▒▒.......%i6([43mo.▒.∩∩oo.%idI%iXL9%iM'==7%i[%i^B _The orc warrior shouts! You hear a shout! x3%iv 0###.~≈....## ####...≈~..∩####...).≈≈......###.....).≈≈≈≈≈≈≈≈≈≈###.......~≈≈%imx ##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒##....)≈)≈≈≈≈∩▒ ∩#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒▒#≈≈(@.≈≈▒oo ▒▒▒▒▒▒......▒▒▒o... ▒▒...).▒ '..▒▒.......▒ ▒.....⌠..o.▒▒......... ▒▒. ▒▒▒▒......%i~ %i o.81-8∩%i ~ _Items here: ))) [[[.%iak ###.~≈....## ####...≈~..∩.## ####...).≈≈......# ###.....).≈ ##.~ ##....)..≈≈≈≈▒###....)≈)≈≈≈≈∩▒  #≈~≈≈≈▒▒▒▒%ibk  #≈@).≈≈▒oo▒ ▒▒▒▒▒▒......▒▒▒o... ▒▒...).▒ '..▒▒  ......o▒ ▒.....⌠.... ▒▒.o 2 orc warriors (1 wandering) ▒▒.. ▒▒▒▒......o%ig%ih%iv∩o.o.%iCz{82===9%iƄ%iш _The orc warrior shouts!  Things that are here: _a boomerang; a kobold corpse%iS ####...≈~..∩.## ####...).≈≈......# ###.....).≈≈≈≈≈≈≈≈≈≈##.......~≈≈%iD e##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒###....)≈)≈≈≈≈∩▒ ∩#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ ▒#≈≈≈≈≈≈≈≈().≈≈▒oo▒ ▒▒▒▒▒▒....@.▒▒▒o... ▒▒...o.▒ '..▒▒ ▒.......▒ ▒.....⌠....▒▒.........o▒▒. ▒▒▒▒▒▒▒▒▒%i %i2 ∩o.74--10/33=50%i< %i? A _The orc warrior hits you with a +0 war axe!%i/  You closely miss the orc warrior. You headbutt the orc warrior!%i ∩∩o.The orc warrior is moderately wounded.%i" c5---1.6 (1.3 %i :∩%i c _The orc warrior closely misses you.%i  You slash the orc warrior! You burn the orc warrior.  You headbutt the orc warrior, but do no damage.%i o.The orc warrior is severely wounded.%ikL3=2.9%i%i0A _The orc warrior hits you with a +0 war axe.%i}r  You closely miss the orc warrior.You headbutt the orc warrior, but do no damage.  The orc warrior is severely wounded.  A goblin comes into view. It is wielding a +0 hand axe.The orc warrior hits you with a +0 war axe! o.o 3 orc warriorsoThe orc warrior hits you with a +0 hand axe.  The orc warrior hits you with a +0 war axe!%itY43-------=4.2%iN∩∩%i _The goblin moves out of view. _An orc warrior comes into view. It is wielding a +0 war axe.%is %irR_An orc warrior comes into view. It is wielding a +0 war axe.You barely miss the orc warrior. Your headbutt misses the orc warrior.You hit the orc warrior. You burn the orc warrior.  You kill the orc warrior!  Vehumet accepts your kill.  Vehumet offers you knowledge of Searing Ray.  --more--%i(R %iT %ic   ∩.##  ####...).≈  ###.....).≈≈ ##.......~≈≈≈ ##....)..≈≈≈≈▒ ###....)≈)≈≈≈≈∩▒ ∩ %id #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  #≈≈≈≈≈≈≈≈().≈≈▒oo▒  ▒▒▒▒▒▒....@.▒  ▒▒...)o▒ '..▒▒  ▒.......▒ ▒.....⌠....  ▒▒.........  ▒▒........g  2%iag  ▒▒▒▒......o  g   goblin (wandering) ▒▒▒▒▒▒▒▒▒ You feel your power returning.%i g ∩.##  ####...).≈  ###.....).≈≈ ##.......~≈≈≈ ##....)..≈≈≈≈▒ ###....)≈)≈≈≈≈∩▒ ∩ #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  %i $#≈≈≈≈≈≈≈≈().≈≈▒oo▒  ▒▒▒▒▒▒....@.▒  ▒▒...)o▒ '..▒▒  ▒.......▒ ▒.....⌠... %i K▒▒......... ▒▒........g  ▒▒▒▒......o  ▒▒▒▒▒▒▒▒▒ %i { gThe orc warrior hits you with a +0 hand axe!%i 34--------2==10-5.5%iC %i@ V _* * * LOW HITPOINT WARNING * * *%i[^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ip  ∩.##  ####...).≈  ###.....).≈≈ ##.......~≈≈≈ ##....)..≈≈≈≈▒ %i###....)≈)≈≈≈≈∩▒ ∩ #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  #≈≈≈≈≈≈≈≈().≈≈▒oo▒  ▒▒▒▒▒▒....*.▒  ▒▒...)*▒ '..▒▒  ▒.......▒ ▒.....⌠....  ▒▒.........  ▒▒........g  ▒▒▒▒......o %iS ▒▒▒▒▒▒▒▒▒ The orc warrior is struck by an arc of lightning.  The orc warrior is lightly wounded.%iXZ ∩.##  ####...).≈  ###.....).≈≈ ##.......~≈≈≈ ##....)..≈≈≈≈▒ ###....)≈)≈≈≈≈∩▒ ∩ #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  #≈≈≈≈≈≈≈≈().≈≈▒oo▒  ▒▒▒▒▒▒....*.▒  ▒▒...)*▒ '..▒▒  ▒.......▒ ▒.....⌠... ▒▒......... ▒▒........[37%i[mg  ▒▒▒▒......o  ▒▒▒▒▒▒▒▒▒   ∩.##  ####...).≈  ###.....).≈≈ ##.......~≈≈≈ ##....)..≈≈≈≈▒ ###....)≈)≈≈≈≈∩▒ ∩ #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  #≈≈≈≈≈≈≈≈().≈≈▒oo▒  ▒▒▒▒▒▒....*.▒  ▒▒...)*▒ '..▒▒  ▒.......▒ ▒.....⌠....  ▒▒.........  ▒▒........g  ▒▒▒▒......o  ▒▒▒▒▒▒▒▒▒    You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *The orc warrior is struck by an arc of lightning!  The orc warrior is heavily wounded.%i" ∩.##  ####...).≈  %i###.....).≈≈ ##.......~≈≈≈ ##....)..≈≈≈≈▒ ###....)≈)≈≈≈≈∩▒ ∩ #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒  #≈≈≈≈≈≈≈≈().≈≈▒oo▒  ▒▒▒▒▒▒....*.▒ %i%_ ▒▒...)*▒ '..▒▒  ▒.......▒ ▒.....⌠...%i[ ▒▒......... ▒▒........g  %i▒▒▒▒......o  ▒▒▒▒▒▒▒▒▒ %i∩!  The orc warrior is heavily wounded.%iIDThe orc warrior is severely wounded.%i\?  The lightning grounds out.%i@I  The goblin shouts! You hear a shout!%i%i{ ∩∩@ogoK.gK   kobold (missile, wandering)The orc warrior barely misses you.2--0-=60 %i!X∩∩%iY _A kobold comes into view.%i0  You hit the orc warrior. You burn the orc warrior.  You kill the orc warrior!%i-%iI%i%i∩)oK   orc warrior.K   kobold (missile)%i4=-2--7.8 (1.3 %i%i2Z _Vehumet accepts your kill.%i{l  ###.~≈... ####...≈~..∩.# ####...).≈≈......#  ###.....).%i:m Z# ##.......~≈≈≈≈≈≈≈≈≈≈≈ ##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈##....)≈)≈≈≈≈∩▒∩ #≈~≈≈≈▒▒▒▒#≈≈≈≈≈≈≈≈(@.≈≈▒oo▒ ▒▒▒▒▒▒......▒▒▒o... ▒▒...))▒ '..▒▒ ▒.......▒.....⌠....▒▒.o ▒▒........K▒▒▒▒.......▒▒▒▒▒▒▒▒▒%iq B%i3} ∩∩gKg   goblin.%i} K   kobold (missile)%iC %i 5=1=---80 %i %i =∩∩%iI ~ _Items here: ))) [[[.%i[  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iֻ  ###.~≈....##  silenth the Thaumaturge %i $####...≈~..∩.##  Oni of Vehumet **.... ####...).≈≈......#  Health: 35/115 =======----------------- ###.....).≈≈≈≈≈≈≈≈≈≈# Magic: 10/33 =======----------------- ##.......~≈≈≈≈≈≈≈≈≈≈≈≈ AC: 4Str: 14 ##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈ EV: 8Int: 28%i&  ###....)≈)≈≈≈≈∩▒ ∩ SH: 0Dex: 5 #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ ▒ XL: 11 Next: 12% Place: a Bailey %i~ #≈≈≈≈≈≈≈≈(@.≈≈▒oo▒  Noise: ---------  Time: 12558.8 (0.0) ▒▒▒▒▒▒....*.▒▒▒o...  l) +12 hand axe of the Wilderness {flame,  %i ▒▒...)*▒ '..▒▒  Cast: Shock ▒......*▒ ▒.....⌠..g. %i  ▒▒........K  g   goblin ▒▒.........  K   kobold (missile) %iu q▒▒▒▒.......  ▒▒▒▒▒▒▒▒▒ Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i $Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 hand axe and wearing a +0 leather armour (67% to  hit)%iUE gKkobold, quivering boomerangs (67% to hit)%imF ###.~≈....##  silenth the Thaumaturge ####...≈~..∩.##  Oni of Vehumet **.... ####...).≈≈......#  Health: 35/115 =======-----------------%in ###.....).≈≈≈≈≈≈≈≈≈≈# Magic: 10/33 =======----------------- ##.......~≈≈≈≈≈≈≈≈≈≈≈≈ AC: 4Str: 14 ##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈ EV: 8Int: 28 ###....)≈)≈≈≈≈∩▒ ∩ SH: 0Dex: 5 #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ ▒ XL: 11 Next: 12% Place: a Bailey #≈≈≈≈≈≈≈≈(@.≈≈▒oo▒  Noise: ---------  Time: 12558.8 (0.0) %iOo0▒▒▒▒▒▒......▒▒▒o...  l) +12 hand axe of the Wilderness {flame,  ▒▒...))▒ '..▒▒  Cast: Shock ▒.......▒ ▒.....⌠..g.  %ioX▒▒........K  g   goblin ▒▒.........  K   kobold (missile) ▒▒▒▒.......  ▒▒▒▒▒▒▒▒▒ %ipConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (67% to hit)  The zap hits the goblin.  You kill the goblin!%iyK   ∩.##    ∩▒ ∩   %idz  *  *▒ '..▒▒  * * *K   kobold (missile)%iz * * %iz5  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, quivering boomerangs (67% to hit)  %i5{The zap hits the goblin.  You kill the goblin!Vehumet accepts your kill.%i=,%i∩.).Ko.o   orc warrior.K   kobold (missile).%i1M6=9.8 (1%i%iZ _The zap misses the kobold.%iR[  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i  ###.~≈....##  silenth the Thaumaturge ####...≈~..∩.##  Oni of Vehumet **.... ####...).≈≈......#  Health: 36/115 =======----------------- ###.....).≈≈≈≈≈≈≈≈≈≈# Magic: 9/33======------------------ ##.......~≈≈≈≈≈≈≈≈≈≈≈≈ AC: 4Str: 14 ##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈ EV: 8Int: 28 ###....)≈)≈≈≈≈∩▒ ∩ SH: 0Dex: 5 #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ ▒ XL: [3%i9;49m11 Next: 12% Place: a Bailey #≈≈≈≈≈≈≈≈(@.≈≈▒oo▒  Noise: =--------  Time: 12559.8 (0.0) ▒▒▒▒▒▒....*.▒▒▒o...  l) +12 hand axe of the Wilderness {flame,  ▒▒...)*▒ '..▒▒  Cast: Shock ▒......*▒ ▒.....⌠..K.  ▒▒.......o.  o   orc warrior ▒▒.........  K   kobold (missile) ▒▒▒▒.......  ▒▒▒▒▒▒▒▒▒ _%iThe zap misses the kobold.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (67% to hit)%i{6Ko  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (71% to  hit)%i;8%i?E==%iD%iK,%iO%iT%i|U%i/Y%ic,%ih%i#p%ipW9=%i.u%iN|,%i%i,%ie%i,%i%i,%i%i%iN20=%i(%i,%i%ib,%i%ij%i%i%i1==%i%i+%i%i%iN,%i%i,%i%i%i j2==%i %i,%i%i,%i$%i+,%iw0%i7%iE89=%i=%i'F;3%iK%i5S,%i]X%i`,%if%in%in%is%iy%iWzM4=%i{~%i@%iل%i>%i.,%i%i%i%i%is%i j5==%i%iM,%i%i,%i%%i%i,%i%i%i9=%i%i;6%i>%i<,%i%in,%i%i,%i%i%iK7=%i[ %i;,%i%i,%i%iQ!,%i%%i-%i.a8==%iU0%i3%i&4%i26%i=,%ij?%iD,%i}I%iP%iQ9=%i,V%i\%i]K9=%i/`%if%ig%im%i)%i%idV30=%i%i ,%iɟ%i%i%i%i%i%iٶ%i%iHD1=%i%i,%i%i1O=%iv%ia2=%iA%i,%i%i%i}%i_%i%i{%i#%iX?B - _HP restored.%i\N∩697.1 (132.0)%ik3==-83%iuX∩∩%i x% _Magic restored.%iE h  ###.~≈....## ####...≈~..∩.## ####...).≈≈......# ###.....).≈ ##.~%ic J ##....)..≈≈≈≈▒ ###....)≈)≈≈≈≈∩▒  #≈~≈≈≈▒▒▒▒  #≈@).≈≈▒oo▒ ▒▒▒▒▒▒....).▒▒▒o... ▒▒...))▒ '..▒▒  ▒.▒ ▒.....⌠..(.....▒▒▒▒.......  ▒%ii %i 19.0)%iA %i-  Things that are here: _a boomerang; a kobold skeleton%iC`####...≈~..∩.## ####...).≈≈......# ###.....).≈≈≈≈≈≈≈≈≈≈##.......~≈≈##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒###....)≈)≈≈≈≈∩▒ ∩#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ ▒#≈≈≈≈≈≈≈≈().≈≈▒oo▒ ▒▒▒▒▒▒....@.▒▒▒o...%i`~ ▒▒...))▒ '..▒▒ ▒.......▒ ▒.....⌠..(.%i`▒▒.........▒▒ ▒▒▒▒▒▒▒▒▒ %in9∩%iG~/700 _%i<∩%i  Things that are here: _a +0 war axe; a +0 chain mail; an orc corpse%i* ####...).≈≈......###.....).≈≈≈≈≈≈≈≈≈≈###.......~≈≈##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒###....)≈)≈≈≈≈∩▒ ∩≈≈≈≈≈≈≈~≈≈≈▒▒▒▒#≈≈().≈≈▒oo%i  ▒▒▒▒▒▒....).▒▒▒o... ▒▒...@)▒ '..▒▒▒.......▒ ▒.....⌠..(.▒.........▒ ▒▒.. ▒▒▒▒.. ▒▒▒▒▒▒▒▒▒▒ %iv* %i=7 -1 _%i"B %iH _Items here: )) [[ ÷ †.%i7####...).≈≈......# ###.....).≈≈≈# ##.~≈≈≈≈##....)..≈≈≈≈▒≈###....)≈)≈≈≈≈∩▒ ∩≈#≈~≈≈≈▒▒▒▒ ▒#≈().≈≈▒oo▒ .▒▒▒▒▒▒....).▒▒▒o... .▒▒...)@▒ '..▒▒ ▒.▒ ▒.....⌠..(. ▒▒.▒▒▒..▒▒▒▒..%i08V[37m▒▒%iA%iGI=2 _%i7U:∩%iZ  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpse%i%i%i%ip%i,%i%ir%i%i%i"%i %i@,%iò%i%i\%i %i,%i%i,%i%i"%i%i+%iO,%i%ia%i%iG%i,%i%iY,%i%iR%i%i %i%i%i3%i,%i#%i'%i'%i*%i/%i+0%i3%i9%i :%i=%iB%iB%iH%iSB%iU,%i/[%imb%ib%iBf%ik%ik%ip%iw%ix%iE{%iB%i%i%i%i%i[%i2%i͜%iC%i%iQ,%i%i%i%i9%iۺ,%i<%ih%i%ii%i>%ir%i%i8,%i%i2 ,%i %iH,%i|%i,%i%i$%i$%i'(%i.,%i1%i8%i69%i>%iD,%i|%i%iڂ%i(%i,%i&%io%i%i.%i%i%iL%i %i<%i%i%i%i%i,%i%il%i%i%i %i1%iP%i,%i%i,%i%i}%i%i%ie,%i%iv%i%i %iA ,%i %i3 %ij %i %i ,%i %i$ ,%ig( %i. ,%il1 %ih6 ,%ic: %i@ ,%iC %iJ ,%iN %iS ,%iVW %i[ %i[ %iha %i w - a scroll of enchant weapon%i|`####...).≈≈......# ###.....).≈≈# ##.~≈≈≈# ##....)..≈≈≈≈▒≈≈≈≈####....)≈)≈≈≈≈∩▒ !. ∩≈#≈~≈≈≈▒▒▒▒ .o ▒▒▒≈#≈%i%a().≈≈▒..▒▒▒▒' .▒.▒▒▒▒▒▒....).▒▒▒.....o. .▒ ▒▒▒▒...))▒.@..▒▒ ▒.▒▒▒..▒ ▒.....⌠..(.'..▒ ▒▒.%iXa▒'▒▒▒▒...▒%ia▒▒▒▒.......... ▒▒▒▒▒▒%ie%iyLo.%i2~&3%iډ:∩%i[ _There is an open door here.%i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i[D%iF_ Your spells (cast)%iG%TypeFailure Level %i@G a + ShockConjuration/Air 1% 1  b - Static Discharge%iqGConjuration/Air 1% 2 c - Airstrike%iG Air%iG#1%%iG4 %i0HSelect a spell to cast [?] help[Esc] exit%i %ir %i? ####...).≈≈......#silenth the Thaumaturge###.....).≈≈≈≈≈≈≈≈≈≈#Oni of Vehumet **....##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#%ii Health: 115/115 ========================##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# Magic: 33/33 ========================###....)≈)≈≈≈≈∩▒ !. ∩≈≈≈≈ AC: 4Str: 14#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ .o ▒▒▒≈≈ EV: 8Int: 28#≈≈≈≈≈≈≈≈().≈≈▒..▒▒▒▒' .▒.. SH: 0Dex: 5▒▒▒▒▒▒....).▒▒▒....o.. .▒ ▒ XL: 11 Next: 13% Place: a Bailey▒▒▒...))▒.@..▒%i x[30m▒Noise: ---------  Time: 12813.1 (0.0)▒.......▒▒▒..▒l) +12 hand axe of the Wilderness {flame, %i ▒.....⌠..(.'..▒Cast: Shock▒▒.........▒'▒▒%i ▒▒...........▒▒▒▒▒..........%i> o   orc warrior (wandering)▒▒▒▒▒▒▒▒▒▒▒▒%it It is a scroll of enchant weapon.  Your +2 short sword of electrocution glows red for a moment. _e -> w - a scroll of enchant weapon %i _There is an open door here.  Casting: Shock (safe; 1% risk of failure)  %i \Confirm with . or Enter, or press ? or * to list all spells.%iY %i <####...).≈≈......#silenth the Thaumaturge###.....).≈≈≈≈≈≈≈≈≈≈#%i] Oni of Vehumet **....##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#Health: 115/115 ========================##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# Magic: 33/33 ========================###....)≈)≈≈≈≈∩▒ !. ∩≈≈≈≈ AC: 4Str: 14%i #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ .o ▒▒▒≈≈ EV: 8Int: 28#≈≈≈≈≈≈≈≈().≈≈▒..▒▒▒▒' .▒.. SH: 0Dex: 5▒▒▒▒▒▒....).▒▒▒....o.. .▒ ▒ XL: 11 Next: 13% Place: a Bailey▒▒▒...))▒.@..▒▒Noise: ---------  Time: 12813.1 (0.0)▒.......▒▒▒..▒l) +12 hand axe of the Wilderness {flame, ▒.....⌠..(.'..▒Cast: Shock▒▒.........▒'▒▒▒▒...........▒▒▒▒▒..........o%i    orc warrior (wandering)▒▒▒▒▒▒▒▒▒▒▒▒It is a scroll of enchant weapon.  Your +2 short sword of electrocution glows red for a moment. _e -> w - a scroll of enchant weapon _There is an open door here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i  ####...).≈≈......#  silenth the Thaumaturge ###.....).≈≈≈≈≈≈≈≈≈≈#  Oni of Vehumet **.... ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 115/115 ======================== %i >##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# Magic: 29/33 =====================---  ###....)≈)≈≈≈≈∩▒ !. ∩≈≈≈≈ AC: 4Str: 14  #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ .o ▒▒▒≈≈ EV: 8Int: 28  #≈≈≈≈≈≈≈≈().≈≈▒..▒▒▒▒' .▒.. SH: 0Dex: 5  ▒▒▒▒▒▒....).▒▒▒...*o*. .▒ ▒ XL: 11 Next: 13% Place: a Bailey %i `▒▒▒...))▒.@..▒▒  Noise: ---------  Time: 12813.1 (0.0) ▒.......▒▒▒..▒  l) +12 hand axe of the Wilderness {flame, %i   ▒.....⌠..(.'..▒  Cast: Shock %i? ▒▒.........▒'▒▒  ▒▒...........▒ %ie  ▒▒▒▒..........  o   orc warrior (wandering)%i n ▒▒▒▒▒▒▒▒▒▒▒▒ %i %i Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%i9 Aim: an orc warrior, wielding a +0 war axe, wearing a +0 chain mail and wearinga +4 ring of protection (wandering, hasn't noticed you, empty space bonus: 2/8)%iF####...).≈≈......#silenth the Thaumaturge###.....).≈≈≈≈≈≈≈≈≈≈#Oni of Vehumet **....##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#%i[GHealth: 115/115 ========================##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# Magic: 29/33 =====================---###....)≈)≈≈≈≈∩▒ !. ∩≈≈≈≈ AC: 4Str: 14#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ .o ▒▒▒≈≈ EV: 8Int: 28#≈≈≈≈≈≈≈≈().≈≈▒..▒▒▒▒' .▒.. SH: 0Dex: 5%iG▒▒▒▒▒▒....).▒▒▒....*.. .▒ ▒ XL: 11 Next: 13% Place: a Bailey%iG▒▒▒...))▒.@..▒▒Noise: ---------  Time: 12813.1 (0.0)▒.......▒▒▒..▒%iGl) +12 hand axe of the Wilderness {flame, ▒.....⌠..(.'..▒%iH|Cast: Shock▒▒.........▒'▒▒%i:H▒▒...........▒▒▒▒▒..........%iWHo   orc warrior (wandering)▒▒▒▒▒▒▒▒▒▒▒▒%iHCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iHAiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe, wearing a +0 chain mail and wearinga +4 ring of protection (wandering, hasn't noticed you, empty space bonus: 2/8)%i~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 war axe, wearing a +0 chain mail and wearinga +4 ring of protection (wandering, hasn't noticed you, empty space bonus: 2/8)The confined air twists around weakly and strikes the orc warrior!%i%i∩o.o  %i|5===4.1 (1%i^:∩%if _The orc warrior is moderately wounded.%i(P^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ii ####...).≈≈......#  silenth the Thaumaturge ###.....).≈≈≈≈≈≈≈≈≈≈#  Oni of Vehumet **.... ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#  Health: 115/115 ======================== %i##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# Magic: 25/33 ==================------  ###....)≈)≈≈≈≈∩▒ !. ∩≈≈≈≈ AC: 4Str: 14  #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ .o ▒▒▒≈≈ EV: 8Int: 28 %iS #≈≈≈≈≈≈≈≈().≈≈▒..▒▒▒▒' .▒.. SH: 0Dex: 5  ▒▒▒▒▒▒....).▒▒▒..*o*.. .▒ ▒ XL: 11 Next: 13% Place: a Bailey %i▒▒▒...))▒.@..▒▒  Noise: ===------  Time: 12814.1 (0.0) %i21▒.......▒▒▒..▒  l) +12 hand axe of the Wilderness {flame,  ▒.....⌠..(.'..▒  Cast: Shock ▒▒.........▒'▒▒  ▒▒...........▒  ▒▒▒▒..........  o   orc warrior%iq ▒▒▒▒▒▒▒▒▒▒▒▒ %iCasting: Airstrike (mildly dangerous; 1% risk of failure)  %iMConfirm with . or Enter, or press ? or * to list all spells.%iAiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe, wearing a +0 chain mail and wearing%i.ua +4 ring of protection (moderately wounded, empty space bonus: 2/8)%iU/a####...).≈≈......#silenth the Thaumaturge###.....).≈≈≈≈≈≈≈≈≈≈#Oni of Vehumet **....%i1##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#Health: 115/115 ========================##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# Magic: 25/33 ==================------###....)≈)≈≈≈≈∩▒ !. ∩≈≈≈≈ AC: 4Str: 14#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ .o ▒▒▒≈≈ EV: 8Int: 28#≈≈≈≈≈≈≈≈().≈≈▒..▒▒▒▒' .▒.. SH: 0Dex: 5▒▒▒▒▒▒....).▒▒▒...*... .▒ ▒ XL: 11 Next: 13% Place: a Bailey▒▒▒...))▒.[%i230m@..▒▒Noise: ===------  Time: 12814.1 (0.0)▒.......▒▒▒..▒l) +12 hand axe of the Wilderness {flame, ▒.....⌠..(.'..▒Cast: Shock▒▒.........▒'▒▒▒▒...........▒▒▒▒▒..........o   orc warrior▒▒▒▒▒▒▒▒▒▒▒▒%i2GCasting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i3Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%iZ3Aim: an orc warrior, wielding a +0 war axe, wearing a +0 chain mail and wearinga +4 ring of protection (moderately wounded, empty space bonus: 2/8)%i\pConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target%iq#Aim: an orc warrior, wielding a +0 war axe, wearing a +0 chain mail and wearinga +4 ring of protection (moderately wounded, empty space bonus: 2/8)  The confined air twists around weakly and strikes the orc warrior.%i Mo.%i׃+5.1 (1%i :∩%ic _The orc warrior is heavily wounded.%i%i}m####...).≈≈......# %i.###.....).≈≈≈# ##.~≈≈≈≈# %i##....)..≈≈≈≈▒≈≈≈≈# %iY1###....)≈)≈≈≈≈∩▒ !. ∩≈#≈%i~≈≈≈▒▒▒▒ .. ▒▒▒≈#≈().≈≈▒..▒▒▒▒'▒ .▒..≈%iA▒▒▒▒▒▒....).▒▒▒..o..▒ ▒.▒▒▒...))▒.'@.▒▒ ▒.▒▒▒..▒ %iJ▒.....⌠..(.'..▒ ▒▒..▒'▒▒%id▒▒...........▒%i-▒▒▒▒.......... ▒▒▒▒▒▒▒▒▒▒▒▒%i/%iM.o%i0---6%i:∩%i%i=e  You slash the orc warrior! You burn the orc warrior.  You kill the orc warrior!Vehumet accepts your kill..)..▒%iL8==5==-7.4 (1.3Shock%i_J _You feel your power returning.%iy####...).≈≈......# ###.....).≈≈≈# ##.......~≈≈≈# ##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# %i###....)≈)≈≈≈≈∩▒ !.. ∩≈≈≈≈≈ #≈~≈≈≈▒▒▒▒ .. ▒▒▒≈≈≈ #≈().≈≈▒..▒▒▒▒'▒▒ .▒..≈ %i$7▒▒▒▒▒▒....).▒▒▒...▒ ▒. ▒▒▒...))▒.'.@▒▒ ▒.▒▒▒..▒ ▒.....⌠..(.'..▒ %iS▒▒.........▒'▒▒▒▒...........▒%iz▒▒▒▒..........▒▒▒▒▒▒▒▒▒%i)▒▒▒%iX4∩%i5--80%iW:∩%i7]  o - a +4 ring of protection  Things that are here:%igH--9.4 (2%i %i _a +0 war axe; a +0 chain mail; an orc corpse%iƖ %ig Put on or remove which piece of jewellery? Jewellery (go to first with "=)  k - a +6 ring of intelligence (worn)  h - a ring of magical power (worn)o - a +4 ring of protection  d - a ring of resist corrosion  e - a ring of wizardry  %iҙ ki - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %iY %i####...).≈≈......#silenth the Thaumaturge###.....).≈≈≈≈≈≈≈≈≈≈#Oni of Vehumet **....##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈#Health: 115/115 ========================##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈#Magic: 28/33 ====================----%iO###....)≈)≈≈≈≈∩▒ !.. ∩≈≈≈≈≈ AC: 4Str: 14#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒ .. ▒▒▒≈≈≈ EV: 8Int: 28 #≈≈≈≈≈≈≈≈().≈≈▒..▒▒▒▒'▒▒ .▒..≈ SH: 0Dex: 5 %i▒▒▒▒▒▒....).▒▒▒......... .▒ ▒. XL: 11 Next: 15% Place: a Bailey▒▒▒...))▒.'.@▒▒Noise: ---------  Time: 12819.4 (0.0)▒.......▒▒▒..▒l) +12 hand axe of the Wilderness {flame, ▒.....⌠..(.'..▒%iCast: Shock▒▒.........▒'▒▒▒▒...........▒▒▒▒▒..........▒▒▒▒▒▒▒▒▒▒▒▒%iEYou kill the orc warrior!Vehumet accepts your kill. _You feel your power returning.  %iio - a +4 ring of protection  Things that are here: _a +0 war axe; a +0 chain mail; an orc corpse%i~  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or k - a +6 ring of intelligence; > or h - a ring of magical power%ir ∩You remove your ring of magical power. You feel your magic capacity decrease.%i|f19/24-820.4 (1%i%i8 _o - a +4 ring of protection (worn)%iܫf ####...≈~..∩.##  ####...).≈≈......# #.....).≈# ....~≈≈≈≈≈≈≈≈≈≈≈≈≈#  )..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈#  ###....)≈)≈≈≈≈∩▒ !.. ∩≈≈≈≈≈  #~≈≈≈▒▒▒▒ .. ▒▒▒≈≈≈ %i≈≈≈≈≈≈≈≈().≈≈▒..▒▒▒▒'▒▒▒ .▒..≈ ▒▒▒▒▒....).▒▒▒..@....... .▒ ▒.▒▒▒...))▒.'.)▒▒▒▒'▒▒▒..▒▒▒..▒ ..▒.....⌠..(.'..▒ ...▒▒.........▒'▒▒ !..▒▒.....▒ ▒▒▒▒▒▒..........▒▒▒▒▒▒▒▒▒▒▒▒%i%iJ&1%i<∩%i7 _Found 2 potions of enlightenment.%iÕ####...≈~..∩.## ####...).≈≈......# ###.....).≈# ##.......~≈# ##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# ###....)≈)≈≈≈≈∩▒ ..!.. ∩≈≈≈≈≈ #≈~≈≈≈▒▒▒▒ ... ▒▒▒≈≈≈ ().≈≈▒..▒▒▒▒'▒▒▒▒ .▒..≈ ....).▒▒▒...▒ ▒. ▒▒▒...))▒.'.)%i&▒▒▒▒'▒▒▒▒.▒▒▒..▒ ...  ▒.....⌠..(.'..▒ .....  ▒▒...▒'▒▒ .!.!..▒▒▒.....▒ ▒▒▒▒▒▒▒▒▒..........▒▒▒▒▒▒▒▒▒▒▒▒%i9∩%i۫U20=2%i:∩%i6 _Found a potion of enlightenment.%i̽####...≈~..∩.## ####...).≈≈......# ###.....).≈# ##.......~≈#  ##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# ....)≈)≈≈≈≈∩▒...!...▒∩≈≈≈≈≈ ≈~≈≈≈▒▒▒▒...... ▒▒▒≈≈≈ ().≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈ ....).▒▒▒...▒ ▒.  ▒▒▒...))▒.'.)▒▒▒▒'▒%iL▒▒.▒.▒▒▒..▒...... ▒.....⌠..(.'..▒.......▒ ▒▒..▒'▒▒..!.!..▒  ▒▒...........▒▒▒▒▒▒▒▒▒▒▒▒▒... %i;∩%iB&3%iA∩%it ####...≈~..∩.## ####...).≈≈......# ###.....).≈#  ##.~≈# ##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# ....)≈)≈≈≈≈∩▒...!...▒∩≈≈≈≈≈ ~≈≈≈▒▒▒▒...... ▒▒▒≈≈≈ ().≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈ ....).▒▒▒..▒ ▒. %i` C▒▒▒...))▒.'.)▒▒▒▒'▒▒▒▒. ▒.▒▒▒..▒...... .....⌠..(.'..▒.....▒.▒'▒▒..!.!..▒ ▒▒.▒▒▒▒▒ %i ;∩%i &4%ij :∩%i- %i4c ###.~≈....##  ####...≈~..∩.##  ####......# #.....).# %i...~≈≈≈≈≈≈≈≈≈≈≈≈≈# )..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# %i....)≈)≈≈≈≈∩▒...!...▒∩≈≈≈≈≈ ~≈≈≈▒▒▒▒.......▒▒▒▒≈≈≈ ≈≈≈≈().≈≈▒..▒▒▒▒@▒▒▒▒..▒..≈ %i~....).▒▒▒.............▒ ▒.▒...))▒.'.)▒▒▒▒'▒▒▒▒..'..▒▒▒..▒.......▒ %iM....⌠..(.'..▒.......▒ ..%ir▒'▒▒..!.!..▒ ▒....%i*▒▒▒▒▒▒▒▒▒ ▒▒▒▒..........▒▒▒▒▒▒▒▒▒▒▒▒%iM$9∩%i6&5%i"<%ig?[ _There is an open door here.%i?M ####.....## ###.~≈... ####...≈~..∩.# ####...).≈≈......#  ###.....).# %iX@#.......~≈≈≈≈≈≈≈≈≈≈≈≈≈# #....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# ....)≈)≈≈≈≈∩▒...!...▒∩≈≈≈~≈≈≈▒▒▒▒...@...▒▒▒▒≈≈ %i@≈≈≈≈().≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈....).▒▒▒.............▒ ▒. %i@▒▒...))▒.'.)▒▒▒▒'▒▒▒▒..'▒..▒.▒ .▒'▒ ▒.!.!.%iM9∩%iYI=6 _%i^`:∩%ib%i3M ####.^.## ####.....## ###.~≈... ####...≈~..∩.# ####...).≈≈......#  ###.....).# #.......~≈≈≈≈≈≈≈≈≈≈≈≈≈# #....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# ....)≈)≈≈≈≈∩∩≈≈≈~≈≈≈▒▒▒▒.......▒▒▒▒≈≈ ≈≈≈≈().≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈ ▒....).▒▒▒.............▒ ▒..)▒▒▒▒'▒▒▒▒.........▒.......▒▒..!.!..▒▒▒▒▒▒▒▒▒▒[39;4%iωA9m∩%iT1=7%i}:∩%i<∩%iZ+8.4 (2%i:∩%iU? _e - 2 potions of enlightenment (gained 1)%i, m ####.....## ###.~≈....## ####...≈~..∩####...).≈≈......###.....).≈≈≈≈≈≈≈≈≈≈# ##.......~≈≈≈# #....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# ....)≈)≈≈≈≈∩▒.......▒∩≈≈≈≈≈ ≈≈≈≈≈~≈≈≈▒▒▒▒▒▒%i- ().≈≈▒..▒▒▒▒'▒▒▒▒..▒.. ▒....).▒▒▒.............▒ ▒..)▒▒▒▒'▒▒▒▒.........▒.......▒▒..!.!..▒▒▒▒▒▒▒▒▒▒ ▒▒▒▒..........%io; 9∩%iC +9.4 (1%iM %iWO %i  ###.~≈....## ####...≈~..∩####...).≈≈......###.....).≈≈≈≈≈≈≈≈≈≈# ##.......~≈≈≈# #....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈# ....)≈)≈≈≈≈∩▒.......▒∩≈≈≈≈≈ ≈≈≈≈≈~≈≈≈▒▒▒▒▒▒().≈≈▒..▒▒▒▒@▒▒▒▒..▒.. %ik D▒....).▒▒▒.............▒ ▒.▒...))▒.'.)▒▒▒▒'▒▒▒▒..' ▒..▒▒ .▒'▒.!.!.▒▒▒▒▒▒▒▒▒▒▒▒%i %i? 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'.)▒▒▒▒'▒▒▒▒..@!▒ 55.4 (19.0)▒..▒.......▒..▒'▒ %i{(.'..▒.......▒..▒[▒ %i..▒'▒▒.......▒▒▒▒▒▒ .....▒▒▒▒▒▒▒▒▒ %iC....... ▒▒▒▒▒▒▒▒%i%ih ,6.4 (20%i%ir _Found a leather armour. _There is an open door here.%i}3%i%if _%i d).≈≈......# ).≈### ~≈≈≈### ≈≈≈≈▒≈≈≈≈# ∩▒.%i" ▒∩≈≈≈≈≈ ▒▒▒▒.▒▒▒▒≈≈≈ ▒..▒▒▒▒'▒▒▒▒..▒..≈ .%i .....▒▒▒. .'.)▒▒▒▒'▒▒▒▒..'@▒ ..▒.......▒..▒'▒ .'..▒.......▒..▒[▒ ▒'▒▒.......▒▒▒▒▒   %i17.4 (1.0)%i,+8.4 (2%ia%iW _d - a fizzy inky potion%i %i %i %i %ii   There is an open door here. _%i n%i %i]%i%i%i %i3 %i%i%i %i%i%iS,%iR%i%iJ",%i$%i'%i+%i,%ix.%i2%iIO ####...≈~..∩.## ####...).≈≈......# ###.....).≈≈≈≈≈≈≈≈≈≈###  ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈###  ##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈#  ###....)≈)≈≈≈≈∩▒.......▒∩≈≈≈≈≈ %i@J. #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒.......▒▒▒▒≈≈≈ ≈≈≈≈≈≈≈≈().≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈ ▒▒▒▒▒....).▒▒▒..@..........▒▒▒.  ▒▒▒...))▒.'.)▒▒▒▒'▒▒▒▒..'.▒  ▒.▒▒▒..▒.......▒..▒'▒%iJShock  ▒.....⌠..(.'..▒.......▒..▒[▒  ▒▒.........▒'▒▒.......▒▒▒▒▒▒ %iJ ▒▒.........K.▒▒▒▒▒▒▒▒▒K   kobold (missile, wandering)  ▒▒▒▒..........%iJ▒▒▒▒▒▒▒▒▒▒▒▒%i][{ 69.4 (11.0)  A kobold comes into view.%iyK.K)===70.4 (12%iN∩∩%i( _The kobold shouts!%iE=] ∩.##  ####...)  ###.....)  ##.......~  )..≈≈▒▒▒  )≈)≈≈≈≈∩▒.......▒∩≈≈≈≈≈  ▒▒▒▒.... ().≈≈▒..▒▒▒▒'▒▒▒ %i=).▒▒▒..@..........▒▒▒.  ))▒.'.)▒▒▒▒'▒▒▒▒..'.▒  ▒▒▒..▒....  (.'..▒.......▒..▒[▒  ..▒K▒▒.......  ......▒▒▒  ▒▒▒▒.......... ▒▒▒▒▒▒▒▒▒▒▒▒%i9 ∩.##  ####...)  ###.....)  ##.......~  )..≈≈▒▒▒  )≈)≈≈≈≈∩▒.......▒∩≈≈≈≈≈  ▒▒▒▒.... ().≈≈▒..▒▒▒▒'▒▒▒ ).▒▒▒..@..........▒▒▒.  ))▒.'.)▒▒▒▒'▒▒▒▒..'.▒  ▒▒▒..▒....  %i(.'..▒.......▒..▒[  ..▒K▒▒.......  ......▒▒▒  ▒▒▒▒....... ▒▒▒▒▒▒▒▒ %i %i9∩%i`%ib:∩%i]] _A kobold is nearby!%i ∩.##  ####...)  ###.....)  ##.......~  )..≈≈▒▒▒  )≈)≈≈≈≈∩▒.......▒∩≈≈≈≈≈  ▒▒▒▒.... ().≈≈▒..▒▒▒▒'▒▒▒ ).▒▒▒..@..........▒▒▒.  ))▒.'.)▒▒▒▒'▒▒▒▒..'.▒  ▒▒▒..▒....  %iԠ(.'..▒.......▒..▒[▒  ..▒K▒▒.......  ......▒▒▒  ▒▒▒▒.......... ▒▒▒▒▒▒▒▒▒▒▒▒%i; ∩.##  ####...)  ###.....)  ##.......~  %i2=)..≈≈▒▒▒  )≈)≈≈≈≈∩▒.......▒∩≈≈≈≈≈  ▒▒▒▒.... ().≈≈▒..▒▒▒▒'▒▒▒ ).▒▒▒..@..........▒▒▒.  ))▒.'.)▒▒▒▒'▒▒▒▒..'.▒  ▒▒▒..▒....  (.'..▒.......▒..▒[  ..▒K▒▒.......  ......▒▒▒  ▒▒▒▒.[39%i=;49m...... ▒▒▒▒▒▒▒▒ %iRu∩∩%icbN∩∩%id] _A kobold is nearby!%iv? ####...).≈≈......####.....).≈≈≈≈≈≈≈≈≈≈###.......~≈≈≈≈###.)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈##)≈)≈≈≈≈∩▒.......▒∩≈≈≈≈≈ #≈≈≈≈≈≈≈~≈≈≈▒▒▒▒.......▒▒▒▒≈≈≈ #≈().≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈ ▒▒▒▒▒▒....).▒▒▒.............▒▒▒.  ▒▒▒...))▒.'.@▒▒▒▒'▒▒▒▒..'.▒ ▒.......▒▒▒..▒.......▒..▒'▒⌠..(.'..▒.......▒..%i@ [▒ ▒▒.........▒K▒▒.......▒▒▒▒▒▒ ▒▒...........▒▒▒ ▒▒▒▒....  ▒▒▒▒▒▒▒▒▒▒▒▒ %iMI :K'%i8k B---1.0) _%iSw %i{  Things that are here: _a +0 war axe; a +0 chain mail; an orc corpse%i ###.....).≈≈≈≈≈≈≈≈≈≈#####.......~≈≈≈#####....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈###....)≈)≈≈≈≈∩▒.......▒∩≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈▒▒▒▒.......▒▒▒▒ #≈≈().≈≈▒..▒▒▒▒'▒▒▒▒..▒.. %iF |▒▒▒▒▒▒....).▒▒▒.............▒▒▒.  ▒▒▒...))▒.'.)▒▒▒▒'▒▒▒▒..'.▒ .......▒▒▒.@▒.......▒..▒'▒.....⌠..(.'.K▒[▒.........▒'▒▒▒▒▒ ▒▒...........▒▒▒ ▒▒▒▒.......... ▒▒▒▒▒▒▒▒▒▒▒▒ %iu %i 9∩%i Z=--2%i %i ] _The kobold barely misses you.%i`4∩%i,3.7 (1.3 %i`:∩%i _You barely miss the kobold. The kobold hits you but does no damage.%i  You barely miss the kobold. Your headbutt misses the kobold.%i(5.0%i%i= _The kobold hits you but does no damage.%i0  You slash the kobold! You burn the kobold.  You kill the kobold!(6.3Shock%i%i%Z _Vehumet accepts your kill.%i"A%iF%i^%iaR _No target in view!%iI,%i3%i+Z%iR]R _No target in view!%i3%i!%i%i%ip$ _%i ,%iQ %i %i %iZ @  There is an open door here.%iC %i  _%i %iO %i %i/" %i" %ii) %iV. %i9 3#≈≈≈≈≈≈≈~≈≈≈▒▒▒▒.......▒▒▒▒≈≈≈ ≈≈≈≈≈≈≈().≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈ ▒▒▒▒....).▒▒▒.............▒▒▒. ▒▒▒...))▒.'.)▒▒▒▒'▒▒▒▒..'.▒ %i: X▒.......▒▒▒..▒.......▒..▒'▒  ▒.....⌠..(.'.(▒.......▒..▒[▒  ▒▒.........▒'▒▒.......▒▒▒▒▒▒ %iK: .▒▒...........▒▒▒▒▒▒▒▒▒ ▒▒▒▒.........@......g %iu: - ▒▒▒▒▒▒▒▒▒▒▒▒▒.▒▒▒▒ %i:  Shock %i:  %i: g   goblin (wandering)%iGF .80.3 (4.0%i&G G-1.3 (5%iP %if[  A goblin comes into view. It is wielding a +0 hand axe and wearing the +7 chain_mail of Xac Kialeim {rPois}.%iTP  () )  ))▒.'.)  ▒▒▒..  .(.'.([▒  %iP ...▒'  ......▒▒▒▒▒▒▒▒▒  .......@......g  ▒▒▒▒▒▒▒▒▒▒▒▒▒.▒▒▒▒ %iP $%iQ *%i  () )  ))▒.'.)  ▒▒▒..  .(.'.([▒  ...▒'  ......▒▒▒▒▒▒▒▒▒  .......@......g  ▒▒▒▒▒▒▒▒▒▒▒▒▒.▒▒▒▒   %i 4%i %i1 ] _A goblin is nearby!%iD* *******gThe zap hits the goblin but does no damage.%iK%i Vz.....g.%i(WT3-==%i^W2.3 (1%iЕ%i{( _The goblin shouts!%i';*******%i5 ....g..2---3%i\W _The zap hits the goblin but does no damage.%i/ ******* The zap hits the goblin.%i?%ilz...g...%iq1---4%i%ia _The goblin is moderately wounded.%i';*******%iqH%iSu..g....%iTi0--5%is%ihxZ _The zap misses the goblin.%i *******The zap hits the goblin but does no damage.%i%i.g.....-6%ia _The goblin is moderately wounded.%i  The zap hits the goblin!  You kill the goblin!Vehumet accepts your kill.%iI******* %i.).....7Shock%i)%i? 4 _You feel your power returning.%ia%i%i4%iB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%ieC≈~≈≈≈▒▒▒▒.▒▒▒▒≈≈≈ ().≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈ ....).▒▒▒.▒▒▒.  ▒▒▒...))▒.'.)▒▒▒▒'▒▒▒▒..'.▒  ▒.▒▒▒..▒.▒..▒'▒ ▒.....⌠..(.'.(▒.▒..▒[▒ ▒▒.▒'▒▒.▒▒▒▒▒▒  ▒▒.▒%iC.▒▒▒▒..@).▒.▒▒%iPP%ifR-8 _%iئ~≈≈≈▒▒▒▒.▒▒▒▒≈≈≈ ().≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈ ....).▒▒▒.▒▒▒. ▒▒▒...))▒.'.)▒▒▒▒'▒▒▒▒..'.▒ %iZy▒.▒▒▒..▒.▒..▒'▒ .....⌠..(.'.(▒.▒..▒[▒ .▒'▒▒.▒▒▒▒▒▒ %i▒▒.▒.▒▒▒▒.%iŧb.▒.▒%i.▒ ▒.▒▒%i5%iB-9%i%i:  Things that are here: _a +0 hand axe; the +7 chain mail of Xac Kialeim {rPois}%i%i Inventory: 15/52 gear slots Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  j - a +3 short sword  b - a +3 short sword of electrocution Missiles (go to first with ()%izem - 2 curare-tipped darts Armour (go to first with [)  n - a +0 troll leather armour (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak  a - a +1 robe Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)h - a ring of magical power  d - a ring of resist corrosion  e - a ring of wizardry  i - a ring of wizardry Wands (go to first with /)b - a wand of light (6)  f - a wand of mindburst (12) %i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%i %iÔ %i (≈≈≈≈≈≈~≈≈≈▒▒▒▒.......▒▒▒▒≈≈≈silenth the Thaumaturge ≈≈≈≈≈().≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈Oni of Vehumet **.... ▒▒....).▒▒▒.............▒▒▒.Health: 115/115 ======================== ▒▒▒...))▒.'.)▒▒▒▒'▒▒▒▒..'.▒Magic: 20/24 ====================---- %i A▒.......▒▒▒..▒.......▒..▒'▒AC: 8Str: 14 .....⌠..(.'.(▒.......▒..▒[▒EV: 8Int: 28 ▒.........▒'▒▒.......▒▒▒▒▒▒SH: 0%iQ Dex: 5 ▒▒...........▒▒▒▒▒▒▒▒▒..XL: 11 Next: 15% Place: a Bailey  ▒▒▒▒...........@.......%i Noise: ---------  Time: 12889.3 (0.0)▒▒▒▒▒▒▒▒▒▒▒▒▒.▒▒▒▒▒▒l) +12 hand axe of the Wilderness {flame, .▒%i# Cast: Shock▒.▒▒  You kill the goblin!Vehumet accepts your kill. _You feel your power returning. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Things that are here: %iY _a +0 hand axe; the +7 chain mail of Xac Kialeim {rPois}%i %iC %i %iֹ %iF %i G %iH %iK %iGT f _%iX %i\ a1=%i] %i` %ip` %ixa %i6c ,%i`d %if ,%img %iKi %ii 9=%imj %ik %iUl K2=%i#m %in ,%io %iWr %ir %is %i6u %ilu %ikv %iMx %ix 2=%iy %iz 93%iE{ (=%i{ %i~ ,%i  %i %i׀ %iʁ %i> %iq %iy %iՆ O=%iއ %i! K4=%ik %iA %i %i %iS %i %i %i٤ %i7 %i %i %i %iH %i֬ %iٱ %i %i 9=%iM %i %i8 %i %i %iC %i %i^ %i %i %i X%i %i %i %i8 -))▒.'.)▒▒▒▒'▒▒▒▒..'.▒ ..▒▒▒..▒.......▒..▒'▒ ..(.'.(▒.......▒..▒[▒ ....▒'▒▒.......▒▒▒▒▒▒ .%i ▒▒▒▒▒▒▒▒▒... .....)........ ▒▒▒▒▒▒▒▒▒▒.▒▒▒▒▒▒▒▒▒▒  %i ▒.▒▒..▒▒..!▒  ▒▒..▒.@).▒  %i5 c▒▒▒▒▒▒▒▒▒  %ii %i ▒.'.)▒▒▒▒'▒▒▒▒..'.▒ ▒▒▒..▒.▒..▒'▒ (.'.(▒.▒..▒[▒ ▒'▒▒.▒▒▒▒▒▒ %i ▒... ).. .▒▒▒▒▒▒▒▒▒▒ ▒.▒▒..▒▒..!▒ ▒▒..▒..@.▒ %i N▒▒▒▒▒▒▒▒▒ %i: 1915.3 (26.0)%i ,6.3 (27%i %iZ0 _You see here the +8 shortbow "Pori" {drain, rElec Str+3}.%iI%i%i▒▒▒.............▒▒▒. ▒.'.)▒▒▒▒'▒▒▒▒..'.▒ ▒▒▒..▒.▒..▒'▒ (.'.(▒.▒..▒[▒ ▒'▒▒.......▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒... ........)........ ▒▒▒▒▒▒▒▒▒.▒▒▒▒▒▒▒▒▒▒ ▒.▒▒..▒▒@.!▒0.0)▒▒..▒..).▒▒/∩▒▒▒▒▒▒▒▒▒▒ ▒%i%i'f7.3 (1∩%i**B _Found a gate leading back out of this place.%id&%i&%i(3%i\=%i AN _e - 6 potions of enlightenment (gained 1)%iJI%iNT6.)▒▒▒▒'▒▒▒▒..'.▒ ..▒.......▒..▒'▒ .(▒.......▒..▒[▒ '▒▒.......▒▒▒▒▒▒ ▒▒▒▒▒▒▒▒... )........ ▒▒▒▒▒▒.▒▒▒▒▒▒▒▒▒▒ ▒.▒▒..▒▒...▒▒▒ ▒▒..▒..).▒▒@∩▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒ %iu_,21.3 (4%ia+2.3 (5%i5i%i0w1 _p - a wand of polymorph (5)%iI%i%i%i%i%i%i%i9%i%i %iK %ikYou see here the +8 shortbow "Pori" {drain, rElec Str+3}.%i%i %i_%i%i%i%i%i%i%i%i%i%i'%i9%i6 %iz %i5%i:,%i<%i>%iB%iB%iyD%i{F%iPI%iI%iK%iN%iT%i_U%iX%i[%ibB%ic%ig,%ih%igj%i1m%im%io%ip%i.r%imr%i%s%iu%i≈≈≈▒▒▒▒.......▒▒▒▒≈≈≈ .≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈ .▒▒▒.......▒▒▒. )▒.'.)▒▒▒▒'▒▒▒▒..'.▒ .▒▒▒..▒.......▒..▒'▒ K(.'.(▒▒..▒[▒ ..▒ ...▒'▒▒.......▒▒▒▒▒▒..▒ %i?......▒▒▒▒▒▒▒▒▒.......▒ .........)......@....▒ ▒▒▒▒▒▒▒▒▒▒.▒▒▒▒▒▒▒▒▒▒▒▒.▒▒..▒▒...▒▒▒Shock▒▒..▒..).▒▒.∩▒▒▒▒▒▒▒▒▒▒▒▒▒▒%iwK   kobold (missile, wandering)%i038.3 (16.0)%i.∩ 9.3 (17Shock%i[%i¤%i%iw%i1%i%i%i≈∩▒.▒∩≈≈≈≈≈ ≈≈▒▒▒▒.......▒▒▒▒≈≈≈ ≈≈▒..▒▒▒▒'▒▒▒▒..▒..≈ ▒▒▒.............▒▒▒. ▒.'.)▒▒▒▒'▒▒▒▒..'.▒ ▒▒▒..▒.▒..▒'▒ . (.'.(▒.%id▒..▒[▒ .▒'▒▒.......▒▒▒▒▒▒K.▒ ▒▒▒▒▒▒▒▒▒.. ........)........... ▒▒▒▒▒▒▒▒▒.▒▒▒▒▒▒▒▒▒▒▒ Shock▒.▒▒..▒▒...▒▒▒▒▒..▒..).▒▒.∩▒▒▒▒▒▒▒▒▒▒▒▒▒▒%iХK   kobold (missile, wandering)%iI0.0)∩40.3 (1∩%iY _A kobold comes into view.%i Y∩∩≈≈≈≈≈    ) . (.'.([▒ ..▒ ▒▒▒▒▒▒K.▒ ▒..@....▒ )...........▒▒ .▒▒▒▒▒▒▒▒▒▒▒    ).▒▒.∩▒   %i U∩∩≈≈≈≈≈    ) . (.'.([▒ ..▒ ▒▒▒▒▒▒K.▒ ▒..@....▒ )...........▒▒ %iˊ .▒▒▒▒▒▒▒▒▒▒▒   ).▒▒.∩  %i N∩∩%i %iA :∩%i ] _A kobold is nearby!%iD   The zap hits the kobold.  You kill the kobold!Vehumet accepts your kill.%iO****%i;s(...∩%iCg=1Shock%iJ;∩%iAj4 _You feel your power returning.%it%iVx%ia=∩%i~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%i %ir %iӒ %i %i %i\ P _%i ∩▒.......▒∩≈≈≈≈≈ ▒▒▒▒.......▒▒▒▒≈≈≈≈≈≈### ▒..▒▒▒▒'▒▒▒▒..▒..≈≈≈≈≈≈≈..▒▒▒..≈≈≈≈≈ '.)▒▒▒▒'▒▒▒▒..'.▒..K≈≈≈..▒.......▒..▒'▒....▒ '.(▒.......▒..▒[▒...▒ ▒'▒▒.......▒▒▒▒▒▒(.▒ ▒▒▒....@..▒ -).....▒▒ .▒▒ Shock ▒▒..▒..).▒▒.∩▒▒▒ K   kobold (missile, wandering)%i &2%i q~KK)%i 5===3.3 (2%i %i ( _The kobold shouts!%i ∩∩≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈ ..≈≈≈≈≈ )..~≈≈≈ ..K.▒ ([▒...▒ ▒▒▒▒▒▒(.▒ ▒....@..▒ )...........▒▒ ▒▒▒▒▒▒▒▒▒▒   ).▒▒.∩▒   %if x∩∩≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈ ..≈≈≈≈≈ )..~≈≈≈ ..K.▒ ([▒...▒ ▒▒▒▒▒▒(.▒ ▒....@..▒ )...........▒▒ ▒▒▒▒▒▒▒▒▒▒  %if ).▒▒.∩  %ip 8∩%is %i~ =∩%ih ] _A kobold is nearby!%iV9∩∩≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈ ..≈≈≈≈≈ )..~≈≈≈ ..K.▒ ([▒...▒ ▒▒▒▒▒▒(.▒ ▒....@..▒ %i9)...........▒▒ ▒▒▒▒▒▒▒▒▒▒   ).▒▒.∩▒   %i[:%i#∩∩≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈ ..≈≈≈≈≈ )..~≈≈≈ ..K.▒ ([▒...▒ ▒▒▒▒▒▒(.▒ ▒....@..▒ )...........▒▒ %ig▒▒▒▒▒▒▒▒▒▒  ).▒▒.∩  %i&%iZ%iè=∩%i[ %iW_A kobold is nearby!%iy _The kobold shouts! _A kobold is nearby! _A kobold is nearby!  The zap hits the kobold.  You kill the kobold!  Vehumet accepts your kill.%i=******∩%iY∩≈≈≈(%i%T.(%im--4.3 (1Shock%i:∩%i4 _You feel your power returning.%i %i;--%i7(=∩%i=+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%i%i%i%i%%iv%ix _  You see here a boomerang.%i%iA _%iX%i%i%if%if%i  Things that are here:  2 boomerangs; a kobold corpse%i%iV _%i%i%i%iQ%i;%i >  You see here a boomerang.%i %i~  _%iO %ig %i ,%i' %i %i ,%i  %i~ %if %i %iH %i %i! %iN" %i/$ %i( %iA) %i) %i+ %i<. %i&1 %i1 %i3 %i8 %i< %i< %i? %ilB %iF ,%i9G %iI %iK ,%iM %i%P %iU %iU %i#X %i`]  Things that are here:  a +0 hand axe; the +7 chain mail of Xac Kialeim {rPois}%i[_ %i8`  _%iea %ic %ie ,%iyg %ihj %il %il %in %iRr %iz %i{ @  There is an open door here.%i %i  _%i %i @  There is an open door here.%i~ %i  _%i} %iW %i %i %iǮ %i d  Items here: ( ) [ ÷.%i %iA  _%i %iS %i %i %i %i %i %i %i %i6 %i %i1 %i %i %i %i %i %i %i  %im %i %i %iU %i %i! %i% %i) %i) %i<- %i2 %i7 ,%i; %i~> %imC %iC %iE %iJ %iP %i)Q %iS %iW %iE[ %i[ %i>^ %ia %ic %i&d %if %ii %i}l %im %i.o %ir %i v ,%i$y %i{ %i~ %iM~ %i %i %iG %i %i" %i %i %i %i8 %i  Things that are here:  a +0 hand axe; the +7 chain mail of Xac Kialeim {rPois}%i %i5  _%i %iǘ %i %i %i %i˞ %i %i %ik %i/ %i %i %i5 %i %i %i( %i %iC %i1 %ii %i %i %i %i1 %i %i) %i ,%i %ih %iF ,%i %i %iw ,%ip %i %i %i %i %i >  You see here a boomerang.%iO %i  _%it %i %i ,%i %iR %i3 %i <Water %iO %i=R t ......# ≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈≈≈≈≈### ▒▒▒▒▒▒▒▒≈≈≈≈### ▒.......▒∩≈≈≈≈≈#### %iR H.....▒▒▒▒≈≈≈≈≈≈#### ▒▒▒▒'▒▒▒▒..▒..≈≈≈≈≈≈≈## ....▒▒▒..≈≈≈≈≈≈## ▒▒▒▒'▒▒▒▒..'.▒..@≈≈≈≈≈≈#-3000.3 (56.0) ▒.......▒..▒'▒..(.▒▒▒▒▒▒.......▒..▒[▒... ▒.......▒▒▒▒▒▒(.▒▒ %i,S ▒▒▒▒▒▒▒▒▒.......▒ ...)...........▒▒ ▒▒▒▒.▒▒▒▒▒▒▒▒▒▒▒%iyS ▒.▒▒..▒▒...▒▒▒▒▒..▒..).▒▒.∩▒ _You enter the shallow water.%i[ 9-%i;c <∩%ie i _Partly explored, can't reach some places.%in I%i 0.0)...(..... ...).........%i %iֶ :∩%i i _Partly explored, can't reach some places.%i=^ 3%i4` %i@ ∩ _Partly explored, can't reach some places.%ihN%iN%iO%iny;∩%if%i<∩%iLi _Partly explored, can't reach some places.%iO%i%i%i3;∩%i}>%iG%ivIi _Partly explored, can't reach some places.%i[?25h[?0c _Partly explored, can't reach some places.  Search for what [Enter for "veh", or ? for help]? %iT [?25l[?1c%i\ 5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Bailey] 2 boomerangs (9 further duplicates in 6 piles)  b - [Bailey] the +8 shortbow "Pori" {drain, rElec Str+3}c - [Bailey] a +0 hand axe (6 further duplicates)  d - [Bailey] a +0 war axe (6 further duplicates)  e - [Bailey] a +0 broad axe%i%i%i~≈≈......#silenth the Thaumaturge ≈≈≈≈≈≈≈≈≈###Oni of Vehumet **.... ≈≈≈≈≈≈≈≈≈≈≈###Health: 115/115 ======================== ▒▒▒▒▒▒▒▒▒≈≈≈≈###Magic: 24/24 ======================== ▒.......▒∩≈≈≈≈≈####AC: 8%iHStr: 14 ▒.......▒▒▒▒≈≈≈≈≈≈####EV: 8Int: 28 ▒▒▒▒'▒▒▒▒..▒..≈≈≈≈≈≈≈##SH: 0Dex: 5 ...........▒▒▒..≈≈≈≈≈≈##XL: 11 Next: 15% Place: a Bailey ▒▒▒▒'▒▒▒▒..'.▒..@≈≈≈≈≈≈#Noise: ---------  Time: 13000.3 (0.0) ▒.......▒..▒'▒..(.▒▒▒▒▒▒l) +12 hand axe of the Wilderness {flame, %ix]▒.......▒..▒[▒...▒▒Cast: Shock ▒.......▒▒▒▒▒▒(.▒▒Water %i▒▒▒▒▒▒▒▒▒.......▒ ...)...........▒▒ %i▒▒▒▒.▒▒▒▒▒▒▒▒▒▒▒▒.▒▒..▒▒...▒▒▒▒▒..▒..).▒▒.∩▒ %i_Partly explored, can't reach some places. _Partly explored, can't reach some places. %i_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  %iESSearch for what [Enter for "veh", or ? for help]? .%i%i%i"%i$8 _%i/%i A bailey∩∩∩∩∩(Press ? for help) ##.^.###  ####.^.##  ####.....##  ###.~≈....##  ####...≈~..∩.##  ####...).≈≈......#  ###.....).≈≈≈≈≈≈≈≈≈≈###  ##.......~≈≈≈≈≈≈≈≈≈≈≈≈≈###  ##....)..≈≈≈≈▒▒▒▒▒▒▒▒▒≈≈≈≈###  ###....)≈)≈≈≈≈∩▒.......▒∩≈≈≈≈≈####  ###≈≈≈≈≈≈≈~≈≈≈▒▒▒▒.......▒▒▒▒≈≈≈≈≈≈####  #≈≈≈≈≈≈≈≈().≈≈▒..▒▒▒▒'▒▒▒▒..▒%i ..≈≈≈≈≈≈≈##  ▒▒▒▒▒▒....).▒▒▒.............▒▒▒..≈≈≈≈≈≈##  ▒▒▒...))▒.'.)▒▒▒▒'▒▒▒▒..'.▒..@≈≈≈≈≈≈#  ▒▒.......▒▒▒..▒.......▒..▒'▒..(.▒▒▒▒▒▒  ▒.....⌠..(.'.(▒.......▒..▒[▒...▒▒  ▒▒.........▒'▒▒.......▒▒▒▒▒▒(.▒▒  ▒▒...........▒▒▒▒▒▒▒▒▒.......▒  ▒▒▒▒...........)...........▒▒  ▒▒▒▒▒▒▒▒▒▒▒▒▒.▒▒▒▒▒▒▒▒▒▒▒  ▒.▒▒..▒▒...[0;10;%i /1m▒▒▒  ▒▒..▒..).▒▒.∩▒  ▒▒▒▒▒▒▒▒▒▒▒▒▒%i v∩@∩%i(b%i+s≈≈......#silenth the Thaumaturge ≈≈≈≈≈≈≈≈≈###Oni of Vehumet **.... ≈≈≈≈≈≈≈≈≈≈≈###Health: 115/115 ======================== ▒▒▒▒▒▒▒▒▒≈≈≈≈###Magic: 24/24 ======================== ▒.......▒∩≈≈≈≈≈####AC: 8Str: 14 ▒.......▒▒▒▒≈≈≈≈≈≈####EV: 8Int: 28 ▒▒▒▒'▒▒▒▒..▒..≈≈≈≈≈≈≈##SH: 0%itDex: 5 ...........▒▒▒..≈≈≈≈≈≈##XL: 11 Next: 15% Place: a Bailey ▒▒▒▒'▒▒▒▒..'.▒..@≈≈≈≈≈≈#Noise: ---------  Time: 13000.3 (0.0) ▒.......▒..▒'▒..(.▒▒▒▒▒▒l) +12 hand axe of the Wilderness {flame, ▒.......▒..▒[▒...▒▒Cast: Shock ▒.......▒▒▒▒▒▒(.▒▒Water ▒▒▒▒▒▒▒▒▒.......▒ ...)...........▒▒ ▒▒▒▒.▒▒▒▒▒▒▒▒▒▒▒▒.▒▒..▒▒...▒▒▒▒▒..▒..).▒▒.∩▒ _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some %i vplaces. _Partly explored, can't reach some places. _Search for what [Enter for "veh", or ? for help]? .%iw%iXz%i|%i8 _%i%i,%i,%iT%i.>  You see here a boomerang.%i%i _%ii%i2%i>,%i%i%i"%i%i%il%i ,%i%iٲ%i,%i%ip%iP%iB%i%i,%i%is %i %iE%i%i%i&%ik%i!%i%%i(%i0%i)4%i7%i:%i;%i>%i@%iC%iD%iG%iI%iN%iP%iS%iW%i"]%i:^%ib%ih %iLi %iikYou see here the +8 shortbow "Pori" {drain, rElec Str+3}.%il%i7n %in_%iq%it%i)x%iRy%i{%i%iҮ%i%i,%i%iW%i%i%i5B%i)▒▒▒▒'▒▒▒▒..'.▒..~≈≈≈≈≈≈# .▒.......▒..▒'▒..(.▒▒▒▒▒▒ (▒.......▒..▒[▒...▒▒%i6.......▒▒▒▒▒▒(.▒▒ .▒▒▒▒▒▒▒▒▒.......▒ ....)...........▒▒ ▒.▒▒▒▒▒▒▒▒▒▒▒  ▒.▒▒..▒▒...▒▒▒  ▒▒..▒..).▒▒.@▒ 25.3 (2%i 5.0) ▒▒▒▒▒▒▒▒▒▒▒▒▒  %i%i%it _There is a gate leading back out of this place here.%i'5%i 7%i<=%iC%iPN6.3 (1.0) _%i\  #.... #.# #..# ...   #....##.# #..# ..#.##   #.......# #..##..#...   ##...#...###...........   #......................   #.....~~~~~~~.##.....##   ##.###.~▒▒▒▒▒~.##..#....   #......)▒...▒≈..........Dungeon:8   #......)..@.▒~..#.......   #......~▒...▒≈..........   #......~▒▒▒▒▒~..........   #......~~~~~≈~..#........ .   #..........................   #..#####.....#.##..........    [%iL%30m#..# #..####......$##..#.    #..# #..# #.####..##....    #..#####..####.####..##.... %i%i C7.0 (1.7%i _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.%i=%iZRead which item? Scrolls  b - a scroll of blinkingw - a scroll of enchant weapon  f - a scroll of fear  I - a scroll of immolation  N - a scroll of noise %i2s t - 3 scrolls of teleportation  h - a scroll labelled CYUSHAS JEERURI  k - a scroll labelled HOUSSI ECAG [!] read|quaff|evoke[?] describe selected%isu %i;~  #.... #.# #..# ...silenth the Thaumaturge  #....##.# #..# ..#.##Oni of Vehumet **....  #.......# #..##..#...Health: 115/115 ========================  ##...#...###...........Magic: 24/24 ========================  #......................AC: 8Str: 14  #.....~~~~~~~.##.....##EV: 8Int: 28   ##.###.~▒▒▒▒▒~.##..#....SH: 0Dex: 5   #......)▒...▒≈..........XL: 11 Next: 15% Place: Dungeon:8   #......)..@.▒~..#.......Noise: ---------  Time: 13027.0 (0.0)  [3%i~ 7m #......~▒...▒≈..........l) +12 hand axe of the Wilderness {flame,   #......~▒▒▒▒▒~..........Cast: Shock   #......~~~~~≈~..#........ .   #..........................   #..#####.....#.##..........    #..# #..####......$##..#.    #..# #..# #.####..##....    #..#####..####.####..##....  _Search for what [Enter for "veh", or ? for help]? . _You see here a boomerang. _You see here the +8 shortbow "Pori" {drain, rElec Str+3}. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.%i  As you read the scroll labelled CYUSHAS JEERURI, it crumbles to dust.  A wave of despondency washes over your surroundings.%i~ Y8.0 (1Will/2 %iQ M _It was a scroll of vulnerability.%i;Read which item? Scrolls  b - a scroll of blinkingw - a scroll of enchant weapon  f - a scroll of fear  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation  k - a scroll labelled HOUSSI ECAG [!] read|quaff|evoke[?] describe selected%i<%iЧ%i #.... #.# #..# ...silenth the Thaumaturge  #....##.# #..# ..#.##Oni of Vehumet **....  #.......# #..##..#...Health: 115/115 ========================  ##...#...###...........Magic: 24/24 ======================== %i= #......................AC: 8Str: 14  #.....~~~~~~~.##.....##EV: 8Int: 28   ##.###.~▒▒▒▒▒~.##..#....SH: 0Dex: 5 %i  #......)▒...▒≈..........XL: 11 Next: 15% Place: Dungeon:8   #......)..@.▒~..#.......Noise: ---------  Time: 13028.0 (0.0)   #......~▒...▒≈..........l) +12 hand axe of the Wilderness {flame, %iM  #......~▒▒▒▒▒~..........Cast: Shock %i~  #......~~~~~≈~..#........ . Will/2   #..........................   #..#####.....#.##..........%i    #..# #..####......$##..#.  %i"w  #..# #..# #.####..##....    #..#####..####.####..##....  _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.  As you read the scroll labelled CYUSHAS JEERURI, it crumbles to dust.  %iD\A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.%i  As you read the scroll labelled HOUSSI ECAG, it crumbles to dust.  It is a scroll of brand weapon.%iM/  --more--%iq %iOs {Brand which weapon? Hand Weapons %i9u  c - a +2 short sword of venom  j - a +3 short sword  b - a +3 short sword of electrocution[?] describe selected%i%i3%iU #.... #.# #..# ...silenth the Thaumaturge  #....##.# #..# ..#.##Oni of Vehumet **....  #.......# #..##..#...Health: 115/115 ========================  ##...#...###...........Magic: 24/24 ========================  %iK#......................AC: 8Str: 14  #.....~~~~~~~.##.....##EV: 8Int: 28   ##.###.~▒▒▒▒▒~.##..#....SH: 0Dex: 5   #......)▒...▒≈..........XL: 11 Next: 15% Place: Dungeon:8   #......)..@.▒~..#.......Noise: ---------  Time: 13028.0 (0.0)   #......~▒...▒≈..........l) +12 hand axe of the Wilderness {flame, %i   #......~▒▒▒▒▒~..........Cast: Shock   #......~~~~~≈~..#........ . Will/2   #..........................   #..#####.....#.##..........    #..# #..####......$##..#.    #..# #..# #.####..##....%i    #..#####..####.####..##....  _There is an empty arch of ancient stone here.  As you read the scroll labelled CYUSHAS JEERURI, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled HOUSSI ECAG, it crumbles to dust.  It is a scroll of brand weapon.%iz   #.... #.# #..# ...   #..#            ##.###.~▒▒▒▒▒  #......)▒...▒  #......)..@.▒%i{ i  #......~▒...▒  #......~▒▒▒▒▒  #...  #..# $ #..# #..# Your +3 short sword crackles with electricity.%i #.... #.# #..# ...   #..#            ##.###.~▒▒▒▒▒  #......)▒...▒  #......)..@.▒  #......~▒...▒ %i #......~▒▒▒▒▒  #...    #..# $ #..# #..#  %i4%i`*9.0 (1%i%i; _j - a +3 short sword of electrocution%i %iɉ Read which item? Scrolls  b - a scroll of blinkingw - a scroll of enchant weapon  f - a scroll of fear %iCc I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation [!] read|quaff|evoke[?] describe selected%i %i%i  #.... #.# #..# ...silenth the Thaumaturge  #....##.# #..# ..#.##Oni of Vehumet **....  %it #.......# #..##..#...Health: 115/115 ========================  ##...#...###...........Magic: 24/24 ========================  #......................AC: 8%i aStr: 14  #.....~~~~~~~.##.....##%i aEV: 8Int: 28 %i   ##.###.~▒▒▒▒▒~.##..#....SH: 0Dex: 5 %i? @  #......)▒...▒≈..........XL: 11 Next: 15% Place: Dungeon:8 %if   #......)..@.▒~..#.......%i Noise: ---------  Time: 13029.0 (0.0)   #......~▒...▒≈..........l) +12 hand axe of the Wilderness {flame,   #......~▒▒▒▒▒~..........Cast: Shock %i~ y  #......~~~~~≈~..#........ . Will/2   #..........................   #..#####.....#.##..........    #..# #..####......$##..#.  %i !  #..# #..# #.####..##....    #..#####..####.####..##....%i" y A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled HOUSSI ECAG, it crumbles to dust.  It is a scroll of brand weapon.  Your +3 short sword crackles with electricity. _j - a +3 short sword of electrocution%i P  Okay, then.%i|%i"%i#8 _%ia(%i*Wield or unwield which item (- for none)?- - Unarmed %i*Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %i! %i* %i7  #.... #.# #..# ...silenth the Thaumaturge  #....##.# #..# ..#.##Oni of Vehumet **....  #.......# #..##..#...Health: 115/115 ========================  ##...#...###...........Magic: 24/24 ========================  #......................AC: 8Str: 14  #.....~~~~~~~.##.....##EV: 8Int: 28   ##.###.~▒▒▒▒▒~.##..#....SH: 0Dex: 5   #......)▒...▒≈..........XL: 11 Next: 15% Place: Dungeon:8   #......)..@.▒~..#.......Noise: ---------  Time: 13029.0 (0.0)  [3%i{8 7m #......~▒...▒≈..........l) +12 hand axe of the Wilderness {flame,   #......~▒▒▒▒▒~..........Cast: Shock   #......~~~~~≈~..#........ . Will/2   #..........................   #..#####.....#.##..........    #..# #..####......$##..#.    #..# #..# #.####..##....    #..#####..####.####..##....  _It was a scroll of vulnerability.  As you read the scroll labelled HOUSSI ECAG, it crumbles to dust.  It is a scroll of brand weapon.  Your +3 short sword crackles with electricity. _j - a +3 short sword of electrocution _Okay, then.%iA P  Okay, then.%iDH %iP %iR 8 _%i%if Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.%is%iL%i #.... #.# #..# ...silenth the Thaumaturge  #....##.# #..# ..#.##Oni of Vehumet **....  #.......# #..##..#...Health: 115/115 ========================  ##...#...###...........Magic: 24/24 ======================== %ik= #......................AC: 8Str: 14  #.....~~~~~~~.##.....##EV: 8Int: 28   ##.###.~▒▒▒▒▒~.##..#....SH: 0Dex: 5 %i_  #......)▒...▒≈..........XL: 11 Next: 15% Place: Dungeon:8   #......)..@.▒~..#.......Noise: ---------  Time: 13029.0 (0.0)   #......~▒...▒≈..........l) +12 hand axe of the Wilderness {flame,   #......~▒▒▒▒▒~..........Cast: Shock %i˧6  #......~~~~~≈~..#........ . Will/2   #..........................   #..#####.....#.##..........    #..# #..####......$##..#.    #..# #..# #.####..##....    #..#####..####.####..##.... As you read the scroll labelled HOUSSI ECAG, it crumbles to dust.  It is a scroll of brand weapon.  Your +3 short sword crackles with electricity. _j - a +3 short sword of electrocution _Okay, then. _Okay, then.%iݮP  Okay, then.%i%i%iֺ8 _%i %i[ ZRead which item? Scrolls  b - a scroll of blinkingw - a scroll of enchant weapon  f - a scroll of fear  I - a scroll of immolation  N - a scroll of noise %i  t - 3 scrolls of teleportation [!] read|quaff|evoke[?] describe selected%i7%i%ic #.... #.# #..# ...silenth the Thaumaturge  #....##.# #..# ..#.##Oni of Vehumet **....  #.......# #..##..#...Health: 115/115 ======================== %i  ##...#...###...........Magic: 24/24 ========================  #......................AC: 8Str: 14  #.....~~~~~~~.##.....##EV: 8Int: 28   ##.###.~▒▒▒▒▒~.##..#....SH: 0Dex: 5   #......)▒...▒≈..........XL: 11 Next: 15% Place: Dungeon:8 %i  #......)..@.▒~..#.......Noise: ---------  Time: 13029.0 (0.0)   #......~▒...▒≈..........l) +12 hand axe of the Wilderness {flame,   #......~▒▒▒▒▒~..........Cast: Shock   #......~~~~~≈~..#........ . Will/2   #..........................   #..#####.....#.##..........    #..# #..####......$##..#.    #..# #..# #.####..##....    #..#####..####.####..##.... It is a scroll of brand weapon.  Your +3 short sword crackles with electricity. %il_j - a +3 short sword of electrocution _Okay, then. _Okay, then. _Okay, then.%i. P  Okay, then.%i%ig%i)8 _%i> Drink which item? Potions  b - 3 potions of brilliance  c - 4 potions of curinge - 6 potions of enlightenment  h - a potion of haste  w - a potion of heal woundsi - a potion of invisibility  L - 2 potions of lignification  g - a potion of magic  M - 2 potions of mutation  r - 2 potions of resistance  d - a fizzy inky potion  j - 3 glowing golden potions [!] read|quaff|evoke[?] describe selected%i%i%%i,6 #.... #.# #..# ...silenth the Thaumaturge  #....##.# #..# ..#.##Oni of Vehumet **....  #.......# #..##..#...Health: 115/115 ========================  ##...#...###...........Magic: 24/24 ========================  #......................AC: 8Str: 14  #.....~~~~~~~.##.....##EV: 8Int: 28   ##.###.~▒▒▒▒▒~.##..#....SH: 0Dex: 5 %i-  #......)▒...▒≈..........XL: 11 Next: 15% Place: Dungeon:8   #......)..@.▒~..#.......Noise: ---------  Time: 13029.0 (0.0)   #......~▒...▒≈..........l) +12 hand axe of the Wilderness {flame,   #......~▒▒▒▒▒~..........Cast: Shock   #......~~~~~≈~..#........ . Will/2   #..........................   #..#####.....#.##..........    #..# #..####......$##..#.    #..# #..# #.####..##....  %i/  #..#####..####.####..##.... Your +3 short sword crackles with electricity. _j - a +3 short sword of electrocution _Okay, then. _Okay, then. _Okay, then. _Okay, then.%iE  Okay, then. _%iÛ%iV%iĝ%i7%i: _%i%i%iI%i,%im%iپ%iG%i^%i,%iN%i,%it%i%i %i?%i%i%i]%iK,%i%iT,%ig%i,%is%ik%i%i%i,%i%i,%i %i%i%is%i%i>%i%i ,%i %i ,%i %iR %i %i %i: ,%i; %i %i %i %i ,%iv %i ,%i %i %ie %iJ %i## %i# %i$ %i( %i@) %i * %i-. %i~. %i"/ %i2 %i-3 %i3 %i7 %i 8 %i9 %i< %iX= %ii> %iA %iB %iB %iG %iG %i %il> %i? %iB %i-E %iE %iF %ifI %iK ,%iL %i;O %iR %iS %iT %iJV %i}Y ,%iZ %i_ %iAc %ic %ie %ig %ij %ik %ik %in %iq %iGr %is %iGu %i\x %ix %iy %i>| %i ,%i %i %i ,%i %i %ia %i %i %i %i %iڔ %iK %iǗ %iٛ ,%i %i֞ %i_ ,%i( %iǮ %i %i %i N _You now have 571 gold pieces (gained 13).%i 3%i %iӹ %i %i %i' %i9 %iT %i %is %i %i_ %i %i} v _w - 2 potions of heal wounds (gained 1)%i %i %i %i %i %i] %i- %i% %ig %i %i_ %i7 %i %i% %i %i %i ,%i %i %i %i %ij %iu %i ,%i %i\ %i %i %i %i %i %iV %i" %i %i %ig %iM %i!   ....#....  . #...#.#.#  .. #........  ##### #........  .....⌠#........ .  ⚑..⚑..#.....###..  .....⌠'........  #@....... 1190.0) #########.#...###.#  ..........#.......# %ij" . ........#.....##...##### . .......##...####........ . ... .................. . #.# #..##....###.#.##.## .##.# #..##..#.###.#.# .# %i" ....# #..##..#.....#.##.## _You open the door.%i% _Found an ancient bone altar of Kikubaaqudgha and an iron altar of Okawaru.%iC _%iH %iNI $ _%iP ,%i7a  ...## ## ....#....F. #...#.#.#.. #.########. ......⌠#........ .%ia ⚑..⚑..#.....###........⌠@.. .......#........  #########.#...###.# ..........#.......# .. ..#.....##...##### .. .......##...####.%ib F   marrowcuda (dormant) #. ... .................... .. #.# #..##....###.#.##.##%iKb ##.# #..##..#.###.#.# .%is 220.0 (1.0)%i} e.FF%ii +1.0 (2%ie %i _A marrowcuda comes into view. _There is an open door here.%iB  ...## #.  # ....#....  .F #...#.#.#  #.. #........  ########........  ......⌠#........ .  .⚑..⚑..#.....###..  ......⌠@........  .......#........  #########.#...###.#  .#.......#  ##...#####  .....  ... ....  #.#    .# %i ...## #.  # ....#....  .F #...#.#.#  #.. #........  ########........  ......⌠#........ .  .⚑..⚑..#.....###..  ......⌠@........  .......#........  #########.#...###.#  .#..... ##...## .....  ... .%ia #.#   %i%i%iu%ia _A marrowcuda is nearby!%i5 ...## #.  # ....#....  .F #...#.#.#  #.. #........  ########........  ......⌠#........ .  .⚑..⚑..#.....###..  ......⌠@........  .......#........  #########.#...###.#  .#.......#  ##...#####  .....  ... ....  #.#    .# %iu ...## #.  # ....#....  .F #...#.#.#  #.. #........  ########........  ......⌠#........ .  .⚑..⚑..#.....###..  ......⌠@........  %i.......#........  #########.#...###.#  .#..... ##...## .....  ... . #.#   %i%i%iq%ia _A marrowcuda is nearby!%i$%is1%iq7%i: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%i6:  ...## #.  # ....#....  .F #...#.#.#  #.. #........  ########........  ......⌠#........ .  .⚑..⚑..#.....###..  ......⌠@........  .......#........  %i: #########.#...###.#  .#.......#  ##...#####  .....  ... ....  #.#    .# %i; u ...## #.  # ....#....  .F #...#.#.#  #.. #........  ########........  ......⌠#........ .  .⚑..⚑..#.....###..  ......⌠@........  %in .......#........  #########.#...###.#  .#..... ##...## .....  ... . #.#   %i %iT %i %i a _A marrowcuda is nearby!%i  ...## #.  # ....#....  .F #...#.#.#  #.. #........  ########........  ......⌠#........ .  .⚑..⚑..#.....###..  ......⌠@........  .......#........  #########.#...###.#  .#.......#  %iڨ ##...#####  .....  ... ....  #.#    .# %i[A ...## #.  # ....#....  .F #...#.#.#  #.. #........  ########........  ......⌠#........ .  .⚑..⚑..#.....###..  ......⌠@........  .......#........  #########.#...###.#  .#..... ##...## %iH.....  ... . #.#   %iI%iS%i[%ii^a _A marrowcuda is nearby!%i$%i%i%i\ _No reachable target in view!%i%im%i%i\ _No reachable target in view!%i #ß ...## #.#. ....#....#.F. #...#.#.# #..$ #........#######........%i=⌠......⌠#.. ..⚑..⚑..#.....###..⌠......@'..#. ##.#...###.# ..#....#  .. .#.....##...####  .. .##...####........ ##. ... ..... %i... #.# #..##....###.#.##.## ...##.# #..##..#.###.#.# .#%i%iT.F%i+2.0 (1%i)%i% No reachable target in view!No reachable target in view! _Found 11 gold pieces.  There is a fountain of clear blue water here.The fountain briefly ripples from your approaching presence.%i2  #ß. ...## #. ##.. ....#.... #.... #...#.#.# #.F$ #........#######........#⌠......⌠#........ .#..⚑..⚑..#.....###..+⌠⌠'.#.#.#.#...###.# .#......# .. .#.....##...##### .. .##...####. ###. ... . .... #.# #..##....###.#.##.## ....##.# #..##..#.###.#.# .#%i I.F%i$ J3 _%i7K / #ß.. ...## #. ##... ....#.... #.... #...#.#.# #..F #. ##########........ #⌠......⌠#........ . #..⚑..⚑..#.....###..%iL , +⌠....@.⌠'. #.#. #.#...###.# .#.......#  .. .#.....##...##### .. .##...####. ####. ... . #.... #.# #..##....###.#.##.## #....##.# #..##..#.###.#.# .#%i6O %iX B$%i s C4%iI #ß..ß# ...## #. ##.... ....#.... #..... #...#.#.# #..$F #. ##########. #⌠......⌠#........ . #..⚑..⚑..#.....###.. +⌠...@..⌠'. #.#. #.#...###.#  .#.#  .. .#.....##...##### .. .##...####.F   marrowcuda  ####. ... .  #....%iJB #.# #..##....###.#.##.##  #....##.# #..##..#.###.#.# .#%iN@F$%iFV&5%i\%ii`+ _Found 12 gold pieces.%i1 #ß..ß# ...## #. ##....# ....#.... #.....j #...#.#.# #..F$ #. ##########.%i2 #⌠......⌠#. . #..⚑..⚑..#.....###.. +⌠..@...⌠'. #.#. #.#...###.#  .#.#  .. .#.....##...##### .. .##...####.%i3 ####. ... . j   gnoll (polearm, missile, asleep)  #.... #.# #..##....###.#.##.##  #....##.# #..##..#.###.#.# .#%iC%iO@F$%i)X&6%i`%ie  A gnoll comes into view. It is wielding a +0 halberd and quivering a throwing _net.%ii@ #ß..ß# ...## #. ##....##....#.... #.....j #...#.#.# #.F$$ #. ##########. #⌠......⌠#%iy. . #..⚑..⚑..#.....###.. +⌠.@....⌠'. #.#. #.#...###.#  .#.#  .. .#.....##...##### .. .##...####.%i8 ####. ... .  #.... #.# #..##....###.#.##.##  #....##.# #..##..#.###.#.# .#%i%i[%iθ..$jj   gnoll (polearm, missile)%i&7%i%i9 _The gnoll shouts! You hear a shout!%i[ #ß..ß# ...## #. ##....##....#.... #......##...#.#.# #..$j# #. ##########. #⌠......⌠#. %iK #..⚑..⚑..#.....### +⌠@.....⌠'. #.#. #.#...###. .#. .. .#.....##... .. .##...#### ####. ...  #.... #.# #..##....###.#.##. %i #....##.# #..##..#.###.#.# .#%i%iJ%i:WFj$F   marrowcudaj   gnoll (polearm, missile)8%i@%i%i? #ß..ß# ...## #. ##....##....#.... #..F...##...#.#.#%iL #..j$# #. ##########. #⌠......⌠#. #..⚑..⚑..#.....### +.⌠'. #.#. #.#...### .# .. .#.....##... .. .##...####j   gnoll (polearm, missile) ####. ...  #.... #.# #..##....###.#.##. #....##.# #..##..#.###.#.# .%i@ %i.FF   marrowcudaj   gnoll (polearm, missile)%i[&9%iR'%i1m _There is a fountain of clear blue water here.%i< J...........|.#.#.......'.##.#............%in> %i@ %i J j$j   gnoll (polearm, missile)%iS '30%iu[ %i_ _You open the door. _Found a thick smoking staff.%i4i ... .. #ß..ß# ...## #... .. ##....##....#.. #. #......##...#.#...#. #.j$$# # ...#.########## ...#⌠......⌠#.|.#.#.#..⚑..⚑..#......@⌠......⌠'.##.#.#.#%ibj  ...##.#... ..... .# ...........#.....##... ..........##...#### ####...... #....##.###..##....###.#.## #....##.# #..##..#.###.#.#%iu %i -1 _%i %i [ _There is an open door here.%icT ... ... #ß..ß# ...## #...# ...##....##....#... #.##......##...#.#...#.# #.j$$# #.....#.##########. .....#⌠......⌠#5.|.#.#.#..⚑..⚑..#.....'⌠......⌠'.##.#.#.#.....###.#............#.........#.....##............##...####5   drude (asleep) ####........[16%i]U;7H #....##.###..##....###.#.  #....##.# #..##..#.###.#.#2Shock%ikX _A drude comes into view.%i+ %  %i˚ #....#.... #ß..ß# ...##  #....#....##....##....#  #......#.##......##...#.  #......#.# #.j$$# #  # .....#.##########  #.. .....#⌠......⌠#  %iy #5.|.#.#.#..⚑..⚑..#.....  #.'⌠......⌠'  #...##.#.#.#  # .....####.#...   .........#  #............#.....##...  %i+ #...........##...####   ####..........   #....##.###..##....###.#.   #....##.# #..##..#.###.#.%i\ %iE &3%iM %i- %i    #....#.... #ß..ß# ...##  %i \ #....#....##....##....#   #......#.##......##...#   #......#.# #.j$$# #  %i  #......#.##########   #........#⌠......⌠#  %i ,  #5.|.#.#.#..⚑..⚑..#  %i   #.'⌠......⌠'   #...##.#.#.#   #. .....##########.#   ......#   #............#.....##   #...........##...####  %iy   ####....  #....##.###..##....###.#   #....##.# #..##..#.###.#%i %i! h.55%i! &4%i|) %i+ %i <   #....#.... #ß..ß# ... %i<' #....#....##....##....  #......#.##......##...  #......#.# #.j$$# #  #......#.##%i<  #........#⌠......⌠# %i= #..|.#.#.#..⚑..⚑..# %i)= #.5..@...'⌠......⌠' %iP= #...##.#.#.# %i >1 #.. .....##########.# #...........#  #............#.....##  #...........##...####  ####..........  #....##.###..##....###.%i>  #....##.# #..##..#.###.%iu?%iLHH.5%iJ&5%iO%i3Q%ik &   #...>.....   #....#.... #ß..ß#   #....#....## %i`l ! #......#.##......##  #......#.# #.j$$# #  #......#.##########  #........#⌠......⌠#  #..|@#.#.#..⚑..⚑..# %il h #..5.....'⌠⌠'  #...##.#.#........#.%il  #........##########.# %im  #...................# %im / #............#.....##  #...........##...#### %in  ####.................  #....##.###..##....###%i ^  Found a stone staircase leading down. The drude hits you.%i\ x09--Doom: 20%=6%i %i܍ Y _Your doom draws closer. The drude hits you. Your doom draws closer.%ib%  You miss the drude. Your headbutt misses the drude.The drude hits you but does no damage. x2; The drude barely misses you.%i^f10--7.3 (1.3 %i%i] _The drude closely misses you.%i  The drude hits you but does no damage. x2; The drude barely misses you. _The drude closely misses you.  You slash the drude!  The drude is severely wounded.The drude hits you.  Your doom draws closer. The drude barely misses you. The drude hits you.05-40%  =8.6%iC _Your doom draws closer.%i>  Your doom draws closer. The drude barely misses you. The drude hits you. _Your doom draws closer.  You hit the drude. Your headbutt misses the drude.The drude is almost dead.  The drude hits you. Your doom draws closer.  The drude hits you but does no damage. The drude hits you.%iv98/115 --62%  %i)-9.9%i[%iݘT _Your doom draws closer. The drude hits you but does no damage.%igs  You hit the drude. You burn the drude.  You kill the drude!%ip}t.%i9--41.2Shock%i%iKZ _Vehumet accepts your kill.%i:T%iFR _No target in view!%i3    #...>.....  #....#.... #ß..ß#  %i  #....#....##....##  #......#.##......##  #......#.# #.j$$# #  #......#.##  #.#⌠......⌠# %il r #..@.#.#.#..⚑..⚑..#  #.'⌠......⌠'  #...##.#.#.#  #........#. %i + #...........  #............#..... %i  #...........##...  ####........ %i/ [ #....##.###..##....%i_) %i4 I100/115-20 _%iA< %iA } _You see here a staff of cold.%i'%i;1=-3%i> %iP;_p - a staff of cold%i%iQInventory: 16/52 gear slots Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (go to first with ()m - 2 curare-tipped darts Armour (go to first with [)  n - a +0 troll leather armour (worn) %i8^ f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak  a - a +1 robe Magical Staves (go to first with |)  p - a staff of cold Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)h - a ring of magical power  d - a ring of resist corrosion  e - a ring of wizardry  i - a ring of wizardry %i aWands (go to first with /) %iѪ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%i%i'%i : silenth the Thaumaturge #...>.....Oni of Vehumet **.... %io#....#.... #ß..ß# .. Health: 101/115 =====================--- #....#....##....##.. Magic: 24/24 ======================== #......#.##......##. AC: 8Str: 14Doom: 62%  %i/#......#.# #.j$$# #. EV: 8Int: 28   #......#.##########. SH: 0%i?LDex: 5 #........#⌠......⌠#. XL: 11 Next: 15% Place: Dungeon:8%iy} #..@.#.#.#..⚑..⚑..#. Noise: ---------  Time: 13143.2 (0.0) %i#........'⌠......⌠'. l) +12 hand axe of the Wilderness {flame,  %i?#...##.#.#........#. Cast: Shock #........##########. #...................%i #............#.....#  #...........##...###  %iQg####.................  #....##.###..##....## You hit the drude. You burn the drude.  You kill the drude! _Vehumet accepts your kill. _No target in view! _You see here a staff of cold. _p - a staff of cold%i%%i5(%i%i%i3%i%i%i34%iJ;5%iX%i%i>K6=%i[%ik7=%i%is%i7%9%i%id#%i#&10%i$%i&)%i)K1=%i*%i.%i.U2=%i10%i_35= _HP restored.%iqM###S. ....>...... .. #ß..ß# #....##....##.#......#.# #.j$$# #.#########.....#⌠......⌠..#.#.#..⚑..⚑..#.....'⌠⌠'Shock #...##.#.#........#......S   water moccasin (asleep)......###....%iI}054.2 (11.0)%ir,5.2 (12%i%iq %i[_A water moccasin comes into view.%i9x ####S. ....  #...>......  #....#....   #....#... #......# #......#.# #.j$$#  #......#.# #..@.....# #....#.#.#..⚑ #...... #...##.# #........ #......... #.......... #..........%iny%ix ####S. ....  #...>......  #....#....   #....#... #......# #......#.# #.j$$#  #......#.# #..@.....# #....#.#.#..⚑ #...... #...##.# #........ #......... #.......... #.......... %ij%i$%iX*%i9-e _A water moccasin is nearby!%i6_ ####S. ....  #...>......  #....#....   #....#... #......# #......#.# #.j$$#  #......#.# #..@.....# #....#.#.#..⚑%i #...... #...##.# #........ #......... #.......... #..........%iP{l ####S. ....  #...>......  #....#....   #....#... #......# #......#.# #.j$$#  #......#.# #..@.....# #....#.#.#..⚑ #...... #...##.# #........ #......... #..........%i|r #.......... %i%i4%iǗe _A water moccasin is nearby!%i > ... ###S. .>...... ..#ß..ß# #....##....##.#......#.# #.j$$# #.#########......#⌠......⌠.#.#.#..⚑..⚑..#.....'⌠⌠'##.#.#...........##########.....................#..... #..##...###%i! %i+ 86.0) _%i0 %in2 %is T ****%i ***S  The zap hits the water moccasin!  The water moccasin is moderately wounded.%i %iO %i  ..>S....%i \3-=7%i %i@# 8 _The water moccasin hisses angrily.%iJ *****The zap hits the water moccasin!%i yu..S..=2--8 _The water moccasin is heavily wounded.%i: ***** The zap hits the water moccasin.%iKX%i$Z%i)a^....S%ici1--9%ii%islg _The water moccasin is severely wounded.%in ***** The zap hits the water moccasin!%i ....SThe water moccasin is almost dead.%i;j0--60%iX%if _The water moccasin closely misses you.%i(  The zap hits the water moccasin!  You kill the water moccasin!Vehumet accepts your kill.%i^*****%i!%iq>.....%i1=1 71Shock%i%i4 _You feel your power returning.%i%i'%iN%i|%i 2==%i,%i]%iT%i%i%i%i2=%i%im%iD3=%i%i@,%il %ik#%i#%i$%i@(%i(%i)%i-%i-9=%i'/%iJ4= _Magic restored.%ibM%if  .. ...?.#  .........<  ...... ####.........  #...>........  #....#.....#ß..ß# ...# #....#....##....##... #....@.#.##......##..-732.0) #......#.# #.j$$# #.. #......#.##########.. #..#⌠......⌠#.. #....#.#.#..⚑..⚑..#.. #........'⌠......⌠'.. #...##.#[%ing[40m.## #........##########.#. #........#.%ip%i}H-4.2 (13%i%i9 _Found a stone staircase leading up.%iO _%i1 %i B%i e=%iy X%iB %i %i[ %iF  #####......##  #...........#  #...........#  #.......?.#.### #..........<..F #..............  ####............  #...>...@....... 7.2 (3.0) #....#.....#ß..ß# ...## # #....#....##....##....#Shock #......#.##......##...#.# #......#.# #.j$$# #... #......#.#####%i #####...F   marrowcuda #........#⌠......⌠#...... #....#.#.#..⚑..⚑..#.....# #........'⌠⌠'...... _A marrowcuda is nearby!%ir 8 #####......##  #...........#  #...........#  #.......?.#.###  #..........<..F  #..............  ####............  #...>...@.......  #....#.....#ß..ß# ...##  #....#....##.... #......#.## #......#.# #.j$$#  #......#.# #........# #....#.#.#..⚑%ir !%i+  #####......##  #...........#  #...........#  #.......?.#.###  #..........<..F  #..............  ####............  #...>...@....... %i6 / #....#.....#ß..ß# ...##  #....#....##.... #......#.## #......#.# #.j$$#  #......#.# #........# #....#.#.#..⚑%i%i%i %i.a _A marrowcuda is nearby!%i׆9*******%io%ii%i~OF......%ia3-=8.2 (1%iԿ%i^ _The zap misses the marrowcuda.%i?6 ******The zap hits the marrowcuda.%irV%iad....F..%igi2--9%iBo%i r8 _The marrowcuda is lightly damaged.%i ^ *******%i L The zap hits the marrowcuda!%i_ %i_ %im l..F.....%i j1--80%i %i b _The marrowcuda is heavily damaged.%id ****** The zap hits the marrowcuda!%i %i c.....F%iS i0--1%i %i; c _The marrowcuda is severely damaged.%iD  The zap hits the marrowcuda!  You destroy the marrowcuda!Vehumet accepts your kill.%iz******%i 9......%i2==0 82%i9Shock%iS %i<4 _You feel your power returning.%im9%iE(%iM%iN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%iK3%iM%iR%iS$ _%iY%i&`B%iLgB%ik%i^l:==%in%i[s%is%iu%i{a3=%i}%i%i]%i%i%i%i5%i)W-9.2 (7....#ßj.Shock.j   gnoll (polearm, missile)%i0:-%i7%i:\ _A gnoll is nearby!%iX #####......##  #...........#  #...........#  #.......?.#.###  #..........<...  %i3#..............  ####............  #...>...@.......  #....#.....#ßj.ß# ...##  #....#....##.... #......#.## #......#.# #.j$$#  #......#.# %iKM#........# #....#.#.#..⚑%i h U #####......##  #...........#  #...........#  %ii #.......?.#.###  #..........<...  #..............  ####............  #...>...@.......  #....#.....#ßj.ß# ...##  #....#....##.... #......#.## #......#.# #.j$$#  #......#.# #........# #....#.#.#..⚑%is %ix %i %iu \ _A gnoll is nearby!%in 7#####......## #..# #.# #.?.#.###.#.<.%iR #.####.#...>.#....#.....#ßj.ß# ...## #.#....#....##....##....#.#......#.##......##...#.#.#......#.# #.j$$# #.#......#.##.%i" `#........#⌠......⌠#.#....#.#.#..⚑..⚑..#.....##.'⌠......⌠'.%i %i =(((((((%i" g..@...j%i" }j   gnoll (polearm)%iU( 4=90.2 (1%i0 %i3 T _The gnoll throws a throwing net. The throwing net is repelled.%ig>*****%i)%iT..j..%i52-%i1%iș%iʜ@ _The zap hits the gnoll but does no damage.%iE ******* The zap hits the gnoll!%i%i[V.j.....%ii1--2%iY%i0] _The gnoll is heavily wounded.%i2 ******* The zap hits the gnoll.%i .j.....  The gnoll is severely wounded.%i[#4%iM--3%i9%i5E _The gnoll hits you from afar with a +0 halberd.%iFRw  The zap hits the gnoll.  You kill the gnoll!%i%Xm*******%iL.).....%i5=0- 4Shock%iH%ifZ _Vehumet accepts your kill.%iKF >%iN %i|Q _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%i 3%i %i %i> : _%i %i %i* %i< %i %i %i %i g=1=%i %i ,%i' %i_ %i %i %i %i[ %i %i %i| 9=%i% %id %i K2=%i %i %iD %i %i %il %iV %i~ %i %i %iD %i 9=%iM %i %i. %i! %iK# %i# K3=%i& %i+ %iF, %i]. %i2 %i3 %iX5 %i: %i; %i > %iC %i=D 9=%iF %i'L %iL K4=%iO %ikT %iY %ihY %i[ %in` %if %iEg %ii %im %it %ieu %iw %i5 P=%i %iٚ a _q - a throwing net%i %i; %i %i %i %i$ %i %i %i{ %i5 %i, %i H ########### .. #  #......# ###### # %i!  #.....#  #...#.###.- #..........<....  #............... ###.............>......).....%i #.....#ß..ß# ...## ##....##....##....#...#.##......##...#.#.%i #.# #.j$$# #%i 1221.2 (27.0)%iW H-2.2 (28%i %i  %iJ _i - a scroll of identify%is %iB %iy %i %i. ,%i ,%i %id %iG %is %iG %i %i %i %i %iS %iy %i %i ,%i %i %i ,%i %i %i %i3 %ic %i %i %i %i %i0%i%ik%i N _You now have 582 gold pieces (gained 11).%i 3%i7%i%i%i%iN _You now have 594 gold pieces (gained 12).%i%i%i%i %i#%i,$%i$%%i'%i,*%i~*%i+%i-%i1%i1%i23%i?6%i9%i9%i;%i=%iyA%iA%iB%iXE%iH%i.I%iJ%i4L%i O%iwO%iP%iR%iU%iV%iTW%ipY%i[%i"\%i\%i_%ia%iYb%izc%iGe%ih%i\h%ii%izk%in%i#......# #......# ### #......###......#.##... ........##......#...... ........##......#...... ......#.###.###.#...... .......<............... ............###.#.##.# ............###.#.# ......)....?# #.....#ß..ß#....####. #....##....##....#.... Shock ..#.##......##...#.#.# ..#.###....%izT###........ ..#.##########........j   gnoll bouda (wandering) ....#⌠......⌠#........ . #.#.#..⚑..⚑..#.j...###.. ....'⌠......⌠'........45.2 (23%iC,6.2 (24%i%iJx _A gnoll bouda comes into view. It is wielding a +0 whip.%i  ### ..#.##... ..#...... ..#...... .##.#...... ..<............... ......###.#.##.# .....###.#.#).........@?#.ß#....####. ..##... ...##.. ..###..%i #.. #.. . ⚑..⚑..#.  %iE  ### ..#.##... ..#...... ..#...... .##.#...... ..<............... ......###.#.##.# .....###.#.#).........@?#.ß#....####. ..##... ...##....###..#.. #.. ⚑..⚑..#.%iF%i*J%iQ%iU%iWb _A gnoll bouda is nearby!%iE _*******%i3 n  The zap misses the gnoll bouda.%i*; .....jj.%iGF f3-==7.2 (1.0) %i(R %iaT - _The gnoll bouda shouts!%i5 B  ### ..#.##... ..#...... ..#...... .##.#...... ..<............... ......###.#.##.# .....###.#.#).........@?#.ß#....####. ..##... ...##.. ..###.. #.. #. . ⚑..⚑..#..  %i &  ### ..#.##... ..#...... ..#...... .##.#...... ..<............... %i ......###.#.##.# .....###.#.#).........@?#.ß#....####. ..##... ...##..%i ..###..#.. #.%i( i ⚑..⚑..#..%iX %iz %iA %i %i b _A gnoll bouda is nearby!%i *******The zap hits the gnoll bouda.%in .....j%iA.  The gnoll bouda is lightly wounded.%ii2--8%i%i' _You hear a shout!%iQ ***** **The zap hits the gnoll bouda!%i/o%iv\.......%iP1---9Shock%i%ic _The gnoll bouda is heavily wounded.%iL9%iA:-%iG%iJL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%iKw %is{ %i܆  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%iI %i Read which item? Scrolls  b - a scroll of blinkingw - a scroll of enchant weapon  f - a scroll of fear%i! i - a scroll of identify  I - a scroll of immolation  N - a scroll of noise  t - 3 scrolls of teleportation [!] read|quaff|evoke[?] describe selected%i %i %i n#......# #......# ###silenth the Thaumaturge #......###......#.##...Oni of Vehumet **.... ........##......#......Health: 115/115 ======================== ........##......#......Magic: 21/24 =====================--- ......#.###.###.#......AC: 8Str: 14%i Doom: 60% .......<...............EV: 8Int: 28  ............###.#.##.#SH: 0Dex: 5 ............###.#.#XL: 11 Next: 18% Place: Dungeon:8 %i ......).........@?#Noise: =--------  Time: 13249.2 (0.0) #.....#ß..ß#....####.l) +12 hand axe of the Wilderness {flame, #....##....##....#....Cast: Shock ..#.##......##...#.#.# ..#.###....###........ %i d..#.##########........ ....#⌠......⌠#........ . #.#.#..⚑..⚑..#.....###.. %i ....'⌠......⌠'........The gnoll bouda is lightly wounded. _You hear a shout!  The zap hits the gnoll bouda! _The gnoll bouda is heavily wounded. %iC N_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%i %i qIdentify which item? (\ to view known items) %i- Potions (select first with !)  d - a fizzy inky potion  j - 3 glowing golden potions%i] ][?] describe selected%i#......# #......# ###silenth the Thaumaturge #......###......#.##...Oni of Vehumet **.... ........##......#......Health: 115/115 ======================== ........##......#......Magic: 21/24 =====================--- ......#.###.###.#......%iȒAC: 8Str: 14Doom: 60% .......<...............EV: 8Int: 28  ............###.#.##.#SH: 0Dex: 5 ............###.#.#%i_XL: 11 Next: 18% Place: Dungeon:8 ......).........@?#Noise: =--------  Time: 13249.2 (0.0) #.....#ß..ß#....####.l) +12 hand axe of the Wilderness {flame, #....##....##....#....Cast: Shock %i..#.##......##...#.#.# ..#.###....###........ ..#.##########........ ....#⌠......⌠#........ . #.#.#..⚑..⚑..#.....###.. ....'⌠......⌠'........The gnoll bouda is lightly wounded. _You hear a shout!  %i:The zap hits the gnoll bouda! _The gnoll bouda is heavily wounded. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%iK]  As you read the scroll of identify, it crumbles to dust.%iŮzjj   gnoll bouda%iK-50.2 (1Shock%i%ijS _d -> a - a potion of ambrosia%i1  ### ..#.##... ..#...... ..#...... .##.#...... ..<............... ......###.#.##.# .....###.#.#).........@?#.ß#....####. ..##... %i#...##.. ..###. #.. #.. . ⚑..⚑..#..  %i=e  ### %i..#.##... ..#...... ..#...... .##.#...... ..<............... %i H......###.#.##.# .....###.#.#).........@?#%iW.ß#....####. ..##... %i...##....###.%i#.. #.. ⚑..⚑..#..%i:&%i"/:-%i6%i8b _A gnoll bouda is nearby!%i  ### ..#.##... ..#...... ..#...... .##.#...... ..<............... ......###.#.##.# .....###.#.#).........@?#.ß#....####. ..##... ...##.. ..###.%i #.. #.. . ⚑..⚑..#..  %i  ### ..#.##... ..#...... ..#...... .##.#...... ..<............... ......###.#.##.# .....###.#.#).........@?#.ß#....####. ..##... ...##....###.#.. #.. %iho⚑..⚑..#..%iΓ%i/%i%ib _A gnoll bouda is nearby!%i(B  ### ..#.##... ..#...... ..#...... .##.#...... ..<............... ......###.#.##.# .....###.#.#).........@?#.ß#....####. ..##... ...##.. ..###. #.. #.. . ⚑..⚑..#..  %id  ### ..#.##... ..#...... ..#...... .##.#...... ..<............... ......###.#.##.# .....###.#.#%iY).........@?#.ß#....####. ..##... ...##....###.#.. #.. ⚑..⚑..#..%iW%i%iH%iXb _A gnoll bouda is nearby!%i #......###......#.##... ...##......#.......##......#......#.###.###.#..........<.......................###.#.##.#.......###.#.# >)..........?##.....#ß..ß#...@####. .#....##....##....#.... ...#.##......##...#.#.#.#.###....###.j.......#.##########....%i .......#⌠......⌠#........ . .#.#.#..⚑..⚑..#.....###.. .....'⌠......⌠'........ ##.#.#..#.%i %i] Dj.%i [2=1 _%iF %i %i ***** **The zap hits the gnoll bouda!%i %is n  The gnoll bouda is almost dead.%i %i j.....jj 2 gnolls (polearms, 1 wandering, swift)jj%i~ \1-=2%i %id x _A gnoll comes into view. It is wielding a +0 halberd. x2%i}E  The zap hits the gnoll bouda.  You kill the gnoll bouda!%iLz *****jj 2 gnolls (polearms, 1 wandering, swift)**Vehumet accepts your kill.The zap hits the gnoll.%i@p  The gnoll is heavily wounded.%i.q%is6  The gnoll shouts!%iZt%i0~$...jjjj 3 gnolls (2 polearms, 1 wandering, s…..%iC0-- =3%i܍%i~  A gnoll comes into view. It is wielding a +0 club and wearing a +6 ring of _dexterity.%i_8 *******The zap hits the gnoll.%iYm  The gnoll is severely wounded.%itZ,%i%[%i6c$..jj.jswift)...%ier19--4%iyn%i;o' _The gnoll shouts!%iwR ..#...... ..#...... #.#...... <............... ....###.#.##.# ....###.#.# >)..........?# #...@####. ##..$.#.... ##...#.#.# #........ #jj...... #..j..... . ⚑..⚑..#.....###.. '........  %i ..#...... ..#...... #.#...... <............... ....###.#.##.# ....###.#.# >)..........?# #...@####. ##..$.#.... ##...#.#.# #....#jj...#..j..... . ⚑..⚑..#.....##'......%ia%i%i%i/d _There are monsters nearby!%iD ......#.###.###.#.....<.................###.#.##.# .###.#.# >)..........?# .#.....#ß..ß#....####.%ioFz##....##..@.#.... ...#.##......##...#.#.##....###........#######jj.......#⌠......⌠#..j.......#.jjjj 4 gnolls (3 polearms, 1 missile, 1 …)#.j..... .....##########.#...###.#%i[B%i>\%i;jG jj..j.3j.  A gnoll comes into view. It is wielding a +0 spear and quivering darts of%izjOdisjunction.The gnoll barely misses you.%ilV06--5%iv%iS} _The gnoll hits you from afar with a +0 halberd!  Things that are here: _13 gold pieces; a +0 whip; a +0 leather armour%iD@ *******The zap misses the gnoll. The zap hits the gnoll.%i%a ,%ia %io  jj...j..  The gnoll is moderately wounded.7--8---6%itx %iX{ _The gnoll barely misses you. The gnoll closely misses you.%iF gThe gnoll barely misses you. The gnoll closely misses you.e zap hits the gnoll!  The gnoll is severely wounded.  The zap hits the gnoll!  You kill the gnoll! %i H Vehumet accepts your kill.%i` *****j 3 gnolls (2 polearms, 1 missile, 2 s%i 0**%i] %i  j).j...  You feel your power returning. The zap misses the gnoll.89=59 -7%id %iҐ _The gnoll closely misses you. The gnoll hits you but does no damage.%i  You slash the gnoll! You burn the gnoll.  You kill the gnoll!%i%iP $j.j 2 gnolls (polearms, 1 missile, 1 swiftVehumet accepts your kill.%i#5108.5 (1.3 %i,%i.] _The gnoll closely misses you.%i P#.###.###.#.....<.................###.#.##.# .###.#.# >)..........? .#.....#ß..ß#....####.##....##..$.#.... ...#.##......##.@.#.#.##....###j).......#######.j.........#⌠......⌠#.......... .%i; #.#.#..⚑..⚑..###....'⌠......⌠'........ ##.#.#..#. .....##########.#...###.#...........#......%iO% %i+ (((((((The gnoll throws a dart of disjunction.%iÈ ....$@)The dart of disjunction completely misses you.%i[ a1=90 %iӒ %i _The gnoll barely misses you. _Items here: $ ) = †.%i$t1#.###.###.<..............###.#.##.# ....###.#.# >)..........? .#.....#ß..ß#....####.##....##..$.#.... .%it8..#.##......##.$.#.#.#.#....###j@.......#######.j..#⌠......⌠#... .#.#.#..⚑..⚑..###....'⌠......⌠'........ ##.#.#..#.. %iuJ.....##########.#...###.#...........#......#.....##...####%i%i_2=60%i%i _The gnoll hits you but does no damage. The gnoll closely misses you. _You see here a +0 halberd.%i#  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i#***  The gnoll is moderately wounded.  You are struck by an arc of lightning. The lightning grounds out.  is struck by an arc of lightning.  The gnoll is heavily wounded.The gnoll is struck by an arc of lightning.  The gnoll is heavily wounded.%igj@jYou are struck by an arc of lightning. The lightning grounds out.  The gnoll is struck by an arc of lightning.  The gnoll is heavily wounded.  The gnoll is struck by an arc of lightning.  The gnoll is heavily wounded.  You are struck by an arc of lightning. The lightning grounds out.%i09-8-=1%i%iK  The gnoll is struck by an arc of lightning.  The gnoll is heavily wounded.  The gnoll is struck by an arc of lightning.  The gnoll is heavily wounded.  You are struck by an arc of lightning. The lightning grounds out. _The gnoll hits you but does no damage. The gnoll closely misses you.%i"  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%iM **The gnoll is struck by an arc of lightning.  The gnoll is almost dead.%ip  j@You are struck by an arc of lightning. The gnoll hits you with a +0 spear.%i!4--6---2%iO*%i,\ _The gnoll barely misses you.%i,  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%i  The gnoll is struck by an arc of lightning.  You kill the gnoll!%i The gnoll is struck by an arc of lightning.  You kill the gnoll!  Vehumet accepts your kill.  The gnoll is struck by an arc of lightning!  You kill the gnoll!  Vehumet accepts your kill.%i ***  You feel your power returning. You are struck by an arc of lightning.%i) T$@)%i% -5--- 93Shock%i- %i<0 0 _The lightning grounds out.%i] .<..............###.#.##.# ....###.#.# >)..........?# # .#.....#ß..ß#....####.#%iϙr##....##..$.#.... ...#.##......##.$.#.#.#.#....###$)......#######...#⌠......⌠#..%iEP. .#.#.#..⚑..⚑..###.#.##...## ........##...####........%i%i֮A5--4%iN%iY+  Things that are here: %iʽx_a +0 spear; 4 darts of disjunction; a gnoll corpse%i%i %i Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of alchemy  c - staves of cold Jewellery (select all with "=)d + unknown amulets  e + unknown rings  f + rings of dexterity  g + rings of intelligence  h + rings of protection  i + rings of magical power  j - rings of resist corrosion  k - rings of wizardry Wands (select all with /)l + unknown wands  m + wands of light  n + wands of mindburst  o + wands of paralysis  p + wands of polymorph Scrolls (select all with ?)q + unknown scrolls [Up|Down] select [PgDn|>] page down [PgUp|<] page up%iU Y[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]&i-&iHC&iOItems not yet recognised:(_ for help) Magical Staves  staff of air  staff of conjuration  staff of earth  staff of fire  staff of necromancy Jewellery  amulet of alchemy  amulet of dissipation  amulet of faith  amulet of guardian spirit  amulet of magic regeneration &i[O amulet of reflection  amulet of regeneration  amulet of the acrobat  amulet of wildshape  ring of evasion  ring of flight  ring of poison resistance  ring of positive energy  ring of protection from cold &iO# ring of protection from fire &iO[PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]&i"  staff of firenecromancy Jewellery  amulet of alchemy  amulet of dissipation  amulet of faith  amulet of guardian spiritmagic regenerationreflectionregeneration  amulet of the acrobatwildshapering of evasionring of flightring of poison resistance  ring of positive energyprotection from coldprotection from firesee invisibleslayingstrength&i+vwillpower18%&i  ring of see invisible  ring of slaying  ring of strength  ring of willpower Wandswand of digging  wand of flamewand of iceblastwand of roots&iwand of warping Scrollsscroll of amnesia (uncommon)  scroll of butterflies (rare)scroll of poison (uncommon)  &i$scroll of revelation (uncommon)  scroll of summoning (rare) Potions&iD^potion of attraction (uncommon)  potion of berserk rage (rare)  &ij$potion of cancellation (rare)  &iIpotion of experience (very rare)  potion of might (uncommon)&iϙ.bot&i^  scroll of butterflies (rare)  scroll of revelation (uncommon)&iN &iO }........<...............&iO silenth the Thaumaturge .............###.#.##.#Oni of Vehumet **.... &i'P .............###.#.#Health: 105/115 =====================--- >......)..........?# #&iSP Magic: 15/24 ===============--------- .#.....#ß..ß#....####.#AC: 8&iP YStr: 14Doom: 59% &iP .#....##....##..$.#....EV: 8Int: 28  ...#.##......##.$.#.#.#.&i%Q ZSH: 0Dex: 5 ...#.###....###$).......XL: 11 Next: 19% Place: Dungeon:8 ...#.##########.@.......Noise: ---------  Time: 13264.5 (0.0) &iPQ .....#⌠......⌠#..........l) +12 hand axe of the Wilderness {flame, &ivQ .#.#.#..⚑..⚑..#.....###..Cast: Shock &iQ .....'⌠......⌠'........ ##.#.#........#......... &iQ ".....##########.#...###.# ................#.......# &iQ .........#.....##...##### ........##...####........You kill the gnoll!&iR Vehumet accepts your kill.You feel your power returning. You are struck by an arc of lightning. &i>R =_The lightning grounds out.  Things that are here: &ilR _a +0 spear; 4 darts of disjunction; a gnoll corpse&irZ &id (&il &in &i&i&i&i<  Vehumet accepts your kill.&iYou feel your power returning. You are struck by an arc of lightning. _The lightning grounds out.  Things that are here: &i)_a +0 spear; 4 darts of disjunction; a gnoll corpse _Unknown command.&ii&ij&i+l&iUo&iv~6= _&iqv#7&iv2=&ix&i0|&it|>86=&i|&if~&i؁&i&10&i&i&i#1&iy(=&i&i2=&iS&iW3=&i&i&iT47=&i&il&iD5=&i`&iE&i&i&i8&ig&i&i&i9=&i&i&iӺg=8=&i&i&iZ&i&i3,&i&i;,&i&i&i9=&iS&i,&i&ix&iD9=&i&i)&ix&i&i&i&i'&i&i&i&i&i<9=&ic&iT&iE20=&i&ic&i&i&i &i &i &i&i&i&i&i9=&i&i&i K1=&i&i# ,&i"&id$,&i&&iG),&iL+&iF.O=&i@&iEa2=&i]H&iK,&iN&iR,&iT&ihW&iW&iY&i.^&ie^9=&i8`&id,&if&ii&i>jK3=&i1l&in,&io&iq,&is&i=v&iv&i-x&iz&i1{9=&i|&i&iK4=&i&i&i&i&i|&iՔ  You now have 613 gold pieces (gained 19).  Things that are here:&i&iњk _a +0 halberd; a gnoll corpse&i &i&iޠ&iS .####.###......&i<............... .......###.#.##.# .&iB............###.#.# >......)..........?# # .&ip#.....#ß..ß#....####.# #....#..$.#.... ......##.@.#.#.#.#.###....###)) &i..#.##########.)....... ##... &i:.⚑..⚑..&i###..'⌠......⌠'........ ##.#.#&i ?#.......&i1##########.#...###.........&iWN#You now have 626 gold pieces (gained 13).  &iz>r - a +6 ring of dexterity  Things that are here:&i&312.5 (48.0)=3.5 (49 _a +0 club; a gnoll corpse&ib3&i&i&i!&iu(,&i/k  You now have 639 gold pieces (gained 13).  Things that are here:&i<0&im3&i::m _a +0 whip; a +0 leather armour&i=&i>&i@&isD&iQH&iH&iM&iO&iR&iR&iT&ijX,&ioZ&iocO _w - 2 scrolls of enchant weapon (gained 1)&i4f&if&igh&ivk&in&in&iq&it&i7,&i&i&i[#######..######  .......... &iP# #......#.# #### ###......#.##...# .....##......#......# ▒....##......#......#..⚑&i-..#.###.###.#.........▒.<...........@......#22.5 (&i9.0)&i^l......###.#.##.#.#.##......###.#.# .# &i).....# .#&i..#ß..ß#....####.###....##..).#..&iݜ .##......##.).#.#.#&i .###....###)).......&i5n##########.).......&i]&im,3.5 (10.0)&iT&ib8 _Found a broken altar of Ashenzari.&iI&iI&i_M&iR&iNV,&i`],&i _,&ic&ik&in&in&ip&is&ixv,&iOx&iL}&i5&iq&i^,&i&i&iD&i&i&i&i}&i&i?&if&iً&i&iȍ,&i&i$&i,&i&i]&i,&i&iL&i+,&i&i&i,&i&i7&i&i&i&iJ&i\&i&i&i&iI&i&i&i&iD&i&i{&i}&i&i۵&i&iZ&ij&i&i&i&i&iӼ&i{&it&iZ&i&iC&i&i&iK&i&i&i*&iW&i&ie&i&i@&i~&i&i&i&i &iS&i),&id&i&i&iF&i&i!&i&iU&i&i&i:,&i&i&i&i&i&i&i&i&i&i&i&i &i&id&i&i&i&i&i,&i&i&i&iQ&i&i&i&i&i&i&i,&iL&i&&i,&iM,&i~B&i&i ,&i &i &i7 ,&i&i&i&i4&i&i;&io&i&in&iH&iP&i&i7&i&i&i&i&i0#&i0....#..⚑..#...#▒......##........ .......#...... ........> #.#.#.###...####....... #.#.#.#▒#............. #.#.#.###...#### #.#.#.... # .........## #....#.# . #.#.###.....# #@...#.#.#&i0N68.5 (45.....# #.........#.....#####...#.#.................. ###............##..##.#.#........#.#####..##.#.# ........................# ###.###.#...#...#.#&i@1##.... ....# #.#...#...#.......#&iJ7&i;A,9.5 (46&iF&iI; _Found a stone staircase leading down.&i &i~ &i7 &i&ik&ik&i&i4&i&i &i#&i$,&i&&i)&i*&iG+&i\,&ia.&i/&i=0&iV1&i4&i6&i6&i7&ie9&i:&i;&i;&iD@&iA&iZB&i*C&ixE&i#G&ilG&i@H&i[L&i:N&iN&iO&iQ&iS,&iU&iV&i X&iHX&i........#........................ silenth the Thaumaturge #########.#...###.###.#...#...#.# Oni of Vehumet **.... ..........#.......# #.#...#...#.. Health: 115/115 ======================== ...#.....##...#######.#...#...... Magic: 24/24 ======================== ..##...####...............####..# AC: 8Str: 14Doom: 59% ......................#...# #..# EV: 8Int: 28  ..##....###.#.##.######...####... SH: 0Dex: 5 ..##..#.###.#.##.#............... XL: 11 Next: 19% Place: Dungeon:8 ..##..#.....#.##@######...####... Noise: ---&i------  Time: 13466.5 (0.0) ..........................# #... l) +12 hand axe of the Wilderness {flame, ....................###...# #... Cast: Shock ~.##.....##.#....##.# #...# #... ~.##..#...............#.... #..# ≈...........#.###.. .......#....#  ~..#........#.##### ....... ....  ≈................. <.. #. #  ~.............#...#. #  _a +0 whip; a +0 leather armour _w - 2 scrolls of encha&i|nt weapon (gained 1) _Found a broken altar of Ashenzari. _Found a stone staircase leading down. _You see here a +0 halberd. _Found an escape hatch in the ceiling.  Okay, then. _&iڢ &ib &i &i &i9 &iW | _&i &iL &i &i׵ &i &i &i- &iu &iC &i &i &i &i &i &i ,&i &i &i ,&i &i &iC &i &i &iQ &i &i &i &i &iR ,&i &iH &i ,&i &i &i ,&i &i6 &i( &i &i! &i ,&i &i &i} ,&i &i &i &i] &i &i &ig &i: &i &i  &i, ,&i &i &i$ X&i% ,&i& &i( &ik* ,&i^+ &i. &iK/ &i/ &iS0 &i44 R  There is a stone staircase leading down here.&i}5 &iV6  _&i7 &i*9 &i|: &i; &i; &ih> &i? &i@ &iHA &ipC &i|D &iD &iE &iUG &iH ,&iI &iK &iM &iVM &i0O &i P &icQ ,&iR &iU &iGU &iU &iV &irX &iY &iZ &i[ &i\ &in^ &i^ &i_ &i^b &ib &ib &id &ig &ii &iwi &ij &il &io B&iXq &i+s &ims &ipw ,&i{ B&i &i ,&i X&i &i4 &i &i۬ &i5 &i &iT &ih &i &i &iļ ,&iW &i &i &i &i &i ,&i &i X&i &i &iL &iL &i; &i &i &i5 &i( X&i &i{ ,&i &ik &i- &iq &i &i ,&i &iI &i &i~ ,&i; &i_ &iW &i &i &i&i,&i^&i&i\X&i&i&iTB&iSW&iW&iX&iX&iu&iu&iw&ixB&iy&iz&iz&i8{&iX&i&ip&i&i>&iK&iH&i&i&i&i&i7&i&i&i&iH&iE&i|&i֒&i,&iȕ&iޖ&i &i&i&i,&i&i&i&iԠ&i&i&i@,&i&ii&i&i2&i&i\&i&i&iK&i&idB&i;&id&i&i&i&i&&in&i&iS&ia&i&iɾ&i#&iw&i&i&i&i&iP&i_&i&ix,&ir&i`&i,&i|&iN&iF&i&i&iq&if&i&i&ih&i4&iy&i&iP  There is an escape hatch in the floor here.&i:&iD _&i&i &i,&i-&i&i,&i{&i&iN,&i &i&iG&i&i,&i&i4B&i&i&i<&i&iI&i&iS&i8&i!&i"&i#&iw$&i/&i0&io1&i"2&iY@ &i#, &i &i &i3  &i  &i  &i &i( &i &in &i &i, &i8 &i# &i% &i^% &i& &ih, &i- &i. &i. &i4 &i6, &iJ7 &i= &i ?, &i? &iD &i)F, &i ........ F....#  ....##.  .#.#. ####..... .  ..# # .##....... ..  #.# .........##.  ..#.#.###.##.....  ...............# #...#.#.........@# ...# &iɆ| #..##.#.###.##.#.# Shock #..##.#.# #.##.#.# ........###.##.#.# #.###............#  F   bullfrog (asleep) #.......###.##.#.##   ....#......   ..####..###...##.### &i6  &i 638.5 (172.0)  A bullfrog comes into view. &iK  The bullfrog gives a loud, deep croak! &i_.FoFo   orc (wandering) &i4==93 &i &ir _An orc comes into view. It is wielding a +0 flail. &i5> .....# F...##.  ####..... .  # .##......o ..  .........##. ##.##..... ........#.......@#........###.##.#.# #.##.#.##.#.#.......#.##.#.## ..#...... .  &i E> .....# F...##.  ####..... .  # .##......o ..  .........##. ##.##..... ........#.......@#........###.##.#.# #.##.#.##.#.#.......#.##.#.## ..#...... .  &iB  &i{ z _There are monsters nearby! &i  The zap hits the orc!  You kill the orc!Vehumet accepts your kill. &i & ^***** &iH  &iP .F...)... &ia ] -40.0) &imf  &ij 4 _You feel your power returning. &iCX******* &id, &imd....F.. &i w3--1 &ih~ &i\\ _The zap misses the bullfrog. &i2&  &im*******The zap hits the bullfrog. &i. &ii......F. &iJ2-- &i-2 &i &i6 _The bullfrog is lightly wounded. &i[ *******  &i0The zap hits the bullfrog. &is &i ......FThe bullfrog is moderately wounded. &i22-1--3 &iE& &i(, _The bullfrog hits you. &i *******The zap hits the bullfrog. &iDC ......FThe bullfrog is moderately wounded.The bullfrog swells and bulges. &i5F3-0--4 &i;M &iN  &i2OQ_The bullfrog barely misses you. &i ******* The zap hits the bullfrog. &i_ ......FThe bullfrog is severely wounded.The bullfrog hits you. &iQ q08--5 &i|  &ib ? _The bullfrog hits you but does no damage. &i- !> .....# ....##.  ####..... .  # .##......) ..  .........##. ##.##..... .......F#.......@#........###.##.#.# #.##.#.##.#.#.......#.##.#.## ..#...... .  &i > .....# ....##.  ####..... .  # .##......) ..  .........##. ##.##..... .......F#.......@#........###.##.#.# #.##.#.##.#.#.......#.##.#.## ..#...... .  &i  &i0  &i  &i _ _A bullfrog is nearby! &ij!> .....# ....##.  ####..... .  # .##......) ..  .........##. ##.##..... .......F#.......@#........###.##.#.# #.##.#.##.#.#.......#.##.#.## ..#...... .  &i0> .....# ....##.  ####..... .  # .##......) ..  .........##. ##.##..... .......F#.......@#........###.##.#.# #.##.#.# &i,1 #.#.#.......#.##.#.## ..#...... .  &i8 &i: &iD &iTThe bullfrog hits you but does no damage. _A bullfrog is nearby! _A bullfrog is nearby!  &iTYou barely miss the bullfrog.  The bullfrog is severely wounded.  The bullfrog hits you but does no damage. &i X?6- &iXX%6.8 (1.3 &i>_ &i%b, _The bullfrog hits you. &i,   You closely miss the bullfrog.The bullfrog is severely wounded. &i V2-8.1 &iL &i!z _The bullfrog hits you. The bullfrog completely misses you. &i  You closely miss the bullfrog.The bullfrog is severely wounded.The bullfrog hits you but does no damage. &iP99/115 -- &i!9.4 &iI &i, _The bullfrog hits you. &i > .....# ....##.  ####..... .  # .##......) ..  .........##. ##.##..... .......F#.......@#........###.##.#.# #.##.#.##.#.# &i.......#.##.#.## ..#...... .  &i}> .....# ....##.  ####..... .  # .##......) ..  .........##. ##.##..... .......F#.......@# &i!........###.##.#.# #.##.#.##.#.#.......# &iVO.##.#.## ..#...... .  &i &i &io &iءThe bullfrog hits you but does no damage. _A bullfrog is nearby!  &i&You slash the bullfrog! You burn the bullfrog.  You kill the bullfrog!  Vehumet accepts your kill. &iګq† &i100/115-3===8 20=50.7 &iT9Shock &i &i4 _You feel your power returning. &i  &i9 ' &iš  &i  &i a2= &it  &i U3= &i  &iP  &i %4 &i$  &i  &iV %5 &i 4=== &i  &i$ 6=4= &i U7= &i  &iV  &i %9 &i  &i2  &i &10 &ij  &i  &iF d1== &i  &i$  &ie U2= &i  &i  &i %3 &i [39;49m &i  &i9 K5= &i  &i  &i , &i  &iQ n  You see here a bullfrog corpse. &i  &iP  _ &is  &i  &i3 , &i  &i'  &i  &i$ 9= &i?  &il  &i , &iE  &i  &i , &i8  &i   &iO , &i  &i6  &i  &i  &i   &i  &iQ  &i  &i   &i  &i B &i~"  &iG$  &i$  &i_%  &ie'  &i(  &i(  &i)  &ig+  &i, , &iC.  &i/  &iL1 , &i2  &i4  &i6 , &i7  &i5? X &i?  &i@  &iA  &iA  &iD  &iE  &iTF  &iF  &iH  &i^J  &iJ  &iwK  &iGM  &iN  &iTO  &iAP  &iQ  &iS  &iS  &iT  &ibW  &iX  &i3Y  &iY  &iN[  &i\  &i]  &i]  &i^  &i_`  &i`  &i)a  &ib  &id  &id  &ie  &ig  &ii  &ii  &ij  &im  &io  &i_o  &iHp  &iCr  &i&t , &i'u  &iSw  &iy  &i_y  &iz  &i}  &i~    ## ###   .o ...   oo #.#   &iH h #. #.#   . #. #.# #  .## #. #.#.#   ..####.####.#.#  ... ....?..@......#  -- #.......####.#.#   &i ... #..##### #.#.#  Shock ..> ####..#########.#.#   &iÒ  ......##.......#.#  ... .....##.####..#.#   oo 2 orc wizards (asleep)  &i 2.#. ####........##..#.#   o   orc (missile, asleep)  &iG  # .##......).....#..#.# &i/ # .........##.##.#..#.## &i ooo91.7 (41.0)oo1 wandering)o) &iE uAn orc and 2 orc wizards come into view.The orc wizard shouts! The orc shouts! &i¶ O((((( &i  &i { o.....@ &iX ooThe orc throws a boomerang. The boomerang completely misses you. &i} :* &ih"  o   orc wizard (The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! &iI o{oDeactivating autopickup; reactivate with Ctrl-A. &iR 6===2.7 (42 &ioZ  &inl    ### ###  o{. ...  .o# #.#  #.# #.#  . &il / #.# #.# #  .## #.# #.#.# #... ..####@####.#.# . .....?.........# #... #.......####.#.# .. #..###### #.#.# > ####..#########.#.# ..##.......#.# ... .....##.####..#.# #.#. ####........##..#.#  &im # # .##......).....#..#.# _The orc wizard shouts! &inn  &in  &i(o  &i|u b..oo &i{w /3.7 (1.0) &i}  &i  &i ### ###  ... ...  .o# #.#  &iA #o# #.#  . #.# #.# #  .## #.# #.#.#  ..####@#  .....?.........#  &ii #.......####.#.#  &i #..###### #.#.# > ####.       # # )  &iw` ### ###  ... ...  .o# #.#  #o# #.#  &i` . #.# #.# #  .## #.# #.#.#  ..####@#  .....?.........#  #.......####.#.#  #..###### #.#.#  &i a> ####.   &i#a    &i;aI   #  &iQa3)  &ii &ik &ir &i8td _There are monsters nearby! &i  *****  The zap hits the orc.  The orc is heavily wounded.The zap hits the orc wizard. &i &i', &ixr..oo. &iG]3---4 &i &ie _The orc wizard is moderately wounded. &iM*****  _The orc wizard is moderately wounded.  The zap hits the orc.  The orc is almost dead.The zap hits the orc wizard! &i6 &i6 &i47 &i>/... &i>Coo &i@r2----5 &iG &i}I^ _The orc wizard is almost dead. &i^ s  The zap hits the orc!  You kill the orc! &iB!  You kill the orc!  Vehumet accepts your kill.  The zap hits the orc wizard.  You kill the orc wizard!Vehumet accepts your kill. &iN***** &i1 &i?h...)) &iF **You feel your power returning.  A magic dart appears from out of thin air! &imX{)) &ix- 6Shock &i &i A _The magic dart hits you but does no damage. &iU?  &iE ( &iCP  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) &i  &i  &i  &i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) &iU &ig _There is a strange disturbance nearby! &ijO4 &ioS &i{`R _No target in view! &iV @M &iV #### ###. ..... #{  . ) &iY   .## #@# # ..####.####.#. ......?......... #... #.......####.#.#  #..##.  &iZ  &if . &ig 5-7 _ &ip  &iq  Things that are here: _a +0 hand axe; a boomerang; an orc corpse &i  You miss something. Something hits you but does no damage. &iL |  You hear some strange, mumbled words.  A magic dart appears from out of thin air! &iP 8{ &i 3-3==9.0 (1.3 &i  &i . _The magic dart hits you.&i/  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ihiLare struck by an arc of lightning.  Something is struck by an arc of lightning!  You are struck by an arc of lightning.  Something is struck by an arc of lightning.  Vehumet accepts your kill.  You feel your power returning.&iuo **Reactivating autopickup.&iMH)@&i-2- 1=7000&i&iNQ _You feel a bit more experienced. The lightning grounds out.&i6M##### ###.... .... #.  .   .## #)# # ..####.####.# .... .....?.........#  ...### &iuA4--1&i&i| _Items here: )) [[.&i@ ##### ### .... ... ..# #.##.)#.##. #.....####.### .&ir .....?...........###  #.#. ####........##..#.#   &i,&i0x5=--2 _&i*7&i:  Things that are here: _a +0 hand axe; a boomerang; an orc corpse&i3&it&i-&is&i͚K3=&i-&i&iI9=&i&i&iЬ&iW&i7&i~&i&i#&i~9=&i&i;i _You start resting.&i+9.0 (7&i.Z4=10.0 (8&i&i% _Magic restored.&i'&i0Inventory: 18/52 gear slots Hand Weapons (go to first with )) &i:1 l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (go to first with ()m - 2 curare-tipped darts  q - a throwing net &i+2Armour (go to first with [)  n - a +0 troll leather armour (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  g - a +1 cloak  a - a +1 robe Magical Staves (go to first with |)  p - a staff of cold Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)r - a +6 ring of dexterity  h - a ring of magical power  d - a ring of resist corrosion  e - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&i&i!&i@  silenth the Thaumaturge  Oni of Vehumet **....  Health: 115/115 ========================##### ###   Magic: 24/24 ========================.... ...   AC: 8Str: 14Doom: 58% ..# #.#   EV: 8Int: 28  #.# #.#   SH: 0Dex: 5&iD.#)# #.# #   XL: 11 Next: 21% Place: Dungeon:8  .###@# #.#.#   Noise: ---------  Time: 13710.0 (0.0) #.....####.####.#.#   l) +12 hand axe of the Wilderness {flame, .... .....?.........#   Cast: Shock #... #.......####.#.#  .... #..###### #.#.#  &i&3...> ####..#########.#.#    .... ......##.......#.#  &iL  .... .....##.####..#.#  &ip  #.#. ####........##..#.#    &i_You feel a bit more experienced. The lightning grounds out. _Items here: )) [[.  &iThings that are here: &i_a +0 hand axe; a boomerang; an orc corpse _You start resting. _Magic restored.&i &iC(&i{&iO&iRI&i&iX&i,&i1&i&i&i-&i&i&ie&ic&ipf _N - 2 scrolls of noise (gained 1)&iN3&i&i&i,&iX&i^&i^&i^&i&i)&i &i,&iE&i-&i^&i&iu&ic&iR&i&i%&i""&i $&i^$&i%&iv(&ik*&i*&i],&ik.&i0,&i2&i;8&iU:&i:&i&<&i>&i@&i@&i?B&iSD&iF&iG&irH&i7S,&iVB&iQW&iW&iW&i^Y&if&ig,&ig&ii&iGj,&ij&ik&il&il&i%m&ign&iGo&io&io&i!q&iq&i#r&ir&it&iu&iru&iu&iIy&irz,&i{&i}&i~,&i&ih&iX&iX&i&i8&iB&i,&i,&io&i&i&,&iX&i&iҞ&ib,&i6&i&i,&i#&i.&iu&i&iP&i&i&i9&i&it&iǾ&i&i&i&iu&i&i&i9&i\&i&i&i&i,&ip&im&i,&i&iB&i,&i&i&i,&i&i&i&i&il&i&i,&iZ&i&iG&i&i&ip&i,&i&i&iB&i&i% ,&i &i &ij&i&i&&i&i &iP&i&it&i`&i&i &i"&i$,&i%&i7'&ip),&i+&ig-&i.&i.&i%0&i1&i3&i3&in5&i8&i9,&i:&iH&iJ&iXK&i M&iT&i V,&iX&ibB&ic&iIk&im&in&io&iv&ixx&i@y&iy&i&i&i&i&i&iNj&i&i|&i&iX&iΔ&i(&i&iQ&i&iѡ&i&i&i!&i&i&i)&il&i&i&i&iO&i&i&i(&i&i&i&iB&i&i&iQ&i&ie&i&i&i.&i&iD&i&i&i  Things that are here:  a +0 flail; an orc corpse&iw&iU _&i&i&i`&i&i&i&i&i&i&i{n  You see here a bullfrog corpse.&iH&i _&i0&i&i&ib&i &i &i ,&i&i&im&i&i&i&i&ic&i+&i&i&i&ii&i,&iT ,&i!&i",&i#&iM%&iR&&i&&i '&i,,&i-&id.&i0&it&izu&i2v&idx&iz&i|z&ir{&i2}&i~&i~&i&i@&ib&i&iP&iT&i ,&iW&iÉ&i)&iE&i&i&i"&iB&i&iÖ&i&ie&i0&iԛ&i&iU&i&iܠ&i,&i%&il&i,&i&i&i&iK&i&iR&i&iɯ&i;&i;&iF,&i &iN&i/,&ih&i̺&i&i&i&iB&iN&i&i%&i&i(&i&i,&i&iE&i~&i&i&ilz.#.#..#.....###..# .#.#..#.....# #..# ......#.....# #..# .#.#..#.....###..# .#.#.............###### .#.#..#####.####.....< .#.#...####.# #.##### ............####.### ##.#.#..........@..# 821.0 (111.0)  #.#.#.............# &i##.................# .....#.............# #.#.............# ##.#.#.............# ##.#.#.............# #.#.##.########## #.#.#.##. &i &i &iu &iA_Done exploring.&i9JI&i........0.0) _Done exploring.&i&id&i&iYI&ilM&iO&iQO _Done exploring.&i &i٩ &i# &i &i &i? &i" O _Done exploring.&i&iK&i&i&i&i-&i &i?A_Done exploring.&i-Where to? (Tab - Bailey @ (x,y), ? - help)  D - Dungeon  T - Temple &iv&i*.#.#..#.....###..#  silenth the Thaumaturge .#.#..#.....# #..#  Oni of Vehumet **.... ......#.....# #..#  Health: 115/115 ======================== .#.#..#.....###..#  Magic: 24/24 ======================== .#.#.............######  AC: 8Str: 14Doom: 58% .#.#..#####.####.....<#  EV: 8Int: 28  .#.#...####.# #.######  SH: 0Dex: 5 ............####.###  XL: 11 Next: 21% Place: Dungeon:8 ##.#.#..........@..# &i|[37m Noise: ---------  Time: 13821.0 (0.0)  #.#.#.............#  l) +12 hand axe of the Wilderness {flame, ##.................#  Cast: Shock .....#.............# ...#.#.............# ##.#.#.............#   ##.#.#.............#   ...#.#.##.##########   ##.#.#.##.........#   _You see here a bullfrog corpse. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.&i&iQ&i֪&i _&i>&i&i&i&id&iҸ&i&ip&i`&i&iн&i&it&ix&i&is&i?&i&i &iX&i=&i&i&iR&i&iB&i0&i,&iT&iU&i&i)&i&i&i,&i&i?&i&i&i&i&i&i&i&i}&i&i&i&i&i1&il&i&ix&i&i&iU&i&i&i&i&i&iN&ix&i&i&i4&i&i&i&i0&i[&i&i&ie&i&i&i" _Done exploring. _ There is a stone staircase leading down here.&i : _&iԭ9&i &i  ▒.......▒  ▒.......+  ▒..=....  ▒......#   ▒......#   ▒▒▒▒▒......+   ...........#  ▒.).@...# 44.7 (23.7) ▒..#  ▒...#  &i#4▒....# ▒...######## ▒... ▒... ... _You climb downwards.  Found a short sword and a blackened onyx ring.&i^&i;&iZk _There is a stone staircase leading up here.&i]3&iI`&ie&iRg&inP _&ir,&iUu&iw&i{&ig{&i}&iC&i&i,&i[&i&iK&i&i&i  ..▒▒▒▒▒▒▒......▒ .▒ ▒.+ ▒..@....# ▒......# ▒......# ▒▒▒▒▒......+...........#▒▒▒▒.).<...#.....#▒.........#▒..........#&i#19.7 (5.0)&i+,50.7 (6&i3&ieA8 _s - a ring of protection from fire&i& Put on or remove which piece of jewellery? Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)r - a +6 ring of dexterity  h - a ring of magical power  s - a ring of protection from fire  d - a ring of resist corrosion  e - a ring of wizardry  i - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on&i [tab] equip|unequip &i&i&isilenth the Thaumaturge▒.Oni of Vehumet **....▒...Health: 115/115 ========================▒.▒▒▒▒▒▒▒..Magic: 24/24 ========================▒.........AC: 8Str: 14Doom: 58% ▒.......▒EV: 8Int: 28  ▒.......▒&iwSH: 0Dex: 5▒.......+XL: 11 Next: 21% Place: Dungeon:9▒..@....#Noise: ---------  Time: 13850.7 (0.0)▒......##l) +12 hand axe of the Wilderness {flame, ▒......#Cast: Shock▒▒▒▒▒......+...........#&i-▒▒▒▒.).<...#▒........#▒.........#▒..........# _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a short sword and a blackened onyx ring. _There is a stone staircase leading up here. &i#_s - a ring of protection from fire&i[P  Okay, then.&ir (&ir&iS8 _&i &il @Read which item? Scrolls  b - a scroll of blinkingw - 2 scrolls of enchant weapon  f - a scroll of fear  I - a scroll of immolation &i֛ 2 N - 2 scrolls of noise  t - 3 scrolls of teleportation [!] read|quaff|evoke[?] describe selected&isilenth the Thaumaturge▒.Oni of Vehumet **....▒...Health: 115/115 ========================▒.▒▒▒▒▒▒▒..Magic: 24/24 ========================▒.........AC: 8Str: 14Doom: 58% ▒.......▒EV: 8Int: 28  ▒.......▒SH: 0Dex: 5▒.......+XL: 11 Next: 21% Place: Dungeon:9▒..@....#Noise: ---------  Time: 13850.7 (0.0)▒......##l) +12 hand axe of the Wilderness {flame, ▒......#Cast: Shock▒▒▒▒▒......+...........#▒▒▒▒.).<...#▒........#▒.........[0;&i10;1m#▒..........# _There is a stone staircase leading down here. _You climb downwards.  Found a short sword and a blackened onyx ring. _There is a stone staircase leading up here. _s - a ring of protection from fire _Okay, then.  Okay, then.&i̼(&i&i"8 _&i&iw&i&i$&i&if _&ib&it&i&i?&i&i&i(&i+,&i&i&i&i:&i &i&iH,&i4&is&i,&i &i &iB&i&i,&iM&i&ij&i&ih&i&iH&i&i~&i&iW!,&i`"&i#&i&&i&&i'&i>)&iE,&i,&i-&i/&i1&i`?....  ..... ...... ...... ...... ........▒▒▒▒▒▒▒....▒.......▒.......▒▒▒▒▒h.▒.....▒▒▒ Shock▒.....▒▒▒▒▒.....▒&i?.........▒ h   howler monkey (wandering)▒▒▒+▒▒▒▒.▒ ▒.▒ .. ▒.▒▒▒▒▒▒▒..&iM064.7 (14.0)&iS,5.7 (15&i[Y&i\` _A howler monkey comes into view.&i &iU&i&id _A howler monkey is nearby!&iH p .... .....   ...... ..  ......▒▒▒▒▒▒▒....  ▒......@.......  ▒.......▒▒▒▒▒h.  ▒.....▒▒▒ ▒.....▒ ▒▒▒▒.....▒ .........▒ ▒▒▒+▒▒▒▒.▒ ▒.▒ ..  ▒. &i ! .... .....   ...... ..  ......▒▒▒▒▒▒▒....  ▒......@.......  &i ▒.......▒▒▒▒▒h.  ▒.....▒▒▒ ▒..... ▒▒▒▒..... .........▒ ▒▒▒+▒▒▒▒. ▒.▒ &ih b ▒.&i- &i% &i &i' d _A howler monkey is nearby!&i &i8 l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting&i '9.4   6.3  +3   j + Spellcasting 9.6   8.8  +1          &i  b - Axes   0.0   1.0   0   k + Conjurations 7.7   9.5  -1  &i  c - Staves   0.0   1.0   0   l - Ice Magic   0.0   1.2  -1   d - Unarmed Combat   0.0   1.2  -1   m + Air Magic&iP 8.2  10.7  -1   e - Throwing   0.0   1.0   0  &i          n - Evocations   0.0   1.4  -2  &i: { f - Short Blades   0.0   1.2  -1               g - Armour   2.0   3.6  -1      &ii +h + Dodging3.3   4.8  -1      &i 8i + Stealth2.9   4.2  -2      &i         &i _    &iA         &ib n    &i _    &i a    &i         &i KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  &i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&isilenth the ThaumaturgeOni of Vehumet **........Health: 115/115 ========================.....Magic: 24/24 ========================......AC: 8Str: 14Doom: 58% ......EV: 8Int: 28  ........SH: 0Dex: 5......▒▒▒▒▒▒▒....XL: 11 Next: 21% Place: Dungeon:9▒......@.......Noise: ---------  Time: 13865.7 (0.0)▒.......▒▒▒▒▒h.l) +12 hand axe of the Wilderness {flame, ▒.....▒▒▒Cast: Shock▒.....▒▒▒▒▒.....▒.........▒h   howler monkey (wandering)▒▒▒+▒▒▒▒.[0;1&i0;1m▒▒.▒..▒.▒▒▒▒▒▒▒.. _s - a ring of protection from fire _Okay, then. _Okay, then. _A howler monkey comes into view. _A howler monkey is nearby! _A howler monkey is nearby!&i&is&i!&i&i&i&iT Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b + Static Discharge&i?Conjuration/Air 1% 2 c - AirstrikeAir1%4 Select a spell to describe [?] help[Esc] exit&i&iu!&i(silenth the ThaumaturgeOni of Vehumet **........Health: 115/115 ========================.....Magic: 24/24 ========================......AC: 8Str: 14Doom: 58% ......EV: 8Int: 28  &iL)y........SH: 0Dex: 5......▒▒▒▒▒▒▒....XL: 11 Next: 21% Place: Dungeon:9▒......@.......Noise: ---------  Time: 13865.7 (0.0)▒.......▒▒▒▒▒h.l) +12 hand axe of the Wilderness {flame, ▒.....▒▒▒Cast: Shock▒.....▒▒▒▒▒.....▒.........▒h   howler monkey (wandering)▒▒▒+▒▒▒▒.▒▒.▒..▒.▒▒▒▒▒▒▒.. _s - a ring of protection from fire _Okay, then. _Okay, then. &i)_A howler monkey comes into view. _A howler monkey is nearby! _A howler monkey is nearby!&iW-&i]4(&i9&i;&i&iڇ Spells (Memorise)TypeFailure Level  a - Searing Ray&i,Conjuration1% 2b - FoxfireConjuration/Fire1%1  c - Momentum StrikeConjuration/Translocation 1%&i\,2  d - SwiftnessAir1%&i03  e - SlowHexes5%1  &i5f - Summon Small MammalSummoning5%&iĈ21  g - BlinkTranslocation8%&i|2  h - Brom's Barrelling BoulderConjuration/Earth11% 4  &iii - Flame WaveConjuration/Fire11% 4  &i/dj - Inner FlameHexes/Fire16% 3  &i_k - IrradiateConjuration/Alchemy28% 5  l - Dispel UndeadNecromancy&i45% 4  m - Forge Blazeheart GolemFire/Forgecraft45% 4  &iOn - Detonation CatalystFire/Alchemy82% 5  o - Summon ForestSummoning/Translocation 82% 5  p - IgnitionFire100% 8  q - Summon Horrible Things&iASummoning100% 8 &i/P22 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help&iR<[Esc] exit&i& &i-silenth the ThaumaturgeOni of Vehumet **........Health: 115/115 ========================.....Magic: 24/24 ========================......AC: 8Str: 14Doom: 58% ......EV: 8Int: 28  ........SH: 0Dex: 5......▒▒▒▒▒▒▒....&i.XL: 11 Next: 21% Place: Dungeon:9▒......@.......Noise: ---------  Time: 13865.7 (0.0)▒.......▒▒▒▒▒h.l) +12 hand axe of the Wilderness {flame, ▒.....▒▒▒Cast: Shock▒.....▒▒▒▒▒.....▒.........▒h   howler monkey (wandering)▒▒▒+▒▒▒▒.▒▒.▒..▒.▒▒▒▒▒▒▒.. _s - a ring of protection from fire _Okay, then. _Okay, then. _A howler monkey comes into view. _A howler monkey is nearby! &im.E_A howler monkey is nearby!&i4P  Okay, then.&i;(&i?&iyB8 _&i&i&iz&iP _Unknown command.&iW *******h    The zap hits the howler monkey!  The howler monkey is heavily wounded.&i&i[....h..&iF53-&i-==6.7 (1&ii&ij. _The howler monkey howls!&iqc ******* &iGr5The zap hits the howler monkey.&i&iۗV...h...&i?q2---7&ip&iHf _The howler monkey is severely wounded.&iw &i 6h.&i 1--Contam: 10% --8&i &i- C _You miscast Shock. Nothing appears to happen.&iB1  The zap hits the howler monkey.  You kill the howler monkey!&in; K*******&iv X..†....&iS 0--7=9Shock&i Z _Vehumet accepts your kill.&i,&i?B &i{ &i  &i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) &iH &irDungeon Overview and Level Annotations  &i"Branches: (press G to reach them and ?/b for more information) Dungeon (9/15) Temple (1/1) D:6Ossuary (visited)  Bailey (visited)  &i & Lair: D:8-11 Orc: D:9-12  &i>^The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriados &i{DithmenosElyvilon FedhasGozag ($221)HepliaklqanaKikubaaqudgha Makhleb &icNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw  &iҋaVehumetWu JianXomYredelemnul Zin &iH-The Shining One &ik  &iv silenth the ThaumaturgeOni of Vehumet **........Health: 115/115 ========================.....Magic: 20/24 ====================----......AC: 8Str: 14Doom: 57% ......EV: 8Int: 28 Contam: 10% ........SH: 0Dex: 5......▒▒▒▒▒▒▒.... &iw XL: 11 Next: 21% Place: Dungeon:9▒......@..†....Noise: =--------  Time: 13869.7 (0.0)▒.......▒▒▒▒▒..l) +12 hand axe of the Wilderness {flame, ▒.....▒▒▒Cast: Shock▒.....▒▒▒▒▒.....▒.........▒▒▒▒+▒▒▒▒.▒▒.▒..▒.▒▒▒▒▒▒▒.. _The howler monkey is severely wounded.  &iw _You miscast Shock. Nothing appears to happen.  The zap hits the howler monkey.  You kill the howler monkey! _Vehumet accepts your kill.  &i?x _You can't see any susceptible monsters within range! (Use Z to cast anyway.) &i  &i@  &i{ !&i!&i3 Spells (Memorise)TypeFailure Level  a - Searing RayConjuration1% 2b - FoxfireConjuration/Fire!&i1%1  c - Momentum StrikeConjuration/Translocation 1%2  d - SwiftnessAir1%3  e - SlowHexes5%1  !&i`f - Summon Small MammalSummoning5%1  g - BlinkTranslocation!&iH8%2  h - Brom's Barrelling BoulderConjuration/Earth!&i11% 4  i - Flame WaveConjuration/Fire11% 4  j - Inner FlameHexes/Fire!&iBh16% 3  k - IrradiateConjuration/Alchemy!&im28% 5  l - Dispel UndeadNecromancy45% 4  !&idm - Forge Blazeheart GolemFire/Forgecraft45% 4  n - Detonation CatalystFire/Alchemy82% 5  o - Summon ForestSummoning/Translocation 82% 5  p - IgnitionFire100% 8  q - Summon Horrible ThingsSummoning100% 8 !&i22 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!&i !&iJsilenth the ThaumaturgeOni of Vehumet **........Health: 115/115 ========================.....Magic: 20/24 ====================----......AC: 8Str: 14Doom: 57% ......EV: 8Int: 28 Contam: 10% ........SH: 0Dex: 5......▒▒▒▒▒▒▒....XL: 11 Next: 21% Place: Dungeon:9▒......@..†....!&i$Noise: =--------  Time: 13869.7 (0.0)▒.......▒▒▒▒▒..l) +12 hand axe of the Wilderness {flame, ▒.....▒▒▒Cast: Shock▒.....▒▒▒▒▒.....▒.........▒▒▒▒+▒▒▒▒.▒▒.▒..▒.▒▒▒▒▒▒▒.. _The howler monkey is severely wounded. _You miscast Shock. Nothing appears to happen.  The zap hits the howler monkey.  You kill the howler monkey! _Vehumet accepts your kill. !&iU_You can't see any susceptible monsters within range! (Use Z to cast anyway.)!&inP  Okay, then.!&i !&i !&iV8 _!&i!&io!&i!&i2!&i1= _!&i{!&i!&i!&i!&i!&i!&i2=!&iK!&i!&i S2=8% !&i!&i%!&i!&i^96!&i!&i-!&i94!&iK!&i!&i92!&i!&i!&i #=!&i* ' !&i !&i2 Z _Your magical contamination has completely faded away.!&i !&ik !&iw3=!&i!&i!&i!&i!&i!&i\!&i6!&im!&i!&in!&i9=!&i!&i !&iVK4=!&i!&im"4 _Magic restored.!&iZ$!&i$!&i<%!&i&!&i(!&i')!&i)!&i*!&i,!&i,!&i-!&i0s  You see here a howler monkey corpse.!&i2!&i3@= _!&ib4!&i5!&i7!&i8!&i8!&i}:!&i=!&ib=!&i>!&ik?!&iA!&i;B!&iB!&iWD!&iE!&iE!&iF!&iH!&iJ!&iK,!&iM!&iO,!&iKP!&iQ!&iVX!&iZB!&i6\!&ix^!&i^!&iW_!&i]a!&i d!&iDd!&ie!&if!&i=i!&isi!&il!&iym!&io!&i>p!&i~q!&i_!&i< ▒▒▒▒▒  ▒▒▒▒▒▒▒▒▒▒▒▒▒...▒  ▒.........▒  ▒........▒ -  ▒...............▒▒▒▒  ▒..................▒ ▒▒.....▒▒▒▒▒▒.......▒ .†.....▒ ▒.......... ▒▒▒▒...▒ ▒.▒▒▒▒▒▒▒▒▒▒...▒ ▒.▒▒...▒ ▒.▒▒...▒ ▒.▒!&i41908.7 (39.0)!&i"H-9.7 (40!&i !&i2 _W - a scroll of brand weapon!&ix !&i !&i !&i !&i X!&i !&i !&iI !&i !&i\ !&i !&iB !&i! !&i]# !&i# !&id$ !&i% !&i$( !&i_( !&i( !&i* !&iX, !&i, !&i - !&i,/ !&i0 !&i0 !&iO1 !&ig3 !&i5 !&i5 !&iJ6 !&iM7 !&i8 ,!&iq9 !&i]: !&i; !&i; !&i< !&i7> !&i? !&iG@ !&i}@ !&iuD !&iD !&iE !&iF K _b - 4 potions of brilliance (gained 1)!&iH 3!&i$I !&iJ !&iL !&ipM !&iN !&i]O !&iP ,!&iQ !&iR !&iS ,!&iU !&igV !&i[ n!&ir\ !&i] !&i^ !&ih` ,!&i;a !&ib !&i d !&iOd !&i$e !&if !&ii !&iKi !&iNj !&i W ▒ ▒!&i ▒▒▒▒▒▒▒▒▒▒▒▒▒ ...▒▒.......▒ !&i* ...▒▒▒▒▒▒▒▒.......▒ !&iJ ..................▒ ▒!&ij ...........▒  !&i ▒...........▒ !&i k ▒..@.▒!&iҕ   ▒...▒  !&i  ▒...........▒   !&i ..........▒▒▒▒   !&i3 p..▒▒▒+▒...▒   .. ▒...▒   !&iR  .. ▒...▒  !&in  ▒...▒  !&i o   !&i [You pick up a parchment of Ignite Poison and begin reading...!&i -30.7 (21!&i ,1.7 (22!&ib !&i F _You add the spell Ignite Poison to your library.!&iI !&iTJ !&iK !&iO ,!&iZ !&i|\ !&i !&i ,!&ib !&i3 !&i1 !&iɉ !&i: !&iˊ !&i1 !&i !&if !&iw !&i !&i !&iܓ !&i !&iV !&i !&io !&id B!&i !&i !&i !&i !&i !&i !&i !&i !&i !&iZ !&i4 !&i. !&i[ !&i !&i !&i !&i !&i !&i( !&i ,!&ii !&i~ !&i ,!&i> !&i !&i !&iT !&i !&i !&iU !&i !&i !&i 7 _You open the door.!&i^ !&i !&i !&i @  There is an open door here.!&i !&i  _!&ir !&iG !&i !&i !&i !&i !&it !&i !&iY !&i !&il !&i !&i !&i !&i !&i7 !&i !&i !&i !&i !&i !&iR !&i !&i !&iz !&i !&i !&i !&i !&i !&ic !&i !&ii !&i !&i !&i !&i0 !&i !&i !&i !&ia !&i2 7 _You open the door.!&i !&iU !&i !&i !&i! !&i" !&i" !&i' @  There is an open door here.!&i( !&i)  _!&i%* !&i+ !&i- !&i- !&i3. !&iU/ !&i1 !&i\2 !&i2 !&i4 !&i5 !&i5 !&i76 !&i7 !&i8 !&i;9 !&i9 !&i=; !&iB= ,!&i= !&iG? !&i@ !&i@ !&iA !&i.D !&iE !&iE !&iF !&iG !&iK B!&iyL !&iAN ,!&iN !&iP !&iQ ,!&iR !&iS !&iU !&iU !&iwV !&iW !&iY !&iSY !&iY !&i)_ X!&iqa !&i(d ,!&id !&ie !&ig ,!&ih !&ih !&i]k ,!&il !&io !&i>} ▒▒▒▒..........▒▒..▒...▒... ...... ........▒▒..▒...▒... ....▒ ##+##...▒ ▒..▒...▒... ....▒ ..##..▒▒▒▒▒▒▒▒..▒...▒......+ .y.##...........▒'▒▒▒.....# ..#.##..▒▒▒▒▒........... !&i0~ ...## yß.ß.##.▒ ▒........... ...# ...[..#.▒ ▒........... ...+ $.....'@▒ ▒........▒▒▒ ...# #▒▒ ▒........▒ ...# .#.ß. ▒........▒ Shock ....# ..#. ▒........▒ .....# ... ▒........▒ ......# ?. ▒........▒ yy 2 killer bees (asleep) ####### + .........▒ ........▒ !&i & !&i !80.7 (49  You open the door.!&i ,1.7 (50!&i !&i _2 killer bees come into view. _Found 18 gold pieces, a chain mail and a scroll of identify."