a:j  Player: soda Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.14:00:01.ttyrec Time: (1782223201) Tue Jun 23 14:00:01 2026 c:jv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cc:jqc:jWelcome, soda. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tengu z - Felid i - Barachir - CoglinA - Mummy Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Tengu Enchanterd:jT` d:jΊ"Welcome, soda the Gale Centaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter  x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Tengu Enchantere:jR e:j5 e:j"& soda the SneakGale CentaurHealth: 14/14 ========================Magic: 3/3========================AC: 1Str: 9EV: 9Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quiverede:j( +##+##+...+#.@.#+..)+##+##e:j=Z .Options error: Unknown animation type 'false' (soda.rc:74)Welcome, soda the Gale Centaur Enchanter.Are you destined to find the marvelous Orb of Zot, or to die trying?e:j Press ? for a list of commands and other information.  Found a whip. _Found a staircase leading out of the dungeon.f:jG  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 1.7   2.8  -2      f:j(     b - Unarmed Combat   0.0   1.2  -1   i + Hexes2.6   3.6  -1          c + Short Blades 0.8   1.2  -1       d - Long Blades   0.3   1.2  -1               e - Armour   0.0   1.0   0      f + Dodging2.1   2.5  +1    f:j([37m  g + Stealth3.2   2.8  +2                                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/]f:j-P auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsf:j0 h - Spellcasting   1.7 i - Hexes   2.6 f - Dodging   2.1 g - Stealth   3.2g:j= a + Fighting 0.0g:j`g:j soda the SneakGale CentaurHealth: 14/14 ========================Magic: 3/3========================AC: 1Str: 9EV: 9Int: 14##+##SH: 0Dex: 12+...+XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)+..)+a) +1 dagger##+##Nothing quiveredOptions error: Unknown animation type 'false' (soda.rc:74)Welcome, soda the Gale Centaur Enchanter.Are you destined to find the marvelous Orb of Zot, or to die trying?Press ? for a list of commands and other information.  Found a whip. _Found a staircase leading out of the dungeon.h:jy_Ih:jxlh:jpnh:js$ _h:jV' _You open the door.  There is an open door here. _h:jض`h:jph:jh:jvh:jG8' _You open the door.  There is an open door here. _h:jUBh:jUh:jk.. .##.# #.###.. ...## ###..###... .###.......###.#.............##.........#####'....♣?.##.###...##.@....#24.0 (24.0)#.....######....#h:jj######.# ....##......# #...##.######+..##....#..#####.#.###'##[#+...+h:jB5.0 (25h:jh:j ( _Found a ring mail.h:j_ h:j6   .. .#  #.# ##.##  #.. ...####  ##..###... .#  ##.###.#  .......#  #.........#   ####'....♣@.#  #.###...##......#  #.....######....#  ######.# #....#  #......# ##...#  #.###### #+..#   #....# #..#   ####.# ##.# h:jA A  ##'## [#  8.0 (3.0)9.0 (4h:j b _c - a scroll labelled ZIMUGO WAETEi:j^f.. .# #.# ##.# #.. ...#### ##..###.....#  ##.......###.#  .............#   #.........#  ####'....♣..#  #.###...##.....@#  #.....######....#  ######.# #....#  #......# ##...#  #.###### #+..#  #....# ..#  ####.# ##.#   ##'#[#  +...+   i:jf,30.0 (1i:jsi:ji:j i:j i:j .............# #.........#####'....♣..  #.###...##......#.....######.... ######.# #.... #......# ##... #.###### #+.. #....# #5.0 (5 ####.# ##  ##'## #[  +...+ #  #.<.# +  +..)+ #  ##+## #.. #..i:jP i:jQ i:ji i:j i:j i:j i:jL i:jM# ni:jl-  ####'....♣#.###...##.#.....######.. ######.# #.... #. ##....###### #+..# # ####.# ##  ##'## #  +...+ .<.+...#..#    7.0 (2i:j1 R _You see here a +0 ring mail.j:jɧ8.0 (1 _c - a +0 ring mailj:jX7rWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)c - a +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip j:jG j:jV j:jZ ####'....♣..#  soda the Sneak#.###...##......#  Gale Centaur#.....######....#  Health: 14/14 ======================== ######.# #....#  Magic: 3/3======================== #......# ##...#  AC: 1Str: 9 #.###### #+..#  EV: 9Int: 14 #....##..#  SH: 0Dex: 12 ####.###.#  XL:  1 Next:  0% Place: Dungeon:1##'###@#  Noise: ---------  Time: 38.0 (0.0)+...+#.#  a) +1 dagger:j] ;3H#.<.#+.#  Nothing quivered+..)+#.# ##+###.. #..  ..#  ..#     _You open the door. _There is an open door here. _Found a ring mail. _c - a scroll labelled ZIMUGO WAETE _You see here a +0 ring mail. _c - a +0 ring mailj:jha j:ja j:jf j:jl j:jr A9.0 (1j:jx j:j j:j %40.0 (2j:j j:j A1.0 (3j:j j:j j:jn +2.0 (4j:jf j:jf j:j +3.0 (5j:j` * 0 _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour.4.0 (65.0 (7j:jb A6.0 (8j:j j:jM A7.0 (9j:j 8.0 (10.0) 37 _You continue putting on your +0 ring mail. x5j:j t _You finish putting on your +0 ring mail.j:j\Ij:j^j:jsv _' _You open the door.j:jP{%  j:j1There is an open door here.j:juK _j:jej:jj:jj:j͆j:j/,j:jj:jj:j j:jj:jj:jUj:jj:jj:j5j:jRj:j=,j:jj:jИj:j1j:jj:jj:jj:j˞,j:j:j:jj:j^,j:jc<j:j(Bj:jj:jj:jj:jGj:jj:j,j:jj:jj:jj:j(,j:jj:jj:jj:jMj:jGj:j4 .............#  #.........#  ####'....♣..#  #.###...##......#  #.....######....#  ######.#....#....#  #......#.##.##...#  #.######.##..#+..#  #....# #.###.@#..#  ####.###.#######.#  ##'##...######.#  +...+.#.....##.# #.<.#######..'.#+..)+ ####.###+## #..# #..#..##j:jn..#♣..#...#...#...#...#'..#72.0 (24j:jj:jM======3.0 (25j:j=j:j= _As you open the door, it creaks loudly!k:j4  There is an open door here. _k:jLRhk:jVBk:jFek:jfk:j^fk:jfk:jhk:jgik:jik:jnnk:jŁk:jk:jk:jщBk:j֊k:jfBk:j,k:j,k:jk:jok:j ##...#   #....#   ###....#   ##......#   ##+....♣..#   ##.........#   .............#   ##........#..#   ########..@##  ------96.0 (23 ###.#   #.#   >.!   ####    :j 440m          k:ja------7.0 (24k:jk:jѮ; _Found a stone staircase leading down.k:j|k:jQnk:jk:j2k:jK##......#  ##+....♣..#  ##.........#  .............#  ##........#..#  ########...##   ###.#   #######.##   ......>.@#  #########           101.0 (2.0 (5k:jJk:jR _d - a clear potionl:jIl:jl:jjl:jgl:jh  There is a stone staircase leading down here.l:j5 _l:jml:jk  You encounter a ball python.l:j} ##......#  ##+....♣..#  ##.........#  .............#  ##........#..#  ########...##  ###.#  ####.##  S......@.>..#  #### l:j)  S   ball python (constriction, asleep) l:j+5.0 (3l:jy 26.0 (4 _l:j=m:jmY ##......# ##+....♣..# ##.# .# ##.#..# #...## ###.#.#.##.S..>..##m:j?[ ##......# ##+....♣..# ##.# .# ##.#..# #...## ###.#.#.###.S.>..##m:jm:j7.0 (1Stampede  _You stampede towards the ball python!m:jL ##......# ##+....♣..# ##.# .# ##.#..# #...## ###.#.#.## #.S.>..# #m:jO ##......# ##+....♣..# ##.# .# ##.#..# #...### ###.##...#.## #.S.>..# #m:jf_m:je%8m:jtm:j m:j%-_You stampede towards the ball python!m:j ##......# ##+....♣..# ##.# .# ##.#..# #...## #. ###.# #...#.## #.S.>..# #m:j ##......# ##+....♣..# ##.# .# ##.#..## #...## #.# ###.# #...#.## #.S.>..# #m:j9 _You stampede towards the ball python!m:ja †The helpless ball python fails to defend itself.  You puncture the ball python!m:j x   You kill the ball python!810  _You stop stampeding.m:j m:j m:j m:j H _No target in view!m:j]+ m:jC, m:j; m:j,> H _No target in view!m:je m:j m:j[ m:j H _No target in view!m:j 4m:j ^ _No target in view!m:jz  _No target in view!m:j m:jf m:j Y _No target in view!m:jZi 4m:j s m:j% m:j m:j m:j m:j m:jS 3m:j m:j m:j _ _ You see here a ball python corpse.m:j m:ja  _m:j m:jL m:j m:j m:j: m:j m:j ,m:j m:j m:j m:j m:j` m:jm:j ,m:j ,m:jLm:j*m:jUm:j ,m:j1=Jm:jRm:jUm:jwX,m:j,Ym:j[m:jtb,m:jNmm:jmm:jo,m:jpm:j#...+ .....## . #....# .##....### ........##  #..♣....+## ## #.........###+###. #................. #@..........###... #####..####.# #####..# #.####..# #...######.# ###.†...### ######299.0)30.0 (20m:jm:jQ _f - a blue potionn:j _No target in view!n:j  _n:jج n:jX n:j n:jh n:j n:j n:j> ,n:jl n:j n:j n:j n:j n:j n:j n:jb n:j n:j n:jq n:j n:jY n:j n:j k  You encounter a ball python.n:j  #.<..... +..) ... #.###+#... #.## .. ##..# #.##...+# ######.......## ..S.....##....# #.@##....### #..........## #.###..♣....+## #. #.........###+n:j \#. #.............. #...........S   ball python (constriction, asleep)## #####..####.# ##..# #.####..# #...#n:j+ Y.S7.0 (7.0)n:jY NS)n:jJ +8.0 (8n:j K _The ball python hisses angrily.o:j% #.< ....: +.. ...# #.# ##+ ...# #.## ..###..# #.##...+##.......##.S....##....# #@.##....### #..........## #.###..♣....+## #.# #..###+ #.# #... ..# #..... ### #####..####.# #..# #. #..# #...o:j.S.S9.0 (1 _Found a parchment of Rending Blade.o:j †You hit the ball python. You kick the ball python.o:j Ro:j` 16=9 (0.9 _You kill the ball python!o:jnm m _Your Short Blades skill increases to level 1!o:j  _No target in view!o:j 4o:j o:j) H _No target in view!o:jg o:jh o:j p o:js H _No target in view!o:j o:j o:j o:j H _No target in view!o:jmZ o:j;[ o:jza o:j"d H _No target in view!o:j_ o:jC o:j o:jp #No target in view!o:j|Xo:jOYo:j}_o:j3bo:jo:jo:jo:jho:j^-o:j.o:ji3o:j6p:jv _ _ You encounter a goblin. It is wielding a +0 dagger.####.........###'........# +........... #.<........: +..........# #.# ##+........# #.## g..###..# ##...+# -#######.## ......†..##....# #######..##....####..........###.###..♣....+##g   goblin (asleep)......#p:j41.9 (2.0-2.9 (3 _p:jH #..###.####.#.[####S.#.# ###.# +...r #.:  +..# #.##....# #.##......g@.###..########.##...+ #######.......## ......†..##....########..##....# #..........##  #.###..♣....+## S   ball python (constriction, asleep) #.# #### r   rat (asleep) #.# #.. .rYou encounter a rp:jat and a ball python.Found a pair of gloves. .SThe goblin shouts! The rat squeaks loudly. The ball python hisses angrily.ggS)r2p:jX----====3.9 (1p:jp:j; _The goblin hits you with a +0 dagger.p:j 2 .SYou hit the goblin. Your kick misses the goblin.The goblin is severely wounded.:rp:ji 8 p:j [=---4p:j۷ p:ja S _The goblin barely misses you.q:j . .SYou barely miss the goblin. Your kick misses the goblin..rq:js/ .SThe goblin is severely wounded.q:jO7q:j?M-------5q:jCQ _The goblin hits you with a +0 dagger.q:j, .q:jSYou barely miss the goblin.The goblin is severely wounded.q:jJ! 6 _The rat bites you but does no damage. The goblin barely misses you.q:j( @###.####.#.[####.........#.#  ##'.#.# +.... #.<.: +......S...# #.###+q:jԷ u.......r.# #.#q:jY e ......g..###..# ########@##...+#######.......#......†..##....# #######..##....### #..........#.###..♣....+###.# #.........###+#.# #......# #.##.g.r.Sq:j <7q:j q:jH c _The goblin attacks as it pursues you! The goblin hits you but does no damage.q:j.........#.# ##'.+...... #.<........: +..........# #.###+.....S# q:j?v......gr###..#########.##...+# ......##......†..##....#######..##....### #..........#####..♣....+##q:j #.........###+.....##### #####..####.#q:jD.rq:j-.gq:j E.Sq:jR8q:j(t _The rat attacks as it pursues you! The rat closely misses you.r:j# .#.# +. ........... # .........: +. .........# #.# ## .........# #.##  .......Sg###..# ########r##...+# ########.......##.......@..##....########..##....### #..........## #.###..♣..+## #.# #.........### #.# #............ ..# ## r   rat ### #####..####.# r:j|$ #..# #.#.r.gS.g.S   ball python (constriction)r   ratr:j6&&9r:jl9$ r:jG_The rat attacks as it pursues you! The rat bites you but does no damage. _You see here a ball python corpse.r:j:f .#.# + .... # ..: + ..# #.#  ..# #.## .S###..# #.##...+##rg.....##†..##....##.#..##....### #..........## #.###..♣....+## #.# #.. #.# #.. ..# #. r   rat ### #####..####. #..# #.r:j#=K.rr:j=".g.r:jZ{3==-50 _r:j]r:j_r:jx2 .#.#  .  .:  .# #.#  .# #.## .S###..# #.##...+##.##.rg.##....##.#..##....### #..........## #.###.♣....+## #.# #.. #.# #r:jy  ..# # ### #####..#### #..# #r:jSr†.SS   ball python (constriction)r   rat-1r:j- †You hit the rat.S†r:jD==25=2 _You kill the rat!r:jK( †You hit the ball python. You kick the ball python.r:j- g.r:j9 (r:jB 74/15333r:jeJ r:jQ O _You kill the ball python!r:je .#.# +. #.: +.# #.# #.# #.## .S###..# #.##...+# #.## .g..##....# ##.#..##....### #..........## #.###..#.# #..##.# #...# #.### #####..####.#..# #.  You stampede towards the goblin! You barely miss the goblin.Your kick misses the goblin.The goblin is moderately wounded.4Stampede r:j\  _The goblin hits you with a +0 dagger. _You see here a rat corpse.r:j.].#.# +..... #...: +...# #.# #..# #.## ..###..# #.##...+# #.## .†@g.##....# ##.#..##....### #..........## #.###..♣....+## #.# #..##.# #.....# #.#### #####..####.##..# #.#.#.# +............ #.<.........:j^0;1m: +..........# #.# ##+...# #.## ...###..# ##.##...+# #.## .††@g##....# ##.#..##....### #..........## #.###..♣....+## #.# #..###+#.# #.....# #....###..# #.# bYou closely miss the goblin. You kick the goblin.  b   bat (wandering)The goblin is severely wounded.You encounter a bat.5 r:jr_6[M_The goblin hits you but does no damage.s:j6 .b  You barely miss the goblin. Your kick misses the goblin.The goblin is severely wounded..b.bs:j bYou stop stampeding.s:jV 76.8 (0.9s:j}(s:j3S _The goblin barely misses you.s:j R )You hit the goblin..b.b.bb   bats:j 1417.7s:j* s:j J _You kill the goblin!s:j b.  You hit the bat.  The bat is heavily wounded..bs:j.8 s:j-8.7 (1.0s:j%s:j*(: _The bat hits you but does no damage.t:j †  You hit the bat.5==509t:jF] _You kill the bat!t:jt:jt:jKt:jH _No target in view!t:jMt:jйt:j»t:j| _t:jBt:jot:j,t:j5t:j/t:j:,==t:j<,t:j3t:j#   ###### #....... #.....#. #......#.#####.. #..... #....####.####.#.[ ####.#.........#.# # ##'#.........#.#.# +... .............+ #.<. ..@# +..)- .........###.# ##+#.........# #.## .........###..#########.##...+###########.†.....##........††.)##....###.#######..##....###:jF% Q17;14H #..........##You pick up a parchment of Rending Blade and begin reading...66.7 (7-7.7 (8 _You add the spell Rending Blade to your library.u:jT.......##.. ###### #......#......#. #......#.####.. #.....#....# ###.####.#.[ ####.#..#.# # ##'##.#.#.# +...+..@..+#.<.#..##.# u:j+..)+.###.# ##+##.# #.##.........###..# ########.##...+###########.†.....##........††.)##....###.#######..##....###u:j^8.7 (1u:j0 u:j M####.. ....# #.... ..##.... ###### #............ ..##### #.. #.........# ###.####.#.[ ####.......#.# ###'##......#@#.#+...+...+#.<.#.##.u:j +..)+.........###.###+###u:j .u:j) u:j &9u:j u:j u:j{ YM ##.####.. ....# #....#..##....# ###### #.......#..... #......+##### #.. #......#....# ###.####.#.[.#####. ##'##......#.#.#+...+..........+#.<.#..........##.#+..)+.........#70u:j^  #.. ..♣ ####.. ..... #.####.. ....# #.....##..########.# #.# #......#. #......+ #.######.. #.....#....# ###.####.#.@.# ####.#.#.#.# ##'##..#.#.# +...+....+ #.<.##..# +..)+.###.# u:j C##+##.# #.##.........###..# .##...+#u:j u:j &1u:jQ u:j W _You see here a +0 pair of gloves.v:j'v:j)&2v:j.v:j+1- _d - a +0 pair of glovesv:j v:j Wear or take off which item? Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 robe  d - a +0 pair of gloves[?] describe selected [!] equip|wield|wearv:jY [tab] equip|unequip v:j v:jLv:jH;&# soda the Sneak#.. ..♣...### Gale Centaurv:jA#.. ..... #.###.. Health: 15/15 ========================#.. ....# #.....# Magic: 3/3========================#..##....# ######.# AC: 3Str: 9#.......# #......# EV: 7Int: 14#. #......+ #.###### SH: 0Dex: 12#.. #......# #....# # XL:  1 Next: 50% Place: Dungeon:1###.####.#.@.#####.### Noise: ---------  Time: 172.7 (0.0).........#.#.###'##. a) +1 dagger.........#.#.#+...+.:jm Nothing quivered.............+#.<.##..........##.#+..)+.........###.###+##.........# #.##.........###..#########.##...+# _You kill the bat! _No target in view!  You pick up a parchment of Rending Blade and begin reading... _You add the spell Rending Blade to your library. _You see here a +0 pair of gloves. _d - a +0 pair of glovesw:jf  You start putting on your armour.w:jn3.7 (14.7 (2w:j}w:jw:j+5.7 (3w:jьw:jW6.7 (4w:jA7.7 (5w:jw:j 4 _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.w:j3w:jyw:jw:j4w:j: _w:jw:j##.... #....(.?. ...... #.. #.. #..♣... ####'#.. #..... #.###..#.. #....# #.....## #..##....# ######.#.. #.......# #......#.#. #.....@+ #.######.8.7 (1#.. #......# #....# #.####.####.#...## ####.###.#..#.#.# ##'##.....#.#.# +...+.#......+ #.<.####...##.# +..:jem)+..###.# ##+##.........# #.##9.7 (2 _Found 5 poisoned darts.w:jGF ]M ##..#..>.###### ##(.?.. .... #......... #..♣.... ####'#... #.###...#..  #.....#####....# ######.#.. .#.....0 ..+###### #.. #..........# ###.####.#...## ####.###.#......###.w:j` 80.7 (1 _Found an escape hatch in the floor.x:jx:jRRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of invisibility (rare) Missiles (select all with ()h - boomerangs  i - darts  j - javelins x:jf k - large rocksl - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]y:jՇG  h + boomerangsy:j} i  h + boomerangs  i + dartsy:j g  i + darts  j + javelinsy:j-h  j + javelins  l + stonesz:jz:j^z:j1##..# soda the Sneak..>.###### ##.... Gale Centaur#....(.?.. ...... Health: 15/15 ========================#.........#.. Magic: 3/3========================#.. #..♣....####' AC: 4Str: 9#.. #...... #.###...# EV: 7Int: 14#.. #....# #.....### SH: 0Dex: 12#..##....# ######.#.. XL:  1 Next: 50% Place: Dungeon:1#.....@.# #......#.# Noise: ---------  Time::jM2m 180.7 (0.0)#. #......+# #.######.# a) +1 dagger#.. #......# #....# #.# Nothing quivered###.####.#...## ####.###.#.........#.#.###'##............#.#.#+...+.#..............+#.<.####..........##.#+..)+.........###.###+## _d - a +0 pair of gloves  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _Found 5 poisoned darts. _Found an escape hatch in the floor.z:j4z:jPXz:jXz:j@Z ..  ## #.# ##.z:joZ #. #.. ..#####. ##..###.z:jZz....>.###########..... #?........ #.........### #.....z:j_^ #.. #..♣....+## ####'... Throw: 5 darts (poison) #.. #......## #.###...##.. #.. #....### #.....###### #..##....# ######.#....#  #.......## #......#.##.# #. #......+# #.######.##.. #.. #......# #....# #.###. z:jGfV6.7 (67.7 (7z:juz:j{T _e - 5 poisoned dartsz:j z:j Iz:j\ z:j5 nz:j z:j. .. .# ## #.# ##.###. #.. ...######. ##..###......>.##.......###......@..#.........###+# #..#.. #..♣....+## ####'....♣#.. #......## #.###...##..#.. #....### #.....######..#..##....# ######.#....#..#.......## #......#.##.##. . #......+# #.######.##..#' .. #......# #....# #.###..#9.7 (290.7 (3z:jP v _e - a scroll labelled BIAKOIDDUPz:jiz:j`z:jz:j z:j z:j,z:j<' _You open the door.  There is an open door here. _....>.###########.......###.......................#.........###+# #.......#.. #..♣....'## ####'....♣#.. #......##.#.###...##....#.. #....###..#.....######..#..##....#...######.#....##.......##.###......#.##.##. . #......+##.@.#.######.##..#'8.7 (8 .. #......# ###.#....# #.###..# #.####.#...## .####.###.###### .......#.#.# .# ##'##...##### .......#.#.# .[z:j=4 +...+.#.....# ...........+ ## #.<.###### ........##.# +..)+ ### .......###.# ##+## .....# #.#9.7 (9z:jB{:j) _Found a scale mail.{:jp3{:jܙ{:j&{:jM{:j?,{:j{:jF{:j!{:j{:j{:je{:j{:j{:jV{:jB  You see here a +0 scale mail.{:jV{:j _{:j{:j' _You open the door.{:j{:j@  There is an open door here.{:jN{:j _{:j9{:j='{:j{:j {:jG{:jO7 _You open the door.{:j{:jm{:j'{:jf  There is an open door here. _{:ja,{:j<B{:j$"{:j5{:jtT'{:jU3{:jZM _You open the door.{:j[{:jhopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter an endoplasm.{:j. .# .. #. #. ##  #### #. #.  .....#.#######.#  j............>.######### .......@.# #............ ...#####.###.........## #..##..♣....'##  #..##......##.#. #..##....###..#.. #..##....#...#### j   endoplasm (asleep) #.......##.###... #. #......'##...#.## #.. #......#.###.#...{:j1237.7 (38.0){:j38.7 (39 _{:j`{:jv |:js .## ..# #.# #.# #####.# #..#.#.#.j.>.#..# ##...#####.###.# #..##..♣....'##|:jr  #..##......##.#. #..##....###..# #..##....#... #.......##.### #. #......'##...#. #.. #......#.###.#|:j(|:jQ)19.7 (1.0)|:j.|:j0|:j .## ..# #.# #.# ###.# #..#.#.#r.j.>. #.# # #...#####.###. #. #..##..♣....'## #..##......##.# #..##....###..# #..##....#... #|:jA.##.###. r   quokka (asleep) #. #......'##...#. #.. #......#.###.#|:jR.r|:jMr|:j4'40|:j|:jW _You encounter a quokka.|:j> 9 .## ..# #.# #.# ##.##.# #..#.#.#.rj.>. #.# # #...#####.###. #.. #..##..♣....'## #..##......##. #..##....###.. #..##....#... #.##.### #. #......'##...# #.. #......#.###.#|:jTA Y.r|:jA .j|:j:H 1j|:j I &1|:jWN |:jO |:j  .## ..# #.## #.# ###.#.# #..#.#.#.j.>. #r.# # #...#####.### #..[ #..##..♣....' ##.. #..##......####. #..##....####. #..##....#...#. #.##. #. #......'##... #.. #......#.###.|:j  .## ..# #.# # #.# ##.#.#.# #..#.#.#.j.>. #r.# # #...#####.### #..[# #..##..♣.... ##..# #..##...... ##.# #..##....### #.# #..##....# #.# #.##. #.# #......'## #.. #......#.###|:j1 M.r|:j  You stampede towards the quokka! Found a chain mail.  The endoplasm hits you but does no damage.|:j p=2Stampede |:j) |:je > _The quokka bites you but does no damage.|:j#) c .  You hit the endoplasm. You kick the endoplasm.|:ju2 r   quokka  You kill the endoplasm!You stop stampeding.|:jZ6 r2-----663.6 (0.9|:j< |:j> + _The quokka bites you.|:jƖ  You barely miss the quokka. Your kick misses the quokka.|:jC -4.6 (1.0|:j |:jm T _The quokka closely misses you.|:j |:jW 9/15 ----------5|:jU |:jm g _You barely miss the quokka. The quokka bites you.|:j  You hit the quokka.  The quokka is heavily wounded.|:jB K-----6.5 (0.9|:j |:j + _The quokka bites you.|:j  You miss the quokka. Your kick misses the quokka.The quokka is heavily wounded.|:j -7.5 (1.0|:j |:j > _The quokka bites you but does no damage.|:jcx  You barely miss the quokka. Your kick misses the quokka.The quokka is heavily wounded.|:jy -8.4 (0.9|:j |:j S _The quokka barely misses you.|:jm  You closely miss the quokka.The quokka is heavily wounded.|:j# (9.3|:j |:j S _The quokka barely misses you.|:jX †You closely miss the quokka. You kick the quokka.|:j_ R|:jf 10/16=8350.2 _You kill the quokka!|:jl |:jn i _Your Fighting skill increases to level 1!|:jj |:j |:j ^ _No target in view!|:j<|:jZ=|:j C|:jDH _No target in view!}:jZ }:j }:j{ }:j }:j $ _}:j 1==}:j }:j ,}:js }:jQ ,}:j }:jG }:j }:j. }:j2 O=}:j3 }:jE6 e12==}:j6 }:jK9 ,}:jv: }:j[r 3====4==5====6== _HP restored.}:jGs 3}:jNv }:j}  You encounter a goblin. It is wielding a +0 dagger.}:j؁  .## ..# #.# # # #.# ###.########.# #.###.#######.# .......@............>.##-g######.†.......# # #...#####.###. #..[# #..##..♣.. ##..# #..##..... ##.# #..##....# g   goblin (asleep) #.# #..##....# #.# #.......##}:jK ] #.# #......'##}:j 076.2 (26.0)}:j M-7.2 (27 _}:j9 }:j ~:j~[ .## ..## #.### #> #.# ##.#.#.# #.#.#.#.#..>.#g######.†.# # #...#####.### #..[# #..##..♣ ##..# #..## ##.# #..##.... #.# #..##.... #.# #. #.# #......'~:j~:j18.2 (1.0)~:j~:jq; _Found a stone staircase leading down.~:j- .... .###. ..# #. #.#.### #> #.# ##.#.#.# #..###.#.#..>.j#g######.†.# # #...#####.### #..[# #..##..♣ ##..# #..## ##.# #..##~:j4 j   endoplasm (asleep) #.# #..##g   goblin (asleep) #.# #. #.# #......'~:jh ==9 _You encounter an endoplasm.~:j a ... ... .## #.. ..# #.# #.#.#####># #.#  .....#.#.# #.###.#.#.>.j#g######.†.# # #...#####.### #..[# #..##.. ##..# #..## ##.# #..## #.# #..## #.# # #.# #......j.g~:jګ g.  The goblin shouts! You hear an angry hiss.S~:jȳ djjg   hobgoblin (wandering)g   goblinS   ball python (constriction)~:j> 1===80~:j6  _You encounter a hobgoblin. You encounter a ball python.~:j   ... ....  ... .## #.. ..# #.# #.# ..g#####># #.# (.....#.########.#  ..###~:j Y#.######.j.g............#S######.†.......# ## # #...#####.### #..[# #..##.# #..###.# #..## #.# #..## #.# #S..g.jg.---1~:j$ ~:j' - _Found 6 poisoned darts.~:jOt A.S~:jlu j.~:jow ?.g~:j" ~:j W=--2.1 (0.9~:jx ~:j9 z _You closely miss the goblin. The goblin hits you but does no damage.~:j [.S.j~:j? '.g~:js ~:j (3.0~:j ~:j R _You closely miss the goblin.~:j  You hit the ball python.  The ball python is heavily wounded.9~:j ~:j C _The ball python bites you but does no damage.~:j O .  You hit the ball python.~:jF .gYou kill the ball python!The hobgoblin shouts!~:j &j.~:jK Og~:j k91====4.9 (1.0~:j; ~:j S _The goblin barely misses you.~:j L | KYou hit the endoplasm.  The endoplasm is almost dead. .gThe endoplasm closely misses you. The goblin closely misses you.~:jR  K   kobold~:jS b=---5.8 (0.9~:j7Z ~:j] s _You encounter a kobold. It is wielding a +0 dagger.~:j K .  You hit the endoplasm.~:j( K.  You kill the endoplasm!The goblin hits you with a +0 dagger.~:jY !g   hobgobling   goblinK   kobold~:j ~:j soda the Sneak...Gale Centaur....~:j* Health: 15/16 ======================--....##Magic: 3/3========================#....#AC: 4Str: 9.#.#~:jV #.#EV: 7Int: 14...#####>#~:j~ o#.#SH: 0Dex: 12~:j .(....g#.########.#XL:  1 Next: 100% Place: Dungeon:1~:j ..###.@........#.###### Noise: =--------  Time: 286.8 (1.0).....K.g................ a) +1 dagger~:j c...#.######.†.......# #. Throw: 5 darts (poison)# #~:j& #...#####.###.#..[# #..##.~:jI -##..# #..##. g   hobgoblin##.# #..##. g   goblin~:jn #.# #..##. K   kobold#.# #.....The endoplasm is almost dead.~:j The endoplasm closely misses you. The goblin closely misses you. _You encounter a kobold. It is wielding a +0 dagger.~:j You hit the endoplasm.  You kill the endoplasm!The goblin hits you with a +0 dagger.~:j _The hobgoblin hits you but does no damage.  You have reached level 2!~:jH   ~:j" (--more--:jl22/23--4/42 0% :jDhobgoblin:jA4 _:j s#w..... .. ... .##  #.. ..# . #.# #.# ...#####># #.# #.(....g#@########.# ..###...#.#######.....K.g.........>...#.######.†.......# #.# #:j -#...#####.###.#..[# #..##.. w   dart slug (asleep)##..# #..##.##.# #..##.#.# #..##:j 8K.:j /g:j g.:jA G.g   hobgobling   goblinK   kobold:jA .-7:jN :j Z _You encounter a dart slug.:j'l.r......#w......#........ ....# #... #. ..#####@# .(.....#.########.#  ..###Kgg.......#.#######.......................>...#.######.†.......# # #...#####.#..[#r   quokka (asleep)##.ghobgoblin#g   goblin:jK+#g.:j, .gYou encounter a quokka.:j-*K:j7J.(…):j=\1-=8:j5I:j6KZ _The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.:jNc _There is a stone staircase leading down here.:j .  You hit the goblin.  The goblin is severely wounded.:jJ:j:Y.r:j# wKwr The goblin hits you but does no damage.:jTt  The dart slug launches a dart at you.:jnh19---9.7 (0.9:j:j'- _The slug dart hits you.:j KYou hit the goblin. Your kick misses the goblin.:jP .r:j\FThe goblin is severely wounded.:jR. (…)8---90.6:j:j; _The goblin hits you with a +0 dagger.:j8c j )You hit the goblin.:jFt  K   koboldYou kill the goblin! K.  The dart slug launches a dart at you..r:j w :jg~ J-31.5:jЍ V _The slug dart hits you but does no damage.:jU .rYou hit the kobold. Your kick misses the kobold.:j .wThe kobold is moderately wounded.:jO 8 :j; -2.5 (1.0:j& :j = _The kobold hits you but does no damage.:j )You hit the kobold. You kick the kobold.:jW.r:jڦ6g.:j):jc9=63.4 (0.9:j:jJ _You kill the kobold!:jZV.r:jE.w:j  You barely miss the hobgoblin.4.4 (1.0:jr:j@ _The hobgoblin hits you but does no damage.:j< .wYou hit the hobgoblin but do no damage.The quokka bites you but does no damage.:j7S :jW -5.3 (0.9:jW\ :j_ @ _The hobgoblin hits you but does no damage.:ju  You closely miss the hobgoblin.The quokka bites you but does no damage.:ja[8-6.3 (1.0:j4:jl _The hobgoblin barely misses you. The quokka bites you.:jbp .wYou completely miss the hobgoblin.:jyn  You kick the hobgoblin, but do no damage.:jzz@-7:j:j$k _The quokka barely misses you. The hobgoblin hits you.:jp  You hit the hobgoblin. You kick the hobgoblin.  :j~The hobgoblin is almost dead.The quokka closely misses you.:jU-8.2 (0.9:jo:j@ _The hobgoblin hits you but does no damage.:j m )You hit the hobgoblin.:j6 h   You kill the hobgoblin!:j o15---139.2 (1.0:j :jZ + _The quokka bites you.:j;a  You closely miss the quokka.:j=/300.1 (0.9:jB:jD> _The quokka bites you but does no damage.:jE>1.0:jK:j5N _You hit the quokka but do no damage. The quokka closely misses you.:jL] .  You hit the quokka. You kick the quokka.:j (:j:jj6=--209:jB:jJ _You kill the quokka!:j5N #.#..##........$#........# ....... .# #w..# .  ..#####># .(.....#)########.#  ..###..........#.#######..............>...#.######.†.......# # #..#####.#..[###.:jX  You stampede towards the dart slug! Found 15 gold pieces.  You hit the dart slug.:jY o2.9 (1.0Stampede :jo :jq a _The dart slug is heavily wounded.:jq [#$#.# #.w......#.# #@..# . #.### ..#####># .(.....#)########.#  ..####.#######..............>...#.######.†.......# # #.#####.#..[:jz #########$ #.@......#.# ##...#####. #.### ..#####># .(.....#)########.#  ..####.#######..............>...#.######.†.......# # #.#####.#:jr  You hit the dart slug.  The dart slug is severely wounded.:j t  The dart slug launches a dart at you.:j %3:j :j] O _The slug dart misses you.:jM#########$ ........#.# ##...#####. #.### ...#####>##.# #w   dart slug###:j>########:j#$ ........#.# ##...#####. #.####..#####># .(.....#)########.#  ..####.#######..............> .  You hit the dart slug.:jR:j3"J=344:jt):j*M _You kill the dart slug!:j^q ##########........:j`$#.###...#####..Stampede ......#.######.†.......# #.. :jg:jii17=-5:jq:j1vT _You stop stampeding.:jkM#########$ ........#.###...#####..#...:jq7-:j!6:js :j :j :jZ :j n:j I=8=9==20===1=:jJ :j :j :j :jh :j :j :j :jl :j :jB h2==:j  X:j\ :j :j :j B:j O=:j :j k _You start resting.HP restored.:jn& :jA) 031.9 (25.0):j* b3==2.9 (26 _:j0 :j86 :jR:j Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice52% 2  b - Confusing TouchHexes56% 3  c - Tukima's DanceHexes56% 3  d - GloomHexes/Necromancy 75% 3  e - Rending Blade:j?Conjuration/Forgecraft 100% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j*:jc:jsoda the SneakGale CentaurHealth: 23/23 ========================##########Magic: 4/4========================#........#AC: 4Str: 9#........#EV: 7Int: 14#........#SH: 0Dex: 12#........#XL:  2 Next: 34% Place: Dungeon:1#.@......$Noise: ---------  Time: 332.9 (0.0)#........#a) +1 dagger#........#.##Throw: 5 darts (poison)##...#####..#.#.### #.#...#####>##.# # .(.....#)########.# # ..###..........#.:j####### ........................>  _The slug dart misses you.You hit the dart slug. _You kill the dart slug! _You stop stampeding. _You start resting. _HP restored.:j:jMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 2? Y - Yes :j' N - No:j :j` soda the SneakGale CentaurHealth: 23/23 ========================##########Magic: 4/4========================#........#AC: 4Str: 9#........#EV: 7Int: 14#........#SH: 0Dex: 12#........#XL:  2 Next: 34% Place: Dungeon:1#.@......$Noise: ---------  Time: 332.9 (0.0)#........#a) +1 dagger#........#.##Throw: 5 darts (poison)##...#####..#.#.### #.#...#####>##.# # .(.....#)########.# # ..###..........#.:j ####### ........................>  _The slug dart misses you.You hit the dart slug. _You kill the dart slug! _You stop stampeding. _You start resting. _HP restored.3.9 (1:j$ :jH6 _This spell is extremely dangerous to cast!4.9 (2:j? :j@ +5.9 (3:jG :jjI _You start memorising the spell. You continue memorising. x2:jI :jO :jQ c _You finish memorising. Spell assigned to 'a'.:j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j:jn Your spells (adjust)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice:j˴$52% 2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit:jp:jQ:j soda the SneakGale CentaurHealth: 23/23 ========================##########Magic: 4/4========================#........#AC: 4Str: 9#........#EV: 7Int: 14#........#SH: 0Dex: 12#........#XL:  2 Next: 34% Place: Dungeon:1#.@......$Noise: ---------  Time: 335.9 (0.0)#........#:jRa) +1 dagger#........#.##Throw: 5 darts (poison)##...#####..#.#.### #.#...#####>##.# # .(.....#)########.# # ..###..........#.####### ........................>:j3  _HP restored. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x2 :j_You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? :j:jG _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Ensorcelled Hibernation  Adjust to which letter? :j:j:j:jQ _e - Ensorcelled Hibernation:j<3:j:j:j:j$ _:j:j@:jլ,:jڭ:j:j>:j :j:j:j:jݷ:j:j] _You now have 15 gold pieces.:jm,:j:j:j,:j :j,P   There is a stone staircase leading down here. _  Things that are here:  a +0 dagger; a +0 dagger; a kobold corpse _:jP :j##.#......@.....#)########.#........###..........#.#.......................11 darts (poison)#........#.######.†..... ##########.# #...#### :jY 9# # #..[# ##..# ##.# #.#:jLa 061.9 (26.0):jg ,2.9 (27:jm :jrp ` _e - 11 poisoned darts (gained 6):jH 3:j> :j:jT:j,:j:ja:j:j:j:jw:j:j2:jA!:jS#:j#:j$:j)(:j):j*:j'+:jg-:j5:j$6:j7:j9:j.;:ji;:jAn:jC:jE:jFE:jE:jG:j:jb:j:j:j:j1:jǍ:j:jn:j,:j!h:jwn:j ,:j:j:jX:j#:jJ:ju:j:j:jD:jM  You see here a +0 chain mail. _:j:ja  You see here a bat skeleton.:jL:j _:j5:jt :j :jg :j:j:j::j:j:jj:j{:j:j:j&':j(3:j*:j.7 _You open the door.:jNW  There is an open door here.:j]K _:jh:jzk,:jnX:jz:jCR:j:j:jX:j:j=:jU:j:j*..##...#.####.###.#######.# #.####.#.####'##...######.# :j#.####.#.[.'...+.#.....##.# ..+..#.#####.<.#######..'.# #.##.....#.'..)+ ####.## #.######...##+## #..# :j#.###########.#### ##..# :jc&#..#..###........# #..## ...'#..##.######@# #+..# 426.9 (64 ....##.##.## ##...# #....#....#[###### #....# #....####.# ###....# .......##.# ##......# :jh#..♣....+## ##+....♣..# :jȽ#.........###+###.........# #.........................# #...........###........#.:j#.#:jh:j,7.9 (65:j:j- _Found a leather armour.:j0z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jAdjust which item? Potions (go to first with !)  i - 2 potions of invisibility :jT d - a clear potion  f - a blue potion:j:j..##...#.####.###.#######.#soda the Sneak #.####.#.####'##...######.#Gale Centaur #.####.#.[.'...+.#.....##.#Health: 23/23 ======================== ..+..#.#####.<.#######..'.#Magic: 4/4======================== #.##.....#.'..)+ ####.##AC: 4Str: 9 #.######...##+###..#EV: 7Int: 14 #.###########.#### ##..#SH: 0Dex: 12 #..#..###........# #..##XL:  2 Next: 34% Place: Dungeon:1 ...'#..##.######@# #+..#Noise: ---------  Time: 427.9 (0.0) ....##.##.#......# ##...#a) +1 dagger #....#....#[###### #....#Throw: 11 darts (poison) :j#....####.####....# .......##.###......# #..♣....+## ##+....♣..# #.........###+###.........# #.........................# #...........###........#..# _You open the door. _There is an open door here. _Found a leather armour.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - 2 potions of invisibility  Adjust to which letter? (? for menu, Esc to quit):j 4:j :j  _There is an open door here. _Found a leather armour.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - 2 potions of invisibility  Adjust to which letter? (? for menu, Esc to quit) _U - 2 potions of invisibility:j&I:j*:j&,:j1P _:j|3,:j5:j#7:j(9:jz9:j::j<:j>:j:?:j@:jC:jGX:j%J,:j7K:j"SF  You see here a +0 leather armour.:j5T:jT _:jU:jX:j Z,:j[:j\:j^:j^:j_:ja:jd:jKd:je:jf:jh:jIh:ji:jn:jFo:jo:jp:js':jWu:ju:jhv:jy7 _You open the door.:j-|3:j|:j׀@  There is an open door here.:j:j _:jX:jÆ:j3,:jE:j0:jΌ,:j:j:jB:j:j,:j:ja':jk3:j:jo7 _You open the door.:j3:j:jo;  There is an open door here. _:jܴ:jd:j:j;:j-X:j:j:j:jX:jj:j:j7:j:j:j:j:j:j3,:j:j:j7:jw:j@:j:j:j:j:jX:j:j,:j :j :j:j:j:j':j3:jS:ji7 _You open the door.:j3:j:j#open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:j%:jh& _:j':j*:ju,:j,:j+.:j0:j2:j23:j 4:jB8There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  :j9:jn: _:j;:j=:j?:j?:j+A:j-C:jD,:jE:jH:jI,:jK:jN:joO:jO:jW:jY:jz[:j\:j\:j^:jE`:jb,:jeB:jkg:jnh:jUj,:jj:jl:jyn,:j!o:jp:jr,:jis:ju:jv,:jRx:j_y:jz:jJ{:j{:ji}:j~,:j~:j:j}:j:j0:j':jYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a jackal.:j ##.  ##...  ##..... :j ###.....  #####.....  #h......# .#  ## #@####.##  #. #.......### ###.# ##..###... ..>.###########.......### #....................###'###.......h   jackal (asleep)♣....'##...####'....♣##.#.###...##...:jO###..#.....######..:j:j\Q.h94.9 (67.0):jMh:j*5.9 (68 :j _:jt:j:j, ##. ##... ##..... ###.....# #####.......# #.h..@..# . ## #h.h####.####.##  #. h #.......#### :j####.# ##..###.....# ...>.###########.###.#  #........#hhh 4 jackals (3 asleep) ##.........###'###.........# ##..♣....'##...####'♣..# ##......##.#.###...##......#:j=.:j9:j-9.h:j1h:j@.h:jKh2:j16.9 (1.0):j:j'X _You encounter 3 jackals.:j 5h.:j Dhh:j e1---=7.8 (0.9:j :j h _You closely miss the jackal. The jackal bites you.:j, =.h:j `  You barely miss the jackal.:j (8.7:j :j > _The jackal bites you but does no damage.:jDd .hYou hit the jackal but do no damage. You kick the jackal, but do no damage.h.:je xh..h:je @.h:jFm y hhThe jackal barks! x2:jm 6==9.7 (1.0:jrs :j@u > _The jackal bites you but does no damage.:j .hYou hit the jackal. Your kick misses the jackal.:j .hThe jackal is heavily wounded.:j :j 8--500.6 (0.9:j :jb _The jackal barely misses you. The jackal closely misses you.:jyS h.  You barely miss the jackal.:jU  The jackal is heavily wounded.The jackal bites you but does no damage.:jE` :j` M-----1.5:jfg :jyo + _The jackal bites you.:j   You hit the jackal but do no damage. Your kick misses the jackal.The jackal is heavily wounded.The jackal closely misses you.:jR :jp >2.4:j. :j > _The jackal bites you but does no damage.:jH cThe jackal closely misses you. but does no damage.  You hit the jackal.  The jackal is severely wounded.The jackal bites you.  17----3.3:jW A _The jackal bites you.:j;  :j-  :j rYou hit the jackal but do no damage. Your kick misses the jackal.:j# :The jackal is severely wounded.:j :j̹ :jJ :jw :jb :j &4.3 (1.0:j :jj  :j :j _The jackal closely misses you. The jackal barely misses you.:j47  You hit the jackal but do no damage. Your kick misses the jackal.The jackal is severely wounded.:j89 L16-----:j9 &5.2 (0.9:jK@ :j#D  :jD :jD E_The jackal bites you. The jackal barely misses you.:j$E :j  You hit the jackal but do no damage. Your kick misses the jackal.The jackal is severely wounded.:j Y17=6.1:j W _The jackal bites you but does no damage. x2:j5  You closely miss the jackal.The jackal is severely wounded.The jackal bites you but does no damage.:j'8a14---7.0:j<:j?i _The jackal barely misses you. The jackal bites you.:jw  You hit the jackal but do no damage.The jackal is severely wounded.:jN8/23 ---------8.0 (1.0:j:jy. _The jackal bites you. x3:j:jq:j:j^ _You are too injured to fight recklessly!:j2:jB3:j9:jT;^ _You are too injured to fight recklessly!:j:j:j:jW^ _You are too injured to fight recklessly!:jw-:j.:j~8t _You are too injured to fight recklessly!:j:j:j:j[^ _You are too injured to fight recklessly!:j:j:j:jV _You are too injured to fight recklessly!:jڃ:j4:j:j:j:j?:j):jy:j}}:jF:j4:jc:j:jX:j8Y:j_:jtb:j:j:jd:jA:jK##.##... ##..... ###.....# #####h......# #.hhh...# .# ## #...####@####.##. . #.......#### ###.# ##..###.....# ..>.###########.......###:jP.# #...................# #.###'#### ..♣....'##...####'....♣..#......##.#.###...##..#....###..#.....######....#:j>.h:jC.h:j@.h:j6 :jz 5-9 _:j :j :jY3`##.##... ##..... ###.....# #####.......# #.h.hhh.# .#  ## #...####.####.###. . #.@.....#### ##.# ##..###.....# .>.###########.......###.# ................# .###'### ..♣....'##...####'....♣..#  3 :j3E......##.#.###...##..# ....###..#.....######..# ....#...######.#....:ja5B.h:j5:j*6:j}6?.h:j7.:j 8,h:j">1h:j>A-10:j:j:j$##. ##... ##..... ###.....# #####.......# #.h.hh.h# .# ## #...####h####.## #. . #.#### .# ##..###.....# >.##.......###.# .......:jΚ###'###....♣....'##...####'....♣..# ##.#.###...##......####..#.....######....# :jE.h:jA.h:jP;.h:j[G.h:j:j@`7-------=1:jw:jQ _The jackal attacks as it pursues you! The jackal bites you. x2:jz-##. ##... ##..... ###.....# #####.# #.h..h.h# .#  #...####.####.## . . #hh.@...#### .# ##..###.....# .##.......###.# .....###'###. ♣....'##...####'....♣..#  2##.#. :j]/h:jn=.h:j;.h:jAD.h:j*h:jAdhh 4 jackals:j.-2:j:j:jH .  You hit the jackal.:jˁ;.h:j.h.h:j,L 3:jtV-41=9 (0.9:j:j-J _You kill the jackal!:j .hYou closely miss the jackal. Your kick misses the jackal.The jackal is moderately wounded.:j :jv -3.9 (1.0:j- :j] A _The jackal bites you but does no damage. x2:j{ .  You hit the jackal but do no damage.:je hThe jackal is moderately wounded.:j_:j-4.8 (0.9:j:jw+ _The jackal bites you.:jD .  You barely miss the jackal. Your kick misses the jackal.The jackal is moderately wounded.h 25.7 _The jackal bites you but does no damage.:j] .  You hit the jackal. You kick the jackal.:j0h:j=.h:j'3.:j086.6:j ` _You kill the jackal!:j h.  You hit the jackal. You kick the jackal.:j %m  The jackal is heavily wounded.:j&(7.5:j-:j}/T _The jackal closely misses you.:jem  .You hit the jackal..h    jackalYou kill the jackal!The jackal bites you.6-558.5 (1.0 _* * * LOW HITPOINT WARNING * * *:j:  :jYou hit the jackal. Your kick misses the jackal.The jackal is severely wounded.The jackal bites you.:j2G-9.4 (0.9:jH:j !V _* * * LOW HITPOINT WARNING * * *:jI †You closely miss the jackal. You kick the jackal.:j%%(:j)26220.3:j-:jC0J _You kill the jackal!:jL[ ##. ##... ##..... ###.....# #####.# #.h....h# .# ## #...####.####.## #. . #..@....#### #.# ##..###.....# >.##.......###.#.......#.###'###..# .♣....'##...###:j?\#'....♣..#.##.#.###...##......# ...###..#.....######....# ...#...######.#....#....#:ja:jb5-1.3 (1.0:jg:jVos _You see here a jackal corpse.:j :j@ :j :jɈ ,:j 7=:jɎ ,:jY :j_ ,:j :j7 :jy 9=:j1 :j: :jw I8=:j :j ,:j :j0 ,:j{ :jҙ :j# :j :j :j؛ f9==:j :jԝ :j :j :j! ,:j  :jX :j :j1 :jʣ :j< 10/23==:j :j ,:jۦ :j :j :jШ :j :j۩ :j :j :j 9=:j :j i1=:j :j :j@ :j :j3 ,:j :j :jݳ :j7 :j3 :jr ^2==:j :jZ :j :j :j! :jV :j :j2 ,:j :j :j˼ ^3==:j} :j ,:jE :jk :j :j :j1 :jb :jT :j~ =4=:j] ,:j :j :j] :j :jv ,:j :j :j& ^5==:j :j :je :j :j ,:jc :j\ :j :j8 :j 6==:j :jl :j :jw :j :j :jQ :je :j+ 9=:j :j :j. N17=:j :j :j :je :jo :j :j :j :j :jK :j :j j8==:jS :je :j :j- :jJ :j :j+ :j ,:j :jV :j 9=:jC :jI :j{ K9=:j" :j> :j~ :j :j :jM :j :j, :jn :j- :j :j :j b20==:j :j& ,:jy :j :jZ :j :j :j :j :jj ~1==:j :j :j& :j :j :j" :j :j :j :j :j :j 9=:j :j :j #2:j (=:j0 :j :jI :j :j :j2 :j :j" :j^ :j :jX k _You start resting.HP restored.:j 8-:j 092.3 (71.0):j v3===3.3 (72 :j5! _:j4% :j& :j:j:jۇ:j:j:j;:jÒ:j2:jݔ,:j:j:j:==:j:j:j,:jќ:j :jc  You encounter a rat.:j= ..r ... #..  ###..  ###...  ###.....  :j+###.....#  #####......@#  #.h.....###.#  #...####.####.## :jjp . #..†....#### ##..###.....# ##########.......###.# :j.r   rat (asleep)................#..###'###.........#'##...####'....♣:j˧$..#:j_18.3 (5.0):j@29.3 (6 _:j:jE:j$_M#### ..r# ....# #....# ###..>..# ###....Kl.# ###.........# #######....... #.h.....###.# :j{%$#...####.####.##†...K   kobold (missile, asleep)#l   frilled lizard (asleep)r   rat (asleep)...:j* .rYou encounter a kobold and a frilled lizard.The kobold is quivering stones.:j?1Jr:j2-600.3 (1:jj7:j9; _Found a stone staircase leading down.:j?p#### ....# ..r.#  #....#  ###..>..#  ###....Kl.#  ###...@.....# ###.....##....######.......# ...#:j@c #.h.....###.# ####...####.######.#..†....####  ##..###.....# #########.......###.# :j@1......:jX    #####  ....#  ..r.#   ##....#   ###..>..#   ###..@.Kl.#   ###.........# :jYR  ###.....##....#  #####.......# ....#   #.h.....###.# ##### #...####.####.##  ...†....####   ##..###.....#  ###########.#  :j[K.r:ja:jbh1Stampede :jjI _You stampede towards the rat!:jAR   ######  #....#  #....#  ##.r..#  ###..>..#  ###...@Kl.#  ###.#  ###.....##....#  #####.......##....#  :j#.h.....###.#######  #...####.####.##  . #..†....####  ##..###.....#  .###.#  :j )You stampede towards the kobold!  The helpless kobold fails to defend itself.  You puncture the kobold!:jpI.r:jl   frilled lizard (r   rat:j-52:j1:jUJ _You kill the kobold!:j1o l.  You closely miss the rat.You stop stampeding.The frilled lizard hisses angrily.:jvMl:jw9==3:j~:jP _The rat barely misses you.:j E .  You hit the rat.:j b   You kill the rat!:jN =8-4.2 (0.9:j :j F _The frilled lizard bites you but does no damage.:j ]-5.2 (1.0:jB :j _You barely miss the frilled lizard. The frilled lizard barely misses you.:j6q  You hit the frilled lizard but do no damage.:j8-6.1 (0.9:j8=:jf?F _The frilled lizard bites you but does no damage.:j:j(7.0:j :j _You closely miss the frilled lizard. The frilled lizard barely misses you.:j=:j>&9:jC:jER _You miss the frilled lizard.:jV p )You hit the frilled lizard.:j R:j 1728.8:j :j R _You kill the frilled lizard!:jX :jj :jn :j H _No target in view!:j:j:j :j:j&:jB: _:j[N  f - 4 stones  Things that are here::j:j:j_ _a +0 club; a kobold corpse:j:j:j:j:j:j/:j#:j2:j:jI:jv:j :j:jC:jX:jL:j:j:j:j:j:j+:j%:j:j:j:j :j :j :j :js :j:j9:j~:j:j:j:j:j:j:j<:j,:jg:j:j:j`:j:j:j :j:j:j :j=!:j!:j":j$:jz$:j$:j&:j':j(:j(:j):j*:j +:j+:j,:j-:j-:j.:j3:j3:jB4:j4:j6:j7:j7:jI8:j9:j);:j;:j)<:j=:j>,:j?:jEA:j9B:j>:j:jo:jj:j:jD:jK:jJ:j:j:jP  There is an escape hatch in the floor here.:jJ:j _:j:jL:j:j:j :j$:jq%:j%:jX&:j):j*:jK+:j,:j{/:j01:j1:j)2:j5:j7:jf7:j58:jB;:jc<:j<:j >:j@:jA:jA:jB:jE:jqG,:jH:jK:jbM:jM:jN:jhQ:jS,:jYS:jCV:jsW,:jX:j[:j ],:jh]:j5_:j `:jM`:jea:jc:je,:jDf:jh:j!k,:jl:jn:jWp,:jXq:js:jt,:jvv:jx:jlz:jz:j{:j}:j,:jƀ:j:j,:j[:jB:j,:jlj:jX:j:j:j4:j :jߒ:j˔,:j:j:j2,:j:j:j8:j:j:j:j:jU:j:jȥ:j:j6:j:j~:jª:j:jث:j:j:j:j:j>:j:jU:j:j:jE,:j:j&:j,:j^:j;:j:j:j8:j:j:j:j:j:j,:j:j:jc  You encounter a rat.:jR##########.##..##########.÷...........÷÷.)##. ##.#######..##. #.# #..... #.# #.###. #.# #.# #.###########.#######.# #.#......@............# #.- r..######### ## #############:j  r   rat (asleep) :j[072.8 (64.0):jQM-3.8 (65 _:jn:jT _You see here 5 poisoned darts.:jZ #.## #.÷ .÷÷.)## ##.#..## #.# # #.# #.###:j #.# #.# # #.#.# # #(............# ##r.# #:j/:jӻ84.8 (1.0) _:jx:j:j  #.## #.÷ .÷÷.) ##.#.. #.# # #.# #. #.# #.#  :j #.#.#  #....@.(.#  #r.#  #:j:jj&5:j:jz #. #.÷ .÷÷.) ##.#.. #.# # #.# #.:jK{ #.# #.# #.#.# #...@..(.# #r.# #:j:jy:j6:jP:jh:jk #. #. .÷÷. ##.# #.# # #.# #. #.# #. :jP#.#. #..@...(. #r. #:jn:j\&7:jA:j:j # # .÷÷ ##.# #.# # #.# # #.# # #.# #.@....( #r. #:js:j&8:j:j4:jm   . ##. #.#  #.#  #.#  #. #@.....(:j #r. #:j rrThe rat squeaks loudly.:jSE====9:j:j; _The rat bites you but does no damage.:jW  You hit the rat. Your kick misses the rat.The rat is severely wounded.:jXc=---80.7 (0.9:jF^:j`; _The rat bites you but does no damage.:j0  You barely miss the rat. Your kick misses the rat.The rat is severely wounded.:j3L0-------:jv!1.6:jD:j( _The rat bites you.:j=[  You barely miss the rat.The rat is severely wounded.:jl\(2.5:jna:jc; _The rat bites you but does no damage.:jq  You barely miss the rat. Your kick misses the rat.The rat is severely wounded.:jM(3.4:j:j2; _The rat bites you but does no damage.:jW& _The rat bites you but does no damage.  You barely miss the rat. Your kick misses the rat.  The rat is severely wounded. _The rat bites you but does no damage.  You barely miss the rat. Your kick misses the rat.  The rat is severely wounded.:jx'c1=---4.3:js+:j,  You barely miss the rat. Your kick misses the rat.The rat is severely wounded. _The rat bites you but does no damage.  You barely miss the rat. Your kick misses the rat.The rat is severely wounded. _The rat barely misses you.:jUi †You hit the rat.:j' :jL=55.2:j:jG _You kill the rat!:j3:j:j!:j:j:jK2=:jQ:j:j1,:jd,:j:jN,:j:j:jJ#3:jzF===:j:j1:j:jd:j:j:j:j:jY:j:jJ:j:jV:j:j}:j3==:j:j_:j*:jw:jK:j:ja:j:j+:j \##########.##..##########.÷...........÷÷.)##.##.#######..##.#.# #.....#.# #.###.#.# #.# #.###########.#######.# #.#.......# #-#†...........######### ###### 6:jC :j099.2 (14.0):jH-700.2 (15:j]:j` _e - 16 poisoned darts (gained 5):jHF:jwJG  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.6   2.0   0   i - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   j - Hexes   2.6   3.6  -1   c - Throwing   0.0   1.4  -2   k - Ice Magic   0.0   1.2  -1      :jJ    d + Short Blades 1.8   2.4  -1       e - Long Blades   1.0   1.2  -1      :jpK          f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   3.2   2.8  +2              :jK                            :jL        :jFLT    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help:jpLG[=] set a skill target  :jL}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j%TargetTarget--  --  --  --  --  --  --  --  --  :j'=--  --  a-z] set[-] clear selected targetcost|targets:je <[?25h[?0c0 :j<$ [?25l[?1c2.0   0 current training targets, if any.=] set aall targets:jǤ:j:jo##########.##.. soda the Sneak##########.÷... Gale Centaur........÷÷.)##. Health: 23/23 ========================##.#######..##. Magic: 4/4========================#.# #..... AC: 4Str: 9#.# #.###. EV: 7Int: 14#.# #.# #. SH: 0Dex: 12###########.#######.# #. XL:  2 Next: 75% Place: Dungeon:1#......@............# #. Noise: ---------  Time: 700.2 (0.0):jj#†...........######### ## a) +1 dagger##############Throw: 16 darts (poison)You barely miss the rat. Your kick misses the rat.The rat is severely wounded. _The rat barely misses you.You hit the rat. _You kill the rat! _e - 16 poisoned darts (gained 5):jٹ:j:jZ:j:j{I:jJ:jtJ:jM:jN:jyT:jU:jWB:jX:j,Y:jyY:jY:jZ:j[:j[:j\:j]:jV^:j^:j_:j}`:j%a:ja:ja:jb:jec:jc:jc:je:j f:j9f:jf:jAm:j  You encounter an endoplasm and a frilled lizard.#....# #..........#.##....# #..........###### #.....## #..........###.........# #.........###.#########.#l...##.÷........@....÷÷.)## ....########... j #.# #....#.# #.####.# #.# ############.#######.# # j   endoplasm (asleep)##...................# # l   frilled lizard (asleep)#†...........######### ###############[:jk37m14.2 (14.0)5.2 (15 _:j&D #....# #.#. #....# # ###### #. #. #.# . #... #.##.l...#.÷.....÷÷.).#.#...j. #.# #. #.# #. #.# #.# #.#.#  ##..........#  #†...........#  #:jM/:jZ016.0):jf?:j^x #....# #.# #....# # ###### #. #.### #.##..[ #.#.... #.#.l...:jS#.÷#.÷÷.)#.....#.#..#.j.. #.# ##... #.# #.### #.# #.# #.#.# ##:j.#  #†.#  #:j<7:j :jy- _Found a leather armour.:jfg #....# #. #....# # ###### # #. ###### #. #..[.. #. #..... #. #.l...#. #.÷÷. #.....#.# #.j... #.# # #..... #.# #. ###### #.# #. #.#. ##. #†.  #8:jqn:j9' #....# # #....# # ###### # # ####### # #..[..# # #.....# # #.l...# #:j0K.÷÷ #.....#.# #.j...# #.# # #.....# #.# # ####### #.# # #.# ## #†.  #:j:j&9:j4 :jq  #....# # #....# # ###### # # # # #..[..# # #.....#  #.l... #. #.....#. #.j...# #.#  #.....# #.# # #.# #. ## #†.  #:jߛ aj..ljl==20 _The frilled lizard hisses angrily.:j k .  You hit the frilled lizard.   You kill the frilled lizard!4-9-1.1 (0.9 _The endoplasm hits you.:j3 :  :j4 You hit the endoplasm. Your kick misses the endoplasm.The endoplasm is heavily wounded.:jK5 B-2.0:j? :jA @ _The endoplasm hits you but does no damage.:jW M .  You hit the endoplasm.:jܠ ):j I-869:j :j٭ M _You kill the endoplasm!:j :jj :j) :j H _No target in view!:jь :j :j :jO H _No target in view!:j9 4:j ^ _No target in view!:j7h :jm :jes :jYu H _No target in view!:j :j :j, :j H _No target in view!:j6V :jqW :j*] :j` C _No target in view!:j 4:j :j; :j/:j,1:jf7:j 9:j:jT:j:j:j&:j *:jm/:j 2:j8_Q:j:j4:j:j<:j<:jUD:jE:j3:j}:j*:jR4= _:j:jC3-3.9 (1.0:j=8-:j:jG __Done exploring.:j  #....# # #....# # #....# ####### # # ####### #:j  #..[..# #....... #.....#  #..@..############## #................... #.....########.#####  #.....# #.# #.....# #.######## #.# ###########.##### :jM  ##......  #†...........##### :j :j -4 _:jN :j# :j #....# #####.# #....# # #....# # #....# ####### # # ####### # #..[..# #...... #.@...#  #.....############# #.................. #.....########.####  #.....# #.# #.....# #.######## #.#  ###########.#### ##:j".....:j:j&5:j:j:jM #.####.#....###########[...... #############:jPn#..................#:j:jc&6:jw:j:j#u:ju:j:j:jy#....# #..# #....# #####.##....# #.#....# #.#....# #.###### #.#.# #.#..@..# #.#.....# ##.....###..#.....########.##.....# #.# :j,#.....# #.# # #.# #.#:j :jB=7:j:jW _You see here a +0 leather armour.:j( :j2 &8:j :j - _g - a +0 leather armour:j^:j|`2 Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes56% 3  b - Tukima's DanceHexes56% 3  c - GloomHexes/Necromancy 75% 3  d - Rending BladeConjuration/Forgecraft 100% 4 2 spell levels left :jwa][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j :j :j #....# #..# soda the Sneak#....# #####.## Gale Centaur#....# #....... Health: 24/24 ========================#....# #....... Magic: 4/4========================#....# #....... AC: 4Str: 9###### #....... EV: 7:jw Int: 14#....... SH: 0Dex: 12####### #....... XL:  2 Next: 86% Place: Dungeon:1#..@..# #....... Noise: ---------  Time: 728.9 (0.0)#.....# ######## a) +1 dagger#.....############## Throw: 16 darts (poison)#...................#.....########.######.....##.#:jd #.....##.#########.############.#####  _No target in view! _No target in view! _No target in view! _Done exploring. _You see here a +0 leather armour. _g - a +0 leather armour:j P  Okay, then.:j :jX :j/ . _:j:jRead which item? Scrolls  c - a scroll labelled ZIMUGO WAETE  e - a scroll labelled BIAKOIDDUP [!] read|quaff[?] describe selected:j% :jԟ :jڥ #....# #..# soda the Sneak#....# #####.## Gale Centaur#....# #....... Health: 24/24 ========================#....# #....... Magic: 4/4========================#....# #....... AC: 4Str: 9###### #....... EV: 7Int: 14#....... SH: 0Dex: 12####### #....... XL:  2 Next: 86% Place: Dungeon:1#..@..# #....... Noise: ---------  Time: 728.9 (0.0)#.....# ######## a) +1 dagger#.....############## Throw: 16 darts (poison)[4:j 0m#...................#.....########.######.....##.##.....##.#########.############.#####  _No target in view! _No target in view! _Done exploring. _You see here a +0 leather armour. _g - a +0 leather armour _Okay, then.:j P  Okay, then.:j :jV :j . _:j!:jWhere to? (? - help)  D - Dungeon :jm:jn+:j#....# #..# soda the Sneak#....# #####.## Gale Centaur#....# #....... Health: 24/24 ========================#....# #....... Magic: 4/4========================#....# #....... AC: 4Str: 9###### #....... EV: 7Int: 14#....... SH: 0Dex: 12####### #....... XL:  2 Next: 86% Place: Dungeon:1#..@..# #....... Noise: ---------  Time: 728.9 (0.0)#.....# ######## a) +1 dagger#.....############## Throw: 16 darts (poison)#........:jy...........#.....########.######.....##.##.....##.#:j1########.############.#####  _No target in view! _Done exploring. _You see here a +0 leather armour. _g - a +0 leather armour _Okay, then. _Okay, then.:j73:jf _:j9B:j:jB:j¼:jX:jOB:js:jy:jR:j%:j'n:j)B:j5/X:j2:j3:j4:j 5:jy<a  You see here a rat skeleton.:j=:j2> _:jN?:j8J  You see here a ball python skeleton. _:jGN:j9P:jP:jQ:j$V:jm:j p:jMr,:js:jrw:jy:jy:j {:j~:jm,:jc:j:jV,:j:j:j,:jŊ:j:jl,:j):j:j,:jj:jL:j}  Things that are here:  a +0 dagger; a +0 dagger; a kobold skeleton _  There is a stone staircase leading down here. _:jJ 2  You climb downwards.:jqz  You encounter an endoplasm and a hobgoblin.:jR:jK:j .....# #.#.... g....$ ... . #.#..### .j. .....##....  #.........  # ===72.4 (43.5) #.........  #.....####  .## #.## j   endoplasm (asleep) .. # g   hobgoblin .. :j<_The hobgoblin shouts!  Found 9 gold pieces.  There is a stone staircase leading up here.:jz _There are monsters nearby!:jz##.# ...... #.#.#.. ...g...  .$.... .##.#..### .j#.......###..@.......#.<..##...##..........#.....####........##....#####.##.# .. ##...g:j*5B---3.4 (1.0) _:j<:j>:j##.# ...... .#.#.#.. ......... ....$.g.. ...##.#..### .j.#.##.#.#.<..##...##..........g#.....#### #..##....#### # #.##.# .. ### g   goblin (asleep) .g---4:jb _You encounter a goblin. It is wielding a +0 dagger.:j+yg ##.# ...... . #.#.#.. .. ....... ... .$..g. .... ##.#..### .j... #:jy.##...... #. #.<..##...## #..........g #.....#### # ... .##....#### # #.##.# .. ###  ..:jz:jG.g5:jۊ:j:j] ##.#........ . #.#.#.. .. ....... ... .$.... .... ##.#.g### .j... #.##...... #. #.<..##...## #..........g #.....#### #:j ... .##....####g   hobgoblin # #.##.#  .. ###  ..:jE.g:j:j&6:j:j/:jIl  You hit the hobgoblin.  The hobgoblin is moderately wounded.=7.3 (0.9:jn:jp@ _The hobgoblin hits you but does no damage.:j! c  You barely miss the hobgoblin.:j (8.2:j :j 7 _The hobgoblin is lightly wounded.:j  You hit the hobgoblin. Your kick misses the hobgoblin.The hobgoblin is heavily wounded.:j (9.1:j :j V _The hobgoblin barely misses you.:j *  You closely miss the hobgoblin.The hobgoblin is heavily wounded.:j7+)80.0:j1:j3Z _The hobgoblin completely misses you.:jjM  You closely miss the hobgoblin.You kick the hobgoblin, but do no damage.The hobgoblin is heavily wounded.:jO&9:jBT:jW@ _The hobgoblin hits you but does no damage.:jCQ  You barely miss the hobgoblin.You kick the hobgoblin, but do no damage.The hobgoblin is heavily wounded.:jRX1---1.8:jS10:jߡ:jx.......####.. . #.......#...##.#..####..j## #.....†.##... #.##.##......##.##.<..##...##.#.##..........g #...##.....#### ###.@.........  ##.##....#### #.##.##.# S.. ####.. .##:jF:j &1:j:j4 _You see here a scroll labelled AQOASE ZIYLE.:j  #.......#...##.#..####..j## #.....†.##... #.##.##.....##.##.<..##...##.#.##..........g #...##.....#### ###.?.........  ##@##....#### #.##.##.# S.. ####..##.## S.:j S)The ball python hisses angrily.==2:j :j։ C _The ball python bites you but does no damage.:j  You hit the ball python but do no damage.Your kick misses the ball python.:j 5-3.5 (0.9:j~:jH<C _The ball python bites you but does no damage.:jb  You hit the ball python.  The ball python is heavily wounded.-4.4:jmC _The ball python bites you but does no damage.:j .  You barely miss the ball python. You kick the ball python.:j065.3:j:j :jr$+_You kill the ball python!:j^1:j:j84:jLH _No target in view!:j9:j:j:jH _No target in view!:jJ  _No target in view!:j@J:j[H _No target in view!:jXJ:jH _No target in view!:ju:jv:jq|:jݙC _No target in view!:j:j:jP:j:jJ:jK:jkT:jW:j3:j:jf _:j*M#.####..  #................##.#..####..j### #.....†.####.##...........##.##.<..##...##:j#..#.##..........g#...##.....#### ###.@......... -##.##....######.##.##.... ###.##:j= -6.3 (1.0:jE-7.3 (2:jW:jY_ _h - a scroll labelled AQOASE ZIYLE:j I:jc :jL :j :j n:j :j :j :j[ :j` :j ,:jC :j ,:j B:j :jX f  You encounter an adder.:j% y #######  ###.....  #####.#...#  ..S......# . ##.#.#..# .. #.......####.. ...###................#..@##.#..####..j...###.#.....†.##.......##.##............##.##.<..##...##:j .#.##..........g#...##.....#### # S   adder (wandering) ##........... ##.##....#####.##.##.#:j{; t22.3 (53.3 (6 _:jQ :jL ####### ###.....#####.#...#  ..S.... ##.#.#..# ..  #.......####.. ... :j####@............... #...##.#..####..j... ###.#.....†.## #.##.##...........#.##.##.<..##...###..#.##..........g ##...##.....#### ###...........##.##....####:jK .S.S:jS==4.3 (1:jJ:jx#/ _The adder hisses angrily.:j :j c3--5.2 (0.9:jp :jc n _You hit the adder but do no damage. The adder bites you.:jd  You hit the adder.  The adder is moderately wounded.:jeB-6.1:jk:jnS _The adder closely misses you.:jm :j[ You miss the adder. You kick the adder.  The adder is heavily wounded.:j(7.0:jM:jS _The adder closely misses you.:j  You miss the adder.The adder is heavily wounded.4=9:j:jg S _The adder closely misses you.:jz  You hit the adder.  The adder is heavily wounded.:jz (8.8:jH :j{ U _The adder barely misses you. x2:j% [The adder is heavily wounded. _The adder barely misses you. x2  You closely miss the adder. Your kick misses the adder.The adder is heavily wounded.The adder bites you.  You are poisoned.3======-9.7Pois :jd :j , _The adder poisons you!:j= †You barely miss the adder. You kick the adder.:jd   You kill the adder!:jsoda the SneakGale Centaur#######Health: 21/24 =====================---###.....Magic: 4/4========================#####.#...#AC: 4Str: 9.........#. EV: 7Int: 14##.#.#..#.. SH: 0Dex: 12#.†.....####.. ... XL:  2 Next: 137% Place: Dungeon:2####@............... Noise: =--------  Time: 830.6 (0.9)#...##.#..####..j... a) +1 dagger###.#.....†.##...... Throw: 1:j6 darts (poison)#.##.##........... Pois #.##.##.<..##...###..#.##..........g##...##.....#### ###...........##.##....#### _The adder poisons you!  You barely miss the adder. You kick the adder.  You kill the adder! _You feel sick.  Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!--  You kill the adder! _You feel sick.  Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!Your Short Blades skill increases to level 2! have reached level 3!:j-/  --more--:j^n  :joYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j?|6/29=5/5439% :jB:jE :jED_You feel agile. x2:jv :jv :jw :jy :jOz K5-:j~ :j 3 _You feel sick.:j V4--:j :j 3 _You feel sick.:j 7-:jۅ :j% 3 _You feel sick.:j %3:j! :j I _You feel sick.  You feel sick.:j #2:j> 3-:jˎ :j j _You are no longer poisoned.:jN 3:j :jP :j :j :j n3=4=:jO '5=:j 6==:j B:jg :j :j> :j :j :j :j :j h7==:j :j ,:j :jL ,:j :j ,:j :j :j #8:j E==:je :j ,:jR :j% :j{ :j: :j :jm :j :j :jH 9=:j :j :j K9=:jG :j :j :jB :j :j b  You see here an adder corpse.:j7 :j  _:j :j :j :j :j ,:j e=:j :j :j :jW :j~ :j^ ,:j :j :j :j; :jb :j ,:j :j3 L _You now have 32 gold pieces (gained 8).:j 3:j :j :j@ B:je :j :j :jD :jt#  ####### ###..... #########.#...#####.............# ###.......##.#.#..# :j# ##.......###.†.....#####.....@######..-#..?#### #...##.#..#####... ###.#.....†.###.. #.##.##....... #.##.##.<..#. #..#.##.....:j{$ b  ##...##.....  ##.........  ##.##....# :je* 074.6 (44.0):j+ F-5.6 (45:j ...#   #........## ##..  .......(### ##  S...##### ##  .##  #   # S   ball python (constriction, asleep)   #   #  :j-I5.S:j-9.S:j3OS):j4+6.6 (6:j9:j7;. _The ball python hisses angrily.:j=Q _You see here 8 gold pieces.:jNc ###.......## #.###.†  #......###### #...#### #...#  #...## ###. #...# #.# ####...## #.  ####..$...# #..  #....@...## ##.  #.(# ##  #..S.#####  #  #.##  #   :j  .S:jÛ:j27.6 (1 _:jܡ:jգ:j .#  #......###### #...#### #..   ###. #...# #. ####...## #.  ####..$...# #.  ###........## ##  #.(## #  #...S#####    #.##    #     :j2S.:j:ja&8:j :j :j}sM .  You hit the ball python.:jz(:j>21=9.5 (0.9:j:jaO _You kill the ball python!:jJ:j  :jB_No target in view!:jV:jvW:j]:jaH _No target in view!:j:j:j:jH _No target in view!:j0L:jL:jR:jUH _No target in view!:ju4:j^ _No target in view!:j+:j,:j1:j4C _No target in view!:j(:j:j:j:j:j:j:jo:j:jO:j:j:jYI:j[:j]:j|bP _:jiB:jSq ##.......###.† #......######.. ##...#### #...## #...## ###. ##...# #.## ####...## #.## ####..$...# #..# ###..## ##.. #.......@### ##.- #....##### ## #.## #22 # # # # # #:j{s91.5 (2.0-2.5 (3:jQ}:j;] _e - 22 poisoned darts (gained 6):j 3:j :j :j+ :j X:j ,:jZ ,:jٴ :j L _You now have 40 gold pieces (gained 8).:j :j? :j :j :j :j- :j~ :jW :jƽ :j" :jg :j :j ,:j :j\ :j ,:jN :j :j ,:jB :j( :j :jO :jy :jB :j2 :je :j :j :j :j# ,:j :j B:j[ :j ,:j~ :j :jX ,:j :jZ :jR ,:j :j :jk :j :j :j :j :jE :j :j :j" ,:j :j :j ,:jh :ju :ju ,:j :ja :j :jh :j :j :jn :j :j :j :j ,:j' :j :ja :j :j :jp :j) :jq :j :jh :j ,:j :j :j :jV :j :j :j! ,:jV :j :j ,:j( :j :j ,:j" :j :j ,:j :j :j ,:j :j :j ,:jP :j :j5> :j? :jo? :jB :j-E :jE :jE :jH :jK ,:jL :jO :jP ,:jgQ :jS :j8U :jLW :j+X :jOZ :jW\ ,:j] :j)_ :j a ,:ja :j4d :je ,:jf :j?i :jj ,:jk :jn :jo ,:jp :jr :jt :ju :ju :jIw :jy B:j v:jƔ :j< ,:j :jO :j :j :j( :j ,:j :jr :j9 :j :j> :jP :j :ja :jӧ :jY :j ,:j :j :j :j` :j :j :j :j۳ ,:j) :j ,:j :j :j6 X:j l  An endoplasm comes into view.:jB F ##  ..  ########.#   ###.....@..# #########.#...###..# #.............# ...... .....##.#.#..## ....... ...###.†.....####....... .######................. j   endoplasm (asleep) ## #...##.#..####..j....  ###.#.....†.##....... #.##.##...........:j 1952.5 (60.0):j- 33.5 (61 _:j :j :j+:####... ########.# ###........# ########.#...###@.# .............# #........ ....##.#.#..## #........ ..###.†.....####. ######........... # #...##.#..####..j....#  ###.#.....†.##.......# #.##.##......#.##.##.<..##...##:j?:j-@14.5 (1.0):jE:jG:j ?######... .########.# ##.####........# .... #######.#...###..#..#..# ............# #.@.......##.#.#..## #.###.†.....####. #####...........  #...##.#..####..j....##  ###.#.....†.##.......#  #.##.##.......#.##.##.<..##...######..#.##..........g:jT :j3 &5:j :j` :jPQ S######....# .########.# .##.####........#!..... #######.#...###..#..#..# ............# #.........##.#.#..# .###.†.....### #####..........  #...##.#..####..j....####.#.....†.##.......#  #.##.##.......<..##...#####.#.##..........g#..#### #:j%[ <6:j` :jc T _Found a cyan potion.:j ######....# .########.#..##.####........#!..... #######.#...###..#..#..# ............# #.........##.#.#..# .###.†.....### #####..........  #...##.#..####..j....####.#.....†.##.......:j #  #.##.##.......<..##...#####.#.##..........g#...##.....####.# ##...........:j "j.:j/ Rj:j &7:j#:j  You hit the endoplasm.  The endoplasm is moderately wounded.:j$c8-=8.4 (0.9:j:j- _The endoplasm hits you.:j  You hit the endoplasm but do no damage. You kick the endoplasm.:jV9=9.3:j:ja _The endoplasm is heavily wounded.:j&M .  You hit the endoplasm.:jz-):j01560.2:j6:jx8M _You kill the endoplasm!:j\:j^:j3g^ _No target in view!:jS4:j:jH _No target in view!:jY:jZ:ja:jdH _No target in view!:j:j:j:jH _No target in view!:jLB:jC:jH:jKH _No target in view!:j:jտ:j:jC _No target in view!:j=R:jS:jX:j[:j:j̚:j#:j:je:jf:j:jm :j.:j.:jœ:j:jb:j:j :j :jÈ:j&:j:jZ:jd:jE3:j:jc:jc  You encounter a ball python.:j÷w###### # #....# .S ########.#..##.## ###........#!...... ######.#...###..#..#..#........# #..##.#.#..## #.:jO.†.....####.. ####............. #...##.#..####.##. ###.#.....†.####.##.##.............. S   ball python (constriction, asleep)#.##.##.<..##...#######..#.##..........g##...##.....####.#:j˺@S.0:jF.S:jNS):j_3-1.2 (1:jU:jJ5 _The ball python hisses angrily.:jS :jf 8-:jG x _A ball python is nearby!:j###### ## #....# ..  ########.#..##S###  ###........#!......# :jr#####.#...###..#..#..#.#........# #. .##.#.#..## #...$.†.....######............. ...##.#..####.##.. ##.#.....†.### ##.##.##..............  #.##.##.<..##...#######..#.##..........g:jK.S:j:j&2:j:jB+ _Found 19 gold pieces.:jo ###### ## #....# ..  ########.#..##.###  ###........#!..S...# :j* (####.#...###..#.@#..#.# ........# #.r#.#..## #.$.†.....#### ##............. ..##.#..####.##... #.#.....†.### .#.r   rat (asleep) :ju #.##.##.............. . #.##.##.<..##...######:j r.  You encounter a rat.:j~ 1S.:j9 Jr:jG K===3:j :j - _The rat squeaks loudly.:j, M .  You hit the ball python.:j- 2r.:j5 .r   rat:jY9 =6-4.1 (0.9:jW? :jA O _You kill the ball python!:j O###### #####....# ... ########.#..##.######........#!......# ###.#...###..#..#..#.#.# ........# #.....@...r..# #.#.#..## #.$.# .†.....####.:j %.#.......... .##.#..#######.....†.##.# .#.# .##.##....... . .##.##.<..##...###### ..#.##..........g:j /r.:j4 :j V--5.1 (1.0:j :j :j ###### #### #....# ... #.#..##.###  ###.#!......# .#...###..#..#..#.#.# # #.r...# .#.#..## #.:j $.# †.....####.# .##.#..####.##. #.....†.##.# .#.#^ ##.##.. ... ##.##.<..##...######!.## :j! ########### #....##... #.#..##.### ###.#!......# .#...###..#..#..#.#.# # #.r...# #.#..## #.:j $.# .....####.# .#..####.##. .....†.##.# .#.#^..##........ #.##.<..##...######!.## :j  You stampede towards the rat! Found a smoky coppery potion.:j p=6Stampede :j :j " ; _The rat bites you but does no damage.:j̈́  You closely miss the rat. Your kick misses the rat.You stop stampeding.7.0 (0.9:jފ :j ; _The rat bites you but does no damage.:j :j+ &9:j, :jz u _You closely miss the rat. The rat bites you but does no damage.:jm:jn(8.8:jv:jyt _You barely miss the rat. The rat bites you but does no damage.:j  You hit the rat.  The rat is heavily wounded.:jV8-9.7:j>:j( _The rat bites you.:j9E .  You hit the rat.:j(:j"1870.6:j 0] _You kill the rat!:j:ju:j:jH _No target in view!:jg:j:ju:j(H _No target in view!:jx:jy:j8:jH _No target in view!:jWG:jjH:jJ:jR~9= _:jYB:jA[:j\:jUdB:je:j[h,:jVj:jym:jn9=:jp:jtM _You now have 59 gold pieces (gained 19).:jw3:jdy:jr}:j$i  You encounter a hobgoblin.:j#:j)###########.##....##.....# ######.#..##.###.# .......#!......#.# ..###..#..#..#.#.# ..# #............# .## #............# g .####............###...?......- .####.......##..........†.##.......##.#.#^........#### .<..##...######!.##.#.....g .... .. g   hobgoblin (asleep) .....####.# .... .#. ....... .##.. .. ....####[4:j֡0m6.6 (6.0-7.6 (7 _Found a scroll labelled OZOTSO GIADYH.:j 5 #.# #....##.....##.#..##.###.#.#!......#.#.###..#..#..#.#.#.# #......#.## #.....# g ..####..###...?. ..####.##. ..†.##.......##.#.#^..... #.........#### #.<..##...######!.##.# #.g .... .. #.....####.# .... .#.. .##... .. #....####:j]:j+8.6 (1:j:j:jM^ #.# #....##.....##.#..##.###.# #.#!......#.# #...###..#..#..#.#.#.# #.# #..## #.# g.####.###...?. #..####.##.:jN.†.##.......##.#.#^..... ##.............## ##.<..##...######!.##.# ##.g .... ...#.....####.# .... .#.. .##. .. ##....####:j=W:jKX&9:j^:j_:j  #.# #....##.....#  #.#..##.###.##.#!......#.# .#...###..#..#..#.#.#.# #.# .#..## #.# g.####.###...?. .#..####.##.:j| .†.##.......##.#.#^..... .##.............### .##.<..##...######!.##.# .##....g .... ... .##.....####.# ......#.. .##.... .. .##....####:j :j? '80:j/ :je :jg { #.# #....##.....# #.#..##.###.##..#!......#.# #.#...###..#..#..#.#.#.# #.# #.#..## #.# g.####.###...?. #.#..####.##.:jbh .†.##.......##.#.#^..... #.##...........#### #.##.<..##...######!.##.# #.##...g .... ... ..##.....####.# ......#.. .##.... .. #.##....####:jz :j{ &1:j̈́ :j :j  #....##.....#########.#..##.###.####........#!......#.#.#...###..#..#..#.#.# .......# #............##.#..## #.# g †.....####.###...?............ :j T##.#..######..............†.##.##.#.#^..... ##.##.............#### ##.##.<..##...######!.##.# .#.##..........g .... ... ...##.....####.# ......#. #........... .##.... .. ##.##....####  #.##.##.#:j":j"&2:jX:j:j #....##.....# #.#..##.###.# ###.#!......#.##.#...###..#..#..#.#.#.# #.# #.#.#..## #.# g .†.....####.###...? #. .##.#..####.##. .#.....†.##.##.#.#^..... .##.##........#### .##.##.<..##...######!.##.# ..#.##..........g .... ... #...##.....####.# ......#. ##.... .##.... ..  ##.##....####  #.##.##.#:j:jb&3:j :j:jW0########.#..##.###.####........#!......#.# ####.#...###..#..#..#.#.# .........# #............# ##.#.#..## #.# g†.....####.###...? ##.........:jFX......... ..##.#..######.... #.#.....†.##.##.#.#^..... #.##.##.............#### #.##.##.<..##...######!.##.# #..#.##..........g .... ... ##...##.....####.# ......:jX#.  ##........... .##.... ..  ##.##....####  #.##.##.# #.... ###:ja:jsb&4:jqi:jk:jv|###........#!......#.# #####.#...###..#..#..#.#.# ..........# #............# .##.#.#..## #.# g†.....####.###...?##................... :jX}g...##.#..######. ##.#.....†.##.##.#.#^.....  #.##.##.............####  #.##.##.<..##...######!.##.#  #..#.##..........g .... ...  ##...##.....####.# ......#.  ##........... .. .##.... .. ##.##....#### ...:j} #.##.##.# ### #.... ### #.#..:j:j$&5:jO:j:ja #####.#...###..#..#..# ..........# #...........:j##.#.#..#g ##.†.....###..###...?#.................... ...##.#..###### ##.#.....†.##.#.#^  #.##.##.............####:j(<..##..@######!.##.# :jD.#.##..........g....... ...:j^#...##.....####.#.#<......#...:j{$.### ##:jg   goblin (asleep)#.###:j8<:jN&6:j8:jN _Found 4 gold pieces. Found a stone staircase leading up.:jL.........# #............# ##.#.#..## #............# g #.†.....####............###...? ............................ ..##.#..####.......##. #.#.....†.##.......##.#.#^..... .##.##....................#### #.##.##.<..##...######!.##.# #..#.##.........@g....... ... ##...##.....####.#.#<......#. ........ ... ..##.... .:jM9##....####.... $.#.##.##.# #.#### ###.... ### #. #.#.. ###.####..:jcW:jW&7:j&_:j b:jx  )The helpless goblin fails to defend itself.  You puncture the goblin!:j^(:j 6308.5 (0.9:js :j#J _You kill the goblin!:j_:jf:jP  Things that are here::jYa  a +0 dagger; a goblin corpse:jC:j- _:jn:jI:jd,:j:jK:j:j:jQ:j,:j:jL _You now have 63 gold pieces (gained 4).:j[:j:j:X:j:j:jA,:j:j&:j*,:j0:j6###..#..#..#.#.# ...# #............# ..## #............# ...g ..####............###...? ....................... ..####.......##.......... :j478..†.##.##.#.#^..... ...................#### :jf7<..##...######@.##.### ..........)............ :j7#.....####.#.#<......#.. ...............##....... :j7#....####.......#.#..... #.##.# #.#####:j7/##....... :j8.. ### #. ..#.... .. ##:j*8:.###.. ## :j8O.## ##:j]97.5 (9.08.5 (10.0) _l - a smoky coppery potion:j]3:j7^:jb:jlX:j~w:jDx:jX:j:j,:j2:j:j ,:jԘ:ju:j[ .................#### .<..##...######..##.####........)............. ...####.#.#<......#..# ##........ ..####.......#.#...... ##.# #.#######........ . ### #. ##..#..... . ## #.@.###... # #...## ### #..#.#  ...##.# #... ..# .... ..# .... ..# ... ...#  You pick up a parchment of Magic Dart and begin reading...:jY1005.5 (76.5 (8:j:jջC _You add the spell Magic Dart to your library.:jG I:jL :j X:j :j6  :j\  :j FA hobgoblin comes into view.:j ##..#..#..#.#.#  #............# .....#  #.....# ...g. ##............###...? ............ ##.......##.......... ##.......##.#.#^..... :j' V................#### # .##...######..##@#####.# .......)...............# ..####.#.#<......#..##.# ...........##........... :j .####.......#.#......#.. .# #.#######...........g   hobgoblin (asleep) ## #. ##..#......#.## #...###....#:j U#...## #####:jM ,12.5 (6:jZ 23.5 (7 _:j :j7 :jtk....#!..... ##..#..#..#.#.......#  ...# ...g.# ##..###...?.## .................##............. ####.#.#^.......#...............@#### ##...######..##.#####.#.....)...............#:jcu####.#.#<......#..##.# .....##...........###.......#.#......#.. .# #.#######........... ## #.#..#......#.## #...###....:j:j~+4.5 (1:j:jN$ ##.#..##.###.# ...#!......#.# ####### #..#..#..#.#.# #.....# #...# #.....# ..# #...g.# #....###...?.## .......##....... ###.#.#^.@.....# ...............#####.# ##...######..##.#####.# ....)...............#####.#.#<......#..##.#:j % .........##........... ####.......#.#......#.. #.#######........... # #. ##..#......#.:j, :j2- &5:j2 :jN4 :jڠ ....##.....# #.#..##.###.# ..#!......#.# ####### ..#..#..#.#.# #.....# ....# #.....# ...# #...g.# ###...?.## :j8 ...# .##........##.#.#^.......##. :ja }...............#####.# :j &#...######..##.#####.#....)...............# :j ####.#.#<......#..##.# :jԡ `.........##...........:j ##.......#.#......#..  #.#######.....:j :jg &6:j :j :j1 #########.# ....##.....# #..##.###.# :j} #!......#.# ####### #..#..#.#.# #.....# ..# #.....# ..# #...g.# :j ###...?.##.....# :j 6##........:j ##.#.#^.......##.. ..............#####.#:j ######..##.#####.# :j2 ....)...............# ###.#.#<......#..##.# :jQ ]........##..... :jq >##.......#.##..:j{ :j  &7:j! :j :j| b .. ########## ....##......##.###.# !.....######..#..#.#...# #...g.# ..###..@?.##.....# ......:jy} ##.#.#^.......##.............#####.# .######..##.#####. ....)...............# ###.#.#<......#..##.# ..##...:j/ :jW &8:jk :j :j .  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!:j ]39.4 (0.9:j :j+ M _You kill the hobgoblin!:j~s :j8t :jy :j| H _No target in view!:jt :j :jI :j H _No target in view!:j^ :jn_ :jNe :jXh H _No target in view!:j :j| :j5 :j H _No target in view!:jSI:j/J:jO:jRH _No target in view!:j_:j":jp:jC _No target in view!:j6:jJ7:j2=:j?:jd]:j^:j9d:jf:j:j,:j:j-:jvX:jY:jF^:jW`:j=mI:jm:jsP _:j;xc.. .# ##.....# #..##.###.# #!......#.# # #..#..#.#.# #.....# # #.....# # #.....# ###...@.##... # ##.:jx##.#.#^.##.#####.# .######..##.#####.# .)...............#:jx.#.#<......#..##.# :j~.20.4 (1.0:j+1.4 (2:j:jZ` _m - a scroll labelled OZOTSO GIADYH:jI:j:j#:j$B:jk,:j7:j):j:j::j;:j :j :j:j:j :j= :j~ :j :j:j(:j~:j :j:j:jL:j:j:j@:j:jK:j^:j:j:j:j!:j":j#:j#:j%:j~',:j(:jA*:j+:j8,:j,:j.:j#0:ji0:j1:jS3:j5,:jJ6:jF9,:j=::j=L _You now have 66 gold pieces (gained 3).:j>:j?:j?:jMB:j6D:jdD:jE:jG:jDI:jI:jJ:jbL:jtV,:jW:jZ:j?\:j\:j^:jim #####.. # ....# ##.....##.# .####..##...#.#:jj ....##.#..##....!# ....##.........#.#  .......##......#.#  :jj..........#  ##....###...#  ####.##....###.#@#  ####.##.#..#.....#  :jjb#..#.#.###  ##.##........#  ......#  :j)k.#..####.....#   ... ##.....#    ....#. #######   # :jSk You pick up a parchment of Teleport Other and begin reading...:jr/40.0):jt,2.4 (21:jx:jL{G _You add the spell Teleport Other to your library.:j 3:j- :j :j :j B:j] :j :jJ :j. :j ,:j :jg :jA ,:j :j~ :j} ,:j:j- ..  ....# ## ..#.. . ##### .....## ##.....######..##...# ....##.#..##.... ....##.........#...##......#................###....###...# ####.##....###.#.# ####.##.#..#.....#.##.#..#.#.#####.##........#:j 17.4 (5.0):j +8.4 (6:j:jZ _n - a viscous brown potion:j:j:jk:j:j;:jVB:j:j:ja:j:j:jݎ:js:j:jɒ,:j:j:j:j:jʘ:j:jf  You encounter an adder.:jB S.  .### ## ...#   .. ..>   #.#..   #:...   #....##### :jR ..#.@...#  ####### #.....##.#  # ##.....##.#  #.....####..##...#.#  #.....##.#..##.....# .....##.........#.# :jS   adder (asleep) ..........#.#.#  ...............#   :jt^.......##....###...#  :j1,53.4 (5:j+4.4 (6:j:j; _Found a stone staircase leading down.:j6  .# S.   .## ## ...## .. ..># .:j6  #.#..# # #:...#  ##...@##### :jY7 d# #..#.....# # ####### #.....##.# # #.....# ##.....##.# # #.....####..##...#.#  #.....##.#..##.....#:j7 ` ###.....##.........#.# .##......#.# ..............# :j? :j&@ +5.4 (1:jE :jG :j .#  S. #.####  ##....##  .....># . #.#..# .# #:...# .# #..@.##### .# #..#.....# .# # #.....##.# .# #.....# ##.....##.# .# #.....####..##...#.# .# #.....##.#..##.....# .###.....##.........#.#[40:j2m..##......#.#.#:j7:j8&6:j:j:j!  .## S. #.#### ##....## .....>#  .. #.#..# #.# #:...#.# #.@..##### #.# #..#.....# #.# # #.....##.# #.# #.....# ##.....##.# ..# #.....####..##.#.# ..# #.....##.#..##.....# ..###.....##.........#.#:j ..##......#.# .#:j! :j" &7:j) :jW+ :jn .## S.  #.##:jo ##....## .....>#  .. #.#..# ##.# #@...# ...# #....##### ##.# #..#.....# .#.# ####### #.....##.# .#.# #.....# ##..##.#.# #.....####..##...#.#.# #.....##.#..##.....####.....##........#.####.#:js P.S:j$y ES:jy &8:j~ :jπ ( _The adder hisses angrily.:jȂ Z _You see here a parchment of Silence.:jJ #. .##..  #S#### #.####....# ..........>  ..#..# ##:...# ....#### ##.# #.....###### #.....###:j  ##.....###..##...# #..##....###.....##...:j O.S:j% N.S:jr :j -9 _:j :j :jRi:jFjf6---=60.3 (0.9:jo:j0rf _You closely miss the adder. The adder bites you.:jӪ:j(1.2:j:j _You miss the adder. The adder closely misses you.:j/] _You closely miss the adder. The adder bites you. _You miss the adder. The adder closely misses you.  You hit the adder. Your kick misses the adder.  