:jM Player: sniffy Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.19:52:12.ttyrec Time: (1782244332) Tue Jun 23 19:52:12 2026 :jS [?1051l[?1052l[?1060l[?1061h:j V)0[?7h[?25l[?1c:j| :j :j Welcome, sniffy. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Enchanter:j7, :jI1 :j4 Welcome, sniffy the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner :j5 {d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger:j?5 w - Ice Elementalist g - Cinder Acolyteo - Enchanter  x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist:j`5 z - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are :j5 equipped with an enchanted dagger and potions of invisibility. + - Recommended background * - Random background :j5 Y# - Recommended character ! - Random character % - List aptitudes:j5 bSpace - Change species ? - Help Tab - Mountain Dwarf Enchanter:jn:j:jsniffy the SneakMinotaurHealth: 14/14 ========================:jDkMagic: 1/1========================:jzAC: 2Str: 12EV: 11Int: 12SH: 0:jDex: 10XL:  1 Next:  0% Place: Dungeon:1:jNoise: ---------  Time: 0.0 (0.0)a) +1 dagger:j=Nothing quivered:j7## ##.## ##..####...####..:jb....#..~..#......~....~....~.....~..~~~..~...:j....~~~~~~~......~~~~...~~~~..:j~~~~~..@..~~~~~..~~~~...~~~~..:j7....~~~~~~~....:j...~.$~~~..~...:j..~....~....~......#..~..#....:j5W..####...####..:ji## ##.## ##:jmOptions error: Unknown animation type 'false' (sniffy.rc:74):jWelcome, sniffy the Minotaur Enchanter.It is said that the Orb of Zot exists deep within this dungeon.:j=:j'MPress ? for a list of commands and other information.  Found 11 gold pieces.:jS:jU[ _Found a staircase leading out of the dungeon.:jtG  Skill  Level Cost  Apt Skill  Level Cost  Apt :j a - Fighting   0.0   0.7  +2   h + Spellcasting 1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   i + Hexes2.0   6.0  -4          c + Short Blades 1.1   1.7  +1       d - Long Blades   0.5   0.7  +2  :j             e - Armour   0.0   0.7  +2      f + Dodging2.1   2.5  +1      g + Stealth:jJ2.4   3.6  -1      :jm        :j        :jl    :j        :j        :j;a    :j            :jT    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help:jG[=] set a skill target  :j*}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j 0 h - Spellcasting   1.3 i - Hexes   2.0 f - Dodging   2.1 g - Stealth   2.4:jq:jx:jsniffy the Sneak## ##.## ##Minotaur..####...####..Health: 14/14 ========================:j6....#..~..#....Magic: 1/1========================:jI..~....~....~..AC: 2Str: 12...~..~~~..~...EV: 11Int: 12....~~~~~~~....SH: 0Dex: 10:j..~~~~...~~~~..XL:  1 Next:  0% Place: Dungeon:1~~~~~..@..~~~~~Noise: ---------  Time: 0.0 (0.0)..~~~~...~~~~..a) +1 dagger....~~~~~~~....Nothing quivered...~.$~~~..~.....~....~....~......#..~..#......####...####..## ##.## ##Options error: Unknown animation type 'false' (sniffy.rc:74)Welcome, sniffy the Minotaur Enchanter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found 11 gold pieces. _Found a staircase leading out of the dungeon.:j}:j:j9:jH:j:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   h - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   i - Hexes   2.0   6.0  -4          c + Short Blades 1.1   1.7  +1       d - Long Blades   0.5   0.7  +2  :j[34m             e - Armour   0.0   0.7  +2       f - Dodging   2.1   2.5  +1       g - Stealth   2.4   3.6  -1                                         [4:jO0m                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j = a + Fighting 0.0:jTargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:jq<[?25h[?0c0 :j5 [?25l[?1c:j: 2.0  +2 current training targets, if any.=] set aall targets:jd :j :j7 :j :j :j :j\ :j: _:j~:j1A  You enter the shallow water.:jq?Water :j :j N _Moving in this stuff is going to be slow.:j :je(:j=:j:jO:j:jjA _You now have 11 gold pieces.:j:j9:j$:j :jM:j:j:j:j1 :jy :j!:j~":j4$,:j$:j':j(:j(:jp):j*:j+:j,:j,:j.:j/:j/:j0:j1:jE3,:j4:j6:j9c  You encounter a rat.:j=z..~~~~~..<..~~~~~....~~~~...~~~~.. #.....~~~~~~~.... ##...~..~~~..~... #ß..~....~....~.. :j;>S#.....#..~..#.... ....####...####.. .# ..## ##.#######...# # #.....@.....#  #######.#####  :jm>.#  .# .# :j>.# r   rat (asleep):j>X r# .:j>,#:jyE012.6 (12.6):jE33.6 (13 _:j1P:jQ:j.....~~~~..  #.....~~~~~~~....  ##...~..~~~..~... ##ß..~....~....~.. .#:jZ#.....#..~..#.... #.+  ....####...####.....#..## ##.#######...#  # #...........#  #######@#####  #.# #.# #.##:j.##r# #.##.#:jG4.6 (1.0):j :jr :j5#.....~~~~~~~..#...~..~~~..~#ß..~....~....~.. ......#..~..#.... #.+....####...####.....### ##.#######...## #...........# #######.##### #@# r..:j1:j&5:j:jK:j" #...~..~~~..~#ß..~....~....~.. .#.....#..~..#.... #.+....####...####.....### ##.#######..# #......... #######.#### #.# r..##:j( <6:j, :jo. :jÎdß..~....~....~.. ......#..~..#.... #.+....####...####.....### ##.######## #........ #######.#### #.# r..## :j’5r.:jkKr:jE====7:j*:jS- _The rat squeaks loudly.:j`q=---8:jd:jg _You hit the rat but do no damage. The rat closely misses you.:j †You barely miss the rat. You headbutt the rat.:jG):jrX8---9:j' :j G _You kill the rat!:j :j :j :j H _No target in view!:j! :j :j :j :j< :j : _:j _  You see here a rat corpse.:j?! :j!  _:jh" :j# :j$ :j% ,:j' :j( :jG( :j( :j) :j* :j+ :jz+ :j[, :j- ,:j(. :j/ :j`0 :j0 :j0 :ja2 :j3 ,:j3 :j5 :j5 :j:6 :j6 :j-8 :j59 :j{9 :j: :jM; :j.< :jm< :j< :jI> :j ? :jJ? :j? :j|A :j7C :jmC :j D :jXF :jG :jG :jH :jJ :jiL :jL :jEM :jN :j P :jMP :jQ :jU :jU ,:jXV :j/X :jY :jY :jZ :jD\ :j] ,:j^ :j d U####.....# ######...# .........# ####.#####  #.# #+# #.# #.# #.# #######.#####:jd 1#†# #...........###.# #.##.#...@...#-#.# #.##......#..##.###.##.#...## .##........#..## ..#####.####..# :jfe + ###.# #..##.. ...########..##:ji 0389.0):jqj F-9.6 (20:jen :jp S _d - a yellow potion:jI:jN:j:j:jn:j|:j`:j:j:j6:j:j;:j:j:j :j :j :j :j] :j :j :j :jq:j:j:j9:jj,:j:j:jX:j:j:j:j@,:j:j:js:j:j(:j :j:j:jq:jY:j:jN:j:j:j:j:j:j :j!:j":jl":jH$:j%:jX%:j%:j&:j',:j#(:j2:jM3:j3:j4:j?5:j6,:j6:j7:j8,:j9:j`::j;,:j <:jb=:j>:jP>:j>:j?:j@:j@:jNA:jB:jeC:jC:jD:j E:jF,:jF:jH:j_I:jI:jYJ:jK:jL:jL:jnM:jN:jO:jO:jzP:jR:j^S:jS:jT:jU:jV,:jW:jX:jY:jZ:jZ:j[:j~\,:j ]:jX^:j^:jO_:j_:j`:ja:j b:jDb:jc:jd:je:je:j'g:jg:jg:jch:j}i:jj,:jj:jl:jl:jm:jNm:jo':jp3:jqq:j9s7 _You open the door.:jJt:jt:ju:j^x@  There is an open door here.:jy:jQz _:jz:jW}:j@~:jq~:j:jZ:jS:j:j:j:jy:j:j>:j}:jv:j:j':jՎ':jF3:jf:jkr .## ## .. #.%.# ~..#.... ...### ~....~.. ...#.. ..# ~~..~... ...#.. #.# ~~~~.... #.##..###.# :ji..~~~~.. #.# #...##.# <..~~~~~ ##'## #....#.# ..~~~~.. ##.@.## #....#.#85.6 (46 ~~~~.... ##.....## #.##.#.# ~~..~... ##.......## ##......# ~....~.. .#.........####...#.### :jyC~..#.... #.+.........'........# ..####.....#.........####...#.# .#######...##.......## ##.##.# ...........###.....## ####.# ######.##### ##:j{...## #####.# _You open the door.:j6P _Found an inkwell talisman.:j:j:j:j:j:j: _:j@  There is an open door here.:jώ:j7 _:jC:jۑ:jU,:j2:j:j#:ja:jǘ:j#:j,:je:j:ja,:j:j,:jD,:j:j:jl:j :jQ:j+,:j:jخ:j*:jw:j1:jt:j:j,:j:jZ:j:jG:j:j,:j:j:j4,:j:j7:j:j:j:j:j:j:j:j:j:j:j:jX:j:ja,:j9:j:j*:jh:jq:j:jm,:j:jW:j,:j:j:ju:j:j:j$:j,:j:jX #+   ##.###  ....#  ##.#.#  ##....  #...@.#####.#  #...........#  #. #.#.#.######  :j<t#..##.#.#.# #.....#.#.# #.........# #######.### #.# #.#:j1109.6 (24.0):j)-10.6 (25:j:j+` _c - a scroll labelled LEOFIULITE:j3 :j3 3:j7 :j}8 :j< ,:j7A n:jA :jB :jB :jE :jhG ,:jH :jJ :j]M t  You encounter an endoplasm and a bat.:jR  #+######.####.###.......@.....# ####...###.#.#  .....#.##....#  #### ..#.....#####.# :j(S 0b.##...........# #.j #.#.#.######j   endoplasm (asleep) #..##.#.#.#b   bat (asleep)#.....#.#.##.........#:jY 14.6 (4.0):jVZ 25.6 (5 _:j _ :j a :j#.#.#.#.#. #+#.#####.####.###..............# ####..@###.#.#......#.##....###### ..#.....#####.# b.##...........##.j #.#.#.##### #..##.#.#.#  #.....#.#.# #.........# #######.###:jd%b.:j2'b.:jOb:jZ3=6.6 (1:j:j : _The bat hits you but does no damage.:j-.b:jRj.:j2j:jT-7.5 (0.9:j:j:t _You closely miss the bat. The bat hits you but does no damage.:j#.#+#.#####.####.###..............# ####...###.#.#......#@##...#####..b#.....#####.# #.j#.....#.. #.#.#.########......######.## :jj-#.#:j$j.:jC8.5 (1.0:j:jO : _The bat hits you but does no damage.:jk .b  You hit the endoplasm.  The endoplasm is moderately wounded.:j@l (.b:jmq 9 :jq 82----:jr &9.4 (0.9:jFv :jEy ? _The bat hits you. The endoplasm hits you.:jB b.  You hit the endoplasm. Your headbutt misses the endoplasm.:j$b.:jx#p  The endoplasm is heavily wounded.:j2$)20.3:j):j,W _The endoplasm closely misses you.:jzM .  You hit the endoplasm.:j   .  You kill the endoplasm!The bat hits you but does no damage. The bat closely misses you.You furiously retaliate! You headbutt the bat.:j1:jBe3/15----331.2:j,] _You kill the bat!:j:j:j:jfH _No target in view!:jD3:jp:j:j f _:j:j:jwL4==:j:j:ji:j:jT:j:j:j:jh:j:j:jj5====:jP:jn1 _HP restored.:j:j2:j:j:jX,:j:j :jV,:j/:j+:j:j#:==:j:j:j4,:jt:j:jE,:j:jB:j,:jJ:j:jI  You encounter a goblin. It is wielding a +0 club.:jBS #... #... #... ##..g  ....  #..  :j$#.#  #@# - #.#  #.# #+# #.#####.####.####..............#.#####...###.#.#g   goblin (asleep).......#.##....#.#####...#.....#####.##..##.:j)..........#:j9035.2 (14.0):j,M-6.2 (15 _:jS:j8 :j--... #+##... #...#.. #....... #.......##..g......................#  #.# #+######.####.###.............#####...###.#......#.##....#.#####...#####:jz4:j517.0):j ::j0O:jXo... +## .... ##.... #..... ##........##..g.......#.@.......#.#.......#.##.....##.# #...## #.# #+##:jpP#.#####.####.### #..............#.#####...###.#.#.......#.##....#:j(w:jw&8:j|:j:j'... +## .... ## .... ##..... ##.......#.....##..g.........#.#...#.#..#.##..#.# #... #.# #+## #.#####.####.####.............:j\.#.#####...###.#.#:j^:j&9:j&:j2:j: a )  The helpless goblin fails to defend itself.  :j You puncture the goblin!:jL (:j 04140:j :j J _You kill the goblin!:j3:jڨ:j:jO:j:j:jD<  You see here a +0 club.:ju:j  _:j:jU:j!:jw:jz:jP:jA:j:jj:jG':j*:j:j:jj7 _You open the door.:j*#...>#... ....  ...  ..# :j #.#  #.# ... ##@## 5.2 (5.... ##...## :j.... ##.....## ..... ##.......##.....##..)......#:jE................+..#.#..........# # #.#.......## #.##.....#:j"#:j:j+6.2 (6:j:j4 _Found a stone staircase leading down.:jQ _There is an open door here.:j:j::j:j1:j :j^: _:jȢ:j:jݤ:j~:j :j:jk:j>:j:j~:jʮ:j:j:j:j:j:jԵ:j":jq:j:j:j :jf:j޻:j:j:j^:j:jR  There is a stone staircase leading down here.:j:jD _:j:j':jb:j:j:j:j<:jr:j :j:j.:j:jM _You now have 27 gold pieces (gained 16).:j:jR:j:j:jk,:j:j:jLB:jm:j<:jo:j:j:j_:j:j:j:j:j:j':j:ji  You encounter a hobgoblin.:j[########## #.@......#:j #.######.# #. #.# ###. ####.####.## ...g #...>....... #.. ##....####.#.g   hobgoblin (asleep):jJ #...#.....# ..#.......# ....#...###:j:j064.2 (18.0):j35.2 (19 _:j:j:j########## #........# #@######.# #.# #.####.# ####.####.## ...g# #...>....... #..###....####.#. #...#.....#  ..#.......#:j ....#...### ### ###.#:j :j16.0):j:j:j$.##########........######. ###.# ####.####.##:j%...g# #...>....... #..###....####.##...#...#....#...##########.#:jz+:j+&7:jH0:j 2:j%##########........###### ###@# ####.####.##.......g# #...>.......:j######..###....####.#.#...#.......#...##########.#:j4...##'##:j:j&8:j:ja:j †The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!:jK ):j ~ 6/16589 _You kill the hobgoblin!:j :j i _Your Fighting skill increases to level 1!:j:j 3:j:j<:j%| _:jK:jR:j3k:jm:j sX:jct:jt:ju:jy:jz,:j|:jY~:jj  You encounter an endoplasm.:j #..........#...###  ####.#########.#  ###.### #.# #.....### ##'##:jM.......# ##...##.....###.....##......##.......########......##..)......j..$...@................######.#...#.#.:j.. #.#...##.#.#.......##.#.......#.##.....##:jZ##....#####.###...##:jׇ$##.#.# #.# #+##j   endoplasm (asleep) #.#.#####.####.###:j #.#..............# .#####...###.#.#:j090.2 (21.0):je*1.2 (22 :j _:jR:jy:j* #..........#...### ####.##.# ###.### #.# #.....### ##'## #.......# ##...## #.......###..... #.......##.#......##..):jN.j..$..@..#.#...#.# #.#...##.#.#. #.#.......#.##..... ##....####.###...## ##.#.# #.# #+##  #.#.#####.####.###  #.#..:jޣh.#  .#####...###.#.#:jfd2.2 (1.0):jQ2 w #.#... ####.#.# ###.### #.# #.....### ##'## #.......# ##... #.......###..... #.......##:j2 K#......##..).j..$#.#...#.# #.#...##.#.# #.#.......#.##..... ##....#####.###...:j2  ##.#.# #.# #+##:j$3  #.#.#####.####. #.#.. .#####...###.#.:j9 :j=: &3:j> :j"@ :jv o #.#... ####.#.# ###.### #.# #.....### ##' #.......# ##... #.......### #.......###......##..):j .j..$#.#...#.# #.#...##.#.# #.#.......#.## ##....#####.###... ##.#.# #.# #+ #.#.#####.####. #.#:jX L .#####...###.#:jd :j &4:j. :j :j8  #.#... ####.#. ###.### #. #.....### ##' #.# ## #.......### #.......##.#......##..).j...:j &#.#...#.# #.#...##.#.# #.#.......#.## ##....#####.### ##.#.# #.# #+ #.#.#####.####. #.# .#####...###.:j':j~(5:j-:jB0R _You see here 14 gold pieces.:j #.# ####.# ###.### # #.....### ## #.# ## #.### #.......##.#......##..).j.@$.:j"#.#...#.# #.#...##.#.# #.#.#.## ##....#####.### ##.#.# #.# # #.#.#####.#### #.# .#####...###:jt:j$6 :j( _:j©:j:j  #.# ####. ###.###  #.....###  #.# ## #.### #.##:j .#......##..).j@.$.#.#...#.# #.#...##.#.# #.#.#.## ##....#####.### ##.#.# #.#  #.#.#####. #.# .#####...:j:j5&7:j:j:jJd .  The helpless endoplasm fails to defend itself.  :jJ"You puncture the endoplasm!:j3PR:jsS6758.1 (0.9:jW:jYM _You kill the endoplasm!:jˮ:j>:j:jH _No target in view!:j:j:jO!:j#H _No target in view!:j:j:j:j9H _No target in view!:j:jT:j&#^ _No target in view!:j:j:jV:jH _No target in view!:j:jF:j:j C _No target in view!:jYo4:jSt:jNv:j4:j:j:jh:j&i:j8m:jo:jn:j'o:j]o:jp:jhr:jv| _:jx:jz:jGz:jz:j}J _You now have 41 gold pieces (gained 14).:j:jW:j:je:j:j:j :j :jh:j:j}:j:j:jN:ji:jQ:jR:j:j#:j:j):jg:j{:j@:j:j:jh:j:j :j:jM:jʡ:jC:j':ji:j:j:j,:j[:j:jܰ:j$:jW:j?:j:j:j:j:jD:j:j:j":j:jվ:jĿ:j:j`:j:j:ja:j,:jN:j:j:j`:j3:j:j:j :jE:jz:j:j@:j5:jo:j:jT:j:jl:j;,:j{:j<:j":jz:j:j:j:j:j:j:j,:j:j:j,:j:j:j,:jm:j:j:j :j :j :j :j :jp:j:jd':j  You open the door.  You encounter a hobgoblin.:j.........#...### ##.#########.# ##.### #.#:j1 .....### ##'## .......# ##...## .......###.....## .......##.......## ......##..)......####... ................@'...... :jhJ#...#.#..........####g.. ...##.#.#.......## :j......#.##.....## ..#####.###...## :j#.# #.# ##+##:jg   hobgoblin (asleep) #.#####.####.### :jt#..............# .#####...###.#.#:j$1232.1 (34.0):j$%33.1 (35 _:jn*:j,:jW #...### .##.# .### #.# ### ##'## # ##...## ###.....## ##.## ###..)......####...#:j* .....@. ...#.#..........####g..###.#.#.......## #....#.##.....## .#####.## .# #.# ##+## :jj :jӠ 14.1 (1.0):je :j\ Q _There is an open door here.:j #...### .#.# .### #.# ### ##'## # ##...## ###.....## ##.## ## ##..)......####...#'##.#.:j;*####g..###.#.#.## ## #.##.....## #####.###...## # #.# ##+## # :j4:j-5 _:jn:jq:je#...###  #.#  ### #.#  ### ##'##  # ##...##  :jf_###.....## # ##.......## .##  ##..)......####...##  '.#  .#.#.####g..##  :jJf##.#.#.......## .##  #.##.....## # :jpf.###...##   #.# ##+## :jf .####.###  #  :jfQ...###.#.#  :jFk2g.:jpDg:j  You hit the hobgoblin. Your headbutt misses the hobgoblin.The hobgoblin is severely wounded.:j[=---7:j:jV _The hobgoblin barely misses you.:jS  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.:jTI---8.0 (0.9:j[$ :j\2_The hobgoblin hits you but does no damage.:jHK .  You hit the hobgoblin.:jG.b:j6 b.  You kill the hobgoblin!:jD.b:jgb   bat (wandering):jW6919.0 (1.0:j:jT _You encounter a bat.:jk{#...###  .#   #.#  .### ##'##  # ##...## #:j{ ###.....## .#  ##.......## #.##  ##..)......####...##  '.# :j| #.#.####.b.## :jF| #.#.#.......## ..##  #.##.....## ..#  :jn|K.###...## .## :j|#.# ##+## ## .####.###  # :j|c ...###.#.#  :jt b.:jOb:j'40:j:jv _The bat hits you but does no damage. The bat closely misses you.:jٴ  You hit the bat.  The bat is severely wounded.:jE:j$9 (0.9:j.:jźQ _The bat closely misses you.:jT? .b  You closely miss the bat.The bat is severely wounded.:jD:jE(1.8:jI:jmLu _The bat barely misses you. The bat hits you but does no damage.:jI †  You hit the bat.:joS:jY:j......#...###  sniffy the Sneak ########.#  Minotaur ## #.#:j  Health: 16/16 ======================== .### ##'##  Magic: 1/1======================== ...# ##...###  AC: 2:jqStr: 12 ...###.....## .#:jB  EV: 11Int: 12 :jg...##.......## #.##  SH: 0Dex: 10 :j..##..)......####...##:j  XL:  1 Next: 100% Place: Dungeon:1 .............'..@....#:jң#  Noise: =--------  Time: 242.8 (1.0) #.#..........####†..##:j  a) +1 dagger #.#.#.......## ..##:j  Nothing quivered ..#.##.....## ..#:j=a ###.###...## .## :j`N#.# ##+#### :jp  ###.####.###   :jY...........#   ##...###.#.# :jϤd The bat is severely wounded. :j_The bat closely misses you.You closely miss the bat.The bat is severely wounded. :j(_The bat barely misses you. The bat hits you but does no damage.  You hit the bat.:jH _You kill the bat!:j@You have reached level 2!:j/  --more--:jE23/233/32 0% :j!:j4 _:j I:jl :j #...###  .#  # #.#  ### ##'## ## # ##...## .# :j  ###.....## .#  ##.......## ##.##  .##..)......####...##  '...@...#  0 .#.####†..##  .#.#.......## ...##  .#.##.....## ....#  .###...## #.[.## :j  #.# ##+## ##.##  :j .####.### #. # #.:j< N #...###.#.#  :j_ :j, :j 3-3.8 (1:j :js # _Found a robe.:j3:j:j:jB:jB:j:j^:j1:j:j:j:j߰:jj:j:j:ju:jٵ:j:j:j`:j:jB,:j:j>:j5:j:j:jn:j|,:j:jV:j::jv:j:j:jV:j:j#:j:je:j:j*:jc:j2:j:j.:j:j:j :js:jl:jA:j:j:j:j:j8:j}:j:ja:j:j:j:j:j:jp:j:j`:j:j:j:j:j:jF:j:j:j:j+:j:j,:j%:j:jJ,:j:j:j=:j:j:j:j:j:j%:j':j:jA:j:j:j:j:jM:j:j:j:jN:j:j:jR:j:jB:jv,:j8:j:j,:j :j:j{:j:j+:j:j~ :j :j5 :jY :j :j :j> :j:j9:j:j:j:j:j:j,:j:j:j[:j:j:j:j:jZ:j:j<:j6:j:j:j,:j :j9":j#,:j$:jt&:j':j=(:j(:j=*:j,,:j,:j 0_  You see here a bat corpse.:j1:j?2 _:jd3:j6:j=X:js=,:j>:j D<  You see here a +0 robe.:j|D:j;E _:jE:j_N:jO:jO:j Q:jU:jV,:jpW:jR[:j,],:j]:jJa:jb:jc:jc:jg:jh:j3i:ji:jm:j4o:j~o:jp:js:jt:j=u:jv:jw~:j:j=:j&:j:jo:jĆ:j:jh:j:j1:j5:j:j8:j:j':jX:jϗ,:j8:j:jݚ:j.:j:j:j:j,:j~:jF,:j :j:jȦ:j#:jѧ:jY:j,:jk:j:j:jP:j7:j:j:j7:j:j:jߴ:j+:j:jn:je:j:j:jr:j:j:j:j:j:j:j:jX:j:j :j:j:jg,:j:j6:j:j3:j:j$:jR:j:j\:j:j,:j:j:jS:j:j:j:j7,:jR:j:j|:j:j:j:j:j*:j&:j:jN:j:jb:j:j/:ji:j:j:j1,:j:js:j:j:j M _You now have 54 gold pieces (gained 13).:j 3:j. :j :jS :jx :j :j[ :jr ,:j :jv :jY :j :j% :j :j :j :j0 :j :j~ :j :jS :j$ ':jm :j :j| :jC 7 _You open the door.:jz :j :j :j& @  There is an open door here.:j8' :j'  _:jx( :j* :jO, :j, :j- :j$/ :j0 ,:j1 :j3 :jn5 :j5 :j<8 :j39 :j: :jA; :jZ< :j{? @  There is an open door here.:jGA :jB  _:jC :jD :jG ,:jH :jK :jL :jL :jM :jDO :jP ,:jQ :j9S :jcT ,:j7U :jV :jJX ,:j/Y :jZ :j1\ :j\ :ji] :j _ :jo` :j` :jja :jc :je :jWe :jf :jg :jh :ji :ji :jk :jl ,:jm :jo :jsp ,:jMq :jr :js :jt :jt :jv :jw :jw :jx :j=z :j{ :j{ :j| :j} :j~ :j~ :jL :j| :jk :j :j :jl :jh :j :j$ :jY :j ,:j :j :j3 ,:j :j :j :jX :j :jM :jh :j :je :j :jĔ :j :j_ :j :j ,:jH :j :j :j@ :jġ :j# :j :j^ :jڥ :j :j/ :jp :j :j_ :j :j :jl :j :j :jn :j7 :jl :jն ,:j :j :jK ,:j_ :j :j¿ :j :j :j :j :j8 :j :j :j ,:j :j :jU :jN ,:jj @  There is an open door here.:j :j  _:jn :j :j :j :jm :j? :j ,:j :j :j :j :j/ :jT ':j 3:j :j 7 _You open the door.:j :j7 :j :j open the door. _There is an open door here. _You open the door.  There is an open door here.:j :jV  _:j :j= :j :j :j :j :jJ :j :j :j :j :j :j :j: :j :j :jY :je :jD X:ji :j3 :j= ,:j :j :j= :j :j :j  :j :jZ :j :jj :j :j :jd :j' :j' ,:j1( :jD, :j- :j|- :j>. :j2 :jM3 :j3 :j3 :j8 :jl9 ,:j9 :j= :j A B:jD :j]F ,:jF :jyJ :jK :jL :jL :jtP :jR ,:jS :jV :jX ,:jVY :jC\ :j` B:jia :jb :jc :jc :jzh There is an open door here. _You open the door. _There is an open door here.  :jj :jk  _:jk :jo :j]p :jp :jq :ju :j5v :jv :j?w :j^z :j{ ,:jH| :j_ :j ,:j :jυ @  There is an open door here.:jq :j  _:jȈ :j[ :jp :j :j) :j$ :jf :j :jG :j :j :j :jϖ :j :j :j_ :jh :j :j5 :j :jz :j :j :jS :j, :jh :j+ ,:j :j :j :j :j2 :j :jl :j :j :j :jV :j :j :jv :j :j< :j :j̿ :j ,:j :jA :j~ :j :j :jf :j :j# :j :j :j ,:j! :j :j= :j :j( :j :j :jh ,:j/ :jr :j :j" :j :j :j :j> :j B:j> :j :j :jS :j :j :j r #...#####.. ##### #.. #.. #.. #.. #.. ### .########   #......@#  -429:j~ 86.0) #(#####.###### :j F #......# ####### #.####.# #...... #### ##.## ###..## ...####...####....# :j^ ?#.....#..~..#.....## #ß..~....~....~..ß# ##...~..~~~..~...##:j :jO &307:j_ :j^ . _Found 6 silver javelins.:j:j/Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /):jd + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of invisibility (rare) Missiles (select all with ()h - boomerangs  i - darts  :jqj - javelins  k - large rocksl - stones  m + throwing nets :jMiscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up:j1Y[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]:jBG  h + boomerangs:ji  h + boomerangs  i + darts:j g  i + darts  j + javelins:j4 h  j + javelins  l + stones:j4:j:j9#...#####.. sniffy the Sneak##### #.. Minotaur#.. Health: 23/23 ========================#.. Magic: 3/3:j]========================#.. AC: 2Str: 12#.. EV: 11Int: 12### SH: 0Dex: 10.########XL:  2 Next:  0% Place: Dungeon:1#......@#Noise: ---------  Time: 430.8 (0.0)#(#####.######a) +1 dagger#......# ####### Nothing quivered#.####.# #......#### ##.## ###..##:j...####...####....##.....#..~..#.....###ß..~....~....~..ß#:j##...~..~~~..~...## _There is an open door here. _You open the door. _There is an open door here. _There is an open door here. _There is an open door here. _Found 6 silver javelins.:j7:j:j:j:j:jG:ju:js:j:ju:jen:j{:jA:j:j:j :jO ,:j :j!:jv":j":jB#:j$:j%:j&:j&:j(:j+  You encounter a kobold. It is wielding a +3 short sword.:j0.. ######. .. #.:j1 #. .#.###. .......########  :j&1#.......# #@#####.######:j1U #......# #......# #....##..# #.####.# K# .... #### ##.## ###..# ...####...## #..##.....#..~..#.. K   kobold (asleep) ...##ß..~....~....~:j*2 ##..##...~..~~~..~. #.....~~~~~~~..:j8+6.8 (6:jv927.8 (7 _:j?>:jBU _You see here 6 silver javelins. :j%W K.  :j"Gc - 6 silver javelins :j>NK :j==8.8 (1Throw: 6 javelins (silver)  :j  :j( _The kobold shouts! :j1 A.K :jp  :j< /--9 :j8  :j<  :j 9K. :j\ :jB--40 :j :j& :jdA.K :jbk :jk&1 :jp :jir :jA.K :j :jv&2 :j :jB :jR@.K :jwX :jvY&3 :j^ :j_ :jS % )You hit the kobold.  The kobold is moderately wounded.The kobold barely misses you. You furiously retaliate! You headbutt the kobold. :j* S :j־ =3=4.7 (0.9 :j  :jv J _You kill the kobold! :j!c #.  .. #. #..#.###. .......######## #.......#######.#####.#######....@.# #......#.....##..# #.####.# #.# ..... #### ##.##  ##..#....####...## #..##.....#..~..#. ...##ß..~....~.. :jNd ##..##...~..~~~ ..#.....~~~~~~ ....~~~~...~~~ :jHj :j5k5-5.7 (1.0 :jo :j+st _You see here a +3 short sword. :jB :jC@-6 :jF :jIJ _d - a +3 short sword :j  :jC 'Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  :j  d - a +3 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip :jP  :jV  :j\ #.sniffy the Sneak..Minotaur#.Health: 23/23 ========================#.Magic: 3/3========================.#.###.AC: 2Str: 12.......########EV: 11Int: 12#.......#SH: 0Dex: 10######.#####.###### :j3^ >XL:  2 Next:  3% Place: Dungeon:1#....@.# #......#Noise: ---------  Time: 446.7 (0.0).....##..# #.####.#a) +1 dagger#.# ..... #### ##.##Throw: 6 javelins (silver) ##..#....####...####..##.....#..~..#....##ß..~....~.... ##..##...~..~~~..~ ..#.....~~~~~~~. ....~~~~...~~~ You hit the kobold.  The kobold is moderately wounded.The kobold barely misses you. You furiously retaliate! You headbutt the kobold._You kill the kobold! _You see here a +3 short sword. _d - a +3 short sword :j^  :je @  You unwield your +1 dagger. :jg x7.7 (1d) +3 short sword :jIk  :jxm 3 _d - a +3 short sword (weapon) :jW :j :j :ju :jc :jX :j :j :j :j :j :j :j :j, :jz :j :jM :j :j :j= :j, :ji :jw :j, :j :j* :jX, :j :j :j :j :jj :j1 :jU :j :j) :j :j,, :j :j :j :j=c  You encounter a bat. :j #..b#.###.........#########.# #.......# #.######.#####.### #####.#......# #.............##..#####.### ##.#.........#### # ##.@..###..#....#### #.....###..##.....#. :j ##.........##ß..~...######..##...~..# ..#.....~~#.# ##....~~~~ b   bat (wandering)+# ..~~~~~. ....~~~~ #.....~~ :j 058.7 (11.0) :j 39.7 (12 _ :j6 :js :jrd4 :jg :jRjZ _A bat is nearby! :j @.# b#.###. ........####### #.......#  #.######.#####.##########.#......# #...............##..#####.## ##@#.........#### ##........####.....###..##.....# :j( L##.........##ß..~.##.######..##...~....#......##....~~~~#+#~~~~~.....~~ :j $.b :j %.b :j %.b :jY Nb :jS 960.0) _ :j  :j  :j: .# #.###. ........#######.# #.......#  #b######.#####.##########.#......# #...........@...##..#####.#########.#.........#### ##....###..#....#####.....###..##.....###.........##ß..~.##.######..##...~....#......##....~~~~#+#~~~~~. :jJ  :j $.b :j %.b :jR  :j .=1 :j  :jD P _The bat barely misses you. :j %b. :j :ji-2.6 (0.9 :j :jA _You barely miss the bat. The bat misses you. :j?.. #..# #. #..# #. ..#.###. ........# #.# #.# #.######.#####.##.#b.....# #.. :jJ@y##..#####.##.#.#### ###....###..#....####.#.....###..##.....#.##.........##ß..~.##.######..##...~..~ :j@#.# ..#.....~#.# ##....~~~~.#+# ..~~~~~. :j@B.b :jB".b. :jqI :jJ-3.6 (1.0 :j"O :jQ: _The bat hits you but does no damage. :jD L †  You puncture the bat! :jJ R :j-O 564.5 (0.9 :jbR  :jU G _You kill the bat! :j :j :jN :j :jb :jˆ :jX :j :j :j ..(.. .. ...# #... ..#..# # #. .#.# #. #.###..#.###.#  #.>....#######  #@# #.......# -6.5 (2.0 #.######.#####.# :jt#######.#......# #............†.##..#####.##########.#.........#### ###........#####.....###..##.....#.##.........##ß..~..#.######..##... :j :jE-7.5 (3 :j :j; _Found a stone staircase leading down.:j:j:j:j:j:j6:jW,:j:j+:jA:jo:j,:j*:ju:j&:jt:jh:j:j:j:j:j:j:j:j:jU:j:j:j:j1:jj:ja _e - a throwing net:jv:j:j]:j:j!:j:j?:j:j:j5:j:j\:jX:j,:jV:j@':jK:j:j:j 7 _You open the door.:j :j :j :j@  There is an open door here.:j@:j _:jc:j5:j:j:jK:j:j1,:j:j:j ,:jE!:j":j$,:j$:j&:jx':j':j(:j+':j-4:j1:j:J ## ####. ....# ##...## ##.....## ##.......## #.........###?...##+........@'.........89.5 (22.0)#.........###)...#######.......## # ####.....## #.##...####.:j:##'###.###.#### ##.### _You open the door.:j=D _Found a spear.:jO :jO :jQ :jT :jjW :jX $ _:j\ :jX] @  There is an open door here.:jp_ :j_  _:j4a :jc :jk `#...# ...######. ...###....# ..#..##...## ..#..##.....## .# ##..##.......## .#.## #..#...###?...###..+.........'.@.91.5 (2.0)#...###)...###:jl ;.#.#.......## .#.## ##.#.##.....## .. .. #.#...##...## ..# ## ##...##'## .#.##.#.#.# .?..#.#.#.# ._..##.#.# ##.## #...#:jt :ju +2.5 (3:j{ :jT~ < _Found a faded altar of an unknown god.:j3:j;:j:j ,:j,:jz,:j:jf#.## ##...###.... # ..... ####.###. ...###....# ... #..## ... #...## #.### :j#.##.......## #.#.## #.#.........###@...##########+.'..................#...###)...########.......## #.#.## ###..#..... #.:jr0##...## #..#### ##....###'## #.#. ##.#.##.# #.?.. .#.# #.# #._..##.#..:j"+4.5 (2:j#+5.5 (3:j{*:j+b _e - a scroll labelled REASESTRUPIO:j 3:j4 :j :j :j% B:jT& :j& :j' :j) :j+ :j+ :j- :j6/ :j1 ,:j2 :j4 :j{6 :j6 :j~> :j@ :jB :j$C :j^D :jH :jJ :jJ :jOL :jR ##.......## #.#.##..#.........###....#########+.........'...................#.........###)...#########.#..#.......## #.#.###### ##.#...###..:j S #........# #.#..## #..#####.# ##....## ##'## #.#.#..# ##.#.# :j6S P #.# #.@..# #.#.## #.# #._..# ##.# :j[S # ##.## .....#... #...### :jS ]#.####...## #.#...##.## #.#. #.........###.#...# .#:jS ..### ................⌠.# :jS ### #..##...#.###.#.... :jT #. #.........##.## . ##..#.###.:j}Y -502.5 (7:jZ +3.5 (8:j^ 9_:j` b _h - a scroll labelled JIVUOTH DIDE:j63:j7:j:j:jgB:j,:jk:jZ:j :jf:jq:jJ:j:j:jf:j&:j8:jz:j :j :j!:jW:j:j4:jC:j:j:jP:j :j9:j:j:j:j:j:j:j:j:j:j:j:j(:j:j:j:j:js:j:jG:j:j:j|:j:j:j:j:j6:j:j?:jI:j,:jQ :j :j :j :jx :j.:jp:j:j:j:j:jK:j:jo:j>:j:j:jK:jF:j:j':js:ju:j:j@:j;$X:j%:j&:j&:j':j8):j1*:jy*:j+:j,:j-:j.:jv.:j0:j0:j*1:j1:jD3:j4,:j5:j6:j7:jD8:j8:j`::j;,:j<:j=:jF?,:j?:jA:jB,:jNC:jXE:jE:j"F:jF:j H:j/I:jyI:jI:jVL:jkM,:j:Qn:j#T:j U:jeU:jV:jQW:j\X,:jUY:jZ:jc[:j[:j>\:ju]:jK^:j^:j^:j4`:j a:jBa:ja:jc:jc:j1d:jd:je:jf:jf:j4g:j2i:j2j,:jj:j>l:jm:jm:jm:j=o:jGp:jp:j!q:j4r:jMs:js:js:j+v:jdw,:jw:j3z:j{,:j[  You encounter a quokka. ....#  r# ##...## :j*  ## .# ##.....## #   ##.##.###.......## #   ##...#.##.........##   ##.......+.........'   #.......##.........#   #.......# #.......## #   #...##.....##   ###...### ##...## # :jD  #...# ##'##   ##.##### #.# #   #......# #.#   #..###.# ##.## #.. r   quokka (asleep)   #..# #.####...## #.#   #..###.........###.#   #...................:j053.5 (50.0):ji34.5 (51 _:j:j*:j u ###. #.   .. ....# ..    r# ## ..   :j  .# ## #.   ##.##### #.   #.##.###   #+.:j '...   #.##..#) #.:j # #..#.   #.......# ##..:jV #.   ###...### ##...## #.   :j #...# ##'## #.   ##.##### #.# #.   #......# #.# ###.   #..###.# ##.## #...   #..# #.####...## #.#.   #..###.........###.#.:j G5.5 (1.0):j~ :j :j͘m # ###. #.. ....# . r# ##...## .:jd ## .# ##.....##  ##.##.#####  ##...#.######.+'...#..###).......##.......# ##.....#####...### ##...##:j?...# ##'####.#### #......# #.# ###:j##.# ##.## #.. #.####...## :j:jo&6:j:jJ:j% ##. # :j###. #.. ....# . r# ##...## . ## .# ##.....##  ##.##.#####  ##...#.#####:jF##.+'...:jM#..###).......##:j#.......# ##.....#####...### ##...##...# ##'##:jV##.#### #......# #.# #####.# ##.## #..:j:j&7:jc:j:j .# # ##. # #. ... ###. #. #.. ....# .. #r# ## .. ## #.# ## #.# ##.##.##### #.# ##...#@##.### #+.'.... #.##..#) #.# #..#.# #.......# ##..#. :jIp###...### ##...## #. #...# ##'## #.# ##.##### #.# #. #......# #.# ###._:j=:j&8:j:jݠ:j  .# ###.# # ... ###. #.. ....# . #r# ##...## ... ## #.# ##.....##  ##.##@###:j9## #.# ##...#.#######.......+'...#.......##..###).:j#..........## #.##.......# ##.....#####...### ##...## #.....# ##'####.#### #..:j:j&9:j:j:jt 6.  .# ###.# # ...# ###. #.. ....# . #r# ##...## ...:jT  ## #@# ##.....##  ##.##.##### #.# ##...#.######.......+'.......##..###)..........## #.#.......# ##.....#####...### ##...## #.....# ##'###:j' :j(( '60:ja- :j/ :jC .  The helpless quokka fails to defend itself.  You puncture the quokka!:jc R:jl 6131.4 (0.9:j :j J _You kill the quokka!:jII:j:j:j3,:j#:j:j:j:j:j:j:j:j:j=:j}:j:j:j>:j%:ji  You encounter a hobgoblin.:j p   ###  :jS  #..  # #.#  :j #. ....  #.###.#.#  ...g #.# ##  ##.# # #   #@....#####.# #.  :j   ####........# .   #.#####...## :jA   ## #.# ##.....##  :jo h ##.##.###.......##  :j  ##...#.##.........## g   hobgoblin (asleep)   ##.......+.........'.:j    #.......##.........## :j  :jG v #.......# #.......##:j[-7.4 (6.0:ju28.4 (7 _:j?:j:j  #### #... #.##. ....#.###.# #...g.#.# ####.# # .....#####.# #####........# . #.#####...## ## #.# ## ##.##.#####  ##...#.#####.+'.#..##:j ggThe hobgoblin shouts!:jJ====9.4 (1:j:j@ _The hobgoblin hits you but does no damage.:jo0  You barely miss the hobgoblin. You headbutt the hobgoblin.  The hobgoblin is severely wounded.:j1 l1---=---:jv2 '70.3 (0.9:j6 :jj9 - _The hobgoblin hits you.:j] .  You completely miss the hobgoblin. You headbutt the hobgoblin.:jR:jXw---20---1.2:j):jSM _You kill the hobgoblin!:j:j:j$ :j:_No target in view!:j:j5:j:j:j2= _:jX:jm:ji3===:jJ:j:j:j:j`:j:j,:jA:j9:j,:j:jY:j:j:==:jW:j:jn:j:j:j^:j,:jv:j:jY:j:j:j*:j:j:j:j :jM :j:jh:j:j:j:j@:j:j<:j7:j:j:jp:j5:j:j:j:j!G:jq!R ###########  #.....#... . #.###.#.####...#:j!  #.# #...@....... -90.2 (19.0):jO"; #.###.#.##.#...#  #.....#.# ). # ##...## ###.###.# #.# #..... #.....#####.# #..... :j"####........# ....  #.#####...## ...  ## #.# ##.....## #.### ##.##.###.......## #.#.:j#:j(:j)F-1.2 (20:ja.:j0% _Found a dagger.:j I:jl :j\ :j n:j :j :j] :j :j :j :jI ,:j+ :jl :j :j :j :j{ :j :j :j :j :jn ,:j :jB :j :ju :j :j :jw :j :j\! :j" :j$ :j|$ :j$ :j' :jl+ B:jA, :jd- :j- :jB. :j/ :jm0 :j0 :j01 :j3 :j3 :j=4 :j4 :j5 :j6 :j7 ,:j8 :j9 :j9 :j\: :j; :j; :jB< :j< :j> :j? :j1@ :j@ :jB :jG :jL ,:joN ,:jQ :joR :jR :jS :jV :jCW :jW :j^X :j+[ :j)\ :j\ :j^] :j_ :j` :jla :jHb :jd :je :jf :j g :j'i :jj :j$k :jk :jan :jn :j3o :j7p :jq :j]s :js :jt :j'v :jw :jw :jOy :ju| @  There is an open door here.:jF~ :j~  _:j :j6 :j߃ :j+ :j :j :j׈ :j# :j :j0 :jЍ :j :j* :jȔ :j, :jh :j\ :j :jw :j՛ :jU :j :j :j :j# :j :j :j :j :j :jw :jӦ :jt :j ':j :jY :jݫ :j 7 _You open the door.:j0 3:j! :j @  There is an open door here.:jm :j  _:j :j :j :j< :j :jܼ :j޽ ,:j :j :j :j# :j :j3 :j0 :jd :j :j :je :j :jH :j :j :j3 :j :j :j :jL :j :j :jY :j :j :j :jT :j :j :jq :jr :j :j :jv :j :j ,:j6 :j :jj :j :ji :j :j1 :j :j :j ,:j{ :j :jk :j :j :jj :j< :jv :jN :j :jz :j :jt :j :j :j, :j :j :j :j ,:j+ :j :j :j :j :j :j :j :j :j :j :j  :j :j :j :jh :j :j :j :j :j :j'" :j" :j6# :j$ :j% :jW& :j(' :j&) :j) :j$* :j+ :j, :jm- :j- :j. :j 0 :j 1 :jp1 :j 2 :j3 :j3 :j4 :j|4 :j5 :j6 :j6 :j7 :j8 :jb9 :j9 :j: :jO; :j9< ,:j< :j= :ja> :j> :j> :j? :j@ :j@ :j&A :jB :jC :jC :jD :jE :jF :jF :jPG :jhH :jAI :jI :jI :jrK :j,L :jL :jL :jM :jN :jN :jeO :j|P :jQ :jQ :jNR :jS :jT :j U :j|U :jV :jXW :jW :jX :jX :jZ :j>Z :jZ :j[ :j\ :j ] :jA] :jz^ :j _ :jC_ :j_ :ja :jTb :jb ,:j.d :jd :j e :jfe :jlf :j*g :jfg :jg :jh :ji :ji :jGj :jl :jFn :jn :jo :jp :jq :jq :jr :js :jku ,:jNv :j^x :jy ,:jz :j~| :j ~ :jh~ :j" :j :jQ ,:j :j :j :jJ :j :jч :j" :jV :j! :j :jH ,:j :j2 % #.###### #.# ..#.#.##.# ##..#.# ##### #+#..#.# #.....#.###.#####.........# ####...##.# #ß:j a #.......+ #. ##...##@# .. ##..............:j  #####.###.... #  ..# .. ### :j4  :j] CYou pick up a parchment of Apportation and begin reading...:j 2692.2 (101.0):jߜ ,32:jƠ :j D _You add the spell Apportation to your library.:jJ:jJ:jJ:jM:jVTk.# ##..# ##### #+ .# #... ..###.#### .[:jTx#........# ...###...##.# ....ß #.......+ ......##...##.#$...... ##....@.......0:jT.0) #####.####  ..# . :j0U8#### :jUZ:j^+4.2 (1:j^:j`( _Found a ring mail.:jS":j(#:j%:j&:j)i  You encounter a hobgoblin.:jz00#.# #.# ##.#.# ##### ##+##..~#.# #... ....#.#.###.#### #...[.#.#........##g..##.###...##.#>..#ß.#.......+..#.##...##.#$..##.......######.###.# ...# ..#..#### ###g   hobgoblin (asleep):j>&0:jp?+5.2 (1:j=E:jF9 _Found an escape hatch in the floor.:jf Q#.###### #.# ..#.# #.# ##....#.# ##### ##+## ..~~#.# #... ....## ..#.###.#### #...[.# #..#........##g##.###...##.#>#ß#.......+..###...##.#....##...........#######.###...# ...# #...#..#### #+####:j j :jj &6:j q :js Q _You see here 6 gold pieces.:jS.....# ##.######..#######..# #.# ##....#### ##+## ~~ #... ....#.###.#### #...[.#.........##g####...##.#>ß.......+###...##.#$..##.............. ..#######.###.....# ...# #...##:j ..#### #+####:j:j-7 _:j:j:jA#####.# ##.........##ß.....# ##.######..#######..# #.# ##....#### ##+## ~~ #... ....#.###.#### #...[.#.........##g####...##.#ß:j  .......+.###...##.#$..##................#######.###.....# ...# #...## ..#### #+####:jj:j&8:j׬:ja _There is an escape hatch in the floor here.:j †The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!:j(:jN| 79.1 (0.9 _You kill the hobgoblin!:jȔ:jm _Your Short Blades skill increases to level 2!:j  #.# #.....###..##..######.# ##.........##ß..~#......# ##.######..##.###### #.# ..#.# #.# ##....#.# ##### ##+## ..~~~#.# #... ....## ....~#.###.######...[.## #..#........## ##.###...##.#>#ß..~#.......+..###...##.#$....##...........#######.###..# ...# #.....#### #+####:j* :j 6700.1 (1.0 _:j :j v _You see here a hobgoblin corpse.:j0t[#.# ##....###..#....## #.# #.....###..##.....######.# ##.........##ß..~#......# ##.######..##...~#.###### #.# ..#.....#.# #.# ##....#.# ##########+## ..~~~#.# #...........## ....~~#.###.######@..[.## #..#........##†# ##.###...##.#># #ß..~#.......+..+ #.....##...##.#$....####...........#######.###..# ...# ##.....#### #+##:j={:jB|$1 :j~| _:jW:j:ja#.# ##....###..#....##.# #.....###..##.....#######.# ##.##ß..~.#......# ##.######..##...~.#.###### #.# ..#.....~#.# #.# ##....~#.# #+## ..~#.# #.## ....~#.###.######.@.[.## #.....~#.##†......# ##...~.###...##.#>.# #ß..~.#.+.+ #.....###...##.#$.# ....# :j:j&2:jm :j :jx \#.# ##....###..#....##.# #.....###..##.....#.######.# ##.##ß..~.#......# ##.######..##...~.#.###### #.# ..#.....~#.# #.# ##....~#.# #+## ..~~~~~.#.# #.## ....~#.###.######..@[.## #.....~#.##†......# ##...~.###...##.#>.# #ß..~.#.:joy +.+ #.....#.##...##.#$.# ....###......## ..## ###### :je :j &3:j_ :j :jj #.# ##....###..#....####.#.# #.....###..##.....#.######.# ##.##ß..~.#......# ##.######..##...~..~#.###### #.# ..#.....~#.# #.# ##....~~~~.#.# #:j l +## ..~~~~~.#.# #.## ....~~~~.#.###.######...@.## #.....~#.##†......# ##...~..~###...##.#>.# #ß..~.#.+.+ #.....#.##...##.#$.# ....####.##.....## ..## ######.###.....## # #...# ##...## # :js :jt &4:jy :jy} R _You see here a +0 ring mail.:jr :j &5:j :j ( _f - a +0 ring mail:jk-:j/(Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)f - a +0 ring mail:j0F[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j :j:j}#.# ##....###..#....####. sniffy the Sneak#.# #.....###..##.....#.. Minotaur######.# ##.........##ß..~.... Health: 23/23 ========================#......# ##.######..##...~..~ Magic: 3/3:j=========================#.###### #.# ..#.....~~~ AC: 2Str: 12  #.##.# ##....~~~~. EV: 11Int: 12  #.# ##########+##:j..~~~~~.. SH: 0Dex: 10  :jH,#.# #...........## ....~~~~. XL:  2 Next: 27% Place: Dungeon:1  :jm6#.###.######...@.## #.....~~~ Noise: ---------  Time: 705.1 (0.0)  :j#........##†......# ##...~..~ d) +3 short sword###...##.#>........# #ß..~.... Throw: 6 javelins (silver) #.......+.........+ #.....#..##...##.#$........# ....####.##..............## ..## ##:j#####.###.....## ##...# ##...##:j#..#### #+##You puncture the hobgoblin! _You kill the hobgoblin! _Your Short Blades skill increases to level 2! _You see here a hobgoblin corpse. _You see here a +0 ring mail. _f - a +0 ring mail:j/:j:j:j:jW+6.1 (1:j?:j<:j+7.1 (2:j2:j:j+8.1 (3:j:j:j0+9.1 (4:j:j1 :j :j %10.1 (5:j*:j- 0 :j%_You start removing your armour. You continue removing your +0 robe. x5:j:j:j  You finish removing your +0 robe.  You start putting on your armour.:j+1.1 (6:j :j&:j&$2.1 (7:j*:j!/:j/+3.1 (8:j93:j6:j6+4.1 (9:j8:j;:j</5.1 (10.0):j1@:jA5 5 9 :j{Bq_You continue putting on your +0 ring mail. x5:jF:j H^ _You finish putting on your +0 ring mail.:j^1 3:j*2 :j4 :j96 :jw: P _:j; :j5< :j< :j? :j@ :j@ :j2B :jC :jOE :jE :jF :j$H :jJ :jSJ :jJ :jhM :jM :jN :j\Q L _You now have 60 gold pieces (gained 6).:j........# #ß #.......+.........+ # ##...##.#.........#  :j^ E##..............## . #####@###.....## # 22.1 (7.0):jO^  ........# ##...##  [....#### ##+## :j^ B .### :j^ :jd :jae +3.1 (8:jij :jvl # _Found a robe.:j3:j1:j^:j<:j:jkX:jN,:j:jF:jl:j:jd:j:j:j:j@,:j:j:jL:j:j:j:j  #.......+.........+  :j/  ##...##.#.........#   ##..............##   ########.###.....##   ###........# ##...##  :je...[....#### ##+##  .##.###.#  :j # #.#   #@#:jj9.1 (6   #............ :j  #####.######>  :j #.#  ..#  :j5-###   :ja :j+:j,30.1 (7:j^:jc; _Found a stone staircase leading down.:j I:jB :j ,:j$ B:j :j\ :j :j1 :j :jT :jU :j c  You encounter a rat.:j ########.###.....## ###........# ##...## ...[....#### ##+## .##.###.#  # #.#  #.###.######## :j  #.............####.######>..r......# #########  r   rat (asleep):j +3.1 (3:j  24.1 (4 _:j! :j" :jy ###........# ##  ...[....#### ##+  .##.###.#   # #.#  #.###.########  #.............  #####.######>. #.######.#  #.r....@.# ##########:jBx     :j:j}+5.1 (1:j:jn:jDX  ###.# ##...##  ...[....#### ##+## :j+Y .##.###.#  # #.#  #.###.##  #......  #####.######>.  #.######.#  #.r...@..#  #  :jtY%  :j__:jP`&6:j(e:jf:j )  ###.# ##...##  ...[....#### ##+##  .##.###.# :jg  # #.#  #.###.#  #.  #####.######>.  #.######.#  #.r..@...#  # :j[ ,   :j :j &7:jr :j^ :jM }  ###.# ##...## :j^ Y ...[....#### ##+##  .##.###.#  # #.#  #.###.#  #.  #####.######>.  #.######.#  #.r.@....#  #    :jS :js :j+ &8:j :j  ###.# ##...  ...[....#### ##+##  .##.###.#  # #.#  #.###.#  #:j.. # #####.######>.  #.######.#  #.r@.....#  #    :j:j&9:jK:j:jFz .  The helpless rat fails to defend itself.  You puncture the rat!:j5R:j>.4/2431:j40.0 (0.9:j<:jG _You kill the rat!:j$ %:j B:jM ,:j/ :j} :j :j@ :j :j :j :j :j :j; :jV :j :j: :j; :j :je :j :j :j" ,:j" :j$ :j% :jZ& :j& :j) :j+ :j^+ :j, :j. :j. :j/ :j/ :jT1 :jK2 :j2 :j.3 :j4 :j6 :j7 ,:j8 :j9 :j: :j: :jS< :j= :j= :j> :j6@ :j]A :jA :jB :jpC :jD :jAE :jF :jpG :jH :j(I :jI :jK :jlM ,:jLN :jO :j2P :jP :jP :jR :j.S ,:jS :jU :jV :jgV :jV :jX :jf   There is a stone staircase leading down here. _:jWi :jJj ,:jj :j]l :jm :j^m :jm :j o :jo :j(p :jsp :jq :jcr ,:jr :js :jOt :jt :jt :jv :jw :jaw :jw :jx :jy :jy :j!z :j]{ :j| :jH| :j| :j} :je} :j} :j} :j~ :j~ :j :j :j :jc :j ,:ja :j :jv :j :jB :jy :j :j! :j :j :j :jM :j :j :jf :j :j ,:jʓ :j :j :j :jJ :j :j" :j :jؘ :j :j͙ :jR :j) :jě :j+ :jz :j :jF :j :jҞ :jԟ :j :j :jK :j¢ :j :j! ,:j :j :j :j :j :jL :j :jڨ :j4 :j :j :j :j7 :jA ,:j :j :jc :j :jA :jȲ :j9 :jv :j :ju :j_ :j :jE :j :jj :jӹ :j :jY :j :j :jD :j :j :j :j :j :jh :j :j :jb :jP :j :j :j :j$ :j :j :j :j ,:j :j :j :j :j :j :j :j :j3 :j/ :j :j8 :j :jQ :jE :j :j3 :j :j :j :j :j :j> ,:j= :j :jQ :j :j" X:j) X:j- :j. :j/ :jj/ :j3 :j4 :j'5 :j5 :j9 :j: :j; :j{; :j? :jG@ :j@ :j%A :jD :jE :jF ,:jI :jJ :j K :jLK :jO :jO :jNP :jP :jCT :jU :jU :jU :j1Y :j Z :jWZ :jZ :j6^ :j^ :jD_ :j_ :jc :j d :jmd :jd :jOh :ji :ji :jj :jt n:j;u :ju :j}v :jny :jz :jz :j{ :js~ :j :j :jȀ :ji :j :j :j… :jM :j :j :j̊ :jC :j :j :j͏ :jV :j~ :j :j :j< :jØ ,:j[ :j :j& ,:jܝ :j :j B:jc :j- :jo :jҤ :jn :j :j ,:jY :j :jc :j :jB :j- :j :j :jG :j :j7 :j$ :jDz :jų :j :j :jP n:j :jл :j :j :j ,:jO :j :j :j ,:jG :j ,:j' :j$ :j :j` :j :j :j :j :j :j :j :j :j :jw :j@ :j B:j :j ,:j U #..... #.######. #.# #.# ###### #########.# ####.# .....# :j "#........†# #...>. ####.# #.######..###....#  #.#  #.######...#.....#  ###.#  #.##.....#.......# ##...## #@.........#...###854.0 (114.0) #.....#:j  ####.#########.# #.....####.### #.# #.....##.....### ##'## ##...##:j5 #.......# ##...##  ##.####.......###.....# # #.#.## #.......##....... :jm ###....##########......##..)..... '................................:j| :j :jd E _Done exploring.:jR:jS:j T:jw..0.0).................:j}:jIE _Done exploring.:j&  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 54% 1b - Ensorcelled HibernationHexes/Ice54% 2  c - Confusing TouchHexes65% 3  d - Tukima's DanceHexes65% 3  e - GloomHexes/Necromancy 78% 3 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j:j0:j#........# sniffy the Sneak#.######.# Minotaur#.# #.# Health: 24/24 ======================== ###############.# ####.# Magic: 3/3======================== .....##........†# #...>. AC: 5Str: 12 ####.#:jV#.######..###....# EV: 9Int: 12#.##.######...#.....# SH: 0Dex: 10  ###.##.##.....#.......# XL:  2 Next: 31% Place: Dungeon:1 ##...###@.........#...### Noise: ---------  Time: 854.0 (0.0) #.....#####.#########.#d) +3 short sword :j0K#.....####.### #.#Throw: 6 javelins (silver) #.....##.....### ##'## ##...###.......# ##...####.###:jy#.......###.....#  # #.#.###.......##.......  ###....##########......##..).....:j  '................................ The helpless rat fails to defend itself.  :jYou puncture the rat! _You kill the rat! _There is a stone staircase leading down here. :j!f_Done exploring. _Done exploring.:jH:jƺMemorise Apportation, consuming 1 spell level and leaving 2? Y - Yes  N - No:jD :j #........# sniffy the Sneak#.######.# Minotaur#.# #.# Health: 24/24 ======================== ###############.# ####.# Magic: 3/3======================== .....##........†# #...>. AC: 5Str: 12 ####.##.######..###....# EV: 9Int: 12#.##.######...#.....# SH: 0Dex: 10  ###.#:jv -#.##.....#.......# XL:  2 Next: 31% Place: Dungeon:1 ##...###@.........#...### Noise: ---------  Time: 854.0 (0.0) #.....#####.#########.#d) +3 short sword #.....####.### #.#Throw: 6 javelins (silver) :j #.....##.....### ##'## ##...###.......# ##...####.####.......###.....#  # #.#.##:j #.......##.......  ###....##########......##..).....  :j" '................................ You puncture the rat! _You kill the rat! :jM _There is a stone staircase leading down here. _Done exploring. :jx b_Done exploring.  Okay, then.:j :j# :jK& . _:j  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 54% 1b - Ensorcelled HibernationHexes/Ice54% 2  c - Confusing TouchHexes65% 3  d - Tukima's DanceHexes65% 3  e - GloomHexes/Necromancy 78% 3 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j:jb:jE#........# sniffy the Sneak#.######.# Minotaur#.# #.# Health: 24/24 ======================== ###############.# ####.# Magic: 3/3======================== .....##........†# #...>. AC: 5:j_Str: 12 ####.##.######..###....# EV: 9Int: 12#.##.######...#.....# SH: 0Dex: 10  ###.##.##.....#.......# XL:  2 Next: 31% Place: Dungeon:1 ##...###@.........#...### Noise: ---------  Time: 854.0 (0.0) #.....#####.#########.#:j50d) +3 short sword #.....####.### #.#Throw: 6 javelins (silver) #.....##.....### ##'## :jx##...###.......# ##...####.####.......###.....#  # #.#.###.......##.......  :j###....##########......##..).....  '................................ You puncture the rat! :j_You kill the rat! _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Okay, then.:j:jMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 1? Y - Yes  N - No:j:j#........# sniffy the Sneak#.######.# Minotaur#.# #.# Health: 24/24 ======================== ###############.# ####.# Magic: 3/3======================== .....##........†# #...>. AC: 5Str: 12 ####.##.######..###....# EV: 9Int: 12#.##.######...#.....# SH: 0Dex: 10  ###.##.##.....#.......# XL:  2 Next: 31% Place: Dungeon:1 ##...###@.........#...### Noise: ---------  Time: 854.0 (0.0) #.....#####.#########.#d) [40:j8m+3 short sword #.....####.### #.#Throw: 6 javelins (silver) #.....##.....### ##'## ##...###.......# ##...####.####.......###.....#  # #.#.###.......##.......  ###....##########......##..).....  '................................ You puncture the rat! _You kill the rat! _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Okay, then.5.0 (1:jY:j7:j _You kill the rat! _There is a stone staircase leading down here. _Done exploring. _This spell is quite dangerous to cast!:jx+6.0 (2:j:j&A7.0 (3:j(:j37 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.:jz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jq :jt  Your spells (adjust)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice54% 2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit:j* :jK3 :j: J#........# sniffy the Sneak#.######.# Minotaur#.# #.# Health: 24/24 ======================== ###############.# ####.# Magic: 3/3:j: B======================== .....##........†# #...>. AC: 5Str: 12 ####.##.######..###....# EV: 9Int: 12#.##.######...#.....# SH: 0Dex: 10  ###.#:j; #.##.....#.......# XL:  2 Next: 31% Place: Dungeon:1 ##...###@.........#...### Noise: ---------  Time: 857.0 (0.0) #.....#:jB; ####.#########.#d) +3 short sword #.....####.### #.#:j{; Throw: 6 javelins (silver) #.....##.....### ##'## ##...##:j; #.......# ##...####.####.......###.....#  :j; # #.#.###.......##.......  ###....##########......##..).....:j<   '................................  _Okay, then. :jc= W_This spell is quite dangerous to cast! :j/A s_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? :jQ  _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Ensorcelled Hibernation  :jR 8Adjust to which letter? :ju4:jB:jQ _e - Ensorcelled Hibernation :jg :jiZWhere to? (? - help)  :ji6 D - Dungeon  :jr5  :jXK #........# sniffy the Sneak#.######.# Minotaur#.# #.# Health: 24/24 ======================== ###############.# ####.# Magic: 3/3======================== .....##........†# #...>. AC: 5Str: 12 ####.# :j(L #.######..###....# EV: 9Int: 12#.##.######...#.....# SH: 0Dex: 10  ###.##.##.....#.......# XL:  2 Next: 31% Place: Dungeon:1 ##...###@.........#...### Noise: ---------  Time: 857.0 (0.0) #.....#####.#########.#d) +3 short sword #.....####.### #.# :jbL Throw: 6 javelins (silver) #.....##.....### ##'## ##...###.......# ##...####.####.......###.....# :jL   # #.#.###.......##.......   :jeM ###....##########......##..).....  '................................  _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Ensorcelled Hibernation  Adjust to which letter? _e - Ensorcelled Hibernation :jM  :jN  :jZ  :jq[  :j` _ :jb  :jFd  :jd  :j e  :jng  :jCi  :ji  :j#k  :jl  :jn  :j{n  :jmo  :jTq  :jr  :jCs  :jt  :jv  :jx , :j} X :j~  :jA  :j\ , :j*  :j;  :j?  :j  :jB  :j  :j , :j#  :jԌ  :jύ  :jV  :j  :jԐ  :jO , :jA  :j  :j  :jЕ  :j  :j  :jH , :ju   There is a stone staircase leading down here. _ :jF1J 2  You climb downwards. :jU3, :j4!:j @  ### #.. ###.###  #####.....#  ..........##.##  #.# 74.5 (17.5)!:j % #...g#....  #......# #  #.#.>..... #K .##.### .. .# ##g   hobgoblin (asleep) ## .#!:j K   kobold (missile, asleep) .#  You encounter a hobgoblin and a kobold. _The kobold is quivering stones.Found a stone staircase leading down.  There is a stone staircase leading up here.!:jr !:j.!:jd _There are monsters nearby!!:j4!:j!:jd _There are monsters nearby!!:jK ### #.. ###.### #####.....# .##.## #.<# #...g#.#......###K#.#.>.....#K#..#.# ## ####.# K 2 kobolds (1 missile, asleep)#.#!:j K.  You encounter a kobold. It is wielding a +0 club.!:j ggK 1 asleep)The kobold shouts!!:j ;===5.5 (1.0)!:j !:j @ _The hobgoblin hits you but does no damage.":jo":jp6--6.4 (0.9":jtw":jyU _You closely miss the hobgoblin.":jF  You hit the hobgoblin.  The hobgoblin is moderately wounded.":jwO}  The kobold throws a stone. The stone closely misses you.":jVPH3---":jfQ!7.3":jU":jRW- _The hobgoblin hits you.":j K.  You closely miss the hobgoblin.The hobgoblin is moderately wounded.":jŤ7K.":j K)The kobold shouts!=8.2":j@ _The hobgoblin hits you but does no damage.":jMM .  You hit the hobgoblin.":j/ KK 2 kobolds (1 missile)  You kill the hobgoblin!K.":jC1r":j ' ":j7 r   rat (wandering)The kobold throws a stone. The stone closely misses you.":jE f4=7-9.1":j ":j| T _You encounter a rat.":jZ@ g### #..###.########.....# ..........##.## #.<.....K# #.@..#..... #.K....###. #.#.>.... #.#.##.### r.#.# #":jaA #####.#  #.# .#":jD 7r.":j@E 1K.":jL ":j7M H-80.1 (1.0":jS ":jU = _The kobold hits you but does no damage.":j j )You hit the kobold.":j_ +r.K.   kobold=411.0 (0.9":jb ` _You kill the kobold!#:j+\###..###.########.....# #.....#.## #.<...K.....#.......###r#.>..... .#.##.###..#.# ######.#  #:j`l gThe rat squeaks loudly.#:jmb{ K.  The rat bites you but does no damage.#:ji^rg   hobgoblin (wandering)K   koboldr   rat#:jiL====2.0 (1.0#:jo#:jqp _You encounter a hobgoblin.Things that are here:#:juJ _a +0 dagger; a stone#:j g.  You hit the rat. Your headbutt misses the rat.The rat is moderately wounded.#:jy †The hobgoblin shouts!  The rat barely misses you. You furiously retaliate! You headbutt the rat.#:jK.K#:jXg#:j%h4==--9 (0.9#:j@ #:jG _You kill the rat!#:jn2### #.. ###.### #####.....# # ..........##.## #.<......##...K#..g.. #.)@...###. #†#.>.#.#.##.###.#:jo..#.# ######.##.# ..# #.##:j{q1g.#:jCz#:j{W---3.9 (1.0#:j#:j#= _The kobold hits you but does no damage.#:j; )  You closely miss the kobold. You headbutt the kobold.#:j I.g#:j (#:j ]8-4.8 (0.9#:j^ #:jn J _You kill the kobold!#:j ### #.. ###.### #####.....# # ..........##.## #.<......##...)#.....##.).@.g###. #†#.>......##.#.##.###.#..#.# ######.##.# ..##.##:j -g.#:j #:j 5-5.8 (1.0#:j{ #:j #:j  You hit the hobgoblin. Your headbutt misses the hobgoblin.The hobgoblin is almost dead.#:j5=6.7 (0.9#:jz#:j@ _The hobgoblin hits you but does no damage.$:jm †You hit the hobgoblin.$:j($:j1557.6$:j$c _You kill the hobgoblin!$:jII$:jK$:jN$:jN$:jAS,$:jT$:j=U$:jV$:j[0  g - a stone$:j1\$:j]$:jZa> _You see here a +0 dagger.$:j"d$:j~d$:jte$:j h$:jj$:jk$:jl$:jn$:jq$:jq$:jls$:jqu$:jw$:jx$:j>y$:jm|$:j~$:j~$:j$:jG$:j$:j$:j $:j$:j$:j̊$:j$:jč$:jL$:j$:j]$:j$:jE$:j$:j$:jj$:j$:j$:jm$:j!$:jD$:j$:j$:jp$:j$:j$:j5$:j$:jh$:jȭ$:jʮ$:j$:j$:j1$:j0$:j$:j$:j$:j$:j$:j2$:j$:j$:j$:j$:j$:j$:j$:j$:j$:j$:j $:j$:j$:j$:j$:j]$:j$:jK$:j7$:j$:j$:j$:jA$:j,$:j$:j'$:j$:jg$:j$:j:$:j ,$:j/$:j$:j$:j,$:j$:j$:j%,$:j$:jF$:j$:jo$:j*$:j ,#.##.# #.# #.# #.# ##.## #...### # #.....#######.# $:j %######...#......@).# - ...........######### ####.####..# ..##.# #..# ..##.## #..# ......###..# .)#.....#..# ..†.###..... .>......#$:j)|#.# #.# #.# #.# ###.# .###.## .##...### .# #.....#.# ...#.$:j.# ....# .####..# $:j1917.6 (30.0)$:jF-8.6 (31$:j$:j"y _You see here a +1 mace of draining.%:j%:jA%:j%:jU%:jn%:jpP _%:j0,%:j%:j%:jq,%:j5%:j#%:j%:j&%:j%:j7%:j<%:j%:j/%:j%:j%:j9%:j%:j}%:j,%:j%:j%:jm%:j%:jD%:j%:jr%:j%:ji%:j%:jG%:j%:j%:j%:jB%:j%:j,%:j%:jv%:j{%:j%:jo%:j%:j>%:ji  You encounter a dart slug.%:j#~ ##w ... ..%:j\$ #.. # # #.. ..$....%:j$ ..#####..# # # #..# .##.# .#####..####....#%:j9% ................. .................w   dart slug (wandering) #.#########.##.#### %:j%#.##.# # #.##.#%:j+`36.6 (187.6 (19 _%:j.%:j/&:j ..###w ..... #.. #.#  #.# #..#####@# ..$......# ..#####..# # #  #..# .##.#.#####..####....#...........  .................#.#########.##.#####.# #.# #&:jQ&:j18.0)&:j&:j&:jԌ#!## ...#####w.........#..#####.$.... ..#### #  #..# .#######..####....# .................########.##.####&:j2K.w&:jiw9&:j&:j3U _Found a green potion.&:j )M .. # #!##. ...#.####...###...w.....#........>......##..#####&:j ..$......##w   dart slug....&:jE K.w&:j &:jz '40&:j( &:j ; _Found a stone staircase leading down.&:jEx G## .. &:jx 9 #!##. #. ...# #..#.####...##........##...w>......#....## #.# ...##..#####.# #.#$....&:jy E#..##### #  #..# .#######..####....#&:jm &:jH .=1&:j W _The dart slug bites you but does no damage.&:j! †You hit the dart slug. You headbutt the dart slug.&:j (&:j] 62.5 (0.9 _You kill the dart slug!Training target 2.0 for Fighting reached!&:j  _Your Fighting skill increases to level 2!&:ja &:jb &:ji &:ji H _No target in view!&:j &:j+ &:j &:j H _No target in view!&:jK &:jL &:jQ &:jS H _No target in view!&:j &:jK &:j &:jg H _No target in view!&:jH &:jI &:jFQ &:jR H _No target in view!&:j" 4&:j &:j #No target in view!&:jT! &:j$" &:j( &:j* &:j &:j &:j% &:j 4&:j&:j2&:j4&:jӏ&:jؒ&:j4&:j&:j':j3':j':j':j!':j&: _':j&':j(':j6)':j)':j+':j{.':j.':j/':j1':j3,':j4':j6':j9b _ You encounter a bat.':j>':jk?]. ### .. ..##  .. #.. #b###.. ####...#.....':jBN.# ##@## -#. #. #...# #..#.####...### ..............#.':jC#...†......>......###.......#.## b   bat (wandering)#.#....## # #.#....##..#####.####.#':jE9.b6.5 (4.0':j3F$.b':jF.b':jKNb':j ML-7.5 (5 _':jQ':jPU| _You see here a green potion.':j;4':j':jZ _A bat is nearby!':j1  You barely miss the bat. The bat hits you but does no damage.':jb2 5=8.3 (0.8':j A ':j,C P _The bat barely misses you.':jG .  You hit the bat.89.2 (0.9 _You kill the bat!':j4':j':jBH _No target in view!(:j(:j(:j(:jìF.....(:jα&0(:jP4-50.2 (1(:j.(:j0R _f - a green potion(:jY (:j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.1  +2   i - Spellcasting   1.3   4.0  -4  (:j [         b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4   c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3      (:j     d + Short Blades 2.2   2.5  +1       e - Long Blades   1.4   0.7  +2               f - Armour   0.0   0.7  +2      (:jZ  g - Dodging   2.1   2.5  +1       h - Stealth   2.4   3.6  -1                      (:j         (:j         (:j0             (:j     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  (:jT [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets):j P):jV):jg\sniffy the SneakMinotaur. ###Health: 24/24 ========================.. ..##Magic: 3/3========================.. #..):j\UAC: 5Str: 12#.#.###..EV: 9Int: 12........####...SH: 0Dex: 10#............XL:  2 Next: 68% Place: Dungeon:2# ##@##Noise: ---------  Time: 950.2 (0.0)):j5]X#. #. #...#d) +3 short sword#..#.####...###Throw: 6 javelins (silver) ):jp]..............#..#...†......>......###.......#.##):j]#.#....## ##.#....#):j]#..#####.####.#You barely miss the bat. The bat hits you but does no damage. _The bat barely misses you.):j^You hit the bat. _You kill the bat! _No target in view! _f - a green potion):jb):jc):jzg):j}i):jf):jg):jMh):jj):jl):jm):jqn):jct):ju,):jv):j,y):jz):j {):j{):j}):j):j ):j):j):j):j):jͅ):j):j):jd):jԊ):jy):j):jL):jЎ):ji):j):j):jR):j):j):ji):j):j):j):j)):js):j):j ,):j):jv):j):j):jD):j):j):jU):j):j):j,):j:):j):j):j7,):j):j ):j):j):jG):j0):j):j):j ):j):jY):j):j):j5,):j):j):jֽ):j`):j):j,):j):jD):j):j):j_):j):j>):j):jn):j):j):jp):j):j):jy):j):jG):jT):j):j):j):j&):jI):j):jM):j):j"):j):jJ):jG):j):j):jv):jM):j):j|,):j):j ):j  You encounter a goblin. It is wielding a +0 dagger.):j##.##.............###...#.###########.# ##......####### ##.# #.............####...):j ##.........###........ ##......#.#.###........##...............####............#.#............#.....@.#.#####.####... #....#..#.# #...# #...):jp #.####..#.####...###... #.. ..............#... .. #..#):j2F..†......>... #...###.......#.## g   goblin (asleep)):jl ..#. #.#....##.# ..g.# #.#....# #..#####.####.#):j):j081.2 (31.0)):j32.2 (32 _):jC ):jhR _You see here 11 gold pieces.):jtv##...#.###########.##......####### ##..............####...#....###.......##......#.#..##...............####...........#.#..........##.....$.#.#####.####. #....#@.#.# #...# #.######...###.. ................ ##..#...†> #...###.......#.##..#.# #.#....##.# g.#.##..#####.####..$......# ):jh):jt83.2 (1.0) _):j):j;*:j8##..... .............####...#...###.....##......#.###...............####.........#.#.........##.....$.#.#####.#### #....#..#.# #...# ######...###...................*:j:.....##..#...†......>.... #...###.......#.##... ..#.# #.#....##.##.g.# #.#....# # #..#####.####..$......# ###### #*:j9B*:jB&4*:jtI*:jK*:j.......####...##..###.....##......#.###...............####.........#.#.........##.....$.#.#####.#### #....#..#.# #...# ##.####..#.####...###......@.................##..#...†*:jX{>. #...###.#.##.. ..#.# #.#....##.##. ..g.# #.#....## #..#####.#### ..$......# ###### # #.*:j;*:jE&5*:j*:j*:jC####.....##......#.###...............####.........#.#.........##.....$.#.#####.#### #....#..#.# #...# ##.####..#.####...##........................##@.#...†......>.... #...###.......#.##... ..#.# #.#....##.# #. #..g*:jE.# #..#####.#### ..$......# ###### ##.. #..#####..####...*:jL*:jM&6*:j1T*:jV*:jҎg##......#.###...............####*:j..#.#.........##.....$.#.#####.#### #....#..#.# #...# ##.####..#.####...###........................##..#...†> #@..###.#.## #..#.# #.#....##.# #. #..g.  #####.#### ..$......# #..#######.. *:jĐW#.#####..####...................*:j."g.*:jg====7*:j*:j ( _The goblin shouts!*:jC j )You hit the goblin.*:jb )*:j6 k72=---8.1 (0.9*:j3 *:j! J _You kill the goblin!*:jU *:j :---*:j ^ _No target in view!*:ju *:j *:j *:j H _No target in view!*:js *:js *:jy *:j{ H _No target in view!*:j> *:j *:j *:j> H _No target in view!*:jI] *:j4^ *:jrc *:je H _No target in view!*:j *:j *:ji *:j C _No target in view!*:jG *:jG *:jM *:j!O *:j# *:j *:jw *:j *:j1 *:jb2 *:jT8 *:jY: *:j~ *:j{ *:jĴ *:jN *:j*:j*:jI*:jI*:j*:jG*:j$ _*:j*:j6# _ Things that are here:*:jK  a +0 dagger; a goblin corpse*:j_*:j*:j' _*:jX*:j*:j&*:j*:ji*:j:*:j*:j*:j*:j"M _You now have 72 gold pieces (gained 12).*:j*:j*:j*:j *:jq *:j *:j *:j}*:j=*:j*:j*:j*:j$*:j*:j*:jP*:j*:j[*:j&*:j*:jD*:j*:j#L _You now have 79 gold pieces (gained 7).*:j%*:jk&*:j9'*:j)*:j8+*:j+*:jf,*:j.*:j/*:j0*:j=1*:j3*:j4*:jC5*:j5*:j7*:j8*:jR9*:j/:*:j<*:j>*:j~>*:j/?*:jA+:j+:jZ+:jk+:jV+:jX,+:j+:jH +:jg +:j +:j +:j+:j+:jT+:j.+:j+:j+:j+:jM _You now have 90 gold pieces (gained 11).+:jW+:j+:j+:j!+:j#+:j$+:jO%+:j'+:j)+:j)+:j*+:j-+:j/+:j/+:j0+:jq2+:j4+:j5+:jP6+:jW8+:j9+:jB:+:j";+:j#=+:j>+:j#?+:j?+:jPB+:jC+:jD+:jkD+:j"F+:jG+:jG+:jcH+:jI+:jK+:jcK+:jK+:jM+:j&O,+:jO+:jQ+:jR+:jS+:j]S+:jT+:jV+:jJV+:jV+:jDY+:jZZ+:jZ+:jN[+:j\+:jB^,+:j^+:jYa+:jb+:jb+:jc+:j{e+:jf+:jf+:jg+:ji+:jj+:j'k+:jk+:jm+:jo+:jBp+:jp+:jr+:js+:jZt+:jt+:jv+:jww+:jw+:jKx+:jz+:j{+:j{+:jI|+:j}+:j+:jp+:j+:j+:jH,+:j+:jӄ+:j+:j+:jX+:j+:j5,+:jԉ+:jߊ+:j+:j+:jJ+:jv+:jn+:j+:j +:j{+:jS+:j+:j-+:j=+:jĔ+:j+:j^+:jo+:jk+:j+:j3+:j+:j-,+:j+:j+:jĝ+:j+:jk+:j+:jנ,+:jf+:j+:jB+:j'+:jƥ+:j +:jL+:jy+:jV+:j+:j+:j+:j+:jH+:j+:j'+:j+:jm+:j+:jӱ7 _You open the door.+:j+:jp+:jԴ,+:j  There is an open door here.  You enter the shallow water.Water +:jN _Moving in this stuff is going to be slow.+:j+:j +:jN+:j+:j+:j +:jK+:j!+:j+:j +:j+:jY'+:jM+:j+:j+:j7 _You open the door.+:j+:j(+:jr+:jr@  There is an open door here.+:j+:jV _+:j+:j +:j+:j3+:js+:j+:j,+:jI+:j;+:j'+:jo+:j+:j+:j+:j%+:jf+:j^+:j+:jr+:j+:j+:j+:j+:jW+:j+:j+:j+:jt+:jk+:j,+:j_+:j+:j+:j+:jO+:j+:j+:j2+:j+:j+:jH+:j+:j+:j+:j+:j+:jn+:jD+:j+:j+:j+:j0+:jE+:j+:jJ+:j+:j&+:jl+:j+:j< +:j# +:jh +:j +:j +:j,+:j"+:j,+:j+:jN _You now have 103 gold pieces (gained 13).+:j+:jp+:j+:j+:j+:j;+:j+:jA+:j+:jJ+:j+:j+:j +:jQ +:j +:j!+:j"+:jE#+:j#+:j$+:j%+:j%+:jK&+:j'+:jo(+:j(+:j*)+:jK*+:j6++:jt++:j,+:j-+:j.+:j.+:j[/+:j0+:j2+:jk2+:j2+:j74+:ja5+:j5+:j 6+:j7+:j9+:jX9+:j9+:j;+:jT<,+:j<+:j=+:j>+:j?+:j?+:j@+:jA+:j$B+:j|B+:jC+:jK4+:jKL+:jhM+:j5N+:jN+:jN+:jP+:jRR,+:jR+:jVT+:jxU+:jU+:jNV+:jnW+:j^X+:jX+:j Y+:j:Z+:jt[+:j[+:j/\+:j^]+:jf^+:j^+:j_+:j`+:ja+:ja+:j'b+:jb+:jc+:jc+:j5d+:jd+:j^e+:je+:je+:jf+:j g+:jg+:jg+:jh+:jj+:jNj+:jj+:jk+:jl+:j.  Found a leather armour and a trident.8.0 (4-:j2-:jL5\ _Found a stone staircase leading up and a stone staircase leading down..:j.:j .:j.:jH _No target in view!.:j 3.:j .:j .:j .:j : _.:jї <  You see here a +0 mace..:je .:j  _.:jQ .:j .:j( .:jx .:j .:j F  You see here a +0 leather armour..:jN 5 _.:j .:j@ .:ju .:j .:j .:j ?  You see here a +0 trident..:j .:jw  _.:j .:j .:j k  You encounter a ribbon worm..:jC _ #....# # #.#### .. .. #.# w.  #.# .# #.# .# #.# .# #.# .# #.######.# #).[.).@<#.:j  #######>....... #.###### #=# #.. ###w   ribbon worm (asleep) .:j ,34.0 (6.:jT 25.0 (7 _.:jB .:j /:jCH####.# ##....# #.# ##.#### #.. ...#.# #w. #.# #.# #.# #.# #.# #.# #.# #.# #.######@# #).[.)..<# #######>....... #.######.#=#/:jD~#.. ###/:jFN.w/:jMEw/:jkN+6.0 (1/:j9U/:jV/:jE8 g  ###.# #..#...# #.# ####.....w .######.).[.)..<# #######>.......######.=#..###/:j9 N.w/:j? /:j@ &7/:jF /:jG 0:js### #.# ### ###.# #..#...# #.## ####.....w .######.).[.)..<########>.......######.=#..###0:j۟0:j.=80:jP0:jqC _The ribbon worm bites you but does no damage.0:jX =  You hit the ribbon worm.0:j +9 (0.90:jaO _The ribbon worm is lightly wounded.0:j?w  You hit the ribbon worm.  The ribbon worm is moderately wounded.0:jwX1---9.80:j~0:j0 _The ribbon worm bites you.0:j:.  The ribbon worm is moderately wounded. _The ribbon worm bites you.  You hit the ribbon worm.  The ribbon worm is heavily wounded.The ribbon worm barely misses you. You furiously retaliate!  You headbutt the ribbon worm!0:j(0:jRCutter940.70:jm 0:jO _You kill the ribbon worm!0:jVl0:jl0:js0:jvH _No target in view!0:j0:j80:j0:j!H _No target in view!0:jrR0:jR0:jW0:jYH _No target in view!0:j?40:j0:jBH _No target in view!0:j>0:j?0:jmJ^ _No target in view!0:j0:j]0:jKY _No target in view!0:jh+0:j+0:jv=0:j?0:j30:j0:j}0:jۢ0:j%0:j~%0:j,0:jB.0:j30:jW0:jm0:jt2=-- _0:j?0:jZ0:j0:jf,0:j0:jx,0:j 0:j֥0:jh3==0:j?0:jq0:j0:j0:jX0:j0:jx0:j~4==0:j}0:j1 _HP restored.0:j30:j?0:jX0:jj0:j,0:j0:j:0:je=0:jWR  There is a stone staircase leading down here.0:j0:j _0:j0:j0:j0:j/0:j0:j, #.# #.##.# #.# #.# #.# 0:j| #.# #.  #.######.#  #).[.)..<###### #######>....... #.######. - #........ 0:j b########. 0:j055.7 (15.0)0:j(F-6.7 (160:j0:j.* _h - a ring of flight1:jfPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 1:jW 1:j 1:j #.# #.#sniffy the Cutter#.# #.#Minotaur#.# #.#Health: 24/24 ========================#.# #.#Magic: 3/3========================#.######.#AC: 5Str: 12#).[.)..<######EV: 9Int: 12#######>.......SH: 0Dex: 10#.######.XL:  2 Next: 96% Place: Dungeon:2#@#Noise: ---------  Time: 1156.7 (0.0)#........d) +3 short sword########.Throw: 6 javelins (silver) 1:j^ _No target in view! _No target in view! _No target in view! _HP restored. _There is a stone staircase leading down here. _h - a ring of flight1:jU =  You fly up into the air.1:j j7.2 (0.5Fly 1:j 1:j 1 _h - a ring of flight (worn)2:j32:jL2:j[2:j2:jB2:j2:j92:j2:j-2:j,2:j2:j2:jB2:j2:j,2:jc2:j2:j,2:j2:j2:jCt#.# #.# #2:jl#.# #.# ##.# #.# 2:jP.#.######.# ##2:j#).[.)..<#############>.......# 2:j6.######.# !#.######.##...:#......@.......63.2 (6.02:jc########.## ... 2:ji,####2:j2:j(*4.2 (72:jeg _Found a parchment of Gloom.2:j32:j2:j2:j2:jB2:j"2:jk  You encounter a ribbon worm.2:j i#.# #.# #†#.# #.# #.#.# #.# ..##.######.# 2:j l###).[.)..<####### #########>.......# .###.2:j #.######.# ..!.##2:j #.######.##...:.##......##2:j- [.##.....w2:jK #... ....##### .......2:jg w..w   ribbon worm (wandering)2:j .2:j \5.2 (16.2 (2 _2:j 2:jI 3:jz#.# #.# #†#. #.# #.# #.#. #.# #.# ..#. #.######.# #####. #).[.)..<####### .# #. #>.......# ##.### .#.######.# ...!.# #.#.######.##...:.##...#.##.....w.#.....######.......###3:j.6w.3:j}pw7.2 (13:j3:j3:jP .# #.# #†#.> .# #.# .#.#.# .# #.# ...#.# .######.# .# ####.# ).[.)..<# .# #.#>.####.### ..##.######.##...!.# #.##.######.##...:.##.#.w.#.##.#....######..#...####.3:jj X83:ju # #.# #†#.>. # #.# #. #.#.# # #.# .. ..#.# ######.# .# ####.# .[.)..<# .# #.# >.####.### ..# #.######.##...!.# #.# #.######.##...:.##.##.w.#.##.#...######..#..####.#w.3:j 3:j< %93:jm 3:j 3:j$< Q #.# #†#.>.  #.# ##. #.#.##.  #.# #.. ..#.# #.# #.# ####.# [.)..<# #.# #.# >.####.### ..# #.######.##...!.# #.# #.######.##...:.##.##.w.....j#.##.#..######.#.##..j   endoplasm (asleep)####.#3:jH j  You encounter an endoplasm.3:j4I _0----=703:jP 3:j?U 0 _The ribbon worm bites you.3:j N j.  You hit the ribbon worm.3:j jThe ribbon worm is lightly wounded.17-------1.1 (0.93:j 3:j 0 _The ribbon worm bites you.3:j= v j.  You barely miss the ribbon worm.3:j( 3:j) '2.03:j1 3:j3 9 _The ribbon worm is lightly wounded.3:j j.  You hit the ribbon worm. You headbutt the ribbon worm.  The ribbon worm is heavily wounded.3:jĭ ] 93:jŷ 3:jֹ C _The ribbon worm bites you but does no damage.3:j j.  You hit the ribbon worm.  The ribbon worm is severely wounded.3:j 3:jk ,3.7 (0.83:jD 3:j C _The ribbon worm bites you but does no damage.3:jF l j.  You hit the ribbon worm. You headbutt the ribbon worm.3:j`  (catching breath)  The ribbon worm is severely wounded.3:jF  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.3:j 18=--  4  4.6 (0.96 javelins (silver) Held 3:j 3:j . _You are caught in a web!3:j< 3:j 03:j* 3:j N _You are caught in a web!3:ju 3:jwv 3:j6 d _You are caught in a web!3:jL 33:jX 3:j7 N _You are caught in a web!3:j'h3:jOi3:jq3:jqtN _You are caught in a web!3:j3:j3:j3:j$P _You are caught in a web! _4:j$4:j!&4:j~-4:j/. _4:j4:jǒ4:j4:jF4:jI4:j4:jo4:j\p4:j|4:j4:j34:j4:j4:jo[34:jke4:jwf4:j#4:j4:j4:j_34:jq4:j34:j4:j04:jW14:jB4:jE4:jd4:jL4:j4:j4:jT (.j.4:j 4:jI  9 -5.6 (1.06 javelins (silver) 4:j& 4:j ' _You disentangle yourself.4:j] M .  You hit the ribbon worm.4:j g j   endoplasm  You kill the ribbon worm!4:jg 4:jq  #.##†#.>.. sniffy the Cutter#.###.#.#.##. Minotaur#.##....#.# # Health: 17/24 =================------- #####.##.#####.#Magic: 3/3======================== [.)..<####### #.##.#AC: 5Str: 12 ####>.......####.###..#EV: 9Int: 12#.######.##...!.##.#SH: 0Dex: 10#.######.##...:.##.##XL:  2 Next: 110% Place: Dungeon:2#............@.......Noise: =--------  [404:jAr mTime: 1176.5 (0.9)########.##...j......d) +3 short sword#.............Throw: 6 javelins (silver) ######........Fly #........##.......j   endoplasm.......####.## _You are caught in a web! _You are caught in a web! _You are caught in a web! _You disentangle yourself.  You hit the ribbon worm.  You kill the ribbon worm!4:j..#.# ##. #.#.##.  #.# #.. 8:j3..#.# ## ####.# #.# ####.# 8:j'4.)..<####### #.# #.# 8:jc4###>.......####.### ..# 8:j4#.######.##...!.# #.##.######.##...@.##.## #...........########.##8:j 5##......#######.8:j95#..##.#.......8:j5.####.##8:jy=8:j=4-9.2 (1.08:jHE8:jIx _You see here a parchment of Gloom.8:j$=Z  You pick up a parchment of Gloom and begin reading...8:j?f2=-808:jF8:jIG _Unfortunately, you learned nothing new or useful.8:jM...)#...)..†.# †#.>...##.#.##.  . ..#.# ## ####.# ### 8:ju.)..<####### #.# # ###>.......####.##. #.#######.##.....##.## 8:j..............########.##.#8:j{#.............##.......#8:jf8:j%18:j8:j@2.2 (28:jl _j - an amethyst potion8:j5 8:j5 8:j6 8:j8 8:jN< 3==8:j= B8:jE 4=8:jF B8:jG 8:jH ,8:jI 8:jI 8:jJ 8:jK 8:j!L 8:jL 8:jM 8:j1N 8:jeN D5=8:jO 8:jTP 8:jP 8:j:Q 8:jR 8:jR 8:jAS 8:jT 8:jT 8:jnU 8:jpV 8:jW h6==8:jW 8:jY ,8:j[ B8:j\ 8:jdd 7==8:je 8:j]e 8:jf 8:jg ,8:jk 8==8:jl 8:jp 8:jnr k _You start resting.HP restored.8:jx 8:j~ 12086.0)8:jD R9==8:j +9.2 (27 _8:j\ 8:j 9:j9:jv9:jv9:jZ9:j9=9:jK,9:j9:j9:j 9:j"9:j$9:j%9:j%9:j'9:j/  #.#####.# ###### #.# #### #.# 9:jZ/.....####.####.. ..# ####.##.....##.# ##.# ####.##.....##.####.... 9:j/Z....................# ####.##..........##.##.# 9:j/ #.............#......  ######.... 15.2 (69:j/.0) 9:jY0#............<.# ##.... 9:j0#.......#.#.#.#####.###...$.. #. ##.#.##. ...## #9:jN1+. 9:jW79:j8*6.2 (79:j<9:j@9 _Found a stone staircase leading up.9:j9:jR9:j`9:jn9:jbB9:jM _You now have 107 gold pieces (gained 4).9:j]c  You encounter a rat.9:jl ..............# .# . ..........##.##.##..r ......#....... . .........#.##.# .# 9:j  #............<.##.#  ##................  #.......#.#.#.#.####.####.###...... #. ###.#@#.#####.# 9:j `#########.##  ###  r   rat (asleep) 9:jdZ.r22.2 (69:j4r9:j9:j3==3.2 (79:jQ9:j#- _The rat squeaks loudly.9:js##.####.... .....##.# .. .##.##.##... ...#........r ##.9:j)#..#.##.# .#  #.....<.##.#  ##.........# #.......#.#.#.#.####.######.###.....@......##. ###.#.#.#######..........#########.##9:jZ=### 9:jK.r9:j.r9:jMr   quokka (wandering)9:j3--4.2 (19:j9:jW _You encounter a quokka.::jsbr##.# ####.###.####.... .$.#..##.# ... ##.##.##..r ..#......... #..#.##.# r# #......<.##.# ##..........#  #.......#.#.#.#@####.#  #####.###............# #. ###.#.#.#######..........###########.### ::jMc].r::jadG.r::j-k_r::jk@--5::jr::jZu+ _Found 15 gold pieces.::j#.####.. . ####.# #?..##.####.... .$.#...##.# ...###.##.##... .#........r#.##.# ..<.##r #.......@.# .......#.#.#.#.####.#::j7#####.###............# ###.#.#.######..........###########.#####::j].r::j::j67--::j&=6::j::jv _Found a scroll labelled JET YHIDWY. The rat bites you.::jGE .  You hit the rat.::jIV.r::jDQ(::jU5107.0 (0.8::j[::j2^G _You kill the rat!::j  You hit the quokka.  The quokka is almost dead.The quokka bites you but does no damage.::jӳf4-----9 (0.9::jй::j+ _The quokka bites you.::j1 | †You hit the quokka.::jU9 (::j}< /48.8::j/C ::jE J _You kill the quokka!::jK  _No target in view!::j# ::jZ$ ::jp* ::j, H _No target in view!::jϒ ::jk ::j= ::jI H _No target in view!::j3 ::j ::j ::js H _No target in view!::j$z ::jz ::jՀ ::jd H _No target in view!::j ::jw ::j ::j- C _No target in view!::j8k I::jl ::j ::j ::j ::j ::jQ ::jVR ::jX ::jZ ::j ::j! ::j ::jJ ::jk::jgv:::j9::j::j::jp::j5=-- _::j8::j::jh::j::j::j.::j2::j::j9=::j::jp::jK6=::jJ::j,::j::j::j::j::jg::j::j ::j[::jh7==::j6::j,::j::j::j::j::jL::j::j_::j::j6#8::jE==::je::j,::j::j::jT::jv::j::j::jb::j::jHh9==::j::j::jh::j::j::jy::j::j::jO ::j' a _ You see here a quokka corpse.::j ::jx  _::j::jL::j::j%9=::j0::j::j::jg::j::jS::j::j::j::j::j::ja::jm ::j#::j#::jY$::jw'N _You now have 122 gold pieces (gained 15).::j)3::jG+::j3B #...)#.....#..# #.)..†.###..... #†#.>......# . #.#.##.###.# .# . ..#.# ## #^# # ####.#. ... # #### ###.#.# #.# #::ju4###.. ...##.###.# ..##.# ####.###@..#- ..##.####.........## ..........##.##...### .......##.##.##.....# .......#.........##.# ........#.##.##.## .# ...........<.##†# # ................# .......#.#.#.#.####.#;:j!55.8 (27.0)-6.8 (28 _k - a scroll labelled JET YHIDWY;:jSI;:j U;:jW,;:j_\,;:j ],;:j];:jCa;:jb,;:jc;:jze;:j#g;:jg;:jh;:jj;:jok;:jk;:jwl;:j=n;:j/o;:jqo;:jp;:jq;:js;:j[s;:jt;:jv;:jw;:j$|B;:j|,;:jn};:j~;:j;:j;:j;:j;:jF;:j;:j;:j;  There is a shaft here.;:j;:jB _;:j؊;:jލ;:j;:j,;:j;:jؑ;:j#;:jj;:jp;:jt;:j;:jA;:j;:j;:j;:j;:j;:j;:jӡ;:j;:jݢ;:j;:j;:j:;:j3;:j;:j;:jA;:j;:j];:j};:j­;:j_;:j;:j;:j_;:j;:jE;:j\;:j;:jʵ;:jq;:j;:j;:j;:j;:jB;:j;:j-;:j,;:j:;:j;:j;:jt;:j;:j;:jr;:j;:j;:j;:j;:j#;:j;:jj;:j3;:j;:j;:j\;:j;:j;:j;:j[;:jC;:j;:j;:j9;:j,;:j*,;:j;:j^;:j,;:j;:jm;:j,;:j;:j;:j;:j;:j;:j;:j;:j[;:j#;:j n;:j,;:j;:j;:j,;:j;:j(;:jl;:j;:jb,;:j( #########.##.####  ##.# #  ##.#  ##.#;:j7 ##.# .##  #..#.#####   ##.#)....#  .### #.# #@#  96.8 (40.#######.# #.#  .;:jl#).# #.#  ;:j######### #.#  #..# #.#  ;:j#..# #.#    ;:j #..# ##########.#    #..# #..........#;:j9   #..####.##########  ;:jjE ;:jC;:j+7.8 (41;:j;:j+ _Found a quarterstaff.<:j<:jc<:j<:j!<:j<:j<:jU  You see here a +0 quarterstaff.<:j _<:jU<:jS<:j~<:j<:j<:j8<:j<:j<:j<:j<:j,<:jr<:ja,<:j'<:jW<:j<:jx<:j<:j\<:j0!<:j"<:j#<:j#<:jS%<:jV&<:j&<:j'<:j%*<:j'+<:j+<:j+<:jK-<:j%.<:j\.<:j.<:j10<:j1<:jK1<:j1<:j5X<:j7<:j"8<:j[8<:j8<:j!:<:j:<:j;<:j;<:j<<:j=,<:j><:jCX<:jD<:jzE<:jE<:jCF<:j6Q<:jQ<:j1R<:jR<:jW<:jW<:jJX<:jX<:j]<:j],<:j0^<:j2b<:j(c<:jzc<:j d<:jSh<:jji,<:ji<:j[n<:jXo<:jo<:jRp<:jt<:jFu,<:jcv<:jy<:jz<:j}<:j7~<:jH<:jE<:j<:j<:j<:j,<:j-<:j<:jߋ<:j4<:j<:j~<:jo<:j<:j<:j.<:j<:j3<:j<:j<:j<:jӛ<:jݜ<:j<:j<:j<:j¡<:j<:j<:j2<:j<:jZ<:jL<:j<:jy<:jʬ<:j<:j<:j߮<:jy<:j,<:j<:j<:j<:j<:j<:j<:j<:jB<:jP<:j<:j<:j<:jw<:jU<:j<:j<:ji<:j}<:jD,<:j<:j@<:j,<:j<:j<:j<:jD<:j,<:j<:j2<:j,<:jM<:j<:j,<:j[<:j<:j8,<:j<:jX<:jR<:j<:j5<:j<:j,<:j<:j.<:jI<:j<:j<:j<:j<:j<:j<:j <:j<:j5<:j<:j"<:j<:j?<:j<:j'<:j<:j6<:j<:j6<:j<:j$<:j<:j<:j,<:jh<:j <:j <:jN <:j <:j: <:j)<:j<:j<:j<:jF<:j<:j+<:jC,<:j<:jM _You now have 130 gold pieces (gained 8).<:j<:j<:j<:j<:j<:j<:j <:j1<:j<:j<:jj<:j <:jE!<:j!<:j"<:j#<:j#<:j#<:jL$<:j%<:jn&<:j&<:j#'<:j )<:j*<:j*<:j?+<:j,<:j$.,<:j.<:j0<:j1<:ji1<:j2<:j3<:j4,<:j5<:j7<:j8<:j8<:j9<:jA #.# ########.#####.##  #.# #..............# ## ##.## #.######.####### .####.#.#####.# #.# ......###......# #.# .####.#.############.# .# ##.#########.....# .# #...........##### #.## ##########@.#  #..# # #..#<:jBf .# #..# #### ###.#..# #...  #.# ###...####.## ###.# #.. ...# ######..... ....# #.## ##.# #.......... .#### #.. ...#####.<..<:jRH.374.8 (77<:jH+5.8 (78<:j+N<:jPQ _l - a blue potion=:j[=:j=:j=:j=:j=:j =:j=:j=:j3=:j=:j* ......###......# #.# #.####.#.############.# .#######.....#  #...........#### #.## ##########..# ...## #..# .#..# #..# ....# #..# #### ###.# #...8.8 (3.0)  #.# ### #.#...###.## ###.# #...#...#.######.....#.##..∩..##.# #.......... .#### #..##...# .# ...#####.< .# #.....#.#  #...) .#=:j #.###.## .. #.)# #.#### ## #†#.> #.###. #.#.#=:j=:j*9.8 (4=:j =:j < _Found Tuudeud's Magic Scroll Boutique.=:jL I=:jN =:jP =:jT B=:jU =:jQV =:jAW =:jfX =:jY =:jY =:jZ =:j] =:jDn =:jn =:j=s n=:j7x =:j~ Welcome to Tuudeud's Magic Scroll Boutique! What would you like to do?  a -  44 gold a parchment of Apportationb -  44 gold a parchment of Sandblast  c -  44 gold a scroll of amnesia (unknown)  d -  22 gold a scroll of identify (unknown)  e -  22 gold a scroll of identify (unknown)  f -  44 gold a scroll of immolation (unknown) =:j 0 g -  33 gold a scroll of teleportation (unknown)  h -  44 gold a scroll of vulnerability (unknown) You have 130 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list?:jJf  a -  44 gold a parchment of Apportation  g +  33 gold a scroll of teleportation (unknown) After the purchase, you will have 97 gold pieces.?:jfe[Enter] buy marked items@:jk  d +  22 gold a scroll of identify (unknown)  g +  33 gold a scroll of teleportation (unknown)75@:jX Purchase items for 55 gold? (y/N)@:jn-  e -  44 gold a scroll of immolation (unknown)vulnerability (unknown) @:jfofFB:jڄ c $  After the purchase, you will have 31 gold pieces.[Enter] buy shopping listC:jUSSd $ 9C:je $  You are short 35 gold pieces for the purchase.C:jf Pf $ 79D:jD:j D:j! #.# #...........#####sniffy the Cutter##.## ##########..#Minotaur#...###..#Health: 29/29 ========================D:j#.#..##..#Magic: 4/4========================#....#####..#AC: 5D:jStr: 12####.# ###.##..#EV: 9D:jYInt: 12#.# #####.#.....### SH: 0Dex: 12D:j7####.# #...#...#...# ######. XL:  3 Next: 14% Place: Dungeon:2D:j[?#....# #.##..@..##.# #...... Noise: ---------  Time: 1384.8 (5.0)D:j~7#.#### #..##...## .# ...##### d) +3 short swordD:j#.# #.....#.## .## Throw: 6 javelins (silver) D:j³#.# #.###.### ..D:j# Fly #.# #.#### ###D:jl#.# #.###.# D:j-l#.# #.##... D:jN#.######.##.###D:jr #).[.)..<####### #.# #### #D:ji  _You see here a +0 quarterstaff. D:j_You now have 130 gold pieces (gained 8). _l - a blue potion _Found Tuudeud's Magic Scroll Boutique.  D:j\There is an entrance to Tuudeud's Magic Scroll Boutique here.  i - a scroll of identifyD:jAl - a blue potion _Found Tuudeud's Magic Scroll Boutique.  There is an entrance to Tuudeud's Magic Scroll Boutique here.  i - a scroll of identify  e -> t - 2 scrolls of teleportation (gained 1)  Thank you for shopping at Tuudeud's Magic Scroll Boutique!D:j@D:j|h _You can access your shopping list by pressing '$'.D:jdD:j7D:jD:jD:jaD:j: _D:jD:jD:j)D:jD:jb  There is an entrance to Tuudeud's Magic Scroll Boutique here.D:jsD:j+ _D:jD:j8D:j,D:jRD:jD:jD:jD:jD:jD:jiD:jD:j8D:jD:jD:jD:jD:jD:juD:jD:jD:jD:j}D:jD:j' D:jQ D:jt D:j D:j D:jh D:jiD:jD:j8D:jD:jBD:j,D:j'D:jD:j.D:jD:j[D:jD:j&D:jD:jD:jD:jD:jrD:jD:jD:j- D:j D:j"D:j$,D:j4%D:j/D:j0D:j 1D:j1D:j3D:j4D:j5D:j6D:jR8D:j9D:j9D:j`:D:jBD:jCD:jDD:jED:jEID:jJD:jJD:jLD:jND:jPD:jKPD:jQD:jSD:j\D:j^D:j_D:j`D:j`D:jbD:jcD:jdD:jdD:jga  You see here a rat skeleton.D:j jD:j`j _D:jkD:jDo>  You see here a +0 dagger.D:jZqD:jq _D:jrD:jtD:jvD:jwD:j,xD:j zD:jnD:jRD:jD:jOD:j D:j:D:jaD:jD:jD:jD:j7D:j\D:j*D:jېD:jD:jyD:j{D:jD:j$D:jD:j^D:jD:jD:j}D:jDD:jzD:jD:j3D:jD:jOD:jD:jD:jD:jD:j٠D:jD:j΢D:jD:jsD:jkD:j D:jBD:jD:jD:jD:j٪D:j^D:jD:j߭,D:jD:jD:j±D:jD:jD:jD:j D:j_D:jBD:jD:jtD:jb  You see here a quokka corpse.D:jwD:j2 _D:jD:jCD:j3D:jD:j/D:jD:jD:jD:jD:jD:jD:j[D:j D:jqD:jcD:jD:jD:jlD:j,D:jjD:jD:jv #.##..........##.##.##.....# #.............#.........##.# ######.........#.##.##.###.#D:j #............<.##†# #.# ##................# #.# #.......#.#.#.#.####.#####.###............#  #.#####.#.#.###### D:jt #.....@....## 4373.0) #########.##  ###   D:j+D:jmD:j D:jE _Done exploring.E:jKE:jE:j@E:jS......†.....0.0)E:jE:jE:jE _Done exploring.E:jr E:j Where to? (Tab - D:2, ? - help)  D - Dungeon E:jE E:j= U#.##..........##.##.##.....#sniffy the Cutter #.............#.........##.#Minotaur ######.........#.##.##.###.#Health: 29/29 ========================#............<.##†# #.#Magic: 4/4========================##................# #.#AC: 5Str: 12#.......#.#.#.#.####.#EV: 9E:j XInt: 12#####.###............#SH: 0Dex: 12#.#####.#.#.######XL:  3 Next: 14% Place: Dungeon:2#.....@....##Noise: ---------  Time: 1437.8 (0.0)#########.##d) +3 short sword###Throw: 6 javelins (silver) Fly        _There is an entrance to Tuudeud's Magic Scroll Boutique here. _You see here a rat skeleton. _You see here a +0 dagger. E:j* _You see here a quokka corpse. _Done exploring. _Done exploring.E:j E:jo E:j f _E:j XE:j E:j ,E:jz E:j ! E:j! E:j " E:j" E:j % E:j& BE:j( E:j* E:j* ,E:j, E:jJ E:jL E:jcL E:jL E:jmN E:jO E:jR ,E:jR E:jrU E:j#W ,E:jPX E:j[ Y  There is a stone staircase leading down here.E:j\ E:j^ E:j_ $ _E:jMa E:jh9 3  You fly downwards.  You encounter a ball python.  ### ##.  #.. ....  #.###..#  S......#.  #........  #......  #...#..##  #@$......=57.3 (19.5) ##.##.###... ..##.#.#.##S   ball python (constriction) . . _The ball python hisses angrily.  Found 20 gold pieces.  There is a stone staircase leading up here. _A ball python is nearby!F:j- p## ##. ....#.###..# S#.....# ..#..##<$......##.##.###. #.##.#. #.##..SF:j% F:jq ?-8.3 (1.0) _F:jv F:jx F:j &## ##. ....##.###..# .......#S..........# ...#..##<$......F:j- T##.##.###. #.##.#.#.##F:j R  The ball python bites you but does no damage.F:jV   0  =9Constr F:j=  _The ball python grabs you. The ball python constricts you.F:j †You hit the ball python. You headbutt the ball python.F:jz(F:j^ 9 660.1 (0.8F:jF:j)O _You kill the ball python!G:j.G:jG:jQG:jG:jS,G:j,G:jG:j^G:jG:j,$G:j$G:j%G:j(M _You now have 95 gold pieces (gained 20).G:jE,G:j,G:j-G:j/G:j2,G:j:4G:j+B`#.. ....##.###..# #.......#..#†.......##......#  #...#..#### #<........#?##.##.#####..@....# -####..###  #.#.#  ##.##  .# .# .# G:jC-5.1 (5.0G:jCD-6.1 (6G:jHG:jQKc _e - a scroll labelled SOEGAM RULIAWG:js G:j&v BRead which item? Scrolls  t - 2 scrolls of teleportationi - a scroll of identify  c - a scroll labelled LEOFIULITE  e - a scroll labelled SOEGAM RULIAW G:jv & h - a scroll labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY [!] read|quaff[?] describe selectedG:jG:jG:j#.. ....sniffy the Cutter##.###..# #Minotaur.......#..Health: 29/29 ========================G:j#†.......#Magic: 4/4========================#......#AC: 5Str: 12G:j#...#..###EV: 9Int: 12# #<........SH: 0Dex: 12#?##.##.####XL:  3 Next: 16% Place: Dungeon:3G:j#..@....#Noise: ---------  Time: 1466.1 (0.0)G:jآ####..###d) +3 short sword#.#.#G:jThrow: 6 javelins (silver) ##.##G:j,(Fly G:j_.#.#.#The ball python bites you but does no damage. G:j_The ball python grabs you. The ball python constricts you.You hit the ball python. You headbutt the ball python. G:j_You kill the ball python! _You now have 95 gold pieces (gained 20). _e - a scroll labelled SOEGAM RULIAWG:j0G:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LEOFIULITE  e - a scroll labelled SOEGAM RULIAW  h - a scroll labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY G:j1CPotions (select first with !)  d - a yellow potion  f - a green potion  j - an amethyst potion  l - a blue potion[?] describe selectedH:j H:jr #.. ....sniffy the Cutter##.###..# #Minotaur.......#..Health: 29/29 ========================#†.......#Magic: 4/4========================#......#AC: 5Str: 12#...#..###EV: 9Int: 12# #<........SH: 0Dex: 12#?##.##.####XL:  3 Next: 16% Place: Dungeon:3#..@....#Noise: ---------  Time: 1466.1 (0.0)####..###d) +3 short sword#.#.#Throw: 6 javelins (silver) :j 40m##.##Fly .#.#.#The ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.You hit the ball python. You headbutt the ball python. _You kill the ball python! _You now have 95 gold pieces (gained 20). _e - a scroll labelled SOEGAM RULIAWH:j2 ]  As you read the scroll of identify, it crumbles to dust.H:j3 *7.1 (1H:jh9 H:j< Z _d -> h - a potion of hasteI:jK.Read which item? Scrolls  t - 2 scrolls of teleportation  c - a scroll labelled LEOFIULITE  e - a scroll labelled SOEGAM RULIAW  h - a scroll labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY [!] read|quaff[?] describe selectedI:jI:jU)#.. ....sniffy the Cutter##.###..# #Minotaur.......#..Health: 29/29 ========================#†.......#Magic: 4/4========================#......#AC: 5Str: 12#...#..###EV: 9Int: 12# #<........SH: 0Dex: 12#?##.##.####XL:  3 Next: 16% Place: Dungeon:3#..@....#Noise: ---------  Time: 1467.1 (0.0)####..###d) +3 short sword#.#.#Throw: 6 javelins (silver) :j*4m##.##Fly .#.#.#You hit the ball python. You headbutt the ball python. _You kill the ball python! _You now have 95 gold pieces (gained 20). _e - a scroll labelled SOEGAM RULIAWAs you read the scroll of identify, it crumbles to dust. _d -> h - a potion of haste  Okay, then.I:j,I:j5I:jr6. _J:jl3J:jJ:jJ:jJ:jmP _J:jJ:jJ:jJ:j ### ###.# #.. ....###.###..# ##........#..#.#†.......##.#...... #.#...#..### #.#<........ #@##.##.#### #.......#####..###J:j #.#.###.## .# .#.#J:j+9.1 (2J:j+70.1 (3J:j J:jc _d - a scroll labelled JUANUE ASSOGAJ:j\J:j\]3J:j)_J:jh`J:j`J:jGe,J:jeJ:jBfJ:jfJ:j~hJ:j k,J:jkJ:jmJ:jnJ:jwoJ:joJ:jpJ:jRs,J:jsJ:juJ:j4w,J:jwJ:jxJ:jzJ:jzJ:j>{J:jo|J:j8~J:jx~J:j~J:jJ:jہ,J:jhJ:jNJ:j`J:j,J:j'J:j#.#<........ #.##.##.#### #.......# ####..### #.#.# ##.#### #.#.. #.#.# #.#@# 80.1 (10.0)#..#.# #.###.< J:j #.## #.# ## ## J:jJ:j+1.1 (11J:jJ:jL; _Found an escape hatch in the ceiling.K:jJK:j֭K:jEK:jPK:j}K:j,BK:j{#.......# ####..###  #.#.#  ##.#### ##.#.. .##.#.# ..#.#.## .##..#.##)##.###@<.#2.1 (1.0)#.## ##.#### ##  K:jPK:j*3.1 (2K:jTK:j# _Found a mace.K:j/ K:j K:j K:j) K:jS  #.# ####..### ..>>.##.#.# .....##.#### ....# #.#.. ....# #.#.# .[.. #.#.## ..# #..#.##)# #.###.@.# 0#.## ##.## ## .## .....#.#.#.#.K:j # ##Found a pair of gloves. Found an escape hatch in the floor.K:j 4.1 (1 _Found a stone staircase leading down. _There is an escape hatch in the ceiling here.L:jυ#.##.##.#####.......#######.# ####..####...>>.##.#.# #...... ##.####.....# #.#.. .....#L:jx#.#.# #.[..#.#.###..#..#.##@# #.<.# #.## #### .## ...#.#.#.#.# ##L:jvL:j,5 _L:j-L:jM _You see here a +0 mace.L:j #.#<........ #.##.##.#### .# #.......#######.# ####..####...>>.#L:jl #.#.# #...... ##.####.....# #.#........##.#.# #.[..##.#.###.#..#.##)##.<.# #.## #### .## ..L:j .#.#.#.#.L:j L:j ,6 _L:j L:j M:j2nM...#..###<........##.##.#### .......###########..####...>>.##.#.# ..##.#####...... #.@..##.###..###.#.##)## #.###.<.#.## ##.##.#.#M:jzM:j{%7M:jM:j߄W _You see here a +0 pair of gloves.M:jM:j%8M:jM:jw- _i - a +0 pair of glovesM:j( M:j Wear or take off which item? Armour (go to first with [)  f - a +0 ring mail (worn)b - a +0 robe  i - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip N:jSN:jJN:jp# #.#...#..###sniffy the Cutter#.#<........ .#Minotaur#.##.##.#### .#Health: 29/29 ========================N:j##.......#######.#Magic: 4/4========================####..####...>>.##AC: 5Str: 12#.#.# #.......EV: 9N:j$Int: 12##.####.....#SH: 0N:j)$tDex: 12#.#........#N:jg$pXL:  3 Next: 16% Place: Dungeon:3#.#.# #.@..#Noise: ---------  Time: 1488.1 (0.0)N:j$U#.#.###..###d) +3 short sword#..#.##)##Throw: 6 javelins (silver) #.###.<.#N:j$'Fly N:j$#.## ##.#### .##..N:j2%w...#.#.Found a pair of gloves. Found an escape hatch in the floor. N:jN)_Found a stone staircase leading down. _There is an escape hatch in the ceiling here. _You see here a +0 mace. _You see here a +0 pair of gloves. _i - a +0 pair of glovesN:j',N:j'-N:jt2N:j:f  You start putting on your armour.N:jP@@9.1 (1N:jIGN:jG+90.1 (2N:j\LN:jRN:jZS*1.1 (3N:jXN:j_N:jW`*2.1 (4N:jdN:jkN:jl*3.1 (5N:jqN:js 6 _You continue putting on your +0 pair of gloves. x5N:jtN:jfyN:j0|c _You finish putting on your +0 pair of gloves.N:jD3N:jeN:jN:jN:j'P _N:j,N:jN:jN:jN:jDZN:jN:j+N:jN:jrN:j@N:jڹN:jN:jN:j߽N:jXN:jN:jmN:j9N:jN:jwN:jN:jN:j'N:jN:j'N:jN:jNN:j\,N:j N:j2N:jj  You encounter 2 hobgoblins.N:j`†.......# ##.# ......# ... .# ...#..### #.. .# N:j<........ #.# #.# #.##.#### #.# g.# .....#######.# ..# #..####...>>.#### #.#.# #............### ##.####.....##..@....##.#........##.##.##.#N:j^#.#.###....##.# .##.#.###..####.# .##..#.##)## #.. g.  #.###.<.# ### .#N:j6gg 2 hobgoblins (asleep) #.## ##.## .# ## .## .#..N:j.g502.1 (9g.N:j>gg1 wandN:j$ering)N:j8===3.1 (10.0)N:jN:j+ _The hobgoblin shouts!N:j ......#.. †.......# ##.#...# . ...#..### #.. <........# #.##.#### #.# . .....#######.# gN:jW.####...>>.####..# .#.# #.........@..### ##.####.....##.............##.##.##.#..##.# .# ##.###..####.# g#.#.##)## #.. ..gg N:j #.###.<.# ### #.## ##.## ## .##.#N:j8g.N:jUE.gN:ja3rN:j r   quokka (gg 2 hobgoblins (1 wandering)N:jp :---4.0)N:jdN:jW _You encounter a quokka.O:j=[g. _The hobgoblin shouts! _You encounter a quokka.  You hit the hobgoblin.  The hobgoblin shouts!  Your headbutt misses the hobgoblin.  The hobgoblin is lightly wounded.O:j>@r.O:jEgrgO:jFI====9 (0.8O:jLO:jOV _The hobgoblin barely misses you.O:jBK .  You hit the hobgoblin.O:j˾6g.O:j.   hobgoblinO:jYd9=---5.7O:jO:jlM _You kill the hobgoblin!O:j5o r.  You hit the hobgoblin.O:jwF  The hobgoblin is lightly wounded.O:j:yC---6.5O:jO:jW _The hobgoblin closely misses you.O:j r.  You hit the hobgoblin but do no damage.O:jY O:j '7.3O:j O:j 7 _The hobgoblin is lightly wounded.O:jGZ i .  You hit the hobgoblin. You headbutt the hobgoblin.O:j\\ ?r.O:j f )O:ji 0238.1O:jq O:j`s M _You kill the hobgoblin!P:jt†.......# ##.# .# ......# ... #..### # <........ #.# # #.##.####P:j3. .....####### #..####...>>.####.#.# #............####.####.....##..@....#  #.#........##.##.#####P:jS.# r# #####.# .# .#.##)## #.. ..###.<.# ### .# P:j#.## ##.## # .##  ..P:jBr.P:jP:j,9.1 (1.0P:jP:j  P:jCN_The quokka closely misses you.P:j&  You completely miss the quokka. Your headbutt misses the quokka.10.0 (0.9 _The quokka bites you but does no damage.P:jx  You hit the quokka.  The quokka is moderately wounded.8 (0.8P:j4P:jŒ> _The quokka bites you but does no damage.P:jb  You hit the quokka.P:jN'1.6P:jڌP:jY_ _The quokka is severely wounded.P:j  You miss the quokka.The quokka is severely wounded.P:j ]5----2.5 (0.9P:jW P:j + _The quokka bites you.P:j  You miss the quokka.The quokka is severely wounded.The quokka bites you.P:jr d2------3.4P:j P:j5 > _The quokka bites you but does no damage.Q:jJ .  You hit the quokka.Q:j^)Q:j+< 64.2 (0.8 Q:j<_You kill the quokka!Q:jӲQ:jIm _Your Short Blades skill increases to level 3!Q:jQ:jvQ:j8Q:j H _No target in view!Q:j6Q:jQ:j Q:jQ:j| _Q:jQ:jQ:jO3=-Q:j_Q:j_,Q:j)Q:j'Q:jgQ:jQ:j;Q:jQ:j*Q:j4 Q:j 9=Q:j Q:j Q:j) %4Q:j Q:j9Q:jC,Q:jQ:j+Q:jQ:jQ:jAQ:jQ:jQ:jqK5=Q:j Q:jQ:jQ:jQ:j;Q:jQ:jQ:j!Q:je"Q:j"Q:j$Q:jE%R6==Q:jt%Q:j%Q:j',Q:j(Q:j*Q:jO+Q:j+Q:jM-,Q:j-Q:j/Q:j/Q:j$0a7==Q:j0Q:j83Q:jr3Q:j3Q:jd5Q:j5Q:j56Q:j7Q:j7Q:j?8Q:j9Q:j::#8Q:jg:E==Q:j:Q:j=Q:jZ=Q:j=Q:jDQ:jEQ:jLFQ:jsFa9==Q:j@GQ:jJ1 _HP restored.Q:jLQ:jHMQ:jMQ:jDOQ:jQQ:jZQQ:j&RQ:jKTQ:jVQ:j=WQ:jyWQ:jXQ:jSZQ:jZ9=Q:j[Q:j\Q:j~^Q:j^Q:j_Q:jaQ:j1dQ:jdQ:jeQ:j;fQ:jfQ:j gQ:jegQ:jhQ:jj,Q:jjQ:jmQ:jnQ:jo,Q:jpQ:jrQ:j sQ:j}sQ:jzuQ:jvQ:jwQ:jywQ:jxQ:jzQ:j{Q:j{Q:j}Q:j`Q:jQ:jQ:jQ:jςQ:jQ:jQ:jQ:j؆Q:jQ:jQ:jQ:jQ:jQ:jQ:jQ:jˎQ:jQ:jQ:jQ:jQ:jQ:j$Q:jוQ:jQ:jQ:jQ:jQ:jQ:j՝Q:j_Q:jQ:jQ:jXQ:jQ:jåQ:jQ:jQ:jQ:jQ:j_Q:jQ:jQ:jeQ:j Q:jeQ:jQ:jQ:jQ:jQ:jQ:j Q:jQ:jQ:jQ:jQ:jQ:jHQ:jQ:jBQ:j #########  .. Q:j*# Q:j" ###.# . #@# -  .... ##.####.# Q:jH##..# # ....##.# Q:jm....#... #.#.##.# ......##.##.#.##.# ....# ...........Q:j# .#..### .#......Q:j.# ....... #.##.##.# ##.#### #.##....#Q:jQ:j069.2 (55.0)Q:j\-70.2 (56Q:j3 _j - a ring of positive energyR:j R:j R:j R:j R:j; R:j ,R:j nR:j4 R:j ,R:j R:j R:jr ,R:j R:j R:j' R:j` R:j R:j ,R:jO R:j R:j ,R:jM R:jI R:j, R:j R:j R:j R:j R:jC R:jy R:j R:j ,R:j R:j R:j R:j R:jf R:jt R:jM R:j R:j R:jR R:ji ,R:j; R:j R:j R:j R:j[ R:jw R:j ,R:j R:j R:j ,R:j R:j R:j R:jC R:j) R:jY R:j R:j R:j R:jX R:j R:jH R:j R:j R:j R:jG R:j R:j8 R:j ,R:j  R:j R:jt" R:j" R:j# R:j#% R:j' R:jN( R:j( R:j* R:jF4 R:j5 R:j5 R:j6 R:j7 R:jz9 ,R:je: R:j; R:j= R:j0> R:j> R:j!@ R:jpA R:jD c  You encounter a bat.R:j N  ####..####...>>.####. #.#.# #........... ##.####.....##.... #.#........##.##. #.#.###....##.##.#.#.###..####.##. #..#.##)## #.... ##.###.<.# ####. #@## ##.###. ##.# .###. #.#..#. #...#. #.#... #.#...## b   bat (wandering) # ## b 98.2 (28.R:jsS )R:jET +9.2 (29R:jAY R:j[ 0 _The bat leaves your sight.S:j-Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a ring of flight (worn)j - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip S:j S:j ####..####...>>.####. sniffy the Cutter#.#.# #........... Minotaur##.####.....##.... Health: 29/29 ========================#.#........##.##. Magic: 4/4========================#.#.###....##.##. AC: 6Str: 12#.#.###..####.##. EV: 9Int: 12#..#.##)## #.... SH: 0Dex: 12##.###.<.# ####. XL:  3 Next: 26% Place: Dungeon:3#@## ##.###. Noise: ---------  Time: 1599.2 (0.0)##:j m.# .###. d) +3 short sword#.#..#. Throw: 6 javelins (silver) #...#. Fly #.#...#.#...### ## . _Your Short Blades skill increases to level 3! _No target in view! _HP restored. _j - a ring of positive energy  You encounter a bat. _The bat leaves your sight.S:jk 7 (0.5 _j - a ring of positive energy (worn)T:j D3T:jKT:jNH _No target in view!T:j'b  A bat comes into view. #.#.# #...........##.####.....##.#........##.##.##.#.###....##.##.##.#.###..####.##.##..#.##)## #....##.###.<.# ####.##.## ##.## #.###@# .## #.#.. #.#.. #.##.#.#..##.#...#### ##  b   bat (wandering)0.bT:jT:jT:j3600.7 (1 _T:jYT:jT:je F##.####.....##.#........##.##.###.#.###....##.##.##.#.###..####.##.##..#.##)## #......##.###.<.# ####.###.## ##.## #.# ##.## .## #.# .. #.# ...... #.# #.#.#.## ..# #.#...### #.## .b#.# ....##.b.b.1U:jU:jU:j4U:jcU:j>1bU:j!e  A bat comes into view.U:j(a.#........##.##.###.#.###....##.##.##.#.#.###..####.##.##.#..#.##)## #.......##.###.<.# ####.####.## ##.## #.# U:jm)&##.###.##### #.# .#....... #.# ....... #.# .#.#.##. ..# #.#... ### #.## ..# #.# ...#.. b#b   bat (wandering)### # U:j)!U:j*M0b.U:j,F.bU:jl1U:j?612.7 (1 _U:j7U:jI:U:j#.#.##.##.##.##.#.###....##.##.##.##.#.###..####.##.##.##..#.##)## #.###.###.<.# ####.##.## ##.## #.# ##.###.##.# ##.#.#.# ##.#.# #.#.#.##.. ..# #.#... ### #.###..# #.# ....#.. .b#### .#.#.bb..b3U:jC #.#.###....##.##.##.# #.#.###..####.##.##.# #..#.##)## #.......# ##.###.<.# ####.#### #.## ##.## #.# ##.###.####### #.# #......... #.# .# #.# .#@#.##.. ..# #.#...)# ### #.###..# #.# ....#.. ..##### .b#  .#..b.b.b.b4U:j $ _Found a sling.V:j<#.#.###..####.##.##.# #..#.##)## #.......# ##.###.<.# ####.#### #.## ##.## #.# ##.###.####### #.# #......... #.# #.........# #.# V:j.#.#.##.. ..# #.#.@.)# ### #.###b.# #.# .....#.. ...###### ...# .S.# S   adder (wandering)[... b   batV:j%B...##V:j~ b.  You encounter an adder.V:jt7S.V:jcV:j-=5V:j9V:jj _Found a plate armour. The bat closely misses you. x2V:j .  You puncture the bat! S.  You kill the bat!V:j$QSV:jŔ486.5 (0.8V:jV:jV/ _The adder hisses angrily.V:j #..#.##)## #.......# ##.###.<.# ####.#### #.## ##.## #.# ##.###.####### #.# #.#......... #.# #.........# #.# .#.#.##.. ..# #.#...)# ### #.###@.# #.# #.......##.. [.S.##########...#  #...##[... #...##.....S.V:j( V:j 4-7.5 (1.0V:j[V:j( _Found a ring mail.V:j*[  You hit the adder. Your headbutt misses the adder.The adder is moderately wounded.V:j\ 4=8.4 (0.9V:jbb V:jd = _The adder bites you but does no damage.V:j  You closely miss the adder.The adder is moderately wounded.V:jМ #7V:j 3--9.3V:jl V:jۦ * _The adder bites you.W:j+  You hit the adder.  The adder is almost dead.10.1 (0.8W:j= _The adder bites you but does no damage.W:j=.  The adder is almost dead. _The adder bites you but does no damage.  You miss the adder.  The adder is almost dead.The adder bites you but does no damage. The adder misses you.  You furiously retaliate! You headbutt the adder.W:j>)W:jP5511.0 (0.9W:jW:jPI _You kill the adder!W:jP _No target in view!W:jW:jrW:jW:j: _W:jW:jsW:jV8=-W:j,W:jW:j W:jW:jW:jxW:jW:jW:jeW:jW:j[W:j9=W:jW:jW:juK9=W:ja W:j W:j5 W:j W:jE W:j W:j ,W:jZ W:jI W:jh W:j W:j W:j W:jU! W:j! #=W:j! W:jr# W:jd& W:j) W:jl) W:j(+ W:jR. W:j: w  You encounter an endoplasm and an adder.W:j3F ##.........# #.#  #.#.#.##.. ..#  #.#...)# ###  #.###..####.# .###.......# #...[...##### W:jF #####...#  #...######  #[.@.....#- #...##............ ...j......?S .#........... ######...##.#S   adder (asleep)#.... ..j   endoplasm (asleep)W:jG q#...# ##W:jP 023.0 (12.0)W:jQ D-4.0 (13 W:jQ _W:jY W:j[ X:j9Q #.#.#.##.. ....)# ####..####.# ##........[...########...#  #...######[.........@##..................##.j?S...# ......######...##.#.# #.... .. ..# ## #X:jW9S.X:jW!.jX:jWb SjThe adder hisses angrily.X:jc9==5.0)X:jmX:jqR _The adder barely misses you.X:j2i j.  You hit the adder. You headbutt the adder.X:j=  The adder is moderately wounded.X:j>`8--8 (0.8X:jFX:jCI* _The adder bites you.X:jJ .j  You hit the adder.X:j  The adder is severely wounded.X:j3A-6.6X:jX:j= _The adder bites you but does no damage.X:j j.  You barely miss the adder. Your headbutt misses the adder.The adder is severely wounded.X:j X:j f6---7.5 (0.9X:j @ _The adder bites you.X:j  .j  You hit the adder. Your headbutt misses the adder.The adder is severely wounded.The adder closely misses you. You furiously retaliate!X:jz X:j= ,8.3 (0.8X:j X:jg _ _You headbutt the adder, but do no damage.X:jT  You hit the adder.  The adder is almost dead.X:j '9.1X:jX:jV _The adder completely misses you.Y:jI .  You hit the adder.Y:j .j   endoplasm  You kill the adder!The endoplasm freezes you.--759 _You are frozen.Y:jFW.  The endoplasm freezes you.You are frozen.endoplasm.  The endoplasm is almost dead.The endoplasm barely misses you. You furiously retaliate!  You headbutt the endoplasm.Y:j P(Y:jS0830.7Y:j[Y:j^M _You kill the endoplasm!Y:jY:jY:jY:jH _No target in view!Y:j Y:ja Y:j Y:j Y:ja : _Y:j$ ,Y:j= XY:jS w7=Y:j ,Y:j Y:j? ,Y:j| Y:j Y:j Y:j" Y:jN% Y:j( h8==Y:j|1 ,Y:j2 ,Y:j65 Y:j5 Y:jt8 Y:jY; Y:j; Y:j= Y:j,A Y:jA h9==Y:jF Y:j9I Y:j L Y:j~L Y:jM Y:jP Y:jS ,Y:jT Y:jZ BY:ja x _t - 3 scrolls of teleportation (gained 1)Y:jNj =Y:jj Y:j_m ,Y:jm Y:jD~ Y:j ,Y:jǃ Y:j Y:j Y:jD Y:jG Y:jƋ Y:j Y:j Y:j Y:jB Y:j  You encounter an orc. It is wielding a +0 dagger.Y:j #####...##...###### #[.......#### ####...##....... .............##.# .............# .#.............# o# Y:jל #####...##.#.##.# #.........@.# -#...######### #...# #... ...... o   orc (asleep) Y:jZ 051.7 (21.0)Y:j L-2.7 (22 _Y:j Y:j Z:j#...[...##########...# #...######  #[.......#### ####...##.......  .....##.#  ....##.#  .............##o#  #####...##.#.##@# #...........# #...##########...##........Z:j.Z:jZ:jM3.7 (1.0)Z:jw )The helpless orc fails to defend itself.  You puncture the orc!Z:j(Z:j834.6 (0.9 _You kill the orc!Z:jv IZ:j Z:j   You see here a +0 dagger.Z:j  _Z:j Z:j BZ:jx Z:j ,Z:j Z:j" Z:j3% ,Z:j& Z:j( Z:j+ ,Z:j0- Z:j84 XZ:j8 Z:j>  You encounter a kobold. It is wielding a +0 dagger and quivering stones.Z:jJ ..)# ### #..####.# #! ## #.......# .###K### [...##### ....... #...# #.. .. #...###### #.# .# # #[#####.##.#.#### #...##.................. .........##.#...@=#. .........##.#..ß..# .........##)#.....# #...##.#.##.#.....# #...........##'''## #...#########.....K   kobold (missile, wandering) #...##.....# #...#.....# Z:jK "....Z:jT K62.6 (8.0K)Z:j] Z:j^ 2=3.6 (9Z:jf Z:j5l W _The kobold throws a stone. The stone hits you but does no damage.[:je)# ### ..####.# #! .## .# .###K### ...##### ....... ...# #..... # ...###### #.##.#.# [.#####.##.#.# ...##........##.#....@#. ##.#..ß..# ##)#.....# ...##.#.##.#.....# ...#..... ...# #.....# ... #.....# [:js[:j}[:j~*4.6 (1[:j[:jP _The kobold throws a stone. The stone hits you but does no damage.[:jX _You see here a +4 ring of slaying.[:j+W =  k - a +4 ring of slaying[:j#o ;5[:js [:jzv W _The kobold throws a stone. The stone hits you but does no damage.\:j0Put on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a ring of flight (worn)  j - a ring of positive energy (worn)k - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip \:jA \:jC .)# ###sniffy the Cutter \:jC ..####.# #! .##Minotaur .......# .###K###Health: 29/29 ======================== ...##### .......\:jD Magic: 4/4======================== ...##..... #\:jXD AC: 6Str: 12 ...###### #.##.#.#EV: 9\:jD RInt: 12 [.......#####.##.#.#####SH: 0Dex: 12 ...##...................XL:  3 Next: 83% Place: Dungeon:3 ........##.#....@#.\:jDF Noise: =--------  Time: 1665.6 (0.0) ........##.#..ß..#d) +3 short sword ........##)#.....#Throw: 6 javelins (silver) ...##.#.##.#.....#Fly ...........##'''## ...#########.....K   kobold (missile) ...##.....# ...#.....# ...You encounter a kobold. It is wielding a +0 dagger and quivering stones. _The kobold throws a stone. The stone hits you but does no damage. _The kobold throws a stone. The stone hits you but does no damage. _You see here a +4 ring of slaying.  k - a +4 ring of slaying _The kobold throws a stone. The stone hits you but does no damage.\:jPY w  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or h - a ring of flight; > or j - a ring of positive energy^:jt> .KYou remove your ring of positive energy.^:jN^:jO2-6.6 (1^:jd]K _k - a +4 ring of slaying (worn)^:j. o##.. .. .)# ### . ####.# #! .## ....###.####### ....K..  #..... # ...###### #.##.#.# [.......#####.##.#.#######...........@.......#.#.....#.......#..ß..# ..........##))...##.#.##.#.....# ...........##'''## ############.....#^:jvK .K-7 _Found a falchion._:j a....# # .##.. .. .)# ### . ####.# #! .## ...._:j!g###.####### .......  #...K. # ...###### #.##.#.# [.......#####.##@#.#######.............#.#.....#..#..ß..#:.......##).)_:jN"=##.#.##.#.....# .............##'''## #############_:j$D.K_:j8_:j;9%8_:j(E_:j,I< _Found a parchment of Ozocubu's Armour._:jm )You puncture the kobold!_:jĺ(_:j־<5=9.4 (0.8_:jm_:jBJ _You kill the kobold!_:j^ M. .....# #.# ####.. ...)# ### . .#####.# #! .## .#....# #.###.###.##### #.......<# #......# ...######  [.......#####.##.#.#######...................#.....#...... ........##.#..ß..#:.....#.....#...._:j 7<_:j 5-70.4 (1.0_:j _:j* g _Found a stone staircase leading up.  g - 6 stones (gained 5)_:j& D-1.4 (2_:jP _:j / _You see here a +0 dagger.`:jh`:j`:j`:j`:jO`:jq,`:j`:jϖ,`:jʘ`:j`:jT`:j`:j`:j `:j=,`:j,`:j ####.# #! .## .# #.###.###.#### #.......<# # #......# ###### #.##)#.# #####.##.#.########...................#...##.#.....#......#`:j ...##.#..ß..#@.....# ......##)#.....#..)...# ##.#.##.#.....#^.....# .##'''##.###### #########.....## #.....### #.....# You pick up a parchment of Ozocubu's Armour and begin reading...`:j+5.4 (4`:j*6.4 (5`:jo`:jI _You add the spell Ozocubu's Armour to your library.`:jT3`:j`:j`:j`:j`:j+B`:j8`:j`:j`:jP`:j`:jI`:j`:j_,`:j`:j$>  You see here a +0 dagger.`:j(`:j _`:jm`:j`:jY,`:j`:j`:jF`:j`:j`:j`:j `:j9 `:j `:jF `:jB `:j `:j `:j `:jv `:j3 `:j) `:j{  .##)## #.......# ##.<###.####  ##.## #.# ##.####### #.# ## #......... #.# .....# #.# ##.# .#.##.. ..#####.#### . .`:j7 #...)# ####........ .# .###..####.# #@# .## .# .###.......# #.###.###.# ...[...##### #.......<# ####...# ##......##  #...###### #.##)#.#  #[.......#####.##.#.###### ####...##...................# .`:j ...........##.#.....#......# ............##.#..ß..#......#`:j% [86.4 (10.0)7.4 (11`:jU4 `:j6 \ _n - 2 bubbling clear potionsa:jl3a:jlma:jsa:jua:jza:j~a:ja:ja:jwa:j:a:ja:ja:ja:ja:ja:ja:ja:j\a:j'a:ja:ja:ja:j"Ba:ja:jSa:ja:ja:ja:j8a:ja:ja:ja:ji  You encounter a hobgoblin.a:j!.##.# .##.##.# #.......# ##.####   #.#  a:j# #.# #####  #.# ##...## # #.# ##.###.########  ..#####.#####@.......  ####...........#####g #.# #.##.#####.## ..# #.###.###.## ### #.......<# ##......## a:jʦ3g   hobgoblin (asleep) #.##)#.######.##.#.######..a:jMg96.4 (9.0).a:jNga:j7==7.4 (10.0)a:jta:j+ _The hobgoblin shouts!a:jJ.##.##.# .##.##.# .# a:jJ4.#### #.#  #.# #####  #.# ##...## a:jK_ #.# ##.###.#..#####.#####.@....g.#####....#####.# a:jYK&.# #.##.#####.## # #.###.###.## a:jK0##......##  #.##)#.######.##.##a:ja/g.a:jja:jk9--8.0)a:jua:je ##.##.# ##.##.# # .####  #.#  #.# #####  #.# ##...##  #.# ##.###.#  ..#####.#####..@..g..#  ####.#####.# # #.##.#####.## # #.###.###.##  #.......<###......## #g.--9a:j's a:j .##.# .##.# # .#### #.# #.# ##### #.# ##...## #.# ##.###.# ..#####.#####...@g...# ####.a:j u#####.#  #.##.#####.##  #.###.###.##  #.......<###......##  #.##)#.# #####.##.##a:j a:j: ]8-=700a:j a:j - _The hobgoblin hits you.b:j . _The hobgoblin shouts! _The hobgoblin hits you.  You hit the hobgoblin.  The hobgoblin is severely wounded.  The hobgoblin completely misses you. You furiously retaliate!  You headbutt the hobgoblin.b:j"b9=91.3 (0.9b:j,'b:j}*M _You kill the hobgoblin!b:j-3b:j-b:j/b:jI5b:j5b:j6b:j7b:j79=b:j7b:j8b:jA9,b:j9b:jt<Xb:j=b:jF>,b:j>b:j?b:j@,b:jd@b:jiAb:jAb:jBb:jJBb:j;Cb:jC,b:j3Db:j Eb:jlEb:jEb:jEb:j2Gb:jGb:j Hb:jqHb:jIb:jJ,b:j)Kb:j`Lb:jLb:j/Mb:jMb:jNb:jyO,b:jOb:jTQb:j?R,b:j&Sb:jSb:jTb:jJUb:j/Vb:jWb:jXb:jYb:jYb:jZb:j$\b:j{\b:j]b:j_b:ja,b:jbb:jUeb:jmfb:jfb:jggb:j?ib:j"k,b:jkb:jmb:jnb:job:jpb:jmqb:jr,b:jsb:jtb:jub:jvb:jvb:jwb:jy,b:jyb:j|{b:j|b:jw|b:j}b:j~b:jlb:jb:jb:jb:j,b:jb:j?b:jYb:jɇb:jSb:jb:jc,b:jb:jb:jNb:jb:jb:j]H #.#..ß..#......# #.# ##)#.....#..)...# #.# ##.#.....#^.....# #.### ...##'''##.########...# ####.....#.##.......#.#  #.....####.#####.#.#  #.....####.#####.#.# #...:...##.#.# #@##.#.#- #.##.##.#.# b:j"#.........# ###########  You pick up a parchment of Lesser Beckoning and begin reading...b:j033.3 (32.0)b:jxE-4.3 (33b:jb:j(I _You add the spell Lesser Beckoning to your library.b:ja b:jGc 3b:jf b:jh b:jph b:jJm ,b:jm b:jn b:jo b:jbr b:js b:jHt b:jt b:jv b:jtx b:jx b:jy b:j*  ...##.#.....#......# #.# ...##.#..ß..#......# #.# ...##)#.....#..)...# #.# .#.##.#.....#^.....# #.### ......##'''##.########...# #######.....#.##.......#.# #.....####.#####.#.##.....####.#####.#.##...@...##.#.#b:jق #.##.##.##.#.# #.##.##.#.# #.........############You pick up a parchment of Summon Small Mammal and begin reading...b:j 18.3 (4.0)b:j *9.3 (5b:j b:jw L _You add the spell Summon Small Mammal to your library.c:jc:j6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.1  +2   i - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4  c:jĒ c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3          d + Short Blades 3.6   3.4  +1       e - Long Blades   2.3   0.7  +2               f - Armour   0.0   0.7  +2       g - Dodging   2.1   2.5  +1       h - Stealth c:j4  2.4   3.6  -1                      c:j                c:j9                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  c:j0[?] Help[=] set a skill target  c:jh}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsf:jw f:jd~e...##.#.....#......# #.#sniffy the Cutter ...##.#..ß..#......# #.#Minotaur ...##)#.....#..)...# #.#Health: 29/29 ======================== .#.##.#.....#^.....# #.###Magic: 4/4======================== ......##'''##.########...#AC: 6Str: 12 f:j#######.....#.##.......#.#EV: 9Int: 12#.....####.#####.#.#SH: 0Dex: 12#.....####.#####.#.#XL:  3 Next: 89% Place: Dungeon:3#...@...##.#.#Noise: ---------  Time: 1739.3 (0.0)#.##.##.##.#.#d) +3 short swordf:j#.##.##.#.#Throw: 6 javelins (silver) #.........#Fly ###########You headbutt the hobgoblin. _You kill the hobgoblin!f:jYou pick up a parchment of Lesser Beckoning and begin reading... _You add the spell Lesser Beckoning to your library.  You pick up a parchment of Summon Small Mammal and begin reading... _You add the spell Summon Small Mammal to your library.f:jf:jf:jۈf:j(g:jv3g:jg:j0g:j,g:j,g:jPg:jg:jZg:jg:j,g:jg:jg:j,g:j`g:jg:jg:jg:j2g:j{g:j+,g:jg:jg:jg:jg:j.g:j`g:j/g:j|g:jg:j=g:jb,g:jVg:jXg:jg:jg:jg:jg:jg:jg:jg:jg:jFg:jg:j{g:jg:jg:jg:jJg:jg:jsg:jg:j!g:ja,  #...#########.....#.##.......#.  #...# #.....####.#####.#.  #... #.....####.#####.#.  .....#.......##.#.  . ## #.##.##.##.#. #.#######.##.##.##.#. #.......#.##......... g:jP#.:.....#.########### #..@..##.#  ##.......# #########  g:jo053.3 (14.0)g:j%+4.3 (15g:jg:j,a _m - a scroll labelled QETSAUKYTHAg:jͬg:jg:jg:jg:jUg:jղg:jk,g:jg:jmg:j6g:j%  #...........##'''##.####### #...#########.....#.##...... #...# #.....####.#### #...#.....####.#### .....  #.......#. ## #.##.##.# #.#######.##.##.## #.......#.##....... #.@.....#.######### ##.....##.# ##.......##########You pick up a parchment of Ignite Poison and begin reading...6.3 (2.0)7.3 (3g:jg:j F _You add the spell Ignite Poison to your library.g:j g:j] 3g:j g:j g:j g:j1 g:j g:j g:jR g:j g:j g:j( g:jp g:j g:jk g:j ,g:j^ g:j g:j g:jG g:j g:j g:j g:j2 g:j g:j g:j g:j g:jy g:j g:j ,g:jg:jIg:jg:j/g:j~g:jjg:j g:j g:j% g:j g:j g:j g:jTg:jg:jE,g:jQg:jbg:jg:j&g:jg:j6g:jVg:jRg:jg:jg:jB!,g:j"g:j$g:jA&g:j&g:j)'g:j)g:j+g:jI+g:jm,g:j.g:j/g:j/g:j0g:j 3g:j:g:j<g:j=g:j\>g:j>g:jAg:j{Bg:jBg:jCg:jEg:jGg:jHg:jHg:j,Kg:jNBg:jAOg:jqP,g:j+Qg:jRg:jSg:jTg:jTg:jwVg:jdWg:jWg:jOXg:jYg:jZ,g:j[g:jI]g:j]g:j]g:jT^g:j_g:ji`g:j`g:j;ag:j3bg:jbg:jRcg:jcg:j3eg:jfg:jlfg:jfg:jFhg:jhg:j&ig:jrig:jjg:jkg:jkg:jlg:j|mg:jn,g:jog:jpg:jDq,g:jqg:jrg:js,g:jtg:jtg:jug:jvg:jqvg:jnwg:j,xg:jxg:jyg:jzg:jh|,g:j}}g:j~g:jig:j΀g:jog:j g:jg:jdg:jUg:jۆg:j/g:jg:j?g:j{g:jގg:j*g:j\g:jP  There is a stone staircase leading up here.g:jg:jɖ _g:jg:jg:jFg:jg:jg:j̟g:jg:jg:j@g:jmg:jg:jݧg:jg:jUg:jUg:jg:j g:jg:jIJg:j=g:jg:jg:jq  You encounter a bombardier beetle.g:j#.......# #.###.###.## #.# [...##### #.......<## #.# #...# ##......## #.# g:j#...###### #.##)#.# ##.# #[.......#####.##.#.###### #..# #...##...................# #.## .........##.#.....#......# #.# .........##.#..ß..#......# #.# .........##)#...@.#..)...# #.# #...##.#.##.#.....#^.....# #.### g:j#...........##'''##.########...# #...#########.....#.##.......#.# #...#g:j"#.....####.#####.#.# #...#.....####.#####.#.# B   bombardier beetle (asleep) ....#.....#.......##.#.#g:jN###..B..#.##.##.##.#.##.#######.##.##.##.#.#g:jm807.3 (50.0)B_g:jPBg:j+8.3 (51g:jxg:jA _Found a snail-covered altar of Cheibriados.i:ja.[...##### #.......< #.# ##...# ##......# #.# i:j #...###### #.##)#.##.#  #[.......#####.##.#.###### #..# ##...##...................# #.## ..........##.#.....#......# #..##.#..ß..#......# #.#.##)#.....#..)...# #.# ##...##.#.##.#..@..#^.....# #.###  #...........##'''##.########...#  #...#########.....#.##.......#.#  #...# #.....####.#####.#.#  #...i:j #.....####.#####.#.# ..... #..B..#.......##.#.# . i:j' ###.._..#.##.##.##.#.# #.#######.##.##.##.#.# #.......#.##.......i:jP ..#i:j7B.i:ji:j09.3 (1.0)i:ji:ji:jIg##...# #### i:jC #...###### #.##)#.# #[.......#####.##.#.###### #. ##...##...................# #.# ..........##.#.....# ß)#.....#..) ##...##.#.##.^..##  #...........##'@'##.########...#########.....#.##.......# ###.#####i:jsK B .....#....... . ###.._..#.##.## i:j n#.######......#.##........#########i:js6<10i:j;i:jAQ _There is an open gate here.i:jk #...###### #.##)#.# #[.......#####.##.#.###### #. i:j*##...##...................# #.# ..........##.#.....# ß)#.....#..) ##...##.#.##.^..##  #...........##'''##.########...i:jc#########..@..#.##.......# ###.#####i:jV B ..i:j...#....... . ###.._..#.##.## #.######i:j_......#.##........##########.....##.#i:jt7B.i:j6i:j,1 _i:j<i:ji:j i:j 4=2.2 (0.9i:j i:j \ _You barely miss the bombardier beetle.j:j"jD  You hit the bombardier beetle. You headbutt the bombardier beetle!  The bombardier beetle is almost dead.6---3.0 (0.8j:jrnj:jp6 _The bombardier beetle bites you.j:jrl  You closely miss the bombardier beetle.j:jD%8j:jj:je _The bombardier beetle is almost dead.j:jr  You hit the bombardier beetle.  The bombardier beetle is almost dead.j:j  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.j:j }==4.6Fire Fly j:j|" j:j$ m _You are covered in liquid fire! Move or burn!k:j6U .  You hit the bombardier beetle.k:jDt   You kill the bombardier beetle!k:jK #...###### #.##)#.###.# sniffy the Cutter#[.......#####.##.#.###### #..# Minotaur ##...##...................# #.## Health: 22/29 ==================------ ..........##.#.....#......# #.#Magic: 4/4======================== ..........##.#..ß..#......# #.#AC: 6Str: 12 ..........##)#.....#..)...# #.#EV: 9k:jLInt: 12 ##...##.#.##.#.....#^.....# #.### SH: 0Dex: 12  #...........##'''##.########...# XL:  3 Next: 171% Place: Dungeon:3  #...#########..@..#.##.......#.# Noise: =--------  Time: 1815.4 (0.8)  #...##.....####.#####.#.# d) +3 short sword#...k:jM#.....####.#####.#.# Throw: 6 javelins (silver) .....#.....#.......##.#.# Fire Fly .###.._..#.##.##.##.#.##.#######.##.##.##.#.##.......#.##.........##.......#.##############.....##.#The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. _You are covered in liquid fire! Move or burn!You hit the bombardier beetle.  You kill the bombardier beetle! _The liquid fire burns you!k:jN -- _You are covered in liquid fire! Move or burn!You hit the bombardier beetle. k:j;O You kill the bombardier beetle! _The liquid fire burns you!Your Short Blades skill increases to level 4!You have reached level 4!k:jY/  --more--k:js8/36---5/53440% k:jk:j R _You feel stronger.l:jVM##...# ##......## ...###### #.##)#.# ## l:j* #[.......#####.##.#.###### #.. ##...##.............#..#..ß..#... ..........##)..) ##...##.#.##.#.....#^.....# #.##........##'@'##.########..#######l:jQA.##......#  #l:j###.### .....#.....#.......##.#.#l:j>  You shake off some of the fire as you move.25---6.4 (1.0l:jl:jS _The liquid fire burns you!l:jQ _There is an open gate here.l:jnVyM.[...##### #.<## ##...# ##......## ...###### #.##)#.# ##  #[.......#####.##.#.###### #.. ##...##.............#..#..ß..#... ..........##)..) ##...##.#.##.#..@..#^.....# #.##........##'''##.########..#######.##......##...l:jIWp#.....####.#####.#.#l:j_l:j4`-7Fly l:j-fl:jh^ _You shake off the liquid fire.l:j|T ul:jX 26=-l:j9[ l:j[ l:je l:jf c7==l:jg l:jh l:jZi l:jj l:j8l ,l:jm l:jn ,l:jr 8=l:jt l:jEv ,l:j#x l:jz l:jyz l:j| l:j} l:j~ l:j l:j l:j D9=l:j- l:je l:jن l:j0 l:j l:j l:j͋ l:j l:j l:jv l:jZ l:j i30==l:j l:j5 l:j l:j l:j Bl:j\ l:j U1=l:j l:j ,l:j l:j= l:j l:jϱ l:j ,l:j( l:j l:j] K2=l:j l:j l:j l:j l:jH ,l:j l:j3 l:j l:j l:j l:j h3==l:j{ l:j l:j l:jX l:j0 ,l:jv l:j ,l:j l:j l:j #4l:jL 2=l:j l:j ,l:j l:j l:j: l:j/ l:jL l:j l:j l:j l:j[ K5=l:j l:jt l:j l:jG l:j ,l:jB l:j6 ,l:jt l:j k _You start resting.HP restored.l:j l:ji057.4 (40.0)l:jau6==8.4 (41 l:j_l:jl:j, m:j+  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.1  +2   i - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4   c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3          d + Short Blades 4.3   4.2m:j,[34m  +1       e - Long Blades   2.8   0.7  +2               f - Armour   0.0   0.7  +2       g - Dodging   2.1   2.5  +1       h - Stealth   2.4   3.6  -1                       :j<20m                               The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsm:jTargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsn:je&<[?25h[?0c0 n:j7 [?25l[?1cn:j 4.0 current training targets, if any.=] set aall targetso:j^= a + Fighting 2.0o:jOa-z] setselected targeto:j <[?25h[?0c0 p:j. [?25l[?1c4.0 6.0  +1 p:jq0P=] set aall targetsp:jRp:j?p:jyf.[...##### #.......<## #.# sniffy the Cutter ##...###......###.# Minotaur#...###### #.##)#.###.# Health: 36/36 ========================#[.......#####.##.#.###### #..# Magic: 5/5======================== p:jQ##...##...................# #.## AC: 6Str: 13 ..........##.#.....#......# #.#EV: 9Int: 12 ..........##.#..ß..#......# #.#SH: 0Dex: 12 ..........##)#.....#..)...# #.#XL:  4 Next: 40% Place: Dungeon:3 ##...##.#.##.#..@..#^.....# #.### Noise: ---------  Time: 1858.4 (0.0)  #...........##'''##.########...# d) +3 short sword#...#########.....#.##.......#.# Throw: 6 javelins (silver) #...##.....####.#####.#.# Fly p:jK#...#.....####.#####.#.# .....#.....#.......##.#.#  .###.._..#.##.##.##.#.# #.#######.##.##.##.#.# #.......#.##.........# You shake off some of the fire as you move. _The liquid fire burns you! _There is an open gate here. _You shake off the liquid fire. _You start resting. _HP restored.p:jY3p:jp:j¶p:jb 3p:jL p:j p:j p:j Bp:j2 p:j p:j p:j p:j p:j> p:j7 p:jX p:j p:j p:jڰ p:j" p:j p:jw p:j p:j* p:j! ,p:jV p:j! p:j ,p:j p:j p:j p:jr p:j p:j p:jg ,p:j p:j p:j p:j p:je p:jF p:j p:j p:j+ p:j; p:j| p:j p:j p:j} p:j p:j p:j p:j p:jN p:j p:jh p:j p:j p:j ,p:j p:j; p:j6 p:j p:j p:j p:jo p:j p:jK p:j_ p:jy p:j p:jR! p:jz" p:j{# p:j# p:j:$ p:j' p:j^' ,p:j' p:j( p:j2  #####...##.#.##.#.... #...........##''' #...#########.... #...# #.... ###...## #....p:jY3  #......# #.... #.##.#.# ###.._. ##.##.#.# #.##### #..@..#.# #......81.4 (23.0) #..####.# #...... #.. ... ##.....p:j3  .... ... ##.... #.#[. ##. #### p:j3 #.#.. # ##.p:j3 9 #. p:j : p:j: +2.4 (24p:j? p:jB - _Found a leather armour.q:jL3q:jWq:j q:jJ!q:j?'nq:jEq:jb #...# #.##...## #........# #.##.#.# ##### ##.##.#.####.. #.....#.###.#. #..####.# #........<#........# ##...#...@........ ##5.4 (3.0)##.#[.#.###.# ###.#.....#  # ##.##.#  #.# .# #.. .. #. ..6.4 (4 _Found a stone staircase leadq:jbeing up.q:j  #...# # ###...## # #......# # #.##.#.# ### ### ##.##.#.# #.#... #.....#.# ##.#.##..####.# ##.....<#.# ## #..@.. ##0 ##.#[.#.###.#  #.#.....# #.##.##.##. #.# .#.. #.. ..#. #q:j3 g..#> ..q:j6 q:j *7.4 (1q:jA q:jB ; _Found a stone staircase leading down.r:j|pr:jqr:jqr:jtr:jvr:jOwr:j.}|  There is a stone staircase leading up here.r:jx~ _r:jr:jr:j\r:jr:jr:jer:jr:j^r:jr:jߊr:j0r:jr:jr:j6r:jr:jr:j[r:j:r:j4,r:jmr:j?r:jVr:jqr:j Br:jr:j,r:j,r:jr:j7,r:jr:jr:jr:j]r:jr:j]r:jr:jr:jr:j,r:j2,r:jor:j,r:j;r:j1,r:jr:jr:j,r:jr:j)r:j,r:j&r:jr:jBr:jFr:jr:jr:jsr:jr:jr:jr:jSr:jZr:j   You encounter a dart slug.#.##.##.#  #.##.##.#  #.......#  ####.#####.# ### #.# w. #.# .# #.####.##....@.#########   w   dart slug (asleep)r:jY\1924.4 (37.0)r:jP]25.4 (38 _r:jcr:jKdr:j %#.##.##.# #.##.##.# #.##.##.# #.......# ####.#### #.# #####.# #w. #.# #.# #.####@# #......# ########.wr:j w6.4 (1.0)r:ǰ †You hit the dart slug. You headbutt the dart slug.r:j3 Rr:jĕ <4=7.2 (0.8r:j r:jN M _You kill the dart slug!s:jms:jX3s:js:j s:jj,s:je  You see here a dart slug corpse.s:js:j _s:js:js:jis:js:js:js:js:j]s:js:jgs:j{,s:j7s:js:jT,s:js:jus:jZs:js:js:js:js:js:jas:js:j,s:js:js:j;,s:js:js:js:js:jts:j s:js:jVs:js:js:j ,s:j s:jI"s:j #s:jb#s:j#s:j%s:j[&s:j_',s:j(s:j+),s:j)s:j0 # # .# # ### .## # #.. .. # #.##.# ########### #.#.. #.........# #.#.# #†##.##.#.# #.#.###.# #.##.##.#.###...@...#- s:j1U..##.##.........##### ####.####.# #.# #.##.. ..#### ####s:j5046.2 (19.0)s:j6E-7.2 (20s:j:s:j=* _l - 3 poisoned dartss:js:j3s:js:js:jTBs:j,s:j2s:jjs:j,s:jBs:js:js:js:js:j)s:j,s:jas:jFs:js,s:js:js:js:jfs:js:js:js:jms:js:js:js:j],s:js:j ns:jxs:js:js:js:jhs:jms:js:j,s:js:js:j,s:js:js:js:j=s:js:jgs:j's:js:js:js:j~s:jz,s:jKs:j s:j Bs:j_ s:j"s:js:js:j_s:js:js:jos:jSs:j]s:j,s:js:j,s:js:jR"s:j#s:j$s:jf$s:j's:jk(s:j(s:j5)s:j/,s:j`-,s:j-s:j2e  You see here a dart slug corpse.s:j3s:j45 _t:j"t:j_%Bt:j*(t:j(t:jp)t:j)t:j,t:j-,t:j.t:j1t:j4Xt:j-5t:j5,t:jA7t:jV8,t:j8t:j3:t:j';,t:j;t:j"=t:j=t:j=t:jL>t:jM@t:j@,t:jAt:jCt:j,Dt:jDt:jDt:j0Gt:jHt:jHt:j#It:jJt:j0L,t:jLt:jOt:jO,t:jPt:j6St:jU,t:jUt:jWt:jTY,t:j Zt:j'^R  There is a stone staircase leading down here.t:j_t:j` _t:jc,t:je,t:jet:jgt:ji,t:jjt:j~rnt:js,t:jY}t:j@~t:jpt:jt:jt:jńt:jZt:jt:jt:jt:jҌt:j2t:jt:jcF  You see here a +0 leather armour.t:jt:j _t:jt:jPt:j,t:jt:jt:j7t:jt:jt:jt:j,t:jt:jt:jt:jt:jzt:jt:jt:jpt:jt:jt:j2Xt:jEt:jt:jgt:j(t:j.,t:j*t:jt:jt:jt:jt:jt:jt:jt:jt:jEt:jet:jt:jt:jt:j,t:jt:jt:j,t:j>t:jt:j{( #...##.....#### ###...## #.....#### #......# #.....#... #.##.#.# ###.._..#.##  #######.##.#.# #.#######.##  #...##.....#.# #.......#.## t:j+ ###.#.##..####.## #.......#.##  #.....<#........######.....##.#  #.#.#..........@....###.......#2016.2 (69  #.#.##.#[.#.###.###># #########  #.#.##.#.....##.##.#.##.##.##.##.# ##.#.##.##.##.##.# #.......##.......# #.##.##.###.....## #.##.##># #.....# #.##.##.# #.....# ###t:j#t:j+7.2 (70t:jt:j; _Found a stone staircase leading down.t:jt:jt:jt:jt:jt:jiBt:j t:j̟,t:jpt:j;t:jt:j)t:jt:jlt:jt:jct:jt:j%t:j  There is a stone staircase leading down here. _ _You now have 104 gold pieces (gained 9).t:jBt:j,t:jt:jPt:jѽt:j,t:jt:j#t:jt:jt:jmt:jt:j,t:j(t:jt:j}t:j,t:j(t:jCSWater t:jt:jt:jt:ja(t:jt:j&t:jE,t:jt:j5t:jt:j}t:jnt:jt:jt:j$t:jt:j't:jt:jZ,t:jat:j1t:j,t:jOR  There is a stone staircase leading down here.t:jZt:j85 _t:jt:jt:jBt:jt:jt:jt:jc t:j( ,t:j t:jt t:j( ,t:jH t:js t:j t:j# t:j t:jP Bt:jm t:j t:j t:j t:j t:j t:jG t:j. vt:j/ t:j1 t:j4 ,t:j3C t:jC t:jD t:jG t:jH t:j$I t:jJ ,t:juM ,t:jN t:jlQ t:jS t:j|Y Bt:j;Z t:j#\ ,t:j] t:jLh ,t:jQj t:jk t:j=m t:jm t:j$n t:jbo t:jAp t:jp t:jDq t:jr t:jr t:jZs t:js t:jt t:ju ,t:j#v t:jgy t:jz t:jfz ,t:j#| t:j| t:j| t:j0} t:j* t:j ,t:j t:j t:jӅ t:jW t:j t:j t:j$ Bt:j׌ t:j ,t:j t:j t:ju ,t:j[ t:jo  # #.# #...[... #.# #.. #####... ..# ##.# #...# #.###.# #[... #.#..# ... #.#.#####......... #.#............... #.#######......... #@# ######...# #.# #.... #.#...# #:.#...# ##.###...# .##......  .##.##.#.  .# #######.##.#.t:j [m  #...##.....#. You pick up a parchment of Iskenderun's Battlesphere and begin reading...t:j -71.2 (54t:jw +2.2 (55t:jƲ t:j R _You add the spell Iskenderun's Battlesphere to your library.u:j3u:ju:ju:ju:ju:ju:ju:j  #.###.# #[... #.#..# # #.#.#####......... #.#............ #.#######......... ######...# ## #...#.# #.#.####...# .##......u:j .##.##.#. .# #######.##.#.## #...##.....# ###.#.##..####. #.....<#.......#.#.#..........You pick up a parchment of Soul Splinter and begin reading...u:j15.2 (3.0)u:j*6.2 (4u:jB$u:jX&F _You add the spell Soul Splinter to your library.u:ju:jIu:j u:jpu:jDu:j,u:jGu:ju:j+u:ju:ju:ju:ju:j\4u:j6Bu:jZ8,u:j9,u:j:u:jC;u:j;u:j<u:j=u:j>u:j@u:jAAu:jKCu:jJu:jKu:jL,u:j;Mu:jNu:jTP,u:jPu:j1Su:jwTu:jU,u:jWu:jX,u:jXu:j)Zu:j\Bu:jdu:j3fBu:jhu:jbki  You encounter a hobgoblin.u:jAq%   #.# #.# ..#.# #.u:jr#.# #.#.# #.# #g ##### #.. #.###...# ##. u:jnr#.@.....### #. #####...#.########.  ##...#......... u:jr( ####.#########   g   hobgoblin (asleep) u:j,s}  u:jwc$g97.2 (21.0)u:jW}Mgu:j~+8.2 (22u:jZ@ _Found 8 gold pieces.u:jTu:j,f5-=9.0 (0.8)u:j$u:jm _You closely miss the hobgoblin. The hobgoblin hits you.v:j*m  You hit the hobgoblin. Your headbutt misses the hobgoblin.The hobgoblin is heavily wounded.v:jEn%8v:j!tv:jtx@ _The hobgoblin hits you but does no damage.v:jj  You closely miss the hobgoblin.The hobgoblin is heavily wounded.v:jkW6=100.6v:j.qv:jLs@ _The hobgoblin hits you but does no damage.v:j` m †You hit the hobgoblin.v:j (v:j K=61.4v:j v:j+ M _You kill the hobgoblin!v:jrt  You see here a hobgoblin corpse.v:j;w _v:j _You now have 112 gold pieces (gained 8).v:j v:jT'v:j(v:j8v:jE9v:j;v:jABw:jw:jw:j,w:jHw:j Xw:jl w:j w:js w:j w:jD w:jw:j*_You now have 127 gold pieces (gained 15).w:jw:jw:j w:jm"w:je%w:jv.Xw:j2Bw:j`;w:j<5   w:jn= .# .   .#.   .#.  ##..  w:j=..#  #[###...#  w:j$> #.......#   ##.####@.### ## -18.4 (17.0)w:jp> #..........# #.# # #.###.#.##.# ..# ##.w:j>c ##.#.# # #.###. #....# #.#..#w:j?8 # #..#.##.##.#.# #.##.......##.#..w:jk? #.......#####.### ####.#####.#w:j H[-9.4 (18w:jJw:j1M# _Found a robe.w:jsnw:jo3w:jsw:jkuw:j,vw:jzBw:jH{w:j{w:jH}w:jBw:jw:jHw:jۄw:j4w:jw:jow:j{w:j7w:jw:juw:j"w:jw:jw:jܐw:jw:j,w:jw:j֖w:jJ,w:jw:j˚w:jw:jyw:jw:jUw:j۟,w:j9w:jw:j,w:jw:j w:j.,w:jǨw:jw:jew:j׫w:j+w:jʮw:jw:j*w:jw:jw:j,w:jw:jw:jw:jw:j1w:jw:jw:jw:jFw:jEw:jw:jjw:jw:j̾w:jw:j,w:jw:jw:jA,w:jw:jw:jw:jiw:jrw:jBw:jmw:jIw:jw:jw:jjw:j`,w:jw:jw:j5w:jw:jw:jw:j,w:jw:jw:j,w:jw:j{w:j4,w:j.w:jw:j,w:jw:jw:jw:j+w:jw:jw:jyw:jw:j_w:jw:jw:jw:jw:jw:jw:jHw:jw:jw:jw:jw:jw:jHw:jLw:jw:j w:j #.#........## #.#.###....## #.#.###..#### #..#.##)## # ##.###.<.# # ############ #.## ##.## w:ju= ..#.......# ##.###.#######  #.#.#####.# ########.#.........  #.#.#####.# #.@...###.........# ##......##.# ##.###.# #.#.#.##.. ...#.##.##.###..# #.#...)# w:j...#.##.#.....#...# # #.###..### ...#.......#.###..#.# #.###...... w:j#..########.## #.#.# #...[...###  .....# #.## #.. #####...# w:j* #.##.# #..# ##.#...###  #.##.# #.#.###.w:jc r#[..... w:jM -54.4 (35w:j6 +5.4 (36w:j w:j Z _o - a bubbling inky potionx:jx:j3x:jx:jx:j x:j}x:j]x:jx:j$x:jx:jyx:j,x:jx:j x:j,x:jzx:jV,x:jx:jx:j!x:jx:jx:j\x:j x:j,x:jcx:jx:jNx:jx:jjx:jx:jo,x:jx:jx:jx:jBx:jx:j5x:jx:j&x:jx:jx:jEx:jx:jx:j,x:jx:jlBx:jx:jx:jhx:j,x:jx:jx:j x:jmx:jx:jx:jx:jx:jx:jx:jx:jx:jp x:j x:j x:jex:jx:j\"nx:jP%,x:jJ2x:j;3x:jF4,x:j$6x:j7,x:j8x:j9x:jw;x:j<,x:j=x:j>x:j>x:jR?x:j[@x:jrAx:jAx:jBx:jCx:jDx:jE,x:jFx:jG,x:jHx:jdIx:jJx:jJx:jK,x:jhLx:j*M,x:jMx:jN,x:jPOx:j5Px:jPx:jRQx:jQx:jRx:jSx:jZTx:jTx:j Wx:jW,x:jXx:jPZx:jD[x:j[x:j\x:j]x:j^x:jl_x:j(`x:jax:jGbx:jbx:j.cx:jwix:j5kx:jkx:j]lx:jmx:jnx:jox:j7px:jqx:jrx:jsx:jrsx:jux:jvx:jvx:j,x:j)x:jx:jx:jbx:jx:jx:jx:jx:j0,x:jx:j x:jx:jx:jnx:jx:jx:jmx:j֗x:jUx:j,x:jlx:jF<  You see here a +0 robe.x:jwx:j[ _x:j̥x:jx:jx:j<x:jx:j%x:j1x:jx:j#x:j>x:j-x:jx:jLx:jx:j,x:jx:jx:j,x:jx:jEx:jx:jq,x:jx:jx:jx:j+x:jx:j!x:jx:jqx:jEx:jBx:jx:jx:jx:jx:jKx:jx:jGx:jx:jYx:jx:jVx:j(,x:jx:jx:j,x:jVx:jx:j,x:jx:j2 x:j x:j,x:jx:j,x:jFx:jx:jx:jx:jx:j ,x:j0!x:j"x:j%x:j'x:jD(x:j)x:j7-x:je.x:j.x:j1/x:j2x:j3x:jk4x:j4x:j7x:j8x:j9x:j9x:jc<x:jR=x:j=x:j>x:j@x:jAx:jQBx:jBx:j+Ex:jFx:jFx:jFx:jIIx:jIx:jxJx:jJx:j0Mx:jN,x:jNx:jhRXx:jTx:j5Ux:jUx:j Vx:jXx:jY,x:jZx:jo_Bx:jax:jcx:jwgBx:jhx:jix:jAjx:j@kx:jmx:jFp,x:ju,x:ju,x:jgwx:jyx:j{x:jB|x:j}x:j߄x:j,x:jx:jx:j.x:jx:j]x:jFx:j,x:jߖx:jx:jx:j>x:jx:jÝx:jx:jx:jBx:jx:j ,x:jx:jûx:jTx:jx:jx:jx:jx:j\x:jx:j,x:jx:j`x:jGx:jx:j>x:jx:j6x:jUx:jx:jx:jSx:jx:jx:j0x:jG#.#.###....##.##.##.# #.#.###..####.##.##.# #..#.##)## #.......# ##.###.<.# ####.#### #.## ##.###.#  ##.###.##########.# ##### #####.#..........##.# ##...## ...###.........#.##.# ##.###.## ##.# #.#.#.##...##.#####..253.4 (98.# #.#...)####.#####........... .#.# #.###..####.# #.##.#####.# .#.# #.###.......# #.###.###. x:jE.#.# #...[...##### #.......<##.# #####...# ##......## .### #...###### #.##)#.# # #[.......#####.##.#.# # ######...##.............x:j [ _Done exploring.x:jw Ix:j% ...0.0).. ..... .. #.. ....x:j4 x:jF x:j E _Done exploring.y:jlX[?25h[?0c  Search for what [? for help]? y:jy, [?25l[?1cy:j*:y:j;1 match: travel [toggle: !], by type [/], hide useless & duplicates [=] y:j <W a - [carried] i - a +0 pair of gloves (worn)z:jbz:jz:j  #.#.###....##.##.##.#sniffy the Cutter#.#.###..####.##.##.#Minotaur#..#.##)## #.......#Health: 36/36 ========================##.###.<.# ####.####Magic: 5/5========================#.## ##.###.#AC: 6Str: 13z:j'##.###.##########.# #####EV: 9Int: 12 #####.#..........##.# ##...## SH: 0Dex: 12 ...###.........#.##.# ##.###.## XL:  4 Next: 46% Place: Dungeon:3 ##.# #.#.#.##...@...#####.#####.. Noise: ---------  Time: 2253.4 (0.0) ##.# #.#...)####.#####........... d) +3 short sword .#.# #.###..####.# #.##.#####.# Throw: 6 javelins (silver) .#.# #.###.......# #.###.###.## Fly .#.# #...[...##### #.......<## #..# #####...###......## :j15d.### #...###### #.##)#.# ###[.......#####.##.#.####  # ######...##..................  _Found a robe. _o - a bubbling inky potion _You see here a +0 robe. z:j_Done exploring. _Done exploring.  Search for what [? for help]? auxz:jpz:jRz:j^z:j. _z:j z:jI +Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +3 short sword (weapon)  a - a +1 dagger Missiles (go to first with ()  c - 6 silver javelins (quivered)  e - a throwing netg - 6 stones  l - 3 poisoned darts Armour (go to first with [)  f - a +0 ring mail (worn)  i - a +0 pair of gloves (worn)b - a +0 robe z:jn Jewellery (go to first with "=)  h - a ring of flight (worn)  k - a +4 ring of slaying (worn)j - a ring of positive energy|:jl |:jt |:j}  #.#.###....##.##.##.#sniffy the Cutter#.#.###..####.##.##.#Minotaur#..#.##)## #.......#Health: 36/36 ========================##.###.<.# ####.####Magic: 5/5========================#.## ##.###.#AC: 6Str: 13##.###.##########.# #####EV: 9Int: 12 #####.#..........##.# ##...## SH: 0Dex: 12 |:jx~ ...###.........#.##.# ##.###.## XL:  4 Next: 46% Place: Dungeon:3 ##.# #.#.#.##...@...#####.#####.. Noise: ---------  Time: 2253.4 (0.0) ##.# #.#...)####.#####........... d) +3 short sword .#.# #.###..####.# #.##.#####.# Throw: 6 javelins (silver) .#.# #.###.......# #.###.###.## Fly .#.# #...[...##### #.......<## #..# #####...###......## .### #...###### #.##)#.# ###[.......#####.##.#.####  # ######...##..................  _Found a robe. _o - a bubbling inky potion |:j _You see here a +0 robe. _Done exploring. _Done exploring. _Search for what [? for help]? aux|:j 3|:j1 |:j }:jd}:jrfWhere to? (Tab - D:3, ? - help)  D - Dungeon }:jI}:j|  #.#.###....##.##.##.#sniffy the Cutter#.#.###..####.##.##.#Minotaur#..#.##)## #.......#Health: 36/36 ========================##.###.<.# ####.####Magic: 5/5========================#.## ##.###.#AC: 6Str: 13}:jM,##.###.##########.# #####EV: 9Int: 12 #####.#..........##.# ##...## SH: 0Dex: 12 ...###.........#.##.# ##.###.## XL:  4 Next: 46% Place: Dungeon:3 ##.# #.#.#.##...@...#####.#####.. Noise: ---------  Time: 2253.4 (0.0) ##.# #.#...)####.#####........... d) +3 short sword .#.# #.###..####.# #.##.#####.# Throw: 6 javelins (silver) }:jx.#.# #.###.......# #.###.###.## Fly .#.# #...[...##### #.......<## #..# #####...###......## .### #...###### #.##)#.# ###[.......#####.##.#.####  # ######...##..................  _Found a robe. _o - a bubbling inky potion _You see here a +0 robe. _Done exploring. _Done exploring. _Search for what [? for help]? aux}:j@}:j}:j[&}:j{(}:j0.P _}:j5/}:j/}:jY0}:j2}:j3,}:j{=}:jq>}:jY?}:j?}:jA}:jCB}:jgE}:j.F}:jF}:jF}:jJB}:jJ}:j*L}:jL}:jQM}:jM}:j}O}:jkP}:jP}:jQ}:jR}:jS}:jT}:jU}:jV}:jBW}:jW}:jCX}:jgY}:jgZ}:jZ}:jn[}:j\}:j^}:j_}:j_}:j[a}:jb}:jBc}:j\d}:j'fY  There is a stone staircase leading down here.}:j*g}:jh}:j5i$ _}:juj}:j Search for what [? for help]? aux _There is a stone staircase leading down here.  You fly downwards.  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!}:jb$ /  --more--~:j%4~:j9 ## .. #.##  #..@..#  ######.# ~:j= ~:j6? 71.9 (18.5) _~:jG:~:j3;a _There is a stone staircase leading up here.:jWB.#.#.#. ###. ... #.####.# #.@<..# ######.#B   bombardier beetle (asleep):jZ:jR02.9 (1.0):j:jb _You encounter a bombardier beetle.:jQB. #. #. #. ###. ... #.####.# #..@..# ######.# :j:j%3:jk:ja _There is a stone staircase leading up here.:j"Q :joT 3Read which item? Scrolls  t - 3 scrolls of teleportation  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  h - a scroll labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA [!] read|quaff:j-U G[?] describe selected:jO:jT:jYZsniffy the CutterB.Minotaur#.Health: 36/36 ========================#.Magic: 5/5========================#.AC: 6Str: 13###.EV: 9:j;Z]Int: 12...SH: 0Dex: 12#.####.#XL:  4 Next: 46% Place: Dungeon:4#..@..#Noise: ---------  Time: 2273.9 (0.0)######.#d) +3 short swordThrow: 6 javelins (silver) Fly You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here. :jZ_You encounter a bombardier beetle. _There is a stone staircase leading up here.:j^P  Okay, then.:jD_:jb:jMd. _:jڢ{ B.  #.  #.  #.  ###. # ... .# #.####.#  #..<@.#  ######.#  .# #     :j     :jx:jO14.9 (1 _:j:j.:j=h: B.  #.  #.  #.  ###. ##  ... #.#  #.####.#  #..<.@#  ######.#  #.#  .#  #     :j1n:jo%5:jq:jt:j B. #.  #.  #.  ###. ## ... #.#  #.####.#  #..<..##  ######   .#  g#  g#  gg g   hobgoblin (asleep)≈# ggg 3 goblins (1 launcher, asleep)≈#  :j)  g.  You encounter 3 goblins and a hobgoblin.A goblin is carrying a +0 sling.The hobgoblin shouts! You hear a shout! The goblin shouts! x2:j* g.:j+ g.:j, *g:j6 gggggg 4 goblins (1 launcher, 1 wandering)You hear a shout! x5:j7 D====6:j= :jE s _You encounter a goblin. It is wielding a +0 dagger.:j B.  #.  #.  #.  ###. ## ... #.#  #.####.#  #..<.@## #### ##.#  g#  g#  g#  gg   ≈# ≈# :ja8g.:j !g:j'.g   goblin (launcher):j=(D----7:j^.:j/:jRg.----8:j\ &g.:j@ :j 4=9.7 (0.8:jL :j U _You closely miss the hobgoblin.:j. g  You hit the hobgoblin.  The hobgoblin is severely wounded.:jy g 2 goblins (1 launcher):j(80.5:j:jV _The hobgoblin barely misses you.:j\o †You hit the hobgoblin.:j gg 2 goblins (1 launcher)  You kill the hobgoblin!The goblin unwields a +0 club. The goblin wields a +0 sling.  The goblin shoots a sling bullet.  The sling bullet hits you but does no damage.8==1.3 _You hear a shout!:jB. #.  #.  #.  ###. ## ... #.#  #.####.#  #..<..##  ######@#   ##g  g#  .#  g#  gg  g   Robin (wandering)≈#  gggg 4 goblins (1 launcher, 1 wandering)≈#    :jQ:j-  You encounter Robin of the Strong Arm. They are wielding a +0 short sword andwearing a +0 helmet of sniping.:jG /  --more--:jG&g.:jWIg.:jT )The goblin shouts!  The goblin unwields a +0 sling. The goblin wields a +0 club.:jaU,2.3 (1.0:j[:j]L _The goblin barely misses you.:j`v _You see here a hobgoblin corpse.:j2 B.  #.  #.  #.  ###. ## ... #.#  #.####.#  #..<.@## ######† ##g#  g#  g#  g# gg 2 goblins (1 launcher) g.   ≈# ≈# :jp::j;6---3 _:jA:jC:ja  The goblin unwields a +0 club. The goblin wields a +0 sling.:jF  The goblin shoots a sling bullet.:j/===4:jq:jC _The sling bullet hits you but does no damage.:j <   B.  #.  #.   #.  :j ###. ##  ...  #.####@#  #..<..##  ######†#  ##g#  g#  g#  g#   g. :jZ   ≈#   :j :j /---5:j% :j :jJ :j> :j\ g:j  You start waiting.A goblin comes into view.:j ---g   goblin (launcher):j &0:j 16.3 (1 _:jD :j%o )You puncture the goblin!:jl*g:j^2;:j8<9=7.1 (0.8:jB>:jBJ _You kill the goblin!:jj )You hit the goblin.:jS:j33508 (0.7:jM:j_J _You kill the goblin!:jI:jE:j:j-:j:j7 _You start waiting.A goblin comes into view.:j.-gg   goblin:jl-8.8 (1.0:jKC-9.8 (2 :j_:j:j:j  You barely miss the goblin. Your headbutt misses the goblin.:j*5=90.6 (0.8:jȲ:jJ= _The goblin hits you but does no damage.:j` =1.4:jf :jl  :jm _You closely miss the goblin. The goblin barely misses you.:jM  You closely miss the goblin. Your headbutt misses the goblin.:jz'2.2:j :j T _The goblin closely misses you.:j:j'3.0:j:j _You barely miss the goblin. The goblin closely misses you.:j#j )You hit the goblin.:j18:jW:j:J _You kill the goblin!:j4g  You start waiting.A goblin comes into view.g   goblin:jn&0:j9-4.8 (1 _:jN:jd:j8 )You barely miss the goblin. You headbutt the goblin.:jΰ,g:j:j-^g   Robin:jb<2=5.6 (0.8:j:jhJ _You kill the goblin!:j1 6.3 (0.7 _You closely miss Robin. Robin hits you but does no damage.:jpjT  You hit Robin.  Robin is lightly wounded.:jk,7.1 (0.8:jq:jstO _Robin closely misses you.:j  You puncture Robin!  Robin is severely wounded.:j-=9:j:jo{ _Robin barely misses you. You furiously retaliate! You headbutt Robin.:jj )You puncture Robin!:j66-8.7:j :j E _You kill Robin!:j3A  B.  #.  #.  #. ###. ##  ... ##.#  #.##  #..<.@##  ######†#  ##.#  .#  g#  g#  g.  ≈#  ≈# :jEC 1g:jK .g   hobgoblin:jML U--9.7 (1.0:jQ :j8Y S _You encounter a hobgoblin.:j([ _Items here: )))))) [[ ††.:j ,B. #.  #.  #.  ###. ## ... ##.#  #.####.#  #..<.)##  ######@#   ##.  g#  .#  .#  ..  :j ≈#  ≈#    :je 8g.:j:jZH-300 _:j.:jv _You see here a hobgoblin corpse.:jo†Items here: )))))) [[ ††. _You see here a hobgoblin corpse.  You hit the hobgoblin.  The hobgoblin is severely wounded. :j The hobgoblin closely misses you. You furiously retaliate!  You headbutt the hobgoblin.:jvS:jE7/3768=1.5 (0.8:j,:j4M _You kill the hobgoblin!:jn #.  #.  #.  ###. ## ... ##.#  #.####.# ## #..<.)###.# ######†#.#   .#  #.#  #.#  ...  ≈≈#  g   goblin (wandering)g≈# :j}  ≈≈≈#   :jm  You encounter a goblin. It is wielding a +0 dagger.:jS 4-2.5 (1.0:jf :j . _Found Befrar's Armour Boutique.:j8 v _You see here a hobgoblin corpse.:j9 B.  #.  #.  #.  ###. ## ... ##.#   #.####.# ##  #..<.)###.# ######@#.# #†#  #.#  #.#  #.#  ...  ≈≈#   g≈#:j  ≈≈≈#  :j:j F-3 _:j(:j3+v _You see here a hobgoblin corpse.:jկ - B.  #.  #.  #.  ###. ## ... ##.#   #.####.# ##  #..<.@###.# ######†#.# #†#  #.#  #.#  #.#  ...  ≈≈#  g≈# 4 _:j> :j} _Items here: )))))) [[ ††.:jI:jaPick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 dagger  d - a +0 dagger  e - a +0 short sword  f - a +0 sling Armour (select all with [)g - a +0 animal skin  h - a +0 helmet of sniping Carrion a goblin corpse :ja goblin corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j:j:j  sniffy the CutterB.  Minotaur#.  Health: 37/37 ========================#.  Magic: 5/5========================#.  AC: 6Str: 13###. ##  EV: 9Int: 12... ##.#  SH: 0Dex: 12#.####.# ##:jZ  XL:  4 Next: 68% Place: Dungeon:4#..<.@###.#  Noise: ---------  Time: 2304.5 (0.0)######†#.#  d) +3 short sword##†#  Throw: 6 javelins (silver) #.#  Fly #.# #.#  ...  ≈≈#  g≈# :j You encounter a goblin. It is wielding a +0 dagger. _Found Befrar's Armour Boutique. _You see here a hobgoblin corpse. _You see here a hobgoblin corpse. _Items here: )))))) [[ ††.  Okay, then.:j:jo:jR:j. _:j'!jB. #.  #.  #.  ###. ## ... ##.#  #.####.# ## #..<.)###.#  ######@#.#   ##†#  .#  #.#  #.#  ...  ≈≈#  g≈#  ≈≈≈#  5.5 (1 _:jm#:j'v _You see here a hobgoblin corpse.:j| d#.  #.  #.  ###. ## ... ##.#  #.####.# ## #..<.)###.#  ######†#.#   ##@#  .#  #.#  #.#  ...  ≈≈#  ∩≈#  ≈≈≈#    6 _ _You see here a hobgoblin corpse.:jS ( #### ... ##. #.####.# ##.<.)###.######†#.#  ##†#  ....g   goblin (wandering)#g..#  :jL .:j You encounter a goblin. It is wielding a +0 rapier.:j %7:jy :j 3 _The goblin leaves your sight.:j* #### ... ##. #.####.# ##.<.)###.######†#.#  ##†#  #....≈≈≈##:j+K..∩gg≈≈gg 2 goblins (1 wandering)###... :ja..:j.%g.:j+8r   goblin:j8%8:j>:j(B3 _The goblin leaves your sight.:j2n#### ... ##. #.####.# ##.<.)###.#####†#.#  ##†#  #....<........#..###≈≈≈###.##.g∩≈# g..≈≈####...g   hobgoblin (wandering) gg 2 goblins (1 wandering)...g:jDž .g  You encounter a hobgoblin. It is wielding a +0 club.Found a stone staircase leading up.:jT.:jg:jj g.  The goblin shouts!:j <gYou encounter a goblin. It is wielding a +0 club.:j%/===9:j:j3 _The goblin leaves your sight.:j ... ##.#  #.####.# ##  #..<.)###.#  ######†#.  ##†#  #.#  #.# ##.#####.##### ....<..@.....# ###≈≈≈###.#  #..∩≈#  ..g≈≈≈# ####...#:j7   #...#  g.g.#  ...##  :jQ%%g.:j&*g.:j]'g:j( g.:j14g 3 goblins---10:j;:j=:j q ... ##.#  #.####.# ##  #..<.)###.#  ######†#.#  ##†#  #.#  #.# #.#####.##### #....<.# #..g###≈≈≈###.# # #..∩≈# :j! .g.≈≈≈#  ####...#  #g..#  .g..#  ...##  :j#0g.:j$%&g.:j%&g.:j'.:j.bg 2:j1/A---1:jC6:j\8:j6= ... ##.#  #.####.# ##  #..<.)###.#  ######†#.#  ##†#  #.#  #.#  ###.#####.#####  #...g<.#  #...###≈≈≈###.#  #. #..∩≈#  g..≈≈≈#  ####g..#  #...#   gg 2 goblins g...#   ...##  .g.gZ:jCgZ   ribbon worm zombie (wandering).g   hobgoblin (wandering)g   goblin2:jJJ:j Mc _You encounter a ribbon worm zombie.:jѐ 8g.:j g:jќ <You completely miss the goblin. The goblin barely misses you.You furiously retaliate! You headbutt the goblin.:j :jߩ <9=3.2 (0.7:j :j5 J _You kill the goblin!:j b ... ##.#  #.####.# ##  #..<.)###.#  ######†#.#  ##†# ## #.# .. #.# :j D ###.#####.#####  #.....#  #..g###≈≈≈###Z#  #.. #..∩≈# #. g.g≈≈≈#:j?  # ####g..# #...#:jb  g   goblin ....#:j 9 ...## :jk .Z:jϴ &g.:jK .Z   ribbon worm zombie (wandering)g   goblin:j 4-4.2 (1.0:jG :j W  There is a stone staircase leading up here.  Things that are here::j r _a +0 dagger; a goblin corpse:jjrh )You hit the goblin.:jz^ZZ:jE~=70=5.0 (0.8:j=:jJ _You kill the goblin!:j ... ##.# #.####.# ## #..<.)###.# ######†#.# ##†# #### #.# ... #.# ###.#####.##### #...@<......Z.# #...###≈≈≈###.# #..g #..∩≈# #...g.g≈≈≈# #.g####g..#... #...#gg 2 goblins (1 launcher, 1 wandering)###. ....##. ...##:j[.Z:j8g.:jI#g.:j.Z   ribbon worm zombiegg 2 goblins (1 launcher, 1 wandering):jz4-6.0 (1.0:j:j_ _You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.:jO _You see here a +0 rapier.:j<o )You puncture the goblin!:jD  g   goblin (launcher)You kill the goblin!:jg1====8 (0.8:j):j( _The goblin shouts!:jB #.####.# ## #..<.)###.# ######† ##†##### #.# ...# #.####.#####.##### #...)<.....Z..# #..@###≈≈≈###.#:j3 #...##..∩≈#  #.g.g.g≈≈≈# #..####g..# ... #...####. ....#g   hobgoblin (wandering) #. ...## #.:jug.g.Z:j)].Z   ribbon worm zombieg   hobgobling   goblin (launcher):j,7.8 (1.0:j:jS _The hobgoblin shouts! You hear a shout!  Things that are here::jp _a +0 club; a goblin corpse:jL 7  You barely miss the hobgoblin. Your headbutt misses the hobgoblin.The goblin hits you but does no damage.=---8.6 (0.8:jH\ V _The hobgoblin hits you but does no damage.:j)  The goblin hits you but does no damage. _The hobgoblin hits you but does no damage.  You hit the goblin. Your headbutt misses the goblin.The goblin is heavily wounded.with a +0 dagger. The hobgoblin closely misses you.  You furiously retaliate! You headbutt the hobgoblin.Z.:jH:jgg   goblin (launcher)6-3---9.4 _You kill the hobgoblin!:j(o )You puncture the goblin!:j):jZO-420.1 (0.7:jQ` _You kill the goblin!:j :j  .<.)###.#####†#.#  ##†# ##### #. ...###.#####.#####...)<...Z....)###≈≈≈###)@##..∩≈# .....≈≈≈#####...#.... #...#####. .#.-1.1 (1.0 _You hear the slow hiss of an avalanche of sand very nearby.Things that are here: _a +0 club; a hobgoblin corpse:jwM####.# #..<.)###.#######†#.# ##†#### ...# #.# ##.#####.####.)<..Z.....@###≈≈≈###.#))##..∩≈#....≈≈≈# #..####...#.... #...##Z   ribbon worm zombie#.Z.:jJ\-2 _:j  Things that are here: _a +0 club; a goblin corpse:j1 '... ##.# #.####.# ## #..<.)########†#. ##†# ##### #.# ...# #.# ###.#####.##### #...@<.Z......# #..)###≈≈≈###.##.))##..∩≈# #......≈≈≈# #..####...#.... #...# ####. ....##. ...## :jH: :j8; #7:j}; 7=3 _:j` e _You see here a +0 rapier.:j+/Z.:jov4 _m - a +0 rapier:jl... ##.# #.####.# ## #..<.)###.# ######†#.# ##†# ##### #.# ...# #.# ###.#####.##### #....@Z.# #..)###≈≈≈###.# #.))##..∩≈# :j4j#......≈≈≈# #..####...#.... #...# ####.#. :jUQ5:jW  There is a stone staircase leading up here.  Things that are here::j%r _a +0 dagger; a goblin corpse:jFj)  You puncture the ribbon worm zombie! You headbutt the ribbon worm zombie.  The ribbon worm zombie is moderately damaged.=9 (0.8:j:j` _The ribbon worm zombie closely misses you.:jc  You hit the ribbon worm zombie. You headbutt the ribbon worm zombie!=6.7:j _The ribbon worm zombie is severely damaged.:ji s  You hit the ribbon worm zombie.  The ribbon worm zombie is almost destroyed.4--7.4 (0.7 _The ribbon worm zombie bites you.:jn .  You hit the ribbon worm zombie.g g   goblin (wandering)You destroy the ribbon worm zombie!--58.2 (0.8:j>w:js _You encounter a goblin. It is wielding a +0 dagger.:jג... ##.#  #.####.# ##  #..<.)###.#  ######†#.#  ##†#  ##### #.#  ...# #.#  ###.#####.#####  #....<#  #..)###≈≈≈###.#  #.g)##..∩≈#  #......≈≈≈#  #..####...#  .... #...#  ####. ....#   #. ...##   #.   [39:j;;49m-9.2 (1.0:j:jC ... ##.#  #.####.# ##  #..<.)###.#  ######†#.#  ##†#  ##### #.#  ...# #.#  ###.#####.#####  #.....#  #..)###≈≈≈###.#  #.))##..∩≈#  #......≈≈≈#  #..####...# .... #...# ####. ....# #. ...## #.-30:jQ  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 dagger; a goblin corpse:jB  ... ##.# #.####.# ## #..<.)###.# ######†#.# ##†# ##### #.# ...# #.# ###.#####.##### #...@<.# #..)###≈≈≈###.# #.))##..∩≈# #......≈≈≈# #.g####...# .... #...#g   goblin (wandering) ####. ....# #. ...##  #.g.:j :jf 451 _:jo :j{ :j, #.####.# ## #..<.)###.# ######† ##†##### #.# ...# #.####.#####.##### #....<........# #..@###≈≈≈###.# #.))##..∩≈#  #..g...≈≈≈# #..####...#.... #...#####. ....# #. ## #.  #.:jJ-J.g:j;;2:jA:jMD$  Things that are here::jGp _a +0 club; a goblin corpse:j.<.)###.#####†#.#  ##†# ##### #. ...###.#####.#####....<........)###≈≈≈###)@##..∩≈# .....≈≈≈#g####...#.... #...#####. . # g.:j>:j,3 _:j:j$  Things that are here::jڜs _a +0 club; a hobgoblin corpse:j  )You miss the goblin.The goblin shouts!  You headbutt the goblin.:j i6====4.0 (0.8:j( ` _You kill the goblin!:ja  #####†#.#  ##†# ##### #. ...###.#####.#####....<........)###≈≈≈###))##..∩≈# .@...≈≈≈#####........ #...#Fly ##:jm :j@n y6=----5.0 (1.0:ju :j| $  Things that are here::j r _a +0 dagger; a goblin corpse:j:j:----:jS:j:j}>######†#.# ##†# ##### #.# ...# #.# ###.#####.##### #....<........# #..)###≈≈≈###.# #.))##..∩≈# #..)@..≈≈≈# #..####...# ..... #...# #####. ....# #.#.#.##:j :j ,6 _:j*:j:######†#.# ##†# ##### #.# ...# #.# ###.#####.##### #....<........# #..)###≈≈≈###.# #.))##..∩≈# #..).@.≈≈≈# #..####...# ..... #...# #####. ....# #. ...## :j ;7:j:j:j ######†#.#  ##†#  ##### #.#  ...# #.#  ###.#####.#####  #....<........#  #..)###≈≈≈###.#  #.))##..∩≈# :jT  #..)..@≈≈≈#  #..####...#  ..... #Z..#  #####. ....#  #. ...## :j  #. ..#  Z   hobgoblin zombie (wandering):j #. ... ## .>#:j /  :j p  You encounter a hobgoblin zombie.:jA %8:j# :j{' ; _Found a stone staircase leading down.:jW S#..<.)## ######†#.  ##†#  ##### #.#  ...# #.#  ###.#####.#####  :jW }#....<........#  #..)###≈≈≈###.# #.))##.@∩≈#  :j X !#..)...≈≈≈#   #..####...# :jCX  ..... #Z..#  :jxY #####. ....#  #. ...# #. ...#  #. .....  ## .># :j[ F.Z:jF 7==9:j+ #..<.)###.#  ######†#.#  ##†#  ##### #.#  ...# #.#  ###.#####.#####  #....<........#  #..)###≈≈≈###.#  #.))##..@≈#  #..)...≈≈≈#  #..####...#  ..... #...#  #####. .Z..#  #. #...##  #. #...#  #. .....  ## .>#  :j- G.Z:j< <40:jt :jJy l _There is an entrance to Befrar's Armour Boutique here.:jW\:jdWelcome to Befrar's Armour Boutique! What would you like to do?  a -  84 gold a +0 chain mail  b -  280 gold a +2 chain mail of poison resistancec -  28 gold a +0 leather armour  d -  28 gold a +0 leather armour  e -  224 gold a +2 leather armour of poison resistance  f -  364 gold an orb of attunement  g - 1517 gold +2 pearl dragon scales  h -  308 gold the +1 robe of Gehenna {*Slow rN+ Dex+5}i -  56 gold a +0 scale mail You have 127 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list:j4e $  You are short 97 gold pieces for the purchase.[Enter] buy shopping list:j4 pg $ 1614 gold pieces for the purchase.:j;:j_:j#..<.)###.#  sniffy the Cutter######†#.#  Minotaur##†#  Health: 37/37 ========================##### #.#  Magic: 5/5========================...# #.#  AC: 6Str: 13###.#####.#####  EV: 9Int: 12#....<........#  SH: 0Dex: 12#..)###≈≈≈###.#  XL:  4 Next: 76% Place: Dungeon:4#.))##..@≈#  Noise: ---------  Time: 2340.0 (0.0)#..)...≈≈≈# [3:j9;49m d) +3 short sword#..####...#  Throw: 6 javelins (silver) ..... #...#  Fly #####. ....# #. #.Z.##  Z   hobgoblin zombie (wandering)#. #...# #. ..... :jԢ## .># _You kill the goblin!Things that are here: :j._a +0 dagger; a goblin corpse:j|You encounter a hobgoblin zombie. _Found a stone staircase leading down. _There is an entrance to Befrar's Armour Boutique here.:j:j5:j:j/h _You can access your shopping list by pressing '$'.:j,  #..<.)###.#  ######†#.#  ##†#  ##### #.#  ...# #.#  ###.#####.#####  #....<........#  #..)###≈≈≈###.#  #.))##.@∩≈#  #..)...≈≈≈#  #..####...#  ..... #...#  #####. ....#  #. #.Z.##  #. #...#  #. .....  ## .># :j 5Z.:j NZ:ji 11.0 (1 _:j :j :j ######†  ##† ##### #.#  ...# #.# ###.#####.#####  #....<........#  #..)###≈≈≈###.# :j4R #.))##..∩≈#   #..)..@≈≈≈#  #..####...# ..... #...# #####. .Z..#  #. #...## :j|= #. #...  #. .....  ## .># :j8Z.:jB:j%2:j:j:j ##†#  ##### #.#  ...# #.#  ###.#####.##### #....<........#  #..)###≈≈≈###.#  #.))##..∩≈#  #..)...≈≈≈#  #..####@..# :jmZ ..... #Z..#  #####. ....#   #. #...##  #. #...#  #. .....  ## ...>#   .#..##   :j:j%3:jo:j:j T .  You puncture the hobgoblin zombie!7==8 (0.8 _You destroy the hobgoblin zombie!:j v ##### #. ...###.#####.#####....<........)###≈≈≈####.))##..∩≈# #..)...≈≈#..####........ #####. #. #. #...# ....>###.#..#  :j@ :j 5--4.8 (1.0:j :j :j  ...###.#####.#####....<........)###≈≈≈###))##..∩≈# .)...≈≈####........ ######. #. # .....##.#...  :j]:j^@--5:j:j,###.#####.##### #....<........#  #..)###≈≈≈###.#  #.))##..∩≈#  #..)...≈≈≈#  #..####...#  ..... ##...#  #####. #....#   #. #..@##  #. #...#  #........  ###....>##  #.#..##  #.#..#  #.#...  :jēu ..∩   :j:jb%6:j:jj5 _Found a sand-covered staircase.:j<  ....<........)###≈≈≈###))##..∩≈# .)...≈≈####........ #:j #####. #....# ## #.........[..####....>######Fly .:j V #....:j* Q  :jR ;7:j :j7 ) _Found a chain mail.:jV#..)###≈≈≈###.#  #.))##..∩≈#  #..)...≈≈≈#  #..####...#  ..... ##...#  #####. #....#  :j} #. #...##  #.###...####.# #.......@.[..# ###....>######   #.#..##  #.#..#  #.#...   ..∩  ....  #..   :jU:j%8:jy:jw:jKr #.))##..∩≈#   #..)...≈≈≈#  #..####...# ..... ##...# #####. #....#  #. #...##  #.###...####.#  #.........[..#  ###....@######  #.#..##   #.#..  #.#...  ..∩ .. #....  #...#  :j;9:jf:jc _There is a stone staircase leading down here.:jݷ  #..)...≈≈≈#  #..####...# ..... ##...# #####. #....#  #. #...##  #.###...####.#  #.........[..#  ###....>######  #.#.@##   #.#..  #.#...  ..∩.# ...# :jø #....##  #...##  #^..  :jn C50 _:j :j/ :j2  ####........ ##...######. #. ##.###...####.##.........[.###....>##### #.#..##  ..# ...∩.##.....#...  :jW X1:j<p ..... #####. #. ##.####.##.........[.##....>##### #.#..## #.##...∩#.....##...  :j{D:jE%2:jXi:jm:jP #####. #. ####...####.#........[.##....>##### #.#..## ##.#...#.....### ....  :jKQ3:j6] _There is a sand-covered staircase here.:j :j$ ,4 _:jƻ :j :j4:j5:j\<:j:j%5:jv:jd an Ossuary  The world spins around you as you enter the gateway.  You enter an ossuary!:jP  #ž#   ###   ##.##   ##...##  ##.....## ###...∩...+ #ž#.......+ #...@...+ ##.....##  ##...##  ##.##  ### #ž# žžž 3 weeping skulls (1 dormant) ###  You encounter 3 weeping skulls.:jF,7.3 (2.5:j}M:jPk _The weeping skull gives a chilling moan.  Found a gate leading back out of this place.:joZc _There is an empty arch of ancient stone here.:j/:j0:j23:j;:j<:jA: _:jC:jP:jR:j(U:joY:j]:jh]:j^:j''' _You reach down and open the gate.  There is an open gate here. _:jӍ:j:j.:j>:j :j:j:j:jjk  You encounter an orc zombie.:jS/##.....##..####..:jT###...∩...'........#ž#.......'.......⌠#...∩...'........:j##.....##..####..##...###..# :j˝##.## #..# :j### #..####..Z#ž# #.@.......:j### #......... #..####..#:j/..# .##..##..#:jPuZ   orc zombie (dormant):jo#...#...:j Z67.3 (10.0)Z:j528.3 (11 _:j:jԮ:j~MZ.:j:j09.3 (1.0):jv:jL:jyY.Z:jc:jqC70:jKZ.:j:j%1:j#:j:jKZ.:j&:j`%2:j:jg :jh %3:jo :jpq :j KZ.:jx :j %4:j :j3 :jXIZ.:j\:j]%5:jMe:jeq:j4C=6:j:jP _The orc zombie misses you.:j .You puncture the orc zombie!:jd8=7.0 (0.7:jz:j :j,K_You destroy the orc zombie!:j1##.....##..####.. ###...∩...'........ #ž#.......'.......⌠ #...∩...'........ :j$##.....##..####.. ##...###..# ##.## #..# .### #..####...ß:jI#ž# #.### #.:jly#..####..#.#..# .# #..#:j#..##...:jR#...:j:j5--8.0 (1.0:j$:j 8##.....##..####.. ###...∩...'........ #ž#.'.......⌠ #...∩...'........ ##.....##..####.. ##...###..# .##.## #..# ..### #..####...ßZ#ž# #.### #.#..####..#.#..# .# #..# ##..# Z   human zombie (dormant)#...#....ZZ:jc @--9:jݓ :j ] _You encounter a human zombie.:j5\##.....##..####..  ###...∩...'.  #ž#.'.⌠ #...∩...'. ##.....##..####.. #####...###..# ...##.## #..# ..### #..####...ß.#ž# #.Z.### #.#..####..#..##..# ..# ##..# .##..# .##... .#... ..Z.80:j] ##.....##..####.. ###...∩...'. #ž#.'.⌠ #...∩...'. ##.....##..####.. ### ##...###..# .... ##.## #..# ..... ### #..####...ß.. #ž# #.Z... ### #. #..####..#..# #..# ..# # #..# .# #..# .# #... . #... ..1:jk#[1;38H:j KZ.:j :j %2:j :jP :jKZ.:j:j%3:j:j:j{`aZ.:jb%4:j0:jZ.5:j:j":j:X6:j_  You hit the human zombie. You headbutt the human zombie.  The human zombie is moderately damaged.:jDa `6-=7 (0.7:jh :jl 0 _The human zombie hits you.:j%  You puncture the human zombie!  The human zombie is moderately damaged.:jק e4--7.5 (0.8:j :j 0 _The human zombie hits you.:j1  You closely miss the human zombie.8.3:j'} _The human zombie is moderately damaged.:j  You puncture the human zombie!  The human zombie is heavily damaged.:jib0----9.1:j:j0 _The human zombie hits you.:j^  You puncture the human zombie!  The human zombie is severely damaged.:j%9:j0 :jgZ _The human zombie closely misses you.:jp  You barely miss the human zombie. You headbutt the human zombie!:j-90.6 (0.7:j\:jRe _The human zombie is almost destroyed.:jn .You puncture the human zombie! ##.....##..####..sniffy the Cutter###...∩...'........Minotaur#ž#.......'.......⌠Health: 30/37 ===================-----#...∩...'........:jIMagic: 5/5========================##.....##..####.. ###AC: 6Str: 13##...###..# ....EV: 9Int: 12##.## #..# .....SH: 0Dex: 12### #..####...ß..XL:  4 Next: 128% Place: an Ossuary#ž# #...@........:jNoise: ==-------  Time: 2391.4 (0.8)### #............:jd) +3 short sword#..####..#..#Throw: 6 javelins (silver) #..# ..# #Fly #..# .#:jU#..# .##... .#... ..You puncture the human zombie!  The human zombie is severely damaged. _The human zombie closely misses you.:jYou barely miss the human zombie. You headbutt the human zombie! _The human zombie is almost destroyed.You puncture the human zombie!:jU _You destroy the human zombie!You have reached level 5!:jL/  --more--:jTD6/446/655% :j:j4 _:j:jk:jB:jw7=:jm:j{B:jB:jO8=9=:jn:j :j3:jM:j40:j=:j:j7:j:j:j:jm:j:j9 :jS":jX#:jn/,:jU51=:jA6:j87:j9:j9:j::j<:jN=:j=2:j==:j >:j>:j@:jA:jB:jD:jE:jF:jI:jhJ:jJ3:jK=:jK:jM:jO:jmP:jQ:jX:jY:jZ:j\:j]:jT^:j` :jXa:ja$_You start resting.:jvb"HP restored.:j  The orc zombie is moderately damaged.:j?5=70.1 (0.7:jDE:j΍W _The orc zombie barely misses you.:jv  :j" x.You hit the orc zombie.:jr M8:jz :jP Q _You destroy the orc zombie!:jZ.-1.8 (1.0:jCKKZ.:j7Q:jR?-2:jO\:jsIZ.:j:j3%3:j:j2:j\   You hit the gnoll zombie.=4.6 (0.8 _The gnoll zombie is moderately damaged.:j  You puncture the gnoll zombie!  The gnoll zombie is heavily damaged.:j'5.4:j:jIZ _The gnoll zombie closely misses you.:j3F  You hit the gnoll zombie.  The gnoll zombie is severely damaged.:jF'6.2:jK:jhNY _The gnoll zombie barely misses you.:j' .You hit the gnoll zombie.:j(:j 5/45177.0 _You destroy the gnoll zombie!:ji _Your Fighting skill increases to level 3!:j7#.. #... #..# #..# ##..# .# #..####..#.#.#ž# #.### #..####...ß.##.## #..# ..##...###..# .. .##.....##..###...∩...'..#ž#.'..#...∩...'.. :jQ-8.0 (1.0 _:jP:j:j Y#.. ..#... .#..# .##..# .# #..# ..# ##..####..#..##.#ž# #.### #..####...ß.##.## #..# ..##...###..# ....##.....##..####..#### :jk :j ?-9:jt :j :j^#.. .... #... ... #..# ..# #..# ..# #..# ..# +# #..####..#..#.#.#ž# #.### #..####...ß.##.## #..# ..##...###..# ...##.....##..####..####. ###...∩...'........# #ž#.:j^9'.......⌠##...∩...'........# .$ :j'f:jf&80:j:l:j}:j#.. ....#... .... #..# #..# #..# ...# #..# ...#++# .#..####..#..#..#.............##ž# #.#:j{### #..####@..ß...###.## #..# +........###...###..# +..###.....##..####..#### ##...∩...'........# ž#.......'.......⌠# :j0 #...∩...'........# .$##.....##..####..####..:j[###..# ........#:jɌ:jQ%1:j:j`:j  #... #..# #..# #..# ...# #..# ...#++# . #..####..#..#.. #.............##ž# #.......# ### #..####...ß...#.## #..# +@.......#:j( e..###..# +.#..##..####..####.. ###...∩...'........# . #ž#.......'.......⌠#  #...∩...'........# .$:jY  ##.....##..####..####.. ##...###..# ........#:j  ##.## #..# .#:jO ;2:jx :j###.'#.'##:j:j%3:j :j#= _You reach down and open the large door.:jC#.. #... .... #..# #..# #..# ...# #..# ...#++# . #..####..#..#..  #.......# #ž# #.............# :j# #..####@..ß...# ## #..#.'.# ###..#.'........#  ##.....##..####..####.. #...∩...'........# . ž#.......'.......⌠#  #...∩...'........# .$  :j##.....##..####..####..##...##:jj:j%4:j:ji:j }M .. ....###. ..# ...#++# .####..#..#..ž# #......@... ### #..####...ß ##.## #..#.'##...###..#.'........#Fly ###..#:j ;5:jY :jf :j' M ##### .. ....###..# +...# #..# ...#++# .####..#..#..ž........ ### #..####...ß ##.## #..#.'##...###..#.'........##....#:j/ :j0 %6:j5 :j7 :jYVM ##### .. ....##+...# #..# +...#++# .#..####@.#..#..ž........### #..####...ß...#:jYFly .#...⌠#:ja:j:b%7:jZg:ji:j0Vq ####### #.. ...... #... ..... #..# ##..# #..# +...#  #..# +@..#++# . #..####..#..#.. #.............# #ž# #.............# ### #..####...ß...# ##.## #..#.'..#:jLW` ##...###..#.'........#  ##.....##..####..####.. ###...∩...'..# ..:j.]:j]%8:jb:jd:j###Z'#Z'##Z   centaur zombie (dormant)Z   human zombie (dormant):j? .ZAs you open the large door, it creaks loudly!:jLZ.:j ZZYou encounter a centaur zombie and a human zombie.:jThe centaur zombie hits you but does no damage.  The centaur zombie barely misses you. You furiously retaliate!:jF======9:j:j6 _You headbutt the centaur zombie.:j   You puncture the centaur zombie!  The centaur zombie is moderately damaged.The centaur zombie hits you but does no damage.:ja==----8 (0.8:jq:j[ _The centaur zombie barely misses you.:j) ZYou hit the centaur zombie.  The centaur zombie is heavily damaged.:jl4 Z   orc zombie (wandering)  centaur zombieZ   human zombieThe human zombie hits you.  You encounter an orc zombie.The centaur zombie hits you.:j2539---------90.5 (0.7:j;:jZ>F _The centaur zombie kicks you but does no damage.:j Z.The centaur zombie hits you. _The centaur zombie kicks you but does no damage.  You completely miss the centaur zombie.The centaur zombie is heavily damaged.  2--------1.3 (0.8 _The human zombie hits you.:jsw ZYou puncture the centaur zombie!:j  Z 2 human zombies (1 wandering)The centaur zombie is severely damaged.You encounter a human zombie.The centaur zombie hits you but does no damage.=2.0 (0.7 _The centaur zombie barely misses you.:j}p Z.You hit the centaur zombie but do no damage.The centaur zombie is severely damaged.The human zombie hits you. The centaur zombie hits you..:jG*Z   human zombie27-------8 (0.8:j r _The centaur zombie closely misses you.:jq '  You hit the centaur zombie. You headbutt the centaur zombie!:j? Z.You destroy the centaur zombie!:j/a  human8---32-3.6 _The human zombie hits you but does no damage.:jY+r  You puncture the human zombie!=4.4:j=:j?: _The human zombie is lightly damaged.:j! Z.You hit the human zombie.  The human zombie is moderately damaged.:jV9 :jLf3---5.2:j:j0 _The human zombie hits you.:jy ZYou closely miss the human zombie. You headbutt the human zombie!:j Z 2 human zombies (1 wandering):j D-9 (0.7:jܸ z _The human zombie is heavily damaged.:j  Z.You hit the human zombie.  The human zombie is heavily damaged.:js SZ.:jR:j]18-----6.7 (0.8:j:j0 _The human zombie hits you.:j(% ###########.. ........#... .....#..####..# #..#.Z.@.# #..#.'...#++# . #..####..#..#..  #.............# #ž# #........Z....## #..####...ß...# ## #..#.'........# ###..#.'......Z.#  ##.....##..####..####..:j<';'Z:j'SZ.:j.ZZ-7.7 (1.0:j4:j7:j+################..............#..............####Z..# .'...#++# ####..#..#.. Z..:j8ž......... ### #..####...ß..   human zombie ##.## .. ##...###..#.'......Z.#:j1Z:jTZ.:j8 Z 2 human zombies.:j [7---=8:j':j+0 _The human zombie hits you.:j8 ############### #. #.....@........ #..####..####. #..#.'Z..#  #..#.'...#++# . #..####.Z#..#.. #.......#:j #ž# #.............# ### #..####...ß...# ##.## #..#.'Z..#:ją1Z:j.Z   human zombie:j--9:jm:j :j5y # #. #. #..####Z.####. #..#.'...# #..#.'...#++# . #..####.Z#..#.. #.............#  human zombie #ž# #.............# ### #..####..:j 8.ß...#  ##.## #..#.'.....Z..#:j?:jy?S8-500:jG:jI:j  # #. #. #..####Z.####. #..#.'...# #..#.'...#++# .  #..####.Z#..#.. #.#  #ž# #.#  ### #..####...ß...#  ##.## #..#.'.....Z..#:j PZ.:jQ :j %1:jL :j% :j9 y # #. #..@..Z. #..####..####. #..#.'...# #..#.'...#++# . #..####.Z#..#.. #...# #ž# #...# ### #..####...ß...#  ##.## #..#.'.....Z..#:j< yZ.Z:jNC   orc zombieZ   human zombie2:jG :jI :j############### #.............. #....Z. #.@####Z.#### #..#.'...#  #..#.'...#++# . #..####.Z#..#.. #.............##ž# #....#  human zombie ### #..####...ß...#.## #..#.'.....Z..#..###..#.'........#:jZ.Z.  orc zombieZ   human zombie3:jo2 Z.Z.:j4 :jO4 Z19=4:j{< :jx> :jpm  You puncture the human zombie!:jxq5==5.4 (0.7:j.x:j&e _The human zombie is severely damaged.:j*J .:jZYou puncture the human zombie! You headbutt the human zombie!:j'FZ.:jc(:j$" =59-6.1 _You destroy the human zombie!:j$:j\'m _Your Short Blades skill increases to level 5!:j LZ.:j r--7.1 (1.0 _:j :j2 :j1 .You puncture the orc zombie! You headbutt the orc zombie.:j8(:j@O20=9 (0.8:j,g _You destroy the orc zombie!:j############### #. #..@..........#..####..####.#..#.'...# #..#.'...#++# . #..####.Z#..#.. #...#ž# #.............## #..####...ß...### #..#.'.....Z..#-8.9 (1.0:j:j:j _:j ,:jj B:jr :j" S1=:j_ :j :j? ,:jI ,:j0 :jǑ :j ,:jj :j K2=:j :j :j֗ :jm :jʙ :jY :j :j: :jΜ S3=:j= :j :j :jw :jޡ :jr :j :j; :j" ,:j :jT K4=:j :j2 :j :jH :j :jJ :jҬ :jS 5=6=7=8=:jC :j :jK 9=:j ,:j 30==:jN :j\ :j :j :j Z1=:j2 B:jr B:j :j :j :j :j N32=:jE :j :j= :j1 :j :j :j< :j :j :j5 :j& 3=:ju' X:j* :j10 K4=:j0 :j3 ,:j3 :j5 :j6 :j6 :jb8 :j8 :j<9 :j`; :j; N5=:j= :j? ,:jC :jWU X6=7=:jQX :jX  :jWY _You start resting.A human zombie comes into view.:j5 s8=-Z   human zombie (wandering)Z73.9 (65.0)4.9 (66 _:j*############### #.............. #. #.@####..#### #..#.'...#  #..#.'...#++# . #..####.Z#..#.. #.............##ž# #....# ### #.Z####...ß...#.## #..#.'.....Z..#..###..#.'........#Z.:j:j05.9 (1.0):j:j:j###############....................####..####. .'...# ++# .###.Z#..#............##ž# #..Z#####...ß##.## #..#.'.....Z##...##.##.....##..####..####...Z6:j:j:j  ###############...............####..####. .'...# ++# .###.Z#..#..Z.........##ž#.##..####...∩...'........# ..:j :jK A=7:j1 :j :jTF ###############..............####..####. .'...# ++# .###.Z#..#..Z.........##ž#......#...Fly ..Z   human zombie (wandering)'...#ž#.......'.......⌠#:jVNZ.:j9`XZ:jn`-98:jh:j>:j  You barely miss the human zombie. Your headbutt misses the human zombie.7-=9.7 (0.8:j:j0 _The human zombie hits you.:jд  You hit the human zombie. Your headbutt misses the human zombie.:j The human zombie is lightly damaged.  The human zombie barely misses you. You furiously retaliate!80.4 (0.7 _You headbutt the human zombie!:jI,  You hit the human zombie. You headbutt the human zombie!:j1B 1.1 _The human zombie is severely damaged.:j%  You hit the human zombie. Your headbutt misses the human zombie.The human zombie is severely damaged.2---8:jmF _The human zombie hits you.:j?F  You puncture the human zombie!3--=2.5 _The human zombie is almost destroyed.:j .You hit the human zombie.:j ):jk.4/4686:j-3.2:j:j S _You destroy the human zombie!:j :j7 :j :j^ :j ,:j '5=:j :j :j 6=:j :j a7=:jo :j :j :j1 :j :j[ :j :j :j :j} :j" :j$ U8=:j$ :j*& ,:j' :jp) :j) :j* :j, ,:jq- :j\/ :j 0 K9=:jc1 :j2 :jn3 :j4 :j6 ,:jS7 :j6: l40=:jj= :j? ,:jB ,:jMB :jvH X:jI a1=:jJ :jwL :jL :jM :jP ,:j^ 2=:jc n:j 3=4=:j! :j :j B:j 5=:j< :j ,:j5 :j :jb ,:j k _You start resting.HP restored.:j7 G--:j 627.2 (44.0)6==-8.2 (45 _:j0################.............. #.... #..####..####. #..#.'...# #..#.'...#++# .#..####..#..#.. #..@..........# #ž# #.# ### #..####...ß...# ##.## #..#.'.....Z..# ##...###..#.'......#:j 1##.....##..####..####..###...∩...'........# ..#ž#.......'.......⌠# #...∩...'.:j31W# .$:jf9:j909.2 (1.0):j@:jB:j4#### #... #... #..####..####. #..#.'...# #..#.'...#++# . #..####..#..#.. #.# #ž# #.# ### #..####...ß...# ##.## #..#.'........# ##...###..#.'........###.....##..####..####..###...∩...'..#ž#.......'.. 30:jSth# #. #. #..####..####. #..#.'...# #..#.'...#++# . #..####..#..#.. #.# #ž# #.# ### #..####...ß...# ##.## #..#.'........# ##...###..#.'........###.....##..####..####..  ###...∩...'.# ..  #ž#.' :jt:j|v%1:j;:j{v######### #.............. #.............. #..####..####. #..#.'...# #..#.'...#++# . #..####..#..#.. #.# #ž# #.# ### #..####...ß...# ##.## #..#.'..# ##...###..#.'...###.....##..####..####.. ###...∩...'........ #ž#.'.......⌠# :j*W=2:j:j͍:j8d############### #....... #.............#..####..####.#..#.'...# #..#.'...#++# . #..####@.#..#..  #.# #ž# #.............# # #..####...ß...# :jde## #..#.'..####..#.'........#  ##.....##..####..####..#...∩...'........# .. ž#.......'.⌠#:jk:j m%3:jr:j[t:j ############### #.............. #.............. #..####..####. #..#.'...# #..#.'...#++# . #..####.@#..#.. #.# #ž# #.# ### #..####...ß...# ##.## #  ##...###..#.' ##.....##..####..####....∩...'........# . :j :j %4:j]$ :j& :j~ ################.............. #....... #..####..####. #..#.'...# #..#.'...#++# . .:j {#..####..#..#..⌠.#........@....# #ž# #.# ### #..####...ß...#  ##.## #..#.'........# ##...###..#.':j`  #.....##..####..####... ...∩...'........# ...$ .......'.......⌠# ._ :j ...∩...'.# .$:j :  Found 15 gold pieces.:j: %5:j :jJ C _Found an ancient bone altar of Kikubaaqudgha.:j7############### #.............. #.............#..####..####.#..#.'...# #..#.'...#++# . . #..####..#@.#..⌠. #.#  #ž# #.............# # #..####...ß...# ## #..#.###..#.'........#:jr..##..####..####...∩...'.# ...$...'.⌠# ._.:j5:jWB6:j^#####MZ#''M   mummy (dormant)Z   hound zombie (dormant) !M  You reach down and open the large door.:j`1M:jRa%7:jp _You encounter a mummy and a hound zombie. _Found 2 lumpy sapphire potions.:jh .ZYou puncture the mummy!:jټ Z==8.0 (0.8 _The mummy is heavily damaged.:j_Z_ '  You hit the mummy. You headbutt the mummy.:j<\ Z   hound zombie  You destroy the mummy!:jv`d5-95-8:joG _The hound zombie bites you.:j  You puncture the hound zombie!  The hound zombie is moderately damaged.:jI:-9.6:j:jR _The hound zombie misses you.:j   You puncture the hound zombie!  The hound zombie is severely damaged.The hound zombie closely misses you. You furiously retaliate!:j -40.3 (0.7:jv :j 4 _You headbutt the hound zombie.:j  You barely miss the hound zombie.The hound zombie is severely damaged.:j`'1.0:j :j_ Y _The hound zombie barely misses you.:jS '  You puncture the hound zombie!:jܢ(:j:jsniffy the CutterMinotaur###############Health: 45/46 =======================-#..............:jv=Magic: 6/6========================#..............AC: 6Str: 13#..####..####.EV: 9Int: 12#..#.'...#!.#SH: 0Dex: 12:j#..#.'...#''# . .XL:  5 Next: 101% Place: an Ossuary#..####..#@.#..⌠.:jܫNoise: =--------  Time: 2641.8 (0.8)#.............#:jd) +3 short sword#ž# #.............#:j@Throw: 6 javelins (silver) ### #..####...ß...#Fly :jf##.## #..#.'........# #...###..#.'........# :j.....##..####..####... ..∩...'........# ...$ :j......'.......⌠# ._.You barely miss the hound zombie.The hound zombie is severely damaged. :j׬_The hound zombie barely misses you.You puncture the hound zombie! :jLn_You destroy the hound zombie!Training target 4.0 for Fighting reached!:jG _The hound zombie barely misses you.You puncture the hound zombie! _:jYou destroy the hound zombie!  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You have reached level 6!:jٸ/  --more--:jU D51/527/76 0% :j[ :j] 4 _:j0AM##############............###..####.!.# .'...#@'# . ####..#..#..⌠. #.............#ž........### #..####...ß...#'.#.....# ...2=-2.8 (1.0 _ _There is a large open door here.:jM##############............###..####..# .'...#''# . ####..#..#..⌠. ......##ž# #.............#...'.###..####..:j5$-3 _4.8 (2 _p - 2 lumpy sapphire potions:j  ###############..............####..####. .'...#..# '# . .###..#..#..⌠...........# ......#Fly ...'.###..####.. ..∩...'........# ...$5.8 (1:j :j V _There is a large open door here.:j!\ ################.............. #. #..####..####. #..#.'...#..# #..#.'...#''# . .#..####..#.@#..⌠. #.............# #ž# #.............# ### #..####...ß...# #.## #..#.'........# ...###..#.':j>j  ....##..####..####... .∩...'........# ...$...'.⌠# ._.=6 _:jk :jo#####################..............^....#........#..####..####.....##..#.'...#..#.....##..#.'...#''#.....##..####..#..#..⌠..##...........@.# ž# #.# # #..####...ß...# .## #..#.'........# ..##..####..####... ∩...'........# ...$...'.......⌠# .._. ∩...'.# .$:jo[9;17H:j;7:jC:jf ######################....^#...................#..####..####.....# #..#.'...#..#.....# #..#.'...#''#.....# #..####..#..#@.⌠..#  #.###.... #.............# . # #..####...ß...# ## #..#.'###..#.'........# ..##..####..####...'.# ....$ ...'.⌠# .._.8:j ####.....^..... #.. #..####..####.....# #..#.'...#..#.....# #..#.'...#''#.....# #..####..#..#.@⌠..# #.###.  #.# ..  #..####...ß...# Z #..#.'.# ###..#.'.# Z   elf zombie (dormant)##..####..####...'.# ....$ :j):jf*%9:j#3:jV6\ _You encounter an elf zombie.:j1/:ja1####  #.....^.....  #.:jV8..  #..####..####.....#  #..#.'...#..#.....#  #..#.'...#''#.....#  #..####..#..#..@..#  #.###.#..# ..#..####...ß...# .ßZ.  #..#.'........# .....#.'........# .. ##..####..####... .'..# ....$ :j@:jDK50 _There is a dry fountain here.:j9v ##### #......^..... #.... #..####..####.....# #..#.'...#..#.....# #..#.'...#''#.....# #..####..#..#..⌠@.# #.###. :j}:'#...# .. #..####...ß...# ...ßZ. #..#.'........# ......#.'........# .......####..####... .####. '.# ....$.. .. :j[B:jH,1 _:j0J:jfM:jA   #####  #......^.....  #....  #..####..####.....#  #..#.'...#..#.....#  #..#.'...#''#.....# :jB  #..####..#..#..@..#  #.###.  #...# .......  #..####...ß...# ...ßZ..  #..#.'........# ....... ##..#.'........# ....... ##..####..####... .####.. .'.# ....$.. .. .'.⌠# .._.:jJ :jmK %2:jR :j@V S _There is a dry fountain here.:j݌:jƍ,3 _:jǔ:j:jDY:jY%4:j`:jb:jp:j%5:j/:j:jve SZ.:jl }Z6:ju :j; SZ.:j& :j %7:j< :jz :j1;8:jB:j4NZ.:jW<:j<%9:jC:jE:jcZ.60:j:j:jR   ######################  #^...... #................... #..####..####.....# #..#.'...#..#.....# #..#.'...#''#.@...# #..####..#..#..⌠.Z#  #.......###. #.............# ....... #..####...ß...# ...ß.. # #..#.'........# .#..#.'........# ...... .##..####..####... .####.. ..'..# ....$.. ..Z.1:jU :j :j ###################### #^...... #.................... #..####..####.....# #..#.'...#..#@....# #..#.'...#''#...Z.#:j] #..####..#..#..⌠..#  #......###. # #.............# ....... #..####...ß...# ...ß... #..#.'........# ...#..#.'........# .......##..####..####... .####..:j6PZ.:jي:j‹%2:j:j:j#####################.........^........................###..####@....#..Z.'...#''#...:j####..#..#..⌠..#  ##...............# .... #..####...ß...ß ## ...###..#.'........# .....:jvNZ.:jS:jΟ%3:j":j:j ###################### #^...... #...........@........ #..####..####.Z...## #..#.'...#..#.....# #..#.'...#''#.....# #..####..#..#..⌠..#  #...###. ž# #.............# ....... #..####...ß...# ß... #..#.'.# .4:jsf # #.^...... #. #..####..####.Z...## #..#.'...#..#.....# #..#.'...#''#.....# #..####..#..#..⌠..# #..###. #ž# #..# ......# #..####...ß...# ...ß... #.## #..#.'.# .Z.5:jc:jԉ:j'K # #.^...... #.Z. #..####..####.....## #..#.'...#..#.....# #..#.'...#''#.....# #..####..#..#..⌠..# #.###.......  #ž# #.# .:j( ......  ### #..####...ß...# ...ß... ##.## #..#.'.# .:j@*KZ.:j1:j6%6:jjA:jG:jr  # #.^...... #.Z. #..####..####.....## #..#.'...#..#.....# #..#.'...#''#.....# #..####.:j: .#..#..⌠..# #.............###. #ž# #.............# . ### #..####...ß...# ...ß...  ##.## #..#.'.# .:j \Z.:ji %7:j" :jX  # #.^...... #.Z. #..####..####.....## #..#.'...#..#.....# #..#.'...#''#.....# #..####..#..#..⌠..# #.............###. #ž# #.............# :j j. ### #..####...ß...# ...ß...  ##.## #..#.'.# .:j4 KZ.:j ;8:jb :jb :jX9:jIZ.:jƮY70:jw3  You puncture the elf zombie!  The elf zombie is lightly damaged.46---=1.6 (0.8 _The elf zombie hits you.:jz h  You hit the elf zombie.2.3 (0.7:j :jt 8 _The elf zombie is lightly damaged.:j) T  You hit the elf zombie. Your headbutt misses the elf zombie.The elf zombie is moderately damaged.3-----3.1 (0.8:j :j . _The elf zombie hits you.:j7 &  You hit the elf zombie. Your headbutt misses the elf zombie.8 (0.7 _The elf zombie is moderately damaged.:jH  You hit the elf zombie.  The elf zombie is moderately damaged.:j\4=-4.5 _The elf zombie barely misses you.:jw  You hit the elf zombie. You headbutt the elf zombie.  The elf zombie is moderately damaged.:jx,5.3 (0.8:j|n _The elf zombie closely misses you.:j|  You hit the elf zombie.6.0 (0.7 _The elf zombie is heavily damaged.:j9a  You hit the elf zombie.  The elf zombie is heavily damaged.7:jb:jeP _The elf zombie misses you.:jeaA  You puncture the elf zombie!:jbK==7.4:jh:jkb _The elf zombie is heavily damaged.:j 1  You closely miss the elf zombie.The elf zombie is heavily damaged.5-8.1 _The elf zombie hits you but does no damage.:j<  You hit the elf zombie.  The elf zombie is severely damaged.:jG D-9 (0.8:j :j3 X _The elf zombie closely misses you.:j_m  You hit the elf zombie but do no damage.:j,,9.6 (0.7:j:jֳc _The elf zombie is severely damaged.:j_  You hit the elf zombie.  The elf zombie is severely damaged.:j`(80.3:j6g:jjA _The elf zombie hits you but does no damage.:jZO  You puncture the elf zombie! You headbutt the elf zombie!:jO/=1.0:jU:jFZc _The elf zombie is almost destroyed.:j]  You closely miss the elf zombie.The elf zombie is almost destroyed.:j`6=-8 (0.8:j:j :j٠;_The elf zombie hits you but does no damage.:j8  You closely miss the elf zombie.The elf zombie is almost destroyed.:j9 l5--2.5 (0.7:j? :jB . _The elf zombie hits you.:j3I ~ .You hit the elf zombie.:jQ (:js 5143.3 (0.8:jx :j{ Q _You destroy the elf zombie!:jN:jO:jO:jT:jX6=:j"[:j[:j)\:j4]:j^:j_:j|b,:jb:jd:j'e:jne#7:je2=:jrf:jIh,:jh:jw=8=:jԓ:j]:j:j9=:ju50=:jB:j&:j:jԪU1=:j:j:jޭ:j:jɱB:jN% :jF_You start resting.HP restored.:jv&-:j̿705.3 (22.0)2=-6.3 (23 _:j:j6A# #.^...... #.. #..####..####.....## :jAm#..#.'...#..#.....# #..#.'...#''#.....# #..####..##.........#ž# #.........### #..####... :j#I:jI07.3 (1.0):jN:jQ:j # #.^...... #... :jl l#..####..####.....## #..#.'...#..#.....# #..#.'...#''#.....# #..####..:j #........  #ž# #........  ### #..####..:j͡ + :j :jr %8:j :jذ :j # #.^...... #... #..####..####.....## #..#.'...#..#.....# #..#.'...#''#.....# #..####..#..#..⌠..##.###..:jk ..... #ž# #.# ....... :j :j %9:j :j :jtz# #.^...... #... #..####..####.....## #..#.'...#..#.....# #..#.'...#''#.....# #..####..#..#..⌠..##..###....... ž# #..# ....... #..####...ß...# ...ß... =10:j:## #.^...... #... #..####..####.....##..#.'...#..#.....# #..#.'...#''#.....# #..####..#..##.. # #...# ....... #..####...ß.. :j:j%1:j:j# #.^...... #...#..####..####.....##..#.'...#..#.....# #..#.'...#''#.....#  #...###....... :j] #...# .......  #..####...ß...# . :jIQ2:j{:j%##.^[39;49m.#...#..####..####.....####.#..#.'...#..#.....#  #..#.'...#''#.....#  #.:jQ. :j:jԹ%3:j:j2 ##.^. #.. #..####..####.....####. #..#.'...#..#.....# #..#.'...#''#.....# #....# ....... :j7:jQ=;4:jR:j*) \ .^. ...####..####.....####..# ..#.'...#..#.....# ..#.'...#''#.....# .. .....# # ..####...ß...# #...ß... :j/ :j0 %5:jQ5 :ji8 :j< 9^.####..####.....####..##.'...#..#.....# #.'...#''#.....# ####..#..#..⌠..#...###.......# #.......:jL ####...ß...# #...ß... :j :jB %6:j :j :j:ji:jB:j:j,:jLn:j:j:j:j:jz^......9.3 (3 ##..####.....####..####. '...#..#.....# ...+ '...#''#.....# ...+ ##..⌠..# ..#####........:j# #......... ##...ß...# #...ß...## :js:j:j:jT ######################## .........^............... :j#..####.....####@.####. ...#..#.....# #...+ ...#''#.....# #...+ #..#..#..⌠..# #..## ........###........# #...... #...ß...# #...ß...## ........# ........ :j-:j+20.3 (1:j:j:j , ######################## .........^............................. #..####.....####..####. ...#.. #@..+ '' #..#..#..⌠##Fly #...... #..####... .####..:j$ :j %1:j :jR :jk4 ######################## .........^........................... #..####.....####..####. ...#.. #...+ '' #..#..#..⌠## ........###......... #........... #...ß:j4.ß####.. ........# ........ .... :j4#..####.....####..## ...# ....$.. :j<:jJ=%2:j:j:jD\ ######################## .........^................ #..####.....####..####. ...#.. #...+ '' #..#..#..⌠## ........###............. #.............#..Fly #.#+:jD..$.. #... ..⌠# .._.:j|X3:j ######################### ..........^....................... ##..####.....####..#### '...#..#.....# #...+ '...#''#.....#++#...+ ##..#..#..⌠..#..#..####. .........###....@.........# #. ##...ß...# #...ß...####.. '........# #........+ . '.# #.+ ##..####.....####..## ....# ....$.. #...⌠# .._. ⌠.....# .$[:jk39;49m4:jd:j. + ##########################^.............. .......................... ###..####.....####..####. .'...#..#.....# #...+ .'...#''#.....#++#...+ ###..#..#..⌠..#.@#..####.###. ..........# #............. ###...ß...# #...ß...####.. .'.# #.+ . .'........# #........+ ###..####.....####..##..# ....$.. #⌠# .._. ⌠...5:j<|#####!?#'':jD:jvE%6:jJ:j{L6 _You reach down and open the large door.:jP _Found a scroll of identify and a bubbling clear potion.:jM ##########################^ .......................... :jF###..######..####...!? .'...#''#.....#'@#...+ ###..#..#..⌠..#..#..####. ##........... ............... ###...ß...# #...ß...####..+.$.. #...:jL17 _ _There is a large open door here.:jM ##########################^ .......................... ###..######..####...:j! .'...#''#.....#''#...+ ###..#..#..⌠..#..#..####. ##...... ..........# #.............:j%....+:jD'..####..##:jB8 _:j :jw@9.3 (2:j:jH. _i - a scroll of identify:j\ h#.^..#..####.....####..####. #.'...#..#.....#@.#...+ #.'...#''#.....#''#...+#..#..#..⌠..#..#..####..###.......# #.......#...ß...# #...ß...####.. #.'.# #........+ . #.'.# #..+ ####..####.....####..##:j A30.3 (1:j :jP @1.3 (2:j :j  :j a_n - 3 bubbling clear potions (gained 1):j:jRead which item? Scrolls  t - 3 scrolls of teleportationi - a scroll of identify  c - a scroll labelled LEOFIULITE :j d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  h - a scroll labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA [!] read|quaff[?] describe selected:jec :jn~Msniffy the CutterMinotaurHealth: 52/52 ========================Magic: 7/7======================== ###########################AC: 6Str: 13 ............^..............EV: 9:jInt: 12 ...........................SH: 0Dex: 12 ####..####.....####..####.XL:  6 Next: 14% Place: an Ossuary #.'...#..#.....#@.#...+Noise: ---------  Time: 2731.3 (0.0) #.'...#''#.....#''#...+d) +3 short sword ####..#..#..⌠..#..#..####.Throw: 6 javelins (silver) ...........###.............Fly ...........# #............. ####...ß...# #...ß...####.. #.'........# #........+ . #.'........# #........+ ####..####.....####..## _HP restored. _You reach down and open the large door. _Found a scroll of identify and a bubbling clear potion. _There is a large open door here. :jIq_i - a scroll of identify _n - 3 bubbling clear potions (gained 1):j :j|Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  h - a scroll labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA Potions (select first with !)  f - a green potion :j  j - an amethyst potion  l - a blue potion  n - 3 bubbling clear potions  o - a bubbling inky potion  p - 2 lumpy sapphire potions[?] describe selected:je :jx:j7sniffy the CutterMinotaurHealth: 52/52 ========================Magic: 7/7======================== ###########################AC: 6Str: 13 ............^..............EV: 9Int: 12 ...........................SH: 0Dex: 12 ####..####.....####..####.XL:  6 Next: 14% Place: an Ossuary #.'...#..#.....#@.#...+Noise: ---------  Time: 2731.3 (0.0) #.'...#''#.....#''#...+d) +3 short sword ####..#..#..⌠..#..#..####.Throw: 6 javelins (silver) ...........###.............Fly ...........# #............. ####...ß...# #...ß...####.. #.'....:j9n....# #........+ . #.'........# #........+ ####..####.....####..## _HP restored. _You reach down and open the large door. _Found a scroll of identify and a bubbling clear potion. _There is a large open door here. _i - a scroll of identify _n - 3 bubbling clear potions (gained 1)  As you read the scroll of identify, it crumbles to dust.2.3 (1 _n -> c - 3 potions of curing:j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j :j $:j Adjust which item? Potions (go to first with !)  c - 3 potions of curing  h - a potion of hastei - 2 potions of invisibility  f - a green potion  j - an amethyst potion  l - a blue potion  o - a bubbling inky potion :j 3 p - 2 lumpy sapphire potions:j:j]sniffy the CutterMinotaurHealth: 52/52 ========================Magic: 7/7======================== ###########################AC: 6:j)Str: 13 ............^..............EV: 9Int: 12 ...........................SH: 0Dex: 12 ####..####.....####..####.XL:  6 Next: 14% Place: an Ossuary #.'...#..#.....#@.#...+Noise: ---------  Time: 2732.3 (0.0) #.'...#''#.....#''#...+d) +3 short sword ####..#..#..⌠..#..#..####.Throw: 6 javelins (silver) ...........###.............Fly ...........# #............. :j####...ß...# #...ß...####.. #.'........# #........+ . #.'........# #........+ ####..####.....####..## _n - 3 bubbling clear potions (gained 1)  As you read the scroll of identify, it crumbles to dust. _n -> c - 3 potions of curingAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - 3 potions of curing  Adjust to which letter? (? for menu, Esc to quit):j\:j]:jHn  As you read the scroll of identify, it crumbles to dust. _n -> c - 3 potions of curing(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - 3 potions of curing  Adjust to which letter? (? for menu, Esc to quit) _Y - 3 potions of curing:jZ  ########################### ............