fg Player: smyle3432 Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2024-12-21.16:23:28.ttyrec Time: (1734798219) Sat Dec 21 16:23:39 2024 fg [?1051l[?1052l[?1060l[?1061hfgV)0[?7h[?25l[?1cfgfgTsmyle3432 the Shield-BearerGnollHealth: 25/29 ====================----Magic: 2/2========================fgAC: 7Str: 15EV: 8Int: 7SH: 5Dex: 11XL:  2 Next:  0% Place: Dungeon:1Noise: ---------  Time: 223.2 (0.0)a) +0 rapierThrow: 4 stonesfg%$Beast fgR#.........#######.#####.##.##.##.# ###.##.###.#...#####.h.....................#######........####..........fg##.##..###.#.# #.##.# ..#+# ###fg÷fgcWelcome back, smyle3432 the Gnoll Fighter.fg&fgh _Press ? for a list of commands and other information.fgۚ 4 fg #####.### #.# ##fg+ Z#.###...####fgH W######................fgc ##fg 7####### fg 6 ##...fgϛ RBeast #fg3 fg֤ 24.2 (1 _fg( fg fgI 4fgD fg > _Unknown command.fgu4fgfg,fg i6= _fg fgZfgfgfg #.# ###.###...##########.........fg..............#######........### ##..6.2 (2 ##.##..###. #.# #.#  #.# ... fg`+# #### fg fgtfg fgfgfg܁fg͂fgfg>fgȍBfgZfgfg@fgw######.#####.# #.# #.# #.####  #.##.##  #.#...############...................## 8#####........### fg##..........###.##..###.##.###.# #.# ...#+# ####fgfgfg fgŢ fg` 3The floor. fg You are here.fgfg######.####smyle3432 the Shield-Bearer#.#Gnoll#.#Health: 26/29 =====================---#.#Magic: 2/2========================#.####AC: 7Str: 15#.##.##EV: 8Int: 7#.#...######SH: 5Dex: 11######...........XL:  2 Next:  0% Place: Dungeon:1..........h...##Noise: ---------  Time: 228.2 (2.0)#####........###a) +0 rapier##..........#Throw: 4 stones##.##..###.#Beast #.###.# ##.# ...#+#fgQ#[37m ####Welcome back, smyle3432 the Gnoll Fighter. _Press ? for a list of commands and other information. _Unknown command.fgjfgfgfg(4fg fg!> _Unknown command.fg@fgA@The floor. 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... #+# #### #.#  #.####  #.##.## # #.#######.#...#### ### ..h...+ ∆ +8.2 (2  #.#####.......#### ### #.#....##  #.####.#  #.# #.#fg28 #.####.# #+# #......# ######.#### ######.# #..# #.# #.#.....#.#fg<fg>fg{:Jfg!t ##.##.. #.###. .# #.# # ... #+#  #.#  #.####  #.##.##  #.#######.#...####  ..+ ∆ +80 #.#####.......####  #.#....## #.####.# #.# #.# #.####.# #+# #......# ######.#### ######.# #..#  #.# #.#.....#.#fg}fg~4fgMfgfgfg^ ##.##.#.. #.## #.# #.# # ... #+#  #.# #.#### #.##.## #.#######.#...#### fgK ..+ ∆ 2 #.#####.......####  #.#....## #.####.# #.# #.# #.####.# #+# #......# ######.###  ######.# #..  #.# #.#.....#.fgE fgWfgfgfg fg fg fgy fg fg[ Bfg= fg fgM fg  ##.# #.. #. #.# #.fg  ... #+ #.# #.#### #.##.##fgI j #.#######.#...#### ..+ 4 #.#####.......####fg a #.#....## #.####.# #.# #.#fg  #.####.# #+# #......# ######. ######.# # #.# #.#....fgä fgt fgʫ fg~ fg fg fg̝ nfg0 Bfg  # #..  #.#  ...  #.# #.#### #.##.##..#.#######.#...####..+6..#.#####.......#### #.#....## #.####.# #.# #.# #.####.#  #......# ##### ######.# # 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... #.# #.#.# #.#  #.###.#.# #.# #....... #.##fgx ####...#.#######.# +.h.........7####...#.#####..... ##....# #.#... #.#### #.### #.# #.#  #.# #.### #.# #..... #.###### #.# fgfgfg%fgIfgRJfgJfgOfgcQfg3h#.##.# ### #.. #.# ..# #.# #.# #.# # ... #.# #.#.# #.# #.###.#.# #.## #.......# #.##.#####h..#.#######.#9+...............####...#.#####....##....# #.#....#.#### #.####.#.# #.# #.#.# #.####.##.# #......#.# ######.gj%37mfg fg fg, fgȧ fg,## ...   ### #.. # ..#   #h# #.# # ... 403.2 (4 #.# #.#.# #.#  #.###.#.# #.####.......# #.######...#.#######.#...+....................####...#.#####.......##....# #.#### #.fg4fgfgCfgfg%fgfgfgfgOfg k###...#.#.# ### #..#.# ..# #.#fg-.# #.# # ....# #.#.# #.#.###.#.####......# #.##.#6.2 (3####...#.#######.#...+....................####...#.#####....... ##....# #.#....# #.#### #.####.# #.# #.# #.# #.# ###fgJ #.....fgPfgfgfg]S fgS fgwX fgZ fg@4fg@fgfgfg nfg fg fg ,fg fg.# ### #..#.# ..# #.##.# # ....#.# #.###.#.####......# #.##.#####...#.#######.#...+....................####h..#.#####.......9 ##....# #.#....#fg( #.#### #.####.# #.# #.# #.# #.# ### #.....####   #fgfgIfgfg24fgq3fg8fg:fgM>nfg>fg?fgZA,fgAfgG~#.# #.#.# #.# #.###.#.# #.#####.......# #.##.######...#.#######.#...#+.....................####...#.#####...... ##....# #.#....## #.#### #.####.# fgbH #h# #.# #.# 12.# #.####.# #.# #......# #.# ######.# #.#  #.##.#  #.# #.#  #.# ..# #.#fgHe #...fgMfgdOfg|IfgJfgNfgPfgfg$fgfg^ fg^Xfg XfgT,fg,fg,fgfgc#+.....................####...#.#####.......###....# #.#... #.#### #.####.#  #.# #.# #.#  #.# #.####.#  #.# #......#  ## 6.2 (4  #. #.###.. #### fgb;fgΜ fg' fg fgn fg fgC fg fg fgZlJfgpfg:qfgufg wfg0xfgfxfgxfg%zfg{fg{fgE|fgj #.#### #.####.# #.# #.# # #.# #.####. #.# #......# #.# ######.#fgp#####.# #.#...#.# #.##.#.# #.##.h.# #.#20#.### #.....  #######  fg'  fgʁy   fgvfg6fg-fgiY #.#### #.####. #.# #.# #. #.# #.####. #.# #...... #.# ######. #####.# #. ...#.# #. #.#.# #. #h..# #. #.### # ...#fgZU  #####fg@_fgG`+1.2 (1fgcfgefgWfgqXfg[fg]fg fg} fg fg fgO fg nfgJ fgG ~####...#.#####.....##....#...#### #fg . ##..... #.###############.#fg &.......h#.#3.2 (2..#.###.#.# #...#.fgO  #.####....######## fg fg fgz fgfg!fgfgyfgfgfgnfg ####...#.##### ##....# #.# #.#### #.### #.# #.#  #.# #.### #.# # #.# #####..##.#fg5 ..#.# 5..#.###.#.# . # #...#  #.###  ...# #####fgfgfgfgc4fgBdfg7ifgjfgCkfgonfgt ####...#.##### ##....# #.# #.#### #.fguD #.# #.# #.# #. #.# # #.# fgFu##..##.#..#.#7..#.###.#.#fgru.... #.# #...#.... #.# #.###... #fgu.....#.# #######fgCvfgzfg|fgrfgIsfg}wfgzfgfgfgfgfgDfgfgw fg5"fg Jfg fg fg fg p #.# #.# #.#  #..####..######## ............fg  ......#.###. ..... #.# #...... #h# #.##30.2 (3... #.....# .# #######    fg-      fg fg fg; fgfgfg;fg8fgJfgfgfgfg,fgfgM#.# #.##fg<#.# #....#fg4#.# #####fgLv##..#########.#  ............#.# fgnW......#.###.#.# fg6..... #.# #...# .... #.###.### fg... #..h..# fg3fgc.# ####### fg3,fgfgfgfgfgR fgS fgaW fg Y fgX<QfgTfg@UfgqWfg%YfgWfglWfgWfga\fg ^fgafgbfgdfg4dfgdfgwefgf,fg5gfgkt ##....# #. #.#### #.# #.# #. #.##.# #.##..fghl # #.#### ##..#########.# ............#.# ......#h###.#.#7.2 (4 ..... #.# #...#fgl1.... #.###.###... #.....#.# #######fghmfgqfgrfg{4fgfgfg fgnfgWfgfgwfgfgfg##...#.###... ##....# ... #.#### ##.. #.# ... #.#  #.. #.# fg #.. #.#(..##..#########.# #.....h.......#.#40.2 (3#........#.###.#.#........##.# #...#.......###.###.###......# #..fg...##...## #########.#.. fg fgQfg8fg  _Found 5 stones.fgAfgAfgCfg-JfgNQXfgORfgRfgSfgY.... #.#### ##... #.#  ...# #.#  #..# #.#.## #..# #.#.(..##..#########.###.............#.#.#........#.###.#.#...##.# #...#2.2 (2.###.###.##### #.....# fgiZ##...## #######  ##.# ...#    fgZfg_fg@afg"Jfgfg[fg>,fg|fgfgfgfgs ...# #.# . #..# #.#fg.### #..# #.#. .(..##..#########.##. ##.............#.##..#........#.###.#.#fgF#..........##.# #...##.........###.###.#### #..4####...### #### ##.#  ... fg?J ##fg fg fg fg fgV fg fg fg fg% Xfgg ,fg  .... #.## ##... #.# ...# #.# . #..# #.# .#####..# #.# . .(..##..#########.# #. ##.............#.#fg  #..#........#.###.#.# #....##.# #...#6 #.........###.###.####........## #.....#####...### ####### ##.## fgU ...# #####fg fg fg fg fg fgF fgU fgm fg  nfgL fg fg ,fgB fg4 $ ##... #... ...# ##..# #..# ####..#####..# #...(..##..######### #...........# #..##.###.#fg  #..........##.# #.. #.h.......###.###.#9.2 (3 #........## #.....# ####...### ####### ##.##  ...# #####fg ,fgr! fg& fg' fg fg fg fg fg fg BfgG ,fgG fg" fgI ,fg< fgV Y ####. ... ## .... ..## ##... #... ...#  #..# ###..#####..# #....(..##..###########............52.#........#.###..........##.# #..#.........###.###.##........## #.....#fg f####...### ####### ##.## ...# #####fg$ fg fg fg} RM+... ####. ... #### ...## ##.... . #..# ##..#####..# #...h(..##..#########.#..##............fg8 Y.#........#.###.#.........##.# #..#.........###.###.#...##.#fg2 9∆fg +3.2 (1fgt fg fg{+.∆ ####.... ##.### .... #...## ##... #.#... ...# #.#..# #..# #.###..#####..# #.#....h..##..#.#.#..##.#.fg2}-#..#........#.###.#.#..........##.# #.#.........###.###.##........######.##.## fgfg6&4fgfgfgQ^5.2 (29fgcfgW _e - 9 stones (gained 5)fg U+.∆ ####.... ##.### .... #.#..## ##... #.##... ...# #.##..# #..# #.####..#####..# #.##.fg/V##..#.##.#..##.#.##..#........#.###.#.##..........##.# #...##.........###.###.##........####...#####.## fg$\fg]+6.2 (1fg`fgbfgfg`fgfg^N _There are no items here.fg fg fg fg fg fg } _fg fg  + ∆ #### ... ## ### ....  ..## ##...  #... ...#  #..# #..# fg  ###..#####..#  #...h...##..#8.2 (2 #.#..##. #..#........#.## #..........##.# #.. #.........###.###. #........## #.....# ####...### ####### ##.##  ...#fg fg= fg fgJ fgK fgK fgQ fg[S fgS fgJX ,fg]   +   ∆ ###   ...  fg)^  #### ....   ..######...   #.... ...#   #..# #..#   ###..#####..#  fg^ s #.h.....##..   #.#..##.  b#..#........#.##  fg^ b#..........##.# #  #.........###.##  #........## #.... b   bat (asleep) fg_ a .####...###  #. ##.##   ...#fgc +9.2 (1fg^l b.b  A bat comes into view.fg4m 4=60.2 (2fgr fgu p _The bat completely misses you. You block the bat's attack.fg.  You hit the bat but do no damage. The bat hits you but does no damage.fg4..bfg5+1.2 (1fg<fg?I _The bat misses you.fg  +  ∆   ...  #### ....  ..######...  #.... ...#  #..# #..#  ###..#####..#  #h......##..  #.#..##fg  #b#..#.#.  #.#..........##.#   #.#.........###.  #.#........## #  #.####...###   #.# ##.##   ...#fggb.2 _The bat hits you but does no damage. x2fgf,fg(.bfg&3fg7fg| _You hit the bat but do no damage. The bat hits you but does no damage.fgj 0 ∆## ... ####. ..#######.... ...#fg4 s..# ####..####.......##..#######..##.............#........#.##b#...##.# .#.........###.##.....## #....b   bat#..  #####fgd fgR "bfgo .fgB &4fg3 fg; u _The bat barely misses you. The bat hits you but does no damage.fgfg %N.b5fg*)fg+k _You closely miss the bat. You block the bat's attack.fg(   ... ####. ..#######.... ...#..# ####..####.......##..#######..##............#.##b#...##.# .###.#### #...fg~ ob   bat###fg fg (.bfg &6fg& fg : _The bat hits you but does no damage.fg####. ..#######.... ...#fg.# ####..####.......##..#######..##...........fg.#.##.fg-,##.# bfg@7###.##.fgSp## #...###...### ####fgeH ##.##fgw0. ...# fgD## ####fgfgfgI&7fgdfg@u _The bat barely misses you. The bat hits you but does no damage.fg 5  You hit the bat.fg9 l†fg 588.1 (0.9fg> fg G _You kill the bat!fgJ  ..#######.... ...## ####..####.......##..#######..##............#.##.fg[_##.# ###.##.## #...###...### ####Beast   fgfgO5-9.1 (1.0fgfgp _You see here a bat corpse.fg U  There are no objects that can be picked up here.fg 8-fgy fg# B _a bat corpsefgfg Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) fg Talismans (go to first with %)h - a beast talisman (active) Potions (go to first with !)fg +d - a potion of mightfg h - a beast talisman (active). A large patch of fur around a shining, gold-glowing eye. Transforms the user fgV [into a monstrous, furry were-beast, limbs pulsing with murderous energy. Shapeshifting skill increases the killing power provided. While transformed, anygloves, cloaks, headgear and boots are melded. A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. fgy :Minimum skill: 0 Maximum skill: 7 fg #Your skill: 0.2 fg 1Offence: UC base dam.: 3 Slay:fg z+0 (+4 at max skill) You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {talisman} fg |Menu/colouring prefixes: identified talisman e(v)oke, (d)rop, (=)adjust, or (i)nscribe. fg̠ Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)  f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Talismans (go to first with %)  h - a beast talisman (active)  fgPotions (go to first with !)d - a potion of might  fg{  fg  fg $ ..######...smyle3432 the Shield-Bearer  #.... ...#Gnoll  #..# #..#Health: 29/29 ========================  ###..#####..#Magic: 2/2========================  #.......##..###### AC: 7Str: 15   fg% z#.#..##........... EV: 8Int: 7  #.#..#........#.## SH: 5Dex: 11  #.#..........##.# XL:  2 Next:  8% Place: Dungeon:1  #h#.........###.## Noise: ---------  Time: 469.1 (0.0)   fg #.#........## #... a) +0 rapier  #.####...### #### Throw: 9 stones  #.# ##.##Beast  #.. ...#  ### ##### fgĈ m     fg   _The bat barely misses you. The bat hits you but does no damage.  fg You hit the bat. _You kill the bat! _You see here a bat corpse.  There are no objects that can be picked up here. _a bat corpse fgI  fg  fgz  fgX  fg  fg fg& fga fg fg fg4  _ fg&#..# #..####..######.......##..######.#..##...........#..#........#...##.# †#...##.## #...###...### ##71.1 (2 ##.## . ...# ########  fgI fgBfgBfgfgx#.......##..######.#..##...........#..#........#...##.# †#...#### #....####...### ######.## ......# 3######## fgWkfgkfglfgqfgrfgvfgwfgxfgxfgyfg$zfg-{fge{fg{fgeJ ..######...  #.... ...#  #..# #..# ##..#####..# .......##..######.........#..#........#..#..........##.##.........###.##7.1 (4fg.#........## #... #.####...### #### #.#####.##  #.......#fgP ######### fghfgXfgzp _You see here a bat corpse.fgfgfgXfgfgfg- _fgfgjfgfgBfgfgofgfgfgt +.∆## ...  #### .... ..######...  #.... ...#  #..# #..# ##..#####..# ......##..####81..##..........#........#...........##.#†#.........###.##.#........## #...fg \ #.####...### #### #.#####.## #.......#fgpfgfgfgQfgfg fgNfgfgfg7 +..   ∆ ##   ... #   #### ....  ..######...  #.... ...#  #..# #..#  ###..#####..#  #..h....##..##3.1 (2 fg3#.#..##.. #.#..#........#.###.   #.#..........##.# #.   #†#.........###.###.   fgR#.#........## #..   #.####...### ##   #.#####.## fgfg#fg%fgfgfgfg^fg,fg/Xfgfg # ####. +.... ∆####. ... ## ##### .... # ...######... # #.........# # #.h# #..# 5 fg###..#####..# # #.......##..######### #.#..##......# #.#..#........#.###.# #.#..........##.# #..  #†#.........###.###.#  #.#........## #.....#  #.####...### ####### fgfgffgfg4fghfg fgfgDfg- +..  ∆ ####  ... #   ##### ....  fgc...######...   #.........#   #..# #..#  fg~###..#####..#  fg#..h....##..#######7  fg #.#..##.............  fg #.#..#........#.###.   #.#...fg@##.# #.  fg< #†#.........###.###.  fgZ #.#........## #.....  fg #.####...### ######  fg #.#####.##   #.......#fg!fgfg.'fgH(fgE fg @The floor. You are here.fgfg +... smyle3432 the Shield-Bearer  ∆#### Gnoll  ...# Health: 29/29 ========================  ##### ....Magic: 2/2========================  ...######...AC: 7fgiStr: 15  #.........#EV: 8Int: 7  #..# #..#SH: 5Dex: 11  ###..#####..#XL:  2 Next:  8% Place: Dungeon:1  #..h....##..######## Noise: ---------  Time: 487.1 (2.0)  #.#..##............. a) +0 rapier  #.#..#........#.###. Throw: 9 stones  #.#..........##.# #. Beast  #†#.........###.###.  #.#........## #.....  #.####...### ######  #.#####.##  #.......#You hit the bat. _fgD[31mYou kill the bat! _You see here a bat corpse.  There are no objects that can be picked up here. _a bat corpse _You see here a bat corpse.fgܓfg8fgh fg Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) fg Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Talismans (go to first with %)h - a beast talisman (active) Potions (go to first with !)d - a potion of mightfga - a +0 rapier (weapon). A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 4.4  At current training (3%) you reach 14.0 in about 18.0 XLs.  Current attack delay: 1.0. Damage rating: 8 (Base 7 x 102% (Dex) x 119% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made...”-Albius Tibullus, _Elegies_ I, xi. ca. 25 B.C. (u)nwield, (d)rop, (=)adjust, or (i)nscribe.fg8D Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)  f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Talismans (go to first with %)  h - a beast talisman (active) Potions (go to first with !)  d - a potion of might fge<fgBfg G` +... smyle3432 the Shield-Bearer  ∆#### Gnoll  ...# Health: 29/29 ========================  ##### ....Magic: 2/2========================  fgmG ...######...AC: 7Str: 15  #.........#EV: 8Int: 7  #..# #..#SH: 5Dex: 11  ###..#####..#XL:  2 Next:  8% Place: Dungeon:1  fgG#..h....##..######## Noise: ---------  Time: 487.1 (0.0)  #.#..##............. a) +0 rapier  #.#..#........#.###. Throw: 9 stones fg H #.#..........##.# #. Beast  #†#.........###.###.  #.#........## #.....  #.####...### ######  #.#####.##  #.......#You hit the bat. fg6H(_You kill the bat! _You see here a bat corpse.  There are no objects that can be picked up here. _a bat corpse _You see here a bat corpse.fgKfgKfgNfgPfg{ fg| fg| fg fg fg9 fg nfg{   +   ∆   ...  fg  ##### ....   ...######...   #.........#   #..# #..#   ###..#####..#  fg $ #h......##..9.1 (2  #.#..## fg H #.#..#........#.##   #.#..........##.#  fg<  #†#.........###.##   #.#........## #   #.####...###  fg`  #.#####.##   #.......#fg̊ fgU fg fgnfgnfgufgwfg4fgfgfgeJfggfghfglXfgHm,fgmfgro,fg]pfg qfgMr,fgrfgw_  You see here a bat corpse.fgWxfgx _fg yfgyfgzfgzfgC{fgM|fgx}fg}fg}fgfgfgNfgfgfgfgՂfg fgfgfg@fgfg@ #.......##..######### #.#..##............. #.#..#........#.###.# #.#..........##.# #.. #†#.........###.###.# fg#.#........## #.....# #.####...### ####### #.#####.##  #...h...# 99.1 (10.0) #########    fg4     fgfg fgfgQ fgR fgnR fg#X fgeY fg] fg^ fg ` fgP` fg` fg+b fgc ,fgc fgOe fgf fgf fgg fgm #...# #.# #..# #..# #.# ###..#####..# #.# #.......##..#########.# #.#..##.............#.# #.#..#........#.###.#.# #.#..........##.# #...# #†#.........###.###.####.#....h...## #.....#504.1 (5.0)#.####...### ####### #.#####.## #.......# fgim >#########fgm fgq fgvs fgdJfgfglfg nfgfg`fg}fgfgEfgH ... ##...##### .... #.###...######... #.# #.........# #.# #..# #..# #.# ###..#####..# #.# #.......##..#########.# #.#..##fg/.....#.# #.#..###.#.# 7.1 (3#.#..........##.# #...# #†#.........###.###.####.#........## #.....##.####...### ####### #.#####.## #.......# #########fgfg3fgfgsfgfgfgֳfgzfgnfgfgfg fgCfg۾fg +....... ∆ ####...# ..... ##... ##### ..... #.## ...######... #.# #.........# #.# #..# #..# #.# ###..#####..# #.# #......h##..#########.#10fg" #.#..##.............#.# #.#..#........#.###.#.# #.#..........##.# #...# #†#.........##.###.### #.#........## #.....# #.####...### ####### #.#####.## #.......#fgfgfgfg/Q fgQ fgR fg$X fgZ ,fgA_ fg` ,fg` fga fgb fgb fgc fgj  # ####. +. ∆####. ..... ## ##### ..... #fgk  ...######... # #.........# # #.h# #..# #4.1 (4 ###..#####..# # #.......##..######### #.#..##.............# #.#..#........#.###.# #.#..........##.# #.. fgl  #†#.........###.###.#  #.#........## #.....#  #.####...### ####### fgl fgq fg~s fgh JfgKo fgq Bfgu Bfg}v fgw fgz Bfg )         ###   +..  fgq  ∆##   .....  #.###### .....  #....h.######... 7.1 (3  ######.........#   #..#####..#  fgƀ  ###..#####..#   #.......##..######   #.#..##..........   #.#..#........#.##  fg_  #.#..........##.#   #†#.........###.fg fg fg fgh fg fgS Bfgb ,fg fg fgg fg fgm X  #. .. #.  r.  #. ∆  #. .....  #.###### ..... fg  #.h....######...  ######...#  #..#####..#  ###..#####..#  #.......##..  #.#..##r   rat (asleep)  #.#..#........#.  #.#...##. fgM u #†#...###.fg s 9.1 (2  A rat comes into view.fgo f.rrfg 6===20.1 (3fg fg% A _The rat squeaks loudly. You hear a bark! x3fg:    #.#  ...  #.#  ...  #r#∆  #.#fg  .....  #.###### .....  #h.....######...  ######.#  #..#####..#  ###..#####..#  #.##..  #.#..##  #.#..#.# fg  #.#.##  #†#.###fg fg´ fg fgڶ fg hhrhh 2 jackals (1 wandering)r   ratfg 5---1.1 (1fgF fg \ _A jackal comes into view. x2fg fg :---fgT fg N _There are no items here.fg#.#...#.#..h h#∆ r# ###### ...........######...######....... ##..#####..#......##..####.#...fgfgJih.hfg.=2fgBfgQ _The rat closely misses you.fgfgUfgfgN _There are no items here.fgs5  You hit the rat.fg} h∆h 3 jackals (1 wandering) The rat is heavily wounded.A jackal comes into view.fgw~&3fgzfg; _The rat bites you but does no damage.fg5  You hit the rat.fg(,fgv .hh  You kill the rat!fg" E124fg > _The jackal bites you but does no damage.fgl fg, &5fgfg|q _You closely miss the jackal. You block the jackal's attack.fgY  You hit the jackal.  The jackal is lightly wounded.  The jackal misses you.fgnZ&6fgGafg{d> _The jackal bites you but does no damage.fg 8  You hit the jackal.fg" fg" fg) 5. 2fg+ /207fg-0 fg2 J _You kill the jackal!fgH  You hit the jackal.  The jackal is moderately wounded.The jackal bites you but does no damage.fgI-8.2 (1.1fgtPfgST _The jackal closely misses you.fgZ =  You puncture the jackal!fgs fge Z.   jackalfg 4990fgƨ fgk J _You kill the jackal!fgO:  fgyYou hit the jackal.  The jackal is severely wounded.fgx'30fgfg4 _You block the jackal's attack.fgK_  You closely miss the jackal. Your bite misses the jackal.The jackal is severely wounded.1fg`d fgf A _The jackal bites you but does no damage. x2fg5)  You closely miss the jackal.The jackal is severely wounded.fg*-2.1 (0.9fg/fgz2> _The jackal bites you but does no damage.fg] 8  You hit the jackal.fgbg†fg6373.1 (1.0fgfg J _You kill the jackal!fg-What do you want to examine? Items  a - (†) a jackal corpse  b - (†) a rat corpsefg A jackal corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.fg = What do you want to examine? Items  a - (†) a jackal corpse  b - (†) a rat corpse fgȂA rat corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.fgfgIfg smyle3432 the Shield-Bearer #.#Gnoll #.#Health: 29/29 ========================fgr ...Magic: 2/2======================== #.#AC: 7Str: 15 ...EV: 8fgBInt: 7 fg#.#∆SH: 5Dex: 11fg@ #†#fg..... XL:  2 Next: 37% Place: Dungeon:1 fg fga#h###### ..... Noise: =--------  Time: 533.1 (1.0) fg#......######...a) +0 rapierfg fg######.........#Throw: 9 stones fg#..#####..#Beast  ###..#####..# #.......##..###fg?}  #.#..##........  fg^a#.#..#........#  #.#..........##fgrv  _The jackal bites you but does no damage. x2  fgfYou closely miss the jackal.The jackal is severely wounded. fg_The jackal bites you but does no damage.  You hit the jackal. _You kill the jackal!fgfgfg3fgfgSfg,fg3 M## #.# .##....#..#.#.... .#∆  -4.###### ...........######...######....... #..#####..#Things that are here:- _a jackal corpse; a rat corpsefg U  There are no objects that can be picked up here.fg3!fg$fg&s _a jackal corpse; a rat corpsefg"M...  #.#  #.# .##....#.###.#.#...####..........∆ †# ###### ...........######... ######.........#fgfg-5 _fgfg fg ...#.### #.# .....#.###.#.#...####.......... #.#∆  ......######.....######... #Beast  #.#..#........#  fgֶ fg^&6 fg fg  Things that are here: _a jackal corpse; a rat corpse fg _a jackal corpse; a rat corpse  There are no objects that can be picked up here. _a jackal corpse; a rat corpse  Things that are here: _a jackal corpse; a rat corpse  There are no objects that can be picked up here. fg fgs _a jackal corpse; a rat corpse fgip w #.### #.# .##....#.###.#.#...###.......... #.#∆ †# .....#####.....######... #####.........#Beast  #.#..........##  fgv  fgw -7 _ fg|  fgm~  fg fgWhat do you want to examine? Items  a - (†) a jackal corpse  fgS b - (†) a rat corpse fgs A jackal corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location. fg = What do you want to examine? Items  a - (†) a jackal corpse  b - (†) a rat corpse  fg2IA jackal corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.fg|fgWfgb #.#smyle3432 the Shield-Bearer #.# #Gnoll # #.# .#Health: 29/29 ======================== #....#.##Magic: 2/2======================== #.#.#...###AC: 7Str: 15 #..........EV: 8Int: 7 #.#∆SH: 5Dex: 11 #†#..... XL:  2 Next: 37% Place: Dungeon:1 #h###### ..... Noise: ---------  Time: 537.1 (1.0) #......######...a) +0 rapier ######.........#Throw: 9 stones [1fg2;21H#..#####..#Beast  ###..#####..# #.......##..###  #.#..##........  #.#..#........#  #.#..........## There are no objects that can be picked up here. _a jackal corpse; a rat corpseThings that are here: _a jackal corpse; a rat corpseThere are no objects that can be picked up here. _a jackal corpse; a rat corpsefgfg,fg.fgy78 M...  #.# ## #.# .# #....#.## .#.#...####...........#∆fg  8.###### ...........######...fg Q######....... #..#####..# fgG_a jackal corpse; a rat corpse  Things that are here: fg#_a jackal corpse; a rat corpse  There are no objects that can be picked up here. _a jackal corpse; a rat corpse  Things that are here:fgffg̟fgs _a jackal corpse; a rat corpsefg _a jackal corpse; a rat corpse  There are no objects that can be picked up here. _a jackal corpse; a rat corpse  Things that are here: _a jackal corpse; a rat corpse  There are no objects that can be picked up here.fg8fgfgs _a jackal corpse; a rat corpsefg/x #.