The adder is lightly wounded:jS.  You are poisoned.:j3====-----2.1Pois :j:jH, _The adder poisons you!:jT  You barely miss the adder. You kick the adder.  The adder is severely wounded.:jJ a2---3.0:ji :j$ L _You feel sick. The adder bites you but does no damage.:jU  You hit the adder. Your kick misses the adder.The adder is almost dead.:jw k19==----9:j< :j h _The adder bites you. The adder closely misses you.:j  You miss the adder.The adder is almost dead.:jɺj8----4.8:jN:jL _You feel sick. The adder bites you but does no damage.:j&k  You hit the adder.  The adder is almost dead.7-5.7 _You feel sick. The adder bites you but does no damage.:jg.  The adder is almost dead. _You feel sick. The adder bites you but does no damage.  You hit the adder.  The adder is almost dead. _You feel sick. The adder bites you but does no damage.  You hit the adder.:j _You feel sick. The adder bites you but does no damage.  You hit the adder.  The adder is almost dead. _You feel sick. The adder bites you but does no damage.  You hit the adder.  You kill the adder!6-556.5 (0.8 _You feel sick.:jp M# #. .##..  #.#### #.####....# .......@..>#  .. ..#####.# ##:...# ....#### ##.##..#.....###...##....:jny  You feel sick.--7.5 (1.0:j| :j [ _You are no longer poisoned.:j< :j :ju :j :jH :j B:j :j :j9 :j :j :jJ S7=:j :j :j[ :j :j :j/ :j :jX :j :j :jm :j K8=:jD :jp :j :j :j ,:j :j ,:j:jqi9=:j:j:j:jS:j :jN :j :j> :j :jW:jM:j9=:j:j:jT20=:j:j:jG:j:jL:j:jw:j,:j:j!:j "k21==:j":j$:jn%:jp&:jP(:j(:j):j,,:j -:jU/:j/c2==:jz0:jq2:j2:j3:j5,:j6:j 9,:jl=:jT@:j@h3==:j3B:j?E:jE:jG:jH:jKI:jHJ:jL:jM:jO:jQ:jeQU4=:jR:j+U:jsU:jV:jX:jY:j^Z:j[:j>\:je]:jX_:j_K5=:j`:jb,:jd:jxf:jf:jg:ji,:jj:jl:j7m#=:j`m:jn:jp:jpK6=:j,:j:j~7==:j3:j,:j[:j9,:j:j,:jL:j8==:j:j:jǸ:j:j/,:js,:jտ:jKk _You start resting.HP restored.:j(8-:jP120.5 (53.0)9==1.5 (54 _:j:j:j 3:j :j :j:j4:jKX:j*:j7##. .## .. #.#####.####....##..........>#.. ..#####.#.. :jc##.# #@... ...# #....#####..#.....#..##.......##... ...###.....##.........#.# ..............##......#.#You pick up a parchment of Silence and begin reading...:j$13.5 (2.0):jw%+4.5 (3:j):j-@ _You add the spell Silence to your library.:j:j:j:j#:jۜ:je=:j :jX:j:j&:j2:ju:jz:j:j2,:j:j':j:j:jN:jű:j=,:j:j:j< #) .. !# #. ##..  #..  #.###  #@..# 30.5 (6 #....#.####  ##.####....##  ...........># .. .....#####.#..# #####.# ## #....# #.....# #....##### #.###.# #..#.....##.# ####### #...:j$..##.#:jf:j+1.5 (7:j:j' _Found a hand axe.‘:jhwI‘:j9x‘:j,‘:j,‘:j‘:j‘:jً‘:j‘:ji  You encounter a hobgoblin.‘:j ## .g #.#)  !##.# ##@.#  #..##  #.###  #.# #....#.#### ##.####....## g   hobgoblin (asleep) ...........>#  .. .....#####.#..# ####.# ## #....#‘:j +3.5 (2‘:j/24.5 (3 _‘:j0‘:j‘:jx ##.g #.###)#.. !# # ##..# #..## #.### #...#....#.#### ##.####....## ...........>#  .. .....#####.#..#‘:j ‘:j +5.5 (1‘:jR ‘:j Ñ:j ### .g. #.###).#...#  ####..#..####Ñ:jB[ #...#  #....#.######.####....# ...........>Ñ:jÑ:j&6Ñ:jÑ:j| _You see here a black potion.Ñ:jT^###.g. #.# ###)#.@.##!####.# ##..##..##Ñ:j.U5#.###  #...#....#.######.####....##Ñ:jP[####.g. ##.# ####...#!####.###..##..## #.### #...#....#.##Ñ:j\"##Ñ:j"d .gYou stampede towards the hobgoblin!Ñ:jjMgÑ:jdkE====7Ñ:jkBStampede Ñ:jpÑ:j;r$ _The hobgoblin shouts!Ñ:jdtQ _You see here a +0 hand axe.Ñ:jE  You hit the hobgoblin.  The hobgoblin is moderately wounded.You stop stampeding.Ñ:j%l=---8.4 (0.9Ñ:jÑ:jV _The hobgoblin barely misses you.Ñ:jd?e  You hit the hobgoblin.Ñ:j@D---9.3Ñ:jDÑ:jDG] _The hobgoblin is almost dead.Ñ:j  You closely miss the hobgoblin.The hobgoblin is almost dead.40.2Ñ:j״Ñ:j'V _The hobgoblin barely misses you.Ñ:j+  You barely miss the hobgoblin. Your kick misses the hobgoblin.The hobgoblin is almost dead.Ñ:j,(1.1Ñ:j1Ñ:j4V _The hobgoblin barely misses you.Ñ:jfm †You hit the hobgoblin.Ñ:jҘ(Ñ:j082.0Ñ:j/Ñ:jM _You kill the hobgoblin!Ñ:jÑ:j)Ñ:jÑ:j!H _No target in view!Ñ:jpÑ:jqÑ:jwÑ:j%yH _No target in view!Ñ:jÑ:jÑ:jC Ñ:j H _No target in view!Ñ:jm4Ñ:jPqÑ:jsH _No target in view!Ñ:j"Ñ:jÑ:j#Ñ:j3H _No target in view!Ñ:jRbÑ:jcÑ:jgÑ:jiC _No target in view!Ñ:jaÑ:jÑ:jÑ:jOÑ:jNÑ:jmOÑ:jUÑ:jBXÑ:jÑ:jDÑ:jÑ:jÑ:j{8 Ñ:j9 Ñ:j>> Ñ:j@ Ñ:j Ñ:j Ñ:jƖ Ñ:j Ñ:j Ñ:j : _Ñ:j Ñ:j| Ñ:jɤ Ñ:j Ñ:j5 ####...##†###).#...## #@###- ##.# ##.. #..## #.### #...##....#.####Ñ:j ##.####....## ...........>#Ñ:jR -4.0 (2.0Ñ:j E-5.0 (3Ñ:j Ñ:j O _o - a black potionđ:jđ:j~đ:jđ:jđ:jnđ:jđ:j,đ:jGđ:jđ:jYđ:j@  You see here a +0 hand axe.đ:jqđ:j _đ:jđ:jvđ:jk  You encounter a ball python.đ:j######.....S.##@# ###).#...##.#####.#đ:j^##..# S   ball python (constriction, wandering)..## #.### #...#đ:jN.S8đ:jcđ:j{)9.0 (4 đ:j _đ:jđ:jv _You see here a hobgoblin corpse.đ:j^       ########## #.@.....S.  ##†#####.#. ###).#  #... #.###đ:j^b #.#  ##..#  #..##  #.###  đ:jd`>.Sđ:j gđ:jh350.0 (1 _đ:j5mđ:jnő:jH      # #.S. ##†#####.#. ###).#  #...##  #.###  ##.#  ##..# ő:j #..##  #.###  ő:j3      # #.ő:j^S.# ##†#####.#..# ###).#  #...##  #.### ő:j} ##.#  ##..#  ő:jl#..##  #.###  ő:jő:j9>.Ső:jő:jh1Stampede ő:jJő:j>; _You stampede towards the ball python!ő:jC      #  #.S#  ##†#####.#..#  ###).# # #...##  ő:jC##.###  ##.#  ##..#  #..##  #.###  ő:jK%      #  #.S#  ##†#####.#..#  ###).# ## # #...##  ő:jL##.###  ##.#  ##..#  #..##  #.###  ő:jtN/S.ő:j9TNS)ő:jnU%2ő:j[ő:j5^; _You stampede towards the ball python!ő:jZ      #  ő:jȩ#.S.#  ##†#####.#..#  ###).# ### .#  #...## # #.### ő:j} ##.#  ##..#  ő:jl#..##  #.###  ő:j7ő:jگ+   ő:j e   #  #.ő:jSS.#  ##†#####.#..#  ###).# ####.#  ő:jz#...## .#  #.### ő:jE# ##.# ő:jH ##..#  ő:jݰZ#..##  #.### ő:j( ő:jl1rő:jӺ< r   rat (wandering)You stampede towards the ball python! The ball python barely misses you.You encounter a rat.ő:j\7--=3ő:j6ő:j0 _The ball python bites you.ő:j" †You completely miss the ball python. You kick the ball python.ő:j r.  You kill the ball python!ő:j"r   rat (wandering)ő:j&>609 (0.9ő:j*ő:jH-T _You stop stampeding.ő:j֏{      ############ ő:j@H#........†.#  ##†#####.#@.#  ###).# ####r#  #...## .#  #.### .#  ő:je##.# .#  ##..# ő:j#.# ő:jG#..## ## ő:jАl#.###  #...#  ő:jő:j rrYou stampede towards the rat! You closely miss the rat.The rat squeaks loudly.ő:j8=-====4.9 (1.0Stampede ő:jő:j.u _Your kick misses the rat. The rat bites you but does no damage.ő:ji †You hit the rat.ő:j  rYou kill the rat!ő:j  r   quokkaYou stop stampeding.ő:jzt2=---5.8 (0.9ő:jő:j W _You encounter a quokka.ő:ji  You hit the quokka but do no damage.ő:jD---6.7ő:jő:jԆ> _The quokka bites you but does no damage.ő:j"  You hit the quokka but do no damage. You kick the quokka.  The quokka is severely wounded.ő:j(7.6ő:jMő:j> _The quokka bites you but does no damage.ő:jyl †You hit the quokka.ő:jSő:jL=68.5ő:j|ő:jJ _You kill the quokka!ő:j%ő:j%ő:j!*ő:j,H _No target in view!ő:jAő:jBő:jXGő:jIH _No target in view!ő:jő:jő:jő:jYH _No target in view!ő:j:ő:j ;ő:ji?ő:jBH _No target in view!ő:jY4ő:ji^ _No target in view!ő:j(ő:j-)ő:jJ.ő:j<0C _No target in view!ő:jOő:jϡő:jő:jő:jő:j ő:jp$ő:j&ő:jő:jIő:jő:j[ő:jő:jő:j ő:j ő:j"t ő:ju ő:jz ő:j| ő:j ő:j= ő:jȏ ő:j ő:jÕ ~9= _ő:jK ő:j ő:j ő:jN ő:j ő:j0 ő:j ő:j̞ ^ _ You see here a rat corpse.ő:j ő:j  _ő:jW ő:j ő:j ő:j 9=ő:j5 ő:jդ ő:jǥ ő:j ő:j- ő:j˦ ő:j ,ő:j ő:j= 'ő:j2 ő:j[ ő:j ő:jv 7 _You open the door.ő:j7 ő:jr ő:j= ő:j @  There is an open door here.ő:j c  You encounter a bat.ő:j!   ############ #........†.# ##†#####.#..# ###).##! ####†# ő:jS #...###$. #..# #.### ##..###.# ##.# #....@#.# ő:j -##..# #.#b#.'.# #..## # ##### #.###   ...#  #....#.####  b   bat (asleep) #.####....##   ő:jQ n..........>#  ő:j B..#####.#..# ő:jx .67.5 (9.0ő:j G-8.5 (10.0) ő:j _ő:j ő:j Ƒ:jG8   #  #.†.# Ƒ:j8 ##†#####.#..#  ###).##!!####†#  #...###$.. #..#  #.### ##..###.# Ƒ:j8[ ##.# #...@.#.#  ##..# #.#b#.'.# Ƒ:j$9 #..## #######  #.### Ƒ:jH9S #...#  #....#.####Ƒ:jn9[ #.####....## Ƒ:j9a.># Ƒ:j9;.#####.#..# Ƒ:jCƑ:jD19.0)Ƒ:jWKƑ:jM] _Found a smoky emerald potion.Ƒ:j { .  The helpless bat fails to defend itself.  You impale the bat!!Ƒ:j SƑ:j 6770.4 (0.9Ƒ:jg Ƒ:j G _You kill the bat!Ƒ:jd Ƒ:jde Ƒ:jk Ƒ:jm H _No target in view!Ƒ:j Ƒ:j Ƒ:jF Ƒ:j H _No target in view!Ƒ:jO Ƒ:jP Ƒ:j:W Ƒ:jY H _No target in view!Ƒ:j Ƒ:j Ƒ:j Ƒ:j H _No target in view!Ƒ:j9:Ƒ:jZ;Ƒ:j@Ƒ:jBH _No target in view!Ƒ:jJƑ:jtƑ:jƑ:jMƑ:jD Ƒ:j:_No target in view!Ƒ:j$Ƒ:j&Ƒ:j-Ƒ:j0Ǒ:j}Ǒ:jUǑ:jǑ:jϓǑ:jіǑ:j$ _Ǒ:jtǑ:jTǑ:j,Ǒ:jǑ:j Ǒ:j Ǒ:jMǑ:jgǑ:jǑ:jܫǑ:jǑ:jqI _You now have 67 gold pieces (gained 1).Ǒ:j3Ǒ:jǑ:j   ############  #........†.#  Ǒ:jg%##†#####.#..#  ###).##@!####†#  #...###....#..#  #.### ##..###.# Ǒ:jQ ##.# #.....#.#  ##..# #.#.#.'.#  Ǒ:j#..## #########  #.###   Ǒ:jy#...#   #....#.#### Ǒ:jѿ-5.4 (5.0Ǒ:j+6.4 (6Ǒ:jǑ:j[ _p - a fuming emerald potionǑ:j &Ǒ:j{&Ǒ:j&Ǒ:jt)Ǒ:j+Ǒ:j/,Ǒ:j\3     #  #.†.#  ##†#####.#..#  ###).##.@####†#  #...###....#..#  #.### ##..###.#  Ǒ:j4y##.# #.....#.#  ##..# #.#.#.'.#  #..## #########  #.###  #...#  #....#.####  Ǒ:j:+7.4 (1Ǒ:j;+8.4 (2Ǒ:jv@Ǒ:jBZ _q - a smoky emerald potionǑ:j= 3Ǒ:j Ǒ:j@ Ǒ:j Ǒ:j BǑ:j Ǒ:jE Ǒ:j Ǒ:ju Ǒ:j ,Ǒ:j Ǒ:jZ Ǒ:j Ǒ:j" Ǒ:j Ǒ:j Ǒ:jO ,Ǒ:j Ǒ:j @  There is an open door here.Ǒ:j Ǒ:jD  _  You see here a rat corpse. _Ǒ:j>E ,Ǒ:jE Ǒ:jXG Ǒ:jH Ǒ:j$I Ǒ:j\J Ǒ:jK Ǒ:jWM ,Ǒ:j&N Ǒ:jO Ǒ:jYQ Ǒ:jQ Ǒ:jsR Ǒ:j(T Ǒ:jU ,Ǒ:j`V Ǒ:jW Ǒ:jmY Ǒ:jY Ǒ:jNZ Ǒ:j] e  You see here a hobgoblin corpse.Ǒ:j^ Ǒ:jo_  _Ǒ:j0` Ǒ:jc @  You see here a +0 hand axe.Ǒ:jd Ǒ:j`e  _Ǒ:jf Ǒ:jjg Ǒ:ji ,Ǒ:jSj Ǒ:jik Ǒ:j*m ,Ǒ:jm Ǒ:j#.. .....#####.#.r# r   rat (wandering) #####.# Ǒ:j C#....# #.....# #....##### #.###.# #..#.....#Ǒ:j0 12024.0)Ǒ:j֊ 33.4 (25 _Ǒ:jr Ǒ:j& ȑ:jO t  You aren't carrying any jewellery or talismans.ȑ:j%Q ȑ:j7W ȑ:jxY . _ɑ:j[ɑ:j\ɑ:j+bɑ:jdZ _A rat is nearby!ɑ:jwɑ:jw##†#####.#..# ###).##..####†# #...###....#..# #.### ##..###.# ##.# #.....#.# ɑ:jx##..# #.#.#.'.# #..## ######### #.### #.@.# #....#.######.####...............>#ɑ:jx.. .....#####.#.r# ####.# ## #....# .....# ɑ:jx#....##### .###.# #..#.....ɑ:jx# ...#.# ####### #.....##.#ɑ:jz3.rɑ:jzɑ:jɑ:j 84.4 (1.0) _ɑ:jɑ:jɑ:j ###).##..####†# #...###....#..# #.### ##..###.# ##.# #.....#.# ##..# #.#.#.'.# #..## ######### #.### #...# #....#@######.####....#...........># .. .....#####.#..# ###.# ## #...rɑ:j # ....# #....##### ###.# #..#.....#.#.# ####### #.....##.# #.#.# #.....# #ɑ:j_! #...###....#..# #.### ##..###.# ##.# #.....#.# ##..# #.#.#.'.# #..## ######### #.### #...# #....#.######.####.@..#...........># ɑ:j! U.. .....#####.#..# ##.# ## #...r# ...# #....##### ##.# #..#.....# .#.# ####### #.....##.#ɑ:j! #.# #.....# ## ...# #.....####..##...ɑ:j" ##.#ɑ:jI$ I.rɑ:jz) ɑ:j* h5Stampede ɑ:jH/ ɑ:jn2 3 _You stampede towards the rat!ɑ:j #.### ##..###.# ##.# #.....#.# ##..# #.#.#.'.# #..## ######### #.### #...# #....#.######.####.............@.>#  .. .....#####.#..# #.# ## #....# ..# ɑ:jv #...r##### #.# #..#.....#.# ####### #.....##.# #.# #.....# ##....##.#.# #.....####..##...#.## #.....##.#..##.....#ɑ:j I.rɑ:jg ɑ:jİ 06ɑ:j ɑ:j˸ T _You stop stampeding.ɑ:j? =##.# #.....#.# ##..# #.#.#.'.# #..## ######### #.### #...# #....#.######.####...............># .. .....#####.#@.# .# ## #....# .# ɑ:j #....##### .# #..#r....# .# ####### #.....##.# .# #.....# ##.....##.# .# #.....####..##...#.## #.....##.#..##.....####.....##.........#.#ɑ:j I.rɑ:jV ɑ:j> &7ɑ:j: ɑ:j#" ɑ:jK ##.#.#.'..## #########.### #...#....#.######.####....##...........> ɑ:j J.. .....#####.#..# ## #.. #####.....#######.r.##.....# ##....###..##....#..##....#........#.ɑ:j_ 4...........##ɑ:j8 9r.ɑ:j ɑ:jN &8ɑ:jљ ɑ:j& ɑ:j #..## #########  #.### #...#  #....#.#### ##.####.... ...........>#  . .....#####.#..# ɑ:j  # ## #....#  # #...@##### # #..#.r...#  # ####### #.....##.#  # #.....# ##.....##.# ɑ:j/  # #.....####..##...#.#  # #.....##.#..##.....#  ###.....##.........#.#  ...........##......#.# ɑ:jW c ...#  ɑ:je .  You stampede towards the rat! You hit the rat.ɑ:j_ Sɑ:jx9=9Stampede ɑ:j&ɑ:jG _You kill the rat!ɑ:jgɑ:jhɑ:jlɑ:joH _No target in view!ɑ:jɑ:j'ɑ:jɑ:jH _No target in view!ʑ:jʑ:jl ʑ:jZ%ʑ:j](H _No target in view!ʑ:jʑ:j׍ʑ:jʑ:j5H _No target in view!ʑ:jUʑ:jHʑ:j[ʑ:jH _No target in view!ʑ:jʑ:jǔʑ:jʑ:jʑ:j@ _No target in view!ʑ:jʑ:j6ʑ:j;ʑ:joʑ:jAqʑ:j'rʑ:jFvʑ:j&yʑ:jʑ:jʑ:jyʑ:jkʑ:jolʑ:jyqʑ:jtʑ:jʑ:jhʑ:jʑ:jʑ:jb;ʑ:ja<ʑ:jcAʑ:jCʑ:jʑ:jϵʑ:jʑ:jپʑ:jw%3ʑ:j'ʑ:jD*ʑ:jN\ʑ:j]ʑ:j]ʑ:jaʑ:jxeʑ:je(ʑ:jk _You stop stampeding.ʑ:jmmʑ:jnʑ:j&oʑ:joʑ:j qʑ:jr,ʑ:j"sʑ:jtʑ:juʑ:juʑ:jvʑ:jexʑ:jy,ʑ:jzʑ:j8|ʑ:j}ʑ:j}ʑ:j&~ʑ:jʑ:jXʑ:jBʑ:jXʑ:jʑ:j ,ʑ:jJʑ:jwʑ:j,ʑ:jʑ:jmʑ:jTʑ:jʑ:jʑ:j.ʑ:jʑ:jʑ:jʑ:jʑ:j,ʑ:jʑ:jʑ:j@Xʑ:jʑ:j(ʑ:jʑ:j #...###.. #.### ##. ##.# #.. ### ##..# #.# #.# #..## ### #.# #.###  #.######...# ʑ:jD~ # #...#....#.####  ###.#.#@###.####....## - ....................>#  #...........#####.#..# ʑ:j~ ###########.######### #....#  #....##.....# #....### ##.#..##.###.# #..#.... ʑ:jN...#!......#.# ####### #.....## #..#..#..#.#.# #.....# ##.....## ## ####..##...#ʑ:j0267.0)ʑ:jJF-7.4 (18ʑ:jʑ:jh1 _h - a ring of magical powerʑ:jʑ:j9,ʑ:jʑ:j4ʑ:jnʑ:jOʑ:jʑ:j6ʑ:jʑ:jʑ:jpʑ:jM,ʑ:jʑ:jA ʑ:j ʑ:j ʑ:j ʑ:j ʑ:jw,ʑ:jʑ:j:ʑ:jʑ:jʑ:jtʑ:j ʑ:jʑ:jʑ:jʑ:jʑ:j"ʑ:jbʑ:jʑ:jZ ʑ:j]",ʑ:j^#ʑ:jp%ʑ:j&ʑ:j&ʑ:j(ʑ:j)ʑ:j+,ʑ:j-ʑ:je3....# #.####.. ...###......####.#.#.### ............... ##...........###########.#########....##.....# ʑ:j3N########.#..##.###.# ###........#@......#.# ###### #####.#...###..#..#..#.#.# #..... ..........# #............# #..... .##.#.#..## #............# #..... ##.†.....####............###.....#..........................#.#..####.......##........... #ʑ:j4 #.#.....†.##.......##.#.#^......  #.##.##....................####ʑ:j;-39.4 (12ʑ:jj<-40.4 (13ˑ:j*ˑ:j ˑ:jKC_s - a cyan potionˑ:j 3ˑ:j ˑ:j ˑ:jp ˑ:j ˑ:jq nˑ:j` ˑ:j ,ˑ:j ˑ:j? ˑ:jf ˑ:j ˑ:jF ˑ:j ˑ:j ,ˑ:j ˑ:j ˑ:j ,ˑ:j ˑ:j Xˑ:j ˑ:jM ˑ:j ˑ:j$ ˑ:j ˑ:j" ˑ:jx ˑ:j ˑ:jd ˑ:j ˑ:j ˑ:j4 ˑ:j ˑ:j ˑ:j8 ˑ:j ˑ:j ˑ:jl ,ˑ:j ˑ:j  ˑ:jv ,ˑ:j ˑ:jl ˑ:j ,ˑ:j ˑ:j ˑ:j ,ˑ:jT ˑ:j) ˑ:j' ,ˑ:j ˑ:jk ˑ:j ,ˑ:j ˑ:j" ˑ:j3 ,ˑ:j ˑ:j ˑ:jb" c  You encounter a bat.ˑ:j' #####  #...#  #...# ### ####### #...###### #.# ....... #...#....# #.# .....b. #...#....# #....$... #...# ...###...ˑ:jJ(  .......###...####.#.#.## .......@................ .......###...##.... #################.###### #....##.....#ˑ:j(  ########.#..##.###.# ###........#.......#.# #### b   bat (asleep) #######.#...###..#..#..#.#.# #... ˑ:j( ............# #............# #... ...##.#.#..## ## #...ˑ:jG0 -58.4 (18ˑ:jt1 39.4 (19 _ˑ:j6 ˑ:j8 ̑:j9 ##### #...#  #...# ############ #...###### #.#...# #...#....# #....b.# #...#....# #.#$...# #...# ...###..###...####.#.#.#..........̑:jN........###...##........##################.##### #....##.....# ########.#..##.###.#  ###........#.......#.# ### ########.#...###..#..#..#.#.# #..........# #.# #̑:j̑:jD̑:jk+60.0)̑:j̑:j̑:jM ###  #...# ##############...b....# #.#$..@# #...# ...###..###...####.#.#.#................###...##........##################.##### #....##.... ########.#..##.###.# ###........#......## ########.#...###..#..#..#.#̑:j ̑:jV &1̑:j ̑:jɢ ̑:j} { †  The helpless bat fails to defend itself.  You impale the bat!!̑:j 2̑:j ̑:j 6712.3 (0.9̑:j ̑:jV G _You kill the bat!̑:jp ̑:jq ̑:jhw ̑:jy H _No target in view!̑:j ̑:j̑:j̑:jH _No target in view!̑:j,g̑:jh̑:jm̑:jpH _No target in view!̑:jG̑:j)̑:j̑:jH _No target in view!͑:jV͑:j^͑:j͑:jH _No target in view!͑:jI͑:j͑:j0 _No target in view!  You encounter an endoplasm.͑:j ##### #...# #...# # #...###### #.(.# #...#....# #.j......†.# #...#....# #..$.@.# #...# ...###.###...####.#.#....###...####. #....##.....#͑:jcj   endoplasm (asleep) #.#..##.###.# ###.#.#.# #.#...###..#..#..#.#.# #.͑:jh..j0͑:jQj͑:jK+3.3 (1͑:j͑:j ) _Found 4 boomerangs.͑:jW͑:j͑:jv͑:j>a _An endoplasm is nearby!͑:j  ##### #...# #...# # #...###### #.(.# #...#....# #.j.....†.# #...#....# #.$@..# #...# ...###.###...####.#.#...###...###͑:jM C#. #....##.....#  #.#..##.###.# ###.#.#.#  #.#...###..#..#..#.#.# #͑:j̫ '.j͑:jd ͑:jo -4 _͑:jɺ ͑:j Α:jT . ##### #...# #...# # #...###### .(.# #...#....# .†.# #...#....# .j..@...# #...# ....###...####.#....###...####. #....##.....#  #.#..##.###.# ###.#.#.#  #.#...###..#..#..#.#.#Α:jH ##### #...# #...#.# #...######.(.# #...#....#.†.# #...#....#.j.@$...# #...# ....###...####.##.###...####.Α:ja #....##.....#  #.#..##.###.#  ###.#.#.#  #.#...###..#..#..#.#.#Α:jk.jΑ:jΑ:jh5Stampede Α:j Α:j#9 _You stampede towards the endoplasm!Α:jt SYou hit the endoplasm.  The endoplasm is moderately wounded.Α:jv .SYou stop stampeding.You encounter a ball python.Α:j5~ S   ball python (constriction, wandering)Α:j,?=6.2 (0.9Α:jڅΑ:j@ _The endoplasm hits you but does no damage.Α:jN .SYou barely miss the endoplasm.The endoplasm is moderately wounded.The endoplasm freezes you.Α:jt5----7.0 (0.8Α:jΑ:jR% _You are frozen.Α:jec .  You hit the endoplasm. You kick the endoplasm.Α:je6S.Α:j0lS   ball python (constriction, wandering)Α:jo359 (0.9Α:jtΑ:jvM _You kill the endoplasm!Α:j ##### #...#. #...#.# #....(.# #...#.....†.# #...#.....S....@.$...# #...# ....###...####..#.###...## ##. #....##..... #.#..##.###. ###.#.#. #.#...###..#..#..#.#.Α:jz ###### #...#. #...#.# #....(.# #...#.†.# #...#.S...@..$...# #...# .###...####.#.###...### ## #....## #.#..##.### ###.#.# #.#...###..#..#..#.#Α:j=.SΑ:jΑ:jxw-8.9 (1.0Stampede Α:jΑ:j; _You stampede towards the ball python!Α:jDK ###### #...##.. #...##...# #...#.....(.# #...##.†.# #...##....S.@...$...# #...# #.###...#.#.###...##.#  #....## #.#..##. ###.#. #.#...###..#..#..#.Α:jSa ##### ### #...# #..? #...# #...# #... #.....(.# #...# #.†.# #...# #....S@....$...# #...#  #.###... ##...#.###...###.# # #....## #.#..##. ###.# #.#...###..#..#..#Α:j0] SS)You stampede towards the ball python! Found a scroll labelled ZIMUGO WAETE.=9Α:j cΑ:jd\ _The ball python completely misses you.Α:jo †You hit the ball python.Α:jP You kill the ball python!Α:j]----670.8 (0.9Α:jΑ:jT _You stop stampeding.Α:j2Α:j3Α:j9Α:j:<H _No target in view!Α:j\Α:j!Α:jΑ:jԸH _No target in view!Α:j/Α:j0Α:jS8Α:j9H _No target in view!Α:jȜΑ:jΑ:jӣΑ:jH _No target in view!Α:jJ3Α:j2Α:jQΑ:jh6= _Α:jΑ:jΑ:jΑ:j,Α:jΑ:j,Α:jOΑ:j~7==Α:jΑ:jIΑ:jΑ:jΑ:j,Α:j Α:jO,Α:jΑ:jH~8==Α:jΑ:j,Α:jKXΑ:j/ ,Α:j~ Α:j ~9==Α:j"Α:jΑ:jΑ:j_Α:jΑ:jΑ:j"Α:jgΑ:jΑ:j{1Α:j Α:jy$5 _i - 4 boomerangsΑ:j.&Α:j&:=Α:jN(Α:jp*Α:j,,Α:j-Α:j/Α:j0,Α:j1Α:j3Α:j5,Α:j6Α:j8Α:j9Α:j,:Α:j:Α:j>,Α:j^?Α:jX _c - 2 scrolls labelled ZIMUGO WAETE (gained 1)Α:jaXΑ:jfXΑ:j}hΑ:jcj,Α:jQkΑ:jzmΑ:jnΑ:jnΑ:joΑ:jsqΑ:jrΑ:j$sΑ:jXtΑ:juΑ:jwΑ:jCwΑ:jxΑ:jjyΑ:j{{,Α:jN|Α:j}Α:j?,Α:j5Α:j`,Α:j+Α:jL _You now have 72 gold pieces (gained 5).Α:j{JΑ:jΑ:jΑ:j$Α:jΑ:jnΑ:jΑ:jΑ:jΑ:jΑ:j9,Α:jΑ:jʗΑ:jΑ:jJΑ:j8Α:jYΑ:jkΑ:jΑ:jEΑ:j Α:jΑ:j=Α:jΑ:jwΑ:j,Α:jWΑ:jkΑ:jŦ,Α:j9Α:jΑ:j28#######...###...############ # #..............# # #............†.# # #....†.........#  #......###Α:jó9 ##................ #.@.#...........###-311.8 (41.0) #.############### #. # .. ########.#. .>. ###........#. #########.#...###..#####.............# #....###.......##.#.#..## #Α:ja##.......###.†.....####....Α:jм\-2.8 (42Α:j%Α:j; _Found a stone staircase leading down.ϑ:jiϑ:j k3ϑ:jnϑ:jnϑ:jdtnϑ:juϑ:jvϑ:jwϑ:jwϑ:jxϑ:j^zϑ:j {ϑ:j{ϑ:j|ϑ:j}ϑ:j~ϑ:ju,ϑ:j?ϑ:jϑ:jnϑ:jϑ:j8ϑ:j ϑ:jEϑ:jϑ:j,ϑ:jϑ:j,ϑ:jmXϑ:jlϑ:jϑ:jϑ:jϑ:jϑ:jҽ,ϑ:jϑ:jDϑ:jqhϑ:jϑ:j5!,ϑ:j#ϑ:j$,ϑ:ja%ϑ:j 'ϑ:j(ϑ:jJ)ϑ:j)ϑ:j+ϑ:j,,ϑ:j-ϑ:j/ϑ:j0,ϑ:j1ϑ:jh2ϑ:j3ϑ:j3ϑ:jA4ϑ:j5ϑ:j7,ϑ:j7ϑ:j8ϑ:j9ϑ:j:ϑ:j:ϑ:ju;ϑ:j]<ϑ:j<ϑ:j=ϑ:j>,ϑ:jI?ϑ:j?ϑ:j@ϑ:jAϑ:jEBϑ:jBϑ:jlDϑ:jwEϑ:jEϑ:jbFϑ:jtNϑ:jOϑ:jzPϑ:j9Qϑ:j~Tϑ:jYXϑ:jZϑ:j+[ϑ:j[ϑ:j^ϑ:j`,ϑ:j`ϑ:jcϑ:jydϑ:jdϑ:j`eϑ:jOhϑ:jhϑ:jJiϑ:jiϑ:jlϑ:jmϑ:jmϑ:jqnϑ:jqϑ:j`r,ϑ:j[sϑ:j{ϑ:jO,ϑ:jϑ:jUϑ:jϑ:jϑ:jKϑ:jϑ:jϑ:jϑ:jhϑ:jϑ:j,ϑ:jKϑ:jϑ:jϑ:jϑ:jěϑ:j}ϑ:jϑ:jϑ:jϑ:jMϑ:jϑ:jߧϑ:jͩϑ:jhϑ:j5,ϑ:j.ϑ:jٷϑ:j3,ϑ:jAϑ:j^ϑ:jϑ:jϑ:jϑ:j,ϑ:jϑ:j\ϑ:jvϑ:jϑ:jNϑ:j8ϑ:jϑ:j?ϑ:j[ϑ:jϑ:jϑ:jϑ:j|ϑ:j,ϑ:jϑ:jXϑ:jϑ:j,ϑ:j ϑ:j ϑ:jj,ϑ:jϑ:j _You now have 80 gold pieces (gained 8).ϑ:ji  You encounter a hobgoblin.ϑ:j'&#..#.##..........)..........##...##.....####.#.#<......##..................##.....##.##....####.......#.#...#.##.##.# #.#######.....#....#### #.# ##..#..#.#...### ### #ϑ:j&e#.###...###### #...## #....##.@....# #..#.# ##### ###.##......##.#  ?# #... ..#  .# .... ..# g. .... ...# .. ... ...# g   hobgoblin (asleep) ..# ϑ:jL)7..# ϑ:j1:-79.8 (67ϑ:j;480.8 (68 _ϑ:jAϑ:jCϑ:jۇ ##...##.....####.#.#<#...............##......##....####...#.##.##.# #.#######...#....#### #.# ##..##.#...### ### #...####.###...###### #...## #....##......# #..#.# ##### ###@##......##.#  #?# #... ..# #.# .... ..# .g. .... ...#... ... ...#....# ....#.....#ϑ:j ϑ:jk 11.8 (1.0)ϑ:jC ϑ:j6 Б:j$L ##..................##..... ##.##....####.#.# #.##.##.# #.#######.....### ##..##...### ##...######...###### #...## #...##......# #..#.# #### ###.##......# #@# #... ..# .... .g......# ... .....#..g 2 hobgoblins (asleep).......gБ:j.  ##.##....####.#.# #.##.##.# #.#######.....### ##..##...#...#####...####...## #...##......# #..#.# #### ###.##......# #?# #... .Б:j/.... .......g....... .....$....##......... #!............g......  You stampede towards the hobgoblin!Б:j5 g.  You encounter a hobgoblin.Found 10 gold pieces and a bubbling purple potion.Б:j; gggThe hobgoblin shouts! x2Б:js<====2Stampede Б:j@Б:jCV _The hobgoblin barely misses you.Б:j~  g.  You hit the hobgoblin.  The hobgoblin is heavily wounded.Б:j( Б:j] You stop stampeding.Б:j7--=---3.6 (0.8Б:jC _The hobgoblin hits you.Б:jT> g.  You barely miss the hobgoblin. Your kick misses the hobgoblin.Б:j*Gp  The hobgoblin is heavily wounded.Б:j$Hs3--------4.5 (0.9Б:jNБ:jP- _The hobgoblin hits you.Б:j/6 m .You hit the hobgoblin.Б:j= u   hobgoblinБ:jA 6805.3 (0.8Б:jG Б:jJ M _You kill the hobgoblin!Б:j  #.##.##.# #.#######.....### ##..##...#...#####...####...## #Б:jv D...##......# #..#.# #### ###.##......# #?# #... .#######.##>.... .......@....... .$....##...g.# #! Б:j -..#Б:j3 ...### ##..##...#...#####...####...## #...##......# ##..#.# #### ###.##......# Б:j #?# .#... .#######.##>.... ............... .$..@.##.......g.# #! ..# #########Б:j n  You stampede towards the hobgoblin! Found a stone staircase leading down.Б:j o6.3 (1.0Stampede Б:j Б:j{ V _The hobgoblin barely misses you.ё:j  You closely miss the hobgoblin.You stop stampeding.ё:j77.2 (0.9ё:jё:jnV _The hobgoblin barely misses you.ё:j`ё:jan20------8.1ё:jgё:jim _You closely miss the hobgoblin. The hobgoblin hits you.ё:jё:jӴn16------9.0ё:jё:j,m _You closely miss the hobgoblin. The hobgoblin hits you.ё:j& .  You closely miss the hobgoblin. You kick the hobgoblin.ё:j-)ё:j1.39ё:j7ё:j9M _You kill the hobgoblin!ё:jԡ ё:jk ё:j٩ ё:j H _No target in view!ё:j 4ё:jv ё:j H _No target in view!ё:j3ё:jQё:jCё:j7s _7ё:j<=--ё:jё:jBё:jB,ё:jё:js,ё:jaё:jO=ё:jё:jё:j<98ё:jeё:j,ё:jё:jD,ё:jWё:jё:jё:jё:jё:jS9=ё:jё:j",ё:jё:j,ё:jё:j,ё:jSё:jrё:j_20==ё:j,ё:j'ё:jxё:jё:j,ё:jё:j,ё:j}ё:jq21==ё:jlё:jё:jё:jgё:jё:jё:jё:j,ё:jё:jё:jj2==ё:jBё:jy,ё:jё:jё:j'ё:jё:j,ё:jё:jё:jh3==ё:jё:j,ё:jё:j ё:ja ё:j ё:j ,ё:jOё:jё:j#=ё:j ё:jё:jf;4ё:jё:j#ё:juё:jё:jё:j6ё:jё:j",ё:jw$ё:jz&ё:j&#5ё:j'(=ё:j(ё:jK+ё:j+ё:ja-ё:j/,ё:j=1ё:jQ3ё:j3ё:j5ё:j+8ё:j8h6==ё:j:ё:j<ё:j<ё:jz>ё:jA,ґ:jeґ:j,ґ:jґ:jґ:j%h7==ґ:jґ:j ґ:jJ ґ:j ґ:jpґ:jґ:jґ:jUґ:jґ:jґ:jґ:ja8==ґ:jґ:jOґ:jґ:j'!ґ:j#ґ:j%ґ:j%ґ:j)ґ:j)ґ:j!+ґ:jt-ґ:j-h9==ґ:j/ґ:j}2ґ:jY##..................##...##.##....####.......#.#....##.# #.#######......## #.# ##..#....#...### ### #...###.#.###...###### #...## ##....##......# ##..###### ###.##......## #@# .#... -#######.##>.... ..#............... ...#....$....##.... ...#....#!.......................#ґ:j6]1444.9 (55.0)ґ:j*^b=-5.9 (56ґ:jbґ:j$e` _u - a scroll labelled ZAALOLUODUґ:j08ґ:j8ґ:j:ґ:j<ґ:j=ґ:jBXґ:jECґ:jGDґ:jFґ:jGґ:j>Hґ:j0Iґ:jJґ:j>Lґ:j~Lґ:j\Mґ:jOґ:jOPґ:jQґ:jTM _You now have 90 gold pieces (gained 10).ґ:j;Vґ:jVґ:jWґ:jZ,ґ:j\,ґ:j*fBґ:jgґ:jhґ:jjґ:jjґ:jkґ:jinґ:jwpґ:jpґ:jqґ:jsґ:ju,ґ:jwґ:jyґ:jzґ:j{ґ:j{ґ:j}ґ:jґ:jґ:jґ:jӂґ:jґ:jґ:jґ:j ґ:jґ:j9ґ:jÊґ:jґ:j,ґ:jґ:j#.#...### ### #...###....# #.###...###### #...## ##### #....##......####..#.# ##### ###.##......##.# ґ:j #.##..#......#  ########.##>........#  #...................#  #.........##........#  #.........#####@##..#  #.........# #.# #  #.........# ..#  #.........# ####  #.........#  #.........#  ########### ґ:j,61.9 (1ґ:jʞ,2.9 (17ґ:jґ:j0\ _t - a bubbling purple potionґ:j ґ:jR ґ:jˏ ґ:jl ґ:jK  ##...####...## ####...##......####..#.# #### ###.##......## ґ:j c#.##..#......#########.##>........#...................#....##........#.....#####.##..#ґ:j i #@# 0.0)ґ:jޘ p#<...# #####ґ:j ґ:j ґ:jm +3.9 (1ґ:j ґ:j= 9 _Found a stone staircase leading up.ӑ:jZ3ӑ:jN[ӑ:jF]ӑ:j^ӑ:jcBӑ:jdӑ:jMdӑ:jdӑ:jofӑ:jgӑ:jgӑ:jhӑ:jsjӑ:jql,ӑ:j;mӑ:joӑ:jr  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.ӑ:jx...#### #.# ##..#......#. ### ### #...###....#...###### ##...## ##### ӑ:j2y<...##......####..#.# ### ###.##......##.#  ӑ:j\y#.##..#......# ӑ:jy#######.##>........# ............# ӑ:jy..ӑ:jy##.....@..# ..ӑ:jy`#####.##..# ..ӑ:jz`#####.# ..# ..ӑ:j........# ...........# ### #####.##@.# #####.##..# ##<...##g.# #########.## .## .# ######## ӑ:j #g.ӑ:j ӑ:j J----9.9 (1ӑ:j ӑ:j ԑ:j O )You hit the goblin. You kick the goblin.ԑ:j(V)ԑ:jZa5=---70.8 (0.9ԑ:j `ԑ:jhbJ _You kill the goblin!ԑ:j3ԑ:jԑ:j^ _No target in view!ԑ:j64ԑ:j=ԑ:j?H _No target in view!ԑ:j4ԑ:jԑ:jH _No target in view!ԑ:j#-ԑ:j.ԑ:j3ԑ:j17H _No target in view!ԑ:jԑ:j#ԑ:j%ԑ:jH _No target in view!ԑ:jԑ:j ԑ:jSԑ:j(C _No target in view!ԑ:jԑ:jИԑ:jDԑ:jԑ:juEQԑ:j/s4ԑ:jxԑ:jK{ԑ:j2 ԑ:j ԑ:j} ԑ:j ԑ:jq ԑ:jxr ԑ:j6x ԑ:jy Ց:j ##...###### ##...## #### ..##......####..#.# ## ###.##......## Ց:jX#.##..#..... ######.##>... ..............##.....####.##<...##.#######.#Ց:jՑ:j<-1.8 (1.0 _Ց:j(Ց:j9# _ Things that are here:Ց:jK _a +0 sling; a +0 clubՑ:jFM...### ### #...###.... ##...###### ##...## ##### ..##......####..# ## ###.##......## #.##..#. Ց:jXi######.##>...........#......###.##)<...##. ........#########.#Ց:j).#Ց:j Ց:j"G-2 _Ց:j'Ց:j(Ց:jM#.#..#......#. # ...### ### #...###.... ##...###### ##...## ##### ..##......####..# ## ##....## #.##..# Ց:jP ######.##>..#......####.##.###.##) ........##<...##..#.#Ց:jՑ:jf&3Ց:j$Ց:j%Ց:jt5  .#...###....# ##...###### ##...## #### ..##......####..#.# ## ###.##......##Ց:j54 #..... ######.##>.. ..........######.######.##)Ց:j=6|<...##..#.#Ց:j<Ց:jp=&4Ց:jBՑ:jDՑ:j.  ##...###### ##...## #### ..##......####..#.# ## ###.##......## #.##..#..... ######.##>... ..............##.....####.##<...##.#######.#Ց:j2 Ց:jg3 &5Ց:j8 Ց:j; $  Things that are here:Ց:j> _ Things that are here: _a +0 sling; a +0 club  Things that are here: _a +0 sling; a +0 club֑:j_2֑:j2֑:j4֑:j7֑:jd9֑:jy>P _֑:j(?֑:j?֑:j@֑:jC֑:jE֑:jE֑:jF֑:jH֑:jJ,֑:jK֑:jM֑:jJO֑:j|O֑:jP֑:jR֑:jS֑:jS֑:jT֑:j W֑:j]X,֑:j\Y֑:jZ֑:j[֑:j\֑:j\֑:j*^֑:jp_֑:j_֑:j `֑:jc֑:jd֑:j9e֑:je֑:jg֑:j+k _ Things that are here: _a +0 sling; a +0 club  Things that are here: _a +0 sling; a +0 club  You encounter an adder.֑:jck֑:jq......#########.# ....# #.# ..S# ......# #.# #... ####### #.# ...# #.##.$.# ֑:jq5#.#...# #.#...# #.#...# ֑:jor#.@..# ######  S   adder (asleep) ֑:jr ֑:jz/80.0)֑:j{,6.8 (11֑:je֑:jO* _Found 3 gold pieces.֑:j p##<...##..# #########.# #... # #.# ..S# .....# #.# #... #######.# ...# #.##.$#.#...# #.#...# #.##....######֑:jK U.S֑:j P.S֑:j ES֑:j 17.8 (1.0)֑:j ֑:jn ב:j#####.##).# ##<...##..# #########.# #... # #.# ...# ....# #.###... ######.##..S# #.##.$#.#...# #.#.@.# #.#...# #....ב:jb,######ב:jeU.Sב:jב:j&8ב:jב:jJב:j`.###.##).# #...<...##..# #...########.# #... ...# ....#...# #######..#.S.#.#...#....########ב:j@ב:jЫ.=9ב:jב:j³S _The adder closely misses you.ב:j \  You hit the adder.  The adder is lightly wounded.ב:j \8-90.7 (0.9ב:jY ב:jߕ * _The adder bites you.ב:j   You hit the adder but do no damage. Your kick misses the adder.The adder is lightly wounded.ב:j (1.6ב:j} ב:j { _The adder closely misses you. The adder bites you but does no damage.ؑ:j The adder is lightly wounded. _The adder closely misses you. The adder bites you but does no damage.  You hit the adder. Your kick misses the adder.The adder is moderately wounded.bites you.  You are poisoned.ؑ:j7=====--2.5Pois ؑ:j"ؑ:j$, _The adder poisons you!ؑ:j:M  You miss the adder. You kick the adder.  The adder is almost dead.ؑ:jNa5---3.4ؑ:jSؑ:jUL _You feel sick. The adder bites you but does no damage.ؑ:j]  You closely miss the adder.The adder is almost dead.ؑ:j1===-----4.3ؑ:j0ؑ:j9 _You feel sick. The adder bites you.ؑ:jq $You hit the adder.ؑ:j`  You kill the adder!ؑ:j%ؑ:jq ....#####.##..#soda the Sneak ....#####.##).# #...Gale Centaur ....##<...##..# #...Health: 20/29 ================-------- ....#########.# #...Magic: 5/5======================== ....##.# ...#AC: 4Str: 9 ....##.###...#EV: 7Int: 14 ######.##...#SH: 0Dex: 14#.##.$.#XL:  3 Next: 108% Place: Dungeon:2#.#.@.#ؑ:j Noise: =--------  Time: 1495.1 (0.8)#.#...#a) +1 dagger#.#...#Throw: 22 darts (poison)#....##Pois ###### _You feel sick. The adder bites you but does no damage.  You closely miss the adder.The adder is almost dead. _You feel sick. The adder bites you.  You hit the adder.  You kill the adder! - _You feel sick.  You have reached level 4!ؑ:j/  --more--ؑ:j{5/36=6/654 5% ؑ:jؑ:j/-O _You feel agile.ّ:j3ّ:j4,ّ:jyّ:jّ:jO4ّ:jّ:ji _You start resting. You feel sick. x3ّ:jo\3--ّ:j 7.1 (2.0--8.1 (3ّ:jq _You are no longer poisoned.ّ:jh 3ّ:jj ّ:jl ّ:jq ّ:j 4=5=ّ:j Xّ:jr ,ّ:jj ّ:jf ,ّ:jV ّ:j ّ:j2 N26=ّ:jn \7==ّ:j4 ّ:j ,ّ:j ّ:j; 98ّ:j 2=ّ:j ّ:j ّ:j ّ:j ّ:j ّ:j ,ّ:jZ ّ:j D9=ّ:j% ّ:j ,ّ:j ّ:j Bّ:j ّ:jU ّ:j8 ّ:jt ّ:j i30==ّ:j$ ّ:j; ّ:j ّ:jf ّ:j ,ّ:jC Xّ:jn ّ:j? U1=ّ:j ّ:j ,ّ:j ّ:j ّ:j ّ:j ّ:j\ ,ّ:j ّ:j a2=ّ:j ّ:j& ,ّ:j ّ:jw ,ّ:j ّ:j ,ّ:j ّ:j ّ:jm h3==ّ:jI ّ:j ّ:jU ّ:j* ّ:j ,ّ:j ّ:jw! ,ّ:j&" ّ:j' 4=ّ:j) ّ:j;) ّ:j6* ّ:j^+ ّ:j+ K5=ّ:jt, ّ:j1 ّ:j2 ّ:je3 ّ:j4 ّ:j4 ّ:j5 ّ:j7 ,ّ:j8 ّ:j^> k _You start resting.HP restored.ّ:j]F ّ:j8M 1545.1 (47.0)ّ:jM ّ:j]N w6==6.1 (48 _ّ:jHS ّ:jT ڑ:j>F##........# #####.##..# #####.##).# ##<...##..# #########.# ##... # #.# #...# ...# #.## ####ڑ:jS?6#.##...# #.##.#...##.#...# #.##ڑ:j?l#....######ڑ:j Hڑ:jI17.1 (1.0)ڑ:j+Oڑ:jTڑ:jU+8.1 (2ڑ:jYڑ:j[= _You now have 93 gold pieces (gained 3).ڑ:j23ڑ:jנڑ:j+Bڑ:jڑ:jڑ:jqO=ڑ:j1ڑ:j(ۑ:j ۑ:j nۑ:jB ,ۑ:jXۑ:j9ۑ:j+ۑ:j,ۑ:jۑ:jۑ:jۑ:j0ۑ:jۑ:j ۑ:jy"Bۑ:j?+....##.#..#.#.### .#<......#..##.##........#....................#.#.#......#..####.....# ۑ:j/3#####...........## ##.....#  ##..#......#..## #######  #...###....#...#  ##...## ######...# ##..#.# #@..# ۑ:jo0[...##.# ##...# ......# #...## ......# ##..# ......# #.## ......# ##...# ۑ:j4m#.##..# ##...## #.##).# ##...## ..##..# ##...##ۑ:jt9065.1 (17.0)ۑ:j:,6.1 (18ۑ:j?ۑ:jLBV _v - an amethyst potionۑ:jۑ:j,ۑ:jۑ:jۑ:j,ۑ:jfۑ:jۑ:jVۑ:jۑ:jpۑ:jۑ:jۑ:j!ۑ:jۑ:jۑ:jۑ:jۑ:jۑ:jۑ:j:ۑ:jۑ:jۑ:j.ۑ:j2ۑ:jۑ:j`ۑ:jۑ:j,ۑ:jۑ:j ۑ:j,ۑ:j5nۑ:j ۑ:j ۑ:jMۑ:jۑ:jۑ:jK,ۑ:jۑ:jXۑ:jۑ:j!ۑ:j!ۑ:jn#ۑ:j%ۑ:jO',ۑ:j(ۑ:j*ۑ:j>+ۑ:j+ۑ:jI,ۑ:j,.ۑ:j.ۑ:j/ۑ:j/ۑ:j1ۑ:j@2ۑ:j2ۑ:j3ۑ:j4ۑ:jm6Bۑ:j7ۑ:j(9ۑ:j]9ۑ:j :ۑ:j:ۑ:j <,ۑ:j<ۑ:j=ۑ:j>ۑ:j ?ۑ:j?ۑ:jw@ۑ:jDۑ:jVEۑ:jEۑ:jU,ۑ:j3V,ۑ:j \ۑ:j\,ۑ:j]ۑ:jacۑ:jcۑ:j ۑ:j[ ۑ:jIۑ:jۑ:js,ۑ:jgۑ:j*.......# ^.##....###...# .#####.##....###.#.# ##.#####.##.#..#.....# ..........##.#..#.#.### ....#..##.##........# ....................# .#......#..####.....## ...........## ##@....#627.1 (61 ..#......#..## ####### ..###....#...## ## #######...#ۑ:jk+# #...## ##...# .# #...## .# ##...## #...##ۑ:j=-ۑ:jc1ۑ:j;4E _Done exploring.ܑ:jܑ:jtܑ:jܑ:jh.......................0.0) ... ....ܑ:jܑ:jܑ:jE _Done exploring.ܑ:jPܑ:jn\ Spells (Memorise)TypeFailure Level  a - Magic DartConjuration56% 1b - Confusing TouchHexes56% 3  c - Tukima's DanceHexes56% 3  d - GloomHexes/Necromancy75% 3  e - Teleport OtherTranslocation90% 3  f - Rending BladeConjuration/Forgecraft 100% 4  g - SilenceHexes/Air100% 5 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitޑ:j-ޑ:jcޑ:j......................#soda the Sneak .#^.......##....###...#Gale Centaur ....#####.##....###.#.#Health: 36/36 ======================== .##.#####.##.#..#.....#Magic: 6/6======================== ..........##.#..#.#.###AC: 4Str: 9 ....#..##.##........#EV: 7ޑ:jInt: 14 ....................#SH: 0Dex: 15 .#......#..####.....##XL:  4 Next:  5% Place: Dungeon:2 ޑ:j7...........## ##@....#Noise: ---------  Time: 1627.1 (0.0) ..#......#..## #######ޑ:j9a) +1 dagger ..###....#...##Throw: 22 darts (poison) ޑ:j.## #######...# .##...# .###...# .##...## .###...# .##...## _You start resting. _HP restored. ޑ:jQ_You now have 93 gold pieces (gained 3). _v - an amethyst potion _Done exploring. _Done exploring.ޑ:j Memorise Confusing Touch, consuming 3 spell levels and leaving 1? Y - Yes  N - Noޑ:jmޑ:j!......................#soda the Sneak .#^.......##....###...#Gale Centaur ....#####.##....###.#.#Health: 36/36 ======================== .##.#####.##.#..#.....#Magic: 6/6======================== ޑ:j..........##.#..#.#.###AC: 4Str: 9 ....#..##.##........#EV: 7Int: 14 ....................#SH: 0Dex: 15 .#......#..####.....##ޑ:jXL:  4 Next:  5% Place: Dungeon:2 ...........## ##@....#ޑ:jNoise: ---------  Time: 1627.1 (0.0) ..#......#..## #######a) +1 dagger ޑ:j5j..###....#...##Throw: 22 darts (poison) ޑ:j_\.## #######...# .##...# ޑ:j.###...# .#ޑ:j#...## .###...# ޑ:j.##...## ޑ:jb_You start resting. _HP restored. ޑ:j&__You now have 93 gold pieces (gained 3). _v - an amethyst potion ޑ:jFn_Done exploring. _Done exploring.ޑ:j} 8.1 (1 _This spell is extremely dangerous to cast!ޑ:j+9.1 (2ޑ:jޑ:j(ޑ:jV,30.1 (3ޑ:jޑ:j%ޑ:j%+1.1 (4ޑ:j*ޑ:jC7 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.ޑ:jz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ޑ:j\ Your spells (adjust)TypeFailure Level  a - Confusing TouchHexes56% 3 e - Ensorcelled HibernationHexes/Ice52%2 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitޑ:j ޑ:j ޑ:j &......................#soda the Sneak .#^.......##....###...#Gale Centaur ....#####.##....###.#.#Health: 36/36 ======================== ޑ:jM .##.#####.##.#..#.....#Magic: 6/6======================== ..........##.#..#.#.###AC: 4ޑ:j Str: 9 ....#..##.##........#EV: 7Int: 14 ޑ:j F....................#SH: 0Dex: 15 .#......#..####.....##XL:  4 Next:  5% Place: Dungeon:2 ...........## ##@....#Noise: ---------  Time: 1631.1 (0.0) ..#......#..## #######a) +1 dagger ..###....#...##Throw: 22 darts (poison) .## #######...# .##...# .###...# .##...## .###...# .##...## _Done exploring. _This spell is extremely dangerous to cast! ޑ:j s_You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? ޑ:jD!  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Confusing Touch  Adjust to which letter? ޑ:j ޑ:j ޑ:jm# ޑ:j$ I _c - Confusing Touchߑ:jߑ:j5 Spells (Memorise)TypeFailure Level  a - Magic DartConjuration56% 1  b - Tukima's DanceHexes56% 3  c - GloomHexes/Necromancy 75% 3  d - Teleport OtherTranslocation 90% 3  e - Rending Bladeߑ:jConjuration/Forgecraft 100% 4  f - SilenceHexes/Air100% 5 1 spell level left ߑ:j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitߑ:j\ ߑ:j: ߑ:j &......................#soda the Sneak .#^.......##....###...#Gale Centaur ....#####.##....###.#.#Health: 36/36 ======================== ߑ:j .##.#####.##.#..#.....#Magic: 6/6======================== ..........##.#..#.#.###AC: 4Str: 9 ....#..##.##........#EV: 7Int: 14 ....................#SH: 0Dex: 15 .#......#..####.....##ߑ:j :XL:  4 Next:  5% Place: Dungeon:2 ...........## ##@....#Noise: ---------  Time: 1631.1 (0.0) ..#......#..## #######a) +1 dagger ..###....#...##Throw: 22 darts (poison) .## #######...# .##...# .###...# .##...## .###...# .##...## _You finish memorising. Spell assigned to 'a'.  ߑ:j Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Confusing Touch  Adjust to which letter? _c - Confusing Touchߑ:j# P  Okay, then.ߑ:j$ ߑ:j[+ ߑ:j, . _:j/:j64  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   1.7   2.8  -2          :j4( b - Unarmed Combat   0.0   1.2  -1   j - Hexes   2.6   3.6  -1   c - Throwing   0.0   1.4  -2   k - Ice Magic   0.0   1.2  -1          d + Short Blades 2.9   3.6  -1      :j5 e - Long Blades   1.6   1.2  -1          :jR5     f - Armour   0.0   1.0   0      :j87 g - Dodging   2.1   2.5  +1       h - Stealth   3.2   2.8  +2                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=[:j737m] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:j]=[?25h[?0c0 :j? [?25l[?1c:j*6.0 current training targets, if any.=] set aall targets:jT> h + Stealth 3.2:ja-z] setselected target:j=[?25h[?0c0 :jN[ [?25l[?1c:j_6.0 6.0 =] set aall targets:jx> g + Dodging 2.1:j a-z] setselected target:j{=[?25h[?0c6.0 :j [?25l[?1c:j4.0  +1 =] set aall targets:j0:j :j......................#soda the Sneak .#^.......##....###...#Gale Centaur ....#####.##....###.#.#Health: 36/36 ======================== .##.#####.##.#..#.....#Magic: 6/6======================== ..........##.#..#.#.###AC: 4Str: 9 ....#..##.##........#EV: 7Int: 14 ....................#SH: 0Dex: 15 .#......#..####.....##XL:  4 Next:  5% Place: Dungeon:2 ...........## ##@....#:jNoise: ---------  Time: 1631.1 (0.0) ..#......#..## #######a) +1 dagger ..###....#...##Throw: 22 darts (poison) .## #######...# .##...# .###...# .##...## .###...# .##...##:jAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Confusing Touch  Adjust to which letter? :jZ_c - Confusing Touch _Okay, then.:j:j:j:jG:j :j :j sWear or take off which item? Armour (go to first with [)  c - a +0 ring mail (worn)  d - a +0 pair of gloves (worn)b - a +0 robe  g - a +0 leather armour:jM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j~:jI:jĊ......................#soda the Sneak .#^.......##....###...#Gale Centaur ....#####.##....###.#.#Health: 36/36 ======================== .##.#####.##.#..#.....#Magic: 6/6======================== ..........##.#..#.#.###AC: 4Str: 9 ....#..##.##........#EV: 7Int: 14 ....................#SH: 0Dex: 15 .#......#..####.....##XL:  4 Next:  5% Place: Dungeon:2 ...........## ##@....#:joNoise: ---------  Time: 1631.1 (0.0) ..#......#..## #######a) +1 dagger ..###....#...##Throw: 22 darts (poison) .## #######...# .##...# .###...# .##...## .###...# .##...##Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? :ja - Confusing Touch  Adjust to which letter? _c - Confusing Touch _Okay, then.:j:jӒ _:jȖ:jd  You start removing your armour.:jqA2.1 (1:j:jȵ+3.1 (2:j:ju:j7+4.1 (3:j:j:jo+5.1 (4:j:ja:j&+6.1 (5:j:j 19 _You continue removing your +0 ring mail. x5:j:j:j  You finish removing your +0 ring mail.  You start putting on your armour.:j%+7.1 (6:j:j:j+8.1 (7:j:j:j+9.1 (8:j:jR:j,40.1 (9:j:j :j /1.1 (10.0):j:j 28 _You continue putting on your +0 leather armour. x5:j9:jV:j c _You finish putting on your +0 leather armour.:j||:jWear or take off which item? Armour (go to first with [)  d - a +0 pair of gloves (worn)  g - a +0 leather armour (worn)b - a +0 robe  c - a +0 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j:jO:jO......................#soda the Sneak .#^.......##....###...#Gale Centaur ....#####.##....###.#.#Health: 36/36 ======================== .##.#####.##.#..#.....#Magic: 6/6======================== ..........##.#..#.#.###AC: 2Str: 9 ....#..##.##........#EV: 8Int: 14 ....................#SH: 0Dex: 15 .#......#..####.....##:jXL:  4 Next:  5% Place: Dungeon:2 ...........## ##@....#Noise: ---------  Time: 1641.1 (0.0) ..#......#..## #######a) +1 dagger ..###....#...##Throw: 22 darts (poison) .## #######...# .##...# .###...# .##...## .#:jP##...# .##...##You start removing your armour. _You continue removing your +0 ring mail. x5  :jYou finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.:j:j: _:j":j*d  You start removing your armour.:j1A2.1 (1:jo]3.1 (24.1 (3:ja:j7f:jh+5.1 (4:jj:j/p:jq+6.1 (5:ju:jw 19 _You continue removing your +0 leather armour. x5:jw:ju{:j  You finish removing your +0 leather armour.  You start putting on your armour.:jd+7.1 (6:j+m8.1 (7:jW9.1 (8:j:j,50.1 (9:j:j:jo/1.1 (10.0):jo:jV 47 _You continue putting on your +0 ring mail. x5:j#:j:j"^ _You finish putting on your +0 ring mail.:jEWhere to? (Tab - D:2, ? - help)  D - Dungeon :jT:j......................#soda the Sneak .#^.......##....###...#Gale Centaur ....#####.##....###.#.#Health: 36/36 ======================== .##.#####.##.#..#.....#Magic: 6/6======================== ..........##.#..#.#.###AC: 4Str: 9 ....#..##.##........#EV: 7Int: 14 ....................#SH: 0Dex: 15 .#......#..####.....##:jXL:  4 Next:  5% Place: Dungeon:2 ...........## ##@....#Noise: ---------  Time: 1651.1 (0.0) ..#......#..## #######a) +1 dagger ..###....#...##Throw: 22 darts (poison) .## #######...# .##...# .###...# .##...## .###...# .##...##You start removing your armour. _You continue removing your +0 leather armour. x5  You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.:j:j~:jt:j':j| _:j{:j:j:j#:j:jY:j:j0:j:j:j:jb:j:j:j:j:j:j:j:jO:jX:jZ:j,:j7:j:j:j,:j:j[,:jS:j:jL:j,:j:j:j:j:j2:j:j[:j:j:j/:jB:j:j,:jE:j:j,:jh:j:j@,:j:jo  There is a stone staircase leading down here.:j:j $ _:j!:jO&3:j,:j#:jk _You climb downwards.  Found a scroll labelled GOAPSU BOKLIAWN and 3 gold pieces.:j$c ##  ##.##  #######...##### .......@.......72.6 (21.5) #####.......### #........... ##........## :j0(##...?.#$# :j(##...## # ..... ...#.. :j+:js2:j4a _There is a stone staircase leading up here.:j:jW:j:j:j:j: _:jt:j:j:j::jD:ji  You encounter a hobgoblin.:j4r#####.#########...######.......<........#####.......###.# #............ ####.# ##...?.#$# #...## # ...........#..#......##. g   hobgoblin (asleep)#.....# ##.g..<:j@14.6 (2.0):jjC+5.6 (3:j`O _Found a stone staircase leading up.:jC #####.#########...######.......<........######.......###.# #...........##........##.# ##...@.#$#  ##...## #....... #......#..#......##..# #.#g..< ..##### ##:jo 8g.:jH Ng:j 4==6.6 (1:j6 :j, $ _The hobgoblin shouts!:j _You see here a scroll labelled GOAPSU BOKLIAWN.:jQOg.:jq/--7:j:je _y - a scroll labelled GOAPSU BOKLIAWN:jM###.#########...###### .......<........# #####.......###.# .....# ####.# ##.....#$#  ##.@.## ##.............##...... #..g...##...#. #.....## #.## #....< ... ###### ##. :jOQ.#########...###### .......<........# #####.......###.#:jP{ #.....# ####.# ##.....#$# #####...##.##:j4P#....@........ ##......:jTP #..g...##...#.:jrP #.....## #.## #....<# ...:jPu ####### ##. :jR7g.:jY:jZ--8Stampede :j_:jb9 _You stampede towards the hobgoblin!:j+ }#######...###### .......<........# #####.......###.# #............# ##..##.# ##.....#$# #####...##.##:jW, d #............. ##...... #..g...##...#. ## #.## #....<# ... ####### ##.:j2 J .......<........# #####.......###.# #............# ##..##.# ##.....#$# #####...##.## #............. ##...... #..@...##...#.:j43 J ## #.## #....<# ... ####### ##. :j; :j< [5-=9:jA :j1D u _You hit the hobgoblin but do no damage. The hobgoblin hits you.:j< ] #####.......###.# #............# ##........##.# ##.....#$# #####...##.## #............. ##......:j  #......##...#. # #.## #g...<# ... ####### ##.:j l  You hit the hobgoblin but do no damage.:jA T6=80:j :j @ _The hobgoblin hits you but does no damage.:jyyC  You closely miss the hobgoblin. Your kick misses the hobgoblin.1.5 (0.9  _You stop stampeding.:jG  You completely miss the hobgoblin.2.3 (0.8 _The hobgoblin hits you but does no damage.:j .  You hit the hobgoblin but do no damage. You kick the hobgoblin.:j<' :jQ573.2 (0.9:jj:jM _You kill the hobgoblin!:j .....# ##........##.# ##.....#$# #####...##.## #............. ##...... #......##...#. # #.## #@...<# ... ####### ##.:jy":j.$Q=-4.2 (1.0:j':j*:jb #.# ##........##.# ##.....#$# #####...##.## #...... #......#...... #......##...#. #.....## #.## #.@..<# ... # ##. :jh :j2j @-5:jGn :jRp :j# #.# ##........##.# ##.....#$# #####...##.## #...... #......#...... #......##...#. #.....## #.## #..@.<# ... # ##. :j :jz &6:jx :j :jS#.# ##........##.# ##.....#$# #####...##.## #....... #......#...... #......##...#. #.....## #.## #...@<# ... # ##. :j:j&7:j:j:jnhx#.# ##........##.# ##.....#$# #####...##.## #....... #......#...... #......##...#. #.....## #.## #....@# ... :jhU# ##. :jso:jp&8:ju:jxa _There is a stone staircase leading up here.:jRead which item? Scrolls  c - 2 scrolls labelled ZIMUGO WAETE  e - a scroll labelled BIAKOIDDUP  h - a scroll labelled AQOASE ZIYLE  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - a scroll labelled ZAALOLUODU  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff[?] describe selected:jj:j:j8#............#soda the Sneak##........##.#Gale Centaur##.....#$#Health: 36/36 ========================#####...##.##Magic: 6/6========================#.............AC: 4Str: 9#......#......EV: 7Int: 14#......##...#.:j SH: 0Dex: 15#.....## #.##XL:  4 Next:  7% Place: Dungeon:3#....@# ...Noise: ---------  Time: 1688.2 (0.0)####### ##.a) +1 daggerThrow: 22 darts (poison) _You stop stampeding.You completely miss the hobgoblin. _The hobgoblin hits you but does no damage.  :jV You hit the hobgoblin but do no damage. You kick the hobgoblin. _You kill the hobgoblin! _There is a stone staircase leading up here.:j §§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled ZIMUGO WAETE, it crumbles to dust.  It was a scroll of poison.9.2 (1:j)G _c -> p - a scroll of poison:j:j'90:j:j:j:j&1:j:j:jQ2:j2&2:jD:j :jD Read which item? Scrolls  p - a scroll of poison  e - a scroll labelled BIAKOIDDUP  h - a scroll labelled AQOASE ZIYLE  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - a scroll labelled ZAALOLUODU  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff[?] describe selected:ju:j{:j#............#soda the Sneak##.§§§§§§.##.#Gale Centaur##§§§§§#$#Health: 36/36 ========================#####§§§##.##Magic: 6/6========================#§§§§§§§......AC: 4Str: 9#§§§§§§#......EV: 7Int: 14#§§§§§§##...#.SH: 0Dex: 15#§§§§§## #.##XL:  4 Next:  7% Place: Dungeon:3#§§§§@# ...Noise: ---------  Time: 1692.2 (0.0)####### ##.a) +1 daggerThrow: 22 darts (poison) _You kill the hobgoblin! _There is a stone staircase leading up here.  The air fills with toxic fumes!  As you read the :jփuscroll labelled ZIMUGO WAETE, it crumbles to dust.  It was a scroll of poison. _c -> p - a scroll of poison:jP  Okay, then.:j:jf:j. _:j :j :j :jn pξ§§§ξξξξξξ:jf 23.2 (1 _:j :j1 &2:j y##.##....#####.#......##.##.##.# #.#######.........#....#### #.# ##..#......#.#...### ### ##...###....#.###...###### ##...## ######....##......####..#.##########.##......##.# #.##..#......#########.##@........###...................###.........##........# ###.........#####.##..# ##.#.........#####.##).# ##..:j> r#.........##<...##..# ##...#.........#########.# ##...##.........##.# #...###.........##.###...#:jF -4.7 (2.5:j& :j_( ! _You climb upwards.:j+* c _There is a stone staircase leading down here.:jo :j :jI :j :j 45.7 (1.0 _:j :j&3:j{ #.....#  ##........##.#  ##.....#$#  #####...##.##  #.............  #......#......  :j#......##...#. #.....## #.##  #....@# ...   ####### ##.   :j<:j|-7.2 (2.5:j:j# _You climb downwards.:ja _There is a stone staircase leading up here.:ji:j߾:jl:j5:j:jc$ _:j1,:j:j:j{:j:jP,:j:j:j:j:j:j:j:j0:j:j:j,:jU:j:j:ja:j:j:j!,:j:j,:j:jL _You now have 96 gold pieces (gained 3).:j3:j:jU:j:j(:j<:j8:j :jW:j:j:jM:j:j:j:j,:jZ:j:j,,:jp:j:j:j:ja:j:j:j:j:j :j :j& :j :j :jq:j:j:jb:j,:j:j:j:j:jF:j:j:j-:j:j:j ,:j:j:j!,:j":jJ#:j$,:jL%:jj':j(,:jL):j+:j,:j,:j[-:j/:j1k  You encounter a ball python.:j8...####### <........# ... .....###.# ... .........# >.## ......##.# ...# ....#.##.# ...# ...##.##.# ...# .........# #####...#### ..#......####...@......S ..##...#................ .####.#######........... <# ..... #####...#### ##.##.##....## #.# #...#S   ball python (constriction, asleep).....##.##:j = S.724.2 (27.0)  Found a stone staircase leading down.:jCNS):jD,5.2 (28:jI:jK5 _The ball python hisses angrily.:j< # .# .... ###.# #... ..# #>.## ##.# ....# #.##.# #...# ##.##.# #...# ......# #####...##......####....@....S.###...#....... ####.#.# :j# ..... #####...#.##.##. #...# # #.# # #...# .. #...###.##:j"# # .... ###.# #... # ##>.## ##.# ....# #.##.# #...# ##.##.# #...# # #####...##### #......####.S.# ##...#..#.#.  #.# # #...# :j $/S.:j%-S.:j*:j\,s6.2 (1.0)Stampede :jh2:j4; _You stampede towards the ball python!:j.-S.:j5:j507:j;:j>T _You stop stampeding.:j  You barely miss the ball python. You kick the ball python.  The ball python is severely wounded.:j 5=8.1 (0.9:j :j C _The ball python bites you but does no damage.:jb  You barely miss the ball python.The ball python is severely wounded.:jc(9.0:jh:j-kC _The ball python bites you but does no damage.:jM .  You hit the ball python.:j(:j*388 (0.8:j:j O _You kill the ball python!:jM## ######....### #... ..##>.#...##.##.# #...# . #####.@.##### #......##### ...#...... :jm###.#######...........#.##.##:j^:j6-30.8 (1.0:j:j:j( M ## #.:#########....### #... ..###>.#....##.##.# #.@.# . #####...##### #......####....# ##...#..................#.#...#:j3 :jl4 @-1:j; :j= = _Found a parchment of Vampiric Draining.:jYM ... ## #.:##########.........### #... ...# .#####>.#:j........##.##.# #...# . #####...#### #......####...........#....#.:j>.####...#:j3:jf&2:j~:jH:j .... # ...: .# #.:###.####### #..........# ....####.# #...#:jST....##.#####>.##...##.##......@..#..#.##.########...###.##.# #...# ..# #####...##### .#......####...# :j>.##...#........... ####.#######...........#. # ..... #####...##### #.##.##. #...#:j:j!&3:j!':j)? _Found a parchment of Leda's Liquefaction.:j, 3:jk, :j/ :j1 :j6 ,:j?  There is a stone staircase leading down here. _:jA ,:jlC :jD :jmK #....... ###...... ........ #.. #.....> # ## ....: .# .## # #.:###.######## #.#.@....#6.8 (3:jK m.....# #......###..#####.#.#####>.##....##.##.......#..#.##.########...# ..##.##.# #...# :j3L ........# #####...#### .#......####...........#:j@S :jJU +7.8 (4:j- :j݈ 9 _Found an escape hatch in the floor.:jp:jWq:jr:ju:jx:j6},:j"5 M #####...###...... ####.....>..# ## #.......:..## # #.@###.######## #.#..........# #......### ....###.# ####...#>...##...#You pick up a parchment of Vampiric Draining and begin reading...:j3+8.8 (1:jV+9.8 (2:jՑ:jUJ _You add the spell Vampiric Draining to your library.:jl:j :j:j:j:jh:j8:j9 #.# #.#  #.# :j΢##### ....#### #............ ####.....>..# # #.......@...# :j ## .##.#..###.# ####### #.#......# ...# #......###:j@###.# ####...#..##.#####>.##.##.##.........:jl#.##.########...###.##.# #...:jl#  You pick up a parchment of Leda's Liquefaction and begin reading...:j,40.8 (1:jb+1.8 (2:j:jL _You add the spell Leda's Liquefaction to your library.:j> I:jB :jD :jE :j>J :j K P  There is an escape hatch in the floor here.:jQ L#..<....# #.......# #.......#  #.......#  ## ####.# ...........######:jrR  #....2.8 (1 ####.....>..###### #...........#  .##.#..###.# :jR e###### #.#......## #......######.# ####...#:j S ...##.#####>.##.##.##.........#:jX :jgZ +3.8 (2:jA_ :jb 9 _Found a stone staircase leading up.:j6B....><  # ##### 4.8 (1 ...........###### #..............####.....>..#######...........#....###5.8 (2 _Found a stone staircase leading down.:j I:j :j :j :j,,:j:j<:j:j :j##...[ ......###..$>< 7 #  ## ####.......#...........#######..............###.#..###.#:j$+8.8 (3:j:j"- _Found a leather armour.:j{3:j[:jk:j:j:j,:j*,:j:j:j:j:j:j+:j:j:jZ:j=:jd:j:j:j\,:j:j@ _You now have 100 gold pieces (gained 4).:j:j(:j,:j1:j[:j,:j:jX':j:2"  You encounter an orc. It is wielding a +0 short sword.######## #####.......#######.....o#.........@....##.....#####..#..$##.....# .### ##.....# .. ..#.##...[.# #.. ∩..#.......#### .#. .#o   orc (asleep)####.......# ###. #....># # ..#......#:j8065.8 (17.0):j<:,6.8 (18:jYQ _Found Vuud's Antique Armour Boutique.:j\V# ##.#.....o.#..........@...# #.....#####..#..$# #.....# #.### ####.....# #..#..#.##...[.# ##...∩..#.#### .#...# ####.......# ###.####......># # ..#.#.......#:jc:jd17.0):j>j:jk:j 9# ##.#.....o.#.# #.....#####..#..$# #.....# #.###.### :j #.....# #..#...#  #.##...[.# ##...∩...  #.#### .#...#..  ####.# ###.###.#......># # ..#. :jE 3o.:j To:jČ 0===8:j :j % _The orc shouts!:jX#t# #.#....o.#.# #.....#####..#..$# #.....# #.###.### #.....# #..#...#.. :jB$H#.##...[.# ##...∩... # #.#### .#...#.. ####.# ###.###.##......># # ..#..# :j%3o.:j%-:j00---9:jL6:j ######## ########### .......#######..@o.....##..............#...#.#:jS#.....#####..#..$#...##.....# #.###.###..#  #.....# #..#...#.. .##...[.# ##...∩... # .......#### .#...#.. ###.# ###.###.##.># # ..#..#:jz:jP4--=--70:j:j= _The orc hits you with a +0 short sword.:jk/  You hit the orc.  The orc is heavily wounded.:ji1 \3--1.6 (0.8:jz6 :j8 = _The orc hits you with a +0 short sword.:j  You closely miss the orc. Your kick misses the orc.The orc is heavily wounded.:j -2.5 (0.9:j :j T _The orc completely misses you.:jc  You hit the orc. Your kick misses the orc.The orc is almost dead.:j(3.4:j:j\= _The orc hits you with a +0 short sword.:j\ze )You hit the orc.:j(:jr 114.3 _You kill the orc!:j:jm _Your Short Blades skill increases to level 3!:j: # #######...@.....#  #.#...#.#  #.....#####..#..$#...#  #.....# #.###.###..#  #.....# #..#...#...# :j##...[.# ##...∩...####### ..#...#...# #.###.###.# :j:j<-5.3 (1.0 _:jU:j$  Things that are here::ju _a +0 short sword; an orc corpse:j  ###### ########### .....#######...).....# #..............#@..#.# #.....#####..#..$#...# #.....# #.###.###..# #.....# #..#...#...# #...[.# ##...∩...### .....#### ..#...# #.......# #.###.###.#......># #..#...#..# #.......#:jn :j G-6 _:j :j :j  ###### ########### .....#######...)..... #..............#...#.######..#..@#.. #.###.###..#.#...#...###.##:j.## . .. #..<....#:j:j.47:jB:j:j+8.3 (2:jR :j-> _You now have 104 gold pieces (gained 4).:jb ####### ########### ......#######...).....#  #..............#...#.#  #.....#####..#...#...#  #.....# #.###@###..#  #.....# #..#...#...# ##...[.# ##...∩...### ......#### #..#...#..# ##.......# #.###.###.#  #># #..#...#..#  #.......# # . ... . #  #..<....# # #.# #  #.......#:jr:j.+9.3 (1:j:j:j ####### ########### ......#######...).....  #..............#...#.######..#...#.. #.###.###.#.@.#. ##...[#...∩...## ......#### #..#...#..# ###.###..##:jNn##..##.......#:jl:j߮'80:j:j<:jQe ####### ########### ......#######...).....#  #..............#...#.######..#...#...# #.###.###..##..#...#...# ##...[#...@...## ......#### #..#...#..# ##.......# #.###.###.#..###:j.#.##.##.###.......#:jO:j`T5=1:je:j,r _There is an entrance to Vuud's Antique Armour Boutique here.:j :j Welcome to Vuud's Antique Armour Boutique! What would you like to do?  a -  150 gold a chain mail  b -  125 gold a glowing leather armourc -  112 gold a pair of gloves  d -  100 gold a ring mail  e -  22 gold a robe  f -  225 gold a dazzling scale mail :jc g -  325 gold a transparent tower shield You have 104 gold pieces. [Esc] exit:j [!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list:j]b $  You are short 21 gold pieces for the purchase.[Enter] buy shopping list :jZ nf $ 46 gold pieces for the purchase. :jlu  :j{Asoda the SneakGale Centaur ####### ###########Health: 35/36 =======================- ......#######...).....#Magic: 6/6========================#..............#...#.#AC: 4Str: 9  #.....#####..#...#...#EV: 7Int: 14  #.....# #.###.###..#SH: 0Dex: 15  #.....# #..#...#...#XL:  4 Next: 11% Place: Dungeon:3  :j|r##...[.# ##...@...###Noise: ---------  Time: 1781.3 (0.0) ......#### #..#...#..#a) +1 dagger ##.......# #.###.###.#Throw: 22 darts (poison)#......># #..#...#..##.......# ##. ... .###..<....# # .#.## ##.......# ...##.......# ##.###.......# _You kill the orc! _Your Short Blades skill increases to level 3!Things that are here: _a +0 short sword; an orc corpse _You now have 104 gold pieces (gained 4).  :j$}]_There is an entrance to Vuud's Antique Armour Boutique here. :j̓ :je :jD :j&h _You can access your shopping list by pressing '$'. :j3  :jV5 sWear or take off which item? Armour (go to first with [)  c - a +0 ring mail (worn)  d - a +0 pair of gloves (worn)b - a +0 robe  g - a +0 leather armour :j5 M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j  :j  :j soda the SneakGale Centaur ####### ###########Health: 35/36 =======================- ......#######...).....#Magic: 6/6========================#..............#...#.#AC: 4Str: 9  #.....#####..#...#...#EV: 7Int: 14  #.....# #.###.###..#SH: 0Dex: 15  #.....# #..#...#...#XL:  4 Next: 11% Place: Dungeon:3 ##...[.# ##...@...###Noise: ---------  Time: 1781.3 (0.0) ......#### #..#...#..#a) +1 dagger [1 :j 11d##.......# #.###.###.#Throw: 22 darts (poison)#......># #..#...#..##.......# ##. ... .###..<....# # .#.## ##.......# ...##.......# ##.###.......# _Your Short Blades skill increases to level 3!Things that are here: _a +0 short sword; an orc corpse _You now have 104 gold pieces (gained 4). _There is an entrance to Vuud's Antique Armour Boutique here. _You can access your shopping list by pressing '$'. :j P  Okay, then. :j  :j  :j{ . _ :jH :j`Welcome to Vuud's Antique Armour Boutique! What would you like to do?  a -  150 gold a chain mail  b $  125 gold a glowing leather armourc -  112 gold a pair of gloves  d -  100 gold a ring mail  e -  22 gold a robe  f $  225 gold a dazzling scale mail  g -  325 gold a transparent tower shield You have 104 gold pieces. You are short 246 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping list:j,:j2:jz9_soda the SneakGale Centaur ####### ###########Health: 35/36 =======================- ......#######...).....#Magic: 6/6========================:j=:#..............#...#.#AC: 4Str: 9  #.....#####..#...#...#EV: 7Int: 14  #.....# #.###.###..#SH: 0Dex: 15  #.....# #..#...#...#XL:  4 Next: 11% Place: Dungeon:3 ##...[.# ##...@...###:j:Noise: ---------  Time: 1781.3 (0.0) ......#### #..#...#..#a) +1 dagger ##.......# #.###.###.#:j5;Throw: 22 darts (poison)#......># #..#...#..##.......# ##. ... .###..<....# # .#.## ##.......# ...##.......# ##.###.......#Things that are here: _a +0 short sword; an orc corpse _You now have 104 gold pieces (gained 4). _There is an entrance to Vuud's Antique Armour Boutique here. :j;_You can access your shopping list by pressing '$'. _Okay, then.:jA:jB:jG:joJh _You can access your shopping list by pressing '$'.:j3:j:j3:j: _:jB:j6= _HP restored.=:j:j;,:jB:j :jZ,:jw:j:j,:j:j:j:jx:j2:j5":j"$:j/%:jh%:j5(:j*,:j+:j.:j1,:jC3:j"6:j8:j8:j::j8<:j>,:jn@:jdB:jzE,:jF:jH:jT,:jV:jY:j0\,:jNr:jt:jw,:jx:jy:j{,:j}:j~:j,:j :jH:j ,:j:j4:js:j:j:j:j,:j,:j .########### ####### >......@...#######...)..809.3 (28.0) :j 9.###.##..............#.. #.....#####..#...# #.....# #.###.## #.....# #..#...# #.##...[.# ##...∩..  :j5#.......#### #..#...#  :j\####.......# #.###.##  :j#......># #..#...# :j:j-10.3 (29:j.:j ; _Found a stone staircase leading down.:j:jJ:j:j:ju :jB:j,:j:j:j,:jT:j$$:j%:jZ':j':j(:j+R  There is a stone staircase leading down here.:j,:j`- _:j/:jP0:jx2,:j3:j4:j6,:j7:j";:jT=:j=:j=:j?:jOA:jA:j$B:j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.:j) ### ##.########### ##.>..........#######:j##.###.##...........#.# #.##.....#####.#.# #.##.....# #. #.###.##.....# #. :j*w#.@##.##...[.# ##:jN :jt##.##.......#### ######.......# #.:jI# #......># #.K.. #.......# #:j #.. #..<....# # K   kobold (missile, asleep) ##.# #.......# :j].# #.......# :j4#.......#:j2-22.3 (12:j33.3 (13 _:j(:j*:j s#####.########### #.>..........#######.###.##........... #.# #####. .##..[###@##.......#### #. #.#####....... >K...# ###< #.# #...  .#:jN :j 14.0):j :j :j\##.########### #.>..........#######.###.##........... #.# ##### ###..[###.##.......#### #. #@#####....... >K...# ##:j.##..# #..< #.# #.......#  ###:j6K.:jOK):jѨE====5:j:j( _The kobold shouts!:j  You closely miss the kobold. Your kick misses the kobold.:j\4--=---6.2 (0.9:jj:j@ _The kobold hits you with a +0 short sword.:jIm )You barely miss the kobold. You kick the kobold.:jlu ):jz 5=-2---7.0 (0.8:j ` _You kill the kobold!:j> :j :j :j H _No target in view!:jS .>..........#######.###.##........... #.# ##### #.###..[##.##.......#### #. #.#####....... >#...#.# ####..# #..< .#...........#### :j:j-8.0 (1.0 _  f - 8 stones (gained 4)-9.0 (2 _You see here a +0 short sword.:jC 56==:jF ,:jF :j+H :j,J ,:j5K :jM :jO ,:jP :jT :jV :jV 9=:j|W :jY :j[ ,:j\ :j(l :jp :jr :js :js :jWu :jnw ,:j"x :jqz :j| :jR| :j} :j~ :j :j$ :ji :j :jx ,:jM :j] :j ,:j :j^ :j :j :j :j :j^ :j :j/ :j :jޘ :j :j :jϛ :j :j :j :j :j{ :j :j :j :j :j :j :j :j ,:ji :j :jy ,:je :j :j ,:j :j :ji :j :j :j5 :j :j :j :j :ja ,:j) :j :j\ ,:j) :j# :j :j :j` :j+ :j :j :j :jJ :j :j- :j! :j0 :jw ,:j :j :jw ,:j. :j :j c  You encounter a rat.:j .##.##......### .##.#####...# .##.#####>.## ) .##.........# .. .########...# ... .##...# ###.. .# #####...#####... r .####...........#.##.... ................@......# #####...........#.##.... #####...#####.# . .#...#   ##...# ..#...# ## r   rat (asleep)##.## :j 063.0 (34.0):j ,4.0 (35:j :j U _Found a glowing whip.:jצ ##.##......### ##.#####...# ##.#####>.## ) ##.# .. #...# ... # #...# ####.. # # #####...#####... .r# ####....#.##....# .#.##.#####...#####.# ..# :jg Z#...# #.# # # #...# #..#...# ### :j :j{ 15.0 (1.0):j :j: :j5.##......### .#####...# .#####>.## ) .# .. #...# ..... #...# ####..#.#  #####...#####... ..r#.#.##.....## .#.##.....######...#####.# #..##...# #.# .# #...# #..#...# ### :j:j&6:j@:j%:j .##......### .#####...# ...... .#####>.## ..#). .# .... #....# ...... #...# ####..#.#  #####...#####......r## .#.##.....# # .#.##.....#  #####...#####.# ##..## #...# #.#...# #.. ##...# ### :j':jP(&7:j/:j##......### #####...# #.. #####>.## ...#).. .# ......#. ...# ....... #...# ####..#.# #####...#####......r## .#.##.....# # .#.##.....# :j#####...#####.####..## #...# #.# ..##...# #.. .##...# ### ..##.## #...:jg:j&8:j3:j:j. ......### ...# #........ >.## #...#).. . # .......#. ...# ....... #...# ####..#.# ...#####......r## .#.##.....# # .#.##.....# ...#####.####..## #...# #.. .:j .##...# ### ... ##.## .##... ..:j :jG 9:j0 :j :jk.#......# ......### # #..# ....#...# #.#........ ###>.## #.#...#).. ......# ........# :j###...# ........  #...# ####..#.# ###...#####......r## .#.##..@..#......#...... ..........#.##.....###.. ###...#####.####..###...# #.# #:jN..##...# #.. ...# #...# ### ....##.###.##... ..:j †You stampede towards the rat!  The helpless rat fails to defend itself.  You impale the rat!!:j(:j370Stampede  _You kill the rat!:j  _You stop stampeding.  You see here a rat corpse. _:j n:j' :jA( .:j( ......#:j( A>..######## :j7) {.......# ### #### :j|) z..###.# ... ...### :j) n#......# #.. .....# :j* .....### # #..##....# :jd* ##...# #.#........####:j* >.## #.#...#).......:jW+ # #......@.#.# :j+ /##...# #:j+ N....# :j$, #...# ####..#.#### :j`, ;...#####......†:j, 5## :j0- .........#.##.....# :j- }................#...... :j- q.........#.##.....###.. :j. @##...#####.####..:jY.   :j. |#...# #.# #..#:jB6 78 :j6 %M:j7 ######:j`7 ..........:j7 >>..######## :j7 .......# #### ##### :j-8 .###.# ..:jj8 ## :j8 u#......# #.. . :j8 .....### # #..##....# :jO9 o...# #.#........#### :j9 ##>.## #.#...#@....... :j9 ..:j: 6#.#### :jQ: #:j: R..........#:j: p#...# ####..#.####:j ; L#.##..:jN; .:j; .:j; ##..##:j; :j:[ :j7\ $4.0 (4:j^ :jE_ $5.0 (5:je :jr  :j`s :js j_You see here a +0 whip of flaming.:j 3:jl :j :jJ :j : _:j :j :j :j :jT :jz :j :j :j :j ,:jG :j :j B:jm :j5 ,:j  :j :j :j :j :j :j B:j7 :jd :j :j :ji :j :j* :j  :j :j/ ,:j! :js$ :j& :j& :j' :j/* :j, :j=- :jC. :j/ :j+2 ,:j3 :j5 :j7 ,:j= :j= _  You see here a rat corpse.:j@ 5 _:jB :jUE :jG :jG :jrI :j6K :j/M ,:jiN :j:Q :j1S :jgS :jMT :jW :jY c  You encounter a rat.:jn 9### #.#..##....# .# #.#........#### ## #.#...#)....... .# #........#.#### .# #..........# .# ####..#.###############......†## .....# .....#.##.....###.....# ............#...# .##.....###.....# :j^o .#####.####..## r....# .# #.# #..# ###### .# #.. ....## ###...... r   rat (asleep) ## #.##.##. #. #.. .. :jx 094.0 (19.0):jy 35.0 (20 _:jƀ :j :jF# #.#........#### # #.#...#).......  #........#.#### # #..........# # ####..#.########## #####......†## #.....# :jV ...#.##.....###.....# ......#.........# #.##.....###@....# #####.####..## #r....# # #.# #..# ####### # #.. ....# # ###...... # #.##.## #. #.. . :j:j16.0 (1.0):j:ji:jw` { .  The helpless rat fails to defend itself.  You impale the rat!!:jf ):jPk 349 (0.9:j~p :j>s G _You kill the rat!:j!)3:jn*:jT-:j/:j0:j5,:j5:j5:jU7:j69:jx;:j;:j<:j>:jqA:jA:jB:jD:jkF:jF:jG:jI:jL:jEL:jBM:jN:jP:jP:jQ:jAS:j3U:jtU:j#V:jY:j{[,:j\:j]:j_,:jL`:ja:jc:j9d:jd:jh:jbi:ji:jij:jw\  You encounter a jackal.............#.........# ##...........#.##.....###.....#  #####...####..## #.....# #...# #.####..# ####### #...# #.......### #...# ###.......# ##.## #.##.##.# ##.##...... #.@.#....#.# #.#.#.##.#.# ... ...# .... .h.## ##... #. ###. .### # .h   jackal (asleep) ##:j{1908.9 (12.0):j|*9.9 (13 :j| _:jɁ:j:j5####.##.....###.....#  #####...#####.####..## #.....# #...# #.####..# ####### #...# #.......###  #...# ###.......# ##.## #.##.##.# ##.##...... #...#....#.# #@#.#.##.#.##...#...# ......h.#####... #:j..###. .### # . ## :jH10.0):ja:j:j:  #####...#####.####..## #.....# #...# #.####..# ####### # #...# #.......###  #...# ###.......# ##.## #.##.##.# ##.##...... #...#....#.####.#.#.##.#.##.@.#...# ....#....h.#####... ##..###. .###  ## . ##:jP Y1:j&g #####...#####.####..## #..... . #...# #.####..#  # #...# #.......### #...# ###.......# ##.## #.##.##.# ##.##...... #...#....#.# ###.#.#.##.#.# #@..#...# .... #....h.#####... #. #..###.. .###. ##.. .h.. ##..h#:j$'hhh 4 jackals (asleep).###.h:j.1 h.  You encounter 3 jackals.Found a black potion.:j1.:j:4 h!The jackal barks! x3; You hear an angry hiss.:j41S:j36r h.  The jackal bites you.:jB hS   adderhhh 3 jackalsYou encounter an adder.You hear a bark!3--====2:jLI _The jackal leaves your sight.:jԬ  hYou hit the jackal. Your kick misses the jackal.The jackal is heavily wounded.h.:jR 8S.:j 5h.:jg rh 4 jackals (1 wandering):j b=---3.8 (0.9:j :j _The jackal barely misses you. The jackal closely misses you.:jq:j:---:jÚ:jL:j:j3:j:j @#####...#####.####..## #.....# #...# #.####..# # # #...# #.......### #...# ###.......# ##.## #.##.##.# ##.##...... #...#....#.# ###.#.#.##.#.# #.@.#...# .... :j #....h.#####... #. #..###hh .### .. ##.. .!.. ##S..# hh 2 jackals.###h.:jޠ 6h.:j *h:jС @h.:j :jO :j s.h 3 jackals:j$ 5-4.8 (1.0:j :j ###...........#.##.....###.....# #####...#####.####..## #.....#  #...# #.####..# ########...# #.......### #...# ###.......# ##.##.##.##.# ##.##......  #...#....#.# ###@#.#.##.#.#  #h..#...# ...#.....h#####... #.#..###h. .###.. ##.. .!.. ##S..#.###h.:j .h.ShS   adderhhh 3 jackals4--=5 _The jackal attacks as it pursues you! The jackal barely misses you.:j ..........#.... ###...........#.##.....#######...#####.####..## #.....####..# #######.......##...# ###......##.## #.##.##.# #.##......  #@..#...###.#.#.##.#.# #hh.#...# .........h#####... #. #..###S. .###.. ##.. . !.. ## 2S...###h.h.S.:j/ Z-6:j :j^a:jb8-:jih:jo:j###.##.....###.....# .........#.........# ##...........#.##.....###.....#  #####...#####.####..## #.....# #...# #.####..# ########...# #.......### #...# ###.......# ##.##.##.##.# ##@##......  #...#....#.# ###h#.#.##.#.#  #hh.#...# ...#.....S#####... #.#..###.. .###.. ##.. . !.. ##S..#:j h.h.h.:jVShhh 3 jackals:jZ.=7:j:juS _The jackal barely misses you.:j:v #####...#####......†## ###.##.....### .........#.... ##...........#.##.....#######...#####.####..## #......####..# #######.......###...# ###.......###.## #@##.##.# :jy##.##......  #.h.#...##h#.#.##.#.# #Sh.#...# ........#####... #. #..###.. .###.. ##.. .!.. ##:je6h.:j2h.:jq,S:j8h.:j;.h:jn1h.:j{.S   adderhhh 3 jackals:j.-8:j:j:jŘ S.  You miss the jackal. You kick the jackal.:j[ hThe jackal is almost dead.:j rh 4 jackals (1 wandering):jV 5=9.6 (0.8:j# :j~ + _The jackal bites you.:j X .  You closely miss the jackal.The jackal is almost dead.:jR`kh 3 jackals:ja1320.4:jh:jj+ _The jackal bites you.:j'  You hit the jackal but do no damage.The jackal is almost dead.:jW0--1.2:jj:j4+ _The jackal bites you.:j J .  You hit the jackal.:j 1h.:j ;.h:j 3S.:jM 2:j*62.0 _You kill the jackal!:j} .  You hit the jackal but do no damage. You kick the jackal.S.:j r   jackal:j" .88:j( :j* J _You kill the jackal!:j+:j-\1--3.7 (0.9:j=:j@| _You completely miss the adder. The adder bites you but does no damage.:jbchh.:jh 2 jackals (1 wandering)04.6:j:j _You barely miss the adder. The adder barely misses you. The adder bites you.:jl .hYou hit the adder.:jW  hhThe adder is moderately wounded.:j-5.4 (0.8:j:j= _The adder bites you but does no damage.:j h.  You hit the adder. Your kick misses the adder.The adder is heavily wounded.:j hThe jackal barks!  The adder bites you.  You are poisoned.:jC 27====--==6.2Pois :j :j| , _The adder poisons you!:j h.  You hit the adder.  The adder is almost dead.:j8 :j#6:jL-----7.1 (0.9:j":jN%L _You feel sick. The adder bites you but does no damage.:jþu †You hit the adder.:j 8 h:jlY.  You kill the adder!:j$1h.:j*rhh 2 jackals:j25--31--9 (0.8:jH:j,$ _You feel sick.:ji v †You hit the jackal.:jW h.  You kill the jackal!:j q   jackal:jR( e4-38.7:jl0 :j2 $ _You feel sick.:jbA  You hit the jackal.  The jackal is heavily wounded.:j1B?2=--:jiB%9.6 (0.9:jH:jJx _You feel sick. The jackal barely misses you. The jackal bites you.:jII  You hit the jackal.  The jackal is almost dead.1--30.4 (0.8 _You feel sick. The jackal barely misses you.:jQ >  You hit the jackal but do no damage.The jackal is almost dead.0=-1.2 _The jackal bites you. :jH .  You hit the jackal. :jse   You kill the jackal! :jnr19=--52.0 :jŸ :j$ _You feel sick. :jI M- :j  :j %  :jL AYou start resting. You feel sick. :j] r8=0 :j, =-3.0 (1 :ja q _You are no longer poisoned.!:j920=1==2=3=4==[0;10;!:j<1m5=!:j d26=!:jn!:j,!:j!:j!:j!:j Og7==8=9=30==!:j^U1=!:jFbX!:j?d!:j{e,!:jf,!:j]g!:jj!:jakw2=!:jl!:jl!:jm!:j1o,!:jp!:j rB!:jsh3==!:jJs!:ju!:ju,!:jw,!:jCx!:jy,!:jz!:jY4=!:j,!:j'!:j5=!:jB!:j},!:j5!:j؏,!:j. _You start resting.HP restored.-2000.0 (67.0)6==1.0 (68 _!:j8O!:jO3!:jR!:jP[  You see here an adder corpse. _!:j\!:j\!:jQ^,!:j^!:j_!:ja!:j3b9=!:jb!:jJfB!:jXg!:j h!:j]i!:ji!:jj!:jk!:j$m!:jtm!:jGn!:jxo!:jp,!:jq!:j t!:j]t!:jt!:jswm _o - 2 black potions (gained 1)!:jx!:jy!:jy!:j{!:j|!:jJ|!:j`}!:j~!:j~!:j!!:j!:j!:j!:j)!:j!:j$!:j!:jR!:jˆ!:j!:j\!:j!:jM!:jÊ!:j!:jZ!:j!:jڍ!:jQB!:j>!:jo,!:j!:jz!:j4!:j`!:jŔ!:j1!:j,!:j2!:j[!:jK!:j!:jܙ!:j!:ji!:j!:j !:j!!:j!:j!:jZ!:j+!:j`!:jȬ!:j!:j!:j!:j !:jȰ!:j,!:jZ!:jU!:j*,!:j!:j!:jE!:j,!:j!:j{!:jȸ!:j0!:jʹ!:j,!:j!:j@!:j!:j8!:j|!:j!:jh!:j!:j!:j7!:j5,!:j!:j!:j!:j),!:j!:j,!:jG!:j!:j,!:j!:jM!:j!:jc!:j!:j!:j!:j!:j!:j!:jQ!:j!:j>!:j!:j!:j!:j!:j!:jf!:j!:j,!:j!:j,!:j!:j^!:jT!:j!:j!:jU!:j !:jK!:j !:j!:j0!:j!:j!:j!:jO,!:j!:j!:j!:j!:jA!:j!:jZ!:j!:j!:j !:j,!:j!:j!:j!:j!:j5!:j!:j!:j!:j,!:js!:j!:j6!:j!:j !:j,!:j!:j!:j!:j!:j!:j(!:j!:j{!:j!:jc!:j!:j+!:j!:jP!:j!:j[!:j!:jd !:j !:j0 !:jr !:j !:jb !:j !:j !:j*!:j!:j!:j!:j!:j!:j!:jk!:j!:jm,!:j!:j!:jv,!:j!:jX!:jJ,!:j!:j1!:jE,!:j!:j!:j\!:j!:j!:j!:j,!:j !:j !!:j!!:j&"!:jt"!:j$!:j$!:j%!:j%!:j&!:j',!:j'!:jH*!:jK+,!:j+!:j.!:j.!:j&/!:j/!:j1!:j2,!:j2!:j3!:ja4!:j4!:j4!:j6!:j[7!:j7!:j"8!:j9!:j:!:j;!:j <!:j=!:jb>!:j>!:j ?!:jr@!:jA,!:j5B!:jC!:jD!:j/E!:jE!:jH,!:j9I!:jI!:j,K!:jK!:jK!:j[L!:jM!:jN!:jN!:jO!:jP!:jR,!:jS!:j|UB!:jZN _You now have 114 gold pieces (gained 10).!:j[3!:jT\!:jw^!:j_,!:j`!:jb!:je!:j f!:jf!:j9h!:jJi!:ji,!:j4k!:j:l!:jl,!:jn!:j o!:jo,!:j/q!:jq!:jq!:j7r!:j]s!:j{!:j|!:j},!:j}!:j!:j,!:j1!:j!:j,!:j!:j>!:j!:jۄ!:jS!:j9!:j(,!:jy!:j!:j,!:j!:jh!:j!,!:j!:j,!:j,!:j!:jU!:j!:jM!:j!:j!:j,!:jh!:j!:j)B!:j!:j,!:jN!:j!:j!:jF!:jӡ!:j\!:j^!:j!:j!:jۦ!:js,!:j?!:js!:jI,!:jǪ!:j!:j!:j!:j:!:j!:j,!:j!,!:j,!:j!:j!:jR,!:j!:jO!:j,!:jO!:j!:j!:j!:j!:j!:jn  You encounter a frilled lizard.!:j~%###.####..## #  #.####..# #######  ####  ####  #.##.##.#####†##......##...#....#.#  !:jT###.#.#.##.#.######...l ##...#...##.....@....# ...#####....#.######## ##...#...####.#  ##..#........##.....########...#.#l   frilled lizard (asleep) ###.###.# #.....#.## #.#......#!:j92121.0 (120.0)!:j)321 _!:j !:j":j":jYRead which item? Scrolls  p - a scroll of poison  e - a scroll labelled BIAKOIDDUP  h - a scroll labelled AQOASE ZIYLE  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - a scroll labelled ZAALOLUODU ":j y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff[?] describe selected":j ":j ":j ###.####..## #.....#soda the Sneak#.####..# #######Gale Centaur#.......###Health: 36/36 ========================###.......#Magic: 6/6========================#.##.##.###AC: 4Str: 9##†##......#EV: 7Int: 14#...#....#.##SH: 0Dex: 15  ":j |###.#.#.##.#.######...lXL:  4 Next: 35% Place: Dungeon:3 ##...#...##.....@....#Noise: ---------  Time: 2122.0 (0.0) ...#####....#.########a) +1 dagger ##...#...####.#Throw: 22 darts (poison)##..#........##.....########...#.#l   frilled lizard (asleep) ###.###.# #.....#.## #.#......# _You start resting. _HP restored. _You see here an adder corpse. _o - 2 black potions (gained 1) _You now have 114 gold pieces (gained 10). _You encounter a frilled lizard.":jT P  Okay, then.":j ":j* ":jz . _#:j9.####..## #.....#  #.####..# #  #.###  ###.# #.##.##.### ##†##......# #...#....#.# ## ###.#.#.##.#.######...l....#...##......@...# ..#####....#.# ...#...####.# ##..#........#  #.....  #...#.# .###.# .....#.## .#......##:j?#:jA23.0 (1 _#:jH#:j< .####..## #.....# #.####..# # #.### ###.# #.##.##.###  ##†##......#  #...#....#.# ####.#:j .#.#.##.#.######...l. ...#...##.# #####....#.# ...#...####.# #...#.# #:jL #:j &4#:j> #:j+ #:jQ .####..## #.....# .####..# # .### .#  #.##.##.### ##†##......# #...#....#.# #####.##:jR .#.#.##.#.######...l..##...##.# #####....#.# #...####.# ...#.# #:jR #:jY #:j~Z &5#:j` #:ja #:jR ####..## #.....#  ####..# #  ###  #.#  #.##.##.###  #†##......#  ...#....#.# ######.#  .#.#.##.#.######...l..#  .#:j #...##.#  ....#.#  .#...####.#  .#.#  #  #.#  #:j/ ###.#  #.##  #  #:j #:j &6#:j #:j #:jl, .....###.....#  ..## #.....#  ###..# ####### .....###  .......#  .##.##.###  †##......# #:j,  ..#....#.# ######.#  #.#.##.#.######.@.l..# #...##..........###### ###....#.######## #...####.#  #:jF- #........#  .####### .#.#  ##.#  .#.##  #:j5 #:jY5 &7#:j*: #:j; #:jh @.....###.....#  ..## #.....#  ..# #  ###  #  ##.##.###  ##......#  .#....#.# ######.#  .#.##.#.######..@l..#  ...##.######  #:j M....#.########  ...####.#  .#  #  #.#  #.# #:jB \ #.##  #:j+ .  You stampede towards the frilled lizard!  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!#:jq R#:j p68Stampede #:j #:jI R _You kill the frilled lizard!#:j?  _No target in view!#:j 3#:j #:j H _No target in view!#:j #:jO #:j #:j0 H _No target in view!#:jo| #:j} #:j #:j H _No target in view!#:j#:js#:jV#:jc)H _No target in view!#:jv#:jbw#:j |#:j~C _No target in view!#:j#:ja#:jF#:j$:j$:jE$:j#$:jp%$:j]$:j$:j$:jb$:jIc$:j+d$:je$:jTh$:j m _You stop stampeding.$:j}m$:jm$:jjn$:jp$:j{r,$:jr$:j_t$:ju$:ju$:jv$:jx$:jy$:jy$:jz$:j-|$:j}$:j~$:j $:jl$:j$:j3$:jՂ$:j$:j$:jօ$:j$:j$:j$:jA$:jˉ$:jH$:j  #.....#  ...# #.# .......# #.##.# ##.....# #.##.#  #.....# .....#  ####### #.##.# # #.##.# # # #.##.#  ### #.##.##@#  # #.......#  #$:jv.# ######.#### #.######......# .###### ##  . ###  $:j 37.0 (9  You now have enough gold to buy a glowing leather armour on this level.  You can access your shopping list by pressing '$'.$:j/8.0 (10.0)$:j$:jڟ? _You now have 129 gold pieces (gained 15).$:jPX $:jZ$:j]B$:j_$:jbB$:jc$:je,$:jFf$:jj$:jk,$:j l$:jn$:jXu,$:jx$:j}$:j~,$:jQ$:j]$:j%,$:jQ$:j$:jݓ$:jH$:j$:j,$:j$$:jsg _p - 2 scrolls of poison (gained 1)$:j$:jN$:je$:jɟ$:jh,$:j$:jt$:j$:j$:jj$:j $:jʭ,$:j)$:jh,$:j$:j $:jĴ$:j$:jb$:j$:j]$:j@,$:j$:j<$:jd  You encounter 2 orcs.$:j)? ## #  .### ####.### ...# #oo.... ...#  .#### # ....... #. .#.#### ####.### # #......# ##.##.#.# oo 2 orcs (asleep) ## #.....# #.##.#.# $:j)###.....# #.#..#.#  .........# #.#.##.# $:j4.62.0 (24$:jE.o$:j o   orc$:j:%The orc shouts!$:j75==3.0 (25$:j$:j0 _The orc leaves your sight.&:j5      ### #  ### ####.#### .# #.o...@.# .# #o##.##.# #### # #.# )....... #.#  #.#### ####.### ....# #......# o 2 orcs (1 wandering) .########## #.##.#.# †## #.....# #.##.#.# ###.....# #.#..#.# &:jP&:j{F.o&:jZ  You encounter an orc. It is wielding a +0 dagger.&:j_:--4.0 (1.0)&:jrF _The orc leaves your sight.&:j      ### .### ####.#### .# #..o....#  # #o##.##@#  #### # #.#  ... #.#  .#.#### ####.### .# #......#  ########## #.##.#.#     orc ## #.....# #.##.#.#  .###.....# #.#..#.#  .......# #.#.##.#  o&:j 8o.&:j| M.o&:jl .o 2 orcs (1 wandering)&:jH A--5&:j &:j &:jm  ### .### ####.####..#.o..o..#.##.##### # .... #.#### ####.### ...# ...... ########## #.##.#.##  .###.....# ##.#.##.#  o.o   orc6':j ### .### ####.####...o...o.##.##### # .... #.#### ####.### ...# ...... ########## #.##.#. #......# .##..#.#...######.#.## ## ......':j O.o':j':j&7':j':j':jE ### .### ####.####...o.....##.##o### # #..... #.#### ####@### ...# #......# ########## #.##.#.# #.....# #.##.#.# .##..#. ....##.# .#####.#.## ## ...... # ####### #.##.##':jsK':jgL&8':jP':j0R':j9  #### ..### ####.#### ...# #.o.....# .# #.##.##o# .#### # #.# )....... #.# #.#### ####.### ...# #..@...# ########## #.##.#.# †## #.....# #.##.#.# ..###.....# #.#..#.# #.........# #.#.##.# ###.....# ##.#.##.# ':j: A #.....# #.......# .# ####### #.##.##.# .### #.##.##.# ':j1= Q.o':jC ':j~D &9':jJ ':j.M ':j { ' # # .### ####.#### .# #.o.....# #....# #.##.##.# .#### # #o# #). #.# .#.#### ####.### .#':jq{  #.@....# #.# #.##.#.# .†## #.....# #.##.#.# .###.....# #.#..#.# .#.# #.#.##.# .###.....# ##.#.##.# ':j{  ..## #.....# #.......# ':j0| Q  ..# # #.##.##.#   ..### #.##.##.#  ':j ':j '70':j- ':j7 (:j5###### ....### ####.#### ...# #.o.....# ##....# #.##.##.# ......#### # #o# #)....... #.# ....#.#### ####.### ...# #......# #.########## #@##.#.# ..†## #.....# #.##.#.# ...###.....# #.#..#.# #.........# #.#.##.# ...###.....# ##.#.##.# #..## #.....# #.......# #..# ####### #.##.##.# .### #[40(:j'6m.##.##.# ...# #.##.##.# oo   orc1(:j ....### ####.####...o..... ####.## ......#### # #o .#)....... #. ....#.#### ####o###..# ......# .#.########## #.##.#.# ..†## #.......##.#....#..#### #..## ......#.  #.##.####.##.##.#  2(:j(:jWF ...o..... ####.## ......#### # #o .#)....... #. ....#.#### ####o###..# ...... .#.########## #.##.# ..†## #.......##.#....#..######. #......##.......#  oo   orc3(:j^####.## ......#### # #o .#)....... #. ....#.#### ####o###..# .o.... .#.########## #.##.# ..†## #.......##.#....#..#### #..## ...... ####### #.##.## ...### #.##.#..# #.##.###..........#######.###.o4(:j ]......#### # #o .#)....... #. ....#.#### ####o###..# ...... .#.########## #o##.# ..†## #.....# #...##.#....#..#### #..## #.......# ####### #.##.##.# ...### #.##.#... #.##.####..........#######.#####.#.######......# .o5(:j3 .o6):jL .o7):ji=8 (0.8 _You hit the orc but do no damage. The orc hits you but does no damage.):jk )You hit the orc. You kick the orc.98.6):j] _You kill the orc!):jhM##....