^............... ####..####.....####..####. .'...#....#...+ '''###..#..#..⌠..#..#..####. ...........###............. #........####+..####..## ......# ....$.. #...:j 3.3 (1 _ _There is a large open door here.:jN6 ########################## ...........^.............. . ###..####.....####..####. .'...#..#.....#..#...+ .'...#''#.....#''#...+ :j##..#..#..⌠..#.@#..####. ..........###............# #............. ###...ß...# #...ß...####.. .'........# #........+ . .'.# #.+##..####.....####..## :j.....# ....$.. #...:j>z⌠# .._. ⌠:j:j,4 _:j:jF:jOB ######################### ..........^.............. .............. :j!P/##..####.....####..####. '...#..#.....#..#...+ :jSP'...#''#.....#''#...+ :jP##..#..#..⌠..#..#..####. .........###....@.......# #. :j Q##...ß...# #...ß...####.. '........# #........+ . '.# #.+ :jQl##..####.....####..## ....# ....$.. #...⌠# .._. ⌠# .$:jY:jZ%5:jd:j" ######################## ^....... ....................... #..####.....####..####. ...#..#.....#..#...+ ...#''#.....#''#...+ #..#..#..⌠..#..#@.####. ###. ........# #............. #...ß...# #...ß...####.. .# #.+ . ........# #........+ #..####.....####..##:je# ....$.. #...⌠# .._. ⌠...:j;6:j:j :j@|  ####################### ^.............. ......................####.....####..####.#..#.....#..#...+ ..#''#.....#''#.@.+ #..#..⌠..#..#..####. ###............. .......# #............. ß...# #...ß...####..# #.+ . .......# #........+####.....####..### ....$.. #...:j7 :j %7:j :j :jc############ ^.............. .......... ####.....####..####. #..#.....#..#...+ #''#.....#''#..@+ #..#..⌠..#..#..####. ###............. # #............. ß...# #...ß...####..# #..+ .# #..+####.....####..## 8:jh:j:~;##'?#'ψ###ψ   burial acolyte (asleep):j^L  You reach down and open the large door.:j%9:jG:jDt _You encounter a burial acolyte. It is wielding a +0 dagger.:j _Found a potion of curing and 3 scrolls labelled ZEFOGG WADOPT.:j̀1############ ^.............. .......... ####.....####..####. #..#.....#..#...'?# #''#.....#''#...@ψ# #..#..⌠..#..#..####. ###............. # #............. :jUß...# #...ß...# #........+ . # #........+ ####.....####..## :jx ψψThe burial acolyte shouts!:j,E====40:j:jH> _The burial acolyte hits you but does no damage.:jɘV _There is a large open door here.:j?:j?a=---1.0 (0.7:jE:jPHb _You hit the burial acolyte but do no damage.:jӠn  You hit the burial acolyte.  The burial acolyte is lightly wounded.:j#0:jI----8 (0.8:j:jC _The burial acolyte hits you with a +0 dagger.:j  You hit the burial acolyte.  Your headbutt misses the burial acolyte.The burial acolyte is moderately wounded.:j Z1-2.5 (0.7:jT :jI [ _The burial acolyte barely misses you.:jο g  You hit the burial acolyte.3.2:j) :j| f _The burial acolyte is heavily wounded.:j  You hit the burial acolyte.  The burial acolyte is severely wounded.:jp  The burial acolyte utters a dark prayer and points at you.:ja39-----==9:j:jR _Your life force is offered up. The burial acolyte is healed.:j@  You hit the burial acolyte.  The burial acolyte is severely wounded.:jpAr8--------4.7 (0.8:jhH:jJC _The burial acolyte hits you with a +0 dagger.:jt|  You closely miss the burial acolyte.The burial acolyte is severely wounded.:j!}G--5.4 (0.7:j(:jE _The burial acolyte hits you but does no damage.:ji  You closely miss the burial acolyte.Your headbutt misses the burial acolyte.:jBjU9=6.1:jr:jUtg _The burial acolyte is severely wounded.:j/  You barely miss the burial acolyte.Your headbutt misses the burial acolyte.The burial acolyte is severely wounded.8:j6:j9E _The burial acolyte hits you but does no damage.:jX u )You puncture the burial acolyte!:ja (:jSe 37.5 _The burial acolyte hits you but does no damage.  You puncture the burial acolyte! _You kill the burial acolyte!  Training target 6.0 for Short Blades reached!  Your Short Blades skill increases to level 6!need to enable at least one skill for training.:j\q /  --more--:jK:j:Z  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   3.5  +2   i - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4   c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3           d - Short Blades   6.0   5.9[34:j,[m  +1       e - Long Blades   3.9   0.7  +2               f - Armour   0.0   0.7  +2       g - Dodging   2.1   2.5  +1       h - Stealth   2.4   3.6  -1                        :j[&                               You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jTargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:j7=[?25h[?0c0 :j} [?25l[?1c:j‚ 4.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets:j> g + Dodging 2.1:jBa-z] setselected target:j =[?25h[?0c0 :jb [?25l[?1c:j4.0 4.0 =] set aall targets:j> f + Armour 0.0:j:j:jՙsniffy the CutterMinotaurHealth: 39/52 ==================------ #####################Magic: 7/7======================== ......^..............AC: 6Str: 13 .....................EV: 9Int: 12 ####.....####..####.SH: 0:jDex: 12 #..#.....#..#...'?#XL:  6 Next: 34% Place: an Ossuary #''#.....#''#...@)#Noise: =--------  Time: 2747.5 (0.7) #..#..⌠..#..#..####.d) +3 short sword .....###.............Throw: 6 javelins (silver) .....# #.............Fly .ß...# #...ß...####.. .....# #........+ . .....# #........+ ####.....####..## # ....$.. #... _The burial acolyte hits you but does no damage.  You puncture the burial acolyte! _You kill the burial acolyte!Training target 6.0 for Short Blades reached!  Your Short Blades skill increases to level 6!You need to enable at least one skill for training.10 _[9;1:j7H:j 0### ^........ ........... .....####..####. ..#.....#..#...'?# ''#.....#''#...'@# ..#..⌠..#..#..####. :j ###....... # #...... ß...# #...:j # #...# #.. :j :j ;-8.5 (1.0 _:j@ :j  Y - 4 potions of curing (gained 1)  Things that are here:40-9.5 (2:j :jt \ _a +0 dagger; a +0 robe; a human corpse:jZqM ####################^....... .................... #####..####. .... :j ''#.....#''#...')# #..⌠..#..#..####. ##...... ....# #...............50.5 (11.5 (2 _n - 3 scrolls labelled ZEFOGG WADOPT:j5 #################### .....^...................... ###.....####..####. ....#...'.# '''' ..#..⌠..#..#..####...###............. #............$.. #...:jV2.5 (1:jW$  Things that are here::j8| _a +0 dagger; a +0 robe; a human corpse:j^####.^....................#.....####..####. #..#.....#..#...'.# #''#.....#''#...@)# #..#..⌠..#..#..####..###.......:jپ.# #...... .ß...# #...ß...####...# #........+ ..# #........+ ####.....####..## :j# ....$.. #...:j:j13 _ _There is a large open door here.:j&#############.^......................... .####.....####..####. .#..#.....#..#...'.# .#''#.....#''#..@')# .#..#..⌠..#..#..####..###..............# #............. ..ß...# #...ß...####...# #........+ ..# #........+ .####.....####..## .# ....$.. #...:j<:j,4 _:jm:j%:j[ ####################### ........^..............................####.....####..####.#..#.....#..#...'.#.#''#.....#''#...')#.#..#..⌠..#..#.@####. .......###.............#.# #.............#:j9\ß...# #...ß...####..#.....# #........+ .#.# #..+:jn\####.....####..## ..# ....$.. #...⌠# .._. ⌠...:jId;5:ji:jj:j;-3:j.:jQ2a2=:j7B:j8:j:,:j]?B:jD:j"F3=:jHG:jG:jH:j:jk ################### ^...# ..................# #.....####..####..# #.....#..#...'.#..# #.....#''#...')#..# #..⌠..#..#..####@.# ###.# :jl1# #.............# # #...ß...####..# # #........+ #..# ..# #........+ #..# #.....####..## #..# ....$.. #... ...#  .._. #⌠... .^#:jAu:ju%7:j1|:j~:jj : ################### ...^............... #.....####..####..#...'.''#...')⌠..#..#..### ..###........... ß...####:j .Fly ..^#  .$:j :j %8:j$ :j' :ji?#################### ....^..............#.....# ##.....####..####..# .#.....#..#...'.#..# '#.....#''#...')#..# .#..⌠..#..#..####..# ...###.............#.# #.#.# #...ß...####..#.# #........+ #..#.# #........+ #..# ##.....####..## #..# :j@ ....$.. #... ...#  .._. #⌠... .^#  .$ ..# ##..:jH;9:j|N:jO:j(#.^...#...##.....####..####..#.#.....#..#...'.#..#'#.....#''#...')#..#.#..⌠..#..#..####..#.###.#.# #.# ß...# #...ß...####..#:j|.# #........+ #..#.# #........+ #..##.....####..## #..# ....$.. #... ...# .._. #⌠... ..^# .$ ..# ###..:j:j4'800:j$:j(:jc#.^.......#..##.....####..####..# #..#.....#..#...'.#..# #''#.....#''#...')#..# #..#..⌠..#..#..####..#.###.#.# #.# .ß...# #...ß...####..#.# #........+ #..#.# #........+ #..##.....####..## #..# # ....$.. #... ...# # .._. #⌠... ..^# # .$ ..# ####..[37:jdm1:j_m:j s#.^..............#..........# .####.....####..####..# .#..#.....#..#...'.#..# .#''#.....#''#...')#..# .#..#..⌠..#..#..####..#.###.#.# #.#.ß...# #...ß...####..#:j .# #........+ #..#.# #........+ #..# .####.....####..## #..# .# ....$.. #... ...# ⌠# .._. #⌠... ..^# .# .$#.. ..# .####..:j :j %2:j :j߳ :jx ........^..............#................#####.....####..####..# ..#..#.....#..#...'.#..# ..#''#.....#''#...')#..#.#..#..⌠..#..#..####..#......###.............#.# #.#ß...# #...ß..@####..#.....# #........+ #..#.# #..+ #..#####.....####..## #..# ..# ....$.. #... ...# .⌠# .._. #⌠... ^:j{ # ..# .$ #... ..# ..####.. #..##......#3:j| :j.# ####.....####..####..# #..#.....#..#...'.#..# #''#.....#''#...')#..# #..#..⌠..#..#..####..# ....###.............# # #.......# ß...# #...ß...####..# ...# #.......@+ #..# # #.+ #..# ####.....####..## #..# # ....$.. #... ...# ⌠# .._. #⌠.:jx.. ..^#:j@# .$ #... #####.. #..##....# ...#:j ;4:j :jn:j`4##'.#'.#:j-5##:jz<:j,=%5:jLD:j G= _You reach down and open the large door.:j "####.....####..####..# ..#..#.....#..#...'.#..# .:jq#.#''#.....#''#...')#..# ..#..#..⌠..#..#..####..# .......###.............#.# #.......#ß...# #...ß...####..#.....# #........'.#..#.# #.'.#..#####.....####..####..# ..# ....$.. #... ...# .⌠# .._. #⌠... ..^# ..# .$ #..... ..# ..####.. #..####......# .....#:j$ ....ß...# ..:j*:j+%6:j0:j2:j....#...'.''#.....#''#...')..#..⌠..#..#..###.....###........... :jßß...####......'.:j3####.....####.@####:jL ....$.. #........#:j⌠# .._. #⌠......^#.# .$ #........####..:j_####..#.....#:j.... .#Z   hound zombie (dormant):j x#ß..ßZ..#..:ju:jTZ.:jZ7:jw] _You encounter a hound zombie.:j#..####.....####..####..#.#..#.....#..#...'.#..#.#''#.....#''#...')#..# #..#..#..⌠..#..#..####..#.###......#.....# #.............# #...ß...# #...ß...####..#.# #.'.#..#:j......# #.....@..'.#..# #..####.....####..####..# ...# ....$.. #........#:ju⌠# .._. #⌠......^#.# .$ #........# :j#..####.. #..####..#:jBY.# .... .#.....# Z... # #...ß...# ..ß...#:jRZ.:jwQ8:j:j ...................... #..####.....####..###..#.....#..#...'. ...#''#.....#''#...')#.. #..#..#..⌠..#..#..####..:j'" #... ............. #...ßß...### ........# #........'. #..####.....####..####.# ....$.. #........⌠# .._. #⌠......^ ...# .$...... #..####..#..####..Z. ..... . #Z.Z.:ju& :j ' %9:j. :j/ :j&#h^ ...................... #..####.....####..###..#.....#..#...'.#.. ...#''#.....#''#...')#. :jW+#..#..#..⌠..#..#..####..#.... ............... #...ßß.@.#### ........# #........'. #..####.....####..####.# ....$.. #........⌠# .._. #⌠......^ ...# .$Z..... #..####..#..####..Z.:jf3:j7:j810:jN?:jA:j4l7Z⌠:j^u:j#v%1:j}:j~:j9QZ.:j:j?%2:j#:j8&:j :jLZ.:jRZ.:j6:j(%3:jޝ:jП:jW  The hound zombie barely misses you. You furiously retaliate!:j -=4:j$ :j' 4 _You headbutt the hound zombie.:jδ `  You hit the hound zombie. Your headbutt misses the hound zombie.The hound zombie is heavily damaged.5.2 (0.7 _The hound zombie barely misses you.:j8 .You puncture the hound zombie!:j@):jD57=9:jWL:j PS _You destroy the hound zombie!:jQ . #..####.....####..#### ...#..#.....#..#...'.''#.....#''#...')#.. #..#..#..⌠..#..#..####. ........###............. .... #...ßß...####.. .......@..'.# #..####.....####..###Fly .#:j.... ........#.... #:j:j" &--:jF 6.9 (1.0:j|&:j(:j :j A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   3.5  +2   i - Spellcasting   1.3   4.0  -4      :j[      b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4  :j @ c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3           d - Short Blades   6.0   5.9  +1  :j @     e - Long Blades   3.9   0.7  +2  :j _    :j-         :jL f + Armour0.4   0.7  +2  :jj }    g + Dodging:j 2.3   2.5  +1  :j .     h - Stealth   2.4   3.6  -1  :j         :j n    :j _    :j+ a    :jS         :jr _    :j         :j         :j     The relative cost of raising each skill is in cyan.  :jh Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  :j g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j :jTargetTarget--  --  --  --  -- :ji --  --  --  4.0 :jS 4.0  :jW--  :j~a-z] set[-] clear selected target:jccost|targets:jHzW=] set aall targets:j :j' :j( ........................#sniffy the Cutter #..####.....####..####..#Minotaur ...#..#.....#..#...'.#..#Health: 52/52 ======================== ...#''#.....#''#...')#..#Magic: 7/7======================== #..#..#..⌠..#..#..####..#AC: 6Str: 13 ........###.............#EV: 10Int: 12 ........# #.............#SH: 0Dex: 12 #...ß...# #...ß...####..#XL:  6 Next: 37% Place: an Ossuary ........# #.....@..:j }'.#..#Noise: ---------  Time: 2816.9 (0.0) ........# #........'.#..#d) +3 short sword #..####.....####..####..#Throw: 6 javelins (silver) ...# ....$.. #........#Fly ..⌠# .._. #⌠......^# ...# .$#........# #..####..#..####..# ........#.... .# ........#.... # _You headbutt the hound zombie.  You hit the hound zombie. Your headbutt misses the hound zombie.The hound zombie is heavily damaged. _The hound zombie barely misses you.You puncture the hound zombie! _You destroy the hound zombie!:j{ 3:jr :jj :js :jnt :jv :jz :jX} :j> B:j :j :j :j| :j} X:j :j4 :jU :ju :j :j :j :j,   You encounter 2 gnoll zombies.:jŭ #..#.'...#''#.....#''#...')#..##..#..⌠..#..#..####..# #.............###.............# #.............# #.............####...ß...# #...ß...####..# :jY #..#.'........#+#........'.#..# #..#.'........#.#........'.#..#####..####.....####..####..# '.# ++ #........# '⌠# +..._...+ #⌠......^# :j '........# +..$....+ #........# #..####..####.....## #..####..# #..# ........#.#.. .... .# :j J#..# ........#+#..Z .... #ZZ 2 gnoll zombies (dormant):jN .ß...# #...ß. #......# ...Z #......###...:j ,21.9 (5:jɾ 12.9 (6 _:j :j R _You see here 15 gold pieces.:jR SZ.:j Z1 dormant)3.9 (1:j U _You now have 142 gold pieces (gained 15).:jSZ.:jFZ4:j Z.Z.5:j ....#...'..'...#''#.....#''#...')####..#..#..⌠..#..#..####.....##.................###...ß...# #...ß...###..#+#........'........#.#........'. #..####..####...@.####..####....⌠# +..._⌠^ '........# +..$....+ #......###..####....Z## #..####.....#.#.. . ........#+#.Z. . #####...ß...# #..:j .ß...# ....Z.Z.:j) X6:jK..####..####.....####..####..# ..#.'...#..#.....#..#...'.#..# ..#.'...#''#.....#''#...')#..# ..####..#..#..⌠..#..#..####..# .###.# .............# #.............# :jL..####...ß...# #...ß...####..# ..#.'........#+#.'.#..# ..#.'........#.#@.......'.#..# ..####..####.....####..####..# .# +.......+ #..# .⌠# +..._...+ #⌠:jL(^# ........# +..$..Z.+ #........# :jL..####..####.....## #..####..# ..# .:j5M#.#Z. .... .# :jYM..# ........#+#... .... # :jvMW..####...ß...# #...ß...#:jXZ.Z.:jSh:jSi%7:jp:jp:j.........................###..####.....####..###....#...'..'...#''#.....#''#...')####..#..#..⌠..#..#..#####................###...ß...# #...ß...###+.'........#.#........'.####..####.....####..####.# +.......+ #........⌠# +..._.Z.+ #⌠^......# +..$....+ #......###..####....Z## #..####....#.#.. . ........#+#... .[39;:jt:49m #:j*;8:jY:j:j^.........................###..####.....####..###..#.....#..#...'..'...#''#.....#''#...')####..#..#..⌠..#..#..#####................###...ß...# #@..ß...###+.'........#.#........'.####..####.....####..####.# +.......+ #........⌠# +..._.Z.+ #⌠......^......# +..$....+ #......###..####....Z## #..####..#.. .:j Z.Z.:j:jtB9:jZ.Z.:j}Y30:jF Z.Z.1:je Z.Z.2:j   You puncture the gnoll zombie! You headbutt the gnoll zombie!==3.6 (0.7 _The gnoll zombie is almost destroyed.:j Z.You barely miss the gnoll zombie.The gnoll zombie is almost destroyed.:j:j/-4.3:j:jQY _The gnoll zombie barely misses you.:j .You puncture the gnoll zombie!:j :jp   gnoll zombie:jA-5.0:jO!:j$S _You destroy the gnoll zombie!:j.####..####.....####..####.'...#..#.....#..#...'.''#.....#''#...')###..#..#..⌠..#..#..###...........###........... ####...ß:jß...####.'........#+#@.......'..#Z###..####.....####..###......# +.......+ #......⌠# +..._⌠......^:jC.# +..$....+ #........####..####.....## #..####:jl ........#.#.. .... +#... :j+B6.0 (1.0:juE :j LS_The gnoll zombie barely misses you.:j:j*7 (0.7:j:j _You barely miss the gnoll zombie. The gnoll zombie barely misses you.:j8  You hit the gnoll zombie. Your headbutt misses the gnoll zombie.7.4:j } _The gnoll zombie is moderately damaged.:j># .You puncture the gnoll zombie!:jc+):j>G8=8.1 _You destroy the gnoll zombie!:j&####..####.....####..####..# #.'...#..#.....#..#...'.#..# #.'...#''#.....#''#...')#..# ####..#..#..⌠..#..#..####..# ..........###.............# # #.# ####...ß...# #...ß...####..# #.'........#+#........'.#..# #.'.#.#.'.#..# ####..####.....####..####..# .....# +.......+ #........# ⌠# +..._...+ #⌠......^# # +:j[0;10;1m..$....+ #..#####..####.....## #..####..## ........#.#.. .... .## ........#+#... .... #####...ß...# #...ß...#:jK--9.1 (1.0:jZ:j,X####..####.....####..####..# #.'...#..#.....#..#...'.#..# #.'...#''#.....#''#...')#..# ####..#..#..⌠..#..#..####..# ###.# # #.# ####...ß...# #...ß...####..# #.'.#+#.'.#..# #.'.#.#.'.#..# ####..####.....####..####..# # +.......+ #........# ⌠# +..._...+ #⌠......^#[:jX40m # +..$... ####..####..... # ..#.#. # ........#+#. :j^W--40:ji:j=..####.....####..####..# .'...#..#.....#..#...'.#..# .'...#''#.....#''#...')#..# ..#..#..⌠..#..#..####..# ###.# # #.....# ...ß...# #...ß...####..# .'.#+#.'.#..# .'.#.#.'.#..# ..####.....####..####..# # +.......+ #........# ⌠# +..._...+ #⌠......^#[:j40m # +..$....+ #........#..####.....## #..####..#  . :j;1:j:j:j..####.....####..####..# '...#..#.....#..#...'.#..# '...#''#.....#''#...')#..# ..#..#..⌠..#..#..####..# ###....# # #.....# ...ß...# #...ß...####..# '.#+#.'.#..# '.#.#.'.#..# ..####.....####..####..# # +.......+ #........# ⌠# +..._...+ #⌠......^#:jq # +..$....+ #........#..####.....## #..####..#  .#.#.. ....  .#+#... .... :j|:j%2:jN$:j&:jk...#..#.....#..#...'.#..# ...#''#.....#''#...')#..# #..#..#..⌠..#..#..####..# ........###.............# # #......# #...ß...# #...ß...####..# ........#+#........'.#..# .#.#.'.#..# #..####.....####@.####..# ...# +.......+ #........# ⌠# +..._...+ #⌠......^# # +..$....+ #..# #..:ja####.....## #..##### ........#.#.. .... # .#+#... .... # #...ß...# #...ß...## ........# ....:jX3:j #''#.....#''#...')#..# #..#..⌠..#..#..####..# .......###.............# # #......# ß...# #...ß...####..# .......#+#........'.#..# #.#........'.#..# ####.....####..####..# ..# +.......+ #.@......# ⌠# +..._...+ #⌠^# # +..$....+ #..# ####.....## #..####..# .......#.#.. .... .##+#........ #:j 6ß...# #...ß...## .......# ........###...:j{ X4:j>d` ..#..⌠..#..#..###.....###........... #.ß...# #...ß...####....#+#........'..#........'.#..#####.....####..####..# +.......+ #......⌠_⌠^.# +..$...###.....## #..####.Fly #.ß...##......... ..#..#..F..#:jm;5:jq:jxu:je  .....###........... #..ß..ß...####....#+#........'.#..#.#.....#####.....####..####.. +.......+ #......⌠_⌠^.# +..$...###.....## #..####.....#.#.. ..... .#.......+Fly #..#.#..#..#..# ..# #.....#:j> ;6:j} :j :jJ?  ß.ß...####....#+#........'.#..#.#.....####.....####..####. +.......+ #......⌠_⌠^.# +..$...###.....## #.@####..#.....#.#........+ .#+#........+ Fly ..# #.....#++#... :jlbX7:jV;ß...# #...ß...####..# ...#+#........'.#..# #.#........'.#..# :jW####.....####..####..# # +.......+ #........# ⌠# +..._...+ #⌠......^# # +..$....+ #........# ####.....####..####..# ....#.#.......@+ .# #+#.+ # ß...# #...ß...## ...# #........ ###..#..#..F..#..#..## #.....#++#...# .....# #..:jX1####.....#:j:jә%8:j:j:j##'Z#'Z###Z   gnoll zombie (dormant)Z   orc zombie (dormant) Z.You reach down and open the large door.Z9:ji _You encounter an orc zombie and a gnoll zombie.:j{ :ju 'reach down and open the large door. _You encounter an orc zombie and a gnoll zombie.orc  The orc zombie is severely damaged.The orc zombie misses you. You furiously retaliate!  You headbutt the orc zombie.:j ^ZZ:j P9=8 (0.7:j[ Q _You destroy the orc zombie!:j~`:j}b...#+#........'.#..# #.#........'.#..# ####.....####..####..# # +.......+ #........# # +..._...+ #⌠......^# # +..$....+ #........# ####.....####..####..# ....#.#........'.# .# #+#.Z# # ß...# #...ß...#### ...# #........ ###........ #..#..F..#..#..# # #.....#++#... # .....# #.. ####.....##[37:jeDm..........:j7{C50.8 (1.0:js _The gnoll zombie misses you. _There is a large open door here.:j. :j0 You puncture the gnoll zombie! You headbutt the gnoll zombie.  The gnoll zombie is severely damaged.=1.5 (0.7:j6:jSC _The gnoll zombie hits you but does no damage.:j_Q  You hit the gnoll zombie.-2.2:jjR e _The gnoll zombie is severely damaged.:ju# .You puncture the gnoll zombie!:j*(:j-9 _You destroy the gnoll zombie!:j.#+#.'.#..#.#.#........'.#..# .####.....####..####..# .# +.+ #........# ⌠# +..._...+ #⌠......^# .# +..$....+ #........# .####.....####..####..#.#.#.'.# .#.#+#'.# # ..ß...# #...ß...####.# #.........###........ .#..#..F..#..#..# .# #.....#++#... .# .....# #.. .####.....## #...-3.9 (1.0[:j37m:j.#.#.'.#..#####.....####..####..# ..# +.......+ #........# .:j⌠# +..._...+ #⌠......^# :j_..# +..$....+ #........# ..####.....####..####..# .......#.#........'.# .#.#+#.'.# #:juß...# #...ß..@#### .....# #.............#.###:jܑ.......##..#..F..#..#..####..#:j .# #.....#++#... .#.# .....# #....####.....## #..#:j............ ....^....:j:jd?-4:jN:jˡ:j ####.....####..####..# # +.......+ #........# ⌠# +..._...+ #⌠......^# # +..$....+ #........# ####.....####..####..# ....#.#........'.# .# #+#.:jn .'.# # ß...# #...ß...####..# ...# #.......@.....####.# :j #..#..F..#..#..####..# # #.....#++#... .# :j 0# .....# #...####.....## #..#:j .......... ....^........ :j 6############:j :j %5:j :j :jw####.....####..####..# # +.+ #........# # +..._...+ #⌠......^# # +..$....+ #........# ####.....####..####..# #.#........'.# .# #+#........'.# # ß...# #...ß...####..# # #.# ###.# #..#..F..#..#..####..# # #.....#++#... .# # .....# #... # ####.....## #..# ....^......[0;10:j0y7m.. :jr|:j\}%6:j:j9:j.....####..####..#  +.+ #.#  +..._...+ #⌠......^#  +..$....+ #.# :j.....####..####..# #.#........'.# .# #+#........'.# .# ß...# #...ß...####..# # #.# ###.:jT# ..#..F..#..#..####..#  #.....#++#... ..# :j  .....# #... .#:j[ .....## #..# .# .... #:j X^........ :j;7:j:j.....####..####..# +.+ #........# :jI+..._...+ #⌠......^# +..$....+ #........# .....####..####..# #.#........'.#..# #+#........'.#..# :j...# #...ß...####..# # #.:j-T# ###.# :jJ#..F..#..#..####..#  :jg#.....#++#... ..# .....# #... .:j".#:j.....## #..# ..# .... ..:jćN#^.:j_ ..# :j:j-%8:jj:jЗ:jۥ .......+ #........# ..._...+ #⌠......^# ..$....+ #........# #.....####..####..# ..#.#........'.#..# #+#........'.#..# # #...ß...####..# # #.............# ###.# #..F..#..#..####..# #.....#++#... #..#  .....# #... #..# #.....## #..# #..# ........ .... ...#^........ ...# ######## #### :j :j %9:j7 :j :j[  _⌠^$... #.....####..#### ..#.#........'.+#...... #...ß...###........:j=\ # #..F..#..#..####...#++#...  :jd\ Z ## #..#:jc :j^d &60:jh :jj :j0  $... #.....####..#### ..#.#........'.+ #...ß...###........##.......... #..F..#..#..####...#++#...   ## #..#Fly #1:jr :j[ :j#.....####..#### ..#.#........'.+ #...ß...###........#. #..F..#..#..####...#++#...   ## #..# ........ .... .:j^........ . ######## ##### :j:j%2:j:ji:j,..#.#........'.+ #...ß...###........# #..F..#..#..####...#++#...   ## #..# ........ .......^........... ######## ######### :j:j%3:j:j=:jD*"+ #...ß...###........# #..F..#..#..####...#++#...   ## #..### ........ .......^..... ######## #########:j/:j0%4:j9:ja.# #...ß...####..#.# #.............#.###....##..F..#..#..####..# :j'u #.....#++#... #..#  .....# #... #..# ##.....####..####..# ...................#^.....# :jKG####################:jZ:j%5:jܳ:j!:jA{ß...# #...ß...####..#.# #...#.###...#.#..F..#..#..####..#  #.....#++#... #..# .....# #... #..##.....####..####..#.#.^.##:j, :jm %6:jp :j9 :j{ .ß...# #...ß...####..#.# #......#.###......# #..#..F..#..#..####..# # #.....#++#... #..# # .....# #... #..##.....####..####..#.#.^.##:j| %7:jJ :j0 :j?p.....#+#........'.#..#ß...# #...ß...####..#.# #.............# ......###.............# .#..#..F..#..#..####..# .# #.....#++#... #..# .# .....# #... #..# .####.....####..####..#..# .......^..............# #######################:j:F:jF%8:jK:jM:j.#.#.'.#..#.....#+#........'.#..#ß...# #...ß...####..#.# #.......# .......###.............# ..#..#..F..#..#..####..# .:j}.# #.....#++#...+ #..# ..# .....# #...+ #..#####.....####.@####..#..# ........^..............# ########################:jt:j%9:j:jy:jM####.....####..####..# #.#........'.#..# :jN#...#+#........'.#..# ß...# #...ß...####..# :jeN# #.............# ....###.............# #..#..F..#..#..####..# # #.....#++#...+ #..# :jNL# .....# #..@+ #..# ####.....####..####..# :jN..............# .......^..............# :jN^#######################:jT:jU&70:jvZ:j\:j2 :j2 ##'?#'!###:j; :jX< %1:jB :jD 6 _You reach down and open the large door.:juQ _Found a viscous inky potion and a scroll labelled KOSI FAUNOAGG.:j+[####.....####..####..# #.#........'.#..# #+#........'.#..# ß...# #...ß...####..# # #.............# ###.............# #..#..F..#..#..####..# # #.....#++#...'?#..# # .....# #...@!#..# ####.....####..####..# :j...........# ^..............# ###:jH,2 _:j,:j_V _There is a large open door here.:j~.....####..####..# #.#........'.#..# #+#........'.#..# ß...# #...ß...####..# # #.......# ###.............# ..#..F..#..#..####..#  #.....#++#...'?#..# :jDA .....# #...'@#..# .....####..####..# .....# ^.......# ##:j:j,3 _:j:jg:jԪ*4.9 (2:j-:jY _q - a viscous inky potion:jXM +..$....+ #...... ###.....####..###.#... ....#+#........'. ß.ß...#### #........###........... ..#..F..#..#..####++   #...'. ###.....####..####........ .....^..............###:j#5.9 (1:jx:j:j*6.9 (2:j:jc _u - a scroll labelled KOSI FAUNOAGG:jpl # +..$....+ #.##.....####..####..#.#.#........'.#..#.#+#........'.#..# .ß...# #...ß...####..#.# #......#.###.......# #..#..F..#..#..####..# # #.....#++#...@.#..# # .....# #...'.#..##.....####..####..#............#.^........#####:jx 7.9 (1 _There is a large open door here.:jD P.# +..$....+ #.# .####.....####..####..#.#.#........'.#..#.#+#........'.#..# ..ß...# #...ß...####..#.# #.............#.###.............# .#..#..F..#..#..####..# .# #.....#++#..@'.#..# .# .....# #...'.#..# .####.....####..####..#...........#.^..............#########8 _:j'  :jL.# +..$....+ #.# ..####.....####..####..#.#.#..'.#..#.#+#..'.#..#.ß...# #...ß...####..# :j.# #.............#.###.............# ..#..#..F..#..#..####..# ..# #.....#++#.@.'.#..# . :j).# .....# #...'.#..# ..####.....####..####..# :j͢...........#.^..............# :jK############## :jU :j%9 :j :jt :jNY.# +..$....+ #.# #..####.....####..####..#.#.#.'.#..#.#+#. :jO-.'.#..# #...ß...# #...ß...####..#.# #.............#.###.............# #..#..#..F..#..#..####..# :jsO.# #.....#++#@..'.#..#.# .....# #...'.#..# #..####.....####..####..#..........#.^..............# :jOJ############# :jV :j]W&80 :j\ :j^ :jM⌠# +..._⌠^ ...# +..$....+ #...... #..####.....####..### :j.#.'.#.. ........#+#........'.#. #...ß...# #...ß...####.. #............. ........###.............  :j#..#..#..F..#..#@.#####++  :j2...#  #...'.  :jT#..####.....####..####..#Fly  :juN####### :j :j%1 :jĽ :j" :j ..# +.......+ #..#⌠# +..._...+ #⌠......^# ....# +..$....+ #........# ##..####.....####..####..#  .#.#.'.#..#  ........#+#........'.#..#  :j ##...ß...# #...ß...####..#.# #.# .........###....@........# ##..#..#..F..#..#..####..# '...# #.....#++#...'.#..# '...# .....# #...'.#..# ##..####.....####..####..#.........#F   marrowcuda (dormant)  :j ..........^..............# ########################## :j4  :j %2 :j  :j:  :j⌠# +..._...+ #⌠^#..# +..$....+ #..# ###..####.....####..####..#  ........#.#........'.#..# .#+#.'.#..# ###...ß...# #...ß...####..# ..........# #.............#.###.# ###..#..#..F..#.@#..####..# .'...# #.....#++#...'.#..# .'...# .....# #...'.#..# ###..####.....####..####..# ..........................#^..............# ########################### 3 :jf''#$$##### :j;4 :jkL _You reach down and open the large door. :jK _Found 32 gold pieces. :j  .# +..$... ###..####.....####..####  :j{ ........#.#........'.#+'. ###...ß...# #...ß...### ...............##........... ###..#..#..F..#..#..#### .'...# #.....#'@#...'. $$ ###..#######..###Fly  :jD B5 _ :j :jV _There is a large open door here. :j8R+ ###..####.....####..####  ........#.#........'.+..' ###...ß...# #...ß...### ..........# #...........##...... ###..#..#..F..#..#..#### .'...# #.....#''#...'. $ ###..#######..### ........................^6 _ :jS :jY :jZ*7.9 (2 :jJU _You now have 160 gold pieces (gained 18). :j&3#..####.....####..####..# # .#.#..'.#..# # .#+#........'.#..##...ß...# #...ß...####..#.# #.......#.###......##..#..#..F..#..#..####..# #.'...# #.....#''#...'.#..# #.'...# .....#@.#...'.#..##..####.....####..####..#.#.^.## :j4 :j'5*8.9 (1 :jFX9.9 (2 _You now have 174 gold pieces (gained 14). :jrM......# +..$....+ #...... ####..####.....####..###.#'. ........#+#........'. ####...ß...# #...ß...#### #........ ...........###........... ####..#..#..F..#..#..####'.'...# ..#...'. ####..####.....####..####. ............^..............# :jW90.9 (1 :jV _There is a large open door here. :j M⌠# +..._⌠^ ......# +..$....+ #...... ####..####.....####..###.. :j ] ........#+#........'. ####...ß...# #...ß...#### #.......... ...........###........... ####..#..#..F..#@.#..### :j S#''.'...#  :j ..#...'. ####..####.....####..####..# :jD HFly  :jg  :j ,1 _ :jm  :j  :jy@ ..# +.......+ #..#⌠# +..._...+ #⌠......^# .......# +..$....+ #........# .####..####.....####..####..# .#  :j@ .#.#.'.#..# .# ........#+#........'.#..# .####...ß...# #...ß...####..#.# # :j#A .# ............###.@...........#  :jJA .####..#..#..F..#..#..####..#  :jA .#.'...# #.....#''#...'.#..# .#.'...# #.....#..#...'.#..# .####..####.....####..####..# :jA ........#F   marrowcuda (dormant)  :jA .............^..............# ############################# :jJ  :jS  :j1.# +.+ #.#.⌠# +..._...+ #⌠......^#.# +..$....+ #.# ..####..####.....####..####..# ..#  :j*.#.#.'.#..# ..# .#+#.'.#..# ..####...ß...# #...ß...####..#.# #.#.###.# ..####..#..#..F..#..#..####..# ..#.'...# #.....#''#...'.#..# ..#.'...# #.....#..#...'.#..# ..####..####.....####..####..#....#.^....#### :j⌠FF3 :j FF 2 marrowcudas (1 summoned)You closely miss the marrowcuda. The marrowcuda bites you. :jg d48--=4.6 (0.7 :j  :j# ? _Another marrowcuda is drawn to the feast! :j5.3 _You closely miss the marrowcuda. The marrowcuda barely misses you. :jC>F.  You closely miss the marrowcuda. The marrowcuda barely misses you.9--6.0 :jDJ :jOK _You furiously retaliate! You headbutt the marrowcuda! :jFF 3 marrowcudas (2 summoned)  You closely miss the marrowcuda. The marrowcuda barely misses you. _You furiously retaliate! You headbutt the marrowcuda!  You hit the marrowcuda.  The marrowcuda is heavily damaged.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast! :jB4--7 _The marrowcuda bites you but does no damage. :j; )FF 4 marrowcudas (3 summoned)Another marrowcuda is drawn to the feast! _The marrowcuda bites you but does no damage.  You hit the marrowcuda.  The marrowcuda is severely damaged.  The marrowcuda bites you.1----7.4 :ja U _Another marrowcuda is drawn to the feast! :jWg .FYou hit the marrowcuda.  The marrowcuda is almost destroyed. :jU8.1 _The marrowcuda bites you but does no damage. x2:jX §You puncture the marrowcuda!  You destroy the marrowcuda!:j§§.§§.§ 608 _The marrowcuda disappears in a puff of smoke! x3:j} _Your Armour skill increases to level 1!:j O'⌠# +..._...+ #⌠^# '..# +..$....+ #..# #..####..####.....####..####..# #..# ........#.#........'.#..# #..# .#+#.'.#..# #..####...ß...# #..§ß...####..# :jf #.............# #§.§..........# #.....###.§.# #..####..#..#..⌠@.#..#..####..# #..#.'...# #....§#''#...'.#..# #..#.'...# #.....#..#...'.#..# #..####..####.....####..####..# #..........................:j ...# #^.....# ############################### :j K....:j t2=--9.8 (1.0 _:jx :jm :jWQ3=4=:j:jU5=:jA:jT5i6=7=8=:jL6:jx8:j*9:j9:j;:j<:j=:j>:jx?U9=:jBB:jGC:jE,:jF:jhKX:jLL50=:jF[1=:j]B:jN^:j$bk _You start resting.HP restored.:jxg.-.:jjm1934.8 (35.0):jn`2=5.8 (36 _:j t:ju:j.'.⌠# +..._...+ #⌠......^# .'.# +..$....+ #..# ##..####..####.....####..####..# ##..# ........#.#........'.#..#  #..# ........#+#........'.#..#  #..####...ß...# #...ß...####..#  #...# #..#  #.###..#  #..####..#..#..@..#..#..####..#  #..#.'...# #.....#''#...'.#..#  #..#.'...# #.....#..#...'.#..#  #..####..####.....####..####..#  #...[:j*13;31H.#  #......^.....#  #####:j:j~/6.8 (1.0) _There is a dry fountain here.:j6.'.⌠# +..._...+ #⌠......^# ..'..# +..$....+ #.# .##..####..####.....####..####..##..# ........#.#........'.#..# # #..# ........#+#........'.#..# #..####...ß...# #...ß...####..# #..# #...# #.###..# #..####..#..#.@⌠..#..#..####..# #..#.'...# #.....#''#...'.#..# #..#.'...# #.....#..#...'.#..# #..####..####.....####..####..# #....#[4:jV0m #.....^......# #####7 _:j.'.⌠# +..._...+ #⌠......^.'.# +..$....+ #. ..##..####..####.....####..####.. .###..# .#.#.'.#.. ## #..# .#+#.'.#.. :j# #..####...ß...# #...ß...####.. # #.# #.... # #.###.. #..####..#..#@.⌠..#..#..####.. #..#.'...# #.....#''#...'.#.. #..#.'...# #.....#..#...'.#.. #..####..####.....####..####.. #..:j. #.....^...... ##:jm:j%8:j:j:j∩...'..# +.......+ #..'⌠# +..._...+ #⌠ ∩...'........# +..$....+ #..... ...##..####..####.....####..#### ..###..# +.#.#.'.# .## #..# +........#+#........'.# ## #..####...ß...# #...ß...#### ž# #.# #... :jx## #...........@.###.......... #..####..#..#..⌠..#..#..#### #..#.'...#++#.....#''#...'.# #..#.'...# #.....#..#...'.# #..####..####.....####..#### #.... #..............^.............#############################:j :j A=9:j :jy\ .....'⌠# +..._...+ #⌠ .∩...'........# +..$....+ # ....##..####..####.....####..#####..# +........#.#........'.# #.## #..# +.#+#.'.# ### #..####...ß...# #...ß...#### #:j] ž# #.............# #.......... ### #.### #..####..#.@#..⌠..#..#..#### #..#.'...#++#.....#''#...'.# #..#.'...# #.....#..#...'.# #..####..####.....####..#### #.......................... #...^...:jW] c ############################ :j҆ :j &40:j :jj''#!?#####:jz!;1:j9 _You reach down and open the large door. _Found a scroll of identify and a viscous inky potion.:j5 ∩.# +..$.. ....##..####..####.....####..#######..# +........#.#........'. #.## + ### #..####...ß...# #...ß...### #ž...........# #........... ##..........## #..####..#..#..⌠..#..#..####.'...#'@#.....#''#...'.!?..###..######..###Fly :j^BB2 _:j8Sl _There is a large open door here.:j ...##..####..####.....####..#######..# +........#.#........'. #.## #..# +#+ ### #..####...ß...# #...ß...### #ž...........# #........... ##........##:jm #..####..#..#..⌠..#..#..####.'...#''#.....#''#...'.!..###..######..###.........................^:jC:j,3 _:jh:j:j~*4.8 (2:jxA D _i - a scroll of identify:j .##..####..####.....####.. #...###..# +..#.#.'. ##.## #..# +........#+#.'.  ### #..####...ß...# #...ß...  #ž# #.......# #  ### #......### #..####..#..#..⌠..#..#.. #..#.'...#''#.....#''#...'. #..#.'...#@.#.....#..#...'. #..####..####.....####.. # #.^ :j :jK *5.8 (1:jH :j @6.8 (2:j :jg e _q - 2 viscous inky potions (gained 1):j:jRead which item? Scrolls  t - 3 scrolls of teleportationi - a scroll of identify  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  h - a scroll labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  n - 3 scrolls labelled ZEFOGG WADOPT  u - a scroll labelled KOSI FAUNOAGG [!] read|quaff[?] describe selected:j:jG:jӪ.....##..####..####.....####..### sniffy the Cutter #...###..# +........#.#........'. Minotaur ##.## #..# +........#+#........'. Health: 52/52 ========================### #..####...ß...# #...ß...### Magic: 7/7========================:jI#ž# #.............# #.......... AC: 6Str: 13  ### #.............###.......... EV: 10Int: 12#..####..#..#..⌠..#..#..### SH: 0Dex: 12:j4#..#.'...#''#.....#''#...'. XL:  6 Next: 60% Place: an Ossuary#..#.'...#@.#.....#..#...'. Noise: ---------  Time: 2946.8 (0.0):j#..####..####.....####..### d) +3 short sword:j#.......................... Throw: 6 javelins (silver) #..............^........... Fly ########################### _There is a dry fountain here. :jQ*_You reach down and open the large door. _Found a scroll of identify and a viscous inky potion. _There is a large open door here. _i - a scroll of identify _q - 2 viscous inky potions (gained 1):jr:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  h - a scroll labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  n - 3 scrolls labelled ZEFOGG WADOPT  u - a scroll labelled KOSI FAUNOAGG Potions (select first with !)  f - a green potion  j - an amethyst potion  l - a blue potion  o - a bubbling inky potion  p - 2 lumpy sapphire potions  q - 2 viscous inky potions[?] describe selected:jG.....##..####..####.....####..### sniffy the Cutter #...###..# +........#.#........'. Minotaur ##.## #..# +........#+#........'. Health: 52/52 ========================### #..####...ß...# #...ß...### Magic: 7/7========================#ž# #.............# #.......... AC: 6Str: 13  ### #.............###.......... EV: 10Int: 12#..####..#..#..⌠..#..#..### SH: 0Dex: 12#..#.'...#''#.....#''#...'. XL:  6 Next: 60% Place: an Ossuary#..#.'...#[3:j߄=0m@.#.....#..#...'. Noise: ---------  Time: 2946.8 (0.0)#..####..####.....####..### d) +3 short sword#.......................... Throw: 6 javelins (silver) #..............^........... Fly ########################### _There is a dry fountain here. _You reach down and open the large door. _Found a scroll of identify and a viscous inky potion. _There is a large open door here. _i - a scroll of identify _q - 2 viscous inky potions (gained 1)  As you read the scroll of identify, it crumbles to dust.7.8 (1 _p - 2 potions of moonshine:jMGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +3 short sword (weapon)  a - a +1 daggerm - a +0 rapier Missiles (go to first with ()  c - 6 silver javelins (quivered)  e - a throwing netg - 6 stones  l - 3 poisoned darts Armour (go to first with [)  f - a +0 ring mail (worn)  i - a +0 pair of gloves (worn)b - a +0 robe Jewellery (go to first with "=)  h - a ring of flight (worn)  k - a +4 ring of slaying (worn)j - a ring of positive energy:j n Potions:  Potions !  i - 2 potions of invisibility  h - a potion of haste  f - a green potion  j - an amethyst potion  l - a blue potionY - 4 potions of curing  o - a bubbling inky potion  p - 2 potions of moonshine  q - 2 viscous inky potions:j%%p - 2 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. :jIt is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea, :j literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.:j$? :jC :j.L .....##..####..####.....####..### sniffy the Cutter #...###..# +........#.#........'. Minotaur ##.## #..# +........#+#........'. Health: 52/52 ========================:j ### #..####...ß...# #...ß...### Magic: 7/7========================#ž# #.............# #.......... AC: 6Str: 13  ### #.............###.......... EV: 10Int: 12#..####..#..#..⌠..#..#..### SH: 0Dex: 12#..#.'...#''#.....#''#...'. XL:  6 Next: 60% Place: an Ossuary#..#.'...#@.#.....#..#...'. Noise: ---------  Time: 2947.8 (0.0)#..####..####.....####..### d) +3 short sword#.......................... Throw: 6 javelins (silver) #..............^........... :jG A[39;49mFly ########################### _Found a scroll of identify and a viscous inky potion. _There is a large open door here. _i - a scroll of identify _q - 2 viscous inky potions (gained 1)  As you read the scroll of identify, it crumbles to dust. _p - 2 potions of moonshine8.8 (1:j 6 _You drop 2 potions of moonshine.:jDz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jUs (:js Adjust which item? Potions (go to first with !)  h - a potion of haste  Y - 4 potions of curingi - 2 potions of invisibility  f - a green potion  j - an amethyst potion  l - a blue potion  o - a bubbling inky potion  q - 2 viscous inky potions:j}:jǷ.....##..####..####.....####..### sniffy the Cutter #...###..# +........#.#........'. Minotaur ##.## #..# +........#+#........'. Health: 52/52 ========================### #..####...ß...# #...ß...### Magic: 7/7========================#ž# #.............# #.......... AC: 6Str: 13  ### #.............###.......... EV: 10Int: 12#..####..#..#..⌠..#..#..### SH: 0Dex: 12#..#.'...#''#.....#''#...'. XL:  6 Next: 60% Place: an Ossuary#..#.'...#@[39;4:j9m.#.....#..#...'. Noise: ---------  Time: 2948.8 (0.0)#..####..####.....####..### d) +3 short sword#.......................... Throw: 6 javelins (silver) #..............^........... Fly ###########################As you read the scroll of identify, it crumbles to dust. _p - 2 potions of moonshine _You drop 2 potions of moonshine.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - 2 potions of invisibility  Adjust to which letter? (? for menu, Esc to quit):j13:j2:j5 :jo7_p - 2 potions of moonshine _You drop 2 potions of moonshine.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - 2 potions of invisibility  Adjust to which letter? (? for menu, Esc to quit) _U - 2 potions of invisibility:j. z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jO:j]Adjust which item? Potions (go to first with !)  h - a potion of haste  Y - 4 potions of curingU - 2 potions of invisibility  f - a green potion  j - an amethyst potion  l - a blue potion  o - a bubbling inky potion  q - 2 viscous inky potions:j; :jL .....##..####..####.....####..### sniffy the Cutter #...###..# +........#.#........'. Minotaur ##.## #..# +........#+#........'. Health: 52/52 ========================### #..####...ß...# #...ß...### Magic: 7/7========================#ž# #.............# #.......... AC: 6Str: 13  ### #.............###.......... EV: 10Int: 12#..####..#..#..⌠..#..#..### SH: 0Dex: 12#..#.'...#''#.....#''#...'. XL:  6 Next: 60% Place: an Ossuary#..#.'...#@[39;4:j2a $9m.#.....#..#...'. Noise: ---------  Time: 2948.8 (0.0)#..####..####.....####..### d) +3 short sword#.......................... Throw: 6 javelins (silver) #..............^........... Fly ###########################i - 2 potions of invisibility  Adjust to which letter? (? for menu, Esc to quit) _U - 2 potions of invisibility  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? h - a potion of haste  Adjust to which letter? (? for menu, Esc to quit):jc :j 3:j"  to which letter? (? for menu, Esc to quit) _U - 2s of invisibility(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? h - a potion of haste  :jy# Adjust to which letter? (? for menu, Esc to quit) _W - a potion of haste:jءRead which item? Scrolls  t - 3 scrolls of teleportation  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  h - a scroll labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  n - 3 scrolls labelled ZEFOGG WADOPT  u - a scroll labelled KOSI FAUNOAGG [!] read|quaff[?] describe selected:jϼ :j .....##..####..####.....####..### sniffy the Cutter #...###..# +........#.#........'. Minotaur ##.## #..# +........#+#........'. Health: 52/52 ========================### #..####...ß...# #...ß...### Magic: 7/7========================#ž# #.............# #.......... AC: 6Str: 13  :j" ### #.............###.......... EV: 10Int: 12#..####..#..#..⌠..#..#..### SH: 0Dex: 12:jM 4#..#.'...#''#.....#''#...'. XL:  6 Next: 60% Place: an Ossuary#..#.'...#@.#.....#..#...'. Noise: ---------  Time: 2948.8 (0.0):j k#..####..####.....####..### d) +3 short sword#.......................... Throw: 6 javelins (silver) #..............^........... Fly ###########################Adjust to which letter? (? for menu, Esc to quit) _U - 2 potions of invisibility  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? h - a potion of haste  :j Adjust to which letter? (? for menu, Esc to quit) _W - a potion of haste:j P  Okay, then.:j :j :j . _:jAHz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j@:jAdjust which item? Scrolls (go to first with ?)  t - 3 scrolls of teleportation  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  h - a scroll labelled JIVUOTH DIDE :j& k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  n - 3 scrolls labelled ZEFOGG WADOPT  u - a scroll labelled KOSI FAUNOAGG:jF#:j5.....##..####..####.....####..### sniffy the Cutter #...###..# +........#.#........'. Minotaur ##.## #..# +........#+#........'. Health: 52/52 ========================### #..####...ß...# #...ß...### Magic: 7/7========================#ž# #.............# #.......... AC: 6Str: 13  ### #.............###.......... EV: 10:j06Int: 12#..####..#..#..⌠..#..#..### SH: 0Dex: 12#..#.'...#''#.....#''#...'. XL:  6 Next: 60% Place: an Ossuary#..#.'...#@.#.....#..#...'. Noise: ---------  Time: 2948.8 (0.0)#..####..####.....####..### d) +3 short sword:j7#.......................... Throw: 6 javelins (silver) #..............^........... Fly ###########################Adjust to which letter? (? for menu, Esc to quit) _W - a potion of haste _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? t - 3 scrolls of teleportation  Adjust to which letter? (? for menu, Esc to quit):j0 :j :j :j  _W - a potion of hasteOkay, then.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? t - 3 scrolls of teleportation  :jI Adjust to which letter? (? for menu, Esc to quit) _H - 3 scrolls of teleportation:jH &∩...'........# +..$....+ #..... .....##..####..####.....####..### #...###..# +... ##.## #..# +........#+#........'.#####...ß...# #...ß...###ž......#  ### #.............###..........###..#..#..⌠..#..#..###''':j >.'...#!...#...'.####..####.....####..###...............^...........###########################:j;:j19.8 (1 _:jj:jPV _There is a large open door here.:j,gM.⌠# +..._⌠∩...'........# +..$....+ #..... .....##..####..####.....####..### #...###..# +. ##.## #..# +........#+#........'.#####...ßß...###ž...........#  ### #.............###..........###..#@.#..⌠..#..#..###''''.'...#!...#...'.#..####..####.....####..### Fly :jw`50 _:jC∩...'..# +.......+ #.....'⌠# +..._...+ #⌠∩...'........# +..$....+ #......##..####..####.....####..##..###..# +.#.#.'.## #..# +........#+#........' ### #..####...ß...# #...ß...## #ž# #.# #### #........@....###......... #..####..#..#..⌠..#..#..## #..#.'...#''#....[0:j;10m.#''#...' #..#.'...#!.#.....#..#...' #..####..####.....####..## #.............. #..............^..........##########################:j;1:j :j":jal##.....##..####..####.....####..# #...∩...'........# +.......+ # #.......'.......⌠# +..._...+ #⌠∩...'........# +..$....+ #...:jXb ..##..####..####.....####..#..###..# +.#.#..## #..# +........#+#........ ### #..####...ß...# #...ß...# #ž# #.# #:jb}### #.............###........:jb #..####..#..#..⌠..#..#..# #..#.'...#''#.....#''#...:jbi #..#.'...#!.#.....#..#... #..####..####.....####..#:jb  #..............:jc. :j'c #..............^......... #########################:j@cD :jj:j\k%2:jq:jtr:j ##...###..#.'........#.#.......  ##.....##..####..####.....#### ##...∩...'........# +.......+ # ž#.......'.......⌠# +..._...+ #⌠ :jkf #...∩...'........# +..$....+ #....##..####..####.....####..###..# +.#.#.## #..# +........#+#....... ### #..####@..ß...# #...ß #ž# #.# #### #.............###.......:j #..####..#..#..⌠..#..#:j #..#.'...#''#.....#''# #..#.'...#!.#.....#..#.. #..####..####.....#### #..............:j| #..............^........:j:jv%3:jV:j:j&(  ##.## #..#.'.#+# ##...###..#.'........#.#....  ##.....##..####..####.....#### ###...∩...'........# +.......+ # #ž#.......'.......⌠# +..._...+ #⌠ #...∩...'........# +..$....+ #..##..####..####.....####..###..# +.#.#.## #..# +@.......#+#... ### #..####...ß...# #...ß #ž# #.......# #### #.............###.... #..####..#..#..⌠..#..# #..#.'...#[:j() .37m''#.....#''# #..#.'...#!.#.....#..# #..####..####.....#### #.4:j ###ž'#ψ'##ž   weeping skull (dormant)ψ   burial acolyte (asleep):jd & ?ψYou reach down and open the large door.  You encounter a weeping skull and a burial acolyte.The weeping skull gives a chilling moan.:j Ožℓℓℓžψ====5ℓℓ:j _The burial acolyte shouts! _Found a scroll labelled ZEFOGG WADOPT and a scroll labelled RUYGGYHINU.:j0E ?ž:jYou puncture the burial acolyte!  The burial acolyte is moderately wounded.The burial acolyte drones a funeral chant.:jNc(strong, swift) :j0a===-6.5 (0.7:j֠Mℓℓ:jc5 _The weeping skull is empowered.:jH} ζ.?ψ@ζℓ You puncture the burial acolyte!  Your headbutt misses the burial acolyte.The burial acolyte is severely wounded.:jHP--7.2:jPRζζℓ:j/UZ _The weeping skull barely misses you.:jN8p )You hit the burial acolyte.:j?;(:jA 81--9 _You kill the burial acolyte!Your Armour skill increases to level 2!:jHJ8ζ:jLh _Your Dodging skill increases to level 3!:jh ℓζℓ@ℓ.You hit the weeping skull but do no damage.You headbutt the weeping skull, but do no damage.:jiA-8.6:jq\ℓζℓ:j;vG _The weeping skull touches you but does no damage.:j4  You hit the weeping skull. You headbutt the weeping skull.  The weeping skull is moderately damaged.:j7? ζℓξξξThe weeping skull's misery overflows.:j@'9.3:jGpℓζℓξ:jyJ; _The wave of grief passes through you.:j?}f ℓℓζ)ζζζYou hit the weeping skull.  The weeping skull is heavily damaged.48--60.0:j^~ℓζ)@ℓℓζ:j4 _The weeping skull touches you.:j%  .ℓ)@.ℓ. You puncture the weeping skull!  The weeping skull is severely damaged.The weeping skull no longer looks unusually strong.=7:j4 ℓℓζζ _The weeping skull is no longer moving quickly.:j j ζ.ζ@ℓ You hit the weeping skull but do no damage.You headbutt the weeping skull.  The weeping skull is almost destroyed.:j /-1.4:j ζℓζℓζζζ:j S _The weeping skull misses you.:j"O '  You hit the weeping skull.:jX....ℓℓℓ:j6 ##.## #..#.'........#+#...... sniffy the Cutter##...###..#.'........#.#...... Minotaur##.....##..####..####.....####. Health: 48/52 ======================-- ###...∩...'........# +.......+ #. Magic: 7/7======================== #ž#.......'.......⌠# +..._...+ #⌠ AC: 6Str: 13:j-8#...∩...'........# +..$....+ #. EV: 10Int: 12##.....##..####ζ.####.....####. SH: 0Dex: 12##...###..#?'........#.#...... XL:  6 Next: 108% Place: an Ossuary##.## #..#ℓζ@ℓ......#+#...... Noise: =--------  Time: 2962.1 (0.7)### #..####ℓ..ß...# #...ß.. d) +3 short sword#ž# #.............# #...... Throw: 6 javelins (silver) ### #........ℓ....###...... [0;:jQ910;1mFly #..####..#ℓ.#..⌠..#..#.#..#.'...#'ℓ#.....#''#. #..#.'...#!.#.....#..#. #..####..####.....####. #......................  _The weeping skull is no longer moving quickly.  You hit the weeping skull but do no damage.You headbutt the weeping skull.  The weeping skull is almost destroyed. _The weeping skull misses you.You hit the weeping skull.:j: _You destroy the weeping skull!You have reached level 7!:j/  --more--:jAD55/598/87 4% :jT:j4 _:jv ### #..####...ß...# #...ß ##.## #..#.'........#+# ##...###..#.'........#.#....  ##.....##..####..####.....####  ###...∩...'........# +.......+ ##ž#.......'.......⌠# +..._...+ # #...∩...'........# +..$....+ #:jϋ5..##..####ζ.####.....####..###..#?@..#.#.## #..#ℓζ.ℓ......#+#... ### #..####ℓ..ß...# #...ß #ž# #.............# #### #........ℓ....###.... #..####..#ℓ.#..⌠..#..# #..#.'...#'ℓ#.....#''# #..#.'...#!.#.....#..# #..####..####.....####:jΔℓ?ℓ...:j;-3.1 (1.0 _:j#Nℓℓ:j#V _There is a large open door here. :jq ### #..####...ß...# #...ß :j" ##.## #..#.'.#+# ##...###..#.'.#.# ##.....##..####..####..... ###...∩...'.# +.+  #ž#.'.⌠# +..._...+  #...∩...'..# +..$....+  ##.....##..####ℓ.####..... ##...###..#@'.#.# ##.## #..#?ℓ :j.#+# ### #..####...ß...# #...ß #ž# #.............# # ### #..ℓ....### #..####..#ℓ.#..⌠..#.. #..#.'...#'ℓ#.....#'' #..#.'...#!.#.....#.. #..####..####..... :jkN..' :j F-4 _ :j9ℓ :j \.) :j *5.1 (2 :j] :j` _v - a scroll labelled RUYGGYHINU :j|= ##.## #..#.'........#+#....##...##.##.....##..####..####.....######...∩...'........# +.......+ ž#....⌠# +..._ #...∩.# +..$.#.....##..####..####.....### ##...###..#.'........#.#.... ##.## #..#@)+ ### #..####...ß...# #...ßž.........#......##..'#.................... 66.1 (1 :j :j :j*7.1 (2 :j :jo _n - 4 scrolls labelled ZEFOGG WADOPT (gained 1) :j= ##.## #..#.'.#+#.##...###..#.'.#.#.##.....##..####..####.....####...∩...'..# +.+ ##ž#.'.⌠# +..._...+ ##...∩...'........# +..$....+ ###.....##..####..####.....###...###..#.'. :j A#.#.##.## #..#.@.#+#.### #..####...ß...# #...ß.#ž# #.......# #.### #. :j .....###.#..####..#..#..⌠..#..##..#.'...#''#.....#''# :j ~#..#.'...#!.#.....#..##..####..####.....##. :j  :jn *8.1 (1 :jV  :j< b  There is a large open door, spattered with blood here.  Things that are here: :j z _a +0 whip; a +0 robe; a human corpse!:j~##.## #..#.'.#+#.##...###..#.'........#.#.##.....##..####..####.....####. ###...∩...'........# +.+ #. #ž#.'.......⌠# +..._...+ #⌠#...∩...'........# +..$....+ #.##.....##..####..####.....####.##...###..#.'.#.#.##.## #..#.)#+#.### #..####...ß...# #...ß.#ž# #.............# #.### #.............###.#..####..#..#..⌠..#..#.#..#.'...#''#.....#''#.#..#.'...#!.#.....#..#.#..!:j^####..####.....####.#.!:j!:jZ7=9 _!:j"!:j!:j ##.## #..#.'.#+#.##...###..#.'........#.#.##.....##..####..####.....####....∩...'........# +.+ #. ž#.'.......⌠# +..._...+ #⌠.#...∩...'........# +..$....+ #.##.....##..####..####.....####.##...###..#.'.#.#.##.## #..#.).#+#.### #..####...ß...# #...ß.#ž# #.......# #.### #.......###.#..####..#..#..⌠..#..#.#..#.'...#''#.....#''#.#..#.'.!:j ..#!.#.....#..#.#..####..####.....####.#.!:jA<70!:j!:j":jn":jo  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   3.5  +2   i - Spellcasting   1.3   4.0  -4  ":jo        ":j3p b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4  ":jbp c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3      ":jp     d - Short Blades   6.0   5.9  +1       e - Long Blades   3.9   0.7  +2      ":j q        f + Armour2.8   2.1  +2  ":jRq+    g + Dodging3.5   3.4  +1  ":jr     h - Stealth   2.4   3.6  -1                                                  ":jPs    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets$:jJ@TargetTarget--  --  --  --  --  --  --  --  4.0  4.0  $:jù4--  a-z] set[-] clear selected targetcost|targets$:j<[?25h[?0c0 $:jX_ [?25l[?1c$:jd 5.0 current training targets, if any.=] set aall targets%:jL= a + Fighting 4.0%:jNa-z] setselected target%:j <[?25h[?0c0 &:j3 [?25l[?1c5.0 8.0 =] set aall targets&:jʄ= d + Short Blades 6.0&:jR&:j[&:je ##.## #..#.'........#+#....... sniffy the Cutter##...###..#.'........#.#....... Minotaur##.....##..####..####.....####.. Health: 57/59 =======================- ##...∩...'........# +.......+ #.. Magic: 8/8======================== ž#.......'.......⌠# +..._...+ #⌠. AC: 6Str: 13  #...∩...'........# +..$....+ #.. EV: 10Int: 12  &:jf##.....##..####..####.....####.. SH: 0Dex: 12##...###..#.'........#.#....... XL:  7 Next:  4% Place: an Ossuary##.## #..#.).@......#+#....... Noise: ---------  Time: 2970.1 (0.0)### #..####...ß...# #...ß... d) +3 short sword#ž# #.............# #....... Throw: 6 javelins (silver) ### #.............###....... Fly &:jf#..####..#..#..⌠..#..#..#..#.'...#''#.....#''#.. #..#.'...#!.#.....#..#..&:j(g #..####..####.....####.. #.......................&:jWgj  _There is a large open door here. &:j h _v - a scroll labelled RUYGGYHINU _n - 4 scrolls labelled ZEFOGG WADOPT (gained 1)  There is a large open door, spattered with blood here.  Things that are here: &:jJhE_a +0 whip; a +0 robe; a human corpse&:jo&:jNp&:jw&:j5y':j(V':j?Z  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   3.5  +2   i - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4   c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3          d + Short Blades 6.0   5.9[4':jZS0m  +1       e - Long Blades   3.9   0.7  +2              f + Armour2.8   2.1  +2      g + Dodging3.5   3.4  +1       h - Stealth   2.4   3.6  -1      ':ju[                            ':j0\                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  ':jv\[?] Help[=] set a skill target  ':j\[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ':j][!] training|cost|targets':jTargetTarget5.0  --  --  --  --  --  8.0  --  4.0  4.0  --  a-z] set[-] clear selected targetcost|targets':jZ =[?25h[?0c0 (:j [?25l[?1c(:jZ4.0 current training targets, if any.=] set aall targets(:j6 > h + Stealth 2.4(:j& (:j- (:j'5 > ##.## #..#.'........#+#....... sniffy the Cutter##...###..#.'........#.#....... Minotaur##.....##..####..####.....####.. Health: 57/59 =======================- ##...∩...'........# +.......+ #.. Magic: 8/8(:j5 ======================== ž#.......'.......⌠# +..._...+ #⌠. AC: 6Str: 13  #...∩...'........# +..$....+ #.. EV: 10Int: 12  (:j5 ##.....##..####..####.....####.. SH: 0Dex: 12(:j6 ##...###..#.'........#.#....... XL:  7 Next:  4% Place: an Ossuary##.## #..#.).@......#+#....... Noise: ---------  Time: 2970.1 (0.0)(:jA6 ### #..####...ß...# #...ß... d) +3 short sword(:jg6 #ž# #.............# #....... Throw: 6 javelins (silver) ### #.............###....... Fly (:j/7 R#..####..#..#..⌠..#..#..#..#.'...#''#.....#''#.. #..#.'...#!.#.....#..#.. #..####..####.....####.. #.......................  _There is a large open door here. _v - a scroll labelled RUYGGYHINU _n - 4 scrolls labelled ZEFOGG WADOPT (gained 1)  There is a large open door, spattered with blood here.  (:ja7 `Things that are here: _a +0 whip; a +0 robe; a human corpse(:j> (:je> (:j{D (:jE (:jVL (:jYM (:jcW (:jVY (:j\ ,(:j] (:jh] %8(:j_ (:jYa (:ja (:jb (:jd (:jd (:j7f (:jh ,(:jKj (:jl (:jl K9=(:j3n (:jr (:ju ,(:jx (:j{ (:j} ,(:j  (:j (:jo (:j (:j܄ (:j (:j (:j 9=(:j (:j (:j0 (:jo (:j (:j (:j( ,(:j; (:j (:jM ,(:j (:j, B(:jݪ N _You now have 186 gold pieces (gained 12).(:j (:jU (:j (:j (:j (:j[ (:j± (:j '(:jϵ (:j (:j (:j) F _You reach down and open the door.(:j (:jۻ (:j (:j @  There is an open door here.(:je (:j  _(:j~ (:j (:j (:ju (:j M _You now have 194 gold pieces (gained 8).(:j (:j (:j( (:j ,(:j (:j N _You now have 212 gold pieces (gained 18).(:j+ 3(:j (:j (:j (:j$ (:j (:j5 @  There is an open door here.(:jr (:j  _(:j (:j\ (:jM ,(:jS (:j\ (:j (:j (:j (:j (:j (:j (:j[ (:j *'''(:j  You reach down and open the gate.  You encounter a hound zombie, a mummy and an orc zombie.(:j ............###.....# ............# #.............# .####...ß...# #...ß...####..# (:j@ .#.'........#+#........'.#..# .#.'........#.#........'.#..# .####..####.....####..####..# .......# +.......'Z#........# (:ji ......⌠# +..._...'M#⌠......^# (:j .......# +......@'Z#........# (:j .####..####.....####..####..# .#.'........#.#........'.#..# (:j .#.)........#'#........'.#..# (:jf m.####...ß...#.#...ß...####..# ............#.#.............# M   mummy (dormant) (:j ............###.............# Z   hound zombie (dormant) (:j .####..#..#..⌠..#..#..####..# Z   orc zombie (dormant) .#.'...#''#.....#''#...'.#..#(:j l.Z98.1 (28.0)(:jrMZ(:j3=9.1 (29(:j (:j= _The hound zombie bites you but does no damage.(:jx _Found a potion of haste.):j2 !M  You hit the hound zombie. You headbutt the hound zombie!):j2; ZM ZThe hound zombie is heavily damaged.):j,< .8 (0.7)):jB ):j E  ):jME L_The hound zombie closely misses you.*:j  You hit the hound zombie. You headbutt the hound zombie.  The hound zombie is severely damaged.*:jj#6*:j6--3000.5*:j*:j1 _The hound zombie bites you.*:jk_r '  You puncture the hound zombie! You headbutt the hound zombie.*:jpi   orc  You destroy the hound zombie!*:joJ--51.2*:jx*:j} _The mummy closely misses you. You furiously retaliate! You headbutt the mummy.*:j@ 5 Z*:j X.You puncture the mummy!*:jҏ e =9*:j *:j ] _The mummy is heavily damaged.*:jU  You puncture the mummy!2.6*:jOZ *:j\ ^ _The mummy is almost destroyed.+:j ~G '  You hit the mummy.+:j Z   orc zombie  You destroy the mummy!+:jFe7=8-3.3+:j&+:jA _The orc zombie hits you but does no damage.+:jaQ '  You puncture the orc zombie!+:ji(+:jm/=4.0+:jt+:jvQ _You destroy the orc zombie!+:jŜ _No target in view!+:j+:j0+:jЍ+:jH _No target in view!+:j 3+:jj +:j | _+:j +:jb! +:j! U8=+:j" +:j$ ,+:j& +:j%( ,+:jy) +:j9+ ,+:jd, +:j . +:jT. K9=+:jf0 +:ju2 +:j3 ,+:jF5 +:j|8 @  There is an open gate here.+:j: +:j:  _+:j; +:j-G +:jG +:j0H +:j|O p _W - 2 potions of haste (gained 1)+:jO +:j}P 9=+:jQ +:jb,/:jmc/:jpe/:jg,/:j[h/:jkj/:jl/:jl/:jm/:jo/:jq,/:jr/:jt/:jv,/:jw/:jy/:j+|,/:jm}/:j/:jp,/:jނ/:j@  There is an open gate here./:jK/:j/:ja/:jM _The weeping skull gives a chilling moan./:ji3/:j /:jM _The weeping skull gives a chilling moan./:j3/:j/:jW/:j,/:j/:jK7 _The weeping skull gives a chilling moan./:jaR  There is an empty arch of ancient stone here./:j/:j _/:j/:jF #. #ž# #. ### #..####...ß. ##.## #..#.'..... ##...###..#.'..... ##.....## ###...∩...'........#.' /:j+#ž#.......'.......⌠#.' #..@∩...'........#.'52.0 (21.0) ##.....##./:jV ##...###..#.'...... /:j##.## #..#.)..... ### #..####...ß. /:j#ž# #.žžž 3 weeping skulls ### #. #..####..#.. #..#.'...#''/:j/:j/:jx/:jF####..# #ž........ ### #..####...ß ##.## #.. ##...###..#.'...... ##.....##..####..#####...∩.#ž#..@....'.......⌠#.'###...∩...'........#.'##.....##..####..#####...###..#.'##.## #..#.).....#####...ßž### #.........###..#../:j/:jD03.0 (1.0)/:j#/:j%/:jR`#..#.'...#''# #..####..#..#### #.#ž# #...........## #..####...ß## #..#.'.###..#.'......./:j` ##.....##..####..#######.'.#.'.#ž#.......'.⌠#.'.###...∩...'........#.'./:j`##.....##..####..######...###..#.'.##.## #..#.)....../:ja ### #..####...ß#ž# #.### #........../:j?j/:jIk%4/:j r/:juj _There is a gate leading back out of this place here./:j# ...'...#'' #..####..#..##ž........ ### #..####...ß ##.##  ##...###..#.'....... ##..@..##..####..#######...∩.ž#....⌠###...∩...'........#.'.##.....##..####..####/:j ##...###..#.' 2##.## #..#.).....#####...ßž/:j& /:j ,5 _/:jH /:j/" 0:j)O''###..#..### #............ž#####...ß##.## #..#.'.....##...####.....##..####..#######...@...'........#.'.#ž#....⌠##...∩. ##.....##..####..#### ##...###..#.'....... ##.## #..#.)ž 3 weeping skulls ### #..####...ßž........#6 _There is a gate leading back out of this place here.0:jm0:jPRead which item? Scrolls  H - 3 scrolls of teleportation  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  h - 2 scrolls labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  n - 4 scrolls labelled ZEFOGG WADOPT  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff[?] describe selected1:j 1:jا 1:j #..#.'...#''# sniffy the Cutter#..####..#..# Minotaur### #............ Health: 59/59 ========================#ž# #............ Magic: 8/8========================### #..####...ß.. AC: 6Str: 13##.## #..#.'....... EV: 10Int: 12##...###..#.'....... SH: 0Dex: 12##.....##..####..#### XL:  7 Next:  8% Place: an Ossuary###...@...'........#.'. Noise: ---------  Time: 3056.0 (0.0)#ž#.......'.......⌠#.'. [1:j 40md) +3 short sword###...∩...'........#.'. Throw: 6 javelins (silver) ##.....##..####..#### Fly ##...###..#.'.......##.## #..#.)....... žžž 3 weeping skulls### #..####...ß..#ž# #............### #............ _The weeping skull gives a chilling moan. _The weeping skull gives a chilling moan. _The weeping skull gives a chilling moan. _There is an empty arch of ancient stone here. _There is a gate leading back out of this place here. _There is a gate leading back out of this place here.  Okay, then.1:j{ 1:j 1:j . _2:j2:j2:j2:jr2:j17.0 (1 _2:j2:j90Dungeon:42:jAD#####. #....#  #. #...##  #.###...####.#  #.........[..#  ###....>######  #.#..##  #.#..##  2:jAw#.#...#   #...@.#   #.....#   #....##  #...##  #^.. #... #...  ....     2:j,8.5 (2.52:j2:j+ _Welcome back to the Dungeon!2:jY _There is a collapsed entrance here.2:j) 2:j qWhere to? (Tab - Ossuary @ (x,y), ? - help) 2:j 6 D - Dungeon 2:j 2:j( #####. #....#  sniffy the Cutter#. #...##  Minotaur#.###...####.#  Health: 59/59 ========================#.........[..#  Magic: 8/8========================###....>######  AC: 6Str: 13#.#..##  EV: 10Int: 12#.#..##  SH: 0Dex: 12#.#...#  XL:  7 Next:  8% Place: Dungeon:4#...@.#  Noise: ---------  Time: 3058.5 (0.0)#.....# [42:j> 0m d) +3 short sword#....##  Throw: 6 javelins (silver) #...##  Fly #^.. #...  #...  ....     _There is an empty arch of ancient stone here. _There is a gate leading back out of this place here. _There is a gate leading back out of this place here. _Okay, then. _Welcome back to the Dungeon! _There is a collapsed entrance here.2:j 2:jϝ 2:jR 2:j 2:jܨ : _2:j 2:j 2:je 2:js 2:jH 2:j 2:j9 2:jU 2:j 2:j= 2:j 2:j 2:jW 2:j_ 2:j 2:j 2:jH 2:je 2:j 2:j 2:j 2:jg 2:j 2:j 2:j 2:j 2:j 2:j 2:j1 2:j 2:j( 2:j 2:j' 2:j< ,2:j 2:jB 2:jD 2:j =Water 2:j 2:j 2:jB >2:j 2:j 2:j SWater 2:j 2:j 2:j 2:j (2:j 2:jG 2:jI# ,2:j% 2:jb, m  There is a stone staircase leading up, spattered with blood here.  Things that are here:2:j . j  a +0 dagger; a goblin skeleton2:jJ0 2:j3 2:j4 $ _2:j6 2:j%32:j,2:j2:j} _You fly upwards.2:j- #.....<#........######.#.#...............###.##.#[.#.###.###>####.##.#.....##.# #.##≈.#.##.##.##.##.# #.##≈##.#.##.##.##.##.# #.##≈#.......##.......# #.#.≈#.##.##.###.....## #...~#.##.##@# #.....# ###.~76.0 (17.5)#.##.##.# #.....# ####.##.##.# #.....# ##.##.##.# ####### #####.......##...####.#####.###.# ########### #.#.#.# #.........# #.#.2:jB.#.# #†##.##.#.# #.#.2:j.2:j72:j8c _There is a stone staircase leading down here.3:j3:j3:jP3:je3:jj77.0 (1.0) _3:jQ3:jU%43:j0C ... ##.#  #.####.# ##  #..<.)###.#  ######†#.#  ##÷#  ##### #.#  ...# #.#  ###.#####.#####  #....@........#  #..)###≈≈≈### 3:j #.))##..∩≈#   #..)...≈≈≈#  #..####...#..... ##...######. #....# #...####...####.#3:j<,8.5 (2.53:j3:j _You fly downwards.  There is a stone staircase leading up, spattered with blood here.  Things that are here:3:jt _a +0 dagger; a goblin skeleton3:j 3:j Read which item? Scrolls  H - 3 scrolls of teleportation  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  h - 2 scrolls labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA 3:jW S n - 4 scrolls labelled ZEFOGG WADOPT  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff[?] describe selected5:jv5:jK~5:jQ... ##.#sniffy the Cutter#.####.# ##Minotaur#..<.)###.#Health: 59/59 ========================######†#.#Magic: 8/8========================##÷#AC: 6Str: 13##### #.#EV: 10Int: 12...# #.#SH: 0Dex: 12###.#####.#####XL:  7 Next:  8% Place: Dungeon:4#....@........#Noise: ---------  Time: 3078.5 (0.0)5:j0;#..)###≈≈≈###.#d) +3 short sword#.))##..∩≈#Throw: 6 javelins (silver) #..)...≈≈≈#Fly #..####...#..... ##...######. #....##. #...###.###...####.# _You fly upwards. _There is a stone staircase leading down here. _You fly downwards.  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 dagger; a goblin skeleton5:j~  As you read the scroll labelled ZEFOGG WADOPT, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.5:j*9.5 (15:j{5:j{0 _n -> f - 3 scrolls of fear6:j",z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 6:jS\Adjust which item? Scrolls (go to first with ?)  f - 3 scrolls of fear  H - 3 scrolls of teleportation  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW 6:j\ h - 2 scrolls labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU6:jŗ6:j4}... ##.#sniffy the Cutter#.####.# ##Minotaur#..<.)###.#Health: 59/59 ========================######†#.#Magic: 8/8========================##÷#6:jpAC: 6Str: 13##### #.#EV: 10Int: 12...# #.#SH: 0Dex: 12###.#####.#####XL:  7 Next:  8% Place: Dungeon:4#....@........#Noise: ---------  Time: 3079.5 (0.0)#..)###≈≈≈###.#d) +3 short sword#.))##..∩≈#Throw: 6 javelins (silver) #..)...≈≈≈#Fly 6:jE#..####...#..... ##...######. #....##. #...###.###...####.#6:jYou assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _n -> f - 3 scrolls of fear  6:jЫ<Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? f - 3 scrolls of fear  Adjust to which letter? (? for menu, Esc to quit)6:jDY 6:jY 6:jc 6:jf   It was a scroll of fear. _n -> f - 3 scrolls of fear(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? f - 3 scrolls of fear  Adjust to which letter? (? for menu, Esc to quit) _J - 3 scrolls of fear6:ju6:jlyRead which item? Scrolls  H - 3 scrolls of teleportation  J - 3 scrolls of fear  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  h - 2 scrolls labelled JIVUOTH DIDE  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA 6:jy( u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff[?] describe selected7:j7:j!7:j... ##.#sniffy the Cutter#.####.# ##Minotaur#..<.)###.#Health: 59/59 ========================######†#.#Magic: 8/8========================##÷#AC: 6Str: 13##### #.#EV: 10Int: 12...# #.#SH: 0Dex: 12###.#####.#####XL:  7 Next:  8% Place: Dungeon:4#....@........#Noise: ---------  Time: 3079.5 (0.0)7:j#..)###≈≈≈###.#d) +3 short sword#.))##..∩≈#Throw: 6 javelins (silver) #..)...≈≈≈#Fly #..####...#..... ##...######. #....##. #...###.###...####.#It was a scroll of fear. _n -> f - 3 scrolls of fear  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? f - 3 scrolls of fear  Adjust to which letter? (? for menu, Esc to quit) _J - 3 scrolls of fear7:j  As you read the scroll labelled JIVUOTH DIDE, it crumbles to dust.  Your body is wracked with pain! It was a scroll of torment.7:jm31------------80.5 (17:j7:j2 _h -> T - a scroll of torment8:j 2=-----------8:jk$ =3=8:j+ 8:j. 948:j0 8:j6 8:j7 8:j: 8:j? 8:j@ 8:jC 8:jH 8:jI 8:jL 8:j\P 8:jQ S5=8:j2U 8:j4Y 8:j8Z 8:j\ 8:jb 8:jc 8:jUf 8:j`j 8:jzk K6=8:jfn 8:js 8:ju 8:jx 8:j| 8:j~ 8:jW 8:j\ 8:j> 8:j 8:j{ 8:jx S7=8:j 8:jB 8:jO 8:jך 8:jɲ 8:jѳ 8:j 8:j@ 8:j 8:j 88:j/ =8:j 8:jb 8:j 8:j 8:j 8:jT 8:j 8:j 8:j5 8:j^ 8:j 8:j 8:j_ 998:j\ 8:j 8:j 8:jq 8:j 8:j 8:jv 8:j 8:j $408:j< 0=8:j 8:j 8:j 8:j 8:j 8:jC! 8:j# 8:j) 8:j* 8:jz- 8:jI1 8:j2 8:jA3 18:j3 (=8:jx6 8:ju: 8:jZ; 8:j= 8:jC 8:jD 8:jG 8:jJ 8:j^L N42=8:jO 8:jcS 8:jmT 8:jV 8:j\ 8:j] 8:j_ 8:jpd 8:je W3=8:ji 8:jm 8:jq ,8:jt 8:j[t 8:jv 8:jx 8:jx 8:jz 8:j&~ 8:jl~ %48:j7 8:j 8:j 8:jI 8:j 8:j 8:jT 8:j K5=8:j 8:j3 8:j 8:j 8:j 8:j 8:j 8:j@ 8:j 8:j 8:j 8:j۱ 8:j; U6=8:jϳ 8:j] 8:j͸ ,8:jZ 8:j 8:j. 8:j 8:j_ K7=8:j 8:j) 8:jt 8:j 8:j D8=950=8:j 8:j3 ,8:j! 8:j 8:jZ U1=8:j& 8:j 8:j 8:j8:j8:jB8:jF8:j8:j#28:j(=8:j8:j/<G3=8:j@B8:j}HX8:jI%48:j%K8:jN,8:jO8:jR8:jS8:j5T8:jV,8:jW8:jGZ8:jZK5=8:ji\8:j]8:j:^8:jP_8:ja8:ja8:jb8:jfk6=8:jmB8:jȦB7=8=8:j4X8:jٻ9=8:j _HP restored.8:jX8:j,8:j=8:j 8:j8:jB8:j8:jX8:j8:j88:j8:j78:j!8:j!8:j"8:jh#8:j%,8:j&&8:j'8:j)8:j)8:j<*8:j+8:j0X8:j28:j;38:jc49:jk9:jp,9:j:9:jw9:j 9:j 9:jt 9:j 9:j9:j9:j9:j9:j9:j 9:jV9:jI9:j9:j29:j9:jD9:jj9:j9:j89:j9:j!~  You encounter an orc. It is wielding a +0 club.9:jK, ###  #.o B.#.# #. #.# #. #.# #.#.####.#######.#.....@........# ...#######.######.#. #.# #.# #. ..# #.# ## .### #.# #. #.######## o   orc (asleep) # #.........9:j- #########. #...9:j5219919.0)9:j 65200.5 (120 _9:j#;9:jmG9:j ## oB #.# #.####@######### ###..............# ..#######.######.#.. ...## .### #.# ..#########.........#########o oThe orc shouts! You hear a shout! x2===1.0) _You encounter an orc. It is wielding a +0 hand axe.::j~## oB #@# #.####.######### ####...............#######.######. ..## .####.#########........::jU.o::jÁ,o::jɈbo 2 orcs::j/---2::j::j::j ###.oB.o##.#.####@######### ###..............# ..#######.###### # #.# .#.## #. ######## ........ #########::j N.o::jP Q.o::j ::jq A---3::jo ::j± ::j ?####.. B.#o# #. #o# #. #.# #. #.####.######### ###. #......@.......# ... ::j] #######.######.# #.# #.# #.# #...# #.# ###.### #.##. #.########## #......... #########.# #...::jX O.o::jk ::jɫ %4::jM ::jy ::j3### #.. B. #o# #. #.# #. #o# #. #.####.# ###. #.# ... #.######.# #.##.# #.# #..<::j4D..# #.# #.####. #.# # #.# #.## #....< ::j2:0o::j=.o   orc::j>%5;:j;:j ;:jc### #.. B. #o# #. #.# #. #.# #. #.####o# ###. #.# ... #.######.# #.#;:jc#.# #.# #..<...# #.# #.###. #.# ##.##....<.;:j/fP.o;:jm;:jm%6;:jr;:ju;:j3### #.. B. #o# #. #.# #. #.# #. #.####.# ###. #......o.# ... ##.######.# #.##.# #.# #..<.)..# #.# #.### #.# ##. #.# #.##....<.;:j2o;:jHG.o;:j bo 2 orcs;:j%7;:j*;:j;:j_### #.. B. #o# #. #.# #. #.# #. #.####o# ###. #.o..@...# ... ##.######.# #.####.#.# #.# #..<.)#..# #.# ######†.### #.# ##. #.# ## #.# ##.##....<..o.o.o;:jdf;:j!g%8;:jl;:jo;:j ^### #.. B. #o# #. #.# #. #.# #. #.####.# ###. ##.oo..@..# ... ##.#.######.# #.####.#;:j#.# #.# #..<.)#..# #.# ######†#.### #.# ##÷#. #.# #.# #.# #.#.#####.#....<.;:jC.o.o;:j:;:jL%9;:j;:jk;:jV c### #.. ;:j ^B. #o# #. #.# #. #.# #. #.####.#;:j Z ###. ##.;:j Koo..@.# ... ##.##.######.# #.####.# ;:j= E#.# #.# #..<.)#..# #.# ######†#.;:ji .### #.# ##÷##. #.#;:j  #.## #..# #.####;:jق R.#####.##....<.;:jF F.o;:j& <10;:j ;:j ;:j9] ####.. B.#o# #. #.# #. #.# #. #.####.######### ###. ##;:j^ #........o.o...# ... ##.# #######.######@# #.####.#  #.# #.# #..<.)###...# #.# ######†#..### #.# ##÷# #. #.######### #.## #.........# #.#  ;:ja^ #########.#####.# #....<......#..)###≈≈≈##;:jwa J.o;:ja F.o;:jkc E.o;:jj ;:jk %1;:j <:j\-.o.o<:j|3<:j4%2<:j;<:j><:j.o=3.2 (0.7<:j<:jO _You closely miss the orc.<:j ###..B.o##.#.####.######### ####..........o.o# ... ##.######.######.# #.####.# # #.# .<.)###..#####†#.#.## ##÷# #. ######## #. ........ #########.#####.## o   orc #....<......)###≈≈≈##))##..∩#o.o<:j .o 2 orcs6--4.2 (1.0<:j# s _The orc attacks as it pursues you! The orc hits you with a +0 hand axe.=:je )You hit the orc.=:jxO.o=:jvn   orc=:j*9 (0.7=:j#=:j߲G _You kill the orc!=:jj )You puncture the orc!=:j_(=:j!/95.6=:jd'=:j(:G _You kill the orc!=:jQ@M## ..Bo #.#  ####.######### ###. #........o.....# ... ##.# #######.#####=:jR####.# ##..<.)###. ..######†#.#.### #.###÷# Fly =:jRo   orc (wandering)=:ja .oYou encounter an orc. It is wielding a +0 short sword.=:ji:=:jgj5==6.6 (1.0=:jbr=:j =:j_The orc shouts! _Items here: )) [ ††.>:j ###  #.. B. #o# #. #.# #. #.# #.  #.####.######### ###. ## #.........o..@.# ... ##.#######.######)# #.####.#  #.# #.# #..<.)## ..# #.# ######†#. .### #.# ##÷# #. #.######### #.##>:je #.........# #.#########.#####.# #....<.....>:jfF.o>:j>:j o7=----7 _>:j >:j>:j* ### #.. B. #o# #. #.# #. #.# #. #.####.# ###.  #.o@..# ... ##. #.######)# #.####.# #.# #.# #..<.)>:jy ..# #.# ######†# .### #.# ##÷ #. #.# #. # #..# #. ###.#####. #....<>:j =--8>:j>:j >:j"u_The orc completely misses you. You furiously retaliate! You headbutt the orc.>:j_  You hit the orc.>:jl,9.3 (0.7>:j>:j6W _The orc is almost dead.>:j & >:j ?)You hit the orc.>:j$R>:jD=20.0>:j$>:j6&G _You kill the orc!?:j" ### #.. B. #o# #.?:j #.# #. #.# #. #.####.# ###.  #.@...# ... ## #.######)# #.####. #.# #.# #..<.) ..# #.# ######† .### #.# ## #. #.# # #?:jM$ #.# # #.##### #....<o?:jB?:jCo   orc (wandering)?:j_UR8-1.0 (1.0?:jd _You encounter an orc. It is wielding a +0 mace.Things that are here:?:j[hW _a +0 short sword; a +0 scale mail?:j### #.. B. #o# #. #.# #. #.# #. #.####o# ###. ##.)@..# ... ##.#.######)# #.####.##.# #.# #..<.)#..# #.# ######†#.### #.# ##÷#. #.# #.# #.# #.#.#####.#....<..o?:j?:jF-2 _?:jr?:jj@:j< ### #.. B. #o# #. #.# #. #.# #. #.####.# ###.  #....o.....@...# ... ## #.######)# #.####. #.# #.# #..<.) ..# #.# ######† .### #.# ##@:j  #. #.# # # #.# # #.##### #....<@:jH.o@:j_o==3@:j@:j; _The orc shouts!  Things that are here:@:jfW _a +0 short sword; a +0 scale mail@:jiE### #.. B. #o# #. #.# #. #.# #. @:jFx#.####.# ###. ##.....o....)@..# ... ##.#.######)# #.####.##.# #.# #..<.)#..# #.# ######†#.### #.# ##÷#. #.# #.# #.# #.#.#####.#....<.@:jHH.o@:jNR@:jFSc9=--4 _@:jZ@:j]@:j ### #.. B. #o# #. #.# #. #.# #. #.####.# ###. ##......o...).@.# ... ##.##.######)# #.####.# @:j G#.# #.# #..<.)#..# #.# ######†#..### #.# ##÷##. #.# #.## #..# #.####.#####.##....<.@:j H.o@:jZ @:j @--5@:jH @:j @:j +####.. B.#o# #. #.# #. #.# #. #.####.######### ###. ###.......o..)...# ... ##.# #######.######@# #.####.#  @:j #.# #.# #..<.)###...# #.# ######†#..### #.# ##÷# #. #.######### #.## #.........# #.#  #########.#####.# #....<......#..)###≈≈≈##@:j J.o@:jQ6@:jL%n _Items here: )) [ ††.A:j&J.oA:jA:j#,7 _A:jA:jAA:jAJ.oA:jKW=8A:jELA:jNA:jE)oA:jA:jƸ%9A:jA:jA:j0 H.oA:jp8 A:jA9 &30A:j#@ A:j#B A:j/ @  You hit the orc. You headbutt the orc.  The orc is almost dead.=7 (0.7 _The orc hits you but does no damage.B:jj )You puncture the orc!B:jRB:jM0101.4B:j|B:jG _You kill the orc!B:j=  ###  #.. B. #o# #. #.# #. #.# #.  #.####.######### ###. ## #..........).@.# ... ##.#######.######)# #.####.# B:j[>  #.# #.# #..<.)## ..# #.# ######†#. .### #.# ##÷# #. #.######### #.## #.........# #.#########.#####.# #....<.....B:j G B:jG 4-2.4 (1.0B:jM B:jY $  Things that are here:B:j\ _a +0 mace; a +0 leather armour; an orc corpseC:jO3C:j}RC:jIUC:jXYC:j]: _C:j _C:ja,C:j0cC:jfgC:jl ### #.. B. #o# #. #.# #. #.# #. #.####.C:jmJ## ###.  #..@.).# ... #- #######.######)# #.####. #.# #.# #..<.)C:jUm\ ..# #.# ######† .### #.# # #. #.C:jm##  # #..#  ###.#### #....<C:jq 4.4 (2  Things that are here: _a +0 short sword; a +0 scale mailC:jأ _C:j( ### #.. B. #o# #.C:j #.# #. #.# #. #.####.### ###. #.).).# ... 7.4 (3 #######.######)# #.## #.# #.# #..< ..# #.# ####C:j .### #.# #. #.###  # #...#  ###. #....<C:jC:jC:jC:j  ### #.. B. #.# #. #.# #. #.# #. #.####.# ###.C:j  #...).).# ... #.######)# #. #.# #.# #.. ..# #.#  .### #.# #. #.# # #.# #. #....C:jc C:j *8.4 (1C:j D:j@ ###  #.. B. #.# #. #.# #. #.# #. #.####@######### ###. #..........).).# ...#######.######)# # #.# #.# #. ..# #.# ## .### #.#  #. #.######## #.........#########9D:jD:jD:j M## .B #@# #.####.######### ####..........).).# ..#######.######)#.# #.# #.D:jD:j&40D:jD:j\ D:j M### .B #.# ####.######### ####..........).).# ... Fly ###.#D:j ;1D:j D:j^ D:j! M######## ....?..B #.# #.####.######### ###. Fly ###2D:jT G _Found a scroll of identify.E:j_ ########## #.@...?...B. #.#########. #.# #. E:j i #.# #. #.####.######### ###.#..........).).# ... #######.######)# #.# #.# #.# #.. .# #.# ### E:jE:j%3E:jE:j*E:jIE:j,E:j##..@..?...! B. #.##. #.# #. #.# #. #.####.#..........).).# ... #######.######)# #.#E:jl#.# #.# #..<..# #.# #E:j &0E:j*4.4 (1E:jE:j'Z _Found a smoky blue potion.F:j##...@.?...!. B. #.##. #.# #. #.# #. #.).).# ... #.######)# #.##.# #.# #..<...# #.# #F:j F:j%5F:j)F:j F:j%##....@?...!.( B. #.##. #.# #. #.# #. F:j%#.).).# ... ##.######)# #.##.# #.# #..<.)..# #.# #F:jP5;6F:j6F:j:- _Found 3 poisoned darts.F:j/F:jѼF:j@F:j0F:j|F:j#.#.....@...!.($ B. #.#. #. #.# #. #.# #. #.).).# ... ##F:jw.######)# #.####.#.# #.# #..<.)#..# #.# ######†F:j7&0F:j<*7.4 (1F:j`F:j9 _Found 2 gold pieces.F:j*8.4 (2F:j~F:j. _i - a scroll of identifyF:jYF:jF:jF:jIF:jJF:jBF:jBF:j]F:js  A bombardier beetle comes into view.F:j###.####........@!.($..B. #.###.###. #.# #. #.# #. #.####.### ###. ###...).).# ... ##.# B   bombardier beetle (asleep)#######.######)# #.####.# ##.# #.# #..<.)###...# #.# ######†#.#F:j'50F:j11.4 (3 _F:j" F:jP F:jk F:jD F:j F:j h _A bombardier beetle is nearby!G:j#.##.........@.($..B. #.#.###. #.# #. #.# #.  #.).).# ... ##.#  #.######)# #.####.# ##.# #.# #..<.)###.# G:j=!G:jG:j12.4 (1 _G:jG:jԙ _You see here a smoky blue potion.G:j!*##..#.##.!@($..B.##.#.###.##.# # #. #.# #. #.).).# ... ##.# G:j /G:j/,3 _G:j8G:jQ:G:jW#### ... #.##### #.!.@$..B.# #.#.###.# #.# .# #. #.# .# #. .####.#G:jXo .# .).).# ..... ##.# .######)# ## G:jaG:jb%4G:j/iG:jmT _You see here 3 poisoned darts.G:j ##### #... #.##### #.G:j !.(@..B.# #.#.###.# #.# #.# #. #.# #.# #. ####.# #).).# #..... ##.# .######)# # G:j G:j ,5 _G:j* G:j Q _You see here 2 gold pieces.G:jw )##### #... #.##### #.!.($@.B.# #.#.###.# #.# #.# #. #.# #.# #. .# #.#).).# #..... ##.# .######)# ### G:j UBBG:j8 ,6 _G:jg G:jˍ G:j##### #...  #.#####  #.!.($.@B.#  #.#.###.#  #.# #.# #.#G:j#.# #.# #. .# #.).).# #..... ##.# .######)# ## G:jG:jf-=7G:jG:jI _The bombardier beetle bites you but does no damage.H:jS  You puncture the bombardier beetle!  Your headbutt misses the bombardier beetle.H:juT,8.1 (0.7H:jD\H:jji _The bombardier beetle is heavily wounded.H:j2   You hit the bombardier beetle. You headbutt the bombardier beetle.  The bombardier beetle is almost dead.8H:j08H:j:^ _The bombardier beetle barely misses you.H:j. †You puncture the bombardier beetle!H:j%(H:j'*/69.5H:j1H:j 5U _You kill the bombardier beetle!H:j ##### #... #.##### #.!.($..@.# #.#.###.# H:j H#.# #.# #.# #.# #.# #.#.# #.###.#).).# #.......######)# ### #.#  #.# #.# #.. H:jD H:je 5-60.5 (1.0H:jG H:j{" ~ _You see here a bombardier beetle corpse.H:jv  ##### #...  #.#####  #.!.($.@†.#  #.#.###.#  #.# #.# #.#  #.# #.# #.# ##.# #.###.# ##.).).# #...... ##.##.######)# ### #.####.# ## #.# #.# #..<.)###.#  ..# #.# ######†#.#H:j r-1 _H:jR I:j:4 ##### #... #.##### #.!.($@.†.# #.#.###.# #.# #.# #.# #.# #.# #.##.# #I:j5.###.# ##.).).# #...... ##.##.######)# ### #.####.# ##  #.# #.# #..<.)###.#  ..# #.# ######†#.#I:j>I:j@%2I:jHI:j( ##### #... #.##### #.!.(@..†.# #.#.###.# #.# #.# #.# #.# #.# #.##.# #.###.# ##.).).# #...... ##.##.######)# ### #.####.# ##  #.# #.# #..<.)###.#  ..# #.# ######†#.#I:j2;3I:j7I:j}C@4.5 (2I:jSII:jgK> _You now have 214 gold pieces (gained 2).I:jr ##### #... #.##### #.!.@...†.# #.#.###.# #.# #.# #.# #.# #.# #.# .####.# #.###.# ##.).).# #...... ##.##.######)# ### #.####.# ##  #.# #.# #..<.)###.#  ..# #.# ######†#.#I:j$I:j%*5.5 (1I:jn-I:j`5I:j6*6.5 (2I:j/=I:j@5 _l - 6 poisoned darts (gained 3)I:jN/ ##### #... #.##### #.!@....†.# #.#.###.# #.# #.# #.# #.# #.# #.# #.####.# #.###.# ## #.).).# #.I:j+0&..... ##.##.######)# ### #.####.# ##  #.# #.# #..<.)###.#  ..# #.# ######†#.#I:j>o]7.5 (1I:j ##### #... #.##### #.@.....†.# #.#.###.# #.# #.# #.# #.# #.# #.#  #.####.# #.###.# ##  #I:j:G.).).# #...... ##.#  #.######)# ### #.####.# ##  #.# #.# #..<.)###.#  ..# #.# ######†#.#89.5 (2 _n - a smoky blue potionI:j] I:ja Read which item? Scrolls  H - 3 scrolls of teleportation  J - 3 scrolls of feari - a scroll of identify  T - a scroll of torment  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA I:jvb ( u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff[?] describe selectedJ:jJ:j J:j)sniffy the CutterMinotaurHealth: 59/59 ========================Magic: 8/8========================AC: 6Str: 13#####EV: 10Int: 12#...SH: 0Dex: 12#############.#####XL:  7 Next: 16% Place: Dungeon:4#.........@.....†.#Noise: ---------  Time: 3269.5 (0.0)#.###########.###.#d) +3 short sword#.##.# #.#Throw: 6 javelins (silver) #.##.# #.#Fly #.####.######### #.###.# ##J:j*#..........).).# #...... ##.########.######)# ### #.####.# ###.# #.# #..<.)###.#..# #.# ######†#.#You puncture the bombardier beetle! _You kill the bombardier beetle! _You see here a bombardier beetle corpse. _You now have 214 gold pieces (gained 2). _l - 6 poisoned darts (gained 3) _n - a smoky blue potionJ:j.J:j<3pIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW J:j3Q k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU Potions (select first with !)  f - a green potion  j - an amethyst potion J:j3q l - a blue potion  n - a smoky blue potion  o - a bubbling inky potion  p - a purple potion J:jB4 q - 2 viscous inky potions[?] describe selectedK:j K:j K:jϤ sniffy the CutterMinotaurHealth: 59/59 ========================Magic: 8/8========================AC: 6Str: 13#####EV: 10Int: 12#...SH: 0Dex: 12#############.#####XL:  7 Next: 16% Place: Dungeon:4#.........@.....†.#Noise: ---------  Time: 3269.5 (0.0)#.###########.###.#d) +3 short sword#.##.# #.#Throw: 6 javelins (silver) #.##.# #.#Fly #.####.######### #.###.# ###..........).).# #...... ##.########.######)# ### #.####.# ###.# #.#:j 237m #..<.)###.#..# #.# ######†#.#You puncture the bombardier beetle! _You kill the bombardier beetle! _You see here a bombardier beetle corpse. _You now have 214 gold pieces (gained 2). _l - 6 poisoned darts (gained 3) _n - a smoky blue potionK:j ]  As you read the scroll of identify, it crumbles to dust.K:j^ +70.5 (1K:jɵ K:jG _ _p -> r - a potion of resistanceL:j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? L:j L:jf Adjust which item? Scrolls (go to first with ?)  H - 3 scrolls of teleportation  J - 3 scrolls of fear  T - a scroll of torment  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY L:j8 m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINUN:j#sniffy the CutterMinotaurHealth: 59/59 ========================Magic: 8/8========================AC: 6Str: 13#####EV: 10Int: 12#...SH: 0Dex: 12#############.#####XL:  7 Next: 16% Place: Dungeon:4#.........@.....†.#Noise: ---------  Time: 3270.5 (0.0)#.###########.###.#d) +3 short sword#.##.# #.#Throw: 6 javelins (silver) #.##.# #.#Fly #.####.######### #.###.# ###..........).).# #...... ##.########.######)# ### #.####.# ###.# #.#:j&n39;49m #..<.)###.#..# #.# ######†#.# _l - 6 poisoned darts (gained 3) _n - a smoky blue potionAs you read the scroll of identify, it crumbles to dust. _p -> r - a potion of resistanceAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Okay, then.N:j8D _N:jΊN:jN:jN:j;_n - a smoky blue potion  As you read the scroll of identify, it crumbles to dust. N:jʖ_p -> r - a potion of resistance  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _Unknown command.N:jdz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? N:j>N:jhBoAdjust which item? Potions (go to first with !)  r - a potion of resistance  W - 2 potions of haste  Y - 4 potions of curingU - 2 potions of invisibility N:jB f - a green potion  j - an amethyst potion  l - a blue potion  n - a smoky blue potion  o - a bubbling inky potion  q - 2 viscous inky potionsO:j`O:jsniffy the CutterMinotaurHealth: 59/59 ========================Magic: 8/8========================AC: 6Str: 13#####EV: 10Int: 12#...SH: 0Dex: 12#############.#####XL:  7 Next: 16% Place: Dungeon:4#.........@.....†.#Noise: ---------  Time: 3270.5 (0.0)#.###########.###.#O:jd) +3 short sword#.##.# #.#Throw: 6 javelins (silver) #.##.# #.#Fly #.####.######### #.###.# ###..........).).# #...... ##.########.######)# ### #.####.# ###.# #.# #..<.)###.#..# #.# ######†#.#Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _Okay, then. _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? r - a potion of resistance  Adjust to which letter? (? for menu, Esc to quit)O:jR O:j O:jڤ O:j٧  _Okay, then. _Unknown command.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? r - a potion of resistance  Adjust to which letter? (? for menu, Esc to quit) _V - a potion of resistanceO:j9O:j:O:j;O:j@O:jBO:jKGP _O:jIO:j*JO:jKO:jMO:jQ,O:jSO:jUO:jZX,O:jYO:j[O:j^,O:j_O:jGaO:j cO:jjcO:j5dO:jKfO:jhO:jdhO:j3iO:j'kO:jl,O:jNnO:jt #  #.....@[.# ###########..# O:jt..............†.# # ###########.###.# # #.# #.# # #.# #.# O:ju## #.###.# ## ....).).# #......O:j+u##.# .######)# ### #.####.# O:jSu,#O:j6{# #......@.# #.######.# ......†.# .# .###.# .# #.# #.# .# #.# #.# .# #.###.# .#O:j{ ##).).# #...... .##.# O:j+8.5 (8O:j<*9.5 (9O:j=O:jL  You see here the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut _rCorr}.Q:j2-80.5 (1 _o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}U:jE U:jaF 3U:jZH U:jaJ U:jJ U:jO ,U:jQ U:jQ U:jR U:jNT U:j#V U:jV U:j;W U:jX U:juZ U:jZ U:jp[ U:j\ U:j,_ U:j_ U:j9` U:ja U:jb U:jQc U:jc U:je U:jZg U:jg U:jh U:jl U:jUn U:jn U:jo U:jy U:jV| ,U:jw} U:j> U:j݆ ,U:j U:j U:jr U:j U:j U:j% U:j U:j U:jؕ U:j P  There is a stone staircase leading up here.U:j U:jŜ  _U:j U:jU U:jb ,U:j U:j0  Items here: )))))) [[ ÷÷.U:j U:j  _U:jȳ U:j U:j U:jo U:j U:j- U:j U:jZ U:j U:j U:j U:j` U:j U:j U:jb ,U:j U:j U:j U:j U:j U:jt g  You see here a hobgoblin skeleton.U:j U:j  _U:j2 U:j0 U:je U:j U:j U:j U:j U:j# U:j U:j| U:j! U:j U:jN U:j U:j- U:j U:j U:j U:j  # #........##.## # #####.####.#.## # #..<.)###.# # ######÷#.## ###÷## ######### #.# ........# #.# #######.#####. #....<.... 305.5 (25.0)  #..)###≈≈≈  #.))##..∩≈#   #..)...≈≈≈# ! #..####...#  ..... ##...#     #####. #....# .#    #. #...## .#   :j m #.###...####.#   U:j- U:j. +6.5 (26U:j< U:j? \ _Found a potion of moonshine.V:j3V:jV:j V:jV:j>,V:jnV:j,V:j;V:juV:jV:jTV:jV:jfV:jV:jV:j V:j V:jSWater V:jqV:jNV:j>V:jV:j#[  There is an entrance to Befrar's Armour Boutique here.V:j&V:jW'DWater _V:jZ*V:j-V:j0V:j1(V:j5V:j6V:j:,V:j<V:j:@V:jC,V:j5FV:j:IV:jK,V:jMV:j1P$  Things that are here:V:jSc  a +0 dagger; a goblin skeletonV:jVV:jW _V:jfcV:jjV:j o,V:jqV:j;xV:jS|,V:j~V:jVV:jV:jKV:jV:joV:jV:jV:j V:jV:jBV:jiV:jp,V:jKV:jV:j,V:jV:jV:j #. #.######### #.#  # #. #.........# #.#  #. #########.#####.## ###[## #....<...... #..... #..)###≈≈≈##V:j  #..... #.))##..∩≈#  #?.... #..)...≈≈≈#  ##.....######..####...#  .......@.......# ##...# 25.5 (19 ###...########.# #....#  V:j##. #.# #...##  # #.###...### #.........[ ###....>### V:j#.#..## #.#..## #.#...#V:jV:j+6.5 (20V:jV:j) _Found a chain mail.W:jerW:j sW:jMtW:j0wW:jyW:j|zW:j,W:jsW:jW:jCW:jIW:jW:jW:jlW:j ..# #.# ##### .### ####.# #. ..##.#########  # #.##.........#  #.##########.# ###[### #....<. W:jYw#.....# #..)###W:jʧ W:jC#.....# #.))##.W:j W:j#@....# #..)...W:j ###.....######..####W:jQ .................# ##W:jʪq#####...########.# #.W:j>##.## #.# #.W:jP#.# #.###.W:j/ W:jAP#.# #.....W:j/ W:jҬP#.# ###...W:j/ W:j|0#. #.#.W:j/ W:jˮW:jW:j31.5 (5W:j.0)W:jXW:jd#2.5 (6W:jW:jP W:jW:j _i - a scroll of identifyW:jW:j eRead which item? Scrolls  H - 3 scrolls of teleportation  J - 3 scrolls of feari - a scroll of identify  T - a scroll of torment  c - a scroll labelled LEOFIULITE W:ja  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff[?] describe selectedW:j W:j W:j h..# #.# ##### sniffy the Cutter.### ####.#Minotaur#. ..##.#########Health: 59/59 ========================# #.##.........#Magic: 8/8========================#.##########.### AC: 6Str: 13###[### #....<. EV: 10Int: 12#.....# #..)### SH: 0Dex: 12W:j '#.....# #.))##. XL:  7 Next: 16% Place: Dungeon:4#@....# #..)... Noise: ---------  Time: 3332.5 (0.0)###.....######..#### d) +3 short sword.................# ## Throw: 6 javelins (silver) #####...########.# #. Fly ##.###.# #.#.##.###. #.##..... #.####...W:j & #.#.#.  _Found a potion of moonshine. _There is an entrance to Befrar's Armour Boutique here.  Things that are here: W:jE x_a +0 dagger; a goblin skeleton _Found a chain mail. _i - a scroll of identifyW:j W:j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG W:j<  v - a scroll labelled RUYGGYHINU Potions (select first with !)  f - a green potion  j - an amethyst potion  l - a blue potion  n - a smoky blue potion  o - a bubbling inky potion  q - 2 viscous inky potions[?] describe selectedX:j { X:j X:j ..# #.# ##### sniffy the Cutter.### ####.#Minotaur#. ..##.#########Health: 59/59 ========================# #.##.........#Magic: 8/8========================#.##########.### AC: 6Str: 13X:j ###[### #....<. EV: 10Int: 12#.....# #..)### SH: 0Dex: 12#.....# #.))##. XL:  7 Next: 16% Place: Dungeon:4#@....# #..)... Noise: ---------  Time: 3332.5 (0.0)###.....######..#### d) +3 short swordX:j .................# ## Throw: 6 javelins (silver) #####...########.# #. Fly X:j ##.###.# #.#.##.###.X:j+  #.##..... #.####...X:j_ j #.#.#.  X:j _Found a potion of moonshine. _There is an entrance to Befrar's Armour Boutique here.  Things that are here: _a +0 dagger; a goblin skeleton _Found a chain mail. X:j _i - a scroll of identifyX:j ]  As you read the scroll of identify, it crumbles to dust.X:js *3.5 (1X:jV X:j\ a _q -> w - 2 potions of heal woundsY:jzz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Y:jwY:j~AAdjust which item? Potions (go to first with !)  w - 2 potions of heal wounds  V - a potion of resistance  W - 2 potions of haste  Y - 4 potions of curingU - 2 potions of invisibility  f - a green potion  j - an amethyst potion  l - a blue potion  n - a smoky blue potion  o - a bubbling inky potionY:jNUY:jg..# #.# ##### sniffy the Cutter.### ####.#Minotaur#. ..##.#########Health: 59/59 ========================Y:jPh;# #.##.........#Magic: 8/8========================#.##########.### AC: 6Str: 13###[### #....<. EV: 10Int: 12#.....# #..)### SH: 0Y:j~h.Dex: 12Y:jh1#.....# #.))##. XL:  7 Next: 16% Place: Dungeon:4#@....# #..)... Noise: ---------  Time: 3333.5 (0.0)Y:jh###.....######..#### d) +3 short swordY:ji.................# ## Throw: 6 javelins (silver) Y:j=i;#####...########.# #. Fly ##.###.# #.Y:j~i#.##.###. #.##..... Y:ji#.####... #.#.#.  Y:jj_i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _q -> w - 2 potions of heal woundsAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? w - 2 potions of heal wounds  Adjust to which letter? (? for menu, Esc to quit)Y:jGjY:j Y:j Y:jQ Y:j   As you read the scroll of identify, it crumbles to dust. _q -> w - 2 potions of heal wounds(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? w - 2 potions of heal wounds  Y:ju Adjust to which letter? (? for menu, Esc to quit) _X - 2 potions of heal woundsZ:je_Z:j: _Z:j,Z:jZ:j Z:jZ:jZ:jZ:jZ:jnZ:jZ:j'Z:jZ:j;Z:j Z:j.Z:jZ:jvZ:jc Z:jy Z:j Z:j Z:jZ:jZ:jEZ:j%Z:jZ:j #.# #.#  ..# #.# .### ####.#  #. ..##.####### # #.##.......#####. #.#########......### ###[### #.Z:ji#..>....# #.....# # #.....# #41.5 (8 #.# #.....# #. #.####.....######. #................#######...######## ##.## # #.# #Z:j #.# # #.# #Z:j$Z:j^%*2.5 (9Z:j-Z:j1; _Found a stone staircase leading down.Z:j>Z:j4AShopping list: 6 items, total cost 1895 gold pieces  a - [D:2] 22 gold a scroll of identifyb - [D:2] 44 gold a scroll of amnesia (unknown)  c - [D:2] 44 gold a scroll of immolation (unknown)  d - [D:2] 44 gold a scroll of vulnerability (unknown)  e - [D:4] 224 gold a +2 leather armour of poison resistance Z:jA f - [D:4] 1517 gold +2 pearl dragon scales You have 214 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exit\:j\:jQ\:j3J#.# #.#sniffy the Cutter..# #.#Minotaur.### ####.#Health: 59/59 ========================#. ..##.###### Magic: 8/8========================# # #.##....... AC: 6Str: 13#####.#.######### EV: 10Int: 12......### ###[### #. SH: 0Dex: 12#..>....# #.....# #. XL:  7 Next: 16% Place: Dungeon:4\:j #@# #.....# #. Noise: ---------  Time: 3342.5 (0.0)#.# #.....# #. d) +3 short sword#.####.....######. Throw: 6 javelins (silver) #................. Fly #######...##########.### #.## #.## #.##\:j4  _q -> w - 2 potions of heal woundsAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? w - 2 potions of heal wounds  Adjust to which letter? (? for menu, Esc to quit) \:j__X - 2 potions of heal wounds _Found a stone staircase leading down.\:j˦\:j\:j\:jM\:j=7 3\:j7 \:jF: \:j< \:j@ B\:jYB \:jB \:jC \:jE \:jH \:jhH \:jI \:jJ \:jL \:jtM \:jM \:jP \:jR \:j S \:jS \:jU \:j;X \:jX \:jY \:jJ\ R  There is a stone staircase leading down here.\:j^ \:j_  _\:j` \:ja \:jc e  You encounter a hound.\:jj ######.######) ### #.# #. ... ..# #. #.# .### ####.# #.##. ..##\:jyj .#. #.## #.##.#....######.# #.###h...........### ###[###.##@.>....# #.....#.##..#.# #.....#.##..#.# #.....#\:jj |.##..#.####.....#.........\:jj #.# #######...## h   hound (asleep)#.# ##.###.# #.#\:jk 3 #.#\:js +9.5 (7\:jet 250.5 (8 _\:j \:j ]:j #..........).####.###### ### #.# # ... ..# # #.# .### #### # #.##. ..## #.#. #.## #.##....######.# #..h.....@.....### ###[#.#....##..>....# #.....#.#B #.##..#.# #.....# #.##..#.# #..... #.##..#.#### #.#####.......... #.# #######...#[39;49]:j>m B   clockroach (wandering, warded) #.##.###.# #.#]:jW8B.]:j]:j*1.5 (1]:j,]:j[ _You encounter a clockroach.^:j\R #.).#. #..# ### #.# .# ... ..# . #.# .### # #. #.##. .. #.#.# #.## #.#....######.# #.#.h.### ###[#.#...B##..>....# #^:j #.#.# #.##..#.# ## #. #.##..#.# ## #.##..#.#### #.##### #.# #... #.# ##.  #.# #.#^:jn `BB^:jD-=2^:j$^:jW _The clockroach barely misses you.^:j~<  You hit the clockroach.^:jP,3.2 (0.7^:j^:jΈ8 _The clockroach is lightly wounded.^:j....# ##.#.#.###.##..#.# ## #.#.# #.##..#.# #.#.# #.##..#.###a:jk 72.4 (14.0)  You now have enough gold to buy a +2 leather armour of poison resistance on  this level.  You can access your shopping list by pressing '$'.a:jlE-3.4 (15a:jra:jv? _You now have 225 gold pieces (gained 11).b:jP_b:jb:j`b:j,b:j,b:jb:j3b:jb:jeb:jb:jb:jb:jb:job:jWb:jb:jb:jb:j!b:j,b:jb:jeb:j^b:jb:jeb:jb:jb:j\b:jb:jb:jb:jb:jcb:j%b:jb:jb:jVN _You now have 237 gold pieces (gained 12).b:jb:j?b:jxb:jb:j@b:jb:jbb:jb:jb:j|b:j7b:j`b:jb:j9b:jb:jb:j-b:jb:jb:jb:jb:jMb:j{b:jb:jT b:j b:j!b:j#b:j=$b:j$b:j%b:j',b:j'b:j(b:j)b:j**b:j*b:j+b:jj-b:j-b:jT.b:j3nb:j5b:j)6b:j6b:j(8b:j:b:jx:b:j:b:jL<b:j=b:jQ>b:j>b:j?b:juAb:jAb:jBb:jCb:jE,b:jFb:jJb:jS,b:jTb:j(Wb:jY,b:j[b:j]b:jN`b:j`b:jab:jdb:jgb:jhb:jhb:jjb:j:mb:jmb:jnb:jrb:jsb:jtb:jxM _You now have 241 gold pieces (gained 4).b:j{b:j|b:j}b:jb:jځb:j-b:j̃b:jb:jهb:j b:jXb:jb:jۍb:j"b:jb:jb:j}b:j]b:jb:jb:j,b:jb:jGb:jb:jkb:jb:jWt ...#####.#.# b:jh##.# #.#.#####.  #.## #.........  #..## #......... #...###....##### ##...........# #............# ##.....##....# ##@...##.....#  #....##.........b:jW.......#......###..................#.##?......#..#.#....# ###.....#.....####b:j  #.....#...#.. ####..#  You pick up a parchment of Dimensional Bullseye and begin reading...b:jWY417.4 (448.4 (45b:jb:jM _You add the spell Dimensional Bullseye to your library.b:jt Ib:j_ b:j9 b:j b:j ,b:j ,b:jx b:j% b:jP5 b:j7 b:j< x _H - 4 scrolls of teleportation (gained 1)b:j= b:j= b:j=> b:j@ b:jAB b:jB ,b:jD b:jE b:j?F b:jF b:jH b:j~I ,b:jI b:jK b:jM ,b:jM b:jN b:jO b:jP b:jP b:jQ b:jS b:jU ,b:jW b:jX b:jX b:j[ N _You now have 258 gold pieces (gained 17).b:j ] b:je] b:j] b:jc_ b:j` ,b:j5a b:jb b:jd ,b:jd b:je b:jEg b:jg b:jg b:ji b:jo ,b:jqq b:jq b:j?t ,b:jt b:jx Bb:j2y b:j| ,b:j} b:jā M _You now have 267 gold pieces (gained 9).b:j b:j b:jM ,b:jnj b:j( b:j+ ,b:j ,b:j b:jP b:j b:j b:jQ b:j b:jt b:j b:jכ b:j] ,b:jԝ b:j b:jǠ ,b:jE ,b:j ,b:j# b:j b:j b:jV b:jƧ b:j b:j b:j) b:jɫ b:j b:j ,b:j b:j& b:j( b:j b:j b:jJ b:j Bb:j b:j ,b:j Bb:j\ #..###....##.......#..#.......#......##...........#.##.......#..#.#...####.....#.....## #.# #.....#...#..#.## ####..# #...### ..# #.#@..# ..# #...#.# . b:j# #####.#  # b:j -59.4 (41b:jt ,60.4 (42b:j b:j/ _p - a +6 ring of strengthd:jPd:jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a ring of flight (worn)  k - a +4 ring of slaying (worn)j - a ring of positive energy  n - a ring of protection from fire  d:jHnp - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip f:jwf:j f:j)#..###....##....... sniffy the Cutter#..#.......#......# Minotaur#.................. Health: 59/59 ========================#.##.......#..#.#.. Magic: 8/8========================f:j#.####.....#.....## AC: 6Str: 13#.# #.....#...#.. EV: 10Int: 12##.## ####..#SH: 0Dex: 12#...### ..#XL:  7 Next: 28% Place: Dungeon:4#.#@..# ..#f:j7Noise: ---------  Time: 3460.4 (0.0)#...#.# .d) +3 short sword#####.#Throw: 6 javelins (silver) #f:jFly You pick up a parchment of Dimensional Bullseye and begin reading... _You add the spell Dimensional Bullseye to your library. _H - 4 scrolls of teleportation (gained 1) _You now have 258 gold pieces (gained 17). _You now have 267 gold pieces (gained 9). _p - a +6 ring of strengthf:j,  To do this, you must remove one of the following items:(? for menu, Esc to cancel)f:j-< or h - a ring of flight; > or k - a +4 ring of slayingf:jn/  You remove your ring of flight. You float gracefully downwards.  You feel stronger.f:jx0 %9f:j0 11.4 (1f:j5 f:jK8 6 _p - a +6 ring of strength (worn)g:j g:j%sGear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +3 short sword (weapon)  a - a +1 daggerm - a +0 rapier g:jd&Missiles (go to first with ()  c - 6 silver javelins (quivered)  e - a throwing netg - 6 stones  l - 6 poisoned darts Armour (go to first with [)  f - a +0 ring mail (worn)  i - a +0 pair of gloves (worn)b - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=) g:j& k - a +4 ring of slaying (worn)  p - a +6 ring of strength (worn)h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fireg:j p - a +6 ring of strength (worn). A ring that increases the strength of its wearer. It affects your strength (+6). If you remove this ring: Your EV would decrease by 0.4 (11.1 -> 10.7). Your spell failure would worsen by up to 9% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (r)emove, (d)rop, (=)adjust, or (i)nscribe.h:jX  (? for menu, Esc to cancel)< or h - a ring of flight; > or k - a +4 ring of slaying  You remove your ring of flight. You float gracefully downwards.  You feel stronger. _p - a +6 ring of strength (worn)  Adjust to which letter? (? for menu, Esc to quit)h:j),h:j1h:j7y#..###....##....... sniffy the Cutter#..#.......#......# Minotaur#.................. Health: 59/59 ========================#.##.......#..#.#.. Magic: 8/8========================#.####.....#.....## AC: 6h:j8tStr: 19#.# #.....#...#.. EV: 11Int: 12##.## ####..#SH: 0Dex: 12#...### ..#XL:  7 Next: 28% Place: Dungeon:4#.#@..# ..#Noise: ---------  Time: 3461.4 (0.0)#...#.# .d) +3 short sword#####.#h:j(9Throw: 6 javelins (silver) #(? for menu, Esc to cancel)< or h - a ring of flight; > or k - a +4 ring of slaying  You remove your ring of flight. You float gracefully downwards.  You feel stronger. h:je9_p - a +6 ring of strength (worn)  Adjust to which letter? (? for menu, Esc to quit)h:j?h:j?h:jWDh:jGx _c - a +6 ring of strength (worn); p - 6 silver javelins (quivered)h:jdh:jiGear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +3 short sword (weapon)  a - a +1 daggerm - a +0 rapier Missiles (go to first with ()  e - a throwing netg - 6 stones  l - 6 poisoned darts  p - 6 silver javelins (quivered) Armour (go to first with [) h:jl+ f - a +0 ring mail (worn)  i - a +0 pair of gloves (worn)b - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  k - a +4 ring of slaying (worn)h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fireh:j6 5h:j 4k - a +4 ring of slaying (worn). A ring that increases the wearer's accuracy and damage with ranged weapons and melee attacks. It affects your accuracy and damage with ranged weapons and melee (+4). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Slay+4} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.” h:jV c -Thomas Huxley (r)emove, (d)rop, (=)adjust, or (i)nscribe.i:jK  You remove your ring of flight. You float gracefully downwards.  i:j`You feel stronger. _p - a +6 ring of strength (worn)  i:jxAdjust to which letter? (? for menu, Esc to quit) _c - a +6 ring of strength (worn); p - 6 silver javelins (quivered)  Adjust to which letter? (? for menu, Esc to quit)i:ji:ji:j#..###....##....... sniffy the Cutter#..#.......#......# Minotaur#.................. Health: 59/59 ========================#.##.......#..#.#.. Magic: 8/8========================#.####.....#.....## AC: 6Str: 19#.# #.....#...#.. EV: 11Int: 12##.## ####..#SH: 0Dex: 12#...### ..#i:j+9XL:  7 Next: 28% Place: Dungeon:4#.#@..# ..#Noise: ---------  Time: 3461.4 (0.0)#...#.# .d) +3 short sword#####.#Throw: 6 javelins (silver) #You remove your ring of flight. You float gracefully downwards.  You feel stronger. _p - a +6 ring of strength (worn)  Adjust to which letter? (? for menu, Esc to quit) _c - a +6 ring of strength (worn); p - 6 silver javelins (quivered)  Adjust to which letter? (? for menu, Esc to quit)i:j(i:ji:jz _b - a +4 ring of slaying (worn); k - a +0 robei:j1_i:ji:jf _i:j<i:j~i:ji:ji:jRi:ji:ji:jW,i:ji:ji:ji:j3i:j,i:j i:j i:j? i:j i:j i:j i:j9 i:j i:j} #...### ..# #.#...# ..# #...#.# . #####.#i:j  #.# #.# #.#  #.#  #@# 8.4 (7 #...[....  ########. i:j i:j +9.4 (8i:j i:j ) _Found a chain mail.j:jTlj:jKmj:jnj:jhrj:jvvj:jBwj:jl{Bj:j|j:jTj:jBj:jp  You see here a +0 chain mail. _j:jBj:jӟj:j}#.#...# ..# #...#.# .<.## #####.# ....##.#.# .......#.# .....#.#.# .......#.# .....##.######...##...[..@...#75.4 (6########...#  #### j:jj:j#+6.4 (7j:j}j:jb9 _Found a stone staircase leading up.k:j> k:je? ,k:j@ k:j$C k:jE k:jF k:jTG k:jSI k:jHL k:jL k:jR Xk:jR k:jU k:jW ,k:jX k:jZ k:j] ,k:j^ k:j_ k:ja ,k:j.# ##..#. ## #.#..#  #..#.# ..# #.#.. #  #..#.## #.# ##.#.###..  #...<.###.# ##....... q:jty #.#....##.###......#  #.#......!...#  #.......#.###..@...#4.6 (1  #..........###.....#  #.......#..........###...####.######.## [......# #.# #.# ####...# #.. ..###### #### ###q:jUA5.6 (2q:j q:j; _Found a stone staircase leading down.q:jrrIq:jsq:jyBq:jM#.#......#### #.. ....#...#.. ...> ##..#. ##  ..# #.#.. ##.## #.# ##.#.###....<.###.# ##.........q:j̀##.###...#..........#.###.......###....  #.......#..........###q:j+6.6 (1q:j+7.6 (2q:jYq:jX _p - a viscous red potionq:j q:j 3q:j q:j< Bq:j q:j q:jd q:j# q:j q:jT q:j q:j\ q:j q:j_ l##.....# ##......... .... #......#####... ................## .........•.# .#.....#### #..#.# .#...#.. ...>.# .#. ## #.#..### q:j .#.# ..# #.###10.6 (3 .#.## #.# ##.#.###..... ..<.###.# ##.........### #....##.###......###.# #................# ......#.###......# .........###.....# ......#..........# #...####.######.##q:j q:j +1.6 (4q:j q:j + _Found 2 flux baubles.r:j" .##......... .... ..######... ...........###..#.#........•.#.#.....#### #..#.#r:j֪ :.#...#.. ...>.#.#. ## #.#..####.#.# ..# #.#.....### ..#.## #.# ##.#@###..... ...<.###.# ##.........### .#....##.###......###.# .#................# .#.###......#....###.....##..........# ##...####.######.## .....# #.# #.r:j۱ r:j +2.6 (1r:j r:j( r:j  .#####.........###..#.#..•....#### #..##.. ...> ## #.#..####r:j d# ..# #.#.....#### #.# ##.#.###......<.###.# ##...@.....### .#....##.###......###.# ...... #.# ##...# #.. ..#r:j r:j\ &3r:jQ r:j r:j2 3..........###..#.#•.#.#.....#### #..#.#.#...#.. ...>.# #..#. ## #.#..#### #..#.# ..# #.#.....### #..#.## #.# ##.#.###..... #...<.###.# ##.........### #.#....##.####.# #.#..........# #.#.###......# #....##r:j 3 )#.....# ##..........# ###...####.######## ......# #.# #. ###...# #.. ..#  ##### #### ###r:j: r:j: &4r:j@ r:jA r:jͲ  #..#.#•....#### #..##.. ...> #..#. ## #.#..##### .....#### #.# ##.#.###......<.###.# ##.........####....##.###......###.# ...... ......#.###...###.#r:j ##r:j r:jS &5r:jO r:j3 s:j/p2 ...#### #..##.. ...> #..#. ## #.#..##### .....#### #.# ##.#.###......<.###.# ##.........####....##.###......###.# ...... ......#.###...####.....#.s:j#ts:ju&6s:j}s:jN#...#.. ...>.# #. ## #.#..#### ..#.# ..# #.#.....### ..#.## #.# ##.#.###..... ...<.###.# ##.........### .#....##.###......###.# .#................# .......#.###s:j# ..# .#..........# #...####.######.## .....# #.# #.# ##...# #.. ..#  ##### #### ### s:jbs:j,&7s:j$s:js:jr  ## #.#..##### .....#### #.# ##.#.###......<.###.# ##.........### .#....##.###......###.# ...... ......#.###...###s:js(#..... ##...####.######.# .....# #.# #.# s:jys:jUz&8s:j s:js:jh# .....#### #.# ##.#.###......<.###.# ##.........### .#....##.###......###.# ...... ......#.###...####..... ##...####.######@## .....# #.# #.# ##. .  ##### #### ### s:js:jk&9s:js:js:j\ # #.# ##.#.###......<.###.# ##.........### .#....##.###......###.# ...... ......#.###....###.#..........# ##...####.######.## .....# #.# #@# ##.......  ##### ######### 20s:j s:j7 s:j #...<.###.# ##.........### #.#....##.###......###.# s:jھ #.#................# #.#.###......# #....###.....# s:j @##..........# s:j C###...####.######.## s:j; ......# #.######.# ###...# #......@.# s:jZ | ##### ##########s:j s:j1 &1s:j s:jV t:jyt:j3t:jXt:jnt:jbBt:j,t:j>,t:jqt:jt:jp,t:j3t:jnt:jt:jt:j,t:jbXt:jk,t:jt:jt:j¦t:jCt:j&,t:jt:jղt:jt:jt:j ............## ....•.# ...#### #..#.# .#.. ...>.#  ## #.#..####  ..# #.#.....######## # #.# ##.#.###......... ###.# ##.........### .##.###......###@# 32.6 (11.0) .............# #.# ..#.###......# #.# t:j.....###.....# #.# ..#..........# #.# ####.######.## #.# # #.######.# #.# # #........# #)# # ##########t:jMt:j,3.6 (12t:jt:j$ _Found a sling.t:jE t:j 3t:j` t:j t:jP t:j^ ,t:j& t:j* t:j t:jQ t:j t:jM t:j! t:j[ t:j t:j t:j t:j t:jz t:j ,t:j\ t:j t:j t:j t:j t:jR t:j t:j i  You encounter a hobgoblin.t:jp  ...... #g.#.## #..#..•.# #..# t:j +#..#.# ..## ...>.# ... .#..#### #.# t:jd <.#.....########.# #.........########...###.#  #.#...# #.# .....# #.# g   hobgoblin (asleep) t:j .....# #.###.## #.#t:j 2##.# #.t:j "#t:j 241.6 (8.0)t:j 22.6 (9 _t:j4 t:j u:j^u:ju:ju:j ` _A hobgoblin is nearby!u:j AM # ...w. .... #... g.# ...•#..# #..##..## ...>.# ...#### ....######## #.#.###..............######### .....###.#w   dart slug (asleep)ww3.6 (1 _You encounter a dart slug.u:jũ G #### # ...w. .... #... g.# ...• .. #..##..###.... ...>.# #.........#### u:j\ ....######## #.#.###..............########## .....u:jë D.wu:j u:jc &4u:j1 u:jҺ v:j^ #### # ..... .... #... gw.# ...• . #..#### ...>.# #.@.......#### ##.###........########. v:j#.#.###..............##########v:jB ggv:j?The hobgoblin shouts!v:j .gThe dart slug launches a dart at you.v:jv:j 0===5v:jMv:j@ _The slug dart hits you but does no damage.v:j%...##^ ##### # ..... .... #... .w.#g ...• .. #..####.... ...>.# .....#### ##.###.......########.. #.#.###..........v:js&P....##########v:j(D.wv:j(F.gv:j.v:j/0---6v:j\4v:jX6v:jnr †You puncture the hobgoblin!v:jlw(v:jzW=--7.3 (0.7v:jNv:jM _You kill the hobgoblin!v:j@ .##...##^ ##### # ..... .... #... ..#w# ...• #..####.... ...>.# .........#### ##.###........########.. #.#.###..............##########8.3 (1.0v:j6 _The dart slug barely misses you. _You see here a hobgoblin corpse.v:j  You hit the dart slug. Your headbutt misses the dart slug.v:j 9.0 (0.7 _The dart slug is moderately wounded.v:j g .  You hit the dart slug. You headbutt the dart slug.v:jz (v:je &7v:j1 c _You kill the dart slug!w:jf{w:j|9sniffy the Cutter (Minotaur Enchanter)Turns: 3599, Time: 00:06:27 Health: 59/59AC:  6 Str: 19 XL: 7 Next: 29% Magic: 8/8EV: 11 Int: 12 God: Gold: 267w:j}+SH:  0 Dex: 12 Spells: 6/8 levels left rFire . . . (100%) d - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .w:j ~(100%) i - +0 pair of gloves SInv .(no boots) Will .....(no amulet) Stlth +b - +4 ring of slaying w:je~UHPRegen 0.29/turnc - +6 ring of strength MPRegen 0.11/turn %: no passive effects @: no status effects w:j~RA: horns 2, retaliatory headbuttx:j=x:jHL#....##sniffy the Cutter#...##Minotaur#^..Health: 59/59 ========================x:j`Ig#...Magic: 8/8========================##### #...AC: 6Str: 19 ........ ....x:jIEV: 11Int: 12 #...#..#x:jIfSH: 0Dex: 12 ....##x:j(JB#..#XL:  7 Next: 29% Place: Dungeon:4 ...•.##.@# ..Noise: =--------  Time: 3549.7 (0.0) #..#.##..###....x:jTJd) +3 short sword ...>.##.........x:jJThrow: 6 javelins (silver) #.#..#### ##.###.... #.#.....########.# .. #.#.###..........# .........######### x:jJ.....###.# .....# #.# _The dart slug barely misses you. x:jK_You see here a hobgoblin corpse.  You hit the dart slug. Your headbutt misses the dart slug. x:j0K_The dart slug is moderately wounded.You hit the dart slug. You headbutt the dart slug. _You kill the dart slug!x:jMx:jQx:jSx:jx:jҝ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.2   3.5  +2   i - Spellcasting   1.3   4.0  -4  x:j*G         b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4  x:js c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3      x:j~    d + Short Blades 6.1   5.9  +1      x:j' e - Long Blades   4.0   0.7  +2              f + Armour3.1   2.8  +2      g + Dodging3.8   3.4  +1      h + Stealth2.6   3.6  -1                  x:ju!            x:jȠ                x:j#        The relative cost of raising each skill is in cyan.  x:jOSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  x:jg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsx:jx:jx:j2x:j #....##sniffy the Cutter#...##Minotaur#^..Health: 59/59 ========================#...Magic: 8/8========================##### #...AC: 6Str: 19 ........ ....EV: 11x:jX Int: 12 #...#..#SH: 0Dex: 12 ....###..#XL:  7 Next: 29% Place: Dungeon:4 ...•.##.@# ..Noise: =--------  Time: 3549.7 (0.0) #..#.##..###....x:j d) +3 short sword ...>.##.........x:j Throw: 6 javelins (silver) #.#..#### ##.###.... x:j #.#.....########.# .. #.#.###..........# .........######### .....###.# .....# #.# _The dart slug barely misses you. _You see here a hobgoblin corpse.  You hit the dart slug. Your headbutt misses the dart slug. _The dart slug is moderately wounded.You hit the dart slug. You headbutt the dart slug. _You kill the dart slug!x:j Qx:jR) x:j) ,x:j5, x:j- x:j. x:jI3 Xx:j3 x:j4 x:j6 ,x:jH7 x:j8 x:j<: ,x:j: x:j< x:jP> ,x:j> x:j@ x:jA ,x:j^B x:jC x:jD x:j$E x:jE x:j'G x:jJH x:jH x:jH x:jJ x:j8L x:j]M ,x:jN x:jHP ,x:j)Q x:jR x:j1307.1z:jCz:j FM _You kill the endoplasm!z:j!z:j"z:j+^ _No target in view!z:jӋ Iz:j. z:j z:j̔ | _z:j z:jg z:jŗ z:j z:jy z:j z:j; z:jv z:j< z:j z:jB z:jo z:j2 z:j z:jZ ,z:j9 z:j; Bz:j z:j z:j   You encounter an endoplasm......######### #....#### .###.# #.#### .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# ## #.# #.# # #.# #.#  #)# #@# - # .j......#  #########  j   endoplasm (asleep) 77.1 (10.0).jz:j Rjz:jO M-8.1 (11 _z:j z:jI {:jĀ###.# #.#### .# #.# #.# .# #.# #.#.# #.# #.#.# #.# #.## #.# #.# .# #.# #.# {:j>.# #)# ########.## ...j...@.# ##########{:j.j{:jQ{:j19.1 (1.0){:j {:j;{:j# k.###.# #.####.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.# #.## #.# #.# #.# #.# #.#.# #)##.##.j.@..##.j{:j"% {:j& '80{:j* {:j- {:j  You hit the endoplasm.  The endoplasm is severely wounded.{:j a7-=8 (0.7{:j {:ja - _The endoplasm hits you.{:j K .  You hit the endoplasm.{:j` & {:j (1.5{:j {:j M _You kill the endoplasm!{:j^r {:jr {:j$w {:jy H _No target in view!{:j) {:j {:ja {:j H _No target in view!{:jo^ {:jx | _No target in view!{:j {:j {:j {:j H _No target in view!{:jG {:jG {:jM {:jO H _No target in view!{:jN {:j {:jV {:j C _No target in view!{:jcC Q{:j.{:jǢ{:j{:j{:j _8-{:j{:j{:jY{:jի{:j{:jP{:j{:j{:jK9={:j{:j{:j{:j{:j{:j{:j{:j{:jX{:j{:jǻ,{:jL{:jͽ{:j9={:j{:j{:j{:j,{:j {:j{:jB{:j{:j6{:j{:j>B{:j{:j"{:j{:j~{:j{:j{:j{:j{:jq{:j{:j/{:j{:j{:jU{:j{:j{:j{:j{:j-{:j{:j< _ You see here a +0 sling.{:jD{:j* _{:j{:jV{:j{:jc{:jH{:j {:j* {:jc {:j {:j\{:j{:j{:j{:j{:jq{:j{:jP{:jo{:je{:j{:j^{:j{:j{:j{:j/{:j1B{:j+3{:j4{:jC5{:j5{:j:X{:j;<{:j+>,{:j"?|:jR  There is a stone staircase leading down here.|:j|:jK _|:j'B|:j|:j|:j|:j|:jU|:j X|:j#B|:j%|:j'|:j:(|:jn)|:j)+|:j-|:j-|:j.|:j_0|:j2|:j@3|:j4|:j8|:j ;,|:jC<|:j>|:j9@|:j@|:jA|:jD|:jF|:jF|:jG|:jJ|:jL,|:jM|:j'P|:jR|:jWR|:juS|:jWU|:jW|:jQW|:j!X|:j>\|:j^,|:j[c|:jd|:jf,|:jg|:ji|:jk|:j)l|:jOm|:jn|:j:p|:jp|:jq|:jr|:jt|:jt|:jsu|:jv|:jdx|:jx|:jgy|:jz|:j||:j||:jw}|:j|:j|:jր|:ja|:j|:j|:j|:j`|:jT|:j(e  You encounter a jelly.|:j #.#.#.# #.# ##.# #.#.#.##.# ##########.#.#.# #.#........#.# #.# ####.......#.# ##. .....#####.#.# j#### |:j`l.###.# #.#.#####..... .# #.## #.........##### .# #..## #......@......#- .###...###....#..# .##...........# #..# .#............# #..# .##.....##....## #..# .###....##.....######..########## j   jelly (asleep) |:j.###....##....................... .#.......#......#####...#### #### ........................##|:j1634.5 (53.0)|:jM-5.5 (54 _|:j#|:jK}:j#.#.#.# #.# #######..#.#.#.# #.# ##.# #.#.#.# #.##.# #########.#.#.# .#}:jT#.# ....#.# .# #.# ###.......#.# .# #. ....#####.#.# j###### ###.# #.#.#####....... # #.## #.......@.##### # #..## #.............# }:j-###...###....#######..# #...# #..# #............#  ##.....##....## #..# ###....##.....######..########### ###....##........................ #######...#### #####}:j}:j16.5 (1.0)}:j{}:j$}:j7#.#.#.# #.#####...........#.#.#.# #.# #######..#.#.#.# #.# ##.# #.#.#.# #.# #.# ########.#.#.# #.# #.# ...#.# #.# #.# }:j##.......#.#.###.# #. ...#####.#.#....j########.# #.#.#####@.......  #.## #.#######  #..## #.............# ###....#######..#. ............# #..# .....##....## #..#....##.....######..############ ##....##...................}:j&jj=7 _The jelly hits you but does no damage.}:j  You puncture the jelly! Your hands burn!  The jelly is moderately wounded.6}:j 9--8.2 (0.7}:jf R _The jelly hits you but does no damage.~:j   You hit the jelly but do no damage. Your hands burn!  The jelly is moderately wounded.5--9~:jM~:j< _The jelly hits you but does no damage.~:j  You hit the jelly. Your hands burn! You headbutt the jelly.  The jelly is severely wounded.~:j~:j P0--9.6~:j~:j< _The jelly hits you but does no damage.~:j p .  You hit the jelly. Your hands burn! You headbutt the jelly.~:j <~:j' ~:jR o48/60---640.3~:j ~:j I _You kill the jelly!:jX3:j,:j?:jjA:jB,:j]C:jD:j F,:jF:j H:jH:jH:jI:jJ:jrK:jK:jGL:jIM:j#N:jVN:jN:jO:j$Q,:jQ:jR:j/T:jhT:jU:jgB  You see here a +0 chain mail.:j`j:j$k _:jl:j^o:jq:j!r:js:ju:j6x:jyx:jy:jm:j:j܁:j:j:jg:jׇ:jO:j_:jX:j:jU:jf:j,:j :j:j,:j:jO:j:j4:j:j:j,:j:jį:jo:j:jO:j:j,:j:j:j4,:j:j:jT:j:jk:jR:j:j8:j$:j6:j:j:j:jq:j:j2:j:j9:j:jh:j:j:j:j":j:j:jb:j:j:j:j:jl:j:j(:j:jc:j:j6:j:j:j:j:j:j:j:j:j:j:jr:j:jf  You encounter an adder.:j ########## .########## #.......... S......@..# #.######## ...########.# #.#  #. #.# #.#  #. #.####.######### #. ## #..........).).# #. #.## #.######)# S   adder (asleep) #.#.#.###########.# #.# #..#.............:j#.# #.....######.##.########.#:jRc.S737.4 (54.0):j xS8.4 (55 _:j :j :jh  .# #.S....@...# #. ...#.# #.# #. #.# #.# #. #.####. #. ## #..........).). #. #.## #.######):ji  #.#.#.#.# #. #..#.....# #. #.....######.##.#.:j@k H.S:jk C.S:jMq :j&r 19.4 (1.0):jy :jp .# #.S.@....# #. ...#.# #.# #. #.# #.# #. #.####. #. ## #.).) #. #.## #.###### #.#.#.#.# # #..#.# # #.....######.##.#:j}E.S:jC:j'40:j:jI:j@ †You hit the adder. You headbutt the adder.:jGR:jL=6=1.0 (0.6:jZR:jSI _You kill the adder!:j!:j:ji:jH _No target in view!:j]%:j%:j*:j-H _No target in view!:j _No target in view!:jm:j:ja:jH _No target in view!:jŇ:j:j:jH _No target in view!:j _No target in view!:jor:js:j0x:jiz:j:jd:j:jI:jT I:jFW :j.# #.... #..#.#...######.#..#### ##.## #..#.##...# #.#.....########.#:jq= 8-:j D :jE E _Done exploring.:jI:jn.........0.0):j:j:jE _Done exploring.:j8d 3:jd :j :j ,:jJ E _Done exploring.:j{:j|Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15)Ossuary (visited) Temple: D:4-7 :j}XAltars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($97)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ? D:4 [:j :jV ####.#.#.†...############.#sniffy the Cutter#.#.#####..............#Minotaur # #.........##############Health: 60/60 ======================== ## #.............#Magic: 8/8======================== .###....#######..#AC: 6Str: 19 ........# #..#EV: 11Int: 12 ........# #..#SH: 0Dex: 12 ..##....## #..#XL:  7 Next: 46% Place: Dungeon:4 ..##.....######.@################ Noise: ---------  Time: 3784.0 (0.0) ..##............................. d) +3 short sword ...#......#####...###########..## Throw: 6 javelins (silver) [4:j 0m..................###..# ...#..#.#........•.##.†# ...#.....######..#.##..## ...#...#.........>.##.... #..#.#...######.#..#### ##.## #..#.##...# #.#.....########.# _No target in view! _No target in view! _You see here an adder corpse. _Done exploring. _Done exploring. _Done exploring.:j`& :j( :j/:jk1Shopping list: 6 items, total cost 1895 gold pieces  a - [D:2] 22 gold a scroll of identifyb - [D:2] 44 gold a scroll of amnesia (unknown)  c - [D:2] 44 gold a scroll of immolation (unknown)  d - [D:2] 44 gold a scroll of vulnerability (unknown) :j,2 e - [D:4] 224 gold a +2 leather armour of poison resistance  f - [D:4] 1517 gold +2 pearl dragon scales You have 267 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exit:jw :j$x :jA :jb ####.#.#.†...############.#sniffy the Cutter#.#.#####..............#Minotaur # #.........##############Health: 60/60 ======================== ## #.............#Magic: 8/8======================== :j .###....#######..#AC: 6Str: 19 ........# #..#EV: 11Int: 12 ........# #..#SH: 0Dex: 12 ..##....## #..#XL:  7 Next: 46% Place: Dungeon:4 :j6 ..##.....######.@################ Noise: ---------  Time: 3784.0 (0.0) ..##............................. d) +3 short sword ...#......#####...###########..## Throw: 6 javelins (silver) :jq &..................###..# ...#..#.#........•.##.†# ...#.....######..#.#:j 3#..## ...#...#.........>.##.... #..#.#...######.#..#### ##.## :j #..#.##...# #.#.....########.# _No target in view! _No target in view! _You see here an adder corpse. :j l_Done exploring. _Done exploring. :jK 0_Done exploring.:j :j :j :j. :j:jrDungeon Overview and Level Annotations :j%?Branches: (press G to reach them and ?/b for more information) Dungeon (4/15)Ossuary (visited) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) :jQwAshenzariCheibriadosDithmenosElyvilon :jFedhasGozag ($97)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw :j)VehumetWu JianXom:j#Yredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) :jVqD:2 ? D:4 [:j####.#.#.†...############.#sniffy the Cutter#.#.#####..............#Minotaur # #.........##############Health: 60/60 ======================== ## #.............#Magic: 8/8======================== .###....#######..#AC: 6Str: 19 ........# #..#EV: 11Int: 12 ........# #..#SH: 0Dex: 12 ..##....## #..#XL:  7 Next: 46% Place: Dungeon:4 ..##.....######.@################ Noise: ---------  Time: 3784.0 (0.0) ..##............................. d) +3 short sword ...#......#####...###########..## Throw: 6 javelins (silver) :jq..................###..# ...#..#.#........•.##.†# ...#.....######..#.##..## ...#...#.........>.##.... #..#.#...######.#..#### ##.## #..#.##...# #.#.....########.# _No target in view! _No target in view! _You see here an adder corpse. _Done exploring. _Done exploring. _Done exploring.:j:j˸:j:j\Shopping list: 6 items, total cost 1895 gold pieces  a - [D:2] 22 gold a scroll of identifyb - [D:2] 44 gold a scroll of amnesia (unknown)  c - [D:2] 44 gold a scroll of immolation (unknown)  d - [D:2] 44 gold a scroll of vulnerability (unknown)  e - [D:4] 224 gold a +2 leather armour of poison resistance :j) f - [D:4] 1517 gold +2 pearl dragon scales You have 267 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exit:jlsniffy the CutterMinotaurHealth: 60/60 ========================Magic: 8/8========================AC: 6Str: 19EV: 11Int: 12SH: 0Dex: 12XL:  7 Next: 46% Place: Dungeon:4Time: _No target in view! _No target in view! _You see here an adder corpse. _Done exploring. _Done exploring. _Done exploring.:j:j:j:j :j K_:j ,:j :j B:j[ :jD :j :jl :j :j8 :jz :j :j :j :j! :j # ,:j# :j% :j& :j& :j' :j) :j* ,:jK+ :j)- :j*. ,:j7 :j]9 :jE; ,:j; :j= :jA? ,:j? :jA :jB :jB :jjC :jE :j[G :jG :jH :jK X  There is a stone staircase leading up here.:jM :jDO :jO % _:jP :j H h3:jQ ! _You climb upwards.:j] h  There is a stone staircase leading down here.:j_ 6 _:jFs :ju X:ju :j-y :j{ ,:jS| :jr :j^ ,:j :jЊ :jh :j :jӍ :j :j ,:j :j :j X:jM B:ja :j ,:j. ,:j ,:j ,:ju :jF ,:j :jy :j ,:j :j :j4 ,:j :j :j ,:j :j :jg ,:j :j :j :jE :j :j :j :j :jj ,:j ,:jb# B:j% :jX& :j' :j:( :j%* :j+ ,:jA   There is a stone staircase leading up here. _:j0 &2:j 2 :j3 :j3 :j8 ! _You climb upwards.:j? R  There is a stone staircase leading down here.:jTC 6 _:j>D :j5H You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  up:jK :jL _:jL :jO :j.Q ,:jvR :j8U :jW ,:jX :jZ :js] :j] :j$_ :jb :jd :jd :j7f :j]i :jl :jl :jm :j-q :jq :jr :js :j\u :jv :j9w :jw :jz :jB{ :j{ :j| :j:~ :jO :j :j :j #.# #...........#######.## ##########..##...###..##.#..##..##....#####..#####.# ###.##..##.# #####.#.....#######.# #...#...#...# ######.#....# #.##..@..##.#####...... Noise: --------- 3846.0 (62.0)#.#### #..##...###.#.....##### d) +3 short sword#.# #.....#.###.#.###.# # Throw: 6 javelins (silver) #.# #.###.### #.......# ##.# #.##### ###.###.#[:jY 39;49m ##.# #.###.# #.##### #.# #.##..# #...... #.######.##.## ####### #).[.)..<####### #.# ####### :j :jʟ  _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _n entrance to Tuudeud's Magic Scroll Boutique here.:jk:j`s^Welcome to Tuudeud's Magic Scroll Boutique! What would you like to do?  a -  44 gold a parchment of Apportationb -  44 gold a parchment of Sandblast  c $  44 gold a scroll of amnesia (unknown)  d $  22 gold a scroll of identify  e $  44 gold a scroll of immolation (unknown)  f $  44 gold a scroll of vulnerability (unknown) You have 267 gold pieces. After the purchase, you will have 113 gold pieces. [Esc] exit:js[!] buy|examine items[a-f] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-F] put item on shopping list:j  a -  44 gold a parchment of Apportation  f +  44 gold a scroll of vulnerability (unknown)22marked items :j X Purchase items for 44 gold? (y/N):j-` ?  e $  44 gold a scroll of immolation (unknown) 2311eshopping listE:ji   d +  22 gold a scroll of identify  e $  44 gold a scroll of immolation (unknown)201marked items :jQ X Purchase items for 22 gold? (y/N):j+@  d $  44 gold a scroll of immolation (unknown) 01113dshopping listD:j:jj #.# #...........#####sniffy the Cutter##.## ##########..#Minotaur#...###..#Health: 60/60 ========================#.#..##..#Magic: 8/8========================#....#####..#AC: 6Str: 19####.# ###.##..#EV: 11Int: 12#.# #####.#.....### SH: 0Dex: 12####.# #...#...#...# ######. XL:  7 Next: 46% Place: Dungeon:2#....# #.##..@..##.#####...... Noise: ---------  Time: 3846.0 (0.0)#.#### #..##.:jxt[37m..###.#.....##### d) +3 short sword#.# #.....#.###.#.###.# # Throw: 6 javelins (silver) #.# #.###.### #.......# ##.# #.##### ###.###.# ##.# #.###.# #.##### #.# #.##..# #...... #.######.##.## ####### #).[.)..<####### #.# #######  _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _There is an entrance to Tuudeud's Magic Scroll Boutique here.:j7You climb upwards.down here. _There is a stone staircase leading up here. _n entrance to Tuudeud's Magic Scroll Boutique here. :j V - a scroll of vulnerability; i - a scroll of identify  Thank you for shopping at Tuudeud's Magic Scroll Boutique!:j:jw:j*h _You can access your shopping list by pressing '$'.:j2 :j SRead which item? Scrolls  H - 4 scrolls of teleportation  J - 3 scrolls of feari - a scroll of identify  T - a scroll of torment  V - a scroll of vulnerability  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff[?] describe selected:j :jt :j  #.# #...........#####sniffy the Cutter##.## ##########..#Minotaur#...###..#Health: 60/60 ========================#.#..##..#Magic: 8/8========================#....#####..#AC: 6Str: 19:j ####.# ###.##..#EV: 11Int: 12#.# #####.#.....### SH: 0Dex: 12####.# #...#...#...# ######. XL:  7 Next: 46% Place: Dungeon:2#....# #.##..@..##.#####...... Noise: ---------  Time: 3846.0 (0.0)#.#### #..##...###.#.....##### d) +3 short sword#.# #.....#.###.#.###.# # Throw: 6 javelins (silver) #.# #.###.### #.......# ##.#:jj [40m #.##### ###.###.# ##.# #.###.# #.##### #.# #.##..# #...... #.######.##.## ####### #).[.)..<####### #.# #######  _There is a stone staircase leading down here. _There is a stone staircase leading up here. :j V_There is an entrance to Tuudeud's Magic Scroll Boutique here.  V - a scroll of vulnerability; i - a scroll of identify  Thank you for shopping at Tuudeud's Magic Scroll Boutique! _You can access your shopping list by pressing '$'.:j :j% Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU Potions (select first with !)  f - a green potion  j - an amethyst potion  l - a blue potion  n - a smoky blue potion  o - a bubbling inky potion :j& ~ p - a viscous red potion[?] describe selected:j$v :jz :ju  #.# #...........#####sniffy the Cutter##.## ##########..#Minotaur#...###..#Health: 60/60 ========================#.#..##..#Magic: 8/8========================#....#####..#AC: 6Str: 19####.# ###.##..#EV: 11Int: 12#.# #####.#.....### SH: 0Dex: 12####.# #...#...#...# ######. XL:  7 Next: 46% Place: Dungeon:2#....# #.##..@..##.#####...... Noise: ---------  Time: 3846.0 (0.0):j #.#### #..##...###.#.....##### d) +3 short sword#.# #.....#.###.#.###.# # Throw: 6 javelins (silver) #.# #.###.### #.......# ##.# #.##### ###.###.# ##.# #.###.# #.##### #.# #.##..# #...... #.######.##.## ####### #).[.)..<####### #.# #######  _There is a stone staircase leading down here. _There is a stone staircase leading up here. _There is an entrance to Tuudeud's Magic Scroll Boutique here.  V - a scroll of vulnerability; i - a scroll of identify  Thank you for shopping at Tuudeud's Magic Scroll B:j aoutique! _You can access your shopping list by pressing '$'.:j ]  As you read the scroll of identify, it crumbles to dust.:j +7.0 (1:j :j X _f -> L - a potion of lignification:jp3:jq:jd0.........<:j2:j:jߐE _Done exploring.:j3:j7Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15)Ossuary (visited) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) Ashenzari:jL8nCheibriadosDithmenosElyvilon FedhasGozag ($97)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One :j8Shops: (press $ to reach them - yellow denotes antique shop) D:2 ? D:4 [:j8z :j7  #.# #...........#####sniffy the Cutter##.## ##########..#Minotaur#...###..#Health: 60/60 ========================#.#..##..#Magic: 8/8========================#....#####..#AC: 6Str: 19####.# ###.##..#EV: 11Int: 12#.# #####.#.....### SH: 0:j Dex: 12####.# #...#...#...# ######. XL:  7 Next: 46% Place: Dungeon:2#....# #.##..@..##.#####...... Noise: ---------  Time: 3847.0 (0.0)#.#### #..##...###.#.....##### d) +3 short sword#.# #.....#.###.#.###.# # Throw: 6 javelins (silver) #.# #.###.### #.......# ##.# #.##### ###.###.# ##.# #.#:j< R##.# #.##### #.# #.##..# #...... #.######.##.## ####### :j #).[.)..<####### #.# ####### V - a scroll of vulnerability; i - a scroll of identify  Thank you for shopping at Tuudeud's Magic Scroll Boutique! _You can access your shopping list by pressing '$'.  :j As you read the scroll of identify, it crumbles to dust. _f -> L - a potion of lignification _Done exploring.:j؅ :j :j :j=:jAWelcome to Tuudeud's Magic Scroll Boutique! What would you like to do?  a -  44 gold a parchment of Apportationb -  44 gold a parchment of Sandblast  c $  44 gold a scroll of amnesia (unknown)  d $  44 gold a scroll of immolation (unknown) You have 201 gold pieces. After the purchase, you will have 113 gold pieces. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-D] put item on shopping list:jf:jan:j*u #.# #...........#####sniffy the Cutter##.## ##########..#Minotaur#...###..#Health: 60/60 ========================#.#..##..#Magic: 8/8========================#....#####..#:ju AC: 6Str: 19####.# ###.##..#EV: 11Int: 12#.# #####.#.....### SH: 0:juDex: 12####.# #...#...#...# ######. XL:  7 Next: 46% Place: Dungeon:2:j1v5#....# #.##..@..##.#####...... Noise: ---------  Time: 3847.0 (0.0):jWv#.#### #..##...###.#.....##### d) +3 short sword:jv)#.# #.....#.###.#.###.# # Throw: 6 javelins (silver) :jv#.# #.###.### #.......# ##.# #.##### ###.###.# ##.# #.#:jLw ##.# #.##### #.# #.##..# #...... #.######.##.## ####### #).[.)..<####### #.# #######:jw V - a scroll of vulnerability; i - a scroll of identify  Thank you for shopping at Tuudeud's Magic Scroll Boutique! :jw_You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _f -> L - a potion of lignification _Done exploring.:jw~:j~:j3:jAh _You can access your shopping list by pressing '$'.:jb :jb $:j Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon :jŔ :j  #.# #...........#####sniffy the Cutter##.## ##########..#Minotaur#...###..#Health: 60/60 ========================#.#..##..#Magic: 8/8========================#....#####..#AC: 6Str: 19:jʩ ####.# ###.##..#EV: 11Int: 12#.# #####.#.....### SH: 0Dex: 12####.# #...#...#...# ######. XL:  7 Next: 46% Place: Dungeon:2#....# #.##..@..##.#####...... Noise: ---------  Time: 3847.0 (0.0)#.#### #..##...###.#.....##### d) +3 short sword:ju #.# #.....#.###.#.###.# # Throw: 6 javelins (silver) #.# #.###.### #.......# ##.# #.##### ###.###.# ##.# #.###.# #.##### #.# #.##..# #...... :j #.######.##.## ####### #).[.)..<####### #.# ####### Thank you for shopping at Tuudeud's Magic Scroll Boutique! :jC T_You can access your shopping list by pressing '$'.  As you read the scroll of identify, it crumbles to dust. _f -> L - a potion of lignification _Done exploring. _You can access your shopping list by pressing '$'.:j :j :jZ  _:jl n:ja :j= ,:j :j :j` :j :j7 :j :j :j :j :j :j :j8 ,:jD ,:j :j :j :j^ :j ,:jI :j o  There is a stone staircase leading down here.:jU P _:j &3:j :jF :j` :j # _You climb downwards.:j :js D #.# :j \######.# ##### :j{ \....##.# ##...## :j ^..#.##.# ##.###.######### :j @.......#####.#####........# :jo J###.#####...........#####.# :j ###.# #.##.#####.## #.# :jm ....# #.###.###.## #.# :jA ##### #.......@## #.# :j 60.5 (13.:j 5) :jg # ##......## #.# :j< ###### #.##)#.# ##.# :j .....#####.##.#.###### #..:j2 # :j d##...................# #.#:j # :jl .....##.#.....#......# #.# :j .....##.#..ß..#......# #.# :j .....##)#.....#..)...# #.# :j  Z##.#.##.#.....#^.....# #.###:jZ !:j :jv :j'  :j( :j( S_There is a stone staircase leading up here.:jb Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 43% 1b - Soul SplinterNecromancy43%1  c - Summon Small MammalSummoning43%1  d - Confusing TouchHexes54% 3  e - Tukima's DanceHexes54% 3  f - Lesser BeckoningTranslocation58% 2  g - GloomHexes/Necromancy67% 3  h - Ozocubu's ArmourIce82% 3  i - Dimensional BullseyeHexes/Translocation97% 4  j - Ignite PoisonFire/Alchemy99% 4  k - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jDescribMemorise|Describe:jaHide) Describe|Hide:jYE ummon Small MammalSummoning Confusing Touch Hexes 54% 3Tukima's Dance Lesser BeckoningTranslocation58% 2Gloom Hexes/Necromancy67% 3Ozocubu's ArmourIce 82Dimensional BullseyeHexes/Translocation97% 4Ignite Poison Fire/Alchemy 99% skenderun's BattlesphereConjuration/Forgecraft 1 spell hidden:j2Z  a - ApportationTranslocation 43% 1Confusing Touch Hexes 54% 3Tukima's Dance Lesser BeckoningTranslocation58% 2Gloom Hexes/Necromancy67% 3Ozocubu's ArmourIce 82Dimensional BullseyeHexes/Translocation97% 4Ignite Poison Fire/Alchemy 99%  i - Iskenderun's Battlesphere Conjuration/Forgecraft 99% 4 2s hidden:j :j #.#sniffy the Cutter ######.# #####Minotaur ....##.# ##...##Health: 60/60 ======================== ..#.##.# ##.###.#########Magic: 8/8======================== .......#####.#####........#AC: 6Str: 19 ###.#####...........#####.#EV: 11Int: 12 ###.# #.##.#####.## #.#SH: 0Dex: 12 ....# #.###.###.## #.#XL:  7 Next: 46% Place: Dungeon:3 ##### #.......@## #.#Noise: ---------  Time: 3860.5 (0.0) ###......###.#d) +3 short sword ###### #[39;4:j 9m.##)#.###.#Throw: 6 javelins (silver) .....#####.##.#.###### #..# ##...................# #.## .....##.#.....#......# #.# .....##.#..ß..#......# #.# .....##)#.....#..)...# #.# ##.#.##.#.....#^.....# #.### _f -> L - a potion of lignification _Done exploring. _You can access your shopping list by pressing '$'. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:j P  Okay, then.:j b _:j:j' Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 43% 1b - Confusing TouchHexes54% 3  c - Tukima's DanceHexes54% 3  d - Lesser BeckoningTranslocation58% 2  e - Gloom:j͘Hexes/Necromancy67% 3  f - Ozocubu's ArmourIce82% 3  g - Dimensional BullseyeHexes/Translocation97% 4  h - Ignite PoisonFire/Alchemy99% 4  i - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4 :jY6 spell levels left 2 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j; :j :j x#.#sniffy the Cutter ######.# #####Minotaur ....##.# ##...##Health: 60/60 ======================== ..#.##.# ##.###.#########Magic: 8/8======================== .......#####.#####........#AC: 6Str: 19 ###.#####...........#####.#EV: 11Int: 12 ###.# #.##.#####.## #.#SH: 0:j 0Dex: 12 ....# #.###.###.## #.#XL:  7 Next: 46% Place: Dungeon:3 ##### #.......@## #.#Noise: ---------  Time: 3860.5 (0.0) ###......###.#d) +3 short sword ###### #.##)#.###.#Throw: 6 javelins (silver) :j u.....#####.##.#.###### #..# ##...................# #.## .....##.#.....#......# #.# .....##.#..ß..#......# #.# .....##)#.....#..)...# #.# ##.#.##.#.....#^.....# #.### _Done exploring. _You can access your shopping list by pressing '$'. _There is a stone staircase leading down here. _You climb downwards. :j6 _There is a stone staircase leading up here. _Okay, then.:jE :j7 Memorise Confusing Touch, consuming 3 spell levels and leaving 3? Y - Yes  N - No:jN:jZ#.#sniffy the Cutter ######.# #####Minotaur ....##.# ##...##Health: 60/60 ======================== ..#.##.# ##.###.#########Magic: 8/8======================== .......#####.#####........#AC: 6:jZStr: 19 ###.#####...........#####.#EV: 11Int: 12 ###.# #.##.#####.## #.#SH: 0Dex: 12 :jZ]....# #.###.###.## #.#XL:  7 Next: 46% Place: Dungeon:3 :j[-##### #.......@## #.#Noise: ---------  Time: 3860.5 (0.0) #:jj[$##......###.#d) +3 short sword ###### #.##)#.#:j[##.#Throw: 6 javelins (silver) .....#####.##.#.###### #..# :j[a##...................# #.## :j[.....##.#.....#......# #.# .....##.#..ß..#......# #.# :jZ\.....##)#.....#..)...# #.# :j\##.#.##.#.....#^.....# #.### _Done exploring. _You can access your shopping list by pressing '$'. :j\O_There is a stone staircase leading down here. _You climb downwards. :j\_There is a stone staircase leading up here. _Okay, then.:j^+1.5 (1:jq:j{u _This spell is quite dangerous to cast!:j|+2.5 (2:ji:jU:j*+3.5 (3:j:j:jϘ+4.5 (4:jQ:j _You start memorising the spell. You continue memorising. x3:j:j:jc _You finish memorising. Spell assigned to 'a'.:jkz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jn Your spells (adjust)TypeFailure Level  a - Confusing TouchHexes54% 3 e - Ensorcelled HibernationHexes/Ice43%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit:jN:j:j#.#sniffy the Cutter ######.# #####Minotaur ....##.# ##...##Health: 60/60 ======================== ..#.##.# ##.###.#########Magic: 8/8======================== .......#####.#####........#AC: 6Str: 19 ###.#####...........#####.#EV: 11Int: 12 ###.# #.##.#####.## #.#SH: 0Dex: 12 ....# #.###.###.## #.#XL:  7 Next: 46% Place: Dungeon:3 ##### #.......@## #.#Noise: ---------  Time: 3864.5 (0.0) ###......###.#d) +3 short sword ###### #[:jnO37m.##)#.###.#Throw: 6 javelins (silver) .....#####.##.#.###### #..# ##...................# #.## .....##.#.....#......# #.# .....##.#..ß..#......# #.# .....##)#.....#..)...# #.# ##.#.##.#.....#^.....# #.### _Okay, then. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? :j{ _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Confusing Touch  Adjust to which letter? :j:j:j:jI _c - Confusing Touch:jІ :j  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 43% 1b - Tukima's DanceHexes54% 3  c - Lesser BeckoningTranslocation58% 2  d - Gloom:j_ tHexes/Necromancy67% 3  e - Ozocubu's ArmourIce82% 3  f - Dimensional Bullseye Hexes/Translocation 97% 4  g - Ignite PoisonFire/Alchemy99% 4 :j h - Iskenderun's Battlesphere Conjuration/Forgecraft 99% 4 3 spell levels left 2 spells hidden :j G[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j :j :j4 #.#sniffy the Cutter ######.# #####Minotaur ....##.# ##...##Health: 60/60 ======================== ..#.##.# ##.###.#########Magic: 8/8======================== .......#####.#####........#AC: 6Str: 19 ###.#####...........#####.#EV: 11Int: 12 ###.# #.##.#####.## #.#SH: 0Dex: 12 :j# ....# #.###.###.## #.#XL:  7 Next: 46% Place: Dungeon:3 ##### #.......@## #.#Noise: ---------  Time: 3864.5 (0.0) ###......###.#d) +3 short sword ###### #.##)#.###.#Throw: 6 javelins (silver) .....#####.##.#.###### #..# ##...................# #.## .....##.#.....#......# #.# .....##.#..ß..#......# #.# :j` E.....##)#.....#..)...# #.# ##.#.##.#.....#^.....# #.### _You finish memorising. Spell assigned to 'a'.  :j wAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? :j a - Confusing Touch  Adjust to which letter? _c - Confusing Touch:j :j Memorise Tukima's Dance, consuming 3 spell levels and leaving 0? Y - Yes :jX ' N - No:j :j #.#sniffy the Cutter ######.# #####Minotaur ....##.# ##...##Health: 60/60 ======================== ..#.##.# ##.###.#########Magic: 8/8======================== .......#####.#####........#AC: 6Str: 19 ###.#####...........#####.#EV: 11Int: 12 ###.# #.##.#####.## #.#SH: 0Dex: 12 ....# #.###.###.## #.#XL:  7 Next: 46% Place: Dungeon:3 ##### #.......@## #.#:j Noise: ---------  Time: 3864.5 (0.0) ###......###.#d) +3 short sword ###### #.##)#.###.#Throw: 6 javelins (silver) .....#####.##.#.###### #..# ##...................# #.## .....##.#.....#......# #.# .....##.#..ß..#......# #.# .....##)#.....#..)...# #.# ##.#.##.#.....#^.....# #.### _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Confusing Touch  Adjust to which letter? _c - Confusing Touch:j- +5.5 (1:j&# :j+ u _This spell is quite dangerous to cast!:j, +6.5 (2:jI1 :j7 :j58 +7.5 (3:j/> :jbD :jD +8.5 (4:jJ :jM _You start memorising the spell. You continue memorising. x3:j/N :jS :j V c _You finish memorising. Spell assigned to 'a'.:jjz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j:j\ Your spells (adjust)TypeFailure Level  a - Tukima's DanceHexes54% 3 c - Confusing TouchHexes54%:j:l3  e - Ensorcelled HibernationHexes/Ice43%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit:j@:jH:jP#.#sniffy the Cutter ######.# #####Minotaur :jzP{....##.# ##...##Health: 60/60 ======================== ..#.##.# ##.###.#########Magic: 8/8======================== .......#####.#####........#AC: 6Str: 19 ###.#####...........#####.#:jP&EV: 11Int: 12 ###.# #.##.#####.## #.#SH: 0:jPDex: 12 ....# #.###.###.## #.#XL:  7 Next: 46% Place: Dungeon:3 :jP-##### #.......@## #.#Noise: ---------  Time: 3868.5 (0.0) #:j*Q0##......###.#d) +3 short sword ###### #.##)#.###.#:jRQ<Throw: 6 javelins (silver) .....#####.##.#.###### #..# ##...................# #.## :jzQ.....##.#.....#......# #.# .....##.#..ß..#......# #.# :jQ*.....##)#.....#..)...# #.# ##.#.##.#.....#^.....# #.### _c - Confusing Touch :j(R_This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? :j[ _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.(g)ear, (s):jQ\pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Tukima's Dance  Adjust to which letter? :j} 4:j :jy H _t - Tukima's Dance:j:j) Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 43% 1  b - Lesser Beckoning:j5Translocation 58% 2  c - GloomHexes/Necromancy 67% 3  d - Ozocubu's ArmourIce82% 3  e - Dimensional Bullseye Hexes/Translocation 97% 4  f - Ignite PoisonFire/Alchemy99% 4 :jec g - Iskenderun's Battlesphere Conjuration/Forgecraft 99% 4 :j0 spell levels left 2 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jv :j} :j #.#sniffy the Cutter ######.# #####Minotaur ....##.# ##...##Health: 60/60 ======================== ..#.##.# ##.###.#########Magic: 8/8======================== .......#####.#####........#AC: 6Str: 19 ###.#####...........#####.#EV: 11Int: 12 ###.# #.##.#####.## #.#SH: 0Dex: 12 ....# #.###.###.## #.#XL:  7 Next: 46% Place: Dungeon:3 :j ##### #.......@## #.#Noise: ---------  Time: 3868.5 (0.0) ###......###.#d) +3 short sword ###### #.##)#.###.#Throw: 6 javelins (silver) .....#####.##.#.###### #..# ##...................# #.## .....##.#.....#......# #.# .....##.#..ß..#......# #.# .....##)#.....#..)...# #.# ##.#.##.#.....#^.....# #.### _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Tukima's Dance  Adjust to which letter? _t - Tukima's Dance:jw P  Okay, then.:j| :jJ D _:j :j J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.4   3.5  +2   i - Spellcasting   1.3   4.0  -4      :j      b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4   c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3          d + Short Blades 6.2   5.9  +1       e - Long Blades   4.1   0.7  +2              f + Armour3.3   2.8  :jw e+2      g + Dodging3.9   3.4  +1      h + Stealth2.8   3.6  -1                                          :j' [            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  :j }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jt :jv :jf~ R#.#sniffy the Cutter ######.# #####Minotaur ....##.# ##...##Health: 60/60 ======================== ..#.##.# ##.###.#########Magic: 8/8======================== .......#####.#####........#AC: 6Str: 19 ###.#####...........#####.#:j EV: 11Int: 12 ###.# #.##.#####.## #.#SH: 0Dex: 12 ....# #.###.###.## #.#XL:  7 Next: 46% Place: Dungeon:3 ##### #.......@## #.#Noise: ---------  Time: 3868.5 (0.0) #:j% <##......###.#d) +3 short sword ###### #.##)#.###.#Throw: 6 javelins (silver) .....#####.##.#.###### #..# ##...................# #.## .....##.#.....#......# #.# .....##.#..ß..#......# #.# .....##)#.....#..)...# #.# ##.#.##.#.....#^.....# #.###:j =Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Tukima's Dance  Adjust to which letter? _t - Tukima's Dance _Okay, then.:j :j :jŎ :j :jn:jWhere to? (Tab - D:3, ? - help)  D - Dungeon :j :j3 #.#sniffy the Cutter ######.# #####Minotaur ....##.# ##...##Health: 60/60 ======================== ..#.##.# ##.###.#########Magic: 8/8======================== .......#####.#####........#AC: 6Str: 19 ###.#####...........#####.#EV: 11:j4 Int: 12 ###.# #.##.#####.## #.#SH: 0Dex: 12 ....# #.###.###.## #.#XL:  7 Next: 46% Place: Dungeon:3 ##### #.......@## #.#Noise: ---------  Time: 3868.5 (0.0) ###......###.#d) +3 short sword ###### #.##)#.###.#:j5 Throw: 6 javelins (silver) .....#####.##.#.###### #..# ##...................# #.## .....##.#.....#......# #.# .....##.#..ß..#......# #.# .....##)#.....#..)...# #.# ##.#.##.#.....#^.....# #.###Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Tukima's Dance  Adjust to which letter? _t - Tukima's Dance :j5 6_Okay, then.:j6 :j8 :jE :jF :jKK : _:jM :jP :jQ :jnR :jV :jX :j4Y :jZ :ja >  You see here a +0 dagger.:j(c :jc  _:je :ji :jk :j\l :jum :jq :jhs :js :jt :jy :j>| :jd} :j=~ :j< :jփ :jF :j1 :jb :j :jf :j :j :j :j :j :j :jw n:jQ ,:j :j ,:j X:jz :j^ X:j :j ,:j" :j :j ,:j :j :j X:j ,:j :je :j :j9 :jD :j :j= :j :j :j :j8 ,:j :j :j :j  :j :j% :j :j :j :j3 :j ,:j :j} :jG :ja'   There is a stone staircase leading down here.:jU( $ _:j* :j1 &4:j4 ,:j6 :jz8 # _You climb downwards.:jXF #..#.......#......#####...###  #.........................##  #.##.......#..#.#........•.#  #.####.....#.....######..#.#  #.# #.....#...#.........>.#  ##.## ####..#.#...######.#..##  #...### #..#.##...# #.#....  #.#...# #..#.####.# ##.#.###  #...#.# #...@.###.# ##.......902.0 (33.:jG 5)  #####.# #.#....##.###......## #.# #.#................# #.# #.......#.##......# #.# #..........###.....# #.# #.......#..........#  #.######...####.######.##:jG   #...[......# #.######.# ########...# #........# # :jH :jN :jR a _There is a stone staircase leading up here.:jWhere to? (Tab - D:4, ? - help)  D - Dungeon :j:j #..#.......#......#####...### sniffy the Cutter#.........................## Minotaur#.##.......#..#.#........•.# Health: 60/60 ========================#.####.....#.....######..#.# Magic: 8/8========================#.# #.....#...#.........>.# AC: 6Str: 19##.## ####..#.#...######.#..## EV: 11Int: 12#...### #..#.##...# #.#.... SH: 0Dex: 12#.#...# #..#.####.# ##.#.### XL:  7 Next: 46% Place: Dungeon:4#...#.# #...@[:j[v40m.###.# ##....... Noise: ---------  Time: 3902.0 (0.0)#####.# #.#....##.###......## d) +3 short sword#.# #.#................# Throw: 6 javelins (silver) #.# #.......#.###......##.# #..........###.....##.# #.......#..........# #.######...####.######.## #...[......# #.######.#########...# #........# #  _t - Tukima's Dance _Okay, then. _You see here a +0 dagger. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:j _:j,:ja:j!:j:jo:j:jIB:ju:j':jR,:j:j:j:j:j:jd:j:j:j:j-:j:j,:j:j::j,:j:j:j,:j:j:jE:j:j:jMY  There is a stone staircase leading down here.:j:jz:j $ _:j :j<5:j/:j :j _You climb downwards.  Found a heavily runed quill talisman. Found a stone staircase leading down.:j8o .  #####+###..  #..........  ..........  #.........  ######........>  .......@....... 19.5 (17.5) .....#...###%## :j #.. #####  # :j:j:ja _There is a stone staircase leading up here.:j63:j:j:js:j9P _:jp:j:jj:jo:j,:j.....# #####+###..######.....#.....#.....######........>............<.........#...###%##..##.#.. ##### #.# ## ......##..###### ...######+###..#####............... ######>.......<.......#...###@##..##.#.. ##### #.# #  ... ....##:j 224.5 (5.0):j~G+5.5 (6:j3N:jX _You see here the quill talisman of Bithuci {Fly rC+ Int+3 Stlth-}.:j=3:j:j:j:j,P _:jS:j:j :j):jE,:j:j:jg:j:j:j  You see here the quill talisman of Bithuci {Fly rC+ Int+3 Stlth-}.:j:ji _:j:j:j ,:j9:j:j:j:j:j:jg  You encounter an iguana.:j$x....  #..# .#####+###..########....#..... #..... :jU%######........>..l .......<........@....... .....#...###%##..##..##. #.. #######.##### # ##....##....###..## :j%l   iguana (asleep)####:j.,32.5 (7:j/23.5 (8 _:j%6:j7:jkA4.5 (1:jr:jt:jD 1l.:jJ Wl:jJ &5:jnP :jR 0 _The iguana hisses angrily.:j K.l:j :j &6:j! :j :j,&/l.:jS-:j-&7:j4:j5:j/l.:j:j&8:j:jZ:jf/l.:js<9:jw:jx:jؙ-l.:jʠ:jw'40:jϦ:jG:j   You barely miss the iguana.=1.2 (0.7 _You headbutt the iguana, but do no damage.:j  You barely miss the iguana. You headbutt the iguana.  The iguana is lightly wounded.56--9:j1 A _The iguana bites you.:jx  You hit the iguana but do no damage.The iguana is lightly wounded.:j (2.6:j^ :j S _The iguana barely misses you.:jC  You barely miss the iguana. You headbutt the iguana.:j(3.3:j~:j^ _The iguana is heavily wounded.:j+$  You hit the iguana.  The iguana is heavily wounded.:j$(4.0:jk*:j,~ _The iguana misses you. You furiously retaliate! You headbutt the iguana.:j .  The iguana is heavily wounded. _The iguana misses you. You furiously retaliate! You headbutt the iguana.  The iguana is severely wounded.  completely misses you. You furiously retaliate!  You headbutt the iguana.:jT(:j --517 _You kill the iguana!Training target 4.0 for Dodging reached!:j~ _Your Dodging skill increases to level 4!:j -.... ..#..# ..######+###..#..##.:jL #.#..>.<........:jv #...###%##..##..##.# .. #.##### .# :j f #....# ..#....# :j l..##..## ..#### :j .:j@ :j! D7-5.7 (1.0 _:j :j :j  .... .. #..# ..# #####+###..#..# #. #. #.#.>..<..#...###%##..##..##.# #.. #.##### .# # #....# .. #....# .. ##..## .. #### .:j :j @-6:j :j:jq .... .. #..# ..# #####+###..#..# #. #:js. #.  ######.>.  .<.  .....#...###%##..##..##.#  #.. #.##### .#  # #....# ..  #....# ..  ##..## ..  #### .:jOz:jR|&7:jq:jb:j .... .. #..# ..# #####+###..#..# #. #. #:jh|. ######.>. .<. .....#...###%##..##..##.#:j #.. #.##### .#  #:j #....# ..  #....# ..  ##..## .. :j(l #### .:j7:jϐ#8:j1=8:jK:j7:j<; .... ..:j|R #..# ..# #####+###..#..# #. #:j7. #.:j ######.>.:jA .<.:j .....#...###%##..##..##.#:j #.. #######.##### .# #:j; #....# .. #..:jWw..# .. ##.:js`.## .. ##:jS## .:j<9:jA:j:j .... .. #..# ..# #####+###..#..# #. #. #. ######.>. .<.:jJ .....#...###%##..##..##.# #.. #######.##### .# # #....# .. #...:j9.# .. ##..#:j[U# .. ###:jH# .:jF:j'50:j:jZ:j(  .... .. #..# ..# #####+###..#..# #. #. #. ######.>. .<:j Y. .....#...###%##..##..##.# #.. #######.##### .# # #....# .. #....#:j w .. ##..##:j b .. ####:j ? .:jo' :j' :j( 1:j{. :j0 :j2 .... .. #..# ..# #####+###..#..# #. #. #. ######:j.>. .<. .....#...###%##..##..##.# #.. #######.##### .# # #....# .. #....:jJ]# .. ##..##:jo .. #### .:j:j:jS#9:j;=2:jȸ:j:j` .... .. #..# ..# #####+###..#..# #. #. #. ######.>. .<. .....#...###%##..##..##.# #.. #######.##### .#  # #....# ..  #....# ..  ##..## ..  #### .:ja:jih:ji&3:jn:jp:j&H  .... .. #..# ..# #####+###..#..# #. #. #. ######.>. .<. .....#...###%##..##..##.# #.. #######.##### .#  # #....# ..  #....# ..  ##..## ..  #### .4:jO :j0Q :jk O .... :jPl ( #..# .. #####+###..#.. # #:jwl T # ######:jl :.>:jl $ .:jl T .....#...###%##..##..##.:jl  #.. #######.##### .# :j$m m# #....# .. :jm  #....# .. ##..##  ####:jhu :jv U60=5:j{ :j_~ a _There is a stone staircase leading up here.:jg3 ....  #..#  #####+###..# # #:jg ##.><.#...###%##..##..###... #######.##### .# ##+ #....# ..:j-h #....#  ##..## :j[h, ####:jao:jq-6 _:ju:jw:jo .... #..#  #####+###..# #. #. ##.>.<.#...###%##..##...##....#######.##### .# ##+## #....#  #....#  ##..##  ####:jBt:jt&7:jz:j}:j:j sGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +3 short sword (weapon)  a - a +1 daggerm - a +0 rapier :j\  Missiles (go to first with ()  e - a throwing netg - 6 stones  l - 6 poisoned darts  p - 6 silver javelins (quivered) :j Armour (go to first with [)  f - a +0 ring mail (worn)  i - a +0 pair of gloves (worn)k - a +0 robe :j  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=) :j  b - a +4 ring of slaying (worn)  c - a +6 ring of strength (worn)h - a ring of flight  j - a ring of positive energy  :jq Dn - a ring of protection from fire  q - a ring of magical power:jf - a +0 ring mail (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 5.8 (6.9 -> 1.1). Your EV would increase by 1.1 (11.2 -> 12.3). Your spell failure would improve by up to 18% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:jG  You headbutt the iguana. _You kill the iguana!Training target 4.0 for Dodging reached! _Your Dodging skill increases to level 4! _There is a stone staircase leading up here.  Adjust to which letter? (? for menu, Esc to quit):j:j:j3]sniffy the Cutter....Minotaur#..#Health: 60/60 ========================#####+###..####### Magic: 8/8========================#................. AC: 6Str: 19#................. EV: 11Int: 12:ja#................ SH: 0Dex: 12########........>....... XL:  7 Next: 51% Place: Dungeon:5.......@.<.............. Noise: ---------  Time: 3957.7 (0.0).......#...###%##..##..# d) +3 short sword:jŚX.##....#######.##### .# Throw: 6 javelins (silver) ##+## #....#:j0.#....###..######:j]You headbutt the iguana. _You kill the iguana!Training target 4.0 for Dodging reached! _Your Dodging skill increases to level 4! _There is a stone staircase leading up here.  Adjust to which letter? (? for menu, Esc to quit):jٛ:j:jI:j/e _C - a +0 ring mail (worn):j:jSsGear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +3 short sword (weapon)  a - a +1 daggerm - a +0 rapier :jMissiles (go to first with ()  e - a throwing netg - 6 stones  l - 6 poisoned darts  p - 6 silver javelins (quivered) Armour (go to first with [)  i - a +0 pair of gloves (worn)  C - a +0 ring mail (worn):jk - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} :jJewellery (go to first with "=)  b - a +4 ring of slaying (worn) :j5} c - a +6 ring of strength (worn)h - a ring of flight  j - a ring of positive energy  :jS)n - a ring of protection from fire  :joq - a ring of magical power:j@ i - a +0 pair of gloves (worn). A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.2 (6.9 -> 5.7). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:j= t  Training target 4.0 for Dodging reached! _Your Dodging skill increases to level 4! :j (_There is a stone staircase leading up here.  Adjust to which letter? (? for menu, Esc to quit) _C - a +0 ring mail (worn)  :j Adjust to which letter? (? for menu, Esc to quit):jS:j(:jsniffy the Cutter....Minotaur#..#Health: 60/60 ========================:j=?#####+###..####### Magic: 8/8========================#................. AC: 6Str: 19#................. EV: 11Int: 12:ja#................ SH: 0Dex: 12########........>....... XL:  7 Next: 51% Place: Dungeon:5.......@.<.............. Noise: ---------  Time: 3957.7 (0.0).......#...###%##..##..# d) +3 short sword:jɑ.##....#######.##### .# Throw: 6 javelins (silver) :j##+## #....#.#....###..##:jO####Training target 4.0 for Dodging reached! :j3_Your Dodging skill increases to level 4! _There is a stone staircase leading up here.  :j`Adjust to which letter? (? for menu, Esc to quit) _C - a +0 ring mail (worn)  :jAdjust to which letter? (? for menu, Esc to quit):j7:j:j:jT _F - a +0 pair of gloves (worn):j^g :j y 3Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +3 short sword (weapon)  a - a +1 daggerm - a +0 rapier Missiles (go to first with ()  e - a throwing netg - 6 stones  l - 6 poisoned darts  p - 6 silver javelins (quivered) Armour (go to first with [)  C - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)k - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of strength (worn)h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire  q - a ring of magical power:j8 C - a +0 ring mail (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 5.8 (6.9 -> 1.1). Your EV would increase by 1.1 (11.2 -> 12.3). Your spell failure would improve by up to 18% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:jp Gear: 17/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) :j>q  d - a +3 short sword (weapon)  a - a +1 dagger  m - a +0 rapier Missiles (go to first with ()  e - a throwing net  g - 6 stones  l - 6 poisoned darts  p - 6 silver javelins (quivered) Armour (go to first with [)  C - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)  k - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of strength (worn)  h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire  q - a ring of magical power:js? :jF sniffy the Cutter....Minotaur#..#:jF Health: 60/60 ========================#####+###..####### Magic: 8/8========================#................. AC: 6Str: 19:j%G 3#................. EV: 11Int: 12#................ SH: 0:j^G =Dex: 12########........>....... XL:  7 Next: 51% Place: Dungeon:5.......@.<.............. Noise: ---------  Time: 3957.7 (0.0):jH .......#...###%##..##..# d) +3 short sword.##....#######.##### .# Throw: 6 javelins (silver) ##+## #....#.#....###..###### _Your Dodging skill increases to level 4! _There is a stone staircase leading up here.  :jH }Adjust to which letter? (? for menu, Esc to quit) _C - a +0 ring mail (worn)  Adjust to which letter? (? for menu, Esc to quit) :jI ?_F - a +0 pair of gloves (worn):jP :jQ :jV :jT] :jY:jWZl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting:jZ4.4   3.5  +2   i - Spellcasting   1.3   4.0  -4  :jZ        :jZ b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4  :j+[ c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3  :jR[^    :jn[+    d + Short Blades 6.2   5.9  +1  :j[Q     e - Long Blades   4.1   0.7  +2              :j \*f + Armour3.3   2.8  +2      :jE\W g - Dodging   4.0   4.2  +1      h + Stealth:j\a2.8   3.6  -1          :j\        :j\        :j ]        :j^]        :j]        :j]    The relative cost of raising each skill is in cyan.  :jU^Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  :j^}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j?I :jP :jfY sniffy the Cutter....Minotaur#..#Health: 60/60 ========================#####+###..####### Magic: 8/8========================#................. AC: 6Str: 19#................. EV: 11Int: 12#................ SH: 0:jZ Dex: 12########........>....... XL:  7 Next: 51% Place: Dungeon:5.......@.<.............. Noise: ---------  Time: 3957.7 (0.0).......#...###%##..##..# d) +3 short sword.##....#######.##### .# Throw: 6 javelins (silver) ##+## #....#.#....###..###### _Your Dodging skill increases to level 4! _There is a stone staircase leading up here.  Adjust to which letter? (? for menu, Esc to quit) _C - a +0 ring mail (worn)  Adjust to which letter? (? for menu, Esc to quit) _F - a +0 pair of gloves (worn):jb :jc :jg :ji :j3:j-,:j:jl: _:j:j:j:jT:j':j:j:jw:j^7 _You open the door.:j3:j:jX:j@  There is an open door here.:j\:j _:j:j :j :j- :j :jx:j!  You encounter a centaur. It is carrying a +0 orcbow.:j.... #..######+###..# #........... :jS #.. #.############> #............<. #....@.....#...###%## #....##....#######.## #$... ##'### #....# ....... #....# #....#....c.. #....# ##..##:j A....... #....# ####c   centaur (launcher, asleep)##..##. ##...:j ##.. #+ ##..#..#:j*,64.7 (7:j+)5.7 (8 :j+ _:j-2:j<:j*/  ######+###.. #.......... # #############> #............<...... #:j/ .#...###%## #...@##....#######.## #$...###'### #.............#....# #....#c...#....# ##..##.....#....# ####..##.###...#  #.. #+# ##..# ... :j0 ] ..#  ..#:ji8 :j69 +6.7 (1:jQF :jF#####+### #....... # ############# #............<...... #....#...###%# #....##....#######.:j #$.@.###'### #..............#....# #....c...#....# ##/.........#....# ###.##..##.###...## #.. #+# ##..# ... ..#.... ..# :ja:j!&7:j.:jT _Found a copper wand.:j ........ ############............<.....#...###%###....#######...###$...###'### #...........@..#....c#..#/...... ####.##..##.###...:j# #.. #+# ## ... ........:j :jC &8:j:j :j7 )The helpless centaur fails to defend itself.  You stick the centaur like a pincushion!!!:j):j{ 679.4 (0.7 _You kill the centaur!:j4:jh _Your Stealth skill increases to level 3!:j:j:j:jE:j:jAP _:j,:j:j:j:j:jN _You now have 215 gold pieces (gained 14).:j:jN:j:jb:jd:j:j:j5:j:ja:jR!:jP$:j':j(:jV*:j?-:juYH #####################..... #....+..... #....## #....##....######....###'### ...##............#....# ...........)...#....# .........#....# ###.##.##..##.###...#  # #.##..##+# ##..#  ........ ..# .......... ..# ............ .......:..... #######..##77.4 (8.08.4 (9:j#q1 _e - a wand of paralysis (6):jr.###################.#..... #............<+..... #....##....# #....##....#### #....###....###'### ...##............#....# .......)...#....# .......#....# ..###.##@##..##.###...#  # #.##..##+# ##..#  ........ ..# ..............:....#######..## ..#9.4 (1:j3:j:j:j X:j,:j:j:j,:j :j:jQ| ...##............#....# #.............)...#....# ##.................#....# #..###.##.##..##.###...# ###.##.##..##+####..# ......... ..# ........... ..# ... ..........@....... #########..###..## #..# .# #...  #...# #..## #+##  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...84.4 (55.4 (6 :jo~V_You add the spell Eringya's Surprising Crocodile to your library.:j|3:j:j:jB:j:j,:j:j' _You open the door.:j@  There is an open door here.:j:jk _:j:j:j%,:j:j:j:j:j:jw:jB:jX:j:jB:j ,:j1 :j :j6:jQ? .........  #########..###..##  . #..## .#  .. #...# . .. #...#  .> #..##  #. #####'##  ##..###..##..# #....@.......#4000.4 (15.0) #........##..##........##..##............+#......^.....############### :j\NB1.4 (16:j[Q _Found a stone staircase leading down.:jW3:j:j:j:j\i' _You open the door.  There is an open door here.:j5 _:j:j:j]:jq:j:jd:j:j":jk:j :j   There is a stone staircase leading down here. _:j*n:j:j:j_:j:j:j>#n:j$,:j)&:j',:j(:j2  There is a stone staircase leading down here. _:jF3:jv?,:jM:jP:jMT:jU:jV,:jiW:jGi:jtj,:jo3:j  _You open the door.  There is an open door here.:j*  You encounter an adder.........'...#...# . ........#...#...#.S..# ...>....#..##..##....# ..##..#######'## .... ####..###..##..# ... #............# ..## #........##..# ...# #...........# #............'@...# #......^.....#....# ###################  S   adder (asleep)34.4 (335.4 (34 _:j3 ?###.########..## .# ......'...#...#....# .....#...#...#.S..# >....#..##..##....# .##..#######'###. ###..###..##..##...  #............##..##  #........##..##...#  #..##..##@..#  #......'....#  #......^.....#....#  ################### .Sl .SThe adder hisses angrily.l   iguana (wandering)S   adder6.4 (1.0) _You encounter an iguana.:jnG.l:jP.S:jj:j:j=7:j:j:jl..S:jb:j&8:j:j:jui.S.:j3y4 :jy&9:j0:j:j)  You hit the adder. You headbutt the adder.  The adder is almost dead.59-=40.1 (0.7:j@ _The adder bites you.:j; †You puncture the adder! :j -97 (0.6 _You kill the adder!:j M ###..## ###.########..###..#'..#... ..>....#..##..# .####'###....# ###..###..##......##..#.##..##......'#......^.....#....#####:j K-1.7 (1.0:j@% :j+ s _You see here an adder corpse.:j JM .................. # ####..## ###.########..###..#'..#... ..>....#..##.. .####'### ###..###..##...#..##†##..###............'....##60=-2 _:j*j.  ..................  ###..###..## ##.########..###..## '...#...#....# ....#...#...#....# >....#..##..##....# ..#######'###....## ##..###..##..##.@...# #....##..#### #.##..##†..# #.##..##...# #......'....# #......^.....#....# ###################3:jv:jԏ . ..#......  .................. #:j7 ..###..## #.########..###..## '...#...#....# ....#...#...#....# >....#..##..##....# :jŐ ..#######'###..@.## ###..##..##.....# ....##..#### .##..##†..# :j q.##..##...# .:j .....'....# ......^.....#....# :jL M##################:j5 0l:js l   iguana (wandering):j &4:j :j2 :jw ...#.  .............l.... ####..## #.########..###..#' ..#... >....#..##.. ####'### #..###..##.......##..####†##..##......' ......^.....#.... ##################.l5:jpx :j]z :j_ ###.##.##..##+####..# ..........# ...... ..# ......  ..................  ##..###l.## ##.########..###..##.'...#...#....# ......#...#...#.@..# .>....#..##..##....##..#######'###....## ##..###..##..##.....# #.....##..#### #.##..##†..# ###..##...# #............'....# #......^.....#....#.l:jb:jiB=6:jZn:jp:jգ...###. ###.##.##..##+####...................#.  ..................  ####..## ##.########..###l.#' ...#... .>....#..##.. ####'### ##..###..##...#....##..####†##..##......' llThe iguana hisses angrily.56--===7:jM:jʬ+ _The iguana bites you.:j †You hit the iguana. You headbutt the iguana!:j (:j b--774--8.3 (0.6:j :j2 J _You kill the iguana!:jS6 M...............#.####..#..##.###...# ###.##.##..##+####..#....#..........#........  ..................  ####..## ##.########..###@.##' ...#... .>....#..##..##....##...7---9.3 (1.0 _You see here an iguana corpse.:j3M)##..##...............#...####..##.###. ###.##.##..##+####..........#..............# .....................#  ## ##.########..###†.##'# ......#...#...#....##†..-50 _:j3:j8sniffy the Cutter (Minotaur Enchanter)Turns: 4104, Time: 00:07:43 Health: 57/60AC:  7 Str: 19 XL: 7 Next: 74% Magic: 8/8EV: 11 Int: 12 God: Gold: 215SH:  0 Dex: 12 Spells: 0/8 levels left rFire . . . (100%) d - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) C - +0 ring mail rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) F - +0 pair of gloves SInv .(no boots) Will .....(no amulet) Stlth +b - +4 ring of slaying HPRegen 0.30/turnc - +6 ring of strength MPRegen 0.11/turn %: no passive ef:j(;fects @: no status effects A: horns 2, retaliatory headbutt:j7:j .............)...#....# ##..## sniffy the Cutter.................#....# #### Minotaur..###.##.##..##.###...#Health: 57/60 ======================--###.##.##..##+####..#Magic: 8/8========================.....................#AC: 7Str: 19.....................#EV: 11Int: 12.....................#SH: 0Dex: 12.....................#XL:  7 Next: 74% Place: Dungeon:5  ##########..###@.##Noise: ---------  Time: 4050.3 (0.0) :j##.########..###†.##d) +3 short sword :j`......'...#...#....#Throw: 6 javelins (silver) ......#...#...#....# .>....#..##..##....# :j;Y##..#######'###....## :j]##..###..##..##.....# #............##..#### :j{K#........##..##†..# :j{_You see here an adder corpse.  The iguana hisses angrily. :j_The iguana bites you.  :jWYou hit the iguana. You headbutt the iguana! _You kill the iguana! :j#U_You see here an iguana corpse.:j:j:j:jp:jWrl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting:jr14.7   3.5  +2   i - Spellcasting   1.3   4.0  -4          :jr b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4  :jsg c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3          :jDsd + Short Blades 6.4   5.9  +1   l - Evocations   0.0   1.2  -1  :js e - Long Blades   4.2   0.7  +2          :jGt6    f + Armour3.7   2.8  +2       g - Dodging   4.0   4.2  +1      h + Stealth3.1   4.8  -1          :jxt        :jtn    :jt            :ju :j?ua    :j\u_    :ju            :jvThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jPC:jN:jHv .............)...#....# ##..## sniffy the Cutter.................#....# #### Minotaur..###.##.##..##.###...#Health: 57/60 ======================--###.##.##..##+####..#Magic: 8/8========================.....................#AC: 7Str: 19.....................#EV: 11Int: 12.....................#SH: 0Dex: 12.....................#XL:  7 Next: 74% Place: Dungeon:5  ##########..###@.##Noise: ---------  Time: 4050.3 (0.0) ##.########..###†.##d) +3 short sword ......'...#...#....#Throw: 6 javelins (silv:j#zer) ......#...#...#....# .>....#..##..##....# ##..#######'###....## ##..###..##..##.....# #............##..#### #........##..##†..# _You see here an adder corpse.  The iguana hisses angrily. _The iguana bites you.  You hit the iguana. You headbutt the iguana! _You kill the iguana! _You see here an iguana corpse.:jrm3:jnn:jhq,:jv8=:jw:jOx:jCy:jz,:j},:j~k9=:j,:j:j :jI:j0:je:j:j:jx60=:j1 _HP restored.:j:j:j:j,:j\:jB:j:j:j{=:j:j:jJ,:j:j:j=:j:j:j:jy:j :j:j",:j$:jE%:j':j,:jR0:j5:jd@:j^:jc,:jtX:j~:j:j:j+ # # # ################## ##.......... +@.....#.......... #....###....##.... # #....###....###'## ...##............#.... .............)...#.... .................#....  ..###.##.##..##.###...  ###.##.##..##+####..  ..................... :j##..#..............'78.3 (28.0).....#..#======9.3 (29 _As you open the door, it creaks loudly!:jTI:j:j6B:jX  There is an open door here. _:j:j=:j:jU:j:j6B:j-:j:j:ju:j:jZ:j:jx:jV:j:j,:j@:j:j>:j:jH:j'X:jB:jU,:j,:j:jL:j,:j!:j:j^:j:j^':j:j:jZ:j7 _You open the door.:j:jg:j:jc @  There is an open door here.:jb:j _:j[:j":j2$:j$:jC  There is an open door here. _:j n:jkn:j,:j]= ~:jzG :jN :jUO :jSU X:j] X:jSe X:ju :j| X:j: B:j :j ':j  #+##### .....  >... ...... ..# #..# ..#  #####'###..#######..#  #....@....... ------125.3 (46 #....................  ##................... #############........>...... .#............<................. .#..........#...###%##..##..##.# ##....##....#######.##### .# ##....###'### #....#  .......#....# #....#.. _You open the door. _There is an open door here. [:jC 19d_You open the door. _There is an open door here. _You open the door. _Found a stone staircase leading down.:jI:j:j= _  There is an open door here. _:jF,:jH:jL:jFN:jN:j(O:jMiB:jhj:j~' _You open the door.  There is an open door here. _:j:j6:jw:j,:jq,:j:j$:j|##### #  #...####.#..  +.........# # # #..# ------#... #...####+## .....##'#####  ............# ........>...#....  #....##....###..# . #....#####'###..#######..# .... #.................... ... #....................36.3 (11 _There is an open door here.  You now have enough gold to buy a +2 leather armour of poison resistance on  D:4.  You can access your shopping list by pressing '$'.7.3 (12 _You now have 228 gold pieces (gained 13).:jC> I:j> :j[X :jZ |  You encounter a jackal.:j] u##### ###### ...####.#@.# +.........#..... # # #.........#.....# #... #...####+###...## .....##'##### ...# ............# ....h h   jackal (asleep) ........>...#.... ....... #....##....###..# #.##..# #....#####'###..#######..#:j_j d42.3 (5.0)3.3 (6 _:jt :j[ A4.3 (1:jh` :j<5:j4:j7h.h==6 _The jackal barks!:j} :j Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: throwing netb - Throw: 6 stones  c - Throw: 6 darts (poison)  d - Throw: 6 javelins (silver) (quivered)  e - Zap: wand of paralysis (6) Spells ([,] to cycle)  f - Cast: Ensorcelled Hibernation (43%) [*/%] inventory [&] all spells[!] focus mode: off|on:jV:jWdsniffy the CutterMinotaurHealth: 60/60 ========================Magic: 8/8========================AC: 7Str: 19EV: 11Int: 12SH: 0Dex: 12##### ######:jeXL:  7 Next: 74% Place: Dungeon:5#...####.#@.#Noise: ==-------  Time: 4146.3 (0.0)+.........#.....#d) +3 short sword # # #.........#.....#Throw: 6 stones #... #...####+###...## .....##'##### ...# ............# ...h.h   jackal ........>...#.... ....... #....##....###..# #.##..# #....#####'###..#######..#You now have enough gold to buy a +2 leather armour of poison resistance on  D:4.  You can access your shopping list by pressing '$'. _You now have 228 gold pieces (gained 13). _You encounter a jackal. _The jackal barks!:jg:jm:jn:j`h.h:jh 2 jackals (1 wandering)--7.3 (1:j):j$0W _You encounter a jackal.:j? ]h..h.   jackal--8:j :j( /h.:j: Y9:jy  You hit the jackal.  The jackal is lightly wounded.=9 (0.6 _The jackal bites you but does no damage.:j@  You closely miss the jackal.The jackal is lightly wounded.50.6 (0.7:jK _The jackal barely misses you. You furiously retaliate! You headbutt the jackal.:jMy{ .  You hit the jackal.h:j1xh  (wandering):j<051.3:jU:jJ _You kill the jackal!:j ##### ###### ###...####.#..#..#..#+.........#@....## #.........#.....# ... #...####+###...## ....##'##### ...#......# ....h>...#.... ........##....###..# ##.##..# ....#####'###..#######..# ... #....................h.:j h-2.3 (1.0:j##### ######### ###...####.#..#..#..#:j]+.........#.....# # #.#.@...# .. #...####+###...## ##'##### #...# ......# ....h.>...#.............:j##....###..####.##..# #####'###..#######..#:jO #.................. :j7h.:j7h.:jV-3:j:j:j*/hh    You hit the jackal. _You kill the jackal!  You hit the jackal.  The jackal barks!  Your headbutt misses the jackal.  The jackal is almost dead.====9 (0.6:j4:jK=L _The jackal misses you.:j_l †You hit the jackal.:j=---4.6 (0.7:jvJ _You kill the jackal!:j--- _No target in view!:jv 3:jw :jz :j f _:j҆ B:j n:j ,:j B:j] :jٛ :j :jۻ n:j ,:j :j :j :jg %  :j AYou encounter an adder.:j   # ############.. ###.#..#..#..########..S .....#.....#...#........ .....#.....#...#......  ###+###.†.##..##...#  ###.###...##..##@..## -#.................. .#..................# ###..####.##..##...## ###..#######..##+###  ............#   S   adder (asleep)............#  .............  ....>#  69.6 (15.0)-[4:ju /0m70.6 (16 _:j g _You see here a parchment of Forge Phalanx Beetle.:j4  You pick up a parchment of Forge Phalanx Beetle and begin reading...1.0) _You add the spell Forge Phalanx Beetle to your library.:jY6 ## ############...  ##.#..#..#..########..S  ....#.....#...#........  #.....#...#......  ##+###.†.##..##...#  .###...##..##...# #...............@..#  #..................#  ##..####.##..##...##  ..#######..##+###  ..............#  ....#   .....   >..........#  .   2:j ## ############...  #.#..#..#..########..S  ...#.....#...#........  #.....#...#......  #+###.†.##..##...#  #.###...##..##...# ..................#  .#  ####.##..##...##  #..#######..##+###  .............#  #    ># .  %##..##..##.#  3:j:jsniffy the Cutter (Minotaur Enchanter)Turns: 4229, Time: 00:07:56 Health: 60/60AC:  7 Str: 19 XL: 7 Next: 75% Magic: 8/8EV: 11 Int: 12 God: Gold: 228SH:  0 Dex: 12 Spells: 0/8 levels left rFire . . . (100%) d - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) C - +0 ring mail rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) F - +0 pair of gloves SInv .(no boots) Will .....(no amulet) Stlth +b - +4 ring of slaying HPRegen 0.30/turnc - +6 ring of strength MPRegen 0.11/turn %: no passive effect:js @: no status effects A: horns 2, retaliatory headbutt:j; ##  sniffy the Cutter ############...  Minotaur #.#..#..#..########..S  Health: 60/60 ======================== ...#.....#...#........  Magic: 8/8======================== ...#.....#...#......  AC: 7Str: 19 #+###.†.##..##...#  EV: 11Int: 12 #.###...##..##...##  SH: 0Dex: 12 ..................#  XL:  7 Next: 75% Place: Dungeon:5 ................@.#  Noise: ---------  Time: 4173.6 (0.0) #..####.##..##...##  d) [3:jK= D2m+3 short sword #..#######..##+###  Throw: 6 stones .............# .............# .............   ..>..........#   .............   %##..##..##.#   _You kill the jackal! _No target in view! _You encounter an adder. _You see here a parchment of Forge Phalanx Beetle.  You pick up a parchment of Forge Phalanx Beetle and begin reading... _You add the spell Forge Phalanx Beetle to your library.:j@K yM ## ############ ... #.#..#..#..########..S.. ...#.....#...#...... #+###.†.##..##...# :j{L #.###...##..##...# ...................##..##...## #..#######..##+### :jS :jT +4.6 (1:jY :j[ :jM ############# ... :jw6#.#..#..#..########..S.... ...#.....#...#...... #+###.†.##..##...# #.###...##..##..@## .................. #..####.##..##...## :jU.. :j\:j&5:jQ:jM ############## ...# #.#..#..#..########..S#....# ...#.....#...#........#+###.† #.###...##..##...##..# ..................# S   adder (asleep):j:j"&6:j:jM:j      ###  ########### ...#  .#..#..#..########..S#  #.....#...#.#  ..#.....#...#...@....#  +###.†.##..##...##...#  .###...##..##...## ..#  ........# .#  .................# #  ..####.##..##...## #######..##+### #  # :j.S.S:jES:js=7 _The adder hisses angrily.:j$    ####   ...#  #..#..#..########...#  .#.....#...#.#  .#.....#...#....@S..#  ###.†.##..##...##...#  :j###...##..##...##...#  ......#...#  ....#...#  .####.##..##...##...#  .#..##+### ...#  # ...#  #  :j:j:j8:j#$:j%R _The adder barely misses you.:j  You hit the adder. You headbutt the adder.  The adder is heavily wounded.:j\58-9.3 (0.7:j:j* _The adder bites you.:jL .  You puncture the adder!:jR:j^K-780.0:j:jI _You kill the adder!:jw     #####   #...#  ..#..#..########...#  #.....#...#.#  #.....#...#.#  .†.##..##...##...#  ...##..##...##...#  .....#...#  ......#...#  :j t####.##..##...##...#  #..##+####...#  # ....#  #  :j:j 5-1.0 (1.0:j:j:jE :j#H :jH :jK :jO g9:jP :j(S ,:jT :jU :j V :jW :jX :jX L60=:j Z :j\ :ju^ ,:j_ :jCa :jb :j(c :jc :je :jUn =:jo :jp :jr :jr :j t :ju :jw :jw :j^y :jT :j :jB   You encounter a centaur. It is carrying a +0 shortbow.:j #.###...##..##...##...# ..................#...# ..................#...# #..####.##..##...##...# #..#######..##+####...# .............#........# ...........#........# .............#........# ..>..........#..@.....# - .............#........# %###.###..##...# ##### .# #..##...# # .. ....#...# ..# .. #...c ...# c  :j*  centaur (launcher, asleep) .## ..+.... :.#   ## .##...#    :jp c954.0)6.0 (15 _:j :j.................#...#  #...#  ####.##..##...##...#  ..#######..##+####...#  ............#........#  #........#  #........#  .>#........#  .#.#  ##..##..##.###..##...#  ##### .# #..##...#   .. #....#...#  .# #...c ...#  ## +.... :.#   # ##...#    #:jҶ..     7.0):j i .#...# #..####.##..##...##...# #..#######..##+####...# ...........#........# .#.# .#.# >.#.# ..#.# %##..##..##.###.@##...# :j j .##### .# #..##...# ..# .. #....#...# .# .. #...c#...# # ..+....# :.#  .##...# c   centaur (launcher, asleep) #...#   #+### :jj `   :ju <8:jVz :j}| :j4,#..####.##..##...####..##+#### .............#........#.#..#>...#.....# %##..##..##.###..##...# .##### .# .# .. #....# .. #...c## ..+....# : ##  .##...# +##:jSY9:j?#+## .............#........#.....>...#..... %##..##..##.###..## .##### .# ##..##.# .. #..@.# .. #...c# ..+....# : ##  .##...