iʻ Player: snow Game: Tutorial 0.34 Server: crawl.dcss.io Filename: 2026-05-01.17:49:38.ttyrec Time: (1777657778) Fri May 1 17:49:38 2026 i&D [?1051l[?1052l[?1060l[?1061hiE V)0[?7h[?25l[?1ci!} aWelcome, snow. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilitiesi$ii %snow the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldediS%5Nothing quiveredi+#+##.##)####.####.....##..@..##.....########i,/This lesson will teach you about monsters and fighting. First, we need aweapon! Go and grab the one lying over there.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.iW/  --more--i; i> iݶ it @  Found a quarterstaff.i] y _Found a staircase leading out of the dungeon.i k#+# #.# #)# ###.### #.....# #..<@.# #.....# # i iI )1.0 (1 ir _i i ioK] #+# #.# #)# ###.### #.....# #..@..# #.....# #i8QiQ&2iOViYk _There is a staircase leading out of the dungeon here.iSiٯ-3 _iiiD$4i(i'*F _Unknown command.ij 1 This lesson will teach you about monsters and fighting. First, we need aweapon! Go and grab the one lying over there.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.Found a quarterstaff. _Found a staircase leading out of the dungeon. _There is a staircase leading out of the dungeon here.i?sixi}snow the CoveredHumanHealth: 18/18 ========================#+#Magic: 3/3========================#.#AC: 2Str: 16#)#EV: 10Int: 8###.###SH: 0Dex: 12#.....#XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 3.0 (0.0)#.....#-) Nothing wielded#######Nothing quiveredclear the --more-- prompts.Found a quarterstaff. _Found a staircase leading out of the dungeon. _There is a staircase leading out of the dungeon here. _Unknown command.i4i]iRiw} i6 Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen iρ z?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters iG ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptioni wJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History iR !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commandsi 5.Inscriptions6.Dungeon sprint modesi|1Movement: Item types and inventory management To move in a direction or to attack, hand weapons (wield) use the numpad (try Numlock off andmissiles (Quiver, fire, )/( cycle) on) or vi keys:armour (Wear and Take off) 7 8 9 y k uscrolls (read) \|/\|/potions (quaff) 4-5-6h-.-lrings (Put on and Remove) /|\ /|\amulets (Put on and Remove) 1 2 3 b j ntalismans (eVoke) wands (eVoke) Shift-Dir. runs into one directionbooks (Memorise, zap, Zap, I29m< or > : ascend/descend the stairs pick up to add to spell library) o : autoexplore staves (wield) Rest:i : inventory (select item to view) . : wait a turn (also s, Del), : pick up item from ground (also g) 5 : rest and long wait; stops whend : drop itemHealth or Magic become full orD : drop the last item(s) you picked upsomething is detected. If Healthand Magic are already full, stops Additional important commandswhen 100 turns over (numpad-5)Ctrl-S: Save the game and exitCtrl-P: show previous messages Attacking monstersa : use an ability Walking into a monster will attack it % : show character overviewi' usnow the CoveredHumanHealth: 18/18 ========================#+#Magic: 3/3========================i-( |#.#AC: 2Str: 16#)#EV: 10Int: 8###.###SH: 0Dex: 12#.....#i`( XL:  1 Next:  0% Place: Dungeon:1#..@..#i( Noise: ---------  Time: 3.0 (0.0)#.....