# #.##.##. ......#### # #o .#)....... #.# #.#######o## ......# #..... .#.#########†## #..###.#..#.... ....##):j##.#.##.## #.....# #.......# #..# ####### #.##.##.# ##):j):jn5-9.6 (1.0):j):jT _You see here a +0 short sword.):j1v ......#### # #o .#)....... #. ....#.#### ####o###..# ...... .#.########## #.##.# ..†## #.......##.#....)#.#..#### #..## ):jv#.......# ####### #.##.##.### #.##.#.######......#  ):j}):jKH-80 _):j):j*:j#)....... #.#  ...#.#### ####.### .# #......#  #.########## #.##.#.#  .†## #.....# #.##.#.#  .###.....# #.#..#.#  .#.........# #)#.##.#  .###.....# ##.#.##.#  ## #.....# #..@....#  ..# ####### #.##.##.#  ..### #.##.##.#  .# #.##.##.# [40*:jWAm .##.####.##.##.#  ......# #.......#  ....#.# ######.####  .##.#.######......#  .##..........######  *:j<1*:j*:j*:j'4..#.#### ####.### .# #......#  .########## #.##.#.#  †## #.....# #.##.#.#  ..###.....# #.#..#.#  #.........# #)#.##.#  ..###.....# ##.#.##.#  .## #.....# #.......#  .*:j4d# ####### #.##@##.#  .### #.##.##.#  .# #.##.##.#  ##.####.##.##.#  .....# #.......#  #.# ######.####  ##.#.######......#  ##..........######  ...#.########  *:j<*:jM=&2*:j}B*:jC*:j *M)....... #.# #.#######.## ....# #..... .########## #.##.# †## #.## ..####.#..#.# #....*:j  #)#.##.# ..###.#.### #.....# #...@...# ####### #.##.##.### ...##.##.##.# ###*:j *:j &3*:j *:j +:j M....#### # #o )....... #.# #.#######.## ....# #..... .########## #.##.# †## #.# +:j ..####.#.. #.... #)#.##.# ..####.#@##.## #.....# #...... ####### #.##.##.# .####.##.##.# ..#+:j+:j&4+:j/+:j+:j$M #.##.##. ....#### # #o )....... #.# #.#######.##...# #..... .########## #.## +:j4i†## #.# ..###.#..# #.... #).####.#.##.## #.....# #.......# .# ####### #.##.##.# +:jj##o   orc (wandering)#.#+:j"+:jQ.o+:jܺ+:j&5+:j*+:jYq _You encounter an orc. It is wielding a +0 dagger.+:j{0# #.o.....#  # #.##.##.#  ...#### # #.#  ..... #o#  .#.#### ####.###  ...# #......#  +:j6########## #.##.#.#  ## #.....# #.##.#.#  .###.....# #.#.@#.#  .......# #)#.##.#  #.....# ##.#.##.#  ## #.....# #.......#  # ####### #.##.##.#  ### #.##.##.#  ..# #.##.##.#  #.### #.##.##.#  +:j`u.# #.......#  +:j4N.o+:j?+:j;&6+:jq!+:j!#+:jO #####.###o.... #.##.##### # ....... #.# #.#######o## ...# #.....+:j^P ######## #.# ## #####.#..... #)#.## .###.#.## ## #.....# #...... # ####### #.# ## ..# +:jP 8#.####.##+:jW ## # #####.###o.... #.##.##### # ....... #.# #.#### ####o### ...# #.o....######## ## #####+:jX .#..... #)#.## .###.#.## ## #.....# #......o 2 orcs (wandering) # ####### ## ..# +:jZ H.o+:j[ P.o+:ja +:jb h7Stampede +:jZh +:j/:j?@/:j}Mk _You start resting.HP restored./:j/[/:j11.1 (66==2.1 (7 _/:ju  #  ### ####.####  # #.o.....#  ....# #.##.##.#  #### # #.#  ). #)#  #.#### ####.###  # #..@...#  .# #.##.#.#  †## #.....# #.##.#.#  ###.....# #.#..#.#  #.# #)#.##.#  ###.....# ##.#.##.#  .## #.....# #.......#  .# # #.##.##.#/:jv[39;49m  .### #.##.##.#  /:j}/:j+3.1 (1/:j/:jO _You see here a +0 dagger./:jx    ## #  ./:j ### ####.####  # #.o.....#  # #.##.##.#  ...#### # #.#  ..... #)#  .#.#### ####@###  ...# #..)...#  ########## #.##.#.#  ## #.....# #.##.#.#  .###.....# #.#..#.#  .......# #)#.##.#  #.....# ##.#.##.#  ## #.....# #.......#  # ####### #.##.##.# [3/:j %4m /:j /:j -4 _/:j /:j /:jy4M ## # #####.###o.... #.##.##### # #....... #@# #.#### ####.### ...# #..)...# ########## #.##.#.# #..5 _You see here a +0 dagger.0:j`\M ## # #####.###o.... #.##.##### # ....... #)# #.#######.## ...##..)...# ##.#..# #.=6 _0:jlM ## # ######.####...... #.##.##### # #....... #)# .#.#### ####.### .##oo   orc (wandering)70:j`t0:ju0:jx4 l      ### #  ### ####.#### .# #.o...@.# .# #.##.##.# #### # #.# )....... #)#  #.#### ####.### ....# #..)...# .########## #.##.#.# †## #.....# #.##.#.# ###.....# #.#..#.# 0:j"N G.o0:j# 0:j &80:j1 0:j 1:j     ### .. # #. .### ####.#### .# #..o.@..# 1:j!#....# #.##.##.# .#### #. #.# #). .. #)# .#.#### #####.### .# #..)...# #.# #.##.#.# .†## #.....# #.##.#.# .###.....# #.#..#.# 1:j.# # # # # #### # ..# # #.# .### ####.#### .# #..o@...# #....# #.##.##.# .#### #.##.# .#). ..##)# .#.#### #####.### .# #..)...# .#.# #.##.#.# .†## #.....# #.##.#.# .###.....# #.#..#.# o.1:jI9Stampede  _You stampede towards the orc!1:jq M.# .#1:j t .# .# .# #### # ..# # #.# .### ####.#### .# #.o@....# .##....# #.##.##.# .#### # #.##.# 1:j .#). ..##)# .#.#### #####.### .# #..)...# .#.# #.##.#.# .†## #.....# #.##.#.# .###.....# #.#..#.# 1:jf ' 1:j *oo  You stampede towards the orc! You hit the orc. You kick the orc.  The orc is severely wounded.=201:j 1:jB + _The orc is staggered.2:j1#.# #.# #.# #.# .# #### # ..# # #.# .### ####.#### .# #.# .##....# #.##.##.# .#### #. #.##.# .#). :. ..##)# .#.#### ########.### .# #..)...# #..#.# #.##.#.# .†## #.....# #.##.#.# #.....###.....# #.#..#.# 2:j)9 )2:j+]Found a parchment of Volatile Blastmotes.  You hit the orc.2:j4a712:jeG _You kill the orc!2:j ? #.#  #.# #.# ...##### #### ..# ##### #.# .......### ####.#### #........# #)......# #..##....# #@##.##.# 2:jj #........#### #.##.##.# #...#)....... :....##)# ....#.#### ########.### ...# #..)...# ##..#.########## #.##.#.# .....†## #.....# #.##.#.# ##.....###.....# #.#..#.# .....#.........# #)#.##.# 2:j% 2:j{ 8-22:j 2:j& T _You stop stampeding.2:j0  #..#### ### ..##### .......### ####.#### #..)......###.##.##.#......#####).........:....##) .......#.#############.### ##.....###.....# ##.#.##.#  2:j1 @-32:j 9 2:j3: 3:j"6###.# ....##### ##### ..# ##### #.# 3:jj#*........### ####.#### #........# #)......# .#..##....# # #.##.##.# .#........####.##.##.##.# .#...#).........@....##)# ........#.#############.### ...# #..)...# ###..#.########## #.##.#.# ......†## #.....# #.##.#.#3:j###.....###.....# #.#..#.# ......#.........# #)#.##.###.....###.....# ##.#.##.# .####..## #.....# #.......#3:jVG4  You pick up a parchment of Volatile Blastmotes and begin reading...5.1 (2 _You add the spell Volatile Blastmotes to your library.3:jƍ 3:j7 n3:j 3:j 3:j8 3:j ,3:jȢ 3:jT n3:j 3:j| 3:j! 3:jI 3:j 3:j^ 3:j 3:jf 3:j 3:jS 3:j" 3:j 3:j 3:j 3:j 3:j 3:jY 3:j 3:j^ 3:j 3:j\ 3:j 3:j 3:ju 3:j{ 3:j 3:j8 3:j 3:j5 3:j~ 3:j& 3:jm 3:j 3:j 3:j 3:j 3:j> 3:j~ 3:j 3:j 3:jm 3:jH 3:j 3:j ,3:j 3:j 3:j! 3:j/" 3:j~# 3:j& 3:j( 3:j( 3:jQ* 3:j- 3:j/ 3:j}/ 3:j0 3:jb4 3:je6 ,3:j7 3:j; 3:jc= ,3:j> 3:jA 3:jC 3:jC 3:j.E 3:jCH 3:j'J ,3:j~K 3:jN 3:jP ,3:jR 3:j}T 3:jV ,3:jf 43:jg ,3:jh 3:jk 3:jl 3:j/m 3:jdn 3:jzp 3:jq 3:j1r 3:j8s 3:jt 3:jw B3:jtz 3:j{ ,3:j{ 3:j~ 3:jU 3:j 3:jz 3:jY 3:j 3:j 3:j 3:j1 3:j8 ,3:j݇ 3:j) 3:j 3:j ,3:j% 3:j 3:ja 3:j 3:j 3:jϏ 3:j 3:j 3:j, 3:jR ,3:j= 3:j 3:j 3:jo 3:j 3:jR  #......#......####...........  #......##...#................  #.....####.#######...........  #....<#.......# #####...####  #######.##.##.# #...# # #.##.# #...# #..#.# #...# #<###.#.# ##.## ## #.#79.1 (54.0) ..####.### #.# #. ########.### # .. #..........### ### #.#.#..... #.# #.#.#..### #.# #.#....# # #.###.####.# #.##.....#.#3:j 3:j= -80.1 (553:j 3:j~ ; _Found an escape hatch in the ceiling.4:jb34:jc4:je4:jf4:jjB4:j,k4:jZk4:jk4:jn4:jo4:jBo4:jo4:jq4:jr4:jBr4:jr4:j?u4:jLv4:j~v4:jw4:jwy4:jz4:jz4:j{4:j}4:jtf  You encounter a quokka.4:j) #....<#.......# ##### #######.##.##.# #... # #.##.# # #..#.# #... #<###.#.# ##.#4:jš@ ## #.......# #.#...####.### #.#!.###.####.# ########.#r....# #.........#..##.###### #.###.#.#.# #.# #.#.#. #.# #.#... #.###.#### #.##.....# r   quokka (asleep) ####.###..... #.....#####.# #....## #....4:jC16.1 (6.0)4:j+7.1 (74:j4:j3T _Found a cyan potion.5:jD> #....<#.# ##### 5:jt?1#.##.##.# # # #.##.# # #..#.# # #<###.#.# ##. ####.......# #. ...####.### #..!.###.####.# #.#r....# ##..##.###### #.###.#.#. #. #.# #.#.##. #.# #.#.. #.###.## #.##..... ####.### #.....#####. #....## #5:j\F #....<#.# ##### #.##.##.# # #.##.##.# #.##..#.# # #<###.#.# ## ####.......# #. ...####.### #.!.###.####.# ##r.# #.##..##.###### #.###.#._.# #.# #.# #.#.. #.# #.# #.# ..#5:jGQ #.###. ### #.## ####.### #.....##### #....## #5:jP8.1 (1Stampede 5:j!V5:jnkZ _You stampede towards the quokka! Found a shadowy altar of Dithmenos.5:j"  #....<#.# ##### #.##.##.# # #.##.##.# # .##..#.# # #<###.#.# # ####.......# .. ...####.### .!.###.####.# #r.# ##.##..##.###### #.###.#._.#. #.# #.# #.#... #.# #.# #.#... ..# #.###... ### #.### ####.### #..... #....## #5:jJ [37m5:jY  #....<#.#  #.##.##.#  #.##.##.#  .##..#.# ## #<###.#.# #.. ####.#.. ...####.###.!.###.####.# .###r.# ##.##..##.###### #.###.#._.#.# #.# #.# #.5:j :.. #.# #.# #... ..# #.###.#..)# ### #.##### ####.### #..... #....## #5:j s9_5:j D _You stampede towards the quokka! Found a whip.6:jL #....<#.#  #.##.##.# #.##.##.# .##..#.# ##### #<###.#.##....####.##...... ...####.###.!.###.####.# .###r.# #.##.##..##.###### #.###.#._.#.###.# #.# #. #.#6:j3 #.# ##.....# ..# #.####..)# ### #.## #### ####.### #..... #....##6:j& #....<#.#  #.##.##.# #.##.##.# .##..#.# ###### #<###.#.# ###....####.#.#..........####.###.!.###.####.# .###r.# #.##.##..##.###### #.#.#._.#.###.# #.# #.# #.# #.# #.....## ..# #. ##..)# ### #.## ####6:j' ####. #.....  #....##6:j[1rr=906:j76:j9t _You stampede towards the quokka! The quokka barely misses you.6:j .  You barely miss the quokka. You kick the quokka.6:jP You kill the quokka!91.0 (0.96:j 6:jT _You stop stampeding.6:j@ 36:j 6:j 6:j $ i  You encounter a dart slug.6:j,  #.....####.##### #....<#.......# ########.##.##.##.##.##.# .##..#.# ###### #<###.#.# ###....####.......##..........####.### w......@.###.####.# ###..###...........# #..#..##.##..##.###### #.###.#._.#.###.# #.# ..# #.# #....## ..# #.# w   dart slug (wandering)..)## ### #.##### ####.# #.....[376:jU- m6:j;. N.w06:j4 6:j9 :-2.0 (1 _6:j< 9_6:j? { _You see here a cyan potion.7:j7:jı@-37:j 7:j] _s - 2 cyan potions (gained 1)7:j Q #.....####. #....<#.#  #.##.##.# #.##.##.# .##..#.# ###### #<###.#.# ###....####.#r..#.####.###.w.###.####.# .###..# #7:j #..##.##..##.###### #. ##.#._.#.###.# #. #.# #.# #. ##.....## ..# #. ##..)## ### #. r   quokka (asleep) ##### ####. #7:j   #.....####. #....<#.# #.##.##.# #.##.##.# .##..#.# ###### #<###.#.## ###....####.##r..#.####.####..w.###.####.# #.....###.# ##..##.##..##.###### # ##.#._.#.###.# # #.# #.# # ##.....## ..# #7:jR Y ##..)## ### # ##### #### #You stampede towards the dart slug!7:jJ! @.w7:j4' 7:j' h4Stampede 7:j . 8_7:ja0 W _You encounter a quokka.7:j   #.....####.   #....<#.#   #.##.##.#   #.##.##.#   .##..#.#   ###### #<###.#.#   ## ###....####.#   #r..#.####.###   #...w.@....###.####.#  7:j* P #.....###.#   ###..##.##..##.######   ##.#._.#.###.#   #.# #.#   ##.....## ..#   ##..)## ###7:jf    #####   #7:j   #.....####.   #....<#.   #.##.##.   #.##.##.   .##..#.  # ###### #<###.#.   ##. ###....####.   #r..#.####.  7:j  #...w@.....###.####.#   #.....###.#   ###..##.##..##.######   ##.#._.#.###.#   #7:ji .# #.#   ##.....## ..#   ##..)## ###   #####   #7:j R.r7:jU 5w.7:j _r7:j̕ %57:j 7:j 9 _You stampede towards the dart slug!8:j  .rYou hit the dart slug.  The dart slug is lightly wounded.8:jNww=8 (0.8_ _You stop stampeding.8:j  You hit the dart slug.  The dart slug is moderately wounded. .rThe dart slug launches a dart at you.4--6.7 (0.98:j- _The slug dart hits you.9:j  You hit the dart slug. You kick the dart slug.  The dart slug is severely wounded.9:j?b2---7.69:j9:jm _The quokka bites you. The dart slug closely misses you.9:j _  You hit the dart slug but do no damage.The dart slug is severely wounded.9:j_(8.59:je9:jgS _The quokka barely misses you.9:j^  †You hit the dart slug. r   quokka  You kill the dart slug!1--539.49:ja 9:jb + _The quokka bites you.::j  You hit the quokka.  The quokka is heavily wounded.29--300.2 (0.8_ _The quokka bites you.::j  You barely miss the quokka. Your kick misses the quokka.The quokka is heavily wounded.::j,a8--1.0::j::j,+ _The quokka bites you.::jnH .  You hit the quokka.::j R::j* .58::j ::j J _You kill the quokka!::j: \  #.....####.  #....<#  #.##.##  #.##.## # .##..# ::j;  #. ###### #<###.#  ##.####....####  #...#†.####.  #.###.####.#  #.....###.# ::j;  ###..##.##..##.######  ##.#._.#.###.#  ::j;  #.# #.#  ##.....## ..#::j+<  ##..)## ### ::jU< i #####  ::j< ? #::jC ::j>D 5-2.8 (1.0::jRJ 9_::jK ;:j;:j;:j;:j;:jD 9=;:j ;:j;:j ;:j*;:j;:j;:j;:j;:jgi30==;:jG;:j!;:j6";:jf#;:j(B;:j),;:j.;:j0;:j0?1=;:j1;:jd2;:j3;:j4;:j5;:j7;:jA8;:j8;:j:;:j:;:j;;:j6A2=;:jB;:jD,;:jE;:j/G,;:jKH;:jI;:j.Jh3==;:j\K;:jAM,;:jN;:j/Q,;:jQ;:j]S;:jS;:jT;:jKV;:jV#4;:jV2=;:jW;:jEY;:jY;:jvZ;:j2\,;:j];:j_;:ja_;:j`;:jb;:jJb55=;:jxb;:jzc;:jd;:j*e;:jkf;:jg,;:j!i;:jj;:jkh6==;:j#l;:jo;:jzp;:jp;:jq;:jTs;:jt,;:j};:j;:j;:j;:jւ;:jz;:j;:j9=;:j;:j ;:j;:j@;:jȉ;:j ;:j9;:jy;:j;:jY;:j;:jP;:j֏;:j;:jՑ;:j;:j;:j<;:j;:jQ;:jҕ;:j:;:jȘ,;:j;:j;:j;:jl;:j;:j;:j;:j4;:j;:j;:j,;:j;:j;:j,;:jg;:j;:j8;:jo;:j;:j;:jA;:j;:j;:jj;:j[;:j;:j+;:j$;:j#;:jk;:j۹;:j;:j;:j;:jB;:j;:jw;:jվ;:jd;:j;:j=;:j;:j;:j;:j;:j;:j;:j`;:jT,;:j;:j;:jI;:j;:j ;:j;:jF;:j;:j;:j;:j5;:jw;:j&;:j5;:jI;:j;:j[;:j;:ji;:j;:j;:j;:j;:j;:j;:ja;:j;:j;:j;:j]       ## #####.. ..##.# #.# ### ;:j#.#####@## ##.## -#.##.....#######...#####.##.##.........<.......#.##.##.######.......####.......# #...........#.......# ##........##;:j#.##.##.# ##.....#.###.##.##.# #####...##.##.##....# #............You pick up a parchment of Launch Clockwork Bee and begin reading...;:jw060.8 (58.0);:j,1.8 (59;:j ;:j)M _You add the spell Launch Clockwork Bee to your library.<:jI<:j<:j{<:j<:jM<:j><:j<:j<:js<:jv,<:j<:j<:j<:jL<:j<:j<:j$<:jp<:jL<:j<:j<:j0<:j<:j^<:j<:j<:j<:j<:j<:j <:j <:j" <:j <:j( <:j <:jA<:je,<:j<:jm<:jR<:j<:jW<:j<:j<:j<:j<:jW<:j,<:j<:j$"<:jg#,<:jm$<:jw&<:j(,<:j1)<:j*<:j+<:j,<:jF-<:j:jemPut on or remove which piece of jewellery? Jewellery (go to first with "=)  h - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?:j, ?:j- #.# ###### #<###.#.#?:jV.P## soda the Sneak##.####....####.......## Gale Centaur#...#†.........####.###?:j.N# Health: 36/36 ========================#..........###.####.# ######## Magic: 6/6?:j.========================#.....###...........# #....... AC: 4Str: 9?:j.8###..##.##..##.###### #.###.#. EV: 7Int: 14##.#._.#.###.#?:j/#.# #.#. SH: 0Dex: 15?:jC/$#.......###.##.# #.#. XL:  4 Next: 55% Place: Dungeon:3?:jk/##.....##..@##.###.## Noise: ---------  Time: 2394.8 (0.0)?:j/##..)########.##.... a) +1 dagger#####?:j/####.###... Throw: 22 darts (poison)#.....######....## #..####.# #..?:j/ #.# #.. #.# #..?:j+0W #.# #..?:jZ0 You pick up a parchment of Launch Clockwork Bee and begin reading... _You add the spell Launch Clockwork Bee to your library. _There is an escape hatch in the ceiling here. ?:j0_Done exploring. _Done exploring. _Okay, then.?:j(7K  You feel your magic capacity increase.?:j76/15---------------5.3 (0.5?:j=8_?:j5@8 _h - a ring of magical power (worn)?:jGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  e - 22 poisoned darts (quivered)f - 8 stones  i - 4 boomerangs Armour (go to first with [)  c - a +0 ring mail (worn)  d - a +0 pair of gloves (worn)b - a +0 robe  g - a +0 leather armour Jewellery (go to first with "=)  h - a ring of magical power (worn)?:j "h - a ring of magical power (worn). A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} ?:j@ Menu/colouring prefixes: identified equipped jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.?:j  _Done exploring. _Done exploring. _Okay, then.You feel your magic capacity increase. _h - a ring of magical power (worn)  Adjust to which letter? (? for menu, Esc to quit)?:j ?:j #.# ###### #<###.#.### soda the Sneak##.####....####.......## Gale Centaur#...#†.........####.###?:j# Health: 36/36 ========================#..........###.####.# ######## Magic: 6/15=========---------------#.....###...........# #....... AC: 4Str: 9###..##.##..##.###### #.###.#. EV: 7Int: 14##.#._.#.###.#?:j#.# #.#. SH: 0Dex: 15#.......###.##.# #.#. XL:  4 Next: 55% Place: Dungeon:3##.....##..@#?:j\#.###.## Noise: ---------  Time: 2395.3 (0.0)##..)########.##.... a) +1 dagger#########.###... Throw: 22 darts (poison)#.....######....## #..####.# #..?:jʞ #.# #.. ?:j#.# #.. #.# #..?:j -  ?:j,b_Done exploring. _Done exploring. ?:jIi_Okay, then.You feel your magic capacity increase. ?:jh*_h - a ring of magical power (worn)  ?:jAdjust to which letter? (? for menu, Esc to quit)?:j?:jX?:j?:jg _b - a ring of magical power (worn); h - a +0 robe@:j Spells (Memorise)TypeFailure Level  a - Magic DartConjuration56% 1  b - Tukima's DanceHexes56% 3  c - GloomHexes/Necromancy 75% 3  d - Launch Clockwork Bee Forgecraft90% 3  e - Teleport OtherTranslocation 90% 3  f - Vampiric DrainingNecromancy90% 3  g - Volatile Blastmotes Fire/Translocation 90% 3  h - Leda's Liquefaction Alchemy/Earth 100% 4  i - Rending BladeConjuration/Forgecraft 100% 4  j - SilenceHexes/Air100% 5 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@:jJ @:j @:j5o #.# ###### #<###.#.### soda the Sneak##.####....####.......## Gale Centaur#...#†.........####.#### Health: 36/36 ========================@:j#..........###.####.# ######## Magic: 6/15=========---------------#.....###...........# #....... AC: 4Str: 9###..##.##..##.###### #.###.#. EV: 7Int: 14##.#._.#.###.##.# #.#. SH: 0Dex: 15#.......###.##.# #.#. XL:  4 Next: 55% Place: Dungeon:3@:j ##.....##..@##.###.## Noise: ---------  Time: 2395.3 (0.0)@:j.##..)########.##.... a) +1 dagger#####@:jP####.###... Throw: 22 darts (poison)#.....######....## #..@:j####.# #.. #.# #.. @:j#.# #.. #.# #..  _Done exploring. _Okay, then.@:j9 You feel your magic capacity increase. _h - a ring of magical power (worn)  Adjust to which letter? (? for menu, Esc to quit) @:j\R_b - a ring of magical power (worn); h - a +0 robe@:jeP  Okay, then.@:j6 @:j @:j. _A:jA:jР6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   j - Hexes   2.6   3.6  -1  A:j0 c - Throwing   0.0   1.4  -2   k - Ice Magic   0.0   1.2  -1          d + Short Blades 3.1   4.8  -1       e - Long Blades   1.8   1.2  -1          A:já:     f - Armour   0.0   1.0   0  A:j+    g + Dodging2.5   2.5  +1  A:j+    h + Stealth3.5   2.8  +2  A:jI            A:jt        A:j                A:jޢ        A:jl    A:j#    The relative cost of raising each skill is in cyan.  A:jESkills enhanced by cross-training are in green.  [?] HelpA:jeG[=] set a skill target  A:j[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  A:j[!] training|cost|targetsB:jtjTargetTarget--  --  --  --  --  --  --  --  --  4.0  6.0  a-z] set[-] clear selected targetcost|targetsB:j<[?25h[?0c0 E:j~ [?25l[?1cE:j:o-- =] set aall targetsE:ja-z] setselected targetE:j [?25h[?0cE:j *0 F:jB [?25l[?1cF:jF6.0 current training targets, if any.=] set aall targetsH:jfH:jM H:j #.# ###### #<###.#.### soda the Sneak##.####....####.......## Gale Centaur#...#†.........####.#### Health: 36/36 ========================#..........###.####.# ######## Magic: 6/15=========---------------#.....###...........# #....... AC: 4Str: 9###..##.##..##.###### #.###.#. EV: 7Int: 14##.#._.#.###.##.# #.#. SH: 0Dex: 15#.......###.##.# #.#. XL:  4 Next: 55% Place: Dungeon:3H:j##.....##..@##.###.## Noise: ---------  Time: 2395.3 (0.0)##..)########.##.... a) +1 dagger#########.###... Throw: 22 darts (poison)#.....######....## #..####.# #.. #.# #.. #.# #.. #.# #..  _Okay, then.You feel your magic capacity increase. _h - a ring of magical power (worn)  Adjust to which letter? (? for menu, Esc to quit) _b - a ring of magical power (worn); h - a +0 robe _Okay, then.H:j H:jH:j!H:j*"I:jGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) I:jCMissiles (go to first with ()  e - 22 poisoned darts (quivered)f - 8 stones  i - 4 boomerangs Armour (go to first with [)  c - a +0 ring mail (worn)  d - a +0 pair of gloves (worn)g - a +0 leather armour  h - a +0 robe Jewellery (go to first with "=) I:jTM b - a ring of magical power (worn)I:j3  J:j.d - a +0 pair of gloves (worn). A pair of gloves. They are worn on the hands, and cover all but the largest claws. J:j/TBase armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.0 (4.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary J:js/armor} {auxiliary armour} Menu/colouring prefixes: identified equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.K:j Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  e - 22 poisoned darts (quivered)  f - 8 stones  i - 4 boomerangs Armour (go to first with [)  c - a +0 ring mail (worn)  d - a +0 pair of gloves (worn)  g - a +0 leather armour  h - a +0 robe Jewellery (go to first with "=)  b - a ring of magical power (worn) K:j^ c - a +0 ring mail (worn). A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5K:jDz Encumbrance rating: 7 It can be maximally enchanted to +5. If you take off this armour: Your AC would decrease by 3.0 (4.0 -> 1.0). Your EV would increase by 2.0 (7.7 -> 9.7). K:j TYour spell failure would improve by up to 32% (press '!' for details). K:j -You found it on level 1 of the Dungeon. K:j' |Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour K:jC J_________________ “Nought can Deform the Human race K:j` u Like to the Armours iron brace” (t)ake off, (d)rop, (=)adjust, or (i)nscribe.T:j: Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  e - 22 poisoned darts (quivered)  f - 8 stones  i - 4 boomerangs Armour (go to first with [)  c - a +0 ring mail (worn)  d - a +0 pair of gloves (worn)  g - a +0 leather armour  h - a +0 robe Jewellery (go to first with "=)  b - a ring of magical power (worn) T:jDT:j #.# ###### #<###.#.### soda the Sneak##.####....####.......## Gale Centaur#...#†.........####.#### Health: 36/36 ========================#..........###.####.# ######## Magic: 6/15=========---------------#.....###...........# #....... AC: 4Str: 9###..##.##..##.###### #.###.#. EV: 7Int: 14##.#._.#.###.##.# #.#. SH: 0Dex: 15#.......###.##.# #.#. XL:  4 Next: 55% Place: Dungeon:3##.....##..@##.###.## T:j[33mNoise: ---------  Time: 2395.3 (0.0)##..)########.##.... a) +1 dagger#########.###... Throw: 22 darts (poison)#.....######....## #..####.# #.. #.# #.. #.# #.. #.# #..  _Okay, then.You feel your magic capacity increase. _h - a ring of magical power (worn)  Adjust to which letter? (? for menu, Esc to quit) _b - a ring of magical power (worn); h - a +0 robe _Okay, then.T:jT:jT:j T:jeT:j1T:jHM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   1.7   2.8  -2      T:j     b - Unarmed Combat   0.0   1.2  -1   j - Hexes   2.6   3.6  -1   c - Throwing   0.0   1.4  -2   k - Ice Magic   0.0   1.2  -1  T:j        T:j(+d + Short Blades 3.1   4.8  -1      T:jV@ e - Long Blades   1.8   1.2  -1      T:j        T:j 0 f - Armour   0.0   1.0   0      g + Dodging2.5   2.5  +1      h + Stealth3.5   2.8  +2  T:jA        T:jn        T:ja    T:j        T:j_    T:ja    T:j6_    T:jY        T:j}T    T:jpThe relative cost of raising each skill is in cyan.  T:jSkills enhanced by cross-training are in green.  [?] HelpT:jG[=] set a skill target  T:j$[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  T:jJ[!] training|cost|targetsU:j@U:j g * Dodging   2.5U:jIp g - Dodging   2.5U:j U:j U:j = #.# ###### #<###.#.### soda the Sneak##.####....####.......## Gale Centaur#...#†.........####.#### Health: 36/36 ========================#..........###.####.# ######## Magic: 6/15=========---------------#.....###...........# #....... AC: 4U:j Str: 9###..##.##..##.###### #.###.#. EV: 7Int: 14##.#._.#.###.##.# #.#. SH: 0Dex: 15#.......###.##.# #.#. XL:  4 Next: 55% Place: Dungeon:3##.....##..@##.###.## Noise: ---------  Time: 2395.3 (0.0)##..)#######U:j= A#.##.... a) +1 dagger#########.###... Throw: 22 darts (poison)#.....######....## #..U:j z####.# #.. #.# #.. #.# #.. #.# #..  _Okay, then.U:j lYou feel your magic capacity increase. _h - a ring of magical power (worn)  U:j  ,Adjust to which letter? (? for menu, Esc to quit) _b - a ring of magical power (worn); h - a +0 robe _Okay, then.U:j6 U:j U:j V:j@V:jBRead which item? Scrolls  p - 2 scrolls of poison  e - a scroll labelled BIAKOIDDUP  h - a scroll labelled AQOASE ZIYLE  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - a scroll labelled ZAALOLUODU V:jB y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff[?] describe selectedV:j V:j! V:j . #.# ###### #<###.#.### soda the Sneak##.####....####.......## Gale Centaur#...#†.........####.#### Health: 36/36 ========================#..........###.####.# ######## Magic: 6/15=========---------------#.....###...........# #....... AC: 4Str: 9###..##.##..##.###### #.###.#. EV: 7Int: 14##.#._.#.###.##.# #.#. SH: 0V:jo zDex: 15#.......###.##.# #.#. XL:  4 Next: 55% Place: Dungeon:3##.....##..@##.###.## Noise: ---------  Time: 2395.3 (0.0)##..)########.##.... a) +1 dagger#########.###... Throw: 22 darts (poison)V:j #.....######....## #..####.# #.. #.# #.. #.# #.. #.# #..  _Okay, then.You feel your magic capacity increase. V:j _h - a ring of magical power (worn)  Adjust to which letter? (? for menu, Esc to quit) _b - a ring of magical power (worn); h - a +0 robe V:j? 6_Okay, then.V:j   #.# #.. Okay, then. _W:jmQW:j,W:jIXW:j¾j7==W:jW:jUf==W:j'W:jeW:jW:j$W:jvW:j7W:jqc8=W:jW:jW:jW:jW:jyBW:jW:jW:j,W:jW:jH=W:j,W:j9==W:j+W:jW:jW:jW:jNW:jW:jxW:jW:j W:jW:jW:j-3==W:jW:j,W:jW:jj,W:jW:jW:jW:jwW:j h10/15==W:j/W:j[!XW:j>",W:j$BW:j%W:j%:==W:j(W:j9-nW:jt/y1=W:j/W:jk1,W:jX2W:jk3W:j3W:j4W:j5W:j56W:j6W:j7W:j89=W:jB9W:j ;,W:j;W:j<W:j=W:j=W:j>W:j;?#2W:j_?)==W:j/@W:jB,W:jXBW:jqHW:jHW:jnV==3=W:jW,W:jIXW:jXW:j7[BW:j8\W:jn\W:j]W:jT^W:j^9=W:j`_W:j`W:j`W:jaW:jDc,W:jdW:j1eW:jeL4==W:jfW:jgW:jgW:jhW:jIk,W:j lW:jImW:jmW:jonW:j{oW:jo$==W:joW:jpW:j&rW:js,W:jy _You start resting.Magic restored.W:j]8_W:j1458.3 (63.0)W:jEY5==9.3 (64 W:j _W:j݌W:j"W:j W:j! Where to? (Tab - D:3, ? - help)  D - Dungeon W:j& W:j * #.# ###### #<###.#.### soda the Sneak##.####....####.......## Gale Centaur#...#†.........####.#### Health: 36/36 ========================#..........###.####.# ######## Magic: 15/15 ========================#.....###...........# #....... AC: 4W:j .Str: 9###..##.##..##.###### #.###.#. EV: 7Int: 14##.#._.#.###.##.# #.#. SH: 0Dex: 15#.......###.##.# #.#. XL:  4 Next: 55% Place: Dungeon:3W:jf ##.....##..@##.###.## Noise: ---------  Time: 2459.3 (0.0)##..)########.##.... a) +1 dagger#########.###... Throw: 22 darts (poison)#.....######....## #..####.# #.. W:j #.# #.. #.# #.. #.# #.. W:j Adjust to which letter? (? for menu, Esc to quit) _b - a ring of magical power (worn); h - a +0 robe _Okay, then. W:j _Okay, then. _You start resting. _Magic restored.W:j W:j W:jQP XW:jOR XW:jV W:jX W:jX W:jY W:j_ W:ja W:jna W:jXb W:jg W:ji BW:jn W:j4p W:jp W:juq W:jw ,W:jz ,W:j} BW:j} W:jQ R  There is an escape hatch in the ceiling here.W:jƃ W:j  _W:j W:j W:j nW:j ,W:j BW:j ,W:j+ W:jB W:j W:j~ W:j! W:j~ ,W:j W:jת W:j W:j W:j< W:jO W:j W:j W:jS W:j W:j) W:jV W:j W:j` W:j BW:j5 W:j W:j W:jp W:j W:j< ,W:j W:jk XW:j W:j BW:j XW:j W:jc ,W:j ,W:j ,W:j W:j W:j W:j W:j nW:j Y  There is a stone staircase leading down here.W:jY W:j P _W:ji J 4  You climb downwards.W:jk W:jl W:jZm W:j$|   .. #.   ... . ##   .... .##.##  ....##....##  ...........##  ............##  .........B...##  .......@......# 91.8 (32.5) .....g.......##  .#....#.....## ##...#....###.. ...#####. #..# B   bombardier beetle (asleep)# #### g   goblin (asleep) _You encounter a goblin and a bombardier beetle.W:j} IThere is a stone staircase leading up here.W:j} W:j W:j d _There are monsters nearby!X:j @.. ##. ... .. ### .... .##.## ....##....## .## ...## .B...## .......< .....g...#....#.##...#....#.. ...#####. #..# # ####X:j X:j_+ 82.8 (1.0) _X:j*1 X:j1 X:j9 ] †The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!!g   goblin (asleep)X:j] soda the SneakGale Centaur.. ##.Health: 36/36 ========================X:j) ... .. ###Magic: 15/15 ========================.... .##.##AC: 4Str: 9....##....##EV: 7Int: 14...........##SH: 0Dex: 15............##XL:  4 Next: 102% Place: Dungeon:4........@†...##Noise: ---------  Time: 2493.7 (0.9)X:jԵ ".......<......#a) +1 dagger.....g.......##Throw: 22 darts (poison).#....#.....####...#....###.. ...###g   goblin (asleep)##. #..## ####You climb downwards. _You encounter a goblin and a bombardier beetle.There is a stone staircase leading up here. _There are monsters nearby!X:jh uThe helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!!X:jѷ _You kill the bombardier beetle!You have reached level 5!X:j /  --more--Y:j 41/416/165 1%  Your stampede becomes supported by the winds.Y:j _You feel the capricious South Wind quickening your steps.Z:j!C8.. ##. ... .. ### .... .##.## ....##....## ...........## ..## †...## ......# .....g.# .#....# ##...# #.. ...# ##. #..#  # ##Z:jC(## Z:jLZ:jXZ:j^-4.7 (1.0 _Z:jx_Z:jea _There is a stone staircase leading up here.Z:j۸ $.. ##.#...... ###.. .##.##.##....##........##..##†...##<......#g##....# ##...# #......# ##.##..# ## #### Z:jƹ Z:j t ggThe goblin shouts!Z:j E====5Z:j Z:j S _The goblin barely misses you.Z:j4 x=---6.6 (0.9Z:j Z:j _You closely miss the goblin. The goblin closely misses you.[:j )  You barely miss the goblin. You kick the goblin.[:j>([:jƧD---7.5[:j [:jJ _You kill the goblin![:jH .. ##.>#...... ###. .##.##.##....###.##.##.†...##[:j.<......#..###..#....#.....## ##...#....## #......### ##.##..# ## ####[:jk[:jA5-8.5 (1.0[:j[:j'4 _Found a stone staircase leading down.[:jM _You see here a +0 club.[:j( .. ##. >#...... ### ...... .##.## ......##....## #.## .## .†...## .<......# .)## #..#....#.....## ##...#....## #......#####.##..#[:j* [## ####[:j0 [:j2 G-9 _[:j^8 [:j: [:jX - .. ##. >#...... ### ...... .##.## ......##....## ### ...## ..†...## .. .......)..#..#....#.##...#....[:j '#......#####.##..### ####[:j [:j (500[:j [:j a _There is a stone staircase leading up here.\:jE\:jo[soda the Sneak (Gale Centaur Enchanter) Turns: 2522, Time: 00:04:06 Health: 41/41AC:  4 Str:  9 XL: 5 Next: 1% Magic: 16/16EV:  7 Int: 14 God: Gold: 129SH:  0 Dex: 15 Spells: 2/7 levels left rFire . . . (100%) a - +1 dagger \:jrCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) d - +0 pair of gloves SInv .(no barding) Will .....(no amulet) Stlth ++b - ring of magical power HPRegen 0.26/turn(no ring) MPRegen 0.15/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 2, South Wind's embodiment\:j \:j psoda the Sneak.. ##.Gale Centaur>#...... ###Health: 41/41 ========================...... .##.##Magic: 16/16 ========================......##....##AC: 4Str: 9#............##EV: 7Int: 14..............##SH: 0Dex: 15...........†...##XL:  5 Next:  1% Place: Dungeon:4.........@......#Noise: ---------  Time: 2500.5 (0.0).......).......##a) +1 dagger\:jd #..#....#.....##Throw: 22 darts (poison)##...#....###......#####.##..### #### _You closely miss the goblin. The goblin closely misses you.You barely miss the goblin. You kick the goblin. _You kill the goblin! _Found a stone staircase leading down. _You see here a +0 club. _There is a stone staircase leading up here.\:j \:j \:j \:j; \:j; \:j!= \:j@ \:jC \:jH : _\:j=^ \:j` ,\:jf X\:j>i \:jl ,\:j*q ,\:j=s ,\:jv ,\:jx ,\:jy \:j} \:jL  .<. # .. .# .#.####.. #. ...#....# \:j &#.##.......# . ##.#......... ...#...........# # 8.5 (8 ..#......##..#  #.>#......#### ##........##.###.......##....#####............##\:j_ ................##..............†...##..#.........<......#\:j \:jՐ +9.5 (9\:j \:jM 9 _Found a stone staircase leading up.]:j .. .## . .<. .# .. .#  .#.####.. #. ...#....#  #.## . ##.# ...#.#.............###..#......##..# #.>#......######..##.###.......##....#####]:j ......##.......##.....†...##]:j ]:j ,10.5 (1]:j ]:jFv ...g ..# ..... ..## ..... ..<. .....##.. .#..j.#.####...#.....#....#  #.### ##.#....#........###..#......##..#.>#......######........##.## j   jelly (asleep)#.......##....## g   goblin (asleep)###...........##]:j ]:jS &1]:j ]:jO c _You encounter a goblin and a jelly.^:j ... ...g ...# ..... ..## ..... ..<. .....##.. .#!..j.#.####...##.....#....#  #.###  ##.#....#.###.......###..#......##.#.>#......#### ##........##.###.......##....#####^:jQ.j^:j|Oj^:j&2^:j$^:j (T _Found a puce potion.^:j $......g ...#... ..##.. ..<. ..##.. .#. !....#.####...# #..j..#....# #.##.......###. ##.#...#...#...##.### #### #.>#......#####..#.##.......##....####...........##....##^:j Q.j^:j ^:j˨ &3^:j ^:jJ _:j S...g ...#..... ..## ......... ..<. ...#.....##.. .#.. !....#.####...# #.....#....# #.##j......###. ##.#....# ...#....### .....### ..###..#  #.>#......######........##.#.......##...###.......................†_:j Q.j_:j_:j&4_:jR_:j_:j?.. ..## ..... ..<. ....###.. .#..  !....#.####...# #.....#....# ##.......###. ##.#..j..........#...........###.### ###..#  #.>#......#####........##.##.......##....####............##............##.............†...###<......_:jAP.j_:jH_:jZI&5_:jfS_:j2 R  Cast which spell? (? or * to list) _:j ..... ..## ....  soda the Sneak ..... ..<. ....#  Gale Centaur .....##.. .#..  Health: 41/41 ========================_:j !....#.####...#  Magic: 14/16 =====================--- #.....#....#  AC: 4Str: 9 #.##.......###  EV: 7Int: 14 . ##.#..........#  SH: 0Dex: 15 ...#......j....###  XL:  5 Next:  1% Place: Dungeon:4 ...........@.###  Noise: ---------  Time: 2515.5 (0.0) ..#......##..# a) +1 dagger _:jN#.>#......####  Throw: 22 darts (poison) ##........##.##  #.......##....##  ###............##  j   jelly ................##  ..............†...##  ..#.........<......# _:jܟ?_You encounter a goblin and a jelly. _Found a puce potion.  Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (dangerous; 52% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 45%)`:j\!..... ..## ....soda the Sneak..... ..<. ....#Gale Centaur.....##.. .#..Health: 41/41 ========================!....#.####...#Magic: 14/16 =====================---#.....#....#AC: 4Str: 9#.##.......###EV: 7Int: 14. ##.#..........#SH: 0Dex: 15...#......j....###XL:  5 Next:  1% Place: Dungeon:4...........@.###`:ji" Noise: ---------  Time: 2515.5 (0.0)..#......##..#a) +1 dagger#.>#......####Throw: 22 darts (poison)##........##.###.......##....#####............##j   jelly................##..............†...##..#.........<......# _Found a puce potion.  Cast which spell? (? or * to list) `:j"Aiming: Ensorcelled Hibernation (dangerous; 52% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 45%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.`:j %3------ 0 Contam: 12% =6.5 (1-3 daggerCorr (-4) `:j,+`:j/.y  Cast which spell? (? or * to list) Aiming: Ensorcelled Hibernation (dangerous; 52% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 45%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The jelly hits you. You are splashed with acid! The acid corrodes you!`:jpd m  You hit the jelly. Your hands burn!  The jelly is lightly wounded.`:je u26---------7.4 (0.9`:j/l `:jn R _The jelly barely misses you.a:j[a:j׊Read which item? Scrolls  p - 2 scrolls of poison  e - a scroll labelled BIAKOIDDUP  h - a scroll labelled AQOASE ZIYLE  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - a scroll labelled ZAALOLUODU a:j= y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff[?] describe selectedb:jIb:jMb:jAU..... ..## ....soda the Sneak..... ..<. ....#Gale Centaur.....##.. .#..Health: 26/41 ===============---------!....#.####...#Magic: 14/16 =====================---#.....#....#AC:  0  Str: 9#.##.......###EV: 7Int: 14 Contam: 12% . ##.#..........#SH: 0b:jUDex: 15...#......j....###XL:  5 Next:  1% Place: Dungeon:4...........@.###Noise: =--------  Time: 2517.4 (0.0)..#......##..#a) -3 dagger#.>#......####Throw: 22 darts (poison)##........##.##Corr (-4) b:j\V#.......##....#####............##j   jelly................##b:jV..............†...##..#.........<......#Aim: a jelly (chance to affect: 45%)  b:jVYou miscast Ensorcelled Hibernation. Nothing appears to happen. _The jelly hits you. You are splashed with acid! The acid corrodes you!b:jVcYou hit the jelly. Your hands burn!  The jelly is lightly wounded. b:jV=_The jelly barely misses you.b:j[^P  Okay, then.b:j^_b:jbeb:jg. _b:jش b:j SDrink which item? Potions  U - 2 potions of invisibility  d - a clear potion  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  o - 2 black potions  p - a fuming emerald potion  q - a smoky emerald potion  s - 2 cyan potions  t - a bubbling purple potion  v - an amethyst potion [!] read|quaffb:j ][?] describe selectedc:j;c:j>c:jiG..... ..## ....soda the Sneak..... ..<. ....#Gale Centaur.....##.. .#..Health: 26/41 ===============---------!....#.####...#Magic: 14/16 =====================---#.....#....#AC:  0  Str: 9#.##.......###EV: 7Int: 14 Contam: 12% . ##.#..........#SH: 0Dex: 15...#......j....###XL:  5 Next:  1% Place: Dungeon:4...........@.###Noise: =--------  Time: 2517.4 (0.0)..#.c:jsHx[39;49m.....##..#a) -3 dagger#.>#......####Throw: 22 darts (poison)##........##.##Corr (-4) #.......##....#####............##j   jelly................##..............†...##..#.........<......#You miscast Ensorcelled Hibernation. Nothing appears to happen. _The jelly hits you. You are splashed with acid! The acid corrodes you!You hit the jelly. Your hands burn!  The jelly is lightly wounded. _The jelly barely misses you. _Okay, then.c:jgRc:jTYou can't see any enemy this would conceal you from. Use anyway? Y - Yes  N - Noc:j c:j ..... ..## ....soda the Sneak..... ..<. ....#Gale Centaur.....##.. .#..Health: 26/41 ===============---------!....#.####...#Magic: 14/16 =====================---#.....#....#AC:  0  Str: 9#.##.......###EV: 7c:j Int: 14 Contam: 12% . ##.#..........#SH: 0Dex: 15...#......j....###XL:  5 Next:  1% Place: Dungeon:4...........@.###Noise: =--------  Time: 2517.4 (0.0)..#......##..#a) -3 dagger#.>#......####Throw: 22 darts (poison)##........##.##Corr (-4) #.......##....#####............##j   jellyc:j< ................##..............†...##..#.........<......# c:jl _The jelly hits you. You are splashed with acid! The acid corrodes you!You hit the jelly. Your hands burn!  The jelly is lightly wounded. _The jelly barely misses you. c:j >_Okay, then.Okay, then.c:j c:jG c:ji . _e:jw.<. ....#...##.. .#..  !....#.####...# #.....#....# ##.......###. ##.#...#...#......j....###....### #......##@.#  #.>#......#####........##.##.......##....####...........##..........##.............†...###.<......#).......#.je:j7e:j9*8.4 (1e:j@e:jC   You hit the jelly. Your hands burn!  The jelly is lightly wounded. _The jelly barely misses you. _Okay, then. _The jelly attacks as it pursues you! The jelly barely misses you.e:j##.. .#..  !....#.####...# #.....#....# ##.......###. ##.#...#...#...........##........j.### ###..#  #.>#.....@#####..#.##.##....####............##................##.......†...###.........<......##.......).......# ##..#....#e:j N.je:je:jI7-9e:je:je:j !....#.####...# #.....#....# #.##.......###. ##.#.......#...........##..........### #......##j.#  #.>#......#####...##.##....####............##................##........†...###.........<......##.......).......# ##..#....#.....## ##.##...#.j=20 _The jelly attacks as it pursues you! The jelly barely misses you.e:j. a#.....#....# #.##.......###. ##.#..........# ...#...........### .............### ..###..# e:j K #.>#.....j######........##.###.......##@...####.....................†..#.........<......#.##.......).......##  ##..#....#.....###.##...#....##.# #......#e:j[ "##e:j& O.je:j e:j --1e:j e:j e:j##.......###. ##.#......#...........##....### #......##..#  #.>#......#####.......j##.##.##....####.......@....##....##.†...###<......#).......# ##..#....#.....##  ##.##...# .# #......### ##.##..#e:j O.je:je:j%[5=-2e:je:jf:jd. ##.#......#...........##...### #......##..#  #.>#......#####........##.##.......##j...####............##....##.f:jG†...###<......#).......# ##..#....#.....## ##.##...#....##  .# #......### ##.###f:jsN ## ###f:j%N.jf:jf:jm8=03f:jf:jog:jc...#....### .............### ..###..#  #.>#......######........##.#.......##...###.j.......†..#<......# .##.g:j[n).......##  ##..#....#.....## .##...#.# #......###  ##.##..# #### g:jO.jg:j)&g:j&'A8% 4g:j -g:j.g:j".### #......##..#  #.>#......#####........##.##.......##....####............##...j....##...†...###.....##).......# ##..#....#.....##  ##.####  .# #......### ##.##..#  ## ### g:jN.jg:j]  The jelly attacks as it pursues you! The jelly hits you.g:j17-------6=5g:ji* _You are splashed with acid!g:ja _There is a stone staircase leading up here.g:jg:jg:jg:jg:j[=46g:jh:j -------.3 _The jelly barely misses you.h:jj #.....######.# #####...............#h:j ####.....>..######## ## #...........# ########## .## #.##.#..###.# #........# ..########.##.#......# #.#....... ........##.##......### #.#..##... h:j....###.##.#####...# #.#....... ........##.#####@.## #.#...#).. h:jb.....##.##.....j...# #........# ...#.##.########...# #......... ..##.##.# #...# ####..#.## ........# #####...#####......÷## .#......####...........#.##.....# .##...#.......................#.. ####.#######...........#.##.....# #.......# #####...#####.####..##h:j8M|8=1-7.9 (2.5h:jTh:jW! _You climb upwards.h:jxXc _There is a stone staircase leading down here.h:j_Th:jXRead which item? Scrolls  p - 2 scrolls of poison  e - a scroll labelled BIAKOIDDUP  h - a scroll labelled AQOASE ZIYLE  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - a scroll labelled ZAALOLUODU h:j@Y y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff[?] describe selectedj:jj:jsj:j/#............######.#soda the Sneak#####...............#Gale Centaur####.....>..########Health: 18/41 ==========-------------- ###...........# ########## Magic: 15/16 ======================-- .###.##.#..###.# #........# AC:  0  Str: 9 ..########.##.#......# #.#....... EV: 7Int: 14 Contam: 1% ........##.##......### #.#..##... SH: 0Dex: 15 ....###.##.#####...# #.#....... XL:  5 Next:  1% Place: Dungeon:3 ........##.#####@.## #.#...#).. Noise: ---------j:j4  Time: 2527.9 (0.0) .....##.##.....j...# #........# a) -3 dagger ...#.##.########...# #......... Throw: 22 darts (poison) ..##.##.##...# ####..#.## Corr (-4) ........# #####...#####......÷## .#......####...........#.##.....# j   jelly .##...#.......................#.. ####.#######...........#.##.....# #.......# #####...#####.####..##The jelly attacks as it pursues you! The jelly hits you. _You are splashed with acid! _There is a stone staircase leading up here. _The jelly barely misses you. _You climb upwards. _There is a stone staircase leading down here.j:j' _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled BIAKOIDDUP, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.  The jelly hits you. You are splashed with acid!  * * * LOW HITPOINT WARNING * * *6/41 -------6===8.9 (1Tele Corr (-4)  _Your magical contamination has completely faded away.k:jJ#.##### #.# #............######.# #####...............#  ####.....>..######## # #...........# ########## ## #.##.#..###.# #........## .k:j0########.##.#......# #.#........##.##......### #.#..#####.##.#####.@.# #.#........##.#####>.## #.#...#)....##.##.....j...# #.#.##.########...# #.......... .##.##.# #...# ####..#.# .k:jr......# #####...#####......÷## #......####...........#.##.....##...#.......................#... ###.#######...........#.##...k:jr9j.k:j{k:j!--9k:j@k:j&k:jO #.# #.# #.# #.####.......# #.# #............######.# #####...............#  ####.....>..########  #...........# ########## # #.##.#..###.# #........### k:jX ########.##.#......# #.#........#...##.##.....@### #.#..##....####.##.#####...# #.#........#..##.#####j.## #.#...#)....##.##.........# #.#.#.##.########...# #.......... ##.##.# #...# ####..#.#### ......# #####...#####......÷## ......####...........#.##.....### #...#............#....k:j Kj>k:jij  You are no longer corroded.k:jX 7=------ 4 =30+1 daggerk:jk:ja _The jelly attacks as it pursues you! The jelly hits you but does no damage.l:jW0#.# #.# #.# #.# #.......# #.# #.####.......# #.# #............######.# #####...............# ####.....>..########  #...........# ##########  #.##.#..###.# #........### #######.##.#....@.# #.#........# ...##.##......### #.#..##....# ###.##.#####.j.# #.#........##l:j..##.#####>.## #.#...#)..... ..##.##.........# #.#.# #.##.########...# #..........# #.##.# #...# ####..#.##### #####...#####......÷## #. .....#####.##.....###l:j9j.l:j;1l:j _The jelly attacks as it pursues you! The jelly closely misses you.m:jRq#.# #.# ##.##.# #.......# #.# #.# #.......# #.# #.####.......# #.# #............######.# #####...............# ####.....>..######## m:jS#...........# ##########  #.##.#..###@# #........### ######.##.#......# #.#........# ...##.##.....j### #.#..##....# ###.##.#####...# #.#........###..##.#####>.## #.#...#)...... .##.##.........# #.#.### .##.########...# #..........m:jQTL###.# #...# ####..#.####### #####...#####......÷## #.m:jZm:j~`......<........##.##.....j### #.# ####.......###.##.#####...# #.##............##.#####>.## #.###........##.##.........# #..##.....#.##.###..# #..#####...##.##.# #...# ####.............# #####...#####..#......#####...........#.##......##...#..@................  #.....####.#######......#  #....<#.......# #####...#####.#  #######.##.##.# #...# #. #.##.##.# #...# # #.##..#.# #...#  ##### #<###.#.# ##.## #  ....####..... #.#  ....####.### #.# #. m:ja[39;49mm:jDem:jjm:jkU==-2m:j]pm:jr@ _Your surroundings suddenly seem different.n:jo.<.##.##.....j### #.#.###.##.#####...# #. #..##.#####>.## #. ##.##.##.# # ##.....#.##.#...# # #####...##.##.# #...#  #..# #####...##### #......#......####.#. #......##...# #.....####.#######.#.n:jhp #....<#.# #####...#####. #.##.##.# #...# #. #.##.##.# #...# # #.##..#.# #...# # #<###.#.# ##.## #....####.# #.# .####.### #.# #n:jbun:jw@-3n:j{n:j~n:jd#######...########.##.#......# # ........<........##.##.....j### # #########.##.#####...# # # ....##.#####>.## # #...##.##.........# # # ##.....#.##.########...# # #####...##.##.# #...# # # #.......# #####...##### # #......#.....@####...# # #......##...#..... # #.....####.#######...........# # #....<#.......# #####...##### # #######.##.##.# #...# # #n:je #.##.##.# #...#  #.##..#.# #...# #  ###### #<###.#.##.## ##....####.......# #.#n:j(ln:j]m\8=4n:j@rn:jsn:jl.#...#.##.#......# .<........##.##.....j### .######.......###.##.#####...# .# #......##.#####>.## .# ##..##.##n:j)".# .# ##.....#.##.##...# .# #####...##.##.# #...# .# #.# #####... .# #......#....@.####. .# #......##...# .# #.....####.#######. .# #....<#.......# #####... .# #.##.##.# #...## #.##.##.# #...# #.##..#.# #...# n:j ###### #<###.#.# ##.## ###....####.# #.#n:j4n:j&5n:jn:jn:j .#...#.##.#......# #.<........##.##.....j### #.######.......###.##.#####...# ..# #............##.#####>.## ..# ##........##.##.# #.# ##.....#.##.##...# #.# #####...##.##.# #...# ..# #.# #####... #.# #......#...@..#### ..# #......##...# #.# #.....####.####### #.# #....<#.......# #####... ..# #.##.##.# #...## #.##.##.# #...# # #.##..#.# #...# # ###### #n:jk <###.#.# ##.## ####....####.# #.#n:j n:jN &6n:j n:j n:jtu y##.## ##.## #.##.#..###. ....#######...########.##.#...... ##.........<........##.##.....j## ##.######.......###.##.#####...#.# #............##.#####>.## ...#.......##.##.........# ##.# ##.....#.##.########...# ##.# #####...##.##.# #...# ...# #.......# #####...## ##.# #......#......#### ...# #......##...#....n:jOv #.# #.....####.#######......... ##.# #....<#.......# #####...## ...# #######.##.##.# #...# .### #.##.##.# #...# .# #.##..#.# #...# .# ###### #<###.#.##.##n:j~ n:j &7n:j n:j# n:jp~ %#.## ##.## #.##.#..###.#...##.##.# .##...<........##.##.....j .##.######.......###.##.#####...#.# #............##.#####>.##.# ##........##.##.# .##.# ##.....#.##.#...# .##.# #####...##.##.# #...#.# #.# #####...#.# #......#......####.# #......##...##.# #.....####.#######n:j #.# #....<#.......# #####... #...# #.##.##.# #...#  #.### #.##.##.# #...#  #.# #.##..#.# #...#  #.# ###### #<###.#.# ##.## n:jֆ n:jZ R9=8n:j_ n:j o:jǐ#.## ##.## #.##.#.. #.....#######...#.##.# #.##...<........##.##.....j #.##.######.......###.##.#####....# #............##.#####>..# ##........##.##. #.##.# ##.....#.##.#... #.##.# #####...##.##.# #... #....# #.# #####...#.# #......#......####.# #......##...##.# #.....####.#######  ###.# #....<#.......# #####...  #...# #######.##.##.# #...  #.### #.##.##.#:jbx7m #...  #.# #.##..#.# #...  #.# ###### #<###.#.# ##.o:jo:jx&9o:jRo:jܠo:j(#.## ##.## #.##.#.. ##.....#######...########.##.# ##.##.........<........##.##..... ##.##.######.......###.##.#####.# #............##.#####>..# ##........##.## ##.##.# ##.....#.##.# ##.##.# #####...##.##.# # ##....# #.# ######.# #......#......####.# #......##...##.# #.....####.####### ###.# #....<#.......# #####o:jH #...# #######.##.##.# # #.### #.##.##.# # #.# #.##..#.# # #.# ###### #<###.#.# ##.o:j5=40o:jo:jDo:jA3.##.....#######...########.##.#.. .##.##.........<........##.##. .##.##.######.......###.##.##### .......# #.....##.#####>.# ####.##...... .##.##.# ##.....#.##.######## .##.##.# #####...##.##.# # .##....# #.............# ##### .#####.# ##......####... .......# #......##...#.... ######.# #.....####.#######  ###.# #....<#.......# #####o:jB #...# #######.##.##.# # #.### #.##.##.# # #.#  #.##..#.# # #.# ###### #<###.#.# ###.####....####.......# #o:jHo:j J&1o:jNo:j"Po:j#.##.##.........<........##.##. #.##.##.######.......###.##.##### #.......# #............##.##### #.# ##.##.##...... #.##.##.# ##.....#.##.######## #.##.##.# #####...##.##.# # #.##....# #.............# ##### #.#####.# ##......####... #.......# #....@.##...#.... #######.# ####.#######  ###.# #....<#.......# ##### #...# #######.##.##.# # #.### #.##.##.# # #.#  #.##..#.# # #.# ###### #<###.#.# ##.####....####.......# #...#†.........####.###o:jo:jTv10/41=2o:j-o:jo:jZ<  ######.......######......# #.....#o:j'= .##.##......##.##.# ##.....############...# ...# #.............# ########.###.........#...#..... ###########.#######  o:jR= <#.......# #####...# #######.##.##.# o:jm= o:j= #..........###.####.# ####### o:jD o:j]F &3o:jJ o:jK o:j  ......# #....#.##.##......##.##.# ##.....############...# ...# #.............# #######o:j1 w####.........##...#..... ###########.#######  .......# #####...# #######.##.##.# ### #o:jV #.....###...........# #...... o:j o:j &4o:j+ o:j a _There is a stone staircase leading up here.p:jZ3p:jT p:jU p:jp:jvA1=2==3=4=5=6=p:jBp:jC,p:jDp:jEp:j=I17=p:jIp:jIp:jJp:jKp:j LS8=p:jLp:j*N,p:jOp:jbP,p:jPp:jQp:jRp:jRp:jSp:jTH9==p:j(Tp:jTp:jV,p:jXWp:jXp:jYp:jYp:jo[,p:j[p:j]L20=p:j]p:jp^p:j~`,p:j+ap:jb,p:jqcp:jdp:j(ep:jep:jgp:jCgS1=p:jgp:jwhp:jhp:jip:ji,p:jmjp:jk,p:j)lp:jlp:jl52=p:j mp:jimp:j.np:jWnp:joBp:jJpp:jqp:jHqp:jqp:jgrp:jrS3=p:jsp:jFtp:jmtp:jeup:jup:jup:j[vp:jwBp:jy4==p:jyp:jzp:jzp:j{,p:j|p:j}a5=p:jp:j,p:jp:jp:jDp:j͋p:j,p:jip:jp:jH#6p:jh0=p:jp:j,p:j<p:j,p:j_p:jJp:jop:jܖp:j4p:jiK7=p:j p:jp:jp:jp:j,p:jƝp:jp:jp:jϟp:jGp:jS8=p:jGp:j#p:jp:jp:jR,p:jp:j٧p:jp:jp:jp:j#9p:jG(=p:jp:jp:j,p:jp:jp:jp:jap:j,p:jp:jd30=p:jXp:j,p:jKp:jp:j0p:jp:j̻1==p:jp:jp:jҽp:jp:jp:jοp:jSp:jfp:jp:jp:jp:jLN2=p:jp:j,p:je3=p:jU4=p:jp:j ,p:jp:j,p:jp:jBp:jop:j55=p:jp:jp:j,p:jz6==7=p:j=,p:jK8=p:js 9=p:jp:jb40=p:jp:j,p:jp:jp:j p:j p:j",p:j$p:j&k _You start resting.HP restored.p:jl3P66016.0)p:j3R1==p:j>,17 _p:jEEp:j6Fq:j^+q:j,s Your spells (describe)Typeq:jd-Failure Level c - Confusing TouchHexes56%3  e + Ensorcelled Hibernation Hexes/Iceq:j--52% 2 Select a spell to describe [?] help [!]/[I] toggle spell headersq:jK q:jQ q:j5X 2#.......# #............##.##### soda the Sneak #.......# ##........##.##...... Gale Centaur #.##.##.# ##.....#.##.######## Health: 41/41 ======================== #.##.##.# #####...##.##.## Magic: 16/16 ======================== #.##....# #.............# ##### AC: 4Str: 9 #.#####.# #......#......####.... EV: 7Int: 14 #.......# #......##...#......... SH: 0Dex: 15 #######.# #.....####.#######.... XL:  5 Next:  1% Place: Dungeon:3q:jY ###.# #....@#.......# ##### Noise: ---------  Time: 2661.9 (0.0)#...# #######.##.##.## a) +1 dagger#.####.##.##.## Throw: 22 darts (poison)#.##.##..#.###.# ###### #<###.#.####.####....####.......##...#†.........####.####..........###.####.# ####### #.....###...........# #......  _The jelly attacks as it pursues you! The jelly hits you but does no damage. _The jelly attacks as it pursues you! The jelly closely misses you. _Your surroundings suddenly seem different. _There is a stone staircase leading up here. q:jY F_You start resting. _HP restored.q:j*` q:j` q:je q:jf r:j r:jڜ Wear or take off which item? Armour (go to first with [)  c - a +0 ring mail (worn)  d - a +0 pair of gloves (worn)g - a +0 leather armour  h - a +0 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip t:jt:jt:ju$t:jC#.......# #............##.##### soda the Sneak #.......# ##........##.##...... Gale Centaur t:jk#.##.##.# ##.....#.##.######## Health: 41/41 ======================== #.##.##.# #####...##.##.#t:jX# Magic: 16/16 ======================== #.##....# #.............# ##### AC: 4t:j"+Str: 9 t:jB#.#####.# #......#......####.... EV: 7Int: 14 t:jj#.......# #......##...#......... SH: 0Dex: 15 t:j#######.# #.....####.#######.... XL:  5 Next:  1% Place: Dungeon:3t:j###.# #....@#.......# ##### Noise: ---------  Time: 2661.9 (0.0)#...# #######.##.##.#t:j3# a) +1 dagger#.####.##.##.## Throw: 22 darts (poison)#.##.##..#.##t:j]#.# ###### #<###.#.####.####....####.......#t:j#...#†.........####.####..........###.####.# ####### t:jk#.....###...........# #......  t:j_The jelly attacks as it pursues you! The jelly hits you but does no damage. _The jelly attacks as it pursues you! The jelly closely misses you. t:j_Your surroundings suddenly seem different. _There is a stone staircase leading up here. _You start resting. t:ja#_HP restored.t:jt:jt:jt:j d  You start removing your armour.t:j+2.9 (1t:jt:jt:jt:j2$3.9 (2t:jt:jt:jG+4.9 (3t:jt:jt:j+5.9 (4t:j ,t:j+6.9 (5t:jt:j 19 _You continue removing your +0 ring mail. x5t:jFt:jt:j+  You finish removing your +0 ring mail.7.9 (6t:jA2A8.9 (7t:j7t:jR=t:j`>+9.9 (8t:jBDt:jPB70.9 (9t:jpUt:j>Xt:jY/1.9 (10.0)t:ju` t:j`2 _You start putting on your armour. You continue putting on your +0 robe. x5t:jBct:jft:jiY _You finish putting on your +0 robe.t:j( L Your spells (describe)TypeFailure Level c - Confusing TouchHexes24%3  e + Ensorcelled Hibernation Hexes/Ice22% 2 Select a spell to describe [?] help [!]/[I] toggle spell headersu:ju:jiu:j#.......# #............##.##### soda the Sneak #.......# ##........##.##...... Gale Centaur #.##.##.# ##.....#.##.######## Health: 41/41 ======================== #.##.##.# #####...##.##.## Magic: 16/16 ======================== #.##....# #.............# ##### AC: 2Str: 9 #.#####.# #......#......####.... EV: 9Int: 14 #.......# #......##...#......... SH: 0Dex: 15 #######.# #.....####.#######.... XL:  5 Next:  1% Place: Dungeon:3###.# #....@#.......# ##### Noise: :jLd0m---------  Time: 2671.9 (0.0)#...# #######.##.##.## a) +1 dagger#.####.##.##.## Throw: 22 darts (poison)#.##.##..#.###.# ###### #<###.#.####.####....####.......##...#†.........####.####..........###.####.# ####### #.....###...........# #......  _HP restored.  You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.u:ju:ju:j u:jP   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   j - Hexes   2.6   3.6  -1   c - Throwing   0.0   1.4  -2   k - Ice Magic   0.0   1.2  -1          d + Short Blades 3.4   4.8u:j   -1       e - Long Blades   2.0   1.2  -1               f - Armour   0.0   1.0   0       g - Dodging   2.5   2.5  +1      h + Stealth3.9   2.8  +2                        u:j                               The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsw:joJTargetTarget--  --  --  6.0  --  --  --  --  --  4.0  6.0  a-z] set[-] clear selected targetcost|targetsw:j<[?25h[?0c6.0 w:j [?25l[?1c5.0 current training targets, if any.=] set aall targetsx:jX> j + Hexes 2.6x:j$a-z] setselected targetx:j <[?25h[?0c0 x:j^  [?25l[?1c5.02.0 =] set aall targetsy:j1/y:j/7 k + Ice Magic 0.0y:jja-z] setselected targety:j] <[?25h[?0c0 z:j9 [?25l[?1cz:js2.0 2.0=] set aall targets{:jK {:jA#.......# #............##.##### soda the Sneak #.......# ##........##.##...... Gale Centaur #.##.##.# ##.....#.##.######## Health: 41/41 ======================== #.##.##.# #####...##.##.## Magic: 16/16 ======================== #.##....# #.............# ##### AC: 2Str: 9 #.#####.# #......#......####.... EV: 9Int: 14 #.......# #......##...#......... SH: 0Dex: 15 #######.# #.....####.#######.... XL:  5 Next:  1% Place: Dungeon:3###.# #....@#.......# ##### Noise: [4{:j0m---------  Time: 2671.9 (0.0)#...# #######.##.##.## a) +1 dagger#.####.##.##.## Throw: 22 darts (poison)#.##.##..#.###.# ###### #<###.#.####.####....####.......##...#†.........####.####..........###.####.# ####### #.....###...........# #......  _HP restored.  You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.{:j {:j Level 3 of the Dungeon <<<<>>>>_∩(Press ? for help)#.##.....#######...########.##.#......# #.#........# #.##)......##.##.##.........<........##.##.....j### #.#..##....# #.##.##.##.##.##.##.######.......###.##.#####...# #.#........####.##.##.##.##.......# #............##.#####>.## #.#...#)..............##)##.......# ##........##.##.........# #........#.#############.####.##.##.# ##.....#.##.########...# #..........#{:j #..)...##.##.##.# #####...##.##.##...# ####..#.########## #.##.#.##.##....# #.............# #####...#####......÷## #.....# #.##.#.#{:j5 *#.#####.# #......#......####...........#.##.....###.....# #.#..#.##.......# #......##...#.......................#.........# #)#.##.#{:jZ h#######.# #.....####.#######...........#.##.....###.....# ##.#.##.####.# #....@#.......# #####...#####.####..## #.....# #.......#{:j~ #...# #######.##.##.##...# #.####..# ####### #.##.##.##.###{:j e#.##.##.##...# #.......####.##.##.##.#{:jF 0#.##..#.##...# ###.......##.##.##.##.# ###### #<###.#.###.## #.##.##.####.##.##.###.####....####.......#{:js #.# ##†##......##.......##...#†.........####.####.# #...#....#.# ######.####{:j #..........###.####.# ########.### ###.#.#.##.#.######......##.....###...........# #..........###...#...##..........#########..##.##..##.###### #.###.#.#......#####....#.##########.#._.#.###.##.# #.#.#..###...#...####.##.......###.##.# #.#....# ##..#........#{:j |:jS.@|:j` A..|:j2 A..|:j;7 A..|:j @..~:j~:j#.......# #............##.##### soda the Sneak #.......# ##........##.##...... Gale Centaur #.##.##.# ##.....#.##.######## Health: 41/41 ======================== #.##.##.# #####...##.##.## Magic: 16/16 ======================== #.##....# #.............# ##### AC: 2Str: 9 #.#####.# #......#......####.... EV: 9~:jbUInt: 14 #.......# #......##...#......... SH: 0Dex: 15 #######.# #.....####.#######.... XL:  5 Next:  1% Place: Dungeon:3###.# #....@#.......# ##### Noise: ---------  Time: 2671.9 (0.0)~:jN#...# #######.##.##.## a) +1 dagger#.####.##.##.## Throw: 22 darts (poison)#.##.##..#.###.# ###### #<###.#.####.####....####.......#~:j#...#†.........####.####..........###.####.# ####### #.....###...........# #......  _HP restored.  You start removing your armour. _You continue removing your +0 ring mail. x5  ~:jYou finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.~:j~:jI~:j:jH:jTLevel 3 of the Dungeon <<<<>>>>_∩(Press ? for help)#.##.....#######...########.##.#......# #.#........# #.##)......##.##.##.........<........##.##.....j### #.#..##....# #.##.##.##.##.##.##.######.......###.##.#####...# #.#........####.##.##.##.##.......# #............##.#####>.## #.#...#)..............##)#:jV#.......# ##........##.##.........# #........#.#############.####.##.##.# ##.....#.##.########...# #..........##..)...##.##.##.# #####...##.##.##...# ####..#.########## #.##.#.##.##....# #.............# #####...#####......÷## #.....# #.##.#.##.#####.# #......#......####...........#.##.....###.....# #.#..#.##.......# #......##...#.......................#.........# #)#.##.########.# #.....####.#######...........#.##.....###.....# ##.#.##.####.# #....@#.......# #####...#####.####..## #.....# #.......##...# #######.##.##.##...# #.####..# ####### #.##.##.##.####.##.##.##...# #.......####.##.##.##.##.##..#.##...# ###.......##.##.##.##.# ###### #<###.#.###.## #.##.##.####.##.##.###.####....####.......##.# ##†:jW##......##.......##...#†.........####.####.# #...#....#.# ######.#####..........###.####.# ########.### ###.#.#.##.#.######......##.....###...........# #..........###...#...##..........#########..##.##..##.###### #.###.#.#......#####....#.##########.#._.#.###.##.# #.#.#..###...#...####.##.......###.##.# #.#....# ##..#........#:j:j*#.......# #............##.##### soda the Sneak #.......# ##........##.##...... Gale Centaur #.##.##.# ##.....#.##.######## Health: 41/41 ======================== #.##.##.# #####...##.##.## Magic: 16/16 ======================== #.##....# #.............# ##### AC: 2:j5Str: 9 #.#####.# #......#......####.... EV: 9Int: 14 #.......# #......##...#......... SH: 0Dex: 15 #######.# #.....####.#######.... XL:  5 Next:  1% Place: Dungeon:3###.# #....@#.......# ##### Noise: ---------  Time: 2671.9 (0.0)#...# #######.##.##.#:j# a) +1 dagger#.####.##.##.## Throw: 22 darts (poison)#.##.##..#.###.# ###### #<###.#.####.####....####.......#:j#...#†.........####.####..........###.####.# ####### :j$#.....###...........# #......  _HP restored.  You start removing your armour. :jF_You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. :jq_You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.:j:j:j,:j[ :j f Level 3 of the Dungeon <<<<>>>>_∩(Press ? for help)#.##.....#######...########.##.#......# #.#........# #.##)......##.##.##.........<........##.##.....j### #.#..##....# #.##.##.##.#:jf #.##.##.######.......###.##.#####...# #.#........####.##.##.##.##.......# #............##.#####>.## #.#...#)..............##)##.......# ##........##.##.........# #........#.#############.####.##.##.# ##.....#.##.########...# #..........##..)...##.##.##.# #####...##.##.#:jf V#...# ####..#.########## #.##.#.##.##....# #.............# #####...#####......÷## #.....# #.##.#.#:jg #.#####.# #......#......####...........#.##.....###.....# #.#..#.##.......# #......##...#.......................#.........# #)#.##.########.# #.....####.#######...........#.##.....###.....# ##.#.##.####.# #....@#.......# #####...#####.####..## #.....# #.......##...# #######.##.##.##...# #.####..# ####### #.##.##.##.####.##.##.##...# #.......####.##.##.##.##.##..#.##...# ###.......##.##.##.##.# ###### #<###.#.###.## #.##.##.####.##.##.###.####....####.......#:jg #.# ##†##......##.......##...#†.........####.####.# #...#....#.# ######.####:jg `#..........###.####.# ########.### ###.#.#.##.#.######......##.....###...........# #..........###...#...##..........#########..##.##..##.###### #.###.#.#......#####....#.##########.#._.#.###.#:jh #.# #.#.#..###...#...####.##.......###.##.# #.#....# ##..#........#:j>EL@#:j :#.:jF :.#:j :##:jA :#.:jL :..:jX, :.#:j :# :j!   ##.....##...##.###.####.# #.....#######:j  ###..)########.##.....#.# #...#.#:j: #.#########.###......####.###.#:jI .#:j]A#.....#####.####.....#.##:j ###....## #.....##.#......#:jt ######.# #.....##.#..###.#:jΎ :j;###.# #.....##.#..# #.#:j 6 #:j q.#.# #.....##.##.###.#:jzx ..#.# #.....##.##.....#:j ..##.###########......###:j5c ..#......# ######.#:j ..#..###.###.#:jN .##.......# #######.#:j: ###.#.....# #.......#:j # #.......# #.#######:j1s  ##.......#####.#:j ~ #.#.............#.:jȆ:j#.......# #............##.##### soda the Sneak #.......# ##........##.##...... Gale Centaur #.##.##.# ##.....#.##.######## Health: 41/41 ======================== #.##.##.# #####...##.##.## Magic: 16/16 ======================== #.##....# #.............# ##### AC: 2Str: 9 #.#####.# #......#......####.... EV: 9Int: 14 #.......# #......##...#......... SH: 0:jZKDex: 15 #######.# #.....####.#######.... XL:  5 Next:  1% Place: Dungeon:3###.# #....@#.......# ##### Noise: ---------  Time: 2671.9 (0.0)#...# #######.##.##.## a) +1 dagger#.####.##.##.## Throw: 22 darts (poison)#.##.##..#.###.# ###### #<###.#.##:jr##.####....####.......##...#†.........####.####..........###.####.# ####### #.....###...........# #......  _HP restored.  You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.:j:jϦ:j :j:jƸ: _:j:j׺:j9:jλ:js:j:j:j:jX:jt:j :ja:j:j:j:j(:j=:jN:j9:j}:j:j:j,:jD:j:j,:j:j:j:j:j:j:j:j:j:j:j,:j:j:j:j :jF:j:j,:j$:js:j,:j:jo :jR :j :j :j:j:j,:j:j:j:j:j:j:j:j:j:j:j :j:j":j#,:j $:jN':j':j':jT(:j +:j,,:j,:j/:j/:jA0:j0:jf3:jZ4:j4:j!5:j8:jJ9:jp9:j::j@n:jA,:jA:jD:jE,:jE:jH:jH:jUI,:jK:jK:jL:jL:jN:j!P:j^P:jP:jR:jS:jS:jT:jpV:jW,:jhX:j)Z:jg[,:j\:j]:j_,:j_:jra:j0b:jlb:jb:j{d:je:je:jNf:jg:jh:jh:j\i:jj:jk,:j5l:jm:jhn:jn:j'o:jp:jr:jjr:jr:jt:jt:j$u:jzu:jv:jw:jw:j0x:jqy:jz:j@z:jz:j{:jx|:j|:j}:jA~:j ,:j:j:jX:j:j:j:j:jO:j:j#.# #.....##.#..###.#  #.# #.....##.#..# #.#  #.# #.....##.##.###.#  #.# #.....##.##.....#  #.###########......### .....# ######.# ###.## #.# .......# #######.# #.#.....# #...@...# 720.9 (49.0) #.... #.#######  #.......#####.#  #.............# #.......## #.......# #########:j.# #.....##.#..###.# #.# #.....##.#..# #.# #.# #.....##.##.###.# #.# #.....##.##.....# .#......### ......# ######.# ..###.## #.# .:j# #.# .#.....# #....@..# .# #.# .#####.# .#  :j`:jd11.9 (1.0):j:j:jN.# #.....##.#..###.# .# #.....##.#..# #.# .# #.....##.##.###.# .# #.....##.##.....# .#......### # ######.# ###.## #.# # #.# #.....# #.# # #.# #####.# # #  :jq:jo&2:jۉ:j]:j~:j>mWhere to? (Tab - D:3 @ (x,y), ? - help) :j6 D - Dungeon :jN; :jR .# #.....##.#..###.#soda the Sneak .# #.....##.#..# #.#Gale Centaur .# #.....##.##.###.#Health: 41/41 ======================== .# #.....##.##.....#Magic: 16/16 ======================== .###########......###AC: 2Str: 9 .....# ######.#EV: 9Int: 14 .###.###.#SH: 0Dex: 15 ......# #######.#:jS XL:  5 Next:  1% Place: Dungeon:3 #.....# #.....@.#Noise: ---------  Time: 2722.9 (0.0) ......# #.#######a) +1 dagger ......#####.#Throw: 22 darts (poison) ............# ......####### ......# #######   _HP restored.  You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail. :j] _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.:jb :jld :jd :ji :jr X:jys :ju :ju :jJv :j| :j`~ :j~ :j2 :j" :j :j( :j :jk :jɞ :j :j :jՠ :j. :j[ :jި :j; :j :jq :j :jQ :j :j :j{ :j :j :j :j :j; :jX :j% :j ,:j :j6 :jq :jc :j :j] :j :j :j :j^ :j :j :j :jm :j :j :j :j :j :j :j :j :j7 :j :j :j :j8 :j :j :j ,:jf :j :j :j :j :j :j ,:j4 :j :j :j :j :j' :j :jV :j) :j :j :jY :j :j :j :j :j :j :j< :ju :j :j+ :jL, :jk. ,:j!/ :j0 :jZ2 ,:jO3 :j5 :j%6 :j6 :ja7 :j9 :j; ,:j< :j,? Y  There is a stone staircase leading down here.:j @ :jSA :jA $ _:jB :j &4:jk :j :j* :jD # _You climb downwards.:jp C .............###  ..#......##..#  #.>#......####  ##........##.##  #.......##....## ###............## ................## :j g ..................##  ..#.........#61.4 (38.5)  .##.......).......## ##..#....#.....## ##.##...#....## :j .# #......### ##.##..# :j@ b## #### :j^ :j :j# :j& a _There is a stone staircase leading up here.:jk:jl:jn:jf _:j\B:jr:j:j:j,:j:j:jh  A goblin comes into view.:j# ... ...g....# ........## .... :jj........<. ....# .....##.. .#.. !....#.####...# #.....#....#:j ... #.##.......### :j.... ##@#..........# .....#...........###:j| ...............###:j4 ....#......##..#:jY .$. #.>#......####.. ##........##.##g   goblin (asleep):j# #.......##....#####............##:jD................##:jb270.4 (9.0):jP 61.4 (10.0) _:j5X :j]Z :jb......... ##...g....# .........## ............<. ....#:j.....##.. .#..!....#.####...# #.....#....#  #@#### ##.#...........#...........###.............###....#......##..#:j.$. #.>#......#### .. ##........##.##:j# #.......#######. .........###...g....# #...## ....#.........<. ....###......##.. .#..#...!....#.####...# #@....#....#  #.##.......## ##.#..........#...........###...........###...#......##..# $. #.>#......####.. ##........##.### #.......##:j:js2.0)Stampede :jJ:j6 _You stampede towards the goblin!:j  ..##. .........##...g....# ..## .... ...<. ....##......##.. .#..#...!.@..#.####...# #..#.#.....#....#  # #.##.......## ##.#..........#.....###...........###...#......##..#$. #.>#...##.. ##..##.##:j .. ...##.#.....#...g....# .### .... ...<.. ....###....@.##.. .#...!....#.####...# #..#.#.....#....# ... ###.##.##:j Z.... ##.#..........#...........###.....###...#......##..#$. #.>###:j ;3:jj% :j' 6 _You stampede towards the goblin!:j#:j. ...#.#.....:j#...g....# ### .... :j,...<.. ....###......##...# .#..:jN2.!....#.####...# #..#.#.....#....# :j.. ###.##.......##.... ##.#.........#...........###.....###...#......##..#:jh##..###.:jI....#.#.....#...g....# ### .... :j3O...<.. ....###......##...# .#...!....#.####...# #..#.#.....#....#..###.##.......##:jf4... ##.#...............#...........###.....:j ###:j9;4:j:j6 _You stampede towards the goblin!:jŇ.. ... ##..##....#.#.:j## ### .... ...<.. ....###......##...# .#...!....#.####...# #..#.#.....#....# .###.##.......##.. ##.#...........#..###:j].. .#... ... :jޏ##..#.#......#.##.#:j  ### .... :js...<.. ....###......##...# .#...!....#.####...# #..#.#.....##....###.##.......## ##.#..:jۜK)stampede towards the goblin! _You stampede towards the goblin! _You stampede towards the goblin!  The helpless goblin fails to defend itself.  The winds around you quicken.  You impale the goblin!!:jȣ(:j@h25Tailwind :jd:j J _You kill the goblin!:jK N .. .... ..#....... . #.##..#........:j % ##...).....# .........# ##.## ....<.. ....####...# .#.. ...#:j ..... ##.#........#...........###:j :j :j 16:j :jf T _You stop stampeding.:j . . #.##..#....... ##...).....# .........# ##.:j## ....<.. ....####...# .#.. Tailwind .......#........:j9...............###:j :jV%7:jw:j:jQi  #.##..#......#:jj.. ##...).....# .........# #.## ....<.. ....####...# .#.. #...!....#.####...#.Tailwind ....................:jHj7....#......##..#:js:ju%8:jr|:j~:j: #.......#. .... ##...).....# #.... ##.# .### .... #.<.. ....#####...# .#.. #...!....#.####...# #..#.#.....#....# .....###.##.......###. ##.#..........#..#...........###..........### ....#......##..# .$. #.>#......####9:j?:jA:jě.#. .... ##...).....# #.... ##.# .### .... #.<.. ....####...# .#..:j[ ..#.####...# #..#.#.....#....# .....###.##.......####..... ##.#..........##......#...........###........# ....#......##..#:j  .$. #.>#......#### .. ##..##.##:j:j&80:j{:j۵:jb*1.4 (2:jؽ:jQ _x - a puce potion:j! 8.#. .... ##...).....# #.# ##.# #.### .... #.:jA" M<.. ....# ##......##...# .#.. #.#.####...# #..#.#.....#....# .....###.##.:jr" ### #..... ##.#....:j" # #......#.............:j" # ....#......$. #.>#..:j#  :j`* :j+ *2.4 (1:j1 :j2 :j #. .#.. ...............##...)#..# ## #.:jH ### .... ...<.. ....####...# .#.. #........#.####...# #..#.#.....#....# :j .....###.##.......### #..... ##.#..........###...........###.................#### ....#......##..#:jV .$. #.>#####:j :j 03:j" :j$ _ _Your tailwind grows less brisk.:jS #. .#. ..... ##...).....# #.# ##.# #.#### .... #.<.......# :j2T T##.....@##...# .#.. #.#.####...# #..#.#.....#....# .....###.##.......###:jjT #..... ##.#.....##......#...........###..........###:jT # ....#......##..# :jA\ :j] &4:j;c :jl :jz#.##..# #..#.. ...............##...).....##..# ## #.####..... #...<.......####...#..#.. :j{#........#.####...# #..#.#.....#....#.....###.##.......####..... ##.#..........###...........###.................#### ....#......##..#:jE:jR&5:j:j|:jnv#.##..#. #.. .#.. .. ##...).....# #.# ##.# #.####..... :jtn##.<.# ##......##...#..#.. #........#.####...# #..#.#.....#:jn|....#.....###.##...:jnZ#..... ##.#....:jnN#......#.........:jnU........### :jv:jw&6:jQ}:j~:jL#.##..#. #... .#... ... ##...).....# #.# ##.# #.####..... #.:jk<.# ##......##...#..#.. #........#.####...# #..#.#.........###.##.:j#..... ##.#..#......#............ :j:ji&7:j:j :j#.##..#. #..... .#.... .... ##...).....# #.# ##.# .#.:jJ3####..... #..# ##......##...#..#.. #........#.####...# #..#.#.....#....# #.....###.##...#..... ##.#....:j#......#................### :j(:j &8:j~:jڪa _There is a stone staircase leading up here.:j#.##..#. #.............. .#............. ........ :jXL##...).....# #...# .##..# ..#.####..... #.<# ##......##...#..#..##........#.####...# #..#.#.....#....###.....###.##..:jV  #..... ##.#...  #......#......  ...... :jf:j2-9 _:j0#:j%:jw, 4#.##..#. #. .#...... ... ##...).....# .#.........# [.##........# #.#.####.....##.<.# ##......##...#..#..# #.#.####...# #..#.#.....#....###  .....###.##.......### #..... ##.#..:j,  #......#.... ... :jK 90 _Found a leather armour.:j]_ #.##..#. #.  .#. .  . ..##...).....# ..#.........# [.##........# ##....##.####.....# #.<.# ##......##...#..#..# :j_ #.#.####...# .....###.##.......### ..... ##.#....# ......#.:j_ .###### :j` :jh :ji &1:jo :jq :jʇ... ... .  #.##..#  #. .# ...............##...).#.........# [....#...# ####.........####...<.......####...#..#..#  #........#.####...  #..#.#.....#....######.#..### ##.#....##...### .........###2:jn3:jo:js:jvj  You encounter an endoplasm.:jY|; ... .  #.##..#. .. .. #. .. .. #. .. ...j:j|R  .##. ##...).....# .#. #.# .[....# ##.:j|# ###....#  #.####.@...# :j+} #.<.##  :jd}##......##...#..#..#  #.:j}#.####...##  #..#.#.....#....###  ###.##.......### :j}  j   endoplasm (asleep) ##.#..........#  #.....###  ###  :jx&0:j23.4 (1 _:j:jƑ:j] ... .  .##..#....... ... .. ... ... . .. ... ...j. #.#.##. ##...).....# .#.#. #.# ..[....#  ##.# ###....#  #.####..@..#  #.<.## :j8 #......##...#..#..#  .#.####...##  ..#.#.....#....###  ###.##.......###   ##.#..........#  #...........###  ###  :j:j&4:j:j5:j  ... .  ##..#....... .... .. .. ... .. . ... ...j. #.#.##. #...).....# #.#.#. .# ...[....#  #.# ###....#  .####...@.#  .<.##  ......##...#..#..#  #.####...##  .#.#.....#....###  .###.##.###  . ##.#.#  #.###  ###  :j:ju&5:j:j":jK= .#  ... ........... ##..#. .... ..... ... ...j ............#.#.## :j= -#...).....# #.#.#....... ....[....# # ###.@..#####.....##...<.......##:j= ##...#..#........#.####...##.#.....#....##:j> ###.##.......## . ##.#..#..###:jM> :jEA j.:jH Qj:jJ &6:jU :j  ... ..#.... ....##  ... .... #.....#  #..# .... . ... ....  ... ..j ...........#.#.# ):j#.#.#........  .# #...[@...# # #### #### ..<.......# ##...#..#..#  ......#.####...:j #.#.....#....###  ###.####  :jv ##.#.#  :j  .... #..##   ..#.... ...## ....##  .. ......#.....#.  # ...... ........  ......j....j  .......#.#.# )#.#.#.@......#  :j H# #...[....#.###  # #### #### ..<.......# ##...#..#..#  j 2 endoplasms (1 asleep) .....#.####... .#.....#....###  ##.####  :jZ_ .j  You stampede towards the endoplasm!:j):jh7Stampede :j:j'[ _You encounter an endoplasm.:j^Z ... ###   .... ##..##  . ..#........###....## #  . .......#.....#.#  .#.....#  ......B  .......j.  :jZ3.......#.#.# .)#.#.#........##  # #...[....#.###  # #### # #### ..<.......# :j[ B   bombardier beetle (asleep)##...#..#..#  :jD[jj 2 endoplasms (1 asleep) ....#.####... #.....#....###  :j&dT   ... ####   .... ##..##   ..####....## #   .:jd#.....#.#  ###  B#  ......j.#  ........#.#.#:jd )#.#.#........##  :jd# #...[....#.###  # ###....#####:jd #### ..<.......# :jejj##...#..#..# :j?eC ...#.####... :jx  You encounter a bombardier beetle.You hit the endoplasm. You kick the endoplasm.  The endoplasm is severely wounded.:j`y-=8:j>:j@ _The endoplasm hits you but does no damage.:jS ^ ... ####  .... ##..## . ..#........###....## # . .....#.....#.# .#.........## .j....B# .....j.# #.#.##..## ).....# #.#. . #...[....#.### .# ###....##### .####.....##  .<.. ##...#..#.. ..#.####...## #.....#....# .j.:j  jjYou stop stampeding.The endoplasm attacks as it pursues you!39--9:j C _The endoplasm hits you.:j ... ####  .... ##..## .. ..#........###....## # . .............#.....#.# .#...............## .......B# .........j....j.# .#.#.##........## ).....# #.#. . #...[....#.### .# ###....##### .####.  .<.. ##...#..#.. jj 2 endoplasms (1 asleep)..#.####...##  #.....#....# #.##.......### :jc .j. :j= G The endoplasm attacks as it pursues you!:j --800 _The endoplasm hits you.:j .... ##..## ... ..#........###....## # . .............#.....#.# #..#.............## ......B# ...j.# #.#.##.j......## ).....# #.#.#.. . #...[@...#.### .# ###....##### .####.  .<.. ##...#..#.. ..#.####...##    endoplasm #.#.....#....# ###.##.......###  ##....# .j.:j1  The endoplasm attacks as it pursues you!1  The endoplasm attacks as it pursues you! _hits you.  attacks as it pursues you! _hits you.  attacks as it pursues you! _The endoplasm barely misses you.:jfs.... ..#........###....## #  ... .............#.....#.# ##..#.............## ..........B# ....j.# #.#.##..## #...).....# #.#.#.j . #...[....#.### #.# ###.@..##### .####.  .<.. ##...#..#.. ..#.####...## #.#.....#....# .###.##.......### . ##....#:jm] ..#..### :jؘD-2:j,:j#:jk ... .....#.....#.# .##..#.....................## ..............B# .....j.# #.#.##..## ##...).....# #.#.#.j . #...[....#.### ##.# ###....##### .####.  #.<.. ###...#..#.. ..#.####...## #.#.....#....# .###.##.......### . ##......# ..#..### .###  .j.[7:jam%d.j.:jV-3:j:j K .  You hit the endoplasm.:j R:j5 40=3=4.2 (0.8 _You kill the endoplasm!:jVrM .####....## :j*W ... .............#.....#.# ##..#.........#...B......j. .............#.#.##.## #:jyW#...).....# #.#.#........## #....[....#.### ## ###@...#####:jX.####.....##...<.......## #......##...#..#..# #. ....:j\uh-5.2 (1.0:jM .... ##..##  .#........###....##  ... .............#.....#.# ##..#...............#..............B.......j. .............#.#.##.## ##...).....# #.#.#........## #.#..@[....#.### ## ###....#########.....## #.........<.......## ...#.# ...:j]-6:j:j:j:j:j  .... ##..## . .... ..#........###....## # . ... .............#.....#.# #.##..#.....................## #...............B# #.............j.# .#.#.##..##  ##...).....# #.#.#.##  #.# #.@.[....#.###  ##.# ###....#####  #.####.....##  #.<.......## #......##...#..#..# #.#.:j R####...## #..#.#.....#....### .###.##.......### . ##.#.# :jٸ &7:j :j v ... ## :j  .... ##..## . ..#........###....## # ... ... .....#.....#.#  #.##..#..##  #.......B# #..............j.# ...............#.#.##........##  ##...).....# #@#.#........##  .