# +##:jacc):jH`57--=200:j:jYk _The centaur hits you. The centaur closely misses you.:j3  _You encounter a centaur. It is carrying a +0 shortbow.centaur hits you. The centaur closely misses you.centaur! Your headbutt misses the centaur.  The centaur is moderately wounded.  The centaur barely misses you. You furiously retaliate!  You headbutt the centaur.7 (0.7 _The centaur kicks you but does no damage.:j  :j  You hit the centaur. Your headbutt misses the centaur.The centaur is severely wounded.The centaur hits you.:j b3---1.4:j U _The centaur kicks you but does no damage.:j4()The centaur hits you.  You hit the centaur but do no damage.  The centaur barely misses you. You furiously retaliate!  You headbutt the centaur!:j{S:j 4-932.0 (0.6 _You kill the centaur!Training target 4.0 for Armour reached!:j} _Your Armour skill increases to level 4!:jÎ............#........#  #........#  #........#  .>#........#  .#........#  ##..##..##.###..##...#  ##### .# ##..##...#   .. #....#...#  .# #...@#...#  ## +....# :.#  # ##...#   :j#...#  #+###       :j:jؗ<-3.0 (1.0 _:j :jbQ _You see here a +0 shortbow.:jm&:j&:j3:j:6:j;$ _:jCn:jDa5=:j!I,:jR6=:jJX:jOY:j Z:j\:jf`;7:ja:jc,:j3e:j4h,:jxi:jj:jl:jm:jo:jpK8=:jXq:jr:jwn:j-~k9=:j$:j60=:jԚ:j,:jJ:j:j=:j:j:j-:j:j:j:j,:jF:j:jcX:j,:jo:jy #........#  #........#  #........#  ..#........#  .##..##.###..##...#   .# ##..##...#   .. #....#...#   .. #...)#...#   ..+....#.@.#  - .##...#..:#   #...#...#  #+###...#   #...#  ....#  ....#  :j[16;14H##...#   You pick up a parchment of Stone Arrow and begin reading...:j\32.0 (29.0)3.0 (30:j :j D _You add the spell Stone Arrow to your library.:jKB_:jHB:jNO] #.#  #........#  #........#  ##..##.###..##...#  # .# ##..##...#   .. #....#...#  #...)#...#  +....#...#  ##...#..@#   #...#...#  #+###...#   #...#  ....#  .....#  .##...#  .. #...#   You pick up a parchment of Frozen Ramparts and begin reading...:ji4.0 (1.0)5.0 (2 _You add the spell Frozen Ramparts to your library.:jx3:jy:jj}:jwX:j̈,:j\:j:j3B:jֱ:j,:jѺB:j,:j, _You now have 241 gold pieces (gained 13).:jI:jp,:j:jr:j,:jQ:j:j:j:j:jI:j:jC:j:j:j:j:j:j{:j:j:j:jB:j:j,:jH:j1:j:j:j:jK:jN:j:j%:j:j:jK:j:j:j,:jX:jk :j& :jE :j B:j :j! B:j.# :j:& :j' :j' :j( :jw- :jG ,:jH :jJ :jM B:jR B:jU :je X:jm ,:j ' _You open the door.  There is an open door here. _:j B:j} Q':j= ! _You open the door.  There is an open door here. _:j n:j :jH :j :jk :j ,:j :jg v:ju :jq| X:j :j̅ ,:j :j :j :j n:j,9   There is an open door here. _open the door. _There is an open door here. _You open the door. _There is an open door here.   stone staircase leading down here. _  You encounter an ogre. It is wielding a +0 giant spiked club. ##### ######## #...####.#..#.. +.........#.... ###+###.........#.... ..##....#:j*U [40m#...####+###.†. O.$.....##'######.###... .......@.......#...................>...#..........##....##....###..####.#....#####'###..#####......#................................ O   ogre (asleep)..##.............. ###################........>..... #......#............<............311.0 (76.0)2.0 (77 _:j6.:j:Level 5 of the Dungeon<>>>(Press ? for help)##### ##### #############...#  #...####.#..#..#..########...#  +.........#.....#...#........#:j;  ###+###.........#.....#...#........#  ..##....##...####+###.†.##..##...##...#  O.$.....##'######.###...##..##...##...#  .......@.......#..................#...#  ...........>...#..................#...#  ..##....##....###..####.##..##...##...#  #....#####'###..#######..##+####...#  ......#....................#........#  .......#....................#........# ####### ..###...##...................#........# #..#..####################........>..........#........# #......#......#............<.................#........# #......'......#..........#...###%##..##..##.###..##...# ##.....##....###....##....#######.######..##.###..##...# #...#####....###....###'### #....# #.......#....#...# ####...##............#....# #....# #..:j;<[40m.....#...)#...# #..............)...#....# ##..## #.......'....#...# #..................#....# #### ##..##..##...#...# ##..###.##.##..##.###...###..##..##...#...# :jN7.@:j%o 7..:j/ A..:jjw 7..:j97$.:jA.$:j7O.:jp..##....O.$......................##....:jiq...................###...:j+y sniffy the CutterMinotaur##### ######## Health: 60/60 ========================#...####.#..#.. Magic: 8/8========================+.........#.... AC: 7Str: 19###+###.........#.... EV: 11Int: 12..##....##...####+###.†. SH: 0Dex: 12O.$.....##'######.###... XL:  7 Next: 93% Place: Dungeon:5.......@.......#........ Noise: ---------  Time: 4312.0 (0.0)...........>...#........ d) +3 short sword..##....##....###..####. Throw: 6 stones#....####:jz j#'###..#####......#......................#............... O   ogre (asleep)..###...##.............. ###################........>..... #......#............<............ _There is an open door here. _You open the door. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You encounter an ogre. It is wielding a +0 giant spiked club.:jT ##### ##...####.#..#..#+.........#.###+###.........#...##....##...####+###.†.#O.$.....##'######.###...#.......#.....>...#...##....##....###..####.##....#####'###..#......#..................#..............###...##.....:j ( #########.>......  ......#.<... :j :j +3.0 (1:j :j* :j:j:j:j$  There is an open door here. _:j%:j)B:j/':j62  You open the door.  You encounter a clockroach.:j<####. ##### ########### ....B##...####.#..#..#.. ......'.........#.....#. ###+###..#.....#..##....##...####+###.†.##O.$.....##'######.###...##................#......................>...#....##....##....###..####.##. B   clockroach (asleep, warded) #....#####'###..#######. ......#.... .......#.....:jD+7.0 (4:jE:jE+8.0 (5 _:jL:jT:jH w #####. ##### ###########....B##...####.#..##.......#.....# ####+###.........#.....# ..##....##...####+###.†.## O.$.....##'######.###...## ........# ...........>...#...........##....##....###..####.## #....#####'###..####### ......#:jQ :jhR +9.0 (1:jX :j[ Q _There is an open door here.:j5######..#......... #.. ####.. #####  #....B##...####.#..#..# #'.#..... ####+###.#..... ..##....##...####+###.†. O.$.....##'######.###... ........# ....>...# ..##....##....###..####. #....#####'###.. ......#20 _:jA:j} †The helpless clockroach fails to defend itself.  You impale the clockroach!!:jR:j 1/61986 (0.6 _You kill the clockroach!Training target 5.0 for Fighting reached!:j" _Your Fighting skill increases to level 5!:j\Yf ########..#...#.. .... #..# ####..###### ####### #....@##...####.#..# #......'.# ####+###.........#.... ..##....##...####+###.†.:j)Z O.$.....##'######.### ........# ...........>...#..........##....##....###..####. #....#####'###..#####:jbJ1.6 (1.0 _:j2h:jZlw _You see here a clockroach corpse.:jM ### ######..#.#..#...#.......#..... #..#####.@###### ########†##...####.#..#......'.....####+###.........#......#### 2 _:j' >M ### ######..#.#..#...# ####.........#.................... #.@#####..###### #########....†##...####.#..##......'.........#....#:j :j:j&3:j!:j:j M #### ######.. #.#..#...# ####...:j #.......@.......#.####..##..... ###..####### #########....†##...####.#..#..#.# :jK :j &4:jR :j :js ##### ######.. #.#..#...# #### ........@#..... ...........#.####..##...... ####..##################....†##...####.#..#..##......'.#. ####+###.........#......##....##...####+###.†.#O.$.....##'######.###...#:j{:j|&5:js:jσ:jJQ:j%:j]:j:je##### ######.. #.#..#...#######.........#.....##.........##.####..### ####..###################....†##...####.#..#..#.#......'.........#...####+###.#.....#..##....##...####+###.†.##O.$.....##'######.###...#...............#..........:j:j9&6:j6:jw.#### # ######.. #.#..#...####### .#.....## ....# #.####..##......# ####..#####....†##...####.#..#..#.#......'.#.....#.####+###.#.....#...##....##...####+###.†.##.O.$.....##'######.###...##...#.:j :j&7:jU:j:j8 #### # ######.. #.#..#...# .#.....## ....# #.####..##......# ####..####....†##...####.#..#..#..##......'.#.....#.####+###.#.....#...##....##...####+###.†.##.O.$.....##'######.###...##...#.:j? <8:jE :jG :j߷:jʸ3:j:j:j^:j,:j&:j:j=  ### $ß)# ####..>.# # ######....$ß:# #.#..#..@#######31.6 (3 .........#.....## ................#  #.####..##......# ####..################# #....†##...####.#..#..# #......'.........#... ####+###.........#... ..##....##...####+###.†.#Found a spear.:j:jW+2.6 (4:j:jA _Found a staircase to the Ecumenical Temple.:jT###  $ß)#  ####..>.# # ######.@..$ß:# #.#..#...####### .........#.....## ...........#.####..##......#:jRU1####..##################....†##...####.#..#..##......'.#.....# ####+###.........#....:jh\:jx]+3.6 (1:jVc:jd:je ##### .$ß)# ####..>.# # ######..@.$ß:# #.#..#...# ..#.....## .........#.####..#####..##....†##...####.#..#..#.#......'.#.....#.####+###.#.....#.:jl :jem &4:jr :j t :jX0 ###### #.$ß)# ####..>.# # ######...@$ß:# #.#..#...# ...#.....## .......#.########..##....†##...####.#..#..#..##......'.#.....#.####+###.#.....#.:j#6 <5:jM :j4###### #.$ß)# ####..>.# # ######....@ß:# #.#..#...# .........#.....## ..... ####..# #....†##...####.#..#..#..##......'.#.....#.####+###.:j*6%#.....#.:j%?:j @&6:jI:jWA[40m7.6 (2:j]:jd? _You now have 251 gold pieces (gained 10).:j:M#### #.$ß) ####.@>. ######.....ß:#.#..#...####### .........#.....##.:jaC:j3D+8.6 (1:jOK:jQL:j"M#### #.@ß) ####..>. ######.....ß:#.#..#...#######.#:jò:j`&9:j:j:j,40.6 (2:jx:j> _You now have 257 gold pieces (gained 6).:j3Y#######..ß)# ####..@.# # ######.....ß:# #.#..#...####### .........#.....##...........##.####..###  ####..#####################....†##...####.#..#..#..####......'.........#.....#...:jr;:jo<+1.6 (1:jB:jEi _There is a staircase to the Ecumenical Temple here.:j+ 3#######..ß)# ####..>.# # ######.....ß@# #.#..#...####### .........#.....##...........##.####..## ####..#####################....†##...####.#..#..#..#####......'.........#.....#...#.####+###.:j, )#.....#...#.:j#4 :j5 -2 _:jC; :jC a  You pick up a parchment of Animate Dead and begin reading...:jUD +3.6 (2:jH :jL E _You add the spell Animate Dead to your library.:j  ###### #..ß)# ####..@.# # ######.....ß.# #.#..#...####### .........### ..........##.####..##......# :j ####..####################  #....†##...####.#..#..#..### #......'.#.....#...#:j :j +4.6 (1:j :j< i _There is a staircase to the Ecumenical Temple here.:jW%:j&:j+:jf1:jM6-5 _:j7:j~.Temple:jT##.........≈≈≈≈≈.........###....._....≈§≈≈≈...._.....##...........≈≈≈...........##......._...≈≈≈..._.......##≈≈..........≈..........≈≈##≈≈≈≈....._..≈.._.....≈≈≈≈##≈≈≈≈≈≈.............≈≈≈≈≈≈##≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈##≈≈≈≈≈≈§≈≈≈..@..≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈.........≈≈§≈≈≈≈≈#≈≈≈≈≈≈.............§≈≈≈≈≈##≈≈≈≈....._..≈.._.....≈≈≈≈##≈≈..........≈..........≈≈#......._...≈≈≈..._.......#:j#...........≈≈≈...........##....._....≈≈≈≈≈...._.....###...≈≈≈≈≈....#:jmy-7.1 (2.5:jEp___:j`Z _You climb downwards. Welcome to the Ecumenical Temple! Found twelve altars.:jd _There is a staircase back to the Dungeon here.:j =Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:5Ossuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($124)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ? D:4 [ Annotations: (press ! to add a new annotation) D:5 exclusion: ogre:je :jGq ( ##.........≈≈≈≈≈.........##sniffy the Cutter#....._....≈§≈≈≈...._.....#Minotaur#...........≈≈≈...........#Health: 61/61 ========================#......._...≈≈≈..._.......#Magic: 8/8========================#≈≈..........≈..........≈≈#AC: 7Str: 19#≈≈≈≈....._..≈.._.....≈≈≈≈#EV: 11Int: 12#≈≈≈≈≈≈.............≈≈≈≈≈≈#SH: 0Dex: 12:jr #≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈#XL:  7 Next: 98% Place: Temple#≈≈≈≈≈≈§≈≈≈..@..≈≈≈≈≈≈≈≈≈≈#Noise: ---------  Time: 4347.1 (0.0)#≈≈≈≈≈≈≈≈.........≈≈§≈≈≈≈≈#d) +3 short sword#≈≈≈≈≈≈.............§≈≈≈≈≈#Throw: 6 stones#≈≈≈≈....._..≈.._.....≈≈≈≈##≈≈..........≈..........≈≈##......._...≈≈≈..._.......##...........≈≈≈...........#:j7s a#....._....≈≈≈≈≈...._.....###.........≈≈≈≈≈.........## _There is a staircase to the Ecumenical Temple here.  You pick up a parchment of Animate Dead and begin reading... _You add the spell Animate Dead to your library. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! Found twelve altars. _There is a staircase back to the Dungeon here.:js :jz :jl[?25h[?0c  Search for what [Enter for "aux", or ? for help]? :j [?25l[?1c:jC 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Temple] a white marble altar of Elyvilon:jThe Ecumenical Temple <________________(Press ? for help) #################  ###...≈≈≈≈≈≈≈≈≈...###  ##.....≈≈≈≈≈≈≈≈≈.....##  ##.......≈≈≈≈≈≈≈.......##  :jf#.._.....≈≈≈≈≈≈≈....._..#  ##.........≈≈≈≈≈.........##  #....._....≈§≈≈≈...._.....#  #...........≈≈≈...........#  #......._...≈≈≈..._.......#  :j&#≈≈..........≈..........≈≈#  #≈≈≈≈....._..≈.._.....≈≈≈≈#  #≈≈≈≈≈≈.............≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈.........≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈§≈≈≈..@..≈≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈.........≈≈§≈≈≈≈≈#  #≈≈≈≈≈≈.............§≈≈≈≈≈#  :ji#≈≈≈≈....._..≈.._.....≈≈≈≈#  #≈≈..........≈..........≈≈#  :jV#......._...≈≈≈..._.......#  #...........≈≈≈...........#  #....._....≈≈≈≈≈...._.....#  :j##.........≈≈≈≈≈.........##  #.._.....≈≈≈≈≈≈≈....._..#:j*:j+:j0Psniffy the CutterMinotaurHealth: 61/61 ========================Magic: 8/8========================AC: 7Str: 19EV: 11Int: 12SH: 0Dex: 12XL:  7 Next: 98% Place: TempleTime:You pick up a parchment of Animate Dead and begin reading... :j0m_You add the spell Animate Dead to your library. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! Found twelve altars. _There is a staircase back to the Dungeon here.  Search for what [Enter for "aux", or ? for help]? ely:j2:j)3:j5:j&::j<:jBQ _:jF:j:G:jH:j4LO _Found a shimmering blue altar of Sif Muna.:jP:jnP:jHYd  There is a radiant altar of Vehumet here.:jY:jZ _:j[:j^:jb:j|b:jc:j!j####################...≈≈≈§≈§≈≈≈...### ##.....≈≈§§≈≈≈≈≈.....## #.......§≈§§≈≈≈.......## .._.....≈≈≈≈≈≈≈....._..# :jjS.........≈§≈≈≈.........## ...._....§≈§≈≈...._.....# ..........§§§...........# ......_...≈§≈...@.....§.#Noise: --------- 4352.1 (5.0) ≈..........≈§.........§§#d) +3 short sword ≈≈≈....._..≈.._.....§§§§#Throw: 6 stones :jGk&≈≈≈≈≈............§§§§§≈≈# ≈≈≈≈≈≈≈.........≈≈≈§§§≈§# ≈≈≈≈≈§≈≈≈..<..≈≈≈§§≈§§≈≈# ≈≈≈≈≈≈≈.........§≈≈§≈≈§≈# ≈≈≈≈≈............§≈≈≈≈≈≈# ≈≈≈....._..≈.._.....≈≈≈≈#:jk:js{ _There is a white marble altar of Elyvilon here.:jh :jUiI You kneel at the altar of Elyvilon.:jn/  --more--:jK5 :j7 Elyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. :j 8 Granted powers:(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--):jB8 [!]: Overview|Powers|Wrath [J/Enter]: join religion:jS:jZ:jb< #################sniffy the Cutter###...≈≈≈§≈§≈≈≈...###Minotaur ##.....≈≈§§≈≈≈≈≈.....##Health: 61/61 ======================== #.......§≈§§≈≈≈.......##Magic: 8/8======================== .._.....≈≈≈≈≈≈≈....._..#AC: 7Str: 19 .........≈§≈≈≈.........##EV: 11:jyc Int: 12 ...._....§≈§≈≈...._.....#SH: 0Dex: 12 ..........§§§...........#XL:  7 Next: 98% Place: Temple ......_...≈§≈...@.....§.#Noise: ---------  Time: 4352.1 (0.0) ≈..........≈§.........§§#:jcd) +3 short sword ≈≈≈....._..≈.._.....§§§§#Throw: 6 stones ≈≈≈≈≈............§§§§§≈≈# :jc!≈≈≈≈≈≈≈.........≈≈≈§§§≈§# ≈≈≈≈≈§≈≈≈..<..≈≈≈§§≈§§≈≈# :j+d≈≈≈≈≈≈≈.........§≈≈§≈≈§≈# ≈≈≈≈≈............§≈≈≈≈≈≈# ≈≈≈....._..≈.._.....≈≈≈≈# _There is a staircase back to the Dungeon here. :jTd7_Search for what [Enter for "aux", or ? for help]? ely _Found a shimmering blue altar of Sif Muna. _There is a radiant altar of Vehumet here. _There is a white marble altar of Elyvilon here.  You kneel at the altar of Elyvilon.:j"fb  Elyvilon welcomes you!:jx/  --more--:j,§§§≈≈§≈≈§§≈§≈≈§§§.§§§≈§≈§§≈≈§≈§≈≈§≈≈§≈§≈§§.§≈≈≈≈:j0w  of Elyvilon ......3.1 (1 _:j86J__:j6:j;:j"=Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple :j:jW #################sniffy the Cutter###...≈≈§§§≈≈≈≈...###Minotaur of Elyvilon ...... ##.....≈≈§≈§≈≈≈≈.....##Health: 61/61 ======================== #.......§≈≈≈≈≈≈.......##Magic: 8/8======================== .._.....≈≈§≈≈≈≈....._..#AC: 7Str: 19 .........§§≈≈≈.........##EV: 11Int: 12 ...._....§≈§≈≈...._.....#SH: 0Dex: 12 ..........§§§§..........#:jXL:  7 Next: 98% Place: Temple ......_...≈≈≈§..@....§§.#Noise: ---------  Time: 4353.1 (0.0) ≈..........≈§.......§§§§#d) +3 short sword ≈≈≈....._..≈.._....§§§§§#Throw: 6 stones ≈≈≈≈≈............§≈§≈§≈≈# ≈≈≈≈≈≈≈.........≈≈§§≈≈§§# ≈≈≈≈≈§≈≈≈..<..≈≈≈≈§≈≈§≈≈# ≈≈≈≈≈≈≈.........§≈§≈§≈§§# :jG≈≈≈≈≈.............§≈≈≈≈≈# ≈≈≈....._..≈.._.....≈≈≈≈# _Search for what [Enter for "aux", or ? for help]? ely _Found a shimmering blue altar of Sif Muna. _There is a radiant altar of Vehumet here. _There is a white marble altar of Elyvilon here.  You kneel at the altar of Elyvilon. _Elyvilon welcomes you!:j:j:j:j(:j,:j.:j:j):j:jN  There is a radiant altar of Vehumet here.:jP% _  There is a staircase back to the Dungeon here. _:jHm Dungeon:5  You climb upwards. Welcome back to the Dungeon!:j:j,:jZ _Level annotation: exclusion: ogre:j  ######  #..ß)#  ####..@.# 60.6 (7.5  # ######.....ß.#  #.#..#...#######  .........#.....##  ................#  #.####..##......# ####..#################### #....†##...####.#..#..#..###:jQ   #......'.........#.....#...# :j :j :j i _There is a staircase to the Ecumenical Temple here.:j" :j# :jK$ :j' :j) :j#* $ _:j5 :j9 :j\: :j: :j^; :jO> :j@ :jV@ :j*A :jC :jH B:j5J :jK :jYL :jZ :j\ ,:jW] :j_ :jMa :ja :ja :j...#.........405.6 (45.0) #..##....##....###..####.# #.. #....#####'###..###### .........#................ .......#................ ..###...##............... ##################........>...... :j$ ......#............<............. ......#..........#...###%##..##..:jN+ :j- i _Partly explored, can't reach some items and places.:jS:jUQuiver which action? ([-] to clear) Items ([,] to cycle) :jVR a - Throw: throwing netb - Throw: 6 stones (quivered)  c - Throw: 6 darts (poison)  d - Throw: 6 javelins (silver)  e - Zap: wand of paralysis (6) Spells ([,] to cycle) :jbV f - Cast: Ensorcelled Hibernation (43%) [*/%] inventory [&] all spells [^] all abilities:jrWz[!] focus mode: off|on:j :j #..######.####..##......#sniffy the Cutter #### #.####..################# Minotaur of Elyvilon ........#....†##...####.#..#..# Health: 61/61 ========================...#......'.........#..... Magic: 8/8========================:js ##..####'###.........#..... AC: 7Str: 19#..##....##...####+###.†.# EV: 11Int: 12O.$.....##'######.###...# SH: 0Dex: 12................#......... XL:  7 Next: 98% Place: Dungeon:5:j .........@..>...#......... Noise: ---------  Time: 4405.6 (0.0)#..##....##....###..####.# d) +3 short sword:j, #.. #....#####'###..###### Throw: 6 darts (poison).........#.......................#..................###...##...............  ##################........>......  ......#............<.............:j F  ......#..........#...###%##..##..  _There is an open door here. _You open the door. _There is an open door here. _There is an open door here. _There is an open door here. :j T_Partly explored, can't reach some items and places.:j :j :j :j:j8Really walk into a travel-excluded area? Y - Yes  N - No:j35:jwQ^ #..######.####..##......#sniffy the Cutter#### #.####..################ Minotaur of Elyvilon ........#....†##...####.#..#.. Health: 61/61 ========================...#......'.........#.... Magic: 8/8========================##..####'###.........#.... AC: 7Str: 19:j-R#..##....##...####+###.†. EV: 11Int: 12O.$.....##'######.###... SH: 0Dex: 12................#........ XL:  7 Next: 98% Place: Dungeon:5........@...>...#........ Noise: ---------  Time: 4405.6 (0.0)#..##....##....###..####. d) +3 short sword:jdR#.. #....#####'###..##### Throw: 6 darts (poison).........#.......................#...............:jR..###...##.............. O   ogre (asleep) :jR###################........>..... #......#............<............ '......#..........#...###%##..##. :jS _There is an open door here. _You open the door. _There is an open door here. _There is an open door here. _There is an open door here. _Partly explored, can't reach some items and places.:j\:j26.6 (1 _:j:j:j  #..######.####..##......#sniffy the Cutter#### #.####..################ Minotaur of Elyvilon ........#....†##...####.#..#.. Health: 61/61 ========================...#......'.........#.... Magic: 8/8========================##..####'###.........#.... AC: 7Str: 19#..##....##...####+###.†. EV: 11Int: 12O*$.....##'######.###... SH: 0Dex: 12...***..........#........ XL:  7 Next: 98% Place: Dungeon:5......**@...>...#........ No:j& ise: ---------  Time: 4406.6 (0.0)#..##....##....###..####. d) +3 short sword#.. #....#####'###..##### Throw: 6 darts (poison).........#.......................#.................###...##.............. O   ogre (asleep) ###################........>..... #......#............<............ '......#..........#...###%##..##. _There is an open door here. _Partly explored, can't reach some items and places.  Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 97% to hit):je #..######.####..##......#sniffy the Cutter#### #.####..################ Minotaur of Elyvilon ........#....†##...####.#..#.. Health: 61/61 ========================:j...#......'.........#.... Magic: 8/8========================##..####'###.........#.... AC: 7Str: 19#..##....##...####+###.†. EV: 11Int: 12(O$.....##'######.###... SH: 0Dex: 12................#........ XL:  7 Next: 98% Place: Dungeon:5........@...>...#........ Noise: ---------  Time: 4406.6 (0.0)#..##....##....###..####. d) +3 short sword:j#.. #....#####'###..##### Throw: 6 darts (poison).........#.......................#...............:j..###...##.............. O   ogre (asleep) ###################........>..... #......#............<............ '......#..........#...###%##..##. :j\_Partly explored, can't reach some items and places.  Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jAim: an ogre, wielding a +0 giant spiked club (asleep, 97% to hit)  You throw a dart. The dart hits the ogre.:jTO:je7.6 (15 _:j:jl:j #..######.####..##......#sniffy the Cutter#### #.####..################ Minotaur of Elyvilon ........#....†##...####.#..#.. Health: 61/61 ========================...#......'.........#.... Magic: 8/8========================##..####'###.........#.... AC: 7Str: 19#..##....##...####+###.†. EV: 11Int: 12(O**....##'######.###... SH: 0Dex: 12.....***........#........ XL:  7 Next: 98% Place: Dungeon:5........@...>...#........ Nois:je: ---------  Time: 4407.6 (0.0)#..##....##....###..####. d) +3 short sword#.. #....#####'###..##### Throw: 5 darts (poison).........#.......................#.................###...##.............. O   ogre ###################........>..... #......#............<............ '......#..........#...###%##..##.Aim: an ogre, wielding a +0 giant spiked club (asleep, 97% to hit) _You throw a dart. The dart hits the ogre.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (76% to hit):j^ #..######.####..##......#sniffy the Cutter#### #.####..################ Minotaur of Elyvilon ........#....†##...####.#..#.. Health: 61/61 ========================...#......'.........#.... Magic: 8/8========================##..####'###.........#.... AC: 7Str: 19:j#..##....##...####+###.†. EV: 11Int: 12((O.....##'######.###... SH: 0Dex: 12................#........ XL:  7 Next: 98% Place: Dungeon:5........@...>...#........ Noise: ---------  Time: 4407.6 (0.0)#..##....##....###..####. d) +3 short sword#.. #....#####'###..##### Throw: 5 darts (poison).........#.......................#.................###...##.............. O   ogre ###################........>..... :jYe#......#............<............ '......#..........#...###%##..##. _You throw a dart. The dart hits the ogre.  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (76% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.:j>(poisoned)8.6 (14 _:j: s #..######.####..##......#sniffy the Cutter#### #.####..################ Minotaur of Elyvilon ......:j ..#....†##...####.#..#.. Health: 61/61 ========================...#......'.........#.... Magic: 8/8========================##..####'###.........#.... AC: 7Str: 19#..##....##...####+###.†. EV: 11Int: 12((O*....##'######.###... SH: 0Dex: 12:jG .....**.........#........ XL:  7 Next: 98% Place: Dungeon:5.......*@...>...#........ Noise: ---------  Time: 4408.6 (0.0):j #..##....##....###..####. d) +3 short sword:jܓ #.. #....#####'###..##### Throw: 4 darts (poison).........#.......................#.................###...##.............. O   ogre (poisoned) :j, b###################........>..... #......#............<............ '......#..........#...###%##..##. _You throw a dart. The dart hits the ogre. The ogre is poisoned.  :jT Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle:j} Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 76%  :j to hit):j 1 #..######.####..##......#sniffy the Cutter#### #.####..################ Minotaur of Elyvilon ........#....†##...####.#..#.. Health: 61/61 ========================...#......'.........#.... Magic: 8/8========================##..####'###.........#.... AC: 7:j Str: 19#..##....##...####+###.†. EV: 11Int: 12(($.....##'######.###... SH: 0Dex: 12....O...........#........ XL:  7 Next: 98% Place: Dungeon:5........@...>...#........ Noise: ---------  Time: 4408.6 (0.0)#..##....##....###..####. d) +3 short sword#.. #....#####'###..##### Throw: 4 darts (poison).........#.......................#...............:j ..###...##.............. O   ogre (poisoned) ###################........>..... #......#............<............ :j/ '......#..........#...###%##..##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 76%  to hit)  :jk SYou throw a dart. The dart hits the ogre.  The ogre is lightly wounded.:j :j F9.6 (13 :j _:jK :j :j^ #..######.####..##......#sniffy the Cutter#### #.####..################ Minotaur of Elyvilon ........#....†##...####.#..#.. Health: 61/61 ========================...#......'.........#.... Magic: 8/8========================##..####'###.........#.... AC: 7Str: 19#..##....##...####+###.†. EV: 11Int: 12:j(($.....##'######.###... SH: 0Dex: 12....O*..........#........ XL:  7 Next: 98% Place: Dungeon:5......**@...>...#........ Noise: ---------  Time: 4409.6 (0.0)#..##....##....###..####. d) +3 short sword#.. #....#####'###..##### Throw: 3 darts (poison).........#.......................#.................###...##.............. O   ogre (poisoned) ###################........>..... #......#............<............ '......#..........#...###%##..##. _The ogre is lightly wounded.  Throw: 3 darts (poi:jfson)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 76%  to hit):j,4 #..######.####..##......#sniffy the Cutter#### #.####..################ Minotaur of Elyvilon ........#....†##...####.#..#.. Health: 61/61 ========================...#......'.........#.... Magic: 8/8========================##..####'###.........#.... AC: 7Str: 19#..##....##...####+###.†. EV: 11Int: 12(($.....##'######.###... SH: 0Dex: 12................#........ XL:  7 Next: 98% Place: Dungeon:5.....O..@...>...#........:ju5[40m Noise: ---------  Time: 4409.6 (0.0)#..##....##....###..####. d) +3 short sword#.. #....#####'###..##### Throw: 3 darts (poison).........#.......................#.................###...##.............. O   ogre (poisoned) ###################........>..... #......#............<............ '......#..........#...###%##..##.Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 76%  to hit)  You throw a dart. The dart barely misses the ogre.:j>*.:j>f10.6 (12 _:jdI:jxJ:jY $ #..######.####..##......#sniffy the Cutter#### #.####..################ Minotaur of Elyvilon ........#....†##...####.#..#.. Health: 61/61 ========================...#......'.........#.... Magic: 8/8:jZ C========================##..####'###.........#.... AC: 7Str: 19#..##....##...####+###.†. EV: 11Int: 12(($.....##'######.###... SH: 0Dex: 12................#........ XL:  7 Next: 98% Place: Dungeon:5.....O**@...>...#........ Noise: ---------  Time: 4410.6 (0.0):jZ #..##....##....###..####. d) +3 short sword#.. #....#####'###..##### Throw: 2 darts (poison).........#.......................#...............:j9[ ?..###...##.............. O   ogre (poisoned) ###################........>..... #......#............<............ '......#..........#...###%##..##. _You throw a dart. The dart barely misses the ogre.:j[ Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 76%  to hit):j  #..######.####..##......#sniffy the Cutter#### #.####..################ Minotaur of Elyvilon ........#....†##...####.#..#.. Health: 61/61 ========================...#......'.........#.... Magic: 8/8========================##..####'###.........#.... AC: 7Str: 19#..##....##...####+###.†. EV: 11Int: 12(($.....##'######.###... SH: 0Dex: 12................#........ XL:  7 Next: 98% Place: Dungeon:5......O.@...>...#........ [:j 33mNoise: ---------  Time: 4410.6 (0.0)#..##....##....###..####. d) +3 short sword#.. #....#####'###..##### Throw: 2 darts (poison).........#.......................#.................###...##.............. O   ogre (poisoned) ###################........>..... #......#............<............ '......#..........#...###%##..##.Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 76%  to hit)  You throw a dart. The dart barely misses the ogre.:j (....1.6 (1dart (poison) _:j #..######.####..##......# #### #.####..######..#....†##...####.#..#..#...#......'.........#.:j !##..####'###.........#.#..##....##...####+###.†.#(($.....##'######.###...#..#..(....O..@..>...#.#..##....##....###..####.##.. #....#####'###..#.........#.........#...###...##.#########.>. ......#.<. ......#.:jH @#...###%##..##.:j<.O:jKD. :j&2:jS!:j>#:jpC ..######.####..##......#  #.####..#######..#....†##...####.#..#..#....#......'.........#.....###..####'###.........#.....##..##....##...####+###.†.#(($.....##'######.###...#..#..(.....O..@.>...#.#..##....##....###..####.##.. #....#####'###..#.........#...............#....###...##.#####.>.#.<.#.#...###%##..##..#.O:j3M *.:jO &3:jW :jY :j_>######.####..##......#  #.####..#######..#....†##...####.#..#..#....#......'.........#.....#.##..####'###.........#.....#.#..##....##...####+###.†.##.(($.....##'######.###...##...#..(......O..@>...#.#..##....##....###..####.##.#.. #....#####'###..#.:j.........#................#..........###...##..........>.#.<.#.#...###%##..##..#:j<.O:j*.:j&4:j:j:j^:j# #.####..#################### ..#....†##...####.#..#..#.....#......'.........#...##..####'###.........#.....#...##....##...####+###.†.##.(($.....##'######.###...##.:j................#............(O..>...#.#..##....##.@..###..####.##:j. Q#.. #....#####'###..#######..........#......................#....###...# ###############.> ...#............<.#.#...###%##..##..## .###....##....#######.######..##.:j"?.O:j/<5:j3:j6:j  #.####..# ..#....†##...####.#..#..#..#...#......'..#.....#.##..####'###..#.....#.#..##....##...####+###.†.##..#(($.....##'######.###...##..#:j. ..#..(..O.>...#.#..##....##..@.###..####.##..##.. #....#####'###..#..#.........#................#............###...##...............>.#.<.......#.#...###%##..##..##.# ###....##....#.######..##.#:j F.O:j <:jk &6:jZ :j8 2 _The ogre looks more healthy.:j` ..#....†##...####.#..#..#..###...#......'.........#.....#...##..####'###.#.....#...#..##....##...####+###.†.##..##(($.....##'######.###...##..#................#...............(...>...#.#..##....##O...###..####.##..###.. #....#####@###..#######..#.........#......................#............#..###...##...........# #############........># .#............<........# .#..#...###%##..##..##.## ##....##....#######.######..##.#....###'### #....# #......O.7:jZ :j޹ Q _There is an open door here.:jCT0 ..#....†##...####.#..#..#..### sniffy the Cutter...#......'.........#.....#...# Minotaur of Elyvilon ......##..####'###.........#.....#...# Health: 61/61 ========================#..##....##...####+###.†.##..## Magic: 8/8========================:j U5(($.....##'######.###...##..## AC: 7Str: 19................#.............. EV: 11Int: 12.(..........O...#.............. SH: 0Dex: 12#..##....##..*.###..####.##..## XL:  7 Next: 98% Place: Dungeon:5#.. #....#####@###..#######..## Noise: ---------  Time: 4417.6 (0.0):jNVb.........#....................# d) +3 short sword........#....................# Throw: dart (poison)..###...##...................# #############........>..........# .#............<.................# O   ogre .#..........#...###%##..##..##.## ##....##....#######.######..##.## ##....###'### #....# #.......# _The ogre looks more healthy. _There is an open door here.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jVAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 76% to hit):j  ..#....†##...####.#..#..#..### sniffy the Cutter...#......'.........#.....#...# Minotaur of Elyvilon ......##..####'###.........#.....#...# Health: 61/61 ========================#..##....##...####+###.†.##..## Magic: 8/8========================(($.....##'######.###...##..## AC: 7Str: 19................#.............. EV: 11Int: 12.(..........>...#.............. SH: 0Dex: 12:j #..##....##..O.###..####.##..## XL:  7 Next: 98% Place: Dungeon:5#.. #....#####@###..#######..## Noise: ---------  Time: 4417.6 (0.0).........#....................# d) +3 short sword........#....................# Throw: dart (poison)..###...##...................# #############........>..........# .#............<.................# O   ogre .#..........#...###%##..##..##.## ##....##....#######.######..##.## ##....###'### #....# #.......#Throw: dart (poison)Press: ? - help, Q - select action, ( or [0;10;1:j3 m) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 76% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.  The ogre is moderately wounded.:j C(poisoned):j m8.6 (1Nothing quivered _:jY :j :j )  You puncture the ogre!  The ogre is severely wounded.The ogre barely misses you. You furiously retaliate! You headbutt the ogre!:jR:j:j| ..#....†##...####.#..#..#..### sniffy the Cutter...#......'.........#.....#...# Minotaur of Elyvilon ......##..####'###.........#.....#...# Health: 61/61 ========================#..##....##...####+###.†.##..## Magic: 8/8========================(($.....##'######.###...##..## AC: 7Str: 19................#.............. EV: 11Int: 12:j.(..........>...#.............. SH: 0Dex: 12#..##....##..).###..####.##..## XL:  7 Next: 116% Place: Dungeon:5#.. #....#####@###..#######..## Noise: ==-------  Time: 4419.3 (0.7).........#....................# d) +3 short sword........#....................# Nothing quivered..###...##...................# #############........>..........# .#............<.................#  .#..........#...###%##..##..##.##  ##....##....#######.######..##.##  ##....###'### #....#:jrJ #.......# Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 76% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned. _The ogre is moderately wounded.You puncture the ogre!  The ogre is severely wounded.The ogre barely misses you. You furiously retaliate! You headbutt the ogre!:j _You kill the ogre!You have reached level 8!:jL/  --more--:j7 M8/689/9208 8% :jE h _You feel stronger.:j9:jLevel 5 of the Dungeon<>>>>(Press ? for help)#...#...................##..######.####..##......###### ####  #.####..#####################...#  ..#....†##...####.#..#..#..########...#  ...#......'.........#.....#...#........# ##..####'###.........#.....#...#........# #..##....##...####+###.†.##..##...##...#  (($.....##'######.###...##..##...##...#  ................#..................#...#  .(..........>...#..................#...#  #..##....##..).###..####.##..##...##...#  #.. #....#####@###..#######..##+####...#  .........#....................#........#  [4:j0m........#....................#........# ####### ..###...##...................#........# #..#..####################........>..........#........# #......#......#............<.................#........# #......'......#..........#...###%##..##..##.###..##...# ##.....##....###....##....#######.######..##.###..##...# #...#####....###....###'### #....# #.......#....#...# ####...##............#....# #....# #.......#...)#...# #..............)...#....# ##..## #.......'....#...# #..................#....# #### ##..##..##...#...# :jI#@:j7##:j5FB.#:jD7#.:j|B.#:jH7..:j 7..:j7 7..:j) 7..:jB..:je7..:jÚ7..:jA(.:j I((:j, .............##...................(.........##...... #.......................###...:j<*(:j:j ..#....†##...####.#..#..#..### sniffy the Cutter...#......'.........#.....#...# Minotaur of Elyvilon ......##..####'###.........#.....#...# Health: 68/68 ========================#..##....##...####+###.†.##..## Magic: 9/9========================(($.....##'######.###...##..## AC: 7Str: 20................#.............. EV: 11Int: 12.(..........>...#.............. SH: 0:jDex: 12#..##....##..).###..####.##..## XL:  8 Next:  8% Place: Dungeon:5#.. #....#####@###..#######..## Noise: ==-------  Time: 4419.3 (0.0).........#....................# d) +3 short sword........#....................# Nothing quivered..###...##...................# #############........>..........# .#............<.................#  .#..........#...###%##..##..##.##  ##....##....#######.######..##.##  ##....###'### #....# #.......# You puncture the ogre!  The ogre is severely wounded.The ogre barely misses you. You furiously retaliate! You headbutt the ogre! _You kill the ogre!You have reached le:jnvel 8! _You feel stronger.:j:jV:j:j:j:j$:j:jG : _:j!i  You see here a +0 giant spiked club.:j#:j$ _:j%:jF*R  There is a stone staircase leading down here.:j+:j, _:jg-:j/:ju1:j1:jS3:j5:j7,:j"9:j\;:j=:j=:j>:jA:jC,:jE:jG:jI:j6J:j@K:jL:jTV #...'............#.....##  #...#.....  #..######.####..##.  #### #.####..########### ..#....†##...####.#.. ...#......'# ##..####'#### ###..##....##...####+# :jrU1...(($.@...##'#--27.3 (8 ..........#..... ...(>...#..... .##..##....##..).###..# :jU#.. #....#####'###..# ..........#.... <..........#............:j V# ###..###...##........... ..####################........>..:j^:j_F--8.3 (9:je:jg9 _Found a stone staircase leading up.:jV@:j;A:jA:jdD:jKF:jF:jcKB:jK:jL:j1QM  You now have 259 gold pieces (gained 2).:jQ:jTR:j%Ub _l - a poisoned dart:jV:jEW:jW:jZ:jK[:j[:j^n _l - 2 poisoned darts (gained 1):j`:j6a:ja:jd:j'e:je:jhn _l - 4 poisoned darts (gained 2):jj:jj:jk:j|m:jn,:jo:jr:jr:js:jxn _l - 5 poisoned darts (gained 1):jZz4:j`{:jV}:j:j]:jW:j:jm:j9:j:j:j:j:j:j:j:j:jw:jO:j,:jS:j:j,:jE:j!:j,:j:jž:j:j͢,:j8:jإ:j,:j:jm:jQ,:j:jc:j:jf:j:j:j͹:j0:j::j?:j:jQ:j`:j:j:j]:jU:j,:j:j_n _L - 2 potions of lignification (gained 1):j 4:j:jC:j,:j:j:j,:j:j:j|:j:j:j:jg  You encounter a phantom.:j`9 #..######.####..# #+##########.####..# .........#...#....†# .........#...#...... .####..###..####'######+#####..###..##....#.......................#............................@................###....##...##..##....#:j #....##...##..##....# Throw: 5 darts (poison) #.$.....#.............#......W#..<..........########.##..###..###...# W   phantom (dormant)#..#..################### #......#......# #......'......#...:j058.3 (30.0):jz39.3 (31 _:j :jl:j#+####.........#...#....†..#.. .####..###..####'######+#####..###..##...............................................###...@##...##..##....# #...##.#.$.....#.........#......W#..<...########.##..###..###..#..##################....#......#..........'###....###....##60.3 (1.0):j0 .........#...#....†#.. .####..###..####'######+#####..#....................................###....##...##..##....# #.$.....#..............W#..<########.##..###..###..#..##################....#......#..........'###....###....##...####'##:j6 <1:jW :jZ :jN.. .####..###..####'######+#####..#..............................###....##...##..##....# ####.$...@.#..............W#..<########.##..###..###..#..##################....#......#..........'###....###....##...####'#####...........#....2:j:j\* WW  The helpless phantom fails to defend itself.  You impale the phantom!! You headbutt the phantom.9 (0.6:ja:jd` _The phantom is almost destroyed.:jr P .  You puncture the phantom!:jZ S:j 15=3.6 (0.7 _You destroy the phantom!:j :j m _Your Short Blades skill increases to level 7!:j:j=sniffy the Cutter (Minotaur Enchanter)Turns: 4521, Time: 00:08:38 Health: 68/68AC:  7 Str: 20 XL: 8 Next: 15% Magic: 9/9EV: 11 Int: 12 God: Elyvilon [......] Gold: 259SH:  0 Dex: 12 Spells: 1/9 levels left :jrFire . . . (100%) d - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) C - +0 ring mail rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) F - +0 pair of gloves SInv .(no boots) Will .....(no amulet) Stlth ++b - +4 ring of slaying HPRegen 0.31/turnc - +6 ring of strength MPRegen 0.11/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt:jX@ :jY .........#...#...... sniffy the Cutter.####..###..####'## Minotaur of Elyvilon ......####+#####..###..##....# Health: 68/68 ========================.......................# Magic: 9/9========================........................ AC: 7Str: 20........................ EV: 11Int: 12.###....##...##..##....# SH: 0Dex: 12###....##...##..##....# XL:  8 Next: 15% Place: Dungeon:5#.$...@.#.............# Noise: =--------  Time: 4463.6 (0.0)#.......#..<..........# d) +3 short sword########.##..###..#:j\ ##...# Throw: 5 darts (poison)#..#..####################......#......#..........#......'......#.......... ##.....##....###....##.... #...#####....###....###'## ####...##............#.... The helpless phantom fails to defend itself.  You impale the phantom!! You headbutt the phantom. _The phantom is almost destroyed.You puncture the phantom! _You destroy the phantom! _Your Short Blades skill increases to level 7!:jpf:ji% :jj Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   4.2  +2   i - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4   c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3          d + Short Blades 7.0   6.7  [0;10;:jk1m+1   l - Invocations   0.0   1.0   0   e - Long Blades   4.7   0.7  +2   m - Evocations   0.0   1.2  -1           f - Armour   4.0   3.5  +2       g - Dodging   4.0   4.2  +1      h + Stealth3.8   4.8  -1              :jly                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  :jXlD[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  :jl[!] training|cost|targets:je :j# :jA .........#...#...... sniffy the Cutter.####..###..####'## Minotaur of Elyvilon ......####+#####..###..##....# Health: 68/68 ========================.......................# Magic: 9/9========================........................ AC: 7Str: 20........................ EV: 11Int: 12.###....##...##..##....# SH: 0Dex: 12###....##...##..##....# XL:  8 Next: 15% Place: Dungeon:5#.$...@.#.............# Noise: =--------  Time: 4463.6 (0.0)#.......#..<..........# d) +3 short sword########.##..###..#:jI ##...# Throw: 5 darts (poison)#..#..####################......#......#..........#......'......#.......... ##.....##....###....##.... #...#####....###....###'## ####...##............#.... The helpless phantom fails to defend itself.  You impale the phantom!! You headbutt the phantom. _The phantom is almost destroyed.You puncture the phantom! _You destroy the phantom! _Your Short Blades skill increases to level 7!:j:j:jc:j:j`:j$ _:j:j,:j8 _You now have 267 gold pieces (gained 8).:j:j:j$:j:j:jo:j :jp!:j!:j":j3&:jp(:j *:j+:j-:jM0:j0:j1:j6:j>,:j:j:j :j?:j),:j #:j$:jt%:j&:j(:j*):j,:j,:j0:jP1:j1:j9X:j::jL=B:j$A:jDX:jF,:jxG:j-Q:jUB:jV:jW:j%X:jX:j],:j]:j]^:jem' :jf1_You open the door.:jPiI:j'm@  There is an open door here.:jo:jo _:jp:jtX:j$yX:j2g':jʇ ..... #...# ..#  #...####..###  ##.....  <....  :j... #...# ### ##'###...###.###.# ##.@..##...'-91.6 (28.0) #.....'........# ##..###.####..##..# ######.#####+ #..... ##..... #....####..#### :j####.####+#####.. #... _You open the door.:j3Y _Found a stone staircase leading up.:jc _:j f :jYy C _  There is an open door here. _  You encounter a sleepcap.:j ..##....... ....$. # ..... #. #...# ..# #.. #...####..### ...##........... ....<..@....... -f..##...##...## ####'###...###.###.##.##....#........#...'.#.....'..#...###..###.####..##..### f   sleepcap (dormant)######.#####+#######................##....:j :j *3.0):j 24.6 (3 _:jA :jɍ :j)..##.....:j ........ ....$.# ..... #. #...# ..# #.. #...####..### #...##...........#....< f..##.@.##...## #### ##'###...###.###.##....#........#...' #.....'.#...# ##..###.####..##..##:j* ######.#####+######  #............... #  #....####..####.. :j:jR+5.6 (1:jT:j%:j~   ..##.....   .........   ....$..   # .....   #. #...# ..#  :j l #.. #...####..###   #...##.   #....<.  :j)  f..##@..##...##   ##'###...###.###.   ##....#.#...   #.....'..#...   ##..###.####..##..   ######.#####+  :j  #   ##   #....####..####:j% R6:j& :jQ   ##.....## .........  ....$...  # ......   #. #...# ..#   #.. #...####..###   #...##..  #....@..........  #f..##...##...## #  #.. ##'###...###.###  :j## ##....#.#   #.....'........#..  ..###.####..##.. f   sleepcap (dormant) ######.#####+####  #  ##.............:js#<7:j&:j)a _There is a stone staircase leading up here.:j  #...##.....## #.O.......... #.......$...  #... ......  #... #...# ..#  #... #...####..###  #...##. :j< #...@<.  #f..##...##...##   #... ##'###...###.###  ######....#.#  #.....'.#  ##..###.####..##. O   ogre (asleep)  ######.#####+f   sleepcap (dormant)  #  ##:jT3f.:jKf:jF8:j;:j;} _You encounter an ogre. It is wielding a +0 giant spiked club.:j"   #...##.....##  #.O..........  #.......$...  #... ......  #... #...# ..#  #... #...####..###  #...##.  #.f..@.  :j$ #...##...##...## # #... ##'###...###.###. ######....#.#. #.....'.#. ##..###.####..##.. f   sleepcap ######.#####+#### #. ##.:j*& <.f:j+ :j, &9:j?2 :j4 a _There is a stone staircase leading up here.:jL;.f:jNR:jS/500 _:jYY:jU[:jZ  You hit the sleepcap. You headbutt the sleepcap!  The sleepcap is severely damaged.=1.2 (0.6:j@:jN _The sleepcap misses you.:j[ d  You hit the sleepcap.:jo &8:j :j a _The sleepcap is almost destroyed.:j .  You hit the sleepcap but do no damage. You headbutt the sleepcap.:jR:j٪082.4:jD:jO _You destroy the sleepcap!:j>   #...##.....##  #.O..........  #.......$...  #... ......  #... #...# ..#  #... #...####..###  #...##.  #...@<.  #...##...##...##   #... ##'###...###.###  ######....#.#  #.....'.#  ##..###.####..##. O   ogre (asleep)  ######.#####+###  #:j=~  ##:j!G.O:jTO:j 5=3.4 (1.0:j:j& _The ogre shouts!:jϹ  sniffy the Cutter  #...##.....##Minotaur of Elyvilon ......  #............Health: 68/68 ========================  #..O....$...Magic: 9/9========================  #..* ......AC: 7Str: 20  #..* #...# ..#EV: 11Int: 12  #..* #...####..###SH: 0Dex: 12  #..*##...........XL:  8 Next: 18% Place: Dungeon:5  #...@<..........Noise: ==-------  Time: 4503.4 (0.0)  #[3:j t9;49m...##...##...## # d) +3 short sword  #... ##'###...###.### Throw: 5 darts (poison)  ######....#........#.  #.....'........#.  ##..###.####..##. O   ogre  ######.#####+###  #............  ##............ _You destroy the sleepcap! _The ogre shouts!  Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (76% to hit):j{ sniffy the Cutter  #...##.....##:j6}Minotaur of Elyvilon ......  #............Health: 68/68 ========================  #..(....$...Magic: 9/9========================  #.O. ......AC: 7Str: 20  #... #...# ..#EV: 11Int: 12  #... #...####..###:jG~SH: 0Dex: 12  #...##...........XL:  8 Next: 18% Place: Dungeon:5  #...@<..........Noise: ==-------  Time: 4503.4 (0.0)  #...##...##...## # d) +3 short sword  #... ##'###...###.### Throw: 5 darts (poison)  ######....#........#.  #.....'........#. :j~c ##..###.####..##. O   ogre  ######.#####+###  #............  ##............ _The ogre shouts!  :jc(Throw: 5 darts (poison):jjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (76% to hit)  You throw a dart. The dart hits the ogre.:j:jчO--4.4 (14 :j,_:jt:j:jo sniffy the Cutter  #...##.....##Minotaur of Elyvilon ......  #............Health: 68/68 ======================== :jN #..(....$...Magic: 9/9========================  #.O. ......AC: 7Str: 20 :j)  #.*. #...# ..#EV: 11Int: 12  #..* #...####..###SH: 0Dex: 12  #..*##...........XL:  8 Next: 18% Place: Dungeon:5 :jt #...@<..........Noise: ---------  Time: 4504.4 (0.0)  :j#...##...##...## # d) +3 short sword  :jq#... ##'###...###.### Throw: 4 darts (poison)  ######....#........#.  #.....'........#. :jU ##..###.####..##. O   ogre  ######.#####+### :j #............  ##............Aim: an ogre, wielding a +0 giant spiked club (76% to hit) :jϨY_You throw a dart. The dart hits the ogre.  Throw: 4 darts (poison):j:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (76% to hit):j` sniffy the Cutter  #...##.....##Minotaur of Elyvilon ......  #............Health: 68/68 ========================  #..(....$...Magic: 9/9========================  #.(. ......AC: 7Str: 20  #..O #...# ..#EV: 11Int: 12  #... #...####..###SH: 0Dex: 12  #...##...........XL:  8 Next: 18% Place: Dungeon:5  #...@<..........Noise: ---------  Time: 4504.4 (0.0)  :j#...##...##...## # d) +3 short sword  #... ##'###...###.### Throw: 4 darts (poison)  ######....#........#.  #.....'........#.  ##..###.####..##. O   ogre  ######.#####+###  #............  ##............ _You throw a dart. The dart hits the ogre.  Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (76% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.:j(poisoned)5.4 (13 _:j:j:j sniffy the Cutter  #...##.....##Minotaur of Elyvilon ......  #............Health: 68/68 ========================  #..(....$...Magic: 9/9========================  #.(. ......AC: 7Str: 20  #..O #...# ..#EV: 11Int: 12  #..* #...####..###SH: 0Dex: 12  #..*##...........XL:  8 Next: 18% Place: Dungeon:5  #...@<..........Noise: ---------  Time: 4505.4 (0.0)  [10:j;13H#...##...##...## # d) +3 short sword  #... ##'###...###.### Throw: 3 darts (poison)  ######....#........#.  #.....'........#.  ##..###.####..##. O   ogre (poisoned)  ######.#####+###  #............  ##............Aim: an ogre, wielding a +0 giant spiked club (76% to hit) _You throw a dart. The dart hits the ogre. The ogre is poisoned.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (poisoned, 76% to hit):j $:jA  sniffy the Cutter  #...##.....##Minotaur of Elyvilon ......  #............Health: 68/68 ========================  #..(....$...Magic: 9/9========================  #.(. ......AC: 7Str: 20  #... #...# ..#EV: 11Int: 12  #..O #...####..###SH: 0Dex: 12  #...##...........XL:  8 Next: 18% Place: Dungeon:5  #...@<..........Noise: ---------  Time: 4505.4 (0.0)  #...##...:jY [33m##...## # d) +3 short sword  #... ##'###...###.### Throw: 3 darts (poison)  ######....#........#.  #.....'........#.  ##..###.####..##. O   ogre (poisoned)  ######.#####+###  #............  ##............ _You throw a dart. The dart hits the ogre. The ogre is poisoned.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle:j Shift-Dir - straight line:jI Aim: an ogre, wielding a +0 giant spiked club (poisoned, 76% to hit)  You throw a dart. The dart barely misses the ogre.:j% :j' +6.4 (1:j' :2 _:j"1 :j2 :j sniffy the Cutter  #...##.....##Minotaur of Elyvilon ......  #............Health: 68/68 ========================  #..(....$...Magic: 9/9========================  #.(. ......AC: 7Str: 20  #... #...# ..#EV: 11Int: 12  #..O #...####..###SH: 0Dex: 12  #..*##...........XL:  8 Next: 18% Place: Dungeon:5  #...@<..........Noise: ---------  Time: 4506.4 (0.0)  #:jP...##...##...## # d) +3 short sword  #... ##'###...###.### Throw: 2 darts (poison)  ######....#........#.  #.....'........#.  ##..###.####..##. O   ogre (poisoned)  ######.#####+###  #............  ##............ _You throw a dart. The dart barely misses the ogre.Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 76%  to hit):jɮ sniffy the Cutter  #...##.....##Minotaur of Elyvilon ......  #............Health: 68/68 ========================  #..(....$...Magic: 9/9========================  #.(. ......AC: 7Str: 20  #... #...# ..#EV: 11Int: 12  #..( #...####..###SH: 0Dex: 12  #..O##...........XL:  8 Next: 18% Place: Dungeon:5  #...@<..........Noise: ---------  Time: 4506.4 (0.0)  #[39;:j249m...##...##...## # d) +3 short sword  #... ##'###...###.### Throw: 2 darts (poison)  ######....#........#.  #.....'........#.  ##..###.####..##. O   ogre (poisoned)  ######.#####+###  #............  ##............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 76%  to hit)  You throw a dart. The dart hits the ogre. The ogre looks even sicker.  The ogre is lightly wounded.:j very poisoned)7.4 (1dart (poison) _:j:jM:j  You completely miss the ogre.The ogre is lightly wounded.:j5=8.0 (0.6:j:j _The ogre barely misses you. You furiously retaliate! You headbutt the ogre!:j{ f )  You hit the ogre. You headbutt the ogre! 276 _You kill the ogre!Training target 4.0 for Stealth reached!:j h _Your Stealth skill increases to level 4!:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   4.2  +2   i - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4   c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.7  -3          d + Short Blades 7.5   6.7:j[34m  +1   l - Invocations   0.0   1.0   0   e - Long Blades   5.0   0.7  +2   m - Evocations   0.0   1.2  -1           f - Armour   4.0   3.5  +2       g - Dodging   4.0   4.2  +1       h - Stealth   4.0   5.9  -1              :jw                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j~xTargetTarget--  --  --  --  --  --  8.0  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:jG=[?25h[?0c0 :j  [?25l[?1c5.0 current training targets, if any.=] set aall targets:j > g + Dodging 4.0:jA sniffy the Cutter  #...##.....##Minotaur of Elyvilon ......  #............Health: 68/68 ========================  #..(....$...Magic: 9/9========================  #.(. ......AC: 7Str: 20  #... #...# ..#EV: 11Int: 12  #..( #...####..###SH: 0Dex: 12  #..)##...........XL:  8 Next: 27% Place: Dungeon:5  #...@<..........Noise: =--------  Time: 4508.6 (0.0) [:jQ40m #...##...##...## # d) +3 short sword  #... ##'###...###.### Throw: dart (poison)  ######....#........#.  #.....'........#.  ##..###.####..##.   ######.#####+###   #............   ##............ The ogre is lightly wounded. _The ogre barely misses you. You furiously retaliate! You headbutt the ogre!  You hit the ogre. You headbutt the ogre! _You kill the ogre!Training target 4.0 for Stealth reached! _Your Stealth skill increases to level 4!:j\U _  You see here a +0 giant spiked club. _ _l - 2 poisoned darts (gained 1):jX:jܡ,:jin _l - 3 poisoned darts (gained 1):j:jz:jj:jS:j8:jQ:jn _l - 4 poisoned darts (gained 1):jm3:j:jQ:j:j7:j_:jr :j ,:j :j:jt,:j:jN:jgn:j:jH? _You now have 281 gold pieces (gained 14).:j:j''':j:j :j:j͠7 _You open the gate.:j3:j:j:jV  There is an open gate here.:jS _:jǨ:j:jeB:j]:j۰,:js:j,:jn:j\:j~ ###### :j|#.... ######### #.... #.......# #...##########.###'''### #...##.....##..#.......# #..............#.#####.# #..............#.# ..# # #..............#.#._%#.# #...##...####..#@......# -42.6 (34.0) #...##...####..######### #..)##...........4 darts (poison) #....<............ #...##...##...#### ############# #...###'###...###.###.##...#.#..# ######....#........#...'.........  #.....'........#...#  ##..###.####..##..######.####:j\-3.6 (35:j+_ _Found a quill talisman. Found a burning altar of Makhleb. :j :j%3 :jǃ :jg :j :j-n :ji :j :j :j :j, :j :jHB :j/@  There is an open gate here. :j3 _ :j7, :j8 :j9 :j@ :jA :j6B :j%K :jQ :jR :jV :j\ :jWg, :jnh :jk :jm :jo :jCp :jr :jjt :j(u :jv :jzB :j{ :ju} :j, :j΂, :j, :j3 :j :j=              ######   #....# #######  :jVN  #....# #......   #..@##########.###''77.6 (34  :jĭ  #...##.....##..#....   #..............#.###   #..............#.#..   #..............#.#._   #...##...####..#....   #...##...####..#####   #..)##.....   #....<.............. :j :jE _Done exploring. :j :j :j :j......0.0)......................#..... :j} :j :j)E _Done exploring. :j :j@Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:5Ossuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($124)Hepliaklqana :jRKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ? D:4 [ :jb :jB sniffy the Cutter  Minotaur of Elyvilon ......  Health: 68/68 ========================  Magic: 9/9========================  AC: 7Str: 20   :j?z######EV: 11Int: 12  #....######## SH: 0Dex: 12  #....##...... XL:  8 Next: 27% Place: Dungeon:5  #..@##########.###'' Noise: ---------  Time: 4577.6 (0.0)  #...##.....##..#.... d) +3 short sword  #..............#.### Throw: 4 darts (poison)  #..............#.#..  #..............#.#._  #...##...####..#....   #...##...####..##### :j/   #..)##..............   #....<..............   :j5_You open the gate. _There is an open gate here. _Found a quill talisman. Found a burning altar of Makhleb. _There is an open gate here. _Done exploring. _Done exploring. :j :j :jM~ :Read which item? Scrolls  H - 4 scrolls of teleportation  J - 3 scrolls of fear  V - a scroll of vulnerability  T - a scroll of torment  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selected :j :j :j sniffy the Cutter  Minotaur of Elyvilon ......  Health: 68/68 ========================  Magic: 9/9========================  AC: 7Str: 20  ######EV: 11Int: 12  #....######## SH: 0Dex: 12  #....##...... XL:  8 Next: 27% Place: Dungeon:5  #..@##########.###'' Noise: ---------  Time: 4577.6 (0.0)  #...##.....##..#.... d) +3 short sword  #..............#.### Throw: 4 darts (poison)  #..............#.#..  #..............#.#._  #...##[ :j40m...####..#....   #...##...####..#####   #..)##..............   #....<..............  _You open the gate. _There is an open gate here. _Found a quill talisman. Found a burning altar of Makhleb. _There is an open gate here. _Done exploring. _Done exploring. :jL  Okay, then. _ :j :j){Evoke which item? Wands  e - a wand of paralysis (6) [!] read|quaff|evoke[?] describe selected :jЃ :j" :jA sniffy the Cutter  Minotaur of Elyvilon ......  Health: 68/68 ========================  Magic: 9/9========================  AC: 7Str: 20  ######EV: 11Int: 12  #....######## SH: 0Dex: 12  #....##...... XL:  8 Next: 27% Place: Dungeon:5  #..@##########.###'' Noise: ---------  Time: 4577.6 (0.0)  #...##.....##..#.... d) +3 short sword   :j#..............#.### Throw: 4 darts (poison)  #..............#.#..  #..............#.#._  #...##...####..#....   #...##...####..#####   #..)##..............   #....<..............  _There is an open gate here. _Found a quill talisman. Found a burning altar of Makhleb. _There is an open gate here. _Done exploring. _Done exploring. _Okay, then. :jP  Okay, then. :j_ :j :j. _:j:j Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 43% 1  b - Lesser BeckoningTranslocation 56% 2  c - Frozen RampartsIce80% 3  d - Ozocubu's ArmourIce80% 3  e - Stone ArrowConjuration/Earth 80% 3  f - Dimensional Bullseye Hexes/Translocation 97% 4  g - Eringya's Surprising Crocodile Summoning99% 4  h - Ignite PoisonFire/Alchemy99% 4  i - Iskenderun's Battlesphere Conjuration/Forgecraft 99% 4  j - Forge Phalanx Beetle Forgecraft100% 6 GloomHexes/Necromancy 67% 3 Animate DeadNecromancy99% 4 1 spell level left  2 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j:j:j. sniffy the Cutter  Minotaur of Elyvilon ......  :jHealth: 68/68 ========================  Magic: 9/9========================  AC: 7Str: 20  ######EV: 11Int: 12  #....######## SH: 0Dex: 12  #....#:j[#...... XL:  8 Next: 27% Place: Dungeon:5  #..@##########.###'' Noise: ---------  Time: 4577.6 (0.0)  #...##.....##..#.... d) +3 short sword  #..............#.### Throw: 4 darts (poison)  #..............#.#..  #..............#.#._  #...##...####..#....:j   #...##...####..#####   #..)##..............   #....<..............  _Found a quill talisman. Found a burning altar of Makhleb. _There is an open gate here. _Done exploring. _Done exploring. _Okay, then. _Okay, then.:j}Memorise Apportation, consuming 1 spell level and leaving 0? Y - Yes  N - No:j::j!N sniffy the Cutter  Minotaur of Elyvilon ......  Health: 68/68 ========================  Magic: 9/9:j7Oq========================  AC: 7Str: 20  ######EV: 11Int: 12  #....######## SH: 0Dex: 12  #....##...... XL:  8 Next: 27% Place: Dungeon:5  #..@##########.###'' Noise: ---------  Time: 4577.6 (0.0)  #...##.....##..#.... d) +3 short sword  #..............#.### Throw: 4 darts (poison)  :j P#..............#.#..  #..............#.#._  #...##...####..#....   #...##...####..#####   #..)##..............   #....<..............  _Found a quill talisman. Found a burning altar of Makhleb. _There is an open gate here. _Done exploring. _Done exploring. _Okay, then. _Okay, then.:jrP:jQ28.6 (1 _:jV9_:j\:j]+9.6 (2:jc;_:je _You start memorising the spell. You continue memorising.:j^f:jk:jKmc _You finish memorising. Spell assigned to 'a'.:j3z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j:j Your spells (adjust)TypeFailure Level  a - ApportationTranslocation 43% 1 c - Confusing TouchHexes52%3  e - Ensorcelled HibernationHexes/Ice43%2  t - Tukima's DanceHexes52%3 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit:j :j :j  sniffy the Cutter  Minotaur of Elyvilon ......  Health: 68/68 ========================  Magic: 9/9========================  AC: 7Str: 20  ######EV: 11Int: 12  #....######## SH: 0Dex: 12  #....##...... XL:  8 Next: 27% Place: Dungeon:5  #..@##########.###'' Noise: ---------  Time: 4579.6 (0.0)  #...##.....##..#.... d) +3 short sword  #..............#.### Throw: 4 darts (poison)  #..............#.#..  #..............#.#._  #...##[:j 40m...####..#....   #...##...####..#####   #..)##..............   #....<..............  _Okay, then. _Okay, then. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? :j  _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'a'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Apportation  Adjust to which letter? :jl 4:j :j E _p - Apportation:j(  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   4.2  +2   i - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4   c - Throwing   0.0   1.0   0   k - Translocations   0.0   1.7  -3       l - Ice Magic   0.0   1.7  -3 [:j40m d + Short Blades 7.5   6.7  +1       e - Long Blades   5.0   0.7  +2   m - Invocations   0.0   1.0   0       n - Evocations   0.0   1.2  -1   f - Armour   4.0   3.5  +2      g + Dodging4.0   4.2  +1       h - Stealth   4.0   5.9  -1          [4:jY1G                                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jw sniffy the Cutter  Minotaur of Elyvilon ......  Health: 68/68 ========================  Magic: 9/9========================  AC: 7Str: 20  ######EV: 11Int: 12  #....######## SH: 0Dex: 12  #....##...... XL:  8 Next: 27% Place: Dungeon:5  #..@##########.###'' Noise: ---------  Time: 4579.6 (0.0)  #...##.....##..#.... d) +3 short sword  #..............#.### Throw: 4 darts (poison)  #..............#.#..  #..............#.#._  #...##[3:jay=9;49m...####..#....   #...##...####..#####   #..)##..............   #....<..............  _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Apportation  Adjust to which letter? _p - Apportation:j}:j~:j:jn:j\Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple :j:jr# sniffy the Cutter  Minotaur of Elyvilon ......  Health: 68/68 ========================  Magic: 9/9========================  AC: 7Str: 20  ######EV: 11Int: 12  #....######## SH: 0Dex: 12  #....##...... XL:  8 Next: 27% Place: Dungeon:5  #..@##########.###'' Noise: ---------  Time: 4579.6 (0.0)  #...##.....##..#.... d) +3 short sword :j+ #..............#.### Throw: 4 darts (poison)  #..............#.#..  #..............#.#._  #...##...####..#....   #...##...####..#####   #..)##..............   #....<..............  _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Apportation  Adjust to which letter? _p - Apportation:jS:j:j:j: _:jw:j:jT,:j:je,:j:jhX:j :j2:j:j:j9:j:j:j:j= :j :jl :j :j+:jB:j :j!:jY":jk#:j*:jU+:j+:j{,:j!4:jk5:j%6:jD7:j=:j?B:jDF:jG,:j6H:jN:jP,:jP:jdW':jXI:j^7 _You open the door.:j1`3:jxa:j3j@  There is an open door here.:jk:jil _:jm:js:jt:ju,:j<|:j%}:j}:j~:jY:jׇB:jt:j:jB:j,:j:jX,:j/:j;:j?:jTB:j?:jB:j8:j,:j:j.:jϱB:j:jx:j,:jB:j8:j`:j\<  There is a stone staircase leading down here. _:j 6  You climb downwards.:jc     #  #.  # #.######  #.#..o...  #...o..o.   #.......#    #..o.o..#    #......@# 619.1 (39.5) ........#  ........#  ......#.#  #########    o   orc warrior (asleep)   o   orc priest (asleep)   ooo[40:jn cm 3 orcs (asleep)  You encounter an orc warrior, an orc priest and 3 orcs. _The orc priest is wielding a +0 dagger of venom.There is a stone staircase leading up here.:j< :j d _There are monsters nearby!:j# .oThe orc warrior shouts! The orc priest shouts! The orc shouts! x3:j$O.o:j%Q.o:jG&<.o:j['Q.o:j0ooooo:jQ====20.1 (1.0):jO= _You hear a shout!:j.o.o.o.o:j:j[----1:jx5.----######.####..##......# ######.####..#################### ...#...#.....##...####.#..#..#..# ...#...#......'.........#.....#.. ..###..####'###.........#.....#.. ..###..##....##...####+###.†.##.. .............##'######.###...##.. ....................#............ ................@...#............ ...##..##....##..o.###..####.##.. ...##..##....#####'###..#######.. .............#................... ..<..........#................... ..###..###...##.................. ###############........>......... ...#............<................ ...#..........#...###%##..##..##.:jE-2.6 (2.5:j~:jd! _You climb upwards.:jc _There is a stone staircase leading down here.:jp  You puncture the orc warrior! You headbutt the orc warrior.:j{6==3.2 (0.6:jPy _The orc warrior is heavily wounded.:j^  You completely miss the orc warrior.The orc warrior is heavily wounded.6--8 _The orc warrior hits you with a +0 dire flail.:jY  You hit the orc warrior.-4.4:jz _The orc warrior is severely wounded.:j t )You puncture the orc warrior!:j S:j g7-36=5.0:j :jV O _You kill the orc warrior!:jO :j :j ^ _No target in view!:j.####..#################### ..#...#.....##...####.#..#..#..#...#......'.........#.....#... .:j###..####'###..#.....#. .###..##....##...####+###.†.##..#..........##'######.###...##..#......#...........>...#.##..##....##..@.###..####.##..###..##....#####'###..#######..#.........#.................. .<#.........###..###...##.......... ##############........> ..#............<........#.#...###%##..##..##.# ###....##....#######.######..##.#:j&+i--6.0 (1.0 _:j.  :j0Things that are here::j2 _a +0 dire flail; a +0 chain mail; a +0 giant spiked club:jׁ.#...#.....##...####.#..#..#..### .#...#......'.........#.....#... ###..####'###.#.....#...# ###..##....##...####+###.†.##..## ...........##'######.###...##..#......#..............>...#. .##..##....##..).###..####.##..## .:jx##..##....#####@###..#######..#.........#.................. <#............# ###..###...##...........# #############........># .#............<........# .#..#...###%##..##..##.## ##....##....#######.######..##.#....###'### #....# #......:j^--7 _:j~:jQ _There is an open door here.:j" #...#......'.........#.....#...#. ##..####'###.#.....#...#...##....##...####+###.†.##..##. ..........##'######.###...##..##.......#...................>...#. ##..##....##..).###..####.##..## ##..##....#####'###..#######..##+ ..........#.....@..............#.#.#. ##..###...##.#########.>#. #............<.#. #...#...###%##..##..##.## #....##....#######.######..##.# #....###'### #....# #.......#. ......#....# #....# #.#.:jY :jY R8=8 :j _:j :j< :jK ####'###.#.....#...#. #..##....##...####+###.÷.##..##. .........##'######.###...##..##.......#..................>...#..... #..##....##..).###..####.##..## #..##....#####'###..#######..##+# .........#....................#..#.:j #. #..###...##.#########.>#. ............<.#. ..#...###%##..##..##.## ....##....#######.######..##.###. ....###'### #....# #.......#.. .....#....# #....# #.#. .)...#....# ##..## #.'.:j :j &9:j :j :j..##....##...####+###.÷.##..##. ........##'######.###...##..##.......#.................>...#.......##....##..).###..####.##..## ..##....#####'###..#######..##+## ........#....................#...#.#.###...##. ##########.>#. ...........<.#.#...###%##..##..##.####....#######.######..##.###.###'### #....# #.......#......# #....# #.#. )...#....# ##..## #.'. ....#....# #### ##..##..##30:jM:j:jO^##....##...####+###.÷.##..##...###'######.###...##..##...#....#.......>...#..... .##....##..).###..####.##..##...# .##....#####'###..#..##+##.#.#.#. .###...##.#..>.#.<.#.#...###%##..##..##.###..###....#######.######..##.###..####'### #....# #.#.#....# #....# #.#...) :jQ...#....# ##..## #.'.#....# #### ##..##..##.:j[Y:jG[&1:jg:jv:jI.....##'######.###...##..##...#......#...............>...#.....# ##....##..).###..####.##..##...## :j##....#####'###..#######..##+### ......#....................#.....#.#. ###...##. ########.#. .........<.#.#...###%##..##..##.###..## .##....#######.######..##.###..# .###'### #....# #.......#......# #....# #.#...)##....# ##..## #.'....##....# #### ##..##..##...# .###...# ##..##..##...#:jX=2:j޼:jBc _There is a stone staircase leading down here.:jۡ:jr:jѫ:j:j۷-3 _:jd:jg&6:jh #.....oo#  #....o.<#  ........#  ........#  ......#.#  #########  ####### #....@# :j#.##### :j_@ f4.5 (2.5 _You climb downwards.:jD a _There is a stone staircase leading up here.:j0 :j4 3:j :j :j P _:j :j :jI :j2 :j :j :j6 :j :j5 :j ,:j :j ,:j :j :j :jZ :j :j} n:j B:j :jr ,:j :j :j ,:j :j6X:jA:j :jE ,:j:jB:jL:jX:j:j:j:j%:j%:jl&:ja):j,,:j.:jN0:j 4:j4:jc5:jP7:j2>B:j?:j^GB:jZH:jM,:jN:jXX:j[,:jt\:j_N _You now have 293 gold pieces (gained 12).:j{d:je:jze:jUh:jl,:jm:j(o:jt:ju,:jx:j1|,:j}:j:j+& ........# ......#.# ########### #.........# #.#######.# #.#....<#.##.#.#####.# #.#.......# #@#########60.5 (26.0):j i #.......$..###.#######...#.#.....#..[:jI:j,1.5 (27:je:j# _Found a robe.:j܂3:j:ju:jV:jmB:j:j:j:jC:jJ,:j^:j:j,:j,:j:j,:j:j,:j^:j0N _You now have 314 gold pieces (gained 21).:j:jS:jν:j:j,:j:j:j:ji:j:j:jX:j:j,:j:j:j,:j&:j,:j:j:j:j ,:j':j=,:j:j:j:j:j:j:j:jD:jc:j:j:jf  An orc comes into view.:j$# #.######  #.#........  #.......o.#  #......o#.#  #.....oo#.#  #....o.<#.#  ........#.#  ........#.#  ......#.#@#  ###########.#  #.........#.#  #.#######.#.# #.#....<#.#. #.#.#####.#.#  o   orc (wandering)#.#.......#.:j% #.#.#########.# #.............# :jq-,78.5 (1:j.39.5 (18 _:jh5:jK8:j&:j'  #.  #.########.........o..oo#....o.<. ......#.#.##########.........#.######.#....<#.#.#####.#. #.#.......#.#.#########:jH0O.o:j68To:j@K===80.0) _The orc shouts! You hear a shout!:j:   #.  #.########.....o#o.oo#....o.<. ......#.#########.......#####...<##### #.#.......:j& N.o:j F---1:j :j :jH9   #.  #.########....o#..oo#o#....o.<. ......#.#########.......#####...<#####:j:? .c:jrF N .c   centaur (launcher, wandering)o   orcThe orc hits you but does no damage.:jG P=--2:jL :jV v _You encounter a centaur. It is carrying a +0 shortbow.:j >.c:j :j -3.1 (0.6:j{ :j u _You closely miss the orc. The orc closely misses you.:jG :jx .cYou barely miss the orc. You headbutt the orc.  The orc is severely wounded.:j} sc) :j E====7:j# :j W _The centaur shouts! You hear a shout! x2; You hear an angry hiss.:j  You barely miss the orc. Your headbutt misses the orc.The orc is severely wounded.:jV ]=---4.3:j͆ :j P _The orc barely misses you.:j )  You barely miss the orc. You headbutt the orc.:j b   You kill the orc!:j,c  The centaur wields a +0 shortbow. The centaur shoots an arrow.:jX7==-9:j :j S _The arrow closely misses you.:j,i  #.  #.########............#c.oo:jj#....o.<. ......#.#########.......#####...<:j9t^  The centaur unwields a +0 shortbow. The centaur hits you.:jTue5----5.9 (1.0:jz:j|M _The centaur barely misses you.:jN _You see here a +0 flail.:j  You hit the centaur. You headbutt the centaur!  The centaur is severely wounded.The centaur hits you but does no damage.:jdo6=---6.5 (0.6:j`:jl ? _The centaur kicks you but does no damage.:j [)  The centaur hits you but does no damage. _The centaur kicks you but does no damage.almost dead.. The centaur misses you. You furiously retaliate!  You headbutt the centaur.:j R:j`1--457.1:jE:j!K _You kill the centaur!:jt:ju:j|:jdH _No target in view!:j:j:je:j'H _No target in view!:j _No target in view!:jQ:jB Q:jm _Unknown command.:j.!M  #.  #.#########.........D.o.......oo#)#....o.<........#.# D   steam dragon (wandering)o   orc (wandering)#.# :ju D.  You encounter a steam dragon.:jZ+o:jvu.oo:jo   orc priest (wandering)oo 2 orcs:j5-8.1 (1.0:j:j/ _The steam dragon hisses angrily.:jQ _You see here a +0 shortbow.:jz g #.# #.########.#.D...... o.o.o...#......#)ooo.<#.........##.# #.#....<#.#.#  :j :j G-9 _:jS :j N _You see here a +0 flail.:j #.# #.########.#.D...... o.o.o...#......#)oo#)o.<........#.##.#.#####.#.#  oo   orc2--90 _:j:#.# #.########.#.D...... o.o.o.o.#......#)oo#)o.<#.........###########.........#######....<####.....:j<O.o:jD:jE&1:jyK:jM:jQ} -.# #.########.#.D...... o.o.o...#......#ooo#)o.<#.........###########.........#######....<####.....#.#.########:jh J)o:j .D:j D   steam dragono   orc:j &2:jj :j :j # #.########.#.D...... o.o.o.D.#......#)oo#oo.<#.........###########.........#######....<####.....:j ;#.#.########...........:jE N)o:jE 1o:j E.D:jW bo 2 orcs:jy T3=3:jA :j :j6.#.D...o.. o.o.o...#......#Doo#)o.<#o........#.###########.........#######....<####.....#.#.########   orc...........##.##########:j N.o:jGJ(catching breath):j  )The steam dragon breathes steam at you.The ball of steam hits the orc!:j,. ..##D##)##.##)#§§The orc dies!:jK/E====4:jo5:j08S _The ball of steam misses you.:j:j% :jo.o.o...#:jH......#D:j!oo#):j)o.<#.:jJ........#):j§:j#:j##########:j.........:j#######:j....<:j5!:ji###:j....:j :j. :j:j1:jE----5:j:j/:j. ......#Doo#)o.<#.........#)§#.#§###########.........#.#######....<#####..#.# :jD :j:#D##)##.#.D   steam dragon:j{4=----6:jq:j:jp oo#)o.<#D#........#).#:j q ###########§.........#.#######....<:j5q ]####.....#.#.########...........:j^q ##.########## .... #..#.#:jq $.......:js E§D:jz :j{ &7:j :j :j `o.<#§........#D.############§.........#.#######....<####.....#.#.########...........##.########## .... #..#.#....... ..#. ..#:jf @)D:jL #)##D#§.§:j &8:j  :j#, ........#)D#.#§############..........#§#######.#.....<####.....#.#.########...........# :j, # . ...[   :jg1-D :jx7#.#.D   steam dragon :j+8.59 :j< :j? :jӓ0.#.#D###########..........#######....<####.....#.#.########...........##.########## :j, .... #..#.#....... ..#. ..# # . ...[  :jVe .# #.#  :j D.D :j :j(700 :j- :j  #.#.# ###########D#  #.........#.#  #.#######.#.#  #.#....<#.#.#  #.#.#####.#.#  #.#.......#.# #.#.#########.#  #...........@.#  ###.###########  ....  #..#.# ....... #. ..#  # . ...[  .# #.# 1 :jd Q ......#.#.#  #D#  #.#.#  #.#.#.#  #.#....<#.#.#  #.#.#####.#.#  #.#.#.#  #.#.#.#  #.#  ###.#  ....  #..#.#   :j 1.  ..#. ..#  # . ...[   .# #.#      :j'  :j' &2 :j;  :j 3 :j  :jr 6= :j` X :j]  :jɛ U7= :jƜ  :jО  :jݡ _You start resting.A steam dragon comes into view. :j DD   steam dragon :j8 +6.1 (4 :j 27.1 (5 _ :j  :jl !:jЮ......#.#.#  #.#  #.#.#  !:j;#.#.#.#  #.#....<#.#.#  #.#.#####.#.#  #.#.#.#  #.#.#!:jnD#  #.#  ###.#!:j  ....  #..#.# !:j7 . !:j ..#. ..#  # . ...[ !:jh .# #.#  !:j( !:jJ(catching breath)!:j  The steam dragon breathes steam at you.The ball of steam misses you.!:jL======8.1 (1!:jm!:j' _You hear a shout!!:j   You barely miss the steam dragon.You are engulfed in a cloud of scalding steam.!:j j6=-----7 (0.6!:j!:j _The steam dragon closely misses you. The steam dragon barely misses you.!:jIG   You barely miss the steam dragon.You are engulfed in a cloud of scalding steam.  The steam dragon barely misses you. x2; You furiously retaliate!!:jUH m1-------9.3!:jM !:j|P 4 _You headbutt the steam dragon.":juZ......#.#.#  #":jue#.#  #.":ju\#.#  ":jvT#.#.#.# ":j1v #.#....<#.#.#  ":j[vf#.#.#####.#.#  ":jvq#.#.#.#  #.#.#":jvDD#  #.":jvy#  ###.#  ":jiwj....  #..#.#  .  ..#. ..#  # . ...[ ":jw .# #.#   ":j":j؁.10.3 (1.0":j":j _The steam dragon barely misses you. The steam dragon closely misses you.":jcyf  You barely miss the steam dragon.":jz+9 (0.6":j":j˄: _The steam dragon is lightly wounded.":j@ v  You barely miss the steam dragon. You headbutt the steam dragon!  The steam dragon is moderately wounded.The steam dragon bites you but does no damage.1.5":jB ":jfF D _The steam dragon claws you but does no damage.":j$  You hit the steam dragon. You headbutt the steam dragon!2--2.1":j*":j^,` _The steam dragon is almost dead.#:j  (catching breath)You barely miss the steam dragon. Your headbutt misses the steam dragon.The steam dragon is almost dead.#:j The steam dragon breathes steam at you.#:jxG======7#:j#:jS _The ball of steam misses you.#:j0 †You hit the steam dragon. You headbutt the steam dragon.#:j< §§You kill the steam dragon!#:jA Slic58=-----3.3 _You are engulfed in a cloud of scalding steam.  Training target 5.0 for Dodging reached!  Training target 8.0 for Short Blades reached!  Your Short Blades skill increases to level 8!Your Dodging skill increases to level 5!  You need to enable at least one skill for training.#:j4M /  --more--$:jq@ $:jmE M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   4.2  +2   i - Spellcasting   1.3   4.0  -4      $:jE      b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4  $:jE  c - Throwing   0.0   1.0   0   k - Translocations   0.0   1.7  -3      $:jF  l - Ice Magic   0.0   1.7  -3   d - Short Blades   8.0   7.6  +1      $:jF  e - Long Blades   5.3   0.7  +2   m - Invocations   0.0   1.0   0      $:jF n - Evocations   0.0   1.2  -1  $:jfG  f - Armour   4.0   3.5  +2       g - Dodging   5.0   5.0  +1       h - Stealth   4.0   5.9  -1      $:jG _    $:jG a    $:jG _    $:jG         $:jG a    $:jG         $:jH _    $:j.H         $:jDH T    $:j\H You need to enable at least one skill.[?] Help$:jH G[=] set a skill target  $:jH [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  $:jH [!] training|cost|targets*:jDTargetTarget--  --  --  --  --  --  --  *:jo--  --  --  --  --  --  *:j|--  a-z] set*:jK[-] clear selected target*:j ccost|targets*:j0 [?25h[?0c*:j210 *:j| [?25l[?1c*:jK 6.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets*:j_P = a + Fighting 5.0+:j a-z] setselected target,:j=[?25h[?0c0 ,:j [?25l[?1c,:j2 6.0 6.0 =] set aall targets,:j(w > g + Dodging 5.0-:j<{-:j-:jۇ......#.#.#  sniffy the Slicer###########.#  Minotaur of Elyvilon ......#.........#.#  Health: 62/68 =====================---#.#######.#.#  Magic: 9/9========================-:jBw#.#....<#.#.#  AC: 7Str: 20#.#.#####.#.#  EV: 11Int: 12#.#.......#.#  SH: 0Dex: 12-:jpE#.#.#########§#  XL:  8 Next: 58% Place: Dungeon:6#...........§@#-:jg  Noise: =--------  Time: 4713.3 (0.6)###.###########  d) +3 short sword....-:jЈ  Throw: 4 darts (poison)#..#.# ....... ..#. ..#-:j   # . ...[  .# #.# -:j!_    -:jR_You are engulfed in a cloud of scalding steam.  Training target 5.0 for Dodging reached!  Training target 8.0 for Short Blades reached!  -:jYour Short Blades skill increases to level 8!Your Dodging skill increases to level 5!You need to enable at least one skill for training.-:j_-:j-:jr. _-:j' I-:j20 -:j93 -:j3 -:j;7 -:j9 _You start resting.An orc priest comes into view.-:j@ o3=†.-o   orc priest (wandering)-:jH 84.3 (1.0-:jJ L-5.3 (2 _-:j"P -:j%R .:j1d ......#.#.#  ##o#  #.#.#  #.#.#.#  #.#....<#.#.#  #.#.#####.#.#  #.#.#.#.:j2j  #.#.#†#  #.#  ###.#  ....  #..#.#.:j3  .  ..#. ..#  # . ...[  .# #.#  .:jG7G.o.:j=.:j[H6.3 (1.:j A ......#.#.#  #.#  #.#o#  #.#.#.#  #.#....<#.#.#  #.#.#####.#.#  #.#.#.#  #.#.#†#  #.#  ###.#  ....  #..#.# .:jʕ 9 .  ..#. ..#   # . ...[   .# #.#     .:j .:j &7.:jۨ .:jɪ .:jڹ .:jN .:jH .:j{ .:j =4 _You start resting.An orc priest comes into view..:jA oo   orc priest.:j .:j ,20.3 (3.:j 21.3 (4 _.:j} .:j+ /:j;I†o/:j/:jb352.3 (1/:jd/:j/:j $  You closely miss the orc priest. You headbutt the orc priest!/:j%%=/:j&9 (0.6/:j-/:j/^ _The orc priest is almost dead./:jl )You hit the orc priest./:jR/:j1613.5/:j/:jN _You kill the orc priest!/:j ......#.#.#  #.#  #./:jΦ #.#  #.#.#.#  #.#....<#.#.#  #.#.#####.#.#  #.#.#.#  #.#.#†#  #..#  ###.#  ....  /:jg #..#.#  .  ..#. ..#  # . ...[  .# #.#   /:j K-4.5 (1.0/:j /:j޹ $  Things that are here:/:j _a +0 dagger of venom; a +0 leather armour; an orc corpse0:j,T0:j\VPick up what? 17/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 dagger of venom Armour (select all with [)b - a +0 leather armour 0:jVCarrion an orc corpse [Up|Down] select0:j%W [Esc] exit Letters toggle [.|Space] toggle selected[top]0:jU  a + a +0 dagger of venom[Enter] accept (1 chosen)1:jx1:jz1:j#u......#.#.#  sniffy the Slicer###########.#  Minotaur of Elyvilon ......#.........#.#  Health: 65/68 ======================--#.#######.#.#  Magic: 9/9========================#.#....<#.#.#  AC: 7Str: 20#.#.#####.#.#  EV: 11Int: 12#.#.......#.#  SH: 0Dex: 12#.#.#########†#  XL:  8 Next: 61% Place: Dungeon:6#...........@.#1:jr$  Noise: ---------  Time: 4724.5 (0.0)###.###########  d) +3 short sword....  Throw: 4 darts (poison)#..#.# ....... ..#. ..#  # . ...[  1:j$".# #.#    You closely miss the orc priest. You headbutt the orc priest! _The orc priest is almost dead.1:j3%You hit the orc priest. _You kill the orc priest!Things that are here: _a +0 dagger of venom; a +0 leather armour; an orc corpse1:j/1:j/Y6=5.5 (11:j51:j7N _f - a +0 dagger of venom2:jx2:jGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  d - a +3 short sword (weapon)  a - a +1 dagger  f - a +0 dagger of venomm - a +0 rapier 2:jdMissiles (go to first with ()  e - a throwing netg - 6 stones  l - 4 poisoned darts (quivered)p - 6 silver javelins Armour (go to first with [)  C - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)k - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of strength (worn)h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire  q - a ring of magical power2:j5 3d - a +3 short sword (weapon). A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 8.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 0.5 XLs. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 0.6. 2:j6 }Damage rating: 13 (Base 5 x 105% (Dex) x 126% (Skill) + 7 (Ench + Slay)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.3:j%%  You hit the orc priest. _You kill the orc priest!  Things that are here: _a +0 dagger of venom; a +0 leather armour; an orc corpse _f - a +0 dagger of venomAdjust to which letter? (? for menu, Esc to quit)3:j53:j3:je'......#.#.#  sniffy the Slicer###########.#  Minotaur of Elyvilon ......#.........#.#  Health: 66/68 =======================-#.#######.#.#  Magic: 9/9========================#.#....<#.#.#  AC: 7Str: 20#.#.#####.#.#  EV: 11Int: 12#.#.......#.#  SH: 0Dex: 123:jݤ#.#.#########†#  XL:  8 Next: 61% Place: Dungeon:6#...........@.#  Noise: ---------  Time: 4725.5 (0.0)###.###########  w) +3 short sword....  Throw: 4 darts (poison)#..#.# ....... ..#. ..#  # . ...[  .# #.#    You hit the orc priest. _You kill the orc priest!Things that are here: _a +0 dagger of venom; a +0 leather armour; an orc corpse 3:j_f - a +0 dagger of venomAdjust to which letter? (? for menu, Esc to quit)3:j3:j*43:j 3:j93:jzE_w - a +3 short sword (weapon)3:j 3:jGear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  f - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()  e - a throwing net3:jOg - 6 stones  l - 4 poisoned darts (quivered)p - 6 silver javelins Armour (go to first with [)  C - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)3:jk - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of strength (worn)h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire  q - a ring of magical power3:jhf - a +0 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 8.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 0.5 XLs. 3:j.Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 0.6. Damage rating: 9 (Base 4 x 105% (Dex) x 126% (Skill) + 4 (Slay)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc priest on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.3:jD   Things that are here: _a +0 dagger of venom; a +0 leather armour; an orc corpse _f - a +0 dagger of venom  Adjust to which letter? (? for menu, Esc to quit) _w - a +3 short sword (weapon)  Adjust to which letter? (? for menu, Esc to quit)3:jD 3:j% 3:j y......#.#.#  sniffy the Slicer###########.#  Minotaur of Elyvilon ......#.........#.#3:j' .  Health: 66/68 =======================-#.#######.#.#  Magic: 9/9========================#.#....<#.#.#  AC: 7Str: 20#.#.#####.#.#  EV: 11Int: 12#.#.......#.#3:j^   SH: 0Dex: 12#.#.#########†#3:j   XL:  8 Next: 61% Place: Dungeon:6#...........@.#  Noise: ---------  Time: 4725.5 (0.0)###.###########  w) +3 short sword....  Throw: 4 darts (poison)3:jG #..#.# ....... ..#. ..#  3:j # . ...[  .# #.# 3:j    Things that are here: _a +0 dagger of venom; a +0 leather armour; an orc corpse 3:j# _f - a +0 dagger of venomAdjust to which letter? (? for menu, Esc to quit) _w - a +3 short sword (weapon)  Adjust to which letter? (? for menu, Esc to quit)3:jo  _e - a +0 dagger of venom; f - a throwing net4:j84:j4:jk4:j4:j$ _4:jX4:j "4:j"%74:j8#4:j&4:jf'4:j'4:j+,4:jk,4:j/4:j 0K8=4:jI14:j51 _HP restored.4:j=934:j{:4:j<4:j@4:j@4:j oooThe orc shouts! The orc priest shouts!6:jM  The orc priest looks encouraged for a moment.====46:j&S 6:j=W ' _You hear a shout!7:jŠ#.#....<#.#.# # #.#.#####.#.# #.#.#.......#.# #.#.#########†# #...........[.# ##.###)########### #...........# #.#..#.####.# #.......@o...# ...#.#..###### .#......[ ...#.#.#o#...... ..#..#.#. .# o   orc..... ...# .7:j 7:jγ[=---57:jܺ7:j%: _The orc hits you but does no damage.7:jyjj )You puncture the orc!7:j's(7:jyG---7 (0.67:j}7:j{G _You kill the orc!7:jr g# #.#.#####.#.# #.#.#.......#.## #.#.#########†##.#...........[.###.###)########### #...........# #.#..#.####.#.......)...# ...#.#.@###### .#......o...... ...#.#.#.#####. #...... .. #..#.#. .#. ##..... ....o   orc priest .# .. .. #oo   orc (wandering)#. ... ... ..7:ji o.  You encounter an orc. It is wielding a +0 flail.7:j h6.7 (1.07:j( 7:j A _The orc priest hits you but does no damage.8:j9o.8:ja 5You closely miss the orc priest. Your headbutt misses the orc priest.8:j# 5   drude (wandering)o   orc priesto   orcThe orc priest hits you but does no damage.8:j %-7.3 (0.68:j$.8:j0V _You encounter a drude.8:j 55  You closely miss the orc priest.8:j|/==98:j8:j!' _The drude shouts!8:j, #.#....< #.#.##### .......#.8:j# #.#.#########† #.#...........[.##.###)########### #...........##.#..#.#####......@.)...#...#.#..###### .#......o.........#.#.#.#####.#...... ..#..#.#. .#o 8:j##...5. .... .# .. .. #. #. ... ... ..8:j95.8:j$Ao[8:j%.8:j&:5.9:j0`---8.9 (1.09:jk39:j,##### #.#....< #.#.##### .......#.# #.#.#########† #.#...........[.#.###)########### #..........##.#..#@####.##........)......#.#.o###### #......[........#.#.#.#####.#.....5 .. ..#.#. .#. ##..... ....# .. .. #.oo.5.9:jo   orc---99:j9:j9:jo.......##### #.#....<# #.#.#####9:j@ #.#.#.......#. #.#.#########† #.#...........[.#.###)########### #.....@.....###.#..#.#####......o.)...#...#.#..#######......[........#.#5#.#####.#...... .o ..#.#. .###..... ....9:j5o.9:jH oThe orc priest attacks as it pursues you!9:j85.9:jqo.5.9:j.o   orc9:j^]7-=509:jW _The orc priest hits you with a +0 hand axe.9:j0#########.......##### #.#....< #.#.##### #.#.#.......#. #.#.#########† #.#...........[.##.###@########### #..........#.#..#o####.##........).....#.#.5######9:jO1.#......o........#.#.#.#####....... .. ..#.#. .#.9:j45o.9:j6 5.  The orc priest attacks as it pursues you!9:j}8Do[9:jB9:j-C&19:jLM9:jPn _The orc priest closely misses you.Things that are here:9:jSV _a +0 dagger; a +0 leather armour9:j V  ......#.#.# ###########.# #.........#.# #.#######.#.#  #.#....<#.#.# # #.#.#####.#.#  #.#.#.......#.# # #.#.#########†# .#...@.......[.# ##.###)###########.....o.....# ##.#..#.####.#9:jV #......5.)...#...#.#.o###### .#......[...... ...#.#.#.#####.#...... ..9:j7Y 6o.9:j/\ 5.  The orc priest attacks as it pursues you!9:j0] 3o.9:jh 9:jYi &29:js 9:ju X _The orc priest closely misses you.9:jA! T......#.#.# ###.# #..#.# #.#.#.# #.#....<#.#.# # #.#.#####.#.# #.#.#.#.# # #.#.#†# #.#.[.# ##.###o# #...........# ##.#..#5#......o...#.#..###### o   orc priest.#......[....#.#.#.#####. o)  The orc priest attacks as it pursues you!8=39:j$ 9:j' X _The orc priest closely misses you.::jF25::j65   drudeo   orc prieste orc priest attacks as it pursues you! _The orc priest closely misses you.You barely miss the orc priest.  The orc priest invokes the aid of Beogh against you.::jV1---==::jO4.5 (0.6::j::j' _Beogh smites you!::jF5)::j!  You barely miss the orc priest. Your headbutt misses the orc priest.The orc priest closely misses you. You furiously retaliate!::jFy--5.1 _You headbutt the orc priest!::jC   You hit the orc priest.--7 _The orc priest is almost dead.;:jjl $You hit the orc priest.;:j2o;:jOG.5;:jo   orc;:j c2/69---56.3;:j(;:j*N _You kill the orc priest!;:j~<9;:jѤ;:j _You closely miss the drude. Your headbutt misses the drude.;:j o)You closely miss the drude. The drude hits you. Your doom draws closer.;:j ;:j >Doom: 9%;:j 7.5;:j ;:j S _The drude closely misses you.<:j6  You hit the drude. Your headbutt misses the drude.The drude is moderately wounded.<:j7(8.1<:j,@<:jBV _The drude closely misses you. x2<:j   You closely miss the drude.The drude is moderately wounded.The drude hits you but does no damage. The drude closely misses you.<:j &7<:j <:j; F _You furiously retaliate! You headbutt the drude!=:j ,  You miss the drude. Your headbutt misses the drude.The drude is severely wounded.=:j,_0-21%9.3=:j[5=:j48w _The drude misses you. The drude hits you. Your doom draws closer.=:j7  You barely miss the drude.9 _The drude is severely wounded.=:jj  You closely miss the drude.You headbutt the drude, but do no damage.The drude is severely wounded.=:j0l )60.5=:jNt =:jv r _The drude hits you but does no damage. The drude misses you.=:j {  You completely miss the drude.The drude is severely wounded.=:j| V1=1.1=:js U _The drude hits you but does no damage. x2>:j^l $You puncture the drude!>:j>ho   orc>:j$mP=087>:ju>:j xI _You kill the drude!>:j ......#.#.# ###.# #..#.# #.#.#.# #.#....<#.#.# # #.#.#####.#.# #.#.#.#.# # #.#.#†# #.#..o.[.# ##.###)# #...........# ##.#..#.####.# #........)...# ...#.#..###### .#......[...... ...#.#.#.#####.  #...... ..  The orc sings a few bars from the Orcish anthem.2.7 (1.0[11;7>:jM6H _The orc barely misses you. _Items here: $ ) [ †.>:jW >:j f53---=3.3 (0.6>:j >:j q _You closely miss the orc. The orc hits you with a +0 flail!>:j { )You hit the orc. You headbutt the orc.>:j (>:j ^4----9>:j >:j G _You kill the orc!>:j7 ......#.#.# ####.# #...#.# #.#######.#.# #.#....<#.#.# # #.#.#####.#.# #.#.#.#.# # #.#.#†# #.#..@$.[.# ##.###)# #...........# ##.#..#.####.#>:j #........)...# ...#.#..###### .#......[...... ...#.#.#.#####.  #...... ..>:j>:jV--4.9 (1.0>:j>:j$  Things that are here:>:jQ _a +0 flail; a +0 scale mail?:j9......#.#.# ####.# #...#.# #.#######.#.# #.#....<#.#.# # #.#.#####.#.# #.#.#.#.# # #.#.#†# #.#..)@.[.# ##.###)# #...........# ##.#..#.####.##........)...#...#.#..######.#......#.#.#. ?:jd?:jG-5 _?:jx?:j  You now have 344 gold pieces (gained 21).  Things that are here:6.9 (2?:j?:jg _a +0 hand axe; a +0 leather armour; an orc corpse?:j ?:j$ ?:j  ?:j# ?:j( a5=?:j) ?:jY* ?:j, ?:j30 ?:j0 ?:ji3 ?:j7 ?:j8 #6?:j28 2=?:j?= ?:jB ?:jIC ?:jE ?:jI ?:jJ ?:j` 7?:jc ?:j$d ?:j)e D8=?:jf ?:j6k ?:j;l ?:jn ?:j ?:j U9=?:j ?:j ?:ji ?:jg 0601=?:j ,?:j ?:j@ 2=?:j ?:j ?:j ?:j 3?:j ?:ja ?:j ?:j ,?:j ?:j ?:jj ?:ja ?:jH ?:j K4=?:j ?:j ?:j# ?:j. ?:j ,?:j ?:j ?:j U5=?:j9 ?:j  ,?:jL ?:j ?:j ?:j/ ?:j ?:j %6?:j ?:j" ,?:j$ ?:j( ,?:j7* ?:j7. ?:j. K7=?:j1 ?:jZ5 ?:j5 ?:j7 ?:jX 8=?:j^ B?:j)a ,?:juc ?:jg k _You start resting.HP restored.?:jPs ?:j-} 1811.9 (45.0)?:jo~ a9=2.9 (46 _?:j̆ ?:j @:jH@:jrI@:jJ@:j,P@:jXS@:jW,@:jX$  Things that are here:@:j[@  a +0 flail; a +0 scale mail@:jp_@:jJ` _@:j5b@:jd@:j8h@:jh@:jGj@:jl@:j o@:jo9=@:j.q@:ju@:j!x@:jux@:jy@:j{@:j~@:jd~@:j{@:jx@:j@:ja@:jD@:j@:j-@:jw@:j@:j@:j,@:j,@:j;@:j@:j@:j@:j*@:j@:j@:jP@:j,@:jZ@:jJ@:jͫ,@:jŹ@:j@:j,@:j@:jNh....#.#.o...o...# #.#.#.#.......#D# #.#.#.#.....oo#)####.#.#.#......<#§#...............#)########.#.#.........#.#..................#.#.######.#.###########.# #@#.#.........#.# #.#.#.#######.#.# #.#.#.#....<#.#.# #.#.#.#.#####.#.# #.#.#.#.......#.# #.#.#.#########†# #.#..)).......[.# ##.###)########### #...........#@:j-26.9 (14@:j,7.9 (15@:je@:jZ 0 _d - a +6 ring of dexterityA:jؓA:jMPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of strength (worn)d - a +6 ring of dexterity  h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire  q - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip D:j7D:j9D:jH....#.#.o...o...# sniffy the Slicer#.#.#.#.......#D# Minotaur of Elyvilon ......#.#.#.#.....oo#)# Health: 69/69 ========================###.#.#.#......<#§# Magic: 9/9========================...............#)# AC: 7Str: 20Doom: 20%#######.#.#.........#.# EV: 11Int: 12..................#.#.# SH: 0Dex: 12######.#.###########.# XL:  8 Next: 68% Place: Dungeon:6#@#.#.........#.# Noise: ---------  Time: 4827.9 (0.0)#:j;{;49m.#.#.#######.#.# w) +3 short sword#.#.#.#....<#.#.# Throw: 4 darts (poison)#.#.#.#.#####.#.##.#.#.#.......#.##.#.#.#########†##.#..)).......[.###.###)############...........# _a +0 hand axe; a +0 leather armour; an orc corpse _You start resting. _HP restored.  Things that are here: _a +0 flail; a +0 scale mail _d - a +6 ring of dexterityD:jݾP  Okay, then.D:jD:jD:j. _D:jEHD:jAMGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()  f - a throwing netg - 6 stones  l - 4 poisoned darts (quivered)p - 6 silver javelins Armour (go to first with [)  C - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)k - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of strength (worn)D:j>Nzd - a +6 ring of dexterity  h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]D:jr w d - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 1.1 (11.9 -> 13.0). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.G:j5Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venom  m - a +0 rapier Missiles (go to first with ()  f - a throwing net  g - 6 stones  l - 4 poisoned darts (quivered)  G:j5gp - 6 silver javelins Armour (go to first with [)  C - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)k - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn) G:j5 c - a +6 ring of strength (worn)  d - a +6 ring of dexterity  h - a ring of flight  j - a ring of positive energy  G:jd6n - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G:jj G:jxx G:j ....#.#.o...o...# sniffy the Slicer#.#.#.#.......#D# Minotaur of Elyvilon ......#.#.#.#.....oo#)# Health: 69/69 ========================###.#.#.#......<#§# Magic: 9/9========================...............#)# AC: 7G:j Str: 20Doom: 20%#######.#.#.........#.# EV: 11Int: 12..................#.#.# SH: 0Dex: 12######.#.###########.# XL:  8 Next: 68% Place: Dungeon:6G:j #@#.#.........#.# Noise: ---------  Time: 4827.9 (0.0)#.#.#.#######.#.# w) +3 short swordG:j\ '#.#.#.#....<#.#.# Throw: 4 darts (poison)#.#.#.#.#####.#.#G:j 9#.#.#.#.......#.##.#.#.#########†##.#..)).......[.#G:j̀ ##.###)############...........# _You start resting. G:j *_HP restored.  G:j Things that are here: _a +0 flail; a +0 scale mail _d - a +6 ring of dexterity _Okay, then.G:jʍ G:jP G:j G:j H:jH:jxPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of strength (worn)d - a +6 ring of dexterity  H:jh - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire  q - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip H:j& H:j([....#.#.o...o...# sniffy the Slicer#.#.#.#.......#D# Minotaur of Elyvilon ......#.#.#.#.....oo#)# Health: 69/69 ========================H:j)###.#.#.#......<#§# Magic: 9/9========================...............#)# AC: 7Str: 20H:j/)Doom: 20%#######.#.#.........#.# EV: 11Int: 12H:j])..................#.#.# SH: 0Dex: 12######.#.###########.# XL:  8 Next: 68% Place: Dungeon:6H:j)#@#.#.........#.# Noise: ---------  Time: 4827.9 (0.0)H:j)n#.#.#.#######.#.# w) +3 short sword#.#.#.#....<#.#.# Throw: 4 darts (poison)H:j)#.#.#.#.#####.#.##.#.#.#.......#.#H:j)#.#.#.#########†##.#..)).......[.#H:jH*##.###)############...........# _You start resting. _HP restored.  Things that are here: _a +0 flail; a +0 scale mail H:j*W_d - a +6 ring of dexterity _Okay, then.H:jE _a +0 flail; a +0 scale mail _d - a +6 ring of dexterity _Okay, then.  To do this, you must remove one of the following items: H:jEV (? for menu, Esc to cancel)  < or b - a +4 ring of slaying; > or c - a +6 ring of strengthI:jD  You remove your +6 ring of strength.  You feel weaker.You feel agile.I:jEC1428828.9 (1I:jNI:j+R7 _d - a +6 ring of dexterity (worn)J:j J:j Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier J:j !Missiles (go to first with ()  f - a throwing netg - 6 stones  l - 4 poisoned darts (quivered)p - 6 silver javelins J:j? Armour (go to first with [)  C - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)k - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=) J:j  b - a +4 ring of slaying (worn)  d - a +6 ring of dexterity (worn)c - a +6 ring of strength  h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J:j d - a +6 ring of dexterity (worn). A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you remove this ring: J:jYour EV would decrease by 1.1 (12.6 -> 11.5). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.K:j Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venom  m - a +0 rapier Missiles (go to first with ()  f - a throwing net  g - 6 stones  l - 4 poisoned darts (quivered)  p - 6 silver javelins Armour (go to first with [)  C - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)k - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  d - a +6 ring of dexterity (worn)  c - a +6 ring of strength  h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L:jL:jDL:j....#.#.o...o...# sniffy the Slicer#.#.#.#.......#D# Minotaur of Elyvilon ......#.#.#.#.....oo#)# Health: 69/69 ========================###.#.#.#......<#§# Magic: 9/9========================...............#)# AC: 7L:jStr: 14Doom: 20%#######.#.#.........#.# EV: 12Int: 12..................#.#.# SH: 0Dex: 18######.#.###########.# XL:  8 Next: 68% Place: Dungeon:6L:j5Z#@#.#.........#.# Noise: ---------  Time: 4828.9 (0.0)#.#.#.#######.#.# w) +3 short sword#.#.#.#....<#.#.# Throw: 4 darts (poison)#.#.#.#.#####.#.##.#.#.#.......#.##.#.#.#########†##.#..)).......[.###.###)############...........#L:j[(? for menu, Esc to cancel)< or b - a +4 ring of slaying; > or c - a +6 ring of strength  You remove your +6 ring of strength.  L:jYou feel weaker.You feel agile. _d - a +6 ring of dexterity (worn)L:j/ L:j L:jL:jL:jLL:j}S  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.5   4.2  +2   i - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4   c - Throwing   0.0   1.0   0   k - Translocations   0.0   1.7  -3  L:jU     l - Ice Magic   0.0   1.7  -3   d - Short Blades   8.0   7.6  +1       e - Long Blades   5.3   0.7  +2   m - Invocations   0.0   1.0   0       n - Evocations   0.0   1.2  -1   f - Armour   4.0   3.5  +2      g + Dodging5.4   5.0  +1       h - Stealth   4.0   5.9 L:jU[39;49m -1                                          L:jU            The relative cost of raising each skill is in cyan.  L:jVSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  L:jV}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsM:jf M:jM:j....#.#.o...o...# sniffy the Slicer#.#.#.#.......#D# Minotaur of Elyvilon ......#.#.#.#.....oo#)# Health: 69/69 ========================###.#.#.#......<#§# Magic: 9/9========================...............#)# AC: 7Str: 14Doom: 20%#######.#.#.........#.# EV: 12Int: 12..................#.#.# SH: 0Dex: 18######.#.###########.# XL:  8 Next: 68% Place: Dungeon:6#@#.#.........#.# Noise: ---------  Time: 4828.9 (0.0)#:jN;49m.#.#.#######.#.# w) +3 short sword#.#.#.#....<#.#.# Throw: 4 darts (poison)#.#.#.#.#####.#.##.#.#.#.......#.##.#.#.#########†##.#..)).......[.###.###)############...........#(? for menu, Esc to cancel)< or b - a +4 ring of slaying; > or c - a +6 ring of strength  You remove your +6 ring of strength.  You feel weaker.You feel agile. _d - a +6 ring of dexterity (worn)M:j#M:jL%M:j6M:j7M:jGM:jHM:j QM:jXM:jcM:jeM:ji,M:jiM:jkM:j?qXM:jsM:jsM:jsM:jLxM:jrzM:jzM:j{M:j}M:jM:jƀM:jM:jM:jvM:jM:j-M:j2M:jXM:jϑXM:jM:jєBM:jN,M:jM:jlM:j M:jM:jEM:j:M:jUM:j,M:jM:j{M:jM:jM:j2M:jM:j'M:jM:jM:jM:jM:j M:j~M:jM:jWM:j.M:jM:jM:j M:jM:j< or b - a +4 ring of slaying; > or c - a +6 ring of strength  You remove your +6 ring of strength.  You feel weaker.  You feel agile. _d - a +6 ring of dexterity (worn) M:jE You encounter an adder.M:j& .#  .. #####.# S.....  ..#.#  #.#.# .# #######.#.#...## #.......@....... ...####.#.#..... #.#.# ##. #.#.##.#.##.#.. # S   adder (asleep)#.### .# #.#.# #.# # .#M:jd.# #.###.#.#..M:jf.S52.9 (24.0)M:jA.M:j/SM:jWSM:j"33.9 (25 _M:jM:jN:j .# ..#####.#.... ..#.#  #S#.# .# #######@#.#...## #..................####.#.#..... #.#.# ##. #.#.# #.#.#  #.#.. #N:j5T #.### .# #. #.# #.# # #N:jh|  The adder bites you.  You are poisoned.N:j7==-=4.9 (1.0)Pois N:jNN:jV, _The adder poisons you!N:j2@  You hit the adder.  The adder is severely wounded.N:jAe6--5.5 (0.6N:jOFN:jhHL _You feel sick. The adder bites you but does no damage.N:j]  You completely miss the adder. Your headbutt misses the adder.The adder is heavily wounded.N:jNU5-6.1N:jN:jϩ$ _You feel sick.N:ji  You closely miss the adder.The adder is heavily wounded.N:j -47N:j N:j Z _You feel sick. The adder misses you.N:jI  You closely miss the adder.The adder is heavily wounded.N:j2 r1=-7.3N:j! N:jc * _The adder bites you.N:j_  You barely miss the adder.The adder is heavily wounded.-9N:jfN:jgL _You feel sick. The adder bites you but does no damage.O:jL .  You puncture the adder!O:j You kill the adder!O:jL0=-1998.5O:jCO:j$ _You feel sick.O:j\O:j7-O:jO:jH _No target in view!O:j O:j sniffy the Slicer (Minotaur Enchanter)Turns: 4934, Time: 00:10:03 Health: 60/69AC:  7 Str: 14 XL: 8 Next: 69% Magic: 9/9O:j0 EV: 12 Int: 12 God: Elyvilon [......] Gold: 344SH:  0 Dex: 18 Spells: 0/9 levels left rFire . . . (100%) w - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) C - +0 ring mail O:j ?rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) F - +0 pair of gloves SInv .(no boots) Will .....(no amulet) Stlth ++b - +4 ring of slaying HPRegen 0.31/turnd - +6 ring of dexterity MPRegen 0.11/turn %: no passive effects @: mildly poisoned (60 -> 58) A: horns 2, retaliatory headbuttP:jP:j#sniffy the SlicerMinotaur of Elyvilon .......#Health: 60/69 ====================----..P:jMagic: 9/9========================#####.#AC: 7Str: 14Doom: 19%......EV: 12Int: 12..#.#SH: 0Dex: 18#.#.# .#XL:  8 Next: 69% Place: Dungeon:6#######@#.#...##Noise: =--------  Time: 4858.5 (0.0)#...............w) +3 short sword...####.#.#.....Throw: 4 darts (poison)#.#.# ##.Pois P:j!#.#.##.#.##.#..# #.### .# #. #.# #.# # #. The adder is heavily wounded. _You feel sick. The adder bites you but does no damage.  You puncture the adder!  You kill the adder! _You feel sick. _No target in view!P:j/P:jP:jP:j 59 P:juc_You start resting. You feel sick. x2P:j!^8=-P:js9.5 (1-60.5 (2 _You are no longer poisoned.P:j9P:j,P:jݸP:ja&60P:jP:j»P:jvP:j޼P:jھP:jP:jP:j|P:jK1=P:jaP:jZP:jP:jP:j`BP:j&P:jRW _You start resting.P:j2=jj   jelly (wandering)P:j+9.5 (9P:jy070.5 (10.0)P:jol _You encounter a jelly.Q:j"A Q:jA J.jQ:j0J vj1.0)Q:jnM Q:jO R:jt  You puncture the jelly! Your hands burn!  The jelly is heavily wounded.R:jqwd0-==2.1 (0.6R:jR:jR _The jelly barely misses you.R:jOL .  You puncture the jelly!R:jaRR:jkn1/70-872-7R:jē_ _You kill the jelly!R:j=R:j=R:j>R:jOR:jX2=R:jTZR:j]3=R:j:_R:j_R:j`R:jaR:j*bR:j_bR:jUe;4R:jFjXR:j^kR:jmW _You start resting.R:js--SS   adder (wandering)R:jR.81.7 (9.0R:jI-2.7 (10.0)R:jfR:jW _You encounter an adder.S:jHT4S:jZS:j\] _An adder is nearby!S:j7.#.. #####.# ...... #.# #.#.# .########.#.#...###.......@....... ...####.#.#...S.  #.#.# ##. #.#.##.#.##.#.. S:jr8##.### .# #.#.# #.# # #.##.# #.###.#.#.S:j:S.SS:j@S:jABf5=3.0) _S:j }S:jR #.# #.. #####.# ...... ..#.# ##.#.# #.# #.#.#...##....####.#.#.#.#.# ###S#S:jS ##.#.##.#.##.#.. # #.##.# #.# # #.##.# #.###.#.#.S:jUU .S:j9[ SS:j[ &4S:j` S:j c S:j #.# #.. #####.# ...... ..#.# # #.#.###.# #.#.#...#S:j #....####.#.#.#.#.#####.##.#.##.#.##.#.. # #.### .# #. #.# #.# # #.##.# #.###.#.#.S:jz 3SS:jS S   adder (wandering)S:jS &5S:j S:j T:jW3#.##.. #####.# #...... .##.# .##.#.###.# #######.#.#...######..................T:jX...####.#.# #.#.#####S####.#.# #.#.##.#.. ##.### .# #.T:jjY#.# #.# # #.#####.# #.###.#.#.....#.# ....#.#.o...oT:j[8S.T:jbT:jc&6T:jtT:juT:j~#.# #.. #####.# ## ...... .# ..#.# .# #.#.###.# #.#.#...#####.#....####.#.#.@...S.#.#.#####.###.#.#.# #.### .# #. #.# #.# # #.##.# #.###.#.#.....o#.# ....#.#.o...o.S..ST:jT:jƄ?6=T:j7T:jЎT:j #.# #.. #####.# ### ...... ..# ..#.# #.# #.#.###.# #T:j( .#.#...#####.##.#...####.#.#..@.S....##.#.#####.###.##.#.# ..#.#.# ## #.### .# #. T:jf #.# #.# # #.##.# #.###.#.#.....o.#.# ....#.#.o...o.T:j> P.ST:j T:j &8T:j U:j -#.# #.. #####.# ### ...... ..# ..#.# #.# #.#.###.# #U:ja.M.#.#...#####.# #.# ...####.#.#.# #.#.#####S###.# #.#.# ... #.#.# l####.#.. ..#.### .# #. l   iguana (asleep)#.# #.# # #.#S   adder (wandering)#.# #.###.#.#.....o.#.# ....#.#.o...o...#U:j1.U:jZ8)U:j:&9U:j'BU:jFX _You encounter an iguana.U:jɆ,#.. #####.# ###...... ..# #.# #.# #.#.###.# ########.#.#...#####.#U:j#...................#  ...####.#.##  #.#.#####@###.# #.#.#...S.....# #.#.##.##l######.#... ... ##.### #.# #.#.# #.# # #.#########.# #.###.#.#.....o.. S   adder (wandering)#.# ....#.#.o...o...#U:jчc#.# #.#.#.#.......#D#U:j=3S.U:jGE790U:jU:jU:jK u#####.# ### ...... .. ..#.# #.#.#.##########.#.#...#####.#U:jK ...................#...####.#.#.........# #.#.#####.####..S.@....##.##l####.. ... ### ##.## #. # #.##########.#.#.....o.. U:jK ....#.#.o...o...##.#.#.#.......#D###oo#)U:jP E.SU:j}Z llSThe adder hisses angrily.U:j[ /==1U:j@b U:j_h _The iguana barely misses you. The adder closely misses you.V:j  You hit the iguana. You headbutt the iguana!  The iguana is almost dead.-2.3 (0.6V:j$V:j[)= _The adder bites you but does no damage.V:jE †You hit the iguana. You headbutt the iguana.V:j OS   adderV:j>SV4-9V:j=ZV:j`J _You kill the iguana!V:j  You closely miss the adder. You headbutt the adder.  The adder is lightly wounded.V:jN (3.5V:j V:jƛ * _The adder bites you.V:j  You hit the adder.  The adder is heavily wounded.V:jϢ(4.1V:jOV:jR _The adder barely misses you.W:jI †You closely miss the adder. You headbutt the adder.W:j (W:j.57W:j]W:jI _You kill the adder!W:jM W:j W:j W:j] W:j W:j 8=W:j ,W:j W:j ,W:j W:jQ k9=W:j W:j( ,W:jO W:j ,W:j W:j ,W:j W:j" W:j} L70=W:j~ W:j 1 _HP restored.W:j W:j W:j W:j/ c  You see here an iguana corpse.W:j W:j  _W:jK W:j W:j W:j W:j W:j W:j W:jG 9=W:j W:j W:j| W:j W:j W:j W:jE W:j W:j W:j# W:jN W:j0 ,W:j W:j* W:j W:jw W:ju W:j* W:j2 W:j W:j* nW:j, W:j- W:j. W:j4 W:j7 W:j7 W:j#9 W:j; W:j@= W:j= W:j> W:j2A W:jD BW:jzF W:j:Q BW:jT c  You see here an iguana corpse.W:jV W:jV  _W:jW W:jY W:j [ W:j\ W:j\ W:ja W:je W:jef W:j:g W:ji W:jk W:jql W:jl W:jp W:jG} W:j ]#.# ###.. .######.# ### .#  ...... ..# .#  ..#.# #.# .#  #.#.###.# )# #####.#.#...#####.# ................@.# -922.7 (28.0) .####.#.#.........# #.#.#####.###.# #.#.#...†.....#.#.##.##†######.#...........# ##.####.##.###.# #.W:j #.# #.##.# #.# #.#########.# #.##.###.#.#.....o..W:j_ W:j F-3.7 (29W:jB W:j # _Found a whip.X:jDX:jEX:jLXX:jTBX:jf X:j3g6 You see here a +0 whip.X:jjX:jk _X:jmlX:jsX:j*uX:jEv,X:jGxX:j}BX:jQX:j,X:jłX:j(X:jX:j4X:jX:j<X:j,X:j,X:jRX:jX:j_X:jqX:jw,X:j+X:j _You now have 362 gold pieces (gained 18).X:jWX:jX:j<X:jX:jJX:jX:jX:j}X:j,X:j^X:j`X:jlX:jX:j9X:jgX:j),X:jX:jѲX:j3X:jX:j۳X:jUX:jַX:j`X:j3X:jX:j,X:j"X:jX:jX:j,X:jX:jX:j,X:jBX:jX:jsX:jX:j:X:jX:jX:jAXX:jHX:jX:jX:jXX:jFX:jX:j;X:jtX:jX:j,X:j1X:j+X:j,X:jX:jX:j,X:jEX:jX:j,X:jX:j?X:jX:jaX:jX:jrX:jX:jX:jSX:jX:j_h  You encounter a scorpion.X:j ### #.## X:j\`#... #####################.## s......@................ ....................#.## X:j###################.#.## #######.#.#. #...........X:jx ...####.#.#. s   scorpion (asleep) #.#.## #.#.#. #.#.##X:j-57.7 (34X:j38.7 (35 _X:jX:jY:j< ### #. #..#..s................#.#.#. #.#.# # ...####.#.# #.#. #.#.# #.#.Y:jG9.7 (1.0)Y:jY:jy*  #. ##..s.#.#.#. #.#. # ...####.#. #.#. #.#. #.#.Y:j2Y:jF3'60Y:jf8Y:j^=Y:j'   # ##.s.#+#.# #.# # ...####.# #.# #.# #.#Y:j6Y1Y:j'^#...s.#+#. #. # ...####. #. #. #.Y:jmY2Y:j]h   #...s#+#Y:jk  # # ...#### # # #Y:j%q <3Y:j]u Y:jw Y:jU   #...s#+  # ... Y:j\ Y:j2] &4Y:ja Y:jGd Z:j .  The helpless scorpion fails to defend itself.  You spit the scorpion like a pig!!! 7815.3 (0.6 _You kill the scorpion!Training target 6.0 for Fighting reached! _Your Fighting skill increases to level 6![:j[:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   4.9  +2   i - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4   c - Throwing   0.0   1.0   0   k - Translocations   0.0   1.7  -3       l - Ice Magic   0.0   1.7  -3  [:j  d - Short Blades   8.0   7.6  +1       e - Long Blades   5.3   0.7  +2   m - Invocations   0.0   1.0   0       n - Evocations   0.0   1.2  -1   f - Armour   4.0   3.5  +2      g + Dodging5.9   5.0  +1       h - Stealth   4.0   5.9  -1          [:j                                             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^:j^:j ^:j4   sniffy the Slicer  Minotaur of Elyvilon ......Health: 70/70 ========================Magic: 9/9========================AC: 7Str: 14Doom: 17%EV: 12Int: 12SH: 0Dex: 18^:j"###################### XL:  8 Next: 81% Place: Dungeon:6#....@................ Noise: ---------  Time: 4965.3 (0.0)........................ w) +3 short sword###+#################### Throw: 4 darts (poison)#######........### _You encounter a scorpion.The helpless scorpion fails to defend itself.  You spit the scorpion like a pig!!! _You kill the scorpion!Training target 6.0 for Fighting reached! _Your Fighting skill increases to level 6!^:j!^:j"^:j /^:j1^:j^:j3^:j^:j^:jP _^:j^:j^:js^:j^:j^:jr^:j^:j^:jE,^:j^:j^:j,^:j^:j^:j^:j^:j ^:j,^:j@^:je^:j$,^:j^:j^:j#v^:j$,^:j*e####.############...........# ###########^:j+.. ................# #.#80.3 (15.0) .........#.###.# #.# #############.#.###.# #)^:j+#######.#.#...#####.#...................#...####.#.#.........# #.#.#####.###.# #.#.#...†.....# #.#.##.##†##### ^:jX,^:j1^:j3_:jF### #.# #.# .#.# ...............# #.# #.###.# #.# .#.###.# #)# #.#.....####.#.#.##.#.#####.###.##.#.#...†.....##.#.##.##†#####1.0)_:j" I_:j _:j _:j] _:j| _:j _:jR _:jr _:j _:j _:jm _:j _:j _:j ,_:j _:j ,_:j ,_:j _:j9 _:j _:j _:jr _:j _:j8 _:j _:j M #.######### #.......... #######################.######### ............................# # ......................#.###.# # _:jq #####################.#.###.# ### #######.#.#...##### #.[.#.................. #####.#.#........9.3 (8 #_:j # #.#.#####.### #......# #.#.#...†....###....# #.#.##.##†### +....# #.#.. #....# #.####.##.### #....# #.# #.##.# #_:j"  #....# #.# #.##.###_:jk   #.# #......# _:j _:j ,90.3 (9_:jM _:j E _Found a helmet.`:jI`:jQJ`:jK`:j8O`:jQ`:jMR`:jy`:jy`:j{`:j}7 _You open the door.`:j3`:j`:j'@  There is an open door here.`:jƉ:*`:j..........................#.###.###+#####################.#.### ###.#.#... #.[.#............. #......####.#.#... `:j_#......# #.#.### #......# #.#.#... ####....# #.#.##.# #.@'....# #.#7.3 (7 #..##....# #.####. #...# #....# #.# #.#..## #....# #.# #.... #....# #.# #.# #....# #.#  `:j#######  #... ####....`:j`:j +8.3 (8`:j2`:jR _You can now purify yourself.a:j  .#.### ###+#.#.### ####.#.# #.[.#... #......####.#.# #......# #.#.a:j  #......# #.#.# ####....# #.#.##. #@.'....# #.# #..##....# #.####. #...###....# #.# #. #..## #....# #.# #. ...# #....# #.# ##.## #....# #.# a:jV # ###### #.#### #.... ####a:j8 a:jb +9.3 (1a:jF a:jկ b:js  ###+#####################.#. #.#.#. #.[.#......... #......####.#.# #......# #.#.## #......# #.#.#.###....# #.#.##..'....# #.#..##....# #.#####...###....# #.# ##..### #....# #.# #...# #....# #.# ##.## #....# #.# # # ###### #.## #....# ####.. ####5000b:j #.#. #.[.#......... #......####.#.# #......# #.#.# #......# #.#.###....# #.#.#..'....# #.#..###..##....# #.####.@.###....# #.# ### #....# #.# #...# #....# #.# #.## #....# #.# # ###### #.## #.... ####. ### ...1b:j޴b:jb:j'  #.[.#......... #......####.# #......# #.#. #......# #.#.###....# #.#...'....# #.#.###..##....# #.##...###....# #.# ### #....# #.##...## #....# #.# #.## #....# #.# # ###### #b:j( .## #... #### ## .. ##b:j/ b:j:0 &2b:j5 b:j^7 c:j3c:jc:j c:j c:jnc:j\c:jc:jU,c:jc:jc:jqc:jc:jc:jc:jc:j$c:jc:jCc:jl# #......# # ####....# # ##..'....# ####..##....# ###...###....# ####..### #....# #...## #....# c:j# #.### #....# # #@# ###### #7.3 (5 #..## >....#.######.# c:j'$c:j\)c:j*+8.3 (6c:js-c:j 1; _Found a stone staircase leading down.c:j, Qc:j5 c:jD ,c:j Bc:j c:jJ c:j c:jI c:j^ c:j c:j c:j c:j* c:jK c:j c:j c:j` Bc:j s _p - 2 viscous red potions (gained 1)c:jΤ c:j0 c:jT c:j c:j c:j c:j c:j c:j¯ c:j/ c:j7 c:j c:j ###..##....# #.####.##...###....# #.# #.###..### #....# #.# #.#...## #....# #.# #..#.### #....# #.# ####.# ###### #.#### ###..######## #....###>..........#### ####....#.#########@...# #####18.3 (10.0)#. #...[......# ......# #..........# ######........?.##............#########.##.#.# .#.#c:j( c:j ,9.3 (11c:j c:j * _Found a kite shield.e:j{##...###....# #.# #.####..### #....# #.# #.##...## #....# #.# #...#.### #....# #.# ######.# ###### #.#### ###..######## #....#####>..........#### ####.....#.#########.... ########. #...[.........# #..........# ####### #.?.# #....##########.##.## .# .# # .# # .# # # e:j220.3 (1.0)e:jUe:jPb###..### #....# #.# #.##.#...## #....# #.# #....#.### #....# #.# ######.# ###### #.#### #.###..######## #....####.#>..........#### ####......#.#########.... ########. #...[......# ........# #.......@..# ####### #.?.# #.#....##.#########.##.##. .# .# #..# #..# #.## #.##.e:jKe:j&1e:je:jse:joe:j1#...## #....# #.# #....#.### #....# #.# ####.###.# ###### #.#### #.#e:j###..######## #....####.##>..........#### ####......#.#########....e:j #######.##. #...[......# ........# #..........# #######.# #.# #.#e:j9#....##.##########.##.# #.# e:j..# .# #.#$.# #.#...# e:j. #.##### #.# ##.##..e:j)e:jM*&2e:jy0e:j{9: _Found 11 gold pieces.e:jV:+3.3 (2e:j@e:jXC. _i - a scroll of identifye:jY e:jj cRead which item? Scrolls  H - 4 scrolls of teleportation  J - 3 scrolls of feari - a scroll of identify  V - a scroll of vulnerability  T - a scroll of torment  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selectede:j" e:j" e:j* #...## #....# #.# #..... sniffy the Slicer#.### #....# #.# ####.# Minotaur of Elyvilon *.....##.####### #.#### #.# Health: 70/70 ========================###..#########....####.# Magic: 9/9========================e:j& #>..........#### ####....... AC: 7Str: 14Doom: 17%#.#########....## #######.# EV: 12Int: 12#. #...[......# ......... SH: 0Dex: 18# #..........# #######.# XL:  8 Next: 81% Place: Dungeon:6#........@.##.# Noise: ---------  Time: 5023.3 (0.0)#............#e:j #.# w) +3 short sword#########.##.##.# Throw: 4 darts (poison)..# .##.#$.##.#...##.# #####.# ##.# #...  _You can now purify yourself. _Found a stone staircase leading down. _p - 2 viscous red potions (gained 1) _Found a kite shield. e:j( 5_Found 11 gold pieces. _i - a scroll of identifye:ja e:j" ~Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU Potions (select first with !)  j - an amethyst potion  l - a blue potion  n - a smoky blue potion  o - a bubbling inky potion  p - 2 viscous red potions[?] describe selectedf:jm f:jVz f:j #...## #....# #.# #..... sniffy the Slicer#.### #....# #.# ####.# Minotaur of Elyvilon *.....##.####### #.#### #.# Health: 70/70 ========================###..#########....####.# Magic: 9/9========================#>..........#### ####....... AC: 7Str: 14Doom: 17%#.#########....## #######.# EV: 12Int: 12#. #...[......# ......... SH: 0Dex: 18# #..........# #######.# XL:  8 Next: 81% Place: Dungeon:6#.f:j1 .......@.##.# Noise: ---------  Time: 5023.3 (0.0)#............##.# w) +3 short sword#########.##.##.# Throw: 4 darts (poison)..# .##.#$.##.#...##.# #####.# ##.# #...  _You can now purify yourself. _Found a stone staircase leading down. _p - 2 viscous red potions (gained 1) _Found a kite shield. _Found 11 gold pieces. _i - a scroll of identifyf:j ]  As you read the scroll of identify, it crumbles to dust.f:j +4.3 (1f:jD f:j T _p -> M - 2 potions of mutationg:jg:jY g:j!g:jH$g:j'g:j>(g:jb-,g:j.g:j/,g:jw1g:jK3g:j3g:j>4g:j5g:j7g:j8g:jZ9g:j>g:j?g:j[@g:jDN _You now have 373 gold pieces (gained 11).g:jFg:jkGg:jGg:jT'g:jVg:jW3g:jTe  #.######### ########. #...[......# ....... #..........# ###### #..........###  #............# # #########.##.#  #.....# .# # #.⌠...#  #..@..# 31.3 (7 ##'####   ...  #_...ß  #........ g:jh7#.##+###+ . ... .#. _You open the door. _Found a stormy altar of Qazlal.g:jm 3g:jo g:jr g:j0u g:jz P _g:j} Bg:j  There is an open door here. _g:j g:j g:j ,g:j g:jˎ g:j, g:j g:j 'g:jd g:j͓ g:jh g:jC   # #..........#  #..........###  #............#  #########.##.#  #.. #.....# .#  #.> #.⌠...#  #.....# ##+###'###'####g:jћ E #......@....# 7.3 (6#.ß..._...ß.# #...........# ##+###+###+## g:j% _You open the door.g:jv [ _Found a stone staircase leading down.h:jwIh:j%h:jh:j: _h:jh:jh:jh:jh:j L  There is a stormy altar of Qazlal here.h:j~ h:j~  _h:j h:j'h:jh:j{h:jh:jJD  #...#  #########.##.# #...#.....# .# #.>.#.⌠...#  #...#.....# ##+###'###'#####...........#  #.ß..._...ß.#  #.....#h:j41.3 (4 ##+###'###+## ...  #.<.##...###### _You open the door.h:j`Y _Found a stone staircase leading up.h:j _h:j  h:jQ : _h:j @  There is an open door here.h:j h:j  _h:j h:j8 h:jt h:j h:j3 h:j h:j h:j h:j h:j3 h:jy h:j h:jd h:j{ h:j0"  You open the door.  You encounter an ice beast.h:j( %#....# #########.##.# #...#.....# .# #.>.#.⌠...# #...#.....# ##+###'## #...........# ##.ß..._...ß.# h:j]) ##.........@.# ####+###' #.#...#..#.<.#.⌠...##...#.......#########.Y#. Y   ice beast (asleep)$..#.h:j) R...###h:j0 +6.3 (5h:j02 27.3 (6 _h:j7 h:j: K _Found 17 gold pieces.j:jf+...#.⌠..#.....#####.Y.. ... j:jh+8.3 (1j:jFl8_j:j/o) _You close the door.j:jm'  #.# #########.##.# #...#.....# .# #.>.#.⌠...# #...#.....# ##+###'###'#### #.#  #.ß..._...ß.#  #........@..#  ##+###'###+## # #...#...  #.<.#.⌠.. . #...#.....  #.Y # $.. # ...  9j:jp>  #.# #########.##.# #...#.....# .# #.>.#.⌠...# #...#.....# ##+###'###'#### #.# #.ß..._...ß.# #.#  ##+###'###+##  #...#...  #.<.#.⌠.. #...#..... #.Y $.. ...j:jD j:jE '50j:j:J 8_j:j%L j:j*J #.# #########.##.# #...#.....# .# #.>.#.⌠...# #...#.....# ##+###'###'#### #.# #.ß..._...ß.# #.# ##+###'###+## #...#... #.<.#.⌠.. #...#..... #########.Y  $..  ...j:ju$j:jQ%&1j:jS)j:jX+k:jV #.# #########.##.# #...#.....# .# #.>.#.⌠...# #...#.....# ##+###'###'#### #.# #.ß..._...ß.# #.# ##+###'###+## #...#... #.<.#.⌠.. #...#..... #########.Y  $..  ...k:jk:j`&2k:jhk:j)k:jo #.# #########.##.# #...#.....# .# #.>.#.⌠...# #...#.....# ##+###'###'#### #.# #.ß..._...ß.# #.# ##+###'###+## #...#... #.<.#.⌠.. #...#..... #########.Y  $..  ...k:j9k:jL&3k:jk:jk:j #.# #########.##.# #...#.....# .# #.>.#.⌠...# #...#.....# ##+###'###'#### #.# #.ß..._...ß.# #.# ##+###'###+## #...#... #..#.⌠...# #...#.....# ##+###'###'#### #.# #.ß..._...ß.# #.# ##+###'###+## #...#... #.<.#.⌠..  #...#.....  #.Y k:j} $..  ...k:jk:j&5k:jk:jk:j'...#...⌠#....#####k:jk:j&6k:j8_k:j( _You open the door.k:j+ o #########.##.# #...#.....# .# #.>.#.⌠...#  #...#.....###+###'###'#### #...........#  #.ß..._...ß.# #...........# ##@###'###+##.........#...#...####...⌠.#.<.#.⌠.. #.....#...#..... ###############.Yk:j  $.. ... k:j k:jۉ &7k:j k:jF Q _There is an open door here.l:j #...#.....# .# #.>.#.⌠...# . #...#.....#.. ##+###'###'####... #...........# #... #.ß..._...ß.##.... #...........#......##'###'###+##.......@..#...#...####...⌠.#.<.#.⌠.. #.....#...#..... ###############.Y l:jf|$.. ... l:jl:j-8 _l:j}l:j!l:jh#########.##.# #...#.....# .# #.>.#.⌠...# . #...#.....# .. ##+###'###'####l:jL... #...........# #... #.ß..._...ß.# #.... #...........# ......##@###'###+##..........#...#... .####...⌠.#.<.#.⌠.. #.....#...#.....###############.Y$.....l:jl:j&9l:jl:jQ _There is an open door here.l:jM...........########.##..#.....# .# #.>.#.⌠ #...#..... ##+###'###'####... #.......... #.ß..._...ß#.... #.@..............##'###'###+##.........#...#... .####...⌠.#.<.#.⌠..#l:j%A_l:j.60 _l:jyl:j޺l:j Ql:j #.### #............# #########.##.# #...#.....# .# #.>.#.⌠...# . #...#.....# .. ##+###'###'####... #...........# l:j@ +#... #.ß@.._...ß.# #.... #...........# ......##'###'###+##..........#...#....####...⌠.#.<.#.⌠..#.....#...#.....###############.Y$l:j ^.....l:j` l:j &1l:j :_l:j l:j 2M# ##...........########.##..#.....# .# #.>.#.⌠l:j  #...#..... ##+###'###'####... #..@....... #.ß..._...ß#.... #.................##'###'###+##...##l:j ~2_m:j).#.##..####.........⌠...'m:j)m:j&3m:jc '_m:j; ! _You open the door.m:jG _Found a hand axe.m:jq #. #...[......#.. # #.#  ). #### #.# #............# #..#############.##.##......#...#.....# .# ###....⌠.#.>.#.⌠...# ..........#...#.....#m:j{ .. ##@###'###'#### ... #...........# #... #.ß..._...ß.# #.... #...........# ##'###'###+## ..........#...#..####...⌠.#.<.#.⌠ #.....#...#.....###############.Ym:jm:j-4 _m:j#m:j:Q _There is an open door here.m:j#  _m:jm0   You encounter a troll. #>..........#### .T..#.#########....## ....#.# #...[......# ...#.# #.# ). . #..........# #.#. #........... #..#############.## #......#...#.....# #.###.@..⌠.#.>.#.⌠...# ............#...#.....# ##......##'###'###'#### #......#...........# ##.....#.ß..._...ß.# #.....#...........#T   troll (asleep) .m:j2 ......##'###'###+##...........#...#.....####...⌠.#.<.#.⌠..m:jv= ]6.3 (27.3 (3 _m:jE m:j$F n:j.T..#.#########........#.# #...[......# ...#.# #..........# ). . #.##.#. #..#..#############.###......#...#.....# .n:j~L#.###....⌠.#.>.#.⌠...# ........@...#...#.....# ####'###'###'#### ......#...........# ##.ß..._...ß.#.....#........#.......##'###'###+##...........#...#.....####...⌠.#.<.#.⌠ #.....#...#...n:jn:j)n:j[+8.3 (1n:jC_n:jn:j n:j n:jM n:j o:jo:j)&Level 6 of the Dungeon<<<>>_(Press ? for help)##.####### #.#### #.#.#.#.....oo#)####..########o:j& #....####.#.#.#......<#§# #>..........#### ####..................#)# .T..#.#########....##  #######.#.#.........#.# ....#.# #...[......#  ..................#.#.# ...#.# #..........#  #######.#.###########.# ). .  #..........####.#.#.........#.# #.#.  #............##.#.#.#######.#.#o:j&#..#############.##.##.#.#.#....<#.#.#  #......#...#.....# .##.#.#.#.#####.#.# #.###....⌠.#.>.#.⌠...# o:j'#.#.#.#.......#.# ........@...#...#.....##.#.#.#########†# ##......##'###'###'####o:j'y#.#..)).......[.##......#...........###.###)#############.....#.ß..._...ß.##...........# #.....#...........###.#..#.####.# .......##'###'###+## #........)...#o:j'G ...........#...#...  ...#.#..###### o:j( ..####...⌠.#.<.#.⌠..  .#......[......   #.....#...#.....  ...#.#.#.#####. o:j5(###############.Y  #...... ..    $.. #..#.#. .#. o:j_(G ... ##..... .... o:jS.@o:j"A..o:jB..o:j?A#.o:jXA.#o:jS @..o:j^ A..o:jU @..p:j?.T...........#......###...p:j".T...........#......###...p:j*.p:j 7T.p:j  .T.......... ..#.......###....q:jq:j.T..#.#########....## sniffy the Slicer....#.# #...[......# Minotaur of Elyvilon *........#.# #..........# Health: 70/70 ========================). . #..........## Magic: 9/9========================#.#. #............ AC: 7Str: 14Doom: 17%#..#############.##. EV: 12q:j Int: 12#......#...#.....# . SH: 0Dex: 18q:j`w#.###....⌠.#.>.#.⌠...#XL:  8 Next: 81% Place: Dungeon:6........@...#...#.....#Noise: ---------  Time: 5068.3 (0.0)##......##'###'###'####w) +3 short sword#......#...........#Throw: 4 darts (poison)##.....#.ß..._...ß.##.....#...........#.......##'###'###+##...........#...#.....####...⌠.#.<.#.⌠..#.....#...#..... _There is an open door here. _There is an open door here. _You open the door. _Found a hand axe. _There is an open door here. _You encounter a troll.q:jq:jq:j?q:jU.T..#.#....## ....#.# #...[......# ...#.# #.# ). . #.##.#. #.##..######.##.##......#...#.....# .##.###....⌠.#.>.#.⌠...# .#...#.....# ##......##'###'###'#### #......#.....# ##.....#.ß.#.....#...........#.......##'###'###+##...........#...#.....####...⌠.#.<.#.⌠.. q:jq:jl+9.3 (1q:j!'_q:jq:jظ)....#.# #...[......# #.# #..........# ). . #.####.#. #..# #..#############.##.# #......#...#.....# .# #.###....⌠.#.>.#.⌠...# ............#...#.....# ##......##@###'###'#### ......#...........# ##.....#.ß..._...ß.# q:jr.....#..........#.......##'###'###+##...........#...#.....####...⌠.#.<.#.⌠ #.....#...#...###############.Yq:jq:jL'70q:j6_q:jQ _There is an open door here.q:j1Y #.# #..........# ). . #.####.#. #..# #..#############.##.# #......#...#.....# .# #.###....⌠.#.>.#.⌠...# ............#...#.....# ##......##'###'###'#### ......#..@........# #q:jY O#.ß..._...ß.# .....#...........# .......##'###'###+##....#...#.....####...⌠.#.<.#.⌠ #.....#...#...###############.Y $..q:jnb q:j/c -1 _q:ji ;_q:jk q:jM^ "). . #.####.#. #..# #..#############.##.# #......#...#.....# .# q:j^ 7#.###....⌠.#.>.#.⌠...# ............#...#.....# ##q:j#_ ##'###'###'#### ......#...........# q:j_ ##.ß.@._...ß.# .....#...........# .......##'###'###+## .....#...#.....####...⌠.#.<.#.⌠q:jV` F #.....#...#...###############.Y $...q:j~g q:joh &2q:jm 8_q:j)p q:j #.#. #..# #..#############.##.# #......#...#.....# .# #.###....⌠.#.>.#.⌠...# ............#...#.....# ####'###'###'#### ......#...........# ##.ß..._...ß.# .....#....@......# .......##'###'###+## ....#...#... ..####...⌠.#.<.#.⌠ #.....#...#...###############.Yq:j r $... q:j q:j &3q:j/ B_q:j r:j#.#. #.# #..#############.##.# #......#...#.....# .# #.###....⌠.#.>.#.⌠...# .....#...#.....# ##......##'###'###'#### #......#.# r:jR.##.....#.ß..._...ß.# #.....#.# .##'###'###+## .#...#... ..####...⌠.#.#.....#.######## r:j*r:jח&4r:jj:_r:jXr:j.#.#. #.# #..#############.##.# #......#...#.....# .# r:j/r#.###....⌠.#.>.#.⌠...#  .....#...#.....#  ##......##'###'###'#### #......#.# ##.....#.ß..._...ß.# #.....#.# .##'###'###+## .#...#... r:jP0/..####...⌠.#.<.#.⌠..#.....#...#.....########### r:j8r:j9&5r:j>r:j@r:j6$s#.#. #.# #..#############.##.# #......#...#.....# .#  #.###....⌠.#.>.#.⌠...# ...#...#.....# ##......##'###'###'####  r:j/%~#......#.#  ##.....#.ß..._...ß.# #.....#.#  .##'###'###+##  .#...#...  ..####...⌠.#.#.....#..### r:j,r:j+-&6r:j2r:ju4r:j* r:j+ r:j72 r:j4 r:jo G#.#. #.# #..#############.##.# #......#...#.....# .# #.###....⌠.#.>.#.⌠...# ..#...#.....# ......##'###'###'#### #......#.# ##.....#.ß..._...ß.#  #.....#.# # .##'###'###+## # .#...#... . ..####...⌠.#.<.#.⌠.. .#.....#...#..... .#.Y #$.. #... #r:jI r:jS &7r:j2 :_r:jb r:jWA d'.....).......####.Y.#Y   ice beast (asleep)..#...r:jQH r:j"I &8r:jM r:jN ! _You open the door.r:jP C _Found a mace.s:j6#..#############.##.# #......#...#.....# .# .###....⌠.#.>.#.⌠...# ..........#...#.....# ##'###'###'#### ......#...........# ##.ß..._...ß.# # #.....#...........# ## ......##'###'###@## #....#...#.......#.. .####...⌠.#.<.#.⌠..)..#.#  #.....#...#.......#.###############.Y.# # $..# #.....#.#s:js:j-9 _s:j&_s:jQ _There is an open door here.s:j^#......#...#.....# .# # ###....⌠.#.>.#.⌠...# # .........#...#.....# ###'###'###'#### ##...........# ####.ß..._...ß.# .##. .....#...........# ..###. .....##'###'###'##...##.....#...#..@....#s:j.. ####...⌠.#.<.#.⌠..)..# .#  #.....#...#.......# ...###############.Y.# # $..# #......#..##. s:jr9_s:jg.80 _s:j8_s:jijs:j% u##....⌠.#.>.#.⌠...# #. ........#...#.....# #.##'###'###'#### #.#...........#######.#.ß..._...ß.#...# #..#...........#...# ##.###'###'###'##...# #.....#...#.......# ...# ###...⌠.#.<.#.⌠.@)..# .#  #.....#...#.......# ...################.Y.# # $..# #..#.....#..###.....s:j* s:j+ &1s:j1 :_s:j3 t:jv.......#...#.....# #.###'###'###'#### #.##...........#######.##.ß..._...ß.#...# #..t:jI#...........#...# ##.###'###'###'##...# #.......#...#.......# ...# ##...⌠.#.<.#.⌠..)..# .#...  #.....#...#....@..# ...#t:jvZ###############.Y.# #.... .$..# #..#.......##...#....######...... #. . Y   yak . Y   ice beast (asleep)...Yt:jp YYYou encounter a yak.t:j.=2t:j8_t:j+@ _The ice beast hits you but does no damage.t:ja ##....⌠.#.>.#.⌠...# #......#...#.....# #..##'###'###'####  #..#...........##### ##.#.ß..._...ß.#...# #..#...........#...# ##.###'###'###'##...# #.. ........#...#.......# ...# ###...⌠.#.<.#.⌠.@)..# .#. #.....#...#.......# ...#t:j ###############.Y.# #.. .$..# #..# ..#.. #........ #.# Y   ice beast#####...... #. .........Y..t:j 9Y.t:j t:j .-3t:j :_t:j t:j #......#...#.....# .# # ###....⌠.#.>.#.⌠...# #.....#...#.....# #t:j#.##'###'###'####  #.#...........##### ##.#.ß..._...ß.#...# #..#...........#...# ####'###'###'##...# #.. .........#...#..@....# . t:j####...⌠.#.<.#.⌠..)..# .#. #.....#...#....Y..# ###############...# #..t:jw .$..#  ..#. #........ #.#####.. #. ......t:jt:j9Y.t:j#M  The ice beast attacks as it pursues you!t:j%.=4t:j*8_t:j-W _The ice beast closely misses you.u:jX^  You hit the ice beast. Your headbutt misses the ice beast.u:j_+9 (0.6u:jfu:j>id _The ice beast is moderately wounded.u:jF   You puncture the ice beast! You headbutt the ice beast.  The ice beast is severely wounded.5.5u:jV u:j“ V _The ice beast barely misses you.u:j; c  You hit the ice beast.6.1u:j 8_u:j b _The ice beast is severely wounded.u:j* M .  You hit the ice beast.u:j{3 )u:j8 4397 _The ice beast is severely wounded.  You hit the ice beast. _You kill the ice beast!  Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6!need to enable at least one skill for training.u:jMD /  --more--v:j$v:j(A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   4.9  +2   i - Spellcasting   1.3   4.0  -4      v:j(     b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.0   6.0  -4   c - Throwing   0.0   1.0   0   k - Translocations   0.0   1.7  -3      v:j) l - Ice Magic   0.0   1.7  -3   d - Short Blades   8.0   7.6  +1       e - Long Blades   5.3   0.7  +2   m - Invocations   0.0   1.0   0      v:j. n - Evocations   0.0   1.2  -1   f - Armour   4.0   3.5  +2       g - Dodging   6.0   5.9  +1       h - Stealth   4.0   5.9  -1                                            :j/3m          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets{:jsJTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets{:jn<[?25h[?0c0 |:jq [?25l[?1c|:jo-- =] set aall targets|:j=a-z] setselected target|:j <[?25h[?0c0 }:jz" }:j2 [?25l[?1c}:j 2.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets}:j > n + Evocations 0.0~:ja-z] setselected target~:jd<[?25h[?0c0 ~:j [?25l[?1c~:jk 10.0 2.0=] set aall targets~:j = d + Short Blades 8.0~:j> j + Hexes 2.0:jP:jX:j3aN #......#...#.....# .## sniffy the Slicer ###....⌠.#.>.#.⌠...## Minotaur of Elyvilon *..... .........#...#.....## Health: 70/70 ======================== .....##'###'###'##### Magic: 9/9======================== .....#...........####### AC: 7Str: 14:jbDoom: 14% .....#.ß..._...ß.#...##. EV: 13Int: 12 .....#...........#...###. SH: 0Dex: 18 .....##'###'###'##...##.. XL:  8 Next: 91% Place: Dungeon:6 .........#...#..@....#... Noise: =--------  Time: 5086.7 (0.6) ####...⌠.#.<.#.⌠..)..#.#. w) +3 short sword#.....#...#.......#... Throw: 4 darts (poison)###############...##...$..##.........##.#........#.#####...... #....... _The ice beast is severely wounded.:jc"You hit the ice beast. _You kill the ice beast!Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6!You need to enable at least one skill for training.:jMh:jn:jq. _:jm:jC  Skill  Level Cost  Apt Skill  Level Cost  Apt :j2 a - Fighting   6.0   4.9  +2   i - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   j + Hexes2.1   6.0  -4  :j c - Throwing   0.0   1.0   0   k - Translocations   0.0   1.7  -3       l - Ice Magic   0.0   1.7  -3  d + Short Blades 8.0   7.6  +1       e - Long Blades   5.4   0.7  +2   m - Invocations   0.0   1.0   0      n + Evocations0.5   1.2  -1   f - Armour   4.0   3.5  +2     :j  g - Dodging   6.0   5.9  +1       h - Stealth   4.0   5.9  -1                                  :j                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help:j[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j TargetTarget--  --  --  --  --  --  :jw ^--  10.0 --  --  2.0 --  --  --  a-z] set:j [-] clear selected targetcost|targets:jJ [?25h[?0c:j10 :j [?25l[?1c:j4.0 current training targets, if any.=] set aall targets:jy:j8:jb #......#...#.....# .## sniffy the Slicer ###....⌠.#.>.#.⌠...## Minotaur of Elyvilon *..... .........#...#.....## Health: 70/70 ======================== .....##'###'###'##### Magic: 9/9======================== .....#...........####### AC: 7Str: 14Doom: 14% .....#.ß..._...ß.#...##. EV: 13Int: 12 .....#...........#...###. SH: 0Dex: 18 .....##'###'###'##...##.. XL:  8 Next: 91% Place: Dungeon:6 .........#...#..@....#... Noise: =:j--------  Time: 5086.7 (0.0) ####...⌠.#.<.#.⌠..)..#.#. w) +3 short sword#.....#...#.......#... Throw: 4 darts (poison)###############...##...$..##.........##.#........#.#####...... #....... _The ice beast is severely wounded.You hit the ice beast. _You kill the ice beast!Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6! _You need to enable at least one skill for training.:j:jے:j:j:j5=v #..#############.##.#  #......#...#.....# .# .###....⌠.#.>.#.⌠...# .....#...#.....#:j> .##'###'###'####  .#...........##### # #.....#.ß..._...ß.#...# # #.....#...........#...# ####'###'###@##...# # ..........#...#.......# . .####...⌠.#.<.#.⌠..)..# .# #.....#...#.......#:j>M ###############...# # .$..#   ...#:jX?E  #........ # #####...... # :jF:j H1-7.7 (1 :jbH _:jM:jPQ _There is an open door here.:j KM#. #...........#############.##  #......#...#.....# .# .###....⌠.#.>.#.⌠....#...#.....#'###'###'#### :jK ...........####ß..._...ß #.........@.####'###'###'##...## ..........#...#.......#. .####...⌠.#.<.#.⌠..)..#.#..#.# #.....:jS:jTG-8 _:j_Z:j\:j{3:jf4:j*::j(<:j3o  ). . #### #.#. #............# #..#############.##.#  #......#...#.....# .# #.###....⌠.#.>.#.⌠...#:jp s.....#...#.....# #......##'###'###'####  .#...........##### #.....#.ß..._..@ß.#...#  #.....#...........#...# ###'###'###'##...# # ...........#...#.......# . ..####...⌠.#.<.#.⌠..)..#  #.....#...#.......# ###############...# #:jdp  .$..#  :jw :jCx &9:j} :j> :ji IM...#.# #####). ..###. #...........#############.##  #......#...#.....# .# #.###....⌠.#.>.#.⌠...# .....#...#.....#'###'###'#### ........@..#### #ß..._...ß  #........... .......##'###'###'##...##.. #....:j :j` '90:jl 9_:j8 :j8[....#.# #...[# .........#.# #..# ######). . #.### #.#. #............# #..#############.##.#  #......#...#.....# .# .###....⌠.#.>.#.⌠...# ....#...#.....# ......##'###'###@#### ......#...........##### :j%:# #.....#.ß..._...ß.#...# #.....#...........#...# ###'###'###'##...# #........#...#.......# . .####...⌠.#.<.#.⌠..)..# .##.....#...#.......# ..###############...# #.:jA:j=&1:j8_:jQ _There is an open door here.:j1%sMT..#.#########....#######.[......# .........#.#.# ######). ..###. #...........#############.##  #......#...#.....# .# .###....⌠.#.>.#.⌠....#...#.@...##'###'###'####  ...........#### #.....#.ß..._...ß.#...##....### ##...#...:j1,:j,-2 _:j29_:j4:j #>..........#### ####..... .T..#.#########....## ####### ....#.# #...[# ..........#.# #..# #######). . #.### ##.#. #............# ##..#############.##.# #  #......#...#.....# .## ###....⌠.#.>.#.⌠@..# #...#...#.....# ###'###'###'#### .....#...........##### # .....#.ß..._...ß.#...# .#...........#...# ###'###'###'##...# # .........#...#[:jm.......# ... ####...⌠.#.<.#.⌠..)..# .#:j:j&3:jx;_:j֝:j, :j7 Level 6 of the Dungeon<<<>>_(Press ? for help)#.### #....# #.# ####.#.#.#.......#D###.####### #.#### #.#.#.#.....oo#)####..#########....####.#.#.#......<#§# #>..........#### ####..................#)# .T..#.#########....##  #######.#.#.........#.# ....#.# #...[......#  ..................#.#.# ...#.# #..........#  #######.#.###########.# ). .  #..........####.#.#.........#.# #.#.  #............##.#.#.#######.#.##..#############.##.##.#.#.#....<#.#.#  #......#...#.....# .##.#.#.#.#####.#.# #.###....⌠.#.>.#.⌠@..# #.#.#.#.......#.# ............#...#.....##.#.#.#########†# ##......##'###'###'####:j9 _#.#..)).......[.##......#...........#######.###)#############.....#.ß..._...ß.#...##...........# #.....#...........#...###.#..#.####.# .......##'###'###'##...# #........)...# ...........#...#.......# ...#.#..######  ..####...⌠.#.<.#.⌠..)..# .#......[......   #.....#...#.......# ...#.#.#.#####. ###############...# #...... ..    .$..# #..#.#. .#. :j,V.@:j[;..:j:..:jk ;.#:j :##:jZ ;#.:jH :..:jU;..:j& :.#:j;##:j# #  .......  ##..... .... :j   #........  #.# .. .. #. :jO   #####......  #. ... ... .. :j'    ......  :j* ~  . ...Y.. :j);..:j;..:j;.Y:jJ:j:jB1:j:jX.........$................................Y..:j*@ :jN  #>..........#### ####..... sniffy the Slicer .T..#.#########....## ####### Minotaur of Elyvilon *..... ....#.# #...[......# ....... Health: 70/70 ========================:jO ...#.# #..........# ####### Magic: 9/9========================). . #..........#### AC: 7Str: 14Doom: 14%#.#. #............## EV: 13Int: 12#..#############.##.## SH: 0Dex: 18#......#...#.....# .## XL:  8 Next: 91% Place: Dungeon:6 ###....⌠.#.>.#.⌠@..## Noise: ---------  Time: 5093.7 (0.0) .........#...#.....## w) +3 short sword .....##'###'###'####:j`P # Throw: 4 darts (poison) .....#...........####### .....#.ß..._...ß.#...##. .....#...........#...###.  .....##'###'###'##...##..  :jP e.........#...#.......#...  ####...⌠.#.<.#.⌠..)..#.#.  _You kill the ice beast!Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6! _You need to enable at least one skill for training. _There is an open door here. _There is an open door here.:j:jr:j=:j:jA:j:j,:j4:j:j:j},:j:jU,:j:j:j:jO:j:j:j8:j:j":ju:j@:j :j :j :j:j  Training target 6.0 for Dodging reached!  Your Dodging skill increases to level 6! _You need to enable at least one skill for training. _There is an open door here:j(Q.  You encounter a scorpion.:j|.....####..# #.#.#.######### #'#### #..# #.#..)).......[ ...######..# ##.###)######### .ß.#...##..# #...........# ...#...##..#### ##.#..#.####.# :jG#'##...##.....###........)...# .......###.##......#.#..###### .⌠..)..# #.####..#......[...... .......# #.....#@..#.#.#.#####. ####...# #####.##.........  .$..# #. #..#.#.#.#.  ....... #. ##..... ....  #........ .. #.#......:j #.  #####...... ## #......... .. s   scorpion (wandering) ...... .#.#.. ...Y.. . .s :jl :j'1119.7 (26.0):j )420.7 (27 _:jF1:j3:j'#### #..# #.#..)).......[. ..######..# ##.###)########## ß.#...##..# #...........# .#...##..#### ##.#..#.####.# '##...##.....###........)...# ......###.##......#.#..###### ⌠..)..# #.####..#......[...... .:j2C.....# #.....#...#.#.#.#####. ###...# #####.##@........  .$..# #. #..#.#.#.#....... #. ##..... ... #.... #.#...... # #####...... ## #......... . ...... .#.#... ...Y.. ... .s .# # #.:jC 8s.:j:j{11.7 (1.0):j:j :j.######..# ##.###)########### .#...##..# #...........# .#...##..#### ##.#..#.####.# ##...##.....###........)...# :jR.....###.##......#.#..###### )..# #.####..#......[...... .....# #.....#...#.#.#.#####. ##...# #####.##.........  .$..# #. #.@#.#.#.# ....... #. ##......... .... #.#...... # ####...... ## #......... .  ...... ..#.#.s...Y.. .... ... #.# # ##.. .:jI.s:j.,<2:j5:j# -#...##..# #...........# #...##..#### ##.#..#.####.# #...##.....###........)...# ....###.##......#.#..###### )..# #.####..#......[...... ....# #.....#...#.#.#.#####. #...# #####.##......... :j$ .$..# #. #..#.#.#.# ...... #. ##.@....... ... #.## ###...... ## #....  ...... ..#.#...Y.. #......s ##.#.# #.#.... .#. .# #:j( 9s.:jm0 Fs:jP1 &3:j*8 :j9 :j ...##..#### ##.#..#.####.# ...##.....###........)...# ...###.##......#.#..###### )..# #.####..#......[...... ...# #.....#...#.#.#.#####. # #####.##.......... :j $..# #. #..#.#.#.#.#.... #. ##........... #.## ##...... ## #....  ...... #...#.#s....# ...Y.. ##....... ##.#.# #...##.... .#.#.# #.#U   wight (wandering) U.. .:j 9s.:j 9U.:j_U:j| 4:j!:jt _You encounter a wight. It is wielding a +7 falchion.:j 5U.:j:j5=5.3 (0.6:j:j1 _You closely miss the scorpion. The scorpion closely misses you.:j  You closely miss the scorpion. Your headbutt misses the scorpion.:j &9:j :j A _The scorpion stings you but does no damage.:j8 †You closely miss the scorpion. You headbutt the scorpion!:j7U.:jU   wight:j8276.5:jb _You kill the scorpion!:j3 #..........#### ##.#..#.####.....###........)... ...###.##......#.#..###### )..# #.####..#......[..........#...#.#.#.#####. ...# #####.##.......... $..# #. #..#.#.#.#.#:j5 #. ##... ...... .. #.#.......#. #### #...†........... #...#.#.....#...Y.. ##...........##.#U#.#...#... .....#.#.# # #.#... ..:j_65U.:jn>:jQ?5-7.5 (1.0:jF:j9H:jٲ e####.###)########### #..........#### ##.#..#.####.....###........)... ...###.##......#.#..###### )..# #.####..#......[..........#...#.#.#.#####. ...# #####.##......... :j $..# #. #..#@#.#.#.# #. ##... ...... .. #.#.......#. #### #...†............#.#.....#...Y.. ##...U.......##.#.#.#...#.........#.#.# # #.#:jI 5U.:j߽ :j @-8:j~ :j\ :j   #.#..)).......[. ####.###)########### #..........#### ##.#..#.####.....###........)... ...###.##......#.#..###### :j 3)..# #.####..#......[..........#...#.#.#.#####. ...# #####.##...@......# $..# #. #..#.#.#.#.# #. ##.......... ...... .. #.#.......#. #### #...†............#U#.....#:js t...Y.. ##...........##.#.#.#...#.........:j 5U.:j <9:j( :j :j.####.#########†  #.#..)).......[. ####.###)########### #..........#### ##.#..#.####.....###........)... ...###.##......#.#..###### )..# #.####..#......[..........#...#@#.#.#####. ...# #####.##......... $..# #. #..#.#.#.#.# #. ##.......... ...... .. #.#.......#. #### #..U†............#.#..:j1...#...Y.. ##...........##.#.#.#...#U.30:j:j :jU .........#. .####.#.#.#########†  #.#..)).......[. #####.###)########### #..........#### ##.#..#.####.....###........)... ...###.##......#.#..###### )..# #.####..#..@...[..........#...#.#.#.#####. ...# #####.##..........# :j $..# #. #..#.#.#.#.# #. ##.......... ...... .. #.#U......#. #### #...†............#.#.....#...Y.. ##...........:j5U.:j:j&&1:j$:j1&:jV#######..#.......#. .####.#.#.#########†  #.#..)).......[. ####.###)########### #..........#### ##.#..#.####.....###........)... ...###.##......#@#..###### )..# #.####..#......[..........#...#.#.#.#####. ...# #####.##......... $..# #. #..#.#.#.#.# #. ##..U....... ...... .. #.#.......#.[:jY&K #### #...†............#.#.....#U.:jw<2:j~:j:j5U.:jY:j0&3:j:j:j#Q 5U.:j\ :j] 4:je :jg :j5U.:j*:j&5:j:j:j\  You hit the wight.  The wight is lightly damaged.:jP: 62/68 (70)---=6.1 (0.6Drain:j@:j5x _The wight hits you with a +7 falchion! You feel drained.:je  You barely miss the wight.The wight is lightly damaged.7:jn :jSq V _The wight completely misses you.:ja  You hit the wight.:j '7.3:j:j] _The wight is heavily damaged.:jI  You closely miss the wight.The wight is heavily damaged.0---8 (0.5:j[R _The wight hits you with a +7 falchion.:j.L9  :jMhYou hit the wight. Your headbutt misses the wight.:jP418.4 (0.6:j[t _The wight is severely damaged.:j\`n )You puncture the wight!:jt):j;{:j.##.##.##.#.#.#.#####.#.#sniffy the Slicer .##....##.#.#.#.......#.#Minotaur of Elyvilon *..... .####..##.#.#.#########†#HP: 61/69 (70) =====================--- ## #..##.#..)).......[.#MP: 9/9======================== :j܇#####..# ##.###)###########AC: 7Str: 14Doom: 11% ...##..# #...........#EV: 13Int: 12 ...##..#### ##.#..#.####.#SH: 0Dex: 18 ...##.....###........)...#XL:  8 Next: 102% Place: Dungeon:6 ...###.##......#@#..######Noise: =--------  Time: 5139.0 (0.6) :jD)..# #.####..#..)...[......:jw) +3 short sword ...# #.....#...#.#.#.#####.Throw: 4 darts (poison) ...# #####.##..........#Drain $..# #. #..#.#.#.#.# ..... #. ##.......... ...... .. #.#.......#. :jB##...... ## #...†.............. #...#.#.....#The wight is heavily damaged. _The wight hits you with a +7 falchion.  You hit the wight. Your headbutt misses the wight. _The wight is severely damaged.You puncture the wight! _You destroy the wight!:jB  You hit the wight. Your headbutt misses the wight. _The wight is severely damaged.  You puncture the wight! _You destroy the wight!Your Evocations skill increases to level 1!You have reached level 9!:jM/  --more--:j  Your experience leads to an increase in your attributes!Your base attributes are Str 14, Int 12, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? :jAQ5/74 (7510/1049 1% :j>J:jQLS _You feel clever. x2:j/) .......###########† ## #.#..)).......[.####.###)########## ..............# ### ##.#..#.####...###........)..#.##......#.#..##### )..# #.####..#..@...[...... ...# #.....#...#.#.#.#########.##..........# :j*\..#.#.#Drain##.......#.#..........#.#........Y.. ##...........:j4:jZ5<-40.0 (1.0 _:j>:j@$  Things that are here::j8X _a +7 falchion; a +0 robe:j0 :jx :j :jb :j ;6:j :j :j :j: ,:jx :j. ;7:jE :j+ ,:j9 :j :j :j :j :j K8=:j :j' :jZ :j* :j :j :j :j :j  U9=:j :j2 B:j) ,:j_- :jA5 R70:j8 :j9 :j; :j> :j> :j6A :j*C :jJ K1=:jZL :jO :jP :j0R :jT :jT :jV :jY :jZ #2:j"Z 2=:j&\ :j_ ,:jc ,:j2d :jf :jh :ji %3:jGk :jm :j2n :j_p :jr ,:j,u :jUw :jw :jy :j| k _You start resting.HP restored.:j 8-:j8 065.0 (25.0):jW `4=6.0 (26 _:j :j :j 3:j#:j:j}:j:j':j5( ##....# #.#.#.#.#.# ####..# #.#.#.##†#  #..# #.#..)).[.# ..# ##.###)## ##..# #...........# ##..#### ##.#..#.####.# ##.....###........)...# ###.##......#.#..###### :j6&..# #.####..#..)@..[...... 7.0 (1.0)# #.....#...#.#.#.#####. # #####.##..........# ..# #. #..#.#.#.#.#  #. ##....... .. #.#......#.:j7...... ## #...†........  ...... #...#.#.....#. :j7:jA:j D:j}:j~:j:j[:jB:jޑ ....# #.#.#.#.#.# ..# #.#.#.##†#  #..# #.#..)).[.# ..# ##.###)### ##..# #...........# :jW##..#### ##.#..#.####.# ##.....###........)...# ###.##......#.#..###### # #.####..#..).@.[...... 8:j# #.....#...#.#.#.#####. # #####.##..........# :j,# #. #..#.#.#.#.#  #. ##........... .. #.#.......#.. ...... ## #...†....... ...... #...#.# :jŜ:j:jBp3:jr:jcu:jkx:jx:j}:j ....# #.#.#.#.#.# ..# #.#.#.##†#  #..# #.#..)).[.# ..# ##.###)### ##..# #...........# :j'##..#### ##.#..#.####.# ##.....###........)...# ###.##......#.#..# # #.####..#..)..@[...... 9 # #.....#...#.#.#.#####. :j1-# #####.##..........# # #. #..#.#.#.#.#  #. ##........:js .. #.#.......#.. ## #...†........:j݃ #...#.#.....#.#. :jZ:jċ:j:ju :ju :jx :j&{ :jS :je O=:j4 :j *# #.#.#.#.#.# ..# #.#.#.##†# #..# #.#..)).[.# ..# ##.###)## ..# #...........# ..#### ##.#..#.####.# .....###........)...# .##......#.#..#  #.####..#..)...@. :j 7 #.....#...#.#.#.#####.#  #####.##..........#  #. #..#.#.#.#.#  #. ##........... .. #.#.......#.. ## #...†......... #...#.#.. :j 70:jK M _You see here a +0 robe.:j. 3:j :j~ :jq :ja : _:j :j :j :j :j3 :j :j :j :j :jZ :j :j ,:j ,:jV:j  #.#.#.#.......#.#  #.#.#.#########†#  #.#..)).......[.# :jj  ##.###)#####  #...........# # ##.#..#.####.# .###........)...# ......#.#..#####. ##..#..)...[...#5.0 (5 ..#...#.#.#.#####.##### :j6 a#.##..........# .# #. #..#.#.#.#.# .# #. ##........... .##.#.......#.... ## #...†..........  #...#.#.....#.#. :j:jZ:j3:j:j:j:jQ,:j:j1 :jm :j:j:j!B:j:j B:j!:j $:ja$:j%:j\2:j15,:j7:j::j?B:jB:jN ##........)...#  ....#.#..###########. ..#..)...[.......... #...#.#.#.#####. ##..........# #.  #..#.#.#.#.# #.  ##...........#.## :jZO #.#.......#....#   #...†.........@#  82.0 (7 #...#.#.....#.#..#  ##.......   ##.#.#.#...#.#.#  #..........:j$Q  #.#.# #.#.#.#.#.#.    ... ............#   .> . ## ## #     :jX:jY*3.0 (8:jH_:j!b; _Found a stone staircase leading down.:jq:j;vX:jWw:jw:jKx:jY|:jb}:j}:j|~:jB:j|:j:j?:j:jˉ:jU:jh:jx:j:j:jJ:je:j:j&:j:j:j:  #. ##...........#.##  .. #.#.......#....#  :jIK ## #...†..........#   #...#.#.....#.#..#  ##................#  :j ##.#.#.#...#.#.#.###  #.................# :j! #.#.#.#.#.#.#.#.#.#  ......# 91 ....>..########  .......  :j\ .......   ......[ ####### :j:j2:j*2.0 (9:j:j& _Found a buckler.:j  .. #.##....# . ## #...†..........# . #...#.#.....#.#..## . ##................# ##.#.#.#...#.#.#.###:j] x #.................# #.#.#.#.#.#.#.#.#.# ................# .....>.@########....# .#[########## :j]:j*3.0 (1:j:j):js>Z. ## #...†...... #...#.#.....#.#..###................ ##.#.#.#...#.#.#.### #.................#.#.#.#.#.#.#.# ................ .....>..#######..@# [######## :j@D:jD%4:jJ:jWL:j0: #...#.#.....#.#..###................ ##.#.#.#...#.#.#.### #.................#.#.#.#.#.#.#.# ............... .....>..#######...# [########:jߙ:jt%5:jH:jA:j }#................ ##.#.#.#...#.#.#.### #.................#.#.#.#.#.#.#.# ...............:j  .....>..#######...# ########:j :j %6:j :j P _You see here a +0 buckler.:j1 :j3 %7:j7 :j: & _i - a +0 buckler:j,=:j=:j|>:jAD:jE:jJB:jM  You encounter a wight. It is wielding a +0 dagger.:jbSY.. ##..# ##...#.#.#.### #........# #.#.#.#.# ........#..>..########U:jS..#..#..###U   wight (dormant):jzZ&8:j[19.0 (2 _:j9b:jl:jK....#.#.....#.#..# Y.. ##................# ##.#.#.#...#.#.#.##...............#.#.#.#.#.#.#.#.#...........>..########U............###########.UU200.0 (1:j {## #...†..........# ....#.#.....#.#..# Y.. ##................# ##.#.#.#...#.#.#.##...............#.#.#.#.#.#.#.#.#................>..########U..........###########.U1:j*  .. #.#.......### #...†..........# ....#.#.....#.#..# Y.. ##................# ##.#.#.#...#.#.#.##................:j,+ #.#.#.#.#.#.#.#.#...........#######U..........###########:j- A.U:j"4 :ju4 %2:j : :j< c _There is a stone staircase leading down here.:j A.U:j :j6 ,3 _:jO :jo :j3U.:j:jk%4:jϪ:j۬:jhY;.U:j`:ja%5:j&i:jj:j(:j2=6 (0.6:jZ:j P _You barely miss the wight.:j ' :j<  You closely miss the wight. Your headbutt misses the wight.6.2:jP :j _The wight closely misses you. You furiously retaliate! You headbutt the wight!:ja )You closely miss the wight. You headbutt the wight.:jxi& :jo ealth: 74/75 -03:jnoP8 _You destroy the wight!:jau:jvi _Your life force feels restored.:j*. .. #.#.#....#. ## #...†..........#. #...#.#.....#.#..## .Y.. ##................# ##.#.#.#...#.#.#.### #.................#:j*I #.#.#.#.#.#.#.#.#.##.#.@>..##.#.#.#:jbU#U   wight (dormant):j:jɷ.-7.8 (1.0:j:j _You encounter a wight. It is wielding a +0 short sword.Things that are here: _a +0 dagger; a +0 robe:jA9U.:jXU:jIm5=-8 _:j:jf:jRoA.U:j$:jBC9:jp 9U.:jZ :jH '10:j :j3 :jN" .. #.#.#....#  ## #...†..........#  #...#.#.....#.#..## Y.. ##................# ##.#.#.#...#.#.#.### #.................# :jSO#.#.#.#.#.#.#.#.#.# #.# .)@..## .# ...U.# ..:jQA.U:jZ:j[&1:jd:jiic _There is a stone staircase leading down here.:j .. #.#.#....#  ## #...†..........#  #...#.#.....#.#..## .. ##................# :j##.#.#.#...#.#.#.### #.................# #.#.#.#.#.#.#.#.#.# #.# .:j)>@.## .# ....U......# ...#:j/9U.:jI8U.:j:jeI=2 _:jΰ:j:j.. #.#.#....#  ## #...†..........#  #...#.#.....#.#..##  ##................# :j##.#.#.#...#.#.#.### #.................# #.#.#.#.#.#.#.#.#.# #.# ......U)>.@## .:j# .# ....##:j=.U:jX:j:j 3:j:j:j@N8)U:jjV:jW&4:jy^:j `:jI>U:j:jU&5:j:j:j\ f  You puncture the wight!:j] 6==6.4 (0.6:jf :jh ^ _The wight is severely damaged.:jB )You hit the wight. You headbutt the wight.:j-& :jdD9%6-7.0:j{:jjL _You destroy the wight!:j{  .. #.#.#....#. ## #...†..........#. #...#.#.....#.#..##. ##................# ##.#.#.#...#.#.#.### #.................# #.#.#.#.#.#.#.#.#.# #.# .)>@.## .#:jg .# ...# .##:jl--8.0 (1.0:j:j$  Things that are here::jXQ _a +0 short sword; a +0 robe:j M#. ##....#.#  .. #.#.......#....## #...†..........# ...#.#.....#.#..## .. ##................# ##.#.#.#...#.#.#.##...............#.#.#.#.#.#.#.##..@........:ja )>).########...........#:j :j G-9 _:j :j@ :jM. #..#.#.#.#.###.# #. ##....#.#  .. #.#.......#....### #...†..........# ...#.#.....#.#..# .. ##................# ##.#.#.#...#.#.#.##...............#.#.#.#@#.#.#.##...........)>).########...........#:j=20:jl:jR:j:jLevel 6 of the Dungeon <<<>>>_(Press ? for help)#......#...........######..# ##.###)#############.....#.ß..._...ß.#...##..# #...........# #.....#...........#...##..#### ##.#..#.####.# .......##'###'###'##...##.....###........)...#   ...........#...#.......###.##......#.#..###########.# ..####...⌠.#.<.#.⌠..)..# #.####..#..)...[...........#  #.....#...#.......# #.....#...#.#.#.#####.#####################...# #####.##..........# #.# .$..#  #. #..#.#.#.#.###.#:j .......   #. ##...........#.###........ ..  #.#.......#....######...... ## #...†..........# ......  #...#.#.....#.#..## ...Y..  ##................#  ##.#.#.#...#.#.#.####.................##.#.#.#.#@#.#.#.#.# #.................# .......)>).######## ...........# ...........# ...........# .###########:jSS.@:j^ D#.:j2D.#:jD#.:jA.#:jnOD..:j?i:j*{>..:jdD#.:jh D #:j 9# :jCC.#:j:jf #. #..#.#.#.#.###.#sniffy the Slicer#. ##...........#.##Minotaur of Elyvilon *....... #.#.......#....#Health: 75/75 ======================== .. ## #...†..........#Magic: 10/10 ======================== .. #...#.#.....#.#..##AC: 7Str: 14:jUDoom: 9% .. ##................#EV: 13Int: 14##.#.#.#...#.#.#.###SH: 0Dex: 18#.................#XL:  9 Next:  6% Place: Dungeon:6#.#.#.#.#@#.#.#.#.#Noise: ---------  Time: 5220.0 (0.0)#.................#w) +3 short sword.......)>).########Throw: 4 darts (poison)...........#...........#...........#.###########You puncture the wight! _The wight is severely damaged.You hit the wight. You headbutt the wight. _You destroy the wight!Things that are here: _a +0 short sword; a +0 robe:j:j:jc:j:j3:j,:j:jK:j:j:j=:j:jn:j:j:j`:j:j:j :j2 :j :jN:j:j:jF:j:j:j:jW:j:j]:j,:j:j :ju :jX!:jq#:j>%:j%:jx(:j,-B:j8:j\9,:j@W#.#.#.#.......#.#  #.#.#.#########†#.#  #.#..)).......[.#.#  :jA #.###)###########.#  ...........# .#  .#..#.####.# .#  .......)...# .#  .#.#..###########.#  ..)...[.........@.#  34.0 (14.0) .#.#.#.#####.######  .........# #.# .#.#.#.#.###.#  ...........#.##  .#.......#....#    :jVBz...†..........#    .#.#.....#.#..##   ...............#  :jB:j I:j~N:jc?3:j@:jUC:jgE:jsL:jR:jT,:jU:jW:jX:jtY:jY:j^X:j(`:jBb,:j c:jd:jYf:jf:jlg:jFk:jOnB:j&o:jp,:jq:j){:j0X:jL:jބ:jׅ:jQ:j:ja:j:j$:j(:jX:jX:j:j$:j:j:j: :j n:j X:j :ja B:j0 :j[ :j :jl :jP :j[ :j :j! :jG# :j`$ :j$ :j% :j' :j) :j* :j + :j- :jA/ ,:j/ :j,2 :j3 :jn5 ,:jh8 :jl; ,:j= :j@ :jB ,:jH :jL :jO :jO :j2Q :jS :jY :jY :jJ[ :jOd X:je :j4g :jg :jj :jvl :jYn ,:jr B:jr :j}s :ju :jw ,:j7x :j| X:j&} :jF~ :j~ :j? :j :j ,:jn :j :jy :j :jN :j܈ :j :j( :j :j‹ :j# :j ,:j6 :j B:jA :j B:jM :jc :j ,:jј :j՚ ,:j{ :j̜ :j B:j ,:jy n:j :j :j ,:j ,:j< :j} :j :jQ :j: :j| :j :j :jF :jE :jB n _V - 2 scrolls of vulnerability (gained 1):j :jA :j :j7 :j/ :j :j :j; :j :j :jt :j :j :j ,:j :j :ji :j :j? :j :je  You encounter an ogre. It is wielding a +0 giant club.:j :j.$ .........# #.#  ...#.###.# #.#.O ..# #.#.###.# #)#.###########.# #.#.#...#####.#.#.........#.# ....#.#.#######.#.# ##.#.#.........#.#.#.......#.#  #.#.#####.###.#.#.#.#.....#.#  #.#.#...†.....#.#.#.#.#.#.#.####  #.#.##.##†#####@#.#.#...........  #.#...........#.#.#.#####.#.####  #.####.##.###.#.#.#.......#.# #  #.# #.##.# #.#.#.#########.# #  #.# #.##.###.#.#........[39;:j% 49m ..# #  #.# #......#.#.........# ### # O   ogre (asleep)  #.# ####.#.#.#.......#)# #  #.#### #.#.#.#.......#)########  #....####.#.#.#......<#§#.......307.0 (738.0 (74 _:j :jtL $:jL .........# #.#sniffy the Slicer ...#.###.# #.#.O..#Minotaur of Elyvilon *..... ##.#.###.# #)#*###########.#:j)M 7Health: 75/75 ======================== ##.#.#...#####.#*#.........#.#Magic: 10/10 ======================== :jOM ...............#*#.#######.#.#AC: 7Str: 14:jM Doom: 9% ##.#.#.........#*#.#.......#.#EV: 13Int: 14  #.#.#####.###.#*#.#.#.....#.#SH: 0Dex: 18  :jN #.#.#...†.....#*#.#.#.#.#.#.#### XL:  9 Next:  6% Place: Dungeon:6  #.#.##.##†#####@#.#.#........... Noise: ---------  Time: 5308.0 (0.0)  #.#...........#.#.#.#####.#.#### w) +3 short sword#.####.##.###.#.#.#.......#.# # Throw: 4 darts (poison)#.# #.##.# #.#.#.#########.# ##.# #.##.###.#.#........ ..# ##.# #......#.#.........# ### # O   ogre (asleep):jN #.# ####.#.#.#.......#)###.#### #.#.#.#.......#)#########....####.#.#.#......<#§#....... _V - 2 scrolls of vulnerability (gained 1) :j"O _You encounter an ogre. It is wielding a +0 giant club.Throw: 4 darts (poison):jFO Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jiO XAim: an ogre, wielding a +0 giant club (asleep, 97% to hit):jq.........# #.#sniffy the Slicer ...#.###.# #.#.(..#Minotaur of Elyvilon *..... ##.#.###.# #)#O###########.#Health: 75/75 ======================== ##.#.#...#####.#.#.........#.#Magic: 10/10 ======================== ...............#.#.#######.#.#AC: 7Str: 14Doom: 9% ##.#.#.........#.#.#.......#.#EV: 13Int: 14  #.#.#####.###.#.#.#.#.....#.#SH: 0Dex: 18  #.#.#...†.....#.#.#.#.#.#.#.#### XL:  9 Next:  6% Place: Dungeon:6  #.#.##.##†#####@#.#.#........... Noise: --------- :jt Time: 5308.0 (0.0)  #.#...........#.#.#.#####.#.#### w) +3 short sword#.####.##.###.#.#.#.......#.# # Throw: 4 darts (poison)#.# #.##.# #.#.#.#########.# ##.# #.##.###.#.#........ ..# ##.# #......#.#.........# ### # O   ogre (asleep)#.# ####.#.#.#.......#)###.#### #.#.#.#.......#)#########....####.#.#.#......<#§#.......Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (asleep, 97% to hit)  You throw a dart. The dart hits the ogre. The ogre is poisoned.  The ogre shouts!O[0;10:j+v;1mpoisoned)==9.0 (13 _:jS.........# #.#sniffy the Slicer ...#.###.# #.#.(..#Minotaur of Elyvilon *..... ##.#.###.# #)#O###########.#Health: 75/75 ======================== ##.#.#...#####.#*#.........#.#Magic: 10/10 ======================== ...............#*#.#######.#.#AC: 7Str: 14Doom: 9% ##.#.#.........#*#.#.......#.#:jvTEV: 13Int: 14  #.#.#####.###.#*#.#.#.....#.#SH: 0Dex: 18  #.#.#...†.....#*#.#.#.#.#.#.#### XL:  9 Next:  6% Place: Dungeon:6  #.#.##.##†#####@#.#.#........... Noise: ==-------  Time: 5309.0 (0.0)  :j@U#.#...........#.#.#.#####.#.#### w) +3 short sword#.####.##.###.#.#.#.......#.# # Throw: 3 darts (poison)#.# #.##.# #.#.#.#########.# ##.# #.##.###.#.#........ ..# ##.# #......#.#.........# ### # O   ogre (poisoned)#.# ####.#.#.#.......#)###.#### #.#.#.#.......#)########:jU#....####.#.#.#......<#§#.......You throw a dart. The dart hits the ogre. The ogre is poisoned. _The ogre shouts!  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle:jVShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 79% to hit):jmk.........# #.#sniffy the Slicer ...#.###.# #.#.(..#Minotaur of Elyvilon *..... ##.#.###.# #)#.###########.#Health: 75/75 ======================== :jn~##.#.#...#####.#O#.........#.#Magic: 10/10 ======================== ...............#.#.#######.#.#AC: 7Str: 14Doom: 9% ##.#.#.........#.#.#.......#.#EV: 13Int: 14  #.#.#####.###.#.#.#.#.....#.#SH: 0Dex: 18  :j p#.#.#...†.....#.#.#.#.#.#.#.#### XL:  9 Next:  6% Place: Dungeon:6  #.#.##.##†#####@#.#.#........... Noise: ==-------  Time: 5309.0 (0.0)  #.#...........#.#.#.#####.#.#### w) +3 short sword#.####.##.###.#.#.#.......#.# # Throw: 3 darts (poison)#.# #.##.# #.#.#.#########.# ##.# #.##.###.#.#........ ..# ##.# #......#.#.........# ### # O   ogre (poisoned)#.# ####.#.#.#.......#)###.#### #.#.#.#.......#)########:jwp^#....####.#.#.#......<#§#....... _The ogre shouts!  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle:jpShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 79% to hit)  You throw a dart. The dart barely misses the ogre.:jl{;(:jFo--10.0 (12 _:j:j:j.........# #.#sniffy the Slicer ...#.###.# #.#((..#Minotaur of Elyvilon *..... ##.#.###.# #)#.###########.#Health: 75/75 ======================== ##.#.#...#####.#O#.........#.#Magic: 10/10 ======================== ...............#*#.#######.#.#AC: 7Str: 14Doom: 9% ##.#.#.........#*#.#.......#.#EV: 13Int: 14  #.#.#####.###.#*#.#.#.....#.#SH: 0Dex: 18  #.#.#...†.....#*#.#.#.#.#.#.#### XL:  9 Next:  6% Place: Dungeon:6  #.#.##.##†#####@#.#.#........... Noise: ---------  Time: 5:jw310.0 (0.0)  #.#...........#.#.#.#####.#.#### w) +3 short sword#.####.##.###.#.#.#.......#.# # Throw: 2 darts (poison)#.# #.##.# #.#.#.#########.# ##.# #.##.###.#.#........ ..# ##.# #......#.#.........# ### # O   ogre (poisoned)#.# ####.#.#.#.......#)###.#### #.#.#.#.......#)#########....####.#.#.#......<#§#.......Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 79% to hit) _You throw a dart. The dart barely misses the ogre.Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, poisoned:j, 79% to hit):j $:ju p.........# #.#sniffy the Slicer :j ...#.###.# #.#((..#Minotaur of Elyvilon *..... :jޫ ##.#.###.# #)#.###########.#:j Health: 75/75 ======================== ##.#.#...#####.#(#.........#.#:j9 Magic: 10/10 ======================== ...............#O#.#######.#.#:jy AC: 7Str: 14Doom: 9% :j ##.#.#.........#.#.#.......#.#EV: 13Int: 14  :j #.#.#####.###.#.#.#.#.....#.#SH: 0Dex: 18  :j F#.#.#...†.....#.#.#.#.#.#.#.#### XL:  9 Next:  6% Place: Dungeon:6  :jR #.#.##.##†#####@#.#.#........... Noise: ---------  Time: 5310.0 (0.0)  :j #.#...........#.#.#.#####.#.#### w) +3 short sword#.####.##.###.#.#.#.......#.# # Throw: 2 darts (poison)#.# #.##.# #.#.#.#########.# ##.# #.##.###.#.#........ ..# ##.# #......#.#.........# ### # O   ogre (poisoned)#.# ####.#.#.#.......#)###.#### #.#.#.#.......#)########:j[ 1#....####.#.#.#......<#§#.......Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle:j Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, poisoned, 79% to hit)  :j oYou throw a dart. The dart hits the ogre. The ogre looks even sicker.  The ogre is lightly wounded.:j very poisoned)1.0 (1dart (poison) _:j :j<#.###((..# ##)#.###########...#####.#(#......... ...............#O#.####### ##.#.#.#.#.......  #.#.#####.###.#.#.#.#.......†.....#.#.#.#.#.#.#.#####.##†#####.#.#.#.....................#@#.#.#####.#.#######.##.###.#.#.#.......#.#   #.#.#.##########.#.#........ ......#.#...# #####.#.#.#.......#)# ### )#######...###....<#§#.......:j=O###............#)#.######:j>D.O:jQH8 :jI&2:jP:jQ:j~##)#.###########...#####.#(#......... ...............#.#.####### ##.#.#O#.#......  #.#.#####.###.#.#.#.#...†....#.#.#.#####.##†####....................####.#.#######.##.###......#.#   ########....... ......#.#..# #####.##)# ### .....#)#######...###....<#§#.......###..................#)#.###### ##########.#.#.#.#.O:j:j&3:ja:j...#####.#(#......... ...............#.#.####### ##.#.#......  #.#.#####.###.#O#.#.#...†.....#.#.#.#.#####.##†####....................####.#.#######.##.###......#.#   ########....... ......#.#..:j:# #####.#.....#)# ### .....#)#######...###...<#§#.......###..................#)#.###### ##########.#.#...#.#.#.............#:jD.O:jO :jP :j 4:j :jL :j ................#.#.####### ##.#.#......  #.#.#####.####...†.....#O#.#.#.#####.##†#####...........:jb !..........####.#.#######.##.###......#.#   ########....... ......#.#.........# #####.#:j .....#)# ### ....#)#######...###:j ..<#§#.......###..................#)#.###### :j\ ##########.#.#.#.#.#.............#.#########.#.##########:j D.O:jr =:j :j- 5:j# :j% :jmD.O:jv:jw&6:j~:j׀:jD.O:jO%:j%&7:j%-:j.:jD.O:j*:j &8:jˡ:jf:jq`  You hit the ogre.:jG3=6 (0.6:j1:j] _The ogre is severely wounded.:j)v  You hit the ogre.  The ogre is severely wounded.:jv Z59------==:j w 9.2:j :jP = _The ogre hits you with a +0 giant club!:jh} )You hit the ogre. You headbutt the ogre.:jq(:ju@710--8:j|:j~H _You kill the ogre!:j 3:j ,:jZ 60=-----:j ,:j :j ,:jo :j :j U1=:jt :j :jb :ju B:j :j ;2:j :j ,:j :j ,:j :j a3=:j :j5 ,:j :j. ,:j  :j# :j U4=:jW :jQ ,:j :j/ :j :jM :j :jH! :ji" :jP$ :j$ %5:j% :j' ,:j( :j+ ,:jI, :j. :j=/ K6=:j 2 :jn2 :j2 :j3 :j5 ,:j6 :j8 :jh9 ?7=:j9 :j; :jl= ,:j`> :jH ,:jJ :jaM ;8:jN :jP ,:jQ :jS :j"T :jX 9=:jZ :j[[ :jse 70=:juf :jg :jh :jOi :j(k :jk %1:j{l :jFn :jn :j[o :jAq :jq :jr :jct :jt K2=:jv :jDx :jx :jky :jq{ :j{ :j| :j~ :jC :j :j :j~ U3=:j :jl :j :j :jr ,:j :j :j %4:j :j :jh :j> :jH ,:jR :j5 k _You start resting.HP restored.:jכ H---:j, 067.8 (48.0):jm s5=-8.8 (49 _:j :j :jM##.#.#...#####.#(#........ ......###### ##.#.#.........####.###....#.# ...†.....#.#.#.######.##†####.....................#####.#.#######.#.#.#....... ###########.###.#.#........ ..............# ####.# ####.#.#.#.......#)##...#.<#.##......#.#:jԞG9.8 (1.0):j:j$  Things that are here::jeu _a +0 giant club; an ogre corpse:j83:j.9:j::jX<:j@P _:jA,:jD,:jF:jG9=:j_H:jJJ:jL:jL:jN:jO:j!R,:jS:jSU:jmW:jW:j~X:jY:j2\,:j^:j^:j-`:j}`:j5a:jc:jj  ###  #.###########  #...........# ####.#########.# .........# #.#### ...#.###.# #.#(( ..# ##.#.###.# #)#.###########.# :jj=##.#.#...####........#.# ...............#.#.#######.#.# ##.#.#...#.#.#.......#.# 2 darts (poison).###.#.#.#.#.....#.#.#...†.....#.#.#.#.#.#.#.:jj#.##.##†#####.#.#.#.... .#.#.#.#.#####.#.####:j/k   #.####.##.###.#.#.#.......#.# #   #.# #.##.# #.#)#.#########.# # :jss,77.8 (8:jt+8.8 (9:jz:jD}_ _l - 2 poisoned darts (gained 1):jF ;:j T _l - 3 poisoned darts (gained 1):jU n _l - 4 poisoned darts (gained 1):j|V 3:jFX :jY :jZ :jZ :j[ :j] :jKl X:jm :j@n :jo :jp :jr :jr :js :jwy :jD{ :j{ :j3| :j} :j$ :j :j :j :j :j :jW :j̄ :j :jq :j :j :j :j ,:jY :j :jݒ :j :j :j` :j :j :j :jb :j :jؙ :j( :j :j :j :j :j :jޢ :jť :j! :j :j7 :j) :j :jM :jŮ :jc :j% :jH :j) :j :jO :jr :j :j :j :j :j :j :j :jC :j :j :jj :j :j :j2 :j :j :j5 :j ,:j* :j$ :j} :j :j :jR :jc ,:j: :jr :j :j4 :j :j> :j{? ,:jA :j`F :j2r R:jv J:j :jE B:jM :jm ,:j< :j3 B:j :j :j ,:j :j :j X:j{ :j :j :jg :j :jN :j :j :j :je :j :jL :j :j^ :j :j5 :j :j( :jA :j :j5 :j :j:j|:j:j:j.:j! :j :j> :j0:jB:j:j:j:jN:j):j:j:j :j":j=#:j%:j(:j*:j3+:j:-:jR5:j(7:jo8:j_A:jGX:jL:jN:jN:j8P:jS:jT:jzU:jV:jZ:j ]:jU]:j^:ja:j d:jd:je:j@g:jh:jCi:jk:j p:jq:jq:jls:jRu:jTw,:jTx:jHz:j |:j|:jp}:j~:jA,:j:j:j,:j :jv:jN,:j(:jk:j,:j:j:j:j:jh:j:j,:js:j*&:jˡX:j,:j:j:jg:j:j:j:jr:j:j:jª:j$,:j:jC,:j:jװ:jN:j:ja:j:j&,:j,:j:j,:j{:j$:jK,:j:j{X:jX:j  You encounter 2 yaks.:jhL##.#.#.#...# ..Y #.......... ..Y #.#.#.#.#.# #.# ##.......... #.#####.......)>). #.#...#........... #.#.#.#........... #.#.#.#........... #@#.#.#.########## #.....#.#  ###.###.# 4 #.# #.# #.# #.:jb# #.# #.# YY 2 yaks (asleep) #.# #. #.# #.# #.###.:j2479.8 (101.0):j4802 _:jP:j#:jB..Y #.............Y #.#.#.#.#.##.# ##...........#.#####.......)>).##.#...#...........##.#.#.#..##.#.#.#..##.#.#.#.###########:j#.@...#.# ###.###.#  #.# #.# #.# #.##.# #.##.# #.##.# #.##.###.##.....#:j}91:jն.0):jn:j:j:jcLevel 6 of the Dungeon <<<>>>_(Press ? for help)#........ ....#.#.......#....######...... ###.#..............# ......  #...#.#.....#.#..## ...Y..  ##................#:j  ##.#.#.#...#.#.#.### ..Y  #.................# ..Y  #.#.#.#.#.#.#.#.#.# #.#  ##.................##.#####.......)>).#########.#...#...........##.#.#.#...........##.#.#.#...........##.#.#.#.############.@...#.#:j1M###.###.##.# #.##.# #.##.# #.##.# #.##.# #.##.###.##.....########:jl":j٩S#@:jk A##:jA##:jQA##:jp?A##:jA##:j.@Y#:j MY...:j:j#f..Y #........... sniffy the Slicer..Y #.#.#.#.#.#. Minotaur of Elyvilon *.....:j+$#.# ##........... Health: 75/75 ========================:j$#.#####.......)>).# Magic: 10/10 ========================#.#...#...........# AC: 7Str: 14Doom: 7%#.#.#.#...........# EV: 13Int: 14#.#.#.#...........# SH: 0Dex: 18:jS%w#.#.#.#.########### XL:  9 Next: 10% Place: Dungeon:6#.@...#.#Noise: ---------  Time: 5481.8 (0.0)###.###.#w) +3 short sword:j%#.# #.#Throw: 4 darts (poison)#.# #.##.# #.##.# #.##.# #.#:j%.#.###.##.....#Things that are here: _a +0 giant club; an ogre corpse _l - 2 poisoned darts (gained 1) :jL&_l - 3 poisoned darts (gained 1) _l - 4 poisoned darts (gained 1) _You encounter 2 yaks.:j':jc,:j.:j :jg:j:j :j :j,:j:j-,:j:j:j :jV!:j!:j ):j *:j*,:j9X:j<:j=:j >:j>:jTC:jC:jdD,:jjH:jH:jH:jAI:jL:jMB:jQ:j`Q:jQ:jQ:jX:jhX:j)kB:jw:j|:j~:j:jL:j:j:j:jё:jȗB:j:ji:jŝ:j:jڥ:j[:j:j:jM:j:j:j:j:j:j:j;:j,:j:j:j:j:jF:j:j:j :j:j,:j0:j,:j:j6:j,:j:j:jV:j:j:j0:j/ :j: :j :j( :j:j:j:jf:j:j :jQ!:j":j):j,:j-:j/:j'6:j8:j(9:j::j@:jB:j`C:jAE:jJ:j^M,:j!O:jYT:jV:j2W:jPX:j\:j/_:j}_:ja:je:j h,:j}i:jl:jn:jo:jo:jr:jXt:jt:jiu:jGx:jy:jz:j:j :j0:j:j:j:j::j,:jŎ:j::j:j.:j:j3:j:j:j :j:j[:j:jf:j:js:j:jC:jV:j:jߩ:jë:j:j",:jL:j7:j:j*:jk:j:j:j<:j:jr,:j2:j:j:j>:j:ju:jD:j:j:j:j:j9:j:j:j:j:j$:j :j:j:j:j0:j:jN:jC:j6:jY:j:jDn:j:j\,:jp:jB:j ,:j:jc:j:,:j:jG:jj,:j:j:j:jI:j:j:j=:j:j :jP :j:jS:j0:js:jV :j :j":j%&:j(,:jf*:j-:j/:j0:j1:j6:j>7,:j8:j;:je=:j=:jX>:jA:jAC,:jGD:j\G:jzI:jI:jJ:jM:jO:jO:jSQ:j\S:j[U:jU:jV:jGZ:j9\:j\:j`:j*d:jEf:jf:j%h:jk:jm:j n:jn:jq:js:js:jt:jx:jgy:jy:jz:jP}:jn:j:j:j:j(:j:j:j:jT,:j:j+:j ,:j :j:jR,:j™:j@@  There is an open door here.:j5 _:j:j:j:jD:jU:j:j:j,:j:j:j۴,:j-:j:j,:j:j:j=:j:j^:ju:j:j:j:j:jA:j:jG:j@  There is an open door here.:jp:j; _:j8:j:j,:j:j:jy,:jK:j:je  You encounter a hound.:j: #..#############.#.. #......#...#.....#.##.###....⌠.#.>.#.⌠...#............#...#....##......##'###'###'###:jf&#......#.....####.....#.ß..._...ß.#...###.....#...........#..h......@.##'###'###'##...............#...#..........####...⌠.#.<.#.⌠..)........#...#......:j.##############.. .$. h   hound (asleep) .... #.... #####:j4:.h:j)575.8 (94.0):jEh:j836.8 (95 _:j:j:jH.h:j'C.h:j :j 17.8 (1.0):j:_:j:jK7G.h:j.::j:&8:j$B8_:jxD:jF.h:j!C.h:j:j&9:j:_:jJl _The hound stops to sniff the ground.:j= 9_:j 6=80.4 (0.6:j :jv x _You barely miss the hound. The hound bites you but does no damage.:j:jV(1.0:j:8_:jZy _You closely miss the hound. The hound bites you but does no damage.:j †You puncture the hound! You headbutt the hound!:jR:j6626:j:_ _You kill the hound!:jl #..#. .. #......#...#..... .##.###....⌠.#.>.#.⌠... .....#...#..... ##......##'###'###' #......#....:jmQ ##.....#.ß..._...ß.#.###.....#...........#.@..##'###'###'##.....#...#.####...⌠.#.<.#.⌠..). #.....#...#..... ########.. .$#  #.. :jes:jt5-2.6 (1.0:jE|:_:jr _You see here a hound corpse.:j  #..# .. #......#...# .##.###....⌠.#.>.#.⌠ .....#...# ##......##'###'###' #......#. ##.....#.ß..._...ß.#.###.....#.#†..##'###'###'###.#...##.....####...⌠.#.<.#.⌠..#..... #.....#...#...#.... #####.... .###  #.. :j :jc G-3 _:j 8_:j) :j!.. #......#...#....##.###....⌠.#.>.#.⌠ ............#...#. ####'###'###'#. #......#.............. ##.....#.ß..._...ß.....###.....#.................†..##'###'###' #........#...#... #.....####...⌠.#.<.#.⌠ #..... #.....#...#. #..... ############## #..... ###### #.:j"6 ## :j+<4:j9B_:j::j.##.###....⌠.#.>.#.⌠... ............#...#.... ##......##'###'###'.... #......#.............. ##.....#.ß..._...ß..###.....#...............†..##'###'###' #........#...#.. #....@####...⌠.#.<.#.⌠ #.....# #.....#...#. #.....# ############# #.....# ####### # # :j:jx&5:j8_:j:j I .. #......#...#.#... .##.###....⌠.#.>.#. ............#...#.#.... ##......##'###'####.... #......#.........#..... ##.....#.ß..._#.....###.....#.........#..†..##'###'### #...@..........#...#. #.....####...⌠.#.<.# #.....# #.....#...#. #.....# ############ #.....######## :j8 Y6:jnY #..######### ...... .. #......#...###.....##.###....⌠.#.>.#...................#... #.....##......##'###'## #..... #......#..... #..... ##.....#.ß..._ #.....###.....#........:jY#..†..##'###'######..............#...# #.....####...⌠.#.<.# #.....# #.....#... #.....# ########### #.....########:ja:j6b&7:jh:ji:jS6  #.#.# #...  ##....## #..#######   ......@.. #......#...  ###.....##.###....⌠.#.>.  .............#...   #.....##......##'###'#  :j #.....##......#.....   #.....###.....#.ß..._   #....@###.....#.......   #..†..##'###'  ####..............#...   #.....####...⌠.#.<.   #.....# #.....#...   #.....# ########## @   Maggie (asleep)   #.....#  #######  :j,:j'  You encounter Maggie the Vainglorious. She is wielding a +0 morningstar.:j/  --more--:jӭU.@:jY.@:js/==8:j}:j$ _Maggie shouts!:j)Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (@) Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales Items  b - (†) a hound corpse:j:j':j #.#.# #... sniffy the Slicer  ##....## #..######## Minotaur of Elyvilon *.....  ......... #......#... Health: 75/75 ========================  ###....@##.###....⌠.#.>. Magic: 10/10 ========================  ...................#... AC: 7Str: 14Doom: 6%  #.....##......##'###'# EV: 13Int: 14  #.....##......#....... SH: 0Dex: 18  #.....###.....#.ß..._. XL:  9 Next: 12% Place: Dungeon:6  :j#....@###.....#....... Noise: ==-------  Time: 5588.6 (0.0)  #..........†..##'###'# w) +3 short sword  ####..............#... Throw: 4 darts (poison)  #.....####...⌠.#.<.  #.....# #.....#...  #.....# ########## @   Maggie  #.....#  #######  _You closely miss the hound. The hound bites you but does no damage.  You puncture the hound! You headbutt the hound! _You kill the hound! _You see here a hound corpse.  You encounter Maggie the Vainglorious. She is wielding a +0 morningstar. _Maggie shouts!:j:jq:j!:j/:j^:j:j:j:j  ##....## #..######### ......... #......#... ###....@##.###....⌠.#.>.# ...................#...# #.....####'###'## #.....##......#........ #.....###.....#.ß..._ #.....###.....#....... #.....@....†..##'###'## ####......#... #.....####...⌠.#.<.# #.....# #.....#...# #.....# ########### #.....#  ####### :jk m ......................####................(mesmerising)Maggie mumbles the words to a spell, but in the wrong order.Maggie attempts to bespell you!:ji --9.6 (1Mesm  _You are mesmerised by Maggie!:j ##....## #..#......... #......#...#.###....@##.###....⌠.#.>.#.........#...#.#.....##......##'###'##.....##......#.#.....###.....#.ß..._.#.....###.....#.#.†..##'###'#####.#...#.#.....####...⌠.#.<.#.#.....# #.....#...#.#.....# ##.....# :jx ............................####.................--90:j :jJ ] _You are no longer mesmerised.:jW##....## #..#......... #......#...#.###....@##.###....⌠.#.>.#.⌠.............#...#.#.....##......##'###'###'#.....##......#.#.....###.....#.ß..._...ß#.....###.....#.#.†..##'###'###'####.#...#.#.....####...⌠.#.<.#.⌠#.....# #.....#...#.:jȧ@#.....# ##.....### # :j:j3&1:j:_:j:j:j##....## #..#......... #......#...#.###....@##.###....⌠.#.>.#.⌠.......#...#.#.....##......##'###'###'##.....##......#.#.....###.....#.ß..._...ß.#.....###.....#.#.†..##'###'###'#####.#...#.#.....####...⌠.#.<.#.⌠.#.....# #.....#...#.#.....# ######.....# ####### .#.#:jq:jbr&2:jI_:j ##....## #..#......... #......#...#.###....@##.###....⌠.#.>.#.⌠......#...#.#.....##......##'###'###'##.....##......#.##.....###.....#.ß..._...ß.##.....###.....#.##.†..##'###'###'#####.#...#.#.....####...⌠.#.<.#.⌠.#.....# #.....#...#....#.....# ######.....# .####### .#.#3:jB :_:j :j ##....## #..#.......... #......#...#.###....@##.###....⌠.#.>.#.⌠...:j 9...#...#.#.....##......##'###'###'##.....##......#.##.....###.....#.ß..._...ß.#.#.....###.....#.#.#...##'###'###'##.####.#...#.#.....####...⌠.#.<.#.⌠..)#.....# #.....#...#....:j J#.....# ####.#.....# .$####### :j 2.#...:j; (#:j 2@:j_ @   Maggie:j &4:j B_:jt r _You see here a hound corpse.:j  ##....## #..#.#......... #......#...#.....#:j P###.....##.###....⌠.#.>.#.⌠...#......#...#.....##.....##......##'###'###'##.....##......#.##.....###.....#.ß..._...ß.#.#....@###.....#.#.#.:j †@.##'###'###'##.####.#...#.:j( B#.....####...⌠.#.<.#.⌠..).#.....# #.....#...#....:j^ #.....# ########.#.....# :j .$.####### .#...#:jQ.@:j:jN-5 _:jw$8_:j]':j9......... #......#...#.....####.....##.###....⌠.#.>.#.⌠...#...................#...#.....##.....####'###'###'#### #.....##......#...........#.....##.ß..._...ß.#...#.....###.....#...........#.#.....@....†..##'###'###'##.####.........@....#...#..... #.....####...⌠.#.<.#.⌠..)#.....# #.....#...#.......#.....# ################.....#.$####### :j.... #..##### .:jQ.@:j :j &6:jB_:j:jl......... #......#...#.....##. ###.....##.###....⌠.#.>.#.⌠...##......#...#.....##.....##......##'###'###'#### #.....##......#...........##.....###.....#.ß..._...ß.#...##.....###.....#....#...##.†..##'###'###'##...#####...@.#...#.#:jl#.....####...⌠.#.<.#.⌠..)..##.....# #.....#...#.......##.....# ########...##.....# .$..## .#...#####..:juoH.@:j.w:jw&7:j?_:j ......... #......#...#.....##.#.....##.###....⌠.#.>.#.⌠...##. ..........#...#.....##.....##......##'###'###'#### ##.....##......#.....##.....###.....#.ß..._...ß.#...##.....###.....#.....#...##.†..##'###'###'##...#####....@.:j׀9#...#.##.....####...⌠.#.<.#.⌠..)..# #.....# #.....#...#.......# # .#...#####..:j.H.@:j:ju&8:jI_:jD#....## #..#############.##.# ......... #......#...#.....##.## #.....##.###....⌠.#.>.#.⌠...##... ..................#...#.....####. #.....##......##'###'###'#### #. #.....##......#...........######. :j6,#.....###.....#.ß..._...ß.#...##. #.....###.....#...........#...##. #..........†..##@###'###'##...##. ####.....@........#...#.......####.....####...⌠.#.<.#.⌠..)..# ##.....# #.....#...#.......# ##.....# ###############...# ##.....# $..# #######.......#.....#####..@:j6<9:jt8_:jQ _There is an open door here.:j  #.#.# #............##...## #..#############.##.##. ........ #......#...#.....##.##.##.###....⌠.#.>.#.⌠...##... ...........#...#.....####. .....##......##'###'###'#### #. .....##......#...........######. .....###.....#.ß..._...ß.#...##. .....###.....#..@........#...##. ..........†..##'###'###'##...##.. ###......@.......#...#.......###.#.....####...⌠.#.<.#.⌠..)..# #.#.....# #.....#...#.......# #.#.....# ###############...# ###.....# $..########.#........:j!! 7_:j! /600 _:j' :j) :jB#.#.# #.##.# ...## #..#############.##.##.# ....... #......#...#.....##.##.#.##.###....⌠.#.>.#.⌠...