&i Spells (Memorise)TypeFailure Level  a - Searing RayConjuration1% 2b - FoxfireConjuration/Fire1%1  c - Momentum StrikeConjuration/Translocation 1%2  d - SwiftnessAir1%3  e - SlowHexes5%1  f - Summon Small MammalSummoning5%1  g - BlinkTranslocation8%2  h - Brom's Barrelling BoulderConjuration/Earth11% 4  i - Flame WaveConjuration/Fire11% 4  j - Inner FlameHexes/Fire16% 3  k - IrradiateConjuration/Alchemy28% 5  l - Dispel UndeadNecromancy45% 4  m - Forge Blazeheart GolemFire/Forgecraft45% 4  n - Ignite PoisonFire/Alchemy45% 4  o - Detonation CatalystFire/Alchemy82% 5  p - Summon ForestSummoning/Translocation 82% 5  q - IgnitionFire100% 8  r - Summon Horrible ThingsSummoning100% 8 22 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?["&iR37m] help[Esc] exit"&i "&i ▒▒▒▒▒..........▒▒..▒...▒... silenth the Thaumaturge ...... ........▒▒..▒...▒... Oni of Vehumet **.... ....▒ ##+##...▒"&i ▒..▒...▒... Health: 115/115 ======================== ....▒ ..##..▒▒▒▒▒▒▒▒..▒...▒... Magic: 24/24 ======================== ....+ .y.##...........▒'▒▒▒... AC: 8"&i+ YStr: 14Doom: 57% "&iM H....# ..#.##..▒▒▒▒▒........... EV: 8"&iȈ Int: 28  ...## yß.ß.##.▒ ▒........... SH: 0Dex: 5 "&i ...# ...[..#.▒ ▒........... XL: 11 Next: 21% Place: Dungeon:9 ...+ $.....'@▒ ▒........▒▒▒ Noise: ---------  Time: 13981.7 (0.0) ...# ......#▒▒ ▒........▒l) +12 hand axe of the Wilderness {flame, ...# .#.ß.▒........▒Cast: Shock ....# ..#.▒........▒ .....# ...▒........▒ ......# ?.▒........▒yy 2 killer bees (asleep) ####### +.........▒"&i ........▒ _There is an open door here. _You open the door. _There is an open door here.  "&iމ PYou open the door. _2 killer bees come into view. "&i _Found 18 gold pieces, a chain mail and a scroll of identify."&iݒ P  Okay, then."&i ("&i "&i 8 _"&iAF  *******y1 asleep)  The zap hits the killer bee!  The killer bee is heavily wounded."&ih ,"&i&j "&ir \  The killer bee buzzes angrily. x2"&iz G...yyß.ß.y[..'yyy 3 killer bees (1 wandering)"&i b3-==2.7 (1"&i "&i ] _A killer bee comes into view."&iA****"&i>   The zap misses the killer bee. x2"&i "&iv ,"&i"&i=..ß.ß..[.yy.y.'y"&i{i2--3"&i#"&i%4 _The killer bee buzzes angrily.#&i' #&i***.**The zap hits the killer bee!  The killer bee is almost dead.#&i7$X#&i.[....yyy.#&iZ0q1---4#&i9#&iE _The zap misses the killer bee. The killer bee closely misses you.#&i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#&iF  The killer bee is struck by an arc of lightning!  You kill the killer bee!#&i  *** 2  The killer bee is struck by an arc of lightning.  The killer bee is lightly wounded.  The killer bee is moderately wounded.The killer bee is struck by an arc of lightning.  The killer bee is moderately wounded.#&iU ,#&i #&i by.y'#&iN 19--- 2=5#&i #&i 0 _The lightning grounds out.$&i%▒..▒ ▒..▒...▒... ........▒ ▒..▒...▒...▒ ##+##...▒ ▒..▒...▒...▒ ...##..▒▒▒▒▒▒▒▒..▒...▒...+.##...........▒'▒▒▒...# ...#.##..▒▒▒▒▒...........## #.ß.ß.##.▒ ▒..........#.[..#y▒ ▒.........+ .$....y@.▒ ▒...#.#▒▒ ▒.▒ <...# ß.#.ß.# ▒.▒.# ...#.# ▒.▒.# ....$&i%# ▒.▒.# .?.# ▒.▒# #+# .▒  .▒$&i-3  The killer bee barely misses you. x2; The killer bee stings you.$&iT404---20=-6$&i~;$&iG?} _The killer bee stings you! _There is an open door here.$&i~  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$&i2 ***  You are struck by an arc of lightning.  The killer bee is struck by an arc of lightning!  The killer bee is severely wounded.  You are struck by an arc of lightning. The lightning grounds out.  The killer bee is struck by an arc of lightning.  The killer bee is almost dead.$&iId yy@You are struck by an arc of lightning. The lightning grounds out.  The killer bee stings you but does no damage. x2$&ie R96/115 ----$&i"f O18--7$&il $&io u _The killer bee stings you. The killer bee misses you.$&iv  Casting: Static Discharge (safe; 1% risk of failure)  $&i\Confirm with . or Enter, or press ? or * to list all spells.$&i"  The killer bee is struck by an arc of lightning.  You kill the killer bee!Vehumet accepts your kill.$&i'y**   killer bee%&i> †@You feel your power returning. You are struck by an arc of lightning.%&i9D-7--- 38%&iL%&iP %&iPn_The killer bee barely misses you. The killer bee stings you.%&i _The killer bee barely misses you. The killer bee stings you.  You miss the killer bee.  The killer bee is heavily wounded.The killer bee stings you but does no damage.  The killer bee stings you.  You are poisoned.%&iR4=--90.0 (1.3Pois %&i/%&i^1 _The killer bee poisons you!%&i  You slash the killer bee! You burn the killer bee.  You kill the killer bee!Vehumet accepts your kill.%&iE†%&i -8= =1.3Shock%&i %&iC _You feel your power returning. You feel sick.%&i' ▒.▒ ▒..▒...▒. .▒ ▒..▒...▒.▒ ##+##...▒ ▒..▒...▒.▒ #...##..▒▒▒▒▒▒▒▒..▒...▒.+ .....##....▒'▒▒▒.# #...#.##..▒▒▒▒▒.## .#.ß.ß.##.▒ ▒.#.[..#†▒ ▒.+ ..$....@'.▒ ▒..#.#▒▒ ▒.▒ .<...# .ß.#.ß.## ▒.▒.# #...#.# ▒.▒.#..#[2%&i( 3G ▒.▒.##.?.# ▒.▒ .##+# .▒ . .▒ .%&i5 %&i;< 9==--20%&iB %&i~G _You feel sick. _You see here a killer bee corpse.%&i C.▒.▒ ▒..▒...▒. .▒ ▒..▒...▒.▒ ##+##...▒ ▒..▒...▒.▒ ##...##..▒..▒...▒.+ #.....##.▒'▒▒▒.# #...#.##..▒▒▒▒▒.## ß.#.ß.ß.##.▒ ▒.#.[..#†▒ ▒.+ ...$...@†'.▒ ▒..#.#▒▒ ▒. ).<...# ß.ß.#.ß.## ▒.%&ir .# .#...#.## ▒..# .....# ▒..##.?.# ▒. ..###+# . .. . ..%&iN' %&i0 B--3%&i6 %&i : $ _You feel sick.%&iD ▒.▒.▒ ▒..▒... ▒. .▒ ▒..▒... ▒.▒ ##+##...▒ ▒..▒... ▒.▒ ##...##..▒..▒... ▒.+ #.....##.▒' %&iD 3▒.## #...#.##..▒▒▒▒▒ ▒......##.ß.#.ß.ß.##.▒ ▒ ▒......#.[..#†▒ ▒ ▒......+ ....$..@.†'.▒ ▒.#%&iE .#▒▒ ▒ .).<...# .ß.ß.#.ß.## ▒.##.#...#.## ▒.##.....## ▒.##.?.# ▒.%&i1E ###+# . .%&iON %&iY %4%&i` %&ib $ _You feel sick.&&i\> ▒.▒.▒ ▒..▒  ▒. .▒ ▒..▒  ▒.▒ ##+##...▒ ▒..▒  ▒.▒ ##...##..▒..▒  ▒.+ #.....##.▒'  ▒.##.#...#.##..▒▒▒▒▒  ▒......##.ß.#.ß.ß.##.▒ ▒  ▒......#.[..#†▒ ▒▒......+/....$.@..†'.▒ ▒.#.#▒▒ ▒ ▒.).<...##[39&&i@?;49m.ß.ß.#.ß.## ▒ ▒.##.#...#.## ▒ ▒.##.....## ▒ ▒.##.?.# ▒ ▒...###+# ▒... ▒...&&iqI&&iVA=5&&iJ_&&i`b? _Found a wand of light (6). You feel sick.&&i>q ▒.▒.▒ ▒..▒ ▒. .▒ ▒..▒ ▒.▒ ##+##...▒ ▒..▒ ▒.▒ ##...##..▒..▒ ▒.+##.....##.▒' ▒.##.#...#.##..▒▒▒▒▒ ▒......##.ß.#.ß.ß.##.▒ ▒ ▒......#&&ir.[..#†▒ ▒▒......+/....$@...†'.▒ ▒.#.#▒▒ ▒▒.).<...##.ß.ß.#.ß.## ▒  ▒.##.#...#.## ▒  ▒.##.....## ▒  ▒.##.?.# ▒  ▒...###+#  ▒...  ▒...&&i3  You feel sick.&&i8j5=6&&i&&i[ _You are no longer poisoned.&&i{ ▒.▒.▒ ▒..▒ ▒. .▒ ▒..▒ ▒.▒ ##+##...▒ ▒..▒ ▒.▒ ##...##..▒..▒ ▒.+##.....##.▒ ▒.##.#...#.##..▒▒▒▒▒ ▒......##.ß.#.ß.ß.##.▒ ▒ ▒......#.[..#†▒ ▒▒......+/....@....†'.▒ ▒.#.#▒▒ &&i9[0;10;1m▒▒.).<...##.ß.ß.#.ß.## ▒ ▒.##.#...#.## ▒ ▒.##.....## ▒ ▒.##.?.# ▒ ▒...###+##  ▒...  ▒...&&iJ&&i6=20=7&&i&&i&&ic7=8.3 (2&&iU _You now have 657 gold pieces (gained 18).&&i } ........ ▒ ##+####...##..▒▒▒▒▒▒▒+##.....##.........##.#...#.##..▒▒▒▒▒....##.ß.#.ß.ß.##.▒ ........[..#† ▒▒▒+/..†'. ....#..#▒ ▒▒▒.).<...##.ß.ß.#.ß.##  ▒........##.#...#.## #.....##....&&i &&iO 389.3 (1&&i &&iW &&i  ▒ ##+####...##..▒▒▒▒▒▒▒+##.....##.........##.#...#.##..▒▒▒▒▒....&&i ##.ß.#.ß.ß.##.▒ ........[..#† ▒▒▒+/..†'. &&i v....#..#▒ &&iL ▒▒▒.).<...##.ß.ß@#.ß.## &&i 3 ▒........##.#...#.## .##.....## &&i &&iw 194000&&i" &&i$ &&i\  ##...##..▒▒▒▒▒▒▒+##.....##.........##.#...#.##..▒▒▒▒▒....&&i( ##.ß.#.ß.ß.##.▒ ........[..#† ▒▒▒+/..†'. ....#.....#▒ ▒▒▒.).<...##.ß.ß.#.ß.##  ▒........##.#.@.#.## &&iU .##.....## .##.?.## &&i$ &&ii n101/115==1&&ie&&iM'&ii +##.....##.........##.#...#.##..▒▒▒▒▒....##.ß.#.ß.ß.##.▒ ........[..#† ▒▒▒+/...†'. ....#....#▒ '&i▒▒▒.).<...##.ß.ß.#.ß.##  ▒........##.#...#.## .##..@..## .##.?.## ##########+## .'&iO'&i2=1=2'&i1'&i'&i%F ##.#...#.##..▒▒▒▒▒....##.ß.#.ß.ß.##.▒ #........[..#† ▒▒▒+/..†'. '&iF ....#...........#▒ ▒▒▒.).<...##.ß.ß.#.ß.##  ▒........##.#...#.## '&iF.##.....## .##.@.## ##########+## '&iFO.  '&i>T'&i[.33'&ix_'&i&u'&i{344.3 (2'&iu'&i. _i - a scroll of identify'&i '&i Read which item? Scrolls  b - a scroll of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - a scroll of feari - a scroll of identify  I - a scroll of immolation  N - 2 scrolls of noise  t - 3 scrolls of teleportation [!] read|quaff|evoke[?] describe selected'&i '&i '&iY  ▒.......##.#...#.##..▒▒▒▒▒.... silenth the Thaumaturge▒......##.ß.#.ß.ß.##.▒ ▒.... Oni of Vehumet **....▒......#........[..#†▒ ▒.... Health: 104/115 =====================--- ▒▒▒▒......+/.........†'.▒ ▒.... Magic: 21/24 =====================--- ..........#...........#▒▒ ▒.... AC: 8Str: 14Doom: 57% ▒▒▒.).<...##.ß.ß.#.ß.## '&ie ▒.... EV: 8Int: 28  ▒........##.#...#.##▒.... SH: 0Dex: 5▒.........##.....##▒.... XL: 11 Next: 23% Place: Dungeon:9▒..........##.@.##▒.... Noise: ---------  Time: 14004.3 (0.0)▒...##########+##..... l) +12 hand axe of the Wilderness {flame, ▒....... Cast: Shock▒....... _You feel sick. _Found a wand of light (6). You feel sick.  You feel sick. _You are no longer poisoned. _You now have 657 gold pieces (gained 18). _i - a scroll of identify'&i '&iIIdentify which item? (\ to view known items) Potions (select first with !) '&i j - 3 glowing golden potions[?] describe selected(&i (&i)(&i ▒.......##.#...#.##..▒▒▒▒▒.... silenth the Thaumaturge(&i▒......##.ß.#.ß.ß.##.▒ ▒.... Oni of Vehumet **....(&i)▒......#........[..#†▒ ▒.... Health: 104/115 =====================--- ▒▒▒▒......+/.........†'.▒ ▒.... Magic: 21/24 =====================--- (&iP2..........#...........#▒▒ ▒.... AC: 8(&iqYStr: 14Doom: 57% (&i&▒▒▒.).<...##.ß.ß.#.ß.## ▒.... EV: 8Int: 28  (&i▒........##.#...#.##▒.... SH: 0(&i"Dex: 5▒.........##.....##(&iC>▒.... XL: 11 Next: 23% Place: Dungeon:9▒..........##.@.##(&ih▒.... Noise: ---------  Time: 14004.3 (0.0)(&i▒...##########+##..... l) +12 hand axe of the Wilderness {flame, (&ix▒....... Cast: Shock▒...(&i5.... _You feel sick. (&iE_Found a wand of light (6). You feel sick.  You feel sick. (&i_You are no longer poisoned. _You now have 657 gold pieces (gained 18). _i - a scroll of identify(&iv6]  As you read the scroll of identify, it crumbles to dust.(&i<;55.3 (1(&i>FN _j -> C - 3 potions of cancellation(&ip(&i(&i(&iN$(&i+w7=(&i+U8=(&iW-(&iv2(&i2$9(&i2.2=(&i4(&i\=<10(&i>(&iE91(&iE(=(&iG(&iOk2=(&iQ(&iWm4=(&i(Y(&iM`(&i`y5=3=(&iJb(&ii1 _HP restored.(&iCj(&ik(&is,(&iJu(&iz(&iXz(&i |(&i(&iHJ==(&i(&i(&iهK4=(&i(&i(&iE,(&i(&i(&iT(&i(&iE(&iS(&iK,(&i\(&i(&i(&i9=(&i(&i(&i(&i(&ij(&i(&i)(&iu(&i(&i(,(&io(&iP _b - a wand of light (12) (gained 6 charges)(&i`3(&i(&iI(&id(&i(&i(&i(&iF,(&ix(&i(&i(&i6(&i-(&i9(&iz(&i(&i(&id(&i,(&i(&iJ(&i%X.....ß.(&i.#....'#..Shock#...#....#....▒yyyy 4 killer bees (asleep)#..y.▒(&i5Nyy.y..(&i# 31.3 (26.0)  You open the door.  4 killer bees come into view.(&i$,(&i%(&iz(,(&ih)(&i5yyyyyy1 wandering)y...y..(&iC75==2.3 (27(&i @)&iP _The killer bee buzzes angrily. x3; You hear an angry hiss.)&ink d ******)&ik c*The zap hits the killer bee.  The killer bee is lightly wounded.)&i  The zap misses the killer bee.)&ip ,)&i B)&i 6'y)&i\ y...yy.)&i ...)&i ]3-3.3 (1.0) )&i )&i L _The killer bee buzzes angrily. You hear an angry hiss.)&i[ X ****)&iS\ q***The zap hits the killer bee.  The killer bee is lightly wounded.)&i B)&i )&i )&ie  The zap misses the killer bee. x2)&iN  yy.yy.S   water moccasin..yyyy 4 killer bees....SA water moccasin comes into view.)&i6 2-2---4)&ij )&i! 0 _The killer bee stings you.*&i9 3*******stings you.  The killer bee is heavily wounded.The zap hits the killer bee.  The killer bee is lightly wounded.  The zap hits the killer bee.*&i4,*&i7G  The killer bee is lightly wounded.*&i9B*&iB:*&iC>y'*&iFDyyyy......S.....*&iE[3-1*&iFN---5*&iN*&iyRa _The killer bee barely misses you.*&i3h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*&ilstruck by an arc of lightning.  The killer bee is almost dead.You are struck by an arc of lightning.  The killer bee is struck by an arc of lightning.  You kill the killer bee!  Vehumet accepts your kill.*&iqJ** 3*&i,*&iZ*&iS^  You feel your power returning. The lightning grounds out.*&if@.y..*&i/S.*&i08-0-- 4=6*&i*&i0 _The killer bee stings you.*&i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*&iw**Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The killer bee is struck by an arc of lightning.  is lightly wounded.  The killer bee is struck by an arc of lightning.  The killer bee is moderately wounded.*&i,*&iq*&iELyyS.*&i9-18---*&i* 7*&i*&i0 _The lightning grounds out.*&i\X  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*&i ***struck by an arc of lightning.  The killer bee is heavily wounded.  The killer bee is struck by an arc of lightning.  The killer bee is moderately wounded.The killer bee is struck by an arc of lightning.  The killer bee is moderately wounded.*&i: ,*&i> *&iGI oy'Syy*&iIK 11=7---8*&i6T *&iW | _The lightning grounds out. The killer bee barely misses you.+&i{Mmoderately wounded. _The lightning grounds out. The killer bee barely misses you.The zap hits the killer bee.  The killer bee is heavily wounded.  The zap hits the killer bee!  You kill the killer bee!+&iTU*** 2+&i!t,+&iCx,+&iLg..yS..+&i  2=6-- 5-9 _Vehumet accepts your kill.+&icFTraining target 3.0 for Stealth reached!+&i+&ilz _Your Stealth skill increases to level 3!+&i'  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+&i** The water moccasin is struck by an arc of lightning.  The water moccasin is lightly wounded.he killer bee is struck by an arc of lightning. +&i The killer bee is severely wounded.  The water moccasin is struck by an arc of lightning.  The water moccasin is moderately wounded.+&iA?  The lightning grounds out.+&ixSy.  The water moccasin is moderately wounded.lightning grounds out.  The killer bee stings you but does no damage.bites you but does no damage.  The killer bee stings you.  You are poisoned.+&il=4---=40Pois +&i; +&i 1 _The killer bee poisons you!+&iÇ  +&i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+&i The water moccasin is almost dead.lightning grounds out  The killer bee is struck by an arc of lightning!  You kill the killer bee!  Vehumet accepts your kill.  Vehumet is now aiding your destructive spells.+&iVehumet accepts your kill.  Vehumet is now aiding your destructive spells.You feel your power returning.  The water moccasin is struck by an arc of lightning.  You kill the water moccasin!accepts your kill.+&i***y   killer bee+&i!jj  You feel your power returning. You are struck by an arc of lightning.+&int}@†y. +&iez*05=--5=-6 71+&i+&iփp _You feel sick. The killer bee barely misses you.,&i1(  You slash the killer bee! You burn the killer bee.  You kill the killer bee!,&i/ †  Vehumet accepts your kill.,&i0>4=--6==58-2.6 (1.3,&iwB;Shock,&iYG,&iIS _You feel very sick.,&ibY,&i%]Y-,&id,&igR _No target in view!,&iG,&iU,&iW,&iZR _No target in view!,&in ,&i ,&iO ,&i ,&iq ,,&i f _You feel sick.,&i#! _You feel sick. _You feel sick.=,&iE& _No target in view! _You feel sick. _You feel sick.  ,&i& 05,&i( ,&iW/ _You are no longer poisoned.6=7=,&i1 ,&i2 U7=,&i3 ,&i6 ,&i 7 %8,&i8 ,&i/> ;9,&iv? ,&idD ,&iD ,&iD a11==,&iCI ,&iI ,&iJ ,&iDJ f2=8=,&ihJ ,&i}K ,&iQ ,&i4R %3,&iS ,&iW ,&iX %4,&iY ,&i] ,&i] K5=,&i@_ ,&ib ,&ic 9=,&i{d ,&ii ,&ij 59=,&iDj ,&iwk ,&i;p ,&iup ,&iq ,&iv ,&iw 9=,&i'{ ,&i~ ,&i~ ,&i ,&i6 ,&i #=,&ĭ ,&i ,&i B,&i ,&iS $20,&i} (=,&iޕ ,&i ,&iP ,&i ,&iG ,&iӠ ,&i ,&ic ,&i ,&i ,&i! ,&i^ 9=,&iG ,&i ,&ik ,&i D1=,&i۳ ,&i ,&i# ,&i ,&iG ,&i~ ,&i ,&i ,,&iQ ,&i ,&i 9=,&iw ,&in ,&i #2,&i (=,&i ,&iL ,,&i ,&i` ,,&ic ,&iz ,&i ,&im ,&i ,&iJ 9=,&ip ,&i ,&ij D3=,&i ,&i ,&iA ,&ih ,&i ,&i0 ,&ih ,&iK ,&i ,&i ,&iC ,&i 9=,&i? ,&i B,&i# ,&ia K4=,&i ,&i ,&i ,&i ,&i~ ,&i  There is an open door here.  You see here a water moccasin corpse.,&i-, ▒......#........[..#†▒ ▒. ▒▒▒......+..........†'.▒ ▒. .........#...........#▒▒ ▒..).<...##.ß.ß.#.ß.##▒ ▒.  ▒##.#...#.##.▒ ▒.  ▒.........##.....##..▒ ▒.▒.,&i, Y.##..†##.<.▒▒ ▒.▒...##########†##...... ..▒... #.@..▒.-86.6 (44.0)  ▒... #....▒,&i,  .... #....▒  #....▒,&i, F #....▒......,&i- &▒▒▒▒... ...P,&i>6 ,&i> H-7.6 (45,&iE ,&iH 9 _Found a stone staircase leading up.,&iKv ,&iv ,&ivx ,&i| ,&i ,&ip ,&i B,&i, #=,&iX ,&i{ ,&i ,&iM ,&i ,&iՔ ,&iy ,&iJ ,&i ,&iy ,&i ,&i X,&i ,,&i ,&ik ,&i i...##.ß.#.ß.ß.##.▒ ▒...... ,&i] "...#........[..#†▒ ▒......+..........†'.▒ ▒........▒▒▒ ...#...........#▒▒ ▒........▒ ...##.ß.ß.#.ß.##▒ ▒........▒ ,&i ....##.#...#.##.▒ ▒........▒ .....##.....##..▒ ▒........▒ ......##..†##.<.▒▒▒▒▒▒........▒ #########†##....@.............▒  ,&iI 9#....▒▒▒'▒+▒▒.........▒ #....▒ jjj ,&i Shock#....▒j#....▒.j.$..,&i ^#....▒▒▒▒▒▒▒▒jjjjj 5 gnolls (3 polearms, asleep)......▒▒▒▒▒......P,&iI 93.6 (6.0)  You see here a water moccasin corpse. _Found a stone staircase leading up.  You open the door.  5 gnolls come into view.  The gnoll shouts! x3; You hear a shout! The gnoll shouts!  The gnoll hits you from afar with a +0 spear.,&i ,&i  The gnoll barely misses you.,&i  jjj..jj$j   gnoll sergeant (polearm),&il jjjj 4 gnolls (3 polearms)A gnoll sergeant comes into view. It is wielding a +0 spear.,&i x2-====4.6 (7,&it ,&i y _The gnoll moves out of view. _Found 15 gold pieces.,&i [..#†▒ †'.▒   ##▒  ##.▒  ##..▒  †##.<.▒▒▒▒▒▒.. †##....@.......  #....▒▒▒j▒+▒▒...  #....▒ jj. .jj.. #....▒.$.$..  #....▒▒▒▒▒▒▒▒    ...P-&iNm [..#†▒ †'.▒   ##▒  ##.▒  ##..▒  †##.<.▒▒▒▒▒▒.. †##....@.......  #....▒▒▒j▒+▒▒...  #....▒ jj. .jj.. -&i`#....▒.$.$.. #....▒▒▒▒▒▒▒▒    ...P-&i-&i|-&i-&id _There are monsters nearby!-&i****The gnoll is severely wounded.  The zap hits the gnoll!  The gnoll is heavily wounded.  The zap hits the gnoll-&iI.  The gnoll is lightly wounded.  The zap hits the gnoll!-&i  The gnoll is almost dead.The gnoll hits you but does no damage.-&i@-&i-&ij'jjj.-&iK09---&iw3-=---5.6 (1-&i-&iE _The gnoll hits you from afar with a +0 halberd.-&i `  _The gnoll hits you from afar with a +0 halberd.  You barely miss the gnoll. Your headbutt misses the gnoll.The gnoll is severely wounded.The gnoll closely misses you. The gnoll barely misses you.The gnoll completely misses you.  -&ib  -&ib L The gnoll hits you from afar with a +0 spear.-&ik mj.j-&il n7----6.9 (1.3 -&is -&iw \ _The gnoll barely misses you..&ip  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..&i"  The gnoll is struck by an arc of lightning!  You kill the gnoll!Vehumet accepts your kill..&i/}** 3 gnolls (.&iT )@You feel your power returning. You are struck by an arc of lightning.  The gnoll hits you from afar with a +0 spear..&i32-2-- =70 .&i.&i  .&i .&i _The gnoll sergeant barely misses you. The gnoll closely misses you..&i .&iCNm........[..#†+..†'.▒▒▒#.#▒ #.ß.ß.#.ß.##▒ .##.#...#.##..##.....##..##..†##.<.▒▒▒▒▒▒.. .&iN#########†##...)...... #....▒▒▒@▒+▒▒.......▒jjjj..▒ ....▒..j...▒▒.$.$..▒▒▒▒▒▒▒▒...... ▒▒▒▒▒...j 4 gnolls (3 polearms) ...P .&iT  The gnoll closely misses you. The gnoll hits you with a +0 halberd!.&i^W.j.&i,`97/115 ---8.&ii.&i6n _The gnoll sergeant barely misses you. The gnoll completely misses you. _There is an open door here..&i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..&i  Confirm with . or Enter, or press ? or * to list all spells.  The gnoll is struck by an arc of lightning.  The gnoll is moderately wounded.  The gnoll is struck by an arc of lightning!  You kill the gnoll!  Vehumet accepts your kill..&i*You kill the gnoll!  Vehumet accepts your kill.  You feel your power returning..&i******  2 gnolls (1 polearm)The lightning grounds out.  The gnoll sergeant is struck by an arc of lightning.  The gnoll sergeant is lightly wounded.  You are struck by an arc of lightning.  The gnoll sergeant is struck by an arc of lightning.  The gnoll sergeant is moderately wounded./&iF"v  The lightning grounds out.  The gnoll sergeant hits you but does no damage./&i.@jjj.)/&i>8-3= =9/&iG/&i^J\ _The gnoll barely misses you./&i;\  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./&i^Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning/&i.  The gnoll is almost dead.  The gnoll is struck by an arc of lightning!  You kill the gnoll!/&i 0****    gnoll (You are struck by an arc of lightning.  The gnoll sergeant is struck by an arc of lightning.  The gnoll sergeant is heavily wounded.  You are struck by an arc of lightning.sergeant is struck by an arc of lightning.  The gnoll sergeant is almost dead./&i l9 @/&imlj)jYou are struck by an arc of lightning. The lightning grounds out.  The gnoll sergeant completely misses you./&ir4-1--100/&i|/&i$\ _The gnoll barely misses you./&i +..†'.▒▒▒#.#▒ #.ß.ß.#.ß.##▒ .##.#...#.##..##.....##./&iݞ .##..†##.<.▒▒▒▒▒ #########†##...)........ #....▒▒▒'▒+▒▒...▒.j@j..▒ .).$.$▒▒▒▒▒▒......▒▒▒▒▒... ...P /&ie /&iM p5--1/&iE /&i _The gnoll barely misses you. The gnoll sergeant barely misses you. _Items here: )) ††.0&iz  You hit the gnoll sergeant. You burn the gnoll sergeant.  You kill the gnoll sergeant!0&iWYou hit the gnoll sergeant. You burn the gnoll sergeant.  You kill the gnoll sergeant!  Vehumet accepts your kill.  You hit the gnoll. You burn the gnoll.  You kill the gnoll!  0&inGVehumet accepts your kill.0&iV)@)0&i 0&iYx7=2=-0&i9 90&i{-3.2 (1.3Shock0&i!0&i4 _You feel your power returning.0&i͢-.+.†'.▒ ▒..#.#▒▒ ▒.▒ <...##.ß.ß.#.ß.##▒ ▒.▒.##.#...#.##.▒ ▒.▒.##.....##..▒ ▒.▒.##..†##.<.▒▒▒▒▒▒.▒#†##...)....▒ #....▒▒▒'▒+▒▒.▒ #....▒.@))..▒ #....▒..)...▒ #....▒.$.$..▒  #....▒  ......  ▒▒▒▒▒...  ...P0&i0&i߭8=3==-400&i0&iZ _You see here a +0 halberd.0&i}  #.#▒ <...##.ß.ß.#.ß.##▒ .....##.#...#.##..##.....##..##..†##.<.▒▒▒▒▒ ##########†##...)...... #....▒▒▒'▒+▒▒.)))..▒ ).$.$▒▒▒▒▒▒0&iX 0&i2 g9-5 _0&i]: 0&i= 0&i&  <...##.ß.ß.#.ß.##▒ .....##.#...#.##.0&i` R.##.....##..##..†##.<.▒▒▒▒▒ ##########†##...)...... 0&i #....▒▒▒'▒+▒▒.)))..▒ .).0&i¬ N.$▒▒▒▒▒▒0&i >...... 0&i@ 0&iC 4100/11560&i> 0&iS 2=7.2 (2 _You now have 666 gold pieces (gained 9).0&iZw...##.ß.ß.#.ß.##▒ ▒.▒ ##.#...#.##.▒ ▒.▒ ##.....##..▒ ▒.▒ ##..†##.<.▒▒▒▒▒▒.0&i+▒ †##...)...▒ #....▒▒▒'▒+▒▒.▒ #....▒.)))..▒ #....▒..)...▒ #....▒..@$..▒ #....▒ ...... 0&i0&i]?3=0&i6=8.2 (10&i0&i1&i`##.ß.ß.#.ß.##▒ ▒.▒ ##.#...#.##.▒ ▒.▒ ##.....##..▒ ▒.▒ ##..†##.<.▒▒▒▒▒▒.▒ †##...)...▒ #....▒▒▒'▒+▒▒.▒ #....▒.)))..▒ #....▒..)...▒ #....▒...@..▒ #....▒ ...... 1&i 1&i.491&i1&i1&i2a54=10.2 (21&i1&i> _You now have 672 gold pieces (gained 6).1&iY Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%4 Select a spell to describe [?] help[Esc] exit1&iK Power Damage Range Noise 100% 1d9 7 Almost silent100% 3-8/arc 1 Quiet 28%2d(4-20) 7 A bit loud2&i>2&i2&i..##.ß.ß.#.ß.##▒ ▒........▒silenth the Thaumaturge ...##.#...#.##.▒ ▒........▒Oni of Vehumet ***... ....##.....##..▒ ▒........▒2&i^ 5Health: 105/115 =====================--- .....##..†##.<.▒▒▒▒▒▒........▒Magic: 24/24 ======================== ########†##...)..............▒AC: 82&i Str: 14Doom: 55% #....▒▒▒'▒+▒▒.........▒EV: 82&i Int: 28  #....▒.)))..▒SH: 02&i!Dex: 5#....▒..)...▒2&i?!XL: 11 Next: 29% Place: Dungeon:9#....▒...@..▒2&ij!Noise: ---------  Time: 14110.2 (0.0)#....▒▒▒▒▒▒▒▒2&i!Ol) +12 hand axe of the Wilderness {flame, 2&i!U......Cast: Shock2&i"%▒▒▒▒▒......P2&i-",You kill the gnoll!2&iV"Vehumet accepts your kill. _You feel your power returning. _You see here a +0 halberd. 2&i"X_You now have 666 gold pieces (gained 9). _You now have 672 gold pieces (gained 6).2&i,2&i2(2&iD2&iE2&ioE2&iG2&iP2&i^QK6=2&iX,2&ipYU8=2&i[2&i!a2&ia%92&i d2&ij2&ik&102&im2&i*r2&irK1=2&it2&i?{2&i{#22&i{2=2&i}2&i2&i%32&i2&iՊa5=2&i2&i|2&i2&i2&i2&i2&i2&iY2&i2&iw2&iP2&i'2&i̴2&i7 _You open the door.2&i2&io9=2&i2&i@  There is an open door here.2&i92&i _2&i2&i2&i[2&i2&i2&iT2&i,2&i2&i12&i,2&i2&i2&i 2&iH2&iB2&iY2&i2&iM2&i2&i@ 2&iQ 2&i 2&i 2&i& 2&i& ##.....##..▒ ▒........▒ ##..†##.<.▒▒▒▒▒▒........▒ #####†##...)..............▒  #....▒▒▒'▒'▒▒.........▒  #....▒.)))..▒..▒▒▒▒▒. 2&i$' #....▒..)...▒..▒ #....▒......▒.#....▒▒▒▒▒▒▒▒..........29.2 (19.0)▒▒▒▒▒....P...... ...P.P........ ...............2&i' 4....P.♣.PP...........PPP..............♣.........%...........2&iF: 2&iD -30.2 (202&iLP 2&iR + _Found a maw talisman.2&i 32&i 2&i2 2&i †##.<.▒▒▒▒▒▒.▒ ####†##...)..............▒  #....▒▒▒'▒'▒▒.........▒ #....▒.)))..▒..▒▒▒▒▒. #....▒..)...▒..▒ #....▒......▒..▒ #....▒▒▒▒▒▒▒▒..▒ ...............▒ ▒▒▒▒▒....P▒ 0.0) ...P..........2&i 1....P.♣.PP......PPP....♣....%......>.... 2&i 2&iy Y   yak (wandering)YFound a staircase to the Lair.2&i 81.2 (1Shock2&i 2&i V _A yak comes into view.2&iǫ x†##.< †##...)........  ▒... 2&i )))..▒..▒▒▒▒▒.  )...▒..▒  ▒..▒  ▒▒▒▒▒▒▒..▒  2&iP [.........▒  ..P....@.▒2&i P ...P.P...........  ................  2&i ....P.♣.PP......  ......PPP.......  ........♣.......  ...%............  2&i) OY.>.... ....... 2&iV 2&i8F†##.< †##...)........  ▒...  2&iFC)))..▒..▒▒▒▒▒.  )...▒..▒  ▒..▒  ▒▒▒▒▒▒▒..▒  .........▒  ..P....@.▒ ...P.P........... 2&iGT ................  2&i:G#....P.♣.PP...... ......PPP.......2&i\Gv ........♣.......  2&i}G...%............ 2&iGlY.>.... ....... 2&ivP2&igV2&is[2&i]Z _A yak is nearby!3&i]†##.< †##...)........  ▒...  )))..▒..▒▒▒▒▒.  )...▒..▒  ▒..▒  ▒▒▒▒▒▒▒..▒  .........▒  ..P....@.▒ ...P.P...........  ................  ....P.♣.PP......  ......PPP.......  ........♣.......  ...%............  Y.>.... ....... 3&i†##.< †##...)........  ▒...  )))..▒..▒▒▒▒▒.  3&ic)...▒..▒  ▒..▒  ▒▒▒▒▒▒▒..▒  .........▒  3&i..P....@.▒ ...P.P........... 3&iT ................  3&i....P.♣.PP...... 3&ie......PPP....... ........♣.......  ...%............ 3&ilY.>.... ....... 3&i8%3&i3&i.3&iZ _A yak is nearby!3&i! *****Y*%*The zap hits the yak.3&i73&iw.....Y.3&i\3-=23&i3&i`1 _The yak is lightly wounded.3&i ***** **The zap hits the yak.3&ip 3&i 3&iq ..S..P..Y.%3&i S   water moccasin (wandering).  The yak is moderately wounded.3&i i2--33&i ;%3&i a _A water moccasin comes into view.3&in' 3&i<*****3&i*%3&iG*The zap hits the yak!3&i]13&iK23&iL>...S.P.Y..S.3&i8Ai1--43&i=K3&igM[ _The yak is heavily wounded.4&i ******%*The zap hits the yak.4&i#4&i%4&i'4&i 3.S....PY...%.4&i$7i0--54&iA;%4&iD[ _The yak is heavily wounded.4&iu ***** *%*The zap hits the yak.4&i4&i 4&iS....Y.....4&i,B-64&i3% _The yak is severely wounded.4&i:' ***** *%4&i'G*The zap hits the yak.4&iJ4&iMf  The yak is almost dead.4&iN4&i6`\S..Y.....%.kk   wyvern (wandering)4&ibU19-74&ip9%4&i*tY _A wyvern comes into view.4&i ******%*The zap hits the yak.4&is( f  The yak is almost dead.4&i( 4&i-  The wyvern hisses angrily.  The yak snorts and paws the ground.4&i1? %.SY....k.%..k4&i@ 02---8--=84&iJ ;%4&iM y _The yak gores you! The water moccasin closely misses you.5&io!  You slash the yak! You burn the yak.  You kill the yak!5&i$i  Vehumet accepts your kill.5&i(]  You hit the water moccasin. You burn the water moccasin.5&i5 .k.S   water moccasink   wyvern  The water moccasin bites you but does no damage.5&ia;4----4 31-5&i;9.5 (1.3 5&iD9%5&iFe _The water moccasin barely misses you.5&i8s  You closely miss the water moccasin.5&ijK  The water moccasin is lightly wounded.5&i/wk.%5&iiq6=-5&i"40.85&i5&iCF _The water moccasin bites you but does no damage.5&i4% _The water moccasin bites you but does no damage.  You closely miss the water moccasin.  The water moccasin is lightly wounded.hit the wyvern but do no damage. The water moccasin bites you.  You are poisoned.  poisons you! The wyvern barely misses you.5&i598/115 =--9=2.1Pois 5&i?5&ipB{ _The water moccasin bites you! The wyvern barely misses you.5&iF  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5&i  *** % You are struck by an arc of lightning.  The water moccasin is struck by an arc of lightning!  The water moccasin is heavily wounded.  You are struck by an arc of lightning.  The wyvern is struck by an arc of lightning!  The wyvern is moderately wounded.5&izfB S@kYou are struck by an arc of lightning. The lightning grounds out.  You feel sick. The water moccasin misses you.The wyvern bites you but does no damage.5&iug86=-----7--=305&ir8%5&i8u3 _The water moccasin bites you!6&iUk  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6&i,Confirm with . or Enter, or press ? or * to list all spells.  The water moccasin is struck by an arc of lightning.  The water moccasin is severely wounded.  You are struck by an arc of lightning.  The water moccasin is struck by an arc of lightning!  You kill the water moccasin!6&i9***k   wyvern%  The lightning grounds out.yver  The wyvern is heavily wounded.yvern is struck by an arc of lightning.  The wyvern is severely wounded.6&ig †@k%You are struck by an arc of lightning. The lightning grounds out.6&i75-----5----3 346&iP6&iȨ _You feel sick. The wyvern closely misses you. The wyvern bites you!6&i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6&i ** The wyvern is struck by an arc of lightning.  The wyvern is almost dead.6&i @kYou are struck by an arc of lightning. The lightning grounds out.  You feel sick.6&i\2=--3----56&i:%6&ic> _The wyvern bites you but does no damage.6&i)†##.< †##...)........  ▒...  )))..▒..▒▒▒▒▒.  )...▒..▒  ▒..▒  ▒▒▒▒▒▒▒..▒  .........▒  ..P...†@.▒ ...P.P....k......  ................  ....P.♣.PP......  ......PPP.......  ........♣.......  ...%............  ..>.... ....... 7&iA†##.< †##...)........  ▒...  )))..▒..▒▒▒▒▒.  )...▒..▒  ▒..▒  ▒▒▒▒▒▒▒..▒  .........▒  ..P...†@.▒ ...P.P....k......  ................  ....P.♣.PP......  ......PPP....... ........♣.......  ...%............ ..>.... ....... % _A wyvern is nearby!7&i=  You slash the wyvern! You burn the wyvern.  You kill the wyvern!7&ii  Vehumet accepts your kill.7&if .Y   yak (wandering)%YYou feel sick.7&i67-4=-2 5-6.4 (1.37&i:%7&iV _A yak comes into view.7&iw:)###†##...).......▒  #....▒▒▒'▒'▒▒.........▒ #....▒.)))..▒..▒▒▒▒▒. #....▒..)...▒..▒ #....▒......▒..▒ #....▒▒▒▒▒▒▒▒..▒ ...............▒  7&i:D▒▒▒▒▒....P...†..▒▒▒'▒.. ...P.P....@..............P.♣.PP......PPP..7&iN;........♣....%......>.Y..P...P...7&iy@7&iO9Y.7&i)b3---707&i7n:%7&iq$ _You feel sick.7&i s†##...)  ▒...  )))..▒..▒▒▒▒▒.  )...▒..▒  ▒..▒  ▒▒▒▒▒▒..▒  ........▒  .P...†..▒▒▒'▒..  ...P.P....@.......  .................  ....P.♣.PP.......  ......PPP........  ........♣........  ...%.............  ..>Y...P........  ....P.......... 7&i †##...)  ▒...  )))..▒..▒▒▒▒▒.  )...▒..▒  ▒..▒ 7&i0 ` ▒▒▒▒▒▒..▒  ........▒  .P...†..▒▒▒'▒..  ...P.P....@.......  .................  ....P.♣.PP.......  7&iw ......PPP........  ........♣........ ...%.............  7&i ..>Y...P........ ....P.......... 7&if 7&i(5 7&iK6 -7&i6 7&iG :%7&i K Z _A yak is nearby!7&i  #....▒▒▒'▒'▒▒▒  #....▒.)))..▒..▒▒▒▒▒.  #....▒..)...▒..▒  #....▒......▒..▒  #....▒▒▒▒▒▒▒▒..▒  ...............▒ ▒ ▒ ▒▒▒▒▒....P...†..▒▒▒'▒..▒  ...P.P............▒...▒....P.♣.PP7&in t▒......PPP..▒..♣.▒...%......▒>Y...P7&i a▒..P...▒7&i L♣♣▒7&i 7&iu 9Y.7&i ;87&i2 $ _You feel sick.8&iZ#....▒.)))..▒..▒▒▒▒▒. #....▒..)...▒..▒ #....▒......▒..▒ ▒ . 8&i#....▒▒▒▒▒▒▒▒..▒ .▒ .. ...............▒ .▒ .▒ ▒▒▒▒....P...†..▒▒▒'▒..▒  ...P.P............▒ ...▒ ....P.♣.PP▒ ......PPP..▒ ..♣.▒ ...%......▒ Y....P..P...▒♣♣♣ P.8&i\ %You feel sick.8&il9Shock8&iHq _You are no longer poisoned.8&iE .). ....▒..▒ .▒ ..8&iǣG▒▒▒▒▒▒▒..▒ .▒ .. ...............▒ ▒▒▒▒....P...†..▒▒▒'▒.  ...P.P.......... .....P.♣.PP8&iN..PPP...♣8&i a%......8&i1Q... ..♣.▒▒▒▒▒▒▒▒8&iȰ9%8&i7x4==508&i5%8&iD8&i  #....▒......▒..▒ .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒ ▒▒▒▒▒....P...†..▒▒▒'▒..▒ ...P.P............▒8&iz5 ......▒ ....P.♣.PP.▒ ......P8&iW.▒ ........♣8&in.▒ ...%....8&iX.▒ ..>....P8&iD{.▒ ....P.8&ih:.▒ ....♣♣8&iO.▒ ...♣ P8&i...8&iҖ. ..♣.▒▒▒▒▒▒▒▒ ....▒8&i8&iT5=18&i;%8&i8&i ^ #....▒▒▒▒▒▒▒▒..▒ .▒ ... ...............▒ .▒..▒▒▒▒▒▒....P...†..▒▒▒'▒..▒ ...P.P............▒ .......▒ ....P.♣.PP.▒ ......PP8&i .▒ ........♣.▒ ...%.....▒ ..>....P.▒ ....P..▒ .....♣♣.▒ P8&iȷ j.... ..♣.▒▒▒▒▒▒▒▒ ....P .. .▒8&i` 8&i %Y   yak (wandering)Y8&if Q75=8&i ,2Shock8&i :%8&i V _A yak comes into view.8&i, #....▒..▒ .▒ ... .........▒ .▒..▒ ▒▒▒▒▒....P...†..▒▒▒'▒..▒ ...P.P.....▒ ..........▒ ....P.♣.PP.▒8&i9 ......PPP.▒ .♣.▒ ...%.▒8&ilx ..>....P.▒.P.▒.♣♣.▒.♣ P...8&i. ..♣.▒.Y. .8&i...▒P.P. .. .▒8&i#8&i,b%.Y9&i \8=39&is:%9&ir9&i%X 9&iY  9&i|YCasting: Static Discharge (safe; 1% risk of failure)  9&iYFConfirm with . or Enter, or press ? or * to list all spells.9&i3Z9&iH #....▒▒▒▒▒▒▒▒..▒ .▒ ...  silenth the Thaumaturge 9&iy! ...............▒ .▒..▒  Oni of Vehumet ***... 9&it ▒▒▒▒▒....P...†..▒▒▒'▒..▒  Health: 78/117 ================-------- 9&iM...P.P............▒  Magic: 14/24 ==============---------- 9&i.................▒  AC: 89&iZStr: 14Doom: 52% 9&iJ ....P.♣.PP.......▒  EV: 89&iv^Int: 28   9&i......PPP........▒  SH: 0Dex: 59&i 9&i]........♣........▒  XL: 11 Next: 35% Place: Dungeon:9 ...%....@........▒  Noise: ---------  Time: 14153.4 (0.0)9&is ..>...*P........▒  l) +12 hand axe of the Wilderness {flame,  .....P*.........▒  Cast: Shock .....*♣♣........▒  9&i....*♣ P..........  9&i4....* ..♣.▒▒▒▒▒▒▒▒  Y   yak (wandering) 9&i...* ....▒  9&iP.PY .. .▒  _A yak comes into view.9&iTCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9&isAiming: Shock (safe; 1% risk of failure)  9&iPress: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 84% to hit)9&i  #....▒▒▒▒▒▒▒▒..▒ .▒ ...silenth the Thaumaturge9&i< ,...............▒ .▒..▒Oni of Vehumet ***...▒▒▒▒▒....P...†..▒▒▒'▒..▒Health: 78/117 ================--------9&id ...P.P............▒Magic: 14/24 ==============----------.................▒9&i AC: 8Str: 14Doom: 52% 9&i ....P.♣.PP.......▒EV: 89&i Int: 28  ......PPP........▒SH: 0Dex: 5........♣........▒XL: 11 Next: 35% Place: Dungeon:9...%....@........▒9&ig Noise: ---------  Time: 14153.4 (0.0)..>...*P........▒l) +12 hand axe of the Wilderness {flame, .....P*.........▒9&i Cast: Shock.....*♣♣........▒9&i ....*♣ P..........9&i *....* ..♣.▒▒▒▒▒▒▒▒Y   yak9&i ...* ....▒9&i2P.P* .. .▒  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  9&iXPress: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 84% to hit)  9&iwThe zap hits the yak.9&i/9&i09&i;E%.....s   scorpion (wandering).sonfirm with . or Enter, or press ? or * to list all spells.9&i,<:Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 84% to hit)  The zap hits the yak.yak is lightly wounded.9&iWY9=4.4 (19&ija9&ie[ _A scorpion comes into view.9&ia  #....▒..▒ .▒ ... .......▒ .▒..▒ ▒▒▒▒▒....P...†..▒▒▒'▒..▒ ...P.P............▒ ..........▒ ....P.♣.PP.......▒ ......PPP..▒ .♣.▒ ...%.▒.>....P.▒.P.▒.♣♣..▒.♣ P..... ..♣.▒YY 2 yaks (1 wandering)Y....Y ....9&i ▒s   scorpion (wandering).P.Ps. .. .▒9&iI 9&i 9&ir 9&i 9&i' ;Y.Y..s.sYP.P.9&i+ K80-59&i~4 9&i7 V _A yak comes into view.9&i  #....▒..▒ .▒ ... ....▒ .▒..▒ ▒▒▒▒▒....P...†..▒▒▒'▒..▒ ...P.P............▒...........▒.P.♣.PP.......▒.PPP........▒.♣.▒.%.▒.>....P.▒.P.▒.♣♣...▒.♣.P...... ..♣.▒.Y..s. ....▒.YP.P.. .. .▒9&i 9&i 9&i 9&i ,9&iW s.♣YYYY 3 yaks (1 wandering)Y.Y...9&i T1-69&i 9&i k _The yak snorts and paws the ground.:&i9N #....▒..▒ .▒ ... .....▒ .▒..▒ ▒▒▒▒▒....P...†..▒▒▒'▒..▒▒...P.P..▒P..▒.P.♣.PP.......▒.PPP........▒P.♣.▒.%:&i;.▒.>....P.▒.P.▒.♣♣....▒.s.♣YP...........♣.▒.Y.Y........▒.P.P.......▒:&i?,:&i(@:&it@:&iMsY..♣.Y.Y...:&iQ3=5=7:&i\:%:&if^:&i¼  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:&i E #....▒▒▒▒▒▒▒▒..▒ .▒ ...  silenth the Thaumaturge ...............▒ .▒..▒  Oni of Vehumet ***... ▒▒▒▒▒....P...†..▒▒▒'▒..▒  Health: 83/117 =================------- ▒...P.P............▒  Magic: 14/24 ==============---------- P..................▒  AC: 8Str: 14Doom: 52%  ......P.♣.PP.......▒  EV: 8Int: 28   ........PPP........▒  SH: 0Dex: 5 P.........♣........▒  XL: [3:&iJF9;49m11 Next: 35% Place: Dungeon:9 .....%.@...........▒  Noise: ---------  Time: 14157.4 (0.0) .....>.*..P........▒  l) +12 hand axe of the Wilderness {flame,  ........P..........▒  Cast: Shock .......sY♣♣........▒  ........♣.P..........  ...Y.Y.....♣.▒▒▒▒▒▒▒▒  YYY 3 yaks (1 wandering) .............▒  s   scorpion ...P.P.......▒  _The yak snorts and paws the g:&iGround.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit):&iy#....▒▒▒▒▒▒▒▒..▒ .▒ ...silenth the Thaumaturge...............▒ .▒..▒Oni of Vehumet ***...▒▒▒▒▒....P...†..▒▒▒'▒..▒Health: 83/117 =================-------▒...P.P............▒Magic: 14/24 ==============----------P..................▒AC: 8Str: 14Doom: 52% ......P.♣.PP.......▒EV: 8Int: 28  ........PPP........▒SH: 0:&iDex: 5P.........♣........▒XL: 11 Next: 35% Place: Dungeon:9.....%.@...........▒Noise: ---------  Time: 14157.4 (0.0).....>.*..P........▒l) +12 hand axe of the Wilderness {flame, ........*..........▒Cast: Shock.......s*♣♣........▒........♣*P.............Y.Y...*.♣.▒▒▒▒▒▒▒▒YYY 3 yaks (1 wandering)..........*..▒s   scorpion...P.P....*..▒Confirm with . or Enter, or press ? or * to list all spells.:&i]6Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit)  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.:&iAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit)  The zap hits the plant. The plant begins to die.plant is lightly damaged.zap hits the yak but does no damage.:&i%M  The yak bellows! You hear an angry hiss.:&iS:&ii  A water moccasin comes into view.:&i@~%.sYP..Y..Y.♣.S.........Y.S   water moccasin.s   scorpion:&iH84===8.4 (1:&i88%:&isk _The yak snorts and paws the ground.;&im #....▒......▒..▒ .▒ .. #....▒▒▒▒▒▒▒▒..▒ .▒ ... ...............▒ .▒..▒▒▒▒▒▒....P...†..▒▒▒'▒..▒▒▒...P.P.....▒▒P...........▒P.♣.PP.......▒.PPP.▒P.....@...♣........▒.%.....▒>....P.▒sYP..........▒;&iP2.......♣♣▒....Y..Y.♣.P..........S.♣.▒▒▒▒▒▒▒▒.....▒...P.P.......▒;&i%;&i;&i,;&i,;&isY..SY..Y.....;&i85---9;&i ;&iP k _The yak snorts and paws the ground.<&i=<&i<&i<&i=<&iu<&iԸ%sY..Y..Y.S...<&ic6---60<&i9%<&i6<&i  <&i<Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<&ilZscorpion is struck by an arc of lightning!  The scorpion is heavily wounded.  The yak is struck by an arc of lightning. <&iZ The yak is lightly wounded.  The scorpion is struck by an arc of lightning!  You kill the scorpion!<&ii*%**  <&iiYou are struck by an arc of lightning.  The yak is struck by an arc of lightning!  The yak is moderately wounded.  <&ii\You are struck by an arc of lightning.  The yak is heavily wounded.<&ij<&im <&i9 The lightning grounds out.<&i<&i<&i%  <&iJA nearby plant withers and dies.<&i<&i  @<&iVb.YYSY.......<&i=@69---<&i12--1 6==1<&i9%<&i( _The yak gores you!<&i"  <&i" A You hit the yak. You burn the yak.<&i. B<&i1 YYS.>.  The yak is heavily wounded.<&i3 58------13=-2.7 (1.3 <&i@ \ _The yak gores you! The water moccasin bites you.=&i0  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=&i***  The yak is moderately wounded.are struck by an arc of lightning.  The yak is struck by an arc of lightning.  The yak is moderately wounded.  The yak is struck by an arc of lightning.  The yak is severely wounded.=&iM @YYThe lightning grounds out. The yak closely misses you.The yak gores you but does no damage. The water moccasin bites you.  You are poisoned.=&il3=----11--30Pois =&i=&i![ _The water moccasin poisons you! The yak gores you but does no damage.=&iJ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=&il *******S*is struck by an arc of lightning=&i .  The yak is heavily wounded.  You are struck by an arc of lightning.  The yak is struck by an arc of lightning.  The yak is lightly wounded.=&ih l PPPP@YYSYYou are struck by an arc of lightning. The lightning grounds out.  You feel very sick.The yak barely misses you. x2; The water moccasin bites you.44=--9/24 ----4=&ij ^ _The yak completely misses you.>&iYou slash the water moccasin! You burn the water moccasin.  Your headbutt misses the water moccasin.The water moccasin is severely wounded.  You barely miss the yak. You slash the yak! You burn the yak. You hit the yak.  You burn the yak.  You feel very sick.>&i*]   .▒ ..  >&i]#....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  >&ikQ.........PPP...  .P.....@Y..♣  ......YSY......  ......>....P... >&i# ...............  ..........♣♣...  .........♣.P...  ............♣.▒   ..............▒  >&io} A nearby plant withers and dies.The water moccasin bites you but does no damage.>&i  .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........PPP...  .P.....@Y..♣  ......YSY......  ......>....P...  ...............  ..........♣♣... .........♣.P...  ............♣.▒  .............    .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............[>&i}0;10;1m▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........PPP...  .P.....@Y..♣  ......YSY......  ......>....P...  ...............  ..........♣♣...  .........♣.P...  ............♣.▒  ..............▒   The yak gores you!  * * * LOW HITPOINT WARNING * * *>&iQ  .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........PPP...  .P.....@Y..♣  ......YSY......  ......>....P...  ...............  >&iARN..........♣♣... .........♣.P...  ............♣.▒  ............. >&iE^j   .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........PPP...  .P.....@Y..♣  >&i _......YSY......  ......>....P...  ...............  ..........♣♣...  .........♣.P...  ............♣.▒  ..............▒   The yak gores you!  * * * LOW HITPOINT WARNING * * *>&iC!  .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........PPP...  .P.....@Y..♣  ......YSY......  ......>....P...  ...............  ..........♣♣... .........♣.P...  ............♣.▒  ............. >&i  .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........PPP...  .P.....@Y..♣  ......YSY......  ......>....P...  ...............  ..........♣♣...  .........♣.P...  >&it............♣.▒  ..............▒   The yak gores you!  * * * LOW HITPOINT WARNING * * *water moccasin bites you.>&i}  .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........PPP...  .P.....@Y..♣  ......YSY......  ......>....P...  ...............  ..........♣♣... .........♣.P...  ............♣.▒  >&i45............. >&i\   .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........PPP...  .P.....@Y..♣  ......YSY......  ......>....P...  ...............  ..........♣♣...  .........♣.P...  ............♣.▒  ..............▒   The yak gores you.  * * * LOW HITPOINT WARNING * * *>&i !  .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........PPP...  .P.....@Y..♣  ......YSY......  ......>....P...  ...............  ..........♣♣... .........♣.P...  ............♣.▒  ............. >&im   .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........PPP...  .P.....@Y..♣  ......YSY......  ......>....P...  ...............  ..........♣♣...  .........♣.P...>&ivh  ............♣.▒  ..............▒   The yak gores you.  * * * LOW HITPOINT WARNING * * *>&iG  .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P....... >&iH ▒P.............  .......P.♣..P..  .........PPP...  .P.....@Y..♣  ......YSY......  ......>....P...  ...............  ..........♣♣... .........♣.P...  ............♣.▒  ............. >&iI >&i{TG.  * * * LOW HITPOINT WARNING * * *The yak gores you.  * * * LOW HITPOINT WARNING * * *The yak gores you.  * * * LOW HITPOINT WARNING * * *The yak gores you!>&iU2/117 ----------=6.0 (1.3Pois >&i]>&ia`V _* * * LOW HITPOINT WARNING * * *>&i >&ii Drink which item? Potions  a - a potion of ambrosiab - 4 potions of brilliance  C - 3 potions of cancellation  c - 4 potions of curinge - 6 potions of enlightenment  h - a potion of haste  w - 2 potions of heal woundsi - a potion of invisibility  L - 2 potions of lignification  g - a potion of magic  M - 2 potions of mutation  r - 2 potions of resistance [!] read|quaff|evoke[?] describe selected?&iډ ?&iʑ ?&i˚ #....▒......▒..▒ .▒ ..silenth the Thaumaturge#....▒▒▒▒▒▒▒▒..▒ .▒ ...Oni of Vehumet ***..................▒ .▒..▒?&i Health: 2/117 ------------------------▒▒▒▒▒....P...†..▒▒▒'▒..▒Magic: 9/24=========---------------?&iS ▒▒...P.P............▒AC: 8Str: 14?&iv Doom: 51% ▒P..................▒?&i EV: 8Int: 28  ?&i .......P.♣..P.......▒SH: 0Dex: 5?&iԛ Z.........PPP........▒?&i XL: 11 Next: 36% Place: Dungeon:9?&i 7.P.....@Y..♣........▒Noise: ===------  Time: 14166.0 (0.0)?&i. ......YSY...........▒l) +12 hand axe of the Wilderness {flame, ?&iL ......>....P........▒?&iy Cast: Shock....................▒Pois ?&i ..........♣♣........▒.........♣.P..........?&i 5YYY 3 yaks............♣.▒▒▒▒▒▒▒▒S   water moccasin..............▒...P.P.......▒The yak gores you.  * * * LOW HITPOINT WARNING * * *The yak gores you.  ?&i@ * * * LOW HITPOINT WARNING * * *The yak gores you! _* * * LOW HITPOINT WARNING * * *?&i You take a swig of the potion and twirl the +12 hand axe of the Wilderness  {flame, rF+ rN+ Int+2 Dex-4}.  You barely miss the yak. Your headbutt misses the yak.The yak is moderately wounded.  You slash the water moccasin! You burn the water moccasin.  You kill the water moccasin!?&i slash the water moccasin! You burn the water moccasin.  You kill the water moccasin!  Vehumet accepts your kill.  You slash the yak! You burn the yak.  You kill the yak!  Vehumet accepts your kill.?&in  You feel your power returning. You slash the yak! You burn the yak.  You kill the yak!Vehumet accepts your kill.?&i k  You feel your power returning. You savour every drop. You feel better.?&i 4 .†.†   yak  A nearby fungus withers and dies.?&i 1/117 ====13/24====49%  ?&i ?42-7.0 (1?&i ?&i Z _The yak barely misses you.@&i8  You slash the yak! You burn the yak.  The yak is severely wounded.@&iu    .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  @&i ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........P.....  .P.....@†..♣  ......Y.†......@&i   ......>....P...  ...............  ..........♣♣...  .........♣.P...   ............♣.▒@&i w  ..............▒  @&i= F A nearby plant withers and dies.@&i_&   .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  @&i&"▒P.............  .......P.♣..P..  .........P.....  .P.....@†..♣  ......Y.†...... @&i7' ......>....P...  ............... @&i'..........♣♣... .........♣.P...@&i'|  ............♣.▒ .............@&i' @&iF3@ .  The yak gores you.@&i618===-4=====-8.3 (1.3 @&i>@&i@V _* * * LOW HITPOINT WARNING * * *A&i  You hit the yak. You burn the yak. You headbutt the yak.  The yak is almost dead.A&i\ f9--9.6A&i A&i _The yak completely misses you. The yak closely misses you.B&i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B&it  The yak is struck by an arc of lightning!  You kill the yak!Vehumet accepts your kill.B&i  .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒ B&i~F ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............B&iJ  .......P.♣..P..B&iH  .........P.....B&iq  .P.....*†..♣B&i#  B&i(q......*.†......  B&iJI......>....P...  B&ijI...............  B&iM..........♣♣...  B&is.........♣.P... B&iU ............♣.▒B&iS   B&i..............▒    B&i1O B&i9  .▒ ..  #....▒▒▒▒▒▒▒▒..▒ .▒ ...  ...............▒ .▒..▒  ▒▒▒▒▒....P...†..▒▒  ▒▒...P.P.......  ▒P.............  .......P.♣..P..  .........P..... B&iK  .P.....*†..♣  ......*.†......  ......>....P...  ............... ..........♣♣... .........♣.P... ............♣.▒ ............. B&i  You feel your power returning. You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *B&idT@%B&iv73-8 5=700ShockB&i~9%B&i*0 _The lightning grounds out.C&icF820=4=C&iqkC&ilC&iLmS1=C&i;pC&isC&iDt72C&iyC&i|M3C&i#C&iC&i=4=C&i0C&iXC&i/u6=C&i[C&iΔ!7C&ib=5=C&iߗC&iEC&i78C&iC&iC&i79C&ipC&iGC&iJ30=C&irC&ivC&i$e2==C&iC&iC&ie36=C&iC&iC&ie74C&iC&iu5=C&iIC&iS6=C&iC&iC&iNS7=C&iC&iC&i{y9=7=C&iC&ij40=C&iC&iM1C&igC&idC&i72C&i# C&i C&i S3=C&iHC&iC&iw5=8=C&iQC&i(C&i~S6=C&iC&i"M7C&it"C&i &C&iV&:48C&il(C&i-C&i`-o9==C&i/C&i 3C&iU3L51=C&ig5C&i9C&i9O29=C&i:C&i<<C&iT@C&i@93C&iBC&iGC&iOGS4=C&iIC&iLC&iMK5=C&ilOC&iSa7=C&iaVC&iYg820=C&i+ZC&i\C&iaC&i?bL9=C&idC&inhC&ihL60=C&i&kC&ioO1C&irC&iuC&iuK2=C&ixC&i{C&i@|4=1=C&i~C&iƂC&iK5=C&iЅC&iC&i96C&icC&iO7C&iC&iC&iMK8=C&i؜C&iC&i?70=2=C&ipC&iC&iK1=C&iC&iC&i22C&i0C&iC&ih93C&i9C&i4==C&ihC&ija6=C&iC&i73=8=9=80C&iC&iC&i+C&iZD2=C&iC&ia _You start resting.C&i=3=C&iD4=C&iC&i$n84=C&iC&i)C&ix5C&idC&iC&i0%6C&iC&i C&iQA7=C&iC&ijC&i&a9=C&iC&iC&iV90=C&i!C&i$C&i$%1C&iP'C&i+C&i,%2C&i.C&i2C&i.3D3=C&i5C&i:C&i:U5=C&i=C&iEC&iuE%6C&iLC&iWQC&iQ%7C&iSC&iXC&i8YD8=C&ia\C&ioaC&iaN9=C&idC&i}hA101/117C&i"kC&i_oC&io%2C&i rC&iuC&ivK3=C&iAyC&i}C&i)~U4=C&iTC&iC&iӃ%5C&iC&iC&ii%6C&iC&i C&ibK8=C&i͔C&iߙC&i=U9=C&iC&ijC&i&10C&iC&i1;1C&iC&i;2C&iC&ia4=C&i C&i*C&iU5=C&i=C&iC&i4%6C&iC&iy --% _Magic restored.C&i1253.6 (83.0)C&i-w7=--4.6 (84C&i"9%C&iF%" _HP restored.C&i+  #....▒▒▒▒▒▒▒▒..▒ .▒ ... ...............▒ .▒..▒▒▒▒▒▒....P...†..▒▒▒'▒..▒ ▒▒...P.P............▒P......▒C&i+ .P.♣..P.▒▒...P...▒P......†..♣.▒♣..†...........▒C&i+ .>....P.▒.......▒PC&i, ♣♣......▒.P....▒C&i@, _....♣.▒▒▒▒▒▒▒▒...C&ie, ▒P.P.......▒ C&iE C&i[ 15.6 (1.0)C&ia C&if \ _You see here a maw talisman.D&iD&isilenth the Thaumaturge (Oni Air Elementalist) Turns: 14238, Time: 00:21:35 Health: 117/117 AC:  8 Str: 14 XL: 11 Next: 45% Magic: 24/24EV:  8 Int: 28 God: Vehumet [***...] Gold: 672SH:  0 Dex:  5 Spells: 22/29 levels left D&irFire + . . (50%) l - +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2D&iֳrCold . . . (100%) (no offhand) rNeg + . . (50%) n - +0 troll leather armour rPois .(100%) (no helmet) rElec .(100%) f - scarf of an ossuary {Repulsion, Slay+2} rCorr .(100%) (no amulet) SInv .k - +6 ring of intelligence Will +....o - +4 ring of protection Stlth + HPRegen 1.19/turn MPRegen 0.19/turn %: repel missiles @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawlingD&i5K D&i=T #....▒▒▒▒▒▒▒▒..▒ .▒ ... silenth the Thaumaturge...............▒ .▒..▒Oni of Vehumet ***...▒▒▒▒▒....P...†..▒▒▒'▒..▒Health: 117/117 ========================▒▒...P.P............▒Magic: 24/24 ========================▒▒P..................▒AC: 8Str: 14Doom: 48% D&iU ▒.......P.♣..P.......▒EV: 8Int: 28  ▒.........P..........▒SH: 0Dex: 5..P......†..♣........▒XL: 11 Next: 45% Place: Dungeon:9♣......@.†...........▒Noise: ---------  Time: 14255.6 (0.0).......>....P........▒l) +12 hand axe of the Wilderness {flame, .....................▒Cast: ShockP..........♣♣........▒..........♣.P..........▒............♣.▒▒▒▒▒▒▒▒...............▒.....P.P.......▒* * * LOW HITPOID&i^V NT WARNING * * * _The lightning grounds out. _You start resting. _Magic restored. _HP restored. _You see here a maw talisman.D&ift ED&i{ D&i bRead which item? Scrolls  b - a scroll of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - a scroll of fear  I - a scroll of immolation D&i> 2 N - 2 scrolls of noise  t - 3 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedF&iF&i1"F&iW.#....▒▒▒▒▒▒▒▒..▒ .▒ ... silenth the Thaumaturge...............▒ .▒..▒Oni of Vehumet ***...▒▒▒▒▒....P...†..▒▒▒'▒..▒Health: 117/117 ========================▒▒...P.P............▒Magic: 24/24 ========================F&i.▒▒P..................▒AC: 8Str: 14Doom: 48% ▒.......P.♣..P.......▒EV: 8Int: 28  ▒.........P..........▒SH: 0F&iZ/jDex: 5..P......†..♣........▒XL: 11 Next: 45% Place: Dungeon:9♣......@.†...........▒Noise: ---------  Time: 14255.6 (0.0).......>....P........▒l) +12 hand axe of the Wilderness {flame, F&i!4.....................▒Cast: ShockP..........♣♣........▒..........♣.P..........▒............♣.▒▒▒▒▒▒▒▒...............▒.....P.P.......▒* * * LOW HITPOINT WARNING * * * _The lightning grounds out. _You start resting. _Magic restored. _HP restored. _You see here a maw talisman.F&i(;P  Okay, then.F&iL(F&iUF&irX8 _F&ie? F&i? F&iB F&iM F&iP F&iX P _F&i\ F&i] F&im` F&i6g F&ir F&i9s F&ix F&i:{ F&i nF&iӋ F&i F&i F&i ,F&iz F&i F&i F&i F&iנ F&iD F&i` F&i F&i F&iI F&i F&iM F&i F&i= F&i F&i? F&i̸ F&i F&i F&i] F&i F&i- F&i F&i F&i, F&iL F&im ,F&i F&i F&i! F&i` F&i F&i v ................... ▒.. .P...♣♣..... .... ...........♣.P.........▒▒▒............♣.▒▒▒ ...... ▒........P.P. ▒.... ▒........... ▒....@..... ▒..▒▒▒▒.....F&iX l ▒ ▒▒▒▒▒▒▒. .  ...... ▒▒▒ F&i 069.6 (14.0)F&i -70.6 (15F&i F&i . _i - a scroll of identifyF&iU F&i F&i( F&i F&i F&iT F&id XF&i4 F&i F&i  F&i&  . ▒▒.k. .P..........♣♣ ..... ...........♣.P ....▒▒▒............♣. ..... ▒........P.P....... ▒.... ▒... ▒.@...... ▒..▒▒▒▒.. ▒..▒ ▒▒▒▒▒▒▒......Shock....▒ ...........▒ .............▒ ...... k   wyvern (wandering)▒▒▒▒▒▒▒▒ ▒▒▒F&i^+ 12.6 (2.0)F&iC2 V.kF&i> +3.6 (3F&i_E F&iXH Y _A wyvern comes into view.F&ia ▒▒... .P..... ...k. ....... ....▒▒▒..... ........... ▒........P ▒......... ▒.........F&ib4 ▒.@....... ▒..▒▒▒▒... ▒..▒  ....▒  .....▒  .......▒  ▒▒▒▒▒▒▒▒ ▒▒▒ G&i ▒▒... .P..... ...k. ....... ....▒▒▒..... ........... ▒........P ▒......... ▒......... G&i6▒.@....... ▒..▒▒▒▒... ▒..▒  ....▒  .....▒  .......▒  ▒▒▒▒▒▒▒▒ G&im G&iG&iG&i.G&i] _A wyvern is nearby!G&iׅQ ****G&i.***k  The zap hits the wyvern.  G&iTKThe wyvern is moderately wounded.G&iG&it...k....G&ia3-=4.6 (1G&i/G&i0 _The wyvern hisses angrily.G&iI Y*******G&ik G&il G&iEt k.....k.G&it .G&iw i2--5G&iE~ G&iހ  G&i< L_The zap misses the wyvern.G&iGS ****The zap misses the wyvern. The zap hits the wyvern.G&i;t G&iz b..k.G&if~ i1--6G&i[ G&iՅ a _The wyvern is moderately wounded.H&i, ****The zap hits the wyvern.H&iH&iD ...kThe wyvern is heavily wounded.H&iei0--7H&iJH&i6] _The wyvern barely misses you.H&i3 ****The zap hits the wyvern.H&i\2 ..H&i]`.kThe wyvern is heavily wounded.H&i_B-8H&ieH&i-i> _The wyvern bites you but does no damage.H&iߚ ****The zap hits the wyvern.H&i@ ...kThe wyvern is heavily wounded.The wyvern bites you but does no damage.H&i0--19-9 _The wyvern bites you!H&ij The wyvern bites you but does no damage.!  You slash the wyvern! You burn the wyvern.  You kill the wyvern!  H&i Vehumet accepts your kill.  Vehumet offers you knowledge of Stone Arrow.H&i /  --more--I&i I&iC.I&i 1---7 7=80.9 (1.3Shock I&i_I&iI&i _Your Conjurations skill increases to level 8!I&i-Read which item? Scrolls  b - a scroll of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - a scroll of fear  i - a scroll of identify  I - a scroll of immolation  N - 2 scrolls of noise I&i. t - 3 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedI&i I&iː 5................ silenth the Thaumaturge▒▒... .P..........♣♣.. Oni of Vehumet ***........ ...........♣.P.. Health: 111/117 ======================--....▒▒▒............♣. Magic: 19/24 ===================-----I&i= U.................... AC: 8Str: 14Doom: 47% ▒........P.P....... EV: 8Int: 28  ▒.................. SH: 0Dex: 5▒.................. XL: 11 Next: 47% Place: Dungeon:9I&ih ▒.@................ Noise: ==-------  Time: 14280.9 (0.0)▒..▒▒▒▒............ l) +12 hand axe of the Wilderness {flame, I&i ▒..▒ ▒▒▒▒▒▒▒...... Cast: Shock....▒I&i ...........▒.............▒I&i ......▒▒▒▒▒▒▒▒▒▒▒ _The wyvern bites you!  You slash the wyvern! You burn the wyvern.  You kill the wyvern!I&i Vehumet accepts your kill. _Vehumet offers you knowledge of Stone Arrow. _Your Conjurations skill increases to level 8!I&i I&i (I&i5 I&iP p _You don't currently have any unidentified items.J&iIJ&iSJ&iiYJ&i#\P _Unknown command.J&i J&il  Spells (Memorise)TypeFailure Level  a - Stone ArrowConjuration/Earth 1% 3b - FoxfireConjuration/Fire1%1  c - Momentum StrikeConjuration/Translocation 1%J&i m2  d - SwiftnessAir1%3  e - Brom's Barrelling BoulderConjuration/EarthJ&i 2% 4  f - Flame WaveConjuration/Fire2% 4  J&i "g - SlowHexes4%J&iE %1  h - Summon Small MammalJ&ij Summoning4%1  J&i li - Inner FlameHexes/Fire4% 3  J&i -j - IrradiateConjuration/AlchemyJ&i a7% 5  k - BlinkTranslocationJ&i (8%2  l - Ignite PoisonJ&i- OFire/Alchemy13% 4  J&iU fm - Dispel UndeadNecromancy45% 4  J&iz tn - Forge Blazeheart GolemFire/Forgecraft45% 4  J&i 3o - Detonation CatalystFire/AlchemyJ&i@ T80% 5  p - Summon ForestJ&iq uSummoning/Translocation 80% 5  q - IgnitionFireJ&i d100% 8  r - Summon Horrible ThingsSummoningJ&i 0100% 8 J&i .22 spell levels left J&i ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitK&i................ silenth the Thaumaturge▒▒... .P..........♣♣.. Oni of Vehumet ***........ ...........♣.P.. Health: 111/117 ======================--....▒▒▒............♣. Magic: 19/24 ===================-----.................... AC: 8Str: 14Doom: 47% ▒........P.P....... EV: 8Int: 28  ▒.................. SH: 0Dex: 5▒.................. XL: 11 Next: 47% Place: Dungeon:9▒.@................ Noise: ==-------  Time: 14280.9 (0.0)▒..▒▒▒▒............ l) &i;1m+12 hand axe of the Wilderness {flame, ▒..▒ ▒▒▒▒▒▒▒...... Cast: Shock....▒...........▒.............▒......▒▒▒▒▒▒▒▒▒▒▒You kill the wyvern!Vehumet accepts your kill. _Vehumet offers you knowledge of Stone Arrow. _Your Conjurations skill increases to level 8! _You don't currently have any unidentified items. _Unknown command.Memorise Stone Arrow, consuming 3 spell levels and leaving 19? Y - Yes  N - NoK&i$K&i ................ silenth the Thaumaturge▒▒... .P..........♣♣.. Oni of Vehumet ***........ ...........♣.P.. Health: 111/117 ======================--....▒▒▒............♣. Magic: 19/24 ===================-----.................... AC: 8Str: 14Doom: 47% ▒........P.P....... EV: 8Int: 28  ▒.................. SH: 0Dex: 5K&i\ ▒.................. XL: 11 Next: 47% Place: Dungeon:9▒.@................ Noise: ==-------  Time: 14280.9 (0.0)▒..▒▒▒▒............ l) +12 hand axe of the Wilderness {flame, ▒..▒ ▒▒▒▒▒▒▒...... Cast: Shock....▒...........▒.............▒......▒▒▒▒▒▒▒▒▒▒▒You kill the wyvern!K&i }Vehumet accepts your kill. _Vehumet offers you knowledge of Stone Arrow. _Your Conjurations skill increases to level 8! _You don't currently have any unidentified items. _Unknown command.K&is3=--1.9 (1 _K&i/K&i_i  Vehumet grants you knowledge of Stone Arrow.4=--2.9 (2K&irK&ixK&ib520=3.9 (3K&iNK&iK&iy364.9 (4K&iK&i _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Stone Arrow to your library.K&iK&i&K&ijV _Spell assigned to 'd'.K&i=CK&i GO  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.8   6.3  +3   j + Spellcasting 9.9   8.8  +1           b - Axes   0.0   1.0   0   k + Conjurations 8.0  10.7  -1  K&iCH c - Staves   0.0   1.0   0   l - Ice Magic   0.0   1.2  -1   d - Unarmed Combat   0.0   1.2  -1   m + Air Magic8.4  10.7  -1   e - Throwing   0.0   1.0   0   n - Earth Magic   0.0   1.2  -1           f - Short Blades   0.0   1.2  -1   o - Evocations   0.0   1.4  K&iH[0;10;1m-2           g - Armour   2.0   3.6  -1      h + Dodging3.8   4.8  -1       i - Stealth   3.0   5.7  -2      K&i7I@                        K&ivI        K&iI        K&iIpThe relative cost of raising each skill is in cyan.  K&iIThe species aptitude is in white.  [?] Help[=] set a skill target  K&iJ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsL&iq_> n + Earth Magic 0.0M&iTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  8.0  --  a-z] set[-] clear selected targetcost|targetsM&id@<[?25h[?0c0 N&i2" N&ie;[?25l[?1c5.0 current training targets, if any.=] set aall targetsN&iN&iN&i_N&i................ silenth the Thaumaturge▒▒... .P..........♣♣.. Oni of Vehumet ***........ ...........♣.P.. Health: 116/117 =======================-....▒▒▒............♣. Magic: 20/24 ====================----.................... AC: 8Str: 14Doom: 47% ▒........P.P....... EV: 8Int: 28  ▒.................. SH: 0Dex: 5▒.................. XL: 11 Next: 47% Place: Dungeon:9▒.@................ Noise: ---------  Time: 14284.9 (0.0)▒..▒▒▒▒............ l) +12 hand axe of the N&ilWilderness {flame, ▒..▒ ▒▒▒▒▒▒▒...... Cast: Shock....▒...........▒.............▒......▒▒▒▒▒▒▒▒▒▒▒ _Unknown command.Vehumet grants you knowledge of Stone Arrow. _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Stone Arrow to your library. _Spell assigned to 'd'.N&iN&iT(N&iN&iN&i N&iN&i^N&iN&i7= _N&i=N&i]N&iN&i!K1=N&iN&i}e=N&i$,N&iN&i,N&i}v=2=N&iU=3=N&i4=4=.....▒♣.P ....▒▒▒...♣ ........ ▒........P.P..... ▒ ▒.......... ▒........ ▒..▒▒▒▒.. ▒@.▒ ▒▒▒▒▒▒▒.........▒ .........▒ Shockc........▒ ▒▒▒▒▒▒▒▒▒▒ ▒▒▒ c   centaur (asleep)  305.9 (21.0)cclauncher)A centaur comes into view.The centaur shouts!N&i87 (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.N&ibN@......N&i cX(((((((N&i@N@......N&iL5==6.9 (22N&iN&i+ _The arrow misses you. The centaur shoots an arrow. The arrow is repelled.N&iH   ....▒▒▒.... .......... ▒........ ▒........ ▒...... N&iI ▒.... ▒..▒ ▒@.▒  .........▒  .........▒  c........▒  N&iGI l▒▒▒▒▒▒▒▒▒▒  N&i   ....▒▒▒.... .......... ▒........ ▒........ ▒...... ▒.... ▒..▒ ▒@.▒  .........▒  .........▒  c........▒  ▒▒▒▒▒▒▒▒▒▒  N&i ^ _A centaur is nearby!N&iǞ D  ....▒▒▒.... .......... ▒........ ▒........ ▒...... ▒.... ▒..▒ ▒@.▒  .........▒  .........▒  N&i؟ c........▒  ▒▒▒▒▒▒▒▒▒▒  N&i A   ....▒▒▒.... .......... ▒........ ▒........ ▒...... ▒.... ▒..▒ ▒@.▒  .........▒  .........▒  c........▒  ▒▒▒▒▒▒▒▒▒▒  N&iB N&iG N&iJ ^ _A centaur is nearby!N&i   ....▒▒▒.... .......... ▒........ ▒........ ▒...... ▒.... ▒..▒ N&i 1▒@.▒  .........▒  .........▒  c........▒  ▒▒▒▒▒▒▒▒▒▒  O&i <  ....▒▒▒.... .......... ▒........ ▒........ ▒...... ▒.... ▒..▒ ▒@.▒  .........▒  .........▒  c........▒  ▒▒▒▒▒▒▒▒▒▒  O&iG4O&iLO&iO^ _A centaur is nearby!O&i$ ....▒▒▒... ...... ▒P.P ▒... ▒....... ▒..... ▒..▒▒▒▒...▒▒▒▒▒..▒ ▒▒▒▒▒▒▒.......@..▒ .▒ c.▒ ▒▒▒▒▒▒▒▒▒▒▒ ▒▒ O&ilO&i(S(((((((((O&i)...@.....-7.9 (1.0) O&iC3O&i*<I _The centaur shoots an arrow. The arrow is repelled.O&ik ****** O&iU/The zap hits the centaur!O&i ...c..  The centaur is moderately wounded.O&iW(((((((O&i0 ...@...  The centaur shoots an arrow. The arrow is repelled.O&it5N(((((O&i]_2.....O&icp3--8O&iiO&ikY _The centaur shoots an arrow. The arrow hits you but does no damage.O&iL ****** The zap hits the centaur.O&i8wO&i~Hc.......O&iÂi2--9O&iFO&i` _The centaur is severely wounded.O&i{  The zap hits the centaur!  You kill the centaur!O&i Y******* O&i\..)....O&i1-- 810ShockO&iO&iZ _Vehumet accepts your kill.O&i O&i (O&i O&i( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O&i JO&ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O&i}?3O&iBO&i]CO&i/Lf _O&i,Ow2=O&iVT,O&iTO&iUO&iX,O&i`ZO&i\O&ic=O&ifO&igK3=O&ihO&ijO&ikO&i0lO&io,O&ipO&id}=4=O&iLO&iL,O&iO&ifO&iҕO&iO&iO&i9=O&iIO&iO&i\,O&iСO&iO&i,O&iWO&iO&i,O&iO&i,O&i1BO&iGO&i,O&iO&i$XO&i-O&iO&i ,O&iO&i,O&iSO&iO&i<O&iO&imO&i7 _You open the door.O&iW3O&i,O&iSO&iLO&iO&iO&i,O&iO&ibO&i,O&iO&iO&iW ...[...... ▒▒▒▒▒....P...†.......▒ ▒▒.........▒ ▒▒P.......▒ ▒.......P.♣..P....▒▒▒▒.PO&i▒.... ..P......†..♣ ▒...▒ ♣......%.† ▒..@▒ .......>....P-43.9 (33.0) ▒...▒............▒▒▒▒▒▒▒▒▒▒...▒.P..........♣♣..............▒...........♣.P...............▒▒▒............♣.............................. O&iB!........▒▒'▒▒........P.P...... ........▒...▒................. ........▒...▒................. O&i8%O&i6-4.9 (34 _Found a leather armour.P&i.3P&iG0P&i4P&iUM#....▒▒▒▒▒▒▒▒....).. .............[ ▒▒▒▒▒....P...† ▒▒...P.P..▒P..................▒ ▒.......P.♣..P.....▒▒▒▒.........P......P......†..♣♣%.†...0.0)..▒ >....P ▒...▒.....▒▒▒▒▒▒▒▒▒▒...▒.P..........♣♣........ .........▒...▒..P&iVP&i{b+5.9 (1P&ik8%P&in# _Found a mace.P&ikP&ilP&imP&i-sP&iuP&i}BP&i~P&i<P&i{P&i#....▒......▒..▒.###### #....▒▒▒▒▒▒▒▒..▒....).. ...............▒[...... ▒▒▒▒▒....P...†..▒.......▒ ▒▒...P.P.......▒ ▒▒P...................▒ ▒.......P.♣..P.......▒▒▒▒...P...P&iߒ▒...@...P......†..♣▒...▒+♣......%.†....▒...▒ .......>....P ▒...▒..........▒▒▒▒▒▒▒▒▒▒...▒.P♣..▒...♣.P...▒▒▒♣............▒▒'▒▒.P.PP&iv7.9 (2'.........P............▒▒..........P&i9%P&iL======8.9 (3P&i;%P&i= _As you open the door, it creaks loudly!P&iq P&iq P&is P&iuy P&i$| P&i BP&i BP&i P&i7 P&i P&iG P&i P&iߗ P&iF P&i& P&i P&i> P&i P&i4 P&i{ P&i. P&i P&i P&i P&i۰ P&i{ BP&i P&i P&iq P&iR P&i^ P&i P&ik P&i P&i P&iH P&i P&i  You see here a +0 mace. _P&i P&i P&in P&i P&i P&i P&iN P&i P&i P&i ,P&i P&i/ P&i* P&i P&iK P&i P&i ,P&i, P&i$ P&i XP&ip P&i P&i ! P&i# P&i"& P&i& P&i1( P&i* P&i- P&i. P&i|/ P&i1 P&i4 P&i4 P&ia6 P&i9 P&i,; P&iy; P&i< P&i? P&iA P&iB P&i@C P&idF P&iH P&i%I P&iJ P&ieM P&ijO P&iO P&iJQ P&i`T 7 _You open the door.P&i5W 3P&iX P&i^ @  There is an open door here.P&iIa P&ia  _P&ib P&iae P&i&g P&iog P&izh P&i\j P&il P&il P&im P&ip P&i} ..........# # ... ▒▒▒▒▒▒...######### ... ▒......)..... .... ▒..[......▒▒ ....> ▒.........▒  .....▒+▒▒▒▒▒..P&i~ K.▒  .....................▒  .........▒▒▒.......@▒▒▒'▒▒▒▒▒▒▒....------77.9 (29.0)........▒.........▒...▒'P&it~ ........▒▒........▒...▒▒▒▒▒.....▒........▒...▒ ▒.....▒▒▒▒▒▒▒▒▒▒...▒ ▒..................▒ ▒...........P&i ▒▒ ............ ..▒▒'▒▒P&i P&i M------8.9 (30P&i P&i% ; _Found a stone staircase leading down.P&i: P&i P&i+ P&i P&ig P&i P&i P&i P&i P&i P&i P&i P&iY P&ic P&iP&ipP&iP&i*P&i:P&ii,P&i P&i?#7 _You open the door.P&i%3P&is&P&i. P&i.: There is an open door here.P&i0P&im1 _P&id2P&i4P&i6P&i57P&i8P&i9P&i:P&i:P&ih;P&if=P&i>P&i?P&i?P&iAP&iOC,P&iDP&iEP&iHP&iYHP&iIP&iJP&i;LP&i}LP&iMP&iWP&iLYP&iZP&iD[P&i[P&i\P&it^P&i^P&id_P&i bP&iq ▒......▒.....▒ ▒.....>▒.....▒ ▒......▒'▒▒▒▒▒ ▒.............▒ ▒.............▒.▒▒▒▒▒▒▒▒▒.........▒▒▒'▒............▒...▒▒▒▒........▒▒...▒ ▒▒▒▒▒.....▒.96.9 (18.▒ ▒.....▒▒▒▒ ▒...............▒ ▒...............▒ ................▒ .............. ..........>..  .P&i&xP&i,7.9 (19P&i[P&iXopen the door. _There is an open door here. _Found a stone staircase leading down. _You open the door. _There is an open door here. _Found a stone staircase leading down.Q&i`Q&ijQ&inQ&is _There is an open door here. _Found a stone staircase leading down. _You open the door. _There is an open door here. _Found a stone staircase leading down. _No target in view!Q&i͕ Q&i Y Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Momentum StrikeConjuration/Translocation 1%2  c - SwiftnessAir1%3  Q&i Hd - Brom's Barrelling BoulderConjuration/Earth2% 4  e - Flame WaveConjuration/Fire2% 4  f - SlowHexes4%1  g - Summon Small MammalSummoning4%Q&i: 1  h - Inner FlameHexes/Fire4% 3  i - IrradiateConjuration/AlchemyQ&ik 7% 5  j - BlinkTranslocation8%2  k - Ignite PoisonFire/AlchemyQ&i 13% 4  l - Dispel UndeadNecromancy45% 4  m - Forge Blazeheart GolemFire/Forgecraft45% 4  n - Detonation CatalystFire/Alchemy80% 5  o - Summon ForestQ&i 7Summoning/Translocation 80% 5  p - IgnitionFire100% 8  q - Summon Horrible ThingsSummoning100% 8 19 spell levels left Q&i) ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV&i▒.....▒ Oni of Vehumet ***...▒......▒'▒▒▒▒▒ Health: 117/117 ========================V&iK0▒............. Magic: 24/24 ========================▒▒............. AC: 8Str: 14Doom: 47% ▒.▒▒▒▒▒▒▒▒▒.........▒▒▒' EV: 8Int: 28  ▒...................▒... SH: 0Dex: 5▒........▒▒▒........▒▒.. XL: 11 Next: 48% Place: Dungeon:9.......@.▒ ▒▒▒▒▒.....▒.. Noise: ---------  Time: 14397.9 (0.0).........▒ ▒.....▒▒▒ l) +12 hand axe of the Wilderness {flame, ........▒▒ ▒........ Cast: Shock........▒V&i0S▒................▒.................▒...... ............. ......>...... ....  _There is an open door here. _Found a stone staircase leading down. _You open the door. _There is an open door here. _Found a stone staircase leading down. _No target in view!V&i:P  Okay, then.V&iD(V&iFJV&iL8 _V&iQV&iDRV&iW,V&iXYV&i_: _V&ibV&iqdV&i9eV&ieV&isV&iuV&ifuV&ivV&iYxV&iyV&i,zV&i{V&i|V&iI~V&i~V&iRV&ihV&iV&iV&iцV&iV&i,V&iV&iJV&iIV&iV&iҢnV&i(  There is a stone staircase leading down here.V&i?K _V&i=nV&iL,V&i~V&iV&iPXV&i,V&iV&iV&i&,V&iV&iV&i,V&iV&iV&iV&i;V&i3V&ikV&i,V&iV&iV&iV&id V&i% V&i V&id V&i V&iV&ifV&iV&iV&iV&i]V&itnV&i V&iV&iV&i BV&iR"V&i$V&i&,V&i'V&i(V&i(V&i")V&iF+V&i/,V&il,V&i,V&ig.V&ii0,V&i0V&i2V&i$6BV&i69BV&i9V&i;V&iBXV&iECV&iOV&iPV&iUBV&iVV&iWV&i(XV&iXV&iZV&i ],V&ii]V&icXV&idV&ieV&i4h,V&iiV&iiV&ijV&ivnM _You now have 678 gold pieces (gained 6).V&iqV&ijrV&i=sV&i   ▒...=.  ▒....  ▒.....   ▒▒..?.   ▒....▒   ▒....▒   ▒....▒   ▒...@▒455.9 (58.0)   ▒....▒▒▒▒▒+   ▒...........   ▒▒..▒▒▒+▒▒▒▒▒   ▒...▒   ▒...▒    ▒▒▒..&i10;1m.▒    ▒.....▒ ▒.......▒   ▒.....▒▒▒▒▒▒▒▒▒▒....6.9 (59V&ilV&i7 _Found a ring of resist corrosion.V&i3V&iV&i+V&i2V&i nV&iSV&iV&iV&iVV&i)V&iV&i..........[▒▒▒...▒ ▒.....▒ ▒...=.▒ ▒.....▒ ▒.....▒▒▒▒▒▒▒..@.......9.9 (3.0)▒+▒▒▒▒...▒  ▒.... ▒....▒ ▒....▒▒▒▒▒+V&i  ▒........... ▒▒..▒▒▒+▒▒▒▒▒ ▒..V&i V&i{ ,60.9 (4V&iR V&iK _Found a tower shield.1.9 (5 _V - a scroll of vulnerabilityV&i uV&it V&i V&i% ,V&i V&i V&i V&i  V&i V&i 7 _You open the door.V&i 3V&i_ V&i%F   There is an open door here. _V&iI V&i)L ,V&i M V&iYU V&i(Y ,V&iMZ V&i1] V&i=` ,V&i]a V&ic V&i)f V&if V&il ,V&i n ,V&iko V&it V&i{ V&i=| V&i| V&i% V&i ,V&i V&i! V&iҚ  ▒.......▒▒▒ ..... ▒.....▒▒▒  .... ▒.....▒ ...▒▒▒▒▒▒▒▒.....▒ ...............▒  .......[ <...▒▒▒▒+▒▒▒▒.▒  ▒...... ...+ ▒.▒  ▒.....▒ ▒..▒ ▒.▒▒▒▒▒  ▒.....▒ ▒@.▒ ▒......77.9 (16.0)  ▒...=.▒ ▒..▒ ▒......  ▒.....▒ ▒..▒▒......  ▒.....▒▒▒▒▒▒▒▒..▒▒......  ▒▒...............▒▒......  ▒....▒▒'▒▒▒▒.....▒ ▒......  V&iq ( ▒....▒.....▒.....▒ ▒......   ▒....▒.....▒.....▒ ▒▒▒▒▒......   ▒....▒.....▒........ ........... V&i B8.9 (17V&iD V&i 9 _Found a stone staircase leading up.W&i  uW&i ,W&i' nW&i( ,W&i* W&iP. W&i 1 ,W&i2 W&i=: f  There is a stone staircase leading up here.W&i;  _W&i< W&i> W&i@ W&iA W&iC W&iy W&i"z W&i| W&i~ W&i~ W&ia `W&iM  _b - 2 scrolls of blinking (gained 1)W&iz BW&i1 W&iM W&ic W&i W&i W&i W&i ,W&io W&i W&i~ W&i W&i W&i W&i ,W&i W&iN W&i  ▒▒▒▒▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ▒▒▒.... ▒.............. .......▒▒▒.............. .......@..........507.9 (29 >?................ ......▒▒▒▒▒....... ...... ▒....... ..... ▒....... ..... ▒..▒▒▒▒▒▒▒▒ .... .▒▒▒▒▒..▒ ▒ .... ........▒ ▒ .▒ ▒W&i W&i/ ,8.9 (30W&i Q _Found a stone staircase leading down.X&i3 [[?25h[?0c  Search for what [Enter for "."]? Y&i= [?25l[?1cY&iY&i5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Y&irResults at your position ([,] to cycle)  a - [carried] f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  b - [carried] g - a +1 cloak Results elsewhere ([,] to cycle)  c - [D:9] a tower shieldd - [D:7] a +0 cloak  e - [D:5] a scarf of shadowsZ&ii Level 9 of the Dungeon <<<>>>>(Press ? for help)   .......@................▒ ▒...............▒    >?......................▒ ▒...............▒Z&iKj s  ......▒▒▒▒▒.............▒ ▒...............▒▒▒▒▒▒▒▒▒▒▒▒▒    ......  ▒.............▒ ▒..................▒▒.......▒ Z&ij    .....  ▒.............▒▒▒▒▒▒▒.....▒▒▒▒▒▒.......▒▒▒▒▒▒▒▒.......▒    .....  ▒..▒▒▒▒▒▒▒▒.........†.....▒ ▒......................▒    .... .▒▒▒▒▒..▒ ▒.......▒▒▒▒▒...▒ ▒.▒▒▒▒▒▒▒▒▒▒...........▒   .... ........▒Z&iWk ▒.....▒▒▒ ▒...▒ ▒.▒........▒...........▒   ........▒Z&ik ▒.....▒ ▒...▒ ▒.▒........▒...........▒   ........▒▒▒▒▒▒▒▒.....▒ ▒...▒ ▒.▒........▒...........▒  Z&i\l K .....................▒ ▒...▒▒▒▒▒▒.▒▒▒▒▒'▒▒▒▒...........▒  Z&il 1 .......[....<...▒▒▒▒+▒▒▒▒.▒ ▒............................▒▒▒▒  Z&i[m  ▒...............+    ▒.▒ ▒..........▒▒▒▒▒▒▒▒..▒▒▒+▒...▒  ▒.....▒▒▒▒▒▒▒▒..▒ ▒.▒▒▒▒▒▒▒..........▒▒..▒...▒...▒  ▒.....▒Z&im _▒..▒▒......... ........▒▒..▒...▒...▒  ▒...=.▒Z&in ▒..▒▒.......▒ ##+##...▒Z&i@n ▒..▒...▒...▒  ▒.....▒Z&ihn 3▒..▒Z&in Y▒.......▒ ##...##..▒▒▒▒▒▒▒▒..▒...▒...▒  Z&in U▒.....▒▒▒▒▒▒▒▒..▒▒.......+##.....##...........▒'▒▒▒...▒▒▒  Z&io ▒▒...............▒▒.......##.#...#.##..▒▒▒▒▒.............▒  ▒....▒▒'▒▒▒▒.....▒Z&io ▒......##.ß.#.ß.ß.##.▒ ▒.............▒  Z&io ▒....▒.....▒.....▒Z&ip )▒......#........[..#†▒ ▒.............▒  Z&iRp ▒....▒.....▒.....▒ ▒▒▒▒▒......+..........†'.▒ ▒........▒▒▒▒▒▒  Z&ip P▒....▒.....▒........ ...........#...........#▒▒ ▒........▒Z&i Z&i Z&i Xsilenth the ThaumaturgeOni of Vehumet ***...Health: 117/117 ========================Magic: 24/24 ========================AC: 8Str: 14Doom: 47% EV: 8Int: 28  SH: 0Dex: 5XL: 11 Next: 48% Place: Dungeon:9Z&i\ oTime: _There is an open door here. _Found a stone staircase leading up. _There is a stone staircase leading up here. _b - 2 scrolls of blinking (gained 1) _Found a stone staircase leading down.  Search for what [Enter for "."]? auxZ&i Z&i (Z&iz Z&iA Z&im g _Z&iI BZ&i a _Found a ring mail.Z&i 4Z&i Z&iF Z&i Z&i= Z&iZ&iZ&igZ&iZ&i Z&i#Z&iZ&iZ&i`Z&i4Z&ijZ&iZ&iZ&i#Z&i%Z&i&Z&i'Z&i*Z&i-Z&iP.Z&it0Z&i"3Z&i5Z&i6Z&i7Z&ih:Z&i=Z&i=Z&iT?Z&iAZ&iDZ&iAEZ&iFZ&i>h▒......▒ ▒.............▒▒......▒ ▒.....................▒ ▒..▒▒▒▒▒▒▒▒...........▒▒▒▒▒..▒▒..................▒▒...Z&izi[..............▒▒..................▒▒▒▒▒▒▒▒......................................@....<...▒▒▒▒+▒▒▒ Noise: --------- 14520.9 (12.0)▒▒▒...............+l) +12 hand axe of the Wilderness {flame, ▒.....▒▒▒▒▒▒▒▒..▒Cast: Shock▒.....▒▒..▒▒...=.▒▒..▒▒.....▒▒..▒▒.....▒▒▒▒▒▒▒▒..▒▒▒...............▒▒....▒▒'▒▒▒▒.....▒Z&iwZ&iZ&iV_ _You see here a +0 tower shield.[&iU[&iC11.0)[&i1[&i+ _t - a +0 tower shield[&i\ [&iu] [&i^ [&ibd [&ig [&im B[&iqo ,[&iuq [&iu [&ix ,[&i{{ [&i [&i [&i [&i [&ix [&i' ,[&i [&i [&i [&i{ [&i [&i [&i ,[&iA [&i [&i [&ic [&iN [&i [&i [&i [&i7 [&iQ [&i [&iT [&i [&i        ▒▒▒▒▒▒ ▒▒▒▒▒▒▒▒▒  ▒▒▒▒▒.....  ▒.......  ▒..  ▒>@................  ▒......▒▒▒▒▒.......  ▒......▒ ▒.......  ▒▒▒▒......▒ ▒.......  ▒.........▒ ▒..▒▒▒▒▒  ▒.........▒▒▒▒▒..▒[&i A  ▒................▒  ▒.[..............▒  ▒................▒▒▒▒▒ [&i /30.0)[&iW ,2.9 (11[&i [&iT c _c - a scroll labelled QYELLI IFIUFE\&iI\&i1X\&i<n\&i>,\&i@\&iF,\&i&G\&iH\&iS\&iV,\&iX\&iZ\&i]\&i'^\&i)_\&ia\&id\&iad\&ie\&ih\&iPk,\&iwl\&i$o\&ir,\&is\&i4u\&iw,\&ix\&i{\&ix}\&i}\&i\&i \&i\&i,\&i\&i8\&i\&iK\&ix\&i-\&i\&iR\&i\&i#\&i|B\&i,\&i\&iA ▒......▒ ▒.............▒▒▒▒▒▒▒. .......▒ ▒..▒▒▒▒▒▒▒▒.........†. .......▒▒▒▒▒..▒▒.......▒▒▒▒ ..............▒▒.....▒▒▒ ..............▒ ▒.....▒ ..............▒▒▒▒▒▒▒▒.....▒ ...........................▒ .............<...▒▒▒▒+▒▒▒▒.▒ ▒▒..............@' ▒.▒ 48.9 (16  ▒.....▒▒▒▒▒▒▒▒..▒....[. ▒.▒▒▒▒▒▒  ▒.....▒.▒ .....  ▒...=.▒ ▒..▒ ....  ▒.....▒ ▒..▒ ... ▒.......  ▒.....▒▒▒▒\&i▒▒▒..▒ .. ▒....... ▒▒...............▒ . ▒....... ▒....▒▒'▒▒▒▒.....▒ ▒......# ▒....▒.....▒ ▒......# _You open the door.\&i7} _Found a chain mail.\&i+ _  There is an open door here. _\&i`\&i _You now have 692 gold pieces (gained 14).\&i\&i\&ip\&it\&i\&if\&i\&it\&i\&i \&i \&iV \&iM \&if B\&ia \&iE \&i \&i \&i \&i] ,\&i \&i \&i ,\&i \&i @  There is an open door here.\&iW \&i!  _\&iN" \&i$ \&ij' ,\&i( \&i+ \&i~- ,\&i. \&i!1 \&ih4 B\&i36 \&i8 \&i8 \&i9 \&i< \&iw> \&i> \&i? \&iA \&iD ,\&iF \&iL B\&iM \&iN \&i P ,\&iP \&iW \&iY ,\&i6Z \&i'b \&i9d \&id \&ih n\&iRi \&ij ,\&isj \&iXk \&iil ,\&il \&i?n \&io ,\&ip \&iyr \&it \&it \&iu \&iv \&i7x \&ix \&i.y \&i \&ḯ \&iO ,\&i \&i ,\&iڇ \&i \&ix \&iڊ \&ie \&iC \&i ,\&i \&i \&i \&i \&iW \&i> \&i> \&i \&i' \&ij \&iř B\&i \&i, ,\&i \&i/ \&i \&iX \&i \&iݟ \&i. ,\&i \&i \&ij \&iǤ \&i \&ip \&iZ \&i \&i \&i 7 _You open the door.\&iŬ \&i \&i \&i& \&ig ,\&i \&i @  There is an open door here.\&iq \&i  _\&ik \&ib \&i} \&i \&i; \&i \&i \&i \&i8 \&i \&i ,\&iL \&i \&i \&i \&i \&iG \&i \&i \&i \&i \&i \&i/ \&i \&i \&i ,\&i \&i \&i ,\&i \&i \&i ,\&i \&i \&i \&iU \&i \&i" \&i ,\&i \&i^ \&ie \&i \&i  \&i \&i ,\&i- \&i \&iv ,\&i \&i+ \&i ,\&i! \&in# \&iX$ ,\&i$ \&i&' \&i( \&iM) \&i* \&i- \&i/ ,\&iw1 \&iF4 \&ib7 ,\&i8 \&iR ▒▒▒▒..▒....[..▒.▒▒▒▒▒▒▒........  ▒..▒.......▒......... ......  ▒..▒.......▒.......▒ ##+##..  ▒..▒.......▒.......▒ ##...##. ▒▒▒▒▒..▒.......▒.......+##.....##.▒.......▒.......##.#...#.# \&ihS ▒▒.....▒.......▒......##.ß.#.ß.ß. .▒.....▒.......▒......#........[. .▒.....▒▒▒▒▒▒▒▒▒@.....+..........617.9 (69 .▒....................#.......... +▒......▒▒▒▒▒▒▒.).<...##.ß.ß.#.ß ........▒......##.#...#.# ▒▒▒▒..▒▒▒.......##.....## \&iS ...▒..▒ ▒..........##..†## ...▒..▒ ▒...##########†## ..▒▒..▒▒▒▒▒ ▒...#\&iS  #....▒ ..▒.......▒▒▒▒▒...# #....▒\&ia \&irj \&il ^ _Key pressed, stopping explore.\&ih I\&i \&i \&i P _\&i \&i\ \&iF \&i \&i1 ,\&i \&iM \&i \&i \&i \&i \&i \&iL \&i \&i \&i \&i \&i \&i \&i \&i] \&i \&i \&iο \&i \&i \&iG \&i ,\&i \&i \&i \&i \&i \&i \&i4 \&i \&i \&ip 7 _You open the door.\&i 3\&i= \&ii \&iR \&i \&i \&i8 \&i& \&i \&i \&i1 \&i ,\&i \&i 7 _You open the door.\&i1 \&i \&i \&iA" @  There is an open door here.\&i$ \&i%  _\&im& \&i, \&i. \&i./ \&i0 \&i6 \&i9 \&i9 \&i:; \&iO@ \&iB \&i$C \&iiD \&iJ \&i&e t....▒.......##.#...#.##..▒▒▒▒▒ ....▒......##.ß.#.ß.ß.##.▒ ▒ ....▒......#........[..#†▒ ▒. ▒▒▒▒▒......'....'.▒ ▒.. ...........#....\&i\f .#▒▒ ▒... ▒▒▒▒.).<...##.ß.ß.#.ß.##▒ ▒...  ▒........##.#...#.##.▒ ▒..  ▒.........##.....##..▒ ▒..  ▒..........##@..##.<.▒▒▒▒▒▒  ▒...##########÷##...)  ▒...# #....▒▒▒'▒'▒▒...Shock ▒▒▒▒...# #....▒.)))..▒..▒▒ .......## #l...▒..)...▒..▒\&if .....# #....▒......▒..▒ l   basilisk (wandering) ▒▒▒▒▒...#########....▒▒▒▒▒▒▒▒..▒\&if =..▒......)...................▒..▒..[......▒▒▒▒▒▒....P...†..▒\&ig !\&i^ 37.9 (20llA basilisk comes into view.The basilisk hisses angrily.\&iNj :*\&i?  4  The basilisk gazes at you.You are slowing down.\&i /  --more--]&iو]&i8@]&i =8.9 (21Petr _]&iw]&i^&i~\p ÷+.......▒l...▒....▒....▒ ..... You close the door, pushing everything out of the way.^&igu-40.4 (1.5)Shock^&ir^&iu0 _Your limbs are stiffening.^&i ^&i4 @ ^&i ^&i .......##.ß.#.ß.ß.##.▒ .....#[..#†▒ ......' #. ).<...##.ß.ß.#.ß.##▒ 1  #.#...#.##.▒  #.....##..▒  #@.÷##.<-  ^&i ##+##...)  ▒...#  ))) )    ) [†^&i (1.9^&i! :Stone ^&i ^&i ^&ip 22.9 (2^&i ^&i ^&i' *3.9 (3^&i5 ^&ig> ^&iG *4.9 (4^&iRQ ^&i6[ ^&ib *5.9 (5^&in ^&i"z ^&i҃ *6.9 (6^&i ^&i @7.9 (7^&i ^&i* ^&i *8.9 (8^&i ^&iS  ##.ß.#.ß.ß.##.▒ #[..#†▒  # ).<...##.ß.ß.#.ß.##▒  #.#...#.##.▒  #.....##..▒  #@.÷##.<  ##+##...)  ▒...#  ^&iB 8))) )   ) [† _You start waiting. You have turned to stone.^&i ? 8 9.9 (9^&i= ^&i d _You turn to flesh and can act again._&i:'l......▒....▒....▒l   basilisk....▒....._&i_&i>l._&i/;50.9 (1.0Shock_&i_&i( _You open the door._&i_&ic0--=2.2 (1.3 _&i_&iDn _You miss the basilisk. The basilisk bites you!_&i  You slash the basilisk! You burn the basilisk.  Your headbutt misses the basilisk.The basilisk is heavily wounded._&i _&i {99/117 ----=3.5_&i _&i - _The basilisk bites you!_&i  You closely miss the basilisk.The basilisk is heavily wounded._&i% i  The basilisk gazes at you._&iQ _&iT t4----4.8_&i] _&i_ @ _You easily resist. The basilisk bites you._&i  You slash the basilisk! You burn the basilisk.  Your headbutt misses the basilisk.The basilisk is almost dead._&i80----==6.1_&i _&i- _The basilisk bites you!`&iyz  You closely miss the basilisk.The basilisk is almost dead.`&iri  The basilisk gazes at you.`&i`&ia2-----7.4`&i`&i( _You easily resist.`&iw  You slash the basilisk! You burn the basilisk.  You kill the basilisk!`&iK'`&iM)`&i3= 50--8.7Shock`&i`&iZ _Vehumet accepts your kill.`&iM%▒......##.ß.#.ß.ß.##.▒ ▒.▒......#........[..#.▒ ▒. ▒▒▒▒......'.....'.▒ ▒. ..........#.#▒▒ ▒. ▒▒▒.).<...##.ß.ß.#.ß.##▒ ▒.  ▒.....`&i&&#...#.##.▒ ▒.▒.....##..▒ ▒.▒...÷##.<.▒▒▒▒▒▒.▒...##########@##...).......▒...# #....▒▒▒'▒'▒▒ ▒▒▒...# #....▒.)))..▒..▒▒▒ ......##....▒..)...▒..▒`&ix&  #....▒... ▒▒▒▒...#########....▒▒▒▒▒▒▒▒..▒ `&iK'...▒......)...................▒ ▒..[......▒▒▒▒▒▒....P...†..▒▒▒▒.........▒ ▒▒...P.P........`&i2`&iE<y84=-90`&iiE`&iAHq _There is an open door, spattered with blood here.`&i 3`&i/ `&i `&i v57`&i `&ix `&iQ K8=`&iy `&ic `&i #9`&i 2=`&iD `&iA `&i &90`&iu `&iO `&i %1`&i `&i `&iV K3=`&io `&i `&i #4`&iP 2=`&i `&i( `&i~ %5`&i `&i `&i %6`&i `&i` `&i %7`&i `&i\ `&i D9=`&i `&i `&i [100/117=`&iB `&i ;1`&id `&i ;2`&i `&i+ `&i K3=`&i `&i8 `&i U4=`&iG `&i" `&i" %6`&i& `&i* `&i4+ %7`&i. `&i1 `&iH2 K8=`&i4 `&ic8 `&i8 U9=`&i< `&i@ <10`&iK g2`&i` I3=4=5`&i` ;6`&iIe `&ix - _You start resting.`&iK 086.7 (27.0)`&i Z7=7.7 (28`&i `&iD " _HP restored.`&i`&i˷`&i"`&i*`&i`&i,`&i`&iB`&i`&i,`&iz`&iE`&i`&ik9=`&i`&iV`&i,`&i `&i`&i,`&iJ`&i`&ip,`&i&`&il'`&i/*`&i*`&i-`&iz1`&i4,`&i[8`&i>a&ia&ia&iJa&i a&i,a&ia&ioa&i,a&ia&i!a&i',a&i+a&i/a&ii3,a&i6a&i9a&i=,a&i?a&iBa&iF,a&itHa&ibKa&iOBa&iRa&iSa&iSa&i Ua&ibWa&iHZa&iZa&ik  There is an open door here. _a&ima&iwa&inza&i{a&i{a&i|a&i~a&i3a&ia&iLa&iŋa&iÍa&i8a&i&a&i"a&i6,a&ia&ioa&iݙ,a&i_a&ia&ia&ixa&ia&iޣa&ia&ioa&ika&iͩa&iګa&iVa&ia&ia&i[Ba&ia&ia&i˷a&ia&i!a&ia&ia&i`a&i_a&i/a&ia&iYa&ia&ia&ia&ia&iQa&iCa&ia&i^a&i;a&ia&iKa&ia&iza&ia&ia&ia&i#a&i~a&ia&iGa&ica&iya&ia&iVa&ia&ia&iea&ia&i a&i/a&ia&ia&i9a&ia&ia&iGa&iOa&i÷.....▒  .P........▒  a&ix\.............▒  ♣♣........▒▒▒▒▒  ..♣.P............▒  .....♣.▒▒▒▒▒▒▒▒▒.▒  .......▒ ▒.▒  a&i.......▒ ▒.▒  .......▒ ▒@▒  ........ ▒.K...'.▒  ........ ▒....▒▒.▒  Shocka&ij.. ▒▒▒. ..▒  ▒. ▒ ..▒   ....... ▒..▒   K   kobold geomancer (wandering)  ....... ...▒   ...... ...▒   ▒▒▒a&i 731.7 (44  A kobold geomancer comes into view. It is wielding a +1 dagger ofelectrocution.a&i$p.KKa&i6===2.7 (45a&ira&i2 _The kobold geomancer shouts!a&iK÷.▒ .▒ .▒ .▒▒▒▒▒ .....▒ a&iTLW▒.▒  ▒.▒  ▒.▒  ▒@▒  ▒..K..'.▒  ▒....▒▒.▒  ▒▒▒. ..▒  ▒ ..▒   ▒..▒  a&iLh ...▒   ...▒  ▒▒▒a&i;÷.▒ .▒ .▒ .▒▒▒▒▒ .....▒ ▒.▒  ▒.▒  ▒.▒  ▒@▒  ▒..K..'.▒  ▒....▒▒.▒  ▒▒▒. ..▒  ▒ ..▒   ▒..▒  a&i| ...▒   ...▒  ▒▒▒a&i[a&ia&i[a&ig _A kobold geomancer is nearby!a&i` !>....P..▒ ...▒ ♣♣..▒▒▒▒▒ .P......▒ ....♣.▒▒▒▒▒▒▒▒▒.▒ ...▒.......▒.▒ P.▒.......▒.▒ .▒ ▒.....▒.▒ .. ▒..K..@.▒ . ▒....▒▒.▒ . ▒▒▒. ..▒ ▒▒. ▒ ..▒  . ▒..▒  . ...▒   ...▒  ▒▒▒ ▒▒a&i`  a&id a&ii >.Ka&iij ----3.7 (1a&ij .0) _a&io a&is [ _There is an open door here.b&i~ *****The zap hits the kobold geomancer.b&i6 #▒#####  The kobold geomancer is lightly wounded.  The kobold geomancer casts a spell at you.The stone door frame shatters!b&ie.▒....K.@..3-=======4b&igN _The blast of rock fragments hits you but does no damage.b&i ***** The zap hits the kobold geomancer!b&iJ....Kb&ib&ik2--=------5 _The kobold geomancer is moderately wounded.b&iz~ *****The zap hits the kobold geomancer.b&iA~ ....KThe kobold geomancer is heavily wounded.The kobold geomancer hits you with a +1 dagger of electrocution.00----1--------6b&iHb&iQ+ _You are electrocuted!b&iz}  You slash the kobold geomancer! You burn the kobold geomancer.  You kill the kobold geomancer!b&i o)b&ii 1-----6 2=8.0 (1.3Shockb&i b&i Z _Vehumet accepts your kill.b&iv b&i (b&iD h _No target in view!c&i8Ic&ic&iu53=c&i2= _4=c&i,c&iG%5c&iic&ic&i%6c&ic&ic&i %7c&iZ2=c&ic&i[c&ic9=3=c&ic&i|c&iTc&i$10c&i22=c&i`c&i/c&i%1c&ic&ic&i%2c&ic&i3==5=c&i=c&ic&i$6c&i.4=c&ic&i4 _Magic restored.c&i?K7=c&i c&iT%--c&i(!S.>....P.▒ .▒ .♣♣.▒▒▒▒▒ .♣.P..▒ .♣.▒▒.▒ .▒.▒.▒ .P.▒c&i"m.▒.▒ .▒ ▒.....▒.▒ . ▒....@'.▒ . ▒....▒▒.▒ . ▒▒▒.. ..▒ ▒. ▒.. ..▒  . ▒▒▒▒..▒  . ...▒  ...... ...▒c&i"  ▒▒▒ ▒▒  c&i*051.0 (13.0)c&i1I--2.0 (14c&i6c&ij<  Things that are here: _a +1 dagger of electrocution; a +0 robe; a kobold corpsec&iX{c&i%|c&i}c&i`c&ic&ibf _c&i9=c&ic&i&c&ic&ip9=c&iGc&ic&i֖c&i8c&iHc&ic&i_c&ic&ic&ic&iġc&ic&ic&iz  Things that are here:  a +1 dagger of electrocution; a +0 robe; a kobold corpsec&i`c&iת _c&i c&i@  There is an open door here.c&iOc&iư _c&ic&iic&i)c&isc&ic&ic&iCc&iwc&ic&i c&i.....♣.▒▒▒▒▒▒▒▒▒.▒ ▒.▒.▒ P.......▒.......▒.▒  ....▒▒▒.....▒.▒  .. ▒....)'.▒   ▒....▒▒.▒ c&i~ .. ▒▒▒..▒..▒  ▒▒ ▒..▒..▒    ▒▒▒▒@.▒  60  [........▒   c&i .........▒   ▒▒▒ ▒▒▒▒▒▒▒▒▒▒           c&ic&iC,3.0 (11c&iEc&iW _Found a leather armour.c&ic&ic&ic&ic&i]c&inc&i>c&ic&ic&ic&ic&iKc&ic&ic&ic&iu c&i,c&i>c&iyc&ic&iJc&i c&ic&i*,c&ic&i(c&i),c&i+c&ih.....♣.P............▒ ▒▒......♣.▒▒▒▒▒▒▒▒▒.▒ .........▒.......▒.▒ P.P.......▒.......▒.▒ .......▒▒▒.....▒.▒ .........▒....)'.▒ c&ii.........▒....▒▒.▒ ▒▒..............▒▒▒..▒..▒ ▒ ▒▒▒▒▒▒▒......@...▒..▒..▒ 71.0 (8.0) ▒ ▒..▒▒▒▒..▒ ▒ ▒[........▒ ▒ ▒................▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ c&itc&i{c&i}O _Done exploring.d&iڵId&i@..0.▒▒▒▒.....d&id&i}O _Done exploring.d&i)d&id&i d&ibd&ild&itd&ivO _Done exploring.d&iT3d&iQVd&i,d&iTd&iĖd&iVO _Done exploring.d&i` d&i Read which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - a scroll of feari - a scroll of identify  I - a scroll of immolation  N - 2 scrolls of noise d&i  t - 3 scrolls of teleportation  V - a scroll of vulnerability  c - a scroll labelled QYELLI IFIUFE [!] read|quaff|evoke[?] describe selectede&i e&i e&i ...........♣.P............▒silenth the Thaumaturge ▒▒............♣.▒▒▒▒▒▒▒▒▒.▒Oni of Vehumet ***... ................▒.......▒.▒e&i Health: 117/117 ======================== ......P.P.......▒.......▒.▒Magic: 24/24 ======================== ................▒▒▒.....▒.▒AC: 8Str: 14Doom: 46% ..................▒....)'.▒EV: 8Int: 28  ..................▒....▒▒.▒SH: 0e&i Dex: 5 ▒▒▒▒..............▒▒▒..▒..▒XL: 11 Next: 52% Place: Dungeon:9 ▒ ▒▒▒▒▒▒▒......@...▒..▒..▒Noise: ---------  Time: 14771.0 (0.0) ▒▒..........▒▒▒▒..▒l) +12 hand axe of the Wilderness {flame, ▒▒.......[........▒Cast: Shock ▒e&i ▒................▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ e&i! _There is an open door here. _Found a leather armour. _Done exploring. e&iu _Done exploring. _Done exploring. _Done exploring.e&iR e&i Identify which item? (\ to view known items) Scrolls (select first with ?) e&ib  c - a scroll labelled QYELLI IFIUFE[?] describe selectedf&i> f&iC+...........♣.P............▒silenth the Thaumaturge ▒▒............♣.▒▒▒▒▒▒▒▒▒.▒Oni of Vehumet ***... ................▒.......▒.▒Health: 117/117 ======================== ......P.P.......▒.......▒.▒Magic: 24/24 ======================== ................▒▒▒.....▒.▒f&ihGAC: 8Str: 14Doom: 46% ..................▒....)'.▒EV: 8Int: 28  ..................▒....▒▒.▒SH: 0Dex: 5 ▒▒▒▒..............▒▒▒..▒..▒XL: 11 Next: 52% Place: Dungeon:9 ▒ ▒▒▒▒▒▒▒......@...▒..▒..▒Noise: ---------  Time: 14771.0 (0.0) ▒▒..........▒▒▒▒..▒l) +12 hand axe of the Wilderness {flame, ▒▒.......[........▒Cast: Shock ▒▒................▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ _There is an open door here. _Found a leather armour. _Done exploring. _Done exploring. _&iLHcmDone exploring. _Done exploring.f&id]  As you read the scroll of identify, it crumbles to dust.f&i%p32.0 (1f&ivf&ix f&iyC_c -> p - a scroll of poisonf&i=f&if&if&i &0f&i,f&i3f&i5O _Done exploring.f&igIf&isf&i-~f&iуf&i O _Done exploring.f&iu@ f&iA f&iC f&i| f&iՆ f&iލ f&ih O _Done exploring.f&i f&i\ mWhere to? (Tab - D:9 @ (x,y), ? - help) f&i R D - Dungeon  T - Temple L - Lairf&im f&i O...........♣.P............▒silenth the Thaumaturge ▒▒............♣.▒▒▒▒▒▒▒▒▒.▒Oni of Vehumet ***... ................▒.......▒.▒Health: 117/117 ======================== ......P.P.......▒.......▒.▒Magic: 24/24 ======================== ................▒▒▒.....▒.▒AC: 8Str: 14Doom: 46% ..................▒....)'.▒EV: 8Int: 28  ..................▒....▒▒.▒SH: 0f&i2 Dex: 5 ▒▒▒▒..............▒▒▒..▒..▒XL: 11 Next: 52% Place: Dungeon:9 ▒ ▒▒▒▒▒▒▒......@...▒..▒..▒Noise: ---------  Time: 14772.0 (0.0) ▒▒..........▒▒▒▒..▒l) +12 hand axe of the Wilderness {flame, ▒▒.......[........▒Cast: Shock ▒▒................▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> p - a scroll of poison _Done exploring. f&i z_Done exploring. _Done exploring.f&ir 'f&i, f&i f&i f&i : _f&i f&i f&i| f&i f&i f&iy f&i f&io f&i f&io f&i f&ih f&i% f&i% f&ij& f&iI( f&iN3 f&i4 f&i|5 f&i&7 f&iB f&idF f&iF f&iI f&iT f&ia f&ib f&iod f&io f&ir f&ir f&izt f&i~ f&iĂ f&iT f&i+ f&iƐ f&iǓ f&iu f&i f&it f&i f&i f&i f&ik f&i f&i f&i f&i f&i ,f&i f&iG f&i f&i f&i f&i f&i+ f&i f&i f&i f&i f&i* f&i f&i f&i f&i f&i0 f&iJ f&i7 f&i f&i" f&inf&i,f&if&ie f&i f&if&i9f&i#f&iRf&if&if&iPf&ix f&i!f&iZ"f&i])f&io+f&i+f&i>-f&i1f&ib3f&i3f&i5f&i8f&i:f&i%;f&i<f&i[Af&iCf&iDf&iFf&iKf&iMf&i:Nf&iOf&iSf&izU,f&iVf&iXf&iZf&iZf&iM[f&ic]f&i^f&iL_f&i?`f&iaf&ic,f&iLef&iff&iwh,f&icif&ijf&il,f&imf&iHof&ipf&ipf&irf&isf&iIu,f&iIvf&i,yY  There is a stone staircase leading down here.f&iTzf&i{f&ia|$ _f&i}g&i10g&iB g&iшg&i=g&iѓ  #.  #.##  ....  ...  ..#  #.#  #.#  #@# 809.8 (37.8) ###   g&ip$        _You climb downwards.g&ig&ig&ik _There is a stone staircase leading up here.g&i3g&ig&ig&isg&i  _g&i,g&ig&ig&ig&ig&i7g&iFg&ig&iE,g&ig&ik g&i#,g&i$g&i5 .## #.#g&i6#. #.# ##. #.# .##. #.# ..##.##.###..##.#.......####.#.@..........#.......#...########.# ##.# #<# ### g&i7g&i<215.8 (6.0)h&ivn+6.8 (7h&ith&ixT _d - a coppery potionh&iiIh&ikh&imh&iQnh&iunh&idyh&i%?.#######.#[#.##.# #K#.##.# .#K#.##.# ..##.##.###..#K#.#.......###h&i!............ #.@.....#...# #######.# # #.# Shock #<# ### K   kobold brigand (missile, asleep)KK 2 kobolds (asleep)h&i1 h&icKKK8.8 (2K)KK1 wandering) _There is a stone staircase leading up here. _d - a coppery potion  A kobold brigand and 2 kobolds come into view.  The kobold brigand is wielding a +0 dagger and quivering poisoned darts.  Found a robe.  The kobold brigand shouts! The kobold shouts!h&i ((The kobold brigand throws a poisoned dart.h&iK.@h&iJ====9.8 (3h&ih&i,h _The poisoned dart completely misses you.h&i#I .#  ######.#  #[#.##.# #  #K#.##.# .#  #K#.##.# ..#  #.#.##.###..#  #K#.#.......###  #.#............  #.@.....#...#  #######.# #  #.#  #<#  ### h&iSe .#  h&iT&######.#  #[#.##.# #  #K#.##.# .#  #K#.##.# ..#  #.#.##.###..#  #K#.#.......###  h&iV#.#............  #.@.....#...#  #######.# #  #.#  #<# ###h&i\h&i`h&ifh&i!jd _There are monsters nearby!h&i1  .# ######.#  #[#.##.# # #K#.##.# .# #K#.##.# ..# #.#.##.###..#  #K#.#.......### #@#............ #.......#...########.# # #.# #<#### h&i4 h&i8G F.Kh&iJI 4-=---20.8 (1h&ieP h&i^S C _The kobold brigand hits you with a +0 dagger.i&i$< _The kobold brigand hits you with a +0 dagger.zap hits the kobold brigand.is lightly wounded.  The zap hits the kobold.  You kill the kobold!  Vehumet accepts your kill.i&i*L ***i&i=+**K   koboldYou feel your power returning. The zap hits the kobold.i&iJi&iP [.K)KThe kobold is severely wounded.i&inT3- ---1i&iWYi&i\C _The kobold brigand hits you with a +0 dagger.i&i;The kobold is severely wounded. _The kobold brigand hits you with a +0 dagger.  The zap hits the kobold brigand.  The kobold brigand is lightly wounded.  The zap hits the kobold.  You kill the kobold!i&i[***** i&i2 [.))KVehumet accepts your kill.i&i[70-3-2i&iAi&iDC _The kobold brigand hits you with a +0 dagger.i&it ***** The zap hits the kobold brigand.i&i [.))KThe kobold brigand is moderately wounded.i&i09-2--3i&ii&iC _The kobold brigand hits you with a +0 dagger.i&i/d *****The zap hits the kobold brigand.i&i [.))K _The kobold brigand hits you with a +0 dagger.  The zap hits the kobold brigand.  i&id The kobold brigand is moderately wounded. _The kobold brigand hits you with a +0 dagger.  The zap hits the kobold brigand.  The kobold brigand is moderately wounded.i&iƎ q101--4i&i i&i y  The zap hits the kobold brigand.  The kobold brigand is moderately wounded. _The kobold brigand hits you with a +0 dagger.  The zap hits the kobold brigand.  The kobold brigand is moderately wounded. _The kobold brigand hits you but does no damage.i&i .#  ######.#  #[#.##.# #  #.#.##.# .#  #)#.##.# ..#  #)#  #K#i&i  #@#  #.......#...#  #######.# #  #.#  #<#  ### j&iP[ .#  ######.#  j&i\#[#.##.# #  #.#.##.# .#  #)#.##.# ..#  #)#  #K#  #@#  #.......#...#  #######.# #  #.# #<# ### j&i\j&igj&i{ij&iopj&i~ _A kobold brigand is nearby!You closely miss the kobold brigand.The kobold brigand is moderately wounded.j&i416.1 (1.3 j&i%j&i܈e _The kobold brigand barely misses you.j&i"I  You slash the kobold brigand! You burn the kobold brigand.  j&iIYou headbutt the kobold brigand, but do no damage.The kobold brigand is almost dead.j&iK3=2==7.4j&iQj&izUE _The kobold brigand hits you but does no damage.j&i-  You slash the kobold brigand! You burn the kobold brigand.  You kill the kobold brigand!j&iq6o)j&i>4== 3-8.7Shockj&iyGj&iJZ _Vehumet accepts your kill.j&ij&iGZ-j&i}j&iR _No target in view!j&ijKj&iRLj&iBMj&iaRj&i$T,6 _j&ie^7=j&ia1 _HP restored.j&icK3=j&i-dj&igj&igj&ijij&im,j&iqj&iztj&it9=j&ixj&i|j&i}9=j&ij&iwj&ij&ij&ij&i.K4=j&ij&ii$-j&i@_ M### [ . ) )#.##.###..# ####.#...................#...#######.# #j&i? _Magic restored.j&i:.37.7 (9.0j&iH-8.7 (10.0)j&i3j&iuz  Things that are here: _a +0 dagger; 7 poisoned dartsj&i j&i j&i> j&i j&i j&ib _j&i O=j&i j&if j&ie ,j&iz j&iT j&i% ,j&i j&i( j&i j&i$ j&i j&i j&i j&i% j&i j&i j&it j&i j&i j&i j&i1 ,j&i j&i j&iv ,j&i j&i j&i j&iy ,j&i. j&iZ0 ,j&i1 ,j&i2 j&i3 j&iw4 j&i5 j&i5 j&i7 j&i18 j&i9 j&i; j&i> Bj&iM@ j&iB j&iUC j&iD j&iGE j&i\G ,j&iH j&iO j&i p..4~.. ▒ ≈~~ #▒▓. ≈≈ .. ▒/.. .## ... .▓...###..#.... ▒.......#...... .▓....... . ▒...###.######... ▓............... Shock▒#.###..........######.# #..#####..##[#.##.# #..# p   arcanist (asleep)#.#.##.# #..# 4   ice devil (asleep)#)#.##.# #j&i M[37m..##)#.##.###..# 63.7 (25  An arcanist comes into view. It is wielding a +0 dagger.j&i 1.j&i ,4.7 (26j&i j&iL ] _Found a blackened brass wand.j&iֲ 3 p...  ~..  ▒ ≈~~ #  ▒▓. ≈≈ ..  ▒/.. .## ...  .▓...###..#....  ▒.......#......  .▓ #@....... .  #.######...  ▓.......  ▒#.###...   #..##  #[ #..# j&iw j #..# #) #..# #)..#j&iFX  p...  ~..  ▒ ≈~~ #  ▒▓. ≈≈ ..  ▒/.. .## ...  .▓...###..#....  j&i6Y m▒.......#......  .▓ #@....... .  #.######...  ▓.......  ▒#.###...  #..## #[ #..# j&iY 3 #..# #) #..# #)j&iZ 0.j&i3d j&i0v j&i j&i ` _An arcanist is nearby!k&iv  *******pk&iH!WThe zap hits the arcanist.  The arcanist is lightly wounded.k&iHk&i2Kk&iR  The arcanist shouts!  The arcanist mumbles some strange words.k&iTk&ibXi  You feel troubled.k&i8d4p.4~≈~4≈.k&id..444 3 ice devils (2 wandering)k&iFqT3-==k&i.r5.7 (1.0) k&iyk&itx _An arcanist comes into view. It is wielding a +0 dagger.k&i *******4k&i1The zap hits the ice devil.  The ice devil is lightly wounded.  The zap hits the ice devil.k&i k&ik&i~k&ik&i~....p4.~≈...   ice devilk&i-q2---6k&i;k&iB7 _The ice devil is lightly wounded.k&iE *******The zap hits the ice devil.k&i 4~.p4≈...44 2 ice devils (1 wandering)k&i q1---7k&iï k&i߼ 7 _The ice devil is lightly wounded.l&iм l&i Evoke which item? Wands  b - a wand of light (12)f - a wand of mindburst (12)  e - a wand of paralysis (7)  p - a wand of polymorph (5) [!] read|quaff|evoke[?] describe selectedm&iѤ m&i silenth the Thaumaturge.4..Oni of Vehumet ***...~..Health: 117/117 ========================▒≈p4 #Magic: 21/24 =====================---▒▓. ≈≈ ..AC: 8Str: 14Doom: 46% ▒/.. .## ...EV: 8Int: 28  m&i .▓...###..#....SH: 0Dex: 5▒.......#......XL: 11 Next: 53% Place: Dungeon:10.▓ #@....... .Noise: =--------  Time: 14867.7 (0.0)▒...###.######...l) +12 hand axe of the Wilderness {flame, ▓...............Cast: Shock▒#.###..........######.# #..#####..##[#.##.# #..#p   arcanist#.#.##.# #..#44 2 ice devils (1 wandering)#)#.##.# #..#m&i e#)#.##.###..#The zap hits the ice devil.  The ice devil is lightly wounded.  The zap hits the ice devil. _The ice devil is lightly wounded.  The zap hits the ice devil. _The ice devil is lightly wounded.m&i P  Okay, then.m&iF (m&i{ m&iz 8 _n&ik  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n&i&n&i( Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%4  d - Stone Arrown&iu)Conjuration/Earth 1% 3 Select a spell to cast [?] help[Esc] exito&iWo&i\o&i(l%silenth the Thaumaturge.4..Oni of Vehumet ***...~..Health: 117/117 ========================▒≈p4 #Magic: 21/24 =====================---▒▓. ≈≈ ..AC: 8Str: 14Doom: 46% ▒/.. .## ...o&iTmEV: 8Int: 28  .▓...###..#....SH: 0Dex: 5▒.......#......XL: 11 Next: 53% Place: Dungeon:10.▓ #@....... .Noise: =--------  Time: 14867.7 (0.0)▒...###.######...l) +12 hand axe of the Wilderness {flame, ▓...............Cast: Shock▒#.###..........######.# #..#####..##[#.##.# #..#p   arcanist#.#.##.# #..#44 2 ice devils (1 wandering)o&im#)#.##.# #..##)#.##.###..# _The ice devil is lightly wounded.  The zap hits the ice devil. _The ice devil is lightly wounded. _Okay, then.o&i?nCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o&i~silenth the Thaumaturge.4..Oni of Vehumet ***...~..o&i~;Health: 117/117 ========================▒≈p4 #Magic: 21/24 =====================---▒▓. ≈≈ ..AC: 8Str: 14Doom: 46% ▒/.. .## ...EV: 8o&i0Int: 28  .▓...###..#....SH: 0Dex: 5▒.......#......XL: 11 Next: 53% Place: Dungeon:10.▓ #@....... .Noise: =--------  Time: 14867.7 (0.0)▒...###.######...o&ii^l) +12 hand axe of the Wilderness {flame, ▓...............Cast: Shock▒#.###..........o&iS######.# #..#####..##[#.##.# #..#p   arcanist#.#.##.# #..#44 2 ice devils (1 wandering)o&i"e#)#.##.# #..##)#.##.###..# _The ice devil is lightly wounded.  The zap hits the ice devil. o&i1_The ice devil is lightly wounded. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o&i  silenth the Thaumaturge *4*.  Oni of Vehumet ***... ***  Health: 117/117 ======================== ▒ ≈p4 #  Magic: 17/24 =================------- ▒▓. ≈≈ ..  AC: 8Str: 14Doom: 46% o&i ▒/.. .## ...  EV: 8Int: 28   .▓...###..#....  SH: 0Dex: 5 ▒.......#......  XL: 11 Next: 53% Place: Dungeon:10 .▓ #@....... .  Noise: =--------  Time: 14867.7 (0.0) ▒...###.######...  l) +12 hand axe of the Wilderness {flame,  ▓...............  Cast: Shock o&i▒#.###..........  ######.# #..#####..#  #[#.##.# #..# p   arcanist o&ip#.#.##.# #..# 44 2 ice devils (1 wandering) #)#.##.# #..# #)#.##.###..# o&i]_Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  o&i;Press: ? - help, Dir - move targetAim: an ice devil (lightly wounded, empty space bonus: 5/8)o&i 4**o&iђ .4.*p**  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 6/8)p&iZsilenth the Thaumaturge.4..Oni of Vehumet ***...~..Health: 117/117 ========================▒≈*4 #Magic: 17/24 =================-------▒▓. ≈≈ ..AC: 8Str: 14Doom: 46% ▒/.. .## ...EV: 8p&i$Int: 28  .▓...###..#....SH: 0Dex: 5▒.......#......XL: 11 Next: 53% Place: Dungeon:10.▓ #@....... .Noise: =--------  Time: 14867.7 (0.0)▒...###.######...l) +12 hand axe of the Wilderness {flame, ▓...............Cast: Shock▒#.###..........######.# #..#####..##[#.##.# #..#p&i@p   arcanist#.#.##.# #..#44 2 ice devils (1 wandering)#)#.##.# #..##)#.##.###..#Casting: Shock (safe; 1% risk of failure)  p&ihConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 6/8)p&id  The open air twists around violently and strikes the arcanist!!p&ip  The arcanist is severely wounded.p&i "p.4p4p 2 arcanists (1 wandering)4p&i"+p&i(>==8.7 (1p&i8p&isIb _An arcanist comes into view. It is wielding a +0 dagger.p&i'Jp&i  p&iCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p&ie  silenth the Thaumaturge p.4.  Oni of Vehumet ***... ***  Health: 117/117 ======================== ▒ *p4 #  Magic: 13/24 =============----------- p&iŧ#▒▓. ** ..  AC: 8Str: 14Doom: 46%  ▒/.. .## ...  EV: 8Int: 28   .▓...###..#....  SH: 0Dex: 5 p&iYW▒.......#......  XL: 11 Next: 53% Place: Dungeon:10 .▓ #@....... .  Noise: ===------  Time: 14868.7 (0.0) ▒...###.######...  l) +12 hand axe of the Wilderness {flame,  ▓...............  Cast: Shock ▒#.###.......... p&i~ ######.# #..#####..#  #[#.##.# #..# pp 2 arcanists (1 wandering) p&i#.#.##.# #..# 44 2 ice devils #)#.##.# #..# #)#.##.###..#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (severely wounded,p&iܩempty space bonus: 6/8)p&i Fsilenth the Thaumaturgep.4.Oni of Vehumet ***...~..Health: 117/117 ========================▒≈*4 #Magic: 13/24 =============-----------▒▓. ≈≈ ..AC: 8p&i Str: 14Doom: 46% ▒/.. .## ...EV: 8Int: 28  .▓...###..#....SH: 0Dex: 5▒.......#......XL: 11 Next: 53% Place: Dungeon:10.▓ #@....... .Noise: ===------  Time: 14868.7 (0.0)▒...###.######...l) +12 hand axe of the Wilderness {flame, ▓...............Cast: Shock▒#.###..........######.# #..#####..##[#.##.# #..#pp 2 arcanists (1 wandering)#.#.##.# #..&i\ 3m#44 2 ice devils#)#.##.# #..##)#.##.###..#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetp&i Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (severely wounded,empty space bonus: 6/8)p&ib onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (severely wounded,p&i _empty space bonus: 6/8)  The open air twists around violently and strikes the arcanist!p&ip&iTp&irp&i0p4.4pppp 3 arcanistsp&ii4 3 ice devilsp&i@ c4=9.7 (1p&i/2p&i:\ _The arcanist is almost dead.q&i%  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q&ii$  silenth the Thaumaturge p4.4  Oni of Vehumet ***... p**  Health: 117/117 ========================q&iuj ▒ *p4 #  Magic: 10/24 ==========-------------- ▒▓. ** ..  AC: 8Str: 14Doom: 46%  ▒/.. .## ...  EV: 8q&ijInt: 28   .▓...###..#....  SH: 0Dex: 5 ▒.......#......  XL: 11 Next: 53% Place: Dungeon:10 .▓ #@....... .  Noise: ===------  Time: 14869.7 (0.0) q&i1k▒...###.######...  l) +12 hand axe of the Wilderness {flame,  ▓...............  Cast: Shock ▒#.###.......... q&ik ######.# #..#####..#  #[#.##.# #..# ppp 3 arcanists #.#.##.# #..#q&ik 444 3 ice devils #)#.##.# #..#q&i l #)#.##.###..#q&izlCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (almost dead,  q&ilempty space bonus: 5/8)q&i silenth the Thaumaturgep4.4q&i Oni of Vehumet ***...p..Health: 117/117 ========================▒≈*4 #Magic: 10/24 ==========--------------q&i &▒▓. ≈≈ ..AC: 8Str: 14Doom: 46% q&i" ▒/.. .## ...EV: 8Int: 28  q&iW .▓...###..#....SH: 0Dex: 5q&i D▒.......#......XL: 11 Next: 53% Place: Dungeon:10.▓ #@....... .q&iĆ 0Noise: ===------  Time: 14869.7 (0.0)▒...###.######...q&i ^l) +12 hand axe of the Wilderness {flame, ▓...............Cast: Shock▒#.###..........q&i͇ ######.# #..#####..##[#.##.# #..#ppp 3 arcanists#.#.##.# #..#444 3 ice devils#)#.##.# #..#q&i #)#.##.###..#Casting: Airstrike (safe; 1% risk of failure)  q&i; Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  q&in Press: ? - help, Dir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (almost dead,  q&i empty space bonus: 5/8)q&i Press: ? - help, Dir - move target  Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (almost dead,  empty space bonus: 5/8)  The open air twists around violently and strikes the arcanist!!  You kill the arcanist!  Vehumet accepts your kill.q&i q&ik q&i q&i q&i q&ip q&i  .4..44~   arcanist4q&i I(1 wandering)You hear a splash. x2q&i :*q&iM (fast)The arcanist casts a spell.q&i :pq&i 5-26070.7 (1 _The arcanist seems to speed up.  q&i Your Fighting skill increases to level 10!Your Dodging skill increases to level 4!q&i q&ir _Your Spellcasting skill increases to level 10!r&i >.4..p4. ▒≈4~ #▒▓.≈ ..r&i o▒/.. .## ...▓...###..#.▒.......#...▓ #...▒...###@######.. ▓............▒#.###........######.# #..#####..#[#....). 2 ice devils)r&i ##..)#.#.......######r&i r&i3# .   ice devilr&ic- A---1 _r&i6 r&i= r&ip  p.. ▒≈4~ #▒▓.≈ ../.. .## ....▓...###..#....▒.......#.......▓ #........ .▒...###.######..r&iq  ▓.....@.......▒#.#########.# #..#####..#[#.....##.#...............r&i r&i Z---2r&i- s&i5 ▒≈4~ #▒▓.≈ ../.. .## ..▓...###..#.▒.......#...▓ #....▒...###.######.. ▓............▒#.#########.# #..#####..#[#.s&i .)....#.......#...######s&i]"s&i*_3Shocks&iK1s&i3s&i† ▒▓.≈ ../.. .## ..▓...###..#.▒.......#...▓ #...▒...###.######.. ▓............▒#.#########.# #@.#####..#[#.s&i ....########.#.########s&is&iY1=4s&iŜs&iGs&i28 /.. .## ..▓...###..#.▒.......#...▓ #...▒...###.######.. ▓.............▒#.###........######.# #..#####..#[#. .)#.###s&i8=#.#.........s&iAs&iG&5s&iLs&i4Os&iE .▓...###..#.▒.......#...▓ #...▒...###.######.. ▓............▒#.###......######.# #..#####..#[#. .))##...##s&i#.#<##########s&iCs&i&6s&i&s&i~s&i  ▒.......#...▓ #...▒...###.######.. ▓............▒#.###....######.# #..#####..#[#. .))#s&iq )#.#.......######..#.######s&if! s&iJ' &7s&i- s&i/ s&i  .▓ #...▒...###.######.. ▓............▒#.###....######.# #..#####..#[#. .))#)#.#.......######.#...................####s&if s&iI s&iu 8=8s&iZ s&iu t&i@4o ▒...###.######... ▓............... ▒#.###....######.# #..#####..# #[#.##.# #..#  #.#.##.# #..# #)#.##.# #..# #)#.##.###..# #)#.#....@..###### #.#.t&i/5....... #.#...###### #######.#.######## #.#......... #<########## ### t&iN>t&iEFZ2=9t&iLt&iOt&i. ▓............... ▒#.###...######.# #..#####..# #[#.##.# #..#  #.#.##.# #..# #)#.##.# #..# #)#.##.###..# #)#.#.......###### #.#........t&i #.#...###### #######.#.######## #.#.........t&i" #<########## ###t&i   t&it&i'80t&i-t&it&iOt&iNPt&iUt&iZt&i=a,t&ib,t&ibdt&iht&i i9=t&ijt&i~nt&int&i0qt&i{t&i{813=t&i |t&i,~t&iBt&it&it&it&iOt&it&i~t&it&i”#=t&it&i–t&i_t&iM4=t&iȝt&iqt&it&it&i ,t&i.t&it&iWt&it&iHt&i9=t&iwt&it&i(M5=t&it&i+=t&it&iZt&it&i 6t&i==t&it&it&iSt&i$t&i't&i t&ig t&i t&iyt&it&iLt&it&i_t&i=t&it&ift&itt&i4t&it&it&it&i7t&i =t&i2 t&il!t&in%t&iV&t&i~(t&i9-t&i.t&i@0t&i4t&i4t&iy7t&i:t&i;t&i;=t&i <t&ie=t&iAt&iAt&iB8t&i2B=t&i]Bt&idDt&i5Ht&iHt&iZLt&iPt&i9Qt&iSt&i=Xt&iYt&im[t&i]t&iy^t&i^=t&i^t&i`t&i^ct&iGdt&id9t&id=t&iet&igt&ikt&ikt&i{nt&ist&ist&i}t&it&it&iۆt&it&it&i֍2=t&it&i*t&iqt&i֗20t&i =t&i9t&it&it&iat&iot&iتt&iܫt&it&i\t&i1t&imt&it&it&i=t&i)t&i,t&it&ist&it&it&ilt&i1t&i=t&iDt&it&it&it&it&i t&it&i~t&it&it&it&i9t&io9=t&i~t&it&i#2t&i0(=t&iGt&iMt&it&i\t&it&i*t&i t&i t&i. t&i6 t&i t&i 9=t&i t&it 93t&i (=t&i t&i~ t&i t&ih t&iW# t&i# t&i% t&i* ,t&i, t&iD =4==t&i x ' _You start resting.947.7 (67.0)5=t&ix %8.7 (68t&ib t&i % _Magic restored.u&iLd▒...###.######... ▓..... ▒#.###.......... ######.# #..#####..# #[#.##.# #..# #.#.##.# #..# #)#.##.# #..# #)#.##.###..#  #)#.#######u&iOM #.#............... #.......#...#############.#.######## #.#......... #<############# u&iWu&i^19.7 (1.0)u&iodu&ifu&i: .▓ #........ .▒...###.######... ▓..... ▒#.###.......... ######.# #..#####..# #[#.##.# #..# #.#.##.# #..# #)#.##.# #..# #)#.##@###..#  #)#.####### #.#............... #.......#...#############.#.######## #.#.........&i0;6H #<#############u&iCu&iL'50u&iWu&iXv&iv&ibY Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Momentum StrikeConjuration/Translocation 1%2  c - SwiftnessAir1%3  v&id - Brom's Barrelling BoulderConjuration/Earth2% 4  e - Flame WaveConjuration/Fire2% 4  f - SlowHexesv&iC4%1  g - Summon Small MammalSummoning4%v&i1  h - Inner FlameHexes/Fire4% 3  i - Irradiatev&i Conjuration/Alchemyv&i%h7% 5  j - BlinkTranslocation8%v&i?!2  k - Ignite Poisonv&iFire/Alchemyv&if13% 4  l - Dispel UndeadNecromancyv&it43% 4  m - Forge Blazeheart GolemFire/Forgecraftv&iZ43% 4  n - Detonation Catalystv&iOFire/Alchemy80% 5  v&ino - Summon ForestSummoning/Translocation 80% 5  v&i1Qp - IgnitionFire100% 8  v&iq - Summon Horrible ThingsSummoning100% 8 20 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitv&i v&iv&iA.▓ #........ .silenth the Thaumaturgev&i{4▒...###.######...Oni of Vehumet ***...▓...............Health: 117/117 ========================v&iS▒#.###..........Magic: 25/25 ========================######.# #..#####..#v&iAC: 8Str: 14Doom: 42% v&i#[#.##.# #..#EV: 8v&iPInt: 28  v&i#.#.##.# #..#SH: 0v&i>-Dex: 5v&i`<#)#.##.# #..#XL: 11 Next: 60% Place: Dungeon:10v&i|'#)#.##@###..#Noise: ---------  Time: 14950.7 (0.0)v&i~#)#.#.......######l) +12 hand axe of the Wilderness {flame, #.#...............Cast: Shockv&i)`#.......#...#############.#.#########.#.........v&i#<############# _The arcanist seems to speed up.  Your Fighting skill increases to level 10!Your Dodging skill increases to level 4! _Your Spellcasting skill increases to level 10! _You start resting. _Magic restored.v&iP  Okay, then.v&i(v&i v&i8 _v&iM▒.......# .▓#.# #........ ▒...###.######▓..... ▒#.###..........#######..#[.)v&i )#.##.###..# )#.#.......#######.#...................########v&iv&i21.7 (1 _v&iv&iv&i0 M.▓...###..#▒.......# .▓#.# #........ ▒...###.######▓..... ▒#.###..........#######..#[.) )#.##.###..# #)#.#.......######..........#.#####.#.#.####v&i v&i &2v&i v&iw v&ip)M▒/.. .## .▓...###..#▒.......# .▓#.# #........ ▒...###.######▓..... ▒#.###..........#######..#[.) #)#.##.###..#....#.#v&iQ0v&i45&3v&iy;v&i=w&ikgM▓. ≈≈ ▒/... .## .▓...###..#w&iܖb▓▒.......# .▓#.# #........ ▒...###.######▓..... ▒#.###..........#######..#w&i[.#)#.##.# #..####.#w&iyw&iq&4w&iw&iw&iM ▒ 4~ #▓..## ≈≈ ▒/... .##  .▓...###..#▓▒.......# ▒.▓#.# #........ ▒...###.######▓......... ▒#@###..........#######..#[#.#.##.# #..#...w&iAw&ix&5w&iw&iw&i  p..  ▒ .# #≈≈4~ # ▒▓..##. ≈≈ .. ▒/.... .## ... .▓...###..#.... ▓▒.......#...... w&i ▓#.# #........ .▒...###.######... ▓@........ ▒#.###.......... ######.# #..#####..# #[#.#w&i )#.# #..# #.#.##.# #..# #)#.##.# #..# #)#.##.###..w&iE # #)#.#.......###### #.#...............w&i w&i' &6w&iA w&i w&i  .4.. p..  ▒ .# #≈≈4~ # ▒▓..##. ≈≈ .. ▒/.... .## ... .▓...###..#.... ▓▒.......#...... ▓#.# #........ .▒@..###.######...▓..... ▒#.###.......... ######.# #..#####..# #[#.##.# #..# #.#.##.# #..# #)#.##.# #..# #&i 9;49m)#.##.###..# #)#.#######w&iO w&i &7w&i w&iu x&iG8.≈ .4.. . p..  ▒ .# #≈≈4~ # ▒▓..##..≈≈ .. ▒/.......## ... .▓...###..#.... ▓▒.......#...... ▓#.# #........ .▒.▒...###.######...▒#▒▓..... ▒#.###.......... ######.# #..#####..# #[#.##.# #..# #.#.##.# #..# #)#.##.#x&i8[39;49m #..# #)#.##.###..#x&iBx&i\H&8x&i Ox&iQx&iUj.≈≈ #..≈ .4... ~.. ..# #≈≈4~ # ▒#▒▓..##..≈≈ .. ▒.▒/.......## ... ▒.▓...###..#.... x&ij▓▒@......# ▓#.###........ . ▒.▒...###.######... ▒#▒▓...... ▒#.###..........######.# #..#####..##[#.x&ik#)#.##.# #..#x&ilsx&iz&9x&ix&ix&i x&i & ≈~.. .≈≈~.  #..≈~ .4..x&i # ...# ~..  ▒..# #≈≈4~ # ▒#▒▓..##..≈≈ ..x&iF ▒/.......## ... ▒@▓...###..#.... ▓▒.......#......  ▒.▓#.###........ . ▒.▒...###.#####x&i #...▒#▒▓..... ▒#.###.......... ######.#x&i M #..#####..# #[#.##.# #..# #.#.##.# #..#x&ib x&i '60x&i x&i x&i0 ≈~.I#≈~..#.≈≈~. #..≈~ .4...# ~..  ▒..# #≈≈4~ # ▒#▒▓..##..≈≈ .. ▒.▒@.......## ... ▒.▓...###..#.... ▓▒.......# ▓#.###........ x&i61 .▒.▒...###.######...▒#▒▓...... I   ice statue (unaware) ▒#.###..........######.# #..#####..##[x&iA   An ice statue comes into view.Found an escape hatch in the floor.  Marking area around an ice statue as unsafe for travelling.x&iVa /  --more--y&i:≈~.I.≈~...≈≈~...≈~ .4.....# ~..# #≈≈..##..≈≈ .........y&iy&i]A 1Shock _y&iy&ia _You see here a wand of roots (4).y&i IIc - a wand of roots (4)y&i G*****y&iu y&i y&ip% <4.y&i% 3≈§.§☼☼☼☼☼§☼§4   ice devil (wandering)y&i( .=2y&i2 B§§y&i6 _ _The ice statue gestures at you.z&i/≈~.I4#≈~..# .≈≈~.z&i#§.§~ .4.. ☼☼☼# ~..▒☼☼# #≈≈4~ #▒#▒▓§☼##..≈≈ .. ▒.▒.§......## ... ▒@▓...###..#....z&i ▓▒.......#...... ▒.▓#.###.. .▒...###.######... ▒#▒▓...............z&iU ▒#.###.######.# #..#####..# #[#.##.# #..# #.#.##.# #..#z&iO☼○○○☼☼○§z&ig-3Shockz&iz&i{&i#≈~..# .≈≈~. #☼.§~ .4..○○○# ~.. ▒○☼# #≈≈4~ #{&iT▒#▒▓☼○##..≈≈ .. ▒.▒.§......## ... ▓...###..#.... ▓▒@......#...... ▒.▓#.###........ .▒.▒...###.######... ▒#▒▓............... ▒#.###{&i######.# #..#####..##[#.##.# #..##.#){&iq☼.☼○○○{&iy○○☼○☼{&irB-4{&i:☼{&i{&i{&i{&i{&i{&i\X{&i{&i {&i3 {&i {&i4{&is{&i{&ic{&i{&iA{&i {&iT,{&i({&ic{&i{&i_{&i{&i{&i{&i(!{&ik!{&i"{&i4${&i${&i%{&i',{&i({&i+{&il+{&iQ,{&i!/{&im/{&iU0{&iW2{&i2{&i3{&i+6{&ig6{&iK7{&iJ9{&i9{&i:{&i ={&iN={&iZ>{&iM@,{&i@{&iXB{&iB{&iC{&iD,{&i9E{&iNF{&iyF{&iF{&iH{&iAI{&i J{&ibL{&iL{&iM{&i-Q{&iQ{&iR{&i\V,{&i}W{&iY{&iZ{&iZ{&iz],{&i!`{&ic{&itc{&id{&i*h{&i~h{&i j{&im{&i:n{&io{&is,{&iBt{&iYw{&iw{&iYx{&iz{&i*{{&i'|{&i,{&i{&iE{&i{&i{{&i {&iL{&iL{&iЋ{&i {&iΌ{&i,{&iz{&i2{&ih{&iI{&i ,{&i{&i{&i'{&i{&i{&i?{&i0{&i{&i{&i٢{&i{&ikY..≈...# p.....Shockp   arcanist (wandering){&i    .≈≈~.  #..≈~ .4..  ...# p..  ▒..# #≈≈4~ #  ▒#▒▓..##..≈≈ ..  ▒.▒........## ...  ▒.▓...###.  ▓▒@......# 5009.7 (45.0){&i\ ▒.▓#.###.. .  ▒.▒...#  ▒#       #[ #..#   #..#  #) #..# _You start waiting.{&i]o 4   .≈≈~.  #..≈~ .4..  ...# p..  ▒..# #≈≈4~ #  ▒#▒▓..##..≈≈ ..  ▒.▒........## ...  ▒.▓...###.  {&ip ▓▒@......#  ▒.▓#.###.. .  ▒.▒...#  ▒#     #[    #) {&i {&i2 {&i ` _An arcanist is nearby!|&i  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|&i #≈~..#  silenth the Thaumaturge .≈≈~.  Oni of Vehumet ***... #..≈~ *4..  Health: 117/117 ======================== |&iyx...# p..  Magic: 21/25 ====================---- ▒..# #**4~ #  AC: 8Str: 14Doom: 42%  ▒#▒▓..##..≈≈ ..  EV: 8Int: 28   |&i▒.▒........## ...  SH: 0Dex: 5 |&io▒.▓...###..#....  XL: 11 Next: 60% Place: Dungeon:10 ▓▒@......#......  Noise: ---------  Time: 15009.7 (0.0) |&iH(▒.▓#.###........ .  l) +12 hand axe of the Wilderness {flame,  ▒.▒...###.######...  Cast: Shock ▒#▒▓............... |&ik% ▒#.###..........  |&i######.# #..#####..#  p   arcanist (wandering) #[#.##.# #..#  |&i#.#.##.# #..#  #)#.##.# #..# Casting: Airstrike (safe; 1% risk of failure)  |&iEConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (wandering, hasn'tnoticed you, empty space bonus: 4/8)|&i#≈~..#silenth the Thaumaturge.≈≈~.Oni of Vehumet ***...#..≈~ .4..Health: 117/117 ========================|&i<[...# *..Magic: 21/25 ====================----▒..# #≈≈4~ #AC: 8Str: 14Doom: 42% ▒#▒▓..##..≈≈ ..EV: 8Int: 28  |&i▒.▒........## ...SH: 0Dex: 5▒.▓...###..#....XL: 11 Next: 60% Place: Dungeon:10▓▒@......#......Noise: ---------  Time: 15009.7 (0.0)|&i▒.▓#.###........ . l) +12 hand axe of the Wilderness {flame, ▒.▒...###.######... Cast: Shock▒#▒▓...............▒#.###..........######.# #..#####..# p   arcanist (wandering)#[#.##.# #..##.#.##.# #..#|&ii#)#.##.# #..#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target|&iAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (wandering, hasn'tnoticed you, empty space bonus: 4/8)|&i3pp  Aim  Press: ? - help, Dir - move target: an arcanist, wielding a +0 dagger and wearing a +0 robe (wandering, hasn'tnoticed you, empty space bonus: 4/8)  The open air twists around violently and strikes the arcanist!!  The arcanist shouts!|&i=@===10.7 (1|&iG|&i_L` _The arcanist is heavily wounded.|&i޵  Casting: Airstrike (safe; 1% risk of failure)  |&i \Confirm with . or Enter, or press ? or * to list all spells.|&i< m #≈~..#  silenth the Thaumaturge .≈≈~.  Oni of Vehumet ***... |&iG= #..≈~ *4..  Health: 117/117 ======================== ...# p..  Magic: 17/25 ================-------- ▒..# #**4~ #  AC: 8Str: 14Doom: 42%  ▒#▒▓..##..≈≈ ..  EV: 8Int: 28   |&i> ▒.▒........## ...  SH: 0Dex: 5 ▒.▓...###..#....  XL: 11 Next: 60% Place: Dungeon:10 ▓▒@......#......  Noise: ===------  Time: 15010.7 (0.0) ▒.▓#.###........ .  l) +12 hand axe of the Wilderness {flame,  ▒.▒...###.######...  Cast: Shock ▒#▒▓............... |&iR>  ▒#.###..........  ######.# #..#####..#  p   arcanist #[#.##.# #..# |&i> C #.#.##.# #..#  #)#.##.# #..# |&i> NCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  |&i> 3Press: ? - help, Dir - move target|&i> Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (heavily wounded,  empty space bonus: 4/8)|&ie#≈~..#silenth the Thaumaturge.≈≈~.Oni of Vehumet ***...#..≈~ .4..Health: 117/117 ========================...# *..Magic: 17/25 ================--------▒..# #≈≈4~ #|&i*AC: 8Str: 14Doom: 42% ▒#▒▓..##..≈≈ ..EV: 8Int: 28  ▒.▒........## ...SH: 0Dex: 5▒.▓...###..#....|&iŁXL: 11 Next: 60% Place: Dungeon:10▓▒@......#......|&iNoise: ===------  Time: 15010.7 (0.0)|&i ▒.▓#.###........ . l) +12 hand axe of the Wilderness {flame, |&i>▒.▒...###.######... Cast: Shock▒#▒▓...............▒#.###..........|&i`=######.# #..#####..# p   arcanist#[#.##.# #..#|&iȂ#.#.##.# #..##)#.##.# #..#|&iCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target|&iAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (heavily wounded,  empty space bonus: 4/8)|&ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (heavily wounded,  empty space bonus: 4/8)  The open air twists around violently and strikes the arcanist!|&iC~|&iKl1.7 (1Shock|&iu|&ia _The arcanist is severely wounded.}&iV 3}&i }&i }&i" B}&i9 p---Shockp   arcanist (wandering)}&iI    .≈≈~.  }&iJ \#..≈~ .4..  ...# p..  ▒..# #≈≈4~ #  ▒#▒▓..##..≈≈ ..  ▒.▒........## ... }&i2J ' ▒.▓...###.  }&iYJ {▓▒@......# 2 }&iJ ?▒.▓#.###.. .  ▒.▒...# }&iJ  ▒#  }&iJ 0    }&iJ & #[ #..#  }&i K ) #..#  #)}&i+K P #..# _You start resting.}&iKK }&i ' }&i T  .≈≈~.  }&i #..≈~ .4..  }&i ...# p..  }&i ▒..# #≈≈4~ #  }&i0 ▒#▒▓..##..≈≈ ..  }&iE ▒.▒........## ... }&iX  }&ik b▒.▓...###.  }&i ▓▒@......#  }&i ▒.▓#.###.. .  ▒.▒...# }&i# Y ▒#  }&iV L   #[}&ij ,  }&i|  }&i  }&i I#) }&i }&i <---}&i8 }&i ` _An arcanist is nearby!~&iSr  Casting: Airstrike (safe; 1% risk of failure)  ~&ir\Confirm with . or Enter, or press ? or * to list all spells.~&i{? #≈~..#  silenth the Thaumaturge .≈≈~.  Oni of Vehumet ***... #..≈~ *4..  Health: 117/117 ======================== ...# p..  Magic: 13/25 ============------------ ▒..# #**4~ #  AC: 8~&iStr: 14Doom: 42%  ▒#▒▓..##..≈≈ ..  EV: 8Int: 28   ~&i ▒.▒........## ...  SH: 0Dex: 5 ~&i->▒.▓...###..#....  XL: 11 Next: 60% Place: Dungeon:10 ~&i▓▒@......#......  Noise: ---------  Time: 15012.7 (0.0) ▒.▓#.###........ .  l) +12 hand axe of the Wilderness {flame,  ▒.▒...###.######...  Cast: Shock ~&i\▒#▒▓...............  ▒#.###..........  ######.# #..#####..#  p   arcanist (wandering) #[#.##.# #..#  ~&iV#.#.##.# #..#  #)#.##.# #..# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (wandering, hasn'tnoticed you, empty space bonus: 4/8)~&if#≈~..#silenth the Thaumaturge.≈≈~.Oni of Vehumet ***...#..≈~ .4..Health: 117/117 ========================...# *..Magic: 13/25 ============------------~&ir▒..# #≈≈4~ #AC: 8Str: 14Doom: 42% ▒#▒▓..##..≈≈ ..EV: 8Int: 28  ~&i▒.▒........## ...SH: 0~&iDex: 5▒.▓...###..#....~&i2XL: 11 Next: 60% Place: Dungeon:10~&iF▓▒@......#......~&iZNoise: ---------  Time: 15012.7 (0.0)~&i} ▒.▓#.###........ . l) +12 hand axe of the Wilderness {flame, ~&i▒.▒...###.######... Cast: Shock~&i3▒#▒▓...............▒#.###..........######.# #..#####..# p   arcanist (wandering)~&i#[#.##.# #..##.#.##.# #..#~&i:#)#.##.# #..