# #...[....#.###  ##.# ###....#####  #.####.....##  #.........<.......##  ###...#..#..#  #........#.####...##  #..#.#.....#....###.###.#####:j :j q1==8:jO) :j6M.. ####  ... ##..##  .... ..#.###....## ... ... ......#.....#.# ##..#.....................#  ....................B .#...................j. ...............#@#.##.###...).....# #.#.#........##....[....#.#####........# ###....#####.###:jM:jP&9:j :j ":j>M   .. ####   ... ##..##  . .... ..####....## #  .. ... .#.....#.#  #.##..###  #.B#  #.......@..........j.#  ..............#.#.##.... ##...).....# #.#.#........##  #.........# #...[....#.###  #:j?;# ###....##### #.####....  ...<.......#   ###...#..#..#    #........#.####...  :j,YZ10:jK& q ####..  .  .. ####   ... ##..##   .... ..####....## #  . ... .#.....#.#  .##..###  .B#  ......j.#  .............#.#.##.... :jK' N##...).....# #.#.#........##  #...# #...[....#.###  ## ###....##### #.####.....## #...<.......## ##...#..#..# :jr( ( :j2 :j4 &1:j: :j< :j8....####.. ...........  .... #### .. ##..## .... ..####....## #   .....#.....#.#  ##..#........##  ......B#  j.#  #.#.####  #...).....# #.#.#..##  .........# #...[....#.###  # ###....#####  ..####.....##  .<.......##  ......##...#..#..#  ..####...##  =2:j>[m:j* ....####..  ...  ... ####  .. ##..##   ..#.###....## #  ... .#.....#.#  #..#.##  B#  j.#  #.#.##.##  ...).....# #.#.#........##  # #...[....#.###  .# ###....#####  ####.....##  <.......##  ##...#..#..#  #.####...##  :j64 <3:j6 :j8 :j....####..  ....  .... ####  .. ##..##   ..#.###....## #   .#.....#.#  ..#.##  :jB#  j.#  #.#.##.##  ).....# #.#.#..##  # #...[....#.###  # ###....#####  ####.....##  j   endoplasm (asleep)<.......##  ##...#..#..# :j #.####...##  :j:j&4:j :j8:jE:jG....####..  .....  .... ####  .. ##..##  . ..#.###....## #  . .#.....#.#  .#.##  B#  j.#  #.#.##.##  .).....# #.#.#.##  # #...[....#.###  # ###....#####  ####.....##  B   bombardier beetle (asleep)<.......##  j   endoplasm (asleep)##...#:jG[39;49m..#..#  #.####...##  :jP....####..  ...........  ..... ####  ... ##..##   ..#.###....## #   .#.....#.#  #.##  B#  j.#  #.#.##.:j (:jD 6=4-7.0 (0.8Tailwind :j :jd" M _You kill the endoplasm!:j&.B8.0 (1.0:j  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jX-... .............#.....#.#  soda the Sneak #..#.....................##  Gale Centaur ..........................#  Health: 36/41 =====================--- ..........................#  Magic: 12/16 ==================------ ...........#.#.##........##  AC: 2Str: 9 ...).....# #.#.#........##  EV: 9Int: 14 ........# #...[..B.#.###  SH: 0Dex: 15 ........# ###...*#####  XL:  5 Next:  4% Place: Dungeon:4 ........####....@## Noise: ----:jk.-----  Time: 2828.0 (0.0) ........<.......## a) +1 dagger .....##...#..#..# Throw: 22 darts (poison) ......#.####...## Tailwind #.#.....#....### ###.##.......### B   bombardier beetle  ##.#..........# .#...........### ...........### _You kill the endoplasm!Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 37%):j=`... .............#.....#.#   soda the Sneak #..#.....................##   Gale Centaur ..........................#   Health: 36/41 =====================--- ..........................#   Magic: 12/16 ==================------ ...........#.#.##........##   AC: 2Str: 9 ...).....# #.#.#........##   EV: 9Int: 14 ........# #...[..B.#.###   SH: 0Dex: 15 ........# ###....##### :j]g[40m XL:  5 Next:  4% Place: Dungeon:4 ........####....@##  Noise: ---------  Time: 2828.0 (0.0) ........<.......##  a) +1 dagger .....##...#..#..#  Throw: 22 darts (poison) ......#.####...##  Tailwind #.#.....#....### ###.##.......###  B   bombardier beetle (asleep)##.#..........# .#...........### ...........### _You kill the endoplasm!Casting: Ensorcelled Hibernation (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 37%)9.0 (1[39;49:jXhRm  Casting: Ensorcelled Hibernation (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (chance to affect: 37%) _The bombardier beetle looks drowsy...:j ..####....####  .. ......#.....#.#  #.....##  ....#  ......  .......#.#.#..##  )#.#.#........##  # #...[..B.#.###  # ###### #### ..<.......# ##...#..#..#  .....#.####...# .#.....#....###  ##.####  ##.#.#  #.### .  Aim: a bombardier beetle (chance to affect: 37%) _The bombardier beetle looks drowsy...  You stampede towards the bombardier beetle with incredible speed!  The helpless bombardier beetle fails to defend itself.  [4:j:0mThe winds around you quicken.  You impale the bombardier beetle!! 280Stampede Tailwind _You kill the bombardier beetle! _Your Stealth skill increases to level 4!:j:j.3:j:jq _You start resting.:j&7:j,30.0 (1:j61.0 (2:j:jT _You stop stampeding.:jF:j:j:j:j#3:jT=:j:j:j:jW:jF:j:jlK8=:j :j:j@9=:j:j:j(:jN:j _Your tailwind grows less brisk.:jC:j:j3n9=4==:j:j:j:j:j_:jq,:j:j:j-:j40===:j,95:j(=:jb:jH:jh1==:jy:j1 _HP restored.:jK:j:j:j:j:j:jo9=:j:j/:j9=:j:j,:j:j:jL6==:j:j4 _Magic restored.:j:j:j:j:jB:jF  You see here a +0 leather armour.:j:j@ _:j-"==:j(:jAn:j~K:jkV....####..soda the Sneake.............Gale Centaur............. ####Health: 41/41 ========================............ ##..##Magic: 16/16 ========================.. .... ..#........###....####AC: 2Str: 9  ... ... .............#.....#.#EV: 9Int: 14#.##..#.....................## SH: 0Dex: 15:jWq#............................# XL:  5 Next: 28% Place: Dungeon:4  .#.............@..............# Noise: ---------  Time: 2858.0 (27.0)  ...............#.#.##........## a) +1 dagger##...).....#.#.#.#........##Throw: 22 darts (poison)#.........####...[....#.#####........# ###....######.........####.....##:jWe   Duvessa (asleep)#.........<.......####......##...#..#..##........#.####...## _You stop stampeding. _Your tailwind grows less brisk. :jX_HP restored. _Magic restored. _You see here a +0 leather armour.  You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword.:jQe/  --more--:j:j2:j~6:j<< 9.0 (28 _:jD:j(M:j:j6GLevel 4 of the Dungeon<<>(Press ? for help) ....####..  e.............  ............. #### ............ ##..## .. .... ..#........###....####  ... ... .............#.....#.#  #.##..#.....................##  #............................#  .#.............@..............#  ...............#.#.##........##  ##...).....#.#.#.#........## #.........####...[....#.### ##........# ###....######.........####.....###.........<.......####......##...#..#..##........#.####...## #..#.#.....#....### .....###.##.......####..... ##.#..........# #......#...........### .................### # ....#......##..#:j,B.@:jI A..:j  A..:jxM A..:j :j =..:j!A..:jE:j=e.:j?X....e......................... .... ..#........ ... .........##..#................................:jZ :j ....####..soda the Sneake.............Gale Centaur............. ####Health: 41/41 ========================............ ##..##Magic: 16/16 ========================.. .... ..#........###....####AC: 2Str: 9  ... ... .............#.....#.#EV: 9Int: 14#.##..#.....................## SH: 0Dex: 15#............................# XL:  5 Next: 28% Place: Dungeon:4  .#.............@..............# Noise: ---------  Time: 2859.0 (0.0)  ...............#.#.##..[:j̱ 40m......## a) +1 dagger##...).....#.#.#.#........##Throw: 22 darts (poison)#.........####...[....#.#####........# ###....######.........####.....##e   Duvessa (asleep)#.........<.......####......##...#..#..##........#.####...## _You stop stampeding. _Your tailwind grows less brisk. _HP restored. _Magic restored. _You see here a +0 leather armour. _You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword.:jo :j :j; :j xYe.................. ####..... ##.. .. .... ..#........###....#### ... ... .............#.....#.#  #.##..#..............##............... .#.......# ...............#@#.##........##  ##...).....#.#.#.#........## #.........####...[....#.### #...# ###....######.........####...###.........<.......##  ##......##...#..#..#  #...####...##  #..#.#.....#....###:j}B60.0 (1:jx:j:j  . #### ##..## .. .... ..####....####. ...#.....#.  #.##..#.........##...................... .#.............. ...............#.#.##........#  ##...).....#.:j ## .........####...[....#.### # ###....##### .### ....###.##.......###:j, :jP &1:j/ :j :j3Me. . ####  .... ##..##  .####....### ... ... .#.....#.# .##..#...............# :j3_ #..............#............................ ..............#.###...).....#.#.#.#........##.:j#4###...[....#.#####........# ###....#####.###:jC4:j=:jS>&2:jxD:jF:jC ....####..  e......  ...... ####   ............ ##..##  . .... ..#........###....####  :jJ.. ... ......#.....#.#  #.##..#.........##  #......#  #...............@.......  ..............#.#.##.... ##...).....#.#.#.#........##  #.........####...[....#.###  ## ###....##### #.####....  ...<.......#   ###...#..#..#    #........#.####...  :j:j&3:j—:j:j#M .....####...e.. . ####  .... ##..##  .####....### .. ... #.....#.# .##..#.....#.. #...................:jC. ..............#.#.##........####...).....#.#.#.#........##  .#. #..#:j:jQ&4:j:j`:j( vM#e... ...# .....####...#e. . ####  .... ##..##  .####....### .. ... #.....#.# .##..#.....#.. #.................... ..............#.#.##........##  .#.:j e   Dowan (asleep)..### ..## :j) :jW S_Your tailwind grows less brisk.HPMagic restored. _You see here a +0 leather armour.  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.:j /  --more--:j Y G 5 _:jP[ :j"] :j4t:j}<Level 4 of the Dungeon<<>(Press ? for help) #e...   ...# .....####...# e.............  ............. #### ............ ##..## .. .... ..#........###....####  ... ... .............#.....#.#  #.##..#.........@...........## :j}S #............................#  .#............................#  ...............#.#.##........##  ##...).....#.#.#.#........## #.........####...[....#.### ##........# ###....######.........####.....###.........<.......####......##...#..#..##........#.####...## #..#.#.....#....### .....###.##.......####..... ##.#..........# #......#...........###:j~D .................###:jUS.@:jT A..:jA..:j|A..:jhA..:jYR@..:j @..:jC 7e.:j5Je............................@.:j%:j2  soda the Sneak#e... ...#  Gale Centaur.....####...#  Health: 41/41 ========================e.............  Magic: 16/16 ========================............. ####  AC: 2Str: 9............ ##..##:j3  EV: 9Int: 14 . .... ..#........###....####   SH: 0Dex: 15 .. ... .............#.....#.#   XL:  5 Next: 28% Place: Dungeon:4 :jM3-#.##..#.........@...........##   Noise: ---------  Time: 2865.0 (0.0) #............................#   a) +1 dagger :j3#............................#   Throw: 22 darts (poison) ..............#.#.##........##  ##...).....#.#.#.#........##  :j3*#.........####...[....#.###   e   Dowan (asleep)##........# ###....#####:j4+ #.........####.....## #.........<.......## _Your tailwind grows less brisk. _HP restored. _Magic restored. _You see here a +0 leather armour. _You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword. _You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.:j6:j<:j>:jRY o#e... ...# .....####...#  e.............  .... #### .. ##..# .... ..####....####   ......#.....#.#  ##..#...........##  ................@.:jY   .......#  .............#.#.####  ##...).....#.#.#.#..##  #.........####...[....#.###  #.# ###....#####  :jY  #...####.....##    #.<.......## :j#Z    #......##...#..#..#   :jFb :jb +6.0 (1:j$i :j\j :j_:jPB:jO:j:jl:jٮ:j:j:j]:j:j :jf:j:j:j1:j:j:j:jK:j:j%:j:j:j:j,:jR:j!:j:j:j:jg:j:j@:j:jF:j!:jh:j:j:jT:j:j?:jf:j:j:jK :j^ :j,:j:j5:j :j9:jO:j:j,:j:j :j!:jM!:j{":j%:j&,:j>(:j`*:j+:jB,:j-:j?/:j1,:j2:j4:jf6,:j7:jL9:j::j;:j;:j=:j>:j@?:j@:jA:jC,:jD:jtG,:jcH:jNN _You now have 140 gold pieces (gained 11).:jPe  You encounter a jelly.:j[ # #.##........#.####. ...##..#..#.#.....#.... ..........###.##.......:j[ ....#......##.#........ ...#......#........... . #.................## .j. ##.....#......##..# :j\F .....#....##.>#......### #..##........##. ##...##.##.......##... ###. ...###.......... :j6\.. ................ .####...............:j]\ .. #...#.........<. j   jelly (asleep):j\ #. ..##.......)... :j\F.. ##..#....#.. :j\6##.##...#..:j7e090.0 (24.0):jf31.0 (25 _:j#m:jo:j #.. ###...# #.##........#.#### ...##..#..#.#.....# ....##.##.#......##.# ...#......#... . #.................# .j. ##.....#......##.......#:j>#......## #........##........##...##.##.#####.....### ..# .####....:j0 .. #...#...<  #. ..##.......):jfo ...#....#. :j*d2.0 (1.0):j ..# #...#.### ...##..#..#.#.....#... ..........###.##.... ....#......##.... ...#......#...... #..........j.###.....#......##..:j .......#....##.>#.... #..@.....##.. ##...##.####. ###.....###...... ..#......####....:j . #...#j   jelly (asleep):jڐ #. ..##). .. ###..#....#:j 8 ##.##...#:j :j( &3:jР :j :jl ..# #.##.#........##..#..#.#.....#.............###.##......#......##.#.....#......#.. #...:jЉ.j.###.....#......##.#....##.>#...... #.##. ##...##.##:j.## ###.....### ..#....:j .#### .. #...# #. ..##:jC2.) ..:jey ###..#.... ##.##...:j:j&4:j:j5  ..# #.##.#.....##..#..#.#.....#....###.##....#......##.#....#......#. #.....#....j.###.....#......###.#....##.># #.##:j : ##...##.##. ###.....### ..# .#### .. #...# #. ..##. ..:jQ r ###..# ##.##:j*P.j:jPOj:j8&5:j(:j# :j(,  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j3 t ..# #.##........#.# soda the Sneak ........##..#..#.#.....# Gale Centaur ...............###.##... Health: 41/41 ======================== .........#......##.#.... Magic: 14/16 =====================--- .........#......#....... AC: 2Str: 9 ....... #............... EV: 9Int: 14 :j #......###.....#......## SH: 0Dex: 15 #.....j..#....##.>#..... XL:  5 Next: 28% Place: Dungeon:4 #@.......##....... Noise: ---------  Time: 2895.0 (0.0) :j ##...##.##.......# a) +1 dagger :j/ Q###.....###...... Throw: 22 darts (poison) ..#............ .####........... .. #...#....... j   jelly #. ..##....... .. ###..#... ##.##.. :jS H_You encounter a jelly.:j} Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 47%):j..# #.##........#.# soda the Sneak........##..#..#.#.....# Gale Centaur...............###.##... Health: 41/41 ========================.........#......##.#.... Magic: 14/16 =====================---.........#......#....... AC: 2Str: 9....... #............... EV: 9Int: 14#......###.....#......## SH: 0Dex: 15#.....j..#....##.>#..... XL:  5 Next: 28% Place: Dungeon:4#@.......##....... Noise: ---------  Time: 2895.0 (0.0)##...##.##.......# a) +1 dagger#:j-,[33m##.....###...... Throw: 22 darts (poison)..#.............####............. #...#....... j   jelly (asleep)#. ..##.........###..#...##.##.. _You encounter a jelly.Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  :juPress: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 47%):j4+6.0 (1:j:jm2  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 47%) _The jelly looks drowsy...:j@ .  The helpless jelly fails to defend itself.  The winds around you quicken.You impale the jelly!!:j0 R:j n508 (0.8Tailwind :j> :j I _You kill the jelly!:jcH........##..#..#.#.....#................###.##.............#......##.#.....#......#..... #.........#......###.....####........#....##.>#...... #......##@..##.##.......###.....###. ..#........####.. #...##. ..##.).. ###..# ##.#.# #.:jp_7.8 (1.0:jiD .##..#..#.#.....#................###.##..........#......##.#.:jE .........#......#.. #...#......###.....#......##.#........#....##.>#......##.##.###.@.##.##.##.###.....###.:j@E ..#..####... #...#.:jE #. ..##.)... ###..#....###.##...#:jE B.# #.:jM :j^O %8:j"U :jW :j .......###.##.............#.#.#...#......#..... #.........#####.....#......##..#:jZ #........#....##.>#......## #........##........###...##.##.......##..##@....###..#....#.............####...... #...#<...#. ..##.).. .. ###..#....#. #.  ##.##...#.:j O##.# #.....:j D ##.##:j :jE %9:j; :j :jZ  #......##. .........#......#.. ....... #....... #......###.....###.. #........#....##.>#.... #........##.. ##...##.####. ####.....###......#..@.#.....#......####..... #...##.. ..##).r.. ... ###..#....##.## ##.##...# r   quokka (asleep) ## .# #.... ##.## ## #:jc:jc'900:j.i:jwkW _You encounter a quokka.:jh .#......#..  #....... #......###.....### #........#....##.>#.... #........##.. ##...###:jP ####.....###......##.##....#.....#.....@####..# #...##..# ..##)r.. .... ###..#...... #.##. ##.##... ## .# .# #... .. ##.##. :j5## :j:jYS5=1:jp :jk :jE J .#......# . #..... #......###.....#......## #.#....##.># #........## ##...##.##. ####.....###:jG , ##.##....# #....@.####<.# #...#.#..# ..##..r....... ###..#..#.##.. ##.##...## .## .# #.#. .. ##..... #.. ##:jN 8<:j}O %2:jCT :jV 9 _Found a stone staircase leading up.:j#Sl .#......# . # #......###.....#...... #.#....##.># #..## ##...##.##.# ####.....### ##.##....# #...@..#####<.# #...##......#..# ..##.r........ ###..#.#.##... ##.##.## .##.. .# #.#.. .. . ##.. #.. :j[:j[03:jmu _Your tailwind grows less brisk.:j  .#......# ....... # #......###.....#...... #........#....##.>#... #.##.. ##...##.## #. ####.....### ##.##....#:jB #..@...#### #<.# #...# #......#..# ..##.r........ ###..#.#.##.... ##.##.### .##.. .# # o   orco...#.. .. . # r   quokka (asleep). #..:j :j!&4:jf':j3*s _You encounter an orc. It is wielding a +0 hand axe.:jh  . #......###.....# #........#....##.># ...##........##. ...##...## #.#####.....###. ##.##....#.........##......#####<..# #...# ##..# ..##.....r......... ###..##.......#.##.... ##.#.### .##.. #o...#..# .. . ........# #..  #..##..:jq@ #......###.....# #........#....##.>#. ...##........##... ...##...##... #.#####.....###.... ##.##....#.........##......#### #<.:j4>.# #...# ##..# ..###.....r......... #####.......#.##.... ##..### .##.. #.o...#..# .. .........# #.. #..#..##.. #.. ..:j.:jp=5Stampede :jb:j6 _You stampede towards the quokka!:j: #........#....##.>#..... ...##........##..... ...##...##.... #.#####.....### ..... ##.##....#..... .....##......#### #<..# #...#....##..# ..###......... ### ###.##.... ## :j;.### .##..  #.o...#..# .. . ........# #..##..#..##.. #.. ...##. ##. ..##:jA..... ...##........##. ...... ...##...##...... #.#####.....###..... ##.##....#............##......####.... #<..# #...#:jB+....##..# ..## #......... ### ###.##.... # .### .##..  #.o...#..# .. . ........# #.. :jB ##..#..##... #..##... ...# ##. ##.. ..## # #.. ..:jN .  The helpless quokka fails to defend itself.  The winds around you quicken.You impale the quokka!!:jR o.  You kill the quokka!:jY`o:j^1====6Tailwind :jd:jg% _The orc shouts!:j, ...... ...##...###.......# #.#####.....###........##.##....#.....#.......##......####:j4...#<..# #...# .....##..# ..## #......... ## ###.##.... :jai #..o@....### .##..  #.....#..# .. .:j ....# #..  ##..#..##... :j #..##... ...# ##. ##.....##:jޒ # #... .. ..:j ..:jMc  You stop stampeding.:j38--=---7:jS:j,: _The orc hits you with a +0 hand axe.:jEU  You hit the orc. Your kick misses the orc.:jU EThe orc is heavily wounded.:jZW e6==---8.6 (0.8:j] :j:` P _The orc barely misses you.:j]  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j׹ ...... ...##...##.##. soda the Sneak #.......# #.#####.....## Gale Centaur #........##.##....#..... Health: 38/41 ======================-- #.......##......####.... Magic: 14/16 =====================--- ......#<........# #...# AC: 2Str: 9 .....#......#..# ..## EV: 9Int: 14:jp #............... ## SH: 0Dex: 15 ##.......#.##....  XL:  5 Next: 51% Place: Dungeon:4 #..o@....### .##..  Noise: =--------  Time: 2908.6 (0.0) #.....#..# .. .  a) +1 dagger :j#.........# #..  Throw: 22 darts (poison) ##..#..##...  Tailwind :jк #..##... ...#  :jT##. ##.....##  o   orc # #... .. :jU ....  _The orc barely misses you.:jCasting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j)TAiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, chance to affect: 57%):j...... ...##...##.##. soda the Sneak#.......# #.#####.....## Gale Centaur#........##.##....#..... Health: 38/41 ======================--#.......##......####.... Magic: 14/16 =====================---......#<........# #...# AC: 2Str: 9.....#......#..# ..## EV: 9Int: 14#............... ## SH: 0Dex: 15##.......#.##....XL:  5 Next: 51% Place: Dungeon:4#..o@....:jH[40m### .##..Noise: =--------  Time: 2908.6 (0.0)#.....#..# .. .a) +1 dagger#.........# #..Throw: 22 darts (poison)##..#..##...Tailwind #..##... ...###. ##.....##o   orc# #... ......  Casting: Ensorcelled Hibernation (safe; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, chance to affect: 57%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.:jXYContam: 11% 9.6 (1:j:j6[onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 17% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (heavily wounded, chance to affect: 57%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The orc closely misses you.:j]Oe )You hit the orc.:jV(:jZ5310.4 (0.8:j^`:jHcG _You kill the orc!:j ...... ...##...##.## #.......# #.#####..... #........##.##....# #.......##......#### ......#<.# #... .....#......#..# .. #.  ##.#.##.... #..@.....### .##.. #.....#..# .. . #..# #.. ##..#..##... #..##... ...# ##. ##.....## #:j. #......#. ....$:j:j<9-1.4 (1.0:j:j@ _Found 9 gold pieces.  Things that are here::jr _a +0 hand axe; an orc corpse:jܔ,M ...##.......... ...##...##.## #.#####.....#.##.##....#.##.......####.......#<........# #........##..# .......... ###.@.....#.##.... ).....### .##.:jW #.....#..# .. ..........# #..##..#..##...#. ....:j:jJ-2:j:j&_ _Your tailwind grows less brisk.:jSM #........#....#....##........... ...##...##.## #.#####.....# .##.##....#.##.......####.......#<........# #..........#:jTt#..# ..#........ ##.......#.##.... ).....### .##.#.....#..# .. .#.....#:jETF#. #....:j2]:j^&3:jc:j^e:j:jb:jl:j#......###.....#. .....##........#....##..............##................. ...##...##.##.#.......# #.#####.....###........##.##....#..##.......######........#<..# #........##..# ..##........ ####.......#.##.... #..).....### .##..:jVL#.....#..# .. .#.........# #..##..#..##..#..##... ...###. ##.....##:j(:jS&4:j:j:j M. #.........#... #......###..... #.....##........#....##.......##........##.......... ...##...##.##.#.......###.#####.....## #........##.##....#.##.......#####.......# #..........##..# ..#......... ####.......#.##....###..##... ...:j, :j 40=5=5:j) :jͻ a _There is a stone staircase leading up here.:j ...#..... ....... .#... #......###.....# ##.....##........# .......#... ...##...## ####.#####.....# #..##.##.... ##.....@.##......####... .......#<........# #...:j.......##..# .....##...........#.# ##.......#.##.. #..).....### .##.. #.....#..# . . #.........# #.. ##..#..##...:jF:ji:jI9% 6 _:j:jW:j2t3:j&v:jx:j}75:j~:jmk _You start resting.HP restored.:j:j+8.4 (2:j1===39.4 (3 _:j:jw:j> .......   #..#....#......###.##.....##........#..............##........  ...##...## ####.#####..... #..##.##....#....##.....####..#<.:jQ? .# #.#......#..# ##............... # ##.......#.##.... #..).....### ##.. #.....#..# .. ..........# #.. ##..#..##... #..##... ...#:jG :j'H F120.4 (1:jM :jO :jr . . #..#..#....#......####.##.....##........#.... ...## .#...##...##. #.###.##### #.##.##....#.##.##......####.#<.# #.#......#..# s....##......# ##.......#.##..... #..).....### .##... #.....#..# .. . s   scorpion (asleep) #........# #.. ##..#..##... :jasY[40m #..##... ...#:j{h  You encounter a scorpion.:j}^6==1:j:jRK _Your magical contamination has completely faded away.:j> . . # ..#..#....#......### #.##.....##.# ...## ..#...##...## #.###.##### #.##.##....#.##.##......####.#<.# #.#......#..# .s....##.......#. ##.......#.##..... # #..).....### .##. #.....#..# .. . #.........# #.. ##..#..##...  #..##... ...#:jgT[39;49m2:j̖x . . # ..#..#....#......### #.##.....##.# ..## ..#...##... #.###.#####. #.##.##....#.##.##.......#<.# .#......#..#.s....##........#. ##.#.##.### #..).....### .##$..# #.....#..# .... #......# #.... ##..#..#...  #..##... ...#:jX=3:j[:j+ _Found 15 gold pieces.:jP& . . # ..#..#....#......### #.##.....##.# ...## ..#...##.... #.###.#####S.. #.##.##.....##.##......:j#Q.#<.#.#......#..##..s....###.....#.###.#.###....#####..).....### .#$..# #.....#..# ..:j^Qc#... #.........# #. S   ball python (constriction, asleep)#.. ##..#..##... :jQk #..##... ...#:jb[:j\&4:jc:jf\ _You encounter a ball python.:jq  . . # ..#..#....#......###. #.##.....##.#.. ....##... ...#...###... #:j n.###.######S... #.##.##.##.##.......#<.##.#......#..#:j #..s....## #.....#.###.#.##:j8  #....#####..).....### .:jb M #$..# #.....#..#  #... #.........# # #..:j . ##..#..##...  #..##... ...#:j :j C==5:jU :jj :jt~ . . #.. ..#..#....#........ #.##.....##... .........##.##...........#...## #..... #.......###..#S.... #..##.##.##.##.......#<.#.#......#.. ##..s....## #.....#.###.......#.## #....#####..).....### #$..# #.....#..#  #... #.#  #... ##..#..##...  #..##... ...#:j:j&6:jx:jߑ:jp^.. ..#..#....#......... #.##.....##......... ...............## ....##..:j#...## #......###.###..#S....##..##.##........##....#<. ##.##:j ##..s....##... #.....#.###.#.# #....#####..).....# #$..## #.....#..# #.......# #... ##..#..##... #... #..##... ...# ##. ##.....##:j$. _:jHFound 15 gold pieces. _You encounter a ball python.You stampede towards the scorpion!  The helpless scorpion fails to defend itself.  The winds around you quicken. :ju; You impale the scorpion!!:jzS   ball python (constriction, asleep):j'9 987:jyStampede Tailwind _You kill the scorpion!Your Hexes skill increases to level 3!:jB:jj _Your Ice Magic skill increases to level 1!:j2 .. ..#..#....#...... ..... #.##.....## ..... .........##. ....##...........#.... #......#.......###..#S....##..##.##.##.##.#< ##.#......# ##.## #.....#.###.#. #....#####..).....  #$..## #.....#..# #.... #.# #.... ##..#..##...:jV3 #.... #..##... ... ##. ##.....:j_<:j*=18:jC:jET _You stop stampeding.:j) W ....... . ..#..#....# ..... #.##.....##.....:j  ..... ............. ....##...........#... #......#...#.#S....##........##.###.......###....#<.....##......##.......##. #.....#.###....... #....#####..)..:j: ...# #$..## #.....#..# #.... #.........#:je  #.... ##..#..###.... #..##... ..:j! #......# ....... .#..#..#....#:j0"  .....##.##.....##.... ..................K.. ....##...........#... #......##.#....#S....##........####.......##...#<##......#:jc" # ##.......#. #.....#.###.......:j"  #....#####..)..... #$..## #.....#.. K   kobold (missile, asleep):j"  #.... #....... #.... ##..#..##:j, `  You stampede towards the ball python with incredible speed!:j, h0Stampede :j< :j?  You encounter a kobold. It is wielding a +0 dagger and quivering poisoned _darts.:jV .  The helpless ball python fails to defend itself.  The winds around you quicken.You impale the ball python!!:jN^.K   kobold (missile:j)bg9.3 (0.9Tailwind :jg:jjO _You kill the ball python!:j D#......# ....... .......#..#..#....###.##.....##......................#K.. ....##...........#.... #......#.......###.##....#.....##..##..........##.......##..#......#<...###..# ##.... #.....#.####....#####..).....##$..## #.....#..##.... #.........# #.... ##..#..##.. #.... #..##... .. :jh :jE 930.3 (1.0:j :j T _You stop stampeding.:jK,  ..#..#....# #.##.....#. .....................#K.. ....##.....#....... #......#.###.##....#.....##..............##.......##...#.......#<.. ##.##. # ####... #.#########..)#..... ##. ##.....:j?D :jd;1:j;:j:j   #.##.....#.......................#K.......##....#........#......#.......###.##....#.....##..............##.......##...#.:j .......#<.. ##.##. # ####... #.#########..):j $..## #.....#.:j# ##.[... #. #..... :j? :j :j %2:j3 :jM # _Found a robe.:j .......................#K.......##....#........#......#.......###.##....#.....##........:j ..........##.##...#.........#<.. ##.##. # ####... #.#########..):j#$..## #.....#.... #........###...###. ....$ :j :j%3:j:j:jL K###........#......#.......###.##....#.....##..................##.##...#..........#<.. ##.##. # ####... #.#########..)$..## #.....#..... #..........##..#..##..:j.##..##... #.##:jC:j04:j:j_ _Your tailwind grows less brisk.:ji .....#......### #....#.....##..##. #..........##. ##..........#<. ##.##.# # ####.. #.....#.### #....#####..).....:j #@..## #.....#.. #......#.... #.......##..#..##. ###..##... :j. ##.[...###. ##.. ##...## #. #:j> #.## #.  ##:ji:j&5:j:j:j+6.3 (2:j:j)? _You now have 155 gold pieces (gained 15).:jX A#....#.....##..##..........##.##..##................#<...##....#.. ####.... #.....#.####....#####..).....##...#### #.....#..##.@....##.........##.#..##:jVY X#......##..##... .##.[...###. ##......## #. #. #.## #. ....$# :j` :jUb +7.3 (1:jg :ji :j /#..........##.##....##..........#<...##............#......# ##.......##.... #.....#.###....#####..).....##...#### #.....#..# #......##.........# #.#..##...#......##..##... .##.[...###. ##.....#..## #. #.## #. ....$# :j:j&8:jy#:j8#......#<...##............#......# ##.......##..... #.....#.##.##....#####..).....####...#### #.....#..# #......##.........# #.#..#..##...#...@..##..##... ...###.[...###. ##.....##..## #. #...... ## #. ....$# :j:jI&9:jE:j :j'##.#<.##.##.....#......#.# ##.......##.#.....#.###.#.##....#####..).....### #...#### #.....#..# #......##.# #.##..#..##... #....@.##..##... ...# ##.[...###. ##.....## :jD##...## #. #...... ###:j[:j׈'40:jj:j׏:j ##.......##........#<.....#.##............### ##........... #.....#.###.......#.# #....#####..).....### #...#### #.....#..# ##.........#:j9 #...@...##..#..##... #......##..##... ...#[...###. ##.....##..## #. #......:j.## #. ....$###:j:j&1:j:ji:j[WM#.##.##....##.......####....<......##.##.....### #..##.....#.###..:j\..#####..).....####### #.....###.........# .##..#..##... ......##..##... ...##.[...###. ##.....##:jvd:je&2:jk:j]m:jb :jR :j :j :j]:j:j:jX, .....#......##.## #....#.....##........##.## ..##.......##...............#<.....#.##............### ##.......... #.....#.###.......#. #....#####..).....##:j #..@#### #.....#..# #.......# #.......##..#..##... #......##..##... ...[...###. ##.....#..## #. #......:j.## #. ....$###:j:j&3:j:j:j8vMK.......##....#........#......#.#...#.....##.##.##....##.......####.......#<......##.##.....### #..##.:j ..#.###....#####..).....###### #.....#..##.........# #.......##..#..##...####:j:j@&4:j:j:jrIM .....#K.......##...........#........#......#.:js\#...#.....##.##.##...##.......####....<......##.##.....##:j3se# #..##..:j]s.#.###....#####..).....###### #.....#:j{sK#......##.........#.:js..##:js"##.##:j{:j7}&5:js:jȅ:j  .....##.##.....##..... .............. K.......##...........#... .....#......#..#.:jg D #....#.....##........##.# #..##.......##...#<.....#......## ##.@.....#.:j  #.....#.###.......:j  #....#####..).....# #...#### #:j g#..# #...........#:j  #.......##..#..##.. :jM  #......##..##... .. [...###. ## ..## #. #..... :jn :j@ &6:j :j :j.#..#..#....#......##.##.....##.... ..................... K.......##...........#.. .....#......#..#. #....#.....##........## #.##.......###...:j-.#<#......## ##.......#. #.....#.###....... #....#####..)..... #...#### #.....#.. #.....K   kobold (missile, asleep) #.......##..#..##. #......##..##... [...###. ##....:j KK)The kobold shouts!:jt :j+/==7:j:jYl _The kobold throws a dart. The dart closely misses you.:j# ......#..#..#....#.........##.##.....##.................#K.......##.....#......#......#.###.##....#.....##........##.##.##.##.##.#<.##.##.#.# ##.##.#.....#.###.##....#####..).....##...#### #.....#..##......##.##.......##..#..##.. #......##..##... .. ##.[...###. ##..... K.K   kobold (missile)[:jP 240m--8:j......#..#..#....#.........##.##.....##..K.............#........##....#...#.....#......#.......###.##....#.....##........##.##.##.##.##.#<.##.##.#......## ##.##.#.....#.###.#.#....#####..).....# #......##.# #.......##..#..##... #......##..##... ... ##.[...###. ##.....# :jO:jA--9:j^:j:jB ......#..#..#....#......#........##.##.....##..K................##.........##...........#...#.....#......#.......###.##....#.....##..##.##.#.##.##.##.#<.##.##.#......#.# ##.##.:j0!#.....#.###.#.##....#####..).....# #......##.# #.......##..#..##... #......##..##... ...###.[...###. ##.....#:j"*:j+'50:j1:j3:j$......#..#..#....#......#..##.##.....##..K................##.........##...........#...##......#......#.......###.##....#.....##..##.##.#.##.##.##.#<.##.##.#......#.# ##.:j%##.#.....#.###.#.##....####...###......##.##.......##..#..##...:j%#......##..##... ...###.[...###. ##.....##:j/:jG1&1:j6:j9:jpd......#..#..#....#......#..##.##.....##.#.K..............##..##.....#...##......#......#.......###.##....#.....##.##.##.#.##.##......###.:jq#<.###.##.#......#..## ##.##.#.....#.###.......#.##.#....#####..).....### .#...#### #.....#..# .#......##.# ##...#... :j$|:jx~&2:j3:j r#......# ....... ....... #.. ......#..#..#....#......###.........##.##.....##........#.K..............##..........##.......##........#......#.###.######....#.....##.##....#..##.#####.....:j #<..# ##.##.....#......#..# # ##.......##.............#.....#.###.......#.##.#....#####..).....### .#:j> >#...#### #.....#..# ..#......##.........# #.:jf #.....##...#......##..##... :j +#:jD :j| &3:j :j :j  7M ..## ......... #. ..#..#....#......##.##.##.....##........#K.....##....##....#...##.......#......###.######.....#:j .##.##..............##@......#####....<......##.##.....#......#..# # ##.......##..............#...:j *#..:j3 :j} &4:jR :j1 :jM ........#### ............... #. ..#..#....#......##.##.##.....##........#K.......##....##....#...##....###.######.##.##....:j[u..........##.......#####..........<......##.##............#......#..##....#.. #. :j# #..... :j:j&5:j`:j:j)B:jB:jyD:j#H:jzH:jL,:j M:jO:j9R:juR:jS:jqU:jX _You start waiting.A kobold comes into view.:jd:j?eKK   kobold (missile, wandering):jmW8.3 (3):jo29.3 (4 _:jv:jx:j\.......#......## ....... #. #..#..#....#......###..#.##.....##........K................##....:j]6##..#...###......####.#######.##.##....##......###................#<..  ##.##.....K......# # ##.......##..............:j]( #.....#.###.......#.###....#####..).....### .##...#### #.....#..# ..:j]#......##.......#.##..#..##...:j_7K.:ji:j=j,60.3 (1:jp:j^r:j@D :j5E 5=1.1 (0.8:jK :jTN r _You miss the kobold. The kobold hits you but does no damage.:jn2  )You hit the kobold. You kick the kobold.:jQ: ):j= .99:jC :jE J _You kill the kobold!:j^B[#......##  ......#..#..#....#......###........##.##.....##........# .K......................##.. ........##...#...## .....#......###.##### #....#.....##..##.##.. #..........##:jB.....# ##..........#<.. ##.##............#......#..# # ####............. #.....#.####.##:jC #....#####..).....###  #...#### #.....#..# . #......##.........# # #.......##..#..##..:jC|. ##... ...#:jK:jM5-2.9 (1.0:j0S:j]  e - 30 poisoned darts (gained 8)  Things that are here::j~_v-3.9 (230:je:jhR _a +0 dagger; a kobold corpse:jl#......## . #.......#..#..#....#......###.........##.##.....##.#..K............:jT##.........##....#...##......#......#.:j###.#####.#....#.....##.##.##.:j^#.##.##......###.:j)@....#<.# ##.##.:j#......#..# # ##.##.:j%:#.....#.###.#.##.#....#####..).....### .#:jPk#...#### #.....#..# .#......##.........# #.#...:j+ :j :j9+4.9 (1:jq:j:j #......## . #.......#..#..#....#......###..##.##.....##.#..K...##..##...#...##...#.....#......#.###.#####.#....#.....##.##.##....##.##.##......###.).@...#<.# ##.##.#......#..# # ##.##.#.....#.###.#.##.#....#####..).....### .##...#### #.....##......##.........# #.#.......##..#..##... 5:j9 :j :j ......#..#..#....###........##.##.....##..#..K...............##............###.##.....#......####.#####...#....#.....##.:jW 0#.##....##..........##.##......####).....#<........# ##..@..#......#..#  ##............... #.....#.##:j, #.###....#####..).....### .###...#### #.....#..# ..#......##.........# ##....#..##..#......##..##... ...###.[...###. ##.....##:j :jħ :j 6:jX :jE :j8 ........##.##.....##..#. .K...............##.... ........###..## .....#......####.#####.... #....#.....##..##.##....# #..........##.......##......### #).....#<........# #.##.....#......#..# .:j9 < ##.......##@.............. #.....#.##.###....#####..).....### .###...#### #.....#..# .. #......##.........# ##..#..##..#......##..##... ...###.[...###. ##.....##..## #. #.:jA :jmB &7:jT :j2 ##.##.....##.#....# K.....##.##....#...##...##.##......#.###.#####. ....#.....##........##.##....#. .##.......##......####. #.).....#<..# #. ##.##.#......#..# .# ##.##. #.....#.###.#.##.... :j3 V#....#####..).....### .##.. #...#### #.....#..##......##...##.##..#..##...#......##..##... ...###.[...###. :j< :j5= &8:jKC :jD :j...............##.... ......##...#...##...##.###......#.......###.#####....#.....##........##.##....#.....##.......##......###).....#<........# #.##............#......#..# ..# # ...##......... # #.....#.##.###....#####..).....### .###...#### #.....#..# .. . #......##.........# #..#.##..#..##..#......##..##... ...###.[...###. ##.....:j$=##..## #. #.## #. ....$:jf:j&9:jk:j%:ji#####.##.#......#.......###.#####....#.....##........##.##....#..........##.......##......###).....#<........# #...# .##:jkj......#......#..# ..##  ##......... #  #.....#.###.## #....#####..)@....### .###...#### #.....#..# .. . :jj+#......##.........# #.. #.##..#..##.:j#k]#......##..##... ...###.[...###. ##.....##..## #. #......## #. ....$:jOk+#:ju:jHv'70:j}:j[:jK #......####.#####.....####........##.##....#.........##......####.).....#<.. #...# .##:j......#......#..# ..#  ####.........  #.####.##.... #####..).....### .##..#### #...@.#..# .. ...##.......:j#.. .##..#..##...# #:j6L.....##:j:j&1:j1:j:ja ....##....#...##...##.#......#.......###.#####.....##.....##........##.##....##.......##......####... ...:jga `).....#<........# #... #......##..# .. # ##.......#....#:ja  #.....#.###.......#.##.. #....#####..@.....### .##.. #...#### #.....#..# .. . ###.........# #.. #.......##..#..##...# #......##..##... ...#:jBb [...###. ##.....##..## #. #.......## #. ....$###....##:jHm <2:jr :jt $  Things that are here::j`w r _a +0 hand axe; an orc corpse:jw#......####.#####....#.....##........##.##....#..........##.......##......###).....#<........# #...# .##.....#......#..# ..##  ##......... # :j #.....#.###.## #....#####..).....### .###...#### #...@.#..# .. . :j7#......##.........# #.. #.##..#..##...# :j3#......##..##... ...#:jh!##.[...###. ##.....##..## #. #.:j## #. ....$:j_# ....## :j:j$3 :j _:j:j:jy? #.##.##....#......###......####.).....#<.. #...# .##......#......#..# ..#  ####.........  :jAz#.####.##.... #####..).....### .##..######.....#..# .. ...##....@....# #.. .##..#..##...# ##..##..........###:jiz`...#.....#:jz:j7:j[&4:j:j:jx .##......####.).....#<........# #...# .##......#......#..# ..#  ##:j֪##...............  #.###.#.##.... #####..).....### .##..:j ######.....#..# .. ...##.......#.. .##..#@.##...# ##..##....:jW#.[...###. ##.....#....#:j>:j&5:ju:j:jFz).....#<........# #...# ##:jsJ.....#......#..# ..##.  ##............... #:j.....#.###.......#.## :js#....#####..).....### .###...######.....#..# .. . #......##.........### #.. #.#..#..##...# :jg(#......##..##.@.....# ##.[...###. ### ..## #. #.......$## #. #....$#:j# .....##  .....##....#######:j}:j&6:j]:j* _Found 9 gold pieces.:jZ< ##.......#..# ..#  ####............... ### #.###:j[.#.##.... #####..).....### .##.. ######.....#..# .. ...##.........### #.. :j1[.##..#..##...# ##..##....:jP[#.[...###. ##@....## ##...## #. :jr[c..$ ##.## :j[Y$#...:j[&##:j8d:jre&7:j@k:jl:j*##......... #.....#.###.......#.##  #....#####..).....### .##.#...######.....#..# .. .  #......##.........### #..  :j}#.#..##...#  #......##..##.......#  ##.[...###. ####..## #. #.@.....$### #. #....$#...# ......## .  ........######:j k....#####:j*8 :jGI  :j:j&8:j# :j :j5:j6:jH:jMB:jJN:jR:jT,:jU:jYM _You now have 164 gold pieces (gained 9).:j\:j]:j^:j&`:ja:jTb:jKc:jd:jZf:jf:j'g:j$j:jZj:jj:jPoM _You now have 173 gold pieces (gained 9).:jp:jp:jq:jt:ju:j9v:jv:jy:jz:jE{:j{:j}:j^,:j,:j:j,:jn:j{:j͆,:j5:j:jΉ:j:j[:j:ji,:j:jy:jY:j:jE:jg:j,:jS:jr:j :jJ:j:j֚:j:j-:j:jC:jX,:j:j|:j©,:j9:jK:j{,:j0:j:j:j:jر:j :j;:jd:j:j4:jƷB:j,:jU:j:j:j:j!:j:j}:j :je:j:j`:j,:j:j!:j3:jj:jQ,:j,:j:j_:j:j :j2:j:jQ,:jE:j:j=,:j:j:j:j6:j8:j:j,:j:j:j,:j :j"B:j:j:j:j:j:jC #....#####..).....####. #...######.....#..# #.... #......##.........#####... #.......##..#..##...# ##.. :j|&#......##..##.......# #... ##.[...###..##.....######. :jq##...## #...#........##.. ##.## ##...#.....#......:j[ ### #@........##...... #.........##...##. ######....###.#### :j{###### ### :j15:jW 23018.9 (40.0):jn,9.9 (41:jE:j` _c - a scroll labelled QIUZAC HUR:j#....#####..).....####.##.#...######.....#..# #.....#......##.........#####...##.##..#..##...# ##..##......##..##.# #....:jr##.[...###..##.....######..##...## #...#........##..###.## ##...#.....#......### #.@.......##.#.##...##.#######....###.#:jA^###### ###:j:jb220.9 (1.0):js:j3:j93#.....#.###.......#.##....#.#..).....####.###...######.....#..# #......#......##.........#####...#.#.##..#..##...# ##..###......##..##.. #....###.[...###..##.....######..^##...## #...#........##..####.## ##.@.#.....#.#### #.##......#.........##...##.######....###.########### ###1:jM?:jGB:jhZM# #..##......#.###...##....).....####.########.....#..# #.....##.........#####...#..##..#..###..#:jJ[!......##..##.......# #....###.[...###..#######..^##...## ...##..###.## ##...#.....###...##.......#.........##...##.##:jb:jd&2:jij:jM##.##.....##..#### #..##......#.###...##....#####..).....####.########.....#..# #.....:j ##.........#####...#..##..#..###..#......##..##.......# #....###.[...###.@##.....######..^##...## ...##..#:j;##.## ##...#.....### #.........##.......#....#:j^.## :j~ :j:j&3:j+:j :j&..).....#<........# ###......#......#..#### ##.......##........... #.....#.###.......#.##..:j( #....#####..).....####.## #...######.....#..# #.... ###.........#####... #.......##..#..##...# ## #........# #....[...###..##.....######....## #...#........##.## ##...#.....#.### #.##....... #.........##...##.#######....###.########### ###:j]/:j0&4:j6:j8:jH 4M.##.......### ##....)<........# ####.##.....##..#### #..##......#.###.......#.##....#####..).....####.########.....#..# #.....##.........#####..##@.#..###..#:jH U......##..##.......# #..##.[...###..##.....######..##...## #...#........##..####:jQ :j:S &5:jY :j/[ :j M#.##.##....#. #.##.......### ##....)<........# ####.##.....##..#### #..##......#.###.......#.##....#####..).....####.########.....#..# #.....##.@.......#####..##..#..##...# ##..#......##..##.......# #..##.[...###..##.....######...# . . #####.. :j :j &6:j9 :j :j 0....#..###.#####... ....#.....##........##.##....#.. ..##.......######. #..........).....#<..# ##.##.....##..#### ##.......##......:j y#.....#.###.......#.##....#...).....####.###...#####..# #......#......##.........#####...#.#.:j3 (##..#..##...# ##..###......##..##.......# #....#:jd ##.[...###..##.....######..^##...## #...#........##..##:ji r##.## ##...#.....#.#### #.........##......#.........##...##.r:jЛ r   quokka (wandering):ja &7:j :j W _You encounter a quokka.:j...##....#...##...##.#.#.......###.#####..##........##.##....#. .##.......### #....).....#<........# ## ##.##.....##..#### #..##r.....#.###.......#.##....).....####.########.....#..# #.....##.........#####...#..##..#..##...# ##..#......##..##.......# #....###.[...###..##.....######..^##...## #...#........##..###.## ##...#.....###....:jU6r.:jO.r:j:j&8:j:j:j....##.........##...........#...##...##.###......#.......###.#####.....##.....##........##.##....#.. .##.......######. ..........).....#<..# #.##............##..###...# # ##.......##r..........##.....#.###.@.....#.##....#.#..).....####.###...#####..# #......#......##.........#####...#..#.##..#..##...# ##..###......##..##.......# #....####.[...###..##.....######..^##...## #...#....:jog[40m....##..####.## ##...#:j7r.:j:j:jR9:j :j :j.##.##.....##........#....#.......##...........##....#...##...##.#.###.#####.....##.....#.##.##....#.##.......### ..........).....#<........# ##... #.##.........r..##..### # #..##.....#.#.###.......#.##....).....####.########.....#..# #.....##.........#####...#...##..#..###..#......##..##.......# #....#:j##.[...###..##.....######..^##...## ...##..###:j;3r.:j=30:jo:j:jД .##.##.....##.#.... K........##..##...........#...##...##..#......#.......###.#####......#.....##........##.##....#.##.......##......#### #.).....#<.# ## ##.##.r...#......#..###...  # ##.##. #.....#.###.#.## #....#####..).....####.## #...######.....#..# # #......##:jG ...#####...# #.##..#..##...# ##.. #......##..##.......# #.... ##.[...###..##.....######..^ ##...## #...#.##..:jJ .:j Yr:j &1:j :j+ ’:jT ......#..#..#....####.... .##.##.....##........# .K..................##....#...##...##.#......#.......###.#####. #....#.....##........##.##....##.......##......####..).....#<........# ###.##..........@.#......#..#### ##......r.... #.....#.###.......#.##.. #....#####..).....####.##’:jH* #...######.....#..# #.... ###.........#####...# r   quokka (wandering) #.......##..#..##...# ##..# #......##..#..# #....[...###..##.....######..’:j.’:jZr’:jz&2’:j%’:j3 _The quokka leaves your sight.’:j ......#..#..#....#......###  .##.##.....##........#  .K....##  .##...#...##...##  .....#......#.###.#####  #....#.....##.##.##....#  #.##.##......####  ##.).....#<.# ## ##.##.#......#..### # ##’:jz.## #.....#r###.#.## #....#####..).....####.## #...######.....#..# # #......##.........#####... #.##..#..##...# ##.. #......##..##.......# #’:j k ##.[...###..##.....######’:j2r’:j&.r   quokka (wandering)’:j'&3’:j+’:j-’:j d ......#..#..#....#......### .##.##.....##.# .K...## .##...#...##...’:jL { .....#......#.###.##### #....#.....##.##.##....# #.##.##...... ##.).....#<.#  ##.##’:jy .#......#..### # ##......r##’:j } #.....#.###.#.##’:j Q #....#####..).....####.## #...######.....#..# #’:j  #......##.........#####’:j ^ #.......##..#..##...# ## #......##..##.......# # ##.[...###..##.....######’:j Q.r’:j ’:j! &4’:jF ’:j Ò:jS..##.##.....##........# .K......................##.. ........##..#...## .....#......###.#####.Ò:jS #....#.....##..##.##.. #..........##.....# ##..).....#<..#  ##.##............##..# # ####........ Ò:jS#.....#r###.......#.## #....#####..).....####.# #...######.....#..# #..Ò:jS  #......##.........##### #.......##..#..##...# ## #Ò:j T#.......#  ##.[...###..###### ##...## #...#........Ò:j]Ò:j^&5Ò:jleÒ:j=fÒ:jMerrÒ:j}e39--=6.7 (0.8Ò:jÒ:jzh _You closely miss the quokka. The quokka bites you.Ò:jH Ò:j B5----Ò:j !7.5Ò:j} Ò:jT p _You hit the quokka but do no damage. The quokka bites you.Ē:j)  You barely miss the quokka. You kick the quokka.  The quokka is moderately wounded.6=-8.3 _The quokka barely misses you.Ē:jA .  You closely miss the quokka. You kick the quokka.Ē:jLWĒ:j ........##.##.....##........#. soda the Sneak.K......................##.... Gale Centaur........##...........#...##... Health: 36/41 =====================---.....#......#.......###.#####. Magic: 16/16 ========================#....#.....##........##.##.... AC: 2Str: 9#..........##.......##......## EV: 9Int: 14##..........).....#<........# SH: 0Dex: 15##.##............#......#..## XL:  5 Next: 100% Place: Dungeon:4# ##......@##.............. Noise: =--------  Ē:jx6[40mTime: 3039.2 (0.9)#.....#.###.......#.##.. a) +1 dagger#....#####..).....####.# Throw: 30 darts (poison)#...######.....#..# #..#......##.........#####.#.......##..#..##...# ## #......##..##.......# #. ##.[...###..##.....##### ##...## #...#........##  _You closely miss the quokka. The quokka bites you. _You hit the quokka but do no damage. The quokka bites you.  You barely miss the quokka. You kick the quokka.  The quokka is moderately wounded. _The quokka barely misses you.You closely miss the quokka. You kick the quokka.Ē:j _You kill the quokka!You have reached level 6!Ē:j /  --more--Ē:jn F42/487/176 0% Ē:j Ē:j 4 _Œ:jIŒ:j/Œ:jYBŒ:j\Œ:jP34=Œ:j),Œ:jŒ:jZk5=Œ:j=Œ:j,Œ:jŒ:jEŒ:j}Œ:jŒ:jXa6=Œ:j' Œ:jNT67= _You start resting.HP restored.Œ:j]&-Œ:j1f058.2 (19.0)Œ:jlgs8=-9.2 (20 _Œ:jnŒ:jzoŒ:jm .##.##.....##.# .K............## .##....#...## .....#......#.###.##### #....#.....##.##.## #.##.##...... ##.).....#<.# ##.##.#......#.. # ##.## #.....#.###.#.## #....#####..).....####. #...######.....#..# # #......##.##### #.......##..#..##...#  #......##..##.# # ##.[...###..##..... ##...## #...#.60.2 (1.0)[37Œ:j mŒ:j ......#..#..#....## .##.##.....##..... .K................... ........##...........#...##. .....#......#.#.#### #....#.....##..##.##.. ##.......##........).....#<........#.Œ:jD.....### ##.......##........... #.....#.###.......#.## #....#####..).....#### #...######.....#..#  #..........### #.......##..#..##...#  #........# [...###..##.....##Œ:jkŒ:j&1Œ:jŒ:j c ......#..#..#....#...... ..##.##.....## .K................## ........##...........#...## .....#......#.......###. #....#.....##..##.## #.##Œ:j9 .## ##.).....#< ##.##.#......# # ##.## #.....#.###.#. #....#####..).....Œ:ju  #...######.....#..# #......##.Œ:j  #.......##..#..##...# #......##..##Œ:j̦ o.# ##.[...###..##.....Œ:j Œ:j &2Œ:j Œ:j Œ:j !#......## ......... ......#..#..#....# ..##.##.....##..... .K................... ........##...........#... .....#......#.......###.##Œ:j̊  #....#.....##........##.## ##.......##...).....#<.....#......### ##.......##.... #.....#.###.......#. #....#####..).....## #...######.....#..#  #...........# #.......##..#..##... #......Œ:j ..Œ:jA Œ:j B=3Œ:jc Œ:j Œ:jC ~ #......##  ......#..#..#....# ........##.##.....## .K.............. ........##....Œ:j9D .#... .....#......#.###. #....#.....##........##. #.##.## ##.).....#< ##.##.#...... # ##Œ:jD .## #.....#.###.# #....#####..)..... #...######.....#..# #......##.Œ:jD  #.......##..#..## #......##..##Œ:jK Œ:jVM &4Œ:jW Œ:jR #......##  ......#..#..#....# ........##.##.....## ................ ........##.....# .....#......#.###. #....#.....##.##.Œ:jֺK #.##.## ##.).....#< ##.##.# # ##.## #.....#.###. #....#####..)..... #...######.....#.. #......##. #.......##..#..## #......##..##Œ:jtŒ:j&5Œ:jŒ:jƒ:j #......## ..#......#..#..#....#........##.##.....##...............##.....#..#......#.### #....#.....##.## #.##.## ##.).....#< ##.##.# # ##.## #.....#.### #....#####..) #...######.....# #......## #.......##..#..## #......##..##ƒ:jƒ:j:&6ƒ:jƒ:jƒ:j #......## .#......#..#..#....#......##.##.....##.............##.#.#......#. #....#.....##. #.##.## ##.).....#< ##.##.# # ##.## #.....#.### #....#####..) #...######.....# #......## #.......##..#.. #......##..##ƒ:jBƒ:jj&7ƒ:j= ƒ:j ƒ:jJ)..#......## ........#......#..#..#....#....##.##.....##............##............#......# #....#.....##.. ##.......#..ƒ:jK).....#<#.#.....### ##....... #.....#.###. #....#####..).. #...###### #...... #.......##..#ƒ:jRƒ:jS&8ƒ:jXƒ:j[$ _Found a sling.ƒ:j; Y.....#...... )..#......## ........#....#......#..#..#....#...##.##.....##:..........##............#......# #..@.#.....##. ##........).....#<.#.....######....... #.....#.###. #....#####..) #...###### #.ƒ:jC ƒ:jD &9ƒ:jJ ƒ:jL 1 _Found a parchment of Shock.ǒ:jRW## ....... .....#......# )..#......## ........##....#......#..#..#....###.##.....##:....#....##..#......@..#......#######....#.....## ǒ:jUS...##........).....#.#.....######....... #.....#.###. #....#####..) #...######ǒ:j[ǒ:j/]'70ǒ:j$dǒ:jeǒ:jc###. ....#### ....... ........#......#  #..)..#......## ... ##....#......#..#..#... ###.## #:.. #....##.. #.........#......#######....#.....## ǒ:j{d....##.......)......#..#####....... #.....#.###. #....#####ǒ:jjǒ:jHl&1ǒ:jrǒ:jtǒ:ja### ## ....###. ....#### ....... ........#......#  #..)..#......## ... ##....#......#..#..# ###.## #:.. #....##.. #.........#......#######....#.....## #....##..).#..#####....... #.....#.###ǒ:jfjǒ:jsk&2ǒ:jWqǒ:jrǒ:j 3ǒ:j ǒ:j ǒ:jh ǒ:j. Bǒ:j ǒ:j ǒ:j# ǒ:jj    #### ##.. ....   #...###.. ....##   .......###.......   ........#......#   #..)..#......##   ##....#......#..#   #....##.##   #@....   #....##   #.........#......#   ######....#.....##   #..........##   ##..........)   ##.##   #####.....   #..... 6.2 (4  You pick up a parchment of Shock and begin reading...7.2 (5[3ǒ:jG E7m _You add the spell Shock to your library.Ȓ:j$h   ..#  Ȓ:j=%#### #  #...###.. ....##  .......###.  ......  #..)..#......## .. ##....##..#.. #.@....Ȓ:j%##.## #... #...##.... Ȓ:j%b#.........#.. Ȓ:j%######....#.....##. #...##.Ȓ:j% ##..........) Ȓ:j&##.##.. #####.......Ȓ:j8^8.2 (1Ȓ:jby`M ..# #### ##.. .... #...###.. ....## #.......##. ........#......# ..)..#......## .##@...#......#..#.##.##..  #............##.....#Ȓ:jzȒ:j.{&9Ȓ:juȒ:jp    #  ..#  ..#.   #### ##........  #...###... ....## ####.......  #........#......#   #@.)..#......##   ##....#......#..  #.##.##  #...  #.....##..  #.........#......# ######....#.....##  ## ..Ȓ:jq :)Ȓ:jj =80Ȓ:jm Ȓ:j Ȓ:jI"     #  ..#  ..#.   ##### ##........  #...###........##Ȓ:j۹ ###.......  #.@......#......#  ###..)..#......##   ##....#......#.. Ȓ:j  #.##.#  #....  #......##..Ȓ:jT}  #.........#...... Ȓ:j######....#.....  #Ȓ:jOȒ:j&1Ȓ:j2Ȓ:jɒ:j*      #  ..#  ..#.   ##### ##........  #...###........## ###....... ɒ:j)........#......#  ###..)..#......##   ##....#......#..  ###  #..ɒ:ju..  #............##  #.........#..... ɒ:j-######....#.....ɒ:j)ɒ:j&2ɒ:jqɒ:j>ɒ:j   # ..#  ..#. ##### ##........ #...###........## #.......###....... #.#......#  ɒ:j?#..)..#......## .  ##....#......#..# #............##.# #... #...## #.........#..... ######....#.....#ɒ:jxV  #..........#ɒ:j<3ɒ:jɒ:j ɒ:jS M   #  ..#  ..#.  ##### ##.  #...###.##  #.###.  ##.#......# . ###..)..#......## . ##....#......#..#. #..##.# #... #...##. #.........#......# ######....#.....# #.#4ɒ:j -   #  ..# . ..#. ##### ##.  #...###........##  #.###.  ##.#......# . ###..)..#......## . ##....#......#..#. #............##.##. #.. #..##. #..#......#. ######....#.....##. #.##.5ɒ:ji ɒ:j ɒ:j    #  .# # ..# .:  ..#...  ##### ##........  #...###........##  #.....@.###.  ɒ:jn ##........#......#  ###..)..#......## ..   ##....#......#..#..#   #............##.##   #.........   ɒ:j]! #.....##....   #.........#..   ######....#.....##.ɒ:jL+ ɒ:j0 &6ɒ:j K ɒ:jsN D _Found a parchment of Construct Spike Launcher.ʒ:j/ .. ..  .##  ..# ## ..# .: ..#....  #####   #...###@.......##  ʒ:jq#.......###.......  ##........#......#  ###..)..#......## ..... ##....#......#..#..# #............##.## #............... #......##.... #.........#..ʒ:j1<7ʒ:jʒ:jrʒ:j#.. ... ... ##.## ʒ:j#...# ###...# .:.# #..#..... #####  #...###........## #.......###....... ##........#......# ###..)..#......## .....##....#......#..#..##............##.###...............#...##....ʒ:jc3ʒ:j5&8ʒ:ja<ʒ:j>ʒ:j% z## ##.. #... ... ##.## ##...# ### #j...# .:.#  #.@#..... ##### . #...###........## #.......###.......##........#......# ###..)..#......## .....j   endoplasm (asleep)##....#......#..#..#...#............##.##ʒ:j \#...ʒ:j ʒ:j &9ʒ:jC ʒ:j [ _You encounter an endoplasm.ʒ:j[r  ## ## ...  ##.## #...# ###j..@# .:.# ###..#..... #### ##.........###........##.......###.....##........#......# ###..)..#......## ....##....##..#..###.##ʒ:j| ʒ:j*} 90ʒ:j ʒ:jJ ˒:jG; #### ##..# #... ... ##.## ##...# ### #j.@.# .:.#˒:jH ###..#..... ##### ##......... #...###........## #.......###....... ##........#......#  ###..)..#......## ˒:jQH ##....#......#..#..# #.##.##˒:jWP  #### ##..## #.... ... ##.## ##...# ### #j@..# .:.# ###..#..... ##### ##......... #...###........## #.......###... ##........#......#  ###..)..#......##  ##....#......#..#..# #˒:jQ#.##.##˒:jZSjj˒:j9[p=1Stampede ˒:ja˒:j5d ˒:jdp_You stampede towards the endoplasm! The endoplasm completely misses you.˒:j9 c .  You hit the endoplasm. You kick the endoplasm.˒:j You kill the endoplasm!2.0 (0.8˒:ju ˒:j T _You stop stampeding.˒:jٴ ˒:jt  ˒:jܵ  ˒:j-  ˒:jt 4 #### ˒:j  ˒:j L ##..## ˒:j  ˒:jf L #....# ˒:j  ˒:jx J ...# ˒:j  ˒:j U ##.## ˒:jm  ˒:j q ##...# ### ˒:j  ˒:jx  #@...# .:.# ˒:j ˒:j \ ###..#..... ˒:jI ˒:jһ x ##### ##......... ˒:j ˒:jn 0 #...###...˒:j̼ .## ˒:j ˒:jC ' #˒:j{ .###˒:j .... ˒:j ˒:j ( ##˒:jY G.#......# ˒:jx  ˒:j  ###..)..#......##   ##....#......#..#..#   #.##.##˒:j ˒:j ˒:j5 -˒:j 3.0 (1.0˒:j ˒:j ̒:j ####  ##..##  ̒:jXn#....#  ...#  ##.##  ##...# ###  ̒:j#.@..# .:.#  ###..#..... ̒:j~ ##### ##......... ̒:jAO #...###........## #.###....... ##.#......# . ̒:j###..)..#......## . ##....#......#..#..#. #.̒:j###.##.̒:j̒:jT@-4̒:j̒:j̒:jI=######..###....# ̒:j=...# ##.## ##...# ####....# .:.# ###@.#..... ##### ##........#...###........## #.......###.......̒:j>##........#......# .....#..)..#......## ..̒:j>> ##....#......#..#..##............##.##...#......̒:j.H<5̒:jM̒:jN̒:jn######..###....# ...# ##.## ##...# ####....# .:.#.###..#......̒:j##### ##.@.......#...###..## #.......###.......##........#.# ......##..)..#......## .. ##....#......#..#..##............##.##...#..................#.##̒:j̒:j&6̒:j:̒:j̒:jV.%#### ##..## #....# ...# ##.## ##...# #### #....##.:.#.###..#.##### ##.̒:j.#...###.##)#.......###. ##........#......# .###..)..#......## .##....#......#..#..#.#............##.##.....##..............#.##.̒:j\7̒:j8&7̒:jM>̒:jg@# _Found a club.̒:j8 A#### ##..## #......# ##.## ##...# #### ̒:j8 <#....##.:.# ###..###### ....#...###........##).#.......###....... ##........#. ̒:j99 T###..)..#......## .....##....#......#..#..##............##.##.....###...̒:j@ ̒:jA &8̒:jG ̒:jsI ̒:j.'## ##..## #....# ## ##...###### #....##@:.#...  ###..#̒:j'] ##### ##.....#...###........##)...#.......###......... ##........## .###..)..#......## ..........̒:jC(~##....#......#..#..#....#.#.##.##.....##̒:j0̒:j2&9̒:jA8̒:j5:͒:j[#### ##..## #....# ...# ##.## ##...###### #....##.@.#... ###..#.##### ##...#...###.##)..#.͒:j[###.........##........#......# .###..)..#......## ..##....#......#..#..#....#.#.##.##.....##.͒:jd͒:jf(100͒:jl͒:jtm  You pick up a parchment of Construct Spike Launcher and begin reading...͒:j0v+1.0 (2͒:j|͒:jeQ _You add the spell Construct Spike Launcher to your library.͒:js.3####..## #....# ##.##..###### . #....##...#.... ###..#.@........##### ##..... #...###͒:j/1##)...  #.......###..........  ##........#......# ....... ###..)..### . ##....#......#..#..#....# #......##.##.....## #............͒:j7͒:j9+2.0 (1͒:j?͒:jA͒:jR #### ##..## #....# ...# ##.## ##...###### . #....##...#.... ###..#͒:jdS. ##### ##.  #...###.##)...  #.###..........  ##........#......#  ###..)..#......##  ##....#......#..#..#....#͒:jS #............##.##.....## #͒:j[͒:j\&3͒:jb͒:jd͒:j|######..## #....# ..##.####...###### . #....##...#....͒:j2b ###..#..........##### ##... #...###)...  #.......###..........  ##........#......# ....... ###..)..#.#  ##....#......#..#..# #............##.##. #....................... ###͒:j`͒:j&4͒:j͒:j;͒:j//  ## ##..###....# ...# ##.##  ##...###### . #....##...#. ###.@#.......... ##### ##....... #...###........##)...͒:j&0 " #.......###..................#......# ###..)..#......## ... ##....#......#..#..#... #............##.## #..͒:jA8 ͒:j9 &5͒:jy? ͒:j@ ͒:jVKM #### #..##....#͒:jK ...# ##.## #...###### #...@##...#....  ###..#......#### ##..........#...###........##)........͒:j)L.... #.#.#͒:jL*............#͒:jT͒:jU&6͒:j[͒:jR]Β:j1b #### ##..###....# ...# ##.##  ##.@.###### . #....##...# Β:j!###..#. ##### ##....... #...###........##)... #.......###.......... ........#......# ###..)..#......## ... ##....#......#..#..#Β:jڙΒ:jo&7Β:jˡΒ:j Β:jzWM #### #..###....#... ##@## ##...###### ....##...#.... ###..#...........Β:j?....#.....Β:jΒ:j&8Β:j Β:j Β:jsM #### #..#.##.@.# ##.## ##...###### Β:j. #....##...#........#..Β:j 'Β:j(&9Β:j$EΒ:jFΒ:j ######..##....# ##@####...###### .#....##...#.......#..###..)..#......## ...... Β:jΒ:j'10Β:jzΒ:jgΒ:jWl [M #### #..#.##.@.# ##.## ##...###### #....##...#........#..Β:j|r Β:jr &1Β:jx Β:jy Β:jP ## ##..## #.#..##.## ##...###### .#....##...#.... ###..#.##### ##.............#...###........##)#.......###....Β:j[W Β:j]X &2Β:j\ Β:j^ ϒ:j ######..##....###.## ##...###### .#ϒ:j&.###........#......# ....... ϒ:jϒ:j-3ϒ:jϒ:jxϒ:j/d####..## #....# #...## ####...###### . #....##...#.... ###..#..........##### ##...ϒ:jvd. #...###........##)... #.......###.......... ##........#......# ......ϒ:jdO ###..)# ϒ:jSkϒ:jl&4ϒ:jqϒ:j%sϒ:jD ######..##....##...###.## ##.@.###### .#....##...#...ϒ:jvZh##..#..............#.....##....#......#..#..#.. 5ϒ:j= ######..###....##...###.## ##...###### .#..@.##...#...##..#..........##### ##.....................#......#............##.##.... ϒ:jI<6ϒ:jRϒ:jSϒ:jږI######..###....# #...## ##.## ##...###### .#....##...#.... ###.@#......##### ##............. #...###........##)... #.......###..........##........#.ϒ:jf# .......#..)..#......## . ##....#......#..#..##............##.##...#......ϒ:jV<7ϒ:jwϒ:j^ ######..#....# #...## ##.## ##...###### .#....##...#.... ###..#.......##### ##..@.......... #...###..##)... #.......###.......... ##........#......# ........#..)..#......## . ##....#......#..#..#ϒ:j #............##.##.....##..................#.##ϒ:jp! ϒ:j" &8ϒ:j@) ϒ:j* ϒ:j #### ##..## #....# #...## ##.## ##...###### .. #....##...#.... ###..#. ##### ##. .#...###.##)... .#.###. .##........#......#..###..)..#......## .##....#......#..#..#....##............##.##.....##..............#.##.9ϒ:jt ϒ:jz В:jA##..#....# #...## ###.## ..##...###### ...#....##...#.... ###..#......##### ##.... ..#...###..##)... .#.......###.......... .##........#......#..........#..)..#......## .В:jt ##....#......#..#..#....##............##.##.....##.#...................#......###.#......##В:j В:j '20В:jВ:jВ:jȆx##..## #....# ###...## .#.##.## ..##...######..#....##...#.###..#. ##### ##. .#...###.##)... .#.###. .В:j8##.#......#.###..)..#......## ..##....#......#..#..#....#.#......##.##.....##.#......#....##.##.В:jd,#......#.#В:jВ:j*&1В:jlВ:j9В:j9##..## #....# ###..#...## ..#.##.## ..##...######.#....##...#.В:jT###..#.##### ##..#...###.##)... .#.В:jĺ###.) .##.#......#.В:jO###..)..#......## ..##....#......#..#..#....#.#......##.##.....##.#......#....##.#.#.#......#.В:j{#В:jВ:j&2В:jdВ:j# _Found a club.В:jВ:jВ:j В:j6 В:jP ## ##..## .# #....# .###.#.....### .##...######.#....##...# ###..#  ##### ....... .В:j #...###........##)..... .#.......###..........).  ##........#...###..)..#......## ..........##....#......#..#..#....#.В:jݰ T#..##.##.....###.....В:j A.#...##......В:j В:j\ &3В:j В:jc ђ:jN## ... ##..## ..# #....# ##.###.#......### ..##...######.#....##...#  ###..# ##### .... #...###........##)...... . #.......###..........).. ##.........#...  ###..)..#......##...........ђ:jw?##....#......#..#..#....#.#....##.##.....###.....#ђ:jђ:ja&4ђ:j0ђ:jŸђ:j&U ђ:jUX  Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes21% 3b - Magic DartConjuration24%1  c - ShockConjuration/Air24%1  d - Construct Spike LauncherForgecraftђ:jY G36% 2  e - GloomHexes/Necromancy36% 3  f - Launch Clockwork BeeForgecraft58% 3  g - Teleport OtherTranslocation58% 3  h - Vampiric DrainingNecromancy58% 3  i - Volatile BlastmotesFire/Translocation58% 3 ђ:jrY J j - Leda's Liquefaction Alchemy/Earth 94% 4  k - Rending BladeConjuration/Forgecraft 94% 4  l - SilenceHexes/Air98% 5 3 spell levels left ђ:jY ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitҒ:j^Ғ:jdҒ:jmsoda the Sneak#### ... ..Gale Centaur##..## ..# ...Health: 48/48 ========================#....# ##.###....Magic: 17/17 ========================#...## ....#....AC: 2Str: 9##.## .........EV: 9Int: 14Ғ:j&n##...######........SH: 0Dex: 15#....##...#........XL:  6 Next:  0% Place: Dungeon:4Ғ:jLn###..#.....@......... Noise: ---------  Time: 3124.0 (0.0) Ғ:jin##### ##................ ...... a) +1 dagger Ғ:jn#...###........##)...... ...... Throw: 30 darts (poison) Ғ:jn#.......###..........).. ...... ##........#......#...............Ғ:jo###..)..#......##............... ##....#......#..#..#....#..... #............##.##.....##..... #............................# You kill the endoplasm! Ғ:jLo_You stop stampeding. _Found a club.  You pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library. _Found a club.Ғ:jHyҒ:jzMemorise Tukima's Dance, consuming 3 spell levels and leaving 0? Y - Yes Ғ:jz' N - NoҒ:j<(Ғ:ja>hsoda the Sneak#### ... ..Gale Centaur##..## ..# ...Health: 48/48 ========================#....# ##.###....Magic: 17/17 ========================Ғ:j=?#...## ....#....AC: 2Str: 9##.## .........EV: 9Int: 14##...######........SH: 0Dex: 15#....##...#........XL:  6 Next:  0% Place: Dungeon:4###..#.....@......... Noise: ---------  Time: 3124.0 (0.0) ##### ##................ ...... a) +1 dagger Ғ:j@#...###........##)...... ...... Throw: 30 darts (poison) #.......###..........).. ...... ##........#......#...............###..)..#......##............... ##....#......#..#..#....#..... #............##.##.....##..... #............................# You kill the endoplasm! _You stop stampeding. _Found a club.  You pick up a parchment of Construct Spike Launcher and begin reading... Ғ:jYB{_You add the spell Construct Spike Launcher to your library. _Found a club.5.0 (1Ғ:j\HҒ:jRo _This spell is dangerous to cast!Ғ:jV+6.0 (2Ғ:jpZҒ:jOdA7.0 (3Ғ:jiҒ:jqҒ:j s+8.0 (4Ғ:jyҒ:jc| _You start memorising the spell. You continue memorising. x3Ғ:j-}Ғ:jҒ:jc _You finish memorising. Spell assigned to 'a'.Ғ:jT z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Ғ:j Ғ:js @ Your spells (adjust)TypeFailure Level  a - Tukima's DanceHexes21% 3 c - Confusing TouchHexesҒ:j( "21%3  e - Ensorcelled HibernationHexes/Ice16%2 Select a spell to adjust [?] help [!] toggle spell headersҒ:je <[Esc] exitӒ:jӒ:jծӒ:jsoda the Sneak#### ... ..Gale Centaur##..## ..# ...Health: 48/48 ========================#....# ##.###....Magic: 17/17 ========================#...## ....#....AC: 2Str: 9##.## .........EV: 9Int: 14##...######........SH: 0Dex: 15#....##...#........XL:  6 Next:  0% Place: Dungeon:4###..#.....@......... Noise: ---------  Time: 3128.0 (0.0) ##### ##................ ...... a) +1 dagger #...###........##)...... ...... Throw: 30 darts (poison) #.......#[33Ӓ:jRm##..........).. ...... ##........#......#...............###..)..#......##............... ##....#......#..#..#....#..... #............##.##.....##..... #............................#  _Found a club. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Ӓ:j5 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'a'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Tukima's Dance  Adjust to which letter? Ӓ:j?Ӓ:j@Ӓ:jGӒ:jXIH _t - Tukima's DanceӒ:jӒ:j}  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   1.7   2.8  -2          Ӓ:j b - Unarmed Combat   0.0   1.2  -1   j + Hexes3.1   4.8  -1   c - Throwing   0.0   1.4  -2   k + Ice Magic1.2   2.4  -1          d + Short Blades 3.7   4.8  -1       e - Long Blades   2.2   1.2  -1          Ӓ:j     f - Armour   0.0   1.0   0       g - Dodging   2.5   2.5  +1      h + Stealth4.4   3.5  +2  Ӓ:ju                Ӓ:j!            Ӓ:j3                        Ӓ:jGThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Ӓ:j"}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets֒:jG) TargetTarget--  2.0  --  5.0 --  2.0 --  --  --  4.0  6.0  a-z] set֒:j) [-] clear selected targetcost|targetsג:jiW=] set aall targetsג:j ג:j ג:j soda the Sneak#### ... ..Gale Centaur##..## ..# ...Health: 48/48 ========================#....# ##.###....Magic: 17/17 ========================#...## ....#....AC: 2Str: 9##.## .........EV: 9Int: 14##...######........SH: 0Dex: 15#....##...#........XL:  6 Next:  0% Place: Dungeon:4###..#.....@......... Noise: ---------  Time: 3128.0 (0.0) ##### ##................ ...... a) +1 dagger #...###........##)...... ...... Throw: 30 darts (poison) #.......#[33ג:j m##..........).. ...... ##........#......#...............###..)..#......##............... ##....#......#..#..#....#..... #............##.##.....##..... #............................#  _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Tukima's Dance  Adjust to which letter? _t - Tukima's Danceג:j ג:j ג:j ג:j ؒ:jn#### ... ..##..## ..# ...#....# ##.###..#...## #....#....###.## .........###...########....##...#.####..#........# #### ##......... ...###..##)ؒ:jFF. .......###..........)... ..#......#..........#..)..#......##.  ##....#......#..#..#....##............##.##.....##.#............................###.###ؒ:j#ؒ:j529.0 (1 _ؒ:j ؒ:jؒ:jݝ##..## ..# ...#....# ##.###..... #...## #....#....# ##.## .........# ##...####### #....##...#.#.###..#....... ..# ### ##............ ..###........##).ؒ:jP...###..........).... ..#......#.......... ##..)..#......##.  ##....#......#..#..#....###............##.##.....##.#.ؒ:jݞK.....................###......##....##.#......####.##ؒ:j$ؒ:j,ؒ:j'30ؒ:jɲؒ:jkؒ:jn#....# ##.###..... #...## #....#....# ##.## .........# ##...####### ..#....##...#.#..####..#........ ..# ## ##..............# .###..##)....###........@.)......ؒ:j.#......#.......... #..)..#......##. #..#......#..#..#....### #............##.##.....##.. #.....................## #.....##....# #..#......#.###.## ######....#.....##..##..ؒ:j<1ؒ:jk"ؒ:j#ؒ:jab#...## #....#....# ##.## .........# ..  ##...########....#....##...#.#..####..#......... ..# # ##..............###........##). ....###..........)#.#......#..@..#)..#......##. #..#......#..#..#....### ............##.##.....##.. ................## .##....# .#......#.###.##### #####....#.....##..##...  #..........##.##......#ؒ:jjؒ:jk&2ؒ:jrؒ:jtؒ:j #...## #....#....#  ##.## .# . ##...######.##... #....##...#.#.#. ###..#...# #.  ##........##..##).###.).#.#......#.#. .)..#......##. #. ....#......#..#..#....#......###.##.##.....##.#...............##.##...........#...##.#......#.......###.#####.ؒ:j ....#.....##..##.##.#.##.##......#ؒ:j$ ؒ:jA &3ؒ:j ؒ:j ؒ:j#...## #....#....# ##.## .# ....######.##... ....##...#.#.#.. ..#...# #.# ##.##. #.##).###.).#.#......#.#. )..#......##. #.#......#..#..#....#......###.##.##.....##.#.............##.##.....#...##...##......#.......###.#####.....#.....##..##.##....##.##.##......#ؒ:jؒ:jnؒ:jԥ4ؒ:jؒ:jْ:jc...## #....#....# .## .# . ...######.##... ##...#.#.#.. # #..#...# #.# #.##..# .##).###.).#.#......#.#. ..#......##. #.#......#..#..#....#......###.##.##.....##........#.............##.##...........#...##...##......#.......###.#####.....#.....##........##.##....#.#.##.##......#ْ:j<5ْ:jْ:j:ْ:jhu## #....#....# # .## .# .#######.##... ###...#.#.#.. # ..#.# #.##. .##..#.##). ###.).#.#......#.#. .#......##. #. .#......#..#..#....#......###.##.##.....##........#...........##.##..#...##...##.#......#.###.#####. #....#.....##.##.##....#. #.##.##......####.ْ:jpْ:jq&6ْ:j!yْ:jyْ:j~z## #....#....# # ## .# .#. .######.##... #. .##...#.#.#.. ##. .#.# #.##.##..#.##)..).#. .#......#.#. #......##. #. ْ:j,{#......#..#..#....#......###.##.##.....##..#....#............##.##.....#...##...##.##......#.......###.#####. ....#.....##..##.##....#. .##.##......####.ْ:j ْ:j&7ْ:jӍْ:joْ:jn## #....#....# ##. # .##.#. ######.##... #. ##...#.#.# #.. ##. #.ْ:j4oy# #.##.##..#..###).# #.).#. #......#.#. ......##. #. ......#..#..#....#......###.....###.##.....##..#....#.............##.###.ْ:jao...#...##...##.##......#.......###.#####.....#ْ:jo#.....##........##.##....#.##.##......####.ْ:jqwْ:j y&8ْ:j[ْ:jْ:jr  #....#....# ##.  ..##.#..##... #. #...#.#.# #.. ##. .## #.##.##..#..#.##).# .).#......# ......#.#......###.##.#..#..#....#......###.....#.##.##.....##.#....##.......##.###....#...##...##.##.#......#.......###.#####.....##.....##........##.##....#.##.##......####.ْ:jy ْ:j^ &9ْ:j ْ:j ْ:j?v  ##.###..... #..#....#....#..#  .........##. #. ####..#... #.### #.. ####.##.......##..#..#.##)..........##...)#......#..#ْ:jw 6##................##........#..#..#....#......###.....#.##.##.....##........#....##.>........##.........##...........#...##...##.##.. .#........###.#####.....### .#.....##.##....#..ْ:j` ْ:j '40ْ:j ْ:j] ڒ:jM ..# ##.###......#....#....#.#  ...#. ###.##.... ## #.. ######.##........##..#..#.##)..........#....)#...## ....##................##..........#.......###.##ڒ:jzڒ:jF&1ڒ:jڒ:j'} XM. .. .... ..# ....#..## ###.###......#....#....#.#  .........#. ###..##.... ## #.. ######.##........##..#..#.##)..........#....)# .....#..................#......#.........#...##.ڒ:j ڒ:j· &2ڒ:j ڒ:j ے:jaM .#...... .### .... ..# ....#..## ###.###.....ے:j.#....#....#.#  .........# ###...##.... ## #.. ######.##........##..#..#.##)..........# .........)..............#......##.............##..ے:ji&3ے:j!ے:j"ے:jj5#. >?. .#......... ..#### .......# .....#..##. ##...)##.###......#..#....#....#..#  ..##. #. ###........#... #.#..## #.. ####.##.........##..#..#.#.##)..........###....)#......#..###................##........#..#..#....#......###.....#...##.##.....##........#....##.>#ے:j?ے:jB&4ے:jHے:jL _Found a scroll labelled ZAALOLUODU. Found a stone staircase leading down.ܒ:j͐ #.##..... #.. .>?. .#..... ... .#### ....... ..# ..ܒ:j^n#..##. ## ##.###..... #....#..... ##  .##. # ####.##..... ##........#.###.. ##ܒ:jV####.##.......##..#..#.#ܒ:j##)....#.....)ܒ:jˑO.#......##..#...#ܒ:jS#.##..........##......ܒ:j:.#..#..#....####.....#..ܒ:jߚܒ:j&5ܒ:jܒ:jܒ:jP nM... ...##.... #.. .>?. .#.....ܒ:jXQ . ### .... ..# ...#..##. ###.###......#....#....#.#  . #####.... #........###.. ## .....................####.##.....ܒ:jQ @#.............##ܒ:ja <6ܒ:jc ܒ:je ݒ:jf.. .... ##... ... ... .. #.##..#....#. .>?. .#......... #### .......# .#..##. ##...)##.###...... #..#....#....#.. #  ..##.ݒ:jq #. ###.#... #.#####.. .####.##..........##..#..#.#.##)............###....)#......#..#ݒ:jҽݒ:j;&7ݒ:jݒ:jtݒ:j . ##. .. .... .##... ... ... ... #.##..#.....#. .>?. .#.......ݒ:j=d... #### ...........# .#..##.. ##...) ##.###......#.. #....#....#..#  ..##.#. ##.#.... #. .#ݒ:j{####.. ####.##..........##..#..#.#. .##).....ݒ:jg.......###.#...)#......##.#ݒ:jݒ:j&8ݒ:jqݒ:jT UM# ....   ##.#. .. . ##.... ... ... ...##..#.... #.. .>ݒ:j ! o?. .#........ ### ........  ..# #..##.. ##...)#.###...... #....#....#.#.........##............ #..................ݒ:j" 2Sݒ:jo, S   adder (wandering)ݒ:j. &9ݒ:j>5 ݒ:jz7 W _You encounter an adder.ݒ:jQe#....#....S .....   ##.#..... . ##..... ... ... .. #.##..#....# #..ݒ:j .>?..# .#........ ### ........  ..# #..##.. ##...)#.###........... #. #....#....#...... ##  .#.... #ݒ:jC##..... #.###.. ##.####.##..... .ݒ:jw4...##..#..#.#..ݒ:jU.Sݒ:j3S.ݒ:j@ݒ:jz'50ݒ:j"ݒ:j$ޒ:j@T##.. ... e#... ....#..... .....  ...S.. ##.#..... . ##.....# ... ... ... #.##..#.. #.. ޒ:j@,.>..# .#........ ### ........  ..# #..##.. ##...)#.###....... #....#....#.ޒ:jA ..#  .#.. ##..... ##.. ######.##.....ޒ:jgDJ.Sޒ:jNޒ:j i1 _You see here a scroll labelled ZAALOLUODU.ޒ:j5 Q.Sޒ:jH ޒ:jI &2ޒ:jQ ޒ:jR l _u - 2 scrolls labelled ZAALOLUODU (gained 1)ޒ:j  ###... ...  #.#... ..... .#..... ..... . ##.#..... ....  ......S##.....# ... ...  .# #.##..# .# #.. .>.# .#. ... .####  ..# .#..##.. ##...)  ##.###....... #  #....#....#....... ## ..##...... ##.##...... # ..#.#.###.. ##.####.##.ޒ:j+ aS3ޒ:j ޒ:j ߒ:j|  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ߒ:jS  soda the Sneak ###... ...  Gale Centaur #.#... .....  Health: 48/48 ======================== .#..... .....  Magic: 15/17 =====================--- ....... ##.#..... ....  AC: 2Str: 9 .......##.....# ... ...  EV: 9Int: 14 ........S......# #.##..# SH: 0Dex: 15 ........*...# #...... XL:  6 Next:  0% Place: Dungeon:4 .[39;49ߒ:jT\m>......@...# .#...... Noise: ---------  Time: 3153.0 (0.0)  ... ..........#### ........ a) +1 dagger  ..# ...........#..##.. ##...) Throw: 30 darts (poison)  ##.###.................. #.....  #....#....#............. ##....  .........##............ #..... S   adder (wandering) ###........##............ #..... ..#........#........###.. ##..... ....................####.##...... _u - 2 scrolls labelled ZAALOLUODU (gained 1)  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, chance to affect: 49%)ߒ:jsoda the Sneak###... ...Gale Centaur#.#... .....Health: 48/48 ========================.#..... .....Magic: 15/17 =====================---....... ##.#..... .... AC: 2Str: 9.......##.....# ... ... EV: 9Int: 14........S......# #.##..# SH: 0Dex: 15ߒ:ja............# #...... XL:  6 Next:  0% Place: Dungeon:4.>......@...# .#...... Noise: ---------  Time: 3153.0 (0.0)... ..........#### ........ a) +1 dagger..# ...........#..##.. ##...) Throw: 30 darts (poison)##.###.................. #.....#....#....#............. ##.............##............ #..... S   adder (asleep) ###........##............ #..... ..#........#........###.. ##..... ....................####.##...... _u - 2 scrolls labelled ZAALOLUODU (gained 1)  Casting: Ensorcelled Hibeߒ:jrnation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, chance to affect: 49%)ߒ:j+4.0 (1ߒ:j;ߒ:ja  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  ߒ:jAim: an adder (wandering, hasn't noticed you, chance to affect: 49%) _The adder looks drowsy...ߒ:ji   # ...  #.#..# .....  ##.#..... . ##... ... S......# #.##..#ߒ:j$ . #.. .>..# .#....... ### ........ ..# #..##.. ##...)#.###.......#....#....#..#  ...#.. ߒ:jq ###..... ##.. ##ߒ:jM †Aim: an adder (wandering, hasn't noticed you, chance to affect: 49%) _The adder looks drowsy...  You stampede towards the adder!  The helpless adder fails to defend itself.  The winds around you quicken.  You impale the adder!!ߒ:j! Rߒ:j 45Stampede Tailwind ߒ:j ߒ:jx I _You kill the adder!ߒ:j vM  # ...  #.#..# .....  ##.#..... . ##... ... ߒ:j> ...# #.##..#.### #.. .>..# .#....... ### ..........# ...........#..##.. ##...)..#........ߒ:j ߒ:j` 16ߒ:j ߒ:jK M _You stop stampeding.ߒ:j s _You see here an adder corpse.:j":j":j(:j q:jb #...... #..... ###..... ...# #.#.... .....#.#...... ......# ##.#..... .....##.....# ... ... †......# #.##.. .#### #.. .>.# .#. ... .####  ..# .#..##.. ##... ##.###....... # #....#....#:j%....... ## .##...... ##.##. #:jW:j,7 _:j:j*:j#...... #......###..... ...# #.#..... .....#.#...... ........:j"# ##.#..... ....##.....# ... .†......# #.##.....#### #..>.# .#... ..#### ...... # ..#:j.#..##.. ## # ##.###........ # #....#....#....... ## .........##...... #####.##..... # #...#.###.. ##:j:jh%8:j:j:j #...... #....... ###...... ... ###.#..... .....#.#...... ......# ##.#..... .##.....# ... .†......# #.##.#### #...>.# .#. # ... #.#### # ..#.#..##.. ## .# ##.###...... # ## #....#....#..... ## # .##. ##..##. # ##...