##....#...#...#.....####..###......##'###'###'#### #..###......#.######..####.....#.ß..._...ß.#...##..####.....#.#...##..#†..##'###'###'##...##.......@.......#...#.###.##.....####...⌠.#.<.#.⌠..)..# #.##.....# #.....#...#.......# #.:jzC#.....# ######...# # :j L:jL&1:jS8_:jwU:jW#.#.# #.##.# ..## #..#############.##.##.# ...... #......#...#.....##.##.# .##.###....⌠.#.>.#.⌠...##....# ....#...#.....####..# ##......##'###'###'#### #..# ##......#.######..# ###.....#.ß..._...ß.#...##..# ###.....#.#...##..#†..##'###'###'##...##. #......@.......#...#.###.# #.....####...⌠.#.<.#.⌠..)..# #.# #.....# #.....#...#.......# #. #.....# #########...# # :jR:j]&2:jr?_:jOv.## #..#############.##.##.# ..... #......#...#.....##.##.# ..##.###....⌠.#.>.#.⌠...##....# ............#...#.....####..# ####'###'###'#### #..# ##......#...........######..# ##.ß..._...ß.#...##..# ###.....#...........#...##..###....†..##'###@###'##...##.....@.......#...#.......###.## .....####...⌠.#.<.#.⌠..)..# #.# .....# #.....#...#.......# #.... .....# ###############...# ##### .....#.$..#:j_w[39;49m   ###### ....... #  #... #####...... # :j~:j&3:j_ _There is an open door here.:j& 3 :j|' M..... #......#...#.... ..##.###....⌠.#.>.#.⌠...##... ..............#...#.....########'###'###'#### #...........######.....#.ß..._...ß.#...#...........###.....†..##'###'###'##:j' j...@.......#.@.#.......###.##:j' ####...⌠.#.<.#.⌠..)..# #.###:j'  #.....#...#.......# #....:jo( @......:j1 :jF3 -4 _:j9 :j; :jӌ .##.###....⌠.#.>.#.⌠.. ..............#...#.....########'###'###'#### ...........######ß..._...ß.#...:jI.........##.....†..##'###'###'#...@.......#...#.......###.######...⌠⌠..)..# #.### #.....#...#.......# #....:j##################...Y..:j:jm&5:j:ja _There is a stone staircase leading up here.:j:j Your spells (describe)TypeFailure Level  c - Confusing TouchHexes45% 3 e - Ensorcelled HibernationHexes/Ice41%2  p - ApportationTranslocation43%1  t - Tukima's DanceHexes45%3 Select a spell to describe [?] help [!]/[I] toggle spell headers:jNy:j:j ..##.###....⌠.#.>.#.⌠...##....#sniffy the Slicer ..............#...#.....####..#Minotaur of Elyvilon *..... ..##......##'###'###'#### #..#Health: 75/75 ======================== ..##......#...........######..#Magic: 10/10 ======================== ..###.....#.ß..._...ß.#...##..#AC: 7Str: 14Doom: 6% ..###.....#...........#...##..### EV: 13Int: 14 .......†..##'###'###'##...##..... SH: 0Dex: 18 ......@.......#...#.......###.##. XL:  9 Next: 12% Place: Dungeon:6 .....####...⌠.#.@.#.⌠..)..# #.### Noise: ---------  Time: 5605.6 (0.0) .....#[37:jm #.....#...#.......# #.... w) +3 short sword .....# ###############...# ##### Throw: 4 darts (poison) .....#.$..# # ######....... ##........ .#####...... #.........Y.. _You are mesmerised by Maggie! _You are no longer mesmerised. _You see here a hound corpse. _There is an open door here. _There is an open door here. :jՉL_There is a stone staircase leading up here.:jZ:jZ:j:j:jeZ :jh {Evoke which item? Wands  e - a wand of paralysis (6) [!] read|quaff|evoke[?] describe selected:j:j:j$:j ..##.###....⌠.#.>.#.⌠...##....#sniffy the Slicer ..............#...#.....####..#Minotaur of Elyvilon *..... ..##......##'###'###'#### #..#Health: 75/75 ======================== ..##......#...........######..#:j8Magic: 10/10 ======================== ..###.....#.ß..._...ß.#...##..#AC: 7Str: 14Doom: 6% ..###.....#...........#...##..### EV: 13Int: 14 .......†..##'###'###'##...##..... SH: 0Dex: 18 ......@.......#...#.......###.##. XL:  9 Next: 12% Place: Dungeon:6 .....####...⌠.#.@.#.⌠..)..# #.### Noise: ---------  Time: 5605.6 (0.0) :jC.....# #.....#...#.......# #.... w) +3 short sword .....# ###############...# ##### Throw: 4 darts (poison) .....#.$..# # ######....... ##........ .#####...... #.........Y.. _You are mesmerised by Maggie! _You are no longer mesmerised. _You see here a hound corpse. _There is an open door here. _There is an open door here. _There is a stone staircase leading up here.:jb  :j J Okay, then.:j!b _:j 3:je :jF :jm n:jB :j _You start waiting.Maggie comes into view.:j. _@@   Maggie (wandering):j +7.6 (2:jr 28.6 (3 _:j 8_:j :jFEvoke which item? Wands  e - a wand of paralysis (6) [!] read|quaff|evoke[?] describe selected:j :j3 :j=" ..##.###....⌠.#.>.#.⌠...##....#sniffy the Slicer ..............#...#.....####..#Minotaur of Elyvilon *..... ..##......##'###'###'#### #..#Health: 75/75 ======================== ..##......#...........######..#Magic: 10/10 ======================== :j" ..###.....#.ß..._...ß.#...##..#AC: 7Str: 14Doom: 6% ..###.....#....@......#...##..### EV: 13Int: 14 .......†..##'###'###'##...##..... SH: 0Dex: 18 ......@.......#...#.......###.##. XL:  9 Next: 12% Place: Dungeon:6 :j# .....####...⌠.#.@.#.⌠..)..# #.### Noise: ---------  Time: 5608.6 (0.0) .....# #.....#...#.......# #.... w) +3 short sword .....# ###############...# ##### Throw: 4 darts (poison) .....#.$..# # ######....... ##........ . @   Maggie (wandering):j# 5#####...... #.........Y.. _There is an open door here. _There is an open door here. _There is a stone staircase leading up here. :jr$ _Okay, then. _You start waiting. _Maggie comes into view.:jB ..##.###....⌠.#.>.#.⌠...##....#  sniffy the Slicer ..............#...#.....####..#  Minotaur of Elyvilon *..... ..##......##'###'###'#### #..#  Health: 75/75 ======================== ..##......#...........######..#  Magic: 10/10 ======================== ..###.....#.ß..._...ß.#...##..#  AC: 7Str: 14Doom: 6% ..###.....#....@......#...##..### EV: 13Int: 14 .......†..##'###*###'##...##..... SH: 0Dex: 18 :jLC ......@.......#.*.#.......###.##. XL:  9 Next: 12% Place: Dungeon:6 .....####...⌠.#.@.#.⌠..)..# #.### Noise: ---------  Time: 5608.6 (0.0) .....# #.....#...#.......# #.... w) +3 short sword :jC _.....# ###############...# ##### Throw: 4 darts (poison) .....#.$..# # ######....... # :jC 2#........ . @   Maggie (wandering) #####...... # ......  :j D ...Y.. _You start waiting. _Maggie comes into view.Aiming: Paralyse:j>D Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales  (wandering, hasn't noticed you, chance to affect: 53%):jw ..##.###....⌠.#.>.#.⌠...##....#  sniffy the Slicer ..............#...#.....####..#  Minotaur of Elyvilon *..... ..##......##'###'###'#### #..#  Health: 75/75 ======================== ..##......#...........######..#  Magic: 10/10 ======================== ..###.....#.ß..._...ß.#...##..#  AC: 7Str: 14:jx Doom: 6% ..###.....#...........#...##..### EV: 13Int: 14 .......†..##'###@###'##...##..... SH: 0Dex: 18 ......@.......#...#.......###.##. XL:  9 Next: 12% Place: Dungeon:6 .....####...⌠.#.@.#.⌠..)..# #.### Noise: ---------  Time: 5608.6 (0.0) .....# #.....#...#.......# #.... w) +3 short sword .....# ###############...# ##### Throw: 4 darts (poison) .....#.$..# # ######....... # #........ . @   Maggie (wandering) #####...... #:j7y  ......  ...Y.. _Maggie comes into view.:j[y Aiming: ParalysePress: ? - help, Shift-Dir - straight line:jxy Aim: Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales  (wandering, hasn't noticed you, chance to affect: 53%)  Maggie resists with significant effort.:j_ >   #..#   †)..#     .$..#   :j . @    :j J====9.6 (1:jy :jb   Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales  (wandering, hasn't noticed you, chance to affect: 53%)  Maggie resists with significant effort. _shouts!:jEvoke which item? Wands  e - a wand of paralysis (5) [!] read|quaff|evoke[?] describe selected:jT:jُ:j...##.###....⌠.#.>.#.⌠...##....#:jisniffy the Slicer ..............#...#.....####..#Minotaur of Elyvilon *..... :j..##......##'###'###'#### #..#Health: 75/75 ======================== :j..##......#...........######..#Magic: 10/10 ======================== :j..###.....#.ß..._...ß.#...##..#AC: 7:j Str: 14Doom: 6% ..###.....#...........#...##..### EV: 13:jJ(Int: 14 .......†..##'###@###'##...##..... SH: 0Dex: 18 ......@.......#...#.......###.##. XL:  9 Next: 12% Place: Dungeon:6 :jV.....####...⌠.#.@.#.⌠..)..# #.### Noise: ====-----  Time: 5609.6 (0.0) .....# #.....#...#.......# #.... w) +3 short sword :jX.....# ###############...# ##### Throw: 4 darts (poison) .....#.$..# # ######....... ##........ . @   Maggie#####...... #......:j...Y..Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales  :j,y(wandering, hasn't noticed you, chance to affect: 53%)  Maggie resists with significant effort. _Maggie shouts!:j"..##.###....⌠.#.>.#.⌠...##....#  sniffy the Slicer ..............#...#.....####..#  Minotaur of Elyvilon *..... ..##......##'###'###'#### #..#  Health: 75/75 ======================== ..##......#...........######..#  Magic: 10/10 ======================== ..###.....#.ß..._...ß.#...##..#  AC: 7Str: 14Doom: 6% ..###.....#...........#...##..### EV: 13Int: 14 .......†..##'###@###'##...##..... SH: 0Dex: 18 ......@.......#.*.#.......###.##. XL:  9 Next: 12% Place: Dungeon:6 :jh.....####...⌠.#.@.#.⌠..)..# #.### Noise: ====-----  Time: 5609.6 (0.0) .....# #.....#...#.......# #.... w) +3 short sword :j.....# ###############...# ##### Throw: 4 darts (poison) .....#.$..# # :j@######....... # :j#........ . @   Maggie :jR#####...... # ...... :j+< ...Y.. :jPYMaggie resists with significant effort. _Maggie shouts!  :jtAiming: ParalysePress: ? - help, Shift-Dir - straight line:jAim: Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales  (chance to affect: 53%):jR ..##.###....⌠.#.>.#.⌠...##....#sniffy the Slicer ..............#...#.....####..#Minotaur of Elyvilon *..... ..##......##'###'###'#### #..#Health: 75/75 ======================== ..##......#...........######..#:j( Magic: 10/10 ======================== ..###.....#.ß..._...ß.#...##..#AC: 7Str: 14Doom: 6% ..###.....#...........#...##..### EV: 13Int: 14 .......†..##'###@###'##...##..... SH: 0Dex: 18 ......@.......#...#.......###.##. XL:  9 Next: 12% Place: Dungeon:6 :ja V.....####...⌠.#.@.#.⌠..)..# #.### Noise: ====-----  Time: 5609.6 (0.0) .....# #.....#...#.......# #.... w) +3 short sword :j .....# ###############...# ##### Throw: 4 darts (poison) .....#.$..# # ######:j ....... ##........ . @   Maggie#####...... #.........Y.. _Maggie shouts!  :jn +Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales  (chance to affect: 53%)  Maggie resists with significant effort.:j   Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales  (chance to affect: 53%)  Maggie resists with significant effort.  Maggie gestures at you while chanting.:j `58------10.6 (1:j :j5 0 _The bolt of fire hits you!:jEvoke which item? Wands  e - a wand of paralysis (4) [!] read|quaff|evoke[?] describe selected:jn :j"..##.###....⌠.#.>.#.⌠...##....#sniffy the Slicer ..............#...#.....####..#Minotaur of Elyvilon *..... ..##......##'###'###'#### #..#Health: 58/75 ==================------ ..##......#...........######..#Magic: 10/10 ======================== ..###.....#.ß..._...ß.#...##..#AC: 7Str: 14Doom: 6% ..###.....#...........#...##..### EV: 13Int: 14 .......†..##'###@###'##...##..... SH: 0Dex: 18 ......@.......#...#.......###.##. XL:  9 Next: 12% Place: Dungeon:6 .....####...⌠.#.@.#.⌠..)..# #.### Noise: ====-----  Time:jq": 5610.6 (0.0) .....# #.....#...#.......# #.... w) +3 short sword .....# ###############...# ##### Throw: 4 darts (poison) .....#.$..# # ######....... ##........ . @   Maggie#####...... #.........Y..Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales  (chance to affect: 53%)  Maggie resists with significant effort.  Maggie gestures at you while chanting. _The bolt of fire hits you!:jC..##.###....⌠.#.>.#.⌠...##....#  sniffy the Slicer ..............#...#.....####..#  Minotaur of Elyvilon *..... ..##......##'###'###'#### #..#  Health: 58/75 ==================------ ..##......#...........######..#  Magic: 10/10 ======================== ..###.....#.ß..._...ß.#...##..#  AC: 7Str: 14Doom: 6% ..###.....#...........#...##..### EV: 13Int: 14 .......†..##'###@###'##...##..... SH: 0Dex: 18 ......@.......#.*.#.......###.##. XL:  9 Next: 12% Place: Dungeon:6 .....####...⌠.#.@.#.⌠..)..# #.### Noise: ====-----  Time: 5610.6 (0.0) :jD.....# #.....#...#.......# #.... w) +3 short sword .....# ###############...# ##### Throw: 4 darts (poison) .....#.$..# # ######....... # #........ . @   Maggie #####...... # ......  ...Y.. Maggie gestures at you while chanting. _The bolt of fire hits you!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales  (chance to affect: 53%):j3 ..##.###....⌠.#.>.#.⌠...##....#sniffy the Slicer ..............#...#.....####..#Minotaur of Elyvilon *..... ..##......##'###'###'#### #..#Health: 58/75 ==================------ ..##......#...........######..#Magic: 10/10 ======================== ..###.....#.ß..._...ß.#...##..#AC: 7Str: 14Doom: 6% ..###.....#...........#...##..### EV: 13Int: 14 .......†..##'###@###'##...##..... SH: 0Dex: 18 ......@.......#...#.......###.##. XL:  9 Next: 12% Place: Dungeon:6 .....####...⌠.#.@.#.⌠..)..# #.### Noise: ====-----  Time::j5  5610.6 (0.0) .....# #.....#...#.......# #.... w) +3 short sword .....# ###############...# ##### Throw: 4 darts (poison) .....#.$..# # ######....... ##........ . @   Maggie (paralysed)#####...... #.........Y..Maggie gestures at you while chanting. _The bolt of fire hits you!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales  (chance to affect: 53%):j-6 `===-1.6 (1:j= 8_:j@ _The bolt of fire hits you!  Aiming: ParalysePress: ? - help, Shift-Dir - straight line  Aim: Maggie, wielding a +0 morningstar and wearing +0 swamp dragon scales  (chance to affect: 53%) _Maggie becomes paralysed!:jw.... #......#...#..## .:jS.##.###....⌠.#.>.#.⌠...##........#...#.....####'###'###'#### ...........####ß..._...ß :j###.....#...........###.†..##'###@###'##...##.....@......:j......###.##.###...⌠.#.<.#.⌠..)..# #.###.....#...#........###############...# #### ..... .$..# ###### ....... #........ .######.:jso9----2:j":jK%1_:j':j  The helpless Maggie fails to defend herself.  You skewer Maggie like a kebab!!!:j I---3.2 (0.6:j 8_:jr [ _Maggie is severely wounded.:j` )The helpless Maggie fails to defend herself.  You impale Maggie!!:j.#.⌠...##........#...#.....#####'###'###'#### ......#...........#####.ß..._...ß.# ###.....#...........####.†..##'###@###'##...##.....@.......#...#.......###.##.:jpOz###...⌠.#.<.#.⌠..)..# #.### .....# #.....#...#.......# #....:jsW:jVX44.8 (1.0 _:jM_8_:jb]  There is an open door, spattered with blood here.  Things that are here::jd^ _a +0 morningstar; +0 swamp dragon scales:j6Pick up what? 20/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 morningstar Armour (select all with [)b - +0 swamp dragon scales [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j  b + +0 swamp dragon scales[Enter] accept (1 chosen):j:j:j.## #..#############.##.##.#:j\sniffy the Slicer ..... #......#...#.....##.##.#Minotaur of Elyvilon *..... :j]..##.###....⌠.#.>.#.⌠...##....#Health: 59/75 ==================------ :j..............#...#.....####..#Magic: 10/10 ======================== :j..##......##'###'###'#### #..#AC: 7:jRStr: 14Doom: 1% ..##......#...........######..#EV: 13Int: 14 ..###.....#.ß..._...ß.#...##..#SH: 0:jDex: 18 ..###.....#...........#...##..### XL:  9 Next: 27% Place: Dungeon:6 :j+.......†..##'###@###'##...##..... Noise: ---------  Time: 5614.8 (0.0) :j......@.......#...#.......###.##. w) +3 short sword :j.....####...⌠.#.<.#.⌠..)..# #.### Throw: 4 darts (poison) .....# #.....#...#.......# #.... :jpK.....# ###############...# ##### .....#.$..# #  ######....... # #........ . #####...... #:jM Training target 2.0 for Evocations reached!  Your Hexes skill increases to level 3! _Your Evocations skill increases to level 2!There is an open door, spattered with blood here.  :jdThings that are here: _a +0 morningstar; +0 swamp dragon scales:j* :j Z60=5.8 (1:j"_:j:j0 _r - +0 swamp dragon scales:j@ ..... #......#...#.... ..##.###....⌠.#.>.#.⌠...##... ..............#...#.....########'###'###'#### #...........######.....#.ß..._...ß.#...#...........###.....†..##'###)###'##...@.......#.@.#.......###.######...⌠.#.<.#.⌠..)..# #.### #.....#...#.......# #..........:jH:jEI&6:jP8_:j(U:j .##.###....⌠.#.>.#.⌠.. ..............#...#.....########'###'###'#### ...........######ß..._...ß.#............##.....†..##'###)###'#...@.......#...#.......###.######...⌠⌠..)..# #.### #.....#...#.......# #....##############:jM####...Y..:j:j1&7:j8_:j|a _There is a stone staircase leading up here.:j 1=8 _:j 8_:j &5:j  #.................. #.................. #.................. #.................. ##############..###.. ##.###.########..###†. #.........'...#...# #.........#...#...#.. #....@....#..##..##... ##..##..#######'### #####..###..##..##... #............##.. #........##..##†..#........##..##... #............'.... #......^.....#.... ################## :jO; 20.3 (2.5 _You climb upwards. _There is a stone staircase leading down here.:j;[WWear or take off which item? Armour (go to first with [)  C - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}r - +0 swamp dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j :j :j{ #.................. sniffy the Slicer#.................. Minotaur of Elyvilon *.....#.................. Health: 61/75 ===================-----#.................. Magic: 10/10 ========================##############..###.. AC: 7Str: 14Doom: 1%##.###.########..###†. EV: 13Int: 14:j #.........'...#...#... SH: 0Dex: 18#.........#...#...#... XL:  9 Next: 27% Place: Dungeon:5:j: #....@....#..##..##... Noise: ---------  Time: 5620.3 (0.0)##..##..#######'###... w) +3 short sword#####..###..##..##... Throw: 4 darts (poison)#............##..##........##..##†..#........##..##... #............'.... :jv #......^.....#.... ################## Things that are here: :j _a +0 morningstar; +0 swamp dragon scales _r - +0 swamp dragon scales _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.:jS' :j#( _:j- :j2 d  You start removing your armour.:j6 321.3 (1:j8 :j= :j:= +2.3 (2:j>A :jE :jmF +3.3 (3:jJ :jM :jN +4.3 (4:jGR :jiW :jW R3=5.3 (5:j[ :j\ 14 _You continue removing your +0 ring mail. x5:ja] :j_ :je  You finish removing your +0 ring mail.  You start putting on your armour.:j f +6.3 (6:jaj :jo :jo +7.3 (7:j$t :jy :jz c4=8.3 (8:jq~ :j :j +9.3 (9:j :j :j- 030.3 (10.0):jʐ :j֒ 93 _You continue putting on your +0 swamp dragon scales. x5:j :jI :j h _You finish putting on your +0 swamp dragon scales.:j:j FGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()  f - a throwing netg - 6 stones :js o l - 4 poisoned darts (quivered)p - 6 silver javelins Armour (go to first with [)  r - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 robe :j  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}C - a +0 ring mail Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  d - a +6 ring of dexterity (worn)c - a +6 ring of strength  h - a ring of flight :j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j Or - +0 swamp dragon scales (worn). The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 It can be maximally enchanted to +7. If you take off this armour: Your AC would decrease by 8.3 (9.4 -> 1.1). Your EV would increase by 1.7 (13.0 -> 14.7). Your spell failure would improve by up to 17% (press '!' for details). You took it off Maggie on level 6 of the Dungeon. Stash search prefixes: {inventory} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified equipped armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:j _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales.  :jAdjust to which letter? (? for menu, Esc to quit):j H :j_N :jT #.................. sniffy the Slicer#.................. Minotaur of Elyvilon *.....#.................. Health: 64/75 ====================----#.................. Magic: 10/10 ========================##############..###.. AC: 9:j V Str: 14Doom: 1%##.###.########..###†. EV: 13Int: 14#.........'...#...#... SH: 0Dex: 18#.........#...#...#... XL:  9 Next: 27% Place: Dungeon:5#....@....#..##..##... Noise: ---------  Time: 5630.3 (0.0)##..##..#######'###... w) +3 short sword#####..###..##..##... Throw: 4 darts (poison)#............##..##........##..##†..#........##..##... #............'.... #......^.....#.... ##################  _You continue removing your +0 ring mail. x5  You :jB[ finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales.  Adjust to which letter? (? for menu, Esc to quit):j[ :j\ :jQ` :ja k _C - +0 swamp dragon scales (worn); r - a +0 ring mail:j,:j /Drop what? (Left/Right/Tab to switch category) 21/52 gear slots (_ for help) Hand Weapons (select all with ))  w - a +3 short sword (weapon) :jt a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (select all with ()  f - a throwing netg - 6 stones  l - 4 poisoned darts (quivered)p - 6 silver javelins :j1Armour (select all with [)  C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 robe  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}r - a +0 ring mail Jewellery (select all with "=)  b - a +4 ring of slaying (worn) :j ^ d - a +6 ring of dexterity (worn)c - a +6 ring of strength :j1[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit :j[Letters toggle [.|Space] toggle selected[top]:j*b 1 i w - a +3 short sword (weapon)  k + a +0 robe[Enter] accept (1 chosen):j$~2  k + a +0 robe  r + a +0 ring mail2:j :j' #.................. sniffy the Slicer#.................. Minotaur of Elyvilon *.....#.................. Health: 64/75 ====================----#.................. Magic: 10/10 ========================##############..###.. AC: 9:j$( Str: 14Doom: 1%##.###.########..###†. EV: 13Int: 14#.........'...#...#... SH: 0:jU( Dex: 18#.........#...#...#... XL:  9 Next: 27% Place: Dungeon:5:jx( #....@....#..##..##... Noise: ---------  Time: 5630.3 (0.0):j( ##..##..#######'###... w) +3 short sword:j( '#####..###..##..##... Throw: 4 darts (poison)#............##..##........##..##†..#........##..##... #............'.... :j ) #......^.....#.... ##################:j)) q You finish removing your +0 ring mail.  :jB) 1You start putting on your armour. :j]) _You continue putting on your +0 swamp dragon scales. x5 _You finish putting on your +0 swamp dragon scales.  :j) Adjust to which letter? (? for menu, Esc to quit) _C - +0 swamp dragon scales (worn); r - a +0 ring mail:j* :j0 :j27 :j(< 351.3 (1:j< :jC 8 _You drop a +0 robe.:jD +2.3 (2:jVI :j$J :j%Q D _You drop a +0 ring mail.:j(m:jqpGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()  f - a throwing netg - 6 stones  l - 4 poisoned darts (quivered)p - 6 silver javelins Armour (go to first with [)  C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=) :j8r b - a +4 ring of slaying (worn)  d - a +6 ring of dexterity (worn)c - a +6 ring of strength  h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire :jr[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j& o - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}. A dirty hat. It bears signs of surviving many weird explosions, which suggests it may have means of protecting the head inside from the risks involved with alchemy experiments. Base armour rating: 0 rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 2.0 (9.4 -> 7.4). Your EV would remain unchanged. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:jw$] _You finish putting on your +0 swamp dragon scales.  Adjust to which letter? (? for menu, Esc to quit) _C - +0 swamp dragon scales (worn); r - a +0 ring mail :j$_You drop a +0 robe. _You drop a +0 ring mail.  Adjust to which letter? (? for menu, Esc to quit):j:j :j P#.................. sniffy the Slicer#.................. Minotaur of Elyvilon *.....#.................. Health: 65/75 ====================----#.................. Magic: 10/10 ========================:jj##############..###.. AC: 9Str: 14Doom: 1%##.###.########..###†. EV: 13Int: 14#.........'...#...#... SH: 0Dex: 18#.........#...#...#... XL:  9 Next: 27% Place: Dungeon:5:j#....@....#..##..##... Noise: ---------  Time: 5632.3 (0.0)##..##..#######'###... w) +3 short sword:j!#####..###..##..##... Throw: 4 darts (poison):jK#............##..##........##..##†..#........##..##...:jw #............'.... :j.#......^.....#.... ##################  _You finish putting on your +0 swamp dragon scales.  Adjust to which letter? (? for menu, Esc to quit) _C - +0 swamp dragon scales (worn); r - a +0 ring mail _You drop a +0 robe. :j._You drop a +0 ring mail.  Adjust to which letter? (? for menu, Esc to quit):jS:j1  _A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}:jf I:jIz 6=7=8:j&| B:j~ B:j :j K9=:j :j :j :j :j> ,:j :j8 :j V70=:jw :jՈ :j :j :j% ,:j 1:jb :j :jL :j& ,:j :jJ a2=:j8 :jn :j :j :j :j :j :j :j6 U3=:j :jW 4:j :j B:j% :j :jح k _You start resting.HP restored.:j6 :j% 061.3 (29.0):j a5=2.3 (30 _:jw :j :jg:jELevel 5 of the Dungeon <<<>>>>_(Press ? for help)#...#####....###....###'### #....# #.......#....#...# ####...##............#....# #....# #.......#...)#...# #..............)...#....# ##..## #.......'....#...# #..................#....# #### ##..##..##...#...# ##..###.##.##..##.###...###..##..##...#...# ##'####.##.##..##+####..##...#...##'###...# #.......................##...#...##..##...# #.......................###..##..##.......# #.......................#########........# #.......................##...##...# ##############..###..##..####..##...# ##.###.########..###†.######........# #.........'...#...#....##........# #.........#...#...#....###..##...# #....@....#..##..##....######...# :j##..##..#######'###....###....# #####..###..##..##.....##....# #............##..#####....# #........##..##†..###...# #........##..##...###...# #............'....##....# #......^.....#....##....# ######################### :ji @.@:jgi :jD..:jMD#.:jƭD##:j3D.#:jD..:j!D..:jC..:jC#.:jlC##:jC.#:jf ##.....##....###....##....#######.######..##.###..##...# ..:j #......'......#..........#...###%##..##..##.###..##...# ..:jK: #......#......#............<.................#........# .:j:$.:j #..#..####################........>..........#........# ..:jy:j% ########.##..###..###...##...................#........# ..:jg #.......#..<..........#....................#........# ..:j[ #.......#.............#....................#........# #.:j ######....##...##..##....#####'###..#######..##+####...# .#:j ##..###....##...##..##....##..).###..####.##..##...##...# ..:j\ #............................>...#..................#...# #.:j #................................#..................#...# ##:jU :j=g #.................. sniffy the Slicer#.................. Minotaur of Elyvilon *.....#.................. Health: 75/75 ========================#.................. Magic: 10/10 ========================##############..###.. AC: 9Str: 14Doom: 1%##.###.########..###†. EV: 13Int: 14#.........'...#...#... SH: 0Dex: 18#.........#...#...#... XL:  9 Next: 27% Place: Dungeon:5#....@....#..##..##... Noise: ---------  Time: 5662.3 (0.0)##..##..#######'###... w) +3 short sword#####..###..##..##... Thr:jh 9ow: 4 darts (poison)#............##..##........##..##†..#........##..##... #............'.... #......^.....#.... ##################  _You drop a +0 robe. _You drop a +0 ring mail.  Adjust to which letter? (? for menu, Esc to quit) _A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} _You start resting. _HP restored.:ji :jj :j+:jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple (1/1) D:5:j;yOssuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($165)HepliaklqanaKikubaaqudgha :jMakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul Zin:jThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) :jD:2 ? D:4 [ Annotations: (press ! to add a new annotation) :jBJD:6 exclusions: troll and 2 yaks:j#.................. sniffy the Slicer#.................. Minotaur of Elyvilon *.....#.................. Health: 75/75 ========================#.................. Magic: 10/10 ========================##############..###.. AC: 9Str: 14Doom: 1%##.###.########..###†. EV: 13Int: 14#.........'...#...#... SH: 0Dex: 18#.........#...#...#... XL:  9 Next: 27% Place: Dungeon:5#....@....#..##..##... Noise: ---------  Time: 5662.3 (0.0)##..##..#######'###... w) +3 short sword#####..###..##..##... :jWThrow: 4 darts (poison)#............##..##........##..##†..#........##..##... #............'.... #......^.....#.... ##################  _You drop a +0 robe. _You drop a +0 ring mail.  Adjust to which letter? (? for menu, Esc to quit) _A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} _You start resting. _HP restored.:j :jږ Level 5 of the Dungeon <<<>>>>_(Press ? for help)#...#####....###....###'### #....# #.......#....#...# ####...##............#....# #....# #.......#...)#...# #..............)...#....# ##..## #.......'....#...# #..................#....# #### ##..##..##...#...# ##..###.##.##..##.###...###..##..##...#...# ##'####.##.##..##+####..##...#...##'###...# #.......................##...#...##..##...# #.......................###..##..##.......# #.......................#########........# #.......................#:j@ z#...##...# ##############..###..##..####..##...# ##.###.########..###†.######........# #.........'...#...#....##........# #.........#...#...#....###..##...#:jL  #....@....#..##..##....######...# ##..##..#######'###....###....# #####..###..##..##.....##....# #............##..#####....# #........##..##†..###...# #........##..##...###...# #............'....##....# #......^.....#....##....# ######################### :j :j V.@:jD..:j- D#.:j8 D##:j D.#:j D..:j]# D..:jސ C..:j C#.:jp C##:j3 C.#:jc ##.....##....###....##....#######.######..##.###..##...# ..:j #......'......#..........#...###%##..##..##.###..##...# ..:jx?z #......#......#............<.................#........#:jI@/ :j@.:jA.:j?A:jB #..#..####################........>..........#........# ..:j') ########.##..###..###...##...................#........# .:j)$.:je #.......#..<..........#....................#........# ..:jg #.......#.............#....................#........# #:j$.:jV ######....##...##..##....#####'###..#######..##+####...# .#:jn5..:jj5.#:jܹ9##:j5#.:jq5..:jw 5..:jd 5..:jP5..:j@5..:jy5..:j5..:j5.>:j. :jzU #.................. sniffy the Slicer#.................. Minotaur of Elyvilon *.....#.................. Health: 75/75 ========================#.................. Magic: 10/10 ========================##############..###.. AC: 9Str: 14Doom: 1%##.###.########..###†. EV: 13Int: 14#.........'...#...#... SH: 0Dex: 18#.........#...#...#... XL:  9 Next: 27% Place: Dungeon:5#....@....#..##..##... Noise: ---------  Time: 5662.3 (0.0)##..##..#######'###... w) +3 short sword#####..###..##..##... Thr:jV Now: 4 darts (poison)#............##..##........##..##†..#........##..##... #............'.... #......^.....#.... ##################  _You drop a +0 robe. _You drop a +0 ring mail.  Adjust to which letter? (? for menu, Esc to quit) _A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} _You start resting. _HP restored.:jf :j;h :jm ,:j.q :jsr :jr :js :j6z :j { :jH{ :j{ :j :j :jȂ :j :j :jʊ ,:j( :jϑ :j :jP :j0 :j :jf :jǞ :j͟ :j8 :j ,:j4 :jY :j ,:j :jd :jM :j :j :j :j" :j :j :j ing mail.  Adjust to which letter? (? for menu, Esc to quit) _A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} _You start resting. _HP restored.  There is an open door here.:jl 5 _:j: :j h:j! :j& :j8 :jF; B:j`H :jJ :jP :j*R :jV :jX :jY :jY :jl^ :j:` :j` :jxa :j0e :jf :j.g :jg :j#l :js B:jOv :jx :jx :jz :jO :j H :j  There is an open door here. _:jכ X:j :j ,:j :jk :j :jh :jk :j :jo :j :j :j :jݷ :j* :jҹ :j :j X:j! :j :jl :jh :j :jo :j :j :jQ :j :j :j :j :jg :jf :jA Q......##'######.###...##..##...## .............#....# .........>...#....# ##....##..).###..####.##..##...## :j ##....#####'###..#######..##+#### ......#....................#.... ......#...........#.. ###...##..........#.. ########........@..........#..704.3 (42.0) .........<.................#.. .......#...###%##..##..##.###..## :j( .##....#######.######..##.###..# .###'### #....# #.......#....# ..#....# #....# #.......#...)# :jw ..#....# ##..## #.......'....# :j ..#....# #### ##..##..##...# .###...# ##..##..##...:j) :j~ :j@ c _There is a stone staircase leading down here.:j5:j5:j=:j:jf85.3 (1.0) _:j:jJ 6  You climb downwards.:jl### #.#.#.#.......#)########.# ####.#.#.#......<#)## #..........#)#.######## ####.#.#.........#.#.# .................#.#.#.# ######.#.###########.#.#  #.#.#.........#.#.#  #.#.#.#######.#.#.# [1K #.#.#.#....@#.#.#.#  #.#.#.#.#####.#.#.#  #.#.#.#.......#.#.#  :j ]#.#.#.#########†#.# #.#..)).......[.#.#  ##.###)###########.#  #...........# #.# ## ##.#..#.####.# #.#........)...# #.#:j}-6.8 (2.5:j:j݆g _Level annotation: exclusions: troll and 2 yaks:ja _There is a stone staircase leading up here.:j  Your spells (describe)TypeFailure Level  c - Confusing TouchHexes38% 3 e - Ensorcelled HibernationHexes/Ice36%2  p - ApportationTranslocation43%1  t - Tukima's DanceHexes38%3 Select a spell to describe [?] help [!]/[I] toggle spell headers:j{G :jP :jsf ### #.#.#.#.......#)########.#sniffy the Slicer ..####.#.#.#......<#)#........#Minotaur of Elyvilon *..... #..................#)#.########Health: 75/75 ======================== ######.#.#.........#.#.#Magic: 10/10 ======================== .................#.#.#.#AC: 9Str: 14Doom: 1% ######.#.###########.#.#EV: 13Int: 14#.#.#.........#.#.#SH: 0Dex: 18#.#.#.#######.#.#.#XL:  9 Next: 27% Place: Dungeon:6#.#.#.#....@#.#.#.#Noise: ---------  Time: 5706.8 (0.0)#.#.#.#.#####.#.#.#w) +3 short sword#.#.#.#.......#.#.#Throw: 4 darts (poison)#.#.#.#########†#.##.#..)).......[.#.###.###)###########.##...........# #.# ## ##.#..#.###:j_g #.# #.# .###........)...# #.# _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusions: troll and 2 yaks _There is a stone staircase leading up here.:jn :j$q :jj9 :j+> M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   4.9  +2   j - Spellcasting   1.3   4.0  -4      :j>      b - Unarmed Combat   0.0   0.8  +1   k + Hexes3.0   8.0  -4  :j>  c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3      :j?  m - Ice Magic   0.0   1.7  -3  d + Short Blades 8.6   7.6  +1  :j9? S    :j_?  e - Long Blades   5.8   0.7  +2   n - Invocations   0.0   1.0   0  :j? R    :j?  o - Evocations   2.0   3.6  -1   f - Armour   4.0   3.5  +2  :j? T    :j+@ . g - Dodging   6.0   5.9  +1      :j@  h - Shields   0.0   0.7  +2       i - Stealth   4.0   5.9  -1              :j@ _    :j$A :jNA         :jA         :jA a    :jA         :jA The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  :jB [?] Help[=] set a skill target  :jlB g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jB :j:j:j'### #.#.#.#.......#)########.#sniffy the Slicer ..####.#.#.#......<#)#........#Minotaur of Elyvilon *..... #..................#)#.########Health: 75/75 ======================== :jL######.#.#.........#.#.#Magic: 10/10 ======================== .................#.#.#.#AC: 9Str: 14Doom: 1% ######.#.###########.#.#EV: 13Int: 14#.#.#.........#.#.#SH: 0Dex: 18:jU#.#.#.#######.#.#.#XL:  9 Next: 27% Place: Dungeon:6#.#.#.#....@#.#.#.#Noise: ---------  Time: 5706.8 (0.0)#.#.#.#.#####.#.#.#w) +3 short sword#.#.#.#.......#.#.#Throw: 4 darts (poison):j}#.#.#.#########†#.##.#..)).......[.#.###.###)###########.#:j#...........# #.# ## ##.#..#.####.# #.# :j.###........)...# #.# _There is an open door here. :jW_There is an open door here. _There is a stone staircase leading down here.  :jcYou climb downwards. _Level annotation: exclusions: troll and 2 yaks :j'T_There is a stone staircase leading up here.:j:jB:jy:jt :jnA:jA:jkC:jSY:jk\:j`: _:jug:jk,:j|m:jt:jKw:jw:jgy:j):j5:j:jD:j}:jؐ:j:jٓ:jq:jߛ:jW:j:j:j:jL:j©:j:j:jd:j׵:j=:j:j:j:j:j:j:jy:j:j:j9:j|:j:j:j):j:j:j:jB:jlB:jd :j! :jq :j:j:j:jH:j@:j9!:j#:j@$:j&:j,:j.:j.:j{0:j6:j@8:j8:j9:j>:j*A:jpA:jB:jgG:jI:jJ:j2K:jO:jQ:j R:jUS:jW:jY:jZ:j|[:j`:jzd:jd:j_g:jm:j:p:jwp:j{:j:j:jF:j5:j:jɍ:jB:jE:jё:j:j?:jC:je:jn:j:jI:jm:jٜB:jޞ:j,:j:jע:jN,:j:j:j,:j:jd:jڮ:j:j:j+:jv:j:j׶:jȺ:jC:j:jz:j:j:j:j:j_X:j:j:j.:j:j:j:j:jI:j:jE:j:j:jh:j:j:j:j:j:jD:j!:j):j,:j:j:j<,:j:j:jN:j:j:j:j,:jm:jO:jP:j:j:j:j,:j:j:j<:jw:j:j:j1:js:j(:j:j:jH:j:jC :j :j :jS :j:j/:jr:j,:j:j:j:j:jt:jK:j:j:jD:j:jQ:j:j:j!:jn!:j?":j#:j%,:j&:j(:j(*:jg*:j/+:j -:j/:jT/:j0:j&2:j4,:j5:jA7:j9,:j'::j;:j>,:j>:j@:jB:jC:jC:jE:jmG:jG:jH:jK:jS:jNT:jT:jV:jX:j,Y:jY:jX[:jy\:j\:j\]:j^:j`:j`:jGa:jb:j!d:j\d:jd:jf:j;ie  You encounter a drude.:jr #################### #####................... 5......@................ #####+################## ######## #.[.#... #......# #......# 5   drude (asleep) #......# ####....# ##..'....#:jtb.577.8 (71.0):j=uC.5:jD{E5:j{5==8.8 (72:jt:j' _The drude shouts!:j׿y #.5...@................#+  #.[.# #...... #......:j+ #...... ####.... ##..'....:j$G.5:jP--9.8 (1.0):j:j:jY F.5:jB` :ja B--80:je :j(g :j#######......5.######+##:jR#.[.#.#......##......##......#####....###..'....#:j F.5:j&:j&:j,'1:j>,:j.:jyP 7#######.......5.######+###.[.#.#......#:jP B#......# :jlR F.5:jR C.5:jY :j _Found a helmet.:j- Q _There is an open door here.:j; r ##########################........@................#######'############......... #######........[.. #.[.##........... #.T..#.####### #.$...#.# .........#.# ##....#..#.# ##..'.:j? 9T.:jF XT:jF h3====3:jM :jO ' _The troll shouts!:j##..#'##... #........[.. #.[.#.#T.... #......#....#.# #......#.$...#.# #......#......#.# ####....#...#..#.# ##..'....#:j9T.:j:jT0---4:j:j:j##..#'##.. #.T......[.. #.[.#.#.. #......#....#.# #......# :jƏX---5:j:j_:jK ##..#'##. #.T......[.. #.[.#.#. #......# 46:j0 A##..#'##. #.T......[.. #.[.#.#. #......#....#.# #......# # .$...#.# :j #......# # ......#.# ####....# # ...#..#.# ##..'....# # :j_ 1T:j T   troll:j &7:j :j :j 4##..#T#.#. #..T......[.. #.[.#.#. #......####.....#.# #......# #..$...#.# #......# #.......#.# ####....# #....#..#.# ##..'....# #.:j 6T':j :jQ &8:jP :j+ :j0 #####..T.##'#.##. #.#.T......[.. #.[.#.#. #......####.#....#.#:j  #......# #.#.$...#.# #......# #.#......#.# ####....# #.#...#..#.# ##..'....# #.#:j >.T:jS :j &9:jP :j :jq##.#.#.#..T.#.#'#.#.#. #.#..T......[.. #.[.#.#. #......####.#.....#.# #......# #.#..$...#.# #......# #.#.......#.# ####....# #.#....#..#.# ##..'....# #.#.:j>.T:jM:jV5=800:j:jO:j|b##.##.#.# #. .T.#.# #'#.#.##. #.#.#.T......[.. #.[.#.#. #......####.#.#....#.# #......# #.#.#.$...#.# #......# #.#.# ......#.# ####....# #.#.# ...#..#.# ##..'....# #.#.:j+~>.T:j8:j&1:j:j :jQ### #.##.#.#.T.#.#'#.#.##. #.#.#..T......[.. #.[.#.#. #......####.#.#.....#.# #......# #.#.# .$...#.# #......# #.#.#.:j`R#.# ####....# #.#.##..#.# ##..'....# #.#.:jS>.T:j&[:j\&2:jVb:jd:jdt### #.##.#.#.T.#.#'#.#.##. #.#.#..T......[.. #.[.#.#. #......####.#.#. ....#.# #......# #.#.# $...#.# #......# #.#.#.#.# ####....# #.#.##. .#..#.# ##..'....# #.#.:j8>.T:j!:jތ&3:jC:j:jU >.T:j :jA _=4:jcEvoke which item? Wands  e - a wand of paralysis (3) [!] read|quaff|evoke[?] describe selected:jM :jd :j   sniffy the SlicerMinotaur of Elyvilon *.....Health: 75/75 ========================###Magic: 10/10 ========================#.### AC: 9:jR Str: 14Doom: 29% #.... EV: 13Int: 14  #########################.### SH: 0Dex: 18 #####............................ XL:  9 Next: 28% Place: Dungeon:6 :j ............T...@...........#.### Noise: ---------  Time: 5804.3 (0.0) #####'#####################.#.### w) +3 short sword:j q#......... ###########.#.#.. Throw: 4 darts (poison).T......[.. #.[.#............#........... #......####.#.#.. :j H....#.####### #......# #.#.### T   troll $...#.##......# #.#.#.. ....#.#:jo ####....# #.#.##. .#..#.###..'....# #.#.... _You kill the drude! _You open the door. _Found 11 gold pieces. _Found a helmet. _There is an open door here. _The troll shouts!:j+   sniffy the Slicer  Minotaur of Elyvilon *.....  Health: 75/75 ======================== ###  Magic: 10/10 ======================== #.### AC: 9Str: 14Doom: 29%  #.... EV: 13Int: 14   #########################.### SH: 0Dex: 18 #####............................ XL:  9 Next: 28% Place: Dungeon:6 ............T***@...........#.### Noise: ---------  Time: 5804.3 (0.0) #####'#####################.#.### w) +3 short sword  #......... ###########.#.#.. Throw: 4 darts (poison)  .T......[.. #.[.#............  #........... #......####.#.#.. ....#.####### #......# #.#.###[:j+ mm T   troll $...#.# #......# #.#.#.. ....#.# ####....# #.#.##. .#..#.# ##..'....# #.#.... _Found a helmet. _There is an open door here. _The troll shouts!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 54%):ju   sniffy the Slicer  Minotaur of Elyvilon *.....  Health: 75/75 ======================== ###  Magic: 10/10 ======================== #.### AC: 9Str: 14Doom: 29%  #.... EV: 13Int: 14   #########################.### SH: 0Dex: 18 #####............................ XL:  9 Next: 28% Place: Dungeon:6 .............T..@...........#.### Noise: ---------  Time: 5804.3 (0.0) #####'#####################.#.### w) +3 short sword :j w } #......... ###########.#.#.. Throw: 4 darts (poison)  .T......[.. #.[.#............  #........... #......####.#.#.. ....#.####### #......# #.#.### T   troll $...#.# #......# #.#.#.. ....#.# ####....# #.#.##. .#..#.# ##..'....# #.#.... _Found a helmet. _There is an open door here. _The troll shouts!  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 54%):j4~ } ###      [.. #.[     $   :j~ !   :jZ ?===5.3 (1:jo :j+ j _There is an open door here. _The troll shouts!  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 54%) _The troll resists with significant effort.:ja:jbrEvoke which item? Wands :j(c  e - a wand of paralysis (2) [!] read|quaff|evoke[?] describe selected:jN:j^:jR  sniffy the SlicerMinotaur of Elyvilon *.....Health: 75/75 ========================###Magic: 10/10 ========================#.### AC: 9Str: 14Doom: 29% #.... EV: 13Int: 14  #########################.### SH: 0Dex: 18 :j}#####............................ XL:  9 Next: 28% Place: Dungeon:6 .............T..@...........#.### Noise: ===------  Time: 5805.3 (0.0) #####'#####################.#.### w) +3 short sword#......... ###########.#.#.. Throw: 4 darts (poison).T......[.. #.[.#............#........... #......####.#.#.. ....#.####### #......# #.#.### T   troll $...#.##......# #.#.#.. ....#.#####....# #.#.##. .#..#.###..'....# #.#.... _There is an open door here. _The troll shouts!  Aiming: Paralyse:jPress: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 54%) _The troll resists with significant effort.:j  sniffy the Slicer  Minotaur of Elyvilon *.....  Health: 75/75 ======================== ###  Magic: 10/10 ======================== #.### AC: 9Str: 14Doom: 29%  #.... EV: 13Int: 14   #########################.### SH: 0Dex: 18 #####............................ XL:  9 Next: 28% Place: Dungeon:6 .............T**@...........#.### Noise: ===------  Time: 5805.3 (0.0) #####'#####################.#.### w) +3 short sword  #......... ###########.#.#.. Throw: 4 darts (poison)  .T......[.. #.[.#............  #........... #......####.#.#.. ....#.#######:j` #......# #.#.### T   troll $...#.# #......# #.#.#.. ....#.# ####....# #.#.##. .#..#.# ##..'....# #.#....Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 54%) _The troll resists with significant effort.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 54%):jr  sniffy the SlicerMinotaur of Elyvilon *.....Health: 75/75 ========================###Magic: 10/10 ========================#.### AC: 9Str: 14Doom: 29% #.... EV: 13Int: 14  #########################.### SH: 0:j/VDex: 18 #####............................ XL:  9 Next: 28% Place: Dungeon:6 .............T..@...........#.### Noise: ===------  Time: 5805.3 (0.0) #####'#####################.#.### w) +3 short sword#......... ###########.#.#.. Throw: 4 darts (poison).T......[.. #.[.#............#........... #......####.#.#.. :j9....#.####### #......# #.#.### T   troll (paralysed) $...#.##......# #.#.#.. ....#.#####....# #.#.##. .#..#.###..'....# #.#....Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 54%) _The troll resists with significant effort.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 54%):j46.3 (1:j:jz  Aim: a troll (chance to affect: 54%) _The troll resists with significant effort.  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: a troll (chance to affect: 54%) _The troll becomes paralysed!:jZ ### #. # #.#.T.#.#'#.#. #. :jy#.#.# .T......[.. #.[.# #. #......####.#.#  ....#.# #......# #.#. :j.$...#.# #......# #.#.#.#.#:j ####....# #.#.## ..#..#.# ##..'....# #.#:jF---7:jq:j_:jb ### #. # #.#.T.#.#'#.#. #. #.#.# .T......[.. #.[.# #. #......####.#.# ....#.# #......# #.#.  .$...#.# #......# #.#.#.#.# ####....# #.#..#..#.# ##..'....# #.#:jo:jXB---8:j:j0:j . The helpless troll fails to defend itself.  You impale the troll!! You headbutt the troll.:j+8 (0.5:j:jY _The troll is almost dead.:j5 [The helpless troll fails to defend itself.  You stick the troll like a pincushion!!!  You kill the troll!:j9R:j 5 399.4 (0.6 _The troll leather armour is intact enough to wear.:j:j\m _Your Short Blades skill increases to level 9!:j%   #. # #.  #..  ..#.  #'#.#. #. #.#. .T......[.. #.[.# #. #......####.#.:j R ....#.# #......# #.#. .$...#.# #......# #.#.  ......#.# ####....# #.#.  ...#..#.# ##..'....# #.#:j=% :j& ?10.4 (1.0 _:j}- :j/ $  Things that are here::j-2  _a +0 troll leather armour; a troll corpse:jZ:jZ&1:j*b:jbc3 _k - a +0 troll leather armour:j:j:j:j|:j:jzB:j&:j:jr:j:j:j,:j:j:j,:j:j7:jK:j:j9:j:jO,:j&:j@  There is an open door here.:j'K _:j:j^,:j:j:j:j:j:j:j :j :j: :j:j@:j:j?:j:j,:j:jQ,:j2:j N _You now have 384 gold pieces (gained 11).:j}4:j5:j5:jO9:j:,:jh>:jE,:j-F:jwF:jUI:jJ,:jK:jN:jU:j^n:jc:jJd,:jZg:ji:jki:jl,:j|:j׈:j`:j:j:j:j,:j:j ..........##.#........ ###......#.....#.#### #......#.#.....#.# :jP#.####.#.......#.#  #. #......#..#.#  #.######.#.....#.#   #..............#.#  :j #....###....#..# #  ##..# #  #.#.#..........# #  #.#. #########.# ## :jK # #. # ###  #. #>.  #. .T..#.## :j #. ....  #. ...:jt   ).:j041.4 (30.0):j,2.4 (31:j:ji _o - the ring of the Bedighting Gods {rPois Will+ MP+11}:jt:jNxPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  d - a +6 ring of dexterity (worn)c - a +6 ring of strength  h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire  o - the ring of the Bedighting Gods {rPois Will+ MP+11}q - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j6:j:j  ..........##.#........ sniffy the Slicer :j###......#.....#.#### Minotaur of Elyvilon *..... #......#.#.....#.#Health: 75/75 ======================== #.####.#.......#.#Magic: 10/10 ======================== #. #......#..#.#AC: 9Str: 14:jDoom: 25%  #.######.#.....#.#EV: 13Int: 14   #..............#.#SH: 0Dex: 18 #....###....#..# # XL:  9 Next: 39% Place: Dungeon:6 #...@.......#..# # Noise: ---------  Time: 5842.4 (0.0) :j#.#.#..........# # w) +3 short sword #.#. #########.# ## Throw: 4 darts (poison) # #.# ###. #.#>.. #..T..#.## #.:j....#.# #....#.# ).#.#Things that are here: _a +0 troll leather armour; a troll corpse _k - a +0 troll leather armour _There is an open door here. _You now have 384 gold pieces (gained 11). _o - the ring of the Bedighting Gods {rPois Will+ MP+11}:j4:jP  Okay, then.:j@(:j:j. _:j8:j@OGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()  f - a throwing netg - 6 stones  l - 4 poisoned darts (quivered)p - 6 silver javelins Armour (go to first with [)  C - +0 swamp dragon scales (worn) :jA F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  d - a +6 ring of dexterity (worn)c - a +6 ring of strength  h - a ring of flight  j - a ring of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jJ o - the ring of the Bedighting Gods {rPois Will+ MP+11}. It is an ancient artefact. rPois: It protects you from poison. Will+: It increases your willpower. MP+11: It affects your magic capacity (+11). :jYou found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance}Menu/colouring prefixes: identified artefact jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:j|&  _k - a +0 troll leather armour _There is an open door here. _You now have 384 gold pieces (gained 11). _o - the ring of the Bedighting Gods {rPois Will+ MP+11} _Okay, then.Adjust to which letter? (? for menu, Esc to quit):j5 :j~ :j?  ..........##.#........ sniffy the Slicer ###......#.....#.#### Minotaur of Elyvilon *..... #......#.#.....#.#Health: 75/75 ======================== :j/#.####.#.......#.#Magic: 10/10 ======================== #. #......#..#.#AC: 9Str: 14Doom: 25%  :j#.######.#.....#.#EV: 13Int: 14   #..............#.#SH: 0Dex: 18 #....###....#..# # XL:  9 Next: 39% Place: Dungeon:6 #...@.......#..# # Noise: ---------  Time: 5842.4 (0.0) #.#.#..........# # w) +3 short sword #.#. #########.# ## Throw: 4 darts (poison) # #.# ###. #.#>.. #..T..#.## :j[33m#.....#.# #....#.# ).#.# _There is an open door here. _You now have 384 gold pieces (gained 11). _o - the ring of the Bedighting Gods {rPois Will+ MP+11} _Okay, then.Adjust to which letter? (? for menu, Esc to quit)d - the ring of the Bedighting Gods {rPois Will+ MP+11}:j :j} (:j:j _You now have 384 gold pieces (gained 11). _o - the ring of the Bedighting Gods {rPois Will+ MP+11} _Okay, then.  Adjust to which letter? (? for menu, Esc to quit)  d - the ring of the Bedighting Gods {rPois Will+ MP+11} _o - a +6 ring of dexterity (worn):jb:juc:jc:j|f:jg:j l: _:jl:jm:jm:jPn:jp:jjq:jq:jdr:ju:jv:jv:jw:jx:jz:jFz:jz:j|:j ~B:j-:j\:j,:j:j!,:j:j:j:jI:jv:jv:j>:j:j:ju:j:jt:jӋ:j:j:j:jh:j:j:j,:j:j<:j|:j:j%:j:j:j^:jI:j:jD:j:js:j^:j:j-:ju:j,:j:j:j:js:j:j:j:jM:j:jԪ,:j2:j:jv:j:jJ:jz:j,:jU:jX:j:j :ja:jF:j:j :j@,:j?:j:j:j:jQ:jZ:j:jx:j:j:j :j:j:j:j:j:j:j,:j":j:j:jK:j:jF:jP:j:j<:j:j),:j:jdX:j:j:j`:j:j:j :j :jF:j:j:j:j^,:j=,:j:jO:jF:j:j:j:j)n:j*:j@,,:je-:j.:jh0:j0:jd1:j2:j4,:j5:j7:j9:jj9:j::j}<:jf>,:j?:jD:jF,:jG:jJ:jaL:jL:jN:jP:jR,:jS:jV:j}X:jX:jY:j\:j]:j?^:j^:jab:jc:jd:jd:jf:jOh:jh:j9i:j~k:jm:jsm:j"n:jp:j@q:jq:jgr:jt:jVu:ju:jEv:jw:j*y:jy:jz:j{:j }:jf}:j}:j~:j:j:jQ:j_:j,:jl:jG:j::j:j :j+:j!:jz:j:j:jۋ:j::j:j:jr:j:j=:j/:j:jF:j:j':j3:jϗ:j7 _You open the door.:jۜ:jV:j:ji:jpB:j@  There is an open door here.:jh:j4 _:j:jѮ:jI:j:j:j:jH:jܷ:j?X:jV:j,:j,:j:j:j:j:j:j:j:jz:j@:j :j:j:jh :jB:j':j,B:j@M:jP,:jR:jU:jW:j_,:jՋX:jX:j:j@,:j:jW:j:jn:j:j۠:j:j:jJ:j:jD,:j':j:j:j:jb:j:jB:j:jB:jC:j:j,:j:j:j:j:j:j:jX:j:j5:jj:jQ  There is an open door here. _:j,:j:j:j) ,:jm :j #:j#:jg$:j^%:jb':jm(,:j+,:j_,:j,:j*-:j/:j0:j0:jI1:j6X:j47:je8,:jh9:jT;:j<:jE<:j<:j>:j@,:j0A:jC:j8D,:jyG,:jV:jX:jB:j:j/,:j:jtn:jX:ju,:j:j:j:jC,:j:j:je:j:jK:jB:j:j:j:jW:j:j:j:j`:j:j=:jL  There is an open door here. _:jN:j%S,:jT:j\:jfB:j&i:j.k:jk:jl:j[t:j-w,:jx:j:j:j':j:jX:j:j,:j=:j:j",:j:jN:j:je:j/:j:jr,:j:j  There is an open door here. _:jaX:j:j:j4:j:j :j ,:j :j+ :jL ,:j$ :j :j :j= :j :j[ :j ,:j :j# :j% :j{& :j' :jN. @  There is an open door here.:j0 :j,1  _:j2 :jM7 :jD9 :j9 :jn: :jA> :j@ ,:jPA :j[D :jE :jF :jH :jJ :jpL ,:jM :jP :jR :jS :jfT :jYW :j :j@ :juA :jCC :jI :jK :jL :jM :jS @  There is an open door here.:jV :jV  _:jW :je] :j^ :j_ :j` :je :jg :jg :ji :jDn :jo :jKp :jgq :jw @  There is an open door here.:jLy :jz  _:jW{ :j :j΁ ,:jK ,:j ,:jn :j` :j :j4 :jH :j :j ,:j :j :j :j] :jt :j~ :j :jͬ :j :jC :j^ :jα :j :j> :jT ,:j :j] :j ,:j :j :j־ :jF :j :j :j :jG :j :j :jC :j% ,:j :ji :j :jL :je :j) :jV :jj :j :j :j  X:j :j= B:jy :j :j' :j :j :jv ,:jm :j :j` :j :j :jqR ....#...##..#### ##.#..#.####.# ##'##...##.....###........)...# #.......###.##......#.#..######## #.⌠..)..# #.####..#..[...[....... #.......# #.....#...#.#.#.#####.# :j'S 8#####...# #####.##..........# #.#  ..$..#### #.##..#.#.#.#.###.#  #...........#.###...........#.  #.............@.#.#.......#....6104.4 (262.0)  #####.......###.#.............. :juS #....... #...#.#.....#.#.. ...Y.. ##.............. ... ##.#.#.#...#.#.# :jS ....Y #..............  :jS ..Y #.#.#.#.#.#.#.#  :jS 4#.# ##..............  #.#####.......[>).####:jT / :j_T :jsU :jd  _Partly explored, can't reach some items and places.:j3:j:jI...'..........)....#..##..##....0:j}JH.0).#..:jO:j6R:jNTi _Partly explored, can't reach some items and places.:jͿReally walk into a travel-excluded area? Y - Yes  N - No:j:j...ß.#...##..# #...........# sniffy the Slicer .....#...##..#### ##.#..#.####.# Minotaur of Elyvilon *..... ###'##...##.....###........)...# Health: 75/75 ======================== .#.......###.##......#.#..####### Magic: 10/10 ======================== .#.⌠..)..# #.####..#..[...[...... AC: 9Str: 14Doom: 25% .#.......# #.....#...#.#.#.#####. EV: 13Int: 14  ######...# #####.##..........# #. SH: 0Dex: 18..$..#### #.##..#.#.#.#.###. XL:  9 Next: 39% Place: Dungeon:6[9:jM;4H#...........#@###...........#. Noise: ---------  Time: 6104.4 (0.0)#...............#.#.......#... w) +3 short sword#####.......###.#............. Throw: 4 darts (poison)#....... #...#.#.....#.#....Y.. ##................... ##.#.#.#...#.#. Y   yak (asleep).....Y #..................Y #.#.#.#.#.#.#.#.# ##............. _There is an open door here. _You see here a +0 mace. _There is an open door here. _There is an open door here. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.5.4 (1 _:ji:j:j...ß.#...##..# #...........# sniffy the Slicer .....#...##..#### ##.#..#.####.# Minotaur of Elyvilon *..... ###'##...##.....###........)...# Health: 75/75 ======================== .#.......###.##......#.#..####### Magic: 10/10 ======================== .#.⌠..)..# #.####..#..[...[...... AC: 9Str: 14Doom: 25% .#.......# #.....#...#.#.#.#####. EV: 13Int: 14  ######...# #####.##..........# #. SH: 0Dex: 18:j0_..$..#### #.##..#.#.#.#.###. XL:  9 Next: 39% Place: Dungeon:6#...........#@###...........#. Noise: ---------  Time: 6105.4 (0.0)#...........*...#.#.......#... w) +3 short sword#####.....**###.#............. Throw: 4 darts (poison)#....*.. #...#.#.....#.#.:j...Y.. ##................... ##.#.#.#...#.#. Y   yak (asleep).....Y #..................Y #.#.#.#.#.#.#.#.# ##............. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.  :jHThrow: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (asleep, 97% to hit):j ...ß.#...##..# #...........# sniffy the Slicer .....#...##..#### ##.#..#.####.# Minotaur of Elyvilon *..... ###'##...##.....###........)...# Health: 75/75 ======================== .#.......###.##......#.#..####### Magic: 10/10 ======================== .#.⌠..)..# #.####..#..[...[...... AC: 9Str: 14Doom: 25% .#.......# #.....#...#.#.#.#####. EV: 13Int: 14  ######...# #####.##..........# #. SH: 0Dex: 18..$..#### #.##..#.#.#.#.###. XL:  9 Next: 39% Place: Dungeon:6[9:j, ;4H#...........#@###...........#. Noise: ---------  Time: 6105.4 (0.0)#...............#.#.......#... w) +3 short sword#####.......###.#............. Throw: 4 darts (poison)#....... #...#.#.....#.#....Y.. ##..................Y ##.#.#.#...#.#. Y   yak (asleep).....Y #..................Y #.#.#.#.#.#.#.#.# ##.............Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (asleep, 97% to hit)  You throw a dart. The dart hits the yak. The yak is poisoned.  The yak bellows!(Y[0;10:j 3;1m(YY 2 yaks (1 wandering, 1 poisoned).===6.4 (13 _:j:j:j+ ..#####.###[#######ß #.......... .....#### ##.#..#.#### ###'##...##.....###........)...# ......###.##......#.#..#######⌠..)..# #.####..#..[...[..... .#.........#...#.#.#.#### ######...# ####:jr, ........#  ..$..#### #@##..#.#.#.#.##..#.###....#........#.#########.#............#....... #...#.#.....#.#...(Y. ##.............Y ##.#.#.#...#.#. #............:j, r.....Y #.#.#.#.#.#.#:j. 1Y:jv/ 3Y.:jI0 7Y.:jK .Y 3 yaks (2 wandering, 1 poisoned).---7:jO :jlS :jM###'####  #.#..[[........#####.###[#######ß #.......... .....#### ##.#..#.#### ###'##...##.....###........)...# ......###.##......#.#..#######⌠..)..# #.####..#..[...[..... .#.......# #.....#...#.#.#.#### ######...# ####........#  ..$..#### #.##..#.#.#.#.##..#.###....##...............#.#.......#....Y. #.. Y ##..Y#.# .. :j4:jB---8:j:j-:jr/Y:j^Y   yak (poisoned)9:j":jY..10:jY..1:j You hit the yak but do no damage.The yak is lightly wounded.=9 (0.5:j3 m _The yak looks more healthy. The yak gores you but does no damage.:jN _  You hit the yak.:j (2.4:j :jb ^ _The yak is moderately wounded.:je  You puncture the yak!  The yak is heavily wounded.:j3d0--=3.0 (0.6:j:j7( _The yak gores you.:jg  You hit the yak. Your headbutt misses the yak.The yak is heavily wounded.69---6:jm:j( _The yak gores you.:j)/  You puncture the yak! You headbutt the yak.:jqM.=4.1 (0.5:jX:j c :jdQ_The yak is almost dead.:jZ\i †You hit the yak.:jٗ23%47-6:jG _You kill the yak!:j"  .....#######.###[#######ß.#..............# .### ##.#..#.#### ###'#...###........).. .#.......###.##......#.#..#######⌠..)..# #.####..#..[...[............# #.....#...#.#.#.##### ######...# #####.##..........#  ..$..#### #.#.#.#.###...........#.###.................#.##..#######.#...  #...#.#.....#.#. ##...#.#.......Y #.#.#.#.#.#.#. 70--5.6 (1.0:jh p _You see here a yak corpse.:jkReally walk into a travel-excluded area? Y - Yes  N - No:jhy:j...ß.#...##..# #...........# sniffy the Slicer .....#...##..#### ##.#..#.####.# Minotaur of Elyvilon *..... ###'##...##.....###........)...# Health: 70/75 ======================-- .#.......###.##......#.#..####### Magic: 10/10 ======================== .#.⌠..)..# #.####..#..[...[...... AC: 9Str: 14Doom: 23% .#.......# #.....#...#.#.#.#####. EV: 13Int: 14 ######...# #####.##..........# #. SH: 0Dex: 18..$..#### #†##..#.#.#.#.###. XL:  9 Next: 47% Place: Dungeon:6#...........#@###.:j..........#. Noise: ---------  Time: 6115.6 (0.0)#.........Y.....#.#.......#... w) +3 short sword#####.......###.#............. Throw: 3 darts (poison)#....Y.. #...#.#.....#.#....(.. ##................... ##.#.#.#...#.#. YY 2 yaks (wandering)...... #..................Y #.#.#.#.#.#.#.#.# ##............. _The yak gores you.  You puncture the yak! You headbutt the yak. _The yak is almost dead.You hit the yak. _You kill the yak! _You see here a yak corpse.:j7A.Y:j@.Y:j:j.:j .:j<YY:j :jJ:jS:j¨ ===:j6.6 (1:jϸ:ju& _The yak bellows!:jzx'..#####.###[#######ß #.......... .....#### ##.#..#.#### ###'##...##.....###........)...# ......###.##......#.#..#######⌠..)..# #.####..#..[...[..... .#.........#...#.#.#.#### ######...# #####.##..........#  ..$..#### #@##..#.#.#.#.##...#.###....#:jx1....Y....#.######..###.#............#.....Y. #...#.#.....#.#:jy...(.. ##.............   yak:j5y ##.#.#.#...#.#. #............:jVyr.....Y #.#.#.#.#.#.#:j{/Y:j{8Y.:jC..Y 2 yaks:j0---7:j:jZp _You see here a yak corpse.:j)###'####  #.#..[[........#####.###[#######ß #.......... .....#### ##.#..#.#### ###'##...##.....###........)...# ......###.##......#.#..#######⌠..)..# #.####..#..[...[..... .#.......# #.....#...#.#.#.#### ######...# ####........#  ..$..#### #†##..#.#.#.#.##..#.###....#.....Y...#.######Y###.#............#....... #...#.#.....#.#   yak...(.. ##............. ##.#.#.#...#.#............:j6Y.:j*Y:j}.Y 2 yaks:jV1---8 :j^ _:j:j gY.Y.:jI m.9:j9L=20.2 (0.6:j?:j,BN _You barely miss the yak.:jO  You hit the yak.  The yak is lightly wounded.68-7 (0.5:jئ( _The yak gores you.:jr  You hit the yak. You headbutt the yak!9=1.3 (0.6 _The yak is heavily wounded.:jd  You puncture the yak! You headbutt the yak.  The yak is severely wounded.:j2 +8 (0.5:jm :j I _The yak misses you.:jT  You puncture the yak!  The yak is almost dead.58----=2.4 (0.6:j2 :j} ( _The yak gores you!:jg  You hit the yak. Your headbutt misses the yak.-3.0:jvm _The yak is almost dead.:j  †You puncture the yak!Y.:jUI.   yak154-6 _You kill the yak!:ja@ 5  You hit the yak.:j@ (4.2:jH :jgK 1 _The yak is lightly wounded.:jm  :ji ( You puncture the yak!  The yak is moderately wounded.9----=7 (0.5:j  :jV :j q_The yak barely misses you. You furiously retaliate! You headbutt the yak.:j j  You hit the yak.-5.3 (0.6:j :jE [ _The yak is heavily wounded.:j< :jMm. You puncture the yak! You headbutt the yak.  The yak is severely wounded.47---=8 (0.5:jo:jt :jsu:ju_The yak gores you!:j> †You hit the yak. You headbutt the yak.:jI:jLK:jYj1862-6.4 (0.6 _You kill the yak!:jHG .....#######.###[#######ß.#..............# .### ##.#..#.#### ###'#...###........).. .#.......###.##......#.#..#######⌠..)..# #.####..#..[...[............# #.....#...#.#.#.##### ######...# #####.##..........#  ..$..#### #.#.#.#.###...........#.###.................#.##.......#.#.......Y #.#.#.#.#.#.#. :jj--7.4 (1.0 _You see here a yak corpse.:j :jѣ Level 6 of the Dungeon <<<>>>_(Press ? for help)#.####.....##.###....⌠.#.>.#.⌠...##....##.#.#.#.......#.#.##......................#...#.....####..##.#.#.#########†#.#######.....##......##'###'###'#### #..##.#..[[.......[.#.##.....##......#...........######..# ##.###[###########.##.....###.....#.ß..._...ß.#...##..# #...........# #.##.....###.....#...........#...##..#### ##.#..#.####.# #.##..........÷..##'###)###'##...##.....###........)...# #.#####..............#...#.......###.##......#.#..###########.##.....####...⌠.#.<.#.⌠..)..# #.####..#..[...[...........##.....# #.....#...#.......# #.....#...#.#.#.#####.#######.....# ###############...# #####.##..........# #.##.....# ..$..#### #@##..#.#.#.#.###.#########...........:jf #.###...........#.###...............#.#.......#....######.......###.#..............##.......  #...#.#.....#.#..## ...(..  ##................# .....  ##.#.#.#...#.#.#.### ......  #.................# .....Y  #.#.#.#.#.#.#.#.#.# #.#  ##.................##.#####.......[>).#########.#...#...........#:j M@.:j)<..:jF;.#:jp<#.:j `<..:j7..:jYE 7(.:j .........$..........:jO *(:js::jD`n.....######..# ##.###[####### sniffy the Slicer ...ß.#...##..# #...........# Minotaur of Elyvilon *..... :jNa.....#...##..#### ##.#..#.####.# Health: 47/75 ===============--------- ###'##...##.....###........)...# Magic: 10/10 ======================== .#.......###.##......#.#..####### AC: 9Str: 14Doom: 18% .#.⌠..)..# #.####..#..[...[...... EV: 13Int: 14 .#.......# #.....#...#.#.#.#####. SH: 0Dex: 18 ######...# #####.##..........# #. XL:  9 Next: 62% Place: Dungeon:6:ja..$..#### #@##..#.#.#.#.###. Noise: ---------  Time: 6127.4 (0.0)#...........#.###...........#. w) +3 short sword#...............#.#.......#... Throw: 3 darts (poison):ja#####.......###.#.............#....... #...#.#.....#.#....(.. ##.............. :ja..... ##.#.#.#...#.#. ...... #.............:ja .....Y #.#.#.#.#.#.#. :jb~You puncture the yak! You headbutt the yak.  The yak is severely wounded. :j/b\_The yak gores you!  You hit the yak. You headbutt the yak. :jKb_You kill the yak! _You see here a yak corpse.:ji:jw:j@z:jW :jLevel 6 of the Dungeon <<<>>>_(Press ? for help)#.####.....##.###....⌠.#.>.#.⌠...##....##.#.#.#.......#.#.##......................#...#.....####..##.#.#.#########†#.#######.....##......##'###'###'#### #..##.#..[[.......[.#.##.....##......#...........######..# ##.###[###########.##.....###.....#.ß..._...ß.#...##..# #...........# #.##.....###.....#...........#...##..#### ##.#..#.####.# #.##..........÷..##'###)###'##...##.....###........)...# #.#####..............#...#.......###.##......#.#..###########.##.....####...⌠.#.<.#.⌠..)..# #.####..#..[...[...........##.....# #.....#...#.......# #.....#...#.#.#.#####.#######.....# ###############...# #####.##..........# #.##.....# ..$..#### #@##..#.#.#.#.###.#########...........#.###...........#.###............[34:j0!m...#.#.......#....######.......###.#..............##.......  #...#.#.....#.#..## ...(..  ##................# .....  ##.#.#.#...#.#.#.### ......  #.................# .....Y  #.#.#.#.#.#.#.#.#.# #.#  ##.................##.#####.......[>).#########.#...#...........#:j?M@.:j';..:jF:.#:j;##:j0;##:jE;# :j @  :j9 -  :j:< Y:j Y##.#.#.#...........#:j*AY#:j.3 ..................................(......................:j_ *Y:j%:j+8.....######..# ##.###[####### sniffy the Slicer ...ß.#...##..# #...........# Minotaur of Elyvilon *..... .....#...##..#### ##.#..#.####.# Health: 47/75 ===============--------- ###'##...##.....###........)...# Magic: 10/10 ======================== .#.......###.##......#.#..####### AC: 9Str: 14Doom: 18% .#.⌠..)..# #.####..#..[...[...... EV: 13Int: 14 .#.......# #.....#...#.#.#.#####. SH: 0Dex: 18 :j=,######...# #####.##..........# #. XL:  9 Next: 62% Place: Dungeon:6..$..#### #@##..#.#.#.#.###. Noise: ---------  Time: 6127.4 (0.0)#...........#.###...........#. w) +3 short sword#...............#.#.......#... Throw: 3 darts (poison):jd,M#####.......###.#.............#....... #...#.#.....#.#....(.. ##..............:j, ..... ##.#.#.#...#.#. ...... #............. .....Y #.#.#.#.#.#.#. You puncture the yak! You headbutt the yak.  The yak is severely wounded. _The yak gores you!  You hit the yak. You headbutt the yak. :j:-_You kill the yak! _You see here a yak corpse.:j.:j7:jXy:jy:j|,:j48 _:j:jJ9:jB:jX:jT50=:j:j,:jW:j¨:j:j:ja1=:j:j:j,:j:j 2354=5=67=:j,:j:j=,:j:j:j]U8=:jw:j9:j:j:j,:js:j:j%9:jD:j:j:j3:j?,:jg:j]:jgL60=:j:j,:j:j,:j:jN:j U1=:j2:j :j :j* :j :jD :j:j\:j%2:j;:j,:j:j:j:j|:jN)3=4=:j*:jI65:j7B:j,8:j,9a6=:j:,:j;:j@7=:jA:jB,:jC:jE,:jF:jdH:jH%8:jI:jO:j^Sa9=:jS:j.T:jWT:jU:jHW,:j9Y:jY:jCZV70=:j_X:jQ`:jfg1:jBh:jrl:jdm:jn:jo:jq,:jB2=3=:jU;4:j3:j{,:j:j,:j:jϊ:jsK5=:j:jb1 _HP restored.:jV3:j:jʔ:jo:jC:j:jH9=:j:j':j:j#:j:j=:j,:j:j^,:j:jDn _l - 4 poisoned darts (gained 1):ji:j߷:j:jg:jg:j ,:j::jf,:j[,:j9:j:j:jW:j=,:j:j :j! :j :jMK #...........######..# ##.#.ß..._...ß.#...##..# #...#...........#...##..#### ##.#. ÷..##'###)###'##...##.....###.... .......#...#.......###.##......#. ##...⌠.#.<.#.⌠..)..# #.####..#..[  #.....# #.....#...  ###############...# #####.##... #..@..#######†##..225.4 (98.0) #...........#.###.. #...............#.#4 #####.......###.# #.......# #.. #.......# ##:jK`[40m #.......# # #.......# # #.......# _You now have 401 gold pieces (gained 17).:jL:jS:jV_ _Partly explored, can't reach some places.:jX 3:j&Y :jU †0.0)...................:j :j :j _ _Partly explored, can't reach some places.:ji:jULevel 6 of the Dungeon <<<>>>_(Press ? for help)#.####.....##.###....⌠.#.>.#.⌠...##....##.#.#.#.......#.#.##......................#...#.....####..##.#.#.#########†#.#######.....##......##'###'###'#### #..##.#..[[.......[.#.##.....##......#...........######..# ##.###[###########.##.....###.....#.ß..._...ß.#...##..# #...........# #.##.....###.....#...........#...##..#### ##.#..#.####.# #.##..........÷..##'###)###'##...##.....###........)...# #.#####..............#...#.......###.##......#.#..###########.##.....####...⌠.#.<.#.⌠..)..# #.####..#..[...[...........##.....# #.....#...#.......# #.....#...#.#.#.#####.#######.....# ###############...# #####.##..........# #.##.....##..@..#######†##..#.#.#.#.###.#########...........#.###...........#.###...............#.#.......#....######.......###.#......:jJL........##.......# #...#.#.....#.#..###.......# ##................##.......# ##.#.#.#...#.#.#.####.......# #.................##.......# #.#.#.#.#.#.#.#.#.#######.## ##.................##.#####.......[>).#########.#...#...........#:jRT#@:j{B.#:j(D⌠.:jD.⌠:jA#.:jBA.#:j4A_.:jvK._:j #...............#......#...#.....##.##.##.#.#.#.#####.#.#.##.:jNY ######....###...#..#############.##.##.##.#.#.#....<#.#.#.#.#:jI #....###...#.#.# #............##.##.#.#.#######.#.#.#⌠.:jrC ###....#.....).#.# #..........####.##.#.#.........#.#.#.⌠:j2  ### #.'....'.......#.# #..........# #.########.#.###########.#.##.:j*6  #.####.#....#.......#.# #...[......# #....................#.#.#.###:j@  #....#.######....T..#.#########....## ##########.#.#.........#.#.#.#:jG  #.##.#.#  ......#>..........#### ####..................#)#.########..:j-  #.##.#.#  #...#.###..#########....####.#.#.#......<#)#........#..:jcX  #.##.#.##########.#.# ##.####### #.#### #.#.#.#.......#)########.#..:j˒ 5.T:j=.#....#...........T...........'.........#.....)...###...#....#......#....###....:j*T:j:j8...#...........######..# ##.# sniffy the Slicer ...#.ß..._...ß.#...##..# #... Minotaur of Elyvilon *..... ...#...........#...##..#### ##.#. Health: 75/75 ======================== ÷..##'###)###'##...##.....###.... Magic: 10/10 ======================== .......#...#.......###.##......#. AC: 9Str: 14Doom: 18% :jQ##...⌠.#.<.#.⌠..)..# #.####..#..[ EV: 13Int: 14  #.....#...#.......# #.....#...#. SH: 0Dex: 18  ###############...# #####.##.... XL:  9 Next: 62% Place: Dungeon:6#..@..#######†##..#. Noise: ---------  Time: 6225.4 (0.0)#...........#.###... w) +3 short sword#...............#.#. Throw: 4 darts (poison)#####.......###.#...#.......# #...#.#.......# ##.... #.......# ##.#. #.......# #... #.......# #.#.:j  _You see here a yak corpse. _HP restored. _l - 4 poisoned darts (gained 1) :j_You now have 401 gold pieces (gained 17). _Partly explored, can't reach some places. _Partly explored, can't reach some places.:jz:j=:j:j _:jDB:j:jU:jJ:jl:jE:j:j,:j:jQ:j-B:jHP restored. _l - 4 poisoned darts (gained 1) _You now have 401 gold pieces (gained 17). _Partly explored, can't reach some places _ There is an open door here. _:j,:j,:j:jB:j5,:j:j:j:j:jm:j:j,:j:j( :j :j :j :j%:j,:j5:j@  There is an open door here.:j:j _:jz:jJ:jA :j :jX":j%:j&,:j?(:j*:j,:j,:j.:j1:j65B:jl#.#.#.# #.### #... #.#.##########.#.# ##.# ### #.#.# ###...#.###..######## #.#.# #.......#>..........#####.######.......#.#########....##.#....#.......#.# #...[...... #.'....'.......#.# #......... ###....#.....).#.# #......#....###...#@#.# #.........43.4 (18.0) #####....###...#..#############.# ...............#......#...#.....# .####.....##.###....⌠.#.>.#.⌠...# ......................#...#.....# #####.....##......##'###'###'#####.....##......#...........##:jKm##.....###.....#.ß..._...ß.##.....###.....#.....#.:jt:jyE _Done exploring.:jb9I:jRd0.0)....'.......:j$e:jl:jbn _Partly explored, can't reach some places _There is an open door here. _Done exploring.:jrF :jH }Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple (1/1) D:5Ossuary (visited) The Realm of Zot is guarded by orbs of fire. :jI Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($165)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXom:jJ HYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ? D:4 [:j:j #.#.#..........#.# #.### #... sniffy the Slicer #.#.##########.#.# ##.##### Minotaur of Elyvilon *..... #.#.# ###...#.###..########Health: 75/75 ======================== #.#.# #.......#>..........#### Magic: 10/10 ======================== ..#.######.......#.#########....# AC: 9Str: 14Doom: 18% :j%###.#....#.......#.# #...[...... EV: 13Int: 14#.'....'.......#.# #.......... SH: 0Dex: 18###....#.....).#.# #.......... XL:  9 Next: 62% Place: Dungeon:6#....###...#@#.# #.......... Noise: ---------  Time: 6243.4 (0.0) #####....###...#..#############.# w) +3 short sword ...............#......#...#.....# Throw: 4 darts (poison) .####.....##.###....⌠.#.>.#.⌠...# ......................#...#.....# #####.....##......##'###'###'#### #.....##......#...........### #.....###.....#.ß..._...ß.#..:j@ #.....###.....#...........#..  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.:j:j:jSS :jRU {Evoke which item? Wands  e - a wand of paralysis (1) [!] read|quaff|evoke[?] describe selected:j#.#.#..........#.# #.### #... sniffy the Slicer #.#.##########.#.# ##.##### Minotaur of Elyvilon *..... #.#.# ###...#.###..########Health: 75/75 ======================== #.#.# #.......#>..........#### Magic: 10/10 ======================== ..#.######.......#.#########....# AC: 9Str: 14Doom: 18% ###.#....#.......#.# #...[...... EV: 13Int: 14#.'....'.......#.# #.......... SH: 0Dex: 18###....#.....).#.# #.......... XL:  9 Next: 62% Place: [:jvWmDungeon:6#....###...#@#.# #.......... Noise: ---------  Time: 6243.4 (0.0) #####....###...#..#############.# w) +3 short sword ...............#......#...#.....# Throw: 4 darts (poison) .####.....##.###....⌠.#.>.#.⌠...# ......................#...#.....# #####.....##......##'###'###'#### #.....##......#...........### #.....###.....#.ß..._...ß.#.. #.....###.....#...........#..  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _There is an open door here. _Done exploring.  Okay, then.:j:j. _:jk:j% :j Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   4.9  +2   j - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   k + Hexes3.9   8.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3       m - Ice Magic   0.0   1.7  -3  d + Short Blades 9.:j5   8.8  +1      :j~ e - Long Blades   6.4   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1   f - Armour   4.0   3.5  +2       g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2       i - Stealth   4.0   5.9  -1          [2:j0X        :j                            The relative cost of raising each skill is in cyan.  :j4Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  :j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j:j#.#.#..........#.# #.### #... sniffy the Slicer #.#.##########.#.# ##.##### Minotaur of Elyvilon *..... #.#.# ###...#.###..########Health: 75/75 ======================== #.#.# #.......#>..........#### Magic: 10/10 ======================== ..#.######.......#.#########....# AC: 9Str: 14Doom: 18% ###.#....#.......#.# #...[...... EV: 13Int: 14#.'....'.......#.# #.......... SH: 0Dex: 18###....#.....).#.# #.......... XL:  9 Next: 62% Place: [39;4:j 9mDungeon:6#....###...#@#.# #.......... Noise: ---------  Time: 6243.4 (0.0) #####....###...#..#############.# w) +3 short sword ...............#......#...#.....# Throw: 4 darts (poison) .####.....##.###....⌠.#.>.#.⌠...# ......................#...#.....# #####.....##......##'###'###'#### #.....##......#...........### #.....###.....#.ß..._...ß.#.. #.....###.....#...........#..  _Partly explored, can't reach some places. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Okay, then.:j\   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   4.9  +2   j - Spellcasting   1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   k + Hexes3.9   8.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3       m - Ice Magic   0.0   1.7  -3  :j+"d + Short Blades 9.5   8.8  +1       e - Long Blades   6.4   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1   f - Armour   4.0   3.5  +2       g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2       i - Stealth   4.0   5.9:j'  -1                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|[4:j'I0mcost|targets:j[ TargetTarget--  --  --  4.0 --  --  --  10.0 --  --  --  --  --  --  --  :j[ a-z] set[-] clear selected targetcost|targets:ja<[?25h[?0c0 :jsj [?25l[?1c:j1p2.0 current training targets, if any.=] set aall targets:jr> j + Spellcasting 1.3:jG a-z] setselected target:j <[?25h[?0c0 :j [?25l[?1c:jL2.02.0 =] set aall targets:j> m + Ice Magic 0.0:jDZ :j$c :jj #.#.#..........#.# #.### #... sniffy the Slicer #.#.##########.#.# ##.##### Minotaur of Elyvilon *..... #.#.# ###...#.###..########Health: 75/75 ======================== :jl #.#.# #.......#>..........#### Magic: 10/10 ======================== ..#.######.......#.#########....# AC: 9Str: 14Doom: 18% ###.#....#.......#.# #...[...... EV: 13Int: 14#.'....'.......#.# #.......... SH: 0Dex: 18###....#.....).#.# #.......... XL:  9 Next: 62% Place: Dungeon:6#....###...#@#.# #.......... Noise: ---------  Time: 6243.4 (0.0) #####....###...#..#############.# w) +3 short sword ...............#......#...#.....# Throw: 4 darts (poison) :jl '.####.....##.###....⌠.#.>.#.⌠...# ......................#...#.....# #####.....##......##'###'###'#### #.....##......#...........### #.....###.....#.ß..._...ß.#.. #.....###.....#...........#..  _Partly explored, can't reach some places. :jl _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Okay, then.:jJt :ju :j{ :j} :jˁ:jK{Evoke which item? Wands  e - a wand of paralysis (1) [!] read|quaff|evoke[?] describe selected:j:j:j#.#.#..........#.# #.### #... sniffy the Slicer #.#.##########.#.# ##.##### Minotaur of Elyvilon *..... #.#.# ###...#.###..########Health: 75/75 ======================== #.#.# #.......#>..........#### Magic: 10/10 ======================== ..#.######.......#.#########....# AC: 9Str: 14Doom: 18% ###.#....#.......#.# #...[...... EV: 13Int: 14:j#.'....'.......#.# #.......... SH: 0Dex: 18###....#.....).#.# #.......... XL:  9 Next: 62% Place: Dungeon:6#....###...#@#.# #.......... Noise: ---------  Time: 6243.4 (0.0) #####....###...#..#############.# w) +3 short sword ...............#......#...#.....# Throw: 4 darts (poison) .####.....##.###....⌠.#.>.#.⌠...# ......................#...#.....# #####.....##......##'###'###'#### #.....##......#...........### #.....###.....#.ß..._...ß.#.. #.....###.....#...........#..  _Partly explored, can't reach some places. _There is an open door here. _There is an open door here. :j T_Done exploring. _Done exploring. _Okay, then.  Okay, then. _:j= :j C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   4.9  +2   j + Spellcasting 1.3   4.0  -4      :j(      b - Unarmed Combat   0.0   0.8  +1   k + Hexes3.9   8.0  -4  :j  c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3      m + Ice Magic0.0   1.7  -3  d + Short Blades 9.5   8.8  +1      :j  e - Long Blades   6.4   0.7  +2   n - Invocations   0.0   1.0   0  :j      o - Evocations   2.0   3.6  -1   f - Armour   4.0   3.5  +2       g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2      :j  i - Stealth   4.0   5.9  -1                      :j,                         The relative cost of raising each skill is in cyan.  :jk Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  :j }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j TargetTarget--  2.0 --  4.0 --  --  2.0 10.0 --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:j<[?25h[?0c0 :j[?25l[?1c8.0 current training targets, if any.=] set aall targets:j = a + Fighting 6.0:j;Z:j^:j5h#.#.#..........#.# #.### #... sniffy the Slicer #.#.##########.#.# ##.##### Minotaur of Elyvilon *..... #.#.# ###...#.###..########Health: 75/75 ======================== #.#.# #.......#>..........#### Magic: 10/10 ======================== ..#.######.......#.#########....# AC: 9Str: 14Doom: 18% ###.#....#.......#.# #...[...... EV: 13Int: 14#.'....'.......#.# #.......... SH: 0Dex: 18###....#.....).#.# #.......... XL:  9 Next: 62% Place: [:jh37mDungeon:6#....###...#@#.# #.......... Noise: ---------  Time: 6243.4 (0.0) #####....###...#..#############.# w) +3 short sword ...............#......#...#.....# Throw: 4 darts (poison) .####.....##.###....⌠.#.>.#.⌠...# ......................#...#.....# #####.....##......##'###'###'#### #.....##......#...........### #.....###.....#.ß..._...ß.#.. #.....###.....#...........#..  _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Okay, then. _Okay, then.:jl:jsm:jm:j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.0   4.9  +2   j + Spellcasting 1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   k + Hexes3.9   8.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3      m + Ice Magic0.0   1.7  -3  [:j#40md + Short Blades 9.5   8.8  +1       e - Long Blades   6.4   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1   f - Armour   4.0   3.5  +2       g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2       i - Stealth   4.0   5.9 :jT$[37m -1                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost[39;:j$:49m|targets:j TargetTarget8.0  2.0 --  4.0 --  --  2.0 10.0 --  --  :jz v--  --  --  --  --  a-z] set[-] clear selected targetcost|targets:jO =[?25h[?0c0 :j>[?25l[?1c6.0 current training targets, if any.=] set aall targets:j]> f + Armour 4.0:jH :jw^ #.#.#..........#.# #.### #... sniffy the Slicer #.#.##########.#.# ##.##### Minotaur of Elyvilon *..... #.#.# ###...#.###..########Health: 75/75 ======================== #.#.# #.......#>..........#### Magic: 10/10 ======================== ..#.######.......#.#########....# AC: 9Str: 14Doom: 18% ###.#....#.......#.# #...[...... EV: 13Int: 14#.'....'.......#.# #.......... SH: 0Dex: 18###....#.....).#.# #.......... XL:  9 Next: 62% Place: [39;4:ja 9mDungeon:6#....###...#@#.# #.......... Noise: ---------  Time: 6243.4 (0.0) #####....###...#..#############.# w) +3 short sword ...............#......#...#.....# Throw: 4 darts (poison) .####.....##.###....⌠.#.>.#.⌠...# ......................#...#.....# #####.....##......##'###'###'#### #.....##......#...........### #.....###.....#.ß..._...ß.#.. #.....###.....#...........#..  _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Okay, then. _Okay, then.:jd :jj :jcl  :jy :j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.0   4.9  +2   j + Spellcasting 1.3   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   k + Hexes3.9   8.0  -4   :j c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3      m + Ice Magic0.0   1.7  -3  d + Short Blades 9.5   8.8  +1       e - Long Blades   6.4   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1  f + Armour4.0   3.5  +2       :j\ g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2       :jT; i - Stealth   4.0   5.9  -1       :j                             :j            The relative cost of raising each skill is in cyan.  :jSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  :j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets :jc iTargetTarget8.0  2.0 --  4.0 --  --  2.0 10.0 --  --  --  6.0  --  --  --   :j^d a-z] set[-] clear selected targetcost|targets :jB=[?25h[?0c0  :jz6 [?25l[?1c :j<6.0 current training targets, if any.=] set aall targets :j} > i + Stealth 4.0 :j˧  :ji  :j! #.#.#..........#.# #.### #... sniffy the Slicer #.#.##########.#.# ##.##### Minotaur of Elyvilon *..... #.#.# ###...#.###..########Health: 75/75 ======================== #.#.# #.......#>..........#### Magic: 10/10 ======================== ..#.######.......#.#########....# AC: 9 :jڸ Str: 14Doom: 18% ###.#....#.......#.# #...[...... EV: 13Int: 14#.'....'.......#.# #.......... SH: 0Dex: 18###....#.....).#.# #.......... XL:  9 Next: 62% Place: Dungeon:6#....###...#@#.# #.......... Noise: ---------  Time: 6243.4 (0.0)  :j `#####....###...#..#############.# w) +3 short sword ...............#......#...#.....# Throw: 4 darts (poison)  :j. .####.....##.###....⌠.#.>.#.⌠...# ......................#...#.....#  :jS o#####.....##......##'###'###'####  :jx #.....##......#...........### #.....###.....#.ß..._...ß.#.. :j K #.....###.....#...........#.. :j e  _There is an open door here.  :j۹ _There is an open door here. _Done exploring. _Done exploring.  :j \_Okay, then. _Okay, then. :j  :j2  :j  :jn  :j :j Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple :jz :jp#.#.#..........#.# #.### #... sniffy the Slicer #.#.##########.#.# ##.##### Minotaur of Elyvilon *..... #.#.# ###...#.###..########Health: 75/75 ======================== #.#.# #.......#>..........#### Magic: 10/10 ======================== ..#.######.......#.#########....# AC: 9Str: 14Doom: 18% ###.#....#.......#.# #...[...... EV: 13Int: 14#.'....'.......#.# #.......... SH: 0Dex: 18###....#.....).#.# #.......... XL:  9 Next: 62% Place: [ :jE37mDungeon:6#....###...#@#.# #.......... Noise: ---------  Time: 6243.4 (0.0) #####....###...#..#############.# w) +3 short sword ...............#......#...#.....# Throw: 4 darts (poison) .####.....##.###....⌠.#.>.#.⌠...# ......................#...#.....# #####.....##......##'###'###'#### #.....##......#...........### #.....###.....#.ß..._...ß.#.. #.....###.....#...........#..  _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Okay, then. _Okay, then. :j :j :j :j: _ :j :j, :jw :j :j :je :j& :jy :j :jH :j :j :jB :j B :j2  :j  :jt  :j  :j# :j@ _Done exploring.Okay, then. _ There is a stone staircase leading down here. :j :j :jT$ _ :ji :jo &7 :jp  :jq  :jr  :j%t # _You climb downwards. :jz  #...   #... #... #### :jz ##...##..# ..# ..# .........# .......@.#52.9 (9.5 .....##### :j${ F###  :jK{  :j|  :j  :j0 a _There is a stone staircase leading up here. :jI _ :jÖn :jQ :jx :j :j, :jB :j :j :jT :jT :jn :j`, :j :j@ :je :j :j :j :j# :j, :j _You now have 412 gold pieces (gained 11). :j :j :j :jY :j= :j :jS :j :j' :j7 _You open the door. :j ....... #####....... ##...#..:.... #....#....... #....#....... #....#....... #....#....... #....@.......68.9 (16.0) :j +....#....... #....#.......#....#.......#####...#####...#..##...##..# ..............# .............#............# :j :j :jh,9.9 (17 :jy _Found a parchment of Ensorcelled Hibernation. _There is an open door here. :j3 :j: :j :js&i.......#####.##...#..:#....#....#....#.#....#.#....#.#....'. :j'+....#0.0)#....#.<#....#.#####...######..##...##..# ............# ............# ............# :j='J...<.# :j/ :j/,70.9 (1 :jf5 :j;8; _Found an escape hatch in the ceiling. :j  :j0  :jr  :j  :j;  :j  :j , :j- X :j2 ##...#..:  #....#...# #....#..........# #....#...# #....#...# :j~4  #....'...# +....#...# #....#.......<..# #....#...@....^.# 2.9 (2#####...###### #..##...##..## ............#......# ............#......# ...#......#  ...<.#.:....#  ........#####......#  #..####+#    :jJ  :jK +3.9 (3 :jU  :jf Q _Found a parchment of Gloom.:j٦3:jΩ:j7:j:jB:j3,:j:j :j:j<:j:j,:j=X:jB:j:j{:j:j:j:j:j4:jf:j}:j::j:j:jP*:jI   #..  #..  #...  #.?..  #....#######  :jb #....#   #..........#  #####......@...#  81.9 (8...#..:.......#  :jw..#..........#  #....#..........#  #....#..........#  #....#..........#  #....'..........#  +....#..........#  ..#.......<..# :j:j$:j+2.9 (9:j:jd _You can now heal and attempt to pacify others.:j :j7 :j^ :j :jמ :jG :j+ :jȬ :jx :j :jL :jг :j :j :j :j :j޽ :j* :j :j :jj :j :jy :j :jq :j :j x _H - 5 scrolls of teleportation (gained 1):j 3:j :j0 :j :j :j :j :jx :j :j :jM :j( ,:j :j :j ,:j :jG :j :jj :j :j :j ,:j :j :jS :j :j :j :j! :j} :j :j( :jA :j :j :j  :jF! ,:j" :j% :jI( :j( :j* :j, :j/ :ju0 :j 1 :jj3 :j5 :jP6 :jz7 :j9 :j; :j;< :j= :j? :jA :j}B :j!C :jF @  There is an open door here.:jI 5 _:j7J :jGL :jO ,:jO :jQ :jS ,:jT :jHV :jW :jX :jHY :j[ ':j^ :j^ :j_ :j@c 7 _You open the door.:jp #..........# ..### #####..........# ..#.###...#..:.......# ....#....#..........#:jp N >..#....#..........# #..#....#..........#####..#....#..........#.#....'..........# .......@....#..........#309.9 (27.0) .......#....#.......<..# :jq w.#....#........^.# ...######...#####......# ## #..##...##..#......#:jXq  ............#......# ............#......#:jq  ............#......# ..........<.#.:....#:j{ :j| -10.9 (28:jb :jʅ 4 _Found a stone staircase leading down.:j> Q _There is an open door here.:jH3:j,:j:jwP _:j:j:j:j:j:j:j:jr:j :j :j :jM :j :j[ :j :jg R  There is a stone staircase leading down here.:j :j  _:jh :j5 :j ,:j :jO :j ,:j :j< :j  ,:j :j :j" :j$# :j# :j% :j' :j' :j( :j* :j, :jD- :j . :j.0 :j1 :j[2 :j2 :j4 :j6 :j6 :j7 :j8 :j`: :j: :jK; :j%= :j> :j> :j? :j@ :jB :jC ,:jF :jH :j`H :jH :jJ :jL ,:jxM :jO :jP :j'Q :jQ :jS :jT :j+U :jU :jW :jY :jtY :jdZ :j\ :j6^ :j^ :j_ :j` :j"  _You now have 427 gold pieces (gained 15).  You encounter 3 gnolls. #....#  #....# .  ..######....# ............# ............# .....# #... #...# #...:j \ ####'##....# #... ğğ #....# #... ..ğ #....# #.....? #....# #....# #....# #... ğğğ 3 gnolls (1 polearm, asleep) #....# #... #....# #... +....# #... 47.9 (37.  Found a scroll of teleportation..ğğ ğ.  The gnoll shouts! You hear a shout!:j  ğğğğ1 missile, 1 wa…)You encounter a gnoll. It is wielding a +0 spear and quivering a throwing net.The gnoll shouts!:j 6===8.9 (38:j :j _The gnoll leaves your sight. _You see here a scroll of vulnerability.:jE1 >#....##....# .#....# ..######....# ............# .# .# #....#.....?....# #.####ğ##@...# #. .. #....# #..ğğ #....# #...? #....# #..# #....# #. #....# #.#....# #.... +....# #.... #....# #.... :j]7 :j8 /9.9 (1.0) :j9 _:j? :jOB :j7 ? ..#####................#.... #.....?####ğ## .. .ğğ ..? #....##....##### #....:j8 D :jlB :jC '---:jTC 50:jbI :jK :jҠX---1:jy:j":j7<2:j:j:j :j &3:j :jX :jq:j&4:jm:j*9:j 1ğ:jğ   gnoll (polearm)5:j:j^):j1ğ:jiğ 2 gnolls (1 polearm)=6 _The gnoll closely misses you.:jw} .######.......ğ... .......#....ğğ####ğ# .. .ğğ.?.#ğğ 4 gnolls (1 polearm, 2 wandering)#+ :j ?ğYou encounter a gnoll. It is wielding a +0 whip.ğ.ğ.ğğ.ğğ 5 gnolls (2 polearms, 1 missile====7 _The gnoll shouts! You hear a shout! x2:jVO  You hit the gnoll. You headbutt the gnoll.:jb=---8.4 (0.5:jx:j] _The gnoll is heavily wounded.:j5 .ğYou closely miss the gnoll.The gnoll is heavily wounded.:j6K.ğ:jv6I.ğ:j2AGğğ:jA66---=--9:jJ:jMb _The gnoll hits you with a +0 halberd! The gnoll hits you but does no damage.:ja 7  You hit the gnoll.:j 0-9.4:j v _The gnoll is moderately wounded.:j( .ğYou closely miss the gnoll.The gnoll is moderately wounded.:j)L.ğ:j/+K.ğ:j\4:j4c58------=:j$5 9:j?:jAb _The gnoll hits you with a +0 halberd! The gnoll hits you but does no damage.:jtm  You puncture the gnoll!-60.4:jCy:j{Y _The gnoll is almost dead.:j) l )You puncture the gnoll!:j# .ğYou kill the gnoll!:jv P.ğ:j tğ 4 gnolls (1 polearm:j J----9:j :j z _The gnoll closely misses you. The gnoll hits you but does no damage.:j..#####................#.... #..ğ..ğğğ####ğ##.. .. .ğğ ..? :j#  3 gnolls+#####:j1V.ğ:jI)ğ:j:je-9-:j1.9 (1.0:j :j:jR :jS 5=2.4 (0.5:jx :j~ P _You barely miss the gnoll.:j7  ğYou puncture the gnoll!:j :jD  ğThe gnoll is severely wounded.:jB ğ   gnoll boudağğğ 3 gnollsYou encounter a gnoll bouda. It is wielding a +0 club.:jj.=9:j%":j-K _The gnoll misses you.:jd  You hit the gnoll. You headbutt the gnoll.  The gnoll is almost dead.:j9e0-3.4:jo:jjrR _The gnoll barely misses you.:j | .ğYou puncture the gnoll!:j6 ' :j ğThe gnoll is severely wounded.The gnoll closely misses you. You furiously retaliate! You headbutt the gnoll.:j ğ 4 gnolls (1 polearm, 1 missile, swi…)====9:j' :jl \ _The gnolls pick up the pace!:j' L )  You puncture the gnoll!:j ğ 3 gnolls (1 polearm, 1 missile, swift:j# e3=---4.4:j], :j. I _You kill the gnoll!:j9 )  You completely miss the gnoll. You headbutt the gnoll.:j+.:jS?ğ:jнG)ğ:jiğ   gnoll (:jcB---9:j:j%I _You kill the gnoll!:j`< ğYou hit the gnoll but do no damage.:jF .ğ 2 gnolls (1 polearm, 1 missile, swift):j&G W60=5.4:jP :jjS ` _The gnoll is moderately wounded.:jc   You hit the gnoll but do no damage. Your headbutt misses the gnoll.The gnoll is moderately wounded.9:j:j _The gnoll hits you but does no damage. The gnoll bouda barely misses you.:j )You hit the gnoll. You headbutt the gnoll.:jR.ğ:j:ğ   gnoll (polearm, missile, swift):jCL=46.4:j:jI _You kill the gnoll!:jD )ğYou barely miss the gnoll bouda. You headbutt the gnoll bouda.  The gnoll bouda is lightly wounded.:jM :jN &9:jX i _The gnoll closely misses you.:jJ .######......... .........#.....?ğ.####ğ##@):jE% .. #.ğ .ğğ.?.##+ :j325:j 5   drudeğ   gnoll boudağ   gnoll (polearm, missile, swift)You encounter a drude.The gnoll hits you with a +0 spear.:jR$55:j9--7.9 (1.0:j; :j ; _The gnoll bouda hits you but does no damage.:j^M _You see here a +0 whip.:j}K{ .5You puncture the gnoll!:jU8 :jVT6--=:j#W8.5 (0.6:j`:j4e^ _The gnoll is severely wounded.:j l )You puncture the gnoll!:jD .5You kill the gnoll!:jF (:j -9.0 (0.5 _The gnoll bouda completely misses you.:jL ..#####.............5..#.... #.....?)####ğ##)) .. #@ğ.ğğ #....? #  #....##....##### #....-70.0 (1.0 _The gnoll bouda completely misses you.:j  You puncture the gnoll bouda! You headbutt the gnoll bouda.:j+6 (0.6:j<:jXd _The gnoll bouda is severely wounded.:jvq r )You puncture the gnoll bouda!:jvt R:j_y 6=1.2 _You kill the gnoll bouda!Training target 4.0 for Hexes reached!:j :jʃ f _Your Hexes skill increases to level 4!:j ..#####........5...#.... #.....?):jhz###ğ##)) .. #..ğğ #@...? # :j#....#....####....#####.... :j05:j>f5   drude:jf:j>T7=--:jk2.2 (1.0 _:jc(:j3:.#####.......5...#.... #.....5)###ğ##)) .. #..ğğ #....? #  +#####....####....####..... +.........####?5:j8W--3:jK:jM:j............# ............# ...5........# #....##.....?)...# #.####ğ##5)..# #. .. #.)..# #..ğğ #....# #...? #....# #..# #.@..# #. #....# #.#....# #....#+....# #....##....# #....##....##### #....#....####....#####....#..... +.........#####..... #.# +.)54[11;7:jB6H:jg n.# ...5........# #....###.....?)...# #......####ğ##))..# #. .. #.5..# #..ğğ #....# #...? #....# #.:jt =.# #....# #. #..@.# #.#....# #....#++....# #....#.#....# #....#.#....##### #....#.....####....#####....#..... +.........#####...... #...# +....... #.# #.:j( K)5:jt O.5:j :j ^8=5:j :j! :j1 5#....## #.....?)..###ğ##)) .. #..ğğ #....? 5# .:jZ#++.#.5   drude..... #...:j.... #####.....# #..:jN.5:j:jh&6:j:j:jL #.....?)...# #.......####ğ##))..# #. .. #.)..# #.:jM .ğğ #....# #...? #....# #..# #..5.# #. #....# #.#....# #....#+#+...@# #....#..#....# #....#.#....##### #....#.....####....#####....###..... +.........#####....... #...# +....... #...# #..... #####.....# #. #.....# #:j\O O.5:jZ :jfZ &7:jFc :jd :j%v###ğ##)) .. #..ğğ #....? #  #...5.#+#+..#####....####....######..... +.........#####..... #... +.....:j%#... #####. #..# ###:j'N.5:j;/:j/0.98:j6:jh:j  .. #..ğğ #....? # 5#+#+......#####....####....######..... +.........#####...... #.........# +........# # #####... :j# #...#.....# ###.5:j O.5:j <9:jn :jT :j  You puncture the drude! Your headbutt misses the drude.:jڵ4==7 (0.5:j3:jý] _The drude is heavily wounded.:jZ  You puncture the drude!  The drude is almost dead.The drude hits you. Your doom draws closer.:j. 828%  -80.2:j :j] < _The drude hits you but does no damage. :j  You closely miss the drude.The drude is almost dead. :j6-35-7 :jH _The drude closely misses you. The drude hits you. Your doom draws closer. :jL .  You puncture the drude! :j( :j)J-71.2 :j־ :jI _You kill the drude!!:j7=8=!:jd9!:jV!:j660=!:jզ!:jM!:jb!:j!:jJ!:jV!:jȪ!:jb!:j,!:jw!:jk1=!:j!:j,!:jձ!:j,!:j!:j!:j'%2!:jܵ!:j,!:jͷ!:jи!:j!:j!:j%!:jZK3=!:j!:j!:j?!:jٽ!:j!:j#!:jп!:j!:j?U4=!:j!:j!:j9!:j!:j-!:js!:j!:j;5!:j!:j9!:j}!:jb!:jX!:j!:j3!:jC!:jpK6=!:j~!:jc!:j!:jp!:jNB!:jk7=!:jX!:jw,!:j1!:jL!:j}%8!:jN!:jt,!:j-!:j,!:j!:ju!:j!:ji!:ja9=!:j!:j"!:jm!:jn!:jUV70=!:jf!:jL,!:j !:jF,!:j!:j!:jF%1!:j!:j!:j!:j^!:j!:j!:j!:j!:jK2=!:j!:j!:j!:j!:j!:j!:j!:j!:jN3=!:j!:j!:j!:jX!:jn!:j!:jW!:jp!:j%4!:jU!:j!:j!:jw !:j !:j !:j !:j k _You start resting.HP restored.!:jz&-!:j01439.2 (58.0)!:j-t5=-40.2 (59 _!:j!!:jN!:jO!:jHP!:jV!:jdX!:jX!:j],!:j`,!:jb!:jf!:ji!:j[j!:jl!:jp!:j#uO=!:jw!:jA|!:j,!:j!:jX!:j$!:j!:jF!:j^!:j!:j!:j1!:j!:j!:jL,!:j  You see here a +0 whip. _!:js  f - 2 throwing nets (gained 1)  Things that are here:!:j!:j!:j  !:jC g_a +0 spear; a +0 halberd; a gnoll corpse!:j !:j !:jq !:j ,!:j  !:j  !:j h_V - 3 scrolls of vulnerability (gained 1)!:j !:j !:j !:j# !:j"( ,!:j* !:j- !:j1 !:jl1 !:j!4 !:j8 @  There is an open door here.!:jh; !:j<  _!:j? !:jA !:jD !:j,E !:jF !:jN X!:j^ ,!:ja !:jg x _H - 6 scrolls of teleportation (gained 1)!:ju  ....######....#  #..............#  #..............#  #..............#  #'##......)...#  #..####'##))..#  #........#.)..#  #........#....#  #..@.....#....# 60.2 (20!:j*v  #..#######....#  #.. #....#  .'.. #....# .##%. +....# [. #.. #....#. ... #....##### ... ....####....## !:jcv t..... +...... !:j !:j ,1.2 (21!:j !:j > _Found a quill talisman and a chain mail.":j_#..............# #...# #...# #'##)...# #..####'##))..# #........#.)..# #........#....# #........#....# #.@#######....# #..# #....#.'... #....#..##%..# +....##[. #...# #....#.. ...## #....##### ...# ....####....###..# ..... +..... ..... #":j":jq12.2 (1.0)":j[":j˘":j{ { #.# #...":js .# #'##)...# #..####'##))..# #........#.)..# #..#....# #........#....# #..#######....# #@.# #....##....'...# #....##...##%..# +....##[. #...# #....#.. ...## #....#####. ...# ....####....# ##..# ..... +.... #..# ..... # ..... #":jE ":j &3":j ":j #:ja #.# #'##)...## #..####'##))..##. #........#.)..#.. #........#....##. #........#....##.. #..#######....##...##..## #....##....@...# #....# #...##%..# +....##:j3 #[. #...# #....#.. ...## #....### #. ...# ....####... # ##..# ..... + #..# ..... # ..# ..... #  #####:j_#:j&4#:j#:jQ _There is an open door here.#:j#.# #........#  #'##......)...# # #..####'##))..# #. #........#.)..# .. #........#....# #. #........#....# #.. #..#######....# #...##@.## #....# #....'...# #....# #...##%..# +....# [. #...# #....##.. ...## #....#####. ...# ....####.# ##..# ..... +.##:j..# ..... #...# .#....#:j`5 _#:j(#.# #....# #........#  #'##......)...# # #..####'##))..# #. #..#.)..# .. #........#....# #. #........#....# #.. #.@#######....# #...##..## #....# #....'...# #....# #...##%..# +....##:j{z[. #...# #....##.. ...## #....######. ...# ....####....## ##..# ..... +.#..# ..... #.#:jH#:j3&6#:j #:jX #:jS ....######....# #...# #...# #........#  #'##......)...# # #..####'##))..# #. #.#.)..# .. #.#....# #. #..@.....#....# #.. #..#######....# #...##..## #....# #....'...# #....##...##%..# +....##:jS '[. #...# #....# #.. ...## #....##### #. ...# ....####....### ##..# ..... +.#:j] <7#:j-d #:j}e #:j[ .... #....# ....######....# #...# #...# #........#  #'##......)...# # #..####'##))..# #. #.#.)..# .. #.#....# #. #........#....# #.. #..#######....# #...##..##....'...# #....##...##%..# +....# [. #...# #....# #.. ...## #....##### #. ...# ....####....##:j x##8$:j.b(... #....# .... #....# ....######....# #..$:jjb# #...# #........#  $:jb#'##......)...# # #..####'##))..# #. #.$:j?c#.)..# .. #.#....# #. #........#....# #.. #..#######....##...##..#$:jpc'#....'...# #....##...##%..# +....#$:jc[. #...# #....##.. ...## #....#####$:j2l$:jl&9$:j$:j $:j4$:j$:j}$:jY$:j3Z$:jid$:j ... #....# .... #....# ....######....# #........# #........# #........# ##'##......)...# ## #..####'##))..# ##. #.#.)..# #.. #.#....# $:j\##. #.#....# ##.. #..#....# ##...##..## #....# ##....'...# #....# # $:j#...##%..# +....# #$:jz #[. #...# #....# # #.. ...## #....##### #$:jJD $:j$:j<'70$:jx$$:jl&$:j.. #....# ... #....# .... #....# ....######....# #........# #..............#  #..............# #. #'##......)...# #.# #..####@##))..# #.#. #.#.)..# #... #.#....# #.#. #........#....# #.#.. #..#######....# #.#...##..## #....# #.#....'...# #....# #.#...##%..# +....# #.[. $:j#...# #....# #.$:jb&1$:j,$:j-Q _There is an open door here.$:j- .. #....# ... #....# .... #....# ....######....# #.# #.#  #........# #. #'##....@.)...# #.# #..####'##))..# #.#. #........#.)..# #... #........#....# #.#. #........#....# #.#.. #..#######....# #.#...##..## #....# #.#....'...# #..$:j. ..# #.#...##%..# +....# #.$:j77 $:j8 -2 _$:j? $:jA $:j`E  ##### .. #....# ... #....# .... #....# ....######....# #.# #.#  #........# #. #'##......)...# #. # #..####'##))..# #. #. #........#.)..# #... #........#....# #.#. #........#....# #.#.. #..#######....# #.#...##..## #....# #.#....'...# $:jVF n #....# #.$:joG &3$:jQN $:j3P $:j ###### .. #....# ... #....# .... #....# $:j.....######....# #.# #.#  #........# #. #'##......)...# #. #..####'##))..# #. . #.#.)..# #. .. #........#....# #.#. #........#....# #.#.. #..#######....# #.#...##..## #....# #.$:jq$:j۶C4%:jR######..#....# .#....# .#....# ....######....# #..............# #.# #.# #....#'##)...# %:j#.#..####'##))..# #.#........#.)..# #.#........#....# #. #. #........#....# #. #.. #..#######....# #. #...##..## #....# #. #....'...# #....# #....#%:jZ%:j&5%:j%:j%:js ######........######..........#....# #'##)...####'##))......#..%:jt#....# #...##%..# +....##....# %:j~%:j&6%:j׈%:j+%:jB %:j %:j %:j( ........######..........#....# #'##)....####'##)......#. ..+....# #[. #...# #....##....# %:j- 7  Things that are here:%:jJ _a +0 club; a +0 whip&:j&:j&:j.,&:j; _&:ja&:j&:j  ..######............#....# #'##......)...####'##))......#. .. #.#....# .. ...## #....##### #....# &:j9 - 8  Things that are here:&:jE  &:jh v_a +0 club; a +0 leather armour; a gnoll corpse&:j4&:jƺ&:jż&:jH&:j|; _&:j|&:j*&:js&:j&:j&:jL&:j&:j&:j&:jS,&:jV&:j&:j&:j\&:j&:j&:j,&:je&:j&:j&:j#..####'##))#.....#........#.)#..... . #........#..#..... #. #........#..#..... #.. #..#######..#..... #...##..## #... #....'...# #..# #...##%..# +..# #[.# # .. ...## ##### . ...# ....####....#####....#  ##..# ..... +.........##### #..#...... #.........# + ..#...... #.........# #. ..... #####.....# #. /... #.....# #[&:jG39;49m #.....# &:jM,84.2 (6&:j+5.2 (7&:j &:jo R _Found a lead wand.&:jM . #........#.)..# # .. #.#....# #  #. #.#....# #  #.. #..#######....# #  #...##..## #....# #  #....'...# #....# #  #...##%..# +....# #....  #[. #...# #....# #.... #.. ...## #@...##### #.... #. ...#......####....#####.... # ##..#...... +.........###&:jN  #..#...... #.........# + ..#...... #.........# # +...... #####.....# ##/..... #.....# ##...... #.....# #.....#&:jV &:jrW +6.2 (1&:j^ &:j` ':jl5  .. #.#....# #  #. #.#....# # #.. #..#######....# # #...##..## #....# # #....'...# #....# #':j53 #...##%..# +....# # #[. #...# #....# #.. ...#######....##### # ':jB6 #. ...#.....@####....#####  # ##..#......# +.........### #..#......+ #.........#  ..#......# #.# +......# #####.....#':j6  #/.....# #.....# #......# #.....# #.<>...# #.....#  #.....#':j>8<':jg?&7':j6E':j9H] _Found an escape hatch in the floor. Found a stone staircase leading up.':j]  #. #.#....# # #.. #..#######....# # #...##..## #....# # #....'...# #....# # #...##%..# +....# # #[. #...# #....# #':je|.. ...#######....##### # #. ...#......####....##### # ##..#....@.# +.........## #..#......+ #.#  ..#......# #.# +......# #####.....# #/.....# ':j #.....# #......# #.....# #.<>...# #.....# #......# #.....# ':j':j&8':j ':j ':j  #.. #..#######....# # #...##..## #....# # #....'...# #....# # #...##%..# +....# # #[. #...# #....# #.. ...#######....##### # #. ...#......####....##### # ##..#......# +.........# #..#...@..+ #. ..#......# #.# +......# #####.....# #/.....# #.....# #......# #.....# #.<>...#[':j 40m #.....# #......# #.....# .#':j& Y9':j?C p #...##..## #....# # #....'...# #....# # #...##%..# +....# # #[. #...# #....# #.. ...#######....##### # #. ...#......####....##### # ##..#......# +........':jC b #..#......+ #. ..#..@...# #. +......# #####..... #/.....# #..... #......# #.....':jD  #.<>...# #..... #......# #..... .#.#':jL ':jL '90':jR ':jT ':j͘ #....'...# #....#  #...##%..# +....#  #[. #...# #....# .. ...#######....#####  #. ...#......####....### # ##..#......# +........ #..#......+ # ..#......# # +.@....# #####':j: #/.....# # #......# # #.<>...# # #......# # .#..# ..#####':j^##':jN':jš&1':j':jb(:jJp #...##%..# +....# #[. #...# #....#.. ...#######....##### #. ...#......####....### # ##..#......# +....... #..#......+ # ..#......# # +......# ##### #@.....# # #......# # #.<>...# #(:jKm #......# # .#..# ..####### ..(:jl(:jl&2(:jwr(:jyA3.2 (2(:j?~(:j. _a - a wand of flame (25)(:j^ [. #.##.. ...#######....##### ......####....### ##(:jf +....... + # # +# ###### (:j=<>..(:j....(:jA4.2 (1(:j(:j(:j+Y #.. ...#######....######. ...#......####....##### ##..#......# +........ #..#......+ #...#......# #. +......# ######......# #.(:j{Y #......# #.#.@>...# #.#......# #.........#  (:jY #..##..#######(:jZ ,............(:jI` (:jca &5(:je (:jo a _There is a stone staircase leading up here.):j():j)):j)):j-):jS/):jG4P _):j05):jY5):jQ6):jF8):j9):jx:):jy;):j`>):j\?):j?):j7@):jIB):jD,):jD):jRF):jOX):j  You encounter a phantom.):jӋY #....'...# #....# #...##%..# +....#  ##[.. #...# #....# #.... ...#######....##):j #.... ...#......######...##..#......# +###.$.##..#......+ #):j-+.........#......# ##.....@...+......# ###):jL#.........#......# #.........#......#):jj##....##..#.<>...#):j.... #..#......##.... +.........#):jW   phantom (dormant)#...W #.........#):jь #.... ##..########.. #...#):jە-502.2 (7):jI23.2 (8 _):jǾ):jM):j #...##%..# +....##[..##...# #....# #........#######....# #........#......####. ##...##..#......# +###.$.##..#......+ # +.........#......# # #.+......# ## #.#......#  #.........#......# ##....##..#.<>...# #....##..#......# #.....+.........# #...W.#.........# #....###..####### #[39;):j`~49m....##...# .....#):j/):j+4.2 (1):j*:j`^##[..##.#........#######.#......####.#...##. +###.$.##+ #+.......##+##*:jz: #....##..#.<> #..#....+...W.#.....###..######...#...5*:j[........#######..#......####.#...##. +###.$.##+ #+.......##+*:jG] ## ##...@##..#.<> #..#....+...W.#.###..#######...# ........#W.*:j2i~W6*:jsl*:j2m*:j......####.#...## +###.$.##+ #+.........###.+#..# ...###....##..#.<> ..W.+...*:j/..####..#######...#....#####..*:j*:j%.=7*:j&*:jU _The phantom closely misses you.*:j  You puncture the phantom! You headbutt the phantom.*:jR" I=8 (0.6*:jF% _ _The phantom is heavily damaged.*:j^  You hit the phantom.  The phantom is severely damaged.The phantom closely misses you. You furiously retaliate!*:j_5-8.3 (0.5*:jd*:jg/ _You headbutt the phantom.+:j9P .  You puncture the phantom!+:jA)+:jF3 71-8+:j;L+:jNN _You destroy the phantom!+:j[ +:j[ '+:j4] +:j` +:jj +:j!n +:jo +:jo +:jnq +:jt +:j)v ,+:jw +:j'z +:jD| +:j| +:j~ +:j +:jɂ ,+:j{ +:jj B+:jX  +:j H_You now have 446 gold pieces (gained 19).+:jZ +:j +:j +:j +:j +:jx +:j '   #...##..##   #....'...# #   #...##%..# +   ##[..##...#   #........#######.   #........#......#  #### ##...##..#......#  #....###...##..#......+  #>...'@........#......#-19.8 (11.0)  #....#.........+......#  #... #.........#......#  #.. #.........#......#  #. ##....##..#.[+:j 40m<>...#  # #....##..#......#    #.....+.........#    #.....#.........#    #....###..#######  _You open the door. _Found a stone staircase leading down.,:jB3,:j4,:j,:j[,:j _  There is an open door here. _,:j,:j},:j,:j,:j,:j@  There is an open door here.,:j,:j _,:j,:j,:j\,:j,:j",:jN,:jɽ,:j,:j,:j,:j,:jL,:j,:j,:j,:j,:j,:j,:j,,:j,:j,:jf  You encounter a hornet.,:j # #..####'##)). #....y.#........#.). ......#........#... #...##........#... #...##..#######... #...##..## #.... #....'...# #.... #...##%..# +.... ##[@.##...# #....- #........#######.... #........#......### ########...##..#......# + #....###...##..#......+  [34,:jm#>...'.........#......# # y   hornet (asleep) #....#.........#  #....#.........## #....#.........#......#,:jh28.8 (9.0)9.8 (10.0) _,:j,:j-:j7(#....y.#........#.)..#......#.#....##...##........#....##...##..#######....##...##..## #....##....'...# #....##...##%..# +....###[..##...# #....##...@....#######....##........#......############...##..#......# +.#....###...##..#......+ #.#>...'.........#......# #.#....#.........+......# ##-:j09%#....#.........#.##....##....##....##..#.<>...#-:j@-:jvA230.0)-:jpU-:j7W-:j -:j ALevel 7 of the Dungeon<<<>>>(Press ? for help)#..............##....######....# #'##......)...##........##....## #..####'##))..##........##....##....y.#........#.)..##........##....#-:j  ......#........#....##........##....####### #...##........#....##........##..........##...##..#######....##........##..........##...##..## #....##........#### #####..........##....'...#  #....##....#+#..#.###...#..:.......##...##%..#  +....##....#.......#....#..........###[..##...#  #....##....#....>..#....#..........##...@....#######....##### #....#...##..#....#..........##........#......####....#####....######..#....#..........#########...##..#......# +.........#####.......#....'..........#-:j #....###...##..#......+ #.........#  +........'....#..........##>...'.........#......#  #.........#  #........#....#.......<..##....#.........+......# #####.....# #........#....#........^.#-:jK #....#.........#......##.....# ##...######...#####......##....#.........#......##.....# #### #..##...##..#......#-:j #....##....##..#.<>...##.....# ............#......########....##..#......##.....# ............#......##.....+.........#  ............#......##.....#.........#-:j G ..........<.#.:....#-:jP&S.@.:j]A...:j[A...:jlA...:jF@...:j# @...:j @...:j @y..:j0.....y........................./:jG/:jX#....y.#........#.)..# sniffy the Slicer......#........#....# Minotaur of Elyvilon **....#...##........#....# Health: 75/75 ========================#...##..#######....# Magic: 10/10 ========================#...##..## #....# AC: 9Str: 14Doom: 33% /:jY#....'...# #....# EV: 13Int: 14  #...##%..# +....# SH: 0Dex: 18##[..##...# #....# XL:  9 Next: 71% Place: Dungeon:7#...@....#######....# Noise: ---------  Time: 6530.8 (0.0)#........#......####. w) +3 short sword/:jY########...##..#......# +. Throw: 4 darts (poison)#....###...##..#......+ #./:jZ#>...'.........#......# #.#....#.........+......# ##/:j|Z*#....#.........#......##....#.........#......##....##....##..#.<>...# _You now have 446 gold pieces (gained 19). _You open the door. /:jZp_Found a stone staircase leading down. _There is an open door here. _There is an open door here. /:jZI_You encounter a hornet./:j~\(/:jDc/:je/:jB/:jB/:jD/:jN/:jQ/:jQ/:jV,/:juY/:jY/:jZ/:j^/:j'`/:j`/:jb/:je/:jTg/:jg/:jai/:jl/:jo/:j:o/:jp/:j+t'/:jv/:jv/:jqx/:jx|7 _You open the door./:jH/:j/:j/:jE@  There is an open door here./:j/:j( _/:j/:j/:j/:j/:j/:j/:j/:jV/:jf/:j/:j/:j/:j/:j/:j,/:jȞ/:jm/:j|/:j/:j/:j'/:j3/:jd/:j7 _You open the door./:jê/:j /:j/:j@  There is an open door here./:ju/:j _/:j/:jN/:jw/:j/:j/:jû/:j/:jP/:jW/:j/:j/:j/:j1/:j'/:j/:j/:j/:j7 _You open the door./:j/:j/:jc/:j/:j/:j5/:jx/:j/:j/:j/:j /:j /:j*/:j\/:j/:j/:j/:j/:j/:jN/:jH/:j/:j/:jn/:j/:jJ/:j/:jg/:j/:j/:j]/:j/:j/:j/:jN/:j/:j/:j/:j/:j/:jK!/:j!/:j"/:jN%/:j=R.#......'..#.........# +........ .#......#..#.........# #........ .'......########.....# #........ .#......# #.....# ##...### .#......# #.....# #### #.. .#.<>...# #.....# ... .#......# #.....# ... ........# #.....# ... ........# #@....# .../:ju>?64.8 (34.0) ..####### #.........# .. ..# #.........# #. ..# #.........# #. ..# #.........# .. .## #...# . ...#/:j> #...).....# /:j GB5.8 (35/:jSN/:j\Q _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a sling.0:j30:jL0:jb0:jJ0:j ,0:j 0:j=,0:j{0:j0:jB0:j0:jV"i  You encounter an ufetubus.0:j(.#......# # #### # .#.<>...# # # #. .. ... ..#### . .0:j(.####### #.....# #....## #....#0:j )# #.... ##  0:j3)N   #...)0:jr)F  0:j)5   ufetubus (asleep)0:j)7....50:j?E8.0)9.8 (4 _1:jd#.<>...# #.....# .. #......# #.....# . .......# #.....# .# #####.....# . .####### #.........# . .1:jߠ# #.........# #..# .# #.........# #.. # #.........# .. ## #.1:j#   #.#  1:j#...).....# #....1:j@ #.1:jf# #.51:jY.##..#1:j1:j,70.8 (11:j1:j1:j+Op......# #.....# . ......# #.....# .# #####.....# . 1:jO####### #.........# . # #.# #..## # #.# #.. # 1:jOy#.# .. 1:jO# #.#  1:jPX #.# 1:jDP#...).....# #.........# 1:jkP<#.1:jP5.# 5 2 ufetubi (asleep)1:jP{#..##.1:jQ51:jJQ3#1:j-cR11:jidZ _You encounter an ufetubus.1:j#### ####### #.... #..## ..  ).5.5.5.5.51 asleep)21:j1:j1:j #### ####### #.... #..## ..  ).55..##+#1:j 95.1:j F551:jP &31:j 1:j; 2:jaq####### #.... # #..## ..  ).55.##+# 2:jB{  The ufetubus hits you but does no damage.  The ufetubus hits you. The ufetubus completely misses you.You furiously retaliate! You headbutt the ufetubus.2:j{\2-=42:j72:j? _The ufetubus hits you but does no damage.2:j/ .  You closely miss the ufetubus. You headbutt the ufetubus!2:jPn 5   ufetubusYou kill the ufetubus! ====5.3 (0.5 _The ufetubus shouts!2:j`Z #..## ..  ).5.##+# 2:j  The ufetubus closely misses you. The ufetubus hits you.  The ufetubus misses you. You furiously retaliate! You headbutt the ufetubus.2:jڕ1--=---6.3 (1.02:jb2:j=U _The ufetubus barely misses you.2:j} u .  You hit the ufetubus.2:j9  2---8 (0.52:j 2:jջ L _You kill the ufetubus!2:jN 2:j (2:jB 2:j H _No target in view!2:j}"2:j%#2:j82:j<2:j=R2= _3:jB3:j3:j,3:j3:jj 933:j 2=3:j' 3:jI43:j3:jz3:j3:j3:j 3:j6!3:j{"3:j4%3:j%K5=3:j&3:j*1 _HP restored.3:j-33:j/3:j13:j33:jO43:jq53:j73:j9,3:jJ;3:j=3:j?3:jY@9=3:jA3:jD'3:jF33:jbH3:jJ7 _You open the door.3:jL33:jM3:j'S@  There is an open door here.3:jS3:jQT _3:jT3:j1V3:jW3:j6X3:jX3:j[3:jR]3:j]3:j^3:ja7 _You open the door.3:jd3:jyd3:j+g3:jDj@  There is an open door here.3:jl3:jm _3:j6o3:j2q3:j=B3:j3:jٟ,3:j{3:j3:j ,3:j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.3:j0o #...#.....#  #...#.....#  ###'#.....#  #.........# #.........# #.........# +.........# #.......... #.@........- #.......... #.......:. #......... #......... #.........K   kobold (missile, asleep) #......... #.......K.3:j602.8 (26.0)-3.8 (27 _ _You see here a scroll of identify.3:j* 3:j+ 14.8 (1.0)3:j2 3:j4 . _i - a scroll of identify4:j!jM##'.#...##'#..#..+..#...#.......:.#.......K.4:j*r4:jr&54:jx4:jZ~4:jv#.........# ###'#.....# #...#.....# #...#.....# ###'#.....# #.# #.# #.# +.# #. #. #..#.:#.#.4:jSx##.##..4:jw4:j&64:j5:j5hRead which item? Scrolls  H - 6 scrolls of teleportation  J - 3 scrolls of feari - a scroll of identify  V - 3 scrolls of vulnerability  T - a scroll of torment  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selected5:j5:jZ5:j#.........#sniffy the Slicer###'#.....#Minotaur of Elyvilon **....#...#.....#Health: 75/75 ========================#...#.....#Magic: 10/10 ========================###'#.....#AC: 9Str: 14Doom: 33% #.........#EV: 13Int: 14  #.........#SH: 0Dex: 18#.........#XL:  9 Next: 72% Place: Dungeon:7+..@......#Noise: ---------  Time: 6606.8 (0.0)#..........w) +3 short sword#..........Throw: 4 darts (poison)#..........#.......:..#..........#[35:j9;49m.........##.........##......... _There is an open door here. _You open the door. _There is an open door here. _You encounter a kobold. It is wielding a +0 dagger and quivering stones. _You see here a scroll of identify. _i - a scroll of identify5:j5:j^Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LEOFIULITE  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU Potions (select first with !)  j - an amethyst potion  l - a blue potion  n - a smoky blue potion  o - a bubbling inky potion[?] describe selected6:j6:j6:j#.........#sniffy the Slicer###'#.....#Minotaur of Elyvilon **....#...#.....#Health: 75/75 ========================#...#.....#Magic: 10/10 ========================###'#.....#AC: 9Str: 14Doom: 33% #.........#EV: 13Int: 14  #.........#SH: 0Dex: 18#.........#XL:  9 Next: 72% Place: Dungeon:7+..@......#Noise: ---------  Time: 6606.8 (0.0)#..........w) +3 short sword#..........Throw: 4 darts (poison)#..........#.......:..#..........#[36:j9;49m.........##.........##......... _There is an open door here. _You open the door. _There is an open door here. _You encounter a kobold. It is wielding a +0 dagger and quivering stones. _You see here a scroll of identify. _i - a scroll of identify6:j]  As you read the scroll of identify, it crumbles to dust.6:jֺ47.8 (16:jL6:j] _c -> b - a scroll of blinking7:jz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 7:j7:jAdjust which item? Scrolls (go to first with ?)  b - a scroll of blinking  H - 6 scrolls of teleportation  J - 3 scrolls of fear  V - 3 scrolls of vulnerability  T - a scroll of torment  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU7:jv 7:j' #.........#sniffy the Slicer###'#.....#Minotaur of Elyvilon **....#...#.....#Health: 75/75 ========================#...#.....#Magic: 10/10 ========================###'#.....#AC: 97:j( Str: 14Doom: 33% #.........#EV: 13Int: 14  #.........#SH: 0Dex: 18#.........#XL:  9 Next: 72% Place: Dungeon:7+..@......#Noise: ---------  Time: 6607.8 (0.0)#..........w) +3 short sword#..........7:j( Throw: 4 darts (poison)#..........#.......:..#..........7:j( #.........##.........##......... 7:j) _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinking7:jE) Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - a scroll of blinking  7:jt) Adjust to which letter? (? for menu, Esc to quit)7:j I  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinking(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - a scroll of blinking  Adjust to which letter? (? for menu, Esc to quit) _I - a scroll of blinking8:j #.# ###'#.....# #...#.....# #...#.....# ###'#.....# #.# #.# #.# +.# #. #. #. #.:.. #. #.# #.#  #.8:j8:j28.8 (1 _8:j[8:j18:j* / #.# ###'#.....# #...#.....# #...#.....# ###'#.....# #.# #.# #.# +.# #. #. #.. #.:.. #.. #.# #.#  #.8:j Y98:j@, f###..#.5.#..)'##..##5   drude (asleep)8:j8 7  You open the door.8:j@ '108:jH 8:jK O _You encounter a drude.8:jM C _Found a whip.9:j  #.# ###'#.....# #...#.....# #...#.....#######'#.....# ##..#.# #...#.# #.5.#.# #..).# ##..#. ####. #... #.:.. #. #..# #..#  #.1 _ _There is an open door here.9:jad  #.# ###'#.....# #...#.....# #...#.....# ######'#.....# ##..#...# #...#..# #.5.#.# #..@'.# ##..#. ####.. #...... #....:.. #.......... #........# #.........#  #.2 _9:jg 9:jl M _You see here a +0 whip.::j .  The helpless drude fails to defend itself.  You spit the drude like a pig!!!::j5(::jY::jU 33.3 (0.5::j[::jI _You kill the drude!::j$R#.# ###'#.....# #...#.....# #...#.....# ######'#.....# ##..#...# #...#..# #...#.# #..)@.# ##..#. ####.. ::j#..........#.......:..#..........#.........##.........# ::jq::j$64.3 (1.0::j::jJQ _There is an open door here.::ji #.# ###'#.....# #...#.....# #...#.....# ######'#.....# ##..#.# #...#.# #...#.# #..)'::ji O# ##..#. ####. #...##...#..##..# ::jq ::jFs -5 _::j=z ::j| ::j d#.# #.........# ###'#.....# #...#.....#  #...#.....# ######'#.....# ##..#.# #...#.# #...#.# #..)'.# ##..#. ####..#...#.:.#.#.##.#::j ::j. &6::j ::j ::j !#.# #.........# ###'#.....# #...#.....# #...#.....# ######'#.....# ##..#.# #...#.# #...#.# #..)'.# ##..#. ####.#.#.:..#.#.# 7::jc ::jd ::j#.# #.........# #.........# ###'#.....# #...#.....#  #...#.....# ####'#.....# ##..#.# #...#.# #...#.# #..)'.# ##..#.####.::j#..#.:#.. ::j)'::j'&8::j.::jB;:jg#.# #.........# #.........# ###'#.....# #...#.....# #...#.....# ######'#.....# ##..#.# #...#.# #...#.;:j# #..)'.# ##..#.####.#.#.:.#. ;:js;:j: &9;:j&;:jR(;:j7#.# #.........# #.........# #.........# ###'#.....# #...#.....#  #...#.....# ####'#.....# ##..#.# #...#.# #...#.# #..)'.###..#..####..#.:#...20;:j>E#.# #...# #.........# #.........# #.........# ###'#.....# #...#.....# ;:j8? #...#.....# ####'#..@..# ##..#.# #...#.# #...##..)'.;:j`?###..#...;:j?####..#.;:j?A.....#.;:j?2:;:jG;:j2H&1;:jO;:jP;:jjM##.#........##' #... ######'##..#.#...#.........##............;:ju;:j &2;:j ;:j3 ;:jnM#.#......##' #... ######'###..#.........#;:j<#.#...........;:j;:j&3;:jB;:j;:j&e 3;:jLj ;:jl ;:ju X;:j_y ,;:jYz ;:j| ;:j  ;:j~ ;:j ;:j ;:j: ;:j ;:j ;:j ;:j ;:j ;:j ;:jH ;:j( ,;:jt ;:j# ;:j ,;:j ;:jH ;:j ;:j ;:jE ;:j ;:j4 ;:j ;:jϤ ;:j% ;:j٪ ,;:j+ ;:j ;:jҰ ,;:jڱ ;:jյ ;:jC ;:jq ;:j ;:j ;:j ,;:j^ ;:j ;:j` ;:j ;:j ;:j ;:j ;:j ;:j4 ......#..#........#. ......#########........#. ......# ###...###### ......# ##### #..## .<>...# #..... ......# #..... ......# #..... ......# ####..... ####### #.........385.0) ##.......#..## # #.......#.. # #......... # #....... . #...)... ...# ...#<:j,<:jV.Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple <:j<:jd......#..#.........# #........#. sniffy the Slicer ......########.....# #........#. Minotaur of Elyvilon **.... ......##.....# ##...###### Health: 75/75 ======================== ......##.....# #### #..## Magic: 10/10 ======================== .<>...##.....#..... AC: 9Str: 14Doom: 33% ......##.....#..... EV: 13<:jOIInt: 14  ......##.....#..... SH: 0Dex: 18 ......# #####.....#..... XL:  9 Next: 73% Place: Dungeon:7 ####### #......@..#..... Noise: ---------  Time: 6638.3 (0.0) ##.........##..## w) +3 short sword ##.........##..Throw: 4 darts (poison) ##.........#.. ##.........##.........#<:j(#...).....##.........##.........# _There is an open door here. _You see here a +0 whip.  The helpless drude fails to defend itself.  You spit the drude like a pig!!! _You kill the drude! _There is an open door here.<:j'<:j<:j<:j<:j<:j<:j"<:j$<:jq$<:j%<:j)<:j0<:j1,<:jF:X<:j;<:j<<:j=<:j=<:j,EX<:jOH<:jJ,<:jK<:j{N<:jO<:jP<:jpU<:jY<:jZ<:jW[<:j\<:j^<:jaB<:jd<:j3f,<:jf<:jj'<:jk<:jRl<:jl<:jrp7 _You open the door.<:j8r<:jr<:jRs<:jw@  There is an open door here.<:j{K _<:jy}<:j,<:j<:j<:jZ<:j<:j?<:j.@  There is an open door here.<:j<:j0 _<:j<:j<:jٔ<:j6<:j<:j<:j<:j`<:j#<:j%<:jX<:j<:j<:j=<:j^W  There is a stone staircase leading up here.<:j<:j5<:j$ _<:jV<:j M 6<:j <:j) (<:j <:j% ! _You climb upwards.<:j? ..#.##....# ###.#..............# # #...#.#.....#.#..## # ##................# ...# ##.#.#.#...#.#.#.### # #.................# # #.#.#.#.#.#.#.#.#.# ##.## ##.................#  #.#####.......[@[.######## 61.8 (23.5)  #.#...#.[39;<:j6D l49m..  #.#.#.#...  #.#.#.#...  #.#.#.#.###########.....#.#  ###.###.##.# #.##.# #.# _There is a stone staircase leading down here.<:j <:j <:j <:j <:j- 82.8 (1.0) _<:j, <:j  7  You climb downwards.<:j #........#######....##### #........#......####....#### <:j #######...##..#......#..'........##...##..#......'..#........ >...'.........#......#..#.................'......########....<:j.........#......# #.... ....#.........## #.... ....##....##..#.@>...# #.... ######....##..#......##.... #.....+...##.... #.....#..# #####....<:j #....###..####### #........ #....##...##........<:j>  #.........##........<:j_  #.........##........<:jl  #........###........<:jE =:jH064.3 (2.5=:j7=:j"9\ _Level annotation: exclusion: hornet=:j;a _There is a stone staircase leading up here.=:j-I=:j5| _=:js6,=:j7=:jS:=:j?X=:jmA=:j`B=:jC=:joH=:jI=:jK=:jK=:j_ZB=:jZ=:j`=:ja=:j3b=:jd=:j(h=:jl=:jm=:jn=:js=:j{w=:jx=:jx=:j-~=:j,=:j  There is an escape hatch in the floor here. _=:j=:jX=:j=:j,=:j=:jC =:j=:j8=:j>=:j:=:j,=:j=:j!@  There is an open door here.=:jR=:j  _=:j=:j#=:jH%=:j{,=:jG0@  There is an open door here.=:j1=:j\2 _=:j3=:j-6=:j7=:j7=:jP9=:j;<=:j==:j==:j>=:j.A=:jB=:jB=:joC=:jF=:jlG=:jG=:jfH=:jFK=:jdL,=:j,M=:jO=:jP=:jQ,=:jT=:jbU=:jU=:j5V=:j{X=:jZ,=:jA[=:jH]=:jx^=:j^=:jcn=:jae=:jf,=:jj,=:jok,=:jl=:jp=:jfq=:jr=:jr=:ju=:jv=:jv=:jw=:jiy=:j|,=:j}=:j=:j,=:jς=:j=:j,=:j=:j%=:j=:jߋ=:j=:jd=:jܐ,=:j=:j-=:ja,=:jϖ=:jF=:j3,=:j =:jM=:j=:je=:jz,=:j=:j=:j=:jݷ=:jB=:j_=:jB=:ja=:j`=:j=:jC=:j=:j,=:jm=:j=:j,=:j=:j-=:jk,=:j=:j=:j=:j=:j=:j2=:j=:j=:j=:j=:j,=:j=:j=:j=:jR=:j7=:j=:j=:j1,=:j=:j=:jD=:j=:j=:j,=:jb=:j=:j=:j=:j=:jk=:j,=:jW=:j=:j=:jJ=:j=:j=:j...# #........# #... ...# #........#### #####... ...# #....#+#..#.###...#..:# #....#......# ...# #....#....>.=:j I###### #....#...##..#....# ###....#####....######..#....# ..'.........#####.......#....'#.........# +@.......'....# ..#.........# #........#....# #######.....# #........#....# #.....# ##...######...#### #.....# ######..##...## #.....# .... #.....# .... #.....# ....#####.....# ....<=:j####..'722.3 (58.0)#..#.#=:j=:jM======3.3 (59=:j=:j!= _As you open the door, it creaks loudly!>:j >:j>:jt>:jի>:jk.# #........# #.# #..#### #####.#>:j #....#+#..#.###...#...# #....#.......#....#.#>:jL #....#....>..#....#.##### #....#...##..#....#>:jx#....#####....######..#....# #..'.........#####.......#....' '..#>:j.#..@........'....#0.0) >:jöz#..#.#..#........#....#>:jF#.....#..#.#....# >:j&# #.....#..##...######... # #.....#.. ######..##...## >:j1q# #.....#[.  >:jT# #.....#..  # #.....#.. >:jyo # #####.....# >:j&.<>:j>:j>:jL------4.3 (1>:j>:j& _Found a leather armour.>:jQ _There is an open door here.?:j_#....# #.#### ##### #....# #....#+#..#.###...# ?:j_4'....# #....#.......#....# #....# #....#....>..#....# #....##### #....#...##..#....# .####....#####....######..#....# ?:j`.#..'.........#####.......#....' .'..#.#..'?:j7`".'....# .#..#?:jZ`W.#.@#........#....# ?:j|`.########.....#..#........#....# .# #.....#..##...######...## ?:j`y.# #.....#..#######..##... ?:j`A.# #.....#[.. ......... .# #.....#...  .# #.....#... ?:j` .# #####.....#....  ## #.........#?:j$aP ##?:jh?:jfiL------5 _?:jxo?:jq?:j? #+#..#.###... '.......#. #>###### .####....#######?:j=@..'.........#####.....' .'..#..'........'....# .##........#?:jj@b####### #...######...#######..?:j@.#.>...#.........##..####+#?:j9A?:jJ<6?:jQ?:jMT; _Found a stone staircase leading down.?:j P'.......#. #>###### .####....#######..'.........#####.....' .'..#..'.'....# .##?:j ######## #...######...#######..[.. .......... . .# #####?:j* ....... ###.>..... ........?:jH ##?:jd #.........#..##...##..####+##.........##..?:j2 Y7@:jO #>###### .####....#######@:j%P~..'.........#####.....' .'..#..'.'....# .#@:jIP0#########@:jfPC #...######...##@:jPS#####..[.................@:jP'.........@:j'Q.......@:jQQk..##..# ...#@:jlQ&#.........#..@:jQ@:j4Y@:jY@:jY8@:j_@:ja@:j....##### #....#...##..#....#. ####....#####....######..#....#. #..'.........#####.......#....'. '..#.#..'..'....#. #..#.#..#.#....#. ########.....#..#.#....#. # #.....#..##...######...### @:j7# #.....#..#######..##...##. # #.....#[.@................ # #.....#.. # #.....#. # #####.....#.@:j< # #.........#.>### @:j #.#..##...##..####+#@:j6#.#..# ...##..@:jb}#.#.. ......#.@:j!#@:jw@:j&9@:j@:jB:jIXB:jgcLevel 7 of the Dungeon <<<>>>>(Press ? for help)#....'...#....#....##....#+#..#.###...#..:.......##...##%..#....'....##....#.......#....#..........###[..##...#....#....##....#....>..#....#..........##........#######....##### #....#...##..#....#..........##........#......####....#####....######..#....#..........#########...##..#......#..'.........#####.......#....'..........##....###...##..#......'..#.........#..'........'....#..........##>...'.........#......#..#.........#..#........#....#.......<..##....#.........'......########.....#..#........#....#........^.##....#.........#......##.....#..##...######...#####......##....#.........#......##.....#..#######..##...##..#......##....##....##..#.<>...##.....#[.@.................#......########....##..#......##.....#....................#......##.....+.........##.....#....................#......##.....#.........# #####.....#..................<.#.:....#B:j:d#....###..####### #.........#.>..............#####......##....##...##.........#..##...##..####+#  #.........##.........#..# ...##..   #.........##.........#.. ...... #........###.........# #######..##.........######...).....##.........#B:jNG@.B:j 5..B:j 5..B:j 5..B:jޅ5..B:j5..C:jJ;5..C:j5..C:j^ 5..C:j8r5..C:jR5..C:jo5..C:j5..C:j&W5..C:jE5..C:jyt5..C:j5..C:j;5.#C:j._:#.C:j߱:..C:j= :..C:jDIC:jo....##### #....#...##..#....#.. sniffy the Slicer ####....#####....######..#....#.. Minotaur of Elyvilon **.... #..'.........#####.......#....'.. Health: 75/75 ======================== '..#.........#..'........'....#.. Magic: 10/10 ======================== #..#.........#..#........#....#.. AC: 9Str: 14Doom: 33% ########.....#..#........#....#.. EV: 13Int: 14  ##.....#..##...######...### SH: 0Dex: 18 ##.....#..#######..##...##. XL:  9 Next: 73% Place: Dungeon:7 ##.....#[.@................ Noise: ---------  Time: 6729.3 (0.0) ##.....#...........C:j~+........ w) +3 short sword ##.....#................... Throw: 4 darts (poison) # #####.....#..................< # #.........#.>..............####.........#..##...##..####+##.........#..# ...##..#.........#.. ......#.........# _There is an open door here. _There is an open door here. _As you open the door, it creaks loudly! _Found a leather armour. _There is an open door here. _Found a stone staircase leading down.C:jٌC:jC:j{C:jɪC:j@~C:jXC:jvXC:jC:jC:j5BC:jC:jC:jJC:jC:jC:jC:j;C:jC:j@  There is an open door here.C:jaC:j* _C:j*C:j#C:j/C:jB0C:j<C:j4ABD:j.BD:jnD:jD:j*,D:jbt _Found a stone staircase leading up.D:jDD:j6'....#..........#  ....#....#.......<..#  ....#....#........^.#  ######...#####......#  ##..##...##..#......#  ............#  ............#  ............#  ...........<.#.:@...#  55.3 (26.0) .........#####  ##..####+# .<.#  ##..# .....#  ..... ...........#   ...........#    .####......# D:j)7   #......#      D:j.'....#.# .#....#.......<..#D:j| .#....#........^.# .######...#####......# #..##...##..#......# .......#......# .#......# .#......#D:j .<.#.@....# D:j7c.#####......# D:jG.##..####+# .<D:j .# .##..# ..# ..# .# .####......# .. #......#  D:j_36.3 (1.0) _You see here a parchment of Gloom.D:jPZ  You pick up a parchment of Gloom and begin reading...D:j&7D:jY/] _Unfortunately, you learned nothing new or useful.D:jm' D:j' D:j( D:j- D:j/1 BD:j7 BD:j; ,D:j? ,D:j*@ D:jB P  There is a stone staircase leading up here.D:jE D:jeF  _D:j9G D:j_ D:jNo   You encounter an orc priest. It is wielding a +0 whip.......#......# ...............#......# .............<.#......# >..............#####......# ..##...##..####+#..<.......# ##...##..##..............#  #..............#  #..............#  #...@####......#  #....# #......#  #....# #......#  #....# ......# #....# #....#  o   orc priest (asleep) +....#:jq 10H #.o..+ 64.3 (75.3 (8 _D:jJ D:j@ E:jHT#......# #......# .#......# ..<.#......# >..............#####......# ##...##..####+#..<# ##...##..##.....# . .........#.....# #....@.........# #....####......# E:jIp#....# #......# #....# ##....# ......##....##....#+....##.o..+E:jQA6.3 (1E:jzE:j|v#......# #......# #......# <.#......# .#####......# ##...##..####+#..<.# ##...##..##.#  .#.# #.# #....####......# #....# #......# #....# #......##....#....##....#+....# E:jmE:j&7E:jE:jE:js #......# #......# #......# <.#......# #####......# ...##..####+#..<.# ...##..##.# .#.# #.# #....####......# #....# #......# #....# #......##....# ......##....# ## 8E:j E:j W#......#  #......#  #......#  <.#......#  #####......#  ...##..####+#..<.#  ...##..##.#  #.#  #.#  #....####......#  #....# #......#  #....# #......#  #....# ......#  #....# #####  #....#   +....#   #.o..+   9E:j E:j E:jkN#......#  #......#  <.#......#  #####......#  ##..####+#..<.......#  ##..##........#  ....#.#   #.#  #....#####  #....# #......#  #....# #......#  #....# #......#  #....# ########  #....#  +....#  #.o..+    E:jaE:jD70F:j/.#......# .#......# ...#......# ...<.#......# ..........#####......# .##..####+#..<.# ##..##.# ........#.# F:jW #........#  #....####......#  #....# #......#  #....# #......#  #....# #......#F:jҾ  #....# ########  #....#F:j  +....# #.o..+ F:j<1F:j1F:jF:j_ .#......# .#......# .#......# .<.#......# .#####......# #...##..####+#..<.# #...##..##.# .#.#  #.#  #....####......#  #....# #......#  #....# #......# #....# #......# #....# ######## #....# +....# #.o..+2F:jsR R.#......#.#......#.#......#.<.#......#.#####......# ##...##..####+#..<.# ##...##..##.#  .#.# #.# #....####......# #....# #......# #....# #.....# #....# #......# #....# ########  #....#  +....#  #.o..+F:jV F:jEW &3F:j)] F:ji G:jAQ.#......#.#......#.#......#.<.#......# >.#####......# .##...##..####+#..<.# .##...##..##.# . .#.# #.# #....####......# #....# #......# #....# #......# #....# #......# #....# # #....# +...G:j^.#  #.o..+G:jG:jɿ&4G:jG:jQG:jث\.#......#.#......#<.#......# .>#####......# ..##...##..####+#..<.# ..##...##..##.......# .. .........#.# #.#G:jk #...@####......# #....# #......# #....# #......# #....# #......# #....# ######## #....# o   orc priest (asleep) +....# #.o..+ G:jG:j"&5G:jJG:jͼG:jMd G:j/f 0Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 throwing netsG:jf b - Throw: 6 stones  c - Throw: 4 darts (poison) (quivered)  d - Throw: 6 javelins (silver)  e - Zap: wand of paralysis (1)  f - Zap: wand of flame (25) Spells ([,] to cycle)  g - Cast: Confusing Touch (28%) G:jf - h - Cast: Ensorcelled Hibernation (28%)i - Cast: Apportation  j - Cast: Tukima's Dance (28%) Abilities ([,] to cycle) G:j5g  k - Abil: Purificationl - Abil: Heal Other [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onH:jcH:j....................#......#sniffy the Slicer ....................#......#Minotaur of Elyvilon **.... ..................<.#......#Health: 75/75 ======================== .>..............#####......#Magic: 10/10 ======================== ..##...##..####+#..<.......#AC: 9Str: 14Doom: 33% ..##...##..##..............#EV: 13Int: 14  H:j.. .........#..............#SH: 0Dex: 18#..............#XL:  9 Next: 73% Place: Dungeon:7#...@####......#Noise: ---------  Time: 6775.3 (0.0)#....# #......#w) +3 short sword#....# #......#Throw: 6 stonesH:j#....# #......##....# #########....#o   orc priest (asleep)+....##.o..+ _Found a stone staircase leading up. H:j _You see here a parchment of Gloom.  You pick up a parchment of Gloom and begin reading... _Unfortunately, you learned nothing new or useful. H:jE_There is a stone staircase leading up here. _You encounter an orc priest. It is wielding a +0 whip.H:jfEH:j0 v....................#......#sniffy the Slicer ....................#......#Minotaur of Elyvilon **.... ..................<.#......#Health: 75/75 ======================== .>..............#####......#Magic: 10/10 ======================== ..##...##..####+#..<.......#AC: 9Str: 14Doom: 33% ..##...##..##..............#EV: 13H:j.2 Int: 14  .. .........#..............#SH: 0Dex: 18#..............#XL:  9 Next: 73% Place: Dungeon:7#...@####......#Noise: ---------  Time: 6775.3 (0.0)#...*# #......#w) +3 short sword#...*# #......#Throw: 6 stones#..*.# #......##..*.# #########..*.#o   orc priest (asleep)+.*..##.o..+ _There is a stone staircase leading up here. _You encounter an orc priest. It is wielding a +0 whip.Throw: 6 stonesPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: :jb3 Dman orc priest, wielding a +0 whip (asleep, 97% to hit)H:j r....................#......#sniffy the Slicer ....................#......#Minotaur of Elyvilon **.... ..................<.#......#Health: 75/75 ======================== .>..............#####......#Magic: 10/10 ======================== ..##...##..####+#..<.......#AC: 9Str: 14Doom: 33% ..##...##..##..............#EV: 13Int: 14  .. .........#..............#SH: 0H:j Dex: 18#..............#XL:  9 Next: 73% Place: Dungeon:7#...@####......#Noise: ---------  Time: 6775.3 (0.0)#....# #......#w) +3 short sword#....# #......#Throw: 6 stones#....# #......##....# #########....#o   orc priest (asleep)+.o..##....+  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 whip (asleep, 97% to hit)  H:j You throw a stone. The stone hits the orc priest.  The orc priest shouts!  The orc priest is lightly wounded.H:j 6o.H:j DoH:j z==6.4 (1.15 _H:j I:j5n#......# #......# .#......# ..<.#......# >..............###### ##...##..####+#..<# ##...##..##.# . .........#.# #....@.........# #....####......# #....# #......# #....##....# #......##....# #########.o..#I:jj^+....##....+I:jr8o.I:jKI:j5--70I:jI:jI:j0n8#......# #......# #......# <.#......# .#####......# ##...##..####+#..<.# ##...##..##.#  .#.# #.I:jn# #....####......# #....# #......# #....# #......##....#..o.# ##....#+....# I:jwI:jxA--8I:j~I:jQI:jw1I:jl2I:j 3I:j/7I:j7I:j=,I:j ? _You start waiting.An orc priest comes into view.I:jEooo   orc priestI:jO&9I:jO380.4 (2 _I:j7VI:jWI:j k.#......#.#......#.#......#.<.#......# >.#####......# .##...##..####+#..<.# .##...##..##.# . .#.# #.# #....####......# #....# #......# #.o..# #......# #....# #......# #....# # #....#o   orc (wandering) +.o..#  #....+I:j 8o.I:j J.oI:j#" oYou encounter an orc. It is wielding a +0 hand axe.You encounter an orc. It is wielding a +0 club.I:j" +1.4 (1I:j1) I:j4 0 _The orc leaves your sight.J:jb7o.J:jc.J:jjso2J:jkqJ:jsJ:j )You hit the orc priest. You headbutt the orc priest!J:j )J:j b 5=9 (0.5J:j d _You kill the orc priest!K:j).#......#.#......#<.#......# .>#####......# ..##...##..####+#..<.# ..##...##..##.......# .. .........#.# #.# #...@####......# #....# #......# #....# #......# #....# #......# #....# ######## #....# o   orc (wandering) +....# #o...+ K:j.K:j)K:j"?-3.9 (1.0K:j(K:j,F _The orc leaves your sight.  Things that are here:K:jAn _a +0 whip; an orc corpseK:jU$ <.#... .>#####... ..##...##..####+#..<............... .............. ......)####... oo 2 orcs (wandering)#oo..#K:jV9o.K:jW.K:j,a    orcYou encounter an orc. It is wielding a +0 dagger.K:j%b@-4K:jhK:jk0 _The orc leaves your sight.K:jC: M<>#####.. ..##...##..####+#..<.......... ...........K:j:  .)####.# ######+K:j: #..o.+oo 3 orcs (2 wandering)..#K:j: ^o.oK:j+= 8o.K:j= .K:jD Do.K:j,M S o   orc wizard (wandering)o   orcYou encounter an orc wizard. It is wielding a +0 dagger.K:jN &5K:jV K:j  _The orc leaves your sight. x2#.>#####......# #..##...##..####+#..<.# #..##...##..##.......# #.. .........#.......# # #......# # #...)####......# # #....# #......# # #....# #......# # #..@.# #......# # #....# ######## # #....# # +...o# # #....+ # #....# # #..o.#oo 3 orcs (2 wandering) # #..o.o #K:j 6o.K:j( .o.oK:j o1o==6 _The orc shouts!K:jat.##...##..####+#..<........K:j .......... # .)####.# ######o.# +...#....+#ooo..L:j L:j"ooooThe orc shouts! The orc wizard shouts!  The orc completely misses you.L:j%B oL:j.  The orc wizard casts a spell.The orc wizard flickers and vanishes!L:jy {ooo 3 orcsL:j .=7L:j L:j _Deactivating autopickup; reactivate with Ctrl-A.L:j4o.L:j.L:j7o.L:jR$L:j$6--8.4 (0.5L:jV,L:j 0w _You completely miss the orc. The orc hits you but does no damage.L:jO } )You hit the orc. You headbutt the orc.L:j/ Q 2 orcsL:j h --9L:jc L:j G _You kill the orc!M:j>..............#######+#..<##...##..#... ...............)####........# #########..)+....#.+o.#o#.....M:j:o.M:jOM:j7o.M:jU-9.9 (1.0M:jCM:jM:j....<.#......# .>..............###### ..##...##..####+#..<# ..##...##..##.......# .. .........#......#  #..............#  #...)####......#  #....# #......#  M:jb#...@# #......#  #....# #......#  #....# ######## #..).# +....# #...o+  M:j#....# #..o.# M:j7o.M:j"M.oM:jeM:j9o.M:jM:jA-90M:jM:j. ....<.#..>..............#####.##+#..<.##...##..#.. .. ...............)####........# #########..)+....#+oM:jF0#M:j/To.M:j9o.M:j<1M:j8M:jM:j=..#......<.#...>..............#####...##+#..<....##...##..#..... .. .......................###........# #########..)+..o.#o+M:jo.o.M:j[2  Things that are here: _a +0 whip; an orc corpseM:j##......# #......# .#......# ..<.#......# >..............###### ##...##..####+#..<# ##...##..##.# . .........#.# #....@.........# #...)####......# #....# #......# #....##....# #......##....# #########..o.#+...o##....+M:j}&"oM:j&E)M:j'8o.M:jU3 _{M:jb #######..##...##......#.. ...<.#. >..............#######+#..<##...##..# . ..............)####...M:j A......{# #......o.# #########..)o+....#M:j^o.{.o.M:j5Y4M:j -##...######...#####......# #######..##...##..#......# #......# #......# M:j ".#......# ..<.#......# .............###### ##...##..####+#..<# ##...##..##.#  .........#.# #..............# #...)####......##....# #......##...{# #......#    orc#..o.# #......##...o# #########..).#M:j #oM:j 1..M:jg M:j &5M:j M:js M:j? 4........#....#........^.# ...######...#####......# ######..##...##..#......# #......# #......# .#......# .<.#......# .............###### ...##..####+## #...##..##.M:ja@ # .........#.# #.........##...)####.##....# #......# M:j@ #..o.# #......#M:j@ #....# #......##...o# ########M:jB :o.M:j.D M:j-K M:jK &6M:jQR M:j U a _There is a stone staircase leading up here.N:jN:jN:jN:j:o.N:j+oN:jvN:jco 2 orcsN:j-7 _N:jN:j  6  You climb upwards.N:j< #.#>...#### #### ##.......#.#########....## ##### .#.......#.# #...[......# #.... .'#.# #..........# #.### .#.....).#.# #..........####.# .###...#.#.# #............##.# .###...#..#############.##.##.##......#...#.....##.##.# ..##.###....⌠.#.@.#.⌠...##....# ..............#...#.....####..###......##'###'###'#### #..# ..##......#...........######..# ..###.....#.ß..._...ß.#...##..# ..###.....#...........#...##..### .......÷..##'###)###'##...##.....N:jcY  ..............#...#.......###.##.  .....####...⌠.#.<.#.⌠..)..# #.### N:j=k69.4 (2.5N:j(u9_N:jSwQ _Reactivating autopickup.N:jyc _There is a stone staircase leading down here.O:jjO:jO:jhO:jdO:jAXO:jO:j,O:j'O:j,O:jO:j ,O:j O:j O:j O:jO:jBO:j,O:jO:j,O:jtO:j,O:j0O:jz2O:j2O:j6BO:jHO:jIO:jIO:jJO:jN,O:jWO:jIZ,O:joO:jAqO:jqO:j tO:ju,O:jwO:jJyO:jyO:jL{O:j|O:j|O:j~O:j,O:j#O:j,O:jƒO:jO,O:jO:j>,O:jO:jGO:j}O:jZO:ja,O:j.O:jO:jiO:j˓O:jƔO:jO:j|O:j O:jO:jlO:jΚO:j3O:j<O:jO:j؝O:jO:jҟO:jO:jO:j<,O:j+O:jO:j;O:jO:jtO:jO:jO:jO:jO:jO:jO:jO:j"O:jqO:jO:jO:j̳nO:j O:jeO:jȵO:jO:jg,O:jOO:j,O:j O:j,O:jdO:j O:jLO:j[O:j/,O:jO:j{,O:jO:j,O:j+O:j ,O:jO:j,O:jTO:jO:j+O:jmO:j0O:jO:jXO:jO:jO:jO:jZO:jO:jXO:j,O:jO:jO:jO:jKO:j,O:jO:j,O:jO:jO:j,O:jvO:jO:jO:j ,O:jVO:jj,O:jO:jO:jO:jO:j O:j,O:j$,O:j4O:jZ _ _You start waiting.898.4 (99.0)9.4 (100.0) _Done waiting.O:j> O:jw? O:j]G O:jRO '_O:jS 3900.0)O:jV O:j({  7  You climb downwards.O:j~ r  Level annotation: exclusion: hornetO:j% 0 ..#....#.^.# ...######...#####......# ######..##...##..#......# .........#......# ................#......# ................#......# ..............<.#......# ......#####......# O:j O#...##..####+#.o@.......# #...##..##.......o......# .......#.......o......#  #..............# #...)####......# #....# #......# o   orc wizard #....# #......# oo 2 orcs #....# #......#O:jT  #...o# ########The orc hits you but does no damage. The orc closely misses you.O:j O:j4 'O:j =1.9 (2.5O:j* O:jo-  O:j- O:j^. ;_The orc barely misses you.O:j3 a _There is a stone staircase leading up here.P:jP:jP:jP:j=7o.P:j P:jN[3-2.9 (1.0P:jQ:jo - 6.. _The orc barely misses you. The orc hits you with a +0 club.Q:j X #.#>...#### #### ##.......#.#########....## ##### .#.......#.# #...[......# #.... .'#.# #..........# #.### .#.....).#.# #..........####.# .###...#.#.# #............##.# .###...#..#############.##.##.##......#...#.....##.##.# ..##.###....⌠.#o@.#.⌠...##....# ..............#o..#.....####..###......##'###'###'#### #..# ..##......#...........######..# Q:jR..###.....#.ß..._...ß.#...##..# ..###.....#...........#...##..### oo 2 orcs .......÷..##'###)###'##...##..... ..............#...#.......###.##. .....####...⌠.#.<.#.⌠..)..# #.###Q:j?-4.4 (2.5Q:jQ:j! _You climb upwards.Q:jէc _There is a stone staircase leading down here.Q:jl~  You hit the orc.  The orc is almost dead.Q:jGm5=5.0 (0.6Q:j}_ _The orc barely misses you.Q:j;#  You completely miss the orc.The orc is almost dead.5 (0.5_ _The orc hits you but does no damage. x2Q:jL )  You barely miss the orc. You headbutt the orc.Q:j|n   orcQ:j m4 6.0Q:j;_Q:jlG _You kill the orc!Q:jv  You closely miss the orc. Your headbutt misses the orc.Q:jbw,2Q:jw 5Q:jC_Q:j: _The orc hits you with a +0 hand axe.Q:j _  You hit the orc.Q:j (7.0Q:jw ;_Q:j \ _The orc is severely wounded.Q:j+ )You barely miss the orc. You headbutt the orc.Q:j SQ:j| R 6 (0.6Q:j '_Q:j( G _You kill the orc!Q:jQ:jr(Q:jSQ:jcH _No target in view!R:jN###.#.#########....## ..#.#.# #...[......# #... ..'.#.# #....# #.## ..#.....).#.# #.####.# .###...#.#.# #...##.# ..###...#..#############.##.##.# ........#......#...#.....##.##.###.###....⌠.#)>.#.⌠...##....#.............#@..#.....####..#####'###'###'#### #..#.##......#...........######..#.###.....#.ß..._...ß.#...##..#.###.....#...........#...##.R:j.##......÷..##'###)###'##...##.... #........#...#.......###.## #.....####...⌠.#.<.#.⌠..)..# #.## #.....# #.....#...#.......# #...R:j R:j!<-8.6 (1.0 _R:j5+9_R:j.Q _You see here a +0 hand axe.R:j j #.#>..........#### ##.#.#########....## ##### .#.#.# #...[# #.... .'.......#.# #.R:j e# #.### .#.....).#.# #.####.# ###...#.#.# #............##.# ###...#..#############.##.##.# R:j ....#......#...#.....##.##.# ##.###....⌠.#)@.#.⌠...##....# ..R:j ...#)..#.....####..# ##......##'###'###'#### #..# R:j. g##......#...........######..#R:jN ###.....#.ß..._...ß.#...##..#R:jw T###.....#...........#...##..### .R:j ÷..##'###)###'##...##..... ..............#...#.......###.##. R:j .....####...⌠.#.<.#.⌠..)..# #.###R:j R:jr ]3-9 _R:j1 ;_R:j c _There is a stone staircase leading down here.S:j(uS:jnS:jx,S:jS:jS:jK%4S:jS:jS:jDS:jgS:j,S:j _You start resting.HP restored.S:j;_S:j14.6 (55=5.6 (6 _S:jC_S:jS:jfS:jqS:jS:jAS:j+6.6 (1S:j'_S:jB =S:jaW 7  You climb downwards.S:jOS:jrS:j..#....#.^.# ...######...#####......# ######..##...##..#......# .........#......# ................#......# S:j/................#......# ..............<.#......# ......#####......# #...##..####+#..@.......# #...##..##......o.......# .......#..............#  #..............#S:ji  #...)####......# #....# #......# o   orc wizard #....# #......# #....# #......# #...o# ########S:j68.1 (2.5S:j׈S:j\ _Level annotation: exclusion: hornetS:ja _There is a stone staircase leading up here.T:j?  You hit the orc wizard.=7 (0.6T:jAT:j!De _The orc wizard is moderately wounded.T:joX]  You hit the orc wizard but do no damage.Your headbutt misses the orc wizard.The orc wizard is moderately wounded.9.2 (0.5 _The orc wizard hits you but does no damage.T:j  You hit the orc wizard.7 _The orc wizard is heavily wounded.T:j*  You hit the orc wizard but do no damage.The orc wizard is heavily wounded.20.2T:jXT:j[A _The orc wizard hits you but does no damage.T:j2# )You miss the orc wizard. You headbutt the orc wizard!T:jP+ )T:j)0 b2 68 (0.6T:j77 T:j*9 N _You kill the orc wizard!T:j  #...######...#####..... ######....#...... .................#..........<.#..#####. #...##..####+#..<.#.... ............# #.#..######..).#T:jp -1.8 (1.0  Things that are here: _a +0 dagger; a +0 robeU:jkU:jU:jU:jU:jDU:j: _U:jU:jU:jU:jU:jU:jU:jSU:jU:j$  Things that are here:U:j']  a +0 whip; an orc corpseU:j=U:j _U:jU:jU:jU:jU:jU:jL U:jK#,U:j$U:j'U:j8*U:jk*U:j ,U:j.U:j; ..#..##...##..##......).......# ..#.. .........#..............## #..............## #...)####......## #....# #......## #....# #......## #....# #......# ..# #....# ######## U:jU;..# #@.[.# -8.8 (7# +....# ..# #....+ ..#U:jx;} #....# ..#U:j; #....# ..# #.....U:j; ..#U:j;^ #...... ..#U:j;X +...:... .U:j<#.#U:jCU:jD$9.8 (8U:jKU:jNS _Found a parchment of Anguish.V:j[#.. .........#..# # #.......# # #...)##### # #....# #......# # #....# #......# # #....# #......# # #....# ######## # #..[.# # +.@..# # #....+ # #....# # #.....# #.# +...: .# #.....#V:jV:jl,30.8 (1V:j*V:jzV:j+# #.# # #...)##### # #....# #......# # #....# #......# # #....# #......# # #....# ######## # #..[.# # +....# # V:j#..@.+ # #....# # #....# # #..... # #. # V:j+...: # #..... # #. #V:jĈV:jK&1V:j;V:j  #...)#####  #....# #......#  #....# #......#  #....# #......#  #....# ########  #..[.#  +....#  #....+  #...@#  V:j }#....#  #.....  #. +...: #..... #. #. V:j V:j4 &2V:j V:j V:j 4V:j V:jZ W:j{D#.#.#..#..#'..+W:jLW:j M&3W:j> _You open the door.W:j#..............# #...)####......# #....#..#......# #....#..#......# #....#..#......# #....#..#########..[.#..# +....#..# #....@..+#....#..##....#####.....#......+...:...#........#.........#..........W:jW:j?&4W:jNW:jQ _There is an open door here.W:jO g #...)####......# #....#..#......# #....#..#......# #....#..#......# #....#..######## #..[.#..#  +....#..# #....'..+ #...@#..# #....#### #.....  #...... +...:... #........ #......... #.......... W:j[ W:jr -5 _W:j W:j) W:j"Q .#..#.######[.#..# +....#..##....'..+#..###....#......+W:j/R ...:.......#.................### ..W:jY W:jZ &6W:j\a W:jc X:j$B@ #.#######[.#..# +....#..#....'..+#..#####....#...+...:..##+#....# ..X:jM<7X:jrQX:jRX:j/E ######[.#..# +...#....'..+#..#####....###...+...:#....X:jEF... ....# ...X:j`Y8X:j ######[.#..# +...#....'..+#..#####X:j ....###...+#......X:j ### .....##+##.... .... X:jX:j&9X:jX:jwz _You see here a parchment of Anguish.X:jd\  You pick up a parchment of Anguish and begin reading...X:j*e'40X:j3kX:jqmG _Unfortunately, you learned nothing new or useful.X:jR 3X:jRT X:j2X X:jY X:j] BX:j_ X:j"` X:j` X:jvb X:jQd ,X:jd X:jfg X:j$h ,X:jh X:jj X:jj X:j!k X:jk X:jo X:j1p X:j^p X:j:q X:jr X:jt ,X:jt X:jpv X:jEw X:j{w X:j XX:j@ X:jA X:jA X:jB X:jD X:jF X:jF X:jG X:j J X:jO XX:jP X:jP X:jR X:jT X:jV ,X:jGZ ,X:jZ X:j&[ X:j@\ X:js^ X:jc ,X:jd X:j1f X:jg ,X:jah X:ji X:jj X:jvk X:jk X:jvm X:jhn X:jn X:jo X:jq X:jXr X:jr X:jus X:jt X:ju X:jv X:jv X:jx X:j>y X:jty X:jy X:j4{ X:j&| X:j| X:j} X:j X:j ,X:je X:j X:j ,X:j< X:jˇ X:j X:j\ X:j X:j X:j@ ,X:j X:j: X:j ,X:j| X:j9 X:j X:jW X:j X:j X:ja X:j X:j! X:jl X:j ,X:j X:j XX:j X:j X:jN X:j X:j X:jk 3X:j X:j There is an open door here. _You open the door. _There is an open door here. _You open the door.X:j 3X:jʱ X:jG There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.X:j X:jL  _X:j{ X:j X:j You open the door. _There is an open door here. _You open the door. _There is an open door here.  A kobold comes into view.X:j #...#.....#...#.....#..#..#...#.....#...#.....#..#..######'#.....#..##....##..'..##..#.........#..########..#..#...#.........#...#.....'..#..X:j #...#.........#...#....#####..#..)'.........#'###....#......##..#.............######....######........@....# #....#.#.............# #....#.#.......:.....# #....#.#.....# #....#.#...##### ####### #.........# K   kobold (missile, asleep) #.....#X:j  #.......K.# X:j 27011.8 (71.0)X:j 32.8 (72 _X:j X:j Y:js #...#.....#...#.....#..#######'#.....#..##....##..'..#.........#..########..# #...#.#...#.....'..# #...#.#...#....#####. #..)'.#'###....#..... ##..#.....######....# ####.....# #.... #.# #....# #Y:jO:.....# #....# #.......# #....# ###### ###### #. #.#Y:jK   kobold brigand (missile, asleep) #K.#K   kobold (missile, asleep) .!....K..#Y:jR1* K.  You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoneddarts.Found a smoky blue potion.Y:jV4K.Y:jf~K)Kwandering)Y:j5g:==3.8 (1.0)Y:joY:jx0 _The kobold brigand shouts!Y:jcO######'##....##..'##..#.....########..#...#.....'...#....####)''###....#....#..#....######....# ###  ..########KK .!......K 2 kobolds (1 missile, wandering).....KY:jrG.KY:j\  You encounter a kobold. It is wielding a +0 whip.Y:j 7K.Y:j Y:j. .-4Y:j Y:j l _The kobold brigand throws a dart. The dart barely misses you.Y:j! l _You see here a parchment of Brom's Barrelling Boulder.Z:j##..#....######..#....#.....'...#....####)''###....#....#..#....######....# ###  :########K .!...KK.......K.K.Z:jWP KK)Z:j+The kobold shouts! x2Z:jD  The kobold brigand throws a dart. The dart hits you!======5Pois  _You are poisoned.Z:j :..#.....'.#....####)''###....#....#..#....######....# ### Z:j!& :..##### #####KKK .!......Z:jA!8.#########Z:jRK.KKK.2----6 _You feel very sick.Z:j####)''###....#....#..#Z:ji....######....# ###  :.....#......#Z:jl##### #####Z:jKK.K .!......Z:jӒA.######### Z:j9K.Z:j  You feel sick. The kobold hits you but does no damage.66==---=--7Z:jѴZ:jA _The kobold brigand hits you with a +0 whip.Z:jb ( Z:j"c  You hit the kobold brigand but do no damage.You headbutt the kobold brigand!  Z:jNc SThe kobold brigand is moderately wounded.Z:jd G--8.3 (0.5Z:j#t : _You feel sick.Z:j3 The kobold brigand is moderately wounded. _You feel sick.closely miss the kobold brigand.  The kobold brigand is moderately wounded.The kobold closely misses you.  The kobold brigand hits you but does no damage.Z:j %8Z:jt Z:j S _The kobold barely misses you.[:jb,  You hit the kobold brigand.  The kobold brigand is heavily wounded.5-9.4 (0.6 _You feel sick.[:j#  _You feel sick.  You hit the kobold brigand.  Your headbutt misses the kobold brigand.  The kobold brigand closely misses you. You furiously retaliate!  You headbutt the kobold brigand! The kobold closely misses you.[:j$X4-9 (0.5[:j/[:j%4= _The kobold hits you but does no damage.[:jC  You barely miss the kobold brigand.20.4 _The kobold brigand is almost dead.[:j3w )You puncture the kobold brigand![:jqR& KK 2 kobolds (1 missile)  You kill the kobold brigand!You feel sick. The kobold closely misses you.[:jh{31 809[:js[:ju= _The kobold hits you but does no damage.[:j2>  )You puncture the kobold!   kobold (41.4[:j@ [:jY J _You kill the kobold![:jT )You hit the kobold. You headbutt the kobold.[:j^ e   You kill the kobold![:jc -39[:jk [:jn $ _You feel sick.[:jD [:j)F '[:jY [:j[ H _No target in view!\:j\:j \:j\:jb\:j~2=-\:jI _You feel sick.  You feel sick.\:jJ s1=-\:j \:jj _You are no longer poisoned.\:ji%2\:j\:j,\:j\:j,\:jZ\:j[!\:j"K3=\:j#\:jG',\:j*\:j,\:j-\:j/\:j=3\:j3U4=\:j5\:j8,\:jB;\:j>,\:j@\:j>E\:j56=7=\:jR\:j\:j%8\:jP\:j+,\:jm\:j,\:j\:ja9=\:j\:j\:j\:jB\:j\:j :70\:j 2=\:j \:j\:j\:j\:j\:j\:j\:j&4\:j4%1\:jA;,\:j<\:j>\:jB,\:j=F\:j/H\:jHK2=\:j9K\:jUN,\:j)Q\:jNU,\:jaX\:jZ93\:j2[2=\:jv]\:j=`\:j`\:jab\:jf,\:jبg4\:j=5=- )''##....#..#....######....# ####  .#:.....#......########..#)@)... .!   _HP restored.65.9 (44.0)-6.9 (45  l - 8 poisoned darts (gained 4)  Things that are here:7.9 (46\:j \:j,P _a +0 whip; a kobold corpse\:jL) \:j) \:j%- \:j"1 \:jo4 \:jf9 ,\:jx=  g - 8 stones (gained 3)  Things that are here:\:j? 9=\:jdA \:j.G a _a +0 dagger; a kobold corpse\:jK \:jMK \:jM \:j'Q \:jPT \:jT \:jW \:jZ \:j^ \:jM_ \:ja \:j3e \:j[h \:jh \:jk \:ju   ######'#..#..'#..##..#.#...#...#.....'..#.#...\:j v l#...#....#####.#..)'..#'###....#.....##.....########....# #....\:j?v ......# #....#.@.....# #....#......# #....##.........##### ######\:jvv V8#.#\:jv )))#..........!.......#\:jv m.........# .........#  \:jv QYou pick up a parchment of Brom's Barrelling Boulder and begin reading...\:j 273.9 (6.0)\:j> +4.9 (7\:j h _You add the spell Brom's Barrelling Boulder to your library.]:j3]:j]:jT]:j{]:j]:jv]:j]:j]:j]:j]:j]:j]:j]:j%]:j]:j]:j]:j]:j%]:j]:j4]:jN]:jn]:j"]:j]:j.r _n - 2 smoky blue potions (gained 1)]:j 3]:j"]:jO ]:j_$,]:j+*]:j.]:j1]:j!2]:jy4]:jn<]:j?]:j?]:jA]:jQI]:jM,]:jJO]:j~V]:j?Y]:jY]:j[]:jb]:jw]:j|]:jC,]:j׀]:j͇]:j,]:j]:j0@  There is an open door here.]:j]:jm _]:j]:j]:jsB]:jP]:j]:j]:j]:jK]:j]:jЩ]:jp]:j]:jf]:j]:j1]:jQ]:j,]:jʸ]:jt]:j2]:j]:j%,]:jr]:j]:jp]:j]:j]:j]:j#]:jq]:j]:js]:jX,]:j]:j]:j<B]:j=B]:j]:jF]:j ]:js]:j ]:jx]:j5]:j]:j%]:j]:j]:j]:j\]:j]:j]:j3]:j]:j ]:jd ]:j ]:jD ]:j']:j73]:j]:j7 _You open the door.]:j:t  There is an open door here. _  There is an open door here.]:j;5 _]:j"=]:j ?]:j@]:j!A]:jPB]:jE]:jH3]:jI]:jPL7 _You open the door.]:jN]:jN]:jzP]:jBZThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.]:j\]:jn] _]:j4_]:jRb]:jd]:jue]:j`g]:j*j]:jl]:jl]:jn]:jsYou open the door. _There is an open door here. _You open the door. _There is an open door here. ]:jEs ]:ju]:jw _]:jw]:jz]:j|]:j/}]:j~]:j$]:jP]:j]:jF]:j]:j]:j]:j]:j]:j]:j]:j.]:j0]:j ]:jy]:j']:jl]:j{]:jŤ]:jY]:j֨]:j|]:j]:jګ]:j]:j]:jʯ]:j]:j]:j]:j]:j ]:j]:jo]:j۹]:j]:j]:ja]:jվ]:j]:j]:j]:j]:j]:j]:jm]:j]:j]:j#]:j]:j]:j]:j]:j]:j]:j|]:jn]:j]:j]:j]:j ]:j4]:j]:j%]:j]:j#,]:j]:jV]:j,]:j]:j,]:jM]:jThere is an open door here. _You open the door. _There is an open door here. _You now have 467 gold pieces (gained 21).]:j]:j]:j]:j`]:jh,]:jH]:j&]:j']:jG(]:j(]:jz4]:jo5]:j5]:jx6]:jD]:jE]:jE]:jvF]:jS]:juT]:jT]:jU]:jb]:jb]:jGc]:j d]:jp]:jq]:j[r]:js]:j1]:jX]:j]:jT]:j]:jO]:j]:j]:j]:j]:j]:j]:j]:jK]:j]:j]:j]:j]:j]:j]:jy]:j]:jG]:jz]:j$]:j:]:j]:j]:j@  There is an open door here.]:jJ]:j _]:j]:jp]:j]:j]:j2]:j ]:j ]:j]:j"]:j]:jz,]:j]:j[*]:j0B]:j;]:j=,]:j>]:j`H]:jKB]:jV]:jQY]:jY]:j^l]:j4X]:j]:jF,]:j]:j]:jW,]:j]:j~]:j/]:j]:j]:jκ]:j,]:j]:jI]:j]:jc]:j]:j]:j]:jR,]:j]:j]:j]:j;]:j]:j,]:j9]:j"]:jw]:j]:jt#,]:jj%]:je&]:j']:jMX]:j]]:j_,]:jXf]:jGh,]:jHi]:j(q]:jKu]:ju]:jPw]:j]:j|]:jׂ]:j]:jЌ]:j ]:jb]:jҐ]:j  There is an open door here. _]:j]:j]:j]:j7]:jȫ]:j^]:jح]:j]:j?]:j}B]:jR  There is a stone staircase leading down here.]:j]:j _]:j]:j]:j)]:j]:j]:jz]:jB]:j]:jW]:j]:jN]:j]:j5]:ji]:jd]:j]:j]:j,]:jn]:jC]:j,]:j`]:j?]:j?B]:jn2]:j3]:jC]:jH,]:j I]:j"N]:jP]:jP]:jR]:j=W]:j&`X]:jeB]:j5f]:jh,]:ji]:jl]:jun,]:j^o]:j:r]:js]:jt]:ju]:jx]:jz]:jYz]:j{]:j~]:j]:j]:j]:j1]:jɇ,]:j^,]:j]:j\]:j]:j]:j,]:j]:j]:j]:ja]:jN]:j ]:j]:jO]:j]:j]:j]:j]:j]:j]:j3]:j]:j]:jZ]:j,]:j]:j]:j]:jX]:j]:j2<  You see here a +0 whip.]:j]:j, _]:j;]:j ]:jr,]:j]:j]:j,]:jN]:j7]:jB!]:j!]:j#]:j`+]:jb.]:j.]:j1]:jM4]:j#7]:j?9,]:j<]:jW?]:j?]:jnC]:jdF]:j"I]:jzI]:jK]:j_]:jcB]:jUv]:jw]:jKx]:j1y]:j]:jێ]:jj]:jV]:j]:j]:j]:j+]:j;]:jz]:j]:j]:j> ###### ######  #### #....# #....#  ]:j,#....#....# #....#  #....#....# #....#  #....'....######....#  #....#@.............# 232.9 (158.0) #....#..............#  #... #..............#  #.... ##'##......)...# #... #..####'##))..# #....y.#........#.[..#]:j~ ......#........#....# #...##........#....# #...##..#######....#]:jc]:ju _Partly explored, can't reach some places.^:j>:I^:jS..........0.0).....).... _Partly explored, can't reach some places.^:j^ ###### ########## #....# #....# #....#....# #....# #....#....# #....# #....'....######....# #....#..............# #....#.# #... #.# #.... ##'##)...# #... #..####'##))..##....y.#........#.[..#......#........#....##...###...##..#######...##..##....^:je ^:jf 23.9 (1 _^:jn ^:jn _:j ###### ###### #### #....# #....# #....#....# #....# #....#....# #....# #....'....######....# #....#.# #....#.# #... #........#_:j|M #.... ##'##......)...# #... #..####'##))..##....y.#........#.[..#......#........#....# #...##........#....# #...##..#######....#_:j_:j&4_:je _:jb _:jReally walk into a travel-excluded area? Y - Yes  N - No`:jv9`:jQA  sniffy the SlicerMinotaur of Elyvilon **....Health: 75/75 ========================Magic: 10/10 ========================###### ###### AC: 9Str: 14`:jbRDoom: 31% ######....# #....# EV: 13Int: 14  #....#....# #....# SH: 0Dex: 18#....#....# #....# XL:  9 Next: 80% Place: Dungeon:7#....@....######....# Noise: ---------  Time: 7234.9 (0.0)#....#..............# w) +3 short sword`:jR#....#..............# Throw: 8 stones#....#..............##.....##'##......)...#`:jR#..... #..####'##))..# y   hornet (asleep)#....y.#........#.[..#`:jR#......#........#....##...##........#....# _There is an open door here. `:j.S_There is an open door here. _There is a stone staircase leading down here. _You see here a +0 whip. _Partly explored, can't reach some places. _Partly explored, can't reach some places.`:j [`:j[45.9 (1`:jbhg _There is an open door here.`:jB###### ############....# #....# #....#....# #....# #....#....# #....# #....'....######....# #...@#..............# #....#.......#`:j #....#.......#.##'##......)...# #......#..####'##))..# #....y.#........#.[..# #......#........#....# ###...##........#....# #...##..#######....#`:j# `:j -6 _`:j'`:ja)`:jjK ###### ############....# #........#....#....#....#'....######..........#.....##'##).#..####'##))y.#........#.[..#.##...## #...##..######....7`:jQ `:j| ###### ############............#.......#..'....######..........#.....##'##).#..####'##))`:j} Py.#........#.[..#.##...# #...##..######.....'...`:j 7y.`:jۋ R.y`:j E====8`:jm `:j 0 _The hornet buzzes angrily.`:j-###### ############................'....######..........##....@##'##)y.#..####'##))..#........#.[`:j..##...# #...##..######.....'...##%'`:j3`:j6----==--9`:j`:jc _The hornet stings you! The hornet misses you.a:jm   You puncture the hornet! Your headbutt misses the hornet.The hornet is moderately wounded.a:jf!59---------40.4 (0.5a:j(a:jc*, _The hornet stings you!a:j  You barely miss the hornet. Your headbutt misses the hornet.a:j1@-9a:jaa:j߬a _The hornet is moderately wounded.a:jv$  You hit the hornet.  The hornet is moderately wounded.The hornet stings you!a:jV% 46------=1.4Slow a:j, a:j-/ \ _You feel yourself slow down.a:j=   You hit the hornet but do no damage. Your headbutt misses the hornet.The hornet is moderately wounded.The hornet stings you.a:j3 x2------2.2 (0.8a:j5 a:j k _You feel as though you will be slow longer.b:jLEvoke which item? Wands  a - a wand of flame (25)e - a wand of paralysis (1) [!] read|quaff|evoke[?] describe selectedb:jTb:jb:j(g###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 42/75 =============-----------b:j#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 31% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 80% Place: Dungeon:7#....@##'##......)...# Noise: =--------  Time: 7242.2 (0.0)#....y.#..####'##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....# Slow ###...##........#....##...##..#######b:j?....# y   hornet#...##..##....#....##....'...#....#....##...##%..#....'....#The hornet stings you! _You feel yourself slow down.You hit the hornet but do no damage. Your headbutt misses the hornet.The hornet is moderately wounded.The hornet stings you. _You feel as though you will be slow longer.b:jP  Okay, then.b:j''b:jb:j. _c:jc:j c:j:&as though you willc:j be slow longer. c:jH_Okay, then.  c:j5"You puncture the hornet!  c:j9The hornet is severely wounded. c:j+6 The hornet stings you. c:j"& You are poisoned.c:jc:jc:j39c:j2==-c:jf=c:j3.0 (0.8c:j Pois c:j c:jc:j c:jc:j]_You feel as though you will be slow longer.c:j&  You hit the hornet.  The hornet is severely wounded.You feel sick. The hornet misses you.c:jͧ c8--8c:j" c:j ? _The hornet stings you but does no damage.c:j  You hit the hornet but do no damage.The hornet is severely wounded.c:jQ|28=----=4.6c:jc:j͘; _You feel sick. The hornet stings you!d:j O .  You puncture the hornet!d:j .You kill the hornet!d:jk 7----28 9d:j$5.3 (0.7 _You feel sick.d:jd:jW d:j\_Your Ice Magic skill increases to level 1!e:jN e:j 'e:j e:j` F _Unknown command.e:j(6###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 28/77 ========----------------#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% e:j؍t#....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ==-------  Time: 7245.3 (0.0)#......#..####'##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....# Slow Pois ###...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....#e:j[ You kill the hornet! _You feel sick. _Your Ice Magic skill increases to level 1! _Unknown command.Press: ? - help, v - describe, . - travelThe floor, spattered with blood.f:jN@..f:jdG.....f:jO.. _You feel sick. _Your Ice Magic skill increases to level 1!Unknown command.  Placed new exclusion.f:jW( f:j .Reduced exclusion size to a single square.  Removed exclusion.g:jhe ..g:j'3........g:jV......................................................g:j{.Reduced exclusion size to a single square.  Removed exclusion.g:jT g###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 28/77 ========----------------g:j n#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7g:j #....@##'##......)...# Noise: ==-------  Time: 7245.3 (0.0)#......#..####'##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....# Slow Pois ###...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....#g:j@   _Unknown command.Press: ? - help, v - describe, . - travelThe floor.  Reduced exclusion size to a single square.  g:jv Removed exclusion.g:j 'g:js g:j . _g:jC Ig:j g:jd 76g:j a _You start resting. You feel sick. x2g:j6 `--Pois g:j\x 8.3 (3  You feel yourself speed up.g:j$a5---9.8 (4.5g:jD g:j $ _You feel sick.h:jXc-h:j0f  You start resting. You feel sick.h:jWh:j3(0.0h:j650.8 (1h:j!h:j#[ _You are no longer poisoned.h:j3h:j?h:jd,h:j6=h:jh:jh:jh:jh:j̯,h:jh:j77h:j2=h:jih:j,h:j89=30=h:j,h:j&h:j,h:jh:j,h:j@h:j,h:j}71h:jh:j,h:j h:j,h:jh:jh:j$:32h:jh:j,h:j=h:jh:jh:jh:jh:j3=h:j,h:jh:ja4=h:jh:j,h:j?56=7=h:j[O8h:j,h:jC,h:j h:j)!,h:j!h:j"h:j"h:ji#h:j=$h:j$S9=h:j4%h:j&h:j8&h:j}'h:j)h:j$*h:j*h:j>,h:j,L40=h:j-h:j.h:j/h:j]/h:j0,h:j1h:j03h:jj391h:jo4h:j05h:j5h:j@6h:j7,h:j9,h:j9S2=h:jx:h:j;h:j<h:j<h:j>h:jM>h:jF?h:jBh:jdCK3=h:jDh:jE,h:jIh:jJh:j(Kh:jqLh:jMh:jN94h:jOh:jRBh:j$Th:jjTh:juUh:jVh:j[S5=h:jeh:j|q6=7h:js,h:jwsh:jpvXh:j*wh:jw98h:jxh:jy,h:jzh:j{,h:j|h:j ~h:jj~L9=h:jDh:j,h:jh:jD,h:jh:jh:jrb50=h:j'h:jҌ91h:jh:j,h:j_h:jth:jh:jLh:jh:j[S2=h:jՓh:jh:jh:jږh:jlh:jh:jh:ja3=h:jh:j6Bh:jGh:jh:j'h:jנh:j94h:jh:jh:jh:jOh:jݦh:j Xh:jh:jAh:jN55=h:j!h:jѭ,h:j,h:jh:ji6=78=h:jh:jh:j;h:j,h:jh:jbh:jN9=h:jh:j`h:jh:j60h:j,h:jIh:jh:jh:jh:jh:j2K1=h:jmh:jdh:jh:jIh:j~,h:jh:j92h:j2=h:jh:jK,h:jh:jh:jWh:j h:j3h:jsh:jJh:jh:jO%3h:jkh:jn,h:jh:js,h:jh:jh:j%4h:jh:j h:j,h:j0h:jih:jh:jh:jrK5=h:jh:jh:jRh:j(h:j,h:jh:jh:j#6h:j2=h:jh:jh:jh:jh:j,h:j}h:jh:j;7h:j ,h:j h:j h:j! h:j h:j h:j)K8=h:j(h:jh:j8h:jh:j h:jjh:jvh:jCh:jU9=h:jRh:jNh:jh:jLh:jh:jh:jh:jh:jt&70h:jh:j5,h:j#h:jh:jOh:j h:jF!h:j|!h:j,"h:j#a1=h:j$h:j%h:j&,h:j'h:j(h:j)h:j+h:j+U2=h:j*,h:j<-h:j-h:jQ.h:j/,h:j0h:j2h:j2%3h:j5Xh:jf7,h:jF8h:j9h:j954=h:j9h:jX;h:j>,h:j>h:j"@h:jBh:jCh:jDh:j\EU5=h:jFh:jAGh:jnGh:jNHh:jLIh:jIh:jJh:j4L;6h:jLh:jQh:j9p9 _You start resting.HP restored.411.8 (161.0)7=22 _h:j. h:j l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingh:jV 6.3   4.9  +2   j + Spellcasting 1.8   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   k - Hexes   4.0  10.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3      m + Ice Magic1.0   3.4  -3  d + Short Blades 9.7   8.8  +1      h:j   e - Long Blades   6.6   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1  f + Armourh:jg 4.5   3.5  +2       g - Dodging   6.0   5.9  +1  h:j z     h - Shields   0.0   0.7  +2      i + Stealth4.2   5.9  -1              h:j,             h:jZ         h:j n    h:j         h:j pThe relative cost of raising each skill is in cyan.  h:j Skills enhanced by cross-training are in green.  [?] Helph:j G[=] set a skill target  h:ja }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsi:jnS i:jl i:jt +i:ju &###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....i:j?u #....#....# #....# Health: 77/77 ========================i:ju q#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13i:j|v Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####'##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....#i:jv  #....'...#....#....# #...##%..#....'....# You feel yourself speed up. _You feel sick.  You start resting. You feel sick. i:j w _You are no longer poisoned. _You start resting. _HP restored.i:j~ i:j~ (i:jo i:j3 i:jn i:j0 tGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()  f - 2 throwing nets  g - 8 stones (quivered)l - 8 poisoned darts  p - 6 silver javelins Armour (go to first with [)  C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  o - a +6 ring of dexterity (worn)c - a +6 ring of strength  d - the ring of the Bedighting Gods {rPois Will+ MP+11}h - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i:j!RC - +0 swamp dragon scales (worn). The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 It can be maximally enchanted to +7. If you take off this armour: Your AC would decrease by 8.4 (9.6 -> 1.2). Your EV would increase by 1.7 (13.0 -> 14.7). Your spell failure would improve by up to 19% (press '!' for details). You took it off Maggie on level 6 of the Dungeon. Stash search prefixes: {inventory} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified equipped armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to (t)ake off, (d)rop, (=)adjust, or (i)nscribe.k:j~Gear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venom  m - a +0 rapier Missiles (go to first with ()  f - 2 throwing nets  g - 8 stones (quivered)  l - 8 poisoned darts  p - 6 silver javelins Armour (go to first with [)  C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)  i - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  o - a +6 ring of dexterity (worn)  c - a +6 ring of strength  d - the ring of the Bedighting Gods {rPois Will+ MP+11}  h - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]k:j, k:jg5 k:j= ###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####'##:jR> m))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....# You feel yourself speed up. _You feel sick.  You start resting. You feel sick. _You are no longer poisoned. _You start resting. _HP restored.k:jG >k:jIN k:jO k:j k:j8   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.3   4.9  +2   j + Spellcasting 1.8   4.0  -4          k:jX  b - Unarmed Combat   0.0   0.8  +1   k - Hexes   4.0  10.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3      m + Ice Magic1.0   3.4  -3  d + Short Blades 9.7   8.8  +1      k:j  e - Long Blades   6.6   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1  f + Armourk:j' 4.5   3.5  +2       g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2      i + Stealthk:jh 4.2   5.9  -1      k:j         k:j{ c                                The relative cost of raising each skill is in cyan.  k:j Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  k:j)! }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsm:j###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#:j9;m..####'##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....# You feel yourself speed up. _You feel sick.  You start resting. You feel sick. _You are no longer poisoned. _You start resting. _HP restored.m:j;{m:j},Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  w - a +3 short sword (weapon) m:jz~ a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip n:jHn:jn:j ###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% n:j #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7n:j< #....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####'##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....# You feel yourself speed up. _You feel sick.  You start resting. You feel sick. _You are no longer poisoned. _You start resting. _HP restored.n:j; _You feel sick.  You start resting. You feel sick. _You are no longer poisoned. _n:jYou start resting. _HP restored.  Okay, then.n:j(n:jn:j . _n:j n:j Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  o - a +6 ring of dexterity (worn)c - a +6 ring of strength  d - the ring of the Bedighting Gods {rPois Will+ MP+11}h - a ring of flight  j - a ring of positive energy  n - a ring of protection from fire  q - a ring of magical power[?] describe selected n:jx [!] equip|wield|wear|put on[tab] equip|unequip r:j'Xr:jBar:ji###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####'##:jjm))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....#  _You feel sick.  You start resting. You feel sick. _You are no longer poisoned. _You start resting. _HP restored. _Okay, then.r:j  Okay, then. _r:j/r:j"tGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()  f - 2 throwing nets  g - 8 stones (quivered)l - 8 poisoned darts  p - 6 silver javelins Armour (go to first with [)  C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  o - a +6 ring of dexterity (worn)c - a +6 ring of strength  d - the ring of the Bedighting Gods {rPois Will+ MP+11}h - a ring of flight [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]r:j n - a ring of protection from fire. A ring that protects its wearer from fire. You found it in an ossuary. Stash search prefixes: {inventory} {rF+} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “And these three men, Shadrach, Meshach, and Abednego, fell down bound into the  midst of the burning fiery furnace.  Then Nebuchadnezzar the king was astonished, and rose up in haste, and spake,  and said unto his counsellors, Did not we cast three men bound into the midst  of the fire? They answered and said unto the king, True, O king. r:jp He answered and said, Lo, I see four men loose, walking in the midst of the  fire, and they have no hurt; and the form of the fourth is like the Son of God. Then Nebuchadnezzar came near to the mouth of the burning fiery furnace, and (p)ut on, (d)rop, (=)adjust, or (i)nscribe.r:j; r:j= _You are no longer poisoned. _You start resting. _HP restored. _Okay, then. _Okay, then.  Adjust to which letter? (? for menu, Esc to quit)r:j r:jg r:j\ ###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9r:j Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####'##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....#  _r:j@ yYou are no longer poisoned. _You start resting. _HP restored. _Okay, then. _Okay, then.Adjust to which letter? (? for menu, Esc to quit)r:j# r:jc) (r:j7 r:j; m _f - a ring of protection from fire; n - 2 throwing netsr:j-r:jԪMPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  o - a +6 ring of dexterity (worn)c - a +6 ring of strength  d - the ring of the Bedighting Gods {rPois Will+ MP+11}f - a ring of protection from fire  h - a ring of flight  j - a ring of positive energy  r:jӫpq - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip t:jR t:j'Y ###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18t:jZ ##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####'##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# t:jf L#...##..##....#....# #....'...#....#....# #...##%..#....'....#  _You start resting. _HP restored. _Okay, then. _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _f - a ring of protection from fire; n - 2 throwing nets  Okay, then.t:jp D _t:jcGear: 21/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()  g - 8 stones (quivered)l - 8 poisoned darts  n - 2 throwing netsp - 6 silver javelins Armour (go to first with [)  C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  o - a +6 ring of dexterity (worn)c - a +6 ring of strength  d - the ring of the Bedighting Gods {rPois Will+ MP+11}f - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u:j&#o - a +6 ring of dexterity (worn). A ring that increases the dexterity of its wearer. u:j3$It affects your dexterity (+6). If you remove this ring: Your EV would decrease by 1.3 (13.0 -> 11.7). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.u:j_o _Okay, then. _Okay, then.  Adjust to which letter? (? for menu, Esc to quit) _f - a ring of protection from fire; n - 2 throwing nets _Okay, then.  Adjust to which letter? (? for menu, Esc to quit)u:j);u:j'Bu:jN###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####'##:jOm))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....#  _Okay, then. _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _f - a ring of protection from fire; n - 2 throwing nets _Okay, then.Adjust to which letter? (? for menu, Esc to quit)u:jPu:jw(u:jCu:jr _c - a +6 ring of dexterity (worn); o - a +6 ring of strengthu:j+ u:j PPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of dexterity (worn)  d - the ring of the Bedighting Gods {rPois Will+ MP+11}f - a ring of protection from fire  h - a ring of flight  j - a ring of positive energy  o - a +6 ring of strength  q - a ring of magical poweru:j M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip v:j Y###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#:j-Zm..####'##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....#  _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _f - a ring of protection from fire; n - 2 throwing nets _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _c - a +6 ring of dexterity (worn); o - a +6 ring of strengthv:jaP  Okay, then.v:jTb(v:jziv:jj. _x:jROWear or take off which item? Armour (go to first with [)  C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip y:jy:jy:jA###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================y:j v#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7y:j'#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####'##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....# Adjust to which letter? (? for menu, Esc to quit) y:j_f - a ring of protection from fire; n - 2 throwing nets _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _c - a +6 ring of dexterity (worn); o - a +6 ring of strength _Okay, then.y:j-P  Okay, then.y:j(y:j y:j . _y:j] l[?25h[?0c  Search for what [Enter for "ely", or ? for help]? z:jbL [?25l[?1cz:jLz:jt5 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] z:jԁ9 a - [carried] A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rM b - [carried] F - a +0 pair of gloves (worn)  c - [carried] i - a +0 bucklerd - [D:6] a kite shield  e - [D:4] an orb of attunement (364 gold)z:j{:j{:j {:j###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9{:jStr: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7{:j#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####'##))..# w) +3 short sword{:jf#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....#{:j,#...##..#######....# #...##..##....#....#{:jS #....'...#....#....# #...##%..#....'....#{:jzJ  _Okay, then.{:jAdjust to which letter? (? for menu, Esc to quit) _c - a +6 ring of dexterity (worn); o - a +6 ring of strength {:jM_Okay, then. _Okay, then.{:jKSearch for what [Enter for "ely", or ? for help]? aux{:j{:jH({:jy{:je. _{:j {:j }Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:5Ossuary (visited) The Realm of Zot is guarded by orbs of fire. {:jU Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($188)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul Zin{:j The Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ? D:4 [|:j&|:jw/###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)|:j0#......#..####'##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....#|:j1  _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _c - a +6 ring of dexterity (worn); o - a +6 ring of strength _Okay, then. _Okay, then. _Search for what [Enter for "ely", or ? for help]? aux|:j8|:jN:}:jk OWear or take off which item? Armour (go to first with [)  C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~:jjP ~:jZ ~:jgc ###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####'##[~:jTd Ym))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....#  _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _c - a +6 ring of dexterity (worn); o - a +6 ring of strength _Okay, then. _Okay, then. _Search for what [Enter for "ely", or ? for help]? aux~:jl P  Okay, then.~:jm (~:jmy ~:jK{ . _:jyl[?25h[?0c  Search for what [Enter for "aux", or ? for help]? :j [?25l[?1c:j!#5 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rM b - [carried] F - a +0 pair of gloves (worn)  c - [carried] i - a +0 bucklerd - [D:6] a kite shield  e - [D:4] an orb of attunement (364 gold):j:j;###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####':j@<U##))..# w) +3 short sword#......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....#  _c - a +6 ring of dexterity (worn); o - a +6 ring of strength _Okay, then. _Okay, then. _Search for what [Enter for "ely", or ? for help]? aux _Okay, then.Search for what [Enter for "aux", or ? for help]? :j-C:jE. _:ju:jmWhere to? (Tab - D:7 @ (x,y), ? - help) :jD D - Dungeon  T - Temple :jY :j ###### ###### sniffy the Slicer######....# #....# Minotaur of Elyvilon **....#....#....# #....# Health: 77/77 ========================#....#....# #....# Magic: 10/10 ========================#....'....######....# AC: 9Str: 14Doom: 28% #....#..............# EV: 13Int: 14  #....#..............# SH: 0Dex: 18##....#..............# XL:  9 Next: 90% Place: Dungeon:7#....@##'##......)...# Noise: ---------  Time: 7412.8 (0.0)#......#..####'##[:j7 m))..# w) +3 short sword:j #......#........#.[..# Throw: 8 stones#......#........#....####...##........#....##...##..#######....# #...##..##....#....# #....'...#....#....# #...##%..#....'....#  _c - a +6 ring of dexterity (worn); o - a +6 ring of strength _Okay, then. _Okay, then. _Search for what [Enter for "ely", or ? for help]? aux _Okay, then. _Search for what [Enter for "aux", or ? for help]? :j :j :jP $ _:j3 ,:j :j :j :j^ :j ,:j :jt :j( ,:j :j :j4 :j :j :j :j :j ! :j," :j$ :j@& :j& :j' :j5* :jM, ,:jr- :j/ :j1 :j5 ,:j@ B  You see here a +0 chain mail.:j-B :jB  _:jD :jlG :j&I ,:jJ :jL :j2[ :j] :jk` :j` :jc :jJe :jg :jug :jh :jk :jl :jm :jn :jq @  There is an open door here.:jKs :jFt  _:jt :jv :j ,:j؃ :j# :j" :j :j :j :j ,:j :j Y  There is a stone staircase leading down here.:j f _:j M 8:j :j (:j :j P _You climb downwards.  