### #.# .##....#.###.#.#...###.......... #.#∆ †# .....#####......######... #####.........#Beast  #.#..........## fg 3fg;4-9 _fg8fg!9fgy ## #.# .....#.###.#...###......... #.#∆ †# ......######.....######... #####.........# #..####### #†#.........### fgfge'40fgסfgfgcfg$dfgdfgjfgkfgkfgpnfgsings that are here: _ere are no objects that can be picked up here. _Things that are here:  fgvfgv _fg2wfg|  ...  #.#  #.# # # #.# .# #....#.###.#.#...### #.......... #∆ 3.1 (3†# .....#.###### .....fg;}E#......#.######.........# #..#####..# ##..#####..# ......##..#.#..##........fg}fg>fgfg?fgfg?fglfgfgYf _Found 13 gold pieces.fg4fg.fgfgofgfgDfgP#.#...  ... ### #.# .# fg#..#.##.# #.#..# #..h.#.##6#.#.#...### #..........  ###.#$..###Beast  fgE#†##.## ..... #.###### ......fg\fgfg=fgefgfgfg#fg%fg +nfge,fg-fgS/fg/fgC0fg1fg3fg3fg44fg; ... ### #.# .##..#.##.##.#.#..##....#.##fgU< #.#.#...### #..........###.#$..### #h##.....50.1 (4 #.###### ..... #......######... ######.........# #..#####..# ###..#####..# #.......##..###  #.#..##........ #.#..#........# Things that are here:fg<fg@fgCs _a jackal corpse; a rat corpsefgyU  There are no objects that can be picked up here.fgfgn!fgh$s _a jackal corpse; a rat corpsefg fgO There are no objects that can be picked up here.fgdfgfg s _a jackal corpse; a rat corpsefg&*M#.#  ... # #.# .##..#.##..#.#..# #....#.## #.#.#...####..........###h#$..### †##.## ###### ...........######... fg*L######.........#fg5fg621.1 (1 _fg<fgP>fgrfgfgfgfgfg"Xfgfgfg+ ...  #.# .#   ... .#  ## #.# .#  #..#.##.#  #.#.#..#  #....#.##  #.#.#...#### # #....h.....+ +3.1 (2 ###.#$..#### # #†##.## .....  #.###### .....  #......######... ######.........#  ..#####..#  ###..#####..#  #.......##..#####fg,fg\.fg1 #.# .#...## #.#..#.## #.#.#.#....#.###.#.#...#####.........++###.#h..##### #†##.## ..... #.######Beast   #.#..##.......... fg7fg+4.1 (1fgfg&fg+5.1 (2fg2fg _a jackal corpse; a rat corpse  There are no objects that can be picked up here. _a jackal corpse; a rat corpse  There are no objects that can be picked up here. _a jackal corpse; a rat corpse _You now have 23 gold pieces (gained 13).fgZ.fg.fgj3fg5fg% 4fg) fg+ N _There are no items here.fgi?fg?fgW@fgFfgHfgM _fg1S #.# .#  ...#.#  ## #.#..#  #..#.##.# fgyS #.#.#..#  #....#.##  #.#.#...#### ## #..+ fgS+.. ###.#..h#### fgS8##7 fgT #†##.## .....  #.###### .....  fgBTM#......######...  fghT~#..#####..#  ###..#####..#  fgTp#.......##..## #.#..##..fg@UfgrZfg'\fgyM... #.# ...## #.#.#..#.###.#.#..# #....#.##  #.#...########......h...++..###.#...#### ###†##.##  #.###### .....Beast fgfg{+8.1 (1fgfgfge ... #   #.##.# #   ...#.# #   ## #.#..# #   #..#.##.# #   #.#.#..# #   #....#.## #   #.#.#...#### #   #.+ +.   ###.#...#### #   #†##.## ..... #   #.###### .....  ######.#  #..#####..#  ###..#####..#  #.##..#9fgRJfg:Xfg>ZfgS^Bfg'bBfg#f  ...   #.##.#  fgtf ...#.#   ## #.#..#   #..#.##.#   #.#.#..#   #....#.##fgg.   #.#.#...####   #....+ +61.1 (2  ###.#...####  fg=g #†##.## .....   #.###### .....   #......######...   ######..#   #..#####..#  fgyg6 ###..#####..#  fggV  #.......##..fg5hfglfg#nfgufgfgfgfg\fgf'78 M#.#....#.# ...## #.#r#..#.###.#.#..# ...#.##  #.#.#.h.######..........++.###.#...#### ###†##.##  #.###### .....r   rat (wandering)fg' fg/&0fgV4+2.1 (1fg5fg=V _A rat comes into view.fg #.##......#.# ...## #.#r#..#.###.#.#..# ...#h##  #.#.#...#######..........++.fg###.#...#### ###†##.## #.###### ...........######...######....... fgfgc.rrfgE====3fgfg- _The rat squeaks loudly.fgI #.###.##......#.# ...## #.#..#..#.##r#.#.h# #....#.##  #.#.#...######..........++.###.#...#### ##†##.## #.###### ...........######...######.......fgMfg=N[=---4fgSfg~V; _The rat bites you but does no damage.fg5  You hit the rat.fgE†fg~`41---5.2 (1.1fg] _You kill the rat! fgDZM #.####.##.......#.# ...## #.#..#..#.###.#.#..# #....#.##  .#.#...######  #..........++.#.#...#### fg7 fgи4-60 fg fgLp _You see here a rat corpse. fgeM... #.####.##.......#.#.# #....## #.#. fg#..#.##†#.#..#  #....#.##Beast #.###.#...#### fg-  fg G-7 _ fg> fgS!fg .   ...  #.#  #.# !fg  ###.##..  ......#  #.#.##.#  #....#.#!fg(   ## #.#h.#!fgO   #..#.##†#  #.#.#..#!fgs k  #....#.##!fg [  #.#.#...####!fg    #..........+!fg  +  ###.#...####!fg k   #†#!fgo #.## .....   #.###### .....!fg !fg &8!fgC% !fgb' "fg "fg "fg"fg"fg1 }  ..  .. ... .. #.#  #. #.# ###.##..  ......#  #.#.##.#  #...h#.#  ##.#.#..# .#.##†#  #.#.#..#  #....#.##  #.#.#...####  #..........+ ###.#...####  #†##.## ....."fgJ "fg &9"fg "fg #fg   ...  ......  ...#.# #fgi #.##.#  ###.##.. #......#  #.#.##.#  #..h.#.##fg  ##.#.#..#  #..#.##†# ##.#.#..#  #....#.##  #.#.#...####  #...#fg?.......+  ###.#...####   #†##.## .....#fgC=70#fg#fg#fg#fg#fgѫ#fg9#fg̱#fg   ...#. #fg   ......  ...#.#  #.##.###fg2  ###.##..  #......##fgk  #.#.##.#  #h...#.#2.2 (2#fg  ##.#.#..#  #..#.##†#  ##.#.#..#  #..#.###fg  #.#.#...####  #..+  ###.#...####  #†##.## .... #fgT#fgԸ#fg$fg$fg$fg$fg!$fgi4$fgL$fg$fg$fgr$fg.n$fg7 ......  ...#.#  #.##.## ###.##.. #......# $fg| #.#.##.#  #....#.# #.#.#..# .#.##†#4  ##.#.#..#  #....#.##  #.#.#...####  #..........+  ###.#...####  #†##.## ...  #.###### ...  #......######$fg 4$fgS$fg$%fg\4%fg%fg%fgZ%fg   ...#.  ......   ...#.#   #.##.## ###.##..  #......#  .#.##.#  ..#.# 6 ##.#.#..# %fg #..#.##†#  ##.#.#..#  #....#.## #.#.#...####  #..........+  ###.#...####  #†##.## ..%fgC%fg%fg&fg&fg &fg~&fg&fg&fgX&fg,&fgMW78   .#.#. ......  ...#.# #.##.####.##.....#8 #.#.## #....#.&fg##.#.#.. #..#.##†# ##.#.#..##..&fg?&fgƤ&fg9&fgQ&fg.4&fg/&fg5&fg"7&fgW;B&fg;&fg%<&fg<&fgB  # ### .  ##.##.#  ##...#.  .......  ...#.#  .##.###  ###h##....80 #......# &fgB #.#.##.#  #....#.#  ##.#.#..# #..#.##†# ##.#.## #....#.## #.#.#...####&fgC&fgG&fg~I'fgf'fgЭ'fgL'fg{'fgJJ'fgM'fgAN'fgRR'fgS'fgU'fgIU'fgU'fg"[    # ### ##.####...#.#####..h.......3.2 (3#...#.#### ##.##.######.##....'fg[ #.... #.#.##. #....###.#.#..##..#.##†#'fgP_'fg a(fgy(fg(fgo(fg(fgr(fg(fg78 ∆   # ### .  ##h##.# 5.2 (2##...#.#####..........##...#.#### ##.##.### ###.##....#...(fg(fg(fgư(fg)x(fgx(fg}(fgm(fg^(fgA_(fg6i(fgj(fg        # ### .  ##.##.#  ##..h#.#### #........... ##...#.##### ##.###  ###.##.... #......## #.#.##.# #....#.# ##.#.#..#(fg (fg +6.2 (1(fg (fg (fg (fg (fgU (fg )fg)fgW)fg)fg'X)fgX)fg)fg,)fg')fgL     #### ####..  ##.##.# )fgZ ##...#.#####.## #......h.......9.2 (3 ##...#.#####.## ##.##.###  ###.##....  #.....)fg #.#.##.# #...#)fg ##.#.## #..#.##†#)fg)fg$)fg)fgd)fg5e)fg1j)fg+m*fgbJ*fg*fg *fg*fg? ∆         #########  ####.......*fgr  ##.##h# 91.2 (2  ##...#.#####.## *fg#..............  ##...#.#####.##*fg]  ##.##.###  ###.##....  #....*fg1.##  #.#.##.#  #....#*fg[ .#*fg*fg*fg+fgjS   ∆        #########  ##.h.....# ##.#####.#  ##...#.#####.##  #..............  ##...#.#####.## .##.### ###.##.... #......##+fgkN #.#.##.#+fgq+fgHr+2.2 (1+fgu+fgw,fgC ∆  ###,fgܐE  ####....h..# 5.2 (3 ##.##.#####.#  ##...#.#####.##  #..............  ##...#. ##.##.### ###  ###.##.... ...  #......## #.#  #.#.##.# #.# ,fg,fga ,fgSb ,fgf ,fgh -fgrJ-fgx-fg-z-fgxz-fg~B-fgx,-fg/∆#############.......# ##.##.#####h# -fg7.2 (2##...#.#####.## #.............. ##...#.#####.## ##.##.### #.# -fgUr######.##.... ..#... #......## ####.# #.#.##.# #.# #....#.# -fgM#.# .-fg-fg-fg-fg9a 4-fga -fgg -fgi -fgGj -fg2o n-fgwt #############.......###.##.#####.###...#.#####.###.............h......#9-fgt  ##...#.#####.##..... ##.##.### #.# ...# ### ###.##.... ..# ... .........## ### ## -fgVu .# #.#.##.#  #.# #....#.#  #.##.#.#..# #.##.##†# #.#-fgu -fg { -fg| -fg 4-fg -fgv .fg9#############.......# ##.##.#####.# ####...#.#####.###....#.................# ##...#.#####h##.....##.### #.# ...# ######.##.... ..# ... ... #......## #### ## #.# #.#.##.##.#.fgH ##....#.# #.# . ##.#.#..# #.# # #..#.##†# #.# # ##.#.#..# #.### .fg.fg-600.2 (1.fg.fg%.fg .fg? .fg .fg /fg]/fgJ/fg/fg/fg4/fg/fg/fg/fgB/fg,,/fg/fg/fgQ/fg/fg/fgֱf#############.......###.##.#####.# ####...#.#####.###.....................# ##...#.#####.##..... ##.##.#####.# ...# ###/fgRy ###.##.....h.# ... ...3.2 (3......####### ## #.# #.#.##.##.# #....#.##.##.#.#..# #.#/fgL#.##†# #.#  ##.#.#..# #.# #....#.## #... #.#.#...####/fg%%####.../fgp/fg/fgD0fg 40fgé0fg3fg3fg3fg3fgQ3fg53fg3fg@,3fg3fgCh ######### ###.......# ##.##.#####.# ### ##...#.#####.###....# #...........# 3fg56##...#.#####.##.....# ##.##.#####.# ...## ### ###.##.......# .... ... #......####### ####.#.##.# #.# ###....#.# #.# ..##.#.#..# 3fg#.# ##..#.##†#  #.# #3fg3fg3fgE3fgи3fg{3fg3fg3fg3fgZ43fg#3fg*N######### ####.......# ##.##.#####.# #### ##...#.#####.###....# #..h...# ##...#.#####.##.....# 3fgJ+##.##.#####.# ....## ### ###.##.......# S..... #......####### #.##### #.##.#.##.# .##.# #S   ball python (constriction, asleep)#....#.# 3fg+.##.# ..#  ##.#.#..# +##.# #.#  #..#.##†# #.# #.#3fg,/&03fgN6R .3fg6RA ball python comes into view.3fgE:+7.2 (13fg;3fg= 3fg>*_The ball python moves out of view.4fg44fgV4fg^4fgU.#.#.## .#####.# .###.##.#####.# .####  4fg##...#.#####.###....#  #.#  ##...#.#####.##.....# ##.##.#####.#S....## ###  ###.##.##....... ...  #......##  #.#.##.# 4fg.# #.# ### S   ball python (constriction)  #....#.# .# #.# ..# ##.#.#..# 4fg9+# #.# #.# #..#.##†# #.# #.#.4fg&04fgaAS.4fgA8.2 (14fg4fgW 44fgk 4fg 5fg ball python moves out of view.ball python. Your bite misses the ball python.  The ball python is severely wounded.  The ball python bites you but does no damage.  The ball python closely misses you.  bites you but does no damage.=95fgu5fg9 _You block the ball python's attack.6fg! =  You hit the ball python.6fg( j.6fg'- /5106fg2 6fg5 O _You kill the ball python!8fg .##############.......##.##.##########...#.#####.###.....................##...#.#####.##h....# ##.##.#####.#.....## ####......##........ ...#Beast  ##.#.#..##.###.#. 8fgn8fg.-18fg8fg.9fg E #############.......##.##.##########...#.###.....................##...#.#####.##....  ##.##.h...## ####......##........ .........#########.###### #.#Beast   #....#.###....... 9fgV-29fg9fg9fgP #############.......##.##.##########...##.....................##...#.#####.##....  ##.#.....#### ####......##h....... .........#########.###### #.##.##.# .# #.# ###.....  #.#.#...########...#.##9fgQD 9fg9fg&39fg9fgq9fgv J9fga} 9fgj~ 9fgV 9fgr 9fg, B9fg ####.......# #.#  ##.##.#####.# #.#### 9fgٗ ##...#.#####.###....# #.................#.# ##...#.#####.##.....# #.##.#####.#.....######## ###.##.......##............ #......#########.########.# #.#.##.# #h# #.# ###6.2 (3 #....#.# #.# #.# ..# #.#.#..# #+# #.# #.# # ..#.##†#  #.# #.#.# #.#.#..#  #.###.#.#..#.##.......# #.#.#...########...#.### #..........++.... ###.#...#### ####...#.#9fg :fg ##.##.######## ##...##....# #.................#.# ##...#.#####.##.....#  ##.##.....######## #......##............ #......#########.########.##.##.# #.# #.# ###.....#.#.+#.# # ..#.##† . #.#.#..#:fg@#†##.## ..... ##....#:fgR^7.2 (1:fg)D'........................B   giant cockroach (asleep)+........B+#.........#:fg#7  You open the door.:fg+VBB.:fgK,&8:fg2:fg5b _A giant cockroach comes into view.?fgZ ##...##.... #.................##...#.#####.##....  ##.#.....######## #?fg|[#......##............ #......#########.########.##.##.# #.# #.# ###.....#.#.#.# # ..#.##†#...#. #.#.#..#.....##?fg[...#.## #.......# #......#.#...####.B.####...#.##?fg[a.........+..+........... ###.#...####?fg[####...#.### ?fg\ #†##.## #### ##....#.######?fg)\C #.###?fg`?fgi?B.?fgi&9?fgbq?fg!uQ _There is an open door here.@fg ".................#.# #.#####.##.....# ##.#####.#.....######## ##.##.......##............ ......#########.########.# .#.##.# #.# #.# ### ....#.# #.# #.# ..# .#.#..# ##'##.# #.# # .#.##†# #..@fg} )#.# #.#.# #.#..# #..#.###.#.# ....#.## #......B# #.......# .#.#...####...####...#.### ..........+.+............ #@fg [#.#...####.####...#.####  #†##.## ### ##....#  #.###### #.###@fg1 #  #......######... #.#@fg @fg >B.@fg /=20@fg @fg \ _The giant cockroach barely misses you.Bfg"  You hit the giant cockroach.  The giant cockroach is severely wounded.Bfgh#-1.3 (1.1Bfg)Bfgw,= _You block the giant cockroach's attack.CfgI  You barely miss the giant cockroach.The giant cockroach is severely wounded.CfgqJ(2.4CfgTCfgX Cfg]7_You block the giant cockroach's attack.Cfg%O w  You closely miss the giant cockroach.The giant cockroach is severely wounded.The giant cockroach waves its antennae.30 _The giant cockroach bites you but does no damage.EfghM_The giant cockroach bites you but does no damage.  You closely miss the giant cockroach.  The giant cockroach is severely wounded.The giant cockroach barely misses you.Efg&4EfgEfg/G _The giant cockroach bites you but does no damage.EfgP  You closely miss the giant cockroach.The giant cockroach is severely wounded.Efgӯ&5EfgEfgBG _The giant cockroach bites you but does no damage.FfgyA  You hit the giant cockroach.FfgڀF†Ffg/546FfgFfg3S _You kill the giant cockroach!Hfg6#.#####.##.....# ##.#####.#.....######## #.##.......##............ .....#########.########.# #.##.# #.# #.# ### ...#.# #.# #.# ..# #.#..# ##'##.# #.# # #.##†# ##...#.# #.#.# #.#..# #..Hfg#.###.#.# ..#.## #.......# #.......# #.#...####..###...#.##### .........+.+............. #.#...####.####...#.##### #†##.## ### ##....#   #.###### #.#### #  #......######...## #.# #Hfg   ######.........# #.# # HfgHfg|.-7Hfg9HfgA| _You see here a giant cockroach corpse.IfgR##.##.#####.####### ##.##.......##............ ......#########.########.# .#.##.# #.# #.# ### ....#.# #.# #.# ..# .#.#..##'## #.# #.# # .#.##†#...## #.# #.#.# .#.#..#.†## #.###.#.# ....#.##Ifg+..# #.......# .#.#...###..####...#.#### ..........+.+............ ##.#...####.####...#.####  #†##.## ### ##....#  #.###### ## #.####  #......###### #.#  ######...... #.# #..#####..# #.#Ifg`IfgAG-8 _IfgIfgIfgl^#.##.......##............ #......#########.########.# #.#.##.# #.# #.# ### #....#.# #.# #.# ..# #.#.#..##'## #.# #.# # ..#.##†#...## #.# #.#.# #.#.#..#.†## #.###.#.# #....#.##...## #.......# #.#.#...###..####...#.### #..........+Ifg,n).+........... ###.#...####.####...#.###  #†##.## ### ##....#  #.###### ## #.#### #......###### #.#  ######...... #.# #..#####.. #.####..#####..# #.#IfgvIfgw&9Ifg|Ifg~JfgOA #......#########.########.#  #.#.##.# #.# #.# ###  #....#.# #.# #.# ..# ##.#.#..##'## #.# #.#.#.##†#...## #.# #.#. ##.#.#..#.†## #.###.#.  #....#.##...## #.......  #.#.#...###..####...#.#  #..........+.+..........  ###.#...####.####...#.##  #†##.## ### ##....#  #.###### ## #.#### #......###### #.# ######...... #.# #..#####.. #.####..#####..# #.#fgA37m #.......##..#########.#30Jfg d Jfgud Jfg5e Jfgsl Jfgm Jfgms Jfgt Jfgu Jfgv Jfgv Jfg} 1 #......###.########.# #.#.##.# #.# #.# # #....#.# #.# #.# .  ##.#.#..# ##'## #.# #  #..#.##†# ##...## #.# #  ##.#.#..# ##....†## #.###Jfg2~  #....#.## ##.......## # #.#.#...####...####... #...+h........+3.4 (3  ###.#...####Jfg~ ...####... #†##.## ##.......## ##... #.###### ##.....## #.## #......######...## #.# ######.........## #.# #..#####..# #.# ###..#####..# #.# Jfg~ W #.......##..###.#Jfg Jfg Jfg Lfg ...###......'...###LfgLfg#+4.4 (1Lfg;Lfg( _You open the door.Lfg Lfg Lfg Lfg Lfg+ Lfgp LfgD l  There is an open door here.Lfgh 6 _Lfg LfgM BLfgJ!  #......###.########. #.#.##.# #.# #. #....#.# #.# # ##.#.#..# ##'## #. #..#.##†# ##...## #.Lfg! p ##.#.#..# ##....†## #. #....#.## ##.......## # #.#.#...####...####.Lfg%  #.h.'...+7.4 (3 ###.#...####...####. #†##.## ##.......## ## #.###### ##.....##  #......######...## # ######.........## #  #..#####..# #  ###..#####..# #  #.......##..### Lfg( Lfg) Lfg JLfg XLfgP Lfg Lfg̵ Lfge Lfg LfgM ,Lfg$ Lfgz j  #......###.######   #.#.##.# #.#   #....#.# #.#   ##.#.#..# ##'## Lfg 2  #..#.##†# ##...##   ##.#.#..# ##....†##   #....#.## ##.......##   #.#.#...####...##   #...'...+40   ###.#...####Lfg ...##   #†##.## ##.......##  Lfg;  #.###### ##.....##   #......######...##  Lfgc h ######...##  Lfg  #..#####..#   ###..#####..#   #.......##..Lfgw Lfg Lfg Mfg4MfgMfg Mfgx,Mfg0nMfgEMfg,MfgMfgMfgBMfgpMfgMfgMfgMfgMfgMfg@  There is an open door here.Mfgh Mfg  _Mfg!Mfg' #......#########.########.#  #.#.##.# #.# #.# #  #....#.# #.# #.# . 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There is an open door here.lfglfg _lfgرlfglfglfgVlfglfg.# ##.##..###.# #.# .# #.. #.###.###.###. .lfgaT# #.# #.# #...# .# ... #+#######.### .# #.# lfg&#...## #.# ## .# #.#### ##.....## #.####. .lfgҼ# #.##.## ##.......# #.....# ######.#...####...####...#..'.h....$..+.......#lfg9.4 (3###.......####...####...## lfg( #.#....## ##.......# ##.### lfgR #.####.# ##.....## ####.# #.# #...## #...#.####.# #+## #.####lfg#......# ######.#### #.#######.# #...# #.##.# #.#.....#.# #.#lfg|lfglfg!mfg.{mfg{mfg|mfgimfgmfg,mfgmfg?mfgmfgӎmfgkmfg&mfgbmfg&mfg mfgmfgQmfgmfgmfg'mfgxmfg mfghmfgmfgFmfgi ##.##..###.# #.# #.. #.###.###.###.# #.# #.# #.........# mfg |.. ##+#######.####### #.# ##...## #.# ##.## #.#### ##.....## #.####.#.## #.##.## ##.......## #.....###.# .#...####.........####...#.#.## '......h..+.......#.## mfg</55.4 (6 ......####.........####...##.# #....## ##.......## ##.###.# mfgf####.# ##.....## ######.# #mfg# ##...## #......# ####.# ##+## #.##mfg5#### mfg٧ mfgtmfgmfg > _You now have 33 gold pieces (gained 10).mfgmfgmfgmfg׸mfgCmfgmfg=nmfgmfg mfgFmfg mfg7 _You open the door.mfg<mfgzmfg8mfg@  There is an open door here.mfgmfg _mfgmfg mfgZmfgmfg3mfg5{##.##..###.# #.#   #.###.###.###.#   #.# #.........#   mfg##+#######.#######   ##...## #.# ##.##  # ##.....## #.####.#.##  ## ##.......## #.....###.#  .####.........####...#.#.##  '.........'.h.....#.##  mfg.61####.........####...##.#  ## ##.......## ##.###.#  # ##.....## ######.#   ##...## #......#  #mfg ##+## #.######    # ######.#### #.#    # #.........# #.#    # #.#.....#.# #.#   mfgomfgmfgUnfgnfgnfgnfgnfgnfg;nfg#nnfg% nfg&: There is an open door here.nfgg'nfg( _nfg(nfg@*nfg+nfg,nfgZ-nfg2{ ##.##..###.# #.# nfg 3.. ##.# .# #.# #.........# nfga3.. ##+#######.####### .# ##...## #.# ##.## .#### ##.....## #.####.#.## .##.## ##.......## #.....###.# nfg3...####.........####...#.#.## ....'.......h.'.......#.## 5.4 (4nfg38....####.........####...##.# ....## ##.......## ##.###.# nfg3W##.# ##.....## ######.#  #.# ##...## #......#nfg4##.# ##+## #.###### ....# ######.#### #.###.# #.........# #.# nfg@4 #.# #.#.....#.# #.#nfg4nfg9nfg;nfg nfgo nfg{ nfg nfg~ nfg= nfg ,nfg Bnfg  ##.##..###.# #.#  #.. #.###.###.###.#  #.# #.# #..#  ... ##+#######.#######  #.# ##...## #.# ##.##  #.#### ##.....## #.####.#.##  #.##.## ##.......## #.....###.# ##.#...####..####...#.#.##..'..'.......#.##7.4 (2..####..####...##.# .#....## ##.......## ##.###.# .####.# ##.....## ######.# .# #.# ##...## #......# .####.# ##+## #.###### ......# ######.#### #.# #####.# #..# #.# fg` d #.# #.#.....#.# #.#nfg< nfgb nfg nfg9 nfgd nfgS nfg ,nfg Xnfg nfg|  ##.##..###.# #.# #..nfgǩ  #.###.###.###.# #.# #.# #..# ...nfg  ##+#######.####### #.#nfg! A ##...## #.# ##.# #.#### ##.....## #.####.#.nfgM  #.##.## ##.......## #.....####.#...####nfgq \..####...#.#...'nfg ;..'.......#.#9 nfg &##.......####nfg ..####...##.#  #.#....## ##.......## ##.###.#  #.####.# ##.....## ######.# nfg  #.# #.# ##...## #......#  #.####.# ##+## #.######  #......# ######.#### #.#  ######.# #..# #.#  #.# #.#.....#.# #.#nfgk nfgs nfg; ofgDofg؃ofgofgЋofgЍofgTnofgofg%ofgnofgofg9ofgofg0,ofgofgofg,ofg]ofg7 _You open the door.ofgofgNofgofgO#.#### ##.....## #.####.#.##.##.## ##.......## #.....###. ###.#...####.........####...#.#.# ...........'.........'.......#. #.......####.........####...##.# ofg#.#....## ##.......## ##.###.# #.####.# ##.....## ######.# .# #.# ##...## #......# ofg/x#.####.# ##h## #.###### 75.4 (6......# ######.#### #.# ofgm######.# #.........# #.#  #.# #.#.....#.# #.#  #.# #.#.#...#.# #ofg.#  #.# #.#.......#####.#  #.####.#.............#  #............#.#############.#.#####.#ofgofgofg6Q _There is an open door here.pfgn pfgeo pfgp pfgx pfgN{ pfg{ % _pfg/ ,pfg ,pfg pfg% pfg pfg pfg pfgm pfg pfg. pfg pfgό pfgq pfg pfgW pfg Xpfg/  ∆ ##..........# #.#  ##.##..###.# #.#  #.. #.###.###.###.#  #.# #.# #...pfg   ... ##+#######.######  #.# ##...## #.# ##.##  #.#### ##.....## #.####.#.# pfgę " #.##.## ##.......## #.....###. ###.#...####....h....####...#.#.#pfg -81 .pfg ....'.........'.......#.## #.......####.........####...##.# pfg 8#.#....## ##.......## ##.###.# #.####.# ##.....########.# pfgњ #.# ##...## ......# #.####.# ##'## #.###### #......# ######.#### #. ######.# #.......pfg5 G..# #.#pfgʛ pfgQ pfgP pfgS 4pfg, pfgJ pfg pfgd pfg ,pfgk ,pfgx pfg pfgd pfg pfg= pfg pfg pfg> pfg pfg hopen the door. _There is an open door here. _You open the doorpfg5 B. _There is an open door here. _You open the door.pfg% pfgy pfg pfgW There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.pfg? pfg _pfg pfgJ pfg pfgY pfgs pfgP  #.####  #.##.##  #.#...######## ######..... ..............#####.# pfg  #####........#### #.#  ∆ ##..........# #.#  ##.##..###.# #.#  #.. #h###.###.###.# 8.4 (7  #.# #.# #.... pfg K ... ##'#######.######  #.# ##...## #.# ##.##  #.#### ##.....## #.####.#.#  #.##.## ##.......## #.....###. ###.#...####.........####...#.#pfg .# .....'.........'.......#.## #.......####.####...##.#pfg pfg pfgI qfg qfg̬#####   #.#  #.####  #.##.##  #.#...###############............ .......h......##92.4 (4 #####........#### # ∆##..........# #.#  ##.##..###.# #.# . #.###.###.###.# #.# #....  ... ##'#######.#######  fg37m #.# ##...## #.# ##.##   #.#### ##.....## #.####.#.# qfgqfgrfg  ######.#### #.# #.# #.# #.#### #.##.## #.#...####..#........#####.#4.4 (2 ###........#### #.# # ∆ ##..# #.# # ##.##..###.# #.# # #.. #.##.###.###.# # #.# #.# #.........# # ... ##'#######.###### # #.# ##...## #.# ##. # #.#### ##.....## #.###fg J9;49msfgsfgsfg ######.#### #.# #.# #.# #.#### #.##.## #.#...#.##..#..#####.6##sfg.##..#### #. ..# ∆ ##..# #. #.# ##.##..###.# #. #.# #..sfgp #.###.###.###. #.# #.# #.# #.. #.# ... ##'#######. #.# #.# ##...## #.# # #sfg.# #.#### ##.....## #.###sfgsfgsfgsfgMsfgsfgsfgBsfg&Xsfg  ######.#### #.# #.# #.# #.#### #.##.## #.#... #.## # #..####8## #.##..#### ..# ∆ ##....# ##.# ##.##..###.# ##.# #.. #.###.###.## ..#.# #.# #.# #.# ...sfg  ##'#######..# #.# ##...## #.# .# #.#### ##.....## #.sfgsfg sfgsfgsfg sfgsfg%sfgR+s ######.#### #.# #.# #.# #.#### #.##.## #.#... #.#### #..800.##### #.##sfg{,P..### .#....# ∆ ##... #.###.# ##.##..###. #.###.# #.. #.###.###. #...#.# #.# #.# # ###.#.# ... ##'#######. # #.#.# #.# ##...## #. ###.#.# #.#### ##.....## #.sfg,sfg`5sfg7sfg 4sfg sfgS sfg  ######.#### #.# #.# #.# #.##### #.##.###. #.#... #.#  ### #.h... ##.##### #.#sfg 7. ..#....# J? ## .#.###.# #. ##.##..### .#.###.# #.. #.###.### .#...#.# #.# #.# #J   endoplasm (asleep) .###.#.# ... ##'# .# #.#.# #.# ##...## # .###.#.# #.#### ##.....## #sfg 0 _You open the door.  An endoplasm comes into view.  Found a scroll labelled DILIME VENAFU.sfg <.JJsfg +1.4 (1sfg sfg ^ _The endoplasm quivers.tfg;`' ######.#### #.# #.# #.# #.#### ## #.##.## #.# #.#... #.# ### #h..#.##### #.#..#....# .J. ## #.#.###.# #... ##.##.. #.#.###.# #..# #.###. #.#...#.# #.# #.# # #.###.#.# ... ##' tfg`D#.# #.#.# ##.# ##...## #.###.#.# #.#### ##.....##tfgdtfgkVJ?tfg.l&2tfgertfgtwfgr  You hit the endoplasm but do no damage.The endoplasm freezes you.wfgc8-=3.3 (0.9wfgV; _You are frozen.xfgxfgAn endoplasm. A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility. It periodically draws heat from its surroundings to sustain itself, freezing enemies unfortunate enough to be adjacent at the time. Max HP: ~6Will: noneAC: +EV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . xfgThreat: Low Class: Natural Size: V. Small Int: Mindless You have about 88% to hit with your +0 rapier and 87% to hit with your bite. It has about 54% to hit you. Attack Max Damage Hit 3 It is immune to acid and blinding. It can see invisible. It is amorphous and immune to ensnarement. It possesses the following natural abilities: [!]: Description|Quotefg_fg(######.####smyle3432 the Shield-Bearer#.#Gnoll#.#Health: 28/29 =======================-#.#Magic: 2/2========================#.####AC: 7Str: 15###.##.## EV: 8Int: 7#.##.#...## SH: 5Dex: 11#.##########....... XL:  2 Next: 54% Place: Dungeon:1###fg>*;#h................ Noise: =--------  Time: 803.3 (0.9) ###.