#-) Nothing wielded#######i( Nothing quiveredclear the --more-- prompts.Found a quarterstaff. i( _Found a staircase leading out of the dungeon. _There is a staircase leading out of the dungeon here. _Unknown command.i) i, is- iX0 iD1 iY#+# #.# #)####.### #.....# #..<..# #.@...# #######i]i.^)4.0 (1 iX^ _i bibi4iiif)i*i.i/i&n #+# #.# #)# ###.### #.....# #..<..# #@....# #ii&5i!!iO"i 8#+# #.# #)# ###.### #.....# #..<..# i# >#.@...# # i i &6i( i_x+. #)# i`##.##.<.....#######ii&7ii1i[+. #)# ##.##.<.....#######ii&8iiii6iiiz #+# #.# #)# ###.### #..@..# #..<..# #.....# 9ij{ iM| iRGM+. #)# ###@###.<#.....#icWE10.0 (1.0)iG\iPM+. #@# ###.####.....#i Qm#..<..# iVXiX&1ih]ij_ _Pick up this weapon with [,] or [g] and then wield it with [e].iaM _You see here a +0 quarterstaff.ii2&2i i # _b - a +0 quarterstaffi M+ #.# ##.###.....#..<..#.....########3iiiiQO.........#I##.##.#'I   training dummy (dormant)irQiY/You open the door.i[Y&4i^i?aq _You encounter a training dummy. It is wielding a +0 whip.i8TM........i8I.. #.# i9##.##...<..i49C#.....# i%@i A&5iik  To attack a monster with your bare hands or wielded weapon, simply walk into _it.ipI _There is an open door here.i ##...##.............I'. #.#i^ ##.##.<.....#######i `IIi $6 i _i i i5}8 ##### ##...####.....#......#........I.'. #.###.##.<.....i"D=7ii _The training dummy barely misses you.i You hit the training dummy.  The training dummy is heavily damaged.ij&8iiE _The training dummy hits you but does no damage.i1*Z  You hit the training dummy.  The training dummy is severely damaged.9 _The training dummy barely misses you.iV   You hit the training dummy.  The training dummy is almost destroyed.5----20iJY iZ A _The training dummy hits you with a +0 whip.iM  You hit the training dummy.  The training dummy is almost destroyed.iSN &1iR iT [ _The training dummy barely misses you.i*  You hit the training dummy but do no damage.The training dummy is almost destroyed.it+d3-------2i 0i1A _The training dummy hits you with a +0 whip.iP )  You hit the training dummy.i,i !snow the Covered#####Human##...##Health: 13/18 =================-------##.....#Magic: 3/3========================......#AC: 2Str: 16.....EV: 10Int: 8...SH: 0Dex: 12#)#XL:  1 Next: 110% Place: Dungeon:1#@#Noise: =--------  Time: 23.0 (1.0)#.#-) Nothing wielded#'#iNothing quivered#.##.####.####.....##..<..##.....#The training dummy is almost destroyed. _The training dummy barely misses you.You hit the training dummy but do no damage.The training dummy is almost destroyed. _The training dummy hits you with a +0 whip.  You hit the training dummy.i _You destroy the training dummy!You have reached level 2!ig&/  --more--i׻ Y17/244/42 4% ik i  i j Well done! Reaching a new experience level is always a nice event. You get morei health and magic points, and occasionally increases to your attributes: _strength, intelligence, and dexterity.ip M #####  ##...###+......#iq #.....##...#.#'#.<.iv iYw 5-4 _i7{ i} M _You see here a +0 whip.iM #####  ##...###+.#.....#i\#.@.###)###.#...if18=-5 _i[-M #####  ##...###+.#..@..###...####)###.##.#6i~fi8M #####  ##...#i|##+.##.....##...####)##i*#.#i1i&7iaiiw5  ##### ##...## ##.....# +..@...# ##.....# ##...##  ##)## #.# #.# #'# #.#  #.#i8 i9 &8iQ; iI< i ##### ##...## ##.....# +.@....# ##.....# ##...## ##)##  #.#  #.# #'# #.#  #.#ii$R9==i[9iii?  ##### ##...## ##.....# +@.....# ##.....# ##...## i@ ##)##  #.# #.