#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target~&i^Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (wandering, hasn'tnoticed you, empty space bonus: 4/8)~&i9Opp  ~&i_9Aim  Press: ? - help, Dir - move target: an arcanist, wielding a +0 dagger and wearing a +0 robe (wandering, hasn'tnoticed you, empty space bonus: 4/8)  The open air twists around violently and strikes the arcanist!!  The arcanist is severely wounded.~&i=8*~&iSp{  The arcanist gestures at you while chanting.~&i$8@~&in===3.7 (1Fragile ~&i~&if _Your body becomes as fragile as glass!~&i8  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~&ilF  #≈~..#  silenth the Thaumaturge .≈≈~.  Oni of Vehumet ***... #..≈~ *4..  Health: 117/117 ======================== ...# p..  Magic: 9/25========---------------- ~&iG k▒..# #**4~ #  AC: 8Str: 14Doom: 42%  ▒#▒▓..##..≈≈ ..  EV: 8Int: 28   ▒.▒........## ...  SH: 0Dex: 5 ~&i2G >▒.▓...###..#....  XL: 11 Next: 60% Place: Dungeon:10 ~&iH ▓▒@......#......  Noise: ===------  Time: 15013.7 (0.0) ▒.▓#.###........ .  l) +12 hand axe of the Wilderness {flame,  ▒.▒...###.######...  Cast: Shock ▒#▒▓...............  Fragile  ▒#.###..........  ######.# #..#####..#  p   arcanist #[#.##.# #..#  #.#.##.# #..#  ~&i9H #)#.##.# #..# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~&ixH ^Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (severely wounded,empty space bonus: 4/8)~&i#≈~..#silenth the Thaumaturge.≈≈~.Oni of Vehumet ***...#..≈~ .4..Health: 117/117 ========================...# *..Magic: 9/25========----------------~&i"▒..# #≈≈4~ #AC: 8Str: 14Doom: 42% ▒#▒▓..##..≈≈ ..EV: 8~&iIInt: 28  ▒.▒........## ...SH: 0Dex: 5▒.▓...###..#....XL: 11 Next: 60% Place: Dungeon:10~&i2▓▒@......#......Noise: ===------  Time: 15013.7 (0.0)~&iH &▒.▓#.###........ . l) +12 hand axe of the Wilderness {flame, ▒.▒...###.######... Cast: Shock▒#▒▓............... Fragile ▒#.###..........######.# #..#####..# p   arcanist~&ii #[#.##.# #..##.#.##.# #..#~&i d#)#.##.# #..#~&i Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~&i Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target~&i Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (severely wounded,empty space bonus: 4/8)~&iFPress: ? - help, Dir - move target  Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (severely wounded,empty space bonus: 4/8)  The open air twists around violently and strikes the arcanist!  You kill the arcanist!  Vehumet accepts your kill.~&imI~&iS.44   ice devil~&iwc Fighter 10/25=3984.7 (1 _You hear a splash. x3~&il~&iq~ _Your Earth Magic skill increases to level 1!&i [ .≈≈~.#..≈~ .... ...# 4..▒..# #≈≈4~ #▒#▒▓..##..≈≈ ..&i(  ▒.▒........## ... ▒.▓...###..#.... ▓▒.......#...... ▒@▓#.###.. .▒...###.######...&i  ▒#▒▓............... ▒#.###..######.# #..#####..# #[#.##.# #..# #.#.##.# #..# #)#.##.# #..# #)#.##.###..#&i &i &i, |---5Shock _&i. &i72 &i7{#..≈~ .......# 4.. ▒..# #≈≈4~ #▒#▒▓..##..≈≈ .. ▒.▒........## ... ▓...###..#.... ▓▒.......#...... ▒.▓#.###........ .▒.▒@..###.######... ▒#▒▓...............  ▒#.### ######.# #..#####..# #[#.##.# #..##.#.##.# #..##&i|)#)#.##.###..##)#.#.......######&i&iC---6&i^&iϒ&i[)v...# 4.. ▒..# #≈≈4~ #▒#▒▓..##..≈≈ .. ▒.▒........## ... ▓...###..#.... ▓▒.......#...... ▒.▓#.###........ .▒.▒...###.######... ▒#▒▓@..............  ▒#.### ######.# #..#####..# #[#.##.# #..# #.#.##.#)#.##.#&i* #..##)#.##.##..##)#.#.......#######.#........&iL3&iP8%7&i?&i B&ig&iҙG▒..# #≈≈4~ #▒#▒▓..##..≈≈ .. ▒.▒........## ... &i▓...###..#.... ▓▒.......#...... &i$▒.▓#.###........ .▒.▒...###.######... &iH▒#▒▓...............  ▒#@###.... &iZ######.# #..#####..# #[#.##.# #..# #.#.##.# #..# #)#.##&i#)#.##.##&i#..##)#.#.......#&i6######.#...............#.......#...######&i_&iܭA=8&i&i&iWq ▒#▒▓..##..≈≈ ...▒........## ... ▒.▓...###..#.▓▒.......#..▒.▓#.###...▒.▒...###.######..#▒▓............ ▒#.###....######@# #..#####..#[#. .)...#######.#.########&i&iі:1=&i9&i&i&i # .▒........## ... ▒.▓...###..#.▓▒.......#..▒.▓#.###...▒.▒...###.######..#▒▓............ ▒#.#########.# #..#####..#[#. .))&ii ####.##.#.........&i &i &20&iA &i &i| u&i B&i &i &i 2=&ip &i &i) &iV. o 3.7 (3 _You start resting.&iK 54.7 (4&iT &iT V _You feel less fragile.&i &i) &i&i&i2=&i&i~&i"B&i8!=13=&i:,&i"AB&iB&iPF,&inH&i.L&i~=4==5=&i&i=&io&iB&iy6=&i&iߝ&ir&i&iF&iä&i&iި&ie=&iΰ&i6&iյM7=&i&iĺ,&i&iN&i&i&i5,&i=&i&i.9=&i&i&iiM8=&iA&i&i&ij&i&iJ&i &iu,&i &i &iH9=&i&ia9=&iB&i&i,&ic&i,&i&i&iK9=&iY&i,&i&i&iL20=&i&i&i &i&i&i &i!&i%,&i&&i)&i*9=&iV+&iE.&i.K1=&i^3B&i#5&i8,&i9&i<&i<&is>&ihA&iA9=&iaC&iEa2=&iF&iI&iI&i`K&i"P&ijP&iR&i.W&idW&i&iLV.p&iRO&9&i[&ic&iэ  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iEY  #≈~..#  silenth the Fighter #..≈≈~. #.  Oni of Vehumet ***... .#..≈~ **..  Health: 117/117 ======================== #...# 4p*.  Magic: 21/25 ====================---- ▒..# #***~ #  AC: 8Str: 14Doom: 39%  ▒#▒▓..##..≈≈ ..  EV: 8Int: 28   &iY ~▒.▒........## ...  SH: 0Dex: 5 ▒.▓...###..#....  XL: 11 Next: 68% Place: Dungeon:10 ▓▒..@....#......  Noise: ---------  Time: 15099.7 (0.0) ▒.▓#.###........ .  l) +12 hand axe of the Wilderness {flame,  &iZ ▒.▒...###.######...  Cast: Shock ▒#▒▓...............  ▒#.###..........  ######.# #..#####..#  p   arcanist #[#.##.# #..#  4   ice devil #.#.##.# #..#  #)#.##.# #..# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iZ "Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 6/8)&i w#≈~..#silenth the Fighter#..≈≈~. #.Oni of Vehumet ***....#..≈~ ....Health: 117/117 ========================#...# 4*..Magic: 21/25 ====================----▒..# #≈≈)~ #AC: 8Str: 14Doom: 39% ▒#▒▓..##..≈≈ ..EV: 8Int: 28  ▒.▒........## ...SH: 0Dex: 5&iV ▒.▓...###..#....XL: 11 Next: 68% Place: Dungeon:10▓▒..@....#......Noise: ---------  Time: 15099.7 (0.0)▒.▓#.###........ .l) +12 hand axe of the Wilderness {flame, ▒.▒...###.######...Cast: Shock▒#▒▓...............▒#.###..........######.# #..#####..#p   arcanist#[#.##.# #..#4   ice devil#.#.##.# #..##)#.##.# #..#Casting: Airstrike (safe&i ; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 6/8)&i p onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 6/8)  The open air twists around violently and strikes the arcanist!&i A===100.7 (1&iN &i c _The arcanist is moderately wounded.&i   Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i1k #≈~..#  silenth the Fighter #..≈≈~. #.  Oni of Vehumet ***... .#..≈~ **..  Health: 117/117 ======================== #...# 4p*.  Magic: 17/25 ================-------- ▒..# #***~ #  AC: 8Str: 14Doom: 39%  ▒#▒▓..##..≈≈ ..  EV: 8Int: 28   ▒.▒........## ...  SH: 0Dex: 5 &iks▒.▓...###..#....  XL: 11 Next: 68% Place: Dungeon:10 ▓▒..@....#......  Noise: ===------  Time: 15100.7 (0.0) ▒.▓#.###........ .  l) +12 hand axe of the Wilderness {flame,  ▒.▒...###.######...  Cast: Shock &il▒#▒▓...............  ▒#.###..........  ######.# #..#####..#  p   arcanist #[#.##.# #..#  4   ice devil #.#.##.# #..#  #)#.##.# #..# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 6/8)&i#≈~..#silenth the Fighter#..≈≈~. #.Oni of Vehumet ***....#..≈~ ....Health: 117/117 ========================#...# 4*..Magic: 17/25 ================--------▒..# #≈≈)~ #AC: 8&iStr: 14Doom: 39% ▒#▒▓..##..≈≈ ..EV: 8Int: 28  ▒.▒........## ...SH: 0Dex: 5▒.▓...###..#....XL: 11 Next: 68% Place: Dungeon:10▓▒..@....#......Noise: ===------  Time: 15100.7 (0.0)▒.▓#.###........ .l) +12 hand axe of the Wilderness {flame, &iOn▒.▒...###.######...Cast: Shock▒#▒▓...............▒#.###..........######.# #..#####..#p   arcanist#[#.##.# #..#4   ice devil#.#.##.# #..##)#.##.# #..#&izCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target&iAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 6/8)&imJp Aim: an arcanist, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 6/8)  The open air twists around violently and strikes the arcanist!!  The arcanist is almost dead.  The arcanist howls an incantation.  The arcanist's hands start to glow.&it8*&iD  The arcanist points at you and mumbles some strange words.&i8@&i_b1.7 (1Fragile &i,&i=f _Your body becomes as fragile as glass!&i  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iB #≈~..#  silenth the Fighter #..≈≈~. #.  Oni of Vehumet ***... .#..≈~ **..  Health: 117/117 ========================&i4C #...# 4p*.  Magic: 13/25 ============------------ ▒..# #***~ #  AC: 8Str: 14Doom: 39%  ▒#▒▓..##..≈≈ ..  EV: 8Int: 28   &iC,▒.▒........## ...  SH: 0Dex: 5 ▒.▓...###..#....  XL: 11 Next: 68% Place: Dungeon:10&iCb ▓▒..@....#......  Noise: ===------  Time: 15101.7 (0.0) &iC▒.▓#.###........ .  l) +12 hand axe of the Wilderness {flame,  &i%Df▒.▒...###.######...  Cast: Shock ▒#▒▓...............  Fragile &iD ▒#.###..........  ######.# #..#####..#  p   arcanist #[#.##.# #..#  4   ice devil &i8E#.#.##.# #..#  #)#.##.# #..# Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an arcanist, wielding a +0 dagger and wearing a +0 robe (almost dead,  empty space bonus: 6/8)&iOy #≈~..#silenth the Fighter#..≈≈~. #.Oni of Vehumet ***....#..≈~ ....Health: 117/117 ========================#...# 4*..Magic: 13/25 ============------------▒..# #≈≈)~ #AC: 8&iw&i}&iy&i#..≈≈~. #..#..≈~ .4..#...# 44.. ▒..# #≈≈)~ #▒#▒▓..##..≈≈ ..▒.▒........## ... ▒.▓...###..#.▓▒.......#..▒.▓#@###...▒.▒...###.######..#▒▓............ ▒#.###&iP######.# #..#####..#[#. .))#&i,&i.$   ice devil&i 24.7 (1 _&i$ &i &i` ; .#..≈~ ....#...# 4$.. ▒..# #≈≈)~ #▒#▒▓..##..≈≈ ..▒.▒........## ...&i Q ▒.▓...###..#.▓▒.......#..▒.▓#.###...▒.▒..@###.######..#▒▓............ ▒#.###....######.# #..#####..#[#.&i# #..##.##)#.#.......######&i &i 4=5Shock&i &i: &iX&iY&i[&i^&idB&i e&if&i6j&ilj&i,n&iq&ir9=&i u&iz_5=&i=~&i&i1&i9=&i&i^&iÛ36=&i&i$&iȡ&i=&i&iߧ&iq&iު&i,&iG&=7=&i&ip&i&i&i1=&i&ii8=&i&iO,&i&i&i&i&it&i&i&i*&i9=&iD&i&i:&ieL9=&i&i+ &ik &i&i&i&i &i(8=10/25=&i+&i+&i#-&i 0,&ie1&i]4&i4&i76&iC9O=&i#;&i=,&i?&iE1=&iH&iH&iJ&iM&iM&iO&i$U,&iW&iP\&i\2=&i(_&ib&imbS2=&i|d&ixg&ig&ih&ij,&ik&im&i-n&ino&iu&i v9=&i"w&i.y&i^y&iyG13=&iz&iZ|&i|&ih}&ik&i&i>&ik&i4&i<&i&i09=&iy&iy4=&i,&i&iA,&i&i&i8&io&i&iD9=&id&i&i&i@&i&iM5=&i&i^,&i&i&i'&i,&ig&i&ix&i&i2=&i&i&i!76=&iB&iW&i,&i3&i&i&i[&i&i&i&iA&i9=&i&i&iM7=&i&i&i&i&i&i&i&i&i?&i&iA&i9=&i &i &iQ %8&iq (=&i&i&&ie&iH&iu,&i&i*,&i #&i&&iT'9=&iH*&i.,&i0&iw4&i459=&i4&i6&i.:&i:&i<&i?&i-@&i(B&iE,&iKK&i\=20=&iAa,&id&ig&i h&iYj&inO=&ip&i~t&it51=&icv&i)|&i&i&i΂&iJ&i&i7&i&i&in&i&i9=&i&i&iy52=&i&i[&i_=3=&i&i&is&i&i(&i&id&i&iR&i&i)&iM2=&iK&i&iK4=&i&i$&i&i&iX,&i*&i&i&i&i#&i9=&i&iKConfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Airstrike (safe; 1% risk of failure)&ionfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _You start resting.&i 222409.0)&i'[5=5.7 (110&i_/&id% _Magic restored.&i( M#..≈≈~. #. .#..≈~ ....#...# 4$..  ▒..# #≈≈)~ #&i( +▒#▒▓..##..≈≈ ..▒.▒........## ▒.▓...###..#▓▒.......# &i-)  ▒.▓#@###........ .▒...###.######▒#▒▓.........▒#.###..........##&iZ) 4   ice devil (wandering)#.#&iJ; &iD >6.0)Shock&iN &iT &i  #≈~..# #..≈≈~. #4 .#..≈~ ....#...# 4$..  ▒..# #≈≈)~ #&i ▒#▒▓..##..≈≈ ..▒.▒........## ▒.▓...###..#▓▒..@....# &i2 O ▒.▓#.###........ .▒...###.######▒#▒▓..... ▒#.###..........#######..#4 2 ice devils (wandering)&ie j[.) &i &i .441 wandering)&i &7&i &i &i)1&i02≈~.I4 .? .#≈~..#.%:.#..≈≈~. #.# .#..≈~ .4..#...# 4$...  ▒..# #≈≈)~~ # ▒#▒▓..##..≈≈≈≈ .. ▒.▒........## ... ▒.▓..@###..#.... ▓▒.......#...... ▒.▓#.###........ . ▒.▒...###.######...▒#▒▓..... &iy2▒#.###.......... ######.# #..#####..##[#.##.# #..##.&ig?&i ~.444&i&8&i&&i/( _Found three items.&iB  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iC ≈~.I4  silenth the Fighter .? .#≈~..#.%:  Oni of Vehumet ***... .#..≈≈~. #.#  Health: 118/118 ======================== .#..≈* *...  Magic: 21/25 ====================---- #...# 44...  AC: 8Str: 14Doom: 36%  ▒..# #**)~~ #  EV: 8Int: 28   &i]D▒#▒▓..##..≈≈≈≈ ..  SH: 0Dex: 5 ▒.▒........## ...  XL: 11 Next: 75% Place: Dungeon:10 ▒.▓..@###..#....  Noise: ---------  Time: 15228.7 (0.0) &iD▓▒.......#......  l) +12 hand axe of the Wilderness {flame,  ▒.▓#.###........ .  Cast: Shock ▒.▒...###.######...  ▒#▒▓...............  &iE▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..#  #.#.##.# #..# _Found three items.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (empty space bonus: 4/8)&i2≈~.I4silenth the Fighter.? .#≈~..#.%:Oni of Vehumet ***....#..≈≈~. #.#Health: 118/118 ========================.#..≈~ ....Magic: 21/25 ====================----#...# *4...AC: 8Str: 14Doom: 36% ▒..# #≈≈)~~ #EV: 8Int: 28  ▒#▒▓..##..≈≈≈≈ ..SH: 0Dex: 5▒.▒........## ...XL: 11 Next: 75% Place: Dungeon:10&ig3▒.▓..@###..#....Noise: ---------  Time: 15228.7 (0.0)▓▒.......#......l) +12 hand axe of the Wilderness {flame, ▒.▓#.###........ .Cast: Shock▒.▒...###.######...▒#▒▓...............▒#.###..........44 2 ice devils######.# #..#####..##[#.##.# #..##.#.##.# #..# _Found three items.  &i4Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (empty space bonus: 4/8)&im2  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (empty space bonus: 4/8)  The air twists around and strikes the ice devil!&ip&iց\44$&i?===9.7 (1&iQ&i3d _The ice devil is moderately wounded.&i  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i  ≈~.I4  silenth the Fighter .? .#≈~..#.%:  Oni of Vehumet ***... .#..≈≈~* #.#  Health: 118/118 ======================== .#..≈~ 4*..  Magic: 17/25 ================-------- #...# 4**..  AC: 8Str: 14Doom: 36%  ▒..# #≈≈)~~ #  EV: 8Int: 28   &i s▒#▒▓..##..≈≈≈≈ ..  SH: 0Dex: 5 ▒.▒........## ...  XL: 11 Next: 75% Place: Dungeon:10 ▒.▓..@###..#....  Noise: ===------  Time: 15229.7 (0.0) ▓▒.......#......  l) +12 hand axe of the Wilderness {flame,  ▒.▓#.###........ .  Cast: Shock ▒.▒...###.######...  ▒#▒▓...............  &i ▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..#  #.#.##.# #..# &iT _The ice devil is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  &i Press: ? - help, Dir - move targetAim: an ice devil (moderately wounded, empty space bonus: 4/8)&iAQ (≈~.I4silenth the Fighter.? .#≈~..#.%:Oni of Vehumet ***....#..≈≈~. #.#Health: 118/118 ========================.#..≈~ *...Magic: 17/25 ================--------#...# 4$...AC: 8&iQ nStr: 14Doom: 36% ▒..# #≈≈)~~ #EV: 8Int: 28  ▒#▒▓..##..≈≈≈≈ ..SH: 0Dex: 5▒.▒........## ...XL: 11 Next: 75% Place: Dungeon:10▒.▓..@###..#....&iDR dNoise: ===------  Time: 15229.7 (0.0)▓▒.......#......l) +12 hand axe of the Wilderness {flame, ▒.▓#.###........ .Cast: Shock&iR '▒.▒...###.######...▒#▒▓...............▒#.###..........44 2 ice devils######.# #..#####..#&iR #[#.##.# #..##.#.##.# #..# _The ice devil is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iYS (Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (moderately wounded, empty space bonus: 4/8)&iŋ s  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (moderately wounded, empty space bonus: 4/8)  The air twists around and strikes the ice devil!&iC &i 4.4(1 wandering)&i 530.7 (1&i? &i a _The ice devil is heavily wounded.&i  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i ≈~.I4  silenth the Fighter .? .#≈~..#.%4  Oni of Vehumet ***... .#..≈≈~. #.#  Health: 118/118 ======================== .#..≈* *...  Magic: 13/25 ============------------ #...# 4*...  AC: 8Str: 14Doom: 36%  &i&h▒..# #**)~~ #  EV: 8Int: 28   ▒#▒▓..##..≈≈≈≈ ..  SH: 0Dex: 5 &i7▒.▒........## ...  XL: 11 Next: 75% Place: Dungeon:10 ▒.▓..@###..#....  Noise: ===------  Time: 15230.7 (0.0) ▓▒.......#......  l) +12 hand axe of the Wilderness {flame,  ▒.▓#.###........ .  Cast: Shock &i▒.▒...###.######...  ▒#▒▓...............  &i ▒#.###..........  44 2 ice devils (1 wandering) ######.# #..#####..#  #[#.##.# #..#  #.#.##.# #..# _The ice devil is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (empty space bonus: 5/8)&i≈~.I4silenth the Fighter.? .#≈~..#.%4Oni of Vehumet ***....#..≈≈~. #.#Health: 118/118 ========================.#..≈~ ....Magic: 13/25 ============------------#...# *$...AC: 8Str: 14Doom: 36% ▒..# #≈≈)~~ #EV: 8Int: 28  &iz▒#▒▓..##..≈≈≈≈ ..SH: 0Dex: 5▒.▒........## ...XL: 11 Next: 75% Place: Dungeon:10▒.▓..@###..#....Noise: ===------  Time: 15230.7 (0.0)▓▒.......#......l) +12 hand axe of the Wilderness {flame, ▒.▓#.###........ .Cast: Shock▒.▒...###.######...▒#▒▓...............▒#.###..........44 2 ice devils (1 wandering)######.# #..#####..#&i#[#.##.# #..##.#.##.# #..# &i_The ice devil is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  &iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  &i#sPress: ? - help, Dir - move targetAim: an ice devil (empty space bonus: 5/8)&i A  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (empty space bonus: 5/8)  The open air twists around violently and strikes the ice devil.&i &i":44~4&i$31.7 (1&i;5&i=7 _The ice devil is lightly wounded.&iI  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iJ ≈~.I4  silenth the Fighter .? .#≈~..#.%:  Oni of Vehumet ***... .#..≈≈~* #4#  Health: 118/118 ======================== .#..≈~ 4*..  Magic: 9/25========---------------- #...# ***..  AC: 8Str: 14Doom: 36%  ▒..# #≈≈)~~ #  EV: 8Int: 28   ▒#▒▓..##..≈≈≈≈ ..  SH: 0Dex: &i(5 ▒.▒........## ...  XL: 11 Next: 75% Place: Dungeon:10 ▒.▓..@###..#....  Noise: ===------  Time: 15231.7 (0.0) ▓▒.......#......  l) +12 hand axe of the Wilderness {flame,  ▒.▓#.###........ .  Cast: Shock ▒.▒...###.######...  ▒#▒▓...............  ▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..#  #.#.##.# #..# _The ice devil is lightly wounded.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with .&i7 or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (lightly wounded, empty space bonus: 5/8)&i< .4**~***&iY h**#*$..&iSx *#4*Aim: an ice devil (heavily wounded, empty space bonus: 6/8)&iHj≈~.I4silenth the Fighter.? .#≈~..#.%:Oni of Vehumet ***....#..≈≈~. #*#Health: 118/118 ========================.#..≈~ 4...Magic: 9/25========----------------#...# ~$...AC: 8&ijnStr: 14Doom: 36% ▒..# #≈≈)~~ #EV: 8Int: 28  ▒#▒▓..##..≈≈≈≈ ..SH: 0Dex: 5▒.▒........## ...XL: 11 Next: 75% Place: Dungeon:10▒.▓..@###..#....&ickNoise: ===------  Time: 15231.7 (0.0)▓▒.......#......l) +12 hand axe of the Wilderness {flame, ▒.▓#.###........ .Cast: Shock▒.▒...###.######...▒#▒▓...............▒#.###..........44 2 ice devils&ikj######.# #..#####..##[#.##.# #..##.#.##.# #..# &ik_The ice devil is lightly wounded.  Casting: Airstrike (safe; 1% risk of failure)  &ilConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  &i)lPress: ? - help, Dir - move targetAim: an ice devil (heavily wounded, empty space bonus: 6/8)&iĦ|  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the ice devil.&i&iT4..4&i32.7 (1&iE&i1a _The ice devil is heavily wounded.&i  Casting: Airstrike (safe; 1% risk of failure)  &i \Confirm with . or Enter, or press ? or * to list all spells.&im  ≈~.I4  silenth the Fighter .? .#≈~..#.*4  Oni of Vehumet ***... .#..≈≈~. #*#  Health: 118/118 ======================== .#..≈~ .4..  Magic: 5/25====-------------------- #...# ~$...  AC: 8Str: 14Doom: 36%  ▒..# #≈≈)~~ #  EV: 8&in Int: 28   ▒#▒▓..##..≈≈≈≈ ..  SH: 0Dex: 5 ▒.▒........## ...  XL: 11 Next: 75% Place: Dungeon:10 ▒.▓..@###..#....  Noise: ===------  Time: 15232.7 (0.0) ▓▒.......#......  l) +12 hand axe of the Wilderness {flame,  &io ▒.▓#.###........ .  Cast: Shock ▒.▒...###.######...  ▒#▒▓...............  &io ▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..#  #.#.##.# #..# _The ice devil is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (heavily wounded, empty space bonus: 2/8)&im≈~.I4silenth the Fighter.? .#≈~..#.%*Oni of Vehumet ***....#..≈≈~. #.#Health: 118/118 ========================.#..≈~ .4..Magic: 5/25====--------------------#...# ~$...AC: 8Str: 14Doom: 36% ▒..# #≈≈)~~ #EV: 8Int: 28  ▒#▒▓..##..≈≈≈≈ ..SH: 0Dex: 5▒.▒........## ...XL: 11 Next: 75% Place: Dungeon:10&i[9;12H▒.▓..@###..#....Noise: ===------  Time: 15232.7 (0.0)▓▒.......#......l) +12 hand axe of the Wilderness {flame, ▒.▓#.###........ .Cast: Shock▒.▒...###.######...▒#▒▓...............▒#.###..........44 2 ice devils######.# #..#####..##[#.##.# #..##.#.##.# #..# _The ice devil is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (h&i.=eavily wounded, empty space bonus: 2/8)&ip  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (heavily wounded, empty space bonus: 2/8)  The air twists around and strikes the ice devil.&i ,&id:44.&i33.7 (1&i0&i4b _The ice devil is severely wounded.&i z.? .#≈~..#.%: .#..≈≈~. #4# .#..≈~ 4...#...# ~$...&i(▒..# #≈≈)~~ #▒#▒▓..##..≈≈≈≈ ...▒........## ... ▒.▓...###..#.▓▒...@...#..▒.▓#.###........ .▒.▒...###.######..▒#▒▓............ ▒#.#########.# #..#####..#[#.#..#.)&i&i&iI..4   ice devil&iĝ\6=---4&ii&i&i .#..≈≈~. #.# .#..≈~ .... #...# ~4... ▒..# #≈≈)~~ #▒#▒▓..##..≈≈≈≈ .. ▒.▒........## ... ▒.▓...###..#.... ▓▒.......#...... ▒.▓#@###.. .▒.▒...###.######... ▒#▒▓............... ▒#.###.######.# #..#####..#&i #[#.##.# #..#  #.#.##.# #..# #)#.##.# #..# #)#.##.###..#&i&i&i44$4 2 ice devils&ie D---5&i&i&iZe^  .#..≈~ 4...#...# 4$...▒..# #≈≈)~~ #▒#▒▓..##..≈≈≈≈ ..▒.▒........## ... ▒.▓...###..#.▓▒.......#..▒.▓#.###...▒.▒..@###.######..#▒▓............ ▒#.###....######.# #..#####..#[#.#..##.##)#.#.......######&iNh&i p_6Shock&ix&i1{&i&it&i&i&iT{=&i&iE&iȚS7=&ib&i/&ik&i̥&i9&i&i-&i',&i&iO=&i&i&iS8=&i&i&i&iľ&iT&i&i4&i,&i&i&i?9=&i&i&iS9=&iE&i,&i5&i/&iw&i&i,&ia&iP&i9=&i&i2&iw&i&i{10/25=&i2X&i,&i&iJ ,&i& &i &i 9=&i &i &i@ S1=&i' &i &iS &ix &io &i &i &i9 &i &iL &i# &i$ 9=&i% &iN) &i) S2=&i+ &i- &i- &i / &i42 &ix2 &i4 &i7 &i8 &i: &i= &i= 9=&i? &iE &i(F N13=&iH &i8N &iN &iQ &iT ,&iU &i^X &iX &iY &i[ &i[ 9=&i@] &i>_ ,&ia &ih &ii M4=&ij &iNl &il &in &ir &iTr &ift &iw ,&iy &iM~ O=&is &i &i M5=&i &iֈ &iV &iF &i &iώ &i= &i3 ,&i &i O=&iC &i١ &iA M6=&i &i &i &i6 &i &i &iS &iC &i &iϼ &in &i 9=&i &i &i\ M7=&i &i ,&i &i &ib &i\ &i ,&i &i e=&i< &i &i| &i &i M8=&i &i ,&i &i &iA &i &ie &i &ip &i: &i 9=&i &i{ &i &i D9=&i% &i &i &iB &i &i &i'" &i,& ,&iR( &i<, &i, 9=&i0 &i5 &i 6 L20=&i}9 &i)? &i? &i:B &iBH ,&iI &iN &iZO &iQ &ilW O=&iZ &i_ &i_ K1=&i6c &iHm ,&io &i]u ,&iJx &i| ,&i~ &i &i 9=&i &i &i &i_ &iЏ &i7 #2&i_ (=&i &i2 &ix &iM &i &i@ &i9 &iu &i &i &iG &i 9=&i+ &i2 a3=&ib &it &i̵ &i &i &i1 &i, &i &iD &i &i' &i 9=&it &i a4=&i &i &i+ &iX B&i &i ,&i &il &i 9=&is &iJ &i &i &i[ i _You start resting.&i# 1333.7 (97.0)&i* Z5=4.7 (98&i1 &i4 % _Magic restored.&i*M.#..≈≈~. #.#.#..≈~ 4...#...# ~$...  ▒..# #≈≈)~~ #&i8+&▒#▒▓..##..≈≈≈≈ ..▒.▒........## ▒.▓...###..#▓▒.......#  ▒.▓#@###........ .▒...###.######&ia+▒#▒▓.........▒#.###..........##4   ice devil (wandering)#.#&i0&im<x.44&i>5.7 (1.0)Shock&i&i &i.? .#≈~..#.%:.#..≈≈~. #.#.#..≈~ ....#...# 4$...  ▒..# #≈≈)~~ #▒#▒▓..##..≈≈≈≈ ..&ig▒.▒........## ▒.▓...###..#▓▒..@....#  ▒.▓#.###........ .▒...###.######▒#▒▓..... ▒#.###..........###&i>C####..#[.&if6) &i>"&i.&6&i 9&i>&ict ≈~.I4 .? .#≈~..#.%: .#..≈≈~. #.# .#..≈~ .... #...# 4$...  ▒..# #≈≈)~4 # ▒#▒▓..##..≈≈≈≈ .. &i▒.▒........## ... ▒.▓..@###..#.... ▓▒.......#...... ▒.▓#.###........ . ▒.▒...###.######...▒#▒▓..... ▒#.###.......... 44 2 ice devils (1 wandering)&i}######.# #..#####..##[#.##.# #..##.&i &i&7&i&i&i7  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ii ≈~.I4  silenth the Fighter .? .#≈~..#.%:  Oni of Vehumet ***... .#..≈≈~. #.#  Health: 118/118 ======================== .#..≈* *...  Magic: 21/25 ====================---- #...# 4*...  AC: 8Str: 14Doom: 36%  ▒..# #**)~4 #  EV: 8Int: 28   ▒#▒▓..##..≈≈≈≈ ..  SH: 0Dex: 5[&i"l8;10H ▒.▒........## ...  XL: 11 Next: 75% Place: Dungeon:10 ▒.▓..@###..#....  Noise: ---------  Time: 15337.7 (0.0) ▓▒.......#......  l) +12 hand axe of the Wilderness {flame,  ▒.▓#.###........ .  Cast: Shock ▒.▒...###.######...  ▒#▒▓...............  ▒#.###..........  44 2 ice devils (1 wandering) ######.# #..#####..#  #[#.##.# #..#  #.#.##.# #..# _Magic restored.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press&il ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (empty space bonus: 5/8)&iO ~ **4***&iF t****≈***&ix .***$***≈&i)re..**)&i"_..*4**Aim: an ice devil (wandering, hasn't noticed you, empty space bonus: 5/8)&ix.~4 ≈You can't see that place.&iS**4 *Aim: an ice devil (wandering, hasn't noticed you, empty space bonus: 5/8)&i,o ≈~.I4silenth the Fighter.? .#≈~..#.%:Oni of Vehumet ***....#..≈≈~. #.#Health: 118/118 ========================.#..≈~ ....&io Magic: 21/25 ====================----#...# 4$...AC: 8Str: 14Doom: 36% ▒..# #≈≈)~* #EV: 8Int: 28  ▒#▒▓..##..≈≈≈≈ ..&io ZSH: 0Dex: 5&ip J▒.▒........## ...XL: 11 Next: 75% Place: Dungeon:10&ip ▒.▓..@###..#....Noise: ---------  Time: 15337.7 (0.0)▓▒.......#......l) +12 hand axe of the Wilderness {flame, ▒.▓#.###........ .Cast: Shock▒.▒...###.######...▒#▒▓...............&ip ▒#.###..........44 2 ice devils (1 wandering)&ip j######.# #..#####..##[#.##.# #..##.#.##.# #..# &iq _Magic restored.  Casting: Airstrike (safe; 1% risk of failure)  &i0q MConfirm with . or Enter, or press ? or * to list all spells.&iQq Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (wandering, hasn't noticed you, empty space bonus: 5/8)&i6 d  The open air twists around violently and strikes the ice devil.&iž "~&i 4   ice devil&i) 1===&i] 8.7 (1&i &i 7 _The ice devil is lightly wounded.&iU  ≈~.I4.I)..? .#≈~..#.%:.#..≈≈~.##.##.#..≈~ .....#...# 4$...4  ▒..# #≈≈)~~≈ # ▒#▒▓..##..≈≈≈≈≈.. ▒.▒....@...## ... ▒.▓...###..#.... ▓▒.......#...... ▓#.###........ .▒.▒...###.######...[14;10&ivV H▒#▒▓...... Istatue (unaware) ▒#.###.......... 44 2 ice devils (1 wandering)######.# #..#####..##[&iZ  Found a runed mace. Found an escape hatch in the floor.  Marking area around an ice statue as unsafe for travelling.&ie /  --more--&it I.....~~≈≈≈≈..I ---9 _&i &iɎ &i  &iOCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iT  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== &i .#..≈≈~.##.##  Magic: 17/25 ================-------- .#..≈~ ...**  AC: 8Str: 14&iiDoom: 36%  #...# 4$..*4  EV: 8Int: 28   ▒..# #≈≈)~** #  SH: 0Dex: 5 ▒#▒▓..##..≈≈≈≈≈..  XL: 11 Next: 75% Place: Dungeon:10 &ip▒.▒....@...## ...  Noise: ---------  Time: 15339.7 (0.0) &i▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  &i^▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  &i▒#▒▓...............  I   ice statue ▒#.###..........  44 2 ice devils&i J ######.# #..#####..#  #[#.##.# #..# _Marking area around an ice statue as unsafe for travelling.Casting: Airstrike (safe; 1% risk of failure)  &iOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (lightly wounded, empty space bonus: 5/8)&i silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##&iv Magic: 17/25 ================--------.#..≈~ .....AC: 8Str: 14Doom: 36% #...# 4$...*EV: 8Int: 28  &i ▒..# #≈≈)~~≈ #SH: 0Dex: 5&i *▒#▒▓..##..≈≈≈≈≈..XL: 11 Next: 75% Place: Dungeon:10&i g▒.▒....@...## ...Noise: ---------  Time: 15339.7 (0.0)&iO ▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock&i| ▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............&i I   ice statue▒#.###..........44 2 ice devils######.# #..#####..##[#.##.# #..# _Marking area around an ice statue as unsafe for travelling.Casting: Airstrike (safe; 1% risk of failure)  &i' Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  &iO Press: ? - help, Dir - move targetAim: an ice devil (lightly wounded, empty space bonus: 5/8)&iT  &i4U  Casting: Airstrike (safe; 1% risk of failure)&iU Lonfirm with . or Enter, or press ? or * to list all spells.&iOV zAiming: Airstrike (safe; 1% risk of failure)  &iV LPress: ? - help, Dir - move target  &iW bAim: an ice devil (lightly wounded, empty space bonus: 5/8)  &iW ?The open air twists around violently and strikes the ice devil!&i] &ir &is %4&iUs 5(1 wandering)&i} '&i~ ===&i[~ 40.7 (1&i; &i7  &i )_The ice devil is lightly wounded.&i!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i?  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##.##  Magic: 13/25 ============------------ .#..≈* *....  AC: 8Str: 14Doom: 36%  #...# 4*...4  EV: 8Int: 28   ▒..# #**)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##..≈≈≈≈≈.. &im  XL: 11 Next: 75% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ===------  Time: 15340.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  44 2 ice devils (1 wandering) ######.# #..#####..#  #[#.##.# #..# _The ice devil is lightly wounded.  Casting: Airstr&iXike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (empty space bonus: 5/8)&i6silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================&i'.#..≈≈~.##.##Magic: 13/25 ============------------.#..≈~ .....AC: 8Str: 14Doom: 36% #...# *$...4EV: 8Int: 28  ▒..# #≈≈)~~≈ #SH: 0Dex: 5&iF▒#▒▓..##..≈≈≈≈≈..XL: 11 Next: 75% Place: Dungeon:10▒.▒....@...## ...Noise: ===------  Time: 15340.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........44 2 ice devils (1 wandering)######.# #..#####..##[#.##.# #..# _The ice devil is lightly wounded.  &i[40mCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (empty space bonus: 5/8)&i'B  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (empty space bonus: 5/8)  The open air twists around violently and strikes the ice devil!!&i9z4~&in>31.7 (1&iS&iZb _The ice devil is severely wounded.&i`.  &i.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iܼ  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~*##.##  Magic: 9/25========---------------- .#..≈~ 4*...  AC: 8Str: 14Doom: 36%  #...# ***..4  EV: 8Int: 28   ▒..# #≈≈)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##..≈≈≈≈≈..[&iE0;10;1m  XL: 11 Next: 75% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ===------  Time: 15341.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..# _The ice devil is severely wounded.Casti&ing: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (severely wounded, empty space bonus: 5/8)&i silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##Magic: 9/25&i ========----------------.#..≈~ *....AC: 8Str: 14Doom: 36% #...# ~$...4EV: 8Int: 28  ▒..# #≈≈)~~≈ #SH: 0Dex: 5▒#▒▓..##..≈≈≈≈≈..XL: 11 Next: 75% Place: Dungeon:10▒.▒....@...## ...&i Noise: ===------  Time: 15341.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........44 2 ice devils######.# #..#####..##[#.##.# #..# _The ice devil is severely wounded.&i Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (severely wounded, empty space bonus: 5/8)&i3 }  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (severely wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the ice devil.&i4 &iA ...4~   ice devil&iE {10/25=2.7 (1&iP &iV b _The ice devil is severely wounded.&iP  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i V  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##.##  Magic: 6/25=====------------------- .#..≈~ ..***  AC: 8Str: 14Doom: 36%  #...# ~$.*4*  EV: 8Int: 28   ▒..# #≈≈)*** #  SH: 0Dex: 5&i  ▒#▒▓..##..≈≈≈≈≈..  XL: 11 Next: 75% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ===------  Time: 15342.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil&i [30m ######.# #..#####..#  #[#.##.# #..# _The ice devil is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (lightly wounded, empty space bonus: 8/8)&i; &id silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##Magic: 10/25 =========---------------.#..≈~ .....AC: 8Str: 14Doom: 36% #...# ~$..4~EV: 8Int: 28  ▒..# #≈≈)~~≈ #SH: 0Dex: 5▒#▒▓..##..≈≈≈≈≈..XL: 11 Next: 75% Place: Dungeon:10▒.▒....[30&i m@...## ...Noise: ===------  Time: 15342.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........4   ice devil######.# #..#####..##[#.##.# #..#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (lightly wounde&i Ld, empty space bonus: 8/8)  Okay, then.&i &i (&i &i0 8 _&iC&i6Z.4&i<---3.7 (1 _&ic&i&i&ix4~---4&i&i/&i   &iJ Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iZ +&ia X  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... &ie B.? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##.##  Magic: 6/25=====------------------- .#..≈~ .....  AC: 8Str: 14Doom: 36%  #...# ~***.~  EV: 8Int: 28   ▒..# #≈*4*~≈ #  SH: 0Dex: 5 ▒#▒▓..##..***≈≈..  XL: 11 Next: 75% Place: Dungeon:10 &it ▒.▒....@...## ...  Noise: ---------  Time: 15344.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil ######.# #..#####..#  #[#.##.# #..# _Okay, then.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike &i} [m(safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (lightly wounded, empty space bonus: 8/8)&i_ silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##Magic: 6/25=====-------------------.#..≈~ .....AC: 8Str: 14Doom: 36% #...# ~$...~EV: 8Int: 28  ▒..# #≈≈*~~≈ #SH: 0Dex: 5▒#▒▓..##..≈≈≈≈≈..XL: 11 Next: 75% Place: Dungeon:10▒.▒....@...##[3&ib 9;49m ...Noise: ---------  Time: 15344.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........4   ice devil######.# #..#####..##[#.##.# #..# _Okay, then.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (lightly wounded, empty space bonus: 8/8)&i 444 2 ice devils&iѸ U===5.7 (1&ia MConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the ice devil but does no _damage.&i6  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i   silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... &iD B.? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##.##  Magic: 2/25=----------------------- .#..≈~ .....  AC: 8Str: 14&i $Doom: 36%  #...# ~4**.~  EV: 8Int: 28   ▒..# #≈*4*~≈ #  SH: 0Dex: 5 ▒#▒▓..##..***≈≈..  XL: 11 Next: 75% Place: Dungeon:10 &iO ▒.▒....@...## ...  Noise: ===------  Time: 15345.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame, &i  ▓▒.......#......  Cast: Shock &i &▒.▓#.###........ .  ▒.▒...###.######... &i  ▒#▒▓...............  I   ice statue &i& ▒#.###..........  44 2 ice devils ######.# #..#####..# &iN I #[#.##.# #..# _damage.  &is Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target&i XAim: an ice devil (lightly wounded, empty space bonus: 7/8)&iv  *4*.**4~***≈&i **4*.≈≈Aim: an ice devil (severely wounded, empty space bonus: 6/8)&isilenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##Magic: 2/25=-----------------------.#..≈~ .....AC: 8Str: 14Doom: 36% #...# ~*...~EV: 8Int: 28  ▒..# #≈≈4~~≈ #SH: 0Dex: 5▒#▒▓..##..≈≈≈≈≈..XL: 11 Next: 75% Place: Dungeon:10▒.▒....@...#[&i0;10;1m# ...Noise: ===------  Time: 15345.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........44 2 ice devils######.# #..#####..##[#.##.# #..# _damage.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (severely wounded&i#, empty space bonus: 6/8)&i;}  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the ice devil.&i?&iB&isW4..4$)44 3 ice devils&iIZ36.7 (1&is _The ice devil is almost dead.&it  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iT   silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== &i .#..≈≈~.##.##  Magic: 1/25------------------------ .#..≈~ .4..4  AC: 8Str: 14Doom: 36%  #...# ~*...~  EV: 8Int: 28   ▒..# #*≈)4~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 75% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ===------  Time: 15346.7 (0.0) &i( [39;49m▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  &i ▒#▒▓...............  I   ice statue ▒#.###..........  444 3 ice devils &i j######.# #..#####..#  #[#.##.# #..# _The ice devil is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ic Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (almost dead, 74% to hit)&i|silenth the Fighter≈~.I4.I)*Oni of Vehumet ***....? .#≈~..#.%*#Health: 118/118 ========================.#..≈≈~.##*##Magic: 1/25------------------------.#..≈~ .*..4AC: 8Str: 14Doom: 36% #...# ~*...~EV: 8Int: 28  ▒..# #*≈)4~≈ #SH: 0Dex: 5▒#▒▓..##*.≈≈≈≈≈..XL: 11 Next: 75% Place: Dungeon:10▒.▒..[3&i9;49m..@...## ...Noise: ===------  Time: 15346.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........444 3 ice devils######.# #..#####..##[#.##.# #..#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil ([&i5S40malmost dead, 74% to hit)  The zap hits the ice devil.&i&i &iH.:4....$..4≈.&i"j2=--7.7 (1&iS5&i*=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (almost dead, 74% to hit)  The zap hits the ice devil. _The ice devil is almost dead.&iW  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ih{+&i| &i|M silenth the Fighter&i| &i}≈~.I4.I).  Oni of Vehumet ***...&iX} &i}.? .#≈~..#.%:#  Health: 118/118 ========================&io~ &i~.#..≈≈~.##4##  Magic: 1/25&i~=------------------------&i~ &i+.#..≈~ .*...  AC: 8&iT,Str: 14&i|/Doom: 36% &i &i#...# ~*..4~  EV: 8&iPInt: 28  &iE &i▒..# #*≈)4~≈ #  SH: 0&i,Dex: 5&i: &i_▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 75% Place: Dungeon:10&i &imm▒.▒....@...## ...  Noise: =--------  Time: 15347.7 (0.0)&ił &i▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame, &iT &i▓▒.......#......  Cast: Shock&iՃ &i▒.▓#.###........ . &ik &i„w▒.▒...###.######... &i &i_ ▒#▒▓...............  I   ice statue&i &i ▒#.###..........  444 3 ice devils&iZ &i ######.# #..#####..# &i &i8#[#.##.# #..# &iO_The ice devil is almost dead.&iHCasting: Shock (safe; 1% risk of failure)  &i҈MConfirm with . or Enter, or press ? or * to list all spells.&i@sAiming: Shock (safe; 1% risk of failure)  &i;Press: ? - help, Shift-Dir - straight line&irAim: an ice devil (almost dead, 74% to hit)&i1 silenth the Fighter≈~.I4.I)*Oni of Vehumet ***....? .#≈~..#.%*#Health: 118/118 ========================.#..≈≈~.##*##Magic: 1/25------------------------.#..≈~ .*...AC: 8Str: 14Doom: 36% #...# ~*..4~EV: 8Int: 28  ▒..# #*≈)4~≈ #SH: 0Dex: 5▒#▒▓..##*.≈≈≈≈≈..XL: 11 Next: 75% Place: Dungeon:10▒.▒[40&i m....@...## ...Noise: =--------  Time: 15347.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........444 3 ice devils######.# #..#####..##[#.##.# #..#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&i Aim: an ice devil (almost dead, 74% to hit)  The zap hits the ice devil.&iG &i3L &i`O &if !.4..$.4.≈≈)~4.&iq 38.7 (1&i &i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (almost dead, 74% to hit)  The zap hits the ice devil. _The ice devil is almost dead.&iUOC≈~.I4.I)..? .#≈~..#.%4# .#..≈≈~.##.## .#..≈~ .....&iO #...# ~$.4.~ ▒..# #≈≈)~4≈ #▒#▒▓..##..≈≈≈≈≈.. ▒.▒........## ... ▒.▓..@###..#.... ▓▒.......#......&i&QG ▒.▓#.###........ .▒...###.######... ▒#▒▓............... ▒#.###.444 3 ice devils######.# #..#####..# #[#.##.# #..# #.#.##.# #..#&iiX&iV_:4..~&iv   ice devil&iu.-9&i^&iN&i.? .#≈~..#.%:# .#..≈≈~.##.## .#..≈~ ..... #...# ~4...~ ▒..# #≈≈)~~≈ #▒#▒▓..##..≈≈≈≈≈.. ▒.▒........## ... ▒.▓...###..#.... ▓▒..@....#...... ▒.▓#.###........ .▒.▒...###.######... ▒#▒▓............... ▒#.###.&iʲ~######.# #..#####..# #[#.##.# #..# #.#.##.# #..# #)#.##.# #..#&i&iC-50&i &iq&ia &iEb &iql &i+r &i! &ij &i@ &ir &i> &i ,&i &i> &i I2=&i &i &iV &i &i &ik &i &i &i &iB&i&i &i;-e=&iB/,&i3&iB&i6CI3=&iH&i X&iX&i^&i&i$&i&i&i]&i&i&i&i=&i%&i9=&iv&i&i#&i-&i-I4=&is6&i[&i&i!,&i(&iDB&iI&iR,&iY&iz&i֌,&iE&ip&ii&i9=&iȷ&i,_5=&i,&i&i&i3&i&it%&i%7&i7&i6@&ioU&iU9=&i3\&iu&i&iQ36=&i|&i&i&i&i6&i&i&i&i&i&i&i&i&i# &i;&i&i2=&i,%&i A,&iB&iSi7=&iW&if&iGg&ik&i{&iP|&iڀ&i&i&i&i]&i[9=&iҷ&i&iS8=&i&iN,&i'&i8&i&i&i3&i&i&i-&io.&i.2=&i3&iE&ivF#9&iF0=&iK&i`]&i]&ib&is&iZt&i1y&iP&i&i&iP&i9=&i#&i<10/25=&if,&i&i&i &i&i,&i]!&i2O=&i8&icH,&im&i&ix&iL1=&i!&i&i&i<&iG,&i&i&iD&i&iO=&i&i&iS2=&i&i,&i&i-&i..&iX3&iG,&iJ&i]O=&ib&ixd13=&i}&iӒ,&i8&iU,&i&i-,&i&iO=&i&i&iM4=&i&i&it&i&i42,&i5&iLV&iW&i^&itO=&i{&i,&iV&ic5=&ic&ic&i&i&iB&i,&i&i+e=&i%&ix&M6=&i<,&iC,&i:H&iZ&i.[&ia&ir&is&iy&ig =7=&iI&i&i&i3&i,&i &i&i9=&i#&ii8&i 9&i=&iR&iCSM8=&iYY&im&im&ir&i$,&i&iʻ=&i*&i&i3K9=&iD&id&i&ii&i  ,&i &i ,&i! &i6 O=&i8 &izJ &iEQ &iQ E20=&iW &in &it &ixu &iz &id &iژ ,&i &iK &i &i &i} &i &i O=&i &i &i &i~ K1=&i &i72 &i9 &i:: &i? &iW &i_ ,&ie &i} &iY &i &i &i֥ &ia 9=&i> &i= &i &i &i &i K2=&i &i &i &i &i ,&i &i\D =&iNK &i[ &i\ K3=&iU X&iӍ &i= &i &i6 &i &iw &i &i 9=&i. &i &i% 54=&iT &i^ &i &i ,&i &i% &ik- &i- &i5 &iM &iW ,&ie &i8 ^4444471.7 (121.0)&i u444 4 ice devils&iъ &ii &i\   .#..≈≈~.##.# .#..≈~ .....&i B#...# 444..~▒..# #≈≈4~~≈ #▒#▒▓..##..≈≈≈≈≈..▒.▒........## ... ▒.▓...###..#...▓▒.......#..▒.▓#@###...▒.▒...###.######..&i D#▒▓............ ▒#.#########.# #..#####..#&iR y[#.  2&iû .))# _You start resting.&ip &i 4.4 3 ice devils&i K=2.7 (1.0) &i &i &i3&i&i &i<&0&iq. 2&i3#5&i@6=3.7 (1&i&ib _You start resting. Magic restored.&i .? .#≈~..#.%:# .#..≈≈~.##.## .#..≈~ ..... #...# 44...~  ▒..# #≈≈4~~≈ # ▒#▒▓..##..≈≈≈≈≈.. ▒.▒........## ... ▒.▓...###..#.... ▓▒...@...# ▒.▓#.###........ . ▒.▒...###.######... ▒#▒▓.....&i܉ ▒#.###..........######.# #..#####..##[#.##.# #..##.#.##.# #..##)#.##.# #..#&iV&i&4&i޳&i&i9 ≈~.I4.I)..? .#≈~..#.%:.#..≈≈~.##.##.#..≈~ .....&i#...# 444..~  ▒..# #≈≈4~~≈ ##▒▓..##..≈≈≈≈≈..▒.▒........## ..▒.▓..@###..#▓▒.......#......  ▒.▓#.###........ ▒.▒...###.######▒#▒▓..... ▒#.###..........44 4 ice devils&ip####..#####..#[.&it&i{(X4.&i*&5&i3<&i5I&i,:  ≈~.I4.I). .? .#≈~..#.%:# .#..≈≈~.##.## .#..≈~ 4.... #...# 44...~  ▒..# #≈≈4~~≈ # ▒#▒▓..##..≈≈≈≈≈.. ▒.▒....@...## ... ▒.▓...###..#.... ▓▒.......#...... ▓#.###........ .▒.▒...&it; ###.######...▒#▒▓...... I   ice statue (unaware) ▒#.###.......... 4444 4 ice devils######.# #..#####..##[&iMH &iM m.4&iO &6&ie &i9o &io  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iIo  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##.##  Magic: 21/25 ====================---- .#..≈~ ***..  AC: 8Str: 14Doom: 36%  #...# 444*.~  EV: 8Int: 28   ▒..# #≈*4*~≈ #  SH: 0Dex: 5&iJ ▒#▒▓..##..≈≈≈≈≈..  XL: 11 Next: 75% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ---------  Time: 15476.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4444 4 ice devils&iL ######.# #..#####..#  #[#.##.# #..# _You start resting. Magic restored.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (moderately wounded, empty space bonus: 6/8)&iRu silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##Magic: 21/25 ====================----.#..≈~ .....AC: 8Str: 14Doom: 36% #...# 44*..~EV: 8Int: 28  ▒..# #≈≈4~~≈ #SH: 0Dex: 5▒#▒▓..##..≈≈≈≈≈..XL: 11 Next: 75% Place: Dungeon:10▒.▒....@...##&iw  ...Noise: ---------  Time: 15476.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........4444 4 ice devils######.# #..#####..##[#.##.# #..# _You start resting. Magic restored.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (mo&i{ ?derately wounded, empty space bonus: 6/8)&in  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.&i Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the ice devil!&i/ &i T4.&iO &i1 8===7.7 (1&iV+ &i1 a _The ice devil is heavily wounded.&iC+  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i4  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##*##  Magic: 17/25 ================-------- &i&.#..≈~ .*4*.  AC: 8Str: 14Doom: 36%  #...# 44***~  EV: 8Int: 28   ▒..# #≈≈4~~≈ #  SH: 0Dex: 5 ▒#▒▓..##..≈≈≈≈≈..  XL: 11 Next: 75% Place: Dungeon:10 &iu▒.▒....@...## ...  Noise: ===------  Time: 15477.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  &i▓▒.......#......  Cast: Shock &i&▒.▓#.###........ .  ▒.▒...###.######... &i &i%▒#▒▓...............  I   ice statue &iT▒#.###..........  4444 4 ice devils ######.# #..#####..# &iz$ #[#.##.# #..# &i_The ice devil is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target&iAim: an ice devil (heavily wounded, empty space bonus: 6/8)&isilenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##Magic: 17/25 ================--------.#..≈~ ..*..AC: 8Str: 14Doom: 36% #...# 44...~&iEV: 8Int: 28  ▒..# #≈≈4~~≈ #SH: 0Dex: 5▒#▒▓..##..≈≈≈≈≈..XL: 11 Next: 75% Place: Dungeon:10▒.▒....@...## ...Noise: ===------  Time: 15477.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock&i)▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue&i▒#.###..........4444 4 ice devils######.# #..#####..#&i}#[#.##.# #..# _The ice devil is heavily wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (heavily wounded, empty space bonus: 6/8)&i5|  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the ice devil!&i8&i^L4..44 5 ice devils&iP38.7 (1&ig&ixb _The ice devil is severely wounded.&i7{  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i 't  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***...&i'G .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##*##  Magic: 13/25 ============------------&i' &i'[.#..≈~ 4.*4*  AC: 8Str: 14Doom: 36% &i( &i@(#...# 44.***  EV: 8Int: 28  &ih( &i("▒..# #≈≈4~~≈ #  SH: 0Dex: 5&i(u ▒#▒▓..##..≈≈≈≈≈..  XL: 11 Next: 75% Place: Dungeon:10 &i2)▒.▒....@...## ...  Noise: ===------  Time: 15478.7 (0.0) &i)▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  &i.*▒#▒▓...............  I   ice statue &i_*▒#.###..........  44444 5 ice devils &i*D######.# #..#####..#  #[#.##.# #..# &i*T_The ice devil is severely wounded.&i*Casting: Airstrike (safe; 1% risk of failure)  &i+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  &i(+3Press: ? - help, Dir - move target&iQ+Aim: an ice devil (severely wounded, empty space bonus: 6/8)&i  silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##Magic: 13/25 ============------------.#..≈~ 4..*.AC: 8&i Str: 14Doom: 36% #...# 44...~EV: 8Int: 28  ▒..# #≈≈4~~≈ #SH: 0Dex: 5▒#▒▓..##..≈≈≈≈≈..XL: 11 Next: 75% Place: Dungeon:10▒.▒....@...## ...Noise: ===------  Time: 15478.7 (0.0)▒.▓...###..#....&i# l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .&iV ▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........&i 44444 5 ice devils######.# #..#####..#&i #[#.##.# #..# _The ice devil is severely wounded.&i Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target&ij |Aim: an ice devil (severely wounded, empty space bonus: 6/8)&i!B 1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the ice devil!  You kill the ice devil!&iJ &i!_ ....4 4&iAf O499.7 (1&iv &iP Z _Vehumet accepts your kill.&i|  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i &i  Your spells (cast)TypeFailure Level a - Shock&i MConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2  c + AirstrikeAir1% 4 d - Stone ArrowConjuration/Earth1%&i) b3 Select a spell to cast [?] help&iR <[Esc] exit&i+] &im &i silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##Magic: 13/25 ============------------.#..≈~ .....AC: 8Str: 14Doom: 34% #...# 444..~EV: 8Int: 28  ▒..# #≈≈4~~≈ #SH: 0Dex: 5▒#▒▓..##..≈≈≈≈≈..XL: 11 Next: 79% Place: Dungeon:10▒.▒....@...##&i+  ...Noise: ===------  Time: 15479.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........4444 4 ice devils######.# #..#####..##[#.##.# #..#Aim: an ice devil (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the ice devil!  You kill the ice devil! _Vehumet accepts your kill.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? o&i! 1r * to list all spells.&i silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##Magic: 13/25 ============------------.#..≈~ .....AC: 8Str: 14Doom: 34% #...# 444..~EV: 8Int: 28  ▒..# #≈≈4~~≈ #SH: 0Dex: 5▒#▒▓..##..≈≈≈≈≈..XL: 11 Next: 79% Place: Dungeon:10▒.▒....@...##&i,  ...Noise: ===------  Time: 15479.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........4444 4 ice devils######.# #..#####..##[#.##.# #..#Aim: an ice devil (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the ice devil!  You kill the ice devil! _Vehumet accepts your kill.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? o&ig -r * to list all spells.&i   silenth the Fighter &iy ≈~.I4.I).  Oni of Vehumet ***... &i .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##.##  Magic: 10/25 =========---------------&i ? .#..≈~ .....  AC: 8Str: 14Doom: 34%  &i: #...# 444..~  EV: 8&i PInt: 28  &ik  &i ▒..# #*≈4~~≈ #  SH: 0&iT ,Dex: 5&i  &ii j▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 79% Place: Dungeon:10 &i h▒.▒....@...## ...  Noise: ===------  Time: 15479.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  &i ▓▒.......#......  Cast: Shock &i w▒.▓#.###........ .  &i ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4444 4 ice devils &i7 %######.# #..#####..#  &i #[#.##.# #..# &i L_Vehumet accepts your kill.&i` Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&iD ;Aim: an ice devil (76% to hit)&iSsilenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##Magic: 10/25 =========---------------.#..≈~ .....AC: 8&iStr: 14Doom: 34% #...# 444..~EV: 8Int: 28  ▒..# #`≈4~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 79% Place: Dungeon:10▒.▒....@...## ...&iNoise: ===------  Time: 15479.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............&iXI   ice statue▒#.###..........4444 4 ice devils######.# #..#####..##[#.##.# #..#Casting: Airstrike (safe; 1% risk of failure)  &i~`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (76% to hit)  The stone arrow hits the ice devil!!&i B&i,&i4.≈.-80.7 (1&i&i konfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (76% to hit)  &i The stone arrow hits the ice devil!! _The ice devil is heavily wounded.&iZ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iE9   silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##.##  Magic: 7/25======------------------ .#..≈~ 4....  AC: 8Str: 14Doom: 34%  &i9 #...# 44...~  EV: 8Int: 28   ▒..# #*≈4~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 79% Place: Dungeon:10&i9  &iZ: ▒.▒....@...## ...  Noise: ==-------  Time: 15480.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock &i: }▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue &i ; ▒#.###..........  4444 4 ice devils ######.# #..#####..#  #[#.##.# #..# &iX; ,_The ice devil is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i; *Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 76% to hit)&i= silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##&i Magic: 7/25======------------------.#..≈~ 4....AC: 8Str: 14Doom: 34% #...# 44...~EV: 8Int: 28  ▒..# #`≈4~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..&i` XL: 11 Next: 79% Place: Dungeon:10▒.▒....@...## ...Noise: ==-------  Time: 15480.7 (0.0)▒.▓...###..#....&iG hl) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........4444 4 ice devils######.# #..#####..##[#.##.# #..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i NAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 76% to hit)  The stone arrow hits the ice devil!!&i &i ).≈&i X. 3&i 31.7 (1&i &i AConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (heavily wounded, 76% to hit)  The stone arrow hits the ice devil!! _The ice devil is heavily wounded.&i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ie  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##.##  Magic: 4/25===--------------------- .#..≈~ .....  AC: 8Str: 14Doom: 34%  #...# 44...~  EV: 8Int: 28   ▒..# #*≈4~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..&iH  XL: 11 Next: 79% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ==-------  Time: 15481.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  444 3 ice devils ######.# #..#####..#  #[#.##.# #..# _The ice devil is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help&i, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 76% to hit)&ix  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##.##  Magic: 4/25===--------------------- .#..≈~ .....  AC: 8Str: 14Doom: 34%  &iy#...# 44...~  EV: 8Int: 28   ▒..# #≈≈4~~≈ #  SH: 0Dex: 5 ▒#▒▓..##..≈≈≈≈≈..  XL: 11 Next: 79% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ==-------  Time: 15481.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock &io{D▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  444 3 ice devils ######.# #..#####..#  #[#.##.# #..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 76% to hit)  The stone arrow hits the ice devil!!  You kill the ice devil!&i ).  .? %:#  ##.##   .....  #...# ~4...~  ▒..# #`≈4~~≈ #  ▒#▒▓..##`  ▒.▒ ...  ▒.#....  ▓▒.....  ▒....  ▒. &i݇I▒#▒▓..  ▒#  2   #[ &i[&io4$≈.&i|5=3832.7 (1&i&iu-MAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ice devil (heavily wounded, 76% to hit)  The stone arrow hits the ice devil!!  You kill the ice devil! _Vehumet accepts your kill.&iq  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i |  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== &ip 7.#..≈≈~.##.##  Magic: 2/25=----------------------- .#..≈~ .....  AC: 8Str: 14Doom: 33%  #...# 4$...~  EV: 8Int: 28   ▒..# #*≈4~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 83% Place: Dungeon:10 &i ▒.▒....@...## ...  Noise: ==-------  Time: 15482.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..# _Vehumet accepts your kill.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (76% to hit)&iG silenth the Fighter≈~.I4.I).&i Oni of Vehumet ***....? .#≈~..#.%:#Health: 118/118 ========================.#..≈≈~.##.##Magic: 2/25=-----------------------.#..≈~ `....AC: 8&i Str: 14Doom: 33% #...# `$...~EV: 8Int: 28  ▒..# #`≈4~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 83% Place: Dungeon:10▒.▒....@...## ...Noise: ==-------  Time: 15482.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock&i2 )▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue&i V▒#.###..........44 2 ice devils######.# #..#####..##[#.##.# #..# &i %_Vehumet accepts your kill.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (76% to hit)&i# &i3 .44≈≈).&i57 33.7 (1&iF &iM E  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (76% to hit) _The stone arrow misses the ice devil.&iE  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i&i&i&i%o _You don't have enough magic to cast this spell.&i!&i/&i6f _Unknown command.&in ≈~.I4.I)..? .#≈~..#.%:# .#..≈≈~.##.## .#..≈~ ..... #...# 44...~ ▒..# #≈≈)~~≈ #▒#▒▓..##..≈≈≈≈≈.. ▒.▒........## ... ▒.▓..@###..#.... ▓▒.......#...... ▒.▓#.###........ .▒...###.######... ▒#▒▓............... ▒#[&i [40m.###.44 2 ice devils######.# #..#####..# #[#.##.# #..# #.#.##.# #..#&i &i: 44 3 ice devils&i= 6--4 _&iW &i-b &ih k.? .#≈~..#.%:# .#..≈≈~.##.# .#..≈~ 4....#...# 44...~&i ▒..# #≈≈)~~≈ #▒#▒▓..##..≈≈≈≈≈...▒........## ... ▒.▓...###..#...▓▒...@...#..▒.▓#.###........ .▒.▒...###.######..&is ▒#▒▓............ ▒#.#########.# #..#####..#[#.#..#.)&i &i6 &i p. 2&i? C--5&i &iJ &iv&i ;&iV3&iZ&ij&iq,&iP}_3=&iց&i+&i&i`&i&i&i&ip,&i&iO=&i&i _4=&iS&i,&i&i&i ,&i,&ii&i-O=&ip2&i@_5=&i$E&i9T&iT&iY&ih,&im&iz,&i&i%O=&i8&i&i&i&i_6=&i&i&i3&i&iB&i8&i&i &i&ij9=&ix"&i`5&i 6S7=&iX;&iEL&iL&iQ&i~c&i&i)&iϧ&i^&i&iZ&i9=&iX&i&iS8=&i2&i,&i&i&i5&i&i,&i&i(&iH)9=&i.&i<&io=S9=&i~A&iO&iZP&iT&iGe&ie&ij&iy&iz&in~&i9=&i&iq&if&i &i&i &iǴe10/25=&i&i&,&i&i&i&i&i,&i8&i&i9=&i &i&iL1=&i &i0&i71&i6&iWE,&iJ&ij_,&i9`&iewO=&iXx&ii2=&iP&i͝&if&i&i%&iƶ&i&iq&i[&i&iO=&i&iy&i &i &iY&i&13&i"(=&i &iJ*&i-&i7.&i1&i:&i`;&i >&iG&i.M&iM&i R&i^&i~_9=&if&iWu&i6y&iy%4&iy(=&iF~&i&i&i&iÞ&i,&i&i^&i&i&i&i&i&ib9=&i8&iy5=&il&i&i&i&i&iC&i&i&i&iM&i&i&&i$*O=&i,&i4&iS576=&i5&i8&i6C&i H&iJ&iwL&ilZ&i\&i=]&i`&i!h&ii&ik&iWu&izO=&i~&i\,&iJ7=&i1&iO&iɴ&i1&i^&i&i&i&i&i&is&i&i&i69=&i&i^&iM8=&i &i &i &i{ &i &i& &i &i &i* &ii, &i, &i3 &iI &izL &iM 9=&iP &iZ &iD[ K9=&i_ &ij &i>q &iq &i{ &io &i &iy &i &iܕ &i\ &i1 &i &i O=&i^ &i` &i 620=&iֿ &i0 &in &iQ &i &ic &i $577.7 (92.0)   ice devil&i &i &i%" Y .? .#≈~..#.%:# .#..≈≈~.##.## .#..≈~ ..... #...# 4$...~ ▒..# #≈≈)~~≈ # &i" {▒#▒▓..##..≈≈≈≈≈.. ▒.▒........## ... ▒.▓...###..#.... ▓▒.#...... ▒.▓#.###. . ▒.▒...###.######... ▒#▒▓..&i# ▒#.######.# #..#####..##[#.##.#.#.##. _You start resting.&i . &id5 j8.7 (1.0)Shock&i= &iT@ &ij' u&i/ {=&iE2 &i2 &i3 &i 9 &i9 K1=&i< &i@ &i@ &ieC &iF &iG &i{I &iM ,&iO &iQ &i3R 9=&iS &iV &iV K2=&iOX &iZ &i<[ &i\ &i_ &i` &iDa &ic &i d &i0e &ivh &iVi 9=&i1j &im &in K3=&is &iu &iv &iv &iz &iz &i{ &iY~ &i~ &i &i^ &iĂ 9=&i &i &i K4=&i &i? &i &i &i( &i &i &i` &i &iɕ &i &i# 9=&i &i/ ,&i &i i _You start resting.&i8 1602.7 (24.0)&i Z5=3.7 (25&i &i % _Magic restored.&i'q` ≈~.I4.I).? .#≈~..#.%:#.#..≈≈~.##.## .#..≈~ ..... #...# 4$...~  ▒..# #≈≈4~~≈ # ▒#▒▓..##..≈≈≈≈≈..▒.▒........## ... ▒.▓..@###..#.... ▓▒.......#...... &i r ▒.▓#.###........ . ▒.▒...###.######...▒#▒▓..... ▒#.###..........44 2 ice devils ######.# #..#####..# #[#.##.# #..# #&i{rS.#.##.# #..#&i~&iX4)&iő>4.7 (1.0)Shock&i&i<&i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i  ≈~.I4.I).  silenth the Fighter .? .#≈~..#.%:#  Oni of Vehumet ***... .#..≈≈~.##.##  Health: 118/118 ======================== &i: .#..≈~ .....  Magic: 22/25 =====================--- #...# 44...~  AC: 8Str: 14Doom: 33%  ▒..# #*≈)~~≈ #  EV: 8Int: 28  &i W ▒#▒▓..##*.≈≈≈≈≈..  SH: 0Dex: 5 &i ▒.▒....*...## ...  XL: 11 Next: 83% Place: Dungeon:10 ▒.▓..@###..#....  Noise: ---------  Time: 15604.7 (0.0)&i  ▓▒.......#......  l) +12 hand axe of the Wilderness {flame,  &iG l▒.▓#.###........ .  Cast: Shock ▒.▒...###.######...  &i{ ▒#▒▓...............  ▒#.###..........  44 2 ice devils&i R ######.# #..#####..#  #[#.##.# #..# &i P #.#.##.# #..# _Magic restored.  &i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (76% to hit)&i ≈~.I4.I).silenth the Fighter.? .#≈~..#.%:#&i Oni of Vehumet ***....#..≈≈~.##.##Health: 118/118 ========================.#..≈~ .....Magic: 22/25 =====================---#...# 44...~AC: 8Str: 14Doom: 33% ▒..# #`≈)~~≈ #EV: 8Int: 28  ▒#▒▓..##`.≈≈≈≈≈..SH: 0Dex: 5▒.▒....`...## ...XL: 11 Next: 83% Place: Dungeon:10▒.▓..@###..#....Noise: ---------  Time: 15604.7 (0.0)▓▒.......[&in f40m#......l) +12 hand axe of the Wilderness {flame, ▒.▓#.###........ .Cast: Shock▒.▒...###.######...▒#▒▓...............▒#.###..........44 2 ice devils######.# #..#####..##[#.##.# #..##.#.##.# #..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (76% to hit)  The stone arrow hits the ice devil!&i &i# &i3 {4$≈..&i@ >==5.7 (1&itX &ij onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (76% to hit)  The stone arrow hits the ice devil! _The ice devil is moderately wounded.&i7  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i  ≈~.I4.I).  silenth the Fighter .? .#≈~..#.%:#  Oni of Vehumet ***... .#..≈≈~.##.##  Health: 118/118 ======================== .#..≈~ 4....  Magic: 19/25 ==================------ #...# 4$...~  AC: 8Str: 14&iZDoom: 33%  ▒..# #*≈)~~≈ #  EV: 8Int: 28   ▒#▒▓..##*.≈≈≈≈≈..  SH: 0Dex: 5 ▒.▒....*...## ...  XL: 11 Next: 83% Place: Dungeon:10 &iv~▒.▓..@###..#....  Noise: ==-------  Time: 15605.7 (0.0) ▓▒.......#......  l) +12 hand axe of the Wilderness {flame,  ▒.▓#.###........ .  Cast: Shock ▒.▒...###.######...  ▒#▒▓...............  ▒#.###..........  44 2 ice devils &i######.# #..#####..#  #[#.##.# #..#  #.#.##.# #..# _The ice devil is moderately wounded.&iRCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  &iFvPress: ? - help, Shift-Dir - straight lineAim: an ice devil (76% to hit)&i;≈~.I4.I).silenth the Fighter.? .#≈~..#.%:#Oni of Vehumet ***....#..≈≈~.##.##Health: 118/118 ========================.#..≈~ 4....Magic: 19/25 ==================------#...# 4$...~AC: 8Str: 14Doom: 33% ▒..# #`≈)~~≈ #EV: 8Int: 28  ▒#▒▓..##`.≈≈≈≈≈..SH: 0&i9Dex: 5▒.▒....`...## ...XL: 11 Next: 83% Place: Dungeon:10▒.▓..@###..#....Noise: ==-------  Time: 15605.7 (0.0)▓▒.......#......l) +12 hand axe of the Wilderness {flame, ▒.▓#.###........ .Cast: Shock▒.▒...###.######...&i▒#▒▓...............▒#.###..........44 2 ice devils&iҞ######.# #..#####..#&i.k#[#.##.# #..##.#.##.# #..#Casting: Stone Arrow (safe; 1% risk of failure)  &i_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (76% to hit)  The stone arrow hits the ice devil!&i&iP-.≈..   ice devil6.7 (1&i;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (76% to hit)  The stone arrow hits the ice devil! _The ice devil is moderately wounded.&i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iZ= ≈~.I4.I).  silenth the Fighter .? .#≈~..#.%:#  Oni of Vehumet ***... .#..≈≈~.##.##  Health: 118/118 ======================== .#..≈~ .....  Magic: 16/25 ===============--------- #...# 4$...~  AC: 8Str: 14Doom: 33%  ▒..# #*≈)~~≈ #  EV: 8&icInt: 28   ▒#▒▓..##*.≈≈≈≈≈..  SH: 0Dex: 5 ▒.▒....*...## ...  XL: 11 Next: 83% Place: Dungeon:10 ▒.▓..@###..#....  Noise: ==-------  Time: 15606.7 (0.0) ▓▒.......#......  l) +12 hand axe of the Wilderness {flame,  ▒.▓#.###........ .  Cast: Shock ▒.▒...###.######...  ▒#▒▓...............  ▒#.###..........  4   ice devil ######.# #..#####..#  #[#.##.# #..#  #.#.##.#&iidr #..# _The ice devil is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded, 76% to hit)&i5≈~.I4.I).silenth the Fighter.? .#≈~..#.%:#Oni of Vehumet ***....#..≈≈~.##.##Health: 118/118 ========================.#..≈~ .....Magic: 16/25 ===============---------#...# 4$...~AC: 8Str: 14Doom: 33% ▒..# #`≈)~~≈ #EV: 8Int: 28  ▒#▒▓..##`.≈≈≈≈≈..SH: 0&icADex: 5▒.▒....`...## ...XL: 11 Next: 83% Place: Dungeon:10▒.▓..@###..#....Noise: ==-------  Time: 15606.7 (0.0)▓▒.......#......l) +12 hand axe of the Wilderness {flame, ▒.▓#.###........ .Cast: Shock▒.▒...###.######...▒#▒▓...............▒#.###..........4   ice devil######.# #..#####..##[#.##.# #..##.#.##.# #..#Casting: Stone Arrow (safe; 1% risk&i]B of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded, 76% to hit)  The stone arrow hits the ice devil!&i4~≈..7.7 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (moderately wounded, 76% to hit)  The stone arrow hits the ice devil! _The ice devil is severely wounded.&i1  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i &i &i &i  &i8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&ip &i &i &i P _Unknown command.&iX ≈~.I4.I). .? .#≈~..#.%:# .#..≈≈~.##.## .#..≈~ 4.... #...# ~$...~ &iͷ8 ▒..# #≈≈)~~≈ # ▒#▒▓..##..≈≈≈≈≈.. ▒.▒....@...## ... ▒.▓...###..#.... ▓▒.......#...... ▓#.###........ .▒.▒...###.######...▒#▒▓...... I   ice statue (unaware) ▒#.###.......... 4   ice devil######.# #..#####..##[&i&iI.4I&i6--8 _&iB&iw&ie  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i L  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##.##  Magic: 13/25 ============------------ .#..≈~ .4...  AC: 8Str: 14Doom: 33%  #...# ~*...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 &ix ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 83% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ---------  Time: 15608.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  &i ▒.▒...###.######...  ▒#▒▓...............  I   ice statue &i ▒#.###..........  4   ice devil ######.# #..#####..#  &i! a#[#.##.# #..# _Unknown command.&iT RCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  &i Press: ? - help, Shift-Dir - straight lineAim: an ice devil (severely wounded, 76% to hit)&i#o +&ip E  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 118/118 ======================== .#..≈≈~.##.##  Magic: 13/25 ============------------ &ip .#..≈~ .4...  AC: 8Str: 14Doom: 33%  #...# ~$...~  EV: 8Int: 28   ▒..# #≈≈)~~≈ #  SH: 0Dex: 5&ip g ▒#▒▓..##..≈≈≈≈≈..  XL: 11 Next: 83% Place: Dungeon:10 &i9q o▒.▒....@...## ...  Noise: ---------  Time: 15608.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ . &iq  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil ######.# #..#####..# &iLr  #[#.##.# #..# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (severely wounded, 76% to hit)  The stone arrow hits the ice devil!!  You kill the ice devil!&i{ _ ).  .? %:#  ##.##   .....  #...# ~`...~  &i .▒..# #`≈)~~≈ #  ▒#▒▓..##`  ▒.▒ ...  ▒.#....  ▓▒.....  ▒....  ▒. ▒#▒▓..  ▒#   #[ &i R$≈.&i; 9/1194=26==9.7 (1Shock&i &i?   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (severely wounded, 76% to hit)  The stone arrow hits the ice devil!!  You kill the ice devil! _Vehumet accepts your kill.&ie&ik &i_W=&i&iM5=&i &ib2,&iV9&i#M&iO&iSV&i3b&ib&if&iq&ir9=&i{v&iȃ&iM6=&i@&i8,&i:&i[&i,&i۶&ib&iZ,&i6&i&i9=&iB&i&ic7=&i'&i0,&i]6&iG,&ibO&issa _You start resting.&it&i>~&it&i1=8=&i|O=&iԈ&i a9=&i&iB&i&i"&i&i,&i]&i&i&i2=&i}&i +&i,&i0&ijB&i7EL20=&iL&iFbB&in&i,&i"&i&iG&iB=1=&ik&i,&ic&i ,&i &i O=&i &i- a2=&i2 &i$V ,&iW &i:{ &i| &i &i ,&iȞ &i_ &i 9=&i 3=&i# ,&i' &iSC B&iP &is B&iy O=&i 4=&in B&i &i &if &ie ,&i &i &i 9=&i &i@7 44--Shock44 2 ice devils &i8 _The ice statue glitters chillingly in the dim dungeon light. x3&iQ 066.7 (57.0)&iV w5=--7.7 (58&iog &ik % _Magic restored.&i%  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 119/119 ======================== .#..≈≈~.##.##  Magic: 22/25 =====================--- .#..≈~ .....  AC: 8Str: 14Doom: 32%  #...# 44...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  &ifXL: 11 Next: 86% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ---------  Time: 15667.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..# _Magic restored.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (76% to hit)&i silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 119/119 ========================.#..≈≈~.##.##Magic: 22/25 =====================---.#..≈~ .....AC: 8&iStr: 14Doom: 32% #...# 44...~EV: 8Int: 28  ▒..# #`≈)~~≈ #SH: 0Dex: 5&i▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 86% Place: Dungeon:10▒.▒....@...## ...Noise: ---------  Time: 15667.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........44 2 ice devils######.# #..#####..##[#.##.# #..#Casting: Stone Arrow[4&i0m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (76% to hit)  The stone arrow hits the ice devil!&i&iu4$≈.&i >==8.7 (1&i&iHonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (76% to hit)  The stone arrow hits the ice devil! _The ice devil is lightly wounded.&i`F  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&il   silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 119/119 ======================== .#..≈≈~.##.##  Magic: 19/25 ==================------ .#..≈~ .4...  AC: 8Str: 14Doom: 32%  #...# 4*...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈.. [37&i m XL: 11 Next: 86% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ==-------  Time: 15668.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..# _The ice devil is lightly wounded.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a&i 0n ice devil (lightly wounded, 76% to hit)&i silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 119/119 ========================.#..≈≈~.##.##Magic: 19/25 ==================------.#..≈~ .4...AC: 8Str: 14Doom: 32% #...# 4`...~EV: 8Int: 28  ▒..# #`≈)~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 86% Place: Dungeon:10▒.▒..&i` ..@...## ...Noise: ==-------  Time: 15668.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........44 2 ice devils######.# #..#####..##[#.##.# #..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly&i۫ ? wounded, 76% to hit)  The stone arrow hits the ice devil!&i &i 4.$≈.&iu 39.7 (1&i &i% Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (lightly wounded, 76% to hit)  The stone arrow hits the ice devil! _The ice devil is moderately wounded.&i?  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... &i.? .#≈~..#.%:#  Health: 119/119 ======================== .#..≈≈~.##4##  Magic: 16/25 ===============--------- .#..≈~ .....  AC: 8Str: 14Doom: 32%  #...# 4$...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 86% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ==-------&i[33m  Time: 15669.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..# _The ice devil is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (76% to hit)&iMFsilenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 119/119 ========================.#..≈≈~.##4##&ijGMagic: 16/25 ===============---------.#..≈~ .....AC: 8Str: 14Doom: 32% #...# 4$...~EV: 8Int: 28  ▒..# #`≈)~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 86% Place: Dungeon:10▒.▒....@...## ...&iGeNoise: ==-------  Time: 15669.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...&i[H▒#▒▓...............I   ice statue▒#.###..........44 2 ice devils######.# #..#####..#&iH=#[#.##.# #..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iIAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (76% to hit)  The stone arrow hits the ice devil!!&in&iq&iX4.4~≈.&i570.7 (1&i&iOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (76% to hit)  The stone arrow hits the ice devil!! _The ice devil is heavily wounded.&iN  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i%  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%4#  Health: 119/119 ======================== .#..≈≈~.##.##  Magic: 13/25 ============------------ .#..≈~ 4....  AC: 8Str: 14Doom: 32%  &i&#...# *$...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 86% Place: Dungeon:10 &i'T▒.▒....@...## ...  Noise: ==-------  Time: 15670.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..# _The ice devil is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&i?vAim: an ice devil (heavily wounded, 76% to hit)&iTsilenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%4#Health: 119/119 ========================.#..≈≈~.##.##Magic: 13/25 ============------------.#..≈~ 4....AC: 8Str: 14Doom: 32% #...# `$...~EV: 8Int: 28  ▒..# #`≈)~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..&i.XL: 11 Next: 86% Place: Dungeon:10▒.▒....@...## ...Noise: ==-------  Time: 15670.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........44 2 ice devils######.# #..#####..##[#.##.# #..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [39;49&i&4mStone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 76% to hit)  The stone arrow hits the ice devil!&i &i &i^ 4:.~≈.   ice devil&iJ$ 31.7 (1&i' &i=* %onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (heavily wounded, 76% to hit)  The stone arrow hits the ice devil! _The ice devil is heavily wounded.&iJ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i&i&i$&i) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&ibC&iJF&iR&iKXP _Unknown command.&i3&i]&i&i&ic4=&i\,&iN&iu&iD&i&i &i&ia&ir&i"&i+O=&i;&i-P&iW&iXM5=&iw&i y&iބ&i&iA&i&iH,&i&iM&i,&i&iO=&i&iQ ,&i &iXc6=&i&i-,&i1&iha _You start resting.&ii&io&iW&i!&i &i&i9=&i8&i&iM7=&i&i,&iA&i,&i&i}5 =8=&i?,&iI&inT,&iV&if&ig&il&i>{&i{9=&i$&i)K9=&i&i&i:&iK&i&ie&i3&i&io,&i&i$O=&i0&i,&i&ie b20=&i &i# ,&i* &iH; &i; &iqC &iqU ,&iZ &ij &ik 2=&io &iy} 91&ip~ (=&i" &i% B&i ,&iI &i ,&i &i O=&i &i a2=&iS &i# ,&i &i ,&il# &i4 ,&i?8 &ijV &iSW 9=&ij] &il a3=&iq &i_ &i &i= &iD &i &i &iަ ,&i &i O=&ij &ir ,&i &i a4=&i. &i3 ,&iu &i ,&i$ &i)8 ,&iW= &i3P &i Q 9=&i-W &i~ h .44--4 2 ice devils _The ice statue glitters chillingly in the dim dungeon light. x3&ih 1729.7 (58.0)&i 5=--30.7 (59 _Magic restored.&iu-&i0&i>&ibFP _Unknown command.&i*  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i@  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 119/119 ======================== .#..≈≈~.##.##  Magic: 22/25 =====================--- .#..≈~ .....  AC: 8Str: 14Doom: 32%  #...# 44...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 &i▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 86% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ---------  Time: 15730.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..# &i,_Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded, 76% to hit)&isilenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 119/119 ========================.#..≈≈~.##.##Magic: 22/25 =====================---.#..≈~ .....AC: 8Str: 14Doom: 32% #...# 44...~EV: 8&irInt: 28  ▒..# #`≈)~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 86% Place: Dungeon:10▒.▒....@...## ...Noise: ---------  Time: 15730.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......&i3Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........&i 44 2 ice devils######.# #..#####..##[#.##.# #..#&i)Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded, 76% to hit)  The stone arrow hits the ice devil!&i&i_&i)4&iK$≈.&i >==1.7 (1&i#1&ib9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (moderately wounded, 76% to hit)  The stone arrow hits the ice devil! &i9W_The ice devil is severely wounded.&i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iz   silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 119/119 ======================== .#..≈≈~.##.##  Magic: 19/25 ==================------ .#..≈~ 4....  AC: 8Str: 14Doom: 32%  &i| #...# 4$...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 86% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ==-------  Time: 15731.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I &i|   ice statue ▒#.###..........  44 2 ice devils ######.# #..#####..#  #[#.##.# #..# _The ice devil is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (severely wounded, 76% to hit)&iA- Bsilenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 119/119 ========================.#..≈≈~.##.##Magic: 19/25 ==================------.#..≈~ 4....AC: 8Str: 14Doom: 32% #...# 4$...~EV: 8Int: 28  &i. ▒..# #`≈)~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 86% Place: Dungeon:10▒.▒....@...## ...Noise: ==-------  Time: 15731.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........44[&i8/ m 2 ice devils######.# #..#####..##[#.##.# #..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (severely wounded, 76% to hit)  The stone arrow hits the ice devil.&iQ &i1d .≈.   ice devil&im 32.7 (1&iy &i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (severely wounded, 76% to hit)  The stone arrow hits the ice devil. _The ice devil is lightly wounded.&i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i|  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 119/119 ======================== &i.#..≈≈~.##.##  Magic: 16/25 ===============--------- .#..≈~ .....  AC: 8Str: 14Doom: 32%  #...# 4$...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 86% Place: Dungeon:10&ih ▒.▒....@...## ...  Noise: ==-------  Time: 15732.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  &i▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil&i-S ######.# #..#####..#  #[#.##.# #..# &iz_The ice devil is lightly wounded.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  &iPress: ? - help, Shift-Dir - straight lineAim: an ice devil (lightly wounded, 76% to hit)&i0Isilenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 119/119 ========================.#..≈≈~.##.##Magic: 16/25 ===============---------.#..≈~ .....&iJAC: 8Str: 14Doom: 32% #...# 4$...~EV: 8Int: 28  ▒..# #`≈)~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 86% Place: Dungeon:10&iKO▒.▒....@...## ...Noise: ==-------  Time: 15732.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, &iK,▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........&i2L&4   ice devil######.# #..#####..##[#.##.# #..#&iLCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&iMpAim: an ice devil (lightly wounded, 76% to hit)  The stone arrow hits the ice devil!!&iy&ij4~≈.&i33.7 (1&i&ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (lightly wounded, 76% to hit)  The stone arrow hits the ice devil!! &iV_The ice devil is heavily wounded.&i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ia{|  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 119/119 ======================== &i|.#..≈≈~.##.##  Magic: 13/25 ============------------ .#..≈~ 4....  AC: 8Str: 14Doom: 32%  #...# *$...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 &i|▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 86% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ==-------  Time: 15733.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  &iI}▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil&i}S ######.# #..#####..#  #[#.##.# #..# &i},_The ice devil is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i}*Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 76% to hit)&i- silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 119/119 ========================.#..≈≈~.##.##Magic: 13/25 ============------------.#..≈~ 4....AC: 8Str: 14Doom: 32% #...# `$...~EV: 8Int: 28  ▒..# #`≈)~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 86% Place: Dungeon:10▒.▒....@...&i1. [40m## ...Noise: ==-------  Time: 15733.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........4   ice devil######.# #..#####..##[#.##.# #..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily &i. Twounded, 76% to hit)  The stone arrow hits the ice devil!&iX &il ~.4~≈.&iq 34.7 (1&i &i #onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  &i؊ Aim: an ice devil (heavily wounded, 76% to hit)  The stone arrow hits the ice devil! _The ice devil is severely wounded.&i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i-  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 119/119 ======================== .#..≈≈~.##.##  Magic: 10/25 =========--------------- .#..≈~ .4...  AC: 8Str: 14Doom: 32%  #...# ~*...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..[3&i0m  XL: 11 Next: 86% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ==-------  Time: 15734.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil ######.# #..#####..#  #[#.##.# #..# _The ice devil is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure) &iܗ Press: ? - help, Shift-Dir - straight lineAim: an ice devil (severely wounded, 76% to hit)&iG|  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 119/119 ======================== &iZ.#..≈≈~.##.##  Magic: 10/25 =========--------------- .#..≈~ .4...  AC: 8Str: 14Doom: 32%  #...# ~$...~  EV: 8Int: 28  &i[Z ▒..# #≈≈)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##..≈≈≈≈≈..  XL: 11 Next: 86% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ==-------  Time: 15734.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  &iD]▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil ######.# #..#####..#  #[#.##.# #..# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (severely wounded, 76% to hit)  The stone arrow hits the ice devil!!  You kill the ice devil!Vehumet accepts your kill.&i-g< ).  .? %:#  ##.##   .....  #...# ~`...~  ▒..# #`≈)~~≈ #  ▒#▒▓..##`  ▒.▒ ... &ihQ ▒.#....  ▓▒.....  ▒....  ▒. ▒#▒▓..  ▒#   #[ &iR$≈.&i15=====0905.7 (1Shock&i&i  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (severely wounded, 76% to hit)  The stone arrow hits the ice devil!!  You kill the ice devil!  Vehumet accepts your kill. _You feel your power returning.&i S=====6=&i~ ,&i &ip &i< &i &iC+ &i\_ =7=&ia &i'b &i n&i &iώ &i &iЗ 9=&iM &iL c8=&is &i ,&i &i &i &i &i6 ,&iW &i =9=&ic ,&i} &i ,&i &iw7 B&ih> O=&i? &iJJ ,&iM &iX &iY L20=&i_ &il ,&ip &iW} ,&ix &i &i &iÓ &i, =1=&i B&i &i ,&i &i ,&i[ &i &i 9=&i &i a2=&i &i; ,&i &i( B&i2 &if3 &i9= &iM e=&i%W &iW K3=&i[ &ig ,&ik &i֞  _You start resting.&i4 O=&i= &i ,&i &i w4=&i &i &i&i,&i&i,&i#&i-O=&i2&i>n- 4--Shock4   ice devil _The ice statue glitters chillingly in the dim dungeon light. x487.7 (52.0)5=--8.7 (53&iAw&iw% _Magic restored.&i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i s  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 119/119 ======================== .#..≈≈~.##.##  Magic: 22/25 =====================---&i  .#..≈~ .....  AC: 8Str: 14Doom: 30%  #...# 4$...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 90% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ---------  Time: 15788.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock[12;10&i H ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil ######.# #..#####..#  #[#.##.# #..# _Magic restored.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded, 76% to hit)&inu silenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 119/119 ========================.#..≈≈~.##.##Magic: 22/25 =====================---.#..≈~ .....AC: 8Str: 14Doom: 30% #...# 4$...~EV: 8Int: 28  ▒..# #`≈)~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 90% Place: Dungeon:10▒.▒....@...&iIx [40m## ...Noise: ---------  Time: 15788.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........4   ice devil######.# #..#####..##[#.##.# #..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded&if} A, 76% to hit)  The stone arrow hits the ice devil!&iߙ &i j4~≈.&iɲ 0==&i 9.7 (1&ib &iX (onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (moderately wounded, 76% to hit)  The stone arrow hits the ice devil! _The ice devil is heavily wounded.&i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ig  silenth the Fighter ≈~.I4.I).  Oni of Vehumet ***... .? .#≈~..#.%:#  Health: 119/119 ======================== .#..≈≈~.##.##  Magic: 19/25 ==================------ &ii.#..≈~ 4....  AC: 8Str: 14Doom: 30%  #...# *$...~  EV: 8Int: 28   ▒..# #*≈)~~≈ #  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 90% Place: Dungeon:10 ▒.▒....@...## ...  Noise: ==-------  Time: 15789.7 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock&iEk ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil ######.# #..#####..#  #[#.##.# #..# _The ice devil is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 76% to hit)&isilenth the Fighter≈~.I4.I).Oni of Vehumet ***....? .#≈~..#.%:#Health: 119/119 ========================.#..≈≈~.##.##Magic: 19/25 ==================------.#..≈~ `....AC: 8&iStr: 14Doom: 30% #...# `$...~EV: 8Int: 28  ▒..# #`≈)~~≈ #SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 90% Place: Dungeon:10▒.▒....@...## ...Noise: ==-------  Time: 15789.7 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock&iM|▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........4   ice devil######.# #..#####..##[#.##.# #..# _The ice devil is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line&i2oAim: an ice devil (heavily wounded, 76% to hit)&iM&i .&ig9~≈.&i$n90.7 (1Shock&iHGCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 76% to hit _The stone arrow misses the ice devil.&iW3&i 5Really walk into a travel-excluded area? Y - Yes &i5' N - No&iCb&isilenth the Fighter.#.?$#.Oni of Vehumet ***...≈~.I..I).IHealth: 119/119 ========================.? .#≈~..#.%:#IMagic: 19/25 ==================------.#..≈≈~4##.##.AC: 8Str: 14Doom: 30% .#..≈~~.....~EV: 8Int: 28  #...# ~$...~~SH: 0Dex: 5▒..###≈≈)~~≈≈#XL: 11 Next: 90% Place: Dungeon:10▒#▒▓..##@.≈≈≈≈≈..Noise: ==&iJ-------  Time: 15790.7 (0.0)▒.▒........###...l) +12 hand axe of the Wilderness {flame, ▒.▓...###..#....Cast: Shock▓▒.......#......▒.▓#.###........ .▒.▒...###.######...IIII 4 ice statues (3 unaware)▒#▒▓...............4   ice devil▒#.###..........######.# #..#####..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (heavily wounded, 76% to hit)&i> _The stone arrow misses the ice devil.  An ice statue comes into view.Found a scroll of noise and 5 gold pieces.  Found two escape hatches in the floor.   The ice statue gestures.Marking area around 2 ice statues as unsafe for travelling.&i/  --more--&i I4#.%:#I.##.##.~&iڷ ....#....IIII&i O --1.7 (1Shock _&i &iA &iv  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i) Q--&i &i! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&iXr &i) &i^ &it P _Unknown command.&i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i #  silenth the Fighter .#.?$#.  Oni of Vehumet ***... ≈~*I*.I).I  Health: 119/119 ======================== .? .#≈~*4#.%:#I  Magic: 15/25 ==============---------- .#..≈≈**##.##.  AC: 8Str: 14&i1 sDoom: 30%  .#..≈~~.....~  EV: 8Int: 28   #...# ~$...~~  SH: 0Dex: 5 ▒..###≈≈)~~≈≈#  XL: 11 Next: 90% Place: Dungeon:10 ▒#▒▓..##@.≈≈≈≈≈..  Noise: ---------  Time: 15791.7 (0.0) ▒.▒........###...  l) +12 hand axe of the Wilderness {flame,  ▒.▓...###..#....  Cast: Shock ▓▒.......#......  &i N▒.▓#.###........ .  ▒.▒...###.######...  IIII 4 ice statues ▒#▒▓...............  4   ice devil ▒#.###..........  ######.# #..#####..# _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (heavily wounded, empty space bonus: 5/8)&i;silenth the Fighter.#.?$#.Oni of Vehumet ***...≈~.I..I).IHealth: 119/119 ========================.? .#≈~.*#.%:#IMagic: 15/25 ==============----------&i|.#..≈≈~.##.##.AC: 8Str: 14Doom: 30% .#..≈~~.....~EV: 8Int: 28  #...# ~$...~~SH: 0Dex: 5▒..###≈≈)~~≈≈#XL: 11 Next: 90% Place: Dungeon:10▒#▒▓..##@.≈≈≈≈≈..Noise: ---------  Time: 15791.7 (0.0)▒.▒........###...l) +12 hand axe of the Wilderness {flame, ▒.▓...###..#....Cast: Shock&iB▓▒.......#......▒.▓#.###........ .▒.▒...###.######...IIII 4 ice statues▒#▒▓...............4   ice devil▒#.###..........######.# #..#####..# &i-_Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (heavily wounded, empty space bonus: 5/8)&i5i4  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike  Press: ? - help, Dir - move target: an ice devil (heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the ice devil but does no damage.  The ice statue glitters chillingly in the dim dungeon light.&i?^*****&i+,&i3Y4.I)..#.%:.☼§☼○☼§☼§☼○Y   ice beast (summoned)&iFC?===2.7 (1&i>S<☼&i^_ _The ice statue gestures at you.&i   Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i  silenth the Fighter Y#*?$#.  Oni of Vehumet ***... ≈~.I4*I).I  Health: 119/119 ======================== .? .#≈~.*#*%:#I  Magic: 11/25 ==========-------------- .#..≈≈~.##.##.  AC: 8Str: 14Doom: 30%  .#..≈~☼§☼...~  EV: 8Int: 28   #...# ○☼§..~~  SH: 0Dex: 5 &i▒..###☼§☼○~≈≈#  XL: 11 Next: 90% Place: Dungeon:10 ▒#▒▓..##@.≈≈≈≈≈..  Noise: ===------  Time: 15792.7 (0.0) ▒.▒........###...  l) +12 hand axe of the Wilderness {flame,  ▒.▓...###..#....  Cast: Shock ▓▒.......#......  ▒.▓#.###........ .  ▒.▒...###.######...  IIII 4 ice statues ▒#▒▓...............  4   ice d&iPevil ▒#.###..........  Y   ice beast (summoned) ######.# #..#####..# _The ice statue gestures at you.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (heavily wounded, empty space bonus: 4/8)&iUY silenth the FighterY#.?$#.Oni of Vehumet ***...≈~.I*.I).IHealth: 119/119 ========================.? .#≈~..#.%:#IMagic: 11/25 ==========--------------.#..≈≈~.##.##.AC: 8Str: 14Doom: 30% .#..≈~☼§☼...~EV: 8Int: 28  #...# ○☼§..~~SH: 0Dex: 5▒..###☼§☼○~≈≈#XL: 11 Next: 90% Place: Dungeon:10▒#▒▓..##@.≈≈&iJ[ ≈≈≈..Noise: ===------  Time: 15792.7 (0.0)▒.▒........###...l) +12 hand axe of the Wilderness {flame, ▒.▓...###..#....Cast: Shock▓▒.......#......▒.▓#.###........ .▒.▒...###.######...IIII 4 ice statues▒#▒▓...............4   ice devil▒#.###..........Y   ice beast (summoned)######.# #..#####..# _The ice statue gestures at you.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike &i4^ (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice devil (heavily wounded, empty space bonus: 4/8)&iy p  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice devil (heavily wounded, empty space bonus: 4/8)  The air twists around and strikes the ice devil.&i &i (.#4.○☼○○○§☼○ &i٫ f2=3.7 (1&il ]☼§&i8 b _The ice devil is severely wounded.&iF  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i}   silenth the Fighter *#4?$#.  Oni of Vehumet ***... ≈~.I*.I).I  Health: 119/119 ======================== .? .#≈~**#.%:#I  Magic: 8/25=======----------------- .#..≈≈~.##.##.  AC: 8Str: 14Doom: 30%  .#..≈~○☼☼...~  EV: 8Int: 28   #...# ○○§..~~  SH: 0Dex: 5 ▒..#&i`~ ##○§☼○~≈≈#  XL: 11 Next: 90% Place: Dungeon:10 ▒#▒▓..##@.≈≈≈≈≈..  Noise: ===------  Time: 15793.7 (0.0) ▒.▒........###...  l) +12 hand axe of the Wilderness {flame,  ▒.▓...###..#....  Cast: Shock ▓▒.......#......  ▒.▓#.###........ .  ▒.▒...###.######...  IIII 4 ice statues ▒#▒▓...............  4   ice devil[40&i9 m ▒#.###..........  ######.# #..#####..# _The ice devil is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an ice statue (empty space bonus: 5/8)&i .I**.*#*&ij &i silenth the Fighter.#4?$#.Oni of Vehumet ***...≈~.I..I).IHealth: 119/119 ========================.? .#≈~..#.%:#IMagic: 12/25 ===========-------------.#..≈≈~.##.##.AC: 8Str: 14Doom: 30% .#..≈~○☼☼...~EV: 8Int: 28  #...# ○○§..~~SH: 0Dex: 5▒..###○§☼○~≈≈#XL: 11 Next: 90% Place: Dungeon:10▒#▒▓..##[&i] 47m@.≈≈≈≈≈..Noise: ===------  Time: 15793.7 (0.0)▒.▒........###...l) +12 hand axe of the Wilderness {flame, ▒.▓...###..#....Cast: Shock▓▒.......#......▒.▓#.###........ .▒.▒...###.######...IIII 4 ice statues▒#▒▓...............4   ice devil▒#.###..........######.# #..#####..# _The ice devil is severely wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.&i &i X☼§§&i0 &iU (&iC/ +☼&iF0 §&i5 8 _&ig.#4?$#.≈~.I..I).I.? .#≈~..#.%:#I .#..≈≈~.##.##. .#..≈~○☼☼...~ #...# ○○§..~~ ▒..###○§☼○~≈≈#▒#▒▓..##..≈≈≈≈≈.. ▒.▒....@...###... ▒.▓...###..#.... ▓▒.......#...... ▒.▓#.###........ .▒...###.######... ▒#▒[0;&izh10m▓...............   ice statue ▒#.###.######.# #..#####..# #[#.##.# #..#&iu☼○°○☼○☼○°&ir{n---4.7 (1Shock&iZ:☼&iVa  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target _Okay, then. _The ice statue glitters chillingly in the dim dungeon light.&iX≈~.I..I).I.? .#≈~..#.%:#I .#..≈≈~.##.##. .#..≈~○☼○...~ #...# °○☼..~~ ▒..###○☼○°~≈≈#▒#▒▓..##..≈≈≈≈≈.. ▒.▒........###... ▒.▓..@###..#.... ▓▒.......#...... ▒.▓#.###........ .▒...###.######... ▒#▒▓...&iP\v............ ▒#.###.######.# #..#####..# #[#.##.# #..# #.#.##.# #..#&i]&it_3○○&iE`5~°☼&iFah°☼○~&i{|%---&i}5&im&i.G \====°.Y$○≈○)ShockY   ice beast (summoned)&iߝ   ).I  .? .#%:#I  .##.##.  .#..≈~○°....~  #...# Y$○..~~  ▒..###≈○)~~≈≈#  ▒#▒▓..##  ▒.▒........###...  ▒.▓..@# 7.7 (2 ▓▒.......#  ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓..  ▒#.  ######.#   #[#.##.# #..#   #..# _You start resting.&i*  ).I  .? .#%:#I  .##.##.  .#..≈~○°....~  #...# Y$○..~~  ▒..###≈○)~~≈≈#  ▒#▒▓..##  ▒.▒........###...  ▒.▓..@#  ▓▒.......#  ▒.▓#.###........ .  ▒.▒...###.#### ▒#▒▓.. ▒#.  ######[4&i, 0m.#  #[#.##.#   &i;S 4&iy a _An ice beast is nearby!&i֚ .? .#≈~..#.%:#I #..≈≈~.##.##. .#..≈~○°....~ #...# Y$○..~~ ▒..###≈○)~~≈≈#▒#▒▓..##..≈≈≈≈≈.. ▒.▒........###... ▒.▓...###..#.... ▓▒....@..#...... ▒.▓#.###........ .▒.▒...###.######... ▒#▒▓............... ▒#.#########.#[3&ix {9;49m #..#####..##[#.##.# #..##.#.##.#)&i 13=8.7 (1Shock _&i &i" YShockY   ice beast (summoned)&i   .? %:#I  .#  .#  #...# Y$○..~~  ▒)~~≈≈#  ▒#▒▓..#  ▒.▒........###...  ▒.▓..Y###..#....  ▓▒....@..# 801.7 (3 ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓       #[ #..#   #..#  #) #..# _You start resting.&i .? %:#I  .#  .#  #...# Y$○..~~  ▒)~~≈≈#  ▒#▒▓..#  ▒.▒........###...  ▒.▓..Y###..#....  ▓▒....@..#  ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓     #[    #) [22&i*G&i׺w _An ice beast is nearby!&i _You start resting.An ice beast is nearby! &iń_ You slash the ice beast! You melt the ice beast terribly.  The ice beast is moderately wounded.&i߿===3.0 (1.3  _The ice beast barely misses you.&i   You slash the ice beast! You melt the ice beast terribly.  Your headbutt misses the ice beast.The ice beast is almost dead.&i X4=4.3&i v _The ice beast barely misses you.&i  You hit the ice beast. You melt the ice beast terribly.  You kill the ice beast!§&iy -5.6Shock _The ice beast disappears in a puff of smoke!&i ≈~.I..I).I? .#≈~..#.%:#I.#..≈≈~.##.##. .#..≈~○.....~ #...# ~4...~~ ▒..###≈≈)~~≈≈# ▒#▒▓..##..≈≈≈≈≈..▒.▒........###... ▒.▓..@###..#.... ▓▒.......#......  ▒.▓#.###........ . ▒.▒...###.######...▒#▒▓.....&i% ▒#.###..........4   ice devil (wandering) ######.# #..#####..# #[#.##.# #..# #.#.##.# #..#&i]=&iT4$4&ial--60Shock&iw&ioy&i*3 .#4?$#.  ≈~.I..I).I .? .#≈~..#.%:#I &i.#..≈≈~.##.##. .#..≈~○.....~ #...# 4$...~~  ▒..###≈≈)~~≈≈# ▒#▒▓..##..≈≈≈≈≈.. ▒.▒....@...###... ▒.▓..§###..#.... ▓▒.......#...... ▓#.###........ .▒.▒...###.######...▒#▒▓...... I   ice statue ▒#.###.......... 4   ice devil&i######.# #..#####..##[&i1 .&i87&iB;-7&i_&i03&i&ie=&iUy5=&i,&i&ik &i!&i&&i=4,&iR9&iiG&iI9=&i`L&iXc6=&ie&iq&iQr&ix&i,&i&iB&i(O=&iq&i7=&if,&i&i&i&iH &i B&i& O=&i' &iT4 c8=&i< &i]O &ix] ,&i%g B&ip &ir &i w _You start resting.&i 9=&iR &i a9=&i &i &i &iҼ &i B&i &iD &i &i? e=&i &i E20=&iO &i ,&i &iV( ,&i/ &i; ,&iA &i6M O=&iQ &i] ,&ic &io &i'p D1=&i u &iv ,&i &iJ &iL &i &iZ &i &i &iȷ &i 9=&iT &i &i| K2=&iY &i ,&il &i &i &i! &if &i ,&ib O=&iv" &i. &i/ K3=&ij4 &ilC ,&iD &iNU &iV &i9Z &i)f &itg &ik &iy &iz 9=&i &i &i K4=&i˔ &i= &i' &i* &i> &iC &i &i@ &i9 &i &i &i 9=&i &i B&i%# _The ice statue glitters chillingly in the dim dungeon light. x2&iSi 061.6 (54.0)&im #5&in 7=2.6 (55&ir} &iN % _Magic restored.&i2  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&iK .#4?$#.  silenth the Fighter ≈~.I..I).I  Oni of Vehumet ***... .? .#≈~..#.%:#I  Health: 119/119 ======================== .#..≈≈~.##.##.  Magic: 22/25 =====================--- .#..≈~○.....~  AC: 8&iqStr: 14Doom: 30%  #...# 4$...~~  EV: 8Int: 28   ▒..###*≈)~~≈≈#  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 90% Place: Dungeon:10 ▒.▒....@...###...  Noise: ---------  Time: 15862.6 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ . &i5 ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil ######.# #..#####..#  #[#.##.# #..# _Magic restored.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (moderately wounded, 76% to hit)&i G.#4?$#.silenth the Fighter≈~.I..I).IOni of Vehumet ***....? .#≈~..#.%:#IHealth: 119/119 ========================.#..≈≈~.##.##.Magic: 22/25 =====================---.#..≈~○.....~AC: 8Str: 14Doom: 30% #...# 4$...~~EV: 8Int: 28  ▒..###`≈)~~≈≈#SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 90% Place: Dungeon:10▒.[39;4&i[K9m▒....@...###...Noise: ---------  Time: 15862.6 (0.0)▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........4   ice devil######.# #..#####..##[#.##.# #..#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (m&iL_oderately wounded, 76% to hit)  The stone arrow hits the ice devil!!&i#&ij4~≈.&i>==3.6 (1&ig&i*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (moderately wounded, 76% to hit)  The stone arrow hits the ice devil!! _The ice devil is severely wounded.&i ~  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i  .#4?$#.  silenth the Fighter ≈~.I..I).I  Oni of Vehumet ***... .? .#≈~..#.%:#I  Health: 119/119 ======================== .#..≈≈~.##.##.  Magic: 19/25 ==================------ .#..≈~○4....~  AC: 8Str: 14Doom: 30%  #...# *$...~~  EV: 8Int: 28   ▒..###*≈)~~≈≈#  SH: 0Dex: 5 ▒#▒▓..##*[&i 0;10m.≈≈≈≈≈..  XL: 11 Next: 90% Place: Dungeon:10 ▒.▒....@...###...  Noise: ==-------  Time: 15863.6 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil ######.# #..#####..#  #[#.##.# #..# _The ice devil is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [39;49&i mStone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (severely wounded, 76% to hit)&i: M.#4?$#.silenth the Fighter≈~.I..I).IOni of Vehumet ***....? .#≈~..#.%:#I&i ; Health: 119/119 ========================.#..≈≈~.##.##.Magic: 19/25 ==================------.#..≈~○4....~AC: 8Str: 14Doom: 30% #...# `$...~~EV: 8Int: 28  ▒..###`≈)~~≈≈#SH: 0Dex: 5▒#▒▓..##`.≈≈≈≈≈..XL: 11 Next: 90% Place: Dungeon:10▒.▒....@...###...Noise: ==-------  Time: 15863.6 (0.0)&i; ▒.▓...###..#....l) +12 hand axe of the Wilderness {flame, ▓▒.......#......Cast: Shock▒.▓#.###........ .▒.▒...###.######...▒#▒▓...............I   ice statue▒#.###..........4   ice devil######.# #..#####..##[#.##.# #..#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i~@ NAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (severely wounded, 76% to hit)  The stone arrow hits the ice devil.&i`a &im 8.~≈.&i.o !&iw l4.6 (1Shock&ip &i =Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice devil (severely wounded, 76% to hit)  The stone arrow hits the ice devil. _The ice devil is almost dead.&ikJI&i6X~  You start resting.&i8b&i:i&iGj&iw&i|&i}L20=&i`&i&i&i&iX&i;,&ie=&iC&i&iK1=&i&i,&i &i,&i&i,&i&iO=&i&i\1w2=&i7,&i;&i.+=&i3=&i,&iU&i &iDC ,&iUq =4=&it &i &i1 &i &i &i2 &iϜ &i5 ,&i &i &i 9=&i@ &i  4--Shock4   ice devil _The ice statue glitters chillingly in the dim dungeon light. x4&i0 92.6 (28.0)5=--3.6 (29&iE % _Magic restored.&iZ\  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i~ .#4?$#.  silenth the Fighter ≈~.I..I).I  Oni of Vehumet ***... .? .#≈~..#.%:#I  Health: 119/119 ======================== .#..≈≈~.##.##.  Magic: 22/25 =====================--- .#..≈~○.....~  AC: 8&icStr: 14Doom: 30%  #...# 4$...~~  EV: 8Int: 28   ▒..###*≈)~~≈≈#  SH: 0Dex: 5 ▒#▒▓..##*.≈≈≈≈≈..  XL: 11 Next: 90% Place: Dungeon:10 ▒.▒....@...###...  Noise: ---------  Time: 15893.6 (0.0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######... [14;9&iH ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil ######.# #..#####..#  #[#.##.# #..# _Magic restored.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (almost dead, 76% to hit)&i9h .#4?$#.  silenth the Fighter ≈~.I..I).I  Oni of Vehumet ***... &ij.? .#≈~..#.%:#I  Health: 119/119 ======================== .#..≈≈~.##.##.  Magic: 22/25 =====================--- .#..≈~○.....~  AC: 8Str: 14Doom: 30%  #...# 4$...~~  EV: 8Int: 28   ▒..###≈≈)~~≈≈#  SH: 0Dex: 5 ▒#▒▓..##..≈≈≈≈≈..  XL: 11 Next: 90% Place: Dungeon:10 ▒.▒....@...###...  Noise: ---------  Time: 15893.6 (0.&ij;0) ▒.▓...###..#....  l) +12 hand axe of the Wilderness {flame,  ▓▒.......#......  Cast: Shock ▒.▓#.###........ .  ▒.▒...###.######...  ▒#▒▓...............  I   ice statue ▒#.###..........  4   ice devil ######.# #..#####..#  #[#.##.# #..# Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice devil (almost dead, 76% to hit)  The stone arrow hits the ice devil!  You kill the ice devil!Vehumet accepts your kill.&it .#4?$#.  &icz).I  .? %:#I  ##.##.    #...# ~  &iN{`  ▒#▒▓..##`  ▒.▒  ▒.#....  ▓▒.....  ▒....  ▒. ▒#▒▓..  ▒#   &i{T#[ &iRA≈.&i3=284==4.6 (1Shock&iPress: ? - help, Shift-Dir - straight line  Aim: an ice devil (almost dead, 76% to hit)  The stone arrow hits the ice devil!  You kill the ice devil!  Vehumet accepts your kill. _You feel your power returning.&i"&i~ _Your Earth Magic skill increases to level 2!&i[ &iE] '&i^ &id ,&im &iw ,&iy &i~ &i~ &i &iI &i 9=&i &i\ &i K4=&iN &i &i &i &ih &i &i &iY &iG &iJ &iD O=&iD &iL s -- _You start resting.&iv -903.6 (9&it w5=--4.6 (10.0)&i& &i5+ % _Magic restored.&i&i:Really walk into a travel-excluded area? Y - Yes &i' N - No&i{Y&i?silenth the Fighter.#.?$#.Oni of Vehumet ***...≈~.I..I).IHealth: 119/119 ========================.? .#≈~..#.%:#IMagic: 25/25 ========================.#..≈≈~.##.##.AC: 8Str: 14Doom: 28% .#..≈~~.....~EV: 8Int: 28  #...# ~$...~~SH: 0Dex: 5▒..###≈≈)~~≈≈#XL: 11 Next: 94% Place: Dungeon:10▒#▒▓..##@.≈≈≈≈≈..Noise: ---------  Time: 15904.6&i΃G (0.0)▒.▒........###...l) +12 hand axe of the Wilderness {flame, ▒.▓...###..#....Cast: Shock▓▒.......#......▒.▓#.###........ .▒.▒...###.######...IIII 4 ice statues (3 unaware)▒#▒▓...............▒#.###..........######.# #..#####..#You kill the ice devil!Vehumet accepts your kill. _You feel your power returning. _Your Earth Magic skill increases to level 2! _You start resting. _Magic restored.&im=&i@5.6 (1Shock&i&iY&iQ.#.?$#.≈~.I..I).I.? .#≈~..#.%:#I .#..≈≈~.##.##. .#..≈~~.....~&iu #...# ~$...~~ ▒..###≈≈)~~≈≈#▒#▒▓..##..≈≈≈≈≈.. ▒.▒....@...###... ▒.▓...###..#.... ▓▒.......#...... ▒.▓#.###........ .▒...###.######... ▒#▒▓...............   ice statue ▒#.###.######.# #..#####..# #[#.##.# &i8#..#&i&i_6Shock&i&iB&i,F ≈~.I..I).I.? .#≈~..#.%:#I .#..≈≈~.##.##. .#..≈~~.....~ #...# ~$...~~ ▒..###≈≈)~~≈≈#▒#▒▓..##..≈≈≈≈≈.. ▒.▒........###... ▒.▓..@###..#.... ▓▒.......#...... ▒.▓#.###........ .▒...###.######... ▒#▒▓............... ▒#.###.[&i^G ,40m######.# #..#####..# #[#.##.# #..# #.#.##.# #..#7&i)S &iT &i;iI&iFl&io&ivB&iw&ix&iy&i&i&i&iS&i&i&ie&iI&i&iM&i&i&i&iJ,&i&i&i,&i&i͸&iG,&i&i&i&i&i&i&i&i^&i&i>&i8&i&i`&i&i&i&i&i&i&iq&i/&il&i=&i,&i.&i&i,&i&im4 .#..≈ .#.. #... ▒..# ▒# ▒#▒ ▒#▒ ▒#▒▓..# ▒.▒ ▒.▒ ▒.▒ ▒.▒....&i~S ▒.▓.▒.▓.▒.▓.▒.▓... ▓▒.▒▓▒.▒▓▒.▒▓▒.... ▒@▓.▒.▓.▒.▓.▒.▓#.#225.0) ▒[▒.▒.▒.▒.▒.▒.▒...# ▒#▒▓▒#▒▓▒#▒▓▒#▒▓... ▒#.# ######.# #[#.##.#&i  #.#.##.#  #)#.##.#  #)#.##.# &i&i,3.6 (16&i&iPX _Found a runed ring mail.&iCM&i~N&iWO&iQ&iU&iH\,&iep~  You see here a +1 ring mail of cold resistance.&izr&is5 _&iPxB&iy&iz&i|&i}&i}&iK&i_&i&i&i@&i&i&if&i&i,&iэ&i&i,&i_&ix&iR&i&ik&i4&i&i&i&i&i2&i,&i&i@&i&i=&i&i>&i ,&iQ6&i ,&i &i &i,&iG&iG&i,&i&i&i&i&i &i"&i%&i4&&ig'&i(&i+,&i,&i:5X&i:&i;&i:<&i<&i?&im@&i@&i/IN _You now have 708 gold pieces (gained 16).&iK&ijL&i~Q,&iXX&iB[,&i\&i,_&iqbB&iQe&ig&irh&ij&iun&i&iB&iB&iϙB&iښ&iˠ,&i &iâ&ik&i&i[&ie&iF&i&i&i &i&io&i$&i &iO&iFB&i7&i.#..≈≈~.##.##. .#..≈~~.....~~ #...##~$...~~# . ▒..###≈≈)~~≈≈## .. ▒▓▒#▒▓..##..≈≈≈≈≈..##... ▒.▒.▒........###........ &iv.▓.▒.▓...###..#......... ▒.▒▓▒.......#........... .▓.▒.▓#.###.....@......( 71.6 (48 ▒.▒.▒...###.######...##> ▒▓▒#▒▓...............# ▒#.###..........#  ######.# #..#####..##  #[#.##.# #..#  #.#.##.# #..#  #)#.##.# #..#  #)#.##.###..#&i&i,2.6 (49&i&iS _Found 5 poisoned darts. Found a stone staircase leading down.&iH?&ie@&iC&iII&iM&iT&iX&iY&i\\&i\&i_&ifb&ie,&ig&ik&il&im&imo&ip&iSs&is&it&ix&iz&ic{&iR|&iȀ&i&i&i,&i&i&iא&i&i,&i&i&i,&iנ&ir&iۧ,&i&i&i)&i&i&i&i+&i  You see here 5 poisoned darts. _&i&i*&iE,B&iX&i,&it&ic,&iÕ&iX&i&i&i&io,&i&i&i&ib&i&is,&i&&iX&ip&i5,&i&i &i,&i&iY&i(,&i&iX&iB&i&i ,&i ,&i &i ,&i,&i,&i&i&i^&i &i&ip&i&i&i&i &ip!,&i#&i$,&ir%&i&&i5(&i%),&i*&i,B&i-&i%/&i2B&i66B&i8&i>&i?,&i@&iAB&i;C,&iC&izE&i(F,&iG&iI&ikJ,&iK&iM&ikN,&iO&iQ&iQ&iWn&imc&id,&ik _You now have 713 gold pieces (gained 5).&imB&in&ip&ijq,&i4s&i&i,&iF&i,&i&i&i&iQ&iգX&i&i ,&i&i*[&i-m&i/&i/&i2B&i5&i6&i$8,&i;&i=&i?,&iB&iOC&iC,&i H&iaMX&iQB&i\T&iYWB&iZ&i`B&iSa&ib&ic&ic&itl&ibrX&i xB&i(y&iz,&i]{&i&i&iʀ,&i&iB&iZ&id,&i&i3&i&iy,&i&iͥB&i@&i&i,&iX&iK&i,&i&in&i1B&ih&i<&irA&iKX&i&iX&iR&i&iB&iX&i&ij&i-,&i&i&i<,&i &i,&iQ&i&i-&iQ&i&i?&i&ia&iT&iB&i&i&iv&i8&i+&i;&i&i>&i&ii&i &i&i&i{&i&i&i*!&iJ$&i$&i&&i)&i,&i-&i'1&i7&im8&ieB&i8h,&iji&i^l&io&iQp&iq&iu&ifx,&i|&i}&i&i&i&i>&i,&ih&iX&i}&i&i&iY,&iB&i̠&i[&i,&i&iB&i&i<&i>&iZ&i¶&iX&il&iX&iE&i&i&i&iB&i&ij&i&i&i&i"&iU,&in&i&i,&ij&i&i&i&iiX&i&iA&i&iy&i:&i&i,&i&i#&i,&i3&iTB&i &i'B&i X&i&iHB&iX&i&i,&iH%,&iL< ~~.~~~~S~.~ ~~~~~~...~ ~~.......# ~.......# ...$....# #$....... # #. #. #..#+##..###### #.......#▒  #$.......▓▒#▒▓▒#▒▓▒#▒▓▒# #.........▒.▒.▒.▒.▒.▒.▒. #.......#▓.▒.▓.▒.▓.▒.▓.▒ S   electric eel &i=(asleep) ###.......▒▓▒.▒▓▒.▒▓▒.▒▓ #.....#▓.▒.▓.▒.▓.▒.▓.▒ #.......▒.▒.▒.▒.▒[▒.▒.&iCM36154.6 (182.0)&iZg~SS&ib,53&itv _An electric eel comes into view.&iD&iN&i{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&i&i&ih _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&i<#.~..#.#.#~~~~~~~~~.~~~~~~.~~~~~~~~~~S...~~~.~~~.# #.~~.......# ....$....###$ #.#. #.........#..#+##..########.......#▒&i#$.▓▒#▒▓▒#▒▓▒#▒▓▒#▒#...▒.▒.▒.▒.▒.▒.▒.#.......#▓.▒.▓.▒.▓.▒.▓.▒.###.......▒▓▒.▒▓▒.▒▓▒.▒▓#.....#▓.▒.▓.▒.▓.▒.▓&iu&iZLS~&iT86.0) _&i]6&i=&i2  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i)g &i5 &i &i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&i9 &i5 &i &iu P _Unknown command.&i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i|c Your spells (cast)&iWTypeFailure Level  a - ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3 Select a spell to cast [?] help[Esc] exit&i[Z &ib &il silenth the Fighter#.~..#.#.#~~~~~Oni of Vehumet ***...~~~~~.~~~~~~.~~Health: 119/119 ========================~~~~~~~~S~...~~Magic: 25/25 ========================~.~~~.......#AC: 8Str: 14Doom: 28% #.~~.......#EV: 8Int: 28  ....$....##SH: 0Dex: 5#$........XL: 11 Next: 94% Place: Dungeon:10#.@.......Noise: ---------  Time: 16156.6 (0.0)#. #.........l) +12 hand axe of the Wilderness {flame, &in #..#+##..#######Cast: Shock#.......#▒#$.......▓▒#▒▓▒#▒▓▒#▒▓▒#▒#.........▒.▒.▒.▒.▒.▒.▒.▒ S   electric eel#.......#▓.▒.▓.▒.▓.▒.▓.▒.###.......▒▓▒.▒▓▒.▒▓▒.▒▓▒#.....#▓.▒.▓.▒.▓.▒.▓.▒.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&ixx silenth the Fighter#.~..#.#.#~~~~~Oni of Vehumet ***...~~~~~.~~~~~~.~~Health: 119/119 ========================~~~~~~~~S~...~~Magic: 25/25 ========================~.~~~.......#AC: 8Str: 14Doom: 28% #.~~.......#EV: 8Int: 28  ....$....##SH: 0Dex: 5#$........XL: 11 Next: 94% Place: Dungeon:10#.@.......Noise: ---------  Time: 16156.6 (0.0)#. #.........l) +12 hand axe of the Wilderness {flame, #..#+##..#######C&iy wast: Shock#.......#▒#$.......▓▒#▒▓▒#▒▓▒#▒▓▒#▒#.........▒.▒.▒.▒.▒.▒.▒.▒ S   electric eel#.......#▓.▒.▓.▒.▓.▒.▓.▒.###.......▒▓▒.▒▓▒.▒▓▒.▒▓▒#.....#▓.▒.▓.▒.▓.▒.▓.▒.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i   silenth the Fighter #.~..#.#.#~~~~~  Oni of Vehumet ***... ~~~~~.~***~~.~~  Health: 119/119 ======================== ~~~~~~~*S*...~~  Magic: 21/25 ====================---- ~.~~~.***...#  AC: 8Str: 14Doom: 28%  #.~~.......#  EV: 8Int: 28   ....$....##  SH: 0Dex: 5 #$........  XL: [&i m11 Next: 94% Place: Dungeon:10 #.@.......  Noise: ---------  Time: 16156.6 (0.0) #. #.........  l) +12 hand axe of the Wilderness {flame,  #..#+##..#######  Cast: Shock #.......#▒ #$.......▓▒#▒▓▒#▒▓▒#▒▓▒#▒ #.........▒.▒.▒.▒.▒.▒.▒.▒ S   electric eel #.......#▓.▒.▓.▒.▓.▒.▓.▒. ###.......▒▓▒.▒▓▒.▒▓▒.▒▓▒ #.....#▓.▒.▓.▒.▓.▒.▓.▒. _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (empty space bonus: 8/8)&iZ silenth the Fighter#.~..#.#.#~~~~~Oni of Vehumet ***...~~~~~.~~~~~~.~~Health: 119/119 ========================&i ~~~~~~~~*~...~~Magic: 21/25 ====================----~.~~~.......#AC: 8Str: 14Doom: 28% #.~~.......#EV: 8Int: 28  ....$....##SH: 0Dex: 5#$........XL: 11 Next: 94% Place: Dungeon:10#.@.......Noise: ---------  Time: 16156.6 (0.0)#. #.........l) +12 hand axe of the Wilderness {flame, #..#+##..#######Cast: Shock#.......#▒#$.......▓▒#▒▓▒#▒▓▒#▒▓▒#▒#.........▒.▒.▒.▒.▒.▒.▒.▒ S   electric eel#.....&iR ..#▓.▒.▓.▒.▓.▒.▓.▒.###.......▒▓▒.▒▓▒.▒▓▒.▒▓▒#.....#▓.▒.▓.▒.▓.▒.▓.▒. _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (empty space bonus: 8/8)&i,   Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an electric eel (empty space bonus: 8/8)  The open air twists around violently and strikes the electric eel!!  You kill the electric eel!  Vehumet accepts your kill.&i; o~&iN c2====7.6 (1&i-U &iX 4 _You feel your power returning.&i 3===&iw4=&i,&i&i ,&i&ie&i &i* &i"&i#9=&i%&i'&iK(&i)&i+&i,K5=&i-&i'1&i4&iq5&iV _You now have 731 gold pieces (gained 18).&igu.<...#. .#)#.. ...:.#.#.#.#~###.~..#.#.#~~~~~~~~~.~~~~~~.~~~~~~~~~~~~~...~~~~.~~~.......# ~~~#.~~.# ........@$....##---747.0) ..#.##. #.........#. #.........#..#+##..#######. ......&ib~J---5.6 (18&i&i.J _Found a trident. Found a stone staircase leading up.&iW&i3&i&i<&iUO=&i@&i&i&iXM _You now have 740 gold pieces (gained 9).&i&iZ&i̯&i&i #Y. #.# ###.. ....# .. #.<...#.#.#)#.... ....:.#.#.#.#~#~≈&iu ##.~..#.#.#~~~~~~~~~~.~~~~~~.~~~ ~~~~~~~~~~~...~~~ ~~~.~~~@......#~~~#.~~.......#..............##Shock #..#.##.. #. #. #.......... #. # #..........Y   yak (asleep) #..#+##..######## #.......#▒&ix #$.......▓▒#▒▓▒#▒▓▒#▒▓▒#&iy 8.6 (3.0)  A yak comes into view.&i5  The yak bellows!&i.YYYY 2 yaks (1 wandering)&iz4==9.6 (4&i&iV _A yak comes into view.&i ******The zap hits the yak.&i6@  The yak is lightly wounded.&ibH  The yak bellows! You hear a bellow!&i&iU Y&i..Y.Y:..~YYY 3 yaks (1 wandering)&i8Z4-80.6 (1&i&i<V _A yak comes into view.&i3 *****The zap misses the yak. The zap hits the yak!&iZ@  The yak is lightly wounded.&i[&iy\&ipb5  The yak bellows!&ie&itYY...Y:Y.~~YY &iuF4 yaks (1 wandering)&i9yi3--1&ib&iY _A yak comes into view. x2&i *****The zap hits the yak.&im  The yak is moderately wounded.&i@,&iH  The yak bellows! You hear a bellow!&iX ,&iv+~..YY<.:.YY~S~~~~~~YS   electric eel (wandering)&i"0i2--2&i{9&i{<` _An electric eel comes into view.&i *****The zap hits the yak.&i) ,&i | .<..Y.Y.~YS~~~~~~S  The yak is moderately wounded.&i *******The electric eel shoots out a bolt of lightning at you!&i? &i@ &iA &iL Y.Y.Y~~~~~~@Y &iN 85 yaks&iP q1--=3&iSZ &iV] : _The bolt of electricity is repelled.&iۃ#.Y #.####.. ....# ..#.<Y.Y#.#.#)#.......:.#.#.#.#~#~≈ &iY##.~..#.#.#~~~~~~ ~~~~~YY~~~~~~.~~~ S~~~~~~~~~~...~~~ ~~~.~~~.......# ~~~#.~~.# ..............###..#.##..........#. #. #..#. # #..#..#+##..########  3 yaks#.......#▒#$.......▓▒#▒▓▒#▒▓▒#▒▓▒#▒#..▒.▒.▒.▒.▒.▒.▒.▒&i&iɇ&iX&i~&in&i &i7.Y...YY~.~S~~~~YYYY 5 yaksS   electric eel2=---4&i&i:&i ###.Y ....# ...<...#.#.#)#........YY#.#.#.#~#~≈##.~..#.#.#~~~~~~~~~~~~.~~~~~~.S~~~~YY~~~..~~.~~~.......# #........##..#.##.... #. &i # .#+##..########.....#▒  4 yaks$.▓▒#▒▓▒#▒▓▒#▒▓▒#▒.........▒.▒.▒.▒.▒.▒.▒.#▓.▒.▓.▒.▓.▒.▓.▒.&i &iw ,&i &i &i &i &i .Y:.YY~S~~~~~&i hYYY 5 yaks&i D---5&i &i &iX #.<..Y#.#.#)#.... ....:.#.#.#.#~#~≈ ##.~YY#.#.#~~~~~~ ~~~~~~.~~~~~~.~~~ ~~S~~~~~~~~...~~~ ~~~.~~~Y......#  ~~~#.~~.Y.....# ..............## #..#.##.... #. #. #. #. # #. #..#+##..######## #.......#▒ #$....&iZW...▓▒#▒▓▒#▒▓▒#▒▓▒# 4 yaks #.........▒.▒.▒.▒.▒.▒.▒. #.......#▓.▒.▓.▒.▓.▒.▓ ###.......▒▓▒.▒▓▒.▒▓▒.▒▓&i{B&iՁ8.Y..YY~S.Y.YY 5 yaks&i&6&i6&iz> m....:Y#.#.#.#~#~≈##.~..#.#.#~~~~~~~~~~~YY~~~~~~.~~~S~~~~~~~..~~~.~~~.......# ~#.~~Y&i$@ .......##..#.##.... #.  .#+##..########.....#▒$.▓▒#▒▓▒#▒▓▒#▒▓▒#.........▒.▒.▒.▒.▒.▒.▒. 4 yaks...#▓.▒.▓.▒.▓.▒.▓.▒##.......▒▓▒.▒▓▒.▒▓▒.▒▓ #▓.▒.▓.▒.▓.▒.▓.▒&iC &iD &i0E &iTG &icI &iCJ &iJ &iT ..~~YYS.YY &iU 75 yaks&iW &7&i` &ibd &ih  You closely miss the yak.&i&im  The yak is moderately wounded.&i&i&i\  A yak comes into view.The yak snorts and paws the ground.&i8&iZ&i9&i&i7Y~~~~&iSYY.YY 6 yaks (1 wandering)&ih#0&i^---===8.9 (1.3 &i$ &i-_The yak gores you! The yak gores you.&i &iE ##.~.~~~~~~~~~~Y~.~~~~~~.~~~~Y~~~~...~~~.......# #.~SYY.........##..#.##YY........ #. #.. .#+##..########.....#▒ $.......▓▒#▒▓▒#▒▓▒#▒▓▒#.........▒.▒.▒.▒.▒.▒.▒......#▓.▒.▓.▒.▓.▒.▓.▒##.......▒▓▒.▒▓▒.▒▓▒.▒▓ #.....#▓.▒.▓.▒.▓.▒.▓.▒..▒.▒.▒.▒.▒[▒.▒.  The yak bellows!  The yak attacks as it pursues you! The yak gores you.~~~Y..YY..YY 5 yaks96/119&i -----3=90 &i K _The yak attacks as it pursues you! The yak gores you!&iJ  You slash the yak! You burn the yak. You headbutt the yak.  The yak is severely wounded.Y~.Y..YYY 6 yaks4---91.2 (1.3 &i5 _You barely miss the yak. The yak gores you. The yak barely misses you.&i ~~~~~~.~~~~~~.~~~~~~~...~Y~.......# #.~SY........##..#.##YY........ #.  #...#+##@.#########.......#▒ #$.......▓▒#▒▓▒#▒▓▒#▒▓▒#&i= #.........▒.▒.▒.▒.▒.▒.▒.#.......#▓.▒.▓.▒.▓.▒.▓.▒###.......▒▓▒.▒▓▒.▒▓▒.▒▓ 5 yaks #▓.▒.▓.▒.▓.▒.▓.▒..▒.▒.▒.▒.▒[▒.▒.#.####▓▒#▒▓▒#▒▓▒#▒▓▒#&i B&iA ,&i v.Y..YY&i w5=-20 &i } _The yak attacks as it pursues you! The yak barely misses you.&iL~~~~~...~Y~.......# #.~S.......Y##..#.##.... #. #YY...... ....#..#+##..#########......@#▒ $.▓▒#▒▓▒#▒▓▒#▒▓▒#..▒.▒.▒.▒.▒.▒.▒.#▓.▒.▓.▒.▓.▒.▓.▒##.......▒▓▒.▒▓▒.▒▓▒.▒▓ #▓.▒.▓.▒.▓.▒.▓.▒..▒.▒.▒.▒.▒[▒.▒.#.####▓▒#▒▓▒#▒▓▒#▒▓▒# #.&ifO&i3P,&iAQ&iQ&iR&iecaY.Y..YYY 6 yaks6=--3&il&i)g  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i `***The yak is almost dead.  The yak is struck by an arc of lightning.  The yak is lightly wounded.  The lightning grounds out.  The yak is struck by an arc of lightning.  The yak is moderately wounded.&i( &i* ,&i+ &iW {.Y.YYY@71--==4 _You are struck by an arc of lightning. The yak closely misses you.&i;y _You are struck by an arc of lightning. The yak closely misses you.You slash the yak! You burn the yak. You headbutt the yak.  The yak is heavily wounded.You hit the yak but do no damage. You slash the yak! You burn the yak.  You kill the yak!  Vehumet accepts your kill.&iI,&i&iP.Y. 5 yaks&i80---5====7 75.5 (1.3 &i^` _You feel your power returning. The yak gores you! x2&iQ  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i ****The yak is struck by an arc of lightning!  The yak is severely wounded.The yak is struck by an arc of lightning.  The yak is moderately wounded.  The yak is struck by an arc of lightning.  The yak is almost dead.&iW_ f  You are struck by an arc of lightning. The lightning grounds out.&i` &iMi < S.YYYY@S 2 electric eels (1 wandering)  The yak gores you! x2  An electric eel comes into view.&i"j 51---------3==--60 &io~ &i ( _The yak gores you.&i%  You slash the yak! You burn the yak.  You kill the yak!Vehumet accepts your kill.&i(  You feel your power returning. You hit the yak but do no damage.&i*  You closely miss the yak. The yak gores you but does no damage.&i+&i9n ~. 4 yaks   electric eel  The yak closely misses you. The yak gores you. The yak completely misses you.&i1?43--------5==6 97.8 (1.3 &iH&izK( _The yak gores you!&id  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i@***Confirm with . or Enter, or press ? or * to list all spells.  The yak is struck by an arc of lightning.  The yak is heavily wounded.  You are struck by an arc of lightning.  The yak is struck by an arc of lightning.  The yak is lightly wounded.&i{ YY@The lightning grounds out. The yak gores you but does no damage. x2&i0--3--80 &i&i{( _The yak gores you.&i    ~.......#  .......#  &i........##  #..........  #. #. #..........  #. # #Y...  #..#+##YY#  #.....Y@#▒ #$.......▓ #.........▒ #.......#▓.▒ ###.......▒▓&i #.....# #......[ ##.#### #.You completely miss the yak.The yak is lightly wounded.  You slash the yak! You burn the yak. You closely miss the yak.&i(Je   ~.......#  .......#  ........##  #..........  #. #. #.......... &iaKB #. # #Y...  #..#+##YY#  #.....Y@#▒ #$.......▓ #.........▒ #.......#▓.▒ ###.......▒▓ #.....# #......[ ##.#### &ieL7#.&iV*    ~.......#  .......#  ........## &iW #..........  #. #. #..........  #. # #Y...  #..#+##YY#  #.....Y@#▒ #$.......▓ #.........▒ #.......#▓.▒ ###.......▒▓ #.....#&iX/ #......[ ##.#### #.The yak closely misses you. The yak gores you!  * * * LOW HITPOINT WARNING * * *&i/&i_ &i&i  ~.......#  .......#  ........## &iF #..........  #. #. #..........  #. # #Y...  #..#+##YY#  #.....Y@#▒ #$.......▓ #.........▒ #.......#▓.▒&iA ###.......▒▓ #.....# #......[ ##.#### #.&i7  The yak gores you.&iQ24----200.1 (1.3 &iQ&iV _* * * LOW HITPOINT WARNING * * *&icn    ~.......#  .......#  ........##  #..........  #. #. #..........  #. # #Y...  #..#+##YY#  #.....Y@#▒ #$.......▓ #.........▒ #.......#▓.▒ ###.......▒▓ #.....# #......[ ##.#### #.You slash the yak! You burn the yak. Your headbutt misses the yak.The yak is moderately wounded.You hit the yak. You burn the yak. You barely miss the yak.&iz   ~.......#  .......#  ........##  #..........  #. #. #..........  #. # #Y...  #..#+##YY#  #.....Y@#▒ #$.......▓ #.........▒ #.......#▓.▒ ###.......▒▓ #.....# #......[ ##.#### #. &i# &iC[The yak barely misses you. x2; The yak gores you.&i&i----&iҩ4&i'=-&i!1.4&i&i2 &i&i2_* * * LOW HITPOINT WARNING * * *&i&iwDrink which item? Potions  a - a potion of ambrosiab - 4 potions of brilliance  C - 3 potions of cancellation  c - 3 potions of curinge - 6 potions of enlightenment  h - a potion of haste  w - 2 potions of heal woundsi - a potion of invisibility  L - 2 potions of lignification  g - a potion of magic  M - 2 potions of mutation  r - 2 potions of resistance  d - a coppery potion [!] read|quaff|evoke[?] describe selected&i&i?&i~~~~~~~~~~~...~~~silenth the Fighter~~~.~Y~.......#Oni of Vehumet ***...~~~#.~S.......#Health: 24/119 ====--------------------..............##Magic: 24/25 =======================-#..#.##..........AC: 8Str: 14Doom: 26% #. #. #..........EV: 8Int: 28  &i\#. # #Y.........SH: 0Dex: 5#..#+##YY########XL: 11 Next: 99% Place: Dungeon:10#.....Y@#▒Noise: ==-------  Time: 16201.4 (0.0)#$.......▓▒#▒▓▒#▒▓▒#▒▓▒# l) +12 hand axe of the Wilderness {flame, #.........▒.▒.▒.▒.▒.▒.▒. Cast: Shock#.......#▓.▒.▓.▒.▓.▒.▓.▒###.......▒▓▒.▒▓▒.▒▓▒.▒▓#.....#▓.▒.▓.▒.▓.▒.▓.▒ YYYY 4 yaks#.......▒.▒.▒.▒.▒[▒.▒. S   electric eel##.####▓▒#▒▓▒#▒▓&i\▒#▒▓▒##. _* * * LOW HITPOINT WARNING * * *You slash the yak! You burn the yak. Your headbutt misses the yak.The yak is moderately wounded.You hit the yak. You burn the yak. You barely miss the yak.The yak barely misses you. x2; The yak gores you. _* * * LOW HITPOINT WARNING * * *&ir  You take a swig of the potion and twirl the +12 hand axe of the Wilderness  {flame, rF+ rN+ Int+2 Dex-4}.  You slash the yak! You burn the yak.  The yak is severely wounded.  You slash the yak! You burn the yak.  You kill the yak!&iz{slash the yak! You burn the yak.  You kill the yak!  Vehumet accepts your kill.  You slice the yak!! You burn the yak.  You kill the yak!  Vehumet accepts your kill.&i9p  You feel your power returning. You savour every drop. You feel much better.&ia|.. 2 yaks&i&i+~~~~~~~~~~~...~~~silenth the Fighter~~~.~Y~.......#Oni of Vehumet ***...~~~#.~S.......#Health: 76/119 ===============---------..............##Magic: 25/25 ========================#..#.##..........AC: 8Str: 14Doom: 24%#. #. #..........EV: 8Int: 28#. # #..........SH: 0Dex: 5#..#+##YY########XL: 11 Next: 103% Place: Dungeon:10#......@#▒Noise: ===------  Time: 16202.4 (1.0)#$&i52[39;49m.......▓▒#▒▓▒#▒▓▒#▒▓▒# l) +12 hand axe of the Wilderness {flame, #.........▒.▒.▒.▒.▒.▒.▒. Cast: Shock#.......#▓.▒.▓.▒.▓.▒.▓.▒###.......▒▓▒.