##### #J########........# a) +0 rapier ...#....# .?.##........ Throw: 9 stones #.#.###.# #...##.##..## Beast #.#.###.# #..##.###.## #.#...#.# #.##.# #... J   endoplasm #.###.#.# ...##'###### #.# #.#.# ##.###...## #.###.#.# #.#### ##.....##An endoplasm comes into view.Found a scroll labelled DILIME VENAFU. _The endoplasm quivers.You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen.fg*fg/fg31fg2The floor.fg fg x######.####smyle3432 the Shield-Bearer#.#Gnoll#.#Health: 28/29 =======================-#.#Magic: 2/2========================#.####AC: 7Str: 15###.##.## EV: 8Int: 7#.##.#...## SH: 5Dex: 11#.##########....... XL:  2 Next: 54% Place: Dungeon:1####h................ Noise: =--------  Time: 803.3 (0.0) fg` ###.##### #J########........# a) +0 rapier ...#....# .?.##........ Throw: 9 stones #.#.###.# #...##.##..## Beast #.#.###.# #..##.###.## #.#...#.# #.##.# #... J   endoplasm #.###.#.# ...##'###### fg] b#.# #.#.# ##.###...## #.###.#.# #.#### ##.....##An endoplasm comes into view.Found a scroll labelled DILIME VENAFU. _The endoplasm quivers.You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen.fg fgG fg- fgT  You barely miss the endoplasm.You bite the endoplasm, but do no damage.fgBUY9=4.3 (1fga[fg4^@ _The endoplasm hits you but does no damage.fgE` l  You hit the endoplasm but do no damage.fga -5.4 (1.1fgf fgi @ _The endoplasm hits you but does no damage.fg~|fgW}W7--6.5fgQfgLu _You hit the endoplasm but do no damage. The endoplasm hits you.fgn  You hit the endoplasm.  The endoplasm is heavily wounded.fgj ,70fg fg W _The endoplasm closely misses you.fg  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.The endoplasm freezes you.fgi3-----8.6 (1.1fgfg޼% _You are frozen.fg>  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.The endoplasm jiggles.fg,90fgfgW _The endoplasm closely misses you.fgC@  You puncture the endoplasm!fg2.fg76210.7 (1.1fgfgM _You kill the endoplasm!fgE #.#  #.# #.# #.###### #.##.## #.# #.#...# #.##########......### ##......... ####.############# ....#....#.....?...# ##. fgF##.#.###.#.###...#.# ##.##..#  #.#.###.# #..##.# #.###.  #.#...#.# #.# # #.# #..  #.###.#.# ...#'#####   #.# #.#.# ##.#...##  #.###.#.# #.####..##   #.......# #.##.##..## fgNfgO4-10fgUfgVfgD #.# #.# #.###### #.##.# #.# #.#...## #.##########.....####.###......... #####.#########.#.######## .....#....#.....h...# ## ###.#.###.#.###...#.# ##.## fgE  #.#.###.# #..##.# #.###. #.#...#.# #.## # #.# #. #.###.#.# ... #'#### #.# #.#.# ##.#...##  #.###.#.# #.####..## #.......# #.##.##..# ###...#.#######.#...##..fg>MfgM^4----2fgESfgYfg~Z+3.7 (2fgM^fgh`c _j - a scroll labelled DILIME VENAFUfg*A  #####..#...## #.##########..####.###.......... #####.#########.#.######## .....#....#.........# ## ###.#.###.#.###.h.#.# ##.##  # #..##.# #.###..## fgA Beast #. .......................'......... fgG fg\H +4.7 (1fgNM fgAO fg fgw .Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [) fg  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Talismans (go to first with %)h - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)fg wd - a potion of might  i - a fuming silvery potionfgAj - a scroll labelled DILIME VENAFU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll fg{B“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.fg8Z 0 Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)  f - a +0 dagger fgxZ g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) fgZ Armour (go to first with [) fgZ  b - a +0 scale mail (worn)  c - a +0 buckler (worn) fgZ Talismans (go to first with %)  fgZ h - a beast talisman (active) Scrolls (go to first with ?) fg[ M j - a scroll labelled DILIME VENAFU fg0[ Potions (go to first with !)  d - a potion of might fgM[ O i - a fuming silvery potion fgZ fgN` fg;f #.#smyle3432 the Shield-Bearer#.#### Gnoll###.##.# Health: 24/29 ===================-----#.##.#... Magic: 2/2========================fgf ## #.##########..... AC: 7Str: 15####.###............... EV: 8Int: 7 #####.#########.#.########....... SH: 5Dex: 11 fgf M.....#....#.........# ##...... XL:  2 Next: 62% Place: Dungeon:1 ###.#.###.#.###.h.#.# ##.##.. Noise: ---------  Time: 814.7 (0.0)fgMg #.#.###.# #..##.##.###. a) +0 rapier#.#...#.# #.## ##.# #. Throw: 9 stones#.###.#.# ...fgvg ##'#### Beast #.# #.#.# ##.###...##fgg ,#.###.#.# #.#### ##.....## #.......# #.##.## ##.......#fgg   ###...#.#######.#...####.........  .......................'.........fgg j The endoplasm is heavily wounded.fg h wThe endoplasm jiggles. _The endoplasm closely misses you.fgDh You puncture the endoplasm! _You kill the endoplasm! _j - a scroll labelled DILIME VENAFUfgl fg6m fgo fg8q fgRNfgNfgNfgSfgSfgSfg,X5=fg\#.# #.#  #.# fg\ #.####  ## #.##.## fg]_#.# #.#...# fg@]R## #.########## fg] ### #.###..........#.#########.#h########......6.7 (2 ....#....#.........# ##...... ##.#.###.#.###...#.# ##.##..##.#.###.# #..##.#.###.fg]#.#...#.# #.## # #.# #..#.###.#.# ... ##'####.# #.#.# ##.# ##...##  #.###.#.# #.#### ##.....##  ## #.##.## ####fgR^fgHafgbfgV Jfg fg+ fgӫ Xfg fgc fg 78 #.........#######.####  #.#  #.#### fg : ## #.##.## #.## #.#...# ## ##8 fg)  ### #.###.........##.#########.#.########........ ....#....#.........# ##....... ##.#.###.#.###...#.# ##.##..##.#.###.# #..##.##.###.#fgN o#.## #..##.fgr !fgB fg fg fg): # #.####.##.# #.........#######.#### #.# #.# #.#  #.## # #.## #h## #.# ##.#.##########  ### #.###....... #####.#########.#.###### fg; .....#....#.........#..... ###.#.###.#.###...#.##.##..  #.#.###.# #..##.# #.###.  #.#...#.# #.## # #.# #.  #.###.#.# ... ##'#### fgB fg}B +9.7 (1fgF fgH fgfg$fgfgfg<i #.........# ######.####  #.# #.# #.# #.########.##.#.#.#..##.#h##########...####.###........... ####.#########.#.######## ....#....#.........# ##.#.###.#.###...#.# ##..#  #.#.###.# #..##.# .###.#  #.#...#.# #.## # #.# #..  #.###.#.# ... ##'#####  #.# #.#.# ##.# ##...##fgBfgwCR6==fgC 20fgdGfgSIfgyG######.####  #.# #.# #.# #.########.##.#.#.#..##.#.##########.......####.###h.......... ###.#########.#.######### fgz...#....#.........# # #.#.###.#.###...#.# ##..## #.#.###.# #..##.# .###.# #.#...#.# #.## # #.# #... #.###.#.# ... ##'###### #.# #.#.# ##.# ##...## #.###.#.# #.#### ##..fgԀfgz&1fg>fgՈfgfg&fgfgfgfg=fgzfgfg#7fgF==fgFfgfgfgfgCfgfg.,fgfgb######.#### #.# #.# #.# #.#### ### #.##.## fg #.## #.#...#######.#.##########..... #.###.....#####fg;6.7 (5#####.#.########........#### .....# ##..........# # #fg,p#.#.###...#.# ##.##..###.# fgB#.# #..##.# #.###.###.# .#.# #.## # #.# #........fgW-  fgi.#.# ... ##'#######.###  fgP.#.# ##.# ##...## #.# .#.# #.#### ##.....## #.### fgBfgffgfgOfgfgF,fgÕ8==fgߖfgZfgfgfgfgfg0fgfgefg՟,fgYfgXe#.........# ######.#### #.# #.# #.#  #.#### ### #.##.## #.## #.#...#########  fg##.#.##########.# 31  #.###.................#####.# ###.#.########........#### #.# ........# ##..........# #.# #...#.# ##.##..###.# #.fgh!#  #..##.# #.###.###.###.#  #.## # #.# #.........#  ... ##'#######.#######  ##.# ##...## #.# ##.fg٧fgծfgJfgjfgfgf=fgfgL9=fgJfgfgfgfglfgfg,fg5fg# #....†......######..##...#.#########.........##.####.##.##.........#######.#### #.#  #.#  #h# 5.7 (4 #.####  ### #.##.## fg1 #.## #.#...########  ##.#.##########............#.###.................## ###.#.########........#### #.# fgZ0........# ##..........# #.# ###...#.# ##.##..###.# #.#fg=fgfgfgRHfgHfgIfgmPfgQfgU=fgNWfg...... ## #.###.........######.###### # #.............†......######..##...#.#########.........#fg f#.####.##.##.....h...#9######.#### #.#  #.#  #.# #.####  ### #.##.##  #.## #.#...########  ##.#.##########............fgifgkfgfgfgfgfgfgfgGfg ,fgfg fgq,fgtfg #..#.# #### #.##.#.#.# ..# .##.....# # ⌠..# .# ######+#### #...### ...# #.........# # #...# # fg(..## #.####.##.# #.#...##### .##fgL#.####.##.# #...>...... ## #.###.........######.###### # #....÷......#43fgo`#####..##...#.#########.........##.####.##.#fg#........#######.#### fg#.# #.#fg3 #.#fgfg"fgfg3fgfg;fgfgfgBfgzfgfghfg3fgfgfgfgvfg,fgfgh.###.#.##.##.## ..##....########...#.## #..........++........... #####...#### ##.#...#.## fgF#..#.# #### #.##.#.#.# ..# .##.....# # fgm⌠..# .# ######+#### #...### ...# ## # #...# #fg7 ..## #.####.##.# #.#...##### .##fg7####.##.# #...>...... ## #.###.........######.###### fgg# #.....÷......######..##...#.#########.........#fgp#.####.##.##.........#fgAfg'fg$fg]7 #.........#+.........+........................'fgk= fg= +8.7 (1fg@ fgB ( _You open the door.fg0 Jfg6 fg0: Bfg= @  There is an open door here.fg> fg? _fg&@ fgA fgSC fgC fgaD fgJ ` #.# #+# #.#... # #.# ##...## #.....# # #.### ##.....## ###...# .###.#.## ##fgK ## ##.##.## ..##....####..#### #..........+.........+........... #####...####.........##.#...#.## #..# #........ fgK /#### #.# #..h..# #.#.#.#51.7 (3.# .# ##...## #.....# ⌠..# .# ######'#### #...### # ...##.........# # #...# # Beast ..###.####.##.# #.#...##### fgL .###.####.##.# #...>........#...#fg'M fgR fg\T fg Bfg?fgfg$ fgD ,fgnfgfgt,fg1fg@..†### ##.###  #.#### #.# #  #.# #.# #.####  #.# ##+## #.#... fg# #.# ##...## #.....# # #.### ##.....## ###...# .###.#.## #### ##.##.## fg2..##....####..#### #..........+....h....+...........fg]=4 #####...####.........##.#...#.## #..# ##.......##fg,. #### #.# ##.....## #.#.#.# # Beast fgo...# .# ##...## #.....# # ⌠..# .# ######'#### #...### # . #.# fgfg%"fg#fgqgfggfghfgqfgrfgXxnfgxfgI##.†...#####....#######.#  #...†##.##fg6#.#  #.####fg#.# #.#  #.# #.# #.#####  #.# ##+## #.#...# fg #.# ##...## #.....# fg; #.### ##.....## ###...# ##.#.## ##.fg_U## ##.##.## fgɀ#....####......h..####...#.#####6.7 (2 fgp.........+.........+............ fgZ###...####.........##.#...#.###. fg$ #..# ##.......## #...#.# #. fgB## #.# ##.....## #.#.#.# #. .# .# ##...## #.....# #. .fgf# .# ######'#### #...### #. .fg.# #.........# # #...# #. ## #.####.##.# #.#...#####.#fgfg҂fgfgfgfgfgfgfgVfgfgfgfgXfg$Bfg7 ...†### ##.### #.# .#### #.# #.# fg .# #.# #.##### .# ##+## #.#...# .# ##...## #.....# .### ##.....## ###...# .#.## ##.......## ##.##.## fg q....####.........####...#.##### .......+..+............# #...####.........##.#...#.###.#  #..# ##.## #...#.# #.# #.# ##.....## #.#.#.# #.#  .# ##...## #....fgJ   .# ######'#### #...### #.# fgw #.........# # #...# #.# fg #.####.##.# #.#...#####.# #.####.##.# #...>.......#fg !fg###...'......8#.#...fgDfgzL  As you open the door, it creaks loudly!fgbfgabb   bat (wandering)fgPL======9.7 (3fgN%fg'V _A bat comes into view.fg%fgM&fgl/b'=-----60.7 (1fg%5fg18t _You closely miss the bat. The bat hits you but does no damage.fg5  You hit the bat.fg1.fg[70-----1fgfgG _You kill the bat!fg fg 4fg fg Bfg: @  There is an open door here.fg fg) _fg fg †### ##.### #.# ### #.# #.#  #.# #.#####  ##+## #.#...#  ##...## #.....# ## ##.....## ###...# # ##.......## ##.##.## ####..fg0 .####...#.##### +...'h.# -3.7 (2 ..####..##.#...#.###.# fgh E..# ##.......## .#...#.# #.# #.# ##.....## .#.#.#.# #.#  .# ##...## .#fg A  .# ######'#### .##.........# #.#fg #.####.##.# #.# fg 8-fg fg fgB4fgKfg$fg3&fg&fg),fg*,fgK+fgr0~### ##.### #.#  # #.# #.#  #.# #.#####  fg19##+## #.#...#  ##...## #.....#   ##.....## ###...#  # ##.......## ##.##.##  ####..####...#.#####  +..'..#  fgG15 ####..##.#...#.###.#  # ##.......###.#...#.# #.#  #fg1 ##.....## #.#.#.#.# #.#  # ##...## #.#.....# #.#  fg2# ######'#### #.#...### #.#   #.........# #.#...# #.#  fgK2 #.####.##.# #.#...#####.#   #.####.##.# #...>.......#   fg2fg7fg9fgfgrfgfg\fgfgfg-  ##.### #.#   #.# #.#  fg#.# #.#####  ##+## #.#...#  ##...## #.....#  ##.....## ###...#   ##.......## ##.##.##  ..####...#.#####  .+..'..fgD#  7..##.#...#.###.#   ##.......###.#...#.# #.#   ##.....## #.#.#.#.# #.#   ##...## #.#.....# #.#  ######'#### #.#...### #.#  #..# #.#...# #.#  #.####.##.# #.#...#####.#  #.####.##.# #...>.......#  fgfgŦfgafgX  #.# #.#  #.# #.##### ##+##.#...#  ##...#.....#  ##..###...#  ##..##.##.##  #...####...#.#####  +.'............#  #..##.#..h#.###.#  ###.#...#.# #.#  ## #.#.#.#.# #.#  ## #.#.....# #.#  #####'#### #.#...### #.#  .........# #.#...# #.#  .####.##.# #.#...#####.#  .####.##.#g 0m #...>.......#  .........######.########  fg$ fg> +8.7 (1fgӥ fg fgfgPfgfgBfgfg؛fg%##...## #.....# ##.....## ###...#  fg##.......## ##.##.## ##.........####...#.##### .+.........'............# ..##.#...#.###.#  ##.###.#...#.# #.#  ##.....## #.#.#.#.# #.# fg ##...## #.#.h...# #.# 71.7 (3####'#### #.#...### #.# #.........# #.#...# #.# #.####.##.# #.#...#####.# fge4.####.##.# #...>.......# #.######.######## .........÷......# #..##...#.######## #.#fgfg fgfg&r fgr fgx fgy fgfgBfgWfgfg]1fg$2fgn2fg9fg,?Xfg?,fg[@fg-Bfg.CfgoCfgDfgEfgFG,fgGfgN...+.........'............# ##....##.#...#.###.# # ##.......###.#...#.# #.#  ## #.#.#.#.# #.# # ##...## #.#.....# #.# fgNh ######'#### #.#...### #.#  ..# #.#...# #.# .####.##.# #.#...#####.# #.####.##.# #.h.>.......# 5.7 (4.........######.######## ...÷......# ##..##...#.######## fgO. #.........#  #.####.##.#  #..#   ######.####   #.#  fgOfgaTfgUfgfgFfgfgp,fg-fg2nfg7fgfghfgfg fg fgS fg fg fg& fga fg fgfgfg fgfg; #.# #.#####  ##+## #.#...#  ##...## #.....#  ##.....## ###...# # ##.......## ##.##.## .####.........####...#.##### fg....+..'............# .####.........##.#...#.###.# .# ##.......###h#...#.# #.# 81.7 (6 .# ## #.#.#.#.# #.# # ##...## #.#.....# #.# fg.# ######'#### #.#...### #.#  #.# #.#...# #.#  #.####.##.# #.#...#####.#  #.####.##.# #...>.......# fg.###.........######.######## .............÷......# fgfgfgf^fg^fgG_fggfg+ifgvmXfgmfgnfg pfgaqfgqfgdrfgu@  There is an open door here.fgvfgw _fg3xfg;zfg{,fg}fgW#...†### ##.### #. #.#### #.# # #.# #.# #.##### .# ##+## #.#...# .# ##...## #.....# fg #.### ##.....## ###...# #.#.## ##.......## ##.##.## #....####.........####...#.##### .......+.......h.'............# 6.7 (5 ##...####.........##.#...#.###.# fg҃ #..# ##.......###.#...#.# #.# fg# #.# ##.....## #.#.#.#.# #.# # .# ##...## #.#.....# #.# fgE# .# ######'#### #.#...### #.# # #.........# #.#...# #.# fgK# #.####.##.# #.#...#####.# #.####.##.# #...>.......#fgfgfgfg7 fg8 fg9 fggA fgB fgiG BfgG fgG fgH fgUJ fgK fgK fgM fgeN fgO ,fgP fgV  #.#.#.#................#  ##.†...#####....#######.#  #...†### ##.### #.  #.#### #.# # fgW  #.# #.# #.#####  #.# ##+## #.#...# ## #.# ##...## #.....# fg*W .## #.### ##.....## ###...#fgLW ###.#.## ##..h....## ##.##.##90.7 (4fgmW ..##....####.........####...#.## ##..........+.........'.......... fgW  #####...####.........##.#...#.## fgW #..# ##.......###.#... ##### #.# ##.....## #.#.#. fgW ....# .# ##...## #.#.... fgW .⌠..# .# ######'#### #.#...## ....# #.........# #.#fgX %...#fgX fg] fg$_ fgfg0fgfgfgnXfgfg\fg+fgfg<fg,fg+fg,fgfg7 _You open the door.fgkfgfgEfgI@  There is an open door here.fgfgI _fgfg8 ? #...†### ##.### #. # #.#### #.# #. fg{ #.# #.# #. ### #.# ##+## #. fg K..##### #.# ##...## #. ......## #.### ##.....## # fg ⌠..##..###.#.## ##.......## ##. .fg5 b.####..##....####.........####.. .## ##.........h'.........'.....6.7 (6# #####...####.........##.#..## ##..# ##.......###.# fg ...####### #.# ##.....## #.#. .........# .# ##...## #.#.. .⌠....⌠..# .# ######'#### #.#.. ⌠.... #.........# #.#..fg   #....⌠..## #.####.##.# #.#..  ###....## #.####.##.# #...> fg fgfgXfg fg1!fg!fg+nfg`/XfgE0,fg1fgm2fg3fgm4fg4fg5fgi7,fg[9fgI= #...†### ##.###  #### #.#### #.# #.. #.# #.# fg=.#### #.# ##+## .....##### #.# ##...## ⌠.......## #.### ##.....## .⌠...⌠..##..###.#.## ##.......##fg >).....####..##....####.........# #..⌠..## ##....h.....'.........'901.7 (5...## #####...####.........#...#### ##..# ##.......##<....####### ##.# ##.....## fghA.....# #.# ##...## ⌠...⌠..# #.# ######'#####....⌠.....# #.# #.........# .#####....⌠..## #.# #.####.##.# ###....## #.####.##.#fgfgfg$" fgx" fg" fg( fgB. fg/ fg/ fgB0 fg21 fg2 ,fgB3 fg4 fg}6 ,fg 7 fg8 fg: ,fgf: fgE< @  There is an open door here.fg+= fgp= _fg= fg> fgr? 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There is an open door here.fgw fgx _fg.y fg #.###.......# #.#.........#### #.#.#.......... #.#.#..........######### #.#.#.#................#  ##.†...#####....#######.#  #...†### ##.### #.# fg  #.#### #.# #.#  #.# #h# #.##### 6.7 (6  #.# ##'## #.#...# fg # #.# ##...## #.....# ## #.### ##.....## ###...# .###.#.## ##.......## ##.##.##fgU ##....####.........####...#.## #..........'.........'........... #####...####.........##.#...#.### fgz ~ ##..# ##.......###.#...#.# fg fg fg fgfgdfgfg$fgfgfgfg,fgQfgyfg5,fgfgfg,fgHfgD######## #. ...#...###.# #......## #.###.......# fg/e#.#.........#### #.#.#......... #.#.#.........h######### 21.7 (5#.#.#.#................#  ##.†...#####....#######.# fg #...†### ##.### #.#  #.#### #.# #.#  #.# #.# #.##### fg #.# ##'## #.#...#  #.# ##...## #.....#  #.### ##.....## ###...#fgfg fg fg9fgZ:fg;fgCfgDfgIXfggIfg'Jfg?Lfg#MfgOMfgNfgOfg@QfgQfg%RfgSfgU,fgyVfg] ######### #.....#...## #.# #......## fg\]#.###.......# #.#..#### 6fg]0 #.#.#..........#  #.#.#..........######### fg]#.#.#.#................# ##.†...#####....#fg]4######.# fgY^#...÷### ##.### #.# #.#### #.# #.# #.# #.# #.###  #.# ##'## #.#..fg^E fg-_fgdfgffgi fgi fgo fgp fg 4fg fg fgY fg Bfg' Xfgr fg fg. fg fg! fg" fgk" fgA(  ########### #....h#...30.7 (4 #.###......## #.###.......#  #.#.........####  fg( H#.#.#..........# #.#.#..........####### #.#.#.#...............fg( O ##.†...#####....#### #...÷### ##.### #fgJ) fgK1 fg2 fgLTfgTfgFZfg\fg[Jfgafgbfggfg\gfgiXfgkfgAkfgykfgmfgmfg&nfgmnfgs ########### #.....#...## #.###......## #h###.......#5.7 (5 #.#.........#### #.#.#..........# #.#.#..........### #.#.#.#........... ##.÷...#####....###fgt #...÷### ##.####### #.#### #.##.. #.# #.#fgwfgqyfgfgfgfg5fg&OfgOfgPfgJXfgPYfg^nfgw^fg`fgbBfg6cfgd,fg$efgffglh,fg*ifgn} ###########  #.....#...##  #.###......##  #.###.......# fg p#.#.........####.#.#..........#.#.#..........###.#.#...........##h÷...#####....###40#...÷### ##.#####.#### #.# #..#.# #.# ###.#####.# ##'## .......##### #.# ##...## ...⌠.......## #.### ##.....##fgp0  .⌠...⌠..##..###.#.## ##.......##  .......####..##....####.........# fg[qfgBufgswfgfgwfg- fgfgQfgʙfg/fgfgRfgfgfg*fg(,fgfgfgIfgyfg٪fgfgfg۬fgfgT #.#.#..........# #.#.#..........## #.#.#.#..........fgi#.÷...#####....##..÷### ##.########## #.# #.. #.# fg####.#### ##'## #.......##### #h# ##...## 5 fgn....⌠.......## #.### ##.....## ..⌠...⌠..##..###.#.## ##.......# #.......####..##....####.........fg ..⌠..## ##..........'.........  ##...## #####...####......... fgj###...#### ##..#..#...<....####### ##.# ##........# #.# ##...##fgfg4fgfg܏ fgZ 4fg` fg fg" ,fgT fg ##.÷...#####....####...÷### ##.### ####fg #.#### #.# #..#.# #.# ###.#####.# ##'## .......##### #.# ##...## ...⌠.......## #.### ##.....## fg> $.⌠...⌠..##..###.#.## ##.......## .####..##.h..####.........#8.7 (3 fga #..⌠..## ##..........'.........' ##...## #####...####.. #fg #...#### ##..# ## fg w...<....####### ##.# ##.....## ..............# #.# ##...## fgٟ ⌠.....⌠....⌠..# #.# ######'####fg #....⌠.....# #.# #....#fg" #####....⌠..## #.# #.####.##.fg fgT fgѦ fg fg" fgY fg fgF fg BfgG fg fg fg Xfg q#..#.# #.# fg ##.#####.# ##'## fg6 ......##### #.# ##...## fgL ..⌠.......## #.### ##.....## fgc ⌠...⌠..##..###.#.## ##.......##fgx u####..##....####.........##fg ⌠..## ##..........'.........'. fg H#...## #####...####.. #...#### ##h.# ##51 fg ..<....####### ##.# ##.....## # fg .............# #.# ##...## fg0 .....⌠....⌠..# #.# ######'#### fgT S#....⌠.....# #.# #.... # #####....⌠..## #.# #.####.##.# #fg v  # ###....## .# #.####.##.# #  ###>## #.###.###  ### #.............÷.. fg fg fg fgK fgZ} fg} fg~ fg fgۇ fgQ Bfg fgŌ fg fg fgҐ fgi fg fg w #...÷### ##.### fgt  #### #.#### #.#  #.. #.# #.#  ####.#### #.# ##'## fg Q##.......##### #.# ##...##⌠.......## #.### ##..... fgƘ %#..⌠...⌠..##..###.#.## ##...... ##.......####..##....####fg .. fg$  ##..⌠..## ##..h.......'........4 fg  ##...## #####...####........ ####...#### ##..# ##....... #....<....####### ##.# ##...................# #.# ##...# ..⌠.....⌠....⌠..# #.# ######'## fgܙ r⌠....#....⌠.....# #.# #......... ...#####....⌠..## #.# #.####.##. .### ###....## .# #.####.##fg fg fg< fgTfgډfg~fgdfgfgBfg ,fgfgfg<fgyfgfgZ #.#.#.#...... fgR##.÷...#####.. #...÷### ##. fgy#### #.#### #. #.. #.# #. fg ####.#### #.# ##' #fg####.......##### #.# ## ..⌠.......## #.### ##fg.##..⌠...⌠..##.h###.#.## ##7fg" ##.......####..##....####  ##..⌠..## ##..........' fgF##...## #####...####.....  ####...#### ##..# ##.... fgg####....<....####### ##.# ##... fgV...................# #.# ## ⌠....⌠.....⌠....⌠..# #.# ######' ...⌠....#....⌠.....# #.# #.....fg)fgfgHfgr fg fg< fg fg fg fgB nfg fg@ fgl fg fgj  #.#.# #.#.#.#. ##.÷...#### #...÷###  #### #.####  #.. #.#  ####.#### #.#  .#####.##### #.# # .........⌠....h..## #.### ##60 .##..⌠...⌠..##..###.#.## ## ##.......####..##....#### ##..⌠..## ##..........' ##...## #####...#### ####...#### ##..# ## #######....<....####### ##.# ## #........fg [m.............# #.# # #⌠.....⌠....⌠..# #.# ####fg~ fg fg} fg} 4fgI fg fgI fg nfg fg7 fg fg fg\ 2 #.#.# #.#.# #.#.#. ##.÷...# #...÷###fg x #### #.#### #.. #.# ####.#### #.#  .#####.##### #.# 3 .........⌠.......## #.###  .##..⌠...⌠..##..###.#.##  ##.......####..##....### ##..⌠..## ##........fg j∆ ##...## #####...### ####...#### ##..#  #######....<....####### ##.#  #.....................# #.#fg' fg fgfgfg4fgfg>fg,fg  #.#.#  #.# ##.÷.. # #...÷# ####.# #.#### #....# #.# ####h#### #.#fg5.7 (2 .#####.......##### #.........⌠.......## #.###.##..⌠...⌠..##..###.#. ##.......####..##....# ##..⌠..## ##........ ∆ ##...## #####...#  fgk####...#### ##..#  #######....<....####### ##.# fgKfg"fgj$fgl4fgwmfgrfg&xfgyfgzfgzfg{fg7#.###.####.#.......##.#.#...#.#fgG#.#.#......#.#.#.##.# ##.÷...#.# #...÷### ####.# #.####...h# #.# 8.7 (3fg ####.#### #.# .#####.......##### #.# .........⌠.......## #.### .##..⌠...⌠..##..###.#.## ##.......####..#### fg:##..⌠..## ##..........' ∆##...## #####...### fgUY#### ##..# fgfgfgfgfgS4fgxfg ,fgVnfgfgfg>fgfg####### #.....# #.## #.##### ### #........#.# #.#.#...#.#.#.# #.#.#... #.....# #.#.#.#. ##.÷...##71 #...÷### ####.# #.#####....##.#Beast ####.#####.#fgR.#####.......##### #.#fgfgfg f########### #.....## .# #.###. #. .# #.######.###.# #.#........#.# #.#.#.fg #.#.#.# #.#.#...#...h.#.#.#.#..###.### ##.÷...### #.# #...÷#######.# #.#### #....# ####.#### #.# .#####.......##### #.# fg .........⌠.......## #.### .##..⌠...⌠..##..###.#.## fg< fg۹ +2.7 (1fgɾ fg fg#### #.....#.# ..# #.###.#. #.# #.###.###.###.# #.#......#.# #.#.#.#.#.#.# #.#.#.#....h# #.#.#.#.###.### ##.÷...##.# #...÷### ####.# #.#### #....####.#### #.# .#####.##### #.# #.⌠.## #.### #.##..⌠...⌠..##..###.#.## ##.3fgh4fg4fggfgfg7Bfg,fg}fg'fgfg fgffgfg,fgfg ########## ######....#...##. ###..7.7 (4###.###.# #.#............#.# #.#.#..... #.#.#.# #.#.#..... #.....# #.#.#.#... ###.### ##.÷...#### #.# #...÷### ####.# # #....# fglfg"fgfg ######### ####### #.....# #...h.# #.### #.###.# #.######.###.# #.#......#.# #.#.# #.#.#.# #.#.#. #.....# #.#.#.#..fgJ###.### ##.÷...### #.# #...÷### ####.# #.####fgC!fg!+8.7 (1fgJ'fg'fg Jfg fg 5  ####### #.....# #.h...# #.###80.7 (2 #.###.# #.### ###.###.# #.# .....#.# #.#.# ##.#.#.# #.#.# #.....# # ###.### ##.÷... fgh  #.# #...÷###  ####.# #.####fgũ fg? fg fguQfgfgafgfgfgXfg,fg:fgfgfg&fgfgU ####### ####### #.....##.....# #.###..#.###.#.###..######.###.##....fg........h.#.#.3.7 (3#######.#.#.#. #.....#.#.###Beast .#.##....##.#####.#####.#.#####.......##### #.#fg fgfgUfg* fg fg- fg fg ,fg Xfg fg &  ####### #.... #.....# #.### #.###.# #.#####.###.# #.# ...#.# #.#.#5.7 (2 ##.#.#.# #.#.#fg  #.....#  ###.### ##.÷.. #.# #...÷ ####.# #.#### #....# #.# ####.#### #.#  .#####.......##### #.#fg fg* fg2 fgfgfgfgsfgzfgnfgfg0  ####### # #.....# #. #.###.# #..##.###.# #.#..#.# 7.##.#.#.#  #.....#  ###.### ##.÷ #.# #... ####.# #. fgڼR #....# #.#  ####.#### #.#  .#####.......##### #.#fg[fgfgmvfgvfg wfg?~fg@fgfg  ####### # #.....#  #.###.# ..##.###.# ..#.# 9..##.#.#.# fg/ #.....#  ###.### ## #.# # ####.# #.  #....# #.  ####.#### #.  .#####.......##### #. fgrfgӋfgfgAfgAfgAfgHfgoIfgIfgM,fgNfgNOfgOfgUz #######  #.....# $.# #.###.# ..##.###.# ..#.# 91..##.#.#.# #.. #.....# #fg|UV ###.###  #.# ####.# #....# ####.#### .#####.......#####fg1VfgZfg\ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found 11 gold pieces.fgk: fg; fgT; fgDD fgG fgK ,fgDL < _Found a leather armour.fgP fgP fg S fgAa . #######.