Found a stone staircase leading down.:j     ###  #..  #.#  #.#  #>#  #.#  #@#35.3 (22.5)  #.#  #.#  #.#  #  #  #  #.# :j :j :j= a _There is a stone staircase leading up here.:jH,:jC-3:j.:j0:j6P _:jM7:j7:j7:j:R  There is a stone staircase leading down here.:j<:j= _:jt>:j?:jA,:jB:jC:jtE,:jE:jG:jjM:jV:jW:jX:jY:jZ:j3\:j\:j ]:j^:j`:jEa:j!b:jc:j4e:je:j]f:jh:j:jn:j:jX:j:j:j*:j:j:j+:j:j:j:j,:jٴ:jԶ:jjB:j|:j;:j:jJ:jX:jJ:j:jm:j:j:j:jd:j:j:jW:j:j:ji:j:jY:j:j:j,:jr:j:j`:j:jN:j+:j:j~:j:jl:jS:j:j:j:j,:j :j:j:jE:jy:jl:j[,:j:j:j:j:j:jZ:j:j:j[:j:j:j:j:j<:jW:j:j:j:j:j!:jX:j%:j B:j:j:j:j:jX:jt#) #### #...####### #.#.......> #..76.3 (41.0  ############.#  #............#  #.############  #.#  #.#  #.#  #.#  #.#:j|&:j>}7.3 (42 _Found a stone staircase leading down.:j 3:j4 :j :jf :j :j: :j :j :j :j9 :j :j :jd ,:j B:j! :j" :j$ :jA% :j( B:j* R  There is a stone staircase leading down here.:j- :j. 5 _:jw1 :jc7 b ### ....##### ####.....#...#######@.......86.3 (9.0) #.#.......>.##<.... #...######### ... #######.## # ........# ######### :j8 1:j0A :jE #7.3 (1:jJH 0.0):jJ :jkN 9 _Found a stone staircase leading up.:j3;:jr:j:j,:ji:j\:j,:j:j:jB:j}X:j:jX:j[,:j:ja :j2#f  You encounter a steam dragon.########.....# #### ####.....### ...#######..........# .#.......>.##<......### ...##########........ #.## ###..##. ..# #....D ### #.#..##.#### #.#..# #  #.#..# #.#..# #.#..#D   steam dragon (asleep).....#..#..#98.3 (119.3 (12 _:j':j)4:j -####### #.....#  ####.....### #..........# #.>.##<......###...........# .## ###..##.# #.....D. :j b#.#..##.####.##.#..# .# #.#..# .##.#..# .##.#..# .#.....# ....#..# ##:j I500.0):jM :jF :j+########.....# ## ####.....### .#######..........# .....>.##<......##### .##########........... ## ###..##.. # #...........D # #.#..##@####.#  #.#..##.# #.#..##.# #.#..##.##.#..##:j -.#.....##.. ..#..#### :jD.D1 _The steam dragon hisses angrily.:j]*#######  #.....# # ####.....### #######..........# .....>.##<......##### ########...........######..##...... :j&,?#.......@..D....#.#..##.####.##.#.#..##.# #.#..##.##.#..##.##.#..##.# .....##....#..####:j-/D.:j3:jQ4&2:j9:j!<:jP####### :j?#.....#  ####.....### .# >.##<......##### ....# ###..##.#.D.....##.#..##.####.##.##.#..##.# #.#..##.##.#..##.##.#..##.# .....##....#..####:j6$:jd%]1--=3:jQ*:j2M _The steam dragon bites you. The steam dragon claws you.:j m  You puncture the steam dragon!:j 3=8 (0.5:jn :jѹ g _The steam dragon is moderately wounded.:j)u  The steam dragon is moderately wounded.  You hit the steam dragon but do no damage.  You headbutt the steam dragon.  The steam dragon is heavily wounded.  The steam dragon misses you. You furiously retaliate!  You headbutt the steam dragon!:jEv 0-4.3:jS{ :j} D _The steam dragon claws you but does no damage.:j  You hit the steam dragon. You headbutt the steam dragon.:j@-8:jÞ:j` _The steam dragon is almost dead.:jKp †You hit the steam dragon.:jS(:j_2/78--7 75.3:jZh :jlJ_You kill the steam dragon!:j :j ####### #.....# ####.....### .# >.##<......##### ...:jԘ p####..##.#.:j Q.@.....# #.#..##.####.##.# #.#..##.# # :j E:jD :jǡ ?-6.3 (1.0:j :j y _You see here a steam dragon corpse.:ji:j5k:jm:j q:juX3 _:jyX:jz:j}:j~%4:j~:j:j-:j:j:ji:j:jw5=:j!,:j:j:j:j+:j=:j#6:j2=:j:j@:j:j2:j:j\:j:j.:j|%7:jI:j:j:jͤ:j!:jm:j:jʪ:jga8=:j?1 _HP restored.:j83:j:j:jP:j,:j:j,,:j:j/:j|:j9=:jU:jk:j:j:j:j+:j4:jX:j:j :j!:j!:j":jL$:j$:j$:j&:jh':j':jh(:j):j*:jL+:j+:j .:j0:j$1:jp1:j13:j4:j5,:j?7:j59,:j9:j ;:j=:jh=:j=:j?:jAA,:jA:jFC:jEB:jG:jI:jsI:jI:jK:j)M:j8N,:jO:jQ:j6R:jR:jS:jVB:jPY;  There is a shaft here.:j[:j[ _:jO\:jI^:ja:jRa:ja:jd:j]g,:jh:ji:jbk:jk:jyl:jm:jo:j p:jZp:jq:j$s:j0t,:j-u:jzxB:jfy:j|,:jT},:j,:j2n:j:j̈:j$:j^:j,:j:jM:j:js:jQ,:j:j:j,:jЕ,:jH:j`,:j:j5:j:j:jp:j:j:jݠ:jC:jƢ:ja,:j:j:j#.#...# #...#.# ###...# ##.## #.# #.#  #.#  #.######.#  .@.# -71.3 (65.0) !.########  :j%:j,2.3 (66:j:j9\ _Found a potion of moonshine.:j :j" :jӾ :j :j ,:j ,:j) ,:j :j :j ,:j| :j :j :j :j :j :j :jf :j :je :j :jL :j :jQ :jM :j :j :j :je :j :j :j r  You see here a potion of moonshine.:j; :j  _:j! :jw :j :j :j :j :j :j8 :j :jy :j ,:j :j :j% ,:j- :j  n  #.# ###...# #.# ##.## #.# #.### #.# #.###.# #.# #.###...## ##.######.###.....###.........# #.........!.########:j a ##....@###.## ##...## #.###.# #.##. #.##. #.## #.##.#You pick up a parchment of Passage of Golubria and begin reading...:j -85.3 (13:j] ,6.3 (14:jF! :j# L _You add the spell Passage of Golubria to your library.:j| :j3} :jR~ :j :j0 :j B:js :jՉ :jO :j :j :j" :jÐ :j :ji :j :j0 :j :j ,:j :j :j :j- :j :j :j :j" :j? :j :j֪ :j1 :j :j_ :j5 =##.....###.........##.........!.##########.....###.##  ##...## #.# :j  ##.## #.#  #.# #.#  #.# #.#  ##.#####.#  :j #@.....#.#94.3 (8.0) #..####.#:j W #.##  #. !..._#...####:j A5.3 (9:j :j C _Found an ancient bone altar of Kikubaaqudgha.:js:j:j:j:jK,:jB:j:j>:j:j:j:j:j:j,:jU:ju:j,:jB:j :j:j,:j:j u _V - 2 potions of resistance (gained 1):j:jV :j :j :j :j :jO :j:jK,:j:j!`:j#:j$,:j%:j&:j (,:j(:jr*:j.X:j/:jr0,:j 2:j*3,:j3:j5:j 9:j9:j9:j;:j?=:j=:j=:jm?:jA:jB:jeB:jC:jE,:jfF:jJ:joK:jK:j(L:jR:j_SX:jS:jS:jT:jSXX:jZ:j/\:j\:j]:j^:j`,:jZa:jYj:jl|:j~,:ji~:j:j:jp:j:j`:jՈ:j:j:jX:jX:j:j}:j:j :jD:j:jw:j:j:j:jܩ:j`:jb:j:j:j~:j:j:j:j(:j2:j:j:jo:j~:jӼ:j:j:jQ,:j:j:j\:j:jc:ji:j:j:j,:j :j:jZ:j:j:j:j,:jJ:j:j:jd:j:jn:jv:j:j:jX:j :jt:j:j:j:jN:j:j:j3:j{:j:j:j,:j!:jX:j<:j:j%:j-:j.:j?/:jl1,:j2:j3:jH5,:j5:j+7:j8:j 9:j<::j<B:jf=:j>:jP@:j@:jA:jB:jD:jD:j'E:jK:jL,:j8M:jJO:jO:jP:jQ:j T,:jT:jSV:j_X:jX:jVY:jZ:ji\:j\:j7]:j^:j_:j`:j`:jb:jd:jCe:je:jag:jlB:j m:jn:jn:j|o:jp:j&r:jr:j>s:jDt:ju:jv:jv:j=y:j4{:j{:j{:jn}:j]:j:jf:jo:jτB:ją:jV:j:j9:j{:j,:j:j :j):j;,:jr:j[:j:jm:j+:j$:j:j6:j͚:jǛ:j:j:j{:j~:j,:j-:jI:jT:j:j:j#:j:j:jg:j:jW,:j:j:j:jY:j:j:j:jw,:j:j,:j:j:j,:j:j:j=:j:j<:j:j:j:j:j:j,:j:j.:j:j/:j:jB:j:j:j:jQ:j:j#:j:j:j,:j:j[B:jrM _You now have 469 gold pieces (gained 2).:jz3:j :j:jP:j:j#:jS:j9:j:j:j:jH:j,:j:j,:jj:j:j:jW,:j!:j0Z:j2:jq7~  You encounter an orc. It is wielding a +0 whip.:j`@#.# #. ....#.# #.# #..#.# #.# #..#.# #.# ######..#.# ##.## #.......#.# ####...####.###..###.# #...........# #..##..# #.##...########..##.## #@...#...........##.# #.###.##########.##.# #.# #........ ..##.# #.# ######### #######.# #.o#....# #..o   orc (asleep)#.#### #..#.# #..#:jAY#>#:jIe720.3 (125.0)16 _:j-N:jhW:j3i# ########.## #.....####...####.###..##...........# .:j3##...######### #....#......... #@###.########## #........ .######## #####o....#### #>..:j(<:j<12.0):jB:jC:j#######.## #.....####...####.###..##...........# .##...######### #....#......... #.###.########## #........ .######## #####o....#:j#### >..#.#<:jU:jC3:jܕ#######.## #.....####...####.###..##...........# .##...######### #....#......... #.###.########## #........ .######## #####o...... ....######### >..#.#<#.:jB ooThe orc shouts!:jEE====4:j:jCQ _The orc closely misses you.:j~ =---8 (0.5 _You closely miss the orc.:j'  You closely miss the orc. You headbutt the orc.  The orc is severely wounded.:j$)D---5.3:jk.:j&2P _The orc barely misses you.:j7xL )  You puncture the orc!:j1):jnM 8:j:jG _You kill the orc!:j#.# ##.## #......#.# ####...####.###..####.# #...........# #..# #..# #.##...########..# #.## #....#...........# #.# #.###.##########.# #.# #.# #........ ..# #.# #.########### ### ####.# #.@....... #....# #..#######.#### #..# #.# #># ...##.# .#.###<# .#.##.# # #. :j6:j?-6.8 (1.0:j :jM _You see here a +0 whip.:jG % _:jN B:jP :jR :jkS :jT :jWW :jX T*-:j] Q#.########### ###:j] I####.# #.)....... #....# #..######. #.#### #..# #.# ###..# :j^ O#># #....# #.# #.#.## #<# #.#.# #.# #.#@# 33.8 (7:j_  #.# #......... #.# #.......... #.# ....###.#(.. #.# ###.. .# ## #.# #.. # #.# #.# .# :jng n  You can now provide healing for yourself.:jh +4.8 (8:jy ? _Found 6 boomerangs.:jh{####.# #.)....... #....# #..######. #.#### #..# :j |#.# ###..# #># #....# #.# #.#.## #<# #.#.# #.# #.#.####.##.#.# #...@.......#.# #.:j|Z#.# ......###.#(#.# ####.. .# ###.# #.. ##.# #.# .###:j:j&+5.8 (1:jĈ:j:j:jS:j:j:j:j.B:j,:j:j;:j:j4:j":j=:j9,:j:j;:j  r - 6 boomerangs  You encounter a bullfrog.:j-#.#### #..# ##  #.# ###..# #..  #># #....# #.##.# #.#.## #.# ##<# #.#.# #$# .#:jNA#.# #.#.####.##.###.# #............##.# #............#  #.# ......###.#@....#  #.# ####.. #.#.##..#  :j#.# #.. #.#.# .#  #.# #.# ..... .# #.#.F ## .##.##F   bullfrog (wandering):j . ..# ###:j+9.8 (4:jc340.8 (5 _:j :j :j)m ###..# #..>..#.:jmO#.##< #$# ..#.####.##.##........................###.#####.. #.#@##..#  .## ..... :jFn .# #.#F.## .##.##. .. ..# .... ### .#.. :jo, #:jgp4F.:jv:jw+1.8 (1:j}:jI:j?A>..:j@#.#.##< #$# ..###.##.##...........#.......#......###.#.....#####.. #.#.##..#  # #...F....# .# ##.#......).## #.##.##..### #.. ..# ....... ### .###... ##.:j[B0F.:jjD-F.:jJ:jK&2:jP:jS# _Found a mace.:j7v #.# #.#.## #.# # #<# #.#.# #$# .#:j #.# #.#.####.##.## #.# #............# #.# #............# #.# ......###.#.....# #.# ####.. #.#.##..# #.# #..#.#.#.##..# #.# #.# #.F@.....# .# ##.#......).## #.##.##..### #.. ..# ....... ### .###. # ###. #.[9:j6;17H:j ,.F:jN:jۑ:jb&3:j :j:j˜ FFYou hit the bullfrog.  The bullfrog gives a loud, deep croak!  :j The bullfrog is lightly wounded.:jMU2--====:jڞ&4.3 (0.5:jN:j5, _The bullfrog hits you.:ji q  You puncture the bullfrog!  :j The bullfrog is heavily wounded.The bullfrog completely misses you. You furiously retaliate!:j [==--8:j :j 0 _You headbutt the bullfrog!:j+ s †You puncture the bullfrog!:jk ):j :jI u #.# #.#.## #.# #sniffy the Slicer#<# #.#.# #$# .#Minotaur of Elyvilon ***...#.# #.#.####.##.##Health: 72/78 ======================--#.# #............#:j Magic: 10/10 ========================#.# #............#AC: 9Str: 14Doom: 26% #.# ......###.#.....#EV: 13Int: 14  #.# ####.. #.#.##..#SH: 0Dex: 18#.# #..#.#.#.##..#XL:  9 Next: 100% Place: Dungeon:8#.# #.# #..@.....#Noise: =--------  Time: 7745.3 (0.5).# ##†#......).w) +3 short sword## #.##.##..###Throw: 8 stones#.. [:j& o40m..# ....... ### .###....####.#. _The bullfrog hits you.  You puncture the bullfrog!  The bullfrog is heavily wounded.The bullfrog completely misses you. You furiously retaliate! _You headbutt the bullfrog!  You puncture the bullfrog!:jz - _You kill the bullfrog!:j AYou have reached level 10!:j /  --more--:j\8/841/1110 0%  _:j) :j [  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.4   4.9  +2   j + Spellcasting 1.9   4.0  -4           b - Unarmed Combat   0.0   0.8  +1   k - Hexes   4.0  10.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3      m + Ice Magic:j 1.1   3.4  -3  d + Short Blades 9.8   8.8  +1       e - Long Blades   6.6   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1  f + Armour4.6   3.5  +2       g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2    :j   i + Stealth4.3   5.9  -1                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base:jԸ  level  [!] training|cost|targets:j%y:jf:j4u #.# #.#.## #.# #sniffy the Slicer#<# #.#.# #$# .#Minotaur of Elyvilon ***...#.# #.#.####.##.##Health: 78/84 ======================--#.# #............#:jӆMagic: 11/11 ========================#.# #............#AC: 9Str: 14Doom: 26% #.# ......###.#.....#EV: 13Int: 14  #.# ####.. #.#.##..#SH: 0Dex: 18:j#.# #..#.#.#.##..#XL: 10 Next:  0% Place: Dungeon:8#.# #.# #..@.....#Noise: =--------  Time: 7745.3 (0.0).# ##†#......).w) +3 short sword## #.##.##..###Throw: 8 stones#.. ..# ....... ### .###....####.#.  :j݇The bullfrog is heavily wounded.The bullfrog completely misses you. You furiously retaliate! _You headbutt the bullfrog!  You puncture the bullfrog! :jl_You kill the bullfrog! _You have reached level 10!:jp>:jH:j} :jn ssniffy the Slicer (Minotaur Enchanter)Turns: 7874, Time: 00:15:23 Health: 78/84AC:  9 Str: 14 XL: 10 Next: 0% :j Magic: 11/11EV: 13 Int: 14 God: Elyvilon [***...] Gold: 469SH:  0 Dex: 18 Spells: 3/12 levels left rFire . . . (100%) w - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) C - +0 swamp dragon scales rPois + (33%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) F - +0 pair of gloves SInv .(no boots) Will .....(no amulet) Stlth ++b - +4 ring of slaying :j HPRegen 0.34/turnc - +6 ring of dexterity MPRegen 0.12/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt:j*:j7 #.# #.#.## #.# #sniffy the Slicer#<# #.#.# #$# .#Minotaur of Elyvilon ***...#.# #.#.####.##.##Health: 78/84 ======================--#.# #............#Magic: 11/11 ========================#.# #............#AC: 9Str: 14:j8Doom: 26% #.# ......###.#.....#EV: 13Int: 14  #.# ####.. #.#.##..#SH: 0Dex: 18#.# #..#.#.#.##..#XL: 10 Next:  0% Place: Dungeon:8#.# #.# #..@.....#Noise: =--------  Time: 7745.3 (0.0).# ##†#......).w) +3 short sword## #.##.##..###Throw: 8 stones:j9#.. ..# ....... ### .###....####.#.  The bullfrog is heavily wounded.The bullfrog completely misses you. You furiously retaliate! _You headbutt the bullfrog!  You puncture the bullfrog! _You kill the bullfrog! _You have reached level 10!:j:(:j@:jC:j:j:j`:j:j:: _:j^:jѪ%9:j:j,:j:jٲ,:j801=:jk2=:j:j,:j:j{:j:j:jd:j%3:jo:j,:j:j#,:jg:j:j K4=:j:j:j:j:j:j :j:j :j:j:j:j+:j&:j:j :j9=:j:j:ju:j:j:j :j :jq :j4 :ju:j",:j:j,:j5 :j) _You now have 476 gold pieces (gained 7).:j*:j-,:jz.:j/:ji2:j2:jl3:j4:j=9 #..# #.##...########..# #..#. #.## #....#...........# #.... #.#:j>##.##########.# ##.#. #.# #.# #........ ..# #.#. #.# #.########### ### #.## ####.# #.)....... #... #....# #..######.# #### #.####:jh>$# ####.##### #.# ###..# #..>-73.3 (28.0) :j>#># #....# #.##.##### :jf?#.# #.#.## #.# # :jX#<# #.#.# #.# .# #.# #.#.####.##.## #.# #............# #.# #............# #.# ......###.#.....# #.# ####.. #.#.##..#:j0s-4.3 (29 _Found a stone staircase leading down.:jާ:j:j :jͫ:jG0F:jүh  You encounter a bullfrog.:jĵ#..# #.##...#..# #..#.##.## #....#.# #....##.# #.###.#.# ##.#.##.# #.# #.:j ..# #.#.#.# #.##### ### #.#.# #.)..#. ....# #..######.# # .#### #..# ####.# .# ###..# #.>. ># #....# #.##.#####. .# #.#.## #.# .# <# #.#.# #.# .# .# #.#.####.##.## :jLq.# #......# F   bullfrog (wandering) .# #......# .# ......###.#.....# .# ####.. #.#.##..#:jy,0.0):j25.3 (1 _:jZ:j" ##.# #...........# #..# #..#...#..# #.##...########..# #..#.##.## #....#...........# #....#  :j #.# #.###.##########.# ##.#.###.# #.# #........ ..# #.#...  #.# #.########### ### #.#### ##.# #.)......F. #..... ...# #..######.# ###### #### #..# ####@###### # ###..# #........>.# # #....# #.##.#####.# # #.#.## #.##:j/ .# # #.#.# #.##.# # #.#.####.##.## # #.:j` ...# # #............# :j ]# ......###.#.....#:jg =.F:j <6:jt :j :jv ###...####.###..###..#####..........# ...# #.##...#########.### #....#...........# #....# ##.##########.# ##.#.## #........ ..:jw...  ############ ### #.#### ##).......F..#..... ...# ###### #### #..# ####.###### ##..# #........>.#...# #.##.#####.##  #.####.##.# #.......:jy?.F:jz9.F:jj:j'&7:jP:j:jS#.# ##.## #.................# ####...####.###..###..##### ##.# #...........# #..# #..#.... #..# #.##...########..# #..#.### #.## #....#...........# #....# #.# #.###.##########.# ##.#.### #.# #.# #........ ..# #.#.... #.# #.############ ### #.##### :jT~#.# #.).......@.F##...... ..# #..######.##...... ####### ### #..# ####.########  ###..# #........>.#  #....# #.##.#####.#  #.#.## #.##.#  #.#.# #.##.#  #.#.####.##.## :jV-F.:j8]:j^&8:jc:je:j` FFYou hit the bullfrog.  The bullfrog croaks.:ja J====8 (0.5:jEg :ji 6 _The bullfrog is lightly wounded.:jmm  You hit the bullfrog.  The bullfrog is heavily wounded.:jFob=---9.4 (0.6:js:jvN _The bullfrog misses you.:j<  You barely miss the bullfrog. Your headbutt misses the bullfrog.The bullfrog is heavily wounded.---9 (0.5:j:j _The bullfrog misses you. You furiously retaliate! You headbutt the bullfrog!:jvc  You barely miss the bullfrog.The bullfrog is severely wounded.:jd)80.4:jyi:j1lV _The bullfrog closely misses you.:jl †You hit the bullfrog.:j(:j]5 29:jn:jL _You kill the bullfrog!:j]:jb  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.4   4.9  +2   j + Spellcasting 1.9   4.0  -4          :jec b - Unarmed Combat   0.0   0.8  +1   k - Hexes   4.0  10.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3      m + Ice Magic1.1   3.4  -3  d + Short Blades 9.8   8.8  +1      :jc e - Long Blades   6.6   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1  f + Armour:j[d4.6   3.5  +2       g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2      i + Stealth:jdn4.3   5.9  -1          :jd                :j0e            :j^el    :je    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  :je[?] Help[=] set a skill target  :jf}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j~g:jk:jr #.# ##.## #................ sniffy the Slicer#.# ####...####.###..###..##### Minotaur of Elyvilon ***... ##.# #...........# #..# #..#.... Health: 84/84 ======================== #..# #.##...########..# #..#.### Magic: 11/11 ======================== #.## #....#...........# #....# # AC: 9Str: 14Doom: 25% #.# #.###.##########.# ##.#.### EV: 13Int: 14  #.# #.# #........ ..# #.#.... SH: 0:jtDex: 18 #.# #.############ ### #.##### XL: 10 Next:  2% Place: Dungeon:8 #.# #.).......@†.##...... Noise: =--------  Time: 7780.9 (0.0) ..# #..######.##...... ####### w) +3 short sword ### #..# ####.########Throw: 8 stones###..# #........>.##....# #.##.#####.##.#.## #.##.#:j^ti#.#.# #.##.##.#.####.##.###............# _The bullfrog misses you. You furiously retaliate! You headbutt the bullfrog!  You barely miss the bullfrog.:jtThe bullfrog is severely wounded. _The bullfrog closely misses you.You hit the bullfrog. _You kill the bullfrog!:jz:j`{(:j:j&:j9:j 3:j:j:j   You see here a bullfrog corpse.:j6:j _:j":j:j!:j,:j6:jD:j:j:j-:jP:j,:j:j :j :j9 :j/ :jY  You encounter a kobold. It is wielding a +0 club and quivering stones.:j ###...####.###..###..#######.## ...........# #..# #..#........ .##...########..# #..#.###... ....#...........# #... .###.##########.# ##.#.###.#.## .# #........ ..# #.#.....#.# .############ ### #.#######.#### .)........†.#............. ..######.##.....@.##########.####-####.########.# #.# ..# #........>.# .# #.# ..# #.##.#####.# .# #.# .## #.##.# .# #.# ## .# #.##.# .##.###. K   kobold (missile, asleep) .####.##.## .#..##.. ..........# K####... ..........# #.:j !...:j +6.9 (6:j C-7.9 (7 :jD _:j :j% :j..........# #..# #..#........#### ##...########..# #..#.###........ ...#...........# #....# #....#### ###.##########.# ##.#.###.#.## # #........ ..# #.#.....#.# ############ ### #.#######.##### )........†.########.............. .######.##.......##########.##### .# ####.########@# #.# # #........>.##.# #.# :j&# #.##.#####.##.# #.# ## #.##.# #.# #.# ### # #.##.# #.# #.###. ####.##.##.# ..##.. .........# #K# ###..# #.# .. ##.#.....# #:j{:j+8.9 (1:j:j:j- ##...##########........ ...#...........# #....#### ###.##########.# ##.#.###.#.##  #........ ..# #.#.....#.# ########### ########.##### )........†.########.............. .######.##.......##########.##### #######.# #.# :j!........>.##.##### # ### # ##. ####..##... .........K###.. #. ##.##  #.#.## ##:jq(:j)&9:j::j ...#...........# #....#### ###.##########.# ##.#.###.#.##  #........ ..# #.#.....#.# ########### ########.##### )........†.########.............. .######.##.......##########.##### ######.# #.# ........>.##.##### # ### # ##. ####..##... .........K###.. #.K   kobold brigand (missile, asleep) ##.##K   kobold (missile, asleep)  #.#.##K ## . ##.#:j :j '90:j :j  You encounter a kobold brigand. It is wielding a +0 short sword and quivering _poisoned darts.:j L###.##########.# ##.#.###.#.##  #........ ..# #.#.....#.# ########### ########.##### )........†.########.............. .######.##.......##########.##### ######.# #.# ........>.##.##### # ### # ##. ####..##... .........K###.. #. ##.##  #.#.##K ##K 2 kobolds (missiles, asleep) .K# ##.# #...... :j W K.  :j xYou encounter a kobold. It is wielding a +0 club and quivering stones.:j 1K.:j *K:j p .KThe kobold shouts!:j Kwandering)KKK 3 kobolds (2 missiles, 2 wandering)==1:j9 :j q _You encounter a kobold. It is wielding a +0 club.:jd #........ ..# #.#.....#.# ########### ########.##### )........†.########.............. .######.##.......##########.##### ######.# #.# ........>.##.##### # ### # ##. ####..##... .........###.K #. ##.## :j^ #.#.##K. ## .K# ##.# #.......  #†#......).:jIKK:j#:j@.K:j01K.:j6/K:j K)KKKK 4 kobolds (2 missiles)KThe kobold brigand shouts! The kobold shouts! x2====2 _You encounter a kobold. It is wielding a +0 whip.:jk########### ########.##### )........†.########.............. .######.##.......##########.##### ######.# #.# ........>.##.##### # ### # ##. #:jc###..##... .........###.K #. ##.#K#  #.#.##K ## ..# ##.# #......K  #†#......). #..##.##..####:j:j6K.:jH:jP[==--3:j|:jJ _The kobold brigand throws a dart. The dart hits you!:j̜ )........†.########.............. .######.##.......##########.#####:js  ######.# #.# ........>.##.##### # ### # ##. ####..##... :j D.........###.K #. ##.#K#  #.#.##K ## .# ##.# :j{ o#......#.  #†#......). #.##.##..#### .. ..# .... ##...:jί 3----4:j :j H _The kobold brigand hits you with a +0 short sword.:j  :je  You hit the kobold brigand.  The kobold brigand is moderately wounded.:jE G-5.4 (0.5:j4 :j [ _The kobold brigand barely misses you.:jeN@  You hit the kobold brigand.:j=O&9:jtV:jzXP _The kobold brigand is heavily wounded.:jX:j.?  You hit the kobold brigand. You headbutt the kobold brigand.  The kobold brigand is heavily wounded.:j6@(6.4:j,H:j K[ _The kobold brigand barely misses you.:j'  You hit the kobold brigand.-9 _The kobold brigand is severely wounded.:j>  You hit the kobold brigand but do no damage.You headbutt the kobold brigand.  The kobold brigand is almost dead.:j017.4:jݶ:jH _The kobold brigand hits you with a +0 short sword.:j0i  You closely miss the kobold brigand.:j&9:jz:jb _The kobold brigand is almost dead.:j w )You puncture the kobold brigand!:j3 1K.:j 1K.:j" K:jg .:j KKKK 4 kobolds (2 missiles):j - 2:j --24%38.4 _You kill the kobold brigand!Training target 2.0 for Spellcasting reached!:jU :j m _Your Spellcasting skill increases to level 2!:j?j )You hit the kobold.:jP` 3 kobolds (1 missile):jU&9:jr^:jYaJ _You kill the kobold!:jz~.######.##.......##########.##### ######.# #.# :jm........>.##.##### # ### # ##. ####..##... ..........###. #. ##.#K# :j# #.#.##K ## .#.# ##.# :jl8#......#. :jt #†#......). #.##.##..#### :j.. ..# .... .$##... . ### .###:j !..##:j͗Y9.9 (1.0:jIc _Found 18 gold pieces. The kobold closely misses you.:jr :j_Items here: (( )) †.:jD:j72800.4 (0.5:j(:j9 _You barely miss the kobold. The kobold misses you.:juo )You puncture the kobold!:j~T 2 kobolds:jA--9:j:j= :jD_You kill the kobold!:j  ######.# #.# ........>.##.##### # ### # ##. ####..##... ..........###.) #. ##.##  #.#.###KK ## .#.# ##.# #......  #†#......). #.##.##..#### .. ..# .... .$##... . ### .### #...## # ###.#:j :jK \78-1.9 (1.0:j :jI s _The kobold hits you with a +0 whip. The kobold hits you with a +0 club.  Things that are here::j I _a +0 club; 5 stones:j! O )  You puncture the kobold!:j4    koboldYou kill the kobold!2.4 (0.5:j S _The kobold hits you but does no damage.:jK9 _You hit the kobold but do no damage.:j#o )You puncture the kobold!:j,S:j 2V9-3.4:j09:j/>J _You kill the kobold!:j:j@:j:j6H _No target in view!:j:jF:j :j H _No target in view!:j I:j P _:j B:j 802== _Magic restored.:jI :jF :jO :j :jQ K1=:j :j :j= 3==:j] :j 2=34=:j6  g - 13 stones (gained 5):j :j < _You see here a +0 club.:j 3:j :j { M#.......##########.########.######:j y.......> .####.# # ## #  #.###.# ####.##.#...##.### .....- ##.#... ###.  #))##...15 stones .#.#.##..# #.####.##.g - 15 stones (gained 2); l - 14 poisoned darts (gained 6)  Things that are here::j6 020.4 (17.0):j F-1.4 (18:j :j b _a +0 club; a +0 short sword; a kobold corpse:jd_:je:jf9=:jWlR  You see here a +0 club.:jU _  Things that are here:  a +0 whip; a kobold corpse _  You see here a +0 club.:jn5 _:j:jn:j:jU:j:j:j%,:jM:jn:jZ:j :jM:jW,:j:jfN _You now have 494 gold pieces (gained 18).:j*3:j>:j:j,:j:j:jw  You encounter an orc warrior and 2 orcs.:j@ #.#.##..# #))# ##.. #.#.#.##..# #.##:jk ##.  #..# #. #.  ##†#......). #. #.  #.##.##..######.####### ##. #.. ..# ................ ##.. .. ### .######.####### #..# # #. ###.## . ß#.#ß . ..o.o.... ####o####.._ :jn# #..... ##### o   orc warrior (asleep) oo 2 orcs (wandering) :j :jY32.4 (11o.:jPeoo1 wandering):j33.4 (12 _:j7:j:j"M###.#...#)##.  ))##. #.#.#.##.###........# #.#†#......). #.#   #.##.##..######.####### ## #.. ..# ................#..### .######.####### #.. ..#:j##.## #ß#.#ß ...oo.....####o#####.._..# :j:j14.0):jB:j:jV+M..... #). ###.#...#)##.  ))##. #.#.#.##:jc##........# #†#......). #.#   #.##.##..######.####### ## #.. ..# ................#..### .######@####### #.. ..###.## #ß#.#ß ...oo....##.....#cc   centaur (wand, launcher, wandering)5:j:j   You encounter a centaur. It is wielding a +0 sling and carrying a +0 orcbow and_a wand of polymorph.:j| .### ..... #). ###.#...#)##.  ))##. #.#.#.####........# #†#......). #.#   #.##.##..######.####### ## #.. ..# ..c.....@.......#..### .######.####### #.. ..###.## #ß#.#ß ...oo.....####o####_#.....###### cc)The centaur shouts! ♣The centaur zaps a wand. You turn into a tree.:j~ \Your +0 pair of gloves and +0 swamp dragon scales meld into your body.:j   Your roots penetrate the ground. The centaur shoots a sling bullet.126/12625 2  ==6Tree :j :jۓ C _The sling bullet hits you but does no damage.:j :j :j͏ e5--7:je :jH S _The centaur shoots a sling bullet. The sling bullet hits you.:j{:j|  The centaur shoots a sling bullet.  The sling bullet hits you but does no damage.:j#:j[1--8:j}:jS _The centaur shoots a sling bullet. The sling bullet hits you.:j$:j 'Evoke which item? Wands  a - a wand of flame (25)e - a wand of paralysis (1) [!] read|quaff|evoke[?] describe selected:jA :j :j ..........# #.####... sniffy the Slicer ..........# #)#:j #.... Minotaur of Elyvilon ***... ###.#.....# ##)###... Health: 121/126 =======================-#.#.##..# #))###.. Magic: 12/12 ======================== #.#.#.##..# #.####. AC: 25Str: 14Doom: 24%  #........# #.##. EV:  2 Int: 14  ##†#......). #.##. SH: 0Dex: 18  #.##.##..######.#########. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..c.....♣....... ##.. Noise: =--------  Time: 7838.4 (0.0) ..[:j 37m ### .######.####### #..# w) +3 short sword ..# #.####.## Throw: 15 stones .#.##ß#.#ß Tree ...oo....##.....####o#####.._.. c   centaur (wand, launcher)##.....######Your roots penetrate the ground. The centaur shoots a sling bullet. :j _The sling bullet hits you but does no damage. _The centaur shoots a sling bullet. The sling bullet hits you.  The centaur shoots a sling bullet.  The sling bullet hits you but does no damage. _The centaur shoots a sling bullet. The sling bullet hits you.:j,# ..........# #.# ###... sniffy the Slicer ..........# #)# #.... Minotaur of Elyvilon ***... ###.#.....# ##)# ##... Health: 121/126 =======================-  #.#.##..# #))# ##.. Magic: 12/12 ======================== #.#.#.##..# #.## ##. AC: 25Str: 14Doom: 24%  #........# #.# #. EV:  2 Int: 14  ##†#......). #.# #. SH: 0Dex: 18  #.##.##..######.####### ##. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..c*****♣....... ##.. Noise: =--------  Time: 7838.4 (0.0) :j!% -.. ### .######.####### #..# w) +3 short sword .. # #.# ###.## Throw: 15 stones .#.# #ß#.#ß Tree . ..oo....# #..... ####o#### #.._.. c   centaur (wand, launcher) ##..... ######The sling bullet hits you but does no damage. _The centaur shoots a sling bullet. The sling bullet hits you.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit):j..........# #.####... sniffy the Slicer ..........# #)##.... Minotaur of Elyvilon ***... ###.#.....# ##)###... Health: 121/126 =======================-#.#.##..# #))###.. Magic: 12/12 ======================== #.#.#.##..# #.####. AC: 25Str: 14Doom: 24%  #........# #.##. EV:  2 Int: 14  ##†#......). #.##. SH: 0Dex: 18  #.##.##..######.#########. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..c[39;:j,N49m.....♣....... ##.. Noise: =--------  Time: 7838.4 (0.0) .. ### .######.####### #..# w) +3 short sword ..# #.####.## Throw: 15 stones .#.##ß#.#ß Tree ...oo....##.....####o#####.._.. c   centaur (wand, launcher)##.....######The sling bullet hits you but does no damage. _The centaur shoots a sling bullet. The sling bullet hits you.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit):j*o _The centaur shoots a sling bullet. The sling bullet hits you.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit)  The puff of flame misses the centaur. The centaur shoots a sling bullet.o   orc=9.4 (1:jY _The sling bullet hits you but does no damage.:jxuEvoke which item? Wands  a - a wand of flame (24)e - a wand of paralysis (1) [!] read|quaff|evoke[?] describe selected:j' :j _ :j` ..........# #.####... sniffy the Slicer ..........# #)##.... Minotaur of Elyvilon ***... ###.#.....# ##)###... Health: 121/126 =======================-#.#.##..# #))###.. Magic: 12/12 ======================== #.#.#.##..# #.####. AC: 25Str: 14Doom: 24%  #........# #.##. EV:  2 Int: 14  ##†#......). #.##. SH: 0Dex: 18  #.##.##..######.#########. XL: 10 Next:  3% Place: Dungeon:8 :ju m#.. ..# ..c.....♣....... ##.. Noise: ==-------  Time: 7839.4 (0.0) .. ### .######.####### #..# w) +3 short sword ..# #.####.## Throw: 15 stones .#.##ß#.#ß Tree ...oo..o.##.....####o#####.._.. c   centaur (wand, launcher)##..... o   orc######Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit)  The puff of flame misses the centaur. The centaur shoots a sling bullet. _The sling bullet hits you but does no damage.:j} x..........# #.# ###... sniffy the Slicer ..........# #)# #.... Minotaur of Elyvilon ***... ###.#.....# ##)# ##... Health: 121/126 =======================-  #.#.##..# #))# ##.. Magic: 12/12 ======================== #.#.#.##..# #.## ##. AC: 25Str: 14Doom: 24%  #........# #.# #. EV:  2 Int: 14  ##†#......). #.# #. SH: 0:j$ $Dex: 18  #.##.##..######.####### ##. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..c*****♣....... ##.. Noise: ==-------  Time: 7839.4 (0.0) .. ### .######.####### #..# w) +3 short sword .. # #.# ###.## Throw: 15 stones .#.# #ß#.#ß Tree . ..oo..o.# #..... :j (####o#### #.._.. c   centaur (wand, launcher) ##..... o   orc ######The puff of flame misses the centaur. The centaur shoots a sling bullet. _The sling bullet hits you but does no damage.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit):jA A..........# #.####... sniffy the Slicer ..........# #)##.... Minotaur of Elyvilon ***... ###.#.....# ##)###... Health: 121/126 =======================-#.#.##..# #))###.. Magic: 12/12 ======================== #.#.#.##..# #.####. AC: 25Str: 14Doom: 24%  #........# #.##. EV:  2 Int: 14  ##†#......). #.##. SH: 0:jC Dex: 18  #.##.##..######.#########. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..c.....♣....... ##.. Noise: ==-------  Time: 7839.4 (0.0) .. ### .######.####### #..# w) +3 short sword ..# #.####.## Throw: 15 stones .#.##ß#.#ß Tree ...oo..o.##.....####o#####.._.. c   centaur (wand, launcher)##..... o   orc######The puff of flame misses the centaur. The centaur shoots a sling bullet. _The sling bullet hits you but does no damage.  Aiming: Throw FlamePress: ? -:j1D help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit):jAa Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit)  The puff of flame misses the centaur. The centaur shoots a sling bullet.  The sling bullet hits you but does no damage.:jg o.  The centaur shoots a sling bullet.:jt I240.4 (1:jo} :jP C _The sling bullet hits you but does no damage.:j:jEvoke which item? Wands  a - a wand of flame (23)e - a wand of paralysis (1) [!] read|quaff|evoke[?] describe selected:j :j` k..........# #.####... sniffy the Slicer ..........# #)##.... Minotaur of Elyvilon ***... ###.#.....# ##)###... Health: 122/126 =======================-:j i#.#.##..# #))###.. Magic: 12/12 ======================== #.#.#.##..# #.####. AC: 25Str: 14Doom: 24%  #........# #.##. EV:  2 Int: 14  ##†#......). #.##. SH: 0Dex: 18  #.##.##..######.#######:j ]##. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..c.....♣....... ##.. Noise: ==-------  Time: 7840.4 (0.0) .. ### .######.####### #..# w) +3 short sword ..# #.####.## Throw: 15 stones .#o##ß#.#ß Tree ...oo....##.....####o#####.._.. c   centaur (wand, launcher)##..... o   orc:j ######Aim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit)  The puff of flame misses the centaur. The centaur shoots a sling bullet.  The sling bullet hits you but does no damage.  The centaur shoots a sling bullet. _The sling bullet hits you but does no damage.:j -..........# #.# ###... sniffy the Slicer ..........# #)# #.... Minotaur of Elyvilon ***... :j' ###.#.....# ##)# ##... Health: 122/126 =======================-  #.#.##..# #))# ##.. Magic: 12/12 ======================== #.#.#.##..# #.## ##. AC: 25Str: 14Doom: 24%  #........# #.# #. EV:  2 Int: 14  ##†#......). #.# #. SH: 0Dex: 18  #.##.##..######.####### ##. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..c*****♣....... ##.. Noise: ==-------  Time: 7840.4 (0.0) .. ### .######.####### #..# w) +3 short sword .. # #.# ###.##[:j+ cm Throw: 15 stones .#o# #ß#.#ß Tree . ..oo....# #..... ####o#### #.._.. c   centaur (wand, launcher) ##..... o   orc ######The centaur shoots a sling bullet. _The sling bullet hits you but does no damage.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit):jy ..........# #.####... sniffy the Slicer ..........# #)##.... Minotaur of Elyvilon ***... ###.#.....# ##)###... Health: 122/126 =======================-#.#.##..# #))###.. Magic: 12/12 ======================== #.#.#.##..# #.####. AC: 25Str: 14Doom: 24%  #........# #.##. EV:  2 Int: 14  ##†#......). #.##. SH: 0Dex: 18  #.##.##..######.#########. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..c[39;:j 49m.....♣....... ##.. Noise: ==-------  Time: 7840.4 (0.0) .. ### .######.####### #..# w) +3 short sword ..# #.####.## Throw: 15 stones .#o##ß#.#ß Tree ...oo....##.....####o#####.._.. c   centaur (wand, launcher)##..... o   orc######Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit)  The puff of flame hits the centaur!  The centaur is moderately wounded.Mo.  Press: ? - help, Shift-Dir - straight line: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit)  The puff of flame hits :j( the centaur!  The centaur is moderately wounded.  The centaur shoots a sling bullet.:j5 @1.4 (1:jX Y _The sling bullet hits you but does no damage.:j :jEvoke which item? Wands  a - a wand of flame (22)e - a wand of paralysis (1) [!] read|quaff|evoke[?] describe selected:j/3}  a - a wand of flame (22)  e - a wand of paralysis (1):j:j:jb:..........# #.####... sniffy the Slicer ..........# #)##.... Minotaur of Elyvilon ***... ###.#.....# ##)###... Health: 122/126 =======================-#.#.##..# #))###.. Magic: 12/12 ======================== #.#.#.##..# #.####. AC: 25Str: 14:jM4Doom: 24%  #........# #.##. EV:  2 Int: 14  ##†#......). #.##. SH: 0Dex: 18  #.##.##..######.#########. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..c.....♣....... ##.. Noise: ==-------  Time: 7841.4 (0.0) .. ### .######.####### #..# w) +3 short sword ..# #o#:j###.## Throw: 15 stones .#.##ß#.#ß Tree ...oo....##.....####o#####.._.. c   centaur (wand, launcher)##..... o   orc######Aim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (89% to hit)  The puff of flame hits the centaur!  The centaur is moderately wounded.:j[lThe centaur shoots a sling bullet. _The sling bullet hits you but does no damage.:jCP  Okay, then.:j :jC :j . _:j R  Cast which spell? (? or * to list) :j{,..........# #.# ###... sniffy the Slicer ..........# #)# #.... Minotaur of Elyvilon ***... ###.#.....# ##)# ##... Health: 122/126 =======================-  #.#.##..# #))# ##.. Magic: 9/12==================------ #.#.#.##..# #.## ##. AC: 25Str: 14Doom: 24%  #........# #.# #. EV:  2 Int: 14  ##†#......). #.# #. SH: 0Dex: 18 :j4. #.##.##..######.####### ##. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..c*****♣....... ##.. Noise: ==-------  Time: 7841.4 (0.0) .. ### .######.####### #..# w) +3 short sword .. # #o# ###.## Throw: 15 stones .#.# #ß#.#ß Tree . ..oo....# #..... ####o#### #.._.. c   centaur (wand, launcher) ##..... o   orc ###### _Okay, then.Cast which spell? (? or * to list) Aiming: Tukima's Dance (mildly dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cen:j.taur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (moderately wounded, chance to affect: 45%):j9..........# #.####... sniffy the Slicer ..........# #)##.... Minotaur of Elyvilon ***... ###.#.....# ##)###... Health: 122/126 =======================-#.#.##..# #))###.. Magic: 9/12==================------ #.#.#.##..# #.####. AC: 25Str: 14:jDoom: 24%  #........# #.##. EV:  2 Int: 14  ##†#......). #.##. SH: 0Dex: 18  #.##.##..######.#########. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..c.....♣....... ##.. Noise: ==-------  Time: 7841.4 (0.0) .. ### .######.####### #..# w) +3 short sword ..# #o####.## Throw: 15 stones .#.##ß#.#ß Tree ...oo....##.....####o#####.._.. c [3:j80m  centaur (wand, launcher)##..... o   orc###### _Okay, then.Cast which spell? (? or * to list) Aiming: Tukima's Dance (mildly dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (moderately wounded, chance to affect: 45%):j.c  Cast which spell? (? or * to list) Aiming: Tukima's Dance (mildly dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (moderately wounded, chance to affect: 45%)  The centaur resists with some effort. The centaur shoots a sling bullet.:ja:o.:j8@2.4 (1:j:jQ>C _The sling bullet hits you but does no damage.:j~ d  Casting: Tukima's Dance (mildly dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jL ..........# #.# ###... sniffy the Slicer ..........# #)# #.... Minotaur of Elyvilon ***... ###.#.....# ##)# ##... Health: 122/126 =======================-  #.#.##..# #))# ##.. Magic: 6/12============------------ #.#.#.##..# #.## ##. AC: 25Str: 14Doom: 24%  #........# #.# #. EV:  2 Int: 14  ##†#......). #.# #. SH: 0Dex: 18  #.##.##..######.####### ##. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ...c****♣....... ##.. Noise: ==-------  Time::jw m 7842.4 (0.0) .. ### .######o####### #..# w) +3 short sword .. # #.# ###.## Throw: 15 stones .#.# #ß#.#ß Tree . ..oo....# #..... ####o#### #.._.. c   centaur (wand, launcher) ##..... o   orc ######Casting: Tukima's Dance (mildly dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (mildly dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (moderately wounded, chance to affect: 45%):j..........# #.# ###... sniffy the Slicer ..........# #)# #.... Minotaur of Elyvilon ***... ###.#.....# ##)# ##... Health: 122/126 =======================-  #.#.##..# #))# ##.. Magic: 6/12============------------ #.#.#.##..# #.## ##. AC: 25Str: 14Doom: 24%  #........# #.# #. EV:  2 Int: 14  ##†#......). #.# #. SH: 0Dex: 18  #.##.##..######.####### ##. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ....c...♣....... ##.. Noise: ==-------  Time: 7842.4 (0.:j0) .. ### .######o####### #..# w) +3 short sword .. # #.# ###.## Throw: 15 stones .#.# #ß#.#ß Tree . ..oo....# #..... ####o#### #.._.. c   centaur (wand, launcher) #[15;28H#..... o   orc ######Casting: Tukima's Dance (mildly dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (mildly dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (moderately wounded, chance to affect: 45%) #.#  #)#[3:j7m  ##)#   #))#  #.##   #.#  ##†). #.#    ..#   ###   # #.# #.#      #######Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (mildly dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (moderately wounded, chance to affect: 45%)  You miscast Tukima's Dance. Nothing appears to happen.3Contam: 14% -3.4 (1 _The orc hits you but does no damage.:jJ )You puncture the orc!   You kill the orc!:jd  The centaur shoots a sling bullet.  The sling bullet hits you but does no damage.=9 (0.5 _You hear a shout!:jd  Casting: Tukima's Dance (mildly dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j0..........# #.# ###... sniffy the Slicer ..........# #)# #.... Minotaur of Elyvilon ***... ###.#.....# ##)# ##... Health: 123/126 =======================-  #.#.##..# #))# ##.. Magic: 3/12======------------------ #.#.#.##..# #.## ##. AC: 25Str: 14Doom: 24%  #........# #.# #. EV:  2 Int: 14 Contam: 14%  ##†#......). #.# #. SH: 0Dex: 18  #.##.##..######.####### ##. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ....c***♣....... ##.. Noise: ==-------  Time::j0[m 7843.9 (0.0) .. ### .######)####### #..# w) +3 short sword .. # #.# ###.## Throw: 15 stones .#.# #ß#.#ß Tree . ..oo....# #..... ####o#### #.._.. c   centaur (wand, launcher) ##..... ######Casting: Tukima's Dance (mildly dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (mildly dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (moderately wounded, chance to affect: 45%):jP[d..........# #.####... sniffy the Slicer ..........# #)##.... Minotaur of Elyvilon ***... ###.#.....# ##)###... Health: 123/126 =======================-#.#.##..# #))###.. Magic: 3/12======------------------ #.#.#.##..# #.####. AC: 25Str: 14Doom: 24%  #........# #.##. EV:  2 Int: 14 Contam: 14% ##†#......). #.##. SH: 0:j\Dex: 18  #.##.##..######.#########. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ....c(..♣....... ##.. Noise: ==-------  Time: 7843.9 (0.0) .. ### .######)####### #..# w) +3 short sword ..# #.####.## Throw: 15 stones .#.##ß#.#ß Tree ...oo....##.....####o#####.._.. c   centaur (wand, launcher, ally target)##..... (   dancing +0 sling (minion)######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (mildly dangerous[:j]40m; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (moderately wounded, chance to affect: 45%)  The +0 sling dances into the air! The centaur wields a +0 orcbow.:j`)Aiming: Tukima's Dance (mildly dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 sling and carrying a +0 orcbow and a wand of  polymorph (moderately wounded, chance to affect: 45%)  The +0 sling dances into the air! The centaur wields a +0 orcbow.centaur shoots an arrow. The arrow hits your dancing +0 sling!:jx)44.9 (1:jD{_ _Your dancing +0 sling falls from the air.:j:j63o:jz o   orc warriorc   centaur (wand, launcher)The centaur shoots an arrow. The arrow hits you but does no damage.:jl:j%5:j:jY _The centaur shoots an arrow. The arrow hits you but does no damage.:j@q:js8o.:j~:j%6:j:j Y _The centaur shoots an arrow. The arrow hits you but does no damage.:j d  Casting: Tukima's Dance (mildly dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jCn ..........# #.# ###... sniffy the Slicer ..........# #)# #.... Minotaur of Elyvilon ***... ###.#.....# ##)# ##... Health: 124/126 =======================-  #.#.##..# #))# ##.. Magic: 0/12------------------------ #.#.#.##..# #.## ##. AC: 25Str: 14Doom: 24%  #........# #.# #. EV:  2 Int: 14 Contam: 14%  ##†#......). #.# #. SH: 0Dex: 18  #.##.##..######.####### ##. XL: 10 Next:  3% Place: Dungeon:8 :j;o #.. ..# ..o.c***♣....... ##.. Noise: ==-------  Time: 7846.9 (0.0) .. ### .######)####### #..# w) +3 short sword .. # #.# ###.## Throw: 15 stones .#.# #ß#.#ß Tree . ..oo....# #..... ####o#### #.._.. o   orc warrior ##..... c   centaur (wand, launcher) ######:jp +Casting: Tukima's Dance (mildly dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (mildly dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow and carrying a wand of polymorph  (moderately wounded, chance to affect: 45%):j$..........# #.# ###... sniffy the Slicer ..........# #)# #.... Minotaur of Elyvilon ***... ###.#.....# ##)# ##... Health: 124/126 =======================-  #.#.##..# #))# ##.. Magic: 0/12------------------------ :jZ%#.#.#.##..# #.## ##. AC: 25Str: 14Doom: 24%  #........# #.# #. EV:  2 Int: 14 Contam: 14%  ##†#......). #.# #. SH: 0Dex: 18  #.##.##..######.####### ##. XL: 10 Next:  3% Place: Dungeon:8 #.. ..# ..o..c..♣....... ##.. Noise: ==-------  Time: 7846.9 (0.0) .. ### .######)####### #..# w) +3 short sword .. # #.# ###.## Throw: 15 stones .#.# #ß#.#ß Tree . ..oo....# #..... ####o#### #.._.. :j& o   orc warrior ##..... c   centaur (wand, launcher) ######Casting: Tukima's Dance (mildly dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (mildly dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow and carrying a wand of polymorph  (moderately wounded, chance to affect: 45%):jl'3o:jL(F.o:j}3 #.#  #)#  ##)#   #))#  #.##   #.#  ##†). #.#    ..#   ###   # #.# :jc4c#.#  :jv=c    # o   orc (wandering) onfirm with . or Enter, or press ? or * to list all spells.  :jc>LAiming: Tukima's Dance (mildly dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow and carrying a wand of polymorph  (moderately wounded, chance to affect: 45%)  You miscast Tukima's Dance. Nothing appears to happen.:j :j [5287.9 (1:j:jY _The centaur shoots an arrow. The arrow hits you but does no damage.:j}F)co..o1==--8:jm :jn H.o:jo F.o:jz h  The centaur shoots an arrow. The arrow hits you but does no damage.:j5 ooThe centaur shoots an arrow. The arrow hits you!:j, ^19-===9:j :j % _The orc shouts!:j+;.c:j+G.o:jJPB)o:jU:jV&50:j[|:je=  .oYou hit the centaur.  The centaur is moderately wounded.The centaur unwields a +0 orcbow. The centaur barely misses you.--1.4 (0.5:jm@ ? _The centaur kicks you but does no damage.:j0  You hit the centaur.  The centaur is heavily wounded.The centaur hits you but does no damage.==--:jn%2.0 (0.6:j:jq? _The centaur kicks you but does no damage.:j[z oYou puncture the centaur!:jk7  o 2 orcs (1 wandering)The centaur is almost dead.You encounter an orc. It is wielding a +0 flail.The centaur hits you but does no damage.:j mL-=5 (0.5:jx:j, _The centaur kicks you.:jI Q $You puncture the centaur!oo 2 orcs (1 wandering)36-3.1 (0.6:j  :jQ :j '_You kill the centaur!:jg :j7o.:jJ.o:jr6--4.1 (1.0:j:j:jp )oYou hit the orc warrior but do no damage.:jrH.o:j:jjL5=6 (0.5:j`:j/\ _The orc warrior completely misses you.:j%  :jy 7 You hit the orc warrior.:j s2045.2 (0.6:j 9 _The orc warrior is lightly wounded.:j .oYou hit the orc warrior but do no damage.The orc warrior is lightly wounded.:jZ37 (0.5:j$:j_B _The orc warrior hits you but does no damage.:j?3X  You hit the orc warrior but do no damage.:j4W26.2:j?:jBA9 _The orc warrior is lightly wounded.:j $oYou puncture the orc warrior!:j.o.o:j8 :j)b2==1=7:j^:jf _The orc warrior is moderately wounded.:j(1=0-7.2:j(d _You barely miss the orc.:j  .oYou hit the orc warrior.  The orc warrior is heavily wounded.The orc hits you but does no damage.:jF19-7 _The orc warrior hits you but does no damage.:j{6 "  You hit the orc warrior.88.2 _The orc warrior is severely wounded.:j )o _The orc warrior is severely wounded.You hit the orc warrior.  The orc warrior is almost dead.  Your transformation is almost over.  The orc warrior hits you but does no damage.:jC  ==77Tree  _The orc hits you but does no damage.:jf  You closely miss the orc warrior.:jK:jV=69.2:j̟:j_ _The orc warrior is almost dead.:jE )You hit the orc warrior.$o.o:j1oo 2 orcs (1 wandering):j[2258:j7:j0:jyO _You kill the orc warrior!:j 9 $:j- 3You puncture the orc!:j C o:j o   orcYou kill the orc!:j,# a4====60.2:j&, :j. % _The orc shouts!:j  You hit the orc.  The orc is heavily wounded.17-3=---7 _The orc hits you with a +0 flail.:juj $You puncture the orc!:j(:jUK2---1.2:j:jOG _You kill the orc!:j' 8-08% 3==6942 _You start resting.:j /20-:js @6.2 (5.0  You feel less wooden.:j 84/84 == 913 1-7.2 (6:j :j ^ _Your +0 pair of gloves and +0 swamp dragon scales unmeld from your body.:j 3:jx:j/W  You start resting.:j:j$+8.2 (1:j%E==:j7:j9K _Your magical contamination has completely faded away.:j53:j|:j"==4==:j,:j:j,:jw:j,:j==:j:j,:j>:j:j-:j:j 5====:j%B:j,:j=6==:jVK:jL,:jkV,:jW:jY:j\:j]:j_:j y==:j:j7==:jU,:j:j`P==:jC:j:j0:j:j:j:j,:jT:j:j:jN8==:j:jvB:jq,:j:j,:j:jFP==:jvI:jZZ,:j8_:je,:ji:jJm:jn:jDp:js:jVtN9==:j y:jsz:j6{:j~:j}:jJ:j:j,:j:jP==:j':j:jР,:jʹB:j"f10/12==:jF:j,:j:j:j:j:j:j:jY:j:j,:==:j:j7:j:j:jl:j":j:j::j:j%:j1:jL1==:j(:j=:j:j:jG :j :j :jf :j4 :j :j :j :==:j :j# ,:j% :j) :ji* :je- :jx2 ,:j5 :jQ; n _You start resting.Magic restored.:jkI :jS 1933.2 (65.0):jIW :jW [2==4.2 (66 _:ja :jb :j)  ) #. ###.###)#  #.#.##)) ## #..# ##  #......  #†#......)..##.##..######.######## #.. ..# .....).$........ ##. .. ### .######@#######..# # #.# ###.# .  ß#.#ß:j3 :j<4 15.2 (1.0):j6< :j1H N  You now have 510 gold pieces (gained 16).:jH +6.2 (2:jAQ :jqR P _Items here: ))) [[ ††.:j :jl Pick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dire flail  b - a +0 flail  c - a +0 whip Armour (select all with [):j d - a +0 chain mail  e - a +0 scale mail Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected:j? 7[top]:j:j:jv..........# #)##.... sniffy the Slicer ###.#.....# ##)###... Minotaur of Elyvilon ***...#.#.##..# #))###.. Health: 84/84 ======================== #.#.#.##..# #.####. Magic: 12/12 ========================:j#........# #.##. AC: 9Str: 14Doom: 22%  ##†#......). #.##. EV: 13:jAInt: 14  #.##.##..######.#########. SH: 0Dex: 18 :jnl#.. ..# .....).$........ ##.. XL: 10 Next:  8% Place: Dungeon:8 :j.. ### .######@####### #..# Noise: ---------  Time: 7936.2 (0.0) ..# #.#:j###.## w) +3 short sword .#.#:j#ß#.#ß Throw: 15 stones ...oo....##.....:jDJ####o#####.._..##.....:jl###### _Your magical contamination has completely faded away. _You start resting. :j_Magic restored.  You now have 510 gold pieces (gained 16). _Items here: ))) [[ ††.  Okay, then.:j:jN:jV:jv. _:j:j5.# #.### ...........# #)# .###.#.....# ##)# . #.#.##..# #))# .#.#.#.##..# #.### # #..# #.# # ##†#......). #.#  #  #.##.##..######.####### ##  #.. ..# .....).@........ ##.. ### #.######)####### #.. ...# #.# ###.# #. #.# #ß#.# #. ..oo....# #..####o#### #.._# #....#####[9;:ja17H7.2 (1 _:jо:j  You now have 524 gold pieces (gained 14).  p - a wand of polymorph (11)8.2 (2:jp:jL _Items here: )) ††.:jL:jn:j:jb:j:j,:jZ  Items here: ))) [[ ††. _:js!:j,$:jW$:j7&:j*:ja-:j-:jc/:j1:j4:j5:j7:jW9:j;:j<:j=:jA:j L:j7L:jP:jT:j4W,:jY:jk[:j}J:j# ###.#....##)# # ####.. #.#.##..# #))#  #..#.#.#.##..# #.## # #.# #........# #.#  .# ##†#......). #.#  ## #.##.##..######.###### #.. ..# .....).)........ .....#####.######)##### .........@..# #.#  ###.##.####..######.#  #. #...?..........#  ######.####.#### #.#:jg #.# #.# #.# #.# #.#..# #.#.. ...:j752.2 (14.0):j%3.2 (15:jןD _i - a scroll of identify:j\`Read which item? Scrolls  H - 6 scrolls of teleportation  I - a scroll of blinking  J - 3 scrolls of feari - a scroll of identify  V - 3 scrolls of vulnerability  T - a scroll of torment  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selected:j :jG :jy ?.# ......###.#.....# ##)#sniffy the Slicer .# ####.. #.#.##..# #))#Minotaur of Elyvilon ***... .# #..#.#.#.##..# #.##Health: 84/84 ======================== .# #.# #........# #.#:j Magic: 12/12 ========================.# ##†#......). #.#AC: 9Str: 14Doom: 22%:j ## #.##.##..######.####### EV: 13Int: 14:j #.. ..# .....).)........ SH: 0Dex: 18:jk #.....#####.######)####### XL: 10 Next:  8% Place: Dungeon:8:j .........@..# #.#Noise: ---------  Time: 7953.2 (0.0):j ###.##.####..######.#w) +3 short sword:j #. #...?..........#Throw: 15 stones:j X######.####.#####.# #.##.# #.##.# #.#:j{ ..# #.#.. ... _Okay, then.You now have 524 gold pieces (gained 14).  p - a wand of polymorph (11) _Items here: )) ††. _Items here: ))) [[ ††. _i - a scroll of identify:j :je pIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY :j m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU Potions (select first with !) :j 1 j - an amethyst potion :j  l - a blue potion :j  n - 2 smoky blue potions :j o - a bubbling inky potion[?] describe selected:j{ .# ......###.#.....# ##)#sniffy the Slicer .# ####.. #.#.##..# #))#Minotaur of Elyvilon ***... .# #..#.#.#.##..# #.##Health: 84/84 ======================== .# #.# #........# #.#Magic: 12/12 ========================.# ##†#......). #.#AC: 9Str: 14Doom: 22%## #.##.##..######.####### EV: 13Int: 14#.. ..# .....).)........ SH: 0Dex: 18.....#####.######)####### XL: 10 Next:  8% Place: Dungeon:8..[:j 40m.......@..# #.#Noise: ---------  Time: 7953.2 (0.0)###.##.####..######.#w) +3 short sword#. #...?..........#Throw: 15 stones######.####.#####.# #.##.# #.##.# #.#..# #.#.. ... _Okay, then.You now have 524 gold pieces (gained 14).  p - a wand of polymorph (11) _Items here: )) ††. _Items here: ))) [[ ††. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.4.2 (1 _n -> m - 2 potions of might:j¡z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jj{Adjust which item? Potions (go to first with !)  V - 2 potions of resistance  W - 3 potions of haste  X - 2 potions of heal wounds  Y - 4 potions of curingm - 2 potions of might  U - 2 potions of invisibility  L - 2 potions of lignification  M - 2 potions of mutation  j - an amethyst potion  l - a blue potion  o - a bubbling inky potion:j :j .# ......###.#.....# ##)#sniffy the Slicer .# ####.. #.#.##..# #))#Minotaur of Elyvilon ***... .# #..#.#.#.##..# #.##Health: 84/84 ======================== .# #.# #........# #.#Magic: 12/12 ========================.# ##†#......). #.#AC: 9Str: 14Doom: 22%## #.##.##..######.####### EV: 13Int: 14#.. ..# .....).)........ SH: 0Dex: 18:jo .....#####.######)####### XL: 10 Next:  8% Place: Dungeon:8.........@..# #.#Noise: ---------  Time: 7954.2 (0.0)###.##.####..######.#w) +3 short sword#. #...?..........#Throw: 15 stones######.####.#####.# #.##.# #.##.# #.#..# #.#.. ... _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _n -> m - 2 potions of might  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? m - 2 potions of might  :j Adjust to which letter? (? for menu, Esc to quit):j:jL:jZ:jR  As you read the scroll of identify, it crumbles to dust. _n -> m - 2 potions of might(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? m - 2 potions of might  Adjust to which letter? (? for menu, Esc to quit) _T - 2 potions of might:jg :j :jM:j:j:jP _:j:jW:j:j*:j ,:jg":j6%,:j)&:jT+o _J - 4 scrolls of fear (gained 1):j8-:j-:ja.:jb0:j2,:j(4:j>6:j|8:j8:j(::j=:jy?,:jA:jB:jE,:jYF:jtL:jT# #.#.####.##.## #.#  #............# #.#  #............# #)#  ......###.#.....# ##)#  ####.. #.#.##..# #))# :j;U#..#.#.#.##..# #.## #.# #........####.#.# .# ##†#......)..<#.# ## #.##.##.@######.#######63.2 (9:jrUw #.. ..##.....).).............#####.######)#######............# #.:jU####.##.####..######.##. #............:jU..#######.####.#####.#:j>V #.##.# #.#:j_:jH`/4.2 (10.0):j`h:jzj9 _Found a stone staircase leading up.:jI:jƫ:j:j,:j:j,:j:jW:j!,:jV:j:j>:j:jZ:j:jD,:j:j:j:jt,:jn:jX:j]:j:j:jP:j':jo:j:j%:j :j!,:j.,:j(7:jR;X:j=:j>,:j?:j6B:jCB:jD:jE,:j5F:j5G:j H:jOH:jH:jI:jvJ:jJ:j'K:jK:jL,:j:M:j)c:je:je:je:jh:ji:jm:jLo:j\p:jp:jq:j?t:jt:j v,:jw:jy,:jy:j&{:j|:jE|:j|:j~:j :jC:j:j:j:j:j:j]:jj,:j:j:j:j:jg:j:j,:j:jj:j^,:j[:jH:j:j:jG:j:jB:j  #.........#.....##....   ##...###......#####.##   ##.## #............#   #.# ###.##.####..##   #.# #.##.........   #.# #.#######.###   #.# #.. #.#   #.######.## #.#   #..@....... #.   ########.## ..#  ...   ##          8002.2 (38:j,3.2 (39:jD _i - a scroll of identify:jf:jiRead which item? Scrolls  H - 6 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of feari - a scroll of identify  V - 3 scrolls of vulnerability  T - a scroll of torment  d - a scroll labelled JUANUE ASSOGA :j7j e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selected:j@:j :j< #.........#.....##.... sniffy the Slicer  ##...###......#####.## Minotaur of Elyvilon ***...  ##.## #............# Health: 84/84 ========================  #.# ###.##.####..## Magic: 12/12 ========================  #.# #.##......... AC: 9Str: 14Doom: 22%  #.# #.#######.### EV: 13Int: 14  #.# #.. #.#SH: 0Dex: 18  #.######.## #.#XL: 10 Next:  8% Place: Dungeon:8  #..@....... #.#Noise: ---------  Time: 8003.2 (0.0)  [33:jm########.## ..#w) +3 short sword  ...Throw: 15 stones  ##      m - 2 potions of might  Adjust to which letter? (? for menu, Esc to quit) _T - 2 potions of might _J - 4 scrolls of fear (gained 1) _Found a stone staircase leading up. _i - a scroll of identify:j#:j'Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled JUANUE ASSOGA  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - a scroll labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG :j=(Y v - a scroll labelled RUYGGYHINU Potions (select first with !)  j - an amethyst potion  l - a blue potion  o - a bubbling inky potion[?] describe selected:j7 :j= :jC  #.........#.....##.... sniffy the Slicer  ##...###......#####.## Minotaur of Elyvilon ***...  :jC T##.## #............# Health: 84/84 ========================  #.# ###.##.####..## Magic: 12/12 ========================  #.# #.##......... AC: 9:jBD Str: 14Doom: 22%  #.# #.#######.### EV: 13Int: 14  #.# #.. #.#SH: 0Dex: 18 :jlD  #.######.## #.#XL: 10 Next:  8% Place: Dungeon:8 :jD  #..@....... #.#Noise: ---------  Time: 8003.2 (0.0)  ########.## ..#w) +3 short sword  :jE g...Throw: 15 stones  ## :jQE 3     :jE m - 2 potions of might  Adjust to which letter? (? for menu, Esc to quit) _T - 2 potions of might :jE _J - 4 scrolls of fear (gained 1) _Found a stone staircase leading up. _i - a scroll of identify:jU ]  As you read the scroll of identify, it crumbles to dust.:jVV +4.2 (1:j [ :j] 9 _d -> w - a scroll of enchant weapon:j;W:jW:jX:j)d4:jd,:j:j:jy:j#:ja:j:jײ:jm:j:j(:j:j:j:jB:j~:j%  :jXqYou encounter a centaur. It is carrying a +2 shortbow of electrocution.:j:ju# #............# #.# #  ###.##.####..######.#  #.##..............# #  #.#######.####.####  #.......#.# #.# # #####.#####.#.# #.# .........##.#.# #.# #####.##......####.####  #.........#  #.#####.######......  #.......# #......  #########.c.. ... ..c   centaur (launcher, asleep) :j:# :j027.2 (23.0):j"c.:jn; c:j )The centaur shouts!  The centaur wields a +2 shortbow of electrocution.  You hear the crackle of electricity.:j79--===8.2 (24 _The centaur shoots an arrow. The arrow hits you.:jM  Casting: Tukima's Dance (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j҈# #............# #.# # sniffy the Slicer  ###.##.####..######.# # Minotaur of Elyvilon ***...  #.##..............# # Health: 79/84 ======================--  #.#######.####.#### # Magic: 9/12==================------  #.......#.# #.# # AC: 9Str: 14Doom: 22% #####.#####.#.# #.# # EV: 13Int: 14 .........##.#.# #.#  SH: 0Dex: 18 #####.##......####.####  XL: 10 Next:  8% Place: Dungeon:8  #...........@*....#  Noise: ===------  Time: 8028.2 (0.0)  #.#####.######*.....  w) +3 short sw:jmord  #.......# #.*....  Throw: 15 stones  ######### c...  ...  ..  c   centaur (launcher) #  _The centaur shoots an arrow. The arrow hits you.  Casting: Tukima's Dance (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +2 shortbow of electrocution (chance to affect: 45%):j(# #............# #.## sniffy the Slicer###.##.####..######.## Minotaur of Elyvilon ***...#.##..............## Health: 79/84 ======================--#.#######.####.##### Magic: 9/12==================------#.......#.# #.## AC: 9Str: 14Doom: 22% #####.#####.#.# #.## EV: 13Int: 14 .........##.#.# #.#SH: 0Dex: 18 #####.##......####.####XL: 10 Next:  8% Place: Dungeon:8#...........@.....#Noise: ===------  Time: 8028.2 (0.0)#.#####.######......w) [:jL32m+3 short sword#.......# #......Throw: 15 stones#########c........c   centaur (launcher)# _The centaur shoots an arrow. The arrow hits you.  Casting: Tukima's Dance (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +2 shortbow of electrocution (chance to affect: 45%):jmv Casting: Tukima's Dance (dangerous; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line  :j[Aim: a centaur, wielding a +2 shortbow of electrocution (chance to affect: 45%)The centaur resists with some effort. The centaur shoots an arrow.3---9.2 (1:j:j ) _The arrow hits you!:j *# #.# #.# # ###.##.####..######.# # #.##.# # #.#.####.#### # #.......#.# #.# #.#####.#.# #.# ..........##.#.# #.##.##......####.#### #...@......# #.#####.######...... #.# #...... # c... ... .. #:j` :j J---30:j :jM :jo#o.## #.# #.# :jA.# ###.##.####..######.# .# #.##.......# .# #.#.####.#### .# #.#.# #.# .######.#####.#.# #.#.##.#.# #.##.##......####.#### #.......# #.#####.######...... #.# #...... # c...  ...  ..  #:jC1c:jIc   centaur (launcher):jYJ"--:jJ1:jT:j8..########.######)####### #.## #............# #.# #.# ###.##.####..######.# #.# #.##..............# #.# #.#######.####.#### #.# #.......#.# #.# #.######.#####.#.# #.# #...........##.#.# #.# :j9?########.######.#### #.................# #.#####.######c.....:j|: #.......# #......#########c....:j:&..#:jTC:jJ:jKw52--------==2:jQ:j T\ _The centaur shoots an arrow. The arrow hits you! You are electrocuted!:j43.....#.....##.....).)........ ...#######.######)######## #............# ###.##.####..######..............#######.####.#### #......######.#####. #...........##.#@# #.# ########.######.###................# #####.######c.......# #...#########c....:j5&..#:j<:j=/--3:jC:jBE:jB3:jC:jE:jJ _You start resting.:j LDA centaur comes into view.:jQ3=-----10/12==--cc   centaur (launcher):j"Y&4:j_:j`m4---===5.2 (2:jf:jhF _The centaur shoots an arrow. The arrow hits you!:js n###......#####.######)####### #.## :j k......# #.#  ###.##.####..##### #.##.............#####.####.###:j ......#.# #.# #####.#####:j!q..........##.#.#######.##.....@####.#### #...c.......#####.######............# #.######## c:j!X  # :j,  The centaur unwields a +2 shortbow of electrocution.  It stops crackling. The centaur misses you.:jZ-4--6.2 (1:jP3:j6? _The centaur kicks you but does no damage.:j*  You hit the centaur but do no damage. Your headbutt misses the centaur.The centaur hits you but does no damage.:j+F--7 (0.5:jm1:j3T _The centaur barely misses you.:j-  You barely miss the centaur.You headbutt the centaur, but do no damage.The centaur hits you.2---==7.2:j U _The centaur kicks you but does no damage.:jÿ  You hit the centaur.37 _The centaur is lightly wounded.:j  You closely miss the centaur.The centaur is lightly wounded.:j_39-8.2:j:jB _The centaur hits you. The centaur kicks you.:j|   You puncture the centaur! Your headbutt misses the centaur.The centaur is heavily wounded.The centaur hits you but does no damage.:j =7 _The centaur kicks you but does no damage.:jK  You hit the centaur but do no damage.The centaur is heavily wounded.:jIT q7---9.2:jZ :j}\ l _The centaur closely misses you. The centaur kicks you.:jo}  You hit the centaur. You headbutt the centaur.:jq@-7:jq _The centaur is almost dead.:jBM)  You hit the centaur. You headbutt the centaur. _The centaur is almost dead.The centaur is almost dead.  The centaur completely misses you.furiously retaliate! You headbutt the centaur.:jj-11040.2:jK _You kill the centaur!:j### #......# #.# .# ###.##.####..######.# .# #.##..............# .# #.#######.####.#### .# #.......#.# #.# .######.#####.#.# #.# ...........##.#.# #.# ######.##......####.#### #...........# #.#####.######......#.......# #...... ######### c... ... # 8-1.2 (1.0 _You see here a +2 shortbow of electrocution.:jE 3:j :j} 1==9=40===:j :jp :j 91:j :j n _You start resting.Magic restored.:j 8-:j$50.2 (92==1.2 (10.0) _:j33:j9:j/2=:j:jg:jm:j>:j:jЯ^3===:j4:j7:j ,:j1:jV56=7=:jR89=50=:jr-123=:j4=:j:jh56=:jB:jB:jJ7=8:jX:ji,:jM{9:js60=1=:j.92:jm{3=4=567=8=970=:jg{,:j|:j}:jY~:jk:j:jlU1=:j%:j%,:j2:j8,:j;3:jŤ:j:j?4=:j:j.:jHB:j:jk5=:jB:j:je:j:j:j:j.%6:jp:j7=:j,:jx:jXk8=:j:j:j:js:j:jW:j}9:j9:j`:j!h80:j:j ,:j :j ,:j :jd1=:j:jf:j,:j:jk2=:j:jc,:jZ:j,:j :j!;3:j":j.$,:j-%:j&,:j':j*k _You start resting.HP restored.:j5:j;2175.2 (124.0):j<a4=65 _:jB:jC:jx :j :j̞ X:jY n:j B:j` ,:j :jC 9=:jf :j :j :j :j :jB :j ,:j[ :j :j :j :j :j% n:jG :jw :j :j :j ,:j :j N _You now have 544 gold pieces (gained 20).:jF :j :j :jy :j :j7 :j :j :j :j :jb :j :j :j@ :jM :j :j_ :j( :j :jg :j ,:j :j/ :j7 :j :j| :j :jb ,:j :jn :jZ :j :j' :j2 :j" :j` :j :j X:j :j5 B:jS :j :jE :j :j :j! ,:j" :j$ :j& ,:j:' :jA) :jF+ ,:j, :jz. :j+0 :j0 :j3 ,:j5 ,:jV7 :j.9 :j+; :j; :j< :j? :jA :jXA :jC :jD :jF :jG :j+S :jOW :jZ ,:j\ :j^ :jAb ,:jd :jl ]  Items here: ))) [[ ÷÷.:j8o :jo  _:jr :jt :j:w :jw :jy :j| :jb ,:j ~:jC :je X:j ,:j B:jb :j :j ,:j :jl :ja :j :j :j :j ,:j! ,:j ,:jH :j :j  ,:jZ :j' B:jL   Items here: )) ÷÷. _:jQT S  You see here a +0 sling.:j(W :jW  _:j~Z :j ] :j!` :jh` :jb :jf :ji ,:jk :jp :jp :jSq :jt :jv :jy ,:jb| :j~ :j ,:j' :j <  You see here a +0 mace.:jƔ :ja  _:j- :j :j ,:j :j4 :j ,:j? :j P  There is a stone staircase leading up here.:j :j  _:j1 :j: :jK :j :j* :j :jl :j :j :j< :j B:j2$ B:j& :j+ :j-. :j. :jw0 :j&5 :j7 :j8 :j9 :jY= :j? :j5@ :jxA :jME :jF :jTG :jH :j'L :jN :jO :jP :jT :jU ,:j:W :ja[ R  There is a stone staircase leading down here.:j_] :j^  _:j@_ :jpc :jc :jd :jGo :jr :j t :jqt :jw :jy :jz :j{ :j{ :j} :jT :j :j :j :jх ,:j/ :j< :j :j :j. :j< :j :j< :j :j :jR :j :j :j :j ,:j3 :jw :j; :jҡ :j :j :j :jS :js :j] :jª :j :j :j <  You see here a +0 whip.:j= :j  _:j :j :j :jR :jڷ :j :j :jݺ :j» :j8 :j ,:jG :ji :j :j :j :j :jD :j :jj :ji :j :j/ :j :j :j :jy :j :j :j :jy :j :j( :jb :j :j :j6 :j :j. :j :j :j :j :jY :j :j :j :jU :j :j :jS :j :j :jk :j :jk :j :j :j :j# :j :j B:j :j :j :j :j :j :j# :jw :j+ :j :jB :j :j:j:j:j|:jPB:j:jG :j ,:j:jp:j:j:j:j:j:j':j$:ja:j :jD:jm:jn:jT:j:j:j!:j",:j##:j$:j%,:j&:j)B:jf*:j,,:j-:j<.:jT/:j0,:j0:j2:j3:jf3:j3:j5:j6:jX6:j6:j=:j>:jK>:j>:j|A:j+B:jzB:jC:j8E:j F:j{F:j!G:jI:jNX:jRn:jS:jT:jU:j&W:jnX:j Y:j/[:j\:j\:jan:jc:jd:jd:j}e:jSg:jjX:jk:jk:jm:jm:jw:jw:jw:jx:jy:j{:j`{:j{:jX:j:j:j :js:j:j4:j:j :jKC##.#..##.####.##.#####.##### ......##......##...........# ...#..#######.########.###.# ...#.## #.# #.# #.# ...#.########.# #.# #.# ..............# #.# #.# .###..#######.## #.###.## .# #..#........#######.##..^## .# #..#.###.....@......##.#..#324.2 (148 :j.# #....# #....##########....# .# ##.#.###.#.## ####.# .# #.#.....#. #.# ## #.#######.############ #.#### #####....................# #.#...  ...##########.##########.# #...#.  ##.##.##.# ###...  :j##.##.##.# ##.# :jQ:j7:j9E _Done exploring.:jX^ :j%_ 3:jw  .. ................ .. .. ..0.0) ..:j} ,:j E _Done exploring.:jOWear or take off which item? Armour (go to first with [)  C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jhU :jZ##.#..##.####.##.#####.#####sniffy the Slicer :j?[......##......##...........#Minotaur of Elyvilon ***... ...#..#######.########.###.#Health: 84/84 ======================== ...#.## #.##.# #.#Magic: 12/12 ======================== ...#.########.##.# #.#AC: 9Str: 14Doom: 21% ..............##.# #.#EV: 13Int: 14 .###..#######.## #.###.##SH: 0Dex: 18 .# #..#........#######.##..^##XL: 10 Next: 10% Place: Dungeon:8 .# #..#.###.....@......##.#..#Noise: ---------  Time: 8324.2 (0.0) .# #....# #....##########....#w) +3 short sword .# ##.#.###.#.:j[[34m######.#Throw: 15 stones .# #.#.....#.##.# ## #.#######.############ #.#### #####....................# #.#...  ...##########.##########.# #...#.  ##.##.##.# ###...  ##.##.##.# ##.#  _You see here a +0 mace. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You see here a +0 whip. _Done exploring. _Done exploring.:j b%  :jbIOkay, then.:jg:ji. _:j$:jNGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier :jMissiles (go to first with ()  g - 15 stones (quivered)l - 14 poisoned darts  n - 2 throwing netsp - 6 silver javelins  r - 6 boomerangs Armour (go to first with [)  C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=) :j b - a +4 ring of slaying (worn)  c - a +6 ring of dexterity (worn)  d - the ring of the Bedighting Gods {rPois Will+ MP+11}f - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j%b :jhQ##.#..##.####.##.#####.#####:jtisniffy the Slicer ......##......##...........#Minotaur of Elyvilon ***... ...#..#######.########.###.#Health: 84/84 ======================== ...#.## #.##.# #.#Magic: 12/12 ======================== ...#.########.##.# #.#AC: 9Str: 14Doom: 21% ..............##.# #.#EV: 13Int: 14 .###..#######.## #.###.##SH: 0Dex: 18 .# #..#........#######.##..^##XL: 10 Next: 10% Place: Dungeon:8 .# #..#.###.....@......##.#..#Noise: ---------  Time: 8324.2 (0.0) .# #....# #....##########....#w) +3 short sword .# ##.#.###[39;49:jiGm.#.######.#Throw: 15 stones .# #.#.....#.##.# ## #.#######.############ #.#### #####....................# #.#...  ...##########.##########.# #...#.  ##.##.##.# ###...  ##.##.##.# ##.#  _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You see here a +0 whip. _Done exploring. _Done exploring. _Okay, then.:j:jU,:jH:j :j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.6   4.9  +2   j - Spellcasting   2.0   6.0  -4  :j%         b - Unarmed Combat   0.0   0.8  +1   k - Hexes   4.0  10.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3  :j`    m + Ice Magic1.4   3.4  -3  :j+d + Short Blades 9.9   8.8  +1      :j e - Long Blades   6.7   0.7  +2   n - Invocations   0.0   1.0   0  :jD     o - Evocations   2.0   3.6  -1  f + Armour:j4.8   3.5  +2       g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2      i + Stealth4.5   5.9  -1      :j        :jR        :j            :j        :j    The relative cost of raising each skill is in cyan.  :j)Skills enhanced by cross-training are in green.  [?] Help:jSG[=] set a skill target  :jy[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  :j[!] training|cost|targets:jDB :jK ##.#..##.####.##.#####.#####sniffy the Slicer ......##......##...........#Minotaur of Elyvilon ***... ...#..#######.########.###.#Health: 84/84 ======================== ...#.## #.##.# #.#Magic: 12/12 ======================== ...#.########.##.# #.#AC: 9Str: 14Doom: 21% ..............##.# #.#EV: 13Int: 14 .###..#######.## #.###.##SH: 0Dex: 18 .# #..#........#######.##..^##XL: 10 Next: 10% Place: Dungeon:8 .# #..#.###.....@......##.#..#Noise: ---------  Time: 8324.2 (0.0) .# #....# #....##########....#w) +3 short sword :jL [0;10m.# ##.#.###.#.######.#Throw: 15 stones .# #.#.....#.##.# ## #.#######.############ #.#### #####....................# #.#...  ...##########.##########.# #...#.  ##.##.##.# ###...  ##.##.##.# ##.#  _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You see here a +0 whip. _Done exploring. _Done exploring. _Okay, then.:jP 4:jT :j V :j:jGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with () :jw g - 15 stones (quivered)l - 14 poisoned darts  n - 2 throwing netsp - 6 silver javelins  r - 6 boomerangs Armour (go to first with [)  C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn):ji - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of dexterity (worn) :j d - the ring of the Bedighting Gods {rPois Will+ MP+11}f - a ring of protection from fire :jZ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jC - +0 swamp dragon scales (worn). The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 It can be maximally enchanted to +7. If you take off this armour: Your AC would decrease by 8.5 (9.7 -> 1.2). Your EV would increase by 1.7 (13.0 -> 14.7). Your spell failure would improve by up to 17% (press '!' for details). :j0You took it off Maggie on level 6 of the Dungeon. Stash search prefixes: {inventory} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified equipped armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:jp?pGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venom  :j@*m - a +0 rapier Missiles (go to first with ()  g - 15 stones (quivered)  l - 14 poisoned darts  n - 2 throwing nets  p - 6 silver javelins  r - 6 boomerangs Armour (go to first with [)  C - +0 swamp dragon scales (worn) :jT@ F - a +0 pair of gloves (worn)  i - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} :j@Jewellery (go to first with "=)  b - a +4 ring of slaying (worn) :j@ c - a +6 ring of dexterity (worn)  d - the ring of the Bedighting Gods {rPois Will+ MP+11}  :j@(f - a ring of protection from fire :jyA[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j:jڿ:j##.#..##.####.##.#####.#####sniffy the Slicer ......##......##...........#Minotaur of Elyvilon ***... ...#..#######.########.###.#Health: 84/84 ======================== ...#.## #.##.# #.#Magic: 12/12 ======================== ...#.########.##.# #.#AC: 9Str: 14Doom: 21% ..............##.# #.#EV: 13Int: 14 .###..#######.## #.###.##SH: 0Dex: 18 .# #..#........#######.##..^##XL: 10 Next: 10% Place: Dungeon:8 :j.# #..#.###.....@......##.#..#Noise: ---------  Time: 8324.2 (0.0) .# #....# #....##########....#w) +3 short sword .# ##.#.###.#.######.#Throw: 15 stones .# #.#.....#.##.# ## #.#######.############ #.#### #####....................# #.#...  ...##########.##########.# #...#.  ##.##.##.# ###...  ##.##.##.# ##.#  _There is a stone staircase leading up here. _There is a stone staircase leading down here. :jH_You see here a +0 whip. _Done exploring. _Done exploring. _Okay, then.:j:j:j:j):jy:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.6   4.9  +2   j - Spellcasting   2.0   6.0  -4           b - Unarmed Combat   0.0   0.8  +1   k - Hexes   4.0  10.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3      m + Ice Magic1.4   3.4  -3  [7;:j3Hd + Short Blades 9.9   8.8  +1       e - Long Blades   6.7   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1  f + Armour4.8   3.5  +2       g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2      i + Stealth4.5   5.9 [39;:j949m -1                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost:j>[39;49m|targets:j :jz##.#..##.####.##.#####.#####sniffy the Slicer ......##......##...........#Minotaur of Elyvilon ***... ...#..#######.########.###.#Health: 84/84 ======================== ...#.## #.##.# #.#Magic: 12/12 ======================== ...#.########.##.# #.#AC: 9Str: 14Doom: 21% ..............##.# #.#:j EV: 13Int: 14 .###..#######.## #.###.##SH: 0Dex: 18 .# #..#........#######.##..^##XL: 10 Next: 10% Place: Dungeon:8 .# #..#.###.....@......##.#..#Noise: ---------  Time: 8324.2 (0.0) .# #....# #....##########....#:jw) +3 short sword .# ##.#.###.#.######.#Throw: 15 stones .# #.#.....#.##.# ## #.#######.############ #.#### #####....................# #.#...  ...##########.##########.# #...#.  ##.##.##.# ###...  ##.##.##.# ##.#  _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You see here a +0 whip. _Done exploring. _Done exploring. _Okay, then.:j]:j:j:j:j:jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15):j Temple (1/1) D:5Ossuary (visited)  Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) Ashenzari:j?CheibriadosDithmenosElyvilon FedhasGozag ($214)HepliaklqanaKikubaaqudgha Makhleb:j Nemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One :joShops: (press $ to reach them - yellow denotes antique shop) D:2 ? D:4 [:j):jz7##.#..##.####.##.#####.#####sniffy the Slicer ......##......##...........#Minotaur of Elyvilon ***... ...#..#######.########.###.#Health: 84/84 ======================== ...#.## #.##.# #.#Magic: 12/12 ======================== ...#.########.##.# #.#AC: 9Str: 14Doom: 21% ..............##.# #.#EV: 13Int: 14 .###..#######.## #.###.##SH: 0Dex: 18 .# #..#........#######.##..^##XL: 10 Next: 10% Place: Dungeon:8 :j8.# #..#.###.....@......##.#..#Noise: ---------  Time: 8324.2 (0.0) .# #....# #....##########....#w) +3 short sword .# ##.#.###.#.######.#Throw: 15 stones :jn8|.# #.#.....#.##.# ## #.#######.############ #.#### #####....................# #.#...  ...##########.##########.# #...#.:j8n  ##.##.##.# ###...:j8n  ##.##.##.# ##.#:j9  _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You see here a +0 whip. :j:_Done exploring. _Done exploring. _Okay, then.:j::jc?:j4A:jzWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple :ja ##.#..##.####.##.#####.#####sniffy the Slicer ......##......##...........#Minotaur of Elyvilon ***... ...#..#######.########.###.#Health: 84/84 ======================== ...#.## #.##.# #.#Magic: 12/12 ======================== ...#.########.##.# #.#AC: 9Str: 14Doom: 21% ..............##.# #.#EV: 13Int: 14 .###..#######.## #.###.##SH: 0Dex: 18 .# #..#........#######.##..^##XL: 10 Next: 10% Place: Dungeon:8 .# #..#.###.....@......##.#..#Noise: ---------  Time: 8324.2 (0.0) .# #....# #....##########....#w) +3 short sword[25:j X .# ##.#.###.#.######.#Throw: 15 stones .# #.#.....#.##.# ## #.#######.############ #.#### #####....................# #.#...  ...##########.##########.# #...#.  ##.##.##.# ###...  ##.##.##.# ##.#  _There is a stone staircase leading down here. _You see here a +0 whip. _Done exploring. _Done exploring. _Okay, then.Okay, then.:jz :j . _:j:jShopping list: 4 items, total cost 1829 gold pieces  a - [D:2] 44 gold a scroll of amnesia (unknown)  b - [D:2] 44 gold a scroll of immolation (unknown) :jq c - [D:4] 224 gold a +2 leather armour of poison resistance  d - [D:4] 1517 gold +2 pearl dragon scales You have 544 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exit:jF :jImsniffy the SlicerMinotaur of Elyvilon ***...Health: 84/84 ========================Magic: 12/12 ========================AC: 9Str: 14Doom: 21%EV: 13Int: 14SH: 0Dex: 18XL: 10 Next: 10% Place: Dungeon:8Time: _There is a stone staircase leading down here. _You see here a +0 whip. _Done exploring. _Done exploring. _Okay, then. _Okay, then.:jJ:jRK:jK:jU:jmV:j ^} _:jCj:j_,:j:jX:jUYou see here a +0 whip. _Done exploring.Okay, then. _ There is a stone staircase leading up here.:j:j:j% _:j:j<&7:j,:j :j! _You climb upwards.:jH  There is a stone staircase leading down here. _  There is an open door here. _:j,:jB:j:j:j,:j:j:j:j :j#,:j ':j':j),:j+:j.:j1:j2:j3:j6':j9:j'::j;:j@7 _You open the door.:jB:jB:jUD:jI@  There is an open door here.:j K:j Q _:jS:jU:jW:j>X:jYY:j[:j]:jn^:j_:jl:j\o,:j4r:jtX  There is a stone staircase leading up here.:jw:jz:jj; _:j&6:j:jc:j:j9 :j_You climb upwards.:j R  There is a stone staircase leading down here.:j:j _:j:j@:j}B:j@  There is an open door here.:j!:j9" _:jG$:j*:j~-,:jZ0:j5L  There is a stormy altar of Qazlal here.:ji7:j7 _:jq9:jB<:j&>:j>:jw@:jC@  There is an open door, spattered with blood here.:j!FC  You see here a +0 morningstar.:jJ6 _:jMOX:jP:jSX  There is a stone staircase leading up here.:j8U:j0W:jW% _:joY:jx &5:j :jȀ :j :j r _You climb upwards.  There is a stone staircase leading down here.  Things that are here::j >  a +0 ring mail; a +0 robe:j( :j _:j :jp B:jP :j :j :j| :j٪ :j2 :jŲ ,:jC :j :j :j :jA :jx X:jU :j :j ,:j :jc :j :j :j_ :jW ,:j :j' :jb :j :jJ :j :j)   There is an open door here. _:j4+ ,:j2 ,:j4 ,:jQ J:jR :jS :jW :jX :j!Y :jY :jb :jd :je :jXf :j$i :j!k ,:j(l :jUo :jq :jq :jcr :jUu :j^v :jv :jcw :jy :jy :j9z :jz :j4| :j| :j-} :j} :jN :j :jS :j€ :j_ :jˆ B:j5 @  There is an open door here.:j :jj _:j :j` :j :jg :j :j :j> :j :j :ji :jΠ :jm :j ,:j ,:j :j X  There is a stone staircase leading up here.:j :j :j % _:j :jH &4:jM :jZ :j :j1 ! _You climb upwards.:jE  There is a stone staircase leading down here. _:j: :j :j :j :j :j{ :j :j :j B:j :j :j :j :ju :j :j :ju :jh :j ,:jq :j :j :jZ :jC :j :jU ,:j$ :j :jo ,:j :j! :j" :j4# :jY% :j4& :j' :j ( :jj) :jt+ :jh- ,:jU2 :j5 :j6 :j 7 :j58 :j ; X  There is a stone staircase leading up here.:j< :j:> :j> % _:j@ :j &3:j ,:jƌ :jΟ  _You climb upwards.  There is a stone staircase leading down here. _:j n:j߫ ,:j n:j n:jU :j4:j7:j:j:j:js,:j:j:j,:j:j:j,:j :jl#:jA$:j$:j%:j(:j*:j*:j\,:j.:jZ0:j0:jg3:j\5:j`7:j7:jV=:j5>:j'@,:jA:jD:j!G,:jJ:j7N:jP:jP:jQ:j|T:jXB:jZ:j\:je]:jJ_:j:a:jb:j&c:jd:jf:jh:jh:j j:jmYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  up:jo:jq:jq% _:js:j})&2:jq*,:j,:jP- _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.:j4up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.  There is a stone staircase leading down here.:j-6:j6 _:j?:jUYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  up:jY:jZ _:j^:ja:jb:jc:jd:jf:jÈ:j:jB:j7:j[:jԓ:j:j:j,:j :j:j,:j:j;:jW:jĪ:jI:j#.# #...........#######.## ##########..##...###..##.#..##..##....#####..#####.# ###.##..##.# #####.#.....#######.# #...#...#...# ######.#....# #.##..@..##.#####...... Noise: --------- 8479.2 (155.0)#.#### #..##...###.#.....##### w) +3 short sword#.# #.....#.###.#.###.# # Throw: 15 stones#.# #.###.### #.......# ##.# #.##### ###.###.#:j ##.# #.###.# #.##### #.# #.##..# #...... #.######.##.## ####### #).[.)..<####### #.# ####### :j:j:j  _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _n entrance to Tuudeud's Magic Scroll Boutique here.:jSWelcome to Tuudeud's Magic Scroll Boutique! What would you like to do?  a -  44 gold a parchment of Apportationb -  44 gold a parchment of Sandblast  c $  44 gold a scroll of amnesia (unknown)  d $  44 gold a scroll of immolation (unknown) You have 544 gold pieces. After the purchase, you will have 456 gold pieces. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-D] put item on shopping list:j  a -  44 gold a parchment of Apportation  c +  44 gold a scroll of amnesia (unknown)500marked items :j  c +  44 gold a scroll of amnesia (unknown)  d +  44 gold a scroll of immolation (unknown)456:jp X Purchase items for 88 gold? (y/N):j '  b -  44 gold a parchment of Sandblast bB:jT #.# #...........#####sniffy the Slicer##.## ##########..#Minotaur of Elyvilon ***...#...###..#Health: 84/84 ========================#.#..##..#Magic: 12/12 ========================#....#####..#AC: 9Str: 14Doom: 21%####.# ###.##..#EV: 13Int: 14#.# #####.#.....### SH: 0Dex: 18####.# #...#...#...# ######. XL: 10 Next: 10% Place: Dungeon:2#....# #.##..@..##.#####...... Noise: ---------  Time: 8479.2 (0.0)#.#### [:jϥ34m#..##...###.#.....##### w) +3 short sword#.# #.....#.###.#.###.# # Throw: 15 stones#.# #.###.### #.......# ##.# #.##### ###.###.# ##.# #.###.# #.##### #.# #.##..# #...... #.######.##.## ####### #).[.)..<####### #.# #######  _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _There is an entrance to Tuudeud's Magic Scroll Boutique here.up _You climb upwards. _There is a :jAstone staircase leading down here.up _n entrance to Tuudeud's Magic Scroll Boutique here.  x - a scroll of amnesia; c - a scroll of immolation _Thank you for shopping at Tuudeud's Magic Scroll Boutique!:j5 qWhere to? (Tab - D:2 @ (x,y), ? - help) :j D D - Dungeon  T - Temple :j :j<  #.# #...........#####sniffy the Slicer##.## ##########..#Minotaur of Elyvilon ***...#...###..#Health: 84/84 ========================#.#..##..#Magic: 12/12 ========================#....#####..#AC: 9Str: 14Doom: 21%####.# ###.##..#EV: 13Int: 14#.# #####.#.....### SH: 0Dex: 18####.# #...#...#...# ######. XL: 10 Next: 10% Place: Dungeon:2#....# #.##..@..##.#####...... Noise: ---------  Time: 8479.2 (0.0)#.#### #..:j [33m##...###.#.....##### w) +3 short sword#.# #.....#.###.#.###.# # Throw: 15 stones#.# #.###.### #.......# ##.# #.##### ###.###.# ##.# #.###.# #.##### #.# #.##..# #...... #.######.##.## ####### #).[.)..<####### #.# #######  _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _There is an entrance to Tuudeud's Magic Scroll Boutique here.  x - a scroll of amnesia; c - a scroll of immolation _Thank you for shopping at Tuudeud's Magic Scroll Boutique![:j% m _:j B:j4 :j :j? :j :j :jH :j :j% :j:j@:j:j:jC :j( :j :j4:j}:j>Y  There is a stone staircase leading down here. _:jXg&3:jmB:jq# _You climb downwards.:j #.# ######.# ##### ....##.# ##...## ..#.##.# ##.###.######### .......#####.#####........# ###.#####...........#####.# ###.# #.##.#####.## #.# ....# #.###.###.## #.# ##### #.......@## #.# 92.7 (13.5) # ##......## #.# ###### #.##)#.# ##.# .....#####.##.#.###### #..# ##...................# #.## .....##.#.....#......# #.# .....##.#..ß..#......# [4:j0m#.# .....##)#.....#..)...# #.# ##.#.##.#.....#^.....# #.### _There is a stone staircase leading up here.:jmD:jEWhere to? (Tab - D:3, ? - help)  D - Dungeon  T - Temple :jy:jD#.#sniffy the Slicer ######.# #####Minotaur of Elyvilon ***... ....##.# ##...##Health: 84/84 ======================== ..#.##.# ##.###.#########Magic: 12/12 ======================== .......#####.#####........#AC: 9Str: 14Doom: 21% ###.#####...........#####.#EV: 13Int: 14 ###.# #.##.#####.## #.#SH: 0Dex: 18 ....# #.###.###.## #.#XL: 10 Next: 10% Place: Dungeon:3 :j]##### #.......@## #.#Noise: ---------  Time: 8492.7 (0.0) ###......###.#w) +3 short sword ###### #.##)#.###.#:j!Throw: 15 stones .....#####.##.#.###### #..# ##...................# #.## .....##.#.....#......# #.# .....##.#..ß..#......# #.# .....##)#.....#..)...# #.# ##.#.##.#.....#^.....# #.### _There is an entrance to Tuudeud's Magic Scroll Boutique here.  x - a scroll of amnesia; c - a scroll of immolation _Thank you for shopping at Tuudeud's Magic Scroll Boutique! _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:j0:j6:j;:jA :jB_:juE:j9RX:jT:j1W:jW:j_:j,g>  You see here a +0 dagger.:ji:jWj _:jl:j3q:jTs:j1t:jVu:jy:j{:jH|:j#~:j:jΚ:j,:jŞ:j :j:j:j_:j:j:j:j[:j:jn:j:jI:j:j:j:j:j:j,:j:j:j>:j:j:j}:jB:j:jB:j1:jD,:j:j:j,:j:j&:j :j!:jW":j":j<#:j%:j 6  There is a stone staircase leading down here. _:j4 _You climb downwards.#..#.......#......#####...###  #.........................##  #.##.......#..#.#........•.#  #.####.....#.....######..#.#  #.# #.....#...#.........>.#  ##.## ####..#.#...######.#..##  #...### #..#.##...# #.#....  #.#...# #..#.####.# ##.#.###  #...#.# #...@.###.# ##.......526.2 (33.5)  #####.# #.#....##.###......## #.# #.#................# #.# #.......#.##......#:j[39;49m #.# #..........###.....# #.# #.......#..........#  #.######...####.######.##  #...[......# #.######.# ########...# #........# # :jw _There is a stone staircase leading up here.:j~:jTShopping list: 2 items, total cost 1741 gold pieces  a - [D:4] 224 gold a +2 leather armour of poison resistance  b - [D:4] 1517 gold +2 pearl dragon scales You have 456 gold pieces [!] travel|examine|delete items [a-b] choose item[Esc] exit:jU_travel|examine:j cexamine|delete:je} 1 item, total cost 1517  a - [D:4] 1517 gold +2 pearl dragon scales ] choose item :jh:jm:j:u #..#.......#......#####...### sniffy the Slicer#.........................## Minotaur of Elyvilon ***...#.##.......#..#.#........•.# Health: 84/84 ========================#.####.....#.....######..#.# Magic: 12/12 ========================:ju6#.# #.....#...#.........>.# AC: 9Str: 14Doom: 21%##.## ####..#.#...######.#..## EV: 13Int: 14#...### #..#.##...# #.#.... SH: 0:j vDex: 18#.#...# #..#.####.# ##.#.### XL: 10 Next: 10% Place: Dungeon:4:jJvK#...#.# #...@.###.# ##....... Noise: ---------  Time: 8526.2 (0.0):jv#####.# #.#....##.###......## w) +3 short sword#.# #.#................# Throw: 15 stones:jv#.# #.......#.###......##.# #..........###.....##.# #.......#..........#:jv #.######...####.######.## :j+wl#...[......# #.######.#########...# #........# #  _You climb downwards. :j`w_There is a stone staircase leading up here. _You see here a +0 dagger. _There is a stone staircase leading down here. _You climb downwards. :jxL_There is a stone staircase leading up here.:j}:j~:j:jˆ:j:jGeWhere to? (Tab - D:4, ? - help) :jD D - Dungeon  T - Temple :j :j\  #..#.......#......#####...### sniffy the Slicer#.........................## Minotaur of Elyvilon ***...#.##.......#..#.#........•.# Health: 84/84 ========================#.####.....#.....######..#.# Magic: 12/12 ========================#.# #.....#...#.........>.# AC: 9:jB Str: 14Doom: 21%##.## ####..#.#...######.#..## EV: 13Int: 14#...### #..#.##...# #.#.... SH: 0Dex: 18#.#...# #..#.####.# ##.#.### XL: 10 Next: 10% Place: Dungeon:4#...#.# #...@.###.# ##....... Noise: ---------  Time: 8526.2 (0.0)#####.# #.#....##.###......## w) +3 short sword:j f#.# #.#................# Throw: 15 stones#.# #.......#.###......#:j #.# #..........###.....##.# #.......#..........# #.######...####.######.## :j #...[......# #.######.#########...# #........# #:j K  _You climb downwards. _There is a stone staircase leading up here. _You see here a +0 dagger. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:jc :jv :j :j :j P _:j| :j :j :j :jo ,:j :j :ji :j :j :jp :j :jM :jo! :j# :j$ ,:j% :j3, :j2- :jt- :j/. :jJ0 :j1 ,:j2 :j 5 :jU6 :j6 :j7 :j9 :jC; :j; :j^< :j=> :j`? :j? :j@ :jB :jVD ,:jTE :j9G :jH ,:jJ :jK :jM ,:jCO :jP :jR ,:jS :j/V Y  There is a stone staircase leading down here.:jW :jX :jLY $ _:jZ :j\V &5:jjX :jX :jZ :jt\ # _You climb downwards.:jr .............#............ ......>...#... ...##..##....##..).###..####.##.. ...##..##....#####'###..#######.. .............#................... ..<..........#................... ..###..###...##.............. ###############........>......... ...#............@.........43.7 (17.5) ...#..........#...###%##..##..##. .###....##....#######.######..##. .###....###'### #....# #...... .........#....# #....# #...... .....)...#....# ##..## #...... .........#....# #### ##..##. .##..##.###...# ##..##. .##..##+####..# #...#..:jt :ju _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.do:jCv wn here. _You climb downwards. _There is a stone staircase leading up here.:j:jlWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple :j:jm....................#............ sniffy the Slicer ................>...#............ Minotaur of Elyvilon ***... ...##..##....##..).###..####.##.. Health: 84/84 ======================== ...##..##....#####'###..#######.. Magic: 12/12 ======================== .............#................... AC: 9:j}Str: 14Doom: 21% ..<..........#................... EV: 13Int: 14 ..###..###...##.................. SH: 0Dex: 18 ###############........>......... XL: 10 Next: 10% Place: Dungeon:5 :j...#............@................ Noise: ---------  Time: 8543.7 (0.0) ...#..........#...###%##..##..##. w) +3 short sword .###....##....#######.######..##. Throw: 15 stones .###....###'### #....# #...... :jh.........#....# #....# #...... .....)...#....# ##..## #......  .........#....# #### ##..##.  .##..##.###...###..##.  .##..##+####..##...#..  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. :j_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:j:j%:j:j:j$ _:j ,:j,:j:jB:j:j~ J:j :jYou climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  down here.:j:j:j'$ _:j:j8&6:j<:j=:j?:jA _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards.:jV### #.#.#.##)########.# ####.#.#.#......<#)## #..................#)#.######## ######.#.#.........#.#.# ....#.#.#.# ######.#.###########.#.#  #.#.#.........#.#.#  #.#.#.#######.#.#.#  #.#.#.#....@#.#.#.# 53.2 (9.5 #.#.#.#.#####.#.#.#  #.#.#.#.......#.#.#  #.#.#.#########†#.# #.#..[[.......[.#.#  ##.###[###########.#  #...........# #.# ## ##.#..#.####.# #.##........)...# #.#:j^:jN`down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.:jD:jaeWhere to? (Tab - D:6, ? - help) :jD D - Dungeon  T - Temple :j%:ji ### #.#.#.#.......#)########.#sniffy the Slicer ..####.#.#.#......<#)#........#Minotaur of Elyvilon ***... #..................#)#.########Health: 84/84 ======================== ######.#.#.........#.#.#Magic: 12/12 ======================== .................#.#.#.#AC: 9Str: 14Doom: 21% ######.#.###########.#.#EV: 13Int: 14#.#.#.........#.#.#SH: 0:j5Dex: 18#.#.#.#######.#.#.#XL: 10 Next: 10% Place: Dungeon:6#.#.#.#....@#.#.#.#Noise: ---------  Time: 8553.2 (0.0)#.#.#.#.#####.#.#.#w) +3 short sword#.#.#.#.......#.#.#Throw: 15 stones#.#.#.#########†#.##.#..[[.......[.#.###.###[###########.##...........# #.# :j## ##.#..#.####.# #.# .###........)...# #.# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:j:je:j _:jN:j|B:j :j:jB:j:jo :j":jD#:j$:jq+:j-,:j0:j=X:jD:j_F,:j=H:jGN:jPQ,:jS:jX:jZ,:j@\:jcB:j f:j/k:jm,:jn:jr:j4u,:ji:jX:j:j0,:j:j:jW,:j:jX:j:j,:j:j:j:jB:j:j":jQ:j:jX:j:j:j:j\:j _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  Things that are here::j @  a +0 scale mail; a +0 flail:j"5 _:j\%:j1  Things that are here:  a +0 leather armour; a +0 dagger:j2 _:j5:j79:jCB:jjy:jΠc  You see here a +0 robe. _:ji:j:jX:j:jN:j:j:jn:jX:j,:j:j>:jB:jL :jp :j :j{ :j":j:j:j :jGo  There is a stone staircase leading down here. _:jU&7:j^,:j`:je# _You climb downwards.:js #........#######....#####  #........#......####....#### #######...##..#......#..'........ ....###...##..#......'..#........ >...'.#......#..#........ ....#.........'......########.... ....#.........#......# #.... :jsK....#.........#......# #.... ....##....##..#.@>...# #....99.7 (46.5) ######....##..#......# #........+.........# #........#.........# #####.......###..####### #........ #....##...# #........  #.........# #........  #.........# #........  #..## #........:jy[ :j|:jda _There is a stone staircase leading up here.:j$qWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple :j+:j.UF#........#######....#####sniffy the Slicer#........#......####....#### Minotaur of Elyvilon ***... :jZ#######...##..#......#..'........ Health: 84/84 ======================== ....###...##..#......'..#........ Magic: 12/12 ======================== >...'.........#......#..#........ AC: 9Str: 14Doom: 21% ....#.........'......########.... EV: 13:jY[Int: 14 ....#.........#......##.... SH: 0Dex: 18 ....#.........#......##.... XL: 10 Next: 10% Place: Dungeon:7 ....##....##..#.@>...##.... Noise: ---------  Time: 8599.7 (0.0) ######....##..#......##.... w) +3 short sword:j[*#.....+.........##.... Throw: 15 stones#.....#.........# #####....:jo\#....###..####### #........#....##...##........ #.........##........ #.........##........ #........###........ Things that are here: _a +0 leather armour; a +0 dagger _You see here a +0 robe. _There is a stone staircase leading down here. :j]g_You climb downwards. _There is a stone staircase leading up here.:j]:j_:jn:jXq:js: _:jx:jz:jz:jg{:j:j4:j,:ju,:jg:jS:juB:j:j:j:j(,:j :jMQ  There is an open door here. _:jx,:j|:j   There is a stone staircase leading down here.:j $ _:j :jLh8:j^ _You climb downwards.  #.# #.# #....  #.# #.###  ####.# #.)  #....# #..######  #.#### #..# ####  #.# ###..# #  #># #....# #.##  #.# #.#.## #.##  #@# #.#.# #.##618.2 (18.5)  #.# #.#.####.##  #.# #......  #.######......  #.#.......###.#  #.#.####...##.#.## [:j9'40m #.#.# #..#.#.#.##  #.#.# ##.###  #.#.###.## ##÷# _There is a stone staircase leading up here.:je+:jM,Where to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple :j:jAs #.# #.# #.... sniffy the Slicer #.# #.####### Minotaur of Elyvilon ***... ####.# #.)...... Health: 84/84 ========================:j #....# #..###### Magic: 12/12 ======================== #.#### #..# #### AC: 9Str: 14Doom: 21% #.# ###..# #... EV: 13Int: 14 #># #....# #.## SH: 0Dex: 18 #.# #.#.## #.## XL: 10 Next: 10% Place: Dungeon:8 #@# #.#.# #.## Noise: ---------  Time: 8618.2 (0.0) :jo#.# #.#.####.## w) +3 short sword #.# #.......... Throw: 15 stones #.######.......... #.#.......###.#... #.#.####...##.#.##  #.#.# #..#.#.#.##  #.#.# ##.###......  #.#.###.## ##÷#...  _You climb downwards. _There is a stone staircase leading up here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:j:j:j} _  There is a stone staircase leading down here. _:jk&9:j[,:j^:jD# _You climb downwards.:jk   #..   ##..###   .......   .......##   #......   #.......#   #......   #.....  22.7 (4.5 #.....   #.....##   #.....   #.....   #.....   #.....   .....#    :j:j4 stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.:jԦ _:j:jɿ,:jU,:j:jp:jC:jd,:j:j:jo:j:j:j:jM:j:j:j,:jD:j':jW:j:j:j You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here. _You open the door.:j>:j%  :jThere is an open door here.:j :j _:j:j:j:j0:j:jf!:jn#:j#:j$:j&:j2:j4,:jN5:j6:jp7:j 8:j9:j|<:j<:j=:jE?:j@:jIA:jA:jiC:jE:jDF:jG:jj:jx:jMz:jz:j{:j|:j:j:j:j:jK,:jI:j:j0:jߌ,:j:j :jj:j:jJ:jg  You encounter a cyclops.:jQ#...# #..... #...# #..... ####...#########..... #...................# #....######.........# ####.# #.##'####.# #.# #.#.....#.# #.# #.#.....#.# ##.#.....#.# ##.#######.# ..# #.. ..# #... ... .# ##... .## ###....C   cyclops (missile, asleep) .##.###.#.#C###... :jc53.7 (31.0)C.:jQC):j.5==4.7 (32:jo2:jy=) _The cyclops shouts!:jy0... #...# #....###...#########........................######........####.#'###......######## ..# #. #...# ##... .## ###.... .##C###.#.#.###...:jiz9C.:j:j=:--5.7 (1.0):jZ:j,% #. #...# ###...#########..................######........####'###.....######## ..# #. #...# ##... .## ###C... .##.###.--6:jU ## #...# ####...#########.....#..........#....######........####'###.....######## ..# #..# ...# ##... .## ###C..:j 0C:jV C   cyclops (missile).:jr &7:j :j :j?? #...# ###...#########............#...@######........####'###.....########.# ..# #. #..:jQ...# ##.C. .##:j0C:jC   cyclops (missile).:jU&8:j:j:j #...# #..#...# #.....<#...# #.#...# #.....##...# #.....##...# #.....# #...# #.....#####...#########:j#....@.......##....######.........# ####.# #.##'####.# #.##.#:jF#.# #.#.....#.##.# #.#######.#..# #.. ..#.C. ...:jyE .#:j]:j&9:jk:j :j}~#...# #.##...# #.....<##...# #......##...# #.....##...# #.....# #...# #.....# #...# #.....# ####...#.....# #.:j}## #....######.# ####.# #.##'####.# #.#.#.#... :jߥ:j'60:jv:j:j:j:jd ) _You start waiting.A cyclops comes into view.CC   cyclops (missile)7.7 (78.7 (8 _:j :j :j%0  #...# #. #...# #.....< #...# #...... #...# #..... #...# #.....# #...# #.....# #...# #.....# ####...#.....# #.## #...C######.# ####.# #.##'####.# #.# #.#.....#.# #.# #.#.....#.# #.# #.#.....#.# #.# #.#.# ..# #.. ..#  #.C. ... .#:j; :j< +9.7 (1:j8B :jD :j=  You puncture the cyclops! You headbutt the cyclops.  The cyclops is moderately wounded.77--==70.2 (0.5:jA _The cyclops hits you!:j(  You hit the cyclops. You headbutt the cyclops.-7:j.:j1b _The cyclops is moderately wounded.:j_c  You hit the cyclops.  The cyclops is heavily wounded.-1.2:jnh:jjM _The cyclops misses you.:ja  You barely miss the cyclops.:j&7:jP$:j&_ _The cyclops is heavily wounded.:j/}  You hit the cyclops. You headbutt the cyclops.:jI--2.2 _The cyclops is severely wounded.:jkC  You hit the cyclops.  The cyclops is severely wounded.:jUD &7:jK :jQ > _The cyclops hits you but does no damage.:jb  You puncture the cyclops!8=3.2:j.i :jFm [ _The cyclops is almost dead.:j΅ a  You barely miss the cyclops.:j .-7:jQ :j4 [ _The cyclops is almost dead.:j (You hit the cyclops. You headbutt the cyclops.:jq):j1 172-4.2 _You kill the cyclops!Training target 10.0 for Short Blades reached!  Your Short Blades skill increases to level 10!:j]:jg _Your Armour skill increases to level 5!:jhq #...# # #...# #..... #...# # #...# #..... #...# #..... #...# #.....####...#########..... #.............. #...@######.:jr. ####.# #.##'####.# #.# #.#.....#.# #.# #.#.....#.# #.# #.#.....#.# #.# #.#######.# ..# #.. ..##... ... .##... .##:j{I-5.2 (1.0 :j | _:jG  Things that are here: _4 large rocks; a cyclops corpse:jE #...# #..#...# #.....<#...# #.#...# #.....##...# #.....##...# #.....# #...# #.....#####...#########:jF #....@.......##...(######.........# ####.# #.##'####.# #.##.##.# #.#.....#.##.# #.#######.#..# #.. ..#... ... .#:jO ;9:jP 8-6 _:j&W :j #...# #.##...# #.....<##...# #......##...# #.....##...# #.....# #...# #.....# #...# #.....# ####...#.....# #.....## #...(######.# ####.# #.##'####.# #.#.#.#... :jJ Y7:j#...# #.# #...# #.....<# #...# #......# #...# #.....## #...# #.....# #...# #.....# #...# #.....# ####...#.....# #......## #...(######.# :j####.# #.##'####.# :j%:j%&8:j/:j1:jb#...# #.# #...# #.....<# #...# #......# #...# #.....## #...# #.....# #...# #.....# #...# #.....# ####...#.....# #......## #...(######.# ####.# #.##'####.# 809:j :j#...# #.# #...# #.....<# #...# #......# #...# #.....## #...# #.....# #...# #.....# #...# #.....# :jí9####...#.....# #......## #...(######.# ####.# #.##'####.# :jIZ80:jw#...# #.# #...# #.....<# #...# #......# #...# #.....## #...# #.....# #...# #.....# #...# #.....# ####...#.....# #......## #...(######.# ####.# #.##'####.# #.# #.#.....#.##.# #.#.....#.##.# #.##.# #.#..# #.. :j3:j3&1:jk9:j{;:j#h#...# #.# :j޵#...# #.....<# #...# #......# #...# #.....## #...# #.....# #...# #.....# #...# #.....# ####...#.....# #......## #...(######.# ####.# #.##'####.# #.# ##.# #.#.....#.##.# #.#.....#.##.# #.#######.#..# # :j\:j-T1=2:j:j:j#...# #.#  #...# #.....<#  #...# #......#  #...# #.....##  #...# :j @#.....#  #...# #.....#  #...# #.....#  ####...#.....#  #......##  #...(######.#  ####.# #.##'####.#  #.# #.#.....#.#  #.# #.#.....#.#  :j8 #.# #.#.....#.#   #.# #.#######.#   :jn 6..# #.. ..#   #... ... .# :j O  :j><3:j :jN:j (#...# #.#  #...# #.....<#  #...# #......#  #...# #.....##  #...# #.....#  #...# :j #.....#  #...# #.....#  ####...#.....#  #......##  #...(######.#  ####.# #.##'####.#  #.# #.#.....#.#  #.# #.#.....#.#  :j1 #.# #.#.....#.#  #.# #.#######.#  ..# #.. ..#  #... ... .#  :j* :j &4:jմ :j :j #...# #.#  #...# #.....<#  #...# #......#  #...# :j #.....##  #...# #.....#  #...# #.....#  #...# #.....#  ####...#.....#  #.##  #...(######.#  ####.# #.##'####.# :jw  :j #.# #.#.....#.#  #.# #.#.....#.# :j ) #.# #.#.....#.#  #.# #.#######.#  ..# #.. ..#  #... ... .#  :jL t2=5:j :j :jtL#...# #.#  #...# #.....<#  #...# #......#  #...# #.....##  #...# #.....#  #...# #.....#  #...# #.....#  ####...#.....#  #.##  #...(######.#  ####.# #.##'####.#  #.# #.#.....#.#  #.# #.#.....#.#  :jS#.# #.#.....#.#  #.# #.#######.#  ..# #.. ..#  #... ... .#  6:j:j.:j #.#  #...# #.......#  #...# #.....<#  #...# #.  #...# #.....##  #...# #.....#  #...# #.....#   #...# #.....#  ####...#########  #...........# :jI#...(######.........#  ####.# #.##'####.#  #.# #.#.....#.#  #.# #.#.....#.#  #.# #.#.....#.#  #.# #.#######.#  ..# #.. ..#  :jc<7:j:jGM #.......<.##  #...# :jA###...#########................# #...(######.........# #.## ##:j=:jo.38:j:j:jdM..# #.......<.##  #...# ###...#########..... #...................## .# .#.#.:j:j&9:j:j:j.#  ........##  #.#   #.#  #...# #.......#  #...# #.....<#  #...# #.  #...# #.....##  #...# #.@...#  #...# #.....#   #...# #.....#  ###...#########  ...................# ...(######.........#  ###.# #.##'####.#  #.# #.#.....#.#  #.# #.#.....#.#  :jS90:j:jXM###..###. ..# ##.......<.###...##.....# ......#.#:j:jT4=1:j::jm:j0 #..  ####..####  ..#  ........##  #.#   #.#  #...# #.......#  #...# :j@#.....<#  #...# #.  #...# #.....#:j7. #...# #.....#  #...# #.....#   #...# #.....#  ##...#########  ...............# ..(######.........#  ##.# #.##'####.#  :j :j &2:jx :j :j M #.. #####..###.. ..# #.......<.##...##.....# ......#:j1 Y3:jE M #.. #####..###.. ..# #...@...#<.  #...##.....##  .....##:jK :jL &4:jP :j'S :jR=:jPXB:jYX:jc[:jY]:j]:j^:jp`:j]b:jb:j]c:jd:jg:jg:j h:ji:jk,:jXl:jrB:jMw:jx:jz,:j#|:j~:j:jS:j:js:j,:j:j7:jƝ:j:j:j:j?:j:j:jn:ju,:jͲ:jz,:j:jgT _p - a wand of polymorph (16) (gained 5 charges):jݿ:jc:jQ:j:jP,:j:jK:j:j\:jjN _You now have 471 gold pieces (gained 15).:j:j:jy:j:j:ju:j:jo:jx:j:j:j:jI:j:jG:jv:j:ja:jN _You now have 489 gold pieces (gained 18).:j:j:j:j*:jaX:j,:jK:jY:j5B:jE:j,:j:j?:j:j&:jc:j.:j% :j :jJ :j :j=:j:j4:j&:j:j:j:j:j<:j:j,:jh:j:je:j:j!:j8":j":j$':j/&:j&:j3(:j)7 _You open the door.:j!+:j+:j-:j6@  There is an open door here.:j8:je9 _:j ::j@<:j3>:j>,:j@:jiEB:jF:jyH:j0I:jI:jL:jO,:jZP:jUR:jT:jXU:jU:j/W:jZ,:j[:j^:j`:j*a:ja:jcd:jf:jf:j=g:jh:jj:jAk:jk:jZm:jAo:jo:jp:j"t:ju:jv:jv:jLx:jz:jz:jT{:j_~':jj3:jp:j7 _You open the door.:j:j4:j:j:j:j׋:j:jǐ@  There is an open door here.:j..........##########..................................................##########......#####......# #......# #......# #..... #. #......# #.:j ..####.. #......##########.......##'##............. .......@..#.............750.2 (56.0) ..........#...########.. ..........#...# #.. ......$...#...# #.. ........# ##. >.......# #. #####...# #. #...# #. #...# #.:j:j,1.2 (57:j:jd; _Found a stone staircase leading down.:jUda .................. ........########## .....#####......# # .....#...#......# # .... #...#......# #:jeb ..####...#......########## #......##'##............#..........#..#...########!.#...# #.$...#...# #.....#...# ##>.#...# #.#####.....#...# # #.....#...# # +.....#...# # #...# #:jn:jo12.2 (1.0):jv:jy^ _Found a potion of heal wounds.:jrO ##########:j1#####......# ...#......# .....####.....######### #......##'##.................########! .$.#:jc#.....#...## ####...########:j<3:jJ:jo ##### ...#...... ....###...######### #......##'##.................:jc########! ..#> #..#####............... :j<4:j:jf:j+5.2 (2:j?:j> _You now have 493 gold pieces (gained 4).:jh :jDs tLevel 9 of the Dungeon<>(Press ? for help) ..........##########........# ............................## ................##########...# .....#####......##..## .....#...#......##..# .... #...#......##..# ..####...#......##########..#### #......##'##.................# #..........#.................##  ...........#...########.......#  !..........#...##.......#  .......@...#...##.......#  ...........#...###.....<#  .>.........#...##......#  .#####.....#...##.....##    #.....#...##.....# +.....#...##.....#:js > #.....#...##.....##..####...#########.....# #...................###...(######.........#####.# #.##'####.##.# #.#.....#.#:jɳ:jݿ.....#####......## sniffy the Slicer.....#...#......## Minotaur of Elyvilon ***....... #...#......## Health: 84/84 ========================..####...#......########## Magic: 12/12 ========================#......##'##............ AC: 9Str: 14Doom: 17%#..........#............ EV: 13Int: 14...........#...########. SH: 0Dex: 18!..........#...##. XL: 10 Next: 20% Place: Dungeon:9.......@...#...##. Noise: ---------  Time: 8755.2 (0.0)...........#...### w) :jY[0;10;1m+3 short sword.>.........#...## Throw: 15 stones.#####.....#...###.....#...##+.....#...## #.....#...## #..####...######### #...............  _There is an open door here. _You open the door.  There is an open door here. _Found a stone staircase leading down. _Found a potion of heal wounds. _You now have 493 gold pieces (gained 4).:j:j:j8:j  ..........######## .....#####......#  .....#...#......#  .... #...#......# ..####...#......######### ###'##+#.#............#...########!.#...# #.#...# ..#...#.>.........#...#..#####.....#...#. #.....#...#  +.....#...#  #.....#...# #..####...########:j8 A6.2 (1:j+ :j :jM  Casting: Tukima's Dance (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jQd ................######### sniffy the Slicer .....#####......#  Minotaur of Elyvilon ***... .....#...#......#  Health: 84/84 ======================== .... #...#......#  Magic: 11/12 ======================-- ..####...#......######### AC: 9Str: 14Doom: 17% #......##'##........... EV: 13Int: 14 +#..........#........... SH: 0Dex: 18 :jJ............#...######## XL: 10 Next: 20% Place: Dungeon:9 .!*****@....#...# # Noise: ---------  Time: 8756.2 (0.0) ............#...# # w) +3 short sword ............#...# # Throw: 15 stones ..>.........#...#  ..#####.....#...#  . #.....#...#   +.....#...#   #.....#...#   #..####...########  _You now have 493 gold pieces (gained 4).  Casting: Tukima's Dance (dangerous; 26% risk of failure)  :jJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: a potion of heal wounds:jM ................######### sniffy the Slicer.....#####......#Minotaur of Elyvilon ***........#...#......#Health: 84/84 ========================.... #...#......#Magic: 11/12 ======================--..####...#......######### AC: 9Str: 14Doom: 17%#......##'##........... EV: 13Int: 14+#..........#........... SH: 0Dex: 18............#...######## XL: 10 Next: 20% Place: Dungeon:9.......@....#...#:j # Noise: ---------  Time: 8756.2 (0.0)............#...## w) +3 short sword............#...## Throw: 15 stones..>.........#...#..#####.....#...#. #.....#...#+.....#...##.....#...##..####...########:j~   _You now have 493 gold pieces (gained 4).  Casting: Tukima's Dance (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: a potion of heal wounds:j 3=7.2 (1:j5:ji  Casting: Tukima's Dance (dangerous; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target  Apport: a potion of heal wounds _Yoink! You pull the item towards yourself.:j :j .-8:j :je g _X - 3 potions of heal wounds (gained 1):j%T..........................##########.....#####......# #.....#...#......# #.... #...#......# ..####...#......###########......##'##.+##.............#...########..#...# #..:j`#...# #.....#...# ##..>.........#...# #..#####.....#...# #. #.....#...# #:j۩+.....#...# ##.....#...# :j&7-:j9:j:j6:jO*.##########.................................##########......#####......# #......#...#......# #..... #...#......# #...####...#......###########......##'##.+##.............#...########..#...# #..#...# #......#...# ##...>.........#...# #.:j*O..#####.....#...# #.. #.....#...# #.+.....#...# #.:j2:j53'60:j8:j::jl.# #....##########...................................##########......#####......# #......#...#......# #.:j6m.... #...#......# #...####...#......###########......##@##.+#:jem1#.............:jm1#...########..:jmQ#...# #..:jnk#...# #......:j&n#...# ##...>.........#...# :jLn#...#####.....#...# #.:jmnv. #.....#...# #.:jw:jw&1:j~:jрQ _There is an open door here.:j...#####..# #.#..........# #.#....###########..............#................##########......#####......# :j#..#.....#...#......# #..#.... #...#......# #..#..####...#..@...##########..##......##'##......+#..........#........................#...########...#...# #...#...# #..:j.....#...# ##...>.........#...# #.:j"V..#####.....#...# #.:j@:j-2 _:j1:j:j*  #...#..# #.# ...#####..# #.# ..........# #.# ..........########### .....................##................##########......#####......# #..#.....#...#......# #..# .... #...#...@..# #..# :j L..####...#......##########..###......##'##.......+#..........#........................#...########....#...# #.....#...# #..............#...# ##...>.........#...# #.:jB :j; U2==3:j^ :j :j } #...#..# #.#  #...#..# #.# ...#####..# #.# ..# #.# .########### ..............## ................##########...# .....#####......# #..#.....#...#....@.# #..# .... #...#......# #..# ..####...#......##########..####......##'##........+##........................#...########.....#...# #.....#...# #......#...# ##.:j R4:j :jM' #...######..# ########## ............#.....#########...####...  #..# ..####...#......##########..###. .#..........#...#5:j͐:j:j\I.#####..##########.# #...'..# #.# #...#..# #.#  #...#..# #.:jS#  ...#####..# #.#  ...# #.#  .##########........#  .:j...........##  ...............@##########...#  :j^.....#####......# #..#.....#...#......# :j{#..#  .... #...#......# #..#  ..####...#......##########..#####......##'##.....:jl#+##.................#...#...########..#...# #.:jC<6:j:j,:j6  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.9   4.9  +2   j - Spellcasting   2.0   6.0  -4           b - Unarmed Combat   0.0   0.8  +1   k - Hexes   4.0  10.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3      m + Ice Magic1.7   3.4  -3  [7;:j2H d - Short Blades  10.0  10.1  +1       e - Long Blades   6.7   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1  f + Armour5.1   4.2  +2       g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2      i + Stealth4.6   5.9:j  -1                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|[4:jI0mcost|targets:jTTargetTarget8.0  --  --  --  --  --  2.0 --  --  --  --  6.0  --  --  6.0  a-z] set[-] clear selected targetcost|targets:j <[?25h[?0c0 :j8 [?25l[?1c:j?1.0 current training targets, if any.=] set aall targets:j > l + Translocations 0.0:jp :j%:j+ .#####..##########........#sniffy the Slicer#...'..##........#Minotaur of Elyvilon ***...#...#..##........#Health: 84/84 ========================#...#..##........#Magic: 12/12 ========================...#####..##........#AC: 9Str: 14Doom: 17%  :j,..........##........#EV: 13Int: 14  ..........##########........#SH: 0Dex: 18  ............................##XL: 10 Next: 20% Place: Dungeon:9  ...............@##########...#Noise: ---------  Time: 8766.2 (0.0)  .....#####......##..##w) +3 short sword.....#...#......#:j-#..#Throw: 15 stones.... #...#......##..#..####...#......##########..####:j4-#......##'##.................# +#..........#.................#:j]- ............#...########....... ............#...##.......:j{-. :j-Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target:j-Apport: a potion of heal wounds _Yoink! You pull the item towards yourself. :j.t_X - 3 potions of heal wounds (gained 1) _There is an open door here.:j3:j(4:jR9:j;:j ...................# .#####..##########.# #...'..# #.# #...#..# #.#  #...#..# #.# ...#####..# #.# ..# #........# :jl .########### ............## ................##########...# .....#####......# #..# .....#...#......# .... #...#......# #..# ..####...#......##########..#### #......##'##....#  +##.................##.:j 0#...########.#:j :j +7.2 (1:j] :j .#  .#####..#.# #...'..# #.# #...#..# #.# #...#..# #.# #####..# #........# # #........# #.# ## #...# #####......# #..## #...#......:j  #...#......####...#......#..####  #......##'##...# +#...#...## .#...#.:j !#:jM' <8:j* :j>, :j-.:jE.# .#####..#.#  #...'..# #........#  #...#..# #........#  #...#..# #........# :jo. #####..# #........# # #........# #:j$/%.# ## #...# #####......# #..## #...#.... #...#... ####...#.. #......## :j4:j5&9:jU9:j ;:jQ# #####..#........# #...'..# #........# #...#..# #........# #...#..# #........# #####..# #........# # #..:jE# #.# ## #...# #####......# #..## #...#.. :j:jw'70:j :j":j;]# .................# ###..##########.# ...'..# #.# ...#..# #.# ...#..# #.# ####..# #.# :j<# #.# ########### ...........## ..........##########...# #####......# #..# . #...#......# #..# ##...#......##########..######'##.##.................##:j/E<1:jKH:j^J:j!M................ ####..#########' ... #### ########## ...............# ............##########...#.:j(:j)&2:j.:jj0:j :j J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.9   4.9  +2   j - Spellcasting   2.0   6.0  -4      :j      b - Unarmed Combat   0.0   0.8  +1   k - Hexes   4.0  10.0  -4   c - Throwing   0.0   1.0   0   l + Translocations 0.0   1.7  -3      m + Ice Magic1.7   3.4  -3   d - Short Blades  10.0  10.1  +1      :j^  e - Long Blades   6.7   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1  f + Armour5.1   4.2  +2      :j  g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2      i + Stealth:j .4.6   5.9  -1                  :j                             :j޲ The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  :j [?] Help[=] set a skill target  :jK }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j"  l * Translocations   0.0:jp l - Translocations   0.0:j:jĴ:j........................#sniffy the Slicer ........................#Minotaur of Elyvilon ***... ........................#Health: 84/84 ======================== ####..##########........#Magic: 12/12 ======================== ...'..##........#AC: 9Str: 14Doom: 17% ...#..##........#EV: 13Int: 14 ...#..##........#SH: 0Dex: 18 ####..##........#XL: 10 Next: 20% Place: Dungeon:9 ......##@.......#:jYPNoise: ---------  Time: 8772.2 (0.0) ......##########........#w) +3 short sword ........................##Throw: 15 stones ............##########...# .#####......##..## .#...#......##..##...#......##..# ##...#......##########..#### .....##'##.................#Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: a potion of heal wounds _Yoink! You pull the item towards yourself. _X - 3 potions of heal wounds (gained 1) _There is an open door here.:j:j:j:j:j :j+ B:j :j :j  :j :jQ :j :j :j :j+ :jA :j :je :j^ :j." ,:j" :j$ :j~& :j& :jq' :jD) :jW+ :j+ :jA, :j. :j/ :j/ :j0 :j2 :j5 :j5 :j5 :j9 :jW; ,:jD< :j> :j@ ,:j7A :jC :j E :jE ,:jG :jI ,:jJ :jL :jN ,:jP :j)R :j,V :j Z :jZ :j\ :j_ :j_ :j` :jVc :j_e :je :jf :jQi :jnk :jk :jl :jn :jTq :jq :jr :ju :jv :j w :j0x :jaz :j| :j} :j} :j :jm B:j] :jP :j :jw :j  ### #### ######## #.# #..# ......######.# #..# ....#..# :j: ##..#..#### #..#...... #...###...... #..@................ #...........:j  .............. .............#####..#### ..########...#...'..#:jے  . #...#...#..# #...#...#..#:j X #...#####:j' ...# :jU +..#:jΚ 18030.0):j ,3.2 (31:jޠ :j 6 _l - 20 poisoned darts (gained 6):j3:jY5eWhere to? (Tab - D:9, ? - help) :j5D D - Dungeon  T - Temple :j:j\sniffy the Slicer### ####Minotaur of Elyvilon ***...######## #.# #..#Health: 84/84 ========================......######.# #..#Magic: 12/12 ========================............# #..#AC: 9Str: 14:jSDoom: 17%#..........# #..#### EV: 13Int: 14#..........# #...... SH: 0Dex: 18#..........###...... XL: 10 Next: 20% Place: Dungeon:9#..@................ Noise: ---------  Time: 8803.2 (0.0):jD#................... w) +3 short sword....................... Throw: 15 stones.............#####..####..########...#...'..#.#...#...#..##...#...#..##...#####..#..........#Press: ? - help, Dir - move targetApport: a potion of heal wounds :j_Yoink! You pull the item towards yourself. _X - 3 potions of heal wounds (gained 1) _There is an open door here. _l - 20 poisoned darts (gained 6):jo:jb:j}:j:j:j:j:j?:j:j|:j:j:j:j9:j:j:jG:j2:jW:j}:j:j:j :j :j( :j :jr%:jf*B:j).:j0:jY1:jr2:j8:j\;:j;:j<:jmB:jDB:jfI:j2K:jK:jAL:jP:jR:jtS:jS:jsX:jZ:j[,:j`:j_b:jb:jc:jh:jj,:jk:jo:jvq:jq:jr:jv:jy:jy:j6~:j:j,:j:j:j*,:jR:jِ:j:jL:jK:jB:jn:j W  There is a stone staircase leading up here.:j:jd!: _:jh":j&8:j:j:j:j! _You climb upwards.:j'T #.## #....#... #.# #.###.###  #.# #.# #....  #.# #.#######  ####.# #.)......  #....# #..##  #.#### #..# ####  #.# ###..# #  #@# #....# #.##41.7 (38.5)  #.# #.#.## #.## :j'3 #<# #.#.# #.##  #.# #.#.####.  #.# #..........  #.######..........  #.#.......###.#...  #.#.####...##.#.##  :j(|#.#.# #..#.#.#.## :jT):j,/:j<1c _There is a stone staircase leading down here.:j*:j:j:j:j82.7 (1.0) _:j:j&9:j\.# #..#  .# #..#  .##########..####  ................#  ................##  ..########.......#  ..# #.......#  ..# #......  ..# ##.....  ..# #.....  ..# #.....##  ..# #.....#  :jUO..# #.....#  ..# #.....#  ..#########.....#  ...............##  ######.........#  :j[-4.2 (2.5:jЋ:j# _You climb downwards.:ja _There is a stone staircase leading up here.:j7  _:j n:jQ ,:j B:j0 ,:j] :j :j :j :j@ :j :j :j :j :jj :j :j :j :j :je :j :j :j :j :j :jP :j :j :j :j& :jL :j :j :j1 :j :j :j :j :j :jh :j_ :j[ :j :j :j :ja :j :j :jM :jW :j :j :j :jp :j< :j :jl :j :j :j) :j :j" :j$ :j4% :j% :jU' :j) ,:jP* :j+ :j-- :j- :j`. :jZ1 :j3 ,:j#4 :j^7 :j.: :j: :j; :ji= :jY@ :j@ :jzA :j=C :j>E :jE :jF :jJ :jFN  You encounter a centaur warrior. It is carrying a +0 shortbow.:jT M #.# #.#.....#.#  ...#.# #.#.....#.#  :jT ...#.# #.#######.#  .....######.........#  ..#.................#  :j U .##........#####....###  :jDU ###........# #......#  :jfU .##.###.....# #......#  :jU #.#.###..@...# #......#  :jU ####..###..#####......#  :jU ..... #..........####  #### #..........#:jU  #c# #..........#:jV  ## #...######## c   centaur warrior (launcher, asleep):j>V  # .....# :jkV j......# ########:j6[ 176.2 (32.0).:jNb L   The centaur warrior shouts!:j,c ,7.2 (33:jg :j~y < _The centaur warrior leaves your sight.:j  #.# #.#.....#.#.#.# #.#.....#.#.#.# #.#.#.######.........#.#........#.##.#####....###.###.# #......# .##.###.....# #......# #.#.###.@....# #......#.####..###..#####......#♣...... #..........####.####.. #.........#.#.###. #..........#.##.### #...########c   centaur warrior (launcher):j \.###c.. .....#..##.........#  #.c:j d8.2 (1.0):j #.# #.#.....#.# ....#.# #.#.....#.# ....#.# #.#.# ......######.........# ...#..# ..##.#####....### .###.# #......# .##.###.....# #......# #.#.###..@...# #......# .####..###..#####......# ♣...... #..........#### :j .####.. #..........#.#.###. #..........#.##.### #...###.###.c...##... :j :jٿ &9:j :j :jT! :j," :j" :jD :jI ,:jZJ ,:jK :jM :jyQ _You start waiting.A centaur warrior comes into view.:jbW cc   centaur warrior (launcher):jX^ ,81.2 (2:j` 22.2 (3 _:j]h :j_ #.# #.#.....#.# ....#.# #.#.....#.# ....#.# #.#.# ......######.........# ...#..# ..##.#####....### .###.# #......# .##.###.....# #......# #.#.###.@....# #......# .####.c###..#####......#:js ♣...... #..........#### .####.. #.........# .#.###. #..........# .##.### #...######## .###... .....# ..##.........#  #:j  The centaur warrior hits you but does no damage.  The centaur warrior kicks you but does no damage.  The centaur warrior hits you but does no damage.:ja2-=3.2 (1:j^:j14 _The centaur warrior kicks you.:jC  You puncture the centaur warrior!  Your headbutt misses the centaur warrior.The centaur warrior is lightly wounded.:jr+7 (0.5:j:jB _The centaur warrior misses you. The centaur warrior closely misses you.:j(:  You puncture the centaur warrior! You headbutt the centaur warrior.4.2 _The centaur warrior is moderately wounded.:jMC   You puncture the centaur warrior! You headbutt the centaur warrior!  The centaur warrior is severely wounded.0--=7 _The centaur warrior barely misses you. The centaur warrior kicks you.:jf )You hit the centaur warrior. You headbutt the centaur warrior.:jn):j4vB 2/86-:jv10135-5.2 _You kill the centaur warrior!Training target 2.0 for Ice Magic reached!  :jvQYour Fighting skill increases to level 7!:jq _Your Ice Magic skill increases to level 2!:j....#.# #.#.....#.#.#.# #.#######.#:j...######.........##........#######....###.###.# #......:j*X#.##.###.....# #......#......# #......:jP #.####.@###..#####......♣........#..........##:jN#.####....#..........# #.#.###...#..........#:j#.##.###.##...#########.###.........#..##.........#..#..######## :js--6.2 (1.0 _:j:jQ _You see here a +0 shortbow.:j  .#####..######........#..........#.#####....###.#..# #.......###.....#.###......####.)###..####.♣.....@..#..........####.#### :j j.###.......#:j :j G-7 _:j^ :j :j U ..######........#.........#...#####....###.#...# #.......###....###...###.)###..####.♣........#..........####.#### :jx .####.###.##...########....##:ja :jˍ :j M3=8:j :j :j" #........#...#####....###.#....# #.......###...###..###.)###..####.♣........#..........####.#### .####.###.##...########.........# ..##..:.9 _Found a parchment of Magic Dart.:j...##.#####....####.###........# #......#.##.###.....# #......##.#.###......# #......##.####.)###..#####......#.♣........#..........#####.####....#.# #.#.#.# #.###...######## #.###.........# ...##...# ....#..########......#....##:j..:.##:j=90:j:j:jk  #.###.# #...... #.##.###.....# #...... #.#.###......# #...... #.####.)###..#####......:j  .♣........#..........## #.####....#.#  #.#.###...#..........# #.##.###.##...########:j  #.###..@......#  ...##.#:j#  ....#..######## ......#:jK z ....# ..:. ### :jf  :j%:j&^4=1:j$0:j1:jh~1 #.##.###.....# # #......# ##.####.)###..#####..♣........#..........####.####....#.# e#.#.###...#...:j~v.##.##.###.##...#########.###.........# ..##.#..#..########...## #:j:.####e   deep elf pyromancer (asleep) :jH .  You encounter a deep elf pyromancer. It is wielding a +0 dagger.:jP   The deep elf pyromancer shouts!:j&2:j:j@ _The deep elf pyromancer leaves your sight.:j`1  #..# ####.####.)###..#####...♣........#..........####.####....#..#.#.###...#...#e##.##.###.##...########:j1 #.###.........# ..##.#..#@.########...## #:.#####:j2  e   deep elf pyromancer:jU5 .:j< & :jE= &3:jD :jMG @ _The deep elf pyromancer leaves your sight.:jP###.####.)###..#####....♣........#......####.####....#..#.#.###...#.#.##.###.##...######e###.###.........# .##...##.........#:j#.#.....#..########.......@.## #:j#....:. ####### :jҼe   deep elf pyromancer:j(G.e:j~:j!.54:j:jI:j@ #.#.###......# #.###.####.)###..#####....♣........#.#####.####....#.###.#.#.###...#..........#.##.##.###.##...########.###.###.........# :je9e##...##.........# .#.....#@.########.........####....:.####### :j(:j(&5:j.:j;0:j#.## #. #.#.###......# #.###.####.)###..#####.........♣........#.#####.####....#...# ##.#.#.###...#..........# :jŲF#.##.##.###.##...########.###.###.# e##...##.@.......# .#.....#..########.........####....:.:jB#######:j\<6:j:j:j}W#.###........# #.#.#....# #. #.#.###......# #.###.####.)###..#####..........♣........#.#######.####....#....# :jȑZ##.#.#.###...#..........# #.##.##.###.##...########.###.###.# :je##...##.........# .#.....#..########:j...:j8.......####....:.#######:j^:jJT6=7:jG:j:j5...##.#####....###:jb#.###........# #......##.##.###.....# #......# #.#.###......# #......####.####.)###..#####..........♣........#.####:j=####.####....#..........# ##.#.#.###...#..........# #.##.##.###@##...########.###.###.:jH# e##...##.........# .#.....#..########..:jD.......####....:.#######:j:j*&8:j:j:j ....#..........#  ...##........#####....# #.###........# #...... #.##.###.....# #...... #.#.###......# #...... ###.####.)###..#####...... ....♣........#.### ####.#.#.# ##.#...#..........# #.##.##.###.##...######## .###.###...# e##...##.........# .#.e...#..########:jZ[m ...##e   deep elf pyromancer (wandering) .......### #....:.#######.e9:j :js":jVz...######.............# :jV.......#####....###.....#.###. #.#.###......# :jV ###.####.)###..#####..........♣....##:jV##.####.#.#.#.###...#..........:jQWy#.##.##.###.##...########.###.#...e##...##.........:jXF#..e..#..########..##.......###....:.:j[I.e:j?c:jc(900:ji:jdl:j]t1#.# #.#######...######..............# ......#####....###......:ju#.###.. #.#.###......#  ###.####.)###..#####..........♣....####.####.#.#.#.###...#..........#.##.##.###.##########.###.#.e##...##.........:jJ|#.....#..########e...##.......###.e:j :jڀB=1:j:jX .....#.# #.#######...######.............# .....#####....###........##.###.....# #.#.###......#  ###.####.@###..#####..........♣....####.####.#.#.#.###...#..........#.##.##.###.##########.###.#....#e##...##.........#.....#..########e..##:j:j&2:j:jQ _You see here a +0 shortbow.:j. #.# #.#.....#.# #.# #.#.....#.# .....#.# #.#######.# .......####### ....#.........# ...##.#####....####.###........# #......##.#....# #......# #.#.###.@....# #......####.####.)###..#####..........♣........#..........########.####....#.....##.#.#.###...#..........##.##.##.###.#:jK#...########.###.###.........#e##...##.........#.#.....#..########3 _:jx#.# #.#.....#.#  #.# #.#.....#.# #.# #.#.....#.# .....#.# #.#######.# .......######.........# ....#.........# ...##.#####....### #.###........# #......# #.## #......#  #.#.###......# #......# ###.####.)###..#####......# ....♣........#..........########.####....#..........###.#.#.###...#..........##.##.:jԺ[0;10;1m##.###.##...########.###.###.........#e##...##.........#4:j ####.# #.##'####.#  #.# #.#.....#.# . #.# #.#.....#.# .#.# #.#.....#.# .....#.# #.#######.# .......######.........# ....#.........# ...##.#####....### #.###.....@..# #......# #.#....# #......#  #.#.###......# #......# ###.####.)###..#####......#....♣........#..........########.####....#..........###.#.#.###...#....:j! U......##.##.##.###.##...########.###.#5:jq #...(######.........# ####.# #.##'####.#  #.# #.#.....#.#  #.# #.#.....#.# .#.# #.#.....#.# .....#.# #.#######.# .......######.........# ....#.........# ...##.#####....### #.###........# #......# #.#....# #......#  #.#.###......# ###.####.)###..#####......#....♣........#..........########.####....#.....##.#.#.###...#..........##.##.##.###.##:jr (...########:jgy :j!z &6:j :j :j r#...........##...(######.........# ####.# #.##'####.#  #.# #.#.....#.#  #.# #.#.....#.# #.# #.#.....#.# .....#.# #.#######.# .......####### ....#.........# ...##.#####....### #.###........# #......# #.# #.#.###......# ###.####.)###..#####......#  ....♣........#....########.####....#....  ##.#.#.###...#..........#:j{<7:j:jw:j@#..####...######### #.............##...(######.........# ####.# #.##'####.#  #.# #.#.....#.#  #.# #.#.....#.# #.# #.#.....#.# .....#.# #.#######.# .......####### ....#.........# ...##.#####....### #.###........# #......##.#....# #.#.###......#   ###.####.)###..#####......# ....♣........#....#### ####.####.:j<8:jh :j:jAM...#...# #..####...#########............:j(BC#...(######........####'###  ..  .....##.# #@#######:jB@...######.#.................# ...##........#####....###.....##.#......#..:jC:jJ:jK:jK9:j#Q:jR:jǠ LM+.....#...# #..####...#########............#...(######........####'###  ..  .....#.# #.#######...######........:j| ....#.................#..#####..........###..:j\ :j6 '10:j :j :j M#+.....#...# #..####...#########............#:jB ...(######........####'###  ..  .....#.# #.#######.......######.........#.#:jo (....:j :j &1:j :jo :jM####+.....#...# #..####...#########...............#...(######........####'###  ..  :ja..........#.# #.#######.##..:j:j&2:jh:j !:jQEM.... ####+.....#...# #...#..####...#########.....................##:j}R<...(######........####'###  .. ....#.# #.#.....#.#.:jY:jZ&3:j_:j a:j:ja:jO:j4,:j,:j:j:j:j!,:j2:j,:jF:j n:j:j>,:j5:jk:j:j:j,:j:j:j:j:j:j':j:j!,:j":jD%:j6( _You start waiting.A deep elf pyromancer comes into view.:j4e   deep elf pyromancer (wandering)e:j:0296.0):j=430.2 (17 _:jA:jdC:j< :j+ Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 15 stones (quivered)b - Throw: 20 darts (poison)  c - Throw: 2 throwing nets  d - Throw: 6 javelins (silver)  e - Throw: 6 boomerangs  :j f - Zap: wand of paralysis (1)  g - Zap: wand of flame (22)  h - Zap: wand of polymorph (16) Spells ([,] to cycle)  i - Cast: Confusing Touch (26%)j - Cast: Ensorcelled Hibernation  k - Cast: Apportation :jξ  l - Cast: Tukima's Dance (26%) Abilities ([,] to cycle)  m - Abil: Purification:j Tn - Abil: Heal Other  o - Abil: Heal Self :j# ][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:j\ :j ........#...##......#sniffy the Slicer ###.....#...##.....##Minotaur of Elyvilon ***...#.....#...##.....#Health: 86/86 ========================+.....#...##.....#Magic: 12/12 ========================#.....#...##.....#AC: 10Str: 14Doom: 11%#..####...#########.....#EV: 13Int: 14#...................##SH: 0Dex: 18#...(######.........#XL: 10 Next: 35% Place: Dungeon:9####.# #@##'####.#Noise: ---------  Time: 8930.2 (0.0)#.# #.#.....#.#w) +3 short sword.. #.# #.#.....#.#Throw: 20 darts (poison)....#.# #.#.....#.#.....#.#[39;:j L49m #.#######.#.......######.........#e   deep elf pyromancer (wandering)....#.................#...##.......e#####....####.###........# #......#The deep elf pyromancer shouts! _The deep elf pyromancer leaves your sight. _The deep elf pyromancer leaves your sight. _You see here a +0 shortbow. _You start waiting. _A deep elf pyromancer comes into view.:j :j% :ji........#...##......#sniffy the Slicer ###.....#...##.....##Minotaur of Elyvilon ***...#.....#...##.....#Health: 86/86 ========================+.....#...##.....#Magic: 12/12 ========================#.....#...##.....#AC: 10Str: 14:jJjDoom: 11%#..####...#########.....#EV: 13Int: 14#...................##SH: 0Dex: 18#...(######.........#XL: 10 Next: 35% Place: Dungeon:9####.# #@##'####.#Noise: ---------  Time: 8930.2 (0.0)#.# #*#.....#.#:jjJw) +3 short sword.. #.# #*#.....#.#Throw: 20 darts (poison)....#.# #*#.....#.#.....#.# #*#######.#.......######*........#:jke   deep elf pyromancer (wandering)....#.......*.........#...##.......e#####....###:jEk#.###........# #......# _A deep elf pyromancer comes into view.:jskThrow: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle:jk Shift-Dir - straight line:jkAim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe  (wandering, hasn't noticed you, 57% to hit):j05........#...##......#sniffy the Slicer ###.....#...##.....##Minotaur of Elyvilon ***...#.....#...##.....#Health: 86/86 ========================+.....#...##.....#Magic: 12/12 ========================#.....#...##.....#AC: 10Str: 14Doom: 11%#..####...#########.....#EV: 13Int: 14#...................##SH: 0Dex: 18:j#...(######.........#XL: 10 Next: 35% Place: Dungeon:9####.# #@##'####.#Noise: ---------  Time: 8930.2 (0.0)#.# #.#.....#.#w) +3 short sword.. #.# #.#.....#.#Throw: 20 darts (poison)....#.# #.#.....#.#.....#.# #.#######.#.......######.........#e   deep elf pyromancer (wandering)....#.......e.........#...##.......(#####....####.###........# #......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 dagger and wearing a +0 robe  (wandering, hasn't noticed you, 57% to hit)  You throw a dart. The dart hits the deep elf pyromancer.  The deep elf pyromancer shouts!:j9*Xe:j7+4==1.2 (1:jd+;19 _:j8:jʀ#...# ##.....<#  .......#...# #.  ##.....#...# #.....# #.....#...# #.....#  +.....#...# :j#.....#  #.....#...# #.....#  #..####...#########  #...........# #...(######.@.......#  ####.# #.##'####.#  :jЁq #.# #.#.....#.#   #.# #.#.....#.# :j #.# #.#.....#.#  :jN.....#.# #.#######.#  .......######...#  :j݂....#.e.........#  ...##.(#####....###  :j7e.:j:j/--2:j:j:j#...# ##.....<#  #...# #......#  #.....#...# #.....##  #.....#...# #.....#  +.....#...# :j#.....#  #.....#...# #.....#  #..####...#.....#  #......##  #...(######.#  ####.# #.##'####.#  :j-#.# #.#.....#.#  .. #.# #.#.....#.#  :j=....#.# #.#.....#.#  .....#.# #.#######.# :jn .:j6######e.#  :j@ ....#...:jW#   :jm...##.(#####....###  :jDD :j:jA--3:jP:j:j 0#...# ##.....<#  #...# #......#  .....#...# :j g#.....##  .....#...# #.....#  .....#...# #.....#  .....#...# #.....#  ..####...#.....#  #.:j ##  #...(######.#  ####.# #.##'####.#  #.# #.#.....#.# :jH  .. #.# #.#.....#.#  :jw ....#.# #.#.....#.#  :j .....#.# #.#######.#  .######e.:j& #  ....#.#  ...##.(#####....###  :j :j &4:j% :j' :j] ##...# #.......#  #...# ##.....<#  #...# :j@^ #......#  #...# #.....##  #...# #.....#  #...# :j^ |#.....#  ..#...# #.....#  .####...#########  #...........## #...(######.........#  ####.# #.##'####.#  :j_  #.# #.#.....#.#   #.# #.#.....#.#  #.# #.#.....#.# :j_  #.# #.#######.#  ..######e# :j=` g ..........#  :jg :jch &5:j]p :j #...# #.#  #...# #.......#  #...# ##.....<#  #...# #.  #...# #.....##  #...# #.....#  :j #...# #.....#  ...#...# #.....#  ####...#########  #...........# #...(######.........#  ####.# #.##'####.#  :j  #.# #.#.....#.#  :j  #.# #.#.....#.#  :j #.# #.#.....#.#  #.# #.#######.# :j3 @ ..######e# :jT ( :jq :j &6:j :jH :jƜV#...########.#  #...# #.#  #...# #.......#  :jKx#...# ##.....<#  #...# #.  #...# #.....##  #...# #.....#  #...# #.....#  :jz..#...# #.@...#  ###...#########:j`  .............# :jΝu...(######.........#  :j###.# #.##'####.#  :j #.# #.#.....#.#  .:j| #.# #.#.....#.#  #.# #.#.....#.#  #.# #.#######.# :j( :jΦ:jO&7:jB:jP:j#.................##  .#...########.#  .#...# #.#  .#...# #.......#  .#...# ##.....<#  .#...# #.  .#...# #.....##  .#...# #.....#  .#...# #..@..#  .#...# #.....#  ##...#########  .........# ..(######.........#  ##.# #.##'####.#   #.# #.#.....#.#   #.# #.#.....#.#  .#.# #.#.....#.#:j?[39;49m  :j?:j&8:j:j:j#.#  #.................##  #...########.#  #...# #.#  #...# #.......#  #...# ##.....<#  #...# #.  #...# #.....##  #...# #...@.#  #...# #.....#  #...# #.....#  #...#########  .......# .(######.........#  #.# #.##'####.#  #.# #.#.....#.#  #.# #.#.....#.#  :j:<9:j:j:jYt..##########..####  ...#  .................##  ...########.#  :jY...# #.#  ...# #.......#  ...# ##.....<#  ...# #.  ...# #....@##  ...# #.....#  :jZ...# #.....#  ...# #.....#  #########:j9Z^  ........# :jiZ(######.........#  .# #.##'####.# :jZ :jZu.# #.#.....#.#  :je:je'40:jj:jm:j F# #..#  .##########..####  #  .............##  ########.#  # #.#  :j # #.......#  # ##.....<#  # #.  # #.....# # :j #.....#  # #.....#  :j }# #.....#  :j #########.....#  .......#:j8 ] ######.........# :j_ o # #.##'####.#  :j :j 1e:jR e   deep elf pyromancer:j &1:j :j :j,0 M #..# ##########..#### ........########.......#.## ..#:j0 #.....# e ...... :j^3 1e:j: e   deep elf pyromancer.:ji; &2:j@ :j`D a _There is a stone staircase leading up here.:j :j :je :j ΣΣ   fire elemental (summoned):j! <3:j 8 _The deep elf pyromancer gestures wildly while chanting.:jc   #.## #....#...  #.# #.###.###  #.# #.# #....  #.# #.####### :j8  ####.# #.)......  #....# #..######  #.#### #..# ####  ####..# #...  ##....# #.##  ##.#.## #.## :j  #<# #.#.# #.##  #.# #.#.####.##  #.# #.......... :j w #.######.......... :j r #.#.......###.#...:j   #.#.####...##.#.## :j' ^  #.#.# #..#.#.#.##:jI E :j -4.7 (2.5:j :j ! _You climb upwards.:j c _There is a stone staircase leading down here.:j :j Wear or take off which item? Armour (go to first with [)  C - +0 swamp dragon scales (worn) :jr  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  A - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr}[?] describe selected [!] equip|wield|wear|put on:j y[tab] equip|unequip :j :jt :j  #.## #....#... sniffy the Slicer #.# #.###.### Minotaur of Elyvilon ***... #.# #.# #.... Health: 86/86 ======================== #.# #.####### Magic: 12/12 ======================== ####.# #.)...... AC: 10Str: 14Doom: 11% #....# #..###### EV: 13Int: 14 #.#### #..# #### SH: 0Dex: 18 #.# ###..# #... XL: 10 Next: 35% Place: Dungeon:8 #@# #....# #.## Noise: :j+ ---------  Time: 8944.7 (0.0) #.# #.#.## #.## w) +3 short sword #<# #.#.# #.## Throw: 19 darts (poison) #.# #.#.####.## #.# #.......... #.######..........  #.#.......###.#...  #.#.####...##.#.##  #.#.# #..#.#.#.## You throw a dart. The dart hits the deep elf pyromancer. _The deep elf pyromancer shouts! _There is a stone staircase leading up here. _The deep elf pyromancer gestures wildly while chanting. _You climb upwards. _There is a stone staircase leading down here. _  You start putting on your armour.5.7 (1:j :j :j0 +6.7 (2:j :j# :jY +7.7 (3:j :jc A8.7 (4:j :je :j0 +9.7 (5:j :j  8  You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}. x5:j :j :j  You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}.:j:jsniffy the Slicer (Minotaur Enchanter)Turns: 9100, Time: 00:17:22 Health: 86/86:j-AC:  8 Str: 14 XL: 10 Next: 35% Magic: 12/12EV: 13 Int: 14 God: Elyvilon [***...] Gold: 493SH:  0 Dex: 18 Spells: 4/13 levels left :jrFire + . . (50%) w - +3 short sword rCold + . . (50%) (no offhand) rNeg + . . (50%) C - +0 swamp dragon scales :jrPois + (33%) A - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ WilrElec + (33%) (no cloak) rCorr + (50%) F - +0 pair of gloves :jSInv .(no boots) Will +....(no amulet) :j<(Stlth ++:j]b - +4 ring of slaying HPRegen 0.34/turn:jc - +6 ring of dexterity MPRegen 0.13/turn :j%: resist mutation @: no status effects :jֻRA: horns 2, retaliatory headbutt:j :j{  #.## #....#... sniffy the Slicer #.# #.###.### Minotaur of Elyvilon ***... #.# #.# #.... Health: 86/86 ======================== #.# #.####### Magic: 12/12 ======================== ####.# #.)...... AC: 8:jq Str: 14Doom: 11% #....# #..###### EV: 13Int: 14 #.#### #..# #### SH: 0Dex: 18 #.# ###..# #... XL: 10 Next: 35% Place: Dungeon:8 :j "#@# #....# #.## Noise: ---------  Time: 8949.7 (0.0) :j #.# #.#.## #.## w) +3 short sword :j P#<# #.#.# #.## Throw: 19 darts (poison) #.# #.#.####.## :j8 m#.# #.......... :jZ K#.######..........:j{ 8  :j #.#.......###.#...  #.#.####...##.#.##:j   #.#.# #..#.#.#.##  :j: _There is a stone staircase leading down here.  You start putting on your armour.You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}. x5  You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}.:j 4:j :j1:jH3 Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce52% 3b - Ozocubu's ArmourIce:j܈$52% 3  c - Lesser BeckoningTranslocation56% 2  d - Stone ArrowConjuration/Earth80% 3  e - Dimensional BullseyeHexes/Translocation89% 4  f - Brom's Barrelling BoulderConjuration/Earth99% 4  g - Eringya's Surprising Crocodile Summoning:j99% 4  h - Ignite PoisonFire/Alchemy99% 4  i - Iskenderun's Battlesphere:jN Conjuration/Forgecraft 99% 4  j - Passage of GolubriaTranslocation99% 4  k - Forge Phalanx Beetle Forgecraft:jr<100% 6 Gloom:jVHexes/Necromancy 52% 3 :jjAnguishHexes/Necromancy 89% 4 :jfAnimate DeadNecromancy99% 4 :jW4 spell levels left 2 spells hidden :j:G[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit :jH :j{ :jJ3 #.## #....#... sniffy the Slicer #.# #.###.### Minotaur of Elyvilon ***... #.# #.# #.... Health: 86/86 ======================== #.# #.####### Magic: 12/12 ======================== ####.# #.)...... AC: 8Str: 14Doom: 11% #....# #..###### EV: 13Int: 14 #.#### #..# #### SH: 0Dex: 18  :jj#.# ###..# #... XL: 10 Next: 35% Place: Dungeon:8 #@# #....# #.## Noise: ---------  Time: 8949.7 (0.0) #.# #.#.## #.## w) +3 short sword #<# #.#.# #.## Throw: 19 darts (poison) #.# #.#.####.## #.# #.......... #.######..........  #.#.......###.#...  :j#.#.####...##.#.##  #.#.# #..#.#.#.##  _There is a stone staircase leading down here.  You start putting on your armour.You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}. x5  You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}. :j P  Okay, then. :j  :j :jt. _ :jU3 Your spells (describe)TypeFailure Level c - Confusing TouchHexes26%3  e - Ensorcelled HibernationHexes/Ice21%2  p + ApportationTranslocation41%1  t - Tukima's DanceHexes26% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers :jEz  :jk  :jՆ \ #.## #....#... sniffy the Slicer #.# #.###.### Minotaur of Elyvilon ***... #.# #.# #.... Health: 86/86 ========================  :j #.# #.####### Magic: 12/12 ======================== ####.# #.)...... AC: 8Str: 14Doom: 11% #....# #..###### EV: 13Int: 14 #.#### #..# #### SH: 0 :jΈ eDex: 18 #.# ###..# #... XL: 10 Next: 35% Place: Dungeon:8 #@# #....# #.## Noise: ---------  Time: 8949.7 (0.0) #.# #.#.## #.## w) +3 short sword #<# #.#.# #.## Throw: 19 darts (poison)  :j #.# #.#.####.## #.# #.......... #.######..........  #.#.......###.#...  #.#.####...##.#.##  #.#.# #..#.#.#.##  :j You start putting on your armour.You continue putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}. x5  You finish putting on the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ _Will+ rMut rCorr}. _Okay, then. :j  :j  :j  :j  :jG4 :j4 :j : :ji? :j@350.7 (1 _ :j :j&9 :j+ .# #..#  .# #..#  .##########..####  ................#  ................##  ..########.......#  ..# #.......#   :j..# #......  ..# ##.....  ..# #.....Σ#  ..# #.....##  ..# #...Σe#  ..# #.....#  ..# #.....#   e   deep elf pyromancer  :j=..#########.....#   ΣΣ 2 fire elementals (summoned) ...............##   ######.........#  You climb downwards.  :jcThe deep elf pyromancer mumbles some strange words.The fire elemental barely misses you. :j   The deep elf pyromancer points at you and mumbles some strange words.The bolt of fire hits the fire elemental.  The fire elemental completely resists. The bolt of fire hits you. You resist. :j&c|7---====2.2 (2.5 :jh :jiU _The fire elemental hits you. The fire elemental burns you! You resist. :jla _There is a stone staircase leading up here. :jZE  You puncture the fire elemental! :j7---==--7 (0 :j :ji _The fire elemental is moderately damaged. :j ΣYou closely miss the fire elemental. You headbutt the fire elemental.e. ΣζThe fire elemental is heavily damaged.The fire elemental barely misses you. You furiously retaliate!Σ 3 fire elementals (summoned)ξ---3.2 :jL _You headbutt the fire elemental!:j~ ΣζYou puncture the fire elemental! ζThe fire elemental is almost destroyed.4--7:jr _The fire elemental hits you. The fire elemental burns you! You resist.:j! ΣζYou barely miss the fire elemental.:jW  e.ζ§The fire elemental is almost destroyed.The deep elf pyromancer casts a spell.:jKℓζ:j!4.2:j)K _The deep elf pyromancer blinks!:j:j:j:jOΣζ:jc §eThe fire elemental hits you. The fire elemental burns you! You resist.  The fire elemental hits you. The fire elemental burns you! You resist.  The deep elf pyromancer mumbles some strange words.:jg ΣζThe deep elf pyromancer blinks! The fire elemental hits you.:jXℓℓζℓ:jZr59-----5.2 (1.0:j :j ----8 _The fire elemental burns you! You resist.:jP   #.## #....#...  #.# #.###.###  #.# #.# #....  #.# #.#######  ####.# #.)......  #....# #..######  #.#### #..# ####  ####..# #...  ##....# #.##  #.# #.#.## #.## :j| #<# #.#.# #.##  #.# #.#.####.##  #.# #..........  #.######..........  #.#.......###.#...  #.#.####...##.#.##   #.#.# #..#.#.#.## :jdR60-6.7 (2.5:jj:jl! _You climb upwards.:jnc _There is a stone staircase leading down here.:jV :jDW :jW :jBY :j_ /1=:ja 62=:jLb B:j(c ,:jc :jc :jCd %3:jj -4:jl 5=:jYm :j(n ,:jn :jlo :jo :jo :jp :jp U6=:j.r ,:jr :jr :jms :js :jUt :j?u :ju %7:ju :jv ,:jv :jw :jw :j#x :jx :j;y %8:jy :jz :jI{ :jt{ :j 9=:ju ,:j :j/ ,:j :j :j 70=1:jĚ ,:j: :jƛ :j& K2=:jœ :j :jҝ :j" :j :jR U3=:j֟ :jҠ :j :j| :jm :j :jL :j_ :j %4:j, :j B:j :jI ,:j :j %5:jҪ :jȫ :j :j :j :jo ,:j :j K6=:j :j :j :jt :jl :j̳ :j9 :j k7=:jQ :j ,:j :j̸ :j% :j :ju :jҺ %8:jG :j' :j` :je :j :jJ ,:j :j K9=:ju :jp ,:j :j 80=:j :j :j[ :j :j :j :j :j %1:jj :j 2:j ,:jv :jd :j :j :j :jz K3=:j :j ,:j` :j :jq :j# :j :j@ :jr N4=:j :j :jP :j :j8 ,:j :j :j\ %5:j) :j :j :j :j ,:jj :j k _You start resting.HP restored.:jC 8-:j 29031.7 (75.0):jS a6=2.7 (76 _:j :jW :j:3.7 (1.0):j1*X=9:jR1x.# #..#  .# #..#  .##########..####  ................#  ................##  ..########.......#  ..# #.......#  ..# #......  :j2Y..# ##.....  ..# #.....  ..# #....e##  ..# #.....#  ..# #.....#  ..# #.....#   e   deep elf pyromancer ..#########.....#  ...............## :j3P ######....ξ....# :j?-5.2 (2.5:j _You climb downwards. _There is a stone staircase leading up here.:j$ 6e.:jT :j 46.2 (1.0 _:jA :j\ ΣΣ ΣΣ 2 fire elementals (summoned):j}]You puncture the deep elf pyromancer!  The deep elf pyromancer is moderately wounded.:j=^5===7 (0.5:je:jhf _The deep elf pyromancer casts a spell.:jP  You puncture the deep elf pyromancer! You headbutt the deep elf pyromancer!:jQ 0-7.2:jhX :j] l _The deep elf pyromancer is severely wounded.:j #The deep elf pyromancer is severely wounded.You barely miss the deep elf pyromancer.The deep elf pyromancer is severely wounded.  The deep elf pyromancer closely misses you.The fire elemental barely misses you. You furiously retaliate!  You headbutt the fire elemental! The fire elemental closely misses you.:j5$O--7:j*:jO-O _You furiously retaliate! You headbutt the fire elemental!:j  You miss the deep elf pyromancer. You headbutt the deep elf pyromancer.  The deep elf pyromancer is severely wounded.:jB-8.2:j:j_ _The fire elemental completely misses you.:j, §You puncture the deep elf pyromancer!  You kill the deep elf pyromancer!:jX §:jU .):j S:jH & :j8 8/886%46=7 _The fire elemental disappears in a puff of smoke! x2:j :j  :j b_Your Stealth skill increases to level 5!:jn #########..#### ................##########. ##....§< #....§.## ....... # #.##'####.#  :jv:jw=--9.7 (1.0 _:j9}:j$  Things that are here::j{ _a +0 dagger; a +0 robe; an elf corpse:jY| :j| :j~ :j :j :j : _:jE :j¯ :j :j :j :j :j :jʽ :jW :j :j} :j :j :j :j :jE :j :j :j[ :j X:j ,:j :j :j :j :j :j :j( :j- ,:j :j :j ,:j5 :j :j,:j:jZ:j :j7 :jv :jH,:j:jko _l - 20 poisoned darts (gained 1):jj3:j:j:jD!,:j":j/:j2,:j4:jT7:jc;:j<:j>:j@:jC,:j7E:jK@  You see here a +0 shortbow.:jN:jN _:jO:jS:j6U,:jW:jTZ:j\:ja]:j^:j a:jTc,:jd:j2g:ji,:j)k:jm:jo,:jq:js:jv:jv:jw:j y:j9},:jp~:jր:jΈn:j:j:j':j:j:j:jsf  ..####.####....#........ .###.#.#.###...#........ ###.##.##.###.##...##### ...###.###.........#  ...##...##.........#  #..#.....#..########  #...##  #.......###  ##....@.#-- :j؜######## 20 :jXYou pick up a parchment of Magic Dart and begin reading...:j073.7 (34.0):j,4.7 (35:j\:j[C _You add the spell Magic Dart to your library.:j^  .....♣........#..####.####....#..###.#.#.###...#.......###.##.##.###.##...####.###.###.........#!...##...##.........#:j5_ z#.....#..######## #.........## .###......#########:j'f :j5g 15.7 (1.0):jk :jn T _Found 2 red potions.:jh ###.####.)###..#####....♣.....####.####..###.#.#.###...#.......###.##.##.###.##...####....###.#!...##...##.........#..#.....#..########..##.####......######## :j:j8&6:j!:j#:jtM #.#.###......# ####.####.)###..#####....♣.....####.####..###.#.#.###...#.......###.##.##.###.##...####....###.#!...##...##.........#..#..@..#..#########..##.####......#:j}:ju}&7:j:jÄ:jG M#.######D#.#.###......# ####.####.)###..#####....♣.....####.####..###.#.#.###...#.......###.##.##.###.##...####....###.#!...##.@.##.........##..#.....#..#########:jwH ..###.......###D   four-headed hydra (asleep):j W <8:j/a :jd b _You encounter a four-headed hydra.:ja..###D#.#.###......# #....####.####.)###..#####........♣........#...........####.####....#...###.#.#.#..###.##.###...#####....###.###.........# !...##...##.# ##..#...@.#..######## .......## .### ######## :j:jR:j9:j} :j :j...####.####.)###..#####........♣........#...........####.####....#...###.#.#.#..###.##.###...######....###.###.........# !...##...##.# ##..#.....#..######## ....@..## .### ## ###### 80:j4:j:j:jLevel 9 of the Dungeon<>(Press ? for help)####.# #.##'####.# #.# #.#.....#.# .. #.# #.#.....#.# ....#.# #.#.....#.# .....#.# #.#######.# .......######.........# ....#.................# ...##........#####....###  #.###........# #......#    #.##.###.....# #......# :jz@ ..###D#.#.###......# #......#  ...####.####.)###..#####......#  .......♣........#..........####  ...####.####....#..........# ..###.#.#.###...#..........# .###.##.##.###.##...######## ....###.###.........# !...##...##.........# ##..#.....#..##########......@..##:jC#.......#####......#########:j":jS.@:jj#:jk%.:jNB##:jCB.#:jj8 B#.:j̛ B##:j8 A.#:j)A#.:j)AD#:j...........#............#.....##...###...##...###D#.#....####.####........♣........####.####...###.#..###.##.....###.###.....##...##.:j ...####.####.)###..#####.. sniffy the Slicer.......♣........#......... Minotaur of Elyvilon ***......####.####....#......... Health: 88/88 ========================..###.#.#.###...#......... Magic: 12/12 ========================.###.##.##.###.##...###### AC: 8Str: 14Doom: 6%....###.###.........#EV: 13Int: 14!...##...##.........#SH: 0Dex: 18##..#.....#:j< t[m..########XL: 10 Next: 46% Place: Dungeon:9##......@..##Noise: ---------  Time: 9080.7 (0.0)#.......###w) +3 short sword##......#Throw: 20 darts (poison)######## _l - 20 poisoned darts (gained 1) _You see here a +0 shortbow.  You pick up a parchment of Magic Dart and begin reading... _You add the spell Magic Dart to your library. _Found 2 red potions. _You encounter a four-headed hydra.:jz :j :j B...####.####.)###..#####..♣........#....####.####....#...###.#.#.###...#.:j U.###.##.##.###.##...#....###.###...# !...##...##.........# ##..#.....#..## ##.:jw ## #.### ##......# ##:jx :j# +1.7 (1:jr' :j* :j...####.####.)###..#####..♣........#.#...####.####....#.#..###.#.#.###...#..#.###.##.##.###.##...#....###.###.........# !...##...##.........# ##..#.....#..## ##.## #.### ##......# ########2:j:j\:jV :j;? | ...####.####.)###..##### .♣........#. ...####.####....#. ..###.#.#.###...#.. .###.##.##.###.##... ....###.###.........# !...##...##.........# ##..#.....#..## ##.## #.### ##......# ########3:j\ :jH( ...####.####.)###..##### .♣........# ...####.####....# ..###.#.#.###...# .###.##.##.###.##... ....###.###...# !...##...##.........# ##..#.....#..## ##.## #.### ##......# ##4:jh .......♣........#...... ...####.####....# ..###.#.#.###...# #.##.###.##...##### ....###.###.........#  !...##...##.# ##..#.....#..######## ##.........##  ### ##......#  ########   5:j:j:j ...####.####....# ..###.#.#.###...# #.##.###.##...#### ....###.###.........#  !...##...##.# ##..#.....#..######## ##.........##  ### ##...@..#  ########6:j:j y ...####.####....#.###.#.#.###...#.###.##.##.###.##....###.###...# !...##...##..# ##..#.....#..## ##.## #.### ##..@...# #:j!<7:jZ :j1 :j- Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jI ...####.####....#...... sniffy the Slicer ...###.#.#.###...#...... Minotaur of Elyvilon ***... ..###.##.##.###.##...### Health: 88/88 ======================== .....###.###.........#  Magic: 11/12 ======================-- !*..##...##.........#  AC: 8Str: 14Doom: 6% ##*.#.....#..########  EV: 13Int: 14 ##**.......##  SH: 0Dex: 18 #..*....###  :j XL: 10 Next: 46% Place: Dungeon:9 ##..@...#  Noise: ---------  Time: 9087.7 (0.0) ########  w) +3 short sword  Throw: 20 darts (poison)         _You encounter a four-headed hydra.Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions:j...####.####....#...... sniffy the Slicer...###.#.#.###...#...... Minotaur of Elyvilon ***...:j^<..###.##.##.###.##...### Health: 88/88 ========================.....###.###.........#Magic: 11/12 ======================--!...##...##.........#AC: 8:j[Str: 14Doom: 6%:jY##..#.....#..########EV: 13Int: 14##.........##:jSH: 0Dex: 18#.......###:j XL: 10 Next: 46% Place: Dungeon:9##..@...#:j*Noise: ---------  Time: 9087.7 (0.0)########w) +3 short sword:jGKThrow: 20 darts (poison):jo%:j :ja    :jV_You encounter a four-headed hydra.Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions:j[ZContam: 10% 8.7 (1:j:j.  Casting: Apportation (safe; 41% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target  Apport: 2 red potions _You miscast Apportation. Nothing appears to happen.:jW  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ...####.####....#...... sniffy the Slicer ...###.#.#.###...#...... Minotaur of Elyvilon ***... ..###.##.##.###.##...### Health: 88/88 ======================== .....###.###.........#  Magic: 10/12 ====================---- !*..##...##.........#  AC: 8Str: 14Doom: 6% ##*.#.....#..########  EV: 13Int: 14 Contam: 10%  ##**.......##  SH: 0Dex: 18 #..*....### :j  XL: 10 Next: 46% Place: Dungeon:9 ##..@...#  Noise: ---------  Time: 9088.7 (0.0) ########  w) +3 short sword  Throw: 20 darts (poison)         _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions:je...####.####....#...... sniffy the Slicer...###.#.#.###...#...... Minotaur of Elyvilon ***.....###.##.##.###.##...### Health: 88/88 ========================.....###.###.........#Magic: 10/12 ====================----!...##...##.........#AC: 8Str: 14Doom: 6%##..#.....#..########EV: 13Int: 14 Contam: 10% ##.........##SH: 0Dex: 18#.......###XL: 10 Next: 46% Place: :jr[39;49mDungeon:9##..@...#Noise: ---------  Time: 9088.7 (0.0)########w) +3 short swordThrow: 20 darts (poison)     _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions29.7 (1Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target  Apport: 2 red potions _You miscast Apportation. Nothing appears to happen.:j  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j~  ...####.####....#...... sniffy the Slicer ...###.#.#.###...#...... Minotaur of Elyvilon ***... ..###.##.##.###.##...### Health: 88/88 ======================== .....###.###.........#  Magic: 9/12==================------ !*..##...##.........#  AC: 8Str: 14Doom: 6% ##*.#.....#..########  EV: 13Int: 14 Contam: 20%  ##**.......##  SH: 0Dex: 18 #..*....### :j  XL: 10 Next: 46% Place: Dungeon:9 ##..@...#  Noise: ---------  Time: 9089.7 (0.0) ########  w) +3 short sword  Throw: 20 darts (poison)         _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions:j ...####.####....#...... sniffy the Slicer...###.#.#.###...#...... Minotaur of Elyvilon ***.....###.##.##.###.##...### Health: 88/88 ========================.....###.###.........#Magic: 9/12==================------!...##...##.........#AC: 8Str: 14Doom: 6%##..#.....#..########EV: 13Int: 14 Contam: 20% ##.........##SH: 0Dex: 18#.......###XL: 10 Next: 46% Place: [:j r39;49mDungeon:9##..@...#Noise: ---------  Time: 9089.7 (0.0)########w) +3 short swordThrow: 20 darts (poison)     _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions3190.7 (1:j Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target  Apport: 2 red potions _You miscast Apportation. Nothing appears to happen.:jn  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ...####.####....#...... sniffy the Slicer ...###.#.#.###...#...... Minotaur of Elyvilon ***... ..###.##.##.###.##...### Health: 88/88 ======================== .....###.###.........#  Magic: 8/12================-------- !*..##...##.........#  AC: 8Str: 14Doom: 6% ##*.#.....#..########  EV: 13Int: 14 Contam: 31%  ##**.......##  SH: 0Dex: 18 #..*....### :ji XL: 10 Next: 46% Place: Dungeon:9 ##..@...#  Noise: ---------  Time: 9090.7 (0.0) ########  w) +3 short sword  Throw: 20 darts (poison)         _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions:j...####.####....#...... sniffy the Slicer...###.#.#.###...#...... Minotaur of Elyvilon ***.....###.##.##.###.##...### Health: 88/88 ========================.....###.###.........#Magic: 8/12================--------!...##...##.........#AC: 8Str: 14Doom: 6%##..#.....#..########EV: 13Int: 14 Contam: 31% ##.........##SH: 0Dex: 18#.......###XL: 10 Next: 46% Place: [:j_39;49mDungeon:9##..@...#Noise: ---------  Time: 9090.7 (0.0)########w) +3 short swordThrow: 20 darts (poison)     _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions421.7 (1Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target  Apport: 2 red potions _You miscast Apportation. Nothing appears to happen.:j  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ju  ...####.####....#...... sniffy the Slicer ...###.#.#.###...#...... Minotaur of Elyvilon ***... ..###.##.##.###.##...### Health: 88/88 ======================== .....###.###.........#  Magic: 7/12==============---------- !*..##...##.........#  AC: 8Str: 14Doom: 6% ##*.#.....#..########  EV: 13Int: 14 Contam: 42%  ##**.......##  SH: 0Dex: 18 #..*....### :jv  XL: 10 Next: 46% Place: Dungeon:9 ##..@...#  Noise: ---------  Time: 9091.7 (0.0) ########  w) +3 short sword  Throw: 20 darts (poison)         _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions:jl ...####.####....#...... sniffy the Slicer...###.#.#.###...#...... Minotaur of Elyvilon ***...:j` ..###.##.##.###.##...### Health: 88/88 ========================.....###.###.........#Magic: 7/12==============----------!...##...##.........#AC: 8Str: 14Doom: 6%##..#.....#..########EV: 13Int: 14 Contam: 42% ##.........##SH: 0Dex: 18#.......###XL: 10 Next: 46% Place: Dungeon:9##..@...#Noise: ---------  Time: 9091.7 (0.0)########w) +3 short swordThrow: 20 darts (poison)  [1:j K   _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  :jD rPress: ? - help, Dir - move targetApport: 2 red potions:j F532.7 (1:j :j !:j HCasting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target  Apport: 2 red potions _You miscast Apportation. Nothing appears to happen.:jЮ:jL Your spells (describe)TypeFailure Level c - Confusing TouchHexes26%3  e - Ensorcelled HibernationHexes/Ice21%2  p + ApportationTranslocation41%1  t - Tukima's DanceHexes26% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers:j :j* :j ...####.####....#...... sniffy the Slicer:j ...###.#.#.###...#...... Minotaur of Elyvilon ***.....###.##.##.###.##...### Health: 88/88 ========================.....###.###.........#Magic: 7/12==============----------!...##...##.........#AC: 8Str: 14Doom: 6%##..#.....#..########EV: 13Int: 14 Contam: 53% ##.........##SH: 0Dex: 18#.......###XL: 10 Next: 46% Place: Dungeon:9##..@...#Noise: ---------  [40:j LmTime: 9092.7 (0.0)########w) +3 short swordThrow: 20 darts (poison)    Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions _You miscast Apportation. Nothing appears to happen.:jJ Q:j>>  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jI/| ...####.####....#...... sniffy the Slicer ...###.#.#.###...#...... Minotaur of Elyvilon ***... ..###.##.##.###.##...### Health: 88/88 ======================== .....###.###.........#  Magic: 6/12============------------ !*..##...##.........#  AC: 8Str: 14Doom: 6% ##*.#.....#..########  EV: 13:j/MInt: 14 Contam: 53%  ##**.......##  SH: 0Dex: 18 #..*....###  XL: 10 Next: 46% Place: Dungeon:9 ##..@...#  Noise: ---------  Time: 9092.7 (0.0):j0 ########  w) +3 short sword  Throw: 20 darts (poison):jZ0v     :j0    _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  :j1yPress: ? - help, Dir - move targetApport: 2 red potions :j4...####.####....#...... sniffy the Slicer...###.#.#.###...#...... Minotaur of Elyvilon ***.....###.##.##.###.##...### Health: 88/88 ========================.....###.###.........#Magic: 6/12============------------!...##...##.........#AC: 8Str: 14Doom: 6%##..#.....#..########EV: 13Int: 14 Contam: 53% ##.........##SH: 0Dex: 18#.......###XL: 10 Next: 46% [3 :j53mPlace: Dungeon:9##..@...#Noise: ---------  Time: 9092.7 (0.0)########w) +3 short swordThrow: 20 darts (poison)     _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions63.7 (1Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target  Apport: 2 red potions _You miscast Apportation. Nothing appears to happen. :j  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j' ...####.####....#...... sniffy the Slicer ...###.#.#.###...#...... Minotaur of Elyvilon ***... ..###.##.##.###.##...### Health: 88/88 ======================== .....###.###.........#  Magic: 5/12==========-------------- !*..##...##.........#  AC: 8Str: 14Doom: 6% :jL##*.#.....#..########  EV: 13Int: 14 Contam: 63%  ##**.......##  SH: 0Dex: 18 #..*....###  XL: 10 Next: 46% Place: Dungeon:9 ##..@...#  Noise: ---------  Time: 9093.7 (0.0) :j########  w) +3 short sword  Throw: 20 darts (poison)       :jU   _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j`Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions :jG...####.####....#...... sniffy the Slicer...###.#.#.###...#...... Minotaur of Elyvilon ***.....###.##.##.###.##...### Health: 88/88 ========================.....###.###.........#Magic: 5/12==========--------------!...##...##.........#AC: 8Str: 14Doom: 6%##..#.....#..########EV: 13Int: 14 Contam: 63% ##.........##SH: 0Dex: 18#.......###XL: 10 Next: 46% [3 :jg3mPlace: Dungeon:9##..@...#Noise: ---------  Time: 9093.7 (0.0)########w) +3 short swordThrow: 20 darts (poison)     _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions744.7 (1Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target  Apport: 2 red potions _You miscast Apportation. Nothing appears to happen. :j  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j : ...####.####....#...... sniffy the Slicer ...###.#.#.###...#...... Minotaur of Elyvilon ***... ..###.##.##.###.##...### Health: 88/88 ======================== .....###.###.........#  Magic: 4/12========---------------- :j !*..##...##.........#  AC: 8Str: 14Doom: 6% ##*.#.....#..########  EV: 13Int: 14 Contam: 74%  ##**.......##  SH: 0Dex: 18 #..*....###  XL: 10 Next: 46% Place: Dungeon:9 ##..@...#  Noise: ---------  Time: 9094.7 (0.0) :j- ########  w) +3 short sword  Throw: 20 darts (poison)          :ju _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  :j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target :j׬ FApport: 2 red potions :j...####.####....#...... sniffy the Slicer...###.#.#.###...#...... Minotaur of Elyvilon ***.....###.##.##.###.##...### Health: 88/88 ========================.....###.###.........#Magic: 4/12========----------------.!..##...##.........#AC: 8Str: 14Doom: 6% :j##..#.....#..########EV: 13Int: 14 Contam: 74% ##.........##SH: 0Dex: 18#.......###XL: 10 Next: 46% Place: Dungeon:9##..@...#Noise: ---------  Time: 9094.7 (0.0)########w) +3 short swordThrow: 20 darts (poison)     _You miscast Apportation. Nothing appears to happen.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jOAiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions :jUj5===5.7 (1 :j :j :jCasting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Apportation (safe; 41% risk of failure)  :jPress: ? - help, Dir - move target  Apport: 2 red potions _Yoink! You pull the items towards yourself.!:j@v  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:j6 ...####.####....#...... sniffy the Slicer ...###.#.#.###...#...... Minotaur of Elyvilon ***... ..###.##.##.###.##...### Health: 88/88 ======================== .....###.###.........#  Magic: 4/12========---------------- .!..##...##.........#  AC: 8Str: 14Doom: 6% ##*.#.....#..########  EV: 13Int: 14 Contam: 74%  ##**.......##  SH: 0Dex: 18 #..*....#[!:j34m##  XL: 10 Next: 46% Place: Dungeon:9 ##..@...#  Noise: =--------  Time: 9095.7 (0.0) ########  w) +3 short sword  Throw: 20 darts (poison)         _Yoink! You pull the items towards yourself.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions!:j+!:j!...####.####....#...... sniffy the Slicer...###.#.#.###...#...... Minotaur of Elyvilon ***.....###.##.##.###.##...### Health: 88/88 ========================.....###.###.........#Magic: 4/12========----------------....##...##.........#AC: 8Str: 14!:jDoom: 6%##!.#.....#..########EV: 13Int: 14 Contam: 74% ##.........##SH: 0Dex: 18#.......###XL: 10 Next: 46% Place: Dungeon:9##..@...#Noise: =--------  Time: 9095.7 (0.0)########w) +3 short sword!:j,Throw: 20 darts (poison)  !:ja{   _Yoink! You pull the items towards yourself.  !:jCasting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:jAiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions!:j+6.7 (1!:jzwCasting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target  Apport: 2 red potions _Yoink! You pull the items towards yourself.!:j  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.":juR ...####.####....#...... sniffy the Slicer ...###.#.#.###...#...... Minotaur of Elyvilon ***... ..###.##.##.###.##...### Health: 88/88 ======================== .....###.###.........#  Magic: 3/12======------------------ ....##...##.........#  AC: 8Str: 14Doom: 6% ##!.#.....#..########  EV: 13Int: 14 Contam: 74%  ##*........##  SH: 0Dex: 18 #.**....### [39;4":jS9m XL: 10 Next: 46% Place: Dungeon:9 ##..@...#  Noise: =--------  Time: 9096.7 (0.0) ########  w) +3 short sword  Throw: 20 darts (poison)         _Yoink! You pull the items towards yourself.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 2 red potions":j0...####.####....#...... sniffy the Slicer...###.#.#.###...#...... Minotaur of Elyvilon ***...":j1..###.##.##.###.##...### Health: 88/88 ========================.....###.###.........#Magic: 3/12======------------------....##...##.........#AC: 8Str: 14Doom: 6%##!.#.....#..########EV: 13Int: 14 Contam: 74% ##.........##SH: 0Dex: 18#.......###":ja1XL: 10 Next: 46% Place: Dungeon:9##..@...#Noise: =--------  Time: 9096.7 (0.0)########":j1}w) +3 short swordThrow: 20 darts (poison)":j1Y  ":j1{   _Yoink! You pull the items towards yourself.  ":j2Casting: Apportation (safe; 41% risk of failure)  ":j:2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  ":j2rPress: ? - help, Dir - move targetApport: 2 red potions":jA4N85-7.7 (1":jH|Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target  Apport: 2 red potions _You miscast Apportation. Nothing appears to happen.":j" ( .......♣........#..####.####....#..###.#...#.....###.##.##.###.##...##......###.###...# ....##...##.........#!.#.....#..##########...##":j  .###......#########":j ":j @-8":j ":j #:j8 ...####.####.)###..##..........♣........#......####.####....#.....###.#...#........###.##.##.###.##...##:j.......###.###...#.....##...##.........#!.#.....#..##########...## .###......######### #:j#:jk&9#:j#:j#:jc+ ...####.####.)###....♣........#......####.####....#.....###.#.#.###...#....###.##.##.###.##... .......###.###...#:j, .....##...##.. ##!.#.....#.. ##.## #.### ##......# ###:jx7#:j9(100#:j@#:jD#:jm ..###D#.#.###............####.####.)###..........♣........#......####.####....#.....###.#...#......###.##.##.###.##.........###.###..#:jn.........##...##........#.....#..#######...## #.###......##########:jw#:jbx&1#:jD~#:j#:j3#:j٪$2.7 (2#:j#:j^Q _d - 2 red potions#:j 3#:j #:j4==#:j#:jA73#:j/#:j#:j[71#:j#:jk#:j879#:j #:j1 #:jW _You start resting.#:jk |FF   marrowcuda (wandering)#:j)+6.7 (4#:j*b==77.7 (5#:j=q _You encounter a marrowcuda.$:jz........####F####.)###..#............♣........#.........####.####....#........###.#.#.###...#.......###.##.###..........###.###................##...##... ##..#.....#..#######.......## .$:j|### ### ###### $:j~2F$:j!.F   marrowcuda (wandering)58.7 (1$:j$:j$:jٮ...........F♣........#............####.####....#........###.#.#.###...#.......###.##.###...#.........###.###.........#.........##...##...# ##..#.....#..########.......## #.### ## ######   $:j2$:j@39$:j_$:j$:j~J q........####.####....#.$:j` 6.......###.#.#.###...#.......###.##.###...##.........###.###.........# .........##...##...#  ##..#.....#..######## .......## #.### ## ###### 5==110$:jkr $:jn B........####.####....#........###.#.#.###...#.$:jo ~......###.##.##.###.##...#.........###.###...# .........##...##..# ##..#.....#..# ##.## #.$:j7o ### ##..@...# #$:jo  $:j-w $:jw A691$:j} $:j %:j B........####.####....#........###.#.#.###...#.%:j v......###.##.##.###.##...#.........###.###...# .........##...##..# ##..#.....#..## ##.## #.### ##...@..# # %:j&%:j@72%:j%:j0%:jt7,........####.####....#........###.#.#.###...#.......###.##.##.###.##...#.........###.###...# .........##...##.........# ##..#.....#..## ##.## #.### ##....@.# # 53%:j4...........F♣........#.....#.####....#......#.###...#...............###.##.##.###.##...######.........###.###.........# .........##...##.........# ##..#.....#..##########..##......@#####......# ########%:j%:j$==%:j"934%:j$%:j8&%:jxL........####.####.)###..#####............♣........#.....#.####....#......#.###...#................###.##.##.###.##...#######.........###.###.........#  .........##...##.........# ##..#.....#..##########..##.......#####......# ######## %:j%:jd@15%:ju%:j^%:js........####.####.)###..#####. ....♣........#.# ........####.####....#.# .......###.#.#.###...#..# ......###.##.##.###.##...# %:jӮ,.........###.###.........# .........##...##.........# ##..#.....#..## ##.## #.### ##......# ########%:j^%:jMA596%:j%:jK%:j  ..###D#.#.###......# #......####.####.)###..#####..............♣........#.#.#.####....#...# .%:jh .#.###...#..........# ...###.##.##.###.##...########......###.###.........# ........##...##.........# ##..#.....#.@##########..%:j #.......#####......#########%:j %:j @77%:j! %:jx  #.## #.  ..###D#.#.###......# #. ......####.####.)###..#####...... ..........♣........#.### ..#.####....#...# ..#.###...#..........# ...###.##.##.###.##...######## .......###.###.# .......##...##..@......# ##..#.....#..##########..#.......#####......#########%:jy e6==58%:jy %:j` %:jϓ #.##.###.....# #......#..###D#.#.###......# #......# .....####.####.)###..#####......# .♣........#..........# .....####.####....#....# ....###.#.#.###...#..# ...###.##.##.###.##...## ......###.###...# ......##...##..# ##..#.....#..# ##.## #.#####......#########%:jמ V39%:jѢ %:j &:jI#.##.###.....# #......#  ..###D#.#.###......# #......# ####.####.)###..#####......# ♣........#....#### ####.####....#...# ###.#.#.###...#..# &:jj###.##.##.###.##...## ###.###...# ##...##..#  ##..#.....#..#&:j ##..## #.......###&:je##......#########&:jG&:jxA120&:j?&:j#.###........# #......#  #.##.###.....# #......# ###D#.#.###......# #......# ####.####.)###..#####......# ...♣........#..#####.####....#.# .#.###...#..........# ###.##.##.###.##...###########.###.# ....##...##.........# ##..#.....#..##########...#.......#####......#########&:jW491&:j&:ji#.###........# #......# #.##.###.....# #......# ###D#.#.###......# #......# ####.####.)###..#####......# ♣........#.#### ####.####....#.# ###.#.#.###...#..........# ###.##.##.###.##...## ###.###...# ##...##..# ..#.....#..# ##..##  #.### &:jXs==72&:j&:j&:jz...##........#####....### #.###........# #......#  #.#...# #......# ###D#.#.###......# #......# ####.####.)###..#####......# ...♣........#.#####.####....#....# .#.###...#..........# ##.##.##.###.##.@.###########.###.# ..##...##.........# ..#.....#..######## #.. #.......### ##......#  ########53&:j&:j 3&:j &:jt &:j M3&:jd &:j 71&:j 7==39&:j# c7&:j &:j! 75&:j &:j) c3&:j2 &:j T==1&:j &:j\" N29&:j# &:j& M7&:j( &:jO* M5&:j+ &:j{\ 8==31197==5319==9% 7&:j^ M5&:j_ &:jc M3&:je &:jTg &:jg T==1&:ji &:j"l W _You start resting.&:js &:j{ 046.7 (23.0)&:j} (&:j? &:jm K _Your magical contamination has completely faded away.':j-_':j,10/12==':jNd==1==== _You start resting.Magic restored.':j>-63.7 (17':jW2==4.7 (18 _':j 3':j! ':j ':j ':j ,':j ':jm ':j ':j ':j ':j ,':j ':j7 ..#.# #.#######.# ':j .......######.........# ....#.................# ':j  ...##........#####....##  #.###........# #.. ':j  #.##.###.....# #...... ':j X###D#.#.###......# #......# .####.####.)###..#####......# ':jF .....♣........#.@........####7.7 (3':jl .0)#':j u#....#..........# ':j .###.#.#.###...#..........# ##.##.##.###.##...######## ':j !..###.###.........# ..##...##.........#..##.':j" 3':j' ':j( ':jT( ':j) ':jW- ':j;2 f==':j55 ,':jj6 ':j8 ':j= ':jTA n':jA ':jB ':jD ,':jE ':j_  #...(######........ ####.# #.##'#### #.# #.#.....# .. #.# #.#.....#.#  ....#.# #.#.....#.# .....#.# #.#######.#  .......######.........#  ....#.................#  ...##.......@#####....72.7 (5  #.###........# #......#  #.##.###.....# #......##D#.#.###......# #......###.)###..#####......#...♣........#..........#### ':j` [15d.####.####....#..........# ###.#.#.###...#..........# ##.##.##.###.##...########':j,':j;':jyAM.......#...(######........####'###  ..  ....#......#.# #.#######...######..........# 3.7 (1...####....###........#.##.###.....# #......#.....#..#...':jH':jV(:j 3(:j (:jj (:j} (:j (:j B(:j X(:j' (:j) (:jD* (:jv* (:jI0 (:j3 (:j3 (:j4 (:j> X(:j (:j B(:j   There is an open door here. _(:j (:j (:j* (:j* (:j/ R  There is a stone staircase leading down here.(:j0 (:j1  _(:j2 (:j5 (:jV7 ,(:j#8 (:j< (:jv> (:j? (:jB ,(:jD (:jxE (:j?I ,(:jJ (:jK (:jK (:jEP (:jjT B(:jMU (:jW ,(:jY (:j[ (:jSl  ....... #....... #............. #...>......... # #...#####..... ##.########...# #..... (:jl [.............# +..... ..............+ #..... ........# #..###214.7 (41.0) (:jm [.......#####..# #.. ##..... #..# #.. #..... #..# (:j,m ### #..... #..#(:j]m  ###.$. ..# .. (:jm  #... ....  #... ..... (:j7n o ..... (:jv (:jw ,5.7 (42(:j} (:j ) _Found a chain mail.):j#  #. #.# #...>..#. #...########.########...# #.[.............# +......+ #......# #..##):jp$ #####..# #.###.....# #..# # #.....# #..# ## #.....+ #..# ###.$.+ ..#.. #...# ):j8% ... #...# #...#  ):j5. ):j/ 16.7 (1.0)):j4 ):jb *:j5  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*:j9 #............ sniffy the Slicer #............ Minotaur of Elyvilon ***... # #...>........ Health: 88/88 ======================== #. #...#####.... Magic: 11/12 ======================-- ###.########...# #.... AC: 8Str: 14Doom: 6% .[.............# +.... EV: 13Int: 14 ...............+ #.... SH: 0Dex: 18 ...............# #..## XL: 10 Next: 46% Place: Dungeon:9 .......@#####..# #. Noise: ---------  Time: 9216.7 (0.0) ###....*# #..# #. *:j;w) +3 short sword #....*# #..# ## Throw: 20 darts (poison) #...*.+ #..#  ###.$.+ ..# .. #...# ...  #...# ....  #...# ....  ....  _Found a chain mail.  Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 14 gold pieces*:j0W#............ sniffy the Slicer#............ Minotaur of Elyvilon ***...##...>........ Health: 88/88 ========================#.#...#####.... Magic: 11/12 ======================--###.########...# #.... AC: 8Str: 14Doom: 6%.[.............# +.... EV: 13Int: 14...............+ #.... SH: 0Dex: 18...............# #..## XL: 10 Next: 46% Place: Dungeon:9.......@#####..##. Noise: ---------  Time: 9216.7 (0.0)*:jM1###....$# #..##. w) +3 short sword#.....# #..### Throw: 20 darts (poison)#.....+ #..####...+ ..#..#...#... #...#.... #...#.... ....  _Found a chain mail.  *:j6Casting: Apportation (safe; 41% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move targetApport: 14 gold pieces=7.7 (1*:j<*:j>  Casting: Apportation (safe; 41% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 41% risk of failure)  Press: ? - help, Dir - move target  Apport: 14 gold pieces _Yoink! You pull the items towards yourself.+:js #>..########.########...# .[.............# +......+ #......########..# #.###  #.....#+ ###.#...# +:j+:j.-8+:j +:j{+:jE-9.7 (2+:j +:j? _You now have 507 gold pieces (gained 14).+:j'M #.... .>.... #. #...#######.########...# #[.....# +......+.........# #..##...#####.####.....+ #..####.#20.7 (1+:j....#. #.....# #...>.....+:j0 #. #...#####.###.########...# #..[+:j ~# +..+ #......+:j&W......# #..###+:j@ ........#####..# #.###.....# #..# #..+:jZ#.....# #..# ###+:jqy#.....+ #..#+:j~###...+ ..#.. +:j#...# #...# .#...# .+:j6+:jR<1+:j +:j +:je y.##.....##....## #...>.##. #...#####.....####.#...# #.....#.[.# +.....#.+ #.....#.# #..#.#####..# #.###.....# #..# #.#.....# #..# ##.....+ #..# ####...+ ..# .. ##...# ....##...# .....##...# .+:j9k +:j*l &2+:jmq +:j5s +:j. .#.#...#.#...#.# #...>..#.#. #...#####.....#.###.#...# #.....#..[.# +.....#..+ #.....#..# #..####..#####..# #.###.....# #..# #...(#.....# #..# ####.#.....+ #..# #.###...+ ..# .. #.#...# ....#.#...# .....#.#...# .3+:jJ[.#.#.......#.#.......#.# #...>..#.#. #...#####.....#.###.#...# #.....#..[.# +.....#..+ #.....#..# #..####..#####..# #.###.....# #..# #...(##.....# #..# ####.##.....+ #..# #.####...+ ..# .. #.##...# ....#.##...# .....#.##...# .#+:jT+:jU2==4+:j+:j? ,:jAw..#.....#.#.#. #.....#.# #...>.........#. #. #...#####.....#.###.########...# #.....#..[# +.....#..+ #.....#........# #..####........#####..# #......###.....# #..# #...(##.....# #..# ####.##.....+ #..#  #.####...+ ..#.. #.##...# ..##.##...# .....#.#5,:jx,:je{,:j.#...#..........#...##.......#...##......#...## #...>.#...##. #...#####.....#...####.#...# #.....#...#.[.# +.....#...#.+ #.....#...#.,:j# #..####...#.#####..# #.###.....# #..# #...(##.....# ##.....+ ####...+ ##...# # ,:ji,:j&6,:j,:j2,:j.#...#..........#...# #......#...# #......#...# # #...>.#...# #. #...#####.....#...# ###.#...# #.....#...# .[.# +.....#...# .+ #.....#...# .# #..####...#.#####..# #.###.....# #..# #...(# 7,:j ##..#...+'...#...#..#.##,:j2,:j|C==8,:j,:j ( _You open the door.,:j.#...#.........#...# #.....#...# #.....#...# # #...>.#...# #. #...#####.....#...#  ###.#...#...#.....#...#  .[.#...+.....#...#  ....#.....#...#  .#...#..####...#.#####..#)..# #.###.....# #..#...# #...(##.....# #..#...#.....+ #..#.>.####...+ #..#...##...# #..##### ,:j,:jX&9,:jB,:j J _Found a quarterstaff. Found a stone staircase leading down.,:j#Q _There is an open door here.-:jz#...#  #....#...# #....#...# ##...>#...# #.#...#####.....#...# ###.########...#...#.....#...# .[.............#...+.....#...# ...'...#.....