▒▓▒.▒▓▒.▒▓#.....#▓.▒.▓.▒.▓.▒.▓.▒ YY 2 yaks#.......▒.▒.▒.▒.▒[▒.▒. S   electric eel##.####▓▒#▒▓▒#▒▓▒#▒▓▒##.You kill the yak!Vehumet accepts your kill.You slice the yak!! You burn the yak.  You kill the yak!Vehumet accepts your kill.You feel your power returning. You savour every drop. You feel much better. _The yak gores you!  You have reached level 12!  --more--&i>81/127===========6/26=52&i? 2% &iI&ieLd _You feel stronger.&i]  You slash the yak! You burn the yak.  You kill the yak!&il .   yakVehumet accepts your kill.You slash the yak! You burn the yak.&is W *****&i|t e**The electric eel shoots out a bolt of lightning at you!&iM s.....@.&iv X0343.7 (1.3 &iT &i5 M _The bolt of electricity is repelled. The yak gores you.&i  You barely miss the yak. Your headbutt misses the yak.The yak is moderately wounded.&i&i&ioh69---5.0&i &iN _The yak gores you! The yak gores you but does no damage.&i  ~...~~~ ~~~.~Y~.# ~~~#.~S.# ........## #..#.##. #. #. #.......... #. # #.......... #..#+##.Y## #.....@.#▒ #$.▓▒#▒▓▒#▒▓▒#▒▓▒ #.▒.▒.▒.▒.▒.▒.▒ #.#▓.▒.▓.▒.▓.▒.▓. ###.......▒▓▒.▒▓▒.▒▓▒.▒ #.....#▓.▒.▓.▒.▓.▒.▓. #.......▒.▒.▒.▒.▒[▒.▒[37&iō m ##.####▓▒#▒▓▒#▒▓▒#▒▓▒  #.&iy &i E†Y&i 71-----60 &i1 &iC &iY  You slash the yak! You burn the yak.  The yak is heavily wounded.&iޗ_=-7.3 (1.3 &iB&iy( _The yak gores you.&iv  You slash the yak! You burn the yak.  The yak is almost dead.&ixL3=8.6&i~&iBZ _The yak barely misses you.&i  You barely miss the yak. You headbutt the yak.  You kill the yak!&i C.&iQ 425-9.9Shock&iR &i Z _Vehumet accepts your kill.&i3&i&i&iS5=&i[7=&i&ip98&i|&i&iq99&iY&i &im T80=&i9 &i&iK2=&i&i&is93&iT&i~&iB94&iR&i-&i0&i4b5=&i:&i =&i_>6&iK?=&i?&iA&iF&iK98&i~L&iKP&iQ99&i!R&iT&i>UT90=&iV&izZ&ip[X91=&i7\&i^&iT_%2&i@`&ic&id%4&ine&ig&ih%5&i}i&il&imK6=&itn&ip&i=qU7=&iq&ijt&i u%8&iu&iw&i?xA100/127&iy&ijzK1=&i {&i{&i|k2=&i}&i~%3&i2&i&i}%5&i&i5&ia6=&i&iׅU7=&i[&i&iD;8&i&i;%9&i؊&i&iq&11&i&i&iK2=&i(&ik3=&i`&i&ic%4&i&i&i:%5&i&i&iIK7=&iߜ&i&i U8=&i&i;9&ix&i&i/&20&i5&iŬ&i`%1&iw3=&i&i&iU4=&i1&io&i,%5&iҺ&i4&i%6&i&i -- _You start resting.&i052.9 (43.0)&i1v7=-3.9 (44&ij&iv" _HP restored.&i ~...~~~ ~~~.~Y~.......# ~~~#.~S.......# ........## #..#.##.... #. #. #... #. # #.......... #..#+##.†## #.#▒&i5? #$.▓▒#▒▓▒#▒▓▒#▒▓ #.▒.▒.▒.▒.▒.▒. #.#▓.▒.▓.▒.▓.▒.▓ ###.......▒▓▒.▒▓▒.▒▓▒. #.....#▓.▒.▓.▒.▓.▒.▓ #.......▒.▒.▒.▒.▒[▒. ##.####▓▒#▒▓▒#▒▓▒#▒▓  #.&iR&i14.9 (1.0)&i&i&ij} .~#...#.#.#.'&i &ia &5&i &i ( _You open the door.&i!0  .~~~~~~.~~~   ~~~~~~~~~~~...~~~   ~~~.~~~.......#   ~~~#.~S.......  &i2 ..............##   #..#.##..........   #. #.##..........   #. #.##..........   #..#@##.†########   #.......#▒   #$▓▒#▒▓▒#▒▓▒#▒   #...▒.▒.▒.▒.▒.▒   #.#▓.▒.▓.▒.▓.  ###.......▒▓▒.▒▓▒.▒▓▒    #.....#▓.▒.▓.▒.▓.    #.......▒.▒.▒.▒.▒[▒   #.####▓▒#▒▓▒#▒▓▒#▒ &i4&i=SS   electric eel (wandering)&iF&6&iN&i1T[ _There is an open door here.&iM##.~..#.#.#~~~.~~~~~~~~~~~~~~...~~~.~S~~~~#.~S .......## .&iN9 #@##..........#..#'##.†#########.......#▒ #$.......▓▒#▒▓▒#▒▓▒##..▒.▒.▒.▒.▒.▒.......#▓.▒.▓.▒.▓.▒.##..▒▓▒.▒▓▒.▒▓▒#▓.▒.▓.▒.▓.▒........▒.▒.▒.▒.▒[&i~yS~=7 _&i&iV7  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i ##.~..#.#.#~~~~~~  silenth the Fighter&ig ~~~~~~.~~~~~~.~~~  Oni of Vehumet ***... ~~~***~~~~~...~~~  Health: 127/127 ======================== ~~~*S*~.......#  Magic: 22/26 ====================---- ~~~#**S.......#  AC: 8Str: 15Doom: 22% ..............##  EV: 8Int: 28 #..#.##..........  SH: 0Dex: 5 #. #.##..........  XL: 12 Next:  5% Place: Dungeon:10 &i#. #@##..........  Noise: ---------  Time: 16257.9 (0.0) #..#'##.†########  l) +12 hand axe of the Wilderness {flame,  #.......#▒  Cast: Shock #$.......▓▒#▒▓▒#▒▓▒#▒ #.........▒.▒.▒.▒.▒.▒ #.......#▓.▒.▓.▒.▓.▒. S   electric eel (wandering) ###.......▒▓▒.▒▓▒.▒▓▒&iq_ #.....#▓.▒.▓.▒.▓.▒. #.......▒.▒.▒.▒.▒[▒ _There is an open door here.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target&iiAim: an electric eel (wandering, hasn't noticed you, empty space bonus: 7/8)&i % ##.~..#.#.#~~~~~~silenth the Fighter  ~~~~~~.~~~~~~.~~~Oni of Vehumet ***...  &i P~~~~~~~~~~~...~~~Health: 127/127 ========================  ~~~.*~~.......#Magic: 22/26 ====================----  ~~~#.~S.......#AC: 8Str: 15Doom: 22%  ..............##EV: 8Int: 28  #..#.##..........SH: 0Dex: 5  #. #.##..........XL: 12 Next:  5% Place: Dungeon:10  #. #@##..........Noise: ---------  Time: 16257.9 (0.0)  #..#'##.†########l) +12 hand axe of the Wilderness {flame, &iR  #.......#▒Cast: Shock  #$.......▓▒#▒▓▒#▒▓▒#▒  #.........▒.▒.▒.▒.▒.▒  #.......#▓.▒.▓.▒.▓.▒. S   electric eel (wandering)  ###.......▒▓▒.▒▓▒.▒▓▒  &i =#.....#▓.▒.▓.▒.▓.▒.  #.......▒.▒.▒.▒.▒[▒ _There is an open door here.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  &iC Press: ? - help, Dir - move targetAim: an electric eel (wandering, hasn't noticed you, empty space bonus: 7/8)&i5   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrik  Press: ? - help, Dir - move target&i6 : an electric eel (wandering, hasn't noticed you, empty space bonus: 7/8)  The open air twists around violently and strikes the electric eel!!  You kill the electric eel!&i:? F~&i=@ )&iI G8/1286===8.9 (1&ivP &iS Z _Vehumet accepts your kill.&i&i(3&in&i<&iX&i&iI &i &i &i4#S---S   electric eel (wandering)&iA2    ~~~S~~.~  ~~~~~~~  ~~~.~~~  ~~~#.~  ......  #..#.#  #. #.#  #. #@# 61.9 (3 #..#'##.†  #.......#▒  #$..... #....... #.......# ###...... #.....#▓ [ _You start resting.&i   ~~~S~~.~  ~~~~~~~  ~~~.~~~  ~~~#.~  ......  #..#.#  #. #.#  #. #@#  #..#'##.† &ilT #.......#▒  #$..... #....... #.......# ###...... #.....#▓ [&i<---&i/&i d _An electric eel is nearby!&i....:.#~#~≈..##.~..#.#.#~~~.~~~S~~.~~~~~~~~~~~~~~~~~...~~~~~.~~~.~~~#.~~ .......## . #.##..........&i}#'##.†########.......#▒$.......▓▒#▒▓▒#▒▓▒##.........▒.▒.▒.▒.▒.▒#.......#▓.▒.▓.▒.▓.▒.##..▒▓▒.▒▓▒.▒▓▒#▓.▒.▓.▒.▓.▒.&i&i&H~S&iJ/`3=2.9 (1 _&i7&i;&i@  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i  ....:.#.#.#.#~#~≈  silenth the Fighter ..##.***#.#.#~~~~~~  Oni of Vehumet ***... .~~~*S*.~~~~~~.~~~  Health: 128/128 ======================== ~~~***~~~~~...~~~  Magic: 19/26 =================------- ~~~.~~~.......#  AC: 8Str: 15Doom: 22% ~~~#.~~.......#  EV: 8Int: 28 ..............##  SH: 0Dex: 5 #..#.##..........  XL: 12 Next:  6% Place: Dungeo&i zn:10 #. #@##..........  Noise: ---------  Time: 16262.9 (0.0) #. #.##..........  l) +12 hand axe of the Wilderness {flame,  #..#'##.†########  Cast: Shock #.......#▒  #$.......▓▒#▒▓▒#▒▓▒#▒ #.........▒.▒.▒.▒.▒.▒ S   electric eel (wandering) #.......#▓.▒.▓.▒.▓.▒. ###.......▒▓▒.▒▓▒.▒▓▒ #.....#▓.▒.▓.▒.▓.▒. _An electric eel is nearby!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (wandering, hasn't noticed you, empty space bonus: 8/8)&it  ....:.#.#.#.#~#~≈silenth the Fighter  ..##.~..#.#.#~~~~~~Oni of Vehumet ***...  .~~~~*~.~~~~~~.~~~Health: 128/128 ========================  ~~~~~~~~~~~...~~~Magic: 19/26 =================-------  ~~~.~~~.......#AC: 8Str: 15Doom: 22%  ~~~#.~~.......#EV: 8Int: 28  ..............##SH: 0Dex: 5  #..#.##..........XL: 12 Next:  6% Place: Dungeon:10  #. #@##..........[&i $9;38HNoise: ---------  Time: 16262.9 (0.0)  #. #.##..........l) +12 hand axe of the Wilderness {flame,  #..#'##.†########Cast: Shock  #.......#▒  #$.......▓▒#▒▓▒#▒▓▒#▒  #.........▒.▒.▒.▒.▒.▒ S   electric eel (wandering)  #.......#▓.▒.▓.▒.▓.▒.  ###.......▒▓▒.▒▓▒.▒▓▒  #.....#▓.▒.▓.▒.▓.▒. _An electric eel is nearby!Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an electric eel (wandering, hasn't noticed you, empty space bonus: 8/8)&iF 2  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an electric eel (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the electric eel!!  You kill the electric eel!  Vehumet accepts your kill.&i3O q†&iZ 5===3.9 (1&i` &ic ( _You hear a splash.&i &i;3&i&in&i<,&i&i3&iL20=&i|&iaB&i+,&i&i5=&i4&ia1=&i&ix,&i&i}&i0,&i,&i&iO&i]O=&i &iD2=&iy&i&i&i]&i&i&iv&i,&i<&iy O=&i &ib &iK3=&i&i-&i&i}&ii&i&ik&i6,&i&ie&i9=&i&i&iKK4=&i&i &iV!&i!&i#&i$,&i3&&i&&i5'&i|)&i$*9=&i*&it,&i&-K5=&i.&i/&i}0&i 1&i2&iq3&i4&i5&ia6&i6&i8&iB99=&i9&imHt --- _You start resting.&iV096.9 (33.0)&im^x6=---7.9 (34&ie&i\g% _Magic restored.&i{M#.<..)#...........:.#~#~≈)..##.~..#.#.#~~~...~~~~†~.~~~~~~...~~~~~~~~~~~...~~~&iO}~~~~~~.~~~.....~~~~~~#.~~.......# ~~~..............## . #.##..........  #..#'##.†########.....##.....&ia&iV18.9 (1.0)&iQ? _Found a long sword.&i> M##.. ....# ..  #.<...#.#.#)#...........:.#~#~≈&it@ )..##.~..#.#.#~~~~~~~†~.~~~~~~...~~~~~~~~~~~...~~~~.~~~~#.~~ ~~~....@.........## .#.#..#.##.....#....  #. #.##...............&iK &iW &9&i_ &ia &iM #.. #.# ##.......# ..  #.<...#.#.#)#...........:.#.#.#.#~#~≈)..##.~..#.#.#~~~~~~†~.~~~~~~...~~~~~~~~~~~...~~~.~&i(~~~~~~#@~~ ~~~.......## .#.#..#.##..  #..#.##.............#.###...&i&&i`5(300&i=&i@&iZ    #...#.#  # ###.......#  #. #.<...#.#.#)#....  +.......:.#.#.#.#~#~≈  #)..##.~..#.#.#~~~~~~  #...~~~~†~.~~~~~~.~~~  #...~~~~~~~~~~~...~~~  #~~~~~~@~~~.#  ~~~~#.~~.  ~~~~......##  ~.#.#..#.##......  ~.. #..#&iR[37m.##......  ## #..#.##..........   #..#'##.†########   #.......#▒   #$▓▒#▒▓▒#▒▓▒#&i&i0B=1&i&i]&i z  ≈...# &iH   #...#.#  # # ###.......# ..  #. .#.<...#.#.#)#....  +.......:.#.#.#.#~#~≈  #)..##.~..#.#.#~~~~~~  #...~~~~†~.~~~~~~.~~~  #...~~~...~~~   #.~~~.&i i#  ~~~~~~~#.~~#  ~~~~........## ~.#.#..#.##.......... ~.. #..#.##... ## #..#.##.......... #..#'##.†######## #.......#▒&i! &i.3 ]2Water &i: &i{? 2 _You enter the shallow water.&i> M≈ #≈...#.  #...#.# ## ###.......# .. #...#.<...#.#.#)#....&i B+.......:.#.#.#.#~#~≈)..##.~..#.#.#~~~.~~~~~~...~~~~~~~~~~~...~~~#.~~~~#.~~  ~~~~..............##..# #..#.##.#'##.†###&i &i %3&i &i _You see here an electric eel corpse.&im_M.~...# ≈ #≈...#.# #...#.# ## ###.......# .. #...#.<..)#....+.......:.#.#.#.#~#~≈)..##.~@.#.#.#~~~†~.~~~~~~...~~~~~~~~~~~...~~~#.~  ~~~~~~~#.~~.......#...#..## #..#.##.....&iu&i 74 _&i&i&i5M..#.≈...~...# .≈...≈ ≈...#.# #...#.# ## ###.......# .. #...#.<..)#....+........#~#~≈)..##.~..#.#.#~~~...~~~~†~.~~~~~~  #...~~~~~~~~~~~...~~~..#..#.##.....&i"&i0&5&i{7&i{@i  You pick up a parchment of Launch Clockwork Bee and begin reading...&iM+6.9 (2&iWc _You add the spell Launch Clockwork Bee to your library.&iyd    ..#.≈...#  .~...#.  .≈...≈ #   ≈...#.#  #...#.##&if `  ### ###.......# ..   #...#.<...#.#.#)#....   +.#.#.#.#~#~≈   #)..##.~..#.#.#~~~~~~   #...~~~~†~.~~~~~~.~~~   #...~~...~~~   #~~~~~~.~~~...#   ~#.~~...#   ~~~~.......##  &if = ~.#.#..#.##......   ~...#..#.##.&i?q &i} +7.9 (1&i &i, &i    ..#.≈...#  .~...#.  .≈...≈ # &ij ! ≈...#.#  #...#.##  ### ###.......# ..  #...#.<...#.#.#)#....  +.#.#.#.#~#~≈  #)..##.~..#.#.#~~~~~~  #...~~~~†~.~~~~~~.~~~  #...~...~~~  #~~~~~~.~~~....#  ~~~~~~~#.~~....#&i   ~~~~.......##  ~.#.#..#.##.   ~...#..#.##.&i &i &8&i &iA &iz}   ..#.≈...#  .~...#.#  .≈...≈.#  ≈...#.#  #...#.##  ### ###.# ..  #...#.<...#.#.#)#....  +.#.#.#.#~#~≈  #)..##.~..#.#.#~~~~~~  #...~~~~†~.~~~~~~.~~~  #...~~~~...~~~  #~~~~~~.~~~.....#  ~~~~~~~#.~~.....# [4&iY60m ~~~~.......##  ~.#.#..#.##.   ~...#..#.##.&iC&ie&9&i&i&if   ..#.≈...#  .~...#.#  .≈...≈.#  ≈...#.# &ish #...#.##  #######.# ..  #...#.<...#.#.#)#....  +.#.#.#.#~#~≈  #)..##.~..#.#.#~~~~~~  #...~~~~†~.~~~~~~.~~~  #...~~~~~~~...~~~  #~~~~~~.~~~......#  ~~~~~~~#.~~.# ~~~~~........##   ~~~.#.#..#.##..  &i#j ~...#..#.##. &ip&iz'10&i&iO&iW    ..#.≈...#  .~...#.#  .≈...≈.#  ≈...#.#  #...#.##  #######&iYE.# ..  #...#.<...#.#.#)#  +.#.#.#.#~#~  #)..##.~..#.#.#  #...~~~~†~.~~~~~~.  #...~~~~~~~~~~~...  #~~~~~~.~~~.#  ~~~~~~~#.~~.#&iY  ~~~~~........##  ~~~.#.#..#.##  ~...#..#.##&ic&i,l&1&it&iv&iی    ..#.≈...#  .~...#.#  .≈...≈.# &i(  ≈...#.#  #...#.##  #######.#   #...#.<...#.#.#)#  +.#.#.#.#~#  #)..##.~..#.#.#  #...~~~~†~.~~~~~~. &i  #...~~~~~~~~~~~...  #~~~~~~.~~~.#  ~#.~~.#  ~~~~~......&i U.  ~~~.#.#..#.##  ~...#..#.##&i˛ &i &2&i &i &i ~   ..#.≈...#  .~...#.#  .≈...≈.#  ≈...#.#  #...#.##  #######.......#   #...#.<...#.#.#)#  +.#.#.#.#~  #)..##.~..#.#.#  #...~~~~†~.~~~~~~.  #...~~~~~~~~~~~...  #~~~~~~.~~~.  ~#.~~.  ~~~~~.....  ~~~.#.#..#.##  ~...#..#.##&i: &i &3&i &i7 &i ##.###....'#####&im &i&4&i&i ( _You open the door.&i(   ..#.≈...#  .~...#.#  .≈...≈.#  ≈...#.#  #...#.##  #######.......#&i)Q  ##.###...#.<...#.#.#)#  #.....#.#.#.#  ######)..##.~..#.#.#  #...~~~~†~.~~~~~~  #...~  #~~~~~~.~~~  ~~~~~~~#.~~  ~~~~~  ~~~.#.#..#.##  ~...#..#.##&iI&iy&5&i&i[ _There is an open door here.&iY#   ..#.≈...#  .~...#.#  .≈...≈.#  ≈...#.#  #...#.##  # #######.#  ##.###...#.<...#.#.#)  #...@'.#.#.#.  ######)..##.~..#.#.#  #...~~~~†~.  #...~  #~~~~~~.~~~  ~~~~~~~#.~~  ~~~~~..  ~~~.#.#..#.##  ~...#..#.##6 _&i(&iP   #. ..#.≈...#  #. .~...#.#&iI  #. .≈...≈.#  #. ≈...#.#  #. #...#.##  #. #######.#  ##.###...#.<...#.#.#  #..@.'.#.#.#  ######)..##.~..#.#.#  #...~~~~†~.  #...~~ &i` #~~~~~~.~~~  ~~~~~~~#.~~  ~~~~~..  ~~~.#.#..#.##  ~...#..#.##&i&iW&7&i&i*&i,    #.#   #.#&i". /.#.≈...#  #.# .~...#.#  #.#.≈...≈.#  #.# ≈...#.  #.# #...#.#  #.# #######.......  ##@###...#.<...#.#.  #....'.........#.#.  ######)..##.~..#.#.  #...~~~~†~.  #...~~~~~~~~~~  #~~~~~~.~~~  ~~~~~~~#.~~  ~~~~~......  ~~~.#.#..#.##&if6 &if8 &8&iG= &i7? &i@&ikEcRead which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - a scroll of fear  I - a scroll of immolation &iF N - 2 scrolls of noise  p - a scroll of poison  t - 3 scrolls of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected&i|9 &i< &iD  silenth the Fighter  #.#Oni of Vehumet ***...  #.# ..#.≈...# Health: 128/128 ======================== &iH  #.#.~...#.# Magic: 26/26 ========================  #.#.≈...≈.# AC: 8Str: 15Doom: 22%  #.#≈...#.# EV: 8Int: 28  #.##...#.## SH: 0Dex: 5  #.# #######....... XL: 12 Next:  6% Place: Dungeon:10  ##@###...#.<...#.#. Noise: ---------  Time: 16318.9 (0.0)  #....'.........#.#. l) +12 hand axe of the Wilderness {flame,   ######)..##.~..#.#.&iI [m Cast: Shock #...~~~~†~.~~~ #...~~~~~~~~~~ #~~~~~~.~~~...  ~~~~~~~#.~~...  ~~~~~..........   ~~~.#.#..#.##...  _You enter the shallow water. _You see here an electric eel corpse.  You pick up a parchment of Launch Clockwork Bee and begin reading... _You add the spell Launch Clockwork Bee to your library. _You open the door. _There is an open door here.&iM :  Okay, then.&i[N &i0Q &iY N _&i s &ilt 3&i| f _&i X&i &i &i &i &iK @  There is an open door here.&i7 &i  _&i. &i B  You see here a +0 long sword.&i &i  _&i &i &it &i &i &i &iι &i <Water &i &i@ A _You enter the shallow water.&ih &i &i &i> &i &i (&i &iH &i &i &i &i &iS &i &i &i &ic &i+ &i &i &i &ip &i &i &i &i* &i &i &i &iX ,&i &i &i &i N _You now have 752 gold pieces (gained 12).&i &i &iP &i &iq &i' &i &i& &is &i. &i &i3 &iN &i &i &i6 &i' &i &i &il &i9 &i &iR &i; &i ,&i6 &i. &i] &i! ,&i+" &i# &i$ &i$ &ih% &i.' ,&ip) ,&iF+ &i, &i*- &i2 &i4 &i5 &i6 &i7 &ii9 &i : &i: &i:< &i> &i> &i4? &i@L  #.....#▓.▒.▓.▒.▓.&i]M  #.......▒.▒.▒.▒.▒ ##.####▓▒#▒▓▒#▒▓▒#.# #.# #.# #.#  #.####.#  #...@..#  ######## &iM   You pick up a parchment of Mercury Arrow and begin reading...&iiU 0430.0)&iuV ,9.9 (31&i[ &i] F _You add the spell Mercury Arrow to your library.&i#&i$3&i&&i-&i/&i/,&i0&i~2&i3,&i4&i5&i{6,&i7&i9&i9&i;:&i:&i<&i<&i =&i>&i?,&iA&i&iB&i,&iO&i&i{ ,&i &i ,&il &i&i&i,&i&i%&i,&i&i&iN,&iH&i&iF,&i&i&i ,&i"&i;$&i$,&i&&iE(,&i(&i,&iL.&i.&i/&i\1&it4&iy5,&i7&i:&i;<Water &i@<&i|At _You enter the shallow water.&iZB&iH&iJ&iHK&iIL&iP&iR&iS&iT&iW&iZ&i[&i\&iy_&ia&ib&ic&ie&i4i&ii(&ij&im&iRo&io&ip&is&i?v&iv&iw&i$z&i|&i}&iS~&i=&iЃ,&i&ij&iΉ&i&i&ilP  There is a stone staircase leading up here.&iڒ&i _&i&i,&i&ib&iD&i&i&i&i&iI&i&iy&iD&i&i7&i&i&iΰ&i&iI&i;&i&i&i&i@&iԾ&i&i&i&i&i&i&i&i&i&i&i&i&i6&i&i&i2&i[&i&i&i#&in&i&i&i&i,&ig _p - 2 scrolls of poison (gained 1)&ij&i&i&i&i&ia&iB&i&i&ie&i&i3&i$,&i#&i&i&i&i&ir&i ,&iH &i 7 _You open the door.&iY&i&i&iw@  There is an open door here.&iR&i _&i&i &i&i,&i&iT ,&i'!&i/"&il#&iv$,&i%&i&&i',&i(&iT*&i*&i+&i@,&i-&is.,&i:X&i<&i=,&it>&i^A&iB&iC,&iF&iH&iH&iI&iK&idM,&i[N&i)R&iS&iT,&i ZB&iZ&i_@  There is an open door here.&ibb&iuc _&i d&ibh&iKj&ik&ik&in&i"q&iq,&iu&ix&ix&iy&i}&i܀&ix&ic&if&i&i,&iG&i,&iœ&i&&i,&i&i:&iw# #....~...#.# # #....≈...≈.# .# &i# #####≈...#.# .# o # ##...#.###.# .. # #######.......#.# ...o ###...#.<...#.#.#)#..... ..'.........#.#.#.#~#~≈≈ ###)..##.~..#.#.#~~~~~~#  #...~~~~†~.~~~@~~.~~~~  #...~~~~~~~~~~~...~~~~ ###~~~~~~.~~~.......##&i|~~Shock ~#~~~~~~~#.~~.......# ~~~~~~..............## ~~~.#.#..#.##..........o   orc wizard (asleep) ~~~...#..#.##..........o   orc (asleep) ~~###.#..#.##.......... #~# #.#..#'##.†########&iJ430.9 (8 _There is an open door here.n open door  You enter the shallow water.  An orc wizard and an orc come into view. &i The orc wizard is wielding a +0 dagger of speed. The orc is wielding a +2  dagger of venom.&i&iGI  The orc shouts! You hear a shout! x2&iW+ooo.owandering)oo 2 orcs&i8l==1.9 (82Water &iC&i?Sx _An orc comes into view. It is wielding a +0 short sword.&iau ...#.# # ...≈.# .# # ...#.# .# o # ##...#.###.# oo # .......#.# .... .<...#.#.#)#..... .#.#.#~#~≈≈ )..##.~..#.#.#~~~~~~#  #...~~~~†~.~~~@~~.~~~~  #...~~~~~~~~~~~...~~~~ ~~~~.~~~.......##~~ ~~~~~#.~~.......# ~~~..............## ~#.##.......... ~~~...#..#.##.......... .#..........  #.† &i@ ...#.# ...≈.# .# ...#.# .# o  ##...#.###.# oo  .......#.# .... .<...#.#.#)#..... .#.#.#~#~≈≈ )..##.~..#.#.#~~~~~~#  #...~~~~†~.~~~@~~.~~~~  #...~~~~~~~~~~~...~~~~ ~~&i@~~.~~~.......##~~ ~~~~~#.~~.......# ~~~..............#~#.##.......... ~~...#..#.##.......... .#.......... #.†&i*&i(&i3&i6d _There are monsters nearby!&i;bs  The zap hits the orc!  You kill the orc!&ii *******   orcVehumet accepts your kill.&im  The zap misses the orc wizard.&i:&i.o..o.~~~o&i^5-2.9 (1.0)&iP&iG, _The orc wizard shouts!&i^ Z*******&i ,&iY-&i6.&i> )oo..o&i?>~~~opriest (wandering)owizardo   orcThe zap hits the orc wizard but does no damage.&iMp4---3&i1i&ifkz _An orc priest comes into view. It is wielding a +0 dagger.&ig *******o  The zap misses the orc wizard. The zap hits the orc priest.  The orc priest is moderately wounded.&i&i`&ir&ido...o.~#o~~&i p3--=4&i&iv , _The orc priest shouts!&i5 ******* The zap hits the orc wizard!&i  &i\ &i6 &i  o).oo≈≈~~~~o   orc warrior (polearm)  The orc wizard is heavily wounded.&i p2---5&i* &i6 { _An orc warrior comes into view. It is wielding a +0 glaive.&i /******&im *&i/ &i=1 &i2 &i? .o.o≈≈~~o~&iE I--6&iQ &iV ^ _The zap misses the orc wizard.&ix< ******* The zap hits the orc wizard.&i&i ,G)≈≈~o~~~o   orc wizardo  &iG1S1-7&if<&i@^ _The orc wizard is almost dead.&i6,L. _The orc wizard is almost dead.  The zap hits the orc wizard.  You kill the orc wizard!  Vehumet accepts your kill.  You feel your power returning.&ib3*******o  &iS&i1U&iRbqo#~≈≈~o~~~o   orc priesto   orc&ijA-8&iu&igy+ _You hear a splash. x2&ia *** The zap hits the orc priest.  The orc priest is severely wounded.&iKo~~&iS0-9&i&iX^ _The zap misses the orc priest.&i͇The orc priest is severely wounded. _The zap misses the orc priest.  The zap misses the orc priest. The zap hits the orc priest!  You kill the orc priest!  Vehumet accepts your kill.  You feel your power returning.&i[***o  &ib&i<&iPo~~~)oo   orc warrior (polearm)o   orc&iJ-740&i3&iV( _You hear a splash.&i *** The zap hits the orc warrior.  The orc warrior is moderately wounded.The zap hits the orc warrior.&i&i}o~~.o&i(%1&i &i f _The orc warrior is moderately wounded.&iì  *** The zap hits the orc warrior.  The orc warrior is severely wounded.The zap hits the orc warrior.&i &i4 &i| h)~oo.&i T19-2&iI &ii d _The orc warrior is severely wounded.&i٨ *** The zap hits the orc warrior.&i )~oThe orc warrior is almost dead.&i j8--3&iW P _The orc hits you but does no damage.&i(  The zap hits the orc warrior!  You kill the orc warrior!Vehumet accepts your kill.&i***o   orc&iSv )~)You hear a splash. x2&i j7--4&i.&iD _The orc barely misses you.&i&iA ***** The zap hits the orc.&iVq o....  The orc is severely wounded.&ir&iwj6--5&i&i[ _The orc closely misses you.&iThe orc is severely wounded. _The orc closely misses you.  You slash the orc! You burn the orc.  You kill the orc!  Vehumet accepts your kill.  Vehumet is now extending the range of your destructive spells.&iND)&i *8==7.2 (1.3Shock&i&i64 _You feel your power returning.&i&Z&iuf&ip&idsR _No target in view!&i; #....≈...≈.# .#  #####≈...#.# #.# .... ##...#.###.# ..).  #######.......#.#.....~#...#.<...#.#.#)#.. .'.........#.#.#.#)#~≈≈# &i=C##)..##.~..#.#.#~)~)~~##  #...~~~~†~.~~~~~~.~~~~~#...~~~~~~~~~~~@..~ ##~~~~~~.~~~.......##~~~~~~~#.~~.# ~~~~........##.#.#..#.##.....#..#.##..###.#..#.##..# #.#..#'##.÷########## #.#.......#▒&i5N&i_=-80 &i`_&il&is  Things that are here: _a +0 short sword; a +0 ring mail; an orc corpse&it&ikM~...#.# ....≈...≈ ....#####≈ #.# .... &i##...#.###.# ..)..  #######.......#.#.....~ ##...#.<...#.#.#)#...... .'.........#.#.#.#)#~≈≈ ##)..##.~..#.#.#~)~)~~##†~.~~~~@~  #...~~~~~~~~~~~)..~~#.~#~~~ #~~~~~~~#.~~.......# ##.÷#########&i&i(y-9Water &i2&i52 _You enter the shallow water.&iu&iv#....#.≈...#  #....~...#.# #. ......##....≈...≈.# #.#......######≈...#.# #.#.....  ##...#.###.#...)...#####.......#.#.....~# #...#.<...#.#.#)#....... '.........#.#.#.#)#~≈≈# #)..##.~..#.#.#~@~)~~## #...~~~~†~.~~~~~~.~...~~~~~~~~~~~)..~~~.~~~.&i/xn##~~~~~~#.~~# ~##~~........## #.#.#..#.##.......#..#.##.... ###.#..#.##..........&i͆&i&50&i&ij  Things that are here: _a +0 glaive; a +0 plate armour&i#....#.≈...# #....~...#.# #.#......# #....≈...≈.# #.#......# #####≈...#.# #.#......&i##...#.###.#...)..#.#.....~# ...#.<...#.#.#)#..... .#.#.#.#)#~≈≈# )..##.~..#.#.#~)@)~~## ...~~~~†~.~~~~~~.~ ...~)..~ ~~~~~~.~~~.##~#.~~.# #~##~.## ## .#.#..#.# &iI&i)|FF   marrowcuda (wandering)&i8,R==1Shock&i\5&i9] _A marrowcuda comes into view.&i@....#.≈...# &i....~...#.# #.#......# ....≈...≈.# #.#......##.≈...#.# #.#.......##...#.###.#...).... .#.#.....~##.#.<...#.#.#)#....#.#.#.#)#~≈≈# ..##.~..#.#.#~)~@~~## ~~~~†~.~~~~~~.~~)..~..~~~.##~#.~~.# #~##F~.## ## ~ #.#..#.##[40&im....#..#.##.......... &i/ C~&i9=2Shock&i!&i'  Things that are here: _a +0 dagger of speed; a +0 robe&i #....#.###### #....#.≈...# #<.##### #....~...#.# #.#......# ....≈...≈.# #.#......##. #####≈...#.# #.#.........  ##...#.###.#...)... ######.......#.#.....~##.#.<...#.#.#)#................#.#.#.#@#~≈≈# )..##.~..#.#.#~)~)~~## .~~~~†~.~~~~~~.~~ ...~~~~~~~~~~~)..~.~.~~~.##~~~~~~~~~~#.~~.# #~##~~ ~~~.......## ## ~ .#.#..#.##.... ...#..#.##[17;20&i SH.<&i ;3&i} _Found a stone staircase leading up. _You see here a +0 dagger.&i 9##........# ....#.###### #... ....#.≈...# #<.##### ....~...#.# #.#......# ....≈...≈.# #.#......##. ####≈...#.# #.#.....  ##...#.###.#...)..... #####.......#.#.....~##. #.<...#.#.#)#.@....... ........#.#.#.#)#~≈≈###.##.~..#.#.#~)~)~~## ~~~~†~.~~~~~~.~~~~~~~~ ..~~~~~~~~~~~)..~~~~~~~..~~~.##~~~~~~~~#.~~# #&ih<~##~~ ~~........## ## .~ #&iD&i"R74 _&i]&i_&iʻ.# ##........# #.# #.###### #... #.≈...# #<.##### ~...#.# #.#......# # ...≈...≈.# #.#......##.# ###≈...#.# #.#.....  ##...#.###.#...)..... ####.......#.#..@..~##. #.<...#.#.#)#..............#.#.#.#)#~≈≈###.###.~..#.#.#~)~)~~##~~~~†~.~~~~~~.~~~~~~~~ .~~~~~~~~~~~)..~~~~~~~..~~~.....[0;10;&ip1m..##~~~~~~~~#.~~# #~##~~ ~........## ## .~5&i&i'.# .# #. #........# #.# #.###### #... &i#.≈...# #<.##### ~...#.# #.#......# # ..≈...≈.# #.#......##.## ##≈...#.# #.#.....  ##...#.###.#...@....... ###.......#.#.....~##.## #.<...#.#.#)#.......... .....#.#.#.#)#~≈≈##.# ##.~..#.#.#~)~)~~## ~# ~~~~†~.~~~~~~.~~~~~~~~ ~~~~~~~~)..~~~~~~~..~~~.##~~~~~~~~#.~~# #~##~~&i&iB=6&i&i  Things that are here: _a +2 dagger of venom; a +0 leather armour; an orc corpse&is&il &i$ 1Read which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - a scroll of fear &i%  I - a scroll of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 3 scrolls of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected&ib&ij&itvS'........#silenth the Fighter #........# #.Oni of Vehumet ****.. #........# #.#&iwHealth: 128/128 ======================== ..#.###### #...Magic: 19/26 =================------- ..#.≈...# #<.#####AC: 8Str: 15Doom: 22% ..~...#.# #.#......# #EV: 8Int: 28 ..≈...≈.# #.#......##.##SH: 0Dex: 5 ##≈...#.# #.#...........&ijxXL: 12 Next:  7% Place: Dungeon:10  ##...#.###.#...@.......Noise: ---------  Time: 16456.2 (0.0) ###.......#.#.....~##.##l) +12 hand axe of the Wilderness {flame, #.<...#.#.#)#..........Cast: Shock ......#.#.#.#)#~≈≈###.# &i yh##.~..#.#.#~)~)~~## ~# ~~~~†~.~~~~~~.~~~~~~~~ ~ ~~~~~~~~~~~)..~~~~~~~. ~~~.~~~.......##~~~~~~ ~~~#.~~.......# #~##~~Things that are here: _a +0 dagger of speed; a +0 robe _Found a stone staircase leading up. _You see here a +0 dagger.  Things that are here: &iy_a +2 dagger of venom; a +0 leather armour; an orc corpse&iP  Okay, then.&i4&iu8 _&i}&iInventory: 20/52 gear slots Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (go to first with ()m - 2 curare-tipped darts  q - a throwing net Armour (go to first with [)  n - a +0 troll leather armour (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}t - a +0 tower shield  g - a +1 cloak  a - a +1 robe Magical Staves (go to first with |)  p - a staff of cold Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)r - a +6 ring of dexterity  h - a ring of magical power  s - a ring of protection from fire &i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&ip\ i - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve trivially. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.&i [?25h[?0c&i Inscribe with what?    &i  [?25l[?1c&i3&iO&iO'........#silenth the Fighter #........# #.Oni of Vehumet ****.. #........# #.#Health: 128/128 ======================== ..#.###### #...&ioMagic: 19/26 =================------- ..#.≈...# #<.#####AC: 8Str: 15Doom: 22% ..~...#.# #.#......# #EV: 8Int: 28 ..≈...≈.# #.#......##.##SH: 0Dex: 5 ##≈...#.# #.#...........XL: 12 Next:  7% Place: Dungeon:10  ##...#.###.#...@.......Noise: ---------  Time: 16456.2 (0.0) &i&###.......#.#.....~##.##l) +12 hand axe of the Wilderness {flame, #.<...#.#.#)#..........Cast: Shock ......#.#.#.#)#~≈≈###.# ##.~..#.#.#~)~)~~## ~# ~~~~†~.~~~~~~.~~~~~~~~ ~ ~~~~~~~~~~~)..~~~~~~~. ~~~.~~~.......##~~~~~~ ~~~#.~~.......# #~##~~ _You see here a +0 dagger.  Things that are here: _a +2 dagger of venom; a +0 leather armour; an orc corpse _Okay, then.i - a ring of wizardry  Okay, then.&i&i&i&&i!8 _&iD&i5&i_&iͪ  Things that are here: _a +2 dagger of venom; a +0 leather armour; an orc corpse _Okay, then.  i - a ring of wizardry _Okay, then.Unknown command.&i3&iE&i&iPP _Unknown command.&in&io&iNq&ivu&ivS20= _&i}&i-&i&i6&iO,&i&i&i0&i&i&i9=&i&ipa1=&i &iT&ic&ia=&iV&i)&ib&iYK2=&i>&iw&iU&i!&i&i&i9&i%&i&i&iEO=&iy&i&iK3=&i&i &iP &ix &i ,&i &iT &i &i &i. &i 9=&i &i5" &iE# K4=&i% &i1 ,&i5 &i): &i ; &i= &iwB ,&iE &iJ O=&i M &iU a5=&iqZ &iw^ ,&io` &ie ,&ig &ik &il &iun &ir &iYs 9=&ix &i{ &i| K6=&i &i &iy &is &i^ &i &i &iݙ &i &i? &i ,&i &iX &i  #..#  #..#  #..# ## ###........# #.'........# #. ###........# #. ###........# #.###### ....#.###### #.....⚑ ....#.≈...# #<@##### 90.2 (34.0) &i} ....~...#.# #.#......# # ....≈...≈.# #.#......##.## ####≈...#.# #.#...........  ##...#.###.#...)....... #####.......#.#.....~##.## ..#.<...#.#.#)#.......... ........#.#.#.#)#~≈≈###.# ..##.~..#.#.#~)~)~~## ~#&ik &i H=1.2 (35&i &i A _Found a snail-covered altar of Cheibriados.&i` &ib &iOf &ip &iv &i~ ,&i B&i &iܻ &i &i^ &i &il &i ,&i &iU &i &i} &i &i &i &il &i &i X  There is a snail-covered altar of Cheibriados here.&i &i  _&iy &i &i &iA &i[ &i &i^ &i &i &i &i ,&iI &ie ....# ....# ....# ### ## #### ....# #.# .........# #.# .#~~~~# ....# #.# .~≈≈≈≈≈ ....# #.########.~≈~≈≈≈ ##### #.....⚑.........≈# #<.######@#≈~~~.≈ .#.# #.#......##.# ≈≈≈.# ≈.# #.#......##.## ≈~.# .#.# #.#........... ... .#.###.#...)....... &i` .. .....#.#.....~##.## ##.#.#)#.......#.#.#.#)#~≈≈###.# &iU .501.2 (10&i' ,2.2 (11&iY &iv\  &it] (_i - a scroll of identify&iґ &iX &i &i &i &i n&i &i8 &ir ,&i &i &i6 &i &i &i &i &i. &i &i6 &i &i^ ,&i@ &i &iJ &i &i\ &i ,&iv &i( &i# &iW ,&i &i &i ,&iS ,&i$ ,&i &iT  ....> ...# #........#  #........#  #.... ...#  #....#...##  #........≈##  ##########.....##.~≈##  #........# #@#≈.~≈~#16.2 (14 &i} > #........# #.......#  #........# ####..~.#  #........# ##.#.#  #........# ### #...######### ###........# #.# ##........... ..'........# #.# ##...#~~~~## ###........# #.# ###.~≈≈≈≈≈# ###........# #.########.~≈~≈≈≈≈&i &i ,7.2 (15&i &i ; _Found a stone staircase leading down.&i^I&i&i&iGn&i4&iؘ&i-&iޛ&i&i&i`&iK,&i&i%&iץ&i&i7 _You open the door.&iq&iI3&iR@  There is an open door here.&i<#........# #....#...# #....#...## #........≈############.....##.~≈###........#...#.#≈.~≈~#&i #........#...#.......# #........##'#####..~.# #........##@# ##.#.#23.2 (6.0) #........##.### #...####### ######........##.#.# ##......... .....'........##.#.# ##...#~~~~ ######........##.#.# ###.~≈≈≈≈  ####........##.#.########.~≈~≈≈   #....#.#######.#.....⚑.........   #....#.≈...# #>#<.######.#≈~~~.   #....~...#.# #.#......##.##≈≈≈. &i&i;+4.2 (7&i&i< _Found a staircase to the Orcish Mines.&ix&iRead which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - a scroll of feari - a scroll of identify  I - a scroll of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 3 scrolls of teleportation &ik V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected&i &iH#........#silenth the Fighter#....#...#Oni of Vehumet ****..#....#...##Health: 128/128 ========================#........≈##Magic: 26/26 ========================##########.....##.~≈##AC: 8Str: 15&inDoom: 22%#........#...#.#≈.~≈~#EV: 8Int: 28#........#...#.......#SH: 0Dex: 5#........##'#####..~.#XL: 12 Next:  7% Place: Dungeon:10#........##@# ##.#.#Noise: ---------  Time: 16524.2 (0.0)#........##.### #...####### l) +12 hand axe of the Wilderness {flame, ######........##.#.# ##......... Cast: Shock .....'........##.#.# ##...#~~~~ ######........##.#.# ###.~≈≈≈≈####........##.#.########.~≈~≈≈ #....#.#######[&iXm.#.....⚑......... #....#.≈...# #>#<.######.#≈~~~. #....~...#.# #.#......##.##≈≈≈.  _There is a snail-covered altar of Cheibriados here. _i - a scroll of identify _Found a stone staircase leading down. _You open the door.  There is an open door here. _Found a staircase to the Orcish Mines.&i&i Identify which item? (\ to view known items) Potions (select first with !)  d - a coppery potion&i][?] describe selected&iq&i w&i}[#........#silenth the Fighter#....#...#Oni of Vehumet ****..#....#...##Health: 128/128 ========================#........≈##Magic: 26/26 ========================##########.....##.~≈##AC: 8Str: 15Doom: 22%#........#...#.#≈.~≈~#EV: 8Int: 28#........#...#.......#SH: 0Dex: 5#........##'#####..~.#XL: 12 Next:  7% Place: Dungeon:10#........##@# ##.#.#Noise: ---------  Time: 16524.2 (0.0)&iv#........##.### #...####### l) +12 hand axe of the Wilderness {flame, ######........##.#.# ##......... Cast: Shock .....'........##.#.# ##...#~~~~ ######........##.#.# ###.~≈≈≈≈####........##.#.########.~≈~≈≈ #....#.#######.#.....⚑......... #....#.≈...# #>#<.######.#≈~~~. #....~...#.# #.#......##.##≈≈≈.  _There is a snail-covered altar of Cheibriados here. _i - a scroll of identify _Found a stone staircase leading down. _You open the door.  There is an open door here. _Found a staircase to the Orcish Mines.&iݒ]  As you read the scroll of identify, it crumbles to dust.&i+5.2 (1&i&i8U _d -> A - a potion of attraction&il &i 3&i &iV &i5 &i l  There is an open door here.&i !  _&i! &i$ &i% &i& &i' &i( &i* &i|+ &i:, &i- &i0 &i[1 &i1 &iO4 &i+6 ,&i7 &i8 &i: &i; ,&i,= &i3? &i? &i@ &iA &i:D ,&iD &iF &iK X&i N &iO ,&iP &iR &iS &i7T &iV &iX &iX &iY &i_  &if L There is a stone staircase leading down here.&ih &i~i  _&iEj &i*m &i/o &ip ,&i;r &iOt &i3u ,&iv &iyx &iMy ,&ig{ &i| &i} ,&i 7 _You open the door.&i\ &i> 3&i @  There is an open door here.&i &i  _&iT &ir &i˓ &iȔ ,&i  There is an open door here. _&i ,&i ,&iw &i &i ,&i &ij &i1 &iȮ &i &i? ,&ib &i &i ,&i &i& &i &i &ib &iV &i &i= &i &i8 &i &i &iC &i> &iB &i &i &i= &i &i^ &i &i &i &ia &i &i &i &i ,&i &ik ,&i &i &i ,&i &i &i ,&i &i &i &i &i &i &i ,&i &i) &i1 &i$ ,&i &i ,&i+ &i &i X&i &i &i &i &i &i  ,&i &i &ie &i &i &i &i ,&i &i &i ,&i &i! &i" ,&i# &i% ,&i& &i* &i7 ..##~.# ..≈##~.# #.~≈##~.# ≈.~≈~## .....# #.#### &i8 #..~.# #.#.. ##.#.# #.#.#  #...##########.#.####..  ##.............@......> 74.2 (49.0)##...#~~~~###.#.####.#  ###.~≈≈≈≈≈##.#.# ######.~≈~≈≈≈≈#.#.# ..⚑...≈≈#.#.# #####.#≈~~~.≈##.#.# ...##.##≈≈≈.###.#.# ...##.###≈~.# #.#.# ........ &i: 9[0;10;1m.....&i> &i%G ,5.2 (50&iK &i)O ; _Found a stone staircase leading down.&i{ &iR| 3&iD~ &i &i &i n&i` &i= B&i/ &iW &i ,&i` &i ,&iN &iR &i' &iĕ ,&i1 &i" ,&i &i< 7 _You open the door.&il 3&i) &i @  There is an open door here.&ij &ix  _&i7 &io &i &i8 &i &i &i` ,&iv &i &i ,&i &i& &i &i &i &iu &iB ,&ip &i] &i} &i8 &i &i &i &ib &i N _You now have 764 gold pieces (gained 12).&i^ n#  # #.....H# #......+ # ..:..# # .....# +......# ~.#......# &i ≈## ~.#......#### ~≈## ~.#..# ~≈~# #.#.........# ...# #.######....#Shock .~.# #.#....'....# .#.# #.#.####....# ...##########.#.####....#H   manticore (asleep) #....................>..... ##...#~~~~###.#.####.######  ###.~≈≈≈≈≈##.#.# #.#&i -91.2 (16&i ,2.2 (17&i &i \ _A manticore comes into view.&i?0\ #.....H# # #......+ # #...:..# # #......# # +......#  ~.#......#  ~.#......####  ~.#.@.......#  #.#.........#  #.######....#  #.#....'....#  #.#..# . .>..... &i1B   #.# &i  #.....H#  #......+  #...:..#  #......#  +......# &iL ~.#......#  ~.#......####  ~.#.@.......#  #.#.........#  #.######....#  #.#....'.... #.#... .>   &i&i&ii&iC` _A manticore is nearby!&i& *******HThe zap hits the manticore.&i&i;o..H.....&ire5-=3.0) &i&i7 _The manticore is lightly wounded.&iM ******The zap hits the manticore.&i-n&iug.H....&ie|i4--4&i(&i67 _The manticore is lightly wounded.&i7 ******* The zap hits the manticore!&i/X &i?a m...H...&ig i3--5&i4o &iOr d _The manticore is moderately wounded.&il *******The zap hits the manticore.&i o ...H...  The manticore is moderately wounded. ```  The manticore flicks its tail.The volley of spikes skewers you.&i 3...&i 7-2--==6Barbs &i &i ? _Barbed spikes become lodged in your body.&iR_*******&i ...H...  The zap misses the manticore.&i ```  The manticore flicks its tail.The volley of spikes skewers you.&i3...&ibe4--7&i&iD _More barbed spikes become lodged in your body.&if *******The zap hits the manticore!&i&iJm....H..&ic51---8&i&ia _The manticore is heavily wounded.&io  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i/# silenth the Fighter # #......#  Oni of Vehumet ****.. # #......+  Health: 125/128 =======================- # #...:..#  Magic: 17/26 ===============--------- # #..***.#  AC: 8Str: 15Doom: 22% # +..*H*.#  EV: 8Int: 28 ## ~.#..***.#  SH: 0Dex: 5 ≈## ~.#......####  XL: 12 Next:  7% Place: Dungeon:10 ~≈## ~.#&i1-.@.......#  Noise: =--------  Time: 16598.2 (0.0) ~≈~# #.#.........#  l) +12 hand axe of the Wilderness {flame, ...# #.######....#  Cast: Shock .~.# #.#....'....#  Barbs .#.# #.#.####....# ...##########.#.####....#  H   manticore #....................>..... ##...#~~~~###.#.####.######  ###.~≈≈≈≈≈##.#.# #.# _The manticore is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (heavily wounded, empty space bonus: 8/8)&i|#silenth the Fighter ##......#Oni of Vehumet ****.. ##......+Health: 125/128 =======================- ##...:..#&i Magic: 17/26 ===============--------- ##......#AC: 8Str: 15Doom: 22% #+...*..#EV: 8Int: 28 ##~.#......#SH: 0Dex: 5 ≈##~.#......####XL: 12 Next:  7% Place: Dungeon:10 ~≈##~.#.@.......#Noise: =--------  Time: 16598.2 (0.0) ~≈~##.#.........#l) +12 hand axe of the Wilderness {flame, ...##.######....#Cast: Shock .~.##.#....'....#Barbs .#.##.#.####....# ...##########.#.####....#H  [39&iڃ];49m manticore #....................>..... ##...#~~~~###.#.####.#########.~≈≈≈≈≈##.#.# #.# _The manticore is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (heavily wounded, empty space bonus: 8/8)&i sH  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a manticore (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the manticore!!  The manticore is almost dead.&i ``  The manticore flicks its tail.The volley of spikes skewers you!!&i,..&ie06----==9.2 (1&i$ &iP6_More barbed spikes become lodged in your body.&i  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&i # silenth the Fighter # #......#  Oni of Vehumet ****.. # #......+  Health: 106/128 ===================----- # #...:..#  Magic: 13/26 ============------------ # #..***.#  AC: 8Str: 15Doom: 22% # +..*H*.#  EV: 8Int: 28 &i] ## ~.#..***.#  SH: 0Dex: 5 ≈## ~.#......####  XL: 12 Next:  7% Place: Dungeon:10 ~≈## ~.#.@.......#  Noise: ===------  Time: 16599.2 (0.0) ~≈~# #.#.........#  l) +12 hand axe of the Wilderness {flame, ...# #.######....#  Cast: Shock .~.# #.#....'....#  Barbs .#.# #.#.####....# ...##########.#.####....#  H   manticore #....................>..... ##...#~~~~###.#.####.######  ###.~≈≈≈≈≈##.#.# #.# _More barbed spikes become lodged in your body.  Casting: Airstrike (safe; 1% risk o&i_ f failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (almost dead, empty space bonus: 8/8)&iu #silenth the Fighter ##......#Oni of Vehumet ****.. &i ##......+Health: 106/128 ===================----- ##...:..#Magic: 13/26 ============------------ ##......#AC: 8Str: 15Doom: 22% #+...*..#EV: 8Int: 28 ##~.#......#SH: 0Dex: 5 ≈##~.#......####XL: 12 Next:  7% Place: Dungeon:10 ~≈##~.#.@.......#Noise: ===------  Time: 16599.2 (0.0) ~≈~##.#.........#l) +12 hand axe of the Wilderness {flame, ...##.######....#Cast: Shock .~.##.#....'....&i #Barbs .#.##.#.####....# ...##########.#.####....#H   manticore #....................>..... ##...#~~~~###.#.####.#########.~≈≈≈≈≈##.#.# #.# _More barbed spikes become lodged in your body.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (almost dead, empty space bonus: 8/8)&iH F  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a manticore (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the manticore!!  You kill the manticore!  Vehumet accepts your kill.&i2R E†&i^  8=141911600.2 (1&i&` `Shock _You feel your power returning.&ie &ih | _Your Air Magic skill increases to level 9!&in59=105=&iw12=&iy&i4=&ic&iKW5=&i&i1&ieT66=&i5&i;7&i&i&iK8=&i&i&iV20=&i̗&i---..........'....&is 10.0) _You start resting.&i1=---1.2 (11&i&iw _You carefully extract the barbed spikes from your body.&i`H&iI3&iN&itZb27=3=4=&i\&i{^;6&ia&ibW7=&ic&if&if{8=8=&ig&i?k1 _HP restored.&iBl&i3m&in&i5p,&is&it&iu&iHw&i6xK==&iy&i|&i}M9=&i~&i&i&i؂&i4B&iB&i7&iM9=&ic&ik&iL20=&i&i&i&i&i&i_&i&i>,&ik&i&i]9=&iͤ&i&isK1=&i.&i&i&i&iƱ&io&iA&i.&i۶&i&i[e=&iK&iK2=&i&i$&i&id&in&i'&i&iK&i&i&iR&i+9=&i&i&iK3=&i>&i&iG&i&i&iE&i&i&i}&i&i&iy9=&ie&i&iCK4=&i&i &i&i&i~&iC&i)&iM&i&&i&i&i`9=&iZ&i&icK5=&i&i&iU&i&i&ime=&i6= _Magic restored.&iJ#&i$3&i'&i*&i,&i -&i.&i2&i3&i5&i9o  You see here a manticore corpse.&iG?l= _&i,A&ilE&i G&iP&i]?  ########  #......#  #......#  #......#  #......+  #...@..#  #......#  +...†..#  ~.#......# # ~.#......#### ## ~.#.........# &i_!~# #.#.........# .# #.######....# .# #.#....'....#You pick up a parchment of Yara's Violent Unravelling and begin reading...&ie,62.2 (5&i7n,3.2 (52&is&ivS _You add the spell Yara's Violent Unravelling to your library.&i3&i &i$&ib&i&i&i%######## #......# #......# #......#####Y.#.....@'.Y.Y..#......#####Y.#......# Shock+...†..# ~.#......# ~.#......#### &iYYYY 4 yaks (asleep) ~.#.........# #.#.........# #.######....#&iK 5.2 (2.0)  You open the door.&iY.Y3 asleep)&i+6.2 (3&i&iV _4 yaks come into view.&i\t## #......# #......# #......#####Y.#......@.YY.#......#####Y.#......# +...†..#~.#......#~.#......#### ~.#.........##.#.........# &i v&i$}r.YY2&i+7.2 (1&iІ&it[ _There is an open door here.&i'*******Y1  The zap hits the yak.  The yak is lightly wounded.  The yak bellows!  The zap hits the yak.  The yak is lightly wounded.  The zap hits the yak.&ilD@  The yak is lightly wounded.&iE,&iRYY.YY...Y&i5Ts5-====8&i[&i^J _You hear a shout! The yak bellows! You hear a shout!&is<  You slash the yak! You burn the yak.  The yak is heavily wounded.&i= &iD :YY.&i!F a===-9.5 (1.3 &iL &i:O ^ _The yak completely misses you.&i-  You hit the yak but do no damage. You headbutt the yak.  The yak is severely wounded.&i7 99   gargoyleThe yak barely misses you. x2&iP9]---70.8&iL@&iOu _A gargoyle comes into view. It is wielding a +0 mace.&ib&  &idYou slash the yak! You burn the yak. You headbutt the yak.  You kill the yak!Vehumet accepts your kill.&ie,&iWn.YY.9. 3 yaks&iqt56=&iud83--2.1&iـJ _You feel your power returning.&ij=*******The zap hits the yak.  The yak is moderately wounded.  The zap hits the yak but does no damage.  The yak is lightly wounded.  The zap hits the yak.  The yak is lightly wounded.&i&iR  The zap hits the gargoyle but does no damage.&ip&i @YY.Y9..@   Harold (polearm, missile, wandering)YYY 3 yaks9   gargoyleHarold the Weathered comes into view. He is wielding a +0 trident and quivering3 throwing nets.=3&i0 &i&i<; _The yak gores you but does no damage.&i"M*******The yak is moderately wounded.The yak is moderately wounded.yak  The yak is lightly wounded.  The zap hits the gargoyle. The gargoyle resists.&iɦE  The gargoyle is lightly damaged.&iZ,&i @.YYY9...@)Harold shouts!&i17---5-=4&ig&i ( _The yak gores you!&i, n*******The yak is heavily wounded.zap hits the yak.  The yak is moderately wounded.zap hits the yak!  The yak is moderately wounded.  The zap hits the gargoyle but does no damage.&iN &is\ . .&i] xYYY9@..  The gargoyle is lightly damaged.&i _ 4---4---5&ii $ &i1k _The yak gores you.&i*******heavi.heavi. The gargoyle resists.  The zap hits Harold.&i!v YYY9@..  Harold is lightly wounded.07-3--=6 _The yak gores you!&iq*******The yak is severely wounded.The zap hits the yak.&i YYY9@..  Harold is lightly wounded.&i0---2--7&i&iK( _The yak gores you!&i ******* The zap hits the yak!  The yak is severely wounded.zap hits the yak.  The yak is almost dead.The zap misses the yak. The zap hits the gargoyle. The gargoyle resists. &i N The gargoyle is moderately damaged.&i  YYY9@..  The zap misses Harold.  Harold says, "Let's make it quick, okay? I've got mouths to feed."&i i99/128 ----&i 8&i &i ( _The yak gores you.&iIh&*******The zap hits the yak!  The yak is severely wounded.The zap hits the gargoyle. The gargoyle completelyhit&iL YYY9@..  Harold is lightly wounded.  Harold says, "Let's make it quick, okay? I've got mouths to feed."&id~100/1281--9&i&i ; _The yak gores you but does no damage.&i  The zap hits the yak!  You kill the yak!Vehumet accepts your kill.&imR*******  2 yaksVehumet accepts your kill.You feel your power returning. The zap hits the yak.  The yak is almost dead..  &iThe yak is almost dead.The zap misses the gargoyle. The zap hits Harold.&i&&iY.Y9@.. &id12=480&i &i!W_Harold is moderately wounded.&i0 s  The zap hits the yak.  You kill the yak!&iE *******   yakVehumet accepts your kill.The zap hits the yak.  The yak is almost dead.  The zap hits the gargoyle but does no damage.gargoyle is lightly damaged.  The zap hits Harold!&i#k B&iy t†Y9@...&iP 2=1-761&ig s _Harold is moderately wounded.&id&i%gEvoke which item? Wands  b - a wand of light (12)f - a wand of mindburst (12)  e - a wand of paralysis (7)  p - a wand of polymorph (5)  &ihc - a wand of roots (4) [!] read|quaff|evoke[?] describe selected&i+ &iv#.silenth the FighterOni of Vehumet ****..Health: 102/128 ===================-----Magic: 21/26 ===================-----########AC: 8Str: 15Doom: 17%&i$#......#EV: 8Int: 28#......#SH: 0Dex: 5#......#####...XL: 12 Next: 16% Place: Dungeon:10#......@†Y9@...Noise: =--------  Time: 16681.1 (0.0)#......#####...l) +12 hand axe of the Wilderness {flame, #......#Cast: Shock+...†..#~.#......#~.#......####@   Harold (polearm, missile)~.#.........#Y   yak#.#.........#9   gargoyle&i&U#.######....#The zap hits the yak.  The yak is almost dead.The zap hits the gargoyle but does no damage.  The gargoyle is lightly damaged.  The zap hits Harold! _Harold is moderately wounded.&i"O  silenth the Fighter  Oni of Vehumet ****..  Health: 102/128 ===================-----  Magic: 21/26 ===================----- ######## AC: 8Str: 15Doom: 17% #......# EV: 8Int: 28 #......# SH: 0Dex: 5 #......#####...  XL: 12 Next: 16% Place: Dungeon:10 #......@*Y9@...  Noise: =--------  Time: 16681.1 (0.0) #......#####...  l) +12 hand axe of the Wilder&iQAness {flame,  #......# Cast: Shock +...†..# ~.#......# ~.#......####  @   Harold (polearm, missile) ~.#.........#  Y   yak #.#.........#  9   gargoyle #.######....# The gargoyle is lightly damaged.  The zap hits Harold! _Harold is moderately wounded.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 83% to hit)&i—  silenth the Fighter  Oni of Vehumet ****..  Health: 102/128 ===================-----  Magic: 21/26 ===================----- ######## AC: 8Str: 15Doom: 17% #......# EV: 8Int: 28 #......# SH: 0Dex: 5 #......#####...  XL: 12 Next: 16% Place: Dungeon:10 &i\#......@†Y9@...  Noise: =--------  Time: 16681.1 (0.0) #......#####...  l) +12 hand axe of the Wilderness {flame,  #......# Cast: Shock +...†..# ~.#......# ~.#......####  @   Harold (polearm, missile) ~.#.........#  Y   yak #.#.........#  9   gargoyle #.######....# _Harold is moderately wounded.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 83% to hit)  The bolt of light hits the yak!  You kill the yak!&i2 ## #. &i#. #...  #.*****..  #...  #. +. ~.#. ~.#.@, blind) ~.#.........#9   gargoyle #.#...... &i8  Aim: a yak (almost dead, 83% to hit)  The bolt of light hits the yak!  You kill the yak!  Vehumet accepts your kill.  The bolt of light misses the gargoyle. The bolt of light hits Harold!  Harold is heavily wounded.&ig ††9@.  Harold is blinded.&iQ ``  The gargoyle hurls a stone arrow at you.&i v ††The stone arrow hits you!&i' 95/128 --67====&i2.1 (1 _Harold says, "Let's make it quick, okay? I've got mouths to feed."&iZ&i!z _Your Dodging skill increases to level 5!&iv I *******&iw The zap hits the gargoyle but does no damage.  The gargoyle is lightly damaged.  The zap hits Harold.&ic &i &i ,†9@....6=-=---3 &iq L_Harold is heavily wounded.&i? &iA Evoke which item? Wands  b - a wand of light (11)f - a wand of mindburst (12)  e - a wand of paralysis (7)  p - a wand of polymorph (5)  c - a wand of roots (4) [!] read|quaff|evoke[?] describe selected&i &i(silenth the FighterOni of Vehumet ****..Health: 96/128 ==================------Magic: 21/26 ===================-----########AC: 8Str: 15Doom: 16%#......#EV: 8Int: 28#......#SH: 0Dex: 5#......#####...XL: 12 Next: 17% Place: Dungeon:10#......@†9@....Noise: =--------  Time: 16683.1 (0.0)#......#####...l) +12 hand axe of the Wilderness {flame, #......#Cast: Shock+...†..#~.#......#~.#......####@   Harold (p&i*olearm, missile, blind)~.#.........#9   gargoyle#.#.........##.######....# _Harold says, "Let's make it quick, okay? I've got mouths to feed." _Your Dodging skill increases to level 5!The zap hits the gargoyle but does no damage.  The gargoyle is lightly damaged.  The zap hits Harold. _Harold is heavily wounded.&iy  silenth the Fighter  Oni of Vehumet ****..  Health: 96/128 ==================------  Magic: 21/26 ===================----- ######## AC: 8Str: 15Doom: 16% #......# EV: 8Int: 28 #......# SH: 0Dex: 5 #......#####...  XL: 12 Next: 17% Place: Dungeon:10 #......@*9@....  Noise: =--------  Time: 16683.1 (0.0) #......#####...  l) +12 hand axe of the Wilderness {flame, [&i9{30m #......# Cast: Shock +...†..# ~.#......# ~.#......####  @   Harold (polearm, missile, blind) ~.#.........#  9   gargoyle #.#.........#  #.######....# The gargoyle is lightly damaged.  The zap hits Harold. _Harold is heavily wounded.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (lightly damaged, 86% to hit)&i'silenth the FighterOni of Vehumet ****..Health: 96/128 ==================------Magic: 21/26 ===================-----########AC: 8Str: 15Doom: 16%#......#EV: 8Int: 28#......#SH: 0Dex: 5#......#####...XL: 12 Next: 17% Place: Dungeon:10#......@*****..Noise: =--------  Time: 16683.1 (0.0)#......#####...l) +12 hand axe of the Wilderness {flame, #......#Cast: Shock+...†..#~.#......#~.#......####@   Harold (polearm, missile, blind)&i~.#.........#9   gargoyle#.#.........##.######....#The zap hits Harold. _Harold is heavily wounded.Aiming: Bolt of LightPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (lightly damaged, 86% to hit)  The bolt of light misses the gargoyle. The bolt of light hits Harold!&i#c†9@.. _Harold is heavily wounded.  Aiming: Bolt of Light  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (lightly damaged, 86% to hit)  The bolt of light misses the gargoyle. The bolt of light hits Harold!  Harold is heavily wounded.&iA `  The gargoyle hurls a stone arrow at you.&i# †The stone arrow hits you!  Harold says, "My wife will appreciate not having to wash blood out of myclothes anymore."&ig, 9(caught)Harold throws a throwing net. The throwing net hits the gargoyle.&if89&i  You slash Harold! You burn Harold.  Harold is almost dead.Harold misses you.'i* k  Harold casts a spell at you.'iw 'i S53----4.9'i 'i ( _You barely resist.'iy:  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i3  Harold is struck by an arc of lightning.  You kill Harold!'i **  Vehumet accepts your kill.'i8QC@)'i[502--27-50Shock'ic'imf< _You are struck by an arc of lightning.'iR ### ...#......# ..).#......# ..#......#####....# #......'†)@.....+ #......#####....# #......# $..# +...†..# ..#~.#......# .#~.#......#### # 'iY 'i{b t2---6'ik 'i| _Found 14 gold pieces.  q - 3 throwing nets (gained 2)  Things that are here:'i҂ 533=---7.9 (2'i 'if ] _a +0 trident; a +0 scale mail'iY  ## # ... #......# ..). #......# ..... #......#####....# #......'†@).....+ #......#####....# #......# $..# +...†..# ..# ~.#......# .# ~.#......#### #  ~.#.#  #.#.#  #.######....#'ik 'i ^4=8.9 (1'in 'if  Things that are here: _a +0 mace; a yak corpse'i, ## ######## ... #......# ..). #......# ..... #......#####....# #......'@)).....+ #......#####....# #......# $..# +...†..# ..# ~.#......# .# ~.#......#### # ~.#..#  #.#.#  #.######....#'i'iX5=9 _'iX 'i  Things that are here: _a yak corpse; a yak corpse'igh ## ######## ... #......# ..). #......# ..... #......#####....# #......@†)).....+ #......#####....# #......# $..# +...†..# ..# ~.#......# .#'i ~.#......#### # ~.#.........# #.#.........#  #.######....#'i/'i:K6700 _'iA'i`Eq _There is an open door, spattered with blood here.'iy;##########... #......#). #......#... #......#####....# #......'†)).....+ ######....# #......# $..#'is{ +...†..# ..#~.#......# .# ~.#......#### # ~.#.........# #.#.........# #.######....# #.#....'....#'i$'i[8=1 _'ic'iU'i ####..+†))...'i+ 9=4=2'i2 'i=6 ) _You close the door.'i'i'i 'i5'i/L60='ie1'i'i'i92'i'i!'i"o4=='i$'i(5=5='i*'i.'i/96'i0'iO4'iN527'i6'iw;O8'i~='iqA'iBp70=='iC'i$Ka _You start resting.'iLy1=6='i6R3'ieS22'i`T'iY'iZ93'iE\'i`i5='ia'i1e'i5f]6=='i2g'i!lO7'im'ir'is98'i(u'iy'iy99'i{'i'i-T81='i?'i'i:a2='iX'i|93'i'i['iSO4'iŖ'i95'i'iyi7='i'ia8=99091=3=4'i'iM%5'i'iv'ijK6='ib'i'iU8='i'i'i9'i'iZ'iL+100/128'i'iI;1'i'i|'iK2='i'i'iU4='i'i'iO%5'i'i'i %6'i 'i'iK7='i'ik8='i['ip'i&10'i'i"'i$%1'i!%'iz)'ir*K2='iC+'i /'i0U3='i 1'i5'i7%4'i7'i`<'is=%6'i?'iD;7'iE'iI'iJK8='iJ'iP'iQU9='iQ'iU'iV&21'iW'i['i\%2'i]'i`'i,ba3='iXe94'ifH='ii'ij%5'i l'io;7'ihw'i8< _Magic restored.'id058.9 (56.0)'iZ8=9.9 (57'iM'iS" _HP restored.'i'i" Spells (Memorise)TypeFailure Level  a - ArcjoltConjuration/Air 1% 5b - FoxfireConjuration/Fire1%1  c - Mercury ArrowConjuration/Alchemy1%2  d - Momentum StrikeConjuration/Translocation 1%2  e - SwiftnessAir1%3  f - Brom's Barrelling BoulderConjuration/Earth1% 4  g - Flame WaveConjuration/Fire2% 4  h - SlowHexes4%1  i - Summon Small MammalSummoning4%1  j - Inner FlameHexes/Fire4% 3  k - IrradiateConjuration/Alchemy'i"$6% 5  l - BlinkTranslocation7%2  m - Ignite PoisonFire/Alchemy13% 4  n - Launch Clockwork BeeForgecraft14% 3  o - Yara's Violent UnravellingHexes/Alchemy32% 5  p - Dispel UndeadNecromancy43% 4  q - Forge Blazeheart GolemFire/Forgecraft43% 4  r - Detonation CatalystFire/Alchemy78% 5  s - Summon ForestSummoning/Translocation 78% 5  t - IgnitionFire100% 8  u - Summon Horrible ThingsSummoning100% 8 22 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'i4silenth the FighterOni of Vehumet ****..##Health: 128/128 ========================########...Magic: 26/26 ========================#......#..).AC: 8Str: 15Doom: 12%#......# .....EV: 8Int: 28#......#####....#SH: 0Dex: 5#......+†)).....+XL: 12 Next: 27% Place: Dungeon:10#.....@#####....#Noise: ---------  Time: 16759.9 (0.0)#......# $..#l) +12 hand axe of the Wilderness {flame, +...†..#..#Cast: Shock~.#......#[26'i:7G.#~.#......#### #~.#.........##.#.........##.######....##.#....'....# _a yak corpse; a yak corpse _There is an open door, spattered with blood here. _You close the door. _You start resting. _Magic restored. _HP restored.'i@$'i CMemorise Arcjolt, consuming 5 spell levels and leaving 17? Y - Yes 'iD' N - No'i'i7silenth the FighterOni of Vehumet ****..##Health: 128/128 ========================########...Magic: 26/26 ========================#......#..).AC: 8Str: 15'i9Doom: 12%#......# .....EV: 8Int: 28#......#####....#SH: 0Dex: 5#......+†)).....+XL: 12 Next: 27% Place: Dungeon:10#.....@#####....#Noise: ---------  Time: 16759.9 (0.0)#......# $..#l) +12 hand axe of the Wilderness {flame, +...†..#..#Cast: Shock~.#......#.#~.#......#### #~.#.........##.#.........##.######....##.#....'....# _a yak corpse; a yak corpse 'i;_There is an open door, spattered with blood here. _You close the door. _You start resting. _Magic restored. _HP restored.'iSE,60.9 (1'i{L'i] _This spell is mildly dangerous to cast.Vehumet grants you knowledge of Arcjolt.'i=g+1.9 (2'i|o'iz'i+2.9 (3'iŒ'i'i+3.9 (4'i'iA4.9 (5'i:'i#'i+5.9 (6'i'i`  _You start memorising the spell. You continue memorising. x5  You finish memorising.  You add the spell Arcjolt to your library.'i"'iH'iV _Spell assigned to 'e'.'i ! _You open the door.'i7+ V  There is an open door, spattered with blood here.'iL- 'i1 5 _'i5  Things that are here:  a yak corpse; a yak corpse'i9 'i:  _'in< 'i D  Things that are here:  a +0 mace; a yak corpse'iI 'inK  _'iL 'iU  Things that are here:  a +0 trident; a +0 scale mail'i)Z 'il[  _'iz\ 'i"` 'if 'ig 'ii 'im 'ir 'is 'iu 'iNx 'iZ} 'i~ 'i? 'i\ 'i  'iɭ 'iK #..'i V#.########'ik ######## #......... 'i #......# #....)../ 'i #......# #........ 'i۵ {#......#####....# 'iŶ #......'†)).....+ 'i #......#####....# 'i #......# #.@..# +...†..# #....#  ~.#......# #....# Shock  ~.#......#####....#  ~.#.........##.####  #.#.........##.# K   kobold (wandering)#.######....##  #.#....'....##K  #.#.####....#  You now have 778 gold pieces (gained 14).'i ,74.9 (9'i ,5.9 (10.0)'i 'i u _A kobold comes into view. It is wielding a +0 dagger.'i&  #.. #.########   #.........   #....)../   #........  ###....#  '†)).....+  .#####....#   #.@..#  +...†..# #....#   #....#  #....#  #.####  #.#  #.  #K  'i  #.. #.########   #.........   #....)../   #........  ###....#  '†)).....+  .#####....#   #.@..#  +...†..# #....#  'i  #....#  #....#  #.####  #.#  #.  #  'iz 'iZ 'i@ 'iW ] _A kobold is nearby!'iB  The zap hits the kobold.  You kill the kobold!Vehumet accepts your kill.'i~K*****#**'iwr......)'ir=6.0)Shock'ic'i"4 _You feel your power returning.'i'i'i'i: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'i 'i 'i 'i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'i} 'i$ 'i 'in _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'iL'i'i4'i|'i'iL$ _'i,'i)'ir'i'i 'iS'iW'iD'i'i'i'i1'i 'i','i)'i.B>  You see here a +0 rapier.'i'i| _'iQ'i]'i ,'i< 'i 'iM+ _f - a wand of mindburst (19) (gained 7 charges)'i.,'i/'i[v'iaB'id,'if,'if'i)j,'ij'ik'in'ibo,'ip'is'is,'izu'iy,'iy'i3{'in~,'iO'i`'i'iZ,'iŇ'i'i9,'id'iݍ'i,'i'i'iΒ,'i'iҕ'i'i'iʘ'i..........#  ...)......########  .................#  ...#############.#  ...+ #.#  ...# #.#  ...# #.#  ...# #.#  ...# #@#  -804.9 (28.0) ...# .[......#  #### .########  #        'iO,[39;49m       'ib'iH-5.9 (29'i'iW _Found a pair of gloves.'iS'iU3'i[X'i(dX'ie'ih'i2i,'ij'in'io,'iq'iMu'i6v,'ix'i{'i|'i~~'i 'i\'i9'iB'ip  You see here a +0 pair of gloves.'i'iD _'iv'i'ir'i,'i'iQ'i,'i'ic'i,'i'i'iû,'i'i'i'i'i'i&'i$,'i'is'i,'iq'i 'i'i'i('iQ'i>'i'i'i'i'i{'i'i'i'i.'i'i'i,'i'i'i,'i 'i: There is an open door here.'i'i _'i'iw'i'i 'i 'i'i'i'i'iv'i'i'i'i'i!'i"'i#'i%'i('i{)'iD*'i+'i0B'iZ3'i6'i6'i 8'i='i?'ib@,'iA'iD'iD,'iE'iG'iH,'iFJ'i6['i\,'i`'ixb,'id'iUg'ij'i9l,'i`r'i~# #.# #......## #.# #...##.#'i# ######.###.##  #.# #.# #.# #..#####.# #.....@.# ≈≈≈..##..# ##  ~~≈ ##..##~ Shock . ##....~~≈..~~~~≈≈..~~#'iXI   ice statue (unaware).#.?$#..~≈#..~#≈~.I..I).II~≈##..#  .#≈~..#.%:#I.~≈#...#############'i 40.9 (35  An ice statue comes into view.Found an escape hatch in the floor.  Marking area around an ice statue as unsafe for travelling.'i]/  --more--'i` G~~~'i,n 7 1.9 (36 _'iw 'i}y 'ie #.# #......# #.# .# .##.##.# #.# #.# #..#####.# #.....@.# ≈≈≈..##..# ##  ~~≈ ##..##~  .     #  .#.?$#..~≈#..~#  )#..#  %:'iՉ/ #.# #......# #.# .# 'i.##.##.# #.# #.# #..#####.# #.....@.# ≈≈≈..##..# ##  ~~≈ ##..##~  .   #  .#.?$#..~≈#..~#  )#..#  %:'i''i'iC'i'iۯb _An ice statue is nearby!'iCn *****I**The zap hits the ice statue. The ice statue resists.'ir....≈~I'ie5-=2.9 (1.0) 'i`'i=8 _The ice statue is lightly damaged.'i=  *******The zap hits the ice statue. The ice statue resists.'iW7r....≈~I 'ii4--3 'i}  'ix 8 _The ice statue is lightly damaged. 'iS4p ******* 'i5UThe zap hits the ice statue. The ice statue completely resists. 'idr....≈~I 'imi3--4 'iv 'iy8 _The ice statue is lightly damaged. 'i;x  'iz*******The zap hits the ice statue. The ice statue resists. 'ir....≈~I 'ii2--5 'ic 'iz8 _The ice statue is lightly damaged. 'i *******The zap hits the ice statue but does no damage. 'i(= ....≈Y~Y   ice beast (summoned)IThe ice statue is lightly damaged. 'iB-6 'i 'iX _The ice statue gestures. 'i *******The zap hits the ice statue. The ice statue resists. 'i 'i....Y≈≈~I 'iT1-7 'i  'i 8 _The ice statue is lightly damaged. 'iy *******The zap hits the ice statue. The ice statue resists. 'i  'i ...Y..≈~I 'iG i0--8 'i  'iu 8 _The ice statue is lightly damaged. 'i *******The zap hits the ice statue. The ice statue resists. 'i  'i .Y...≈~I 'i` j19--9 'i  'i <  The zap hits the ice statue. The ice statue resists. _The ice statue is lightly damaged.  The zap hits the ice statue. The ice statue resists. _The ice statue is lightly damaged.  The zap hits the ice statue. The ice statue resists. _The ice statue is lightly damaged. 'i 'i` 'i 'i{Q _The ice statue is lightly damaged.  The zap hits the ice statue. The ice statue resists. _The ice statue is lightly damaged.  The zap hits the ice statue. The ice statue resists. _The ice statue is lightly damaged. _No reachable target in view! 'ia =#.# #.# #......# #.# #.# #...##.# #.# ######.# #.# 'ic  #.# #.# #.# #.# #.# #..#####.# #....@..#≈..##..# ##~≈≈ ##Y.##~..~ ##....~~... ≈..~~~~#. ≈≈..~~##Y   ice beast (summoned) .#.?$#..~≈#..~# ≈~.I..I).II~≈##..# ? .#≈~..#.%:#I.~≈#... 'i*j  'ip RY. 'is 6-50 _ 'i  'i  'iA  You slash the ice beast! You melt the ice beast terribly.  The ice beast is almost dead.19--20====2.2 (1.3  'iH _The ice beast hits you. The ice beast freezes you! 'i   You hit the ice beast. You melt the ice beast terribly.  You kill the ice beast! 'i3i§ 'i921----3.5Shock 'iA 'iyDl _The ice beast disappears in a puff of smoke! 'i~ 'i;-- 'i# 'i&R _No target in view! 'i" 'i6+ 'i@ 'i"DR _No target in view! 'iȩ 'i3 'i;2 'i$3=5==61=7 'i 'i _You start resting.8= 'i. 'iy, 'i~ 'i 'iA9= 'iN 'i 'iK2= 'i 'i 'i9= 'i 'iC 'i= 'i  'i~ 'i  'i 'i 'i9= 'i 'iF  'iZ K3= 'i  'i9  'i+  'i  'iS  'i,  'i7  'i6  'i  'i  'i  'i 9= 'i  'i  'i D4= 'i  'i& , 'iY(  'is,  'i-  'it.  'i4 , 'i7  'i;  'i!< 9= 'i,=  'i@  'iA K5= 'iC  'i"H  'iTI  'ixJ  'iM  'iN  'iJP  'iT , 'i0V  'iY  'iZ 9= 'i[  'iql k -. _HP restored. 'i 081.5 (28.0) 'i݉ v6=-2.5 (29 'i  'i % _Magic restored. 'i .#.# #.# #......# .#.# #.# #...##.# .#.# ######.# .#.# #.# .#.# #.## #.##.. #.# #..#####.# #...@...#≈..##..# ##≈~~~≈≈###..##~~...~~##....~~.. ≈..~~~~#.## ≈≈..~~##I   ice statue (unaware) .#.?$#..~≈#..~# ≈~.I..I).II~≈##..# .? .#≈~..#.%:#I[0;1 'i R0m.~≈#... 'i rII 'is 13.5 (1.0) 'i~  'i  'iڃReally walk into a travel-excluded area? Y - Yes  N - No 'ixh 'i؍#.#.# #.# #...##.#silenth the Fighter #.#.#######.#Oni of Vehumet ****.. #.#.# ####.#Health: 128/128 ======================== #.#.# ...##.#Magic: 26/26 ========================#..# #.#AC: 8Str: 15Doom: 12%#...# #.#EV: 8Int: 28#..#####.#SH: 0Dex: 5..###.......#XL: 12 Next: 27% Place: Dungeon:10.≈≈≈≈≈.@##..# ##Noise: ---------  Time: 16883.5 (0.0)≈≈~~~≈≈###..##~l) +12 hand axe of the Wilderness {fla 'i-(me, ~~...~~##....~~Cast: Shock~.....~ ≈..~~~~.##.##. ≈≈..~~##.#.?$#..~≈#..~#IIII 4 ice statues (3 unaware)≈~.I..I).II~≈##..#.? .#≈~..#.%:#I.~≈#...##########.#..≈≈~.##.##.~≈≈.............. _The ice beast disappears in a puff of smoke! _No target in view! _No target in view! _You start resting. _HP restored. _Magic restored. 'izIIII 'i84.5 (1Shock 'i 'iK[ _The ice statue gestures. x2 'i7≈#.#.# #.# #...##.# ##.#.# ######.# ##.#.# .### #.#  #.#.# ...# #.# . #..# #.# . #...# #.# # #..#####.#.###.......#.≈≈≈≈≈@.##..# ###≈≈~~~≈≈###..##~#~~...~~##....~~~.....~~≈..~~~~~.##.##.~≈≈..~~##.#.?$#..Y≈#..~#I 5 ice statues ≈~.I..I).II~≈##..#Y   ice beast (summoned, wandering) [1 'iM:6d .? .#≈~..#.%:#I.~≈#... .#..≈≈~.##.##.~≈≈.... 'ixK 'iQC***** 'iS 'i§§@§§○☼○☼○Y.~)==5 _The ice statue gestures at you. 'i ≈#.#.# #.# #......# ≈≈#.#.# #.# #...##.# ≈##.#.# # ######.# ###.#.# .## #.# # #.#.# . #.# .. # #.# ..#...## #.# ## #..#####.# . ...###@.§....# ..≈≈≈≈§§§##..# ###≈≈~~~§○###..##~ #~~...☼○##....~~≈~~.....☼○≈..~~~~≈~.##.##.Y≈≈..~~## 4 ~..#.?$# 'i-" J..~≈#..~# ≈~.I..I).II~≈##..#? .#≈~..#.%:#I.~≈#...########§☼☼☼☼°○○○Y~--6 'i7 f§☼☼☼☼ 'i:  'i #.#.# #.# #...####≈#.#.# #.# #......# .≈≈#.#.# #.# #...##.# .≈##.#.# # ######.# .###.#.# .## #.# .# #.#.# . 'il x #.#. # #.# ...#...## #.# .## #@.#####.# .. ...###..§....#  #..≈≈≈≈☼☼☼##..# ####≈≈~~~☼°###..##~ #~~...○○##....~~ ≈~~.....○Y≈..~~~~Y   ice beast (summoned) ≈~.##.##.~≈≈..~~## ~..#.?$#..~≈~# ≈~.I..I).II~≈##..# 'i y☼☼≈○°○ 'i C--7 'i D§ 'i 'ia~####.############# ≈..≈'iѽa#.# #... .≈# #######.### # #.#.# ....# ## ..#..@## ## #..#..#####. ......###..§....# ##..≈≈≈≈☼☼☼##..# ####≈≈~~~☼≈###..## #~~...○°##....~.....○Y≈..~~~~≈~.##.##.~≈≈..~~## ~..#.?$#..~≈#..~'iV'i'i☼○○○Y°~°~'it&8'i'iy'i4.............>........'......# ~~###.#.####.######...#########.#.# #.# #...#### ≈≈≈≈#.#.# #.# #......# ..≈≈#.#.# #.# #...##.# ~.≈##.#.# # ######.# ≈.###.#.# #.## #.# ~.# #.#.# #.. #.#. # #.# .... #...## #.# #.## #..#..#####.#.. ....###..☼....###..≈≈≈≈○○○##..# ####≈≈~~~Y≈###..##~ #~~...°~#['i30m#....~~ ≈~~.....°~≈..~~~~ ≈~.##.##.~≈≈..~~##☼○○○○~'i_9Shock'i 'i'i ^.>.'......#~###.#.####.######...#≈##.#.# #.# #...#### ~≈≈≈≈#.#.# #.# #......#'i .≈≈#.#.# #.# #...##.# ~~.≈##.#.# # ######.#≈.###.#.# #.#### #.# ≈~.# #.#.# #....## #.#. #@.## #.#. #...## #.#  #.## #..#..#####.# .. ....###..☼....# ##..≈≈≈≈○○○##..# ## ##≈≈~~~○≈###..##~  #~~...°~##....~~  ≈~~.....~~≈..~~~~  ≈~.##.'i S##.~≈≈..~~##'i 'iB Y.○°°°Y   ice beast (summoned)'iu 490Shock'i 'i 'i#######.#.####....###...######.# ...............>........'......# ~~~~###.#.####.######...######## ≈≈≈≈≈##.#.# #.# #...#### ≈~≈≈≈≈#.#.# #.# #......# ....≈≈#.#.# #.# #...##.# 'i~~~.≈##.#.# # ######.#≈≈.###.#.# #.## #.# #≈~.# #.#.# #.. #.#  .....#.## #.#.....# #...## #.##.## #..#..#####.#.. ....###Y.○....###..≈≈≈≈°°°##..# ####≈≈~~~○≈###..##~ #~~...°~##....~~ ≈~~.....~~≈..~~~~'i'iƍwY..○≈..'ic&1'i'i >   #.#   #.#   #.#  'iT #   #.#### #.#  #.#.# #..@.## #.#  ..... #.##..## #.#  ..... # #...## #.#  #.## #..#Y.#  .. ....###..○....#  ##..# ##  ##  #   'ir >   #.#   #.#   #.#   #   #.#### #.#  #.#.# #..@.## #.#  ..... #.##..## #.#  ..... # #...## #.#  #.## #..#Y.#  .. ....###..○ ##..# ##  ## #  _An ice'i. beast is nearby!'i wInventory: 20/52 gear slots Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (go to first with ()m - 2 curare-tipped darts  q - 3 throwing nets Armour (go to first with [)  n - a +0 troll leather armour (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}t - a +0 tower shield  g - a +1 cloak  a - a +1 robe Magical Staves (go to first with |)  p - a staff of cold Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)r - a +6 ring of dexterity  h - a ring of magical power  s - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'i(  i - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve trivially. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.'ijOInventory: 20/52 gear slots  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (go to first with ()  m - 2 curare-tipped darts  q - 3 throwing nets Armour (go to first with [)  n - a +0 troll leather armour (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  t - a +0 tower shield  g - a +1 cloak  a - a +1 robe Magical Staves (go to first with |)  p - a staff of cold Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)  r - a +6 ring of dexterity  h - a ring of magical power  s - a ring of protection from fire  d - a ring of resist corrosion  e - a ring of wizardry  i - a ring of wizardry [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[ 9%]'i{#######.#.####....###...######.# silenth the Fighter ...............>........'......# Oni of Vehumet ****.. ~~~~###.#.####.######...######## Health: 128/128 ======================== ≈≈≈≈≈##.#.# #.# #...####Magic: 26/26 ======================== ≈~≈≈≈≈#.#.# #.# #......#AC: 8Str: 15Doom: 12% ....≈≈#.#.# #.# #...##.#EV: 8Int: 28 ~~~.≈##.#.# #######.#SH: 0Dex: 5 ≈≈≈.###.#.# #.#####.#XL: 12 Next: 27% Place: Dungeon:10 'i}#≈~.# #.#.# #..@.## #.#Noise: ---------  Time: 16891.5 (0.0)  .....#.##..## #.#l) +12 hand axe of the Wilderness {flame, .....# #...## #.#Cast: Shock#.###..#Y.#####.#......###..○....###..≈≈≈≈≈..##..# ##Y   ice beast (summoned)##≈≈~~~○≈###..##~#~~...°~##....~~≈~~.....~~≈..~~~~ _You start resting. _HP restored. _Magic restored. _The ice statue gestur'ies. x2 _The ice statue gestures at you. _An ice beast is nearby!'iH'i,'i 'it'i)4 >   #.#   #.#   #.#   #   #.#### #.#  #.#.# #..@.## #.#  ..... #.##..## #.# 'ie, ..... # #...## #.#  #.## #..#Y.#  .. ....###..○....#  ##..# ##  ##  #   'i >   #.#   #.#   #.#   #   #.#### #.#  #.#.# #..@.## #.# 'i} ..... #.##..## #.#  ..... # #...## #.#  #.## #..#Y.#  .. ....###..○ ##..# ##  ## # 'i'iv'i'i: _HP restored. _Magic restored. _The ice statue gestures. x2 at you. _An ice beast is nearby!'ik] >   #.#   #.#   #.#   #   #.#### #.#  #.#.# #..@.## #.#  ..... #.##..## #.#  ..... # #...## #.#  #.## #..#Y.#  .. ....###..○....#  ##..# ##  ##  #   'iL  >   #.#   #.#   #.#   #   #.#### #.#  #.#.# #..@.## #.#  ..... #.##..## #.#  ..... # #...## #.#  #.## #..#Y.#  .. ....###..○ ##..# ##  ##'iv # 'i'ic'i 'i a _An ice beast is nearby!'i  >   #.#   #.#   #.#   #   #.#### #.#  #.#.# #..@.## #.#  ..... #.##..## #.#  ..... # #...## #.#  #.## #..#Y.# 'i] L .. ....###..○....#  ##..# ##  ##  #   'iG { >   #.#   #.#   #.#   #  'i  #.#### #.#  #.#.# #..@.## #.#  ..... #.##..## #.#  ..... # #...## #.#  #.## #..#Y.#  .. ....###..○ ##..# ##  ## # 'i 'i 'i w _An ice beast is nearby!'iCL..............>........'......# ~~~###.#.####.######...######## ≈≈≈≈##.#.# #.# #...#### ~≈≈≈≈#.#.# #.# #......# ...≈≈#.#.# #.# #...##.# ~~.≈##.#.# # ######.# ≈≈.###.#.# #.#### #.# ~.# #.#.# #....#.# ..... #.###.# ..... # #.#.#  #.## 'i1 #..#Y.#####.# .. ....###..○....# ##..≈≈≈≈≈..##..# ####≈≈~~~○≈###..##~ #~~...°~##....~~≈~~.....~~≈..~~~~≈~.##.##.~≈≈..~~##'i'ijY.°'i22.5 (1 _'i'iV'i:. _An ice beast is nearby! _An ice beast is nearby! _ You hit the ice beast. You melt the ice beast terribly.  You headbutt the ice beast, but do no damage.  The ice beast is moderately wounded.'ic0--=3.8 (1.3 'i!'i$H _The ice beast hits you. The ice beast freezes you.'i  You barely miss the ice beast.The ice beast is moderately wounded.'ia1--5.1'i'ir@ _The ice beast hits you but does no damage.'i"  You barely miss the ice beast.The ice beast is moderately wounded.'iV3=6.4'i'iH _The ice beast completely misses you. The ice beast closely misses you.'i3  You hit the ice beast. You melt the ice beast terribly.  The ice beast is severely wounded.'i% `5=7.7'i 'i @ _The ice beast hits you but does no damage.'i_  You slice the ice beast!! You melt the ice beast terribly.  You kill the ice beast!'ij G§'iUq q6=9.0Shock'iv 'iz l _The ice beast disappears in a puff of smoke!'iT'i['i$`'i#cR _No target in view!'iZ'i('i 'i 'iL_No target in view!'i˿#######.#.####....###...######.# ...............>........'......# ~~~~###.#.####.######...######## ≈≈≈≈≈##.#.# #.# #...#### ≈~≈≈≈≈#.#.# #.# #......# ....≈≈#.#.# #.# #...##.# ~~~.≈##.#.# # ######.#≈≈.###.#.# #.## #.# #≈~.# #.#.# #.. #.#  ..... #.##. #.#.....# #.§.## #.##.## #..#..#####.#.. ....###.......###..≈≈≈≈≈..##..# ####≈≈~~~○≈###..##'iw3[40m~ #~~...°~##....~~ ≈~~.....~~≈..~~~~.'iF7--9000 _'i'i'i'i;--'i*'i'ip 'iq 3'iuu 'iv a8='i X'i 'i B'i X'i| ='i 'i 'iö 'i B'i 'i ,'i X'i 'i ,'i 'i 'i X'i X'i 'iT ,'i 'i 'in'ir,'i'ix X'i} 'i ,'i'i`'iG'i'iZ'i}'i,'i'i,'i'i.'i0j......# #.######....##. ##..~.# #.#....'....##)###  ##.#.# #.#.####....##....  #...##########.#.####....###... 'i3 ##....................>........  ##...#~~~~###.#.####.######...  ###.~≈≈≈≈≈##.#.# #.# #... #######.~≈~≈≈≈≈#.#.# #.# #... ...⚑.........≈≈#@#.# #.# #... ######.#≈~~~.≈##.#.# #.# #### ....##.##≈≈≈.###.#.# #.###Shock ....##.###≈~.# #.#.# #...## ......... .......#.# #.##..## .)....... .......#.####.##...[0;1'i=0m9   gargoyle (dormant) ...~##.## #.###.#......#..#..### ........ .. 9.#........###.... ~≈≈###.# #...##..≈≈≈≈≈..#'i?024.0 (24.0)'iGj99.'iCI,5.0 (25'ixN'i\u _A gargoyle comes into view. It is wielding a +0 mace.'ijO   #.#)  'il #.#  #.#  ...>  #.#.  #.#.# #.# #.#.# #.# ⚑#@#.# #.# #.#.# #.# #.#.#   #.#.# #....##  .......#.# #. .) .......#.####.  #.###9#...... .. ..# 'in'i   #.#)   #.#  #.#  ...>  #.#.  #.#.# #.# #.#.# #.# ⚑#@#.# #.# #.#.# #.# #.#.#   #.#.# #... .......#.# #.) .......#.####.  #.###9#...... .. ..# 'i'i'i#u _A gargoyle is nearby!'ijX   #.#)   #.#  #.#  ...>  #.#.  #.#.# #.# #.#.# #.# ⚑'iwZ?#@#.# #.# #.#.# #.# #.#.#   #.#.# #....##  .......#.# #. .) .......#.####.  #.###9#...... .. ..# 'i   #.#)   #.#  #.#  ...>  #.#.  #.#.# #.# #.#.# #.# ⚑#@#.# #.# 'i2#.#.# #.# #.#.#   #.#.# #... .......#.# #.) .......#.####.  #.###9#...... .. ..# 'iw'i'iu _A gargoyle is nearby!'ig~##..~....')###  ##.#####.... #...###########....................>..... ##...#~~~~###.#.####.###### ###.~≈≈≈≈≈##.#.# #.# ####~≈≈≈≈#.#. ...⚑.........≈≈#.#. ######.#≈~~~.≈##@#.### ....##.##≈≈≈.###.#.### #≈~.# #.#.# #....##..... .......#.# #.##..## .).####.##...## ...~##.## #.###9#......#..#..###..... .. ..#........###.... 'iS~≈≈###.# ###...##..≈≈≈≈≈..# ~~## ~#~.~~..###≈≈~~~≈≈#'i'ie`9.6.0 (1.0) _'i~'i'ie1 X******'iS 'io ..9...5-=7 _The zap hits the gargoyle. The gargoyle completely resists.'i X******'iG ..9...  The zap hits the gargoyle. The gargoyle completely resists.'iO ````  The gargoyle hurls a stone arrow at you.'iw Z.@..'iz q4--=8'i{ 'iF 2 _The stone arrow is repelled.'iX******'i~'i.9....3---9'i'idQ _The zap hits the gargoyle. The gargoyle completely resists.'iX******'io) .9....  The zap hits the gargoyle but does no damage.'i3 ````  The gargoyle hurls a stone arrow at you.'i^Y..@.'i`r2--=30'ibh'ik2 _The stone arrow is repelled.'i8]  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i ##..~.# #.#....'....##)### silenth the Fighter  ##.#.# #.#.####....##.... Oni of Vehumet ****..  #...##########.#.####....###... Health: 128/128 ========================  ##....................>........ Magic: 19/26 =================-------  ##...#~~~~###.#.####.######... AC: 8Str: 15Doom: 12% 'iY#  ###.~≈≈≈≈≈##.#.# #.# #... EV: 8Int: 28 #######.~≈~≈≈≈≈#.#.# #.# #... SH: 0Dex: 5 ...⚑.........≈≈#.#.# #.# #... XL: 12 Next: 27% Place: Dungeon:10 ######.#≈~~~.≈##@#.# #.# #### Noise: ==-------  Time: 16930.0 (0.0) ....##.##≈≈≈.###*#.# #.####  l) +12 hand axe of the Wilderness {flame, ....##.###≈~.# #9#.# #....##  Cast: Shock ......... .......#.# #.##..## .)....... .......#.####.##...## ...~##.## #.###.#......#..#..### 9   gargoyle ........ .. ..#........###'i&' !.... ~≈≈###.# ###...##..≈≈≈≈≈..# ~~## ~# ~.~~..###≈≈~~~≈≈## _The stone arrow is repelled.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (89% to hit)'iY ##..~.##.#....'....##)### silenth the Fighter##.#.##.#.####....##.... Oni of Vehumet ****..#...##########.#.####....###... Health: 128/128 ========================##....................>........ Magic: 19/26 =================-------##...#~~~~###.#.####.######... AC: 8'i\ Str: 15Doom: 12%###.~≈≈≈≈≈##.#.# #.# #... EV: 8Int: 28 #######.~≈~≈≈≈≈#.#.# #.# #... SH: 0Dex: 5 ...⚑.........≈≈#.#.# #.# #... XL: 12 Next: 27% Place: Dungeon:10 ######.#≈~~~.≈##@#.# #.# #### Noise: ==-------  Time: 16930.0 (0.0) ....##.##≈≈≈.###`#.# #.####l) +12 hand axe of the Wilderness {flame, ....##.###≈~.# #9#.# #....##Cast: Shock [40'iW^ Sm......... .......#.# #.##..## .)....... .......#.####.##...## ...~##.## #.###.#......#..#..### 9   gargoyle ........ .. ..#........###.... ~≈≈###.####...##..≈≈≈≈≈..# ~~## ~#~.~~..###≈≈~~~≈≈##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (89% to hit)  The stone arrow hits the gargoyle!'i .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 mace (89% to hit)  'iR yThe stone arrow hits the gargoyle!  The gargoyle is heavily damaged.'i] ````  The gargoyle hurls a stone arrow at you.'i_ Y..@.'id Z20=1.0 (1'iv 'i. 2 _The stone arrow is repelled.'iL5  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i@##..~.# #.#....'....##)### silenth the Fighter  ##.#.# #.#.####....##.... Oni of Vehumet ****..  #...##########.#.####....###... Health: 128/128 ========================  ##....................>........ Magic: 17/26 ===============---------  ##...#~~~~###.#.####.######... AC: 8Str: 15Doom: 12%  ###.~≈≈≈≈≈##.#.# #.# #... EV: 8Int: 28 #######.~≈~≈≈≈≈#.#.# #.# #... SH: 0Dex: 5 ...⚑.........≈≈#.#.# #.# #... XL: 12 Next: 27% Place: Dungeon:10 ######.#≈~~~.≈##@#.# #.# #### Noise: ==-------  Time: 16931.0 (0.0) 'i!....##.##≈≈≈.###*#.# #.####  l) +12 hand axe of the Wilderness {flame, ....##.###≈~.# #9#.# #....##  Cast: Shock ......... .......#.# #.##..## .)....... .......#.####.##...## ...~##.## #.###.#......#..#..### 9   gargoyle ........ .. ..#........###.... ~≈≈###.# ###...##..≈≈≈≈≈..# ~~## ~# ~.~~..###≈≈~~~≈≈## _The stone arrow is repelled.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, 89% to hit)'iI2##..~.##.#....'....##)### silenth the Fighter##.#.##.#.####....##.... Oni of Vehumet ****..#...##########.#.####....###... Health: 128/128 ========================##....................>........ Magic: 17/26 ===============---------##...#~~~~###.#.####.######... AC: 8Str: 15Doom: 12%###.~≈≈≈≈≈##.#.# #.# #... EV: 8Int: 28 #######.~≈~≈≈≈≈#.#.# #.# #... SH: 0Dex: 5 ...⚑.........≈≈#.#.# #.# #... 'i4 XL: 12 Next: 27% Place: Dungeon:10 ######.#≈~~~.≈##@#.# #.# #### Noise: ==-------  Time: 16931.0 (0.0) ....##.##≈≈≈.###`#.# #.####l) +12 hand axe of the Wilderness {flame, ....##.###≈~.# #9#.# #....##Cast: Shock ......... .......#.# #.##..## .)....... .......#.####.##...## ...~##.## #.###.#......#..#..### 9   gargoyle ........ .. ..#........###.... ~≈≈###.####...##..≈≈≈≈≈..# ~~## ~#[16'i7G~.~~..###≈≈~~~≈≈##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (heavily damaged, 89% to hit)  The stone arrow hits the gargoyle.'iV_.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 mace (heavily damaged, 89% to hit)  The stone arrow hits the gargoyle.  'i}aNThe gargoyle is severely damaged.'iBh `  The gargoyle hurls a stone arrow at you.'ia.1--2.0 (1'in'i/ _The stone arrow hits you!'iqt  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iߟ##..~.# #.#....'....##)### silenth the Fighter  ##.#.# #.#.####....##.... Oni of Vehumet ****..  #...##########.#.####....###... Health: 118/128 ======================--  ##....................>........ Magic: 14/26 ============------------  ##...#~~~~###.#.####.######... AC: 8Str: 15Doom: 12% 'i ###.~≈≈≈≈≈##.#.# #.# #... EV: 8Int: 28 #######.~≈~≈≈≈≈#.#.# #.# #... SH: 0Dex: 5 ...⚑.........≈≈#.#.# #.# #... XL: 12 Next: 27% Place: Dungeon:10 ######.#≈~~~.≈##@#.# #.# #### Noise: ==-------  Time: 16932.0 (0.0) ....##.##≈≈≈.###*#.# #.####  l) +12 hand axe of the Wilderness {flame, ....##.###≈~.# #9#.# #....##  Cast: Shock ......... .......#.# #.##..## .)....... .......#.####.##...## ...~##.## #.###.#......#..#..### 9   gargoyle ........ .. ..#........###'i`.... ~≈≈###.# ###...##..≈≈≈≈≈..# ~~## ~# ~.~~..###≈≈~~~≈≈## _The stone arrow hits you!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (severely damaged, 89% to hit)'ik##..~.# #.#....'....##)### silenth the Fighter  ##.#.# #.#.####....##.... Oni of Vehumet ****..  #...##########.#.####....###... Health: 118/128 ======================--  ##....................>........ Magic: 14/26 ============------------  ##...#~~~~###.#.####.######... AC: 8Str: 15Doom: 12%  ###.~≈≈≈≈≈##.#.# #.# #... EV: 8Int: 28 #######.~≈~≈≈≈≈#.#.# #.# #... SH: 0Dex: 5 ...⚑.........≈≈#.#.# #.# #... XL: 12 Next: 27% Place: Dungeon:10 'i7######.#≈~~~.≈##@#.# #.# #### Noise: ==-------  Time: 16932.0 (0.0) ....##.##≈≈≈.###.#.# #.####  l) +12 hand axe of the Wilderness {flame, ....##.###≈~.# #9#.# #....##  Cast: Shock ......... .......#.# #.##..## .)....... .......#.####.##...## ...~##.## #.###.#......#..#..### 9   gargoyle ........ .. ..#........###.... ~≈≈###.# ###...##..≈≈≈≈≈..# ~~## ~# ~.~~..###≈≈~~~≈≈##Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (severely damaged, 89% to hit)  The stone arrow hits the gargoyle!!  You destroy the gargoyle!Vehumet accepts your kill.'i= )   #.#  #.#  >    #.#  #.# ⚑ #.#  #.# `#.# 'i  #)#.#    )   .. ..#  ###  ~#  'iF'i.'iO95=1303.0 (1Shock'i'i  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 mace (severely damaged, 89% to hit)  The stone arrow hits the gargoyle!!  You destroy the gargoyle!  Vehumet accepts your kill. _You feel your power returning.'it5'i73'i;'iJC<20'iKPQ2'iR3=6=='i*X,'iYU4='i^'ia'ib%5'id'iil68=='i;n'i p'iiqc7='it'iv,'iw'iy,'i.|'iQ}O='i5'i1O='i܄'i6c8='i'ij'i'i'iɎ'i׏'i'i,'i'i9='i'i"'i3M9='i<'i'i,'ix'i,'i'i ,'i 'iVO='iZ'iɱb20='i'iK,'i'i*,'i(,'i('iO='i'i('iKK1='i'i'i,'i/,'iM'i0'it='iYa2='i,'iD'iB'i'i,'i!'i]O='iTa3='i'i,'i 'i ,'iW'i'i'i'iZO='i'i'iZ4='i"'i#'i%'i&'iw''i<('i -,'iu/'i0'i3O='iC9'i~<K5='i='ipD,'iE'i6H,'iI'iM,'iN'iS'iT9='iU'ijZw6='i]'i a,'iTb'id'ij'iLl'i}m'ir<  You see here a +0 mace.'iv'iFw _'i7x'i]{'iU? ##...#~~~~###.#.####.######... ###.~≈≈≈≈≈##.#.# #.# # #######.~≈~≈≈≈≈#.#.# #.# ...⚑≈≈#.#.# #.# # ######.#≈~~~.≈##.#.# #.# #### ....##.##≈≈≈.###.### ....##.###≈~.###)...## ..............#..## .)..............@#.####.##...## 'i]--~##.#####.###.#......#..#..###.... .... ..#........###....Shock ~≈≈###.# ## .###...##..≈≈≈≈≈..# ~~## ~# ~~~.~~..###≈≈~~~≈≈## ~~~~~~~ ~ F~~~~~~~.. #~~...~~F   marrowcuda (dormant) ~~~~~~. .~~~~~~.~..≈~~.....~~≈ #~~~~~~ ##~~##~##..≈≈~.##.##.~≈  #~##~~ #. ..#≈~..#.?$#..~'ij089.0 (56.0)'i ~ A marrowcuda comes into view.'i=--90.0 (57Shock'i'i7 _The marrowcuda moves out of view.'i}'i3'i'iڴ ###.~≈≈≈≈≈ #.# ####~≈≈≈≈ ...⚑......... ######.#≈~~~.≈#### ....##.##≈≈≈.###.### #≈~.###)...##.............##..## .)##'i.## ...~##.#####.###@#......#..#..###..... ........#........###.... ~≈≈###.# ##~#..###...##..≈≈≈≈≈..#Shock~## ~# ~F~~~.~~..###≈≈~~~≈≈#~~~~~ ~~~~~~~~~~~~.. #~~...~~. ~~..~..≈~~.....~~≈ F   marrowcuda #~~~~~~ ~##~~##~##..≈≈~.##.##.  #~##~~ ## #. ..#≈~..#.?$#..~ # ## . ≈~.I..I)'izE.II'i3,0.0)'iN~F'i +1.0 (1'i#'i  #.# #.#.# #.# ⚑.........≈≈#.#.# #.# ~~~.≈##.#.# #.# ≈≈≈.###.#.#  #≈~.###)#.#  ........#.#  .)........# #@# ........# ##~#..### ~# ~~F~ ~~~~~~  ~~.~~ ~##~   ## #. ?$ # ## .~)'i   #.# #.#.# #.# ⚑.........≈≈#.#.# #.# ~~~.≈##.#.# #.# ≈≈≈.###.#.#  #≈~.###)#.#  ........#.#  )........# #@# ........# ##~#..### ~# ~~F~ ~~~~~~  ~~.~~ ~##~   ## #. ?$ ## .~)'i J'i a _A marrowcuda is nearby!'iG   #.# #.#.# #.# ⚑.........≈≈#.#.# #.# ~~~.≈##.#.# #.# ≈≈≈.###.#.#  #≈~.###)#.#  ........#.#  .)........# #@# ........# ##~#..### ~# ~~F~ ~~~~~~  ~~.~~ ~##~   ## #. ?$ # ## .~)'i   #.# #.#.# #.# ⚑.........≈≈#.#.# #.# ~~~.≈##.#.# #.# ≈≈≈.###.#.#  #≈~.###)#.#  ........#.#  )........# #@# ........# ##~#..### ~# ~~F~ ~~~~~~  ~~.~~ ~##~   ## #. ?$ ## .~)'iO  _A marrowcuda is nearby!'i########.~≈~≈≈≈≈#.#.# #.# # ....⚑.........≈≈#.#.# #.# # .######.#≈~~~.≈##.#.# #.# ### .....##.##≈≈≈.###.#.# #.#### .##.###≈~.###)#.# #....##..............#.# #.##..##)'i޿.........#.####.##...## ....~##.#####.###.#......#..#..##.............@.#........###... #~≈≈###.####~#..###...##..≈≈≈≈≈.. )~~## ~# ~~~F~~.~~..###≈≈~~~≈≈~~~~~~ ~~~~~~~~~~~~.. #~~...~~. ~~~.~~~~~~.~..≈~~.....~~ ##~~~~~~ ~~##~~##~##..≈≈~.##.##.~ #~##~~ ~ ##+ #. ..#≈~..#.?$#.. ## ## .~≈~.I..I['if37m).II ... .? .#≈~..#.%:#I.'i FF 2 marrowcudas (1 summoned)  The marrowcuda bites you.'i\6-=2'i'iS? _Another marrowcuda is drawn to the feast!'i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i########.~≈~≈≈≈≈#.#.# #.# #.. silenth the Fighter ....⚑.........≈≈#.#.# #.# #.. Oni of Vehumet ****.. .######.#≈~~~.≈##.#.# #.# ### Health: 126/128 =======================- .....##.##≈≈≈.###.#.# #.####  Magic: 23/26 =====================--- .....##.###≈~.###)#.# #....##  AC: 8Str: 15Doom: 11% ..................#.# #.##..##  EV: 8Int: 28 ..)...............#.####.##...##  SH: 0Dex: 5 'i%....~##.#####.###.#......#..#..## XL: 12 Next: 30% Place: Dungeon:10 ................@.#........###... Noise: =--------  Time: 16992.0 (0.0) #~≈≈###.####~#.F###...##..≈≈≈≈≈.. l) +12 hand axe of the Wilderness {flame, )~~## ~# ~~~F~~.~~..###≈≈~~~≈≈# Cast: Shock ~~~~~~~~ ~~~~~~~~~~~~.. #~~...~~# ~~~~~~~. ~~~.~~~~~~.~..≈~~.....~~ ##~~~~~~ ~~##~~##~##..≈≈~.##.##.~ FF 2 marrowcudas (1 summoned) # #~##~~ ~ ##+ #. ..#≈~..#.?$#'iH[40m.. ## ## .~≈~.I..I).II ....? .#≈~..#.%:#I. _Another marrowcuda is drawn to the feast!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (73% to hit)'i S########.~≈~≈≈≈≈#.#.# #.# #.. silenth the Fighter ....⚑.........≈≈#.#.# #.# #.. Oni of Vehumet ****.. 'iT.######.#≈~~~.≈##.#.# #.# ### Health: 126/128 =======================- .....##.##≈≈≈.###.#.# #.####Magic: 23/26 =====================--- .....##.###≈~.###)#.# #....##AC: 8Str: 15Doom: 11% ..................#.# #.##..##EV: 8Int: 28 ..)...............#.####.##...## SH: 0Dex: 5 ....~##.#####.###.#......#..#..## XL: 12 Next: 30% Place: Dungeon:10 ................@.#........###... Noise: =--------  Time: 16992'iV.0 (0.0) #~≈≈###.####~#.F###...##..≈≈≈≈≈.. l) +12 hand axe of the Wilderness {flame, )~~## ~# ~~~F~~.~~..###≈≈~~~≈≈# Cast: Shock ~~~~~~~~ ~~~~~~~~~~~~.. #~~...~~# ~~~~~~~. ~~~.~~~~~~.~..≈~~.....~~ ##~~~~~~ ~~##~~##~##..≈≈~.##.##.~ FF 2 marrowcudas (1 summoned) # #~##~~ ~ ##+ #. ..#≈~..#.?$#.. ## ## .~≈~.I..I).II ....?[39;49'ifXm .#≈~..#.%:#I.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (73% to hit)  The stone arrow hits the marrowcuda!'i),'iTF~'i;7=3.0 (1'i4'i%onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (73% to hit)  The stone arrow hits the marrowcuda! _The marrowcuda is severely damaged.'i4  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i[***You are struck by an arc of lightning.  The marrowcuda is struck by an arc of lightning!  The marrowcuda is severely damaged.  You are struck by an arc of lightning.  The marrowcuda is struck by an arc of lightning.  The marrowcuda is severely damaged.'i_; F@FFF 3 marrowcudas (2 summoned)  The lightning grounds out. The marrowcuda barely misses you.The marrowcuda bites you.'i\41--4'iR'i? _Another marrowcuda is drawn to the feast!'ij  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  You destroy the marrowcuda!  Vehumet accepts your kill.  You feel your power returning.'i,'i **§§The marrowcuda disappears in a puff of smoke! x2'icw.@.~'il 0---5Shock _You are struck by an arc of lightning. The lightning grounds out.'i,v'ix~ _Your Earth Magic skill increases to level 3!'i' 'i 3'i 'i( B5 _'i، ~71='iÑ w8='i ,'i 'ic ,'i 'iE 'if 9='in 'iŤ =2='i 'i ,'i 'iJ 'iH 'i2 'i> 'i@ 'iV --7004.0 (9ShockFF   marrowcuda (wandering)'i+_ ;--'il 'io a _A marrowcuda is nearby!'i.....⚑.........≈≈#.#.# #.# # <.######.#≈~~~.≈##.#.# #.# ## ......##.##≈≈≈.###.#.# #.#### .##.###≈~.###)#.# #....##..............#.# #.##..##).......#.####.##...##...~##.#####.###.#......#..#..#'i...............#........###.. )#~≈≈###.####~#.@###...##..≈≈≈≈≈ ~)~~## ~##~~~~~~.~~..###≈≈~~~≈≈ .~~~~~~~~~F~~~~~~~~~~~.. #~~...~~ ..~~~~.~~~~~~.~..≈~~.....~ .##~~~~~~~~~##~~##~##..≈≈~.##.##. .# #~##~~~~ ##+ #.#..#≈~..#.?$#. .## ## .~: .# ≈~.I..I).I .... .? .#≈~..#.[0;'iT10;1m%:#. .#..≈≈~.##.##'iL'iOM~F'i+5.0 (1'i'io4 _Found a parchment of Call Imp.'iY *******F  The zap hits the marrowcuda.'i ,'i7.~~~~~~'i?#1'iAr-=6Shock'iJ'iN8 _The marrowcuda is lightly damaged.'i3'i2='i;'i.I-7FShockF   marrowcuda'iL:-'iZ'i\]a _A marrowcuda is nearby!'iqM  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i_ .....⚑.........≈≈#.#.# #.# #. silenth the Fighter <.######.#≈~~~.≈##.#.# #.# ## Oni of Vehumet ****.. ......##.##≈≈≈.###.#.# #.####  Health: 128/128 ======================== ......##.###≈~.###)#.# #....##  Magic: 19/26 =================------- ...................#.# #.##..##  AC: 8Str: 15Doom: 11% ...)...............#.####.##...## EV: 8Int: 28 .....~##.#####.###.#......#..#..# SH: 0Dex: 5 'iha ...................#........###.. XL: 12 Next: 30% Place: Dungeon:10 )#~≈≈###.####~#.@###...##..≈≈≈≈≈. Noise: ---------  Time: 17007.0 (0.0) ~)~~## ~##~~F*~~.~~..###≈≈~~~≈≈ l) +12 hand axe of the Wilderness {flame, .~~~~~~~~~~~~~~~~~~~~~.. #~~...~~ Cast: Shock .~~~~~~~.~~~~.~~~~~~.~..≈~~.....~ .##~~~~~~~~~##~~##~##..≈≈~.##.##. .# #~##~~~~ ##+ #.#..#≈~..#.?$#. F   marrowcuda .## ## .~: .# ≈~.I'iQc \..I).I .....? .#≈~..#.%:#I .....#..≈≈~.##.##. _A marrowcuda is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, 73% to hit)'i .....⚑.........≈≈#.#.# #.# #. silenth the Fighter <.######.#≈~~~.≈##.#.# #.# ## Oni of Vehumet ****.. ......##.##≈≈≈.###.#.# #.####  Health: 128/128 ======================== ......##.###≈~.###)#.# #....##  Magic: 19/26 =================------- ...................#.# #.##..##  AC: 8Str: 15Doom: 11% 'i ...)...............#.####.##...## EV: 8Int: 28 .....~##.#####.###.#......#..#..# SH: 0Dex: 5 ...................#........###.. XL: 12 Next: 30% Place: Dungeon:10 )#~≈≈###.####~#.@###...##..≈≈≈≈≈. Noise: ---------  Time: 17007.0 (0.0) ~)~~## ~##~~F~~~.~~..###≈≈~~~≈≈ l) +12 hand axe of the Wilderness {flame, .~~~~~~~~~~~~~~~~~~~~~.. #~~...~~ Cast: Shock .~~~~~~~.~~~~.~~~~~~.~..≈~~.....~ .##~~~~~~~~~##~~##~##..≈≈~.##.['iZ 0;10;1m##. .# #~##~~~~ ##+ #.#..#≈~..#.?$#. F   marrowcuda .## ## .~: .# ≈~.I..I).I .....? .#≈~..#.%:#I .....#..≈≈~.##.##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a marrowcuda (lightly damaged, 73% to hit)  The stone arrow hits the marrowcuda!!  You destroy the marrowcuda!'i ⚑ #.# <≈~~ #.# ≈≈  #)#.#    )##..)~~## ~##~~~`#~~ 'i ~~~~ ~~ ##+ #.#..#?$  ## .~: .# ) .? %:  'iK :~~'iX u1==8.0 (1Shock'i3k 'i+n   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a marrowcuda (lightly damaged, 73% to hit)  The stone arrow hits the marrowcuda!!  You destroy the marrowcuda! _Vehumet accepts your kill.'ij  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i֮'i'i'iM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'iZ'i'i'iP _Unknown command.'i'i'i&'i 'i 'i'i'i'i*L20='i'i'i'i'i 'i!'i"'i%'i&'i6)'i*O='i,'i191'i2(='i 7,'i8'i=B'iN'iQB'iRVe='i&Y'iZK2='i['ic`'i{a'ic'if'ig'i i'iZl'im'in'ir'it9='ix'i{'iJ}K3='ia~'i,'i9'ik'is'i'i'i+'iM'i'i9='i@'ia4='io'iC'iT'i_'i!,'i'iJ'i'iɩ'iF'iS9='iv'i'iK5='i'iҷ'iܸ'i'i}'iV'i'i,'i'i'iTO='is -- _You start resting.'i\041.0 (33.0)'iw6=--2.0 (34'i#'i% _Magic restored.'iH'iJ3'i_P'iWRWater 'i^'i_A _You enter the shallow water.'iZb'i]c'id'iti'i&l'i@m'i-n'is'iv'iw9='ix'iz'i+|'i }('i}'i'i'i3'i'iŋ,'i'ib'i+'i'il'i,'i'io _f - 2 scrolls of fear (gained 1)'iI'i٠'i'i%,'i'i'i^RWater 'i+A _You enter the shallow water.'i'i`3'i'i۸'i,'iM'i)'i'i'i'i'i'i'i'i$>'iR'i'i 'iRUWater 'iA _You enter the shallow water.'i'i3'i7'iq # #.#..........#.# #.# .###.#...)...............#.####.#.#.....~##.#####.###.#......# .#.#)#...................#.......'i#.#.#)#~≈≈###.####~#..###...##..#.#~)~)~~####.~##~~~~~~.~~..###≈ ~~~~~~.~~~~~~~~~~~~~~~~~~~~~..##~ ~~~~)..~~~~~~~.~~~~.~~~~~~.~..≈~~ .......##~~~~~~~@~##~~##~##..≈≈~ .......# #~##~~~~~###+##.#..#≈~........## ###.~:~... #.#.##≈~.IShock......... #......Y.. #....#≈~........... #.......Y.Y##.#'i..≈≈~......... +.......:.H##..#..≈~~ H   manticore (asleep)÷######### ###############...##~ YYY 3 yaks (asleep)#▒  ▒..###≈▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##..'ie 61.0 (19  3 yaks and a manticore come into view.Found a parchment of Rending Blade.'i'i'i]  The yak bellows! x2; You hear a bellow! The yak bellows!'i'iuYY.Y.H.Y.Hwandering)YYYY 4 yaks (1 wandering)'iJ====2.0 (20'i"'i"&V _A yak comes into view.'it w  )............##.#####.###)...........#.####~#..#)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~~@~##~~##~ #~##~~~~~###+##. ###.~:~.Y. #. #......Y.Y #.. #........H.# +.......:Y.# .÷ ############'i b  )............##.#####.###)...........#.####~#..#'i6 K)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~~@~##~~##~ #~##~~~~~###+##. ###.~:~.Y. #. #......Y.Y #.. #........H.# +.......:Y.#÷ ############'i 'i 'i5 'i. d _There are monsters nearby!'iQ#***** _There are monsters nearby!  The zap hits the yak.  The yak is lightly wounded.zap hits the yak.  The yak is lightly wounded.  The zap hits the yak!'i u@  The yak is lightly wounded.'iawB'i=y'iz5  The yak bellows!'iنYY.HYY..HY'i5-===-3.0 (1.0)'i\'iۖV _A yak comes into view.'iC  You slash the yak! You burn the yak.  The yak is severely wounded.'iB'i8,'i(2 Y.YHYYY.YY 6 yaks (1 wandering)The yak gores you!'iUy14----4.3 (1.3'i'iV _A yak comes into view.'i 3The yak is severely wounded.  The yak gores you! _A yak comes into view.  The yak bellows!  You slash the yak! You burn the yak.  You kill the yak!'i 'ip ~. 4 yaksVehumet accepts your kill.'i ``  The manticore flicks its tail.The volley of spikes skewers you.'iS B'it 'i Y~.YYH..'i 5----025.6Barbs Water 'iu 'i ? _Barbed spikes become lodged in your body.'i'iThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - No'i_ 'i| -.# #.#...................#.# #.# silenth the Fighter .###.#...)...............#.####.# Oni of Vehumet ****.. ...#.#.....~##.#####.###.#......# Health: 115/128 =====================--- 'i8 .#.#)#...................#....... Magic: 25/26 =======================- .#.#.#)#~≈≈###.####~#..###...##.. AC: 8Str: 15Doom: 10% .#.#~)~)~~####.~##~~~~~~.~~..###≈ EV: 8Int: 28 ~~~~~~.~~~~~~~~~~~~~~~~~~~~~..##~ SH: 0Dex: 5 ~~~~)..~~~~~~~.~~~~.~~~~~~.~..≈~~ XL: 12 Next: 32% Place: Dungeon:10 .......##~~~~~~~@~##~~##~##..≈≈~. [40'i: mNoise: ===------  Time: 17065.6 (0.0) .......# #~##~~~Y~###+##.#..#≈~.. l) +12 hand axe of the Wilderness {flame, .......## ###.~:~.YY #.#.##≈~.I Cast: Shock .......... #.....YH.. #....#≈~.. Barbs Water .......... #..........##.#..≈≈~. .......... +.......:..##..#..≈~~ H   manticore .÷######### ###############...##~ YYYY 4 yaks .#▒▒..###≈ [0'i` ;10;1m..▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##..You kill the yak!Vehumet accepts your kill.The manticore flicks its tail.The volley of spikes skewers you. _Barbed spikes become lodged in your body.  Okay, then.'i 'iՑ 8 _'iS Vehumet accepts your kill.  The manticore flicks its tail.  The volley of spikes skewers you. _Barbed spikes become lodged in your body.  You slash the yak! You burn the yak. Your headbutt misses the yak.'i'is'i4  The yak is heavily wounded.'iH,'i$'i=YYH.Y 5 yaks04--6=-6.9 (1.3'i> _The yak gores you!'i  You completely miss the yak. You headbutt the yak.  The yak is moderately wounded.'ia'i,'i'YY.H.Y'i)h5---8.2'i8'i;M _You slash the yak! You burn the yak. The yak gores you.'i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iK ****  is struck by an arc of lightning.  The yak is almost dead.  The yak is struck by an arc of lightning.  The yak is moderately wounded.  The manticore is struck by an arc of lightning.  The manticore is lightly wounded.'i^ 'i 'i۩ YYYY~YH.  The lightning grounds out. The yak gores you but does no damage.'iͫ 90/128 ---4--90'i 'i^ ; _The yak gores you! The yak gores you.'i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ig******* yak  The yak is almost dead.yak is struck by an arc of lightning.  The yak is severely wounded.  The yak is struck by an arc of lightning.  The yak is heavily wounded.'i@'i 'i}'i  Y@Y~YYYH.  The lightning grounds out. The yak gores you! The yak barely misses you.'i478-----2----70'i'i( _The yak gores you.'iz  'i|Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iThe yak is almost dead.  The yak is struck by an arc of lightning.  The yak is almost dead.  is struck by an arc of lightning!  You kill the yak!  Vehumet accepts your kill.You kill the yak!  Vehumet accepts your kill.  You feel your power returning. The lightning grounds out..'i]7******'i ! 2 yaksThe yak is struck by an arc of lightning.  You kill the yak!  Vehumet accepts your kill.  You feel your power returning. You are struck by an arc of lightning.  The yak is struck by an arc of lightning.  The yak is almost dead.'iw Y@††~YThe lightning grounds out. The yak closely misses you.'iۊ `  The manticore flicks its tail.The volley of spikes skewers you!'ij'i;JY~'i 69/130----4'i==7%7=1 _More barbed spikes become lodged in your body.'i'i| _Your Fighting skill increases to level 11!'i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i WConfirm with . or Enter, or press ? or * to list all spells.yak is struck by an arc of lightning.  The yak is almost dead.  The yak is struck by an arc of lightning!  You kill the yak!  'i GVehumet accepts your kill.'i ***   yak'i jYou feel your power returning.  The manticore is struck by an arc of lightning.'i$ 'i YH.  The manticore is moderately wounded.'i'i! J70--=='i .8-2'i'i< 'iL_The yak barely misses you. 'i  'iCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 'in&  'ipThe yak is struck by an arc of lightning.  You kill the yak!Vehumet accepts your kill. 'i***   The lightning grounds out.  The manticore is struck by an arc of lightning!  'iԃThe manticore is heavily wounded.  You are  The manticore is struck by an arc of lightning.  The manticore is severely wounded. 'il  'i  )............##.#####.###)..........#.####~#..#)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~**†##~~##~ #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........# +.......:..#÷ ############The lightning grounds out. The manticore bites you!! The manticore claws you! 'i/ W  )............##.#####.###)..........#.####~#..# 'i?")~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~**†##~~##~ #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........# +.......:..#÷ ############ 'i. †@HThe manticore claws you. 'iw538-----5=640=3 'iA 'i;CV _* * * LOW HITPOINT WARNING * * * 'i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 'i R    )............##.#####.###)..........#.####~#..#)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~†*†##~~##~ #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........# +.......:..#÷ ############The manticore is struck by an arc of lightning.  The manticore is severely wounded. 'ie W  )............##.#####.###)..........#.####~#..# 'if )~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~†*†##~~##~ #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........# +.......:..#÷ ############ 'iI   )............##.#####.###) 'iq ..........#.####~#..#)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~†*†##~~##~ #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........# +.......:..# ÷ ############is struck by an arc of lightning.  The manticore is severely wounded.You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *almost dead. 'ic   )............##.#####.###)..........#.####~#..#)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~†*†##~~##~ #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........# +.......:..#÷ ############  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * * 'iF i  )............##.#####.###)..........#.####~#..#)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~†*†##~~##~ #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........# +.......:..#÷ ############ 'i M  )............##.#####.###)..........#.####~#..#)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~†*†##~~##~ #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........# +.......:..#÷ ############ 'i   'i o@HThe lightning grounds out. The manticore bites you!  * * * LOW HITPOINT WARNING * * *19---------3---4 'i  'iΤ D _The manticore claws you but does no damage. x2!'iB  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!'i. .# #.#...................#.# #.# silenth the Fighter .###.#...)...............#.####.# Oni of Vehumet ****.. ...#.#.....~##.#####.###.#......# Health: 19/130 ===--------------------- .#.#)#...................#....... Magic: 19/26 =================------- .#.#.#)#~≈≈###.####~#..###...##.. AC: 8Str: 15Doom: 6% !'i1 .#.#~)~)~~####.~##~~~~~~.~~..###≈ EV: 8Int: 28 ~~~~~~.~~~~~~~~~~~~~~~~~~~~~..##~ SH: 0Dex: 5 ~~~~)..~~~~~~~.~~~~.~~~~~~.~..≈~~ XL: 12 Next: 40% Place: Dungeon:10 .......##~~~~~~*@*##~~##~##..≈≈~. Noise: ==-------  Time: 17074.2 (0.0) .......# #~##~~*H*###+##.#..#≈~.. l) +12 hand axe of the Wilderness {flame, .......## ###.~***.. #.#.##≈~.I Cast: Shock .......... #......... #....#≈~.. Barbs Water ........!'i43 .. #..........##.#..≈≈~. .......... +.......:..#[0;10;1m#..#..≈~~ H   manticore .÷######### ###############...##~ .#▒▒..###≈ ..▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##.. _The manticore claws you but does no damage. x2  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (almost dead, empty space bonus: 7/8)!'iDp .# #.#...................#.# #.# silenth the Fighter .###.#...)...............#.####.# Oni of Vehumet ****.. ...#.#.....~##.#####.###.#......# Health: 19/130 ===--------------------- .#.#)#...................#....... Magic: 19/26 =================------- !'ir .#.#.#)#~≈≈###.####~#..###...##.. AC: 8Str: 15Doom: 6% .#.#~)~)~~####.~##~~~~~~.~~..###≈ EV: 8Int: 28 ~~~~~~.~~~~~~~~~~~~~~~~~~~~~..##~ SH: 0Dex: 5 ~~~~)..~~~~~~~.~~~~.~~~~~~.~..≈~~ XL: 12 Next: 40% Place: Dungeon:10 .......##~~~~~~†@†##~~##~##..≈≈~. Noise: ==-------  Time: 17074.2 (0.0) .......# #~##~~~*~###+##.#..#[31!'iwt m≈~.. l) +12 hand axe of the Wilderness {flame, .......## ###.~:~... #.#.##≈~.I Cast: Shock .......... #......... #....#≈~.. Barbs Water .......... #..........##.#..≈≈~. .......... +.......:..##..#..≈~~ H   manticore .÷######### ###############...##~ .#▒▒..###≈ ..▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##.. _The manticore claws you but does no damage. x2  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike !'iv (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (almost dead, empty space bonus: 7/8)!'i1   )............##.#####.###)..........#.####~#..#)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~†@†##~~##~ #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........# +.......:..#÷ ############  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrik!'i^   Press: ? - help, Dir - move target: a manticore (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the manticore.  The manticore is almost dead.!'i 9  )............##.#####.###)..........#.####~#..#)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~!'i )..~~~~~~~.~~~~.~~~~~~~~~~~†@†##~~##~ #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........# +.......:..#÷ ############!'i    )............##.#####.###)..........#.####~#..#)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~†@†##~~##~!'i! J #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........# +.......:..#÷ ############The manticore completely misses you. The manticore claws you.  * * * LOW HITPOINT WARNING * * *!'i+y  )............##.#####.###)..........#.####~#..#)~)~~####.~##~~~~~~~~~~~~~~~~~~~~~~)..~~~~~~~.~~~~.~~~~~~~~~~~†@†##~~##~ #~##~~~*~###+##. ###.~:~... #. #......... #.. #..........#!'ir. +.......:..#÷ ############!'i@g HThe manticore claws you!!'iB7/130 =--=5.2 (1!'iL!'iKOV _* * * LOW HITPOINT WARNING * * *"'iC  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."'i .# #.#...................#.# #.# silenth the Fighter .###.#...)...............#.####.# Oni of Vehumet ****.. ...#.#.....~##.#####.###.#......# Health: 7/130 =----------------------- "'iZ .#.#)#...................#....... Magic: 15/26 =============----------- .#.#.#)#~≈≈###.####~#..###...##.. AC: 8Str: 15Doom: 6% .#.#~)~)~~####.~##~~~~~~.~~..###≈ EV: 8Int: 28 ~~~~~~.~~~~~~~~~~~~~~~~~~~~~..##~ SH: 0Dex: 5 ~~~~)..~~~~~~~.~~~~.~~~~~~.~..≈~~ XL: 12 Next: 40% Place: Dungeon:10 .......##~~~~~~*@*##~~##~##..≈≈~. Noise: ===------  Time:"'i [m 17075.2 (0.0) .......# #~##~~*H*###+##.#..#≈~.. l) +12 hand axe of the Wilderness {flame, .......## ###.~***.. #.#.##≈~.I Cast: Shock .......... #......... #....#≈~.. Barbs Water .......... #..........##.#..≈≈~. .......... +.......:..##..#..≈~~ H   manticore .÷######### ###############...##~ .#▒▒..###≈ ..▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##.. _* * * LOW HITPOINT WARNING * * *Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (saf"'i e; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (almost dead, empty space bonus: 7/8)"'i3J .# #.#...................#.# #.# silenth the Fighter .###.#...)...............#.####.# Oni of Vehumet ****.. ...#.#.....~##.#####.###.#......# Health: 7/130 =----------------------- .#.#)#...................#....... Magic: 15/26 =============----------- .#.#.#)#~≈≈###.####~#..###...##.. AC: 8Str: 15Doom: 6% .#.#~)~)~~####.~##~~~~~~.~~..###≈ EV: 8Int:"'iL  28 ~~~~~~.~~~~~~~~~~~~~~~~~~~~~..##~ SH: 0Dex: 5 ~~~~)..~~~~~~~.~~~~.~~~~~~.~..≈~~ XL: 12 Next: 40% Place: Dungeon:10 .......##~~~~~~†@†##~~##~##..≈≈~. Noise: ===------  Time: 17075.2 (0.0) .......# #~##~~~*~###+##.#..#≈~.. l) +12 hand axe of the Wilderness {flame, .......## ###.~:~... #.#.##≈~.I Cast: Shock .......... #......... #....#≈~.. Barbs Water .......... #..........#[0;"'iO 10;1m#.#..≈≈~. .......... +.......:..##..#..≈~~ H   manticore .÷######### ###############...##~ .#▒▒..###≈ ..▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##.. _* * * LOW HITPOINT WARNING * * *Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a manticore (almost dead, empty space bonus: 7/8)"'i  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target"'i׈ : a manticore (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the manticore!!  You kill the manticore!"'i h†"'i 9446.2 (1Shock"'i "'ia Z _Vehumet accepts your kill.#'i-UI#'i8e.~~~~.~~~~~~....#'ij 0  You start resting.#'i_10/130---7.2 (1#'iJ#'iw _You carefully extract the barbed spikes from your body.#'i 3#'i1 #'i 1=6=#'im 2=#'i5 #'i 73#'i #'i. M5#'i #'i #'iU S6=#'ia #'i+ #'i y7=7=#'if #'i F 8=9212==3=8=4#'iH #'iIL #'i'N 75#'i%T c7#'iMV #'it[ #'i\ e8==#'iP^ #'ib #'id 9=9=#'if #'i9k #'il 830#'in #'iq #'i)s 72#'iu #'i X3=4==520=68=9=40=#'i #'iD y11=#'iE 24=#'i: 5=6=#'i 72=#'i# 850=#'i/ i1=#'ik1 #'i7 i2=#'i@ #'iD #'iF c33=#'iH #'iK #'i&M T55=#'i_N #'iR #'iT K6=#'iUV #'iCY #'ikZ 97#'iV\ #'idc w8=#'ibf #'ih e94=#'ii #'il #'im T61=#'io #'is #'it K2=#'iu #'i'y #'i7z 93#'i{ #'i #'i1 K4=#'i #'i[ 5=5=#'ik #'i6 D7=#'i #'i #'i̔ 98#'i7 #'i #'i9 99#'i# #'iĠ #'i E70=#'i] #'i a _You start resting.#'i 1=6=#'i #'i w3=#'iX #'i 94#'i #'i` #'i 95#'i #'i #'i o6==#'i #'i #'ig K8=#'i #'i O9#'i} f80#'i #'i O1#'i #'i[ #'i S2=#'i #'i 4=5#'i {6#'i i7=#'i #'i$ #'ix #'i; D8=#'i2! #'i" #'i$ 390#'i% #'i: 12#'i> d93=#'iD 4=#'iJ ;6#'iL #'iO ;7#'iQ #'iV #'iYW K8=#'iX #'i;] #'iO^ U9=#'i` #'ie #'if +101/130#'ii #'il #'i\m %2#'in #'is a3=#'iu #'iz k4=#'i| #'i ;5#'i0 #'i܆ #'i/ ;7#'i\ ;8#'iҒ #'iٜ w9=#'i l10=#'iǤ #'i ;1#'i@ #'i5 ;3#'i3 #'i w4=#'iC 5=#'i4 Q6#'i ;7#'i] #'i;9#'i#'i #'i[20=#'i1=2#'i#'i %4#'i$"#'i^%#'it&K5=#'ik'#'i*k6=#'i},#'i/#'i:1%7#'iL4#'i'6;8#'iH8#'i^T? 30=#'iVK--- _Magic restored.#'i7n1175.2 (98.0)#'i2zG=6.2 (99#'i-#'i" _HP restored.$'i #)## .....~##.#####.###.#..... .#.#)..............#........#)#~≈≈###.####~#..###...##$'i~)~)~~####.~##~~~~~~.~~..###≈ ~~~~~~.~~~~~~~~~~~~~~~~~~~~~..##~)..~~~~.~~~~~~.~..≈~ .......##~~~~~~†~†##~~##~##..≈≈~. #~##~~~@~###+##.#..#≈~.# ###.~:~......#.#.##≈~.I... #..........#....#≈~..Water  ...▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒....... $'ie$'i07.2 (1.0)$'ij$'i"  Things that are here: _a manticore corpse; a yak corpse$'i...#.#.....~##.#####.###.#...... #.#.#)#...................#...... #.#.#.#)#~≈≈###.####~#..###...## #.#.#~)~)~~####.~##~~~~~~.~~..### .$'i.~~~~~~.~~~~~~~~~~~~~~~~~~~~~..##)...~~~~.~~~~~~.~..≈.......##~~~~~~†~†##~~##~##..≈≈ $'iR~$'i.# #~##~~~†~###+##.#..#.## ###.~@~......#.#.##≈~ #$'iE.... #...$'iի.#....#≈~. #. #$'im.##.#..≈≈~ #$'i . +$'i>:..##..#..≈~ $'i\#.÷######### ###############...## ..#▒$'i̬▒..### ...▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##...▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.....#▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓...##$'i$'i$'i78 _$'iE$'i]  You pick up a parchment of Call Imp and begin reading...$'i+9.2 (2$'i$'iA _You add the spell Call Imp to your library.$'iӑ I#.#)#...................#....... .#.#.#)#~≈≈###.####~#..###...##. .#.#~)~)~~####.~##~~~~~~.~~..###≈ ~~~~~~.~~~~~~~~~~~~~~~~~~~~ ~~~~)..~.~~~~.~~~~~~.~..≈~~ .......##~~~~~~†~†##~~##~##..≈≈~. .# #~##~~~†~###+##.#..#≈~.. .## ###.~.~......#.#.##≈~.I$'i| *.. #...@......#....#≈~. . #.##.#..≈ . +.:..##..#..≈~ .÷######### ###############...## .#▒▒..###≈▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##..▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒......#▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓...###.▒▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒.......$'iƝ $'i" ,80.2 (1$'i $'i $'i,K #.#.#)#~≈≈###.####~#..###...##..≈ #.#~)~)~~####.~##~~~~~~.~~..###≈≈ ~~~~~.~~~~~~~~~~~~~~~~~~~~~)..~.~~~~.~~~~~~.~..≈~~. ......##~~~~~~†~†##~~##~##..≈≈~.## #~##~~~†~###+##.#..#≈~..#$'iK ## ###.~.~......#.#.##≈~.I.. #..........#....#≈~..# #.##.#..≈≈~.# +.:..##..#..≈~ $'iK ÷######### ###############...##~$ #▒$'iK ▒..###≈≈▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##..$'i&L ▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒...... #▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓...### .$'iKL .▒▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒....... #▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓#.###$'iW $'iWb &1$'il $'i_o $'i.3.#.#)#~≈≈###.####~#..###...##..≈ .#~)~)~~####.~##~~~~~~.~~..###≈≈~.~~~~~~~~~~~..##~~.)..~.~~~~.~~~~~~.~..≈~~.##~~~~~~†~†##~~##~##..≈≈~.## #~##~~~†~###+##.#..#≈~..#.## ###.~.~......#.#.##≈~.I. #.#....#≈~..#. #.##.#..≈≈~.# +.:..##..#..≈~~. # ####...##~$. ▒$'iz4 ▒..###≈≈) ▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##..≈▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒........# ▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓...###.. .▒▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒.#. ▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓#.###.$'i?%'i&2%'i@%'i%'i]#.#)#~≈≈###.####~#..###...##..≈ #~)~)~~####.~##~~~~~~.~~..###≈≈~.~~~~~~..##~~.)..~.~~~~.~~~~~~.~..≈~~.##~~~~~~†~†##~~##~##..≈≈~.##.%'iG^ # #~##~~~†~###+##.#..#≈~..#.?## ###.~.~......#.#.##≈~.I..I #.#....#≈~..#.%%'i^ #.##.#..≈≈~.##. +.:..##..#..≈~~. #%'i^###...##~$. %'i^v▒..###≈≈)~ %'i0_5▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##..≈ ▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒........# %'i_.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓...###..# ▒▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒.#. .▒.▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓#.###.%'io%'i&3%'iS%'iD~)~)~~####.~##~~~~~~.~~..###≈≈~~~ ~~.~~~~~~~~~~~~~~~... )..~.~~~~.~~~~~~.~..≈~~.. ...##†~†##~~##~##..≈≈~.##.## #~##~~~†~###+##.#..#≈~..#.?$## ###.~.~......#.#.##≈~.I..I).. #..........#....#≈~..#.%: #.##.#..≈≈~.##.# +.##..#..≈~~... ####### ###############...##~$[%'iE.37m ▒..###≈≈)~~ #▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##..≈≈≈≈ .▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒........###▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓...###..#. ▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒.......#....▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓#.###...▒.▒.▒[▒.▒.▒.▒.▒.▒.▒...###.####%'iO%'iV&4%'id%'ipb  You pick up a parchment of Rending Blade and begin reading...%'iv+5.2 (2%'i%'imF _You add the spell Rending Blade to your library.%'i%'isRead which item? Scrolls %'i b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 2 scrolls of fear  I - a scroll of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 3 scrolls of teleportation  V - a scroll of vulnerability %'i[!] read|quaff|evoke[?] describe selected&'iܾ &'i &'i$ ~)~)~~####.~##~~~~~~.~~..###≈≈~~~ silenth the Fighter ~~.~~~~~~~~~~~~~~~~~~~~~..##~~... Oni of Vehumet ****.. )..~~~~~~~.~~~~.~~~~~~.~..≈~~.... Health: 130/130 ======================== ...##~~~~~~†~†##~~##~##..≈≈~.##.# Magic: 26/26 ======================== ...# #~##~~~†~###+##.#..#≈~..#.?$ AC: 8Str: 15Doom: 4% &'i ~...## ###.~.~......#.#.##≈~.I..I) EV: 8Int: 28 ...... #..........#....#≈~..#.%: SH: 0Dex: 5 ...... #..........##.#..≈≈~.##.# XL: 12 Next: 44% Place: Dungeon:10 &'i ...... +.......@..##..#..≈~~.... Noise: ---------  Time: 17185.2 (0.0) &'i ####### ###############...##~$... l) +12 hand axe of the Wilderness {flame, ▒..###≈≈)~~ Cast: Shock &'iV #▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓▒#▒▓..##..≈≈≈≈ .▒.▒.▒.▒.▒.▒.▒.▒.▒.▒.▒........### ▒.▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓...###..#.&'i   ▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒.▒▓▒.......#...  ▒.▓.▒.▓.▒.▓.▒.▓.▒.▓.▒.▓#.###.....  .▒.▒.▒.▒[▒.▒.▒.▒.▒.▒.▒...###.#### Things that are here: &'i+ a_a manticore corpse; a yak corpseYou pick up a parchment of Call Imp and begin reading... _You add the spell Call Imp to your library.  You pick up a parchment of Rending Blade and begin reading... _You add the spell Rending Blade to your library.&'i P  Okay, then.&'im &'iU &'i 8 _&'ih} _&'i. P _&'iM B&'i &'i@ &'i &'i &'i &'iz &'i~ ,&'i[ &'i &'i &'iǗ &'i- ,&'iɛ &'i &'i &'iȞ &'iܥ X&'iۦ &'i &'iѧ &'i= 7 _You open the door.&'i &'im &'i- &'i! @  There is an open door here.&'i K _&'i &'i[ &'i &'i &'ic &'i< ,&'i] &'ix &'i &'i! &'i &'i &'i` &'i &'i &'i &'i: &'i &'i_ &'i &'i] &'i &'i &'i &'i &'i &'i7 &'iR &'ie &'i &Water &'i &'iv &'i$ A _You enter the shallow water.&'i &'i= &'i &'i &'i# &'i# &'i4& &'i7 &'iC< &'i< &'iz@ &'iH &'i7N &'iN &'iQ &'iIX &'i\ &'iE] &'i` &'if &'ij &'ij (&'im &'ihx &'ih| &'i| &'i &'i &'i &'iψ &'i &'ir &'i &'i &'i &'i &'i? ,&'i &'i, &'i &'iH &'i &'i| &'i &'i &'i &'iS &'i &'i1 &'ib &'i &'i &'i۾ &'iV &'i &'i' &'iq &'i &'i &'i ,&'i] &'i &'i &'i &'i &'iP &'i &'i &'i &'i &'i &'i> &'i/ &'i &'i X&'i &'i &'i &'iN &'i ,&'i &'i &'i &'i5 &'iW &'i &'i ,&'i &'i &'i&'ia&'i&'iD&'i&'i8&'i&'i&'i ,&'i &'iI &'i ,&'i &'im&'i&'iI&'i&'iV&'i,&'i&'i&'i,&'i&'i&'i&'iV<Water &'i&'i:,A _You enter the shallow water.&'i.&'iV.(&'iJ/&'iV2&'i35I&'i9&'i;&'i;&'i<&'i{@7 _You open the door.&'iSC&'iC&'i|D&'iH@  There is an open door here.&'i}K&'iK _&'iL&'iP&'iR&'iS&'iTT&'i3h&'ik&'il&'in&'i:q&'is&'it&'iu&'iy&'ig}&'i}&'i&'i &'i,&'ie&'i&'iB&'iԐ&'ic&'i&'i&'i͖&'i֙&'i &'i&'i&'i&'i&'i&'i&'i&'i+&'iT&'iE≈≈≈~.#......# #....# ####### ≈≈≈~.#......#####....# #.[.... ≈≈≈~.#.........##.#### #.##### #≈≈#.#.........##.# #.# ####.######....##. #.#  #.#....'....##)###### #.# &'i #.#.####....##....... #.# ####.#.####....###...######.# ............>...@....'......# 250.2 (65.0) ~###.#.####.&'iո&...######## ≈≈##.#.# #.# #...#### &'i?≈≈≈#.#.# #.# #......#≈≈#.#.# #.# #...##.# .≈##.#.# #.# ######.# .###.#.# #.#### #.# &'il.###)#.# #....## #.#....#.# #.##..## #.#&'i&'i&'i _There is an open door here. _You enter the shallow water.open the door. _There is an open door here. _Key pressed, stopping explore.&'i_&'i&'iyP _&'i!,&'ii&'ik&'iq&'i&'i&'i` &'i,&'i:&'i\&'i&'iA,&'in&'iY&'i&'iV&'i&'ih!&'i!&'i"&'i%&'i'&'i(&'i:)&'i:+&'i-,&'i.&'i0&'i4,&'ij5&'i6&'i{9&'i9&'i:&'ig<&'ic@B''i''i,''i''i''i) ''i ''iK ''i\ ''i_''i''i''iV''i-''id''iv''i=''i''iK''i''i $''iD',''ir(''i*''i,''i,''i-''i/''i2,''i%3''i5''i6''i7''i7''i9''i<,''i=''i?''i@''i(A''iA''i6C''iE,''iI''iEL''iN''iN''iO''iGQ''iS,''ijT''i%V''iW''i&X''ihY''iZ''iq]''i]''i^''i`''iNa''ia''ilb''id''if,''iog''im''im''i0''ij''i''io''i,''i''i;@  There is an open door here.''i= _''i''iF''i,''i''i''i,''iv''i''i''i''iX''i''i,''i''i ''i,''i''inB''i''i ''i,''i''i"  Things that are here:  a +0 trident; a +0 scale mail''i''i? _''i''iN  Things that are here:  a +0 mace; a yak skeleton''i&O''i%P _''inQ''iW  Things that are here:  a yak skeleton; a yak skeleton''iZ''i[ _''i3]''i>aV  There is an open door, spattered with blood here.''ird''i e _''if''ii''im,''in''i"q''i9t''ilt''i2v''iAzq  You see here a manticore skeleton.''i}''i} _''iK''i''i,''i?''i''i!,''i ''i''i$B''i@  There is an open door here.''i(5 _''i<''i''iRWater ''i*''iؼA _You enter the shallow water.''i''i^(''i1''ia''i''i''i''i''i''i''i3''ih''ip''i''ia''i+''i`''i''i]''i''i''i''ij''i4''i''iN''i''i2''i''i''i''i ''iB''i''iO''i''i<''io&#...## ≈≈≈≈≈≈≈~.#......# #... ....≈## ≈≈≈≈≈≈≈~.#......##### .##.~≈## ≈≈≈#≈≈≈~.#.........##. .#≈.~≈~# #≈ ##≈≈#.#.........##.# ''i&.......# # ####.######....##.# ###..~.# #.#....'....##)####.#.# #.#.####....##... #...##########.#.####....###.. # ##....@........>.......''iP'321.2 (71 # ##...#~~~~###.#.####.######.. # ###.~≈≈≈≈≈##.#.# #.# #.. ''i}'########.~≈~≈≈≈≈#.#.# #.# #.. ....⚑.........≈≈#.#.# #.# #.. .''i'.######.#≈~~~.≈##.#.# #.# ### .....##.##≈≈≈.###.#.# #''i'.#### .....##.###≈~.###)#.# #....##.............#.# #.##..##''i ,''i0''iP3^ _Key pressed, stopping explore.''iNI''io''iIr''ix: _''i{''i}''i+~''i''i''i(''if''i''iA''i''i4''i''i,''i''iܛ''iW''iڠ''iA''i~''i ''i''i4''i''i+''ih''i''i1''i{''i$''i;,''iԶ''i''i''ii''i''i''i''i*''i''i'''i''i''i ''i''i''i''i@''i''i,''iN''i''i,''i''i,''i) ''iq ''i ''i>''i_,''iA''i!''i$''iP$''iF(''i/''i3,''i6''iU_Water  _You enter the shallow water.  Things that are here:  a +0 dagger of speed; a +0 robe''if[ _''i%j''im3''i*p''iu''iy''iy''i<|''iÁ''iM''i''i''i''i#''iw''is''i''i''i''iY''iJ''i9''i''i''i4''i3''i}''i&''in''iEB''i''i''i''i''i''i,''i''iV''i!B''id''i''i?''i''i ''iB''il''i''iY''i''i''i/''it''i''iX''i''iE''i''i:''i''i''i''i''id''i''i\''i''iH''i''iS''id ''i ''i) ''ib ''i~  You see here a +1 ring mail of cold resistance.''ip''i _''i''i''iS''i''i)''i!''i#,''ij$''in'''i)''i)''i+''i.''i;0''ir0''i1''i5''i7,''i8''i<''i=''i>''i>''ihB''iD,''iE''iH''i-J''ihJ''i8K''iMN''iP,''iQ''iT''iW,''i&X''i[''i],''i^''ib''i{e,''if''ik''im''in''io''ir''iu,''iw''itz''i~,''i''in''i?,''i''i''i,''iT''i''i''i''iɦ''iܩ''iI,''i''i''iԴ''i''ii''i''i,''i˾''i''iB''iz''i ,''iU''i''i''i]''i%''i''i!,''i''i''i''ie,''iE''i''iZ''i''i\''iQ,''i''i ''ir''ij,''i''i,''i-''i''i''iT''i''i ''i''i@,''i''i''iA''i''iH''i''i''i{''i''i''i#''i''i''i''i''i;''i<''i''i ''ie''i''i?''i''i''i''i''i''i''iT''i''i''i''i''i ,''i ''i ''i ,''in''i"''i''i''i''i''i,''iI''i''i''i'''i''iF ''i8#,''i%(,''i=)''i|)''iP*''i,''ib/''i/''i0''i3''i_6,''i@7''iJ8''is:''i:''i;''i;''i<''i=''i;=''i=''i?''iN?,''i?''iA''i3A''ilA''iNB''iC''iMC''ixC''iC''i F''iNF''iF''ipG''iI''iWJ''iJ''iK''iM''iM''iWN''i%O''iP,''iRQ''iR''iPT,''iT''iU''i}W''iW''i6X''iSY''i*[,''i[''i]''i^''i^''iG_''iW`''iEb,''ib''ic''i@e,''ie''if''ih''ih,''iVj''ik''ik''iMl''inm''i#o''io''ip''iq''ir''is''is''it''iv''iNv''iv''iw''iy,''iz''iz''i|''i|''i\}''i~''i''i''iQ''i ''i"''im''iÄ''i0''i''i ''i''i''im,''iŌ''i''i''i''i/''iz''i''i''i''i''i:''i''i''i''ip''i''i`''i^''iY,''i''i0###.