[# ## #.....#[.$.#.# #.###.#..##.###.#..#.#3..##.#.#.#..#.... #.....# ##... ###.#####.# #.##. ####.##. #....##+ ####.#### .#####.......##### fgd fg-g ) _Found a scale mail.fgw fg fg fg fg fgs fg ,fg ,fg fg] >###.. ########..[##### #.....#..[.$.#.## #.###.#..##.###.#..#.#5#..##.#.#.#fg #...#.....# #.....#### ##...## ###.### ##.## #.# #.# ####.# #.# #....#fg  #+# ####.#### .#####.......fg fg fgx fg_ 4fg' fg& fg+ ,fg{0 P _Found 12 gold pieces.fg1 4fg3 fg[;  #### #... ##..[##### #....#$..[.$.#.## #.##..##.###.7##..# #...#.....# #.... ######...## ###. ##.##fg;  #.# #.# ####.# #.# #....# #+# ####.#### .#####.......fg?< fgA fgCC fgrM###  #... ######..[##### ...#$..[.$.#.## ....#########.##.............###........#########.#.#...#.........######...#####.#+#fgfgi+8.7 (1fgĦfgfgv M###  #... ######..[##### ...#$..[.$h#.## .#########.##.............###........#########.#.##...#.....##.....#fg fg &9fgۺ fg! 9 #### #...  ###..[##### # #$..[.h.#.## #..##..#. ###.#.#. #...#.....# # ######...## ###. ##.## #. #.# ####. #.# #....fg fg9 11000.7 (1.0)fg fg fg +1.7 (2fg fgc > _You now have 44 gold pieces (gained 11).fg0fg1fg8fg:N _There are no items here.fgfgfgfgfgzfg; _fglfgDfgU ,fg  ##### #...#  ###..[##### # #$..h...#.## #.3..#fg ##.##.# ###..# #...#.....# # ######...## ## ##.##  #.# ###fg #.# #fg[fgiS _You see here a +0 scale mail.fg fgW +4.7 (1fg4 fgN ) _k - a +0 scale mailfg#####   #...# ######..h##### #. #$#.## #.#.....#########.###.#............# ###........#########.##...#.....# #..######..fg#####.# #.# ####fgY&fg&&5fg+fg8/W _You see here a +0 leather armour.fg?E <6fgH fg0J - _l - a +0 leather armourfg-4z##### #...######...##### #. #$..h...#.## #........#########. ##.#........... # ############ #...#.....# #. ######...## ## ##  #.## #.# #..7fgy%##### #...#####...##### ###.#$......#.## #.........###########.#......... # ############ #...#.....# # ######...## # ##  #.## #.# #. #+# ####fg'Y8fg fg4fgMfgfgnfgfg,fgqfgH$     #####fg$*   #...#    ###...##### fg$  ###.#h......#.## fg$ 11.7 (3  fg$o #........#######  fg %f#.##.......... fg"%l #.###........###### fgU% . #...#.....#  fg%O## ######...##   ##.##   #.#  fg%F #.#fgE&fgu*fg,> _You now have 56 gold pieces (gained 12).fg fgt fg& fgƥ N _There are no items here.fg 4fgfgEfg; _fglfgCBfgfg2 fg !fgY!fg!fg&  ##### # #...### .. ###...######. ####.#.......#.##fgO'1#. #...............#########. #.##.#...h................fg'4 #.###........###. fg'. #...#.....# # fg'## ######...##  fg'U##.## fg(p#.# ### fg=( #.# #..  fgd(#+# ####.#  .#####.....fg(E fg)fgO.fg30fgInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)k - a +0 scale mail  l - a +0 leather armour Talismans (go to first with %)h - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)d - a potion of might  i - a fuming silvery potionfgLWb - a +0 scale mail (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 7.8 (7.8 -> 0.0). Your EV would increase by 2.0 (8.2 -> 10.2). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour “Nought can Deform the Human race  Like to the Armours iron brace”-William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.fgm Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)  f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn) fgn c - a +0 buckler (worn)  k - a +0 scale mail  l - a +0 leather armour Talismans (go to first with %)h - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)  d - a potion of might  i - a fuming silvery potion  fg k - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon.  fgVStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour “Nought can Deform the Human race  Like to the Armours iron brace”-William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe. fg Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)  f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered)  fg#Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  k - a +0 scale mail  l - a +0 leather armour Talismans (go to first with %)  h - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)  d - a potion of might  i - a fuming silvery potion fg.#k - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 fgeIt can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour fg“Nought can Deform the Human race  Like to the Armours iron brace”-William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.fgE(fgmi Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)  f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  k - a +0 scale mail  l - a +0 leather armour Talismans (go to first with %)  h - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)  d - a potion of might  i - a fuming silvery potion )fgiH fl - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.9 (7.8 -> 3.9). Your EV would increase by 1.7 (8.2 -> 9.9). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour “Nought can Deform the Human race  Like to the Armours iron brace”-William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe./fg- 6 Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)  f - a +0 dagger  /fg g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  k - a +0 scale mail  l - a +0 leather armour Talismans (go to first with %)  h - a beast talisman (active) Scrolls (go to first with ?) /fg < j - a scroll labelled DILIME VENAFU Potions (go to first with !)  d - a potion of might  i - a fuming silvery potion 1fgSk - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. 1fgIf you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour “Nought can Deform the Human race  Like to the Armours iron brace”-William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.3fgKv 3fgv 3fg| 3fg : 3fg# p smyle3432 the Shield-Bearer  GnollHealth: 29/29 ========================#####Magic: 2/2========================# #...### AC: 7Str: 15.. ###...######. EV: 8Int: 7####.#.......#.###. SH: 5Dex: 11#...............#########. XL:  2 Next: 70% Place: Dungeon:13fg C#.##.#...h................ Noise: ---------  Time: 1014.7 (0.0)#.###........#########. a) +0 rapier. #...#.....##. Throw: 9 stones## ######...#### Beast 3fg ##.###.#### 3fg #.##.. #+# ####.# 3fg .#####.....  _You see here a +0 scale mail. _k - a +0 scale mail 3fgH _You see here a +0 leather armour. _l - a +0 leather armour _You now have 56 gold pieces (gained 12). _There are no items here.3fgp 3fgߊ +5.7 (13fg& 3fg 3 _k - a +0 scale mail _You see here a +0 leather armour. _l - a +0 leather armour _You now have 56 gold pieces (gained 12). _There are no items here.  You start removing your armour.3fgn A6.7 (23fg\ 3fg +7.7 (33fg 3fg 3fg +8.7 (43fg 3fg 3fgA +9.7 (53fg 3fg 5 010 3fgݵ U_You continue removing your +0 scale mail. x43fg 3fgA 3fg T  You finish removing your +0 scale mail.  3fg AYou start putting on your armour.3fg ,20.7 (63fg 3fg 3fg +1.7 (73fgi 3fg` 3fg +2.7 (83fgT 3fg 3fg +3.7 (93fgq 3fg 3fgx /4.7 (10.0)3fg 3fg & 3fg' f7 8 _You continue putting on your +0 scale mail. x53fg 3fg< 3fg _ _You finish putting on your +0 scale mail.5fgM5fgSInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)5fgbTtf - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)b - a +0 scale mail  l - a +0 leather armour Talismans (go to first with %)h - a beast talisman (active) 5fgT Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)5fgTwd - a potion of might  i - a fuming silvery potion=fgND b - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 =fg]OIt can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour “Nought can Deform the Human race  Like to the Armours iron brace”-William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ffg- [?25h[?0cFfg Inscribe with what?  Ffg3 Gfg[?25l[?1cGfgŅ0[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cGfgf  smyle3432 the Shield-Bearer  GnollGfgHealth: 29/29 ========================#####Magic: 2/2Gfg؇========================# #...### AC: 7GfgCStr: 15.. ###...######. EV: 8Int: 7####.#.......#.###. SH: 5Dex: 11#...............#########. XL:  2 Next: 70% Place: Dungeon:1#.##.#...h................ Noise: ---------  Time: 1024.7 (0.0)#.###........#########. a) +0 rapierGfgl. #...#.....##. Throw: 9 stonesGfg## ######...#### Beast ##.##Gfg#.#### #.##.. Gfgֈ#+# ####.# .#####..... You finish removing your +0 scale mail.  GfgYou start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail.  b - a +0 scale mail  Gfg+Okay, then.GfgGfgGfgɓD _HfgHfg.The floor.Ifg IfgZ   smyle3432 the Shield-Bearer Ifg  GnollHealth: 29/29 ========================#####Ifg Magic: 2/2========================# #...#Ifg ## AC: 7Str: 15.. ###...#####Ifg u#. EV: 8Int: 7Ifg ####.#.......#.###. SH: 5Dex: 11Ifgz #...............#########. XL:  2 Next: 70% Place: Dungeon:1#.##.#...h................ Noise: ---------  Time: 1024.7 (0.0)#.###........#########. a) +0 rapierIfg . #...#.....##. Throw: 9 stonesIfg ## ######...#### Beast ##.##Ifg X#.#### Ifg O#.##.. #+# ####.# .#####..... You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail.  b - a +0 scale mail _Okay, then.Ifg/ Ifg< Ifg Jfg JfgjInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)b - a +0 scale mail  l - a +0 leather armour Talismans (go to first with %)h - a beast talisman (active) Jfg:Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)d - a potion of might Jfg-F i - a fuming silvery potionPfg& Pfgg%Pfg*  smyle3432 the Shield-Bearer  GnollHealth: 29/29 ========================#####Magic: 2/2========================# #...### AC: 7Str: 15Pfg>+.. ###...######. EV: 8Int: 7####.#.......#.###. SH: 5Dex: 11#...............#########. XL:  2 Next: 70% Place: Dungeon:1#.##.#...h................ Noise: ---------  Time: 1024.7 (0.0)#.###........#########. a) +0 rapier. #...#.....##. Throw: 9 stones## ######...##Pfg}+## Beast ##.###.#### #.##.. Pfg+ #+# ####.# .#####..... You finish removing your +0 scale mail.  You start putting on your armour. Pfg+ _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail.  b - a +0 scale mail _Okay, then.Pfg0Pfg 1Pfg4Pfg^6WfgWfg\WfgWfg WfgWfgvg _Wfg˚WfgWfg;Wfg,WfgğWfgWfgWfgʣWfgŤWfgߩK   Wfg~  #####  Wfg: #### #...# WfgѪ  ...###...#####   ####.#.#.##   #....h...######8.7 (4   #.##.#...............  Wfg w #.##...######  Wfg/ .. #...#.....#  WfgR### ######...##   ##.## Wfguq  #.#  Wfg] #.#  Wfgi #+# ##WfgiWfgWfgYfgD=Yfg=Yfgn>YfgDYfgEYfgEYfgIIYfgIYfgIYfgJYfgJYfgKYfgKYfgLYfgLYfgMYfgMYfg5NYfgOYfgOYfgPYfg@PYfgQYfgQYfgQYfgERYfgSYfgSYfgSYfg>TYfgWf ##### Yfg&X #### #...####### ...###...##### #..... YfgTX ####.#.......#.## #.###. Yfg{X #...............#########.###.  #.##.#...............#. YfgX#.###.....h..#########.#.#.36.7 (8 YfgX.. #...#.....# # Yfg4Y### ######...## ###. ##.## #.# #.# ####.# #.# #....#Yfg]Y #+# ####.#### YfgYu.#####.......## .........⌠.....YfgFZYfgo^Yfgh_Zfg,Zfg,Zfg-Zfg2Zfg4,Zfg89Zfg9Zfg :ZfgZ:ZfgI;Zfg4<,Zfgy<Zfg/=Zfg=Zfg=Zfg(>ZfgDB ####.#.......#.## #.###.##...............#########.###.##.##.#......................#.# #.###........#########.#.#. #...#.....##.....# ### ######...#####.### ZfgB##.## #.#  #.# ####.#  #h# #....# 41.7 (5 #+# ####.####  ZfgB.#####.......# .........⌠...... .##..⌠...⌠..## ZfgBQ##.......### ##..⌠..##ZfgB∆ ##...## ####...####ZfgYCZfgGZfgpIZfgZfgZfg;Zfg|[fgti'........K.............##K   kobold (missile, asleep)+......###.)...##[fg  You open the door.  A kobold comes into view. It is wielding a +0 dagger.[fgavK.K)[fg5===2.7 (1[fgf[fg_ _The kobold shouts! _Found a dagger._fg ...###...##### ...###.#.......#.## _fg&..............#########.###.##.#.....................#.###........#########.#.# .. #...#..........### ######...#####.#####.## ###.# #...._fg~#'# ####.####  ...#####.......### K...........⌠...... .......##..⌠...⌠..## .......####.......###_fg+......## ##..⌠..###.)...## ##_fg _fgK.K   kobold (missile)_fg7---3 __fg_fg_fg>:#### #...# ##### ...###...##### ...###.#.......#.## ........#########.###.##.#.....................#.###........#########.#.# .. #...#.....#.....### ######...#####.#####h## ###.# #....#'# ####.####  K..#####.......### ............⌠......_fg? .......##..⌠...⌠.. .......####.......###+......## ##..⌠..##_fgB_fgJ:K._fgJB---4_fgP_fgSafg gafg0mInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)b - a +0 scale mail  l - a +0 leather armour afgmTalismans (go to first with %)h - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)d - a potion of might  i - a fuming silvery potiondfg_ 0e - 9 stones (quivered). A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8. dfg q Your skill: 0.5  At current training (3%) you reach 8.0 in about 10.3 XLs. Damage rating: 2 (Base [2 + 0 (Thrw)] x 112% (Str) x 110% (Fight)). It is always destroyed on impact. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified equipped missile dfgC “How happy is the little Stone  That rambles in the Road alone,  And doesn't care about Careers  And Exigencies never fears —  dfg nWhose Coat of elemental Brown (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ffgNffgffg #### #...######## smyle3432 the Shield-Bearer...###...######.....# Gnoll####.#.......#.###.###.# Health: 29/29 ========================#...............#########.###.# Magic: 2/2========================#.##.#......................#.# AC: 7Str: 15#.###........#########.#.#.# EV: 8Int: 7ffg!N.. #...#.....##.....# SH: 5Dex: 11### ######...#####.### XL:  2 Next: 70% Place: Dungeon:1##h###.#Noise: ---------  Time: 1044.7 (0.0)#.#####.#a) +0 rapierffg^#.##....#Throw: 9 stones#K# ####.####Beast ...#####.......###............⌠...... K   kobold (missile).......##..⌠...⌠..##.......####.......###ffg+......## ##..⌠..##b - a +0 scale mail _Okay, then.ffgYou open the door.  A kobold comes into view. It is wielding a +0 dagger. _The kobold shouts! _Found a dagger.ffg4ffgffghfg)8 ...###...#####.....####.#.......#.#####...............##########.#................ #.###........#########.#.. #...#.....# #....### ######...####.##hfg8 ##.##  #.#  #h# ###...K# ####.###...#####.......###............⌠......hfg8.......##..⌠...⌠..##.......####.......#+......## ##..⌠..hfg8###.)...## ##...##hfgCDhfgJ2(hfg1 .hfg3=5.7 (1hfgdhfgE _The kobold throws a stone. You block the stone.qfg####.#.......#.#####...............##########.#...................... #.###........#########.#.. #...#.....# #....### ######...###.## ##.##  #.#  #.# ###...K# ####.###...#####.......###............⌠.............##..⌠...⌠..##.......####.......#+......## ##..⌠..###.)...## ##...## ######qfg9qfg&6qfgqfg]= _The kobold hits you but does no damage.xfg]xfg*Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)f - a +0 dagger  g - a +0 dagger Missiles (go to first with ()  e - 9 stones (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)b - a +0 scale mail  l - a +0 leather armour Talismans (go to first with %)h - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)d - a potion of might  i - a fuming silvery potion}fgV  i - a fuming silvery potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  }fg `The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.fg< [?25h[?0c Inscribe with what?    fg_s[?25l[?1cfgt [?25h[?0cfgu [?25l[?1cfgw [?25h[?0cfgz[?25l[?1cfg˃5 ####.#.......#.###.###.# smyle3432 the Shield-Bearer#...............#########.###.# Gnollfg^#.##.#......................#.# Health: 29/29 ========================#.###........#########.#.#.# Magic: 2/2========================.. #...#.....##.....# AC: 7Str: 15### ######...#####.### EV: 8Int: 7fg˄##.###.#SH: 5fgEDex: 11#.#####.#XL:  2 Next: 70% Place: Dungeon:1#h##....#Noise: =--------  Time: 1046.7 (0.0)fgm#K# ####.####a) +0 rapier...#####.......### Throw: 9 stones............⌠...... Beast fgą=.......##..⌠...⌠..##.......####.......### K   kobold (missile)+......## ##..⌠..##fg#.)...## ##...######...#### _The kobold shouts! _Found a dagger. fg$_The kobold throws a stone. You block the stone. _The kobold hits you but does no damage.  i - a fuming silvery potion  Okay, then.fgXfg~fgfg!fg. _fgUzA rock wall. A wall consisting of simple rock. It can be dug through. fg“I know not whether Laws be right,Or whether Laws be wrong;  All that we know who lie in gaolIs that the wall is strong;  And that each day is like a year,fgɹZA year whose days are long.”-Oscar Wilde, “The Ballad of Reading Gaol”. 1898.fgۂ fg 5 ####.#.......#.###.###.# smyle3432 the Shield-Bearer#...............#########.###.# GnollfgW #.##.#......................#.# Health: 29/29 ========================#.###........#########.#.#.# Magic: 2/2========================.. #...#.....#fgړ 4#.....# AC: 7Str: 15### ######...#####.### EV: 8Int: 7##.###.#SH: 5Dex: 11#.#fg ####.#XL:  2 Next: 70% Place: Dungeon:1#h##....#fg< Noise: =--------  Time: 1046.7 (0.0)#K# ####.####a) +0 rapierfg ...#####.......### Throw: 9 stones............⌠...... Beast .......##..⌠...⌠..##.......####.......### K   kobold (missile)+......## ##..⌠..###.)...## ##...######...#### fgܔ _The kobold shouts! _Found a dagger. _The kobold throws a stone. You block the stone. _The kobold hits you but does no damage.  fg Wi - a fuming silvery potion _Okay, then.fgɕ fg fg`fg-7.8 (1.1fg$fg' #K# ####.#### a) +0 rapier   ...#####.......### Throw: 9 stones ............⌠...... Beast  fgK(.##..⌠...⌠..## .####.......### K   kobold (missile)+......## ##..⌠..###.)...## ## fg(####...#### _You hit the kobold but do no damage. The kobold closely misses you.fg'=fg>,80fgCfgFy _You barely miss the kobold. The kobold hits you but does no damage.fgA <9fg fg _You closely miss the kobold. The kobold closely misses you.fg8  You hit the kobold.fg6 D)fgR/550fg'fgqJ _You kill the kobold!fg-Yr........##########.#...................... #.###........#########.#.. #...#.....# #....### ######...###.## ##.##  #.#  #.# ###...####.####...#####.......####............⌠......#.......##..⌠...⌠..###.####.......#+## ##..⌠..##fgZ#.)...## ##...###...## #### #######....<....## fg#bfgb.-1fggfgq  e - 14 stones (gained 5)  There is an open door here.  Things that are here:fgqr-2.8 (214 stonesfgyfg}zR _a +0 dagger; a kobold corpsefgfg`+3.8 (1fgfg3% _m - a +0 daggerfgf 4fgRh fgq fgr fgw BfgXx fgx fgy fg | #.###. .. #...#.....# #....### ######...## ###.##fg0  ##.##  #.#  #.# ####.#  #.# #...##†## ####.#####...#####.......####..h.........⌠......5.8 (2fgހ #.......##..⌠...⌠..#.......####.......###+......## ##..⌠..## ##.####................. #..⌠....⌠.....⌠... fg fg fgЈ fghfghfgifgsfgu,fgzBfg{fgPfg## ######...## ###.# ##.# #.#  #.# #.#  #.##....##†## ####.######...#####.......####............⌠.....##.......##..⌠...⌠..#.####.......##7+## ##..⌠..##  #.)...## ##...##  ##...## ####...#### ##.#######....<....# ###................ #..⌠....⌠.....⌠.. #.....⌠....#....⌠ ##..⌠....#####fgEfg^4fg LXfgL #.# #. #.##....##†## ####.######...#####.......###............⌠....##.......##..⌠...⌠...####.......# +## ##..⌠..# #.)h..## ##...## 9 ##...## ####...### ##.#######....<.... ###............... #..⌠....⌠.....⌠. #.....⌠....# ##..⌠....########....### #####..##>### #fgͮ 1 #.# ####. #.# #.... ##†## ####. ##...#####. ##.⌠ ##.##..⌠...⌠ #.......####. +......## ##..⌠.. #.h...## ##...## ##...## ####... ##.#######....< ### #..⌠....⌠.....⌠ #.....⌠....#... ##..⌠....#####. ####....###  ##..##>###fgغ fg ,60.8 (1fg fg O _You see here a +0 dagger.fg<1fg2fg@% _n - a +0 daggerfg7vfgwfgawfgfgÁfgfgˆXfgLfg=fgfgEfgfgfg֏fg3fgfgfgfgZfg;fgkfgfg?fgԘfg  There is an open door here.  You see here a kobold corpse.fgsfg _fgfgȠfg5,fgfgA...###...##### #.....#####.#.......#.## #.###.##...............#########.###.#.##.#......................#.##.###........#########.#.#.#.. #...#.....# #.....#fg### ######...## ###.#####.## #.#  #h# ####.# 9.8 (8 #.# #....# ##†## ####.#### ##...########fgI##.........##.......##⌠..###.......####.......###fg+......## ##..⌠..###.....## #...##fg?fgfgtfgG 4fge fg3 fg fg% Bfg9 ,fg fg fgw fg fg fg fg ,fgw fgT fg Bfg&  ######## #...# #### ...###...##### #....fg #.#.......#.## #...............#########.####.##.#......h...............#74.8 (5#.###........#########.#.#fg .. #...#.....# #....### ######...## ###. ##.## #.# #.# ####.#  #.# #....#  ##†## ####.####  ##...#####.......#fg1 E fg fg fg fgnfgfgFfgdfge,fgmnfg)fg,fgfg'fg,fgfgV   #### #...#   ...###...#####  ####.#..h....#.## 8.8 (4 #...............######## #.##.#............... #.###........########fgŴ-.. #...#.....# ### ######...##  ##.##  #.#  #.# #.fgfgfg*fg+fg-0fg1fg fg fgx fg fgUfgVfg7Wfgw_fg`fgoefgffgwh,fghfg(jfgWkfgkfg0lfgq  #####  ##### #...#   ...###...#####   ####.#.......#.##   #...h...........####82 fgr%  #.##.#...............   #.###.#####   ..# #...#.....#   #### ######...##  ##.##   #.#   #.#   ##†## #fgsfgwfgyfg&AfgA4fgZJfgiKfgKfg9PnfgnQfg~RfgRfgRfgW    #####  #### #...#  .###...##### 5.8 (3 ##.#.......#.##  #............... #.##.#............. fgX #.###........### ..# #...#.....# #### ######...##  ##.##  #.#fgVYfg\fg]fgTMJfgRfgSfgrXfg Y,fgl]   #####  ######## #...#  #h.....###...#####8  #.####.#.......#.# fg] #.#......  #.#.##.#  #.# #.###........ #.. ..# #...#.... fg-^# ### #### ######...   ##.#   #.#fgi^E fg^fgafgWcfg 4fg fg fg fg5 fgp fg fg fg fg ,fgR fgl 7#####  ######## #...#  #......###...######.####.#.......#.##.#................#.##.#..........# #.###........92.8 (4.....# #...#....##.#### ###### .# ##.#fg  # #.##.###†###...##....fg| fgv fg fgfg fgEfg]fgfghfgjfgfgfgw ##### ######## #...#  #......###...##### #.####.#.......#.##  #.#........# #.#.##.# #.#.##.#### #..h...# #...#.....#5.8 (3 ###.#### ######...## .# ##.##  #.# #.#  #. #.###†##  #.###...# #.###... ##...fg#fg!fgFfg3fgfgfgfgfgCfg#nfgfg,fgtfgfg=fgpfgfg#.####.#.......#.###.#...............##.#.##.#............#.##.....##.....# #...#.....###.#### ###### #.# ##.##  #.# #.# fg&W #h# #.# 9.8 (4 #.# ##†## ##...####.......##.......##.......# +... #.....####fgfghfgfg#;fg;fg*<fg9EfgFfgKBfg9R......##.###.....# #...#.....###.#### ###### #.# ##.##  #.# #.#  #.# ##†####...####.......fgS.##.......##K #.......# .. +......## ..## K   kobold (missile, asleep).## ##...### ##.##### ###....fgX-100.8 (1fgr_tK.K)fgc`+1.8 (2fgefgxnu _A kobold comes into view. It is wielding a +0 dagger.fgX fg fg0" fg$ fg....##....#.##.###........#......# #...#.....fgY###.#### ######...####.##.. #.#  ##†##  ##...### ##.K fgr#.###. #... +......##.. #.....##.## ##...### ##.#####fgfgڶ:K.fgB+2.8 (1fg)fgۿfgv ##.#..####.....# #...#.....##.#### ######...# #.# ##.##  #.# ##†####...##K##........##.##..# .. +# .. #.....## .## ##...## # ##.##### ###....fgl~ t6---=3fgȂ fg ; _The kobold hits you with a +0 dagger.fg =  You puncture the kobold!fgf)fgT6834.9 (1.1fgfgJ _You kill the kobold!fgg ####.....# #...#.....##.#### ######...# #.# ##.##  #.# ##†####...####..........# ##.##...# #.# ......+# ..#### #..⌠. fgɮfg4-50fgDZfgg  e - 16 stones (gained 2)fgnx-6.9 (26fgPfgI/ _You see here a +0 dagger.fgfgxe7=--7.9 (1fgfg% _o - a +0 daggerfgMo  #......# #...#  ###.#### ######...##  fgo  #.# ##.##  #.# .#  #.# #.#  #.# fgp ##†# #.# ##...### #.#### ##....... #.h..# ##.......# fg5q a####.......##  ......+......##  ...####.....##  ..## ##...## .## ##.###### .# #..... .. #..⌠ #....fgdv fgw &8fgz fg| fgmm ###.#### ######...##   #.# ##.##  #.# .#  #.# fgm#.#  #.# ##†# #.# ##...#### #.#### ##........ fg\n(#....## ##.......## ####.......## .......+......##  ##...####.....##  #..## ##...## # fgn#.## ##.####### #.# #...... ...  #..⌠ #.. #.....⌠ ##..⌠fgtfgau&9fg:yfgzfg OfgfOfgOfgTfgUfgNZ=fg^ #.# #.#  #.# ##†####...#####.#### ##........#....## ##.......###...####.......### #.......+......##  #### 11.9 (2fg5` #..## ##...## # #.## ##.######## ###......##.  ..####....   ##..##>## fgcfgcfgzvfgvfgvfg}fg ##†####...######## ##...........## ##.####...####.# #.......+## ##...####.....##  #h.## ##...## ### ##.###### ###......... #..⌠#g   hobgoblin (asleep)g#  ....###fgωt 0  A hobgoblin comes into view.fgލfg w   dart slug (wandering)wThe hobgoblin shouts!  A dart slug comes into view.fg+b8===2.9 (1fgJfg6 _The hobgoblin moves out of view.fg #.# #.#  #.# .#  #.# †##  #.# ##### #.#### .. #....## ##. ###...####.## #.......+.# ##.h.####..  #..## ##...##  #.## ##.####### #.# ###.... ... #..⌠.... ##.. #.....⌠.  fg##.# ..⌠...  .. ##....#  w# ##..##>### fgfg/--3fgfgfg fg4 fgf fgwfgifgfgXfg@ fg & #.# ##.##  #.# #.#  #.# #.#  #.# ##†##  #.# ##...#####   #.#### ##...   fgl&#....## ##.##..⌠   ###...####.......####..   #....h..+......## ##.--5.9 (2 fg&##...####.....##  fg&#..## ##...## ####   #.## ##.#######   #.# ###.....   fg'... #..⌠   ##.. #...   ##.# ##..⌠   .. ####....fg-(fg-fg /fgfg}fgfgbfg fg| fg fg fg&Jfg.fgj0fg49==fgo6fg=XfgD  #.# ##.##  #.# #.# ## #.# #.# #. #.# ##†## ####. #.# ##...#####.. #.#### ##....⌠ #....## ##.......##..⌠.. ###...####.......####.. #......h'......## ##..⌠fgmE8.9 (3 ##...####.....## ##.. #g.## ##...## ####.. #.## ##.#######....< #.# ###.. ... #..⌠g   hobgoblin ##.. #... ##.# ##..⌠fgEy .. ####....### _You open the door.fg*FfgKfgN` _A hobgoblin is nearby!fg}oA#.# ##.## #.# #.# ##.# #.# #.#.# ##†## ####.##.# ##...#####.#.#### ##.⌠.#....## ##.##..⌠.###...####.####.#.......h......## ##..⌠.##...####.....## ##.#g.## ##...## ####.#.## ##.#######....<.#.# ###.... #..⌠....⌠....##.. #.....⌠....#.##.# ##..⌠....# fgqg.g   hobgoblinfgr29.9 (1 _fgYxfg{Q _There is an open door here.fg#.# ##.## ##.# #.# ##.# #.# #.#.# ##†## ####.##.# ##...#####.#.#### ##.⌠.#....## ##.##..⌠...⌠###...####.####.#.'## ##..⌠.fg##..g####.....## ##...##..## ##...## ####...##.## ##.#######....<.#.# ###.... #..⌠....⌠.##.. #.....⌠....#.##.# fg##..⌠....#.. ####....### #fg=fg<g.fg#=fg'20 _fgfgfg; #.# ##.## #.#.# #.# ####.#.# #.# #.#.# ##†## ####.##.# fgf< 0##...#####.#.#### ##.⌠.#....## ##.##..⌠...⌠.###...####.####.#....g..'.h....## ##..⌠..###...####.....## ##...##..## ##...## ####...#fg9= #.## ##.#######....<.#.# ###.... #..⌠....⌠.....⌠##.. #.....⌠....#.##.# ##..⌠....#####... ####....### #fg@ fgJ B.gfg9K &1fgQ fgxT fgw @ #.# ##.## # #.# #.# #### #.# #.# # #.# ##†## ####. #.# ##...##### #.#### ##.⌠ #....## ##.##..⌠...⌠ ###...####.####fgx  #.....g.'h.....## ##..⌠.. ##...####.....## ##... #..## ##...## ####... #.## ##.#######....< #.# ### ... #..⌠....⌠..... ##.. #.....⌠....# ##.# ##..⌠....##### .. ####....### fg{ fg >.gfg &2fg fgӌ fgM f #.# ##.##  #.# #.#  #.# #.# #fgXN ! #.# ##†## ####. #.# ##...##### #.#### ##.⌠ #....## ##.##..⌠...fgN  ###...####.#### #......g.## ##..⌠ ##...####.....## ##...fgN A #..## ##...## ####... #.## ##.#######....< #.# ### ... #..⌠....⌠ ##..fgO  #.....⌠....# ##.# ##..⌠.... .. ####....###fgX fg}Y ]7--=3fgk` fgc p _The hobgoblin hits you. _There is an open door here.fg9fgO:fgX@fgVBN _There are no items here.fgfgUnequip which item? Hand Weapons (go to first with ))  a - a +0 rapier (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)[?] describe selected [!] unequip|take offfg+|[tab] equip|unequipfg fg fg #.###.##smyle3432 the Shield-Bearer#.##.#### Gnoll#.##.##.. Health: 27/29 ======================--#.###†## ####.# Magic: 2/2========================fg #.###...#####..... AC: 7Str: 15#.#### ##............⌠. EV: 8Int: 7#....## ##.......##..⌠... SH: 5Dex: 11###...####.......####..... XL:  2 Next: 83% Place: Dungeon:1fgJ #......gh......## ##..⌠. Noise: =--------  Time: 1123.9 (0.0)##...####.....## ##... a) +0 rapier#..## ##...## ####... Throw: 16 stonesfg #.## ##.#######....<. Beast #.####...............#..⌠....⌠.... g   hobgoblin##..#.....⌠....#.##.###..⌠....####fg x..####....### _You open the door. _A hobgoblin is nearby! fg  _There is an open door here. _The hobgoblin hits you. _There is an open door here. _There are no items here.fgo P  Okay, then.fg fgV fgk . _fg  You barely miss the hobgoblin.8=5.0 (1.1fgVfg?@ _The hobgoblin hits you but does no damage.fgG S  You hit the hobgoblin. You bite the hobgoblin.fgeO 1.fgsS 1916.1fgY fgZ M _You kill the hobgoblin!fgB #.# ##.## #.# #.#  #.# #.# # #.# ##†## ####.fg #.# ##...##### #.#### ##.⌠ #....## ##.##..⌠ ###...####fg.#### #'......## ##..⌠fg ##...####.....## ##fg& #..## ##...## ####fgF #.## ##.#######....< #.# ###fg ... #..⌠....⌠ ##.. #.....⌠....# ##.# ##..⌠....  .. ####....###fgfg֬4-70fgfgfg0fg0fg 1fg:fgN<fgA9==fgG#  #.# ##.##   #.# #.#   #.#fg^G #.#   #.# ##†## ###  fgGj #.# ##...#####  fgG #.#### ##...   #....## ##.......##..⌠   ###...####.......#### fg H  #....h..'......## ##.-9.1 (2  fgGHw ##...####.....## ##   #..## ##...## ####  fgrH  #.## ##.#######...   #.# ###  fgH* ...fgHf #..⌠....⌠.   fgH ##.. #.....⌠...   fg8I ##.# ##..⌠....#    .. ####....###fgtIE fgJfgOOfgPfgfg+fgfgfgD$nfg$fgA%fg*m  #.# ##.##   #.# #.#   #.# #.#   #.#fg<+ ##†##   #.# ##...#####   #.#### ##   #....## ##.......##.  fgq, ###...####.......####   #..h....'......## #31  ##...####.....##   #..## ##...##   #.## ##.#######   #.# ###   ... #..⌠...   ##.. #.....⌠   ##.# ##..⌠...  fg,p .. ####....fgX-fg2fg4fg =  #.# #.  #.# #.#  #.##†##  #.#...###  #.####.....  #....####  ###...####.#  #.......'   ##h..####.   #..## ### fg #.## ##.#####  #.# ###.....  ... #..⌠ ##.. #.....⌠  ##.# ##..⌠.  ..##.  w#..##>#fgfg+2.1 (1fg. fg fg4fgfgfgfg<=fgE##†####...######## ##...........## ##.......##...####.......### #.......'......##  ##...####.....## fgYL #..## ##...## # #h## ##.#######4.1 (2# ###......... #..⌠...##..# ⌠#fg .#  ......###   #..>#### fgefgfgfgm fgdn fgo fgtx fg~y fg~ Xfg~ fg fg ### ##...........## ##.......##...####.......### #.......'......##  ##...#####  #..## ##...## # #.## ##.###########.#### ###......#...h...# #..⌠...6fg #.##..#.# ⌠# ##.# ##..⌠ ..####.... .#. ##..##>##.. ....### . .. #..>##>##..#.##.......#........#fg. fg fg ; _Found a stone staircase leading down.fg  #.#### ##  #....## ##.  ###...####.  #.......'......##  ##...####.....##  #..## ##...##   #.## ##.  ####.#### ###  #.# #..⌠  #.##..#.# #.....  # ##.# # ##..⌠  ... ####  .#.. ##..##>  ....# ....###  .. ... #..>  >##..g40m#.##  #.7.1 (1fg^fgfgDM  #.#### ##  #....## ##.  ###...####.  #.......'......##  ##...####.....##  #..## ##...##  #.## ##.  ####.#### ###  #.# #..⌠  #.##..#.# #  #. ##.# # ##..⌠ #. ... #### fgpE#. .#.. ##..##> #. ....# .... #. .. ... #..> #. >##..#.##  #.fgLfgL&8fg|QfgRfg V  #....##  ###...##  #.......'  ##...####  #..## ##  #.## ##.#### ####.#### ###...  #.......# #..⌠  #h##..#.# #..  #.###.# # ##  #.. ...##.  #.## .#.. ##..##  #.. ....# ....#  #.# .. ... #..> fgU  #.# >##..#.##....  #.# #........##  ..##.###.#fg fg &9fg fg fgh fgG fg fg fgfgfgfg;MJfgRfg@TfgrXfg7ZO ...'......## ...####.....##  ## ##...##  .## ##.### fgxZ ####.#### ###.... #.......# #..⌠. #.##..#.# #. #.###.#.## # fgZ#.h......# ####41.1 (2 #.###.#..# ##..##> #.. ....# ....## fgZ~#.# .. ... #..> #.# >##..#.##..... fg[#.# #........## #.. ..##.###.# ## .. #.# fgA[T## #.#fg[fgZ^fg_fgc4fgffg/hfgfgfg: fg!fgIfgJfgKfg2SfgU,fgYnfg^ #.......'......##  ##...####.....## fg _V #..## ##...## # #.## ##.## ####.#### ###.. fgI_#.......# #..⌠.. #.##..#.# #.....⌠ fg_m#.###.#.## ##..⌠.. #...h....# ####..3 fg_#.###.#..# ##..##>## fg`#.. ....# ....###  #.# ...... #..>## #.# >##..#.##..fgL` #.# .##........## #.. ....##.fg~`g###.# ## .. fg` fgBafgefg(gfg!mfgmfg%sfgstfgfgfgfgfg9fgfgC,fgfgg; ## ##...## ## #.## ##.#######. ####.#### ###....... #.......# #..⌠.... fg#.##..#.# #.....⌠ #.###.#.## # #........# ####....# #.###.#..# ##..##>###fg8 #....h...# ....### 6.1 (3 #.###.......##..>### #.# #>##..#.##........ #.# #.##........## #.. .....##.###.# ## #.. .. # #.fg#  ### ## #.#  fg)l ######### #.#fgfgfgfghJfgfgjfg9fgSBfgfg  #..## ##...##   #.## ##.#####  ####.#### ###  #.......# #..⌠fgi[  #.##..#.# #...  #.###.#.## ##..⌠  #........# ####..  #.###.#..# ##..##>fgW  #.h......# ....##9  #.###.......##..>  #.# #>##..#.##  #.# #.##........  #.. .....##.###.#  ## #.. .. # #.#  #fg##### #.#   #.#   ### #.#fgfgfgfgQfg24fgfg!fgת,fgnfgůfg]fgfgfgµb #.......# #..⌠ #.##..#.# #...  #.###.#.## ##  #........# ####  #.###.#..# ##..## fg/ #........# ....#  #.###.......##..>#  #.# #>##..#.##....  #h# #.##....52  #........##.###.#   #####...... # #.#  fg* ###### #.#   #.#  ######### #.#  ####.......# #.#  ##.##.#####.# #.##  fgӶX##...#.#####.###... fgtfgbfgfg™fgfgfgfg fg fg fgfgfgfg_fg fg_ fg$$nfgP%fg&fg'fg'fg+g #.##..#.# #.....fg+6 #.###.#.## ##..⌠ #........# ####. #.###.#..# ##..##>#fg+ #........# ....# #.###.##..>## fg1,#.# #>##..#.##...... #.###.##........#### #..h.....##.###.# 5fga, ##### # #.#   ####### #.#  fg, #.#  ######### #.# ####.......# #.# fg, ##.##.#####.# #.#### ##...#.#####.###.... #.................#.#fg-fga0fg1fgfgfgfgfgfgBfgfgfgfgfgfgqfg #.###.#.## ##..⌠ #........# ####....# #.###.#..# ##..##>### #........# ##....###  #.###.......##..>## fgܜ7#.# #>##..#.##........ #.###.##....w...###### #........##.###.#  #####.# #.# 7.1 (2  ######### #.#   #.#  ######### #.#  ####.......# #.# fg##.##.#####.# #.####w   dart slug (wandering) ##...#.#####.###....#fg-f #.................#.#fgPF ##...#.#####.##fg`fgfg` _A dart slug is nearby!fgu  #.###.#.## ##..⌠. #........# ####....# fgLv _#.###.#..# ##..##>###  #........####....###  #.###.......##..># #.# #>##..#.##. #.###.##....w...######  #........##.###.#  #####.# #.#  fgv q# #.#  #.#  # #.#  ##.##.#####.# #.#### fgy fg .ww   dart slug (wandering)fgӀ )8.1 (1 fg _fg fg- fg% #.###.#.## ##..⌠....#   #........# ####....#   #.###.#..# ##..##>###  #........####....###  #.###.......##..>###### fg.& #.# #>##..#.##.  #.###.##........######  #.##w###.# fg[& #####.# #.#  #fg& #.#  #.#  fg&_# #.# fg&j ##.##.#####.# #.#### fg&fg0Kwwfgd1&9fg7fg:fg4  #.###.#.## ##..⌠....# #........# ####....###  #.###.#..# ##..##>###  #........####....###  fg4k#.###.......##..>######  #.# #>##..#.##.  #.###.##........######  #.##w###.# fg%5 #####.# #.#  # #.#  fgu5#.#  # #.#  fg5 ##.##.#####.# #.####    fg8fgAo.w60fgUfg#.###.#.## ##..⌠....##........# ####....### #.###.#..# ##..##>### #........####....### #.###.......##..>###### #.# #>##..#.##.. #.###.##........###### #.##.###.# #####....hw.# #.# # #.# #.# # #.# ##.##.#####.# #.#### ##...#.#####.##.....# #fgfg t  The dart slug launches a dart at you.fgfgj.=1fgfgq@ _The slug dart hits you but does no damage.fgv fg A dart slug. A small invertebrate. It hunts prey considerably larger than itself by firing chitinous darts, using a concealed air bladder to launch them with remarkable range and power. Max HP: ~10Will: noneAC: +EV: +  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 70% (normally travels slower than you) You have about 95% to hit with your +0 rapier and 95% to hit with your bite. It has about 54% to hit you. Attack Max Damage Bite 3 fgw It possesses the following natural abilities:  a - Slug Dart(2d3) (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.fgwfgK#.###.#.## ##..⌠....### smyle3432 the Shield-Bearer#........# ####....###Gnoll#.###.#..# ##..##>###Health: 29/29 ========================#........####....###Magic: 2/2========================#.###.......##..>######AC: 7Str: 15#.# #>##..#.##.........EV: 8Int: 7#.###.##........######SH: 5Dex: 11#........##.###.#XL:  2 Next: 91% Place: Dungeon:1#####....hw.# #.#Noise: =--------  Time:fg5 1161.1 (1.0)######### #.#a) +0 rapier#.#Throw: 16 stones######### #.#Beast ####.......# #.###.##.#####.# #.####w   dart slug##...#.#####.###....##.................#.###...#.#####.##.....# #You hit the hobgoblin. You bite the hobgoblin. _You kill the hobgoblin! _Found a stone staircase leading down. _A dart slug is nearby!The dart slug launches a dart at you. _The slug dart hits you but does no damage.fgfg fg0 g  You completely miss the dart slug.fgK t  The dart slug launches a dart at you.fg fg _4-----2.2 (1.1fg fg - _The slug dart hits you.fg#a X30fgfb T _You barely miss the dart slug.fg  You hit the dart slug.  The dart slug is heavily wounded.fg t  The dart slug launches a dart at you.fgv 93fgiw <-----4.3 (1.1fgy| fg~ - _The slug dart hits you.fg\ ;  You hit the dart slug.fgf g†fg fg #.###.#.## ##..⌠....### smyle3432 the Shield-Bearer#........# ####....###Gnoll#.###.#..# ##..##>###Health: 23/29 ===================-----#........####....###Magic: 2/2========================fg #.###.......##..>######AC: 7Str: 15#.# #>##..#.##.........EV: 8Int: 7#.###.##........######SH: 5fg$ Dex: 11#........##.###.#XL:  2 Next: 108% Place: Dungeon:1#####....h†.# #.#Noise: =--------  Time: 1165.3 (1.0)######### #.#a) +0 rapierfgT #.#Throw: 16 stones######### #.#Beast ####.......# #.#fg v##.##.#####.# #.######...#.#####.###....##.................#.#fg ##...#.#####.##.....# #  _You barely miss the dart slug.fg oYou hit the dart slug.  The dart slug is heavily wounded.fg The dart slug launches a dart at you. _The slug dart hits you.  You hit the dart slug.fg N _You kill the dart slug!fg @You have reached level 3!fg /  --more--fg  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? fg}N  Uppercase letters only, please.fg;L8/353/333 4% fg@fgR _You feel agile. x2+fg+fg*+fg+fg:+fg+fg _  You see here a dart slug corpse.+fg+fg-9 _+fgJ+fg(#.###.#.## ##..⌠....###........# ####....### #+fgm#.###.#..# ##..##>### #........####....### #.###.......##..>###### +fg#.# #>##..#.##......... #.###.##........###### #..##.###.# #####.....†h# #.# -7.3 (2##+fgC #.# #.# ## #.# ##.##.#####.# #.#### ##...#.#####.###....# #..+fgv#.# ##...#.#####.##.....# ##+fg8-+fg\+fg-fg'-fg(-fg!)-fg1-fg2-fg"3-fg8n-fg=#.......# #..⌠....⌠.....⌠#.##..#.# #.....⌠....#...#.###.#.## ##..⌠....#####.#........# ####....### ###.###.#..# ##..##>### #........####....### #.###.......##..>####.# #>##..#.##.........#.###.##....h...######9#........##.###.# #####.....†.# #.# ######### #.#  -fgL>\ ######### #.# ####.......# #.##.##.#####.# #.######...#.#####.##-fg>-fgyC-fg&E-fg| -fg -fg -fg -fgm -fg -fgu 30=-fg -fg -####.#### ###................#.......# #..⌠.⌠#.##..#.# #.......⌠#.###.#.## ##..⌠##...-fg> #........# ####....###.#.###.#..# ##..##>###-fg\ #........####....### #.###.......##..>###### -fgx #.# #>##..#.##h........ 71-fg q#.###.##........######-fg @#........##.###.# #####.....†.# #.# -fg ######### #.# -fg. |#.# ######### #.#####.......# #.###.##.#####.# #.###-fgP "#-fg -fg -fg 1fgJ1fg1fg`1fg1fg1fg1fg$1fg1fgb1fg.1==1fg~1fg1fg1fgQ1fg1fg1fg",1fg1fg1.#### ###......# ....# #..⌠....⌠.⌠..# ..#.# #.....⌠....#....⌠.....# #.#.## ##..⌠....#####....⌠..## 1fg9.....# ####....### ###....## #.#..# ##..##>### ###>## .....####....### ### #.......##..>######.# 1fg^#>##..#.##......h...# 7.3 (6 #.##........######### .....##.###.# #.....†.# #.# 1fg######### #.##.# ######### #.# #.......# #.# #.#####.# #.#### # 1fg41fg~2fg>y2fgy2fgp~2fg2fg42fg2fge2fgy 2fg 2fg2fg3fg 3fg 3fg3fgB3fg 3fg 3fg 3fg 4fgP4fg4fgȰ4fg4fg 4fg& 4fg4fg4fg*44fg*4fg-54fg54fgc;2=4fgk<4fg<4fg<4fgD>4fg?4fg?4fg&@4fgE/ ##.#######....<....####### # ## ###.....................# # #..⌠....⌠.....⌠# .# #.....⌠....#....⌠.....# ## ##..⌠....#####....⌠..## # 4fgF..# ####....### ###....## # ##..##>### ###>## # ..####....### ### ### # .....##..>######h# #81.3 (4.#.##..........# 4fgHF!#........######### ..##.###.# ...†.# #.# ###### #.# 4fgkF#.###### #.# 4fgFU.....# #.#4fg G4fgKK4fgL4fg-44fg 4fgڑ5fg5fgӥ5fg_5fgȫ6fg$6fg6fg!6fg$6fg&6fg^&6fgV+3=6fg/#### ###.....................# ...# #..⌠....⌠.....⌠....⌠..# .# #.#....⌠.....# .## ##6fg0[####....⌠..## ...# #### ###....## #..# ##..##> ###>##..####....### ### ### .....##..>######.# 6fg{0>##..#.##.......h..# 3.3 (2 .##........######### ....##.###.# ...†.# #.# ######## #.# #.#6fg0n ######## #.# .......# #.#6fg0D .#####.# #.######6fg0E 6fg16fg66fge77fg47fg)7fgW7fg7fg7fgO.#### ###....# #..⌠....⌠.....⌠....⌠.. #..#.# #.....⌠....#....⌠..... ##.#.## ##..⌠....#####....⌠..#..# ####....### ###....## 7fgH##.#..# ##..##>### ###>##..####....### ### ### ##.......##..>######.#  #>##..#.##...#7fgإa5 ##.##..##7fg#..##.###.# ##.....†.# #.#  ## #.# #.# 7fgl ## #.# ##.......# #.# ##.#####.# #.####7fgd7fg7fg^7fg, 7fg, 7fgf- 7fg2 7fg)3 7fg8 4==7fgw= \##.#### ###..# #..⌠....⌠.....⌠....⌠ .##..#.# #.....⌠....#....⌠ .###.#.## ##..⌠....#####....⌠...# ####....### ###.... .###.#..# ##..##>### ###>#..####....### ### ### .###.......##..>######.# .# #>##..#.##..#7 .###.##..##..##.###.###.....†.# #.#  ## #.#  #.#  ## #.# ####.......# #.# #.##.#####.# #.####7fg > 7fgB 7fglC 8fg 8fg 8fg, 8fgF 8fgu 8fg 8fg&  #.......# #..⌠....⌠.....⌠  #.##..#.# #.#....⌠.  #.###.#.## ######.  #........# #### ###.  #.###.#..# ##..##> ###  #........####....### ###  #.###.......##..>######.# 8fgy' 5 #.# #>##..#.##..........#  #.###.##.......h#########9  #........##.###.#  #####.....†.# #.# ######### #.# 8fg' #.########## #.#####.......# #.#  ##.##.#####.# #.#### ##...#.#####.###..8fg2( !..#8fgr( 8fg>- 8fg. 8fgpn 8fgn 8fg"s 8fgKt ### ###.......####....### ### #######.#  #>##..#.##..........# ###.##........###### .......##.###.# ####.....†.# #.#  ######### #h# 92.3 (3  ######## #..........#.#######.#  #>##..#.##..........# ###.##........###### .......##.###.# ####.....†.# #.#  ######### #.#   ############.......5  ##.##.#####.# #.#### 1 CfgU6 Cfg7 P.###Cfg7 I#.###.. ###.#.....########.####### ...Cfg7 F.......#....#.......####.##Cfg8 \.#.###.#.###...#. Cfg58 #.# #.#.###.# #..## Cfgc8 #.# #.#...#.# #.## ##'####.Cfg8 ... ##...## ###.# ##....†###.####Cfg8 3##.......## #.......# #.##.# Cfg8 ###.........####...#.#######.#... ..'..+....................Cfg9 V#.#Cfg)9 ?.#.#### CfgC9 ######...## #.##.# #.#Cfg]9 <  ........##Cfgt9 #.##.####.#Cfg9 E Cfg.: Cfg> CfggF Cfg CfgZ Cfg CfgR Cfg Cfg" Cfg" ..........#....#.......####.##.#.###.#.###...#. Cfg?# x#.# #.#.###.# #..## #.# #.#...#.# #.## ##'####.Cfgm# ... ##...## #.#.# ##.# ##....†##Cfg# s##.#.# #.######.......## #.......# #.##.# ###.........####h..#.#######.#...Cfg$ o5 ..'..+.............###....  #### ##....# #.#....#.# Cfg?$ .#####..##.##......#  .#####..#Cfgi$ U#.#######.# Cfg% Cfg* Cfg+ Efg~ Efg% Efg Efg Efg Efgʊ Efg Efg3 Efg ,Efgy Efg ###.########.#.###.#.###...#.#  #.# #.#.###.# #..##.# #.# #.#...#.# #.## #  Efg ##'## #.###.#.# ... ##...## #.# #.#.# ##.# Efg+ #....†## #.###.#.# #.#### .......## #.......# #.##.## EfgS ........####...#.#######.#...### ........+.......h...............'Efgu 9.3 (4......####...#.#####Efg #### .......## ##....# #.#....## # Efgȓ #.....## #.#### #.####.# #...## #.# #.# Efg #.# ....## #.# #.####.# Efgq ##..# #.# #......# # ##..# #.# ######.# #. ##..#########.#  #.# #.Efg EfgǙ Efg Efg Efg( Efg Efg FfgDFfgpEFfgJFfgKFfgT4FfglFfgFfg>FfgFfgFfg<FfgO Ffg0P FfgS FfgU Ffg Ffg Ffg^ Ffg Gfg= JGfgy Gfg` GfgA nGfg Gfg Gfg ,Gfg Gfg Gfg# ,Gfg Gfg Gfg Gfg: Gfg Gfg ####.#.###.#.###...#.# ##. #.#.###.# #..##.# #. #.#...#.# #.## # #. # #.###.#.# ... ##' #.# #.#.# ##.# ##.. Gfg †## #.###.#.# #.#### ##...## #.......# #.##.## ##....####...#.#######.#...####.....+.........'.....Gfg7 24.3 (5####...#.#####.......####.....Gfg ## ##....# #.#....## ##.... .## #.#### #.####.# ##...Gfg\ B #.# #.# #.# ##.. # #.# #.####.# ##' #.# #......# ######. Gfg #.# ######.# #.....######.# #.# #.#...Gfg5 Gfg Gfg Gfg Gfg Gfg Gfg Gfg Gfg Gfg Gfg Gfgٛ Gfg[ Gfgb GfgH Gfg v.#.###.#.###...#.# ##.##..##.#.###.# #..##.# #.###.##.#...#.# #.## # #.# #.  #.###.#.# ... ##'#####  #.# #.#.# ##.# ##...##  #.###.#.# #.#### ##.....##  #.......# #.##.## ##.......## ##...#.#######.#...####.........#.GfgE '.........'9 ##...#.#####.......####.........#  ##....# #.#....## ##.......##  #.#### #.####.# ##.....##  #.# #.# ##...##Gfgq   #.# #.####.# ##'##Gfg #.# #......# ######.####Gfg /#.# ######.# #.........#.# #.# #.#.....#.#Gfg Gfg Gfg Gfg `Gfg Gfgm Gfg Gfg2 Gfg= ,GfgX Gfg#.#.###...#.# ##.##..###.# ###.# #..##.# #.###.###.# ..#.# #.## # #.# #..... #.#.# ... ##'#######. #.#.# ##.# ##...## #.# Gfg>#.#.# #.#### ##.....## #.## ....# #.##.## ##.......## #... #.#######.#...####.........####..'.........'.....34Gfg .#####.......####.........####.. ..# #.#....## ##.......## ##. ### #.####.# ##.....## ### #.#Gfg,x ##...## #..GfgI #.####.# ##'## #.# Gfge@ #......# ######.#### #.#  ######.# #.........# #.#GfgJ  Gfg`#.# #.#.....#.# #.#GfgE Gfg-GfgIfgGIfgIfg4Ifg΍Ifg[IfgIfgIfg>IfgIfgIfg1IfgjIfgIfgIfg,Ifg؛IfgIfgkIfgIfgIfgcIfgIfgơIfgEIfgIfg,IfgkIfgIfg§IfgIfgGIfg}Ifg+ ##.#.##########.... ### #.###.............. ######.#########.#.######## ......#....#.........# ##..... ####.#.###.#.###...#.# ##.##. Ifgӱ  #.#.###.# #..##.# #.#  #.#...#.#.###.###.# #.# #  #.###.#.#.......r.# ##'###  #.# #.#.# ##h# ##...## IfgJ #.###.#.# #.#### ##.....# # #.......# #.##.## ##......Ifg$`#...#.#######.#...####........ +.......................'...... ####...#.#####.......####........ r   rat (asleep) IfgHF# ##....# #.#....## ##.......#.#### #.####.# ##.....#Ifgj#.# #.# #.# ##...##Ifg!Ifgt 43.3 (9  A rat comes into view.Ifgtr.rIfgKN====4.3 (10.0)IfgIfgr- _The rat squeaks loudly.IfglIfg%IfgIfg_JfgJfgJfgkJfgVJfgJfgJfguJfg$JfgVXJfgXJfg^Jfg`Jfgc #.## #.# ##.#.########## ### #.###........ ######.#########.#.########. ......#....#........##.... ###.###...##.##.###.# #..##.##...#.#.###.### #.# JfgM##.#.#....h.r..# ##'# #.#.#####.##### ##...#  #.###.#.#### ##.....# # #.......# #.##.## ## ####...#.#######.#...#### +................' #Jfg###...#.#####.......####. # ##........## ##.......#######.....JfgJfg 0r.Jfgh P----5.0)JfgHJfg+Jfg# Q----Jfg Jfg: Jfg Jfgz Jfg Jfg Kfgf ## # #.## #.# ##.#.########## ### #.###........ ######.#########.#.########. ......#....#.........# ##.... ###.###...###.##.###.# #..##.##...#.#.###h###.# #.# Kfg ##.#.#.....r...# ##'# #.#.#####.##### ##...#  #.###.### ##.....# # #.......# #.##.## ## ####...#.#######.#...#### +.............Kfgi ...' ####...#.#####.......####. # ##........## ##.......Kfg KfgJ \4-=6Kfg Kfg  ( _The rat bites you.KfgV KfgV Kfg` Lfg #.##### # #.## #.# ##.#.########## ### #.###........ ######.#########.#.########. ......#....#.........# ##.... ###.###...###.##.###.# #h.##...#.#.###.###.# #.# ##.#.#.....r...# ##'# #.#.#####.##### ##...#  #.###.### ##.....# # #.......# #.##.## ## Lfg?####...#.#######.#...#### +................' ####...#.#####.......####.LfgrLfg(:r.Lfg\5=-7LfgLfgLfgkLfgl"-LfgHlLfgrpLfgrLfgU  #.##### # #.## #.# ##.#.########## ### #.###........ ######.#########.#.########. ......#....#.........# ##.... ###.###h..###.##.###.# #..###...#.#.###r### #.# Lfg``##.#.#.........# ##'# #.#.##### ##...#  #.###.### ##.....# # #.......# #.##.## ## ####...#.#######.#...#### +................'LfgLfgV:r.Lfg&8Lfg?LfgLfgoLfgpLfguLfgvLfgMF LfgF LfgK LfgOM Lfg_&   #.##### # #.## #.# ##.#.########## ### #.###........ ######.#########.#.########. ......#....#....h....# ##.... ####.###...#.# ##.##.###.# #r.###...#.#.###.### #.# ##.#.#.........# ##'# #.#.##### ##...#  #.###.### ##.....# # #.......# #.##.## ## ####...#.#######.#...####Lfg( Lfg- :r.Lfg. &9Lfg3 Lfg5 LfgW K  #.##### # #.## #.# ##.#.########## ### #.###........ ######.#########h#.########. ......#....#........##.... ####.###r..#.# ##.##.###.# #..###Lfg7 O...#.#.###.### #.# ##.#.#.........# ##'# #.#.##### ##...#  #.###.### ##.....# # #.......# #.##.## ##Lfg Lfg/ :r.Lfg '50Lfg Lfg Lfg' Lfg Lfg$Lfgo%Mfg"######.## #.# #.# #.#  #.## # ### #.## # #.## #.# #  ##.#.########## # ### #h###....... #######.#########.#.###### .......#....#....r....#.. #####.#.###.#.###...#.##. #.#.###.# #..##.# #.# #.#...#.#.###.###.# #.#  #.###.#.#.........# ##' #.# #.#.#####.##### ## #.###.#.# #.#### ##MfgMfgK>r.MfgѤB=1MfgXMfgMfgMfg6MfgMfg MfgdMfgbeMfg,kMfglMfgd#.........######.####.# #.# #.#  #.# ### #.# ##.## #.# ##h#.########## ### #.###......... ######.#########r#.########.. ......#....#.........# ##..... ####.#.###.#.###...#.# ##.##.#.#.###.# #..##.# #.####.#...#.#.###.###.# .#  #.###.#.#.........# '###   #.# #.#.#####.### Mfgr.r   ratMfg &2MfgNfgw|#####.####.##.##.........######.#####.# #.# #.#  #.##### #.##.## #.# ##.#.##########  ### #r###......... #####.#########.#.########.. .....#....#.........# ##..... ###.#.###.#.###...#.# ##.##..#.#.###.# #..##.# #.###.#.#...#.#.###.###.# .# #.#.###.#.#.........# '##Nfg( <3Nfg%NfgN(Nfg Nfg Nfg Nfg Nfgn Nfg>o NfgGr Nfg8t Ofg"OfgĝOfgOfgOfgOfg1OfgOfgOfgOfgOfgOfg M #.........# ######.####  #.# #.# #.# #.########.##.##.#.#..##.#h##########...####r###........... ####.#########.#.######## Ofg* X....#....#.........# ##.#.###.#.###...#.# ##..#  #.#.###.# #..##.# .###.#  #.#...#.#.###.###.# #.# #.#.###.#.#.........# ##'######.# #.#.#####.##### ##...##Ofg Ofgc &4Ofg Ofgu Ofgn ######.####  #.# #.# #.# #.########.##.##.#.#..##.#.##########.......Ofg 3####r###h.......... ###.#########.#.######### ...#....#.........# # #.#.###.#.###...#.# ##..## #.#.###.# #..##.# .###.# #.#...#.#.###.###.# #.# #... #.###.#.#.........# ##'###### #.# #.#.#####.##### ##...## #.###.#.# #.#### ##..Ofg Ofg rr   ratOfg7 &5Ofg Ofg Pfg######.#### #.# #.# #.# #.#### ### #.##.## ##r## #.#...###.#.#.### #r###.#.#.#.#.##....