#.#.###.. ##:j$;9:j:j:j}I:j :j: :j/ #...... #. ###....... ... ###.#.....# .....6=:j #.#....... .....#.# ##.#..... .##.....# ... .†......# #........#### #...>.# .#. ## ...##.#### .## ..##.#..##.. ## ..# ##.###...... # .## #....#....#. ## ## .##. # :jY.######.##. # .##...#.#.###.. ##:j:j+&0:j"660.0 (1:j%:j(_ _Your tailwind grows less brisk.:j  #...... #. ###. ... ###.#.....# ..... ####.#. ......#.# ##.#..... .##.....# ....†......# #...#### #.>.# .#.# ...##.#### .## ..##.#..##.. .# ##.###. # ..## #....#....#. .## .........##. # ..######........##. # ..##...#.#.###.. ##[39;4:j 9m1:j :j:j:jِ:j:j(:j,:j #...... #. ###. ... ###.#.....# ...... ####.#. ......#.# ##.#......##.....# ..†......# #..#### #2.>.# .## ...##.#### #..## ..##.#..##...# ##.###..## #....#....#. #.## .........##. .######........##. .##...#.#.###.. :jj3:jrl:jin:jup:j uO=:j2yQ #...... #....... ###. ...# ###.#.....# .....#. ####.#. ......#:jy.# ##.#....#.##.....# ..†......# .#### 3.>.# .  #### ...##:j]z.#### #..## ..##.#..##.. #....# ##.###. #...## #....#....#.#.## .........##:jz. #...######........##..##...#.#:jz'.###..:j|:jā:j:j| 3:j :j :j5 :jI B:j :j  #...... #.......# ###....... ... #. ###.#.....# .... ##..####.#....... .... #...#..# ##.###..##.....#..†......#...####..>..#  #### =....##:j ..####  ##..## .#..##..#..##.  #....# ##.###.  #...## #....#....#.   ##.## .........##.  :jc  ##...######........##.   #....##...#..#..###.:j E :j &4:j] +5.0 (2:j' :j" V _Found a cabochon ring.:jeI:jw:j:jB #......#. #. #> ###.......  #.. ###.#.....#  ##..####.#.  #...#.# ##.##.##.....#.†.........>.# #### #=....##.#### ##..###.#..##..#..## #....## ##.### #...## #....#....# ##.## #.........## ##...######........##. #....##...#.#.###06.0 (1 _Found a stone staircase leading down.:j.#. #....... #>. ###. . #.. ###.#.....##..####.#.......  #...#....# ##.#####...##.....:j:B.†.....###...>.# ######=....##..####..###.#..##...#..# #....## ##.###....... #...## #....#....# ##.## #.........##..######........## #....##...#........## ###..#......:jW7==7:j #. #. #>.. ###.  #..# ###.#.....#  ##..####.#.  #...#.# ##. ####.## ##.† #. #.>.# ######=....##. ##..###.#..##....#.. #....## ##.###.... #...## #....#....# ##.## #...## ##...######..## #....##...#..#. ###..#.8:j } #. #. #>.. ###. #..# ###.#.....#  ##..####.#.  #...#.# ## ####.## ##.† #. #.>. ######=....##. ##..###.#..##.....# #....## ##.###.... #...## #....#....# ##.## #.........## ##...######........## #....##...#........#. ###..#.:j" :j &9:jO! :j" :jj  #. # #>.. ### #..# ###.#.....# ##..####.#. #...#.#  ####.## ##.† # #.> ######=....##. ##..###.#..##.....# #....#####.### #...## #....#....# ##.## #.........## ##...######........## #....##...#........# ###..#70:jt :jZw :j  #>.. ### #..# ###.##..####.#....... #...#....#####...#...† . #>######=@...##....###.#..##....:j  #....#####.###. #...## #....#....# ##.## #.........##..######........## #....##...#........ ###..#.............##### ##..:j:j$C==1:j :j:jԦp #>.. ### #..# ###.# ##..####.# #...#.# ####. ##.† # #.> ######@....## ##..###.#..## #....#####.### #...## #....#....# ##.## #.........## ##...######........## #....##...#........# ###..#.... ##### ##23.0 (2 _j - a ring of protection from cold:j%M :jU Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a ring of magical power (worn)j - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :ju:j:jn#>.. ###.... soda the Sneak#..# ###.#.... Gale Centaur##..####.#...... Health: 48/48 ========================#...#..........# Magic: 17/17 ========================####.............# AC: 2Str: 9##................† EV: 9Int: 14#.................. SH: 0Dex: 15:j|)#..........>....... XL:  6 Next:  4% Place: Dungeon:4######@....##.......... Noise: ---------  Time: 3173.0 (0.0)##..###.#..##........... a) +1 dagger#....#####.###.......... Throw: 30 darts (poison)#...## #....#....#.....##.## #.........##....##...######........##.... #....##...#........#..... ###..#................... ##### ##......................  _You stop stampeding. :jL@_You see here an adder corpse. _Your tailwind grows less brisk. _Found a cabochon ring. _Found a stone staircase leading down. _j - a ring of protection from cold:j<:j@+5 (0.5:j:jm? _j - a ring of protection from cold (worn):j%_:j(:j+,:j,:j.,:jx/:j1:j=3:j3:jE4:j{6:j8:j8:j9:jF<:j=:jF>:jM?:jA:jB,:jYC:jE:jJHi  You encounter a hobgoblin.:jN ..  ...  #...  #####.... #  #g. # #>....# ###:j'O #@.# ###.#.....#  ##..####.#  #...#....# ##:jPL ####.............## ##................† #.................g   hobgoblin (asleep) #..........>.....######.....##...## ##..###.#..###.:jtg.9.5 (6.0g80.5 (7 _:j%B ...# #...# #####....##...... #.....g..##. #>@...# ###.......#..######.#.....# .##..####.#. . #...#.# ####.....####.........†#............# #..........>..####...###:j>1g.:j5F:j)O+1.5 (1:jW:j w#.........# :j s#...# #####....##...... #....g...##. #>.@..# ###. .#..######.#.....# .##..####.#. .#...#.# ##.#####....##.:j %##.......†.#........##........######.....##.#:j K.g:j :j &2:jV :j :j.  You hit the hobgoblin. Your kick misses the hobgoblin.The hobgoblin is lightly wounded.:j/5=3.3 (0.8:jC5:j7W _The hobgoblin closely misses you.:j}  You closely miss the hobgoblin. Your kick misses the hobgoblin.:j~(4.1:j9:j7 _The hobgoblin is lightly wounded.:j& e  You closely miss the hobgoblin. Your kick misses the hobgoblin.The hobgoblin is lightly wounded.4--9 _The hobgoblin hits you.:j  You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.:jܼ b2---5.7:j; :j - _The hobgoblin hits you.:j6/  You barely miss the hobgoblin. You kick the hobgoblin.  The hobgoblin is heavily wounded.:j1(6.5:j6:j}9W _The hobgoblin closely misses you.:j# .  You closely miss the hobgoblin. You kick the hobgoblin.:jF057.3:j7:jM _You kill the hobgoblin!:jc##........ ...# #...# #####....##...... #.##. #>..@.# ###. .#..######.#.....# .##..####.#. .#...#.:jW# ##.#.####...##.##......†.#.......####..........>.#######.....##.####:j,:jc3--8.3 (1.0:j:j:j I:j :j X:j O4:jI (=:j :j :j :j s5=:j :j :jn :j :j :j :je K6=:j :j :j :j| :j :j :j :j :j #7:j 2=:j :j :jc :j :jh ,:j :j=+  _You start resting.HP restored.-2057.0)8=6.3 (18 _:j :jM 3:j :j :j :j :j :jC :j :jt :jc :j H=:j :j( :j. :j :j :j :j :j :j :js :j :j :j/ X:j :j? :j :jO :j :j :j< :j :j :j :j :j :j" :jy# :j# :j`$ :j& :jp' :j' :j}( :j]* :j+ :j+ :j_, :j. :j%0 ,:j1 :j2 :jP4 :j4 :j5 :j= :jA :j)C ,:jkD :jE :jG ,:jH :jK :jM :jM :jN :j#Q :jR ,:jS :jW :jX ,:j.Y :j\ :j#^ :j^ :j^_ :jd X:jf :j(h :jxh :j7i :jvm :j&o :jo :j~p :jr :jt :jpt :ju :j| :j} ,:j7 :j :js ,:j% :jP :j֊ ,:j, :j :ju :j :j :jO :jQ \##...#...........#### ##..##........  #..####...##........... ##.........###.......... #..........# #......... :j ...##...##.####......#. #..##...##.##........### ####....##.............. # ........##......@......) .38.3 (32 >....#.###.............. e.. ..######.#.....##....... ... :j +..####.#.......# ....... ... ..#..........####.#..... .... ..# .............##.....#.... ... ...  .............†......#.##.##..#...  ...........#### .#.........  :j- ......>..........# .#......... :j :j۴ ,9.3 (33:js :jۺ % _Found a dagger.:j- R######.. #..####...##..:j- y. #.........###... ..........# #... ..##...##.####......#. :jK. 9.##...##.##........######....##.........#e .......##.......)..#.###.:j. .. e.. .######.#.....##...:j. A####.#.......##........#..........####.#.......... ..#.:j. ...##.....#.... ... ....:j/ K...†......#.##.##..#........#### .#.......:jg/ >..........# .#... .##....#### ............:j/ :j9 :j ; 240.3 (1.0):jA :jC :jym..####...##.. .........###. .# #.. ##...##.#####. ##...##.##........##### ##....##........#e. ......##.)...#.###.:jz.... e.. ######.#.....##... ####.#.......##........ #..........####.#.......... ..# ....##.....#........ ....†......#.##.##..#....#### .#...........>....# .#... :j{##...........#### ............. #..#..##.. ##...):j׃:j~&1:j:jc:j:......#. # #.. ##...##.####:j#. ##...##.##........###### #....##....:j¾..... #e.. .....##.)...#.###........ e.. :jS#####.#.....##....#.......##..@..... ..........####.#.......... ..# :jRh.##.....#........ ....†......#.##.##..#.:j{.....#### .#...........:j>..........# .#.... #...........#### .............. ..:j߿#..##.. ###...).....#...... #.........##:jqY2:j # #. #...##.#####. ...##.##........######. ....##.......... #e... ....##.)...#.###.......... e.. :j} !####.#.....##....#.......##........ .........####.#.@........ ..###.....#........ ....†......#.##.##..#.....####..#...........># ..#.....#### ................ .#..##...###...).....#...........#.........### ....# ##:j :jv :j 3:j :j :j##.####. ...##.##........######.. ...##..........# #e...##.).....# #.###........... e.. ###.#.....##....#.......##........ ........####.#.......###.....#@....... ....†......#.##.##..#....####..#........... .>...# #..#......#### .................#.#..##...###...).....#.# ..........#.........#### #....###  # #..#### :ji&4:j&:j1:jU ..#####.............# #e.....)..... .....# #.#....e.......##.##...#..#.. ........####.#.#.....#.†.##.##..#....####..#........... .> #..#.......... ...##............ #.........<... :j <5:j:jb:jxG .........# #e...........)..... .....# #.#........e.......##.##....#.... ........####.#.#.....#.†.##.##..#....####@.#........... .> #..#....#### .................##...###.....##......# ...#........###.. ##......##...#. 6:jg \##.)..... .....## .###............ e........#.#.....##............ .. .#.......##............ . .......####.#.......... ..###.....#........ ....†......#.##.##..#.:j ...####..#............... ># #.@#....... ..#####.................#.#..##...###...).....#.#.........#.........####.#......### #.........#..####.##.............##.<....#........###...##......##...#.####.##...###:j :j &7:j :jh! :j#.###....... e....... ###.#.....##............ .#.......##............ .####.#.......... ..#:j-.##.....#........ ...†......#.##.##..#.....####..#........... .>:jS.# ##..#...... .#####.@...............#:jpt.#..##...###...).....#.#:jj..........#....####.:jL(###........# #.##.........##.####.<...###...####...#..####.##..#.####...##..#..#.#.....#..:j 7<8:j7:jf8:jߕ#.#.....##...... .. .#.......##............ . .......####.#.......###.....#........#....†......#.##.##..#....####..#............... ># ##..#....... ..#####.................#.#..##..@###...).....#.#..........#.........####.#........#### #..#..####.##.##.<....#..###...##......##...#..####.##...###....##..#..#.#.....#..........###.##....9:j, :jK ;:j':jWhere to? (Tab - D:4, ? - help)  D - Dungeon :jW:j##.#.....##............ ......... soda the Sneak .#.......##............ ......... Gale Centaur .......####.#.............#...... Health: 48/48 ======================== .......##.....#........#......... Magic: 17/17 ======================== .......†......#.##.##..#......... AC: 2Str: 9 ...........####..#............... EV: 9Int: 14 >..........# ##..#............... SH: 0Dex: 15 .........#####.................#. XL:  6 Next:  5% Place: Dungeon:4 :j{O.........#..##..@###...).....#.#. Noise: ---------  Time: 3249.3 (0.0) ..................#.........####. a) +1 dagger ..#..............###........# ## Throw: 30 darts (poison) ..##..............#.........####. ..##.............##.........<.... ..#........###...##......##...#..  ...........####.##........#.####.  .............##..#..#.#.....#....  ....................###.##.......  :j6_The hobgoblin closely misses you.You closely miss the hobgoblin. You kick the hobgoblin. _You kill the hobgoblin! _You start resting. _HP restored. _Found a dagger.:jG:j:j:j ,:j,:j,:j:jR:j:j:j@:j?:jd :j :j^ :j:jE!,:j":jx&:j(:j9):j>+:j.:j'0:jn0:j&N:jhQ,:jS:jTW  There is a stone staircase leading up here.:jIvf _:j8p&3:jq:jq:jr:jt! _You climb upwards.:j8 ### ##.###########  #.@..........######63.8 (14.5) ##.###.##......... :jTb#.# #.#### #.# #.## # #.###.##.....# # #..##.##...[.# # ##.##.#### # #.####..# # ##)## #......># # _There is a stone staircase leading down here.:jm:jsLevel 3 of the Dungeon <<<<>>>>_∩(Press ? for help)#####.########### ############.@..........#######...).....###.###.##..............#...#.##.# #.##.....#####..#...#...##.# #.##.....# #.###.###..##.###.##.....# #..#...#...##..##.##...[.# ##...∩...###:j!##.##.......#### #..#...#..##.#####.......# #.###.###.###)## #......># #..#...#..##...# #.......# ##.......####..# #..<....# ##.#.######.# #.......# #...##.# #.......# ##.###.# #.......# #.#:jM#.# #.......# #.##.####.......# #.#:joZ#............######.###############...............##########:j_#.......#####.....>..#########.......##.#####.#:j###:j#...........# ########## #.#####.##.#####.## ##.###.##.#..###.# #........### #.#####.####:j:j*=K@#:j9# :j= #:j#y9#.:j9.#:jU:#.:j(:..:j":..:jQ:..:j:..:jۉ:..:j;:j\  soda the Sneak  Gale Centaur  Health: 48/48 ========================Magic: 17/17 ========================AC: 2Str: 9EV: 9Int: 14###SH: 0Dex: 15##.###########XL:  6 Next:  5% Place: Dungeon:3#.@..........###### Noise: ---------  Time: 3263.8 (0.0):j\##.###.##.......... a) +1 dagger#.# #.##.....##### Throw: 30 darts (poison)#.# #.##.....# ##.###.##.....# ##..##.##...[.# # ##.##.......#### #:j\ #.#####.......# # :j] ##)## #......># #  _You start resting. _HP restored. :j0]_Found a dagger. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.:jp^:j_:jn:jp:jDw _:jVz:j{:j|:jy}:j:j,:jo:j.:j:jL:js:jY:jɡB:j:j|:j:j:j:j,:jȬ:j:j%B:j:j:jM:jpX:j:j:jJ:j[:j:j(,:j:j\z #.# #.##.....# #.###.###..#  #.###.##.....# #..#...#...#  #..##.##...[.# ##...∩...#####.##.......#### #..#...#..#:j#.#####.......# #.###.###.###)## #......># #..#...#..##...# #.......# ##.......##:j##..# #..<....# ##.#.######.# #....@..# #...# 78.8 (15.0)#.# #.......# ##.## #.# #.......# #.# #.# #.......# #.##.####.......# #.#:j#............######.######.........#####.....>..#########...........# ##########:j:j:j:j  ##..#...#..##.##...[#...∩...###.##.......#### #..#...#..#  #.#####.......# #.###.#####)## #......># #..#...#....# #.......# ##.......##< ##.#.####  ##.. #...#  #.# #.# .........# ##.##.#..###.# #........### :jc :jZ 19.0):jla :ja :js .[#...∩...###.##.......#### #..#...#..#  #.#####.......# #.###.#####)## ># #..#...#.....# ##.......##< ##.#.####  ##. #...#  #.# #.# ##..##.#..###.# ########.##.#......# #.#........# :jޅ:j$'80:j:j:j #.##.......#### #..#...#..#  #.#####.......# #.###.#####)## ># #..#...#.....# ##.......##< ##.#.####  ##. #...#  #.# #.# ##....####.##.#......# ......##.##......### #.#..##....# 1:j9  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.:jB:j&CG======2:jI:jK. _You shout for attention!:j   #.#####.......# #.###.#####)## ># #..#...#....:j3 m.# ##.......##< ##.#.####  ##. #...#  #.# #.# :jU `##....########:js A......#:j o#......### :j ..###.##.#####...# #.#........# :j :jT G------3:jT :j :j :j  ##)## ># #..#...#.....# ##.......##< ##.#.####  ##. #...#  #.# #.# ##....########......:j  ###>..#######.####. ......##.#####>.## #.#...#).... :j~ :j E------4:j :jY :j ....# ##.......##< ##.#.####  ##. #...#  #.# #.# ##....########...... ###>..#######...........# ##########. ...##.##.........# #........#.# :j:j &5:j:j:jB##..# #..<....# ##.#.#### # #.......# #...# .# #.# ##.## #.# #.# #.# #.# #.# #.# #.####.# #.# #......######.# #####......# #.....>@.######## #...........# ###########.##.#..###.# #........### #######.##.#......# #.#.# .....##.##......### #.#..##....####.##.#####...# #.#........##...##.#####>.##:jQC~ #.#...#).....##.##.........# #........#.## #.##.########...# #..#6:jC:j ##..# #..<....# ##.#.#### ##.# #.# #...# #.# #.# ##.## #.# #.# #.# #.# #.# #.# #.####.# #.# #:jr.######.# #####.# ####.....@..## #.# # :j# #.##.#..###.# #.####.##.#.:j.....# #.#.#.##.##......### #.#..##....# ..###.##.#####...# #.#.# .##.#####>.## #.#...#) .##.##:j4\.# #.#.#  :jV.#.##.#...# #.# :j:jI&7:j:jwa _There is an escape hatch in the floor here.:jE  ##.# #.......# #...#  #.# #.# ##.## #.# #.# #. #.# #.# #.# #.####.# #.# #.....######.# #####........# ####.....>..######## # #...# ########## ## #.##.#..###.# #........## .########.##.#......# #.#........ .......##.##......### #.#..##....###.##.#####...# #.#.............##.#####>.## #.#...#)...##.##.........# #........##.##.########.[34:j m..# #...#.##.# #...# ####..#.##j:j' j   jelly8 _:j2 :jX6 :jZy :jYz :j :jh  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jl ##.# #.......# #...#  soda the Sneak #.# #.......# ##.##  Gale Centaur #.# #.......# #.#  Health: 48/48 ======================== #.# #.......# #.#  Magic: 15/17 =====================--- #.####.......# #.#  AC: 2Str: 9 #............######.#  EV: 9Int: 14 #####...............#  SH: 0Dex: 15 ####.....>..########  XL:  6 Next:  5% Place: Dungeon:3 # #.......@...# ##########  Noise: ---------  Time: 3288.8 (0.0) ## #.##.#[39;4:j9m.j###.# #........## a) +1 dagger .########.##.#......# #.#........ Throw: 30 darts (poison) .......##.##......### #.#..##.... ...###.##.#####...# #.#........ .......##.#####>.## #.#...#)... j   jelly ....##.##.........# #........#. ..#.##.########...# #.......... .##.##.# #...# ####..#.### _There is an escape hatch in the floor here.  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%):j>##.# #.......# #...#soda the Sneak#.# #.......# ##.##Gale Centaur#.# #.......# #.#Health: 48/48 ========================#.# #.......# #.#Magic: 15/17 =====================---#.####.......# #.#AC: 2Str: 9#............######.#EV: 9Int: 14#####...............#SH: 0Dex: 15####.....>..########XL:  6 Next:  5% Place: Dungeon:3 ##.......@...# ########## Noise: ---------  Time: 3288.8 (0.0) ###.##.#[3:j 7m.j###.# #........## a) +1 dagger .########.##.#......# #.#........ Throw: 30 darts (poison) .......##.##......### #.#..##.... ...###.##.#####...# #.#........ .......##.#####>.## #.#...#)... j   jelly ....##.##.........# #........#. ..#.##.########...# #.......... .##.##.##...# ####..#.###Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%)  The jelly resists with some effort. The jelly hits you.34--------1 =9.8 (1-3 daggerCorr (-4) onfirm with . or Enter, or press ? or * to list:jN all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 49%)  The jelly resists with some effort. The jelly hits you. _You are splashed with acid! The acid corrodes you!:j"  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j}  ##.# #.......# #...#  soda the Sneak #.# #.......# ##.##  Gale Centaur #.# #.......# #.#  Health: 34/48 =================------- #.# #.......# #.#  Magic: 13/17 ==================------ #.####.......# #.#  AC: -1  Str: 9 #............######.#  EV: 9Int: 14 #####...............#  SH: 0Dex: 15 ####.....>..########  XL:  6 Next:  5% Place: Dungeon:3 # #.......@...# ##########  Noise: =--------  Time: 3289.8 (0.0) ## #:j+ j.##.#.j###.# #........## a) -3 dagger .########.##.#......# #.#........ Throw: 30 darts (poison) .......##.##......### #.#..##.... Corr (-4) ...###.##.#####...# #.#........ .......##.#####>.## #.#...#)... j   jelly ....##.##.........# #........#. ..#.##.########...# #.......... .##.##.# #...# ####..#.### _You are splashed with acid! The acid corrodes you!Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%):j!/##.# #.......# #...#soda the Sneak#.# #.......# ##.##Gale Centaur#.# #.......# #.#Health: 34/48 =================-------#.# #.......# #.#Magic: 13/17 ==================------#.####.......# #.#AC: -1  Str: 9#............######.#EV: 9Int: 14#####...............#SH: 0Dex: 15####.....>..########XL:  6 Next:  5% Place: Dungeon:3 ##.......@...# ########## Noise: =--------  Time: 3289.8 (0.0) ###:j/[39;49m.##.#.j###.# #........## a) -3 dagger .########.##.#......# #.#........ Throw: 30 darts (poison) .......##.##......### #.#..##.... Corr (-4) ...###.##.#####...# #.#........ .......##.#####>.## #.#...#)... j   jelly ....##.##.........# #........#. ..#.##.########...# #.......... .##.##.##...# ####..#.###Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%)  The jelly resists with some effort. The jelly hits you.26----590.8 (17(-8[39;49:j8EmConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 49%)  The jelly resists with some effort. The jelly hits you. _You are splashed with acid! The acid corrodes you!:jp  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 9 ##.# #.......# #...#  soda the Sneak #.# #.......# ##.##  Gale Centaur #.# #.......# #.#  Health: 26/48 =============----------- #.# #.......# #.#  Magic: 11/17 ===============--------- :j #.####.......# #.#  AC: -5  Str: 9 #............######.#  EV: 9Int: 14 #####...............#  SH: 0Dex: 15 ####.....>..########  XL:  6 Next:  5% Place: Dungeon:3 # #.......@...# ##########  Noise: =--------  Time: 3290.8 (0.0) ## #.##.#.j###.# #........## a) -7 dagger .########.##.#......# #.#........ Throw: 30 darts (poison) .......##.##......### #.#..##.... Corr (-8) ...###.##.#####...# #.#........ .......##.#####>.## #.#...#)... j   :j 1jelly ....##.##.........# #........#. ..#.##.########...# #.......... .##.##.# #...# ####..#.### _You are splashed with acid! The acid corrodes you!Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%):j`##.# #.......# #...#soda the Sneak#.# #.......# ##.##Gale Centaur#.# #.......# #.#Health: 26/48 =============-----------#.# #.......# #.#Magic: 11/17 ===============---------#.####.......# #.#AC: -5  Str: 9#............######.#EV: 9Int: 14#####...............#SH: 0:jaDex: 15####.....>..########XL:  6 Next:  5% Place: Dungeon:3 ##.......@...# ########## Noise: =--------  Time: 3290.8 (0.0) ###.##.#.j###.# #........## a) -7 dagger .########.##.#......# #.#........ Throw: 30 darts (poison) .......##.##......### #.#..##.... Corr (-8) ...###.##.#####...# #.#........ .......##.#####>.## #.#...#)... j   jelly :j'b....##.##.........# #........#. ..#.##.########...# #.......... .##.##.##...# ####..#.### _You are splashed with acid! The acid corrodes you!:jObCasting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jbAiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%):jxdF71.8 (1:jij:jlCasting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 49%) _The jelly resists with some effort. The jelly barely misses you.:jIx  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ##.# #.......# #...#  soda the Sneak #.# #.......# ##.##  Gale Centaur #.# #.......# #.#  Health: 27/48 =============----------- #.# #.......# #.#  Magic: 9/17============------------ #.####.......# #.#  AC: -5  Str: 9 #............######.#  EV: 9:jInt: 14 #####...............#  SH: 0Dex: 15 ####.....>..########  XL:  6 Next:  5% Place: Dungeon:3 :j ## #.......@...# ##########  Noise: =--------  Time: 3291.8 (0.0) :j<;## #.##.#.j###.# #........## a) -7 dagger .########.##.#......# #.#........ Throw: 30 darts (poison) .......##.##......### #.#..##.... Corr (-8) :je$...###.##.#####...# #.#........ .......##.#####>.## #.#...#)... j   jelly :j....##.##.........# #........#. ..#.##.########...# #.......... .##.##.# #...# ####..#.### :jI_The jelly resists with some effort. The jelly barely misses you.Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%):j ##.# #.......# #...#soda the Sneak#.# #.......# ##.##Gale Centaur#.# #.......# #.#Health: 27/48 =============-----------#.# #.......# #.#Magic: 9/17============------------#.####.......# #.#AC: -5  Str: 9#............######.#EV: 9Int: 14#####...............#SH: 0Dex: 15####.....>..########XL:  6 Next:  5% Place: Dungeon:3 #:jf #.......@...# ########## Noise: =--------  Time: 3291.8 (0.0) ###.##.#.j###.# #........## a) -7 dagger .########.##.#......# #.#........ Throw: 30 darts (poison) .......##.##......### #.#..##.... Corr (-8) ...###.##.#####...# #.#........ .......##.#####>.## #.#...#)... j   jelly ....##.##.........# #........#. ..#.##.########...# #.......... .##.##.##...# ####..#.###Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  :j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.:jYContam: 10% 2.8 (1:j:jtMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jelly (chance to affect: 49%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. :jYH_The jelly closely misses you.:j ##..# #..<....# ##.#.######.# #.# #...# #.# #.# ##.##.# #.# #.# #.# #.# #.# #.##### #.# #.....######.# :jk #####...............#  ############  #...........# ########## # #.##.#.j###.# #........### ########.##.#......# #.#........#...##.##......### #.#..##....####.##.#####...# #.#........#..##.#####>.## #.#...#)....##.##.........# #.#.#.##.########...# #..........:j. 9j.:jc :j --3:j& w _There is an escape hatch in the floor here.:jC M-:j :j0 :jV 18----10/17==9=411 dagger12) :j#1 ----==4. _The jelly hits you. You are splashed with acid! The acid corrodes you!You slide downwards. The hatch slams shut behind you.:j) ......#.........####.....## .....##.........<.......## ##...##......##...#..#..# ###.##........#.####...## .##..#..#.#.....#....### ........###.##.......### ..#......##.#....# ..#......#.....j.....### ##......... ###.....###..# ..#....##.>#......#### ........##........##.## :j*#...##.##.......##....## ###.....###............## #...................######..........#:j,#.# ##...#.........<:jj4-6.3 (2.5:jV:j` _Level annotation: Dowan, Duvessa:jp  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j4+......#.........####.....##  soda the Sneak .....##.........<.......##  Gale Centaur ##...##......##...#..#..#  Health: 18/48 =========--------------- ###.##........#.####...##  Magic: 8/17===========------------- .##..#..#.#.....#....###  AC: -9  Str: 9 ........###.##.......###  EV: 9Int: 14 Contam: 10% ..#......##.#..........#  SH: 0Dex: 15 :j!,..#......#.....j.....###  XL:  6 Next:  5% Place: Dungeon:4 ##..............@..###  Noise: ---------  Time: 3296.3 (0.0) ###.....#......##..#  a) -11 dagger ..#....##.>#......####  Throw: 30 darts (poison) ........##........##.##  Corr (-12) #...##.##.......##....## ###.....###............##  j   jelly ....#...................## ..####...................## :j,a..# ##...#.........<......# _Level annotation: Dowan, DuvessaCasting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%):j.>......#.........####.....##soda the Sneak .....##.........<.......##Gale Centaur ##...##......##...#..#..#Health: 18/48 =========--------------- ###.##........#.####...##Magic: 8/17:j/&===========------------- .##..#..#.#.....#....###AC: -9  Str: 9 ........###.##.......###EV: 9Int: 14 Contam: 10% ..#......##.#..........#SH: 0Dex: 15 ..#......#.....j.....###XL:  6 Next:  5% Place: Dungeon:4 ##..............@..###:j0ZNoise: ---------  Time: 3296.3 (0.0) ###.....#......##..#a) -11 dagger ..#....##.>#......####Throw: 30 darts (poison) ........##........##.##Corr (-12) #...##.##.......##....## ###.....###............##:j[0Yj   jelly ....#...................## ..####...................## ..# ##...#.........<......#:j0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  :j0|Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%)  :j0YThe jelly resists with some effort. The jelly hits you.  You are splashed with acid.:j)8W1----=7.3 (1:j0::j;z  Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 49%)  The jelly resists with some effort. The jelly hits you.  :j;lYou are splashed with acid. _* * * LOW HITPOINT WARNING * * *:j,  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j......#.........####.....##  soda the Sneak .....##.........<.......##  Gale Centaur ##...##......##...#..#..#  Health: 11/48 =====------------------- ###.##........#.####...##  Magic: 6/17========---------------- .##..#..#.#.....#....###  AC: -9  Str: 9 ........###.##.......###  EV: 9Int: 14 Contam: 10% ..#......##.#..........#  SH: 0Dex: 15 ..#......#.....j.....###  XL:  6 Next:  5% Place: Dungeon:4 ##.......:j.......@..###  Noise: =--------  Time: 3297.3 (0.0) ###.....#......##..#  a) -11 dagger ..#....##.>#......####  Throw: 30 darts (poison) ........##........##.##  Corr (-12) #...##.##.......##....## ###.....###............##  j   jelly ....#...................## ..####...................## ..# ##...#.........<......# _* * * LOW HITPOINT WARNING * * *Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%):j>......#.........####.....##soda the Sneak .....##.........<.......##Gale Centaur ##...##......##...#..#..#Health: 11/48 =====------------------- ###.##........#.####...##Magic: 6/17:j========---------------- .##..#..#.#.....#....###AC: -9  Str: 9 ........###.##.......###EV: 9Int: 14 Contam: 10% ..#......##.#..........#SH: 0Dex: 15 ..#......#.....j.....###XL:  6 Next:  5% Place: Dungeon:4 ##..............@..###Noise: =--------  Time: 3297.3 (0.0) ###.....#......##..#a) -11 dagger ..#....##.>#......####Throw: 30 darts (poison) ........##........##.##Corr (-12) #...##.##.......##....## ###.....###............##j   jelly (a:jsleep) ....#...................## ..####...................## ..# ##...#.........<......# _* * * LOW HITPOINT WARNING * * *Casting: Ensorcelled Hibernation (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 49%):j2-8.3 (1:j:j2  Casting: Ensorcelled Hibernation (safe; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 49%) _The jelly looks drowsy...:jD .  The helpless jelly fails to defend itself.  The winds around you quicken.You impale the jelly!!:j(:j( 2=8% 16-9.1 (0.8Tailwind :j_ _You kill the jelly!:j_ 643=7=21 _You start resting.:je /304.1 (5.0:j>f ':jck :jm K _Your magical contamination has completely faded away.:jn"  _You start resting.:j' J4=:j, +5.1 (1:j. N=6.1 (2:jj3 :j5 _ _Your tailwind grows less brisk.:joI:jq:jbv8==:jv:jxi5=:jy:jv{,:j|:j~:jF~:j":j:j:==:j:jO:jI6=:j:j:j?:j(:jo:j؈M9=:j:j9:j:j5:j:jPS7=:j:jB:j:j:j:j9=:jl:j:jpI8=:j7:j,:j:j:jjR10/17==:jY:j:j:j:j:jSS9=:j;:j:j:j:j:j|:==:jR:jj20=:j:ju:jM1=:j:j:j6:j:j1:j:jZ:j:j"K1=:j::j:j9=:j:j :jR:j:j^:jS2=:j:j:jPM2=:j:j,,:j:j:jW:j#:jV:jK3=:j[:jW _You start resting.:j@:js038.1 (32.0):j= 2 9.1 (33+1 dagger:j:j#[ _You are no longer corroded.:j3:j=:j:j!n:jJ:j4=3==:j:j:j5:j:j':j{:j':j:jK5=:j:jP==:j:j ,:j:jX:jK4=:j}:ji6=:j":j`:j:j:j:j:j:j :j ]7==:j :j ,:j :j.,:jf:j:j:j:E5==:j:jV:jS8=:j:j,:j:jx:j:jl:j't9===:j:j,:j:j!,:j":jZ$a6=:jE%:jc&:j&T30=:jn':jg),:j):j+,:ja,:j-:j.9=:j.:j\0a1=:jk1:j3n _You start resting.Magic restored.:j9:j>-67.1 (28:jt?b7==8.1 (29 _:jED:jcE:ju :jXv :jv :j;y :j} 2=:j ,:j |==:jm :j 3=:j ,:j :j ,:jW :j] i4=:j! :j ,:j :j+ ,:j :jå ,:jv 35=:j :jB :j :jC :js :j :j :jî :j K6=:jx :ju :j :j :jƳ :j :jߴ :ji B:j k7=:j :jͺ ,:j :jD ,:j :j5 ,:j> :jX :j K8=:j :j :j :j :j# ,:j :jZ :j U9=:j :j :j :j :j8 :j| :j- :j ,:j :jS b40=:j* :j ,:jT :jZ :j :j] :j :j U1=:j :j/ :ji :jv :j :j :j :j :j2 :j :j :jM :jo D2=:jm :j+ ,:j :j6 ,:j :j :j U3=:j :j= ,:j :j= :jl :j= :jd :j :j :j :jL K4=:j :j? :js :jE :j ,:jo :j :j :j :j :j3 U5=:jl :jS :j :jN :jc :j :j :j :j K6=:j6 :j :j :ju :j :jJ :j U7=:jo :j :j :j} :j :j :j :jJ k _You start resting.HP restored.:j :jY .426.1 (58:j a8=7.1 (59 _:j<% :j& :jG3:jH:jS:jT:jLZB:j\,:j]:jNa:jfc,:jd:jgh:jj:j k9=:jl:jn:j]p:jp:jq:ju:jv:jMw:jx:j_{:j:}:js}:j~:j[:jw,:j%:j:j:j%:jO:j:jS:j:j:j::j߽:j:jW:j:j:j :j:j:j,:j:jR  There is a stone staircase leading down here.:j:j+ _:j:j:j:j:j:j:jR:j:jg:j:j:j|:j\:jP`:j:j:jx:j~:jT X:j\#:j$B:j&:j':j+(:j(:j;,:j-:j .:jd.:j1:j2:j3:j3:j7:j/8:jZ8:j9:j <:j=:j=:j>:j|B:jqC:jC:jD:jH:jI,:jJ:j6N:jP,:jdQ:j|T:j W:jyW:jX:j \:j]:j6^:j_:jd:jiB:jj:j`m,:j#n:jp:js,:jt:j1x:j{ :jI{| You encounter an orc. It is wielding a +0 hand axe.:jƂ/ #....:jM#....  #...........#.......  ##...#.............#  ##..##...........o :jz####...##........... ###.......... .....# #......... #...##.#####. ...##.########.. ....##...:j'.........# #e.....##.............)..... .....:j܃,#.###................... e......###.#.....##....................:jvy.#.......##.................... o   orc (asleep).....####.#.............#...........##.....#........#..............÷:j#.##.##..#.......:jc-64.1 (37:j 35.1 (38 _:j:j=:jJ55#..####..#....###........#.  ##...#..# ##o## ####...##....##...## .......# #......###. ###.######.. ........# #e .......) .#.##...... e##.#.....##.... ##.#.......##.....##.#......###......:j_>:j?16.1 (1.0):j`:jv] #.... ..##....  ##..####..#....####.#....##...........#  ##...#..#  ##..##.o## ###...##.. ###.## ......# #......# ...##.#####..##... ##.########.. ##........# #e.....##...)..... .....# #.###................... e#.#.....##....... #.#.##........####.#.......#....# #.. ..## #.... ..##.... #.## ##..####..#....### #..#....# #..:j` .........# ##...#..#  ##..##.o## ##...##.. ###.## ..# #......# ##.#####..##...###.########..###.........## #e ..##....)..... .....## .###................... e ##.#.....##.......#.##........7Stampede  _You stampede towards the orc!:jF:j~Gn## ... # ...# #.....## ## .... ..##.... #.######..#....### ..#....# ...........# #...#..# ##.o## #...##.. ###.## ..# #......# ##.#####..##...# ##.########..##.........## #e... .....)..... .....####..............e #.#.....##.......:jQ)You encounter an orc. It is wielding a +0 hand axe.You stampede towards the orc!  You stampede towards the orc!  The helpless orc fails to defend itself. :jRp The winds around you quicken.  You impale the orc!!:j ]R:jn^.78:j^:Tailwind :j:jG _You kill the orc!:jD c ##.. ## .....# # #.....## ## ... ..##.... #.######..#....###.#....# ..........# ...#..# ##.## ##..:jvE  ###.## ..# #......# ##.#####..##...# ##.########..# ##......## #e... .....)..... .....#### ##..............e:jZN :j_O 19:jU :j/X j _You stop stampeding.Things that are here::jZ r _a +0 hand axe; an orc corpse:jKM  ##.. ## .....# .# #.....## ## ... ..##.... #.##.g.####..#....####........#....#.......#..# ...#. #)##..#### ...# #............#g   goblin (asleep)..:j˟:j&70:j:js _You encounter a goblin. It is wielding a +0 dagger.:j.. ##...## .....# ..# #.....## ## ... ..##.... #.##.g. #..####..#....####..#....#......#.#.# #...#.##..##.)## #...##.#.###.##.# #..:j2.# .##.####......#..##...# .##.##.#####..# .##.........## #e... .##.)..... .....:j^:j%1:jY:j:jk( z.. ##...## .....# ..# #.....## ## .. #.... ..##.... #.##.g. ##..####..#....####. #.#....#......# #.#.##...#.# :j) t ##..##.)## ##...##.#.###.##.# #..# ..##.####......#..##...# ..##.##.######..# ..##........## #e... ..##.)..... ..... :j7 :j{8 %2:ji? :jA :jz " #... ###. ##..  # .....# .:j"{ T# #.....## ## ..  #.... ..##.... #.##.g.  ##..####..#....####.......  #....#....#......# :jH{  #...........#..@.....#...### :jr{  ##..##)## ###.....#:j{ .#####....# ......#:j{ H.##.####......#..##...#.##.##.######..#:j{ .##......## #e...:jK :j %3:jċ :j< :j0 K ##... ### #.... ###..# # #.....# .# #.....### ## .. #.... ..##....# #.##.g. ##..####..#....####....... #:jn .#.@..#......# #...........#........#.#.......### ##..##..)## ####.....#.#####....# ......# #...##.####......#..#..# #...##.########..#:j:jA%4:j:j :j9x  ##... ##  #.... ###..# # #.....# .# #.....### ## .. #.... ..##....# #.##.g. ##..####..#..@.####....... #...........#....#......# #...........#........#  .#.............### ##..##.....)## .:j:h####...##......#.###...## ........# #............##...##.####......#..##...#:j2A:jZB%5:jG:j{I:je  ##... ##:j #.... ###..## # #.....# .# #.....### ## .. #.... ..##.@..# #.##.g. ##..####..#....####.......:jK #...........#....#......# #...........#........#  .#.............### ### ##..##...........)######...##.............#.###.....## .........# ......#:j:j06:j:j _ _Your tailwind grows less brisk.:j9 ##... ## #.... ###..## # #.....# .:jD:`# #...@.### ## .. #.... #..##....# #.##.g. ##..####..#....####....... #...........#....#......# #...........#........# ##...#.............:j:### #### ##..##...........)## #..####...##.............# #.#####:j::j(B:jB&7:j!G:jZI:j=B ##... ## #.... ###..## # #..@..# .# #.....### ## .. #.... #..##....# #.##.g. ##..####..#....####....... #.....#....#......#:j>[ #...........#........# ##...#.............###  #### ##..##...........)##  #..####.....#:jD:jF&8:jK:jjL:jvQ P ##... #### #.... ###..## #....## #.@...# . #....# #.....### ## .. #.... #..##....# #.##.g.  ##..####..#....####. #...........#....#......#:j R  #...........#....# ##...#..........### #### ##..##.........)##  #..####...##.#:jo Y9:jG4 .##...#### #.... ###..## #....## #.....# #....# #@....### ## #.... #..##....# #.##.g ##..####..#....####.....:jw5 K #...........#....# #...........#.. ##...#.............####### ##..##...........) #..####...##.............##.........#####:j: :j< '80:jA :jB :jx ##...#### #.... ###..## #....## #.....# #....# ##.....### ## #.... #@.##....# #.## ##..####..#....####..... #...........#.... #...........#.. ##...#.............####### ##..##...........) #..####...##.............##.........###.##.# #..#1:j :j:j##...#####.... ###..###....## #.....#  ##.....### ## . #..##....# #.##.g##..####@.#....####.....#...........#....#......##...........#........# ##...#.............####### ##..##.....)###..####...##...:ju###.........###.##  ##..# #.#  #...##...##.####..##...#:j:j}%C2:jdD##...#### #.... ###..## #....## #.....# #....# ##.....### ## #.... #..##....# #.## ##..####..#....####..... #......@....#.... #.#........#  ##...#.............####### ##..##.....) #..####...##...##.........####.# #..# #...##...##.#####..##...#  ##..##...##.##..######..# :jm<3:jVs:j[u:j{  ##... #### #.... ###..## #....## #.....# #....# ##.....### ## #.... #..##....# #.## ##..####..#....#### #.#....# #.#.# ##...#.### #### ##..##....)## #..####...##......# ##.........###.## ##..........# #.# #...##...##.####......#..##... ##..##...##.##.######..:j&4:j˂:j t ##... #### #.... ###..## #....## #.....# #....# ##.....### ## #.... #..##....# #. ##..####..#....#### #.#....# #.#.# ##...#.### #### ##..##.....)## #..####...##.#:j  ##.........###.## ##..........# #.# #...##...##.####......#..## ##..##...##.##.######:j- Y5:jp :jl :j :j ##.. ##... #### #.... ###..## #....## #.....# #....# ##.....###  #.... #..##....# #. ##..####..#....#### #.#....# #.#. ##...#. #### ##..##......)## #..####...##.# ##.........###.## ##..........# #..# #...##...##.####......#..## ##..##...##.##.######:j <6:jb :j :jK ### ##..  ##... ## #.... ###..#### #.....# .####.....###  #....##..##....# # ##.@####..#....#### #.#....# #....#....... ##..... #### ##..##):jL #..####...#.. ##.........### ##..........# #........... #...##...##.####......#..:j ..## ##### # #...## ### ####....# ....# ##.##....## #....####.# #....#......#..## #.##....# ###.....# )####..## :jh:jh )You hit the goblin.:j(:jx%7:j:jJ _You kill the goblin!:j. ## ##### # #...## ### ####....# ....# ##.##....## ....####.# #....#......#..## #.##....# ###.....# )###..#### :j N-8:jd :jU j _You stop stampeding.Things that are here::j r _a +0 dagger; a goblin corpse:jD:j}E:j H:jU| _:jZB:j^:jZ`:j`:ja:jBe:j  Things that are here:  a +0 hand axe; an orc corpse _:jAX:j:jB:jX:j:j,:jU:jt:j,:j:j:j,:j^:j:j:jj:j:j :jA ,:j:jX:jX:j,:j":j%:jw',:jg):j--:j/,:j2:j:jm X:j :jD:j:jE:jT:j:j :j:j-:j:j:j :j":j.#:jO$:j&:jG(:j(:j*:j,:j.:jO/:j0:j2:j4:j>5:j6:jO9:j";:jz;:j<:jOBB:jB:jF:jI,:jK:jPf,:jf:jh:jWl:jqB:jr:ju,:jfw:jCB:j:jR&:j:jF:j:j.:j:j:j}:j:jn:j,:j:j+B:jZ,:j:jt,:j%:jP  There is a stone staircase leading up here.:ji:j! _:j :jU:j:ji:j_:j:j,:j:j:j":j:j:j":j#$:jv$:j%:j(:jq*:j*:j+:j.:j2:ji4:j9X:j::jyIB:jK:jM:jP,:jQ:jV:j&Y,:jZ:jJq:js,:jt:jx:jLz:jz:j{:j}:jU:j:j:jH:jk:j·:j$:j|<#...# ##..# .# ...## #e... ...# ....#.#.....####...# .....e............. .................. #### ..................##..## .......#........###....####  ....#...........@.#.....#.#  -84.1 (66.0) ##..#.....................##  ...........................#  ...........................#  ............#.#.##........##  #...).....#.#.#.#........##   :jN[.####...[....#.###    #.# ###....#####  .....####.....##  :jZ:j:j_ _Partly explored, can't reach some places.:jnj #.# ...## #e... ...#.#.#.....####.e............. . ######..######....#####.....#.....#. ##:jo........## .................. ........ ............#..#.#. .####.......####.####... .........<.......##  :js:ju:j v15.1 (1.0) _:j:jL:j+T....## #e... ...# ..#.#.....####...# ..e............. .:jT... #### ...##..## #.###....#### #.....#.....#.# :jT###..#...........## ..................# .....:jU.# .............#.#.##:j6U)# :jSU##...).....#.#.#.#..:jU ......####...[....#.### ##.# ###....##### .####.....##  #:jUr.<.......# #:jV1##...#..#.. :j_:j `&6:jg:ji:j:j$Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon :jq;:j d....## #e... ...#  soda the Sneak .....#.#.....####...#  Gale Centaur ......e.............:judE  Health: 48/48 ======================== ................... ####  Magic: 17/17 ======================== ...................##..##  AC: 2Str: 9 :jd........#........###....####   EV: 9Int: 14 :jd.....#.............#.....#.#   SH: 0Dex: 15 :je4.##..#.....................##   XL:  6 Next: 17% Place: Dungeon:4 :jBe................@...........#   Noise: ---------  Time: 3586.1 (0.0) ............................#   a) +1 dagger :je..............#.#.##........##   Throw: 30 darts (poison) :je##...).....#.#.#.#........##  #.........####...[....#.###  ##........# ###....#####   :jf#.........####.....##   #.........<.......## :j;fJ  #......##...#..#..# :jif Things that are here: _a +0 dagger; a goblin corpse:jfThings that are here: _a +0 hand axe; an orc corpse _There is a stone staircase leading up here. :jf*_Partly explored, can't reach some places.:jg:ji:j$:jj,:j$:jی:jݎ:jq:j:j:j,:jɜ:j:j:j:jz:jS:jx,:j:j3:jG:j:jF:j :jC,:j(:j:j:j:j:j:j:j:j:j:j :j# :j :j-:j:j:j:j:j:j:jY:j:j :j !:j}":j%:jj':j':j(:j,+:j,:jt-:j'.:j/:j1,:j3:j:5:j6:j6:j"8:jK::j;:j7<:jo=:j?:jA:jB:jD:jGY  There is a stone staircase leading down here.:jH:jJ:jK$ _:jM:jPJ 5  You climb downwards.:j:j :j:jz     .#   .#   :j..   .#   ##.##   :j}####.k.#   #.....#   #@#  :j3607.6 (21.5) ##.#   :j^##     :jD   :jk   wyvern (asleep) :jN    :j_You encounter a wyvern.There is a stone staircase leading up here.:jK:j,:j] _A wyvern is nearby!:j ..#  #.#  #.#  ...  .#   ##.##  ####.k #.... #.##< ##. ##      :j:jH88.6 (1.0) _:jtK:jM:j| kk    There is a stone staircase leading up here. _A wyvern is nearby!  The helpless wyvern fails to defend itself.  The winds around you quicken.You impale the wyvern!! Your kick misses the wyvern.  The wyvern is almost dead.:j 0----==9.4 (0.8Tailwind :j :jX + _The wyvern bites you! :jt †You hit the wyvern. :jR :j?g75-10.2 _The wyvern bites you!  You hit the wyvern. _You kill the wyvern!  Training target 2.0 for Ice Magic reached!  Your Short Blades skill increases to level 4!Your Stealth skill increases to level 5! :j~  :j j _Your Ice Magic skill increases to level 2! :j6#i..#  #.#  #.#  ...  #.# #.## ####.†.#  #....  #.##@#.#  ##.##         :j) :j>+\--1.2 (1.0 _ :j/ :jEa _There is a stone staircase leading up here. :j, #.#  #.#  ...  #.#  ##.## ####.†. #.....# #.##<#  ##@##  #           :jK6 :j6F-2 _ :j|; :j? :j. ..#  #.#  #.#  ...  .#   ##.##  ####.†.##  #..... #.##<#@#  ##. ###        :j V1----3 :j  :j  :j& =  ..#  #.#  ##.#  ...  .#   ##.##  ####.†.##  #..... #.##< ##. ###    :j& ,    :j.  :j/ %4 :jq4  :j~8  :jI  [#  ..#  #.# ##.#  ...  #.  ##  ####.†@##  #.....#.# #.##<#.## .## ###      :jQ :jS%5 :jY :j`) _Found a chain mail. :j6V  [##  ..#  #.#  ##.#  ...  #.#  ##.##  ####.@.##  #.....#.#  #.##<#.## # ##.##  ###      :j :j%6 :j :j   :je_You see here a wyvern corpse. :j([##  ..# .  #.#. ##.#.  ...  #.# #.## ####.†.##  :j #...@.#.#  #.##<#.##  # #  #      :jV :jaZ2=7 _ :j :j :jq ..# .#.#. ##.#. ... #.###.######.†.##.....#.#.##@#.## ##.##  ###  :j F8 :j n _Your tailwind grows less brisk. :j; a _There is a stone staircase leading up here. :j=I :j@ :jZ@ :j3= :j, :j :j :j< :j :j. :jc :jE  :jj  :j #4 :j (= :jN  :j  :j  :j  :j :j :j1 :j :jU5= :j :j: :j :j :j, :jT :j :j :j :j :jK6= :j :j :j\ :j :jc, :j :j  :jf!U7= :j! :jT# :j# :j# :j% :j% :j& :ji' :j' :j#( :j*k _You start resting.HP restored. :j 0 :jT40379.0) :j66a8=8.2 (20 _ :j9 :j; :j :j ;  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   j + Hexes3.5   4.8  -1   c - Throwing   0.0   1.4  -2   k - Ice Magic   2.0   3.6  -1       :jn    d + Short Blades 4.1   5.9  -1       e - Long Blades   2.4   1.2  -1               f - Armour   0.0   1.0   0       g - Dodging   2.5   2.5  +1      h + Stealth5.0   4.2  +2                [39;4 :j@9m                                      The relative cost of raising each skill is in cyan.  :jߛTSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets :j/ :j+ :j..# .  soda the Sneak#.#.  Gale Centaur##.#.  Health: 48/48 ========================...  Magic: 17/17 ========================#.#  AC: 2Str: 9 :j##.##  EV: 9Int: 14####.†.##  SH: 0Dex: 15 :j#.....#.#  XL:  6 Next: 75% Place: Dungeon:5#.##@#.##  Noise: ---------  Time: 3638.2 (0.0)# ##.##  a) +1 dagger###  Throw: 30 darts (poison)            :jN_Found a chain mail. _You see here a wyvern corpse. _Your tailwind grows less brisk. _There is a stone staircase leading up here. _You start resting. _HP restored. :j :j :j! :j :j? Your spells (describe)TypeFailure Level c - Confusing TouchHexes17%3  e + Ensorcelled HibernationHexes/Ice12%2  t - Tukima's DanceHexes17% 3 Select a spell to describe [?] help [!]/[I] toggle spell headers:j?:jE:j~L..# .  soda the Sneak#.#.  Gale Centaur##.#.  Health: 48/48 ========================...  Magic: 17/17 ========================#.#  AC: 2Str: 9##.##  EV: 9Int: 14####.†.##  SH: 0Dex: 15#.....#.#  XL:  6 Next: 75% Place: Dungeon:5:jgMz#.##@#.##  Noise: ---------  Time: 3638.2 (0.0)# ##.##  a) +1 dagger###  Throw: 30 darts (poison)           _Found a chain mail. _You see here a wyvern corpse. _Your tailwind grows less brisk. _There is a stone staircase leading up here. _You start resting. _HP restored.:jQ:jS:jf:j`n:j3 :j :jb :j :j\ :j{ X:jx :j :j :j :j :j :j/ :je :j :j/ :jm :j :jD :j :ju! :j}" :j" :j# :j$ :jM' :j' :j,( :j) :j\+ :j+ :j, :j/ :j_0 :jE1 :jV2 :j3 :jk6 :j6 :j7 :j9 :j; :j< :j< :jr? :jA :jB :j3C :jE :j[H :jH :jR :jU :jW :j|X :juZ :jd\ :j_ :j8_ :j` :jd :jg :jg :ji :jr B  You see here a +0 chain mail.:ju :ju  _:jv :jz :j| :j} :jW~ :jH :j ,:j2 :jW :j :j߉ :jt :j :j B:j :j̶ :j :j_ :j: :j F ### #  #.# .# ##+ #+###.##.## #.#..##.........# #...............# #.....@...#[##..# ########..#..#..#  #..##.#..# #..##.#..# #........# #####.#### ##.## ####.†.## #.....#.# :j 061.2 (23.0):j' ,2.2 (24:jF :jCG . _k - a +5 ring of evasion:jJ) :j+ Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a ring of magical power (worn)  j - a ring of protection from cold (worn)k - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :js:j:jr  soda the Sneak  Gale Centaur  Health: 48/48 ========================### #  Magic: 17/17 ========================#.# .#  AC: 2Str: 9##+ #+###.##.##   EV: 9Int: 14#.#..##.........#   SH: 0Dex: 15:jF#...............#   XL:  6 Next: 75% Place: Dungeon:5#.....@...#[##..#   Noise: ---------  Time: 3662.2 (0.0)########..#..#..#   a) +1 dagger#..##.#..#   Throw: 30 darts (poison)#..##.#..#  #........#  #####.####   ##.##  ####.†.##  #.....#.#   :j}_Your tailwind grows less brisk. _There is a stone staircase leading up here. _You start resting. _HP restored. :j=_You see here a +0 chain mail. _k - a +5 ring of evasion:jw  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or b - a ring of magical power; > or j - a ring of protection from cold:j$  You remove your ring of magical power. You feel your magic capacity decrease.8/8 143.2 (1 _k - a +5 ring of evasion (worn):jf:jkGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  e - 30 poisoned darts (quivered)f - 8 stones  i - 4 boomerangs Armour (go to first with [)  d - a +0 pair of gloves (worn)  h - a +0 robe (worn)c - a +0 ring mail  g - a +0 leather armour Jewellery (go to first with "=)  j - a ring of protection from cold (worn)  k - a +5 ring of evasion (worn)b - a ring of magical power:j4 :jm9d  soda the Sneak  Gale Centaur  Health: 48/48 ========================:jY:### #  Magic: 8/8========================#.# .#  AC: 2Str: 9##+ #+###.##.##   EV: 14Int: 14#.#..##.........#   SH: 0Dex: 15#...............#   XL:  6 Next: 75% Place: Dungeon:5:j{<#.....@...#[##..#   Noise: ---------  Time: 3663.2 (0.0)########..#..#..#   a) +1 dagger#..##.#..#   Throw: 30 darts (poison)#..##.#..#  #........#  #####.####   ##.##  ####.†.##  #.....#.#   _k - a +5 ring of evasion  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or b - a ring of magical power; > or j - a ring of protection from cold  You remove your ring of magical power. You feel your magic capacity decrease. _k - a +5 ring of evasion (worn):jA:j:j :jΊ :jb Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) :j2  a - a +1 dagger (weapon) Missiles (go to first with ()  e - 30 poisoned darts (quivered)f - 8 stones  i - 4 boomerangs Armour (go to first with [)  d - a +0 pair of gloves (worn)  h - a +0 robe (worn)c - a +0 ring mail  g - a +0 leather armour Jewellery (go to first with "=)  j - a ring of protection from cold (worn)  k - a +5 ring of evasion (worn)b - a ring of magical power:j k - a +5 ring of evasion (worn). A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.:j  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or b - a ring of magical power; > or j - a ring of protection from cold  You remove your ring of magical power. You feel your magic capacity decrease. _k - a +5 ring of evasion (worn)  Adjust to which letter? (? for menu, Esc to quit):j >:j#C:j,J  soda the Sneak  Gale Centaur  Health: 48/48 ========================### #  Magic: 8/8========================#.# .#  AC: 2Str: 9##+ #+###.##.##   EV: 14Int: 14#.#..##.........#   SH: 0Dex: 15#...............#   XL:  6 Next: 75% Place: Dungeon:5#.....@...#[##..#   Noise: ---------  Time: 3663.2 (0.0)########..#..#..#   a) +1 d:j K#agger#..##.#..#   Throw: 30 darts (poison)#..##.#..#  #........#  #####.####   ##.##  ####.†.##  #.....#.#  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or b - a ring of magical power; > or j - a ring of protection from cold  You remove your ring of magical power. You feel your magic capacity decrease. _k - a +5 ring of evasion (worn)  :jKAdjust to which letter? (? for menu, Esc to quit):jP:jQ:jMV:jYr _b - a +5 ring of evasion (worn); k - a ring of magical power:jy:j}BPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  j - a ring of protection from cold (worn)k - a ring of magical power[?] describe selected [!] equip|wield|wear|put on:j}[tab] equip|unequip :j:j{:j3  soda the Sneak  Gale Centaur  Health: 48/48 ========================### #  Magic: 8/8========================#.# .#  AC: 2Str: 9##+ #+###.##.##   EV: 14Int: 14#.#..##.........#   SH: 0Dex: 15#...............#   XL:  6 Next: 75% Place: Dungeon:5:jr#.....@...#[##..#   Noise: ---------  Time: 3663.2 (0.0)########..#..#..#   a) +1 dagger#..##.#..#   Throw: 30 darts (poison)#..##.#..#  #........#  #####.####   ##.##  ####.†.##  #.....#.#  (? for menu, Esc to cancel):j.< or b - a ring of magical power; > or j - a ring of protection from cold  You remove your ring of magical power. You feel your magic capacity decrease. _k - a +5 ring of evasion (worn)  :jAdjust to which letter? (? for menu, Esc to quit) _b - a +5 ring of evasion (worn); k - a ring of magical power:jf  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or j - a ring of protection from cold; > or b - a +5 ring of evasion:ja  You remove your ring of protection from cold.  You feel your magic capacity increase.:j{~8/17-------------4.2 (1:jq:j!8 _k - a ring of magical power (worn):jt:j>zGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  e - 30 poisoned darts (quivered):jz<f - 8 stones  i - 4 boomerangs Armour (go to first with [)  d - a +0 pair of gloves (worn)  h - a +0 robe (worn)c - a +0 ring mail  g - a +0 leather armour Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  k - a ring of magical power (worn)j - a ring of protection from cold:j  k - a ring of magical power (worn). A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.:j v  (? for menu, Esc to cancel)< or j - a ring of protection from cold; > or b - a +5 ring of evasion  You remove your ring of protection from cold.  You feel your magic capacity increase. _k - a ring of magical power (worn)  Adjust to which letter? (? for menu, Esc to quit):jc:jj:j7r  soda the Sneak  Gale Centaur  Health: 48/48 ========================### #  Magic: 8/17===========-------------#.# .#  AC: 2Str: 9##+ #+###.##.##   EV: 14Int: 14#.#..##.........#   SH: 0Dex: 15#...............#   XL:  6 Next: 75% Place: Dungeon:5#.....@...#[##..#   Noise: ---------  Time: 3664.2 (0.0)########..#..#..#   a) [0:jFs;10;1m+1 dagger#..##.#..#   Throw: 30 darts (poison)#..##.#..#  #........#  #####.####   ##.##  ####.†.##  #.....#.#  (? for menu, Esc to cancel)< or j - a ring of protection from cold; > or b - a +5 ring of evasion  You remove your ring of protection from cold.  You feel your magic capacity increase. _k - a ring of magical power (worn)  Adjust to which letter? (? for menu, Esc to quit):j4z:jz:j:jl _c - a ring of magical power (worn); k - a +0 ring mail:j:j/Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Missiles (go to first with ()  e - 30 poisoned darts (quivered)f - 8 stones  i - 4 boomerangs Armour (go to first with [)  d - a +0 pair of gloves (worn) :jf h - a +0 robe (worn)g - a +0 leather armour  k - a +0 ring mail Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn)j - a ring of protection from cold:jj - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:j޸ 9  You remove your ring of protection from cold.  You feel your magic capacity increase. _k - a ring of magical power (worn)  Adjust to which letter? (? for menu, Esc to quit) _c - a ring of magical power (worn); k - a +0 ring mail  Adjust to which letter? (? for menu, Esc to quit):j{ :j :j    soda the Sneak  Gale Centaur  Health: 48/48 ========================### #  Magic: 8/17===========-------------#.# .#  AC: 2Str: 9##+ #+###.##.##   EV: 14Int: 14:jq #.#..##.........#   SH: 0Dex: 15#...............#   XL:  6 Next: 75% Place: Dungeon:5#.....@...#[##..#   Noise: ---------  Time: 3664.2 (0.0)########..#..#..#   a) +1 dagger:j \#..##.#..#   Throw: 30 darts (poison)#..##.#..#  #........#  #####.####   ##.##  :j ####.†.##  #.....#.# :j  You remove your ring of protection from cold.  You feel your magic capacity increase. :jC _k - a ring of magical power (worn)  Adjust to which letter? (? for menu, Esc to quit) :j _c - a ring of magical power (worn); k - a +0 ring mail  Adjust to which letter? (? for menu, Esc to quit):jJ :j# :j$ :j' x _d - a ring of protection from cold; j - a +0 pair of gloves (worn):j    ### #  #.# .#  ##+ #+###.##.##  #.#..##.#  #......#  #...#[##..#  #..#..#..#  #..##.#..#  #..##.#..#  #........#  #####.####  ##.##  ####.†.##  #.....#.#  :j :j 25.2 (1 _:j :j :jT d  ### # :jU #.# .#  ##+ #+###.##.# #.#..##.........#  #...............#  #.#[##..#  ########@.#..#..#   #..##.#..#  :jU #..##.#..#  #........#  #####.####   ##.##  ####.†:jU  #.....#.#  #.##<#.##  :j\ :j ^ &6:jb :jf :j ### #.# .##+ #+###.##.###.#..##...............................#[#########..#.. #@.##.....## #.###.##  :j :jy &7:j:j=:j)### # #.# .#  ##+ #+###.##.# #.#..##.........#  #...............#  #.#[##..#  ########..#..#..#   #..##.#..#  #.@##.#..#  #........#  #####.####   ##.##  ####.†.# #.....#.#  #.##<#.##  :j#.###.##  #.# ###  :jf:j&8:j:jS:jz#.# .#  ##+ #+###.##.# #.#..##.........#  #...............#  #.#[##..#  ########..#..#..#   #..##.#..#  #..##.#..#  #..@.....#  #####.####   ##.##  ####.†.# #.....#.#  #.##<#.##  #.###.##  #.# ###  #.#  :j(:j)&9:j/:j1:j++#.# .#  ##+ #+###.##.##  #.#..##.........#  #...............#  #...#[##..#  ##..#..#..#  #..##.#..#  #..##.#..#  #.:j+#  #####.####  ##.##  ####.†.##  #.....#.#  :j+#.##<#.##  #.###.##  :j+#.# ###  #.#  :jj2:jA3W9=70:j57:js9:jK#.# .#  ##+ #+###.##.##  #.#..##.........#  #.......#  #.#[##..#  #..#..#..#  #..##.#..#  #..##.#..#  #.#  #####.####  ##.##  ####.†.##  #.....#.#  #.##<#.##  #.###.##  #.# ###  #.#  :j:j&1:j&:j:j/:j:je:j:jH  ##+ #+###.##.###.#..##.......................##[##..########..#..#..# #..##.#....##.#.....#####@#### ##.## ####.†.##...#.##<#.###.#  :j{O :jwP &2:jU :jW :j} M #.#..##.......................##[##..#######..#.. #..##.#..##..##.#..##........######.#### ##@## ####.†.##.....#.##.##.#  :jՂ :jȃ &3:j :ju :jA53:j6:jy8:ja={=:j>:j@,:jA:jh10/17==:j:j,:jY:j,:j==:jk*1==:j42=:jL==:j=:jT>:j^@:j@:jhA:jC:jiCN3==:j^D:jAF,:jG:jI:jI:jJ:jL,:jN:jO:jP:==:jWQ:jS:jBS:jS:j&V:jVK4=:jVW:jX:j"Y:jY:j\,:j]:jT_,:j_`:ja:j;_#:jC _Found an ornate altar of the Wu Jian Council.$:jD #.....#.# .w..P #.##<#.## PPPP $:j #.###.## P.. #.# ### ..## #####.# #... ..##.# #..# #.##.# $:j ..####..#####.##.# ....# $:j ≈.####.#### .$:jI D≈......# .###.#.≈...####...#.≈..###._ #.≈.## #.$:jm X#. $:jB .$:jZ($:j11.0)$:j$:j$:jt#.....#.# ....P #.##<#.## PPPP #.###.## P.. #.# ### ..## #####.# #... ..##.# #..# #.##.# ..####..#####.##.# .# ≈.####.#### .≈......# .###.#.≈...####...#.≈..###._ #.≈.###. #.≈.##. #.≈.# $:j $:jo &2$:j$:jr$:j #.....#.# ....P #.##<#.## PPPP #.###.## P.. #.# ### ..## #####.# #... ..##.# #..# #.##.# $:j ..####..#####.##.# .# ≈.####.#### .≈......# .###.#.≈.$:j h...#.≈.$:j .###._ #.≈.##$:j #. #.≈.##. #.≈.$:j +# $:j: $:j &3$:j6 $:j $:j #.....#.# ....P #.##<#.## PPPP #.###.## P.. #.# ### ..## #####.# #... ..##.# #..# #.##.# ..####..#####.##.# .# ≈.####.#### .≈......# .###.#....# $:jA $:j &4$:j6 B_$:j $:jq9#.....#.# ....P #.##<#.## PPPP #.###.## P.. #.# ### ..## #####.# #... ..##.# #..# #.##.# $:j9..####..#####.##.# .# ≈.####.#### .......≈......# $:j:V.###.#.≈...#### $:j.:$:j@$:jkB&5$:jG:_$:jI%:j_>####.†.##  #.....#.# ....P #.##<PPPP #.###.P.. #.# ###..## #####.# #... ..##.#  #..# #.##.# ..####..#####@##.# .................# ≈≈≈≈≈≈≈≈.####.####.......≈......#.###.#.≈...####...#.≈.#._ #.≈.# #. #.≈.#%:j^%:j<6%:j%:jGM ##.## ###.†.# #.....#.....<#.##PPPP##.##P.. #.# ###..#######....... #..# ####..#####.##.#.................#≈≈≈≈≈≈≈≈.####.####%:jn%:j&7%:j`%:j%:j#####.#### ## ####.†.## #.....#.#....P #.##<#.##PPP #.###.##P.. #.# ### ..#########.# #......@.##.# #..#####.##.# ..####..#####.##.# .................# ≈≈≈≈≈≈≈≈.####.#### .......≈......#.###.#.≈...#### ...#.≈..##%:j{~ #._ #.≈.##%:j%:jo&8%:j:_%:jS%:jB #####.#### ##.## ####.†.## #.....#.# ....P #.##<#.## PPPP%:j #.###.## P.. #.# ###.##.# #.##.# #..#####.##.# ..####..#####.##.# .....# ≈.####.#### .≈......# .###.#.≈...####  ...#.≈..##  #._ #.≈.##%:j%:jg9_%:j(Ck #####.#### ##.## ####.†.## #.....#.# ....P #.##<#.## PPPP #.###.##PP.. #.# ###.##.#%:jC #.##.# #..#####.##.# ..####..#####.##.#  .#  ≈.####.####  .≈......#  .###.#.≈...#### %:jC ...#.≈..##  #._ #.≈.##%:jJ%:j>L'70%:j]RC_%:jT%:jmt  #####.#### ##.## ####.†.## #.....#.# ....P #.##<#.##.PPPP%:jt  #.###.##.PP.. #.# ###.##.# #.##.# #..#####.##.#%:ju  ..####..#####.##.# .......# %:ju  ≈.####.#### .......≈......# .###.#.≈...####  ...#.≈..##  #._ #.≈.##%:ju %:j2} %:j~ &1%:jU ;_%:j %:j  #####.#### ##.##P ####.†.##P. #.....#.#..w..P #.##<#.##.PPPP #.###.##.PP..%:jl  #.# ###.##.# #.##.# #..#####.##.# ..####..#####.##.#%:j ] .........# %:j  ≈.####.#### .......≈......#%:j w   dart slug (wandering) .###.#.≈...####%:j z ...#.≈..## %:jC ~ #._ #.≈.##%:j .%:jC (%:j" &2%:jS! %:j$ 6 _The dart slug leaves your sight.%:jo  #####.....PPP ##.##.PP.... ####.†.##.P.wß.P #.....#.#...P #.##<#.##%:jep ,.PPPP #.###.##.PP.. #.# ###.##.# #.##.#%:jp , #..#####.##.# ..####..#####.##.# ........%:jp B..# ≈%:jp .####.#### .......≈......#w   dart slug (wandering)%:jq  .###.#.≈...#### ...#.≈..##  #._ #.≈.##%:jQv G.w%:j< %:j &3%:j, C_%:jʉ &:jL# #.......#...P.P....... #####.##....PPP..... ##.PP........ ####.†<.P..ß.PP.. #.....#.r....w.PP.# #.##<#.#.PPPP..# #.###.##PP...# #.# ####......@#########.##.#####........##.# #..#####.##.# ..####..#####.##.# .................# ≈≈≈≈≈≈≈≈.####.#### .......≈......#r   quokka (asleep).###.#.≈...#### ...#.≈..##&:jQy <You encounter a quokka.&:j&4&:j&:j9 _Found a stone staircase leading up.&:jJ ##...P.P. #####..PPP...... ##.#..PP.. ####.†.#<.P..ß.PP... #.....##r....w.PP.# #.##<#.#....PPPP..# #.###.&:jJ;#....PP...# #.# ### #.##.# #.#####.##.# #..#####.##.# ..####..#####.##.# .....&:j8K.....# ≈.####.#### .......≈......# .###.#.≈...####  ...#.≈..##&:jN>.w&:jV&:j3W&5&:jUb':jNj #.##...P.P. #####..PPP...... ##. #..PP. ####.† #<.P..ß.PP... #..... #r.....wPP.# #.##<# #....PPPP..# #.###. #....PP...# #.#  #.##.# #.#####.##.# #..#####.##.# ..####.':jja.#####.##.# .........# ≈.####.#### .......≈......# .###.#.≈...####  ...#.≈..##':j6 _The dart slug bites the fungus. The fungus begins to die.':jo # .##...P.P. ##### .......PPP...... ## #..PP. ####. #<.P..ß.PP... # #r.....wPP.# #.##< #....PPPP..# #.### #....PP...# #.#  #.##.# #.#####.##.# #..#####.##.# ..####..#####.##.#  .# ≈.####.#### .≈......#  .###.#.≈...####  ...#.≈..##':jB<7':je':j':j #..### #.......#.. #... .##...P.. ##.......PPP...... #':jl[ #..PP......... #### #<.P..ß.PP... #... #r.....wPP.# #. #....PPPP..# #.#PP...# #.##.......#########.##.#####........##.#':j$#. #..#####.##.##..####..#####.##.# .................# ≈≈≈≈≈≈≈≈.####.####':jޜh .......≈......#.###.#.≈...####':jY1w.':j':j&8':j':j':jIO  #.. ## #.#.. # .##...P.P.  .......PPP......  #..PP. ':jP  #<.P..ß.PP... # #r....w.PP.# #. #....PPPP..# #. #..@.PP...# #.# ##.###.# #.#####.##.# #. #..####.##.# #..####..#####.##.#...#':jAP ≈.####.####.........≈......#  .###.#.≈...####':jwP ':j8S 1w.':jZ ':jZ &9':j,b ':jd (:jq # #..###..# ### #.......#.. #. .##...P.. ##.......PPP......  #..PP......... ## #<.P..ß.PP... #. #r...w..PP.# #. #.@..PPPP..# #. #....PP...# #.#.......#########. #.#####........##. #.# #..#####.##. #..####..#####.##. .................. ≈≈≈≈≈≈≈≈≈.####.###.........≈......#(:ju† _Found a stone staircase leading up. _The dart slug bites the fungus. The fungus begins to die.  You stampede towards the quokka!  The helpless quokka fails to defend itself.  The winds around you quicken.  You impale the quokka!!(:ji .  You kill the quokka!(:j$((:j}680Stampede Tailwind (:jj(:jW _A nearby fungus withers and dies.(:j7 #.#..###..# #.## #.#.. #..##...P.P. #.......PPP...... (:j #..PP. ##<.P..ß.PP... #.#†...w..PP.# #.##..@.P.PP..# #.##....PP...# #.###.#.##.#####.##.##.# #..#####.##.#(:j #..####..#####.##.#....#≈.####.# (:jy G.w(:j- (:j1 11(:j# (:j& T _You stop stampeding.):j########..##.. .## #..# #..###..# # #..#### #.......#.. #......##...P.P....... ####.......PPP ):j#..PP......#####<.P..ß.PP... #...#†..@...PP.# #.##....PwPP#.##....PP...## #.# ##.......#########.# #.#####........##.##.# #..#####.##.# #..####..#####.##.#..................#≈≈≈≈≈≈≈≈≈.####.####):j):j5I.w):jX2):j#..#.#.. .## #..##..###..#### #..#### #.#.#....##...P.P. #:.PPP...... ##..PP. ####.#<.P..ß.PP... #.#†...@..PP.# #.##<#....P.PP..# #.##....PPw..## #.# ###.###.# #.# #..#####.##.# #.......... .w3):j):j|1 _Found a parchment of Blink.):jh k#.. .## #..##..###..##### #..##.### #.......#...@ #........##...P.P....... #####:.......PP ##.):jzi Z #..PP......... ####.†#<.P..ß.PP.... #....#†......PP.# #.##<##....P@PP..# #.###.#....PP...## #.# ##......w#########.# .#####........##.# #.# #..#####.##.##..####..#####.##.# @   Sigmund (wand, polearm, asleep)..................# w   dart slug (wandering)≈≈≈≈≈≈≈≈≈.####.####.........≈......#):jil ^  You stampede towards the dart slug with incredible speed!):ju  You encounter Sigmund the Dreaded. He is wielding a +0 scythe of venom andcarrying a wand of flame.):j /  --more--*:jb#..###..##### #..##.#### #.......#...@. #........##...P.P....... #####.#:.......PP ##.# #..PP.......... ####.†#<.P..ß.PP.... #.....#*:j#†......PP.# #.##<##....P.PP..# #.###.#....PP@..## #.# #####......w#########.# .#####........##.# #.# #..#####.##.# #..####..##..................# ≈≈≈≈≈≈≈≈≈.####.#### .........≈......# .###.#.≈...####*:j 0Stampede _*:ja*:j+:j&#/### #.......#...@. #..... ...##...P.P....... ##### :.......PPP...... ##. #..PP.... ####.†+:j# #<.P..ß.PP.... #.... #†......PP.# #.##< #....P.PP..# #.## #....PP...## #.# # ##....@.w#########.#  #.#####........##.# #.# #..#####.##.# #..####..#####.##.# ..................#+:j7$b ≈≈≈≈≈≈≈≈≈.####.####w   dart slug (wandering).........≈......# .###.#.≈...#### ...#.≈..##+:jn-+:j5.*4.2 (1+:j5+:j`8+:jVQ### #.#...@. #....##...P.P. #####.#:.PPP...... ##.##..PP.. ####.†.#<.P..ß.PP.... #.....##†......PP.# #.##<#.+:j1R?#....P.PP..# #.###.##....PP...## #.# ###.....@w##.# #.#####.##.# #.# #..#####.##.# #..####..#####.##.# ....≈.####.#### ..≈......#.###.#.≈...+:jR8#### +:j%g wwYou stampede towards the dart slug! You barely miss the dart slug.=5+:j j+:jckU _Your kick misses the dart slug.,:j  You hit the dart slug. You kick the dart slug.  The dart slug is heavily wounded.You stop stampeding.,:j  The dart slug launches a dart at you.5--6.0 (0.8,:jS!- _The slug dart hits you.,:jFc .  You hit the dart slug. You kick the dart slug.,:j(,:j.78,:j,:jqM _You kill the dart slug!-:j,h ### #.#...@. # ...##...P.P. #####. :.PPP...... ##. #..PP.. ####.† #<.P..ß.PP.... #..... #†......PP.# #.##<# #....P.PP..# #.###. #....PP...## #.#  ##.##.# #.#####.##.#-:j #.# #..#####.##.# #..####..#####.##.# ....# ≈.####.#### ..≈......# .###.#.≈...####  ...#.≈..##-:j-:j^6=---:j7.8 (1.0-:jG%-:j'-:jG -:jغ C_The dart slug leaves your sight.  You encounter a quokka. _Found a stone staircase leading up. _The dart slug bites the fungus. The fungus begins to die.  You stampede towards the quokka!  The helpless quokka fails to defend itself.  The winds around you quicken.You impale the quokka!!  You kill the quokka! _A nearby fungus withers and dies. _You stop stampeding. _Found a parchment of Blink.  You stampede towards the dart slug with incredible speed!  You encounter Sigmund the Dreaded. He is wielding a +0 scythe of venom and _carrying a wand of flame.You stampede towards the dart slug! You barely miss the dart slug. _Your kick misses the dart slug.-:j You hit the dart slug. You kick the dart slug.  The dart slug is heavily wounded.You stop stampeding.The dart slug launches a dart at you. _The slug dart hits you.  You hit the dart slug. You kick the dart slug.  You kill the dart slug!-:j1 You feel your magic capacity increase. _k - a ring of magical power (worn)  c - a ring of magical power (worn); k - a +0 ring mail _d - a ring of protection from cold; j - a +0 pair of gloves (worn) _You start resting. _Magic restored.  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying a _wand of warping.  You encounter a dart slug.Found an ornate altar of the Wu Jian Council. _The dart slug leaves your sight.  You encounter a quokka. _Found a stone staircase leading up. _The dart slug bites the fungus. The fungus begins to die.  You stampede towards the quokka!  The helpless quokka fails to defend itself.  The winds around you quicken.impale the quokka!!  You kill the quokka! _A nearby fungus withers and dies. _You stop stampeding. _Found a parchment of Blink.stampede towards the dart slug with incredible speed!  You encounter Sigmund the Dreaded. He is wielding a +0 scythe of venom and/:j#/:ji0/:j:### #.......#...@. #..... soda the Sneak...##...P.P....... #####. Gale Centaur:.......PPP...... ##. Health: 46/48 =======================-/:jc;#..PP.......... ####.† Magic: 17/17 ========================#<.P..ß.PP.... #..... AC: 2Str: 9#†......PP.# #.##<# EV: 14Int: 14#....P.PP..# #.###. SH: 0Dex: 15#....PP...## #.# ## XL:  6 Next: 77% Place: Dungeon:5##....@..#########.#/:j;Noise: ---------  Time: 3787.8 (0.0)#.#####........##.#a) +1 dagger/:j;#.# #..#####.##.#Throw: 30 darts (poison)#..####..#####.##.#/:j;H..................#≈≈≈≈≈≈≈≈≈.####.####/:j<G.........≈......#.###.#.≈...####...#.≈..##/:jA<The dart slug is heavily wounded.You stop stampeding.The dart slug launches a dart at you. _The slug dart hits you.  /:jc<lYou hit the dart slug. You kick the dart slug. _You kill the dart slug!/:jHD/:jD/:jK/:jM/:j ### #.#...@. # ...##...P.P. ##### :.......PPP...... ## #..PP/:jaD. ####. #<.P..ß.PP.... # #†......PP.# #.##< #....P.PP..# #.### #....PP...## #.#  ##.##.# #.#####/:je.##.# #.# #..#####.##.# #..####..#####.##.#  .#  ≈.####.####  /:jc.≈......#  .###.#.≈...#### /:j$J ...#.≈..##/:j/:j+8.8 (1/:j/:jQ/:j2 W #..###..##### #..# ### #.......#...@. #......##...P.. ##:.......PPP...... # #..PP.......... #### #<.P..ß.PP.... #... #†......PP.# #. #....P.PP..# #.#/:jh3 2 #...@PP...## #.##.......#########.# #.#####........##.# #.# #..#####.##.# #..####..#####.##.# ..................# ≈≈≈≈≈≈≈≈≈.####.####.........≈......#.###.#.≈...####/:j= /:j> &9/:jl 0:j0:j/Level 5 of the Dungeon<<_(Press ? for help)#.........#[##..#     ########..#..#..# #..   .###..##.#..# #..###..#####  #..##.#..#  ### #.......#...@.  #........#  ...##...P.P.......  #####.####  :.......PPP......  ##.## #..PP..........  ####.†.###<.P..ß.PP....  #.....#.##†......PP.#  #.##<#.###....P.PP..# #.###.###...@PP...## #.# #####.......#########.##.#####........##.##.#  #..#####.##.# #..####..#####.##.# ..................# ≈≈≈≈≈≈≈≈≈.####.#### .........≈......# .###.#[00:jL;10;1m.≈...#### ...#.≈..###._ #.≈.###. #.≈.#0:jи VP@1:jD.P1:jbD..1:j4D..1:jzwC..1:jC..1:j~5..1:j[f5..1:j 5..1:jl] @@.1:j ...@..P.......................PP......PP.1:j A.PP.....2:j#..###..##### #..# soda the Sneak### #.......#...@. #... Gale Centaur...##...P.P....... #### Health: 46/48 =======================-:.......PPP...... # Magic: 17/17 ========================#..PP.......... #### AC: 2Str: 9#<.P..ß.PP.... #... EV: 14Int: 14#†......PP.# #.## SH: 0Dex: 15#....P.PP..# #.## XL:  6 Next: 77% Place: D2:jSungeon:5#...@PP...## #.# Noise: ---------  Time: 3789.8 (0.0)##.......#########.# a) +1 dagger#.#####........##.# Throw: 30 darts (poison)#.# #..#####.##.##..####..#####.##.#..................#≈≈≈≈≈≈≈≈≈.####.####.........≈......#.###.#.≈...####The dart slug is heavily wounded.You stop stampeding.The dart slug launches a dart at you. _The slug dart hits you.  You hit the dart slug. You kick the dart slug. _You kill the dart slug!2:j) #..###..##### #.. ### #.#...@. # ...##...P.P.  :.......PPP......  #..PP..  #<.P..ß.PP.... # #†......PP.# #. #....P.PP..# #. #..@.PP...## #.# ##.###.# #.#####.##.# #.# #..####.##.# #..####..#####.##.# ...#  ≈.####.#### .........≈......# 2:j*O .###.#.≈...####2:jL42:j+7,90.8 (12:jK2:j N2:jȪ #..###..##### # ### #.#...@. # ...##...P.P.  :.......PPP...... #..PP..  #<.P..ß.PP.... # #†......PP.# #. #....P.PP..# #.2:jK #.@..PP...## #. ##.#. #.#####.##. #.# #..#####.##. #..####..#####.##. .... 2:jtu≈.####. .........≈......# 2:jW .###.#.≈...####2:j2:j.712:j_2:j2:jPJ #.. .## # #..###..##### # ### #.......#...@. ...##...P.. #:.......PPP......  #..PP.......... # #<.P..ß.PP.... # #†......PP.# # #@...P.PP..# #2:j #....PP...## ##.......######### #.#####........## #.# #..#####.## #..####..#####.## ................. ≈≈≈≈≈≈≈≈≈.####.##.........≈......#2:j= 2:j"&22:j)2:j,2:j8 M ####### .##  #..###..##### ### #.......#...@...##...P.P.#2:j .:.......PPP ..PP..........<.P..ß.PP.......PP.PP......PP...## ##.......#########2:j 2:j &32:j   You stop stampeding.  The dart slug launches a dart at you. _The slug dart hits you.  You hit the dart slug. You kick the dart slug. _You kill the dart slug! _You see here a quokka corpse.2:jYv M....... ..# ####### .##  #..###..##### ### #.......#...@...##...P.P.#:.......PPP ..PP..........P..ß.PP....†......PP.PP..#....PP...## #..2:jH 2:jс [8=4 _2:j< 2:j a _There is a stone staircase leading up here.3:jmM........ ..# ####### .##  #..###..##### ###### #.......#...@......##...P.P.#....:.......PPP P..........<.P..ß.PP....3:jC'†......PP#....P.PP..# #..3:j3:j-5 _3:j3:j3:j_ #.#..## # ... #...... ..# ###### #..# .##  #..###..##### ###### #.......#...@. ...##...P.3:j......:.@.....PPP...... .......#..PP.......... .#######<.P..ß.PP....  #†......PP.# #....P.PP..# #....PP...## 3:j#.......###### #.#####........ #.# #..#####.3:j(3:j&63:jb3:j3:jΫ x #.#.. # ... # ..#  #..# .## #..###..#####3:j& .########.......#...@..##...P.P..:.PPP.......#..PP...#######<.P..ß.PP.... #†......PP.# #....P.PP..# #....PP...## ##....... #.#####. #.# #..#####.3:jo 3:j &73:j[ 3:jX 3:jH #.#.. # ... #3:jH ..#  #..# .##. #..###..#####.##.......#...@..##...P.P3:jJX...PPP.......#..PP...#<.P..ß.PP..... #†......PP.# #....P.PP..# #....PP...## ##....... #.##### #.# #..#####3:jQ3:jRB=83:jY3:jaZ  You pick up a parchment of Blink and begin reading...3:j2b+9.8 (23:jg3:jj> _You add the spell Blink to your library.4:j##.#..##.... #...# ##..# .## . #..###..##### ...##.......#...@. .##...P.P. .PPP...... .#..PP.. ...#<.P..ß.PP.... . #†...#....P4:j<$#....PP...## ##.......##.#####.#.# #..#####.4:j,4:j--800.8 (14:j34:j54:jv#.#..##.... #...# ##..# .## . #..###..##### ...########.......#...@. .##...P.P. .PPP...... .#..PP.. ...#######<.P..ß.PP.... . #†.#....P.PP..##....PP...## ##.......#4:jw#.#####.##.# #..#####.#4:j4:j&14:jБ4:j@#.......... #...# #########..# .## .#..###..##### #...########.......#...@. #.........##...P.P....... #......PP .........#@.PP.......... #4:j?A1...#######<.P..ß.PP.... #. #†......PP.# # #....P.PP..# ##....PP...## ###.......#########.#####........4:jxA#.# #..#####.##..####..#####.#4:jUJ4:jK&24:jn4:jT ...#########..# .## .##..#####..########.......#...@.......##...P.P..................PPP ......#..PP....########@.P..ß.PP....  #†......PP.#  #....P.PP.................... 4:j4:jw&34:j4:j=a _There is a stone staircase leading up here.4:j?H  #########..# .## .##..#####..########.......#...@.......##...P.P.............PPP #..PP....########<.P..ß.PP....  #@......PP.#  4:jH /#....P.PP.P...#..≈≈≈≈≈≈≈≈≈.####.## 4:joR C4 _4:jZ 4:j^ s _You see here a quokka corpse.4:jsZ  #..# .## .##..#####..########.......#...@.......##...P.P............PPP #..PP....########<.P..ß.PP....  #†......PP.#  #@...P.PP.P...##.......########4:jI[ :.........≈......#4:jb 4:j0d -5 _4:j+k 4:jm 4:j .#..###..##### #....########.......#...@. #..........##...P.P....... #.......PP .#..PP.......... ##...#######<.P..ß.PP.... #.. #†......PP.# #. #....P.PP..# #.#.@..PP...## #.##.......#########..#####........##.#.# #..#####.##.#..####..#####.##...................≈≈≈≈≈≈≈≈≈.####.###.........≈......# .###.#.≈...####4:j Y64:jʑ  ..########.......#...@.......##...P.P....... ##......PPP #..PP....#########<.P..ß.PP.... #. #†......PP.#  #....P.PP.P...###@......######## #.#####........ #..#####?≈.###...#.≈..##4:j 4:jۜ &74:j 4:j e _Found a scroll labelled AQOASE ZIYLE.5:j$oV ......##...P.P....... ##......PPP #..PP....#########<.P..ß.PP.... #. #†......PP.#  #....P.PP.#....PP...###.......######## #@#####........ #..#####.###.........#5:jo#.≈.#...##._ #.≈.##5:jw5:jMx&85:j~;_5:j5:j ......PPP #..PP....#########<.P..ß.PP.... #. #†......PP.#  #....P.PP.#....PP...##.......######## #.#####........ #..#####.###.....................5:j##...≈.#._ ##. #.≈.#5:j05:j+&95:jxC_5:j5:jPz #..PP....#########<.P..ß.PP.... #. #†......PP.#  #....P.PP..PP...##.......######## #.#####........# #..#####.####....................?.≈≈≈≈≈≈≈≈≈.####.####..#.. ...≈.#. #.≈.#5:j=5:jπ'105:j75:jk _Found a scroll labelled PIBEODIW OFESTROAV.5:j ...#######<.P..ß.PP  . #†......PP.# # #....P.PP..# # #....PP...## # ##.......######### #.#####........## #.## #..#####.#####..####..#####.###.@...............#..?.≈≈≈≈≈≈≈≈≈.####.###..#..........≈......# ... ##?≈.###.#.≈...#### #.≈.#...#.≈..## ..≈.#._ #.≈...≈.#. #.≈. [15:j6d ...≈.#. #.≈.# ...≈.#5:jI5:jB&15:jw;_5:j6:jR ...#<.P..ß.PP....  . #†......PP.#  #....P.PP..#  #....PP...##  ##....... #.#####. #.## #..#####. ###..####..#####. # #..?.≈.####.6:j #..#.≈......#. ##?≈.###.#.≈...####.. #.≈.#...#.≈..##.# ..≈.#._ #.≈.##  ...≈.#. #.≈.# ...≈.#. #.≈.#  ...≈.#6:jJ6:j&26:jC_6:j76:jL . #†......PP.#  #....P.PP..# #....PP...## ##.......####### #.#####........ #.## #..#####...### ###..####..#####.......##................#..@.≈≈≈≈≈≈≈≈≈.#####..........≈.......... ##?≈.###.#.≈...## #.≈.#...#.≈..### ..≈.#._ #.≈6:j ...≈.#. #.≈. ...≈.#. #.≈.# .≈.. ...≈.#≈≈≈≈≈.#6:j'6:j3&36:jp;_6:j6:j+4.8 (26:j1_ _e - a scroll labelled PIBEODIW OFESTROAV6:j}h  #....P.PP.P...##.......####### #.#####.........## #..#####..#### ###..###......##............... #....≈≈≈≈≈≈≈≈≈.#####..#@.........≈......... ##?≈.###.#.≈...###.... #.≈.#...#.≈..## ..#..≈≈≈≈........#6:j2p6:j!q+5.8 (16:jXw;_6:j.y7:jyg#....PP...## ##.......########.#####........#.## #..#####.#..#### ###..####..#####.#......##................ #....≈≈≈≈≈≈≈≈≈.####.##..#..........≈......#.... ##@≈.###.#.≈...####.... #.≈.#...#.≈..## ..# ..≈.#._ #.≈.## . ...≈.#. #.≈.# ...#....≈.. ...≈.#...#.≈≈≈≈≈≈≈≈≈.#....#...........#.#####.##6_7.8 (2 _h - 2 scrolls labelled AQOASE ZIYLE[39;497:jum (gained 1)7:j3F #.......######## #.#####........# #..#####..#### ###..####....##................. #....≈≈≈≈≈≈≈≈≈.####.##..#..........≈......... ##.≈.###.#.≈...###.... #@≈.#..## # #....≈.#._ #.≈.##  #..  #.##.......###..8.8 (1_7:jQ  #.#####........# #..#####..#### ###..####....##................. . ##....≈≈≈≈≈≈≈≈≈.####.#..#..#..........≈..........##.≈.###.#.≈...###.......#.≈.#..## # #...@≈.#._ #.≈.##     .. ......#.≈≈≈≈≈≈≈≈.....#............##.......#####.#.. #)##.##.. .. 97:jhU :_7:jX $ _Found a sling.7:j,g   #..#####..#### ###..###....##................. . ##....≈≈≈≈≈≈≈≈≈.####.#.#..#..........≈........##.≈.###.#.≈...###.......#.≈.#..## .# #....≈.#._ #.≈.##     ....... #)##. #.# .##7:j,;:j>;:jw@;:jB,;:jC;:j)D;:jH;:j[H;:jI;:jWK;:jL;:jM;:j$N;:j/U| ..##.......#####. .. #)##.##....... #. #.##.######## #..#.#. ##.#.## #. #.###.#.##..##.# #.......#.......########.### #..@........#44.8 (7......################;:jpV;:jHb;:jc;:j\ ..##.##### .. #)##.## #. #.##. ### #..#.# .. ##.#.# #. #. #.###.#.#;:ja.#..##.## #.#.#.### #.@.........#.;:jӇ9###;:j1;:j+5.8 (1;:j;:j<:j~ ..##. .. #)##.## #. #.##..# #### #..#.#.. ..# ##.#.# #. #.# #.###.#.##.#..##.## #.#<:j .#.### #.##.###<:jw<:j&6<:jb<:j<:jb9 ......#....... ..##.......###.. #)##.##....# #. #.##.#### #### #..#.#.. ..# ##.#.# #. #.# #.###.#.###.#..##.## #.......#.......@..########.####.#####...........# #.......####################<:jP<:jUR&7<:jZ<:j]<:j  ......### ..##... .. #)##.## # #. #. #.##. .##.##### #..