##...## #.#.#..#..#####.# .......###.......# ..##..≈≈≈≈≈..##..# #### ..###≈≈~~~≈≈###..##~~~## ~..##~~...~~##....~~~~~# ~..≈~~.....~~≈..~~~~~~ ..≈≈~.##.##.~≈≈..~~## ''i !.#≈~..#.?$#..~≈#@.~# 445.2 (124.0)#≈~.I..I).II~≈##..# .#≈~..#.%:#I.~≈#...############## ..≈≈~.##.##.~≈≈.................# #..≈~~.....~~≈....###########.### ...##~$...~~##....# #.# ..###≈≈)~~≈≈###...# ''i #.# ..##..≈≈≈≈≈..##...# .# .......###........# #.''i''iw!''i"s _Partly explored, can't reach some items and places.''i 3''i ''iN j.0.0).............''i 4....''iA ''i ''i s _Partly explored, can't reach some items and places.''i 3''i ''i ''i, ''i{3 ''iM7 s _Partly explored, can't reach some items and places.''i''i/''i$''i''i''i*''i|s _Partly explored, can't reach some items and places.('i50....#..#..#####.# ...###.......# ##..≈≈≈≈≈..##..# #######≈≈~~~≈≈###..##~~~##~~...~~##....~~~~~# ..≈~~.....~~≈..~~~~~~ .≈≈~.##.##.~≈≈..~~## ('io1<#≈~..#.?$#..~≈#..~# #≈~.I..I).II~≈##@.# ≈~..#.%:#I.~≈#...############## .≈≈~.##.##.~≈≈.................# ~~.....~~≈....###########.### ..##~$...~~##....# #.####≈≈)~~≈≈#####..≈≈≈≈≈..## ......###..... ..###..#........('i2('i=K   kobold (wandering)K('iH86.2 (1Shock('i] _A kobold comes into view. It is wielding a +4 short sword.)'ic[...###.......# ##..≈≈≈≈≈..##..# #### ###≈≈~~~≈≈###..##~~~##~~...~~##....~~~~~# ≈~~.....~~≈..~~~~~~ ≈≈~.##.##.~≈≈..~~## )'iSd≈~..#.?$#..~≈#..~# ≈~.I..I).II~≈##..# ≈~..#.%:#I.~≈#..@############## ≈≈~.##.##.~≈≈.................# ~~.....~~≈....###########.### ##~$...~~##....# #.)'id# ###≈≈)~~≈≈###...# )'id##..≈≈≈≈≈..##...# #.# )'id.....###.....K..#)'ie###..#.........#..#...........)'ig)'i q{KK.)'iv&7)'iQ~)'iK)'ia )'ig )'i^o )'ir \ _No reachable target in view!*'iWe********'i *'iw...K...*'i\5-=8*'i4*'i8Z _The zap misses the kobold.*'i!` ***** **The zap hits the kobold.*'ir...K....4--9*'i*'iߙa _The kobold is moderately wounded.*'ix  The zap hits the kobold.  You kill the kobold!Vehumet accepts your kill.*'i********'i4*'ioI ..)..K   kobold (missile, wandering).KYou feel your power returning.*'i.C-50*'i*'iqz _A kobold comes into view. It is wielding a +0 short sword.*'i d********'iS4..)..K).K*'i<](((((((*'ig{@..)...*'ijoT3-1*'iy*'iA _The zap misses the kobold. The kobold throws a stone. The stone misses you.*'ig ***** **The zap hits the kobold.*'i ..)...K.*'i -2 _The kobold is severely wounded.+'i#..≈≈≈≈≈..##..# #### ≈≈~~~≈≈###..##~~~ ~~...~~##....~~~~~#  ≈~~.....~~≈..~~~~~~  ≈~.##.##.~≈≈..~~## +'i' ~..#.?$#..~≈#..~#  ~.I..I).II~≈##..#  +'i!~..#.%:#I.~≈#...##############  ##.##.~≈≈....@............#  ~~.....~~≈....###########.###  ##~$...~~##...)# #.#  ##≈≈)~~≈≈###...# #.#  #+'i+..≈≈≈≈≈..##...# #.#  +'iN....###......K.# #.#   +'im###..#.........# #.#  +'i  ...#...........# #.#  +'i  ##...(# #.#  +'iN +'i+'i#g-3Shock+'i,+'iZ/+'i +'i Put on or remove which piece of jewellery? Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)r - a +6 ring of dexterity  h - a ring of magical power  +'in Es - a ring of protection from fire  d - a ring of resist corrosion  e - a ring of wizardry  i - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on+'i [tab] equip|unequip -'i-'i)-'i;#..≈≈≈≈≈..##..# ####  silenth the Fighter ##≈≈~~~≈≈###..##~~~##  Oni of Vehumet ****.. ##~~...~~##....~~~~~#  Health: 130/130 ======================== ≈~~.....~~≈..~~~~~~  Magic: 23/26 =====================--- ≈~.##.##.~≈≈..~~##-'i  AC: 8Str: 15Doom: 4% ~..#.?$#..~≈#..~#  EV: 8Int: 28 ~.I..I).II~≈##..#  SH: 0Dex: 5 ~..#.%:#I.~≈#...##############   XL: 12 Next: 44% Place: Dungeon:10 -'ie≈~.##.##.~≈≈....@............#   Noise: ---------  Time: 17453.2 (0.0) ≈~~.....~~≈....###########.###   l) +12 hand axe of the Wilderness {flame, -'i##~$...~~##...)##.#   Cast: Shock -'i\r##≈≈)~~≈≈###...##.#  #..≈≈≈≈≈..##...##.#  -'i....###......K.##.#  -'i  ###..#.........#-'i#.#    ...#...........#-'i #.#    ##............(##.#   -'i+eVehumet accepts your kill.You feel your power returning. -'inU_A kobold comes into view. It is wielding a +0 short sword. -'i%_The zap misses the kobold. The kobold throws a stone. The stone misses you.The zap hits the kobold. _The kobold is severely wounded.-'i3P  Okay, then.-'i-'i-'i8 _-'iY l[?25h[?0c  Search for what [Enter for "aux", or ? for help]? .'ijX [?25l[?1c.'i9.'ijX3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) .'i a - [carried] p - a staff of cold  b - [carried] r - 2 potions of resistance Results elsewhere ([,] to cycle) .'iK c - [D:2] a potion of resistance/'iȗ /'i `#..≈≈≈≈≈..##..# ####  silenth the Fighter ##≈≈~~~≈≈###..##~~~##  Oni of Vehumet ****.. ##~~...~~##....~~~~~#/'iA |  Health: 130/130 ======================== ≈~~.....~~≈..~~~~~~  Magic: 23/26 =====================--- ≈~.##.##.~≈≈..~~##  AC: 8Str: 15Doom: 4% /'i ~..#.?$#..~≈#..~#  EV: 8Int: 28 ~.I..I).II~≈##..#  SH: 0Dex: 5 /'i, 9~..#.%:#I.~≈#...##############   XL: 12 Next: 44% Place: Dungeon:10 ≈~.##.##.~≈≈....@............#   Noise: ---------  Time: 17453.2 (0.0) /'i K≈~~.....~~≈....###########.###   l) +12 hand axe of the Wilderness {flame, ##~$...~~##...)##.#   Cast: Shock ##≈≈)~~≈≈###...##.#  #..≈≈≈≈≈..##...##.#  /'iӢ ....###......K.##.#    ###..#.........#/'i #.#    ...#...........##.#    /'iC f##............(##.#  /'ir   _A kobold comes into view. It is wielding a +0 short sword. /'i _The zap misses the kobold. The kobold throws a stone. The stone misses you.The zap hits the kobold. _The kobold is severely wounded. _Okay, then.Search for what [Enter for "aux", or ? for help]? rC+/'i# /'ia /'iS /'i 8 _0'iN0'iU0'i#]0'i_P _Unknown command.0'iS0'i#0'i#0'i% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0'i0'i40'iz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0'iǸ .....###.......#  ..≈≈≈≈≈..##..# ## #≈≈~~~≈≈###..##~~~## .##~~...~~##....~~~~~# .≈~~.....~~≈..~~~~~~ ≈≈~.##.##.~≈≈..~~## ≈~..#.?$#..~≈#..~# 0'i ≈~.I..I).II~≈##..#.#.%:#I.~≈#..@############## ≈~.##.##.~≈≈.................# .≈~~.....~~≈....###########.### .##~$...~~##...)# #.###≈≈)~~≈≈###...# #.# 0'i޺ "##..≈≈≈≈≈..##K..# #.# K   kobold brigand (missile, wandering) .....###........# #.# K   kobold (missile) .###..#.......K.# #.# ....#..# #.#0'i0 ,0'i jK.K.0'i2 84.2 (1Shock0'i 0'i  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.1'ic]#..# #### ##..##~~~## ##  ##?$#..~≈#..~#).II~≈##..#%:#I.~≈#..@# ....... ######## $...~~##...)# #.# )~~≈≈###K..# #.# #...# #.# ..K.# #.# .....# #.#  #.# 1'i#..# #### ##..##~~~## ##  ##?$#..~≈#..~#).II~≈##..#%:#I.~≈#..@# ....... ######## $...~~##...)# )~~≈≈###K..# #...# #.# ..K.# #.# .....#  1'i41'i> 1'i#d _There are monsters nearby!1'iCReally walk into a travel-excluded area? Y - Yes  N - No2'ik2'iv.##..≈≈≈≈≈..##..# ####silenth the Fighter .###≈≈~~~≈≈###..##~~~##Oni of Vehumet ****.. ..##~~...~~##....~~~~~#Health: 130/130 ======================== 2'i..≈~~.....~~≈..~~~~~~Magic: 23/26 =====================--- .≈≈~.##.##.~≈≈..~~##AC: 8Str: 15Doom: 4% #≈~..#.?$#..~≈#..~#EV: 82'i2 hInt: 28 #≈~.I..I).II~≈##..#SH: 0Dex: 5 2'i #≈~..#.%:#I.~≈#...############## XL: 12 Next: 44% Place: Dungeon:10 2'i !.≈≈~.##.##.~≈≈..@..............# Noise: ---------  Time: 17454.2 (0.0) ..≈~~.....~~≈....###########.### l) +12 hand axe of the Wilderness {flame, ..##~$...~~##...)##.#Cast: Shock .###≈≈)~~≈≈###K..##.# 2'iO!.##..≈≈≈≈≈..##...##.# ......###......K.##.#2'i!hIII 3 ice statues (unaware) ..###..#.........##.#K   kobold brigand (missile, wandering) 2'i!j.....#...........##.#2'i!K   kobold (missile) .###............(##.# 2'i"_Unknown command. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2'i4"_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A kobold brigand comes into view. It is wielding a +0 short sword and quivering2'iY"_poisoned darts. _There are monsters nearby!2'i'2'i,?  The kobold brigand shouts!2'i7IIYK.K.2'i7II1 unaware)Y   ice beast (summoned)K   kobold brigand (missile)K   kobold (missile)2'i95===5.2 (12'ixE2'iDHX _The ice statue gestures.2'io#≈≈~~~≈≈###..##~~~##.##~~...~~##....~~~~~≈~~.....~~≈..~~~~~~ ≈≈~.##.##.~≈≈..~~## #≈~..#.?$#..~≈#..~# I..I).II~≈##...#.%:#I.~≈#...############## .≈≈~.##.##.~≈Y..................≈~~.....~~≈...@###########.####~$...~~##..K)# #.# ###≈≈)~~≈≈###.....≈≈≈≈≈..##.K ......[0;10;2'i#1m###.......###..#...........#...........###............(######...##>2'i I≈YK.I2'iI /--62'i2'iV _The kobold misses you.2'iV .##~~...~~##....~~~~~≈~~.....~~≈..~~~~~~ ≈≈~.##.##.~≈≈..~~## #≈~..#.?$#..~≈#..~# I..I).II~≈##...#.%:#I.~≈#...############## .≈≈~.##.##.~≈≈..................≈~~.....~~≈.Y..###########.####~$...~~##..K@# #.# ###≈≈)~~≈≈###..K..≈≈≈≈≈..##... ......###.....###..#....[372'izW Pm.......#...........###............(######...##>.............###2'ih v  The kobold hits you but does no damage.2'i0r *****The ice statue gestures at you.2'i:  The freezing blast misses you.The kobold brigand is engulfed in freezing vapours.2'i ~≈.☼☼Y○☼K@☼§ 2'i 29-4==-72'it ☼☼§2'i H _The kobold brigand hits you with a +0 short sword. 2'i p_You see here a +4 short sword.3'i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3'iConfirm with . or Enter, or press ? or * to list all spells.ice beast is struck by an arc of lightning.  The ice beast is lightly wounded.  The kobold is struck by an arc of lightning.  You kill the kobold!  Vehumet accepts your kill.3'i]You feel your power returning.kobold brigand is struck by an arc of lightning.  The kobold brigand is severely wounded.You are  The kobold brigand is struck by an arc of lightning!  You kill the kobold brigand!3'i****   The kobold brigand is struck by an arc of lightning!  You kill the kobold brigand!  Vehumet accepts your kill.ice beast is struck by an arc of lightning.  The ice beast is moderately wounded.3'i[ ○☼Y○☼☼@○☼☼You are struck by an arc of lightning. The lightning grounds out.  You are engulfed in freezing vapours.13----3-83'i)c3'ie@ _The ice beast hits you but does no damage.3'iI  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3'iy **Confirm with . or Enter, or press ? or * to list all spells.The ice beast is struck by an arc of lightning!  The ice beast is heavily wounded.  You are struck by an arc of lightning.  The ice beast is struck by an arc of lightning.  The ice beast is heavily wounded.3'i&  YY@☼Y 2 ice beasts (summoned)  The lightning grounds out. You are engulfed in freezing vapours.3'im * *****The ice statue gestures. The ice statue gestures at you.The bolt of cold hits the ice beast. The ice beast completely resists.3'i °°.○○Y°○○@○☼☼01-----1---====93'i' 3'iP+ _The bolt of cold misses you. The ice beast barely misses you.4'ihf  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4'ilzYou are struck by an arc of lightning.  The ice beast is struck by an arc of lightning.  The ice beast is almost dead.  You are struck by an arc of lightning.  The ice beast is struck by an arc of lightning.  You kill the ice beast!4'i5 **   ice beast  The ice beast disappears in a puff of smoke!4'iq  The lightning grounds out. You are engulfed in freezing vapours.  The ice statue glitters chillingly in the dim dungeon light.4'i~YY.~≈.°○..○○@°○○Y 2 ice beasts (summoned)4'i80/130 ------19----==--604'i4'i+X _The ice statue gestures.4'i4'ixReally walk into that cloud of freezing vapour? Y - Yes  N - No4'i^f4'i(Q..##~~...~~##....~~~~~#silenth the Fighter ..≈~~.....~~≈..~~~~~~Oni of Vehumet ****.. .≈≈~.##.##Y~≈≈..~~##Health: 80/130 ==============---------- #≈~..#.?$#Y.~≈#..~#4'iMagic: 19/26 =================------- #≈~.I..I).II~≈##..#AC: 8Str: 15Doom: 4% #≈~..#.%:#I.~≈#...############## EV: 8Int: 28 4'i*$.≈≈~.##.##.~≈≈.°...............# SH: 0Dex: 5 4'ik..≈~~.....~~≈.○..###########.### XL: 12 Next: 44% Place: Dungeon:10 ..##~$...~~##.○○@##.#4'i$Noise: ==-------  Time: 17460.2 (0.0) .###≈≈)~~≈≈###.°○##.#l) +12 hand axe of the Wilderness {flame, .##..≈≈≈≈≈..##..○##.#Cast: Shock ......###........#4'io #.# ..###..#.........##.# .....#...........##.#4'iIII 3 ice statues .###............(##.#4'iYY 2 ice beasts (summoned) .###.######...##>##.# ..............#####.#4'i>2You kill the ice beast!The ice beast disappears in a puff of smoke!The lightning grounds out. You are engulfed in freezing vapours.  The ice statue glitters chillingly in the dim dungeon light. 4'iz}_The ice statue gestures.Okay, then.4'i4'i?4'i8 _5'iY  The ice statue glitters chillingly in the dim dungeon light.5'i(c *****The ice statue gestures at you.5'iL ○○..@The bolt of cold is repelled.5'iN*****5'i,5'i).Y.°○#§§°§.○☼○°§§°°.○○5'iR1====1.2 (15'i§§§.○☼§§5'iS" 5'i"Q_The ice statue gestures at you.5'i ~..≈~~.....~~≈..~~~~~~ ≈~.##.##.~≈≈..~~## .#≈~..#.?$#YY~≈#..~##≈~.I..I).II~≈##..# 5'i .#≈~..#.%:#I.°○#§§.############## ..≈≈~.##.##.~≈°§.○☼.............# #..≈~~.....~~≈○°§§###########.###.##~$...~~##.°°§# #.# #≈≈)~~≈≈###.@○# #.#5'i .##..≈≈≈≈≈..##..○# #.#......###........# #.####..#.......5'i ..# #.#....#...........#5'i p #.# #.###.(#5'i<  #.# ..###.######...##># #.# .5'ib ..............#### #.# #.###5'i W.#  #.#5'i 5'i 5'i ..YIIY~○#§§≈☼.○°.§☼.)☼°5'i °5'i] 3=20=----25'i| _§☼5'i 5'i #..≈≈~.##.##.~≈≈..~~## ..#≈~..#.?$#..~≈#..~##≈~.I..I)YIIY≈##..# ..#≈~..#.%:#I.~○#§§.############# 5'iq w#..≈≈~.##.##.~≈≈☼.○☼.............#..≈~~.....~~≈°.§☼###########.#.##~$...~~##..)☼# #.# ▒..###≈≈)~~≈≈###..°# #.# ▓..##..≈≈≈≈≈..##@.°# #.#5'i y......###........# #.# ▓...###..#.........# #.#5'i m....#...........# #.# 5'i s▓#.###.(# #.# 5'iY ...###.######...##># #.# 5'i ▓...............#### #.# ▒#.###.# 5'i ' #.# #5'i #.# #..#####..## #.#5'i: ,5'i .II~Y#☼§Y≈☼.°○..☼☼☼).5'iYi4=----35'i V§☼5'ij$[ _The ice statue gestures. x26'i..#≈~..#.?$#..~≈#..~ #.##≈~.I..I).II~≈##..#..#≈~..#.%:#I.~Y#☼§.############ .#..≈≈~.##.##.~Y≈☼.°○............ ..#..≈~~.....~~≈..☼☼###########.# 6'i##...##~$...~~##..)☼# #.  ▒..###≈≈)~~≈≈###..)# #.#▓..##..≈≈≈≈≈..##...# #.# ▒........###....@...# #.# .▓...###..#.........# #.# ▒.......#...........# #.# .6'i▓#.###.(# #.# ▒...###.######...##>#6'i #.# ▒▓...............#### #.#  ▒#.###6'i6Z.#  #.#6'ia  ###.# #..#####..## #.#6'i  .##.# #..# #..###############.# 6'i#6'iM0°#☼☼Y..○☼○○Y   ice beast (summoned)6'iB546'i: <☼6'i 6'i=.#.##≈~.I..I).II~≈##..# ....#≈~..#.%:#I.~°#☼☼.########### #.#..≈≈~.##.##.~Y≈Y..○........... 6'iS>#..#..≈~~....Y~~≈..☼○########### ###...##~$...~~##..)○# #.  ▒..###≈≈)~~≈≈###..)# #. #▒▓..##..≈≈≈≈≈..##...# #. 6'i>x.▒........###........# #..▓...###..#....@....#6'i> #. ▓▒.......#...........# #.▓#.###.6'i?(# #. .▒...###.######...##>#6'i]? #. #▒▓...............#### #. 6'i @ ▒#.###.#  #.6'i3@, wandering) ####.# #..#####..##6'is@T #. #.##.# #..# #..###############. #.##.# #..# ##.#...............6'i@6'iD6'iD6'iQ+Y☼°.~~≈..○○Y##..)○Y 2 ice beasts (summoned)6'i[B656'ih6'ik6'i̤[) #.%Y#☼.###.##°○○#$)○#  )~~≈≈###..)# 6'i##...# ##........# #....@....# #...........# ...........(# ######...##># ....####  .....#  6'iQ##..##  #..# #..# #..# 6'iB) #.%Y#☼.###.##°○○#$)○#  )~~≈≈###..)# ##...# 6'i1C4##........# #....@....# #...........# ...........(# ######...##># ....####  .....#  ##..## 6'ieC #..# #..# #..# 6'iP6'i-W6'iOc6'i.fd _There are monsters nearby!6'i k...#≈~..#.%Y#I.~°#☼☼.########### #.#..≈≈~.##.##.~Y≈Y..°........... #..#..≈~~.....~~≈..○○########### #6'iZ C##...##~$...~Y##.Y)○#  ▒..###≈≈)~~≈≈###..) #▒▓..##..≈≈≈≈≈..##... .▒........###..... ▒.▓...###..#........ ▓▒.......#......@.... ▒.▓#.###..( 6'i P.▒...###.######...##> #▒▓...............###  ▒#.###..........# 6'iΌ ####.# #..#####..#. #..##############6'i #.#.............. #.#.##############6'i 6'ip 6'i 6'i G:Y.○°~##..)°Y###YY 3 ice beasts (summoned)6'io 7==6 _6'i9 6'i 6'i10#.#..≈≈~.##Y##.~Y≈Y.............. #..#..≈~~.....~~≈.Y○°########### ###...##~$...~~##..)°#  ▒..###≈≈)~~≈Y###Y.) 6'i#▒▓..##..≈≈≈≈≈..##... .▒........###..... ▒.▓...###..#........ ▓▒.......#........... ▒.▓#.###..( .▒...###.######...##> #▒▓...............####  ▒#.###..........# 6'i ####.# #..#####..#. #..###############.#.............. #.#.################6'i06'ij6'i6'i,.Y.~~≈..°.).6'ia-2Y6'i!P9=1=76'id6'ih7'iT ..#..≈~~...Y.~~≈..°.########### ###...##~$...~~##..))#  ▒..###≈≈)~~≈Y###..) #▒▓..##..≈≈≈≈≈..##Y.. .▒........###...... ▒.▓...###..#........ ▓▒.......#........... ▒.▓#.###..( .▒...###.######.@.##># #▒▓...............####  ▒#.###..... ####.# #..#####..#.# #..##############YY 2 ice beasts (summoned)#7'iT.# #.#.......######.#.#7'iV≈###YYY 3 ice beasts (summoned)7'i`C9087'ik7'im7'i##...##~$...~~##..))#  ▒..###≈≈)~~≈≈###Y.) #▒▓..##..≈≈≈≈≈.Y##Y.. .▒........###...... ▒.▓...###..#........ ▓▒.......#........... ▒.▓#.###.....(# .▒...###.######...##># 7'i8#▒▓.............@.###  ▒#.### ####.# #..#####..#..# #..###############.#.............. #.#.################.......#####.......7'ir"7'i|+7'i+7'i,7'ik8..##.Y.YY7'i@B197'iM7'iJ ▒..###≈≈)~~≈≈###..) #▒▓..##..≈≈≈≈≈..##... .▒........###..Y.YY ▒.▓...###..#.........# ▓▒.......#...........# ▒.▓#.###............(# .▒...###.######...##> #▒▓...............###  ▒#.### ####.# #..#####..#..# #..###############.#.............. #.#.############### .......#####....... ......#...#######7'iA,7'i7'i....YY.Y7'i C2707'i7'i7'i#▒▓..##..≈≈≈≈≈..##... .▒........###........# ▒.▓...###..#...YY.Y..# ▓▒.......#........... ▒.▓#.###............( .▒...###.######...##> #▒▓...............###  ▒#.### ####.# #..#####.@## #7'iM..# #..###############.#.............. #.#.################.......#####....... 7'iqx......#...####### #####.#.##7'i,7'iK7'il....YYY7'is94==17'i$7'i7'ip2 ..▒........###..... ▒.▓...###..#........ ▓▒.......#......YYY.. ▒.▓#.###............( .▒...###.######...##> #▒▓...............###  ▒#.###..........# 7'i2 e####.# #..#####..## #. #.@###############.#.............. #.#.################.......#####....... 7'i-3 ......#...####### #####.#.##########  #.#...........7'i6 ,7'i6 7'i? X...YYY7'i:A 5=2=27'iSI 7'iaK 7'i # ▒.▓...###..#........ ▓▒.......#........... ▒.▓#.###..YYY.( 7'iq% .▒...###.######...##> #▒▓...............###  ▒#.###..........# ####.# #..#####..#. #..################@#.............. #.#.############### .......#####....... ......#...####### #####.#.##########  #.#...........<############7'iV& 7'i' 7'i@ ..YY637'i ▓▒.......#........... ▒.▓#.###..Y.( .▒...###.######.YY##> #▒▓...............###  ▒#.###..........# ####.# #..#####..#. #..################.#.............. #@#.############### .......#####....... ......#...####### #####.#.##########  #.#...........<############7'i: U## ##7'i 7'iP 7'i 7'i tY...YY7'i .747'i 7'i 8'i ▒.▓#.###..Y..( .▒...###.######...##> #▒▓.............YY###  ▒#.###..........# ####.# #..#####..#. #..###############.#.............. #.#.############### 8'i\.......#####....... ......#...####### #####.#.##########YY 2 ice beasts (summoned)8'i͍B8'i.Y..YYY 3 ice beasts (summoned)8'iUT8=58'i48'i8'i}% .▒...###.######.Y.##> #▒▓...............###  ▒#.###..YY# ####.# #..#####..#. #..###############.#.............. #.#.############### .......#####........ ......#...####### #####.#.########## 8'iu #.#...........YY 2 ice beasts (summoned)8'iJB8'i.Y..YYY 3 ice beasts (summoned)8'iv100/130==68'i!8'id8'i  8'iCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8'iy|.▒...###.######...##># #. silenth the Fighter #▒▓.............Y.#### #. Oni of Vehumet ****..  ▒#.###..........# #. Health: 100/130 ==================------ ####.# #..#####YY## #. Magic: 21/26 ===================----- #.##.# #..# #.*###############. AC: 8Str: 15Doom: 4% #.##.# #..# ##*#............... EV: 8Int: 28 #.##.# #..# #*#.############## SH: 0Dex: 5 #.##.###..# #*#.#  XL: 12 Next: 44% Place: Dungeon:10 #.#.......######@#.#  Noise8'i8}Q: ---------  Time: 17476.2 (0.0) #................#.#  l) +12 hand axe of the Wilderness {flame, ......#...########.#  Cast: Shock #####.#.##########.#  #.#............#  #<############.#  YYY 3 ice beasts (summoned)  ### ###  _There are monsters nearby!Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 74% to hit)8'i.▒...###.######...##>##. silenth the Fighter #▒▓.............*.#####. Oni of Vehumet ****..▒#.###........*.##. Health: 100/130 ==================------ ####.# #..#####Y*###. Magic: 21/26 ===================----- #.##.# #..# #.*###############. AC: 8Str: 15Doom: 4% #.##.# #..# ##*#............... EV: 8Int: 28 #.##.# #..# #*#.############## SH: 0Dex: 5 #.##.###..# #*#.#8'i=zXL: 12 Next: 44% Place: Dungeon:10 #.#.......######@#.#Noise: ---------  Time: 17476.2 (0.0) #................#.#l) +12 hand axe of the Wilderness {flame, ......#...########.#Cast: Shock #####.#.##########.##.#............##<############.#YYY 3 ice beasts (summoned)######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 74% to hit)  The zap hits the ice beast!  The ice beast is moderately wounded.8'iv,8'i8'iy .Y..YY...12==7.2 (18'i8'i0  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (summoned, 74% to hit)  The zap hits the ice beast!  The ice beast is moderately wounded. _The zap hits the ice beast but does no damage.8'iA  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8'ik .▒...###.######...##># #. silenth the Fighter #▒▓...............#### #. Oni of Vehumet ****..  ▒#.###........Y.# #. Health: 101/130 ==================------ ####.# #..#####..## #. Magic: 21/26 ===================----- #.##.# #..# #YY###############. AC: 8Str: 15Doom: 4% #.##.# #..# ##*#............... EV: 8Int: 28 #.##.# #..# #*#.############## SH: 0Dex: 5 #.##.###..# #*#.#  XL: 12 Next: 44% Place: Dungeon:10 #.#.......######@#.#  Noise: =[08'ik ;10;1m--------  Time: 17477.2 (0.0) #................#.#  l) +12 hand axe of the Wilderness {flame, ......#...########.#  Cast: Shock #####.#.##########.#  #.#............#  #<############.#  YYY 3 ice beasts (summoned)  ### ###  _The zap hits the ice beast but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line8'i,l Aim: an ice beast (moderately wounded, summoned, 74% to hit)8'iV .▒...###.######...##>##. silenth the Fighter #▒▓.............*.#####. Oni of Vehumet ****..▒#.###........*.#8'i #. Health: 101/130 ==================------ ####.# #..#####.*###. Magic: 21/26 ===================----- #.##.# #..# #Y*###############. AC: 8Str: 15Doom: 4% 8'i #.##.# #..# ##*#............... EV: 8Int: 28 #.##.# #..# #*#.############## SH: 0Dex: 5 #.##.###..# #*#.#XL: 12 Next: 44% Place: Dungeon:10 #.#.......######@#.#Noise: =--------  Time: 17477.2 (0.0) 8'i #................#.#l) +12 hand axe of the Wilderness {flame, ......#...########.#8'iЛ Cast: Shock #####.#.##########.##.#............#8'i #<############.#YYY 3 ice beasts (summoned)######8'i4 Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line8'i Aim: an ice beast (moderately wounded, summoned, 74% to hit)  The zap hits the ice beast.  The ice beast is heavily wounded.The zap hits the ice beast.8'i˿ ,8'i@ 8'i Y.Y.YY..Y 4 ice beasts (summoned)8'i- 328.2 (18'i~ 8'i   Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, summoned, 74% to hit)  The zap hits the ice beast.  The ice beast is heavily wounded.The zap hits the ice beast. _The ice beast is moderately wounded.8'i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8'iM .▒...###.######...##># #. silenth the Fighter 8'i #▒▓.............Y.#### #. Oni of Vehumet ****..  ▒#.###..........# #. Health: 102/130 ==================------ 8'i ####.# #..#####.Y## #. Magic: 20/26 ==================------ #.##.# #..# #.Y###############. AC: 88'i YStr: 15Doom: 4% 8'iA #.##.# #..# ##Y#............... EV: 88'ic ,Int: 28 8'i #.##.# #..# #*#.############## SH: 0Dex: 5 8'iQ #.##.###..# #*#.#  XL: 12 Next: 44% Place: Dungeon:10 #.#.......######@#.#  Noise: =--------  Time: 17478.2 (0.0) #................#.#  l) +12 hand axe of the Wilderness {flame, ......#...########.#  Cast: Shock 8'i #####.#.##########.#  #.#............#  #<############.#  YYYY 4 ice beasts (summoned)  ### ###  _The ice beast is moderately wounded.8'i& Casting: Shock (safe; 1% risk of failure)  8'ih Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line8'i Aim: an ice beast (heavily wounded, summoned, 74% to hit)8'i{.▒...###.######...##>##. silenth the Fighter #▒▓.............*.#####. Oni of Vehumet ****..▒#.###........*.##. Health: 102/130 ==================------ ####.# #..#####.*##8'iz#. Magic: 20/26 ==================------ #.##.# #..# #.*###############. AC: 8Str: 15Doom: 4% #.##.# #..# ##*#............... EV: 8Int: 28 #.##.# #..# #*#.############## SH: 0Dex: 5 #.##.###..# #*#.#XL: 12 Next: 44% Place: Dungeon:10 #.#.......######@#.#Noise: =--------  Time: 17478.2 (0.0) 8'iM#................#.#l) +12 hand axe of the Wilderness {flame, ......#...########.#Cast: Shock 8'i#####.#.##########.##.#............##<############.#YYYY 4 ice beasts (summoned)8'i^######The ice beast is moderately wounded.8'i?uThe zap hits the ice beast.  The ice beast is severely wounded.8'ihThe zap hits the ice beast.  The ice beast is moderately wounded.The zap hits the ice beast.8'i3>{.Y.Y.YY.3=9.2 (19'i9'iF  The zap hits the ice beast.  The ice beast is severely wounded.The zap hits the ice beast.  The ice beast is moderately wounded.The zap hits the ice beast. _The ice beast is lightly wounded.9'i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9'i.▒...###.######...##># #. silenth the Fighter #▒▓...............#### #. Oni of Vehumet ****..  ▒#.###........Y.# #. Health: 103/130 ===================----- ####.# #..#####..## #. Magic: 19/26 =================------- #.##.# #..# #Y.###############. AC: 8Str: 159'iDoom: 4% #.##.# #..# ##Y#............... EV: 8Int: 28 #.##.# #..# #Y#.############## SH: 0Dex: 5 9'i##.##.###..# #*#.#  XL: 12 Next: 44% Place: Dungeon:10 9'i#.#.......######@#.#  Noise: =--------  Time: 17479.2 (0.0) #................#.#  l) +12 hand axe of the Wilderness {flame, ......#...########.#  Cast: Shock #####.#.##########.# 9'i #.#............#  #<############.#  YYYY 4 ice beasts (summoned) 9'iҫN ### ###  9'i?_The ice beast is lightly wounded.  9'iCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9'i>sAiming: Shock (safe; 1% risk of failure)  9'iZPress: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, summoned, 74% to hit)9'i.▒...###.######...##>##. silenth the Fighter #▒▓.............*.#####. Oni of Vehumet ****..▒#.###........*.##. Health: 103/130 ===================----- ####.# #..#####.*##9'i #. Magic: 19/26 =================------- #.##.# #..# #Y*###############. AC: 8Str: 15Doom: 4% #.##.# #..# ##*#............... EV: 8Int: 28 #.##.# #..# #*#.############## SH: 09'iDex: 5 #.##.###..# #*#.#9'iXL: 12 Next: 44% Place: Dungeon:10 #.#.......######@#.#9'i5Noise: =--------  Time: 17479.2 (0.0) 9'ic#................#.#l) +12 hand axe of the Wilderness {flame, ......#...########.#9'ihCast: Shock #####.#.##########.#9'iU#.#............##<############.#9'icYYYY 4 ice beasts (summoned)###9'i ###9'i%Aim: an ice beast (heavily wounded, summoned, 74% to hit)  9'iB^The zap hits the ice beast.  The ice beast is heavily wounded.9'iThe zap hits the ice beast!  The ice beast is almost dead.The zap hits the ice beast.9'iD B9'i 9'iL..Y.Y.YY9'i4480.2 (19'i9'i\!9'i|^The zap hits the ice beast.  The ice beast is heavily wounded.9'iThe zap hits the ice beast!  The ice beast is almost dead.The zap hits the ice beast. _The ice beast is lightly wounded.9'i?  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9'iG.▒...###.######...##># #. silenth the Fighter #▒▓...............#### #. Oni of Vehumet ****.. 9'i ▒#.###..........# #. Health: 104/130 ===================----- ####.# #..#####.Y## #. Magic: 18/26 ================-------- #.##.# #..# #.Y###############. AC: 8Str: 15Doom: 4% 9'i%#.##.# #..# ##.#............... EV: 8Int: 28 #.##.# #..# #Y#.############## SH: 09'iY<Dex: 5 #.##.###..# #Y#.#  XL: 12 Next: 44% Place: Dungeon:10 9'i0#.#.......######@#.#  Noise: =--------  Time: 17480.2 (0.0) 9'i#................#.#  l) +12 hand axe of the Wilderness {flame, ......#...########.#  Cast: Shock #####.#.##########.#  #.#............#  #<############.#  YYYY 4 ice beasts (summoned)  ### ###  9'iq_The ice beast is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line9'i|Aim: an ice beast (almost dead, summoned, 74% to hit)9'i4.▒...###.######...##>##. silenth the Fighter #▒▓.............*.#####. Oni of Vehumet ****..▒#.###........*.##. Health: 104/130 ===================----- ####.# #..#####.*###. Magic: 18/26 ================-------- #.##.# #..# #.*###############. AC: 8Str: 159'iYDoom: 4% #.##.# #..# ##*#............... EV: 8Int: 28 #.##.# #..# #*#.############## SH: 0Dex: 5 #.##.###..# #*#.#XL: 12 Next: 44% Place: Dungeon:10 #.#.......######@#.#Noise: =--------  Time: 17480.2 (0.0) #................#.#l) +12 hand axe of the Wilderness {flame, ......#...########.#Cast: Shock 9'i#####.#.##########.##.#............##<############.#YYYY 4 ice beasts (summoned)###9'i###The ice beast is almost dead.The zap hits the ice beast.  The ice beast is almost dead.9'iThe zap hits the ice beast but does no damage.  The ice beast is moderately wounded.The zap hits the ice beast.9'i9'iBThe zap hits the ice beast.  9'iThe ice beast is almost dead.The zap hits the ice beast but does no damage.  9'i0The ice beast is moderately wounded.  The zap hits the ice beast.  The ice beast is heavily wounded.9'ic...Y.YYY9'i361.2 (19'i89'i` _The ice beast barely misses you.9'i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9'i .▒...###.######...##># #. silenth the Fighter 9'i/ j#▒▓...............#### #. Oni of Vehumet ****..  ▒#.###..........# #. Health: 106/130 ===================----- ####.# #..#####..## #. Magic: 17/26 ===============--------- #.##.# #..# #Y.###############. AC: 8Str: 15Doom: 4% #.##.# #..# ##Y#............... EV: 8Int: 28 9'ie #.##.# #..# #Y#.############## SH: 0Dex: 5 #.##.###..# #Y#.#  XL: 12 Next: 44% Place: Dungeon:10 9'i 0#.#.......######@#.#  Noise: =--------  Time: 17481.2 (0.0) 9'i #................#.#  l) +12 hand axe of the Wilderness {flame, ......#...########.#  Cast: Shock #####.#.##########.# 9'iޕ #.#............#  #<############.#  YYYY 4 ice beasts (summoned) 9'i N ### ###  9'i" _The ice beast barely misses you.Casting: Shock (safe; 1% risk of failure)  9'iK Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  9'ir Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, summoned, 74% to hit)9'ir .▒...###.######...##># #. silenth the Fighter #▒▓...............#### #. Oni of Vehumet ****..  ▒#.###..........# #. Health: 106/130 ===================----- ####.# #..#####..## #. Magic: 17/26 ===============--------- #.##.# #..# #Y.###############. AC: 8Str: 15Doom: 4% #.##.# #..# ##Y#............... EV: 8Int: 28 9'int #.##.# #..# #Y#.############## SH: 0Dex: 5 #.##.###..# #Y#.#  XL: 12 Next: 44% Place: Dungeon:10 #.#.......######@#.#  Noise: =--------  Time: 17481.2 (0.0) #................#.#  l) +12 hand axe of the Wilderness {flame, ......#...########.#  Cast: Shock #####.#.##########.#  #.#............#  #<############.#  YYYY 4 ice beasts (summoned)  ### ### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, summoned, 74% to hit)  The zap hits the ice beast.  You kill the ice beast!9'i~ _Aim: an ice beast (almost dead, summoned, 74% to hit)  The zap hits the ice beast.  You kill the ice beast!  The ice beast disappears in a puff of smoke!9'i >#       #..# 9'i | #..#  #..# #* #*#.#       9'i #<  ###  9'i .9'i/ D.........#Y.#9'i #.#Y§Y   ice beast (summoned)9'i b78=2.2 (19'i 9'i l _The ice beast disappears in a puff of smoke!:'i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:'i.▒...###.######...##># #. silenth the Fighter #▒▓...............#### #. Oni of Vehumet ****.. :'i ▒#.###..........# #. Health: 107/130 ===================----- ####.# #..#####..## #. Magic: 17/26 ===============--------- #.##.# #..# #Y.###############. AC: 8Str: 15Doom: 4% #.##.# #..# ##.#............... EV: 8Int: 28 :'iS#.##.# #..# #Y#.############## SH: 0Dex: 5 :'iS#.##.###..# #*#.#  XL: 12 Next: 44% Place: Dungeon:10 #.#.......######@#.#  Noise: =--------  Time: 17482.2 (0.0) :'i#................#.#  l) +12 hand axe of the Wilderness {flame, :'iJ......#...########.#  Cast: Shock #####.#.##########.#  #.#............#  #<############.#  Y   ice beast (summoned)  ### ###  :'i_The ice beast disappears in a puff of smoke!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  :'irPress: ? - help, Shift-Dir - straight lineAim: an ice beast (blue smoke, heavily wounded, summoned, 74% to hit):'i.▒...###.######...##>##. silenth the Fighter #▒▓...............#####. Oni of Vehumet ****..▒#.###..........##. Health: 107/130 ===================----- ####.# #..#####..###. Magic: 17/26 ===============--------- #.##.# #..# #Y.###############. AC: 8Str: 15Doom: 4% #.##.# #..# ##.#............... EV: 8Int: 28 #.##.# #..# #*#.############## SH: 0Dex: 5 #.##.###..# #*#.#XL: 12 Next: 44% Place: Dungeon:10 #.#.......######@#.#Noise: =--------  Time::'is[37m 17482.2 (0.0) #................#.#l) +12 hand axe of the Wilderness {flame, ......#...########.#Cast: Shock #####.#.##########.##.#............##<############.#Y   ice beast (summoned)######Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (blue smoke, heavily wounded, summoned, 74% to hit)  The zap hits the ice beast.:'iܲ:'i$:.........#.§##Y#.YY 2 ice beasts (summoned, 1 wandering):'ie383.2 (1:'i:'ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (blue smoke, heavily wounded, summoned, 74% to hit)  The zap hits the ice beast. _The ice beast is severely wounded.:'iJn  You closely miss the ice beast.:'i ..Y)  The ice beast is severely wounded.The ice beast hits you but does no damage.:'i۫[10=4.5 (1.3 :'i :'ija _The ice beast closely misses you.:'i\  You hit the ice beast. You melt the ice beast terribly.  You kill the ice beast!:'i :'iĩ @.   ice beast1=5.8 _The ice beast disappears in a puff of smoke!:'i/  You hit the ice beast. You melt the ice beast terribly.  The ice beast is heavily wounded.:'i ,38:'i 3=7.1:'i :'i ` _The ice beast barely misses you.:'i   You slash the ice beast! You melt the ice beast terribly.  The ice beast is almost dead.:'i^4==8.4:'i:'id _The ice beast closely misses you. x2;'i#  You slice the ice beast!! You melt the ice beast terribly.  You kill the ice beast!;'iF§;'i6=-9.7Shock;'i;'il _The ice beast disappears in a puff of smoke!;'iYOM▒.▓#.###............( .▒...###.######...##> #▒▓.........####  ▒#.###..........#####..## ..###############;'iB##.#............... .#.###############.###..# #.###### #................ ......#...########.#;'i;'iPh7--900;'i\;'ia;'icM▓▒.......#. ;'i▒.▓#.###............( .▒...###.######...##> #▒▓...............####  ▒#.###..........#####..## ..#################.#............... ;'i##############.###..# ####### ;'i#................#.##;'i;'i,89;'ij==-1;'i;'i;'idI;'ib20=;'i{1=23=420=;'i6=7=89=;'i _You start resting.30=1===;'i;'i2=;'i^;'i;'i_;'i;'i;'i ;'ik;'i;'i7O=;'i1;'i;'i]K3=;'i5;'i;'i;'i;'i;'i;'i;'i;'i;'i;'i;'iE 9=;'i ;'i ;'iCK4=;'i;'i%;'iq;'i;'i;'i;'i;'i;'i;'i7;'iT9=;'i;'ij",;'i#K5=;'i#;'i&;'i ';'i';'i*,;'i+;'i+-;'i-;'i|.;'i/;'i209=;'ic5;'iA9 _HP restored.;'i0O1525.7 (34.0);'iSZ6=6.7 (35;'ir[;'i7^% _Magic restored.<'i\0Z  Annotate which branch? (. - D:10, ? - help, ! - show branch list)<'i@='iq m[?25h[?0c  New annotation for D:10 (include '!' for warning): @'i$ [?25l[?1c@'icome back with rC _@'i @'iz@'i@'i X0.0)@'i s _Partly explored, can't reach some items and places.A'i}(3A'i-A'i+kA'istA'i{A'i~s _Partly explored, can't reach some items and places.A'i~ A'il Where to? (Tab - D:10, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines A'i#* A'itO ▓▒.......#...........##. silenth the Fighter ▒.▓#.###............(##. Oni of Vehumet ****.. .▒...###.######...##>##. Health: 130/130 ======================== #▒▓...............#####. Magic: 26/26 ========================▒#.###..........##. AC: 8Str: 15Doom: 4% ####.# #..#####..###. EV: 8Int: 28 #.##.# #..# #..###############. SH: 0Dex: 5 #.##.# #..# ##.#............... XL: 12 Next: 44% Place: Dungeon:10 #.##.#A'iP [37m #..# #@#.############## Noise: ---------  Time: 17526.7 (0.0) #.##.###..# #.#.#l) +12 hand axe of the Wilderness {flame, #.#.......######.#.#Cast: Shock #................#.# ......#...########.# #####.#.##########.##.#............##<############.####### _HP restored. _Magic restored.  Annotate which branch? (. - D:10, ? - help, ! - show branch list) _New annotation for D:10 (include '!' for warning): come back with rC _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.A'iP A'i_ A'i4a A'ii | _A'i(j A'il A'io ,A'ip A'i:s A'iu A'iu A'i"w A'iy A'i} ,A'i~ A'i BA'i A'i A'i ,A'i A'i՘ A'i ,A'i A'iP A'i ,A'i A'iI Y  There is a stone staircase leading down here.A'i A'i A'iC $ _A'i A'ib 1                ###   #@#  37.4 (10.7) #.#   #.#   #.#   #.#   #.#    #.#    #.#       _You climb downwarA'i ds. _There is a stone staircase leading up here.B'iB'i)3B'iB'iB'iX| _B'iB'iB'iB'iB'i&B'iB'i,B'iB'iB'iq,B'iB'iD B'i:,B'iB'iB'iBB'iB'i,B'i8B'iB'i,B'iB'i3!B'i#B'i#B'i$B'i%B'i$(,B'i(B'ip*B'i-,B'i/B'iynB'iz#.# #.# #.# #.# #.# #.# #.# #########.# )......@..# 51.4 (14.0########### B'iP,2.4 (15B'iB'iz B'iS0_Found a falchion.B'i,3.4 (16B'i B'iZ _M - 3 potions of mutation (gained 1)B'iIB'itB'iB'iZB'i4B'iB'iJB'iB'i}B'iB'i B'i;B'i @  You see here a +0 falchion.B'i"B'i" _B'i#B'iW%B'i)B'iL)B'iO*B'i,B'i/B'i?0B'i91B'i2B'i|5B'i5B'iq6B'i8B'iFf #.# #[. #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#  B'i'G#.# #.#  #@# #.# 64.4 (11 #.# #.# #.##.# #.#########.##.).........############## B'iPB'isS,5.4 (12B'iYB'i[S _Found a scale mail.f'icf'ihf'i,f'if'iPf'if'i0f'i,f'iaf'if'if'i,f'ixf'i>,f'i[f'i'f'if'i2f'iOf'if'i,f'if'il  You see here a +0 scale mail.f'ixE[ _f'iFf'iIf'iIf'iJf'iLf'iAOf'iOf'iPf'iRf'i@Uf'iUf'i.Wf'iXf'i,\,f'i]f'i^f'iVb,f'icf'idf'i>h,f'i&if'ikf'iFnf'inf'iof'iyqf'it,f'iuf'iwf'if'i0 _You open the door.f'i,@  There is an open door here.f'iK _f'iBf'if'if'i,f'iof'if'i,f'i%f'i[f'iof'if'if'if'ih#####+## ......# ......# .......# y..!###.......# .......@......# ...?.~..####'########......^.# #........#Shockf'il.....~..# ##.#........# #.#........# #.# ## y   vampire mosquito (dormant)f'i..!.....##.# #<f'i>(........# #######.# #.#[......# #.f'icf'i 98.4 (33  A vampire mosquito comes into view.f'if'if'i y..yyy 2 vampire mosquitoes (1 wandering)The vampire mosquito buzzes angrily.f'i5==9.4 (34f'iwf'ic _A vampire mosquito comes into view.f'i *******The zap hits the vampire mosquito.f'iE c  The vampire mosquito is lightly damaged.f'i f'i f'i& m .T..!y..T   troll (y   vampire mosquitoThe vampire mosquito buzzes angrily.f'i _5-600.4 (1.0) f'if'iIX _A troll comes into view.g'iT6*******g'i s  The zap misses the vampire mosquito.g'i g'i g'iY g'ig'iW.Ty......yTy 2 vampire mosquitoesg'iwJ4--g'i1g'i)g'i,' _The troll shouts!g'iP *******The zap hits the vampire mosquito.g'isM  The vampire mosquito is lightly damaged.g'i.tz  The vampire mosquito completely misses you.g'itg'i~U....T.y.yg'iR28-3g'iN---2g'ig'i!5 _The vampire mosquito bites you.g'i ******* _The vampire mosquito bites you.  The zap hits the vampire mosquito.  The vampire mosquito is moderately damaged.zap hits the vampire mosquito.  The vampire mosquito is moderately damaged.  The zap hits the troll.g'ie$  g'il%  g'i% $The troll is lightly wounded.  g'i& The vampire mosquito bites you.g'i)  g'i)  g'iC* 7The vampire mosquito draws vitality from your injuries!g'i, g'i_ g'it L...T..yyg'izu 3--2---3g'i| g'i^ h _The vampire mosquito closely misses you.g'iW6 ******* The zap misses the vampire mosquito. The zap hits the troll.g'i]   The zap misses the vampire mosquito. The zap hits the troll.  The troll is moderately wounded. but does no damage.bites you!  The vampire mosquito draws vitality from your injuries!vampire mosquito closely misses you.g'ig u....T.y g'i.i z17---=4g'iq g'i u H _The vampire mosquito bites you but does no damage.h'i0######+## #.# #.# h'i0. #.# ...!###.# ....T.y.@.....# ...?.~y.####'######## ......^.# #........# .....~..# #.#h'i:1.# #.#.# #.# #..!.....# #.# #<#.# #.# #.##[......# #.#h'i2h'i3h'iN6h'i?J.T.y.yh'i*AJ--5h'iIh'i M _The vampire mosquito bites you. The vampire mosquito barely misses you.h'i   h'i Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h'i :**Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The vampire mosquito is moderately damaged.  The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is moderately damaged.h'iT .The vampire mosquito is struck by an arc of lightning.  The vampire mosquito is moderately damaged.lightning grounds out.  The vampire mosquito closely misses you.h'i w.Tyylightning grounds out.  The vampire mosquito closely misses you.bites you but does no damage.  The vampire mosquito bites you!vampire mosquito draws vitality from your injuries!  The vampire mosquito bites you!h'i 01---0--=6h'i c _The vampire mosquito draws vitality from your injuries!i'i1######+## #.# #.# . #.# ...!###.# ......Ty.@....# i'i2?...?.~.y####'######## ......^.# #.# .....~..........i'i92........# #.# ### i'i{26..!.....# #.# #<# ........ i'iN5i'is6Bi'iVCT.yy.yi'i2-----7i'i:  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i'i/ c*** troll is struck by an arc of lightning!  The troll is moderately wounded.is struck by an arc of lightning.  The vampire mosquito is severely damaged.  i'i The troll is struck by an arc of lightning.  The troll is moderately wounded.i'i9Vi'iX?  The lightning grounds out.i'ib .yTy  The vampire mosquito completely misses you.i'id4=18----==8i'i0li'ing _The vampire mosquito barely misses you.i'i $######+## #.# #.# . #.# ...!###.y.....# .Ty.@...# ...?.~..####'######## ......^.# #........# i'i 9.....~..# ########.#.............# i'iA Q#.# ### ..!.....# #.# #<# i'i i'i4 i'i i'i  The vampire mosquito attacks as it pursues you!  The vampire mosquito bites you but does no damage.i'i Q.y.Tyi'i ]5=9i'iG N=--9i'i- i'i g _The vampire mosquito barely misses you.j'i1  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j'iH j'iJ  Your spells (cast)TypeFailure Level a - ShockConjuration/Airj'i#K 1%1  b + Static DischargeConjuration/Air 1% 2 c - AirstrikeAirj'iK r1%4  d - Stone ArrowConjuration/Earth1%3  e - ArcjoltConjuration/Airj'iK #1%j'iK 5 Select a spell to cast [?] help[Esc] exitk'ik'i}k'i%Lsilenth the FighterOni of Vehumet ****..Health: 105/130 ===================-----######+##Magic: 19/26 =================-------#.......#AC: 8Str: 15Doom: 4%#.......#EV: 8Int: 28. #.......#k'i&`SH: 0Dex: 5...!###..y....#XL: 12 Next: 44% Place: Dungeon:11........Ty@...#Noise: =--------  Time: 17609.4 (0.0)k'iB&...?.~..####'########l) +12 hand axe of the Wilderness {flame, k'ih&......^.# #........#Cast: Shockk'i&.....~..# ########.#........#k'i&#.#........#k'i&6#.# ###k'i'T   troll..!.....#k'i<'#.# #<#yy 2 vampire mosquitoesk'i\'........# #######.# #.##[......# #.# k'i}'_The vampire mosquito barely misses you.The vampire mosquito attacks as it pursues you!  k'i'{The vampire mosquito bites you but does no damage. _The vampire mosquito barely misses you.k'i'Casting: Static Discharge (safe; 1% risk of failure)  k'i'\Confirm with . or Enter, or press ? or * to list all spells.k'i(k'i2silenth the FighterOni of Vehumet ****..Health: 105/130 ===================-----######+##Magic: 19/26 =================-------#.......#AC: 8k'i:3Str: 15Doom: 4%#.......#EV: 8Int: 28. #.......#SH: 0Dex: 5...!###..y....#XL: 12 Next: 44% Place: Dungeon:11........Ty@...#Noise: =--------  Time: 17609.4 (0.0)k'iv3...?.~..####'########l) +12 hand axe of the Wilderness {flame, ......^.# #........#Cast: Shockk'i3.....~..# ########.#........#k'i3Q#.#........##.# ###k'i3T   troll..!.....#k'i3#.# #<#yy 2 vampire mosquitoesk'i4........# #######.# #.##[......# #.# k'i?4_The vampire mosquito barely misses you.The vampire mosquito attacks as it pursues you!  k'i`4{The vampire mosquito bites you but does no damage. _The vampire mosquito barely misses you.k'i4Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k'i4k'i~E  The vampire mosquito is struck by an electric surge.  The vampire mosquito is severely damaged.troll is struck by an electric surge!!  The troll is almost dead.  The vampire mosquito is struck by an electric surge!!  You destroy the vampire mosquito!k'i~K***    vampire mosquitok'i/&  k'i>Vehumet accepts your kill.You hear a horrible gurgling sound!  The vampire mosquito bites you but does no damage.k'i;T.y4-----36=====10.4 (1k'i4k'i55 _The vampire mosquito bites you.k'ia b _bites you.  You barely miss the vampire mosquito.Your headbutt misses the vampire mosquito.The vampire mosquito is severely damaged.You slash the troll! You burn the troll.  You kill the troll!k'ip .y   vampire mosquito  You kill the troll!  Vehumet accepts your kill.  The vampire mosquito bites you!  The vampire mosquito draws vitality from your injuries!  The vampire mosquito bites you.  k'iJq 7The vampire mosquito draws vitality from your injuries!k'iw \95/130 -------k'iuw k28=----1.7 (1.3 k'iߍ k'iܭ H _The vampire mosquito bites you but does no damage.l'iE\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l'i  Electricity surges outward!  The vampire mosquito is struck by an electric surge!!!  You destroy the vampire mosquito!l'ixE*l'i'&.l'iA6--9/26 ----19=====20Shock l'iT_Vehumet accepts your kill.l'iv ######+## #.#l'i4 #.# . #.# ...!###.......# .# ...?.~..####'######## ......^.# #........# .....~..# ########.# ........#l'iC #.# ........# #.# ###  ..!.....# #.# #<#  .# l'iȜ#.# #.#  #[......# #.#l'il'id7-----3l'il'il'i 3l'i@ l'iǐ l'i +8=10/26=---9=l'iz l'i l'im +101/130l'i l'i] l'i %2l'ii l'iܬ l'i8 `3==l'i l'i l'i z4=1=l'iB l'i l'i* %5l'i l'iɾ ;7l'iL l'i l'i %8l'iq l'i l'i g9==l'i{ l'i l'i| 10=2=l'iF l'i ;1l'i l'iD l'ie V 3-----Shockuu   green ugly thing (wandering) _You start resting.l'i- 0252.0)l'i ,6.7 (13l'i l'iN" c _A green ugly thing comes into view.m'i ######+## #.# #.# . #.# ...!###.......# .# ...?.~..####'######## ......^.# #.# .....~..# #.# ....u...# #.# ........# #.# ### ..!.....# #.# #<# ........# #.# #.#  m'i$#[......# #.#u.4=7.0) m'i[m'iJ *******uThe zap hits the green ugly thing.  The green ugly thing is lightly wounded.m'iµm'iTe..u....m'i5=1-===8m'iR _The green ugly thing gurgles horribly!m'ix *******The zap hits the green ugly thing.m'i\ m'iŤ Xu.......m'i i6---9m'iر m'i > _The green ugly thing is lightly wounded.m'iQ*******m'i m'ik.m'i*u.m'i  ..m'iA ..m'i m'i$"7m'i"0m'i"-m'i%#--m'iu# 30m'i@4m'iP8 m'i9m'iz9@_The zap misses the green ugly thing.m'i9n'iL *******The zap hits the green ugly thing.n'iZnn'i _The green ugly thing is lightly wounded.n'i *******The zap hits the green ugly thing but does no damage.n'i ......uThe green ugly thing is lightly wounded.  The green ugly thing kicks you.  You are poisoned.4====8--2Pois n'i}M _The green ugly thing poisons you!n'i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n'iS * Electricity surges outward!  The green ugly thing is struck by an electric surge!!n'iD uThe green ugly thing is heavily wounded.You feel extremely sick.n'i 07--3------=====3 _The green ugly thing barely misses you.n'ix\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o'i3o'i5:--o'iw<o'i%?o _You don't have enough magic to cast this spell.p'iz Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You slash the green ugly thing! You burn the green ugly thing.  You headbutt the green ugly thing, but do no damage.  The green ugly thing is severely wounded.  You feel extremely sick.p'i?2-4=----==---5.0 (1.3p'i2p'iq,h _The green ugly thing closely misses you.p'iSq _The green ugly thing closely misses you.  You barely miss the green ugly thing.  The green ugly thing is severely wounded.  You feel very sick.  The green ugly thing kicks you!  You are more poisoned.p'ir89/130 =======------6.3Pois p'izp'i|7 _The green ugly thing poisons you!p'iL You are more poisoned. _The green ugly thing poisons you!  You slash the green ugly thing! You burn the green ugly thing.  The green ugly thing is almost dead.You feel extremely sick.  kicks you but does no damage.71=====-----7.6p'i` K _The green ugly thing kicks you.q'i'  You hit the green ugly thing. You burn the green ugly thing.  The green ugly thing is almost dead.You feel extremely sick.q'i55===-------8.9Pois q'iq'i5 _The green ugly thing kicks you!q'iX   You slash the green ugly thing! You burn the green ugly thing.  You kill the green ugly thing!Vehumet accepts your kill. †You feel your power returning.q'io m 49----10/26=======53=40.2Shock _You feel extremely sick.q'i q'i q _You feel the doom around you dissipate.r'i'######+## #.# #.# . #.# ...!###.......# .†.@....# ...?.~..####'######## ......^.# #.# .....~..# #.# ................# #.# ###..!.....# #.# #<#........# #.# #.##[......# #.#r'io r'i&r'i20k5----10r'i9r'i<S _You feel very sick.r'im######+## #.# #.# . #.# ...!###.......# .†..@...# ...?.~..####'######## ......^.# #........# .....~..# ########.# ......... r'iĶr'i2=----2r'ir'iES _You feel very sick.r'i ~######+## #.# #.# . #.# r'i ...!###.......# .†...@..# ...?.~..####'######## ......^.# #........# .....~..# ########.# r'i- r'iZ7 [1-3r'imR r'iX  r'iX r'iiY /_You feel very sick.r'iY r'i*######+###.......# #.# . #.# ...!###.......# .......†......# ...?.~..####@########......^.# #........# .....~..# ########.# ........# #.# .# #.# ###..!.....# #.# #<#........# #######.# #.# #[.....#.####### #.#r'iI0======4 _You feel sick. _There is an open door here.s'i######+###.......# #.......# . #.......# ...!###.......# .......†......# ...?.~..####'########......^.# #.@......# .....~..# ########.# ........# #.# .# #.# ###..!.....# #.# #<#........# #######.# #.# #[.....#.####### #.##.#'itb;49m #.#s'i 391=5 _You feel sick.s'i&{######+#......#......#..............+6 _You close the door. You feel sick.s'i3s'is'i>s'ii8=s'iZs'iT79s'i͑s'i s'ij9=s'i\s'ixs'iS2=s'is'is'i( 50.2 (4 _You start resting. You feel sick. x51.2 (5 _You are no longer poisoned.s'i s'iM s'iG s'i s'i 412s'i s'i S3=s'i; s'i s'i 4=3=s'iQ s'i s'i S5=s'i` s'iv s'i 77s'i s'iM s'i 78s'i| s'iQ {9==s'i s'i 50=14s'i M1s'i s'i s'i 73s'i s'i; s'i :54s'i s'i s'iU S5=s'i s'i s'i S6=5s'i =79s'ir T60=s'i s'iIs'i]1==s'is'in s'i g26=s'i s'i@s'i94s'is'is'iWS5=s'iZs'is'iK6=s'iA(s'iA-s'i.K7=s'i.s'i3s'i4g87=s'i5s'iW\701=2=3=48=6=7=s'i \e8s'i^a9=s'i^_s'ik)809=2=s'ilK3=s'ips'i:qs'iq94s'i|rs'ivw5=s'i_{7=20=s'i)~s'i~K8=s'is'is'i29s'if90s'iΊs'is'iHK1=s'is'i"s'iӒ|93=1=s'ih4=s'is'i%5s'is'i;6s'is'is'i١A7=s'is'iߢs'iڥs'i.59=s'i`D2=s'iXs'i5s'i)100/130s'iѪ2=s'is'is'i%1s'is'is'i2s'iTs'i3==5=3=6789==11=4=2s'ig3s'is'i.K4=s'is'i6==75=8920=2==s'iH _You start resting.36=s'i2t'iN45=6=8=9 _Magic restored.725.2 (74.0)t'iI?30=6.2 (75 _HP restored.t'i 3t'i{ t'i/t'i!y _You open the door.t'iV+  There is an open door here.t'i0t'i1 _t'i2t'iSt'iZO=t'i6t'i  You see here an ugly thing corpse. _t'it'imt'i^t'iXt'it'i<t'it'it'ig< _f - 4 scrolls of fear (gained 2)t'i,t'it'i.t'it'i t'ih t'iWt'iK _b - 5 potions of brilliance (gained 1)t'iIQt'iLt'iXt'i,t'it'i't'it'it'iXt'iYN _e - 7 potions of enlightenment (gained 1)t'im3t'i\t'it'i[,t'it'iBt'it'iMt'it'iPt'i#t'i,t'ist'ik _I - 2 scrolls of immolation (gained 1)t'iXIt'it'iBt'i t'it'it'i-t'i\t'it'it'it'it'i t'iR t'iv!t'i-$t'i,Bt'i,t'i0,t'i2t'i4t'i0:t'i:t'i;t'i=t'iwAt'i5Bt'iCt'i4Et'ivIt'iIt'iJt'iLt'iPt'iNPt'iQt'iUt'iuXt'iXt'iYt'i[t'i^,t'i_t'iZct'iet'iet'it'i ........ #....#.## #....#.. #......# #......# #......# #.....>#  ##...@# 69.2 (43 t'i#.....#######+## #.....##.......# #....###.......# #....# #.......# #####....###.......#t'iM#...........†......##.........~..####'######## #..~.......^.# #........# t'it'ih-70.2 (44t'i(t'i[; _Found a stone staircase leading down.u'i u'iYRead which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 4 scrolls of fear  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 3 scrolls of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedu'i-Nu'ifTu'i[silenth the Fighter........Oni of Vehumet ****..#....#.##Health: 130/130 ========================#....#..Magic: 26/26 ========================#......#AC: 8Str: 15#......#EV: 8Int: 28#......#SH: 0Dex: 5#.....>#XL: 12 Next: 53% Place: Dungeon:11u'iu\##...@#Noise: ---------  Time: 17770.2 (0.0)#.....#######+##l) +12 hand axe of the Wilderness {flame, #.....##.......#Cast: Shock#....###.......##....# #.......######....###.......#u'i]#...........†......##.........~..####'######## #..~.......^.# #........#  _You see here an ugly thing corpse. _f - 4 scrolls of fear (gained 2) _b - 5 potions of brilliance (gained 1) _e - 7 potions of enlightenment (gained 1) _I - 2 scrolls of immolation (gained 1) _Found a stone staircase leading down.u'iycP  Okay, then.u'ilu'iru'it8 _v'i~v'itv'i<v'iMv'i9M#.#....[#......... ###... #...@.>###....### ..#######+#v'i<#.....##.......#........†...........'v'iԝv'i+1.2 (1v'iv'i`R _Found a ring mail.v'i5  Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%4  d - Stone ArrowConjuration/Earth1%3  e + ArcjoltConjuration/Air 1% 5 Select a spell to describe [?] help[Esc] exitw'iDw'i' w'i6silenth the Fighter#.#....[#.Oni of Vehumet ****..........Health: 130/130 ========================#....#.##Magic: 26/26 ========================#....#..AC: 8Str: 15#......#EV: 8Int: 28#......#SH: 0Dex: 5#......#XL: 12 Next: 53% Place: Dungeon:11#...@.>#Noise: ---------  Time: 17771.2 (0.0)##....###l) +12 hand axe of the Wilderness {flame, #.....#######+##Cast: Shock#.....##.......##....###.......##w'i8V....# #.......######....###.......##...........†......##.........~..####'########  _b - 5 potions of brilliance (gained 1) _e - 7 potions of enlightenment (gained 1) _I - 2 scrolls of immolation (gained 1) _Found a stone staircase leading down. _Okay, then. _Found a ring mail.w'if1 w'i7  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Mercury ArrowConjuration/Alchemy1%2  c - Momentum StrikeConjuration/Translocation 1%2  d - SwiftnessAir1%3  e - Brom's Barrelling BoulderConjuration/Earth1% 4  f - Flame WaveConjuration/Fire1% 4  g - Rending BladeConjuration/Forgecraft 1% 4  h - SlowHexes4%1  i - Summon Small MammalSummoning4%1  j - Inner FlameHexes/Fire4% 3  k - IrradiateConjuration/Alchemy5% 5  l - BlinkTranslocation7%2  m - Call ImpSummoning7%2  n - Ignite PoisonFire/Alchemy12% 4  o - Launch Clockwork BeeForgecraft14% 3  p - Yara's Violent UnravellingHexes/Alchemy30% 5  q - Dispel UndeadNecromancy41% 4  r - Forge Blazeheart GolemFire/Forgecraft41% 4  s - Detonation CatalystFire/Alchemyw'ic8 77% 5  t - Summon ForestSummoning/Translocation 77% 5  u - IgnitionFire100% 8 17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{'i6  b - Mercury ArrowConjuration/Alchemy 1% 2  c - Momentum StrikeTranslocation  d - Swiftness Air3  e - Brom's Barrelling BoulderConjuration/Earth{'i71% 4  f - Flame WaveFire  g - Rending Bladeorgecraft  h - Slow Hexes4% 1  i - Summon Small MammalSummoning  j - Inner Flame Hexes/Fire4% 3  k - Irradiate Conjuration/Alchemy5% 5  l - Blink Translocation 7% 2  m - Call ImpSummoning  n - Ignite PoisonFire/Alchemy12% 4 {'i 8 o - Launch Clockwork Bee Forgecraft14% 3p - Yara's Violent UnravellingHexes/Alchemy30% 5  q - Dispel Undead Necromancy 414  r - Forge Blazeheart GolemFire/Forgecraft  s - Detonation Catalyst Alchemy 775  t - Summon Forest Summoning/Translocation  u - Ignition Fire100% 8  v - Summon Horrible ThingsSummoning{'i1  o - Launch Clockwork Bee Forgecraft14% 3  p - Yara's Violent Unravelling Hexes/Alchemy 30% 5{'i #  p - Yara's Violent Unravelling Hexes/Alchemy 30% 5  q - Dispel UndeadNecromancy41% 4~'i ~'i ~'i2 silenth the Fighter#.#....[#.Oni of Vehumet ****..........Health: 130/130 ========================#....#.##Magic: 26/26 ========================#....#..AC: 8Str: 15#......#EV: 8Int: 28~'i #......#SH: 0Dex: 5#......#XL: 12 Next: 53% Place: Dungeon:11#...@.>#Noise: ---------  Time: 17771.2 (0.0)##....###l) +12 hand axe of the Wilderness {flame, #.....#######+##Cast: Shock~'i I#.....##.......##....###.......##....# #.......######....###.......##...........†......##.........~..####'########  _b - 5 potions of brilliance (gained 1) _e - 7 potions of enlightenment (gained 1) _I - 2 scrolls of immolation (gained 1) _Found a stone staircase leading down. ~'i5 _Okay, then. _Found a ring mail.~'iu P  Okay, then.~'i ~'iz ~'i 8 _~'i/ _ ....# #. ...# #.#...... #.#....[#. #........ #....#.###.##....#...D.##.....@# #......# #......# Shock#.....>##....####.....#######+## D   acid dragon (asleep) #.....##.......# #....###.......#[~'i6m #....# #.......#'irL3.2 (2D.D4.2 (3 _An acid dragon comes into view.'i ....# #. ...# #.#...... #.#....[#.'i #........ #....#.###.#  #....#..D..#  #.....@# #......# #......# #.....># ##....### #.....  #.....  #....#    'i"E. ....# #. ...# #.#...... #.#....[#. #........'iE #....#.###.#  #....#..D..#  #.....@# #......# #......# 'iF#.....># ##....### 'i8FB#.....  'iZF8#.....'i{F= #....#'iF% 'iF 'i`O'i_R'iZ'i]c _An acid dragon is nearby!'iq ....# #. ...# #.#...... 'i#.#....[#. #........ #....#.###.#  #....#..D..#  #.....@# #......#'i M #......# #.....># ##....###'iK5 #.....  #.....'iz"  #....#'i"   'i% 'im ....# #. ...# #.#...... #.#....[#. #........ #....#.###.#  #....#..D..# 'ioJ #.....@# #......# #......# #.....># ##....### #.....  #..... #....#  'i:x'iz'i 'ipc _An acid dragon is nearby!'i #..... +.....#  #.....# #.#...... #.#....[#.#........ #....#.###.# #....#.@D..##......######......# #......##.....>###....### #.....#######+###.....#....##'i" R  The acid dragon bites you but does no damage.'iG =5.2 (1 _The acid dragon claws you but does no damage.'i  (catching breath)You slash the acid dragon! You burn the acid dragon.  The acid dragon is severely wounded.'iq  The acid dragon spits acid at you.'i}T  The splash of acid hits you! The acid dragon closely misses you.'iJX~17---======6.5 (1.3 'i{c'ieC _The acid dragon claws you but does no damage.'i&\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i  The acid dragon is struck by an arc of lightning!  You kill the acid dragon!Vehumet accepts your kill.'i **  The acid dragon scales are intact enough to wear.'iC@['ie 8---4--4==----70Shock'i'iN)< _You are struck by an arc of lightning.'i3'ix'i4.921=2=35=-4'i>a5='i?B'i'ibN7='i\ 'iOm8='i'iJa _You start resting.'i$9'i.6='i 'i3t ------ _Magic restored.'iF,86.5 (9'iY30=--7.5 (10.0) 'i\_HP restored.'i#..... +.....# #.....# #.#...... #.#....[#. #........ ##....#.###.# #....#..@..# #......##### #......# #......##.....>###....####.....'iVf#..... 'iè'i 18.0)'iD'ik  Things that are here: _+0 acid dragon scales; an acid dragon corpse'iL'iQ&9'iV'iY/ _u - +0 acid dragon scales'i'iInventory: 21/52 gear slots Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (go to first with ()m - 2 curare-tipped darts  q - 3 throwing nets Armour (go to first with [)  n - a +0 troll leather armour (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}u - +0 acid dragon scales  t - a +0 tower shield  g - a +1 cloak  a - a +1 robe 'iUMagical Staves (go to first with |)  p - a staff of cold Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)r - a +6 ring of dexterity  h - a ring of magical power 'i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'izu - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it issomewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water. Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 3.3 (8.2 -> 11.5). Your EV would decrease by 0.2 (8.9 -> 8.7). Your spell failure would worsen trivially. You found it on level 11 of the Dungeon. 'i{Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.'iMInventory: 21/52 gear slots Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (go to first with ()  m - 2 curare-tipped darts  q - 3 throwing nets Armour (go to first with [)  n - a +0 troll leather armour (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  u - +0 acid dragon scales  t - a +0 tower shield  g - a +1 cloak  a - a +1 robe Magical Staves (go to first with |)  p - a staff of cold Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)  r - a +6 ring of dexterity  h - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[['iHN40;10;1mtop]'i4'i'ig silenth the Fighter#.....Oni of Vehumet ****..+.....#Health: 130/130 ========================#.....#Magic: 26/26 ========================#.#......AC: 8Str: 15#.#....[#.EV: 8Int: 28#........ #SH: 0Dex: 5#....#.###.#XL: 12 Next: 54% Place: Dungeon:11#....#..@..#Noise: ---------  Time: 17789.5 (0.0)#......#####l) +12 hand axe of the Wilderness {flame, #......#Cast: Shock#......##.....>###....###[15'i";8H#.....#######+###.....##.......##....###.......# _You start resting. _Magic restored. _HP restored.  Things that are here: _+0 acid dragon scales; an acid dragon corpse _u - +0 acid dragon scales'i'i4Wear or take off which item? Armour (go to first with [)  n - a +0 troll leather armour (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}u - +0 acid dragon scales  t - a +0 tower shield  g - a +1 cloak  a - a +1 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 'i 'i 'i silenth the Fighter#.....Oni of Vehumet ****..+.....#Health: 130/130 ========================#.....#Magic: 26/26 ========================#.#......AC: 8Str: 15#.#....[#.EV: 8Int: 28#........ #SH: 0'i Dex: 5#....#.###.#XL: 12 Next: 54% Place: Dungeon:11#....#..@..#Noise: ---------  Time: 17789.5 (0.0)#......#####l) +12 hand axe of the Wilderness {flame, #......#Cast: Shock#......##.....>###....####.....#######+###.....##.......##....###.......# _You start resting. _Magic restored. _HP restored.  Things that are here: _+0 acid dragon scales; an acid dragon corpse _u - +0 acid dragon scales'iX 'i 'i 'i RMagic restored. _HP  Things that are here: _+0 acid dragon scales; an acid dragon corpse _u - +0 acid dragon scales  You start removing your armour.'ic ,90.5 (1'i# 'i. 'i54 +1.5 (2'iY 'iEb 'ilg +2.5 (3'ian 'i7y 'i~ +3.5 (4'iڄ 'i A4.5 (5'iY 'i̛ 59 _You continue removing your +0 troll leather armour. x5'i 'iL 'i  'il  You finish removing your +0 troll leather armour.  You start putting on your armour.'i +5.5 (6'i 'i 'i +6.5 (7'im 'i 'i +7.5 (8'i 'i 'i0 +8.5 (9'i7 'iSA 'iG ,9.5 (10.0)'iL 'i/N 118 _You continue putting on your +0 acid dragon scales. x5'i"S 'ioX 'iZ q _You finish putting on your +0 acid dragon scales.'i'iI'i'i1'i'iP _'i'i'i?'iA'i'i'ig'i+'i~'i'iF'i'i'i'i*'i!'i'iN'i'i.'i'i'i['i'i 'if 'i'i0  ##.......# .........# #........# #........#'i1 #.....# #...)...+.....#.#.....#.....#.#.#'#+##.#.........@...#807.5 (8.0)#.#....[#.#.#.####........ #.#.##....#.###.#.##....#..†..#.##......#####.#'iC26#......# .##......# .##.....># _You open the door.'i5M _Found a mace.'ia 3'i`b 'iMf 'iA  _'ih + ##.......#> .........######.###........##.......#........# #.....#.#...)... +.....#.#..... #.....#.#.#'#+# #.#.....@.......#10.5 (3 #.#....[#.#.#.###'i e #.........#.#.# #....#.###.#.# #....#..†..#.# #......#####.# #......# .# #......# .#  #.....>#'i 'ij +1.5 (4'i 'i ; _Found a stone staircase leading down.'iD'iqGl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting'iH11.2   8.0  +3   k + Spellcasting 10.9  10.1  +1           b - Axes   0.0   1.0   0   l + Conjurations 8.9  10.7  -1   c - Staves   0.0   1.0   0   m - Ice Magic   0.0   1.2  -1   d - Unarmed Combat   0.0   1.2  -1   n + Air Magic9.3  12.5  -1   e - Throwing   0.0 [39;49'i~Hm  1.0   0   o + Earth Magic'iH3.4   4.8  -1           f - Short Blades   0.0   1.2  -1   p - Evocations   0.0   1.4  -2           g - Armour   2.0   3.6  -1      h + Dodging5.5   7.1  -1       i - Shields   0.0   1.2  -1      [14;'iIL2H j - Stealth   3.0   5.7  -2                          'i2I        'i\I    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  'iI[?] Help[=] set a skill target  'iJ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'i> g + Armour 2.0'is zTargetTarget--  --  --  --  --  -- 'iA  --  --  --  5.0 --  --  --  8.0  'i --  --  a-z] set[-] clear selected targetcost|targets'iB =[?25h[?0c0 'iB- [?25l[?1c'i5.0  -1 current training targets, if any.=] set aall targets'i 'isilenth the Fighter#+ ##.......#Oni of Vehumet ****...> .........#Health: 130/130 ========================#####.###........#Magic: 26/26 ========================#.......#........#AC: 11Str: 15#.....#.#...)...EV: 8Int: 28+.....#.#.....SH: 0Dex: 5#.....#.#.#'#+#XL: 12 Next: 54% Place: Dungeon:11#.#.....@.......#Noise: ---------  Time: 17811.5 (0.0)['i1:40m#.#....[#.#.#.###l) +12 hand axe of the Wilderness {flame, #.........#.#.#Cast: Shock#....#.###.#.##....#..†..#.##......#####.##......# .##......# .##.....>#You start putting on your armour. _You continue putting on your +0 acid dragon scales. x5 _You finish putting on your +0 acid dragon scales. _You open the door. _Found a mace. _Found a stone staircase leading down.'i'i 4'ix" 'i'i'i\X'i'iT'i'iA B'i'i3" #######+####.......# ............# #.#####.###........# #.......#........# #.....#.#...)... +.....#.#..... #.....#.#.#'#+##.#.............##.#....[#.#.#.###....#.#.#There is a stone staircase leading down here.'i7m##########...................O:.................'7.5 (6O   two-headed ogre (asleep)'i  As you open the door, it creaks loudly!  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club.'imk.OO'iY======8.5 (7Shock'i$'i9 _The two-headed ogre shouts in stereo! You hear a shout! x2 _Found a parchment of Mephitic Cloud.'i38 'iA Inventory: 21/52 gear slots Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (go to first with ()m - 2 curare-tipped darts  q - 3 throwing nets Armour (go to first with [)  u - +0 acid dragon scales (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}t - a +0 tower shield  n - a +0 troll leather armour  g - a +1 cloak 'iFB  a - a +1 robe Magical Staves (go to first with |)  p - a staff of cold Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)r - a +6 ring of dexterity  h - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'i dt - a +0 tower shield. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 It can be maximally enchanted to +8. If you switch to wearing this armour: Your EV would decrease by 4.5 (8.7 -> 4.2). 'i Your SH would increase by 8.4 (0.0 -> 8.4). Your spell failure would worsen by up to 15% (press '!' for details). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.'iInventory: 21/52 gear slots Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (go to first with ()  m - 2 curare-tipped darts  q - 3 throwing nets Armour (go to first with [)  u - +0 acid dragon scales (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  t - a +0 tower shield  n - a +0 troll leather armour  g - a +1 cloak  a - a +1 robe Magical Staves (go to first with |)  p - a staff of cold Jewellery (go to first with "=)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)  r - a +6 ring of dexterity  h - a ring of magical power [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[['i40;10;1mtop]'i_'i'iZsilenth the Fighter##########...Oni of Vehumet ****.............Health: 130/130 ========================......:..Magic: 26/26 ========================...O...AC: 11Str: 15.....EV: 8Int: 28...SH: 0Dex: 5#######'####.......#XL: 12 Next: 54% Place: Dungeon:11.......@...........#Noise: ======---  Time: 17818.5 (0.0)#.#####.###........#l) +12 hand axe of the Wilderness {flame, #.......#........#Cast: Shock#.....#.#...)...+.....#'is[m.#.....#.....#.#.#'#+#O   two-headed ogre#.#.............##.#....[#.#.#.####.........#.#.#There is a stone staircase leading down here.  As you open the door, it creaks loudly!  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club. _The two-headed ogre shouts in stereo! You hear a shout! x2 _Found a parchment of Mephitic Cloud.'iz'ia;'i 'i'ib  As you open the door, it creaks loudly!  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0giant spiked club. _The two-headed ogre shouts in stereo! You hear a shout! x2 _Found a parchment of Mephitic Cloud.Unknown command.'i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iH  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b + Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%4  d - Stone ArrowConjuration/Earth1%3  e - ArcjoltConjuration/Air 1% 5 Select a spell to cast [?] help[Esc] exit'ik 'issilenth the Fighter##########...Oni of Vehumet ****.............Health: 130/130 ========================......:..Magic: 26/26 ========================...O...AC: 11Str: 15.....EV: 8Int: 28...SH: 0Dex: 5'iutN#######'####.......#XL: 12 Next: 54% Place: Dungeon:11.......@...........#Noise: ======---  Time: 17818.5 (0.0)#.#####.###........#l) +12 hand axe of the Wilderness {flame, #.......#........#Cast: Shock#.....#.#...)...'it+.....#.#.....#.....#.#.#'#+#O   two-headed ogre#.#.............#'it#.#....[#.#.#.####.........#.#.#'iugiant spiked club. _The two-headed ogre shouts in stereo! You hear a shout! x2 _Found a parchment of Mephitic Cloud. 'i.u,_Unknown command.'iYuCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iu'iQsilenth the Fighter##########...Oni of Vehumet ****.............Health: 130/130 ========================......:..Magic: 26/26 ========================...O...AC: 11Str: 15.....EV: 8Int: 28...SH: 0Dex: 5#######'####.......#XL: 12 Next: 54% Place: Dungeon:11.......@...........#Noise: ======---  Time: 17818.5 (0.0)#.#####.###........#l) +12 hand axe of the Wilderness {flame, 'ic#.......#........#Cast: Shock#.....#.#...)...+.....#.#.....#.....#.#.#'#+#O   two-headed ogre#.#.............##.#....[#.#.#.####.........#.#.#giant spiked club. _The two-headed ogre shouts in stereo! You hear a shout! x2 _Found a parchment of Mephitic Cloud. _Unknown command.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i  silenth the Fighter ##########...  Oni of Vehumet ****.. ...........  Health: 130/130 ======================== ...***:..  Magic: 22/26 ====================---- ..*O*..  AC: 11Str: 15 .***. EV: 8Int: 28 ... SH: 0Dex: 5'iZ #######'####.......#  XL: 12 Next: 54% Place: Dungeon:11 .......@...........#  Noise: ======---  Time: 17818.5 (0.0) #.#####.###........#  l) +12 hand axe of the Wilderness {flame,  #.......#........#  Cast: Shock #.....#.#...)...  +.....#.#.....  #.....#.#.#'#+#  O   two-headed ogre #.#.............#  #.#....[#.#.#.###  #.........#.#.# Casting: Static Discharge 'i(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (empty space bonus: 8/8)'i;silenth the Fighter##########...Oni of Vehumet ****.............Health: 130/130 ========================......:..Magic: 22/26 ====================----...*...AC: 11'iX6Str: 15.....EV: 8Int: 28...SH: 0Dex: 5#######'####.......#XL: 12 Next: 54% Place: Dungeon:11.......@...........#Noise: ======---  Time: 17818.5 (0.0)#.#####.###........#l) +12 hand axe of the Wilderness {flame, #.......#........#Cast: Shock#.....#.#...)...+.....#.#.....#.....#.#.#'#+#'itO   two-headed ogre#.#.............##.#....[#.#.#.####.........#.#.#Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (empty space bonus: 8/8)'i&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (empty space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre.'iP''i`4 .OKK   kobold brigand (missile, wandering)  The two-headed ogre is lightly wounded.'i5b===---9.5 (1'iR?'iN  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.'iM  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i 'i   silenth the Fighter ##########...  Oni of Vehumet ****.. ...........  Health: 130/130 ======================== ......:..  Magic: 19/26 =================------- .......  AC: 11Str: 15 ..O.. EV: 8Int: 28 .*. SH: 0Dex: 5 #######*####.......#  XL: 12 Next: 54% Place: Dungeon:11 K......@...........#  Noise: ===------  Time: 17819.5 (0.0) #.[33'iY m#####.###........#  l) +12 hand axe of the Wilderness {flame,  #.......#........#  Cast: Shock #.....#.#...)...  +.....#.#.....  'i #.....#.#.#'#+#  O   two-headed ogre #.#.............#  K   kobold brigand (missile, wandering)'i  #.#....[#.#.#.###  #.........#.#.# Casting: Airstrike (safe; 1% risk of failure)  'i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'iρ Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, 89% to hit)'iX silenth the Fighter##########...Oni of Vehumet ****.............'iӫ Health: 130/130 ========================......:..Magic: 19/26 =================-------.......AC: 11Str: 15..O..EV: 8Int: 28.`.SH: 0Dex: 5'i z#######`####.......#XL: 12 Next: 54% Place: Dungeon:11K......@...........#'i5 5Noise: ===------  Time: 17819.5 (0.0)#.#####.###........#'ic +l) +12 hand axe of the Wilderness {flame, #.......#........#Cast: Shock'i #.....#.#...)...+.....#.#.....#.....#.#.#'#+#'i O   two-headed ogre#.#.............#K   kobold brigand (missile, wandering)#.#....[#.#.#.####.........#.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'iM Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, 89% to hit)  The stone arrow hits the two-headed ogre!!'i Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, 89% to hit)  The stone arrow hits the two-headed ogre!!  The two-headed ogre is moderately wounded.'i 'i .O'.KK)'i 4-20.5 (1'iM 'i0 E _The kobold brigand shouts! You hear a shout! x2'i##########... ...........  ......:..  ....... 'i\ .....  .O. #######'####.......#.K.....>....#.#####@###.... #.......#....'iI0#.....#.#...)... +.....#.#...'iv#.....#.#.#'#+##.#.............'i[#.#.#.##.......#'i:#....#.##'i#'i.%'i0.O.K'i3Z---1'i<'i>'i/ ...........  ......:..  ....... 'i¿ .....  ... #######O####.......#..K....>.......#.#####.###.... #....@..##.#...)... +.#..... 'i#.#.#'#+##.........[#.#.#.##.......#....#.## .†.'i'iP'O'iC--2'iH'i'i  'iCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iҗ ...........  silenth the Fighter ......:..  Oni of Vehumet ****.. .......  Health: 130/130 ======================== .....'iQ Magic: 16/26 ==============---------- ... AC: 11Str: 15 #######'####.......#  EV: 8Int: 28 ..K....O...........#  SH: 0Dex: 5 #.#####*###........#  XL: 12 Next: 54% Place: Dungeon:11'iܘP #....@..#........#  Noise: ---------  Time: 17822.5 (0.0) #.....#.#...)...  l) +12 hand axe of the Wilderness {flame,  'i>+.....#.#.....  Cast: Shock #.....#.#.#'#+#  'i#.#.............#  #.#....[#.#.#.###  O   two-headed ogre #.........#.#.#  ##....#.###.#.#  'iߙ#....#..†..#.# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  'i^Q(moderately wounded, 89% to hit)'iO...........silenth the Fighter......:..Oni of Vehumet ****.........Health: 130/130 ========================.....Magic: 16/26 ==============----------...AC: 11Str: 15'idP#######'####.......#EV: 8Int: 28..K....O...........#SH: 0Dex: 5#.#####`###........#XL: 12 Next: 54% Place: Dungeon:11#....@..#........#Noise: ---------  Time: 17822.5 (0.0)#.....#.#...)...l) +12 hand axe of the Wilderness {flame, 'iP+.....#.#.....Cast: Shock#.....#.#.#'#+##.#.............##.#....[#.#.#.###O   two-headed ogre#.........#.#.#'iQ##....#.###.#.##....#..†..#.#Confirm with . or Enter, or press ? or * to list all spells.'iQAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 89% to hit)  The stone arrow hits the two-headed ogre!!'i t'i~R>O'i7===3.5 (1  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 89% to hit)  The stone arrow hits the two-headed ogre!! _The two-headed ogre is severely wounded.'i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i:D'iF Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%'iBG1  b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3 e - Arcjolt'iGVConjuration/Air1%5 'iGSelect a spell to cast [?] help[Esc] exit'i ...........silenth the Fighter......:..Oni of Vehumet ****.........Health: 130/130 ========================.....Magic: 17/26 ===============---------...AC: 11Str: 15#######'####.......#EV: 8Int: 28..K....>...........#SH: 0Dex: 5#.#####O###........#XL: 12 Next: 54% Place: Dungeon:11#....@..#........#Noise: ==-------  Time: 17823.5 (0.0)#.....#.#...)...l) +12 hand axe of the Wilderness {flame, +.....#['i\ 30m.#.....Cast: Shock#.....#.#.#'#+##.#.............##.#....[#.#.#.###O   two-headed ogre#.........#.#.###....#.###.#.##....#..†..#.#Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 89% to hit)  The stone arrow hits the two-headed ogre!! _The two-headed ogre is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells............silenth the Fighter......:..Oni of Vehumet ****.........Health: 130/130 ========================.....Magic: 17/26 ===============---------...AC: 11Str:'i) [40m 15#######'####.......#EV: 8Int: 28..K....>...........#SH: 0Dex: 5#.#####O###........#XL: 12 Next: 54% Place: Dungeon:11#....@..#........#Noise: ==-------  Time: 17823.5 (0.0)#.....#.#...)...l) +12 hand axe of the Wilderness {flame, +.....#.#.....Cast: Shock#.....#.#.#'#+##.#.............##.#....[#.#.#.###O   two-headed ogre#.........#.#.###....#.###.#'i n.##....#..†..#.#Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, 89% to hit)  The stone arrow hits the two-headed ogre!! _The two-headed ogre is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iO * Electricity surges outward!  The two-headed ogre is struck by an electric surge!'irE  OThe two-headed ogre is almost dead.You hear a shout! You hear an angry buzzing noise. You hear a shout!  The two-headed ogre hits you with a +0 giant club!'iG 0------12----=====4.5 (1'iw 'i{ P _The two-headed ogre hits you with a +0 giant spiked club!!'i,&  'i-You completely miss the two-headed ogre.The two-headed ogre is almost dead.The two-headed ogre hits you with a +0 giant club.'i094/130 -------=----5.8 (1.3 'iGB'iaEO _The two-headed ogre hits you with a +0 giant spiked club.'i  You slash the two-headed ogre! You burn the two-headed ogre.  You kill the two-headed ogre!)'i6"-----60----7.1Shock'i\+'iC.Z _Vehumet accepts your kill.'iHI'iiN'iDUi3='iW'i)X%5'iZ'i&_'i_'ib'iph'ih%6'iSk'i=7148='i,'i='i'iQ~9=5='i'i,'i)'i,'iT'i'i+100/130'i'iO='ib'i'i<T16='ir'i,'i'iR,'i''i'i'%2'i'i'i?9='iP'i'i{3=7='is'i ,'iq 'i!,'i'i+94'i2='i['if O='i"'i&('i(T58='i*'i/,'iF2'i~7'i8%6'i:'i>,'iB'iH'ifI9='iK'iP'ikS'iSM79='i__B'i`'if;8'ii'in'iqo'i3q'ivO='i{'i'i z9=20='i'i1,'i_'i}'iV10='iw'i('i'i'iO='i-'i'iR11='i'i'i{'i'iA'is'i%2'ig'iK-ShockK   kobold brigand (missile)'i|    ......:..  .......  ..... ... #######'##  >.  #.#####)###  #....@..# 70.1 (43.0) #.....#.#...)...  +.....#.#.....  #.....#  #.#......  #.#....[#  #........  'i##....#.#  †..#.# _You start resting.'iatI   ......:..  .......  ..... ... #######'##  >.  #.#####)###  #....@..#  #.....#.#...)...  +.....#.#.....  #.....# #.#...... #.#....[#  #........ 'iu##....#.# †'i:-'i'ie _A kobold brigand is nearby!'i##########....................:.............. ... #######'####....KKKK.K>.......#.#####@###...#........##.#...)...+.#..... #.#.#'#+'i.........#....[###KKKK 4 kobolds (wandering).........####'i  4 kobolds come into view.A kobold is wielding a +1 whip of venom.The kobold shouts! x2'iYt  The kobold brigand barely misses you.'i'i'i KK.K.K1 missile, 2 wandering)'iSA kobold comes into view. It is wielding a +0 club.'iN====1.1 (1.0) 'i'i; _The kobold moves out of view.  Things that are here: _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpse'i ings that are here: _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpseThe kobold shouts!  You slash the kobold brigand! You burn the kobold brigand.  The kobold brigand is heavily wounded.  You hear a shout! x2'i| 'i 'i 'i 'il 'i8+ .K.KKK.K KK)'i , 3===--2.4 (1.3 'iwf { _The kobold brigand barely misses you.'iك##########..................:.................... .... ########'####.#..K.KKK@K...........#.#K#####)###........# #.......#........# #.....#.#..)... +.....#.#..... #.....#.#.#'#+# #.#.............#K 5 kobolds (1 missile) #.#....[#.#.#.### #.........#.#.#  The kobold hits you but does no damage. KK'i [40m 6 kobolds (2 missiles)The kobold brigand hits you but does no damage.2=---30 'i'i  A kobold comes into view. It is wielding a +0 whip and quivering poisoned _darts.'iE\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iz  Electricity surges outward!  The kobold brigand is struck by an electric surge!!!  You kill the kobold brigand!'i`\  The kobold brigand is struck by an electric surge!!!  You kill the kobold brigand!  Vehumet accepts your kill.  The kobold is struck by an electric surge!!  You kill the kobold!  'iGVehumet accepts your kill.'iis struck by an electric surge!!!  You feel your power returning.  'iviThe kobold is struck by an electric surge!!  You kill the kobold!'i& You feel your power returning.  The kobold is struck by an electric surge!!  You kill the kobold!  Vehumet accepts your kill.!'ixThe kobold is struck by an electric surge!!!  You kill the kobold!  Vehumet accepts your kill.The kobold is struck by an electric surge!!!  You kill the kobold!  Vehumet accepts your kill.'i'i?You feel your power returning.  The kobold is struck by an electric surge!!  You kill the kobold!'iy *****@**K   kobold (missile)  Vehumet accepts your kill.The kobold is struck by an electric surge.'iQp )))))@>KThe kobold is moderately wounded.'i3y ((((((The kobold throws a poisoned dart.'iDp'))))@'i19---1=====4'iA'i2h _The poisoned dart completely misses you.'iY##########............... ....:.... ......... ...... .... ########'####.......#..))))).>.....# .#K#####@###........#  #.......#........# #.....#.#...)... +.....#.#.....#.....#.#.#'#+##.#.............##.#....[#.#.#.####.........#.#.###....#.###.#.#K.K   kobold (missile)'iZ~4=-----5'if'il  Things that are here: _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpse'i[m'iNs ............ ......:.... .......... .......  .... ########'####.......# ..)K))).>...........# .#.#####)###........# #...@...#.# #.....#.#...)...  +.....#.#.....  #.....#.#.#'#+##.#.............#'itW #.#....[#.#.#.### #.........#.#.# ##....#.##.#.# #....#..†..#.#'if'i_-----6Shock _'i'i'i..  .#.#####K###  #...@...# 81.4 (5 #.....#.#...)...  +.....#  #.....#  #.#......  #.#....[#.  #.........#.#.#  ##....#.###.#.#  †..#.# _You start resting.'i|    ......:....  ..........  .......  ....  '###  ..)K))).>..  .#.#####K###  #...@...#  #.....#.#...)...  +.....#  #.....# #.#...... #.#....[#.  #......... ##....#.### †'iv 'iۇ  'iO O_A kobold is nearby!'iT  You hit the kobold. You burn the kobold.  You kill the kobold!Vehumet accepts your kill.'ir C)'i? 72====2.7 (1.3Shock'i J _You feel your power returning.'i##########... ............ ......:.... .................'i{ .... ########'####.......# .C))))).>...........# .#.#####@###.# #.......#........##.....#.#...)...+.....#.#..... #.....#.#.#'#+##.#.............# C   cyclops (missile, wandering)'i"#.#....[#.#.#.####.........#.#.###....#.###.#.#'ii  A cyclops comes into view.'i].C)'iA=30Shock'i _The cyclops shouts! _Items here: ( ))) [ ††.'i =##########..................:.................... ....  ########'####.# ..C))))@>...........#.#.#####)###........# #.......#........# #.....#.#..)... +.....#.#..... #.....#.#.#'#+# #.#............'i .# #.#....[#.#.#.### #.........#.#.#'i 'iK2 )C8--4 _'iӞ\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i :  silenth the Fighter ##########...  Oni of Vehumet ****.. ............  Health: 118/130 =====================--- ......:....  Magic: 19/26 =================------- ..........  AC: 11Str: 15 .......  EV: 8Int: 28 ....  SH: 0Dex: 5 ########'####.......#  XL: 12 Next: 61% Place: Dungeon:11 'i ..)C***@>...........#  Noise: ---------  Time: 17884.7 (0.0) .#.#####)###........#  l) +12 hand axe of the Wilderness {flame,  #.......#........#  Cast: Shock #.....#.#...)...  +.....#.#.....  #.....#.#.#'#+#  C   cyclops (missile) #.#.............#  #.#....[#.#.#.###  #.........#.#.# _Items here: ( ))) [ ††.  'i @Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (98% to hit)'i, silenth the Fighter##########...Oni of Vehumet ****..............Health: 118/130 =====================---......:....Magic: 19/26 =================-------..........AC: 11Str: 15.......EV: 8Int: 28....SH: 0Dex: 5########'####.......#XL: 12 Next: 61% Place: Dungeon:11..)C```@>...........#Noise: ---------  Time: 17884.7 (0.0).#.#####)###........#l) +12 hand axe of the Wilderness {flame, 'i #.......#........#Cast: Shock#.....#.#...)...+.....#.#.....#.....#.#.#'#+#C   cyclops (missile)#.#.............##.#....[#.#.#.####.........#.#.#Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (98% to hit)  The stone arrow hits the cyclops!!'io )))==5.7 (1'it onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (98% to hit)  The stone arrow hits the cyclops!! _The cyclops is heavily wounded.'izs  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iF  silenth the Fighter ##########...  Oni of Vehumet ****.. ............  Health: 118/130 =====================--- ......:....  Magic: 16/26 ==============---------- ..........  AC: 11Str: 15 .......  EV: 8Int: 28 ....  SH: 0Dex: 5 ########'####.......#  XL: 12 Next: 61% Place: Dungeon:11 ..)C***@>...........#  Noise: ==-------  Time: 17885.7 (0.0) .#.#####)###.'iSI[40m.......#  l) +12 hand axe of the Wilderness {flame,  #.......#........#  Cast: Shock #.....#.#...)...  +.....#.#.....  #.....#.#.#'#+#  C   cyclops (missile) #.#.............#  #.#....[#.#.#.###  #.........#.#.# _The cyclops is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)'ik:s  silenth the Fighter ##########...  Oni of Vehumet ****.. ............  Health: 118/130 =====================--- ......:....  Magic: 16/26 ==============---------- ..........  AC: 11Str: 15 'i[;.......  EV: 8Int: 28 ....  SH: 0Dex: 5 ########'####.......#  XL: 12 Next: 61% Place: Dungeon:11 ..)C)))@>...........#  Noise: ==-------  Time: 17885.7 (0.0) .#.#####)###........#  l) +12 hand axe of the Wilderness {flame,  #.......#........#  Cast: Shock'i; #.....#.#...)...  +.....#.#.....  #.....#.#.#'#+#  C   cyclops (missile) #.#.............#  #.#....[#.#.#.###  #.........#.#.# 'i<=Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)  The stone arrow hits the cyclops!!  You kill the cyclops!Vehumet accepts your kill.'iD ####...  ............  ..  ..  'iD  ....  ##..  ..)(```..  .#.. 'iD6   )'iE0  'iOE ..'i}E` [# 'iE'il'itB.)()))B   boulder beetle (wandering)Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)  The stone arrow hits the cyclops!!  You kill the cyclops!  Vehumet accepts your kill.You feel your power returning.'i}y 920/27===56.7 (1 'i~_A boulder beetle comes into view.Your Spellcasting skill increases to level 11!'i& _Your Conjurations skill increases to level 9!'i]b##########............... ....:.... ......... ...... .... ########'####.......#B.)())).>.....# .#.#####@###........#  #.......#........# #.....#.#...)... +.....#.#.....#.....#.#.#'#+##.#.............##.#....[#.#.#.###'i#.........#.#.###....#.###.#.#'iB'i.BB   boulder beetle (wandering)'i'ik~1====--7 _'i  _Items here: ( ))) [ ††.'i ............ ......:.... .......... .......  .... ########'####.......# .B)())).>...........# .#.#####)###........# #...@...#.# #.....#.#...)...  +.....#.#.....  #.....#.#.#'#+##.#.............# #.#....[#.#.#.### #.........#.#.# ##....#.##.#.# #....#..[0;'i G10m†..#.#'iљ'iP--8Shock _'i'i220=1==2='i'i,'i'i'i_%2'i'i,'i,'i3='iB3='i'iS''i)'i *%4'i.'i4,'i8'i @'i@g5=='i^'i-e'ieK4='ik'ip,'ivz'i~'i`N6='i'i'i'i#'i7=5='i}'i%8'i%'i'i'i'im,'iM'i'iW9='i'iX'iK6='i'i _You start resting.30='i'i,'i'ik,'i'i'iy9='i'im9 _HP restored.'i01916.7 (28.0)'i:v=7=7.7 (29'i(E'iG% _Magic restored.'i/ ##########... ............ ......:.... ................. .... ########'####.......# ..)())).>...........# .#.#####@###.# #.......#........##.....#.#...)...+.....#.#..... #.....#.#.#'#+##.#.............##.#....[#.#.#.####.........#.#.###....#.###.#.#'iˢ 'i 18.7 (1.0)'i 'i _Items here: ( ))) [ ††.'i;  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i!4'i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'i3'i'i,'iX'i0'i19='i"6'i8B'i#C'iF'i8],'ic'ir'ir'i8w'i}'i~'i˂'i,'i'i,'it'ị'in'in'i,'iy'i5'i'iG'i'i9'it'i'i'i'i<'i'ik'iK'i$'is'io,'i  'i ,'i  'i 'i 'i| 'iW% 'i% 'i ) 'i51 ,'i 3 'i7 'il8 'i; 'iB 'iB 'iH 'iK 'i&L 'iO 'iX ,'i9_ 'id 'ive 'ij 'ip 'iq 'i,v 'iچ 'i 'iό 'i] ,'i 'i$ 'i 'iU 'i ,'iK 'i 'iE 'ie 'iϾ ,'iE 'i 'in 'i 'iB ,'i 'i 'i 'i 'i 'i 'i 'i 'i9 'i@ 'i 'i^ 'i 'i 'iI 'i 'i 'ij! 'i& 'i^, ,'ie0 'i6 ,'i9: 'iB ,'iF 'iK 'i%L 'iO 'i5T 'iHU 'ijW 'ig] ,'i\a 'ief 'if 'ij 'iq ,'iw 'i} ,'i 'i- ,'i 'iѕ ,'i 'i ,'i 'i ,'i@ 'i ,'iԳ 'i ,'i 'i 'ik 'i 'i 'i 'iS 'ih 'i 'i 'i ,'io 'i4 'i 'i' 'i" ,'i 'i 'im 'i$ 'i ,'i 'i 'iM 'i>" 'i& 'i4 B'iu BShockB   boulder beetle (wandering)'iP @    ............  ......:....  ..........  .......  .... ########'####.......#  .B)())).>...........#  #@# 84.7 (66.0) #.......#  #.....#.#...)...  +.....#.#.....  #.....#.#  #.#......  #.#....[#  #........   _You start waiting.'i    ............  ......:....  ..........  .......  .... ########'####.......#  .B)())).>...........#  #@#  #.......#  'i! #.....#.#...)...  +.....#.# #.....#.# #.#......  #.#....[# #........ 'i- 'i> { _A boulder beetle is nearby!'i>  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iP  Okay, then.'ik'i'i8 _'iH  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i 'i Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static Discharge'iIConjuration/Air 1% 2 c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3  e - ArcjoltConjuration/Air 1% 5 Select a spell to cast [?] help'i<[Esc] exit'i 'i 'i` ##########...silenth the Fighter............Oni of Vehumet ****........:....Health: 130/130 ========================..........Magic: 27/27 ========================.......AC: 11Str: 15....EV: 8Int: 28########'####.......#SH: 0Dex: 5.B)())).>...........#XL: 12 Next: 65% Place: Dungeon:11.#.#####@###........#Noise: ---------  Time: 17984.7 (0.0)#.......#........#l) +12 hand axe of the Wilderness {flame, #.....#.#...)[4'i 0m...Cast: Shock+.....#.#.....#.....#.#.#'#+##.#.............#B   boulder beetle (wandering)#.#....[#.#.#.####.........#.#.###....#.###.#.# _A boulder beetle is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i` ~##########...silenth the Fighter............Oni of Vehumet ****........:....Health: 130/130 ========================..........Magic: 27/27 ========================.......AC: 11Str: 15....EV: 8Int: 28'i ########'####.......#SH: 0Dex: 5.B)())).>...........#XL: 12 Next: 65% Place: Dungeon:11.#.#####@###........#Noise: ---------  Time: 17984.7 (0.0)#.......#........#l) +12 hand axe of the Wilderness {flame, #.....#.#...)...Cast: Shock+.....#.#.....#.....#.#.#'#+##.#.............#B   boulder beetle (wandering)#.#....[#.#.#.####.........#.#.###....#.###.#.# _A boulder beetle is nearby!'i/ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'id P  Okay, then.'ib 'i 'i 8 _'i  ......... ......:. ...... .......  .... ########'####.......#.B)())).>.......#.#####)###.... #....@..#.#.#...)... +.#..... #.#.#'#+##.........#....#.##....#..†..#.#'ip'in5.7 (1Shock _'i'iW'iW  : ......   .... ########'####.......#.B)())).>....#.#####)### #.......#.#...)... +.#..... ##.#'#+#.##....#..#......#####.#6'i  ......   .... ########'####.......#.B)())).>....#.#####)### #.......#.#.#...)... +.. ##'#+##...........###......##......# .#7'i4'iM.    .... ########'####.......#.B)())).>....#.#####)### #........#.#...)... +.. #'i.#'#+##.........[#.#.#.####......##......# .#'i9'iE&8'iO'iQ'i>gy  .... ########'####.......#.B)())).>....#.#####)### #........#.#...)... +#..... #.#.#'#+#'ig#.........[#.#.#.###.........#.#.# ##'igu.#......#'ihU#.....>#'i u'iۊ&9'i['i='i(   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.'iρ'iH======90'i6'iC. _You shout for attention!'if'if'ij'ivp'idy'idz'i'i'iƒ'i&'i'i'i,'i}'i'i7'iP'i<B'if'iJ'i'ie'iB------ShockB   boulder beetle (wandering)'i?  .... #'#  .B)()))B>.  .#.#####)#  #......  #.....#.#...)...  +.....#.#.....  #.....#.#.#'#+#  #.#....@........# 7.7 (7 #.#....[#.#.#.###  #.........#.#.#  ##....#.###.#.#  #....#..†..#.#  #......#  #......# .#  #......# .#  ># _You start waiting.'i= .... #'#  .B)()))B>.  .#.#####)#  #......  #.....#.#...)...  +.....#.#..... 'i՞ #.....#.#.#'#+#  #.#....@........#  #.#....[#.#.#.###  #.........#.#.#  ##....#.## #....#..† #......#  #......#  #......#  >'i?------'i'ie _A boulder beetle is nearby!'iu  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i3C  .... silenth the Fighter ########*####.......#  Oni of Vehumet ****.. .B)())*B*...........#  Health: 130/130 ======================== .#.#####*###........#  Magic: 23/27 ====================---- #.......#........#  AC: 11Str: 15 #.....#.#...)...  EV: 8'iC DInt: 28 +.....#.#.....  SH: 0Dex: 5 'iC #.....#.#.#'#+#  XL: 12 Next: 65% Place: Dungeon:11 #.#....@........#  Noise: ---------  Time: 17997.7 (0.0)'iC  'iC R#.#....[#.#.#.###  l) +12 hand axe of the Wilderness {flame,  'i#D e#.........#.#.#  Cast: Shock ##....#.###.#.# 'iJD  #....#..†..#.#  'ilD #......#####.#  B   boulder beetle (wandering) 'iD #......# .#  'iD #......# .#  #.....># 'iD -_A boulder beetle is nearby!'iE Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a boulder beetle (wandering, hasn't noticed you, empty space bonus: 4/8)'i] ....silenth the Fighter########'####.......#Oni of Vehumet ****...B)()))*>...........#Health: 130/130 ========================.#.#####)###........#Magic: 23/27 ====================----#.......#........#AC: 11Str: 15#.....#.#...)...EV: 8Int: 28'iͼ +.....#.#.....SH: 0Dex: 5#.....#.#.#'#+#XL: 12 Next: 65% Place: Dungeon:11#.#....@........#Noise: ---------  Time: 17997.7 (0.0)#.#....[#.#.#.###'i l) +12 hand axe of the Wilderness {flame, #.........#.#.#Cast: Shock##....#.###.#.#'iL #....#..†..#.##......#####.#B   boulder beetle (wandering)#......# .#'i{ #......# .##.....># _A boulder beetle is nearby!'i Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i* Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a boulder beetle (wandering, hasn't noticed you, empty space bonus: 4/8)'i _  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a boulder beetle (wandering, hasn't noticed you, empty space bonus: 4/8)  The air twists around and strikes the boulder beetle!'i {.BB'i  5===8.7 (1'i 'i  < _The boulder beetle is lightly wounded.'iS*########'####.......#.B)())).>....#.#####B### #........#.#...)... +'ilS.#..... #.#.#'#+##.........'iS#.#.#.###.........#.#.# 'iS#....#.## .†.'iT...####...# ....>#'i:T9##....##'ib'it8)B'iv0---9'i'i _You see here a +0 ring mail.'ie  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i g ########'####.......#  silenth the Fighter .B)())).>...........#  Oni of Vehumet ****.. .#.#####*###........#  Health: 130/130 ======================== #...*B*.#........#  Magic: 19/27 ================-------- 'i m#...**#.#...)...  AC: 11Str: 15 +.....#.#.....  EV: 8Int: 28 #.....#.#.#'#+#  SH: 0Dex: 5 #.#.............#  XL: 12 Next: 65% Place: Dungeon:11 #.#....@#.#.#.###  Noise: ---------  Time: 17999.7 (0.0) #.........#.#.#  l) +12 hand axe of the Wilderness {flame,  'i~##....#.###.#.#  Cast: Shock #....#..†..#.#  #......#####.#  #......# .#  B   boulder beetle 'i#......# .#  #.....># ##....### _You see here a +0 ring mail.  'i;Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, empty space bonus: 5/8)'iX ########'####.......#silenth the Fighter.B)())).>...........#Oni of Vehumet ****...#.#####)###........#Health: 130/130 ========================#....*..#........#Magic: 19/27 ================--------'i #.....#.#...)...AC: 11Str: 15+.....#.#.....EV: 8Int: 28'i! #.....#.#.#'#+#SH: 0Dex: 5#.#.............#XL: 12 Next: 65% Place: Dungeon:11#.#....@#.#.#.###Noise: ---------  Time: 17999.7 (0.0)#.........#.#.#l) +12 hand axe of the Wilderness {flame, ##....#.###.#.#Cast: Shock#....#..†..#.#'i" #......#####.##......# .#B   boulder beetle#......# .##.....>###....### 'ii" _You see here a +0 ring mail.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  'i# Press: ? - help, Dir - move targetAim: a boulder beetle (lightly wounded, empty space bonus: 5/8)'iBa O  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a boulder beetle (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the boulder beetle!'i_l g.B 'in 8===8000.7 (1'i x 'iRz i _The boulder beetle is moderately wounded.'iJw  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i= ########'####.......#  silenth the Fighter .B)())).>...........#  Oni of Vehumet ****.. .#.#####)###........#  Health: 130/130 ======================== #...***.#........#  Magic: 15/27 =============----------- #...*B#.#...)...  AC: 11Str: 15 +...**#.#.....  EV: 8Int: 28 #.....#.#.#'#+#  SH: 0Dex: 5 #.#.............#  XL: 12 Next: 65% Place: Dungeon:11 #.#....'i@#.#.#.###  Noise: ===------  Time: 18000.7 (0.0) #.........#.#.#  l) +12 hand axe of the Wilderness {flame,  ##....#.###.#.#  Cast: Shock #....#..†..#.#  #......#####.#  #......# .#  B   boulder beetle 'i':#......# .#  #.....># ##....### _The boulder beetle is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  'iPMConfirm with . or Enter, or press ? or * to list all spells.'iu3Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, empty space bonus: 6/8)'ih}########'####.......#silenth the Fighter.B)())).>...........#Oni of Vehumet ****...#.#####)###........#Health: 130/130 ========================#.......#........#Magic: 15/27 =============-----------'i}#....*#.#...)...AC: 11Str: 15+.....#.#.....EV: 8'i~>Int: 28#.....#.#.#'#+#SH: 0Dex: 5#.#.............#XL: 12 Next: 65% Place: Dungeon:11'i_~W#.#....@#.#.#.###Noise: ===------  Time: 18000.7 (0.0)#.........#.#.#l) +12 hand axe of the Wilderness {flame, ##....#.###.#.#'i~Cast: Shock#....#..†..#.##......#####.##......# .#B   boulder beetle#......# .##.....>###....### 'i-2_The boulder beetle is moderately wounded.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iY,Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a boulder beetle (moderately wounded, empty space bonus: 6/8)'i8BB(rolling)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a boulder beetle (moderately wounded, empty space bonus: 6/8)  'i`The open air twists around violently and strikes the boulder beetle but does nodamage.'i+1.7 (1'iBB'iN _The boulder beetle curls into a ball and begins rolling!'in  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i ########'####.......#  silenth the Fighter .B)())).>...........#  Oni of Vehumet ****.. .#.#####)###........#  Health: 130/130 ======================== #.......#........#  Magic: 12/27 ==========--------------'i[ #....B#.#...)...  AC: 11Str: 15 +....*#.#.....  EV: 8'iInt: 28 #....*#.#.#'#+#  SH: 0Dex: 5 'iߤ:#.#....*........#  XL: 12 Next: 65% Place: Dungeon:11 'i #.#....@#.#.#.###  Noise: ===------  Time: 18001.7 (0.0) #.........#.#.#  l) +12 hand axe of the Wilderness {flame, 'i8 ##....#.###.#.#  Cast: Shock 'im#....#..†..#.#  #......#####.#  'iO#......# .#  B   boulder beetle (rolling) #......# .#  'iϥ-#.....># ##....### 'i_The boulder beetle curls into a ball and begins rolling!  Casting: Airstrike (safe; 1% risk of failure)  'i-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  'iy;Press: ? - help, Shift-Dir - straight line'iAim: a boulder beetle (moderately wounded, rolling, 100% to hit)'iz########'####.......#silenth the Fighter.B)())).>...........#Oni of Vehumet ****...#.#####)###........#'imHealth: 130/130 ========================#.......#........#Magic: 12/27 ==========--------------'i|#....B#.#...)...AC: 11Str: 15+....`#.#.....EV: 8Int: 28#....`#.#.#'#+#SH: 0Dex: 5#.#....`........#XL: 12 Next: 65% Place: Dungeon:11#.#....@#.#.#.###Noise: ===------  Time: 18001.7 (0.0)#.........#.#.#'il) +12 hand axe of the Wilderness {flame, ##....#.###.#.#Cast: Shock#....#..†..#.##......#####.##......# .#'i]B   boulder beetle (rolling)#......# .##.....>###....###Casting: Airstrike (safe; 1% risk of failure)  'i{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, 100% to hit)  The stone arrow hits the boulder beetle!!'il"'i5p°B..B'i8[3=-'i82.7 (1'iE^°B'iGBonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (moderately wounded, rolling, 100% to hit)  The stone arrow hits the boulder beetle!! _The boulder beetle is severely wounded.'i"   'iv Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i & ########'####.......#  silenth the Fighter .B)())).>...........#  Oni of Vehumet ****.. 'i} .#.#####)###........#  Health: 130/130 ======================== #.......#........#  Magic: 10/27 ========---------------- #....°#.#...)...  AC: 11Str: 15 'i +....B#.#.....  EV: 8Int: 28 'i e#....*#.#.#'#+#  SH: 0Dex: 5 #.#....*........#  XL: 12 Next: 65% Place: Dungeon:11'iZ  #.#....@#.#.#.###  Noise: ==-------  Time: 18002.7 (0.0) #.........#.#.#  l) +12 hand axe of the Wilderness {flame,  ##....#.###.#.#  Cast: Shock'i+  #....#..†..#.#  #......#####.#  #......# .#  B   boulder beetle (rolling) #......# .#  #.....># ##....### _The boulder beetle is severely wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i 9Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, 100% to hit)'i ########'####.......#silenth the Fighter.B)())).>...........#Oni of Vehumet ****...#.#####)###........#Health: 130/130 ========================#.......#........#Magic: 10/27 ========----------------#....°#.#...)...AC: 11Str: 15+....B#.#.....EV: 8Int: 28#....`#.#.#'#+#SH: 0Dex: 5#.#....`........#XL: 12 Next: 65% Place: Dungeon:11#.#....@#.#.#.###Noise: ==-------  Time: 18002.7 (0.0)[4'i 0m#.........#.#.#l) +12 hand axe of the Wilderness {flame, ##....#.###.#.#Cast: Shock#....#..†..#.##......#####.##......# .#B   boulder beetle (rolling)#......# .##.....>###....###Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, 100% to hit)  The stone arrow hits the boulder beetle but does no damage.'in( 'i( 'i< .°°B3.7 (1'i2E 9°'i'H ;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  'iH ,Aim: a boulder beetle (severely wounded, rolling, 100% to hit)  The stone arrow hits the boulder beetle but does no damage. _The boulder beetle is severely wounded.'i^  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iz  ########'####.......#  silenth the Fighter .B)())).>...........#  Oni of Vehumet ****.. .#.#####)###........#  Health: 130/130 ======================== #.......#........#  Magic: 7/27======------------------ #.....#.#...)...  AC: 11Str: 15 'i R+....°#.#.....  EV: 8Int: 28 #....°#.#.#'#+#  SH: 0Dex: 5 #.#....B........#  XL: 12 Next: 65% Place: Dungeon:11 'ij!#.#....@#.#.#.###  Noise: ==-------  Time: 18003.7 (0.0) #.........#.#.#  l) +12 hand axe of the Wilderness {flame,  ##....#.###.#.#  Cast: Shock 'i!#....#..†..#.#  #......#####.#  'i!#......# .#  B   boulder beetle (rolling) #......# .# 'i!2 #.....># ##....### 'i"Y_The boulder beetle is severely wounded.'i5"Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iT"Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'ir"Aim: a boulder beetle (severely wounded, rolling, 100% to hit)'i!########'####.......#silenth the Fighter.B)())).>...........#Oni of Vehumet ****...#.#####)###........#Health: 130/130 ========================#.......#........#Magic: 7/27======------------------#.....#.#...)...AC: 11Str: 15+....°#.#.....EV: 8Int: 28#....°#.#.#'#+#SH: 0'i#VDex: 5#.#....B........#XL: 12 Next: 65% Place: Dungeon:11#.#....@#.#.#.###Noise: ==-------  Time: 18003.7 (0.0)#.........#.#.#l) +12 hand axe of the Wilderness {flame, ##....#.###.#.#Cast: Shock#....#..†..#.##......#####.##......# .#B   boulder beetle (rolling)#......# .##.....>###....###'ilCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'iAim: a boulder beetle (severely wounded, rolling, 100% to hit)  The stone arrow hits the boulder beetle!!'i2..BBAim  Press: ? - help, Shift-Dir - straight line: a boulder beetle (severely wounded, rolling, 100% to hit)  The stone arrow hits the boulder beetle!!  The boulder beetle is almost dead.boulder beetle hits you!!11----=4.7 (1 _The boulder beetle stops rolling and uncurls.'i?  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iu" ########'####.......#  silenth the Fighter .B)())).>...........#  Oni of Vehumet ****.. .#.#####)###........#  Health: 111/130 ====================---- #.......#........#  Magic: 4/27===--------------------- #.....#.#...)...  AC: 11Str: 15 +.....#.#.....  EV: 8Int: 28 #.....#.#.#'#+#  SH: 0Dex: 5 'iFv#.#....B........#  XL: 12 Next: 65% Place: Dungeon:11 #.#....@#.#.#.###  Noise: ===------  Time: 18004.7 (0.0) #.........#.#.#  l) +12 hand axe of the Wilderness {flame,  ##....#.###.#.#  Cast: Shock'iv  #....#..†..#.#  #......#####.#  'iv#......# .#  B   boulder beetle #......# .# 'i@w #.....># ##....### _The boulder beetle stops rolling and uncurls.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  'itwPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)'i ########'####.......#  silenth the Fighter .B)())).>...........#  Oni of Vehumet ****.. .#.#####)###........#  Health: 111/130 ====================----'i #.......#........#  Magic: 4/27===--------------------- #.....#.#...)...  AC: 11Str: 15'iB +.....#.#.....  EV: 8'ih*Int: 28 #.....#.#.#'#+#  SH: 0'iEDex: 5 'i#.#....B........#  XL: 12 Next: 65% Place: Dungeon:11 'iC#.#....@#.#.#.###  Noise: ===------  Time: 18004.7 (0.0) 'i #.........#.#.#  l) +12 hand axe of the Wilderness {flame,  'iG=##....#.###.#.#  Cast: Shock #....#..†..#.# 'iz #......#####.#  'i#......# .#  B   boulder beetle #......# .# 'i- #.....># ##....###Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, 100% to hit)  The stone arrow hits the boulder beetle!  'iRqYou kill the boulder beetle!Vehumet accepts your kill.'iX   .B)())).>.  .#.#####)#'i    )...   'iV '#+#  'ip.........# 'iUI   #.'iU  ##  'i"#†'i9 #'iU # 'i) #......# 'iK 'i#.....># 'i4&.'i6==71-5.7 (1Shock'i'i  Press: ? - help, Shift-Dir - straight line  Aim: a boulder beetle (almost dead, 100% to hit)  The stone arrow hits the boulder beetle!  You kill the boulder beetle!  Vehumet accepts your kill. _You feel your power returning.'it 'iA 'i 'iA 'i ;2'i 'i g7==='is 'i 'i %3'i! 'i 'ig 'iü 'i ,'ij 'iD 'i #4'i D=='i 'i 'i S8='i 'ig 'i ?5='iZ 'i 'i| 'i 'i)'i,'i} 'i'i9W6='i7'i'i%L9='i'i,97'i<:'iF'iSm8='iS'i^Y'iZ=10/27'i^'id'ie%9'iRi'i%o,'itt'i('ib20='i,'i4'ii1='i['iǻk1='i'iM'i]'i2='iEi2='i'i5'i;3'i ,'i'ia;4'i e='ih('i+'iR+S3='i$0'i9a5='i;'i@'i'ij'i'iD?6='i'i 'i%#e='i,z14='ig2;7'ir6'iy;'i;'i{B'iUL'iL%8'iQ'iXO='iCn95='iq'ir'iu'i7{,'i~'i _You start resting.30='i'iT=6='i='i['ihO='i'ic7='iJX'iL,'i'im =8='i,'i'i 'i| 'i*'iX1,'i7'ij<'i<9='iGQ9'i;K'ijO'iO'iU'i]B'iXb,'ih'ibq,'iv'i{d20='iu'i,'i'i='iٮa1='ie,'i'i2,'iO'i'iJ'ize='i^'ia2='i'i[,'i'i,'i'iE,'iM'i['i9='i 'i^w3='i'i1'i"'i%'i%'i )'i/,'in6'iCe='i4k=4='imO='ir'iya5='i}'i'i'iX'i,'i'i='i'6='i|e='iB'ian --- _HP restored.'i>2106.7 (101.0)'iO7=--72 _Magic restored.'iBRead which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 4 scrolls of fear  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 3 scrolls of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected'iRP'iY'ie########'####.......#silenth the Fighter.B)())).>...........#Oni of Vehumet ****...#.#####)###........#Health: 130/130 ========================#.......#........#Magic: 27/27 ========================#.....#.#...)...'i[fjAC: 11Str: 15+.....#.#.....EV: 8Int: 28#.....#.#.#'#+#SH: 0Dex: 5#.#.............#XL: 12 Next: 71% Place: Dungeon:11#.#....@#.#.#.###Noise: ---------  Time: 18107.7 (0.0)#.........#.#.#l) +12 hand axe of the Wilderness {flame, ##....#.###.#.#'ifBCast: Shock#....#..†..#.##......#####.#'if#......# .##......# .##.....>#'ig##....###You kill the boulder beetle!Vehumet accepts your kill. 'iJg_You feel your power returning. _You start resting. _HP restored. _Magic restored.'i1sP  Okay, then.'i~'iI'ib8 _'i?'iK'iT'iXP _Unknown command.'iu'i~'i'i{P _Unknown command.'i'i'i'iP _Unknown command.'i\W 3'i;[ 'i` 'iNe 'iil P _'iq ,'it 'ix 'i| 'iH| 'i 'im 'i 'i؋ 'iO ,'iq 'i2 'i 'i 'i ,'iɬ 'iV y ####...  ............  ......:....  ..........  .......  .... ########'####.......#..)())).>...#.#.#####@###........# #.......#........# #.....#.#...)... +.....#.#..... #.....#.#.#'#+##.#..........'i ...##.#....[#.#.#.####.........#.#.#.###.#.#'i  M##########....................:................... .... 'i ########'####.)())).@........#.#####)###....#.......#........##.....#.#...)...+.#.......'i kItems here: ( ))) [ ÷÷.'i ,13.7 (6'i 24.7 (7 _'i 'i   There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +0 dagger; 4 poisoned darts; a kobold skeleton'i<3'i7'i'i'i4: _'i'i('i}'i'i)  Things that are here:  a +0 short sword; a kobold skeleton'if#'i$ _'is''i;   ##########... ............ ......:.... .......... ....... .... ###'####.......# ....)()@).>...# ...#.#####)###........# #.......#........# #.....#.#...)... +.....#.#.....'i8< #.....#.#.#'#+# #.#......# #.#...'i*gw.[#.#.#.###  #...#.#.#Things that are here:  #... . ......:.... . . ....#'####.#.)(@)).>.#.#.#####)###.#. # #.#.#  #.....#.#...)...  +.....#.#.....  #.....#.#.#'#+#  #.#.#  #.#....[#.#.#.###  #.#.#.#a +0 whip; a kobold skeleton7.7 (38.7 (4 _'i  Things that are here: _a +1 whip of venom; a kobold skeleton'i 'i 'i 'i؊ 'iÎ 'i : _'i  Things that are here:  a +0 whip; a kobold skeleton'i 5 _'i 'iê  Things that are here:  a +0 short sword; a kobold skeleton'i 'i`  _'iA 'i 'i 'i[ 'i 'i @  There is an open door here.'i} 'i  _'i` 'i 'i 'i 'i 'i 'i ,'i+ 'i+ 'i ,'i 'i    ####  .!.# ...# ##########...# #............# #.......@....### #............... #............... #...............###########'####.......#.....)())).>...........#....#.#####)###........#. # #.......#........##.....#.#...)...  You pick up a parchment of Mephitic Cloud and begin reading...'i& ,26.7 (8'i0 +7.7 (9'i1: 'ii; G _You add the spell Mephitic Cloud to your library.'i 'i k Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1b - Mercury ArrowConjuration/Alchemy1%2  c - Momentum StrikeConjuration/Translocation 1%2  'i% d - Mephitic CloudConjuration/Alchemy/Air 1%3  e - SwiftnessAir1%3  f - Brom's Barrelling BoulderConjuration/Earth1% 4  g - Flame WaveConjuration/Fire2% 4  h - Rending BladeConjuration/Forgecraft 2% 4  i - Slow'iM SHexes4%1  j - Summon Small MammalSummoning4%'it 1  k - Inner FlameHexes/Fire4% 3  l - Irradiate'i Conjuration/Alchemy6% 5  m - BlinkTranslocation8%2  n - Call ImpSummoning8%'i p2  o - Ignite PoisonFire/Alchemy13% 4  'i"p - Launch Clockwork BeeForgecraft14% 3  q - Yara's Violent UnravellingHexes/Alchemy32% 5  r - Dispel Undead'iCNecromancy43% 4  s - Forge Blazeheart GolemFire/Forgecraft'ig;43% 4  'it - Detonation CatalystFire/Alchemy80% 5  u - Summon Forest'iTSummoning/Translocation 80% 5 'i$18 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'i0'iY!'i2-silenth the FighterOni of Vehumet ****..Health: 130/130 ========================####Magic: 27/27 ========================.!.#AC: 11Str: 15...#EV: 8Int: 28##########...#SH: 0Dex: 5#............#XL: 12 Next: 71% Place: Dungeon:11#.......@....###Noise: ---------  Time: 18127.7 (0.0)#...............l) +12 hand axe of the Wilderness {flame, #...............Cast: Shock#...............###########'####.......#.....)())).>...........#....#.#####)###........#['i.16;4H. # #.......#........##.....#.#...)... _a +0 whip; a kobold skeletonThings that are here: _a +0 short sword; a kobold skeleton _There is an open door here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library.'i8'i]:Memorise Mephitic Cloud, consuming 3 spell levels and leaving 15? Y - Yes  N - No'i'i Wsilenth the FighterOni of Vehumet ****..Health: 130/130 ========================####Magic: 27/27 ========================.!.#AC: 11Str: 15...#EV: 8Int: 28##########...#SH: 0Dex: 5#............#XL: 12 Next: 71% Place: Dungeon:11#.......@....###'iNoise: ---------  Time: 18127.7 (0.0)#...............l) +12 hand axe of the Wilderness {flame, #...............Cast: Shock#...............###########'####.......#.....)())).>...........#....#.#####)###........#'i|~. # #.......#........##.....#.#...)... _a +0 whip; a kobold skeletonThings that are here: _a +0 short sword; a kobold skeleton _There is an open door here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library.'iI+8.7 (1'iz 'i'i_#+9.7 (2'ig.'i<'iD,30.7 (3'izN'i8]'ih+1.7 (4'itu'i _You start memorising the spell. You continue memorising. x3'i'iG'im _You finish memorising. Spell assigned to 'f'.'i 'i` R Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3 e - ArcjoltConjuration/Air1%5  f - Mephitic CloudConjuration/Alchemy/Air 1%3 'i, Select a spell to describe [?] help[Esc] exit'i!)silenth the FighterOni of Vehumet ****..Health: 130/130 ========================####Magic: 27/27 ========================.!.#AC: 11Str: 15...#EV: 8Int: 28##########...#SH: 0Dex: 5#............#XL: 12 Next: 71% Place: Dungeon:11#.......@....###Noise: ---------  Time: 18131.7 (0.0)#...............l) +12 hand axe of the Wilderness {flame, #...............Cast: Shock#...............###########'####.......#.....)())).>...........#....#.#####)###......[3'i2+0m..#. # #.......#........##.....#.#...)... _a +0 short sword; a kobold skeleton _There is an open door here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'f'.'ikQ'i^  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.4   8.0  +3   k + Spellcasting 11.0  11.3  +1           b - Axes   0.0   1.0   0   l + Conjurations 9.0  12.5  -1   c - Staves   0.0   1.0   0   m - Alchemy   0.0   1.2  -1   d - Unarmed Combat   0.0   1.2  [39'i;49m-1   n - Ice Magic   0.0   1.2  -1   e - Throwing   0.0   1.0   0   o + Air Magic9.4  12.5  -1      p + Earth Magic3.7   4.8  -1   f - Short Blades   0.0   1.2  -1           q - Evocations   0.0   1.4  -2  g + Armour2.4   3.6  -1      [39;'i49mh + Dodging5.6   7.1  -1       i - Shields   0.0   1.2  -1       j - Stealth   3.0   5.7  -2                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=[39'i4;49m] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'iW~> m + Alchemy 0.0'i> _TargetTarget--  --  --  --  --  --  --  --  --  --  5.0 --  --  5.0  8.0  --  --  a-z] set[-] clear selected targetcost|targets'i( <[?25h[?0c0 'i [?25l[?1c'i1.0 current training targets, if any.=] set aall targets'imh'i-i'iitsilenth the FighterOni of Vehumet ****..Health: 130/130 ========================####Magic: 27/27 ========================.!.#AC: 11Str: 15...#EV: 8Int: 28##########...#SH: 0Dex: 5#............#XL: 12 Next: 71% Place: Dungeon:11#.......@....###Noise: ---------  Time: 18131.7 (0.0)#...............l) +12 hand axe of the Wilderness {flame, #...............Cast: Shock#...............###########'####.......#.....)())).>...........#....#.#####)###........#['it16;4H. # #.......#........##.....#.#...)... _a +0 short sword; a kobold skeleton _There is an open door here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'f'.'i}'i4'i'i'iv}'i Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3 e - ArcjoltConjuration/Air1%5  f - Mephitic CloudConjuration/Alchemy/Air 1%3 Select a spell to describe [?] help[Esc] exit'isilenth the FighterOni of Vehumet ****..Health: 130/130 ========================####Magic: 27/27 ========================.!.#AC: 11Str: 15...#EV: 8Int: 28##########...#SH: 0Dex: 5#............#XL: 12 Next: 71% Place: Dungeon:11#.......@....###Noise: ---------  Time: 18131.7 (0.0)#...............l) +12 hand axe of the Wilderness {flame, #...............Cast: Shock#...............###########'####.......#.....)())).>...........