#.........# ##. .#.###.#.###...#.# ##.##..# .#.###.# #..##.# #.###.# .#...#.#.###.###.# #.# #. .###.#.#.........# ##'# .# #.#.#####.##### ##...## # .###.#.# #.#### ##.....## #Pfg.r6Pfgt Pfg Pfgb######.#### #.# #.# #.# #.#### ### #.##.## ##.## #.#...###.#.#. ### #r###r.# #.#.#.#.# .#....#.........# ##. #.###.#.###...#.# ##.##..###. #.###.# #..##.# #.###.###. #...#.#.###.###.# #.# #. ###.#.#.# ##'#. # #.#.#####.##### ##...## #. ###.#.# #.#### ##.....## #.Pfg0PfgО:.rPfg&7PfgݤPfgPfgPfggPfgDPfgPfg` 4Pfge Pfgg Pfg7 Pfg7 Pfg= Pfg> Pfg4"Pfg#Pfg'Pfgp)QfgQfg*QfgQfgXQfg######.#### #.# #.# #.# #.#### ### #.##.## ##.## #.#...###.#.#. #r###.r.# .#.#.#.# #....#.# ##.Qfg# .###.#.###...#.# ##.##..###.# .###.# #..##.# #.###.###.# ...#.#.###.###.# #.# #..#.#.# ##'#.#  #.#.#####.##### ##...## #.#.#.# #.#### ##.....## #.#QfgkQfg\`.r8QfgQfg/QfgY######.#### #.# #.# #.# #.#### ### #.##.## ##.## #.#...###.#.#. #r###..r.# #.#.#.#### ....#.# ##...# QfgC###.#.###...#.# ##.##..###.# ###.# #..##.# #.###.###.##.#.###.###.# #.# #. #.#.#.# ##'#.# .#.# #.#### ##.....## #.#QfgQfg:.rQfgg.=9QfgQfg|T _The rat attacks as it pursues you! You block the rat's attack.RfgY5  You hit the rat.Rfg,_g†RfgFc/660RfghRfgKkG _You kill the rat!Rfg- { ######.#### #.# #.# #.# #.#### ### #.##.## ##.## #.#... ##.#.## #r###.... .#.#.#.#### #....#.# ##...# .###.#.###...#.# ##.##..###.# .###.# #..##.# #.###.###..#.#.###.###.# #.# # ##.#.#.# ##'#.  #.#.#####.##### ##...## #.# ##.#.# #.#### ##.....## #.Rfg Rfg) .-1Rfg Rfg p _You see here a rat corpse.Sfgw ######.#### #.# #.# #.# #.#### ### #.##.## ##.## #.#... ##.#.#Sfg7@# #r###..h†. #.#.#.#. .#....#.# ##. #.###.#.###...#.# ##.##..###. #.###.# #..##.# #.###.###. #...#.#.###.###.# #.# ##.#.#Sfgu[.# ##'#. # #.#.#####.##### ##...## #.#.#.# #.#### ##.....## #.SfgSfg!-Sfg&2 _SfgSfgTfgm######.#### #.# Tfgo_#.# #.# #.#### ### #.##.## ##.## #.#...###.#.#. #r###...h.# .#.#.#.# #....#.Tfg# ##.# .###.#.###...#.# ##.##..###.# .###.# #..##.# #.###.###.# ...#.#.###.###.# #.# #..#.#.# ##'#.#  #.#.#####.##### ##...## #.#.#.# #.#### ##.....## #.#TfgTfg]&3Tfg&Tfgp _You see here a rat corpse.TfgCK ,######.#### #.# #.# #.# #.#### ### #.##.## ##.## #.#...###.#.#. #r###...†TfgYL # #.#.#.#### ....#.# ##...# ###.#.###...#.# ##.##..###.# ###.# #..##.# #.###.###.##.#.###.###.# #.# #. #.#.#.# ##'#.# #.#.#####.##### ##...## #.# .#.# #.#### ##.....## #.#TfghS Tfg}T -4 _TfgjY TfgZ Ufg( ######.#### #.# #.# #.# #.#### ### #.##.## ##.## #.#... ##.#.## #r###.... .#.#.#Ufg).#### #....#.# ##...# .###.#.###...#.# ##.##..###.# .###.# #..##.# #.###.###..#.#.###.###.# #.# # ##.#.#.# ##'#.  #.#.#####.##### ##...## #.# ##.#.# #.#### ##.....## #.Ufg.Ufg/&5Ufg3Ufg6p _You see here a rat corpse.Ufg{ ######.#### #.# #.# #.# #.#### ### #.##.## ##.## #.#... ##.#.## #r###..h†. #.#.#.#. .#....#.# ##Ufg|. #.###.#.###...#.# ##.##..###. #.###.# #..##.# #.###.###. #...#.#.###.###.# #.# ##.#.#.# ##'#. # #.#.#####.##### ##...## #.#.#.# #.#### ##.....## #.UfgCUfg-6 _UfgUfgЉUfg3 Ufg4 zA rat corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Ufg85 xMenu/colouring prefixes: identified useless_item stationary corpse (g)o to location.WfgWfg######.####smyle3432 the Shield-Bearer#.#WfgyGnoll#.#Health: 35/35 ========================#.#Magic: 3/3========================#.####AC: 7Str: 15####.##.##EV: 8Int: 7##.###.#...#### SH: 5Dex: 13Wfg ##.#.##########......... XL:  3 Next:  6% Place: Dungeon:1 ###Wfg#r###..h†.............## Noise: ---------  Time: 1266.3 (1.0) #.#########.#.########........### a) +0 rapier Wfg{.#....#.........# ##.......... Throw: 16 stones #.###.#.###...#.# ##.##..###. Beast #.###.# #..##.#WfgA#.###.###. #...#.#.###.###.##.# #.....  ###.#.#.........# ##'#######.Wfgt  # #.#.#####.##### ##...## #.  ###.#.# #.#### ##.....## #.  _The rat attacks as it pursues you! You block the rat's attack.  You hit the rat. _You kill the rat! _You see here a rat corpse. Wfg|_You see here a rat corpse. _You see here a rat corpse.WfgWfgWfgWfgWfg,Wfg######.#### #.# #.# #.# Wfg#.#### ### #.##.## ##.## #.#...###.#.#. #r###...h.#7 WfgH.#.#.#.# #....#.# ##.Wfg|# .###.#.###...#.# ##.##..###.# .###.# #..##.# #.###.###.# ...#.#.###.###.# #.# #.Wfg.#.#.# ##'#.#  #.#.#####.##### ##...## #.#Wfg.#.# #.#### ##.....## #.#WfgWfgDWfgap _You see here a rat corpse.XfgU  There are no objects that can be picked up here.XfgXfgݪXfgB _a rat corpseYfgg4YfgYfgYfgQYfg _Yfg YfgKYfgYfgPYfgYfgYfgYfgYfgnYfgJ,YfgYfgYfgBYfg6######.#### #.# #.# #.# #.#### ### #.##.## ##.## #.#...#########  ##.#.##########.......YfgT#  #r###...†.....#####.# 74.3 (7 ###.#.########........#### #.# ........# ##..........# #.# ###...#.# ##.##..###.# #.# YfgF #..##.# #.###.# ###.###.# #.# #.........# ........# ##'#######.# ###.##### ##...## #.# ##.#  #.#### ##.....## #.####.Zfg ZfgQ Zfg{ Zfg" Zfg Zfg5 BZfg| Zfg Zfgj Zfg ZfgJ Zfg Zfg1 Zfg Zfg5 Zfg Zfg, Zfg Zfg Zfg Zfg Zfg -# #.............÷......######..##...#.#########.........##.####.##.#Zfg #.........# ######.####  #.#  Zfg [#.#  Zfg X#h# 9.3 (5Zfg X #.#### ZfgP C ### #.##.##  ##.## #.#...##########.#.##########............ Zfge  #r###...†.............#####.#Zfgz  ###.#.########........#### #.#Zfg 9 ........Zfg L.......# #.#Zfg  ###...#.# ##.##..###.# #.#Zfgc Zfgx Zfg Zfg5 Zfg- Zfg Zfg Zfg Zfg Zfgc Zfg nZfg ZfgO Zfg ,Zfg Zfg ZfgE Zfg Zfg Zfg Zfg Zfg Zfg ⌠..# #.# ######'#### #.#...### # Zfg ...# #.# #.........# #.#...# # ..## #.# #.####.##.# #.#...##### Zfg1 x.## .# #.####.##.# #...>...... ## #.###.........######.###### Zfg} # #.............÷......######..##...#.#########.........##.####h##.#84Zfg W#.........# ######.####  #.#  #.#Zfg . #.# #.####  ### #.##.## Zfgz e ##.## #.#...########Zfg Zfgn Zfg ]fg2]fg2]fg3]fg<]fg=]fgJC]fgD]fgVF]fgF]fg9G]fg!M# ##.# ##.....## #.#.#.#.# #.# # #.# ##...## #.#.....# #.# # #.# ######'#### #.#...### #.# # #.# #.........# #.#...# #.# ]fgM; #.# #.####.##.# #.#...#####.#  .# #.####.##.# #...>.......##.###.........######.#########.......÷......######..##...#h########7.3 (3#.........# #.####.##.# #.........######.###]fgNm#.##.# #.]fg/N3# #.]fgbN%####]fgN]fgT]fgU^fg #..# ##..#.#...#.# #.#  ##.# ##..#.#.#.#.# #.# ^fg@ #.# ##...## #.#.....# #.#  #.# ######'#### #.#...### #.#  #.# #.........# #.#...# #.# #.# #.####.##.# #.#...#####.# .# #.####.##.# #...>.......# #.#########.########^fg#.............h......# #####..##...#.#########.........# #.####.##.# #.........#######.#### ^fgPX#.#^fgd^fg +8.3 (1^fgb^fg x _You see here a hobgoblin skeleton.^fg U  There are no objects that can be picked up here.^fg ^fg ^fg J _a hobgoblin skeleton`fg`fg`fg`fg`fgN`fg} _`fg`fg..# ##.......###.#...#.# #.# #.# ##.....## #.`fgF #.# #.# ##...## #.#.....# #.# #.# ######'#### #.#...### #.# #.# #..`fgm# #.#...# #.# #.# #.####.##.# #.#...#####.#  `fg.# #.####.##.# #...>.......# #.###..`fg######.######## #..÷.h....# `fg<90.3 (2 #####..##...#.## #.........# #.####.##.# #.........#######.###`fg;2# `fg` `fg`fgc`fg`fgJ`fg2`fgc`fg`fgˍn`fg# ##.......###.#...#.# #.#  # ##.....## #.`fg #.#  # ##...## #.#.....# #.#  # ######'#### #.#...### #.#  # #..`fg# #.#...# #.#  # #.####.##.# #.#...#####.#  # #.####.##.# #...>.......#  #`fgM##..######.########  .`fg~÷...h..#  2..##...#.## `fgO #..#  `fgޓz#.####.##.#  #..#  `fg ######.####   #.#  `fg: #.#   #.# `fgfQ  `fg`fg`fg$`fg| D.# ##.###.#...#.# #.# .# ##.....## #.#.#.#.# #.# .# ##...## #.#.....# #.# .# ######'#### #.#...### #.# .# #.# #.#...# #.# .# #.####.##.# #.#...#####.# .# #.####.##.# #...>.......# .###.######.## .÷..h...#`fg} * #..##...#.#  #.#  #.####.##.#  #.#  ######.####  #.#  #.#  #.# `fg5 `fg +3.3 (1`fg `fg `fg53).# ##.###.#...#.# #.# #.# ##.....## #.#.#.#.# #.# #.# ##...## #.#.....# #.# #.# ######'#### #.#...### #.# #.# #.# #.#...# #.# `fg3#.# #.####.##.# #.#...#####.#  .# #.####.##.# #...>.# #.###.######.## #.÷.h....# #..##...#.`fg3m#  #.# `fg4P #.####.##.#  #`fg64.# ######.#### #.#`fgY4\ #.# #.#`fg;`fg<&4`fgA`fgCafg?jafgjafgckafgtafguafgzafg#~g  You see here a hobgoblin skeleton.afg~afg- _afgafg ##..# ##.......###.#...#.# #.# # ##.# ##.....## #.#.#.#.# #.# # #.# ##...## #.#.....# #.# # #.# ######'#### #.#...### #.# #afg #.# #...# #.#...# #.# # #.# #.####.##.# #.#...#####.#afg6 .# #.####.##.# #...>.......#  #.###...######.######## afg_ #..h÷......#7.3 (3 afg  #####..##...#.######## #.........#afg #.####.##.# #afg˄q...# ######.#### afgh #.#  #.# afg%D #.#afgafgafgbfgbfg!bfgbfgbfg|bfgXbfgabfgbfgbfgbfgbfgbfg^ ##..# ##.......###.#...#.# # #### ##.# ##.....## #.#.#.#.# # ...# #.# ##...## #.#.....# # bfg]⌠..# #.# ######'#### #.#...### # ...# #.# #...# #.#...# # ..## #.# #.####.##.# #.#...##### .## .# #.####.##.# #...>...... ## #.###...######.###### # #...÷......#bfg#300 #####..##...#.########bfg] #.........# #.####.##.# #bfg....# ######.####bfg #.# #.# bfgD #.#bfg{bfgObfgcfgIcfgcfg_cfg|#cfgK%cfg%cfg)cfg*cfga+,cfg+cfg/## ##..# ##.......###.#... .####### ##.# ##.....## #.#.#.cfg/....# #.# ##...## #.#.... cfg09....⌠..# #.# ######'#### #.#... .⌠.....# #.# #.........# #.#...cfg/0.⌠..## #.# #.####.##.# #.#... #....## .# #.####.##.# #...>cfgv06#>## #.###.........######.  ### #....÷......#4.3 (4 #####..##...#.######## #.........# #.####.##.# #.........#cfg0 ######.#### #.# #.#  #.#cfg 1cfg24cfg75cfg}cfgcfgcfgΏcfgscfggcfgcfgcfgcfgcfg!cfgBcfg<cfgȚ,cfgcfg?...#### ##..# ##.......###. .<....####### ##.# ##.....## #......# #.# ##...## #..⌠..# #.# ######'#### #. .#....⌠.....# #.# #.........# #. ####....⌠..## #.# #.####.##.# #.  ###....## #.# #.####.##.# # cfg###>## #.###.........## # ### #h............÷...9.3 (5 # #####..##...#.#### # #.........# # #.####.##.# #.........# cfg ######.#### #.# #.# #.#cfg9cfgcfgcfg(acfgacfggcfghcfg/w cfgw cfg} cfg} cfgCcfgDcfgTIcfgwJdfgQdfgodfgpdfgyudfg:wdfg{dfgdfgĹdfgdfg>dfg\ndfgdfg1dfgQdfgdfgdfgDdfg+,dfgdfgsM⌠..##..###.#.# dfg....####..##....####.........### .⌠..## ##..........'.........'.dfg## #####...####.........# ...#### ##..# ### dfg.<....####### ##.# ##.....# ............#dfg  ##...## ....⌠....⌠..# #.# ######'#### #. dfg1.#....⌠.....# #h# #.........# #dfgT13.3 (4###....⌠..## #.# #.####.##.# #. dfgy ###....## #.# #.####.##.# #. dfg ###>## #.###.........#### #### #....÷... dfg######..##...#.#### ##.........# ##.####.##.##.........#dfgdfgdfgdfg dfg/ dfg dfgq dfg dfg, dfg dfg #.#### #.# ##'## # #.# ##...## .....## #.### ##.....## dfg @⌠..##..###.#.## #### ..####..##....####..### .⌠..## ##..........'.........'.## #####...####.........##### ##..# ##.......## .<....####### ##h# ##.....#6.3 (3 dfgD ............ ##...## ....⌠....⌠..#dfg #####'### .#....⌠.....# #.# #.........# #. Beast ####....⌠..## #.# #.####.##.# #.###....## #.# #.####.##.# #. . . ###dfg E dfg dfg dfg dfg- dfg dfga dfgl dfg dfg dfg> dfg ,dfgq dfg  #...÷### ##.### ####.# #.#### #.# #....# #.# #.# dfg #.#### #.# ##'## # #.# ##...## .....## #.### ##.....## ⌠..##..###.#.## #### ..####..##....####.........### .⌠..## ##......h...'.........'.9dfg` ## #####...####.........##### ##..# ##.......## .<....####### ##.# ##.....## #. Beast ............# #.# ##...## #. ....⌠....⌠..# #.# ######'#### #. .dfg B #.#dfg dfg dfgG efgTefgefgÛefggefglBefgXefg#.....# #.#.#.#............  ###.### ##.÷...#####....####  #.# #...÷### ##.###  ####.# #.#### #.  #....# #.# #.# ##.#### #.# ##'## ...##### #.# ##...## ⌠.......## #.### ##.....## ⌠...⌠..##..###.#h## ##.## 21.3 (2...####..##....####...##⌠..## ##..........'..' #...## #####...####.........## #...#### ##..# ##.......###<....####### ##.# ##.....## # .............# #.# efg##...## # .....⌠....⌠..# #.# ######'#### # ..#....⌠.....# #.# #.........# #efgGefgefg#4efgefgffgeffgcfffgfffgoffgqffgqffguXffg2vffgwffg$y,ffgyffg>e #.# #...÷### ##.### ####.# #.#### #.# ffg...# #.# #.#### #.# ##'## ##.......##### #.# ##...## ffgd.....⌠.......## #.### ##.....# #..⌠...⌠..##..###.#.## ##....... ffg'##.####..##....####........  ##..⌠..## ##..h.......'........4.3 (3  ##...## #####...####.. ffg`####...#### ##..# ##......ffg.<....####### ##.# ##..... ................# #.# ##...ffg⌠.....⌠....⌠..# #.# ######'## ⌠....#....⌠.....# #.# #.........ffg#####....⌠..## #.# #.####.##. .### ###....## #.# #.####.##.ffgffg?ffgʇffgffgXffgffgffg ffg^ ffg ffg ffgBr ffgr ffgw ffg1y gfggfgZgfgßgfgOgfgx gfg gfggfggfg gfg gfg gfg gfg gfg% Xgfg gfg gfga gfgާ ,gfgy gfg gfg gfgP gfg gfg ..# #.....# #.#.#.#..... .## ###.### ##.÷...#####. ## #.# #...÷### ## gfg{ # ####.# #.#### # # #....# #.# ## ####.#### #.# # .#####.......##### #.# ## ..⌠.......## #.### ## gfg >...##..⌠...⌠..##h.###.#.## ##8.3 (4 ..####.......####..##....#### .## ##..⌠..## ##..........' ## ##...## #####...####.... gfg # ####...#### ##..# ##... gfg* #####....<....####### ##.# ##.. ....................# #.# ## .gfgF k⌠....⌠...⌠..# #.# ###### .gfgy ...⌠....#....⌠.....# #.# #....gfg: gfgƸ gfgL hfghfgbhfghfghfg5hfghfghfgh,hfghfg..#########.#.#.# #.#.# .....# #.....# #.#.#.#. #...## ###.### ##.÷...# ##.## #.# #...÷###  #.# ####.# #.####  #.# #....# #.# hfgV##†## ####.#### #.# #...#####.##### #.# hfg.........⌠...h...## #.### #31.3 (3hfg....##..⌠...⌠..##..###.#.## ## .hfg y....####.......####..##....#### hfg....## ##..⌠..## ##..........' ...## ##...## #####...#### ..## ####...#### ##..# ## .#######....<....####### ##.# # ##.....................# #.#  #⌠.....⌠....⌠..# #.# ###hfghfg0hfghfg4hfgIhfg4hfg...###.#.#.# #.#.##.....# #.....# #.#.# ####...## ###.### ##.÷...  ##.## #.# #...÷## #.# ####.# #.#### #.# #....# #.#  ##†## ####.#### #.#  ##...#####.......##### #.#  ##...⌠h......## #.### 4 ##.......##..⌠...⌠..##..###.#.## #.......####.......####..##....## '......## ##..⌠..## ##. #.....## ##...## #####...## ##...## ####...#### ##..# hfg ##.#######....<....####### ##.#  ###.....................# #.#  #..⌠....⌠.....⌠....⌠..# #.#hfg5ifgyifgifgLjifgifg,ifgX  There is a dry fountain here.ifgifgZ _ifgifg֜ifg~,ifgifgЦ ##.## #.# #...÷###  #.# ####.# #.####  #.# #....# #.# ##†## ####.#### #.#  ##...#####.......##### #.# ##............⌠.......## #.### #.......##..⌠...⌠..##..###.#.## .......####.......####..##....### ifg......## ##..⌠.h## ##..........7 .....## ##...## #####...##### ####...#### ##..# ##.#######....<....####### ##.#  ###.....................# #.#  #..⌠....⌠.....⌠....⌠..# #.# #  #.....⌠....#....⌠.....# #.# # ifgI ##..⌠....#####....⌠..## #.# # ####....### ###....## #.# # ifgifgPifgifgifgifgifg&ifgC-XifgX/,ifg/ifgM2ifg4ifg5ifg5ifg8ifg:Bifg,@q##...#####.......##### #.# ifg@#............⌠.......## #.### .......##..⌠...⌠..##..###.#.## # ......####.......####..##....#### .....## ##..⌠..## ##..........' ....## ##...## #####...#### ifg@...## ####...#### ##..# # #.#######....<....####### ##.# ifg@B###.............h.......# #.# 41.3 (4  #..⌠....⌠.....⌠....⌠..# #.# ifg)A #.....⌠....#....⌠.....# #.# #.  ##..⌠....#####....⌠..## #.# #.ifgjA+#....### ###....## #.# #. ##..##>### ###>## #.###. #....### ### ### #..... ##..>######.#ifgAp#####. ##..........##.ifgVBifgsifg jfg4jfgZjfgnjfgW  There is a dry fountain here. _jfgjfgBjfgek...## ##..⌠..## ##..........'.. ..## ##...## #####...####.. .## ####...#### ##..# ##. #######....<....####### ##.# jfgj#.....................# #.# # #..⌠....⌠.....⌠....⌠..# #.# #.....⌠....#....⌠.....# #.# #... ##..⌠....#####....⌠..## #.# #.##### ###h...## #.# #.##5 ..##>### ###>## #.###... ...### ### ### #...... ..>######.######..# ..........##.. ..######### #.### jfg #....#  ####.#jfgljfgjfgjfg~ 4jfg1 jfg jfg; jfg jfgS ## ##...## #####...####.. # ####...#### ##..# ##. #####....<....####### ##.# ##. ....................# #.# ##. .⌠....⌠.....⌠....⌠..# #.# ##### ....⌠....#....⌠.....# #.# #..... ..⌠....#####....⌠..## #.# #.#### #....### ###....## #.# #.##>### ## #.###.....7.3 (2### ### #...... >######.#  #####..##......#  #..... jfg% ######### #.#### # #.....  # ######  #    # # jfg jfg a _There is an escape hatch in the floor here.jfg? Qpfg pfgAn escape hatch in the floor. A spring-loaded one-way escape hatch set in the dungeon floor, allowing the pfgPeadventurer beset by adversaries to exchange the perils of this level for the perils of the next. While standing here, you can traverse the escape hatch with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.~fg ~fgw ## ##...## #####...####.... smyle3432 the Shield-Bearer # ####...######..# ##... Gnoll #####....<....####### ##.# ##.. Health: 35/35 ======================== ....................# #.# ##. Magic: 3/3~fg ======================== .⌠....⌠.....⌠....⌠..# #.# ###### AC: 7Str: 15 ....⌠....#....⌠.....# #.# #..... EV: 8Int: 7 ..⌠....#####....⌠..## #.# #.#### SH: 5Dex: 13 #....### ###....## #.# #.#### XL:  3 Next:  6% Place: Dungeon:1 ##>######h## #.###..... Noise: ---------  Time: 1347.3 (0.0) .### ###### #......... a) +0 rapier >######.#~fg #####..##. Throw: 16 stones ........##..... Beast ##########.#### ##.....  #######  ##  ## There are no objects that can be picked up here. _a hobgoblin skeleton _You see here a hobgoblin skeleton. ~fg6 _There is a dry fountain here. _There is a dry fountain here. _There is an escape hatch in the floor here.~fg4 [m~fg~fgfg&Jfg{+fg -fg72} _fg2fgg4fg 6,fg6fge8fg9,fg:fgJ<fg=,fg>fg@fgB,fgCfgI†## ####.#### #.# ...#####.......##### #.# ............⌠.......## #.### ###..⌠...⌠..##..###.#.## ## .....####.......####..##....####.fgJ## ##..⌠..## ##..........'.## ##...## #####...####. ..## ####...#### ##..# .#######....<...h####### ##.# #53.3 (6 ##.....................# #.#  #..⌠....⌠.....⌠....⌠..# #.# ###  #.....⌠....#....⌠.....# #.# # fg K ##..⌠....#####....⌠..## #.# #. ####....### ###....## #.# #.# #..##>######>## #.###.. ....### ###### #...... #..>######.#fgNK%#####..fgKfgPfgRfg,4fg-fg7fg[8fg<BfgM=fg=fg>fg?fgA,fgBfg6DfgE,fgH,fgwIfgIfghJfgKfgL,fgjMfgT{#...## ###.### ##.÷...#  ##.## #.# #...÷###  #.# ####.# #.####  #.# #....# #.#  ##†## ####.#### #.#  ##...#####.......##### #.# ##............⌠.......## #.### #.......##..⌠...⌠..##..###.#.## ......####.....h.####..##....##fgU`9 ......## ##..⌠..## ##.......... .....## ##...## #####... #...## ####...#### ##..# ##.#######....<....####### ##.#  .................# #.#  #..⌠....⌠.....⌠....⌠..# #.# #  #.....⌠....#....⌠.....# #.# #  ##..⌠....#####....⌠..## #.# #fg+Vfg[fg]fg"oJfgtfgvfg{fg|,fg|fg}fg~fg~fgJfgfgԀ,fg9fg,..# #.....# #.#.#.#..... .## ###.### ##.÷...#####. ## #.# #...÷### ## # ####.# #.#### # # #....# #.# # ## ####.#### #.# ## .########## #.# ##. ..⌠.......## #.### ##..##..⌠...⌠..##h.###.#.## ##...64.3 (5fgA!####.......####..##....#### .## ##..⌠..## ##..........'.... ## ##...## #####...####.... # ####...#### ##..# ##... #####....<....####### ##.# ##.. ....................# #.# ##. .⌠....⌠.....⌠....⌠..# #.# ##### ....⌠....#....⌠.....# #.# #.....fg͎fgfgt 4fg|$ fg.fgfgfgfgضfgfg۷fgfgfg|fgfg=fgfgBfg`fgcfgHfgfg.fgfg,fgrfg #.# #...÷### ##.###  ####.# #.#### #.#  #....# #.# #.# ##.#### #.# ##'## fg.......##### #.# ##...## ...⌠.......## #.### ##.....## ⌠...⌠..##..###.#.## ##.......######..##....####.........# #..⌠..## ##....h.....'.........'70.3 (6 ##...## #####...####.........# ##...#### ##..# ##.......## ...<....####### ##.# ##.....## ..............# #.# ##...## fg⌠.....⌠....⌠..# #.# ######'#####....⌠.....# #.# #.........######....⌠..## #.# #.####.##.# fg=## ###....## #.# #.####.##.#fgfgfg9fg fg fga fg> fg ,fg nfg9 ,fg fg< fg[ fg ,fgZ fg1 fg> fg~ fg9 fg@ fg ,fgr fg @  There is an open door here.fgz fg+ _fg6 fg # #.#### #.# #.# # #.# #.# #.## # #.# ##'## #.#.## #.# ##...## #...## #.### ##.....## ###. .##..###.#.## ##.......## ##.## ####..##....####.........####... # ##..........'.........'.  #####...####fg~ ...##.#...#7.3 (7 ##..# ##.......###.# .####### ##.# ##.....## #.#.#.....# #.# ##...## #.#....⌠..# #.# ######'#### #.#...# .⌠.....# #.# #.........# #.#...# ⌠..## #.# #.####.##.# #.#...#  #....## #.# #.####.##.# #...>.. #>## #.###.........######.## fg fgw fg fg Jfg fg fg  Bfg> fgq fgO fg fg ,fg fg fg Bfgx fg) ,fg fg fg ,fg] fg& M #.# ##'## #.#...#  #.# ##...## #.....#  #.### ##.....## ###...# .#.## ##.......## ##.##.## ##....####.........####...#.##### .........'.........'...............####.........##.#...#.###  ##..# ##.......###.#...#.# #.# ## ##.# ##....h## #.#.#.#.# #83.3 (6 fgw' .# #.# ##...## #.#.....# # #.# ######'#### #.#...### # #.# #.........# #.#...# #.# ## #.# #.####.##.# #.#...##### # #.# #.####.##.# #...>.......#  #.###.........######.########  #.............÷......#  #####..##...#.########fg' fg, fg@. fg 4fgk fg fgO]fg]fg^fghfgifgnBfgnfg&ofgofgqfgs,fgsfgxv@  There is an open door here.fgwfgw _fgxfg|zfg{,fg|fg|fg:~,fg~fgfgfg#fg{fg]fgfgLfgfgfg,fg fgfg,fgtfg> ##...## #.....#   ##.....## ###...#   ##.......## ##.##.##  #.........####...#.#####  ..'.........'............#  ###...##.#...#.###.#   ##.......###.#...#.# #.#   ##.....## #.#.#.#.# #.#  fg3m ##...## #.#h....# #.#  93.3 (10.0)  ######'#### #.#...### #.#   #.........# #.#...# #.#   #.####.##.# #.#...#####.#   #.####.##.# #...>.......#  ##.........######.########    ...........÷......#    ##..##...#.########   #.........#  fgfgQfgfg" fg fg fgp fgAfgBfgBfgKfg:PXfgUfgVfg8XfgyXfg$Yfg\R  There is a stone staircase leading down here.fg]fg1^ _fg^fgd##.........##.#...#.###.#  ##..#.#...#.# #.#  ## #.#.#.#.# #.#   ##...## #.#.....# #.#  fg)e6######'#### #.#...### #.#  #..# #.#...# #.#  #.####.##.# #.#...#####.#  #.####.##.# #...>.......#  #.........######h########  8.3 (5.0) ..........÷......#  fgf9#..##...#.########  #.........# #.####.##.# #.# ######.####   #.#   #.#  fgffglfg|mfgo fgq A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You fguq 8have not yet explored it and cannot tell where it leads.fgnfgx##.........##.#...#.###.#   smyle3432 the Shield-Bearer##.......###.#...#.# #.#   Gnoll##.....## #.#.#.#.# #.#   Health: 35/35 ========================##...## #.#.....# #.#   Magic: 3/3======================== ######'#### #.#...### #.#   AC: 7Str: 15 #.........# #.#...# #.#   EV: 8Int: 7 #.####.##.# #.#...#####.#  gy39;49m SH: 5Dex: 13 #.####.##.# #...>.......#   XL:  3 Next:  6% Place: Dungeon:1 #.........######h########   Noise: ---------  Time: 1398.3 (5.0) ..........÷......#  a) +0 rapier #..##...#.########  Throw: 16 stones #.........#  Beast #.####.##.# #.........#   ######.####  #.#  #.#   _There is a dry fountain here. _There is a dry fountain here. _There is an escape hatch in the floor here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.fg%zfgfgfg~0M.''........... ##..##fg2P##.......###.#...#.##.....## #.#.#.#.  ##...## #.#..... ######'#### #.#...###........# #.#...# #.#...#########.##.# #...h....... #.######.######## ..........÷......##...#.######## #.........# fg4fg@5+9.3 (1fg9fg7=c _There is a stone staircase leading down here.fg6rfgslA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.fg cfgp.'.........'............#   smyle3432 the Shield-Bearer ##.........##.#...#.###.#   Gnoll##.......###.#...#.# #.#   Health: 35/35 ========================##.....## #.#.#.#.# #.#   Magic: 3/3========================##...## #.#.....# #.#   AC: 7Str: 15 fgr######'#### #.#...### #.#   EV: 8Int: 7 #.........# #.#...# #.#   SH: 5Dex: 13 #.####.##.# #.#...#####.#   XL:  3 Next:  6% Place: Dungeon:1 #.####.##.# #...h.......#   Noise: ---------  Time: 1399.3 (1.0) #.........######.########   a) +0 rapier ..........÷......#  Throw: 16 stones #..##...#.########  Beast #.........# #.####.##.#   #.........#   ######.#### grm #.#   _There is a dry fountain here. _There is an escape hatch in the floor here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _There is a stone staircase leading down here.fgsfgxfg~fgɃ/400 _fgfg3 # #. #.# #####  ..# #... .. ...#..# #  ....#.#..###..#  #............ 2 #h.# #..# #[...  ###### fgfgE∆∆fg-1.1 (1.8fg*fgon open door stone staircase leading down here. stone staircase leading down here. _You climb downwards.  Found a leather armour. _upfgfgfgfg$fgfgfg#O _Found a short sword.fg^'fg'fg(fg<#.#.# ##### ..# #..... ...#..# #....#.#..###..# #............ #<.#  #..###..#..)..#3.1 (2.0######## ∆   _You see here a +0 leather armour.fg fg A +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.9 (7.8 -> 3.9). fgi Your EV would increase by 1.7 (8.3 -> 10.0). You found it on level 2 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour “Nought can Deform the Human race  Like to the Armours iron brace”fg f-William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.fgCEfg-XN#.smyle3432 the Shield-Bearer#.