#.# .... ..# ##.#.# #.. #.# #.###.#.#.##.#..##.## #.#.##.####.#####.# #.......# ###8<:j ] ......#.≈≈≈≈ ......#..... ## ..##.......# .. .. #)##.##..# #. #. #.##.##.##.##### #..#.#.......# ##.#.# #..##.# #.###.#.# .##.#.@##.## #.......#...........########.#######.#####...........# #.......####################9<:j =:ja M #....≈...≈≈≈≈ ......#.....#####.......# ... #)##.##.. #. #. #.##.##.#####.#........#   #.###.# .##.#..##.## #.......#...........########.#######.#####...........#.##### =:j,c=50=:jg=:j&j=:j| #....≈.# #....≈.. ......#.≈≈≈ ......#....#### ..##..... ..# .. #)##.##. # #.# #. #.##. #.##.##### #..#.#...@....# ##.#. ##.#..##.# #.###.#. .##.#..##.## #....... #...........########.######.#####...........# #.......####################=:jÃ=:j;&1=:j=:jT=:j !M.# #....≈..≈≈≈ ......######...... ... #)## #.# #. #.##.##@#####.=:j ........#  ##.#..##.# #.###.#.##.#..##.## #........##=:j =:j &2=:j! =:jw =:j eM.#.# #....≈..≈≈≈# ....####.#####......#....... #)# #@# #. #.##.##.#####.#........# ##.#..##.# #.###.#.#=:j =:j &3=:j =:j =:j,_ H .......#.≈. ..# #....≈.. #....≈. #....≈ #....≈. ......#.≈≈ # ......# ###.#### ..##.....#....@.# .. #)##.###.#.##.# #. #.## #.##.##### #..# #........# ##.# ##.#..##.# #.###.# .##.#..##.## #......  #...........########.# ####.#####...........#  #.......########### =:je =:jf &4=:jk =:jhm >:j5B .#.≈ ..# #....≈## . #....≈.? #....≈#. #....≈#. ......#. #. ......# ###.#### ..## #...@..# .. #)##. #.#.##.# #. #.>:j #.##.##### #.. #........# ##. ##.#..##.# #.###. .##.#..##.## # #...........#. ####.#####. #.>:j'>:j(&5>:j.>:jM1e _Found a scroll labelled AQOASE ZIYLE.>:j7 .#. ..# #.... ### . #.... .?# #.... #.# #.... #.#>:j" ......#. #.# ......# ###.#### ..## #..@...# .. #)##. #.#.##.# #. #.# #.##.##### # #........# ## ##.#..##.# #.### .##.#..##.## #>:jg #...........# ####.##### #.>:j">:j>&6>:j!>:jW>:j-  .# ..# # ### . # .?# # #.# # #.# ......# #.# ......# ###.#### ..## #.@....# .. #)## #.#.##.# #. # #.#.##.##### ##.#........# #.##.#..##.# #.#.##.#..##.## # #...........>:j.  ####.##### #.>:j4 >:j6 &7>:j: >:j< >:j?  ..# #..### . # .?# # #.# # #.#... #.# ......###.#### ..##.. #......# .. #)# #@#.##.# #.  #.#.##.#####  #.#........#  #.##.#..##.# #. #.##.#..##.## #.. #...........###### ####.#####........ #.......####### #########>:jx >:jϘ &8>:j˝ >:j ?:j0}.......# ..# #.### . #..?# #.#.#  ##.# ......# #.# ......####.#### ..##...#.@....# .. #)###.#.##.# #. ##.#.##.##### ##.#........# #.##.#..##.# #.###.##.#..##.## #... ?:j&1`#...........####### ####.#####......... #.......######## ?:jW9?:j9&9?:jI@?:jA?:j##........# ..# #.### . #..?# #.#.#  #....#.# ......#. #.# ......####@#### ..##....#......# .. #)##.#.#.##.# #. #.#.#.##.##### #.#.#........# #.##.#..##.# #.####.##.#..##.## #....?:jm#...........############.#####..........?:j?:j'60?:j'?:j ?:jM#..#. .....#.....# ..###..? #... #@# ....#?:jd###.######...#......# .. #)##.#.##.##. #.#..?:j?:j <1?:j?:j I?:j ?:ji ?:j" n?:j ?:jM ,......###.##...#.. ..#..#.#..## .....##... ......#... ..##.##.#..? #... #...3.8 (2 #.# ....# #.# ....###.#### ..##....#......# .. #)##..#.## #. #.##.?:jZ ?:j ?:j @:jM#### ## ......##. #... #..#.#..## .....#.... .....#... .###.#..###. #...@:j.#.#......#.#..@:j@:j&+4.8 (1@:j@:jcA5.8 (2@:j@:jn _h - 3 scrolls labelled AQOASE ZIYLE (gained 1)@:j_ ..#### . ......## #. ..## #.. ..#..# #..### .....## ..... .# ... ..# # #.### . # #.@.# # ###.# # #.# ......# #.# ......# ###.#### ..## #......# .. #)## #.#.##.# #. # #.#.##.##### # #.#.# @:jA6.8 (1@:j@:jZ@:jy## ..####  : ......# #.. ..##. #.. ..# ..#..#..######..# #.........# ....#....@...# ..# # #@###. # #...# #@:jD###.# #.. #.# ...... #.# ... ###.#### ..##.. @   Edmund (asleep) #......# .. #)# #.#.##.# #. #.#.##.#####@:j`@:jD  You encounter Edmund the Younger. He is wielding a +2 flail of venom.@:j/  --more--A:jA:j&7A:jA:j? _Found a parchment of Summon Cactus Giant.A:jl @@    You encounter Edmund the Younger. He is wielding a +2 flail of venom.parchment of Summon Cactus Giant.  The helpless Edmund fails to defend himself.  The winds around you quicken.  You impale Edmund!! You kick Edmund.  Edmund is heavily wounded.5--=8.6 (0.8Tailwind A:ju A:jw ? _Edmund hits you with a +2 flail of venom.B:jG  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B:jBB:jg4-----=9.6 (1.0B:jW@Touch Tailwind B:je  _Your hands begin to glow red. Edmund barely misses you.C:j/   You barely miss Edmund.6=--70.4 (0.8C:j*C:jZ _Edmund is heavily wounded.C:j r @@(confused)You hit Edmund but do no damage. Edmund appears confused. You kick Edmund.  Edmund is heavily wounded.-1.2C:j8 C:j> H _Edmund misses you.D:j @.You hit Edmund but do no damage. You kick Edmund.D:j8 D:j'2.0D:jD:j[ _Edmund is severely wounded.D:j_; . You catch the helpless Edmund completely off-guard!  You puncture Edmund! Your kick misses Edmund.  Edmund is almost dead.D:j<k1--------8D:jBD:jqE? _Edmund hits you with a +2 flail of venom.D:j) d )You hit Edmund.D:jɑ (D:jH D:jb soda the Sneak##..#### Gale Centaur.: ......# Health: 42/48 =====================---#.D:j .. ..##.. Magic: 14/17 ===================-----#....# ..#..# AC: 2Str: 9#..######..# .....# EV: 14Int: 14#.........# ....... SH: 0Dex: 15#...)....# ..# #.. XL:  6 Next: 124% Place: Dungeon:5#@###. #.. Noise: =--------  Time: 3873.6 (0.8)#...##.. a) +1 dagger###.##.. Throw: 30 darts (poison)#.#...... Tailwind #.#......###.#### ..##..D:j #......# .. #)##.#.##.##.#.#.##.##### _Edmund is severely wounded.You catch the helpless Edmund completely off-guard!  You puncture Edmund! Your kick misses Edmund.  Edmund is almost dead. D:jӝ V_Edmund hits you with a +2 flail of venom.  You hit Edmund.D:j _You kill Edmund!You have reached level 7!D:j /  --more--E:j|}8/55-8-7% E:j΄E:j84 _E:jh E:j E:jޝ E:j 5==E:j E:j E:j K9=E:j E:j1 W _You start resting.E:j &-E:j -6.6 (3.0E:j O-7.6 (4E:j E:ja _ _Your tailwind grows less brisk.F:jd3F:jF:j,F:jZf==F:jF:jJF:jV50=F:jF:j2 F:j K6=F:j F:j F:j6F:jGF:jF:j*K1=F:jiF:j"!F:j!F:j"F:jm&F:j&9=F:j (F:jb+,F:j5,F:j22=7=F:jT4F:ja7,F:j7F:jVCF:jCK3=F:jEF:jHF:jkI9=F:jYKF:jlL,F:jMF:jP,F:jQF:j#.........## .......#.≈.###...)....# ..###....≈.#._ ####.###.# . #....≈.#.. #...#... #....≈.#.# ###.##.... #....≈.... You pick up a parchment of Summon Cactus Giant and begin reading...L:j-906.6 (8L:j+7.6 (9L:j;_L:j6L _You add the spell Summon Cactus Giant to your library.L:j_ 4 . #†. #.#### #.... ..=..## ##... ....## # #.##L:j:`  #...# ###.# #.## #...##...#### ###..# . #............##..... #. ###....≈≈≈≈ #.. #$..###...#..#...... #..######..## .....##.≈.## #........L:j` .......#.≈.#. ##...)....# ..###....≈.# ####.###.# . #....≈.#. #...#... #....≈.# ###.##.... #....≈... #.# #.... ......#.≈≈≈≈L:jPh L:ji +8.6 (1L:jo L:j~p M:jA #.#### # ..=..## ## ....## # #.# #...# ###.# #.## #...##...#### ###.. . #............##.... #. ###....≈≈≈ #.. #$@.###...#..#.....M:jvB #..######..## .....##.≈.# #............#.≈. ##...)....# ..###....≈.# ####.###.# . #....≈.# #...#... #....≈.# ###.##.... #....≈. #.# #.... ......#.≈≈≈ #.# ##.. ......#....M:jIM:jJ&9M:jPM:jQM:j| # .##### # ..=..## ## ....## # #. #...# ###.# #. ## #...##...#### ### . #.## #. #.##.... #.. #@..###...#..# #..######..## .....##.≈. #.........## .#.≈.M:j3}n ##...)....# ..###....≈. ####.###.# . #....≈. #...#... #....≈. ###.##.... #....≈ #.# #.... ......#. #.# ##.. ......#M:j'M:j'10M:jM:jŢM:j+1.6 (2M:jM:jG> _You now have 181 gold pieces (gained 8).N:jIL_N:j]O,N:jS,N:jTN:jTN:jUN:jXN:jYN:jTZN:j~[N:j]N:j_N:jf.......... .......... ...#######<.S . #†..#.N:jf ###.##### #. .....=..## ## .........## # #. #@..# ###.# ### #...##...#### ###. #......N:jgu##... #.........N:j=g≈#.. #...###...#..#...#..######..## .....##N:j\gS   adder (asleep)#.........## .......#N:jxg##...)....# ..###....≈.N:jg####.###.# . #....≈.N:jDp+4.6 (3N:j7q+5.6 (4N:jwN:j(z N:jUzI_You encounter an adder.N:jc % ## .# .........#. ...#######<..S. #† ..  ####.### = #.......@..## # # ....####...# ###.# ###. #...##...#### ###  #............##.. # #.........##....≈ #.. #...###...#..#.. #..######..## #.≈ #.........## .......#.≈...)....# ..###....≈N:jh A6.6 (1N:jn N:jp O:jM ...##### # .# .........#. ...#######..SO:jN. # ..  ##.###.### # #..........## #  #....####...# ###.# O:j##... #...##...#### ## ... #............##.O:jg #. #.........##. #.. #...###...#..#.. #..######..## O:j#. #.........## .......#.O:jNO:j&7O:jbO:jV _You see here a ring of wizardry.O:j% O:j& &8O:j+ O:j. , _l - a ring of wizardryO:j% ...#### .. .B. #.#..#O:j% .#..... ... ..S.# .  ...O:j&  #.###.#####  #.## O:jF&o #.## #O:jn&e #....####...# ###.# ##...# #...##...#### O:j&.# #......##.#.. #.........##O:j& #.. #...###...#..#. B   clockroach (asleep, warded) #..######..## .....##O:j&t #.## .#O:j.O:j{.&9O:j3O:j6[ _You encounter a clockroach.P:j  .  ...######### ## .. .B. ..  #.#..# .# ........#..... .# # ...#####.#...S.#.#.# ...........F #.###@#### #  #..........## # #....####...# ###.# ##...# #...##...#### ....# #....# F   Prince Ribbit (asleep)#.#.. #.........##.. S   adder (asleep)..#.. #...###...#..#:j 37m B   clockroach (asleep, warded) #..######..##   You stampede towards the adder!P:j r  You encounter Prince Ribbit.P:j /  --more--Q:jM.. .  .# ## ...######## .##. .. .B. ...  #.#..#..# ....... #.....).# # ...#####...S.#.#.# ........@...F#..##.###.### #.........#  #..........## # #....####...# ###.# ##...# #...##...### ....# #.. #.#.. #.........##...#.. #...###...#..Q:jQ:ji20Stampede Q:jQ:j' _Found a hand axe.Q:j.....# ## ...#####.. #### .##. .........B. ... .#.#..#..# .#.....).# # ...#####..#...S.#.#.# . ...........F# ..##.###@##### #.........#..........###....####...# ###.# ##...# #...##...####....# #............#.#.. #.##..#.. #...###...#..# #..######..## :j60m.....# §You stop stampeding.Prince Ribbit gives a loud, deep croak!.B.SFQ:j.FSwandering)BQ:jJ====1 _Prince Ribbit blinks!Q:j ..# ## ...######.. #### .##. ............ ... .#.#.B#..# .#.....).# # ...######..#.....#.#F# . .......S....# ..##.###.####Q:je ] #.....@...##.##....####...# ###.# ##...# #...##...#### #....# #............###.#.. #.##... S   adder (wandering)Q:j ..#.. #...###...#..#. B   clockroach (warded) #..######..## .....###.........## ..Q:jk P.SQ:j F.BQ:jD s .BThe adder hisses angrily.Q:j ESQ:j@ 1--==--2Q:j Q:j * _The adder bites you.R:jc.. #### .##. ............ ... .#.#..#..# .##.....).# # ...#######..#....B#.#F# . ............# #..##.###S###### #.........##.##....####...# ###.# ##...# #...##...#### ##R:jo....# #............##.#.#.. #.##......#.. #...###...#..# #..######..## .....##.........## ...##...)....# ..###....R:jުP.SR:jF.BR:jR:j(Q----3R:j(R:j)R:j[ .. #### .##. .#.. ... ... .#.#..#..# .#.#.....).# # ...#<..#.....#.#F# . #†.......B....# #.R:jҜ..##.###.##### #.#.....S...## ##.## # ##....####...# ###.# ###...# #...##...#### #....# #......##.#.#.. #.........##....≈R:j..#.. #...###...#..#.#..######..## .....##.≈#.R:j/.## .#.≈##...)....# ..###....≈R:jK.SR:jG.BR:jO,FR:jaF   Prince RibbitS   adderB   clockroach (warded)R:jO=-4R:jR:jղb _The adder attacks as it pursues you! The adder bites you but does no damage.R:j9Q... ... ...#.#..#..# .##.....).# # ...#######<..#.....#.#F# . #†........F....# #....##.###B######. #.........##......S#.R:jRJ#....####@..# ###.# #.##...# #...##...#### ###.....# #............##...#.#.. #.........##....≈≈..#.. #...###...#..#.... #..######..## .....##.≈#.........## ...≈.##...)....# ..###....≈.##.###.# . #....≈.R:jSH.SR:jIT.R:jUD.BR:j]FS   adderB   clockroach (warded)R:j^U2--5R:j+eR:jgS _The adder closely misses you.R:j% #.#..#..##....).# ########<..#.....#.#F #†......F...# .##.###.##### #.....B...###......S..## # ...####...# ###.##...# #@..##...#### ##....# .........##..#.#.. ...##....≈≈.###...#..#....R:j~ #..######..## .....##.≈.......## .......#...)....# ..###... ####.###  #...#... R:jeO.SR:j?R:j&6R:j#R:j,&x _The adder attacks as it pursues you! The adder closely misses you.S:jTN  Casting: Confusing Touch (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S:j #.#..#..# .........#.. soda the Sneak #.....).# # ...#######<. Gale Centaur  ..#.....#.#F# . #†. Health: 52/55 ======================--  ........F...# #.. Magic: 16/18 =====================---  ..##.###.##### #.. AC: 2Str: 9 #.....B...## ##. EV: 14Int: 14 #..........## # #. SH: 0Dex: 15 #....####S..# ###.# #. XL:  7 Next: 12% Place: Dungeon:5 ##...# #@..##...#### ###. Noise: =--------  Time: 3926.6 (0.0) ....# #............##... a) +1 dagger #.#.. #.........##....≈≈ :j<C3mThrow: 30 darts (poison) ..#.. #...###...#..#.... #..######..## .....##.≈. #.........## .......#.≈. S   adder ##...)....# ..###....≈. ####.###.# . #....≈. #...#... #....≈. _The adder attacks as it pursues you! The adder closely misses you.S:j2Casting: Confusing Touch (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)S:j #.#..#..# .........#.. soda the Sneak #.....).# # ...#######<. Gale Centaur  ..#.....#.#F# . #†. Health: 52/55 ======================--  ........F...# #.. Magic: 16/18 =====================---  ..##.###.##### #.. AC: 2Str: 9 #.....B...## ##. EV: 14Int: 14 S:j#.......B..## # #. SH: 0Dex: 15 #....####S..# ###.# #. XL:  7 Next: 12% Place: Dungeon:5 ##...# #@..##...#### ###. Noise: =--------  Time: 3926.6 (0.0) S:j....# #............##... a) +1 dagger S:je#.#.. #.........##....≈≈ Throw: 30 darts (poison) ..#.. #...###...#..#.... #..######..## .....##.≈. #.........## .......#.≈. S   adderS:ja ##...)....# ..###....≈. S:j####.###.# . #....≈. #...#... #....≈. _The adder attacks as it pursues you! The adder closely misses you.S:j%/Casting: Confusing Touch (dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S:jKAiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)S:jz    ).# # <   . #†         #   ###.#   S:j   ....#  #.#..  ..#..      ##...)....# B   clockroach (warded)  . S:j6  S:j~2 Casting: Confusing Touch (dangerous; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.S:jAiming: Ensorcelled Hibernation (safe; 11% risk of failure)  S:jPress: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 51%)  The adder resists with significant effort.S:jB+7.6 (1S:jlS:jV _The adder completely misses you.S:j2 A....).# ########<..#.#F #†......F...# .##.###.##### #.....B...###..B..## # ####S..# ###.##...# #...##...#### ##S:j ....# .........##..#.#.. ##....≈≈.###...#..#.... #..######..## .....##.≈.......## .......#...)....# ..###... ####.###  #...#... ##.##....S:jԴ >.BS:jZ ,FS:j1 N.SS:jڶ D.BS:jž aF   Prince RibbitS   adderB   clockroach (warded)S:jC S3=-S:j 8S:j[ S:j( S:jK ..#.#F #†......F...# .##.###.##### #.....B...###..F..## # ####B..# ###.##...# #S..##...#### ##....# #............##..#.#.. ##....≈≈.###...#..#.... #..######..## .....##.≈.......## .......#...)....# ..###... ####.###  #...#... ##.##.... #.# #.... ......#.≈≈S:j H.FS:j N.SS:j D.BS:j N.FS:j  The adder attacks as it pursues you! The adder barely misses you.S:j .=9S:jS:jbS _The adder closely misses you.T:j74......F...# .##.###.##### #.....B...###.....## # ####F..# ###.##...# #B..##...#### ##....# #S...........##..#.#.. #.T:j{##....≈≈.###...#..#.... #..######..## .....##.≈.......## .......#...)....# ..###... ####.###  #...#... ##.##.... #.# #.... ......#.≈≈ ##..T:jJBFT:jސT:jOD.BT:jO.ST:jmT:j2'30T:j0 _The adder attacks as it pursues you! The adder closely misses you.T:j> ##.###.##### #.....B...###.....## # ####...# ###.##...# #FB.##...#### ##....# #............##..T:j3 #.#.. #S........##....≈≈....###...#..#.... #..######@.## .....##.≈........## .......#...)....# ..###... ####.###  #...#... ##.##.... #.# #.... ......#.≈≈ ##..###.#### .. ..##...T:jʬ N.FT:j> O.ST:jĭ D.BT:j- P.FT:j T:jA f4=-1T:jŽ T:jh T:jT0  #.....B...## ## #..........## # # #....####...# ###.# ##...# #...##...#### ### . #.B..........##.#.#.. #F........##....≈ ..#.. #S..###...#..#...T:jb1  #..######..## .....##.≈ #.........#.≈ ##...)....# ..###....≈ ####.###.# . #....≈ #...#... #....≈ ###.##.... #....≈ #.# #.... ......#.≈ #.# ##.. ......#..###.#### .. ..##.. #......# .. #)##.#T:jA3 Q.ST:j3 D.BT:j/4 P.FT:j> T:j? \7==2T:jlN T:jS  T:jxT T:jT /_The adder closely misses you.T:j]U U:jud #.....B...##  #...## #  #....####...# ###.#  ##...# #...##...####  ....# #....## #.#.. #.B.......##....U:j8 ..#.. #.F.###...#..# #..######S.## .....##. #......@..## .#. ##...)....# ..###.... ####.###.# . #.... #...#... #.... ###.##.... #.... #.# #.... ......#. #.# ##.. ......#U:j ###.#### .. ..##.... #......# .. #)##.U:jUU.SU:j.FBU:jB   clockroach (warded)U:j.-3U:jL U:j U:j\ #..........## #  #....####...# ###.##...# #...##...#### # . #............#.#.. #.B##.. ..#.. #...###...#..# #..######FB## .....## #.......S...# ##...)@...# ..###.. ####.###.# . # #...#... # ###.##.... # #.# #.... ......# #.# ##.. ......####.#### .. ..##.. #......# .. #)##:j^;14H #.#.##.# #. #.SU:jV`J.BU:jCaU:j>b,§U:jukS   adderB   clockroach (warded)U:jl63=4U:j7tU:jwe _The adder attacks as it pursues you! The adder bites you. Prince Ribbit blinks!U:j  #....####...# ###.###...# #...##...#### .. #............#.#.. #.B##.. ..#.. #...###...#..# #..######§.## .....# #........B.. ##...).S..# ..###.. ####@###.# . # #...#... # ###.##.... #U:j3  #.# #.... ... #.# ##.. ......###.#### .. ..##.. #......# .. #)# #.#.##.# #. #.#.##.#####U:j 2S.U:jP J.BU:j͟ .U:jݠ 64-5U:ji U:j V:jyU  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V:j #....####...# ###.#  soda the Sneak ##...# #...##...####  Gale Centaur ....# #............# Health: 54/55 =======================- #.#.. #.B.......##.. Magic: 15/18 ====================---- ..#.. #...###...#..# AC: 2Str: 9 #..######..## .....# EV: 14Int: 14 #.........## ....... SH: 0Dex: 15 ##...)S.B.# ..###.. XL:  7 Next: 12% Place: Dungeon:5 ####@###.# . #.. Noise: ---------  Time: 3935.6 (0.0)V:jo[10;15H #...#... #.. a) +1 dagger ###.##.... #.. Throw: 30 darts (poison) #.# #.... ...... #.# ##.. ...... ###.#### .. ..##.. S   adder #......# .. #)# B   clockroach (warded) #.#.##.# #.  #.#.##.##### _The adder attacks as it pursues you! The adder bites you. Prince Ribbit blinks!Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)V:j #....####...# ###.#  soda the Sneak ##...# #...##...####  Gale Centaur ....# #............# Health: 54/55 =======================-V:j> #.#.. #.B.......##.. Magic: 15/18 ====================---- ..#.. #...###...#..# AC: 2Str: 9 #..######..## .....# EV: 14Int: 14 #.........## ....... SH: 0Dex: 15 ##...)SB..# ..###.. XL:  7 Next: 12% Place: Dungeon:5 ####@###.# . #.. Noise: ---------  Time: 3935.6 (0.0) #...#... #.. a) +1 dagger ###.##.... #.. Throw: 30 darts (poison) #.# #.... ...... #.# ##.. ...... ###.#### .. ..##.. :j0;1mS   adder #......# .. #)# B   clockroach (warded) #.#.##.# #.  #.#.##.##### _The adder attacks as it pursues you! The adder bites you. Prince Ribbit blinks!Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)V:j(  ###.#     ....#  #.#.. V:j ..#..      SB..#   .      #.# #....  #.# ##..   .. S(asleep) V:jcj ..    V:j +6.6 (1V:jIV:j6  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 51%) _The adder looks drowsy...V:j .The helpless adder fails to defend itself.  The winds around you quicken.You impale the adder!!V:j| 2FV:j5 1B.V:jB F   Prince RibbitV:j* o47.3 (0.7Tailwind V:j V:jx I _You kill the adder!W:j.##...# #...##...#### #....# #............###.#.. #.B.F.....##.....#.. #...###...#..# #..######..## .....##.........## ..##...)B...# ..######.###.# . #. #.@.#... #.###.##.... #. #.# ......##.# ##.. ......####.#### .. ..###......# .. #)###.#.##.# #. #.#.##.##### # #.#........# # W:jW:j\-BW:jz.B   clockroach (warded)W:jf  The clockroach sprays sand from its hourglass at you.W:j^Z6=8.3 (1.0W:j#W:jS _The blast of sand misses you.W:jP-....# #............##.#.#.. #.B.F.....##......#.. #...###...#..# #..######..## .....##.........## ...##...)....# ..###....##B###.# . #. #...#... #.###@##.... #. #.# ......#W:j D#.# ##.. ......#.###.#### .. ..##....#......# .. #)###.#.##.# #. #.#.#.##.##### #.#.#........# ##.##.#..##.# #.##W:ji5=9W:j!X:jD]##...###...#### ## ....#...........###.#..B.F.....##....#.. #...###...#..#.#..######..## .....#.........## .......###...)....######B###.# .#..@#... ###.##.... #...#..X:jwE  #.# ##.. ......###.#### .. ..##......... #)# #.##.####.........# X:jGE.BX:jMX:j;O&40X:jTX:j{VX:j%....# .........##.#.#.. B.F.....##.....#....###...#..# #..######..## .....###.........## .......X:j?&#...)....# ..###... ####.###  #.B.#... ###@##.... #.# #.... ......# #####.#### .. ..##.........# .. #)###.## #. #### .......##.#..##.# #.#X:jq0X:j1-=1X:j18X:j: _The clockroach completely misses you. The clockroach closely misses you.X:jѶ Z#.#.. B.F.....##.....#....###...#..# #..######..## .....###.........## .......#...)....# ..###... ####.###  #.B.#... ###.##.... #@# #.... ......# #####.#### .. ..##...X:jǷ ......# .. #)###.## #. #### .......##.#..##.# #.## #....X:jո 1FX:jX D.BX:j F   Prince RibbitB   clockroach (warded)X:jc I=-2X:j X:j Y:jWq  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y:jv+; #.#.. #.B.F.....##.... soda the Sneak ..#.. #...###...#..#.. Gale Centaur #..######..## .....##. Health: 55/55 ======================== #.........## .......#. Magic: 14/18 ==================------ ##...)....# ..###.... AC: 2Str: 9 ####F###.# . #.... EV: 14Int: 14 #...#... #.... SH: 0Dex: 15Y:j+J ###B##.... #.... XL:  7 Next: 14% Place: Dungeon:5 #@# #.... ......#. Noise: ---------  Time: 3942.3 (0.0) #.# ##.. ......#. a) +1 dagger ###.#### .. ..##.... Throw: 30 darts (poison) Y:jB,#......# .. #)##. Tailwind  #.#.##.# #. #. Y:jt,#.#.##.##### #. F   Prince Ribbit #.#........# ## B   clockroach (warded) Y:j,#.##.#..##.# #.### #.##.#..##.## #.... _The clockroach completely misses you. The clockroach closely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Y:j -Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineY:j9-^Aim: a clockroach (damage-immune at range, chance to affect: 42%)Y:j #.#.. #.B.F.....##.... soda the Sneak ..#.. #...###...#..#.. Gale Centaur #..######..## .....##. Health: 55/55 ======================== #.........## .......#. Magic: 14/18 ==================------ ##...)....# ..###.... AC: 2Str: 9 ####.###.# . #.... EV: 14Int: 14 #.F.#... #.... SH: 0Y:jCDex: 15 ###B##.... #.... XL:  7 Next: 14% Place: Dungeon:5 #@# #.... ......#. Noise: ---------  Time: 3942.3 (0.0) #.# ##.. ......#. a) +1 dagger ###.#### .. ..##.... Throw: 30 darts (poison) #......# .. #)##. Tailwind  #.#.##.# #. #. Y:j##.#.##.##### #. F   Prince Ribbit #.#........# ## B   clockroach (warded) #.##.#..##.# #.### Y:j#.##.#..##.## #....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, chance to affect: 42%)  Y:jјThe clockroach resists with some effort.  Your tailwind grows less brisk.Y:j֡ #.#..  ..#..         .   Y:j\8   #@# #....  #.# ##..   ..  Y:j( ..   #.         Y:j==3.3 (1Y:jY:j2  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a clockroach (damage-immune at range, chance to affect: 42%)  The clockroach resists with some effort.  Your tailwind grows less brisk. _Prince Ribbit blinks! The clockroach misses you.Y:je  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y:je Y:jN #.#.. #.B.F.....##.... soda the Sneak ..#.. #...###...#..#.. Gale Centaur #..######..## .....##. Health: 55/55 ========================Y:js #.........## .......#. Magic: 12/18 ================-------- ##...)....# ..###.... AC: 2Str: 9 ####.###.# . #.... EV: 14Int: 14Y:j: #.F.#... #.... SH: 0Dex: 15 ###B##.... #.... XL:  7 Next: 14% Place: Dungeon:5Y:j #@# #.... ......#. Noise: =--------  Time: 3943.3 (0.0) #.# ##.. ......#. a) +1 dagger Y:j###.#### .. ..##.... Throw: 30 darts (poison) #......# .. #)##.Y:jZ #.#.##.# #. #. Y:j#.#.##.##### #. F   Prince Ribbit Y:j#.#........# ## B   clockroach (warded) #.##.#..##.# #.### #.##.#..##.## #.... _Prince Ribbit blinks! The clockroach misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Y:jPress: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, chance to affect: 42%)Z:jt #.#.. #.B.F.....##.... soda the Sneak ..#.. #...###...#..#.. Gale Centaur #..######..## .....##. Health: 55/55 ======================== #.........## .......#. Magic: 12/18 ================-------- ##...)....# ..###.... AC: 2Str: 9 ####.###.# . #.... EV: 14Int: 14 #..F#... #.... SH: 0Dex: 15 ###B##.... #.... XL:  7 Next: 14% Place: Dungeon:5 #@# #.... ......#. Noise: =--------  Time: 3943.3 (0.0) #.# ##.. ......#. a) +1 dagger ###.Z:j#### .. ..##.... Throw: 30 darts (poison) #......# .. #)##. #.#.##.# #. #. #.#.##.##### #. F   Prince Ribbit #.#........# ## B   clockroach (warded) #.##.#..##.# #.### #.##.#..##.## #....Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, chance to affect: 42%)  The clockroach resists with some effort. #.#..  ..#..         .      #@# #....  #.# ##..   ..   ..Z:j[m   #.         4.3 (1Z:jfZ:j#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a clockroach (damage-immune at range, chance to affect: 42%)  The clockroach resists with some effort. _The clockroach misses you.Z:j"  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z:jHx  #.#.. #.B.F.....##.... soda the Sneak ..#.. #...###...#..#.. Gale Centaur #..######..## .....##. Health: 55/55 ======================== #.........## .......#. Magic: 10/18 =============----------- ##...)....# ..###.... AC: 2Str: 9 ####.###.# . #.... EV: 14Int: 14 #..F#... #.... SH: 0Dex: 15 ###B##.... #.... XL:  7 Next: 14% Place: Dungeon:5 #@# #.... ......#. Noise: =--------  Time: 3944.3 (0.0) #.# ##.. ......#. a) +1 dagger ##:j]y m#.#### .. ..##.... Throw: 30 darts (poison) #......# .. #)##. #.#.##.# #. #. #.#.##.##### #. F   Prince Ribbit #.#........# ## B   clockroach (warded) #.##.#..##.# #.### #.##.#..##.## #.... _The clockroach misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, chance to affect: 42%)Z:j& #.#.. #.B.F.....##.... soda the Sneak ..#.. #...###...#..#.. Gale Centaur #..######..## .....##. Health: 55/55 ======================== Z:j'#.........## .......#. Magic: 10/18 =============----------- ##...)....# ..###.... AC: 2Str: 9 ####.###.# . #.... EV: 14Int: 14 #..B#... #.... SH: 0Dex: 15 ###F##.... #.... XL:  7 Next: 14% Place: Dungeon:5 #@# #.... ......#. Noise: =--------  Time: 3944.3 (0.0) Z:jK(#.# ##.. ......#. a) +1 dagger ###.#### .. ..##.... Throw: 30 darts (poison) #......# .. #)##. #.#.##.# #. #. #.#.##.##### #. F   Prince Ribbit #.#........# ## B   clockroach (warded) Z:j(#.##.#..##.# #.### #.##.#..##.## #.... _The clockroach misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, chance to affect: 42%)Z:j)Z:j4 #.#..  ..#..     Z:j/5f    .      #@# #....  #.# ##.. Z:jj5  ..   ..  Z:j5Z #.    Z:j5&   Z:j5   Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Z:j.6_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (damage-immune at range, chance to affectZ:j68: 42%)  The clockroach resists with some effort.Z:j@8[1=5.3 (1Z:j>Z:jAO _Prince Ribbit misses you.[:j  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[:jV  #.#.. #.B.F.....##.... soda the Sneak ..#.. #...###...#..#.. Gale Centaur #..######..## .....##. Health: 55/55 ======================== #.........## .......#. Magic: 9/18============------------ ##...)....# ..###.... AC: 2Str: 9 ####.###.# . #.... EV: 14Int: 14 #..B#... #.... SH: 0Dex: 15 ###F##.... #.... XL:  7 Next: 14% Place: Dungeon:5 #@# #.... ......#. Noise: =--------  Time: 3945.3 (0.0) #.# ##.. ......#. a) +1 dagger ###[3[:jY 9;49m.#### .. ..##.... Throw: 30 darts (poison) #......# .. #)##. #.#.##.# #. #. #.#.##.##### #. F   Prince Ribbit #.#........# ## B   clockroach (warded) #.##.#..##.# #.### #.##.#..##.## #.... _Prince Ribbit misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (chance to affect: 26%)[:j,&  #.#.. #.B.F.....##.... soda the Sneak ..#.. #...###...#..#.. Gale Centaur #..######..## .....##. Health: 55/55 ======================== [:j' 0#.........## .......#. Magic: 9/18============------------ ##...F....# ..###.... AC: 2Str: 9 ####.###.# . #.... EV: 14Int: 14 #..B#... #.... SH: 0Dex: 15 ###§##.... #.... XL:  7 Next: 14% Place: Dungeon:5 #@# #.... ......#. Noise: =--------  Time: 3945.3 (0.0) [:jn' #.# ##.. ......#. a) +1 dagger ###.#### .. ..##.... Throw: 30 darts (poison) #......# .. #)##.[:j' Z #.#.##.# #. #. [:j' #.#.##.##### #. F   Prince Ribbit [:j]( #.#........# ## B   clockroach (warded) #.##.#..##.# #.### #.##.#..##.## #.... _Prince Ribbit misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  [:j( Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (chance to affect: 26%)[:j* D.B[:j0  #.#..  ..#..        [:j~1 P .      #@# #....  #.# ##..  [:j1 ..   ..   #. [:j/2 d        [:j3 3-6.3 (1[:j: [:j= L  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (chance to affect: 26%) _Prince Ribbit easily resists. Prince Ribbit blinks!\:j6 ...###...#..# #..######..## .....##........## .......#...F....# ..###... ####.###  #...#... ##B##.... #.# #.... ......# #####.#### .. ..##.........# .. #)##.#.## #. #.#### #.#...........########\:jA§B\:j-.\:jR@-7\:j\:j\:j  #..######..## .....##.......## .......#...F....# ..###... ####.###  #...#... ##.##.... #B# #.... ......#.# #####@#### .. ..##...#......# .. #)##\:j #.#.##.# #. #.#.##.##### .#........##.##.#..##.# #.#### #..............###########.#####..........\:j 0F\:j D.B\:j P.F\:j F   Prince RibbitB   clockroach (warded)\:jܲ &8\:j \:j \:jxFZ #.........# ##...F....# ..###.. ####.###.# . # #...#... # ###F##.... # #.# #.... ......# #B# ##.. ......#\:jqG###.#### .. ..##.. #.@....# .. #)## #.#.##.# #. # #.#.##.##### # #.#........# # #.##.#..##.# #. #.##.#..##.## #... #...........####### ####.#####......... #.......########\:j!IG.B\:jIO.F\:jO\:jP&9\:jV\:ja]:jw ##...F....# ..###.. ####.###.# . # #...#... # ###.##.... # #F# #.... ... #.# ##.. ......###B#### .. ..##.. #......# .. #)# #@#.##.# #.  #.#.##.#####  #.#........#  #.##.#..##.# #. #.##.#..##.## #.. #...........###### B   clockroach (warded) ####.#####........ #.......####### #]:jzy2F]:jyI.B]:jo .F   Prince RibbitB   clockroach (warded)The clockroach attacks as it pursues you!]:j/=50]:j]:j[ _The clockroach completely misses you.]:jV ####.###  #...#... ##.##.... #.# #.... ....F# #####.#### .. ..##.B....# .. #)##.##.# #. #### .......#.#..##.# #.## #............#########.#####........ #.......######## ]:jD1§]:j*J.B]:j-B   clockroach (warded)]:jWZ10/18=1]:j,]:jq _Prince Ribbit blinks! The clockroach completely misses you.]:jXB #...#... ##.##.... #.# #.... ....§# #####.#### .. ..##......# .. #)#B#.## #. .#### .......#.#..##.# #.## #............######]:j###.#####........ #.......######## ]:jD.B]:j]:j.-2]:jx ]:j6 ]:j] ##.##.... #.# #.... ....§# #####.#### .. ..##......# .. #)##.## #. B#### .#........#.#..##.# #.## #............#########.#####........ #.......############### ]:jD.B]:juN  The clockroach attacks as it pursues you!]:jsS4-=]:j 3]:j]:j/ _The clockroach bites you.]:jB  #.# #.... ....§# #####.#### .. ..##......# .. #)#]:joB }#.## #. #### B#.........##.#..##.# #.## #............######]:jB ###.#####........ #.......###############]:jB 7]:jD D.B]:jlE /F]:jL MF   Prince Ribbit]:jM .-4]:jT ]:jVV ]:j ) #§# ##.. ......####.#### .. ..###.F....# .. #)###.#.##.# #. #.#.##.##### ##.#........# ##B##.#..##.# #.##]:jv #.##.#..##.## #...#.@.........###########.#####......... #.......################# ]:j +]:j E.B]:j= 0F]:jn$ M.F   Prince Ribbit]:j% J==5]:j+ ]:j. X _The clockroach closely misses you.]:j ]:j ]:jk ^:j #§# ##.. ......#.###.#### .. ..##.#......# .. #)##.#F#.##.# #. #.#.#.##.##### #.#.#........# ##.##.#..##.# #.##B##.#..##.## #.#.#####.#####.#.......#### ^:j>^:j  The clockroach sprays sand from its hourglass at you.^:j/\5=-6^:jh^:jS _The blast of sand misses you.^:jlE^:jEe###.#### .. ..##....#......# .. #)##.##F#.##.# #. #.#^:jG#.#.##.##### #.#.#........# ##.##.#..##.# #.###.#B##.#..##.## #.....#...........############@#####........... #.......################### ^:j3[^:je]^1=-7^:je^:j#......# .. #)##.###F#.##.# #. #.##.#.##.##### #.#.#........# ##.##.##.#..##.# #.###.##B##.#..##.## #.....#...........########.#####.#####...........# #.@.....#################### ^:j+^:j5G.B^:j,F^:jM  F   Prince Ribbit^:j-   The clockroach sprays sand from its hourglass at you.^:j Y42------=^:j  8^:j[^:jO1 _The blast of sand hits you!^:j~||#......# .. #)##.##.#F#.##.# #. #.##.#.#.##.##### #..#.#.#........# ##.#.#.##.#..##.# #.###.#.#F##.#..##.## #.#.B...##.#####.#####.# #.## # ^:j}.^:jh F^:j:3------^:j-'-9^:j^:j^:j #......# .. #)##.##.#F#.##.# #. #.##.##.#.##.##### #..#.##.#.^:jӻ s# ##.#.##.##.#..##.# #.###.#.#^:jj #.##.#..##.## #.##FB..##.#####.#####.# #.## # ^:j (^:j ^:j{ A-60^:j ^:j ^:jz #......# .. #)##.##.#F#.##.# #. #.##.##.#.##.##### #..#.# #.#.# ##.#.# #.##.#..##.# #.###.#.# #.##.#..##.## #.# #FB..#.### ####.#####.# #.## # ^:jI 2F^:jh F   Prince Ribbit^:j B=1^:j' ^:j ^:j"#......# .. #)##.##.#F#.##.# #. #.##.##.#.##.##### #..#.# #.#..# ##.#.# #.##.#..##.# #.###.#.# #.##.#..##.## #.# #FB...#.### ^:j#####F#####.# #.## # ^:j$Q.F^:jw%*B^:j+B   clockroach (warded)^:j,&2^:j2^:j3_:jW###.#### .. ..##.......#####......# .. #)##.##.....#F#.##.# #. #.##.#####.#.##.##### #..#.# #.#........# ##.#.# #.##.#..##.# #.###.#.# #.##.#..##.## #.......# #FB.........########.#######B#####@..........# _:jRX#.F.....#################### _:ju\K.F_:j\*B_:j_ §...FPrince Ribbit croaks regally._:jf.B   clockroach (warded)_:jh4=2==3_:jn_:jPr+ _Prince Ribbit blinks!_:j ###.#### .. ..##.##......# .. #)##.##.#F#.##.# #. #.##.##.#.##.##### #..#.# #.#........# ##.#.# #.##.#..##.# #.###.#.# #.##.#..##.## #.# #FB.#.### ####.#####.# #.B§...F# ## _:jpA.B_:j_:jؚa33-----==_:j 4_:jN_:j- _Prince Ribbit hits you!_:jM###.#### .. ..##.#####.#......# .. #)##.##.#F#.##.# #. #.##.##.#.##.##### #..#.# #.#........# ##.#.# #.##.#..##.# #.###.#.# #.##.#..##.## #._:j# #FB.#.### ####.#####..# #..B...F# ### _:j/4F._:j;§B_:j 9.B_:j= §FThe clockroach waves its antennae._:jX:.._:j5/--5_:jv_:j+ _Prince Ribbit blinks!_:j޸###.#### .. ..##.#####.##......# .. #)##.##.##F#.##.# #. #.##.##.#.##.##### #..#.# #.#..# ##.#.# #.##.#..##.# #.###.#.# #.##.#..##.## #._:jp# #FB.#.### ####.#####...# #...FB..# ######### _:jQA.B_:jE.F_:j_:ji4-------6_:jG_:j_:j) @###.#### .. ..##.#####.##......# .. #)##.##.# #F#.##.# #. #.##.# #.#.##.##### #..#.# #.#.# ##.#.# #.##.#..##.# #.###.#.# #.##.#..##.## #.# #FB.#_:j) .### ####.#####...# #....FB.# ######### ._:j0+ A.B_:j+ E.F_:j; v==7_:j4 ###.#### .. ..##.#####.##  #......# .. #)##.##.#  #F#.##.# #. #.##.#  #.#.##.##### #..#.#  #.#.# ##.#.#  #.##.#..##.# #.###.#.#  #.##.#..##.## #._:j #  #FB.#.###  ####.#####..._:j* # #.....FB# ######### .._:jn 5B._:j E.F_:j _:jM &8_:j _:jP `:jx###.#### .. ..##.#####.## #......# .. #)##.##.# #F#.##.# #. #.##.#`:j7 #.#.##.##### #..#.# #.#.# ##.#.# #.##.#..##.# #.###.#.# #.##.#..##.## #.# #FB.`:j\Z#.### `:j####.#####.B.# #......F#`:jO # `:jL:.B`:j01§`:jm `:jf&9`:j`:j+ _Prince Ribbit blinks!`:j4.#### .. ..##.#####.## ......# .. #)##.##.# F#.##.# #. #.##.# .#.##.##### #..#.# .#.`:jzq# ##.#.# .##.#..##.# #.###.#.# .##.#..##.## #.# FB.#.### `:j.#####..B.# #......§#`:jO # `:j2F`:j]=.B`:j .`:jH/F`:j@.B`:jM.F   Prince Ribbit`:j5=3=70`:j`:jU`:j;W.#### .. ..##.#####.## # .. #)##.##.# #.##.# #. #.##.# #.##.##### #..#.# #.# ##.#.# ##.#..##.# #.###.#.# ##.#..##.## #.......# B.`:j#.### .#####..F.B...@..#  #.#  # `:j§.B.F`:j<.B`:j`:j&1`:j&`:j+ _Prince Ribbit blinks!b:jb:jE_Drink which item? Potions  U - 2 potions of invisibility  d - a clear potion  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  o - 2 black potions  p - a fuming emerald potion b:j  q - a smoky emerald potion  s - 2 cyan potions  t - a bubbling purple potion  v - an amethyst potion  x - a puce potion [!] read|quaffb:j][?] describe selectedc:jS#c:j+c:j1#.#### .. ..##.......#####.##soda the Sneak .....# .. #)##.##.......#Gale Centaur #.##.##. #.##.#######Health: 35/55 ===============--------- #.##.######..#.#Magic: 13/18 =================------- #........###.#.#AC: 2c:jL2GStr: 9 ##.#..##.# #.###.#.#EV: 14Int: 14 ##.#..##.## #.......#SH: 0Dex: 15 B.........########.###XL:  7 Next: 14% Place: Dungeon:5 ##.#####..§..BF.@..#c:j2Noise: ---------  Time: 3971.3 (0.0)  #.......###########a) +1 dagger#########Throw: 30 darts (poison)F   Prince Ribbit  B   clockroach (warded) _Prince Ribbit blinks! c:j 3_Prince Ribbit hits you!  The clockroach waves its antennae. _Prince Ribbit blinks! _Prince Ribbit blinks! _Prince Ribbit blinks!c:jj#.#### .. ..##.......#####.##soda the Sneak .....# .. #)##.##.......#Gale Centaur #.##.##. #.##.#######Health: 35/55 ===============--------- #.##.######..#.#Magic: 13/18 =================------- #........###.#.#AC: 2Str: 9 ##.#..##.# #.###.#.#EV: 14Int: 14 ##.#..##.## #.......#SH: 0Dex: 15 B.........########.###XL:  7 Next: 14% Place: Dungeon:5 ##.#####..§..BF.@..#Noise: ---------  Time: 3971.3 (0.0)  #.......###########a) +1 dagger#########Throw: 30 darts (poison)F   Prince Ribbit:jj40m  B   clockroach (warded)The clockroach waves its antennae. _Prince Ribbit blinks! _Prince Ribbit blinks! _Prince Ribbit blinks!  Press: ? - help, Dir - look around, f - activateConfirm quaff: Prince Ribbit (will become unable to see you)c:je#.#### .. ..##.......#####.##soda the Sneak .....# .. #)##.##.......#Gale Centaur #.##.##. #.##.#######c:jHealth: 35/55 ===============--------- #.##.######..#.#Magic: 13/18 =================------- #........###.#.#AC: 2Str: 9 ##.#..##.# #.###.#.#EV: 14Int: 14 ##.#..##.## #.......#SH: 0c:jDex: 15 B.........########.###c:j=XL:  7 Next: 14% Place: Dungeon:5 ##.#####..§..B.F@..#c:j?Noise: ---------  Time: 3971.3 (0.0)  #.......###########a) +1 daggerc:jnf#########Throw: 30 darts (poison)c:jF   Prince Ribbit c:j B   clockroach (warded)c:jThe clockroach waves its antennae. _Prince Ribbit blinks! _Prince Ribbit blinks! _Prince Ribbit blinks!  c:j Press: ? - help, Dir - look around, f - activateConfirm quaff: Prince Ribbit (will become unable to see you)c:j BF(unable to see you)Bunable to see you, warded) _Prince Ribbit blinks!  Press: ? - help, Dir - look around, f - activateConfirm quaff: Prince Ribbit (will become unable to see you)  You fade into invisibility!c:j . wandering, unable to s…)The clockroach sprays sand from its hourglass at you.c:j> j=2.3 (1Invis c:j c:j } _The blast of sand hits Prince Ribbit! Prince Ribbit closely misses you.d:j F.  You hit Prince Ribbit. Your kick misses Prince Ribbit.d:j7d:j#6d:j'%3.1 (0.8d:j@z _Prince Ribbit is moderately wounded.d:jJ y#.#### .. ..##.#####.##.# .. #)##.##.# F#.##.# #. #.##.# .#.##.##### #..#.# .#d:jsJ .# ##.#.# .##.#..##.# #.###.#.# .##.#..##.## #.......# FB.#.###d:jJ #.#####.....BF@...# #.#d:jJ G #d:j X unable to see you)You stampede towards Prince Ribbit! You miss Prince Ribbit.  Prince Ribbit is moderately wounded.d:j] 28---=4.1 (1.0Stampede Invis d:jBh _ _Prince Ribbit is staggered. Prince Ribbit hits you!e:jf  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j   Your hands begin to glow red.  You stop stampeding.Prince Ribbit hops awkwardly around.17--------0----5Touch e:j e:j - _Prince Ribbit hits you!f:jtNPrince Ribbit hops awkwardly around. _Prince Ribbit hits you!  You hit Prince Ribbit but do no damage.You kick Prince Ribbit, but do no damage.Prince Ribbit is moderately wounded.  .f:jl4------1=----9 (0.8f:jf:jV _* * * LOW HITPOINT WARNING * * *f:j f:j Drink which item? Potions  U - a potion of invisibility  d - a clear potion  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  o - 2 black potions  p - a fuming emerald potion  q - a smoky emerald potion  s - 2 cyan potions  t - a bubbling purple potion  v - an amethyst potion  x - a puce potion [!] read|quaff[?] describe selectedg:jF g:j g:j$ ##.#### .. ..##.......#####.##soda the Sneak ......# .. #)##.##.......#Gale Centaur F#.##.##. #.##.#######Health: 14/55 ======------------------ .#.##.######..#.#Magic: 11/18 ==============---------- .#........###.#.#AC: 2Str: 9 .##.#..##.# #.###.#.#EV: 14Int: 14 .##.#..##.## #.......#SH: 0Dex: 15 FB.........########.###XL:  7 Next: 14% Place: Dungeon:5 ###.#####.....BF@...#Noise: =--------  Time: 3975.9 (0.0)#.......###########a) +1 dagger#########Throw: 30 darts (poison)Touch Invis F   Prince Ribbit (g:j$ Lunable to see you)  B   clockroach (unable to see you, warded) _Prince Ribbit hits you!  You hit Prince Ribbit but do no damage.You kick Prince Ribbit, but do no damage.Prince Ribbit is moderately wounded.Prince Ribbit hits you. _* * * LOW HITPOINT WARNING * * *g:j* P  Okay, then.g:j+ g:j1 g:j3 . _h:j.#### .. ..##.#####.## # .. #)##.##.# #.##.# #. #.##.# #.##.##### #..#.# #.# ##.#.# ##.#..##.# #.###.#.# ##.#..##.## #.......# B.#.### .#####.....BF.@..#  #.#  # h:j}E.Fh:jh:jQ  wandering, unable to s…)The clockroach sprays sand from its hourglass past Prince Ribbit.h:jD56.9 (1h:jh:j߸} _The blast of sand hits Prince Ribbit! Prince Ribbit closely misses you.h:jn F.You miss Prince Ribbit. Your kick misses Prince Ribbit.h:jIxh:jy,7.7 (0.8h:j}h:jb _Prince Ribbit is severely wounded.i:jdl.#### .. ..##.#####.## # .. #)##.##.# .##.# #. #.##.# .##.##### #..#.# .# ##.#.# .#..##.# #.###.#.# .#..##.## #.......# .#.### .#####.....BF..@.# #.# # i:ji:ju4-8.7 (1.0i:ji:ji:jf# ##.. ......#...........# #### .. ..##.......#####.# ...# .. #)##.##.......# ##.# #. #.##.####### ##.##### #..#.# .......# ##.#.# i:j|.#..##.# #.###.#.# #..##.## #.......# ........########@### .#####.....BF....# .......########### ########i:jK.Fi:jU i:j ?-9i:ji:ji:j[ #.... ......#.≈≈≈≈≈≈≈≈≈.#  ##.. ......#...........# ### .. ..##.......#####.# ..# .. #)##.##.......# .# #. #.##.####### #.##### #..#.# .....# ##.#.# #..##.# #.###.#.# #..##.## #.....@.# ......########.### #####.....B.F...# ......########### #######i:jǶM i:j3Fi:j.F   Prince Ribbit (wandering, unable to s…)i:jD@680i:jji:ji:j| .... #....≈.......≈.# #.... ......#.≈≈≈≈≈≈≈≈≈.# i:j*  ##.. ......#...........# ## .. ..##.......#####.# .# .. #)##.##.......# .# #. #.##.####### .##### #..#.# .....# ##.#.# ..##.# #.###.#@# i:j` =##.## #.......# ......########.### ####.....B..F..# .....i:j Q########### ###### i:j K.Fi:j "Fi:j+ .i:j4 i:j %1i:j i:j0 i:jcg #.### .... #....≈....... #..≈≈≈≈≈≈≈≈≈  ##.. ......#........... ## .. ..##.......#####.##.. #)##.##....... #. #.##.####### .####.i:jgu...#  #.###.###.## #....... ......########F### ####.....B..... .....########### ######i:jl9F.i:j\l0Bi:jtUunable to see you)B   clockroach (wandering, unable to see …)2======2i:jzi:j}+ _Prince Ribbit croaks.j:jY# ... .≈.#.### .... #....≈....... #..≈≈≈≈≈≈≈≈≈  ##.. ......#........... ## .. ..##.......#####.##j:j`.. #)##.##....... #. #.##.####### .####....#  #.###.###.## #.....F. ......########.### ####.....B...B. .....########### ######j:j8F.j:jj:jp7=----3j:j]!j:jV#j:j .. ##...≈...... #.... ......#.≈≈≈≈≈≈≈≈  ##......... ## .. ..##.......#####.# .# .. #)##.##.......#  #. #.##.########## #..#.# ....###.# #.###.#F# #...........########B## ####.....B.....# .....########## ###### B   clockroach (wandering, unable to see …)j:j` N .FYou stampede towards Prince Ribbit! You hit Prince Ribbit but do no damage.Your kick misses Prince Ribbit.  Prince Ribbit is severely wounded.j:jg .j:jZ Bwandering, unable to s…)  Your hands stop glowing.j:j =---4Stampede Invis j:jX j:j0 7 _The clockroach leaves your sight.k:j^D....... #.... ......#.≈≈≈≈≈≈≈≈  ##......... ## .. ..##.......#####.# .# .. #)##.##.......#  #. #.##.########## #..#.# ....###.# #.## #....BF....########.## ####.....B.....# .....########## ######  B   clockroach (wandering, unable to see …)k:j^n.F.k:jg_3F.k:jh B  You stop stampeding.k:j!i9-5k:jnk:j!q7 _The clockroach leaves your sight.l:j ~ #.### .... #....≈....... #..≈≈≈≈≈≈≈≈≈  ##.. ......#........... ## .. ..##.......#####.##.. #)##.##....... #. #.##.####### .####....# ##. #.###B###.## #...F... ......########.### ####.....B..... .....########### ######l:jc"2Fl:j(.F   Prince Ribbit (wandering, unable to s…)l:jz*8===-6l:j/l:j1l:jCg# ... .≈.#.### .... #....≈....... #..≈≈≈≈≈≈≈≈≈  ##.. ......#........... ## .. ..##.......#####.##.. #)##.##....... #. #.##.####### .####....# ##. #.###B###.## #....... ......########F### ####.....B.....#l:jCb .....########### ######l:jqJl:j K%7l:j$Pl:jRl:jy4 M.##_# # . #....≈.#... ...≈.#.### .... #....≈....... #...≈≈≈≈≈≈≈≈≈  ##.. ......#........... ## .. ..##.......#####.##.. #)##.##.......# #. #.##@####### .####....# ##. #.###B# ..##.## #.......#l:j; l:jc= U3=8l:jB l:jD l:j .......#.≈.#...#.≈.  ..###....≈.#._.#.≈.#  . #....≈.#...#.≈.#  #....≈.#.###.≈.# ... #....≈.......≈.# .... ......#.≈≈≈≈≈≈≈≈≈.# .. ......#...........# # .. ..##.......#####.## l:j # .. #)##.##.@.....# # #. #.##.####### ##### #..#.# ..# ##.#.# ##.# #.###B#.###.## #.......# .....########F### ###.....B.....# ....###########l:j l:jB %9l:j A_l:j l:j< .#.≈.#...#.≈..## ..###....≈.#._.#.≈.## . #....≈.#...#.≈.#  #....≈.#.###.≈.#  #....≈.......≈.#  ......#.≈.# .. ......#.....#  .. ..##.#####.##  .. #)##.##.#  #. #.##.#  #..#.# # ##.#.# ##.# #.###B#.# ##.## #.......##F### l:j& l:jh }9=90Invis l:j9_l:j+Y _You flicker for a moment.m:j.'.#.≈.#...#.≈..## ..###....≈.#._.#.≈.## . #....≈.#...#.≈.# #....≈.#.###.≈.#  #....≈.≈.#  ......#.≈.# .. ......#....# .. ..##.#####.## .. #)##.##.# #. #.##.#  #..#.# m:j# ##.#.# m:j,m:j%1m:jA_m:jMm:jr.#.≈.#...#.≈..##  ..###....≈.#._.#.≈.##  . #....≈.#...#.≈.# #....≈.#.###.≈.#  #....≈.m:jR≈.#  ......#.≈.#  ......#....#  ..##.#####.## .. #)##.##.# #. #.##.# m:j #..#.# # ##.#.# m:j9m:jm:jyA=2m:j(9_m:jm:jWm:j.#.≈.#...#.≈..## ..###....≈.#._.#.≈.## . #....≈.#...#.≈.# #....≈.#.###.≈.# #....≈.≈.#  ......#.≈.#  ......#....#  ..##.#####.##  .. #)##.##.# #. #.##.#  #..#.# # ##.#.# m:jm:j\20=3m:j 9_m:j<m:jYl##.≈.###.#.≈...####....#.≈.#...#.≈..# .###....≈.#._.#.≈.###....≈.#...#.≈.# #....≈.#.###.≈.#  #....≈.......≈.# ......#.≈≈≈≈≈≈≈≈≈.# ......#...........# ..##.......#####@## .. #)##.##.......# m:jm #. #.##.####### #..#.#  ##.#.#  #.###B#.# # #.......# ########F### ...B.....#m:jum:jwS4=4m:jo|m:j~m:j; #..#..........≈......# ##.≈.###.#.≈...#### .....#.≈.#...#.≈..# ###....≈.#._.#.≈.###....≈.#...#.≈.# #....≈.#.###.≈.#  #....≈.......≈.# #.≈≈≈≈≈≈≈≈≈.# m:jA ...#..........@# ##.......#####.# . #)##.##.......# #. #.##.########..#.# ##.#.#  #.###B#.#  #.......# #######F###m:j m:j 05m:jA 9_m:j [ _You flicker back into view.m:j+ OM#....≈≈≈≈≈≈≈≈≈.####.#### .#..#..........≈......##.≈.###.#### .....#.≈.#...#.≈..## ###._##...#.###  #....≈.......≈≈≈≈≈≈≈≈≈ .....#...........##.......#####.## . #)##.##.......##m:j̠ Y6n:j-^M...##...................#....≈≈≈≈≈≈≈≈≈.####.#### .#..#..........≈......##.≈.###.#### .....#.≈.#...#.≈..## ##_##...#.### n:j^ #....≈.......≈≈≈≈≈≈≈≈≈ .....#........... .##.......#####.##n:jfn:jhO1=7n:jnn:j pn:jRM#### ###..####..#####.## ....##...................#....≈≈≈≈≈≈≈≈≈.####.#### .#..#..........≈......##.≈.###.#### .....#.≈.#...#.≈..## n:jS8##_##...#.###  #....≈.......≈≈≈≈≈≈≈≈≈ .....#...........##n:j3\n:jaB=8n:jh:_n:jkn:j2lM.# #.## #### ###..####..#####.## ....##...................#....≈≈≈≈≈≈≈≈≈.####.#### .#..#..........≈......##.≈.###.#### .....#.≈.#...#.≈..## ##_#..#.###  #....≈....... .....#.≈≈≈≈≈≈≈≈≈.#n:jon:jq&9n:jw:_n:jVyn:jBl4M ###....... .# #.## #..## #### ###..####..#####.##...##...................#....≈≈≈≈≈≈≈≈≈.####.#### .#..#..........≈......##.≈.###.#### .....#.≈.#...#.≈..## ##_#..#.####....≈.......≈.###n:jun:j|w2=5==4000n:j}:_n:jn:j$ ##.......#########.# # #.#####........##.#  #.## #..#####.##.# ### ###..####..#####.##.# ..##...................# ##....≈≈≈≈≈≈≈≈≈.####.#### #..#..........≈......# ##.≈.###.#.≈...#### ....#.≈.#...#.≈. ##....≈.#._.#.≈.##....≈.#...#.≈.#  #....≈.#.###.≈.#  #....≈.......≈.#n:jP&F#.≈≈≈≈≈≈≈≈≈.#...#...........# ##.......#####.##)##.##.......#n:j-n:j.&1n:j$5;_n:j6n:jM #....PP...## #.# ###  ##.......#########.#  #.#####........##.#  #.## #..#####.##.# ## ###..####..#####.##.# ..##...................# n:jN ..≈≈≈≈≈≈≈≈≈.####.#####..........≈......# ##.≈.###.#.≈..@#### ...#.≈.#...#.≈. #....≈.#._.#.≈.# #....≈.#...#.≈.# #....≈.#.###.≈.# #....≈.......≈.n:j]O ##.≈≈≈≈≈≈≈≈≈.# ...#...........# #.......#####.#n:jZV n:jW &2n:j] @_n:j_ n:j #....P.PP..# #.###.#....PP...## #.# #####.......#########.# #.#####........##.#  #.## #..#####.##.# # ###..####..#####.##.# .##...................# ..≈≈≈≈≈≈≈≈≈.####.#### .#..........≈...@..# ##.≈.###.#.≈...#### ..#.≈.#...#.≈. n:jQ c....≈.#._.#.≈.# ....≈.#...#.≈.# ....≈.#.###.≈.#.≈.......≈.##.≈≈≈≈≈≈≈≈≈.# ..#...........#n:j: n:j0 &3n:j :_n:jk n:j{ J#....P.PP..# #.###.## #....PP...## #.# ### ##.#########.# #.#####..##.# #.## #..#####.##.#  ###..####..#####.##.# ##............# ≈.####.#### #.≈....@.# ##.≈.###.#.≈...#### #.≈.#...#.≈..## n:jۍ ≈.#._.#.≈.##≈.#...#.≈.# ≈.......≈.# n:jD n:jz z23===4n:j n:jw o:j#†......PP.# #.##<#....P.PP..# #.###.#....PP...## #.# #####.......#########.# #.#####........##.#  #.## #..#####.##.# #..####..#####.##.# #...................# ..≈≈≈≈≈≈≈≈≈.####@#### ..........≈......# #.≈.###.#.≈...#### #.≈.#...#.≈.≈.#._.#.≈.#≈.#...#.≈.#≈.#.###≈.#.≈.......≈.# #.≈≈≈≈≈≈≈≈≈.#o:jo:jx&5o:j9!:_o:j#o:jsQ#<.P..ß.PP.... #.....#.#  #†......PP.# #.##< #....P.PP..# #.###. #....PP...## #.# ### ##.......#########.#  #.#####........##.#   #.## #..#####.##.#  #o:jAR#..####..#####.##.#  ..............@..#  .≈≈≈≈≈≈≈≈≈.####.#### .........≈......#  .≈.###.#.≈...#### .≈.#...#.≈. .≈.#._.#.≈.#   .≈.#...#.≈.#    .≈.#.###.≈.#  o:jS  .≈.......≈.#   o:jZo:j[&6o:juao:jco:j[o:j[o:jbo:j|do:jm<.P..ß.PP.... #.....#.#  †......PP.# #.##<#.##  o:j(n....P.PP..# #.###.##  ....PP...## #.# ###  #.#########.#  #.#####..##.#  #.## #..#####.##.# o:j`n #..####..#####.##.#  # o:jn ≈.####.####  ≈......#  o:jn≈.###.#.≈...####  ≈.#...#.≈..##  o:jn≈.#._.#.≈.##  o:j&o~≈.#...#.≈.#  ≈.#.###.≈.#  o:jQoT≈.≈.#  o:jzo:j;{c4=6=o:j{7o:jo:jo:j.PP......####.†.##  .P..ß.PP.... #.....#.#  ..PP.# #.##< P.PP..# #.###. ...PP...## #.# ###o:j? .......#########.#  .#####........##.#  .## #..#####.##.#  ####..#####.##@#  .................#  ≈≈≈≈≈≈≈≈.####.#### o:jo.......≈......#  .###.#.≈...#### .#...#.≈.o:js .#._.#.≈.# .#...#.≈.# o:jd .#.###.≈.#  o:jzo:jj&8o:jYB_o:jo:j M...PPP ##.## P.......... ####.†.# .P..ß.PP.... #.....#....PP<#.##.PP..##.##o:j@PP...## #.# ### .......##########....... .## ####..#####.## ................. ≈≈≈≈≈≈≈≈.####.#### ....# .o:jo:jo:j&9o:j:_o:jRo:j[ MP.P.#####.#### ....PPP ##.## P.......... ####.†.# .P..ß.PP.... #.....#....PP<#.##.PP..##.##PP...## #.# ### .......##########....... .## ####..#####.## .................# #o:j o:j '10o:j :_o:j o:j M....#...@. #........P.P.#####.#### ....PPP ##.## P.......... ####.†.# .o:j- P..ß.PP.... #.....#....PP<#.##.PP..##.##PP...## #.# ### .......##########....... .## o:j\ ..####..#####.##.# o:j+ 5=1o:j!bM###..##### #..##.#....#...@. #........P.P.#####.#### ....PPP ##.## P.......... ####.†.# .P..ß.PP.... #.....#....PP<#.##.PP..##.##PP...## #@# ### .o:jV"......##########....... .## #..#####.##.# o:jk)o:j]*&2o:j/o:j1p:jpM .## ###..##### #..##.#....#...@. #........P.P.#####.#### ....PPP ##.## P.......... ####.†.# .P..ß.PP.... #.....#....PP<#.##.PP..##.##PP...## #.# ### .......####### p:jy.#####........##.# p:jp:jT7=3p:jp:jxp:j6M ########..#..#.. .## ###..##### #..##.#....#...@. #........P.P.#####.#### ....PPP ##.## P.......... ####.÷.#P..ß.PP.... #.....#....PP<#.##.PP..##.##PP...## #.# ### .......#########.# ###p:j!@r6=4p:jEp:j7Gp:j #.........#[##..#  .p:jp# ########..#..#..#  .# .## #..##.#..#  .###..##### #..##.#..#  ...#...@. #........#  P.P....... #####.####  .p:j/..PPP ##.##  PP......p:jVj####.÷.##  p:jP..ß.PP.... #.@...#.#  ..PP.# #.##<#.#p:j P.PP..# #.###.# PP...## #.# ### ......#########.# p:j| #####........##.#  p:j;## #..#####.##.#  .p:jk####..#####.##.#  ................#  p:j`p:j3&5p:jp:j#p:j˦ #.#[##..#  # #..#..#..#  # .## #..##.#..#  ###..##### #..##.#..#  #...@. #........#  .p:jFP.P. #####.####  PPP...... ##.##  P.. ####.÷.##  ..ß.PP.... #..@..#.#  p:jx..PP.# #.##<#.##  .P.PP..# #.###.##  .p:jPP...## #.# ###  #.#  .##.#  # #..#####.##.#  ####..#####.##.# p:j0[ #  p:j+R6p:jp:jsE x ########..#..#..#   .## #..##.#..#  ##..##### #..##.#..#  ....#...@. #........#  P.P....... #####.####  P ##.##  .p:j4F ......... ####.÷.## .ß.PP.... #.....#.#  ...PP.# #.##@#.##  P.PP..# #.###.##  PP...## #.# ###  ....#########.#  ###........##.#   #..#####.##.# p:jtF  ###..#####.##.#  ..............#  ≈≈≈≈≈.####.#### p:jF ( p:jM p:jN G7==p:j#O 7p:jT p:jW a _There is a stone staircase leading up here.p:jk p:j p:j& p:j p:j@  _You start resting.Magic restored.p:j p:j &8p:j a8==9.7 (2 _p:jz p:j q:j9q:jq:jq:jq:j8=q:jq:jq:j9q:jq:jLP==q:jq:j q:jpK9=q:jq:jU,q:jq:j,q:jq:j9,q:jq:jj30=q:j0q:jQq:jq:jq:j,q:jq:jq:j5K1=q:jq:j5q:jvq:jq:j,q:jTq:j23=q:j ,q:jq:j5q:jq:jzq:j}a4=q:jq:j,,q:jaq:jdq:jq:j:q:ji5=q:jq:jXq:jq:jq:j.q:jq:jD6=q:jPq:jt ,q:j q:j ,q:j q:j q:jL7=q:jq:jq:jq:jqq:jBq:ja8=q:jq:j,q:jq:jq:jq:jq:j,q:jq:j|q:jL9=q:j q:j!q:j"q:j|"q:j$Bq:jW&<40q:j&2=q:jc'q:j}(q:j(q:j(q:j*,q:j+q:j-,q:jv-q:j/;1q:j 0q:j1q:j1q:jT2q:j4,q:j+5q:j6q:jm7K2=q:j7q:j9,q:j9q:j;q:j;q:j4<q:j=q:jd>q:j>q:j@q:j@#3q:jA2=q:jAq:jCBq:jGBq:jgHq:jHD4=q:j Iq:j?MBq:jZNq:jNq:j!Oq:jpPq:jPq:j Qq:j{Sq:jSU5=q:jmTq:jW,q:jWq:jY,q:j=Zq:j\q:j[\K6=q:j\q:jr^q:j^q:j _q:j`q:j`q:j=aq:jdc7=q:jdq:j)eq:jheq:jg,q:jgq:jhq:jiq:jziq:jk;8q:jlq:jGmq:jmq:j nq:jmoq:joq:j#pq:j}qq:jqK9=q:jprq:jtq:j>tq:jtq:jfv,q:jvq:jXxq:jxq:jGyq:jzq:j*{V50=q:j{q:j},q:j~q:jq:jZq:jq:j؂q:j K1=q:jq:jq:j(q:jq:jq:jŇq:jq:j,q:j?q:jq:jU2=q:jq:jq:jˎq:jq:jbq:jq:jq:jqq:j˒K3=q:jq:j,q:jq:j,q:jq:j,q:jq:jq:j՛U4=q:j~q:j,q:jq:j,q:jq:jKk _You start resting.HP restored.q:j'q:j1113.7 (94.0)q:ja5=4.7 (95 _q:j}q:jr:j HM.........#[# ########..#..#..  .## . ##..##### #..##.#. ....#...@. #........ P.P.r:jn ~#####.#### .PPP ##.## ......... ####.÷.#ß.PP.... #...@.#. ...PP#.##<#.## P.PP..##.## PP...## #.# ### r:j r:j 15.7 (1.0)r:j r:jI r:jffaM.............#[##..# ########..#..#..#  .## . ##..##### #..##.#. ....#...@. #........ r:jf P.P.#####.#### .PPP ##.## ......... ####@÷.#ß.PP.... #.....#.# ...PPr:jpgM#.##<#.## P.PP..# #.###.## #r:j\or:j;p&6r:jvr:jws:j],#.#..##...#  #......#  #.........#[##..#   ########..#..#..#   .## #..##.#..#  #..##### #..##.#..#  ...#...@. #........#  .P....... #####.####  PPP ##@##  s:jC^[.....####.÷.##  ß.PP.... #.....#.#  ..PP.# #.##< .PP..# #.###. P...## #.# ### ...#########.#  ##........##.#  s:j^u #..#####.##.#  s:jfs:jf&7s:jms:j6ot:jSWhere to? (Tab - D:5, ? - help)  D - Dungeon t:j t:j  #.#..##.........#   soda the Sneak#...............#   Gale Centaur#.........#[##..#   Health: 55/55 ========================########..#..#..#   Magic: 18/18 ========================.###..##.#..#   AC: 2Str: 9 #..##### #..##.#..#   EV: 14t:j Int: 14 ...#...@. #........#   SH: 0Dex: 15 .P....... #####.####   XL:  7 Next: 14% Place: Dungeon:5 PPP...... ##@##  Noise: ---------  Time: 4117.7 (0.0) ......... ####.÷.##  a) +1 dagger ß.PP.... #.....#.#  Throw: 30 darts (poison) ..PP.# #.##<#.## .PP..# #.###.## P...## #.# ###   t:j ...#########.#   ##........##.#  #..#####.##.#   t:j _You flicker back into view. _There is a stone staircase leading up here. _You start resting. t:j@ r_Magic restored. _You start resting. _HP restored.t:jx t:j t:j t:j t:ji t:j! Xt:j/" t:j6# t:j$ t:j% t:j% t:j*( W  There is a stone staircase leading up here.t:j( t:j* t:js+ $ _t:j%, t:j4 H 4  You climb upwards.t:jQ t:j t:j  t:j  t:j K_Level annotation: Dowan, Duvessat:j3) ].....###...##......##...#..#..# .....####.##........#.####...## .......##..#..#.#.....#....### ..............###.##.......### ........#......##.#..........# t:j) ........#......#...........### ...##.................### ......###.....#......##..# ........#....##.@#......#### 23.2 (5.5 ....##........##........##.## .#...##...##.##.......##....## t:j) ###.#####.....###............## .##.##....#...................## t:j) ##......####...................##.....# ##...#.........<......# t:j* .....#..###...##.......).......## ..............###..#....#.....##t:j+ t:j1 t:j4 c _There is a stone staircase leading down here.u:j u:jLevel 4 of the Dungeon<<<>>>(Press ? for help)#...## #....#....#..............###........# ###....#######.## #.........##..............#.........####.....####...######........##.............##.........<.......###....##...#........#........###...##......##...#..#..####..#......................####.##........#.####...####### ##...........................##..#..#.#.....#....####...###........##)........................###.##.......###u:jY#.......###..........)..............#......##.#..........###........#......#..................#......#...........######..)..#......##................##.................#####....#......#..#..#....#......###.....#......##..##............##.##.....##........#....##.@#......#####............................##........##........##.###............##...........#...##...##.##.......##....###.........#......#.......###.#####.....###............########....#.....##........##.##....#...................###..........##.......##......####...................####..........).....#<........# ##...#.........<......###.##............#......#..###...##.......).......#######.......##..................###..#....#.....###.....#.###.......#.##.......###.##...#....###....#####..).....####.##.......###......####...######.....#..# #...........###.##..#u:j T.@v:jB..v:joB..v:jB..v:j|iA..v:j A..v:jTA..v:jA..v:j,` #....#####.###....................#.........####...[....#.### ..v:j ##..###.#..##............#..##...###...).....#.#.#.#........## ..v:j9 ######.....##...........#####.................#.#.##........## ..v:jC, #..........>..........# ##..#............................# ..v:j?" #.....................####..#............................# #.v:j' ##................÷......#.##.##..#.....................## .#v:j ####.............##.....#........#.............#.....#.# ..v:jk 7..v:jS 7..v:jM7..w:j>-7..w:j*A7..w:j(7..w:j7>.w:j w:jj .....###...##......##...#..#..#soda the Sneak .....####.##........#.####...##Gale Centaur .......##..#..#.#.....#....###Health: 55/55 ======================== ..............###.##.......###Magic: 18/18 ======================== ........#......##.#..........#AC: 2Str: 9 ........#......#...........###EV: 14Int: 14 ......##.................###SH: 0Dex: 15 ......###.....#......##..#XL:  7 Next: 14% Place: Dungeon:4 ........#....##.@#......####Noise: ---------  Time: 4123.2 (0.0) ....##........##.w:j` +.......##.##a) +1 dagger .#...##...##.##.......##....##Throw: 30 darts (poison) ###.#####.....###............## .##.##....#...................## ##......####...................## ........# ##...#.........<......# .....#..###...##.......).......## ..............###..#....#.....## _You start resting. _HP restored. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Dowan, Duvessa _There is a stone staircase leading down here.w:j w:j w:j w:j : _w:j Xw:j3 w:j Bw:j# w:jz$ w:j$ w:j% w:jo+ w:j, w:j,- w:j- w:jZ4 w:j56 w:j6 w:j7 w:j; w:jK= w:j= w:jt> w:jB w:jC ,w:jD w:jJ Xw:jN w:j"P w:juP w:jYQ w:jT w:jY w:jY w:j[ w:j` ,w:jja w:jZb w:je w:jg w:jKh w:j:i w:jl w:jcn w:jn w:jo w:jr w:ju ,w:jJv w:jCy w:jZ{ w:j{ w:j| w:j w:j w:jU w:j w:j w:jȈ w:jd w:j w:jӍ w:j ,w:j w:j@ w:j, ,w:j w:jŚ w:j ,w:j_ w:j w:j ,w:j w:j;  #........##............. #>....#.###.............w:j p #..######.#.....##...... ##..####.#.......##...... #...#..........####.#.... ####......##.....#.. w:jE ##......÷......#.# #.........w:j ......####.. #..........@..........# ##..45.2 (22.0) w:j ######.....##....#####... ##..###.#..##.....#..##... #w:j ....#####.###........... #...## #....#....#w:j ......## #.........##.....  w:jN U#...######........##............. ##...#........#........###...  w:j} y##..#.............####.# w:jB w:jV w:j  _HP restored. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Dowan, DuvessaThere is a stone staircase leading down here. _w:j Jw:jŠ w:j 86.2 (1.0) _w:j w:jJ 5  You climb downwards.w:j'A #.. #~≈ ~≈. ≈.# w:j/#.# #  #.##.#.##  ##  #@# ........# ....##..#w:jy ## #..#w:j٠Y #..# w:j=#... #.## #. #w:j-7.7 (2.5w:jw:jig _Level annotation: Ijyb, Prince Ribbit, Sigmundw:jK a _There is a stone staircase leading up here.x:j #.. #~≈ ~≈. ≈.# #.# # #.##.#.## #.......####.####<# .......@.###..#### #..# #..# #... #.### #.. #.###.8.7 (1.0 _x:j x:j y:j #.. #~≈ ~≈. ≈.# #.# # #.##.#.## #.......#y:j#.####<#.#.##..#.#### #..# #..# #... #.### #.. #.#  #.y:jy:j@&9y:jty:jy:j-n' #.. #~≈ ~≈. ≈.## #.# ##. #.##.#.##.. #.......#.####.####<##.#y:jn.##..#.####. #..##. #..#.. #...## #.### #.. #.# #y:j$uy:jw'50y:jzy:j }y:jQ ^ #.. #~≈ ~≈.# ≈.# #. #.# # #.## #.##.#.## ... #.##.####.####<#y:jFR L #.##.##..##..####.##..#. #.##..# ..##... ##.#.#####..y:jR 7 #.# y:jAY y:jZ &1y:j_ y:j%a y:j#x #.. #~≈ .~≈. # ≈≈.#  #. .##.# # #.###.##.##.#.##y:jyP #.....##.......##.####@####<# #..........# #.......##..# #..####.##..#... #.##..### ..##...##.#.#####..#.#y:jay:j&2y:jׄy:jz:jA#..#~≈ .~≈. # ≈≈.# #. .##.# ##.###.##.##.#.###.....##.......# z:j#.####.####<# #.....@....# #.......##..# #..####.##..# ... #.##..### ..##... ##.#.### ##..#.# z:jеz:j&3z:jz:jz:j8 #.. #~≈ .~≈. # ≈≈.# #. .##.# # #.###.##.##.#.## #.....##.# #.####.####<# #.# z:j s#.##..# #..####.##..# ... #.##..### ..##...##.#.#####..#.## z:j z:j< &4z:jJ z:j z:j[ #.. #~≈ .~≈. # ≈≈.# #. .##.# # #.###.##.##.#.## #.....##.......# #.####.####<# #.# z:j ,#.##..# #..####.##..# ... #.##..### ..##...##.#.### ##.. z:j2 u#.# #.z:j_ z:j &5z:jE z:ja {:jP#~≈ .~≈. # ≈≈.# #. .##.# ##.###.##.##.#.###.....##.......# #.####.####<# .........# #.......##@.# #..####.##..# ... #.##..# ## ..##... ##.#.###{:jTQ/ ##.. #.# ##.# #.##.{:jX{:j*Z&6{:j_{:jLb{:jJf$.~≈. # ≈≈.# #. .##.# ##.###.##.##.#.###.....##.......# #.####.####<# .........# #.......##..# #..####.##.@# ... #.##..# ## ..##...  ##.#.### ##..#.# ###.# #.#.+. #...... #.{:jm{:j*o&7{:j t{:j>v{:j+ # ≈≈.#. .##.# ####.##.##.#.##....##.......#.####.####<#  #..........#.######{:j... ## ..##........# ##.#.###.#.#####..# #### {:j{:jH&8{:j{:j{:jN" #. .##.# ##.###.##.##.#.###.....##.......# #.####.####<# .........# #.......##..# #..####.##..# # #... #.##..##.#>...## ..##..@.....# ##.#.###.#.##  ##.. # .# ##+#.# #.#..+. #....## ... #.... ..# ######..# .##{:jM 9 _Found a stone staircase leading down.|:jw#. .##.# # #.###.##.##.#.## #.....##.......# #.####.####<# .##...# .##.##..# .##..####.##..# .# ##.... #.##..##.#>.## ..##.# ##.#.###.#.## ##.. .# #.# ###.# |:j#.#..#+. #.## ... #...# # |:j|:j'60|:j|:j |:jŧ # ≈≈.# #. .##.##≈# #.###.##.##.#.##  #.....##.......##.####.####<##.# ...##.# #.......##..##.# |:j #..####.##..##.# ##.  ... #.##..##@#>....## ..##........# ##.#.###.#.####.. ..#.#|:j@ #.# ### # ##+ #.##.#..##|:jh  +. #. |:j ## ... #...... ..# ####### |:j |:jH |:j &1|:j |:j |:jn M .~≈. ≈≈ ≈# ###.##.##.#.# #.....##.......##.####.####<|:j}  #......  #..### ##... #.##..##.#>....## ..##........###.#.###.#.##|:j |:jw &2|:jg |:j }:jb&M #~≈ .~≈.#~≈ ≈≈ ≈# }:j###.##.##.#.# #.....##.......##.####.####< #......  #..### ##... #.##..##.#>....}:j(## ..##........###.#..##}:j[}:j}:j6&3}:ji}:j9}:j M.. #~≈... .~≈.#~≈ ≈≈# ≈#.# ###.##.##.#.# #.....##.......##.####.####< #......  #..### ##... #.##..##.#>....4}:jM.. #~≈... .~≈.#~≈  ≈≈.##≈#  .##.##≈#.# ###.##.##.#.## #.....##.......##.####.####< #...... #..####.##..##.# ##.###}:jN<5}:j7}:j"}:j^ i ≈≈≈ #.....≈ #~≈... .~≈.#~≈  # ≈≈.##≈# # #. .##.##≈#.# #.###.##.##.#.## #.....##..@....#####.####<##.##.# #..........##.# #.......##..##.#  #..####.##..##.# ##. ... #.##..##.#>....## ..##........###.#.###.#.###.. ..#.#6}:j .# ≈≈≈## #.....≈.##~≈... .~≈.#~≈ # ≈≈.##≈# # #. .##.##≈#.# #.###.##.##.#.##}:j8  #.....##.# #.####.####<##.##.# #....##.# #.##..##.# #..####.##..##.# ##. ... #.##..##.}:j #>.... ## ..##........# ##.#.###.#.##  ##.. ..#.#}:j$ }:j& &7}:j+ }:j- ~:jU .###≈≈≈ ## #.....≈ .##~≈... .~≈.#~≈ # ≈≈.##≈# # #. .##.##≈#.# #.###.##.##.#.## #.....##.# #.####.####<##.##.# #....##.# #.##..##.# #..####.##..~:j3 c##.# ##. ... #.##..##.#>.... ## ..##........# ##.#.###.#.##  ##.. ..#.#~:j=Y8~:j~:j+ .###≈≈≈## #..... .##~≈...  .~≈.#~≈# ≈≈.##≈# #. .##.##≈#.###.##.##.#.##....##.......#.####.####@##.##.# #..........##.# #.......#####.#.# ### ### ~:j <9~:j~:j#a _There is a stone staircase leading up here.~:j0~:j:Read which item? Scrolls  p - 2 scrolls of poison  c - a scroll labelled QIUZAC HUR  e - a scroll labelled PIBEODIW OFESTROAV  h - 3 scrolls labelled AQOASE ZIYLE  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - 2 scrolls labelled ZAALOLUODU  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff[?] describe selected:j=R :j0Y :jm .###≈≈≈soda the Sneak## #.....≈Gale Centaur.##~≈...Health: 55/55 ========================.~≈.#~≈Magic: 18/18 ========================# ≈≈.##≈# #AC: 2Str: 9#. .##.##≈#.#EV: 14Int: 14#.###.##.##.#.##SH: 0Dex: 15#.....##.......#XL:  7 Next: 14% Place: Dungeon:5#.####.####@##.##.#Noise: ---------  Time: 4169.7 (0.0)#..........##.#a) +1 dagger#.......##..##.#Throw: 30 darts (poison)#..#:jn ###.##..##.# ##.... #.##..##.#>....## ..##........###.#.###.#.####.. ..#.##.# ### ###  _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Ijyb, Prince Ribbit, Sigmund _There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll labelled AQOASE ZIYLE, it crumbles to dust.  It is a scroll of identify.:j~w /  --more--:je:jh6Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QIUZAC HUR  e - a scroll labelled PIBEODIW OFESTROAV  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - 2 scrolls labelled ZAALOLUODU  y - a scroll labelled GOAPSU BOKLIAWN Potions (select first with !)  d - a clear potion  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  o - 2 black potions  p - a fuming emerald potion  q - a smoky emerald potion  s - 2 cyan potions  t - a bubbling purple potion  v - an amethyst potion  x - a puce potion[?] describe selected:j :j3e.###≈≈≈soda the Sneak## #.....≈Gale Centaur.##~≈...Health: 55/55 ========================.~≈.#~≈Magic: 18/18 ========================:jv# ≈≈.##≈# #AC: 2Str: 9#. .##.##≈#.#EV: 14Int: 14:j&#.###.##.##.#.##SH: 0Dex: 15#.....##.......#:jXL:  7 Next: 14% Place: Dungeon:5#.####.####@##.##.#:jNoise: ---------  Time: 4169.7 (0.0)#..........##.#a) +1 dagger:j#.......##..##.#Throw: 30 darts (poison):j/#..####.##..##.# ##.:jM... #.##..##.#>....## ..##........#:j##.#.###.#.####.. ..#.##.# ### ###:jʋ  _Level annotation: Ijyb, Prince Ribbit, Sigmund _There is a stone staircase leading up here. _Found a stone staircase leading down. :j^_There is a stone staircase leading up here.  As you read the scroll labelled AQOASE ZIYLE, it crumbles to dust.  It is a scroll of identify.:j:jÚ,70.7 (1:j:j)| _o -> c - 2 potions of curing; h -> i - 2 scrolls of identify:jl :j} +Read which item? Scrolls  i - 2 scrolls of identify  p - 2 scrolls of poison  c - a scroll labelled QIUZAC HUR  e - a scroll labelled PIBEODIW OFESTROAV :j˼ j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - 2 scrolls labelled ZAALOLUODU :j , y - a scroll labelled GOAPSU BOKLIAWN :j [!] read|quaff[?] describe selected:j:j:jK.###≈≈≈soda the Sneak## #.....≈Gale Centaur.##~≈...Health: 55/55 ========================.~≈.#~≈Magic: 18/18 ========================# ≈≈.##≈# #AC: 2Str: 9#. .##.##≈#.#EV: 14Int: 14#.###.##.##.#.##SH: 0Dex: 15#.....##.......#XL:  7 Next: 14% Place: Dungeon:5#.####.####@##.##.#Noise: ---------  Time: 4170.7 (0.0)#..........##.#a) +1 dagger#.......##..##.#Throw: 30 darts (poison)#..#:j####.##..##.# ##.... #.##..##.#>....## ..##........###.#.###.#.####.. ..#.##.# ### ###  _There is a stone staircase leading up here. _Found a stone staircase leading down. :je$_There is a stone staircase leading up here.  As you read the scroll labelled AQOASE ZIYLE, it crumbles to dust.  It is a scroll of identify. _o -> c - 2 potions of curing; h -> i - 2 scrolls of identify:j:juIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QIUZAC HUR  e - a scroll labelled PIBEODIW OFESTROAV  j - a scroll labelled GOXACS XAACHU :j/ k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - 2 scrolls labelled ZAALOLUODU  y - a scroll labelled GOAPSU BOKLIAWN :jfPotions (select first with !)  d - a clear potion  f - a blue potion  l - a smoky coppery potion :jd n - a viscous brown potion  p - a fuming emerald potion  q - a smoky emerald potion :jY s - 2 cyan potions  t - a bubbling purple potion  v - an amethyst potion :jw x - a puce potion[?] describe selected:jG:j[:j.###≈≈≈soda the Sneak## #.....≈Gale Centaur.##~≈...Health: 55/55 ========================.~≈.#~≈Magic: 18/18 ========================# ≈≈.##≈# #AC: 2Str: 9#. .##.##≈#.#EV: 14Int: 14#.###.##.##.#.##SH: 0Dex: 15#.....##.......#XL:  7 Next: 14% Place: Dungeon:5#.####.####@##.##.#Noise: ---------  Time: 4170.7 (0.0)#..........##.#a) +1 dagger#.......##..##.#:jvThrow: 30 darts (poison)#..####.##..##.# ##.... #.##..##.#>....## ..##........#:j##.#.###.#.####.. ..#.#:j#.# ### ###  :j_There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading up here.  :j&jAs you read the scroll labelled AQOASE ZIYLE, it crumbles to dust.  It is a scroll of identify. :jRg_o -> c - 2 potions of curing; h -> i - 2 scrolls of identify:jJ]  As you read the scroll of identify, it crumbles to dust.:jO+1.7 (1:j:j[ _s -> h - 2 potions of haste:j:jRead which item? Scrolls  i - a scroll of identify  p - 2 scrolls of poison  c - a scroll labelled QIUZAC HUR  e - a scroll labelled PIBEODIW OFESTROAV  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - 2 scrolls labelled ZAALOLUODU  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff[?] describe selected:j~R:jzY:j` .###≈≈≈soda the Sneak## #.....≈Gale Centaur.##~≈...Health: 55/55 ========================.~≈.#~≈Magic: 18/18 ========================# ≈≈.##≈# #AC: 2Str: 9#. .##.##≈#.#EV: 14:jp`Int: 14#.###.##.##.#.##SH: 0Dex: 15#.....##.......#XL:  7 Next: 14% Place: Dungeon:5#.####.####@##.##.#Noise: ---------  Time: 4171.7 (0.0)#..........##.#:j`a) +1 dagger#.......##..##.#Throw: 30 darts (poison):j`#..####.##..##.# ##.:j` ... #.##..##.#>....## ..##........#:ja##.#.###.#.####.. ..#.#:j%a`#.# ### ###:jCav  _There is a stone staircase leading up here.  :j]ajAs you read the scroll labelled AQOASE ZIYLE, it crumbles to dust.  It is a scroll of identify. :jwan_o -> c - 2 potions of curing; h -> i - 2 scrolls of identify  :janAs you read the scroll of identify, it crumbles to dust. _s -> h - 2 potions of haste:ja:jzg:jlIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QIUZAC HUR  e - a scroll labelled PIBEODIW OFESTROAV  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - 2 scrolls labelled ZAALOLUODU :j)m y - a scroll labelled GOAPSU BOKLIAWN Potions (select first with !)  d - a clear potion  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  p - a fuming emerald potion  q - a smoky emerald potion  t - a bubbling purple potion  v - an amethyst potion  x - a puce potion[?] describe selected:jώ :j# :j3 .###≈≈≈soda the Sneak## #.....≈Gale Centaur.##~≈...Health: 55/55 ========================.~≈.#~≈Magic: 18/18 ========================# ≈≈.##≈# #AC: 2Str: 9#. .##.##≈#.#EV: 14Int: 14#.###.##.##.#.##SH: 0Dex: 15#.....##.......#XL:  7 Next: 14% Place: Dungeon:5:j֛ #.####.####@##.##.#Noise: ---------  Time: 4171.7 (0.0)#..........##.#a) +1 dagger#.......##..##.#Throw: 30 darts (poison)#..####.##..##.# ##.... #.##..##.#>....## ..##........#:jI P##.#.###.#.####.. ..#.##.# ### ###  _There is a stone staircase leading up here.  As you read the scroll labelled AQOASE ZIYLE, it crumbles to dust.  It is a scroll of identify. _o -> c - 2 potions of curing; h -> i - 2 scrolls of identify  :j As you read the scroll of identify, it crumbles to dust. _s -> h - 2 potions of haste:j ]  As you read the scroll of identify, it crumbles to dust.:j +2.7 (1:j :j 8 _d -> e - a potion of enlightenment:jDz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jN: :j> Adjust which item? Potions (go to first with !)  c - 2 potions of curing  h - 2 potions of hastee - a potion of enlightenment  U - a potion of invisibility  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  p - a fuming emerald potion  q - a smoky emerald potion  t - a bubbling purple potion  v - an amethyst potion  x - a puce potion:j:jT.###≈≈≈soda the Sneak## #.....≈Gale Centaur.##~≈...Health: 55/55 ========================.~≈.#~≈Magic: 18/18 ========================# ≈≈.##≈# #AC: 2Str: 9#. .##.##≈#.#EV: 14Int: 14#.###.##.##.#.##SH: 0Dex: 15#.....##.......#:jnXL:  7 Next: 14% Place: Dungeon:5#.####.####@##.##.#Noise: ---------  Time: 4172.7 (0.0)#..........##.#a) +1 dagger#.......##..##.#Throw: 30 darts (poison)#..####.##..##.# ##.... #.##..##.#>....## ..##........###.#.###.#.##:j_##.. ..#.##.# ### ###  _s -> h - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _d -> e - a potion of enlightenment  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? e - a potion of enlightenment  Adjust to which letter? (? for menu, Esc to quit):j :j :j :j*   As you read the scroll of identify, it crumbles to dust. _d -> e - a potion of enlightenment(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? e - a potion of enlightenment  Adjust to which letter? (? for menu, Esc to quit) _S - a potion of enlightenment:jUW z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j :j Adjust which item? Potions (go to first with !)  c - 2 potions of curing  h - 2 potions of hasteS - a potion of enlightenment  U - a potion of invisibility  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  p - a fuming emerald potion  q - a smoky emerald potion  t - a bubbling purple potion  v - an amethyst potion  x - a puce potion:j :j2Y.###≈≈≈soda the Sneak## #.....≈Gale Centaur.##~≈...Health: 55/55 ========================.~≈.#~≈Magic: 18/18 ========================:j3# ≈≈.##≈# #AC: 2Str: 9#. .##.##≈#.#EV: 14Int: 14#.###.##.##.#.##SH: 0Dex: 15#.....##.......#XL:  7 Next: 14% Place: Dungeon:5#.####.####@##.##.#Noise: ---------  Time: 4172.7 (0.0)#..........##.#:j4a) +1 dagger#.......##..##.#Throw: 30 darts (poison)#..####.##..##.# ##.... #.##..##.#>....## ..##........###.#.###.#.####.. ..#.##.# ### ### e - a potion of enlightenment  Adjust to which letter? (? for menu, Esc to quit) :j4_S - a potion of enlightenment  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? That's the wrong kind of item!  Adjust which item? (? for menu, Esc to quit):j; _S(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables?  That's the wrong kind of item!which item? (? for menu, Esc to quit)  You don't have any such object.:jh{   Huh?:jd  You don't have any such object.  Adjust which item? (? for menu, Esc to quit):j@ P  Okay, then.:j :j+ :j, . _:jeC 4:jF :jI F _Unknown command.:j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jm:jsAdjust which item? Potions (go to first with !)  c - 2 potions of curing  h - 2 potions of hasteS - a potion of enlightenment  U - a potion of invisibility  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  p - a fuming emerald potion  q - a smoky emerald potion  t - a bubbling purple potion  v - an amethyst potion  x - a puce potion:jLs:jCT.###≈≈≈soda the Sneak## #.....≈Gale Centaur.##~≈...Health: 55/55 ========================.~≈.#~≈Magic: 18/18 ========================# ≈≈.##≈# #AC: 2Str: 9#. .##.##≈#.#EV: 14Int: 14#.###.##.##.#.##SH: 0Dex: 15#.....##.......#:j‡XL:  7 Next: 14% Place: Dungeon:5#.####.####@##.##.#Noise: ---------  Time: 4172.7 (0.0)#..........##.#a) +1 dagger#.......##..##.#Throw: 30 darts (poison)#..####.##..##.# ##.:jI:... #.##..##.#>....## ..##........###.#.###.#.####.. ..#.##.# ### ### :jAdjust which item? (? for menu, Esc to quit) _Okay, then. _Unknown command.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - 2 potions of curing  Adjust to which letter? (? for menu, Esc to quit):j :j :jտ :j  _Okay, then. _Unknown command.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - 2 potions of curing  Adjust to which letter? (? for menu, Esc to quit) _Y - 2 potions of curing:jfz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j3:jAdjust which item? Potions (go to first with !)  h - 2 potions of haste  Y - 2 potions of curingS - a potion of enlightenment  U - a potion of invisibility  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  p - a fuming emerald potion  q - a smoky emerald potion  t - a bubbling purple potion  v - an amethyst potion  x - a puce potion:jW.###≈≈≈soda the Sneak## #.....≈Gale Centaur.##~≈...Health: 55/55 ========================.~≈.#~≈Magic: 18/18 ========================# ≈≈.##≈# #AC: 2Str: 9#. .##.##≈#.#EV: 14Int: 14#.###.##.##.#.##SH: 0Dex: 15#.....##.......#XL:  7 Next: 14% Place: Dungeon:5#.####.####@##.##.#Noise: ---------  Time: 4172.7 (0.0)#..........##.#a) +1 dagger#.......##..##.#Throw: 30 darts (poison)#..###[:jVX34m#.##..##.# ##.... #.##..##.#>....## ..##........###.#.###.#.####.. ..#.##.# ### ### c - 2 potions of curing  Adjust to which letter? (? for menu, Esc to quit) _Y - 2 potions of curing  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? h - 2 potions of haste  Adjust to which letter? (? for menu, Esc to quit):ju:j4w:j{:j~ to which letter? (? for menu, Esc to quit) _Ycuring(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? h - 2 potions of haste  Adjust to which letter? (? for menu, Esc to quit) :jj~>_W - 2 potions of haste:jV:j'Read which item? Scrolls  p - 2 scrolls of poison :j c - a scroll labelled QIUZAC HUR  e - a scroll labelled PIBEODIW OFESTROAV  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  u - 2 scrolls labelled ZAALOLUODU  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff:jG[?] describe selected:j3 :j9 :j? .###≈≈≈soda the Sneak## #.....≈:jw? zGale Centaur.##~≈...Health: 55/55 ========================.~≈.#~≈Magic: 18/18 ========================# ≈≈.##≈# #AC: 2Str: 9:j? o#. .##.##≈#.#EV: 14Int: 14#.###.##.##.#.##:j? SH: 0Dex: 15#.....##.......#:jC@ XL:  7 Next: 14% Place: Dungeon:5#.####.####@##.##.