#....#.#####)###......[3'i 00m..#. # #.......#........##.....#.#...)... _a +0 short sword; a kobold skeleton _There is an open door here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'f'.'iy'i'i'iv]Read which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 4 scrolls of fear  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 3 scrolls of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected'i'i'i/silenth the FighterOni of Vehumet ****..Health: 130/130 ========================####Magic: 27/27 ========================.!.#AC: 11Str: 15...#EV: 8Int: 28##########...#SH: 0Dex: 5#............#XL: 12 Next: 71% Place: Dungeon:11#.......@....###Noise: ---------  Time: 18131.7 (0.0)#...............l) +12 hand axe of the Wilderness {flame, #...............Cast: Shock'iF#...............###########'####.......#.....)())).>...........#....#.#####)###........#'i~f. # #.......#........##.....#.#...)... _a +0 short sword; a kobold skeleton 'i}_There is an open door here.  You pick up a parchment of Mephitic Cloud and begin reading... 'i_You add the spell Mephitic Cloud to your library. _You start memorising the spell. You continue memorising. x3 'iX_You finish memorising. Spell assigned to 'f'.'i$P  Okay, then.'i(Pl _'is Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3 e - ArcjoltConjuration/Air1%5  f - Mephitic CloudConjuration/Alchemy/Air 1%3 Select a spell to describe [?] help[Esc] exit'i.z 'i 'i silenth the FighterOni of Vehumet ****..Health: 130/130 ========================####Magic: 27/27 ========================.!.#AC: 11Str: 15...#EV: 8Int: 28##########...#SH: 0Dex: 5#............#XL: 12 Next: 71% Place: Dungeon:11#.......@....###Noise: ---------  Time: 18131.7 (0.0)#...............l) +12 hand axe of the Wilderness {flame, 'i u#...............Cast: Shock#...............###########'####.......#.....)())).>...........#....#.#####)###........#. # #.......#........##.....#.#...)... 'iE _There is an open door here.  You pick up a parchment of Mephitic Cloud and begin reading... _You add the spell Mephitic Cloud to your library. _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'f'. _Okay, then.'iʟ 'i 'in 'iߵ 'ih0'i0'i4'iJf _'iRB'iLS'iU'iX'i Y'iZ'ii'i!k'ik'izm'io'iq,'ix _a - 2 potions of ambrosia (gained 1)'i_,'i:'i'i-'i'i@'i'i'iW'iF'i'ib'i'i'i'i0'i'i'i'i,'ij'i'iB'i'iK'iw'i 'iB'i'i'ii,'i'ix'i ,'i n'i,'i/'i'i'i'i/'i,'i&B'i]'i'i'iL'i'i'i'iN'i 'i!,'i "'i#'i#'iX$'i$'ik&'i&'i&'i''i('i)'iQ*'i*'i+'i,'i5-'iu-'i.'i0,'i0'i$2'i 3,'iH3'iP4'i5'i05'i5'iq7'iBd   ###########  #### #.........#  ...# #.#######.#  ...# #.# #.#  ...# #.# #.#  ...# #.# #@#  64.7 (33.0) 'i]CI...#####.# #....<#  .........# #######  ........## ........# #.......#   ........#   ........#   ........#  'iH'i=M,5.7 (34'iP'i#S9 _Found a stone staircase leading up.'iau'im'iv,'i{B'iT|'i},'i!~'i'iށ'i"'iq'i'i'i'i'i:'ig'iы'iZ'i'i'i'i'i'iA,'i'iU'i,'i'i'i'iA'iG'i'i'i8'iƴ'i='iB'i'is,'iλ'iK'i'iz'i@,'i'i'i;'i'i'iu'iD'i'i'i,'i'io'i'i'i'i'i'i'i}'i'i'i'i,n'iu  There is an open door here. _'iKz,'in'i'i'ip'i'i'io'iͥ'i0'i'i`,'i'i'i'i'i'i8'i,'i'i'iA'i'i'i@'i'i'i'i'i,'iK'i7 _You open the door.'i 3'iK'i C 'iH 'it^There is an open door here.'ikK _'iyp'iv'iv'i&|'i7 _You open the door.'iƌI'i@  There is an open door here.'i5 _'i'i'i,'i)'i'i'i_'i'i'i<'i'i]'i}'i 'ii'i'iz'i'i'i'i6'if,'ih'i'i'i  #.......#y#. #...........###############'# ............)())).>. #.........#.#####)# #.........#.#...... #.........#.#.....# ...###.........'.'.....# .......@.......#.#.....# ...####....~...#.#...... #........#.#....[#Shock #........#........ #.......^##....#.# #........##....#.. y   hornet (wandering) ###########......# #......# #......#[1'i51;76H'i'.218.7 (53'i1U.y'iB,9.7 (54'ilJ'i N _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A hornet comes into view.'i 'iZ K Your spells (describe)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3 e - ArcjoltConjuration/Air1%5  f - Mephitic CloudConjuration/Alchemy/Air 1%'iD 3 Select a spell to describe [?] help[Esc] exit'i?OPower Damage Range Noise 100% 1d9 7 Almost silent100% 3-8/arc 1 Quiet31%2d(5-21) 7 A bit loud100% 3d13 5 Quiet 30% 1d40 3 Loud49% N/A 5 Very loud'i2, TypeFailure LevelConjuration/Air 1% 1Conjuration/Air 1% 2Air1% 4Conjuration/Earth 1% 3Conjuration/Air 1% 5Conjuration/Alchemy/Air 1% 3'i&y'i#....... silenth the Fighter#.#.#....... Oni of Vehumet ****....y.###############'# Health: 130/130 ========================............)())).>. Magic: 27/27 ========================#.........#.#####)# AC: 11Str: 15#.........#.#...... EV: 8Int: 28#.........#.#.....# SH: 0Dex: 5...###.........'.'.....# XL: 12 Next: 71% Place: Dungeon:11.......@.......#.#.....# Noise: ---------  Time: 18219.7 (0.0)...####....~...'i/s[30m#.#...... l) +12 hand axe of the Wilderness {flame, #........#.#....[# Cast: Shock#........#........#.......^##....#.##........##....#.. y   hornet (wandering)###########......##......##......# _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A hornet comes into view.'ilRead which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 4 scrolls of fear  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 3 scrolls of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected'i,'i'i#....... silenth the Fighter#.#.#....... Oni of Vehumet ****....y.###############'# Health: 130/130 ========================............)())).>. Magic: 27/27 ========================#.........#.#####)# AC: 11Str: 15#.........#.#...... EV: 8Int: 28#.........#.#.....# SH: 0Dex: 5...###.........'.'.....# XL: 12 Next: 71% Place: Dungeon:11.......@.......#.#.....# Noise: ---------  Time: 18219.7 (0.0)...####....~...'i#.#...... l) +12 hand axe of the Wilderness {flame, #........#.#....[# Cast: Shock#........#........#.......^##....#.##........##....#.. y   hornet (wandering)###########......##......##......# _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A hornet comes into view.'iP  Okay, then.'iw'iX'ic8 _'iamS******'ii  The zap misses the hornet.'i..y....y'ic6-==20.7 (1'i'ix0 _The hornet buzzes angrily.'i S******'i0 ,'ij: k....y..'i= q5---1'i3F 'iH Z _The zap misses the hornet.'i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i,) #....... silenth the Fighter #.#. #....... Oni of Vehumet ****.. ....###############'# Health: 130/130 ======================== ............)())).>. Magic: 21/27 ==================------ #***......#.#####)# AC: 11Str: 15 #*y*......#.#...... EV: 8Int: 28 #***......#.#.....# SH: 0Dex: 5 ...###.........'.'.....# XL: 12 Next: 71% Place: Dungeon:11 .......@.......#.#.....# Noise: =--------  Time: 18'ik*221.7 (0.0) ...####....~...#.#...... l) +12 hand axe of the Wilderness {flame,  #........#.#....[# Cast: Shock #........#........ #.......^##....#.# #........##....#.. y   hornet ###########......# #......# #......# _The zap misses the hornet.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (empty space bonus: 8/8)'i3#....... silenth the Fighter#.#.#....... Oni of Vehumet ****......###############'# Health: 130/130 ========================............)())).>. Magic: 21/27 ==================------#.........#.#####)# AC: 11Str: 15#.*.......#.#...... EV: 8Int: 28#.........#.#.....# SH: 0Dex: 5...###.........'.'.....# XL: 12 Next: 71% Place: Dungeon:11.......@.......#.#.....# Noise: =--------  Time: 18221.7 (0.0)...####'i4m[39;49m....~...#.#...... l) +12 hand axe of the Wilderness {flame, #........#.#....[# Cast: Shock#........#........#.......^##....#.##........##....#.. y   hornet###########......##......##......# _The zap misses the hornet.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (empty space bonus: 8/8)'i-r  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hornet (empty space bonus: 8/8)  The open air twists around violently and strikes the hornet!!.y ==2.7 (1'iFu'iwZ _The hornet is almost dead.'iu3  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iu #....... silenth the Fighter #.#. #....... Oni of Vehumet ****.. ....###############'# Health: 130/130 ======================== ............)())).>. Magic: 17/27 ===============--------- #.........#.#####)# AC: 11Str: 15 #***......#.#...... EV: 8Int: 28 #*y*......#.#.....# SH: 0Dex: 5 ...###***......'.'.....# XL: 12 Next: 71% Place: Dungeon:11 .......@.......#.#.....# Noise: ===------  Time: 18'i3222.7 (0.0) ...####....~...#.#...... l) +12 hand axe of the Wilderness {flame,  #........#.#....[# Cast: Shock #........#........ #.......^##....#.# #........##....#.. y   hornet ###########......# #......# #......# _The hornet is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (almost dead, empty space bonus: 8/8)'iB#....... silenth the Fighter#.#.#....... Oni of Vehumet ****......###############'# Health: 130/130 ========================............)())).>. Magic: 17/27 ===============---------#.........#.#####)# AC: 11Str: 15#.........#.#...... EV: 8Int: 28#.*.......#.#.....# SH: 0Dex: 5...###.........'.'.....# XL: 12 Next: 71% Place: Dungeon:11.......@.......#.#.....# Noise: ===------  Time: 18222.7 (0.0)...####'iC[39;49m....~...#.#...... l) +12 hand axe of the Wilderness {flame, #........#.#....[# Cast: Shock#........#........#.......^##....#.##........##....#.. y   hornet###########......##......##......# _The hornet is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (almost dead, empty space bonus: 8/8)'i9  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hornet (almost dead, empty space bonus: 8/8)  The open air twists around violently and strikes the hornet!  You kill the hornet!  Vehumet accepts your kill.'ii†'i 9=33.7 (1Shock'i'iu4 _You feel your power returning.'i I'i 'i/ 20=='i2 'iA 'i 'if 'i 'ib 9='iv 'ik 'i K1='i 'it ,'i 'i ,'i 'iV ,'ik 'i 'i# 9='i 'i 'ik K2='iq 'i 'i 'i 'iy ,'i 'i ,'i 'i 'i 9='i6 'i 'i8 K3='iZ 'i 'i| 'if 'i 'i 'i5 'i 'i 'i 'i? 'i 9='i 'i# 'i K4='i 'i 'i 'i( 'i 'i 'i 'i` ,'iy 'i 'i] 9='iD 'ii 'i K5='i 'i ,'i 'i2 'i 'i] 'iW ,'i_ 'i" 'i" 9='i# 'i% 'i% K6='i& 'i( ,'i/* 'i9 'i: 'i; 'iG? ,'il@ 'iwB O='iC 'i^F 'iF D7='iG 'iN 'i&P 'iP 'iQ 'i] 'i,_ 'i_ 9='i` 'i>b 'i"d ,'id 'i*f 'ih 'ih 'iwi 'in 'iop ,'ifq 'iqs 'is 'iPt 'iqu 'iu 'iv 'imw 'iw 'i]} 'i@~ 'i~ 'i 'iu 'iO 'i 'im 'i 'i 'i' 'i 'i 'i. 'i 'iC 'i֌ 'i 'ip 'i 'i 'i9 'i 'ig 'i 'i ,'iz 'i 'iʯ '............# ............# .~...# ......# ......# ............# ...### ...# ###---75.7 (52.0)..#####....# #.....( #....# #.... #####....# #...#....# #.....####.#....# #.'i .........############..................)())...#####.........#.##'i& 'iF J---6.7 (53'i 'i_ * _Found 4 large rocks.'i!>'i>'i'B'isF'iH'iI'i+PX'iRS'ie'ig'i*h'i j'il'in,'iop'i6v'i #....# ###....# .'.~....# #....#####....#....####....####.......# 80.7 (4.0)#........#####....# #.....(..# #....# #........#####....##............#....#........####.#....# ).................##..........#. .....#####.........'i2'ih+1.7 (5'i'i% _Found a dagger.'iI'i'iI ###########  #.####..#.'.~.# #.######.#[...#  ###...@.........###0 #..........# #........#####....# #.....(..# #....# ######....# #......#....#.####.#....# )........########...##.........'i('i +2.7 (1'i>'iR _Found a ring mail.'i*I'i,'iX'i,'i,'i'iq'i'i'i'i@'i5'i3'i 'i'i0'i'i'iU,'i'i'i'iC'i'i'ih,'i'i 'i 'i'i'i'iqB'iR'iE####### ###########....... #............'iyF......!#####..................>+...'.~................$#####.............#####...................@................90.0).....?.####.................... #...................... #........#####..'iF2####+## #.....(..# #.. #........#####.. 'iG#............#.. ....#.. 'i1Gc.)#'iR'ir[,3.7 (11'ij'i0x _Found a stone staircase leading down. _You see here a +0 ring mail.'i 3'i 'i'iy 'iP _'i`'i'im'i?########## ###########.........# #...........!#####..>+...'.~..$#####...#####...[....####......##......##........###########+####.....(..# # #........#####'i@B #......# ####.# .)........... ...##.'iO15.7 (2.0)'i]+6.7 (3'il'io. _i - a scroll of identify'i_'i'in'iԝ'iE'ih'i'i'iu'i˨'i 'iM _You now have 787 gold pieces (gained 9).'i3'i'iR  There is a stone staircase leading down here.'i'i _'i\'i'iK'i'ikN _e - 8 potions of enlightenment (gained 1)'i'i'i'i='id,'i5n'i 'iB'i'i@ ,'i 'iX'i'i2'i'i'i7'i!'i"'i$'i('i8'iK<7 _You open the door.'i?3'ia  There is an open door here. _  There is an open door here. _'ihX'iqpn _L - 3 potions of lignification (gained 1)'is3'i t'iv'ix'iMy'iz'iB'i'iB'iL,'ip'iߒ'ic'i]'i'i'i%'i֡'i'i7,'i'iӮB'iw#..........##........#####....#########'####.....(..# #....#.# #........#####....#####'####............#....#'i#...............####.#....##.......)..............#####..........##....##########.......##### #@#####.# # #+# #.† ...###..... ............ ....####....'i+ .. #.... #.... # #'i-3282.0)'...#....#.....#......##+#####'it'ikM======9.7 (33'i'i!= _As you open the door, it creaks loudly!'is'iRead which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 4 scrolls of fear  i - a scroll of identify  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 3 scrolls of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected'io #..........##........#####....# silenth the Fighter########'####.....(..# #....# Oni of Vehumet ****..#.# #........#####....# Health: 130/130 ========================####'####............#....# Magic: 27/27 ========================#...............####.#....# AC: 11Str: 15#.......)..............#### EV: 8Int: 28#..........##.............. SH: 0Dex: 5'i)##########.......#####..... XL: 12 Next: 73% Place: Dungeon:11#@#####.# #..... Noise: ======---  Time: 18329.7 (0.0)#'##.†... l) +12 hand axe of the Wilderness {flame, ... ...###..... Cast: Shock#.... ............#..... ....####....#........ #.... ##+######.... #.... #....  _e - 8 potions of enlightenment (gained 1) _You open the door. _There is an open door here. _There is an open door here. _L - 3 potions of lignification (gained 1) _As you open the door, it creaks loudly!'il'i'iA'iNp _You don't currently have any unidentified items.'i 'i\ 'i 'is P _'i) l  There is an open door here.'i  _'i ,'it 'iͺ 'i 'i+ 'i ,'i 'i 'i 'i" 'i 'ic 'i[ 'i 'i 'i 'i ,'i 'i 7 _You open the door.'i 3'i 'i @  There is an open door here.'id 'i 5 _'i0 'i 'i 'i 'iQ 'i ,'ig 'i 7 _You open the door.'i 'iF 'iE 'i @  There is an open door here.'iS 'iF  _'i 'i 'i ,'i 'i 'i ,'i 'i 'it 'i 'i ,'iz ,'iQ 'i 'i 'i( 'i 'i 'i 'i7 'i 'iD 'i ,'i: 'i 'i$  #..........# ..##..........  ..###'########  ..# #...#  #.#####'#######  . #.#...........#  ...######.#........~~.#  ........#.#.......~...# #....@..............# ------420.0)#.......##............# #....~..##............# #.:.~≈..##.#############...~~..##.##.......<#.#'i& #.......##..#.......++.. 'i, 'iY 6------50.7 (21 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading up.'i> _'iQ ..##..  ..###'########. ..# #...# .. #.#####'#######... #.#...........#...######.#........~~.#'iR ......#.#.......~...# ###...................##.....@.##.....#0.0) #....~..##.....# #.:.~≈..##.############ #...~~..##.# #.......<#.# #.##.. #.++..'iS  #...[...#'i[ 'i]g +1.7 (1'iEp 'it W _Found a glowing helmet.'i_'iX'i'i B'i'iK'iB'i$  ..... ..# #...#  ..... #.#####'###   ..... #.#........   .....######.#........   .........#.#~   ###......'im%}....   #.......##.........   #....~..##.   #.@.~≈..##.#######   #...~~..##.#   #.......<#.#  'i&N #.......##..   #.......++..   #...[...#   #########    You pick up a parchment of Ozocubu's Armour and begin reading...'i%.+5.7 (4'i6+6.7 (5'i='i?I _You add the spell Ozocubu's Armour to your library.'i'i|'i 'i'i'i'in'i'i7'i'i'iɨ'i'iڪ'i'iu'iȮ'i!'i'i'i+ ##'######..[..+ #.......#.....# ##.....# ##.....# ..##'iN.#.....# ..###'######.....# ..# #...# #.....# #.#####'####....@# #.#........61'i#.....######.#........##.........#.#.......~#####................#.......##.........'iFb#....~..##.........#...~≈..##.#########...~~..##.#'iP#.......<#.#'i!'i*+2.7 (6'iM'iW _Found a leather armour.'i" 'i# 'i% 'i* 'ik, 'i3 X'i4 'i5 'i$: 'i< 'i< 'i> 'i@ 'irB 'iB 'i5D 'iF 'ipI 'iJ 'iK 'iN 'iGQ 'iQ 'i S 'iT 'iW 'i_W 'i b ,'ib ,'ic 'ie 7 _You open the door.'ig 'i0h 'iVi 'iZn @  There is an open door here.'io 'ikp  _'iq 'is 'iMu 'iu 'igw 'ix 'inz ,'i} 'i 'iƁ ,'i 'i 'iT 'i 'iq 'i 'i ,'i 'i 'i 'i? 'i 'i= 'iY ,'i 'i `'i 'io B'ir X'i 'ih X'i ,'ia 'i 'i 'i 'i7 'i] 'iz X'i X'i ,'iS 'i 'i 'i 'i 'i* X'i 'i'i-'i3'i'i'i8'i5'i'i@,'ir'i ('i*'i*'i+'i1'iY3'i3'i4'i};'i='i='i>'iEB'iF'ikJ'iK'i]L'iM'iQQ'iS'ibS'iT'i*X'iY'i'i'i,'i'i*'i9X'i,'i;'i'iv,'in'i'i|,'i'iA ###### ############## .....# #............# .....#####............# ....>+...'.~..........# .....#####............# .....#####............# .....[................# .....####.......@.....### 428.7 (66.0) .....##.................# ### 'i.....##........#####....# #.. 'i6##'####.....(..# #....# #  #.# #........#####....# # ##'####............#....# # ..............####.#....# #.. ......)..............############ .........##............)()'iu*'iI3'ii8O _Done exploring.'i8d'id'if'i0.0)........'i7 _There is an open door here. _Done exploring.'iT 'iT 'iV 'iƟ 'i] v _Done exploring.'i I'i 'i 'io 'iQ! J _Done exploring.'i8Where to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines 'i'iT3silenth the Fighter ###### ##############Oni of Vehumet ****.. .....# #............#Health: 130/130 ======================== .....#####............#Magic: 27/27 ======================== ....>+...'.~..........#AC: 11Str: 15 .....#####............#EV: 8Int: 28 'i)4e.....#####............#SH: 0Dex: 5 .....[................#XL: 12 Next: 73% Place: Dungeon:11 .....####.......@.....###Noise: ---------  Time: 18428.7 (0.0) .....##.................# ### l) +12 hand axe of the Wilderness {flame, .....##........#####....# #.. Cast: Shock ##'####.....(..# #....# #..'iz4;#.# #........#####....# #.. ##'####............#....# #.. ..............####.#....# #.. ......)..............############ 'i4.........##...................)() _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. 'ic5z_Done exploring. _Done exploring.'i5'ii8'iAF'iH'iO: _'iGRB'iuS'iV'iX'ibf'ih'i}l'in'iIo'i;q'it'iw'iw'iy'i{'i7~'i~'i'i^'i'i'iP'il _Done exploring. _ There is an open door here.'i"'iב _'i'iߗ'iI'iɚ'i<'i'i'i'i'i'i`'iޭ _Done exploring. _There is an open door here. _You open the door.'i$@  There is an open door here.'i'i _'ic'iY  There is a stone staircase leading down here.'iǸ'iT'i̻$ _'iO'i'i`  You climb downwards.  You feel a wave of frost pass over you.'iO/  --more--'i   .  ?.  !.#  ..##  ....#  ###......2  #..   ##   ##...#...#  #....T  #...... .  ....#.... T   troll (asleep)  ...#.#...  ..#.∩.#..  'i'i?'i-F=43.4 (14.7)Shock'izO'iU  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!  Found a potion of invisibility and a scroll of acquirement.  Found a frozen archway. _There is a stone staircase leading up here.'i'i­URead which item? 'i,8Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 4 scrolls of fear  i - a scroll of identify  I - 2 scrolls of immolation 'ict N - 2 scrolls of noise  p - 2 scrolls of poison  t - 3 scrolls of teleportation 'i V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected'is'i{'iK silenth the Fighter  Oni of Vehumet ****..  .Health: 130/130 ========================  ?.Magic: 27/27 ========================  'i!.#AC: 11Str: 15  ..##EV: 8Int: 28  ....#SH: 0Dex: 5  ###......XL: 12 Next: 73% Place: Dungeon:12  'i#@.......Noise: ---------  Time: 18443.4 (0.0)  #........#l) +12 hand axe of the Wilderness {flame,  ##...#...#Cast: Shock  #....T...  #...... .  ....#....'iT   troll (asleep)  ...#.#...  ..#.∩.#..  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the'i)_portal melts!  Found a potion of invisibility and a scroll of acquirement.  Found a frozen archway. _There is a stone staircase leading up here.'iP  Okay, then.'i'i'iN8 _'iV  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i   silenth the Fighter  Oni of Vehumet ****.. .  Health: 130/130 ======================== ?.  Magic: 23/27 ====================---- !.#  AC: 11Str: 15 ..##  EV: 8Int: 28 ....#  SH: 0Dex: 5'i! ###......  XL: 12 Next: 73% Place: Dungeon:12 #@.......  Noise: ---------  Time: 18443.4 (0.0) #........#  l) +12 hand axe of the Wilderness {flame,  ##...#**.#  Cast: Shock #...*T*..  'i#Y#...*** .  ....#....  T   troll (asleep) ...#.#...  ..#.∩.#..  _Okay, then.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (asleep, empty space bonus: 7/8)'i_$'i|c silenth the Fighter  Oni of Vehumet ****..  .Health: 130/130 ========================  ?.Magic: 23/27 ====================----  !.#AC: 11Str: 15  ..##EV: 8Int: 28  ....#SH: 0Dex: 5  ###......XL: 12 Next: 73% Place: Dungeon:12  #@.......Noise: ---------  Time: 18443.4 (0.0)  #........#l) +12 hand axe of the Wilderness {flame,  ##...#...#Cast: Shock  #....*...  'in#...... .  ....#....T   troll (asleep)  ...#.#...  ..#.∩.#..  _Okay, then.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (asleep, empty space bonus: 7/8)'i 'i Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (asleep, empty space bonus: 7/8)  The open air twists around violently and strikes the troll!!  The troll shouts!  The troll is heavily wounded.'iwT.T  'i!5===4.4 (1'i'i' _You hear a shout!'i  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iQ   silenth the Fighter  Oni of Vehumet ****.. .  Health: 130/130 ======================== ?.  Magic: 19/27 ================-------- !.#  AC: 11Str: 15 ..##  EV: 8Int: 28 ....#  SH: 0Dex: 5 ###......  XL: 12 Next: 73% Place: Dungeon:12 #@.......  Noise: ===------  Time: 18444.4 (0.0) #........#  l) +12 hand axe of the W'iR Nilderness {flame,  ##..*#*..#  Cast: Shock #..*T*...  #..***. .  ....#....  T   troll ...#.#...  ..#.∩.#..  _You hear a shout!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (heavily wounded, empty space bonus: 7/8)'i  silenth the Fighter  Oni of Vehumet ****..  .Health: 130/130 ========================  ?.Magic: 19/27 ================--------  !.#AC: 11Str: 15  ..##EV: 8Int: 28  ....#SH: 0Dex: 5  ###......'i{ dXL: 12 Next: 73% Place: Dungeon:12  #@.......Noise: ===------  Time: 18444.4 (0.0)  #........#l) +12 hand axe of the Wilderness {flame,  ##...#...#Cast: Shock  #...*....  #...... .  ....#....T   troll  ...#.#...  ..#.∩.#.. 'iP 9 _You hear a shout!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (heavily wounded, empty space bonus: 7/8)'i s  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (heavily wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the troll!'i hT. 'i +5.4 (1'iw 'i= Y _The troll is almost dead.'iE  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iL  silenth the Fighter  Oni of Vehumet ****.. .  Health: 130/130 ======================== ?.  Magic: 15/27 =============----------- !.#  AC: 11Str: 15 ..##  EV: 8Int: 28 ....#  SH: 0Dex: 5 ###......  XL: 12 Next: 73% Place: Dungeon:12 #@.......  Noise: ===------  Time: 18445.4 (0.0) #..***...#  l) 'iz+12 hand axe of the Wilderness {flame,  ##.*T#...#  Cast: Shock #.***....  #...... .  ....#....  T   troll ...#.#...  ..#.∩.#..  _The troll is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (almost dead, empty space bonus: 7/8)'i=Kn silenth the Fighter  Oni of Vehumet ****..  .Health: 130/130 ========================  ?.Magic: 15/27 =============-----------  !.#AC: 11Str: 15  ..##EV: 8Int: 28  ....#SH: 0Dex: 5  ###......XL: 12 Next: 73% Place: Dungeon:12  #@.......Noise: ===------  Time: 18445.4 (0.0) 'iL" #........#l) +12 hand axe of the Wilderness {flame,  ##..*#...#Cast: Shock  #........  #...... .  ....#....T   troll  ...#.#...  ..#.∩.#..  _The troll is almost dead.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (almost dead, empty space bonus: 7/8)'i7  Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the troll!!  You kill the troll!  Vehumet accepts your kill.'i'F†'i6=66.4 (1Shock'i'i4 _You feel your power returning.'iLr'iWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Magical Staves (go to first with |)  p - a staff of cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 'i: 'in silenth the Fighter  Oni of Vehumet ****..  .Health: 130/130 ========================  ?.Magic: 16/27 ==============----------  !.#AC: 11Str: 15  ..##EV: 8Int: 28  ....#SH: 0Dex: 5  ###......XL: 12 Next: 76% Place: Dungeon:12  #@.......Noise: ===------  Time: 18446.4 (0.0)  #........#l) +12 hand axe of the Wilderness {flame,  ##..†#...#Cast: Shock  #........  #...... .  ....#.... [0;10'iØ;1m ...#.#...  ..#.∩.#..  Press: ? - help, Dir - move targetAim: a troll (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes the troll!!  You kill the troll!Vehumet accepts your kill. _You feel your power returning.  You unwield the +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4}.  The +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4} stops flaming.969---7.4 (1p) staff of cold _p - a staff of cold (weapon)'iP ....# ..?. ##.!.#  ....##  ... ###.. ##<.......# #..#  ##..†#...#  #......... #......!. ....#.... ....#@   Cassandra (wandering) ...#.∩.#..@ #... #.# .. 'i'iE]Cassandra the Doomed Oracle comes into view. She is wielding a +0 dagger and'iwearing an amulet of diss'iipation. 'iaF Found a potion of moonshine'i!.  'i"Cassandra shouts!  'i~Cassandra says, "I have seen your future, silenth! Turn back before you are 'i)4 forced to see it for yourself!"'iz'iC7=Doom: 50%  ==-8Shock'iZbn _You feel a dangerous fate closing in on you...'iͽ ....#..?.. ###.!.# #....## ..###. ##<.......# #........# ##..@#...# ..........#......!#....#.....#....##...#.∩.#..@'iɾ ##... #.# ........ #. .'i 'iB 'i @.T   troll (wandering)T--9'i 'iq _A troll comes into view. _You see here a troll corpse.'i....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================'i#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#....#.#.....'i #...#.∩.#.@..@   Cassandra#... #.# ....T   troll (wandering).... #. .T. _You feel a dangerous fate closing in on you... _A troll comes into view. _You see here a troll corpse.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a troll corpse.  The floor.'it @.  The floor.'iv >..'i- :..'ib :..'i .@Here: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation  The floor.'i]#Cassandra the Doomed Oracle As a young woman, Cassandra bound herself in service to Ashenzari and was blessed and cursed in equal measure - granted the ability to foresee disasters, but only those she was powerless to prevent. Eventually driven from her homeland as a harbinger of the very plagues she'd spent a lifetime warning against, she has come to the dungeon in her final days in hope of averting one last catastrophe. Max HP: ~43 Will: ++'iWwAC: + EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 64% to hit with your staff of cold and 56% to hit with your headbutt. She has about 74% to hit you. Attack Max Damage Hit: +0 dagger 11 She can see invisible. She can open doors. 'i /Doomsaying Foretells a terrible future, inflicting Doom equal to half of what it would takefor you to reach 100%. Upon the caster's death, a sliver of this fate will come to pass in the form of an ambush; several well-hidden enemies from the floor will seek out your position unerringly and all stairs will temporarily be sealed. Can only be cast a single time, but even slaying the messenger in their sleep will not avoid what fate has in store for you. Range : N/A'iCassandra the Doomed Oracle As a young woman, Cassandra bound herself in service to Ashenzari and was blessed and cursed in equal measure - granted the ability to foresee disasters, but only those she was powerless to prevent. 'i4Eventually driven from her homeland as a harbinger of the very plagues she'd spent a lifetime warning against, she has come to the dungeon in her final days in hope of averting one last catastrophe. Max HP: ~43Will: ++AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 64% to hit with your staff of cold and 56% to hit with your headbutt. She has about 74% to hit you. AttackMax Damage Hit: +0 dagger 11 She can see invisible. 'iShe can open doors. 'iWU....#silenth the Fighter..?..'iUOni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  'i%VY##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12'ieV##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold#......!...'ibWCast: Shock#....#......#....#.#.....#...#.∩.#.@..@   Cassandra#... #.# ....T   troll (wandering).... #. .T. _A troll comes into view. _You see here a troll corpse.  Press: ? - help, v - describe, . - travelHere: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation  The floor.'izl ....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold'iRm #......!...Cast: Shock#....#......#....#.#.....#...#.∩.#.@..@   Cassandra#... #.# ....T   troll (wandering).... #. .T. _A troll comes into view. _You see here a troll corpse.  Press: ? - help, v - describe, . - travel'im Here: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation  The floor.'ip ('iG| 'i 8 _'iz  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i 'i  Your spells (cast)TypeFailure Level a - ShockConjuration/Air'i 71%1  b - Static DischargeConjuration/Air 1% 2  c + AirstrikeAir1% 4 d - Stone ArrowConjuration/Earth1%'i 3  e - ArcjoltConjuration/Air 1% 5 f - Mephitic CloudConjuration/Alchemy/Air 1%'i 3 Select a spell to cast [?] help[Esc] exit'iH....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#....[0;1'iIj0;1m#.#.....#...#.∩.#.@..@   Cassandra#... #.# ....T   troll (wandering).... #. .T.  Press: ? - help, v - describe, . - travelHere: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation _The floor.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iHQ....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% 'ixR###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#....#.#.....#...#.∩.#.@..@   Cassandra#... #.# ....'iRT   troll (wandering).... #. .T.  Press: ? - help, v - describe, . - travelHere: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation _The floor.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ip ....#  silenth the Fighter ..?..  Oni of Vehumet ****.. ###.!.#  Health: 130/130 ======================== #....##  Magic: 14/27 ============------------ ......##  AC: 11Str: 15Doom: 50%  ###......#  EV: 9Int: 26  'iq ##<.......#  SH: 0Dex: 9 #..***...#  XL: 12 Next: 76% Place: Dungeon:12 ##.*@#...#  Noise: ---------  Time: 18449.4 (0.0) #.***......  p) staff of cold #......!...  Cast: Shock #....#......  #....#.#.....  #...#.∩.#.@..  @   'iAr.[33mCassandra #... #.# ....  T   troll (wandering) .... #. .T. of dissipation _The floor.  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line'iS5@#'i r ....@#.******'iڃ @.***.***'iq z****.***'i S*****'iQ****.***.***'io...*****'i.*.!.***@'ia{*.***.***'i!*'i9.*...*@***Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  'i:+of dissipation (not susceptible)'iŬ 'i3 ....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11'iֶ Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........'i up) staff of cold#......!...Cast: Shock#....#......'i #....#.#.....#...#.∩.#.@..@   Cassandra#... #.# ....T   troll (wandering).... #. .T.  'iӷ nConfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  'i Rof dissipation (not susceptible)  Okay, then.'i 'iM ('ix 'i  'iX 2_'iG  Press: ? - help, Shift-Dir - straight line: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (not susceptible) _Okay, then.  'iCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i`! 'iS$ % 'i$ Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%4  d - Stone ArrowConjuration/Earth1%3  e - Arcjolt'i% Conjuration/Air 1% 5  f + Mephitic CloudConjuration/Alchemy/Air 1% 3 'i& Select a spell to cast [?] help[Esc] exit'iV'ij'ikK....#'iVlsilenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------'il<......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#'imXL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........'iKmp) staff of cold#......!...Cast: Shock'i~m3#....#......#....#.#.....'imG#...#.∩.#.@..@   Cassandra'in #... #.# ....T   troll (wandering).... #. .T.  Press: ? - help, Shift-Dir - straight line'iDnAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (not susceptible) _Okay, then.'inCasting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'io'iG}:....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#'i~CHealth: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#'iENoise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#....#.#.....#...#.∩.#.@..@   Cassandra#... #.# ....T   troll (wandering).... #. .T.  Press: ? - help, Shift-Dir - straight line'iAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (not susceptible) _Okay, then.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iEP  Okay, then.'iŎ('iј'i8 _'i&t b _Okay, then.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i 'i#  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2 c - AirstrikeAir'i 1%4  d - Stone ArrowConjuration/Earth1%3  e - ArcjoltConjuration/Air 1% 5  f + Mephitic CloudConjuration/Alchemy/Air 1% 3 Select a spell to cast [?] help[Esc] exit'i'i'i....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#'i40XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#....#.#.....#...#.∩.#.@..@   Cassandra'i #... #.# ....T   troll (wandering).... #. .T. _Okay, then.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.'i+Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i'i1....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12'iJ##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#....#.#.....#...#.∩.#.@..@   Cassandra#... #.# ....T   troll (wandering)'i.... #. .T. _Okay, then.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 'i8_Okay, then.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iu8  Casting: Mephitic Cloud (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Mephitic Cloud (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.'i('i'i8 _'i'iEvoke which item? Wands  b - a wand of light (9)f - a wand of mindburst (19)  e - a wand of paralysis (7)  p - a wand of polymorph (5)  c - a wand of roots (4) [!] read|quaff|evoke'i][?] describe selected'i'iA'i....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#....[39;49'im#.#.....#...#.∩.#.@..@   Cassandra#... #.# ....T   troll (wandering).... #. .T.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.'i ....#  silenth the Fighter ..?..  Oni of Vehumet ****.. ###.!.#  Health: 130/130 ======================== #....##  Magic: 17/27 ===============--------- ......##  AC: 11Str: 15Doom: 50%  ###......#  EV: 9Int: 26   ##<.......#  SH: 0Dex: 9 #........#  XL: 12 Next: 76% Place: Dungeon:12 ##..@#...#  Noise: ---------  'i)Time: 18449.4 (0.0) #...*......  p) staff of cold #....*.!...  Cast: Shock #....#.*....  #....#.#.*...  #...#.∩.#.@..  @   Cassandra #... #.# ....  T   troll (wandering) .... #. .T. Confirm with . or Enter, or press ? or * to list all spells. 'i <[30m_Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect: 17%)'iB<....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#....[39;49'i>m#.#.....#...#.∩.#.@..@   Cassandra#... #.# ....T   troll (wandering).... #. .T. _Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect: 17%)  Okay, then.'i4A'iWD8 _'io'iEvoke which item? Wands  b - a wand of light (9)f - a wand of mindburst (19)  e - a wand of paralysis (7)  'i9p - a wand of polymorph (5)  c - a wand of roots (4) [!] read|quaff|evoke[?] describe selected'i'i'i 2....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#....[39;49'if4m#.#.....#...#.∩.#.@..@   Cassandra#... #.# ....T   troll (wandering).... #. .T. _Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect: 17%) _Okay, then. ....#  silenth the Fighter ..?..  Oni of Vehumet ****.. ###.!.#  Health: 130/130 ======================== #....##  Magic: 17/27 ['i 634m===============--------- ......##  AC: 11Str: 15Doom: 50%  ###......#  EV: 9Int: 26   ##<.......#  SH: 0Dex: 9 #........#  XL: 12 Next: 76% Place: Dungeon:12 ##..@#...#  Noise: ---------  Time: 18449.4 (0.0) #...*......  p) staff of cold #....*.!...  Cast: Shock #....#.*.... 'i7=  #....#.#.*...  #...#.∩.#.@..  @   Cassandra #... #.# ....  T   troll (wandering) .... #. .T. of dissipation (chance to affect: 17%) _Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect: 17%)'im ....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ---------  Time: 18449.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......'i 2#....#.#.....#...#.∩.#.*..@   Cassandra#... #.# ....T   troll (wandering).... #. .T.  of dissipation (chance to affect: 17%) _Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect: 17%)'i 'i0  _Okay, then.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect: 17%)  Cassandra resists with almost no effort.@.TT.===50.4 (1 _The troll shouts!'i'i41Evoke which item? Wands  b - a wand of light (9)f - a wand of mindburst (19)  e - a wand of paralysis (6)  p - a wand of polymorph (5)  c - a wand of roots (4) 'i[!] read|quaff|evoke[?] describe selected'i'i1....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ===------  Time: 18450.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#..[3'i24m..#.#.@...#...#.∩.#....@   Cassandra#... #.# ..T.T   troll.... #. ...  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect: 17%)  Cassandra resists with almost no effort. _The troll shouts!'iߊ ....#  silenth the Fighter ..?..  Oni of Vehumet ****.. ###.!.#  Health: 130/130 ======================== #....##  Magic: 17/27 ===============--------- ......##  AC: 11Str: 15Doom: 50%  ###......#  EV: 9Int: 26   ##<.......#  SH: 0Dex: 9 #........#  XL: 12 Next: 76% Place: Dungeon:12 ##..@#...#  Noise: ===------ ['i"39;49m Time: 18450.4 (0.0) #...*......  p) staff of cold #....*.!...  Cast: Shock #....#.*....  'iP#....#.#.@...  #...#.∩.#....  @   Cassandra #... #.# ..T.  T   troll .... #. ... Cassandra resists with almost no effort. _The troll shouts!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect: 17%)'i|....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ===------  Time: 18450.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#..['i|40m..#.#.*...#...#.∩.#....@   Cassandra#... #.# ..T.T   troll.... #. ...  Cassandra resists with almost no effort. _The troll shouts!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect: 17%)'ixX@(paralysed)'i'iY@T.'i31.4 (1'i'i M_The troll shouts!  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight line: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect: 17%) _Cassandra suddenly stops moving!'iC  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ip c Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%4  d - Stone ArrowConjuration/Earth1%3  e - ArcjoltConjuration/Air 1% 5  f + Mephitic CloudConjuration/Alchemy/Air 1% 3 Select a spell to cast [?] help[Esc] exit'i B'iJ'iVM....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9'iW#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ===------  Time: 18451.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#....#.#.@...#...#.∩.#.T..@   Cassandra (paralysed)#... #.# ....T   troll.... #. ...  Press: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect:'iX 17%) _Cassandra suddenly stops moving!  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ic....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 17/27 ===============---------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ===------  Time: 18451.4 (0.0)#..........p) staff of cold#......!...Cast: Shock#....#......#..['iec40m..#.#.@...#...#.∩.#.T..@   Cassandra (paralysed)#... #.# ....T   troll.... #. ...  Press: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (chance to affect: 17%) _Cassandra suddenly stops moving!  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i ....#  silenth the Fighter ..?..  Oni of Vehumet ****.. ###.!.#  Health: 130/130 ======================== #....##  Magic: 14/27 ============------------ ......##  AC: 11Str: 15Doom: 50% 'i؇ ###......#  EV: 9Int: 26   ##<.......#  SH: 0Dex: 9 #........#  XL: 12 Next: 76% Place: Dungeon:12 ##..@#...#  Noise: ===------  Time: 18451.4 (0.0) #...*......  p) staff of cold #....*.!...  Cast: Shock #....#.*....  #....#.#.@...  #[37'iMMm...#.∩.#.T..  @   Cassandra (paralysed) #... #.# ....  T   troll .... #. ... Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (paralysed, 100% to hit)'izTT....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 14/27 ============------------......##AC: 11Str: 15Doom: 50% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 76% Place: Dungeon:12##..@#...#Noise: ===------  Time: 18451.4 (0.0)#...`......p) staff of cold#....`.!...Cast: Shock'icU#....#.`....#....#.#.@...#...#.∩.#.T..@   Cassandra (paralysed)#... #.# ....T   troll.... #. ...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  'iEVNof dissipation (paralysed, 100% to hit)  The stone arrow hits Cassandra!!'i/'iϑ...T.-2.4 (1'iLMAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (paralysed, 100% to hit)  The stone arrow hits Cassandra!! _Cassandra is heavily wounded.'iM  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i/) ....#  silenth the Fighter ..?..  Oni of Vehumet ****.. ###.!.#  Health: 130/130 ======================== #....##  Magic: 11/27 =========--------------- ......##  AC: 11Str: 15Doom: 50%  ###......#  EV: 9Int: 26   ##<.......#  SH: 0Dex: 9 #........#  XL: 12 Next: 76% Place: Dungeon:12 ##..@#...#  Noise: ==-------  Time: 18452.4 (0.0) [0;1'i*0m#...*......  p) staff of cold #....*.!...  Cast: Shock #....#.*....  #....#.#.@T..  #...#.∩.#....  @   Cassandra (paralysed) #... #.# ....  T   troll .... #. ... Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  of dissipation (heavily woun'i+:ded, paralysed, 100% to hit)'i{+'i| 'i}\....#  silenth the Fighter'i}~ 'iY..?..  Oni of Vehumet ****..'i 'i###.!.#  Health: 130/130 ========================'iǁ 'i#....##  Magic: 11/27 =========---------------'i; 'i߄......##  AC: 11'i,Str: 15'iN/Doom: 50% 'i 'i}###......#  EV: 9'iPInt: 26  'i 'iR##<.......#  SH: 0'iΉ-Dex: 9'i] 'i#........#  XL: 12 Next: 76% Place: Dungeon:12'i 'i(##..@#...#  Noise: ==-------  Time: 18452.4 (0.0)'i 'i.#..........  p) staff of cold'i 'i#......!...  Cast: Shock'i0 'i#....#...... 'iB 'iΒ#....#.#.@T.. 'iO 'iv#...#.∩.#....  @   Cassandra (paralysed)'i 'i_#... #.# ....  T   troll .... #. ... Press: ? - help, Shift-Dir - straight line'ijAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  'iۚiof dissipation (heavily wounded, paralysed, 100% to hit)  'ir'The stone arrow hits Cassandra!!  'i$You kill Cassandra!'i{.Vehumet accepts your kill.'i'i,'iC 'i @....# 'i 'iW`..?.. 'iթ 'ic###.!.# 'i 'i'iq 'i 'it'i2# 'i 'i'iu2# 'i+ 'iα'i2# 'i# 'i/'i 'i: 'i'i 'i 'i<#...`...... 'iD 'i#....`.!... 'i 'i}'i`....'i 'i'i9)T..'i$ 'iн'iw.. T   troll'i- 'i޿#... #.# ....'i 'i{Z.... #. ... 'i 'i'i'ib<'iP.'iU.'i>.'i=T.'i 'i'i] 2'iS ='i$ 49% 'i  'iC8'i3.4 (1'iT'i   'i "tAim: Cassandra, wielding a +0 dagger, wearing a +0 robe and wearing an amulet  'i*#lof dissipation (heavily wounded, paralysed, 100% to hit)  'i$*The stone arrow hits Cassandra!!  'i$=You kill Cassandra!  'i%4Vehumet accepts your kill. 'iZ&B_You feel an ambush drawing close....'i L  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'in ....#  silenth the Fighter ..?..  Oni of Vehumet ****.. ###.!.#  Health: 130/130 ======================== #....##  Magic: 9/27'i}========---------------- ......##  AC: 11Str: 15Doom: 49%  ###......#  EV: 9Int: 26   ##<.......#  SH: 0Dex: 9 #........#  XL: 12 Next: 78% Place: Dungeon:12 ##..@#...#  Noise: ==-------  Time: 18453.4 (0.0)'i8 #...*......  p) staff of cold #....*.!...  Cast: Shock #....#.*....  #....#.#.T...  'i@#...#.∩.#....  T   troll #... #.# ....  .... #. ...  _You feel an ambush drawing close....  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  'iprPress: ? - help, Shift-Dir - straight lineAim: a troll (76% to hit)'i....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 9/27========----------------......##AC: 11Str: 15Doom: 49% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 78% Place: Dungeon:12##..@#...#Noise: ==-------  Time: 18453.4 (0.0)#...`......p) staff of cold#....`.!...Cast: Shock#....#.`....#['im....#.#.`...#...#.∩.#.`..T   troll#... #.# ........ #. ... _You feel an ambush drawing close....  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (76% to hit)'i'ib!  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (76% to hit)  The stone arrow misses the troll.  A centaur warrior comes into view.'i2M..O.T).c   centaur warriorcO   two-headed ogreT   troll4.4 (1'i>'icz  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire'ijfN_flail.'i 'i3" Evoke which item? Wands  b - a wand of light (9)f - a wand of mindburst (19)  e - a wand of paralysis (5)  'i" p - a wand of polymorph (5)  c - a wand of roots (4) [!] read|quaff|evoke[?] describe selected'i 'iz 'i\ ....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================'iw #....##Magic: 9/27========----------------......##AC: 11Str: 15Doom: 49% ###......#EV: 9Int: 26  ##<.......#SH: 0'i Dex: 9#........#XL: 12 Next: 78% Place: Dungeon:12##..@#...#Noise: ==-------  Time: 18454.4 (0.0)#.....O....p) staff of cold#......!...Cast: Shock#....#.T....#....#.#.)...#...#.∩.#....c   centaur warrior#... #.# ...cO   two-headed ogre.... #. ...T   [4'i; 0mtrollPress: ? - help, Shift-Dir - straight lineAim: a troll (76% to hit)  The stone arrow misses the troll.A centaur warrior comes into view.A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire_flail.'i P  Okay, then.'i ('it& N _'i;Y  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ilN Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3 e - ArcjoltConjuration/Air1%5  f - Mephitic CloudConjuration/Alchemy/Air 1%3 Select a spell to cast [?] help[Esc] exit'iI'iO'i&h....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 9/27========----------------......##AC: 11Str: 15Doom: 49% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 78% Place: Dungeon:12##..@#...#Noise: ==-------  Time: 18454.4 (0.0)#.....O....p) staff of cold#......!...Cast: Shock#....#.'ibi[40mT....#....#.#.)...#...#.∩.#....c   centaur warrior#... #.# ...cO   two-headed ogre.... #. ...T   trollA centaur warrior comes into view.A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire_flail. _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'ic....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 9/27========----------------......##AC: 11Str: 15Doom: 49% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 78% Place: Dungeon:12##..@#...#Noise: ==-------  Time: 18454.4 (0.0)#.....O....p) staff of cold#......!...Cast: Shock#....#.'iщ[40mT....#....#.#.)...#...#.∩.#....c   centaur warrior#... #.# ...cO   two-headed ogre.... #. ...T   trollA centaur warrior comes into view.A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire_flail. _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iX ....#  silenth the Fighter ..?..  Oni of Vehumet ****.. ###.!.#  Health: 130/130 ======================== #....##  Magic: 6/27=====------------------- ......##  AC: 11Str: 15Doom: 49%  ###......#  EV: 9Int: 26   ##<.......#  SH: 0Dex: 9 #........#  XL: 12 Next: 78% Place: Dungeon:12 ##..@#...#  Noise: ==-------  Time: 18454.4 (0.0) [0;10'im#...*.O....  p) staff of cold #....***...  Cast: Shock #....#*T*...  #....#.#**...  #...#.∩.#....  c   centaur warrior #... #.# ...c  O   two-headed ogre .... #. ...  T   troll _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straig'iPht lineAim: a troll (chance to affect: 67%)'i1e *O**T.)'id**O.***!.'iݦ`**.T'i@'i8p***O***.'ic]@***#*'i> .**O.***.#*T'i....#silenth the Fighter..?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 6/27=====-------------------......##AC: 11Str: 15Doom: 49% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 78% Place: Dungeon:12##..@#...#Noise: ==-------  Time: 18454.4 (0.0)#...###....p) staff of cold#...###!...Cast: Shock#....###....[3'iZ=3m#....#.#.)...#...#.∩.#....c   centaur warrior#... #.# ...cO   two-headed ogre.... #. ...T   trollCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the two-headed ogre.'i 'im0.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  'iX1The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the two-headed ogre.roll.'i2'i5  You hear a roar!  A centaur warrior comes into view.'iw8  The troll is engulfed in noxious fumes.  The two-headed ogre is engulfed in noxious fumes.'ik9'iI  The two-headed ogre appears confused.  A basilisk comes into view.z§§○§T§§§ccz   skeletal warrior (polearm).cc 2 centaur warriorsll   basilisk'iLc=======5.4 (1'i!U'i o _A skeletal warrior comes into view. It is wielding a +0 glaive.'i؞'i!ZRead which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 4 scrolls of fear  i - a scroll of identify 'i! I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 3 scrolls of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected'ig'iq'i}....#silenth the Fighter.z?..Oni of Vehumet ****..###.!.#Health: 130/130 ========================#....##Magic: 6/27'i~x=====-------------------......##AC: 11Str: 15Doom: 49% ###......#EV: 9Int: 26  ##<.......#SH: 0Dex: 9#........#XL: 12 Next: 78% Place: Dungeon:12##..@#...#'i~}Noise: =======--  Time: 18455.4 (0.0)#...§§○....p) staff of cold#...§T§!...Cast: Shock#....#§§....'iR#....#.#.)..c#...#.∩.#.c..z   skeletal warrior (polearm)#... #.# ....cc 2 centaur warriors.... #. .l.T   troll'il   basiliskA centaur warrior comes into view.The troll is engulfed in noxious fumes.  'iThe two-headed ogre is engulfed in noxious fumes.  The two-headed ogre appears confused.  A basilisk comes into view. _A skeletal warrior comes into view. It is wielding a +0 glaive.'iO'ib  As you read the scroll of teleportation, it crumbles to dust.'i c.(1 launcher)You feel strangely unstable.The centaur warrior wields a +0 shortbow.'i W((((((('i  The centaur warrior shoots an arrow. The arrow completely misses you.'i'i1'i'i'ie 'i.z@OT§§!..'iXle.O   two-headed ogre (confused)e   deep elf pyromancer(…)The troll is engulfed in noxious fumes. The troll appears confused.'i=------6.4 (1Tele 'iG'iM _A deep elf pyromancer comes into view. It is wielding a +0 dagger.'i[ ..?..###z!.# #....## ......#####......#<.# #....... ##..†#...##'i\ #.@.OT○.... #...§§§!....#§§.....#.c..c #...#.∩.#.... #... #.#...le .... #......   centaur warrior#...# . .. T   troll (confused) 'ilC(launcher)'iw ((((The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.'i 'iO  The arrow hits you!!'icV  The two-headed ogre is engulfed in noxious fumes.'i ,'i?.z.O§§°.☼T☼§§c.le..'i?c 2 centaur warriors (launchers)e   deep elf pyromancer'i08-----==----7'ih'iwY _The troll is engulfed in noxious fumes. The troll appears confused.'iZ"h ###.!.#   #..z.##   ......##  ###......#  ##<.......#   #..#   ##..†#...##   #..O§§°....   #@..☼T☼!...  .#§§....  'i $.#.c.c.   #...#.∩.#.le.   #....#.#.....   ..... .  #...#. .... O   two-headed ogre (confused)   ##.# .. T   troll (confused)  'i@)'i-'i c.ccc 2 centaur warriors (launchers)O   two-headed ogre (confused)T   troll (confused)'i E((((((('i:`  The centaur warrior shoots an arrow. The arrow is repelled.'i='iRHO.§§.@..T§§§.'i_IZ7=--8'ico _The troll is engulfed in noxious fumes. The troll appears confused.'i P   #..z.##   ......##  ###......#  ##<.#   #.......  ##..†#...##   #.O.§§.....  #...T§☼!...  .#§§....  .#.cc..   #...#.∩c#.le.   #....#.#.....   .........  #...#....... c   centaur warrior (launcher  ##.##...O  [3'igQ 77m two-headed ogre (confused)  ## ...T   troll (confused) 'iX 'i `  ..<...  #... #..###  #...### ...#.##  ...H.#.##  ............^.#  ...............  ...............  .......@....... 'i` ( ..............#  ...........#.##  ......##.>..#  ...... ....# .##... ...... H   manticore (asleep) #.# #.....# ## # 'ii O  Your surroundings suddenly seem different.'i{ 'i d---9'i! 'is \ _A manticore comes into view.'i  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i3P  silenth the Fighter ..< ...  Oni of Vehumet ****.. #... #..###  Health: 108/130 ===================----- 'i5Q#...### ...#.##  Magic: 4/27===--------------------- ...H.#.#......#  AC: 11Str: 15Doom: 49%  ....*.......^.#  EV: 9Int: 26   .....*.........  SH: 0Dex: 9 ......*........  XL: 12 Next: 78% Place: Dungeon:12 'iQ.......@.......  Noise: ---------  Time: 18459.4 (0.0) ..............#  p) staff of cold ...........#.##  Cast: Shock ......##.>..#  ...... ....#  .##... ......  H   manticore (asleep) 'iNRs#.# #.....#  ## .....#  _A manticore comes into view.Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iRAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (asleep, 100% to hit)'i5silenth the Fighter..<...Oni of Vehumet ****..#... #..###Health: 108/130 ===================-----#...### ...#.##Magic: 4/27===---------------------...H.#.#......#AC: 11Str: 15Doom: 49% ....`.......^.#EV: 9Int: 26  .....`.........SH: 0Dex: 9......`........XL: 12 Next: 78% Place: Dungeon:12.......@.......Noise: ---------  Time: 18459.4 (0.0)..............#p) staff of cold...........#.##Cast: Shock......##.>..#'i6...... ....#.##... ......H   manticore#.# #.....### .....#Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (asleep, 100% to hit)  The stone arrow hits the manticore!!'i['incU.H..'igm9===60.4 (1'im'iqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (asleep, 100% to hit)  The stone arrow hits the manticore!! _The manticore is moderately wounded.'ih@  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'iU  silenth the Fighter ..< ...  Oni of Vehumet ****.. #... #..###  Health: 109/130 ====================---- #...### ...#.##  Magic: 1/27------------------------ .....#.#......#  AC: 11Str: 15Doom: 49%  ....H.......^.#  EV: 9Int: 26   .....*.........  SH: 0Dex: 9'iSj ......*........  XL: 12 Next: 78% Place: Dungeon:12 .......@.......  Noise: ==-------  Time: 18460.4 (0.0) ..............#  p) staff of cold ...........#.##  Cast: Shock ......##.>..#  ...... ....#  .##... ......  H   manticore #.# #.....#  ## .....#  'i[_The manticore is moderately wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (moderately wounded, 85% to hit)'iPsilenth the Fighter..<...Oni of Vehumet ****..#... #..###Health: 109/130 ====================----#...### ...#.##Magic: 1/27------------------------.....#.#......#AC: 11Str: 15Doom: 49% ....H.......^.#EV: 9Int: 26  .....`.........SH: 0Dex: 9......`........XL: 12 Next: 78% Place: Dungeon:12.......@.......Noise: ==-------  Time: 18460.4 (0.0)..............#p) staff of cold...........#.##Cast: Shock......##.>..#...... ....#'iQ}.##... ......H   manticore#.# #.....### .....#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (moderately wounded, 85% to hit)  The stone arrow hits the manticore!'iUr_..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (moderately wounded, 85% to hit)  The stone arrow hits the manticore!  The manticore is severely wounded.'iy ``  The manticore flicks its tail.The volley of spikes skewers you.'i..3-=1.4 (1Barbs  _Barbed spikes become lodged in your body.'i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'i,& 'i+ 'i1 'i5 o _You don't have enough magic to cast this spell.'iZ'i]'iYd'iHhP _Unknown command.'i'iEvoke which item? Wands  b - a wand of light (9)f - a wand of mindburst (19)  e - a wand of paralysis (5)  p - a wand of polymorph (5)  c - a wand of roots (4) [!] read|quaff|evoke[?] describe selected'i 'i 'i silenth the Fighter..<...Oni of Vehumet ****..#... #..###Health: 103/130 ===================-----#...### ...#.##Magic: 1/27------------------------.....#.#......#AC: 11Str: 15Doom: 49% ....H.......^.#EV: 9[33mInt: 26  ...............SH: 0Dex: 9...............XL: 12 Next: 78% Place: Dungeon:12.......@.......Noise: ===------  Time: 18461.4 (0.0)..............#p) staff of cold...........#.##Cast: Shock......##.>..#Barbs ...... ....#[14;1'iQ N0H.##... ......H   manticore#.# #.....### .....#The volley of spikes skewers you. _Barbed spikes become lodged in your body.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.'i 7  silenth the Fighter ..< ...  Oni of Vehumet ****.. #... #..###  Health: 103/130 ===================----- #...### ...#.##  Magic: 1/27------------------------ .....#.#......#  AC: 11Str: 15Doom: 49%  ....H.......^.#  EV: 9Int: 26   .....*.........  SH: 0Dex: 9 'i ......*........  XL: 12 Next: 78% Place: Dungeon:12 .......@.......  Noise: ===------  Time: 18461.4 (0.0) ..............#  p) staff of cold ...........#.##  Cast: Shock ......##.>..#  Barbs  ...... ....#  .##... ......  H   manticore #.# #.....#  ## .....# Confirm with . or Enter, or press ? or * to list all spells. 'i _You don't have enough magic to cast this spell. _Unknown command.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, chance to affect: 47%)'iusilenth the Fighter..<...Oni of Vehumet ****..#... #..###Health: 103/130 ===================-----#...### ...#.##Magic: 1/27------------------------.....#.#......#AC: 11Str: 15Doom: 49% ....*.......^.#EV: 9Int: 26  'i2...............SH: 0Dex: 9...............XL: 12 Next: 78% Place: Dungeon:12.......@.......Noise: ===------  Time: 18461.4 (0.0)..............#p) staff of cold...........#.##Cast: Shock......##.>..#Barbs ...... ....#.##... ......H   manticore#.# #.....### .....#Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, chance to affect: 47%)'ig'i'iR.H.'iI"q4====2.4 (1'iH('ij, _You don't have enough magic to cast this spell.Unknown command.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, chance to affect: 47%) _The manticore's mind is blasted!'i 'i rEvoke which item? Wands 'i  b - a wand of light (9)f - a wand of mindburst (18)  e - a wand of paralysis (5)  p - a wand of polymorph (5)  c - a wand of roots (4) [!] read|quaff|evoke[?] describe selected'i'i3'isilenth the Fighter..<...Oni of Vehumet ****..#... #..###Health: 104/130 ===================-----#...### ...#.##Magic: 1/27------------------------.....#.#......#AC: 11Str: 15Doom: 49% ............^.#EV: 9Int: 26  .....H.........SH: 0Dex: 9'i8C...............XL: 12 Next: 78% Place: Dungeon:12.......@.......Noise: ====-----  Time: 18462.4 (0.0)..............#p) staff of cold...........#.##Cast: Shock......##.>..#Barbs ...... ....#.##... ......H   manticore#.# #.....### .....# _You don't have enough magic to cast this spell. _Unknown command.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, chance to affect: 47%) _The manticore's mind is blasted!'i  silenth the Fighter 'il..< ...  Oni of Vehumet ****.. #... #..###  Health: 104/130 ===================----- #...### ...#.##  Magic: 1/27------------------------ .....#.#......#  AC: 11Str: 15Doom: 49%  ............^.#  EV: 9Int: 26   'i?D.....H.........  SH: 0Dex: 9 ......*........  XL: 12 Next: 78% Place: Dungeon:12 .......@.......  Noise: ====-----  Time: 18462.4 (0.0) ..............#  p) staff of cold ...........#.##  Cast: Shock ......##.>..#  Barbs  ...... ....# 'iK .##... ......  H   manticore #.# #.....#  ## .....# 'iwPress: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, chance to affect: 47%) _The manticore's mind is blasted!  Aiming: MindburstPress: ? - help, Shift-Dir - straight line'ivAim: a manticore (severely wounded, chance to affect: 47%)(i9silenth the Fighter..<...Oni of Vehumet ****..#... #..###Health: 104/130 ===================-----#...### ...#.##Magic: 1/27------------------------.....#.#......#AC: 11Str: 15Doom: 49% ............^.#EV: 9Int: 26  .....*.........SH: 0Dex: 9...............(iVXL: 12 Next: 78% Place: Dungeon:12.......@.......Noise: ====-----  Time: 18462.4 (0.0)..............#p) staff of cold...........#.##Cast: Shock......##.>..#Barbs ...... ....#.##... ......H   manticore#.# #.....### .....#Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, chance to affect: 47%) _The manticore's mind is blasted!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, chance to affect: 47%)(ij9 (iH.Aim: a manticore (severely wounded, chance to affect: 47%) _The manticore's mind is blasted!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, chance to affect: 47%)  The manticore's mind is blasted.(i6 `  The manticore flicks its tail.The volley of spikes skewers you!(inI.96/130 --2=3.4 (1 _More barbed spikes become lodged in your body.(i Evoke which item? Wands  b - a wand of light (9)f - a wand of mindburst (17)  e - a wand of paralysis (5)  p - a wand of polymorph (5)  (i# c - a wand of roots (4) [!] read|quaff|evoke[?] describe selected(i (i (i Gsilenth the Fighter..<...Oni of Vehumet ****..#... #..###(i qHealth: 96/130 =================-------#...### ...#.##Magic: 2/27=-----------------------.....#.#......#AC: 11Str: 15Doom: 49% ............^.#EV: 9Int: 26  .....H.........SH: 0Dex: 9...............XL: 12 Next: 78% Place: Dungeon:12.......@.......Noise: ====-----  Time: 18463.4 (0.0)(ik ..............#p) staff of cold...........#.##Cast: Shock......##.>..#Barbs ...... ....#.##... ......H   manticore#.# #.....### .....#Press: ? - help, Shift-Dir - straight lineAim: a manticore (severely wounded, chance to affect: 47%)  The manticore's mind is blasted.  The manticore flicks its tail.The volley of spikes skewers you! _More barbed spikes become lodged in your body.(i4   silenth the Fighter ..< ...  Oni of Vehumet ****.. #... #..###  Health: 96/130 =================------- #...### ...#.##  Magic: 2/27=----------------------- .....#.#......#  AC: 11(i@6 Str: 15Doom: 49%  ............^.#  EV: 9Int: 26   .....H.........  SH: 0Dex: 9 ......*........  XL: 12 Next: 78% Place: Dungeon:12 .......@.......  Noise: ====-----  Time: 18463.4 (0.0) ..............#  p) staff of cold ...........#.##  Cast: Shock ......##.>..#  Barbs  ...... ....#  .##[39(i6 ;49m... ......  H   manticore #.# #.....#  ## .....# The manticore flicks its tail.The volley of spikes skewers you! _More barbed spikes become lodged in your body.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, chance to affect: 47%)(imesilenth the Fighter..<...Oni of Vehumet ****..#... #..###Health: 96/130 =================-------#...### ...#.##Magic: 2/27(i'=-----------------------.....#.#......#AC: 11Str: 15Doom: 49% ............^.#EV: 9Int: 26  .....*.........SH: 0Dex: 9...............XL: 12 Next: 78% Place: Dungeon:12.......@.......Noise: ====-----  Time: 18463.4 (0.0)..............#p) staff of cold...........#.##Cast: Shock......##.>..#Barbs ...... ....#.##... ......(ibTH   manticore#.# #.....### .....#The manticore flicks its tail.The volley of spikes skewers you! _More barbed spikes become lodged in your body.  Aiming: MindburstPress: ? - help, Shift-Dir - straight line(iTuAim: a manticore (almost dead, chance to affect: 47%)(iA(i.HThe volley of spikes skewers you! _More barbed spikes become lodged in your body.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, chance to affect: 47%)  The manticore resists with some effort.(i36v `  The manticore flicks its tail.(iiX.4.4 (1(in(i(wJ _The volley of spikes skewers you but does no damage.(i7(iA  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.4   8.0  +3   k + Spellcasting 11.0  11.3  +1      (i     b - Axes   0.0   1.0   0   l + Conjurations 9.0  12.5  -1   c - Staves   0.0   1.0   0   m + Alchemy0.3   1.2  -1   d - Unarmed Combat   0.0   1.2  -1   n - Ice Magic   0.0   1.2  -1   e - Throwing   0.0   1.0   0   o + Air Magic(i=69.4  12.5  -1      p + Earth Magic3.8   4.8  -1   f - Short Blades   0.0   1.2  -1      (i     q - Evocations   0.0   1.4  -2  g + Armour2.5   3.6  -1      h + Dodging5.7   7.1  -1       i - Shields   0.0   1.2  -1      (i+ j - Stealth   3.0   5.7  -2              (i                    (iV X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help(i R[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(ih5? q + Evocations 0.0(iII TargetTarget--  --  --  --  --  1.0 --  --  --  --  5.0 --  --  5.0  8.0  --  --  a-z] set[-] clear selected targetcost|targets(i=[?25h[?0c0 (ie " (i|m [?25l[?1c(io 2.0 current training targets, if any.=] set aall targets(i.(i(iBGsilenth the Fighter..<...Oni of Vehumet ****..#... #..###(iHealth: 96/130 =================-------#...### ...#.##Magic: 2/27=-----------------------.....#.#......#AC: 11Str: 15Doom: 49% ............^.#EV: 9Int: 26  .....H.........SH: 0Dex: 9...............XL: 12 Next: 78% Place: Dungeon:12.......@.......Noise: ====-----  Time: 18464.4 (0.0)..............#(ip) staff of cold...........#.##Cast: Shock......##.>..#Barbs ...... ....#.##... ......H   manticore#.# #.....### .....#Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, chance to affect: 47%)  (iThe manticore resists with some effort.  The manticore flicks its tail. _The volley of spikes skewers you but does no damage.(il(i'(i(iH(itEvoke which item? Wands  b - a wand of light (9)f - a wand of mindburst (16)  e - a wand of paralysis (5)  p - a wand of polymorph (5)  c - a wand of roots (4) [!] read|quaff|evoke[?] describe selected(i9+ (i4silenth the Fighter..<...Oni of Vehumet ****..#... #..###Health: 96/130 =================-------#...### ...#.##Magic: 2/27=-----------------------.....#.#......#AC: 11Str: 15Doom: 49% ............^.#EV: 9Int: 26  .....H.........SH: 0Dex: 9...............XL: 12 Next: 78% Place: Dungeon:12.......@.......Noise: ====-----  Time: 18464.4 (0.0)..............#p) staff of cold...........#.##Cast: Shock(i6......##.>..#Barbs ...... ....#.##... ......H   manticore#.# #.....### .....#Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, chance to affect: 47%)  The manticore resists with some effort.  The manticore flicks its tail. _The volley of spikes skewers you but does no damage.(i[U  silenth the Fighter ..< ...  Oni of Vehumet ****.. #... #..###  Health: 96/130 =================------- #...### ...#.##  Magic: 2/27=----------------------- .....#.#......#  AC: 11Str: 15Doom: 49%  ............^.#  EV: 9Int: 26   .....H.........  SH: 0Dex: 9 ......*........  XL: 12 Next: 78% (iX Place: Dungeon:12 .......@.......  Noise: ====-----  Time: 18464.4 (0.0) ..............#  p) staff of cold ...........#.##  Cast: Shock ......##.>..#  Barbs  ...... ....#  .##... ......  H   manticore #.# #.....#  ## .....# The manticore resists with some effort.  The manticore flicks its tail. _The volley of spikes skewers you but does no damage.  Aiming: MindburstPress: ? - he(iYlp, Shift-Dir - straight lineAim: a manticore (almost dead, chance to affect: 47%)(i.silenth the Fighter..<(i1...Oni of Vehumet ****..#... #..###Health: 96/130 =================-------#...### ...#.##Magic: 2/27=-----------------------.....#.#......#AC: 11Str: 15Doom: 49% ............^.#EV: 9Int: 26  .....*.........SH: 0Dex: 9...............XL: 12 Next: 78% Place: Dungeon:12.......@.......(iNoise: ====-----  Time: 18464.4 (0.0)..............#p) staff of cold...........#.##Cast: Shock......##.>..#Barbs ...... ....#.##... ......H   manticore#.# #.....### .....#The manticore resists with some effort.  (iThe manticore flicks its tail. _The volley of spikes skewers you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a manticore (almost dead, chance to affect: 47%)(iAiming: Mindburst  Press: ? - help, Shift-Dir - straight line  Aim: a manticore (almost dead, chance to affect: 47%)  The manticore's mind is blasted!  You blow up the manticore!  Vehumet accepts your kill.(i=)(i>........................(i\76====7825.4 (1Shock(i^4 _You feel your power returning.(i S(i (i 8=(iW (i 7=====(i (ie ,(i (iU k9=(i6 (i (i (i (if- =----(iE p 71.4 (6 _You start resting.(iS 100/130=----2.4 (7(iY (if w _You carefully extract the barbed spikes from your body.(i(i3(i8=(i,(i?(i(i&(i%1(i5(iZlShockl   basilisk(i6  l.< ...  #... #..###  #...### ...#.##  .....#.#......#  ............^.#  ...............  ...............  .......@....... 5.4 (3 ..............#  ...........#.##  ......##.>..#  ...... ....#  .##... ......  #.# #.....#  ## .....#  _You start resting.(i* l.< ...  #... #..###  #...### ...#.##  .....#.#......#  ............^.#  ...............  ...............  .......@.......  ..............#  ...........#.##  ......##.>..# ...... ....# (ifC.##... ......  #.# #.....# ## .....# (i.(i(i_ _A basilisk is nearby!(i2Yl.<...#... ##..####...####...#......#.#......# (i+Z............^.#.....................................# ...........#.## ......##.>..# ...... $....#.##... #...... #.# ##.....###  #..##(i[!#(isb(i`od6.4 (1Shock(it(ix* _Found 4 gold pieces.(iw' #... ##..#######...#.##.....#.#.................^.##....................# .#.##(ie) ..##.>..# .. $..##....#...... #.#..##.....####.  #. #..### ###(ip/ (is: e>e   deep elf pyromancer(i[ m2=7Shock(i^ (ii 0 _The runic seal fades away.(i ?{####...#.##.e...#.#.................^.##...........(i-A.........# .........#.##.....##@>..# ...$..##....#......# #.#..##.....####.  #. #..## ### (iG  The deep elf pyromancer mumbles some strange words.(iJ(i}S(i)T§.cc   centaur warrior (launcher)(i{b=9=(iuc8(ii(i;m5 _The deep elf pyromancer blinks!(i5 .§.c.#.#......# ............^.## ................ ......... ......... ..............# ...........#.##(i" ......##.>..#  .......@....# .##....#......# #.#..##.....# ###.# .....# #. #..### #. ### ..(i(i.ee   deep elf pyromancer(i T3=9(i (i [ _You see here 4 gold pieces. (ip............^.#................ ................ e............... ..............# ...........#.## ......##.>..# .......$....###.##....#@.....# #.#..## ###.# .....#  #. #..####. ###..  (i (i[.ee   deep elf pyromancer (i%80  (i _ (i (i .... ...... .e.............. ..............#  (i ...........#.## ......##.>..# .......$....###.##....#......#  #.#..## ###.##......#  #. #.#..### #. .. ###. T.......T   troll (asleep)..#.. (i *...### (i  (i 1.ee   deep elf pyromancerT   troll (asleep) (i &1 (iE  (i2 X _A troll comes into view. (iy . ................ ..e...........# ...........#.## ......##.>..#  .......$....### .##....#......# #.#..##.....# ###.# (iz #. #.#..### #. ..####  . T... ...... ..#..##T   troll (asleep).#### (i (iYT.T (i4======2 (i (iZ9 _The troll shouts! You hear a shout! (iߣ  (iѦ Evoke which item? Wands  b - a wand of light (9)f - a wand of mindburst (15)  e - a wand of paralysis (5)  (i; p - a wand of polymorph (5)  c - a wand of roots (4) [!] read|quaff|evoke[?] describe selected (i- (i4 (ij=................silenth the Fighter................Oni of Vehumet ****....e...........#Health: 104/130 ===================-----...........#.##Magic: 9/27========----------------......##.>..#AC: 11Str: 15Doom: 47% .......$....###EV: 9 (i>Int: 26  .##....#......#SH: 0Dex: 9#.#..##.....#XL: 12 Next: 82% Place: Dungeon:12###.##@.....#Noise: ====-----  Time: 18482.4 (0.0)#. #.#..###p) staff of cold#. T.####Cast: Shock. ............#..##T   troll...####... _The runic seal fades away.  The deep elf pyromancer mumbles some strange words. _The deep elf pyromancer blinks! _You see here 4 gold pieces. _A troll comes into view. _The troll shouts! You hear a shout! (i^ ................  silenth the Fighter (i_s................  Oni of Vehumet ****.. ..e...........#  Health: 104/130 ===================----- ...........#.##  Magic: 9/27========---------------- ......##.>..#  AC: 11Str: 15Doom: 47%  .......$....###  EV: 9Int: 26   .##....#......#  SH: 0Dex: 9 (i a#.#..##.....#  XL: 12 Next: 82% Place: Dungeon:12 ###.##@.....#  Noise: ====-----  Time: 18482.4 (0.0) #. #*#..###  p) staff of cold #. T.####  Cast: Shock . .... ...... ..#..## T   troll ...#### ... _You see here 4 gold pieces. _A troll comes into view. _The troll shouts! You hear a shout!  Aiming: Paralyse (iaPress: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 49%) (iH................silenth the Fighter................Oni of Vehumet ****....e...........#Health: 104/130 ===================-----...........#.##Magic: 9/27========----------------......##.>..#AC: 11Str: 15Doom: 47% .......$....###EV: 9Int: 26  .##....#......#SH: 0Dex: 9#.#..##.....#XL: 12 Next: 82% Place: Dungeon:12###.##@.....#Noise: ====-----  Time: 18482.4 (0.0)#. #.#..###p) staff of cold#. *.####Cast: S (iJhock. ............#..##T   troll...####... _You see here 4 gold pieces. _A troll comes into view. _The troll shouts! You hear a shout!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 49%) (inv (i (iV`T.10/27===-3.4 (1 _A troll comes into view. _The troll shouts! You hear a shout!  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 49%) _The troll resists with some effort. (i  (iG Evoke which item? Wands  b - a wand of light (9)f - a wand of mindburst (15)  (iV &e - a wand of paralysis (4)  p - a wand of polymorph (5)  c - a wand of roots (4) [!] read|quaff|evoke[?] describe selected (i (i! (i9*................silenth the Fighter................Oni of Vehumet ****....e...........#Health: 104/130 ===================-----...........#.##Magic: 10/27 ========----------------......##.>..# (i+'AC: 11Str: 15Doom: 47% .......$....###EV: 9Int: 26  .##....#......#SH: 0Dex: 9#.#..##.....#XL: 12 Next: 82% Place: Dungeon:12###.##@.....#Noise: ===------  Time: 18483.4 (0.0)#. #T#..###p) staff of cold#. ..####Cast: Shock. ............#..##T   troll...####...  (i:,X_A troll comes into view. _The troll shouts! You hear a shout!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 49%) _The troll resists with some effort. (i] ................  silenth the Fighter ................  Oni of Vehumet ****.. ..e...........#  Health: 104/130 ===================----- ...........#.##  Magic: 10/27 ========---------------- ......##.>..#  AC: 11Str: 15Doom: 47%  .......$....###  EV: 9Int: 26   .##....#......#  SH: 0Dex: 9 #.#..##.....#  XL: 12 Next: 82% Place: Dungeon:12 ###.##@.....#  Noise: ===[4 (iw`0m------  Time: 18483.4 (0.0) #. #T#..###  p) staff of cold #. ..####  Cast: Shock . .... ...... ..#..## T   troll ...#### ...Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 49%) _The troll resists with some effort.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 49%)(iO a................silenth the Fighter................Oni of Vehumet ****....e...........#(i!Health: 104/130 ===================-----...........#.##Magic: 10/27 ========----------------......##.>..#AC: 11Str: 15Doom: 47% .......$....###EV: 9Int: 26  .##....#......#SH: 0Dex: 9#.#..##.....#XL: 12 Next: 82% Place: Dungeon:12###.##@.....#Noise: ===------  Time: 18483.4 (0.0)#. #*#..###p) staff of cold#. ..####Cast: Shock. ............#..##T   troll(i$...####...  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 49%) _The troll resists with some effort.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 49%)(iS`T(paralysed)(i w(i~WcTc   centaur warrior (launcher)T   troll (paralysed)(i-5(i4.4 (1(i(i  Aim: a troll (chance to affect: 49%) _The troll resists with some effort.  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 49%) _The troll suddenly stops moving!(il  The helpless troll fails to defend itself.  You hit the troll.  The troll is lightly wounded.(i (( The centaur warrior shoots an arrow. The arrow is repelled.(i6 (i  .@KK   kobold demonologistT   troll (paralysed)The arrow hits the troll!  A kobold demonologist comes into view. It is wielding a +0 dagger.(iӼ B((i &.(i a95/130 --5.6 (1.2 (i (i# N _The centaur warrior shoots an arrow. The arrow hits you!(iFky  The helpless troll fails to defend itself.  You hit the troll but do no damage. cc 2 centaur warriors (launchers)The troll is moderately wounded.(i..#AC: 11Str: 15Doom: 47% .......$.c..###EV: 9Int: 26  .##....#.c....#SH: 0Dex: 9#.#..##.....#(iЧXL: 12 Next: 82% Place: Dungeon:12###.##@.....#Noise: ===------  Time: 18486.8 (0.0)#. #T#..###p) staff of cold#. K.####Cast: Shock. ............#..##cc 2 centaur warriors (launchers)...####K   kobold demonologist...T   troll (paralysed)A kobold demonologist comes into view. It is wielding a +0 dagger. _The centaur warrior shoots an arrow. The arrow hits you!  The helpless troll fails to defend itself.  (iuYou hit the troll but do no damage.The troll is moderately wounded. _The centaur warrior shoots an arrow. The arrow hits you!(ik _The centaur warrior shoots an arrow. The arrow hits you!  You unwield your staff of cold.  You feel clever.  You feel clumsy.  (i$[The +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4} bursts into  flame!(i8 .   centaur warrior (launcher)l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}(iB((i^  The centaur warrior shoots an arrow. The arrow hits you!!(ihz c.4(iHc 2 centaur warriors (launchers)4   hellwing (summoned)K   kobold demonologistT   troll (paralysed)The kobold demonologist gestures wildly while chanting.(iB((i(i$8ee   deep elf pyromancerK   kobold demonologist(…)(iD(m53------8857.8 (1(i)el) +12 hand axe of the Wilderness {flame,(i1(i6N _The centaur warrior shoots an arrow. The arrow hits you!(i Read which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 4 scrolls of fear  i - a scroll of identify  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 2 scrolls of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected(i ................silenth the Fighter................Oni of Vehumet ****....e...........#Health: 53/130 =========---------------...........#.##Magic: 10/27 ========----------------......##.>..#AC: 11Str: 15Doom: 47% .......$.c..###EV: 8Int: 28  .##....#.c....#SH: 0Dex: 5#.#..##e....#XL: 12 Next: 82% Place: Dungeon:12###.##@.....#Noise: ===------  Time: 18487.8 (0.0)#. #T#..###l) +12 hand axe of the Wilderness {flame, #. K.#[0;(i W10;1m###Cast: Shock. .....4......#..##cc 2 centaur warriors (launchers)...####4   hellwing (summoned)...e   deep elf pyromancerK   kobold demonologist(…)The +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2 Dex-4} bursts into  flame!  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  The centaur warrior shoots an arrow. The arrow hits you!!  The kobold demonologist gestures wildly while chanting. _The centaur warrior shoots an arrow. The arrow hits you!  Okay, then.(i (iP 8 _(i.  The helpless troll fails to defend itself.  You slash the troll! You burn the troll.  The troll is severely wounded.(i/(is0(i1(i-?z l.c..K   centaur warrior (launcher)You hit the deep elf pyromancer. You burn the deep elf pyromancer.(ijF  The deep elf pyromancer gestures at you while chanting.The pyre arrow hits you.(ig(ih(iq c.c 2 centaur warriors (launchers)e   deep elf pyromancerK   kobold demonologistT   troll (paralysed) You are covered in intense liquid fire! Move or burn!(iyC(((i"C@.(i2541=9.1 (1.3Fire+ (i!g _The centaur warrior shoots an arrow. The arrow is repelled.(iRead which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 4 scrolls of fear  i - a scroll of identify  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 2 scrolls of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected(i{(i(iE>................silenth the Fighter................Oni of Vehumet ****....e...........#Health: 54/130 =========---------------...........#.##Magic: 11/27 =========---------------......##.>..#AC: 11(i:vStr: 15Doom: 47% .......$.l..###EV: 8Int: 28  .##....#.c....#SH: 0Dex: 5#.#..##ec...#XL: 12 Next: 82% Place: Dungeon:12###.##@.....#Noise: ===------  Time: 18489.1 (0.0)#. #T#..###l) +12 hand axe of the Wilderness {flame, #. .K####Cast: Shock. ....Fire+ (i!........#..##cc 2 centaur warriors (launchers)...####e   deep elf pyromancer...K   kobold demonologistT   troll (paralysed)(…)The troll is severely wounded.You hit the deep elf pyromancer. You burn the deep elf pyromancer.  The deep elf pyromancer gestures at you while chanting.The pyre arrow hits you.  (iYou are covered in intense liquid fire! Move or burn! _The centaur warrior shoots an arrow. The arrow is repelled.(iP  Okay, then.(i'(ih(i8 _(i:Read which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 4 scrolls of fear  i - a scroll of identify  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 2 scrolls of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected(i (i (i ................silenth the Fighter................Oni of Vehumet ****....e...........#Health: 54/130 =========---------------...........#.##Magic: 11/27 =========---------------......##.>..#AC: 11Str: 15Doom: 47% .......$.l..###EV: 8Int: 28  .##....#.c....#SH: 0Dex: 5#.#..##ec...#XL: 12 Next: 82% Place: Dungeon:12###.##@.....#Noise: ===------  Time: 18489.1 (0.0)#. #T#..###l) +12 hand axe of the Wilderness {flame, #. .K(i :[33m####Cast: Shock. ....Fire+ ........#..##cc 2 centaur warriors (launchers)...####e   deep elf pyromancer...K   kobold demonologistT   troll (paralysed)(…)You hit the deep elf pyromancer. You burn the deep elf pyromancer.  The deep elf pyromancer gestures at you while chanting.The pyre arrow hits you.  You are covered in intense liquid fire! Move or burn! _The centaur warrior shoots an arrow. The arrow is repelled. _Okay, then.(iҾ NAs you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.kobold demonologist looks frightened!  The troll looks frightened!  The deep elf pyromancer looks frightened!  The centaur warrior looks frightened! x2; The basilisk looks frightened!(i (i (i  The liquid fire burns you!The deep elf pyromancer mumbles some strange words.(i5 l.c..c§.e.4.Kcc, fleeing)4   hellwing (summoned)e   deep elf pyromancer (fleeing)K   kobold demonologist (fleeing)50-90.1 (1(it K _The deep elf pyromancer blinks!(i*=(iADrink which item? Potions  a - 2 potions of ambrosia  A - a potion of attractionb - 5 potions of brilliance  (ilC - 3 potions of cancellation  c - 3 potions of curinge - 8 potions of enlightenment  h - a potion of haste  w - a potion of heal wounds  i - a potion of invisibility  L - 3 potions of lignification  g - a potion of magic  M - 3 potions of mutation  r - 2 potions of resistance [!] read|quaff|evoke[?] describe selected (i  (i ................silenth the Fighter................Oni of Vehumet ****....e...........#Health: 50/130 =========---------------...........#.##Magic: 11/27 =========---------------......##.>l.#AC: 11Str: 15Doom: 47% .......$..c.###EV: 8Int: 28  .##....#...c..#SH: 0Dex: 5#.#..##§....# (i2 XL: 12 Next: 82% Place: Dungeon:12###.##@..e..#Noise: ==-------  Time: 18490.1 (0.0)#. #T#..###l) +12 hand axe of the Wilderness {flame, #. ..####Cast: Shock. 4.K.Fire+ ........#..##cc 2 centaur warriors (launchers, fleeing)...####4   hellwing (summoned)...e   deep elf pyromancer (fleeing)K   kobold demonologist (fleeing) (…)The troll looks frightened!  The deep elf pyromancer looks frightened!  The centaur warrior looks frightened! x2; The basilisk looks frightened!  The liquid fire burns you!The deep elf pyromancer mumbles some strange words. _The deep elf pyromancer blinks! (i  You are no longer on fire. (i (i (i  You feel magically purged.  The deep elf pyromancer mumbles some strange words. (i (iq (i (i"l#c....c§4...KK   kobold demonologistT   troll (paralysed, fleeing)  (iW%H--1.1 (1 (i, (i/5 _The deep elf pyromancer blinks!!(i7OYou slash the troll! You burn the troll.  Your attack snaps the troll out of its fear.  You headbutt the troll.  You kill the troll!  Vehumet accepts your kill.  You feel your power returning.!(i !(i!!(i"!(iB#!(i#"(i  The troll leather armour is intact enough to wear.  The centaur warrior looks desperately for an escape route."(icl.#.c..4"(i..Kc1 flee…l   basilisk (fleeing)"(i]114===6 4--2.4 (1.3 "(i"(i!C _Cornered, the centaur warrior turns to fight!%(i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%(i&%(iU) Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static Discharge%(i$*]Conjuration/Air1%2  c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3 e - ArcjoltConjuration/Air1%5  f - Mephitic CloudConjuration/Alchemy/Air 1%%(i*3 Select a spell to cast [?] help[Esc] exit'(i{'(iu'(iJ................silenth the Fighter..............c.Oni of Vehumet ****....e........l..#Health: 51/130 =========---------------...........#.##Magic: 14/27 ============------------......##.>..#AC: 11Str: 15Doom: 46% .......$....###EV: 8Int: 28  .##....#.....c#SH: 0Dex: 5#.#..##.....#XL: 12 Next: 84% Place: Dungeon:12###.##@.....#Noise: ---------  Time: 18492.4 (0.0)#. #4#..###l) +12 hand axe of the Wilderness {flame, #. ..#[4'(i0m###Cast: Shock. ............#K.##cc 2 centaur warriors (launchers, 1 flee…)...####4   hellwing (summoned)...K   kobold demonologist (fleeing)l   basilisk (fleeing)You feel your power returning.  The troll leather armour is intact enough to wear.  The centaur warrior looks desperately for an escape route. _Cornered, the centaur warrior turns to fight!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.................silenth the Fighter..............c.Oni of Vehumet ****....e........l..#Health: 51/130 =========---------------...........#.##Magic: 14/27 ============--'(i----------......##.>..#AC: 11Str: 15Doom: 46% .......$....###EV: 8Int: 28  .##....#.....c#SH: 0Dex: 5#.#..##.....#XL: 12 Next: 84% Place: Dungeon:12###.##@.....#Noise: ---------  Time: 18492.4 (0.0)#. #4#..###l) +12 hand axe of the Wilderness {flame, #. ..####Cast: Shock. ............#K.##cc 2 centaur warriors (launchers, 1 flee…)...####4   hellwing (summoned)...K   kobold demonologist (fleeing)l[39;4'(iGZ9m   basilisk (fleeing)You feel your power returning.  The troll leather armour is intact enough to wear.  The centaur warrior looks desperately for an escape route. _Cornered, the centaur warrior turns to fight!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'(inP  Okay, then.'(i3('(i'(il8 _H(i3  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H(itH(iv Your spells (cast)TypeFailure Level a - ShockConjuration/AirH(iwe1%1  b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3 e - ArcjoltConjuration/Air1%5  f - Mephitic CloudH(ixConjuration/Alchemy/Air 1%3 Select a spell to cast [?] help[Esc] exitI(i1I(iVI(iȼ................silenth the Fighter..............c.Oni of Vehumet ****....e........l..#Health: 51/130 =========---------------...........#.##Magic: 14/27 ============------------......##.>..#AC: 11Str: 15Doom: 46% .......$....###EV: 8I(ibInt: 28  .##....#.....c#SH: 0Dex: 5#.#..##.....#XL: 12 Next: 84% Place: Dungeon:12###.##@.....#Noise: ---------  Time: 18492.4 (0.0)#. #4#..###l) +12 hand axe of the Wilderness {flame, #. ..####Cast: Shock. ............#K.##cc 2 centaur warriors (launchers, 1 flee…)...####4   hellwing (summoned)...K   kobold demonologist (fleeing)l   basilisk (fleeing) _Cornered, the centaur warrior turns to fight!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or EI(i5Bnter, or press ? or * to list all spells. _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I(iz................silenth the Fighter..............c.Oni of Vehumet ****....e........l..#Health: 51/130 =========---------------...........#.##Magic: 14/27 ============------------......##.>..#AC: 11Str: 15Doom: 46% .......$....###EV: 8Int: 28  .##....#.....c#SH: 0Dex: 5#.#..##.....#I(i_XL: 12 Next: 84% Place: Dungeon:12###.##@.....#Noise: ---------  Time: 18492.4 (0.0)#. #4#..###l) +12 hand axe of the Wilderness {flame, #. ..####Cast: Shock. ............#K.##cc 2 centaur warriors (launchers, 1 flee…)...####4   hellwing (summoned)...K   kobold demonologist (fleeing)l   basilisk (fleeing) _Cornered, the centaur warrior turns to fight!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I(iP  Okay, then.I(i(I(iI(i<8 _I(i4 ^ _Okay, then.asting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J(i9 Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3 e - ArcjoltConjuration/Air1%5  f - Mephitic CloudConjuration/Alchemy/Air 1%3 Select a spell to cast [?] help[Esc] exitJ(i$N  d + Stone ArrowConjuration/Earth 1% 3  f - Mephitic CloudConjuration/Alchemy/Air 1% 3 J(i@J J(i+P J(iw[ ................silenth the Fighter..............c.Oni of Vehumet ****....e........l..#Health: 51/130 =========---------------...........#.##Magic: 14/27 ============------------......##.>..#AC: 11Str: 15Doom: 46% .......$....###EV: 8Int: 28  .##....#.....c#SH: 0Dex: 5#.#..##.....#XL: 12 Next: 84% Place: Dungeon:12###.##@.....#Noise: ---------  Time: 18492.4 (0.0)#. #4#..###l) +12 hand axe of the Wilderness {flame, #. ..#(i\ 70m###Cast: Shock. ............#K.##cc 2 centaur warriors (launchers, 1 flee…)...####4   hellwing (summoned)...K   kobold demonologist (fleeing)l   basilisk (fleeing) _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J(if ................silenth the Fighter..............c.Oni of Vehumet ****....e........l..#Health: 51/130 =========---------------...........#.##Magic: 14/27 ============------------......##.>..#AC: 11Str: 15Doom: 46% .......$....###EV: 8Int: 28  .##....#.....c#SH: 0Dex: 5#.#..##.....#XL: 12 Next: 84% Place: Dungeon:12###.##@.....#Noise: ---------  Time: 18492.4 (0.0)#. #4#..###l) +12 hand axe of the Wilderness {flame, #. ..#(ig 30m###Cast: Shock. ............#K.##cc 2 centaur warriors (launchers, 1 flee…)...####4   hellwing (summoned)...K   kobold demonologist (fleeing)l   basilisk (fleeing) _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J(i  ................  silenth the Fighter ..............c.  Oni of Vehumet ****.. J(i S..e........l..#  Health: 51/130 =========--------------- ...........#.##  Magic: 10/27 ========---------------- ......##.>..#  AC: 11Str: 15Doom: 46%  .......$....###  EV: 8Int: 28   .##....#.....c#  SH: 0Dex: 5 #.#..##.....#  XL: 12 Next: 84% Place: Dungeon:12 ###.##@*....#  Noise: ---------  Time: 18492.4 (0.0)J(iY  #. #4#..###  l) +12 hand axe of the Wilderness {flame,  #. **####  Cast: Shock . ....J(ie 6 ...... ..#K.## cc 2 centaur warriors (launchers, 1 flee…) ...#### 4   hellwing (summoned) ... K   kobold demonologist (fleeing)  l   basilisk (fleeing) _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetJ(im PAim: a hellwing (summoned, empty space bonus: 3/8)K(iř *4#*.KK(i K(i ................silenth the Fighter..............c.Oni of Vehumet ****....e........l..#Health: 51/130 =========---------------...........#.##Magic: 14/27 ============------------......##.>..#AC: 11Str: 15Doom: 46% .......$....###EV: 8Int: 28  .##....#.....c#SH: 0Dex: 5#.#..##.....#XL: 12 Next: 84% Place: Dungeon:12###.##@.....#Noise: ---------  Time: 18492.4 (0.0)#. #4#..###l) +12 hand axe of the Wilderness {flame, #. ..K(i J[33m####Cast: Shock. ............#K.##cc 2 centaur warriors (launchers, 1 flee…)...####4   hellwing (summoned)...K   kobold demonologist (fleeing)l   basilisk (fleeing) _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetOkay, then.K(i! K(iJ 8 _K(iK(iRead which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 3 scrolls of fear  i - a scroll of identify  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - 2 scrolls of teleportation K(i V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedM(icM(ikM(iv................silenth the Fighter..............c.Oni of Vehumet ****....e........l..#Health: 51/130 =========---------------...........#.##Magic: 14/27 ============------------......##.>..#AC: 11Str: 15Doom: 46% .......$....###EV: 8Int: 28  .##....#.....c#SH: 0Dex: 5#.#..##.....#XL: 12 Next: 84% Place: Dungeon:12###.##@.....#Noise: ---------  Time: 18492.4 (0.0)#. #4#..###l) +12 hand axe of the Wilderness {flame, M(ixX#. ..####Cast: Shock. ............#K.##cc 2 centaur warriors (launchers, 1 flee…)...####4   hellwing (summoned)...K   kobold demonologist (fleeing)l   basilisk (fleeing) _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target _Okay, then.M(i|  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.M(i)~M(in  You hear the faint crackling of a very distant melting archway.The hellwing hits you!M(ipkl....c.O   centaur warrior (launcher)O   two-headed ogre4   hellwing (summoned)K   kobold demonologist (fleeing)M(i5(…)M(i40--5===3.4 (1Tele M(iTU _The hellwing hits you but does no damage.O(ieO(i.Read which item? Scrolls  b - 2 scrolls of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 3 scrolls of fear  i - a scroll of identify  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - a scroll of teleportation (cancels current teleport)  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedP(if P(i%u ................silenth the Fighter...........l....Oni of Vehumet ****....e...........#Health: 40/130 =======-----------------...........#.##Magic: 15/27 =============-----------......##.>..#AC: 11Str: 15Doom: 46% .......$....###EV: 8Int: 28  .##....#....c.#SH: 0Dex: 5#.#..##O....#XL: 12 Next: 84% Place: Dungeon:12###.##@.....#Noise: ==-------  Time: 18493.4 (0.0)#. #4#..###l) +12 hand axe of the Wilderness {flame, #. ..#(itw 10;1m###Cast: Shock. ....Tele ........#K.##c   centaur warrior (launcher)...####O   two-headed ogre...4   hellwing (summoned)K   kobold demonologist (fleeing) (…)_Okay, then.As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.You hear the faint crackling of a very distant melting archway.The hellwing hits you! _The hellwing hits you but does no damage.P(iG  ................  silenth the Fighter ...........l....  Oni of Vehumet ****.. ..e...........#  Health: 40/130 =======----------------- ...........#.##  Magic: 15/27 =============----------- ......##.>..#  AC: 11P(i Str: 15Doom: 46%  .......$....###  EV: 8Int: 28   .##....#....c.#  SH: 0Dex: 5 #.#..##O....#  XL: 12 Next: 84% Place: Dungeon:12 ###.##@.....#  Noise: ==-------  Time: 18493.4 (0.0) #. #4#..###  l) +12 hand axe of the Wilderness {flame,  #. ..####  Cast: Shock . .... Tele  ...... ..#K.## c   centaur warrior (launcher)(i| m ...#### O   two-headed ogre ... 4   hellwing (summoned)  K   kobold demonologist (fleeing) (…)You feel strangely unstable.You hear the faint crackling of a very distant melting archway.The hellwing hits you! _The hellwing hits you but does no damage.  Blink to where?Press: ? - help, Dir - move targetP(i% 4 @#  You hear the faint crackling of a very distant melting archway.The hellwing hits you! _The hellwing hits you but does no damage.  Blink to where?P(i ]Press: ? - help, Dir - move targetThere is a wall there.Q(i5Gm# You can't see that place.Q(ill  *Q(i ?.*Q(i ......##.>..#silenth the Fighter.......$....###Oni of Vehumet ****...##....#....c.#Q(i Health: 40/130 =======-----------------#.#..##O....#Magic: 15/27 =============-----------###.##§.....#AC: 11Str: 15Doom: 46% .## #..#4#..###EV: 8Int: 28  ....##....####SH: 0Dex: 5.#.........#XL: 12 Next: 84% Place: Dungeon:12.......@...#Noise: ==-------  Time: 18493.4 (0.0).#.....#K.##l) +12 hand axe of the Wilderness {flame, .......####Cast: Shock......#Tele #....#.....(i 8HO   two-headed ogre....4   hellwing (summoned)....K   kobold demonologist (fleeing)You hear the faint crackling of a very distant melting archway.The hellwing hits you! _The hellwing hits you but does no damage.  Blink to where?Press: ? - help, Dir - move targetQ(iL As you read the scroll of blinking, it crumbles to dust.zc..O[4.Kz   skeletal warrior (polearm)c   centaur warrior (launcher)O   two-headed ogre4   hellwing (summoned)(…)1--4.4 (1Q(iO _The kobold demonologist mumbles, "Of all the rotten luck!"R(iN  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R(iO S(iS(i? Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2  c + AirstrikeAir1% 4 d - Stone ArrowConjuration/Earth1%3  e - ArcjoltConjuration/Air1%5  f - Mephitic CloudConjuration/Alchemy/Air 1%3 Select a spell to cast [?] help[Esc] exitT(i@T(iKT(iV......##.>..#silenth the Fighter.......$.z..###Oni of Vehumet ****...##....#...c..#Health: 41/130 =======-----------------#.#..##.....#Magic: 15/27 =============-----------###.##O.....#AC: 11Str: 15Doom: 46% .## #..#[#..###EV: 8Int: 28  ....##..4.####SH: 0Dex: 5.#.........#XL: 12 Next: 84% Place: Dungeon:12.......@...#Noise: ---------  Time: 18494.4 (0.0).(iX0;1m#.....#.K##l) +12 hand axe of the Wilderness {flame, .......####Cast: Shock......#Tele #....#.....z   skeletal warrior (polearm)....c   centaur warrior (launcher)....O   two-headed ogre4   hellwing (summoned)(…)Blink to where?Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust. _The kobold demonologist mumbles, "Of all the rotten luck!"Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T(id......##.>..#silenth the Fighter.......$.z..###Oni of Vehumet ****...##....#...c..#Health: 41/130 =======-----------------#.#..##.....#Magic: 15/27 =============-----------###.##O.....#AC: 11Str: 15Doom: 46% .## #..#[#..###EV: 8Int: 28  ....##..4.####SH: 0Dex: 5.#.........#XL: 12 Next: 84% Place: Dungeon:12.......@...#Noise: ---------  Time: 18494.4 (0.0).(if0;1m#.....#.K##l) +12 hand axe of the Wilderness {flame, .......####Cast: Shock......#Tele #....#.....z   skeletal warrior (polearm)....c   centaur warrior (launcher)....O   two-headed ogre4   hellwing (summoned)(…)Blink to where?Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust. _The kobold demonologist mumbles, "Of all the rotten luck!"Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T(irT(i?y ###......# ##<.......##.>.#... #........##.....#.. ##..†#...##....... #.O............# . T(iz##......!.......#.# #....#.............#....#.#.)..........#...#.∩c#...@.# #....#.#......# ......#.......# #...#...........##.##............## ......#.#....###.... ###..#.... ...  You miscast Arcjolt. Nothing appears to happen.T(iIO  Your surroundings suddenly seem different.T(iT(i10-----Contam: 15% 5.4 (1ShockT(iVT(if; _Found a stone staircase leading down.U(iq  # ###......# ...# ##<.......##.>.#... #........##.....#..#..†#...##......U(iMs  #.......# . ##......!#.# #....#.... #....#.#.).@........ #...#.∩.#.....##...U(iTu  #....#.#......# ......#.......# #...#.....##........## ......#.#..####....#####.... ...U(i R6U(i: V(i #..z ......## ....  ###......# ...#. ##<.......##.>.#... #........##.....#..#..†#...##...... #.......# .V(i- ##......!#.# #....#.... #....#.#.).......... #...#.∩.#.....##... #....#.#......# ......#.......# #...#.....##........## ......#.#..####....####V(iV(iED   acid dragon (wandering)DV(i=M27ShockV(iu _An acid dragon comes into view.V(i4 ###.!.###....##  ......## ....  ###......# ...# ##<.......##.>.#... #........##.....#..#..†#...##...... #.......# . ##....V(i[6#.# #....#.... #....#.#.).......... #...#.∩.#.....##... ##......# ...T..#.......#T   troll #...#.....D   acid dragon (wandering).##...........D## ......#.#..V(i?V(iBV(iPT.TDD.V(i~sP1=----==8 _The acid dragon roars! The troll shouts! _You see here a potion of moonshine.V(iyJ< ..?.. ###.!.###....##  ## ....  ###......# ...# ##<.......##.>.#... #........##.....#..##..†#...##...... #.....# . ##......!#.#V(i.L #....#.... #....#.#.).......... #...#.∩.#.....##... #...T#.#......# ......#.......# #...#..........D.##........V(i/RV(iTV(i]cT.D.V(ioP3--9 _V(i}W(iq ....# #..?.. ###.!.###  # ....  ###......# ...# ##<.......##.>.#... #........##.....#..##..†#@..##......W(i" #.......# . ##......!#.# #....#........ #....#.#.).......... #...#T∩.#.....##...D   acid dragon #....#.#......# ......#......D# #...#W(i,W(iJT.T   trollDD   acid dragon.W(iWE--500W(iW(i7W(i  ....# #..?.. ###.!.###  # ....  ###......# ...# ##<.......##.>.#... #....@...##.....#..#..†#...##...... #.......# . ##......!#.# #....#............. #....#T#.)..........D   acid dragon #...#.∩W(i u[30m.#.....##... #....#.#.....D# ......##W(i~W(i=W(iLT.T   trollDD   acid dragon.W(iqR4=1W(i;#W(ii-W(iZ ] ....# #..?.. ###.!.# ##....## ......## .... ###......# ...#..W(i? ] ##<.##.>.#... #.##.....#.. ##..†#...##. #......# . ##......!....#.# #....#T... #....#.#.).. #...#.∩.#...D.##... #....#.#......#  ......#.#T.=32W(iH X(i /T ..## ....# #..?.. ###.!.###  .# ....  ###......# ...# ##<@......##.>.#... #........##.....#..#..†#...##...... #.......# . ##...T..!#.# #....#...X(i0n #....#.#.).......... #...#.∩.#...D.##... ##......#X(i4,X(iVgT.DD   acid dragon.2=13X(iF   ..##   ....#   #..?..   ###.!.#   ##....##   ......## ....   ###......# ...#..   ##.##.>.#...  X(i;H #.##.....#..   ##..†#...##.   #..T...........# .   ##......!......#.#   #....#...   #....#.#.).D.   #...#.∩.#.....##...   #....#.#......#X(iJX(i%NX(ihOX(iejT.D.D   acid dragon5=9% 4X(ihX(ilk _There is a stone staircase leading up here.X(i X(i X(i X(i X(i? X(i iT.D.X(iG G75 _X(iK X(i: L X(i [############ ############ #..........# #........... #..........#####...........1 #.........@'...'.~...... #..........#####......... #..........#####.... #..........[........ #..........####...... #..........##..... #..........##........##### ########'####.....(..# #.  #.# #..####. X(i :=X(i X(i 646.9 (2.5ShockX(i8 > _You climb upwards. X(iţ __There is a stone staircase leading down here.Y(i3Y(i{2Y(il73=Y(i&p 80 _You start resting.Y(i+- Y(i>a _Your magical contamination has completely faded away.Y(i=`8=9=14=Y(iED50=Y(iH{=Y(iiJY(i+Ke15=Y(iKY(iMY(iDNY(iOY(iRY(iS72Y(iTY(iW,Y(iEj=36=54Y(iwme=Y(i W5=7=6==78=89=960=Y(iܤY(iKa1=Y(iY(i20=Y(iyY(ixY(i`92Y(i'Y(iY(iY(iY(iY(iɹK3=Y(iZY(iY(iK1=Y(irY(iWY(iY(iY(iUO4Y(iY(i,Y(iY(iN95Y(i>L==Y(ibY(iOa2=Y(ioY(i,Y(iY(ioY(iVK6=Y(iY(i~Y(iSY(iZY(iY(iK7=Y(i?Y(ia3=Y(iY(iY(iz98Y(iPY(i,Y(i(Y(iY(iXY(i=Y(ihY(i?K9=Y(iY(iY(iRF4=701==5=2=3=6=Y(iO4Y(i,Y(inY(iv#w5=Y(i_A _You start resting.7=6=Y(if7=Y(i G=898012=Y(iBY(ia3=Y(iBY(i*Y(iO4Y(iY(iY(iiY(i`Y(iTY(iRY(iPY(iO5Y(iY(i,Y(iwY(iY(ia96Y(i5Y(iY(i:,Y(i*BY(i07=Y(i8=Y(iBY(iCBY(i&Y(iY(ib29Y(i|Y(in,Y(i,Y(i9:90Y(iuY(i,Y(iL1293=Y(iK BY(iZ"Y(i}#;4Y(i$H=Y(i%Y(i&Y(ih'Y(i'+;5Y(i,Y(iP.,Y(i/Y(id1Y(i52Y(i2Y(iO4Y(i5%6Y(i6Y(iX8,Y(i9Y(i:Y(i;%7Y(iW<Y(i>Y(iG?Y(i?Y(i-FXY(iNHa8=Y(i J,Y(iKY(iLY(iMU9=Y(iNY(i Q,Y(iQY(id%636.9 (1Y(if 28.0)Y(igrY(il|Y(i~% _Magic restored.Y(i100/130Y(i1Y(ig1Y(i2Y(ia3=Y(iY(i,Y(iY(ik4=Y(iY(iXY(iY(iz5Y(ix6789=10=Y(i1Y(iBY(i'BY(i ;2Y(i3Y(iBY(i;3Y(iY(i4Y(iY(iY(iZY(i ,Y(iX"Y(i+K4=Y(i4,Y(i-Y(il.Y(i-/Y(i0Y(i1U5=Y(i2Y(i4Y(i4Y(i5Y(i%7Y(i7Y(i8Y(i:Y(iz;%6Y(i<Y(i=,Y(i\@Y(iiA;7Y(iBY(iCY(iDY(i{EY(iGY(iG%8Y(ivHY(iEJY(iKY(iLY(iEMY(iMY(i!OY(icQ9Y(i:e,Y(ifY(i2hY(ihL20=Y(imY(ienY(inY(ioY(i rY(i ;1=2345=6=7Y(iBY(i;8Y(iBY(iaY(iY(ix%9Y(i)Y(iAY(iY(iY(iY(i\Y(iY(i$i _You start resting.Y(i4710.9 (74.0)Y(iL[30=1.9 (75Y(iQY(i@" _HP restored.Y(ifY(iGoY(i`uY(i{Y(i12.9 (1.0)Y(iQY(i = You climb downwards.  You feel a wave of frost pass over you.Y(i1/  --more--Z(i؍   ..##  ....#  #..?..  ###.!.#  ##....##  ......## ....  ###......# ...#.. 2   ##@.......##.>.#   #T.......##.....# Z(i  ##..÷#...##  #........#   ##......!.#.#   #....#..D.T   troll  ...#.#.[.......... D   acid dragon   #...#.∩.#.....##...   #....#.#......#There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!Z(iݐZ(i  You hear the crackling of a melting archway very nearby.The troll barely misses you. The troll claws you.Z(i?D.Z(i= 27- =4.4 (2.5ShockZ(i:@ _The troll claws you but does no damage. _There is a stone staircase leading up here.[(i  _The troll claws you but does no damage. _There is a stone staircase leading up here.  You hit the troll. You burn the troll.  You headbutt the troll, but do no damage.  is lightly wounded.  The troll bites you but does no damage. The troll claws you![(i ?D.[(i y16---=5.7 (1.3 [(iy S _The troll claws you but does no damage.\(i]  You hit the troll. You burn the troll.  The troll is lightly wounded.  The troll bites you but does no damage. The troll claws you.\(if~ D.(catching breath)\(i5hThe troll barely misses you. The troll closely misses you. The troll claws you.The troll closely misses you.\(is ***The acid dragon spits acid at you.\(i"z@.÷\(i09---=====7.0\(iR\(i5 _The splash of acid is repelled.\(if ..## ....#  #..?..  ###.!.#  ##....##  ......## .... ###......# ...#.. ##<.......##.>.#. \(id{#T.##.....#..  ##..÷#...##.......  #...D..........#  ##......!.#.# #....#...... #....#.#.[.  #...#.∩.#.....##...  #....#.#......# ..\(i\(i\(iZ.TD.\(i K-----80 \(i6\(i \(i9g \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\(iT **  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Electricity surges outward!  The troll is struck by an electric surge!  The troll is moderately wounded.  The acid dragon is struck by an electric surge!!\(i}h a TD(catching breath)The acid dragon is severely wounded.The troll bites you but does no damage. The troll closely misses you.The troll claws you but does no damage.\(io q  The acid dragon spits acid at you.\(id =\(i 96--2----- 9 ======9+10 hand axe of the Wilderness {flame, Corr (-2) \(i \(i  _The splash of acid hits you. You resist. The acid corrodes you!](ii\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.](i?JElectricity surges outward!is struck by an electric surge!!  The troll is almost dead.  The acid dragon is struck by an electric surge!  You kill the acid dragon!  Vehumet accepts your kill.** ](i T†c   centaur warrior (launcher)T   trollcYou feel your power returning. The troll bites you! The troll claws you.](i,95/130 ---19-------- 5-20](i](i\ _The troll barely misses you.^(iK  You hit the troll. You burn the troll.^(i` c.  ^(iThe troll is almost dead.The troll bites you! The troll claws you but does no damage.^(iX[(((((^(i}†...[^(iR 72------ ==----1.3 (1.3^(i^(ic _The troll claws you. The centaur warrior shoots an arrow. The arrow hits you!^(i  You slash the troll! You burn the troll.  You kill the troll!Vehumet accepts your kill.^(i1 .c.^(i7 ----22===5 7----2.6^(id\ ^(ifa 4 _You feel your power returning._(i>Z   _(iK@ ..##   ....#   #..?..   ###.!.#  ##....##   ......## ....   ###......# ...#   ##..##.>.#...   #........##.....#..  _(iA#..†#...##......   #........# .   ##......!#.#   #....#.c..   #....#.#.[..........  _(iBy #...#.∩.#.....##...   ##......#_(iW_(iƁR(((((_(i ~@.†.._(iܬ3 -30_(iݸ_(i _The centaur warrior shoots an arrow. The arrow completely misses you. _There is a stone staircase leading up here._(i+p _(i{ _(i$ ,_(iȜ T((((_(i  .†..The centaur warrior shoots an arrow. The arrow hits you!(((((_(i @.†.._(id65-=4_(i _(iR2  ############ ############ #..........# #........... #..........#####...........1 #.........@'...'.~...... #..........#####......... #..........#####.... #..........[........ #..........####...... #..........##..... #..........##........#####.  ########'####.....(..# #.  #.# #..####.  _The centaur warrior shoots an arrow. _(i5[0;10;1mThe arrow completely misses you.-=== `(iv6 --6.1 (2.5Shock`(iK _You climb upwards. _There is a stone staircase leading down here.`(iI`(iB`(iH3=7`(iJ@8=94=--`(iEr 33.1 (7.0 _You start resting.`(i{11 4.1 (8+12 hand axe of the Wilderness {flame, `(i}`(iڈ[ _You are no longer corroded.`(iwO `(iP `(iQ `(iS `(i\ 70=`(i` 1=5=`(ia ,`(ib `(i e ,`(if `(i h `(ih K2=`(ii `(il O=`(im `(io `(ip e36=`(iq `(is ,`(i8u `(i=w ,`(i5x `(iFz `(i{ 94`(i{ `(i/~ O=`(i `(i $ `(i _You start resting.57=`(iR `(i h6==`(i 7=8980`(i} ,`(i ,`(i 12=`(iK w3=`(i ,`(i {4`(i 5`(iR `(i B`(i 6`(i `(i: i7=`(i! `(iF ,`(ig `(i `(i `(i `(i `(i~ K8=`(i} `(i B`(i 9`(i ,`(i `(i> `(i) `(i :90`(i `(i;# ,`(i% `(i' `(i' 91`(i( `(i+ `(iS. ,`(i/ ,`(is1 `(i3 `(i4 92`(i5 `(it8 ,`(i9 `(i; `(i< N93=`(i > `(iQ? `(i@ `(iA `(i`C `(iD W4=`(i,E `(i1G ,`(iH `(iM B`(iN `(i P %5`(iP `(i+S `(iS `(iT `(iV `(iX %6`(i?g `(ici ,`(ik `(iyl ,`(im `(i_y }7`(i `(i `(i 8=9=`(i 100/130`(iե ;1`(i `(iW ,`(i `(iڬ `(i %2`(iz `(is `(i+ `(i' ,`(i K3=`(iZ `(i `(i `(iB `(i `(i 4=`(i `(i `(ig `(i Q5`(i `(i ,`(i+ `(i `(i `(iT `(i `(ic %6`(i `(i `(i `(i `(i `(i %7`(iN `(iu)89=`(iM10=`(i+Y`(i^\,`(i]`(i^`(id,`(im12`(iqB`(ir,`(iw34=5=67`(iO8`(iʶ,`(i޻9`(i?20=1=23`(i4`(i`(i`5=`(i"6=`(i5$`(i%,`(i '`(i407`(i1;8`(iw3`(iI5,`(i7`(ip:B`(i'=;9`(i>`(iFA,a(ia(iD< _Magic restored.a(i '2881.1 (147.0)a(i2[30=28a(iO:a(i*<" _HP restored.a(i`a(iha(i&va(ia(i 13.0)a(ia(iQ = You climb downwards.  You feel a wave of frost pass over you.a(i/  --more--b(i   ..##  ....#  b(i#..?..  ###.!.#  ##....##  ......## ....  ###......# ...#.. 2   ##@.......##.>.#   #........##.....#   ##..†#...##  #........# b(imF  ##......!.#.#   #....#....c   centaur warrior (launcher)  ...#.#.c..........   #...#.∩.#.....##...   #....#.#......#There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!b(ib(i$ c[You hear the steady crackling of a melting archway very nearby.b(i*U((((b(iLw.†..b(i[29- =4.6 (2.5Shockb(i\b(i93 _The centaur warrior shoots an arrow. The arrow hits you. _There is a stone staircase leading up here.c(i;H7 ..## ....#  #..?..  ###.!.#  ##....##  ......## .... ###......# ...#.. ##<.......##.>.#. #..##.....#..  ##..†#...##.......  #..............#  c(iJ##......!.#.# #....#.c.... #....#.#.[.  #...#.∩.#.....##... #....#.#......# ..c(iYld(((c(i †..The centaur warrior shoots an arrow. The arrow hits you!c(iO(((c(ig†..c(i |05-----==5.6 (1.0 c(ic(iN _The centaur warrior shoots an arrow. The arrow hits you!c(ib0 \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c(i  ..##  silenth the Fighter ....#  Oni of Vehumet ****.. #..?..  Health: 105/130 ===================----- ###.!.#  Magic: 24/27 =====================--- ##....##  AC: 11Str: 15Doom: 45%  c(i3 ......## ....  EV: 8Int: 28   ###......# ...#..  SH: 0Dex: 5 ##<.......##.>.#...  XL: 12 Next: 87% Place: Dungeon:12 #..@.....##.....#..  Noise: ===------  Time: 18885.6 (0.0) ##..*#...##.......  l) +12 hand axe of the Wilderness {flame,  #...*..........# .  Cast: Shock ##....*.!.......#.#  #....#.c...........  #....#.#(i 0;10m.[..........  c   centaur warrior (launcher) #...#.∩.#.....##...  #....#.#......#  ......#.......# _The centaur warrior shoots an arrow. The arrow hits you!  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (84% to hit)c(i..##silenth the Fighter....#Oni of Vehumet ****..#..?..Health: 105/130 ===================-----###.!.#Magic: 24/27 =====================---##....##AC: 11Str: 15Doom: 45% ......## ....EV: 8Int: 28  ###......# ...#..SH: 0Dex: 5##<.......##.>.#... XL: 12 Next: 87% Place: Dungeon:12#..@.....##.....#.. Noise: ===------  Time: 18885.6 (0.0)##..`#...##.......l) +12 hand axe of the Wilderness {flame, #..c(i[39;49m.`..........# . Cast: Shock##....`.!.......#.##....#.c...........#....#.#.[.......... c   centaur warrior (launcher)#...#.∩.#.....##...#....#.#......#......#.......#Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (84% to hit)  The stone arrow hits the centaur warrior!!c(i0V†..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur warrior, wielding a +0 shortbow (84% to hit)  The stone arrow hits the centaur warrior!!  The centaur warrior is moderately wounded.c(i-:O(((c(i@cg†..c(if83/130 ----6.6 (1c(inc(i rO _The centaur warrior shoots an arrow. The arrow hits you!!d(iw   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d(ip ..##  silenth the Fighter ....#  Oni of Vehumet ****.. #..?..  Health: 83/130 ===============--------- ###.!.#  Magic: 21/27 ==================------ ##....##  AC: 11Str: 15Doom: 45%  ......## ....  EV: 8Int: 28   ###......# ...#..  SH: 0Dex: 5 d(i##<.......##.>.#...  XL: 12 Next: 87% Place: Dungeon:12 #..@.....##.....#..  Noise: ===------  Time: 18886.6 (0.0) ##..*#...##.......  l) +12 hand axe of the Wilderness {flame,  #...*..........# .  Cast: Shock ##....*.!.......#.#  #....#.c...........  #....#.#.[..........  c   centaur warrior (launcher) #...#.∩.#.....##...  #....#.#......#  ......#.......# _The centaur warrior shoots an arrow. The arrow hits you!!  Casting: (iT1mStone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (moderately wounded, 84% to hit)d(iw..##silenth the Fighter....#Oni of Vehumet ****..#..?..Health: 83/130 ===============---------###.!.#Magic: 21/27 ==================------##....##AC: 11Str: 15Doom: 45% ......## ....EV: 8Int: 28  ###......# ...#..SH: 0Dex: 5##<.......##.>.#... XL: 12 Next: 87% Place: Dungeon:12#..@.....##.....#.. Noise: ===------  Time: 18886.6 (0.0)##..`#...##.......l) +12 hand axe of the Wilderness {flame, #(iԏ40m...`..........# . Cast: Shock##....`.!.......#.##....#.c...........#....#.#.[.......... c   centaur warrior (launcher)#...#.∩.#.....##...#....#.#......#......#.......#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (moderately wounded, 84% to hit)The stone arrow hits the centaur warrior!!d(i†..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur warrior, wielding a +0 shortbow (moderately wounded, 84% to hit)The stone arrow hits the centaur warrior!!  The centaur warrior is almost dead.(((d(i? †..The centaur warrior shoots an arrow. The arrow hits you!d(iO(((d(ig†..d(iw61-----7.6 (1d(i$d(iF*N _The centaur warrior shoots an arrow. The arrow hits you!d(i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d(i$7  ..##  silenth the Fighter ....#  Oni of Vehumet ****.. #..?..  Health: 61/130 ===========------------- d(ii8 ###.!.#  Magic: 18/27 ================-------- ##....##  AC: 11Str: 15Doom: 45%  ......## ....  EV: 8Int: 28   ###......# ...#..  SH: 0Dex: 5 ##<.......##.>.#...  XL: 12 Next: 87% Place: Dungeon:12 #..@.....##.....#..  Noise: ==-------  Time: 18887.6 (0.0) ##..*#...##.......  l) +12 hand axe of the Wilderness {flame,  #...*..........# .  d(i9 [40mCast: Shock ##....*.!.......#.#  #....#.c...........  #....#.#.[..........  c   centaur warrior (launcher) #...#.∩.#.....##...  #....#.#......#  ......#.......# _The centaur warrior shoots an arrow. The arrow hits you!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (almost dead, 84% to hit)d(i$  ..##  silenth the Fighter ....#  Oni of Vehumet ****.. #..?..  Health: 61/130 ===========------------- ###.!.#  Magic: 18/27 ================-------- ##....##  AC: 11Str: 15Doom: 45%  ......## ....  EV: 8Int: 28   ###......# ...#..  SH: 0Dex: 5 ##<.......##.>.#...  XL: 12 Next: 87% Place: Dungeon:12 #..@.....##.....#..  Noise: ==-------  Time: 18887.6 (0.0) ##..†d(i& [40m#...##.......  l) +12 hand axe of the Wilderness {flame,  #..............# .  Cast: Shock ##......!.......#.#  #....#.c...........  #....#.#.[..........  c   centaur warrior (launcher) #...#.∩.#.....##...  #....#.#......#  ......#.......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior, wielding a +0 shortbow (almost dead, 84% to hit)  The stone arrow hits the centaur warrior!  You kill the centaur warrior!d(i,  ..##  ....#  #..?..  #  #  ## ....  .#   .##.>.#...  #  ##..`#...#  #...`..... .  `.!.. )... .. #...#.∩.#... #....#.#.... d(iO d(i_Y †..OO   two-headed ogred(ii 52938.6 (1  Aim: a centaur warrior, wielding a +0 shortbow (almost dead, 84% to hit)  The stone arrow hits the centaur warrior!  You kill the centaur warrior! _Vehumet accepts your kill.raining target 1.0 for Alchemy reached!  Your Earth Magic skill increases to level 4!d(ir d(iw z _Your Alchemy skill increases to level 1!e(iJ     ..##   ....#   #..?..   ###.!.#  ##....##   ......## ....   ###......# ...#   ##..##.>.#...   #........##.....#..  e(ip `#..†#...##......   #........# .   ##......!#.#   #....#.)...   #....#.#.[.O........   #...#.∩.#.....##...   ##......#e(iK e(i O   two-headed ogreO.e(i! \2--9 _e(i, e(i1 k _There is a stone staircase leading up here.f(iSf(i];--f(ivzO.f(if6990 _f(itf(i ############ ############ #..........# #........... #..........#####...........1 #.........@'...'.~...... #..........#####......... #..........#####.... #..........[........ #..........####...... #..........##..... #..........##........#####.  ########'####.....(..# #.  #.# #..####.  (i)*mf(i:"32.1 (2.5Shockf(i*f(i;. _You climb upwards. _There is a stone staircase leading down here.f(i5r4f(iK| 20=5f(ia~F=f(if(iπf(if(if(i+]6==f(iSf(iJ91f(iB(=f(iff(irf(iEf(if(i7f(i97f(i'f(i1f(if(if(if(i&K8=f(if(iÛf(iK2=f(i|f(iKf(iBf(if(iR9f(ib70=f(if(if(iK3=f(i¯f(iCf(if(iٲf(iʴf(iѵS1=f(if(if(if(iܻf(if(i]2==f(if(ilf(iCK4=f(iuf(iMf(i93f(if(if(i{f(iJf(if(if(if(i?w4=f(icf(i=K5=f(if(iO95f(irf(i5f(i=,f(if(if(if(if(iC6==f(isf(igf(iDK6=f(if(iXa7=f(if(i,f(i-f(if(if(if(ikf(i3K8=f(if(i f(ib_You start resting.f(iD7=f(iSf(if(i99f(if(if(i f(i f(i f(i :80f(if(iLf(i9=f(if(iH,f(if(if(iL91f(i*f(if(if(if(if(iGS2=f(i f(i"f(i"f(i#f(im%f(i,&f(i(f(i *f(i+K3=f(i+f(i|-f(i'.f(i.f(i0f(i194f(i2f(i4f(i5f(ii6f(i8f(i8f(i9f(iT;f(i=<95f(iD=f(iS?f(i@f(i@f(iBf(iB96f(iCf(iwE,f(iGf(iHf(itIf(i}Jf(iKf(iLS7=f(iMf(iP,f(iQf(iRf(iuSK8=f(iMTf(iVf(iVf(iWf(i;Xf(i.