#...# .......#@..#..####...#### .#####..#)..# #.......... -:jK{ ###.....# #..#...# #...(###### #.....# #..#...# ####.# #.....+ #..#.>.# #.# ####...+ #..#...# .. #.# #  #...# #..##### ....#.# #-:j|` #...# .....#.# # #...# .......###### -:jjD30 _-:j-:j-:j$ -:j X-:j '-:j/ 3-:j M _You open the door.-:j  R....##+##...........................#...#######................#...#  #.............#...#  -:j #.............#...#  #...>.........#...# -:j  #...#####.....#...# ########...#...#.....#...# #...@.....#...# 3.7 (3....'...#.....#...# ............#...#..####...# .....#####..#)..#..#............. .....# #..#...#..#...(######... .....# #..#...#..####.# #.# .....+ #..#.>.#... #.# #.#. ##...+ #..#...#.<.. #.# #.#.#...# #..##### ....#.# #.#.-:j% A4.7 (4-:j, -:j.  -:j5 ,_Found a stone staircase leading up.-:j8 Q _There is an open door here..:j1I.:j1.:j6 .:j=?`_.:jwA,.:jB.:jaE.:jE.:jG.:j:K.:jM,.:jO.:jWXn.:j[.:jk[.:j)].:jc.:j}e.:j_n.:jo.:jwu.:j$,.:j.:jJ.:j.:ji.:jǖ.:j.:j.:j.:j).:jǦ.:j,.:j.:j4.:jDz.:j&.:j .:j.:jo.:j˼.:j.:ji.:j.:j=.:j.:j.:jX.:jX.:j.:j9,.:j,.:jB.:j4.:j.,.:j.:jj.:j.:j'4.:j('.:jP*.:j/.:jg0.:j%Gy _You open the door.  There is an open door here. _.:j L.:jaM,.:jPS.:jU,.:jJW.:juX.:j([B.:jl\.:j)^,.:j^.:j_.:ja,.:jUb.:j3c.:jFe.:je.:je.:jn.:j|o #...#...# #.. . #.......... .. #.......... ... #.......... .... #...........:j}K ..... #.....##### ......########.....#...# )......@...........#...#68.7 (34.0) .#####+#######..####...# .......#..#...... .......##'# ............... .................. ########......... #......... # #...>......:j|.:j,9.7 (35.:jj.:j~% _Found a rapier./:je1'........####..#..#.##.'70.7 (1.0)/:j/:j]( _You open the door./:jhF #...#####....... #............. #..... #...$ #... #.....####..########.....#...)..................#... .#####@#######..####... #...........#..#......#...........##'#......####........... #......... #.########.... #. #..... #. #...>.. #. #...#####/:j51 _Found 14 gold pieces. _There is an open door here./:jb 3/:jړ /:j /:j  You encounter a two-headed ogre. It is wielding two +0 giant clubs./:j~  #...#...#####....# #...#####.# #.# #..# #$# #.........# #.....###.########.....#/:j٥ O.)....@.............#...#####'#######..#### #...........#..# #...........##'#####. #......../:j O   two-headed ogre (asleep) #.########/:j) 3 #./:jL ] #... #./:jq y #...>..../:jd &0/:j' 22.7 (1 _/:jt /:jg 0:j3 #...#...#.####....# #...#####..# #..# #..# #..$# #..# #.....#.#.....#.O.).#....#####'#..####.#...........#..#.#...........##'#.####.........#.........0:jt3 #.########. #. #. #. 0:j3 #...>..... 0:jQ 0:j[ C31:j#...#...#.####....# #...#####.........# #.........# #.........# #........$# #...# #.....#.#.....#...#O.).#...#...#####'#..####...##...........#..#......##...........##'#.####......#.......#.########.#. #.#. #...>.1:j<41:jX*1:j91:jH#...#...#..#####....# #...#####..#........# #.#........# #.#........# #........$# #.........# #.....#####..#.....#...#.O.).#...#....#####'#..####...#.#...........#..#......##...........##'#.####...#...#.##.#. #.#. #...>.51:jH ##...#...#..#  ####....# #...#####..#  ........# #..........#  ........# #..........#####........# #.......  .......$# #.......  ........# #.....#####.............########.....#...#.....O.)............#...#.....80.7 (5  ...#####'#######..####...#.....#...........#..#......##'##..#...........##'#..........#1:jJ####............##.............##.########.....##. #......##. #...>.........#1:j&1:jc1:j O.#...#...#..#  #...#...#..# ####....# #...#####..# .# #.# .# #.####### .# #. .$# #................# .# #.....#####......# ........########@....#...#......# O.)..................#...#......# ...#####'#######..####...#......##.#..#......##'##.#....##'#.#.####.....#.#...............#.#.########.......#.#. #.....#.1:j A1.7 (11:j 1:j 2:jo:..########...#...'..# .#...#...#..#  #...#...#..# ###....# #...#####..# # #.# # #.######### #..$# #................## #.@...#####......# .......########.....#...#......# )..................#...#......# ..#####'#######..####...#......###.#..#......##'##.#....##'#.#.####.....#...##..............#...##.########.#...#22:jU{.............#####..#########..########...#...'..# .#...#...#..#  #...#...#..# ##....# #...#####..# # #.# # #.########## #...$# #..@.............#### #.....#####......# .....########.....#...#......# )..................#...#.# .#####'#######..####...#......####.#..#......##'##.....  #....##'#.#.....  ####.....#...###..........#...#2:j]2:jS^&32:jc2:j1g2:j&rM ...........................#####..#########.#######'.2:ju]. #...#...#. ####### #########....$.....## #### ......########.....#...#......#.# .. 2:j7R42:j2:j 2:j̩ }Level 9 of the Dungeon<<>>(Press ? for help)#..........###....................##.................................# ###.................................# .....................................# .............#####..##########........# ..########...#...'..##........# . #...#...#..##........# #...#...#..##........# ####....##...#####..##........# ........##..........##........# ........##..........##########........# ........##..@.........................## .......$##................##########...# ........##.....#####......##..## ........########.....#...#......##..# O.)..................#...#......##..# ...#####'#######..####...#......##########..#### #...........#..#......##'##.................##...........##'#..........#.................## ####......................#...########.......# #......................#...##.......# #.########.............#...##.......#2:j  #. #.............#...###.....<# 2:j~I.@3:j}<..3:ja<.#3:j7 #3:j0@ #3:jF7##3:j4 <#.3:jX 7..3:j#< 7..3:j$ 7..4:jF7..4:j7..4:j7..4:j7..4:j67..4:j# 7).4:j 7.)5:j7O.5:j...................................................O.)........5:jZ; 5:jK\ ............................ sniffy the Slicer.............#####..######### Minotaur of Elyvilon ***.....########...#...'..#Health: 88/88 ========================.#...#...#..#Magic: 12/12 ========================#...#...#..#AC: 8Str: 14Doom: 6% ##....##...#####..#EV: 13Int: 14 ......##..........#SH: 0Dex: 18 ......##..........######### XL: 10 Next: 46% Place: Dungeon:9 ......##..@................ Noise: ---------  Time: 9284.7 (0.0) .....$##................### 5:jy] w) +3 short sword ......##.....#####......#Throw: 20 darts (poison) ......########.....#...#......# )..................#...#......# .#####'#######..####...#......### #...........#..#......##'##..... #...........##'#..........#..... ####......................#...##  _There is an open door here. _Found a rapier. _You open the door. _Found 14 gold pieces. _There is an open door here. _You encounter a two-headed ogre. It is wielding two +0 giant clubs.5:jY_5:j_B5:jr5:j?v,5:jw5:jz5:j},5:j}5:j,5:j؊5:jՌ5:j*5:j5:jU5:jB5:j}5:jD5:jgB5:j[5:jC,5:j75:j4X5:j5:jE5:j<,5:jX5:j25:jB5:j5:j(f  You encounter a hornet.5:j# ### ################ #.# ......#  .......@.....#  ......######..#  ..... #....# y... #....## ### #...... ####...... y   hornet (asleep) ...... .....#### ...########...#...5:jd302.7 (18.0)3.7 (19 _5:jI5:j8:jksniffy the SlicerMinotaur of Elyvilon ***...Health: 88/88 ========================Magic: 12/12 ========================AC: 8Str: 14Doom: 6%### EV: 13Int: 148:jM################ #.# SH: 0Dex: 18...............######.# XL: 10 Next: 46% Place: Dungeon:9......*@..............# Noise: ---------  Time: 9303.7 (0.0)....**######..........# w) +3 short sword..**.#..........# Throw: 20 darts (poison)y*..8:j#..........######............####............ y   hornet (asleep)..............................####...########...#... _You encounter a two-headed ogre. It is wielding two +0 giant clubs. _You encounter a hornet.Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (asleep, 97% to hit)8:ja\ sniffy the SlicerMinotaur of Elyvilon ***...Health: 88/88 ========================Magic: 12/12 ========================AC: 8Str: 14Doom: 6%### EV: 13Int: 14################ #.# SH: 0Dex: 18...............######.# XL: 10 Next: 46% Place: Dungeon:9.......@..............# Noise: ---------  Time: 9303.7 (0.0)......######..........# w) +3 short sword.....#..........# Throw: 20 darts (poison)(y..#..........######............####............ y   hornet (asleep)..............................####...########[8:j^ 30m...#... _You encounter a hornet.Throw: 20 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (asleep, 97% to hit)  You throw a dart. The dart hits the hornet.8:jf y4.7 (119 _8:ji 8:jk 8:j sniffy the SlicerMinotaur of Elyvilon ***...Health: 88/88 ========================Magic: 12/12 ========================AC: 8Str: 14Doom: 6%### EV: 13Int: 14################ #.# SH: 0Dex: 18...............######.# XL: 10 Next: 46% Place: Dungeon:9......*@..............# Noise: ---------  Time: 9304.7 (0.0)8:jU ....**######..........# w) +3 short sword..**.#..........# Throw: 19 darts (poison)(y..#..........######............####............ y   hornet..............................####...########...#...Aim: a hornet (asleep, 97% to hit) 8:j w_You throw a dart. The dart hits the hornet.  Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (54% to hit)8:jh8sniffy the SlicerMinotaur of Elyvilon ***...Health: 88/88 ========================Magic: 12/12 ========================AC: 8Str: 14Doom: 6%### EV: 13Int: 14################ #.# SH: 0Dex: 18...............######.# XL: 10 Next: 46% Place: Dungeon:98:j^9.......@..............# Noise: ---------  Time: 9304.7 (0.0)......######..........# w) +3 short sword.....#..........# Throw: 19 darts (poison)((y.#..........######............####............ y   hornet8:j9..............................####...########...#... _You throw a dart. The dart hits the hornet.  8:j9Throw: 19 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle8:j/:Shift-Dir - straight lineAim: a hornet (54% to hit)  You throw a dart. The dart hits the hornet.8:j;9y.9:j9:j`e5.7 (18 _9:jV 9:j!9:jsniffy the SlicerMinotaur of Elyvilon ***...Health: 88/88 ========================Magic: 12/12 ========================AC: 8Str: 14Doom: 6%### EV: 13Int: 14################ #.# SH: 0Dex: 18...............######.# XL: 10 Next: 46% Place: Dungeon:9......*@..............# Noise: ---------  Time: 9305.7 (0.0)....**######..........# w) +3 short sword...y.#..........# Throw: 18 darts (poison)((..#..........######............####............ y   hornet...........................9:jn...####...########...#...Aim: a hornet (54% to hit) _You throw a dart. The dart hits the hornet.  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (54% to hit)9:jTZsniffy the SlicerMinotaur of Elyvilon ***...Health: 88/88 ========================Magic: 12/12 ========================AC: 8Str: 14Doom: 6%### EV: 13Int: 14################ #.# SH: 0Dex: 18...............######.# XL: 10 Next: 46% Place: Dungeon:99:jy[ .......@..............# Noise: ---------  Time: 9305.7 (0.0)......######..........# w) +3 short sword....y#..........# Throw: 18 darts (poison)((..#..........######............####............ y   hornet..............................####...########...#... _You throw a dart. The dart hits the hornet.  Throw: 18 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (54% to hit)  You throw a dart. The dart barely misses the hornet.9:j7\9:jec9:jde6.7 (17 _9:j$k9:jl9:j9>sniffy the SlicerMinotaur of Elyvilon ***...Health: 88/88 ========================Magic: 12/12 ========================AC: 8Str: 14Doom: 6%### EV: 13Int: 14################ #.# SH: 0Dex: 18...............######.# XL: 10 Next: 46% Place: Dungeon:9......*@..............# Noise: ---------  Time: 9306.7 (0.0).....*######..........# w) +3 short sword9:j>....y#..........# Throw: 17 darts (poison)((..#..........######............####............ y   hornet..............................####...########...#...9:jj?Aim: a hornet (54% to hit) _You throw a dart. The dart barely misses the hornet.Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (54% to hit)9:j sniffy the SlicerMinotaur of Elyvilon ***...Health: 88/88 ========================Magic: 12/12 ========================AC: 89:jQ Str: 14Doom: 6%### EV: 13Int: 14################ #.# SH: 0Dex: 18...............######.# XL: 10 Next: 46% Place: Dungeon:9.......@..............# Noise: ---------  Time: 9306.7 (0.0).....y######..........# w) +3 short sword9:j ....(#..........# Throw: 17 darts (poison)((..#..........######............####............ y   hornet..............................####...########...#... _You throw a dart. The dart barely misses the hornet.9:j Throw: 17 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle9:jP Shift-Dir - straight lineAim: a hornet (54% to hit)  You throw a dart. The dart hits the hornet. The hornet is poisoned.9:j :y.9:j5 (poisoned)7.7 (16 _9:jO 9:j 9:j ysniffy the SlicerMinotaur of Elyvilon ***...Health: 88/88 ========================Magic: 12/12 ========================AC: 8Str: 14Doom: 6%### EV: 13Int: 14################ #.# SH: 0Dex: 18...............######.# XL: 10 Next: 46% Place: Dungeon:9......y@..............# Noise: ---------  Time: 9307.7 (0.0)......######..........# w) +3 short sword9:j  ....(#..........# Throw: 16 darts (poison)((..#..........######............####............ y   hornet (poisoned)..............................####...########...#...Aim: a hornet (54% to hit) _You throw a dart. The dart hits the hornet. The hornet is poisoned.  Throw: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (lightly wounded, poisoned, 54% to hit)::jܫsniffy the SlicerMinotaur of Elyvilon ***...Health: 88/88 ========================Magic: 12/12 ========================AC: 8Str: 14Doom: 6%### EV: 13Int: 14################ #.# SH: 0Dex: 18...............######.# XL: 10 Next: 46% Place: Dungeon:9::j......y@..............# Noise: ---------  Time: 9307.7 (0.0)......######..........# w) +3 short sword....(#..........# Throw: 16 darts (poison)((..#..........######............####............ y   hornet (poisoned)..............................####...########...#... _You throw a dart. The dart hits the hornet. The hornet is poisoned.  ::jYThrow: 16 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hornet (lightly wounded, poisoned, 54% to hit)  Okay, then.::jY::j::jP. _::j G m  You hit the hornet. You headbutt the hornet.  The hornet is moderately wounded.=8.2 (0.5 _The hornet closely misses you.::jF (  You barely miss the hornet. You headbutt the hornet!7 _The hornet is severely wounded.::j  You miss the hornet. You headbutt the hornet.  The hornet is almost dead.The hornet stings you.3--9.2Slow  _You feel yourself slow down.;:j5  You hit the hornet but do no damage.The hornet is almost dead.;:j4Y1--9 (0.7;:j;:j, _The hornet stings you.;:j3  You barely miss the hornet.The hornet is almost dead.10.7 (0.8 _The hornet stings you but does no damage.;:j^M +M_The hornet stings you but does no damage.  You headbutt the hornet, but do no damage.  The hornet is almost dead.You feel yourself speed up.The hornet barely misses you. You furiously retaliate!21.4 (0.7 _You headbutt the hornet, but do no damage.;:j †You hit the hornet but do no damage. You headbutt the hornet.;:j R;:jO, 4519 (0.5 _You kill the hornet!Training target 6.0 for Armour reached!;:j3 ;:j7 g _Your Armour skill increases to level 6!<:j 4 #### #.#.######.#.@......#.######.#.(. #.#.((.... #.###. #.#. ####..#. .#. ..... ...#...#<:jL- R-2.9 (1.0 _<:j2 <:j7 s _You see here a hornet corpse.=:j #################### #..................######.†.........######..(.# #..((....# #.#######.# #. #.# #### #...... #..## #....########...#. .. #...#-3 _=:j +#################### ..................######†..............######.# #((....# #########.# # #.# #### #...... #...# #....########... .... #...#  #...#=:j =:j .34=:j =:j@ 5.9 (27 _l - 17 poisoned darts (gained 1)>:jD#################### ...................####†..............######.# #((.@..# #########.# # #.# #### #...... #. #....########... .... #... .  #...####....# #...>:j>:ju+6.9 (1>:j>:j>:j:_>:jyP4>:jQ>:j]Y#########........#..†..#>:jYZ..#######..# ##.....(@....# ##..##.# # #.# ####8 # # #....## .... # . # ####....# #>:jmdV8.9 (29.9 (3>:j/j>:jl` _l - 18 poisoned darts (gained 1)>:j* 3>:j= >:jX >:jɘ 5=>:j @ # #. #.†. #.###### #.# # #.....@.....# # #..#.# # #.# ####>:j L20 # # #....# .... # . #>:j  ####....# #>:js W20.9 (11.9 (2>:j͸ v _l - 20 poisoned darts (gained 2)?:j3?:j?:j?:j?:j=?:j,?:j?:jU6=?:js?:jo?:j ?:j8 ?:j ?:jW  # #.. #...† #...###### #...# # #..@........# #4.9 (3 #..########.# #..... #.# ####....... #....... #....... #........... ........... . ####....#?:jT################### #.................. #† #.###### #.# # #.# #?:jU #.@########.# #........# #.# ####........# #.......# #.# #....####.# .....# ....# ####....# ........#?:j$]?:j[^+5.9 (1?:jd?:jYg@:j1################## #................. #† #.###### #.....# # #...........# ########..########.# #.......@.# #.# ####.# #.......# #.# #....###.# .....# ....# ####....#@:j..... ........#  .#@:jo@:j .76@:j#@:j%@:j ####################..#.@:jN "†......#.....######.#...........# #. #...........# #.#######.@########.# #..# #.# ####.# #..# #.........# #....####.@:j # .......# .@:j .........# ####....#..........@:j Y7@:j" #####################..#.†......#.######.#.# #. #..@........# #.#######..########.# #..........# #.# ####.# #..# #..........# #....#####.# .......# ..........# ####....#@:j* @:j, &8@:j0 @:j&6 A:jvA:jȌ3A:jA:jiA:j8= _HP restored.A:j A:jhA:jA:jdnA:jAA:jA:j4A:j A:jA:j9=A:jA:jA:j,A:jA:jdA:jA:jKA:jA:j############### #.......A:j.......#######...........†.......#...........######.......#...........# #.......#.........@.# #.......35.9 (7 A:jv\#######..########.# #....... .........# #.# ####....... .........# #....... A:jg.........# #.......# A:j.........# #....########...#  A:j.........# ....# #...#  .........# ....# #...#A:j  .........# ####....# #...#A:j{E A:jaA:jA:jA:j,"w######################## #.A:jD-}#....................######.#.†........#.#######.# #.#.# #. ######..########@# #. ........# #.# ####.# #........# #.### #....########...#.# #....# #...#.# #....# #...#....# ####....# #...#.... ........# #.....6.9 (1A:j.A:j0A:j 4A:j A:j B:j*j ######################## #.....................#####........†..............######........# ...... ######..######## ........# #@# ###.............#######........##..... B:jr&B:j&B:j'7B:j,B:j /B:j/###################### #.#....................######.##.†.......##.########.# #.##.# #.# #####..########.# #. .......# #.######..# #.@.......# #.#### #....########...#..# #....# #...#.B:jEU# #....# #...#....# ####....# #...###.... ........# #...... .# #..# #.B:jğB:j3&8B:jB:jB:j)#....................######.# #...†......# #...####### #..# #.# #..# #.# ####..########.# #.... ......# #.######...B:j'# #........# #.##### #....########...#...# #....# #...#.# #....# #...#.B:jȵ,...# ####....# #...####.... ........# #....... B:j.# #..# #..$# #.B:jB:jV&9B:jB:jB:je w †...........######....# ....# ####..########..... B:j q......# #.######........############...#... #........##.....## B:j' B:j]( '40B:j- B:jl0 B:j.Q  ######....# ....# ####..########... ......# #.######...................############...#... ...# ####....###...#........########.....#. 1C:j̷0  .# ####..########... ......# #.######...............############...#... ...# ####....###. ..........#O.)..................#. C:jC:jaC:j2C:jC:jC:j 3C:jU BC:j* ,C:jz BC:j C:j XC:j C:jG C:j C:j ,C:j ,C:j$ XC:jN& ,C:j!' C:j( C:jm* C:j* C:j0+ C:j, C:j. ,C:j/ C:j0 C:j2 ,C:j3 C:jC5 C:j7 ,C:j8 C:j : C:j; ,C:j< C:j> C:jG@ C:j}@ C:jA C:j`C C:jD ,C:jE C:jG C:jI C:jb C:jc C:jki C:jk C:j'l C:jl C:jq C:ju ,C:jkv C:j*z C:jk| C:j| C:jb~ C:jف C:j ,C:jj C:j C:jp C:j C:jg C:j C:js C:j C:j C:j C:j C:j< C:jk C:j C:j_   #..........# #.#   #..........# #..   #..........# #.   #..........# #.   #######..........# #..   #................# #..   #................# ####.. C:j e  #.................. ......   ##........@........ .......68.9 (26.0)   #...........!.... .......   #................ .......  #........##+##### .......  C:jV @.........#  .......  .........#  O.)...  ........# C:j ...#  .>.....#.  #.C:j C:j ,9.9 (27C:j Q _Found a stone staircase leading down.D:jzH #..........# #... #..........# #.. #..........# #.. #######....# #.. #.........# #... #..........## ####... #........... ..... #......... .. #.D:j:!..... . #...... . #.##+###### . ..# . ..# O.)D:j/ .# ...#### D:j.>.....  #... .... #. ####D:jD:j270.9 (1.0)D:jD:jD:j #.# #.#.# #.#.# #.#.# #.#.# #.#....### ####.#...##........#.!.......#.....$D:j{ x#.##+######....# ....# O.).........# ...#D:j .>..... #..... #.####.D:jr D:jY &1D:j D:jc% E:j8B#.# #.#.# #.#.# #....##.# #....##.# #....##....########....##...###..##....##..$##.##+######.#..# .#.........# O.)..............# ...#####'.>..... #..... #.####.E:jE:j6&2E:j? W3.9 (2E:jCE:jf _o - 2 bubbling inky potions (gained 1)E:jtW #.# # #.# # #.# #.... #.# #....E:jY #.# #.... #....#.... #.. ##.. #.. #..$ #.##+######. ..# . .........# O.)..... ........# ...##### .>..... # .... # ####E:j`E:j{H4.9 (1E:j  #.# # #.# # #.# # #.# # #.# # #....# #. ##.E:j " #. #.. #.##+###### ..#  ...# O.) ........# ... .>..... # .... # ####E:j E:jh &5E:jR E:j0 E:jy +  #.# #   #.# #   #######.# #   #......# #   #...########..   #...........   ##.   #...   #..   ###+######   .#   .# O.)   ..# ...###   .>..... #..   ....... #..  ###.... ###  E:jp <6E:jp E:j E:jC.E:j5  #.# #   #######.# #   #......# #   #...########.  #...........  ##.  #...  #..  ###+######  E:j7  .#   .# O.)  .# ...##   ..>.....# #.  ........ #  ####..... ##   #..... E:juF<7E:jLF:j8  #######.# #  #......# #  #...########  #...........  ##.  #...  #.....  ###+######  .#   .# O.)  .# ...# >.....#  ........ # #####...... #  #......  #....... F:j<8F:jF:jr  #......#   #...######  #...........  ##.  #...  #..... ###+###### .#   #.# O.)  #.# ..  #...>.....#   #...........  ######.......  #.........  #.........  .## 9F:jxF:jzF:jA   #...######  #..........  ##.  #...  #.. ###+######  F:j .#   #.# O  #.# ..  #...>.....#   #.............  ######........F:j   #...   #..  ##  #####... F:jP F:j/ '80F:j F:j G:j #........... ##.. #..... #.... ##.##+###### #..#  #.# O.) #.# .. #...>..@..#   #.............. ######. #.G:j.  ..## #####...#G:j  ...# 1G:j #. #...... #... ##.##+###### #..#  #.# O.) #.# ...# #...>.....####+# # #.......@.......# ######.# #.G:jo. #.. ..### .###### .. ...# #. G:jzG:j&2G:jG:j'G:jde   ...###+######.  O.)...#>###+# ............#####  .$##G:je T...#  G:j-n G:jn &3G:js G:jz + _Found 15 gold pieces.H:jl  #.. ###+######  .#   #.# O.)  #.# ..  #...>.....####+#   #...............   ######...   #...   #... .### #$.#####...# #.. ...#  # ...#  # ...#   .# H:jYY4H:jR0 ###+######  #...#   #.........# O  #.........# ..  #...>.....####+#   #...............  ######...  #...  #... #..### #$.#####...#   #.. H:jv...#  # ...#  ## ...#   .#  H:jԞH:jg&5H:jH:jH:j p  .#   #.........# O  #.........#   #...>.....####+#   #...............  ######...  #... ####... #..###  #$.#####...#   #.. ...#  #.. ...#  ##. ...#  #. .# #. #. H:j< <6H:j H:j H:j   #.#   #.........#   #...>.....####+#   #...............  ######....  #H:j ... ####...  #..###  #$@#####...#   #..# ...#H:j~ t  #..# ...#  ##.# ...#  #.# .# H:jן B #.#  #.#  #.# H:j_ <7H:jI H:j I:j  #.#  #...#I:jk  #...>.....####+#  #...............  ######..........  #....  ####...  #.###  #@.#####...#  #..# ...#  #..# ...#  I:j ##.# ...#  #.# .#  #.#  #.#  #.# I:jlI:j&8I:jfA9.9 (2 _You now have 522 gold pieces (gained 15).I:jgI:j)hI:jhI:jlI:jnI:jasI:jvzI:j{I:j|I:jN|I:j~I:jI:j4I:jI:juI:jtI:jI:jI:jnI:j,I:jI:jrI:jI:jYI:jI:j<I:j,I:jݘI:j&I:jK,I:jԝI:jCI:jϡ,I:jI:j֤I:j= ######......###   #............ ####............  #..........###  #..#####...# I:jp& #..# #...#  #..# #...# ##  I:jO ##.# #...# .[ #.#.# ..400.9 (11.0) #.#.# ..   #.#.# ..   #.# #..... ##   #...... I:j6......... .......##I:jEW ......[#I:j`!I:jVI:jƴ,1.9 (12I:j,I:jؼ+ _Found a plate armour.J:jdJ:j eJ:jhfJ:jjJ:jmJ:j2nJ:jTs,J:j`v,J:jzJ:jT|J:jJ:jVvJ:jvJ:jk'J:jl3J:j~J:jD J:j1_You open the door.J:jZJ:jJ:jJ:j@  There is an open door here.J:j$J:j5 _J:jCJ:j!XJ:ju,J:jJ:jjJ:j,J:jJ:j9J:jJ:j ,J:jJJ:jJ:jJ:jJ:jJ:j,J:jJ:j;J:j?"J:j"J:j$J:j&J:j*J:j*J:j,J:j0J:j:3J:j=J:j>J:jAJ:jDJ:jEJ:jFJ:jHJ:j8LJ:j&N,J:jNJ:jbQJ:jQJ:jSJ:j+TJ:j3WJ:jKYJ:jYJ:j],J:j^J:jbn _V - 4 scrolls of vulnerability (gained 1)J:jkdJ:jdJ:jeJ:jgJ:jmiJ:jiJ:j`jJ:jtJ:jJ:jBJ:jJ:j`'J:j  You open the door.  You encounter a kobold brigand and a kobold.The kobold brigand is quivering poisoned darts. The kobold is quivering stones.J:j..#######....###...+ #..#...#.< .[# #......#...# #..#####.. #.#......#...# .... #.#.....#...# ..... #........###.#...#... #........# ...##.. #.######.# ...###. #.#....#.# #. #.#.K..'@#######+..###D#. #.#...K#............####. #... #................♣ #.. #............####. ## #.....###.#. ...###.:j_{34m##. K   kobold brigand (missile, asleep) ........###. K   kobold (missile, asleep) .........##.. ##############..#...J:jd-35.9 (34J:j36.9 (35 _J:jJ:jK:jV.#....###...+ #..#...#. ..[# #......#...# #..##### +#.# #......#...#  #.# #......#...#  #.. #......###.# ...# #........# ...## #.######.# ...### #.#....#.# # #.#.K..@.#######+..###D# #.#...K#............#### #....#.. #..K.#......#### ######K:jjW<.....###.# .....###.## .........### KK 2 kobolds (missiles, asleep) .........## #..#K:ji K.  You encounter a kobold. It is wielding a +0 short sword and quivering stones.K:jej4K.K:jUkG.KK:jwKK)KK)K:j>xP====7.9 (1.0)K:jK:jQ _The kobold shouts! x2; The kobold brigand shouts! _There is an open door here.K:jem )You puncture the kobold!K:jW 6K.K:j 9K.K:j|   kobold (missile)K:j_-8.4 (0.5K:j<%K:j'J _You kill the kobold!K:j o )You puncture the kobold!K:j )K:j [=---9K:j K:jR J _You kill the kobold!K:j .#....###...+ #..#...#.[# #......#...# #..##### #+#.# #......#...#  #.# #......#...#  #.. #......###.# ...# #..# ...## #.######.# ... #.#....#.#  #.#..K@'.#######+..###D #.#...)#...... #....#....... #....#............ ######...........###. ...........###. ............... ...............## K:j% +#..#K:j 96K:j L----9.9 (1.0K:j~# K:ju&  You puncture the kobold! _You kill the kobold! _The kobold brigand hits you with a +0 short sword.  Things that are here:K:jE( K _a +0 dagger; 4 stonesL:j@  You hit the kobold brigand. You headbutt the kobold brigand!  The kobold brigand is heavily wounded.40.4 (0.5L:jzGL:jI[ _The kobold brigand barely misses you.L:j  You barely miss the kobold brigand.Your headbutt misses the kobold brigand.7-9L:jFL:jf _The kobold brigand is heavily wounded.L:j  You puncture the kobold brigand!  Your headbutt misses the kobold brigand.The kobold brigand is almost dead.L:j0=1.4L:jL:j'_ _The kobold brigand completely misses you.L:jqj  You hit the kobold brigand.L:j1 .-9L:jo L:jP b _The kobold brigand is almost dead.L:jd p )You hit the kobold brigand.L:jQ$ RL:jN) `33-2.4L:je0 L:j|2 R _You kill the kobold brigand!L:j m.#....###...+ #..#....[# #......#...# #..#+#.# #......#...#  #.# #......#...#  #.. #......###.# ...# #.# ... #.######.# ... #.#....#.# #.#..@)'.#######+..### #.#...)#...... #....#....... #....#............ ######...........### ...........###. .........L:jm ....... #..#L:j8wL:jw5-3.4 (1.0L:j4L:jo  l - 22 poisoned darts (gained 2)L:j8=-4.4 (22L:jL:j<4 _You see here a +0 short sword.M:jM:jlM:jM:j2  g - 19 stones (gained 4) _You see here a +0 dagger.  g - 21 stones (gained 2)= _You see here a +0 short sword.  There is an open door here. _M:jM:jLM:jM:jjM:jM:j!M:j!M:j#M:j&M:j(M:jJ)M:j,,M:j0,M:j0M:jC3M:j5M:j5M:j7M:j9M:j<M:j=M:jf>M:j@M:jC,M:jjRM:jWM:je[M:j[M:j]M:j`M:jdl  You encounter a steam dragon.M:j,t #.######.#  ... #.#....#.#  M:jt...# #.#..))'.####### ..... #.#...)#....... .....####.#....#........M:ju..........#....#........D.........######.......................................@..................................###....###################### M:j=u D   steam dragon (asleep) M:jGc61.4 (17.0)2.4 (18 _M:jM:jN:jD #........### #.######.#. #.#....#.# ## #.#..))'.######. #.#...)#.####.#....#....#....#.D...######............................###....###############. ######N:jLN:jyM13.0)N:jSN:jUN:j#  #.##.. #.######.#. #.#....#.#.## #.#..))'.N:j# c. #.#...)#.####.#....#.#....#.D.#######N:j $ ##..###....#. #######N:j.- N:j- &4N:j-4 N:j5 N:jy  #.##.. #.######.#. #.#....#.#.### #.#..))'..# #.#...)#.####.#....#.#....#.D.####### # #..###....  #. ###### #N:jh Y5N:j4 #.##.. #.######.#. #.#....#.#.### #.#..))'..# #.#...)#.####.#....#.#....#.D.####### # #..###.... #.. ###### #.#N:jDY6O:j)q #.##..# #.######.#.# #.#....#.#.### #.#..))'..# #.#...)#.####.#....#.#....#.D.####### # #..###....  #.. ###### #.. #.##7O:j+ #.##..# #.######.#.# #.#....#.#.### #.#..))'..# #.#...)#.####.#....#.#....#.D.####### #O:jM #..###....  #.. ###### #.. #.. ###O:jXO:j1&8O:jO:jO:j .  The helpless steam dragon fails to defend itself.  You skewer the steam dragon like a kebab!!!O:jL...O:jo 269 (0.5 _You kill the steam dragon!O:j GTraining target 8.0 for Fighting reached!O:jO:jli _Your Fighting skill increases to level 8!P:jP:jgP:jʲP:jĶP:jjP:j^B _P:jP:jP:j,P:j:,P:jP:jP:jP:jP:j P:jtP:jP:j ,P:jkP:j/P:jNP:j,P:jLP:jP:jP:jY,P:j P:j"P:j#P:j$P:jCP:jDP:jEP:jIFP:jGP:jH,P:jzIP:j@KP:jUXP:jVP:jAWP:jWP:j.]P:j^P:j_P:j_P:jbP:jhdP:jdP:jeP:jgP:juP:jvP:jwP:jzP:jZ},P:j}P:jwP:jdP:jKP:jP:jP:jXP:jP:j΋P:j~vP:j7JP:jP:j,P:jP:j%P:jBP:jP:jHP:jwP:jfP:jP:j,P:j5P:j'P:jIP:jP:jYP:j7 _You open the door.P:j:P:jP:jP:j u  There is an open door here. _P:jZ P:jP:jeP:jP:jP:jkP:jP:jjP:jP:jP:j"P:j"P:j#P:jq&P:j`(P:j(P:j)P:je,P:j.P:j-/P:j0P:j`3P:j6P:jn6P:j78P:j:P:jeDXP:jCG,P:jHP:jLP:jOP:jnOP:jQP:j,TP:jVP:j,WP:jMXP:jR\P:j?_P:j_P:j`P:jdP:jFgP:jgP:jhP:juxP:j |,P:j0P:jqP:j,P:jzP:jvP:jeP:jP:jP:jP:jǮ,P:jP:jsP:j,P:j&P:jP:jT,P:jP:jP:j,P:jP:jiP:j,P:j,P:jZ#XP:jt)P:jK+,P:j/P:j"1P:j2P:j2P:j3P:j=7P:j8P:jY9P:j$:P:j=P:j?P:jXEBP:jiFBP:jIP:j:K,P:j$LP:jOP:jQP:jQP:jSP:jUP:jo`P:jP:j  A marrowcuda comes into view.  #................# #.   #...F............##.   #................   ##...............  #...............  #...............   ##........##+######.......   #...# ......   #........@# O.)..   #.........# ...##   #...>.....####+####.....#   #.......................#.   ######..................P:jp[34m##  #.................... F   marrowcuda (wandering)  ####............ .......  #..........######+#.....  #..#####...#......#......F552.9 (84.0)P:jYf3.9 (85 _Q:j  #######.# #  #.....# #  #........########  #..F... #Q:j;.....  #....  #.........  ##.##+######  #.#...  #..#Q:j" O.).  #.........# ...#  #...>.....####+####.....#  #.................  ######..........#  #............  ####............ .  #..........######+#....Q:j^ 3F.Q:j(Q:jd)14.9 (1.0)Q:j1Q:j3Q:j-  #.#   #######.#   #....#   #.....#######  #.F.  ##..Q:j9  #....  #.........  ##.##+######  #.#...  #.# O.)  #.........# ...Q:j+  #...>.....####+####.....  #.......Q:j  ######..........  #......Q:j  ####...... .Q:j3F.Q:j$Q:j&5Q:j/Q:j<Q:j   #.#  #.#  #######.#  #....#   #....######  #F.  ##.  #Q:j   #.........  ##.##+######  #.#...  #Q:jE .# O  #.........# Q:jr   #...>.....####+####  #......Q:j u  ######...  #Q:j ,.....Q:j Q.FQ:j EFQ:j &6Q:j Q:jo   #.#  #.#  #Q:j .#  #######.#  #....#   #....#####  #..  ##F.  #Q:je 2  #.........  ##.##+######  #Q:j .#.  #.# OQ:jӥ g  #.........#   #...>.....####+####  #....Q:j d..  ######...Q:jݧ P.FQ:j G.FQ:j7 Q:j± &7Q:js Q:j R:jr  #.#  #..#  #..#  #R:jksB.#  #######.#  #....#   #....####  .R:js  ##...  #..FR:jsy  #.........R:jt  ##.##+######  #R:jat.#.  #.# R:jts  #.........#  #...>.....####+####  #......R:j΄D=8R:jR:j[ _The marrowcuda completely misses you.R:j  You hit the marrowcuda.  The marrowcuda is lightly damaged.9.4 (0.5 _The marrowcuda closely misses you.R:jvZ f  You hit the marrowcuda.R:jR[ &9R:ja R:j*d e _The marrowcuda is moderately damaged.R:j+d  You puncture the marrowcuda!  The marrowcuda is heavily damaged.R:je )60.4R:jk R:j\m B _The marrowcuda bites you but does no damage.R:j@  You closely miss the marrowcuda.The marrowcuda is heavily damaged.R:j&9R:jR:jB _The marrowcuda bites you but does no damage.S:jRf  You hit the marrowcuda.S:j&(1.4S:jS:jc _The marrowcuda is severely damaged.S:j5  You hit the marrowcuda.  The marrowcuda is severely damaged.9S:jm _The marrowcuda barely misses you.S:ju  You barely miss the marrowcuda.The marrowcuda is severely damaged.S:j2.4 _The marrowcuda bites you but does no damage.S:jJ?S .  You puncture the marrowcuda!S:j_89 _You destroy the marrowcuda!S:j5  ..#######.........####....## ...###+########..........  ######...............S:jE D S:jH S:j7 5-3.9 (1.0S:j% S:j T:j:#T:j/1Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (9/15) Temple (1/1) D:5Ossuary (visited)  Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($243)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ? D:4 [ Annotations: (press ! to add a new annotation) D:9 exclusions: hydra and two-headed ogreU:jTU:j #..........#sniffy the Slicer #..........#Minotaur of Elyvilon ***... #..........#Health: 88/88 ========================  #######..........#Magic: 12/12 ========================  #................#AC: 8Str: 14Doom: 2% U:jt #................#### EV: 13Int: 14  #.................... SH: 0Dex: 18  ##................... XL: 10 Next: 58% Place: Dungeon:9 #..@................ Noise: ---------  Time: 9563.9 (0.0) #................... w) +3 short sword  ##........##+######.. Throw: 22 darts (poison)  #.........#.  #.........#  #.........#  #...>.....####+####..   :j Gm#....................   ######...............  _The marrowcuda barely misses you.You barely miss the marrowcuda.The marrowcuda is severely damaged. _The marrowcuda bites you but does no damage.  You puncture the marrowcuda! _You destroy the marrowcuda!U:jMU:jU:jU:j`U:jU:jU:jU:jU:j^ BU:j ,U:j U:j U:j" U:j U:j U:j7 U:jr U:j U:j! nU:j& BU:j3' U:j ) U:jB, ,U:j- U:j8 XU:jj= 5'U:j= U:j> U:jB 7 _You open the door.U:j5D U:jD U:jyE U:j` @  There is an open door here.U:jh U:ji  _U:jj U:jt U:jz U:jz U:jo| U:j, U:j U:j U:j& U:jE U:j BU:jܣ U:j^ U:j U:j U:jR U:j U:j U:j U:j U:jO BU:j U:j U:jQ U:j U:j U:j U:j U:j| U:j BU:jN U:j U:j! U:j>" U:j# U:jH, U:jf7 BU:j8 U:j{= BU:jD U:jf U:jHq XU:jr ,U:jx U:jz U:jz U:j{ U:j U:jT U:j̃ U:j U:j U:jt U:j U:j/ U:j@ U:j ,U:j U:j U:j U:j U:j U:j U:j U:j: U:j U:j2 4U:j( ,U:jY U:j ,U:j U:jo U:j U:j U:j U:j XU:j5 U:j U:jZ U:j U:j< U:j U:j U:j U:j% U:j U:j U:j U:j U:jz U:j U:j{ U:j U:j U:jo U:j5 U:j U:j BU:jc U:jS ,U:j U:j# U:j$ U:j%% U:j/& U:j( U:j7* ,U:j* U:jX- U:j. U:j/ U:j/ U:j/4 U:j7 BU:j9 U:j; U:j; U:j< U:j> U:j@ U:j@ U:jA U:jB U:jID U:jD U:jxE U:jF U:jKH ,U:j|I U:jwJ U:jZL ,U:jL U:jZN U:jqP ,U:jR ,U:jT U:jWT U:jT U:jV U:jX ,U:jY U:j[ U:j] U:j;^ U:j_ U:jb @  There is an open door here.U:j/e U:je  _U:jf U:jWo U:j4q U:jq U:jr U:jv U:jx U:jx U:j!z U:j| U:jI U:j U:j U:jk U:j[ U:j U:j U:j! U:jy ,U:jɌ U:jώ U:j U:j U:j U:j̓ U:jŕ ,U:j U:j U:j ,U:j U:j( U:ju U:jǠ U:j U:j U:jե U:jk U:j U:jթ U:j' U:jo U:j U:j U:j- ,U:j U:j U:j U:jC U:j$ U:j U:j_ ,U:jν U:j7 &''U:j U:j U:jZ U:jj = _You open the large door.U:j 3U:j U:j U:j U:jt U:j U:jY E  There is a large open door here.U:j 5 _U:j} U:j U:j ,U:j U:j U:jR U:j U:j U:j U:j; ,U:j U:j U:jU ,U:j U:j U:j  ,U:j% U:j U:j U:j U:ju U:j34 U:j7 ,U:ji8 U:jt XU:j U:j5 U:j U:j U:j U:jʟ ,U:j U:j3 U:j U:j U:j U:j U:j ,U:j U:j U:j0 U:jy U:j U:j` U:j U:jU U:jT U:j~!,U:j$U:j#'U:j8U:j?MU:jXU:j`U:j4U:jJ,U:jBU:jU:jU:jU:jU:jU:j$@  There is an open door here.U:jK _U:j:U:jU:j[U:jU:j U:j U:j%,U:j U:jr9U:jB?,V:jV:jV:j$XV:j&V:jF'V:j(V:j32V:jX7BV:j'>V:jBCBV:jZOXV:jSV:jTV:jrUV:jxVV:j]V:j_,V:j`V:jgV:jiV:j+jV:jFkV:jrV:j.u,V:jvV:j:nV:j/,V:jV:jqV:j>,V:jV:jeV:j,V:jˢV:j˩V:jͫV:jDV:jV:jI,V:j V:j)V:jV:j/V:j\V:jV:j7nV:j~V:j$V:j,V:jBV:jV:j,V:jV:jV:joV:jA,V:jV:j,V:jV:j BV:jV:jV:jV:jV:j V:jQ V:jV:j"V:j#V:j%,V:j)V:j*V:jT+V:j,V:j9/V:j4XV:j$7V:jp7,V:j7:V:j#=,V:jbB,V:j;D,V:jJV:jLV:j]RV:jSV:jSTV:jXV:j^V:j`V:joaV:jcV:j lXV:jOmV:jDnV:jnV:jqV:jt,V:jtV:j\wV:jyV:jyV:jzV:jR|V:j~V:jA~V:j=V:jW%  V:jThere is an open door here.V:j3V:j- _V:jeV:j\V:jgV:jŠV:jV:jV:j),V:jV:jV:jV:j<V:jV:jc _You open the door.  There is an open door here. _V:j&V:jBV:jV:jV:j@V:j[V:j V:j*V:jV:jpV:jV:jV:j,V:jV:jV:j,V:jV V:jUV:jlV:jqBV:j;uV:juV:jvV:jxV:j{V:j~V:jV:jV:jV:ji,V:j V:j V:j,V:jߎV:jϑV:jV:jgV:jV:jLV:j,V:j՜V:jV:jԢ,V:jV:jV:jȩV:jV:j!V:jV:jV:jٸV:j=V:jf,V:jV:jV:jV:jV:jV:jV:j.....#.......# O.).............. .....#.......#<....#####'#######. .....####'####.....#...........#. ...................#...........## #..................####.......... #.....................#.......... #.....................#.########. ........######+#......#.# #. #####...#......##.# #.762.9 (1V:jQ99.0) # #...#......#......#.# #. # #...#......#...####.##. # #...#......#...#.[........... # #...#......#...#............. # #...#......#...#............. V:j# #...###'####...#........##### # #..............####.....#...# #####.................#.....#...#V:jC3.9 (200V:jV:j9 _Found a stone staircase leading up.V:j? IV:j V:j| BV:j XV:jF V:jd V:j V:j} V:j# V:j& V:j]& V:j'( V:j58 V:j5< ,V:j~= V:j]J V:jM V:jM V:jsQ V:j_ V:j>` V:j` V:jb V:jq V:js V:jXs V:jw V:jƀ V:j ,V:j V:j V:j BV:j\ V:j ,V:jƷ V:j V:j V:j. V:j V:jc V:jk V:j V:jD V:jr V:j V:j V:j V:j V:j V:j V:j V:jF V:jN BV:jU BV:juW V:jma ,V:ja V:j7c V:jm V:jr V:js V:jMt V:j V:j& ,V:jb V:jr V:j ,V:j V:jЦ V:j BV:j BV:j V:j V:j V:j! V:j7 V:j~ V:j ,V:j V:j V  There is an open door here.V:j  _V:j) V:j XV:jBV:j' V:j"V:j,V:jV:j)@  There is an open door here.V:jg,V:j, _V:j-V:j:V:j@>,V:jx?V:jIV:jKV:j`LV:jMV:j\V:j'`V:j`V:jeaV:jmV:jp,V:j+rV:jg{V:j*V:jV:jV:jV:jٍV:j*V:jOV:jpV:jo,V:jZV:jXV:jV:j.,V:jV:jV:jf,V:jV:jXV:j"V:j;V:jV:jV:j?V:jV:j\V:jV:jV:jBV:jQV:jV:jV:jQV:jeV:j@ V:j V:jH V:jV:jDV:jV:j^V:jjV:j6,V:j V:j 'V:j'V:j'V:j(V:j.V:j0V:j3V:j4V:jK>V:j?,V:j@W:jW:j BW:jlW:jW:jW:jlW:jW:jW:jW:jW:j&W:j2(W:j])W:j)W:j0W:j2,W:j3W:j:W:jX;W:j;W:jr<W:jCW:j:N,W:jOW:j{UW:jWW:jRXW:jXW:jq^W:j{`,W:j7aW:jfW:jMh,W:j$iW:jmW:j;oW:joW:jpW:jwW:jy,W:jzW:j/W:jǂ,W:jЃW:j+W:jɌW:j_W:jŎW:jW:jiW:jW:jW:j-W:jW:jW:jW:jPBW:jXW:j:W:jW:jvW:jW:jW:j$BW:jW:jW:jW:jVW:jW:jdW:jW:jmnW:j@  There is an open door here.W:jW:ju _W:jXW:jW:j W:j"W:j,#W:j#W:j&W:j6)W:j)W:j#+W:j -W:jr/,W:jYW:j[,W:j_,W:jbBW:j/dW:jfW:jffW:jgW:jiW:jjW:j kW:jkW:jYoW:jqW:jBqW:jVrW:j####.########...#...#.....#...# #.[.............#...'.....#...# #...............'...#.....#...# #.......#...#..#### .#.#####..#)..#..# .####.....#...#..#...#..#...(#### ....#.....#...#..#...#..####.# #.....'...#..#.>.#.....#.# ....###...'...#.@#...#.<...#.# 856.9 (93.0) ......#...#...#..#####.....#.# ......#...#...#............#.# ......#...#...#..............#### ......###.#...#.....#.....#.. ........#.#####.....##...##...... .######.#...........###.###...... .#....#.#........###.##.##.###... .#..W:js[40m))'.#######+..###D#.#.###....W:j۰W:jݲi _Partly explored, can't reach some items and places.W:j\3W:j]W:j........0.0)W:jUi _Partly explored, can't reach some items and places.X:jX:jLevel 9 of the Dungeon<<<>>>(Press ? for help)#..........######+#......#.##.............#...###.....<##..#####...#......#......#.##...>.........#...##.....)##..# #...#......#......#.##...#####.....#...##.....###..# #...#......#...####.########...#...#.....#...#X:jy#.....###.# #...#......#...#.[.............#...'.....#...##.....##.# #...#......#...#...............'...#.....#...##.....##.# #...#......#...#...............#...#..####...#########.....##.# #...###'####...#........#####..#)..#..#...................###.# #..............####.....#...#..#...#..#...(######.........##.#####.................#.....#...#..#...#..####.# #.##'####.##.......................#.....'...#..#.>.#.....#.# #.#.....#.##............#######....###...'...#.@#...#.<...#.# #.#.....#.##...........[# #......#...#...#..#####.....#.# #.#.....#.##...######'#.# #......#...#...#............#.# #.#######.##...#......#.## #......#...#...#..............######.........#X:jP####...#......#..# #......###.#...#.....#.....#.................##......#......#..# #........#.#####.....##...##........#####....###X:j#......########..# #.######.#...........###.###........# #......##................# #.#....#.#........###.##.##.###.....# #......#X:j#................### #.#..))'.#######+..###D#.#.###......# #......#X:j#..................# #.#...)#............####.####.)###..#####......###.................####.#....#................♣........#..........#####......................#....#............####.####....#..........#Y:j60S.@Y:jYA..Y:j2A..Z:joA..Z:j@..Z:jh*..Z:j+Z:jj@..Z:jL@..Z:j@ ####.....................#.########.............#...##.......#.Z:j%.Z:jB Z:jnC#.....................#......................#...##.......#..Z:j ######..................####......................#...########.......#..Z:jJ #.......................#...........##'#..........#.................##..[:jy #...>.....####'####.....#...........#..#......##'##.................#..[:jW #.........#.......#<....#####'#######..####...#......##########..####..[:jA7..[:j;s7..[:jD [:jco .####.########...#...#.....#...# sniffy the Slicer .#.[.............#...'.....#...# Minotaur of Elyvilon ***... .#...............'...#.....#...# Health: 88/88 ======================== .#...............#...#..####...## Magic: 12/12 ======================== .#........#####..#)..#..#........ AC: 8Str: 14Doom: 2% .####.....#...#..#...#..#...(#### EV: 13Int: 14 ....#.....#...#..#...#..####.#SH: 0Dex: 18 ....#.....'...#..#.>.#.....#.#XL: 10 Next: 58% Place: Dungeon:9 ....###...'...#.@#...#.<...#.#Noise: ---------  Time: 9856.9 (0.0) ......#...#...#[:jp P[40m..#####.....#.#w) +3 short sword ......#...#...#............#.#Throw: 22 darts (poison) ......#...#...#..............#### ......###.#...#.....#.....#...... ........#.#####.....##...##......  .######.#...........###.###......  .#....#.#........###.##.##.###...  .#..))'.#######+..###D#.#.###....  _Found a stone staircase leading up. _There is an open door here. _There is an open door here. _There is an open door here. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.[:j< [:j [:j $ _[:j ,[:j ,[:j8 [:j X[:j [:j [:j_ [:j [:j [:jg [:j] [:j% [:j( [:j [:j-- ............# #............. ...........$# #............. ##..........# #.....#####.............########.....#...#... O.)..................#...#<....#####'#######..####...#... ##.....#...........#..#......##'# .......#...........##'#.......... .......####.....@................72.9 (16.0) ..........#...................... ..........#.########............. ##+#[[:jB n31m......#.# #.............#......#.# #...>.....#......#.# #...#####. ...#...####.########...#...#. ...#...#.[.............#...'.. ...#...#...............'...#.]:j7 Your spells (describe)TypeFailure Level c - Confusing TouchHexes26%3  e - Ensorcelled HibernationHexes/Ice19%2  p + ApportationTranslocation41%1  t - Tukima's DanceHexes26% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers^:jJ^:jbQ^:jY ............##............. sniffy the Slicer ...........$##............. Minotaur of Elyvilon ***... ##..........##.....#####... Health: 88/88 ======================== ^:jaZ.#..........########.....#...#... Magic: 12/12 ======================== .# O.)..................#...#... AC: 8Str: 14Doom: 2% .#<....#####'#######..####...#... EV: 13Int: 14 ##.....#...........#..#......##'# SH: 0Dex: 18 .......#...........##'#[37m.......... XL: 10 Next: 58% Place: Dungeon:9 ^:jZ.......####.....@................ Noise: ---------  Time: 9872.9 (0.0) ..........#...................... w) +3 short sword ..........#.########............. Throw: 22 darts (poison) ##+#......#.##............. ...#......#.##...>......... ...#......#.##...#####.....^:j [  ...#...####.########...#...#.....  ...#...#.[.............#...'.....  ^:j[...#...#...............'...#.....  _Found a stone staircase leading up. _There is an open door here. _There is an open door here. _There is an open door here. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.^:j`g4^:ji^:jj^:j&^:jWear or take off which item? Armour (go to first with [) ^:j^ A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip `:j`$`:j-`:j5............##............. sniffy the Slicer ...........$##............. Minotaur of Elyvilon ***... ##..........#`:j6V#.....#####... Health: 88/88 ======================== .#..........########.....#...#... Magic: 12/12 ======================== .# O.)..................#...#... AC: 8Str: 14Doom: 2% .#<....#####'#######..####...#... EV: 13Int: 14 ##.....#...........#..#......##'# SH: 0Dex: 18 .......#...........##'#.......... XL: 10 Next: 58% Place: Dungeon:9 .......####.....@................ Noise: ---------  Time: 9872.9 (0.0) ..........#...................... w) +3 short sword `:j6$..........#.########............. Throw: 22 darts (poison) ##+#......#.#`:j7#............. ...#......#.##...>......... `:ja7...#......#.##...#####.....  ...#...####.########...#...#.....  ...#...#.[.............#...'.....`:j7  ...#...#...............'...#.....  `:j7_Found a stone staircase leading up. _There is an open door here. _There is an open door here. `:j7|_There is an open door here. _Partly explored, can't reach some items and places. `:j74_Partly explored, can't reach some items and places.`:j@There is an open door here. _Partly explored, can't reach some items and places. _ Okay, then.`:jA`:j I`:jL. _`:jQ `:jU Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of dexterity (worn)  d - the ring of the Bedighting Gods {rPois Will+ MP+11}`:jdV f - a ring of protection from fire  h - a ring of flight  j - a ring of positive energy  o - a +6 ring of strength  q - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip d:j vd:j(d:j[............##............. sniffy the Slicer ...........$##............. Minotaur of Elyvilon ***... ##..........#d:j #.....#####... Health: 88/88 ======================== .#..........########.....#...#... Magic: 12/12 ======================== .# O.)..................#...#... AC: 8Str: 14Doom: 2% .#<....#####'#######..####...#... EV: 13Int: 14 ##.....#...........#..#......##'# SH: 0d:j9bDex: 18 .......#...........##'#.......... XL: 10 Next: 58% Place: Dungeon:9 d:jq.......####.....@................ Noise: ---------  Time: 9872.9 (0.0) d:j..........#...................... w) +3 short sword d:j܈b..........#.########............. Throw: 22 darts (poison) ##+#......#.##............. d:j:...#......#.#d:j#...>......... ...#......#.##...#####.....  ...#...####.########...#...#.....  ...#...#.[.............#...'.....  ...#...#...............'...#.....d:j݊s  _There is an open door here. _There is an open door here. _There is an open door here. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Okay, then.d:jLP  Okay, then.d:j+d:jd:jН. _d:jHd:jL6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   6.4  +2   j - Spellcasting   2.0   6.0  -4           b - Unarmed Combat   0.0   0.8  +1   k - Hexes   4.0  10.0  -4  d:jbM c - Throwing   0.0   1.0   0   l - Translocations   0.0   1.7  -3       m - Ice Magic   2.0   5.0  -3   d - Short Blades  10.0  10.1  +1       e - Long Blades   6.7   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1  d:jN f - Armour   6.0   4.9  +2       g - Dodging   6.0   5.9  +1       h - Shields   0.0   0.7  +2      d:jDN)i + Stealthd:jP5.8   7.1  -1                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] d:jQ[40mtraining|cost|targetsd:jA TargetTarget--  --  --  --  --  1.0  --  --  --  --  --  --  --  --  6.0  a-z] set[-] clear selected targetcost|targetsf:j܍<[?25h[?0c0 h:jDn [?25l[?1ch:js6.0 current training targets, if any.=] set aall targetsi:jF > l + Translocations 0.0j:jA a-z] setselected targetk:j|=[?25h[?0c0 k:jI [?25l[?1ck:jN1.08.0 =] set aall targetsl:j4L> g + Dodging 6.0l:j l:j l:jE ............##............. sniffy the Slicer ...........$##............. Minotaur of Elyvilon ***... ##..........##.....#####... Health: 88/88 ======================== .#..........########.....#...#... Magic: 12/12 ======================== l:j .# O.)..................#...#... AC: 8Str: 14Doom: 2% .#<....#####'#######..####...#... EV: 13Int: 14 ##.....#...........#..#......##'# SH: 0Dex: 18 .......#...........##'#.......... XL: 10 Next: 58% Place: Dungeon:9 .......####.....@................ Noise: ---------  Time: 9872.9 (0.0) ..........#...................... w) +3 short sword ..........#.########............. Throw: 22 darts (poison) ##+#......#.##............. ...#......#.##...>......... ...#......#.##...#####l:j .....  ...#...####.########...#...#.....  ...#...#.[.............#...'.....  ...#...#...............'...#.....  _There is an open door here. _There is an open door here. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Okay, then. l:jJ 6_Okay, then.l:j l:jݲ l:j m:j Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - Temple m:jm:jJ............##............. sniffy the Slicer ...........$##............. Minotaur of Elyvilon ***... ##..........##.....#####... Health: 88/88 ======================== .#..........########.....#...#... Magic: 12/12 ======================== .# O.)..................#...#... AC: 8Str: 14Doom: 2% .#<....#####'#######..####...#... EV: 13Int: 14 ##.....#...........#..#......##'# SH: 0Dex: 18 .......#...........##'#.......... XL: 10 Next: 58% Place: Dungeon:9 .......####.....@................ Noise: ---------  Time: 9872.9 (0.0) :jK0d..........#...................... w) +3 short sword ..........#.########............. Throw: 22 darts (poison) ##+#......#.##............. ...#......#.##...>......... ...#......#.##...#####.....  ...#...####.########...#...#.....  ...#...#.[.............#...'.....  ...#...#...............'...#.....  _There is an open door here. _There is an open door here. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Okay, then. _Okay, then.m:j[m:j\m:jaP _m:jb,m:jucm:jl,m:j 4m:jem:j=,m:j\f _Partly explored, can't reach some items and places. __Okay, then. _ There is a stone staircase leading down here. _m:j'10m:j^,m:jm:j|? _You climb downwards.  Found 5 gold pieces.m:j #... ###  ##.$# ....  . ##...###...  .. #........#  ...#........   .  ....  ......... 82.4 (9.5 ..m:jT###...  .....##.## .... ... ... #.. ## .... ...# m:jN...# m:jm:ja _There is a stone staircase leading up here.n:j}n:j3n:jn:jn:j n:jK_n:jx,n:jl,n:jn:j n:j n:jEn:j!n:jhn:jn:jAn:jn:jn:jn:j3!n:j7"n:j$n:j%)  You encounter a kobold. It is wielding a +0 club and quivering poisoned darts.n:j]/....K... ......  ......  ....  #...  n:j/#..##  #...# ### ##.@# ..... ##...###...... #........#...#........#..........### .n:jo0..........#....K   kobold (missile, asleep).......<................###........##.## ..n:j9-7.4 (5.0n:j28.4 (6 _n:jn:jQ _You see here 5 gold pieces.n:jX 9.4 (1 _You now have 527 gold pieces (gained 5).o:j5v#...............K.....#K.............. ##  #.@.# ### ##..##  ##...###.... #.......#........#.........### K 2 kobolds (misso:jl6iles, asleep)..........#.<........###.o:jKo:jM'90o:jRo:j|W _You encounter a kobold. It is wielding a +0 club and quivering stones.o:j0 J.o.#................K.......##K..............#.....K##....###  #...# ### ##..##  ##...###.... ##........# o:j1 K   kobold brigand (missile, asleep)..### o   orc priest (wandering).........#KK 2 kobolds (missiles, asleep)<....o:je } KKKK)KK)You encounter a kobold brigand and an orc priest.The kobold brigand is quivering poisoned darts.The kobold brigand shouts! The kobold shouts! x2; You hear a shout!o:jyi #.o:j6l $oo:jrn -oo:jLJ  o   orc warriorK   kobold brigand (missile)o   orc priest (wandering)KK 2 kobolds (missiles)The kobold throws a stone. The stone hits you but does no damage.  You encounter an orc warrior. It is wielding a +0 dire flail.o o   orc wizard (wandering)(…)The kobold throws a dart. The dart hits you.  You encounter an orc wizard. It is wielding a +0 dagger.o:j [====1o:j o:jS s _The kobold brigand throws a dart. The dart barely misses you.p:jP..........o.o#.o. ....K.......##......K.... ....  #.....K## #......### .# #####..## ..... ##...###. #........#.#.......### .o   orc priest (wandering)..#...KK 2 kobolds (missiles)......<.....###...p:j p:j.K.oop:j1.Kp:jp:j2Kp:j0..o   orc warriorK   kobold brigand (missile)o   orc priestKK 2 kobolds (missiles)p:j8E----2p:jp:jp:jբ,#o.. .o.##...K..... .......K..  #....K.## #......## .# #####.@## ..... ##...###. #........# ..........### ...#...K   kobold (missile).......<......#####.## p:jK.K   kobold brigand (missile)K   kobold (missile)----3p:jZp:jp:j6 ##...K..... .......K..  #......## #..K...## .# #####..## ..... ##..@###. #........# ....#..### .......p:jd7<.....#####.## # ... p:j!Fp:jbp:jfs  The kobold throws a dart. The dart hits you! The kobold brigand throws a dart.p:j9h/==4p:jmp:jpR _The dart closely misses you.p:jЬ ##...K....... .......K.. #......## #..K...# #..## #...# ######..## ....#. ##...###.....p:jL .. #....@...# ...#.# ..........### ....#.....<......###.....##.## p:j ....# ... ..... #..p:j 0Kp:j /Kp:j .p:j C.K   kobold brigand (missile)K   kobold (missile)--5p:j* p:je q:jv9##. ...K...K.. #......## #......# #.K## #...# #### ##..## ....#. ##...###... #.# ...#.# .q:jxw### . .....###........##.## ....q:jw+ q:jq:jA--6q:jq:jVq:jVq:jG&7q:jq:j]q:j0Kq:jK   kobold brigand (missile)8q:jT1  ##. .......K.. #......## #......# #K.## #K..# #### ##..## ....## . ##..K###...... .. #.# ...#.# .### . ..#.... .......<....... .###... .....##.## ..KK 2 kobolds (missiles) ....# ... .  .... #...K.Kq:j2 too.Ko   orc warriorK   kobold brigand (missile)o   orc priestKK 2 kobolds (missiles)9q:j(; q:jA= q:j#$ .KYou hit the kobold brigand. You headbutt the kobold brigand..Kq:j+k =9 (0.5q:j%7q:j*=i _The kobold brigand is moderately wounded.r:j .oYou closely miss the kobold brigand.r:jO.or:jx  The kobold brigand is moderately wounded.r:jն*900.4r:jr:j[ _The kobold brigand barely misses you.r:jH .KYou hit the kobold brigand.  The kobold brigand is heavily wounded.r:jun9 _The kobold hits you but does no damage.r:jR .oYou puncture the kobold brigand!.o  The kobold brigand is almost dead.=1.4 _The kobold brigand hits you but does no damage.r:jt ' r:j3 )You hit the kobold brigand but do no damage.You headbutt the kobold brigand. .KYou kill the kobold brigand!o   orc priestKK 2 kobolds (missiles)19-9 _The kobold barely misses you.r:j ( )You hit the kobold..o.oor:j0  o   orc wizard (wandering)K   kobold (missile)You kill the kobold!-2.4r:j x _You encounter an orc wizard. It is wielding a +0 dagger.r:j <  You hit the orc warrior but do no damage.9 _Your headbutt misses the orc warrior. The kobold misses you.s:j> .oYou puncture the orc warrior!  You headbutt the orc warrior, but do no damage.The orc warrior is moderately wounded.s:jv?0o.s:j e 0---=3.4 s:jk6_The orc warrior hits you with a +0 dire flail!s:j  You barely miss the orc warrior.The orc warrior is moderately wounded.-9s:jtT _The kobold closely misses you.s:j .oYou hit the orc warrior but do no damage.The orc warrior is moderately wounded.s:j!.s:j$os:js:jB-4.4s:js:j\ _The orc warrior completely misses you.s:jW' )KYou hit the orc warrior but do no damage.Your headbutt misses the orc warrior.s:j'WThe orc warrior is moderately wounded.s:j5Joos:jU6/==9s:j?s:jA> _The orc wizard shouts! You hear a shout!s:j& .oThe orc wizard shouts! You hear a shout!  The orc warrior is moderately wounded.The orc warrior barely misses you. You furiously retaliate!  You headbutt the orc warrior.  The orc priest calls down the wrath of Beogh upon you.s:j61s:j1b71------s:j2 5.4s:j>s:jpI' _Beogh smites you!s:j m   You miss the kobold. Your headbutt misses the kobold.2----9s:jn s:js  s:jfv F_The kobold closely misses you.t:jʏ{ .oYou barely miss the kobold.t:jH.ot:j.ot:jÚGo 2 orc wizardst:jB-6.4t:jt:j@B _The orc warrior hits you but does no damage.t:j j )You hit the kobold.t:j)t:jT&9t:jt:jJ _You kill the kobold!t:j  K..  #..o...## #......# #..##  #...# #####o.## ....##. ##..o###...... .. #...o....#  ...#...@)...# ..........### . .#.... <....... ...###... .....##.## .. ....# ... . .... #..  ##. ....oo)o.o.ot:j; t:j 5-7.9 (1.0t:j' t:j t:j(  #......## #.o.....## .# ######..## ....##. ##..o###....... #...oo...# ...#....).......@..### ....<.......###...##.## ..# ...  #t:j  ##. .... # #t:j J)ot:j| @.ot:j A)ot:jY E.ot:jf t:j V3-8t:j} t:jUq u:j߅w #......o## u:jS..# ######..## ....##. ##..)###........ #...o....# ...#...oo.......### ....<.........###...##.## .# ... . # ##. .... # u:j4#u:jG)ou:j^T oThe orc priest attacks as it pursues you! .oThe orc priest closely misses you.)ou:jKoou:jnu:jo   orcu:j.=9u:jͻu:jo _You encounter an orc. It is wielding a +0 club.u:j9S## o.# ######..## o...##. ##..)###........ #...)....# ..#..oo)...#....o..### ....#...........###u:jSs##.## ..# ... .. ###. .... # #u:jT]l.o.o.o.o.ou:j?du:je/-10u:jou:jua _There is a stone staircase leading up here.u:j~F -.o.o.o.ou:jM u:jW [4=1 _u:jt u:j k =.9  You climb upwards...................#...#......# #####'#######..####...#......#### #...........#..#......##'##...... #...........##'#..........#...... u:jo [####......................#...### ...#......................#...# ...#.########.............#...# ...#.# #..o..........#...# ...#.# #..#...# ...#.# #...##..#...# u:j O####.########...#...#.....#...# u:j #.[.............#...'.....#...# #...............'...#.....#...# #...............#...#..####...### u:jt N#........#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#...#..####.#u:jhY-3.4 (2.5u:jau:jbp _Level annotation: exclusions: hydra and two-headed ogreu:jofc _There is a stone staircase leading down here.v:jn  You hit the orc warrior but do no damage.v:j1=9 (0v:jv:jc _The orc warrior is heavily wounded.v:j<  You hit the orc warrior.  The orc warrior is severely wounded.2-4.4v:jZ _The orc warrior hits you with a +0 dire flail.v:j  You hit the orc warrior. Your headbutt misses the orc warrior.v:j&9v:ji v:j d _The orc warrior is severely wounded.v:jr )You puncture the orc warrior!v:j(v:j# 62=5.4 _You kill the orc warrior!v:j,v:j69q _You feel the doom around you dissipate.v:je v:jނ v:j v:j  v:j :_No target in view!v:j5 v:j\6 v:jE? v:j@ H _No target in view!w:j{.########.....#...#......# )..................#...#......# .#####'#######..####...#......### .#.#..###'## .#..##'#.#.....####.......#...##.#.........#...#.#.########...#...# ....#.# #.#...#.#.# #...>.........#...# ....#.# #...#####.....#...# .####.########...#...#.....#...# .#.[.............#...'.....#...# .#w:jM........'...#.....#...#  .#........#...#..####...##  .#........#####..#)..#..#........  .####.....#...#..#...#..#...(#### w:jQw:jد=--6.4 (1.0 _w:jw:j^$  Things that are here:w:jUX _a +0 dire flail; a +0 plate armourw:jjc.............#...#......# #####'#######..####...#......#### #...........#..#......##'##...... #.##'#....#. ####....#...###..#.......#...# #.#########...# #.# #..)#...# ...#.# #.#...# #.# #...#####.....#...# ####.########...#...#.....#...# #.[.............#...' #...............'...# #........#...#..####...### #.#####..#)..#..#......... ####.....#...#..#...#..#...(#####..#.....#...#..#...#..####.#w:jw:j:d3---7 _w:jw:jc _There is a stone staircase leading down here.w:j w:j> w:j w:j w:j w:j K4=w:jk w:j- ,w:j w:jB Bw:j w:jX U5=w:jZ w:j w:j6 w:j %6w:jf# w:jZ& ,w:j' w:j) w:j) w:jv+ w:j. a7=w:jz1 w:j3 ,w:j4 w:j9 ,w:jJS ,w:jT U8=w:jX w:jY ,w:j[ w:j] ,w:j` w:jvb w:jb %9w:jd w:jf ,w:jh w:jik ,w:j)m w:jo w:j p &80w:j>s w:ju ,w:j!w w:jWz ,w:j{ w:j~ a1=w:j w:j ,w:j w:j 2=w:j{ ,w:j Bw:jڟ g3w:j w:j߬ %4w:j w:j ,w:j w:j Bw:jd w:j K5=w:j w:j ,w:jI w:j w:j w:ju w:jt w:j N6=w:j w:j w:j w:j w:jR Q7w:j w:j w:j Bw:j w:j k _You start resting.HP restored.w:j w:jU 060.4 (43.0)w:j a8=1.4 (44 _w:jX w:j x:j x:jsniffy the Slicer (Minotaur Enchanter) Turns: 10134, Time: 00:19:15 Health: 88/88AC:  8 Str: 14 XL: 10 Next: 62% Magic: 12/12EV: 13 Int: 14 God: Elyvilon [***...] Gold: 527SH:  0 Dex: 18 Spells: 4/13 levels left x:jWrFire + . . (50%) w - +3 short sword rCold + . . (50%) (no offhand) rNeg + . . (50%) C - +0 swamp dragon scales rPois + (33%) A - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ WilrElec + (33%) (no cloak) rCorr + (50%) F - +0 pair of gloves SInv .(no boots) Will +....(no amulet) Stlth +++b - +4 ring of slaying x:jIHPRegen 0.34/turnc - +6 ring of dexterity MPRegen 0.13/turn %: resist mutation @: no status effects A: horns 2, retaliatory headbuttx:jь x:jF ..................#...#......#sniffy the Slicer #####'#######..####...#......#### Minotaur of Elyvilon ***... #...........#..#......##'##...... Health: 88/88 ======================== x:j #...........##'#..........#...... Magic: 12/12 ======================== ####......................#...### AC: 8Str: 14 ...#......................#...#EV: 13Int: 14 ...#.########.............#...#SH: 0x:j IDex: 18 ...#.##..)..........#...#XL: 10 Next: 62% Place: Dungeon:9 ...#.#x:jD #...@.........#...#Noise: ---------  Time: 9961.4 (0.0) ...#.#x:jw #...#####.....#...#w) +3 short sword ####.########...#...#.....#...#x:j Throw: 22 darts (poison) #.[.............#...'.....#...# x:j #...............'...#.....#...# #...............#...#..####...### #........#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#...#..####.# _No target in view!  x:j؟ Things that are here: _a +0 dire flail; a +0 plate armour _There is a stone staircase leading down here. _You start resting. _HP restored.x:j x:j x:j\ y:j?2.4 (1y:j%Z'10y:j[y:jj  #..##  #...# ####  ##..## ....##  . ##..(###......  .. #...(....#  ...#...o(o..#  ....### .  .....o....#....  .......@o  .........  .....##.## ..  ....# ...  y:jk.... #.. ##. ....o   orc priest # ...#oo 2 orc wizards ...# y:j%lo   orc  You climb downwards. The orc closely misses you.y:j"z  The orc priest casts a cantrip, but nothing happens.y:j  The orc wizard points at you and mumbles some strange words.The puff of flame hits you. You resist.y:je, .y:jqoThe orc wizard gestures at you while chanting.y:jy:jf7---==3.9 (2.5y:jy:jW _The puff of flame hits you. You resist. The orc hits you with a +0 club.y:ja _There is a stone staircase leading up here.y:j5 .o.oy:j  The orc priest calls down the wrath of Beogh upon you.69------4.9 (1.0y:jG y:j ---9. _Beogh smites you! The orc hits you with a +0 club.  You climb upwards.y:j?y:j`..................#...#......# #####'#######..####...#......#### #...........#..#......##'##...... #...........##'#..........#...... ####......................#...### ...#......................#...# ...#.########.............#...# ...#.# #..o..........#...# ...#.# #.....#...# ...#.# #...##..#...# ####.########...#...#.....#...# #.[.............#...'.....#...# #...............'...#.....#...# #...............#...#..####...### o   orc #........#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#...#..####.#y:j--6.4 (2.5 _Level annotation: exclusions: hydra and two-headed ogre _There is a stone staircase leading down here.z:jXh=-9 (0z:jeL _You closely miss the orc. Your headbutt misses the orc.z:j{ )You hit the orc. You headbutt the orc.z:j70=7.4z:j] _You kill the orc!z:j&T4z:jWz:jYH _No target in view!z:j[Sz:j>Tz:j s^ _No target in view!z:j .########.....#...#......# )..................#...#......# .#####'#######..####...#......### .#.#..###'## .#..##'#.#.....####.......#...##.#.........#...#.#.########...#...# ....#.# #.#...#.#.# #...>.........#...# z:j =....#.# #...#####.....#...# .####.########...#...#.....#...# .#.[.............#...'.....#...# .#........'...#.....#...#  .#........#...#..####...##  .#........#####..#)..#..#........  .####.....#...#..#...#..#...(#### z:j z:j <-8.4 (1.0 _z:jm   Things that are here: _a +0 club; a +0 plate armour; a +0 dire flail{:j_0.............#...#......# #####'#######..####...#......#### #...........#..#......##'##...... #.##'#....#. ####....#...###..#.......{:j#...# #.#########...# #.# #..)#...# ...#.# #.#...# #.# #...#####.....#...# ####.########...#...#.....#...# {:j#.[.............#...' #...............'...# #........#...#..####...### #.#####..#)..#..#......... {:jÕ####.....#...#..#...#..#...(#####..#.....#...#..#...#..####.#{:jN{:j!-{:j'&9 _{:j{:jc _There is a stone staircase leading down here.{:j=F{:jF{:jH{:jK{:jPk1={:jP{:jDQ{:jR{:jU,{:jW{:jY{:j$Z%2{:j\{:j^,{:j`{:jlhX{:j!i%3{:jл4=5=6{:j,{:jq{:j:,{:j{:j{:jK7={:j{:jSB{:j{:j{:j ,{:jb'8=980{:jSW{:jZ[{:jRuK1={:jv{:jy{:j{{:j}{:j0,{:j{:j{:jֆU2={:j@{:ji{:j{:j{:ju{:j{:j{:jT;3{:jӥ{:j,{:j;{:j!{:jί%4{:j@{:j {:j{:j{:j޹{:j{:jQ{:j^{:jK5={:j}{:jV,{:j{:jS{:j{:jZ{:j{:jk6={:jn{:j{:j {:j %7{:jq {:j{:jj,{:jH,{:j{:jk _You start resting.HP restored.{:j){:j.310019.4 (50.0){:je0b8=20.4 (51 _{:jo9{:j;{:j#####'#######..####...#......### .#...........#..#......##'##..... .#....##'#..........# .####............#...## ....#.........#...# ...#.########.#...#..#.# #..).#...# ....#.# #...>.#...#.#.# #..@#####.....#...# .####.########...#...#.....#...# .#.[.............#...'.....#...# .#.........'...#.....#...# {:jr.#.#...#..####...## .######..#)..#..#........ .####.....#...#..#...#..#...(#### ....#.....#...#..#...#..####.#.#.....'...#..#.>.#.....#.#{:j1{:j+11.4 (1.0){:jM{:j{:jf  ...........#..#......##'##........##'#....###.............##....... ..#.########.....#.# #..)....... .....>......#####.. .####.########..@#....[..........'........'...#.{:j .....##..#.>.# ....###...'...#..#...#.<...#.#{:jœ Y2{:jN {:j {:j2 {:jS. #'....###............##....... ..#.########........#.# #..)... .....>.##### .####.########...#....[..........'.'...##...#..####...##.###..#...# {:j.m......#...#...#..#####.....#.#{:j7{:j8&3{:j?{:jUA|:jw####....#...###..#.....#...# #.########......#...# #.# #..)...#...# ...#.# #...>.#...# #.# #...#####.....#...# ####.########...#...#.....#...# #.[.............#...'.....#...# #......#.....#...# #.#...#..####...### #.#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#...#..####.##.....'...#..#.>.#.....#.####...'...#..#...#.<.#...#...#..|:j#####.....#.##...#...#............#.#=4|:j|:jQ _There is an open door here.|:j..#.#...# #.########....#...# #.# #..)...#...# ..#.# #...>...#...# #.# #...#####.....#...# |:j4###.########...#...#.....#...# .[.............#...'.....#...# ...'...#.....#...# .......#@..#..####...#### .|:j"#####..#)..#..#.......... ###.....#...#..#...#..#...(###### |:jAq..#.....#...#..#...#..####.# |:j#.....'...#..#.>.#.....#.# ####...'...#..#...#.<...#.# # .#...#...#..#####.....#.# # #...#...#............#.# # |:jq#...#...#..###### |:j|:j-5 _|:j|:jg|:jw|:j, ..#.########.#.# #..).. ....>.......#...#####.. ###.########...#...#.... .[.............#...'.... ........'...#........#####...#########|:j5s.......... ###...#..#.(###### ..|:jT0###.#  |:jq....###.#...#.....#.....#........ |:jN<6|:jM|:jڢU _You see here a +0 quarterstaff.|:jw* .#.# #..) ..#...>........#...#####.... ###.########...#...#.... .[.............#...'.. ...'...#.#####...#########..#).......... ###...(###### ..###.# '>.#..... ......#.#####.....##...##........ |:jgx|:jz$7 |:j{ _|:j|:j*|:jc.#.# #...>#...# #.# #...#####.....#...# ##.########...#...#.....#...# [.............#...'.....#...# .'...#.....#...# #...#..####...##########..#)..#..#........... ##.....#...#..#...#..#...(###### .#.....#...#..#.@.#..####.# #. .#.....'...#..#.>.#.....#.# #. .###...'...#..#...#.<...#.# #..#...#...#..#####.....#.# #.#...#...#............#.# #.#...#...#..######.###.#...#.....#.....#..........#.#####.....##...##........# ####.#...........###.###........#[9;|:j66H|:j258|:j\|:jK ##### ##.########...#... [.............#...' ..'...######...##########..#)........... ##|:j...#..#.(###### .###.# '|:j߻...##..#.<..#...#...#..#####.....|:j ...#.#........###.##.##.###.....# |:j(|:jV<9|:j|:jsc _There is a stone staircase leading down here.|:ji J|:jì |:j$ .30 _|:j |:j'10|:jpu # ...# |:j . ..#...#  .###..#  |:jS......  #.... |:j5 #...|:j5 ##..|:jt* #..# #@# #..............  #..............  |:j$...##.......... .# #........## ###...#### ##.## ## }:j.+I*1.9 (2.5}:j.2}:j33# _You climb downwards.}:jDa _There is a stone staircase leading up here.}:j  . ..####..# ..... ##.... ... ...##.. ...#..# ..#..##.####<#......#......@.......}:j& ?...###}:j }:jd 42.9 (1.0 _}:jW }:j' ~:j=M #  ..#...####..# ...... #.. .. #... ...##.. ...  #..# ..#..##.####@#......#.......##..........#3~:ja _There is a stone staircase leading up here.~:jeM##.... # ... ..#...####..## .......##..... #........#........ #.@# ..###.####<#......#..............#.................#.....#.#####4 _~:j~:j.VM.... #.. ....##...#.... ... # ......# #.. ..#...#..###..## .......###..##.@....... #..##..#..###.####<#...... ~:jV#.........#..............#...##..........#.# #........######...######.~:j^~:j_&5~:j0h~:j9k~:j"x ....# ... .##.... #..##...#.... ... # ......##.. ..#...####..##  ##. #~:j. #. ##......... #..##..#..# ##.####<#~:j #............... #..............#~:j٩ ...##..........#.# #........######.~:j#..####~:j~:j&6~:j~:j:jM.##.## ..... ....# ......##.... #.. ....##...#....... # ...... #.. ..#...#....#..###..## .......## #.........#..##..#..###<#...........7:jB  .........###...#.... .....##.## ... ....# ... .##.... #.##...#.... ...## ......# #..# ..#...##..###..## .......##......###.... #.. ##......... #..##..#..# ##.####<# #............... #............# ...##...#:jG :jI &8:jM :jP :jN#.... .....##.## .. .... ....# ... . ##.... #o. .##...#...## ......# ... #..# ..#...# .....#..###..## ..............##.:j!O.....###.. ... #. . ##.  #..##..#..###.####<#......:jO#.........o   orc wizard (wandering)#..............#...##..........#.# #.###:j-Z(:jb {  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!:jd&9:ji:jm _Deactivating autopickup; reactivate with Ctrl-A.:jJ#.... .....##.## .. .... ....# ... . ....##.... ##{. .....##...#.... . #...## ......# ... #..# ..#...# .....#..###..## .##. .....###. ... #. . ##. #..##..#..###.####<#..#...............#..............#...##..........# :j.:j0o:jueo   orc wizard:j '40:jN:jÌ#.... .....##.## .. .... ....##... . ....##.....##.. .....##...#.... . #...## .o....# ... #..# ..#...# .....#..###..## .##.#.....###.:j... #.. ##.##..##..#..###.####<#.....#..............#..............#...##..........# :jʎ:jɐK.o:j͗:jߘ&1:jݞ:jA:j .... .. . ....##.....##..  .....##...#..... #...## ......# ... #..# o.#...# .....#..###..##  ..............##.# .....###.......... ... #. . ##:j&# #..##..#..####.####<#........ #................ #........##:j% ...##.......... .# #........### ###...#:j####:j(:jG.o:j):ju&2:j:j:j\##.....##  .....##...#..... #...## ......#.. #..# ..#..#..###o.## .........##.####....  ## #..##..#..###.####<#................................##...##....# # #.## ###...#### ##.##.o3:j:j:j:je:j' .....##...#..... #...## ......# ... #..# ..#...# .....#..###..##  ...........o..##.# .....###.......... ... #.:j,(! . ### #.@##..#..####.####<#........ #................ #........## ...##..........:jg( .# #........### ###...###:j(] ##.## :jg*:j+F.o:j1:j3&4:j8:j;:j. #...## ......#.. #..# ..#..#..###..## .........##.####...o...... #........ ##.........# #..##..#..###.####@#........#..............#..............##...##..........#.# ..## ###...####  ##.## ## .o:j:jC&5:jw _There is a stone staircase leading up here.:jm :j\n J.o:jw :jy -6 _:j :j :j:jK.o:j:jT&7:j:j:j:j:j:j]:jd:j6( {  The orc wizard casts a spell.====8:jU,:jot 9 _The orc wizard flickers and vanishes!  You climb upwards.  Level annotation: exclusions: hydra and two-headed ogre:j|.#.# #...#####.....#...# ##.########...#...#.....#...# [.............#...'.....#...# ........'...#.....#...# ..............#...#..####...##### .......#####..#)..#..#........... ##.....#...#..#...#..#...(######. .#.....#...#..#...#..####.# #. .#.....'...#..#.@.#.....#.# #. .###...'...#..#...#.<...#.# #. ...#...#...#..#####.....#.# #. ...#...#...#............#.# #. ...#...#...#..............######. ...###.#...#.....#.....#.........  .....#.#####.....##...##........#  ####.#...........###.###........#  :j~...#.#........###.##.##.###.....# :jc----50.4 (2.5:jZQ _Reactivating autopickup.:jc _There is a stone staircase leading down here.:j:j;----:j?:jAH _No target in view!:jA  _No target in view!:j)h 4:jq :jCs H _No target in view!:jFSM>.... :jfh.#.# #...#### ##.########...#...# [.#...''...#...# .......#.###...##### ..####..#)....... #...(#########..>.#.. .###...'...#..#...#.<... ...#...#...#..#####.....#.# #.:jq:  Something hits you.5-=1.4 (1.0:j= _Deactivating autopickup; reactivate with Ctrl-A.:j|M.).#...>...... .#.# #...#####. ##.########...#...#. [.#...''...#...# .......#.###...##### ..####..#)....... #...(######..#..###..>.#.. .###...'...#..#...#.<...#.# #.2:j9{:jZf _Something hits you but does no damage.:j$  ..>#...#####.. ##.########...#...#. [.............#...'. ..'...######...##########..#)........... ##...#..#.(###### .{###.# '.>.#.....##..#.< ####.#...........###.###........# 6-3 _Something hits you but does no damage.:j.  ##### ##.########...#... [.............#...' ..'...######...##########..#)........... ##...#..#.(###### .{..#..####.# '.@.#.....##..#.<..#...#...#..#####..... ...#.#........###.##.##.###.....# :jn< 4 _Something hits you but does no damage. _There is a stone staircase leading down here.:j :j3=9 (0.5:jF&:j(- _You puncture something!:j-W  You hit something. Your headbutt misses something.:j0-5.4:j:jf _Something hits you but does no damage.:j?:j;V7-9:j:j4 _You completely miss something.:jBm g )You hit something.:jw g  Reactivating autopickup.:j} 036.4:j :j҇ 6 _You feel a bit more experienced.:j .#.# #...>.........#...# ..#.# #...#####.....#...# ###.########...#...#.....#...# .[.#...'.....#...#:j+! .'...#.....#...# ........#...#..####...#### ........#####..#)..#..#......... ###.....#...#..#...#..#...(###### .:jk! .#.....#...#..#@..#..####.# # .:j! .#.....'...#..#.>.#.....#.# #:j! ###...'...#..#...#.<...#.# #:j! .#...#...#..#####.....#.# #.#...#...#:j! C#.# #:j! 9.#...#...#..............######:j" _###.#...#.....#.....#........ :j2" c......#.#####.....##...##........ :jL" z#####.#...........###.###........:j<- :j- %-:j- 7.4 (1.0:j)5 :j7 $  Things that are here::j: { _a +0 dagger; a +0 robe; an orc corpse:jE :j 8-:j5 :j7 :jϠk#.# #...#####.....#...# ##.########...#...#.....#...# [.............#...'.....#...# .'...#.....#...# #...#..####...##########..#)..#..#........... ##.....#...#..#...#..#...(###### .#.....#...#..#)..#..####.# #. .#.....'...#..#.@.#.....#.# #. .###...'...#..#...#.<...#.# #..#...#...#..#####.....#.# #.#...#...#............#.# #.#...#...#..######.###.#...#.....#.....#..........#.#####.....##...##........# ####.#...........###.###........# ...#.#........###.##.##.###.....#:j:j[8=8 _:j:j%c _There is a stone staircase leading down here.:jr:j:jn:jB:jG:j:j:j.:jC:js:j:jN9=:j:js:j:j:j,:jĤ:j:j:jZ:j!:jk:jd:j:j:j>:j':j:j}:jJ,:j:j,:jI:je,:j:j,:jP:j7:j:j:j:jX:j:jh,:j:j:j8:j|:jV:j:j:jy:j:j&:jW:j:j :j :jS :j :j,:j4:j,:j:j:jN:jr:j"B:j #,:j$:j',:j):j.:jA/:jA1:j3:j4:j6:j7,:j>:j7B:jB:jF:jG:jG:jI:jL:j M:jV,:jW:j=X:jb:jfX:j?i,:jj:jRl:jl:jxm:jp,:jq:js,:j u:jzB:j,:jՄ:jo,:j:j:j׍:j̯:jyn:j,:j:j[:jX:jHX:j:j::j:j|:j:j:j:jR:j:j,:j:j:j:jf:j{:j:j:j:j:j1:j:j:j!:j:j:j:j>B:j:j:j:j,:j:j:jm:jC:j!:j!:j#:j{',:j{(:j3:j4:jk6:j::j ;:j<:jn?:j?:jDA:jE,:jF:j/I:jI:jJ:jYN:jN:jP:jQ:jFR:jS:jV,:j4X:je[,:j[:jC_:j_:ja:jc:jBc:jEd:jg:jQg:jRh:jok:jk:jm:jp:j%s,:jAv,:jv:jy:jiz:j{:j}:j}:j:jc,:j:jx:j:jn:j :j:j:jՒ,:j:jW _You start waiting.:j1157.4 (99.0):j.8.4 (100.0):j^:j*# _Done waiting.:jD:j:jx:j:j19.0):j:j'10:ju:j5B:j . #...## ......#  ... #..# ..#...#  .....#..###..##  ........##.#  .....###...o......  ... #..........  . ##.........#  :j #.o##..#..##  ##.####@#........  #................  #..............##  ...##.......... .# #........### ###...####o   orc priest (wandering) ##.##o   orc wizard ## :j :jjN.60.9 (2.5:jW:jX# _You climb downwards.:jU^a _There is a stone staircase leading up here.:jQ oo  You hit the orc wizard.  The orc wizard is lightly wounded.:j 5===1.4 (0:jB :j , _The orc priest shouts!:jH  You barely miss the orc wizard. You headbutt the orc wizard!  The orc wizard is severely wounded.:j .oThe orc wizard casts a spell.The orc wizard flickers and vanishes!:j% B{:j E====9:jw :j[ _Deactivating autopickup; reactivate with Ctrl-A.:jz g )You hit something.:j g  Reactivating autopickup.:j ]=---2.4:jې :j 6 _You feel a bit more experienced.:j6 .....##...#.... #...## ... #..# ..#...##..###..## .........##.#..###.......... #..o........#......... #.@##..#..####.####<#......#................#..............##...#.....# #........######...####:j7`##.####:j9K.o:j@:jAX----3.4 (1.0:j:  Things that are here::j L _a +0 dagger; a +0 robe:j*I  You barely miss the orc priest. The orc priest closely misses you.=9 (0.5:jCO:jQK _You furiously retaliate! You headbutt the orc priest.:jJ <  You hit the orc priest.:j_ (4.4:j :j b _The orc priest is heavily wounded.:ju  You hit the orc priest.  The orc priest is almost dead.:j T6-9:j :jk" @ _The orc priest hits you with a +0 war axe.:j3q )You puncture the orc priest!:jz(:jh%4:j 5.4:j:jN _You kill the orc priest!:jL:3:jr<:jw?:jCB:jEa7-:jG,:j;I:j>K:jL:jL:jOa8=:jQ:j(W1 _HP restored.:jZ:jjZ:j\:j`?  You see here a +0 war axe.:jc:jUd _:jMf:joi:j[l:jl:jn:jq:jzs:jt9=:jv:jLx:jz:j{:j}:jmB:jD:j2:j:j[:j6:j:j:jB:jΛ:jw:j:jo:jM:j-:jʩB:j׫:j:j:jH:jq:jQ:j:jĵ:j:jQ:j #......##  #......#  #..##  #...# .#### ##..## ....## :j; ##..(###...... #...(....# ..#....(...# ........@.####.. :jn-............#..... :j..........<........ ............###..:j   :j#...........##.##......:j.... #....##....#.....:j3....##.....##..............##...#......... :jWi. #...###......####..:jX78 M.......K..#......#:j:....###  #...# .####  ##..## ....##:j ##..(###........#...(...#..#  ### ...#.:j<m..........<..........:jn......:j9#...#..:j085.4 (20.0):jF-6.4 (21:j:jCo  l - 28 poisoned darts (gained 6):j,7.4 (22:j08:j:j- _You see here a +0 club.:jP##..................K..#......## #......# #..## :j? #...# .### ##..## ....## .. ##..(###......:j| ...#.# ...#....)...#  :j...####.. ....#..... :j:<........:jG .....###....:j#...........##.##...... .... #....##...:j!D#.....##.....##..:j:jX#8.4 (1:j.0):j:j$o  l - 32 poisoned darts (gained 4):j}\9.4 (232:j:j\- _You see here a +0 club.:jM .o##..................K..#......#....###  #...# .####  ##..## ....##:jui ##..@###......)....#....)...# ..........####......##...:jک:j,90.4 (1:j:jWZ  g - 25 stones (gained 4)  Things that are here::j+1.4 (2:j:jR _a +0 club; a kobold skeleton:jDJ eM# ...o##..................K..#......#....### :jJ  #...# .####  ##.@## ....## ##..)###......)....#...#....)...###......##.##:ja ^2.4 (1:j M...o#... ....##...............#......#....###  #.@.# .####  ##..## ....## ##..)###.........#...)....#..#.#..........###:j?Y3:j3 M..#.. ....##..............#......##....###  #...# .####  ##..## ....##.. ##..)###......#.......<...:j<:j=&4:jE:jG:jX/..?..#.#..###.........#......## #..@...##..##..# #...# .####  ##..## ....##.. ##..)###.........#...)....# .....#....)...# # ..####....#.....5:jPY:jad _Found a scroll labelled QETSAUKYTHA.:j5 3:j ~:jE :j :jr :j= :j :j :j :j | _m - 2 scrolls labelled QETSAUKYTHA (gained 1):j :j :j :j :j! c  You encounter a yak.:j' #Y..#... ^......#........###........... ............?##.....#............#........#............#........@#...................###.................. #...#.............:jn(  ###.#............. #####............ #................ Y   yak (asleep) #....##......### #.... ##......# .... #..##..#:j0 0200.0):j1 ,6.4 (11:j6 :j: d _Found a scroll labelled QETSAUKYTHA.:jϔ ....Y..#...^...............#..........####....................?##.....#............#........#............#..#............###.@....... . #...#..  ###.#.. #####...#......#....##......####.... ##......#:jD .... #..##..#.... #...# .####:jr :j6 17.4 (1.0):ju :j :jd....Y..#... ^.........# ..........### #........ #....... ?##.....#.# ..#.#. .#. ....###. . #...#. ###.#... #####.....#....#....##......####.... ##......# 8:jk:jv....Y..#... ^.......# .........### #....... #...... ?##.....#.# ........#.#. .#. ....###. . #...#. :j###.#.. #####......#...........:jf.....#....##.....:jI.####.... ##......#:ji.... #..##..# :j2:j&9:j:j]:j....Y..#... ^......# ........### #...... #...... ?##.....#.# ........#.#. .#. ....###. . #...#. ###.#. #####......#..........#....##.####.... ##......#.... #..##..# :j=10:j:j~:j5^...............#..#####...?##.....##........#.#.........#......###... . #...#  :j5###.#. #### #.........#....######.... #.... #..###.... #...##.####:jin... ##..## ....:j:j&1:jo:j:j d..#####...?##.....##........#.#...#......###...:j  . #...#  ###.#. # #...... #....######.... .... #..##..#.... #...##.####:j ... ##..## .... .. ##..)###......:jf :ju &2:j :jY# :jv_:j-`:ja:jg:ji:j$pX:jp:jq:j|t:jv:jv:jKx:jz:j},:j0~:j*:j:j:j:jĆ:j :jz:jw:j:j:j :jC:j:j:jR:j@:j:j:j:jK:j:j/:j:j:j:j:j,:j........####  ............##  .............#####  #............#...##  #......#....###  #....#  ...........:j3...  ..#..............#  #.#.............@#  23.4 (11.0) ####.............#  :j}..................#  ...##......####......  ... ##......# #....... :j .. #..##..# ##...#...    .. #...##.#####..#...    . ##..## ....##... #.    :jd.. ##..)###......  :j:jֶ:j:j(:j):j*:j.:j1:j_6B:j7:j?8:j^9:j9;:j=:jo=:jV>:jbA:jB:j@C:jC:jE:jHG:jG:jH:jI:jK:jK:jL:jLO:jP:j+Q:jQ:jS:jU:jU:jV:jeY:j7[:j[:j\:j^:j_:jE`:j`:jUc:j e:je:jf:j}h:jPj:jj:jk:jSn:jo,:jhp:jr:j-t:jMu,:jw:jmy:jy:j.z:j|:j}:jL~:j:j:j):js:j2:j:j:j:j:j=:j:jz:j:j:jM:j:j8:jʔ:jB#......###.### ......#....# ######........##  ### #.........##   #..##..# ##...#.....##   #...##.#####..#......#   ##..## ....##....#...##  ##..)###.######  ..)....##..#.. 43.4 (20....)...##.#### ####.. #.. :jp ....#..... #...  .<........ .....  ....###.... ......  ##.##...... ..##...  .##....#..... .:.# .###  ##.........  :j:j,4.4 (21:j:jY _Found a parchment of Dispel Undead.:j..#.... ######........##  ##......# #..## #..##..# ##...#.....##.##.#####..#......##..## ....##....#...# ##..)###.........###### ...)....##..#...# .)#### .......####.. #....#.....#<........#..###.###.##...... ...##....##....#.:.# .####:jM.##............## .. . :j:j15.4 (1.0):j.:j:j ######........##  ##......# #..## #..##..# ##...#.....##.##.#####..#......##..## ....##....#...# ##..)###.........#######:j...)....##..#...# .#....)####.#.....o .......####.. #@...#...<......###.... .......###.##..........##......o   orc warrior (launcher, asleep)... ...... ..  ......####.. :jB:jlB&6:j"J:jR  You encounter an orc warrior. It is wielding a +0 war axe and carrying a +0 _orcbow.:j6( ##......# .## #..##..# ##...#.....##.##.#####..#......##..## ....##....#...# ##..)###.........#######:jK7 ...)....##..#...#..#....)####.#.....o .......####.. #....# ...<...........:jm7C..###............#:j7##.##..........##....###....#.......:.# .####:j7~.##............## .. :j7............. ......#### ##:j7Q#...# #:jBA:jA&7:jI:jK:j##......#####  ##......# #.........## ##..# ##...#.....# #...##.#####..#......  ##..## ....##....#...## ##..)###.........#######)..#...#..#... :j#....)...##.####.#.....o###...#..... #<...............# ....###............# :j.##.##..........##....# .##....#.......:.# .####:j6#............## .. #......... ....####...... ##:j:j@&8:j:j:j2##......####........##  sniffy the Slicer##......# #.........##   Minotaur of Elyvilon ****..#..##..# ##...#.....##   Health: 88/88 ========================#...##.#####..#......#   Magic: 12/12 ========================:jA3)##..## ....##....#...##   AC: 8Str: 14 ##..)###.........#######   EV: 13Int: 14 :j3(#...)....##..#...#..#...   SH: 0Dex: 18 :j 4#....)...##.####.#..***o   XL: 10 Next: 64% Place: Dungeon:10 .......####.. #@***#  Noise: ---------  Time: 10248.4 (0.0) .......#..... #....#:jL4  w) +3 short sword ....<...............#:j4  Throw: 32 darts (poison) ......###............#:j4 ..##.##..........##....#  :j5.##....#.......:.# .####   o   orc warrior (launcher, asleep) ..##............## ..:j)5[ ..#............. .. :jI5g......####...... ##  :js5j_orcbow.Throw: 32 darts (poison):j5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j5Aim: an orc warrior, wielding a +0 war axe, wearing a +0 chain mail and  carrying a +0 orcbow (asleep, 97% to hit):jw##......####........##  sniffy the Slicer##......# #.........##   Minotaur of Elyvilon ****..#..##..# ##...#.....##   Health: 88/88 ========================:j̀B#...##.#####..#......#   Magic: 12/12 ========================##..## ....##....#...##   AC: 8Str: 14 ##..)###.........#######   EV: 13Int: 14 :jf#...)....##..#...#..#...   SH: 0Dex: 18 #....)...##.####.#....o(   XL: 10 Next: 64% Place: Dungeon:10 .......####.. #@...#  Noise: ---------  Time: 10248.4 (0.0) .......#..... #....#  w) +3 short sword ....<...............#:j_  Throw: 32 darts (poison) ......###............# ..##.##..........##....#  .##....#.......:.# .####   o   orc warrior (launcher, asleep) ..##............## .. ..#............. ..:j"j ......####...... ##  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jVAim: an orc warrior, wielding a +0 war axe, wearing a +0 chain mail and  carrying a +0 orcbow (asleep, 97% to hit)  You throw a dart. The dart hits the orc warrior. The orc warrior is poisoned.  The orc warrior shouts!:jKopoisoned):jB4==9.4 (1:j}:1 _:jؗ:jC:j M.........#....# ##......####.##  ##......# #.........## ##..# ##...#.....#:jƘ  #...##.#####..#......  ##..## ....##....#...## ##..)###.........#######)..#...#..#... #....)...##.####@#....o(:j N###...#..... # :j= ....<...............# ..:j D ..:j &...:jՙ ...... .. :j{ :j 0--50:j7 :jӽ :jy0####.### ..........#....# .###........## . ##......# #.........##  #..##..# ##...#.....##  #...##.#####..#......#  ##..## ....##....#...##  ##..)###.........####### .#.##..#.@.#..#... #....)...##.####.#....o( .####.. #....# ....#..... #....# <..... .....###............# ..##.#....##....# #.......::j0.# .#### .##.## :j 9:j9A--1:j@:jC:j #.###.### .....#....# .##......####........## . ##......# #.........## . #..##..# ##...#.....## . #...##.#####..#......# :jq ##..###....##....#...## . ##..)###.####### .#...)....##..#@..#..#... :j.#....)...##.####.#....o( .####.. #....# .#..... #....#:jʷq .<.....#:j1 .###:j......# .##.##..##....# :j8.##....#:jW.:.# .#### .##.## ..:jq :j:j&2:j:jb:j%"..##... ####...###.### ..........#....#:j&} .###........# :j2&.. ##......# #........:jQ& :jo&. #..##..# ##...#.....## .. #...##.#####..#......# :j& ##..###....##....#...## :j& ##..)###.....@...####### :j+'>.#...)....##..#...#..#... #....)...##.####.#....o( .####.. #....#:jM' ....#..... #....#:jn'_ <...... :j'8.....###.:j'.....# ..##.##..........##....# :j'n#:.# .#### :jx+3o:jE7o   orc warrior (launcher, poisoned)3:j?:jB:jqd J:j: c _An orc warrior is nearby!:j3c  The orc warrior unwields a +0 war axe. The orc warrior wields a +0 orcbow.:jy  The orc warrior shoots an arrow. The arrow barely misses you.=4:j|:j' _You hear a shout!:j:jg :jpS The orc warrior shoots an arrow. The arrow hits you.:jT5-5:j:j^' _You hear a shout!:jP F####.###.### ......#....# ##......####........## . ##......# #.........##  #..##..# ##...#.....## . #...##.#####..#......# #..###....##....#...##  .. ##..)###.........#######  ...#...)....##.@#...#..#...  ...#....)...##.####.#....o(  ..........####.. #..o.# .#..... #....# :jR }<...............# ...###......# ##.##..........##....#   #...#.......:.# .####   #.....##.....## ..  :j\ :jW^ \6--6:jg :jj :j5 u:jT; g7:j> :jEB _You start resting.An orc warrior comes into view.:jGJ o-o   orc warrior (launcher):jR +8.4 (2:jS 29.4 (3 _:j%` :jb :jJP.#..##...#  #######.###  ..............#....#  ##......####........##  ##......# #.........##  :jKD #..##..# ##...#.....##  ...##.#####..#......#  . ##..###....##....#...##  .. ##..)###.....@o..#######  ...#...)....##..#...#..#...  ...#....)...##.####.#....o(  ####.. #.o..#  ..#..... #..o.#  :jS<.........#  ...###............#   oo 2 orcs (wandering) .##..........##....#  ....##....#:jV:.# .####  :jlX.o.:j~M o   orcYou encounter 2 orcs.The orc warrior unwields a +0 orcbow. The orc warrior wields a +0 war axe.  The orc warrior hits you with a +0 war axe!:jMd7--==60.4 (1:j[:j0 _The orc leaves your sight.:jP o.  You hit the orc warrior but do no damage.:j:j 3-9 (0.5:j:jhf _The orc warrior is moderately wounded.:j  You hit the orc warrior.  The orc warrior is heavily wounded.:jm69-----=1.4:j:jA _The orc warrior hits you with a +0 war axe!:j> oYou barely miss the orc warrior. You headbutt the orc warrior.o.:j } o 2 orcs:j .-9:j:j"d _The orc warrior is severely wounded.:j   You completely miss the orc warrior.You headbutt the orc warrior, but do no damage.The orc warrior is severely wounded.60-----=2.4 _The orc warrior hits you with a +0 war axe!:j# o.  You closely miss the orc warrior.:j0s  The orc warrior is severely wounded.:j1f59---9:j;:j>8 _The orc hits you with a +0 dagger.:j  You hit the orc warrior but do no damage.You headbutt the orc warrior.  The orc warrior is severely wounded.:jB-3.4:j<:j :jJ_The orc warrior barely misses you.:jQY r )You puncture the orc warrior!:j[ 2o.:jf oo 2 orcs  You kill the orc warrior!:jq 6=9  You puncture the orc warrior!  You kill the orc warrior! _The orc hits you but does no damage.  Training target 6.0 for Stealth reached!  Training target 1.0 for Translocations reached!  Your Stealth skill increases to level 6!:jxx :j{ o _Your Translocations skill increases to level 1!:j%s  You hit the orc. Your headbutt misses the orc.:j"M60-4.4:j0:j ^ _The orc is moderately wounded.:j‘j )You puncture the orc!:j\    orcYou kill the orc!:jҠ56-7-9:j֨:j*8 _The orc hits you with a +0 dagger.:jS .#.##...#  ....###.###  ...#....#  ##......####........##   ##......# #.........##  . #..##..# ##...#.....##  . #...##.#####..#......#   ##..###....##....#...##  . ##..)###......@..#######  #...)....##..#o..#..#...  #....)...##.####.#....o(  ####.. #....#:jS _[40m  #..... #....#  <...............#  ###.....#  ##.##....##....#  ##....#.:.# .####  :j] :j5^ -5.9 (1.0:je :j*i 3 _The orc hits you but does no damage.:jVl o _Items here: ))) [ ††.:jN} )You hit the orc. You headbutt the orc.:jyWS:j1\-6.4 (0.5:jfc:jfG _You kill the orc!:j ####.### .......#....#######........## ##......# #.........## . #..##..# ##...#.....##.##.#####..#......  ##..###....##....#...# . ##..)..)..##### ..#...)....##..#@..#..#....)...##.####.#....o(.......####.. #....# ...#..:j< ..#.. ....##............## ..  :j7--7.4 (1.0:jj:jC$  Things that are here::j4V _a +0 dagger; a +0 leather armour:jGM.#....# ###...###.###.........#....# ##......####........## . ##......# #.........## ##..# ##...#.....# . #...##.#####..#......  ##..##....#... . ##..)###......@..#######)....##..#)..#..#...#....)...##.####.#....o( :j;.........####.. #....# ...#.. ..#..:j:jF-8 _ _Items here: ))) [ ††.:j :jR :j :jB:j :j98:jd:j :j :j :jB:j:j:jh:j#9:j0=:j:jv!:jt#:j#660=:j#:j%:j',:j):jd=1:jDX:jG,:jI:jJ92:j"L:jrO,:jts63=4=:j5:jG:ja6=:jX:je:j:j :jxU7=:j(:jw,:j:jX:j%8:j6:j:j4;9:j&:j,:j :j,:jV:j:jL70=:j:j:j1=:j,:j:j,:j:j:j%2:j<:j:j3:jy#4=:j>$:j8G5=:jE<,:j>:jjQ6:jhB:j :j= ,:jw7=:j,:j:jCB:j:j k8=:j :j!:j":j%:j%:j':j*:j@+%9:jT,:j.:j.:jc>:jT80:jd|1=2=:jKg,:jLh:j k,:jl:j~o:jo%3:jq:j1t:jot:jQv:jy,:jm|:j}:jM~%4:j:j8:j:j:j:j҇:jh:jǒ:jK5=:j:j,:jr:j:j:j:jAk6=:j:j²:j%:jŵ:j:j:j:j:j%7:jn:j:jQ:j:jCk _You start resting.HP restored.:j:j1357.4 (89.0):ja8=8.4 (90 _:j:j:j՛:####.## ...:j....#....#  .##:j=####........## .  #.:jjC..##  :jÜ #..##..# ##...#.....##   #...##.#####..#......#  :j2 ##..###....##....#...##  ##..)###......)..#######  .#...)....##..#)@.#..#...  .#..##.####.#....o(  ......####.. #....#  #..... #....#  <...............#  .###.. ##.##....##....#  ##....:.# .####  .## ..  9.4 (1.0):j$.###.###  ....#....#  ##......####........##   ##......# #.........##  :j3#..##..# ##...#.....##  #...##.#####..#......#  ##..###....##....#...##  ##..)###......)..#######  #...)....##..#).@#..#...  #....)...##.####.#....o(  ####.. #....#  #..... #....#  <......#  ###............#  ##.##...##....#  .##....#.......:.# .####  ##.## ..  :j=60:j:j~ :j; :jI< :jlE :jG :jd 4:j# :jv :j5! ..#.... ######........##  ##......# #..## #..##..# ##...#.....##.##.#####..#......:jQ6##..###....##....#...# ##..)###......)..##### #...)....##..#)..#..#....)####@#....o( :jz6.......####.. #....# .....#:j6B## .:j6.#...## .. ..#............. ..  :j?:j A&1:j :jp:j1#####........#  #......... ..##..# ##...#... #...##.#####..#......#  ##..###....##....#...##  #..)###......)..########  ...)....##..#)..#..#...#  .:jT##.####.#.....(#  ......####.. #.@..#  #..... #....#  <...............#  .###....... .##.##..........##....#  ##....#.......:.# .####  ........## ..  .:j#............. # ...#### ##  :j:jSB=2:ji:j:jֿ.......#....#  ......####........##  #......# #.........##  #..##..# ##...#.....##  #...##.#####..#......#  ###....##....#...##  )###......)..########  )....##..#)..#..#...#  )...##.####.#@....(#  ####.. #....#...#  ..#..... #....# ##  <.........#  ....###............#  ##...##....#  #....#:.# .####  ### ..  #............. #..  3:j{ #....#  ####.##  ......# #.##  ..##..# ##...#.....##  ...##.#####..#......#  ..###....##....#...##  .)###......)..########  .)....##..#)..#..#...#  :j| )...##.####.#.@...(#  ####.. #....#...#  #..... #....# .##  .<.......# ..  ###.....# ##  #.##.:jT| g##....#  ....#.:j| :.#..####  #.###.. :j|  .:j| j #..  :j݇ :j &4:j :j :j: #....#  ####.##  # #.##  .##..# ##...#.....##  ##.#####..#......#  .###....##....#...##  )###......)..########  )....##..#)..#..#...#  .)...##.####.#..@..(#  ####.. #....#...#  #..... #....##.##  <........# ...  ###..# .##  .##.##....##  #.:.#..####  .###..   #..  :j(; :jLC :jD &5:j$K :jN :j]#....#  ####.##  # #.##  ##..# ##...#.....##  .##.#####..#......#  ###....##....#...##  ###......)..########  ....##..#)..#..#...#  )...##.####.#...@.(#  :jǸ####.. #....#...#  #..... #....##.##  ...# ...  .###.....#..##  ##.:j.##....##  #.:.#..####  ..###.. :j}  #..  :j:j&6:j:j|:j.#....#  ####.##  # #.##  #..# ##...#.....##  ##.#####..#......#  ....##....#...##  ......)..########  ##..#)..#..#...#  ...##.####.#....@(#  .####.. #....#...#  .#..... #....##.##  ....#....  ###............#..##  #...##....##  .#.:.#..####  ###..   #..  :jo:j&7:j:jc:j#....#  .####.##  # #.##  ..# ##...#.....##  #.#####..#......#  #....##....#...##  #......)..########  ##..#)..#..#...#  :j ##.####.#.....@#  ####.. #....#...#  #..... #....##.##  ....#....  ..#..##  .##....##  #.:jMF:.#..####  ###..   #..  :j:j\&8:j:j:jg+9.4 (2:j02:jp:j` _l - 32 poisoned darts (gained 1):jI:j;:j:jB:j[:j:jm:j:j:jj:j:j:jW:j:j:j:j.:j:j:j:jP:j:j:j:jk:j:jqn:j:jv:j:j:j:j0:j:j:jX:j:j:j:j:jc  You encounter a yak.:j####.. #....#...# .....#.....###....##.### .<...............#....# ...###............#..## :jA{.##.##..........##....## #....#.......:.#..#### .##............###..## :jc#...............##..# ...####..:jZ...## :j.#...# Y######..### .##..# #### :jp##.#. .......:jmY   yak (asleep) :j6.....#...#..##...    :j  080.4 (11.0):jL 31.4 (12 _:j; :j :jM####.. #....#...#  #.....###....##.###  <.........#....#  ###............#..##  ##.##....##....##  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#..##..# ##...#.....##  #...##.#####..#......# #..###....##....#...## #..)###......)..######## .)....##..#)..#..#...# .)...##.####.#......# .####.. #....#...# :j.#.....###....##.### .<.#....# .###.#..## .##.##.##....## #....#.:.#..#### .##.###..## .#:j8B...##..# Y   yak (asleep).####...........## :j .#...# Y######..###  .##..# #### :j:jC'90:j:jy:jPr #..##..# ##...#.....##  #...##.#####..#......#  ##..###....##....#...## #..)###......)..######## #...)....##..#)..#..#...# #....)...##.####.#......# :jvA.####.. #....#...# .#.....###....##.### .<.#....# .###.#..## .##.##.##....## .##....#.:.#..#### .##.###..## .#...##..# .####...........## :j.#...# .Y######..### .##..# #### :j9Y.:j UY:j /==1:j :jb & _The yak bellows!:jR :jaS  #..##..# ##...#.....##  #...##.#####..#......#  :jS  ##..###....##....#...##  ##..)###......)..######## :jS .#...)....##..#)..#..#...# :jS =.#....)...##.####.#......# .####.. #....#...# :jPT .#.....###....##.### .<.#....# .###.#..## .##.##.##....## .##....#:jT 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...###.#..##.##..........##.. .... #....##....#.......:.#..# ....##.....##......Y.....###..:j, .....##...#...............##.. #...###......####..  ... #..# #..#...# ..######..#  .....#..###..##..# ####:jcK.Y:j.K.Y:jԔ:j&6:j:jW _You encounter a yak. _The yak bellows! _You encounter a yak.The yak bellows! _There is a stone staircase leading up here.:j K.Y:j K.Y:j1 C7 _:j :j :j YYou hit the yak. You headbutt the yak!  The yak is moderately wounded.:j5xY 3 yaks (1 wandering):ja7-=9 (0.5:j :j( _The yak gores you.:jml .YYou hit the yak.:jqw:jx:j6x.8=:jYx!8.4:j:j[ _The yak is heavily wounded.:j Y.  You puncture the yak!  The yak is severely wounded.:j*:j.=9:j:j; _The yak gores you but does no damage.:j  You barely miss the yak.:jz:j0-9.4:j:j)\ _The yak is severely wounded.:j Y.  You puncture the yak! You headbutt the yak!:jy G.Y:j :j .=9:j :j!  :jg M_The yak is heavily wounded.:j{5  You hit the yak. You headbutt the yak.  The yak is heavily wounded.5--10.4 _The yak gores you.:j? .Y:j-You hit the yak.:j1Y.:j:j@-9:j&:j(\ _The yak is severely wounded.:jkJ .  You puncture the yak!:jw Y 2You kill the yak!:jR|_6-701.4:j':jP _The yak barely misses you.:j .YYou hit the yak. You headbutt the yak!  :jl HThe yak is almost dead.:j" WY:j# &==:j*$ 9:j+ :jN/ & _The yak bellows!:jj .You puncture the yak!:j7b   yak:j:jY94--2.4:jפ:jG _You kill the yak!:j@G#.... ##......# #.........#.... #..##..# ##...#.....##.#####..#...:jt... ##..###....##....#..... ##..)###......)..####...#...)...Y##..#)..#..#...#....)...##.####.#.... .####..# #....#.#.....###....#:j ?.<.....# ...###............##...........##.##..........##...:jI*.... #....##....#.......:.#..##....##.....##......Y.....###..#:jm .....##...#........## . #...###......####........... :j... #..# #..#...# ..######..###:jjK.Y:jk:j|1---:j&3.4 (1.0:j:jD:jon#....##......####.## #.... ##......# #.........##.... #..##..# ##...#.....#....##.#####..#...... ##..###....##....#..... ##..)###......)..######...#...)....##..#)..#..#...#....).Y.##.####.#.... ####..# #....#....#.....###....#.<.........#.. ...###............# #...........##.##..........##........ #....##....#.......:.#..##....##.....##......Y.....###..##  .....##...#........##  #...###......####...........:j{:j{\1-=4:j*:j݈( _The yak gores you.:j< X  You hit the yak.  The yak is lightly wounded.:j A79--:j $9 (0.5:jI, :jp/ ( _The yak gores you.:j[ u  You hit the yak. You headbutt the yak.:j\ :j\ !5.4:jve :j=h ^ _The yak is moderately wounded.:j2  You puncture the yak!  The yak is heavily wounded.:jF3#6:jt3<--9:j;:j>( _The yak gores you.:jd  You closely miss the yak. Your headbutt misses the yak.:je(6.4:j q:jtE _The yak is heavily wounded.:jtt:j~  You hit the yak. You headbutt the yak!  The yak is severely wounded.9:j:j ; _The yak gores you but does no damage.:jj .You puncture the yak!:jR:j` 7=8=7.4 _You kill the yak!:jl:jh _Your Dodging skill increases to level 7!:jb _No target in view!:jvS z  ##......# .##.... #..##..# ##...#.......##.#####. ##..###....##....#...# .. ##..)###......)..#####.#...)....##..#)..#..#...#....)...##.####.#..........####..# #....#...@#.....###.<...............#...###......#............ .. #..# #..#...# ..######..###--8.4 (1.0 _:jeK.... #..##..# ##...#.... #...##.#####..#.... ##..###....##....#...## .. ##..)###......)..######...#...)....##..#)..#..#......#....)...##.####.#..............####..# #....#.....#.....###....##.#..<..@............#....### ....##.##...##....# .... #....##....:.#..#### ....##.....##......Y.....###..##.##...#...............##..##...###......####..## . #..# #..#...# ..######..###.#..###..##..# ###:j#n:jn"--:jn9:jv:jy:jc.... #..##..# ##...#.....## .... #...##.#####..#......# ... ##..###....##....#...## .. ##..)###......)..#:jd...#...)....##..#)..#..#...#...#....)...##.####.#......#..####..# #....#...#...#.....###....##.#.<.#..###.:jad#..###.##....##....# #....##....#...:jd##.....##............ .....##...#.............  :jd#...###......####......  #..# #..#...# ..##### :jbn:jo_8=20:jw:jy:jJ:jJ:jN:jLV,:jY:jE]:j]:j`:j~k9:jn,:jFp:jr:jGs&80:ju:j;x:jx:jz:jw}:j}:j:jK1=:j:jB:j:jڍ:j:jq:j:jPU2=:j:j,:j,:j:j,:jg3:jB:j{:j=;4:j:jI:j:j:j5=:jB:js,:j:j:jU6=:j:jiB:j:j:j:jL;7:j:j:j:j :j :j :j:jk _You start resting.HP restored.:j>:j'049.4 (29.0):j)b8=50.4 (30 _:j2<:jA:jKk.... #...##.#####..#. ... ##..###....##....#...##  .. ##..)###......)..######...#...)....##..#)..#..#...# ...#.##.####.#......# ..........####..# #....#...# .....#.....###....##.##..<...............#.........##### :j..##.##...##....##  #....##....#.......:.#..#### ##.....##......###..:j"##:jl.##...#........##..:j # #...###......####..#:j(!#:jH# #..#...# ..######..### :jd.#..###..##..# .. ####:j~7........##.#.:j:j"11.4 (1.0):jw:j:j%7 r... ##..###....##....#...## :j7  .. ##..)###......)..######...#...)....##..#)..#..#...# ...#.##.####.#......# :j8 #..........####..# #....#...#  ............#.....###....##.## ...<...............#....# ....##### :jD8 w.##.##...##....## :ja8 #....##....:.#..#### :j8 G##.....##.....:j8 t###..## .##...#......:j8 +#:j8 L###......####..#:j9 ## #..#...# ..######..#:j89 !## :j\9 u#..###..##..# #.. #:j9 T###........##.#. ...:j9  ###...:j9 !.:jC :j[:j[:jZ\:jJ]:j^:j``:j`:jUa:jc:j7e:je:jBf:jh:jj:jj:jOl:jn:j8o:jko:jp:jq:jr:jr:js:jt:jXv,:jHw:jx:jy,:jMz:j{:j|:j|:j}:jt:jB . ##.).......#......## #< #.)##..#..##........ :j~.##.####<#...............# #....................#### :j#..............##..###  ...##:jƅ..#####  .# #........### :j ###...####  :jq##@##82.4 (24.0) :j!M### :jA:ja5:j:jp,3.4 (25:j:jt; _Found an escape hatch in the ceiling.:ja!  ... #.......... . ##.).......#......# #< #.)##..#..##....... ##.####<#............... #........### #......##..### ...##..........#####.# #........######@..####.#####:j' :j' #4.4 (1:j' .0):j- :jn] .....####..# ... #........... . ##.).......# #< #.)##..#..## ##.####<#... #........## #....##..###:jo ...##...#####.# #.@......######...####.##### :jw:jVx&5:jQ~:j̀:j .......##.#.#... .....###...........#..# ... #.......... . ##.).......# #< #.)##..#..## ##.####<#.. #........# #....##..### ...##...#####.# #........######...#####.#####:j:j:j&6:jƭ:j :jt .....#..###..##..####.............##.#.#.. .....###.....# ... #.......... . ##.).......# #< #.)##..#..## ##.####<#. #....... #....##..###...##...#####....# #........###... ###...######.#####7:j(3:j4*:jC.:j0:j5,:j6:jz9:j9:j{;:j=:j?:j @:jA:jD:jF:jbF:jG:jI:jL:jL:j*N:j7P:j(R:juR:j!T:jMV:j2X:jX:jY:j]R  There is an escape hatch in the ceiling here.:j_:j` _:jKb:je:jCf:jeg:jlx _H - 7 scrolls of teleportation (gained 1):jz:jz:j{:j:j:jG:j:jN:j:j#:j~:j":jR ..........<... ..#..[.............###.##..#....##.#.....#.... #....##....#..........##.....##.............##...#..........#...######........##..# #..#...# #.......@.#..###..##..#992.0).........#.#.....###...........#.....## #..............##....####.).......#... ##.#<.##.)##..#..##.. ###.####<#..........:j> #.................. ##..............##.. :j:jw.500.4 (13:j:jC- _Found a leather armour.:jy ..#..[...##..##..#.....##.##......#.... #...#......##.....##.......##...#...###......##.##..# #..#...# ..#..###..##..##..........##.#....###.............## #...##....####.)# ##.#<.##.)##..#..## ###.####<#....... #.......#...## #...##.###:j :ja 11.0):j? :j :js ..##..#.##.....#.....#........##.....##......##...#...###......#.##..# #..#.....#..###..##..###..........##.###.........# #.#...##....####.)##.. ##.#<.##.)##..#..##. ###.####<#....... #.......#....## #...##..##......#######:j :jx<2:jv:js .....#....##.........##.....##...##...#.#...###......##..# #..#.#..###..####.........##.###..........## ##....####.)#.. ##.#<.##.)##..#..#..##........ ###...####:jP:j1&3:j:jK:j# '.....##.....##...#...#...###......##.##..# #..#...# ...###..##..###........##.#.#..###...........#.## #.#...##..@.####.)##.. ##.#<.##.)##..#..##... ###.####<#......... #.........##...###...###......####.###...... ###...#######... ##:j :j&4:j.:j:jFx..##...#...#...###......###.##..# #..#...# ...###..##..#####.........##.#.#..###....##.## #.:jx#...##....####.)##.. ##.#@.##.)##..#..##... ###.####<#......... #.........##..##:jx#...######......####..:jy...... ###...####:j&y###... ## #.## ##:jЁ:jX&5:j:jc _There is an escape hatch in the ceiling here.:j7:jJ8 #...###......###.#..# #..#...# ...#..###..##..####............##.#.:jw8..........###............## ...##....####.):j8# ##.#<.##.)##..#..#:j8j.. ###@####<#........ #.........##..............##..........#:j9<##.####:j#9)##:jA:j#C-6 _:jI:jK:j[2 #..# #..#...# ........#..###..##..####..................##.#...........###........## .##....####.)# ##.#<.##.)##..#..#.. ###.####<#........ :j3\z#.@.......####...####...#######:jbd:j>e&7:jt:j( ..#..###..##..# ##..................##.#. .....###........... #.........## #. #...##....####.)# #.. ##.#<.##.)##..#..## .. ###.####<#....... #.......#### #...##.###:j......####........###  ...... ###...#### ###... ##.## #.## ## ## :j.:j&8:jC:j~:j!  ##..........##. ...###......... #..## # #...##....####.)# #.. ##.#<.##.)##..#..## .. ###.####<#....... #.......###:j*" U #@..##....##........####........### ........# ###...#### ..###...# ##.## #.### # ## :j* :j@, &9:j#1 :jn3 :jS P ###......... #... # #...##....####.) #...###.#<.##.)##..# ..#..####.####<#....... ##... #.........#....###.......#...##..........@.#####.# ###...#### ###...# ##.##  #.### #:j2T L ## :jZ :jy\ '10:jba :jKd :jt # # #...##....####.) #...###.#<.##.)##..## ..#..####.####<#........ ##...##..........#....##......#...##.....#####.# ###...#### ###...# ##.## . #.### # ### :jh\  :j:j&1:j :js:j :jo:j:j:jbK #...## #. #...##....####.)##.###...###.#<.##.)#...#...#..####.####<#....##...##..≈≈....#....##.≈≈≈........#...##_≈≈...####.......≈≈≈....@.....# ###...##3.4 (2≈≈.....###...# ##.##...... #.### ####.....# #########4.4 (3 _Found a shadowy altar of Dithmenos.:j  #.## # . #...##....####.)#.###...###.#<.##.)##.#...#..####.####<#.##...##≈....#....##.≈.#...##._≈≈.####≈...@......# ###...≈.....###...# ##.##.# #.### ####.....## ###  ######:j :j +5.4 (1:j :jm :jo d #.## # .. #...##....####.)#.###...###.#<.##.)##:j .#...#..####.####<#.##...##≈....#....##≈.#...##._≈≈:j ".####≈.# ###...≈.....###...# ##..# #.### ######.....## ### #######:j :j &6:j 8_:j :jw# #.## # .. #...##....####.).####.###...###.#<.##.)#.....#...#..####.####<#.##...##≈....#....##≈.#...##._≈≈.####≈.# ###≈.....###...# ##..# #.### ####.....## ###  #:js:j&7:jˬ:j̯:j# #.## #.. .. #...##....####..####.###...###.#<.##.)#.....#...#..####.####<.##...##≈....#....##.≈≈≈≈≈≈.#...##._≈≈.####.≈≈≈≈≈≈.# ###≈.....###...# ##.# #.### #####.....## ### :jpD #:j:jB&8:j68_:j:j':j:jF:j:j:j6,:j:j:j:j:jn:jB:j:j:j:j5:jn:j{:j #.......## ...............#.. ..#.....................................#..>... ...............##.?...[................#.....#...###........#.........##..........## # #@.# #.........## 25.4 (7 #.. #..# #...##....# ...####.###...###.#<.# ###.....#...#..####.###...........##...##.....≈≈≈≈≈≈≈....#....##.......≈≈≈≈≈≈........#...##.ß...._≈≈..........####. ..≈≈≈≈≈≈..........# ##:j+:jB +6.4 (8:j9_:j<9 _Found an escape hatch in the floor.:j  ..##..#. #......## .#................#.>............##.?...[........##...###..#.....@...##..###....#..###......... #...##..# #...##...#....####.###...###.#<...###.....#...#..####.##. ...........##...## ≈....#....##... ..≈≈≈≈≈≈#...## ß...._≈≈.##:j :j_+7.4 (1:j9_:jm:j }8 ..#..[. .....##..#. .####..#.>........ #.>.... #.?...[.......#...###......##..#....#..###......... #...##..# #...##... #....####.###...###.#<.:j} ..###.....#...#..####.##.............##...###. ≈....#....##... ..≈≈≈≈≈≈#...:j<8:j':j; _Found a stone staircase leading down.:jM? ... ..#..[ .....## .###.#.>...>....#?...@.............#...#####..........:jy##....#..###.........##. .##...:ji:j&9:j6:j/* _Found a scroll of identify.:jW _You see here the +4 ring mail of Owoleami {Will+}.:j_:j'30:jø:jQp _s - the +4 ring mail of Owoleami {Will+}:j 3:jߺ :j :ji :jY B:j :j :j :j :jT :j :jr :j  #.......?..# ... ..# #.......... .....##..# #......... ..........# ##.......###. #...# ..>. #.>. #.?@...3.4 (3 #......#...### ##.........##:j  ##....#..###. #...##..# #...##.. #....####.###...### ..###.....#...#..## #.............##...## #. ≈≈≈≈≈≈≈....#....##:j :j :jl :j+#Q #.?..# ... ..# #. .....##.. #. . ##.###. #.# ..> #.> #.@... #......#...### ##.## ##....#..### #...##..# #...## #....####.###...### ..###.....#...#.. #.............##... #. ≈....#....:j,:j-+4.4 (1:jB5:jDOA5.4 (2:jQ:jU@ _w - 2 scrolls of enchant weapon (gained 1):jx:j&Wear or take off which item? Armour (go to first with [)  A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn):ji - a +0 buckler  k - a +0 troll leather armour  s - the +4 ring mail of Owoleami {Will+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jg sniffy the Slicer#.......?..# ... ..# Minotaur of Elyvilon ****..#.......... .....##.. Health: 88/88 ========================#......... .......... Magic: 12/12 ========================##.......###.......... AC: 8Str: 14#..........#.......... EV: 13Int: 14..>................... SH: 0Dex: 18#.>................ XL: 10 Next: 78% Place: Dungeon:10#.@................ Noise: ---------  Time: 10535.4 (0.0)#......#...###..... w) +3 short sword##:j y[39;49m.........##...... Throw: 32 darts (poison)##....#..###......#...##..# #...##.#....####.###...### ..###.....#...#..## #.............##...# #. ≈≈≈≈≈≈≈....#....#  _Found an escape hatch in the floor. _Found a stone staircase leading down. _Found a scroll of identify. _You see here the +4 ring mail of Owoleami {Will+}. _s - the +4 ring mail of Owoleami {Will+} _w - 2 scrolls of enchant weapon (gained 1)  Okay, then. _:jg :jn UGear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()g - 25 stones  l - 32 poisoned darts (quivered) :j.o  n - 2 throwing netsp - 6 silver javelins  r - 6 boomerangs Armour (go to first with [)  A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour :j^o  s - the +4 ring mail of Owoleami {Will+} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn) :jo x c - a +6 ring of dexterity (worn)  d - the ring of the Bedighting Gods {rPois Will+ MP+11} :jo [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jg0s - the +4 ring mail of Owoleami {Will+}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 Will+: It increases your willpower. It cannot be enchanted further. :j0kIf you switch to wearing this armour: Your AC would increase by 1.5 (8.1 -> 9.6). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} :jY19Menu/colouring prefixes: identified artefact armour :j1n_________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.:jPn ,Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venom  m - a +0 rapier Missiles (go to first with ()  g - 25 stones  l - 32 poisoned darts (quivered)  n - 2 throwing nets  p - 6 silver javelins  r - 6 boomerangs Armour (go to first with [)  A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn) :jn  i - a +0 buckler  k - a +0 troll leather armour  s - the +4 ring mail of Owoleami {Will+} Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of dexterity (worn)  d - the ring of the Bedighting Gods {rPois Will+ MP+11} :jho [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jL:jY:j\sniffy the Slicer#.......?..# ... ..# Minotaur of Elyvilon ****..#.......... .....##.. Health: 88/88 ========================#......... .......... Magic: 12/12 ========================##.......###.......... AC: 8Str: 14#..........#.......... EV: 13Int: 14..>................... SH: 0Dex: 18#.>................ XL: 10 Next: 78% Place: Dungeon:10#.@................ Noise: ---------  Time: 10535.4 (0.0)#......#...###..... w) +3 short sword:j]##.........##...... Throw: 32 darts (poison)##....#..###......#...##..# #...##.#....####.###...### ..###.....#...#..## #.............##...# #. ≈≈≈≈≈≈≈....#....#  _Found a stone staircase leading down. _Found a scroll of identify. _You see here the +4 ring mail of Owoleami {Will+}. _s - the +4 ring mail of Owoleami {Will+} _w - 2 scrolls of enchant weapon (gained 1) _Okay, then.:jd4:j=j:j)y:jWear or take off which item? Armour (go to first with [)  A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor C - +0 swamp dragon scales (worn)  F - a +0 pair of gloves (worn):ji - a +0 buckler  k - a +0 troll leather armour  s - the +4 ring mail of Owoleami {Will+}[?] describe selected [!] equip|wield|wear|put on:jwy[tab] equip|unequip :jP*:jp1:jA^sniffy the Slicer#.......?..# ... ..# Minotaur of Elyvilon ****..#.......... .....##.. Health: 88/88 ========================#......... .......... Magic: 12/12 ========================##.......###.......... AC: 8Str: 14#..........#.......... EV: 13Int: 14:j]B..>................... SH: 0Dex: 18#.>................ XL: 10 Next: 78% Place: Dungeon:10#.@................ Noise: ---------  Time: 10535.4 (0.0)#......#...###..... w) +3 short sword##.........##...... Throw: 32 darts (poison)##....#..###......:jC#...##..# #...##.#....####.###...### ..###.....#...#..## #.............##...# #. ≈≈≈≈≈≈≈....#....#  _Found a stone staircase leading down. _Found a scroll of identify. _You see here the +4 ring mail of Owoleami {Will+}. _s - the +4 ring mail of Owoleami {Will+} _w - 2 scrolls of enchant weapon (gained 1) _Okay, then.:j9L:jM _:j\:jWhd  You start removing your armour.:j,i+6.4 (1:jo:j3x:jx+7.4 (2:j:jA8.4 (3:jӗ:j-A9.4 (4:jO:j:j:j:%40.4 (5:j :j 05 _You continue removing your +0 swamp dragon scales. x5:j:j):j  You finish removing your +0 swamp dragon scales.  You start putting on your armour.:j+1.4 (6:j:j:jJ+2.4 (7:j!:j:jC+3.4 (8:j:j:j +4.4 (9:j :j B5.4 (10.0):j  93 _You continue putting on the +4 ring mail of Owoleami {Will+}. x5:jt :j& :j) q _You finish putting on the +4 ring mail of Owoleami {Will+}.:jΟ :jW $:j Gear: 23/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()g - 25 stones  l - 32 poisoned darts (quivered)  n - 2 throwing netsp - 6 silver javelins  r - 6 boomerangs Armour (go to first with [)  s - the +4 ring mail of Owoleami (worn) {Will+}  A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  C - +0 swamp dragon scales Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of dexterity (worn) :jJ B d - the ring of the Bedighting Gods {rPois Will+ MP+11} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j!s - the +4 ring mail of Owoleami (worn) {Will+}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 Will+: It increases your willpower. It cannot be enchanted further. If you take off this armour: :j8Your AC would decrease by 10.3 (9.6 -> -0.7). Your EV would increase by 1.8 (13.7 -> 15.5). Your spell failure would improve by up to 12% (press '!' for details). :j*yThis ancient artefact cannot be changed by magic or mundane means. You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:j;_ _You continue removing your +0 swamp dragon scales. x5  You finish removing your +0 swamp dragon scales.  You start putting on your armour. _You continue putting on the +4 ring mail of Owoleami {Will+}. x5 _You finish putting on the +4 ring mail of Owoleami {Will+}.  Adjust to which letter? (? for menu, Esc to quit):j:j:jsniffy the Slicer#.......?..# ... ..# Minotaur of Elyvilon ****..#.......... .....##.. Health: 88/88 ========================#......... .......... Magic: 12/12 ========================##.......###.......... AC: 9Str: 14#..........#.......... EV: 13Int: 14..>................... SH: 0Dex: 18#.>................ XL: 10 Next: 78% Place: Dungeon:10#.@................ Noise: ---------  Time: 10545.4 (0.0)#......#...###..... w) +3 short sword##:j..........##...... Throw: 32 darts (poison)##....#..###......#...##..# #...##.#....####.###...### ..###.....#...#..## #.............##...# #. ≈≈≈≈≈≈≈....#....#  _You continue removing your +0 swamp dragon scales. x5  You finish removing your +0 swamp dragon scales.  You start putting on your armour. _You continue putting on the +4 ring mail of Owoleami {Will+}. x5 _You finish putting on the +4 ring mail of Owoleami {Will+}.  Adjust to which letter? (? for menu, Esc to quit) _D - the +4 ring mail of Owoleami (worn) {Will+}:jk W.....  #?..# ...  #... .....## #...  #########.#.....>.. #@> #............ #...###.....###....#..###....:j #...##..# #...W   wraith (dormant) #....####.###...## ..###.....#...#..# #.............##...:ju!:j"+6.4 (1:j':j&+W _You encounter a wraith.:j......W.....#.?..# ... ..##.... .....###.. .........#####.####..:jk.#......>. #.>#.@.#......#...####...##..#..###....##..# #...###....####.###...#..###.....#...#..## #.............##...# #. ≈≈≈≈≈≈≈....#....#:j=D :jҕ:j&7:j:j:j  Casting: Apportation (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ......W.....  sniffy the Slicer #.......?..# ... ..# Minotaur of Elyvilon ****.. #.......*... .....##.. Health: 88/88 ======================== #......*... .......... Magic: 11/12 ======================-- ##.....*.###.......... AC: 9Str: 14 ####.....*....#.......... EV: 13Int: 14 .....>...*............... SH: 0Dex: 18 #.*................ XL: 10 Next: 78% Place: Dungeon:10 #.@................ Noise: ---:j`------  Time: 10547.4 (0.0) #......#...###..... w) +3 short sword ##.........##...... Throw: 32 darts (poison) ##....#..###...... #...##..# #...##. #....####.###...###  ..###.....#...#..##  #.............##...#  #. ≈≈≈≈≈≈≈....#....#  _You encounter a wraith.Casting: Apportation (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 28% risk of failure)  Press: ? - help, Dir - move targetApport: a scroll of identify:jyy......W.....sniffy the Slicer:j!+#..........# ... ..# Minotaur of Elyvilon ****..#........... .....##.. Health: 88/88 ========================#.......... .......... Magic: 11/12 ======================--##.......###.......... AC: 9Str: 14####..........#.......... EV: 13Int: 14.....>................... SH: 0Dex: 18:j=#.>................ XL: 10 Next: 78% Place: Dungeon:10#.@................ Noise: ---------  Time: 10547.4 (0.0)#......#...###..... w) +3 short sword##.........##...... Throw: 32 darts (poison)##....#..###......#...##..# #...##.:jez#....####.###...### ..###.....#...#..## #.............##...# #. ≈≈≈≈≈≈≈....#....#  _You encounter a wraith.Casting: Apportation (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 28% risk of failure)  Press: ? - help, Dir - move target:j2Apport: a scroll of identify:j!3=8.4 (1:jI:j2  Casting: Apportation (safe; 28% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 28% risk of failure)  Press: ? - help, Dir - move target  Apport: a scroll of identify _Yoink! You pull the item towards yourself.:j:j̀.-9:jՅ:j. _i - a scroll of identify:j% :j Read which item? Scrolls  H - 7 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of fear:ja i - a scroll of identify  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll of immolation  V - 4 scrolls of vulnerability  T - a scroll of torment  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - 2 scrolls labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG :j v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke:j G[?] describe selected:jR ......W.....sniffy the Slicer#..........# ... ..# Minotaur of Elyvilon ****..#........... .....##.. Health: 88/88 ========================#.......... .......... Magic: 11/12 ======================--##.......###.......... AC: 9Str: 14####..........#.......... EV: 13Int: 14.....>................... SH: 0Dex: 18#.>................ XL: 10 Next: 78% Place: Dungeon:10#.@................ Noise: ---------  Time: 10549.4 (0.0)#......#...##:j #..... w) +3 short sword##.........##...... Throw: 32 darts (poison)##....#..###......#...##..# #...##.#....####.###...### ..###.....#...#..## #.............##...# #. ≈≈≈≈≈≈≈....#....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 28% risk of failure)  Press: ? - help, Dir - move targetApport: a scroll of identify _Yoink! You pull the item towards yourself. _i - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled SOEGAM RULIAW  k - a scroll labelled JET YHIDWY  m - 2 scrolls labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU Potions (select first with !)  d - 2 red potions  j - an amethyst potion  l - a blue potion  o - 2 bubbling inky potions[?[39:jK !;49m] describe selected:j :ji :j ......W.....sniffy the Slicer#..........# ... ..# Minotaur of Elyvilon ****..#........... .....##.. Health: 88/88 ========================#.......... .......... Magic: 11/12 ======================--##.......###.......... AC: 9Str: 14:j ####..........#.......... EV: 13Int: 14.....>................... SH: 0Dex: 18#.>................ XL: 10 Next: 78% Place: Dungeon:10:j #.@................ Noise: ---------  Time: 10549.4 (0.0)#......#...###..... w) +3 short sword##.........##...... Throw: 32 darts (poison)##....#..###......:j  #...##..# #...##.#....####.###...### ..###.....#...#..## #.............##...# #. ≈≈≈≈≈≈≈....#....#:j5 { Confirm with . or Enter, or press ? or * to list all spells.:jR zAiming: Apportation (safe; 28% risk of failure)  :jp UPress: ? - help, Dir - move targetApport: a scroll of identify :j `_Yoink! You pull the item towards yourself. _i - a scroll of identify:j@ ]  As you read the scroll of identify, it crumbles to dust.:j[ B50.4 (1:j\ 4 _d -> a - 2 potions of ambrosia:j\Fz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j :j Adjust which item? Potions (go to first with !)  V - 2 potions of resistance  W - 3 potions of haste  X - 3 potions of heal wounds  Y - 4 potions of curinga - 2 potions of ambrosia  T - 2 potions of might  U - 2 potions of invisibility :jd  L - 2 potions of lignification  M - 2 potions of mutation  j - an amethyst potion  l - a blue potion  o - 2 bubbling inky potions:j:jx......W.....sniffy the Slicer#..........# ... ..# Minotaur of Elyvilon ****..#........... .....##.. Health: 88/88 ========================#.......... .......... Magic: 11/12 ======================--##.......###.......... AC: 9Str: 14####..........#.......... EV: 13Int: 14.....>................... SH: 0Dex: 18#.>................ XL: 10 Next: 78% Place: Dungeon:10#.@................ Noise: ---------  Time: 10550.4 (0.0)#......#...###.....:jY[40m w) +3 short sword##.........##...... Throw: 32 darts (poison)##....#..###......#...##..# #...##.#....####.###...### ..###.....#...#..## #.............##...# #. ≈≈≈≈≈≈≈....#....#  _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _d -> a - 2 potions of ambrosia  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? a - 2 potions of ambrosia  Adjust to which letter? (? for menu, Esc to quit):j2:j3:j9:jK  As you read the scroll of identify, it crumbles to dust. _d -> a - 2 potions of ambrosia(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jEMa - 2 potions of ambrosia  Adjust to which letter? (? for menu, Esc to quit) _Q - 2 potions of ambrosia:j #....# ... ..#.#.. .....###.. ..........######..####...#.......>. #.>#...#..@...#...####...##..#..###....##..# #...###....####.###...#..###.....#...##.............##.#. ≈≈≈≈≈≈≈....#....# ......#.:j; :j7 21.4 (1 _:j :j :j  . .....##..##. ........####...####...#......>. #.>.#...#####.@.......##. ##....#..# #...##..# #...##.ß...._≈≈.......... :j&:j(&2:jv-9_:j,0:jG1  ........####...####...#......>. :jH#.>..#...#####.........##. ##@...#..#:j #...##..# #...###....####.###:j\...#.:j..##:j ...≈≈≈≈≈≈.......... :j:j7&3:j9_:j1:j,k ####.####........>. #.>.##...###:j-##.........##. ##....#..# #@..##..# #...###....####.####..###.....#...#..####......_≈≈..≈≈≈≈≈≈≈.....###... :jZ4:j4&4:j9:j <:jJ$P##...# .....>........ #.> #.. #......#...### ##......... ##....#..######...##..# #...###.@..####.###...######.....#...#..## #.............##... #..≈≈≈≈≈≈≈....#.... .....≈≈≈≈≈≈........##..ß...._≈≈. ##...≈≈≈≈≈≈#.≈.....### ............# #.#2==5:j2':j):j  .....>. #.>.. #.... #......#...### ##......... ##....#..######...##..# #...##....####.###...#####.....#...#.. #.............##... #..≈≈≈≈≈≈≈....#.... .....≈≈≈≈≈≈........##..ß...._≈≈. ##...≈≈≈≈≈≈ #.≈### #.............# # ####### #:jH <6:j :j :j   #.>..........#...####.........##. ##....#..####...##..# #...####....####.##..###.....#...#.............##...≈≈≈≈≈≈≈....#.......≈≈≈≈≈≈....#########.#######:j :jԉ &7:j :j :j .....#...####.........##. ##....#..####...##..# #...####....####.##..###.....#...#.............##...≈≈≈≈≈≈≈....#...........≈≈≈≈≈≈....◊#####..ß...._:j<8:ji6_:jH:jr #...####.........##. ##....#..####...##..# #...####....####.##..###.....#...#.............##......###..≈≈≈≈≈≈≈....#........@..≈≈≈≈≈≈....◊#####..ß...._ ##...≈≈≈≈:j:jC==9:j!9_:j#:jFh #......#...### ##.........## ##....#..### ###...##..# #...:jT ##....####.###... #..###.....#...#... #.##.###..≈....#.≈≈≈≈≈≈◊#####..ß...._≈≈ ##...≈≈≈≈≈≈ #.≈.....### #.# # ##.....##  #:j:j'60:j:j+:j{  #......#...### ##.........## ##....#..### ###...##..# #... ##....####.###.... #..###.....#...#.. #.##◊....###..≈....#◊.≈≈≈≈≈≈◊#####..ß...._≈≈:j:  ##...≈≈≈≈≈≈ #.≈..... #..# ########.....##  #:j :jH &1:j :j4 :j #......#...### ##.........## ##....#..###.# ###...##..# #... ##....####.###... #..###.....#...#:j◊.... #..##◊....###..≈....#◊:j9 .≈≈≈≈≈≈◊#####..ß...._≈≈◊ ##...≈≈≈≈≈≈:j^f #.≈..... #..:jK.# ######.....## :jD #:j^:j׶&2:j 9_:j:j  #......#...### ##.### ##....#..###.## ###...##..# #◊...# ##....####.###.# #..###.....#...◊....# #...◊....###..≈....#◊.≈≈≈≈≈≈◊#####..ß...._≈≈◊◊ ##...≈≈≈≈≈≈# #.≈..... #..... ########.....  #3_:jOm #......#... ##.##.## ##....#..###:jm.## ###...##..# #.◊...# ##....####.###.# #..###.....#◊....## #....:jm◊....###..≈....◊.≈≈≈≈≈≈:jm◊#####..ß...._≈≈◊◊ ##...≈≈≈≈≈≈:j nE### #.≈:jn{ # #..... :jEx:jy&4:j:jL #......#...#. ##.#.## ##....#...## ###...##..# .◊...# ##....####.◊......## #..###.....#◊....## #....◊◊◊◊....###..≈.◊◊◊◊.≈≈≈≈≈≈.◊◊◊◊◊◊#####..ß...._≈≈:j◊# ##...≈≈≈≈≈≈## #.≈ # # :jNY5:jY=  #......#... #. ##.#.## ##....#...## ###...##..#.◊...## ##....####.:j= 2◊......## #..###.....#◊....## #.◊◊◊◊....###..≈>.◊◊◊◊.≈≈≈≈≈≈.◊◊◊◊◊◊#####..ß...._≈≈:j&> ◊## ##...≈≈≈≈≈≈# #.≈ # # :j6H :jI &6:jvP :j-S 4 _Found a staircase to the Lair.:jLevel 10 of the Dungeon <<<>>>^_(Press ? for help) #..........# ... ..#..[.............###............#..## #........... .....##..#...........##.##..........##....## #.......... ..........#.....#....##....#.........#..#### ##.......###...............##.....##............###..##  ####..........#.................##...#...............##..#  .....>......................#...###......####...........##  #.>...................##..# #..#...# #..######..####......................#..###..##..####..# #### #......#...###..................##.#.#...##. ##.........##..........###...........#..### ##.## ##....#..###.........## #................# .....##  ###...##..# #...##....####.).......#......### ...◊...## ##....####.###...###.#<.##.)##..#..##........# ◊◊......## #..###.....#...#..####.####<#...............## ◊◊◊◊◊....## #.............##...##....................####:j@p ..◊◊◊◊....###..≈≈≈≈≈≈≈....#....##..............##..### >.◊◊◊◊.@.........≈≈≈≈≈≈........#...##..........##### ..◊◊◊◊◊◊#####..ß...._≈≈..........####........### ◊◊◊◊◊◊◊## ##...≈≈≈≈≈≈..........# ###...#### #######  #.≈≈≈≈≈≈≈.....###...# ##.###.............# #.### ###:j>h########.....## ##########:jI.@:j 9◊.:j9 F◊◊:j/ ;◊◊:j ;◊◊:j9.◊:jXF.>:j>..........◊..............◊◊◊◊..>.◊◊◊◊...:jҥ :j u#......#... sniffy the Slicer#.##......... Minotaur of Elyvilon ****..##.####....#..# Health: 88/88 ========================.....#####...##..# Magic: 12/12 ========================...◊...## ##....####.# AC: 9Str: 14:j ◊◊......## #..###.....# EV: 13Int: 14◊◊◊◊◊....## #........... SH: 0Dex: 18..◊◊◊◊....###..≈≈≈≈≈≈≈.. XL: 10 Next: 78% Place: Dungeon:10>.◊◊◊◊.@.........≈≈≈≈≈≈. Noise: ---------  Time: 10566.4 (0.0)..◊◊◊◊◊◊#####..ß...._≈≈. w) +3 short sword◊◊◊◊◊◊◊## ##...≈≈≈≈≈≈. Throw: 32 darts (poison)########.≈≈≈≈≈≈≈..#..........########...#### :j _d -> a - 2 potions of ambrosia  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? a - 2 potions of ambrosia  :j Adjust to which letter? (? for menu, Esc to quit) _Q - 2 potions of ambrosia _Found a staircase to the Lair.:j͹ :jw :j :j ?#......#...##. ##.###.## ##....#..#.....## ###...##..# :j ...◊...## ##....####.#◊◊......## #..###.....#.◊◊◊◊◊....## #...◊◊◊◊....###..≈.>.◊◊◊◊.:j ≈≈≈≈≈≈...◊◊◊◊◊◊#####..ß...._≈≈.◊:j/ ## ##...≈≈≈≈≈≈.# #.≈.:j 5#.#.#:j :j +7.4 (1:j 9_:j :j#......#...##. ##.###.## ##....#..#.....## ###...##..# #...◊...## ##....####.#◊◊......## #..###.....#.◊◊◊◊◊....## #......◊◊◊◊....###..≈.>.◊◊◊◊...:j≈≈≈≈≈≈...◊◊◊◊◊◊#####..ß...._≈≈.◊## ##...≈≈≈≈≈≈.####### #.≈.#.#.#:j:j&8:jz9_:j:j`P:jS:j'T:jU:jW:jY:jY:jZ:ji]:j^:jM_:j `:jeb:jc:jd:jde:jf:j*iB:jk:jCm,:jm:jo:jq:j^q:j]r:j3t:ju,:jav:jx:jy,:jz:jg|:jJ}:j}:jd~:jM:jg,:j :j  A wraith comes into view. ......W.....  #..........# ... .. #........... .....##. #.......... ......... ##.......###....... ####..........# .....>.............. #@>...... #.............. #......#...###.#. ##.........##.##.####....#..###.....#####...##..# #...## W   wraith (dormant)...◊...## ##....####.###...◊◊......## #..###.....#...#..#◊◊:j◊◊....## #.............##...802.0)1.4 (13 _:j:jV:jV12.0):j8^:j-a:j% :j& &3:j{. :j0 :j" :j# &4:j>) :j+ :jB:j!D&5:jK:jN:j:jv&6:jQ:jf:j:j&7:j:j:jY8:jQG ).W.:jO [W:jBP &9:jV :jY :j '.W:j :j '90:j :j :j5).W.:jS=:j>&1:j^F:jPI:j_$.W:j4:j&2:jf:j:j;............## ... ... .....### ........#..W....#######...............>. #.>.......#...####.#.........##.##.## ##....#..#.....#####...##..# #...##◊...## ##....####.##:j|◊◊......## #..###.....#...#..◊◊◊....## #.............##.....◊◊◊◊....###..≈≈≈≈≈≈≈....#.:j\$.W:j:j&3:j:j$:jfm## ... ..#. .....###.. ........########...W...........>... #.>.#...####.#.........##.##.## ##....#..#.....#####...##..# #...##◊...## ##....####.##◊◊......## #..###.....#...#..◊◊◊....## #.............##.....◊◊◊◊....###..≈≈≈≈≈≈≈....#.>:j>gL.......≈≈≈≈≈≈....:jh$.W:jDq:jr&4:jIx:jez:j> $.W:jJF :jG &5:j?N :jP :j $.W:jR :j &6:j :j' :jI=9 (0.5:jy:j$ _You barely miss the wraith. The wraith closely misses you.:jeg  You puncture the wraith!:jf(7.4:jm:jqa _The wraith is moderately damaged.:jSk  You hit the wraith.  The wraith is moderately damaged.The wraith hits you. The wraith drains your vigour!:jl7-9Slow :jxs:j~\ _You feel yourself slow down.:jl  You barely miss the wraith.You headbutt the wraith, but do no damage.:jDn,8.7 (0.8:ju:jxa _The wraith is moderately damaged.:jł  You hit the wraith.  The wraith is moderately damaged.:j ,9.4 (0.7:j :jj = _The wraith hits you but does no damage.:j C  You hit the wraith. You headbutt the wraith.  The wraith is heavily damaged.4--600.1 _The wraith hits you.:j  You closely miss the wraith. Your headbutt misses the wraith.8:j :j|^ _The wraith is heavily damaged.:ju  You hit the wraith but do no damage.The wraith is heavily damaged.:j$v,1.6 (0.8:j\}:j_L _The wraith misses you.:jU  You hit the wraith.  The wraith is severely damaged.The wraith closely misses you. You furiously retaliate!:j'2.4:j:jm` _You headbutt the wraith, but do no damage.:jm  You hit the wraith. Your headbutt misses the wraith.The wraith is severely damaged.:jynZ5=3.1 (0.7:ju:jxS _The wraith barely misses you.:jnb  You hit the wraith.:jo%8:ju:jUy_ _The wraith is almost destroyed.:j2 .  You closely miss the wraith. You headbutt the wraith.:j>R:jiD0824.5:jJ:j4NM _You destroy the wraith!:jr M.. ## ... .#... .....##...  ##.##:j7s ####..#.....>...>....... #......#...### #. ##.........:jes ##.####....#..###..... Slow .:js . :j{ :j\} l6=-6.0 (1.5:jO :j :j:j:j:j :j5,:jHW _You start resting.:j?N7-:j)!(7.5:jA"79.0 (3.0:j1):j1,[ _You feel yourself speed up.:j8M.. # ... .#. .....##...  ####:j####..#.....>...>....... :j(#......#...####.##.........##.....:jT<#..:jq:j4,10.0 (1:j:jr:js< ..  ## ...  #.. .....## #:jMsw...  ##########.:j~s##.....>@...####.#.>:js#.#............ ###:js#...### #. .....##:jt ##.##  ##....#..###....:jst .....## ###...##..# #... ...◊ ##....####.###. ◊◊......## #..###.....#...#:j}<1:j:j~:j  .. . #.# ...  #. ..... #.  ##.### #####.# #......####.#.> #.#. ###......#...### #. ##...## ##.##:js  ##....#..### .....## ###...##..# #... ...◊...## ##....####.###... ◊◊......## #..###.....#...#:j :j T8=2:j :j c _There is a stone staircase leading down here.:j  .... ... #..# ... #.. ..... #..  ##.### #####.# #....@>#...####.#.>. #.#.. ###......#...###:j #. ##.........## ##.## ##....#..### .....## ###...##..# # ...◊...## ##....####.###:j ◊◊......## #..###.....#...#:j$:j$3 :j _:j6:jn:j ...... ..... #...# ... #...  #..  ##.### #####.# #...@.> #...####.#.>.. #.#.... ###......#...### #. ##.## ##.## ##....#..### .....## ###...##..# # ...◊...## ##....####.### ◊◊......## #..###.....#...:j:j&&4:j-:j:j^C ............ ............ #..........#  #....  #...  ##.### #####.# #..@..> #...####.#.>#...# #.#....# ###......#... #. ##:j D.## ##.## ##....#..### .....## ###...##..# # ...◊...## ##....####.### ◊◊......## #..###.....#:jK:jL&5:jR:j`U:j . ............ #..........#  #...........  #..........  ##.......### #####.# #.@...> #...####.#.> #...## #.##..# ###......#... #. ##:j. ##.## ##....#.. .....## ###...##..#  ...◊...## ##....####. ◊◊......## #..###.....#:j:jB=6:j :j:jZ ............ .. ## #.. # ##.......########....####.....>.#..@####.#.>#...### #.#.# #### #.  ##.........##.## ##....# .....###...##.. ...◊...## ##....####.# ◊◊......## #..###..... ◊◊◊◊◊....## #..........7:j . . #.# #.  #. :j~/ ##.......### #####.# ###.....> #.@.####.#.> #...### #.# #..## ###......# #. ## ##.## ##....#.. .....## ###...##.. ...◊...## ##....####. ◊◊......## #..###..... ◊◊◊◊◊....## #:j?:j&8:jn:jW:j <H  ..   ##   #..   #   #####  #####....#  ###.....>.  ###...####.#.>  :j<a#..@### #.#.  ### ####   #. ##.....  ##.## ##....#   .....###...##   ...◊...## ##....####   ◊◊......## #..###...   ◊◊◊◊◊....## #....  :j6= ..◊◊◊◊....###..≈≈≈≈≈≈≈:jME:jE&9:jK:jM:j1^    #.   #  :jl_ #.   ##.   #####.   ###.....>  ###...####.#.>  #.@.### #.#   #..### ###......#   #.# ##   ##.## ##....#   .....## ###...##   ...◊...## ##....  :j0`Y◊◊◊......## #..###  ◊◊◊◊◊◊◊....## #   ..◊◊◊◊....###..:jg:ji'20:jn:jZq:j  #  #  #  ### #####.. ###.....> ###...####.#.> ...### #.#. ### ###  #.## ##..... ##.## ##  .....###  ...◊...## ##. ◊◊◊......## #..###.. ◊◊◊◊◊....## #.... ..◊◊◊◊....###..≈≈≈≈≈  >.◊◊◊◊...........:j:j+&1:j:j:jK :jrL :jM :jvR :jT :jY B:ja :jeb :jd :je :jQf :jf :jh :j j :jij :jj :jYl :jm ,:jn :j'p :jq :jq :jr :j}t :j{  ...<...  ............  ............  #..........# ...  #........... :jf|  #.......... .. ##.......## #####@.........8.0 (7 ###.....>.......... :j| ###...####.#.>........ ##...### #.#.............. :j } F#..### ###......#...###. #.## ##......... :jF} ,##.## ##....#..### .....## ###...##..# #.. :j} ...◊...## ##....####.###..:j- :jބ +9.0 (8:j :j 9 _Found a stone staircase leading up.:j###.......#....<.... .... ... #..# ... #..##... . ###. #####...# ###.....>....#...####.#.>##...### #.#..............#..### ###......#...#.## ##.........##.##.## #....#..###......## ###...##..# #.:j^:jJ,30.0 (1:jy :j&:j  #....). ###........#.#....<..... :j ... ... #.# ... .#.###... . ####. #####...# ###.....>....#...####.#.>##...### #.#.:j .......#..### ###......#...#.## ##.........##.:j$ l##.## ....#..###.:j <1:jI ; _Found a rapier.:j #....# #....)..... ###.............#.#....<...... ...  ## ...  #.. .....# ...  ##### #####.#:j Y ###.....>.. ###...####.#.> ##...### #.#............ #..### ###...### #.##.....##:j:j&2:j:jC:j] # #....# #....)..... ###..............#.#....<.........#.....  ## ...  #..  ...  ##### #####.# ###.....>.. ###...####.#.>:jG ##...### #.#............ #..### ##...###:j:jƌ&3:j:j :j-& # ## #....#.# #....)..... ###..........#.#....<........#..... ##..## ####..  #...  ##### #####.# ###.....>.. ###...####.#.> ##...### #.#............:jp7<4:j<:j}?:j #...... #........ # #..#.## #....).....#....####.#.....#.#....<.....#. #. ##..#.#  ####..  #...  ##.......### #####..........# ###.....>... ###...####.#.>. ##...### #.#:j::j&5:jL:j:j7 #......# #........ #. #.........:j9 ##.## #....)..... #....####.. #.....#.#....<..... #. #.:j ##..#.#  ####..:j.  #..........  ##.......###:jG #####..........# ###.....>... ###...####.#.> ##...### #.#:j<6:j:j% #... # #....:j #. #.... ##.## #....)..... #....####.......... #.....#.#....<.....#...###.#..... :j`# ##..#.# ####.....  #..........  :j V##### #####.#:j>  ###.....>.. ###...####.#.>:j}:jE&7:j:j:jS(  # # # #. #.... ##.### #....)..... #....####.......... #...@.#.#....<..... #...###.#.....####..######....:j( ) #..........  ##### #####.# ###.....>..:j0 :jo1 &8:j&8 :j: :jI&     #......   ## #.   #. #.   ##.### #....).....   #....####.   #..@..#.#....<.....   #.   ###.#.   ####..#.#   ####.:jM'G.   #...   ##.###   #####.#   ###.....>:j'.:j.&9:j4:j:7:jdl       #   ### #   #.# #....   ##.### #....).....   #.@..####..........   #.....#.#....<.....  :jm #... ###.#....  ####..# ####.   ...   ###   #####.:ju:j_w'40:j~:j-:j']M  # #  #.# ..... ##@### #....)####.....#.#....<  #..................:j.:jD/&1:j4:jh7:j ^     #......   ### #..   #.# #.   ##.### #....) #..@.####..........  :j #.....#.#....<.....  #..................  ###.#......  ####..##    ####.    #.  ####   #####...:j :j &2:j_ :jn :j | #......  ### #.  #.# #.  ##.### #....).....  #...@####.  #.....#.#....<.....  #...  ###.#...... ####..#... ####..  #... . ##.###. #####.#.3:jm ]#......### #..#.# #.##.### #....)#....####.......... #....@#.#....<..... #.................. ###.#........ ####..#....# ####. . #. ..####.#####...#.###.....>.:jt :jv &4:j{ :j} :jc#......### #..#.# #.##.### #....)#....####.......... #.....#.#....<..... #.....@............ ###.# ####..## . ####. ..:j #. ..####.#####...#.###.....>.###...####.#.>:j:j&5:j>:j*R#...... ### #........ #.# #......... ##.### #....)..... #....####... #.....#.#....<..... #. ###.#. ####..#.# .####.. .#... .##.......###.#####..........#.###.....>....###...####.#.>.:jX:jY&6:j_:jZj:j"......#...... ### #........ #.# #......... ##.### #....)..... #....####.. #.....#.#....<..... #. ###.#. :jգ####..#.# .####. .#.. .##.###.#####...#.###.....>.###...####.#.>.:j8:jԬ:j7:j:j:j......[##.### #. #.# #. ##.### #....)..... :j #....####. #.....#.#....<..... #. ###.#. ####..#.:j}1# ... ####. .#. .##.###.#####..:jW#.###.....>.:jJ###...####.#.>.:j:j&8:j:j# _Found a robe.:jH..O............[ #### #. .# #......... ##.### #....)..... #....####.......... :jGS#.....#.#.@..<..... #..... ###.#..... ####..#.# ...####.##... .O   two-headed ogre (asleep) ##.###. #####...# ###.....>....:j֤  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.:j7&9:j:j; _Found a stone staircase leading down.:j>..O.#......[.##.### #.#.# #.##.### #....)..... #....####. #.....#.#..@.<..... #. ###.#. ####..#.# ... .####. .....##. .##.###.#####..#.###.....>.:jz=50:j:j*:jPH ..O.#......[.##.### #.#.# #.##.### #....).#....####.#.....#.#...@<.....##.####.#. ####..#.# ... .####. .....##.#..##.###.#####..#.###.....>.:jM M>O:jW EO:jX /==1:j` :je ; _The two-headed ogre shouts in stereo!:j]..>.#..O...[.##.### #.#.# #.##.### #....).#....####.##.....#.#....@.....# #.# ###.#.#####..#.## ... ..#####......##.#.##.###.#####..#.###.....>..O:jZ:j+/--2:j:ja _There is a stone staircase leading up here.:j  Casting: Apportation (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   sniffy the Slicer ..>.........  Minotaur of Elyvilon ****.. #......[....  Health: 88/88 ======================== ##..O........  Magic: 9/12==================------  ### #...*........  AC: 9Str: 14  #.# #...*........  EV: 13Int: 14  ##.### #....*.......  SH: 0Dex: 18  #....####....*......#  XL: 10 Next: 82% Place: Dungeon:10  #.....#.#....@.....#  Noise: [4:j^ 0m---------  Time: 10652.0 (0.0)  #..................#  w) +3 short sword  ###.#...............#  Throw: 32 darts (poison) ####..#..........## ... ..# ####.................##.. #..................... O   two-headed ogre ##.......###.......... #####..........#.......... ###.....>...................Casting: Apportation (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  :jG (chance to affect: 28%):jR4  sniffy the Slicer ..>.........  Minotaur of Elyvilon ****.. #......[....  Health: 88/88 ======================== ##...........  Magic: 9/12==================------  ### #....O.......  AC: 9Str: 14  #.# #............  EV: 13Int: 14  ##.### #....).......  SH: 0Dex: 18  #....####...........#  XL: 10 Next: 82% Place: Dungeon:10  #.....#.#....@.....#  Noise: ---------  Time: 10652.0 (0.0)  #.....[3:j<X7m.............#  w) +3 short sword  ###.#...............#  Throw: 32 darts (poison) ####..#..........## ... ..# ####.................##.. #..................... O   two-headed ogre ##.......###.......... #####..........#.......... ###.....>...................Casting: Apportation (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%):ju?-       ###   #.#               ...  >:jIZContam: 13% 3.0 (1:jJ:jTNPonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%) _You miscast Tukima's Dance. Nothing appears to happen.:jP5M  Casting: Tukima's Dance (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jd  sniffy the Slicer ..>.........  Minotaur of Elyvilon ****.. #......[....  Health: 88/88 ======================== ##...........  Magic: 6/12============------------  ### #....O.......  AC: 9Str: 14  #.# #....*.......  EV: 13Int: 14 Contam: 13%  ##.### #....*.......  SH: 0Dex: 18  #....####....*......#  XL: 10 Next: 82% Place: Dungeon:10  #.....#.#....@.....#  Noise: [34:jm---------  Time: 10653.0 (0.0)  #..................#  w) +3 short sword  ###.#...............#  Throw: 32 darts (poison) ####..#..........## ... ..# ####.................##.. #..................... O   two-headed ogre ##.......###.......... #####..........#.......... ###.....>...................Casting: Tukima's Dance (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jAiming: Tukima's Dance (dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%):j  sniffy the Slicer ..>.........  Minotaur of Elyvilon ****.. #......[....  Health: 88/88 ======================== ##...........  Magic: 6/12============------------  ### #............  AC: 9Str: 14  #.# #....O.......  EV: 13Int: 14 Contam: 13%  ##.### #....).......  SH: 0Dex: 18  #....####...........#  XL: 10 Next: 82% Place: Dungeon:10  #.....#.#....@.....#  Noise: ---------  Time: 10653.0:j (0.0)  #..................#  w) +3 short sword  ###.#...............#  Throw: 32 darts (poison) ####..#..........## ... ..# ####.................##.. #..................... O   two-headed ogre ##.......###.......... #####..........#.......... ###.....>...................Casting: Tukima's Dance (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%):j-       ###   #.#               ...  >:j6F244.0 (1:j:jhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%) _You miscast Tukima's Dance. Nothing appears to happen.:jT, M  Casting: Tukima's Dance (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j--   sniffy the Slicer ..>.........  Minotaur of Elyvilon ****.. #......[....  Health: 88/88 ======================== ##...........  Magic: 3/12======------------------  ### #............  AC: 9Str: 14  #.# #....O.......  EV: 13Int: 14 Contam: 24%  ##.### #....*.......  SH: 0Dex: 18  #....####....*......#  XL: 10 Next: 82% Place: Dungeon:10  #.....#.#....@.....#  Noise: ---------  [3:j- 3mTime: 10654.0 (0.0)  #..................#  w) +3 short sword  ###.#...............#  Throw: 32 darts (poison) ####..#..........## ... ..# ####.................##.. #..................... O   two-headed ogre ##.......###.......... #####..........#.......... ###.....>...................Casting: Tukima's Dance (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%):j   sniffy the Slicer ..>.........  Minotaur of Elyvilon ****.. #......[....  Health: 88/88 ======================== ##...........  Magic: 3/12======------------------  ### #............  AC: 9Str: 14  #.# #............  EV: 13Int: 14 Contam: 24%  ##.### #....O.......  SH: 0Dex: 18  #....####...........#  XL: 10 Next: 82% Place: Dungeon:10 :jv  #.....#.#....@.....#  Noise: ---------  Time: 10654.0 (0.0)  #..................#  w) +3 short sword  ###.#...............#  Throw: 32 darts (poison) ####..#..........## ... ..#:jز V ####.................##.. #..................... O   two-headed ogre :j g##.......###..........:jg r #####..........#.......... ###.....>...................Casting: Tukima's Dance (dangerous; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 26% risk of failure)  :j ;Press: ? - help, Shift-Dir - straight line:jdz Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%):jҾ        ###   #.#   :jG            ... :jj :j R >:j_ 4==5.0 (1:j :j1 UConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%) _The two-headed ogre easily resists.:jV:jW:jA`:jaM)O:jk:jRq/--6:ju:jѯt 9--You climb upwards.:jRp  #....................  ##..........  #................... :j #.........  ####'######..  ##.......#..  #.........#.......#  #.........#.......#<.  #####'####..  #...........  ######...............  #...............  ####........  #....######+#  #..#####...##   #..# #...##   #..# #...## :jr7.5 (2.5 _Level annotation: exclusions: hydra and two-headed ogre _There is a stone staircase leading down here.:j^H   #.................... sniffy the Slicer  ##................... Minotaur of Elyvilon ****.. #................... Health: 88/88 ======================== #................... Magic: 3/12======------------------  ##........##'######.. AC: 9Str: 14  #.........#.......#.. EV: 13Int: 14 Contam: 24%   #.........#.......#SH: 0Dex: 18  #.........#.......#<. XL: 10 Next: 82% Place: Dungeon:9  #...@.....####'####.. :jL .[40mNoise: ---------  Time: 10657.5 (0.0)  #.................... w) +3 short sword  ######............... Throw: 32 darts (poison) #............... ####............... #..........######+#  #..#####...#......#  #..# #...#......#  #..# #...#......#  _The two-headed ogre easily resists.  You climb upwards. _Level annotation: exclusions: hydra and two-headed ogre _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.:jL ,....................................................................@..........................................:j t....................................................................@.......................................... _Level annotation: exclusions: hydra and two-headed ogre _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel  A stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.:j  #.................... sniffy the Slicer  ##................... Minotaur of Elyvilon ****.. #................... Health: 88/88 ======================== :j5#................... Magic: 3/12======------------------  ##........##'######.. AC: 9Str: 14  #.........#.......#.. EV: 13Int: 14 Contam: 24%   #.........#.......#SH: 0Dex: 18 :j0 #.........#.......#<. XL: 10 Next: 82% Place: Dungeon:9  #...@.....####'####.. Noise: ---------  Time: 10657.5 (0.0)  #.................... w) +3 short sword :j4 ######............... Throw: 32 darts (poison) #............... :jX####............... :j,f#..........######+#  #..#####...#......#  #..# #...#......#  :j_#..# #...#......#  _Level annotation: exclusions: hydra and two-headed ogre :jj_There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.:j8:jR:j. _:jdS3:jgT:j)W:j\4==:j\:j_M2:j`:j3bM0:j0c:jdN18:ji==6:ji:jkM4:jl:jn:jn72:j[p:jqM0:jx5==8% 6:jz:jl|M4:j7}:j:j2==1:jm:jW _You start resting.:jb:jڒ072.5 (15.0):jQ(:j:jK _Your magical contamination has completely faded away.:j!6====:j:j,:j-:j7====:j $8==:j%:j&:j':==:j(:j):jE*:j+:j-:j.:j/:j0:j1N9==:j2:j<:j=:jJ>:==:j>:jA,:jQ:j.B:j:j:j- :j :j P10/12==:j} :j:j{:jL:j:j:j:j:jY:j,:jV:==:jb:j:jr:j:j!,:j":j%,:j&:j(:j)L1==:j*:j,:jy-:jS.:j/:j 0:j1:jI6X:j/7P==:j9,:jp::j<,:j=:j@n _You start resting.Magic restored.:jF:j]L.719.5 (47:jMNc2==20.5 (48 _:jR:jNT:j5Z:j~\q Your spells (describe)TypeFailure Level c - Confusing TouchHexes26%3  e - Ensorcelled HibernationHexes/Ice19%2  p - ApportationTranslocation28%:j!]m1  t + Tukima's DanceHexes26% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers:j:j˧:jԯ]  #.................... sniffy the Slicer  ##................... Minotaur of Elyvilon ****.. #................... Health: 88/88 ======================== #................... Magic: 12/12 ========================:jѰ  ##........##'######.. AC: 9Str: 14  #.........#.......#.. EV: 13Int: 14  #.........#.......#SH: 0Dex: 18 :j" #.........#.......#<. XL: 10 Next: 82% Place: Dungeon:9  #...@.....####'####.. Noise: ---------  Time: 10720.5 (0.0)  #.................... w) +3 short sword  ######............... Throw: 32 darts (poison) #............... ####............... #..........######+#  #..#####...#......#  #..# #...#......#  :j4#..# #...#......# Placed new exclusion. _Reduced exclusion size to a single square. _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored.:j4:jL:j:j5 Where to? (Tab - D:10, ? - help)  D - Dungeon  T - Temple L - Lair:j :j=   #.................... sniffy the Slicer:j   ##................... Minotaur of Elyvilon ****.. #................... Health: 88/88 ======================== :j- #................... Magic: 12/12 ========================  ##........##'######.. AC: 9Str: 14 :j  #.........#.......#.. EV: 13Int: 14  #.........#.......#SH: 0Dex: 18:j 8  #.........#.......#<. XL: 10 Next: 82% Place: Dungeon:9 :j 7 #...@.....####'####.. Noise: ---------  Time: 10720.5 (0.0) :j  #.................... w) +3 short sword  ######............... Throw: 32 darts (poison) :j> #............... ####............... #..........######+#  #..#####...#......# :j 6 #..# #...#......#  #..# #...#......# Placed new exclusion. _Reduced exclusion size to a single square. _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored.:j :j~ :j :j B:j% X:jz :j( :j :j :j :jo! :j! :j# :j- :jC0 :j0 :j2 :j< :j@ B:jrb :jd :je ,:jg :jn :jp ,:j5| ,:j} ,:j} :j :jA :j :jZ :j& X:jR :j :js :j :j B:j ,:j6 :j :jl :jH :jh :j :j :j :j% :j :j :j\ :j :j+ :j` :j :j :jT :j :jR :j :j4 :j :j :j :j$ :j( :j:jB:j :j :j :j:jF:j:jB:j:j :j#,:j#:j*:jj,:j,:jl-:jK3:j5:jn5:j%6:j<:j?=:jF>:j>:jD:jG:jG:jG:jFN:jO:jO:j"P:jU:jW,:jzX:j)^:ju_:j_:j`:je:jcg:jh:jGi:jn:j~p:jq:jq:jMw:jAy:jy:jz:j:jҁ:jO:j:j:jW,:j-:j6:j:jؑ:j\:jQ:jߘ:ju:j>:j:jy:jנ:j:jh:jB:j:j:j:j5:j:j4:j:j:ji:j:j:jx:jK  There is an open door here. _:jY  There is a stone staircase leading down here.:jg:j :j_:j:jK 10  You climb downwards.:j:j:j :j}_ _Level annotation: exclusion: staircase:jC .... #..##..# ##...#.... .... #...##.#####..#.... ... ##..###....##....#.. .. ##..)###......)..#### ...#...)....##..#)..#..# ...#....)...##.####.#... ..........####..# #....# ............#.....###....# .................#79.0 (58.5) .#..[.............###.... ..#...........##.##..........##.. ..#.....#....##....#.........#..# .......##.....##............###.. .........##...#...............##. .....#...###......####.....:j` .....##..# #..#...# #..######..## ......#..###..##..####..# ####:j:j :j a _There is a stone staircase leading up here.:jz :j :jE :j] :j :j : _:j{ :jH :j :j :j$ :j :j( :j :j^ :j e  You encounter a troll.:j  #....##......####. .##.... ##......# #. ....... #..##..# ##...#...... #...##.#####..:jE ..... ##..###....##.......##..)###......)#...)....##..#).. #....)...##.####.:j  ......####..# #. .....#.....### T..........<.......... .:j  ..#..[.............###........##..#...........##.##........:j #.....#....##....#:j< ... T   troll (asleep)......##.....##....:js #........##...#.................#...###......####.......:j 282.0 (3.0):jҋ 23.0 (4 _:jh :j :jr#....##......####..... sniffy the Slicer.##.... ##......# #..... Minotaur of Elyvilon ****......... #..##..# ##...# Health: 88/88 ========================....... #...##.#####..# Magic: 12/12 ========================....... ##..###....##... AC: 9Str: 14.......##..)###......).. EV: 13Int: 14.......#...)....##..#).. SH: 0Dex: 18:js.......#....)...##.####. XL: 10 Next: 82% Place: Dungeon:10.....**@......####..# #. Noise: ---------  Time: 10783.0 (0.0)..***.........#.....###. w) +3 short swordT*.........<............ Throw: 32 darts (poison) . ..#..[.............###........ ..##..#...........##.##.......... ......#.....#....##....#......... T   troll (asleep) ...........##.....##............# .............##...#.............. .........#...###......####....... _There is a stone staircase leading up here. _You encounter a troll.Throw: 32 darts (poison)Press: ? - help, [39;:jqt49mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (asleep, 97% to hit):j7@#....##......####..... sniffy the Slicer.##.... ##......# #..... Minotaur of Elyvilon ****......... #..##..# ##...# Health: 88/88 ========================....... #...##.#####..# Magic: 12/12 ========================....... ##..###....##... AC: 9Str: 14.......##..)###......).. EV: 13Int: 14.......#...)....##..#).. SH: 0Dex: 18.......#....)...##.####. XL: 10 Next: 82% Place: Dungeon:10:j@.......@......####..# #. Noise: ---------  Time: 10783.0 (0.0)..............#.....###. w) +3 short sword(T.........<............ Throw: 32 darts (poison) . ..#..[.............###........ ..##..#...........##.##.......... ......#.....#....##....#......... T   troll (asleep) :jA...........##.....##............# .............##...#.............. .........#...###......####.......Throw: 32 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (asleep, 97% to hit)  You throw a dart. The dart hits the troll.  The troll shouts!:jLXT:jLn==4.0 (11 _:j:f:jh:jH#....##......####..... sniffy the Slicer:j.##.... ##......# #..... Minotaur of Elyvilon ****......... #..##..# ##...# Health: 88/88 ========================....... #...##.#####..# Magic: 12/12 ========================....... ##..###....##... AC: 9Str: 14:j.......##..)###......).. EV: 13Int: 14.......#...)....##..#).. SH: 0Dex: 18:j&.......#....)...##.####. XL: 10 Next: 82% Place: Dungeon:10.......@......####..# #. Noise: ==-------  Time: 10784.0 (0.0):jϸ....***.......#.....###. w) +3 short sword(T**.......<............ Throw: 31 darts (poison) :j. ..#..[.............###........ ..##..#...........##.##.......... :j- ......#.....#....##....#......... T   troll :jb...........##.....##............# :j.............##...#.............. .........#...###......####.......You throw a dart. The dart hits the troll. _The troll shouts!  Throw: 31 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle:jeWShift-Dir - straight lineAim: a troll (67% to hit):j-#....##......####..... sniffy the Slicer.##.... ##......# #..... Minotaur of Elyvilon ****......... #..##..# ##...# Health: 88/88 ========================....... #...##.#####..# Magic: 12/12 ========================....... ##..###....##... AC: 9Str: 14.......##..)###......).. EV: 13Int: 14.......#...)....##..#).. SH: 0Dex: 18.......#....)...##.####. XL: 10 Next: 82% Place: Dungeon:10.......@......####..# #. Noise: ==-------  Time: 10784.0 (:j.0.0)..............#.....###. w) +3 short sword((T........<............ Throw: 31 darts (poison) . ..#..[.............###........ ..##..#...........##.##.......... ......#.....#....##....#......... T   troll ...........##.....##............# .............##...#.............. .........#...###......####....... _The troll shouts!  Throw: 31 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (67% to hit)  You throw a dart. The dart hits the troll. The troll is poisoned.:j:D(poisoned):j;<n--5.0 (10 _:jF:jI:jG #....##......####..... sniffy the Slicer.##.... ##......# #..... Minotaur of Elyvilon ****......... #..##..# ##...# Health: 88/88 ========================....... #...##.#####..# Magic: 12/12 ========================....... ##..###....##... AC: 9Str: 14.......##..)###......).. EV: 13Int: 14.......#...)....##..#).. SH: 0Dex: 18.......#....)...##.####. XL: 10 Next: 82% Place: Dungeon:10......*@......####..# #. Noise: ---------  Time: 10785.0 (0.0):jvI ....**........#.....###. w) +3 short sword((T*.......<............ Throw: 30 darts (poison) . ..#..[.............###........ ..##..#...........##.##.......... ......#.....#....##....#......... T   troll (poisoned) ...........##.....##............# .............##...#.............. .........#...###......####.......Aim: a troll (67% to hit) _You throw a dart. The dart hits the troll. The troll is poisoned.  Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (poisoned, 67% to hit):j5 #....##......####..... sniffy the Slicer.##.... ##......# #..... Minotaur of Elyvilon ****......... #..##..# ##...# Health: 88/88 ========================....... #...##.#####..# Magic: 12/12 ========================....... ##..###....##... AC: 9Str: 14.......##..)###......).. EV: 13Int: 14.......#...)....##..#).. SH: 0Dex: 18:jt .......#....)...##.####. XL: 10 Next: 82% Place: Dungeon:10.......@......####..# #. Noise: ---------  Time: 10785.0 (0.0)...T..........#.....###. w) +3 short sword(((........<............ Throw: 30 darts (poison) . ..#..[.............###........ ..##..#...........##.##.......... ......#.....#....##....#......... T   troll (poisoned) ...........##.....##............# .............##...#.............. .........#...###......####....... _You throw a dart. The dart hits the troll. The troll is poisoned.  Throw: 30 darts (poison)Press: ? - help, Q - select action, [0:j ;10;1m( or ) - cycleShift-Dir - straight lineAim: a troll (poisoned, 67% to hit)  You throw a dart. The dart hits the troll. The troll looks even sicker.:j$! Hvery poisoned):j" f6.0 (129 _:jj+ :j- :jg#....##......####..... sniffy the Slicer.##.... ##......# #..... Minotaur of Elyvilon ****......... #..##..# ##...# Health: 88/88 ========================....... #...##.#####..# Magic: 12/12 ========================....... ##..###....##... AC: 9Str: 14.......##..)###......).. EV: 13Int: 14.......#...)....##..#).. SH: 0Dex: 18.......#....)...##.####. XL: 10 Next: 82% Place: Dungeon:10:jl.....**@......####..# #. Noise: ---------  Time: 10786.0 (0.0)...T*.........#.....###. w) +3 short sword(((........<............ Throw: 29 darts (poison) . ..#..[.............###........ ..##..#...........##.##.......... ......#.....#....##....#......... T   troll (very poisoned) ...........##.....##............# .............##...#.............. .........#...###......####.......Aim: a troll (poisoned, 67% to hit) _You throw a dart. The dart hits the troll. The troll looks even sicker.  Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [39;4:jH9ma troll (lightly wounded, very poisoned, 67% to hit):jA#....##......####..... sniffy the Slicer.##.... ##......# #..... Minotaur of Elyvilon ****......... #..##..# ##...# Health: 88/88 ========================....... #...##.#####..# Magic: 12/12 ========================....... ##..###....##... AC: 9Str: 14:j.......##..)###......).. EV: 13Int: 14.......#...)....##..#).. SH: 0Dex: 18.......#....)...##.####. XL: 10 Next: 82% Place: Dungeon:10....T..@......####..# #. Noise: ---------  Time: 10786.0 (0.0)...(..........#.....###. w) +3 short sword(((........<............ Throw: 29 darts (poison) . ..#..[.............###........ ..##..#...........##.##.......... ......#.....#....##....#......... T   troll (very poisoned) :j...........##.....##............# .............##...#.............. .........#...###......####.......Throw: 29 darts (poison):j9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, very poisoned, 67% to hit)  :jsYou throw a dart. The dart hits the troll. The troll looks even sicker.  The troll is lightly wounded.:j:jee7.0 (18 _:j:j:j #....##......####..... sniffy the Slicer.##.... ##......# #..... Minotaur of Elyvilon ****......... #..##..# ##...# Health: 88/88 ========================....... #...##.#####..# Magic: 12/12 ========================....... ##..###....##... AC: 9Str: 14.......##..)###......).. EV: 13Int: 14.......#...)....##..#).. SH: 0Dex: 18.......#....)...##.####. XL: 10 Next: 82% Place: Dungeon:10....T**@......####..# #. Noise: ---------  Time: 10787.0 (0.:j{ .0)...(..........#.....###. w) +3 short sword(((........<............ Throw: 28 darts (poison) . ..#..[.............###........ ..##..#...........##.##.......... ......#.....#....##....#......... T   troll (very poisoned) ...........##.....##............# .............##...#.............. .........#...###......####.......You throw a dart. The dart hits the troll. The troll looks even sicker. _The troll is lightly wounded.  Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, very poisoned, 67% to hit):j=5 #....##......####..... sniffy the Slicer.##.... ##......# #..... Minotaur of Elyvilon ****......... #..##..# ##...# Health: 88/88 ========================....... #...##.#####..# Magic: 12/12 ========================....... ##..###....##... AC: 9Str: 14.......##..)###......).. EV: 13Int: 14.......#...)....##..#).. SH: 0Dex: 18.......#....)...##.####. XL: 10 Next: 82% Place: Dungeon:10....(T.@......####..# #. Noise: ---------  :j<6 +[33mTime: 10787.0 (0.0)...(..........#.....###. w) +3 short sword(((........<............ Throw: 28 darts (poison) . ..#..[.............###........ ..##..#...........##.##.......... ......#.....#....##....#......... T   troll (very poisoned) ...........##.....##............# .............##...#.............. .........#...###......####.......Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (lightly wounded, very poisoned, 67% to hit)  You throw a dart. The dart hits the troll.  The troll is lightly wounded.:j> {8.0 (17 _:jI :j3J :jW);.T:j;6:j@7&9:jwB:jD:j.##..# #..#...:jhv:jbw.39:j~:jQ:j #............ .. ....##....###..[.....⌠#######⌠.........# #... #.......# #...###.......###.. ..#.##..) .).......:j.# .O......##.....# .<.....# #....∩###..##....# .... #.##.<###... ...#..[....##..#...........##.......#.....####........##.....###.................##...# ..#...###..:j:j*:j'10:j:j$:jۮ  #....## >. .. ....##....###.[.....⌠#######⌠..# #:j N. #.......# #.###.......###.#.##.. ..).#... ..O......##.# ..<.....# #.....# ###..##.# .....#.##..###.......#..[...##..#....##........#.....#....##.###......:j .##.....##.#.......##...#.#...###:j :j <1:j p _There is an entrance to Goqocw's Magic Scroll Shoppe here.:jQ:j;Welcome to Goqocw's Magic Scroll Shoppe! What would you like to do?  a -  114 gold a scroll of blinkingb -  114 gold a scroll of brand weapon (unknown)  c -  48 gold a scroll of fog (unknown)d -  24 gold a scroll of identify  e -  24 gold a scroll of identify  f -  24 gold a scroll of identify  g -  36 gold a scroll of teleportation  h -  48 gold a scroll of vulnerability You have 527 gold pieces. [Esc] exit[!] buy|examine items:jR[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list:jQQ  a -  114 gold a scroll of blinking  c +  48 gold a scroll of fog (unknown) After the purchase, you will have 479 gold pieces.[Enter] buy marked items:j'AX Purchase items for 48 gold? (y/N):j0   c -  24 gold a scroll of identify  f -  36 gold a scroll of teleportation  g -  48 gold a scroll of vulnerability gG:j+ After the purchase, you will have 455 gold pieces.[Enter] buy marked items:j+  c +  24 gold a scroll of identify  d +  24 gold a scroll of identify31:j   d +  24 gold a scroll of identify  e +  24 gold a scroll of identify07:j]6X Purchase items for 72 gold? (y/N):jE  c -  36 gold a scroll of teleportation  d -  48 gold a scroll of vulnerability dD:jҲ :j :j ~#....##.. sniffy the Slicer >........... .. ....##....###. Minotaur of Elyvilon ****.. .....[.....⌠#######⌠.........# #. Health: 83/88 ======================-- .................... #.......# #. Magic: 12/12 ======================== ...................###.......###. AC: 9Str: 14 .....................#.......##.. EV: 14Int: 14 :j ..)..........................#... SH: 0Dex: 18 ..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 ..<.....# #....@................ Noise: ---------  Time: 10811.0 (0.0) ........# ###..##............... w) +3 short sword .........# .....#.##............. Throw: 32 darts (poison) :j) ........###.......#..[........... ...............##..#...........## ...................#.....#....##.  ......###...............##.....##  ........#.................##...#.  ......................#...###....  :jo _l - 30 poisoned darts (gained 1) _Found Goqocw's Magic Scroll Shoppe. _l - 31 poisoned darts (gained 1) _l - 32 poisoned darts (gained 1) _There is an entrance to Goqocw's Magic Scroll Shoppe here.  e -> g - 2 scrolls of fog (gained 1); i - a scroll of identify:j^ Found Goqocw's Magic Scroll Shoppe. _l - 31 poisoned darts (gained 1)2 :j _There is an entrance to Goqocw's Magic Scroll Shoppe here.  e -> g - 2 scrolls of fog (gained 1); i - a scroll of identify  i - 2 scrolls of identify3s of identify (gained 1):j :j :j m _Thank you for shopping at Goqocw's Magic Scroll Shoppe!:j>_:jeRead which item? Scrolls  g - 2 scrolls of fog  H - 7 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of feari - 3 scrolls of identify  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll of immolation  V - 4 scrolls of vulnerability  T - a scroll of torment  k - a scroll labelled JET YHIDWY  m - 2 scrolls labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selected:jY:j:j+:j#....##.. sniffy the Slicer >........... .. ....##....###. Minotaur of Elyvilon ****.. .....[.....⌠#######⌠.........# #. Health: 83/88 ======================-- .................... #.......# #. Magic: 12/12 ======================== ...................###.......###. AC: 9Str: 14 .....................#.......##.. EV: 14Int: 14 ..)..........................#... SH: 0Dex: 18 ..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 ..<.....# #....@................ Noise: ---------[:j40m  Time: 10811.0 (0.0) ........# ###..##............... w) +3 short sword .........# .....#.##............. Throw: 32 darts (poison) ........###.......#..[........... ...............##..#...........## ...................#.....#....##.  ......###...............##.....##  ........#.................##...#.  ......................#...###....  _l - 31 poisoned darts (gained 1) _l - 32 poisoned darts (gained 1) _There is an entrance to Goqocw's Magic Scroll Shoppe here.  e -> g - 2 scrolls of fog (gained 1); i - a scroll of identify  i - 2 scrolls of identify (gained 1); i - 3 scrolls of identify (gained 1) _Thank you for shopping at Goqocw's Magic Scroll Shoppe!:j4:j7 Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled JET YHIDWY :jh8 m - 2 scrolls labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU Potions (select first with !)  j - an amethyst potion  l - a blue potion  o - 2 bubbling inky potions[?] describe selected:j=:jF:jOP#....##.. sniffy the Slicer >........... .. ....##....###. Minotaur of Elyvilon ****.. .....[.....⌠#######⌠.........# #. Health: 83/88 ======================-- .................... #.......# #. Magic: 12/12 ======================== ...................###.......###. AC: 9Str: 14 .....................#.......##.. EV: 14Int: 14 ..)..........................#... SH: 0Dex: 18 :jhP..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 ..<.....# #....@................ Noise: ---------  Time: 10811.0 (0.0) ........# ###..##............... w) +3 short sword .........# .....#.##............. Throw: 32 darts (poison) ........###.......#..[........... ...............##..#...........## ...................#.....#....##.  ......###...............##.....##  ........#.................##...#.:jP  ......................#...###....  _l - 31 poisoned darts (gained 1) _l - 32 poisoned darts (gained 1) _There is an entrance to Goqocw's Magic Scroll Shoppe here.  e -> g - 2 scrolls of fog (gained 1); i - a scroll of identify  :jHQi - 2 scrolls of identify (gained 1); i - 3 scrolls of identify (gained 1) _Thank you for shopping at Goqocw's Magic Scroll Shoppe!:j[]  As you read the scroll of identify, it crumbles to dust.:j342.0 (1:j{:j6 _o -> b - 2 potions of brilliance:jz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j3 :j7 Adjust which item? Potions (go to first with !)  V - 2 potions of resistance  W - 3 potions of haste  X - 3 potions of heal wounds  Y - 4 potions of curingb - 2 potions of brilliance  Q - 2 potions of ambrosia  T - 2 potions of might  U - 2 potions of invisibility  L - 2 potions of lignification :jk8 y M - 2 potions of mutation  j - an amethyst potion  l - a blue potion:j<:js.#....##.. sniffy the Slicer >........... .. ....##....###. Minotaur of Elyvilon ****.. :j. .....[.....⌠#######⌠.........# #. Health: 84/88 ======================-- .................... #.......# #. Magic: 12/12 ======================== ...................###.......###. AC: 9Str: 14 .....................#.......##.. EV: 14Int: 14 ..)..........................#... SH: 0Dex: 18 ..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 :j7..<.....# #....@................ Noise: ---------  Time: 10812.0 (0.0) ........# ###..##............... w) +3 short sword .........# .....#.##............. Throw: 32 darts (poison) ........###.......#..[........... ...............##..#...........## ...................#.....#....##.  ......###...............##.....##  ........#.................##...#.  :jK......................#...###....  _Thank you for shopping at Goqocw's Magic Scroll Shoppe!  As you read the scroll of identify, it crumbles to dust. _o -> b - 2 potions of brilliance  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - 2 potions of brilliance  Adjust to which letter? (? for menu, Esc to quit):jC9 :j*: :jnB :jD   As you read the scroll of identify, it crumbles to dust. _o -> b - 2 potions of brilliance(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - 2 potions of brilliance  Adjust to which letter? (? for menu, Esc to quit) _R - 2 potions of brilliance:j,:jx13Read which item? Scrolls  g - 2 scrolls of fog  H - 7 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of feari - 2 scrolls of identify  w - 2 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll of immolation  V - 4 scrolls of vulnerability  T - a scroll of torment  k - a scroll labelled JET YHIDWY :j32W m - 2 scrolls labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selected:j:j:j:#....##.. sniffy the Slicer >........... .. ....##....###. Minotaur of Elyvilon ****.. :j.....[.....⌠#######⌠.........# #. Health: 84/88 ======================-- .................... #.......# #. Magic: 12/12 ======================== ...................###.......###. AC: 9Str: 14 .....................#.......##.. EV: 14Int: 14 ..)..........................#... SH: 0Dex: 18 ..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 ..<.....# #....@................ Noise: ---------  Time: 10812.0 (0.0) ........# ###..##............... w) :jk+3 short sword .........# .....#.##............. Throw: 32 darts (poison) ........###.......#..[........... ...............##..#...........## ...................#.....#....##.  ......###...............##.....##  ........#.................##...#.  ......................#...###.... As you read the scroll of identify, it crumbles to dust. _o -> b - 2 potions of brilliance  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jgb - 2 potions of brilliance  Adjust to which letter? (? for menu, Esc to quit) _R - 2 potions of brilliance:j&Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled JET YHIDWY  m - 2 scrolls labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU Potions (select first with !)  j - an amethyst potion  l - a blue potion[?] describe selected:jCx :j@y~#....##.. sniffy the Slicer >........... .. ....##....###. Minotaur of Elyvilon ****.. .....[.....⌠#######⌠.........# #. Health: 84/88 ======================-- .................... #.......# #. Magic: 12/12 ======================== ...................###.......###. AC: 9Str: 14 .....................#.......##.. EV: 14Int: 14 :jy..)..........................#... SH: 0Dex: 18 ..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 :jz..<.....# #....@................ Noise: ---------  Time: 10812.0 (0.0) ........# ###..##............... w) +3 short sword :jez.........# .....#.##............. Throw: 32 darts (poison) ........###.......#..[........... ...............##..#...........## :jz...................#.....#....##.  ......###...............##.....##:jz  ........#.................##...#.  ......................#...###....:jz As you read the scroll of identify, it crumbles to dust. :jn{_o -> b - 2 potions of brilliance  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - 2 potions of brilliance  Adjust to which letter? (? for menu, Esc to quit) _R - 2 potions of brilliance:j]  As you read the scroll of identify, it crumbles to dust.:j+3.0 (1:j:jdV _k -> A - a scroll of acquirement:jO8:j=Read which item? Scrolls  g - 2 scrolls of fog  H - 7 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of fear  A - a scroll of acquirementi - a scroll of identify  w - 2 scrolls of enchant weapon  :jm>x - a scroll of amnesia  c - a scroll of immolation  V - 4 scrolls of vulnerability  T - a scroll of torment  m - 2 scrolls labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selected:j#:j,:j 6R#....##.. sniffy the Slicer >........... .. ....##....###. Minotaur of Elyvilon ****.. .....[.....⌠#######⌠.........# #. Health: 84/88 ======================-- .................... #.......# #. Magic: 12/12 ======================== ...................###.......###. AC: 9Str: 14 .....................#.......##.. EV: 14:j6 Int: 14 ..)..........................#... SH: 0Dex: 18 ..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 ..<.....# #....@................ Noise: ---------  Time: 10813.0 (0.0) ........# ###..##............... w) +3 short sword :j7o.........# .....#.##............. Throw: 32 darts (poison) ........###.......#..[........... ...............##..#...........## ...................#.....#....##.  ......###...............##.....##  ........#.................##...#.  ......................#...###.... :j72Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - 2 potions of brilliance  Adjust to which letter? (? for menu, Esc to quit) :j18_R - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _k -> A - a scroll of acquirement:j=;:j=Identify which item? (\ to view known items) Scrolls (select first with ?) :j5> m - 2 scrolls labelled QETSAUKYTHA  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU Potions (select first with !)  j - an amethyst potion  l - a blue potion[?] describe selected:j:j:j#....##.. sniffy the Slicer >........... .. ....##....###. Minotaur of Elyvilon ****.. .....[.....⌠#######⌠.........# #. Health: 84/88 ======================-- .................... #.......# #. Magic: 12/12 ======================== ...................###.......###. AC: 9Str: 14 .....................#.......##.. EV: 14Int: 14 ..)..........................#... SH: 0Dex: 18 ..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 ..<.....# #....@................ :jNoise: ---------  Time: 10813.0 (0.0) ........# ###..##............... w) +3 short sword .........# .....#.##............. Throw: 32 darts (poison) ........###.......#..[........... ...............##..#...........## ...................#.....#....##.  ......###...............##.....##  ........#.................##...#.  ......................#...###.... Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - 2 potions of brilliance  Adjust to which letter? (? for menu, Esc to quit) _R - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _k -> A - a scroll of acquirement:j]  As you read the scroll of identify, it crumbles to dust.:jj+4.0 (1:j :jz#Q _m -> N - 2 scrolls of noise:j :j Read which item? Scrolls  g - 2 scrolls of fog  H - 7 scrolls of teleportation  I - a scroll of blinking :j ~ J - 4 scrolls of fear  A - a scroll of acquirementw - 2 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll of immolation  N - 2 scrolls of noise  V - 4 scrolls of vulnerability  T - a scroll of torment  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selected:j:ji:jn#....##.. sniffy the Slicer >........... .. ....##....###. Minotaur of Elyvilon ****.. .....[.....⌠#######⌠.........# #. Health: 84/88 ======================-- :j1u.................... #.......# #. Magic: 12/12 ======================== ...................###.......###. AC: 9Str: 14 .....................#.......##.. EV: 14Int: 14 ..)..........................#... SH: 0Dex: 18 ..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 :jx..<.....# #....@................ Noise: ---------  Time: 10814.0 (0.0) ........# ###..##............... w) +3 short sword :je.........# .....#.##............. Throw: 32 darts (poison) ........###.......#..[........... :jM...............##..#...........## ...................#.....#....##.  ......###...............##.....##  :jJ........#.................##...#.  ......................#...###.... :jAdjust to which letter? (? for menu, Esc to quit) _R - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _k -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _m -> N - 2 scrolls of noise:jۦ:j`Choose an item to acquire.  a - the +4 pair of boots "Jofafun" {rC++}  b - the amulet of the Lion {Chemistry Harm SInv}  c - the spore talisman of the Bulwark {Str+5}:jd - 619 gold pieces (you have 407 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit:j+ Acquire the +4 pair of boots "Jofafun" {rC++}? (y/N):j :jl #....##.. sniffy the Slicer >........... .. ....##....###. Minotaur of Elyvilon ****.. .....[.....⌠#######⌠.........# #. Health: 84/88 ======================-- .................... #.......# #. Magic: 12/12 ======================== ...................###.......###. AC: 9Str: 14 .....................#.......##.. EV: 14Int: 14 ..)..........................#... SH: 0Dex: 18 ..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 ..<.....