# #'#  #.#  #.# iFiF'30iNiP  Very good! You can heal by resting with [5]. This will make you rest until your_health is full, but will be interrupted by important events.i/######.r....'######i/zr   rat (asleep)iX4.rAs you open the door, it creaks loudly!  You encounter a rat.i;Jri=<G======1iAihC% _The rat squeaks loudly.i ##### ##...###.....#.r...@......##.....# ##...## ##)## #.# #.#  #'#  #.#  #.#i=.riۅi(------i`2iiI _There is an open door here.i7x@ ##### ##...###.....#+....r.@'......##.....# ##...## ##)## #.# #.#  #'#  #.#  #.#.r20==------3 _ixi]zii%=i 4ii _You closely miss the rat. The rat closely misses you.ig †You hit the rat.iP(iJ=85i] _You kill the rat!i1u ##### ##...## #.....# +.....@.'......# #.....# ##...##iu ##)##  #.#  #.#  #'# iu{ #.#  #.#i{i5|.-6ivip _You see here a rat corpse.i.3 ##### ##...## #.....# +....@†.'......# #.....# ##...##  ##)##  #.#  #.#  #'#  #.#  #.#iZ i$ d1=-7 i _i i iu @ ##### ##...## #.....# +...@.†.'......# #.....# ##...##  ##)## i*v  #.#  #.#  #'#  #.#  #.#io{ i{ &8i ix i##### ##...## #.....# +....@†.'......# #.....# ##...## iia&9iiiSQB##### ##...## #.....# +.....@.'......# #.....# ##...## iW=40iZi,]p _You see here a rat corpse.i * ##### ##...## #.....# +....@†.'......# #.....# ##...##  ##)## i  #.#  #.#  #'#  #.#  #.#i( i o2==1 i8 _i i! i 8 ##### ##...## #.....# +...@.†.'......# #.....# ##...##  ##)## i  #.#  #.#  #'#  #.#  #.#iv i i 2i i  i3r ##### ##...## #.....# +..@..†.'......# #.....# ##...##  ##)##  #.# i4 #.#  #'#  #.#  #.#i9i9&3i=i>i ##### ##...## #.....# +.@...†.'......# #.....# ##...##  ##)##  #.#  #.#  #'#  #.#  #.#iMi&4iCiib ##### ##...## #.....# +@....†.'......# #.....# ##...##  ##)##  #.#  #.#  #'#  #.#  #.#igi;hq3==5iMliqmiY##...r...#r.....'.....##r.#rrr 3 rats (asleep)i[  You open the door.4==6iiU _You encounter 3 rats.i   ### ######... ##...###.r...#.....##r.....@.....†.'......##.....#.....##r.. ##...## ##. ##)### #.# #.#  #'#  #.#  #.# i .rRather than storm the room and get swarmed by monsters, you can also step backand wait (with [.]) for them to come to you.i; {.r.ri Orrrio 0===7i1 i ! _The rat squeaks loudly. x3i I _There is an open door here.i #### ##### ##...# ##...## #..r..#.....# #.r...@'.....†.'......# #.....#.....# ##.r.# ##...## ##.# ##)## #. #.## #.#  #'#  #.#  #.#i58r.iy?.riC.riiC.---8 ig _i#iip #### ##### ##...# ##...## #.....#.....# #..rr..@.....†.'......# #...r.#.....# iau##...# ##...## ##.##.# #.# i;8r.i4r.i;.riiB---9iMi  Rather than storm the room and get swarmed by monsters, you can also step back _and wait (with [.]) for them to come to you.iI _There is an open door here.i# #### ##### ##...# ##...## #....r#.....# #...rr@'.....†.'......# #.....#.....# ##...# ##...## ##.# ##)## #. #.# # #.#  #'#  #.#  #.#iC.riiK==50iin _The rat barely misses you. The rat bites you but does no damage.iX 9 (0.9 _You barely miss the rat. Your off-hand punch misses the rat.i6.  You hit the rat.iqt  2 ratsYou kill the rat!i`2--121.8iiKc _The rat barely misses you. The rat bites you.i; #### ##### ##...## ##... #....r#..... #....@.'.....†.'...... #....r#..... ##...## ##...  ##.# ##)##  #. #.#i; #. #.#. #'#. #.#  #.#iCi D-2.8 (1.0iHiKo _The rat misses you. The rat bites you but does no damage.i@#### ##### ##...## ##...##....r#.....##.....@'.....†.'......##....r#.....###...## ##...# #. #.# .. iv1---3iuiN _The rat bites you. The rat bites you but does no damage.iV #### ##### ##...