# #####Gnoll..# #...Health: 35/35 ========================.. ...#..# #Magic: 3/3========================....#.#..###..#AC: 7Str: 15#............EV: 8Int: 7#<.#SH: 5Dex: 13#..###..#XL:  3 Next:  6% Place: Dungeon:2#h...)..#Noise: ---------  Time: 1403.1 (2.0)#########fgYa) +0 rapier∆Throw: 16 stonesBeast _There is a stone staircase leading down here. _You climb downwards.  Found a leather armour. _There is a stone staircase leading up here. _Found a short sword. _You see here a +0 leather armour.fgbZfg bfg8dfg 4fge fg fg fgf % _fg+ nfg J#. #.# ##### ..# #... .. ...#..# # ....#.#..###..# #............ #<.# ##..###..# #[.h.)..# 5## ∆ fg fg fgl fgq4fgrfgufg'y,fg}fgl}fgD,fgfg$ #. #.# ##### ..# #... .. ...#..# # ....#.#..###..# #............ #<.# # #..###..# #h...)..#7 ## ∆fgfgqfgW _You see here a +0 leather armour.fgfgo+8.1 (1fgfg- _p - a +0 leather armourfg*2fg2fg3fgK5fg7fg;nfg<fg>fgu@fg@fgiAfgF#. #.# ##### ..# #... .. ...#..# # ....#.#..###..### fg]G#............. #<.# .# #..###..# #...h)..# 11.1 (3### ∆ fgGfgKfgNfgWfgYA short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 4.5At current training (3%) you reach 10.0 in about 10.9 XLs.Current attack delay: 0.8. Damage rating: 6 (Base 5 x 107% (Dex) x 120% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} fgDZMenu/colouring prefixes: unidentified melee weapon “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made”fgZe-Albius Tibullus, _Elegies_ I, xi. ca. 25 B.C. (g)o to location.fgfg#.smyle3432 the Shield-Bearer#.# #####Gnoll..# #...Health: 35/35 ========================.. ...#..# #Magic: 3/3========================....#.#..###..###AC: 7Str: 15#.............EV: 8Int: 7#<.# .#SH: 5Dex: 13#..###..#XL:  3 Next:  6% Place: Dungeon:2#...h)..#Noise: ---------  Time: 1411.1 (3.0)#########a) +0 rapier∆Throw: 16 stonesBeast Found a leather armour. _There is a stone staircase leading up here. _Found a short sword. _You see here a +0 leather armour. _You see here a +0 leather armour. _p - a +0 leather armourg#37mfgu ,#. #.# ##### ##...# #... r.... ...#..# ..# ....#.#..###..### #............. #<.# ..# #..###..# #....h..# # ∆ r   rat (asleep)fg>v fgŃ e  A rat comes into view.fg; fgW h ..Wr∆W   phantom (wandering)r   ratThe rat squeaks loudly.fgG 4==2.1 (1fg fg _A phantom comes into view. _You see here a +0 short sword.fgLfg1NfgDV..WrWfg0W/--3fg^fgb* _q - a +0 short swordfg& #. #.# ########. ..# #... .... .. ...#..# #.W# ....#.#..###r.### #...... #<.# #..# #..###..# #.# # ∆ ∆ fg' fg6 ..Wr∆--4fg; fg> fgfgbInventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)fg"8f - a +0 dagger  g - a +0 dagger  m - a +0 dagger  n - a +0 dagger  o - a +0 dagger  q - a +0 short sword Missiles (go to first with ()  e - 16 stones (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)b - a +0 scale mail  l - a +0 leather armour  fgp - a +0 leather armour Talismans (go to first with %)h - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)d - a potion of might fg[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgT<a - a +0 rapier (weapon). A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 4.5  At current training (3%) you reach 14.0 in about 17.0 XLs.  Current attack delay: 1.0. Damage rating: 9 (Base 7 x 107% (Dex) x 120% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon fgU“Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made...”  -Albius Tibullus, _Elegies_ I, xi. ca. 25 B.C. (u)nwield, (d)rop, (=)adjust, or (i)nscribe.fgePInventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)  f - a +0 dagger  g - a +0 dagger  m - a +0 dagger  n - a +0 dagger  o - a +0 dagger  q - a +0 short sword Missiles (go to first with ()  e - 16 stones (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)  b - a +0 scale mail  l - a +0 leather armour  p - a +0 leather armour Talismans (go to first with %)  h - a beast talisman (active) fgCScrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)  d - a potion of might [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgq - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 4.5  At current training (3%) you reach 10.0 in about 10.9 XLs.  Current attack delay: 0.8. Damage rating: 6 (Base 5 x 107% (Dex) x 120% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. fg}XStash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, or (i)nscribe.fg3Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)  f - a +0 dagger  g - a +0 dagger  m - a +0 dagger  fgqn - a +0 dagger  o - a +0 dagger  q - a +0 short sword Missiles (go to first with ()  e - 16 stones (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)  b - a +0 scale mail  l - a +0 leather armour  fg]p - a +0 leather armour Talismans (go to first with %)  h - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)  d - a potion of might [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fgKh fgo0#.smyle3432 the Shield-Bearer#.# ########.Gnoll..# #... ....Health: 35/35 ========================.. ...#..# #..#Magic: 3/3========================....#.#..###.W###AC: 7fgpiStr: 15#.........r...EV: 8Int: 7#<.# #..#SH: 5Dex: 13#..###..#XL:  3 Next:  6% Place: Dungeon:2#.....h.#Noise: ---------  Time: 1414.1 (0.0)#########fgpa) +0 rapier∆Throw: 16 stones∆fggq;Beast W   phantom∆r   rat _p - a +0 leather armour  A rat comes into view.The rat squeaks loudly. _A phantom comes into view. _You see here a +0 short sword. _q - a +0 short swordfgyfg+zfgfgRfgUfgXA phantom. A nearly-transparent undead spirit, suspected by some sages to be a degenerate form of ghost, with no memories of its former life. It rarely stays in one placefor long. Max HP: ~27Will: +AC: +EV: +++  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 56% to hit with your +0 rapier and 48% to hit with your bite. It has about 63% to hit you. Attack Max Damage After Damaging Hits Hit 8fgY)Blink together with the defender It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. [!]: Description|QuotefgPfg##.smyle3432 the Shield-Bearer#.# ########.Gnoll..# #... ....Health: 35/35 ========================.. ...#..# #..#Magic: 3/3========================fgr....#.#..###.W###AC: 7Str: 15#.........r...EV: 8Int: 7#<.# #..#SH: 5Dex: 13#..###..#XL:  3 Next:  6% Place: Dungeon:2#.....h.#Noise: ---------  Time: 1414.1 (0.0)#########a) +0 rapier∆Throw: 16 stones∆Beast W   phantom∆r   rat _p - a +0 leather armour  A rat comes into view.fg͵The rat squeaks loudly. _A phantom comes into view. _You see here a +0 short sword. _q - a +0 short swordfgfgfg4=#.smyle3432 the Shield-Bearer#.# ########.Gnoll..# #... ....Health: 35/35 ========================.. ...#..# #..#Magic: 3/3========================....#.#..###.W###AC: 7Str: 15#.........r...EV: 8Int: 7#<.# #..#SH: 5Dex: 13#..###..#XL:  3 Next:  6% Place: Dungeon:2#.....h.#Noise: ---------  Time: 1414.1 (0.0)#########a) +0 rapier∆Throw: 16 stones∆Beast fg5W   phantom∆r   ratThe rat squeaks loudly. _A phantom comes into view. _You see here a +0 short sword. _q - a +0 short sword  Press: ? - help, v - describe, . - travelThe floor.fgMQWh _A phantom comes into view. _You see here a +0 short sword. _q - a +0 short sword  Press: ? - help, v - describe, . - travelHere: a phantomfgCr #. smyle3432 the Shield-Bearer #.# ########. Gnoll ..# #... .... Health: 35/35 ========================  .. ...#..# #..# Magic: 3/3========================  ....#.#..###.W###  AC: 7Str: 15 #.........r...  EV: 8Int: 7 #<.# #..# SH: 5Dex: 13 #..###..#fg=Db XL:  3 Next:  6% Place: Dungeon:2 #.....h.# Noise: ---------  Time: 1414.1 (0.0) ######### a) +0 rapier ∆ Throw: 16 stones ∆  Beast   W   phantom ∆  r   rat _A phantom comes into view. fg4E_You see here a +0 short sword. _q - a +0 short sword  Press: ? - help, v - describe, . - travelHere: a phantom  The floor.fg #. #.# ########. ..# #... ....  ..  #..#  #.W###  .r...  #<.# #..# #..###..# #.....h.# ######### ∆ ∆ fgV ∆ fg#4fgAz _There are monsters nearby!fgO/#.smyle3432 the Shield-Bearer#.# ########.Gnoll..# #... ....Health: 35/35 ========================.. ...#..# #..#Magic: 3/3========================....#.#..###.W###AC: 7Str: 15#.........r...EV: 8Int: 7#<.# #..#SH: 5Dex: 13#..###..#fgxPXL:  3 Next:  6% Place: Dungeon:2#.....h.#Noise: ---------  Time: 1414.1 (0.0)#########a) +0 rapier∆Throw: 16 stones∆Beast W   phantom∆fgPzr   ratPress: ? - help, v - describe, . - travelHere: a phantom  The floor. _There are monsters nearby!Press: ? - help, v - describe, . - travelThe floor.fg5);.hfguy 9r.  Here: a phantom  The floor. _There are monsters nearby!  Press: ? - help, v - describe, . - travelHere: a rat#fgO A rat. A dirty rodent that has grown large and aggressive in the dungeon environment. Max HP: ~2 Will: noneAC: + EV: ++ Threat: Minor Class: Natural Size: Tiny Int: Animal You have about 66% to hit with your +0 rapier and 59% to hit with your bite. It has about 52% to hit you. Attack Max Damage Bite 3 [!]: Description|Quote%fg4 #.smyle3432 the Shield-Bearer#.# ########.Gnoll..# #... ....Health: 35/35 ========================.. ...#..# #..#Magic: 3/3========================....#.#..###.W###AC: 7Str: 15#.........r...EV: 8Int: 7#<.# #..#SH: 5Dex: 13%fgp5 b#..###..#XL:  3 Next:  6% Place: Dungeon:2#.....h.#Noise: ---------  Time: 1414.1 (0.0)#########a) +0 rapier∆Throw: 16 stones∆Beast W   phantom∆r   ratHere: a phantom  The floor. _There are monsters nearby!Press: ? - help, v - describe, . - travelHere: a rat  %fg5 The floor.%fgx r   You can't see that place.&fg>  &fgk-  &fg-  &fg*69  &fg&=  'fgO29  'fg9  'fg4@   'fg9  'fg9  'fg9  'fg9  'fg?   (fg2b9  (fgq}@  (fgb@  (fg-  (fgt%@  (fg@  (fgD  (fgX-  (fguL (fga-  (fge?  +fgUM. +fgf? +fg-  +fg6 7  +fgNK @ +fg{% = +fg$-  +fgt7  +fg-  ,fg# , v - describe, . - travelA rock wall.,fgMX.#The floor.,fg6..,fg|-..-fgr #. smyle3432 the Shield-Bearer #.# ########. Gnoll ..# #... .... Health: 35/35 ========================  .. ...#..# #..# Magic: 3/3========================  ....#.#..###.W###  AC: 7Str: 15 #.........r...  EV: 8Int: 7 #<.# #..# SH: 5Dex: 13 #..###..#-fg XL:  3 Next:  6% Place: Dungeon:2 #.....h.# Noise: ---------  Time: 1414.1 (0.0) ######### a) +0 rapier ∆ Throw: 16 stones ∆  Beast   W   phantom ∆  r   ratHere: a phantom  The floor. _There are monsters nearby!Press: ? - help, v - describe, . - travelThe floor.-fg)  #. #.# ########. ..# #... ....  ..  #..#  #.W###  .r...  #<.# #..# #..###..# #.....h.# ######### ∆ ∆  ∆ -fg 4-fgR -fgǴ d _There are monsters nearby!-fgl -fg -fg{ .fgBQ 2The floor./fg=/fg#.smyle3432 the Shield-Bearer#.# ########.Gnoll..# #... ....Health: 35/35 ========================.. ...#..# #..#Magic: 3/3========================....#.#..###.W###AC: 7Str: 15#.........r...EV: 8Int: 7#<.# #..#SH: 5Dex: 13#..###..#XL:  3 Next:  6% Place: Dungeon:2#.....h.#Noise: ---------  Time: 1414.1 (0.0)#########a) +0 rapier∆Throw: 16 stones∆Beast W   phantom∆/fgr   ratHere: a phantom  The floor. _There are monsters nearby!Press: ? - help, v - describe, . - travelThe floor. _There are monsters nearby!/fg7/fg/fg/fg^ A  .##.# ######## ..# #... .... ...#..# #..# ....#.#..###.W####.........r...#<.# #..###.......#########∆ ∆∆/fg*/fgR/fg Z.Wr/fg 25.1 (1 _/fg/fg0fgK  You hit the rat.  The rat is severely wounded.0fg'^.W 0fg.=60fgy0fg1 _You block the rat's attack.2fgr5  You hit the rat.2fg99 † 2fgP You kill the rat!2fg(.872fgo2fg<T _The phantom barely misses you.3fg%3fgx&3fge-3fg/6fg``  You hit the phantom.  The phantom is lightly damaged.6fgX  #  #. .# #.# ########. ..# #... ...... ...#..# #..#....#.#.h###..###W.......#.#<.###†§#.# #..###..##.......#6fg!z#########∆  ∆6fg('.6fg*)Y29-----86fg.6fg1J _The phantom hits you. The phantom blinks! You blink. _The phantom hits you but does no damage.>fg\j  You hit the phantom but do no damage.>fg].20.0 (0.9>fg#c>fgf5 _The phantom is lightly damaged.@fg0   You hit the phantom. Your bite misses the phantom.The phantom is moderately damaged.@fgy# #..#####.# ########.......###........#......#..# #..# #....#.#..###..### #..h...§......@fgk #.#W#<.###†.#. .. #.#..###..##.. ..#.......#... ###########.# ∆   ∆ @fg9§@fgX727--@fg&1.0 (1.0@fg!"@fg5%J _The phantom hits you. The phantom blinks! You blink.Efg  You hit the phantom.  The phantom is moderately damaged.Efgx9  ## #.  #.  #. .#######.## ########.#.......###........#...h..#..# #..##...W#.#.§###..####.##......§...... .. #.#§#<.###†.#.#.. ...#.#....### #......#.......#... #############.#∆∆The phantom closely misses you. The phantom hits you. The phantom blinks!Efg'.Efgr22-----2.1 (1.1Efg:Efg _You blink.Ffg  You hit the phantom.  The phantom is heavily damaged.Ffgd3---30Ffg9 Ffg> _The phantom hits you but does no damage.Ffg>  You miss the phantom. Your bite misses the phantom.The phantom is heavily damaged.FfgF?&4Gfgn _The phantom completely misses you.GfgΕ  You closely miss the phantom.The phantom is heavily damaged.Gfg-5.2 (1.1GfgGfgeT _The phantom barely misses you.Hfg0  You hit the phantom. You bite the phantom, but do no damage.The phantom is heavily damaged.Hfg/7&#.#.#. .#######.## ########.#.......###........#......#..# #..# #...§#.#..###..### #.##....W........ .. #.#.#h.###†.#. Hfg!8W#.. ...#.#..###..# ## #......#.......# ... ############# .# ∆ ∆ ∆Hfg(?9§Hfgy@^1-6.3HfgBHfgDEJ _The phantom hits you. The phantom blinks! You blink.IfgR . You puncture the phantom!  The phantom is almost destroyed.Ifgf2==7.4IfgIfg5 _You block the phantom's attack.JfgV .  You barely miss the phantom.The phantom is severely damaged.-8.5Jfg\ Jfg_ U _The phantom closely misses you.MfgT  You miss the phantom.The phantom is severely damaged.MfgUF-90Mfg}]Mfg9a5 _You block the phantom's attack.Ofg  You barely miss the phantom.The phantom is severely damaged.Ofg\3=30.6 (1.1OfgOfgr> _The phantom hits you but does no damage.Pfg  You closely miss the phantom.The phantom is severely damaged.Pfg,10PfgPfg|> _The phantom hits you but does no damage.Pfgr  You hit the phantom.  The phantom is almost destroyed.Pfg} >#. .#######.## ########.#.......###........ Pfg}  #......#..# #..#  #....#.#..###..####.##....§........ .. #.#.#<.###†.#. #.. ...#.#..###..# Pfg} ## #......#.Wh....# ... ############# Pfg~ r.# ∆  ∆ Pfg1~ [ W  Pfgb~ 4∆ PfgO 9§Pfg) f18---2.7 (1.1Pfg Pfg– J _The phantom hits you. The phantom blinks! You blink.QfgO .<You hit the phantom. You bite the phantom, but do no damage.The phantom is almost destroyed.QfgP ,30QfgV QfgbY 5 _You block the phantom's attack.Sfg[bC  You barely miss the phantom. Your bite misses the phantom.The phantom is almost destroyed.9=--4Sfg@kSfg5 _You block the phantom's attack.UfgF  You closely miss the phantom.The phantom is almost destroyed.Ufg  ##  #.  #.  #. .######.## ########.......###........ #......#..# #..# #....#W#..###..### #.##...h......... .. #.#.#<.###†.#.UfgY ) #.. ...#.#..###..### #......#.§.....# ... #############.#∆  ∆Ufg :§Ufgz c8-5.6 (0.9Ufg UfgD J _The phantom hits you. The phantom blinks! You blink.WfgǴ 9  You hit the phantom.Wfg 1.Wfg -4------235%6.6 (1.0  You hit the phantom. _You destroy the phantom!  Wfg_ (Your Long Blades skill increases to level 1!Your Axes skill increases to level 1!  Your Maces & Flails skill increases to level 1!  Your Polearms skill increases to level 1!Wfg /  --more--YfgL n  Your Staves skill increases to level 1!  Your Ranged Weapons skill increases to level 1!ThrowingDodging skill increases to level 1!StealthUnarmed Combat skill increases to level 1!Yfg Yfg /  --more--gfg B pellcasting skill increases to level 1!ConjuratiHexesSummonings skill increases to level 1!Necromancy skill increases to level 1!TranslocationsgfgU /  --more--lfgh Fire MagicIce MagicAir Magic skill increases to level 1!Earth Magic skill increases to level 1!lfgUAlchemInvlfg/  --more--lfg=lfg##smyle3432 the Shield-Bearer#.Gnoll#.Health: 18/35 ============------------#..#Magic: 3/4lfg#==================------######.## ########.AC: 7Str: 15#.......###........EV: 8Int: 7#......#..# #..#SH: 5Dex: 13#....#.#..###..###lfg1XL:  3 Next: 235% Place: Dungeon:2#.##...h.........Noise: =--------  Time: 1436.6 (1.0).. #.#.#<.###†.#.a) +0 rapier#.. ...#.#..###..#lfgThrow: 16 stones## #......#.§§....#Beast ... #############.#lfg`∆∆Your Evocations skill increases to level 1!lfgYour Shapeshifting skill increases to level 1!You have reached level 4!lfg/  --more--fg421/415----4478% fgX6O _You feel agile.fg 4fgfgfgfgy _2fgfg!## #. #. #. .# fgN"######.## ########. #.......###........ #......#..# #..# #....#.#..###..### #.##..... -fg"8.6 (2.. #.#.#<.###†.#. #.. ...#.#..###..# ## #......#.......# ... ############# fg".∆fgs#8-fg(fg)fg>KfgR!Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)f - a +0 dagger  fg] page down [PgUp|<] page up [Esc] exit[top]fgp  a - a +0 rapier (weapon)  f - a +0 dagger  gmnoqshort sword Missiles (go to first with () fgqd e - 16 stones (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)  b - a +0 scale mail  lleather armour  p Talismans (go to first with %)  h - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)  d - a potion of might fgrf i - a fuming silvery potionbotfgCfgj .MHand Weapons (go to first with ))  k - a +0 scale mail (worn)  b - a +0 scale mailtopfg& i - a fuming silvery potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion fg' “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.fg [?25h[?0cfg Inscribe with what?    fg[?25l[?1cfgE [?25h[?0cfg~ [?25l[?1cfg [?25h[?0cfg[?25l[?1cfg$##smyle3432 the Shield-Bearer#.Gnoll#.Health: 22/41 ============------------#..#Magic: 3/5==============----------######.## ########.fg gAC: 7Str: 15#.......###........EV: 8Int: 7#......#..# #..#SH: 5Dex: 14#....#.#..###..###XL:  4 Next: 78% Place: Dungeon:2#.##.....h.......fg Noise: ---------  Time: 1438.6 (0.0).. #.#.#<.###†.#.a) +0 rapier#.. ...#.#..###..#fg!yThrow: 16 stones## #......#.......#Beast ... #############.#∆∆Your Evocations skill increases to level 1!Your Shapeshifting skill increases to level 1!You have reached level 4! _You feel agile.i - a fuming silvery potion  Okay, then.fgk'fg((fg,fgm/. _fg fg .The floor.fgfg l##smyle3432 the Shield-Bearer#.Gnoll#.Health: 22/41 ============------------#..#fg| 5Magic: 3/5==============----------######.## ########.AC: 7Str: 15#.......###........EV: 8Int: 7#......#..# #..#SH: 5Dex: 14#....#.#..###..###fg iXL:  4 Next: 78% Place: Dungeon:2#.##.....h.......Noise: ---------  Time: 1438.6 (0.0)fg .. #.#.#<.###†.#.a) +0 rapier#.. ...#.#..###..#fg Throw: 16 stones## #......#.......#Beast fg[ ... #############.#∆∆Your Evocations skill increases to level 1!Your Shapeshifting skill increases to level 1!fg You have reached level 4! _You feel agile.i - a fuming silvery potion _Okay, then.fg fgL fg fg@Zfg``Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)f - a +0 dagger  g - a +0 dagger  m - a +0 dagger  n - a +0 dagger  fghaMo - a +0 dagger  q - a +0 short sword Missiles (go to first with ()  e - 16 stones (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)b - a +0 scale mail  l - a +0 leather armour  p - a +0 leather armour Talismans (go to first with %)fgash - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)d - a potion of might fgb[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg?t  a - a +0 rapier (weapon)  f - a +0 dagger  gmnoqshort sword Missiles (go to first with ()  e - 16 stones (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)  b - a +0 scale mail  lleather armour  p Talismans (go to first with %) fg*u h - a beast talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !)  d - a potion of might  i - a fuming silvery potionbotfgofgFMHand Weapons (go to first with ))  k - a +0 scale mail (worn) fgGf b - a +0 scale mailtopfgi   i - a fuming silvery potionbotfg T fg@w i - a fuming silvery potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.fga [?25h[?0cfgb! fgcInscribe with what?    fgҴC[?25l[?1c[?25h[?0c[?25l[?1c[?25h[?0c[?25l[?1cfgh##smyle3432 the Shield-Bearer#.Gnoll#.Health: 22/41 ============------------#..#Magic: 3/5==============----------######.## ########.AC: 7Str: 15#.......###........EV: 8Int: 7#......#..# #..#SH: 5fgiDex: 14#....#.#..###..###XL:  4 Next: 78% Place: Dungeon:2#.##.....h.......Noise: ---------  Time: 1438.6 (0.0).. #.#.#<.###†.#.a) +0 rapierfg#.. ...#.#..###..#Throw: 16 stones## #......#.......#Beast ... #############.#∆∆fg!You have reached level 4! _You feel agile.i - a fuming silvery potion _Okay, then.i - a fuming silvery potion  Okay, then.fgafgfgfgĿ. _fg 04fg0fg52fg<3fg7 _fg8fgy9fg9fg:fg=?~## #. #. ##. .#  ######.## ########.##  fg?#.......###......... #......#..# #..# #....#.#..###..### #.##......# 41.6 (3fg?.. #.#.#<.###†.#.#  fg?~#.. ...#.#..###..#  ## #......#.......# ... ############# fg#@.∆fg@fg$EfgWGfg?O'#. #. .##. .# ######.## ########.## #.......###.........  #......#..# #..# #....#.#..###..####.##.............# .. #.#.#<.###h.#.# #.. ...#.#..###..# ## #......#.......#  ... ############# .# ∆∆  You have reached level 4! _You feel agile.fgOwi - a fuming silvery potion _Okay, then.fgVfgWa3=2.6 (1fgM\fg_Y _You feel agile.  i - a fuming silvery potion _Okay, then.  i - a fuming silvery potion _Okay, then. _You see here a rat corpse.fgYr`fgsfgwQ _fgx,fg yfg~ 78 M#. .# #####.## ########.## .......###.........  #......#..# #..#  #....#.#..###..####.##.............#.. #.#.#<.###†.#.# .. ...#.#..###..# # #......#......h# 4.6 (2  ... #############  .# ∆   ∆ fgfg:fg&fg- M #. .# #####.## ########.## .......###...........#..# #..# ...#.#..###..## #.##............  .. #.#.#<.###†.#.# .. ...#.#..### # #......#......... #############.#∆ ∆fgfgtl4==5.6 (1fgfgwfg XM #  #. .# #####.## ########.## .......###...........#..# #..# ...#.#..###..### #.##.............#  .. #.#.#<.###†h#.# .. ...#.#..### # #......#......... #############.#∆fg} fg &6fgC fg> fgX .## #####.## ########.## .......###.........  #......#..# #..# #.#..###..#####.............#.. #.#.#<.###†.#.# .. ...#.#..###.h# # #......#.....  ... ############Beast fg)fg&7fgv%fg['fg`  #. .# ######.## ########.## #.......###.........  #......#..# #..# #....#.#..###..### #.##.............#.. #.#.#<.###†.#.# #.. ...#.#..###..# ## #......#.....h.#  ... ############# .# ∆  ∆ ∆ fg7g p4=====8fgTk fgl fg 4fg= fg fgQ5=fgfgTfg,fgzfg@ #. .#  ######.## ########.##  #.......###......... #......#..# #..# #....#.#..###..### #.##.............#fgc .. #.#.#<.###†.#.#  #.. ...#.#..###..#  ## #......#..h....#51.6 (3 ... ####fg### .# ∆ ∆ fgD ∆fgfg$fg&fgifgMjfgofgqfg!fg"fg"fgi$fg%fg*=====6=fg0#. .#  ######.## ########.##  #.......###......... #......#..# #..# #....#.#..###..### #.##.............# .. #.#.#<.###†.#.#  #.. ...#.#..###..#  fg0## #......#....h..# 3.6 (2... ###### .# ∆ ∆ ∆fgk1fg6fg8fgO fgO fgP fgJR fgS fgX fg\  #. .# ######.## ########.## #.......###......... #......#..# #..# #....#.#..###..### #.##.............#fg]] = .. #.#.#<.###†.#.# #.. ...#.#..###..# ## #......#..h....#5 ... ###### .# ∆ ∆  ∆fg] fg{b fgd fg 4fg+ fg fg fg 7=fgn" #. .#  ######.## ########.##  #.......###......... #......#..# #..# #....#.#..###..### fg" T#.##.............# .. #.#.#<.###†.#.#  #.. ...#.#..###..#  ## #......#....h..# fg# 7... ###### .# ∆ ∆ ∆fg# fg( fgk* fgt/Jfg0fg75=====fgX94 _Magic restored.fg94fg:fg;fg =fgM=T8=fg=fgC@ #. .# ######.## ########.## #.......###......... #......#..# #..# #....#.#..###..### #.##.............# .. #.#.#<.###†.#.# #.. ...#.#..###..# ## #......#h......#61.6 (4 ... ############# .# ∆fgCz ∆  ∆fgDfgHfgJfg=fgfgfgvfg ,fg.=====fgfg ,fgfg09=fg#. .#  ######.## ########.##  #.......###......... #......#..# #..# #....#.#..###..### #.##.............# .. #.#.#<.###†.#.#  #.. ...#.#..###..#  ## #......#....h..# 5... ############# .# ∆ ∆ ∆fgvfg?fg 4fg fgl fgfgLfg#. .# #####.## ########.## .......###......... #......#..# #..# #....#.#..###..### #.##.......#  .. #.#.#<.###†.#.# .. ...#.#..###..# # #......#......h# 7.6 (2  ... ######  .# ∆ ∆ ∆fgwfgOfg #. .# #. .# ######.## ########.## #.......###......... #......#..# #..#  #....#.#..###..### #.##.............# fg1E .. #.#.#<.###†.#.# #.. ...#.#..###h.# ## #......#.......# ... #############.#∆  ∆fgfg+8.6 (1fg!fgr#fg#mfgmfg(tfgufg #. .# #. .# .## ########.## .###......... #......