# #....@................ :j Noise: ---------  Time: 10814.0 (0.0) ........# ###..##............... w) +3 short sword .........# .....#.##............. Throw: 32 darts (poison) ........###.......#..[........... ...............##..#...........## ...................#.....#....##.  ......###...............##.....##  ........#.................##...#.  ......................#...###.... Adjust to which letter? (? for menu, Esc to quit) _R - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _k -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _m -> N - 2 scrolls of noise:j Y5=5.0 (1:j :j 5 _Something appears at your feet!:j!:ja"&6:j):j,q _s - the +4 pair of boots "Jofafun" {rC++}:jwWear or take off which item? Armour (go to first with [)  A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor D - the +4 ring mail of Owoleami (worn) {Will+}  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  s - the +4 pair of boots "Jofafun" {rC++}C - +0 swamp dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jQ?:j|H:jP#....##.. sniffy the Slicer :jQ>........... .. ....##....###. Minotaur of Elyvilon ****.. .....[.....⌠#######⌠.........# #. Health: 85/88 =======================- .................... #.......# #. Magic: 12/12 ======================== ...................###.......###. AC: 9Str: 14 .....................#.......##.. EV: 14Int: 14 ..)..........................#... SH: 0Dex: 18 ..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 ..<.....# #....@................ Noise: ---------  Time: 10816.0 (0.0) [4:jS\0m........# ###..##............... w) +3 short sword .........# .....#.##............. Throw: 32 darts (poison) ........###.......#..[........... ...............##..#...........## ...................#.....#....##.  ......###...............##.....##:jS  ........#.................##...#.  ......................#...###.... As you read the scroll of identify, it crumbles to dust. _k -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _m -> N - 2 scrolls of noise _Something appears at your feet! _s - the +4 pair of boots "Jofafun" {rC++}:jh:ji:jIw:jU  You start putting on your armour.7.0 (1:jϓ:j368.0 (2:j:j(:j,+9.0 (3:j:j:j,20.0 (4:j:j:j4371.0 (5:j:j 14 _You continue putting on the +4 pair of boots "Jofafun" {rC++}. x5:j:ju:jr _You finish putting on the +4 pair of boots "Jofafun" {rC++}.:j:j'nGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()g - 25 stones  l - 32 poisoned darts (quivered)  n - 2 throwing netsp - 6 silver javelins  r - 6 boomerangs Armour (go to first with [)  s - the +4 pair of boots "Jofafun" (worn) {rC++} :jP A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor D - the +4 ring mail of Owoleami (worn) {Will+}  F - a +0 pair of gloves (worn)i - a +0 buckler  k - a +0 troll leather armour  C - +0 swamp dragon scales Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of dexterity (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j( s - the +4 pair of boots "Jofafun" (worn) {rC++}. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 rC++: It greatly protects you from cold. :jrNIt cannot be enchanted further. If you take off this armour: Your AC would decrease by 5.3 (14.9 -> 9.6). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 10 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:j& V _Something appears at your feet! _s - the +4 pair of boots "Jofafun" {rC++}  You start putting on your armour. _You continue putting on the +4 pair of boots "Jofafun" {rC++}. x5 _You finish putting on the +4 pair of boots "Jofafun" {rC++}.  Adjust to which letter? (? for menu, Esc to quit):j%/:j::jrB#....##.. sniffy the Slicer >........... .. ....##....###. Minotaur of Elyvilon ****.. .....[.....⌠#######⌠.........# #. Health: 87/88 =======================- .................... #.......# #. Magic: 12/12 ======================== :j,C...................###.......###. AC: 14Str: 14 .....................#.......##.. EV: 14Int: 14 ..)..........................#... SH: 0Dex: 18 ..O......##..................#... XL: 10 Next: 87% Place: Dungeon:10 ..<.....# #....@................ Noise: ---------  Time: 10821.0 (0.0) :jC........# ###..##............... w) +3 short sword .........# .....#.##............. Throw: 32 darts (poison) ........###.......#..[........... ...............##..#...........## ...................#.....#....##.:jC  ......###...............##.....##  ........#.................##...#.  ......................#...###....  _Something appears at your feet! :j(Dh_s - the +4 pair of boots "Jofafun" {rC++}You start putting on your armour. _You continue putting on the +4 pair of boots "Jofafun" {rC++}. x5 _You finish putting on the +4 pair of boots "Jofafun" {rC++}.  :juDAdjust to which letter? (? for menu, Esc to quit):jRL:jL:jS:jVf _G - the +4 pair of boots "Jofafun" (worn) {rC++}:jG :jmH :jJ :jL :j0N :jR : _:jY i#....##. . .. ....##....###.:jZ w[.....⌠#######⌠..# #. #.......# #.###.......###.#.##..)).#...)O......##.#. .:jZ q<.....# #....∩2.0 (1# ###..##.# .....#.##.<:j [ b###.......#..[...##..#....##........#.....#....##.###.......##.....##.#.......##...#.:j?[ &#...###.:j-\ :jc :je :jX3:j:j'8= _HP restored.:j:j:j-:j#:j':jz(9=:j*:j@,:j8/:j@0:j0:j2:jz5:j6:j7:j;:j>:j>:j@:j@C:jcKB:jwL:jP:jpP:jR:j|]#....##......####.  .. ....##....###......# #.. #######⌠.........# #..##..# ##. ## #...##.##########..###....###..)###......). ..#...)....##..#). ....#....)...##.#### ....∩............####..# #33.0 (11.0) ##..##..................#.....###:j^#.##.............<.#..[.............#####..#...........##.##..#.....#....##.........##.....##..................##...#...........#...###......####.:jF_:jj:jz3:j}:j:jL:j:jo:jȒ#....##......####... ....##....###......# #.:jw⌠.# #..##..# ##...# #.# #...##.#####..####.###..###....##.#.##..)###......).#...)....##..#).#....)...##.####.∩.............####..# #.:j4.0 (1.0)..##...#.....###.#.##.<.#..[.###.##..#.##.##.#.....#....##....#.##.....##...#..##...#.....#...###......####.:j:jf:j :j :j :j:j,:j":j&:j*:j+:j.:j!2:j*5:j5:jz?X:j@:jB:jbE:jE:jG:j?J:jH  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 42%) _The yak resists with some effort. The yak gores you!:j  You puncture the yak!7=---5.0 (0.5:jj:j^ _The yak is moderately wounded.:j  You hit the yak but do no damage. You headbutt the yak!  The yak is heavily wounded.:j V6---5:j :j- ( _The yak gores you!:j d  You puncture the yak!:j (6.0:j :jo W _The yak is almost dead.:j& YYou hit the yak.  The yak is almost dead. YThe yak gores you.:jcyYY 3 yaks (2 wandering):js62------5:j :j.T _You encounter a yak.:jj .You puncture the yak! YYY 2 yaks (1You kill the yak!5=7.0puncture the yak!  You kill the yak! _bellows!  Training target 8.0 for Dodging reached!  Your Dodging skill increases to level 8!You need to enable at least one skill for training.:j /  --more--:j:jL  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   6.4  +2   j - Spellcasting   2.0   6.0  -4          :jL b - Unarmed Combat   0.0   0.8  +1   k - Hexes   4.0  10.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   1.0   3.4  -3  :jR    :j m - Ice Magic   2.0   5.0  -3   d - Short Blades  10.0  10.1  +1      :j e - Long Blades   6.7   0.7  +2   n - Invocations   0.0   1.0   0       o - Evocations   2.0   3.6  -1   f - Armour   6.0   4.9  +2      :j  g - Dodging   8.0   7.6  +1       h - Shields   0.0   0.7  +2       i - Stealth   6.0   8.3  -1                  :j !            :j         :j         :j9 You need to enable at least one skill.[?] Help:j` G[=] set a skill target  :j }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j? ]TargetTarget--  --  --  6.0  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:jh <[?25h[?0c0  :j [?25l[?1c :j 10.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets :jfB= a + Fighting 8.0 :jv> k + Hexes 4.0 :j_a-z] setselected target :juZ =[?25h[?0c0  :jW [?25l[?1c :j]10.0 6.07.0 =] set aall targets :jK> i + Stealth 6.0 :j{V :ja :jlg?##.....#............#...## sniffy the Slicer........#............#....# Minotaur of Elyvilon ****.......Y..#.....Y............ Health: 62/88 ================--------....###.......Y............ Magic: 8/12================--------. #...#.Y............#. AC: 14Str: 14###.#..............## EV: 14Int: 14######.............## SH: 0Dex: 18#...................# XL: 10 Next: 95% Place: Dungeon:10 :jTmx#...@##......####.... Noise: ==-------  Time: 10887.0 (0.5).. ....##....###......# #.... w) +3 short sword #######⌠.........# #..##..# ##... Throw: 30 darts (poison) ........ #.......# #...##.#####.. .......###.......###..###....##.. .........#.......##..)###......). YY 2 yaks (1 wandering) .................#...)....##..#). .................#....)...##.#### ....∩...................####..# #You puncture the yak!  You kill the yak! _The yak bellows!  Training target 8.0 for Dodging reached!  Your Dodging skill increases to level 8!You need to enable at least one skill for training. :jr :j(| :j. _ :jUYYY :jE.Y :j{CYY :jn63=--8.0 (1.0 _ :j :j. :j . :j I.Y :j Y   yak :j `9==--9 :jI  :j  :jK.Y :j :jg'90 :j :jx :j   Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jTMT ?##.....#............#...## sniffy the Slicer ........#....Y.......#....# Minotaur of Elyvilon ****.. :jEN.....Y..#.................. Health: 63/88 =================------- ....###.................... Magic: 7/12==============---------- . #...#.Y............#. AC: 14Str: 14 ###.#..............## EV: 14Int: 14 ######Y............## SH: 0Dex: 18 :jO#....*..............# XL: 10 Next: 95% Place: Dungeon:10 #...@##......####.... Noise: ---------  Time: 10890.0 (0.0)  .. ....##....###......# #.... w) +3 short sword #######⌠.........# #..##..# ##... Throw: 30 darts (poison) ........ #.......# #...##.#####.. .......###.......###..###....##.. .........#.......##..)###......). Y   yak .................#...)....##..#). .................#....)...##.####  :jO....∩...................####..# # _You need to enable at least one skill for training.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  :j@TzPress: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 42%) :j8 ?##.....#............#...## sniffy the Slicer ........#....Y.......#....# Minotaur of Elyvilon ****.. .....Y..#.................. Health: 63/88 =================------- ....###.................... Magic: 7/12==============---------- . #...#.Y............#. AC: 14Str: 14 ###.#..............## EV: 14Int: 14 ######.............## SH: 0Dex: 18 :j-#....Y..............# XL: 10 Next: 95% Place: Dungeon:10 #...@##......####.... Noise: ---------  Time: 10890.0 (0.0)  .. ....##....###......# #.... w) +3 short sword #######⌠.........# #..##..# ##... Throw: 30 darts (poison) ........ #.......# #...##.#####.. .......###.......###..###....##.. .........#.......##..)###......). Y   yak .................#...)....##..#). .................#....)...##.#### ....∩...................####..# # _You need to enable at least one skill for training.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to a :jffect: 42%) :j  ? .   ..      )))))∩  :j341.0 (1 :j/ :j8  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 42%) _The yak resists with some effort.:j|   You hit the yak. You headbutt the yak.  The yak is lightly wounded.61-=5 (0.5 _The yak gores you.:j5  You hit the yak but do no damage. You headbutt the yak!2.0:j?:juA^ _The yak is moderately wounded.:j YYou barely miss the yak.The yak is moderately wounded.:jxY 2 yaks (1 wandering):j&5:j:j _The yak barely misses you. You furiously retaliate! You headbutt the yak.:j͵s  You hit the yak. Your headbutt misses the yak.:j (3.0:j:jg\ _The yak is severely wounded.:j& = .You completely miss the yak. You headbutt the yak!  The yak is almost dead.The yak closely misses you. You furiously retaliate! You headbutt the yak.:j_' .:j*: -95:jQ ] _You kill the yak!:j̚0Y:j".Y   yak (wandering):jQ2-4.5 (1.0:j:ju:j&>G.Y:jHTY:jIE====5:jLS:j]U& _The yak bellows!:jԽ  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j9  ?##.....#............#...## sniffy the Slicer ........#....Y.......#....# Minotaur of Elyvilon ****.. .....Y..#.................. Health: 62/88 ================-------- ....###.................... Magic: 5/12==========-------------- . #...#..............#. AC: 14Str: 14 ###.#..............## EV: 14Int: 14 ######Y............## SH: 0Dex: 18 #....*..............# XL: 10 Next: 99% Place: Dungeon:10 #...@##......####.... Noise: ====-----  Time: 10895.5 (0.0) :j  .. ....##....###......# #.... w) +3 short sword #######⌠.........# #..##..# ##... Throw: 30 darts (poison) ........ #.......# #...##.#####.. .......###.......###..###....##.. .........#.......##..)###......). Y   yak .................#...)....##..#). .................#....)...##.#### ....∩...................####..# # _The yak bellows!  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 42%):j  ?##.....#............#...## sniffy the Slicer ........#....Y.......#....# Minotaur of Elyvilon ****.. .....Y..#.................. Health: 62/88 ================-------- ....###.................... Magic: 5/12:jK ==========-------------- . #...#..............#. AC: 14Str: 14 ###.#..............## EV: 14Int: 14 ######.............## SH: 0Dex: 18 #....Y..............# XL: 10 Next: 99% Place: Dungeon:10 #...@##......####.... Noise: ====-----  Time: 10895.5 (0.0)  .. ....##....###......# #.... w) +3 short sword #######⌠.........# #..##..# ##... Throw: 30 darts (poison) ........ #.......# #...##.#####.. .......###.......###..###....##.. .........#.......##..)###......). Y   yak .................#..:j0 .)....##..#). .................#....)...##.#### ....∩...................####..# # _The yak bellows!  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 42%):j`  ? .   ..      ):j ))))∩ :j"]6==----:jY$6.5 (1:j"":jX%8  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 42%) _The yak resists with some effort.:ju  You hit the yak. You headbutt the yak.:j63==---7.0 (0.5:j:j^ _The yak is moderately wounded.:jN  You hit the yak.  The yak is moderately wounded.:jO &5:jJX :jZ _The yak closely misses you. You furiously retaliate! You headbutt the yak.:jŰ x  You puncture the yak! Your headbutt misses the yak.:j 0=8.0:j :jV [ _The yak is heavily wounded.:j  You hit the yak.  The yak is severely wounded.:j K==-5:j&:jA; _The yak gores you but does no damage.:j^  You closely miss the yak.:j'^=-9.0:j8:j6\ _The yak is severely wounded.:ji  You barely miss the yak.The yak is severely wounded.:jy&5:j`:j~; _The yak gores you but does no damage.:j&ps  You hit the yak. Your headbutt misses the yak.:jiq24900.0:j{:jf~\ _The yak is severely wounded.:j0  You barely miss the yak.The yak is severely wounded.:j1 ]60-5:j9 :j < ( _The yak gores you.:j/ f  You hit the yak but do no damage.:j$ (1.0:jO :j \ _The yak is severely wounded.:j*{ .You hit the yak. You headbutt the yak!:j3%R:j&:j/ ?##.....#............#...## sniffy the Slicer........#....Y.......#....# Minotaur of Elyvilon ****.......Y..#.................. Health: 60/88 ================--------....###.................... Magic: 6/12============------------:j1. #...#..............#. AC: 14Str: 14###.#..............## EV: 14Int: 14######.............## SH: 0Dex: 18#...................# XL: 10 Next: 102% Place: Dungeon:10#...@##......####.... Noise: =--------  Time: 10901.5 (0.5).. ....##....###......# #.... w) +3 short sword #######⌠.........# #..##..# ##... Throw: 30 darts (poison) ........ #.......# #...##.#####.. .......###.......###..###....##.. .........#.......##..)###......).  :j~1.................#...)....##..#).  .................#....)...##.####  ....∩...................####..# # :j1You barely miss the yak.The yak is severely wounded. _The yak gores you.  :j2You hit the yak but do no damage. _The yak is severely wounded.You hit the yak. You headbutt the yak!:j3 _You kill the yak!You have reached level 11!:jU?/  --more--:j }4/943-1 1% :jU J _:j #.......##### ?##.....#......#...## :jj........#......#....##.....Y..#.........###......... #...#..#..###.#...##.#########....@..............# #....##......####. :jO .. ....##....###......# #.. ######⌠...# #..##..# ##...# #.# #...##.#####..####.###..###....##..#:j##..)###......).#...)....##..#)...#....)...##.####.:j:jvX5-2.5 (1.0 _:j :j~:jcO#..##  #..........##### ?##.....#....#...## ........#....#....###.....Y..#....#....###........ #...#..#..:j(e###.#...##..#########.............# #....##......####. .. ....##....###......# #...... #####⌠.........# #..##..# ##...#. #.......# #...##.#####..####.......###..###....##..#.......##..)###......)..##...)....##..#)..#:jxn:jqo@-3:jv:jx:j۱ :j :jN :j :jŷ M7=:j ,:jG 96:jǽ :jĿ :j :j :j :j :j6 :j$ :j j67==:j :j} :j :j :j :jE :ju :j :j2 W8=:j' :j2 :j N8==:j :j :je :j :jN ;9:j :j :j :j{ :j :jq Y70==:j :j :j) :jz :j ,:jK :j$ :j| 51=:j G9==:j :j :j3 :j :j :j :jC :j 2===:j? :j :j :j ;3:j ,:j ,:j h10/13==:j, :j :jH %4:j :j :j :jr :j% ,:j :j :j R5===:j :j0! :j# :j# :jn% :jX( ,:j) :j+ :j, U6=:jC- :j3 1==7:j4 :j7 ,:j09 :j: :j,; :jx< :jg@ n8==:j@ :jC ,:jE :j8G :j~G :jH :j :j> :jJ@ :jB :jBC :jE :jRH :jH &90:j5J :jjL :jL :jN :jP :j_Q K1=:jR :jZU :jU :jW :jY :jCY :jpZ :j\ :j] #2:j+] 2=:j^^ :j` :j a :j b :jqd :jd :j_f :jh :jDi %3:jk :jm :jm :j...#  .....##  ....(..#  ^.....#  .......####  #......:j## #.....#####?##.....#...#90.5 (5.0)........#.#..........#..... ....###....... :j% B. #...#..............# ###.#..............# ######.............# #................... #....##......####...:jL :j):j*+1.5 (6:j2:j6; _Found a stone staircase leading down.:jo:j:j~:j :jg":j'B:j*:jZ*:j+:j0,:j#1:j2:j4:jo7:j7:j9:j::j<:j&=:j>:jCB:jB:jC:jGo _l - 31 poisoned darts (gained 1):jzJ:jJ:jL:j+N:jkP:jP:jR:jS:jV:jV:j3X:jZ:jU]q  A two-headed ogre comes into view.:j5e=.... ##............ ....##.............. ....#.......# ...#....>...# ##........ #.......#......... ###^...............# ###.................. #....@#............... #.......##.......... .......?##.....#.1:j>f ...#...........# .. #...........#.# ##......###.. O   two-headed ogre (wandering)#....... #...#........O.... ###.# ######.....:j h[1000.5 (9.O:j3p:jp61.5 (10.0) _:jx:j;y:j{.## ###.##.#.## .... ## ....##. ....#.......# ....:j4/&#....>...# #........##  #.......#  ###^.......# ###...@.......## #.....#........###...............?##.....#....#...........#... #...........#:j/# ##......###..... #....... #...#. ...O... ###.#.. :j0:jw8:j<912.0):j7@:jA:j ### ..## ### ###.##.#.## ....  ....##. .....#.......# ....#....>...# #..##.  #.......#  ###^# ###.....###:j #.....#..###..............?##.....#....#...........#... #...........#.# ##......###.....#....... #...#.:j:j&3:jR:jj:jG  ### ..## ### ###.##.#.## ....  ....##.:jP..... .....#.......# ....#....>...# #..##..  #...@...#...  ###^# :j=###.....#### #.....#..###..............?##.....#..:jmi...#...........#.... #...........#.# ##......###.....:j:j&4:j:j:jA! ...  ### ..## ### ###.##.#.## .... # ....##...... .....#.......# :j "....#....>...# #..## ##.......#.........  ###^......# ###.....#### #.....#..##:jQ"7##..............?##.....#.....#...........#...:jz"V.. #.....#:j~,:j8-&5:jG8:js ..## ...  ### ..## ### ###.##.#.### .... #:jkt < ....##..... .....#.......# ....#....>...# #..## ##.......#...:jt   ###^........####............###:jt # #.....#.....:jnu #####..........#.......?##.....#....:j y#...#.#.#6:j :j :jN &### ..## ...  ### ..## ### ###.##.#.###. .... # ....##.:j  .....#.......# ....#....>...# #..##........ #.......#...... ###^......####..................####  #.....#............## #:jR ##..........#.......?##.....#.#.:j :j֏ :j. 7:j) :j :j `#### #..## .... ###...## #### ###.##.#.###..... ##.....##. :j @.....#.# .#....>...# #.##. ##.#.........###^...............####..........#### #.....#............## :jR #.......##............#.?##.....#.#.:j :j &8:jO :j :j,\#### ##..## #.... ###...## #### ###.##.#.###..#.... ##.....##......#.# .#....>...# #..##. ##.......#...###^..........####..................#### #.....#..........##  #.##.........#.?##.....#.#.:jl2:j3&9:j::j=:j`#### ##..## #.... ###...## ## ### ###.##.#.###..#.... ##.....##.#.....#.# .#....>...# #........##. ##.......#..###^.........####............#### #.....#........:j:## #.##.......# .?##.....#.#...#:jVZ10:j~#### ##..## #.... ###...## ###  ### ###.##.#.###..#.... ##.#....##.#  .....#.# .#....>...# #........##.###.......#.####^........####...####  #.....#......## .##....##### ?##.....#.#...#1:j.#### ##..## #.... ###...## ### ### ###.##.#.###..### .... ##.# ....##.# .....#.:j$#  .#....>...# #........##.# ##.####^......:j ###...#### #.....#.......##:j##.....#####?##.....#.:j&#...##:jǬ:j&2:j:jY:j######..#.... ###...## ### ## ###.##.#.###..### :jq... ##...............# ##..# .## ......# #..##.....##..#  :j###^........## ##.........#### .....#.......## .....####?##.....##...## :jOb#...........#.#....### :j :jG &3:j6:jc _There is a stone staircase leading down here.:j7 ##..#.... ###...## #### # ###.##.#.###..### .. ##...............# ##..# .## ......#....>  ####..# ###^........## #....#### ....#..:j8 .######?##.....##..........#.#....### .#.......:jA :jB -4 _:jY :j\ i#.... ###...## #######.##.#.###..### . ##...............# ##..# .## ......#....> ###........# ##..# ##^..:j\ ## ....#### ...#...########?##.....##...##.......#.#....###.#.......#####...:j^d :je &5:jk :j$m :j=j###...## #######.##.#.###..#####...............# ##...# .## :j......#....>##........# #..# ^.## ...####:j*#...######## .:jR?##.....##..........#.#....####.......###...:je# #...##...#:jT :j&6:j$:j:jH ###.##.#.###..#####............... ##.# .##.#....>...##:jL#........ #.# #^.## ..###....###....#####..#.#.....#............ .O... ###.#..............##...#:j:j &7:j1:jw:jB/##...............# #...# .## ......#....>...##:jN##........# #...# ^.## ..######...## .#:jټM### ?##.....##... .:j j.......#.#....####.:jv......###...# #...##...# O... ###.#.##...# ########.##:j:j,&8:j:j:jCB..# ..## ......#....>...###........# #.........# .:jB## .##### #... #### ##.....##... .......#.#....####.:j CW......###....:j.Cc# #...##...#:jMC_ ###.#.##...:jkC&# :jCW######.###.###..........:jC!#:jK:jL&9:jQ:jYT:jq ##....>...###............###### #....##:jWq#.######...## ...###.......##:jqw..............#....##......####........##:jy:j_{'20:j:j:j e#....>##........# #.........# :j?eF.## #####:j\e4...#### #:jwe9.....##... ......#.:je-#....####.:jeY......###... :je8 #...##...#:jeV ###.#.#:jf[#  ######.:j f_###.###...........:jGf!#:jdfo#....######........# ...##....#:jf@ #.:jn:jo&1:j3:j #............######....## #:j.######...## .....###.......#####.... #...##...####......# #...:j   .........# #..##..# ##...#.....## :jٽ:j&2:j:j:j  ..######....## #.######...## .....###.......#####.... #...##...## ####...#..##..# ##..  #.......# #...##.#####..#......# 3:j :j .:j ## :j< #####:jq ...:j h#### .....##...# :j( .....#.#....####....... .:jt A###...  #...#:j #...# . ###.#.##...# :j m ######.###.###.......:j ....##....######........# ..##....##.# #......# #..##..# ##...#:jL  ## #...##.#####..#.:j } #.###..###....##....#...##:j <4:j4 :j  ###....##.######...##.###.......## .###... .. #...##...## . ####...  ######.#.###.......#...... . #.  #.......##..)###......)..######## :j <5:j :j ....##.######...##.###.......## .###... .. #...##...## . ####... :j ######.#.###.......#....######........##... ........#...)....##..#)..#..#...#:jD :j=:j&6:j":j%:jB#..##### #.....#.#...##.#.#....###.#........#####...# ... #...##...## ###.#.##...#  ######..###.### #....O..#....# #....######........## ...##....###......# #.........##.......# #..##..# ##...#.....##  #.# #...##.#####..#......# ##.###..###....##....#...## O   two-headed ogre (wandering) .#.##..)###......)..####### ..#...)....##..#)..#..#....#....)...##.####.#......[9;1:jM7HO.:j. :j &7:jS*:j,:j7#.....#.#...## .......#.#....###.#........#####...#.. #...##...## ###.#.##...# ######O.###.### #.......#....# #....##:jh8####........## ....##....###......# #.........## ⌠.........# #..##..# ##...#.....# . #.# #...##.#####..#...... ###.###..###....##....# ..#.##..)###......)..#### ..:j8.#...)....##..#)..#..#...#....)...##.####.#..........####..# #....#:j=M.O:j3GEO:j[H0===8:j9Q:jS; _The two-headed ogre shouts in stereo!:j ...###.......#####.... #...##...## ####... :jV######...###.###......O.....#.....##......####........## ....###...@..# .## :j⌠.........# #..##..# ##...#..... . #:jW..##.#####. ##:jZ##..###....##....#...# ..:jl..)###......)..#####.:j|...)....##..#)..#..#..:j%....)...##.####.#..........####..# #....#.....##:jO#:jJ.O:jF---9:j:jC:j (#.......###..........#  #...#....#...# ###.#.....##...#  ######.:j .....###.###.......O...........#....# #....##......####........# ...##....# #......# #..##@.# ##...#  #:jV # #...##.#####..#. ##.###..###....##....#...## .#.:j ##..)###......)..######.#...)....##..#)..#..#...#.:j .##.####.#..........####..# #....#:ji q#.....###....##.#<...............#..:j5Q.O:j:jx#---:j 30:j-:j ###...  #...#......#...# . ###.#.......##...#  ######.......###.###..................# #....##..O...####........# ..##....###......# #......# #..##..# ##...# #:j 1# #...##@#####..#. #.###..###....##....#...## .##..)###......)..###### ..#...)....##..#[..#..#...#....)...##.####.#......#......####..# #....#...#.#.....###....##.##<...............#.... [.####:j Q.O:j3% :jj& &1:j/ :j1 :jS^ . #...##...## . ###.#..#...  ######..#.###.........#....##......####........## ..##..O...# .##......# #..##..# ##...#.....## #.##.#####.##..###@...##....#...#..)..)..######## ....)....##..#[..#..#....)...##.####.#..........####..# #....#..# . ....  ..........##.##..........##....## O.O   two-headed ogre2:jW:j-\J:j=`:j:j :jQ:jm:j  ####...  ######....#.###...........#....##......####........## ..##...O..# .##......# #..##..# ##...#.....## #.##.#####.##..###....##....#...#..)..)..######## ....)....##..#[..#..#.......)...##.####.#..........####..# #....#......#.....###.#....##.# ....#....##....#.........#..####O:j.O   two-headed ogre:j&3:j]:j:jD ######.###.### #.............#....# #....##......####........## ...##....###......# #..##.......# #..##O.# ##...#.....##  #.# #...##.#####..#......# ##.###..###....##....#...## :jEN.#.##..)###......)..####### ..#...)..@.##..#[..#..#....#....)...##.####.#..............####..# #....#....#.....###....##<...............#... .[...###..#.. .##.##.##..:jE#....##....#.#..###.....##...##..:j|P:jP&4:j%Z:jD\:jRu  #......#....# #....######........## ....##....###......# #:ju ..## ⌠.........# #..##O.# ##...#.....# . #:ju y.# #...##.#####..#...... ###:ju u.###..###....##....# ..#:jv .##..)###......)..#### ..:j?v g.#...)....##..#[..#..#..:jgv .#....)@..##.####.#..........####..# #....#:jv I.#.....###....## #:jv <...............#..[...###..# :jv L#.##.##.:jv 3##....  :jw k#.....#....##....#.#..###:j/w . :jEw c#.....##...##..##:jsw F ...##......##..#:jw D :jʀ :j :j 5:jO :jF :j < #....######........##....##....###......# #..# #⌠.........# #..##O.# ##...#..... :j- .. #.# #...##.#####..#..... .###.###..###....##....# ...#.##..)###......)..####..#...)....##..#[..#..#...#....)...##.####.#..:j\ .......@.####..# #....#..#.....###....## ##:j <...............[...###....# .:j w#.##.##..........##.. :jӹ .#.....#....##....#.........#..## .:j #.....##............###.....##...#..:j M...##..#...###......####..:jȻ 2O:j( O   two-headed ogre:j &6:jQ :j=....##....###......# #.. ##⌠.........# #..##O.# ##...#.... ... #.# #...##.#####..####.###..###O...##....# ....#:j5.##..)###......)..####.........#...)....##..#[..#.....#....)...##.####.#..........####..# #....# #.:jβt.#.....###....# .##<............... :j[.#..[...###...:j. ..#.:j2##.##..........##.. ..#.....#....##....#.........#..# .:jY.:jy#.....##............###.....##...#...............##.:jڳ#...###......####...##..# #..#...# #..######..#:jQ.O:jȿ:j&7:j,:jZ:jJ##⌠.........# #..##O.# ##...# ... #.##.#########..###....##....#..#.......##..)###O.....)..####........#...)....##..#[..#....#....)...##.####.#...........####..# #....# :j#........#.....## .##.............[..###. ..#..##.##..........###....##....#....:j..#.....##.....##....###....##...#....:j X..###...###......####:j6..#..# #..#...# #..######..##.#..###..##..####..# ##:j_"##:jQ.O:jp:j:jj8:j:j a _There is a stone staircase leading up here.:jȅ:jc:j:jU.O:ji:jܝ-9 _:js:jfK 9  You climb upwards.:j...........#...#......# #####'#######..####...#......#### #...........#..#......##'##.... #...........##'#..........#...... ####...............#...## ...#......................#...# ...#.########.............#...# ...#.# #..)..........#...# ..#.# ##...# ..#.# #...###...# ####.########...#...#.....#...# #.[.............#...'.....#.:j ..# #.........'...#.....#...# #.......#...#..####...### #........#####..#)..#..# ####.....#...#..#...#..#...(####.....#...#..#)..#..####.#:jI "41.0 (2.5 _Level annotation: exclusions: hydra, staircase and two-headed ogre _There is a stone staircase leading down here.:jGy :j Level 9 of the Dungeon<<<>>>(Press ? for help)#..........................$##................##########...###........##'######..........##.....#####......##..###.........#.......#..........########.....#...#......##..##.........#.......# O.)..................#...#......##..##.........#.......#<....#####'#######..####...#......##########..#####...>.....####'####.....#...........#..#......##'##.................##.......................#...........##'#..........#.................########..................####......................#...########.......#:j N#.....................#......................#...##.......#####.....................#.########.............#...##.......##..........######+#......#.##..)..........#...###.....<##..#####...#......#......#.##...@.........#...##.....)##..# #...#......#......#.##...#####.....#...##.....##:j܆ ]#..# #...#......#...####.########...#...#.....#...##.....###.# #...#......#...#.[.............#...'.....#...##.....##.# #...#......#...#...............'...#.....#...##.....#:jj #.# #...#......#...#...............#...#..####...#########.....##.# #...###'####...#........#####..#)..#..#...................###.# #..............####.....#...#..#...#..#...(######.........##.#####.................#.....#...#..#)..#..####.# #.##'####.##.......................#.....'...#..#.>.#.....#.# #.#.....#.##............#######....###...'...#..#...#.<...#.# #.#.....#.##...........[# #......#...#...#..#####.....#.# #.#.....#.#:j N>...............................................#####.................#............#...#.................#....................#...#.................#.......:j# 7..####...#...........>................#..#......##'##............................................##'#..........#.................................................#...:jQ .....................................#..................:jn n..............#...:j ....................)..........#........:j 3..#####...#......#......#....@.........#...:j .....:j ..# #...#......#......#.:j ...#####.....#........:j o..# #...#......#...####....#...#.....#...:jw ......# #...#......#...#.[.............#...'.....#........:j {.# #...#......#...#...............'...#.....#........:j .# #...#......#...#...............#...#..####.........# #...:j ...#........#####..#)..#..#...................:j. ].# #..............####.....#...#..#...#..#............:j{ X.#####.................#.....#...#..#)..#..####...:j .......................#.....'...#..#.>.#.....#..#.....#.............:j5 ....###...'...#..#...#.<...#..#.....#..................#...#...:jd y..#.....#.:jg ...............................................#####.................#............#...#.................#....................#...#.................#.........####...#...........>................#..#......##'##............................................##'#..........#.................................................#........................................#................................#.....................:j? ..)..........#..........#####...#......#......#....@.........#..........# #...#......#......#....#####.....#..........# #...#......#...####....#...#.....#.........# #...#......#...#.[.............#...'.....#.........# #...#......#...#...............'...#.....#.........# #...#......#...#...............#...#..####.........# #......#........#####..#)..#..#....................# #..............####.....#...#..#...#..#.............#####.................#.....#...#..#)..#..####...:jy .......................#.....'...#..#.>.#.....#..#.....#.................###...'...#..#...#.<...#.:j g.#.....#..................#...#.....#.....#.:j:js..................#...#......#sniffy the Slicer #####'#######..####...#......#### Minotaur of Elyvilon ****.. :j #...........#..#......##'##...... Health: 94/94 ======================== #...........##'#..........#...... Magic: 13/13 ======================== ####......................#...### AC: 14Str: 14 ...#......................#...#EV: 14Int: 14 ...#.########.............#...#SH: 0Dex: 18 ...#.##..)..........#...#XL: 11 Next:  1% Place: Dungeon:9 ...#.##...@.........#...#Noise: ---------  Time: 11041.0 (0.0) ...#.##...#####.....#...#w) +3 short sword ####.########...#...#.....#...#Throw: 31 darts (poison) #.[........:jO.....#...'.....#...# #...............'...#.....#...# #...............#...#..####...### #........#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#)..#..####.# _There is a stone staircase leading down here. _The two-headed ogre shouts in stereo! _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusions: hydra, staircase and two-headed ogre _There is a stone staircase leading down here.:j:j:jwe.########.....#...#......# )..................#...#......# .#####'#######..####...#......### .#.#..###'## .#..##'#.#.....####.......#...##.#.........#...#.#.########...#...# ....#.# #.#...#.#.# #...>.........#...# ....#.# #...#####.....#...# .####.########...#...#.....#...# .#.[.............#...'.....#...# .#........'...#.....#...#  .#........#...#..####...##  .#........#####..#)..#..#........  .####.....#...#..#...#..#...(#### :j:j22.0 (1 _:j&:j)  :jC/Things that are here::j2c _a +0 club; a +0 plate armour; a +0 dire flail:jpu.# #.....#####......# .......########.....#...#......#)..................#...#......# .#####'#######..####...#......##.#.#..###'##.#..##'#.#....####......#...#.#.........#...#.#.########.#...# .....#.# #..).#...#.#.# #...>.........#...# .....#.# #...#####.....#...# ..####.########...#...#.....#...# ..#.[......#...'.....#...# ..#:ju.......'...#.....#... ..#........#...#..####...# ..#........#####..#)..#..#.......:j:j-3 _:j&:j:jy?$# #..........#.# #.....#####......#.......########.....#...#......# O.)..................#...#.......#####'#######..####...#......#.#.#..#......##'##.#..:jl##'#.#...####.#....#.........#....#.########...#... ......#.# #..).#...:j.#.# #...>.........#.......#.# #...#####.....#...:j%.####.########...#...#.....#....#.[.....#...'.....#....#:jJr......'...#.....#....#........#...#..####:j':j&4:j:ju:jP*..# #.$# #...........# #.....#####...... .........########.....#...#......  O.)..................#...#.......#####'#######..####...#...:j).#.#..#......##'##.#..##'#.#####.#.#........:j.#.#.########...# #......#.# #..):j.# #......#.# #...>.........# :j0#......#.# #...#####.....# #...####.########...#...#.....# #...#.[:j^.....#...'.....# #...#.'...#.....#:j!:j!&5:j(:j):jF Q:j a# #.$# #....## #.....#####......##.....#...#......# O.)..........#...#......######'#######..####...#......##..#..#......##'##.#.##'#.#.####.#...#.:j f#..#.#.#. ......#.# #..).#. ......#.# #...>.#. ......#.# #...#####.....#. ...####.##...#...#.....#. ...#.[.:j v....#...'.....#. ...#.'...#.....#.:j R6:jS :jl$# #.######### #...$# #................## #.....#####......# .......########.....#...#......# :j)..................#...#......# #####'#######..####...#......###...........#..#......##'##.#...........##@#..........#.####.#...#:j0..#..........#...#.#.########....#...# .....#.# #..)..#...##.# #...>.........#...#:j<..#.# #...#####.....#...#####.########...#...#.....#...##.[#...'.....#...#:j:j &7:j:jQ _There is an open door here.:jM .....########......$......# #.....####......########....).................. ####'#######..####...#......###.##'#...........##'#.......####.................. .....#......................#...#####:jy....... ...#...#:jd:ju-8 _:j4:j7:j]####....# #...#####..#.# #...# .# #....#######..# #..........$# #..........#:j.# #.....#####......#.......########.....#...#......# O.)..................#...#.......#####'#######@.####...#......#.#.#..###'##.#..##'#.#...####....#....#...........#....#.########...#... ......#.# #..).#....#.# #...>.........#.......#.# #...#####.....#...:j1:jl<9:jk:j93 #....# #...#...#..# #####....# #...#####..#.# #.# .# #######..# #..$# #...........# #.....#####...... .........########.....#...#......  O.)............@.....#...#......:j:.#####'#######..####...#....#.#..###'##.#..##'#.#####..#.#...........#.#.########...# #......#.# #..).# #......#.# #...>.........#:jwD=50:jJ:j^L:j%^ 0 #....# #...#...#..##....# #...#####..#.# #..........#.# #...........# #....$# #...# #.....#####.#.....#...# O.)......#...# <....#####'#..####...#.#.#..#......##'##.#.##'#.#.####...#...#:j _ 5....#..#.#.....# +#......#.# #..)...# .#......#.# #...>.#:jh :ji &1:jgo :jp :jM*  #....# #...#...#..##....# #...#####..#.# #..........#.# #...........# #......$# #.... #.# #.....##### #.#.....#...# # O.)......#...# #<....#####':j, :#..####...# #.....#.#..#......##'##.#.##'#.#.####.#...#.#..#.#.# #+#......#.# #..).# ..#......#.# #...>.#:jC Y2:j # #....# #...#...#..##....# #...#####..#.# #.#.# #..# #.$# #.... ##.# #.....##### .#.#.....#...# .# O.)......#...# .#<....#####'#..####...# ##.....#:j.#..#......##'.#.##'#..####....#...#.#. ##+#......#.# #..)..#......#.# #...>.:jr:jE&3:j:j :jvy.# #....# #...#...#..# .#....# #...#####..#.# #.#.# #..# # ..$# ##.# #.....##### ..#.#.....#...# ..# O.)......#...# ..#<....#####'#..####...##.....#.#..#......##' ..#.##'#.####...#..#.##+#......#.# #..).#......#.# #...> :jR :j5&4 :jX :j :j=.# #....# #...#...#..#.#....# #...#####..#.# #.#.# #. ..# # ...$# ##.# #.....#####.#.#.....#...#.# O.)......#...#.#<....#####'#..####...# :j>#.....#.....#..#......## ...#....##'# ..####...#..#.##+#......#.# #..).#......#.# #...> :jG :jwH&5 :jO :jQ :jIK.# #....# #...#...#...#....# #...#####...# #..# #. ...# #..$# ##.# #.....#####.#.#.....#...#.# O.)......#...#.#<....#####'#..####...# '####.....#...........#..#........#...........##'# ...####.....#....#.###+#......#.# #..).#......#.# #...> :j :jz&6 :j :j :j~ f.# #....# #...#...# ....########....# #...##### ..# # ..# #..# #..$# ##.# #......#.#.....#....# O.)......#....#<....#####'#..####... #'####.....#...........#..#........#...........##'#..####..... ....#...... ...#.######## :j #+#......#.# #..) #......#......#.# #...> :j <7 :jg  :j  :j% :jjReally walk into a travel-excluded area? Y - Yes  N - No!:jy!:j.....##....##...#...# sniffy the Slicer .....########....##...##### Minotaur of Elyvilon ****.. .................##........ Health: 94/94 ======================== .................##........ Magic: 13/13 ======================== .................##........ AC: 14Str: 14 !:jJ................$##........ EV: 14Int: 14 '######..........##.....### SH: 0Dex: 18 ......#..........########.....#.. XL: 11 Next:  1% Place: Dungeon:9 ......# O.)....@.............#.. Noise: ---------  Time: 11057.0 (0.0) ......#<....#####'#######..####.. w) +3 short sword ##'####.....#...........#..#..... Throw: 31 darts (poison) ............#...........##'#..... ............####................. ...............#................. O   two-headed ogre (asleep) ...............#.########........ .######+#......#.##..)..... .#......#......#.##...>....[3!:j:9;49mYou climb upwards. _Level annotation: exclusions: hydra, staircase and two-headed ogre _There is a stone staircase leading down here.  Things that are here: _a +0 club; a +0 plate armour; a +0 dire flail _There is an open door here.!:j"!:j#+8.0 (1!:j\/!:j1!:j`  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:j .....# #....# #...#...# sniffy the Slicer .....########....# #...##### Minotaur of Elyvilon ****.. .................# #........ Health: 94/94 ======================== .................# #........ Magic: 10/13 ==================------ .................# #........ AC: 14Str: 14 ................$# #........ EV: 14Int: 14 '######..........# #.....### SH: 0Dex: 18 ......#..........########.....#.. XL: 11 Next:  1% Place: Dungeon:9 ......# O******@.............#.. Noise: ---------  Time: 11058.0 (0.0) ......#<....#####'#######..####.. w) +3 short sw!:j& ord ##'####.....#...........#..#..... Throw: 31 darts (poison) ............#...........##'#..... ............####................. ...............#................. O   two-headed ogre (asleep) ...............#.########........ .######+#......#.# #..)..... .#......#......#.# #...>....Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (asleep, chance to affect:  28%)":jH`#.....# #....# #...#...# sniffy the Slicer .....########....# #...##### Minotaur of Elyvilon ****.. .................# #........ Health: 94/94 ======================== ":ja.................# #........ Magic: 10/13 ==================------ .................# #........ AC: 14Str: 14 ................$# #........ EV: 14Int: 14 '######..........# #.....### SH: 0Dex: 18 ......#..........########.....#.. XL: 11 Next:  1% Place: Dungeon:9 ......# .O)....@.............#.. Noise: ---------  Time: 11058.0 (0.0) ......#<....#####'#######..####.. w) +3 short sword ##'####.....#...........#..#..... Throw: 31 darts (poison) ............#...........##'#..... ............####................. ...............#................. [0;10":jag;1mO   two-headed ogre (asleep) ...............#.########........ .######+#......#.# #..)..... .#......#......#.# #...>....":j bCasting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.":jFbAiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line":jibvAim: a two-headed ogre, wielding two +0 giant clubs (asleep, chance to affect:  28%)":jj        ":j%k .<O #..) ":j*l4==9.0 (1":js":jv,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  ":jSwPress: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (asleep, chance to affect:  28%) _The +0 giant club dances into the air!":j-M  Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.":j.....# #....# #...#...# sniffy the Slicer .....########....# #...##### Minotaur of Elyvilon ****.. .................# #........ Health: 94/94 ======================== .................# #........ Magic: 7/13============------------ .................# #........ AC: 14Str: 14 ................$# #........ EV: 14Int: 14 '######..........# #.....### SH: 0Dex: 18 ......#..........########.....#.. XL: 11 Next:  1% Place: Dungeon:9 ......# .O*****@.............#.. Noise: ==-------  Time: 11059.0 (0.0) ......#<....#####'#######..####..[40":j<m w) +3 short sword ##'####.....#...........#..#..... Throw: 31 darts (poison) ............#...........##'#..... ............####................. ...............#................. O   two-headed ogre ...............#.########........ .######+#......#.# #..)..... .#......#......#.# #...>.... _The +0 giant club dances into the air!  Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (chance to affect: 28%)":j.....# #....# #...#...# sniffy the Slicer .....########....# #...##### Minotaur of Elyvilon ****.. .................# #........ Health: 94/94 ======================== .................# #........ Magic: 7/13============------------ .................# #........ AC: 14Str: 14 ................$# #........ EV: 14Int: 14 '######..........# #.....### SH: 0Dex: 18 ......#..........########.....#.. XL: 11 Next:  1% Place: Dungeon:9 ......# (O)....@.............#.. Noise: ==-------  Time: 11059.0 (0.0) ......#<....#####'#######..####.. w) ":jVq+3 short sword ##'####.....#...........#..#..... Throw: 31 darts (poison) ............#...........##'#..... ............####................. ...............#................. O   two-headed ogre ...............#.########........ .######+#......#.# #..)..... .#......#......#.# #...>.... _The +0 giant club dances into the air!  Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (chance to affect: 28%)":j<.O         (.<(ally target)(   dancing +0 giant club (minion) #..) 60.0 (1  Casting: Tukima's Dance (dangerous; 24% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club (chance to affect: 28%) _The two-headed ogre easily resists.":jM  Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#:j`.....# #....# #...#...# sniffy the Slicer .....########....# #...##### Minotaur of Elyvilon ****.. .................# #........ Health: 94/94 ======================== .................# #........ Magic: 4/13=======----------------- .................# #........ AC: 14Str: 14 ................$# #........ EV: 14Int: 14 '######..........# #.....### SH: 0Dex: 18 ......#..........########.....#.. XL: 11 Next:  1% Place: Dungeon:9 ......# (.O****@.............#.. Noise: ==-------  Time: 11060.0 (0.0) ......#<....#####'#######..####..[39;#:ja49m w) +3 short sword ##'####.....#...........#..#..... Throw: 31 darts (poison) ............#...........##'#..... ............####................. ...............#................. O   two-headed ogre (ally target) ...............#.########........ (   dancing +0 giant club (minion) .######+#......#.# #..)..... .#......#......#.# #...>....Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 28%)$:j.....# #....# #...#...# sniffy the Slicer .....########....# #...##### Minotaur of Elyvilon ****.. .................# #........ Health: 94/94 ======================== .................# #........ Magic: 4/13=======----------------- .................# #........ AC: 14Str: 14 ................$# #........ EV: 14Int: 14 $:j''######..........# #.....### SH: 0Dex: 18 ......#..........########.....#.. XL: 11 Next:  1% Place: Dungeon:9 ......# .(O....@.............#.. Noise: ==-------  Time: 11060.0 (0.0) ......#<....#####'#######..####.. w) +3 short sword ##'####.....#...........#..#..... Throw: 31 darts (poison) ............#...........##'#..... ............####................. ...............#................. O   two-headed ogre (ally target) ...............#.########........ (   dancing +0 giant club (minion) .######+#......#.# #..)..... .#......#......#.# #...>....Casting: Tukima's Dance $:jfb[39;49m(dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 28%)$:jNB)O$:ja         .< #..) $:jm+1.0 (1$:j$:j MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 28%) _The two-headed ogre easily resists.$:j/M  Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$:jP .....# #....# #...#...# sniffy the Slicer .....########....# #...##### Minotaur of Elyvilon ****.. .................# #........ Health: 94/94 ======================== .................# #........ Magic: 1/13=----------------------- .................# #........ AC: 14Str: 14 ................$# #........ EV: 14Int: 14 '######..........# #.....### SH: 0Dex: 18 ......#..........########.....#.. XL: 11 Next:  1% Place: Dungeon:9 ......# .()O***@.............#.. Noise: ==-------  Time: 11061.0 (0.0) ......#<....#####'######$:j #..####.. w) +3 short sword ##'####.....#...........#..#..... Throw: 31 darts (poison) ............#...........##'#..... ............####................. ...............#................. O   two-headed ogre (ally target) ...............#.########........ (   dancing +0 giant club (minion) .######+#......#.# #..)..... .#......#......#.# #...>....Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 28%)$:j .....# #....# #...#...# sniffy the Slicer .....########....# #...##### Minotaur of Elyvilon ****.. .................# #........ Health: 94/94 ======================== .................# #........ Magic: 1/13=----------------------- .................# #........ AC: 14Str: 14 ................$# #........ EV: 14Int: 14 '######..........# #.....### SH: 0Dex: 18 ......#..........########.....#.. XL: 11 Next:  1% Place: Dungeon:9 ......# ..(O...@.............#.. Noise: ==-------  Time: 11061.0 (0.0) ......#<....#####'#######..###$:j #.. w) +3 short sword ##'####.....#...........#..#..... Throw: 31 darts (poison) ............#...........##'#..... ............####................. ...............#................. O   two-headed ogre (ally target) ...............#.########........ (   dancing +0 giant club (minion) .######+#......#.# #..)..... .#......#......#.# #...>....Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 28%).OConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance [$:j 39;49m(dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club (ally target, chance to  affect: 28%)  The two-headed ogre easily resists.$:j          ..(.<  #..) 2.0 (1 _Your dancing +0 giant club hits the two-headed ogre!%:jfx# #....# #...#...#. ....#....# #...#####. ..# #. ..# #..# #..$# #. ######.# #.....##.#.....#.# ..(.O.#.#<....#####'#..####. #'####.....#...........#..#..#...........##'#..%:j####......... ....#......... ...#.########. ######+#......#.# #..). #......#......#.# #...>.%:j:)(%:jF.O%:jY.--3%:jl%:jc%:jA# #....# #...#...#. ...########....# #...#####. .# #. .# #..# #..$# #..%:j,# #.....##.#.....#...## ..)(.O...#...##<....#####'#..####...# '####.....#...........#..#......#%:j?b.#...........##'#..%:jdM####...... .%:j..#....... ..#.########.%:j+#......#.# #..). ......#......#.# #...>.%:j>.(%:j.O.(%:j,..%:jA--4%:jP%:jf%:j7 L# #....# #...#...#..##....# #...#####..## #.## #.# ..# #..$# #..# #.....#####.#.#.....#...#.# ..)..(O..#...#.#<....#####'#..####...#. ####.....#...........#..#......#.%:j s#...........##'#. ..####.....#....#.##.+#......#.# #..).#......#.# #...>.%:jp .O.(%:j *.%:jg &5%:jA %:j %:j9 # #....# #...#...#..# #....# #...#####..# # #.# # #.# .# #. ..%:j: $# #..# #.....#####.#.#.....#...#.# ..)...(O.#...#.#<....#####'#%:je: <..####...#.%:j: u.....#.....#..#......##' ..#....##'#. .%:j: ####...#..#.#.+#......#.# #..).%:j; y#......#.# #...>.%:j= G.O%:jE *.%:j9F S2==6%:jM %:jO w _Your dancing +0 giant club completely misses the two-headed ogre.%:j =# #....# #...#...#..# #....# #...#####..# # #.# # #.## #. .$# #..# #.....#####. .#.#%:j=t.....#...#. .# ..)...(.O.#...#. .#<....#####'#..####...#......#.#..#......##'# .#.##'#.####...#..#.#.+#......#.# #..).%:j&>y#......#.# #...>.%:jS?>.(%:j}@.O.(%:jH,..%:j(I&7%:jP%:j]R&:jj6 #....# #...#...#..# ....# #...#####..# # #.# # #.## #.$# #......&:j?k# #.....#####. #.#.....#...#. # ..).....(O.#...#. #<....#####'#..####...#. #.....#.&:jk{#..#......##'##.##'#.#####.#..#.#.#.#.# #+#......#.# #..).##......#.# #...>.#&:jnG.O&:jڗ8 _Your dancing +0 giant club hits the two-headed ogre!&:j*{#....# #...#...#..# ....# #...#####..# # #..........# # #..........## #......$# #..... .# #.....#####. .#.....#...#.  ..).....(.O.#...#. <....#####'#..####...#. .....#.#..#......##'##.#.##'#.#.####.#...#.#..#.#.#. +#......#.# #..).#. .#......#.# #...>.#.&:j,>.(&:jx.F.O&:j.;.(&:jj8&:jY9&9&:j@&:jB&:jo '#....# #...#...#..# ....# #...#####..# # #..........# # #..........## #....&:jۏ $# #...# #.....#####.#.....#...#...).......(O.#...#. &:jZ k....#####'#..####...#.#.#..#......##'##.#.##'#.#.####...#...#.&:j ...#..#.#.....#. #......#.# #..)...&:jې #. #......#.# #...>.#.&:j G.O&:j ;.(&:j Z==70&:j" &:j ':jXF.O':j°':j3&1':j6':jJ _Your dancing +0 giant club hits the two-headed ogre.':j=.(':j.O.(':j':j0&2':j':jn':j*  You barely miss the two-headed ogre.Your headbutt misses the two-headed ogre.':jR, 3=5 (0.5':j"4 ':j5 g _The two-headed ogre is heavily wounded.':j  The two-headed ogre is heavily wounded.  You barely miss the two-headed ogre.  The two-headed ogre is heavily wounded.  Your dancing +0 giant club hits the two-headed ogre!  The two-headed ogre hits you but does no damage.  The two-headed ogre closely misses you. You furiously retaliate!3===3.0 _You headbutt the two-headed ogre!(:jr )  You hit the two-headed ogre..((   dancing +0 giant club (minion)5/95 8-5(:jA(:juS _You kill the two-headed ogre!(:j  #....# #...#...#..##....# #...#####..#.# #..........#.# #...........# #....$# #...# #.....#####.#.....#...#(:j  ..)...........@(.....#...# <....#####'#..####...#.#.#..#......##'##.#.##'#.#(:j3 _.####...#...#...(:jb 3.#..#.#....(:j .# +#......#.# #..)...# .#......#.# #...>.#(:j (:jB V--4.5 (1.0(:j~ (:j ? _You swap places with your dancing +0 giant club.(:j s _You see here a +0 giant club.(:j  #....# #...#...#..##....# #...#####..#.# #..........#.# #...........# #......$# #.... #.# #.....##### #.#.....#...# # ..).....)(.....#...# #<....#####'#..####...# #.....#.#..#......##'##.#.##'#.#.####.#...#.#..#.#.# #+#......#.# #..).# ..#......#.# #...>.#(:j )(:j` R(:j @-5(:j(:j9d _Your dancing +0 giant club falls from the air.):j# #....# #...#...#..##....# #...#####..#.# #.#.# #..# #.$# #.... ##.# #.....##### .#.#.....#...# .# ..).........@.)).....#...# ):jto.#<....#####'#..####...# ##.....#.#..#......##'.#.##'#..####....#...#.):j#. ##+#......#.# #..)..#......#.# #...>.):jE):j6C==6):jZ):j):jȼ.# #....# #...#...#..# .#....# #...#####..#.# #.#.# #..# # ..$# ##.# #.....##### ..#.#.....#...# ..# ..)........@..)).....#...# ..#<....#####'#..####...##.....#.#..#......##' ..#.##'#.####...#..#.#):j½#+#......#.# #..).#......#.# #...>):j):ji&7):j):j/):j(.# #....# #...#...#..#.#....# #...#####..#.# #.#.# #. ..# # ...$# ##.# #.....#####.#.#.....#...#.# ..).......@...)).....#...#.#<....#####'#..####...##.....#.....#..#......## ...#....##'# ..####...#..#.):j##+#......#.# #..).#......#.# #...>):jR8):j*):jq.# #....# #...#...#...#....# #...#####...# #..# #. ...# #..$# ##.# #.....#####.#.#.....#...#):j7.# ..)......@....)).....#...#.#<....#####'#..####...# '####.....#...........#..#........#...........##'# ...####.....#....#.###+#......#.# #..).#......#.# #...>):j<9):jI):j):jV0.# #....# #...#...# ....########....# #...##### ..# # ..# #..# #..$# ##.# #......#.#.....#....# ..).....@.....)).....#....#<....#####'#..####... #'####.....#...........#..#.......):j4L.#...........##'#..####..... ....#...... ...#.#########+#......#.# #..) #......#......#.# #...>):j T4==):jl 80):j ):j ):j ):j Really walk into a travel-excluded area? Y - Yes  N - No*:jlM*:jjg>.....##....##...#...# sniffy the Slicer .....########....##...##### Minotaur of Elyvilon ****.. .................##........ Health: 95/95 ======================== .................##........ Magic: 4/13=======----------------- .................##........ AC: 14Str: 14 ................$##........ EV: 14Int: 14 '######..........##.....### SH: 0Dex: 18 ......#..........########.....#.. XL: 11 Next:  8% Place: Dungeon:9 *:jh......# ..)....@......)).....#.. Noise: ---------  Time: 11080.5 (0.0) ......#<....#####'#######..####.. w) +3 short sword ##'####.....#...........#..#..... Throw: 31 darts (poison) ............#...........##'#..... ............####................. ...............#.................  ...............#.########........  .######+#......#.##..).....  .#......#......#.##...>....  _You headbutt the two-headed ogre!  You hit the two-headed ogre. _You kill the two-headed ogre! _You swap places with your dancing +0 giant club. _You see here a +0 giant club. _Your dancing +0 giant club falls from the air.*:js*:jt+1.5 (1*:j|*:j?~*:j...# #.......#############.... .......$... '##### ##.........@######## ..)...........))..... ......#<....#####'#######..#### ##'####.....#..............##'#..###.....#......... ...............#.########...#####+#......).*:j*:j&2*:j*:j*:jQ} )M######'...# #.......#############.... .......$... '##### ##..........######## ..)...........))..... ......#<....#####'#######..####....######*:j Y3*:j[ M...........###########'...# #.......#############.... .......... '##### ##..........######## ......# ..)...........)).....#..#.....*:jc *:je &4*:jj *:jr *:js +5.5 (2*:jty *:j| ? _You now have 421 gold pieces (gained 14).*:j\ c.# #....########...#....# #....# #...#....# #....# #...#......########....# #...###................# #.........# #....# #...# # #'######.# #.....## .......#.########.....#..# ...)...........)).....#.#<....#####'#######..#### ###'####.....#...........#..#.. .............#...........##'#.####................#..........#.########*:j` A6.5 (1*:j[h *:ji +:jK.# #....# #...#.# #....# #...#...########....# #...###................# #........# #....# #...# # ##'######.# #.....# #.......#.########..... #.#....)...........)).....# #.#<....#####'#######..#### ####'####.....#...........#..#.. ..............#...........##'#.####................#..........#.##############+#......#.# #..)+:j+:j&7+:j+:jz+:jF.# #....# #...#.# #....# #...#....#....# #.....# #..# #.+:jG.# #..# # .##'######.# #..... .#.#.##..... .#.#....)...........))..... .#.#<....#####'#.. .####'####.....#...........#..#..#...........##'#.+:jH.####.........#........#.#.######+#......#.# #..)+:jR+:jS]5==8+:j\Z+:j[+:jJ.# #....# #...#...########....# #...#................# #......# #....# #...# ###'######.# # ..#.......#.######## ..#.#....)@..........)).#.#<....#####'#######..## ..####'####.....#...........#..#. ................#...........##'#.####................#....#.##############+#......#.# #..) ##...#......#......#.# #...>+:j+ +:j &9+:j+:j+:j4|.# #....# #.......#....# #.....# #..# #.+:j.# #..# #.##'######.# #.#.#.#.#.#....@...........))+:j.#.#<....#####'#...####'####.....#.#..#.+:j=.#.##'#..####....#...#.#.######+#......#.# #..)#...#......#......#.# #...+:jT+:jV'90+:j,e _You see here a +0 rapier.+:j.# #....# #....#....# #..# #..# #..# #...# #.##'######.# #.#.#.+:j#.#.#...@)...........)).#.#<....#####'#...####'####.....#.#.....#.##'..####....#...#.#.######+#......#.# #..+:jY#...#......#......#.# #+:j+:j-1 _+:j+:jG+:j .# #....# #....#....# #..# #..# #...# #..# #.##'######.# #.#.#.#.#.#..@.)...........)).#.#<....#####'#.####'####.....#.#..#.## #...#### #....# #...#.#.######+#......#.# ##...#......#......#.# #==2+:j" +:jU +:j, E............##....##. sniffy the Slicer ............########....##. Minotaur of Elyvilon ****.. ........................##. Health: 95/95 ======================== ........................#+:j- #. Magic: 5/13=========--------------- ........................##. AC: 14Str: 14 ........................##. EV: 14Int: 14 +:j4- .....##'######..........##. SH: 0Dex: 18 +:j]- .....#.......#..........########. XL: 11 Next:  8% Place: Dungeon:9 +:j. n.....#.......#..@.)...........)). Noise: ---------  Time: 11092.5 (0.0) .....#.......#<....#####'#######. w) +3 short sword .....####'####.....#...........#. Throw: 31 darts (poison) ...................#...........## #..................####.......... #.....................#..........+:j. g  #.....................#.########.  ........######+#......#.##.  #####...#......#......#.##.  +:j. :_You see here a +0 giant club. _Your dancing +0 giant club falls from the air. _You now have 421 gold pieces (gained 14). _You see here a +0 rapier.  Press: ? - help, v - describe, . - travel+:j / 'The floor.+:jE....................................................................................@.)..........................................................,:jJ _You now have 421 gold pieces (gained 14). _You see here a +0 rapier.  Press: ? - help, v - describe, . - travel  The floor.  Reduced exclusion size to a single square.  Removed exclusion.,:jFM............##....##. sniffy the Slicer ............########....##. Minotaur of Elyvilon ****.. ........................##. Health: 95/95 ======================== ........................##. Magic: 5/13=========--------------- ........................##. AC: 14Str: 14 ........................##. EV: 14Int: 14 .....##'######..........##. SH: 0Dex: 18 .....#.......#..........########. XL: 11 Next:  8% Place: Dungeon:9 .....#.......#..@.)...........)). Noise: ---------  Time: 11092.5 (0.0) .....#.......#<....#####'#######.,:jN w) +3 short sword .....####'####.....#...........#. Throw: 31 darts (poison) ...................#...........## #..................####.......... #.....................#..........  #.....................#.########.  ........######+#......#.##.  #####...#......#......#.##.  _You now have 421 gold pieces (gained 14). _You see here a +0 rapier.  Press: ? - help, v - describe, . - travelThe floor.  Reduced exclusion size to a single square.  Removed exclusion.,:jR,:jU. _,:j3,:j,:j,:j) : _,:j ,:j,:j,:j,,:j,:j,:j%T6==,:jd,:j,:j,:j>,:j,,:jb!,:j#,:j-$,:j%,:j(,:jt):==,:j+,:j8,:j9,:j;,:jL?,:j?,:jA,:j5E,:jE,:jFG,:j$J,:jJM7=,:juL,:jO,:j)P,:jQ,:jT,:jU,:jV,:jZ,:jZ,:jo\,:j_,:j_9=,:j>c,:j6k,,:jjm,:jr,,:jt,:jw,:jwN8==,:jy,:j,,:j,:jB,:j݋,,:j,:jI,:j:==,:j,:ja,:j,:j,:j,:j,:jϜ,:jע,,:j,:j>,:jN9==,:j,:j,:j,:j,:j,,:jĴ,:j=,:j,:j',:j,:j:==,:j,:jY,:j,:jq,:j#,:j,:jQ,:j,:j,:j\,:jj,:jR10/13==,:j|,:j,,:jX,:j,,:j,:j,,:j-,:jk,:j:==,:jJ,:j,:j.,:j,:j,:j?,:j,:j,:jL1==,:jR,:j,,:j,:jW,:j,:j+,:j,:j,:j" ,:j P==,:j  ,:j  ,,:j ,:j> ,,:j ,:j ,,:j ,:j3 ,:j E2==,:j X,:j ,,:jK! ,:j# ,,:j&' ,:jh( ,:j( :==,:j* ,:jS. ,:j. ,:j0 ,:j?3 ,:j3 ,:j5 ,:js7 ,:j7 ,:j49 ,:j; ,:j6< L3==,:j= ,:j P 150.5 (58.0) _Magic restored.,:jҍ ,:j• ,:jb E _Done exploring.-:jb-:jjLevel 9 of the Dungeon<<<>>>(Press ? for help)#..........##...............#####..##########........##..........##....########...#...'..##........########..........##....##...#...#..##........##................##....##...#...#..##........##................########....##...#####..##........##............................##..........##........#-:jk##...........................##..........##########........##...........................##............................###...........................##................##########...###........##'######..........##.....#####......##..###.........#.......#..........########.....#...#......##..##.........#.......#..@.)...........)).....#...#......##..#-:jk`#.........#.......#<....#####'#######..####...#......##########..####-:jk #...>.....####'####.....#...........#..#......##'##.................##.......................#...........##'#..........#.................########..................####......................#...########.......#-:j9l#.....................#......................#...##.......#####.....................#.########.............#...##.......#-:jjlM#..........######+#......#.##..)..........#...#-:jl##.....<##..#####...#......#......#.##...>.........#...#-:jm#.....)##..# #...#......#......#.##...#####.....#...##.....###..# #...#......#...####.########...#...#.....#...##.....###.# #...#......#...#.[.............#...'.....#...##.....#-:jsI.@-:j/7..-:j7#.-:j/7.#.:j;97...:j7...:j 7...:j7...:j<7...:j87...:j7#..:jr7.#.:j7...:j7...:j=<...:j<...:j8@ 7>..:jɈ D>>/:j/:j ............##....##. sniffy the Slicer ............########....##. Minotaur of Elyvilon ****.. ........................##. Health: 95/95 ======================== ........................##. Magic: 13/13 ======================== ........................##. AC: 14Str: 14 /:jM G........................##. EV: 14Int: 14 .....##'######..........##. SH: 0Dex: 18 .....#.......#..........########. XL: 11 Next:  8% Place: Dungeon:9 .....#.......#..@.)...........)). Noise: ---------  Time: 11150.5 (0.0) .....#.......#<....#####'#######. w) +3 short sword .....####'####.....#...........#. Throw: 31 darts (poison) /:j ...................#...........## #..................####.......... #.....................#..........  #.....................#.########.  ........######+#......#.##./:j* r  #####...#......#......#.##. Press: ? - help, v - describe, . - travelThe floor.  Reduced exclusion size to a single square. _Removed exclusion. _Magic restored. _Done exploring./:j/:j/:j$,| _/:j9/:jT[37m/:jV,/:jvZ,/:j[,/:j<`X/:j;a/:jEc/:jd,/:j.f/:js/:j t,/:j w,/:j/x/:jx/:jly/:j {/:j|/:j|/:j}/:j< /:jC #...................  ##..................  #........  #......../:jԄ  ####'######.  #/:j#.......#.  #.#.......#./:j2  #.#.......#<. /:jW #...@.....####'####.67.5 (17.0)/:j{  #.................../:jc  ######......./:j'  #........  ####......  #..........######+#/:jІs  #..#####...#......#  #..# #...#......#  #..# #...#......#/:jp/:j?/:jc _There is a stone staircase leading down here./:j]/:j^/:jsf/:jOd8.0) _/:j\K 10  You climb downwards./:js ..> ..  #......[.....⌠####### ##.  ### #...........  #.# #....  ##.### #....)........  #....####..##........  #.....#.#....@.....# #....∩.  #........./:j# ###..##  ###.#...............# .....#.# ####..#..........#### ####.......## #............... ##.......###.... #####..........#.... ###.....>............./:jbr.70.0 (2.5/:jN _Level annotation: exclusion: staircase _There is a stone staircase leading up here./:j/:j^/:j/:j! /:jzP _/:jm/:j/:jP/:j/:j)/:j/:jx/:j/:j!/:j#/:jK$/:jo%/:j'/:j)/:j*/:jV+/:jr//:j1/:js2/:j(5/:j;/:j</:j =/:j?/:jA0:j0:j0:j0:j0:j ,0:j n0:j 0:j+!0:j!0:jp"0:j)0:jI,0:j,,0:j/0:j10:j20:j 30:j70:j[:0:j:0:j}<0:j>0:jC0:jD0:jE0:j'J0:j[B#....#..............# >.© #....#..>...........# ... ....##....#......[.....⌠#######⌠##.........##..........####...............##....)....... 0:j\1##...........##.........85.0 (15.0) .#....<.....####....∩........... ............######..##........... .............##.....#.##.. .#..........###.......#..[..... ##.................##..#0:j\#.....................#.....###.......###...............## ##..........#.##0:j\0:jf0:jf,6.0 (160:jmn0:jq9 _Found an escape hatch in the floor.0:j I0:jD# ,0:j' 0:jD 0:j7H 0:j.K 0:jK 0:j*Q ,0:jX n0:j'Z 0:jZ 0:jo] 0:j` ,0:jma 0:jf ;  There is a fountain of sparkling water here.0:j*j  The fountain pulses with strange green triangles, and you decide not to drinkfrom it.0:js B...#...........# #..... ...#...........# ##. ##......### ......#.. #....... #  ...O... ### ⌠####### #### #ß...ß# # #....#_.>.©# # 0:js  #..>..........@# ...ß ....##91.0 (5.0)  #......[.....⌠#######⌠  ##......................#  #...............###  #.................# 0:j4t  #....)................ ###.....##.............. #.#....<.....####....∩........ ...######..##..0:j| 0:j. +2.0 (60:jބ :_0:j 6 _Found an opulent altar of Gozag.1:j  M....?##.##..... ...#...........##..##......###.. #....... #.... ...O... ###.⌠######### #ß...ß#.#_.>.©# #..>...........#ß...ß#....## [.....⌠#######⌠..##......................#.................. ..............####....∩.1:jA3.0 (11:jw8_1:js3:j\ ...... ...#......##......##..##......###.... #....... ... ...O... ###⌠####### ####3:jy.#ß...ß...#......#_.>.©#>#ß...ß#....# #......[.....⌠#######⌠.....#................#...............####....∩. .............######..##.......... 3:j3:j&43:j"3:j #......##..#####.... #....... ... ...O... ###⌠####### ####.#ß...ß#...#......#_.>.©#>#ß...ß#....# #......[######⌠.....#................#.......##..............######..##. ..............##.....#.##........ 3:j3:j&53:jh3:j ;  There is a fountain of sparkling water here.3:jm   The fountain pulses with strange violet stripes, and you decide not to drink _from it.3:jt ......##..####.........#.. #. #...#... ...O... ###.#.⌠####### #####.#ß...ß# #....#.......#_.>.©# #.#..>#ß...ß#....##.....[.....⌠#######⌠......##..........##..###.#..#.#....)O... ##...........## .#....<.....##∩O   two-headed ogre (wandering) ............######..##..##.....#.######.......#..[3:j 4O.3:j =3:j -6 _3:j% 3:j+ 3:jK ......##..##......###.......#.. #. #...#.......... ...O... ###.#........⌠# . #........#ß...ß#.. #. #...#_.>.©#© #....# #..>..#ß...ß#....##....##......[.....⌠#######⌠.# ##.#.# #.###.# #.#.# #....).O.# #.##.# #....<.....####....∩..######..##....##.....#.##. #.###.#..[.O.3:jS 3:jHT &73:j] :_3:j-a * _Found a transporter.4:j ......##..##......### ......#.. #. #...# ......... ...O... ###.# .......⌠# .  ........#ß...ß#.. #  #4:j...#_.>.©#© #....  #..>..#ß...ß#....##.... #......[.....⌠#######⌠. 4:jb1 ##.#4:j3.  #.###.  #.#.  #....).O. ##4:j<.##. 4:j.#....<.....####....∩..######..##4:j:}....##.....#.## .#4:jS5.###.#..[4:j4O.4:jf4:jM&84:j 8_4:j4:j V  ......##..##......### ......#.. #. #... .. ...O... ###. .⌠####### .  .#ß...ß#.. # #.#_.>.©#© # #..>4:jV .#ß...ß#....## #......[.....⌠#######⌠ ##.# #.### #.#4:jV  #....).O#4:jV .## #.#....<.....####....∩4:jV .######..##...##.....#.## .4:jW .#.###4:jXW ,.#..[4:jZ 4O.4:jc 4:j5d 4:jgd 94:jlm :_4:jp 4:j  ......#.. #....... #.... ...O... ###⌠####### . ###..#ß...ß#.. #..#......#_.>.©#© # #..>4:j .#ß...ß#....## #......[.....⌠#######⌠....#......................# ### #...# # #....)4:j MO..... ####....4:j( N##.... .#.#....<4:jT ###....∩ ..............######..##..##.....#.## 4:jz #..#..###.......#..[ ####4:j +........##..#.4:jr 4O.4:j 4:j (2004:j 4:jf 4:jWU .... ...O... ##⌠####### . #..#ß...ß#.. #.#.....#_.>.©#© # #..>.#ß...ß#....## #......[.....⌠#######⌠....#......................# ### #...# ## #....)O...... .####....##... ..#.#....<###....∩..............######..## #..##.....#.## ##..#..###.......#..[  ####4:jU .........##..#.  #.....#.....#4:jW 6O.4:jb <14:j} 4:jկ > . ...O...  .⌠####### . #.#ß...ß#.. # #.#_.>.©#© #4:j0  #..>.#ß...ß#....## #......[.....⌠#######⌠ ##.# # #4:jU g.### # #.O4:jy k.## #....)4:j A.####.##4:jΰ .#.#....<.....####....∩.######..## .#4:j `..##.....#.###..#4:jz ..###.......#..[ ####...##..# #.#.....4:j 4:j7 1O.4:jB 4:j7 &24:j 4:j 5:j|L⌠####### . ###..#ß...ß#.. #.....#_.>.©#©  #..>.#ß...ß#.... #......[.....⌠#######⌠....#......................# ## ### .# #O........# .### #....).. ...####....##..#.#....<##....∩..............######..## #.#..##.....#.## ####..#.###.......#..[  ####........##..#. #............# #####..O35:ju8_5:j5:j .⌠# .#.#ß...ß#.. #.#_.>.©#© #..>.#ß...ß#.... #......[.....⌠#⌠ ##.## #5:j5.### #.# #.# #.### #....).O5:jYI.####.##5:j$.#.#....<.....####....∩.######..## ##.#.##.....#.##  ####..#.###.#..[ ####.......##..# #.5:j=\.# ##.###5:j1O.5:jG5:j&45:j5:j5:jW####..#ß...ß#..#....5:j>.#_.>.©#© #..>.#ß...ß#...5:j #......[.....⌠#######⌠#......................#### ###  #.# #...# ##.### #....)O....####....##.. #.....#.#....<##....∩ #..................######..## ###.#..##.....#.##  ####..####.......#..[ ####........##..#. #...........# #####...###...#5:j,O.5:j1<55:jz:_5:j5:j^#.....#_.>.©#© #..>.#ß...ß#.. #......[.....⌠#######⌠#....................### # #.# #...#.### #....)O.  #....####.....##.  #.....#.#....<##....∩  #..................######..##  ###.#..##.....#.##  ####..###....... ####........##..#. #...........#5:j  #####....#####...#...###.....>.5:jU.O5:js5:jx&65:j35:jQ5:jwL #.#_.>.©#© #..>.#ß...ß# #......[.....⌠#⌠ ## ### #. #.# # ##.### #....) #....####.O## #.....#.#....<@....####....∩ #.######..## ###.#.##.....#.## ####..#5:j.###.# ####......##..# #..# ##.### #####..# ###.....>5:jpU.O5:j<75:jt?_5:j`5  #.#_.>.©# #..>.#ß...ß# #......[.....⌠# ## ### #. #.# # ##.### #....) #....####.## #.....#.#....@....O####....∩ #.######..## ###.#.##.....#. ####..#.###.# ####......##.. #. ##.### #####..#. ###.....>O.8 _There is a stone staircase leading up here.5:j< M  Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5:j? #..............#_.>.©# sniffy the Slicer 5:jo?#..>...........#ß...ß# Minotaur of Elyvilon ****.. #......[.....⌠####### Health: 95/95 ======================== 5:j?k##.................... Magic: 10/13 ==================------  ### #..................... AC: 145:j?Str: 14  #.# #..................... EV: 145:j?Int: 14  ##.### #....)................ SH: 05:j@-Dex: 18  #....####...........##........ XL: 11 Next:  8% Place: Dungeon:10 5:jq@ #.....#.#....@***O.####....∩.. Noise: ---------  Time: 11208.0 (0.0)  #..................######..##. w) +3 short sword  ###.#...............##.....#.# Throw: 31 darts (poison)5:j@ ####..#..........###.......# 5:j@d####.................##.. 5:jAY#..................... O   two-headed ogre ##.......###.......... 5:jHAi#####..........#.......... ###.....>...................5:jA.Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5:jAAiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%)6:jd #..............#_.>.©# sniffy the Slicer #..>...........#ß...ß# Minotaur of Elyvilon ****.. #......[.....⌠####### Health: 95/95 ======================== ##.................... Magic: 10/13 ==================------  ### #..................... AC: 14Str: 14  #.# #..................... EV: 14Int: 14  ##.### #....)................ SH: 0Dex: 18 6:jeV #....####...........##........ XL: 11 Next:  8% Place: Dungeon:10  #.....#.#....@..O..####....∩.. Noise: ---------  Time: 11208.0 (0.0)  #..................######..##. w) +3 short sword  ###.#...............##.....#.# Throw: 31 darts (poison) ####..#..........###.......# ####.................##.. #..................... O   two-headed ogre ##.......###.......... #####..........#.......... ###.....>...................6:jfCasting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%)6:jp~ _.>   ###  #.#     ∩    6:jqG >6:jGr4==9.0 (16:j{6:j~=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%) _The two-headed ogre easily resists.6:jM  Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6:j5 #..............#_.>.©# sniffy the Slicer #..>...........#ß...ß# Minotaur of Elyvilon ****.. 6:jB#......[.....⌠####### Health: 95/95 ======================== ##.................... Magic: 7/13============------------  ### #..................... AC: 14Str: 14  #.# #..................... EV: 14Int: 14  ##.### #....)................ SH: 0Dex: 18  #....####...........##........ XL: 11 Next:  8% Place: Dungeon:10  #.....#.#....@**O..####....∩.. Noise: ==-------  Time: 11209.0 (0.0)  #..................######..##. w) +3 short sword  ###.#...............##.....#.# Throw: 31 darts (poison)6:j} ####..#..........###.......# ####.................##.. 6:j#..................... O   two-headed ogre 6:j##.......###.......... #####..........#..........6:j( ###.....>...................6:j'.Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6:jPyAiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  6:j(chance to affect: 28%)6:j #..............#_.>.©# sniffy the Slicer #..>...........#ß...ß# Minotaur of Elyvilon ****.. #......[.....⌠####### Health: 95/95 ======================== ##.................... Magic: 7/13============------------  ### #..................... AC: 14Str: 14 6:j$ #.# #..................... EV: 14Int: 14  ##.### #....)................ SH: 0Dex: 18  #....####...........##........ XL: 11 Next:  8% Place: Dungeon:10  #.....#.#....@.O...####....∩.. Noise: ==-------  Time: 11209.0 (0.0)  #..................######..##. w) +3 short sword 6:jl ###.#...............##.....#.# Throw: 31 darts (poison) ####..#..........###.......# ####.................##.. #..................... O   two-headed ogre ##.......###.......... #####..........#.......... ###.....>...................Casting: Tukima's Dance (dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  6:jPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%)6:jm _.>   ###  #.#     ∩     >6:j,10.0 (16:j6:jXConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 24% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 28%) _The two-headed ogre easily resists.6:j6:j6:j6:j3O.6:j^E--16:j 7:j& 7:jN9--You climb upwards.7:j(  #.......  ##........  #...................  #  ####'######  ##.7:j{)p#  #.........#.#  ##.......#<  #...@.....####'#### 7:j)d #.......... 7:j) ######...............  #........7:jA*G  ####... 7:j*M #....######+# 7:j- #..#####...##  7:j-J #..# #...##   #..# #...## 7:jc-2.5 (2.57:j7:jwj _Level annotation: exclusions: hydra and staircase7:jԻc _There is a stone staircase leading down here.7:jNK  #.................... sniffy the Slicer  ##................... Minotaur of Elyvilon ****.. #................... Health: 95/95 ======================== #................... Magic: 7/13============------------ 7:jO ##........##'######.. AC: 14Str: 14  #.........#.......#.. EV: 14Int: 14  #.........#.......#.. SH: 0Dex: 18  #.........#.......#<. XL: 11 Next:  8% Place: Dungeon:9  #...@.....####'####.. Noise: ---------  Time: 11212.5 (0.0)  #.................... w) +3 short sword 7:jO ######............... Throw: 31 darts (poison) #............... 7:jP####............... #..........######+#  #..#####...#......#7:j4P  #..# #...#......#7:jXP8  7:j{P`#..# #...#......#  7:jPY_The two-headed ogre easily resists.  You climb upwards. 7:jP_Level annotation: exclusions: hydra and staircase _There is a stone staircase leading down here.  7:jQvPress: ? - help, v - describe, . - travelA stone staircase leading down.7:jK&,....................................................................@..........................................7:j> n....................................................................@.......................................... _Level annotation: exclusions: hydra and staircase _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel  A stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.7:jS#  #.................... sniffy the Slicer  ##................... Minotaur of Elyvilon ****.. #................... Health: 95/95 ======================== #................... Magic: 7/13============------------  ##........##'######.. AC: 14Str: 14  #.........#.......#.. EV: 14Int: 14  #.........#.......#.. SH: 0Dex: 18  #.........#.......#<. XL: 11 Next:  8% Place: Dungeon:9  #...@.....####'####.. Noise: --------- [39;47:j3$9m Time: 11212.5 (0.0)  #.................... w) +3 short sword  ######............... Throw: 31 darts (poison) #............... ####............... #..........######+#  #..#####...#......#  #..# #...#......#  #..# #...#......#  _Level annotation: exclusions: hydra and staircase _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.7:j%. _8:j% #. ##. #. #.. ##.##'######. #.#.8:j؂:#. #.#.#. #.#.#<. #...>@....####'####. #. ######. #.8:j˃ ####.. #..........######+#. #..#####...#......#. #..# #...#......#. #..# #...#......#.8:j 8:jG23.5 (1 _8:j8:j>8:j8:jiLevel 9 of the Dungeon<<<>>>(Press ? for help)#######..........##....##...#...#..##........##................##....##...#...#..##........##................########....##...#####..##........##............................##..........##........###...........................##..........##########........##...........................##............................###...........................##................##########...###........##'######..........##.....#####......##..###.........#.......#..........########.....#...#......##..##.........#.......#....)...........)).....#...#......##..#8:j,@#.........#.......#<....#####'#######..####...#......##########..#####...>@....####'####.....#...........#..#......##'##.................##.......................#...........##'#..........#.................########..................####......................#...########.......##.....................#......................#...##.......#####.....................#.########.............#...##.......##..........######+#......#.##..)..........#...###.....<##..#####...#......#......#.##...>.........#...##.....)##..# #...#......#......#.##...#####.....#...##.....###..# #...#......#...####.########...#...#.....#...##.....###.# #...#......#...#.[.............#...'.....#...##.....##.# #...#......#...#...............'...#.....#...##.....##.# #...#......#...#...............#...#..####...#########.....#8:j,G@.9:jaU5..9:j5..9:j%H5..9:j5.#9:je35##9:j5##9:jp5##9:jӋ5#'9:j< 5'#9:jv5##9:jy5##9:j_5##9:j5#.9:jK5..9:j!5..9:j:>5..9:j5..9:jb0 5.#9:j׬ 5#.9:j>* 5..9:jҚ 5..9:j: 5..9:j0q 5..9:j 5..9:jl 5..9:j 5..9:j :..::j6:..::jy:..::j.5..::j~:..::jm5..::j]0.)::j; :)>::j D>>;:j;:j7  #..................... sniffy the Slicer  ##.................... Minotaur of Elyvilon ****.. #.................... Health: 95/95 ======================== #.................... Magic: 7/13============------------  ##........##'######... AC: 14Str: 14 ;:jc #.........#.......#... EV: 14Int: 14  #.........#.......#... SH: 0Dex: 18  #.........#.......#<.. XL: 11 Next:  8% Place: Dungeon:9  #...>@....####'####... Noise: ---------  Time: 11213.5 (0.0)  #..................... w) +3 short sword  ######................ Throw: 31 darts (poison) #................ ####................ ;:j;#..........######+#.  #..#####...#......#.  #..# #...#......#.;:j  #..# #...#......#.  _Level annotation: exclusions: hydra and staircase _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  ;:jRMPlaced new exclusion. _Reduced exclusion size to a single square.;:j;:j:;:j8 ;:j;:jg,;:j;:j;:j9N8==;:j);:j*);:j/B;:j;X;:jD;:jG,;:j3H;:j\R;:jT;:j8U:==;:jBV;:jNcB;:je;:jTm;:jv,;:jw;:ja;:jσ,;:jτ;:j;:j;:jN9==;:j;:j)X;:j0;:j),;:jէ;:j;:j;:jG;:j;:j;:j;:jV:==;:j;:j;:j,;:j$;:jI;:j;:jB;:jj;:j;:jd;:jR10/13==;:j=;:j;:j(;:je;:j;:j>  You see here a +0 rapier.;:j;:j5 _;:j ;:j;:j;:jf;:j;:jO;:j:==;:j;:j ;:j ;:j< ;:j* ;:j;:j ,;:jn;:j;:j';:j (;:j*;:j2@  There is an open door here.;:j4;:j^5#1;:j50== _;:jm7;:j;;:j>;:jm>;:j?;:jC;:j%G;:jG;:jI;:jL;:j"O;:jcO;:j+Q;:jTT;:jV;:j)W:==;:jXX;:j[;:jC^;:j^;:j_;:jb;:je;:j$f;:jg;:jj;:jBoh  You encounter a bullfrog.;:jpzx........# #.....###### ........########.....#...## ..)...........)).....#...## ...#####'#######..####...## ...#...........#..#....F.##' ;:j1{:...#...........##'#..... ...####........ ......#.................. ......#.########@............ ......#.# #..)# ......#.# #...># ......#.##...#####.....# ...####.########...#...#.....# ;:j{V...#.[.............#...'.....#... F   bullfrog (wandering) ...#...............'...#.....#... ;:j{...#...............#...#..####... ...#........#####..#)..#..#......;:j{!;:jL~7.44.5 (31.0);:jVF;:jN,5.5 (32;:j;:j5 _The bullfrog leaves your sight.<:j>########.....#...#......# ).....)).....#..F#......# ..#####'#######..####...#......##...........#..#......##'##....#...........##'#....#.####.............#...#..#.......#...#<:j?}#.########.#...##.# #.@)#...##.# #...>#...##.# #...#####.....#...#####.########...#...#.....#...##.[.............#...'.....#...##........'...#.....#...# F   bullfrog (wandering)#......#...#..####...##.#####..#)..#..#.......####.....#...#..#...#..#...(###<:jCK.F<:jOF2====6.5 (1.0)<:j8W<:j\* _The bullfrog croaks.<:jC` # #.....#####......# .....########.....#...#......# )...........)).....#...#......# #####'#######..####.F.#......### .#..#..#......##'##. .#...........##'##..... .####........#...##..........#...# #.########..@.#...# #.# #..)..#...# #.# #...>.........#...# ..#.# #...#####..####.########...#...#..#.[#...'.....#...# #......'...#.....#...##.......#...#..####...## .#........#####..#)..#..#........<:j` <:ja K.F<:jPd J.F<:jk <:j[l /--7<:jft <:j <:j9J# #................##### #.....#####......# .....########.....#...#......# ..........)).....#...#......# #####'#######..####...#......#### #...#..#......##'##. #....##'#..F#...... ####.#...####..........#...# #.########....#...# #.# #..)..#...# #.# #...>.........#.# #...#####... ####.########...#...#.....#...# #.[#...'... #.'...#.....#...# #.......#...#..####...###<:j-K.F<:j<:jA--8<:jU=:jӾ  You puncture the bullfrog! Your headbutt misses the bullfrog.The bullfrog is moderately wounded.=:jڿf88--==9.0 (0.5=:j=:j,, _The bullfrog hits you!=:jB  You hit the bullfrog.  The bullfrog is heavily wounded.==-5 _The bullfrog barely misses you.=:jgc  You hit the bullfrog.  The bullfrog is heavily wounded.=:jdC-50.0=:jl=:jo _The bullfrog misses you. You furiously retaliate! You headbutt the bullfrog.=:j.q †You puncture the bullfrog!=:j8R=:j5I--95=:jK=:j.L _You kill the bullfrog!=:j # #.....# #................###### #.....#####......# ########.....#...#......# ..........)).....#...#......# ###'#######..####...#......##### ...#..#......##'##. ....##'#...#....... ###.#...#####..........#...# #.########....#...# #.# #..)..#.# #...>........ ..#.# #...#####.....#...###.########...#...#.....#...# .[#...'.....#...# .'...#.....#...#=:jE S9-1.5 (1.0=:jn  _You see here a bullfrog corpse.>:ja  ########## ######.........)) ####'#######..######## ...........#..#......##'##.........##'.... ###.....†#### .. ######## #..)>:j ....... ...............#...#..####...#### >:jP]-2 _>:j>:jY>:j$ ##### #######.........)) ####'#######..######## ...........#..#......##'##.........##'.... ###.....†#### ... ######## #..).>...>:j$............ ........#####..#)..#..#.......... >:j->:j<.\903==3>:jX6>:j7>:j, ######.........)). ####'#######..######## ...........#..#......##'##........##'.... ###.....†#### ... ######## #..).>#####....#### ###.....#...#..#...#..#...(######>:jD >:j!<4>:j)>:j*>:jF.......)).....#...#......# #####'#######..####...#......#### #...........#..#......##'##...... #..##'#..........# ####......†.#...### ...#..............#...# .#.########.#...#.#.# #..).#...#.#.# #..>:j.#...#.#.# #...#####.....#...# ####.########...#...#.....#...# #.[.............#...'.....#...# #........'...#.....#...# #>:je..#...#..####...### #>:j%#####..#)..#..#......... ####.....#...#..#...#..#...(##### >:j[...#.....#...#..#)..#..####.#>:jo>:j&5>:j">:j%c _There is a stone staircase leading down here.>:j* >:j >:j >:j >:j 1==2=>:j >:j} >:jJ >:jz #3>:j 2=>:j3 >:j ,>:j >:j ,>:j >:j ;4>:j >:j ,>:j >:j ,>:j >:j k _You start resting.HP restored.>:jX >:j 0672.0)>:ji a5=8.5 (13 _>:j( >:j* ?:j?:jvoPut on or remove which piece of jewellery? ?:j.Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of dexterity (worn)  d - the ring of the Bedighting Gods {rPois Will+ MP+11}f - a ring of protection from fire  h - a ring of flight  j - a ring of positive energy  o - a +6 ring of strength  q - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip B:jB:j B:j...........)).....#...#......#sniffy the Slicer #####'#######..####...#......#### Minotaur of Elyvilon ****.. #...........#..#......##'##...... Health: 95/95 ======================== B:js#...........##'#..........#...... Magic: 13/13 ======================== ####.............†........#...### AC: 14Str: 14 ...#......................#...#EV: 14B:jpInt: 14 ...#.########.............#...#SH: 0Dex: 18 ...#.##..)..........#...#XL: 11 Next:  9% Place: Dungeon:9 ...#.#B:j#...@.........#...#Noise: ---------  Time: 11268.5 (0.0) ...#.#B:j#...#####.....#...#w) +3 short sword ####.########...#...#.....#...#B:jAThrow: 31 darts (poison) B:j}#.[.............#...'.....#...# B:j<#...............'...#.....#...# #...............#...#..####...### B:j[#........#####..#)..#..#......... ####.....#...#..#...#..#...(##### B:jn...#.....#...#..#)..#..####.#You puncture the bullfrog! B:j_You kill the bullfrog! _You see here a bullfrog corpse. B:j_There is a stone staircase leading down here. _You start resting. _HP restored.B:jP  Okay, then.B:j/B:jB:j.. _B:j B:jx 7Read which item? Scrolls  g - 2 scrolls of fog  H - 7 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of fearw - 2 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll of immolation  N - 2 scrolls of noise  V - 4 scrolls of vulnerability  T - a scroll of torment  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selectedD:j D:jc ...........)).....#...#......#sniffy the Slicer #####'#######..####...#......#### Minotaur of Elyvilon ****.. #...........#..#......##'##...... Health: 95/95 ======================== #...........##'#..........#...... Magic: 13/13 ======================== ####.............†........#...### AC: 14Str: 14 ...#......................#...#EV: 14Int: 14 ...#.########.............#...#SH: 0Dex: 18 ...#.##..)..........#...#XL: 11 Next:  9% Place: Dungeon:9 ...#.##...@.........#...#Noise: ---------  Time: 11268.5 (0.0) ...#.#D:j #...#####.....#...#w) +3 short sword ####.########...#...#.....#...#Throw: 31 darts (poison) #.[.............#...'.....#...# #...............'...#.....#...# #...............#...#..####...### #........#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#)..#..####.# _You kill the bullfrog! _You see here a bullfrog corpse. _There is a stone staircase leading down here. _You start resting. _HP restored. _Okay, then.D:jP  Okay, then. _E:j?E:jEGear: 24/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()E:j,Fg - 25 stones  l - 31 poisoned darts (quivered)  n - 2 throwing netsp - 6 silver javelins  r - 6 boomerangs Armour (go to first with [)  A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor D - the +4 ring mail of Owoleami (worn) {Will+}  F - a +0 pair of gloves (worn)  G - the +4 pair of boots "Jofafun" (worn) {rC++}i - a +0 buckler  k - a +0 troll leather armour  C - +0 swamp dragon scales E:jFJewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of dexterity (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]E:j E:j$ E:j| ...........)).....#...#......#sniffy the Slicer #####'#######..####...#......#### Minotaur of Elyvilon ****.. #...........#..#......##'##...... Health: 95/95 ======================== #...........##'#..........#...... Magic: 13/13 ======================== ####.............†........#...### AC: 14Str: 14 ...#......................#...#EV: 14Int: 14 ...#.########.............#...#SH: 0Dex: 18 ...#.##..)..........#...#XL: 11 Next:  9% Place: Dungeon:9 ...#.##...@.........#...#Noise: ---------  Time: 11268.5 (0.0) ...#.#:j} m#...#####.....#...#w) +3 short sword ####.########...#...#.....#...#Throw: 31 darts (poison) #.[.............#...'.....#...# #...............'...#.....#...# #...............#...#..####...### #........#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#)..#..####.# _You see here a bullfrog corpse. _There is a stone staircase leading down here. _You start resting. _HP restored. _Okay, then. _Okay, then.E:j`  _Unknown command.E:j f z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? F:j`F:jAdjust which item? Scrolls (go to first with ?)  g - 2 scrolls of fog  H - 7 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of fearw - 2 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll of immolation  N - 2 scrolls of noise  V - 4 scrolls of vulnerability  T - a scroll of torment  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINUF:j...........)).....#...#......#sniffy the Slicer #####'#######..####...#......#### Minotaur of Elyvilon ****.. #...........#..#......##'##...... Health: 95/95 ======================== #...........##'#..........#...... Magic: 13/13 ======================== ####.............†........#...### AC: 14Str: 14 ...#......................#...#EV: 14Int: 14 ...#.########.............#...#SH: 0Dex: 18 ...#.##..)..........#...#XL: 11 Next:  9% Place: Dungeon:9 ...#.##...@.........#...#Noise: ---------  Time: 11268.5 (0.0) ...#.#:j0m#...#####.....#...#w) +3 short sword ####.########...#...#.....#...#Throw: 31 darts (poison) #.[.............#...'.....#...# #...............'...#.....#...# #...............#...#..####...### #........#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#)..#..####.# _Okay, then. _Okay, then. _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? g - 2 scrolls of fog  Adjust to which letter? (? for menu, Esc to quit)G:jDsG:jsG:jIG:j _Unknown command.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? g - 2 scrolls of fog  Adjust to which letter? (? for menu, Esc to quit) _K - 2 scrolls of fogH:j5H:jh6`Read which item? Scrolls  H - 7 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of fear  K - 2 scrolls of fogw - 2 scrolls of enchant weapon  x - a scroll of amnesia H:j: c - a scroll of immolation  N - 2 scrolls of noise  V - 4 scrolls of vulnerability  T - a scroll of torment  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selectedI:jI:jI:j...........)).....#...#......#sniffy the Slicer #####'#######..####...#......#### Minotaur of Elyvilon ****.. #...........#..#......##'##...... Health: 95/95 ======================== #...........##'#..........#...... Magic: 13/13 ======================== ####.............†........#...### AC: 14Str: 14 ...#......................#...#EV: 14Int: 14 ...#.########.............#...#SH: 0Dex: 18 ...#.##..)..........#...#XL: 11 Next:  9% Place: Dungeon:9 ...#.##...@.........#...#Noise: ---------  Time: 11268.5 (0.0) ...#.#:j"m#...#####.....#...#w) +3 short sword ####.########...#...#.....#...#Throw: 31 darts (poison) #.[.............#...'.....#...# #...............'...#.....#...# #...............#...#..####...### #........#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#)..#..####.# _Okay, then. _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? g - 2 scrolls of fog  Adjust to which letter? (? for menu, Esc to quit) _K - 2 scrolls of fog  Okay, then. _I:j%I:j Spells (Memorise)TypeFailure Level  a - Magic DartConjuration41% 1b - Lesser BeckoningTranslocation41% 2  c - Frozen RampartsIce50% 3  d - Ozocubu's ArmourIce50% 3  e - Stone ArrowConjuration/Earth78% 3  f - Dimensional BullseyeHexes/Translocation83% 4  g - Passage of GolubriaTranslocation96% 4  h - Brom's Barrelling BoulderConjuration/Earth99% 4  i - Eringya's Surprising Crocodile Summoning99% 4  j - Ignite PoisonFire/Alchemy99% 4  k - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  l - Forge Phalanx Beetle Forgecraft100% 6 GloomHexes/Necromancy 50% 3 AnguishHexes/Necromancy 88% 4 Animate DeadNecromancy99% 4 Dispel UndeadNecromancy99% 4 5 spell levels left 2 spells hidden [Tab] Memorise|DescribeI:j"|Hide|Show [Ctrl-F] search [?] help[Esc] exitN:j9N:jq...........)).....#...#......#sniffy the Slicer #####'#######..####...#......#### Minotaur of Elyvilon ****.. #...........#..#......##'##...... Health: 95/95 ======================== #...........##'#..........#...... Magic: 13/13 ======================== ####.............†........#...### AC: 14Str: 14 ...#......................#...#EV: 14Int: 14 ...#.########.............#...#SH: 0Dex: 18 ...#.##..)..........#...#XL: 11 Next:  9% Place: Dungeon:9 ...#.##...@.........#...#Noise: ---------  Time: 11268.5 (0.0) ...#.#N:jvs#...#####.....#...#w) +3 short sword ####.########...#...#.....#...#Throw: 31 darts (poison) #.[.............#...'.....#...# #...............'...#.....#...# #...............#...#..####...### #........#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#)..#..####.# _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? g - 2 scrolls of fog  Adjust to which letter? (? for menu, Esc to quit) _K - 2 scrolls of fog _Okay, then.  Okay, then.N:jZz. _N:jX+  Your spells (describe)TypeFailure Level c - Confusing TouchHexes22%3  e - Ensorcelled HibernationHexes/Ice19%2  p - ApportationTranslocation28%1  t + Tukima's DanceHexes22% 3 Select a spell to describe [?] help [!]/[I] toggle spell headersO:j)sO:jO:j8...........)).....#...#......#sniffy the Slicer #####'#######..####...#......#### Minotaur of Elyvilon ****.. #...........#..#......##'##...... Health: 95/95 ======================== #...........##'#..........#...... Magic: 13/13 ======================== ####.............†........#...### AC: 14Str: 14 ...#......................#...#EV: 14Int: 14 ...#.########.............#...#SH: 0Dex: 18 ...#.##..)..........#...#XL: 11 Next:  9% Place: Dungeon:9 ...#.##...@.........#...#Noise: ---------  Time: 11268.5 (0.0) ...#.#:j*m#...#####.....#...#w) +3 short sword ####.########...#...#.....#...#Throw: 31 darts (poison) #.[.............#...'.....#...# #...............'...#.....#...# #...............#...#..####...### #........#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#)..#..####.#Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? g - 2 scrolls of fog  Adjust to which letter? (? for menu, Esc to quit) _K - 2 scrolls of fog _Okay, then. _Okay, then.O:jO:jO:j8O:j: Spells (Memorise)TypeFailure Level  a - Magic DartConjuration41% 1b - Lesser BeckoningTranslocation41% 2  c - Frozen RampartsIce50% 3  d - Ozocubu's ArmourIce50% 3  e - Stone ArrowConjuration/Earth78% 3  f - Dimensional BullseyeHexes/Translocation83% 4  g - Passage of GolubriaTranslocation96% 4  h - Brom's Barrelling BoulderConjuration/Earth99% 4  i - Eringya's Surprising Crocodile Summoning99% 4  j - Ignite PoisonFire/Alchemy99% 4  k - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  l - Forge Phalanx Beetle Forgecraft100% 6 GloomHexes/Necromancy 50% 3 AnguishHexes/Necromancy 88% 4 Animate DeadNecromancy99% 4 Dispel UndeadNecromancy99% 4 5 spell levels left 2 spells hidden [Tab] Memorise|DescO:jc;ribe|Hide|Show [Ctrl-F] search [?] help[Esc] exitP:j. P:j P:jO ...........)).....#...#......#sniffy the Slicer #####'#######..####...#......#### Minotaur of Elyvilon ****.. #...........#..#......##'##...... Health: 95/95 ======================== #...........##'#..........#...... Magic: 13/13 ======================== ####.............†........#...### AC: 14Str: 14 ...#......................#...#EV: 14Int: 14 ...#.########.............#...#SH: 0Dex: 18 ...#.##..)..........#...#XL: 11 Next:  9% Place: Dungeon:9 ...#.#P:j8 #...@.........#...#Noise: ---------  Time: 11268.5 (0.0) ...#.##...#####.....#...#w) +3 short sword ####.########...#...#.....#...#Throw: 31 darts (poison) #.[.............#...'.....#...# #...............'...#.....#...# #...............#...#..####...### #........#####..#)..#..#......... ####.....#...#..#...#..#...(##### ...#.....#...#..#)..#..####.#Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? P:j fg - 2 scrolls of fog  Adjust to which letter? 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[.....⌠#######⌠.# #..##O..#T:j.# #...##..###.###..###....#.##..)###........#...).....##............#....)....####....∩..............######..##.....#T:j=.##.....#.##.<T:j!T:j'&3T:jT:jGT:j{_. ...#.# #..... ...#...........#.##..##......###...#... #.##...#............. ###.⌠#######⌠..# ######.#ß...ß#...###.......#_.>.©#©...##.... ........#ß...ß#.@..##....###.... .[.....⌠#######⌠..# #..##O........#.# #...##......###.###..###.....#.......##..)###.....................#..##..................#....)...####....∩........#####..##.....#T:jS<4T:jT:j M .......?## .#. #..... ...#...........##..##......###....#... #.......##.............. ###.#.⌠#######⌠..# ######ß...ß#...#..T:j` \_.>.©#©. ........#ß...ß#....##....###..... .[.....⌠#######⌠........##O .................#.......# #...##...... ................∩.....T:j0 <5T:j ?_U:j!JM#.. .......?##... .# #..... ...#.....##..##......###....#... #.......##..............####.#.U:jK"⌠#######⌠..# ######ß...ß#.@.###......_.>.©#©. ........#ß...ß#....##....###..... .[.....⌠#######⌠.........# #..##O..... .................U:j`<6U:j#xU:j2{M #.#.......##...... .......?##... .. #..... ...#.....##..####....#...##...............####.#.U:jz⌠#######⌠@.# ######ß...ß#...###......_.>.©#©. ........#ß...ß#....##....###.....#####.. ....U:j)............U:jU:j&7U:j'8_U:j%U:j $M##....### #.......#.##...... 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V:jK.......⌠#######⌠..########........##...#...V:j֮V:j'90V:jV:j .##.# ##.......#..# ###^..... ###......## ##.....#.. #.......##...... .......?##.....#  ...... ...#.#  #..... ........# V:j ......##..####...  #...##.##...#.............####.⌠#######⌠..########.#ß...ß#...###.....V:j .#_.>.©#©...##.... .........#ß...ß#....##....###....[.....⌠#######⌠..# #V:jV:jn&1V:j^&V:jM,V:j2 M.......>...#........## ##.......#. ###^...... ###........## ##...#.##...... .......?##.#..... ...#.....##..####..........#...##.......##...#.......##ß...ß#....#V:jdB w2_V:jpE V:j #......................#....> #........##. ##.......#.. ###^........ ###..........# ###.....#...... #.......##..... V:jp .......@##.....# ...... ...#.#V:j} c #..... ........# ......##..####...  #...##.##...#  .............####.⌠#######⌠..######## #.#ß...ß#...###......#_.>.©#©...##....V:ji u3_V:jҲ W4.0 (2V:j W _N - 3 scrolls of noise (gained 1)W:j......#....> #........##.....##.......#..####^........#####...........####.....#........#.......##........##.....#...... ...#....@......#.#..... ...#.#.......##..####.........#...##.#...# ........####.#. .⌠#######⌠..########ß...ß#...###...... .#_.>.©#©...##....###ß...ß#....##....#5.0 (1W:jW:j/c  ##........#.......#.###^.......####.........###.....#........#...##.....#...... ...#......  #......##..#####.....#.##...#W:j07##ß...ß#....# ..[.....⌠#######⌠.........# #..## W:j)9W:j9&6W:jAW:j%DW:jZ{ #.###^.......####.......###.....#......#..##.....#...... ...#......  #......##..#####.....#.##...# .......###..#⌠.... ..................#.......# #...# 7W:jP;_W:j؆W:j  ###^.####......###.....#......#..##.....#...... ...#......  #.#W:jؐ ......##..#####....##...# .......W:j ##⌠#######⌠..########W:j! V#...#... W:jB o................###.......###..## W:jؚ W:je &8W:j 9_W:je W:j  ###...###.....#....#..##.....#W:j ...... ...#...........##..#......##..#####.....#W:j q.##...# .......##W:j ⌠#######⌠..########.#ß...ß#...###.....##.###.... ..................#.......##..)## W:jֵ <9W:jx W:j1 W:jz ###.....#....#..............##.....#...... ...#...........##........##..#####.....#.##...# .......##⌠#######@..########.#ß...ß#...###....._.>.©#©...##....####......#..... ..........................#...).. W:j(300W:j X:j b _There is a fountain of sparkling water here.X:j 5 ..#........##.....#...... ...#..........##.......##..#####.....##.......##...# .........##⌠#######⌠..########.#ß...ß.....X:j#_.>.©#©...##....###ß...ß#.#####................. ......##..................#....). X:j "Y1 _X:j:$X:jȑ1 .#...... ...#..........##.........##..##......###.....##.......##...# .........##⌠#######⌠..########.#ß...ß#...###.....#_.>.©#@...##....###ß...ß#.#[.....⌠#######⌠.........# #..##................... O....####....∩................... 2_ _There is a transporter here.X:jl  ..##.....# ..........#...........#X:jz  #.........#...........# ......##..##......### ......#...##.......##...#  ............####.#  ..⌠#######⌠..######## ##..#ß...ß#...###..#_.>.@#©...##....##..#ß...ß#....##....###X:jS{ ..[.....⌠#######⌠..# #............#.......# #...........###.......###.............#.......##..))...................#...)..##..................#... .<O....####....∩X:jņ 2§X:j &3X:jR X:j L _You enter the transporter and appear at another place.Y:jt'5 .##.....# ..........#.# #.........#.# ......##..##......### ......#...##.......##...# ...........####.# Y:j'I.⌠#######⌠..###.#ß...ß#...###.#_.>@©#§...##....## >.#ß...ß#....##....###.[.....⌠#######⌠..# #Y:j(.........#.......# #........###.......###............#.......##.. ..)........#....##......# ..<O....####....∩Y:jU23©Y:jP5&4Y:j{<8_Y:j^@Y:jD .##.....# ..........#.....# #.........#....# ......##..##......### ......#...##.......##...# ..........####.# ...⌠#######⌠..###.#ß...ß#...###.#_.@.©#©...##....## .>.#ß...ß#....##....###.[.....⌠#######⌠...# #........#.......# #.......###.###..........#.##.).........#.##.........#.<O....####....∩Y:jgY:j&5Y:j":_Y:j5a _There is an escape hatch in the floor here.Y:jk .##.....# .#...........# #.#...........# ......##..##......### ......#...##.......##...# ....................####.# ...⌠#######⌠..#  ####.#ß...ß#...###.#_@>.©#©...##....## ..>.#ß...ß#....##.... #......[.....⌠#######⌠...# #..............#.#......###..........#.##.).........#.##...........#.<O....####....∩6 _Y:jQyY:j{Y:j;! .##.....# .#...........# #...#...........# ......##..##......### ......#...##.......##...# ....................####.# ..⌠#######⌠..# ####.#ß...ß#...### #.#@.>.©#©...##.... #..>.#ß...ß#....##....  #......[.....⌠#######⌠.# ##..............#.# #.............###. #.........#. #....)............# #.##...........# #....<:j"I34mO....####....∩Y:jE7 _There is an opulent altar of Gozag here.Y:jܠ L  You kneel at the altar of Gozag.Y:j< /  --more--Z:jV4Z:j6{Gozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Z:jR7lGozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)Z:j7+[!]: Overview|Powers|Wrath [J/Enter]: join religion (250 gold; you have 421)Z:j+V Are you sure you want to abandon Elyvilon?[:jf[:j}p[:jz........##.....#... sniffy the Slicer..........#...........#... Minotaur of Elyvilon ****..#.........#...........#... Health: 95/95 ========================......##..##......###..... Magic: 13/13 ========================......#...##.......##...#. AC: 14Str: 14....................####.#. EV: 14Int: 14.........⌠#######⌠..######## SH: 0Dex: 18[:j|####.........#ß...ß#...###..... XL: 11 Next:  9% Place: Dungeon:10 #..............#@.>.©#©...##....# Noise: ---------  Time: 11307.0 (0.0) #..>...........#ß...ß#....##....# w) +3 short sword#......[.....⌠#######⌠.........# Throw: 31 darts (poison) ##......................#.......# #.....................###.......# #.......................#.......#  #....)..........................#  #...........##..................#  #....<O....####....∩.............  _There is a fountain of [:jk|=sparkling water here. _There is a transporter here. _You enter the transporter and appear at another place. _There is an escape hatch in the floor here. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.[:j~T   You have lost your religion![:jD/  --more--[:jiHi  Gozag welcomes you![:jP/  --more--[:j  of Gozag Gold: 1718.0 (1[:ja [:jz b _You pay a service fee of 250 gold.[:jh% U  Unknown command.[:ja& [:j- [:j0 _Press < or > to pray at altars.\:j\:j Read which item? Scrolls  H - 7 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of fear  K - 2 scrolls of fog\:jw - 2 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll of immolation  N - 3 scrolls of noise  T - a scroll of torment \:jc V - 4 scrolls of vulnerability  u - a scroll labelled KOSI FAUNOAGG \:j\ v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke\:jG[?] describe selected\:jt;]:j]:jx........##.....#... sniffy the Slicer..........#...........#... Minotaur of Gozag Gold: 171#.........#...........#... Health: 95/95 ========================......##..##......###..... Magic: 13/13 ========================......#...##.......##...#. AC: 14Str: 14....................####.#. EV: 14Int: 14.........⌠#######⌠..######## SH: 0Dex: 18####.........#ß...ß#...###..... XL: 11 Next:  9% Place: Dungeon:10 #..............#@.>.©#©.]:jg[40m..##....# Noise: ---------  Time: 11308.0 (0.0) #..>...........#ß...ß#....##....# w) +3 short sword#......[.....⌠#######⌠.........# Throw: 31 darts (poison) ##......................#.......# #.....................###.......# #.......................#.......#  #....)..........................#  #...........##..................#  #....<O....####....∩............. You kneel at the altar of Gozag.  You have lost your religion!  Gozag welcomes you! _You pay a service fee of 250 gold.Unknown command. _Press < or > to pray at altars.]:j Yb  As you read the scroll of teleportation, it crumbles to dust.]:jY]:jYD9.0 (1Tele ]:j'Z]:jb]:jm\ _You feel strangely unstable.]:jW]:j/&10]:j]:jx ]:j 9##....#..###.........## ###...##..# #...##....####.)##....####.###...###.#<.##.)## # #..###.....#...#..####.####<# ## #.............##...##........ .###..≈≈≈≈≈≈≈....#....##........ ........≈≈≈≈≈≈........#...##..... ####..ß...._≈≈..........# ]:j8 5 ##...≈≈≈≈≈≈..@.......# ###...  #.≈≈≈≈≈≈≈.....###...# ## #.............# #.### ##  ########.....## ###  #######]:j ]:j 1 _Your surroundings suddenly seem different.]:j" ]:j# &2]:jh* ]:j, ^:j9"^:j 23^:jGI^:jOB^:jXX^:jy^,^:j _^:jE`^:je^:jg^:jh^:jh^:j~n^:jq^:jSr^:j@s^:j%{^:jB^:jƏn^:jb^:jY,^:j^:jQ^:j^:j^:jҠ^:jY^:j$^:j^:j^:j>^:j^:js^:j^:j6^:j^:jc^:j~^:j^:j%^:j^:j^:j,^:j^:jP,^:j^:ja^:j^:j1,^:j^:jR^:j^:j^:jO^:jL^:j3^:j^:j@^:j^:j^:j^:j^:j7 ^:jK,^:j^:j^:j^:j'  A two-headed ogre comes into view. #.....#_.> #..>...........#ß. #......[.....⌠## ##................ ### #......... #.# #......... ##.### #....)........ #....####O.. #.....#.#.@..<.....####. #..................######.. ###.#...............##..... ####..#..........###......................##.................. O   two-headed ogre (wandering)[33^:j'm##.......###.......#####..........#....... ###.....>................^:jk2c32.0 (20.0)3.0 (21 _^:jc?__:j#.#_.>.#..>.#ß.#......[.....⌠###.### #.#.# #.##.### #....).#....####.O..##.#.....#.#..@.<.....####....∩#..######..####.#.......##.....#####..#...###.####...##....##.......###.#####..........#.###.....>....._:jU.O_:jx4.0 (1.0)__:jq #.#_.>.©#..>.#ß...ß#......[.....⌠###.### #.#.# #.##.### #....).#....####.##._:j #.....#.#...@<..O..####....∩.#.######..####.#.##.....#.####..#.###.####.##._:j#.##.###.#####..#.###.....>._:j1O._:j2uO===5_:j&8__:jR*; _The two-headed ogre shouts in stereo!_:jk#.#_.>.©##..>.#ß...ß##......[.....⌠###.### #.#.# #.##.### #....).#....####.##.#.....#.#....@.O...####....∩.#.######..##.###.#.##.....#.#####..#.###.#####.##.#.##.###.#####..#.###.....>._:jQn/O._:jy_:juy0---6_:j:__:jSa _There is a stone staircase leading up here._:jF  You puncture the two-headed ogre!_:j~U==-5 (0.5_:j$8__:j= _The two-headed ogre is lightly wounded.`:j .You hit the two-headed ogre.  The two-headed ogre is moderately wounded.The two-headed ogre hits you with a +0 giant spiked club.`:j]c76-----=7.0`:j :_`:j I _The two-headed ogre hits you with a +0 giant club!!`:j(/  You hit the two-headed ogre. You headbutt the two-headed ogre!`:j*0/--5`:j9`:j{=g _The two-headed ogre is heavily wounded.`:jx  You puncture the two-headed ogre! You headbutt the two-headed ogre.`:j9|Q=-8.0`:j78_`:jh _The two-headed ogre is severely wounded.`:jQ You puncture the two-headed ogre! You headbutt the two-headed ogre. _The two-headed ogre is severely wounded.puncture the two-headed ogre! You headbutt the two-headed ogre.  The two-headed ogre is almost dead.  The two-headed ogre hits you with a +0 giant spiked club!  The two-headed ogre misses you. You furiously retaliate!`:j}n64--------5`:j`:j7 _You headbutt the two-headed ogre.`:js f  You hit the two-headed ogre.-`:j1 9.0 _The two-headed ogre is almost dead.a:jc $You hit the two-headed ogre.a:je171 5---17-5a:jna:jpS _You kill the two-headed ogre!a:jp0#.#_.>.©#©#..>.#ß...ß#.#......[.....⌠#⌠##.### #.##.# #.##.### #....).#....####.##.#.....#.#....<@....####....∩.#......######..##.###.#.##.....#.#####..#.###.#.####......##..##.###.a:j###.#####..#..###.....>.a:ja:j6-40.5 (1.0a:ja:jZr  You now have 184 gold pieces (gained 13).  Things that are here:a:j[84-1.5 (2a:jF _ _a +0 giant spiked club; a +0 giant clubb:j #.#_.>.©# #..>.#ß...ß# #......[.....⌠# ## ### #. #.# # ##.### #....) #....####b:jg.## #.....#.#....@)....####....∩ #......######..## ###.#.##.....#. ####..#.###.# ####......##.. #.b:j ##.### #####..#. ###.....>b:jb:jE!G62.5 (1b:j|*8_b:j70w _There is a stone staircase leading up, spattered with blood here.b:jEnter next level anyway? Y - Yes  N - Nob:jxb:j-6#..............#_.>.©# sniffy the Slicer#..>...........#ß...ß# Minotaur of Gozag Gold: 184 #......[.....⌠####### Health: 66/95 ================--------##.................... Magic: 13/13 ========================### #..................... AC: 14Str: 14#.# #..................... EV: 14b:jInt: 14##.### #....)................ SH: 0Dex: 18#....####...........##........ XL: 11 Next: 17% Place: Dungeon:10#.....#.#....@)....####....∩.. Noise: ---------  Time: 11342.5 (0.0)#..................######..##. w) +3 short sword###.#...............##.....#.# Throw: 31 darts (poison)####..#..........###.......#####.................##..#.....................b:ji' ##.......###.......... #####..........#.......... ###.....>...................  _You kill the two-headed ogre!You now have 184 gold pieces (gained 13).  b:jThings that are here: _a +0 giant spiked club; a +0 giant club _There is a stone staircase leading up, spattered with blood here.  b:jOThis staircase leads to a travel-excluded area!b:jb:j!b:jb:j23.5 (1 _b:jCc:j9  You now have 184 gold pieces (gained 13).  Things that are here: _a +0 giant spiked club; a +0 giant club _There is a stone staircase leading up, spattered with blood here.  You climb upwards.c:jc:j  #.......  ##........  #...................  #  ####'######  ##.#  #.........#.#  ##.......#<  #...@.....####'####  #...................  ######...............  #........  ####...  #....######+#  #..#####...#c:j #  #..# #...##  #..# #...##c:j l18475.0 (2.5c:jc:jaj _Level annotation: exclusions: hydra and staircasec:jc _There is a stone staircase leading down here.c:j  #.................... sniffy the Slicer  ##................... Minotaur of Gozag Gold: 184 #................... Health: 67/95 ================-------- #................... Magic: 13/13 ========================  ##........##'######.. AC: 14Str: 14  #.........#.......#.. EV: 14Int: 14  #.........#.......#.. SH: 0Dex: 18  #.........#.......#<. XL: 11 Next: 17% Place: Dungeon:9  #...@.....####'####.. Noise: :jՈ m---------  Time: 11345.0 (0.0)  #.................... w) +3 short sword  ######............... Throw: 31 darts (poison) #............... ####............... #..........######+#  #..#####...#......#  #..# #...#......#  #..# #...#......#  _This staircase leads to a travel-excluded area!You climb upwards. _Level annotation: exclusions: hydra and staircase _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.c:jyXc:j   #.................... sniffy the Slicer  ##................... Minotaur of Gozag Gold: 184 #................... Health: 67/95 ================-------- #................... Magic: 13/13 ========================  ##........##'######.. AC: 14Str: 14  #.........#.......#.. EV: 14Int: 14  #.........#.......#.. SH: 0Dex: 18  #.........#.......#<. XL: 11 Next: 17% Place: Dungeon:9  #...@.....####'####..:j$ G7m Noise: ---------  Time: 11345.0 (0.0)  #.................... w) +3 short sword  ######............... Throw: 31 darts (poison) #............... ####............... #..........######+#  #..#####...#......#  #..# #...#......#  #..# #...#......# You climb upwards. _Level annotation: exclusions: hydra and staircase _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Removed exclusion. _d:j&.d:j7SDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (10/15) Temple (1/1) D:5 Lair (0/5) D:10 Ossuary (visited)  Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozagHepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ? D:4 [ D:10 ? Annotations: (press ! to add a new annotation) D:9 exclusion: hydra D:10 exclusion: staircasee:j}  #.................... sniffy the Slicer  ##................... Minotaur of Gozag Gold: 184 #................... Health: 67/95 ================-------- #................... Magic: 13/13 ========================  ##........##'######.. AC: 14Str: 14  #.........#.......#.. EV: 14Int: 14  #.........#.......#.. SH: 0Dex: 18  #.........#.......#<. XL: 11 Next: 17% Place: Dungeon:9  #...@.....####'####..:jJ+9;49m Noise: ---------  Time: 11345.0 (0.0)  #.................... w) +3 short sword  ######............... Throw: 31 darts (poison) #............... ####............... #..........######+#  #..#####...#......#  #..# #...#......#  #..# #...#......# You climb upwards. _Level annotation: exclusions: hydra and staircase _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down. _Removed exclusion.e:je:jUe:j* e:j e:jM e:j e:j *68=e:j e:j2 e:j9=70e:j12=3=e:je:j6%4e:je:j,e:je:j,e:j e:j!e:j\"%5e:j#e:jV%e:j%e:j&e:jR-6=e:j.e:jC/e:j/e:j1,e:j2e:j04e:j4U7=e:j6e:j7e:j8e:j8e:jb:e:j:e:jW;e:j<e:jY=%8e:jd>e:j?e:j?e:j@e:j6Be:jBe:jDe:j Ee:j|E%9e:jFe:jGe:j;He:j^Ie:jO80=e:jQe:jwQe:jlRe:j^e:j_U1=e:jae:j/ce:jce:jee:jBf,e:jNge:jhe:ji%2e:jje:jke:jble:jJs3e:jse:jte:jue:jv,e:j^xe:jfye:jyD4=e:jze:j|,e:j}e:j,e:j(e:j95e:j!2=e:je:jBe:j,e:j-e:j6e:jy%6e:je:je:j]e:jke:jHe:j%7e:je:j,e:jEe:je:jqe:jte:jΙe:j:e:j8=e:j7,e:jAe:jH9=e:j<90e:jbXe:j֯e:j,e:j';1e:jǵBe:je:jBe:je:je:j>D2=e:j,e:j0,e:jIe:je:j e:je:je:jPU3=e:jKe:jBe:je:je:j_e:j%4e:je:j,e:j>e:j+e:jge:jfe:jk _You start resting.HP restored.e:j;e:j424.0 (79.0)5=5.0 (80 _e:j5e:j]f:j4f:jf:j*G6.0 (1.0)f:jf:jO} =10  You climb downwards.f:j #.#_.>.©# #..>#ß...ß# #......[.....⌠####### ##.  ### #...........  #.# #....  ##.### #....)........  #....####..##....... f:jw$ #.....#.#....@)....####....∩  #..................######..##  ###.#...............##.....#.# ####..#..........#### ####.......## #............... ##.......###.... #####..........#.... f:jq###.....>.............f:j K-7.5 (2.5f:jQf:jS3_f:jiS_ _Level annotation: exclusion: staircasef:j[w _There is a stone staircase leading up, spattered with blood here.f:j H 3f:jH f:jAQ f:jW f:j ` P _f:ja f:jb f:jqd f:jg f:jo Bf:jq f:jt f:jw ,f:jMy f:jV{ f:j{ f:j} f:j f:j߂ ,f:jׅ f:j f:j Bf:j f:j f:jה f:j f:j5 f:j f:j f:j3 f:jÞ f:jp ,f:j f:j f:jV ,f:j f:j ,f:j f:ju f:j f:jI f:j f:j$ f:j f:j Bf:j f:j ,f:jY f:jl f:j f:j f:jN Bf:j f:j f:j f:jw f:j f:jQ f:j f:j ,f:j Xf:jR" f:jD# ,f:j$ f:j!% f:j& ,f:j' f:j+ f:jr+ f:j, f:j`, f:j/ f:js1 f:jA; f:j< f:j7= f:j> f:jIB Xf:jE f:jcF f:jF f:jG f:jH f:j:J f:jr] f:jl Xf:j9t f:jv f:j4z f:jz f:jz f:j 'f:j  You open the door.  You encounter 2 vampire mosquitoes.f:jC  ### #.+ #.# #.# #.# ##.# #####  #..#.y....  #..  #..#....y. # ##.# ########## ## #.####.#......##.. #......#.....##. #####.........#yy 2 vampire mosquitoes (dormant) ###.... ###.##.....## #.......##.###.....y70.5 (43.0)y.y.y.f:j ]yyf:j K====1.5 (44f:jԶ f:j = _The vampire mosquito buzzes angrily. x2g:j t y.  You miss the vampire mosquito.g:jr =---2.0 (0.5)g:jA ^ _The vampire mosquito closely misses you.h:j2 y.  You barely miss the vampire mosquito. You headbutt the vampire mosquito.  The vampire mosquito is lightly damaged.  The vampire mosquito bites you!h:j>87---=--5h:jDh:jAWM _The vampire mosquito draws vitality from your injuries!h:j ###.+###.#######..#......yy#......##.# ########## ## #.####.#......##.......##.####......... ###..###.##.....##.......##.###....## ###^. y  The vampire mosquito bites you but does no damage.  The vampire mosquito closely misses you.h:jJ h:jp o8=---3.5 (1.0h:j h:j Q _You furiously retaliate! You headbutt the vampire mosquito!h:js .+###.#######..#......yy.....#......###@# ########## ## #.####.#......##......h:j#u {##.####......... #.###.##.....##   vampire mosquito.......##.##### ###^#..#...####...h:jkv )'y'h:jw yh:j9 .y 2 vampire mosquitoes-4h:j t _The vampire mosquito closely misses you.i:jz###.#######..#......y.#.y####.# ########## ##i:jb{ #@####.#......##.......#.....##.####......... ###..........###.##.....##.......##.##### ###^#..#...####... ####..###.....#i:jBy'.yi:j4 .y  i:j6The vampire mosquito attacks as it pursues you!i:j i:j i:jMGThe vampire mosquito barely misses you.i:j&5i:ji:jtH _The vampire mosquito bites you but does no damage.i:jU i:j You hit the vampire mosquito.  The vampire mosquito is heavily damaged.i:j6-6.0 (0.5 _The vampire mosquito bites you.i:j4The vampire mosquito is heavily damaged. _The vampire mosquito bites you.  You completely miss the vampire mosquito.  You headbutt the vampire mosquito, but do no damage.  The vampire mosquito closely misses you.i:j6T7-5i:j>i:jiGQ _You furiously retaliate! You headbutt the vampire mosquito!i:jL B  You hit the vampire mosquito.i:j (7.0i:j i:j: i _The vampire mosquito is almost destroyed.i:j $You puncture the vampire mosquito!i:j $.yi:j    vampire mosquitoi:j O184 95i:j i:j W _You destroy the vampire mosquito!i:jj/  You miss the vampire mosquito.Your headbutt misses the vampire mosquito.i:jj0(8.0i:jG^ _The vampire mosquito bites you but does no damage.j:j6r  You hit the vampire mosquito.  The vampire mosquito is lightly damaged.j:j7&5j:j6>j:jBA^ _The vampire mosquito closely misses you.j:jK  You closely miss the vampire mosquito.The vampire mosquito is lightly damaged.9.0j:jbPj:j$TH _The vampire mosquito bites you but does no damage.j:jyz   You closely miss the vampire mosquito.Your headbutt misses the vampire mosquito.The vampire mosquito is lightly damaged.8=5j:jj:j^ _The vampire mosquito closely misses you.j:j5m  You barely miss the vampire mosquito.Your headbutt misses the vampire mosquito.The vampire mosquito is lightly damaged.7-80.0 _The vampire mosquito bites you.j:j  You hit the vampire mosquito. You headbutt the vampire mosquito!  The vampire mosquito is almost destroyed.j:j &5j:j j:j" ] _The vampire mosquito barely misses you.j:j+ yy(unaware, dazed)You miss the vampire mosquito.The vampire mosquito is almost destroyed.j:jw (1.0j:j j:j& V _The vampire mosquito is distracted by your dazzling golden aura.j:j $You strike the helpless vampire mosquito from behind!  You impale the vampire mosquito!!j:jYRj:jQ-20-5j:jj:jvW _You destroy the vampire mosquito!k:jnM+ #.# #.########.#..' #..#...... ##@# ########## #######.#......##......#.....######.........#.....8=-2.5 (1.0k:jq983.5 (2k:j%U _You now have 198 gold pieces (gained 14).k:j Ik:j&9=k:j45q9019812=k:j"6,k:j6k:jp:3=k:j)<Bk:j<k:jE=k:j>k:j>k:jb?%4k:jj@k:j@k:j@Ak:jAk:jBk:jBk:j+Ck:j Fk _You start resting.HP restored.k:jLk:jS1501.5 (18.0)k:jSa5=2.5 (19 _k:jZk:jst   There is an open door here. _=k:j k:j| k:j k:jÛ k:j k:j k:j۰ k:j ,k:j{ k:j* Bk:jd k:j k:j nk:j k:j ,k:j, k:j k:j k:jJ k:j k:j k:j k:j k:j# k:ji k:jl k:jm k:j k:j k:jj k:j ! k:jC! k:j! k:j , k:jZ/ ##############  ### ....$..@.....## 26.5 (24#.+ ).............## #.# ...............## #.# ############....##.# ##...###.##############....#### k:j/ Q#..#................##..## #..'...............##.... #..#..............###...## ##k:jb6 k:jO= B7.5 (25k:j.@ * _Found a short sword.l:jRA l:jA l:j,C l:jE l:jG l:jN l:jO l:jQ l:jQ l:jR l:jU l:jJV '213l:jV l:j` N _You now have 213 gold pieces (gained 15).l:jb 3l:j?f l:jj l:jk l:j5l l:jm l:js l:jt l:jru l:j!v l:jW{ l:j} l:j~ l:j- l:j C  You see here a +0 short sword.l:j l:jʔ  _l:j l:jh 'l:j l:jw l:j< l:j _You open the door.l:j @  There is an open door here.l:j l:j  _l:j l:jP l:ju Bl:j l:j Bl:jv l:j l:jS ,l:j l:j l:j l:j l:j l:j l:j l:j l:j l:jF l:j l:j l:j l:j l:j* l:jL l:j l:j l:j% l:j l:j) l:ju l:j l:j l:j l:j l:j l:j l:j l:j l:j` l:j l:jh l:j l:j l:j l:jB l:jB l:j l:jm l:jQ l:j ,l:jv l:j l:j l:j` l:jy l:j l:j l:j5 l:j l:jX l:j ,l:j l:j l:j ,l:j ,l:j nl:j ,l:j l:jk# Bl:j% l:j& ,l:j* ,l:j@, Bl:jxO Xl:jSQ l:jT Bl:jY Bl:jZ l:j\ l:ja Bl:jd Bl:ji Xl:jn nl:js l:j?u ,l:j1v l:jy l:jy l:jz l:jA{ l:j } l:jW~ l:j~ l:j l:j ...........## ########....# ##...# ########....#### ...........##..### ..........##.....# .........###...####### ##########.##.#.###..### ......##........@......#l:j x72.5 (4 .....##......## ......#...## .............#....>...## ...##........##........# ##.###.......#.........# ######^...............## l:j ####..................##### ##.....#............##l:j l:j] l:j _ _Partly explored, can't reach some places.m:j:...#.....0.0)...... ...m:jn0_ _Partly explored, can't reach some places.n:jGPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +4 ring of slaying (worn)  c - a +6 ring of dexterity (worn)  d - the ring of the Bedighting Gods {rPois Will+ MP+11}f - a ring of protection from fire  h - a ring of flight  j - a ring of positive energy  o - a +6 ring of strength  q - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip p:j)...........##sniffy the Slicer ########....#Minotaur of Gozag Gold: 213##...#Health: 95/95 ======================== ########....####Magic: 13/13 ======================== p:j"...........##..###AC: 14Str: 14 ..........##.....#EV: 14Int: 14 .........###...#######SH: 0Dex: 18 ##########.##.#.###..###XL: 11 Next: 20% Place: Dungeon:10 ......##........@......#Noise: ---------  Time: 11572.5 (0.0) .....##...............##w) +3 short sword ......#..............##Throw: 31 darts (poison) .............#....>...## ...##........##........# ##.###.......#.........# p:jw######^...............## ####..................##### ##.....#..................## _You now have 213 gold pieces (gained 15). _You see here a +0 short sword. _You open the door. p:j_There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.p:j p:j Okay, then. _p:jp:j-]sniffy the Slicer (Minotaur Enchanter) Turns: 11791, Time: 00:23:23 Health: 95/95AC: 14 Str: 14 XL: 11 Next: 20% Magic: 13/13EV: 14 Int: 14 God: Gozag Gold: 213SH:  0 Dex: 18 Spells: 5/14 levels left rFire + . . (50%) w - +3 short sword rCold + + + (20%) (no offhand) rNeg + . . (50%) D - +4 ring mail of Owoleami {Will+} rPois + (33%) A - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ WilrElec + (33%) (no cloak) rCorr + (50%) F - +0 pair of gloves SInv .p:jG - +4 pair of boots "Jofafun" {rC++} Will ++...(no amulet) Stlth +++b - +4 ring of slaying HPRegen 0.35/turnc - +6 ring of dexterity MPRegen 0.13/turn %: resist mutation @: no status effects A: horns 2, retaliatory headbuttp:j?q:js ...........##sniffy the Slicer ########....#Minotaur of Gozag Gold: 213##...#Health: 95/95 ======================== ########....####Magic: 13/13 ======================== ...........##..###AC: 14Str: 14 ..........##.....#EV: 14Int: 14 .........###...#######SH: 0Dex: 18 ##########.##.#.###..###XL: 11 Next: 20% Place: Dungeon:10 ......##........@......#q:j Noise: ---------  Time: 11572.5 (0.0) .....##...............##w) +3 short sword ......#..............##Throw: 31 darts (poison) .............#....>...## ...##........##........# ##.###.......#.........# q:j ?######^...............## ####..................##### ##.....#..................## _You see here a +0 short sword. _You open the door. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then.q:jq:jM$q:jJ&q:jeq:j9i8 Spells (Memorise)TypeFailure Level  a - Magic DartConjuration41% 1b - Lesser BeckoningTranslocation41% 2  c - GloomHexes/Necromancy47% 3  d - Frozen RampartsIce50% 3  e - Ozocubu's ArmourIceq:ji!50% 3  f - Stone ArrowConjuration/Earth78% 3  g - Dimensional BullseyeHexes/Translocation82% 4  h - AnguishHexes/Necromancy87% 4  i - Passage of GolubriaTranslocation96% 4  j - Brom's Barrelling BoulderConjuration/Earthq:ji>99% 4  k - Dispel UndeadNecromancy99% 4  l - Eringya's Surprising Crocodile Summoning99% 4  m - Ignite PoisonFire/Alchemyq:jj99% 4  n - Iskenderun's BattlesphereConjuration/Forgecraft 99% 4  o - Forge Phalanx Beetle Forgecraftq:jtjZ100% 6 Animate DeadNecromancyq:jk99% 4 5 spell levels left 2 spells hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitr:jgr:jr:j...........##sniffy the Slicer ########....#Minotaur of Gozag Gold: 213##...#Health: 95/95 ======================== ########....####Magic: 13/13 ======================== ...........##..###AC: 14Str: 14 ..........##.....#EV: 14Int: 14 .........###...#######SH: 0Dex: 18 ##########.##.#.###..###XL: 11 Next: 20% Place: Dungeon:10 ......##........@......#Noise: ---------  Time: 11572.5 (0.0) .....##...............##w) +3 short sword ......#..............##Throw: 31 darts (poison) .............#....>...## ...##.......r:j[40m.##........# ##.###.......#.........# ######^...............## ####..................##### ##.....#..................## _You see here a +0 short sword. _You open the door. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then.r:jP  Okay, then.r:jr:jr:j. _r:j!q r:js  Your spells (describe)TypeFailure Level c - Confusing TouchHexesr:jTt (22%3  e - Ensorcelled HibernationHexes/Ice19%2  p - ApportationTranslocation28%1  t + Tukima's DanceHexes22% 3 r:jt Select a spell to describe [?] help [!]/[I] toggle spell headerss:jr s:j- s:jX ...........##sniffy the Slicer ########....#Minotaur of Gozag Gold: 213##...#Health: 95/95 ======================== ########....####Magic: 13/13 ======================== s:jf ...........##..###AC: 14Str: 14 ..........##.....#EV: 14Int: 14 .........###...#######SH: 0Dex: 18 ##########.##.#.###..###XL: 11 Next: 20% Place: Dungeon:10 ......##........@......#Noise: ---------  Time: 11572.5 (0.0) .....##...............##w) +3 short sword ......#..............##Throw: 31 darts (poison) s:j .............#....>...## ...##........##........# ##.###.......#.........# ######^...............## s:j ####..................##### ##.....#..................## _You open the door. _There is an open door here. _Partly explored, can't reach some places. s:j3 _Partly explored, can't reach some places. _Okay, then. _Okay, then.s:j` s:jx s:ja s:j s:j0& s:j>(s:j-J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.7   6.4  +2   j - Spellcasting   2.0   6.0  -4      s:j.     b - Unarmed Combat   0.0   0.8  +1   k + Hexes4.4  10.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   1.0   3.4  -3       m - Ice Magic   2.0   5.0  -3  s:jX/T d - Short Blades  10.0  10.1  +1       e - Long Blades   6.7   0.7  +2   n - Evocations   2.0   3.6  -1      s:j/     f - Armour   6.0   4.9  +2      s:j/. g - Dodging   8.0   7.6  +1      s:j/W h - Shields   0.0   0.7  +2      i + Stealths:j+0a6.5   8.3  -1          s:jX0n    s:j0        s:j0_    s:j0        s:j<1            The relative cost of raising each skill is in cyan.  s:jc1Skills enhanced by cross-training are in green.  [?] Helps:j1G[=] set a skill target  s:j1[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  s:j1[!] training|cost|targetsv:j v:j v:j ...........##sniffy the Slicer ########....#Minotaur of Gozag Gold: 213##...#Health: 95/95 ======================== ########....####v:j  aMagic: 13/13 ======================== ...........##..###AC: 14Str: 14 ..........##.....#EV: 14Int: 14 .........###...#######SH: 0Dex: 18 v:jX ##########.##.#.###..###XL: 11 Next: 20% Place: Dungeon:10 ......##........@......#Noise: ---------  Time: 11572.5 (0.0) v:j .....##...............##w) +3 short sword ......#..............##Throw: 31 darts (poison) v:j .............#....>...## v:j ...##........##........# ##.###.......#.........# v:j ######^...............## ####..................##### v:j[ 9##.....#..................## _You open the door. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then. v:j 6_Okay, then.v:j 4v:j v:j! w:jrsniffy the Slicer (Minotaur Enchanter) Turns: 11791, Time: 00:23:30 Health: 95/95AC: 14 Str: 14 XL: 11 Next: 20% Magic: 13/13EV: 14 Int: 14 God: Gozag Gold: 213SH:  0 Dex: 18 Spells: 5/14 levels left rFire + . . (50%) w - +3 short sword rCold + + + (20%) (no offhand) rNeg + . . (50%) D - +4 ring mail of Owoleami {Will+} rPois + (33%) A - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ WilrElec + (33%) (no cloak) rCorr + (50%) F - +0 pair of gloves SInv .G - +4 pair of boots "Jofafun" {rC++} Will ++...(no amulet) Stlth +++b - +4 ring of slaying HPRegen 0.35/turnw:j|yc - +6 ring of dexterity MPRegen 0.13/turn %: resist mutation @: no status effects A: horns 2, retaliatory headbuttw:jF w:jT ...........##sniffy the Slicer ########....#Minotaur of Gozag Gold: 213##...#Health: 95/95 ======================== ########....####Magic: 13/13 ======================== w:jvU ...........##..###AC: 14Str: 14 ..........##.....#EV: 14Int: 14 .........###...#######SH: 0Dex: 18 w:j"V ##########.##.#.###..###XL: 11 Next: 20% Place: Dungeon:10 ......##........@......#Noise: ---------  Time: 11572.5 (0.0) .....##...............##w) +3 short sword ......#..............##Throw: 31 darts (poison) .............#....>...## w:jV ...##........##........# ##.###.......#.........# ######^...............## ####..................##### ##.....#..................## _You open the door. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then. _Okay, then.w:jsX w:j` y:j y:j    Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8.7   6.4  +2   j - Spellcasting   2.0   6.0  -4          y:j X b - Unarmed Combat   0.0   0.8  +1   k + Hexes4.4  10.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   1.0   3.4  -3       m - Ice Magic   2.0   5.0  -3  y:j 6 d - Short Blades  10.0  10.1  +1      y:jo  e - Long Blades   6.7   0.7  +2   n - Evocations   2.0   3.6  -1           f - Armour   6.0   4.9  +2       g - Dodging   8.0   7.6  +1      y:j  h - Shields   0.0   0.7  +2      i + Stealth6.5   8.3  -1  y:j0         y:jx         y:j !            y:j             y:j a    y:jB The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  y:jd [?] Help[=] set a skill target  y:j g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsy:j! z:jgz:jz:j...........##sniffy the Slicer ########....#Minotaur of Gozag Gold: 213##...#Health: 95/95 ======================== ########....####z:jaMagic: 13/13 ======================== ...........##..###AC: 14Str: 14 ..........##.....#EV: 14Int: 14 .........###...#######SH: 0Dex: 18 z:ja##########.##.#.###..###XL: 11 Next: 20% Place: Dungeon:10 ......##........@......#Noise: ---------  Time: 11572.5 (0.0) .....##...............##w) +3 short sword z:j......#..............##Throw: 31 darts (poison) .............#....>...## ...##........##........# ##.###.......#.........# z:j######^...............## ####..................##### z:j"##.....#..................## _You open the door. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. z:jc\_Okay, then. _Okay, then.z:j٨z:jz:jz:jذ|:j|:jOLevel 10 of the Dungeon <<<<>>>>>>^__∩(Press ? for help)###################..............###.'.).............###.#................###.##############....##.###...###.##############....#####..#................##..####..'...............##.....##..#..............###...#########.################.##.#.###..###|:jo#.####.#......##........@......##......#.....##...............#######.........#..............#####................#....>...#####.##.....##........##........##.......##.###.......#.........##......#######^...............####..#...####..................#########..###.....#..................#######...#.......##..................######..##...........##.....#............#...######..........#...........#............#....###|:j N@.}:j^<..}:jA<.#}:j%<#.}:j<..}:j{<..}:jTb<..}:j]<..}:jVK .#}:jeW\#..##.........#...........#...................##}:jZ #.##.........##..##......###......................#}:j: ..#..........#...##.......##...#..............#...##}:jE ..##......................####.#..............##...#}:j$ .###.........⌠#######⌠..########.............###.###}:j8 #}:jv#######.........#ß...ß#...###...................#....#}:j #.#..............#_.>.©#©...##....##......####........##}:jĻ" .##..>...........#ß...ß#....##....###......# #.........## }:j }:j%#.##......[.....⌠#######⌠.........# #..##O.# ##...#.....## }:j ..##......................#.......# #...##.#####..#......# }:j ..### #.....................###.......###..###....##....#...## }:jo ! ..#.# #.......................#.......##..)###......)..######## }:j B ..##.### #....)..........................#...)....##..#[..#..#...# }:jIj ..#....####...........##..................#....)...##.####.#......# ~:j\"@ ..#.....#.#....<)....####....∩...................####..# #....#...# ~:j ..#..................######..##..................#.....###....##.### ~:jND ..###.#...............##.....#.##.............<...............#....# ~:j .<####..#..........###.......#..[.............###............#..## ~:jA. <.####.................##..#...........##.##..........##....## ~:jߩ ..#.....................#.....#....##....#.........#..#### ~:j ..##.......###...............##.....##............###..## ~:j ..#####..........#.................##...#...............##..# ~:j  .####.....>......................#...###......####...........## ~:j K # ~:jR ###...####.#.>...................##..# #..#...# #..######..###~:j  ###...### #.#......................#..###..##..####..# ####~:jQi #.#..### ###......#...###..................##.#.#...#~:jt ..#.####.........##..........###...........#..###~:jB7..:j#87#.:j` #. ##.## ##....#..###.........## #................#:jil  .. .....##  ###...##..# #...##....####.).......#......###:jӡ:j:j...........##sniffy the Slicer ########....#Minotaur of Gozag Gold: 213##...#Health: 95/95 ======================== ########....####Magic: 13/13 ======================== ...........##..###AC: 14Str: 14 ..........##.....#EV: 14Int: 14 .........###...#######SH: 0:jyDex: 18 ##########.##.#.###..###XL: 11 Next: 20% Place: Dungeon:10 ......##........@......#Noise: ---------  Time: 11572.5 (0.0) .....##...............##w) +3 short sword ......#..............##Throw: 31 darts (poison) .............#....>...## ...##........##........# ##.###.......#.........# ######^...............## ####..................##### :jv##.....#..................## _You open the door. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then. _Okay, then.:j3:j:j:jQ: _:j:j^:j:jn:jc,:j:ja:jp&:jS(:j(:j):jB3:j5:jR6:jI7:jFA:j:j,:j :j( :j :j :j\7n:jg9,:j)Fn:jH:j8I:jCJ,:jEO:jP:jP:jQ:jZ:j_:jfB:jg,:jCi:jq:js:js:jI|,:joB:j :jM,:j:joB:j+:j2:jK,:j:jI:j:j:jr:j:j:jx:jm:j:j:j,:j:j6:j:j:jI5There is an open door here. _Partly explored, can't reach some places.Okay, then. _ You see here a +0 robe. _:jZQ:jQ:jR:jT:jX:j>[:j[:j^:j a:jc:jzd:j~h:jl:jdo:jo:jq:ju:jx:jfy:j{:j~:js:j:jޅ:jÊ:j,:j:j6:j.:j:jL:jy,:j$:j:j?X:jB:jA:j:j> ####..#.........   ####.........   #.........   ##.......#  #####.........  ###.....>.......   ###...####.#.>....   ##...### #.#......   #.@### ###......617.5 (45.0)   #.## ##.....   ##.## ##....   .....## ###...#   ...◊...## ##....##   ◊◊◊......## #..###..    ◊◊◊◊◊◊◊..:j@..## #.......    ◊◊◊..◊◊◊◊....###..≈≈≈≈≈    >.◊◊◊◊...........≈≈≈ :jZReally walk into a travel-excluded area? Y - Yes  N - No:jt::jW^ ####........ sniffy the Slicer  #........ Minotaur of Gozag Gold: 213  ##....... Health: 95/95 ========================  #####........ Magic: 13/13 ========================  ###.....>...... AC: 14Str: 14  ###...####.#.>... EV: 14Int: 14  ##...### #.#..... SH: 0Dex: 18  #..### ###..... XL: 11 Next: 20% Place: Dungeon:10 :j6X #@####.... Noise: ---------  Time: 11617.5 (0.0)  ##.####... w) +3 short sword  .....#####... Throw: 31 darts (poison)  ...◊...## ##....#  ◊◊◊......## #..###.  ◊◊◊◊◊◊◊....## #......  :jX ◊◊◊..◊◊◊◊....###..≈≈≈≈   #◊◊.>.◊◊◊◊...........≈≈   ..◊◊◊◊◊◊#####..ß...  :jX_There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then. :jFY`_Okay, then. _You see here a +0 robe.:j_dA8.5 (1:j"j:jl:j_UC ######.###.....>###...####.#.>##...### #.#....### ##.## ### ###.....##:j V[##.....◊...## ##....##◊.◊◊◊......## #..###.#◊◊◊◊◊◊◊◊....## #.....#◊◊◊..◊◊◊◊....###..≈≈≈≈ l   komodo dragon (asleep)#◊◊.>.........:jQVl..◊◊◊◊◊◊#####..ß...◊◊◊◊◊◊◊## ##...≈≈:jd:jj&9:j!t _You encounter a komodo dragon.:jݮ ######.###.....>###...####.#.>##...### #.#....### ##.## #####.### ###..@..####.....◊...## ##....##◊.◊◊◊......## #..###.◊◊◊◊◊◊◊....## #.......◊◊◊◊....###..≈≈≈≈.>.......l..◊◊◊◊◊◊#####..ß...:j #◊◊◊◊◊◊◊◊◊## ##...≈≈####### #.≈≈:j =20:j :j :j3#####.###.....>###...####.#.>##...### #.#....### ##.## #####.### #####.....### ##....@◊...## ##....##◊.◊◊◊......## #..###.◊◊◊◊◊◊◊....## #.......◊◊◊◊....###..≈≈≈≈.>.......l..◊◊◊◊◊◊#####..ß...#◊◊◊◊◊◊◊◊◊## ##...≈≈ ########### #.≈≈ ....:jA<1:jKS:j###.....>###...####.#.>##...### #.#....### ##.## #####.### #####.....### ###.....◊...## ##....##◊.◊◊◊@.....## #..###.◊◊◊◊◊◊◊....## #.......◊◊◊◊....###..≈≈≈≈.>.......l..◊◊◊◊◊◊#####..ß...#◊◊◊◊◊◊◊◊◊## ##...≈≈ ########### #.≈≈ ....#####:j:j;&2:jo":jI  You hit the plant. The plant begins to die. You headbutt the plant!=3.0 (0.5 _The plant is lightly damaged.:jj  You puncture the plant!=5:j7:j3 _The plant is lightly damaged.:jPk:l.:j"xd.l:jx5-4.5 (1.0:j˃:j7 _The komodo dragon hisses angrily.:jWCl>:jge--5:jIw:j. :j /==6:j :j Q _The komodo dragon bites the plant! The plant begins to die.:j~P.l.:jGY.--7:jn :j:j2_A nearby plant withers and dies.:j:j   You hit the komodo dragon but do no damage.You headbutt the komodo dragon!  The komodo dragon is moderately wounded.:j V=-8.0 (0.5:j :jk ^ _The komodo dragon completely misses you.:j ;  You hit the komodo dragon but do no damage.You headbutt the komodo dragon.5 _The komodo dragon is moderately wounded.:jv . _ You hit the komodo dragon but do no damage.r headbutt misses the komodo dragon.  The komodo dragon is moderately wounded.  The komodo dragon barely misses you. You furiously retaliate!9.0:j:j5 _You headbutt the komodo dragon!:j  You closely miss the komodo dragon. You headbutt the komodo dragon.5:j:jf _The komodo dragon is severely wounded.:jT2M  You hit the komodo dragon. Your headbutt misses the komodo dragon.The komodo dragon is severely wounded.30.0 _The komodo dragon bites you but does no damage.:j  You hit the komodo dragon.5 _The komodo dragon is almost dead.:jv Z $You closely miss the komodo dragon. You headbutt the komodo dragon!213 41.0:j g _You kill the komodo dragon!:j P ###...####.#.> :j ...### #.#.  #..### ###  #.## ## ###.### ## ###.....#### :jC `.....◊...## ##.  #◊.◊◊◊......## #..##  #◊◊◊◊@◊◊◊....## #....  #◊◊◊..◊◊◊◊....###..≈≈≈:j   #◊◊.>.◊◊◊◊...........  #◊◊...◊◊◊◊◊◊#####..ß..  ##◊◊◊:j  ##...≈  ########### #.≈:j S :j B#.... :j) q ##### :j .:j *.:j 5-2.0 (1.0:j :j e _A nearby plant withers and dies.:j b26-3.0 (2:j :j ? _You now have 226 gold pieces (gained 13).:jP  You puncture the plant! The plant begins to die.=5 (0.5:j:j3 _The plant is lightly damaged.:j6<  You puncture the plant!:jl0=4.0:jI _The plant is lightly damaged.:j#  ...### #.#.  #..### ###  #.## ## ###.### ## ###.....####:jM$  .....◊...## ##.  #◊.◊◊◊......## #..##  #◊◊◊◊.◊◊◊....## #....  #◊◊◊@..◊◊◊....###..≈≈  #◊◊.>.◊◊◊◊...........:j%   #◊◊...◊◊◊◊◊◊#####..ß.  ##◊◊◊ ##.  ########### #.≈ #...  ####  :j1 :j2 6--5.0 (1.0:jC> :j'A :j   #..### ###  #.## ## ###.### ## ###.....#### :jg .....◊...## ##.  #◊.◊◊◊......## #..#  #◊◊◊◊.◊◊◊....## #...  #◊◊◊...◊◊◊....###..≈  #◊◊@>.◊◊◊◊..........  #◊◊...◊◊◊◊◊◊#####..ß  ##◊◊◊ ##.  ########### #.≈ #..  ###   :jR :j A--6:j( :jd+ :jim  You puncture the plant! The plant begins to die. You headbutt the plant!:j4==5 (0.5:j:j3 _The plant is lightly damaged.:jcI 4 :jN /.## #####.### #####.....### ###.....◊...## ##..◊.◊◊◊......## #..#◊◊◊.◊◊◊....## #......◊◊◊....###..≈.>.◊........◊◊◊◊◊◊#####..ß#◊◊◊◊◊◊◊◊◊## ##.. ########### #.≈:jw ..--7.5 (1.0 _A nearby plant withers and dies.:jU  You puncture the plant! The plant begins to die.:jХV=-8.0 (0.5:j:j3 _The plant is lightly damaged.:j6,v  You hit the plant. The plant begins to die.5:jRI _The plant is lightly damaged.:jFM..### ###. #.## ##.:j"L ###.###  ###.....### ####.....◊...## ##...◊◊◊......## #..#◊..◊◊....## #...◊...###..≈>.◊◊◊◊..........◊◊...◊◊◊◊◊◊#####..ß##◊◊◊◊◊◊◊◊◊## ##.. ########### #.≈:jhS:jgTB226-9.5 (1.0:je:jg:jA m  You puncture the plant! The plant begins to die. You headbutt the plant!:j2B 7==40.0 (0.5:jM :j]P 3 _The plant is lightly damaged.:jE #..### ###. #.## ##. ###.### ##. ###.....### ###. ##.....◊...## ##. #◊.◊◊◊......## #..#:jT #◊◊◊◊..◊◊....## #. #◊◊◊...◊◊◊....###..≈ #◊◊.@.◊◊◊◊... #◊◊...◊◊◊◊◊◊#####..ß. ##◊## ##. # #.≈ #. :j/# :j@  :j+9..:j5..:jO6--1.0 (1.0:j:jR _A nearby plant withers and dies. x2:jk\ _There is a staircase to the Lair here.:j ##...### #.#. #..### ###..  #.## ##..  ###.### . :j##.....### ### ##.....◊...## ##.... #◊.◊◊◊......## #..###:jT6 #◊◊◊◊..◊◊....## #..... #◊◊.....###..≈≈≈:j  #◊◊.>.◊◊◊◊...........≈ #◊....:j###..ß ##◊◊◊◊◊◊◊◊◊## ##... :j########### #.≈≈≈ #.... :j3##### :j :j:j'H--2 _:jP:j:jVM ###...####.#.>#...### #...### ###.:jqW #.## ##. ###.###  ###.....### ####.....◊...## ##.....◊◊◊......## #..###◊◊@.◊◊....## #........:jW###..≈≈◊.>.◊◊◊◊...........≈:jW  :jW~#◊....◊◊◊◊◊◊#####..ß..:jg.:jZq*.:j/r&3:j}:j~V _A nearby plant withers and dies.:jf n .  You puncture the plant! The plant begins to die. You headbutt the plant.  The plant is lightly damaged..==5 (0.5 _A nearby plant withers and dies.:j\> . ...### #.#.  #..### ###  #.## ## ###.### ## ###.....#### .....◊...## ##.  #◊.◊◊◊......## #..##  #◊◊◊◊..◊◊....## #....  #◊..@..◊◊◊....###..≈≈:jK   #◊..>.◊◊◊◊...........  #◊....◊◊◊◊◊◊#####..ß.  ##◊◊◊ ##.  ########### #.≈ #...  ####  --4.5 (1.0:jP\ :jv] :j(2U  You puncture the plant! The plant begins to die.:jH3V=-5.0 (0.5:j::j|<3 _The plant is lightly damaged.:j2 #..### ###. #.##  ###.### ###.....### ###. ##.....◊...## ##... #◊.◊◊◊...#..### #◊◊◊◊..◊◊....## #.....:j #◊.....◊◊◊....###..≈≈≈ #◊..>@◊◊◊◊........... #◊....◊◊◊◊◊◊#####..ß ##◊◊◊◊◊◊◊◊◊## ##...≈ ######### #.≈≈≈:j4^ #.... :jaC#####  :j):j%-:j6.0 (1.0:j:jC:j .  You hit the plant. The plant begins to die.  The plant is lightly damaged.:jo%s.=5 (0.5:j'V _A nearby plant withers and dies.:j T  You puncture the plant! You headbutt the plant!:j 0=7.0:j :j 3 _The plant is lightly damaged.:j  .## #####.### #####.....### ###.....◊...## ##..◊.◊◊◊......## #..###◊◊...◊◊....## #..........◊◊◊....###..≈≈≈:jL >.◊........@◊◊◊◊◊◊#####..ß..#◊◊◊◊◊◊◊◊◊## ##...≈ ########### #.≈≈:j :j 6--8.0 (1.0:j :jx :j? .  You puncture the plant! The plant begins to die.  The plant is lightly damaged.:j*.:j4==5 (0.5:j:jDV _A nearby plant withers and dies.:jD/U  You puncture the plant! The plant begins to die.:j30-9.0:j,?:jA3 _The plant is lightly damaged.:jڋ q .  You puncture the plant!  The plant is lightly damaged.:jؔ *.:j+ .=5:jg :j, V _A nearby plant withers and dies.:jK P  You hit the plant. The plant begins to die.:jL 1-50.0:jp_ I _The plant is lightly damaged.:j2IP  You hit the plant. The plant begins to die.:jI@-5:jQ:jcT3 _The plant is lightly damaged.:jJ  #..### #  #.##  ###.### ##  ###.....### ###  ##.....◊ ##...  #◊.◊◊◊......## #..##  #◊◊....◊◊....## #....  #◊.....◊◊◊....###..≈  #◊..@..◊◊◊.........  #◊....◊◊◊◊◊◊#####..ß. ◊◊◊◊◊◊◊◊◊## ##... ########### #.≈≈  #... ####   ..-1.5 (1.0 _A nearby plant withers and dies.  You hit the plant. The plant begins to die. _The plant is lightly damaged.  You hit the plant. The plant begins to die. _The plant is lightly damaged. _A nearby plant withers and dies.  You hit the :jJplant. The plant begins to die. _The plant is lightly damaged.  You hit the plant. The plant begins to die. _The plant is lightly damaged. _A nearby plant withers and dies. _There is a staircase to the Lair here.:j  #..### ###... sniffy the Slicer #.####.. Minotaur of Gozag Gold: 226 ###.#####. Health: 95/95 ======================== ###.....### ###. Magic: 13/13 ======================== ##.....◊...## ##... AC: 14Str: 14 #◊.◊◊◊......## #..## EV: 14Int: 14 #◊◊....◊◊....## #.... SH: 0Dex: 18 #◊.....◊◊◊....###..≈≈ XL: 11 Next: 24% Place: Dungeon:10 #◊..@..◊◊◊........... :j@ ; Noise: ---------  Time: 11651.5 (0.0) #◊....◊◊◊◊◊◊#####..ß. w) +3 short sword ##◊◊◊◊.◊◊◊◊## ##... Throw: 31 darts (poison) ########### #.≈≈ #... ####You hit the plant. The plant begins to die. _The plant is lightly damaged. _A nearby plant withers and dies. _There is a staircase to the Lair here.  Press: ? - help, v - describe, . - travelA staircase to the Lair.:j T............◊....◊◊◊..........◊◊........◊◊◊....@..◊◊◊.......:js _A nearby plant withers and dies. _There is a staircase to the Lair here.  Press: ? - help, v - describe, . - travel  A staircase to the Lair.  Reduced exclusion size to a single square.  Removed exclusion.:j@n #..### ###... sniffy the Slicer #.####.. Minotaur of Gozag Gold: 226 ###.#####. Health: 95/95 ========================:j, ###.....### ###. Magic: 13/13 ======================== ##.....◊...## ##... AC: 14Str: 14 #◊.◊◊◊......## #..## EV: 14Int: 14:j #◊◊....◊◊....## #.... SH: 0Dex: 18:jV, #◊.....◊◊◊....###..≈≈ XL: 11 Next: 24% Place: Dungeon:10:j{ :j?#◊..@..◊◊◊........... Noise: ---------  Time: 11651.5 (0.0) :jڗ#◊....◊◊◊◊◊◊#####..ß. w) +3 short sword :jM##◊◊◊◊.◊◊◊◊## ##... Throw: 31 darts (poison) :jn########### #.≈≈ #... :j####:jҘ :j_A nearby plant withers and dies. _There is a staircase to the Lair here.  Press: ? - help, v - describe, . - travel:j$fA staircase to the Lair.  Reduced exclusion size to a single square.  :jQRemoved exclusion.:j:j:jt. _:j=:jC-Read which item? Scrolls  H - 6 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of fear  K - 2 scrolls of fogw - 2 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll of immolation  N - 3 scrolls of noise  T - a scroll of torment  V - 4 scrolls of vulnerability  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selected:jNJ:jQ:j\ #..### ###... sniffy the Slicer #.####.. Minotaur of Gozag Gold: 226 ###.###:j~]##. Health: 95/95 ======================== ###.....### ###. Magic: 13/13 ======================== :j ^E##.....◊...## ##... AC: 14Str: 14 #◊.◊◊◊......## #..## EV: 14Int: 14 #◊◊....◊◊....## #.... SH: 0Dex: 18 :jU^,#◊.....◊◊◊....###..≈≈ XL: 11 Next: 24% Place: Dungeon:10 :j^?#◊..@..◊◊◊........... Noise: ---------  Time: 11651.5 (0.0) :j^#◊....◊◊◊◊◊◊#####..ß. w) +3 short sword :jP_f##◊◊◊◊.◊◊◊◊## ##... Throw: 31 darts (poison) ########### #.≈≈ #...:j_ #### _A nearby plant withers and dies. _There is a staircase to the Lair here.  Press: ? - help, v - describe, . - travel:jJ`A staircase to the Lair.  Reduced exclusion size to a single square. _Removed exclusion.:jqjP  Okay, then.:jk:jNu:jfv. _:j :j J:j 22.5 (1 _:jk :jQ -Generating dungeon...o\\/o/ building the Dungeon \o\:j< /o/:j?< \o\:j < /o/:jQ< \o\:j1 tbuilding the Lair of Beasts /o/:j sniffy the SlicerMinotaur of Gozag Gold: 226Health: 95/95 ========================Magic: 13/13 ========================AC: 14Str: 14EV: 14Int: 14SH: 0Dex: 18XL: 11 Next: 24% Place: Lair:1Noise: ---------  Time: 11652.5 (1.0)w) +3 short swordThrow: 31 darts (poison) _Removed exclusion. _Okay, then.You climb downwards. Welcome to the Lair of Beasts!  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it beforethe portal closes!:j| /  --more--:jk :jOq #+##@##..##+##:j 4.0 (2.5 _ _There is a staircase back to the Dungeon here.:j b#+##<#.# #+##5.0 (1.0 _:jw'y...yyy.yy..yy.....yy.+.y   queen bee (asleep)yy.yyy..##.yyyyyyy 18 killer bees (asleep)#yy.y...y# ##:j .yYou open the door.  You encounter a queen bee and 18 killer bees.The killer bee buzzes angrily. x4; You hear an angry buzzing noise.:j1y:j2 y÷  The killer bee buzzes angrily. x3; You hear a croak.:jAy.:j7y÷:j?0y:j 8y÷:j@y.:jxy.y!:j?B÷y:jE.y:j ÷:jCy.:jA!y:jN:j3!yy.y.y÷y:j5y!:jAy.:jM ÷:jCy.y.:j:y÷:jCy.:jCy.:jI.y:jgy÷yy:j@y.:j!:jU<y.:jCy.:j&;y.:jAy.:j 1.:j1y:j yyyywandering)yyyyyyyy4 wandering)yYou encounter a killer bee. x4  You hear an angry buzzing noise. The killer bee buzzes angrily. x2:jE====6:jOI _The killer bee leaves your sight. x4:j"o _Found six black bear skeletons and 5 potions of ambrosia.:j} +# ##@# #..# #y##yyyy.yy.yyyyy÷. ..y..yy+. yyyyyyy 111:j|} !y.y.!..##.#y÷.y....# ##:j} ry.y:j* q y'  The killer bee buzzes angrily. You hear an angry buzzing noise. x4yyy.yy.y.y..:j ÷:j3 !:j : y'  You encounter a killer bee. x2y.y.!y.yy.yyy.y..y:jǷ B yy!yyy 12÷÷..The killer bee stings you.  The queen bee buzzes angrily.:j 4-===-7:j :j 0 _The killer bee leaves your sight.:j/ d _There is a staircase back to the Dungeon here.:jX .yYou hit the killer bee.  The killer bee is lightly wounded.:jq;y.:js!y÷  You hit the killer bee.killer bee is lightly wounded.  You hear a croak.  The killer bee stings you.  You are poisoned.poisons you!:j-y.:j:j*y:j1.:j<y:j288==---5 (0.5Pois :j:jC _The killer bee stings you but does no damage.:jjypoisons you! _The killer bee stings you but does no damage.  You hit the killer bee.  The killer bee is moderately wounded.You feel sick. The killer bee completely misses you. You furiously retaliate!  You headbutt the killer bee. The killer bee closely misses you.yy..y:j'!:j-#6:j%F----8.0:jua _You furiously retaliate! You headbutt the killer bee.:j5 x $You hit the killer bee.:jՅ  :jN y'  You kill the killer bee!.:j ay.y..y0226 5---5:j0 :j f _You feel sick. The killer bee barely misses you.:j[ .yYou closely miss the killer bee. Your headbutt misses the killer bee.The killer bee is moderately wounded.:j: y:jYou feel sick. The killer bee misses you. You furiously retaliate!  You headbutt the killer bee. .yThe killer bee stings you but does no damage.  The queen bee calls on the killer bee to defend it!  The killer bee goes berserk!:j,)yy:j&1:j(1 berserk):j/49.0:jU:jD _The queen bee calls on something to defend it!:j .You barely miss the killer bee. You headbutt the killer bee!:j{ .yThe killer bee is severely wounded.y:jM!:j=;y.:jJ0=5 _The killer bee misses you. The killer bee stings you.:j5 $You hit the killer bee but do no damage.You headbutt the killer bee.:jG8 y'  You kill the killer bee!:j9 <y.:j < Ey.:j_ y..y:ji Oyyy9:jn }76=--560.0:jy :j| _You feel sick. The killer bee stings you! The killer bee closely misses you.:j, :j1. 8--:jF7 :jQ< =.y:j3= 1y:j> @!y:jB  yYou feel sick. The killer bee misses you. The killer bee barely misses you.The killer bee stings you but does no damage.:jD 1F:jG  yyThe killer bee is distracted by your dazzling golden aura.  You encounter a blink frog.:jG :jd *y. .yThe killer bee is distracted by your dazzling golden aura..y! yy!F   blink frogyyyyyy 10 killer bees (1 wandering, 1 be…)The killer bee stings you but does no damage. x25=-1.0 (1.0:jt :jܾ -Dungeon:10$$ _The killer bee leaves your sight.:jT  #..### ###... #.####.. ###.#####. ###.....### ###. ##.....◊...## ##... #◊.◊◊◊......## #..## :jQ #◊◊....◊◊....## #.... #◊.....◊◊◊....###..≈≈ #◊..@..◊◊◊........... #◊.yy..◊◊◊◊◊#####..ß. ##◊◊...◊◊◊◊## ##... ########### #.≈≈  #...  :j #### yy 2 killer bees (1 berserk) :j |  :j <4-2.5 (2.5:js :j M _You climb upwards. Welcome back to the Dungeon! You feel sick.:jɧ \ _There is a staircase to the Lair here.:j8M  Casting: Tukima's Dance (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j #..### ###... sniffy the Slicer #.## ##.. Minotaur of Gozag Gold: 226  ###.### ##. Health: 74/95 ==================------ ###.....### ###. Magic: 11/13 ====================---- ##.....◊...## ##... AC: 14Str: 14 #◊.◊◊◊......## #..## EV: 14Int: 14 #◊◊....◊◊....## #.... SH: 0Dex: 18 #◊.....◊◊◊....###..≈≈ XL: 11 Next: 25% Place: Dungeon:10 #◊..@..◊◊◊...........:j[39;49m Noise: ---------  Time: 11662.5 (0.0) #◊.yy..◊◊◊◊◊#####..ß. w) +3 short sword ##◊◊...◊◊◊◊## ##... Throw: 31 darts (poison) ########### #.≈≈ Pois  #... #### yy 2 killer bees (1 berserk) _There is a staircase to the Lair here.  Casting: Tukima's Dance (dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 52%):jq #..### ###... sniffy the Slicer #.####.. Minotaur of Gozag Gold: 226  ###.#####. Health: 74/95 ==================------ ###.....### ###. Magic: 11/13 ====================---- ##.....◊...## ##... AC: 14Str: 14 #◊.◊◊◊......## #..## EV: 14Int: 14 #◊◊....◊◊....## #.... SH: 0Dex: 18 #◊.....◊◊◊....###..≈≈ XL: 11 Next: 25% Place: Dungeon::j?s;10 #◊..@..◊◊◊........... Noise: ---------  Time: 11662.5 (0.0) #◊.yy..◊◊◊◊◊#####..ß. w) +3 short sword ##◊◊...◊◊◊◊## ##... Throw: 31 darts (poison):j)m ########### #.≈≈ Pois  #... #### yy 2 killer bees (1 berserk, 1 asleep)Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 52%)  The killer bee looks drowsy... You feel sick.  The killer bee stings you but does no damage.  The killer bee closely misses you. You furiously retaliate!61=---==3.5 (1  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 52%)  The killer bee looks drowsy... You feel sick.stings you but does no damage  The killer bee closely misses you. You furiously retaliate! _You headbutt the killer bee. The killer bee stings you!:j5 $The helpless killer bee fails to defend itself.  You stick the killer bee like a pincushion!!!!:j  y   killer bee (berserk)  You kill the killer bee!The killer bee barely misses you. You furiously retaliate!:j P----4.0 (0.5:j :j 2 _You headbutt the killer bee!:jd  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j7-:j:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jF:j:j:j F _Unknown command.:j$_A $You puncture the killer bee!   You kill the killer bee!0=65:j|: _You feel sick.:j  :jKB #.## ## ###.### ## ###.....#### .....◊...## ##.  #◊.◊◊◊......## #..#:jz  #◊◊....◊◊....## #...:j  #◊.....◊◊◊....###..≈:jy  #◊..>..◊◊◊..........  #◊.@$..◊◊◊◊◊#####..ß  ##◊◊... ##.  ########### #.≈ :jz#..  ###    :jȗr  You feel sick.-5.5 (1.0:jR:j _You are no longer poisoned.30-6.5 (2:j:jH> _You now have 230 gold pieces (gained 4).:ji  #.## ##. ###.### ##. ###.....### ###. ##.....◊...## ##. #◊.◊◊◊......## #..# #◊◊....◊◊....## #. #◊.....◊◊◊....###..≈:j  #◊..>..◊◊◊. #◊..@..◊◊◊◊◊#####..ß. ##◊◊...◊◊◊◊## ##. # #.≈ #. #    :jm7.5 (1:jmB418.5 (2 _You now have 234 gold pieces (gained 4).:jg3:jU:j$B:j+x2==:jM.:j.\2342:j1:jG9,:j<:j?:j@93:jVC:jF:jF:==:j[I:jM,:jO:j=Ti4=:j W:j*Z,:jn _You start resting.Magic restored.:jpv,77.5 (9:jye3==8.5 (10.0) _:j7:j:ja3:jpc:jg:jphK5=:jpB:jr:jgu:ju:j }3:j}E6==:j:j:j%:j:j7:jr:j]:jg:j:jZz68=:j:j%,:j:j,:j{ 9=70:jP :j %1:j,:jE:j:j:j:jo:ja2=:j /:j;1:j6k3=:j7:j:,:j<:j?,:jCB:jK}4:jSXB:jZ:jVr5:jt:j'w:jH{:j}K6=:jdB:j:j9:j#7:j2=:j[:j,:jd:j:j:j:j:j"%8:j߫:j,:j:jͶ,:jm:jg9:j:j:jB:jz*80=:j,:j1:jv5:j7U1=:j9:j;:j{<:j>:jhA:jA:jE:jI;2:jJ:jnN:j P:jR:jU:jW:jX:j[:jM\3:j+_:ja:ja:j?g:jg:jhK4=:jk:jx:j+zk5=:j|:j,:j:ja:j͆:j)Q6:j:j5n:jcL78=:j:j_,:j:j,:j[:jJ:jU9=:j}B:j,:jh:jg:jQ<90:j,:j~:jZ :j& :j %1:jXB:j:j:j;:j :j!$:j'K2=:jN):je.,:jN1:j4:j55:j7:j<k3=:j@:jD:jD:jF:j%L:jHM:j(Q:j(W:jW%4:j]:je:je:jt:jy,:j }:j k _You start resting.HP restored.:j@764.5 (865=5.5 (87 _:j M.### ###. #.## ##. ###.###  ###.....### ###:j #.....◊...## ##....◊◊◊......## #..##◊....## #.....###..≈≈..........:j} K◊..◊#####..ß##◊◊...◊◊◊◊## ##... ########### #.≈≈:jl :j 16.5 (1.0):j :j r _There is a staircase to the Lair, spattered with blood here.:jG7 _:j$J:j%=HP restored. _There is a staircase to the Lair, spattered with blood here.  You climb downwards. Welcome back to the Lair of Beasts!  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!:jJ/  --more--:j Lair:1  You hear the lone wailing of a funeral chant nearby.:j  You encounter a blink frog.The killer bee buzzes angrily.  The blink frog gives a loud, deep croak!:j E  You hear an angry buzzing noise.:j :j :jʹ  The killer bee stings you. The killer bee closely misses you.:jv ,:j  You furiously retaliate! You headbutt the killer bee!  The queen bee calls on the killer bee to defend it!:j- :jD   #+# ##@# :j' #yy# #y## yF. yyyy. F...!÷. y   queen bee .y...yy+.FF 2 blink frogs !÷...!..##.yyyyy 7 killer bees (1 wandering, 1 bers…) :j #÷÷......# ##The killer bee goes berserk! The killer bee misses you.You hear an angry buzzing noise.:jG e4-===9.0 (2.5:jYM :jO 3 _The killer bee leaves your sight. x2:jyR z _There is a staircase back to the Dungeon, spattered with blood here.:jO  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j[b  sniffy the Slicer  Minotaur of Gozag Gold: 234  Health: 94/95 =======================-  Magic: 11/13 ====================----  AC: 14Str: 14  EV: 14Int: 14  SH: 0Dex: 18 #+# XL: 11 Next: 26% Place: Lair:1:jcg ##@# Noise: ===------  Time: 11769.0 (0.0) #yy# w) +3 short sword #y## Throw: 31 darts (poison) yF. yyyy. F...!÷. y   queen bee .y...yy+.  FF 2 blink frogs !÷...!..##.  yyyyy 7 killer bees (1 wandering, 1 bers…) #÷÷......# ## _There is a staircase back to the Dungeon, spattered with blood here.  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  :j4dTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a queen bee (chance to affect: 43%):ji  sniffy the Slicer :j Minotaur of Gozag Gold: 234  Health: 94/95 =======================-  Magic: 11/13 ====================----  AC: 14Str: 14  EV: 14Int: 14  SH: 0:j|Dex: 18 #+# XL: 11 Next: 26% Place: Lair:1 ##@# Noise: ===------  Time: 11769.0 (0.0) #yy#:j w) +3 short sword #y##:jt Throw: 31 darts (poison) :j kyF. yyyy.:j, :jLFy..!÷. y   queen bee:jj :j.y...yy+.  FF 2 blink frogs :j!÷...!..##.  yyyyy 7 killer bees (1 wandering, 1 bers…):j0 #÷÷......# ## :jMConfirm with . or Enter, or press ? or * to list all spells.:jAiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line:jjAim: a queen bee (chance to affect: 43%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  :j>You hear an angry buzzing noise. x3; You hear a croak.:j<.y:j0y:jm!:joy÷  Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a queen bee (chance to affect: 43%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.hear an angry buzzing noise. x3; You hear a croak.  The killer bee barely misses you. x2 y.The queen bee stings you but does no damage.:jM:jK #+# ##@# #yy# #y## yF. yyyy. !yy.!÷.:j F   blink frog:j$}  y 9 killer bees (1 berserk):jF/ #÷÷:jj :jU 51-:j TContam: 10% -70.0 (1:j4:j|7 :j%8"_The killer bee stings you.:j:j8-:j:jq .The killer bee stings you.:j5.y:j>>y.:j0y:jr yThe killer bee stings you but does no damage.:jB,.:j9y!:j{ !  The queen bee completely misses you.:j?y8:jH--1:ja:j Dungeon:10-$$ _The killer bee stings you but does no damage.:j #..### ###... #.####.. ###.#####.:jL ###.....### ###. ##.....◊...## ##... :jm#◊.◊◊◊......## #..##:j  :j#◊◊....◊◊....## #.... :j#◊..y..◊◊◊....###..≈≈ :j#◊..@..◊◊◊........... :j:j3#◊.y...◊◊◊◊◊#####..ß. :jM##◊◊...◊◊◊◊## ##...:j ########### #.≈≈  #... :j? #### :j#:j qy   killer bee (berserk) :j%. :jB!:j5-2.5 (2.5:j̬T _You climb upwards. Welcome back to the Dungeon!:j]r _There is a staircase to the Lair, spattered with blood here.:jJ7  You hit the killer bee.  The killer bee is severely wounded.The killer bee closely misses you. The queen bee barely misses you.:j3=3.0 (0:jw:jټJ _You furiously retaliate! You headbutt the queen bee.:j)(  You hit the killer bee.  The killer bee is severely wounded.:j)T2=5:j3:jf9 _The killer bee barely misses you. The killer bee misses you.:j s  You miss the killer bee.The killer bee is severely wounded.4.0 _The killer bee closely misses you. The queen bee barely misses you.:j  You miss the killer bee.The killer bee is severely wounded. _The killer bee closely misses you. The queen bee barely misses you.You hit the killer bee.almost dead.  omplet:j &5:j Y _The killer bee stings you but does no damage.:j* p$The killer bee completely misses you.The killer bee stings you but does no damage.  You barely miss the killer bee.misses you. You furiously retaliate!  You headbutt the killer bee.   You kill the killer bee!234 89-75.0 _The queen bee stings you.:j  You puncture the queen bee! Your headbutt misses the queen bee.:j.=5:j=z _The queen bee is moderately wounded.:j  You puncture the queen bee!  The queen bee is moderately wounded.-6.0:jɐ:j, _The queen bee misses you. You furiously retaliate! You headbutt the queen bee.:jEl  You hit the queen bee but do no damage.:jsR90-2:jՊD==9% -5:j":j5d _The queen bee is moderately wounded.:j9U  You barely miss the queen bee.:j:NThe queen bee is moderately wounded.:j;B87.0:jC:j:HB _The queen bee stings you but does no damage.:jM  You barely miss the queen bee.75:jT:jV :jJWV_The queen bee is moderately wounded.:j  You hit the queen bee but do no damage.The queen bee is moderately wounded.:j q8--6=8.0:j :j / _The queen bee stings you!:jT 3  You hit the queen bee. You headbutt the queen bee.==5-5 _The queen bee is heavily wounded.:jak  You hit the queen bee.  The queen bee is severely wounded.:jKl J4-9.0:jv :jx V _The queen bee barely misses you.:jT  You hit the queen bee. Your headbutt misses the queen bee.1--3:jc"5:jC+:ju.b _The queen bee is severely wounded.:jg` :j'a You barely miss the queen bee.The queen bee is severely wounded.:jgC280.0:jMt:jqvO _The queen bee misses you.:jX  You hit the queen bee but do no damage. Your headbutt misses the queen bee.:jY?15:jb:jKpb _The queen bee is severely wounded.:jP  You hit the queen bee. You headbutt the queen bee.  The queen bee is almost dead.1.0 _The queen bee stings you but does no damage.:jV  You completely miss the queen bee.The queen bee is almost dead.:jO%.:j 5:j:jK _Your magical contamination has completely faded away.:j#   You puncture the queen bee!  The queen bee is almost dead.The queen bee completely misses you. You furiously retaliate!22.0:j,# :j& c _You headbutt the queen bee, but do no damage.:jh ;  You hit the queen bee.:ji &5:jr :jYt G _The queen bee is almost dead.:jt :jw $You hit the queen bee.:j{!):j' 4/97293.0 _You kill the queen bee!:j.:j1i _Your Fighting skill increases to level 9!:jF"J:j#H _No target in view!:j4M#...### #..### ###. #.## ##. ###.###  ###.....### ####.....◊...## ##....◊◊◊......## #..##◊....◊◊....## #....###..≈≈.>..◊◊◊..........◊.$◊#####..ß ##◊◊...◊◊◊◊## ##...-4.0 (1.0 _433==-5.0 (2 _You now have 243 gold pieces (gained 9).:jm  ..### #### #####.### #####.....### ###.....◊...## ##..◊.◊◊◊......## #..##◊....◊◊....## #.....◊....###..≈≈.......:jn $...◊◊◊◊◊#####..ß#◊◊## ##..:jw :j4x #5:jXx 6=6.0 (1:j :jN r _There is a staircase to the Lair, spattered with blood here.:j   #.## ## ###.### ## ###.....#### .....◊...## ##.  #◊.◊◊◊......## #..#  #◊◊....◊◊....## #...  #◊.....◊◊◊....###..≈:j) e  #◊..>..◊◊◊..........  #◊.@...◊◊◊◊◊#####..ß  ##◊◊... ##.  ########### #.≈ :jT H#..  ###:j @    :j :j :j -7 _:j :j :jA 52498.0 (2:j] :j > _You now have 249 gold pieces (gained 6).:jc #..### ###..  #.## ##..  ###.### . #.....### ### ##.....◊...## ##... #◊.◊◊◊......## #..## #◊◊....◊◊....## #.... #◊.....◊◊◊....###..≈≈ #◊..@..◊◊◊........... #◊.....◊###..ß ##◊◊...◊◊◊◊## ##... ########### #.≈≈ #... ####   :j:j6===9.0 (1 _There is a staircase to the Lair, spattered with blood here.:jV73:j18:jtB:jIn:jzM;7:jM:jGP:j|P:jgR:jxT:jT8:jzV:jX:jX:j[:j _:jJ_:jb:j@g:jPhK9=:j2k:jn:jSo:jFs:jy,:jz:j~:jO90=:jb:jO:j:j :j:jc:jˑ:jA:j%1:j::je:j:j:j:j %2:j:jҫ:j:j:j:j:j:j:jܺ:jD3=:j8:j:j:jJ:j:j:j:j:jO?4=:j:j:j:j:j:jS:j:j:j:j%5:j:jm:j:j:j,:jE:j:j^%6:j:j^,:j:j' :je_You start resting.HP restored.:j:j2'1818.0 (29.0):j(a7=9.0 (30 _:jX1:jA4:j :jW :j_ :j" ^20.0 (1.0):jF |=You start resting. _HP restored. :j ` You climb downwards. Welcome back to the Lair of Beasts!  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!:j :jU/  --more--:jR Lair:1  You hear the lone wailing of a funeral chant nearby.:jU  You encounter 2 blink frogs.The killer bee barely misses you. You furiously retaliate!:jW:joY,:j+[:jA^q  You headbutt the killer bee. The blink frog hits you! The blink frog blinks!:j^:jW_:j`:ja,:ja:jSeU  The killer bee stings you but does no damage. x2:je:j?s  #+# ##@# #yy# #y## yy. Fyyy. FF..y÷. FFF 3 blink frogs (1 wandering) ..y..yy+.yyyyy 9 killer bees (1 wandering) y÷...!..##. #÷÷......# ##The killer bee completely misses you.:j tEYou encounter a killer bee.:jh83----==1.5 (2.5:je:j0 _The killer bee leaves your sight.:j8z _There is a staircase back to the Dungeon, spattered with blood here.:j 4:jY:j2§:j2F:j F!  The blink frog blinks! The killer bee completely misses you.:jWA!y:jp y.You furiously retaliate! You headbutt the killer bee!:jIF.:j;.y:jB÷y:j:j|4-----2.5 (1.0:jJ Dungeon:10-$$ _The killer bee stings you but does no damage. x3:j  #..### ###... #.####.. ###.#####. ###.....### ###. ##.....◊...## ##... #◊.◊◊◊......## #..## #◊◊....◊◊....## #.... #◊.y...◊◊◊....###..≈≈ #◊..@..◊◊◊........... :j #◊.y...◊◊◊◊◊#####..ß. ##◊◊...◊◊◊◊## ##... ########### #.≈≈  #...  :j> #### yy 2 killer bees   :jΐ 5-4.0 (2.5:j :j > _You climb upwards. Welcome back to the Dungeon!:jV r _There is a staircase to the Lair, spattered with blood here.:j2  You hit the killer bee but do no damage.The killer bee is severely wounded.The killer bee misses you.:j S5==:j 5 (0:j :j) C _The killer bee stings you but does no damage.:j|{ $You puncture the killer bee!:j    killer bee  You kill the killer bee!The killer bee completely misses you. You furiously retaliate!:j d249 =305.0:j :j`2 _You headbutt the killer bee.:j-  You closely miss the killer bee.The killer bee is moderately wounded.:j:&5:jn _The killer bee closely misses you.:j}$The killer bee is moderately wounded. _losely misses you.  You miss the killer bee. Your headbutt misses the killer bee.The killer bee is moderately wounded.The killer bee misses you. You furiously retaliate!  You headbutt the killer bee!:j):j016.0:j:jN _You kill the killer bee!:jk _No target in view!:j:j+:j:jH _No target in view!:j :j :j :j :j <-7.0 (1.0 _:ja :jX^- _No target in view! _No target in view!climb downwards. Welcome back to the Lair of Beasts!  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!:jڝ/  --more--:j.Lair:1:j   The killer bee completely misses you.The killer bee is distracted by your dazzling golden aura.:jJ:j,:j_  The blink frog is distracted by your dazzling golden aura.:jR  The killer bee stings you but does no damage.:jT_  The killer bee is distracted by your dazzling golden aura.:jD:j:j) #+# ##@#:j[) #yy# #F## Fy.:jy)D yyyy. :j)j!F.F!÷.:j) FFFF 4 blink frogs (1 wandering, 1 unawa…) :j)......y+.yyyy 8 killer bees (3 wandering, 1 unawa…):j)? !y...y..##.:j)| #÷÷......# ##:j*:j=6=8.5 (2.5:j:jdT _The killer bee completely misses you.:jxz _There is a staircase back to the Dungeon, spattered with blood here.:jC:j9:j%:j'B÷y:j*!:jz./.:j{/B.F:j0<y.:j)>F FF 3 blink frogs (1 wandering, 1 unawary 7 killer bees (2 wandering, 1 unawyThe killer bee closely misses you.:je-9.5 (1.0:jI:j Dungeon:10$ _The killer bee stings you but does no damage.:jk#  #..### ###... #.####.. ###.#####. ###.....### ###. ##.....◊...## ##... #◊.◊◊◊......## #..## #◊◊....◊◊....## #.... #◊.$y..◊◊◊....###..≈≈ :j#%#◊..@..◊◊◊........... #◊.$...◊◊◊◊◊#####..ß. ##◊◊...◊◊◊◊## ##... ########### #.≈≈:j"$q  #...  :jJ$#### y   killer bee  :jo$O :j>7-31.0 (2.5:jH _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair, spattered with blood here.:jDz$You climb upwards. Welcome back to the Dungeon!to the Lair  You puncture the killer bee!  The killer bee is almost dead.  The killer bee misses you. You furiously retaliate!  You headbutt the killer bee.:jN(:jVS2==5 (0:j\:jr_N _You kill the killer bee!:jk:j:jm:j:H _No target in view!:jS:j1:je:jgH _No target in view!:j~! :j" :j+ :jB. H _No target in view!:jl:js:jt:ji--2.5 (1.0 _:j-- _No target in view! _No target in view!  You climb downwards. Welcome back to the Lair of Beasts! :jo4 You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!:j\I/  --more--:j*.Lair:1:jз:jQ  The killer bee barely misses you. The killer bee closely misses you.:j;  The blink frog blinks!:j:j  The blink frog hits you but does no damage.  The killer bee is distracted by your dazzling golden aura.  The killer bee misses you. You furiously retaliate!:j6:j'  #+# ##@# #yF# #y##:j yy. yyyy. !..F!÷. FF 2 blink frogs (1 wandering) ......y+.yyyyyy 7 killer bees (1 wandering, 2 una…) !÷...!..##. :j #÷÷..y...# ##You headbutt the killer bee. The blink frog hits you.  The killer bee is distracted by your dazzling golden aura.:jc2-=4.0 (2.5:j :j`0 _The blink frog leaves your sight.:jz _There is a staircase back to the Dungeon, spattered with blood here.:j͎1 yYou closely miss the killer bee. Your headbutt misses the killer bee.The killer bee is lightly wounded.  The killer bee misses you.:j9T yFFy823  The killer bee is distracted by your dazzling golden aura.  The blink frog barely misses you. You furiously retaliate!:j6)5 (0:j7:j2 _You headbutt the blink frog!:jf4:jk:jGw .The killer bee misses you. You furiously retaliate!:ji~6y!:j~ y.You headbutt the killer bee!  :jTThe killer bee stings you but does no damage.  The blink frog hits you.:jyF   blink frogyyy 8 killer bees (2 wandering, 4 un:jdg77--5.5 (1.0:j:jb|| -Dungeon:10$$ :j|\_The killer bee is distracted by your dazzling golden aura. x2:jӇt #..### ###... #.####.. ###.#####. ###.....### ###. :jR##.....◊...## ##... #◊.◊◊◊......## #..## #◊◊....◊◊....## #.... :j`#◊.$$F.◊◊◊....###..≈≈ #◊.y@..◊◊◊........... :jψ#◊.$...◊◊◊◊◊#####..ß. :j##◊◊...◊◊◊◊## ##... :j!N########### #.≈≈:jC-  :jd#... :jb #### :jF   killer bee :j܉O :jp 5-7.0 (2.5:j:j :j0_You climb upwards. Welcome back to the Dungeon!:j4r _There is a staircase to the Lair, spattered with blood here.:jxv $You hit the killer bee.:ji   You kill the killer bee!:jg6-2=5 (0:j":j. _The blink frog hits you.:jyA  You puncture the blink frog!:j(8.0:j:jQb _The blink frog is heavily wounded.:j  You puncture the blink frog! You headbutt the blink frog.  The blink frog is almost dead.:j02497:j1=5:jt:j/A _The blink frog hits you but does no damage.:j! { $You puncture the blink frog!:j_" 249 =49.0:j% :j' N _You kill the blink frog!:jxU 4:jW :jZ H _No target in view!:j4:j:jH _No target in view!:j~M#...### #..### ###. #.## ##. ###.###  ###.....### ####.....◊...## ##....◊◊◊......## #..##◊....◊◊....## #....$###..≈≈>..◊◊◊..........◊.$◊#####..ß ##◊◊...◊◊◊◊## ##...:j:j =-40.0 (1.0 _:j;:j:jb56-1.0 (2:jq :j#> _You now have 256 gold pieces (gained 7).:j ##...### #.#. #..### ###. #.## ##. ###.### ##. ###.....### ###. ##.....◊...## ##.:jN #◊.◊◊◊......## #..# #◊◊....◊◊....## #. #◊.$.@.◊◊◊....###..≈ #◊.$>..◊◊◊.≈ #◊.$...◊◊◊◊◊#####..ß. ##◊◊...◊◊◊◊## ##...≈ # #.≈ #. #  :j$!:j!382.0 (1:j*:j)4:j4E623.0 (2:j<:j?> _You now have 262 gold pieces (gained 6).:j `}  ##...### #.#  #..### ###  #.## ## :j]` ###.### ##  ###.....### ###  ##.....◊...## ##:j`b  #◊.◊◊◊......## #..  #◊◊....◊◊....## #:jav  #◊.$@..◊◊◊....###..  #◊.$>..◊◊◊.:jIa  #◊.$...◊◊◊◊◊#####..ß:ja  ##◊◊...◊◊◊◊## ##...  # #.  #    :jQf94.0 (1:j t  ##...### #.#:j |  #..### ###:j  :j T #.##:j( 1 ## :j| W ###.###:j ) ##:j  :jg  ###.....### ###:j S  ##.....◊...## ##  #◊.◊◊◊......## #..:jU  #◊◊....◊◊....## #:j  #◊.@...◊◊◊....###..:j%  #◊.$>..◊◊◊:j   #◊.$...◊◊◊◊◊#####..ß:j  ##◊◊...◊◊◊◊## ## :j!  :jz B# #. :j 2 # :j1  :j   :j :j7 :j &5:j:# :jy, :j- D56.0 (2:j6 :jH8 > _You now have 265 gold pieces (gained 3).:j % ~ ..### #### #####.### #####.....### ###.....◊...## ##..◊.◊◊◊......## #..#◊....◊◊....## #....◊....###..≈>.........◊◊◊◊◊#####..ß#◊◊## ##..807.0 (12748.0 (2 _You now have 274 gold pieces (gained 9).:j{ ## #####.### #####.....### ###.....◊...## ##..◊.◊◊◊......## #..#◊....◊◊....## #....◊....###..≈>.........◊◊◊◊◊#####..ß#◊◊## ##.. ########### #.≈:j:j|+9.0 (1:jz:je:j؛b91=50.0 (2:jT _You now have 279 gold pieces (gained 5).:j$ :j+#..### ###..  #.## ##..  ###.### . #.....### ### ##.....◊...## ##... #◊.◊◊◊......## #..## #◊◊....◊◊....## #.... #◊.....◊◊◊....###..≈≈ #◊..@..◊◊◊........... #◊.....◊###..ß:j ##◊◊...◊◊◊◊## ##... ########### #.≈≈ #... ####   :j:j+1.0 (1:jW:j@r _There is a staircase to the Lair, spattered with blood here.:j:jr:j:j>:j!,:j"k2=:j*:j;-:j/.:j/:j2:j3%3:j6:j(9:j9:js;:j>:j>:j@:j.C:jD%4:jE:jkH:jH:jJ:jM:jN:j2P:jzS:jdTK5=:j6V:j#Y:jY:j[:jI^:j^:j`:jd:j*d#6:jHd2=:jf:ji:ji:jk:jn:jo:jq:j;t:jwt%7:jv:jy:jMz:jo|:j:jl%8:j:j:j:j:j,:jO:j@:jK9=:j?:j,:j:j:jĜ:j:j:j?V90=:j:j:j:j0:jӳ:j:jR:j):jg%1:j:jT,:j:jF:j%2:j:j:j:j:j:j}:j:j:j~K3=:jz:j,:j:j:j5:j(:j:jU4=:j:jB:jv :j :jO:j]:j%5:jk:j$:j\:j:jI :j :j#:j ':jx'%6:j):jP-:j-:j0:j\4k _You start resting.HP restored.:j<:j C093.0 (42.0):j4Da7=4.0 (43 _:jK:juM:jo :jp :jw :j ]5.0 (1.0):j( =You start resting. _HP restored.  You climb downwards. Welcome back to the Lair of Beasts!  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!:jH /  --more--:j.Lair:1:j  You hear the lone wailing of a funeral chant nearby.The killer bee buzzes angrily. You hear an angry buzzing noise.:j,:j  The killer bee stings you but does no damage.  The blink frog blinks! The killer bee misses you. You furiously retaliate!:j:j  You headbutt the killer bee! The blink frog barely misses you.:j³ #+# ##@# :j'K#yF# #F## yy. ..÷y. :jJ!...F÷. FF 2 blink frogs:jjz ......y+.yyy 3 killer bees:j] !÷...!y.##. :jw#÷÷..y...# ##:j.==6.5 (2.5 _The killer bee closely misses you. The killer bee leaves your sight.:ju2z _There is a staircase back to the Dungeon, spattered with blood here.:j §FYou hit the killer bee but do no damage.Your headbutt misses the killer bee.The killer bee is almost dead.:j4F':j1y:j1y:j0y:jR ,.:j $The blink frog blinks! The killer bee barely misses you.You furiously retaliate! You headbutt the killer bee.:jfyy 4 killer bees (1 wandering):j #N279 5-:jm#7.0 (0:j6,:j/N _You kill the killer bee!:ju( :jҝyYou puncture the blink frog! You headbutt the blink frog!  The blink frog is severely wounded.:j=6y':j<y.:j8*y:jP!.:j.F(1 unaware, 1 dazed)Fy:j_%=:j 5:j:jsP _The blink frog is distracted by your dazzling golden aura.:j  .You puncture the blink frog!  The blink frog is almost dead. yThe blink frog hits you but does no damage.  The killer bee barely misses you. You furiously retaliate!.yyy(1 wandering)-8.0 _You headbutt the killer bee.:j,y t §You puncture the blink frog!:ji| 2y':j| ;y.:j( y yYou kill the blink frog!:j !:j F   blink frog (unaware,y:j 77-:j> 5:jg :jT W _The killer bee barely misses you.:jKi .yYou miss the killer bee. Your headbutt misses the killer bee.The killer bee is moderately wounded.yy 5 killer bees (1 wandering)9.0 _The killer bee barely misses you. The killer bee closely misses you.:j9 !  You closely miss the killer bee. You headbutt the killer bee!  The killer bee is almost dead.:j@  4 killer beesyThe killer bee stings you but does no damage.:jAT5-5:jwI:j5L0 _The killer bee stings you.:jn } $You puncture the killer bee!:j  y'  You kill the killer bee!The killer bee barely misses you. You furiously retaliate!y:j By.:jH Ny(1 wandering):jc L-8900.0:j :j 2 _You headbutt the killer bee!:j7 yYou hit the killer bee.  The killer bee is almost dead.:j; y !  The killer bee closely misses you.:j,< .y:jF yy.yyyy 5 killer bees (2 wandering, 1 unaw…)y:jG &5:j_ i _The killer bee is distracted by your dazzling golden aura. x2:j> y _The killer bee is distracted by your dazzling golden aura. x2  You hit the killer bee. The killer bee snaps out of its daze.  The killer bee buzzes angrily.  The killer bee is moderately wounded.You hear an angry buzzing noise. x3  The killer bee barely misses you.y.:jyyyyyy 6 killer bees (1 wandering, 1 daz÷:j1G====1.0:j:j"C _The killer bee stings you but does no damage.:j{ §You miss the killer bee.The killer bee is almost dead.:jAy.:j yThe blink frog is no longer dazed. The blink frog blinks!:jX y÷  :j5The killer bee stings you but does no damage.:j yyyyyyyy 7 killer bees (1 wandering, 1 un…)  The killer bee is distracted by your dazzling golden aura.:j89-=---5:jeF _The killer bee stings you.:j y.You hit the killer bee. Your headbutt misses the killer bee.:j y.The killer bee is almost dead.:j  y2y.The killer bee stings you but does no damage. x2:jm D---2.0:j:jP _The killer bee is distracted by your dazzling golden aura.:jL x $You hit the killer bee.:j:S ÷  You kill the killer bee!The killer bee is distracted by your dazzling golden aura.:jNT 0y:j^ syyyyyy 6 killer bees (1 wandering, 3 una:jb @-5:jj :jan 0 _The killer bee stings you.:j ty.is distracted by your dazzling golden aura.stings you.  You hit the killer bee but do no damage.Your headbutt misses the killer bee.The killer bee is moderately wounded.  