## ##...## #....r#.....# #......†.'......# #....r#.....# ive##...## ##...## ##.##.#. #.# iiO8r.iE.rii@%-i 4i    Rather than storm the room and get swarmed by monsters, you can also step back _and wait (with [.]) for them to come to you.iiI _There is an open door here.it)yYou hit the rat.  The rat is heavily wounded.i).=5i/i1A _The rat misses you.iq  You hit the rat but do no damage.The rat is heavily wounded.i6r f0--6.7 (0.9ilw iy ( _The rat bites you.i2  You closely miss the rat.The rat is heavily wounded.iǐV1=7.6i<iQ _The rat closely misses you.iWyg †You hit the rat.iz;.ri\n   ratib068.5iiEG _You kill the rat!iu g †You hit the rat.i` 209.5 (1.0 _You kill the rat!i #### ##### ##...## ##...## #.....#.....# #.....@'.....†.'......# #.....#.....# ##...## ##...## ##.# ##)## #. #.# #. #.#  . #'#  . #.#  #.#i)E-60i*ip _You see here a rat corpse.iH;  #### ##### ##...## ##... #.....#..... #....@†'.....†.'...... #.....#..... ##...## ##...  ##.# ##)##  #. #.# #. #.# . #'# . #.#  #.#i@ iA c=-1 _iF iG i #####  ##...## ##... #.....# #...@.†'.....†.' #.....# ##...## ##... ##.## ##)  #. #.# #. #.# i;$ .. #'#  .. #.#  #.# iiT2=2ii2i8 ##### ###...## ##...##.....#.#....@†'.....†.'.#.....#.##...## ##...###.## ##)# #. #.#.. #'#.. i [#.##.#i i2 &3iM iV0##### ##### ##...## ##...##.....#.....##.....@'.....†.'......##.....#.....###...## ##...# #..i616. i 8i8&4i=iyA  You hit the rat. _You kill the rat!  You hit the rat. _You kill the rat!You see here a rat corpse. _ig ] _You kill the rat!  You hit the rat. _You kill the rat!You see here a rat corpse. _ There are no objects that can be picked up here.i i B _a rat corpsei ##### ##### ##...## ##... #.....#..... #....@†'.....†.'...... #.....#..... ##...## ##...  ##.## ##)##  #. #.# #. #.# .. #'# .. #.#  #.#ii$5 i _iili  #####  ##...## ##... #.....# #...@.†'.....†.' #.....# ##...## ##... ##.## ##)  #. #.# #. #.#  .. #'#  .. #.#  #.# i i q3==6i% i& i} #####  ##...## ## #.....# #..@..†'.....†.' #.....# ##...## ## ##.## ##) #.# #. #.# #. ... #' ... #. #.i=<7iMiTi  ##########...####.......###########.†'.....†.'.############...## ## ##.##  ##)...###. i i8 &8iS ib iO4 i#####iQ###i8##...##i+##..iB.....###########.i)T†'.....†.'.il&###########i5##.@.## ##i~e ##.## i, ##)iM #.# i #.i!i*!#####id#...iD i;ii9iii ##########...####.......###########.†'.....†.'.#############...## ## ##@##  ##) #.#  #.#.#............#..< i i6 #4ia O==70iiriVv##########...####.......###########.†'.....†.'.#.....#############...## ## ##.##  ##) #@#  #.#.#...'......+.....+#######i ##...............<. iri&1iimig c ##########...####..#.....###########.#.....†'.....†.'.#.....############...## ## ##.##  ##) #.#  #.#@##k..#.....#..h#'#...#.....#...#.#...+.....+...##+# ####### #+# ###. ......... .#... k   wyvern (asleep)# .. #< h   jackal (asleep)######.######.### iPp Examine these monsters (by pressing [x] to enter examine mode, and then [+] tocycle through nearby monsters) and compare their descriptions (by pressing [v]while selecting them in examine mode) to find out which of these cages is saferto fight through.ip &2imw iy \ _You encounter a wyvern and a jackal.i O #####  #####...## ###.....############.....†'.....†.'......###########.##...####..##.####)iX ]#@# #.# .#k..#.....#..h#'#...#.....#...##...+.....+...# i #+# ####### #+####.  .#i ].# ........... #