#..# #..# #....#.#..###..### #.##.......#  fgX x.. #.#.#<.###†.#.# .. ...#.#..###.h#  #......#.#  ... #####  .# ∆ ∆fg -∆fgL fg &30fg 1=9fg fg fg fgf fg fg fgk Bfg%! Bfg" fg' 478 fg' 5# . fg' #. .#  #. .# fg!( m#####.## ########.## fgA( .......###......... .....#..# #..#  fgb( #....#.#..###..###  #.##..........h..#fg( 71.6 (2  .. #.#.#<.###†.#.# fg( .. ...#.#..###..# # fg( # #......#.......#... #############fg9) 5.#∆fg) fg. fg0 fgc 1==fg nfgE " .##.  #. .#  #. .# fg <#####.## ########.###.# .......###............#.....#..# #.h# 3  #....#.#..###..###  #.##.............#fg .. #.#.#<.###†.#.#Beast fg .. ...#.#..###..#.###fg& fg fg; fg fgJfgfg`fg^fg ##.##...# #####.## ########.###.# .......###............#  #......#..# #..# fg  #....#.#..###..### ##..........h..#5  fg!N.. #.#.#<.###†.#.# .. ...#.#..###..#.##fg;!=Beast #fg]!fg!fg'fg)fgJfgXJfgJfgMfgNfgU2=fgmV,fg&`. #####.## ########.###.# fgo`2.......###............##......#..# #..#  #....#.#..###..###  #.##....fg`...#  .. #.#.#<.###†.#.# fg`.. ..# # #......## #fg`8.6 (3. ############# fgas .# ∆  ∆ fg;a.fg_a, ∆fgbfgqgfg5ifg4fgfgfgDfg3=fgfg;fgjfg3fgW## .#  #. ..  #. .#  #. .# ####.## ########.###.# ......###............##......#..# #..#  #....#.#..###..###  #.##.....fg2.# 81 fg0.. #.#.#<.###†.#.# . ...#.#..###..#.##......#.......#.# ... #############.# .#∆ .#.. ∆..fgfgfg## .# #. .. #. .# #. .# .## ########.###.# ###............# #......#..# #..# #....#.#..###..### #.##.#  #.#.#<.###†.#.#  ...#.#..###..#.# #......#.......#.#  ######.# # ∆ ..#... ∆...fg&fg'+2.6 (1fgo-fgV2fg ..# ###.## ########.###.# .....###........... #......#..# #..# #.#..###..#####............. . #.#.#<.###†.#  ...#.#..###.. #......#......##fgmBeast .... ∆fgfg&3fgfgfgfgcfgfgfgfgg4=fgfgQfg# ###.## ########.###.# .....###............# #......#..# #..# #....#.#..###..### fgͱ?##.............# fg2. #.#.#<.###†.#.  ...#.#..###..#. #......#......5.6 (2 .. ############ # ∆ . .... ∆ fgTw................#... ∆....fg...... fgXfg?fgκfg' ###.## ########.###.# .....###........... #......#..# #..# #.#..###..#####............. . #.#.#<.###†.#  ...#.#..###..#. #......#.......#. .. ############ # ..$.... #........ ∆#......... #..........#.....#....!fg #..........##.....##.####fg fg˴ +6.6 (1fg2 fgȺ r _Found 10 gold pieces and a sedimented puce potion.fgq4fgrfgvfg\zfg~2 fg86_Found a storm talisman.fg2fgE5=fgTfgF.......###............#  #......#..# #..#  ##..###..###  #.##.............#  .. #.#.#<.###†.#.# .. ...#.#..###..#.# # #......#.......#.#  ... #############.#  .# ....$..h..#8.6 (2 ###.........%# #.....# #...... #.....#....!#. #..........## ......##.#### .####. .fg,#fgfgM;%fgfgHfgÜfgfg̡fgEfgBfgVfgfg߫fg #.......###..# #......#..# #..# #....#.#..###..### #.##..# .. #.#.#<.###†.#.# fgj #.. ...#.#..###..#.#  ## #......#.......#.# ... ##.# .#..$h....#90##..%# #..# #.. #.....#....!#. #..## ......##.#### .####.# .#fgfg8fgfg0 #.###.# #......#..# #..# #....#.#..###..### #.##fgv.# .. #.#.#<.###†.#.# #.. ...#.#..###..#.# ## #......#.#.# ... fg#.# .#.h.....#.#####fg҇.%# #.# #.fg #.....#.!#. #fg..## ......##.#fg2## .####.# .#fgefgڑ+1.6 (1fgt9%fg;%fg3v6==2.6 (2fgfgǧ> _You now have 66 gold pieces (gained 10).fg fg fg fg+ fg fgy ,fgZ fg ,fg fg fg fgޤ #7fg 3=fg fg fg fg( fg fg #......#..# #..#  #....#.#..###..###  #.##.............# .. #.#.#<.###†.#.# . ...#.#..###..#.#  #......#.......#.# fg0 ... #############.# .# .............####  .#####.....h...%# 6.6 (4 #....# #.... #.....#....!#. fgq #..........##......##.#####.####.# .#.. #.#fg D .#fgq fg :%fg fg fgM fg fg* fg] ,fgŧ ,fg fg fg0 fg fgP b8=fgŲ fg fgv ,fg fg 2....#..# #..# ..#.#..###..### #....# #.#.#<.###†.#.# fg6 f.#.#..###..#.# ....#.......#.# #####.#  ......####  .#####.........h# fg^ `500#....# fg X#...... fgD _#.....#....!#.... #..........####......##.#####.####.##.#.. #.##.#fg fg fg T _You see here a storm talisman.fg> fg fgH fgR fgЉ fgM ; _fg fgX fg fg fg< #.............# #.#.#<.###†.#. ..#.#..###..# ....#.......# fg #############.  .............####  .#####.........%## ##. #....#..... ....h.......2.6 (2fg #....!#.....######.Beast .fg fg fg fg4fg3fgfg9=fgNfgfg fg{fg378 ....#..# #..# ..#.#..###..## #............ #.#.#<.###†.# ..#.#..###..#. ....#.......#.# fgV#############.#  ......####  .###### ##.4......#.....fg........ #.....#....!#.....fg#..........######.......##.####fg3.fgfg/j _You see here a storm talisman.fgHfg+5.6 (1fg[fgͽ* _r - a storm talismanfgfg fg4fgwfgY,fg,fgfg;M40=fg+fgX#r.........# .#.#<.###†.#.# .#.#..###..#.# ...#.......#.# ############.# .........#### fg#,.#####..........## ###..  #...#......  #........7.6 (2fg##.....#....!#......#.######........##.#### #.####.##.#fg$$g.. #.##.# fg$fg)fg+fg #.#<.###†.#..###. ...#.......# ############. .............#### .#####...######.. ..#........#....h#......fg.....######........##.#### Beast fg̊fg(+8.6 (1fgpfgfgX+9.6 (2fgƛfgu\ _s - a sedimented puce potionfgfg0fgfgN _There are no items here.fg6 fgg KInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (weapon)f - a +0 dagger  g - a +0 dagger  m - a +0 dagger  n - a +0 dagger  o - a +0 dagger  q - a +0 short sword Missiles (go to first with ()  e - 16 stones (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  k - a +0 scale mail (worn)b - a +0 scale mail  l - a +0 leather armour  p - a +0 leather armour fgݥ Talismans (go to first with %)h - a beast talisman (active)  r - a storm talisman Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg3r - a storm talisman. Lightning trapped, impossibly, in a bottle. Lets the user walk through the air as a raging, lightning-filled tempest. The user's melee attacks are electrified and strike all adjacent foes. The user also flies, gains immunity to poison, miasma, petrification, constriction, and sticky flame, and also resists fgBelectricity. They can launch themselves as a lightning bolt, blasting through everything in their way. While transformed, any equipped weapons and armour are melded. A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. fghMinimum skill: 23 (insufficient skill lowers this form's max HP) Maximum skill: 27 fgkYour skill: 1.2  At current training (4%) you reach 23.0 in the equivalent of 29.1 XLs. fgMDefence: HP: 10% (reduced by your low skill) fg"2Bonus AC: +0 (+15 at max skill) fg@Me(v)oke, (d)rop, (=)adjust, or (i)nscribe. fg;u fgy fg.#.#<.###†.#.#smyle3432 the Shield-Bearer .#.#..###..#.#Gnoll ...#.......#.#Health: 40/41 =======================- ############.#Magic: 5/5======================== .............####AC: 7 fgStr: 15 .#####..........######..EV: 8Int: 7#...........#......SH: 5Dex: 14#.................. fgEXL:  4 Next: 78% Place: Dungeon:2#.....#....h#...... fgjNoise: ---------  Time: 1509.6 (0.0)#..........######..a) +0 rapier fgq......##.#### fgsThrow: 16 stones#.####.##.# fg+Beast .. #.##.# _You now have 66 gold pieces (gained 10). _You see here a storm talisman. _You see here a storm talisman. _r - a storm talisman _s - a sedimented puce potion _There are no items here. fg fg310.6 (1 _ fg= fg   You begin transforming. You continue transforming. fgo1=1.6 (2 fg!1 _HP restored. fg+2.6 (3 fg fgFA3.6 (4 fg6 fg/4 =0110-) Storm fists16 stones  You begin transforming. You continue transforming.HP restored. _You continue transforming. x2  Your transformation has ended.You turn into a lightning-filled tempest!  Your +0 rapier melds into your body. Your +0 buckler melds into your body. fgT8v fgy4.6 (5Storm Fly  fg_3 fg/  --more--fg? _Your +0 scale mail melds into your body.#fg;#fg B Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (melded)f - a +0 dagger  #fgIBTg - a +0 dagger  m - a +0 dagger  n - a +0 dagger  o - a +0 dagger  #fgeB{q - a +0 short sword Missiles (go to first with () #fg~B3 e - 16 stones (quivered) #fgBArmour (go to first with [)  c - a +0 buckler (melded)  k - a +0 scale mail (melded)#fgBNb - a +0 scale mail  l - a +0 leather armour  #fgBp - a +0 leather armour #fgBTalismans (go to first with %)h - a beast talisman  #fgC+r - a storm talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU Potions (go to first with !) #fgC[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-fg' h - a beast talisman. A large patch of fur around a shining, gold-glowing eye. Transforms the user into a monstrous, furry were-beast, limbs pulsing with murderous energy. Shapeshifting skill increases the killing power provided. While transformed, anygloves, cloaks, headgear and boots are melded. A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Minimum skill: 0 Maximum skill: 7 Your skill: 1.2 Offence: UC base dam.: 3 Slay:+0 (+4 at max skill) You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman e(v)oke, (d)rop, (=)adjust, or (i)nscribe.;fgX Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (melded)  f - a +0 dagger ;fg { g - a +0 dagger  m - a +0 dagger  n - a +0 dagger  o - a +0 dagger  q - a +0 short sword ;fgԠ Missiles (go to first with ()  e - 16 stones (quivered) Armour (go to first with [)  c - a +0 buckler (melded) ;fg q k - a +0 scale mail (melded)  b - a +0 scale mail  l - a +0 leather armour ;fg p - a +0 leather armour Talismans (go to first with %) ;fgG  h - a beast talisman  r - a storm talisman (active) Scrolls (go to first with ?) ;fgk  j - a scroll labelled DILIME VENAFU Potions (go to first with !) ;fgš [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]] page down [PgUp|<] page up [Esc] exit[top]Cfgj Cfg.#.#<.###†.#.#smyle3432 the Shield-Bearer .#.#..###..#.#Gnoll ...#.......#.#Health: 4/4======================== ############.#Magic: 5/5======================== .............####AC: 0Str: 15 .#####..........######..EV: 11Int: 7Cfg#...........#......SH: 0Dex: 14#..................XL:  4 Next: 78% Place: Dungeon:2#.....#....v#......Noise: ---------  Time: 1514.6 (0.0)#..........######..-) Storm fists......##.####Throw: 16 stones#.####.##.#Cfg,Storm Fly .. #.##.# _Your +0 scale mail melds into your body.CfgCfg]CfgCfg Dfg>:#.............# #.#.#<.###†.#.##.#..###..#.# ....#.......#.# #############.#  .....####  .##########.. ##...... #.........v........ #.....#.....#...... #..........######.. ......##.#### #.####.##.#.. #.##.#Dfg3>Dfg>+5.6 (1DfgiADfgBGfgoGfgoGfgjpGfgqGfgorGfgvGfgy78 ....#..# #..# ..#.#..###..## #............ #.#.#<.###†.# ..#.#..###..#. ....#.......#.# #############.#  ......Gfgy####  .##########.7.6 (2......#............. #.....#.....#......#..........######..Gfgzt......##.####.GfgzzGfg=}Gfg~IfgfIfgIfgTIfg IfgI"Ifg&nIfgX'Ifg(Ifg+,Ifg+Ifg-Ifg /,Ifg/Ifg5t ...#.#..###..#.# #......#.......#.# .. #############.# .............#### Ifg5+ .#####..........######.. #...........#...... #.................. Ifg5#.....#.....#...... #...######..21.6 (4Ifg%6 ##.####  #.####.##.# IfgN6 .. #.##.#  #.#Ifgy6 #. #.# Ifg6K#.#Ifg7Ifgd<Ifg=IfggsIfgFtIfgzIfg<}IfgZDIfgDIfgEIfgHIfgK,IfgdN,IfgO,IfgPIfgtRIfg0TIfgeTIfg!UIfgRZ(## #......#.......#.#  ... #############.#  .# .............#### .#####..........######.. #IfgZ.....#...... #............ #.....#.....#......###..........######...Ifg[##.#### 4.6 (3 .#.####.##.# .. #.##.# #.##.##.#..##.####.# IfgE[!Ifg[Ifg!`IfgaKfgpJKfgaKfgKfg nKfgKfgKfg,Kfg>KfgC .#####..........######.. #...........#...... #.................. #.....#.....#....####..........######........##.#### .#.####.##.#  .. #.##.#  #v##.# 7KfgZ ..###.# KfgKfg KfgKfg>a Kfga Kfgf KfgQfgAQfgCQfg[ JQfgU"Qfg#Qfg9)Qfg*Qfg*Qfg*Qfg+Qfg0 #..####.##.# ##....#.##.# #..##.#.##.# #.#......##.# #.##.##.####.# ... #.##... #.# #.###### #.####.# #..v...#6.6 (3 ########Qfgn1Qfg4Qfg7Rfgp JRfges Rfgu Rfgz  _Found a stone staircase leading down.Rfgz Rfgj| Rfg} Rfg~ Rfg~ Rfg q..........##.### #.#.####.##.#∆ # #..####.##.#.## ##....#.##.##># #..##.#.##.# #..#.#......##.##.#####.#.##.##.####.##.........##.##...RfgH K #v# #.######9 #.####.##......#########Rfg Rfg Rfg7 Sfgw#.#####....................##.### #.#.##∆ # #..###.## ##...>###..##.# #..#.#......#####.#####.##......v..##.##... #######.####.##########......########SfgB50.6 (1SfgSfgmWfgWfg@WfgWfgWfgDWfgWfgWfg,WfgKWfg)  #.#####   ...##.   #.#.####.##.   ∆ # #..####.##.   .## ##....#.##.   #>###..##.#.##.  Wfg #..#.#......##.   #.#####.#.##.##.####.   #...v.....##.##...3.6 (3   #######.####.######   #.####.#   #......#   ########   WfgH  Wfg WfgWfg WfgX Wfg Wfg Wfg Wfg BWfg Wfg Wfg; Wfg , _Found a rapier.WfgO 4Wfg2 Wfg   #.##### #.# .. #.# #.#.##  #)# # #..## Wfg" #.# .## ##.... #.# #>###..##. #.# #..#.#.....  #.#####.#.## Wfgl  #...##.##...6  #######.####.##### Wfg  #.####.#  #......#   ########  Wfg +  Wfgr Wfg Wfgr XfgI- Xfg- Xfg6. Xfg1 Xfg^7 XXfgD; Xfg> = . . # #.#. #. #...... #.#####... ......... #.#.###)# # #..#### .## ##....#.Xfg`? # #>###..##.#9.# #..#.#......#.#####.#.##.##.###.........##.##...#######.####.######.####.##......#########Xfg? XfgC XfgE YfgD [M.#####. ..   # ... #.#####..........# #.#)# # #..###.## ##....# #>###..##.#.# #..#.#.......#####.### #.........##.##...Yfg Yfg` ,60.6 (1YfgX Yfg Zfgv ^M.# ......#.# .#####. .. #. .. # #Zfgw  ... #.#####..........# #.## #..###.## ##...>###..##.# #..#.#...... #.#####.#.##.##.##ZfgN Zfg &1ZfgZ Zfgʐ G _You see here a +0 rapier.Zfg. M.. ########### .....#.## .####. #. ..# # #.#.. #. ... #.#####......... #.#)# # #..###.## ##...>###..##.# #.# #..#.#......Zfg Zfg -2 _Zfg4 Zfg [fg`  #. .# ..........#.## .#####... # ##.#.. #. ... #.#####.# ...... #.#.##### #..# .## ##....#>###..##..#.#..... #......#[fgkf [fgg &3[fgk [fgm G _You see here a +0 rapier.]fgs]fggt&4]fgx]fg | _t - a +0 rapier_fg _fg Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (melded)f - a +0 dagger  g - a +0 dagger  m - a +0 dagger  n - a +0 dagger  o - a +0 dagger  q - a +0 short sword  t - a +0 rapier Missiles (go to first with ()  e - 16 stones (quivered) Armour (go to first with [)  c - a +0 buckler (melded)  k - a +0 scale mail (melded)_fg b - a +0 scale mail  l - a +0 leather armour  p - a +0 leather armour Talismans (go to first with %)h - a beast talisman  r - a storm talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU _fgˬ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dfg.t - a +0 rapier. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 4.7  At current training (3%) you reach 14.0 in about 15.3 XLs.  Current attack delay: 0.9. Damage rating: 9 (Base 7 x 110% (Dex) x 121% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made...” (w)ield, (d)rop, (=)adjust, or (i)nscribe.ffgZFRInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (melded)  f - a +0 dagger  g - a +0 dagger  m - a +0 dagger  n - a +0 dagger  o - a +0 dagger  q - a +0 short sword  t - a +0 rapier Missiles (go to first with ()  e - 16 stones (quivered) ffgF\Armour (go to first with [)  c - a +0 buckler (melded)  k - a +0 scale mail (melded)  b - a +0 scale mail  l - a +0 leather armour  p - a +0 leather armour ffgF6Talismans (go to first with %)  h - a beast talisman  r - a storm talisman (active) Scrolls (go to first with ?) ffgF> j - a scroll labelled DILIME VENAFU ffgG[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gfg}c - a +0 buckler (melded). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 gfg+~It can be maximally enchanted to +3. If you take off this armour: Your EV would remain unchanged. Your SH would remain unchanged. gfg~Stash search prefixes: {inventory} {shield armour} {shield armor} {auxiliary armor} {auxiliary} Menu/colouring prefixes: identified equipped armour “Let who will boast their courage in the field,  I find but little safety from my shield. gfg~P(t)ake off, (d)rop, (=)adjust, or (i)nscribe.gfgN zInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (melded)  f - a +0 dagger  g - a +0 dagger  m - a +0 dagger  n - a +0 dagger  o - a +0 dagger  q - a +0 short sword gfg t t - a +0 rapier Missiles (go to first with ()  e - 16 stones (quivered) Armour (go to first with [)  c - a +0 buckler (melded) gfg  k - a +0 scale mail (melded)b - a +0 scale mail  l - a +0 leather armour  p - a +0 leathergfg  gfg3 tTalismans (go to first with %)  h - a beast talisman  r - a storm talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU gfg [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gfg c - a +0 buckler (melded). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 gfgI It can be maximally enchanted to +3. If you take off this armour: Your EV would remain unchanged. Your SH would remain unchanged. Stash search prefixes: {inventory} {shield armour} {shield armor} {auxiliary gfgm ^armor} {auxiliary} Menu/colouring prefixes: identified equipped armour gfg “Let who will boast their courage in the field,  I find but little safety from my shield. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.hfgk Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (melded)  f - a +0 dagger  g - a +0 dagger  m - a +0 dagger  n - a +0 dagger  o - a +0 dagger  q - a +0 short sword  t - a +0 rapier Missiles (go to first with ()  e - 16 stones (quivered) Armour (go to first with [) hfg P c - a +0 buckler (melded)  k - a +0 scale mail (melded)b - a +0 scale mail  l - a +0 leather armour  p - a +0 leather Talismans (go to first with %)  h - a beast talisman  r - a storm talisman (active) Scrolls (go to first with ?)  j - a scroll labelled DILIME VENAFU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]mfgmfgomfg #. .# .......... smyle3432 the Shield-Bearer #. #.## .#####.... Gnoll #. ...mfg(#.... Health: 4/4======================== #. ..# # #.... Magic: 5/5======================== mfg_#.#.. #. #.... AC: 0Str: 15 mfg... #.#####.... EV: 11Int: 7 #.# .......... SH: 0Dex: 14 mfg#.##.#.####. XL:  4 Next: 78% Place: Dungeon:2mfg mfg( #v# # #..####. Noise: ---------  Time: 1564.6 (0.0) mfg#.# .## ##....#. -) Storm fists #.# #>###..##.#. Throw: 16 stones #.# #..#.#...... Storm Fly  mfgZ#.#####.#.##.##.## mfgP#.........##.##... mfgI#######.####.##### #.####.#mfg #......# mfg:_Your +0 scale mail melds into your body. _Found a stone staircase leading down. _Found a rapier. mfgXp_You see here a +0 rapier. _You see here a +0 rapier. _t - a +0 rapiermfgmfgFmfgmfgnfg?B nfgB nfgC nfgF nfgG nfgwL nnfgL nfgR < ## #......# ... ########### .# ......#.## .#####. ... #. ..# # #.#..# #. ##...# #.#####... .........nfg0S 6.6 (2.# #.#.###.# # #..###.## ##....# #>###..##.#.# #..#.#...... nfg_S ..##.##.## #.........##.##...nfgS  #######.####.##### nfgT nfgY nfgz[ pfg pfg8 pfgt pfg pfg! pfg pfg3 Bpfg pfg" pfg pfg, ,pfg pfgb pfgi pfg pfg pfg ]  #.##..... pfg N .. .#.#.#<.###†.  #.. ....#.#..### #.####......#... pfg& #. ... ############ #. .# #....... #.##.##.#.#####. pfgl F#.......# #. #..v.# # #70.6 (4 pfg .#.#..# #. #.... #...## #.#####.... ##.## ..........# #.# #.#.####.#pfg d #.# # #..####.# #.# .## ##....#. pfg6 #.# #>###..##.#.# #.# #..#.#......pfg pfgR pfg qfg ' #....#.#..###..# #.##...........  .. .#.#.#<.###†.#  #.. ....#.#..###..# #.####......#....... #. #... ############# #. #.# #....... #.##.##.#.#####. #...v...# #. #....#### #. qfg'7#.#..# #. #.....# #...## #.#####...... ##.## ..........# #.# #.#.####.# #.# # #..####.# #.# .## ##....#.# #.# #>###..##.#.#qfgi/qfg/+1.6 (1qfg3qfg5rfguErfgDFrfgKrfgBMrfgr0rfg0rfg#1rfg\3rfg4rfgW9rfge>Q #....#.#..###..## #.##..# .. .#.#.#<.###†.# #.. ....#.#..###..# #.####......#.......# #. #....##. #. #.# .#..rfg?;# #.##.##.#.#####.. #.....v.# #..3.6 (2 #....#### #.. #.#..# #. #.....#.. #...## #.#####.. rfgg?T##.## ..##. #.# #.#.####.##. #.# # #..####.##. rfg?#.# .## ##....#.##. #.# #>###..##.#.##.rfg@@sfg_sfggsfg߭sfgCsfgsfg9sfgsfgsfgsfgsfgK######.## ########.#.......###.# #......#..# #..# #. #....#.## .##.##....sfg. ....#.#.#<.###†. #.......#.#..###..##.####......#.......#.##. #..v.#############.#sfg7.6 (4#. #.##.#......#sfgV#.##.##.#.####.  sfgg #.......# #........ Storm Fly  #....#### #........  #.#..# #. #.....#.. .. ## sfg9sfgsfgsfgg sfg*h sfgh sfgl sfgm sfg/r nsfgr sfgs sfgt sfg u sfgu sfg1{  #. ..  #.# .#  #.# .#######.## ########.#.......###.sfg{ # #......#..# #..#  #....#.#####.##.##.....#.....v.#.#.#<.###†.80.6 (3sfg| #.#.......#.#..###..#####......#.......#.#  #. #....#############.# Storm Fly  #. #.##.#.............#  #.##.##.#.#####........ ..sfg1| 7 sfg| sfgՁ sfg tfgJtfgtfgtfgtfgBtfgtfgtfgz  #. .  #.# .  #.# .  ######.## ##. tfg5 #.......###  #. #......#..# #..#  #. #....#.#..###..  ###.##.##. tfg #...v...#.#.#<.###†2.6 (2 tfg( #.#.......#.#..###.  #.####......#......tfgP  #. #....##### tfgu #. #.##.#. tfg #.##.##.#.#####  #.......# #tfgf  #....#### # tfg #.#..# #. #.....#tfgqtfgetfg0tfgtfgqtfgtfg&tfg,tfgC ,tfg tfg tfg tfg tfg tfg tfg tfgtfg,tfg_tfg        #   #.   #.#   #.#   ######.## #######  #.......###  #v##......#..# #..6.6 (4tfg"  #.##....#.#..###..  ###.##.##....  #.......#.#.#<.###†.  #.#.......#.#..###  #.####......#.tfgU  #. #....############  #. #.##.#.....  #.##.##.#.#####.....tfgtfgtfg)ufg( ufg ufg ufg vfgNhvfghvfgnvfgBpvfgGavfgavfgbvfg&evfgfvfgkvfgpT    .# ## .# #. .. #.# vfgDq.#  #.# . ######.## ########.# #..v....###.......vfgq8.6 (2 #.##......#..# #..#  #.##....#.#..###..## ###.##.##............ vfg{rx#.......#.#.#<.###†.# #.#.......#.#..###..# #.####......#.......#. #. #....############# #. #.##.#........vfgrvfgwvfgGywfgұ4wfghwfgwfgG wfgH wfgfH wfgK wfg2Q XwfgV   #. g..#  ##. wfgaV .#  #.. ..  #.# .#  #.# .#  ######.## ##.##   wfgV 8#....v..###..   #.##......#..# #..#  wfgV &#.##....#.#..###..###  ###.##.##......#  wfg W #.......#.#.#<.###†.#.# wfg_W #.#.......#.#..###..#.# g   hobgoblin (asleep)   #.####......#.......#.#wfgW  #. #....##.# #. #.##.#..##wfga +9.6 (1wfg>b ,90.6 (2wfgDh wfg?k _Found a stone staircase leading down.rapier. _You see here a +0 rapier. __t - a +0 rapier _A hobgoblin comes into view.xfg  ## #.   g.#  ##. .#  #.. ..  #.# .#  #.# .#  ######v## ########.### xfg #.......###............ #.##......#..# #..#  #.##....#.#..###..###  ###.##.##.............# #.......#.#.#<.###†.#.#  #.#.......#.#..###..#.# #.####......#.......#.# #. #....#############.#xfgW1.6 (1xfgUzfg ## ###.#...  g.ß#..#.. #v# .# zfgI######.## ########.####.......###............#......#..# #..#  #.##....#.#..###..####.##.##..................#.#.#<.###†.......#.#..#######......#.......zfgzfg(i.ggzfg0===2zfgڱzfg+ _The hobgoblin shouts!zfg  ## ###.##...#  ..ß.##g...##...#. #.# .# #####.## ########.###......###............#......#..# # #.##....#.#..###..####.##.##..................#.#.#<.###†.......#.#..###zfg zfg J.gzfg 0---3zfg zfg' {fg {fgN P=--4{fgѴ {fgD _You completely miss the hobgoblin. The hobgoblin misses you.fgX  You hit the hobgoblin but do no damage. The hobgoblin hits you.  Ouch! That really hurt!You die...fgj V0------------------------fgy /  --more--fgfgInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 rapier (melded)fg܆f - a +0 dagger  g - a +0 dagger  m - a +0 dagger  n - a +0 dagger  o - a +0 dagger  q - a +0 short sword  fgt - a +0 rapier Missiles (go to first with ()  e - 16 stones (quivered) fgcArmour (go to first with [)  c - a +0 buckler (melded)  k - a +0 scale mail (melded)b - a +0 scale mail  l - a +0 leather armour  p - a +0 leather armour fgOTalismans (go to first with %)h - a beast talisman  r - a storm talisman (active) Scrolls (go to first with ?)  j - a scroll of vulnerability {unknown} fg[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fg8fgtfg Goodbye, smyle3432.102 smyle3432 the Shield-Bearer (level 4, 0/4 HPs)Began as a Gnoll Fighter on Dec 21, 2024.Slain by a hobgoblin (4 damage)... on level 2 of the Dungeon.The game lasted 00:28:50 (1593 turns). Best Crawlers -1.59874334 freshwater VSCj-27 escaped with the Orb2.53115580 tswnHuSh-27 escaped with the Orb3.32457476 tswnTrRe-27 escaped with the Orbfg"g4.26687813 tswnSpSh-27 escaped with the Orb5.26460741 tswnMDHs-27 escaped with the Orb6.26319591 MollyMollu OpFi-27 escaped with the Orb7.25873036 tswnMDRe-27 escaped with the Orb8.25355277 MollyMollu OpFi-27 escaped with the Orb9.24699432 MollyMollu OpFi-27 escaped with the Orb  10.23823169 MollyMollu OpFi-27 escaped with the Orb  11.23737872 oddsox OpCA-27 escaped with the Orb  12.23156942 tswnMDSh-26 escaped with the Orb  13.22614997 MollyMollu OpFi-27 escaped with the Orb  14.22593191 tswnMDDe-27 escaped with the Orbfgfgfg? [?25h[?0c [?1051l[?1052l[?1060l[?1061l