is no longer dazed. x2:jV 0y:j M'y:j' G.y:j *y:j% ÷yyyyyyy 8 killer bees (3 wandering, 2 u:j& (3.0:jm0 :j3 C _The killer bee stings you but does no damage.:j, y.You hit the killer bee.y:j,?.y:j%.C.y:j.7.y:j0 y.The killer bee is heavily wounded.:j;yyyyyy 95:jC:jGW _The killer bee barely misses you.:j} $You puncture the killer bee!:j7N.y:j':jAy.:jɄ..:jP?.y:jŇ÷:j7|yyyyyyy 5 killer bees (2 wandering, 2 unaw:jߗ 94.0 _You kill the killer bee!Training target 7.0 for Stealth reached!:j:jh _Your Stealth skill increases to level 7!:jl y.You barely miss the killer bee.:j y.The killer bee buzzes angrily. x2:j.y:j .yyyyy 6 killer bees (2 wandering, 2 daz  The killer bee stings you but does no damage.:jE====5:jw:j6 _You hear an angry buzzing noise.:jz y'  You puncture the killer bee!:jm;y.:j $The killer bee is almost dead.The killer bee closely misses you. You furiously retaliate!  You headbutt the killer bee.:j0y:j@y.:j:jf90==--5.0:j8:j;N _You kill the killer bee!:j) { y'  You puncture the killer bee!:j+ ÷  The killer bee is heavily wounded.:j, @y.:j= jyyy 5 killer bees (2 wandering, 2 dazed:jH> A--5:jE :jI C _The killer bee stings you but does no damage.:j ] n yYou hit the killer bee.:jg .yyy 6 killer bees (2 wandering, 2 daz…  The killer bee is almost dead.:jh T85--:ji 6.0:jp :j]t k _The killer bee stings you. The killer bee misses you.:j 3 yYou closely miss the killer bee. Your headbutt misses the killer bee.The killer bee is almost dead.The killer bee misses you.:j8 yyyyyyyy 7 killer bees (3 wandering, 1 un.:j4 @-5:j :jl S _The killer bee is distracted by your dazzling golden aura. x2:j y.You barely miss the killer bee. The killer bee snaps out of its daze.  The killer bee is almost dead.:jBy.:jH!y:jdmyyyyyy2:j(7.0:j:jr _The killer bee is no longer dazed. x2; The killer bee barely misses you. x2:j :jy.You barely miss the killer bee. Your headbutt misses the killer bee.:j(:j8.y:j .yThe killer bee is almost dead.The killer bee closely misses you. You furiously retaliate!:j"} yy3  You headbutt the killer bee!:j&5:j:j=P _The killer bee is distracted by your dazzling golden aura.:j $You catch the helpless killer bee completely off-guard!  You impale the killer bee!!:j41.:j .yYou kill the killer bee!y÷y':jL ~yyyy 5 killer bees (1 wandering, 1 unaw:je_6-408.0:j4:jX _The killer bee closely misses you.:j $You miss the killer bee. You headbutt the killer bee!:j2F:jt $You kill the killer bee!The killer bee misses you. You furiously retaliate!  You headbutt the killer bee!:jG0.:j?:y.:j5F   blink frogyy 2 killer bees (1 wandering, 1 unaware…):j:.15:j B:jEN _You kill the killer bee!:j #+###<#$F#!.y. .!..÷y.#.!!.y.:jv ÷..!......y+..!÷...!..##.y 3 killer bees (2 wandering, 1 unawar#÷÷y.....# ## :j߇ 0y:j ~ y.Found 5 potions of ambrosia.:ja y÷  The killer bee is distracted by your dazzling golden aura.:jc FF(unaware, dazed)yyy 4 killer bees (2 wandering, 1 unawa:j9 5-9.5 (1.0:jޥ :jy I _The blink frog is distracted by your dazzling golden aura.:j R _You see here 24 gold pieces.:j 2 y!  You closely miss the blink frog. The blink frog snaps out of its daze.  Your headbutt misses the blink frog. The killer bee is no longer dazed.:j | 32 dazed)  The blink frog is distracted by your dazzling golden aura.:j~ 6=10.0 (0.5:j :j P _The killer bee is distracted by your dazzling golden aura.:j b"y.  _The killer bee is distracted by your dazzling golden aura.  The blink frog croaks.  Your headbutt misses the blink frog.  buzzes angrily.:j pFFy2====5:jt{:jH~. _The blink frog hits you.:jLD.y:jN y.You miss the blink frog. The killer bee is no longer dazed.:j#[0 FyF(unaware, dazed)yyy1 unawa…)The blink frog is distracted by your dazzling golden aura.:j[]=---1.0:je:jfiP _The killer bee is distracted by your dazzling golden aura.:jɬ  #+##$$ #F## !yy. y!..÷.#.!!...y÷. .!....y.y+. y 3 killer bees (2 wandering, 1 unawar.!÷...!..##.#÷÷......# ##:jt ^..:j *y:j; y 2 killer bees (wandering, 1 dazed)----:j &2.0 (1.0:j :j/ 1 _The killer bee is no longer dazed.:j z _There is a staircase back to the Dungeon, spattered with blood here.:jZ y.The killer bee is no longer dazed.y:j`@y.:jljyy 3 killer bees (2 wandering, 1 unawar…):jym@-3:jUy:j|S _The killer bee is distracted by your dazzling golden aura. x2:j& G.y:j' 1.:jE+ A.y:jC { 2 killer bees (1 wandering, 1 unaware74:jI :jL 8 _The killer bee is no longer dazed.:jާ:jy:j<:j«:jy..yF'.y:jk :j!:j.:jcThe killer bee is no longer dazed. The blink frog is no longer dazed.:j:j~y:jF:j&:jy(wandering, 1 dazed:j ):j:j5:j,:jP _The killer bee is distracted by your dazzling golden aura.:jN :j Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  sniffy the Slicer  Minotaur of Gozag Gold: 279   Health: 87/97 =====================---  Magic: 11/13 ====================----  AC: 14Str: 14  EV: 14Int: 14:j  SH: 0Dex: 18 #+# XL: 11 Next: 41% Place: Lair:1 ##@# Noise: ---------  Time: 11915.0 (0.0) #$F#:jt w) +3 short sword #'## Throw: 31 darts (poison) y... yy..÷y. :jL#.!y...y÷. F   blink frog .!......y+.  yy 2 killer bees (wandering, 1 dazed) .!÷y..!..##.  #÷÷......# ## _The killer bee is distracted by your dazzling golden aura.  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 27%):josniffy the SlicerMinotaur of Gozag Gold: 279 Health: 87/97 =====================---Magic: 11/13 ====================----AC: 14Str: 14EV: 14Int: 14SH: 0Dex: 18#+#XL: 11 Next: 41% Place: Lair:1##@#Noise: ---------  Time: 11915.0 (0.0)#$F#w) +3 short sword#'##Throw: 31 darts (poison):jy...yy..÷y.#.!y...y÷.F   blink frog.!......y+.yy 2 killer bees (wandering, dazed).!÷y..!..##.#÷÷......# ##Press: ? - help, Shift-Dir - straight line:jDAim: a blink frog (chance to affect: 27%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  The killer bee is no longer dazed.  The blink frog hits you but does no damage.  :j=The killer bee is distracted by your dazzling golden aura. x2:jˊbContam: 10% =6.0 (1:j*:j/  Aim: a blink frog (chance to affect: 27%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  The killer bee is no longer dazed.blink frog hits you but does no damage.:jkiller bee is distracted by your dazzling golden aura. x2 _The blink frog misses you.:j :jv 385 (0.5:j :jF N _You miss the blink frog.:jV y.You puncture the blink frog! You headbutt the blink frog.  The blink frog is moderately wounded.The killer bee is no longer dazed. The blink frog misses you.:jyr  1 dazed)7.0:j:jK _You furiously retaliate! You headbutt the blink frog.:j-   You hit the blink frog. You headbutt the blink frog.  The blink frog is heavily wounded.The blink frog hits you.:jw.75:ja#:jP _The killer bee is distracted by your dazzling golden aura.:jlC $:jWYou puncture the blink frog! You headbutt the blink frog.:j !yYou kill the blink frog!:ji*y:jmyyy 3 killer bees (wandering, 1 dazed):j83=8.0:j:js8 _The killer bee is no longer dazed.:jS #+###<#$'#!... .!..÷y.#.!y...÷..!.y....y+..!y...!..##.:j #÷÷......# ## :j E.y:j@ M÷y:jɱ .yThe killer bee is no longer dazed.:j '2:j >8--9.0 (1.0:j :jG L _The killer bee is distracted by your dazzling golden aura. x2:j R _You see here 29 gold pieces.:j   You now have 308 gold pieces (gained 29).  The killer bee is no longer dazed.:j]`308--20:j:jS _The killer bee is distracted by your dazzling golden aura. x2:jysniffy the SlicerMinotaur of Gozag Gold: 308 Health: 88/97 =====================---Magic: 11/13 ====================----AC: 14Str: 14EV: 14Int: 14 Contam: 10% #+#SH: 0Dex: 18##<#XL: 11 Next: 43% Place: Lair:1#$@#Noise: ---------  Time: 11920.0 (0.0)#*##:jbw) +3 short sword!*..Throw: 31 darts (poison).!*.÷y.#.!y...y÷..!......y+.yyy 3 killer bees (wandering, dazed).!÷...!..##.#yy......# ##The killer bee is no longer dazed. _The killer bee is distracted by your dazzling golden aura. x2  Throw: 31 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, dazed, hasn't noticed you, 44% to hit):j\sniffy the SlicerMinotaur of Gozag Gold: 308 Health: 88/97 =====================---Magic: 11/13 ====================----AC: 14Str: 14EV: 14Int: 14 Contam: 10% #+#SH: 0Dex: 18##<#XL: 11 Next: 43% Place: Lair:1#$@#Noise: ---------  Time: 11920.0 (0.0)#'##w) +3 short sword!...Throw: 31 darts (poison).!y.÷y.#.!(...y÷.:jߙ%.!......y+.yyy 3 killer bees (wandering, dazed).!÷...!..##.#yy......# ##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, dazed, hasn't noticed you, 44% to hit)  You throw a dart. The dart hits the killer bee.  The killer bee snaps out of its daze.  The killer bee buzzes angrily.:jZ1y:jkyy 4 killer bees (3 wandering, 1 unawa…):je===1.0 (10:je:jgq  Shift-Dir - straight line  Aim: a killer bee (wandering, dazed, hasn't noticed you, 44% to hit)  You throw a dart. The dart hits the killer bee.  The killer bee snaps out of its daze.buzzes angrily. _is distracted by your dazzling golden aura.:jB<Fsniffy the SlicerMinotaur of Gozag Gold: 308 Health: 88/97 =====================---Magic: 11/13 ====================----AC: 14Str: 14EV: 14Int: 14 Contam: 10% #+#SH: 0Dex: 18##<#XL: 11 Next: 43% Place: Lair:1#$@#Noise: ===------  Time: 11921.0 (0.0)#*##w) +3 short sword!*..:jP=@Throw: 30 darts (poison).*y.÷y.#.*(...y÷..*......y+.yyyy 4 killer bees (3 wandering, 1 unawa…)y!÷...!..##.#yy......# ##The killer bee buzzes angrily. _The killer bee is distracted by your dazzling golden aura.  Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 44% to hit):j sniffy the SlicerMinotaur of Gozag Gold: 308 Health: 88/97 =====================---Magic: 11/13 ====================----AC: 14Str: 14:jM EV: 14Int: 14 Contam: 10% #+#SH: 0Dex: 18##<#XL: 11 Next: 43% Place: Lair:1#$@#Noise: ===------  Time: 11921.0 (0.0)#'##w) +3 short sword!y..Throw: 30 darts (poison).!(.÷y.#.!(...y÷..!......y+.yyyy 4 killer bees (3 wandering, 1 unawa…)y!÷...!..##.#yy......# ##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 44% to hit)  You throw a dart. The dart hits the killer bee. The killer bee is poisoned.  The killer bee snaps out of its daze.  The killer bee buzzes angrily.:jd- 2y:j0. 9=2======2.0 (129:j6 :jj:   Shift-Dir - straight line  Aim: a killer bee (wandering, hasn't noticed you, 44% to hit)  You throw a dart. The dart hits the killer bee. The killer bee is poisoned.  The killer bee snaps out of its daze.buzzes angrily. _is distracted by your dazzling golden aura. x2:j K#+##<# #$.# #@##$....!y....#.#!.!(.÷÷..##.!(...!÷.....!.......+..#y!÷...!..##.#.#yy......# ## #........#:j :ja a8% ----3:j :j = _Found 14 gold pieces and a potion of ambrosia.:j Q _There is an open door here.:j  yy3 dazed  You puncture the killer bee! The killer bee snaps out of its daze.  The killer bee is almost dead.:j p7==--5 (0.5:j:j"C _The killer bee stings you but does no damage.:jW x $You hit the killer bee.:jZ yyy 3 killer bees (wandering, dazed)  You kill the killer bee!The killer bee is no longer dazed. x2:jw` n=64-4.0:j i _The killer bee is distracted by your dazzling golden aura. x2:jTEsniffy the SlicerMinotaur of Gozag Gold: 308 Health: 89/97 ======================--Magic: 12/13 ======================--AC: 14Str: 14#+#EV: 14Int: 14 Contam: 6% ##<#SH: 0Dex: 18#$.#XL: 11 Next: 44% Place: Lair:1#@##:jTNoise: =--------  Time: 11924.0 (0.0)$....!*....#w) +3 short sword.#!.!*.÷÷..#Throw: 29 darts (poison)#.!(*..!÷.....!.*.....+..#.y!*...!..##.#yyy 3 killer bees (wandering, dazed):jT.#yy......# ###........#The killer bee is no longer dazed. x2 :j Un_The killer bee is distracted by your dazzling golden aura. x2  Throw: 29 darts (poison):jaUEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, dazed, hasn't noticed you, 44% to hit):jwasniffy the SlicerMinotaur of Gozag Gold: 308 Health: 89/97 ======================--Magic: 12/13 ======================--AC: 14Str: 14#+#EV: 14Int: 14 Contam: 6% ##<#SH: 0Dex: 18#$.#XL: 11 Next: 44% Place: Lair:1#@##Noise: =--------  Time: 11924.0 (0.0)$....!$....#w) +3 short sword.#!.!(.÷÷..#Throw: 29 darts (poison)#.!(...!÷...:jb,..!.......+..#.y!y...!..##.#yyy 3 killer bees (wandering, dazed).#(y......# ###........#Aim: a killer bee (wandering, dazed, hasn't noticed you, 44% to hit)  You throw a dart. The dart hits the killer bee. The killer bee is poisoned.  The killer bee snaps out of its daze.  The killer bee buzzes angrily.  You hear an angry hiss.  The killer bee is no longer dazed.:jZd6y÷:jLqZy2 wandering, 2 dazed,…):jOr904=5.0 (18:j}:j^#  You throw a dart. The dart hits the killer bee. The killer bee is poisoned.  The killer bee snaps out of its daze.buzzes angrily.  You hear an angry hiss.  The killer bee is no longer dazed. _distracted by your dazzling golden aura.:j? sniffy the SlicerMinotaur of Gozag Gold: 308 Health: 90/97 ======================--Magic: 12/13 ======================--AC: 14Str: 14#+#EV: 14Int: 14 Contam: 4% ##<#SH: 0Dex: 18#$.#XL: 11 Next: 44% Place: Lair:1#@##Noise: ==-------  Time: 11925.0 (0.0)$....!*....#w) +3 short sword.#!.!*.÷÷..#Throw: 28 darts (poison)#.!*...!÷.....!y......+..#.y!÷...!..##.#yyy 3 killer bees (2 w:j@ andering, 2 dazed,…).#(y......# ###........#The killer bee is no longer dazed. _The killer bee is distracted by your dazzling golden aura.  Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, poisoned, 44% to hit):j# sniffy the SlicerMinotaur of Gozag Gold: 308 Health: 90/97 ======================--Magic: 12/13 ======================--AC: 14Str: 14#+#EV: 14Int: 14 Contam: 4% ##<#SH: 0Dex: 18#$.#XL: 11 Next: 44% Place: Lair:1#@##Noise: ==-------  Time: 11925.0 (0.0)$....!$....#w) +3 short sword.#!.!(.÷÷..#Throw: 28 darts (poison)#.!(...!÷.....!y......+..#..!÷...!..##.#yyy[39:j ;49m 3 killer bees (2 wandering, 2 dazed,…).#yy......# ###........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (lightly wounded, poisoned, 44% to hit)  You throw a dart. The dart hits the killer bee.  The killer bee looks even sicker.  The killer bee is lightly wounded.:j Uy(:jX i(yShift-Dir - straight line  Aim: a killer bee (lightly wounded, poisoned, 44% to hit)  You throw a dart. The dart hits the killer bee.  The killer bee looks even sicker.is lightly wounded.no longer daz:j Ryy1 unawar:j ~2--6.0 (17:jS :jm P _The killer bee is distracted by your dazzling golden aura.:jC (yThe killer bee is no longer dazed.:j=.y:j;wandering, 2 dazed, 1:jI1--7:j:jP _The killer bee is distracted by your dazzling golden aura.:jsniffy the SlicerMinotaur of Gozag Gold: 308 Health: 90/97 ======================--Magic: 12/13 ======================--AC: 14Str: 14#+#EV: 14Int: 14 Contam: 1% ##<#SH: 0Dex: 18#$.#XL: 11 Next: 44% Place: Lair:1#@##Noise: ---------  Time: 11927.0 (0.0):jӵ$....!$*...#w) +3 short sword.#!.!(.*÷..#Throw: 27 darts (poison)#.!(.*.!÷.....!(..y...+..#..!÷...!..##.#yyy 3 killer bees (wandering, 2 dazed, 1…).#(y......# ###.y......# _The killer bee is distracted by your dazzling golden aura.  Throw: 27 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jAim: a killer bee (heavily wounded, wandering, very poisoned, hasn't noticed  you, 44% to hit):jh&tsniffy the SlicerMinotaur of Gozag Gold: 308 Health: 90/97 ======================--Magic: 12/13 ======================--AC: 14Str: 14#+#EV: 14:j&Int: 14 Contam: 1% ##<#SH: 0Dex: 18#$.#XL: 11 Next: 44% Place: Lair:1#@##:j&3Noise: ---------  Time: 11927.0 (0.0)$....!$....#w) +3 short sword:jF'.#!.!(.÷÷..#Throw: 27 darts (poison)#.!(..y!÷.....!(..(...+..#..!÷...!..##.#yyy 3 killer bees (wandering, 2 dazed, 1…):jk'.#(y......# ###.y......#:j'you, 44% to hit)  You throw a dart. The dart hits the killer bee.  The killer bee looks even sicker.  :j'The killer bee buzzes angrily.  The killer bee is heavily wounded.You hear an angry hiss.:j+9y÷:j/0y÷:j 0By.:j=y2 wandering, 1 dazed,  You throw a dart. The dart hits the killer bee.  The killer bee looks even sicker.buzzes angrily.  :j`=The killer bee is heavily wounded.You hear an angry hiss.  The killer bee is no longer dazed.:j>w1===8.0 (16:jLa _Your magical contamination has completely faded away.:j= sniffy the SlicerMinotaur of Gozag Gold: 308 Health: 91/97 ======================--Magic: 12/13 ======================--AC: 14Str: 14#+#EV: 14Int: 14##<#SH: 0Dex: 18#$.#XL: 11 Next: 44% Place: Lair:1#@##Noise: ===------  Time: 11928.0 (0.0)$....!$*...#w) +3 short sword.#!.!(.y÷..#Throw: 26 darts (poison)#.!(...!÷.....!(..(...+..#..y÷...![40:j Hm..##.#yyy 3 killer bees (2 wandering, 1 dazed,…).#(÷......# ###.y......#The killer bee is no longer dazed. _Your magical contamination has completely faded away.  Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, very poisoned, 44% to hit):j2sniffy the SlicerMinotaur of Gozag Gold: 308 Health: 91/97 ======================--Magic: 12/13 ======================--AC: 14Str: 14#+#EV: 14Int: 14##<#SH: 0Dex: 18#$.#XL: 11 Next: 44% Place: Lair:1#@##Noise: ===------  Time: 11928.0 (0.0)$....!$....#w) +3 short sword.#!.!(.y÷..#Throw: 26 darts (poison)#.!(...!÷.....!(..(...+..#..y÷...!..[:j 3?40m##.#yyy 3 killer bees (2 wandering, 1 dazed,…).#(÷......# ###.y......# _Your magical contamination has completely faded away.  Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, very poisoned, 44% to hit)  Okay, then.:j3:j>:jD. _:j& =.y:j 2y!:jO 9y÷:jd :j 4y.:j =.y:j  $The killer bee is no longer dazed. The killer bee barely misses you.You furiously retaliate! You headbutt the killer bee.:jf Xyy 2 killer bees (wandering):j 5--9.0 (1 _You kill the killer bee!:j :j f _Your Hexes skill increases to level 5!:j E#+###<# #$.######.#'####$....!$@...#.#!.!(.÷÷ #.!(...!÷.......!(..(...+..##y.!÷...!..##.#(÷......# # #...y###.##.+#:j& 1.:j By.:j 3l:j y.The killer bee buzzes angrily.:jv l   komodo dragony   killer bee:j 23===-30:j :jW _You encounter a komodo dragon.:jQ _You see here 6 gold pieces.:jvosniffy the SlicerMinotaur of Gozag Gold: 308 Health: 92/97 ======================--Magic: 13/13 ========================#+#AC: 14Str: 14##<#EV: 14Int: 14# #$.#SH: 0Dex: 18#####.#'####XL: 11 Next: 45% Place: Lair:1$....!$@...#Noise: ==-------  Time: 11930.0 (0.0).#!.!(*÷÷..#w) +3 short sword#.!(.*.!÷.....Throw: 26 darts (poison)..!(.*(...+..##:jpk..!÷.y.!..##.#l#(÷......# ##l   komodo dragon#........#y   killer bee###.##.+## _You encounter a komodo dragon. _You see here 6 gold pieces.  Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (44% to hit):jsniffy the SlicerMinotaur of Gozag Gold: 308 Health: 92/97 ======================--Magic: 13/13 ========================#+#AC: 14Str: 14##<#EV: 14Int: 14# #$.#SH: 0Dex: 18#####.#'####XL: 11 Next: 45% Place: Lair:1$....!$@...#Noise: ==-------  Time: 11930.0 (0.0).#!.!(.÷÷..#w) +3 short sword#.!(...!÷.....Throw: 26 darts (poison)..!(..y...+..##..!÷...[39;49:j m!..##.#l#(÷......# ##l   komodo dragon#........#y   killer bee###.##.+## _You see here 6 gold pieces.  Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (44% to hit)  You throw a dart. The dart misses the killer bee.:jJl.:j~Uy(:jC(:jn--1.0 (15 _:j:j:jd A #+ ##<# # #$.# #####.#@####$....!$$..#!.!(.÷÷..#  #.!(..y!÷......!(..(...+..##l!÷...!..##..#(÷.##..(.....###.##.+##:je ?y.:jh G.l:j(k 9y÷:jC| W--2:j% :j Q _There is an open door here.:j ! #+ ##< # #@.# #####.#'####$....!$y...#.#!.!(.÷÷..# #.!(...!÷.......!(..(...+..##..l÷...!..##.#.#(÷.# ##..(.....:jIy$:j;l!:jC$:jz&\3==3:j:jI _The killer bee misses you.:j R _You see here 36 gold pieces.:jr yYou hit the killer bee.  The killer bee is moderately wounded.:jZVy 2 killer bees (1 wandering):jf+5 (0.5:j:jW _The killer bee barely misses you.:j~ o !yYou hit the killer bee.:j Ml(:j  The killer bee is heavily wounded.The killer bee completely misses you. You furiously retaliate!4.0:j H _You headbutt the killer bee!:j  y÷  You completely miss the killer bee.The killer bee is almost dead.The killer bee buzzes angrily.:j Dy:j .=5:j :j X _The killer bee closely misses you.:j (You miss the killer bee. l(The killer bee is almost dead.The killer bee stings you.  You are poisoned.y   killer bee88==---5.0Pois :jN*1 _The killer bee poisons you!:jm yYou completely miss the killer bee. Your headbutt misses the killer bee.The killer bee is almost dead.:ju !y 2 killer bees  You feel sick.:j\7---5:j::jEC _The killer bee stings you but does no damage.:j% l(You hit the killer bee.  The killer bee is almost dead.:j <y(:j :j /66.0:jh :j%  :j( a_You feel sick. The killer bee closely misses you.:j (You closely miss the killer bee.The killer bee is almost dead.:j  y   killer bee  You feel sick.:j -55:j:j%C _The killer bee stings you but does no damage.:j(Q $You hit the killer bee.l$y! 7.0:j:jN _You kill the killer bee!:jO $yYou hit the komodo dragon.  The komodo dragon is lightly wounded.:jy:jJS4-5:j:j$ _You feel sick.:j  You barely miss the komodo dragon. You headbutt the komodo dragon!  The komodo dragon is moderately wounded.:jG70=----=8.0:j:jA _You feel sick. The komodo dragon bites you!:jc/  You hit the komodo dragon but do no damage.You headbutt the komodo dragon, but do no damage.1----5 _The komodo dragon is moderately wounded.:jr  You hit the komodo dragon but do no damage.The komodo dragon is moderately wounded.:js$You feel sick.:jtW0-9.0:j[ _The komodo dragon bites you but does no damage.:j  You hit the komodo dragon. You headbutt the komodo dragon.:jp %5:j :j f _The komodo dragon is severely wounded.:j2G : y:jG You hit the komodo dragon but do no damage.Your headbutt misses the komodo dragon.The komodo dragon is severely wounded.:jT Vy 2 killer bees (1 wandering):jU 16940.0:j ` :jU#+#EV: 14Int: 14##<#SH: 0Dex: 18# #..#XL: 11 Next: 49% Place: Lair:1#####.#@####Noise: ---------  Time: 11955.0 (0.0):jU$....!$....#w) +3 short sword.#!.!(.÷÷..#Throw: 22 darts (poison)#.!(...!÷.......!(.y(...+..##..(÷...!..##.#:jV}y   killer bee (wandering).#(÷......# ###..(.....####.##(+## :jWV,_The killer bee is no longer dazed.  Throw: 22 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle:jzVShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 44% to hit)  You throw a dart. The dart closely misses the killer bee.:j[di, dazed)(:jew16.0 (11:jv:j!zO  Throw: 22 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  :jzzAim: a killer bee (wandering, hasn't noticed you, 44% to hit)  You throw a dart. The dart closely misses the killer bee. _The killer bee is distracted by your dazzling golden aura.:jB sniffy the SlicerMinotaur of Gozag Gold: 377 Health: 51/99 ============------------Magic: 13/13 ========================AC: 14Str: 14#+#EV: 14Int: 14##<#SH: 0:j< 'Dex: 18# #..#XL: 11 Next: 49% Place: Lair:1#####.#@####Noise: ---------  Time: 11956.0 (0.0)$....!*....#w) +3 short sword.#!.!(*÷÷..#Throw: 21 darts (poison)#.!(*..!÷.......!(.y(...+..##..(÷...!..##.#y   killer bee (wandering, dazed).#(÷......# ##:j x#(.(.....####.##(+##You throw a dart. The dart closely misses the killer bee. _The killer bee is distracted by your dazzling golden aura.  :j Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j& bAim: a killer bee (wandering, dazed, hasn't noticed you, 44% to hit):j6 wsniffy the SlicerMinotaur of Gozag Gold: 377 Health: 51/99 ============------------Magic: 13/13 ========================AC: 14Str: 14#+#EV: 14Int: 14##<#SH: 0Dex: 18# #..#XL: 11 Next: 49% Place: Lair:1#####.#@####Noise: ---------  Time: 11956.0 (0.0)$....!$....#w) +3 short sword:j7 r.#!.!(.÷÷..#Throw: 21 darts (poison)#.!(...!÷.......!(.y(...+..##..(÷...!..##.#y   killer bee (wandering, dazed).#(÷......# ###(((.....####.##(+## _The killer bee is distracted by your dazzling golden aura.  Throw: 21 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, dazed, hasn't noticed you, 44% to hit)  You throw a dart. The dart closely misses the killer bee.:j8 e7.0 (10 _:j*C :jE :j b#+###<# #..######.#'####$....!$@...#.#!.!(.÷÷ #.!(...!÷.......!(.y(...+..##(÷...!..###(÷......# #:j #(((###.##(+# :jC1y:j>.y:j]y 2 killer bees (wandering, 1 dazed):jU B28:j:j:jU#+###<####..######.#'####$....!$.....#!.!(.@÷ #.!(...!÷.......!(.y(...+..##y(÷...!..####(÷......# ##:j B #((( ##.##(+# ## ##.:j Cy.:jP9y!:jVy1 wandering, 1 dazed):j/==9:jW3:j7- _The killer bee buzzes angrily.:j9y _You see here a black bear skeleton.:j##+##<####..#######.#'####.$....!$....# .#!.!(.÷÷..#.. #.y(.@.!÷........!(.y(...+..##:jC.(÷...!..##.##(÷......# ## #(((.....# ###.##(+## ## ##. .:jC.y:j ?!y:j`5(y:jB.y:jI&*):j'0--60:j+2:j58 _The killer bee is no longer dazed.:j{-~ .yYou puncture the killer bee!:j;m  The killer bee is almost dead.:j<4==5 (0.5:jNn _The killer bee closely misses you.:jH { $You puncture the killer bee!:jJ =.y:jZ ly   killer bee (:jV_ U350-1.0:jk :j N _You kill the killer bee!:j-#+###<# ###..# ######.#'####.$....!$....# #.#!.!(.÷÷..#...##.!($..!÷...:j...!(..(@..+..## ...(÷...!..##.# ..#(÷....y.# ## . #(((.....# ###.##(+## ## ##.  .#:j>y.:j6y!:j:jc377--2.0 (1.0:j:js:j  $You hit the killer bee. You headbutt the killer bee!:j\(:jZT377 =5 (0.5:jt&:j)N _You kill the killer bee!:jo #+# ##<# ###..# ######.#'#### .$....!$....# # .#!.!(.÷÷..#....##.!($..!÷..... ...!(..@...+..## ...(÷...!..##.# ..#(÷......# ##  . #(((.....#  ###.##(+## ## ##.  . #.:j<:jmk4=-3.5 (1.0:j/k  You now have 385 gold pieces (gained 8).85-4.5 (21 _l - 21 poisoned darts (gained 1):j #+###<# ###..# ######.#'####.$....!$....# ##.#!.!(.÷÷..#... .##.!($..!÷..... ...!(......+..## ...(÷...@..##.# ..#(÷......# ## . #(((.....#  ###.##(+## ## ##. .#. :j:jH+5.5 (1:j$:j 1:j1Y5=6.5 (2:j[:j^: _Q - 4 potions of ambrosia (gained 2):jkd @M:jQe  #+ ##< ###..# ######.#'#### .$....!$....# ## .#!.!(.÷÷..#...##.!($..!÷.....!(+..##.#..#(÷.##. #(((.....#:js :jt +7.5 (1:j :jZ :jM#+#  ##<#  ###..# ######.#'#### .$....!$....# ###!.!(.÷÷..#:j..##.!($..@÷.....#...!(......+..###...(÷......##.# ..#(÷......# ##. #(((.....####.##(+#### ##..#.:j :j &8:j*:jF:j HG69.5 (2:joS:jV: _Q - 5 potions of ambrosia (gained 1):j2 #+# ##<# ###..#  ######.#'#### $....!$....# ### .#!.!(.@÷..#.... .##.!($...÷.....#:jU3 ...!(......+..### ...(÷......##.# ..#(÷......# ##. #(((.....####.##(+#### ##. :jB:jJC,70.5 (1:jM:jQy _You see here a black bear skeleton.:jQ #+# ##<# ###..#  ######.#'#### .$....!@....# ### ..#!.!(.÷÷..#.... .##.!($...÷.....#:jC ...!(......+..### ...(÷......##.# ..#(÷.# ##. #(((.....####.##(+#### ##.:jL1 _9372.5 (2:jݷ:j> _You now have 393 gold pieces (gained 8).:jx  #+# ##<# ###..##.#'####.$....@.....# ###.#!.!(.÷÷..#.... .##.!($...÷.....# ...!(......+..###.(÷......##.#.#(÷......# ##.##(((.....### ###.##(+##  ## ##.:j :j{ +3.5 (1:j- :j: :jG; a8=4.5 (2:jF :jI : _Q - 6 potions of ambrosia (gained 1):j0  #+###<####..#######.#'####..$..........# ###...#!.!@.÷÷..#.... .##.!($...÷.....#....!(......+..##.#### ##..:j < :j< +5.5 (1:jDP :jb q6.5 (22:jl :jo ` _l - 22 poisoned darts (gained 1):j/D #+# ##<# ###..#.#.#'####.$.# ### ...#!.@..÷÷..#.... .##.!($...÷.....# ....!(......+..###.....(÷......##.#....#(÷......# ##.##(((.....#P## ###.##(+## #####.  .:j:j|3939=7.5 (1:j.:jGA8.5 (2:j:jP: _Q - 8 potions of ambrosia (gained 2):j<~ #+###<####...#######.#'####...$..........# ### ...#!....÷÷..#.... .##.!@$...÷.....#.....!(......+..##:j.....(÷##.# ##..#.:j:j +9.5 (1:j:j :j:6080.5 (23 _l - 23 poisoned darts (gained 1); Q - 9 potions of ambrosia (gained 1):j #+# ##<# ###..# .#.#'#### ...$.# ### ...#!....÷÷..#.... .##.!.@...÷.....# .....!(......+..### .....(÷......##.# ..P#####. 1.5 (1:j :j  You now have enough gold to petition Gozag for potion effects.4012.5 (2:j :j, > _You now have 401 gold pieces (gained 8).:j  #+# ##<# ###..# .#.#'#### ...$.# ###:j  ...#!....÷÷..#.... .##.!@....÷.....# .....!(......+..### .....(÷......##.# ....#(÷......# ## ...##(((.....# :jU ^P## ###.##(+## #####.  ..  #.:jd 91:j $3.5 (1:j :jN :j^| #+# ##<# ###..# .#######.#'#### ...$.# ### ...#!....÷÷..#.... .##.@.....÷.....#.!(......+..###.(÷......##.#.....#(÷......# ##.##(((.....##P## ###.##(+### #####.  ..  #.4:jF F   cane toad (wandering)Q - 10 potions of ambrosia (gained 1)5.5 (2 _You encounter a cane toad.:jU #+# ##<# ###..# ##.#######.#'#### .....$..........# ###..#@....÷÷..#....:j  .##.÷.....# ......!(......+..### ......(÷......##.# .....#(÷......# ## F...##(((.....# #P## ###.##(+#### ##### ..:jw2=6.5 (1:j :j4.J  Q - 11 potions of ambrosia (gained 1):j.+7.5 (2:jz8:j(<M _Something stings the fungus!! The fungus begins to die.:jR%. #+# ##<# ###..# ###.#######.#'#### ......$@.........# ###.......#.....÷÷..#..........##.÷.....#........!(......+..###........(÷......##.#.......#(÷......# ##F   cane toad (wandering)...F..##(((.....##+#P## ###.##(+#### #####:jI)BF.:jU3=8.5 (1:j[#+###<# ###..# ###.#######.#'####......$..........# ###.......#@....÷÷..#.... ......##.......÷.....# ........!(+..### ........(÷......##.#...F...#(÷......# #......##(((.....##+#P## ###.##(+## ## #####. .9:jG:j_#+###<# ###..# :j###.#######.#'####......$..........# ###.......#.....÷÷..#.... ......##.@.....÷.....# .....F..!(+..### ........(÷......##.# .......#(÷......# #......##(((.....##+#P## ###.##(+## F   cane toad (wandering) ## #####. .#..:j@F:jm'90:j-:j?6 _The cane toad leaves your sight.:j+ S #+###<####..###.#######.#'####......$..........# ###.....#.....÷÷..#.......F#..÷.....#......!.+..##(÷##.# # ####F   cane toad (wandering)#.#:j` .. F  A nearby fungus withers and dies.41 _The cane toad leaves your sight.2.5 (24:j ` _l - 24 poisoned darts (gained 1):jFH #+# ##<# ###..# ###.#######.#'#### ......$.# ### ......F#.....÷÷..#.... ......##.÷.....# ..+..### .(÷......##.# .#(÷......# ##:jFw ......##(((.....# #+#.## ###.##(+## ## #####.# ..# #.#:jDJ.F:j'XF   cane toad (wandering):j(Y+3.5 (1:jin _You see here a potion of ambrosia.:j/#.F.F54 _Q - 12 potions of ambrosia (gained 1):jC  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jS  sniffy the Slicer #+#  Minotaur of Gozag Gold: 401 ##<#  Health: 65/99 ===============--------- ###..#  Magic: 11/13 ====================---- ###.#######.#'####  AC: 14Str: 14 ......$..........# ###  EV: 14Int: 14 ......F#.F...÷÷..#....  SH: 0Dex: 18 ......##.*.....÷.....#  XL: 11 Next: 50% Place: Lair:1 ........@.......+..###  Noise: ---------  Time: 11994.5 (0.0) ........(÷......##.# :jJ  w) +3 short sword .......#(÷......# ##  Throw: 24 darts (poison) ......##(((.....#  #+#.## ###.##(+##  ## #####.#  F   cane toad (wandering) ..#  #.#  _Q - 12 potions of ambrosia (gained 1)  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, chance to affect: 44%):j~sniffy the Slicer#+#Minotaur of Gozag Gold: 401##<#Health: 65/99 ===============---------###..#Magic: 11/13 ====================----###.#######.#'####AC: 14Str: 14......$..........# ###EV: 14Int: 14......F#.F...÷÷..#....:jSH: 0Dex: 18......##.......÷.....#XL: 11 Next: 50% Place: Lair:1........@.......+..###Noise: ---------  Time: 11994.5 (0.0):j........(÷......##.#w) +3 short sword.......#(÷......# ##Throw: 24 darts (poison)......##(((.....##+#.## ###.##(+#### #####.#F   cane toad (asleep)..##.# _Q - 12 potions of ambrosia (gained 1)  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, chance to affect: 44%)5.5 (1  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight li:j)ne  Aim: a cane toad (wandering, hasn't noticed you, chance to affect: 44%) _The cane toad looks drowsy...:j ~ #+# ##< ###..# ###.#######.#'#### .....$..........# ###.....F#.F...÷÷..#.........##÷.......+..###.#..#(÷.# ##:j ......##(((.....#+#.## ###.##(+#### #####.#..#.#:j :j| &6:j :j! { _You hear the small ensemble of a funeral chant very nearby.:jfI $The helpless cane toad fails to defend itself.  You spit the cane toad like a pig!!!:jR ?.:jX 401 6=47.0 (0.5:j-f :j g M _You kill the cane toad!:jc@M:j@d #+# ##<# ###..# ###.#######.#'#### .....$..........# ###F#@$...÷÷..#.........##.......÷..............+..###........(÷......##.#.......+##..:jgn:jo-8.0 (1.0:jw:jy:jc #+# ##<# ###..#  ###.#######.#'####  ......$@.........# ### .......#.$...÷÷..#.... ......##.......÷.....# ..........+..### ........(÷......##.# .......#(÷.# ## ......##(((.....##+#.## ###.##(+#### #####:jr:j{r&9:jJz:js}:je #+# ##<# ###..##.#.#'####..# ###.#.$...÷÷..#.....##.......÷.....#.......+..###....(÷...##.#...#(÷....# ##...##(((....##+#.## ###.##(+##  ## #####.#:jĨ:jW7=2000:j|:jj:j*E151.0 (2:j:j? _You now have 415 gold pieces (gained 14).:j#+# ##<# ###..# ####.#.#'#### .# ### .#.$...÷÷..#.... .##.......÷.....# ...................(÷......##.#........#(÷......# ##.......##(((.....###+#.## ###.##(+:j6## :j:jZ2==2.0 (1:j5:j4U %#+# ##<# ###..# ####.#.#'#### .# ### .#.$...÷÷..#.... .##.......÷.....# ..........:joV .........(÷.##.#........#(÷.# ##.......##(((.....###+#.## ###.##(+## :j` :ja #8:j.a 3:j2i :jl :jj #+###<# ###..# ####.#######.#'####..................# ###........#.@...÷÷..#.... .......##.......÷.....# .................+..### .........(÷##.#:jU ........#(÷......# #.......##(((.....###+#.## ###.##(+## ## #####.# .:j :j^ &4:j :j 721:j. $5.0 (2:j :j: > _You now have 421 gold pieces (gained 6).:jn#+##<####..#####.#######.#'#### ..................# ###:j# ........#.....÷÷..#.... ##@......÷.....# .................+..### .........(÷......##.#  ........#(÷......# ## #(((.....#:jg ##+#.## ###.##(+## ## #####. ..# #.#:j:jzZ9==6.0 (1:jQ:js:j@} #+###<####..####.#######.#'####..................# ###:j......#.....÷÷..#.........##.......÷.....#.......@.......+..##(÷##.# # ###.:jk:j&7:j:j:j~( #+###<####..####.#######.#'####..................# ###.....#.....÷÷..#......##.......÷.....#..........+..##÷##.# # #:jx##((( #:jc:j6C708:jo:j:je4219.0 (26:jU:jL _l - 26 poisoned darts (gained 2); Q - 13 potions of ambrosia (gained 1):j%%  ##<#.###..#####.#######.#'####..................# ###...#.....÷÷..#.....##.......÷.....#..........+..##:j% ÷##.# ......# #.....##((( ##+#.## ###.##(+##.#.:jl0 :j0 [3==10.0 (1:jB :j^N o  l - 27 poisoned darts (gained 1):jO 71=1.0 (27:jiV :j] Y _You see here a black bear skeleton.:j Y #.###..####.#######.#'####..................# ###......#.....÷÷..#.........##.......÷.....#...............+..##........÷##.# ......#÷ ###@(( :j2 ##+#.## ###.##(+# ## #####.# :j :j` +2.0 (1:j :jr :j +3.0 (2:j 08:j- :j ` _l - 28 poisoned darts (gained 1):j9#. ###..# ####.#######.#'#### .........# ### ........#.....÷÷..#.... .......##.......÷.....# ........+..### ....÷......##.# .#÷÷......# ## :jd.##.@(.....# ##+#.## ###.##(+## ## #####.# :j:jx2===4.0 (1:j:j:j[5.0 (29:ja:j` _l - 29 poisoned darts (gained 1):j=#. ###..# ####.#######.#'#### .........# ### ........#.....÷÷..#.... .:j##.......÷.....# ......+..### ..........÷......##.# .#÷÷......# ## .:jx##..@.....# ##+#.## ###.##(+## ## #####.# :jW:j+6.0 (1:j:j:j5337.0 (2:j\130:j:jh` _l - 30 poisoned darts (gained 1):jge#. ###..# ####.#######.#'#### .........# ### ........#.....÷÷..#.... .##.......÷.....# .+..### ..........÷......##.# :jXh}.#÷÷......# ## .##.# ##+#.## ###.##(+## ## #####.# ..##.#:j%r:jr+8.0 (1:jQx:jz:j&2#. ###..# ####.#######.#'#### ..# ### ........#.....÷÷..#.... .##.......÷.....# .+..### .÷......##.# .#÷÷......# ## .##.# :j'##+#.## ###.##(+## ## #####.# ..##.#.....+.:jT0:j0.49:j5:j7:j ~####.#######.#'####..................# ###.#.....÷÷..#.... .##.......÷.....# ..........+..### .÷##.# .:j, h.#÷÷......# ## .##........# ##+#.## ###.##@+## :j _ ## #####.#  .#.#....+.###:j> :j2 '20:j :j= :jf [1.0 (21:j :j< ` _l - 31 poisoned darts (gained 1):jS'..................# ###.#.....÷÷..#....  .##.......÷.....#  ..........+..###  .÷......##.#  .:jT#÷÷......# ##  .##........#  ##+#.## ###.##.+##  ## #####@#  :j[T#.##.# ...:jTo..+..#####.:j`:jvaY5=2.0 (1:jh:jk:jy.#.....÷÷..#.... .##.......÷.....# ..........+..### .÷......##.# .#÷÷......# ## .##........# ##+#.## ###.##.+##  ## #####.##  :j#.##.# ... ........+..[...#####.###### :j:j&3:j:jCk _Found a faintly glowing chain mail.:jmd #..÷.....#..........+..##.÷......##.# #÷÷......# #:jXn6##........# ##+#.## ###.##.+#  ## #####.## #..###.......#+.........#..##.#:jw:jbx&4:jZ~:j:j ....+..###  .÷......##.#  #÷÷......# ##  #........#  ##+#.## ###.##.+## :j ## #####.## #..###.###.###....@..# +...... #+.### #...[...#:j## ###.####. ## ## :j :j:j^6=5:j:j):j0# ÷......##.#  #÷÷......# ## #..#  ##+#.## ###.##.+## ## #####.## ## #..###.###.## #.......#### +...... #+.### #...[...###  ###.####. ## ## :jz,:j-&6:jg3:j.6:jH #÷ ###.. ##+#.## ###.##.+# ## #####.## ## #..##.###.##.......####:j3+.....#+.###[...### ##.####.# :jh&:jK'&7:j-:jv0:j0##.. ##+#.## ###.##.+# ## #####.## ## #..##.###.##.......####+.....:j1'#+.###### ##.####.#  ## ## :j/H:jH.78:jN:jS _You see here the +2 chain mail "Piotiut" {Harm ^Drain Dex+3}.:j.##.#  ##+#.## ###.##.+## ## #####.## ## #..# ##.###.## #.#### +... #.+.### #...[@..### ###.####.# ## ## :j :j> -9 _:j :jg .##.# ##+#.## ###.##.+## ## #####.## ## #..# ##.###.## #.#### +.... #.+.### #...[.@.### ###.####.# ## ## :jS :jһ '30:jY :ja :j+##.# +#.## ###.##.+## ## #####.## ## #..# ##.###.## #.#### +..... #.+.### :jA,-#...[..@### ###.####.# ## ## :j5:j6.81:j*<:j>:j`K+#.## ###.##.+##  ## #####.##  ## #..# ##.###.##.......####+......#.+.### #...[...### ###.####@#  ## ### :j)i:ji&2:jn:jWq:j......##........# #+#.## ###.##.+#### #####.## ## #.. ##.###.##  #.#### +...... #.......+.###:j- #...[..@######.####.### ###:jqj9=3:j:j:j.#÷÷## ......##........ #+#.## ###.##.+### #####.# ## #..# #.###.## #####..P+.....#...@+.###...[...######.####.### ###:j)<4:j0:j3:jM %.÷......##.# ÷÷......# ## .....##........# +#.## ###.##.+##  ## #####.## ## #..# ##.###.## .#.####..P.:jN +.....##.......+.#####...[...######.####.### ###:jZY :jY &5:jeb :je :jZ÷......##.# #÷÷......# ## ##........# #.## ###.##.+## ## #####.## ## #..# .##.###.## ..#.####..P.+.# #.+.#### #...[...### ###.####.# :jK:jv_80=6:j:j3:j÷......##.# #÷÷......# ## ##.# .## ###.##.+## . #####.## ..:j## #..# #..###.###.## ..#.####..P.+.# #.+.#### #...[...### ###.####.##:j`:j&7:j:j :jq 8÷......##.# #÷÷......# ## ##.# # ## ###.##.+## . #####.## .## #..# ##..###.###.## #.#.####..P...#+.# #.+.#### #...[...### ###. :j3 :j2 8:j* :j*......+..###.÷......##.# ÷÷# ## .##........# ## # ###.##.+## #####.## .... #..# ##..####.###.## ##.......#.......####@.P...#+.....#......:j#.......+.#### .#P..#...[...##.. .###.####.# #### ###:j5:j.19:j:j:jE##÷.....# ......+..###.÷......##.# ÷÷# ## #........# ######.##.+## #####.## ....  #..# ###..##.###.###.## ##@.......#.......####..P...#+............#.....#.......+.#####.#P..##...[...### ......###.####.# ######## ###:ju:j'40:j:j;:j .÷.....# +..### .. ..#÷......##.# F. .. #÷÷......# ## .....:jp # .#.# ###.##.+## ......######.## ..... ## #..# ###..##.#.##.###.## ##.#.:j ;####..P...#..#+.....#.#.+.#####.#P..#.:j *#...[...### ....###.####.# #####F   bullfrog (asleep) :j> :j2 &1:j; :j$ Y _You encounter a bullfrog.:j{h.....÷÷..#....  ÷.....#.......#  ......+..###.... ..# .÷......##.# #..F.F ÷÷:jh\# ## ......  ........# #..#.####  ##.##.+## .......#:ji #####.## #.....#   #..# ###@.##.#.  ##.###.## ##....... :j@io#.####..P...#..#:jgii +.....#........# :ji#.......+.#####.#P..#.# :ji#...[...### #....... :ji  F   cane toad (asleep)###.####.# #########:jj  F   bullfrog (asleep)## ###:j2j%  :ju:jv.22:j7~:jZ _You encounter a cane toad.:j ....# ###÷÷..#....÷.....#...... ..+..###.......## .#.# #..F.F..◊ ÷÷## ....... ........#..#.### ##.##.+#.......######.## #@....#  :j ## #..# ###..##.#. #.###.## ##.........######..P...#..#.+.....#............+.#####.#P..#.#F   bullfrog (asleep)...[...### #.......  ###.####.# ########### ###:j,<3:j0:j2:jbM###.#'#### ....# ###..FF....÷÷..#..........÷.....# .+..###.......## .#.# #..F.F..◊# ÷÷## #....... ........#.### ##.##.+#.@.....######.## ##.....#.# ## #..# ###..##.#.  ##.###.## ##.........# .P...#..#....#F   cane toad (asleep)##.#F   blink frog (asleep)#FF 2 bullfrogs (asleep)########:j;3=4 :j \_You encounter a blink frog and a bullfrog.:jF w .........# ###..FF....÷÷..#...........#..÷.....#.......+..####÷##.# #..F.F..◊# ÷ ## #....... .. #..#.#### ##.##.+#.....  #####.##@....#.# ## #..# ###..##.#.  ##.###.## ##.........#.......####..P...#..#.+.....#........###.#F   bullfrog (asleep)########### ### :j <5:j :j! :j' ÷÷..#...........#..÷.....#.+..###.......## .÷##.# #..F.F..◊# ÷ ## #....... .. #..#.#### ##.##.+##.......  #####.##.....#.# ## #..# ###@.##.#.  ##.###.## ##.........#.......####..P...#..#.+.....#........##+.#####.#P..#.#.#F   cane toad (asleep)#F   bullfrog (asleep) :j$:j&6:jW:j:jy#.......÷.....#.# ..+..###.......## ÷......##.# #..F.F..◊# #÷÷......# ## #.......  #..# #..#.#### ###.##.+## #.......#  #####.## ##.....#.#  :j: ## #..# ###..##.#. .###.## ##.@.......#  #.......####..P...#..#.  +......#........#:jx_  #+.#####.#P..#.#  #...[...### #.......#  ###.####.# ######### F   bullfrog (asleep)  :jf ## ### :j*:j+^4=7:j2:jj6| _You hear the small ensemble of a very distant funeral chant.:j D#.÷.....#.#.+..###.......##.÷......##.# #..F.F..◊# .#÷÷......# ## #....... ##.# #..#.####  ###.##.+## #.......# #####.## ##.....#.# ## #..# ###..##.#. ##.###.## ##.# #.####..P...#..#. +.....#.# #.+.#####.#P..#.# #...[...### #....# ###.####.# #########  ## ###8:jJj ....+..###.##÷......##.# #..F.F..◊##÷÷......# ## #....... #..# #..#.#### # ###.##.+## #.......# #####.## ##.# ## #..# ###..##.#..###.## ##.........# #.......####@.P...#..#. +............#........# #.......+.#####.#P..#.# #...[...### #.......# ###.####.# ######### ## ### :jn <9:j#u :jx :jU :jޢ :j< :jQ:j÷......##.# #..F.F..◊##÷÷......# ## #....... #..# #..#.#### ## ###.##.+## #.......# #####.## ##.# ## #..# ###..##.#..###.## ##.........# #.......####..P...#..#. +..........@.#........# #+.#####.#P..#.# #...[...### #.......# ###.####.# ######### ## ### :j:j/550:j:j :j^.÷......##.# #..F.F..◊#.#÷÷......# ## #..##.# #..#.#### .## ###.##.+## #.......# # #####.## ##.....#.#:j(m ## #..# ###..##.#. ##.###.## ##.# #.####..P...#..#. +.#.# #.+.#####.#P..#.#:j #...[...### #.# ###.####.# #  ## ###:j:j0&1:jW :j:j҇$.÷......##.# #..F.F..◊#.#÷÷......# ## #..##.# #..#.#### #.## ###.##.+## #.......# ## #####.## ##.....#.# ## #..# ###..##.#. ##.###.## ##..# #.####..P...#..#. +.#.# #.+.#####.#P..#.# #...[...### #.# ###.####.# # ## ###:j͑:j&2:jw:jD:jcf.÷......##.# #..F.F..◊#.#÷÷......# ## #..##........# #..#.#### +#.## ###.##.+## #.#  ## #####.## ##.....#.# ## #..# ###..##.#. ##.###.## ##...# #.####..P...#..#. +.#.# #.+.#####.#P..#.# #...[...### #.# ###.####.# #  ## ###:j~a63:j@? ..+..###.......##...÷......##.# #..F.F..◊#..#÷÷......# ## #....... ......##........# #..#.#### #+#.## ###.##.+## .#####.## ##.....#.# ## #..# ###..##.#. ##.###.## ##.........# #####..P...#..#. +......#........# #.......+.#####.#P..#.#:j@ n #...[...### #.......####.####.# ########### ###:j K :jK &4:jU :j+ ~##÷.....#.........+..###.......##...÷......##.# #..F.F..◊#..#÷÷......# ## #....... .......##........# #..#.#### ##+#.## ###.##.+## .#####.## ##.....#.# ## #..# ###..##.#.:j?, 1 ##.###@## ##.........# #####..P...#..#. +......#........# #.......+.#####.#P..#.# #...[...### #.......#:je, ###.####.# ########### ###:j6 :jr7 &5:j= :jq? :jT)M.÷÷..#....##.......÷..... ........+..###.......#..÷......##.# #..F.F..◊#:j)p.#÷÷......# ## #....... .......##........#.### ##+#.## ###.##.+##.......# :jM*O## #####.## ##.....#.# ## #.@# ###..##.#. ##.###.## ##.........##.......####..P...#..#.+............#........##..##.#:j:j57=:j6:j:j.:jPY ...........# ###..FF....  ..#.....÷÷..#....#  ##.......÷.....#.  ........+..###.......##  ...÷......##.# #..F.F..◊#  ..#÷÷......# ## #.......  .......##........# #..#.####:jY%##+#.## ###.##.+## .#####@## ##.....#. ## #..# ###..##.#. ##.###.## ##........:jY #.......####..P...# +............#........ #.......+.#####.#P..#.:jZ: #...[...### #.......###.####.# ########## ###:jd<7:jZl:jn:jV ####.#######.#'####  ...........# ###..FF.... ..#.....÷÷..#....# :jm##.......÷.....#. ........+..###....... ...÷......##.# #..F.F..◊:j ..#÷÷......# ## #.......  .......##........# #..#.####+#.## ###.##@+## .##:jMc###.## ##.....#:jq ## #..# ###..##.# ##.###.## ##........:j #.......####..P...# +............#....... :jIJX #.......+.#####.#P..#  #...[...### #...... :jy###.####.# ####### :j8=8:j$ #. ###..#  ####.#######.#'####  ...........# ###..FF... ..#.....÷÷..#.... ##.......÷.....#. ..+..###....... ....÷......##.# #..F.F.. ..#÷÷......# ## #....... .......##....@...# #..#.####+#.## ###.##.+## .## #####.## ##..... ## #..# ###..## ##.###.## ##..... #.......####..P...# +............#...... #.......[3:j>%9;49m+.#####.#P #...[...### #.....:j1<9:j;9:jr<:j$i #. ###..# ####.#######.#'#### ..# ###..FF ........#.....÷÷..#. .##.......÷.....# .+..### .÷......##.# #..F.F .#÷÷......# ## # .##.# #..#. ##+#.## ###.##.+## # ## #####.## ## ## #..# ###..##:ji ##.###.## ## #.......####..P...# +............# #.......+.#####.#P #...[...### #:jZs:jCt'60:j{:js~:j^#  #. ###..# ####.#######.#'#### .........# ###..FF ........#.....÷÷..# .##.......÷.....# .+..### ..........÷......##.# #..F.F .#÷÷......# ## # .##.# #..#. ##+#.## ###.##.+## # ## #####.## ## ## #..# ###.. ##.###.## ## #.####..P... +.# #.+.#####.#P #...[...### #[37:j# m:j- :j/. .91:j@ :j  ##<# #. ###..#  ####.#######.#'####  ...........# ###..FF :j^ d..#.....÷÷..#... ##.......÷.....# ...........+..###....:j U ..........÷......##.# #..F ..#÷.# ## #...:j  .......##........# #..###+#.## ###.##.+## :j5 ######.## ##.. ## #..# ### ##.###.## ##. #####..P +:jl a......#... #.......+.#####.#:j :j &2:j  _You see here a black bear skeleton.:j́  ##<# #. ###..# ####.#######.#'#### .........# ###.. ........#.....÷÷..# .##.......÷.....# .+..### .÷......##.# #..F .#@÷......# ## # .##.# #.. ##+#.## ###.##.+## # ## #####.## ## ## #..# ### ##.###.## ## #.####..P +.# #.+.#####.:jŒ :j -3 _:jV :j8 y _You see here a black bear skeleton.:j:j:jq:jT:jar #+# # ##<# #. ###..#  ####.#######.#'####  ...........# ### ..#.....÷÷..#... ##.......÷.....# .:j5s.+..###.. ........@.÷......##.# # ........#÷÷......# ## .......##........# ###+#.## ###.##.+## ######.## ## ## #..# ### ##.###.## ##.:j_s #####..P +......:j1~:j+6904 _:j:j:jy :ja Read which item? Scrolls  H - 6 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of fear  K - 2 scrolls of fogw - 2 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll of immolation  N - 3 scrolls of noise  T - a scroll of torment :j g V - 4 scrolls of vulnerability  u - a scroll labelled KOSI FAUNOAGG  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selected:j9 :js :j@ #+#sniffy the Slicer###<#Minotaur of Gozag Gold: 421#.###..#Health: 90/99 =====================---####.#######.#'####Magic: 13/13 ========================..................# ###.. AC: 14Str: 14........#.....÷÷..#...... EV: 14Int: 14.......##.......÷.....#.. SH: 0Dex: 18.................+..###.. XL: 11 Next: 54% Place: Lair:1........@.÷......##.# #.. Noise: ---------  Time: 12064.0 (0.0)........#÷÷.....[4:j b0m.# ## #.. w) +3 short sword.......##........# #. Throw: 31 darts (poison)##+#.## ###.##.+## #.## #####.## #### #..# ### ##.###.## ##.. #.......####..P +............#.  _You encounter a bullfrog. _You encounter a cane toad. _You encounter a blink frog and a bullfrog. _You hear the small ensemble of a very distant funeral chant. _You see here a black bear skeleton. _You see here a black bear skeleton.:j P  Okay, then.:j :j3 :j . _:jE&m #+# # ##<# #. ###..#  ####.#######.#'####  ............# ### ..#.....÷÷..#... ##.......÷.....# .:jR'.+..### ...÷......##.# # ..#÷÷......# ## .......##........# ###+#.## ###.##.+## ######.##  ## #..# ## ##.###.## ##. #####.:j0:j125.0 (1 _:j7:j(::jˤ.  . #+# #. ##<# #. ###..# #####.#######.#'#### #............# ###..#.....÷÷..#...##.......÷.....#..+..###...÷......##.# #..#÷÷......# ##:j.......##........####+#.######.##.+## ######.##  ## #..# # ##.###.## ##:jv:jT&6:j:j:j{#. .#  .. #+# #. ##<# #. ###..#  #####.#######.#'#### ##...........# ##..#.....÷÷..#...+##.......÷.....#........+..##...÷......##.#...#÷÷.# ####.......##........####+#.######.##.+########.## ## #..#1=7:j+:j-:j : #.:j #. .##  ..# #+# #.# ##<# #.# ###..#  #####.#######.#'####  ##...........# #...#.....÷÷..#.+##÷.... #..+..# #:j ...÷......##.#....#÷÷.# #####.......##........#♣♣###+#.######.+#######.##:j( :j &8:j< :j :j#t#. #. .## ..##+# #.##<# #.# ###..#:jt#####.#######.#'####.###..................#∩..#.....÷÷..#.+#.......÷. #...........+ #..÷......##..#÷÷......# #####..#:juB♣♣###+#.######.##.+## ### #####.## ## #..#:jA~:j~^2=9:j :jV1 _Found a phantasmal passage.:j? #. .## ..##+# #.##<# #.# ###..#:j#####.#######.#'####..###..................#∩..#.....÷÷..# ..+#.......÷. #...........+ #÷......##.#÷÷......#:j.#####..#:j$^.#♣♣###+#.######.##.+## . ### #####.## :jJ ## #..# .###.## :j:j8Z70:jIr  .## ..##+# #.##<## #.# ###..##. #####.#######.#'####..###.................. .∩..:jr #.....÷÷.. ..+#.......÷. #.....+ #÷......#..#÷÷........#####..#..#♣♣###+#.######.##.+:j`s D###. ### #####.### ## #..#.###.# #.......:jO| :j| &1:j :j :j2p  ..##+# #.##<## #.# ###..# #. #####.#######.#'## #..###................. .∩..#.....÷÷ ..+:jp #.......÷ #... #÷......###..#÷÷.........#####..#..#♣♣###+#.######.##.+#. ### #####.:jIq ! # ## #.. ##.###. #...... +:j} :jz~ .32:j :j% :jt ..# #+ #.# ##< #:j4 #.# ###.. #. #####.#.#' #..### .∩..#.....÷÷ ..+.##. # #:j7.÷####..#÷÷..####:j.###..#♣♣###+#.######.##.+#.#.# ### #####.# #. ## ## ##.### # +:j:j{&3:jo:j:j2 #.###.. #.# ###. #.. #####.#######.#' #..###............... .∩..#.....÷##..+#......♣#..#..#♣♣#..#÷####..#÷÷....####:j+4#.###..#♣♣###+#.######.## #.#.# ### ##### # #. ## # #..## # #.... + #:j:j&4:j:j_:jV #.#  #.. #.# ### #.. #####.#.# #..###... .∩...........#..... ##..+........## ♣#..#. #♣♣#..#.÷ ####..#÷÷ #....####.##:jW ###..#♣♣###+#.######.## #.#.# ###  # #.# # #. ##. ## # + #:j\`:jsa.45:jt:jm[/M. ...  #.# ##. #####.#######.##..###......... .∩...........##..+........## ♣#..#............#♣♣#.@#........... ####.....#÷÷....####.......##.....:j%\###..#♣♣###+#.######.### :j'f:j g&6:jm:jp:j .## ###.. ..#  ...# #.#  #..# #.# # #..# #####.########..###........ .∩...:j..# ##..+## ♣#@.#. #♣♣#..#...........÷ ####............#÷÷ #....####.......##....##..#♣♣###+#.######. #.#.#♣ #######.## # #. #### #:j:j&7:jX:j:jJM#. #♣♣#... .#. ###.. .#. ...## #.. #.# ##:jx@.... #..# #####.#######.....#..###................∩...........##@.+## .♣♣#..#...####............#÷÷..#...##+ #.:j:j T5=8:j*:jqM ♣#.### #.  #♣♣#... .#. ####... .#. ...## #.. #..#♣ #.# ##. #..# #####.########..###........@...............###..+........##. ....#♣♣#..#...........÷..####.##:j:j&9:j:jRY _There is a phantasmal passage here.:j< :j :j:j}:j.80 _:j$:j, =a Necropolis  The world spins around you as you enter the gateway.≈≈≈≈≈≈≈≈≈≈≈▓##.........+......... ≈≈≈≈≈≈≈≈≈≈≈▓#..........+......... ≈≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠. ≈≈≈≈≈≈≈≈≈≈≈▓#..........########## ≈≈≈≈≈≈≈≈≈≈≈▓#...ß◊.....#......... ≈≈≈≈≈≈≈≈≈≈≈▓#..........#......... ≈≈ž≈≈≈≈≈≈≈≈▓#...◊.◊ß...#........# ≈≈≈≈≈≈≈≈≈≈≈▓#..........### ≈≈≈≈≈≈≈≈≈≈≈▓#...@.♣♣...#......##$ ≈≈≈≈≈≈≈≈≈≈≈▓#..........#.....## ≈≈≈≈≈≈≈≈≈≈≈▓##........##....##ß~~ ≈≈≈≈≈≈≈≈≈≈≈▓###......###...##~~#$ ≈≈≈≈≈≈≈≈≈≈≈▓▓######[:j540m#####..##....# ≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓#.©#.#...Z ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..#©#~$# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..##.S.. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...##Y~#.:jd4561.5 (2.5:j<:j=. _You enter an ornate necropolis!:j8@c _There is an empty arch of ancient stone here.:j\m l[?25h[?0c  Search for what [Enter for "aux", or ? for help]? :j [?25l[?1c30 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Necropolis] a runed flail  b - [Necropolis] a slimy halberdc - [Necropolis] a ring mail  d - [Necropolis] a scroll of fog  e - [Necropolis] 3 scrolls of teleportation  f - [Necropolis] a scroll of teleportation  g - [Necropolis] an amethyst potion  h - [Necropolis] a black potioni - [Necropolis] a parchment of Blink  :j /j - [Necropolis] a parchment of Petrify  k - [Necropolis] a Gell's gravitambourine (2/2)l - [Necropolis] 13 gold pieces  m - [Necropolis] 13 gold pieces  n - [Necropolis] 14 gold pieces  o - [Necropolis] 16 gold pieces  p - [Necropolis] 18 gold pieces  q - [Necropolis] 19 gold pieces  r - [Necropolis] 22 gold pieces  s - [Necropolis] 23 gold pieces  t - [Necropolis] 24 gold pieces  u - [Necropolis] 34 gold pieces  v - [Necropolis] 2 flux baubles :j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j3  h - [Necropolis] a black potion  i - [Necropolis] a parchment of Blink  jparchment of Petrify  k - [Necropolis] a Gell's gravitambourine (2/2) :ju3 l - [Necropolis] 13 gold pieces  m - [Necropolis] 13 gold pieces  n - [Necropolis] 14 gold pieces  o - [Necropolis] 16 gold piecesp18 gold pieces  q:j3J19 gold pieces  r - [Necropolis] 22 gold pieces  s:j32  t24  :j3u3  v:j42 flux baubl  w:j;46a dispersal trap (1 further duplicate)  x:j\4%a large runed translucent door  :j}47ya large runed translucent door  z:j4:a one-way gate to the infinite horrors of the Abyss  :j4)Aa transporter  B:j4 a transporter  C:j5Pa transporter87%:j*  o - [Necropolis] 16 gold pieces  s - [Necropolis] 23 gold piecesD - [Necropolis] a transporterbot:jo  s - [Necropolis] 23 gold pieces  t - [Necropolis] 24 gold pieces:jWu  t - [Necropolis] 24 gold pieces  u - [Necropolis] 34 gold pieces:j e - [Necropolis] 3 scrolls of teleportation  f - [Necropolis] a scroll of teleportation  g - [Necropolis] an amethyst potion  h - [Necropolis] a black potion  k - [Necropolis] a Gell's gravitambourine (2/2)  u - [Necropolis] 34 gold pieces50%:jt&M d - [Necropolis] a scroll of fog  j - [Necropolis] a parchment of Petrify  k - [Necropolis] a Gell's gravitambourine (2/2)37:j  j - [Necropolis] a parchment of Petrify  q - [Necropolis] 19 gold piecesz - [Necropolis] a one-way gate to the infinite horrors of the Abyss  A - [Necropolis] a transporter  B - [Necropolis] a transporter  C - [Necropolis] a transporter  D - [Necropolis] a transporterbot:j)  q - [Necropolis] 19 gold pieces  s - [Necropolis] 23 gold pieces:j ' d - [Necropolis] a scroll of fog  e - [Necropolis] 3 scrolls of teleportation  f - [Necropolis] a scroll of teleportation  g - [Necropolis] an amethyst potion  h - [Necropolis] a black potion :jڔ  j - [Necropolis] a parchment of Petrify  s - [Necropolis] 23 gold pieces37%:j *  a - [Necropolis] a runed flail  b - [Necropolis] a slimy halberdc - [Necropolis] a ring mail  g - [Necropolis] an amethyst potion  j - [Necropolis] a parchment of Petrifytop:jy The Necropolis∩∩∩(Press ? 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The apparition of drugrobin the the Cleaver, a journeyman Human Reaver of Uskayaw. Max HP: 99 Will: ++ AC: +++ EV: +++ :j3* rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: + Threat: Lethal Class: Undead Size: Medium Int: Human You have about 97% to hit with your +3 short sword and 100% to hit with your :j[*Uheadbutt (while incapacitated). It has about 71% to hit you. :j*kAttack Max Damage Hit 26 It has a 26% chance to notice you each turn. :j*It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. :j*#It can open doors. :j*[!]: Description|Statuses:jw The Necropolis∩∩∩(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........+....................+..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠....⌠.......#...♣..♣...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........##########++##########..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...ß◊.....#....................#.....◊ß...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........#....................#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈ž≈≈≈≈≈≈≈≈▓#...◊.◊ß...#........####........#...ß◊.◊...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........#.......##•:##.......#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...@.♣♣...#......##$##.##......#...♣♣.∩...#▓≈≈≈≈≈≈ž≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........#.....##..~..~##.....#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈ŵ≈≈≈≈≈≈≈≈≈≈≈▓##........##....##ß~~$$~.ß##....##........##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈:j≈≈≈≈≈≈≈≈≈≈≈≈≈▓###......###...##~~#$##.#..##...###......###▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓###########..##....#.}#.~..##..###########▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓#.©#.#...Z$$##.~#©#..#▓▓▓▓▓▓▓▓▓▓▓≈ŵ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..#©#~$##ZZ!#..#.#©.#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..##.S..#k##$la.##..#▓≈≈≈≈≈≈≈≈≈≈≈≈≈ŵ≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...##Y~#.##a#~.##...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....##ß.:Z.~.ß##....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈#≈≈▓#.....##~.....##.....#▓≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#......##.##.##......#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈:jUJ≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#.......##..##.......#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#........####........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#....................#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7h:j 5Z$:j30 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Necropolis] a runed flail  b - [Necropolis] a slimy halberd  c - [Necropolis] a ring mail  d - [Necropolis] a scroll of fog  e - [Necropolis] 3 scrolls of teleportation  f - [Necropolis] a scroll of teleportation  g - [Necropolis] an amethyst potion  h - [Necropolis] a black potion  i - [Necropolis] a parchment of Blink  j - [Necropolis] a parchment of Petrify :j k - [Necropolis] a Gell's gravitambourine (2/2)  l - [Necropolis] 13 gold pieces  m - [Necropolis] 13 gold pieces  n - [Necropolis] 14 gold pieces  o - [Necropolis] 16 gold pieces  p - [Necropolis] 18 gold pieces  q - [Necropolis] 19 gold pieces  r - [Necropolis] 22 gold pieces  s - [Necropolis] 23 gold pieces  t - [Necropolis] 24 gold pieces  u - [Necropolis] 34 gold pieces  v - [Necropolis] 2 flux baubles [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top]:j:j :j U≈≈≈≈≈≈≈≈≈≈≈▓##.........+......... sniffy the Slicer ≈≈≈≈≈≈≈≈≈≈≈▓#..........+......... Minotaur of Gozag Gold: 421 ≈≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠. Health: 96/99 =======================- ≈≈≈≈≈≈≈≈≈≈≈▓#..........########## Magic: 13/13 ======================== ≈≈≈≈≈≈≈≈≈≈≈▓#...ß◊.....#......... AC: 14Str: 14 ≈≈≈≈≈≈≈≈≈≈≈▓#..........#......... EV: 14Int: 14 :j[ W≈≈ž≈≈≈≈≈≈≈≈▓#...◊.◊ß...#........# SH: 0Dex: 18 ≈≈≈≈≈≈≈≈≈≈≈▓#..........#.......## XL: 11 Next: 54% Place: a Necropolis ≈≈≈≈≈≈≈≈≈≈≈▓#...@.♣♣...#......##$ Noise: ---------  Time: 12081.5 (0.0) ≈≈≈≈≈≈≈≈≈≈≈▓#..........#.....##.. w) +3 short sword ≈≈≈≈≈≈≈≈≈≈≈▓##........##....##ß~~ Throw: 31 darts (poison) :jG≈≈≈≈≈≈≈≈≈≈≈▓###......###...##~~#$ ≈≈≈≈≈≈≈≈≈≈≈▓▓###########..##....# ≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓#.©#.#...Z  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..#©#~$##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..##.S..#  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...##Y~#.  _Found a phantasmal passage. _There is a phantasmal passage here.  The world spins around you as you enter the gateway. _You enter an ornate necropolis! _There is an empty arch of ancient stone here.  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Minotaur of Gozag Gold: 421 ≈≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠. Health: 96/99 =======================- ≈≈≈≈≈≈≈≈≈≈≈▓#..........########## Magic: 13/13 ======================== ≈≈≈≈≈≈≈≈≈≈≈▓#...ß◊.....#......... AC: 14Str: 14 ≈≈≈≈≈≈≈≈≈≈≈▓#..........#......... EV: 14Int: 14 ≈≈ž≈≈≈≈≈≈≈≈▓#...◊.◊ß...#........# SH: 0Dex: 18 ≈≈≈≈≈≈≈≈≈≈≈▓#..........:jǰ [40m#.......## XL: 11 Next: 54% Place: a Necropolis ≈≈≈≈≈≈≈≈≈≈≈▓#...@.♣♣...#......##$ Noise: ---------  Time: 12081.5 (0.0) ≈≈≈≈≈≈≈≈≈≈≈▓#..........#.....##.. w) +3 short sword ≈≈≈≈≈≈≈≈≈≈≈▓##........##....##ß~~ Throw: 31 darts (poison) ≈≈≈≈≈≈≈≈≈≈≈▓###......###...##~~#$ ≈≈≈≈≈≈≈≈≈≈≈▓▓###########..##....# ≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓#.©#.#...Z  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..#©#~$##  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..##.S..#  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...##Y~#.  _Found a phantasmal passage. _There is a phantasmal passage here.  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Monsters  a - (Z) weedlayer the the Grappler, a journeyman Octopode Shapeshifter of Gozag (dormant ghost) Items  b - ($) 34 gold pieces :j^NWeedlayer's ghost. The apparition of weedlayer the the Grappler, a journeyman Octopode Shapeshifterof Gozag. Max HP: 77 Will: ++AC: +EV: +++rF: +..rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 97% to hit with your +3 short sword and 100% to hit with your headbutt (while incapacitated). It has about 70% to hit you. Attack Max Damage Hit 22  :j{_PIt has a 24% chance to notice you each turn. It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Statuses:j2:j=≈≈≈≈≈▓#........##♣#........#..... sniffy the Slicer ≈≈≈≈≈▓#........#.)#........#..... Minotaur of Gozag Gold: 421 ≈≈≈≈≈▓#........+.♣#........'..... Health: 99/99 ======================== ≈≈≈≈≈▓#........+Z♣#........'....♣ Magic: 13/13 ======================== ≈≈≈≈≈▓#........#[ß#........#...♣. AC: 14Str: 14 ≈≈≈≈≈▓#........##♣#........#...ß. EV: 14:j>Int: 14 ≈≈≈≈≈▓#.........###........#...◊. SH: 0Dex: 18 ≈≈ŵ≈≈▓#.####..........####.#..... XL: 11 Next: 54% Place: a Necropolis #≈≈≈≈▓#.#..#....@.....#..#.#...◊. Noise: ---------  Time: 12118.5 (0.0) ≈≈≈≈≈▓#.'.ß#..........#ß.'.#...ß. w) +3 short sword :j?≈≈≈≈≈▓#.#..#..........#..#.#...♣. Throw: 31 darts (poison) #≈≈≈≈▓#.####..........####.#....♣ ≈≈≈≈≈▓#....................#..... ≈≈≈≈≈▓######################.....  ≈≈≈≈≈▓▓▓▓▓▓###........#..........  ≈≈≈≈≈≈≈≈≈≈▓##.........'..........  ≈≈≈≈≈≈≈≈≈≈▓#..........'..........  _Search for what [Enter for "aux", or ? for help]? . _HP restored. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here.:jA What do you want to remember? Monsters :jyA) a - (Z) weedlayer the the Grappler, a journeyman Octopode Shapeshifter of Gozag (dormant ghost) Items  b - ($) 34 gold pieces:jU8:jLD≈≈≈≈≈▓#........##♣#........#..... sniffy the Slicer ≈≈≈≈≈▓#........#.)#........#..... Minotaur of Gozag Gold: 421 ≈≈≈≈≈▓#........+.♣#........'..... Health: 99/99 ======================== ≈≈≈≈≈▓#........+Z♣#........'....♣ Magic: 13/13 ======================== ≈≈≈≈≈▓#........#[ß#........#...♣. AC: 14Str: 14 :j Eg≈≈≈≈≈▓#........##♣#........#...ß. EV: 14Int: 14 ≈≈≈≈≈▓#.........###........#...◊. SH: 0Dex: 18 ≈≈ŵ≈≈▓#.####..........####.#..... XL: 11 Next: 54% Place: a Necropolis #≈≈≈≈▓#.#..#....@.....#..#.#...◊. Noise: ---------  Time: 12118.5 (0.0) ≈≈≈≈≈▓#.'.ß#..........#ß.'.#...ß. w) +3 short sword ≈≈≈≈≈▓#.#..#..........#..#.#...♣. Throw: 31 darts (poison) :jE#≈≈≈≈▓#.####..........####.#....♣ ≈≈≈≈≈▓#....................#..... ≈≈≈≈≈▓######################.....  ≈≈≈≈≈▓▓▓▓▓▓###........#..........  ≈≈≈≈≈≈≈≈≈≈▓##.........'..........  ≈≈≈≈≈≈≈≈≈≈▓#..........'..........  _Search for what [Enter for "aux", or ? for help]? . _HP restored. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here.:jsTThe Necropolis∩∩∩(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈▓#.#....#..#.#▓▓▓▓▓▓▓▓▓▓#..©#©?..#.#.##B#.#..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#.####..........####.############...##.##..###...##..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#.........###........#⌠........⌠#....#####..i..^.#...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........##♣#........#..........#........##....###...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........#.)#........#..........#.........#..#.#.....#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........+.♣#........'..........+....###..##..©#.....#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........+Z♣#........'....♣♣....+...##)##..#!#.##....#▓≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈▓#........#[ß#........#...♣..♣...#..###..#.##Z...##...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........##♣#........#...ß..ß...#..##.#####?####.#...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#.........###......[:jU40m..#...◊..◊...#...##...a..###u.##..#▓≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈ŵ≈≈▓#.####..........####.#..........#....#.^#..#.#...$#..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈#≈≈≈≈▓#.#..#....@.....#..#.#...◊..◊...#....#h..##4..#####..#▓≈≈≈≈#≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#.'.ß#..........#ß.'.#...ß..ß...#....##.####?##.###..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈Z≈≈≈≈≈≈≈▓#.#..#..........#..#.#...♣..♣...#.....###..###.......#▓≈≈≈≈≈≈≈≈≈≈ŵ###≈≈≈≈▓#.####....####.#....♣♣....#...........©........#▓≈≈≈≈#≈≈≈≈≈≈##≈≈▓#...#..........#....................#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓######################..........######################▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓###........#....................#........###▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##.........'....................+.........##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........'....................+..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...♣..♣...#.......⌠....⌠.......#...♣..♣...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#[23;1:j-VH#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........##########++##########..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...ß◊.....#....................#.....◊ß...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7h:j:j7Z♣:j+1 7♣#:j 5#.:jc 5..:j~ 5..:j 5..:jc5..:j5..:js5..:j5..:jt+.':j s+'.:j^V:j`≈≈≈≈≈▓#........##♣#........#..... sniffy the Slicer ≈≈≈≈≈▓#........#.)#........#..... Minotaur of Gozag Gold: 421 ≈≈≈≈≈▓#........+.♣#........'..... Health: 99/99 ======================== ≈≈≈≈≈▓#........+Z♣#........'....♣ Magic: 13/13 ======================== ≈≈≈≈≈▓#........#[ß#........#...♣. AC: 14Str: 14 ≈≈≈≈≈▓#........##♣#........#...ß. EV: 14:jnInt: 14 ≈≈≈≈≈▓#.........###........#...◊. SH: 0Dex: 18 ≈≈ŵ≈≈▓#.####..........####.#..... XL: 11 Next: 54% Place: a Necropolis #≈≈≈≈▓#.#..#....@.....#..#.#...◊. Noise: ---------  Time: 12118.5 (0.0) ≈≈≈≈≈▓#.'.ß#..........#ß.'.#...ß. w) +3 short sword ≈≈≈≈≈▓#.#..#..........#..#.#...♣. Throw: 31 darts (poison) #≈≈≈≈▓#.####..........####.#....♣ ≈≈≈≈≈▓#....................#..... ≈≈≈≈≈▓######################.....  ≈≈≈≈≈▓▓▓▓▓▓###........#..........  ≈≈≈≈≈≈≈≈≈≈▓##.........'..........  ≈≈≈≈:jo≈≈≈≈≈▓#..........'..........  _Search for what [Enter for "aux", or ? for help]? . _HP restored. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here.:jY :j0h The Necropolis∩∩∩(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈▓#.#..#..........#..#.#▓▓▓▓▓▓▓▓▓▓#..©#©?..#.#.##B#.#..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#.####..........####.############...##.##..###...##..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#.........###........#⌠........⌠#....#####..i..^.#...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........##♣#........#..........#........##....###...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........#.)#........#..........#.........#..#.#.....#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........+.♣#........'..........+....###..##..©#.....#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........+Z♣#........'....♣♣....+...##)##..#!#.##....#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........#[ß#........#...♣..♣...#..###..#.##Z...##...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#........##♣#........#...ß..ß...#..##.#####?####.#...#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈:ji #.........###........#...◊..◊...#...##...a..###u.##..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈ŵ≈≈▓#.####..........####.#..........#....#.^#..#.#...$#..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈#≈≈≈≈▓#.#..#....@.....#..#.#...◊..◊...#....#h..##4..#####..#▓≈≈≈≈#≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#.'.ß#..........#ß.'.#...ß..ß...#....##.####?##.###..#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈Z≈≈≈≈≈≈≈▓#.#..#..........#..#.#...♣..♣...#.....###..###.......#▓≈≈≈≈≈≈≈≈≈≈ŵ##≈≈≈≈≈≈#≈≈≈≈▓#.####..........####.#....♣♣....#...........©........#▓≈≈≈≈#≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓#....................#..........#....................#▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓######################..........######################▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓###........#....................#........###▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##.........'....................+.........##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........'....................+..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...♣..♣..[40:jj m.#.......⌠....⌠.......#...♣..♣...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........##########++##########..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...ß◊.....#....................#.....◊ß...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7h:j ;@.:j>;..:j ;..:jS;..:j%;.#:jn ;#.:j ;..:j=Z ;..:jb " .. #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........#....................#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7h:jQ + .. #≈≈≈≈≈≈≈ž≈≈≈≈≈≈≈≈▓#...◊.◊ß...#........####........#...ß◊.◊...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7h:j P .◊ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........#.......##•:##.......#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7h:j3|7◊.:j +..:jT+..:j5..:j45..:j5.#:jE"5#.:j5..:j5..:j5..:j5..:jes5..:j5..:j5..:j5..:jte5..:j5..:jp?5..:j5..:jN.5..:j5..:jr 5..:j0 5..:j, 5..:ji 5..:j 5..:j 5.#:j 5#.:jU 5..:jX 5..:jW 5..:j x .. #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#...∩.♣♣...#......##$##.##......#...♣♣.∩...#▓≈≈≈≈≈≈ž≈≈≈≈≈≈≈≈≈[?7l#[?7h:j;  .. #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........#.....##..~..~##.....#..........#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7h:jV& :j.. #≈≈≈≈ŵ≈≈≈≈≈≈≈≈≈≈≈▓##........##....##ß~~$$~.ß##....##........##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈[?7l#[?7h:j1≈≈≈≈≈▓#........##♣#........#..... sniffy the Slicer ≈≈≈≈≈▓#........#.)#........#..... Minotaur of Gozag Gold: 421 ≈≈≈≈≈▓#........+.♣#........'..... Health: 99/99 ======================== ≈≈≈≈≈▓#........+Z♣#........'....♣ Magic: 13/13 ======================== ≈≈≈≈≈▓#........#[ß#........#...♣. AC: 14Str: 14 ≈≈≈≈≈▓#........##♣#........#...ß. EV: 14Int: 14 ≈≈≈≈≈▓#.........###........#...◊. SH: 0Dex: 18 ≈≈ŵ≈≈▓#.####..........####.#..... XL: 11 Next: :j2q[37m54% Place: a Necropolis #≈≈≈≈▓#.#..#....@.....#..#.#...◊. Noise: ---------  Time: 12118.5 (0.0) ≈≈≈≈≈▓#.'.ß#..........#ß.'.#...ß. w) +3 short sword ≈≈≈≈≈▓#.#..#..........#..#.#...♣. Throw: 31 darts (poison) #≈≈≈≈▓#.####..........####.#....♣ ≈≈≈≈≈▓#....................#..... ≈≈≈≈≈▓######################.....  ≈≈≈≈≈▓▓▓▓▓▓###........#..........  ≈≈≈≈≈≈≈≈≈≈▓##.........'..........  ≈≈≈≈≈≈≈≈≈≈▓#..........'..........  _Search for what [Enter for "aux", or ? for help]? . _HP restored. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here.:jj3:j8:j @:j@:jH,:jK:jL:j M:j.R:jW,:jY:j]:ja:ja:jb:jUh:jck:jk:jm:jp:j}u,:jv:jz:j:j :j>:j:j:j):j :jԏ:jݘX:j#:j:jR:jjB:j:jHP restored. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here.  :j:jR _:j+:jҷ:j,:j:j:j,:j@:j:jB:j:j:j:j:j:j,:j:j,:jL:j):js:j,:j:j^:j ,:j :ja:j,:j:j:j:jl:j :j#:j2,:j,:j.:j1:j26,:j8:j<:j :j:j:jZ:jp:j:jb:j:jJ:j !:j$,:j$:j25:j5:j:X:j>':j?:j@:jA:jF7 _You open the door.:jHd  You encounter 3 yaks.:jO#......# ##....YY#  .....Y.  +.....  ##.... #.  .... ♣#.### #.  #'### #♣♣#...## .# #@..# ####....  ###.## ...### #:jIP #####..###..#♣ # #........#..#♣##### #........#..###.....................YYY 3 yaks (asleep).........###..+......###......##♣#..#...... ########♣♣#..#......:j[c069.0 (11.0):j%e470.0 (12 _:j*l:jMo:j  #......##....YY#.....Y.# +......+.. ##......Y# #.......# ♣#.### #. ### #♣♣#...## .#...# ####.... . ###.## ...#######..###..#♣ ...#..#♣##### #........#..###Y 4 yaks (asleep)...........###..+###......##:j :j .YYou encounter a yak.:j\ G.Y:j] /Y:j 6 .:jM BYThe yak bellows! x2:j .:jD 'Y:jޫ YYYYYY 5 yaks (1 wandering):jg -===1:j .0):j :jŴ M _You encounter a yak.:j Q _There is an open door here.:jC.Y:j:Y.:j~F.Y:j9Y.:jɧC.Y:j+DYYY:jT---2 _:j:#......##......# ##......# .......# +....YY+Y.##...Y...# #.#.....Y.# ♣#.### #.  #'### #♣♣#...## .###.@.# ####.... .###.## ...### #.######..###..#♣ #.##........#..#♣#####.##........#..###.......................#...###..+ ###......##♣#..#.  ########♣♣#..#. :j*IX---3:jEJ:jO:j$ #......# ##......# .......# +....YY+Y.##...Y...# #.#.....Y.# ♣#.### #.  #'### #♣♣#...## .###...# ####.... ..# ###@## ...### #.# #####..###..#♣ #.# #........#..#♣#####.##........#..###.........................#.........###..+###......##♣#..#. ########♣♣#..#. ####....:j}% /Y:j+ Y   yak:j@, :j/ &4:j5 :j; :jj##......# .......# +....YY+Y.##...Y...# #.#.....Y.# ♣#.### #.  #Y### #♣♣#...## .###...# ####.... ..# ###.## ...### #.# #####.@###..#♣ #.# #........#..#♣#####.####........#..###....................#.........###..+####......##♣#..#.:jE ########♣♣#..#. ####....#....#####:jl2:j-Y:jjY 2 yaks:j&5:jv:j .......# +....YY+Y.##...Y...# #.#..Y..Y.# ♣#.### #.  #Y### #♣♣#...## .###...# ####.... ..# ###.## ...### #.# #####..###..#♣ #.# #......@.#..#♣#####.#####.#..###...................#####..+#####:j $##♣#..#.. ########♣♣#..#. ####....##....#########..#♣♣###+#.###:jY G'Y:jH :j &6:j :j :jLj r+....YY+Y.##...Y...# #.#..Y..Y.# ♣#.### #.  #'### #♣♣#...## .###.Y.# ####.... ..# ###.## ...### #.# #####..###..#♣ #.# #........#..#♣#####.######.#..###....................##:j ###..+..##.#####♣#..#... ########♣♣#..#. ####....#÷#....######.###..#♣♣###+#.###.#.#♣ ###:j* C.Y:j B.Y:j *Y:j jY 3 yaks:jh &7:j] :j :jL:jٮ:j9:j,Hb##...Y...# #.#..Y..Y.# ♣#.### #.  #Y### #♣♣#...## .###...# ####.... ..# ###Y## ...### #.# #####..###..#♣ #.# #........#..#♣#####.#######.#..###......................#####..+##.#####♣#..#..... ########♣♣#..#.÷ ####....#÷÷#....######..###..#♣♣###+#.######.#.#♣ ### ###.##:jgMC.Y:jMG'Y:jLN@.Y:jY:j[&8:jc:je:j _##...Y...# #. #.....Y.# ♣#.### #. #Y### #♣♣#...## .## #.Y.# ####.... ..# ###.## ...### #.# #####.Y###..#♣ #.# ##..#..#♣#####.##.#..###.....#.#.:j ]###..+.##.###......##♣#..#....########♣♣#..#.÷.####...#÷÷.#....####.##.###..#♣♣###+#.######.:j@ #.#.#♣ ### ####.## #:j?! G'Y:j"" .Y.Y:jo" 0Y:j* jY 4 yaks:jS+ &9:j|2 :j_4  :j"M +....YY+Y. #...Y...# #.# #.....Y.# ♣#.### #. Y### #♣♣#...## .#Y..# ####.... . ###Y## ...### ####..###..#♣ #.# ....Y.#..#♣#####.####### #........#@.###..........................###..+........#####......##♣#..#.............##.# 80 :j sM.......#  +....YY+Y. .. #...Y...# #.# #.....Y.# ♣#.### #. ### #♣♣#...## .# :jz Y..# ####....# . ###Y## ...#### ####..###..#♣ #.# Y.#@.#♣#####.####### #........#..###......... :j .........................#.........###..+........##.......###. .#♣♣# :j3# /Y :j, Y   yak :j- &1 :j(4  :jD7  :j ### .......# .# +....YY+Y. .. ##...Y...###.# #. #.....Y.# ♣#.### #. #Y### #♣♣#...## .## #Y..######....# ..#  ###Y##....#### #.# #####..###.@#♣ #.# #......Y.#..#♣#####.####### ##..###...Y........#...###..+........#####......##♣#..#......########♣♣#..#...........÷.###.....÷÷#....####.......##... :j3 @[11dY. :j <2 :jj  :j  :jE*  ##.......# .# +....YY+Y. .. #...Y...###.# #.....Y.# ♣#.### #.  :j^+ ### #♣♣#...## .#Y..######....# . ###Y##...@#### ####..###..#♣♣# #.# ##Y.#..#♣#####.####### ##Y.###............###..+#####......##♣#..#.########♣♣#..#.. :j+ Q ####.....#÷÷ :jQ. 0Y :j`/ CY. :j= Y 2 yaks3 :j?  :jCB  :j #......# ......# #.. ### #.# .......# ..# +....YY+Y.... ##...Y...###.# #. #.....Y.# ♣#.### #. #Y### #♣♣#...## .## #Y..######@...# ..#  ###Y##....##### #.# #####..###..#♣♣# #.# ####......Y.#.Y#♣#####.#######.# ##..###...Y......#...###..+.#####......##♣#..#..########♣♣#..#.÷. :j\ @Y. :jW BY. :j  :j" &4 :j  :j !:jY.Y.!:j!:j&5!:j8#!:j%!:j& K  You hit the yak. You headbutt the yak!!:j 3=5 (0.5!:jb5 t _The yak is moderately wounded.!:j(B y YYou barely miss the yak.!:jkC CY.!:jL Y 3 yaksThe yak is moderately wounded.!:jM (6.0!:jT !:jW P _The yak barely misses you.!:js s  You hit the yak. Your headbutt misses the yak.!:jM &5!:jʙ q _The yak is heavily wounded.":j Y.You puncture the yak! You headbutt the yak.":j YThe yak is severely wounded.":j>Y.":jyY 4 yaks (1 wandering)":j!T1--=":j:! 7.0":jF(":j+( _The yak gores you!":j5  You hit the yak.":j.-5":j:":jW _The yak is almost dead.":j  Y.You barely miss the yak..Y.Y":j f  The yak is almost dead.":j B-8.0":j ":j ; _The yak gores you but does no damage.#:j  You hit the yak.2--5#:j;#:jW _The yak is almost dead.#:j  $You hit the yak.Y.#:j1Y#:jG.Y#:j?Y.#:j#:jQ421 69.0#:j#:jG _You kill the yak!#:j YYYou closely miss the yak. Your headbutt misses the yak.#:jt .=5#:jr #:j & _The yak bellows!$:jY.Y.Y.$:j2$:j G86---90.0 _You hit the yak but do no damage. The yak gores you.$:jP  You puncture the yak! You headbutt the yak!$:j.=5$:jE$:j\ _The yak is severely wounded.$:j $:jDp$You puncture the yak!$:j7.Y$:j@Y.$:j0Y.$:jw[ 3 yaks$:j --71.0 _You kill the yak!Training target 10.0 for Fighting reached!$:j$:jj _Your Fighting skill increases to level 10!$:j   You puncture the yak! You headbutt the yak!7=5 _The yak is heavily wounded.%:j Y.You hit the yak.  The yak is severely wounded.%:jEY.%:j1n7---2.0%:j> _The yak gores you!%:j Z:  You puncture the yak!%:jZ&5%:j`%:jcW _The yak is almost dead.%:j>! $You barely miss the yak. You headbutt the yak.Y.Y.%:j<[ 2 yaks%:j|-9-%:j 3.0%:jH%:jdG _You kill the yak!&:jos  You barely miss the yak. You headbutt the yak.&:jp@-5&:jw&:jTz1 _The yak is lightly wounded.&:j Y.You hit the yak. You headbutt the yak.&:jm  The yak is moderately wounded.&:jX8---4.0&:jQ _The yak gores you but does no damage.&:j3K  You hit the yak. You headbutt the yak!&:j4&5&:jK&:j`\ _The yak is severely wounded.&:j .YYou hit the yak but do no damage. You headbutt the yak!  The yak is almost dead.&:jˈ &:j V4-5.0&:j &:j’ ( _The yak gores you.':j)q $You hit the yak.':j^%y   yak':j)/615':j&1':j4G _You kill the yak!':jK@Y.':j*S':jS5-6.5 (1.0':j{Y':jS[':j):j99):jo):ju):jܜ):jg):j):j`):j,):jl):jۣ:70):j):jK,):jF):jJ):j):j):jح):j4N71=):j):j):j):j):j):j):j):j4):jfW2=):j):j):j<):j):j):j34):j-):j):j-):j_):j):j):j a5=):j):j,):jy):jQ_):jd6=):jU):j):jt):j():jx%7):j):j):j):j):j,):j):jQ8):j2):j^):j ):j):j):j):j):j'K9=):j):jX):j):jS):j):j):j):j1):jV80=):j ):j ):jA ):j ):j):j'):j):j):j7%1):j):jK):j):jx):j):j\%2):j):j):jG):j?):jH ,):j ):j"):j"53=):j#):j#):j&):j\&):j'):j():jZ)):j)):j+):j,U4=):j,):j/):jP/):j0):j1):j1):j2):j4):j5%5):j5):jg8,):j9):j;):j,<%6):j<):j.?):j?):j@):j#B):jjB):jB):jE):jE#7):j#F(=):j,G):jH):j$I):jI):jCL):jL):j;M):jO):j8PU8=):j.Q):j(S):j~S):jS):jV):j W):jW):jZ):jR[%9):j\):j^):j^):j_):ja):j#b):jb):jd):jQe&90):je):jh,):ji):jk):jIlK1=):j/m):jpB):jr):j=s):js):ju):ju#2):j*v2=):jv):jy):jay):j#z):j|):j|):j}):j):ja%3):j):j):jo):j):j<):j|):j&):jl):j׉%4):j):j'5=):jȘ):jk6=):j):j):j):j[):j5,):j):j;7):jN):j ):j):jǤ):j,):j0g8):j,):ji):j):jL):j):jk _You start resting.HP restored.):j·):jͼ2310.5 (108.0)):j59=):jս,19 _):j6):j):j0 #......# ......# #.. ):j 1 ### #.# .......# ..# +....YY+Y.... ##...Y...###.# #. #.....Y.# ♣#.### #. #Y### #♣♣#...## .## ):j:1 E#Y..######@...# ..#  ###Y##....##### #.# ):jm1 #####..###..#♣♣# #.# ###):j1 #......Y.#..#♣#####.#######.# ##..###..........#...###..+.):j1 ##):j$2 ###......##♣#..#..########♣♣#..#.÷.):j: ):j; 12.0)):jA ):jYD *:jRD*:jE*:jE*:jKH*:jK*:j`SB*:jI_ # #.◊ .## ...##.. :.##......# ##.#.. .......# #..#[  +....YY+Y.... ##...Y...###.# #. #.....Y.# ♣#@### #. 3Y### #♣♣#...## .#  #Y..######....# . ###Y##....##### #.#######..###..#♣♣# #.# ######.*:j_h*:ji+4.5 (2*:jco*:jEs# _Found a robe.*:jM .## # #.◊#.## .....  #.. :....###.#.............###..#[..... +....YY+..........P*:j¬~#...Y...###@# #.....Y.# ♣#.### #. ### #♣♣#...## .##Y..######....# ..##.## ...*:j*:j[G=5.5 (1*:j*:jy+:j&M #  ## .##  # P##.◊###......# .##......#......# #...:....!### ##.#.........###..#[+....YY+....@.....P###...Y...###.#####.###.....Y.# ♣#.### #. #Y### #♣♣#...## .###Y..######....# ..#  ###Y##....##### #.# +:jEN d#####..###..#♣♣# #.# ###.#......Y.#..#♣#####.#######.#' ##..###.+:j.Y +:jY &6+:ja +:jc . _Found a potion of might.,:j9 p #  ### .##  # #P##.◊## #......# .##......##......# #...:....!#### ##.#...............###..#+....YY+..........P##...Y...###.#####.##,:j; z#.....Y.# ♣#.### #.##Y### #♣♣#...## .###Y..######....# ..# + ###Y##....##### #.# ##<#####..###..#♣♣# #.# ###..#......Y.#..#♣#####.#######.#'#,:j#,:j&7,:je$,:j(M _You see here a +0 robe.,:jJ+.  .#  ### .##  ## #P##.◊## #......# #.##......## ......# #...:....!##### ##.#..........###..#[.+....YY+..........P  ##...Y...###.#####.##.....Y.# ♣#.### #.##Y### #♣♣#...## .##  #Y..######....# ..# +#,:j}@ ###Y##....##### #.# ##<######..###..#♣♣# #.# ###..,:jy,:j/-8 _,:j/,:j},:jkM+ . .#  ### .##  ## #P##.◊## #.##......##   #..!#### ##.#...............###..#[.....P#.+....YY+..........P####..,:jJ#,:j#&9,:j*,:jn5a  You pick up a parchment of Sticky Flame and begin reading...,:j66,20.5 (2,:j;,:j>E _You add the spell Sticky Flame to your library.-:jϦ3-:j-:j߬-:j@-:jn-:j-:j-:j-:j.-:j-:j3-:jd-:j-:jj-:j-:j-:j8-:j-:j-:j-:jw-:j_F _T - 3 potions of might (gained 1)-:j-:jJ-:jm-:j-:j-:j-:j-:j-:j,-:j'-:j-:j9-:j-:jJ-:j-:j?-:j-:j-:jH-:j-:j-:j-:j'-:jA&  -:j`You open the door.  A blink frog comes into view.-:j ##..#◊.#####.##  ## #P##.◊##  -:jV#.##......##### #+.#.........##.## ....##.#...........# ..... ##..#[.....P#.#.##?.F... ....P####.@'...... ###.#####.## ####♣#.### #.# .... -:j♣♣#...###.## .... ###....##..# #+## ...##### #.# ##<#F   blink frog (wandering) -:j<#..#♣♣# #.# ###..# #..#♣#####.#######.#'#### #..###..................# ###..FF-:jF.32.5 (12.0).F-:jOF-:j6===3.5 (13-:j#-:j%7 _The blink frog gives a loud, deep croak!-:j' _Found a scroll labelled NIHIS KALLEV..:jS§F.:j*..:j;---4.0).:jx.:j, _The blink frog blinks!.:j l .#+ ##.. #◊. ####. ## #P##.◊## # #.##......##### #+. # #.........##.## .... # ##.#...........# ..... ###..#[.....P#.#@##?..... +..........P####..'...... .###.#####.## ####...... # ♣#.### #.F.. #♣♣#...###.## .... ####....##..# #+## ....##### #.# ##<# ##..#♣♣# #.# ###..# .#..#♣#####.#######.#'####.:j^ 2§.:j ).:jS B---5.:ju .:j; , _The blink frog blinks!.:jO  .  .#+ ##.. #◊. ####.  ## #P##.◊## .# #.##......##### #+. .# #.##.## .... .# ##.#.........@.# ..... .###..#[.....P#.#.##?..... Y+..........P####..'...... ..###.#####.## ####...... .# ♣#.### #.§..  #♣♣#...###.## .... #####....##..# #+## #....##### #.# ##<# ###..#♣♣# #.# ###..#.:j8..:j&6.:jw.:jb/:jz3/:jd|/:jA/:j҈B/:jw _The blink frog gives a loud, deep croak! _Found a scroll labelled NIHIS KALLEV.blinks! _The blink frog blinks! _You start waiting.  A blink frog comes into view./:jFF   blink frog/:j &7/:j28.5 (2 _/:j1/:j9/:j^ 4F'/:jP /:jb +9.5 (1/:jZ /:j 0:j2§0:j:#)0:j#'400:jh+0:j9, _The blink frog blinks!0:j0:jU&10:j0:jg0:jK 8.0:j  &20:j* 0:j/ 0:j 3F0:j F   blink frog0:j &30:j 0:j 1:j)84F'1:jhC<41:jP1:jaT1:jLKF.1:j1:j{ &51:j!41:jg^ *  You puncture the blink frog!  The blink frog is moderately wounded.86----==6.0 (0.51:je 1:jh . _The blink frog hits you!1:jЫ   You barely miss the blink frog. Your headbutt misses the blink frog.The blink frog is moderately wounded.-51:j 1:jذ A _The blink frog hits you but does no damage.2:j_  You barely miss the blink frog. You headbutt the blink frog!  The blink frog is severely wounded.The blink frog barely misses you. You furiously retaliate!7=----7.0 _You headbutt the blink frog.2:j} $You puncture the blink frog!2:j8)2:jδO497 652:j2:jN _You kill the blink frog!2:j 32:j 2:j 2:j 8=2:jͼ 2:j ,2:j 2:j* ,2:js 2:j 2:jW %92:jN 2:j 2:j 2:j 2:j# ,2:jx 2:j 2:jM &902:j 2:j- 2:jo 2:j 2:j 2:j 2:j] 2:j 2:j K1=2:j- 2:j 2:j *4972:j 2:j 2:jV 2:jq 2:j7 2:jv U2=2:j 2:j 2:j 2:j 2:j ;32:j0 2:j ,2:j 2:j  ,2:j: 2:j 2:j %42:j 2:j ,2:j 2:j 2:j 2:j 2:j9 2:j K5=2:j 2:j3 2:jv 2:j 2:j! ,2:jG 2:j 2:j U6=2:j 2:j ,2:j" 2:jB% 2:j% %72:j& 2:j) ,2:j + 2:j- 2:j- 2:j. 2:j1 ;82:j-2 2:j4 2:j4 2:j5 2:j8 ,2:j9 2:j+< k _You start resting.HP restored.2:jA &-2:j(F 079.5 (32.0)2:jF t9=-80.5 (33 _2:jJ 2:jL 2:j(.#+##.. #◊.# ####.### #P##.◊ # #.##......##### #+. # #.........##.## .... # ##.#...# ..... ###..#[.....P#.#@##?..... +..........P####..'...... .###.#####.## ####...... # ♣#.### #.# ..... #♣♣#...###.#. ####....##..# #+## ....##### #.# ##<2:j)##..#♣♣# #.# ###..# .#..#♣#####.#######.#'####2:j02:j]111.5 (1.0)2:j^72:j:?2:j?25042.5 (23:j3:j> _You now have 504 gold pieces (gained 7).3:j##.. #◊.# ####.### #P##.◊3:jN#.##......##### #+.  #.........##.## ....  ##.#...........# ..... #..#[.....P#.#.##?..... ..........P####.@'...... ###.#####.## ####......  ♣#.### #.# ..... ♣♣#...###.###....##..# #+## ...##### #.# ##<# #..#♣♣# #.# ###..# #..#♣#####.#######.#'#### #..###..................# ###..FF 3.5 (13:jHf##.. #◊.# ####.## ## #P##.◊## # #.##......##### ####+.##.##.## ......# ##.#....# ......#..#[.....P#.#.##?.....#P####..@......+.#####.## ####......# ♣#.### #.# ......##...###.## ......#....##..# #◊#+##.##### #.# ##<# ..#♣♣# #.# ###..# 3:jg..#♣#####.#.#'#### ..###.# ###..FF.3:jp3:jpB=43:jv3:j#zQ _There is an open door here.3:jN .#+ ##..  #◊.#  ####.##   #P##.◊## # .#############+.# ...##.##.......# #...........##......# #[.#.### ........P####..'......+ #.#####.## ####......# #.### #.# ....###.## #...... #....##..# ##◊#+##.###### #.# ##<# ##♣♣# #.# ###..##♣#####.#######.#'####3:jW 3:jW -5 _3:jl 3:jw A6.5 (23:j 3:j b _d - a scroll labelled NIHIS KALLEV4:j<. ##..◊.#####.## # #P##.◊### .##......###########+. #...##.##......#4:jU....## ..#[.....P#.#.#......P####..'+ #.#####.## ##### #.# .# .###..................# ###..FF..4:jUD 4:j_4:jJ`+7.5 (14:jf4:ji4:j( ◊.#####.## # #P##.◊#### .##......###########+. #...##.##......#....## ..#[.....P#.#.#......P####..'+ #.#####.## ##### #.# #...###.## ##4:j ............#.....÷÷..#.......... 4:jh4:j&84:jX4:j4:j\####.##P##.◊###......###########+.# ..##.##.......# .#...### .#[.....P#.#.##......# .....P####..'......+ #####.## ####......# .### #.# #..@....# ...###.## ## 4:jŢ....##..# ◊#+###### #.# #<# # #♣♣# #.# ###..# #♣#####.#######.#'#### 4:j###..................# ###..FF... ....#.....÷÷..#......... .+##.......÷.....#4:j54:j&94:j'4:j4:jE ####.## #P##.◊## ## ......###########+.# ##.##.# #....##......# #[.....P#.#.##......# P####..'......+ #####.## ####......# ### #.# #.# ###.## ##......# ##..# ##◊#+##.#  #.# ###<# # ♣#####.#.#'#### .# ###..FF.#.....÷÷..#.# +.##.÷.....#.#4:jsb 4:jc '904:jk 4:jn 4:j- J.## P##.◊## ## ......###########+.# ##.##.# ...##......# [.....P#.#.##......# P####..'......+ .## ####......#  #.# #.4:j w# ###.## ##......# ##..# ##◊#+##.# #####.#.#'####4:j a.# ###..FF....4:j o#.....÷÷..#.# .4:j!W##.÷.....#.#4:j)4:j%*4:jE*14:j04:j25:jTo.## ##.◊## ## ###########+.# ##.##.# .##......# .....P#.#.##......# P####..'......+ .## ####......#  #.# #.# ###.## ##......# ##..# ##◊#+##.#  #.# ###<# ## 25:j.◊## ....###########+.# .##.......# ..# P#.#.##......# P####..'......+ ##.## ####......#  #.# #.......# #.## ## ..# ◊#+## # #.# ###<# ##  #.# ###..###.#######.#'#### .................# ###..FF....#.....÷÷..#...........###.......÷.....#..+..###.#5:j5:je&35:j5:j5:jt...###########+.# .##.......# ..# P#.#.##......# P####..'......+ #.## ####......# .# #.......# #.## ##..# ##◊#+##  #.# ###<#### 5:j* #.# ###..# ##.#######.#'#### ................# ###..FF....#.....÷÷..#...........###.......÷.....#..+..###.#÷##.# #..F.F..◊#5:j5:j&45:jԛ5:j[5:j>s #.◊## ###########+.###.#......##......#..P#.#.##......# ...P####..'......+#.## ####......#  #.# .#.## ##.....@## ##..# ##◊#+##.# # #.# ###<####  #.# ###..# ###.#######.#'####...........# ###..FF......#.....÷÷..#....###÷.....#...+..###.......##55:jy 5:j}z 6:jBM##  #.◊## .############+##.##......#.P#.#.### ...P####..'+ ##.## ####  #.# #. ## ##......## ##.##◊#+##.# # #.####<####6:jv6:j&66:j6:jt6:j)M◊.# ## # #.◊## .############+##.##......#.P#.#.### ...P####..'+ ##.## ####  #.# #. ## ##......# ##..# ##◊#+##.##6:jb-6:j.&76:j46:jC6:j+M#.. ◊.#  ## # #.◊## .#6:j###########+##.##......#.P#.#.### ...P####..'+ ##.## #### 6:jչ #.# #. ##.## ##......##6:j(#6:j<86:jw6:j6:j }M.#+ #.. ◊.#  ## # #.◊## .############+##.##.6:jK &.....#.P#.#.### ...P####..'+ ##.## #####.# #.......#6:j[ 6:j &96:j@ 6:j 6:j nM .#+ #.. ◊.#  ## # #.◊## .############+##.##......P#.#.### ...P####..'+ ##.## ####......#6:j 6:j 6:j& !4006:j 6:j 6:j|M .#+ #..# ◊.# #. ## .# #.◊## .#6:jh###########+##.##......#.P#.#.### ...P####..'......+###<###6:jI6:j&16:j6:j7:jLM .#+ #.. ◊.# #. ## #.# #.◊## #..############+##.##......# ....P#.#.##......###◊#+##.7:j,7:j&27:j`7:jr7:j |.. #.  . #.  .#+ #. ##.. #.◊. #.#. # ##.◊## #.@###########+.###.##.......#......##......#..P#.#.##......# ....P####..'......+ ###.## ####......# #.# #.......##.##......##7:jO~7:j~37:j<7:j]7:j)} ... ..# #.# .  #.#  .#+ #.#  ##.. #.#  #◊. #.#. # 7:j;*P##.◊## #..###########+.###.##.......#......##......# [.....P#.#.##......# .....P####..'......+ ####.## ####......# #.# .7:j*17:j1&47:j&67:j[87:jN _M##..7:j   .#+#..  #◊.#  ###.## 7:j ## P##.◊## #..## ......###########+.#7:j 7:j &57:j 7:j 8:jpg8:joB8:j}.. #. #. #.  8:jŧ# #.### ####.#... 8:jO#...... 9.5 (4 8:j . .#  .#+ 8:j54.# 8:jR ##.. #.#  #◊.# #.8:jm*# 8:j###.## #.## P##.◊## #..#8:jj.###########+.# .......##.##.8:j8:j8:j`8:jX48:j8:jF _Unknown command.9:jN { #.. ..# #.# #.# #.#  # #.####P## ####.#.......(#.....@.# +...####.# . # #.# .#+ #.# ##.. #.#  #◊. #.# ####. #.# #P##.◊## #..## ##########+.#9:j.P 9:jP ,10.5 (19:jU 9:jW 2 _Found 4 datura-tipped darts.::j[2;16H #.. ..# #.# #.#::jPP #.# ###.####P## ####.#.( #::j.# +...####.# . ## #.#::j .#+ #.# ##..::jΞZ #.# #◊.#::j #.#  ####.## #.## ::jl #P##.◊## #..## ##......::j:!#+.#::j::j&1::j::jɯ::j#.. ..# #.# #.# #.# ###.####P## ####.#.( #.# +...####.# . ## #.# .#+ #.###.. #.##◊.# #.# ####.## #.## #P##.◊## #..## ::jђ<2::jȘ::j::j #. #.. ..# #.# #.#  #.#  ###.####P#######.#.@.....(.#.......####### +...####.# . ## #.#.#+ #.#  ##.. #.#  #◊.# #.###.## #.## P##.◊## #..##::j ::j &3::jڏ ::jԑ ::j #. #.. ..# #.# #.# #.# ###.####P###.####.#.(.#.#.+...####.#  . ## #.#  .#+ #.# ##.. #.# #◊.# #.#.## #.## ::j ::j4 &4::j ::j ;:j 3;:ji;:j;:jF ;:j);:jJ,#. #.. ..# #.# ;:j,o#.# #.# #####.####P###..####.#....@..(..6.5 (2;:j,#.......#######..+...####.#  ## #.;:j,x# #+ #.# ;:jm-.. #.# .# #.# .## #.## ;:jd.;:j3;:j5;:jw#. #.. ..# #.# #.# #.# ### .###.####P###.####.#.....@.(.#.#.+...####.# . ;:j|A7.5 (1;:j;:j;:j _#. #.. ..# #.# #.# .#.# ### ..###.####P###....:####.#.(.#.#.+...####.# ..## #.# #   ;:jZ ;:j &8;:j  ;:j S _Found a parchment of Anguish.<:j^#. #.. ..# #.# ####.# <:j^...#.# ### ..###.####P###....:.####.#..<:j _3#.#.<:jP_+...####.# ..## #.# .###.# # <:j_C <:j h<:ji&9<:jn<:jBw<:jw%20.5 (2<:j.}<:j%/ _s - 4 datura-tipped darts<:j~<:j7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0   8.5  +2   j - Spellcasting   2.0   6.0  -4  <:jـ         b - Unarmed Combat   0.0   0.8  +1   k + Hexes5.7  12.0  -4   c - Throwing   0.0   1.0   0   l - Translocations   1.0   3.4  -3  <:j     m - Ice Magic   2.0   5.0  -3  <:jU d - Short Blades  10.0  10.1  +1  <:jS    <:jӁ e - Long Blades   6.7   0.7  +2   n - Evocations   2.0   3.6  -1  <:j        <:j. f - Armour   6.0   4.9  +2      <:j> g - Dodging   8.0   7.6  +1  <:j^.     h - Shields   0.0   0.7  +2  <:j~T    <:j; i - Stealth   7.0   9.5  -1      <:j        <:j_    <:ja    <:j;        <:j[l    <:j{a    <:j_    <:jT    <:jǃpThe relative cost of raising each skill is in cyan.  <:jSkills enhanced by cross-training are in green.  [?] Help<:jG[=] set a skill target  <:jq}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets=:j]TargetTarget--  --  --  6.0 =:jC^[--  --  --  --  -- =:j^h --  --  --  --  --  =:j^a-z] set[-] clear selected target=:j_ccost|targets=:j<[?25h[?0c0 =:j& [?25l[?1c=:jt) 2.0 current training targets, if any.=] set aall targets=:j܈= c + Throwing 0.0>:jϬ>:jճ>:jsniffy the Slicer#.Minotaur of Gozag Gold: 504#..Health: 99/99 ========================..#Magic: 13/13 ========================#.####AC: 14Str: 14#.#....EV: 14Int: 14>:j)#.# ### .....SH: 0Dex: 18###.####P###....:.XL: 11 Next: 66% Place: Lair:1####.#.......@.......Noise: ---------  Time: 12420.5 (0.0)#.......#######......w) +3 short sword+...####.#.....Throw: 31 darts (poison)## #.#.####.###.##.#>:jS#.## ##..## _There is an open door here. _d - a scroll labelled NIHIS KALLEV _Unknown command. _Found 4 datura-tipped darts. _Found a parchment of Anguish. _s - 4 datura-tipped darts>:j>:j>:ja>:jU>:j I>:j>:j>:j ,>:j,>:j?h22>:j N _You now have 522 gold pieces (gained 18).>:j>:jc>:j2>:j>:js>:j>:j>:j>:j>:ju>:jj>:jV>:j >:j!>:j">:jM&i  You see here a parchment of Anguish.>:j(>:j]) _>:jh*>:j,>:jX/>:j/>:j)0>:j0>:j2>:j33>:j 4>:jk7>:j8<45>:j;N _You now have 545 gold pieces (gained 23).>:j=>:jq>>:jR?>:j5A>:jC>:jD>:jE>:jG,>:jG>:jaH>:jI>:jXJ>:jJ>:jL,>:jhM>:jM>:jN>:jP>:jS>:j T>:jU>:j%W>:jY,>:jZ>:jy\>:jbX>:jd>:je>:jf>:jdh>:jj>:j"k>:jCl>:jn>:jq>:jq>:jr>:j!u>:jw>:jw>:j0y>:jz>:jy}>:j}>:j~>:j >:j,>:j>:j >:j~>:jP>:jv _X - 4 potions of heal wounds (gained 1)>:j>:j>:j>:jl>:jɡ>:j>:j>:j;>:j,>:j{>:j >:jZ>:jl  A killer bee comes into view.>:j|.#.................# ....#######........# ###.# #........## #.# ##..#####.# >:j#.# ##.### ###  #.# #...#  #.# ##..##  #.## ##..##  #..## ##@.#  >:jE####+.# #.##  ......# ...  >:j......# .....  ......# .......  ......+ .........  yy 2 killer bees (wandering) ......# #.........# ......# #...$yy...# ......##  >:j052.5 (32.0)>:j,3.5 (33>:j(>:j>+ _Found 13 gold pieces.?:j7.#.................#  sniffy the Slicer ....#######........#  Minotaur of Gozag Gold: 545 ###.# #........##  Health: 99/99 ========================#.# ##..#####.#  Magic: 13/13 ========================#.###.### ###  AC: 14Str: 14#.##...#  EV: 14Int: 14#.###..##  SH: 0?:j8_Dex: 18#.####..##  XL: 11 Next: 66% Place: Lair:1#..####@.#  Noise: ---------  Time: 12453.5 (0.0) ####+.##*##  w) +3 short sword ......#.*.  Throw: 31 darts (poison) ?:j8......#..*.. ......#....*..?:j>9Q ......+ .....*...  yy 2 killer bees (wandering) ......# #.....*...# ?:jc9......# #...$yy...# ?:j:......## A killer bee comes into view. _Found 13 gold pieces.  Throw: 31 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 45% to hit)@:j.#.................#  sniffy the Slicer ....#######........#  Minotaur of Gozag Gold: 545 ###.# #........##  Health: 99/99 ========================#.# ##..#####.#  Magic: 13/13 ========================#.#@:j##.### ###  AC: 14Str: 14#.##...#  EV: 14Int: 14#.###..##  SH: 0Dex: 18#.####..##  XL: 11 Next: 66% Place: Lair:1#..####@.#@:jm  Noise: ---------  Time: 12453.5 (0.0) ####+.##.##  w) +3 short sword ......#@:jF...  Throw: 31 darts (poison) ......#.....@:js ......#....... ......+ .........@:j  yy 2 killer bees (wandering) ......# #.....y...# ......# #...$y(...#@:jA  ......## Throw: 31 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 45% to hit)  You throw a dart. The dart hits the killer bee. The killer bee is poisoned.  The killer bee buzzes angrily.@:j7.y@:jz,l@:j(y.l   basilisk (wandering)y   killer bee (poisoned)==4.5 (10@:jN  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (wandering, hasn't noticed you, 45% to hit)  You throw a dart. The dart hits the killer bee. The killer bee is poisoned.  The killer bee buzzes angrily. _You encounter a basilisk.A:j2###.####P###....:...# #.#.................# .....#######........A:j2 ####.# #........##  #.##..#####.#  #.###.### ###  #.# #... A:j2| #...  ## A:j13x #..###..# #####+.#A:jT3p #.## .#A:jw3 . #......# ..A:j3 #......# .... A:j3by   killer bee (poisoned) A:j3'......+ .....y... A:j 4c #......# #.........#A:jv4 A:j4.# #...$.(l..# A:j6Ay.A:j8Ay.A:j?A:j@&--A:j@ 5A:jFA:jHA:ja #.# ### #........#  ###.####P###....:...# ##.#.................# ......#######........ .####.# #........##  #.##..#####.#A:j  #.###.### ###  #.# #...  #.  ##  #..###..# ######+.# #.## .# .. #......# ..yA:j   ##......# .....   .'......+ .........A:jI   ##......# #.........# A:j. A:j1yA:jy   killer bee (poisoned)A:jA--6A:jA:jA:jqy.y.A:jtA:ju&7A:j{A:jx}A:jl  You barely miss the killer bee.The killer bee is moderately wounded.A:jn 5=8.0 (0.5A:jpt A:j#w P _The killer bee misses you.B:j=\  You miss the killer bee.The killer bee is moderately wounded.B:j m&5B:j nn _The killer bee closely misses you.B:jh& lYou hit the killer bee. Your headbutt misses the killer bee.The killer bee is severely wounded.B:j.l   basilisk (wandering)y   killer bee (poisoned)B:j/(9.0B:j_6B:j'9W _The killer bee barely misses you.B:jTx $You hit the killer bee.B:j])B:jEb(545 B:jb5B:jhB:jPkN _You kill the killer bee!B:jM###.####P###....:...#  #.#.................#  .....#######........#  ####.# #........#  #.# ##..#####.# B:j #.# #.### ###  #.# #...#  #.# ##..# #.# #.B:jW..#  #####+.# .##  .......# ... B:j # .... #......# .....lB:j '......+ ........ #......# #.........#B:j .......# #...$.(l..#  B:j `llB:ji i  The basilisk gazes at you.B:j 6-60.5 (1.0B:j9 B:j 0 _You resist with almost no effort.B:j7 Q _You see here 7 gold pieces.C:jU #.# ### #........#  ###.####P###....:...# ##.#.................# ......#######........ .####.# #........##  #.##..#####.#  #.###.### ###  #.# #...  #.  #$.##  #..###..# ######+.# #.## .# .. #......# .... ##......# .....l .'......+ ......... ##......# #.........# l.-1 _C:j. #.# #.#  #.# ### #........#  ###.####P###....:...# ###.#.................# ......#######........ C:j^..####.# #........##  #.##..#####.#  #.###.### ###  #.# #@..#C:j  #..  #$.##  C:j#..###..# ######+.# #.##C:j%w .# .. C:j_ .##......# ...l   .##......# .....C:j   ..'......+ . C:j. C:jC:jM&2C:j C:j C:j M#.######## ..# #.# ### #........  ###.####P###....:.. ###.#....................#######........# ..####........###..#####.##@### ###...#  ##..## #.####$.## ...ll   basiliskC:j <3C:jU C:jy C:jz C:j@ C:j4 D:jR]5.# #.######## # #.# ### #........# D:j^ ###.####P###....:...# ###.#.................#.....#######........# ..####........###.@#####.##.### ###...#  ##..## ## ##$.## D:jC^#..###..######+#l## ##. ... D:jx^. ..... D:jjD:jri  The basilisk gazes at you.D:jss&4D:j>yD:jp7 _You resist with almost no effort.D:j{c#..  ..# ##  #.# #.#########  #.# #.D:j!|#   #.# ### #........#   ###.####P###....:...# D:j\|g ##.#..........#  D:j~|]....#######.#  D:j}e.####.# #...@....##  #.# ##..#####.#  #.# ##.### ### #.# #...#  #.# ##..## D:j} #.## ##$.##  D:j}|  #..## ##..# D:j~]  ####+.# D:j*~E#l##   D:jK~l#.......#    D:jl~D:jD:jo&5D:jD:jMD:j2D:j[BD:j!D:jD:j _You start waiting.A basilisk comes into view.D:j۳ll   basiliskD:j+8.5 (3D:jS29.5 (4 _D:jJD:jD:j  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D:jU6  #.. sniffy the Slicer  ..# ## Minotaur of Gozag Gold: 545  #.# #.#########  Health: 99/99 ========================  #.# #........#  Magic: 11/13 ====================---- D:j6 r #.# ### #........#  AC: 14Str: 14  ###.####P###....:...#  EV: 14Int: 14 ##.#.................#  SH: 0Dex: 18 D:j)7 ......#######........#  XL: 11 Next: 66% Place: Lair:1 D:j7 .####.# #...@....##  Noise: ---------  Time: 12469.5 (0.0)  #.# ##.*#####.#  w) +3 short sword  #.# ##l### ###  Throw: 30 darts (poison)  #.# #...#  #.# ##..##  #.## ##$.##  l   basilisk  #..## ##..# D:j7 4######+.# #l## #.......# ... _A basilisk comes into view.Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  D:j8 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineD:j78 EAim: a basilisk (chance to affect: 45%)D:j@  #..  sniffy the Slicer..# ##  Minotaur of Gozag Gold: 545 #.# #.#########  Health: 99/99 ========================#.##........#  Magic: 11/13 ====================----#.# ### #........#  AC: 14Str: 14  ###.####P###....:...#D:j   EV: 14Int: 14 ##.#.................#  SH: 0Dex: 18 ......#######........#  XL: 11 Next: 66% Place: Lair:1 .####.# #...@....##  Noise: ---------  Time: 12469.5 (0.0)#.# ##..#####.#  w) +3 short sword#.###l### ###  Throw: 30 darts (poison)D:j- #.##...# #.###..## #.####$.##  l   basilisk#..####..# ######+.##l## D:jT #.......#... Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  D:jw Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineD:j jAim: a basilisk (chance to affect: 45%)  The basilisk resists with some effort.D:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (chance to affect: 45%)  The basilisk resists with some effort.  The basilisk gazes at you.D:j ,70.5 (1D:j D:j 7 _You resist with almost no effort.E:jFD ..# ##  #.# #.#########  #.# #........#E:j}  #.# ### #.# ###.####P###....:...# ###.#.................# E:j.......#######.# ####.# #.##E:j"  E:jP#.# ##.@#####.#  #.# ##l### ###E:jܖ=  #.# #...#   #.# ##..##  #.## ##$.##  #..## ##..# #######+.#E:j  #.## .......# ...E:j9a .##......#.. E:jiE:j=.=1E:jE:jy@ _The basilisk bites you but does no damage.E:jE:jm75452.0 (0.5E:jE:jy _You miss the basilisk. Your headbutt misses the basilisk.E:jE:j  You completely miss the basilisk. You headbutt the basilisk!  The basilisk is heavily wounded.E:j &5E:j E:j @ _The basilisk bites you but does no damage.E:j i  You puncture the basilisk!E:j 0=3.0E:j[ E:j a _The basilisk is severely wounded.E:j { $You puncture the basilisk!E:jSE:jO545 85E:jE:jzL _You kill the basilisk!F:jy! #.######### #........#######.####P###....:...# ###.#.................# .......#######........#####.# #........## ##..#####. ##@### ## #...# #..##F:jz## .. .##......#.......  F:j݄F:j6--4.5 (1.0F:jF:jϕF:jc51--5.5 (2F:jpF:j > _You now have 551 gold pieces (gained 6).F:j3F:jF:j1FF:j,j  A bullfrog comes into view.F:jJF   bullfrog (wandering)F:j F:j&0F:jNO6.5 (1 _G:j#.# .......#  #.# ### #........#  ###.####P###....:...#  ##.#.................#  ......#######........#  .####.# #........#  #.# ##..#####.#  #.# .### ###  #.# #.@.#  #.# ##..## #.#$ #...#  ######+.# .## G:j #.......# ..F  # ..... ##......# ..... .'......+ .. G:j1.G:j.FG:jCG:j!62==G:jK7G:jG:jG:j#.# ### #.#  ###.####P###....:...#  #.#.................#  .....#######........#  ####.# #........#  #.# ##..#####.#  #.# .### ###  #.# #...#  #.# ##.@## #.#$ #...#  #####+.# .##  .......# ...  # ....F #......# ....... '......+ ......... #......# #.# G:ju<F.G:j1G:j&8G:jG G:je"G:j ###.####P###....: #.#.............. .....#######.. ####.# #...#  ##..#####. ##.### ## #...# ##..### ##@.##G:j @.## ##..# #####+. #.# ......... #...F........ G:j[ '+ ... ## #.# .G:j u$.(lG:j I.FG:jt 0.G:j F 9G:j ^880.5 (2G:j( G:j > _You now have 558 gold pieces (gained 7).G:j& G:j^ G:j- G:j N _There are no items here.H:j%N.#.................#  ....#######........#  ###.# #........#  #.# ##..#####.#  #.# #.### ###  #.# #...#  #.# ##..# #.# #.  ####+.# .##  ......# ...  # ... ......# .... ......+ ..... F   bullfrog (wandering) ......# #..F......#  ......# #...$.(...#  ## H:j'I.FH:jW*<F.H:j1H:jY2O==1.5 (1 _H:j)8H:j\:H:j|...####### ###.# ##  #..#####. ##.### ## #...# ##..### ##..##.## ##.. ####+. #@## .....H:jt|#.........#............#.#..........#+ ##...## ###F..$.(H:j|# ######.### #◊#+##.H:j4CF.H:jH:j&2H:jH:jH:j ....#######........#  sniffy the Slicer ###.# #........##  Minotaur of Gozag Gold: 558 #.# ##..#####.#  Health: 99/99 ========================#.###.### ###  Magic: 12/13 ======================--#.##...#  AC: 14Str: 14#.###..##  EV: 14Int: 14#.####..##  SH: 0Dex: 18#..####..#  XL: 11 Next: 68% Place: Lair:1 ####+.##@##  Noise: ---------  Time: 12482.5 (0.0) ......# #...*.....#  w)H:j3  +3 short sword ......# ......*.....#  Throw: 30 darts (poison) ......# .#...*......# ......+ ##..*.......# ......# #.F.......##  F   bullfrog (wandering) ......# #...$.(...# ......## ######.#### #◊#+##.# _You now have 558 gold pieces (gained 7). _There are no items here.  Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 62% to hit)I:j....#######........#  sniffy the Slicer ###.# #........##I:j  Minotaur of Gozag Gold: 558 #.# ##..#####.#  Health: 99/99 ========================#.###.### ###  Magic: 12/13 ======================--#.##...#  AC: 14Str: 14#.###..##  EV: 14Int: 14#.####..##  SH: 0Dex: 18#..####..#I:j  XL: 11 Next: 68% Place: Lair:1 ####+.##@##  Noise: ---------  Time: 12482.5 (0.0) ......# #.........#  w) +3 short sword ......# ............#  Throw: 30 darts (poison) ......# .#..........# ......+ ##..........#I:jܸx ......# #.F.......##I:j  F   bullfrog (unaware, dazed, poisoned) I:j......# #...$.(...# I:j9c......## ######.#### I:jT#◊#+##.# I:jz)Throw: 30 darts (poison)I:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI:jùAim: a bullfrog (wandering, hasn't noticed you, 62% to hit)  You throw a dart. The dart hits the bullfrog. The bullfrog is poisoned.  I:jThe bullfrog croaks.I:jof===3.5 (129I:jI:j_  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (wandering, hasn't noticed you, 62% to hit)  You throw a dart. The dart hits the bullfrog. The bullfrog is poisoned.  The bullfrog croaksI:jE. _is distracted by your dazzling golden aura.I:jI:j_3==---4I:jI:jI:jiI:jjB---5I:jrI:j] ###.# #  #..#####. ##.### ## #...# #..### ##..##.## ##..# # ####+.# #####.##.P# .....#....@....#...#+ ##.## #.F#..$.(...# # ######.### #◊#+##.# .. ##<###I:j TF(I:j FFI:j &6I:j I:j 6 _The bullfrog is no longer dazed.I:jl #.# ##..#####.#  #.# ##.### ###  #.# #...#   #.# ##..##  #.## ##..##  #..## ##..# ## #####+.# #####.##.P# I:j'.......# ####.........# #......# #...# #......# #.#.# '......+ ##..F.......# #......# #.(# .# #...$.(...I:j, #......## ######.#### ##◊#+##.# ..   ###<#### ### ..#  I:j6F.I:j9 I:j%=I:j  7I:j I:jU _The bullfrog barely misses you.J:jA  You hit the bullfrog.  The bullfrog is heavily wounded.558==8.0 (0.5J:jJ:j^U _The bullfrog barely misses you.J:jT $You hit the bullfrog. You headbutt the bullfrog!  The bullfrog is almost dead.J:jY*J:jY)J:j^O558 95J:jdJ:jgL _You kill the bullfrog!J:jO   ##.### ## #...# #..### ##..##.## ##..# ## #####+.# #####.##.P .......# ####......... #...#.# '+ ##..........# ## #.(# #.#'####  J:j_ a-9.5 (1.0J:juh J:j i >63-J:j1i %90.5 (2J:jn J:jzr > _You now have 563 gold pieces (gained 5).J:jJ:jJ:jo _l - 30 poisoned darts (gained 1)J:j,_J:jJ:j'J:jSJ:jP76J:jFJ:jN _You now have 576 gold pieces (gained 13).J:jJ:j"J:jJ:jJ:j#.## .##  #..##..#### ###+#####.##.P# .....# ####.........# .....# #............#  J:jN.....# #.#..........##  + ##...#  .....# #..##  .....# #.....@...#  7.5 (7 .....## ######.####  J:jq◊#+##.# ...#  30 J:j##<#### #>###  # ..  #'#### ...  J:j.....# ###..F.....  .÷÷..#...........#J:jC ...÷.....#.......#J:j, J:j,J:j+8.5 (8J:jJ:j _Found a stone staircase leading down.9.5 (91J:j J:j` _l - 31 poisoned darts (gained 1)K:j;s P .## ##..#### ###+.# #####.##.P .....# ####............##+ ##..........# #...##. K:js # ######@#### ◊#+##.# #...# ##<####>###........ K:js n....+..###.......##  K:j m576500.5 (1L:j ###+.# #####.##.P .....# ####............#..#+ ##...## #.........###.........# # ######.#### ◊#+##.# #.@.# ##<###>##..# ... ..#..L:j  ..##...... ....##.# #..F.F..◊#  L:jr"L:j"1L:j(L:jG*L:j9......# ####.........# .# #............# .# #.#..........## .+ ##..........# .# #.........## .# #......... .## ######.#### #◊#+##.# #...#  ###<#### #@### ..# #........# .#'#### #.......## ......# ###........ ÷÷..#.....## ...÷.....#.......# F   cane toad (asleep)..+..###.......## F   bullfrog (asleep).##.#:j9`37m #..F.F..◊#  .# ## #.......   L:jEL:jQF&2L:jWL:jK\c _There is a stone staircase leading down here.M:j#......# #...# #......# #.#..........## '......+ ##..........# #......# #.........## .# #......... #......## ######.#### M:je ##◊#+##.# ###...#   ###<#### ####.#>### ..# #....@...# .#'#### ## ......# ###..# ÷÷..#...## ...÷.....#. ..+..###.## M:jD.##.# #..F.F..◊# .# ## #.......## M:j`.# #..#.#### M:j F.The bullfrog croaks. The cane toad gives a loud, deep croak!M:j0!FM:jf).M:j8F.M:jlFFM:j /==3M:j'M:j) _The bullfrog snags a nearby blue-tailed skink with its tongue.N:j......# #####  ......# #............#  ......# #.#..........##  ......+ ##..........#  # #.........# ......# #.........#  ......## ######.#### #◊#+##.# ###...#  <#### ####.#@###  ##..# #.N:jǎ  .#'#### #.##  ...# ####  ÷÷..#...........# ÷.....#..F....#  +..###....F..##  N:j? ##.# #.◊#  # ## #.......##  N:jTF.F.F.N:jaN:j/--4N:jN:jc _There is a stone staircase leading down here.N:j###+.# #####.##.P#  # ####.........#  # #............#  # #.#..........##  + ##..........#  # #.........# # #.........#  .....## ######.#### ◊#+##.# ###.@.#  N:j7<#### ####.#>###  #..# #........#  #'#### #.......##  ...# ###........# N:ja .÷÷..#......F..F.## N:j÷.....#.......#  N:j+..###.......##  ##.# #.◊#  N:j"8F.N:jS!F.F.N:j.N:jC0H--5 _N:j8N:j;N:jbDp #..## ##..### ###+.# #####.##.P###... # #.#...##+ ##..........##.........## #.........# .....## ######@#### ◊#+##.# ###...#<#### ####.#>###..# #........ #'#### #...F...# .....# ###.....F.. .÷÷..#.....#÷.....# +..###N:jG8F.N:jHGF.N:jPN:jP&6N:jWN:jYN:jc## ##..##  #..## ##..### ###+.# #####.##.P###. # #.#.#+ #.## #.....@...# N:j.....## ######.#### ◊#+##.# ###...# ##<#### ####.#>###..# .F... #'#### #.....F.# .N:j....# ###........ .÷÷..#......#÷..... N:j@7F.N:jDF.N:jRF>N:j N:jv &7N:j, N:j N:j1 F.F.N:j N:j &8N:j N:j O:j~I F>You hit the bullfrog.  The bullfrog is moderately wounded.O:jR9 O:jR5=9.0 (0.5O:jZO:j\? _The bullfrog hits you but does no damage.O:j FFYou miss the bullfrog.The bullfrog is moderately wounded.O:jgO:j(O:j&5O:j2O:j? _The bullfrog hits you but does no damage.O:j   You barely miss the cane toad. You headbutt the cane toad.O:j )10.0O:j O:jn 7 _The cane toad is lightly wounded.O:j F.You barely miss the cane toad.F.5O:j"M _The cane toad is lightly wounded.P:j  You barely miss the bullfrog.1.0P:jP:jW c _The bullfrog is moderately wounded.P:jv  P:j0  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P:j^ #.## ##..## sniffy the Slicer  #..## ##..####  Minotaur of Gozag Gold: 576 ###+.# #####.##.P#  Health: 99/99 ======================== .....# ####.........#  Magic: 11/13 ====================---- .....# #............#  AC: 14Str: 14 .....# #.#..........##  EV: 14Int: 14 .....+ ##..........#  SH: 0Dex: 18 .....# #.........##  XL: 11 Next: 69% Place: Lair:1 .....# #.....@F..#  Noise: =--------  Time: 12511.0 (0.0) .....## ######F####:j_\40m  w) +3 short sword ◊#+##.# ###...# Throw: 31 darts (poison) ##<#### ####.#>### #..# #........# #'#### #.......## F   cane toad .....# ###........# F   bullfrog .÷÷..#...........## P:j_p...÷.....#.......# _The bullfrog is moderately wounded.Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, chance to affect: 45%)Q:j  #.####..##  sniffy the Slicer#..####..####  Minotaur of Gozag Gold: 576 ###+.# #####.##.P#  Health: 99/99 ======================== .....# ####.........#Q:j 8  Magic: 11/13 ====================---- .....# #............#  AC: 14Str: 14 .....# #.#..........##  EV: 14Int: 14 .....+ ##..........#  SH: 0Dex: 18 Q:j .....# #.........##  XL: 11 Next: 69% Place: Lair:1 Q:jc F.....# #.....@F..#  Noise: =--------  Time: 12511.0 (0.0) Q:j .....## ######F####  w) +3 short sword ◊#+##.# ###...#Q:j   Throw: 31 darts (poison) ##<#### ####.#>###Q:j  #..# #........# #'#### #.......##  F   cane toad (asleep) .....# ###........#Q:j0  F   bullfrog .÷÷..#...........##Q:jW ...÷.....#.......# Confirm with . or Enter, or press ? or * to list all spells.Q:j| Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineQ:j Aim: a cane toad (lightly wounded, chance to affect: 45%)  The cane toad looks drowsy... The bullfrog closely misses you.You furiously retaliate! You headbutt the bullfrog!Q:j6 +2.0 (1Q:j Q:jT #  Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (lightly wounded, chance to affect: 45%)  The cane toad looks drowsy... The bullfrog closely misses you.You furiously retaliate! You headbutt the bullfrog! _The bullfrog hits you but does no damage.R:jH8 $The helpless cane toad fails to defend itself.  You spit the cane toad like a pig!!!R:jrd F   bullfrog  You kill the cane toad! 576 725 (0.5 _The bullfrog closely misses you. _Your Throwing skill increases to level 1!R:j $You puncture the bullfrog! You headbutt the bullfrog.R:j[SR:j83=3.0R:j9R:jL _You kill the bullfrog!R:j  .## ##..#### ###+.# #####.##.P .....# ####............##+ ##.# ##$..# # ######@#### ◊#+##.# ###...# ##<#### ####.#>###R:jI ........ ....+..###.......##  R:j R:j( 6--4.0 (1.0R:j R:j U82--R:jo $5.0 (2R:j R:j > _You now have 582 gold pieces (gained 6).S:j3S:jS:jnS:jS:j%,S:jòS:jٶb2==S:jS:jS:jS:jS:j,S:jNS:j,S:jS:jtS:j:==S:jS:j,S:jS:jDS:jS:jFS:jS:jS:jS:jS:j]L3==S:jCS:j 4 _Magic restored.S:jS:jdS:jpS:jS:j(*586S:jS:j(M _You now have 586 gold pieces (gained 4).S:jS:jS:jS:jS:j$S:jw:==S:jS:jS:jS:jvS:jS:j&S:jS:jS:j S:jl S:jxXS:jS:j+S:jS:jWS:j,S:jS:j6$S:jO(S:jM),S:j*S:j.S:j.S:j1S:jb1S:j4S:j?5S:j5S:jH>S:jLB,S:jBS:jES:jHS:jaIS:jIS:jM'S:jR3S:jLSS:jW$ S:jW_You open the door.S:j[S:j\S:j:]S:ja@  There is an open door here.S:jKeS:jf _S:jfS:jXiS:jlS:jFmS:jhmS:joS:j'sS:jsS:jtS:jw'S:j}3S:j}S:j,7 _You open the door.S:jS:jȆS:jS:ja@  There is an open door here.S:j؎S:j:5 _S:ji  There is a staircase back to the Dungeon, spattered with blood here.S:jS:jl  A killer bee comes into view.S:j۠#...........##......# #.......... #[.....P#.#.##......###.#.........P####..'......'...##....... #####.## ####......######....... ### #.# #.......# #.......S:j###.## ##......## ######.###..# ##◊#'##.###... S:j<#### #.# ###<#### ####.#>## ♣♣# #.# ###@.# #........ S:j♣#####.#######.#'#### #.......#..................# ###........ ..........#...y.÷÷..#...........# +........##.......÷.....#.......# #.........S:jI...+..###.......# y   killer bee (wandering) #.....÷......##.# #.......◊.......#÷÷......# ## #.......# ##.......##..# #..#.###S:jx049.0 (34.0)S:jë450.0 (35 _S:jS:jlS:j2f[.....P#.###.#.... ......P####..''...##.... #####.## ########. #.# #.......# . ..###.## ##......## ######.#.##..# ##◊#'##.# ###... #### # ###<#### ####.#>## ♣♣# ###..# #........#####.#######.#@##### ##..................# ##. ...#...y.÷÷..#....# +##.......÷.....# #..........+..##...÷##.# ◊ ..#÷ ### ####.. #..#.## ♣###+#.######.##.+#.....S:ji3<.yS:je6=.yS:j>S:j?*1.0 (1.0)S:jEFS:jeIQ _There is an open door here.T:j  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me. T:j&  Anything else - Cancel.T:j# Cy.T:j3 6y÷T:j DyT:j0 G======2T:j! T:j4, M _You shout for attention! The killer bee buzzes angrily.U:jS  You hit the killer bee.  The killer bee is moderately wounded.U:j.Tb=-----5 (0.5U:j\U:j_W _The killer bee barely misses you.U:j$The killer bee is moderately wounded. _The killer bee barely misses you.  You puncture the killer bee!  The killer bee is severely wounded.The killer bee barely misses you. You furiously retaliate!  You headbutt the killer bee.U:jSU:j[}586 4-----3.0U:jU:jN _You kill the killer bee!U:jrC ......P####..''...## #####.## ######## #.# #.......# ..###.## ##......## ######.#.##..# ##◊#'##.# ###... #### # ###<#### ####.#>## ♣♣# U:j###..# #........#####.#######.#'##### ##..............@...# ##. ..#.....÷÷..#....# +U:jj##.......÷.....#U:j9Z###U:j[###.##.+##### #####.## ##.....#U:j}D U:jPU:j5-4.0 (1.0U:jU:jU:j>92-U:jٰ$5.0 (2U:jU:j(> _You now have 592 gold pieces (gained 6).U:j[t U:jt U:ju U:jOz U:j} U:jJ   You see here a black bear skeleton.U:jׅ  _U:j U:j h  You see here a black bear skeleton.U:j9 U:j  _U:j U:j U:j U:j7 U:j. U:j U:j U:ji U:j U:j_ U:j U:j ,U:jB U:j U:jK U:jY U:j U:j U:j U:j U:j@ U:jʷ U:jZ U:j U:jĿ U:j U:j~ U:j; U:j U:j U:j U:j U:j U:j= U:j$ *592U:jK U:j U:j BU:j* U:jx U:j U:j U:j U:j U:j U:j U:j U:j U:j U:jL U:j~ U:j " BU:j=$ U:j) U:j* U:j+ U:j- U:j/ U:jx0 U:j0 U:j2 U:j4 U:j.5 U:j5 U:j; U:j> U:j> U:j%@ U:j}B U:jE U:jNH ,U:jI U:jM U:jNN U:j2O U:jQ U:jU U:jU U:j:` U:jzh ,U:ju U:j BU:jΝ U:jf U:j U:j U:j. U:j U:jԧ U:j\ U:jx U:jH ,U:jD U:j U:j BU:jڷ U:j U:j U:j XU:j U:j XU:j  You see here the +2 chain mail "Piotiut" {Harm ^Drain Dex+3}.U:jY U:j.  _U:jt U:j U:jU:jTU:j#U:j\#U:j*BU:j /'U:j"2  You open the door.  You encounter a rime drake.U:j>&#..#...........÷......##.# #...............#÷÷......#### #.... .####.......##........# ##..#.#♣♣###+#.######.##.+## #.... .#♣ ### #####.## U:j>.##  ####..# ###.. .##.###.## ##..... U:jk?H# ####.##.......####..P... #k.^........# U:j?##..###.......+.#####.#P U:j?#...[...### #... U:j?###.####.# ### U:j@b### ### U:j@@k   rime drake (wandering) U:ji@U:j]GT.k96.0 (41.0)U:jSWkU:jhv7.0 (42 _The rime drake hisses angrily.W:jxg.#÷## #... .######.. ##..#♣♣###+#.######.##.+## #.... ### #####.## ####..# ###..# . # ##.###.## ##..... #####.##.......####..P... #.k^..'.....#.##..###+.#####.#P #...[...### #...##.####.# #### ### ### W:jJ(catching breath)W:j  The rime drake breathes ice at you.The icy flash freeze hits you. You partially resist.W:j~6-====8.0 (1.0)W:j.Frozen W:jWW:jW _You are encased in ice.W:j .######.. ##..#♣♣###+#.######.##.+## #... ### #####.#W:j. # ####..# ###..# . # ##.###.## ##..... #####.##.......####..P #.k^..'W:j .....#.##..###+.#####.#P #@..[...### #...##.####.# #### ### ###  W:j W:jd) 7-----9.5 (1.5W:j W:jg W:j W:j W:j BW:j _You start resting.A rime drake comes into view.W:j k----k   rime drake (catching breath)W:j c6000W:j 11.5 (2 _W:j W:j X:j;Wo#.....#÷÷### #....###.......##........# ##..#♣###+#.######.##.+.♣ ### #####.## ##... .##X:jW ####..# ###..# . # ##.###.## ##.. #####.######..P#..^..kX:jW.....#....##..###@......+.#####.#PX:jW"...[...### #...###.####.# ####### ###X:jXX:ji (catching breath)The ice encasing you melts away.The rime drake misses you.X:jq  The rime drake breathes ice at you.The icy flash freeze hits you! You partially resist.X:jr|86---====3.0 (1.5X:j`yX:j{W _You are encased in ice.X:j  You closely miss the rime drake. You headbutt the rime drake!  The rime drake is heavily wounded.X:jF]=---5 (0X:j*X:jYB _The rime drake bites you but does no damage.X:j  You hit the rime drake but do no damage.You headbutt the rime drake.---4.0X:jX:jb _The rime drake is heavily wounded.X:jZ  You puncture the rime drake!  The rime drake is almost dead.=5X:jʱX:j"P _The rime drake misses you.X:j  You closely miss the rime drake. You headbutt the rime drake.X:jܺ K----5.0X:j X:j ^ _The rime drake is almost dead.X:j? ' You hit the rime drake.  The rime drake is almost dead.7=-5X:j{ X:j B _The rime drake bites you but does no damage.Y:j $You completely miss the rime drake. You headbutt the rime drake.Y:jk& Y:jn(592 76.0 _You kill the rime drake!  Training target 6.0 for Hexes reached!  Training target 2.0 for Throwing reached!  Your Throwing skill increases to level 2! Y:j Your Hexes skill increases to level 6!  You need to enable at least one skill for training.Y:jZ/  --more--Z:j)Z:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0   8.5  +2   j - Spellcasting   2.0   6.0  -4          Z:jJ b - Unarmed Combat   0.0   0.8  +1   k - Hexes   6.0  14.0  -4  Z:j~ c - Throwing   2.0   3.0   0   l - Translocations   1.0   3.4  -3      Z:j m - Ice Magic   2.0   5.0  -3  Z:j6 d - Short Blades  10.0  10.1  +1      Z:j8 e - Long Blades   6.7   0.7  +2   n - Evocations   2.0   3.6  -1      Z:jl`    Z:j. f - Armour   6.0   4.9  +2      Z:j*6 g - Dodging   8.0   7.6  +1       h - Shields   0.0   0.7  +2       i - Stealth   7.0   9.5  -1  Z:jR        Z:jq Z:ja    Z:j_    Z:ja    Z:j_    Z:j a    Z:j7_    Z:jPa    Z:j_    Z:jT    Z:jAYou need to enable at least one skill.Z:j[?] Help[=] set a skill target  Z:j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh:j;KTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh:j ; =[?25h[?0c0 i:jA[?25l[?1c8.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsi:j > f + Armour 6.0i:j,a-z] setselected targeti:jd<=[?25h[?0c0 j:jc [?25l[?1cj:jAi8.0 10.0 =] set aall targetsj:j> i + Stealth 7.0j:j? j:jH j:jP m#............#÷÷......#### #..... sniffy the Slicer .####.......##........# ##..#. Minotaur of Gozag Gold: 592 .#♣♣###+#.######.##.+## #.... Health: 87/99 =====================--- .#♣ ### #####.## ##... Magic: 13/13 ======================== .######..# ###..# AC: 14Str: 14 .# ##.###.## ##..... EV: 14j:jP )Int: 14 #####.##.......####..P... SH: 0Dex: 18#..^..$............#.... XL: 11 Next: 77% Place: Lair:1j:jpQ ##..###@......+.#####.#P Noise: =--------  Time: 12606.0 (0.5)#...[...### #... w) +3 short sword###.####.# #### Throw: 31 darts (poison)### ###Frozen _You kill the rime drake!Training target 6.0 for Hexes reached!  Training target 2.0 for Throwing reached!  j:jQ Your Throwing skill increases to level 2!Your Hexes skill increases to level 6!You need to enable at least one skill for training.j:j)W j:jg] j:jl . _j:jS Ij:j%b  _The ice encasing you melts away.8j:jb j:jyf ,j:jh j:jej ,j:j2k j:jm ;9j:jn j:j} 90j:j j:j6 ,j:j0 1=j:jѐ j:j U2=j:j j:j ,j:j j:j j:j$ j:jǟ j:j 5923j:j }4j:jo 5=6=j:j}7j:jX08j:jh2,j:j3j:j 8j:j^8j:j=,j:j>K9=j:j@j:jD1 _HP restored.j:jJIj:jRu  You now have 606 gold pieces (gained 14).606j:j;[l _There is an open door, spattered with blood here.j:j\j:jpj:jHsj:jtj:jÃe=j:jqj:j,j:j j:j_j:jђj:jj:jj:jj:jؙj:j1j:jVj:j'j:j  You open the door.  You encounter a blink frog.j:jW #....####.......##........#  ###..#♣♣###+#.######.##.+##  #.#.#♣ ### #####.##  ###.## ####..#  #. #+# #####.###.##  j:je## F... ####.##.......#### ..... #..^..'..............##..###.......+.##......'@.## #...[...### -.F....#### ###.####.# ##### ### ### FF 2 blink frogs (wandering)j:jj:jmF46.0 (40.0).j:jL.Fj:j"1F.j:jYj:jj:jM-7.0 (41 _j:j}j:jl:j= #....####.......##........#sniffy the Slicer###..#♣♣###+#.######.##.+##l:j==Minotaur of Gozag Gold: 606#.#.#♣ ### #####.##Health: 99/99 ========================l:j*>###.######..#Magic: 13/13 ========================#. #+######.###.## # AC: 14l:jP> Str: 14## .... ####.##.......#### EV: 14l:jx>.Int: 14l:j>.F... #..^..'........... SH: 0Dex: 18l:j>..F***.##..###.......+.## XL: 11 Next: 77% Place: Lair:1l:jI?.....**@.## #...[...### Noise: ---------  Time: 12647.0 (0.0)......#### ###.####.#l:j?w) +3 short sword######## ###Throw: 31 darts (poison)FF 2 blink frogs (wandering)You open the door. _You encounter a blink frog.l:j @nThrow: 31 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, 52% to hit)l:jI #....####.......##........#sniffy the Slicer###..#♣♣###+#.######.##.+##Minotaur of Gozag Gold: 606#.#.#♣ ### #####.##Health: 99/99 ========================###.######..#Magic: 13/13 ========================#. #+######.###.## # AC: 14Str: 14## .... ####.##.......#### EV: 14Int: 14.(F.. #..^..'........... SH: 0l:jItDex: 18.F....##..###.......+.## XL: 11 Next: 77% Place: Lair:1......'@.## #...[...### Noise: ---------  Time: 12647.0 (0.0)......#### ###.####.#w) +3 short sword######## ###l:jIThrow: 31 darts (poison)FF 2 blink frogs (wandering)Throw: 31 darts (poison)l:jVJ=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, 52% to hit)  l:jJeYou throw a dart. The dart hits the blink frog.  The blink frog gives a loud, deep croak!l:j1LDF.l:jTXF1 wandering)l:jbUn==9 (0.90 _l:j\l:j_l:j l:jC l:j" l:j$ l:jf ###.....÷÷#### ##....####.......##........# ####..#♣♣###+#.######.##.+## #.#.#♣ ### #####.## ###.## l:jЄ  ####..# #. #+# #####.###.## ## .... ####.##.......####.FF.. #..^..'............l:jC r......##@.###.......+.###......'..## #...[...##......#### ###.####.# #####l:jr X### ### l:j l:j &--l:jގ 8.9 (1.0l:j l:j m:jGm:jXHm:jIm:jLm:j@SBm:jZT% m:jT$_You start waiting.m:jTGA blink frog comes into view.m:jn--FF   blink frogm:jpS9'Fm:j9ym:jz350.9 (2 _m:j΂m:j^m:j7m:jB85=1.4 (0.5m:jl@m:j|A _You barely miss the blink frog. Your headbutt misses the blink frog.m:j] m:j^ 57-m:j^ 9m:jn  _You closely miss the blink frog. The blink frog hits you.n:jpr  You barely miss the blink frog. You headbutt the blink frog.  The blink frog is lightly wounded.n:jta3--2.4n:jzn:j~. _The blink frog hits you.n:jf  You hit the blink frog.n:jɩ&9n:j4n:je _The blink frog is moderately wounded.n:j} FYou barely miss the blink frog.The blink frog is moderately wounded.F 2 blink frogs (1 wandering)3.4n:jpn:jA _The blink frog hits you but does no damage.n:j  You closely miss the blink frog.The blink frog is moderately wounded.n:jS &9n:j n:j W _The blink frog barely misses you.o:jr}q .You closely miss the blink frog.F   blink frog-4.4o:j0~e _The blink frog is moderately wounded.o:j@  You closely miss the blink frog.The blink frog is moderately wounded.The blink frog barely misses you. You furiously retaliate!o:j&9o:jo:j2 _You headbutt the blink frog.o:j   You barely miss the blink frog. Your headbutt misses the blink frog.The blink frog is moderately wounded.45.4o:j o:j., _The blink frog blinks!o:j  You miss the blink frog.The blink frog is moderately wounded.o:j&9o:jbo:jP _The blink frog misses you.o:j  You hit the blink frog. You headbutt the blink frog!o:j (6.4o:j< o:j! ^ _The blink frog is almost dead.o:jJJ } $You puncture the blink frog!o:j L .Fo:jFT F  (wandering)You kill the blink frog!o:jY P606 809o:j` o:jd [ _You encounter a blink frog.p:j....#####..#  ###..#♣♣###+#.######.##.+##  #.#.#♣ ### #####.## ###.## ####..# #. #+######.###.## ## .... ####.##.......## .F... #..^..'.......... ......##..###.......+.##p:jT .....F'@.## #...[...###  ......#### ###.####. ##### ### ### F 2 blink frogs (wandering)p:j(F.Fp:j5=-7.9 (1.0 _You see here 6 gold pieces.p:jE .FYou hit the blink frog. You headbutt the blink frog!p:j L FFp:jۤ U1 wandering)The blink frog is heavily wounded.p:j 5=8.4 (0.5p:j p:j W _The blink frog barely misses you.p:jLb  You hit the blink frog.9p:jOp:jRc _The blink frog is severely wounded.q:jc\ .FYou hit the blink frog. Your headbutt misses the blink frog.q:jz  The blink frog is severely wounded.88--9.4 _The blink frog hits you!q:j$Q .FYou miss the blink frog. You headbutt the blink frog. F§The blink frog is almost dead.9q:jYq:j], _The blink frog blinks!q:j"H  #....####.##.# ###..#♣♣###+#.######.##.+## #.#.#♣ ##.### #####.## ###.## ..# ####..# #. .#+##.. #####.###.##  ## .......####.##..(....#..^..'.F##F.###.+..@$.## #...[...###.#### ###.####.### ### ###FF.FFF9--60.9 (1.0 _The blink frog misses you. _There is an open door here.q:j}{ $You puncture the blink frog!q:jˌ    blink frogYou kill the blink frog!q:jӢ521.4 (0.5 _The blink frog hits you but does no damage.r:j  You hit the blink frog.  The blink frog is lightly wounded.  The blink frog barely misses you. You furiously retaliate!r:jw&9r:jar:j2 _You headbutt the blink frog!r:j  You hit the blink frog.2.4 _The blink frog is almost dead.r:jE  You closely miss the blink frog.The blink frog is almost dead.78---r:jvck=9 _The blink frog hits you!r:jO&  r:j'QyYou closely miss the blink frog.The blink frog is almost dead.r:jQj9=---3.4r:jsn _The blink frog closely misses you.r:j5 { $You puncture the blink frog!r:j & r:j 4-9 _You kill the blink frog!r:jN  _No target in view!s:jFs:jgs:j,s:j@ _80=s:j"Bs:js:j s:j-%1s:j"s:j\,s:jjs:js:j$%2s:jVs:jBs:js:j*606s:j~s:js:jK3=s:js:j`,s:j*s:j3s:j7,s:jB4=s:j)`5s:j|}67=8=s:j/~s:j}9s:js:j`ns:js:jI~90s:jR3s:j1=2=s:j;3s:jLXs:js:jhg45=6=s:j}7s:j:89= _HP restored.1 _You now have 616 gold pieces (gained 10).  There is an open door here.= _s:j=R22s:jh _You now have 622 gold pieces (gained 6).s:jio _l - 31 poisoned darts (gained 1)s:j\js:jjs:jks:jms:jns:j+os:jos:jqs:jQss:jss:jXts:jv's:jxs:jys:jys:j{7 _You open the door.s:j}s:j"~s:j~s:j@  There is an open door here.s:jĄs:j _s:js:j2s:js:jNs:js:j's:j6s:js:j{ _You open the door.  There is an open door here. _s:jns:js:j;'s:jopen the door. _There is an open door here.   You encounter a komodo dragon.s:j ########♣♣#..# ####... #....### ###..#♣♣ #.#.#♣# #+## ###... ### #...#####.##########..............###..s:j-l...############...'.......  #.###..1....### #...#####l   komodo dragon (wandering)s:jnl753.9 (90.0).s:j-4.9 (91 _t:jdj #♣♣#.. ####t:jAhf #.... ###..### #.#.#♣#+##.# ###... ### #....####.#...l....@............###.#...'.. #.###... ### ##.##### #t:jw622 8=9v:jDv:jGQ _You kill the komodo dragon!v:j\: #♣♣# #### #.... ###..v:j(; ### #.#.#+##.## ###..# ### #.####.#^......@.'..#....# #..# #v:jV<q#.###### ##v:jDv:j~G6--2.9 (1.0v:jbLv:jHTv:jUA3380v:jjU[=--3.9 (2v:jZv:j]? _You now have 633 gold pieces (gained 11).v:j v:j }1v:j ,v:j v:j\ v:j v:j %2v:j v:j, v:j v:j v:ja v:j K3=v:j v:jA v:j v:j v:jW v:j *633v:j v:j v:j U4=v:j v:j" 567=v:jK 8=9901=2=v:jh &345=6=v:j 789=v:j v:j %=v:j ,v:j+'' _You open the door.  There is an open door here.v:ja{ _v:jL ##......#>.......#..+....YY+...##...Y.#.+ #.....Y.# #.# #Y### # #..### #Y..### #....## ###Y##. #@.# #####844.9 (81.0) ######.## #......Y #.......#### #........ #..................... #.......####.........##.......# ###......## ##.###:jW#3m### ########♣ #..#### ##..##.. v:jէv:j,5.9 (82v:jʯv:j; _Found a stone staircase leading down.w:j P   #.... w:jy  #..> #....   #... ##....   #>.. ..   #... +....   ... ##...Y   #.+ #.....   # #Y##  .### #Y..9.9 (4.0)   #....## ###Y   ####..# #####   ######.## #   #.......#### #.....   #............   #.......####.......   #.......# ###.....   ##.###### ######50.9 (5w:j^w:j9 _Found an escape hatch in the floor.w:j'w:j7 _You open the door.w:j3w:jw:j%@  There is an open door here.w:j&w:j& _w:j'w:j)w:j,,w:j-w:j 0w:j2w:ju3x:ju, _M - 3 potions of mutation (gained 1)x:j.x:jG  You encounter a blink frog.    .F.         #+◊     #.#  #..#   #####   #.#####.#.##   #.........## #.....   #..>......◊# #.   #.........## ##.   #>........+ F   blink frog (asleep) ##.........# +....YY #..........# ##...Y.. ####.'###### #.....Y.61.9 (11.0)2.9 (12 _x:jIx:jKx:j% +   ..... .F..  ...  ... #+◊#  ..  #.##  .#   ## ##.# #####.#  x:j  #.........## #   #..>......◊# #   #.........## ##   #>........+ ......   ##.........# +....Y   #..........# ##x:j x:j 13.0)x:j x:j y:j......#......F... ...#+◊#..# ## #..# # ##.### #.#####.#.##.......#>......◊# ..## ## #>+ ......# +....Yy:jy:j&4y:j!y:jy:ji   #### ......#  .....# .F...# y:j ....+  ....  #+◊# y:ji.# #.## y:jl #..#  y:j; ## ##.# #####.#y:j_  #.........## #y:j y:jؕ #..>......◊# #....  y:j5 #.........## ##....  y:j_ #>.+ ..... y:jy:j1<5y:jy:jy:jH ####+#....#.......F...F.'FF 2 blink frogs (asleep)  You open the door.6y:j [ _You encounter a blink frog.z:jL ###+#####....#F...F...#z:jYM#F......+#..F....#◊..# ##.## #..## #####.#####.#.## FF 4 blink frogs (asleep).......#z:jM>......◊# .## ##z:jXz:jX&7z:j_z:j`U _You encounter 2 blink frogs.z:jdQ _There is an open door here.z:j $The helpless blink frog fails to defend itself.  You spit the blink frog like a pig!!!z:j; .FYou kill the blink frog!The blink frog gives a loud, deep croak!z:jGF.z:jM.Fz:j".FFF 3 blink frogs (1 wandering)z:j633 90====8.4 (0.5z:jz:jW, _The blink frog croaks.{:j<.F.F.F{:j&> §..FThe blink frog is distracted by your dazzling golden aura.{:jLOFF, 1 dazed)----9.4 (1.0{:jR, _The blink frog blinks!{:j   You puncture the blink frog!==--9 (0.5{:j{ _The blink frog is moderately wounded.{:j F.You puncture the blink frog! Your headbutt misses the blink frog.The blink frog is heavily wounded.{:j<{:jx)70.4{:j$ {:jI A _The blink frog hits you but does no damage.{:j §FYou puncture the blink frog! You headbutt the blink frog.  The blink frog is almost dead.{:j! ;  The blink frog blinks!{:j8$ &9{:j` W _The blink frog hits you but does no damage.{:jP  .FYou closely miss the blink frog. Your headbutt misses the blink frog.The blink frog is almost dead.{:jc .FF)-1.4 _The blink frog is no longer dazed.|:j?Q{ $You puncture the blink frog!|:j(l]F. 23-9 _You kill the blink frog!|:j ###+### ##........#F....+#..$@.§.#####'◊###..# ##F# #..## ##.### FF#.#####.#.##.......#>◊# |:jӧ.FF.F$|:jK-2.9 (1.0|:j|:j|:j§F  You puncture the blink frog! _You kill the blink frog!  You closely miss the blink frog.  croaks.headbutt  The blink frog is moderately wounded.|:j*_ F.FThe blink frog blinks! The blink frog closely misses you.====3.4 (0.5|:jP>K _You furiously retaliate! You headbutt the blink frog!|:j F.You miss the blink frog.|:j(q=---9|:j|:jƗc _The blink frog is severely wounded.|:jL  You completely miss the blink frog. Your headbutt misses the blink frog.The blink frog is severely wounded.|:j D---4.4|:j |:jx X _The blink frog closely misses you.|:jv F.You puncture the blink frog!|:j{ .The blink frog is almost dead.|:j| ]1--=9|:j |:j . _The blink frog hits you!|:j G $You puncture the blink frog!F.   blink frog|:j 85-5.4|:j |:j%, N _You kill the blink frog!|:j_ x####+####.......#. #..$....+....#####@◊### #..# #F## #..## #####.#####.#.## #.........## #....>......◊|:j` I.## #|:jc R§F|:j^k |:jk V--6.4 (1.0|:j1s |:js % _The blink frog blinks!|:jv Q _There is an open door here.|:j   ####+#### #.......#  |:jX m##.#  #..#  $....+  #..$....#  |:j '####'◊###   #.@#  ##§## ..#  ## ##.### #.#####.#. .......#..... #..>..F...◊# #. #.........## ##. #>+ ..|:j LF.|:jA JF.|:j ..2---7 _|:j |:jH L####+####.......###.# #..$....+#..$....####'◊## #..# ##@## #..### ##.###.#####F.## #.........## #.....>......◊.......## #>.+ .##.|:jI I# +....Y|:j3K LF.|:jaR |:jR &8|:j7Y |:jq[ |:j .......###........ #..$....+.$....####'◊## #..# ##.## #@.### ##F###.#####.#.## #.........## #.....>......◊.......## #>.+ .##.# +....Y.##...Y.|:jF |:j .=9|:j |:j W _The blink frog barely misses you.|:j7  You barely miss the blink frog. You headbutt the blink frog!  The blink frog is moderately wounded.|:j8 +9 (0.5|:jM n _The blink frog closely misses you.|:j2  You completely miss the blink frog.The blink frog is moderately wounded.|:j 1380.4|:jK W _The blink frog hits you but does no damage.|:j5   You hit the blink frog. Your headbutt misses the blink frog.The blink frog is heavily wounded.The blink frog barely misses you. You furiously retaliate!|:j07 &9|:j= |:jA 2 _You headbutt the blink frog.|:j[  You closely miss the blink frog. You headbutt the blink frog!1.4|:jz y _The blink frog is severely wounded.|:j} $You puncture the blink frog!|:jT* 7=9 _You kill the blink frog!|:jm+g _Your Armour skill increases to level 7!|:j@ _No target in view!|:jj|:jS|:j;|:jH _No target in view!}:jk}:j l}:j.t}:juH _No target in view!}:jV}:jNW}:jz4 _6335=6=}:j7}:j,}:j89=9 _You now have 639 gold pieces (gained 6).=  There is an open door here. _4 _You now have 649 gold pieces (gained 10).57 _You now have 657 gold pieces (gained 8).}:jv'}:j  You open the door.  You encounter a cane toad and a bullfrog.}:ji     ..  #.....F.   .......   ....F   ....    ####'#### #...@...#-- }:j] ##.......#  #........#  ##.......+ }:j #.......#  ####'◊###F   cane toad (asleep) }:j #..#F   bullfrog (asleep)  ##.##  #..#}:j?1909.9 (28.0)}:jO--10.9 (29 _}:jq}:jm}:j+ #..............#.....F...#.............F.#.... #...# ####@#### #...##..........###.......+.......####'◊###..###.#}:j G1.9 (1.0)}:j }:j Q _There is an open door here.~:jHC###..#............#F......#..........#.....F...# #..@# ####'#### #.......###.......##.~:j5###.......+.......####'◊###..#~:j~:j-2 _~:jS~:j~:j/ ##.#............#F.............#.....F.....#.# #...## ###'### #......#...............###.......+#.......#####'◊###~:jW;.F.~:jCF~:jU&3~:j~:jޣ~:j $The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!.F~:j uF   bullfrog~:j Q sniffy the Slicer  #...........#Minotaur of Gozag Gold: 657  ~:jU w##...........#Health: 99/99 ========================  #.............Magic: 13/13 ========================  #............#AC: 15Str: 14  #............EV: 14Int: 14  ~:j #............SH: 0Dex: 18  ~:j #....F$.....#XL: 11 Next: 101% Place: Lair:1  ~:j #..@.#Noise: ---------  Time: 12914.4 (0.5)  ~:j #...##w) +3 short sword  ####'####~:j4 ^Throw: 31 darts (poison)  ~:jY R#.......#  ##.......# ~:j #........#F   bullfrog  ~:j /##.......+  ~:j #.......#  ####'◊### _You now have 657 gold pieces (gained 8).  You open the door. ~:j }_You encounter a cane toad and a bullfrog. _There is an open door here.  ~:jB `The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!~:j( _You kill the cane toad!You have reached level 12!~:j /  --more--:jQP106/1064/1492 1% :j9Y:jSZ :jZA_You feel agile.:j   You hit the bullfrog. You headbutt the bullfrog!  The bullfrog is severely wounded.=9:j U _The bullfrog hits you but does no damage.:jBy $You puncture the bullfrog!:jX=5.4:j%b _You kill the bullfrog!:j 4:j:jH _No target in view!:jZ _:j\:jes63 _You now have 663 gold pieces (gained 6).9 _You now have 669 gold pieces (gained 6).:j\:j1B:j:j:j:j:jB:jn:j=:j ,:j4:j:j`':j:jT _You open the door.  There is an open door here. ######## #. ############ # ...........# #. ...........## > ............# # ...........#####........ ...............'@.......--30.4 (15.0) .............◊.#........ ...........#####........ ##....###### .######+.  #...## # ####'#### #.......# #.......# ........#669--1.4 (16:jE:j; _Found a stone staircase leading down.:j:j<:jɯ:j:ja:j-:j:j:jY:j5:j%:j:j:j:j:jl,:j:j:j,:jy:j:jB:j:j:j:ju:jQv:j,:j:j4:j:j|:j:j:j,:j<:j:jr ,:j ,:j:jO:j:jX' _You open the door.:j3:j#:jK#%  :j,%1There is an open door here.:j% _:j>':j;J:j?B:j@:jB,:jJ85:jTR _You now have 685 gold pieces (gained 16).:j U':j}V3:joW:j\7 _You open the door.:j^3:j_:jWd@  There is an open door here.:je:jNf _:ji,:jj:jk:jk:js':j`t:j u:jw7 _You open the door.:jx:jx:jy:j~@  There is an open door here.:j:j _:jgB:j,:jќ,:jP:jX:j,:j߳:je#..####.#.###.## #...# ##.#..#####..## #◊. # ##.### #.#.'#### ####. .#####.#.## ##......# ## #P##. ### #......# #.##.... #..>◊# #......# #...... #.## ##......# ##.#.... #>.+ ####..#[...74.4 (43 #.........#.)...+......+...............##########.######.'###### #.......##♣#.### # ## ##'#####♣♣#...###  #..#...######....##   #....#####.##....#####   [:j34m####..# #####..###..#♣♣#  ######.## #......Y.#..#♣#### :jt:j,5.4 (44:j:jW* _Found a short sword.:j'@ I:j$D ':jR  _You open the door.:jZ  There is an open door here. _:jo|   There is an open door here. _:j: C  You see here a +0 short sword.:j :j  _:j :j :jN  #..# ###.#  ##.## #...#  #..# ####..##  ## ##.### #.#.'####  #.#####.#.## ##......# ##  #.........## #......# #.# #..>......◊# #......# # #.........#### ##......# ## #>........+@.###.......###  ##.........#.)...'......+  #..........#######.......###.  ####.'###### #.......##♣#. ##.## ###'#####♣♣#. #..### #...######. #....## ###.##....# ####..# ####..# ######.## :j` !#........#..###......................'84.4 (9.0)...........'###:j\ ======5.4 (10.0) _As you open the door, it creaks loudly!:jei_:j%  There is an open door here. _:j:j:jX:j(:j:jr:jV,:j:j:jB:j:j=:j:j3:j(:j:jC:jM:jv:j:j,:j:j B:jJ,:jz,:j7:jJ:j):j;,:j::j:jh:j:j6B:jB:j:j"J,:jXbn:j@iX:jdr:jw,:j#:j,:j߈:jk  There is an open door here. _:jX:j/:j`:jڠ:j:j':j+3:j:jR7 _You open the door.:j+:j:j:j}@  There is an open door here.:j:jڼ _:j:j.:j:jS:j&:jM:jl,:j6:jY:j:j:j(:j@  There is an open door here.:j:jD :j_:jB,:j,:j :j:j  There is an open door here. _:jd,:j1:jB:jB:ja:j:j:j/:j:j:jn:j :jq :j:jY:j1:j\:jR,:j:j*:j:js:j :j":jq$:jP%,:j(:j):j*:jF+:j1.:j/,:j2:j3:j5:j 6:jV8:j9:j<B:j@:jT`:jYX:jf^X:j`:ja:jc:jApX:jy  There is an open door here. _:jz:jn  You encounter a water moccasin.:jՇ ##########  #........S :j########### #........+ . ..........# ##........#.#. ..........## #........>#.. ...........# ##.@........ ------ ..........#####........# ..............'........# ............◊.#........# ..........#####........# #....###### #.######'.# S   water moccasin (asleep) #...## ######...## ###'#### #P#.#.+... .......#### #.........#:j3042.4 (57------3.4 (58 _:j:jO7########### #.S. ########## #.+ . :jO!# ##.### #..>#. ##... .........#####.#...' ..◊. .........#####........# :jO....###### #.######'# :jqP...## ######...## ##'#### #P#.#.+...#:jW:jY14.4 (1.0):j^:j"`:j ############ #.S.# ######### #.:j + . # ##.### #..>#.. ##..######.#.#.'.# ◊.◊.#.# ....#####........##### #.######'# ..## ######...##5:jp ############  #.S.# :j< ######## #.+ . # ##.### #..>#..  ##..######.#.#.'.# ◊..◊.#.# .....#####........##### #.######'.#6:j :j # #.S.#  #.+ . # ##.#.#. ## #.>#.. .'.#.◊. ◊.#.# +.#####.# .. 7:j :j # #.S.#  #.+ . # ##.#.#. ## #.>#.. # ##..######.#.#'.#.◊. ◊.#.# +.. 8:jb :jW :j # #.S.#  #.+ . # ##.#.#. ## #.>#.. # #######.#.#'.#.◊. :jD ◊.#.# +..#####.# .. :j'< Y9:jd ' :jGf $The helpless water moccasin fails to defend itself.  You stick the water moccasin like a pincushion!!!:jn (:j y T685 29 (0.5:j} :jπ R _You kill the water moccasin!:j  _No target in view!:jB:jC:jK:jLH _No target in view!:j4:j:jH _No target in view!:j(:j ):j/:j 3H _No target in view!:jW:jlX:jH^:jbH _No target in view!:j _No target in view!:jc3:j\e:jg:jjf  You encounter a water moccasin.:jsM########## $.# ##### .+.....S ##.#.#.... ....## #........>#.. ....S   water moccasin (asleep)........#:jx&0:jP50.9 (1 _:j2 t# #..#  #.+.....S.# ##.#.#.## #.>#.. ...%# ##...#. ..#####.:j #.#.. ..'.#.◊... .◊.#.#.+.... S.S.S1% _Found a scarab talisman. _You see here 8 gold pieces.:jԁ # #.$@#  #.+...S.# ##..#.#.## #..>#......%.# ##..........#...#####........#.#.....ll   komodo dragon (asleep)'........#.◊.....S   water moccasin◊.#........#.+...... :j} SS(unaware, dazed)  You encounter a komodo dragon.2:j ;%:j T _The water moccasin is distracted by your dazzling golden aura.:jA#############........$.###.##.# ## #........+.@.S..... .# ##........#.#...## #........>#......% ##..........#......#####........#.#.....l...'........#.◊.......◊.#........#.+...#####........## ....: ## #.######'.#:jΧr3%:jY _Found a parchment of Ignite Poison.:j8############ ###........$.###.##.## # #........+...S...... ##.#.#@.. ## #..>#......% #....#...... #####........#.#.....l...'........#.◊.......◊.#........#.+.# #####........##.....:# # #.######'.# .##.#####.  ######...## #:j:j &4:j;%:j[:jl.The water moccasin is distracted by your dazzling golden aura.a parchment of Ignite Poison.  You closely miss the water moccasin.The water moccasin snaps out of its daze.  hisses angrily.  Your headbutt misses the water moccasin.:jaHSlS===5.4 (0.5% _The water moccasin bites you but does no damage.:j w  You puncture the water moccasin!  The water moccasin is moderately wounded.-9% _The water moccasin bites you but does no damage.:j$ l.You hit the water moccasin.:jv:jQ--6.4:jH% _The water moccasin is heavily wounded.:jO<  You barely miss the water moccasin. You headbutt the water moccasin!  The water moccasin is almost dead.:j==@-9:jU;%:jXT _The water moccasin misses you.:j $You closely miss the water moccasin. You headbutt the water moccasin.:jHl.:j'):j,037.4:j6;%:js9R _You kill the water moccasin!:j-   :j` Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jՑ   sniffy the Slicer  Minotaur of Gozag Gold: 685   Health: 106/106 ========================:j   Magic: 12/14 ====================----  AC: 15Str: 14  ############ ##  EV: 14Int: 14  #........$.###.##.##  SH: 0:jX GDex: 19 # #........+...$......  XL: 12 Next:  3% Place: Lair:1 # ##........#.#@.......  Noise: =--------  Time: 13057.4 (0.0) :j ## #........>#...*l.%...  w) +3 short sword :jE c.# ##..........#........  Throw: 31 darts (poison) #####........#.#........ ....'........#.◊........ ..◊.#........#.+........ # l   komodo dragon #####........##.....:... # # #.######'.# .##.##### . :j f ######...### _You kill the water moccasin!:jڗ dCasting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  :j9 Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 28%):j sniffy the SlicerMinotaur of Gozag Gold: 685 Health: 106/106 ========================Magic: 12/14 ====================----AC: 15Str: 14############ ##EV: 14Int: 14#........$.###.##.##SH: 0Dex: 19 # #........+...$......XL: 12 Next:  3% Place: Lair:1 # ##........#.#@.......Noise: =--------  Time: 13057.4 (0.0) ## #........>#....l.%...w) +3 short sword .# ##..........#........Throw: 31 darts (poison) #####........#.#........ ....'........#.[4:jݚ o0m◊........ ..◊.#........#.+........# l   komodo dragon (asleep) #####........##.....:...# # #.######'.# .##.#####.######...### _You kill the water moccasin!Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 28%):jʛ @685-8.4 (1:j 9%:j2 ?  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (chance to affect: 28%) _The komodo dragon looks drowsy...:j2O1############ ## ##........$.###.##.####..+...$.......  ##.#.#...#..>#...@l.% #.....#...... ####........#.#. ...'........#.◊.:jO,◊.#........#.+.#. ####........##.....:#.  #.######'.# .##.######..  ######...#### .. ##P#.#.+...# #.:jfY:jZ@-9:ja:jc:jw: $The helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!:j>CR:jgHT685 59 (0.5:jP:%:jySQ _You kill the komodo dragon!:jn :j :j :jP :j n:j :j :j :j :j L3==:j:j:ji:j:jO,:j, :jJ ,:j :jP==:j:j:jq:j:j,:j:jD:jXL4==:j:j 4 _Magic restored.:j*T:jU###### ### ## #........$.###.##.##.+...$.##.#.#.  #.>#....@.%.70.9 (11.0)  ##.#...#.#.'........#.◊. ◊.#.#.+..##.....:....[#.#.######'.##.##.#..#######...#### ... :jUi#.##P#.#.+...# #.#:j_:j`,1.9 (12:jvi8%:js< _Found a leather armour.:jtG7022.9 (13:j|:%:jL? _You now have 702 gold pieces (gained 17).:j5L :jL :jO :j'R :jT :jT :j\ |==:jv :j{ O7:j&~ :jځ M _You now have 707 gold pieces (gained 5).:j I:j :j :j *707:j3 :j* :jl :jؑ :j :j% n:jn &15:j@ :j M _You now have 715 gold pieces (gained 8).:jB 3:j :j :j X:j ,:jN :j :jɸ :j/ :jպ :j :j :jK :j :jD :j n:jO :j :j :j :j :j :j :j? :jX :j :j :j :j :j$ X:jh% B:j_+ B:j\, :jQ/ :j0 :jI1 :j8 :j< :j? :jo? :j@ :jB :jD :jD :jE :jL X:jS :j0T :jMU :jWV :jY B:j\^ R30:j` N _You now have 730 gold pieces (gained 15).:j b :jb :jc :jee :jf :jTg :jth :ji :jk :jWk :j.l :jn :jn :jo :jUp :jp :jov :jz :j{ :j| :j| :j!~ :j{ :j2 :j :j :jg :j :j :j< :j :j :jҗ ,:jk :jʙ :j :j :j :jמ :jQ :j :jW :j :jr 4:j ...#.+..........# #.#### ...##.....:....[# ##..# #'.##.##.######## #..## ## ..#### ...##.# #.# ...# . #.##. ...# #.+#### #.# ### #. ...# # ....... ###.####P###. ...+.## [......#####.#.......... ...◊..# ......?@#.......#######.124.9 (52 ...#... .......+...####.# #. '###### .......##### #.# ## .# #.#+##. #.## .# ##.. ## #.# #◊.# #.# [15:jp d### ####.## #.## ..# ## #P##.◊## #..## ..# #.##......###########+.# 5.9 (53:j :j  :j #_Found a scale mail.:j3:j:jB:j _N - 4 scrolls of noise (gained 1):jBh':j#7 _You open the door.:j%3:j&:j1n:j1:j2:jk4:jXVw  You see here a +0 scale mail. _:jAW:jMi':jj:j{p7 _You open the door.:jx3:jz:j}:j,:j:j:jӆ:j:j#:jd:jc:j:j:j:j:ja:jB:j:j,:j.:jn:j,:jl:j  You see here a +0 scale mail.:jK:j5 _:j  There is an open door here. _:j_:j_:jw@  There is an open door here.:j'5 _:j:jc:jp!,:j":j%:j5:jd9:j GB:j|en:j(v:jB{X:j:j ,:j:j:jt:j׌:jؑX:j:j:j:j :j:jw,:j:j):j:j:j:j:ja :j :j :j :jN :j :j :j :jm :jq ,:j4 :j ,:j :j  :j :j :j :j :j :jS :j? ,:jy: B:jM; :j= :j? ,:jTA :jA :jD ,:jF ,:jS :jW :jn :jp :j]r ,:js :jv :jx ,:jnx :j{ ,:j5| :j} :j~ :j6 X:j :j `:j, :j B:j :j» :j :jV :j :j :j& :j :j :j :j :jP :j! X:j :j( :j :j_ :j :j ,:jD :j :j :j :j :j see here a +0 scale mail.open the door.see here a +0 scale mail. _There is an open door here.  :j K _:j :jC ,:jf :j% X:jB* :j, :ja, :j0 :j)4 :j5 ,:j7 :j= ,:j @ ,:jD :jF :jxG :jK :jO :jO :jO :jWQ :j\X X:j\ :j^ :j_ :jma :jDe :jf :jg :j`h :jl :jn ,:jEp :jt :jCw :jw :jx :j} :j~ :jQ :j̀ :jo :jA ,:j :j :j ,:j :j :j ,:j :j :jo ,:j1 :jF @  There is an open door here.:j2 5 _:j :j :j B:j :j B:j :j ,:j :j :j :jp :j :j0 :j :j :jv :j :jS :j :j :jj :j :j :j :jx :j :j :j :j$ ,:j :jY :j ,:j :j~ :jm ,:jM :jk :j :j@ :jn :j! :ja" :j" :j2& :j( :j* ,:j* :jU, :j- :j. :j/ :j[2 :j03 :j3 :j$4 :j`6 :j7 :j7 :j9 :j'; :j< :j= :j= :jo? :j@ ,:jA :jB :j#D :jzD :jE :j|F :jKI ,:jJ :jm ##.## #...+........# .+.###........##### #........◊## ###+.#.####  # #.####  [# ##..# ## #..## ### ##.# #@######### 250.9 (125.0) #.# ##....... ## #.# ### #....... ###.####P###....:..#####.#................ ..#.......#######....... .+...####.# #.......##### #.# ##..#####.## #.# ##.### ###:jo :j|v :jx E _Done exploring.:j?:j:j:j0.0)............ ..#......:j:j{ _There is an open door here. _Done exploring.:jj [?25h[?0c _Done exploring.  Search for what [Enter for "."]? :j$ [?25l[?1c:jo:jq9 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] a - a +1 dagger  b - [carried] e - a +0 dagger of venom  c - [carried] m - a +0 rapier  d - [carried] w - a +3 short sword (weapon)e - [D:10] a +0 dagger (18 further duplicates)  f - [D:1] a dagger  g - [D:9] a +0 rapier  :jqNh - [D:10] a rapier  i - [Lair:1] a +0 short sword (7 further duplicates):jS:j":jG..##.#........#sniffy the Slicer .#...+........#Minotaur of Gozag Gold: 730 .+.###........##Health: 106/106 ======================== .### #........◊#Magic: 14/14 ======================== .# ###+.#.####AC: 15Str: 14 .# #.####EV: 14Int: 14 [# ##..#:j^dSH: 0Dex: 19 ## #..## ###XL: 12 Next:  5% Place: Lair:1##.# #@#########Noise: ---------  Time: 13250.9 (0.0)#.# ##........#w) +3 short sword ## #.# ### #........#Throw: 31 darts (poison) .# ###.####P###....:...# .#####.#.................# ..#.......#######........# .+...####.# #........## .##### #.# ##..#####.# .##.#:je##.### ### _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "."]? short blade:j:jj:j:jը. _:j :j RRead which item? Scrolls  H - 6 scrolls of teleportation  I - a scroll of blinking  J - 4 scrolls of fear  K - 2 scrolls of fogw - 2 scrolls of enchant weapon  x - a scroll of amnesia  c - a scroll of immolation  N - 4 scrolls of noise  T - a scroll of torment  V - 4 scrolls of vulnerability  d - a scroll labelled NIHIS KALLEV  u - a scroll labelled KOSI FAUNOAGG :j2  v - a scroll labelled RUYGGYHINU [!] read|quaff|evoke[?] describe selected:j :j9Q..##.#........#sniffy the Slicer .#...+........#Minotaur of Gozag Gold: 730 .+.###........##Health: 106/106 ======================== .### #........◊#Magic: 14/14 ======================== .# ###+.#.####AC: 15Str: 14 .# #.####EV: 14Int: 14 [# ##..#SH: 0Dex: 19 ## #..## ###XL: 12 Next:  5% Place: Lair:1##.# #@#########:jȍ9Noise: ---------  Time: 13250.9 (0.0)#.# ##........#w) +3 short sword ## #.# ### #........#Throw: 31 darts (poison) .# ###.####P###....:...# .#####.#.................# ..#.......#######........# .+...####.# #........## .##### #.# ##..#####.# .##.###.### ### _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? short blade:jPP  Okay, then.:j:j:j. _:j :jC Shopping list: 1 item, total cost 1517 gold pieces  a - [D:4] 1517 gold +2 pearl dragon scales You have 730 gold pieces :j "[!] travel|examine|delete items [a] choose item[Esc] exit:j:j..##.#........#sniffy the Slicer .#...+........#Minotaur of Gozag Gold: 730 .+.###........##Health: 106/106 ======================== .### #........◊#Magic: 14/14 ======================== .# ###+.#.####AC: 15Str: 14 .# #.####EV: 14Int: 14 [# ##..#SH: 0Dex: 19 ## #..## ###XL: 12 Next:  5% Place: Lair:1##.# #@#########Noise: ---------  Time: 13250.9 (0.0)#.# ##........#w) +3 short sword ## #.# ### #........#Throw: 31 darts (poison) .# ###.####P###....:...# .#####.#.................# .:j.#.......#######........# .+...####.# #........## .##### #.# ##..#####.# .##.###.### ### _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? short blade _Okay, then.:j :j #...+.:j# +.###.# ### #.◊# # ###+.#.#### # #.#### # ##..# # #..## ### ##.# #.#########.# ##@.......# # #.# ### #.#  ###.####P###....:...# #####.#.................#.......#######.# +...####.# #.# ##### #.# ##..###### # #.# .### ### # #.# ...:j{!#:j:j21.9 (1 _:j :j :j .###.# ## #.◊#  ###+.#.####  #.####  ##..#  #..## ###  ##.# #.#########.# ##........# #.# ### #.:j #  ###.####P###....:...# ###.#.................# .......########..####.# #.# #### #.# ##..###### #.# .### ### #.# ...# #.# ##..#:j :j &2:j :j :jw %# #.◊#   ###+.#.####   #.####  :j ##..#  #..## ### ##.# #.######### .# ##........#  #.# ### #.#  ###.####P###..@.:...#  ###.#.................#  .......########  ..####.# #.## ### #.# ##..#####.#   #.# .### ###   #.# ...#   #.# ##..#  #.#  3:jZ :jV :jR :jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (10/15) Temple (1/1) D:5 Lair (1/5) D:10 Ossuary (visited)  Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozagHepliaklqanaKikubaaqudgha Makhleb:j5Nemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ? D:4 [ D:10 ? Annotations: (press ! to add a new annotation) D:9 exclusion: hydra:j X:jif# #........◊#  sniffy the Slicer###+.#.####  Minotaur of Gozag Gold: 730#.####  Health: 106/106 ========================##..#  Magic: 14/14 ========================#..## ###  AC: 15Str: 14##.# #.#########  EV: 14Int: 14#.# ##........#  SH: 0Dex: 19#.# ### #........#  XL: 12 Next:  5% Place: Lair:1###.####P###..@.:...#  Noise: ---------  Time: 13253.9 (0.0) ###.#.................#  w) +3 short sword .......#####:jg##........#  Throw: 31 darts (poison) ..####.# #........## ### #.# ##..#####.# #.###.### ###  #.##...#  #.###..##  #.####..##   _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Search for what [Enter for "."]? short blade _Okay, then.:jl:jm:j$j ###+.#.####   #.####  ##..#  #..## ### ##.# #.######### .# ##........#  #.# ### #.:j3%#  ###.####P###....:...#  ##.#............@....#  ......########  .####.# #.## ## #.# ##..#####.#   #.# .### ###  #.# ...#  #.# ##..#:j\&U #.###. #.## :j:.:j/+4.9 (1:j5:j6:j; /###+.#.####  #.####  ##..#  #..## ###  ##.# #.#  #.# ##.#  #.# ### #.#  ###.####P###....:...#  #.#.#  #.#  ####.# #.##  # #.# ##..#####.#  #.# ##.### ###  #.# #...#  #.# ##..##  #.## ##..##  #..## ##..####  :j= :j> &5:jF :jH :jjM........◊ ###+.#.#### #.#####..# ..## ###  ##.######## #  #.# ### #.....##.####P### #.#......... .....###### ####.# #........## # #:j:jY&6:j:jz _You see here a parchment of Anguish.:j "  You pick up a parchment of Anguish and begin reading...7:j':j+G _Unfortunately, you learned nothing new or useful.:j:j# Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()g - 25 stones  l - 31 poisoned darts (quivered)  n - 2 throwing netsp - 6 silver javelins  r - 6 boomerangs  s - 4 datura-tipped darts Armour (go to first with [)  A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor D - the +4 ring mail of Owoleami (worn) {Will+}  F - a +0 pair of gloves (worn)  G - the +4 pair of boots "Jofafun" (worn) {rC++}i - a +0 buckler  k - a +0 troll leather armour  C - +0 swamp dragon scales Jewellery (go to first with "=)  b - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit:j7[top]:jo C - +0 swamp dragon scales. The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 It can be maximally enchanted to +7. If you switch to wearing this armour: Your AC would decrease by 1.3 (15.3 -> 14.0). Your EV would remain unchanged. You took it off Maggie on level 6 of the Dungeon. Stash search prefixes: {inventory} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified armour _________________ :j ]“His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.” (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j e 'Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venom  m - a +0 rapier Missiles (go to first with ()  g - 25 stones  l - 31 poisoned darts (quivered)  n - 2 throwing nets  p - 6 silver javelins  r - 6 boomerangs  s - 4 datura-tipped darts Armour (go to first with [)  A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor D - the +4 ring mail of Owoleami (worn) {Will+}  F - a +0 pair of gloves (worn)  G - the +4 pair of boots "Jofafun" (worn) {rC++}i - a +0 buckler  k - a +0 troll leather armour  C - +0 swamp dragon scales :jo Jewellery (go to first with "=)  b - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j2 D - the +4 ring mail of Owoleami (worn) {Will+}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. :jY3 Base armour rating: 5Encumbrance rating: 7 Will+: It increases your willpower. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 10.7 (15.3 -> 4.6). Your EV would increase by 1.8 (14.6 -> 16.4). Your spell failure would improve by up to 12% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 10 of the Dungeon. :j3 Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact equipped armour :j3 P(t)ake off, (d)rop, (=)adjust, or (i)nscribe.:j  _Search for what [Enter for "."]? short blade _Okay, then. _You see here a parchment of Anguish.  You pick up a parchment of Anguish and begin reading... _Unfortunately, you learned nothing new or useful.  Adjust to which letter? (? for menu, Esc to quit):ji :jVr :jw #........◊#  sniffy the Slicer ###+.#.####  Minotaur of Gozag Gold: 730#.####  Health: 106/106 ========================##..#  Magic: 14/14 ========================#..## ###  AC: 15Str: 14  ##.# #.#########  EV: 14Int: 14#.# ##........#  SH: 0Dex: 19#.# ### #........#  XL: 12 Next:  5% Place: Lair:1 ###.####P###....@...#  Noise: ---------  Time: 13257.9 (0.0) :jx #.#.................#  w) +3 short sword .....#######........#  Throw: 31 darts (poison) ####.# #........## # #.# ##..#####.# #.###.### ###  #.##...#  #.###..## :jy m #.####..##   _Okay, then. _You see here a parchment of Anguish.  You pick up a parchment of Anguish and begin reading... _Unfortunately, you learned nothing new or useful.  Adjust to which letter? (? for menu, Esc to quit)C - the +4 ring mail of Owoleami (worn) {Will+}:j~ :j :jj :jx  _You see here a parchment of Anguish.  You pick up a parchment of Anguish and begin reading... _Unfortunately, you learned nothing new or useful.  Adjust to which letter? (? for menu, Esc to quit)C - the +4 ring mail of Owoleami (worn) {Will+} _D - +0 swamp dragon scales:ja^:jdzGear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venomm - a +0 rapier Missiles (go to first with ()g - 25 stones  l - 31 poisoned darts (quivered)  n - 2 throwing nets:jep - 6 silver javelins  r - 6 boomerangs  s - 4 datura-tipped darts Armour (go to first with [)  A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor C - the +4 ring mail of Owoleami (worn) {Will+}  F - a +0 pair of gloves (worn)  G - the +4 pair of boots "Jofafun" (worn) {rC++}i - a +0 buckler  k - a +0 troll leather armour  D - +0 swamp dragon scales Jewellery (go to first with "=)  b - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jC - the +4 ring mail of Owoleami (worn) {Will+}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 Will+: It increases your willpower. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 10.7 (15.3 -> 4.6). Your EV would increase by 1.8 (14.6 -> 16.4). Your spell failure would improve by up to 12% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 10 of the Dungeon. :jStash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:j֎3Gear: 25/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  w - a +3 short sword (weapon)  a - a +1 dagger  e - a +0 dagger of venom  m - a +0 rapier Missiles (go to first with ()  g - 25 stones :j l - 31 poisoned darts (quivered)  n - 2 throwing nets  p - 6 silver javelins  r - 6 boomerangs  s - 4 datura-tipped darts Armour (go to first with [)  A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCor C - the +4 ring mail of Owoleami (worn) {Will+}  F - a +0 pair of gloves (worn)  G - the +4 pair of boots "Jofafun" (worn) {rC++}i - a +0 buckler  k - a +0 troll leather armour  D - +0 swamp dragon scales Jewellery (go to first with "=)  b - a +4 ring of slaying (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:j#........◊#  sniffy the Slicer ###+.#.####  Minotaur of Gozag Gold: 730#.####  Health: 106/106 ========================##..#  Magic: 14/14 ========================#..## ###  AC: 15Str: 14  ##.# #.#########  EV: 14Int: 14#.# ##........#  SH: 0Dex: 19#.# ### #........#  XL: 12 Next:  5% Place: Lair:1 ###.####P###....@...#  Noise: ---------  Time: 13257.9 (0.0) #.#.................#  w) +3 short sword .....#######........[4:j:0m#  Throw: 31 darts (poison) ####.# #........## # #.# ##..#####.# #.###.### ###  #.##...#  #.###..##  #.####..##   _You see here a parchment of Anguish.  You pick up a parchment of Anguish and begin reading... _Unfortunately, you learned nothing new or useful.  Adjust to which letter? (? for menu, Esc to quit)C - the +4 ring mail of Owoleami (worn) {Will+} _D - +0 swamp dragon scales:j:j9:j,:juP[?25h[?0c  You pick up a parchment of Anguish and begin reading... _Unfortunately, you learned nothing new or useful.  Adjust to which letter? (? for menu, Esc to quit)C - the +4 ring mail of Owoleami (worn) {Will+} _D - +0 swamp dragon scales  Search for what [Enter for "short blade", or ? for help]? :jM [?25l[?1c:j ( :j, 6 matches: travel [toggle: !], by type [/], hide useless & duplicates [=] :j- j a - [carried] A - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ W:jR. D b - [carried] F - a +0 pair of gloves (worn) :j. D c - [carried] G - the +4 pair of boots "Jofafun" (worn) {rC++} :j/ % d - [carried] i - a +0 buckler:j0 2e - [D:6] a kite shield :j0 4 f - [D:4] an orb of attunement (364 gold):jw1 :j :j) :j` #........◊#  sniffy the Slicer ###+.#.####  Minotaur of Gozag Gold: 730#.####  Health: 106/106 ========================##..#:j   Magic: 14/14 ========================#..## ###  AC: 15Str: 14  ##.# #.#########  EV: 14Int: 14#.# ##........#  SH: 0:jc Dex: 19#.# ### #........#  XL: 12 Next:  5% Place: Lair:1 ###.####P###....@...#  Noise: ---------  Time: 13257.9 (0.0) #.#.................#  w) +3 short sword .....#######........#  Throw: 31 darts (poison) ####.# #........## :j # #.# ##..#####.# #.###.### ### :j  #.##...#  #.###..## :j v #.####..##  :jg You pick up a parchment of Anguish and begin reading... _Unfortunately, you learned nothing new or useful.  Adjust to which letter? (? for menu, Esc to quit)C - the +4 ring mail of Owoleami (worn) {Will+} _D - +0 swamp dragon scales  Search for what [Enter for "short blade", or ? for help]? aux:j% :jX& :j* :j)- . _:jgWhere to? (Tab - Necropolis @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair:j:jo#........◊#  sniffy the Slicer ###+.#.####  Minotaur of Gozag Gold: 730#.####  Health: 106/106 ========================##..#  Magic: 14/14 ========================#..## ###  AC: 15Str: 14  ##.# #.#########:j{I  EV: 14Int: 14#.# ##........#  SH: 0Dex: 19#.# ### #........#  XL: 12 Next:  5% Place: Lair:1 ###.####P###....@...#  Noise: ---------  Time: 13257.9 (0.0) #.#.................#  w) +3 short sword .....#######........#  Throw: 31 darts (poison) ####.# #........## # #.# ##..#####.# #.###.### ###:j"  #.##...#  #.###..##  #.####..##  You pick up a parchment of Anguish and begin reading... _Unfortunately, you learned nothing new or useful.  :jlAdjust to which letter? (? for menu, Esc to quit)C - the +4 ring mail of Owoleami (worn) {Will+} _D - +0 swamp dragon scales _Search for what [Enter for "short blade", or ? for help]? aux:jT:j9:j :j :j $ _:jS n:j :j- :j :j{ :j :j :j3 :j :j :j ,:j :j :j@ ,:j :j" :j# :j# :j$ :jm& :j+ X:jr+ :j+ :j, :j. :j/ :jG0 :js1 :j3 :j4 :j[5 :jf6 :j8 :j9 ,:j: :j[= :ju> :j> :j? :jSA :jB :j9C :jjD :jE :jG :jPG :jJH :jI :j"K :jhK :jmL :jM :j O :jgO :jxP :jvQ :jR :jcS ,:jT :jV ,:j2W :jY Y  There is a stone staircase leading down here.:jZ :j\ :j] $ _:j] :j&2:j,:j:j _You climb downwards.  Found a pair of gloves.  Found an escape hatch in the floor and an escape hatch in the ceiling.:j] #.....◊.#  ....#...#  ........#######  .........[.....  #............  ...  ....◊.....>   79.4 (21.:j5) #<◊..#..^  .......   ..P...#  ...... ... ◊◊.... .... ◊.◊.. ...## ..#.. .### :jR:j:ja _There is a stone staircase leading up here.:jv:#.....◊.#.....#...#[........#######..[.....#..... .#◊.....># #....<...# #<◊.@#..^#............#P...##...#..... ....#◊◊.... :j3....#.◊.◊... .##...#... .#.#.:.:j9:j280.4 (1.0):j(:j-s _Found a runed orb and a parchment of Kiss of Death.:j8#.#.....◊.##.....#...# #[#######.[.....#.#...◊............##.....◊.....># #..@.<...# #<◊..#..^# ............##...P...##...##........ ....##.◊◊..... ....#◊.◊...# ...##.#.... .###...#.:.:jB:j&1:jڳ:j:j<  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jV4   sniffy the Slicer #.#.....◊.#  Minotaur of Gozag Gold: 730 #.....#...#  Health: 106/106 ======================== #[........#######  Magic: 13/14 ======================-- ...........[.....  AC: 15Str: 14 #.#.......*....  EV: 14Int: 14 ◊........*...#  SH: 0Dex: 19 #.....◊.*...>#  XL: 12 Next:  5% Place: Lair:2 #..@.<...#  Noise: ---------  Time: 13281.4 (0.0):j95  #<◊..#..^#  w) +3 short sword ............#  Throw: 31 darts (poison) #...P...##...#  #........ ....#  #.◊◊..... ....#   ..◊.◊...# ...##   :j5 ....#.... .###   ...#.:.  _Found a runed orb and a parchment of Kiss of Death.  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 28% risk of failure)  Press: ? - help, Dir - move targetApport: a pair of gloves:j9  sniffy the Slicer #.#.....◊.#  Minotaur of Gozag Gold: 730 #.....#...#  Health: 106/106 ======================== #[........#######  Magic: 13/14 ======================-- ...........[.....  AC: 15Str: 14 #.#............  EV: 14:j;Int: 14 ◊............#  SH: 0Dex: 19 #.....◊.....>#  XL: 12 Next:  5% Place: Lair:2 #..@.<...#  Noise: ---------  Time: 13281.4 (0.0) #<◊..#..^#  w) +3 short sword ............#  Throw: 31 darts (poison) #...P...##...#  #........ ....#  #.◊◊..... ....#   ..◊.◊...# ...##   ..D.#.... .### :j;   ...#.:. Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 28% risk of failure)  Press: ? - help, Dir - move targetApport: a pair of gloves:j;HYoink! You pull the item towards yourself.:jG        ......    :jH<              ....# D   seven-headed hydra (wandering) ..◊.◊...# ...## :j|Iz..D.#.... .### ...#.:.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 28% risk of failure)  Press: ? - help, Dir - move targetApport: a pair of glovesYoink! You pull the item towards yourself.  You see here a +0 pair of gloves.:jK3=2.4 (1:jnS:j3Wc _You encounter a seven-headed hydra.:jiN  Casting: Apportation (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jY:j:jX :jV P _You don't know that spell.:jJ  #.#.....◊.# #.....#...##[.##.#.#.#◊.#:jiK  #.....◊.....># #.@[.<...# #<◊..#..^# .....# #...P...##...# #. ....# #.◊◊..........##..◊.◊...##...###..D.#.... .### :jL k ...#.:.:j%U MD.:j] PD:js^ .=3:jg :jk 3 _The seven-headed hydra roars!:jy   :jy Casting: Apportation (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  sniffy the Slicer #.#.....◊.#  Minotaur of Gozag Gold: 730 #.....#...#  Health: 106/106 ======================== ##[........#######  Magic: 12/14 ====================---- #.................  AC: 15Str: 14 ##.#............  EV: 14Int: 14 #◊............#  SH: 0Dex: 19 #.....◊.....>#  XL: 12 Next:  5% Place: Lair:2 #.@[.<...#  Noise: ==-------  Time: 13283.4 (0.0) #<[3:j1*2m◊..#..^#  w) +3 short sword ............#  Throw: 31 darts (poison) #...P...##...#  #........ ....#  #.◊◊..........#  D   seven-headed hydra #..◊D◊...##...##  #....#.... .###  ...#.:. _The seven-headed hydra roars!  Casting: Apportation (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Apportation (safe; 28% risk of failure)  Press: ? - help, Dir - move targetApport: a +0 pair of gloves:jg ◊[:j O.*◊:j :jI 6..:jp A.*:j A.*:j{[*Apport: a runed orb:j  sniffy the Slicer #.#.....◊.#  Minotaur of Gozag Gold: 730 :jn7#.....#...#  Health: 106/106 ======================== ##[........#######  Magic: 12/14 ====================---- #.................  AC: 15Str: 14 ##.#............  EV: 14Int: 14 #◊............#  SH: 0Dex: 19 :j#.....◊.....>#  XL: 12 Next:  5% Place: Lair:2 #.@[.<...#  Noise: ==-------  Time: 13283.4 (0.0) :j#<◊..#..^#  w) +3 short sword :j7(............#  Throw: 31 darts (poison) #...P...##...#  :jaV#........ ....#  :j"#.◊◊D.........#  D   seven-headed hydra :j#..◊.◊...##...##  #....#.... .###  ...#.:. :j;_The seven-headed hydra roars!  :jCasting: Apportation (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jSAiming: Apportation (safe; 28% risk of failure)  Press: ? - help, Dir - move targetApport: a runed orb:j%4 :j&                  :j_'         :j'M ...#.::j)cContam: 10% --4.4 (1:jW1:j<7I _You miscast Apportation. Nothing appears to happen.:jQ<#.#.....◊.# #.....#...# ##[.# #. ##.#. #◊.# #.....◊.....># :jQ#..@.<...# #<◊..#..^# .....# #...P...##...##. ....##.◊◊D.........# #..◊.◊...##...###....#.... .### :j6ULD.:j\W--5:j:j9W _You see here a +0 pair of gloves.:j' #.#.....◊.# #.....#...# ##[.# #. ##.#.#◊.# #.....◊.....># #..[@<...# #<◊..#..^# .....# #...P...##...##....D... ....##.◊◊..........# #..◊.◊...##...###....#.... .### :jQ) LD.:j3 :j4 -6 _:jM :jgV :j #.#.....◊.# #.....#...# ##[.# #. ##.#.. #◊.# #.....◊.....># :jg #..[.@...# #<◊..#..^# .....# #...PD..##...##.. ....##.◊◊..........# #..◊.◊...##...###....#.... .### :j MD.:j' <7:j :jo a _There is a stone staircase leading up here.:j- :j+ ,Visible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (D) a seven-headed hydra Itemsb - ([) a +0 pair of gloves Featuresc - (<) a stone staircase leading up  :jA d - (^) an alarm trap  e - (>) an escape hatch in the floor (not visited)  f - (<) an escape hatch in the ceiling (not visited):j& :jg :j sniffy the Slicer#.#.....◊.#:j Minotaur of Gozag Gold: 730#.....#...#Health: 106/106 ========================##[........#######Magic: 12/14 ====================----#.................AC: 15Str: 14##.#.............EV: 14:j Int: 14 Contam: 10% #◊............#SH: 0Dex: 19#.....◊.....>#XL: 12 Next:  5% Place: Lair:2#..[.@...#:je Noise: ---------  Time: 13287.4 (0.0)#<◊..#..^#w) +3 short sword.....D......#Throw: 31 darts (poison):j #...P...##...##........ ....##.◊◊..........#D   seven-headed hydra#..◊.◊...##...##:j #....#.... .###...#.:.:j$ 4Aiming: Apportation (safe; 28% risk of failure)  Press: ? - help, Dir - move targetApport: a runed orb _You miscast Apportation. Nothing appears to happen. :jk t_You see here a +0 pair of gloves. _There is a stone staircase leading up here.:j3 sniffy the Slicer#.#.....◊.#Minotaur of Gozag Gold: 730#.....#...#Health: 106/106 ========================##[........#######Magic: 12/14 ====================----#.................AC: 15Str: 14##.#.............EV: 14:j4 2Int: 14 Contam: 10% #◊............#SH: 0Dex: 19#.....◊.....>#XL: 12 Next:  5% Place: Lair:2#..[.@...#Noise: ---------  Time: 13287.4 (0.0)#<◊..#..^#w) +3 short sword.....D......#Throw: 31 darts (poison)#...P...##...##........ ....##.◊◊..........#D   seven-headed hydra#..◊.◊...##...###....#.... .###...#.:. :jB5 N_You miscast Apportation. Nothing appears to happen. _You see here a +0 pair of gloves. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: a seven-headed hydra  The floor.:jSUA seven-headed hydra. A great and nightmarish lacertilian beast. It has many heads, and the potential to grow many more! Hitting it with any bladed weapon bigger than a short blade risks lopping a headoff and causing two more to grow in its place. Very large claws, such as :j!Jtrolls', are long enough to do the same. Only a weapon branded with flame will cauterise the wound and prevent more heads from growing. Max HP: ~71 Will: ++AC: none EV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Giant Int: Animal Regen: 1/turn Speed: 100% (swim: 166%) You have about 86% to hit with your +3 short sword and 85% to hit with your headbutt. :jkbIt has about 63% to hit you. Attacks Max Damage 7x Bite 18 each :j[!]: Description|Quote:j< sniffy the Slicer#.#.....◊.#Minotaur of Gozag Gold: 730#.....#...#Health: 106/106 ========================:j= M##[........#######Magic: 12/14 ====================----#.................AC: 15Str: 14##.#.............EV: 14Int: 14 Contam: 10% #◊............#SH: 0Dex: 19#.....◊.....>#XL: 12 Next:  5% Place: Lair:2#..[.@...#Noise: ---------  Time: 13287.4 (0.0)#<◊..#..^#w) +3 short sword.....D......#Throw: 31 darts (poison):j= #...P...##...##........ ....##.◊◊..........#D   seven-headed hydra:j0> #..◊.◊...##...###....#.... .###...#.:. _You miscast Apportation. Nothing appears to happen. _You see here a +0 pair of gloves. _There is a stone staircase leading up here.  :j> Press: ? - help, v - describe, . - travelHere: a seven-headed hydra  The floor.:j*sniffy the Slicer#.#.....◊.#Minotaur of Gozag Gold: 730#.....#...#Health: 106/106 ========================##[........#######Magic: 12/14 ====================----#.................AC: 15Str: 14##.#.............EV: 14Int: 14 Contam: 10% #◊............#SH: 0Dex: 19#.....◊.....>#XL: 12 Next:  5% Place: Lair:2#..[.@...#Noise: ---------  Time: 13287.4 (0.0)#<◊..#..^#w) +3 short sword.....D......#Throw: 31 darts (poison):ja #...P...##...##........ ....##.◊◊..........#D   seven-headed hydra#..◊.◊...##...###....#.... .###...#.:. _You miscast Apportation. Nothing appears to happen. _You see here a +0 pair of gloves. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelHere: a seven-headed hydra  The floor.:j:jI. _:jq:j2r28.4 (1 _:j{:j}:jc :j\ :jߩ :j F _Unknown command.:j0:j:j:j0 _Unknown command.:jj:j&4:jz.:j+0MD.:j<:jSH\3==9 _:jM:jq@==1:j y&......# ####.........# ......# #............# ......###.#..........## ......'...##..........#  ......######.........##  ......# #.........#  ......## ######.#### #◊#'##.# ###...#  :j~z###<#### ####.#@###  ##..# #........#  .#'#### #.......##  ......#####........#  ..÷÷..#....##  ....÷.....#.......#   .....+..###.......##    .....##.# #.......◊#    .....#### #.......##  :jm(H7% 90.9 (2.5:j0:j1! _You climb upwards.:j3c _There is a stone staircase leading down here.:ju ......# ####.........#  sniffy the Slicer ......# #............#  Minotaur of Gozag Gold: 730 ......###.#..........##  Health: 106/106 ======================== ......'...##..........#  Magic: 13/14 ======================-- ......######.........##  AC: 15:j Str: 14 ......# #.........#  EV: 14Int: 14 Contam: 7% ......## ######.####  SH: 0Dex: 19 #◊#'##.# ###...#  XL: 12 Next:  5% Place: Lair:1 ###<#### ####.#@###  Noise: ---------  Time: 13290.9 (0.0) ##..# #........#  w) +3 short sword .#'#### #.......##  Throw: 31 darts (poison) ......#####........# ..÷÷..#...........## ....÷.....#.......#   .....+..###.......##   .....##.# #.......◊# :jY   .....#### #.......##   _Unknown command. _Unknown command. _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.:jI .....................................................#.....................:j *.....................................................#..................... _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travel  A stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.:j......# ####.........#  sniffy the Slicer ......# #............#  Minotaur of Gozag Gold: 730 ......###.#..........##  Health: 106/106 ======================== ......'...##..........#  Magic: 13/14 ======================-- ......######.........##  AC: 15Str: 14 ......# #.........#  EV: 14Int: 14 Contam: 7% ......## ######.####  SH: 0Dex: 19 #◊#'##.# ###...#  XL: 12 Next:  5% Place: Lair:1 ###<#### ####.#@###  Noise: ---------  Time: 13290.9 (0.0) [:j^10d##..# #........#  w) +3 short sword .#'#### #.......##  Throw: 31 darts (poison) ......#####........# ..÷÷..#...........## ....÷.....#.......#   .....+..###.......##   .....##.# #.......◊#   .....#### #.......##   _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.:j:j:jR. _:j1}:j5Where to? (Tab - Lair:2, ? - help) D - Dungeon T - Temple  L - Lair :j| :j+ ......# ####.........#  sniffy the Slicer ......# #............#  Minotaur of Gozag Gold: 730 ......###.#..........##  Health: 106/106 ======================== ......'...##..........#  Magic: 13/14 ======================-- ......######.........##  AC: 15Str: 14 ......# #.........#  EV: 14Int: 14 Contam: 7% ......## ######.####  SH: 0Dex: 19 #◊#'##.# ###...#  XL: 12 Next:  5% Place: Lair:1 ###<#### ####.#@###  Noise: ---------  Time: 13290.9 (0.0) [:j 10d##..# #........#  w) +3 short sword .#'#### #.......##  Throw: 31 darts (poison) ......#####........# ..÷÷..#...........## ....÷.....#.......#   .....+..###.......##   .....##.# #.......◊#   .....#### #.......##   _You climb upwards. _There is a stone staircase leading down here.  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion. _Reduced exclusion size to a single square.:jb :j :j :jX :jT T5 _:jA :jm M3:jz :jA :j :j 71:j :j :jA :j ':jk :j Z _Your magical contamination has completely faded away.:j :j L4==:j :j 4 _Magic restored.:j+ :j :j :jz :j :j :j2! :j( :j* :j<+ ,:j3 :j4 :jc5 :==:j6 :j< :j= :jZ> :j> :j/D :jD :j:E :jE :jK :jM B:jvS :jT ,:jU :j]] @  There is an open door here.:j_ :j!`  _:j` :jWe :jf :j g :j|g :jm :jn :jo :j;p :ju :j%w :jw :jUx :jb} :jN~ :j5 ,:j' :j :j^ :j :jm :jr :j :ja :j :j} :j ,:jQ :j :jS ,:j :j :j :j :j# :j :j :j\ :j :j :j :j& :j۵ :j÷ :j, :j1 :j+ :j :jV :jԿ :j :j" :j :jD :j :jz ,:j :j :j :j :j :j :j :j7 :j :j :j> ,:j :jL :j\ :j :jI :jE :j :j :j :jA :j :j :j! :j :j ,:j :j :j :j :j{ :j :j? :j :j" :jz% :j' :j( :jt) :jA- :j/ :j/ :j1 :j5 :js8 :j8 :j: :j= :j@ :j@ :jB :jpE :jG :j H :jyI :jdL :jN :jO :jfP :jDS :jnU :jU :j?W :jY :j[ :jJ\ :j]] :j_ :ja :jb :j # ### ### ### ..##..####P###.######## ............).<..... .P.#.#...◊.. #.#........#.##.......P.###.$....◊#...◊...# ......◊#.# ##############......# #....◊.# #..#.#.# #....#.# :j:j-&3:jv:j+ _Found 22 gold pieces.:j݇ X # ### ### ### ..##..####P###. ............).< .P.#.#...◊◊ # #.#.#.##.P.###.$....◊#...◊.#......◊:j +.#.######......#  #....◊.#  #..#.#.#  #....#.#:jِ :j &4:j :j :jbt%### ### ### ### ..##..####P###..............).<. ...P.#.#...◊#◊. #. #.#.#.##.P..$....◊#...◊.#.....◊.#.#:j)u#####......#  #....◊.#  #..#.#.#  #....#.#:j}:j~:j5:j:jK:je ### #### ### ##### ..##..####P###.... .............).<... ...P.#.#...◊.#◊.◊ #..#.#.#.##.P..$....◊#...◊.#....◊.#.########......#  #....◊.# :j #..#.#.#  #....#.#:j:jġ&6:j:j :j , ### #### ### ###.####..##..####P###.................).<#.........P.#.#...◊.#◊.◊.#..#.#..#.##.P..$....◊#...◊....◊:j .#.######...... #....◊. #..#.#. #....#.:j: :j &7:jj :j. :jxp# ######## ### ####.####..##..####P###..............).<.#.........P.#.#...◊.#◊.◊.#..#.#..#.##.P.$....◊#...◊..◊.###### #....◊ #..#.# #....#:jz:j{&8:jn:jB:j ## ######## ### ### #.####..##..####P###........).<.#...P.#.#...◊:j-P...#◊.◊.#..#.#.#.###..$....◊#...◊.◊..# #.... #..#. #....:jc:jr&9:jV:j:j4s-## ######## ### #### #.####..##..####P###.#......................)...#P.#.#...◊..#P...#◊.◊.#..#.#.....#.........#.##.#.....◊#...◊...........◊#.################### # #..# #.. :j