#Noise: ---------  Time: 4172.7 (0.0)#..........##.#a) +1 dagger#.......##..##.#Throw: 30 darts (poison):jn@ 5#..####.##..##.# ##.... #.##..##.#>....:j@ ## ..##........###.#.###.#.##:j@ ##.. ..#.##.# ### ###:j@  Adjust to which letter? (? for menu, Esc to quit) :jA _Y - 2 potions of curing  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j2A h - 2 potions of haste  Adjust to which letter? (? for menu, Esc to quit) _W - 2 potions of haste:jQ  As you read the scroll labelled ZAALOLUODU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear.:jR +3.7 (1:j f - a scroll of fear:j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :j :j- Adjust which item? Scrolls (go to first with ?)  f - a scroll of fear  p - 2 scrolls of poison :j  c - a scroll labelled QIUZAC HUR  e - a scroll labelled PIBEODIW OFESTROAV  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  y - a scroll labelled GOAPSU BOKLIAWN:j;:j/F.###≈≈≈soda the Sneak## #.....≈Gale Centaur.##~≈...Health: 55/55 ========================:jF5.~≈.#~≈Magic: 18/18 ========================# ≈≈.##≈# #AC: 2Str: 9#. .##.##≈#.#EV: 14Int: 14#.###.##.##.#.##SH: 0Dex: 15#.....##.......#XL:  7 Next: 14% Place: Dungeon:5:jqG#.####.####@##.##.#Noise: ---------  Time: 4173.7 (0.0)#..........##.#a) +1 dagger#.......##..##.#Throw: 30 darts (poison)#..####.##..##.# ##.... #.##..##.#>....## ..##........#:jG##.#.###.#.####.. ..#.#:jG#.# ### ### :jGYou assume a fearsome visage. Nothing appears to happen.  It was a scroll of fear. _u -> f - a scroll of fear  :jH%Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? f - a scroll of fear  Adjust to which letter? (? for menu, Esc to quit):jBH:j:j:j5:j%  It was a scroll of fear. _u -> f - a scroll of fear(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? f - a scroll of fear  Adjust to which letter? (? for menu, Esc to quit) _J - a scroll of fear:j  .###≈≈≈ ## #.....≈.##~≈...  .~≈.#~≈ # ≈≈.##≈# # :j h#. .##.##≈#.# #.###.##.##.#.##  #.....##.@.....# #.####.####<##.##.#.......##.# #.......##..##.##..####.##..##.# ##:jU b.... #.##..##.#>....## ..##........#:j ##.#.###.#.####.. ..#.#:j :j )4.7 (1 :j _:j :j :jH .###≈≈≈ ## #.....≈ .##~≈... .~≈.#~≈ # ≈≈.##≈# # #. .##.##≈#.# #.###.##.##.#.## #.....##.:j Q# #.####.####<##.##.# #....##.# #.##..##.##..####.##..##.# ##.... #.##..##.#>....## ..##........#:jO k##.#.###.#.## :j* :j &5:j :j :jK.###≈≈≈ ## #.....≈ .##~≈... .~≈.#~≈ # ≈≈.##≈# # #. .##.##≈#.# #.###.##.##.#.## #.....##.:jt # #.####.####<##.##.# #...##.# #.##..##.##..####.##..##  ... #.##..##  ## ..##........###.#.###.#.## :j:jc&6:j:j:j8o.###≈≈≈#### #.....≈≈#.##~≈....≈.~≈.#~≈≈w# ≈≈.##≈#.# #. .##.##≈#.# :jR9j#.###.##.##.#.## #.....##.#  #.####.####<##.##.# #.##.# ##.##..##.#  :j9?#..####.##..##.# ##. ... #.##..##.#>.... :j9w   dart slug (asleep) ## ..##......:j9..###.#.###.#.## :jxB:jB:jC7:jG:jJZ _You encounter a dart slug.:j  ≈≈###  .###≈≈≈## ## #.....≈≈#.##~≈....≈  .~≈.#~≈≈w # ≈≈.##≈#.# #. .##.##≈#.# #.###.##.##.#@##  #.....##.......# #.####.####<##.##.# ...##.# .# #.......##..##.# .# #..####.##..##.# $##. .. #.##..##.#>.... # ..##........###.#.###.#.#:j :jb &8:jU :j * _Found 9 gold pieces.:jGp##.  ≈≈###  .###≈≈≈### #.....≈≈##.##~≈....≈~ .~≈.#~≈≈w ≈≈ ≈#@# ###.##.##.#.##  #.....##.......# :jp8#.####.####<##.##  #....##.....#.# .# #..### $## .. #.##..##.#>.... # ..##........:jw:jx&9:j|:j~:j2 ##. . ≈≈###  #.###≈≈≈## #### #.....≈≈##...##~≈....≈~. :j.~≈.#~≈≈w# ≈≈ ≈#.# ###.##.##.#.#  #.....##.......# :jC#.####.####<##.##.#  #....##..... #..### $## .. #.##..##.#>....:j1:j '80:jq:j:j †The helpless dart slug fails to defend itself.  The winds around you quicken.:jIYou stick the dart slug like a pincushion!!!:jG1.4 (0.7Tailwind :j:jcM _You kill the dart slug!:j .  ###. . ≈≈≈###  #.###≈≈≈## ###### #.....≈≈##......##~≈....≈~..# .~≈.#~≈≈:jW E# ≈≈.##≈#.##. .##.##≈#.# #.###.##.##.#.##  #.....##.......# .####.####<##.##.#...##.# .# .......##..##.# .#####.##..##.# $##.:j7 :j, ,2.4 (1.0:j :j v _You see here a dart slug corpse.:j&' #.  ###. . #≈≈≈###  #.###≈≈≈## ####### #.....≈≈##.......##~≈....≈@..# .~≈.#~≈≈†#..#:j# ≈≈.##≈#.###.##. .##.##≈#.# ..+  #.###.##.##.#.## ##  #.....##.......####.####<##.##.#.....##..##.# .#:jo:j]3Water :j:j2 _You enter the shallow water.:jzR #.###. . #≈≈≈####.###≈≈≈## ######## #.....≈≈##...... .##~≈....≈~..# ~≈.#~≈≈†#@.# # ≈≈.##≈#.###.# #. .##.##≈#.# ..+ :jS #.###.##.##.#.## ### #.....##.......# ###.####<##.##.# .........##.# .### ####.##..##.# $##.:jZ :jE[ 04:j_ :ja :jA I#.###. . #≈≈≈####.###≈≈≈########### #.....≈≈##...... .##~≈....≈~..# ~≈.#~≈≈†#..# ≈≈.##≈#.###@# . .##.##≈#.# #..+ :jB +.###.##.##.#.###### .....##.......# #.####<##.##.# ........##.# .### ###.##..##.# $##.  #.##..##.#>....:jI :j K %5:jO :jQ :jOhl #. ###.  . #≈≈≈###  #.###≈≈≈#########:ji## #.....≈≈##......##~≈....≈~..# .~≈.#~≈≈†#@.# # ≈≈.##≈#.###.# #. .##.##≈#.# #..+ #.###.##.##.#.######.....##.......# ###.####<##.##.#.....##.# .# .....##..##.# .# ####.##..##.# $##.:jq:jr%6:j>y:j{:j;+  #. ###. :j+  . #≈≈≈###  #.###≈≈≈########### #.....≈≈##......##~≈....≈@..# :j+ .~≈.#~≈≈†#..# :j+  # ≈≈.##≈#.###.#  #. .##.##≈#.# #..+  #.###.##.##.#.######  #.....##.....:jm, ..# ####.####<##.##.#.....##.# .# ......##..##.# .#:ja3 :j4 ]7Water :j: :jw< 2 _You enter the shallow water.:jnE #.###.. #≈≈≈###:jE  #.###≈≈≈########### #.....≈≈##...... .##~≈....≈~..#  .~≈.#~≈≈@#..## ≈≈.##≈#.###.#:jE _ #. .##.##≈#.# #..+ #.###.##.##.#.###### #.....##.......#:j&F x .####.####<##.##.# #..........##.#:jaF  .###..##.# .#####.##..##.# $##.:j&O :jVP 08:jV :jW X _Your tailwind grows less brisk.:jZ v _You see here a dart slug corpse.:jl#.###.. #≈≈≈### #.###≈≈≈########### #.....≈≈##...... .##~≈....≈~..#  .~≈.#~≈≈†#..## ≈≈.##≈#@###.# #. .##.##≈#.# #..+ #.###.##.##.#.###### #.....##.......# #.####.####<##.##.#  #..........##.# .#:j%##..##.# .# #..####.##..##.# $##. #.##..##.#>....:j:j-9 _:jG:j:jO# #.##. #≈≈≈####.###≈≈≈########### #.....≈≈##...... .##~≈....≈~..#  .~≈.#~≈≈†#.:jvPF# ≈≈.##≈#.###. .## #..+###.#.######....##.......# .##.##.#.. # ..##........#:jcZ90:j ##. #≈≈≈####.###≈≈≈########### #.....≈≈##...... .##~≈....≈~..#  .~≈.#~≈≈†## ≈≈.##≈#.###. .## #..+###.#@######....##.......# #.####.####<##.##.#.###.#.###.#.##:j:jC1:j{ . #≈≈≈####.###≈≈≈########### #.....≈≈##...... .##~≈....≈~..#  .~≈.#~≈≈†## ≈≈.##≈#.###. .##.##≈#.# #..+###.##.##.#.######....##.....@.# #.####.####<##.##  #..........##.# #####.. ..#.#:j:j&2:jO:j:j#.###≈≈≈########### #.....≈≈##...... .##~≈....≈~..# ~≈.#~≈≈†#..# # ≈≈.##≈#.###.# #. .##.##≈#.# #..+#.###.##.##.#.###### #.....##.......# .####.####<##.##@# :jm.........##.##.# .......##..##.##.# ..####.##..##.##$##. . #.##..##.#>.... ..##........# ##.#.###.#.## ##.. ..#.#:j.# ### # ##+ #+## :jr:j&3:j:j:jD ## #.....≈≈##...... .##~≈....≈~..#  .~≈.#~≈≈†## ≈≈.##≈#.###. .## #..+###.##.##.#.######....##.......# .####.####<##.## #.......... .######$##.##.#.##.#..##...:jCED :j[K:jL&4:jU:jG   .##~≈....≈~..#  .~≈.#~≈≈†## ≈≈.##≈#.###. .## #..+###.#.######....##.......# :j......:jsH ##.#.##..##:jI #.+.#......... :jO :jQ &5:jV :jX :j] t  .~≈.#~≈≈†## ≈≈.##≈#.###. .##.##≈#.# #..+###.#.######....##.......# .####.####<##.## #.......... .#######. . :jv^ #>.....# ..##........###.+##.#.###.#.## ##.....#.###.## ... #......... :ji <6:jm :ju :jv +7.4 (2:j*{ :j} > _You now have 190 gold pieces (gained 9).:j7 # ≈≈.##≈#.###.#  #. .##.##≈#.# #..+#.###.##.##.#.######  #.....##.......# ####.####<##.##.# .........##.##.# ......##..##.##.# #####.##..##.##.##.##  #.##..##.#>.@...# :j  ..##........###.+ ##.#.###.#.## # ##.....#.# #.#####.# ##+ #+####.# #. #.#..##....+. #. #.......## ... #.# ..# ########..#:j:j>+8.4 (1:j:j :j|# ≈≈.##≈#.###.# #. .##.##≈#.# #..+ #.###.##.##.#.###### #.....##.......# .####<##.##.# #####.##.# ..##..##.##.# .# ####.##..##.##.##.## #.##..##.#>..@..# ..##.###.+ ##.#.###.#.## ####.....#.# #.#.#####.# ##+ #+###.#.# #. #.#..##.+. #. #.## ... #.#[..# #..#.:j:j"&9:j :j@:j6] ≈≈.##≈#.###.# . .##.##≈#.# #..+ .###.##.##.#.###### .....##.# .####<##.##.##### ##.##.##.. ##..##.##.##.# .##..##.##.##.## #.##..##.#>...@.# :j ..##.###.+ ##.#.###.#.## ## ###.....#.# #.##.#####.# ##+ #+###.##.# #. #.#..##.+. #. #.## ... #.#[#..# #..#.:j>200:j :j :jC .##.##≈#.# #..+ ###.##.##.#.###### ...##.......# #.####<##.##.##### .......##.##.##.. ##..##.##.##.# ##.##..##.##.##.# :j  #.##..##.#>.....#  ..##........###@+ ###.#.###.#.## ### #### ##.....#.# #..#####.# ##+ #+###.##.# #. #.#..##.......+. #. #.............## ... #.#[## :jY ..# ########..#..#..# .## #..##.#:jf :jY &1:j :j :jͮ7#.#..#'#.....#....#+##+:jT:jֵ&2:j:jE( _You open the door.:jm.##.##≈#.# #..+ .##.##.#.######..###.# ..# :j#.####<##.##.#####..###.##.##.. ..+##..##.##.##.# ..# :jÙM.##..##.##.##.##..# #.##..##.#>.....#..# :j~..##.###.@# #g :j,##.#.###.#.## ###.....# ####.##.....#.# .....# #.##.#.#####.# ##+##+ #+###.##.:jU#.# #. #.#..##.......+. #. #.:ju.## ... #.:j #[##...# #..#..#.#..# .## #..##.#.:ji:j&3:jC:jYQ _There is an open door here.:jø #.##.##.#.######..# ..##.......# ..# ####<##.##.#####..# ....##.##.##.. ..+ ##..##.##.##.# ..# ##..##.##.##.##..# .##..##.#>.....#..# .##........###.'##+##+#g# #.#.###.#.## ###@....# ####.#  ##.....#.# #.....# #.##.#.#####.# ###+##+ #+###.##.##.# #. #.#..##........+. #. #.............## ... #.#[## :j, ..# ########..#..#.#..# .## #..##.#..#..###..##### #..##.#.:j :j -4 _:j :j :j«:jv:jv:jU:j.##.##.#.######..# ##.# ..# <##.##.#####..# ##.##.##.. ..+ ##..##.##.##.# ..# ##..##.##.##.##..# ##..##.#>.....#..# ##.###.'##+##+ #g# .#.###.#.## ###.@...# ####.# ##.....#.# #.....# #.##.#  #.#####.# ###+##+ #+###.##.##.# #. #.#..##.........#+. #. #....### ... #.#[##..#..# #..#..#..##..# .## #..##.#..##..###..##### #.:j<;.##.#..#:j&5:j:j5MR+###..':jdS:jT&6:jzY:j[( _You open the door.:jB l##.##≈#.# #..+ ##.##.#.######..# .......# #..# ##<##.##.#####..# ...##.##.##..+..+ ..##.##.##.##..# :j K..##.##.##.##..#+###+#..##.#>.....#..#.....# :jě R#........###.'##@##+ #g# .###.#.## ###.....# ####.# :j X#.....#.# #.....# #.##.# #.#####.# ###+##+ #+###.##.#:jN ;# #.# #. #.#..## +. #. #......# :jn ## ... #.........#[##..#:j ..# ########..#..#..##..# .## #..##.#..#:j} :jv &7:j :j Q _There is an open door here.:j≈.##≈#.###.# .##≈#.# #..+ .##.#.######..# .......# #..# #<##.##.#####..# ..##.##.##..+..+ ..##.##.##.##..# :jk..##.##.##.##..#+###+# ..##.#>.....#..#@....# ........###.'##'##+##+ #g# :jt.###.#.## ###.....# ####.# .....#.# #.....# #.##.# :j.#####.# ###+##+ #+###.##.## :j.# #. #.#..## . #. #.:j9.....# :j# ... #.........#[##..#..# ########..#..#..:j@+#:j"C8 _:jf:jZ:j0#+###+#.^..+.._#..':j-:j%G======9:j :_:j6 _As you open the door, it creaks loudly!:j V _Found a shimmering altar of Xom.:j0M~≈.#~≈≈†#. ≈##.# ≈#.# #..+ ##.#.######..# .......# #..#+###+# #<###..#.^...#:j.+..+.._..+.....#.##.##..#@###+###.#>.....#..#.....# .......###.'##'##+##+ #g :j.###.#.## ###.....# ####.##:j:j(------:j_10 __:jr!Q _There is an open door here.:j81M#~≈....≈~ ~≈.#~≈≈†#. ≈##.# ≈#.# #..+ ##.#.######..# :j.......# #..#+###+ #<###..#.^...#.+..+.._..+....##.##.##..#'###+:j:##.#>.....#..#.....# ........###.'##'##+##+ #g#..:j##:j :j1 L------1 _:jP&_:j:jM.....≈≈##...... #~≈....≈~ ~≈.#~≈≈†#. ≈:j ##.# ≈#.# #..+ ##.#.######..# .......# #..#+###+ #<###..#.^...#:j;.+..+@._..+.....#.##.##..#'###+# :jy..##.#>.....#..#.....#+.:jt:j^&2:j8_:j:jTZM.###≈≈≈######### #.....≈≈##...... #~≈....≈~ ~≈.#~≈≈†#. ≈##.# ≈#.# #..+ ##.#.######..# .......# #..#+###+ #<###..#@^...#.+..+.._..+..... ..##.##.##.##..#'###+##+:jp[:j\&3:jPa9_:jc:jXp+##+#..':ja<4:jXf9_:j^h( _You open the door.:jvM #≈≈≈### .###≈≈≈######### #.....≈≈##...... #~≈....≈~ ~≈.#~≈≈†#. ≈##.# ≈#.# #..+ +##+##+##.#.######..#............# #..#@###+# #<###..#.^...#.+..+.._..+ ..##.##.##.##..#.....#.:j :jC &5:jl 6_:j Q _There is an open door here.:j8k M##.  #≈≈≈### .###≈≈≈######### #.....≈≈##...... #~≈....≈~ ~≈.#~≈≈†#. ≈##.# ≈#.# #..+ +##+##+##.#.######..#@....#.......# #..#'###+ #<:jk ###..#.^...# ..##.##.##..+..+.._..+.##.:jt :jdv -6 _:jW| '_:jq~ :j ###+#......#':j :j &7:j C_:j0 ( _You open the door.:j:j+ #.:jC ###. :jN; #≈≈≈### :j$###≈≈≈######### :j: #.....≈≈##...... :j<]##~≈....≈~..####+##+ :ji.~≈.#~≈≈†#..##.....# :jl≈≈.##≈#.###.##.....# :j2#.##≈#.# #..+ #@##+##+ #:jg#.##.#.######..#.....#:j|#.......# #..#'###+# :j##<##.##.#####..#.^...#:j0.##.##.##..+..+.._..+ :jU#..##.##.##.##..#....:j.# :j*_#..##.##.##.##..#'###:j(+# :j#..##.#>.....#..#.....:j  # :jGG#........###.'##'##+##+ #:j} g#:j:j&:j):j;*8:j19_:j4Q _There is an open door here.:jDs% #.  ###.  . #≈≈≈### ###≈≈≈######### # #.....≈≈##...... ##~≈....≈~..####+##+  .~≈.#~≈≈†#..##.....# :js ≈≈.##≈#.###.##.@...# .##.##≈#.# #..+##'##+##+ .##.##.#.######..#.....# .##.......# #..#'###+# ###<##.##.#####..#.^...# ....##.##.##..+..+.._..+ ##..##.##.##.##..#.....# ##..##.##.##.##..#'###+# #:j0te#..##.#>.....#..#.....#:j|:j-9 _:j';_:j<:jM Q #.  ###. . #≈≈≈### .###≈≈≈#########  #.....≈≈##...... ##~≈....≈~..####+##+ .~≈.#~≈≈†#..##..@..# ≈≈.##≈#.###.##.....# ##.##≈#.# #..+##'##+##+ ##.##.#.######..#.....#.......# #..#'###+# ##<##.##.#####..#.^...# ...##.##.##..+..+.._..+..##.##.##.##..#.....:jpN a#..##.##.##.##..#'###+#:j5V :jW '20:j\ 9_:j_ :j2 D#####...':j :j &1:j8 :jD _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.:jb2 M  ###. . #≈≈≈### #.###≈≈≈################  #.....≈≈##............. ##~≈....≈~..####@##+ .~≈.#~≈≈†#. ≈≈##.##.....# ##.##≈#.# #..+##'##+##+.#..#...:j8 :j9 &2:jw> :j#B _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.:j5 #.  ###.  #≈≈≈### .###≈≈≈#################.....≈≈##......@....... #~≈....≈~..####'##+##+## ~≈.#~≈≈†#..##.....# ≈.##≈#.###.##.....#.##≈#.# #..+##'##+##+.##.#.######..#.....#.......# #..#'###+# #<##.##.#####..#.^...# ..##.##.##..+..+.._..+:j_:j;-3 _:j;_:jR :j_#. ###. #≈≈≈### ###≈≈≈# .....≈≈##. ~≈....≈~..####'##+##+# ≈.#~≈≈†#..##.....# .##≈#.###.##.....# .##≈#.# #..+##' .##.#.######..# .# #.. <##.##.#####.. :jg:jh&4:jm9_:jo:j# '#......#+##:jº :je &5:j$ ;_:j _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _:j You open the door.:j - O#. ##. ≈≈≈### ##≈≈≈################### ....≈≈##................ ≈....≈~..####'##@##+### .#~≈≈†#..##.....#.....# ##≈#.###.##.....#.....# ##≈#.# #..+##'##+##+##+ ##.#.######..#.....#.....# #..#'###+# ##.##.#####..#.^...# ##.##.##..+..+.._..+ ##.##.##.##..#.....#:j. &6:j: _ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.:jY #. #. ≈≈### #≈≈≈################### ...≈≈##................ ~..####'##'##+### #~≈≈†#..##.....#@....# #≈#.###.##.....#.....# :j$≈#.# #..+##'##+##+##+ .#.######..#.....# .....# #..#'###+# #.##.#####..#.^...#:j.##.##..+..+.._..+.##.##.##..#.....#.##.##.##..#'###+#:j}:j -7 _:j;_:j:jA :j soda the Sneak (Gale Centaur Enchanter) Turns: 4257, Time: 00:09:28 Health: 55/55AC:  2 Str:  9 XL: 7 Next: 14% Magic: 18/18:jT EV: 14 Int: 14 God: Gold: 190SH:  0 Dex: 15 Spells: 1/9 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +0 robe rPois .:j m(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) j - +0 pair of gloves SInv .(no barding) Will .....(no amulet) Stlth +++b - +5 ring of evasion :j HPRegen 0.29/turnc - ring of magical power MPRegen 0.16/turn :jJ %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 2, South Wind's embodiment:jt:jfsoda the SneakGale Centaur #.Health: 55/55 ======================== #.Magic: 18/18 ======================== :j-≈≈###AC: 2Str: 9 #≈≈≈###################EV: 14Int: 14 ...≈≈##................SH: 0Dex: 15 ....≈~..####'##'##+###:jo_XL:  7 Next: 14% Place: Dungeon:5 #~≈≈†#..##.....#@....#Noise: ---------  Time: 4227.4 (0.0) #≈#.###.##.....#.....#a) +1 dagger #≈#.# #..+##'##+##+##+Throw: 30 darts (poison) #.#.######..#.....# .....# #..#'###+# #.##.#####..#.^...# :j#.##.##..+..+.._..+ #.##.##.##..#.....# #.##.##.##..#'###+# _You open the door. _There is an open door here. :jp_You open the door. _There is an open door here. _You open the door. _There is an open door here.:j:j:jc:jO  #. ##. ≈≈≈### ##≈≈≈###################≈##................ ≈....≈~..####'##@##+### .#~≈≈†#..##.....#.....##≈#.###.##.....#.....##≈#.# #..+##'##+##+##+ ##.#.######..#.....# ......# #..#'###+# ##.##.#####..#.^...# #:j#.##.##..+..+.._..+ ##.##.##.##..#.....#:jU:j+8.4 (1:j:j _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _:jR . #. ≈≈### #≈≈≈#################### ...≈≈##.........@......#...≈~..####'##'##+###.#~≈≈†#..##.....#.....# ≈#.###.##.....#.....#≈#.# #..+##'##+##+##+ #.#.######..#.....# .....# #..#'###+#.##.#####..#.^...#.##.##..+..+.._..+:j :jȑ -9 _:j 9_:j :j-     .  .  ###  ≈≈≈#  ≈≈##.#  ≈~..####'##'##+###.#  ~≈≈†#..##.....#.....#  ≈#.###.##.....#.....#  ≈#.# #..+##'##+##+##+  .#.######..#.....#   # #..#'###+#    .##.#####..#.^...#    .##.##..+..+.._..+   :j :j '30:j 9_:j :j :j :jN:j@:j,:j*:jJ        ###  #  .≈≈##..@....#  1≈~..####'##'##+###.# :jy ≈≈†#..##.....#.....#  #.###.##.....#.....#  #.# #..+##'##+##+##+  #.######..#.....#  # #..#'###+#  ##.#####..#.^...#  ##.##..+..+.._..+  :j-:j- :j":jيL        #  ≈≈##..@...#  .≈~..####'##'##+###.#  †#..##.....#.....#  .###.##.....#.....#  .# #..+##'##+##+##+  .######..#.....#  # #..#'###+#  #.#####..#.^...#  #.##..+..+.._..+  :j:jq&2:j9_:j:jA +      #  #  ##.#  ≈~..####'##'##+###.#  †#..##.....#.....# # ###.##.....#.....# :j  # #..+##'##+##+##+  ######..#.....#  .# #..#'###+#  .#####..#.^...#  .##..+..+.._..+  :jj :j2 &3:j ;_:j :j           ##.#  ~..####'##'##+###.#  #..##.....#.....#.#  .##.....#.....#.#  #..+##'##+##+##+.# ..#.....# ## # #..#'###+#  #####..#.^...#  ##..+..+.._..+  :j :j &4:j ;_:j :jÆh      ################## #................#  ..####'##'##+###@#  ..##.....#.....#.#  ##.....#.....#.#  #..+##'##+##+##+.#  :j####..#.....# ###   #..#'###+#  ####..#.^...#  #..+..+.._..+  #.##..#.....#  :j`:j&5:j9_:j:j}: ##################................ ..####'##'##+###.....#..... #..+##'##+##+##+ #.##..#'###+# :j}D :j:j&6:jˌ@_:jP ##################................ ..####'##'##+###.....#..... #..+##'##+##+##+###..#.....# ## ...#..#.....#  7_:jf #'..#..#.+.#:j9m :jn &8:jr 9_:j\u _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.:j"   ################### ................# ~..####'##'##+###.# #..##.....#.....#.# ##.##.....#.....#.#  #..+##'##+##+##@.# :jw####..#.....#..###  #..#'###+#..  #####..#.^...#.. :j|..+..+.._..+.c :j )#.##..#.....#.. c   centaur (launcher, asleep)#.##..#'###+#..   ....#..#.....#..   ###.'##'##+##+ #g# :j,/ :j:j&9:j9_:j4 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _You encounter a centaur. It is carrying a +0 orcbow.:j Q _There is an open door here.:j :j Really trot into a travel-excluded area? Y - Yes  N - No:j:jF  soda the Sneak #  Gale Centaur ####################  Health: 55/55 ======================== :j≈##................#  Magic: 18/18 ======================== ≈~..####'##'##+###.#  AC: 2Str: 9 †#..##.....#.....#.#:j  EV: 14Int: 14 ###.##.....#.....#.#:j  SH: 0Dex: 15 :j4# #..+##'##+##+##'.#  XL:  7 Next: 14% Place: Dungeon:5 :j######..#.....#.@###  Noise: ---------  Time: 4239.4 (0.0) :j2.# #..#'###+#..#  a) +1 dagger :jSj.#####..#.^...#..#:js#  Throw: 30 darts (poison) .##..+..+.._..+.c+ .##.##..#.....#..#:jX .##.##..#'###+#..#:js  c   centaur (launcher, asleep) .....#..#.....#..# .###.'##'##+##+##+ #g# :j## ###.....# ####.# _You open the door. _There is an open door here. _There is an open door here. _You open the door. :j9_You encounter a centaur. It is carrying a +0 orcbow. _There is an open door here.:j:j340.4 (1 _:j_9_:j|:j),M#################### ≈##................:j/ ~..####'##'##+###.# †#..##.....#.....#. ####.# # #..+##'##+##+##'.# ######..#.....#..### .# #..#'###+#.@# ####..#.^.....+..+.._..+.c+##..#.....#..#'###+ .....#..#..... .###.'##'##+##+##+ #g# ## ###.....# ####. .:j4################### ≈##................~..####'##'##+### †#..##.....#.....#.# ####.# # #..+##'##+##+##'. ######..#.....#..## .# #..#'###+#..# ####..#.^.....+..+.._..+.c+:jj4##..#.....#..#'###+ .....#..#..... .###.'##'##+##+##+ #g# ## ###.....# ####. .##+##+ #+###:j;:jK<h1Stampede :jXA8_:jD7 _You stampede towards the centaur!:j ≈##................~..####'##'##+### †#..##.....#..... #### #..+##'##+##+##'#####..#.....#..## .# #..#'###+#..# ####..#.^.....+..+.._..+.@+##..#.....#.c#'###+ .....#..#..... .:j###.'##'##+##+##+ #g# ## ###.....# ####. .##+##+ #+### #.#..##.........:j,~..####'##'##+### †#..##.....#..... #### #..+##'##+##+##'#####..#.....#..## .# #..#'###+#..# ####..#.^.....+..+.._..+..+##..#.....#.@#'###+ .....#..#..... .###.'##'##+##+##+ #g# ## ###.....# ####. .##+##+ #+### #.#..##..............:j<% )The helpless centaur fails to defend itself.  The winds around you quicken.You skewer the centaur like a kebab!!!:j+`.:j1 312Tailwind _You kill the centaur!:j67_:j8f _Your Hexes skill increases to level 4!:jT.....###.'.#:j\7  You open the door.:jg]13:j_n:j qT _You stop stampeding.:jJ :j Really trot into a travel-excluded area? Y - Yes :j@ ' N - No:j;:jR##................#  soda the Sneak ~..####'##'##+###.#  Gale Centaur #..##.....#.....#.#  Health: 55/55 ======================== ##.##.....#.....#.#  Magic: 18/18 ========================#..+##'##+##+##'.#:jSx  AC: 2Str: 9 #####..#.....#..###  EV: 14Int: 14 # #..#'###+#..#  SH: 0Dex: 15 #####..#.^...#..###  XL:  7 Next: 31% Place: Dungeon:5 ##..+..+.._..+..@.#  Noise: ---------  Time: 4243.4 (0.0) ##.##..#.....#..#..#  a) +1 dagger ##.##..#'###+#.)##.#:jS  Throw: 30 darts (poison) ....#..#.....#..# ...:jS  Tailwind ###.'##'##+##+##+ #g# :jT # ###.....# ####.#  g   Ijyb (wand, asleep):jBTs#.....# #.##.# :jbTx###+##+ #+###.##.##  :jT#.#..##.........#  The winds around you quicken.:jThYou skewer the centaur like a kebab!!! _You kill the centaur! :jT_Your Hexes skill increases to level 4!You open the door. _You stop stampeding.:jT:jOY7g.:j`o.g):ja4===4.4 (1:je7_:jg _Ijyb shouts!:jiQ _There is an open door here.:j≈~..####'##'##+###.# †#..##.....#.....#.# ##.##.....#.....#.#  #..+##'##+##+##'.# ######..#.....#..### :j.# #..#'###+#..#  .#####..#.^...#..### .##..+..+.._..+..'.# .##.##..#.....#.@#..# .##.##..#'###+#.)##.# .....#..#.....#..# .g. ###.'##'##+##+##+ #.#  ###.....# ####.#  #.....# #.##.#  :j# ###+##+ #+###.##.##  :j #.#..##.........#   #.....:j g....#  :j:j6---5 _:jm%7_:j':jՃN  Casting: Confusing Touch (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jN:jO5----==-6Touch Tailwind :jYA_:j]3 _Your hands begin to glow red.:j%≈##................# .≈~..####'##'##+###.# ≈†#..##.....#.....#.# .###.##.....#.....#.# .# #..+##'##+##+##'.# #####..#.....#..### .# #..#'###+#..#  :jVA#.#####..#.^...#..### #.##..+..+.._..+@.'.# #.##.##..#.....#..#..# #.##.##..#'###+#.)##.# :j;>.....#..#.....#..# .g. ..###.'##'##+##+##+ #.# .## ###.....# ####.# .# #.....# #.##. .# ###+##+ #+###.##.## .:j`h #.#..##.........# :j::j9--7:j7_:jF_ _Your tailwind grows less brisk.:j ~..####'##'##+###.#  †#..##.....#.....#.#  ###.##.....#.....#.#  # #..+##'##+##+##'.#  ######..#.....#..###   #..#'###+#..#  .#####..#.^...#..### .##..+..+.._..+..'.#  .##.##..#.....#.@#..#:j4 .##.##..#'###+#.)##.#  .....#..#.....#..# .g. .###.'##'##+##+##+ #.# ## ###.....# ####.#  # #.....# #.##.#  :j|# ###+##+ #+###.##.#  #.#..##.........#   #...............#  :j V--8:jQ$9_:jr&:j :jB Really trot into a travel-excluded area? Y - Yes  N - No:jLP:jfm##................#  soda the Sneak ~..####'##'##+###.#  Gale Centaur #..##.....#.....#.#  Health: 55/55 ======================== ##.##.....#.....#.#  Magic: 15/18 ====================----#..+##'##+##+##'.#  AC: 2Str: 9 #####..#.....#..###  EV: 14Int: 14 # #..#'###+#..#  SH: 0Dex: 15 #####..#.^...#..###  XL:  7 Next: 31% Place: Dungeon:5 ##..+..+.._..+..@.#  Noise: ---------  Time: 4248.4 (0.0) ##.##..#.....#..#..#:jg  a) +1 dagger ##.##..#'###+#.)##g#  Throw: 30 darts (poison) ....#..#.....#..# ...  Touch ###.'##'##+##+##+ #.# # ###.....# ####.#  g   Ijyb (wand, wandering)#.....# #.##.# ###+##+ #+###.##.##  #.#..##.........#  _Ijyb shouts! _There is an open door here.  Casting: Confusing Touch (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red. _Your tailwind grows less brisk.:jQj7g.:jpR.):jer*9.4 (1:jx7_:j|Q _There is an open door here.:jH :jI c3-=50.2 (0.8:j'P A_:jS t _You hit Ijyb but do no damage. Ijyb hits you with a +0 dagger.:j#TI  You barely miss Ijyb. You kick Ijyb.:j U*9 (0.7:j[7_:j]. _Ijyb is lightly wounded.:j  You closely miss Ijyb. Your kick misses Ijyb.  Ijyb is lightly wounded.6=1.7 (0.8:j@7_:j!F _Ijyb misses you.:j  ggd, confused)You hit Ijyb but do no damage. Ijyb appears confused. You kick Ijyb.  Ijyb is lightly wounded.48----2.4 (0.7_:jT 5 _Ijyb hits you with a +0 dagger.:jT  You hit Ijyb but do no damage. You kick Ijyb.  Ijyb is moderately wounded.:j-3.2 (0.8:j28_:j5 _Ijyb completely misses herself.:j1z  You hit Ijyb but do no damage. Your kick misses Ijyb.:j(4.0:j8_:jm[ _Ijyb is moderately wounded.:ja j .gYou hit Ijyb.:jr *.:j B=8:j[ :jA [ _Ijyb is moderately wounded.:jQ..####'##'##+###.#  ..##.....#.....#.#  ##.....#.....#.#  #..+##'##+##+##'.#  ####..#.....#..###   #..#'###+#..#  ####..#.^...#..### #..+..+.._..+..'. #:jR.##..#.....#..# #.##..#'###+#.)##g#  ...#..#.....#..# ... ##.'##'##+##+##+ ##.#  ###.....# ####.#   #.....# #.##.#  :jSO###+##+ #+###.##.##   #.#..##.........#  #...............#  :j]  You stampede towards Ijyb! You hit Ijyb. You kick Ijyb.  Ijyb is severely wounded.:j^9=--5.8 (1.0Stampede :jd9_:jgM _Ijyb barely misses you.:jQ##.....#.....#.#  .##.....#.....#.#  ..+##'##+##+##'.#  ###..#.....#..###  :j #..#'###+#..#  ###..#.^...#..### ..+..+.._..+..'. .##..#.....#..#..#  .##..#'###+#.)##@#  :j..#..#.....#..#..g.# #.'##'##+##+##+.##.# :jۻ#.....# ####.#   #.....# #.##.#  :jt###+##+ #+###.##.##  :j$S #.#..##.........#  #...............#  #.#[##..#  :jB##.....#.....#.#  .+##'##+##+##'.#  ##..#.....#..###   #..#'###+#..#  ##..#.^...#..### .+..+.._..+..'. ##..#.....#..#..#  ##..#'###+#.)##.### ..#.....#..#..@.#:j .'##'##+##+##+.##g#  ##.....# ####.#   #.....# #.##.#  ###+##+ #+###.##.##   #.#..##.........#  #...............#  #.#[##..#  ########..#..#..#  :j?}  You hit Ijyb.  Ijyb is severely wounded.:j7T5--6:jW6_:j35 _Ijyb hits you with a +0 dagger.:j  You hit Ijyb but do no damage.Ijyb is severely wounded.:j|77.5 (0.7:j6_:j\T _You stop stampeding.:j~ gg  d)You hit Ijyb. Your kick misses Ijyb.  Ijyb is almost dead.:j4--7=8.3 (0.8:j9_:jO _Ijyb seems less confused. Ijyb hits you with a +0 dagger.:j= | )You closely miss Ijyb. You kick Ijyb.:jD S:j$H 8569.1:j\N 9_:j\P D _You kill Ijyb!:j-+##'##+##+##'.#  #..#.....#..###  #..#'###+#..#  #..#.^...#..### +..+.._..+..'.# #..#.....#..#..#  #..#'###+#.)##.### #..#.....#..#....#  '##'##+##+##+.##@#  #.....# ####.#  #.....# #.##.#  ###+##+ #+###.##.##  :j|. #.#..##.........#  #...............#  #.#[##..#  ########..#..#..#  ## #..##.#..#  :jt5:j66-60.1 (1.0:jX;7_:jD\  c - a wand of warping (12)  Things that are here::j-EE-1.1 (2:j`J9_:j9M6 _a +0 dagger; a +0 leather armour:j +##'##+##+##'.#  soda the Sneak #..#.....#..###  Gale Centaur #..#'###+#..#  Health: 45/55 ===================----- #..#.^...#..###  Magic: 17/18 ======================-- +..+.._..+..'.##  AC: 2Str: 9 :j4#..#.....#..#..#  EV: 14Int: 14 #..#'###+#.)##.###  SH: 0Dex: 15 #..#.....#..#....#  XL:  7 Next: 36% Place: Dungeon:5 '##'##+##+##+.##@#  Noise: ---------  Time: 4261.1 (0.0) #.....# ####.#  a) +1 dagger :j1#.....# #.##.#  Throw: 30 darts (poison) ###+##+ #+###.##.##  #.#..##.........#  #...............#   #.........#[##..#   ########..#..#..#    ###..##.#..#   c - a wand of warping (12)  :jThings that are here: _a +0 dagger; a +0 leather armour  Press: ? - help, v - describe, . - travel, g - get item:j"[Items here: a +0 dagger; a +0 leather armour.  The floor.:jj` ......'.....................:j W _a +0 dagger; a +0 leather armour  Press: ? - help, v - describe, . - travel, g - get item  Items here: a +0 dagger; a +0 leather armour.  The floor.  Reduced exclusion size to a single square.  Removed exclusion.:jbd+##'##+##+##'.#  soda the Sneak #..#.....#..###  Gale Centaur #..#'###+#..#  Health: 45/55 ===================----- #..#.^...#..###  Magic: 17/18 ======================-- +..+.._..+..'.##  AC: 2Str: 9 #..#.....#..#..#  EV: 14Int: 14 #..#'###+#.)##.###  SH: 0Dex: 15 #..#.....#..#....#  XL:  7 Next: 36% Place: Dungeon:5 '##'##+##+##+.##@#  Noise: ---------  Time: 4261.1 (0.0) :jc2#.....# ####.#  a) +1 dagger #.....# #.##.#  Throw: 30 darts (poison) ###+##+ #+###.##.##  #.#..##.........#  #...............#   #.........#[##..#   ########..#..#..#    ###..##.#..#    _a +0 dagger; a +0 leather armour  Press: ? - help, v - describe, . - travel, g - get itemItems here: a +0 dagger; a +0 leather armour.  The floor.  Reduced exclusion size to a single square.  Removed exclusion.:jd:j7h:j/j. _:jsT##.....#.....#.# .+##'##+##+##'.# #..#.....#..###  #..#'###+#..#  ##..#.^...#..## .+..+.._..+..'.## #..#.....#..#..#  #..#'###+#.)##.### .#..#.....#..#..@.# .'##'##+##+##+.##)# #.....# ####.#  #.....# #.##.#  ###+##+ #+###.##.##  #.#..##.........#  #.......#  #.........#[##..#  ########..#..#..# :js :j 22.1 (1 _:j9_:j:j .##.....#.....#.# .+##'##+##+##'.# #..#.....#..###  #..#'###+#..# #..#.^...#..### .+..+.._..+..'.## .##..#.....#..#..# :j .##..#'###+#.)##.### .#..#.....#..#.@..# #.'##'##+##+##+.##)# #.....# ####.#  #.....# #.##.#  ###+##+ #+###.##.##  #.#..##...#  #...#  #.#[##..#  #..#..#..# :ju :j T6=3:j@ A_:j :j t#..+##'##+##+##'.# ####..#.....#..###  #..#'###+#..#  ####..#.^...#..### ..+..+.._..+..'.##:j , #.##..#.....#..#..# #.##..#'###+#.)##.### ..#..#.....#..#....# ##.'##'##+##+##+@##)#  ###.....# ####.#  #.....# #.##.#  ###+##+ #+###.##.##  #.#..##.........#  #......#  ##[##..#  ########..#..#..# :jX`.## #..##.#..# :j:jU8==4:j5(:je ##.#..#'#.....#....+##+:j:j&5:j8_:jp( _You open the door.:j&:j':j -:j/:jh* #..+##'##+##+##'.# #..#.....#..### # 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## ...########.......#...@.:jՈ i2_:j #.....##.# #..#' #.####.####<##.##.#####..#.^ #.##.##.##..+..+.._ #.##..##.##.##.##..# #..####.##..##.##.##.##..#' ... #.##..##.#>.....#..# ## ..##........###.'##'##+ ##.#.###.#.######.....# ##..@..#.##...#.....# #.#####.##.#####+##' #.# #.##.##.##.#.. +. #.## ## #......### #..###.#   #..# .##. . #..###..#####  .# ## ...#.#...@. 3:j8_:j :j #.....##.# #..#' #.####.####<##.##.#####..#.^ #...##.##.##..+..+.. #.##..##.##.##.##..# #..####.##..##.##.##.##..#' ... #.##..##.#>.....#..# ## ..##........###.'##'## ##.#.###.#.######..... ##.@...#.##...#..... #.#####.##.#####+## #.# #.##.##.##.# +. #.## ## #......### #..###.#  #..# .##  .. . #..###..#####  .# ## ...#.#...@:j\94:jб#.####.####<##.##.#####..#. #..........##.##.##..+..+.##..##.##.##.##..# #..####.##..##.##.##.##..#'... #.##..##.#>.....#..#. ## ..##........###.'##'# ##.#.###.#.######.... ##.....#.##...# #@#####.##.#####+# #.# #.##.##.##. +.# #.......##. ### ## #..###.# ### #..# .## ... #..###..#### .# ## ...########.......#... # .##. .........##...P.P.....5:j96j  #............+..+#.####..#####.##..#'... ##.#>.....#..#.## ..##........###.'##'# ##.#.###.#.######.... ##.....#.##... #.#####.##.#####+# .##.+......##..### . ..................PPP.... 6:j2:j`k ......'######7:j? ( _You open the door.:jX?##..##.##.##.##..# #..####.##..##.##.##.##..#... #.##..##.#>.....#..# ## ..##........###.'##' ##.#.###.#.######...########.....#.##...#......##.#####.##.#####+.......#.# #.##.##.##........@.# #.......##.########## ## #..###.# ## #..# .##... #..###..### .# ## ...########.......#.. ## .##. .........##...P.P. .. .. .......PPP ..#..# #..PP...:jwo<8:jqg _There is an open door here.:jB* #.##..##.##.##.##.. #..####.##..##.##.##.##.. ... #.##..##.#>.....#.. ## ..##..###.'## ##.#.###.#.##########.....#.##...#.##.#####.##.#####.#.# #.##.##.##'.# #.######## #......### #..###.#  #..# .## .. . #..###.. .# ## ...#.## .##. .##...P.P. ... .PPP #..#..# .#..PP.:j:j-9 _:j[:j:jy x #.##..##.##.##.## #..####.##..##.##.##.## ... #.##..##.#>.....# ## ..##.###.' ##.#.###.#.##########.....#.##...#.##.#####.##..#.# #.##.##..'.# #.###### #...... #..###.#  #..# .## .. . #..###.. .# ## ...#.## .##. .##...P.P  ... ... .PPP .#..#..# .#..PP.40:j :jR<b #.##..##.##.##.## #..####.##..##.##.##.## ... #.##..##.#>.....# ## ..##.###.' ##.#.###.#.###########.....#.##...#.##.#####.##..#.# #.##.##..'.# #.####### #...... #..###.# #..# . .. . #..###.. .# ## ...#.  #### .##. .##...P.P . ... ... .PPP #.#..#..# .#..PP.:j+H:j=J&1:jdP:j;R:j)C #..........##.##.##.. #.......##..##.##.##. #..####.##..##.##.## ... #.##..##.#>.....## ..##........###. ##.#.###.#.################.....#.##...#.#####.##.##.#.# #.##.##..........'.# #......############## #...... #..###. #..#  .. . #..### .# ## ...########......#### .##. ##...P. .. ... ... .......PP2:j!:jq} :jw  #..........##.# #.......##. #..####.##. ... #.##..##.# ## ..##..... . #############.....# +..........##.### #.@.........#.# 8.1 (6 ##..........'.# # ############## # # # .. . #. .# ## ...######## .. #### .##. .........## .. ... ... ..:j0 :j####.####<##. #..........##. #.......##..##. #..####.##..##. ... #.##..#### ..##..... ##.#.###. #############..... +@.........##.### .#.# ..........'.# ##############  .. .  . .# ## ...######### .##. #:j ^9.1 (1:j)#.####......'#..#.#:j:j '50:j˪:jT( _You open the door.:j  #.####.####<## #.## #.##..## #..####.##..## ... #.##..## ## ..## ##.#.####.##..##.#..#.##.#.## ##.'.# ### .. . . .# ## ... .. #### .##. .:jo :jk 1 _There is an open door here.:j #.####.####< #. #.##.. #..####.##.. ... #.##.. ## ..## ##.#.#.##'.##.#..#.##.#.## #. ##.'.#.. ###.###.# .. . . .# ## ... .. #### .##. :j7`2 _:jcr #.####.####< #. #.##.. #..####.##.. ... #.##.. ## ..## ##.#.#.##.'.##.#..#.##.#.# #. #.###..'.## ... #####:j .##. #. .# # .. . . .# ## ... .. #### .##. :j9Y3:j  #.####.#### # #.## #..####.## ... #.## ## ..### ##.#..####.##.'.##..####..#.##.#. #..#.###...'. #..... ######.##.# #. .# #. .. . . ## .# ## ... .. #### .##. :js) Y4:j  #.####. # #.## #..####.#### ... #.###. ## ..## #. ##.##.####.##.'.##.####..#.##.# #..#.###...' #.....  ##.##.# #.# .# #.. .. . . ### .# ## ... .. #### .##. 5:jfm #.....####.## #....... #....... #..####. #### ... #. #.. ## . #.# ##. #.####@###############...........'...####..#.##... #..#.###.......... #.... ############.##.# #.# .#  #.. .. .  . ### .# ## ...#:ji:jDk&6:j"q:js:j@M### #.....#.####.## #..... #..########..... #......## ..# :j#@# ##. #.####.################...........'..#...####..#.##...........##.#..:j:j*&7:j:j:j x#. .##.###.# #.....#.####.###.#.......# #..####.#######..... #.##.@.....## ..## #.#####.# ##.####.#################...........'.##...####..#.##..##..#.###..........'#..... ##############.##.##.# .#8:j01 #. .##.###.##.....##.####.##.#.##.##..####.##.######..... #.##.#.## ..##.#.#####.# ##.#.#.####.#.#...........'.##....####..#.##.#.#..#.###.'.#..... ###.##.# :jP2 :j3 &9:jN: :jL :jՠ :jx :js :jD :j :j :j #. .##... #.###.##..# #.....##...# #.####.####<.# #..#.# #.......##..#.###..####.##..#######..#.##..##....@..## ..##..61.1 (2#.#####.# ##.#.##:j" o#.####.#######..#..'..##.##...####..#.##..#.#:jV #..#.###..'.##..... # :jԼ :j :j :j1:jB:jB:j:jL:j:j:jlB:j:j:j:j~:j :jC$:j5:j07,:j[n:jr]:jq}n:j###..#≈##≈≈ #. #≈[ ###.  #.##≈≈≈###  ##@###≈≈≈##########843.0) ##.#.....≈≈##....... #####.##~≈....≈~..####'# #......~≈.#~≈≈†#..##.... #.###.≈≈.##≈#.###.##......# #. #.##.##≈#.# #..+##'# ... #.###.##.##.#...#. #.# ####.....##.......#:j  #..#' #.###.####.####<##.##.#####..#. :j,5.1 (24:j:j4- _Found a leather armour.:j@### #### .. ).. #≈#..  #≈≈. #.≈[####.  #@##≈≈≈###  ##.###≈≈≈######### ##.#.....≈≈##...... #####.##~≈....≈~..####':j #......~≈.#~≈≈†#..## #.###.≈≈.##≈#.###.##... ..# #. #.##.##≈#.# #..+##' ... #.###.##.##.#.######..# #.# ####.....##.......# #..#:j:jt16.1 (1.0):j9 _Found a club.:jF~   You see here a +0 leather armour. _:j :j{ <  You see here a +0 club.:j 5 _:j3 :j? ,:j` ,:j7 :j> :j( n:j X:jsU Z:jW :jY :j\Y :jc :jr :j1 ###########.....)...###### #.##≈#..## #....# #.##≈≈..## #.##.####.##≈[#### #.##.....#.##.##≈≈#.#######.####.###.......######.#...#.@####.#####.##~≈.#.[..# #......~≈.#....# #.###.≈≈.## #..### #. #.##.## #... #.###.##.## ##.# ####.... #.###.####.####<## #.##.#..........# #.###.......##..# .....)...######[3:jЪ 47m #.##≈#..##....≈..##.####.##≈[##....#.##.##≈≈##.#######.####.###.......######.#...####.#####.##~≈..# #......~≈.#.###.≈≈.#### #. #.###.##.###..####.##..## 420.1 (34.0)1.1 (35:ja :jF _You see here the +10 plate armour of Wariness {Dex+3 Stlth+}.“:j% G2.1 (1.0)“:j;“:j{ _m - the +10 plate armour of Wariness {Dex+3 Stlth+}Ɠ:j](Ɠ:j&,Read which item? Scrolls  J - a scroll of fear  p - 2 scrolls of poison  c - a scroll labelled QIUZAC HUR  e - a scroll labelled PIBEODIW OFESTROAV  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff|evoke[?] describe selectedǓ:jq #.....)... soda the Sneak###### #.##≈#..## Gale Centaur#....# #.##≈≈..## Health: 55/55 ========================#.##.####.##≈[#### Magic: 18/18 ========================#.##.....#.##.##≈≈ AC: 2Str: 9##.#######.####.### EV: 14Int: 14#.......######.#... SH: 0Dex: 15#..####.#####.##~≈. XL:  7 Next: 36% Place: Dungeon:5#.@..# #......~≈.# Noise: ---------  Time: 442Ǔ:jt E2.1 (0.0)#....# #.###.≈≈.## a) +1 dagger#..### #. #.##.## Throw: 30 darts (poison)#... #.###.##.####.# ####.....##...#.###.####.####<## #.##.#..........## #.###.......##..## #.###..####.##..##  _Found a leather armour. _Found a club. _You see here a +0 leather armour. _You see here a +0 club. _You see here the +10 plate armour of Wariness {Dex+3 Stlth+}. _m - the +10 plate armour of Wariness {Dex+3 Stlth+}  Okay, then. _Ǔ:j=Ǔ:jǓ:j/Ǔ:j_Ǔ:jIǓ:j | _Ǔ:j Ǔ:j, Ǔ:jFǓ:j~Ǔ:j Ǔ:jǓ:j_Ǔ:jǓ:jǓ:jmǓ:jǓ:j3Ǔ:jǓ:jǓ:jPǓ:jǓ:j%Ǔ:j?Ǔ:j,Ǔ:jGǓ:j&&Ǔ:jM',Ǔ:j'Ǔ:j*Ǔ:jG,Ǔ:jz,Ǔ:j-Ǔ:jg/Ǔ:j0,Ǔ:j1Ǔ:j4Ǔ:j-5Ǔ:jW5Ǔ:j16Ǔ:j8Ǔ:j:,Ǔ:j ;Ǔ:j=Ǔ:j>,Ǔ:j?Ǔ:jΓ:jX7=7= _You start resting.Γ:j\&8Γ:jhc92.9 (6.03.9 (7Γ:jwnΓ:j+q_ _Your tailwind grows less brisk.Γ:jt Γ:j3u Γ:jTw Γ:jz Γ:jz Γ:jP e=Γ:jm Γ:j: Γ:j Γ:j\ w _You start resting.Magic restored.9=6.9 (38==7.9 (4 _ϓ:jm3ϓ:jϓ:j'ϓ:j,ϓ:js,ϓ:jϓ:jϓ:jV50=ϓ:jϓ:j}ϓ:j:==ϓ:jϓ:j{+1=2=3=4=ϓ:j.,ϓ:j$/ϓ:j2k _You start resting.HP restored.ϓ:j516.9 (19.0)5=7.9 (20 _ϓ:jϓ:jϓ:jM..........'.. #############....###.......##.# ####### #..# #.##  . #..###..##### ##########.......#...@ .......##...P.P.#............P.P  .........#@..P....  ..#######<†...ß.P...... F# .÷.......P.#### .##....P.P...# #..ϓ:jϓ:j18.9 (1.0)ϓ:jϓ:jϓ:j/.#.# #.##.##.##.#..## #..........'.# #.......## ############## #......###...... #..###.# ###### #..# #.##  . #..###..#####  ## ...########.......#...@. #. ϓ:j&##. . .........@.....P.P...... # .........#...P.... # # ...#######<†...ß.P...... #F# . #÷.......P.#### .. #P...# ## #.....P...##  #.......###### ....## # #.#####........ ##...# ###.# #.## #..#####.ϓ:j <9ϓ:j ϓ:j ϓ:j #.#.# #.##.##.##.#.. ##.'.# #.##  # #......### # #..###.# # #..# #.## . . #..###..##### # ## ...########.......#...@.#. .##...P.P.. .P.P...... .# .#...P.. .# # ...#######<†...ß.P...... .#F# . #÷.......P.####.# #....P.P...## #.....P...## B...## ##........## # #.#####.#...# ###.# #.## #..###ϓ:jϐ ##.ϓ:jթ Z20ϓ:jeϓ:jqk_ϓ:jIpe=ϓ:jp,ϓ:j rϓ:jsϓ:ju,ϓ:j[vϓ:j|xϓ:jnz,ϓ:jzϓ:j|ϓ:j|~,ϓ:jϓ:jRϓ:jQ,ϓ:jUϓ:j7ϓ:jϓ:jϓ:j,ϓ:j,ϓ:jϓ:j,ϓ:jnϓ:jBBϓ:j ...####..#.##...........#.#  #..#.###...'.# # #..... ############## # ##.##.# #####  #.# .# #...# # #.. .. #...# # . ### .########...######## .. #####.##...............## .. ................344.0) #.#..#..#...............#. #.....).#.#####...#######< ..#.....#.#.# #...# #÷ ........F...# #...# #. ϓ:j/..##.###.##### #...# #. #.....B...## .###.  #..........##. .# # #....####...# ###.# #ϓ:jϓ:j|Г:j4 3Г:jf Г:jГ:jzГ:jГ:jh,Г:jГ:j-Г:jГ:jГ:jNГ:jГ:jГ:jB$Г:j'Г:j7Г:j@#.####.#################... soda the Sneak#...........'..........##.## Gale Centaur...####..#.##...........#.# Health: 55/55 ========================#..#.###..........'.# Magic: 18/18 ========================#.....############### AC: 2Str: 9##.##.#.# #####EV: 14Int: 14#.##.#.# #...#SH: 0Dex: 15#.....@# #...#XL:  7 Next: 41% Place: Dungeon:5. ####@########...##### Noise: ---------  Time: 4537.9 (3.0)Г:jtBD..######.##.............. a) +1 dagger........................ Throw: 30 darts (poison).#.#..#..#..............#.....).#.#####...#####..#.....#.#.# #...#@   Eustachio (asleep)............# #...#..##.###.##### #...##.....B...## .###. _Your tailwind grows less brisk. _You start resting. _Magic restored. _You start resting. _HP restored.  You encounter Eustachio the Magnificent. He is wielding a +0 rapier of speed.Г:jP/  --more--ѓ:j"ѓ:j+ѓ:jP&ѓ:jB,; 8.9 (4 _ѓ:j)0ѓ:jt8ѓ:j' #.#####..#.#######.#################....#...........'.##.###...####..#.##..#.# #..#.###..........'.# #.....#################.##.#.# ##### #.##.#.# #...#  #....@@# #...# . ####.########...######..######.##..............#.#..#..#............... #.....).#.#####...######..#.....#.#............# ..##.###.##### #...#9.9 (1ғ:j9r@@  r   rat (summoned)HP restored. _You encounter Eustachio the Magnificent. He is wielding a +0 rapier of speed.  The helpless Eustachio fails to defend himself.  The winds around you quicken.  You impale Eustachio!! You kick Eustachio.  Eustachio is almost dead.ғ:jCp=40.7 (0.8Tailwind ғ:jC _Eustachio gestures wildly while chanting.ӓ:j  You closely miss Eustachio.  Eustachio is almost dead.ӓ:j~^48----1.4 (0.7ӓ:jӓ:jC _Eustachio hits you with a +0 rapier of speed!ӓ:jt;  You hit Eustachio.  Eustachio is almost dead.ӓ:jg<g9=---2.2 (0.8ԓ:jԓ:j4 _The rat completely misses you. Eustachio misses you.ԓ:j  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ԓ:jI}   You miscast Confusing Touch. Nothing appears to happen.  Eustachio closely misses you. The rat closely misses you.1----5----Contam: 11% =3.2 (1.0ԓ:j ԓ:jy C _Eustachio hits you with a +0 rapier of speed!Փ:j̺d  You closely miss Eustachio. Your kick misses Eustachio.  Փ:jHEustachio is almost dead.The rat closely misses you.36-------9 (0.7 _Eustachio hits you with a +0 rapier of speed.Փ:jN  Casting: Confusing Touch (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.֓:jw  Your hands begin to glow red.  Eustachio hits you with a +0 rapier of speed.֓:j1----2--------=֓:jgP4.9 (1.0Touch Tailwind ֓:jدf _The rat barely misses you.֓:jihd @.You hit Eustachio but do no damage. Eustachio appears confused.  Your kick misses Eustachio.  Eustachio is almost dead.@(confused)2---5.6 (0.7 _Your tailwind grows less brisk.ד:j ד:j§You hit Eustachio but do no damage. You kick Eustachio.  You kill Eustachio!ד:j&,)ד:j@0ד:j8 70-6.4 (0.8 _The rat disappears in a puff of smoke!Training target 6.0 for Stealth reached!  Your Short Blades skill increases to level 5!ד:jf~ _Your Stealth skill increases to level 6!ד:j#.......##..#....##..... #.#####..#.#######.#################.....#...........'.##.####...####..#.##..#.# #..#.###..........'.# #.....#################.##.#.# ##### #.##§#@# #...#  #......# #...# . ####.########...#######..######.###ד:j............#.#..#..#...............#  #.....).#.#####...####### ..#.....#.#.# #...# # ............# #...# # ד:jד:j;<-7.4 (1.0 _ד:j  Things that are here: _a +0 rapier of speed; a +0 leather armourד:jp +Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 rapier of speed Armour (select all with [)b - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ؓ:j[  a + a +0 rapier of speed[Enter] accept (1 chosen)ؓ:jӨؓ:j&ؓ:j#.......##..#....##..... soda the Sneak#.#####.#########.#.###. Gale Centaurؓ:j#.####.#################..... Health: 32/55 =============-----------#...........'..........##.#### Magic: 12/18 ================--------...####..#.##...........#.#AC: 2Str: 9#..#.###..........'.#EV: 14Int: 14 Contam: 11% ؓ:jú#.....###############SH: 0Dex: 15##.##.#.# #####XL:  7 Next: 70% Place: Dungeon:5ؓ:jC#.##§#@# #...#Noise: ---------  Time: 4547.4 (0.0)ؓ:j#......# #...#a) +1 dagger. ####.########...####### Throw: 30 darts (poison)..######.##...............#ؓ:j)...........................#.#..#..#...............#ؓ:js. ؓ:j{#.....).#.#####...####### ؓ:jμ..#.....#.#.# #...# # ؓ:j ............# #...# #  _The rat disappears in a puff of smoke!Training target 6.0 for Stealth reached!  ؓ:j:Your Short Blades skill increases to level 5! _Your Stealth skill increases to level 6!Things that are here: ؓ:j`T_a +0 rapier of speed; a +0 leather armourؓ:jؓ:jP[3=8.4 (1ؓ:jؓ:jN _n - a +0 rapier of speedؓ:j!{ #.#####.#########.#.####.####.########.............'..........##.### ...####..#.##..#.#  #..#.###.'.# #.....############### ##.##.#.# #####  #.##.#[# #...# #....@.# #...#. ####.########...###### ..######.##............... .......... .#.#..#..#ؓ:j- #.....).#.#####...######..#.....#.#.# #...# ............# #...# ..##.###.##### #...#ؓ:jؓ:jyp3=9% 9ؓ:jؓ:jؓ:j #.####.########.............'..........##.## ...####..#.##..#.#  #..#.###.'.# #.....############### ##.##.#.# #####  #.##.#[# #...# #......# #...#. ####@########...##### ..######.##.............. ......... .#.#..#..#ؓ:ja  #.....).#.#####...#####..#.....#.#.# #...# ............# #...# ..##.###.##### #...# #.....B...## .###.ؓ:j- W750ؓ:j1 ؓ:j3 ؓ:j7 ؓ:j ؓ:j ؓ:jh ؓ:j M5ؓ:j ؓ:j 54=ؓ:j$ B=3ؓ:j[ ؓ:jz ؓ:j 71ؓ:j ؓ:j W _You start resting.ؓ:jL4=ؓ:jl+4.4 (4ؓ:jE(ؓ:j ؓ:j?K _Your magical contamination has completely faded away.ٓ:jHIٓ:jIٓ:jnM,ٓ:jNٓ:j/OS5=ٓ:jPٓ:jRٓ:jES9=ٓ:jTٓ:jMX,ٓ:jnYٓ:jn[96ٓ:j[(=ٓ:j\ٓ:jkh5==ٓ:jji7=ٓ:jkٓ:j~n,ٓ:jxٓ:j({P==ٓ:jc~ٓ:jlٓ:jہK8=ٓ:jzٓ:jZa6=ٓ:j{9=ٓ:jٓ:j,ٓ:jٓ:jϕٓ:j-9=ٓ:jjٓ:j#ٓ:jfٓ:jrٓ:j40=7=ٓ:j:ٓ:jٓ:jZٓ:jgٓ:j,ٓ:jƷg1ٓ:j\ٓ:j89=ٓ:jbٓ:jϽ,ٓ:jٓ:jn _You start resting.Magic restored.ٓ:jٓ:j078.4 (24.0)ٓ:jTb8==9.4 (25 _ٓ:jٓ:jHٓ:jEٓ:jFٓ:jGٓ:jUJٓ:jOO2=ٓ:jUٓ:jzp3===4=5=ٓ:j{ٓ:jnٓ:j,ٓ:jkD6=ٓ:jٓ:jWٓ:jٓ:jٓ:j,ٓ:jٓ:j7=ٓ:jו,ٓ:jٓ:j,ٓ:jy89=ٓ:jbٓ:jٓ:jٓ:jǶٓ:jٓ:jںٓ:jlٓ:j½O50=ٓ:j3ٓ:jٓ:jٓ:j&ٓ:jAٓ:jٓ:jٓ:j:ٓ:jٓ:jٓ:j1=ٓ:jٓ:jٓ:jhٓ:jٓ:jٓ:jٓ:j4U2=ٓ:jٓ:jٓ:jٓ:jٓ:jWٓ:jٓ:jٓ:jٓ:j5ٓ:jٓ:jٓ:jK3=ٓ:jٓ:jٓ:jRٓ:jjٓ:jٓ:jٓ:jٓ:j ٓ:j #4ٓ:j 2=ٓ:j ٓ:j,ٓ:jٓ:j,ٓ:j=ٓ:jٓ:jٓ:jٓ:j% _You start resting.HP restored.ٓ:j,-624.4 (4ٓ:j2.a5=5.4 (46 _ٓ:j#4ٓ:j5ٓ:j ٓ:j~ LGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  n - a +0 rapier of speed ٓ:j Missiles (go to first with ()  e - 30 poisoned darts (quivered)f - 8 stones  i - 4 boomerangs Armour (go to first with [)  h - a +0 robe (worn)  j - a +0 pair of gloves (worn)ٓ:j; g - a +0 leather armour  k - a +0 ring mail  m - the +10 plate armour of Wariness {Dex+3 Stlth+} Jewellery (go to first with "=) ٓ:jw  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn)d - a ring of protection from cold  l - a ring of wizardryړ:jn - a +0 rapier of speed. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.3) is reached at skill level 14.  ړ:j Your skill: 5.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 3.1 XLs.  At current training (50%) you reach 14.0 in about 5.1 XLs. Wearing a shield would reduce your attack speed with this weapon.  Current attack delay: 0.6. Damage rating: 8 (Base 7 x 112% (Dex) x 113% (Skill)). Speed: Attacks with it are significantly faster. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Eustachio on level 5 of the Dungeon. ړ:jZ(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ړ:j¼ _Your magical contamination has completely faded away. _You start resting. _Magic restored. _You start resting. _HP restored. ړ:j1 Adjust to which letter? (? for menu, Esc to quit)ړ:jk1 ړ:j|4 ړ:j@ #.####.#################... soda the Sneak#...........'..........##.## Gale Centaur...####..#.##...........#.# Health: 55/55 ========================#..#.###..........'.# Magic: 18/18 ========================#.....############### AC: 2Str: 9##.##.#.# #####EV: 14Int: 14#.##.#[# #...#SH: 0Dex: 15#......# #...#XL:  7 Next: 70% Place: Dungeon:5. ####@########...##### Noise: ---------  Time: 4625.4 (0.0)..######.##.............. a) +1 ړ:j@ Cdagger........................ Throw: 30 darts (poison).#.#..#..#..............#.....).#.#####...#####..#.....#.#.# #...#............# #...#..##.###.##### #...##.....B...## .###. _Your magical contamination has completely faded away. _You start resting. _Magic restored. _You start resting. _HP restored.  Adjust to which letter? (? for menu, Esc to quit)ړ:jyD ړ:jE ړ:j]K ړ:jM p _e - a +0 rapier of speed; n - 30 poisoned darts (quivered)ړ:jSw3ړ:jxړ:j~ړ:jyړ:j: _ړ:jړ:j{,ړ:jNjړ:jqړ:j,ړ:jhړ:jړ:jȖړ:jړ:jiړ:j1ړ:j֝ړ:j ...####..#.##....... #..#.###......... #.....########### ##.##.#.# ####### #.##.#[# #....... #......# #........ ####.########...[.....######.##......... .......@................30.4 (5 ......#.#..#..#..... #.....).#.#####..≈...#.....#.#.# #≈.. ............# #... ## ..##.###.##### #...  ... #.........## .### ړ:j .. #..........##. #....####...# ### ړ:jAړ:j+1.4 (6ړ:jړ:j( _Found a ring mail.ۓ:jj3ۓ:jGۓ:jۓ:je  You encounter a jelly.ۓ:jV ...####..#.## #..#.### #..... ##.##.#.# #### #.##.#[# #... #......# #.. ####.#j[.....######.##....#.#..#..#..#.....).#.#####≈..≈...#.....#.#.# #≈...............# #≈##....##.###.##### #j   jelly (asleep)#.... #.........## .###.... #...##. #....####...# ۓ:j}&0ۓ:j.~  A malevolent force fills the Dungeon...ۓ:j8/  --more--ܓ:j  You fall into a shaft and drop 3 floors!  --more--ܓ:j-~ ܓ:jG )Generating dungeon...o\\/o/ building the Dungeon \o\ܓ:jC < /o/ܓ:j < \o\ܓ:j ܓ:j soda the SneakGale CentaurHealth: 55/55 ========================Magic: 18/18 ========================AC: 2Str: 9EV: 14Int: 14SH: 0Dex: 15XL:  7 Next: 70% Place: Dungeon:8Noise: ---------  Time: 4632.4 (1.0)a) +1 daggerThrow: 30 darts (poison)Adjust to which letter? (? for menu, Esc to quit) _e - a +0 rapier of speed; n - 30 poisoned darts (quivered) _Found a ring mail.  You encounter a jelly.A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!ܓ:jM e####..#.##.##.##.##@##.##.##.##.##.##.##<#ܓ:j 0 _The shaft crumbles and collapses.ܓ:j Y _Found a stone staircase leading up.ݓ:jL ݓ:j 3ݓ:jU ݓ:j ݓ:j P _ݓ:j ,ݓ:j ,ݓ:jN Xݓ:j ݓ:j ݓ:jg ݓ:j ݓ:j ,ݓ:j ݓ:j" ݓ:jQ ,ݓ:j ݓ:j# B#.##.#..#....8.4 (6<.# ݓ:j/$ ݓ:j9( ݓ:j* ޓ:jc........### ޓ:jeޓ:jg+9.4 (1ޓ:j(kޓ:jna _There is a stone staircase leading up here.ޓ:j4ޓ:jޓ:jޓ:jD40 _ޓ:j 7  You climb upwards..........#.........####..F..............................#..........#..........#####[......@.......###########.### F   bullfrog (asleep)ޓ:jb-1.9 (2.5ޓ:j _You encounter a bullfrog.Found a ring mail.ޓ:jc _There is a stone staircase leading down here.ߓ:j8#######.....# .#####F........#.# .#####.[......>........###########.###ߓ:j #############.....# .#####F......#.#.# .ߓ:jQ....#####.[......>.........###########.###.#ߓ:jߓ:jvo2.9 (1.0Stampede ߓ:jߓ:jX8 _You stampede towards the bullfrog!:jD7 ###############.....#.# #....######....F......#.#.# ?..:jD[....#####.[......>.........###########.###..##:j,NM ###### #########..... #.#  #....#######....F...#...##.##.# :j&O#?......######...[......>.......#...###########.###...####:j_X:jY%3:j`:jc _You stampede towards the bullfrog! Found a scroll labelled ZIYDAXODEM.:j?~ ###### #########..... #.#  ###### ##... #...# #.# #.#  #?......##### #...[......>....... #...###########.### #...####:j        ######   #########.....   #.#   ######   ##...   #...#   #.#   #.#   #?......#####   #...[......>.......   #...###########.###   ...#:jr .  The helpless bullfrog fails to defend itself.  The winds around you quicken.You stick the bullfrog like a pincushion!!!:j<.:ji834Tailwind :j :j^ L _You kill the bullfrog!:jc     ######  #########.....   #...........#   #..:j7.#####  ##......   #   ##   #.#  :j #?.#####   #...[>.......  :j@  #...###########.###   #... :jz#  ###:jIG5:jD:j_T _You stop stampeding.:jC\:jb    ###### #########.....  #...........#  #...##### #......:jc  #  ##   #.#  #?.#####  #...[:jc >.......  #...###########.###  #...# :jc#  ##### :js;6:jx:j|:j*   ###### #########.....  #...........#  #...##### #......  #  ## :j  #.#  #?.#####  #...[>.......  #...###########.###  #...# #  #####  :j:j%7:j":jq:jӷ:  ###### :j0#########..... :j]| #...........# :j}q #...##### #:jCM......  #:j1  #:jec#   #:j4[.#  #?:j~|.####  #...[:j/>......  #...###########.##  #...# :j#  #####:j;Y   :j:j%8:j:j:jJ ###############..... ...........# .######......# # ###...[>......###########.##Tailwind :j ;9:j# :j :j +50.9 (2:jr :jo ` _d - a scroll labelled ZIYDAXODEM:j    ###### #########..... #...#  .#####  #. #..# #.#  #.#  #.......##### :j2#...[......>....... #...###########.### #...# # #####   :j:jG51.9 (1:j:j_ _Your tailwind grows less brisk.:j@  ######  #.....  #....#  #.#####  ##.  #.:j;#  #.#  #.#  #.##### :j #...[......>.  #...#:j5B   :j :jY2:jZ  ######  #.....  #....#  #.#####  ##.  #.#  #.#  #.#  #.#####  #...[......>.  #...# #...# #####   :j<3:j:j   ######  #.....  #....#  #.#####  ##.  #.#  #.#  #.#  #.:jD#####  #...[......>.  #...#    :j+:j &4:j:j :j'c ###### #########.....  #...........#  #....##### ##.....  #..#  #.#  #.#  #.##### #...[>.......  :jcF#...###########.###  #...# # ##### :jm:jo&5:ju:j:w:jr###### #..... #....# #.##### ##. #.# #.# #.# #.##### #...[......>. #...#.### #####..:j:j<&6:j:jp:jD! l###### #..... #....# #.##### ##. #.# #.# #.# #.##### #...[......>. #...#.### #..#####:jk* :j+ &7:j1 :j3 :j9 ###### #..... #....# #.##### ##. #.# #.# #.# #.##### #...[......>. #...#.### #. 8:j@ :js. U###### #..... #....# #.##### ##.:j.  #.# #.# #.# #.##### #...[......>. :jJ/ #...#.### :j7 :j8 &9:jp? :j@ :j #########..... #...........# #....#######..... #...# #.# #.:jS# #.######...[.... #...###########.### :j#...# # ##### :jO:j]'60:j?:j-c _There is a stone staircase leading down here.:j:j:j4:j@:j_#..... #....# #.##### ##... #..# #.# #.# #.#####+#...[......>#...#:j/.###.#...# # :j :j -1 _:ja :jX :j!#..... #.# #.##### ##.... #..# #.# #.# #.#####+##...[......>.#...#.###.##...# # :j:j&2:j|:j:jŖG#..... #.# #.##### ##..... #...# #.# #.# #.#####+##...[......>.#...#.###.##...# .# ##### .#:j7H..##:jž:j&3:j:j:j#...........# #..#######.......  #.....#  #.:j$.#  #.#  #.#####+####...[>...........  #...###########@###.##  #...# #.#  ##### #.#  #..### :jn:j&4:j:j0:j` #####...................# ......# ............#####+###[......>...........###########.###.##  #@# ### #..### :j2# :j$ &5:j( :j(+ :jS#.............# ....# ....#####+###[>...........###########.###.##  #.# ### #.....#####.# :j*X:jY&6:j^:jD`:j̾#..# #.# #.# #.#####+### #...[>........... #...###########.###.## #...# #.# ##### #.##### #.@...######.# 7:j I:j :j :j X:j ,:j .# .# .# .#####+### ..[......>........... ..##.###.## ..# #.#  #.##### #...@.# 9.9 (2#####.# :jg s.#..###:j :j\ :j4# # #####+### .[>........... ###########.###.## # #.# ## #.##### #.....# #####@#  #.# #.. #### :j":j}",70.9 (1:j&:j(:jy ####+### .[>........... .###########.###.##  #.# ##### #.....####[33m# ..##### :j :jt C1:jhc#####+### [>........... ğ# ###########.###.## .# # #.# .. # #.#######. #.....#..#####.#.# #.#$##.@.###### :jw ğ   gnoll (polearm, asleep):j6  You encounter a gnoll. It is wielding a +0 spear.:j&2:j :j+ _Found 18 gold pieces.:jK \.# .....#####+### .[......>........... ğ# .###########.###.## .# .# #.# .. ## #.#######. #.....#..#####.#.# #@#$# #...###### :jD<3:j}:j:jE ....#####+### [......>........... ğ##########.###.## .# . .. ###.#######.#.....#..#####@#.#$#...######:jM:jUN&4:jS:jU:jY...#.#.# .....#####+### .[......>........... ğ# ..###########.###.## .# ..# #.# .. ### #.#######. #...@.#..#####.#.# #.#$# #...######5:jDL.#.#.#.#####+###.[......>. ğ#.#.###.## .#.# #.# ..# #.#######. #..@..#.. #####.#.# #.#$# #...# #####6:jF Q:j\g 4:j2k :jl :jQ:j N#.# #.# #.# #.#####+### #...[......>..... ğ# #...#.###.## .# #...# #.# ..# #.#######.:j #.@...#.. #####.#.# #.#$#  #...#  #####:jS:j~&7:jm:j:j{  ##...  #...#  #.#  #.#  #.......#####+###  #...[......>........... ğ#  #...###########.###.## .#  #...# #.# ..##### #@#######. #.....#..#####.#.# #.#$# #...######:j:j&8:j:j:jAM ######...............#....# ....#####+### [......>........... ğ##########.###.## .#... ..############......#..#####.#.#:j:j&9:j:j:j+dM  .....######..................#............# ..........#####+### [......>........... ğ##########@###.## .#... ..############.#.....#..#:jD:j'80:j :jD :j4  #########..... #..#  #..##### ##...... #....# #.# #.#  #.......#####+###  #...[......>..@........ ğ# #...###########.###.## .# #...# #.# ..##### #.#######. #.....#..#####.#.# #.#$# #...######:j :jή &1:j :j  ###### #########..... #:j\ .#  ###### ##..... #:j} {...# #.#:j  #.#  #...:j `...@#####+### :j޺ #...[......>........... ğ#:j C #...###########.###.## .# #...# #.# :jn B ..##### #.#######. #.....#..#####.#.# #.#$# #...#:j) :j &2:j :j :j ####### #########..... #.#  ####### ##.... #...# #.# #.#  #.......#####+###  #...[......>........... ğ# #...###########.###.## .# #...# #.# ..##### #.#######. #.....#..#####.#.# #.#$#:j|%:jL'&3:j,:j.:jM ###############.....  ######.#......# ....#####+### #...[......>........... ğ##:jƱ:j&4:j :j5| ################.....#.# .######.##....#..##.#.##.# .. #.......#####+###:j#...[......>........... ğ##...###########.###.## .##...# #.# .######.########.....#..:j :jC&5:j:j> :j$= (:jg= m ################.....#.:j= 8.# .:j= J######.##:j= 6.....#.:j= X.##....#.:j= c#.# .#.:j> #...#.......#####+##:jm> ##...[......>........... ğ##...###########.###.## .##...# #.# .:j> 3######.#######:j K <6:jM :j6P :jjm ####### #..... #..# #:jm..######.#. ##. #.##.... #:jm?.#.# . #.#... #.#####+###:j"n #...[......>...:jLn. ğ# #...##.###.## .# :jtn #...# #.# ..  ##### #.:jn#.:jv:jIx&7:j }:j~:jRP ####### #########..... #.#  #######.#. ##....... #...##.... #:jS .#.# . #.#... #.......#####+### #...[......>........... ğ# #...###########.###.## .# #...# #.# ..:j=\:j]&8:j?g:j M ##########.########....o.....  ######.##......#...............##....#.o   orc (wandering)###########.o9:j' :j) o _You encounter an orc. It is wielding a +0 whip.:jk ` ###################...@.o.....#.######.# .######.#. #.........#....##....#..#.# .#..#...#.......#####+####...[......>........... ğ#:jo H.o:j,v :jTx '90:jF :ja :j#.##....@.o.#.######.##..######.#. ##...#....#......#.# . #.......#...#............ .#.##.....@o.#.######.##.#...######.#.  ##...  #...  #.......#.# .  #. .o1Stampede  _You stampede towards the orc!:j7 N  Casting: Confusing Touch (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jN   soda the Sneak  Gale Centaur  Health: 55/55 ========================  Magic: 16/18 =====================---  AC: 2Str: 9  EV: 14Int: 14 .  SH: 0Dex: 15 ##########....  XL:  7 Next: 83% Place: Dungeon:7 :j+O  #########.....@*o.....  Noise: ---------  Time: 4691.9 (0.0)  #...........######.##.  a) +1 dagger  #...........######.#.  Throw: 30 darts (poison)  ##....................  Stampede  #...............##.... :jaO  #.............#.# .  o   orc (wandering)  #.............#...  #.............#####+###  #...[......>........... ğ# :jO Casting: Confusing Touch (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (wandering, hasn't  noticed you, chance to affect: 62%):jL  soda the Sneak  Gale Centaur  Health: 55/55 ========================  Magic: 16/18 =====================---  AC: 2Str: 9  EV: 14Int: 14 .  SH: 0:jlM`Dex: 15 ##########....  XL:  7 Next: 83% Place: Dungeon:7  #########.....@o......  Noise: ---------  Time: 4691.9 (0.0)  #...........######.##.  a) +1 dagger  #...........######.#.  Throw: 30 darts (poison)  ##....................  Stampede :jM #...............##....  #.............#.# .  o   orc (wandering)  #.............#... :jM #.............#####+###  #...[......>........... ğ# Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  :jNPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (wandering, hasn't  :j&Nonoticed you, chance to affect: 62%)  The orc resists with significant effort.  The orc shouts!:jVf . :j W              .:joWo      #...[> :jXT====2.9 (1:j]:ja  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (wandering, hasn't  noticed you, chance to affect: 62%)  The orc resists with significant effort.shouts! _You stop stampeding.:j@  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j\A:j  soda the Sneak  Gale Centaur  Health: 55/55 ======================== :juU Magic: 14/18 ==================------  AC: 2Str: 9  EV: 14Int: 14 .  SH: 0Dex: 15 :j##########....  XL:  7 Next: 83% Place: Dungeon:7 :j  #########.....@o......  Noise: ====-----  Time: 4692.9 (0.0)  #...........######.##.  a) +1 dagger :j. #...........######.#.  Throw: 30 darts (poison)  ##....................  #...............##.... :j" #.............#.# .  o   orc  #.............#...  #.............#####+### :jZ #...[......>........... ğ# Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  :jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line:jvAim: an orc, wielding a +0 whip and wearing a +0 chain mail (chance to affect:  62%):jB)soda the SneakGale CentaurHealth: 55/55 ========================Magic: 14/18 ==================------AC: 2Str: 9EV: 14Int: 14.SH: 0Dex: 15##########....XL:  7 Next: 83% Place: Dungeon:7#########.....@o......Noise: ====-----  Time: 4692.9 (0.0)#...........######.##.a) +1 dagger#...........######.#.Throw: 30 darts (poison)##....................#...............##....#.............#.# .o   orc#.............#...#.............#####+####...[......>........... ğ#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe:j) ; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (chance to affect:  62%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.:j*Contam: 11% =---3.9 (1:j?0:j2  Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (chance to affect:  62%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The orc hits you but does no damage.:j)  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   soda the Sneak  Gale Centaur  Health: 55/55 ========================  Magic: 12/18 ================--------  AC: 2Str: 9  EV: 14Int: 14 Contam: 11%  .  SH: 0Dex: 15 ##########....  XL:  7 Next: 83% Place: Dungeon:7  #########.....@o......  Noise: =--------  Time: 4693.9 (0.0)  #...........######.##.  a) +1 dagger  #...........######.#.  Throw: 30 darts (poison)  ##....................  #...............##.... :j /  #.............#.# .  o   orc  #.............#...  #.............#####+###  #...[......>........... ğ# Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (chance to affect:  62%):j66fsoda the SneakGale CentaurHealth: 55/55 ========================Magic: 12/18 ================--------AC: 2Str: 9EV: 14Int: 14 Contam: 11% .SH: 0Dex: 15##########....XL:  7 Next: 83% Place: Dungeon:7#########.....@o......Noise: =--------  Time: 4693.9 (0.0)#...........######.##.a) +1 dagger#...........######.#.Throw: 30 darts (poison)##....................#...............##....#.............#.# .:j7/o   orc (asleep)#.............#...#.............#####+####...[......>........... ğ#Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 chain mail (chance to affect:  62%):j83-4.9 (1:j>:jBSonfirm with . or Enter, or press ? or * to list all spells.:jB~Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (chance to affect:  62%) _The orc looks drowsy...:j )The helpless orc fails to defend itself.  The winds around you quicken.You stick the orc like a pincushion!!!:jq(:j4-5.7 (0.8Tailwind :j:jG _You kill the orc!:j ...#.  ##..  #.######.##.  #....######.#. ##.. :j;$ :j$ ,6.7 (1.0:j* :j3, $  Things that are here::j. P _a +0 whip; a +0 chain mail:j>' . ... #..... ##). #.######.##.. #....######.#.  ##..  #.##....  #.#.# .  #.#...  #.#####+###  #...[......>. ğ#:jC:jD,7 _:jU:jf% . ... #..... ##....@.). #.######.##.. #...######.#. ##.... #.........##.... #.......#.# . #.......#...  #.#####+###  #...[......>. ğ#3=8:j*- . ... #..... ##...@..). #.######.##.. #:j-..######.#. ##.... #.......##.... #......#.# . #.....:j-..#... #.............#####+###  #...[......>:j .L. ğ#:j\7:j8%9:j=:j`?:j3:j:j_ :j #9% :j1%B:jy%77:jc&:j(W _You start resting.:j-:jg4-701.7 (2:j~5k=52.7 (3:j::j< :j&=Q_Your tailwind grows less brisk.:jN :j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   j + Hexes4.6   5.9  -1   c - Throwing   0.0   1.4  -2   k - Ice Magic   2.0   3.6  -1          d + Short Blades 5.2   7.1 [39:jO ;49m -1   l - Evocations   0.0   1.2  -1   e - Long Blades   3.1   1.2  -1               f - Armour   0.0   1.0   0       g - Dodging   2.5   2.5  +1       h - Stealth   6.0   4.9  +2                    :j                                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jl:jHu:j|soda the SneakGale CentaurHealth: 55/55 ========================Magic: 13/18 =================-------AC: 2Str: 9.EV: 14Int: 14 Contam: 5% ...SH: 0Dex: 15##########.....XL:  7 Next: 84% Place: Dungeon:7#########...@..).......Noise: ---------  Time: 4702.7 (0.0):j}P#...........######.##..a) +1 dagger#...........######.#.Throw: 30 darts (poison)##....................#...............##....#.............#.# .#.............#...#.............#####+####...[......>........... ğ#You stick the orc like a pincushion!!! _You kill the orc!Things that are here: _a +0 whip; a +0 chain mail _You start resting. _Your tailwind grows less brisk.:j:j:jĉ:jʘ:j@ :jA :jA :jE :jJ M3:j+K :jK S4=1:jEM :jQ W _You start resting.:j@W :j\ +5.7 (3:j] (:jb :j4e K _Your magical contamination has completely faded away.:j Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn)d - a ring of protection from cold  l - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j1:j:j#soda the SneakGale CentaurHealth: 55/55 ========================Magic: 14/18 ==================------AC: 2Str: 9.EV: 14Int: 14...SH: 0Dex: 15##########.....:jb$$XL:  7 Next: 84% Place: Dungeon:7#########...@..).......Noise: ---------  Time: 4705.7 (0.0)#...........######.##..a) +1 dagger#...........######.#.Throw: 30 darts (poison)##....................#...............##....#.............#.# .#.............#...#.............#####+####...[......>........... ğ#Things that are here: _a +0 whip; a +0 chain mail _You start resting. :j$_Your tailwind grows less brisk. _You start resting. _Your magical contamination has completely faded away.:jF+P  Okay, then.:j,:j82:j4. _:j0I:j3:jr4:j9B:j::j>,:j@:jD,:jIE:jH:j*IL5==:jgJ:jM:jmM:jN:j\:j~]:j^:j#c,:j7d:jh:==:jh:jj:jo,:jp:j t:jWtK6=:ju:jS{,:j}:jQ,:j:j_,:js:jZ:jǏ9=:jƐ:j,:jT:jט,:j:jK:jK7=:j~:jH,:jE:j,:j:j:j.:jY:j:j9=:j%:j,:j|:jvn _You start resting.Magic restored.:j28.7 (23.0)8==9.7 (24 _:jH:j:j :j  s Your spells (describe)Type:jC Failure Level c - Confusing TouchHexes11%3  e + Ensorcelled Hibernation:jk GHexes/Ice10%2  t - Tukima's Dance:j Hexes:j <11% 3 :j Select a spell to describe [?] help [!]/[I] toggle spell headers:j:j1 :jLsoda the SneakGale CentaurHealth: 55/55 ========================Magic: 18/18 ========================AC: 2Str: 9.EV: 14Int: 14...SH: 0Dex: 15##########.....XL:  7 Next: 84% Place: Dungeon:7:jD4#########...@..).......Noise: ---------  Time: 4729.7 (0.0)#...........######.##..a) +1 dagger#...........######.#.Throw: 30 darts (poison)##....................#...............##....#.............#.# .:jmw#.............#...#.............#####+###:j#...[......>........... ğ# _Your tailwind grows less brisk. _You start resting. :j_Your magical contamination has completely faded away. _Okay, then. _You start resting. _Magic restored.:jB4:j-:j? :jA   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   i - Spellcasting   1.7   2.8  -2          :jB  b - Unarmed Combat   0.0   1.2  -1   j + Hexes4.6   5.9  -1   c - Throwing   0.0   1.4  -2   k - Ice Magic   2.0   3.6  -1          d + Short Blades 5.2   7.1  -1   l - Evocations   0.0   1.2  -1   e - Long Blades   3.1   1.2  -1      :j C          f - Armour   0.0   1.0   0       g - Dodging   2.5   2.5  +1      :jC ; h - Stealth   6.0   4.9  +2                                      :jD 7                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jgTargetTarget--  2.0  --  5.0 --  --  --  --  --  --  4.0  --  a-z] set[-] clear selected targetcost|targets:j<[?25h[?0c0 :je" :jvx [?25l[?1c:jJ{1.0 current training targets, if any.=] set aall targets:jZ > l + Evocations 0.0:j :j :j] soda the SneakGale CentaurHealth: 55/55 ========================Magic: 18/18 ========================AC: 2Str: 9.EV: 14Int: 14...SH: 0Dex: 15##########.....XL:  7 Next: 84% Place: Dungeon:7#########...@..).......Noise: ---------  Time: 4729.7 (0.0)#...........######.##..a) +1 dagger#...........######.#.Throw: 30 darts (poison)##....................#...............##....#.............#.# .#.............#...#.............#####+####...[......>........... ğ# _Your tailwind grows less brisk. _You start resting. :j [m_Your magical contamination has completely faded away. _Okay, then. _You start resting. _Magic restored.:j :j :jE:jGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon) :jq e - a +0 rapier of speed Missiles (go to first with ()f - 8 stones  i - 4 boomerangs  n - 30 poisoned darts (quivered) Armour (go to first with [) :jD h - a +0 robe (worn)  j - a +0 pair of gloves (worn)g - a +0 leather armour  k - a +0 ring mail :jp$ m - the +10 plate armour of Wariness {Dex+3 Stlth+} Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn):jUd - a ring of protection from cold  l - a ring of wizardry:jj g - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 0.6 (2.2 -> 2.8). Your EV would decrease by 0.6 (14.7 -> 14.1). Your spell failure would worsen by up to 5% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j Gear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  e - a +0 rapier of speed Missiles (go to first with ()  f - 8 stones  :j i - 4 boomerangs  n - 30 poisoned darts (quivered) Armour (go to first with [)  h - a +0 robe (worn)  j - a +0 pair of gloves (worn)  g - a +0 leather armour  k - a +0 ring mail  m - the +10 plate armour of Wariness {Dex+3 Stlth+} Jewellery (go to first with "=) :j̫ b - a +5 ring of evasion (worn)  c - a ring of magical power (worn)  d - a ring of protection from cold  l - a ring of wizardry:j :j2 soda the SneakGale CentaurHealth: 55/55 ========================Magic: 18/18 ========================AC: 2Str: 9.EV: 14Int: 14...SH: 0Dex: 15##########.....XL:  7 Next: 84% Place: Dungeon:7#########...@..).......Noise: ---------  Time: 4729.7 (0.0)#...........######.##..a) +1 dagger#...........######.#.Throw: 30 darts (poison)##....................#...............##....#.............#.# .#.............#...#.............#####+####...[......>........... ğ# _Your tailwind grows less brisk. _You start resting. :j& '[m_Your magical contamination has completely faded away. _Okay, then. _You start resting. _Magic restored.:j :j :j :j< :j= :jݪ B:jì :j :jn :j :jw :jڲ :jm :jȵ :j> . ... ###.....  #########......@.......  #...######.##..  #...........######.#. ##........... #............ #............ #.............#... :j C#............ :j 3 32.7 (3  Things that are here::j P _a +0 whip; a +0 chain mail:jtJ:ju:jy:j~Q _:jf,:js:jЈY#######..........##.. #......)4.7 (2 ..######.##.. ..:j^..######.#. . ..... .##.... .#.# .... .#... ....# .#####+#### :j:j:j0:j@ ##########.$ #. ########## #######......).......######.##....######.#. ......... ....##.... ..#.# ..... .#........#...#####+####:j]I :j J +5.7 (1:jN :jGQ + _Found 18 gold pieces.:j5###########.......$.#..##########. ######......)... .........######.########.#. ........ ##.... #.##....#........######+###:j# [>........... ğ#:j:j&6:j;:jc:j ##.$.#.#.......).######.##.######.#.........##.....#..#.##.....#...#........# ...#####+#### .... 7:j]A M#############.$ #.  ########## ####......)......######.##. .......######.#...........:jGB N##.....#.#.##.....#.#........#..#####+#### ....:jH :joI &8:jL :j;N  :jONM##############.$ #.  :jO ########## ###......)...... ......######.##.........######.#...##.....#.#.##.....#.#........#.. :j3W :jX&9 :j] :j_ :j"}M###############.$ #.  :j} ########## ##......)...............######.##.######.#..##.....#.#.##.....#. :j :j3'40 :j :j :j8 }##.$.....##.# ##.#......).######.##. :j ######.#..##.....#.  :j  :jJ &1 :j  :jp  :j :j## #......# #.# .# ......).######.##.######.#...##.....#.  :jh2 :jl+3.7 (2 :jU _You now have 208 gold pieces (gained 18). :jY############### #.............# #.# ##########.#......)....######.##..######...........##.....#.#.##.....#.#........# :j)e :j0f+4.7 (1 :j(n :jq :jj # #.# # :j'.#  ##.# ##......)..######.##...######.#.......##.....#...#.##.....#. ......#.#...... :j< :j&5 :j :j  :jF h # #.# #.# ##.##......)..######.##....######.#........##.....#....#.##.....#.. .#.#...... :jV  :j &6 :j  :j  :jy/ # #.# #.# ##.##......) :jz..######.##.....######.#............##.....#.....#.##.....#... .#.#...... :j& :j&7 :jD :j :j############### #.............# :jT #.###########.# #####......).... ........######.##..######.#. :jV....................##.....#..... :j#.##.....#.#........#..#####+####  :j :j&8 :jң :j֥ :j############### #.............# #.###########.# ######......).... .........######.##..######.#.....................##.....#.......#.##.....#.. :j}B.#........#......#####+#### ... [>........... ğ# :j :jC9 :jPK # #.# #.# #.##......)..######.##..######.#.... :jL...........##.....#.....#.##.....#..........#........#.......#####+#### .... .[......>. ğ# :jT :j!V'50 :j[ :j/^ :jo ###############.............######### #######......).... ..........######@##......######.#....................#......## .###########.###.## .# :j  :j  :j1 :jľ :j* :j t ###############.................##########........ #######......)................. ..........######.##.........................##.....#.....## .##.#.. :j  :j!  :j7! 2 :ju&  :j2(  :jx x############### #.............# #.###########.# ########......)........... ...........######.##.......######.#.............@........##.....#.#.##.....#....#........#.#####+#### [>........... ğ#.###########.###.## .# ..# #.# .. ### #.#######3 :j%  :j2'  :j  ####### #.....# #....# #...##......)......... #.######.##... #.######.#. #..##.....#..#.##.....#....#........#..........#####+#### .... ...[......>. ğ# ...#.###.## .# ...# #.# .. #### #.#. :j  :j$ &4 :j  :j  :j[= # #.# #.# #.#  #......)  #....######.##..  #.######.## #.##.....# #.#.##.....#. #..#.... :jf....#...... #....#####+#### .... #...[......>. ğ# #...######.###.## .# #...# #.# .. ##### #.#.5 :jw :j} :jG############## #............. #.##########.#########......).. #...........######.## #....######.#..#........  ##.....#  ##.##.....#  #.#........#  #.#####+####  #...[ :jJ>........... ğ#  #...###########.###.## .#  #...# #.# ..  ##### #.####### #.....#. :j :j &6 :j :jK :j{  # # #### #......) #..######.## # :j.######.# ## #.##.....# #.#.##.....# # :j..#........#...... #...#####+#### .... :jm #...[......>... ğ# #...###########.###.## .#  #...# :j̀ #.# ..  ##### #.#.  #.....#.. :jԉ :jS&7 :j :j~ :j?c #........... ####################......). #...........######.## #.######.##......... ##.....# ##.##.....# #.#........# #.#####+####  :j #...[>........... ğ# #...###########.###.## .# #...# #.# .. ##### :j #.####### #.....#. #####.#.# :jY8 :j Y ##################......).............######.########.#.#..........##.....# :jo #.#..####+#### .... [>........... ğ# ..###.#$# :jF  :j &9 :j^  :j  :jh  ##################......).............######.########.#.#..........##.....##..####+#### ....  :j [>........... ğ#  :j/ ###########.###.## .#...# :j7  :j '60 :jq&  :j(  :jB#########......)...#...........######.###.######.#..##.........#....##.....##.#.##.....#.#.#........#...... #.#####+#### .... #...[>..@........ ğ# #...###########.###.## .# #...# #.# .. ##### #.#######. #.....#..#####.#.# #.#$##...###### :j]_ :ja&1 :jj :jm :jc?#......).#...........######.##.#.....######.#.##......#......##.....#.#...#.##.....#.#..#.#......  #.#####+#### ....  #...[......>. ğ#  #...#.###.### .#  #...# #.# ..  ##### ###  :j:l :jm&2 :jr :jt :j#......).#.######.##.#.....######.#. ##... #........##.....#. #.....#.##.....#. #...#.#...... #.#####+#### .... #...[......>. :jğ# #...#.###.###..# #...# #.# .. ##### #.# :j9#..###  :j :j&3 :j5% :jZ':jV4:j\:j)]:je #...........######.## #.....######.#............  ........##.....#  #......#.##.....#  #.....#........#  #...#####+####  #...[>............ğ# :j6 #...###########@###.###..#  #...# #.# ..  ##### #.####### #.....#. #####.#.# #.#:j"$# #...# ##### :j|:j)&4:j:j:j=0A .#......................##.....#......#......#... ......#####+#### .... [......>............ğ# ###########.###.###.. #@# .. #########.  #.....#.. #5:j :j :j :j 4:j :jӟ :j 4:jS :j :j~:j:j<:j:jI #................##.....#....#...#... ..#####+#### .... [>............ğ# ###########.###.###.. #.# .. #########. :j2J #.....#.. ####.#.#:jQ:jS&6:jW:j\Y:jFM#..##.....# #.#.##.....#. #.#........#...... #.#####+#### .... #...[>............ğ# #...###########.###.###..# :jM#...# #.# .. ##### #.#######.  #.@...#.. #####.#.# :j N #.#$# #...###### :jW<7:jE[:j]:j8o.##.....#. .#.##.....#. .#.#...... .#####+#### .... ...[......>.....ğ# ...#.###.###..# ...# #.# ..  #.#######. #..@..#.. #####.#.# #.#$# :jo :jx:j#y&8:j~:jQ:j{ ##.....#. #.##.....#. #.#...... #####+#### .... [......>.ğ# #.###.###..# # #.# ..  #.#######. #...@.#.. :j|c#####.#.# #.#$# #...######:j:j&9:jЇ:jL:j t $#.##.....#. #........#...... #####+#### .... [>............ğ# ###########.###.###..# # #.# .. ## :jt #.#######.  #.....#.. #####@#.#  #.#$# #...# ##### :j { :j{ '70:ji :j$ :j 5.. ####+#### .... [>............ğ# ###########.###.###.. #.# .. #######.  #.....#.. #####.#.# #@#$..##### :jt :j> &1:jܳ :jB :j x#####+#### .... [>............ğ# ###########.###.###..# # #.# .. # #.#######.  #.....#.. :j #####.#.#  #.#$# #.@.# #####  ğ   gnoll (polearm, asleep):j :j &2:j :j :j..........#####+#### ....soda the Sneak [......>............ğ#Gale Centaur ###########.###.###.*#Health: 55/55 ======================== ##.#*.Magic: 18/18 ======================== ##.#######*AC: 2Str: 9:jԜ#.....#.*EV: 14Int: 14#####.#*#SH: 0Dex: 15#.#*#:j XL:  7 Next: 84% Place: Dungeon:7#.@.#Noise: ---------  Time: 4772.7 (0.0)#####a) +1 dagger:j8Throw: 30 darts (poison)ğ   gnoll (polearm, asleep) :j[v_Found 18 gold pieces. _You now have 208 gold pieces (gained 18).  