#   #..O.....##.....#   ##..÷#...##  #........#   ##......!.#.#   #....#.)..O   two-headed ogre  ...#.#.[..........   #...#.∩.#.....##...   #....#.#......#There is an entrance to an ice cave on this level. Hurry and find it befog(i!re theportal melts!g(ivg(iq   You hear the loud crackling of a melting archway very nearby.The two-headed ogre hits you but does no damage.g(iL=7.6 (2.5Shockg(ig(iϘ _The two-headed ogre closely misses you. _There is a stone staircase leading up here.i(ih  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i(ie *Electricity surges outward!  The two-headed ogre is struck by an electric surge.i(ii(i_ Oee   deep elf pyromancerThe two-headed ogre is lightly wounded.  The two-headed ogre barely misses you.i(i~2-----=====8.6 (1.0 i(ii(ij _The two-headed ogre completely misses you.i(i:C \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i(i * Electricity surges outward!  The two-headed ogre is struck by an electric surge!!!i(ix i(i i(i/ Ozez   skeletal warrior (polearm).O   two-headed ogree   deep elf pyromancer17---------9 _The two-headed ogre is severely wounded.j(i  You slash the two-headed ogre! You burn the two-headed ogre.  The two-headed ogre is almost dead.The two-headed ogre hits you with a +0 giant club.j(ijj(i5re!..O   two-headed ogree   deep elf pyromancerj(i14---==---60.9 (1.3 j(ij(iH _The two-headed ogre hits you with a +0 dire flail!j(i2 |  You hit the two-headed ogre but do no damage.j(iĴ j(iW  The two-headed ogre is almost dead.The two-headed ogre hits you with a +0 giant club!!j(i j(i ez.z   skeletal warrior (polearm)O   two-headed ogree   deep elf pyromancerj(ib 95/130 -------=--2.2j(i j(i f _The two-headed ogre barely misses you.k(iy\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k(i'<  silenth the Fighter ..##  Oni of Vehumet ****.. ....#  Health: 95/130 =================------- #..?..  Magic: 14/27 ============------------ ###.!.#  AC: 11Str: 15Doom: 42%  ##....##  EV: 8Int: 28   ......## ....  SH: 0Dex: 5 ###......# ...#..  XL: 12 Next: 93% Place: Dungeon:12 ##@.......##.>.#... Noise: ===------  Time: 19062.2 (0.0) #..O.....##.....#.. l) +12 hand axe of the Wilderness {flame, (i>q;14H ##..÷#...##.......  Cast: Shock #...ez.........# . ##......!.......#.# #....#.)........... z   skeletal warrior (polearm) #....#.#.[.......... O   two-headed ogre #...#.∩.#.....##...  e   deep elf pyromancer #....#.#......# Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (almostdead, 89% to hit)k(iF  silenth the Fighter  ..##Oni of Vehumet ****..  ....#Health: 95/130 =================-------  #..?..k(i Magic: 14/27 ============------------  ###.!.#AC: 11Str: 15Doom: 42%  ##....##EV: 8Int: 28   ......## ....SH: 0Dex: 5  ###......# ...#.. XL: 12 Next: 93% Place: Dungeon:12  ##@.......##.>.#... Noise: ===------  Time: 19062.2 (0.0)  #..O.....##.....#.. l) +12 hand axe of the Wilderness {flame,  ##..÷#...##....... Cast: Shock  #...ez.........#k(i  .  ##......!.......#.#  #....#.)........... z   skeletal warrior (polearm)  #....#.#.[.......... O   two-headed ogre  #...#.∩.#.....##... e   deep elf pyromancer  #....#.#......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (almostdead, 89% to hit)  The stone arrow hits the two-headed ogre.k(iDIPress: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (almostdead, 89% to hit)  The stone arrow hits the two-headed ogre.  The two-headed ogre is almost dead.two-headed ogre hits you with a +0 giant club.  The two-headed ogre hits you but does no damage.  The deep elf pyromancer gestures wildly while chanting.z..91-5=-3.2 (1 _The deep elf pyromancer blinks!l(iTs  You slash the two-headed ogre! You burn the two-headed ogre.  You kill the two-headed ogre!Vehumet accepts your kill.l(iwl(il).z.l(iK2/131-7===39 9--4.5 (1.3 l(i4 _You feel your power returning.m(i3 ..##  ....#  #..?..  ###.!.#  ##....##  ......## ....  ###......# ...#..  ##<##.>.#...  #..).z...##.....#..  ##..÷#...##. m(i5q #..... ##......!.. #....#.).  #....#.#.[.. #...#.∩. m(i:m(i Qe   deep elf pyromancerem(iU0-50 m(i]fm(iiO _The skeletal warrior hits you from afar with a +0 glaive.m(iQL  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m(i * Electricity surges outward!  The skeletal warrior is struck by an electric surge!!m(i'z  The skeletal warrior is heavily damaged.The skeletal warrior barely misses you.The deep elf pyromancer mumbles some strange words.m(i `ze§m(i 112-----=====6 _The deep elf pyromancer blinks!n(i\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n(i * Electricity surges outward!  The skeletal warrior is struck by an electric surge!!n(iBnx  The skeletal warrior is severely damaged.n(ize.8/27 --------7n(ijn(i߬h _The skeletal warrior closely misses you.n(ivf \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n(iz tCasting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n(i You destroy the skeletal warrior!  Vehumet accepts your kill.n(i6 *e   deep elf pyromancern(i@ n(iR  E)El   basilisk.lEE 2 fire elementals (summoned)n(i~T 4You feel your power returning.n(i_ n(in silenth the Fighter..##Oni of Vehumet ****......#Health: 92/131 ================--------#..?..Magic: 8/27=======-----------------###.!.#AC: 11Str: 15Doom: 37% ##....##EV: 8Int: 28  ......## ....SH: 0Dex: 5###......# ...#..XL: 12 Next: 105% Place: Dungeon:12##<@.E....##.>.#... Noise: =====----  Time: 19068.5 (1.0)#..).)...##.....#.. l) +12 hand axe of the Wilderness {flame, ##.(iq 49m.÷#.e.##.......Cast: Shock#..............# .##...E..!.......#.##....#.)........... e   deep elf pyromancer#....#.#.[.......... l   basilisk#...#.∩.#.l...##...EE 2 fire elementals (summoned)#....#.#......#You destroy the skeletal warrior!Vehumet accepts your kill.You feel your power returning. _The deep elf pyromancer casts a spell.Your Armour skill increases to level 3!Your Dodging skill increases to level 6!  You feel your power returning. _Tn(it he deep elf pyromancer casts a spell.Your Armour skill increases to level 3!  Your Dodging skill increases to level 6!Evocations skill increases to level 1! have reached level 13!n(iv /  --more--o(i|c7/1398-3 3% o(izpUEEEEo(i5t> _o(i \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o(i l  silenth the Fighter ..##  Oni of Vehumet ****.. ....#  Health: 97/139 ================-------- #..?..  Magic: 5/28====-------------------- ###.!.#  AC: 11Str: 15o(i Doom: 37%  ##....##  EV: 8Int: 28   ......## ....  SH: 0Dex: 5 ###......# ...#..  XL: 13 Next:  3% Place: Dungeon:12 ##<@*E....##.>.#...  Noise: =====----  Time: 19068.5 (0.0) #..).)...##.....#..  l) +12 hand axe of the Wilderness {flame,  ##..÷#.e.##.......  Cast: Shock #..............# .  ##...E..!.......#.#  #....#.)(i m...........  e   deep elf pyromancer #....#.#.[..........  l   basilisk #...#.∩.#.l...##...  EE 2 fire elementals (summoned) #....#.#......# _You have reached level 13!Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire elemental (summoned, 72% to hit)p(i E**eEEp(i`.E**.*eEE  Casting: Arcjolt (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 ring mail  (72% to hit)p(iq, silenth the Fighter..##Oni of Vehumet ****......#Health: 97/139 ================--------#..?..p(i- Magic: 5/28====--------------------###.!.#AC: 11Str: 15Doom: 37% ##....##EV: 8Int: 28  ......## ....SH: 0Dex: 5###......# ...#..XL: 13 Next:  3% Place: Dungeon:12##<@.E....##.>.#... Noise: =====----  Time: 19068.5 (0.0)#..)``...##.....#.. l) +12 hand axe of the Wilderness {flame, ##..÷#`e.##.......Cast: Shock#..............# .##...E(i/ m..!.......#.##....#.)........... e   deep elf pyromancer#....#.#.[.......... l   basilisk#...#.∩.#.l...##...EE 2 fire elementals (summoned)#....#.#......#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 ring mail  (72% to hit)  The stone arrow hits the deep elf pyromancer!!p(i{R p(iT ,p(iU p(iCb E°.)e.E○EE 2 fire elementals (summoned)p(inc *.p(i>d 8==---9.5 (1p(in >EEp(irq T  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 ring mail  p(ir (72% to hit)  The stone arrow hits the deep elf pyromancer!! _The deep elf pyromancer is severely wounded.q(im  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q(iO :  silenth the Fighter ..##  Oni of Vehumet ****.. q(i͕ ....#  Health: 98/139 ================-------- #..?..  Magic: 1/28------------------------ ###.!.#  AC: 11Str: 15Doom: 37%  ##....##  EV: 8Int: 28   ......## ....  SH: 0Dex: 5 ###......# ...#..  XL: 13 Next:  3% Place: Dungeon:12 ##<@E°....##.>.#...  Noise: ==-------  Time: 19069.5 (0.0) #..).***.##.....#..  l) +12 hand aq(i xe of the Wilderness {flame,  ##..÷#e*.##.......  Cast: Shock #...E**........# .  ##...○..!.......#.#  #....#.)...........  e   deep elf pyromancer #....#.#.[..........  EE 2 fire elementals (summoned) #...#.∩.#.....##...  #....#.#......# Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: (i 0ma deep elf pyromancer, wielding a +0 dagger and wearing a +0 ring mail  (severely wounded, empty space bonus: 6/8)r(iVsilenth the Fighter..##Oni of Vehumet ****......#Health: 98/139 ================--------#..?..Magic: 1/28------------------------###.!.#AC: 11Str: 15Doom: 37% ##....##EV: 8Int: 28  ......## ....SH: 0Dex: 5###......# ...#..XL: 13 Next:  3% Place: Dungeon:12##<@E°....##.>.#... Noise: ==-------  Time: 19069.5 (0.0)#..).)...##.....#.. l) +12 hand axe of the Wilderness {flame, ##..÷#(iy0;10;1m*..##.......Cast: Shock#...E..........# .##...○..!.......#.##....#.)........... e   deep elf pyromancer#....#.#.[.......... EE 2 fire elementals (summoned)#...#.∩.#.....##...#....#.#......#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 ring mail  (severely wounded, empty space br(i onus: 6/8)r(iaAim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 ring mail  (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the deep elf pyromancer!  You kill the deep elf pyromancer!  Vehumet accepts your kill.  You feel your power returning.r(ir(ir(iy)§§..).○r(i&<!2r(i ?=55=70.5 (1Shockr(i&Nr(iYt _The fire elemental disappears in a puff of smoke! x2r(i,. t... ..## ....## #..?..###.!.# ##....## ......## .... ##@§....# ...#.. ##<.......##.>.#... #..).)...##.....###..÷#)..##.r(i30 .#..............# ##...○..!.#.# l   basilisk....#.)l...#....#.#.[.......#...#.∩##...r(i4 r(ie? e.°.l.r(iF x99=---1Shockr(iQ r(ieT r(iQ #.###.... ?..## ....##r(iSS  #..?..#.!.# ##....## #..@...## .... ## ...#.. ##<.......##.>.#... #..).)...##.....###..÷#)..##..#..............# . ##...°.l!.......#.##.)..#....#.#.[.......r(ihW r(if ?l.r(iTj 3==---2r(it r(i5{ 1 _Found a scroll of identify.s(ix.# ##.####.... #?..## #....## #..?..##.!.# ##..@.## #......## .... ### ...#.. ##<.......##.>.#...#..).)...##.....#s(izx##..÷#)..##. #.....l........# ##......!.......#.#).s(i}s(ial.3s(iܙs(is(ia### .# ##.####.... #?..## #....##  #..?..###.@.# ##....## #......## .... ### ...#..##<.......##.>.#...#..).)...##.....###..÷#l..##.#..............# ##......!#.#s(iyss(iy,*s(i 100/139= 4  The basilisk gazes at you.You are slowing down.s(ió/  --more--s(is(i8@s(iQ 4Petr s(i_s(i s(iE(f _You see here a potion of invisibility.t(i### .# ##.####.... #?..## #....##  #..@..###.!.#####....## #......## .... ##......# ...#..##<.......##.>.#... #..).)...##.....###..÷#l..##...# t(il)  The basilisk gazes at you.t(i2<t(i?J416.0 (1.5t(i)Wt(i\ _You easily resist. Your limbs are stiffening. _You see here a scroll of acquirement.t(iu   ### #.# ##.### #.... #?..## #....##  #..@..#  ###.!.###  ##....## # ....  ###   ##<>.#...  #..).)..   ##..÷#). t(i^    .  A - a scroll of acquirement 4==1 You have turned to stone.t(i] /  --more--u(i 7.5ShockStone _u(i,u(iu(ill   basilisku(iB28.5 (2Shocku(i,u(i?l.u(i*9.5 (3u(iW'u(i*u(iz6?l.u(ir9G=80.5 (4u(iBu(i8Pl.31.5 (5u(iWu(idu(iggt15==2.5 (6u(iVl3.5 (7u(iy _The basilisk bites you. x2*u(iu(i(  ### #.# ##.### #.... #?..## #....##  #..@..#  ###.!l###  ##....## # ....  ###  ##<>.#...  #..).) ##..÷#).    The basilisk gazes at you. 8 -4.5 (8u(i ?z _You turn to flesh and can act again.u(iu(i_:-u(iu(i!P _Unknown command.v(i  You hit the basilisk. You burn the basilisk. Your headbutt misses the basilisk.The basilisk is lightly wounded.2=5.8 (1.3 v(iV _The basilisk bites you but does no damage.v(i)   You slice the basilisk!! You burn the basilisk.  Your headbutt misses the basilisk.The basilisk is almost dead.91/139 --6====7.1v(i2 v(i5 w _The basilisk bites you! The basilisk barely misses you.w(i  You closely miss the basilisk. You headbutt the basilisk.  The basilisk is almost dead.w(i`2----8.4w(iv _The basilisk closely misses you.w(i=   You slash the basilisk! You burn the basilisk.  You kill the basilisk!Vehumet accepts your kill..8== 6--9.7Shockw(iAw(iM4 _You feel your power returning.w(i>### #.##.### #.... #?..## #....## #.....#w(i###.@.####....##  #......## ....###......# ..#..#<.......##.>.#... #..).)...##.....#.. ##..÷#)..##..... #........# .#!.#.#w(iw(iOl3=-90w(iܶ 0w(iw(iw(i9==-1.7 (2w(i?w(ic> _i - 2 potions of invisibility (gained 1)x(i\xM# #.# #.###.... ?..## ..# #.@...# ###...#####....## #......## .....#.###........x(iY4=2.7 (1x(ix(ix(ixoM# #.# #.###....?..## ..## #..... ###...#####....##x(i\y#.#.#..÷#)..#x(iDY3x(i{ ### #.#  ##.### #....# # #....## #.....# ###..### ##....## #......## .. ###......# ...# ##<.......##.>... #..).)...##.....#..x(i}B54x(i{x(i=5.7 (2 _i - 2 scrolls of identify (gained 1)x(i : ###.##.###....#.##...####...##.......)...####..÷#)..##.......10/28=6.7 (1x(i x(iw y(iy(i ###.##.###....y(iN,#.##...####...####....## y(if.#.#.y(i#..÷#)..##..............# .y(iy(iGB67y(i/y(iy(i/.\ ###.##.###....##.##...###@..#####....## #......## ....###........##......!.......#.#y(i9y(i|C&8y(iKy(i=Ny(i!B ###.##.###....###.##...###...#####..@.## #......## ....###......# ...#...##......!..#....#.)...........y(i.c   centaur warrior (launcher)cy(i6[((((((y(idQ@.....y(ilW7=9Shocky(iyy(ia{z _The centaur warrior shoots an arrow. The arrow misses you.y(idY.##.###....###.##y(iY ...####...#####....## #...@..## ....###......# ...#..y(iY{##<.#.>.#...y(iZ>#..).)...##.....###..÷#)..##y(i4Z.. #.......c......# .y(iRZ##......!...#y(ioZ....#.)...........#....#.#.[y(iZy(iUhy(ir]((((((y(i˦a.@....y(iA=100y(iy(iQ _The centaur warrior shoots an arrow. The arrow is repelled.y(iv ##.###....###.##...####...####....## ......## ....###..@...# ...#..##<.#.>.#...#..).)...##.....##..÷#)..##.. #.......c......# .##......!...#y(io ....#.)...........#....#.#.[....#.∩.#.....##...y(iϜ y(i O(((y(i t ...  The centaur warrior shoots an arrow. The arrow hits you.y(i P(((y(i ...80---1==1y(i! y(iH* N _The centaur warrior shoots an arrow. The arrow hits you!y(iZ ....##.##...###...####....## ......## ....###......# ...#..##<.#.>.#...#..).)...##.....##..÷#)..##.......  #.......c......# .##......!.......#.##....#.)...........#....#.#.[.....#...#.∩.#.....##...y(i7 I.#.#.y(i y(if y(i 8c.y(i7 y(i' (--2y(i%1 y(i3 z(i1#...## #....###.....# ###...### ##....## #......###......# ...#..##<.......##.>.#.z(i^#..).).@.##.....#.. ##..÷#).c##....... ..............# ##......!.......#.##....#.)...........z(i#....#.#.[. z(i^D#...#.∩.#.....##...#....#.#......#..z(i>( The centaur warrior unwields a +0 orcbow.  The centaur warrior hits you. The centaur warrior barely misses you.The centaur warrior hits you.z(i,74----=-3z(i;z(i>G _The centaur warrior kicks you but does no damage.z(i> kicks you but does no damage.  You hit the centaur warrior. You burn the centaur warrior.is lightly wounded. but does no damage.  . The centaur warrior hits you.z(iRZ0-5.0 (1.3 z(iz(if _The centaur warrior barely misses you.z(im#  You headbutt the centaur warrior.  The centaur warrior is lightly wounded.  You hear the loud crackling of a melting archway.! but does no damage.  The centaur warrior hits you!z(i55---2===6.3z(i_ z(iFG _The centaur warrior kicks you but does no damage.z(i-    #....##  #.....#  ###...###  ##....## #......## ....  ###......#   ##<.......##.>.#...  #..).).@.#  ##..÷#).c#  #......... .  ##......!....  #....#.)...........  z(it- ^#....#.#.[..........  z(i. h #...#.∩.#.....##...  #....#.#......#   _kicks you but does no damage.  You hit the centaur warrior. You burn the centaur warrior.  Your headbutt misses the centaur warrior.The centaur warrior is moderately wounded..  z(i\o    #....##  #.....#  ###...###  ##....## #......## ....  ###......#   ##<.......##.>.#...  #..).).@.#  ##..÷#).c#  #......... .  ##......!.... #....#.)....... #....#.#.[..........  #z(io [40m...#.∩.#.....## #....#.#......# z(i{  The centaur warrior hits you. The centaur warrior kicks you.41------7.6z(i z(i V _* * * LOW HITPOINT WARNING * * *z(i    #....##  #.....#  z(iq ###...###  ##....## #......## ....  ###......# z(i U  ##<.......##.>.#... z(i' A #..).).@.#  ##..÷#).c#  #......... .  z(iJ I##......!....  z(if J#....#.)...........  z(i K#....#.#.[..........  z(i s#...#.∩.#.....##...  z(i #....#.#......#  z(i You hit the centaur warrior. You burn the centaur warrior.  The centaur warrior is moderately wounded.z(i7 v   #....##  #.....#  ###...###  ##....## #......## ....  z(i ###......#   ##<.......##.>.#...  #..).).@.#  ##..÷#).c#  z(i #......... .  z(i ##......!.... z(i7 #....#.)....... z(ik #....#.#.[..........  z(i #...#.∩.#.....## z(i #....#.#......# z(i2 8You hit the centaur warrior. You burn the centaur warrior.  The centaur warrior is moderately wounded.!  The centaur warrior kicks you but does no damage.  The centaur warrior hits you but does no damage.z(i5 i3----=8.9z(ikC z(iF g _The centaur warrior closely misses you.{(iN  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{(iE    #....##  #.....#  ###...###  ##....## #......## ....  {(i7F k###......#   ##<.......##.>.#...  #..).).*.#  ##..÷#).*# {(ibF n #......... . {(iF N ##......!....  {(iF #....#.)...........  #....#.#.[.......... {(iF x #...#.∩.#.....##...  {(iG #....#.#......#   {(i0G Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning!  {(iOG The centaur warrior is heavily wounded.  You are struck by an arc of lightning.  {(ioG The centaur warrior is struck by an arc of lightning.  The centaur warrior is heavily wounded.{(iKz    #....##  #.....#  {(iz ###...###  ##....## #......## ....  ###......#   {(iz ##<.......##.>.#...  {(i#{ #..).).*.#  {(iE{ ##..÷#).*# {(i{ 0 #......... .  ##......!.... {(i{ #....#.).......{(i{  {(i| #....#.#.[..........  {(i@| #...#.∩.#.....##{(i\|  {(iz| #....#.#......# {(i| {(i  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *{(i % {(i5   {(i Q#....##  #.....#  ###...###  ##....## #......## ....  ###......#   ##<.......##.>.#...  #..).).*.# {(i  ##..÷#).*#  #.........{(i K .  ##......!....{(i( o  #....#.)...........  {(i[ #....#.#.[..........  #...#.∩.#.....##... {(i~  #....#.#......# {(i 2  {(i;    #....##  #.....#  ###...###  ##....## #......## ....  ###......#   ##<.......##.>.#...  {(i< A#..).).*.#  ##..÷#).*#  #......... .  ##......!.... #....#.).......{(i<  #....#.#.[..........  {(i< #...#.∩.#.....##{(i=  #....#.#......#{(iN=  {(iR @cThe lightning grounds out. The centaur warrior hits you.  * * * LOW HITPOINT WARNING * * *{(iUV 26---0--90 {(i;a {(i?d f _The centaur warrior barely misses you.|(ie7  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|(iD #...##  silenth the Fighter #....##  Oni of Vehumet ****.. #.....#  Health: 26/139 ====-------------------- ###...###  Magic: 7/28======------------------ ##....## AC: 11Str: 15Doom: 35%  #......## ....  EV: 8Int: 28   ###......# ...#..  SH: 0Dex: 5 ##<.......##.>.#...  XL: 13 Next:  6% Place: Dungeon:12 #..).).@.##.....#..  Noise: ==|(iD-------  Time: 19109.9 (0.0) ##..÷#).c##.......  l) +12 hand axe of the Wilderness {flame,  #..............# .  Cast: Shock ##......!.......#.#  #....#.)...........  #....#.#.[..........  c   centaur warrior #...#.∩.#.....##...  #....#.#......#  ......#.......# _The centaur warrior barely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior (heavily wounded, 84% to hit)}(i1 #...##  silenth the Fighter #....##  Oni of Vehumet ****.. #.....#  Health: 26/139 ====-------------------- }(i2###...###  Magic: 7/28======------------------ ##....## AC: 11Str: 15Doom: 35%  #......## ....  EV: 8Int: 28   ###......# ...#..  SH: 0Dex: 5 }(i2##<.......##.>.#...  XL: 13 Next:  6% Place: Dungeon:12 }(i3#..).).@.##.....#..  Noise: ==-------  Time: 19109.9 (0.0) ##..÷#).c##.......  l) +12 hand axe of the Wilderness {flame,  }(i_3#..............# .  Cast: Shock }(i3##......!.......#.#  }(i3#....#.)...........  }(i3#....#.#.[..........  c   centaur warrior #...#.∩.#.....##... }(i3% #....#.#......# }(i4% ......#.......# }(i&4Aiming: Stone Arrow (safe; 1% risk of failure)  }(iB4Press: ? - help, Shift-Dir - straight lineAim: a centaur warrior (heavily wounded, 84% to hit)  }(if4_The stone arrow hits the centaur warrior!!  You kill the centaur warrior!}(i4DVehumet accepts your kill.}(i`;6   #....##  #.....#   }(i;@   ....  #   ##>.#...  #. }(i<R ##)  }(i=<n# .  }(i`<@ #...}(i<K #....}(i< }(i<#...#.∩.#.....##}(i= #....#.#......# }(i2= }(iu}(iR711/28===21010.9 (1Shock}(i0}(i  Press: ? - help, Shift-Dir - straight line  Aim: a centaur warrior (heavily wounded, 84% to hit)  The stone arrow hits the centaur warrior!!  You kill the centaur warrior!  Vehumet accepts your kill. _You feel your power returning.}(il }(i@ '}(i 8}(idg===}(i}(i:9=2=}(iy }(i),}(i,}(iBj30=}(iJTX}(iYO=}(ic}(il13=}(i$2}(i}(i}(i}(it}(i34==}(i}(i}(i}(iU}(i"}(iP}(i}(i!c4}(iO=}(iͼ}(i}(iOR5=15}(i=}(iF}(i}(i}(i^%--}(it 30.9 (20.0) _You start resting.}(i%6=--1.9 (21}(iq _You hear the loud crackling of a melting archway.~(i] .##...###...####....## ......## ....###......# ...#..##<.......##.>.#.....).)...##.....###..÷#)@)..  #..............# .##......!.......#.#......#.......##...#...........~(ik12.9 (1.0)~(iv~(i{~(i .###...####....## #......## ....###......# ...#..##<.......##.>.#...~(i ..).)...##.....###..÷#).)##.......  #.....@........# .##......!~(i.##....#.)....##......#.#...........~(iB##.##............~(i~(i&3~(i"~(i%~(iإ  ###...####....## ~(i" #......## ....###......# ...#..##<.......##.>.#...~(iD ..).)...##.....#~(iv ##..÷#).)##.......  #..............# .##.....@!.#~(i #....#.)....~(iܦ #....#.#.[...#~(i ....#......~(i \..#..#~(iA K.#.......~(id l## ......#.#....~(iR ~(i n76=4~(i ~(i ~(i o ##....## ~(i #......## ....###......# ...#..##<.......##.>.#...~(i# 6..).)...##.....###..÷#).)##.......  #..............# .~(i ##......!.#....#.@....#....#.#.[....#.∩.#.....##... #...##..##.#......#.#...####....####..~(i& ~(i%6 &5~(iCA ~(i8E  Things that are here: _a +0 shortbow; a centaur skeleton~(i, ~(i$ ~(i ~(i (i,@(i$R(iY](i`(i\ ......## ....###......# ...#..##<.......##.>.#.....).)...##.....###..÷#).)##.......  #..............# .##......!.#....#.).(i...#....#.#@[.#.∩.#.....##... ....#.#. ......#....#####.... ...(it(iM0G86 _(ix;(i=(iȠ##......# ...#..<.......##.>.#... #..).)...##.....#..(i7 ##..÷#).)##..... #........# .#......!.#.#(iG##....#.)....(is#....#.#.[.. #...#.∩@#.....##(iۡ #....#.#......#  ......##...#..(i ..# ##.##...(i; ## #......#.#.... #####....###(ih#.. #..... ... (i(ip&7(io(i(i n ###......# ...#.. ##<.......##.>.#... #..).)...##.....#.. ##..÷#).)##. #..............# . ##......!.#.# ##....#.). #....#.#.[..(iW  #...#.@.#.....##... #....#.#......#....#.......# #...#.......# ##.##......... ## #......#.#... #####....####.. #..... ...(iy (i \9=8(iM (i _ _There is a frozen archway here.(is(i?Read which item? Scrolls  A - a scroll of acquirement  b - a scroll of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 3 scrolls of fear  i - 2 scrolls of identify  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - a scroll of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected(il(iyv(iāt###......# ...#..silenth the Fighter##<.......##.>.#...Oni of Vehumet ****..(i9#..).)...##.....#..Health: 39/139 ======------------------##..÷#).)##.......(i)wMagic: 16/28 =============-----------(iI#..............# .AC: 11(ig[Str: 15Doom: 32% (i ##......!.......#.#EV: 8(iPInt: 28  (iȂ##....#.)...........SH: 0(i-Dex: 5(i#....#.#.[..........(i XL: 13 Next: 10% Place: Dungeon:12(i>'#...#.@.#.....##...Noise: ---------  Time: 19138.9 (0.0)(im#....#.#......#l) +12 hand axe of the Wilderness {flame, (i.......#.......#(iCast: Shock#...#...........###.##............(i## #......#.#....(i)y#####....####..(i]#..... ... _You feel your power returning. (i3_You start resting. _You hear the loud crackling of a melting archway.Things that are here: _a +0 shortbow; a centaur skeleton _There is a frozen archway here.(iL(i_Choose an item to acquire. (iԝ a - the orb "Hyull" {Stardust, Alch}  b - a staff of conjurationc - the Octavo of the Decaying Compass  (i cd - 632 gold pieces (you have 787 gold) [!] acquire|examine items [a-d] select item for acquirement(iX<[Esc] exit(iyacquire|examineexamine item(i^  The Octavo of the Decaying Compass. A book of magic spells. It is an ancient artefact. You acquired it on level 12 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Momentum StrikeConjuration/Translocation 2 yes  b - Lesser Beckoning(iC %Translocation2 no  c - Vampiric DrainingNecromancy3 no  d - Cigotuvi's Putrefaction Necromancy/Air4 no  e - DispersalTranslocation6 no(iiYChoose an item to acquire.  a - the orb "Hyull" {Stardust, Alch}  b - a staff of conjuration  c - the Octavo of the Decaying Compass  d - 632 gold pieces (you have 787 gold) [!] acquire|examine items [a-d] examine item[Esc] exit(i?macquire|examineselect item for acquirement(iGs+ Acquire the orb "Hyull" {Stardust, Alch}? (y/N)(i (iF d###......# ...#..silenth the Fighter##<.......##.>.#...Oni of Vehumet ****..#..).)...##.....#..Health: 39/139 ======------------------##..÷#).)##.......Magic: 16/28 =============-----------#..............# .AC: 11Str: 15(i Doom: 32% ##......!.......#.#EV: 8Int: 28  ##....#.)...........SH: 0Dex: 5#....#.#.[..........(i XL: 13 Next: 10% Place: Dungeon:12#...#.@.#.....##...Noise: ---------  Time: 19138.9 (0.0)(i7 #....#.#......#l) +12 hand axe of the Wilderness {flame, (i .......#.......#Cast: Shock#...#...........###.##............## #......#.#....(i #####....####..#..... ... _You feel your power returning. (i _You start resting. _You hear the loud crackling of a melting archway.Things that are here: (i4 r_a +0 shortbow; a centaur skeleton _There is a frozen archway here.(i c7=9.9 (1(i) (i"5 _Something appears at your feet!(i(iM'40(iU(iUl _v - the orb "Hyull" {Stardust, Alch}(izT(iXzWear or take off which item? Armour (go to first with [)  u - +0 acid dragon scales (worn)  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}t - a +0 tower shield  n - a +0 troll leather armour  g - a +1 cloak  a - a +1 robe  v - the orb "Hyull" {Stardust, Alch}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip (i(i(i9d###......# ...#..silenth the Fighter##<.......##.>.#...Oni of Vehumet ****..#..).)...##.....#..Health: 39/139 ======------------------##..÷#).)##.......Magic: 17/28 ==============----------#..............# .AC: 11Str: 15(iDoom: 32% ##......!.......#.#EV: 8Int: 28  ##....#.)...........SH: 0Dex: 5#....#.#.[..........XL: 13 Next: 10% Place: Dungeon:12#...#.@.#.....##...Noise: ---------  Time: 19140.9 (0.0)#....#.#......#(iXl) +12 hand axe of the Wilderness {flame, (iJ.......#.......#Cast: Shock#...#...........#(iq##.##............(ir## #......#.#....#####....####..(iү#..... ... _You hear the loud crackling of a melting archway.Things that are here: (ix_a +0 shortbow; a centaur skeleton _There is a frozen archway here. (i}_Something appears at your feet! _v - the orb "Hyull" {Stardust, Alch}(i%(i|((i>(iXp  You start putting on your armour.(iuF401.9 (1(i(i _You continue putting on the orb "Hyull" {Stardust, Alch}. x2(i++2.9 (2(i2(i= _The crackling of melting ice is subsiding rapidly.(iJ1=8=3.9 (3(iS(ia(i2n+4.9 (4(iDy(it(ia2=5.9 (5(iĚ(id _You continue putting on the orb "Hyull" {Stardust, Alch}. x3(i(i(i w _You finish putting on the orb "Hyull" {Stardust, Alch}.(iݝ 3(i) (i: X(i 9=(i (i (i y 39=ShockH   manticore (wandering)H _You start resting.(i +7.9 (2(ij +8.9 (3(i (i2 \ _A manticore comes into view.(i (i (iD ,(i 2.(i) d9.9 (1Shock(i3 (i> (i  ####  ##..##  ##....###  #.......##.. an Ice Cave #.∩.@...Z...  #........Z.#  ##....##Z.##  ##..## ## #### Z   lindwurm simulacrum (dormant) ZZ 2 acid dragon simulacra (dormant)  The world spins around you as you enter the gateway.= (i!ZZZZZZ(i^450.7 (1.8Shock(i(i _You enter an ice cave!  Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.(in(isP  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting11.8   8.0  +3   k + Spellcasting 11.3  11.3  +1           b - Axes   0.0   1.0   0   l + Conjurations 9.3  12.5  -1  (it c - Staves   0.0   1.0   0   m - Alchemy   1.0   2.4  -1   d - Unarmed Combat   0.0   1.2  -1   n - Ice Magic   0.0   1.2  -1   e - Throwing   0.0   1.0   0   o + Air Magic(iXu9.6  12.5  -1      p + Earth Magic4.2   5.9  -1   f - Short Blades   0.0   1.2  -1          q + Evocations(iu1.3   2.8  -2  g + Armour3.2   4.8  -1      h + Dodging6.1   8.3  -1      (iu  i - Shields   0.0   1.2  -1  (iv^     j - Stealth   3.0   5.7  -2  (i=va    (iev_    (iv        (iv        (i*w            The relative cost of raising each skill is in cyan.  (iUwThe species aptitude is in white.  [?] Help[=] set a skill target  (iw [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(iG (i(iIAsilenth the FighterOni of Vehumet ****..Health: 44/139 =======-----------------Magic: 19/28 ================--------####AC: 11Str: 15Doom: 32% ##..##EV: 8Int: 28  ##....###(iSH: 0Dex: 5#.......##..XL: 13 Next: 10% Place: an Ice Cave#.∩.@...Z...Noise: ---------  Time: 19150.7 (0.0)(ih#........Z.#l) +12 hand axe of the Wilderness {flame, ##....##Z.##(i4Cast: Shock##..## ######Z   lindwurm simulacrum(iAZZ 2 acid dragon simulacra _You start resting. _A manticore comes into view.(iThe world spins around you as you enter the gateway. _You enter an ice cave!  Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.(i(i ((i(ij(i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i| Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3  e - ArcjoltConjuration/Air 1% 5  f - Mephitic CloudConjuration/Alchemy/Air 1% 3 Select a spell to cast [?] help[Esc] exit(iO(i9T(i[^silenth the Fighter(i[Oni of Vehumet ****..Health: 44/139 =======-----------------Magic: 19/28 ================--------(i\/####AC: 11Str: 15Doom: 32% ##..##EV: 8(iB\Int: 28  ##....###SH: 0(ic\Dex: 5#.......##..(i\6XL: 13 Next: 10% Place: an Ice Cave#.∩.@...Z...(i\Noise: ---------  Time: 19150.7 (0.0)#........Z.#(i\l) +12 hand axe of the Wilderness {flame, ##....##Z.##(i\Cast: Shock##..## ##(i/]k####Z   lindwurm simulacrum(iL]cZZ 2 acid dragon simulacra(iv]The world spins around you as you enter the gateway. _You enter an ice cave!  Found an ice covered gate leading back out of this place. (i]J_There is an ice choked empty arch of ancient stone here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i^(iesilenth the FighterOni of Vehumet ****..Health: 44/139 =======-----------------Magic: 19/28 ================--------####AC: 11Str: 15(i;fDoom: 32% ##..##EV: 8Int: 28  ##....###SH: 0Dex: 5#.......##..XL: 13 Next: 10% Place: an Ice Cave(i{f#.∩.@...Z...Noise: ---------  Time: 19150.7 (0.0)#........Z.#l) +12 hand axe of the Wilderness {flame, (ifU##....##Z.##Cast: Shock##..## ##(if####Z   lindwurm simulacrumZZ 2 acid dragon simulacra(igThe world spins around you as you enter the gateway. _You enter an ice cave!  Found an ice covered gate leading back out of this place. (iGg_There is an ice choked empty arch of ancient stone here.  Casting: Stone Arrow (safe; 1% risk of failure)  (iug\Confirm with . or Enter, or press ? or * to list all spells.(i  silenth the Fighter  Oni of Vehumet ****..  Health: 44/139 =======-----------------  Magic: 16/28 =============----------- #### AC: 11Str: 15Doom: 32%  ##..## EV: 8Int: 28   ##....###  SH: 0Dex: 5 #.......##..  XL: 13 Next: 10% Place: an Ice Cave #.∩.@***Z...  Noise: ---------  Time: 19150.7 (0.0) #........Z.# [39;(iөd49m l) +12 hand axe of the Wilderness {flame,  ##....##Z.##  Cast: Shock ##..## ##  ####  Z   lindwurm simulacrum  ZZ 2 acid dragon simulacra _There is an ice choked empty arch of ancient stone here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon simulacrum (92% to hit)(i @  silenth the Fighter  Oni of Vehumet ****..  Health: 44/139 =======-----------------  Magic: 16/28 =============----------- #### AC: 11Str: 15Doom: 32%  ##..## EV: 8Int: 28   ##....###  SH: 0(i$AcDex: 5 #.......##..  XL: 13 Next: 10% Place: an Ice Cave (igA8#.∩.@...Z...  Noise: ---------  Time: 19150.7 (0.0) #........Z.#  l) +12 hand axe of the Wilderness {flame,  ##....##Z.##  Cast: Shock (iAU##..## ##  ####  Z   lindwurm simulacrum (iA ZZ 2 acid dragon simulacra(iAUConfirm with . or Enter, or press ? or * to list all spells.(i:BAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon simulacrum (92% to hit)  (ijB}The stone arrow hits the acid dragon simulacrum!!  The acid dragon simulacrum vaporises!(iG ####    ..  (i*H&#.∩.@```○...  .#  ##   ## #### (iHZ   acid dragon simulacrum (iyv...○v.v(ally target)Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon simulacrum (92% to hit)  The stone arrow hits the acid dragon simulacrum!!  The acid dragon simulacrum vaporises!  Vehumet accepts your kill.(i7k==1.7 (1-Star (iQ(iD _Your orb unleashes a flurry of shooting stars!(i\C #### ##..## ##....### #...v...##.. #.∩@∩...○... #..v.v...Z.# ##....##Z.## ##..## ##  ####(iu(i+(iy(i(iG(iX ○v○v○vZZ.. The shooting star hits the acid dragon simulacrum.(in  The acid dragon simulacrum is moderately damaged.(ii(i(i°°v.°°°v°ZZ..(i!R5--2(in°°°v°(i/A _The acid dragon simulacrum is knocked back.(iʤ #### ##..## ##....### #...°°..##.. #.@.∩.v.°... #..°°v°ZZ..# ##....##..##(iO ##..## ## ####(i(i °°°○v The shooting star hits the acid dragon simulacrum!(i~  The acid dragon simulacrum is almost destroyed.(i(iZ °○Z(iB°°○vZ.The acid dragon simulacrum is knocked back.  The shooting star hits the lindwurm simulacrum.(i7P  The lindwurm simulacrum is lightly damaged.(i]..°Z...°°..Z(iVr7=--3(i"C°°(i _The lindwurm simulacrum is knocked back. _There is an ice covered gate leading back out of this place here.(i}  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(ib  silenth the Fighter  Oni of Vehumet ****..  Health: 45/139 =======-----------------  Magic: 14/28 ============------------ ####  AC: 11Str: 15Doom: 32%  ##..##  EV: 8Int: 28   ##....###  SH: 0Dex: 5 #.......##..  XL: 13 Next: 10% Place: an Ice Cave #.@****Z....  Noise: ---------  Time: 19153.7 (0.0) #....°°....#  l) +(i3eo12 hand axe of the Wilderness {flame,  ##....##Z.##  Cast: Shock ##..## ##  -Star  ####   Z   lindwurm simulacrum  Z   acid dragon simulacrum _There is an ice covered gate leading back out of this place here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lindwurm simulacrum (lightly damaged, 100% to hit)(i silenth the FighterOni of Vehumet ****..Health: 45/139 =======-----------------Magic: 14/28 ============------------####AC: 11Str: 15Doom: 32% ##..##EV: 8Int: 28  ##....###SH: 0Dex: 5#.......##..XL: 13 Next: 10% Place: an Ice Cave#.@````Z....Noise: ---------  Time: 19153.7 (0.0)#....°°....#l) +12 hand axe of the Wilderness {flame, ##....##Z.##Cast: Shock##..## ##-Star (i.!####Z   lindwurm simulacrumZ   acid dragon simulacrumCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lindwurm simulacrum (lightly damaged, 100% to hit)  The stone arrow hits the lindwurm simulacrum.(if.∩....(i@===4.7 (1(i(ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  (iPress: ? - help, Shift-Dir - straight line  Aim: a lindwurm simulacrum (lightly damaged, 100% to hit)  (iThe stone arrow hits the lindwurm simulacrum. _The lindwurm simulacrum is moderately damaged.(iw  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i  silenth the Fighter  Oni of Vehumet ****..  Health: 45/139 =======-----------------  Magic: 11/28 =========--------------- ####  AC: 11Str: 15Doom: 32%  ##..##  EV: 8Int: 28   ##....###  SH: 0Dex: 5 #.......##..  XL: 13 Next: 10% Place: an Ice Cave #.@****Z....  Noise: ==-------  Time: 19154.7 (0.0) #..........#  l) +(i12 hand axe of the Wilderness {flame,  ##....##Z.##  Cast: Shock ##..## ##  -Star  ####   Z   lindwurm simulacrum  Z   acid dragon simulacrum _The lindwurm simulacrum is moderately damaged.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lindwurm simulacrum (moderately damaged, 100% to hit)(i  silenth the Fighter  Oni of Vehumet ****..  Health: 45/139 =======-----------------  Magic: 11/28 =========--------------- ####  AC: 11Str: 15Doom: 32%  ##..##  EV: 8Int: 28   ##....###  SH: 0Dex: 5 #.......##..  XL: 13 Next: 10% Place: an Ice Cave #.@.∩..Z....  Noise: ==-------  Time: 19154.7 (0.0) #..........#  l) +12 hand axe (iäof the Wilderness {flame,  ##....##Z.##  Cast: Shock ##..## ##  -Star  ####   Z   lindwurm simulacrum  Z   acid dragon simulacrumConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lindwurm simulacrum (moderately damaged, 100% to hit)  The stone arrow hits the lindwurm simulacrum!!  The lindwurm simulacrum vaporises!  ####    #  ##..  #.@````☼....  ...#  .## (i   ##  #### (i(iN.∩..☼Z.615.7 (1MAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a lindwurm simulacrum (moderately damaged, 100% to hit)  The stone arrow hits the lindwurm simulacrum!!  The lindwurm simulacrum vaporises! _Vehumet accepts your kill.(i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i  silenth the Fighter  Oni of Vehumet ****..  Health: 46/139 =======-----------------  Magic: 8/28======------------------ ####  AC: 11Str: 15Doom: 32%  ##..##  EV: 8Int: 28   ##....###  SH: 0Dex: 5 #.......##..  XL: 13 Next: 11% Place: an Ice Cave #.@**..☼....  Noise: ==-------  Time: 19155.7 (0.0) #....**Z...# [39;49(ia'm l) +12 hand axe of the Wilderness {flame,  ##....##..##  Cast: Shock ##..## ##  -Star  ####   Z   acid dragon simulacrum _Vehumet accepts your kill.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon simulacrum (almost destroyed, 92% to hit)(i8   silenth the Fighter (i r Oni of Vehumet ****..  Health: 46/139 =======-----------------  Magic: 8/28======------------------ ####  AC: 11Str: 15Doom: 32%  ##..##  EV: 8Int: 28   (i r##....###  SH: 0Dex: 5 #.......##..  XL: 13 Next: 11% Place: an Ice Cave #.@.∩..☼....  Noise: ==-------  Time: 19155.7 (0.0) #......Z...#  l) +12 hand axe of the Wilderness {flame,  ##....##..##  Cast: Shock ##..## ##  -Star  ####   Z   acid dragon simulacrum(i Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon simulacrum (almost destroyed, 92% to hit)  The stone arrow hits the acid dragon simulacrum!!  The acid dragon simulacrum vaporises!Vehumet accepts your kill.(i  ####    #  ##..  #.@``..☼....  #....``○...#  ..##   ##  #### (iL9 .∩..○..°(ilV 10/28==6.7 (1Shock(ie   Press: ? - help, Shift-Dir - straight line  Aim: an acid dragon simulacrum (almost destroyed, 92% to hit)  The stone arrow hits the acid dragon simulacrum!!  The acid dragon simulacrum vaporises!  Vehumet accepts your kill. _You feel your power returning.(i(i'(i(i!(if.7=1===8=(i.(iB0(i0(i0(i+3(i3S9=(ig4(i86(i6S2=(i 5013==23==4=(i874=5=15657(i9c6=(i;(i~=(i=S8=(iH?(i@,(i-A(iB(iCK9=(iC(iE7==(iE(i*H(iH:60(iI(iJ(iJ(i]K(i1M,(iN(iO(iPK1=(iP(iR(imRM8=(iHS(iTO2(iU(iW(iY{3(iMZ(i \O=(i](i~_y9=(i@b4=(ib(i9c(id(iie95(ie(=(i f(ih(iAh9=(i:j,(iji620=(ik(imm,(in(io(io(iUp(irO7(i/s(ift(itj1==(iu(icw(iw98(ipx(iy(i4z(iz(iz|(i8}O9(i~(i9=(i(i~(i#%2(i(ij70=(i*'1=(iK{23=(i,(i(in(i](i0(i(i(i73(in(i0(iA(i&(ij=(i(ie(i(iб(i4(i4(i&=(i^(is(i55==6=7=(ix{=(i{86=(i(i(i(i(iT(i9(i(i(i(i (i/ (i (i(ih=(i(i(iU(i|(i80(i7(iR=(i(ih(i(i(i(i!(i"#(i#1(i#(i$(i'(i((i)(i,(i-(iX.2(i.=(i/=(iI/(i0(i[5 (i5(iD6'_You start resting.(i6(i7(i888(i8=(i8(i":(i<(i=(iy>(iW@(iA(iA3(iA=(iA(iB(iE(i F(i/G(iDI(i_J(iJ4(iJ=(i!K(i&L(iZ(iY[.(i[ --(i#\.(ix\(i&j (ij (i k244.7 (8(iZk 8.0) (ik_Magic restored.(iu%--(iw (i,}(i (i:(i7]_Your orb has finished recharging its magic.(i,(i-(i,.(i]0(i,75(i7(iP8(i9(iH:96(i?;(i>,(i]>(i@7=(i@(i A(iA(iT8=9(iT(iV(iV:90(iW(iBY(iY(iAZ(i[(i\91(i\(i^(i^(i`a(ib(ic(ic(iVe(ie92(inf(ig(iAh(ih(iqj(ijS3=(il(ihn(in(i3o(iq(iFqK4=(i+r(ies(is(iit(iu(iv(i}5(i96(i(i(i;(i(i(iI#7(ik(iP(i,(i(i<p899=100/139=(iO(i(i&(i(i%1(i(i(iR(i(i(i2(i(i(i(i(i(i0%3(iΤ(i%(i(ii(i~(i(if(iѪ(i %4(i(i(io(iH(i(i((iFD5=(iL(i(iŲ(iu(i5k6=(i(i,(i$(i,(ic(im(i>(i%7(i(iv(iʾ(i8(i(i%8(i(iV(i(ia(i(i %9(i(id(i(iM(i,(i(i0(ip&10(i(iL(i(i(i(iK1=(i(i(i(i(i(i\U2=(i(iT(i(i`(i,(ir(i;3(if(i(i)(i(i(i}%4(i(i,(i](i(i%5(i(i(i(iC(i(i (iy(i(iK6=(i(i(i(iT(i(i?7=(iC(i(iJ,(i(iA(i%8(i(i(i(i(iO(i(i3(i(i%9(i-(iH(i(iy(i(iL&20(i(i,(ik(i*(i%1(i (io (i (i% (i (iC(isD2=(iE(i(ig(i$(i(i(i(i(iU3=(iH(i4(ig(i(i(iV%4(i+ (iE"(i"(i#(i%(i%%5(i&(iz((i((iP)(i!+(i+(iw,(i/.(i.%6(iZ/(i 1(iI1(i2(i3(iV4%7(i/5(i;7(i7(iN8(iV:(i:58=(i:(i;(i<(iC=(i?(iM9=(i\NB(iO(iO&30(i*P(iQ(iR(iR(i6T(iT%1(iU(iV(i*W(iW(iX(i4Y(i%Z(i[(i~[%2(i\(i2](ir](i ^(i_(i`%3(iXa(ibb(ib(ic(id(ie(ieD4=(i>f(iZh,(ih(ii(ii(ij(i'lk5=(il(in(iAn(in(io(iLp%6(ip(iq(i'r(ir(is(is%7(it(iu,(iiv(ijxB(i^y(iy%8(idz(i{(i{(i}(ii _You start resting.(i370.7 (126.0)9=17(i(iV" _HP restored.(iC:=(iE(iH(iI(ieK(iL,(i0M(iN(irO(iO(i&P(iWQ(iFR(iqR(iR(iT(idU(iU(iV(iW(inX(iX(iY(i1\(id#### ##..## #### ##....#####..## #.......##..@.# #.∩.∩.......#Z #..........###...... Shock(ie2##....##..## ##...Z##..###### ...####..Z   lindwurm simulacrum (dormant).(i8eZ   acid dragon simulacrum (dormant)(ik382.7 (11.0)(i^r .acid dragon simulacrum (dormant)  A lindwurm simulacrum and an acid dragon simulacrum come into view.(iu,3.7 (12(i{(i}@ _The lindwurm simulacrum moves out of view.(iB  ####  ####  ##..##  #..@.#  #.∩.∩.......#.......  #..........###......  ##....##..## ##...Z  #### ...  #### ..  . (i b ####  ####  ##..##  (i| 9#..@.#  #.∩.∩.......#.......  #..........###......  ##....##..## ##... #### ... #### ..  . (i (i  _An acid dragon simulacrum is nearby!(id ######..## ####.##....#####..## .Z.#.......##....##..Z..#.∩.∩.......#@.......(i 2#..........####....##..## ##...Z###### ....## (iѲ p ZZ 2 lindwurm simulacra (1 dormant)(i Z   acid dragon simulacrum (dormant)(iN (i (i (i .ZZ.ZZ(iN /4.0) (iy (iy f _A lindwurm simulacrum comes into view.(i& *******The zap hits the lindwurm simulacrum but does no damage.  The zap hits the lindwurm simulacrum.(i5NP  The lindwurm simulacrum is lightly damaged.(iN(iUS(iW>..vv##Z..v..ZZ.(1 ally target)(ally target)(iX7-=5-Star (iqZ _Your orb unleashes a flurry of shooting stars!(i8......####....##..## #### .....##....#####..## #....#.......##..vv##Z..#.∩.∩.......#.v..Z...k#..........###@..Z.##....##..## ###...###### ## k   rime drake (asleep)(iZ 2 lindwurm simulacra (1 ally target)Z   acid dragon simulacrum (ally target)(i(i,(iV(i(i(i_ ○○vvvA rime drake comes into view.The shooting star hits the lindwurm simulacrum!(i>}  The lindwurm simulacrum is moderately damaged.(iZ°°##.v°v(iC--6(iU°°(i > _The lindwurm simulacrum is knocked back.(iE#...#### ..##..## #### .##....#####..## #Z.#.##..°°##.#.∩.∩.#.v°.Z...k.#.###.@.Z.##....##..## ###.##..###### #.#### ..........#..#  Your shooting star dissipates!(i9 °°○v......Z...kZkThe rime drake hisses angrily.  The shooting star hits the lindwurm simulacrum!(i}  The lindwurm simulacrum is moderately damaged.(iF..°°..........kZZ(i0A-7(iUN°°(i> _The lindwurm simulacrum is knocked back.(i#....##.#### .##..## #### . ##....#####..####Z. #.##....##. #.∩.∩.#.°°. #.###..@...k. ##....##..## ###ZZ.##..###### ##.#### ...#.....#.....###..#(iAb°(catching breath)(i  ***The rime drake breathes ice at you.The icy flash freeze hits you!(i(i/ .Z.....You are encased in ice.The acid dragon simulacrum closely misses you.12-----====8Frozen -Star (i#c _The acid dragon simulacrum claws you. The acid dragon simulacrum freezes you!(i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i (i^*** Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The lindwurm simulacrum is struck by an arc of lightning!  The lindwurm simulacrum is severely damaged.  The acid dragon simulacrum is struck by an arc of lightning.  The acid dragon simulacrum is heavily damaged.(i](i]  You are struck by an arc of lightning.  The lindwurm simulacrum bites you but does no damage.  The lindwurm simulacrum claws you but does no damage.(ixl7 .(irZ@..k.ZZThe lindwurm simulacrum barely misses you.The acid dragon simulacrum bites you! The acid dragon simulacrum freezes you.(i t85/139 ----------6--==--9(iN(ic _The acid dragon simulacrum claws you. The acid dragon simulacrum freezes you!(i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(izR The acid dragon simulacrum is almost destroyed.  You are struck by an arc of lightning.lindwurm simulacrum is struck by an arc of lightning.  is struck by an arc of lightning.  The acid dragon simulacrum vaporises!  Vehumet accepts your kill.(iU  The lindwurm simulacrum is moderately damaged.  You are struck by an arc of lightning.  (iV The lindwurm simulacrum is struck by an arc of lightning!  The lindwurm simulacrum vaporises!(i] G **(iA] a**   lindwurm simulacrum(i]] N  Vehumet accepts your kill.(i (i Z@.k.☼○(catching breath)The lindwurm simulacrum vaporises!  (i qVehumet accepts your kill.The lightning grounds out.(i( 'bites you but does no damage.  (i The lindwurm simulacrum closely misses you.The lindwurm simulacrum barely misses you.(i & (i, Q*The rime drake breathes ice at you.(i (i4+j.☼°(i//60---------- 2====90(i6(iB5 _The icy flash freeze hits you!!(icx  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i / **The lindwurm simulacrum is struck by an arc of lightning.  The lindwurm simulacrum is heavily damaged.(i"r(i{xZ@k.○.(iz4--==--1(im(i< _You are struck by an arc of lightning.(i<  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iW  The lindwurm simulacrum is almost destroyed.  The lindwurm simulacrum is struck by an arc of lightning!  The lindwurm simulacrum vaporises!  Vehumet accepts your kill.(i ***  You feel your power returning. You are struck by an arc of lightning.(iT°@k○55-----6== 3--2 _The lightning grounds out. The rime drake bites you.(i%!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i8** Confirm with . or Enter, or press ? or * to list all spells.The rime drake is struck by an arc of lightning.  The rime drake is moderately wounded.  You are struck by an arc of lightning.  The rime drake is struck by an arc of lightning.  The rime drake is heavily wounded.(i .@k°The lightning grounds out.  The ice encasing you melts away.(i̎=4-(iK5=-(i23(iɟ(iӢB _The rime drake bites you but does no damage.(iY  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iN +(iZP   silenth the Fighter #....#  Oni of Vehumet ****.. #......  Health: 54/139 =========---------------  #### .......  Magic: 22/28 ==================------  ##..## #### .......  AC: 11Str: 15Doom: 32% ##....#####..####.......  EV: 8Int: 28  #.......##....##........  SH: 0Dex: 5 #.∩.∩.......#...........  XL: 13 Next: 13% Place: an Ice Cave #..........###..@k......  Noise: ==-------  Time: 19393.7 (0.0) ##....##..## [39;(iFQ %49m###°.......  l) +12 hand axe of the Wilderness {flame,  ##..###### ##.......  Cast: Shock  #### .......  -Star  .......  #.....#  k   rime drake (iS .....#  ##..##  _The rime drake bites you but does no damage.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, 72% to hit)(i silenth the Fighter#....#Oni of Vehumet ****..#......Health: 54/139 =========---------------####.......Magic: 22/28 ==================------##..## #### .......AC: 11Str: 15Doom: 32% ##....#####..####.......EV: 8Int: 28  #.......##....##........SH: 0Dex: 5 (id #.∩.∩.......#...........XL: 13 Next: 13% Place: an Ice Cave #..........###..@k......Noise: ==-------  Time: 19393.7 (0.0) ##....##..## ###°.......l) +12 hand axe of the Wilderness {flame, ##..###### ##.......Cast: Shock####.......(i, -Star .......#.....#k   rime drake.....###..##Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (heavily wounded, 72% to hit)  The stone arrow hits the rime drake!(iD .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (heavily wounded, 72% to hit)  The stone arrow hits the rime drake!  The rime drake is almost dead.54.7 (1(i4F B _The rime drake bites you but does no damage.(i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i  silenth the Fighter #....#  Oni of Vehumet ****.. #......  Health: 55/139 =========---------------  #### .......  Magic: 19/28 ================--------  ##..## #### .......  AC: 11Str: 15Doom: 32% ##....#####..####.......  EV: 8Int: 28  #.......##....##........  SH: 0Dex: 5 (i#.∩.∩.......#...........  XL: 13 Next: 13% Place: an Ice Cave #..........###..@k......  Noise: ==-------  Time: 19394.7 (0.0) ##....##..## ###........  l) +12 hand axe of the Wilderness {flame,  ##..###### ##.......  Cast: Shock  #### .......  -Star  .......  #.....#  k   rime drake .....#  ##..##  _The rime drake bites you but does no damage.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(irAim: a rime drake (almost dead, 72% to hit)(i  silenth the Fighter #....#  Oni of Vehumet ****.. #......  Health: 55/139 =========---------------  #### .......  Magic: 19/28 ================--------  ##..## #### .......  AC: 11Str: 15Doom: 32% ##....#####..####.......  EV: 8Int: 28  #.......##....##........  SH: 0Dex: 5 #.∩.∩.......#...........  XL: 13 Next: 13% Place: an Ice Cave #..........###..@k......  Noise: ==-------  Time: 19394.7 (0.0) ##....##..## (i ###........  l) +12 hand axe of the Wilderness {flame,  ##..###### ##.......  Cast: Shock  #### .......  -Star  .......  #.....#  k   rime drake .....#  ##..## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (almost dead, 72% to hit)  The stone arrow hits the rime drake!!  You kill the rime drake! #....#  #......  #### .......   #### ....... ##.. #... [(i39;49m∩.∩.. †......  ..   ..  #### .......  ....... #.....# .....# ##..## 055.7 (1Shock  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rime drake (almost dead, 72% to hit)  The stone arrow hits the rime drake!!  You kill the rime drake! _Vehumet accepts your kill.(i  #....# #...... #### . ##..## #### .  ##....#####..####.  #.##....##.  #.∩.∩.#.  #.###.@.†......  ##....##..## ###. ##..###### ##. #### . ....... #.....#(i  .....# ##..##(i (i& 8--6(i- (i5 (i+@ #....# #...... #### ....... ##..## #### .......(i# ##....#####..####. #.......##....##.(i  #.∩.∩.......#.@... #..........###...†........##..## ##...###### ##(io.#### .. .......#.....# .....###..##(i;6--7(iL(i?. #....# #...... #### ....... ##..## #### ....... ##....#####..####....... #.##....##. #.∩.∩.#. #.###...†...... ##....##..## ###. ##..###### ##. #### .... ....... #.....# .....#  ##..##(is5(ifCs20=8(i #....# #...... #### ....... ##..## #### ....... ##....#####..####....... #.......##..@.##........ #.∩.∩.......#.....(iL #..........###...†........##..## ###...###### ##....#### .... .......#.....# .....#(iA(iB579(i(i(i #....#..#### ...## #### ...#####..####. #.......##....#. #.∩.∩......@#...(i M #...##...†...... ##....##..## ###........ ##..###### ##....... #### ....... ....... #.....# .....# ##..(i ##(i (i '400(i (i5 (i}f#....#..#### ...## #### ....#####..####. #.......##..... #.∩.∩.......#... #...##...†...... ##....##..## ###.. ##..###### ##. #### . . #.....# .....# ##..## (ik(iBqX8=1(iw(i"z(i^_(iPee=(i)1=9=60=1223=34==4=5=6=75=[(iD37m8=96=70=1=7==2= _You start resting.38=4(iO=(iL:5(i9G 41.7 (40.0) _Magic restored.(i((iT(i (iUe_Your orb has finished recharging its magic.(i7(iP6=7=898012=(iP(iQa3=(iqTB(i] page down [PgUp|<] page up [Esc] exit[top](i5(i(isilenth the Fighter#....#Oni of Vehumet ****..#......Health: 139/139 ========================####.......Magic: 28/28 ========================##..## #### .......AC: 11Str: 15Doom: 30% ##....#####..####.......EV: 8Int: 28  #.......##....##........SH: 0Dex: 5(iª#.∩.∩.......#...........XL: 13 Next: 15% Place: an Ice Cave#.........@###...†......Noise: ---------  Time: 19590.7 (0.0)##....##..## ###........l) +12 hand axe of the Wilderness {flame, ##..###### ##.......Cast: Shock####..............#.....#.....###..## _Vehumet accepts your kill. _You start resting. (iC_Magic restored. _Your orb has finished recharging its magic. _You start resting. _HP restored.(i3(i((i(iݼ(iI(i(i,(i(i(iI(i(i(i(i(i(i(i (id(i(iw(i(i(i(i(i### #..##  #....##  ##......#  #### ##........ ##..## #### I........ #....#####..####........ .......##....##.@....... (io.∩.∩.......#............ ..........###...†....... Shock #....##..## ###......... ##..###### ##........  ####I.......# II 2 ice statues (unaware)#.......###.....##(i8.....#(iBQ 6.7 (6I(iaI1 unaware)2 ice statues come into view.(iM `````The ice statue gestures at you.(i^&  (i?_The shard of ice is repelled.  Marking area around 2 ice statues as unsafe for travelling.(iko/  --more--(i...................I..............@.............†...........................I.................(io%] ===7.7 (7 _(i4(i>(i(ie ###  #..##  #....# ###  #### ###..## #### #I #....#####..####......##....##∩.∩.......#..... ..........###...†....##..## ###. ##..###### ##.####I.......####(iu(i *****The ice statue gestures at you.(iZ@....(i\3-8.7 (1(i(i3 _The bolt of cold is repelled.(i  You hit the ice statue. You melt the ice statue terribly.  The ice statue is lightly damaged.(i_*****(i☼§§§☼§§§†..(iq  The ice statue gestures at you. x2(i+○§§☼°○○°☼☼○☼☼☼☼÷(iy0---600.0 (1.3 (i_%☼§§☼☼(i(5 _The freezing blast engulfs you!(i  °§☼☼☼☼Y°☼○○○Y   ice beast (summoned)  You hit the ice statue. You melt the ice statue terribly.  The ice statue is lightly damaged.  You are engulfed in freezing vapours.(iq x08-------1.3(i j☼☼☼☼(il X _The ice statue gestures.(iQ☼☼○.°°.○☼Y°○ You are engulfed in freezing vapours. _The ice statue gestures.  You headbutt the ice statue, but do no damage.The ice statue is moderately damaged.  You hit the ice beast. You melt the ice beast terribly.(in92/139 --------2.6(iR:☼(i _You are engulfed in freezing vapours. The ice beast closely misses you.(i   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iBznThe ice statue is struck by an arc of lightning.  The ice statue resists.  The ice statue is moderately damaged.  struck by an arc of lightning.  The ice beast is struck by an arc of lightning.  You kill the ice beast!(iu **  The ice beast disappears in a puff of smoke!(io ☼v@v☼v(1 ally target)The lightning grounds out.  Your orb unleashes a flurry of shooting stars!  You are engulfed in freezing vapours.(iT ***(iM**The ice statue gestures at you.(i .☼○@○v.°°°...(i 59--------6--====30-Star (i ;☼(i 0 _The bolt of cold hits you!(i6  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iHg *Electricity surges outward! The ice statue resists.  The ice statue is struck by an electric surge!(i q  The ice statue is heavily damaged.(i v°You are engulfed in freezing vapours.  The shooting star hits the ice statue but does no damage.(i(ie(i_ v○Y   ice beast (summoned)  The ice statue is heavily damaged.The ice statue gestures.The shooting star hits the ice statue but does no damage.(if,(i1○○°I°..○.°○v.°Y(in8-----1------=4(i%(i(b _The ice statue is heavily damaged.(iS \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i* *°Electricity surges outward! The ice statue resists.  The ice statue is struck by an electric surge!(i_q  The ice statue is heavily damaged.(i$`  You are engulfed in freezing vapours.(i-°I.°°...YYY 2 ice beasts (summoned).(i045---16---------5(i8(iJX _The ice statue gestures.(i  ###  #..##  #....##  ###  #### ##○°°.....  #### #. #@°.°.... #°v.°..... .∩.∩.... #...÷.  ###..  ##.  #### #  ##   You slash the ice statue! You melt the ice statue terribly.  The ice statue is severely damaged.(i% ###  #..##  #....##  ###  #### ##○°°.....  #### #. #@°.°.... #°v.°..... ∩.∩.... #...÷.  ###.. ##.  #### #  ##   You are engulfed in freezing vapours.  * * * LOW HITPOINT WARNING * * *(iP)(i;-°..(i;rY....v..(i=YYY..YY 4 ice beasts (summoned)(i?28------=----6.9 (1.3(iNK(iO[ _The ice statue gestures. x2(iR###..##..##(i##......#######°.........## #### #I.Y........#####..####...........##....##@v....... (i"#.∩.∩.......#...... #...##...÷....... (i(##....##..## ###..Y...... (iM ##..###### ##YY......  #### I.......#YYYY 4 ice beasts (summoned)(iph #.#(iA ###(iE .....(i(i9& (iyv○, 1 ally targ…)The shooting star hits the ice beast.(i$s  The ice beast is moderately wounded.(i%(i &(i&(i@/.Y.°°(i/dYYY...)(ix17=---------70(i8:°(iO4 _The ice beast is knocked back.(i> ###..###....####......######.Y........## #### #I..........#####..####.°......  #.......##....##.°.......  #.∩.∩.......#..@...  #...###...Y.......  ##....##..## ###YY.......  ##..###### ##.. #### I.# #.# #### ..... ##..[0;10;(i 1m##.Y..YYY÷..9=---8(iG\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iV  Confirm with . or Enter, or press ? or * to list all spells.Electricity surges outward!  The ice beast is struck by an electric surge!  The ice beast is heavily wounded.The ice beast is struck by an electric surge!!!  You kill the ice beast!(i`  The ice beast disappears in a puff of smoke!The ice beast is struck by an electric surge!!!  You kill the ice beast!(iRh/**** 2  You kill the ice beast!  The ice beast disappears in a puff of smoke!  The ice beast is struck by an electric surge!!!  (ihYou kill the ice beast!  The ice beast disappears in a puff of smoke!  The ice beast is struck by an electric surge!(iR(i' .YY§.The ice beast is severely wounded.(i12----=====9(i}(i-@ _The ice beast hits you but does no damage.(i w ### #..## #....## ##......# #### ##.. ##..## #### #I.. ##....#####..####Y....... #.##....##... #.∩.∩.#.@.Y.. #(il .###.§.÷....... ##....##..## ###... ##..###### ##..  #### I.#(i  #.#  ##.....## (i  .....#  ##..##(i̧ (i (i m .YY.(i- >The ice beast attacks as it pursues you!(i 30==----10(i (i @ _The ice beast hits you but does no damage.(i  You slash the ice beast! You melt the ice beast terribly.  You kill the ice beast!(iT§§.§   ice beast3=---=---2.2 (1.3(i@(iSl _The ice beast disappears in a puff of smoke!(iC  (i1DLCasting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i  Electricity surges outward!  The ice beast is struck by an electric surge!  You kill the ice beast!*(i-p...§.(ig718/28 -----=====30Shock(i >(iAl _The ice beast disappears in a puff of smoke!(i1  ### #..## #....## ##......# #### ##.. ##..## #### #I(i .. ##....#####..####.. #.##....##... #.∩.∩.#@..... #.###.§.÷....... ##....##..## ###... ##..###### ##..  #### I.#  #.# (i2 % ##.....##  .....#  ##..##(i.-----4(i[3(i\(i^(i7g<29=----(ihM3(ii(ij(ij(imc4(ioO=(i>p(iuq(iqe10/28=(iOr(iZs(isI5=(iyt(iu(iPw,(iey6=(iz(iz^1==(i|(i|(i}77(i~(iS(i(i((i(i(i8=2=940=3=(iu1=(i(iX(iGS2=(i(iٟ(i#9=(i(i(i34=(i(i,(i((ie(i(i74(i(i(ic<15(i2=(iN(i(iJ75(i(i(iK(i̲(i(i)76(i(i(i,(i(i7c6=(i1(iI7=(i;(i@(i(i(it(i̾S8=(i¿(i(iHN=97=(ilp50=18=(i(i(iC(i 2(i"9==3=4==520=6=571=8=(ie=(ip(iei9=2(il(i(il(i;.6013=(im@2=34=4=5==(iCw5=(i"I6(iJ(ii7=6=89=7=70=1= _You start resting.8==(ilB(i{p2(ijz3=(ipP4-----(iH 713.2 (99.0) _Magic restored.(i((i7(ik _Your orb has finished recharging its magic.(i( ### #..## #....## ##......# #### ##.. (i|) E##..## #### #I.. ##....#####..####.. #.##....##... (i) #.∩.∩.#.@.... #.(i) ###...÷....... (i) ##....##..## ###... (i* ##..###### ## (i9* (i1 (i9 14.2 (1.0)(i? (iBA (iJ R### #..## #....## ##......# #### ##.. ##..## #### #I..  ##....#####..####..  #.##....##...  #.∩.∩.#..@...  #.###...÷.......  ##....##..## ###..(iK j. (iR (if[ &5(i` (ib (i## #..##  #....##  ### ## ##.. ## #### #I.. ##....#####..####.. #.......##....##@.. #.∩.∩#............ #..........###...÷. ##....##..## ###.  ##..###### ##..####I#..###.....#.....#(iZ#_56(ie(ig$(ig~Really walk into a travel-excluded area? Y - Yes  N - No(ig(i(isilenth the FighterOni of Vehumet ****..###Health: 75/139 ============------------#..##Magic: 28/28 ========================#....##AC: 11Str: 15Doom: 30% ##......#EV: 8Int: 28  ######........SH: 0Dex: 5 ##..## #### #I........(iXL: 13 Next: 15% Place: an Ice Cave #....#####..####@.......Noise: ---------  Time: 19716.2 (0.0) .......##....##.........l) +12 hand axe of the Wilderness {flame, .∩.∩.......#............Cast: Shock ..........###...÷....... #....##..## ###......... (iA`##..###### ##........II 2 ice statues (unaware)####I.......##.......###.....##The ice beast is struck by an electric surge!  You kill the ice beast! _The ice beast disappears in a puff of smoke! _You start resting. _Magic restored. _Your orb has finished recharging its magic.(iXII(i `````The ice statue gestures at you.(i2 @....YY   ice beast (summoned)  The shard of ice is repelled.(i?J=7.2 (1Shock(iH(iLX _The ice statue gestures.(iM \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i   silenth the Fighter  Oni of Vehumet ****.. ###  Health: 75/139 ============------------ #..##  Magic: 25/28 =====================--- #....##  AC: 11Str: 15Doom: 30%  ##......#  EV: 8Int: 28   #### ##........  SH: 0Dex: 5 ##..## #### #I........  XL: 13 Next: 15% Place: an Ice Cave #....#####..####@.......  Noise: =--------  Time: 19717.2 (0.0) .......##....##....(io 5.....  l) +12 hand axe of the Wilderness {flame, .∩.∩.......#............  Cast: Shock ..........###...÷....... #....##..## ###......... ##..###### ##........  II 2 ice statues  #### IY......#  Y   ice beast (summoned) #.......#  ##.....## _The ice statue gestures.Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (moderately damaged, 100% to hit)(is Bsilenth the FighterOni of Vehumet ****..###Health: 75/139 ============------------#..##Magic: 25/28 =====================---#....##AC: 11Str: 15Doom: 30% ##......#EV: 8Int: 28  ######........SH: 0Dex: 5 (i^ ##..## #### #I........XL: 13 Next: 15% Place: an Ice Cave #....#####..####@.......Noise: =--------  Time: 19717.2 (0.0) .......##....##.........l) +12 hand axe of the Wilderness {flame, .∩.∩.......#............Cast: Shock ..........###...÷....... #....##..## ###......... ##..###### ##........II 2 ice statues####IY......#(i Y   ice beast (summoned)#.......###.....##Casting: Arcjolt (mildly dangerous; 1% risk of failure)  (i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (moderately damaged, 100% to hit)  The stone arrow hits the ice statue!(i..xvvv(1 ally target), ally target)  Aiming: Stone Arrow (safe; 1%  Press: ? - help, Shift-Dir - straight line: an ice statue (moderately damaged, 100% to hit)  The stone arrow hits the ice statue!  The ice statue is heavily damaged.  Your orb unleashes a flurry of shooting stars!(ia5 *****The ice statue gestures at you.(iU(i_@....Y.(ib51----====8.2 (1-Star (ib(i\j(iq1 _The bolt of cold hits you!!(iX  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i$]  silenth the Fighter  Oni of Vehumet ****.. ###  Health: 51/139 ========---------------- #..##  Magic: 22/28 ==================------ #....##  AC: 11Str: 15(i8% Doom: 30%  ##......#  EV: 8Int: 28   #### ##........  SH: 0Dex: 5 ##..## #### #I........  XL: 13 Next: 15% Place: an Ice Cave (i%'#....#####..####@v......  Noise: ====-----  Time: 19718.2 (0.0) .......##....##vv.......  l) +12 hand axe of the Wilderness {flame, (i%.∩.∩.......#............  Cast: Shock ..........###...÷.......  -Star #....##..## ###......... (ix&m##..###### ##Y.......  II 2 ice statues (1 ally target)  #### I.......#  Y   ice beast (summoned, ally target) #.......#  ##.....## (i&_The bolt of cold hits you!!  Casting: Stone Arrow (safe; 1% risk of failure)  (i&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(i'Aim: an ice statue (heavily damaged, ally target, 100% to hit)(i!silenth the FighterOni of Vehumet ****..###Health: 51/139 ========----------------#..##Magic: 22/28 ==================------#....##AC: 11Str: 15Doom: 30% ##......#EV: 8Int: 28  ######........SH: 0Dex: 5 ##..## #### #I........XL: 13 Next: 15% Place: an Ice Cave #....#####..####@v......Noise: ====-----  Time: 19718.2 (0.0) .......##....##vv.......l) +12 hand axe of the Wilderness {flame, .∩.∩.......#............Cast: (i!Shock ..........###...÷.......-Star #....##..## ###......... ##..###### ##Y.......II 2 ice statues (1 ally target)####I.......#Y   ice beast (summoned, ally target)#.......###.....##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (heavily damaged, ally target, 100% to hit)  The stone arrow hits the ice statue!!(iNv○○vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice statue (heavily damaged, ally target, 100% to hit)  The stone arrow hits the ice statue!!  The ice statue is severely damaged.(iIY *○○The ice statue gestures at you.(iJv(i~ ○○vThe freezing blast is repelled. The shooting star hits the ice statue.(iÞ,(iq(i7☼☼@☼v○○○.°☼vY.(ii==--9.2 (1(i^☼°(iǴc _The ice statue is almost destroyed.(i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i   silenth the Fighter  Oni of Vehumet ****.. ###  Health: 51/139 ========---------------- #..##  Magic: 19/28 ================-------- #....##  AC: 11Str: 15Doom: 30%  ##......#  EV: 8Int: 28   #### ##........  SH: 0Dex: 5 ##..## #### #I☼☼......  XL: 13 Next: 15% Place: an Ice Cave #....#####..####@☼......  Noise: ==-------  Time: 19719.2 (0.0) .....(i ..##....##v○○......  l) +12 hand axe of the Wilderness {flame, .∩.∩.......#..○.°☼......  Cast: Shock ..........###...v.......  -Star #....##..## ###.Y....... ##..###### ##........  II 2 ice statues (1 ally target)  #### I.......#  Y   ice beast (summoned, ally target) #.......#  ##.....## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (freezing vapour, almost destroyed, ally target, 100% to  hit)(ido A  silenth the Fighter  Oni of Vehumet ****.. ###  Health: 51/139 ========---------------- #..##  Magic: 19/28 ================-------- #....##  AC: 11Str: 15(iEp [Doom: 30%  ##......#  EV: 8Int: 28   #### ##........  SH: 0Dex: 5 ##..## #### #I☼☼......  XL: 13 Next: 15% Place: an Ice Cave #....#####..####@☼......  Noise: ==-------  Time: 19719.2 (0.0) .......##....##v○○......  l) +12 hand axe of the Wilderness {flame, (ip _.∩.∩.......#..○.°☼......  Cast: Shock ..........###...v.......  -Star #....##..## ###.Y....... (iq %##..###### ##........  II 2 ice statues (1 ally target)  #### I.......#  Y   ice beast (summoned, ally target) #.......#  (i\q ##.....## Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (freezing vapour, almost destroyed, ally target, 100% to  hit)  (iq gThe stone arrow hits the ice statue!!  You destroy the ice statue!(ix , ###  #..##  #....##  #  #### .  #### #☼. . . (i#y ∩.∩°. .  . . I   ice statue  #### #  ## (i  ###  #..##  #....##  ###  #### ##.  #### #☼☼☼...... #@☼...... #v○○...... .∩.∩.○.°☼...... #....  ###..  ##.  #### #  ##   Press: ? - help, Shift-Dir - straight line  Aim: an ice statue (freezing vapour, almost destroyed, ally target, 100% to  hit)  The stone arrow hits the ice statue!!  You destroy the ice statue!  Vehumet accepts your kill.(i`  ###  #..##  #....##  ###  #### ##.  #### #☼☼☼...... (i #@☼...... #v○○...... ∩.∩.○.°☼...... #....  ###.. ##.  #### #  #(i :# (i J  You are engulfed in freezing vapours.(i ○v * * * LOW HITPOINT WARNING * * *The shooting star hits the ice beast!(i&  The ice beast is moderately wounded.(i' ...................☼○○☼○○○○.°☼(i L.Y(i t37--29720.2 (1(i| 9°(i|! 4 _The ice beast is knocked back.(i###..##..####......#######....## #### #☼○○........#####..####○☼.........##....##@○○...... #.∩.∩.......#..○.°☼...... #...(iu##...v....... ##....##..## ###...  ##..###### ##Y.......  #### I.#Y   ice beast (summoned, ally target) #.# ### .....(i*7 ###  #..##  #....##  ##......#  #### ##........   #### #☼○○ ##○☼ #@○○ ∩.∩#..○.°☼ ##...  ###.   ##  ####     ##.....##   (iJ\  ###  #..##  #....##  ##......#  #### ##........   #### #☼○○ ##○☼ #@○○ ∩.∩#..○.°☼ ##...  ###.   ##  ####   (if] ##.....# (i'_J  You are engulfed in freezing vapours.(iP`,(ik °○Yv* * * LOW HITPOINT WARNING * * *The shooting star hits the ice beast.(iZ  The ice beast is heavily wounded.(i(i○○○○°°°..○Y.°)26------1° _The ice beast is knocked back.(ii####..###....####......(ilj######..##..## #### #☼○○..... ##....#####..####○○.......##....##°°°(i(k∩.∩.......#..°@.○...###...Y.#....##..## ###..  ##..###### ##° #### I.# #(ik#.....# ##..#(iwx°°°○....@.○(ix'.(i{s20=--2(i(iF(i"  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iΐa ###  silenth the Fighter #..##  Oni of Vehumet ****.. #....##  Health: 26/139 ====-------------------- ##......#  Magic: 17/28 ==============----------  #### ##........  AC: 11Str: 15(i_Doom: 29%  ##..## #### #☼°°......  EV: 8Int: 28  ##....#####..####°○......  SH: 0Dex: 5 #.......##....##.........  XL: 13 Next: 17% Place: an Ice Cave #.∩.∩.......#...@.○......  Noise: ---------  Time: 19722.2 (0.0) (iɑz#..........###...Y.......  l) +12 hand axe of the Wilderness {flame, ##....##..## ###.........  Cast: Shock  ##..###### ##........  -Star  #### I.......#  #.......#  Y   ice beast (summoned) (i##.....##  .....#  ##..## _The ice beast is knocked back.  (i<JCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  (iPress: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, summoned, 78% to hit)(iU E ###  silenth the Fighter #..##  Oni of Vehumet ****.. #....##  Health: 26/139 ====-------------------- ##......#  Magic: 17/28 ==============----------  #### ##........  AC: 11Str: 15(iV )Doom: 29%  ##..## #### #☼°°......  EV: 8Int: 28  ##....#####..####°○......  SH: 0Dex: 5 (i4W |#.......##....##.........  XL: 13 Next: 17% Place: an Ice Cave #.∩.∩.......#...@.○......  Noise: ---------  Time: 19722.2 (0.0) (i^W #..........###...Y.......  l) +12 hand axe of the Wilderness {flame, (iW ##....##..## ###.........  Cast: Shock (i9X  ##..###### ##........  -Star  #### I.......#  #.......#  Y   ice beast (summoned) (isX ##.....##  .....#  ##..## (iX UConfirm with . or Enter, or press ? or * to list all spells.(iX Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(iX Aim: an ice beast (heavily wounded, summoned, 78% to hit)  (i Y aThe stone arrow hits the ice beast!  You kill the ice beast!(i_ { ###  #..##  #....##  ..#  #### ...   ####  ## #. ∩.∩ (im §       ####   ##.....# .....# (i ...°°÷§§§(i 7==3.2 (1Shock  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (heavily wounded, summoned, 78% to hit)  The stone arrow hits the ice beast!  You kill the ice beast! _The ice beast disappears in a puff of smoke!(i\ ### #..## #....## ##......# #### ##.. ##..## #### #☼..  ##....#####..####.°......  #.##....##...  #.∩.∩.#..@..°......  #.###...÷§......  ##....##..## ###§§....... ##..###### ##..  #### I.# [3(id7m #.# ##.....## .....#  ##..##..§.§..§.§§(i`.--4(i?(i9 ### #..## #....## ##......# #### ##........ ##..## #### #☼.. ##....#####..####.. #.##....##... #.∩.∩.#.@.... #.###.§.§....... ##....##..## ###.§.§..... ##..###### ##§.......  #### I.[4(i0m#  #.#  ##.....##  .....#  ##..##(iTm..÷....(iJF\8--5(iL(iO(iԐ ### #..## #....## ##......# #### ##........ ##..## #### #☼.. ##....#####..####.. #.##....##... #.∩.∩.#@..... #.###...÷....... ##....##..## ###... ##..###### ##..  #### I.#  #.#  ##.....##  (iޑ.....#  ##..##6(i # # #....## ### #### ##........ ##..## #### #☼.. ##....#####..####.. #.......##..@.##... #.∩.∩.......#...... #..........###...÷.........##..## ###.....###### ##..#### I.# ..###.## .....(iI8[40m#(i'9=8=7(i(i| ###..##..####......#####....## #### #☼..........#####..####.. #.......##....##... #.∩.∩......@#...... #...##...÷.......(i  ##....##..## ###... ##..###### ##.. #### I.# #.# #### ..... ##..##(iD %8(i (i (i I(i ,(i 30==(iH 19=(i (i$ 220==3(i,& M4(i) {=(il+ 5=1=(i, (i, (iG- (iF. (i>/ (i/ (i10 (i6 6==(i97 (i8 S72(i : (i: (iV; (i; (i< (i]= 78(i> (i]? (iB@ (i@ (iB (iC (iD (iF y93=(iG (itY 40(inZ ,(iZ (iM\ (i=] 1=4==(i$` X(i` (iKa (ia (i.c (ic !2(ic 2=(i?d (iee (ie 9=(ikf (ig (iQh 3(iyh D5=(i i (i0j (ij (ik (i)l (il 74(ihm (i}n (in (iEo (iq 9=(iq (iq (iw 56=(iy M6(iy (i{ ,(i| (i? 7==(i€ (i/ #7(iY (=(il (i (iz (i (i (i S8=(i@ (i| (iч (ia (i{ a _You start resting.(i} 98==(i (i* (io (i (i4 (i 850(i[ (i (iޒ (i (i (i 9=(i (iS 81(iѭ & (iI !79.2 (51.0) _Magic restored.(i ((i (i k _Your orb has finished recharging its magic.(i/^I(iä23=4=56(i(i(i#(ia357(i(i(i6(i6(if(i(i6(iS8=(i(id(i,(i(i(i#9(i+(=(i(i(i(i(i(ib:60(i(i (iO(i(i,(i(i(i91(i(i8,(i(i8(i92(i(i)(ix(i(i(i(93(i(i(i<(i(i B(ix (i #4(i 0=(ik (ib (i (iD (iB(i55=(i(iW(i(i(iT(ie(i96(iU(iC(i(i(i4(io(i(iA(i97(iq(i,(i0"89(i>3B(i4(iQ4(i5(i870=(i8,(i9(i:(i;K1=(i;(i=,(i@>(iHAe2(iA(iA(igB(iC(iC(isD(iE(i(F93(iF(iH,(iYI(iL{4(iL(iL(i` 56=7=8(iZa(ia(i`b(i~c(ic99(id(ie(i f(ig(ih(ii:80(icn1(io(i{o(io(iq,(iq(i(i(i (i](iS3=(iW(i(i(i?(i,(im(iw(iK4=(iz(i(io(i(i(iT95(i(i(iS(i(iQO6(i(iX(i,(i(iO7(i,(i(ic 899=(i (i 100/139=(i (i (i (i (iw (i (i7;1(i(i/2(iu3}3(i^74(i7(iH8(i<5=(iB(i&C(iC(iE(iQI6=(iHJ(iJ(iJ(iiO7(iQQ8(iJS(iS(iS(iU;9(iiV(iW(iX,(iY(iZ(ixZ(i<\(i\&10(i!](ih^(i^(i<_(ig`(i`K1=(ipa(i_b(ib(ib(ild(idU2=(i:e(ifB(ilh,(iTi(ij(i|j%3(ij(iHl(il(i_m(ikn(iVq%4(igr(i:t(it(iu(i\L56=(i(i(i(i2(iԄU7=(i(i (iU(ij(if(i%8(i(i(i(i(iÏ,(i'(iQ9(iqi201(iB(iߧ$2=3=(i4(iq(iŮ,(i6(i,(iCr5678=(i(i,(i(i9=30(i,(i,(ix12(i,(id(i(i4%3(i(i5,(i(i(i<(i(ipa4=(i((i,(i5=(i,(i(i(i(i%6(iB(i\(i(i(ig(i(is%7(i(i,(iR(i;8(i(ip(i(i(i( i _You start resting.(i2982.2 (203.0)(i!Z9=34(i"(i4" _HP restored.(i` ((i: j## ## (i@  #....##  # ## ##........ ## #### #☼.. ##....#####..####.. #.......##..@.##... #.∩.∩............ #..........###...÷. ##....##..## ###.##..###### ##..####I#..###.....#.....#(iCS (iU 14.2 (1.0)(i \ (iw^ (i ####..#..##......# ######.. ##..## #### #☼........ ##....#####..####.. #.......##....##... #.∩.∩.......#@....(i . #..........###...÷. ##....##..## ###......... ###### #### I.# #### .....###..#(i !#(iB (i &5(i: (i (i#..#...##......# ######........ ##..## #### #☼........ ##....#####..####.. #.......##....##... #.∩.∩.......#...... #..........###@..÷. ##....##..## ###......... ###### ##.. ## I.# #### .....###..## (i(i&6(ia(i(i3(i <(iA(iC(i#..## #....## ##......# #### ##.. ##..## #### #☼..  ##....#####..####..  #.##....##...  #.∩.∩.#......  #.###.@.÷.......  ##....##..## ###... ##..###### ##.. ##..##=7(ihP #..##......# ######..  ##..## #### #☼........ ##....#####..####.. #.......##....##... (iQ!#.∩.∩.......#...... #..........###...÷. ##....##..## ###@........ ###### ##.. ## I.#  ###.....## .....###..## .##(iZ(i(i͆8(i:(i (i2 Really walk into a travel-excluded area? Y - Yes  N - No(i(i-/##......#silenth the Fighter######........Oni of Vehumet ****.. ##..## #### #.........Health: 139/139 ======================== #....#####..####........Magic: 28/28 ======================== .......##....##.........AC: 11Str: 15Doom: 29% .∩.∩.......#............EV: 8Int: 28  ..........###...÷.......SH: 0(id0!Dex: 5 #....##..## ###.........XL: 13 Next: 17% Place: an Ice Cave ##..###### ##@.......Noise: ---------  Time: 19988.2 (0.0)  #####I.......#l) +12 hand axe of the Wilderness {flame, ##.......#Cast: Shock##.....##.....###..##I   ice statue (unaware).#### _The ice beast disappears in a puff of smoke! _You start resting. _Magic restored. (i61_Your orb has finished recharging its magic. _You start resting. _HP restored.(i?YII(iF *The ice statue gestures at you.(ift☼○○@☼§§§§(ixK==9.2 (1Shock(i u§§§(i/5 _The freezing blast is repelled.(i   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i  ##......#  silenth the Fighter  #### ##........  Oni of Vehumet ****.. ##..## #### #.........  Health: 139/139 ======================== #....#####..####........  Magic: 25/28 =====================--- (i=.......##....##.........  AC: 11Str: 15Doom: 29% .∩.∩.......#............  EV: 8Int: 28  ..........###...÷.......  SH: 0Dex: 5 #....##..## ###☼○○......  XL: 13 Next: 17% Place: an Ice Cave (i##..###### ##@☼§.....  Noise: ==-------  Time: 19989.2 (0.0)  #### #I§§.....#  l) +12 hand axe of the Wilderness {flame,  ##..§....#  Cast: Shock ##.....##  .....#  (ij##..##  I   ice statue .##  ##  _The freezing blast is repelled.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (freezing vapour, 100% to hit)(i*##......#silenth the Fighter######........Oni of Vehumet ****.. ##..## #### #.........Health: 139/139 ======================== #....#####..####........Magic: 25/28 =====================--- .......##....##.........AC: 11Str: 15Doom: 29% .∩.∩.......#............EV: 8Int: 28  ..........###...÷.......SH: 0Dex: 5 #....##..## ###☼○○......XL: 13 Next: 17% Place: an Ice Cave ##..###### ##@☼§.....Noise: ==[0(i>,;10;1m-------  Time: 19989.2 (0.0)  #####I§§.....#l) +12 hand axe of the Wilderness {flame, ##..§....#Cast: Shock##.....##.....###..##I   ice statue.####Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (freezing vapour, 100% to hit)  The stone arrow hits the ice statue!(id;v○○☼§v☼(ally target)Aim  Press: ? - help, Shift-Dir - straight line: an ice statue (freezing vapour, 100% to hit)  The stone arrow hits the ice statue!  (i<The ice statue is moderately damaged.  Your orb unleashes a flurry of shooting stars!(iK@22---90.2 (1-Star (i"I;§(iL; _You are engulfed in freezing vapours.(iCq  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i-  ##......#  silenth the Fighter  #### ##........  Oni of Vehumet ****.. ##..## #### #.........  Health: 122/139 =====================--- #....#####..####........  Magic: 22/28 ==================------ .......##....##.........  AC: 11Str: 15Doom: 29% .∩.∩.......#............  EV: 8Int: 28  ..........###...÷.......  SH: 0Dex: 5 #....##..## ###v○○......  XL: 13 Next: 17% Place: an Ice Cave ##..###### ##@☼§..... [3(i 9;49m Noise: ==-------  Time: 19990.2 (0.0)  #### #Iv☼.....#  l) +12 hand axe of the Wilderness {flame,  ##..§....#  Cast: Shock ##.....##  -Star  .....#  ##..##  I   ice statue (ally target) .##  (i? ## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i TAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (freezing vapour, moderately damaged, ally target, 100% to  hit)(i'- ##......#silenth the Fighter######........Oni of Vehumet ****.. ##..## #### #.........Health: 122/139 =====================--- #....#####..####........Magic: 22/28 ==================------ .......##....##.........AC: 11Str: 15Doom: 29% .∩.∩.......#............EV: 8Int: 28  ..........###...÷.......SH: 0(i. Dex: 5 #....##..## ###v○○......XL: 13 Next: 17% Place: an Ice Cave ##..###### ##@☼§.....Noise: ==-------  Time: 19990.2 (0.0)  #####Iv☼.....#l) +12 hand axe of the Wilderness {flame, ##..§....#Cast: Shock##.....##-Star .....###..##I   ice statue (ally target).####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (freezing vapour, moderately damaged, ally target, 100% to  hit)  The stone arrow hits the ice statue!!(iT  Press: ? - help, Shift-Dir - straight line: an ice statue (freezing vapour, moderately damaged, ally target, 100% to  hit)  The stone arrow hits the ice statue!!  The ice statue is heavily damaged.You are engulfed in freezing vapours. The shooting star hits the ice statue!(iu ,(iS ☼v☼The ice statue is severely damaged.(i *The ice statue gestures at you.(i (i v°°@○☼☼☼☼(i c05---1.2 (1(i ^☼☼(i ^ _The freezing blast misses you.(i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i| ##......#  silenth the Fighter  #### ##........  Oni of Vehumet ****.. ##..## #### #.........  Health: 105/139 ==================------ (i/=#....#####..####........  Magic: 19/28 ================-------- .......##....##.........  AC: 11Str: 15Doom: 29% .∩.∩.......#............  EV: 8Int: 28  ..........###...÷.......  SH: 0Dex: 5 (i\&#....##..## ###v°°......  XL: 13 Next: 17% Place: an Ice Cave (iz##..###### ##@○☼.....  Noise: ==-------  Time: 19991.2 (0.0)  #### #I☼☼.....#  l) +12 hand axe of the Wilderness {flame,  (i##..☼....#  Cast: Shock (i/@##.....##  -Star  .....#  ##..##  I   ice statue (ally target) .##  ## (iCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (freezing vapour, severely damaged, ally target, 100% to  (i hit)(i##......#silenth the Fighter######........Oni of Vehumet ****.. ##..## #### #.........Health: 105/139 ==================------ #....#####..####........Magic: 19/28 ================-------- .......##....##.........AC: 11Str: 15(iKDoom: 29% .∩.∩.......#............EV: 8Int: 28  ..........###...÷.......SH: 0Dex: 5 #....##..## ###v°°......XL: 13 Next: 17% Place: an Ice Cave ##..###### ##@○☼.....Noise: ==-------  Time: 19991.2 (0.0)  #####I☼☼.....#l) +12 hand axe of the Wilderness {flame, ##..☼....#Cast: Shock##.....##-Star .....###..##I   ice statue (ally target).####(iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (freezing vapour, severely damaged, ally target, 100% to  hit)  The stone arrow hits the ice statue!(i(iAiming: Stone Arrow (safe; 1% risk of failure)  (iwTPress: ? - help, Shift-Dir - straight line  (iAim: an ice statue (freezing vapour, severely damaged, ally target, 100% to  (ihit)  (iD+The stone arrow hits the ice statue!  (i"fThe ice statue is almost destroyed.(ix..○☼○○☼(i~87/139 ---2.2 (1(i(iI ; _You are engulfed in freezing vapours.(i (i  (i3Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i  ##......#  silenth the Fighter  #### ##........  Oni of Vehumet ****.. ##..## #### #.........  Health: 87/139 ===============--------- #....#####..####........  Magic: 16/28 =============----------- .......##....##.........  AC: 11Str: 15Doom: 29% .∩.∩.......#............  EV: 8Int: 28  ..........###...÷.......  SH: 0Dex: 5 #....##..## ###v........  XL: 13 Next: 17% Place: an Ice Cave ##..###### ##@○☼..... [39(i ;49m Noise: ==-------  Time: 19992.2 (0.0)  #### #I○○.....#  l) +12 hand axe of the Wilderness {flame,  ##..☼....#  Cast: Shock ##.....##  -Star  .....#  ##..##  I   ice statue (ally target) .##  ## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (freezing vapour, almost destroyed, ally target, 100% to  hit)(i  ##......#  silenth the Fighter  #### ##........  Oni of Vehumet ****.. ##..## #### #.........  Health: 87/139 ===============--------- #....#####..####........  Magic: 16/28 =============----------- .......##....##.........  AC: 11Str: 15Doom: 29% .∩.∩.......#............  EV: 8Int: 28  ..........###...÷.......  SH: 0Dex: 5 #....##..## ###v........  XL: 13 Next: 17% Place: an Ice Cave ##..###### ##@○☼.....  (i% sNoise: ==-------  Time: 19992.2 (0.0)  #### #I○○.....#  l) +12 hand axe of the Wilderness {flame,  ##..☼....#  Cast: Shock ##.....##  -Star  .....#  ##..##  I   ice statue (ally target) .##  ## Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice statue (freezing vapour, almost destroyed, ally target, 100% to  hit)  The stone arrow hits the ice statue!  You destroy the ice statue!(i    #### ##........  #### #.. #.. (i .. ∩.∩. .  .  .  #### #○# (if  #  ##  .....# (i ##..## .## ## (ic .........................................°○....○○○.......○.................Press: ? - help, Shift-Dir - straight lineAim: an ice statue (freezing vapour, almost destroyed, ally target, 100% to  hit)  The stone arrow hits the ice statue!  You destroy the ice statue!  (i( GVehumet accepts your kill.(i{' *74---893.2 (1Shock(i^ Q _You are engulfed in freezing vapours.(i@Z(i^ #....## ###  #### ##.  ##..## #### #.. (i^_f##....#####..####. #.......##....##. #.∩.∩.......#...........###...÷...##..## ###@........(i_V..###### ##°°○.....#### #○○○.....###..○....###.....## .....###..##(iR`q .####(i[h ..○°°○Your shooting star dissipates!(id7=8=(iהn(i(i99(iݖ(i$,(iT(ih(iɚ:90(in(i(iԜ(iW(iǞ(i(i(iǡe1(iJ,(iף(iX(i92(i1(i(i(i'(i(i.S3=(i (i;(i(i߬(i=(i(i?(i(iݰK4=(ir(i(iT(i(i(in95(i#(i2(ip(i(i((i96(iS(i_(i(i-(i^(i(i(iƿ(i397(i(i(i4(i(i(iK98(i(i(id(i(i0d99=(i(ie,(i(iK(i]100/139=(iJ(i,(ib(i(iC(i,(i%1(i(i,(i%(id(i%2(is(i(i1(i(i.(i%3(i(i`(i(iB(i(i(i(i.(i;4(i,(i7(ia5=(iB(i(i(iU6=(i (i?(i(i(iY(i(i (i;7(i(i,(i(i(i1%8(i(i3(i(i(iZ(i%9(i(i(i(i](i(i(i(i(i]&10(i7(ip (i (i! (i a1=(i (i (i (iV2=3(i(i(i>,(i (i %4(i7!(i="(i",(i.$(i,g5(i(-(i-(i-(i).(i\/(i/K6=(i 0(i1(ii1(i1(i2(i2U7=(ij3(iS4(i4(i5(i6(i6%8(i6(i7(i^8,(i9,(i:(i;;9(iB<(i@(iA(i$DR20(iJ1(i1K(iK(iL(iL(iIM(imN(iNK2=(iO(iP(i8Q(iQ(iS(iUk3=(iU(iFV(iV(i.X(iX%4(iY(i4[,(i[(i\(iA](i](i_(iz_%5(i+`(i|a(ia(i1b(iyc(id%6(id(ie,(if(ig(iCh%7(ih(i>j,(ij(il(i6n,(i}pa8=(iq(iv(iw,(ix(iLz(i{,(i|(i&,(i(i3(i(il,(i!(i$(i,(i(iȎ(i(ip(in(i (iy(iޔ(i(i (i~(i(i(i(iם(iA(i(i](i(i,(i΢(i (i##..## ##....## ##......## ##........# #### #.........## #..####.........# ....##..........## ..#..............## (iY.###...÷........@.# ## ###.........##..# # ##........# #.# Shock #........## ..#.......# #.###.....## .# Z   komodo dragon simulacrum (dormant).....# ..##..##Z#.##(i096.2 (13.0)(i,7.2 (14(i$(ik _A komodo dragon simulacrum comes into view.M-iz##..##..##........# ### #.........# ..####.........# ...##..........##...... ###...÷.. # ###.........##  ##........###.#  #........## .##.......# #.#M-i]|...## .# .....# .. Z 2 komodo dragon simulacra (dormant)##..## Z# .## ##M-i]M-iZZZ.ZM-i/8.0) M-i|M-ik _A komodo dragon simulacrum comes into view.M-i##..##..# ## #..# .#### ..# #.......... ##...÷.......  ###.........##..#  ###@# #..## #.## ##.# ## .# .....# Z##..## ..# .## ZZ# ZZ 2 steam dragon simulacra (dormant)## #ZZ Z   acid dragon simulacrum (dormant) M-iZ.Z.ZM-i=&9M-iQM-i _An acid dragon simulacrum and 2 steam dragon simulacra come into view.M-i ##.. ## #.........## .####..........##..........## #..............## ##...÷..........##  ###..##.. ####.##.## #@.## ## ##.....## Z  ..##..#Z.# .## ZZ## #.Z   lindwurm simulacrum (dormant) #ZZ 2 steam dragon simulacra (dormant)Z   acid dragon simulacrumM-i M-i ,M-i M-i Z.ZZ.Z.Z1 dormant)M-i M-i !200M-i M-i f _A lindwurm simulacrum comes into view.N-iZ# #..## ..#..÷#...##..#  ###.##..## #..# ## ##@# ## #Z#  .....# #Z. ##..## #.Z# .## #ZZ### ##Z.  #.   The komodo dragon simulacrum bites you!N-ilZZ..ZZN-inW18----=N-iD~^1 _The komodo dragon simulacrum freezes you!N-iw  The komodo dragon simulacrum bites you! _The komodo dragon simulacrum freezes you!  You hit the komodo dragon simulacrum.  You melt the komodo dragon simulacrum terribly.is lightly damaged.  bitN-iTZ.N-i]!96/139 --------=2.5 (1.3 N-id'N-i*? _The komodo dragon simulacrum freezes you!N-i&  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O-i[WO-iDfF Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3 e - ArcjoltConjuration/Air1%5  f - Mephitic CloudConjuration/Alchemy/Air 1% 3 Select a spell to cast [?] help[Esc] exitO-iH O-i- O-i # #.........##silenth the Fighter ####.........#Oni of Vehumet *****. .##..........##Health: 96/139 ================-------- ..............##Magic: 28/28 ======================== #...÷..........##AC: 11Str: 15Doom: 28% ###.........##..#EV: 8Int: 28  ##........###.##SH: 0O-i Dex: 5#........## #..#XL: 13 Next: 19% Place: an Ice Cave##.......# ##@#Noise: ==-------  Time: 20202.5 (0.0)##.....## #Z#l) +12 hand axe of the Wilderness {flame, .....# #ZZCast: Shock##..## #Z.#.## #ZZ#####..ZZ 2 komodo dragon simulacra#.Z   lindwurm simulacrum#.ZZ 2 steam dragon simulacra (1 dormant)O-ii 9Z   acid dragon simulacrumYou melt the komodo dragon simulacrum terribly.  The komodo dragon simulacrum is lightly damaged.  The komodo dragon simulacrum bites you! _The komodo dragon simulacrum freezes you!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O-i O-ib # #.........##silenth the Fighter ####.........#Oni of Vehumet *****. .##..........##Health: 96/139 ================-------- ..............##Magic: 28/28 ======================== #...÷..........##AC: 11Str: 15Doom: 28% O-i2 U###.........##..#EV: 8Int: 28  ##........###.##SH: 0Dex: 5#........## #..#XL: 13 Next: 19% Place: an Ice Cave##.......# ##@#Noise: ==-------  Time: 20202.5 (0.0)##.....## #Z#l) +12 hand axe of the Wilderness {flame, .....# #ZZCast: ShockO-ix ##..## #Z.#.## #ZZ#####..ZZ 2 komodo dragon simulacra#.O-i uZ   lindwurm simulacrum#.ZZ 2 steam dragon simulacra (1 dormant)Z   acid dragon simulacrumYou melt the komodo dragon simulacrum terribly.  The komodo dragon simulacrum is lightly damaged.  The komodo dragon simulacrum bites you! _The komodo dragon simulacrum freezes you!  O-i Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O-i /The komodo dragon simulacrum is heavily damaged.struck by an electric surge!  The komodo dragon simulacrum is severely damaged.  The acid dragon simulacrum is struck by an electric surge!  O-i: The acid dragon simulacrum vaporises!  Vehumet accepts your kill.O-i0 (The acid dragon simulacrum vaporises!  Vehumet accepts your kill.  You feel your power returning.steam dragon simulacrum is struck by an electric surge!!steam dragon simulacrum vaporises!MThe steam dragon simulacrum is struck by an electric surge!!steam dragon simulacrum vaporises! O-i # ******   Vehumet accepts your kill.The lindwurm simulacrum is struck by an electric surge!!O-iZU  The lindwurm simulacrum is severely damaged.Your orb unleashes a flurry of shooting stars!O-i] vvvZZ°☼Z○.(1 ally tar…)O-iGe 6--7=====3.5 (1-Star O-ik O-io o _The komodo dragon simulacrum barely misses you.P-i9FYour orb unleashes a flurry of shooting stars! _The komodo dragon simulacrum barely misses you.You hit the komodo dragon simulacrum.  You melt the komodo dragon simulacrum terribly.  The komodo dragon simulacrum is almost destroyed.  The komodo dragon simulacrum bites you!!P-iNkZ○.°P-iO60------===--4.8 (1.3P-iVP-iY@ _The komodo dragon simulacrum freezes you!!P-i" ~  The komodo dragon simulacrum bites you!! _The komodo dragon simulacrum freezes you!!slash the komodo dragon simulacrum!  You melt the komodo dragon simulacrum terribly.  The komodo dragon simulacrum vaporises!  Vehumet accepts your kill.P-ij$ P-i- .°.   komodo dragon simulacrum (ally target)P-i2 ------8==6 20----6.1P-iz8 P-i; 4 _You feel your power returning.Q-i_,Q-i1X ##. ###.##....÷....###.##.. ##..###v## .## #@v#..# ##.###.....## #Z# .....# #Z.##..## #°.#Q-i2 .## #..#####..#.Q-i@3,Q-i&8 ○vv Your shooting star dissipates!The shooting star hits the lindwurm simulacrum.Q-iX{  The lindwurm simulacrum is almost destroyed.Q-i`d°v°Q-i0c1---70Q-ih8°Q-ij> _The lindwurm simulacrum is knocked back.Q-i@O S ###  ##........# ## #.........# .####.........# ..##..........## ..............## ##...÷...####.#..# #.###@##.# #.v##.......# ##°### #Z#.....Z##..## #°.##..#####.   The shooting star hits the lindwurm simulacrum!  The lindwurm simulacrum vaporises!○v○Q-iKe Q-ij q°°○.Q-iUu w==5 -8Q-i6z ;°Q-iC Z _Vehumet accepts your kill.R-iZ3   R-i 4 LCasting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R-i/ ##......## silenth the Fighter  ##........# Oni of Vehumet *****. ## #.........## Health: 61/139 ==========-------------- .####.........# Magic: 25/28 =====================--- ..##..........## AC: 11Str: 15Doom: 25% #..............## EV: 8Int: 28  ##...÷..........## SH: 0Dex: 5  ###.........##..# XL: 13 Next: 20% Place: an Ice Cave  ##........###@## Noise: ---------  Time: 20208.1 (0.0)  #........## #*°R-i0A[40m# l) +12 hand axe of the Wilderness {flame,  ##.......# ##*# Cast: Shock  ##.....## #*# -Star  .....# #Z. ##..## #..#  Z   komodo dragon simulacrum .## #..#  ## ##..  #. _Vehumet accepts your kill.Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon simulacrum (severely damaged, 98% to hit)S-i ##......## silenth the Fighter  ##........# Oni of Vehumet *****. ## #.........## Health: 61/139 ==========-------------- .####.........# Magic: 25/28 =====================--- ..##..........## AC: 11Str: 15Doom: 25% #..............## EV: 8Int: 28 ##...÷..........## SH: 0Dex: 5  ###.........##..# XL: 13 Next: 20% Place: an Ice Cave  ##........###@## Noise: ---------  Time: 20208.1 (0.0)  #........## #.°#-id;34H l) +12 hand axe of the Wilderness {flame,  ##.......# ##°# Cast: Shock  ##.....## #○# -Star  .....# #Z. ##..## #..#  Z   komodo dragon simulacrum .## #..#  ## ##..  #. Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon simulacrum (severely damaged, 98% to hit)  The stone arrow hits the komodo dragon simulacrum!  The komodo dragon simulacrum vaporises!Vehumet accepts your kill.Vehumet offers you knowledge of Eringya's Noxious Bog.  --more--S-ieH S-iL    ....# ....##S-iM y.....#.....##÷       #`°#  S-iM ##`#   #`# S-izN  #☼   .## #..# ## ##.. #.S-iCs z...°☼S-iS 28===24%1==9.1 (1ShockS-i S-i  Aim: a komodo dragon simulacrum (severely damaged, 98% to hit)  The stone arrow hits the komodo dragon simulacrum!  S-i 'The komodo dragon simulacrum vaporises!  Vehumet accepts your kill.offers you knowledge of Eringya's Noxious Bog. _You feel your power returning.T-ihV ## ####  ##. ### ####. ...##...... .#........... ###...÷..........## # #.##@.# ##..###.## .## #..#..# ##.###.....## #°# .....# #☼.##..## #T-i/W..# .## #..#####..T-iU\U.○T-ib/--10T-ihT-ijT-i ## ## #### ##. #### ## #..####....## ..#.... T-i.###...÷........@.## ## ###.........##..# # ##........###.## #........## #..#.....# ##.###.....## #.# .....# #○.##..## #..# .## #..#T-i<T-iT3--1T-iT-i|T-iȯ T-i T-iS T-i U-i[C ##..## ##....## ##......## ##.#  #### #.###..####U-iY.# #....##.##.#.##.###...÷.## .## ###.##..## ##..###.## #..## #..# ##.......# ##.# ##.....## #.# .....# #○.U-i/ ##..## #..#  .## #..#U-i@U-ib%2U-iU-iUU-i>..##..##..##### .## ###..####..#...## ....#..U-i?9..####...÷..## ###.##..# ### ##.###.## ## #..# ##.# ##.# ##.....## #.#U-i?i #.....# #○.###..## #..#  #..#U-i@R  ##..U-iSFU-i1SC===3U-iRYU-iZU-ihU-i,U-iѯU-i 4=U-i"U-io 5.1 (2 _You start resting.U-i(U-iU-ik _Your orb has finished recharging its magic.U-iU-i Spells (Memorise)TypeFailure Level  a - Eringya's Noxious Bog AlchemyU-i71% 6b - FoxfireConjuration/Fire1%1  c - Mercury ArrowConjuration/Alchemy1%2  d - Momentum StrikeConjuration/Translocation 1%2  e - SwiftnessAir1%3  f - Brom's Barrelling BoulderConjuration/Earth1% 4  g - Flame WaveConjuration/Fire1% 4  h - Rending BladeConjuration/Forgecraft 1% 4  i - SlowHexesU-ix 4%1  j - Summon Small MammalSummoning4%1  k - Inner FlameHexes/Fire4% 3  l - IrradiateConjuration/Alchemy4% 5  m - BlinkTranslocation7%2  n - Call ImpSummoning7%2  o - Ignite PoisonFire/Alchemy11% 4  p - Launch Clockwork BeeForgecraft14% 3  q - Ozocubu's ArmourIce14% 3  r - Yara's Violent UnravellingHexes/AlchemyU-i26% 5  s - Dispel UndeadNecromancy43% 4  t - Forge Blazeheart GolemFire/Forgecraft43% 4  u - Detonation CatalystFire/Alchemy71% 5 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV-iV-iL##....##silenth the Fighter##......##Oni of Vehumet *****.##........#Health: 64/139 ===========-------------#### #.........##Magic: 28/28 ======================== ###..####.........#AC: 11Str: 15Doom: 24% ##....##..........##EV: 8Int: 28 ....#..............##SH: 0Dex: 5 ...###...÷..........##XL: 13 Next: 21% Place: an Ice Cave ..## ###........@##..#Noise: ---------  Time: 20215.1 (0.0) ### ##........###.##l) -i=40m+12 hand axe of the Wilderness {flame, #........## #..#Cast: Shock##.......# ##.###.....## #.##.....# #○.###..## #..#..## #..#####..The komodo dragon simulacrum vaporises!Vehumet accepts your kill.Vehumet offers you knowledge of Eringya's Noxious Bog. _You feel your power returning. _You start resting. _Your orb has finished recharging its magic.  Okay, then.V-iV-i V-i"8 _V-i, V-it- V-i. V-i2 e5V-iL; 6V-i< V-i= V-i= V-i@A e7V-i$B V-isB V-i\C V-iE O8V-iF V-iQH ,V-iPI V-iJ V-ibK 99V-idL V-iCN V-iN V-i$O V-iP V-i_R j70=V-iS V-iT V-iaU V-iV V-iYW V-i X V-iY V-iZ K1=V-i[ V-i\ V-i`] V-iI^ V-i2a e2V-ib ,V-ic V-i$e V-ie 93V-izf V-ig V-iih V-iAi V-ij V-ik V-ik V-ism V-im 94V-in V-iq ,V-iq V-iWs V-i7t 95V-it V-iv V-iv V-iw V-ioy V-iy S6=V-i${ V-i]| V-i| V-iY} V-i~ V-ik V-i V-im V-i K7=V-î V-i^ V-iބ V-iq V-iӆ V-iO 98V-i݋ V-i\ V-iЍ V-ir V-i8 O9V-i V-i P80V-i V-i V-i V-i V-i< V-i #1V-i V-iQ V-i/ V-i V-i= V-iЦ V-i+ =2=V-id V-iN V-i V-i V-iݪ V-i ,V-io V-i V-i K3=V-ix V-i V-i V-iԲ V-i} 45V-i O6V-i ,V-i V-i V-i S7=V-i V-i ,V-i) 8=V-i2 V-iQ V-i V-i V-i V-iJ 99V-i BV-i V-i V-ik :90V-i V-i) V-i V-i V-i e1V-i V-i V-iQ V-i V-i V-i V-i O2V-i V-i ,V-i/ V-iM V-i S3=V-i V-i ,V-iP V-i a4=V-i V-ie V-i V-i V-i ,V-i& V-iW V-i 95V-i V-i, V-i V-i ,V-iS 96V-i V-i V-i V-i V-i V-i 97V-i V-i ,V-iW V-i V-i. V-i V-i V-i7 98V-i0 V-i V-i V-i V-i d99=V-i V-ix ,V-i V-i! V-i! ]100/139=V-i" V-i$ V-i$ V-i'% V-i& V-i' V-i7( V-i) ;1V-iF+ V-i0 BV-i0 ;2V-i1 V-i3 V-i'4 V-i5 V-iH6 V-i6 %3V-i7 V-i9 ,V-i: V-i< V-i< V-i> V-i^? V-ip@ %4V-i@ V-iYC ,V-iC V-ioE V-iF K5=V-iJ V-iL ,V-i~N V-i{P V-iR k6=V-iiS V-iT ,V-iU V-iJV V-i W V-iaY ;7V-iY V-i[ V-i[ V-i\ V-i_ ;8V-i>` V-ia ,V-i%c V-id V-id %9V-ice V-iSg ,V-ih V-ij V-ik V-ik V-iq ~10V-i_r V-ins V-is K1=V-it V-iv ,V-iw V-iGy V-iy U2=V-iz V-i| ,V-i} V-i ;3V-i V-i V-iv V-i V-i ,V-i% V-i V-i %4V-i V-i V-iP V-i^ V-i V-i %5V-i] V-i BV-iߕ a6=V-iʖ V-iܚ BV-iw V-i֜ V-i V-i 97V-i 2=V-i V-iɣ BV-i3 ;8V-iE V-i ,V-i V-i V-i %9V-i4 V-i nV-i V-im <20V-i V-ip V-i V-i V-i V-i %1V-i׺ V-i ,V-i V-i* 2=V-i V-i V-i V-i_ V-i U3=V-i V-i0 V-i V-i V-i V-i %4V-iM V-i V-i V-i V-i V-i %5V-i V-i ,V-i V-i ,V-i V-i V-iu %6V-in V-i7 ,V-i V-i V-i` %7V-i V-i ,V-i V-ii V-i D8=V-i V-i ,V-i V-iX V-i V-i V-iZ V-i d9=V-i ,V-i V-i V-i &30V-i ,V-i2 V-i V-i_ V-i %1V-i\ V-i V-ij V-i V-i ,V-i V-i ;2V-i  3V-i V-i ,V-iN V-if a4=V-i. V-i ,V-i  V-i% ,V-i V-iz V-i U5=V-iE V-i V-io V-i! V-i|# V-i$ %6V-i$ V-i% V-iC& V-i' V-i) ;7V-i* V-ip, ,V-i;- V-i=/ ,V-i/ V-i0 V-i1 %8V-i62 V-i3 ,V-i4 V-iE i _You start resting.V-iV 2387.1 (172.0)V-i_ Z9=83V-ie V-ih " _HP restored.V-i| V-i* V-i V-iw V-i V-i1 V-iƊ V-ib 9=V-i V-i V-ij V-i V-iJ V-i V-iʓ ,V-i| V-iߕ V-ix ,V-i V-iљ V-i ,V-i V-i nV-i# V-iȤ V-ik V-i5 V-i V-i V-i V-iD V-i֬ V-iF V-iڮ V-i ,V-i| V-i V-i6 V-i ,V-i V-i 7 ##.....## #.# #.....# #○. ###..## #..# #..## #..# ##.####.. ##..##. ##..## #. #..##  ##@#  V-i+ *#..#  #..# Shock #.## ..# .## Z   acid dragon simulacrum (dormant) . $Z V-i 403.1 (15.0)  An acid dragon simulacrum comes into view.V-i |ZZ.V-i ,4.1 (16V-i V-i + _Found 14 gold pieces.W-i ##.....## #.#  #.....# #○.  ###..## #..#  #..## #..#  ##.## ##..  ##..# #.  ##..## #.  W-i#..## W-i##@# #..# #..# #.## ..# .## Z $.W-iAa ##.....## #.#  #.....# #○.  ###..## #..#  #..## #..#  ##.## ##..  W-i3C##..# #.  ##..## #.  #..## ##@# #..# #..# #.## ..# .## Z $. W-ivIW-iQW-iWW-iZn _An acid dragon simulacrum is nearby!W-i0 #.....# #○.##..#..# #..## ##.## #..##..#  ###..# #.#..##  ##.## #@.##..##$Z $..##W-iI4W-i9NZ.W-i'=/5.0) W-iDW-iE+ _Found 21 gold pieces.W-i] \******W-i   The zap misses the acid dragon simulacrum.  Your orb unleashes a flurry of shooting stars!v.v.Z..k   rime drakekZ   acid dragon simulacrum (ally target)7-=6-Star  _A rime drake comes into view.X-i ******The zap hits the acid dragon simulacrum but does no damage.  The zap hits the rime drake.X-i(,X-iAX-i ○v○k The rime drake is lightly wounded.  The shooting star hits the acid dragon simulacrum!X-iX-iX-i@°°.v°..k.(ally target)$.X-iA-7X-i m°°°X-in _The acid dragon simulacrum is heavily damaged.X-i ##..#..# #..## ##.## #..##..#  ###..# #.#..##  #°## #.°v°#..# Z.#X-i .k.)!$#..##Z   komodo dragon simulacrum (dormant)#Z# Z   acid dragon simulacrumX-id z  A komodo dragon simulacrum comes into view.X-i) ,X-i X-i 5  Found 17 gold pieces, a potion of mutation and a glowing dagger.  The shooting star hits the acid dragon simulacrum.  The acid dragon simulacrum vaporises!X-ig °°○v○$k$ZZ.#X-i X-ii 7..°X-i| °X-i ○X-i kX-ic X-i ZX-ie .X-i X-iX X-i -X-iz 8X-i U°°X-i Z _Vehumet accepts your kill.Y-iԴ °******The zap misses the rime drake.The zap hits the komodo dragon simulacrum.Y-iS °°○kY-i$$(catching breath)ZThe komodo dragon simulacrum is lightly damaged.Y-iS °**The rime drake breathes ice at you.The icy flash freeze hits you!Y-iI..°Y-i24---6-====9Frozen -Star Y-i\!Y-i#W _You are encased in ice.Y-i v #..## ##.## #..##..#  ###..# #...##  #.## #..###°.# $$k##$.$. #Z)!##.Z### ZZ 2 komodo dragon simulacra (1 wandering)#Y-i z  A komodo dragon simulacrum comes into view.Y-i ,Y-ir  kZ.Z)!Z.ZZZ 3 komodo dragon simulacra  Found 27 gold pieces.  A komodo dragon simulacrum comes into view.Y-i! ******The rime drake breathes ice at you.Y-i)F BY-iM e.....@ZY-iN $Z.Z.)!$Y-i~S b==--10.6 (1.5Y-iX Y-i\ 7 _The icy flash freeze is repelled.Z-irThe icy flash freeze is repelled.  You slash the komodo dragon simulacrum!  You melt the komodo dragon simulacrum terribly.  You headbutt the komodo dragon simulacrum.  The komodo dragon simulacrum is almost destroyed.  You hit the rime drake. You burn the rime drake.Z-ipQ  The rime drake bites you but does no damage.Z-i$ Z$ZZ   steam dragon simulacrumA steam dragon simulacrum comes into view.Z-iΥr  The rime drake breathes ice at you.Z-iD  The icy flash freeze hits you!!Z-i<MZ$Z-i07------7=====1.9 (1.3Z-iZ-iP _The komodo dragon simulacrum bites you but does no damage.Z-i=B  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z-iM Electricity surges outward!  The rime drake is struck by an electric surge!  The rime drake is moderately wounded.  is struck by an electric surge!  The komodo dragon simulacrum vaporises!  Vehumet accepts your kill.Z-i  Vehumet accepts your kill.  You feel your power returning.  The komodo dragon simulacrum is almost destroyed.The steam dragon simulacrum is struck by an electric surge!!!  The steam dragon simulacrum vaporises!Z-i > ***$**  2  Vehumet accepts your kill.The komodo dragon simulacrum is struck by an electric surge!!Z-ixM  The komodo dragon simulacrum is almost destroyed.Z-i1U ○k○ZZ.Z-i[ ---6-=20Z-ic Z-iJf B _The rime drake bites you but does no damage.[-i\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[-i6FCasting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Electricity surges outward!  is struck by an electric surge.  The komodo dragon simulacrum is struck by an electric surge!!  The komodo dragon simulacrum vaporises![-iO9  Vehumet accepts your kill.The komodo dragon simulacrum is struck by an electric surge!  The komodo dragon simulacrum vaporises![-i?P***[-i k☼○(catching breath)Vehumet accepts your kill.The ice encasing you melts away.[-i6 ******The rime drake breathes ice at you.[-i`[-iu .....@○°Z°Z   acid dragon simulacrumThe icy flash freeze misses you.[-i81-----23[-i&[-i;j _An acid dragon simulacrum comes into view.[-iˋ  You slash the rime drake! You burn the rime drake.  The rime drake is severely wounded.[-iٙ Z☼ (catching breath)The rime drake bites you but does no damage.[-iz ` *****[-iʟ K*The rime drake breathes ice at you.[-i .....@$○.[-i; b==---5.2 (1.3[-i [-i? 7 _The icy flash freeze is repelled.\-it\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\-iZElectricity surges outward!is struck by an electric surge.  The rime drake is almost dead.  The acid dragon simulacrum is struck by an electric surge!!!  The acid dragon simulacrum vaporises!  Vehumet accepts your kill.\-i`b** \-iQ ○k°You feel your power returning.\-i919------=====60\-i\-iB _The rime drake bites you but does no damage.\-i  You hit the rime drake. You burn the rime drake.  You kill the rime drake!Vehumet accepts your kill.\-iX H°†\-i[ / 10/14020=-34=----7.5 (1.3Shock _You feel your power returning.\-i \-iH | _Your Fighting skill increases to level 12!]-i]-it]-i0]-i]-i[w1=]-i]-iB]-i]-iS]-i]-i]-i2=1==]-i!]-i(,]-i]-iq]-i%3]-iz]-iV]-i]-i]-i]-i<W4=]-i3]-i;2]-iI]-i~]-i]-i]-i]-i%5]-i9]-i]-i<]-i]]-i]]-iR63=]-i]-i]-i ]-il ]-i ]-i K7=]-i]-i,]-i]-iS]-i9=]-i]-iv]-i8=4=]-iH]-i4]-i]]-i:]-i]-i%9]-iZ ]-i-"]-i"]-i#]-iS&]-i&X20=]-i(]-ik*]-i*K5=]-i,]-iv.]-i.]-i/]-i1]-i1%1]-i3]-iF5]-i5]-i6]-i8]-i9W2=]-i:]-i<]-iA=K6=]-i~>]-i @]-i@K3=]-iA]-iC]-iD]-iD]-iE]-iE]-iF]-iH94]-iH}=7==]-i1J]-iJ]-iK]-iL]-i"O]-iaO%5]-iP]-iR]-iR]-iT]-iV]-iV]-i0WP6=]-iOX]-iM[a _You start resting.]-i[K8=]-iS]]-i_]-i_%7]-iEa]-i(c]-iac]-if]-i(h]-iSh]-i8i]-i!r8-----.$]-i~G 58.5 (41.0) _Magic restored.]-iV=-]-i=]-iCk _Your orb has finished recharging its magic.]-i# ##.... #.##..## #. #..#  ##.## #..# #..##.##†##.$$$.####$.$...)!$... ##..###.# #.# .# #]-iR_# ## ]-i]-iF19.5 (1.0)]-i]-i`+ _Found 10 gold pieces.]-iA^ . #.#..## # #..  ##.## #..# #..######.####..#.†##.$$@.## ##$.$..#]-i_  #.)!$...# ##..###.# #.# .# ## ## ]-i_f ]-i-m U9=60]-it ]-il ]-ią +1.5 (2]-i ]-iN ? _You now have 804 gold pieces (gained 17).]-i  ##..# # ##..##  #..## ##.##]-i #..# #..# #####.## ##..#.†#]-i<L #.$@..## ##$.$..#]-i^ #.)!$...# ]-i~ ##..###.# #.## ]-i.# ## ##]-i]-iMd30=2.5 (1]-i]-i]-iL +3.5 (2]-i&]-i^(? _You now have 823 gold pieces (gained 19).^-i ##..#  ##..## #..## ##.## #..# #..# #####.##^-i#z ##..#.†# #.@...## ##$.$..# #.)!$...# ^-iN ##..###.# ^-iw #.## .# ### ##^-i^-i^-ig+4.5 (1^-iS^-iB ^-i315.5 (2^-i^-in? _You now have 833 gold pieces (gained 10).^-il ##..#..## # #..#^-il.######.###..#.†# .....###@.$..#^-im.)!$...###..###^-i4m(#^-iEt^-iKy+6.5 (1^-i'}^-iă^-iֈ327.5 (2^-i^-i > _You now have 841 gold pieces (gained 8).^-iMb#..## ##.## ..# #..# #####.## ##..#.†# ^-iN*#.....## ##..$#.)@$.^-iN##..###.# .## .# ### ## ^-iW^-i^+8.5 (1^-i3e^-iQp^-ix339.5 (2^-i }^-iZ _M - 4 potions of mutation (gained 1)^-i #..## ##.## #..# #..# #####.## ##..#.†# #.....## ##..$..## #.).@...# ##..###.# ^-is #.## .# ^-i ^-i ,70.5 (1^-i ^-ia ^-i  +1.5 (2^-id ^-i! ? _You now have 855 gold pieces (gained 14).^-i) #..## ##.## #..# #..# #####.## ##..#.†# #.....## ##..$..## #.)@....# ##..###.#^-i&*- #.## .#  ### ##^-i0^-i=7342.5 (1^-i<^-iW>_-i  #..## ##.## #..# #..# #####.## ##..#.†# #.....## ##..$..## #.@.....# ##..###.# #.## .# ### ##_-i_-i!$&3_-i)_-i- _You see here a +3 dagger of venom._-ik5#..## ##.## #..# #..# #####.## ##..#.†# #.....## ##..$..## #.)@....# ##..###.# #.## .# ### ##_-i<_-i{A[5=4 __-i=H_-iI_-iG ###..## ##.## #..#  #..# ###.####..#.†# #.....## ##..@..## #.).....# ##..###.# #.## .#### ##5_-iH _-iN c6=6.5 (2_-i"T _-iV ? _You now have 876 gold pieces (gained 21)._-iF V##..## #.#..## ##.## #..# #..# #####.## _-iUG ##..#.†# #.....## ##...@.## #.).....# ##..###.# #.## .#### ##_-iS _-i[ +7.5 (1_-i*d _-if `-iF'1#..##  ##.## ..# #..# #####.## ##..#.†# #.....## ##.) ##..###.# .## .# ### ## `-i,`-i3&8`-i;`-iB`-is##.## ..# `-i#..# #####.## ##..#.†# #.....## #`-i^#.) ##..###@# #.###..# ### #.## `-i #.#.`-i8##`-i`-iR.79`-i$`-i:&`-i  #..# #..######.####..#.† #.....## ##.....## #.).....# ##..###.# #.###@.# ### #.## #..`-i\  #.#. ##..# # .##`-in Z80`-i\  #####.###..#.†# .....##.....##.).....#..### #.###.## #@## #..#.#`-im^`-i~b.81`-i h`-iia-i1#####.###..#.†# .....##.....##.).....#..### #.###..### #.# #@.##.##.. #.. ### a-iC a-i#&2a-i a-i%a-ia-iXa-ia-ip9a-ia-i i _You start resting.a-i+5.5 (3a-iZ40=6.5 (4a-i#8 _HP restored.a-i#a-i&a-im.a-i ##..#.†# .....##.....##.).....#..###.# #.###..### #.## #..#.##. #...# #### 7.5 (1a-i0! a-i# a-iT #.....## ##.).....# ##..###.# a-i l.###..# ### #.##  #..#.###@.# .#### a-i a-i &8a-i a-i b-in##.) ##..###.# .###..# #### #.## .## #..## ...#.#.# ..###..#..#b-iKoe.#### b-itb-iy&9b-i}~b-ib-il##.....## #.).....# ##..###.# #.###..# ## ### #.## #.## #..## #... b-iDK#.#.##..# ##..#..# ##.@.# ##### b-iIb-iC=90b-ib-ib-iiE##.....## #.).....# ##..###.# #.###..# ## ### #.## #.## #..## #... #.#.##..# ##..#..# ##..@# ##### b-i_Y1b-i  [#.....## ##.....## #.).....# ##..###.# #.###..# ## ### #.## #.###..####...#.#.###..###...#####b-iy <2b-i b-i< ##..#.†# #.....## ##.....## #.).....# ##..###.# #.###..# ## ### #.## ##.###..####...##.#.###..###...#####b-i b-iV &3b-iɵ b-i b-i###.###..#.†# #.....## ##.....## #.).....# ##..###.# #.###..# ### ### #.## ##.## b-iw#..####.@.##.#.##..#.###..#..##..###...## ...≈##### ###≈≈≈≈≈#≈≈.##b-i(b-i,&4b-i2b-i4c-i25y#####.## ##..#.†# #.....## ##.....## #.).....# ##..###.# #.###..# ### ### #.## ##.## #..####..@# c-i5.#.#.##..#.# ##..#..##..# ##...##....≈##### ####≈≈≈≈≈#≈≈. c-i<c-iA&5c-iGc-iIc-i\ + ##..#.†# .....##.....##.).....#..### #.###..# ##### #.## ##.## #..####...#.##..##..#..##..# ##...##....≈##########≈≈≈≈#..#c-imc c-inh &6c-im c-io c-id #.....##  ##.)  ##..###.# .###..# ###### #.## ##. #..####...# #.#.##..#.###..#..##..##....≈≈≈#########≈≈≈≈# ≈≈≈#.$..##### c-i. c-i &7c-i c-ir + _Found 23 gold pieces.c-i##.) ##..###.# .###..# ###### #.## ##.# #..####...# ###.#.##..#.###≈####..#..##..#≈≈≈#.##...@≈≈≈#########≈c-i$ ≈≈≈#.$=#≈≈.. =##### c-iqc-i&8c-iNc-i _Found a golden ring and a shiny moonstone ring.d-i1i d-i*p d-i]v d-i y ^ _Why would you want to do that?e-iwe-ie-ie-i^ _Why would you want to do that?e-ie-i>Drink which item? Potions  a - 2 potions of ambrosia  A - a potion of attractionb - 5 potions of brilliance  C - 2 potions of cancellation  c - 3 potions of curinge - 8 potions of enlightenment  h - a potion of haste  w - a potion of heal woundsi - 2 potions of invisibility  L - 3 potions of lignification  g - a potion of magic  M - 4 potions of mutation  r - 2 potions of resistance [!] read|quaff|evoke[?] describe selectedg-ix*g-i.g-i2$g-i-I##.....##silenth the Fighter #.).....#Oni of Vehumet *****. ##..###.#Health: 140/140 ========================#.###..# ###Magic: 28/28 ========================### #.## ##.##AC: 11Str: 15Doom: 23%#..####...# ##EV: 8Int: 28#.#.##..#.###≈##SH: 0Dex: 5##..#..##..#≈≈≈#XL: 13 Next: 24% Place: an Ice Cave##...##...@≈≈≈#Noise: ---------  Time: 20498.5 (0.0)##########≈≈≈≈#l)g-iI6 +12 hand axe of the Wilderness {flame, ≈≈≈#.$=Cast: Shock#≈≈.. =##### _You start resting. _HP restored. _Found 23 gold pieces. _Found a golden ring and a shiny moonstone ring. _Why would you want to do that? _Why would you want to do that?  You feel very buoyant.9.5 (1Will+ Fly  _You fly up into the air.g-i =.) .###.# .###..# ### ### #.## ##.# #..####...# ###.#.##..#.###≈##..#..##..#≈≈≈# g-iu.##....≈≈≈######### #≈≈≈#.$=.##≈≈..#=##### g-idg-iU500Water g-ig-ig-iG 7.###.# .###..# ### ## #.## ##.  #..####...# ####.#.##..#.###≈##..#..##..#≈≈≈# .##....≈≈≈#g-iG ########≈≈≈≈#  #≈@≈#.$=.##≈≈..#=# #### g-i{N g-iHU %1g-iZ g-i?^ h-i 4###.# ###..# ###  #.## ##.## #..####...# ### #.#.##..#.###≈## ##..#..##..#≈≈≈# ##...##....≈≈≈## ##≈≈≈≈# h-ir#≈≈@#.$=. ##≈≈..#=# ###### h-ih-i%2h-ih-i}h-i##..# ###  #.## ##....#  #..####...# ### kZ.##.#.##..#.###≈## .dkZ###..#..##..#≈≈≈# ...#h-ib.##....≈≈≈##"$..#########≈≈≈≈#"==# #≈≈≈#.$=.#h-i##≈≈@.#=# h-iK####  h-iɚid   white draconian (polearm, asleep)kk 2 rime drakes (asleep)ZZ 2 steam dragon simulacra (dormant)h-i  A white draconian, 2 rime drakes and 2 steam dragon simulacra come into view.The white draconian is wielding a +2 heavy glaive.Found five items.h-ix,h-i,h-i(k.kZZ.dd)kkh-iQz1 wandering)ZZ1 wandering)h-iH===3Shockh-ih-iO _The rime drake hisses angrily. The white draconian roars!h-i..# ### #.## ##.## .....# #..####...# ### $Zk..# #.#.##..#.###≈## .kZZ.# h-iC##..#..##..#≈≈≈# $.d.#  ##...##....≈≈≈##"$..# ##≈≈≈≈#"==# h-ijt#≈≈≈#.$=.# ##≈≈.@#=# h-i###### Z   acid dragon simulacrum (wandering)h-i , catching br…)An acid dragon simulacrum comes into view.Found 23 gold pieces.h-i ****The white draconian breathes frost at you.h-i $=$@), 1 catchin…)The blast of cold hits you!!!h-iZ ****The rime drake breathes ice at you.The icy flash freeze hits you!h-it,h-ikZ."".kcatching breath)h-iT80/140 -----------====4Frozen Will+ Fly h-ih-i* h-ilI_You are encased in ice.j-i#..# ###  #.## ##.## .....#  #..####...# ### $kZ..#  #.#.##..#.###≈## .kZZ.#  ##..#..##..#≈≈≈# $.d.# ##...##....≈≈≈##"$..# ##≈≈≈≈#"==# #≈≈≈#.$=.# ##≈≈@.#=# ######-i"m   rime drake (j-ij-i$j-i.)j-iwO.ZZ.Z.kdZZ----6.0 (1.5j-i| _.###.# ###..# # # #.## ##.## .....# #..####...# ### $k...# #.#.##..#.###≈## .ZZ..##..##..#≈≈≈# $Z..#...##....≈≈≈##k$..###########≈≈≈≈#d==# #≈≈@#.$=.#≈≈..#=####### j-i0 j-iM 1---------------7.5ShockWill+ Fly Water j-i j-ia ` _The ice encasing you melts away.j-i).....# ..###.# .###..# # ## #.## ##.## .....# #..####...# ### $k...# #.#.##..#.###≈## .ZZ..##..##..#≈≈≈# $Z..#...##....≈≈≈##k$..#j-i##########≈@≈≈#d==# #≈≈≈#dk=.#≈≈..#=########d   white draconian (polearm)k   rime drakej-ij-ij-ihk$dj-i;80Shockj-ij-ik-i## .).....# #..###.# .###..# # ### #.## ##.## .....# #..####...# ### $k...#k-i #.#.##..#.###≈## .ZZ..##..##..#≈≈≈# $Z..#...##....@≈≈##k$..###########≈≈≈≈#d==#k-ie #≈≈≈#k$=.#≈≈d.#=##k-i i###### #k-ifk-i k-ik#"k 2 rime drakesk-i"[2=9k-iP+k-i.k-i% L#.....## #.).....# ##..###.#  #.###..# ###  ### #.## ##.## .....# #..####...# ### $k...# #.#.##..#.###≈## .ZZ..# ##..#..##..#≈≈≈# $Z..# ##...##≈##k$..#k-i]&  ##########≈≈≈k#"==# #≈≈≈#k$=.# ##≈≈d.#=## ###### #k-i) k-i+ k-i+ k-i9 k.ZZ   steam dragon simulacrumk-i/; 110k-i(X k-ihZ l-iL E  ###  #.).....##..###.#  #.###..# ## l-i ~### #.## ##.## .....# #..####...# ### $k...# #.#.##..#.###≈## .ZZ..#l-iڻ #..##.@#≈≈≈# $Z..#...##....≈≈k##k$..###########≈≈≈k#"==#l-i  #≈≈≈#.Z=.##≈≈d.#l-i+ =######## #l-i? l-i¾ l-i_ ≈, catching br…)   rime drakel-i *****The white draconian breathes frost at you.l-i ,l-iz l-i l-i @.kk≈○○○#Z$k 2 rime drakesacidl-i h68---===1l-i l-i! 1 _The blast of cold hits you!m-i*9 ##..#.†#  ### #.).....##..###.#  #.###..# # ### #.## ##.## .....# #..####...# ### $k...# #.#.##..#@###≈## .ZZ..##..##..#≈≈≈# $Z..#...##....kk≈##k$..###########○○≈≈#"==# #≈≈○#Z$=.##≈≈d.#=######## #   rime drake m-iGJ(catching breath)m-i$Q ***The rime drake breathes ice at you.m-izm-iz@m-i5{.m-i{.m-i{ °°m-i{ °m-i*|m-i΀m-i,====m-ic2m-im-i7 _The icy flash freeze is repelled.m-iю  #####.## ##..#.†#  ### #.).....##..###.#  #.###..# #m-iJ  ### #.## ##.## .....# #..####.@.# ### $k...# #.#.##..#.###≈## .ZZ..##..##..#≈≈≈# $Z..#m-i 4...##....kk≈##k$..###########°°≈≈#"==#m-i c #≈≈°#Z$=.#≈≈d.#=######## #m-ih ,m-iݞ k≈≈≈k 2 rime drakesm-i3 D----3m-i m-iG n-ia-R..#.† #.....## ##.....## #.).....# ##..###.# #.###..# ### ### #.## ##.##.....# #..####...# ### $k...# #.#.##.@#.###≈## .ZZ..# ##..#..##..#≈≈≈# $ ##...##...kkk≈##k$..# ##########≈≈≈≈#"== n-i-#≈≈≈#Z$=.# ##≈≈d.#=## ######  n-iR8n-i+<9-------4Shockn-iGn-iIn-i% #.....## ##.....## #.).....# ##..###.# #.###..# ### ### #.## ##.##.....# #..####...# ### $k...# #.#.##..#.###≈## .ZZ..# ##..#.@##..#≈≈≈# $ ##..kkk≈##k$..# ##########≈≈≈≈#"== #≈≈≈#Z$=.# ##≈≈d.#=## ###### n-ikk   rime draken-i155Shockn-i.n-ibn-i5 U   #.)n-i5    ###  ### #.## ##.##  #..####.k.# ### $n-i5  #.#.##..# n-i5 I ##..#.@# $Z..# n-i5 ! ##...##$..# n-i5  ####"==# n-i6  n-i$6 %$=.#  =## n-iE6   # n-id6 n-i6 n-i S   #.)   ###  ### #.## ##.##  #..####.k.# ### $ #.#.##..#  n-ik ##..#.@# $Z..#  ##...##$..#  ####"==#  $=.#  = n-i O [0;10;1m# n-i n-i[ n-i n-i5 a _A rime drake is nearby!o-i'\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o-i * Electricity surges outward!  The rime drake is struck by an electric surge!!o-i_F  The rime drake is heavily wounded.o-ioN k (ally target)Your orb unleashes a flurry of shooting stars!  The shooting star hits the rime drake!o-iv  The rime drake is almost dead.o-ikkvk 2 rime drakes (1 ally target)70=3-----=====6-Star Fly  _The rime drake is knocked back.o-i>g  You slice the rime drake!! You burn the rime drake.  You kill the rime drake!Vehumet accepts your kill.o-iho-ii,o-irqv.°°   rime drake (o-iw=5==---26=----7.8 (1.3o-i8°o-i4 _You feel your power returning.o-iB  o-i9CLCasting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o-i °* Electricity surges outward!  The rime drake is struck by an electric surge!!o-iElectricity surges outward!  The rime drake is struck by an electric surge!!  The rime drake is almost dead.  The shooting star hits the rime drake!  You kill the rime drake!  Vehumet accepts your kill.o-i'D°o-i;p-i]°...p-i1 11---7=====80Shockp-iS:°p-i4 _You feel your power returning.p-ip-i^p-ip-ip-i22---p-iK .Z-----ShockZ   acid dragon simulacrump-i    #.)   ###  ### #.## ##.##  #..####.Z.# ### $ #.#.##..#  ##..#.@# $Z..# 20.8 (2 ##...##$..#  ####"==#  $=.#  =##   #  _You start resting.p-iA   #.)   ###  ### #.## ##.##  #..####.Z.# ### $ #.#.##..#  ##..#.@# $Z..#  ##...##$..#  ####p-iSBI"==#  $=.#  =  # p-ikF=-----p-iR _An acid dragon simulacrum is nearby!q-i\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q-i #.....## silenth the Fighter ##.....## Oni of Vehumet *****. #.).....# Health: 72/140 ============------------ ##..###.# Magic: 19/28 ================-------- #.###..# ###  AC: 11Str: 15Doom: 22% ### #.## ##.## .....# EV: 8Int: 28 #..####.Z.# ### $k...# SH: 0Dex: 5 #.#.##.*#.###≈## .ZZ..# XL: 13 Next: 27% Place: an Ice Cave ##..#.@##..#≈≈≈# $Z..#  Noise: ---------  Time: 20520.8 (0.0) q-iM##...##...kkk≈##k$..#  l) +12 hand axe of the Wilderness {flame,  ##########≈≈≈≈#"==#  Cast: Shock #≈≈≈#Z$=.#  Will+ -Star Fly  ##≈≈d.#=##  ###### #  Z   acid dragon simulacrum _An acid dragon simulacrum is nearby!Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon simulacrum (92% to hit)q-i #.....## silenth the Fighter ##.....## Oni of Vehumet *****. #.).....# Health: 72/140 ============------------ ##..###.# Magic: 19/28 ================-------- #.###..# ###  AC: 11Str: 15q-iaDoom: 22% ### #.## ##.## .....# EV: 8Int: 28 #..####.Z.# ### $k...# SH: 0Dex: 5 #.#.##..#.###≈## .ZZ..# XL: 13 Next: 27% Place: an Ice Cave ##..#.@##..#≈≈≈# $Z..#  Noise: ---------  Time: 20520.8 (0.0) ##...##...kkk≈##k$..#  l) +12 hand axe of the Wilderness {flame,  ##########≈≈≈≈#"==#  Cast: Shock #≈≈≈#Z$=.#  Will+ -Star Fly  q-i##≈≈d.#=##  ###### #  Z   acid dragon simulacrumq-iAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineq-i Aim: an acid dragon simulacrum (92% to hit)  The stone arrow hits the acid dragon simulacrum!!  q-iIzThe acid dragon simulacrum vaporises!Vehumet accepts your kill.q-i   #.)   ###  q-i### #.## ##.##  ○.# ### $ `   $Z..#  $..#  "==#  q-i $=.#  =  q-i3 $ q-i2K○.q-i:20=8==1.8 (1Shockq-iAq-iDPress: ? - help, Shift-Dir - straight lineAim: an acid dragon simulacrum (92% to hit)  The stone arrow hits the acid dragon simulacrum!!  The acid dragon simulacrum vaporises!Vehumet accepts your kill. _You feel your power returning.q-i8yIq-izq-i2{q-i,q-iZ--ShockZ   steam dragon simulacrumq-iRt    #.)q-i   ###  ### #.## ##.##  #..####.Z.# ### $ #.#.##..#q-iJ  ##..#.@# $Z..# 2 q-it@##...##$..#  ####"==#  q-i$=.#  q-iґ=##  q-i # q-i!] _You start resting.r-i3 r-iJ  #.)   ###  r-i3### #.## ##.##  #..####.Z.# ### $ #.#.##..#  ##..#.@# $Z..#  r-i##...##$..#  ####"==# r-i $=.#  =  # r-ir-ip:--r-ir-in _A steam dragon simulacrum is nearby!r-i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r-ip2 #.....## silenth the Fighter ##.....## Oni of Vehumet *****. #.).....#r-iOq  Health: 72/140 ============------------ ##..###.# Magic: 17/28 ==============---------- #.###..# ###  AC: 11Str: 15r-iq;Doom: 22% ### #.## ##.## .....# EV: 8Int: 28 r-iq#..####.Z.# ### $k...# SH: 0Dex: 5 #.#.##.*#.###≈## .ZZ..# XL: 13 Next: 28% Place: an Ice Cave r-i4r##..#.@##..#≈≈≈# $Z..#  Noise: ---------  Time: 20522.8 (0.0) ##...##...kkk≈##k$..#  l) +12 hand axe of the Wilderness {flame, r-icr ##########≈≈≈≈#"==#  Cast: Shock r-ir#≈≈≈#Z$=.#  Will+ -Star Fly  ##≈≈d.#=##  r-ir###### #  Z   steam dragon simulacrumr-ir r-ir_A steam dragon simulacrum is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  r-isMConfirm with . or Enter, or press ? or * to list all spells.r-is Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon simulacrum (freezing vapour, 92% to hit)r-i  #.....## silenth the Fighter ##.....##r-i] . Oni of Vehumet *****. #.).....# Health: 72/140 ============------------ ##..###.# Magic: 17/28 ==============---------- #.###..# ###  AC: 11r-i tStr: 15Doom: 22% r-i ### #.## ##.## .....# EV: 8Int: 28 r-i #..####.Z.# ### $k...# SH: 0Dex: 5 r-i +#.#.##..#.###≈## .ZZ..# XL: 13 Next: 28% Place: an Ice Cave r-i- 7##..#.@##..#≈≈≈# $Z..#  Noise: ---------  Time: 20522.8 (0.0) r-iS ##...##...kkk≈##k$..#  l) +12 hand axe of the Wilderness {flame,  r-iy ##########≈≈≈≈#"==#  Cast: Shock #≈≈≈#Z$=.#  Will+ -Star Fly r-i , ##≈≈d.#=##  r-i‰ ###### #  Z   steam dragon simulacrumr-i `Confirm with . or Enter, or press ? or * to list all spells.r-i Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight liner-i0 Aim: a steam dragon simulacrum (freezing vapour, 92% to hit)  The stone arrow hits the steam dragon simulacrum!  r-iU FThe steam dragon simulacrum vaporises!r-i,    #.) r-i   ###  ### #.## ##.##  ☼.# ### $ `r-i/ f   $Z..#  $..#  "==#  $=.# r-i_ E =r-i   r-i $ r-ix U○.r-i 3==3.8 (1Shockr-i r-i#   Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon simulacrum (freezing vapour, 92% to hit)  The stone arrow hits the steam dragon simulacrum!  The steam dragon simulacrum vaporises! _Vehumet accepts your kill.r-iIr-ir-iM8=r-ib4r-iy25=9=6=7==820=r-i3r-i3r-i4r-i499r-i5r-i7r-iU7#=r-i|7r-i8r-i9r-i9"80r-i9D1=r-i;r-iK=,r-i=r-i ?r-ig?91r-i?r-ioABs-is-i9U2=s-iZ2=s-is-i#3s-i(=s-is-it s-i ,s-iH43=s-is-i5s-is-iA.--s-i'&t 49.8 (26.0) _You start resting.s-iI*u--50.8 (27Fly s-ib0s-i2 s-i2Y_You are starting to lose your buoyancy.s-i2##..#.†# #.....## ##.....## s-i^#.).....# ##..###.# #.###..# ###  ### #.## ##.## .....# #..####...# ### $k...# #.#.##.@#.###≈## .Z##..##≈≈≈# $Z..# ##...##...kkk≈##k$..##########≈≈≈≈#"==# s-iF#≈≈≈#Z$=.###≈≈d.#=####### #s-is-iL51.8 (1.0)s-i!s-i/K s-iK s-iL s-iM s-i[T =64=7s-iHU s-iU s-iV s-i_a s-iAk o 6.8 (5 _You start resting.s-iPr s-i%v Q=7.8 (6s-i| s-i~ 5 _You float gracefully downwards.t-i81###.###..#.†# #.....## ##.....## #.).....# ##..###.# #.###..# ###  ### #.## ##.## .....# #..####.@.# ### $k...# #.#.##..#.###≈## .Z##..#..##..#≈≈≈# $Z..# ##...##....≈k≈##k$..##########≈≈≈≈#"==#t-i9#≈≈≈#Z$=.# d   white draconian (polearm)##≈≈d.#=####### #t-iRt-i{Xt-iY8=5=8.8 (1Shockt-ibt-iet-iӚ##..#.†# #.....## ##.) ##..###.# .###..# ###### #.## ##......# #..####...# ### $k...# #.#.##..#@###≈## .ZZ..# ##..#..##..#≈≈≈# $Z..# .##....≈k≈##k$..# ########≈≈≈≈#"==#  #≈≈≈#Z$=.###≈≈d.#=## #### # t-iڨt-i%9t-iqt-iZt-i0  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t-ihP  ##..#.†# silenth the Fighter  #.....## Oni of Vehumet *****.  ##.....## Health: 88/140 ===============---------  #.).....# Magic: 21/28 ==================------  ##..###.# AC: 11Str: 15Doom: 22%  #.###..# ### EV: 8Int: 28  ### #.## ##.## .....#  SH: 0Dex: 5 #..####...# ### $k...#  XL: 13 Next: 28% Place: an Ice Cave #.#.##..#@###≈## .ZZ..#  Noise: ---------  Time: 20559.8 (0.0) ##..#..##..#≈≈≈# $Z..#  l) +12 hand axe of thet-iR W Wilderness {flame,  ##...##....≈k≈##k$..#  Cast: Shock ##########≈≈≈≈#"==#  Will+ -Star  #≈≈*#Z$=.#  ##≈*d*#=##  d   white draconian (polearm) ###### #  _You float gracefully downwards.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (empty space bonus: 3/8)t-i9>  ##..#.†#silenth the Fighter#.....##Oni of Vehumet *****.##.....##Health: 88/140 ===============---------#.).....#Magic: 21/28 ==================------##..###.#AC: 11Str: 15Doom: 22%#.###..# ###EV: 8Int: 28### #.## ##.##.....#SH: 0Dex: 5#..####...# ### $k...#XL: 13 Next: 28% Place: an Ice Cave#.#.##..#@###≈## .ZZ..#Noise: ---------  Time: 20559.8 (0.0)##..#..##..#≈≈≈# $t-i? Z..#l) +12 hand axe of the Wilderness {flame, ##...##....≈k≈##k$..#Cast: Shock##########≈≈≈≈#"==#Will+ -Star #≈≈≈#Z$=.###≈≈*.#=##d   white draconian (polearm)###### # _You float gracefully downwards.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (empty space bonus: 3/8)t-i[ d  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike  Press: ? - help, Dir - move target: a white draconian, wielding a +2 heavy glaive (empty space bonus: 3/8)  The air twists around and strikes the white draconian!  The white draconian is lightly wounded.t-iI ]9===60.8 (1t-i t-i Y _Your enlightenment fades.u-iQ  u-iCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u-i_ ##..#.†# silenth the Fighter  #.....## Oni of Vehumet *****.  ##.....## Health: 89/140 ===============---------  #.).....# Magic: 17/28 ==============----------  ##..###.# AC: 11Str: 15Doom: 22%  #.###..# ### EV: 8Int: 28  ### #.## ##.## .....#  SH: 0Dex: 5 #..####...# ### $k...#  XL: 13 Next: 28% Place: an Ice Cave #.#.##..#@###≈## .ZZ..#  Noise: ===------  Time: 20560.8 (0.0) ##..#..##..#≈≈≈# $Z..#  l) -i`40m+12 hand axe of the Wilderness {flame,  ##...##....≈k≈##k$..#  Cast: Shock ##########≈≈≈≈#"==#  -Star  #≈≈*#Z$=.#  ##≈*d*#=##  d   white draconian (polearm) ###### # Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u-i`*Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (lightly wounded, empty  space bonus: 3/8)u-iԠ ##..#.†#silenth the Fighter#.....##Oni of Vehumet *****.##.....##Health: 89/140 ===============---------#.).....#Magic: 17/28 ==============----------##..###.#AC: 11Str: 15Doom: 22%#.###..# ###EV: 8Int: 28### #.## ##.##.....#SH: 0Dex: 5u-i<#..####...# ### $k...#XL: 13 Next: 28% Place: an Ice Cave#.#.##..#@###≈## .ZZ..#Noise: ===------  Time: 20560.8 (0.0)##..#..##..#≈≈≈# $Z..#l) +12 hand axe of the Wilderness {flame, ##...##....≈k≈##k$..#Cast: Shock##########≈≈≈≈#"==#-Star #≈≈≈#Z$=.###≈≈*.#=##d   white draconian (polearm)###### #Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrikeu-i[36m (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (lightly wounded, empty  space bonus: 3/8)u-idonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a white draconian, wielding a +2 heavy glaive (lightly wounded, empty  space bonus: 3/8)  The air twists around and strikes the white draconian.u-i*1.8 (1u-iu-i2j _The white draconian is moderately wounded.u-i  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u-ir ##..#.†# silenth the Fighter  #.....## Oni of Vehumet *****.  ##.....## Health: 89/140 ===============---------  #.).....# Magic: 13/28 ===========-------------  ##..###.# AC: 11Str: 15Doom: 22%  #.###..# ### EV: 8Int: 28 u-iNsm ### #.## ##.## .....#  SH: 0Dex: 5 #..####...# ### $k...#  XL: 13 Next: 28% Place: an Ice Cave #.#.##..#@###≈## .ZZ..#  Noise: ===------  Time: 20561.8 (0.0) u-is##..#..##..#≈≈≈# $Z..#  l) +12 hand axe of the Wilderness {flame,  ##...##....≈k≈##k$..#  Cast: Shock u-is##########≈≈≈≈#"==#  -Star  #≈≈*#Z$=.#  ##≈*d*#=##  d   white draconian (polearm)u-isH ###### # u-itCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u-i@tAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetu-ietAim: a white draconian, wielding a +2 heavy glaive (lightly wounded, empty  space bonus: 3/8)u-im1  ##..#.†#silenth the Fighter#.....##Oni of Vehumet *****.##.....##Health: 89/140 ===============---------#.).....#Magic: 13/28 ===========-------------##..###.#AC: 11Str: 15Doom: 22%#.###..# ###EV: 8Int: 28### #.## ##.##.....#SH: 0Dex: 5#..####...# ### $k...#XL: 13 Next: 28% Place: an Ice Cave#.#.##..#@###≈## .ZZ..#Noise: ===------  Time: 20561.8 (0.0)##..#..##..#≈≈≈#u-iN2  $Z..#l) +12 hand axe of the Wilderness {flame, ##...##....≈k≈##k$..#Cast: Shock##########≈≈≈≈#"==#-Star #≈≈≈#Z$=.###≈≈*.#=##d   white draconian (polearm)###### #Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (lightly wounded, empty  space bonus: 3/8)u-iq &d Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (lightly wounded, empty  space bonus: 3/8)  The air twists around and strikes the white draconian!u-iy G902.8 (1u-i] u-in j _The white draconian is moderately wounded.v-i]  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v-iP0 ##..#.†# silenth the Fighter  #.....## Oni of Vehumet *****.  ##.....## Health: 90/140 ===============---------  #.).....# Magic: 9/28=======-----------------  ##..###.# AC: 11Str: 15Doom: 22%  #.###..# ### EV: 8Int: 28  ### #.## ##.## .....#  SH: 0Dex: 5 #..####...# ### $k...#  XL: 13 Next: 28% Place: an Ice Cave v-iK #.#.##..#@###≈## .ZZ..#  Noise: ===------  Time: 20562.8 (0.0) ##..#..##..#≈≈≈# $Z..#  l) +12 hand axe of the Wilderness {flame,  ##...##....≈k≈##k$..#  Cast: Shock ##########≈≈≈≈#"==#  -Star  #≈≈*#Z$=.#  ##≈*d*#=##  d   white draconian (polearm) ###### # v-i.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (moderately wounded, empty  space bonus: 3/8)v-iZ ##..#.†#silenth the Fighter#.....##Oni of Vehumet *****.##.....##Health: 90/140 ===============---------#.).....#Magic: 9/28=======-----------------##..###.#AC: 11Str: 15Doom: 22%v-i#.###..# ###EV: 8Int: 28### #.## ##.##.....#SH: 0Dex: 5#..####...# ### $k...#XL: 13 Next: 28% Place: an Ice Cave#.#.##..#@###≈## .ZZ..#Noise: ===------  Time: 20562.8 (0.0)v-iFr##..#..##..#≈≈≈# $Z..#l) +12 hand axe of the Wilderness {flame, ##...##....≈k≈##k$..#v-ihCast: Shock##########≈≈≈≈#"==#v-i-Star #≈≈≈#Z$=.#v-i##≈≈*.#=##d   white draconian (polearm)v-i6###### #Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v-iAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetv-i'Aim: a white draconian, wielding a +2 heavy glaive (moderately wounded, empty  space bonus: 3/8)v-iCdv-iOr10/28=3.8 (1v-i%v-i*"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a white draconian, wielding a +2 heavy glaive (moderately wounded, empty  space bonus: 3/8) _The air twists around and strikes the white draconian but does no damage.v-iY  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v-i  ##..#.†# silenth the Fighter  #.....## Oni of Vehumet *****.  ##.....## Health: 90/140 ===============---------  #.).....# Magic: 6/28=====-------------------  ##..###.# AC: 11Str: 15v-iDoom: 22%  #.###..# ### EV: 8Int: 28  ### #.## ##.## .....#  SH: 0Dex: 5 v-i!#..####...# ### $k...#  XL: 13 Next: 28% Place: an Ice Cave v-iA#.#.##..#@###≈## .ZZ..#  Noise: ===------  Time: 20563.8 (0.0) v-i1q##..#..##..#≈≈≈# $Z..#  l) +12 hand axe of the Wilderness {flame,  ##...##....≈k≈##k$..#  Cast: Shockv-in ##########≈≈≈≈#"==#  -Star  #≈≈*#Z$=.# v-i ##≈*d*#=##  d   white draconian (polearm)v-iH ###### # v-iCasting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v-iwAiming: Airstrike (safe; 1% risk of failure)  v-iPress: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (moderately wounded, empty  space bonus: 3/8)v-iN u ##..#.†#silenth the Fighter#.....##Oni of Vehumet *****.##.....##Health: 90/140 ===============---------#.).....#Magic: 6/28=====-------------------##..###.#AC: 11v-i,O JStr: 15Doom: 22%#.###..# ###EV: 8Int: 28### #.## ##.##.....#SH: 0Dex: 5v-i{O #..####...# ### $k...#XL: 13 Next: 28% Place: an Ice Cave#.#.##..#@###≈## .ZZ..#v-iO Noise: ===------  Time: 20563.8 (0.0)##..#..##..#≈≈≈# $Z..#l) +12 hand axe of the Wilderness {flame, v-iO ##...##....≈k≈##k$..#Cast: Shockv-iP /##########≈≈≈≈#"==#-Star #≈≈≈#Z$=.#v-iFP a##≈≈*.#=##d   white draconian (polearm)###### #v-i~P Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v-iP Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetv-iP Aim: a white draconian, wielding a +2 heavy glaive (moderately wounded, empty  space bonus: 3/8)v-iv Cdv-i *4.8 (1v-i9 v-i :Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a white draconian, wielding a +2 heavy glaive (moderately wounded, empty  space bonus: 3/8) _The air twists around and strikes the white draconian but does no damage.w-iz  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w-i ##..#.†# silenth the Fighter  #.....## Oni of Vehumet *****.  ##.....## Health: 90/140 ===============---------  #.).....# Magic: 2/28=-----------------------  ##..###.# AC: 11Str: 15Doom: 22%  #.###..# ### EV: 8Int: 28  ### #.## ##.## .....#  SH: 0Dex: 5 #..####...# ### $k...#  XL: 13 Next: 28% Place: an Ice Cave #.#.##..#@###≈## .ZZ..#  Noise: ===------  Time: 20564.8 (0.0) ##..#..##..#≈≈≈# $Z..#  l) -imtm+12 hand axe of the Wilderness {flame,  ##...##....≈k≈##k$..#  Cast: Shock ##########≈≈≈≈#"==#  -Star  #≈≈*#Z$=.#  ##≈*d*#=##  d   white draconian (polearm) ###### # Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (moderately wounded, empty  space bonus: 3/8)w-i ##..#.†#silenth the Fighter#.....##Oni of Vehumet *****.##.....##Health: 90/140 ===============---------#.).....#w-iMagic: 2/28=-----------------------##..###.#AC: 11Str: 15Doom: 22%#.###..# ###EV: 8Int: 28### #.## ##.##w-i(.....#SH: 0Dex: 5#..####...# ### $k...#XL: 13 Next: 28% Place: an Ice Cavew-iaV#.#.##..#@###≈## .ZZ..#Noise: ===------  Time: 20564.8 (0.0)w-i ##..#..##..#≈≈≈# $Z..#l) +12 hand axe of the Wilderness {flame, w-i##...##....≈k≈##k$..#Cast: Shockw-i##########≈≈≈≈#"==#-Star w-i&#≈≈≈#Z$=.###≈≈*.#=##w-i1d   white draconian (polearm)###### #Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  w-iPress: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (moderately wounded, empty  w-ispace bonus: 3/8)w-i!cdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a white draconian, wielding a +2 heavy glaive (moderately wounded, empty  space bonus: 3/8)  The air twists around and strikes the white draconian!w-i)F15.8 (1w-i3w-i7g _The white draconian is heavily wounded.w-iIb  #####.## ##..#.†#  ### #.).....##..###.#  #.###..# # ### #.## ##.## .....# #..####.@.# ### $k...# #.#.##..#.###≈## .ZZ..##..##..#≈≈≈# $Z..#...##....≈k≈##k$..###########≈≈≈≈#"==# #≈≈≈#Z$=.#≈≈d.#=########w-ib 3 #w-is w-i) L---6w-iC ..#.† #.....## ##.....## #.).....# ##..###.# #.###..# ###w-iD  ### #.## ##.##.....# #..####...# ### $k...# #.#.##.@#.###≈## .ZZ..# ##..#..##..#≈≈≈# $ ##...##....≈k≈##k$..# ##########≈≈≈≈#"== #≈≈≈#Z$=.# ##≈≈d.#=## ###### w-iOM w-izQ 23=---7Shockw-iX w-iY x-itmIx-iox-ivn34==x-ixx-iHyB4=x-iuyx-i{x-i{x-i|x-i}x-i}55=x-i~x-is~x-ix-i0x-ix-ic6=5=78=6=9100/140=7==x-i,x-iBx-ieZShockZ   steam dragon simulacrum (wandering)  †#     x-i #.)    ### ### #.## ##.##   #..####.Z.# ### $k...#  #.#.##.@#  87.8 (20.0) ##..#..## $Z..#  ##...#$..#  ####"==#  $=.#  =##  x-iUr #  _You start resting.x-ie †#      #.)    ### ### #.## ##.##   #..####.Z.# ### $k...#  #.#.##.@#   ##..#..## $Z..#  ##...#$..#  ####"==#  $= =##     _A steam dragon simulacrum is nearby!x-in/  _You start resting. _A steam dragon simulacrum is nearby!You slice the steam dragon simulacrum!!  You melt the steam dragon simulacrum terribly!  The steam dragon simulacrum vaporises!  Vehumet accepts your kill.x-i8 G○x-ix@ 1=8===9.1 (1.3)Shockx-iLG x-iI 4 _You feel your power returning.y-i  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y-i^y-iMcy-iyky-iCn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y-iz.y-i1y-i|:y-i=P _Unknown command.y-iy-iy-iy-iP _Unknown command.y-iZ y-i$[ y-i[ y-iv] y-i5d 729=3y-ie y-i*f y-if y-if y-i-h y-i|h %4y-ih y-ij y-ikj 9=y-im 10/28=y-in y-in K5=y-io y-inq ,y-iq y-is y-iOs #6y-ixs 2=y-is y-iu y-izu ^1==y-i v y-iw y-igw %7y-iw y-iy y-iy ,y-i{ ,y-i{ y-i| y-i} W8=y-iw} y-i~ y-i~ S2=y-io y-i y-i %9y-i y-i y-i y-i? y-i R10y-iC y-iч 9=y-i y-iC y-i S3=y-i` y-iQ y-i 51=y-iŋ y-i y-i\ y-i y-i y-i y-iُ U2=y-i7 y-i y-i\ 9=y-iԑ y-i y-iD @34y-i 0=y-i y-i/ y-il y-i y-iؖ y-i! y-i y-i y-i %4y-iM y-i y-iQ X15=y-i y-i ;5y-i y-iX ,y-i y-i y-i %6y-i> y-i ,y-i% y-i! y-i M6=y-i y-i y-iO K7=y-iʦ y-iҧ y-if y-iĨ y-i y-i #8y-i 2=y-ij y-i O=y-il y-iJ y-i ,97y-iݭ (=y-iD y-i y-iޯ y-i' y-is ,y-i y-i% y-ii &20y-i y-i O=y-i y-iҶ y-i T18=y-i y-i ,y-i[ y-i y-iۺ %2y-i y-i1 y-i^ y-iż y-i y-i j9==y-i: y-i$ y-i K3=y-i y-iz y-i y-iT y-ij y-i U4=y-iX y-i O=y-i y-i y-ih V520=y-i y-i y-i/ y-i y-i y-i y-i^ y-iR y-i %6y-i y-i y-i 9=y-iu y-i y-i R71=y-i y-iQ y-i y-i y-i y-i- %8y-i y-i y-i y-i8 y-i= y-i 9=y-i y-i y-iT S9=2y-i y-i y-i= y-i y-i y-iP V30=y-i y-i y-i4 y-i y-i y-i R13=y-i y-i y-i y-iC y-i ,y-i' y-i* y-i$ ;2y-i y-iJ 9=y-i y-i y-i R34=y-i y-i y-i y-i1 y-i' y-im %4y-i y-i y-i y-i y-i y-i 9=y-iZ y-i[ y-i 55=y-i D5=y-iE y-i0 y-ij y-i y-i y-iM U6=y-i y-i y-i y-iO y-i5 y-i W7=y-i y-i y-i a6=y-i y-i> y-i y-i y-i& %8y-io y-it y-i y-i y-i  y-io W9=y-i y-iQ a7=y-i y-i a _You start resting.y-it L40=y-i y-i y-i y-i y-iP ,y-i y-ip k .-- _HP restored.y-i) 1681.1 (92.0)y-iI- 8==--2.1 (93y-i#9 ; _Magic restored.z-ix###.###..#.†# #.....## z-i(yW##.....## #.).....# ##..###.# #.###..# ###  ### #.## ##.## .....# z-i\y#..####.@.# ### $k...# #.#.##..#.###≈## .Zz-iy##..#..##..#≈≈≈# $Z..# z-iyf##...##....≈k≈##k$..##########≈≈≈≈#"==#z-iyi#≈≈≈#Z$=.###≈≈..#=####### #z-iz-iL=3.1 (1.0)z-iz-i(z-ih##..#.†# z-i$'#.....## ##.) ##..###.# .###..# ###z-iX### #.## ##......#z-i #..####...# ### $k...# #.#.##..#@###≈## .ZZ..# z-iP##..#..##..#≈≈≈# $Z..# .##....≈k≈##k$..# z-i;########≈≈≈≈#"==#  #≈≈≈#Z$=.###≈≈..#=#z-ilc##### z-i># z-i]#z-i(%4z-i1z-it4z-i #.....##  ##.)  ##..###.# .###..# ###### #.## ##......# #..####...# ### $k...# #.#.##..#.###≈## .ZZ..# ##..#..##.@#≈≈≈# $Z..# .##....≈≈≈##k$..# ########≈≈≈≈#"==#  z-i! #≈≈≈#.$=.# ##≈≈..#=####### # z-i z-iW %5z-i z-i {-i{U##.) ##..###.# .###..# ###### #.## ##.#.....# #..####...# ### $k...# #.#.##..#.###≈## .ZZ..# ##..#..##..#≈≈≈# $Z..# .##...@≈≈≈##k$..# ########≈≈≈≈#"==#  #≈≈≈#.$=.# {-iU##≈≈..#=## ##### # {-i^{-i-eA=6{-ill{-im{-i[( {-i( What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.{-i {-i F======7{-iv& {-i) . _You shout for attention!{-i {-i| {-iI {-i? {-iG & {-i D8  You start waiting.{-i| I------{-i {-i  {-i ]_Your orb has finished recharging its magic.|-iWhat are your orders?t - Shout!  Orders for allies: a - Attack new target.|-i|-iG======9|-i|-i2? _You shout for attention! You hear a roar!|-i^\MWhat are your orders?|-i>; |-i< '90|-iE |-iG  |-i{H 9_You shout for attention! You hear a roar!|-if \MWhat are your orders?|-i#|-iA-&1|-i0|-i]3. _You shout for attention!}-is\MWhat are your orders?}-iF<2}-i_K}-ikM. _You shout for attention!}-iiJ\MWhat are your orders?}-il}-is&3}-i:|}-i|~. _You shout for attention!}-i \MWhat are your orders?}-i <4}-i~ }-iG . _You shout for attention!}-i:\MWhat are your orders?~-iUP  Okay, then.~-i[~-ib~-iid8 _~-i 3~-ii ~-i" ~-i' n~-ie ~-i ~-i& ~-i ~-i= ~-i ~-i ~-iʕ ~-i( ~-i ,~-iJ ~-i ~-iР ~-iJ ~-ij ~-i ~-iƧ ~-i3 ,~-i ~-i& ,~-i ~-i0 ~-i ~-ib ~-i_ ,~-iy ~-i B~-i ,~-i ~-ia ,~-i ~-i} ~-i ~-ip ~-i ~-i ~-in ~-i ,~-i ~-i ~-i ~-i ~-ij ,~-i- ~-i( ~-iq ~-i ~-i3 ~-i ~-i ~-iz ,~-i ~-i ,~-i ~-ig ,~-i ~-i ~-i ~-i ~-i; ,~-i ~-i ,~-i ~-i ~-iG ~-i$ ~-i ~-i ~-i  ~-i n~-ij ~-iB ,~-it" ~-i'% ,~-i& ~-iU) ,~-i/+ ~-i- ,~-iv/ ~-i1 ,~-i3 ~-i6 ,~-ii8 ~-i; ~-i; ~-i= ~-i? ,~-iA ~-i]D ~-iD ~-ixI B~-iK ~-iQ ~-iXQ ~-i)d ~-id ~-i1e ~-ig ~-iyj ,~-im ~-io ,~-ir ~-it ~-it ~-i:| ~-i~ ~-i  ~-i3 ~-i ,~-i} ~-i ,~-i ~-iW ~-i ~-i ~-i ~-iA ~-i( ~-i? ,~-i^ ~-i ~-i) ~-i ~-i͡ ,~-iI ~-i ~-iܦ ~-i\ ~-i ,~-iq ~-i ,~-i7 ~-i$ ,~-i ~-ia ,~-iU ~-i ,~-i ~-i3 ,~-i< ~-i ,~-iR ~-i ~-i& ~-i# ~-i ,~-i ~-i ~-i ~-i ~-i ,~-iW ~-ii ~-i ~-iF ~-i B~-i ,~-iv ~-iB9 ~-iS@ B~-i+A ~-iOE B~-iQH ~-iH ~-iJ ~-iWM ,~-iQ ~-iTU ~-iU ~-iWY ~-i\ ~-i] ~-iu_ ~-ib ,~-if ~-iAg ~-iLh ~-ii ~-i.m ~-im ~-io ~-ir ~-is ~-it ~-i3| ,~-i#~ ~-i ,~-iA ~-i ~-il ~-i ~-i ~-i ~-i ~-iY ,~-i ~-i5 ~-i ~-i ~-i ~-iW ~-iW ~-ij ~-i ~-io ~-iu ,~-iw ~-i\ B~-i ,~-i/ ~-i ~-iB ~-i? ~-i ,~-i ~-i u 793.1 (99.0) _You start waiting.~-i O------4.1 (100.0)~-i ~-i. # _Done waiting.-ix]-i]-i`-id-if-ilX-io,-iBsB-is-iv-iv-iw-iw-iy-idz-iz-i{-i|-i9~,-i~-iq-i-in-ik-i-i,-i>-iK-iN,-ib-i-iϓ,-i-i-i-iU-i-i-i<-iy-if-i-i,-i-i-i٪-iv-i`-i-id-i-i -iô-ii-i-i-i-i-i:-i-ir  You see here a rime drake skeleton.-iI-i _-i-i-i-iq-i-i+-i-i-i-i-iv,-i-i'-i-i-iS-i0-i-i:-i-i-i,-ia-i-i-i.-id-iB-i-i-i-i-i,-i4-iN-i/-ir-i-ir-i-i-i-i-i#,-i-i-iQ-i-i-iI-ir-i-if-i&-i-i-i-i6-iz -i -i -i -iX ,-i -in -iw-i-if-i-i-i-iy-i-i-i6-i-i-iZ,-i-i-i-i=,-ik-i-ia-i-i--i% -ir -i -iM"-i'#-il#-i#-iS%-i &-iI&-i'-i(-i=)-i)-i)-i%+-it,,-iB--i--i/-iq/,-i0-i1-i1-i2-i3-i5,-in5-i6-i7-i 8-iD8-i:-i/;,-i;-i,=-iI>-i>-iG _The white draconian is engulfed in noxious fumes.-i  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i"]% ###.### silenth the Fighter #..#.## Oni of Vehumet *****. ##.##..# Health: 140/140 ======================== #..#...# Magic: 14/28 ============------------ -i]##...#.## AC: 11Str: 15Doom: 22% #####..# EV: 8Int: 28 #...# SH: 0Dex: 5 ##..# XL: 13 Next: 28% Place: an Ice Cave ##@# Noise: ======---  Time: 20863.1 (0.0) #..# l) +12 hand axe of the Wilderness {flame,  ### .***# Cast: Shock ##.## ...*d## -Star #...# ####.$..**# ..#.###≈#[3-i+^J9;49m#....§§# d   white draconian (polearm) .##..#≈≈≈##$...# ##....≈≈≈##"$..# ######≈≈≈≈#"==#Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (noxious fumes, heavilywounded, empty space bonus: 6/8)-iZ ###.###silenth the Fighter#..#.##Oni of Vehumet *****.##.##..#Health: 140/140 ========================#..#...#Magic: 14/28 ============------------##...#.##AC: 11Str: 15Doom: 22%#####..#EV: 8Int: 28#...#SH: 0-i[ Dex: 5##..#XL: 13 Next: 28% Place: an Ice Cave##@#Noise: ======---  Time: 20863.1 (0.0)#..#l) +12 hand axe of the Wilderness {flame, ###....#Cast: Shock ##.##...§*##-Star -i[ #...# ####.$..§§# ..#.###≈##....§§#d   white draconian (polearm) .##..#≈≈≈##$...# -i5\ ##....≈≈≈##"$..# ######≈≈≈≈#"==#Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i\ [Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (noxious fumes, heavilywounded, empty space bonus: 6/8)-ih Press: ? - help, Dir - move target  Aim: a white draconian, wielding a +2 heavy glaive (noxious fumes, heavilywounded, empty space bonus: 6/8)  The open air twists around violently and strikes the white draconian!  The white draconian is severely wounded.  The white draconian is engulfed in noxious fumes.-i d§d  , confused)-i a===---4.1 (1-i -iɶ ; _The white draconian appears confused.-iy[  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i ###.### silenth the Fighter #..#.## Oni of Vehumet *****. ##.##..# Health: 140/140 ======================== #..#...# Magic: 10/28 ========---------------- ##...#.## AC: 11Str: 15Doom: 22% #####..# EV: 8Int: 28 #...# SH: 0Dex: 5 ##..# XL: 13 Next: 28% Place: an Ice Cave ##@# Noise: ===------ [39-iR;49m Time: 20864.1 (0.0) #**# l) +12 hand axe of the Wilderness {flame,  ### .*d*# Cast: Shock ##.## ...**## -Star #...# ####.$..§§# ..#.###≈##....§§# d   white draconian (polearm, confused) .##..#≈≈≈##$...# ##....≈≈≈##"$..# ######≈≈≈≈#"==#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (severely wounded, confused,empty space bonus: 6/8)-iM###.###-i")silenth the Fighter-ib#..#.##-i0&Oni of Vehumet *****.-i?##.##..#-imHealth: 140/140 ========================-i?#..#...#-iNMagic: 10/28 ========----------------##...#.##AC: 11Str: 15Doom: 22%#####..#EV: 8Int: 28#...#SH: 0Dex: 5##..#XL: 13 Next: 28% Place: an Ice Cave##@#Noise: ===------  Time: 20864.1 (0.0)#..#l) +12 hand axe of the Wilderness {flame, ###..*.#Cast: Shock ##.##...§§##-Star #...# ####.$..§§# ..#.###≈##....§§#d[-i40m   white draconian (polearm, confused) .##..#≈≈≈##$...# ##....≈≈≈##"$..# ######≈≈≈≈#"==#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white draconian, wielding a +2 heavy glaive (severely wounded, confused,empty space bonus: 6/8)-i-i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a white draconian, wielding a +2 heavy glaive (severely wounded, confused,empty space bonus: 6/8)  The open air twists around violently and strikes the white draconian!-i-.d5.1 (1-iJ/h _The white draconian is severely wounded.-i  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i5  ###.### silenth the Fighter #..#.## Oni of Vehumet *****. ##.##..# Health: 140/140 ======================== #..#...# Magic: 7/28======------------------ ##...#.## AC: 11Str: 15Doom: 22% #####..# EV: 8Int: 28 #...#-i{6 SH: 0Dex: 5 ##..# XL: 13 Next: 28% Place: an Ice Cave ##@# Noise: ===------  Time: 20865.1 (0.0) #*.# l) +12 hand axe of the Wilderness {flame,  ### ..*.# Cast: Shock ##.## ...d§## -Star #...# ####.$..§§# -i6..#.###≈##....§§# d   white draconian (polearm, confused) .##..#≈≈≈##$...# ##....≈≈≈##"$..# ######≈≈≈≈#"==#Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  -iK7Press: ? - help, Shift-Dir - straight lineAim: a white draconian, wielding a +2 heavy glaive (noxious fumes, severelywounded, confused, 92% to hit)-i/3 ###.###silenth the Fighter#..#.##Oni of Vehumet *****.##.##..#Health: 140/140 ========================#..#...#Magic: 7/28======------------------##...#.##AC: 11Str: 15Doom: 22%#####..#EV: 8Int: 28#...#SH: 0Dex: 5##..#XL: 13 Next: 28% Place: an Ice Cave-iR4 ##@#Noise: ===------  Time: 20865.1 (0.0)#`.#l) +12 hand axe of the Wilderness {flame, ###..`.#Cast: Shock ##.##...d§##-Star #...# ####.$..§§# ..#.###≈##....§§#d   white draconian (polearm, confused) .##..#≈≈≈##$...# ##....≈≈≈##"$..# -i4 ######≈≈≈≈#"==#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white draconian, wielding a +2 heavy glaive (noxious fumes, severely-i4 ewounded, confused, 92% to hit)  The stone arrow hits the white draconian!!-iW .Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a white draconian, wielding a +2 heavy glaive (noxious fumes, severelywounded, confused, 92% to hit)  The stone arrow hits the white draconian!!  The white draconian is almost dead.-i_ p.d☼-iPa 2-6.1 (1-ig -i j G _The white draconian is engulfed in noxious fumes.-i0  -iR1Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i ###.### silenth the Fighter #..#.## Oni of Vehumet *****. ##.##..# Health: 140/140 ======================== -i#..#...# Magic: 4/28===--------------------- ##...#.## AC: 11Str: 15Doom: 22% #####..# EV: 8Int: 28 #...# SH: 0Dex: 5 -i##..# XL: 13 Next: 28% Place: an Ice Cave ##@# Noise: ==-------  Time: 20866.1 (0.0) #*.# l) +12 hand axe of the Wilderness {flame,  ### ..d.# Cast: Shock ##.## ...☼§## -Star #...# ####.$..§§# ..#.###≈##....§§# d   white draconian (polearm, confused) .##..#≈≈≈##$...# -i=u##....≈≈≈##"$..# ######≈≈≈≈#"==#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white draconian, wielding a +2 heavy glaive (almost dead, confused, 92%  to hit)-ih ###.### silenth the Fighter #..#.## Oni of Vehumet *****. ##.##..# Health: 140/140 ======================== #..#...# Magic: 4/28===--------------------- ##...#.## AC: 11Str: 15Doom: 22% #####..# EV: 8Int: 28 #...# SH: 0Dex: 5 ##..# XL: 13 Next: 28% Place: an Ice Cave ##@# Noise: ==-------  Time: 20866.1 (0.0) #..[3-iIf9;49m# l) +12 hand axe of the Wilderness {flame,  ### ..d.# Cast: Shock ##.## ...☼§## -Star #...# ####.$..§§# ..#.###≈##....§§# d   white draconian (polearm, confused) .##..#≈≈≈##$...# ##....≈≈≈##"$..# ######≈≈≈≈#"==#Press: ? - help, Shift-Dir - straight lineAim: a white draconian, wielding a +2 heavy glaive (almost dead, confused, 92%  to hit)  The stone arrow hits the white draconian!  You kill the white draconian!Vehumet accepts your kill.-i7  #..#.## ##.##..#    #...# ##..# ##@# #`.#  ### ..$.# -i9  ####.#.##$...##"$.."==#-i9.-iB9====0337.1 (1Shockto hit)  The stone arrow hits the white draconian!  You kill the white draconian!Vehumet accepts your kill. _You feel your power returning.  Training target 2.0 for Evocations reached!-i -i } _Your Evocations skill increases to level 2!-i-i-ir-i====10/28=1===2=-iR-i B-i" B-i ,-i5 -i -iV 9=-io -i -i S3=-iI -i -iL -i -i -i -i; -ik -i -iV! -i# -i>$ 9=-i% -i9( -i( S4=-i- B-i. -i1 -iy1 -i2 -i$5 -i5 -i'7 -iF9 -i9 X15=-iK; -i? -i? -iA -iD ,-iF -iKI -iI -iK -iN -iN -iR -iU -idV M6=-iW -ibZ -iZ -i-] -i_ -iW` -ia -iKd -id -if -ih -i,i 9=-ij -il -iBm M7=-in -ip -i/q -ir -it -iku -iv -ix -i-y -iNz -ij| -i| 9=-il~ -io -i M8=-if -i -i -iV -i ,-iJ -i -in -i -i -iI j9==-i -i) -i -in -i =-iޣ -i -i N20=-i -i2 -i­ -iL -iI -i -i -i ,-i -i -ik 9=-i -i -i -i D1=-i0 -i- -i -i -i -i -im -iI -i -i -i -i 9=-i& -i ;2-if -i -iC -i] -i -i -iN -iq -i -iz -i 93-i> (=-i -i ,-i -i -i# -it -il -i5 -i -i -i/ 9=-ij 4=-i -i -i -i -iI -i -i -i  -i -ib -i 9=-i -i{ -i #5-i  (=-i -i -i -i> -i^ -i -i -i% -i -ic -i! -iY" 9=-i# -iE& -i& K6=-i( -i+ -i, -i. -i0 -iQ1 -i2 -ij5 -i5 -i7 -i9 -io: 9=-iE< -iF> -i> K7=-i@ -iB -iB -i8D -iKF -iF -iG -iJ -iiJ -iK -i^ --...... _You start resting.-ip 1956.1 (89.0)-ix 8==--7.1 (90-i -i0 % _Magic restored.-igy #..#.###.##..# #..#...# ##...#.## #####..# #...# ##..# ##.#-i<t #@.#### #$....$.#.## #).....##..# ####.$....#.###≈##......##..#≈≈≈##$...##..≈≈≈##"$..######≈≈≈≈#"==# #≈≈≈#.$=.#-i-i08.1 (1.0)-i-im _Found 20 gold pieces and a +1 double sword of freezing.-i# ##.##....#.#...#.## #####..# #.##. ###... ###$...#.### #$....##.## #).....# ##...# ####.$....# ..#.###≈##...$=.##≈≈..#=##-i-i*%9-ir-im _Found 15 gold pieces.  You now have 1047 gold pieces (gained 171).-i+60.1 (2-i -iU _You see here a +2 heavy glaive.-i  #..#...# ##...#.## #####..# #.##...#-i3 #..##..# #....##.# #$...#..#-i^ ### #$....).#.## #)# -i i###...# ####.$....#.###≈##......##..#≈≈≈##$...##-i ..≈≈≈##"$.. ########≈≈≈≈#"==## -i #≈≈≈#.$=.# ##≈≈..#=-i u## ###### -i+ -i4 F=1.1 (1-i? -iA -i=# ##...#.## #####..# #.##...# ##..##..# # #....##.# # #$...#..# # ### #$....).# -iG># ##.## #).....## ####...# ####.$.@..# .##..#.###≈##......# -i>.#..##..#≈≈≈##$...## ...≈≈≈##"$.. #########≈≈≈≈#"==## #≈≈≈#.$=. ##≈≈..#=## ###### -i-i!%2-i-iz# ##...#.## # #####..# #-i{W #.##...## ##..##..# .#-i{ #....##.# .# #$...#..# .# ### #$....).## ##.## #).....## -i{.####...# ####.$@...# #.##..#.###≈##......#.#..##..#≈≈≈##$...## -i|#...##....≈≈≈##"$..# #≈≈≈≈#"==##  #≈≈≈#.$=.# ##≈≈-i|..#=## ########-i;-i‘03-iI-ick _Your orb has finished recharging its magic.-i.## ##...#.## ÷# #####..# ## #.##...# .## ##..##..#.# #....##.# #.# #$...#..#.# ### #$....).# .## ##.## #).....## ..####...# ####.@....# .#.##..#.###≈##......# #..#..##..#≈≈≈##$...## ##...##....≈≈≈##"$..#  #≈≈≈≈#"==##  #≈≈≈#.$[3-i54m=.#  ##≈≈..#=## #######-ig!-i)&4-i[5.1 (2 _You now have 1064 gold pieces (gained 17).-iՍZM...#...# .####...#.# ÷#### ##  #.##...# .##..##..# .....## #.# #..# ### #$....).### ##.## #)@....## ..####...# ## .#.##..#.###≈##...... #..#..##..#≈≈≈##$...######-i -i+6.1 (1-i-iz-i #..# ##.##..# #..# #..#... #.####...#.## .÷# #####..# #.##...## ##..##..# ...# #....##.# ##.# #$...#..# #..# #-i  #@....).# #.## ##.## #).....## #..####...# ####......##.##..#.###≈##......##..##..#≈≈≈##-i˰ W.##...##....≈≈≈##"$..###########≈≈≈≈#"==## #≈≈≈#.$=-i .#≈≈..#=##-i -iF &7-i -ic -i +8.1 (2-i -i @ _You now have 1084 gold pieces (gained 20).-iM# #..#.##.##...#...# #.####...#.# .÷#### .##  #.##.##..##. ......##.# ##.# #..#.# ### #.....).## ##.## #).....## #..####...# ####......#.#-i'-i/+9.1 (1-if9-iN-iV,70.1 (2-i,_-ia@ _You now have 1099 gold pieces (gained 15).-ih .##.##....#.##...#.## .÷#  #####.. .#.##. ..####..##.....## ##..#..# ###.).### ##.## #).....#.####...# ####......# .###≈≈..#=##-i}-i+1.1 (1-i-im-iw ..#.##...#.## .÷#  #####.. .#.##. ..####..##.....##.# ##..#..# ###.)## ##.##..##.####...# ####......# #.##..#.###≈#=##########-i-i/&2-iR-i _You see here a +1 double sword of freezing.-i ##...#.## .÷# -i #####.. .#.##. ..####..##..#.....##.# ##..-ir..# ###.)-i## ##.## #).....##.####...# ####@.....# #.##..#.###≈ #-i,#..#..##..#≈≈≈##$...###-i-iB-3 _-i -iN-i" ÷# ###..# ## #.##...# ##..##..#  #....##.# #.# #....#..# ..# ### #.....).# .## ##.#).....## ..####...# ####......# .#.##..#.###≈##.@....# .#..##..#≈≈≈##$...## .##....≈≈≈##"$..# ########≈≈≈≈#"==[-ij <0;10;1m## #≈≈≈#.$=.###≈≈..#=######## 4-i  #.##. .####..##.......## #. ..# ###.)## ##.## #).....## ..####...# ####......# #.##..#.###≈ #..#..##..#≈≈≈##@...## ##...##....≈≈≈##"$..#  ##########≈≈≈≈#"==###-i -i &5-i -i -i& +6.1 (2-i}+ -i- ? _You now have 1105 gold pieces (gained 6).-i[3 .####..## ......## #. ..# ###.)## ##.## #).....## ..####...# ####......# #.##..#.###≈## -i3q#..#..##..#≈≈≈##....## ##...##....$..#  ##########≈≈≈≈#"==# -i3#≈≈≈#.$=.# .-i4:#-iL-izS+7.1 (1-iV\-io-iu+8.1 (2-i-iˀ _w - the amulet of Reimbursement {Alch+ rF- rN+ Str+2 Slay+3}-iHg .....## #. ..# ###.).# .## ##.## #).....## ..####...# ####......# #.##..#.###≈## #..#..##..#≈≈≈##....## ##...##....$..#  ##########≈≈≈≈#@==## #≈≈≈#.$=.# #≈≈..#=##-i*-i7+9.1 (1-i[-i-ir,80.1 (2-iG-i9 _x - an amulet of magic regeneration-i S#. ..# ###.).# .## ##.## #).....#.####...# ####......# #.##..#.###≈ #..#..##..#≈≈≈##....## ##...##....≈≈≈##.$..#  ##########≈≈≈≈#.==## #≈≈≈#.@=.# #≈≈..#=# ######## -i7 -i +1.1 (1-ir -iZ -iJ +2.1 (2-i -i  -i 2_You now have 1128 gold pieces (gained 23).-il .# ### #.....).# ## ##.#).....## ##...# ####......# #.##..#.###≈##......# .#..##..#≈≈≈##....## .##....≈≈≈##.$..# ########≈≈≈≈#.==##  #≈≈≈#..=.# ##≈≈..#@## ####### -i3{ -i+ +3.1 (1-i -i -i +4.1 (2-i/ -i> / _y - a +6 ring of strength-iG# #. .# ### #.....). ## ##.## #).....## .####...# ##### #.##..#.###≈##...... ..#..##..#≈≈≈##....## #...##....≈≈≈##.$..# ##########≈≈≈≈#.==##≈≈≈#..@.###≈≈..#.##########-i20-i6+5.1 (1-iB>-iM-i@U+6.1 (2-i^-i`5 _z - a ring of poison resistance-ik# #..# .# ### #.....). ## ##.## #).....## .####...# ####-iZ# #.##..#.###≈##......# ..#..##..#≈≈≈##....## #...##....≈≈≈##.$..# ##########≈≈≈≈#.@=##≈≈≈#....##≈≈..#.##########-i -ia+7.1 (1-i-i-iR+8.1 (2-i-io _A - the ring "Olamp" {rPois rCorr SInv}-iհnM##..##.# #..# .# ### #.....). ## ##.## #).....## -i^.####...# #### #.##..#.###≈##......# ..#..##..#...## #-i/...##....≈≈≈##.@..# ##########≈≈≈≈#..=##≈≈≈#....-iű##≈≈..#.###-i-i+9.1 (1-i?-i1-i,90.1 (2-i-i@ _You now have 1145 gold pieces (gained 17).-i   #....##.# # #....#..# # ### #.....).# -im (# ##.#).....## ##...# ####......# ..#.###≈##......# .#..##..#≈≈-i ## .##....≈≈≈##....# ########≈≈≈≈#..@##  #≈≈≈#....# -i ##≈≈..#.## ######## -i -i -i' +1.1 (1-i+/ -i> -iE +2.1 (2-i ] G _B - a ring of magical power-i* -i 2 -i7 -i\9 _ _There's nothing to open nearby.-i0 -i6 Put on or remove which piece of jewellery? Jewellery (go to first with "=) -id6 M o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)  w - the amulet of Reimbursement {Alch+ rF- rN+ Str+2 Slay+3}x - an amulet of magic regeneration  A - the ring "Olamp" {rPois rCorr SInv}-i6 Vr - a +6 ring of dexterity  y - a +6 ring of strength  -i6 Dh - a ring of magical power  B - a ring of magical power  -i6 Oz - a ring of poison resistance  s - a ring of protection from fire  -i6 `d - a ring of resist corrosion  e - a ring of wizardry  i - a ring of wizardry-i7 [?] describe selected [!] equip|wield|wear|put on-i37 [tab] equip|unequip -iU[-i5b-iiR##....##.#silenth the Fighter ##....#..#Oni of Vehumet *****. # ### #.....).#Health: 140/140 ======================== -iNj3# ##.## #).....##Magic: 28/28 ======================== ####...# ####......#AC: 11Str: 15-ijKDoom: 20% .##..#.###≈##......#EV: 8Int: 28 .#..##..#≈≈≈##....##SH: 0Dex: 5 ...##....≈≈≈##....#-ijXL: 13 Next: 33% Place: an Ice Cave #########≈≈≈≈#..@##-ikNoise: ---------  Time: 20992.1 (0.0)#≈≈≈#....#-i7kl) +12 hand axe of the Wilderness {flame, ##≈≈..#.##-i`kCast: Shock######## _y - a +6 ring of strength -ikp_z - a ring of poison resistance _A - the ring "Olamp" {rPois rCorr SInv} -ik_You now have 1145 gold pieces (gained 17). _B - a ring of magical power _There's nothing to open nearby.-ir-isy _-i -iЇp  You start putting on your amulet.-i{+3.1 (1-i-i-i+4.1 (2-iX-i%-i5.1 (36.1 (4-i-i-iF+7.1 (5-i;-iE _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  x - an amulet of magic regeneration (worn)-i2-i -i t _The amulet throbs as it attunes itself to your body.-iS-i-Put on or remove which piece of jewellery? Jewellery (go to first with "=)  x - an amulet of magic regeneration (worn)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)  w - the amulet of Reimbursement {Alch+ rF- rN+ Str+2 Slay+3}  A - the ring "Olamp" {rPois rCorr SInv}r - a +6 ring of dexterity  y - a +6 ring of strength  h - a ring of magical power  B - a ring of magical power  z - a ring of poison resistance  s - a ring of protection from fire  d - a ring of resist corrosion  e - a ring of wizardry  i - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -iP -iW -i_ ##....##.#silenth the Fighter ##....#..#Oni of Vehumet *****. # ### #.....).#-il_ Health: 140/140 ======================== # ##.## #).....##Magic: 28/28 ======================== ####...# ####......#AC: 11Str: 15-i_ Doom: 20% .##..#.###≈##......#EV: 8Int: 28 -i_ .#..##..#≈≈≈##....##SH: 0Dex: 5 -i_ ...##....≈≈≈##....#XL: 13 Next: 33% Place: an Ice Cave #########≈≈≈≈#..@##-i ` ]Noise: ---------  Time: 20997.1 (0.0)#≈≈≈#....#l) +12 hand axe of the Wilderness {flame, -iw` ##≈≈..#.##Cast: Shock######## _There's nothing to open nearby.  You start putting on your amulet. -i` _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  -ia x - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.-iug P  Okay, then.-iwm -i>s -i?t 8 _-i*j-i7lsilenth the Fighter (Oni Air Elementalist) Turns: 20949, Time: 00:33:46 Health: 140/140 AC: 11 Str: 15 XL: 13 Next: 33% Magic: 28/28EV:  8 Int: 28 God: Vehumet [*****.] Gold: 1145SH:  0 Dex:  5 Spells: 16/34 levels left rFire + . . (50%) l - +12 hand axe of the Wilderness {flame, rF+ rN+ Int+2-ilrCold . . . (100%) v - orb "Hyull" {Stardust, Alch} rNeg + . . (50%) u - +0 acid dragon scales rPois .(100%) (no helmet) rElec .(100%) f - scarf of an ossuary {Repulsion, Slay+2} rCorr + (50%) x - amulet of magic regeneration SInv .k - +6 ring of intelligence Will +....o - +4 ring of protection Stlth + HPRegen 0.43/turn -im=MPRegen 0.61/turn %: repel missiles @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling-i-ih ##....##.#silenth the Fighter ##....#..#Oni of Vehumet *****. # ### #.....).#Health: 140/140 ======================== # ##.## #).....##Magic: 28/28 ======================== ####...# ####......#AC: 11Str: 15Doom: 20% -i .##..#.###≈##......#EV: 8Int: 28 .#..##..#≈≈≈##....##SH: 0Dex: 5 ...##....≈≈≈##....#XL: 13 Next: 33% Place: an Ice Cave #########≈≈≈≈#..@##Noise: ---------  Time: 20997.1 (0.0)#≈≈≈#....#l) +12 hand axe of the Wilderness {flame, ##≈≈..#.##Cast: Shock########You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  x - an amulet of magic regeneration (worn) -i _The amulet throbs as it attunes itself to your body. _Okay, then.-i@ -i- -is -ii-i|Inventory: 28/52 gear slots Hand Weapons (go to first with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (go to first with ()m - 2 curare-tipped darts  q - 3 throwing nets -ivArmour (go to first with [)  u - +0 acid dragon scales (worn)  v - the orb "Hyull" (worn) {Stardust, Alch}  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}t - a +0 tower shield  n - a +0 troll leather armour  g - a +1 cloak  a - a +1 robe Magical Staves (go to first with |)  p - a staff of cold Jewellery (go to first with "=)  x - an amulet of magic regeneration (worn) -iF o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-i(-i-i$+##....##.#silenth the Fighter ##....#..#Oni of Vehumet *****. -iR# ### #.....).#Health: 140/140 ======================== # ##.## #).....##Magic: 28/28 ======================== ####...# ####......#AC: 11Str: 15Doom: 20% .##..#.###≈##......#EV: 8Int: 28 -i.#..##..#≈≈≈##....##SH: 0Dex: 5 ...##....≈≈≈##....#XL: 13 Next: 33% Place: an Ice Cave -i^#########≈≈≈≈#..@##Noise: ---------  Time: 20997.1 (0.0)#≈≈≈#....#l) +12 hand axe of the Wilderness {flame, -i:##≈≈..#.##Cast: Shock########You start putting on your amulet. -i_You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  -iHx - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body. _Okay, then.-i;-i-i-i -ip Put on or remove which piece of jewellery? Jewellery (go to first with "=)  x - an amulet of magic regeneration (worn)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)  w - the amulet of Reimbursement {Alch+ rF- rN+ Str+2 Slay+3}  A - the ring "Olamp" {rPois rCorr SInv}r - a +6 ring of dexterity  y - a +6 ring of strength  h - a ring of magical power  B - a ring of magical power  z - a ring of poison resistance  s - a ring of protection from fire  d - a ring of resist corrosion  e - a ring of wizardry  i - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -id-i-iCR##....##.#silenth the Fighter ##....#..#Oni of Vehumet *****. # ### #.....).#Health: 140/140 ======================== -i# ##.## #).....##Magic: 28/28 ======================== ####...# ####......#AC: 11Str: 15Doom: 20% .##..#.###≈##......#-iӥEV: 8Int: 28 .#..##..#≈≈≈##....##SH: 0-i+Dex: 5 -i(...##....≈≈≈##....#XL: 13 Next: 33% Place: an Ice Cave -iS#########≈≈≈≈#..@##-i]Noise: ---------  Time: 20997.1 (0.0)#≈≈≈#....#l) +12 hand axe of the Wilderness {flame, -i?##≈≈..#.##Cast: Shock########You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  x - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body. _Okay, then.-iP  Okay, then.-i-ix-iļ8 _-i23-i-ii+-i,-iS3-i5O _Done exploring.-i 3-i -i! -i -i -i O _Done exploring.-i. -ix. -i0 -ipZ  _Done exploring.-igI-ix-i-i͆-iROkay, then.Done exploring.-i[v-iȃsAn ice cave∩∩(Press ? for help)##.####..##-i2##..###..#####..####...##..#####.###-iF##.###..#.##-io#..###.##..##..#-i#..#...######.##-iЄ##...#.####..#.÷#-i#####..##.....###.##...#-ih##.....####..##..##.).....##....##.###..###.##....#..#-i#.###..# ### #.....).#-iՅ### #.## ##.## #).....###..####...# ####......#-i2#.#.##..#.###≈##......###..#..##..#≈≈≈##....####...##....≈≈≈##....###########≈≈≈≈#..@##-ia#≈≈≈#....###≈≈..#.##########-i-i:-i4D -iyQ R##....##.#silenth the Fighter ##....#..#Oni of Vehumet *****. # ### #.....).#Health: 140/140 ======================== -iR # ##.## #).....##Magic: 28/28 ======================== ####...# ####......#AC: 11Str: 15Doom: 20% .##..#.###≈##......#EV: 8Int: 28 .#..##..#≈≈≈##....##SH: 0Dex: 5 -iR ...##....≈≈≈##....#XL: 13 Next: 33% Place: an Ice Cave #########≈≈≈≈#..@##Noise: ---------  Time: 20997.1 (0.0)#≈≈≈#....#l) +12 hand axe of the Wilderness {flame, ##≈≈..#.##Cast: Shock-iR ######## _Okay, then. _Okay, then. -i@S _Done exploring. _Done exploring. _Done exploring. -ijS A_Done exploring.-i^Z -i_ -i a -i-i %sAn ice cave∩∩(Press ? for help)##.####..##-iy%J##..###..#####..####...##..#####.#####.###..#.###..###.##..#-i%#..##..#...######.####...#.##-i%;##..#.÷######..##.....###.##...#-iR&##.....####..##..##.).....##....##.###..###.##....#..#-i&#.###..# ### #.....).#### #.## ##.## #).....###..####...# ####......#-i&#.#.##..#.###≈##......#-i'##..#..##..#≈≈≈##....##-i\'##...##....≈≈≈##....###########≈≈≈≈#..@###≈≈≈#....###≈≈..#.##-i'$########-i'-i ##....##.#silenth the Fighter #-iy#....#..#Oni of Vehumet *****. # ### #.....).#Health: 140/140 ======================== # ##.## #).....##-i[Magic: 28/28 ======================== ####...# ####......#AC: 11Str: 15-iыDoom: 20% .##..#.###≈##......#EV: 8Int: 28 -in.#..##..#≈≈≈##....##SH: 0Dex: 5 ...##....≈≈≈##....#XL: 13 Next: 33% Place: an Ice Cave #########≈≈≈≈#..@##-iM]Noise: ---------  Time: 20997.1 (0.0)#≈≈≈#....#l) +12 hand axe of the Wilderness {flame, -i{##≈≈..#.##Cast: Shock######## -i_Okay, then. _Okay, then. _Done exploring. _Done exploring. -iҌ_Done exploring. _Done exploring.-iړ-i-i%-i[@z[?25h[?0cDone exploring.  Search for what [Enter for "rC+", or ? for help]? -i [?25l[?1c-iv -iI $-ik 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a +1 double sword of freezing -i d b - [IceCv] a +2 heavy glaive  c - [IceCv] a +3 dagger of venom-iK ##....##.#silenth the Fighter ##....#..#Oni of Vehumet *****. # ### #.....).#Health: 140/140 ======================== # ##.## #).....##Magic: 28/28 ======================== ####...# ####......#AC: 11Str: 15Doom: 20% .##..#.###≈##......#EV: 8Int: 28 .#..##..#≈≈≈##....##SH: 0Dex: 5 ...##....≈≈≈##....#XL: 13 Next: 33% Place: an Ice Cave #########≈≈≈≈#..@##-i% [33mNoise: ---------  Time: 20997.1 (0.0)#≈≈≈#....#l) +12 hand axe of the Wilderness {flame, ##≈≈..#.##Cast: Shock######## _Okay, then. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "rC+", or ? for help]? .-i -i. -i -i 8 _-i-i"NAn ice cave∩∩(Press ? for help)##.####..####..###..#####..####...##..#####.#####.###..#.###..###.##..##..##..#...######.####...#.####..#.÷#-is######..##.....###.##...###.....####..##..##.).....##....##.###..###.##....#..#-i##.###..# ### #.....).#-i#### #.## ##.## #).....###..####...# ####......#-i$#.#.##..#.###≈##......#-iH$##..#..##..#≈≈≈##....####...##....≈≈≈##....#-i~$J##########≈≈≈≈#..@###≈≈≈#....###≈≈..#.##-i$$########-i ##..## #### #.........####....#####..####.........##.......##....##..........###.∩.∩.......#..............###..........###...÷..........####....##..## ###........##..###### ##........###.###### #........## #..# ##.......# ##.# ##.....## #[3-i4m.## #.....##..# ###..## #..# #..## #..# ##.## ##..## ##..# ##..#####..## ...##..## ###.#####.## #..##..# ##.##..##..# #..#...######.## ###.####[0;1-i#0m..#.÷# #####..##.....## #.#...#-iw,-ikz#-iz#....##.#-i-{'silenth the Fighter -i`{#-i{~#....#..#-iY|$Oni of Vehumet *****. -i}# ### #.....).#-iy}kHealth: 140/140 ======================== -i}# ##.## #).....##-i^~kMagic: 28/28 ======================== -i####...# ####......#AC: 11Str: 15Doom: 20% .##..#.###≈##......#EV: 8-iInt: 28 .#..##..#≈≈≈##....##SH: 0Dex: 5 ...##....≈≈≈##....#-iXL: 13 Next: 33% Place: an Ice Cave #########≈≈≈≈#..@##Noise: ---------  Time: 20997.1 (0.0)#≈≈≈#....#l) +12 hand axe of the Wilderness {flame, ##≈≈..#.##-iCast: Shock######## _Okay, then. _Done exploring. -in_Done exploring. _Done exploring. _Done exploring. -i~_Search for what [Enter for "rC+", or ? for help]? .-i-i-iW-i-i _-iș-iz,-iZ-in-i6-i-i-iW-i-i-i(-i-i;,-i-i)-i1-i|-i -i-i-iͼ-i-i-it-i-i-i2-iS-i-i~-i-i-i.-i-i-ic-i-i-i-i-iP-i-i-i-i9-i-ig-i-i,-i;-i -ia,-i)-i-ic-i-i-i3-i-i-i-i-iH-i-i-iW-i-i5-i-ig-i-i4-i-iM-i-i -ih-i)-i-i<-i-i-i-i-iI-i-iN-iy-i-im-i-i+-i-i'-i-iS -i -i -i\ -i -iQ -i-i-i-i-i-i[-i-i-i-iw-i-i-i -i/-il-i&-i-i-i-i-i!-i"-i"-i#-i%-i '-i@'-i-(-i*-i+-i>,-iw--i/-im1-i1-i2-i4-iK6-i6-ix7-i8-i9-i9-i/:-i`;-i<-i<-i=-i?-i@-i@-iA-iC-iMD-i{D-iD-iE-i@F-iqF-iF-iG-i5H-iZH-iH-isI-iI-iJ-iFJ-iJ-iOK-iK-iK-iNL-iL-iL-i(M-iN-iO-iP-i?P-iQ-iR-iR-iS-ieT-iT-iU-ijU-i,V-iV-iW-ioW-i+X-iX-iX-iYY-iZ-i[-i\-i\-i_]  There is an ice choked empty arch of ancient stone here.-iAa-ia _-i|b-ic-id-id-ive-iuq # ## ##.-iq #####.. ##..## #### #... ##....#####..####..-iq #.......##....##... -ir#.@.∩.......#......1052.1 (55.0) -iFr#..........###...÷. -ir##....##..## ###... -irG##..###### ##..#####...##.. ##. #.-irt ## -is-ix-i }-i  _There is an ice covered gate leading back out of this place here.-i -i, -i^ -iO -i 83.1 (1.0) _-ia -iH ###......# ...#..##<.......##.>.#... #..).)...##.....#.. ##..÷#[.)##....... #..............# . ##......!.......#.# ##....#.)........... -iI i#....#.#.[.......... Dungeon:12#...#.@.#.....##... #....#.#......# .......#.......# #...#...........###.##............## #......#.#.... H   manticore (wandering)#####....####..-iJ #.H... ... -iK -i/T -i 89 (1.8Shock-i -i _Welcome back to the Dungeon! _There is a collapsed entrance here.-iM-iRDrop what? (Left/Right to switch category) 28/52 gear slots (_ for help) -i{SHand Weapons (select all with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (select all with ()m - 2 curare-tipped darts  q - 3 throwing nets Armour (select all with [)  u - +0 acid dragon scales (worn) -iSp v - the orb "Hyull" (worn) {Stardust, Alch}  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}-iSt - a +0 tower shield  n - a +0 troll leather armour  g - a +1 cloak  a - a +1 robe -iSMagical Staves (select all with |)  p - a staff of cold Jewellery (select all with "=) -iTn x - an amulet of magic regeneration (worn)  o - a +4 ring of protection (worn) -iKT[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit -ilTLetters toggle [.|Space] toggle selected[top]-i)-i/T###......# ...#..silenth the Fighter##<.......##.>.#...Oni of Vehumet *****.#..).)...##.....#..-ir/Health: 140/140 ========================##..÷#[.)##.......Magic: 28/28 ========================#..............# .AC: 11Str: 15-i/cDoom: 20%##......!.......#.#EV: 8Int: 28-i/###....#.)...........SH: 0Dex: 5-iA0]#....#.#.[..........XL: 13 Next: 33% Place: Dungeon:12#...#.@.#.....##...Noise: ---------  Time: 21053.9 (0.0)#....#.#......#-ig0l) +12 hand axe of the Wilderness {flame, .......#.......#-i0"Cast: Shock#...#...........#-i0##.##............-i0y## #......#.#....H   manticore (wandering)-i0#####....####..#.H... ... -i1_Search for what [Enter for "rC+", or ? for help]? . _There is an ice choked empty arch of ancient stone here. -iO1_There is an ice covered gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.  Okay, then.-i7-i)@-iB8 _-i\##<.#.>.#...#..).)...##.....##..÷#[.)##.......  #..............# .##......!..###....#.)...........#....#.#.[....#...#...#.....##... .#@#. .......#...#...#...........##.##............ ##-i[m #.#... #####....####.. #.H... ... .....-i-i;N.H-i24.9 (1 _-i-i -i  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2 c - AirstrikeAir1%4  d + Stone ArrowConjuration/Earth 1% 3  e - ArcjoltConjuration/Air 1% 5  f - Mephitic CloudConjuration/Alchemy/Air 1% 3 Select a spell to cast [?] help[Esc] exit-iGJ-iS-i^##<.......##.>.#...silenth the Fighter#..).)...##.....#..Oni of Vehumet *****.##..÷#[.)##.......Health: 140/140 ========================-i__Z#..............# .Magic: 28/28 ========================##......!.......#.#AC: 11Str: 15Doom: 20%##....#.)...........EV: 8Int: 28#....#.#.[..........SH: 0Dex: 5#...#...#.....##...-i_sXL: 13 Next: 33% Place: Dungeon:12#....#@#......#Noise: ---------  Time: 21054.9 (0.0).......#.......#l) +12 hand axe of the Wilderness {flame, -i_#...#...........#Cast: Shock-i_j##.##............## #......#.#....-i`#####....####..H   manticore (wandering)#..... ...-i?`H.... _There is an ice covered gate leading back out of this place here. _Welcome back to the Dungeon! -ia`q_There is a collapsed entrance here. _Okay, then.-i`Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ia-i##<.......##.>.#...silenth the Fighter#..).)...##.....#..Oni of Vehumet *****.##..÷#[.)##.......Health: 140/140 ========================#..............# .Magic: 28/28 ========================##......!.......#.#AC: 11Str: 15Doom: 20%##....#.)...........EV: 8Int: 28#....#.#.[..........SH: 0Dex: 5#...#[0;-i10m...#.....##...XL: 13 Next: 33% Place: Dungeon:12#....#@#......#Noise: ---------  Time: 21054.9 (0.0).......#.......#l) +12 hand axe of the Wilderness {flame, #...#...........#Cast: Shock##.##............## #......#.#....#####....####..H   manticore (wandering)#..... ...H.... _There is an ice covered gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here. _Okay, then.Casting: Stone Arrow-ib (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _-i  ### ...#.. ##<.......##.>.#...).)...##.....#..##..÷#[.)##.......  #........ . ##......!.......#.###....#.).....#....#.#.[..........#.@.##... #....#.#.........#.......[-i 30m# ...#...........###.#......## #......#.#....#####....####..#..... ...H....-i -i n5.9 (1Shock _-i -iɢ c _There is a collapsed entrance here.-iܶM #......## ....  ###......# ...#.. ##<.......##.>.#...).)...##.....#..##..÷#[.)##.......  #....... . ##......!#.###....#.)...#@#.[..........#...#...#.....##... #....#.#.............#.......##[0;-i10;1m......##.# #......#...#....-iu-i-6 _-i-i?-id ##  #......## ....  ###......# ...# ##<.......##.>.#...-i9e #..).)...##.....#..##..÷#[.)##...... #.......# . ##......!-ike#.# ##...@#.).-ie #....#.#.[.......... #...#...#.....##... #....#.#......# .......#......-ief..#.....#-ifb.##........## #......#.#..#####....####-iq-i~&7-iۈ-i;-i2 vM ###...####....##  #......## ....  ###......# ...#.. ##<.......##.>.#.#..).)...##.....#..-i U##..÷#[.)##.......  #....... . ##..@...!.......#.###....#.).....#.#.[..........-iΚ #...#...#.....##........-i ....#.## #......#.#-i -iϵ &8-i -ii -i  #.....# ###...### ##....##  #......## ....  ###......# ...# ##<.......##.>.#... #..).)...##.....#..##..÷#[.)##...... #.@.....# .-iy " ##......!#.# ##....#.).. #....#.#.[.......... #...#...#.....##... #....#.#...# .......#..##...#....-i E#.##........-iQ -i, &9-i -ig -i~M# #..... ###...####....##  #......## ....  ###......# ...#.. #<.......##.>.#.#..).)...##.....#..##.@÷#[.)##.......  #....... . ##......!#.###....#.)...........###..-i:#....#...#.......-i-i'60-iq'-i<*-iq  #   #....##   #.....#   ###...###   ##.   #......## ....   ###......# ...#   ##<.......##.>.#...   #.@).)...##.....#..  #..÷#[.)##......   #........# .  -ir ##......!#.#   ##....#.)...   #....#.#.[..........   #...#...#.....##...   #....#.#.....#   .......#-i|-i&1-iȗ-i<& M...## ....# #..... ###...####....##  #......## ....  ###......# ...#.. ##@.......##.>.#...).)...#..##..÷#[.)##.......  #..............# .....#.#...-i1-iw;&2-iG-i\L _There is a stone staircase leading up, spattered with blood here.-i -i 4-i -i -3 _-i -i  ############ ############ #..........# #........... #..........#####...........1 #.........@'...'.~...... #..........#####......... #..........#####.... #..........[........ #..........####...... #..........##.....  #..........##........#####.  ########'####.....(..# #.  #.# #..####. -i [11;38H-i -i. -5.4 (2.5-iҮ -iƱ _You climb upwards. _There is a stone staircase leading down here.-i3-itWhere to? (Tab - IceCv @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair-iO - Orcish Mines -i-iy[?25h[?0csilenth the FighterOni of Vehumet *****.-iHealth: 140/140 ========================Magic: 28/28 ========================AC: 11Str: 15Doom: 20%############ ############ EV: 8-iInt: 28#..........# #........... SH: 0Dex: 5-i#..........#####........... XL: 13 Next: 33% Place: Dungeon:11-i/#.........@'...'.~......... Noise: ---------  Time: 21065.4 (0.0)-iD#..........#####........... l) +12 hand axe of the Wilderness {flame, #..........#####........... Cast: Shock#..........[...............#..........####............#..........##.............. #..........##........#####. -i,########'####.....(..# #. #.# #........#####.-ii  _Okay, then. -i&_There is a collapsed entrance here. _There is a stone staircase leading up, spattered with blood here. _You climb upwards. _There is a stone staircase leading down here.  -iJXWhat level of the Lair of Beasts? (default 1, ? - help) -i$ [?25l[?1c-i03-i-i-i-iP _-i,-i-i-i-i=-i-in,-i-i<-iT-ib-i-i5-i-i-i-i-iS-i!-i-i-i collapsed entrance _There is a stone staircase leading up, spattered with blood here. -i _You climb upwards. _There is a stone staircase leading down here.  There is an open door here.-i-i _-i-i,-i3-i-i $@  There is an open door here.-i%-il& _-i'-i*-i+-it,-iU--iW1-i3-i83-i`4-iA8-i9-i :-iW;-iM?-i,A-i~A-iB-ijG-iI-iI-i}K-iNO-iQ-i?Q-inR-i3V-iW-iW-iX-i]@  There is an open door here.-iH_-i_ _-i`-i(d-ie-ie-if-i%j-i.m,-im-irp-iq-iq-i{r-it-i0v-iw,-i{@  There is an open door here.-i|-i:} _-i}-i-i,-î-i  There is an open door here. _-i-i"-iY-i9-i-iқ,-i-iߞ-i-iҟ-i-iҢ-i -i-ihB-i,-i-i-i8-i+-i-i-iJ-i -iŷ-i-i0-i-iA-i-i-irThere is an open door here.   stone staircase leading up here.-i-i}-i7$ _-i&-i G 0  You climb upwards.-iG -i -i -i -i _Level annotation: come back with rC, exclusion: 5 ice statuesThere is a stone staircase leading down here.-i. -i  _-i -i -i -i- -i -iz -i -i -i -i -iw -i -i -i -i -i -i# -i -i -i -iz -i# -i\% -i% -i_& -i{) -i+ ,-i+ -i/ -i/ -i=0 -i/1 -i*3 -iq4 -i4 -iv5 -i7 -i19 -ir9 -i7: -ih< -i= -i= -i> -i A -iB -i]B -iC -iE -ilG -iG -iH -i&K -iM -ihM -iN -iO -iPQ -iQ -i7R -iS -iU ,-iW -iY -i] B-i^ -i_ -i=` -i%a -iMd %  -id 3There is a snail-covered altar of Cheibriados here.-if -if  _-ig -ii -iGk -ik -il -icn -i"p -ip -iq -is -iu -iv -iw -i z -i9 -i -ix -i W  There is a stone staircase leading up here.-i -i{ -i' $ _-i -i" 9-i/ l _You climb upwards.  There is a stone staircase leading down here.-is -i  _-i? -i -i -i6 -i -io -i3 -i -i/ -i -i -i$ -i -i$ -i! -i -i  -i -i -iC -iw -i -i -iF -i -i0) -i* -ie+ -i+ -i3 -i5 -iD6 -i6 -i> -i[@ -i@ -i] page down [PgUp|<] page up[Esc] exit -i0Letters toggle [.|Space] toggle selected[top]-i   j - a +3 short sword of electrocution Missiles (select all with ()  m - 2 curare-tipped darts  q - 3 throwing nets Armour (select all with [)  u - +0 acid dragon scales (worn)  v - the orb "Hyull" (worn) {Stardust, Alch}  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  t - a +0 tower shield  n - a +0 troll leather armour  g - a +1 cloak  a - a +1 robe Magical Staves (select all with |)  p - a staff of cold Jewellery (select all with "=)  x - an amulet of magic regeneration (worn)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)  w - the amulet of Reimbursement {Alch+ rF- rN+ Str+2 Slay+3}  A - the ring "Olamp" {rPois rCorr SInv}  r - a +6 ring of dexterity33%-i + a - a +1 robe  x - an amulet of magic regeneration (worn)y - a +6 ring of strength  h - a ring of magical power50-iD x - an amulet of magic regeneration (worn)  w - the amulet of Reimbursement {Alch+ rF- rN+ Str+2 Slay+3}B - a ring of magical power  z - a ring of poison resistance  s - a ring of protection from fire  d - a ring of resist corrosion83-i(e - a ring of wizardry  i - a ring of wizardrybot-i  w - the amulet of Reimbursement {Alch+ rF- rN+ Str+2 Slay+3}  A - the ring "Olamp" {rPois rCorr SInv}-ib_  A - the ring "Olamp" {rPois rCorr SInv}  r - a +6 ring of dexterity-i.  r - a +6 ring of dexterity  h - a ring of magical power-im -i8 1 item  h + a ring of magical power[Enter] accept (1 chosen)-i2 items h + a ring of magical power  e + a ring of wizardry2-ij\ 3  z + a ring of poison resistance  e + a ring of wizardry3-i4  z + a ring of poison resistance  d + a ring of resist corrosion4-i-i&;silenth the Fighter..#Oni of Vehumet *****....#Health: 140/140 ========================##...#Magic: 28/28 ========================....#AC: 11Str: 15-i&Doom: 20%#...##EV: 8Int: 28########....P#SH: 0Dex: 5#..........###XL: 13 Next: 33% Place: Lair:1.......@.....#Noise: ---------  Time: 21169.1 (0.0)....#.#....##..-i?'rl) +12 hand axe of the Wilderness {flame, # .. ....##Cast: Shock## ......##....#.#-i{'....####.....P....$.# _You climb upwards. -i'a_There is a stone staircase leading down here. _There is a staircase to the Lair here. -i'V_You climb downwards. Welcome to the Lair of Beasts!  Found 12 gold pieces. -i'Y_There is a staircase back to the Dungeon here.-i3-i9-ix -ia,70.1 (1-i !-i}6j _Autopickup disabled for 4 items. You drop a ring of resist corrosion.-i>+1.1 (2-i=B-i\A _You drop a ring of wizardry.-ib+2.1 (3-ih-i_rF _You drop a ring of magical power.-it-izS   black mamba (wandering)S-i83.1 (4Shock-iƌ-i-i,-i-; _You drop a ring of poison resistance.-i| ..#.##....# #...#########....P#..........##.<.........#.#@...##..# ..#....##  ###...... #....#....###S....P ....$.###....#-i} -i -iֆ |S.S-i +4.1 (1-i5 -i -i   Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i3 ..#  silenth the Fighter ...#  Oni of Vehumet *****.-id ##...#  Health: 140/140 ======================== ....#  Magic: 24/28 ====================---- #...##  AC: 11Str: 15Doom: 20% -i########....P#  EV: 8Int: 28 #..........###  SH: 0Dex: 5-iF .......<.....#  XL: 13 Next: 33% Place: Lair:1 ....#.#@...##..  Noise: ---------  Time: 21174.1 (0.0) # ..#....##  l) +12 hand axe of the Wilderness {flame,  ###**....#  Cast: Shock #S*..#.#  ***.####  -i_.....P S   black mamba ....$.# ##....## _You drop a ring of poison resistance.  Casting: Stone Arrow (safe; 1% risk of failure)  -i%@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (empty space bonus: 6/8)-i..#silenth the Fighter...#Oni of Vehumet *****.##...#Health: 140/140 ========================....#Magic: 24/28 ====================----#...##AC: 11Str: 15Doom: 20%########....P#EV: 8Int: 28#..........###SH: 0Dex: 5.......<.....#XL: 13 Next: 33% Place: Lair:1....#.#@...##..Noise: ---------  Time: 21174.1 (0.0)# ..#....##l) +12 hand axe of the Wilderness {flame, ###......#Cast: Shock#*...#.#....####.....PS   black mamba....$[3-iK<2m.###....## _You drop a ring of poison resistance.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (empty space bonus: 6/8)-iKK  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike  Press: ? - help, Dir - move target: a black mamba (empty space bonus: 6/8-iy)  The open air twists around violently and strikes the black mamba.  The black mamba is lightly wounded.-iYvvS.(ally target)-i|l===5.1 (1-Star -i-i D _Your orb unleashes a flurry of shooting stars!-i  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i ..#  silenth the Fighter ...#  Oni of Vehumet *****. ##...#  Health: 140/140 ======================== ....#  Magic: 20/28 =================------- #...##  AC: 11Str: 15Doom: 20% -i########....P#  EV: 8Int: 28 #..........###  SH: 0Dex: 5 .......v.....#  XL: 13 Next: 33% Place: Lair:1 ....#.#@...##..  Noise: ===------  Time: 21175.1 (0.0) # ..#*v..##  l) +12 hand axe of the Wilderness {flame,  -i###*S*...#  Cast: Shock #***.#.#  -Star  ....####  -i"M.....P S   black mamba (ally target) ....$.# -iPY##....## -i}_Your orb unleashes a flurry of shooting stars!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iAiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (lightly wounded, ally target, empty space bonus: 6/8)-iL..#silenth the Fighter...#Oni of Vehumet *****.##...#Health: 140/140 ========================....#Magic: 20/28 =================-------#...##AC: 11Str: 15Doom: 20%########....P#EV: 8Int: 28-ig#..........###SH: 0Dex: 5.......v.....#XL: 13 Next: 33% Place: Lair:1....#.#@...##..-i̿Noise: ===------  Time: 21175.1 (0.0)# ..#.v..##l) +12 hand axe of the Wilderness {flame, ###.*....#Cast: Shock#....#.#-Star -i....####.....PS   black mamba (ally target)....$.#-iF=##....## _Your orb unleashes a flurry of shooting stars!  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iy Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black mamba (lightly wounded, ally target, empty space bonus: 6/8)-ii  Casting: Airstrike (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (safe; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a black mamba (lightly wounded, ally target, empty space bonus: 6/8)  The open air twists around violently and strikes the black mamba!!-iP-i S The black mamba is severely wounded.The shooting star hits the black mamba.-i;!n  The black mamba is almost dead.-i-  The black mamba is knocked back. The shooting star hits the black mamba!  You kill the black mamba!-i1E.-iX-iF[w°..°-in1=1956.1 (1Shock-iu9°-iwZ _Vehumet accepts your kill.-iN°°-i"-iB° _No target in view!-i-i-iO-i-i ,-il -i U2=-i{ -i -i K3=-i -ih ,-is* 4==5==-i{T 6==7==-iX <---. _You start resting.-i~ 87.1 (11.0)8==---8.1 (12-i -id  -i= _Magic restored.-i5M  ##...# .... #...#########....P#....##.......@.....# ....#.#....##..# ..#....####.....#....#.###....##-i0-i509.0)-i:-iA  There is a staircase back to the Dungeon here. _Items here: ====.-i-iثEDrop what? (Left/Right to switch category) 24/52 gear slots (_ for help) Hand Weapons (select all with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution  j - a +3 short sword of electrocution Missiles (select all with ()-i֬m - 2 curare-tipped darts  q - 3 throwing nets Armour (select all with [)  u - +0 acid dragon scales (worn)  v - the orb "Hyull" (worn) {Stardust, Alch}  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}t - a +0 tower shield  n - a +0 troll leather armour  g - a +1 cloak  a - a +1 robe Magical Staves (select all with |)  p - a staff of cold Jewellery (select all with "=)  x - an amulet of magic regeneration (worn)  o - a +4 ring of protection (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up-i/ [Esc] exit Letters toggle [.|Space] toggle selected[top]-i|1 1 item  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  j + a +3 short sword of electrocution[Enter] accept (1 chosen)-i9 -i silenth the Fighter..#Oni of Vehumet *****....#Health: 140/140 ========================##...#Magic: 28/28 ========================....#AC: 11Str: 15Doom: 19%#...##EV: 8Int: 28########....P#SH: 0Dex: 5#..........###XL: 13 Next: 35% Place: Lair:1.......@.....#Noise: ---------  Time: 21189.1 (0.0)....#.#....##..l) +12 hand axe of the Wilderness {flame, # ..#....##Cast: Shock###......#-Star #....#.#....####.....P....$.###....## _Vehumet accepts your kill. -i 5_No target in view! _You start resting. _Magic restored.  There is a staircase back to the Dungeon here. _Items here: ====.-iľ +90.1 (1-i -i A _You drop a +3 short sword of electrocution.-i -i( Drop what? (Left/Right to switch category) 23/52 gear slots (_ for help) Hand Weapons (select all with ))  l - the +12 hand axe of the Wilderness (weapon) {flame, rF+ rN+ Int+2 Dex-4}  c - a +2 short sword of venom  b - a +3 short sword of electrocution Missiles (select all with ()m - 2 curare-tipped darts  q - 3 throwing nets Armour (select all with [)  u - +0 acid dragon scales (worn)  v - the orb "Hyull" (worn) {Stardust, Alch}  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}t - a +0 tower shield  n - a +0 troll leather armour  g - a +1 cloak  a - a +1 robe Magical Staves (select all with |)  p - a staff of cold Jewellery (select all with "=)  x - an amulet of magic regeneration (worn)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[[3-ië !7mtop]-iF [  b - a +3 short sword of electrocution Missiles (select all with ()  m - 2 curare-tipped darts  q - 3 throwing nets Armour [  u - +0 acid dragon scales (worn)  v - the orb "Hyull" (worn) {Stardust, Alch}  f - the scarf of an ossuary (worn) {Repulsion, Slay+2}  t - a +0 tower shield  n - a +0 troll leather armour  g - a +1 cloak  a - a +1 robe Magical Staves (select all with |)p - a staff of cold Jewellery (select all with "=)  x - an amulet of magic regeneration (worn)  o - a +4 ring of protection (worn)  k - a +6 ring of intelligence (worn)  w - the amulet of Reimbursement {Alch+ rF- rN+ Str+2 Slay+3}  A - the ring "Olamp" {rPois rCorr SInv}  r - a +6 ring of dexterity42%-iĜ8 n - a +0 troll leather armour  p - a staff of coldy - a +6 ring of strength  B - a ring of magical power  s - a ring of protection from fire85-iNc  p - a staff of cold  w - the amulet of Reimbursement {Alch+ rF- rN+ Str+2 Slay+3}i - a ring of wizardrybot-i -iW -ipY -iDn silenth the Fighter..#Oni of Vehumet *****....#Health: 140/140 ========================##...#Magic: 28/28 ========================....#AC: 11Str: 15Doom: 19%#...##EV: 8Int: 28########....P#SH: 0Dex: 5#..........###XL: 13 Next: 35% Place: Lair:1.......@.....#Noise: ---------  Time: 21190.1 (0.0)....#.#....##..l) +12 hand axe of the Wilderness {flame, # ..#....##Cast: Shock###......#-Star #....#.#....####.....P....$.###....## _You start resting. [39-in +;49m_Magic restored.  There is a staircase back to the Dungeon here. _Items here: ====. _You drop a +3 short sword of electrocution.  Okay, then.-irt -i{ -i~ 8 _-iwP-irRead which item? Scrolls  b - a scroll of blinkingW - a scroll of brand weapon  w - 2 scrolls of enchant weapon  f - 3 scrolls of fear  i - 2 scrolls of identify  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - a scroll of teleportation  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected-i-i"-i*silenth the Fighter..#Oni of Vehumet *****.-i9*...#Health: 140/140 ========================##...#Magic: 28/28 ========================-iV*K....#AC: 11-ir*Str: 15Doom: 19%#...##-i*EV: 8Int: 28########....P#SH: 0Dex: 5#..........###XL: 13 Next: 35% Place: Lair:1.......@.....#-i*Noise: ---------  Time: 21190.1 (0.0)....#.#....##..-i+Pl) +12 hand axe of the Wilderness {flame, -i4+# ..#....##Cast: Shock-iM+v###......#-Star -ig+#....#.#....####.....P-i+?....$.#-i+e##....## _You start resting. -i+a_Magic restored.  There is a staircase back to the Dungeon here. -i+t_Items here: ====. -i+d_You drop a +3 short sword of electrocution. _Okay, then.-i,-i5P  Okay, then.-i?-i-i<8 _-i-i׊5Drink which item? Potions  a - 2 potions of ambrosia  A - a potion of attractionb - 5 potions of brilliance  C - 2 potions of cancellation -i&L c - 3 potions of curinge - 7 potions of enlightenment  h - a potion of haste  w - a potion of heal woundsi - 2 potions of invisibility  L - 3 potions of lignification  g - a potion of magic -iNh M - 4 potions of mutation  r - 2 potions of resistance -in[!] read|quaff|evoke[?] describe selected-ir# -im) -iW0 silenth the Fighter..#Oni of Vehumet *****....#-i0 4Health: 140/140 ========================##...#Magic: 28/28 ========================....#AC: 11-i0 \Str: 15Doom: 19%-i0 #...##EV: 8Int: 28########....P#-if1 6SH: 0Dex: 5#..........###XL: 13 Next: 35% Place: Lair:1.......@.....#Noise: ---------  Time: 21190.1 (0.0)....#.#....##..-i1 l) +12 hand axe of the Wilderness {flame, # ..#....##-i1 Cast: Shock###......#-i1 -Star #....#.#....####-i1 W.....P....$.#-i2 O##....## _Magic restored.  -i02 4There is a staircase back to the Dungeon here. -iS2 _Items here: ====. _You drop a +3 short sword of electrocution. -iu2 j_Okay, then. _Okay, then.-i2 -i: P  Okay, then.-iE -i#K -i-W 8 _-iT I-iW -ii^ : _-i^ -i]_ -i$a -ic -id -ig -i{ >-i| -ir _Your orb has finished recharging its magic.-if -i` -i ,-ik -i% -i ,-i  _You now have 1157 gold pieces (gained 12).-i -i ,-iw -i -i6-i7,-i-iu=v-iT#......####....## -iT#....# ##...## ##...## #....#  ##....#  #....##  #..@## -iU #...#  #...## Shock-iAU....#P....-i_U#..... F   bullfrog (wandering)-i|U;#.....-iUDF.)... -ik1211.1 (21.0)-i^,2.1 (22-i-iI[ _A bullfrog comes into view.-i>; #......##  ##....##  #....#  ##...##  ##...##  #....#  ##....#  #....##  #..@## #...# #...## #.... #P.... #..... #..... F.)...-i& #......##  ##....##  #....#  ##...##  ##...##  #....#  ##....#  #....##  #..@## #...# #...## #.... #P.... #..... #..... F.)... -i-i-ia_ _A bullfrog is nearby!-i> #......##  -i##....##  #....#  ##...##  ##...##  #....#  ##....#  #....##  #..@## #...# #...## #.... #P.... #..... #..... F.)...-ine #......##  ##....##  #....#  ##...##  ##...##  #....#  ##....#  #....##  #..@## #...#-i)o #...## #.... #P.... #..... #..... F.)... -iv-i#-iT-i~_ _A bullfrog is nearby!-i,\ ##... #....#...##..# #....##....# #....## #... #.@.##.P..... #...... #....... F.).....#.........-i"-i-i^Q.-i1t3.1 (1.0)Shock _-iF-iT-ix -i -ij -ih R _No target in view!-i0 -i9 -iA -iC R _No target in view!-i:{-i7}-i-i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-i_ 3-iX -i-i #....#...### #....##....# # ##...##.P......Shock #......... #........... ..).........F   bullfrog (wandering)#............ #F....-i$&0-iI,rFF.-i2424.1 (1 _-idS-i8   ##...##  ##...##  #....#  ##....#  #....##  #...##  ##...#  #.@.##  #....# #P......  #.........  #...........  ..).........  #.F..........  -iq=#............ -iX   ##...##  ##...##  #....#  ##....#  #....##  #...##  ##...#  #.@.##  #....# #P......  #......... #........... ..).........  #.F.......... -izJ#............ -i-i-i$-iL_ _A bullfrog is nearby!-iS) #...### #....##....# #....## ## ##...##.#...##.#P.......# #...# #... ..).#.F. #.. #-i*-iv+-i2<F..-ih;-5 _-iC-iE-i\ ##...## ....# ##....#....##-i\ n## ####...# .#...###....##.##P.@.....#-i%] z..#F..#..)-iS] #... #...#P#P-iGa -ij :F.-ik &6-it -ivy -i  You slash the bullfrog! You burn the bullfrog.  The bullfrog is almost dead.-i5==7.4 (1.3 -iF -i  _The bullfrog closely misses you. The bullfrog barely misses you.-i  You slash the bullfrog! You burn the bullfrog.  You kill the bullfrog!.-i i-8.7Shock-i-iVZ _Vehumet accepts your kill.-i}P--i-iSR _No target in view!-i3-i-i-i-i| _-i-i^.## #...#####...# #.## ##....##.# #P.......# #.........# #....-).... #.... # #.#...#P#P ########## -i7!-i ....### ####...# .#...## ###....##.P...............##..#...-i.20.7 (2.0-i G-1.7 (3-ir-iD$ _You see here a +0 antimagic quarterstaff.-i;-i-i-i $-i(: _-i .,-i2,-i/4-i=7-io:-i:-i;-i>-i,-iQ-i-i',-i-iN -i -iu)#....# ##....# #....## #...## ####...# #.#...#### ##....##.# #P.......## #.......@.# ##..... #..)...l Shock#......#................#...............#l   komodo dragon (wandering)#.#...#P#P..##.############.## ####-i +6.7 (5-i$+7.7 (6-i,-in/` _A komodo dragon comes into view.-ic     ####...# #.#...#### ##....##.# #P.......## #.......@.# ##...............  #..)............l  #................  #................  #...............#  #.#...#P#P..##.##  ##########.## ##  ##-i     ####...# #.#...#### ##....##.# #P.......## #.......@.# ##...............  #..)............l  #................ #................ #...............#  #.#...#P#P..##.## ##########.## ## ##-i-i -i=V_A komodo dragon is nearby!-iA7c     ####...# #.#...#### ##....##.# #P.......## #.......@.# ##...............  #..)............l  #................  #................  #...............#  #.#...#P#P..##.##  ##########.## ##  ##-i     ####...# #.#...#### ##....##.# #P.......## #.......@.# ##...............  #..)............l  #................ #................ #...............#  #.#...#P#P..##.## ##########.## ## ##-i-i4-id _A komodo dragon is nearby!-i5ss##....# #....## #...## ####...# #.#...######....##.# ###P.......## #..###.........#.....###........@......##..)..l#.....#.#.##.#...#P#P..##.## ##########.## ## ### -iy-il.l-i+8.7 (1-ivM _The komodo dragon hisses angrily.-i2 |##....# #....## #...## ####...# #.#...#### ##....##.# ## #P.####..## #.#.....# ##.l.# #..).#.#.#.#.#.#...#P#P..##.## .#########-if -i˭ Hl.-ia &9-iw -i -i[##....# #....## #...## ####...# #.#...#### ##....##.# ### #P.####..## #.#.....# ##.l..# #..).#.#.#.#.#.#...#P#P..##.## .-i# ##########.## ## . -i -iHDl.-ih'30-i-i-izX _A komodo dragon is nearby!The komodo dragon hisses angrily.  You slash the komodo dragon! You burn the komodo dragon.  You headbutt the komodo dragon, but do no damage.  The komodo dragon is moderately wounded.  The komodo dragon hisses menacingly.27---==2.0 (1.3 -i-i2 _The komodo dragon bites you!-i  You hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is heavily wounded.-iߣj8----3.3-i-i-d _The komodo dragon barely misses you.-i<  Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%2  c + AirstrikeAir1% 4 d - Stone ArrowConjuration/Earth1%3  e - ArcjoltConjuration/Air1%5  f - Mephitic CloudConjuration/Alchemy/Air 1%3 Select a spell to cast [?] help[Esc] exit-i -iR -i x##....#silenth the Fighter#....##Oni of Vehumet *****.#...##Health: 128/140 =====================---####...#Magic: 28/28 ========================#.#...####AC: 11Str: 15Doom: 19%##....##.# ###EV: 8Int: 28#P.......####..##SH: 0Dex: 5#.........#.....#-im XL: 13 Next: 35% Place: Lair:1##..........@l...#Noise: =--------  Time: 21233.3 (0.0)#..)................l) +12 hand axe of the Wilderness {flame, #...................Cast: Shock#...................-i #...............#...#.#...#P#P..##.## ..l   komodo dragon-i ##########.## ## .### _The komodo dragon bites you!  -i? You hit the komodo dragon. You burn the komodo dragon.  The komodo dragon is heavily wounded. _The komodo dragon barely misses you.-i Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i4 -i& [##....#silenth the Fighter#....##Oni of Vehumet *****.#...##Health: 128/140 =====================---####...#Magic: 28/28 ========================#.#...####AC: 11Str: 15-iG' Doom: 19%##....##.# ###EV: 8Int: 28#P.......####..##SH: 0Dex: 5#.........#.....#XL: 13 Next: 35% Place: Lair:1##..........@l...#Noise: =--------  Time: 21233.3 (0.0)#..)................-i' l) +12 hand axe of the Wilderness {flame, #...................Cast: Shock#...................#...............#...#.#...#P#P..##.## ..-i( l   komodo dragon##########.## ## .### _The komodo dragon bites you!  You hit the komodo dragon. You burn the komodo dragon.  -i_( {The komodo dragon is heavily wounded. _The komodo dragon barely misses you.Casting: Airstrike (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i0 C *-i0 iElectricity surges outward!  The komodo dragon is struck by an electric surge.-i  The komodo dragon is heavily wounded.Your orb unleashes a flurry of shooting stars!  You hear a croak.-i5 9 lv.vF(ally target)F   bullfrog  The komodo dragon bites you.-iK 74----=====4.3 (1-Star -iI -i [ _A bullfrog comes into view.-it  You hit the komodo dragon. You burn the komodo dragon.  Your headbutt misses the komodo dragon. ○v The komodo dragon is heavily wounded.The shooting star hits the komodo dragon!-i~u  The komodo dragon is severely wounded.-i-ik-iG  The komodo dragon is knocked back.-ilv°°°F..-ij8=----5.6 (1.3-ioe°°°-iE _The komodo dragon bites you but does no damage.-iߦ _The komodo dragon bites you but does no damage.  You hit the komodo dragon but do no damage.You headbutt the komodo dragon.almost dead.shooting star hits the komodo dragon!  You kill the komodo dragon!-i†°F   bullfrog-i-iY-i-ia°....F..-i5=---87----6.9-i-iZ _Vehumet accepts your kill.-i~y ##....# #....## #...## ####...# #.#...#### ##....##.# ### #P.......####..## #.#.†...# ##..@...# #..).F.#.#.#.#.#.#...#P#P..##.###.##########.## ## ..### ..F.9=6==-70-i2  You hit the bullfrog. You burn the bullfrog. Your headbutt misses the bullfrog.The bullfrog is lightly wounded.  The bullfrog hits you but does no damage.-iC #7-i \===9.2 (1.3-i3 -i{ ` _The bullfrog closely misses you.-i) The bullfrog hits you but does no damage. _The bullfrog closely misses you.slash the bullfrog! You burn the bullfrog.  Your headbutt misses the bullfrog.The bullfrog is severely wounded.  The bullfrog hits you but does no damage.-i*^6-=40.5-ir2-i4, _The bullfrog hits you.-i%  You hit the bullfrog. You burn the bullfrog.  The bullfrog is almost dead.-i&7-8==-1.8-i#.-i1B _The bullfrog hits you but does no damage. x2-i  You slash the bullfrog! You burn the bullfrog.  You kill the bullfrog!-iE†-i$=-3.1Shock-iV+-ivZ _Vehumet accepts your kill.-i -i -iFh _No target in view!-i-i-i-i"-i7Q8-i\-iQ-i-i=-i-iT9=--i3q 7.1 (4.0 _You start resting.-i>CD--iL-iuOk _Your orb has finished recharging its magic.-iU -iV -iDW -i\ -iMe 30=-ieh -ih -ij -il -im %1-i n -iq -iq -iv -iy -ihy -iz -i~ -if~ %2-i -i -i -i -i ;3-i -i ,-i! -iU -i %4-i -i -i -i -iǑ ,-iY -i -i( K5=-iv -iS ,-i -ip -i U6=-iM -i ,-i: -i -i %7-i -i[ -i -i -i -i -i -i ;8-i. -i+ -i[ -iڭ -i+ -ie %9-i -i -iJ -i -i b40=-i -i: 1 _HP restored.-i O.-i -i -i -i -i -i -i -i -i -iW -i -iF 9=-i -i -i ,-i -i -i ,-i -i -i -i -i -i -i -i -i@ -i -i |##...##  ##...## F.##....# ..# ##....# .. #....## # #.# #...## .#.. #...# #. -i _...#### ##. ...##.# #### #.@...#### ......####..###.. .......#.†...##.Shock ..........†..#.. -i .................... .....................F   bullfrog (asleep) -iH ..................... ............#......... -io J..#P#P..##.###..........-iB 80.1 (33.0)  A bullfrog comes into view.Found 11 gold pieces.-iW -i0 f$FF-i 5==1.1 (34-i -iZ * _The bullfrog croaks.-ilA    $.#   ..#  F. -iA # #.#  .#..#  #...##  ##....#  #### #.@...#### #......... -iA~†...##......... .†..#.......... ............ ............ -iBc............. ..#...........  -iu    $.#   ..# -iЗe F.  # #.#  .#..#  #...##  ##....#  #### #.@...#### -i?#......... †...##......... .†..#.................................. ...............#...........-iP-i-iϮ-i"_ _A bullfrog is nearby!-iY    $.#   ..#  F.  # #.#  .#..#  #...##  ##....#  #### #.@...#### #......... -i†...##......... .†..#.......... ............ ............ ............. ..#...........  -i]    $.#   ..#  F.  # #.#  .#..#  #...##  ##....#  #### #.@...#### #......... -i†...##......... .†..#.................................. .............-iT..#...........-i'-i-i-ij_ _A bullfrog is nearby!-i ....# #.# ##...#$.# ....# ..#  F. .####.# -ih...##.#..#  ...## #### ##.@..# ##.# #### #.....#### ####..###... #.†...##..†..#...........#.-i-i<.F-i+A--2.1 (1.0) _-i¼-i\-iE-i)## #.... #  ##...####...##$# #.... ...#####F#-ik*#.#..# .#  #.@.#### ##....# ##.# #### ########..#-i*..#.†...##..†..#....-ip,-i66<.F-i8Y=-3-iI?-iA? _The bullfrog hits you but does no damage.-i  You slash the bullfrog! You burn the bullfrog.  The bullfrog is severely wounded.The bullfrog barely misses you.-i4=4.4 (1.3 -i0-i? _The bullfrog hits you but does no damage.-i9  You slash the bullfrog! You burn the bullfrog.  You kill the bullfrog!-i C.-i' i-5.7Shock-i- -i0  -i0 L_Vehumet accepts your kill.-i4 -i8 :--i< -i? R _No target in view!-i!-i*-i[0-i2R _No target in view!-i3-i\-it-i-ip _-i,-iy-i-i,-i-i-i-iQ-i`-i,-i@-i6O _You now have 1168 gold pieces (gained 11).-i-iD-i-i,-ir-i-i-i-i-i-iu-i`,-i-i: -it ,-i$ -iK-i ,-iw-i'-i!,-i-i-i,-i-i-ir,-i#-i-i{,-i-if -i!-iE"-i"-i$-i#'-io'-i0(-i-*-i ,-ic,-i--i/-i2,-i3-i5-i*8-i-i-i B-i9#-ib6 ##..# #..#  #..#  ####.##-i:7L  #.#..#  ##...##  ##....# #### ### #.....####..###.#.#####...........@.......-311.7 (26.0).##..................? -ir7†..#...................(....................-i7V^......#-i7...###............##..##.? ## -i89####-iN@-iHLH-2.7 (27-itS-ivU- _Found 6 poisoned darts.-i-i-i-i-i-i-i]!,-i7:t#..# #..# ####.## #.#..# ##...## ##....# #### ## # # #.....####..###.#.###......................##............?3.7 (1.0)#...(.. .....^...%. ###.##..##.?  ......######. #### ##.#  ....###-iE9%-iSR+4.7 (2-iZ9%-i]2 _Found a wellspring talisman.-iE-i%-i9-i-i#..# #..#  ####.##  #.#..#  ##...##  ##....# #### #####  #.....####..###.#.###.k.. ##.?. #.(.Shock^...%) .k   rime drake (asleep).##..##.?. -i......######. #### ##.# -i!u 0  A rime drake comes into view.-i_+x.k%k-ih3+5.7 (1-i>9%-iA) _Found a long sword.-i#..# #..# ####.## #.#..# ##...## ##....# #### ##### # #.....####..###.#.###..#.k...@..?. .(.^...%). .##..##.?...#######. #### ##.# k.%6-i<#..# #..# .## .#..# ...## ....# #### ##### ## .....####..###.#.###..# .k. .?.(.^...%).>##..##.?...###### ..###-iDD.k-iE&7-iNN9%-i&Q; _Found a stone staircase leading down.-ie (catching breath)You closely miss the rime drake.You headbutt the rime drake, but do no damage.-iCm %The rime drake breathes ice at you.The icy flash freeze hits you!!-is 9%-iڝ 07------====9.0 (1.3Frozen -i֧ 8%-io W _You are encased in ice.-i (  You slash the rime drake! You burn the rime drake.  The rime drake is severely wounded.The rime drake bites you but does no damage.-i  2-------==--20.3-i 8%-i. / _The rime drake bites you.-i?  You slash the rime drake! You burn the rime drake.  You kill the rime drake!-i LE†-iJb3-279--1.6Shock-iwn8%-ipZ _Vehumet accepts your kill.-iV\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-il 9%-i -i 8%-iƶ Z _You don't know that spell.-ir 3-i -id -iJ  0.0%You start resting.-i< >--2.6 (1-i8 -i ` _The ice encasing you melts away.-iA -i -i 45=-i ,-iS -i ,-i -i" -i' U6=-i, -ii0 -i0 -i3 -i6 ;7-i9 -iv> -i:? -iB -iE ;8-iNI -iT ,-i'_ X-i|b ;9-ie -iEh -ih -i_j -in -i2o &10-i?q -i 1=-i -i ,-iP -ix V2=3-i ,-i }4-i -ir -i -il -i> -i, -i %5-i -i -iO -i^ -i -ia %6-i< -iM B-i_ -i K7=-i4" -i=& -i& -i) -i= 8=-iR? -i2E -itY ;9-iUf ~20-if -il ,-in -ivr ;1-i8 -iQ -i -i\ -i ,-i& -i? -i %2-i -im -i -iP -iQ a3=-i -i ,-iѨ -i -iy N4=-i} -iX -iγ -i -i ,-i -i -i %5-iH -i -i -i -i ;6-i -i,-i-i0-ik%7-i-i-i-i-i3!-i!-i'-i,;8-ic.-i1,-i4-i`9-i9K9=-i<-i?,-iA-iF-iFV30=-iI-iPB-iKS,-i*U-iRX-iX%1-iZ-i^-i)_-id-i.t--87.6 (65.0)%-it,-i^ _Key pressed, stopping explore.-iáI-i;-iB2 _-i,-i+-i˲;3-iM-i_-i-i*-iP-i-i-i-i%4-i-iz-i-i-i-ihK5=-io-i,-i-i-i@U6=-i-i-i-iB-il789-i|B-i!,-i"-i)x40=-i6.1 _HP restored.-i03-iu!-i>&p  You see here a rime drake corpse.-i/5 _-i/-iY4-i4-i6-i'?I _i - 3 scrolls of identify (gained 1)-i@-ixA9=-iC-iIC  You see here 6 poisoned darts.-iM-i,N -iN_-iVQ-i@T-iFY-iY-iy[-i^-ic,-iaf-ij-iop,-icr-iAu-ix-iy-ic|-i@...####..###.#.###..#### ........................ ...............†.......................(....... ........................ ..............^...%).>...........................P-i^##..##.@...##########. #######.### #####      -i%.416.6 (29-i,7.6 (30-iy-i4 _a - a scroll of enchant armour-iR-iNS-ipU-iY-i$]-iUd,-i*e-ii-i j-il-iJo-i1s-is-iu-ix-i|-iu}-iX-iG-i-iZ-iO-ig-iB-i-i-i%-i-i-i-iF-i-i-i-io-i,-i-i-i-iT-i-i -iv-iB-i,-i ## #### #P## .... #.###..#####...## ........# †.............#### (.........#.=.#.# ....# #...# ^...%).>...###...## .......#.@...# ........P......... .##.....####......#..# #####.### #####.## ######## -i4 F%29.6 (12-i}-30.6 (13-i:7%-id/ _d - a wand of digging (7)-iя-i4-i-R _No target in view!-id 3-i̐ ,-ip -iT _-i -iX -i ,-ih  ##.....  #.#....  ## #..... #### #P## #..... #.###..#####...## ........# -i .†.............####(.........#.@.#.#.......###...# .^...%).>...###...## ..............#.....# ..........P.........# -i" l.##.....####......#..#-i M#####.###-i Y3.6 (3.0)%-i +4.6 (4-i 2%-i - _d - a ring of willpower-iSY-i-i,-i-i-i,-iG-i-iz-i-iG-i."-i$,-i%-ii'-i|),-i*-iI2-i:3-i3-iM4-i6-iy8,-iZ9-i;-i=-i>-i,?-i~X-i-i-i>-iL -i -ir -i -i-i-i,-iz-i-i,-iI.-i[0-i0-i2-i3-i-i=h-i`-i-i,-iP-i"-i-iB-i-i-i-i-i-i-i-i-i!-i-i-i:B-iB-i-i-i-i-i-ip-iL-i -i ,-i$ -i-i-i-i-iB-in-i@-iJB-iJ-iM-i5N-iMO-i/Q-i T-ixT-iU-i W-id-i f-ih-il-i6r,-i7t-ix-i" ... # #?.##. ##.. -i##....# #.... #$...##.... ........# .......# ##....## #.@...## #.....### #.##....##Shock# ..# ##....# ## ## ... #....##.# P# .... #......#F   blink frog (asleep) ... ##.....# .# F.. ##....# #..##....#-ih 839.0)  A blink frog comes into view.-iE-iM  The blink frog gives a loud, deep croak!-iخFFF 2 blink frogs (1 wandering)F-i=5==4.6 (50-iH-iN] _A blink frog comes into view.-i ... # #?.##. ##..  #....# #....  #$...##....  ........#  .......#  ##....#  #.@...#  #.....##  #.##....##  ..# ##....# ##  ... #....##.#  ..F. #......#  ... ##.....#  F.. ##....# ##....# -i ... # #?.##. ##..  #....# #....  #$...##....  ........#  .......#  ##....#  #.@...#  #.....##  #.##....##  ..# ##....#  ... #....# ..F. #......#  ... ##..... F.. ##....-i@##..-i-i-i-i$d _There are monsters nearby!-i ... # #?.##. ##.. #....# #.... #$...# ........# .......###....#  ..# #.....#.# #@....##.#-i0 ##....##..# ##....# ###.... #....#.# .P#...F. #..... ###S.... ##.....#F 3 blink frogs (2 wandering) -i ..#F.. ##....#S   water moccasin (wandering) ##.. .F.. ##....# #  #.#...###-iB j  A blink frog and a water moccasin come into view.-i -i G  The water moccasin hisses angrily.-i[ l  A blink frog comes into view.-i -i B-i  FFS..FF 4 blink frogs (3 wandering)S§The blink frog blinks!  A blink frog comes into view.-i! ,--5.6 (1-i" .0) -i.) -iT+ 7 _The blink frog moves out of view.-iBn #?.##. ##.. #....# #.... #$...# ........# .......##### ##....# ..# .##...##.....#.# ...$...#.....## -in#...###....##F......####....# ### ..F..F. #....##.# ..P# .FS.... #..... .### .F..... ##.....# ...# ..F.... ##....#FFFFFF 6 blink frogs -ioc(5 wandering)##.. ..§.... ##....# ...... #.#...### .# ###....P#-iz  2 blink frogs come into view.Found 13 gold pieces.  The blink frog gives a loud, deep croak!-iz-i{-i{-i|-i|-i|-iG}-i*~-i~-i F..F..FFF.S.....F.FFFFFF1The blink frog croaks.-i0===6-i(-i7 _The blink frog moves out of view.-ix  The blink frog croaks.  You slash the blink frog! You burn the blink frog.  The blink frog is severely wounded.-i-i7-i -i},-i-i-i8-i[-i-i -imW..F.FS§....F...F 4 blink frogs.-i4-7.9 (1.3 -i-ifx _The blink frog barely misses you. The blink frog blinks!-i' #....# #.... #$...# ........# .......#. #### ##....# ..# #.##...##.....#.# ....$...#.....## ##...# ..FF..F#.##....## ....F.FS@####....# ###....F...##....##.#.P#.....##.....###...###.....# ....#F..# ##....###......# ##....#FFF 7 blink frogs .... #.#...### ..###..####....P# -i`[17d#.# ###...#-i> -i# -i -i\   The water moccasin closely misses you. The blink frog blinks!-ix-i;-if-i-i-iqo..FFFF.-i37---80 -i$-ir' _The blink frog closely misses you. The water moccasin bites you.-iI \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i Confirm with . or Enter, or press ? or * to list all spells.  Electricity surges outward!  The water moccasin is struck by an electric surge!  The water moccasin is heavily wounded.  The blink frog is struck by an electric surge!!!  You kill the blink frog!-i ****.**** 6 The blink frog is heavily wounded.  The blink frog is struck by an electric surge.blink frog is lightly wounded.  The blink frog is struck by an electric surge!  The blink frog is heavily wounded.  The blink frog is struck by an electric surge.-iN )The blink frog is struck by an electric surge!  The blink frog is heavily wounded.struck by an electric surge.lightly wounded.  Your orb unleashes a flurry of shooting stars!hits you!-iVQ P  The blink frog hits you but does no damage.-iQ -iFa L ..F#v.FFSFFvF..v...v(2 ally target)(ally target)  The blink frog blinks!  The water moccasin bites you but does no damage.  The blink frog closely misses you. The blink frog hits you.-ig O10-------ig 4----640=====9-Star -i D _The blink frog hits you!-i|?\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i|OCasting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Electricity surges outward!  The water moccasin is struck by an electric surge!!!  You kill the water moccasin!  Vehumet accepts your kill.-i=You feel your power returning.  The blink frog is struck by an electric surge!  The blink frog is severely wounded.blink frog is struck by an electric surge!!blink frog!-i2!You kill the blink frog!  Vehumet accepts your kill.  You feel your power returning. -is-qMThe blink frog is struck by an electric surge!!-iV9You feel your power returning.  The blink frog is struck by an electric surge!!  You kill the blink frog!  Vehumet accepts your kill.!-i?****** 2 blink frogs-i  Vehumet accepts your kill.-iv ○§.v**○...○..v○(1 ally target)FThe blink frog blinks! The shooting star hits the blink frog!-imm  The blink frog is almost dead.-i -i-i8-ill○Fv#°.v†..°†v°...°..°°F-i1=----5=---3690-iHz°°†v°-i5 _The blink frog is knocked back.-i\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i  Electricity surges outward!  The blink frog is struck by an electric surge!!  You kill the blink frog!-id*v#°°..°   blink frog-iL(,-i(-ij,i  Vehumet accepts your kill.-iD.-i8/-i&0-i9]°°#.v°°.v.°...v(ally target)F.-iB=1---271-iEJq°°°-i]M, _The blink frog blinks!-ii #$...# ........#-i# .......#.. #######....# -i؞:..# ##.##...##.....#.# .....$...#.....##-i1X##...#..°°#.##....##  .v°†.####....# ## #...##-iU..°@°..##....##.#.P#-iw}v.°...##.....###-i..v....###.....#...#......# ##....#-ih##...# ##....#-iޟ ..F.. #.#...### .-i^..#.##..####....-i"P# .#.# ####..... #.. ###..-iqN.# #### #...##-i-i-i-i-i{-iä-i-i1-i..°†°.@.v°..°°v°-iXNFv.-i|22--------2-ic°°°°°-iH1°-iE _You see here a blink frog corpse.-i ........##. .......# ..# #######....# ..# ###.##...##.....#.# #.....$...#.....####...#....#.##....## .°††.####....# ###...##.°.†...##....##.#-i.P#v°@....##.....###..°°....###.....# <.....#v°.....# ##....###.. ....Fv......# ##....# .......##.#...###..###..####....P#-i#.# .####..... #... ###...#-i### #..### #.. #...## .P# ###....#-i-i-iR °°○v§vF The blink frog blinks! The shooting star hits the blink frog!-i>r  The blink frog is severely wounded.-iP?-iG °°○°○v The blink frog is knocked back. The shooting star hits the blink frog!-i8h  The blink frog is almost dead.-isF..°.°.°.v.°.°.F-iE-----3-iw5°°-iT°°°-i5 _The blink frog is knocked back.-i#. ..# #######....# ..# ###.##...##.......# #.....$...#.....####...# .........#.##....##....# -i††.####....# ###...#.†...#. #....P°.....# ....##.°# <.....°.v....# ## ....##..°..## -i.°.F....##.#...###....##..####....P#-i####..... #... ###... .-i2#### #..### #.. ## .P# -iT.## ## ###.... .#.......-i-i -i> -iF....°v...°...-iS3=4-i(9°-iK , _The blink frog blinks!-i@ .# #. .......# -iTAh..# #######....# ..# ###.##...##.....-iA ...###.....$...#.. ##...##...#.-iAS#  ....#-i Bc...††.####....# ##  #...##F..†...##....##.# ##....P#-iBa.#.# .....###......#.# .<.....#..°v...# ##....# #....##..-iB..°...# ##....# #.....##.#...###-iC...# #.........##..####....P# .-imC..#.# #.####..... #... ###... .-iC?.#### ## #..#### #.. # ..P#.#### ###-i0F-i.L-i8Qv°.°.-iT09-4===5-iD\J°°-i^. _The blink frog hits you.-i@hn  You barely miss the blink frog.-iOu"You barely miss the blink frog.  hits you but does no damage.  The shooting star hits the blink frog!  You kill the blink frog!Vehumet accepts your kill.-i{.v○°°-i-ia.°°..-i=*-6===87.2 (1.3Shock-iA°°-ik4 _You feel your power returning.-i- J°°-i1 -iO 9°-i R _No target in view!-io 5°-i -ii S°°-iG R _No target in view!-i͂-iG-i݄-iڈ-i"107=== _8==-i _Magic restored.1=-i[-iə-i-iP-i-iWU2=-i-iK-i9=-i-iި,-i.-i-i03-i6-i<z _Your orb has finished recharging its magic.-i-i$-i-i %4-i~-iZ,-iƿ-iC-i%5-i-i-i -iS-i,-i-i6-i-iXK7=-i-i5,-i-i-iU8=-i-iR-i-i-i-i-i-ih-i%9-i-i-i-i9-iR20-i,-i-iL-i%1-i-iG,-i-i -i.-.SShockS   water moccasin (wandering)-i&1524.2 (27.0)-i_+H-5.2 (28-i4-i17a _A water moccasin comes into view.-i   #.   ..# #######....#  ..# ###.##...##.....#  ...###.....$...#.....##  #.........#.#  ....# ........††.### ##   .........†...#  .......@.....#  .............# .< S............#  .............#   ..............# #.........##..# #.####..... #...  ## #..#### #..  .## ## -iAP&   #.   ..# #######....#  ..# ###.##...##.....#  ...###.....$...#.....##  #.........#.#  ....# ........††.### ##  -iPx .........†...#  .......@.....#  .............# < S............#  .............#  ..............# #.........##..#-i+Q #.####..... #...  ## #..#### #..  .## ## -iUZ-ir_-iCh-icme _A water moccasin is nearby!-i   #.   ..# #######....#  ..# ###.##...##.....#  ...###.....$...#.....##  #.........#.#  ....# ........††.### ##   .........†...#  .......@.....#  .............# .< S............#  .............#   ..............# #.........##..# #.####..... #...  ## #..#### #..  .## ## -i~I   #.   ..# #######....#  ..# ###.##...##.....#  ...###.....$...#.....##  #.........#.# -i" ....# ........††.### ##   .........†...#  .......@.....#  .............# < S............#  .............#  ..............# #.........##..# #.####..... #...  ## #..#### #..  .## ## -i-iN-iД-ie _A water moccasin is nearby!-ir#. .# ..# #######....# ..# ###.##...##.....#.###.....$...#.....####...-i....#.##....## .††.####....# ###...###..†...##....##.# ###....P##.....##..... ......###-i#.###.....#<.....##S-iI.# ##....# .#....##........# ##....#-ip #........##.#...##..# ##-i2##..####....P-i#.# #.####..... #... ###...### ## #..#### #.. #....P# .### ## ###....##  #.-i-i -i,W.SS-i1726.2 (1.0) -i9-i;8 _The water moccasin hisses angrily.-iS #. .# ..# #######....# ..# ###.##...##.....# ...###.....$...#.....## ##...##.#.##....## ....##-iO.††.####....#  #...###.†...##....##.#....P##.##......#.###.###.....#.<.....##.S.# ##....# #.#....##.......# ##....# .#....## ##.##.#... #......# ##.##..####.... #....#.# #.####.....##... ###.#### ## #..#### #.. #.P# .### ## ###.## #-i-i-iES.-iI&7-i-ik-i  #. .# ..#.#######....# ..# ###.##...##.....# ...###.....$...#.....## ##...##.#.##....## ....##.††.####....#  #...###.†...##....###....P##.##.......###....S.###......<.....##.# ##.... .#.#....##.......# ##.... ..#....#####.##.#... ##......# ##.##..#### ##....#.# #.####.....##... ### #....#### ## #..####-i W[40m #.. #.P# .### ## ###.## #-i   The water moccasin bites you!  You are poisoned.16==-=8Pois  _The water moccasin poisons you!-ij\  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iB * Electricity surges outward!  The water moccasin is struck by an electric surge!-iCqU vvS(ally target)  The water moccasin is moderately wounded.Your orb unleashes a flurry of shooting stars!  You feel very sick.-ir07==--3-----=====-i^rV9-Star -iw-iy _The water moccasin closely misses you. The water moccasin bites you.-i \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-iiCasting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Electricity surges outward!  The water moccasin is struck by an electric surge!!!  You kill the water moccasin!  -iGVehumet accepts your kill.-i#>*-i_)-iC  You feel your power returning.-i:-i-i$f°°v-is:5-1------930Shock-i;-i`CU°°-i`ES _You feel very sick.-iMi 3--iq -idu ,-i'w -irz -i&{ 1-2--i| -i& -i/ -i3 -i -i -i R03=-i -i -i -iБ -i -i -i 99/140 =--iJ -iA -iL -i -i7 -iե -4==-i~ -i -i -iz -i 98-i -i -i -i+ ,-iT -i #5-iۻ E==-i" -i O7=6==°v.†@.v-----°°-i 7.2 (7 _You start resting. You feel sick. x8  You are no longer poisoned.-iR -iW -iC .°°°..-i -----8.2 (8°°° _Your shooting star dissipates. x2-i) -iׅ -iR -ig -i -i֒ 87==-i -i( -iA -i, -i 98==-i{ -i 4 _Magic restored.-is -i -i -iR S100/140=-i -i% ,-i -i -i D=-i% -i԰ z _Your orb has finished recharging its magic.-iK W1=-i -iȵ -i ,-i/ -in %2-iź -i -i -i޾ -i -i %3-i -i ,-iT -i ,-i -i -i %4-i -i| -i -i -io -i K5=-i# -i -iP -i -ia -i U6=-i -i ,-i -ip -i -i -i -i %7-i -i -i -i2 -i -i %8-i -i ,-i -iQ -i %9-i -i> ,-i| -iv -i -i -i. -io &10-iz-i-i:-iG-i-i9K1=-iS-i] ,-i` -i -iD U2=-iv-i'-i~-if-i7B-it;3-i-i -iP-i:-i-i`%4-i-i""-ig"-i#-i%%-iq%%5-i'-i)-i%*-iV,-i--i?.-i[/-il1-i1%6-iO3-iy5-i5-i6-i_9-i9K7=-i#;-i=-iN=-iW>-iA-iAA#8-igA2=-iB-iD,-iE-iKQ9-iK-iK-iyM-iO,-iP-izS<20-iT-iU,-iV-iW;1-ifX-iY-iZ-iZ-i[-i\%2-i\-iz^,-i._-i$`-iQ`-i a-iba3=-ic-i0e-ie-if-ii-iiU4=-i-k-i?m-im-iqn-iq-iq%5-ir-ipt-it-iu-ixx-ix-iy-i{-i+|%6-i}-i-iG-i-iK-i%7-i2-iu-i-i-i;8-i-io-i-i܏-i,-i-i\a9=-iW-ig,-i-iߜ-i*V30=-io-i}-i-iȡ-ia-i%1-i-i-iݧ-i:-i-iҫ-i۬-iy-i̮%2-i-ic-iJ-ig3-i-iй-iú-i>-i%4-iž-id-i-i-i-i:-i+-i-iQK5=-i-ih,-i-i-iU6=-i(-i,-iz-i-iY;7-i-i`-i-i-i9-i-i-i-iT%8-iW-i-i-i,-i-i%9-i4-i-i-i-iF-iL40=-i-iA1 _HP restored.-i-i-iG-i=-i-ia-i9-i?-i,-i-i-i -i 9=-i+ -i -i-i-i-i~,-i-iBO _You now have 1181 gold pieces (gained 13).-iZ-i-ie-i-i8 -iu -i!-i%t  You see here a water moccasin corpse.-i"(-i( _-i)-i^+-i`-,-i--i 0-i2-i 3-i 4-i6-i7-i7-i 9-i;-i0>-iz>-iN?-i]A-i-i-i9-iF-i&-i-i-i9 -i -im -iJ -i-i-i-iN _You now have 1190 gold pieces (gained 9).-i)3-if-i -i-i-i-i#,-i-i #o _f - 4 scrolls of fear (gained 1)-i$3-i%-iV'-is),-i*-i,-i.,-ie/-i1-i2-ia2-i 3-i<4-i5-i7-i7-i;:-i<,-i`<-i=-i>-i@?-i?-iA-i(B,-itB-iC-iKE,-iE-iGG-iH,-iI-iL-iM-iM-iN-iP-i`B..##  ##...##  . ...#  -iAa#....#  # .#..#  ##. ...##  #...#...##  #....@...## 668.2 (130.0) #...>##....#  -ia#... #.....##  .... ##....P# ... ##... -i%b.. #.##...## . ####....### ##..##.# ##.. #....# #....-iHb!-ii-i}91 _Found a stone staircase leading down.-i-in-i-i-ij-in-i-iR-i-i|-i-i-i-i-i-i-i=-i-i-i-i-in-i-i,-i-i-i,-i-i -i -i -i -i6-i-i!-i-ij-iB-i-i&-i-i-i-iH-i-i}-iD -i!-i "-i#-iJ%-id',-i5(-i*-i8,-i,-i~--i/-i1-il1-i}2-i4-i5-iV6-i@7-i9-i;,-i^<-i=-iI?-i?-i#@-ikC-iD-iE-iE-iG-iH-iH-iI-iL-i8N-iN-iO-iQ-iB-i-i-i-iF-iq-i-i-ix-in-i-iq-i--i[X-i-i-iI-i-iR-i#,-i-i>-i -iX-i-i9-i-iX-i-i-i<-i-i-i\-i,-i-iv-i -i-i-iw-i-i-ie-i-i.-i-i -i -i ,-iI -i-i,-i-iE-i-i-i-i-iO,-i-iNB-iC,-i>-i-i$ -ik!-iu"-i"-i!#-i%-i&-i'-i'-i*-i+-i,-i,-iu.-i/-i50-i0-i4-i5,-i6-iQ8-i9-i9-i ;-i+=-i>,-i?-irGn-isI-iI-iJ-iL-i!N-iN-iO-i4S-iT-i!U-iU-iW-i5Y-iuY-i=Z-i \-i],-i^-i`-i#b-i]b-i2c-id-itf-if-iug-i7i-ij,-ik-i{l-im-im-in-ip-iq-ixr-ir-iYt-ieu-iv-iFv-iw-i6x,-ix-iy-iz-iJ{-iu{-iH-iÊ-i-i-i>-i,-i-i:-i=,-iW-i-iڞ-i)-i0-i9-i-i-i-iF-i3,-iӪ-i[-i(,-i'-i-i4-i-i-i--i,-i-i-i:,-i-iS  There is a staircase back to the Dungeon here.  Items here: ) ====.-i{-i _-i$-i-i8-i-i-i-iB-i-i-i0-i-i##...##..#.####### #...#####.##...##. #...###.........#.###...##.........#.#...##........††.###...###.........†...###########....P##.............-iw#..#..........###....†.........#.........<...@.##.............771.2 (102  ##......#.#....##...............#.###.#..#....#####.............### #####......# ##.........##.##....#.# #.####.....####....#### ## #..######.....P# .###-i#......####....##-i-i-i^ _Key pressed, stopping explore.-ia0 _-i9n-iL:,-iW;-i=-i?-iw?-iK@-i{B-iC-i\D-i(E-i2G-iH-iI-iAJ-iK-iM,-iO-iP-iR-iR-iS-iU-iV-i@W-iX-iY-i<[-i[-i\-i&]-i]-i?^-i^-ia-i c-i[c-i d-ie-ii-iUj-iik-iym-io-iho-iOp-iq-i{s-is-it-i w-ix-ix-iz-i{-i},-i~-i -i}-iԁ-i-i΃-i-i[-i-i݈-iۉ-i%-i-i-i,-i{-i-i-i -iJ-i-i}-i-iu-iΛ-i,-i}-i-id-i-i-i3-i-iT-i-i -i,-iR-i-i$,-ix-i~-iN,-i-ij-i-iؾ-iʿ-i-i],-i-i-i;-i-i-i<-i-i-i-i -i#,-i-i-i-i-i-iy-i,-i-i/-i-iI-il-i-i-i{-iG-ir  You see here a blink frog skeleton.-i-i _-iq-iEv  You see here a water moccasin skeleton.-i-iO _-i?-i-i-i-i-i$-i-i -i]-i4 -i##....# #.##...###...## ####....### #...# ##.F##.# ##.. ##..#....# #.... ####..#...##.... ....#.## #........# ....##.### ##.......# -i#...##..#.#######....### ..#####.##...##.@...# ..###.........#.....## ..##.........#.##....## Shock .##........÷÷.####....# ## ###.........÷...##....##.# -i#P##.............##......# F   cane toad (wandering) ##....÷.........###.....-i$## .##.......# ##....# #............-is$P...####....#-i84814.2 (43.0)-iAQ.F-iC,5.2 (44-iNK-ijM\ _A cane toad comes into view.-ikZ####.....# .# #.##...## # ####....### .-iH[U##..##.# ##  F.# #.... ####..# #....##.....## #..##.### ##.......#.##..#.#######@...#####.##...##.....# #.........#.....## .##.........#.##....## .-i[U.÷÷.####....# # #...÷.##.# P##.............##. -i<\##....÷.........###. .##..# -iE]-ieL.F-ig/6.2 (1.0) -i+n-io-iM( ##......P####.....# .# #.##...## # ####....### .##..##.# ##  ..# #.... ####..# F.##.....## #..##.### ##.@.....#.##..#.#######....###-i) ##.##...## #.#..##..#.##....## .÷÷.####....# # #.÷.##.# P##............... ##....÷##.-i, -i(3 b.FF-i15 .=7-i:; -i> ` _The cane toad barely misses you.-i^  You hit the cane toad. You burn the cane toad.  The cane toad is moderately wounded.-ia,8.5 (1.3 -ig-ij` _The cane toad barely misses you.-iSThe cane toad barely misses you.  You hit the cane toad. You burn the cane toad.  The cane toad is moderately wounded. _The cane toad barely misses you.  You hit the cane toad. You burn the cane toad.  The cane toad is moderately wounded.-i\V731---iV!9.8-i`  You hit the cane toad. You burn the cane toad.  The cane toad is moderately wounded. _The cane toad barely misses you.  You hit the cane toad. You burn the cane toad.  The cane toad is moderately wounded. _The cane toad stings you. x2-i3L  You slash the cane toad! You burn the cane toad.  Your headbutt misses the cane toad.The cane toad is heavily wounded.-iMNb2--21.1-il[-i`B _The cane toad stings you but does no damage.-id{:  -i|You slash the cane toad! You burn the cane toad. You headbutt the cane toad.  The cane toad is almost dead.-i%~(2.4-ih-iۈd _The cane toad closely misses you. x2-i^ \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i V  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Electricity surges outward!  The cane toad is struck by an electric surge!!!  You kill the cane toad!  Vehumet accepts your kill.-i3 E*-i9 8.-iZ +37-151=====30Shock _You feel your power returning.-i I-i=-i-i _You start resting.48=-iB-iA-i -i -i -i -i? #5-in (=-i -i-i'9=-i"6=789-i7$B-i;3E ----- -i3._Magic restored.-iB0385.0)-i8{40=-----9.4 (16-i-i" _HP restored.-i-i-i.-i-in-iA-iB&=-i'-i(,-i+-i,-iB--iN.-i0-i1,-i~2-i;4-i5-i6-i7-i9-i;-i <-i<-iD>-i?-i+@-i@-iC-iw..# ...###. #...###.. .....## #... ##. #.... #.....## #....> ....P# #.....P ##..... ### #.##...## # 54.4 (15 ####....### ##....###  ##..##.####...#.^  #....###....#####  #....##.....#  #........#### ##.......# #######....###...5.4 (16[39;-ixH49m _Found a stone staircase leading down.-i"3-ir#-i%-i/-i)0-i*1-i1-if2-i3-i5-i~5-i6-i8-i>X-iK-iEL-iM-i1O-i~O-iaP-iR-iT,-iV-ikX-i8Z-i[-i[-i]-i_,-i`-iGb-ic-ic-i e-iah-ih-ii-ilO _You now have 1201 gold pieces (gained 11).-iYr_-i&s-is-iot-iv-i=w-iw-iFy-if{-i|,-i}-iS-i-i -i-ik-i'-i{-iW-i-i -ic-i^-iS-i-i-i -i-i-iՓ-i-i-i -i-i%-iǚ-i-i-i-i-iD-iǠ-i-it-ii-i-i-i-i-i-i-ir-ia-i-im-i-i-i -i-i-i -ip-i"-i\-i~-i-i-i-in,-in-i]-i-i-i-i-il-i-i-i-i-iY-i-iH-i-i>-i-i-i,-i-i-iv-i-i-i-iO-i-iZ-i-i-iR -i -i -iD-i-iT-iq-iv-i-iv-iX-i-i-i-i<R  There is a stone staircase leading down here.-i$ -i  _-i\!-i %-i\&-i&-iR'-i*-i+-i,-i,-i/-i2B-i7-i9,-i:-i3=-i>>-i?,-iA-iB,-iC-iE-idG,-iG-i`I-ilJ,-iJ-iL-iM,-iuN-iP-izQ-iQ-iXR-i`T-iU,-iV-i X-i'Y,-iY-i[-i\-i ]-i]-iy_-i>`-i`-i$a-i|b-ic-i%d-id-i*f-iUg,-ig-i6i-ij-idj-ij-il-ilm-im-icn-ip-ip-iq-iq-ir-it-it-it-i|-i},-i'-i-i1,-i-ik-ie-iʇ-i1-iĊ-i-i-iƌ-i-iJ-i-i-i-iң-iƱ-i˳-i`-i-i-i-i-i-i-i-ii-i-i-i-i-i5-it-i-i3-i-i-i-iF-i8-iL-i-i0-i-i=-iB-i~-i-ia-io-i-i -i-i-i-ic #........###  ##.##....#.#   ####......###   ##.......####   #........#.#   ##.........####   #.#...........#   ## ##............#  # #P## ##.......@...#  ..#####...####..##  ..............# ..... Shock †.............####.....S .(.-iJ........#...#.##..### ..........###...## #.#  S   water moccasin (asleep) ...%).>...###...## ## ...........#.....# .......P.........##  939.4 (84  A water moccasin comes into view.S.S40.4 (85 _The water moccasin hisses angrily.-iT^ .###  .#.#  ...### ##.......####  #........#.#  ##.........####  #.#...........# -iM_ ## ##............# # #P## ##.......@...# #...####..## .....# ....S †#...... .(#..###  #.# %).> ##   -i 7 .###  .#.#  ...### ##.......####  #........#.#  ##.........####  #.#...........# -i ## ##............#  #P## ##.......@...# #...####..## .....# ....S †#...... (#..###  #.# %).> ##   -i7%-i -i-ie _A water moccasin is nearby!-i##.##....#.#  ##......###  ...#### ........#.#  #....#### #.......#  ## ##............#  #P....#  ##..#####...####@.##  .............# #....S... ....####....... (#...#.##..### ..###...## #.#  %).>...###...## ##  .......#.....#  P.........# #####..#  -i$-iCS.-iB81.4 (1.0) _-i-iD-il H  ..###  ##.......####  #........#.#  ##.........####  #.#...........#  ## ##............#  #P## ##...........# #@.##  #...S.... ##....... (#..###.  #.# %).> ##    -i  ..###  ##.......####  #........#.#  ##.........####  #.#...........#  ## ##............#  #P## ##...........# #@.##  #...S.... ##....... (#..###.  #.# %).> ##    -i[ -i-i-i7e _A water moccasin is nearby!-i_.##....#.#  ####......###  ##.####  #.#.#  ##.####  #.#.#  ## ##.# -ie #P## ##.#  #..#####...####.@##  # #...S. ####. .#...#.##..###. ###...## #.#  .%).>...###...## ##  #.....#  P.##  ####......#..#  -i-iUS.%-i.=2-iU-iF _The water moccasin bites you but does no damage.-i  You slash the water moccasin! You burn the water moccasin.  The water moccasin is moderately wounded.-i4=3.7 (1.3 -i-i˔e _The water moccasin barely misses you.-i#   The water moccasin is moderately wounded. _The water moccasin barely misses you.  You slash the water moccasin! You burn the water moccasin.  Your headbutt misses the water moccasin.  The water moccasin is almost dead.  closely misses you.-i(5.0-im8%-iEi _The water moccasin completely misses you.-iOg \  Casting: Arcjolt (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i"  Electricity surges outward!  The water moccasin is struck by an electric surge!!  You kill the water moccasin!-ig) *% -i{ 9.-i 4----=====60Shock-i 8%-iN Z _Vehumet accepts your kill.-iSJ -iK -iRK -iXR 5=----is -iit ,-iu -iw -ix ,-iy -i{ -i} ,-i~ -i -io ,-i7 -i -i -i -i -i -i$ -ie -iI -i' -i ,-i -iB -i^ -i -i -i{ -i -i -i -iw -iΛ -i& -i -iӝ -iϞ -i -i -iT -iS ,-i -i -iɯ -i4 -i+ -i5 -i4 -i -i7 -i -i -i -i -i -i -i* -ib -iy -i -i -i -i -i -i -i -i# -iM -i -iT -i- -is -i -i -i -i -i -i -i -i -iv -i -i# -iO -i -iG -i~ -i -i -i-iT-im-i-iB-i -i -iz ,-i-i-i?-i-ic-i-i-iq-i-i?,-ix -i%-i&-i'-iZ(-i,-i--i.-i+/-iS5-i/7-i7-i9-i>-iMA-iA-iC-ixH-i!K-ixK-i@M-iR-iyT-iT-i\W-iz\-iH_-i_-irb-i2h-iGk-ik-iq-iv-iy-i(z-i|-i-i-i-iO-i-i-i)-iB-i-i-i-i-iǝ-i,-iڢ-i?-i,-iQ-iƮ-i,-iM-i-i,-i-i-i}-i-i-i-iT-i-i-i`-ip-i-i@-iy-i-i-i]-i`-i/-i{-i-i4-i'-ie-i-i-i=-i-i-i)-i-ip-i@-i-i(-i-i-i-iV,-i-i-i#.# #### #.....####..###.#.###. ...####..###..................... ....#.†...##.................÷... .......†..#...................(.. ........................ .................^...% ..................... .........#............... P#P..##.###.....@......##..##....-----2013.0 (67.0) ###.######......######.########.# -iE ### [....### ### ### .... ... ..   .  -i8%-i$L-----4.0 (68-i.8%-iA1S _Found a scale mail.-i3-iд-i{-iP-iܾ-iX-i -i-i-i-i-i-i6-i-iX-i-i,-i-i-i-id-i|-ib...........÷..#................. ).......................^...........##P#P..##.###............##..## #######.######......######.###### ### ##[....### ###  #P...@#.# 20.0) -id##....###  #P....#   #.....# #######-i+-i"-iO _Done exploring.-i\3-i-iI j.....0-i(-i~-iO _Done exploring.-i-i-i|-iR _No target in view!-i< -i< -i= -id\ -if -ik -im O _Done exploring.-i\ -i$ -i -i -i- -i -i O _Done exploring.-i -i#%Read which item? Scrolls  b - a scroll of blinkingW - a scroll of brand weapon  a - a scroll of enchant armour  w - 2 scrolls of enchant weapon  f - 4 scrolls of fear  i - 3 scrolls of identify  I - 2 scrolls of immolation  N - 2 scrolls of noise  p - 2 scrolls of poison  t - a scroll of teleportation -iS V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected-iSe -im ...........÷..#.................. silenth the Fighter )................................ Oni of Vehumet *****. ................................^ Health: 140/140 ======================== ................................. Magic: 28/28 ======================== .............#................... AC: 12Str: 15Doom: 11% ...#P#P..##.###............##..## EV: 8-i6n Int: 28 #######.######......######.###### SH: 0Dex: 5### ##[....### ###XL: 13 Next: 51% Place: Lair:1#P...@#.#Noise: ---------  Time: 22020.0 (0.0)##....###l) +12 hand axe of the Wilderness {flame, #P....#Cast: Shock#.....######## -i*o         _Found a scale mail. _Done exploring. _Done exploring. _No target in view! _Done exploring. _Done exploring.-icv P  Okay, then.-i? 4-i 8 _-ig I-i -iX -i -i O _Done exploring.-i>>(Press ? for help)##...####..#####......####....##..###.......######....##..##........#.##....######.####.........#####...###.#..##.#...........#####...###...##### ##............###### #.#...######....# #### ##### #P## ##...........#.##.# ##....##[0-iP ;10m.# #### #.....####..###.#.###..#####...####..##....## #P.......####..###...............................# #.........## #.........#.†...##.................÷.............####.........### ##............÷..#...................(.........#...#.##..###.....###..)..........................................###...####.###......##..................................^...%).@...###...[3-i [0m## ####.......##..............................................#.....# #.......##...............#..........................P.........## ###.....##.#...#P#P..##.###............##..##.....####......#..# #.....#-i۳ ;##########.######......######.########.### #####.##### ##P#..#### ##[....### #########-i ###..##P....#.###.#-i1 ##....#######P....##.....########-io "-iw 3 ##...###.........÷...##....##.# -i ###########....P##.............##......## #..#..........###....÷.........###.....# #.........<.....##.............# ##....###......#.#....##...............####....#.###.#..#....#####..............##.#...##### #####......# ##.........##..####....P# -i5 ##....#.# #.####.....##...####...# ##....#### ### ##..######..# #...## -ip D##.....P# #.### #######....## ### ### ## ##....##-i 0### #....# ##### #.....-i  ##...## #.#.# ##.##....#.# -i: B##...## ##..# ####......### #....# #..###.......####  ##....# #..##........#.# #....## ####.##  ##.........#### #...## #.#..##.#...........# -ik B####...# ##...##### ##............###### #.#...#### ##....# #### ##### #P## ##...........#.##.#-i 3##....##.# #### #.....####..###.#.###..#####...####..##....###P.......####..###...............................# #.........##-i#.#...........#silenth the Fighter### ##............### Oni of Vehumet *****.#### ##### #P## ##...........#.# Health: 140/140 ======================== ##..###.#.###..#####...####..##.. Magic: 28/28 ======================== ........................# #...... AC: 12Str: 15Doom: 11% ..........÷.............####..... EV: 8Int: 28 ...........(.........#...#.##..## SH: 0Dex: 5 ....................###...####.## XL: 13 Next: 51% Place: Lair:1 .........^[0;-i/=10m...%).@...###...## #### Noise: ---------  Time: 22047.3 (0.0) .....................#.....# # l) +12 hand axe of the Wilderness {flame, .................P.........## # Cast: Shock ....##..##.....####......#..# ###.########.### #####.############## _There is a stone staircase leading down here. _You climb downwards.  Found a scimitar. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _-i4-iB-iZ-i. -i -i5 -is-i-iu-i,-iB-i!-i"-i#-i1*-i,-i},-i=.-i8-i:-i:-iB<-iB-iC-iC-iD-i&K-iL-i8M-iXN-i{T-iU-i:V-i6W-icZ-i/[-ip[-i[-i^-iE_-ip_-i_-i:f-if-i'g-idh-izm-in-io-io-iu-iTw-iw-i$x-i}-i~-i7-i-i,-i-i-iZ-iX-i-iߘ-i@-i-i-i-i-i/-i-i-i?-i8-i-is-iư-ic-iF-i-i-i-i-i-i-i-iu-i-iJ-i-i-ia-i-i-i-i-i/-i.-i"-iR-i-iP-i-i!-i-i]-i[-i-i[-i_-i-i4-i-i-i-i\-i-i-i-i-iI-ij-ir  You see here a blink frog skeleton.-i-i _-i -i -i-iN-i-iB-i-i-i-i-i9-i!-i"-i*#-i$-i&-i;(-i(-i)-i,-i--i .-i.-iM1-i2-i3-i3-i|6-ia7-i7-i8-i:-i(<-i<-i^=-i @-iBU-iWB-i [B-i\-itU  ##...##..#.### #...#####.##.. #...###....... -iuI#...... #....##........÷ ##...###.... ###########....P##......... #..###....÷..... #.........@.....##.........-iv950.0) ###.#....##........... #.###.#..#....#####......... -iUv### #####......# ##........ ##....#.# #.####... -iv##....#### ### ##..###.....P##.###-iw#......#######....##There is a staircase back to the Dungeon here.-i1-i-i$ _Items here: ) ====.-il| -i} |Save game and exit? Y - Yes -iE~ ' N - No-iJ} -i+-i8-i3?D [?25h[?0c [?1051l[?1052l[?1060l[?1061l