Throw: 30 darts (poison):j6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (asleep, 97% to hit):j1..........#####+#### ....soda the Sneak [......>............ğ#Gale Centaur ###########.###.###..#Health: 55/55 ======================== ##.#.ğ:j3Magic: 18/18 ======================== ##.#######.AC: 2Str: 9#.....#..EV: 14Int: 14#####.#.#SH: 0Dex: 15#.#$#XL:  7 Next: 84% Place: Dungeon:7#.@.#:jdNoise: ---------  Time: 4772.7 (0.0)#####a) +1 dagger:jThrow: 30 darts (poison)ğ   gnoll (polearm, asleep)  Throw: 30 darts (poison):jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jAim: a gnoll, wielding a +0 spear (asleep, 97% to hit)  You throw a dart. The dart hits the gnoll. The gnoll is poisoned.  :j The gnoll shouts!:j!(ğPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (asleep, 97% to hit)  You throw a dart. The dart hits the gnoll. The gnoll is poisoned.  :jz2The gnoll shouts!  You hear a shout:j+ğ:jN ğğğğ 3 gnolls (1 polearm, 1 poisoned)  You encounter a gnoll. It is wielding a +0 flail.You encounter a gnoll. It is wielding a +0 club.:j+5===3.7 (1:j^129:j:jK' _The gnoll shouts!:jU .#........#...... .....#####+#### .... .[......>............ğ# .###########.###.###.ğ# .# #.# .ğ ## #.#######. #.....#..#####.#.# #@#$# #...###### :jV :j '---:j 4:j :j :jM3:j:j:js:j:j :j:j[:j,:j:j:j@:j:j:j<:j:j%:ji:j:ju:ju _You start waiting.A gnoll comes into view.:j/:j---ğğ   gnoll (wandering):j780.7 (6:jS)1.7 (7 :j _:j :ji:j̸  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  :j\Confirm with . or Enter, or press ? or * to list all spells.:j...........#........#......  soda the Sneak ...........#####+#### ....  Gale Centaur .[......>............ğ#  Health: 55/55 ======================== .###########.###.###.ğ#  Magic: 16/18 =====================--- .# #.# .ğ  AC: 2Str: 9 ## #.#######.  EV: 14Int: 14 #.....#..  SH: 0Dex: 15 #####.#.#  XL:  7 Next: 84% Place: Dungeon:7 #@#$#  Noise: ---------  Time: 4781.7 (0.0) #.ğ.#  a) +1 dagger #####  Throw: 29 darts (poison) [:jԙ39;49m ğ   gnoll _A gnoll comes into view.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 52%):jN...........#........#......soda the Sneak ...........#####+#### ....Gale Centaur .[......>............ğ#Health: 55/55 ======================== .###########.###.###.ğ#:j{Magic: 16/18 =====================--- .##.#.ğAC: 2Str: 9 ###.#######.EV: 14Int: 14:j#.....#..SH: 0Dex: 15#####.#.#:jYXL:  7 Next: 84% Place: Dungeon:7#@#$#Noise: ---------  Time: 4781.7 (0.0):ji#.ğ.#a) +1 dagger#####Throw: 29 darts (poison)ğ   gnoll  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line:jAim: a gnoll, wielding a +0 club (chance to affect: 52%)  The gnoll resists with significant effort.:j,3=2.7 (1:j :jg onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (chance to affect: 52%)  The gnoll resists with significant effort. :j /_hits you but does no damage.:j+  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j...........#........#......  soda the Sneak ...........#####+#### ....  Gale Centaur .[......>............ğ#  Health: 55/55 ======================== .###########.###.###.ğ#  Magic: 14/18 ==================------ .# #.# .ğ  AC: 2Str: 9 ## #.#######.  EV: 14Int: 14 #.....#..  SH: 0Dex: 15 #####.#.#  XL:  7 Next: 84% Place: Dungeon:7 #@#$#  Noise: =--------  Time: 4782.7 (0.0) #.ğ.#  a) +1 dagger #####  Throw: 29 darts (poison)[1:j83d  ğ   gnoll _The gnoll hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 52%):jH...........#........#......soda the Sneak ...........#####+#### ....Gale Centaur .[......>............ğ#Health: 55/55 ======================== .###########.###.###.ğ#Magic: 14/18 ==================------ .##.#.ğAC: 2Str: 9 ###.#######.EV: 14Int: 14#.....#..SH: 0Dex: 15#####.#.#XL:  7 Next: 84% Place: Dungeon:7#@#$#Noise: =--------  Time: 4782.7 (0.0)#.ğ.#a) +1 dagger#####Throw: 29 darts (poison)ğ   gnoll  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: :jI[40mEnsorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 52%)  The gnoll resists with significant effort.3.7 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (chance to affect: 52%)  The gnoll resists with significant effort. _The gnoll completely misses you.:j  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j`...........#........#......  soda the Sneak ...........#####+#### ....  Gale Centaur .[......>............ğ#  Health: 55/55 ======================== .###########.###.###.ğ#  Magic: 12/18 ================-------- :j.# #.# .ğ  AC: 2Str: 9 ## #.#######.  EV: 14Int: 14 #.....#..  SH: 0Dex: 15 #####.#.#  XL:  7 Next: 84% Place: Dungeon:7:j# #@#$#  Noise: =--------  Time: 4783.7 (0.0) #.ğ.#  a) +1 dagger #####  Throw: 29 darts (poison) :jU ğ   gnoll _The gnoll completely misses you.:jCasting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 52%):jh= ...........#........#......soda the Sneak ...........#####+#### ....Gale Centaur .[......>............ğ#Health: 55/55 ======================== .###########.###.###.ğ#Magic: 12/18 ================-------- .##.#.ğAC: 2Str: 9 ###.#######.:j= EV: 14Int: 14#.....#..SH: 0Dex: 15#####.#.#XL:  7 Next: 84% Place: Dungeon:7#@#$#Noise: =--------  Time: 4783.7 (0.0):j> #.ğ.#a) +1 dagger#####Throw: 29 darts (poison):j> xğ   gnoll (asleep) _The gnoll completely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (chance to affect: 52%):j? 3-4.7 (1:jdE :jH C  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (chance to affect: 52%) _The gnoll looks drowsy...:j7' )  The helpless gnoll fails to defend itself.  The winds around you quicken.You skewer the gnoll like a kebab!!!:j1' :j56-5.4 (0.7Tailwind :j::j{=I _You kill the gnoll!:j03:j~2:jKJ3=:jS:jJ]:j_:j.b:jlk:jm:jn:js:j[t:jQv:jJ= _You start resting.92.4 (7.0:j:j"3.4 (8 :j :j!:j :jè:j ;_Your tailwind grows less brisk.:j:j{ :jΧ :j :jƭ a4=:j :j ,:j :j ,:j :j ,:j :j˿ O=:j :jt ,:j :j :jT L5==:j :j ,:j :j) ,:j :j ,:j; :j :==:j@ :j :jI ,:j :j a6=:j :j ,:j :j ,:j :j ,:j :j :j 9=:j :j :j/ :j :ja7=:jl:jH,:j:j ,:j :j,:j:jj:j9=:jv:j",:j&:jI,:j:j0n _You start resting.Magic restored.:j&:j-1818.4 (25.0):j%.b8==9.4 (26 _:j2:jj4:j#####+#### .... [>............(# ###########.###.###..# # #.# .. # #.#######.  #.....#.. #####.#.#  #.#$# #.@.# ##### :j H20.4 (1.0):j:jM _You see here a +0 club.:j'c #........#.. ...#####+#### .... ......>............(# #########.###.###..# #.# .#.########.....#.. #####.#.# #.#@# #.).# #####ğğ   gnoll (wandering)1 _:jHe :jMi R _You see here 18 gold pieces.:jhF.........#........#......soda the Sneak .........#####+#### ....Gale Centaur ......>............(#Health: 55/55 ======================== ##########.###.###..#Magic: 18/18 ========================#.#ğ.AC: 2Str: 9#.#######*EV: 14Int: 14#.....#.*SH: 0Dex: 15#####.#*#XL:  7 Next: 86% Place: Dungeon:7#.#@#Noise: ---------  Time: 4821.4 (0.0)#.).#a) +1 dagger#####Throw: 29 darts (poison):j<ğ   gnoll (wandering) _You see here a +0 club. _You see here 18 gold pieces.  Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 60% to hit):j1'.........#........#......soda the Sneak .........#####+#### ....Gale Centaur ......>............(#Health: 55/55 ======================== ##########.###.###..#Magic: 18/18 ========================#.#..AC: 2Str: 9#.#######ğEV: 14Int: 14#.....#..SH: 0Dex: 15:jc#####.#.#XL:  7 Next: 86% Place: Dungeon:7#.#@#Noise: ---------  Time: 4821.4 (0.0)#.).#a) +1 dagger#####Throw: 29 darts (poison)ğ   gnoll (wandering) _You see here 18 gold pieces.  Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 60% to hit)  You throw a dart. The dart closely misses the gnoll.:j\(ğ:jQe2.4 (18 _:jD:j:j .#####+#### [>............(# ###########.###.###.(# #.# .. # #.#######ğ #.....#.. #####.#.# #.#$# #.@.# #####:j V.ğ:j :j@ &3:j9 :jm M _You see here a +0 club.:j..........#####+#### ....soda the Sneak [......>............(#Gale Centaur ###########.###.###.(#Health: 55/55 ======================== ##.#..Magic: 18/18 ======================== ##.#######.AC: 2Str: 9#.....#.ğEV: 14Int: 14#####.#*#SH: 0Dex: 15:j#.#*#XL:  7 Next: 86% Place: Dungeon:7#.@.#Noise: ---------  Time: 4823.4 (0.0)#####a) +1 daggerThrow: 28 darts (poison)ğ   gnoll _You throw a dart. The dart closely misses the gnoll. _You see here a +0 club.  Throw: 28 darts (poison):j .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (60% to hit):j..........#####+#### ....soda the Sneak [......>............(#Gale Centaur ###########.###.###.(#Health: 55/55 ======================== ##.#..Magic: 18/18 ======================== ##.#######.AC: 2Str: 9#.....#.(EV: 14Int: 14#####.#ğ#SH: 0Dex: 15#.#$#XL:  7 Next: 86% Place: Dungeon:7#.@.#Noise: ---------  Time: 4823.4 (0.0)#####a) +1 daggerThrow: 28 darts (poison):jğ   gnoll _You see here a +0 club.  Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (60% to hit)  You throw a dart. The dart hits the gnoll.:j2:jPe4.4 (17 _:j%:j^':jb  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jT '..........#####+#### ....  soda the Sneak [......>............(#  Gale Centaur ###########.###.###.(#  Health: 55/55 ======================== :jT # #.# ..  Magic: 16/18 =====================--- # #.#######.  AC: 2Str: 9 #.....#.( EV: 14Int: 14 #####.#ğ# SH: 0Dex: 15 #.#*# XL:  7 Next: 86% Place: Dungeon:7:jcU  #.@.# Noise: ---------  Time: 4824.4 (0.0) ##### a) +1 dagger  Throw: 27 darts (poison)  ğ   gnoll:jU R _You throw a dart. The dart hits the gnoll.  :jU Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jU Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line:jV VAim: a gnoll, wielding a +0 flail (chance to affect: 52%):j(9..........#####+#### ....soda the Sneak [......>............(#Gale Centaur ###########.###.###.(#Health: 55/55 ======================== ##.#..Magic: 16/18 =====================--- ##.#######.AC: 2Str: 9#.....#.(EV: 14Int: 14#####.#ğ#SH: 0Dex: 15:j:`#.#$#XL:  7 Next: 86% Place: Dungeon:7#.@.#Noise: ---------  Time: 4824.4 (0.0)#####a) +1 daggerThrow: 27 darts (poison)ğ   gnoll (asleep) _You throw a dart. The dart hits the gnoll.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line:j:OAim: a gnoll, wielding a +0 flail (chance to affect: 52%):j;+5.4 (1:j+:jD  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (chance to affect: 52%) _The gnoll looks drowsy...:jF#........#.. ...#####+#### .... ......>............(# #########.###.###.(# #.# .#.#######.#.....#.( #####.#ğ# #.#@# #.).# #####:je:jK&6:j:jOR _You see here 18 gold pieces.:j' )The helpless gnoll fails to defend itself.  The winds around you quicken.You stick the gnoll like a pincushion!!!:j0& :j4o87.2 (0.8Tailwind :j@::j=I _You kill the gnoll!:jR .#####+#### [>............(# ###########.###.###.(# #.# .. # #.####### #.....#.( #####.#)# #.#$# #.@.# #####8.2 (1.0 _You see here a +0 club.:j4:jM5:j5:j=X:j->K7=:j>:jB,:jpC:jF,:j*G:jSJ,:jMK:jMW _You start resting.:jS:jg,33.2 (5:jPhO=4.2 (6 :j=p:jr_ _Your tailwind grows less brisk.:j$@3:jK _You start resting.Magic restored.:jQ:jFZGğ5.2 (1:j\ğ   gnoll bouda (wandering):j]Z8==6.2 (2:jd:j+lv _You encounter a gnoll bouda. It is wielding a +0 whip.:j..........#####+#### ....soda the Sneak [......>............(#Gale Centaur ###########.###.###.(#Health: 55/55 ======================== ##.#..Magic: 18/18 ======================== ##.#######.AC: 2Str: 9#.....#.ğEV: 14:jInt: 14#####.#*#SH: 0Dex: 15#.#*#XL:  7 Next: 88% Place: Dungeon:7#.@.#Noise: ---------  Time: 4836.2 (0.0)#####a) +1 daggerThrow: 27 darts (poison)ğ   gnoll bouda (wandering) _You encounter a gnoll bouda. It is wielding a +0 whip.Throw: 27 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (wandering, hasn'tnoticed you, 60% to hit):j..........#####+#### ....soda the Sneak [......>............(#Gale Centaur ###########.###.###.(#Health: 55/55 ======================== ##.#..Magic: 18/18 ======================== :j ##.#######.AC: 2Str: 9#.....#.(EV: 14Int: 14#####.#ğ#SH: 0Dex: 15#.#$#XL:  7 Next: 88% Place: Dungeon:7#.@.#Noise: ---------  Time: 4836.2 (0.0)#####:j1#a) +1 daggerThrow: 27 darts (poison)ğ   gnoll bouda (wandering)Throw: 27 darts (poison):jqOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (wandering, hasn't:jsnoticed you, 60% to hit)  You throw a dart. The dart hits the gnoll bouda. The gnoll bouda is poisoned.:j'ağpoisoned):j)e7.2 (16 _:j0:jJ2:jA  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jm V..........#####+#### ....  soda the Sneak [......>............(#  Gale Centaur ###########.###.###.(#  Health: 55/55 ======================== # #.# ..  Magic: 16/18 =====================--- # #.#######.  AC: 2Str: 9 #.....#.( EV: 14Int: 14 #####.#ğ# SH: 0Dex: 15 #.#*# XL:  7 Next: 88% Place: Dungeon:7 #.@.#:jvn ~ Noise: ---------  Time: 4837.2 (0.0) ##### a) +1 dagger  Throw: 26 darts (poison)  ğ   gnoll bouda (poisoned):jn :jn Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jn Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line:jo Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (poisoned, chance  to affect: 43%):jD" ?..........#####+#### ....  soda the Sneak [......>............(#  Gale Centaur :j" ###########.###.###.(#  Health: 55/55 ======================== # #.# ..  Magic: 16/18 =====================--- # #.#######.  AC: 2Str: 9 #.....#.( EV: 14Int: 14 #####.#)#:j# 2 SH: 0Dex: 15 #.#ğ# XL:  7 Next: 88% Place: Dungeon:7 #.@.# Noise: ---------  Time: 4837.2 (0.0) ##### a) +1 dagger  Throw: 26 darts (poison)  ğ   gnoll bouda (poisoned)Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  :j@$ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (poisoned, chance  to affect: 43%):jC, Z .... [>   #.# ..      :j, o#.#ğ# #.@.# #####  :j.1 +8.2 (1:j5 :j7 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (poisoned, chance  to affect: 43%) _The gnoll bouda resists with some effort.:j  :j=Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j%..........#####+#### ....  soda the Sneak [......>............(#  Gale Centaur ###########.###.###.(#  Health: 55/55 ======================== # #.# ..  Magic: 14/18 ==================------ # #.#######.  AC: 2Str: 9 :j{8#.....#.( EV: 14Int: 14 #####.#)# SH: 0Dex: 15 #.#ğ#:j XL:  7 Next: 88% Place: Dungeon:7 #.@.# Noise: ---------  Time: 4838.2 (0.0) ##### a) +1 dagger  Throw: 26 darts (poison):j+  ğ   gnoll bouda (poisoned):j`dCasting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  :jPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (poisoned, chance  to affect: 43%):jE/..........#####+#### ....soda the Sneak [......>............(#Gale Centaur ###########.###.###.(#Health: 55/55 ======================== ##.#..Magic: 14/18 ==================------ ##.#######.AC: 2Str: 9#.....#.(EV: 14:j0Int: 14#####.#)#SH: 0Dex: 15#.#ğ#XL:  7 Next: 88% Place: Dungeon:7#.@.#Noise: ---------  Time: 4838.2 (0.0)#####a) +1 daggerThrow: 26 darts (poison)ğ   gnoll bouda (poisoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line:ja0Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (poisoned, chance  to affect: 43%)  The gnoll bouda resists with some effort.:jF23=9.2 (1:jJ8:j:MAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (poisoned, chance  to affect: 43%)  The gnoll bouda resists with some effort. _The gnoll bouda completely misses you.:jfk  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ..........#####+#### ....  soda the Sneak [......>............(#  Gale Centaur ###########.###.###.(#  Health: 55/55 ======================== # #.# ..  Magic: 12/18 ================-------- :j6 # #.#######.  AC: 2Str: 9 #.....#.( EV: 14Int: 14 #####.#)# SH: 0Dex: 15:j 0 #.#ğ# XL:  7 Next: 88% Place: Dungeon:7 #.@.# Noise: =--------  Time: 4839.2 (0.0):j  ##### a) +1 dagger:j   Throw: 26 darts (poison):j   ğ   gnoll bouda (poisoned):j/ /:jQ Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j BAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (poisoned, chance  to affect: 43%):ja ..........#####+#### ....soda the Sneak [......>............(#Gale Centaur ###########.###.###.(#Health: 55/55 ======================== ##.#..Magic: 12/18 ================-------- ##.#######.AC: 2Str: 9#.....#.(EV: 14Int: 14#####.#)#SH: 0Dex: 15#.#ğ#XL:  7 Next: 88% Place: Dungeon:7#.@.#Noise: =--------  Time: 4839.2 (0.0)#####:jwb a) +1 daggerThrow: 26 darts (poison)ğ   gnoll bouda (asleep, poisoned)Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (poisoned, chance  to affect: 43%):jd 4-40.2 (1:ji :jl onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (poisoned, chance  :jl ?to affect: 43%) _The gnoll bouda looks drowsy...:jv9 $:jThe helpless gnoll bouda fails to defend itself.  The winds around you quicken.You skewer the gnoll bouda like a kebab!!!:jt& :j93-1.0 (0.8Tailwind :j:j1O _You kill the gnoll bouda!:j 3:j! :j$ :j7% :j) ,:j* _You start resting.A gnoll comes into view.:j1 ğğ   gnoll (polearm, wandering):j9 -2.0 (1.0:j: 13.0 (2 _:j@ :j9B :jZ ..........#####+#### ....soda the Sneak [......>............(#Gale Centaur ###########.###.###.(#Health: 55/55 ======================== ##.#..Magic: 12/18 ================-------- ##.#######ğAC: 2Str: 9#.....#.*EV: 14Int: 14#####.#*#SH: 0Dex: 15#.#*#XL:  7 Next: 93% Place: Dungeon:7#.@.#Noise: ---------  Time: 4843.0 (0.0)#####a) +1 daggerThrow: 26 darts (poison)Tailwind :jP[ 6ğ   gnoll (polearm, wandering) _A gnoll comes into view.Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, wandering, hasn't noticed  you, 60% to hit):jʇ ..........#####+#### ....soda the Sneak [......>............(#Gale Centaur ###########.###.###.(#Health: 55/55 ======================== ##.#..Magic: 12/18 ================-------- ##.#######(AC: 2Str: 9#.....#.ğEV: 14Int: 14#####.#)#SH: 0Dex: 15#.#$#XL:  7 Next: 93% Place: Dungeon:7#.@.#Noise: ---------  Time: 4843.0 (0.0)#####a) +1 daggerThrow: 26 darts (poison)Tailwind :jɈ ğ   gnoll (polearm, wandering)  Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (lightly wounded, wandering, hasn't noticed  you, 60% to hit)  You throw a dart. The dart hits the gnoll. The gnoll is poisoned.  The gnoll shouts!  The gnoll is lightly wounded.:j qğ  poisoned):jȒ 3====4.0 (15 :j _:jB :j :j{ R(ğ:jh:jq/---5:j:j:j  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jF ..........#####+#### ....  soda the Sneak [......>............(#  Gale Centaur ###########.###.###.(#  Health: 55/55 ======================== # #.# ..  Magic: 11/18 ==============---------- # #.#######(  AC: 2Str: 9 #.....#.( EV: 14Int: 14 #####.#ğ# SH: 0Dex: 15 #.#*# XL:  7 Next: 93% Place: Dungeon:7 #.@.# Noise: ---------  Time: 4845.0 (0.0)[:jgG b34m ##### a) +1 dagger  Throw: 25 darts (poison)  Tailwind   ğ   gnoll (polearm, poisoned)Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, poisoned, chance to  affect: 52%):j *..........#####+#### ....soda the Sneak [......>............(#Gale Centaur ###########.###.###.(#Health: 55/55 ======================== ##.#..Magic: 11/18 ==============---------- ##.#######(AC: 2Str: 9#.....#.(EV: 14Int: 14:j #####.#ğ#SH: 0Dex: 15#.#$#XL:  7 Next: 93% Place: Dungeon:7#.@.#Noise: ---------  Time: 4845.0 (0.0)#####a) +1 daggerThrow: 25 darts (poison)Tailwind ğ   gnoll (polearm, asleep, poisoned)  Confirm with . or Enter, or press ? or * to list all spells.:j! ~Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, poisoned, chance to  affect: 52%)  The gnoll looks drowsy...:jX 36.0 (1 :j :j   Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (moderately wounded, poisoned, chance to  affect: 52%)  The gnoll looks drowsy... _Your tailwind grows less brisk. :jOb0#........#.. ...#####+#### .... ......>............(# #########.###.###.(# #.# ..#.########.....#.( #####.#ğ# #.#@# #.).# ##### :jgl :j"m&7 :j\t :jl _Items here: $ ) [ †. :j )The helpless gnoll fails to defend itself.  The winds around you quicken.You spit the gnoll like a pig!!! :j&  :jm57 (0.7Tailwind  :j :jI _You kill the gnoll! :j ##...........#.........#####+#### .... ......>............(# # ##########.###.###.(#.# ....#######(.#.....#.(..# :jc #####.#$#.).##### :j"  :j" ,8.7 (1.0 :j)  :j- l _Items here: )) ††. :jk y.. ####+#### .... >............(# # ##########.###.###.(#.# #.# .... ######(.# ....#.(..#####.#)#  #.).#### :js  :j_u ]2==9 _ :jz  :jl X _You kill the gnoll! _Items here: )) ††.  You now have enough gold to buy a dazzling scale mail on D:3.can access your shopping list by pressing '$'.  You now have 226 gold pieces (gained 18).  Things that are here: :j +50.7 (2 :j  :j Z _a +0 whip; a +0 robe; a gnoll corpse!:j ##...........#.........#####+#### .... ......>............(# # ##########.###.###.(#.# ....#######(.#.....#.(..######.#)#.).#####!:j!:j*1.7 (1!:jb!:jl _Items here: )) ††.!:j.##.....#.#.##.....#.........#........#..!:j5..#####+####..... .....>............(# # #########.###.###.(#.##.# ....##.#######(.# !:j)i#.....#.@..######.#)##.##.#)# ##.).# !:jW>#####!:j!:j,2 _!:j!:j!!:j#d==3.7 (27!:jU#!:j~)!:j,` _n - 27 poisoned darts (gained 2)!:jQ........ .##.....#.#.##.....#.........#........#...#####+####..... ....>............(# # ########.###.###.(#.# #.# #........##.#######@.# #.....#....# #####.#)##.# #.#)# .##.).# .###### ..##!:j[!:j,*4.7 (1!:jq!:j  n - 28 poisoned darts (gained 1)5.7 (28!:j©_ _Your tailwind grows less brisk.!:jQ I!:jV !:j_Z c3=!:jL\ !:j\ !:j'_ !:jYb ,!:jc !:jZf ,!:jzg !:j?r =!:jks !:js K4=!:ju !:j8x ,!:j8{ !:j{ !:j-| !:jl} !:jr !:jɀ !:j !:j O=!:j !:j !:jC !:j !:j !:jK L5==!:j !:jʒ ,!:j !:j ,!:j !:j !:j !:j !:j= !:j :==!:jר !:jt ,!:j !:j !:j K6=!:j !:jĵ ,!:j0 !:j !:jֹ !:j !:jz ,!:j !:j !:j 9=!:j( !:jw ,!:j !:j B!:j4 !:j 7=!:j !:j !:j !:jK !:jh ,!:j !:jC !:j 9=!:j !:jm ,!:j !:j n _You start resting.Magic restored.!:j !:j 086.7 (31.0)!:j b8==7.7 (32 _!:j !:j, ":jnM######.#......................##..............#.........#####+####..... ....>............(# # ########.###.###.(# #....@...########..###.....#...#####.#)##.#":j":j18.7 (1.0)":jw":jm":j4######.# ######.#.... ........ .##.....#.#.##.....#...#........#...#####'####..... ...>............(# # #######.###.###.@#.# #.# #........# #.#######..####.....#....######.#)##.##.#)##.##.).##.#######..##":j>":j>&9":jD":jM":jbN\90.7 (29":jS":jV` _n - 29 poisoned darts (gained 1)":jĀM##......).....#.######.#.........................##..............#...........#####'####........ ...>............@# #######.###.###..#.#":j #........##.#######..#########..":j":jH==1.7 (1":jZ":jy":jk\2.7 (230":j":j%` _n - 30 poisoned darts (gained 1)#:jC######### #......)....... ######.##.. ######.#... ........ .##.....#.#.##.....#.#........#...#####'####.@....... ..>.............#+###+## ######.###.###..#.# #.# #........##.#######..####.....#....######.#)##.##:j8#.#)##.##.).##.##:j[#:j+3.7 (1#:j #:j #:jD '.#.####:jM #:jQ &4#:j)Z #:j\ ( _You open the door.$:jN......).... .....######.##...######.#...............##.....#.#.##.....#.#........#..#####'####.>............@#'###+## #######.###.###..#.#  #.# #........#$:jO^ #.#######..### #.....#....# #####.#)##.# #.#)##.# #.).##.# ######..$:jX$:j Z&5$:jJ`$:jCb$:jA .....######.##............##.....#........#..... .......####'####........>.............#'###+## #######.###.###.@#.#  #.# #........#######..#########..##$:jq$:j&6$:j$:j$:jGi ............##.....#......#...... ....####'####...>.............#'###+## #######.###.###..#.#  #.# #.....@..#######..##....#....# ##$:j>H*###$:jS$:jT&7$:jnZ$:j\$:jY ........##.....#.......#....... .....####'####....>.............#'###+## #######.###.###..#.#  #.# #.......######.@###....#....# ####.#)###$:jb$:jgc&8$:jMj$:jk$:jl] ##.....##....... .....####'####.....>.............#'###+## #######.###.###..#.#  #.# #........#######..###....#...@# ####.#)## #.#)#$:je$:jf&9$:jj$:jl$:jP 2 # ....####'####.....>.............#'###+## #######.###.###..#.#  #.# #........######..##....#....# ####.#)## #.#)#).$:jX $:jY (900$:j/j $:jl $:js ..####'###>.............#'###+## #######.###.###..#.#  $:js #.# #.......######..##....#....# ####.#)##$:jt c #.#)).$:jt 4#####.. $:j0t -###. $:jGt + ##$:j~ $:j< &1$:j6 $:jp $:jle####'###>.............#'###+## #######.###.###..#.#  #.# #.......######..##....#....# ####.#)## #.#)).$:jƖ#####...# ###.... ####.. $:jƞ$:jO&2$:je$:j%:jHV>.............#'###+## ######.###.###..#.#  #.# #........# #.#######..### #.....#....# #####.#)##.#  #.#)##.# #.).##.#########.@.# ###.....# ####... #%:jo%:jT&3%:j/%:j%:j;f>.#'###+## .###.###..#.# #.# #........# #.#..### #.....#....# #####.#)##.# #.#)##.# #.).##.### ######..@# ###.....# #####. #%:j;%:j:&4%:j%:j%:j!####.###.###..#.#  #.# #........# #.#######..### #.....#....# #####.#)##.#  #.#)##.# #.).##.#########...##### ###.@...#%:j #####..... ## %:j%:ji&5%:j%:jt%:j^. .###.###..#.# #.# #.# #.#..### #.....#....# #####.#)##.# #.#)##.# #.).##.### ######...##### ###..@..# %:j. #####..##.#%:j5 %:j6 &6%:j-; %:j= &:j&:jV.###.###..#.#  #.# #.#  #.#..###  &:j3#.....#....#  &:j#G#####.#)##.# &:jC#.#)##.# &:jǯ{#.).##.### &:j`######...##### &:j<|###...@.# &:jv,#####.&:j-..##.&:jO?.# .&:j7*#..&:jj+##&:jDZ&:j&:j&7&:jп&:j`c _Found a scroll labelled QIUZAC HUR.&:j.# #........# #.#######..### #.....#....# #####.#)##.#  &:jl #.#)##.# #.).##.#########...##### ###.....###.###&:j6 #####@....... #..##&:j#?.# .##..+## &:j&:j&8&:j&:j&:j{ ######..##....#....# ####.#)##  #.#)).##.########...##### # ###.....###.### #####........&:j  #@.##....?.# ..#...  +### &:j &:j &9&:j &:jZ &:j7....#....# ####.#)##  #.#)).##.########...##### # ###.....###.### #####........ #..##.... #.....#  +###.# &:j<&:j='10&:jA&:jH{  c - 2 scrolls labelled QIUZAC HUR (gained 1)&:j#J+1.7 (2&:j1M&:jO. _a - a wand of flame (19)':j{.#######..### .....#....# ####.#)##.# #.#)##.# #.).##.### ######...##### # ###.....###.#########.........#.@##.... ':j#..# ..##.....# #+###.#':jK':j+2.7 (1':j':j2':jZ # #........# #######..### ....#....# ###.#)##.# #.#)##.# #.).##.### ######...##### # ':jZ ###.....###.##########..@.......#..##......#..# .....##.....#####+###.#':jvb ':jId &3':j.i ':jk (:j  #.# ..### #....# .#)##.#  #.#)##.#  #.).##.### ########...##### .# ###.....###.#####+#####.#..##.#..# #.##.....##+###.#(:j(:j4&4(:j(:jP(:j`#.###..#.# ........# #####..### ..#....# #.#)##.# #.#)##.#  #.).##.### ### ######...##### #.# ###.....###@#####+ #####.....#..##..#..###.......##.....#######+###.#.#.#(:jM(:j&5(:j(:j):jX& ...... #####..## ..#....# #.#)##)).##.### ########...##### #. ###.....###.#####+# #####....@....... #..##..####.#):j]):j_&6):jge):jg):jp, ####..## ..#....# #.#)##)).##.### ########...##### #. ###.....###.#####+# #####............ #..###..#####.....########7):j>u):jv):jRw.#....# #)##.# .#)##.# .).##.### ### #####...##### #.#  ###.....###.#####+## #####............. #..##):ja#..###.....########+###.#  #.##.#.):jc.#### ):jb):j&8):j):j):jM )##)).##.### ### #####...##### #.  ###.....###.#####+## #####............. #..###..####....@####### #+###.# ):j .):j{'):j(&9):jE-):j/):j  )).##.### ### #####...##### #. ):j x ###.....###.#####+## #####............. #..##.........#..###........):j3 ##.....####### #+###@# ):jN ):j ):j '20):j ):j? ):j <).##.### ### #####...##### #.  ###.....###.#####+## #####............. #..##.....#..###...##.....####### #+###.#  .### ):jC):jD&1):j2H):jJ*:jvu#####...##### #.  ###.....###.#####+## #####............. #..##....##.....####### #+###.#  +.### *:j*:j=&2*:j\*:jY*:j U ###.....###.#####+## #####............. #..##......... #..###........ ##.....####### #+###.#  #.#*:j #.#+@.# ####*:j*:j&3*:j*:j*:j ####.................'....................#*:j *:j &4*:jP *:jg ( _You open the door.*:j ###.....###.#####+## #####....... #..##... #..###.. ##.....##+###.#.. #.#*:jo.##.#.@..#.####..............#...?.#.....*:j@*:j&5*:jg *:j b _Found a scroll labelled LOIKEA UMIXZEAXO.*:j Q _There is an open door here.+:j ###.....###.#####+## #####. #..##. #..###. ##.....##+###.#.##.#+:j.##.#'..#.####+:jU....#...+:j;d..>..##...+:jYi?.... #.........+:j+:j+&6+:j+:j; _Found a stone staircase leading down.+:j++:j,+:j,+:j-+:j/+:jO4,+:j4  #####............. #..####.....#############+###.# ........##.##.#.'.####7...++:j?8###..#...........+:j|9+:j:,:jx #####. #..##. #..###. ##.....##+###.#.##.#.##.#..'..#.####.+.###.#.>...##...?....... #..  #.,:jʁ,:j&8,:j2,:jE,:j"  #####. #..##. #..###. ##.....##+###.#.##.#.##.#.'..#.####.+.###.#.>.....##...?........ #.## #.,:j( ,:jt &9,:j ,:j -:jZ #####. #..##. #..###. ##.....##+###.##.##.##.##.##.'..##.####.+.###$.#.>...##...?....... #..# #..30 _Found 8 gold pieces.-:jq7 #####. #..##. #..###. ##.....# #+###.# #.##.# #.##.# #-:jqD.'..# #.####.+.###.$.#.>...##...?... #-:jru...## #...-:jKz-:jM{&1-:j-:j-:jh { #..##. #..###. ##.....################+###.#  #..........##.# #.##.# #.'..####.####......+###$...>..##...?....... #...........###### #.... ####-:j -:j. &2-:j` -:j -:j1 #..###. ##.....################+###.#  #..........##.# #.##.# #.'..#####.####.......+$###$...>..##...?....... #...........####### #.....-:j~ ####. #-:j1-:j&3-:j-:j+ _Found 14 gold pieces..:j0` ##.....###############+###.#  #..........##.# #.##.# #.:jN.'..######.####........+$###....$....:jƒ>..##...?.......:j.##...........##########...:jX...... ####..:j+C.. # .:j .:j.:j&&4.:j.:j.:j .:j^ .:j .:jn .:j .:j B.:j ,.:j .:j .:j .:j .:j .:jm .:j*  ##..... #########+###.# #...##.# #...##.# #...'..# ######...#### #...+ #.$...### #....@......# #...>.. #........##...?...... #........##..... ####..... ####... .:jm C #..:j 7.7 (38.7 (4 _You now have 234 gold pieces (gained 8)./:jJ ##..... ###+###.# #..##.# #.##.# #.'..# ######.#### #.+ #.$/:jJ.### #...@....# #.>.. #.##...?...... #.##/:jKq ##  ####... /:j.. #.##...? #.## ##  ####...  #.40/:j/:jT #..###. ##..... #########+###. #..........##. #....##. #..'.. ######### #.... ## #..#/:j #.........> #.##...? #........#############........####...#./:jK#/:j%&1/:j*/:jO4/:j5+2.7 (2/:j:/:j}?? _You now have 248 gold pieces (gained 14)./:j/ ##.....##########+###.##..........##.##..........##.##....'..#######..#####........+#.####. #.>..#.##...?....#.##.....###########. ####... #. /:j@ /:jI +3.7 (1/:j /:je /:j 3/:jY/:jU/:j/:j/:j/:j'/:jV/:j,/:j/:j/:j{/:j/:jj/:j/:j,/:j/:j/:j,/:j/:jy /:jt ,/:j(/:j/:j+/:j##.....####### #########+###.# #..........##.# #..........##.# #..........'..# ######..........#### #.........+ #.........### #...........# #........./:j(>.. #........##...?...... #........##....###########.........../:jI#####.....#...$..../:j,51.7 (8/:j+2.7 (9/:j/:jE+ _Found 10 gold pieces.0:j#########+###.# #..........##.# #.##.# #.'..# ######.#### #........+ #.### #.).#............@...>...#.##...?....#........##.....###########.. ##### #...$......0:jg+3.7 (10:j0:jX _Found a glowing war axe.0:j ..........#'.#########........+###.#).>.....##..@?...0:j...##.....########.####0:j0:j&40:j0:j1:j|#.##.# #.##.# #.'..# ######.1:jO#### #..+ #.### .#.#).#.>...#1:jD#.##...@.#.##. ##. 1:j#####.#...$....#####.1:j1:jW&51:j!1:j"*1:j++6.7 (21:j01:j2f _h - a scroll labelled LOIKEA UMIXZEAXO1:jV#.##.# #.'..#  ######.#### .  #........+ ..  #.###...  #.)..##.>...###..##.....  #.##.  ###########. ##### ##...$.....1:j......:##### .#1:jA7.7 (11:j1:j_ _Found a parchment of Leda's Liquefaction.1:j6 #.'..# ######.#### l.. #........+... #.###.. #.)..# #.>...## #.##...... #.##. ###########.∩ ##### ##...$.....#......:######...l   iguana (asleep) .###1:j}E g  You encounter an iguana.1:j4F &81:jM 1:jP 8 _Found Kinin's Antique Armour Shop.3:jik ######### l.. #........+..###.#)..# >...#####.......########∩ #####. ##...$ #......:#####...#3:j}r3:jv&93:jx3:j3:j. ........+.... .###.... .)..# .>...#### .##....... .##.#########.∩3:j  #####. ##.@.$.....#......:######... .###3:j 4# 3:j 3:j '603:j 3:j 3:jw+.... ###.... #)..# >...###.##...∩.#####.##..@$.#.#......:.######..###.#3:jPY14:jb<+.... ###.... #)..# >...###.4:jTb##..∩.#####.##...@.4:jb}#.#......:.######.....#.###.# .# ##4:jl4:jn&24:j)v4:j~4:j2+3.7 (24:jU _You now have 258 gold pieces (gained 10).4:j ###.... )..# >...#########.........##.# #######.∩...# #####.  #.#......:######.....# .###.#.# #.#.###4:j 4:jD +4.7 (14:j 4:jS 5:j )..# >...#########5:j .........# ##.# ######.5:j6 ∩...# #####..... 5:jQ C##.#5:jv #.....@:.....#######.....#.#5:j  #.###.# #.# #..##.#### 5:j 5:jR5:jX&55:j5:jn 5:j#)..# >...# ##.# ##.5:jb# .∩...##.#####.##.# 5:j#.# #......# 5:j######.....#.# #.###.# #.#5:jږs #..#5:j##.####5:jt5:j&65:j(5:j _You see here a parchment of Leda's Liquefaction.5:jQQh  You pick up a parchment of Leda's Liquefaction and begin reading...5:jR&75:j/X5:j5[G _Unfortunately, you learned nothing new or useful.5:j:q XM###.....#)..# ..>...###### .......# #####....∩...#######...#...........######.....#.##.###.#.##5:j r C85:j .+.... ###....#)..# .......>...####### ##.# ..##....# ####.....∩...##.######....##.# #.# #............# ######.....#.##.###.# ..#.# .# #...# .###.# .####5:j 5:jR &95:j 5:j* 5:j QM#### l...+.###.....#)..# ..>...###### ......# ####....∩...##.######.5:j ...####............#.###.# .#5:jz 5:j% '705:j% 5:jQ' 6:j?M'..# #### l...+###.....#)..# ..>...###### ......# ####....##.######....####............#....# .#6:j{J6:jK&16:jQ6:jUo _There is an entrance to Kinin's Antique Armour Shop here.6:jœ6:j+Welcome to Kinin's Antique Armour Shop! What would you like to do?  a -  174 gold a chain mailb -  174 gold a chain mail  c -  130 gold a cloak  d -  217 gold a glowing helmete -  58 gold a leather armour  f -  130 gold a pair of boots  g -  275 gold a pair of faintly humming bootsh -  116 gold a ring mail  i -  26 gold a robe  j -  116 gold a scale mail You have 258 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list::j$::j&.::ja2+.........'..#soda the Sneak .........#### l..Gale Centaur ............+....Health: 55/55 ======================== ..........###....Magic: 18/18 ======================== ::j2]...........#)..#AC: 2Str: 9 ..........>...#######EV: 14Int: 14 ..##................#SH: 0Dex: 15 ..##................#XL:  7 Next: 95% Place: Dungeon:7 ####............@...##.#::j23Noise: ---------  Time: 4971.7 (0.0)#####................a) +1 dagger##............###Throw: 30 darts (poison)#............##............#######.....#.##.###.#...::jo3#.# .# ##...# .# _Found Kinin's Antique Armour Shop. _You now have 258 gold pieces (gained 10). _You see here a parchment of Leda's Liquefaction.  ::j3You pick up a parchment of Leda's Liquefaction and begin reading... _Unfortunately, you learned nothing new or useful. _There is an entrance to Kinin's Antique Armour Shop here.::j*9::j;:::j>::jm@::j::jm;soda the Sneak (Gale Centaur Enchanter) Turns: 5006, Time: 00:12:04 Health: 55/55AC:  2 Str:  9 XL: 7 Next: 95% Magic: 18/18EV: 14 Int: 14 God: Gold: 258::jSH:  0 Dex: 15 Spells: 1/9 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) ::jrNeg . . . (100%) h - +0 robe rPois .::jh(100%) (no helmet) rElec .::j(100%) (no cloak) rCorr .(100%) j - +0 pair of gloves ::j;nSInv .(no barding) Will .....::j]D(no amulet) Stlth +++::j|b - +5 ring of evasion HPRegen 0.29/turn::jc - ring of magical power MPRegen 0.16/turn ::j%: stampede @: no status effects ::jxA: large, hooves 3, deformed body, stampede 2, South Wind's embodiment;:j;( ;:j/ n.........'..#soda the Sneak .........#### l..Gale Centaur ............+....Health: 55/55 ======================== ..........###....Magic: 18/18 ======================== ...........#)..#AC: 2Str: 9 ..........>...#######;:j 0 EV: 14Int: 14 ..##................#SH: 0Dex: 15 ..##................#XL:  7 Next: 95% Place: Dungeon:7 ####............@...##.#;:j0 ^Noise: ---------  Time: 4971.7 (0.0)#####................a) +1 dagger##............###Throw: 30 darts (poison)#............##............#######.....#.##.###.#...#.# .# ##.;:j0 ..# .# _Found Kinin's Antique Armour Shop. _You now have 258 gold pieces (gained 10). ;:j0 _You see here a parchment of Leda's Liquefaction.  You pick up a parchment of Leda's Liquefaction and begin reading... _Unfortunately, you learned nothing new or useful. ;:j 1 Z_There is an entrance to Kinin's Antique Armour Shop here.;:j2 ;:jB8 ;:j : <:j:<:j7>Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 <:j{>Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($101)HepliaklqanaKikubaaqudgha Makhleb<:j>VNemelex XobehOkawaruQazlal RuSif MunaTrog<:j>RUskayaw VehumetWu JianXom<:j>Yredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) <:j-?!D:3 [ D:7 [ Annotations: (press ! to add a new annotation) D:4 Dowan, Duvessa <:jU?DD:5 Prince Ribbit, Sigmund<:jc <:jrk B.........'..#<:jk soda the Sneak .........#### l..Gale Centaur ............+....<:jk Health: 55/55 ======================== ..........###....<:j8l Magic: 18/18 ======================== ...........#)..#AC: 2Str: 9 ..........>...#######<:jal EV: 14Int: 14 ..##................#SH: 0<:jl rDex: 15 ..##................#<:jl XL:  7 Next: 95% Place: Dungeon:7 ####............@...##.#<:jl Noise: ---------  Time: 4971.7 (0.0)#####................<:jm a) +1 dagger##............###Throw: 30 darts (poison)<:jEm #............##............#######.....#.#<:jxm #.###.#...#.# .# ##.<:jm ..# .# _Found Kinin's Antique Armour Shop. _You now have 258 gold pieces (gained 10). <:jm _You see here a parchment of Leda's Liquefaction.  You pick up a parchment of Leda's Liquefaction and begin reading... _Unfortunately, you learned nothing new or useful. <:jn Z_There is an entrance to Kinin's Antique Armour Shop here.<:jo <:ju <:jv =:j5%=:j(Welcome to Kinin's Antique Armour Shop! What would you like to do?  a -  174 gold a chain mail=:jH(&b -  174 gold a chain mail  c -  130 gold a cloak  d -  217 gold a glowing helmete -  58 gold a leather armour =:jm( f -  130 gold a pair of boots  g -  275 gold a pair of faintly humming bootsh -  116 gold a ring mail  =:j(Gi -  26 gold a robe  =:j(j -  116 gold a scale mail You have 258 gold pieces. [Esc] exit=:j(~[!] buy|examine items=:j(R[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list=:j˺ d $  After the purchase, you will have 41 gold pieces.[Enter] buy shopping list>:j  >:j >:j .........'..#soda the Sneak .........#### l..Gale Centaur ............+....Health: 55/55 ======================== ..........###....Magic: 18/18 ======================== ...........#)..#AC: 2Str: 9 >:j ..........>...#######EV: 14Int: 14 ..##................#SH: 0Dex: 15 ..##................#>:j oXL:  7 Next: 95% Place: Dungeon:7 ####............@...##.#Noise: ---------  Time: 4971.7 (0.0)>:j_ #####................a) +1 dagger##............###>:j Throw: 30 darts (poison)#............##............#######.....#.##.###.#...>:j #.# .# ##...# .# >:j o_Found Kinin's Antique Armour Shop. _You now have 258 gold pieces (gained 10). >:j _You see here a parchment of Leda's Liquefaction.  You pick up a parchment of Leda's Liquefaction and begin reading... >:j _Unfortunately, you learned nothing new or useful. _There is an entrance to Kinin's Antique Armour Shop here.>:j >:jM >:j >:jy" h _You can access your shopping list by pressing '$'.?:j9?:j;pWear or take off which item? Armour (go to first with [)  h - a +0 robe (worn)  j - a +0 pair of gloves (worn)g - a +0 leather armour  k - a +0 ring mail ?:jp< m - the +10 plate armour of Wariness {Dex+3 Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?:j1 ?:j ?:j .........'..#soda the Sneak .........#### l..Gale Centaur ............+....Health: 55/55 ======================== ..........###....Magic: 18/18 ======================== ...........#)..#AC: 2Str: 9 ..........>...#######EV: 14Int: 14 ..##................#SH: 0Dex: 15 ..##................#XL:  7 Next: 95% Place: Dungeon:7 ####............@...##.#Noise: ---------  Time: 4971.7 (0.0)#####................a) +1 dagger##............###Throw: 30 darts (poison)#............##............#######.....#.##?:jJ [40m.###.#...#.# .# ##...# .# _You now have 258 gold pieces (gained 10). _You see here a parchment of Leda's Liquefaction.  You pick up a parchment of Leda's Liquefaction and begin reading... _Unfortunately, you learned nothing new or useful. _There is an entrance to Kinin's Antique Armour Shop here. _You can access your shopping list by pressing '$'.?:j P  Okay, then.?:j޻ ?:j ?:jj . _?:j ?:j `Welcome to Kinin's Antique Armour Shop! What would you like to do?  a -  174 gold a chain mailb -  174 gold a chain mail  c -  130 gold a cloak  d $  217 gold a glowing helmete -  58 gold a leather armour  f -  130 gold a pair of boots  g -  275 gold a pair of faintly humming bootsh -  116 gold a ring mail  i -  26 gold a robe  j -  116 gold a scale mail You have 258 gold pieces. After the purchase, you will have 41 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-J] put item on shopping list@:j ;  a -  174 gold a chain mail  b -  c +  130 gold a cloakf - 128 gold pieces.marked items A:jIY Purchase items for 130 gold? (y/N)A:jT'a - b -  c $  217 gold a glowing helmet  d -  58 gold a leather armour  e -  130 gold a pair of bootsf -  275 faintly humming boots  g -  116 gold a ring mail 2obe11scale mail 12 You are short 89 gold pieces for the purchase.ishopping listIA:jA:j}A:j.........'..#soda the Sneak .........#### l..Gale Centaur ............+....Health: 55/55 ======================== ..........###....Magic: 18/18 ======================== ...........#)..#AC: 2Str: 9 ..........>...#######EV: 14Int: 14 ..##................#SH: 0Dex: 15 ..##................#XL:  7 Next: 95% Place: Dungeon:7 ####............@...##.#Noise: ---------  Time: 4971.7 (0.0)#####................a) +1 dagger##............###Throw: 30 darts (poison)#............##............#######.....#.##A:j[40m.###.#...#.# .# ##...# .# _You see here a parchment of Leda's Liquefaction.  You pick up a parchment of Leda's Liquefaction and begin reading... _Unfortunately, you learned nothing new or useful. _There is an entrance to Kinin's Antique Armour Shop here. _You can access your shopping list by pressing '$'. _Okay, then.A:jq  o - a +0 cloak  Thank you for shopping at Kinin's Antique Armour Shop!A:jA:j^A:jh _You can access your shopping list by pressing '$'.A:j< A:j pWear or take off which item? Armour (go to first with [)  h - a +0 robe (worn)  j - a +0 pair of gloves (worn)g - a +0 leather armour  k - a +0 ring mail A:j9  m - the +10 plate armour of Wariness {Dex+3 Stlth+}o - a +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip B:jqB:jB:j.........'..#soda the Sneak .........#### l..Gale Centaur ............+....Health: 55/55 ======================== ..........###....Magic: 18/18 ======================== ...........#)..#AC: 2Str: 9 ..........>...#######EV: 14B:jInt: 14 ..##................#SH: 0Dex: 15 ..##................#XL:  7 Next: 95% Place: Dungeon:7 ####............@...##.#Noise: ---------  Time: 4971.7 (0.0)#####................a) +1 dagger##............###Throw: 30 darts (poison)#............##............#######.....#.##.###.#...B:j #.# .# ##...# .# _There is an entrance to Kinin's Antique Armour Shop here. B:j,_You can access your shopping list by pressing '$'. _Okay, then.o - a +0 cloak  Thank you for shopping at Kinin's Antique Armour Shop! B:j\S_You can access your shopping list by pressing '$'.B:jB:j _B:jB:jB:j+2.7 (1B:jB:jB:jH+3.7 (2B:jB:jB:j+4.7 (3B:j B:jB:j+5.7 (4B:jsB:jK B:j!+6.7 (5B:j>'B:j) 3 _You start putting on your armour. You continue putting on your +0 cloak. x5B:j*B:j0B:j2Z _You finish putting on your +0 cloak.B:j=.##.#.'..# #### l.....+....###......#)..# ..>...#######.##.# ...##.# #####...∩...##.####....#.### #.# #............#######.....#.# #.###.#.. #.# .# ##.B:jEB:j2G27.7 (1 _B:jpLB:jNB:jeM##'..# .#### l....+.###.....#)..# ..>...###### .......# #####....∩...##.######................#.###.#..B:jB:j&8B:jB:jPC:j;'<#.##.# #.##.#. #.'..#. #.####.l.......+......###.....#)..#.>...#.##.#.##.##.∩...##.#C:j'^ #####.. ##.##  #.#  #.# C:j' ######.....#.#  #.###.#...C:j5<9C:j>C:j. #########+###.#  #.##.#######..  #.##.#........  #.'..#.....:.. ##...####.l...........+.......###....C:j..#)..# ..>..@#######.##.# .....##.....# #######...∩...##.####....#.###l   iguana (asleep) #.# #............#######.....#.#C:jNC:j C:jY '80C:jC:j~5 _Found a parchment of Hailstorm.C:j\]  ##.....####### #########+###.# . #.##.####### #.##.#........'..#.....: #..####.l............+............###.......|.....#).@# .......>...####### ##.......# ....##.......# ######............∩...##.######................ ##............####............##.......#C:jxh C:ji &1C:jq C:jAt ^ _Found a crooked glowing staff.D:jr..###........ ##.....####### #########+###.# ########.D:jrA'..#.....: #####.l..+.###.@.....|.....#)..#######........>...###### ........# ######....∩...##.######....####D:jf{p...###........  ##.....####### # #########+###.# .########.'..#.....: #####.l..+.###.......|...#)..#######........>...######.. ........# ######....D:j{∩...##.######....####D:jDD:jh2Stampede D:jD:j6 _You stampede towards the iguana!D:jE #####.......###........  ##.....####### # #########+###.# .########.D:j٥ <'..: #####..+.###.......|..#)..#######D:j ........>...######... ....##.........# ######....D:jM e∩...##.######....D:j y###.....###.#####+#######.......###........  ##.....####### #. #########+###.# ..########.'..: #####..+.###.......|..#)..#######D:jV ..>...######.. ..........# ######....∩...##.#D:jC .  The helpless iguana fails to defend itself.  The winds around you quicken.You impale the iguana!!D:j <.D:j. D:j  ###.....###.#####+##soda the Sneak#####.............Gale Centaur#..##.........Health: 55/55 ========================#..###........Magic: 18/18 ========================##.....####### #.AC: 3Str: 9 #########+###.#...EV: 14D:j QInt: 14 #..........##.#######...SH: 0Dex: 15 #..........##.#.........XL:  7 Next: 101% Place: Dungeon:7 #..........'..#.@...:...D:j Noise: ---------  Time: 4983.7 (1.0) #..........####.........a) +1 dagger D:j ..............+.........Throw: 30 darts (poison) ............###.......|.D:j Stampede Tailwind .............#)..####### D:j+ ............>...####### ....##................# ....##................# D:jO ######............∩...##.# _Found a parchment of Hailstorm. D:j{ _Found a crooked glowing staff. _You stampede towards the iguana!  The helpless iguana fails to defend itself.  D:j eThe winds around you quicken.You impale the iguana!!D:j3 _You kill the iguana!You have reached level 8!D:j /  --more--E:jN61/619/19108 0% E:jۺE:jR _You feel stronger.E:j`  #####.............  #..## #..# ###.....####### #.. ########+###.# ...# ..........##.#######...# .##.#....... .'..#.....: .####..@......# ...+.####.|.##)..########>...#########................###....... #####............∩##.#  #####.......E:jl E:jm 14E:j9u E:jv T _You stop stampeding.F:jn##.....###.#####+##  #####..... #..##.. #..###........ ## F:j]oE##.....####### #... #######+###.# ...# ##.#######...###.#.......'..#...@.:.....####.#..+..# ###.......|.# F:jo#)..########.......>...#########.....F:jo< ..##......F:jo.# ####.....∩...##.#F:jb};5F:jhF:jnF:j F:jj F:j1 F:j F:j F:j ,F:j( F:j ,F:j F:j= F:j  # .....###.#####+## ####.. #..##.. #..###.. #### ##.....#########... +###.# ...# ##.#######...#.# ##.#....# '..#.....@.....# F:j ####..#.# +..# ###.......|.# ##.. ##... F:j0 l 7.7 (2  You pick up a parchment of Hailstorm and begin reading...F:j *8.7 (3F:j F:j B _You add the spell Hailstorm to your library.G:j ####.............  #..########.....#########... #####+###.# ...# # .......##.#######...#.#..........'..#..####.....@...#.#...+ ###|Tailwind #..#####................G:jbK9.7 (1G:ju _Your tailwind grows less brisk.G:j$7 #..## #..# ####.##.....#########.... ####+###.# #...#.# ......##.#######...#.# ##.#...........# '..#...# ####.#.# ..+.# ###.|.# )..######## >...####### #.........#.......∩##.####.......  ###G:jbG:j '90G:j G:jO-#..# ####.##.....#########.... ###+###.# #...#.# .....##.#######...#.# ##.#...........# '..#....# ####.#.# ..+.# G:jP%###.# )..######## >...####### .........# .∩##.# ####.......  ###.#G:j$1 _You see here a staff of cold.H:jH:jd&2H:j[H:jI _p - a staff of coldH:j7q #..###. ####. ##.....#########....#+###.# #...#.#.##.H:jW#...#.#.##.#...#.'..#..#.####.#.#.+.#.###.#.#)..#.>...# #.# #.# #.∩...##.# #####.  ##.###  #.#H:jDH:j&3H:j@H:jH:jcmz #..###. ####. ##.....#########....#+###.# #...#.#.##.#...#.#.##.#...#.'..#.#H:jmk.####.#.#.+.#.###.#.#)..#.>...# H:j n.##.# ##.# ##H:j7n.∩...##.#  #####.  ##H:jZnX.###  #.#H:jmvH:jw&4H:jm}H:jH:jR #..###. ####. ##.....###....#+###.# #...#.#.##.#...#.#.##.#...#.'..#.#.####.#.#.+.#.###.#.#)..#.>...# .##..# .##.# ###.∩...##.#  #####.  ##.###  #.#H:jH:jњ&5H:jTH:jIH:j S #..###. ####. ##.....###....#+###.# #...#.#.##.#...#.#.##.#...#.'..#.#.####.#.#.+.#.###.#.#)..#.>...# ..##....# ..##.........##............∩...##.# #####...  ##.###  #.#H:jW H:j &6H:j H:j H:j  #..###. ####. ##.....###....#+###.# #...#.#.##.#...#.#.##.#...#.'..#.#.####H:jd .#.#.+.#.###.#.#)..#.>...#######.##.H:j !.......#.##H:j ..H:jA 1.##..H:jh ....∩...##.# #####....H:j `. ##...H:j E.###  #H:j .#H:j H:jk &7H:j H:j H:j  #..###. ####. ##.....##....#+###.# #...#.# #.##.#...#.# #.##.#...# #.'..#.# #.####.#.#.+.#.###.#H:j .#)..#...>...#######.##..........#.##........##....∩...##.#H:j  #####....... ##......###  #.#H:jp <8H:j H:jL H:j ##.....#########...#########+###.# #...#.#  #..........##.#######...#.#  #.##.#...........#  #.'..#..# ##.#####.# .....+.# ###H:j".#..#)@.########....>...####### ##................#.##.......# #######...∩..##.#H:jF #####................ H:ji##............### #............# H:j; #.#H:jH:j&9H:jH:jI:jh #########+###.# #...#.#..........##.#######..........'..#.. ##### ........+...# ....###........I:j\h.....#)..#######....>..@####### ##..........#.....#...#I:jh1......I:jhj#............######.....#.#I:jsI:jt)5000I:j$I:jT#..........##.#######...#.# #.##.#...........# #.'..#...........# #.####.........#.# I:j.......+.........# ..###.........# .#)..######## >...####### ##...@.....# ##.# ######.∩...##.# #####I:j(R....... I:jGm###.#I:jdV#.#I:j~######.....#.# #.###.#...I:j<I:j&1I:jI:jI:j ..........'...#### ......+ ..###.#)..#######>...####### ##.......... ####∩...##.# #####........#.###.#..#.# .# ##.I:jI:jl&2I:j/I:jI:jj.'..#.# .####..#.# ...+..# ###..# #)..######## >...####### ##.........# ##.# #####.∩...##.#  #####.......  ### .# ######.....#.# #.###.#...#.# .# ##..# .#I:jUsI:jt&3I:jzI:j|I:j`N ####....+. .###..#)..#######>...####### ##.......... ###∩...##.#  #####........ #####  .#..# .###.# .#I:jUI:jOV&4I:j%\I:j]I:j # ...+ ###.#)..#######>...####### ##.......... ###∩...##.#  #####........ #####  .#.###I:j I:j &5I:j I:jL  ###.#)..#######>...####### ##.......... ###∩...##.#  #####........ #####  #####.....#..###I:jM I:jXV I:jW &6I:jg] I:j-_ J:j\n< .#)..#######>...####### ##.......... ###∩...##.#  #####........ #####  #####.....# #.###.#....##J:jxJ:jSy&7J:j9J:j_J:jǐ >...# ##.......... ###∩...##.#  #####........ #####  ######.@...#.# #.###.#...J:jf# .# ##.J:jJ:jʣC8J:j##................#.##.....# ######.....∩...##.# #####................ ##..### #....#  #.....# ######.....#.# #@###.#...J:j #.# .# ##. ..# .# ##.# .# ### J:jIJ:jM&9J:j J:jJ:j ####........∩...##.# #####................ ##.....### #............# .........######.....#.# #.###.#... .# ##.J:jf#... #.### ### J:jwJ:j'10J:jj J:jJ:j-"#######∩...##.# #####................ ##.....### #......#  #......# ######.....#.# #.###.#...####.# .# ##.#..@.# .#  #.##.# .# # ### J:j-J:j?/&1J:j2J:j4J:jI #.∩...##.# #####................ ##............### #............# #............# ######.....#.# #.###.#... ####.# .# ##. #.@..# .#J:j B #.##.# .# #. ####<#.J:j R#.#.J:j &#.J:j J:j &2J:j J:j 9 _Found a stone staircase leading up.K:j/w #####......... ##### #.#  #.# ######.....#.# #.###.#...####.# .# ##.K:jx #....# .#  #@##.# .# #.####  #<#  #.# #.# #.# #.. ###K:jK:j[&3K:jVK:j(K:j[O6  #####  #####.....# #.###.#...####.# .# ##.K:jO....# .# ##.### <# K:jO.K:jWK:jiY&4K:j^K:j`K:jXu    #####.....# #.###.#...####.# .# ##.... ####  .K:jw K:jx &5K:j{ K:j~ a _There is a stone staircase leading up here.L:jNL:j)L:jL:jL:jC6 _L:j.H 6  You climb upwards.L:jI#.....# #.# #.....##..## #.......F..# #..........# #..........# #..........# +...l......##...@.####).###.L:j#.#..#...F   sky beast (asleep)#.##l   iguana (asleep)#.L:j{%-8.2 (2.5L:j*L:j-S _You encounter an iguana and a sky beast.L:j-'Found a scimitar.L:j4c _There is a stone staircase leading down here.L:jc .  The helpless iguana fails to defend itself.  The winds around you quicken.You impale the iguana!!L:j<.L:jm39 (0.7Tailwind L:jL L:j J _You kill the iguana!M:j #.....# #.##..##..F.....#+..........##...>.# ###)@##M:j.  #..# .##.#?M:j! M:j" ,9.9 (1.0M:jN) M:j+ i _Found a scroll labelled LOIKEA UMIXZEAXO.N:j8;#..##..F..#...#..#...#+.........#...>.# ###).## #.@# N:j.##.# #. ?.N:j N:jb&20N:jN:js ..F..........+.......#...>.# ##).#N:ju #..# ..###.# #.#.N:jX1N:j  ..#......+......#...>.# ##).# #..# #....#.###.# #. #.N:j N:j %2N:j3 N:j N:j #.# #..........# +..........# #...>.#  ###).## #..# #..######..##....@.# #.###.## #.N:j6a #?# #.# #.# #.# ..#N:jN:je%3N:j6N:jO:j%O:j&O:j,O:j/O:j0  +......#...>.# ##).# #..# ####....#.###@## #.# ?.###O:jD O:j< %4O:j% O:j϶  +#...>.# ##).# #..# #####......##.###.## #@# ?.O:j; O:jZ 05O:j O:j) _ _Your tailwind grows less brisk.O:j9E #...>.# ##).# #..# #####..#......####.# #.# .O:jFR6O:j.###).## #..#####..#.....#.###.###.#P:jP:j$8.9 (1P:jP:jP:j P:jP:jіP:jP:jM#+..........#...>.###).## #####..##......##.###@##P:jI#.#P:jP:jP:jù9P:jP:jP:j:4P:j=P:jP:j( 4P:jp P:j  #.# #..........# +..........# #...>.####).## #..# #..# #####..# #...@..#P:j #.###.## #.# #.# #.# #.# #.# .P:j T.####P:j P:j( '30P:j P:jM P:j #.# #..........# +..........# #...>.# ###).## #..# #..# #####..# #..@...# #.###.### #.# #.# #.# #.# #.# ..#  ###1Q:j| #.# #.# +.# #...>.# ###).## #..# #..# #####..# #.@....# #.###.## #. #.##. #.##. #.##. #.#.Q:j. #.#.. ..#  ###Q:jQ:j>&2Q:jZQ:jQ:j8 #.# +.# #...>.#  ###).## #.. #..######..# #......# #@###.##Q:j #.# #.# #.# #.# #.# #.# #.# #.# ..# #.# ... ..# ### #Q:j (## Q:j&Q:j'&3Q:j,Q:j-Q:j$ +#...>.# ##).# #..# #####..#Q:j......####.## #.# Q:j<4Q:jfQ:j(Q:j #...>.# ##).# #..# ####....###.# #.# ##Q:jQ:jN&5Q:j3Q:jQ:j5##).# #..# ####....###.# #.# ..... .##### ## Q:jQ:j&6Q:jdQ:jCQ:j) j #..# ####Q:j ....###.# #.# #............... .############ Q:jk Q:j C7Q:j g####....###.# #.# #.#####...........############## Q:jX Q:j &8Q:jS Q:j R:j#####..# #......# #.###.## #.# #.# #.# #.# #.# #.# #.#####.# #.# #.......###.# .....# ############# R:jR:j&9R:j:R:j R:j% #####..# #......# #.###.## #.# #.# #.# #.# #.# #.# #.#####.# #.# #.###.# .# #R:j+R:j,'40R:j60R:j2R:j e #####..# #......# #.###.## #.# #.# #.# #.# #.# #.# #.#####.# #.##.###.#.##R:j R:jq &1R:j R:j R:jrW  #####..# #......# #.###.## #.# #.# #.# #.## #.# #.# #.#####.# #.##.###.#.##R:jY R:j[ R:j,[ 2R:j^ R:j` R:j #####..# #......# #.###.## #.# #.# #.# #.# # #.# #.# #.#####.# #.##.###.#.##R:j\R:j&3R:jR:j'S:j9S #####..# #......# #.###.## #.# #.## #.# #.# #. #.# #.# #.#####.# #.##.###.#.##S:jXS:jZ&4S:j^S:j$aS:jz #..#.. #####..##. #......##. #.###.## #. #.# #.# #. #.# #.# #. #.# #.# #.#####.# #.# ########.#.................###################S:j0S:j&5S:jS:j S:je  #..# #+# #..# ..# #####..# #.# #......# #.# #.###.## #.# #.# #.# #.# #.# #.# #.# #.# #.#S:je c #@#####.# #.# ########.# .................###################S:jl S:jIn &6S:jor S:jt T:jQT:jT:j`#......... #......... +......... #...>.# ###).## #..########+# #..#.......####..# #......#51.9 (5 #.# #.###.## #.# #.# # #.# #.# #.#.# #.# #.##.#####.# #.######.......###.#.................###################T:jٟT:j\: # # # +........ #...>.####).## #..#########+# #..#.......@.# #####..#########.# #......# #.# #.###.## #T:j.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.# #.# #####.......###.# ................T:j.#T:j0T:j+2.9 (1T:jT:j>T:jv #.#.+.#...>.# ###).##  #..# ########+##..# .........# #####..# T:jw A########@# #......#  #.# #.###.## #.# #.# #.# ###.####T:jd ;#####.......###.#.................###################3T:j T:j? 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M###).##X:j! ########+#  ........#### #########..... ..X:j" ##.## .#. ####### #.# X:j>" ....... #.#####.# #########.......### .....................#X:j" ;##########X:jg) X:j* &6X:j33 X:j@O /M...>.###).##########+#  ........#### #########X:jO ..... ..##.## .#. ####### #.# ....... #.#####.# .#########.......###.#.X:jO #X:jY X:j;Z &7X:j_ X:j-a X:j,M+..........#...>.###).##########+#  ........X:js,#### #########..... ..##.## .#. ####### #.# X:j,........ #.#####.# #.##X:j4X:j5&8X:j:X:js<Y:j|M#+..........#...>.###).##Y:j+########+# #..#  ........####..# #########.....#.Y:j##.## .#. .####### #.# #.# #.#Y:jY:j&9Y:j$Y:jZY:jL#.# #.# +..........##...>.# ###).# #..#  Y:js########+# #..#  .........# #####..# #########.# #.@....#  #.# #.###.## # #.# #.# #.# Y:j #.# #.# #.# ####### #.# #.# #.#...... #.#####.# #.# #########.......###.# ....................# Y:j.<#####################Y:jY:jX '90Y:j%Y:j&Y:j|X#.# #.# +.# #...>.# ###).## #..# #+# #..# .# #####..# .# #..@...#  #.# #.###.##  #.# #.# #.#  #.# #.Y:j"}# #.# #.# #.# #.# #.#####.# #.#.......###.#.....# Y:j*Y:j݄&1Y:j{Y:jbY:j_#.# #..........# +..........# #...>.# ###).## #..# +# #..# # #####..# .# #...@..# Y:jY#.# #.###.## #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.# #.#.###.#.# Y:jGY:j2&2Y:j$ Y:j Y:jCn#.# #...# #..........# +..........##...>.# ###).## #..# Y:j######+# #..# .......# #####@.# ######.# #......# #.# #.###.##.# #.# #.#Y:jV #.# #.# #.# #### #.# #.# #.# Y:j).... #.#####.# #.# #########Y:jQ}.# .................#Y:jY:j&3Y:jY:jY:j MF#..........Y:jJ #.......+..........#...>.###).## ######+# .......# ##### ######......#.# #.###.###.#Y:j Y:j? &4Y:jb Y:j Y:j M##..#F..#..#Y:jQ P...#........+..........#...>.####).## ######+# ......#### ######.# #......##Y:j F   sky beast (asleep)#.#Y:j Y:jL &5Y:j Y:j Z:jx'#.....##..##soda the Sneak#.......F..#Gale Centaur#......*...#Health: 61/61 ========================#.....*....#Magic: 19/19 ========================#.....*....#AC: 3Str: 10+....*.....#EV: 14Int: 14#...*.#SH: 0Dex: 15###)*##XL:  8 Next:  3% Place: Dungeon:6#@.#Noise: ---------  Time: 5095.9 (0.0) ######+##..#a) +1 dagger .......# #####..#Throw: 30 darts (poison) ######.# #......##.#:jY(;49m #.###.###.# #.# #.#F   sky beast (asleep)#.# #.# #.# #### #.# #.# #.# .... #.#####.# #.# _Your tailwind grows less brisk. _h - 2 scrolls labelled LOIKEA UMIXZEAXO (gained 1)  Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (asleep, 97% to hit)Z:jH'#.....##..##soda the Sneak#.......(..#Gale Centaur#......F...#Health: 61/61 ========================#..........#Magic: 19/19 ========================#..........#AC: 3Str: 10+..........#EV: 14Int: 14#...>.#SH: 0Dex: 15###).##Z:jg(VXL:  8 Next:  3% Place: Dungeon:6#@.#Noise: ---------  Time: 5095.9 (0.0) ######+##..#a) +1 dagger .......# #####..#Throw: 30 darts (poison) ######.# #......##.# #.###.###.# #.# #.#F   sky beast (asleep)#.# #.# #.# #### #.# #.# #.# .... #.#####.# #.# _h - 2 scrolls labelled LOIKEA UMIXZEAXO (gained 1)  Throw: 30 darts (poison)Z:j(uPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (asleep, 97% to hit)  You throw a dart. The dart hits the sky beast. The sky beast is poisoned.Z:j/]Fpoisoned)Z:j0f6.9 (129 _Z:j6Z:jb8Z:j C#.....##..##soda the Sneak#.......(..#Gale Centaur#......F...#Health: 61/61 ========================#.....*....#Z:jI Magic: 19/19 ========================#.....*....#AC: 3Str: 10+....*.....#EV: 14Int: 14#...*.#SH: 0Dex: 15###)*##XL:  8 Next:  3% Place: Dungeon:6#@.#Noise: ---------  Time: 5096.9 (0.0) ######+##..#a) +1 dagger Z:j .......# #####..#Throw: 29 darts (poison) ######.# #......##.# #.###.###.# #.# #.#Z:j0 F   sky beast (poisoned)#.# #.# #.# #### #.# #.# #.# .... #.#####.# #.#Aim: a sky beast (asleep, 97% to hit) _You throw a dart. The dart hits the sky beast. The sky beast is poisoned.  Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleZ:jm uShift-Dir - straight lineAim: a sky beast (lightly wounded, poisoned, 43% to hit)Z:j#.....##..##soda the Sneak#.......(..#Gale Centaur#..........#Health: 61/61 ========================#.....F....#Magic: 19/19 ========================#..........#AC: 3Z:jh&Str: 10+..........#EV: 14Int: 14#...>.#SH: 0Dex: 15###).##XL:  8 Next:  3% Place: Dungeon:6#@.#Noise: ---------  Time: 5096.9 (0.0) ######+##..#a) +1 dagger .......# #####..#Throw: 29 darts (poison) ######.# #......##.# #.###.##Z:j#.# #.# #.#F   sky beast (poisoned)#.# #.# #.# #### #.# #.# #.# Z:j.... #.#####.# #.# _You throw a dart. The dart hits the sky beast. The sky beast is poisoned.  Throw: 29 darts (poison)Z:j8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, poisoned, 43% to hit)  Z:j'WYou throw a dart. The dart misses the sky beast.Z:j$Z:j%%e7.9 (18 _Z:j*Z:j;,[:jxq#.....##..##soda the Sneak#.......(..#Gale Centaur#..........#Health: 61/61 ========================#.....F....#Magic: 19/19 ========================#....*.....#AC: 3Str: 10+....*.....#EV: 14Int: 14#...*.#SH: 0Dex: 15###)*##XL:  8 Next:  3% Place: Dungeon:6#@.#Noise: ---------  Time: 5097.9 (0.0) ######+##..#a) +1 dagger .......# #####..#Throw: 28 darts (poison) [:jyU######.# #......##.# #.###.###.# #.# #.#F   sky beast (poisoned)#.# #.# #.# #### #.# #.# #.# .... #.#####.# #.#Aim: a sky beast (lightly wounded, poisoned, 43% to hit) _You throw a dart. The dart misses the sky beast.Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, poisoned, 43% to hit)[:jٯ#.....##..##soda the Sneak#.......(..#Gale Centaur#..........#Health: 61/61 ========================#.....(....#Magic: 19/19 ========================#.....F....#AC: 3Str: 10+..........#EV: 14Int: 14#...>.#SH: 0[:jDex: 15###).##XL:  8 Next:  3% Place: Dungeon:6#@.#Noise: ---------  Time: 5097.9 (0.0) ######+##..#a) +1 dagger .......# #####..#Throw: 28 darts (poison) ######.# #......##.# #.###.##[:jİ#.# #.# #.#F   sky beast (poisoned)[:j#.# #.# #.# #### #.# #.# #.# .... #.#####.# #.#Throw: 28 darts (poison)[:j?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (lightly wounded, poisoned, 43% to hit)  You throw a dart. The dart hits the sky beast. The sky beast looks even sicker.The sky beast is lightly wounded.[:jGvery poisoned)[:j0e8.9 (17 _[:j[:jL[:jM ..(.....#.....(....#.....F....+........#...>.# ##).## #..# ######+# .......# #### ######.... ###.# #.# #### [:jN ].... #.#### ######.......##[:jVP G.F[:j)W [:jW &9[:jj [:jm [:j .#.....(...........+.....F.[:j #...>.# ##).# #..# ######+# .......# #### ######.# #.... #.###.# #.# #### .... #.#### ######.......## .........[:jK K.F[:j [:j (100[:j [:j \:j(.......+......#...>F# ##).# #..# ######+# .......# #### ######.# #.... ###.##.# #.# #### .... #.#### ######.......## ......... #################\:jۑK.F\:je\:jD&1\:j|\:jk\:j.+......#...>.# ##)F# #..# ######+# .......# #### ######.... #.###@###.# #.# #### .... #.#### ######.......## ......... ################# \:j<K.F\:j"=\:j&2\:j/\:j\:jn+#...>.# ##).# #F.# ######+#. .......# #### ######.# #......# #.###.## #@# #### .... #.#### ######.......## ......... \:jmK################# \:j]D.F\:j\:ja&3\:j\:j\\:j#...>.# ##).#\:jQ #..# ######+#F .......# #####..# ######......# \:jp###.# #.# #### .... #.#### ######.......## ......... ################# \:jXD.F\:j\:j:&4\:j\:j\:jSi ##).# #..# ######+## .......# #####F.# ######..... ###.# #.# #### .... #.#### ######.......## ......... #################\:jTt D.F\:j8{ \:j;| &5\:j \:j= ]:jD.F]:j]:j&6]:j]:jC ]:j"9D.F]:j=]:j>&7]:jC]:j^E]:jOo  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]:j ; ###).##  soda the Sneak #..# Gale Centaur ######+# #..# Health: 61/61 ======================== .......# #####..# Magic: 17/19 =====================--- ######.# #......#]:jS  AC: 3Str: 10 #.# #.###.## EV: 14Int: 14 #.# #.# #F# SH: 0Dex: 15 #.# #.# #*# XL:  8 Next:  3% Place: Dungeon:6 #### #.# #.# #@# Noise: ---------  Time: 5107.9 (0.0) .... #.#####.# #.# a) +1 dagger ######.......###.# Throw: 27 darts (poison) .................# ]:j 8################## ]:j  F   sky beast (poisoned) _The sky beast is lightly wounded.  ]:j Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, poisoned, chance to affect: 43%)]:j c ###).##  soda the Sneak #..# Gale Centaur ######+# #..# Health: 61/61 ======================== .......# #####..#]:jߟ $ Magic: 17/19 =====================--- ######.# #......# AC: 3Str: 10 #.# #.###.## EV: 14Int: 14 #.# #.# #.# SH: 0Dex: 15 #.# #.# #F# XL:  8 Next:  3% Place: Dungeon:6 #### #.# #.# #@#]:j%  Noise: ---------  Time: 5107.9 (0.0) .... #.#####.# #.# a) +1 dagger ######.......###.# Throw: 27 darts (poison) ]:jS .................# ################## ]:jx  F   sky beast (poisoned)]:j I _The sky beast is lightly wounded.  ]:j Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]:j Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, poisoned, chance to affect: 43%)]:j  ###).##  #..#]:j> y #..#   #.#  #.# #.# #.# #.# #.# #F# #.# #.# #@#]:j ~  #.# ]:j ]:j +8.9 (1]:j ]:js Z  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (lightly wounded, poisoned, chance to affect: 43%) _The sky beast resists with some effort.^:jkA  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:j ###).##  soda the Sneak #..# Gale Centaur ######+# #..# Health: 61/61 ======================== .......# #####..# Magic: 15/19 ==================------ ######.# #......# AC: 3Str: 10 #.# #.###.## EV: 14Int: 14 #.# #.# #.# SH: 0Dex: 15 #.# #.# #F# XL:  8 Next:  3% Place: Dungeon:6 #### #.# #.# #@# Noise: ---------  Time: 5108.9 (0.0) .... #.#####.# #.# a) +1 dagger ######.......##^:jv'#.# Throw: 27 darts (poison) .................# ##################  F   sky beast (poisoned) _The sky beast resists with some effort.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, poisoned, chance to affect: 43%)^:j"###).##soda the Sneak#..#Gale Centaur ######+##..#Health: 61/61 ======================== .......# #####..#Magic: 15/19 ==================------ ######.# #......#AC: 3^:jStr: 10#.# #.###.##EV: 14Int: 14#.# #.# #.#SH: 0Dex: 15#.# #.# #F#XL:  8 Next:  3% Place: Dungeon:6 ^:jG#### #.# #.# #@#Noise: ---------  Time: 5108.9 (0.0) .... #.#####.# #.#a) +1 dagger ######.......###.#Throw: 27 darts (poison) ^:j8x.................# ##################^:j_F   sky beastCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  ^:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  ^:jPress: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, poisoned, chance to affect: 43%)  ^:jIThe sky beast resists with some effort. The sky beast looks more healthy.^:j>3=9.9 (1^:jc#^:j&MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a sky beast (lightly wounded, poisoned, chance to affect: 43%)  The sky beast resists with some effort. The sky beast looks more healthy. _The sky beast completely misses you.^:jv  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^:jo <2---=10Touch  _Your hands begin to glow red. The sky beast completely misses you.^:j-  You closely miss the sky beast. Your kick misses the sky beast.The sky beast is moderately wounded.^:j2 4-1.6 (0.7^:j. ^:j W _The sky beast closely misses you._:j  You closely miss the sky beast. You kick the sky beast.  The sky beast is moderately wounded._:jA-2.3_:j %_:j'O _The sky beast misses you._:jwm  You barely miss the sky beast. Your kick misses the sky beast._:jMn'3.0_:jKs_:jCvd _The sky beast is moderately wounded._:j FF  (confused)You hit the sky beast but do no damage. The sky beast appears confused.  You kick the sky beast!  _:jcLThe sky beast is severely wounded._:j{b3=--7_:j_:jO _The sky beast misses you._:j_  You hit the sky beast but do no damage. Your kick misses the sky beast.The sky beast is severely wounded.The sky beast hits you._:j2aY55---4.4_:jf_:jhL _The confined air twists around weakly and strikes you._:j  You closely miss the sky beast. Your kick misses the sky beast._:j (5.1_:jj _:j b _The sky beast is severely wounded._:jύ  _:j f You hit the sky beast but do no damage._:j +9 (0.8_:j _:j! b _The sky beast is severely wounded.`:jS&q F.  You hit the sky beast.`:j+`:j~,~6=--=6.7`:j1`:j3b _The sky beast is severely wounded.`:j.a...>.###).## #..# ######+# #..# ......#### #####.....##.##F #### #.# .... #.#####.# ######### ................. ##################`:j  You stampede towards the sky beast! You hit the sky beast.  The sky beast is severely wounded.`:jJo7.7 (1.0Stampede `:j`:jO _The sky beast misses you.`:j-\x+..........#...>.###).## ######+# #..# ......####..# #####.....##F## #### #.# .... #.#####.# ######### ................. ##################`:jb#+..........#...>.###).## ######+# .......# #####..# ######....F.###@## #### #.# `:jb.... #.#####.# ######### ................. ##################`:j}q †You catch the helpless sky beast completely off-guard!  The winds around you quicken.You impale the sky beast!!`:jz(`:j 12-8Tailwind _You kill the sky beast!Training target 1.0 for Evocations reached!`:jX`:jχk _Your Evocations skill increases to level 1!a:j`Ia:jW  You start resting.a:jB8-a:j&0a:jO69.7 (1a:ja:j"T _You stop stampeding.b:j3b:jb:jb:j7=4=b:jb:jxb:jx,b:jb:jW _You start resting.b:jU&8b:jC,22.7 (3b:j53.7 (4b:jJb:j_ _Your tailwind grows less brisk.b:jb:j'  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   1.7   2.8  -2           b - Staves   0.0   1.2  -1   k + Hexes4.9   5.9  -1  b:j# c - Unarmed Combat   0.0   1.2  -1   l - Ice Magic   2.0   3.6  -1   d - Throwing   0.0   1.4  -2           m - Evocations   1.0   2.4  -1  e + Short Blades 5.6   7.1  -1  b:j\     f - Long Blades   3.3   1.2  -1               g - Armour   0.0   1.0   0       h - Dodging   2.5   2.5  +1  b:jP     i - Stealth   6.0   4.9  +2                      b:j3                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Helpb:jD[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsc:j yTargetTarget--  2.0  --  5.0 --  --  --  --  --  --  --  4.0  --  a-z] set[-] clear selected targetcost|targetsc:j <[?25h[?0c5.0 d:j` [?25l[?1c6.0 current training targets, if any.=] set aall targetse:jna-z] setselected targete:js<[?25h[?0c0 e:j;  [?25l[?1c8.0  -1 =] set aall targetsf:j0f:j2f:j:#..........#soda the Sneak+..........#Gale Centaur#...>.#Health: 58/61 ======================--###).##Magic: 14/19 =================-------#..#AC: 3Str: 10 ######+##..#EV: 14Int: 14 .......# #####..#SH: 0Dex: 15 ######.# #....†.#f:j:XL:  8 Next: 12% Place: Dungeon:6#.# #.###@##Noise: ---------  Time: 5123.7 (0.0)#.# #.# #.#a) +1 dagger#.# #.# #.#f:j';Throw: 27 darts (poison) #### #.# #.# #.# .... #.#####.# #.# ######.......###.# .................# ##################f:j_;Training target 1.0 for Evocations reached! _Your Evocations skill increases to level 1!You start resting. f:j;_You stop stampeding. _You start resting. _Your tailwind grows less brisk.f:jBf:jaCf:jHf:jxJf:j32f:j2f:j4f:j&7f:j8f:j^<Bf:j<f:j@f:j@59=f:jAD5=f:j'Bf:j"D,f:jpEf:j6Hf:jHf:jIf:jLf:j+Mf:jMf:jS60==f:jUf:jHUf:j9Vf:jXL6==f:j Yf:jYf:j\f:j~`a1=f:ja1 _HP restored.f:juaf:jWbf:jd,f:jef:jhf:jMh$==f:jshf:jif:jpkf:jk9=f:jlf:jof:jpK7=f:j3qf:js,f:jtf:jvf:j6wf:j1xf:jz,f:jzf:jp}f:j*~9=f:jRf:jf:jf:jf:jCf:jf:jjf:jшf:j$K8=f:j&f:j0f:juf:jPf:jf:jUf:jCf:jl,f:jf:jf:jݔ9=f:jЕf:j`f:jf:j 9==f:j4 _Magic restored.f:jf:jf:j f:j˧f:jf:jf:jϪf:jf:jf:jvf:j~f:jf:jf:j϶:==f:j/f:j<f:jf:jf:j f:jdf:jf:j5f:jpf:jKf:j+f:jf:jf:jf:jf:jf:j f:jWf:jf:jf:jf:jf:jf:jf:jo _n - 28 poisoned darts (gained 1)f:jf:jMf:jnf:jDf:j,f:j`f:jBf:jo _n - 30 poisoned darts (gained 2)f:jf:jf:jf:jf:jf:jf:j^f:jf:jff:jf:jRf:jf:jf:j5f:jf:jX f:j f:j f:j f:jf:jof:jf:jf:jsf:j)f:jjf:jf:j[f:jf:j.f:jf:jf:jf:j2f:jf:jf:j!,f:j"f:j$f:j',f:j|'f:jU)f:j*f:jz+,f:j2f:j4f:j5f:j5f:j6f:j7f:j9,f:jAf:jBf:jDD,f:jDf:j9Ff:j;Hf:jHf:jHf:jMXf:jOf:j]Y,f:j|f:jϊ&f:j{f:j֔f:jsf:jɠnf:jBf:j,f:j f:jQ _a - a wand of flame (45) (gained 26 charges)f:jf:jXf:jf:j/f:jdf:jf:j@f:jf:j M _You now have 135 gold pieces (gained 7).f:jf:jf:j(f:jf:j',f:j%f:j| Bf:j; f:j#F  _You now have 145 gold pieces (gained 10).f:je  #.. #.# #..#. #.# #######.... #.# #.....#..##... #.# #........#. .... #.# #.....#..#. ).... #.# #.....+.... ......##.#####.....###.# .......@................216.7 (93.0) ......##.####....#####.# ..... #.............#.#30 .... #####...........# ### #...#........### #...#........# #...#........# #...###########...### 7.7 (94 _Found a club.g:j #....####. #.# #..#....#. #.# #.....#. #.# #.....#...... #.# #.#... #.# #.....#..#.)..... #.# #.....+.##.#####.....###...........##.####....#####... #.......#.... #####.#### #...#. #...#.# #...#.# #...# #...# g:jG8.7 (1.0)g:jBg:jg:j?  #...####..#.# #...#..#.# #..#.....#..#.# #.....#...F#.# #...#.# #.....#...).....##.# #.....+.##.#####.....###.##.####....#####.##...#.######## #...#. #...#.# F   bullfrog (asleep) #...#.# #...# #...#g:jm R9g:j` Y _You encounter a bullfrog.h:j #..# ### .######.....#..##F#........#)#.# +..##.#####.....###................#.####....####....#........######..#########........#########h:j,Z20h:juCM #.5  #..# ### .######.....#..#F#........##) +..##.#####.....###........................##.####....#####..##5   Grinder (asleep)h:jKl  You encounter Grinder.h:jU/  --more--i:j%Ai:jB1 1 _i:j?Ji:j0Li:j,g .. #.5#. #..#..####..#.#...#######.............F..##).....##+.######................##.####....######.............####.#...##########i:jK5i:j6&2i:j?=i:j>i:jL... #..# #.....####..#.##..#......#..#.# #######.. #.....#..#.# #.....#..#........F#.# #........#..#.# #.....#..#..).....##.# #.....+.........##.#####.....###.................i:jMD.##.####....#####.##.............#..######.######### #...### #...#.# #...#.# #...########## #...#  i:jMi:jfUi:j\V&3i:j\i:j.^i:j@ .... #..# #.. ...####..#.# #..# ......#..#.# #.. #.....#..#.# #.....#..#........F#.# #.#..........#.# #.....#..#.i:j,A ..).....##.# #.....+..##.#####.....###.#..##.####....#####.#..##....#.#........######.i:jPA Z########## #...#.#i:jqA @#...#.# #...#.i:jA V# #...# i:jA V#...# #i:jI i:jkJ &4i:j P i:jeR j:j_j:jptLevel 6 of the Dungeon>(Press ? for help) ..  #.5#  ...  #..# #..    ...####..#.##..# ###.#.# ......#..#.# #######.. ..#.#.# #.....#..#.# #.....#..##..#.#.# ........F#.# #........#...#.#.# .........#.# #.....#..#..##.#.# ..).....##.# #.....+........#.# ........##.#####.....###.####.#.# .........@......................# ........##.####....#####.####.### ........##.............#.# #.# ........######...........# ##.# ######### #...#........### #..##...#........# #.###...#........# #.##...########## #.##...#####.##...#####....##...###  ###....#####......# #...#### #.....###.####.....##..##j:j$S#@j:jg A##j:j. A.#k:js@F.k:j>#..  #....  #.....####........#.......#..........Fk:j#d...........).....................................k:j#H........k:jJ.Fk:ju@..k:j^ @..k:j:b @..k:jV3 @5.k:j\*5l:jl:jd?5#l:jt l:j }... #..##..soda the Sneak...####..#.##..# Gale Centaur......#..#.# #######..Health: 61/61 ========================#.....#..#.# #.....#..## Magic: 19/19 ========================........F#.# #........#. AC: 3Str: 10.........#.# #.....#..#. EV: 14Int: 14..).....##.# #.....+.... SH: 0Dex: 15l:jK ........##.#####.....###.# XL:  8 Next: 12% Place: Dungeon:6.........@................ Noise: ---------  Time: 5224.7 (0.0)........##.####....#####.# a) +1 dagger........##.............#.# Throw: 30 darts (poison)l:j ........######...........########## #...#........####...#........##...#........#l:j (#...##########l:j <#...###  l:j x_a - a wand of flame (45) (gained 26 charges) _You now have 135 gold pieces (gained 7). l:j) D_You now have 145 gold pieces (gained 10). _Found a club. l:jb _You encounter a bullfrog. _You encounter Grinder.l:j2 l:j l:j l:j] ... #..# #.. ...####..#.# #..# #......#..#.# #.. .#.....#..#.# #.....#..##...F#.# #.#...#.# #.....#..#...).....##.# #.....+...##.#####.....###.#l:j^ .....##.####....#####.#..##....#.# ..############...#.# #...#.# #...# #...# #l:jf l:jKg +5.7 (1l:jl l:jn l:j ... #..# #.. ...####..#.# #..# #......#..#.# #.. .#.....#..#.# #.....#..##...F#.# #.#...#.# #.....#..#..#..).....##.# #.....+...##.#####.....###.#.....##.####....#####.#..##.............#.# ..######.# ## #...#.### ##...#.# ##...#.# ##...# ##...# #l:j7 l:j9 &6l:j l:j m:j4... #..# #.. ...####..#.# #..# #......#..#.# #.. ..#m:j6^#.....#..#.# #.....#..##..#..F#.# #.#...#..#.# #.....#..#..#..).....##.# #.....+...##.#####.....###.#.....##.####....#####.#..##.............#.# #..######...........# ## #...#.### #.#...#.# #.#...#.# #.#...# #.#...# ####.m:jf=m:j>&7m:jFm:j|m:jsRead which item? Scrolls m:j J - a scroll of fear  p - 2 scrolls of poison  c - 2 scrolls labelled QIUZAC HUR  d - a scroll labelled ZIYDAXODEM m:j e - a scroll labelled PIBEODIW OFESTROAV  h - 2 scrolls labelled LOIKEA UMIXZEAXO  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff|evoke[?] describe selectedm:j m:j m:j/ / ... #..##..soda the Sneak...####..#.##..# ### Gale Centaur......#..#.# #######.. ..# Health: 61/61 ========================#.....#..#.# #.....#..##..# Magic: 19/19 ========================........F#.# #........#...# AC: 3Str: 10.........#.# #.....#..#..## EV: 14Int: 14m:j ..).....##.# #.....+....... SH: 0Dex: 15........##.#####.....###.#### XL:  8 Next: 12% Place: Dungeon:6............@................ Noise: ---------  Time: 5227.7 (0.0)........##.####....#####.#### a) +1 dagger........##.............#.# # Throw: 30 darts (poison)........######...........# ########### #...#........### #.#...#........# #. #...#........# #. #...########## #. #...#####.  _a - a wand of flame (45) (gained 26 charges) _You now have 135 gold pieces (gained 7). _You now have 145 gold pieces (gaim:j ned 10). _Found a club. _You encounter a bullfrog. _You encounter Grinder.m:j  Okay, then. _m:j? ... #..# #.. ...####..#.# #..# ###.......#..#.# #.. ..#.#.....#..#.# #.....#..##..#...F#.# #.#...#...#.# #.....#..#..##.m:j0 |..).....##.# #.....+...##.#####.....###.####......##.####....#####.####...##.............#.# #...######...........# ##.# #...#........### #.#...#........# #.##...#........# #.##...# #.##...# ####.#m:j% m:j 28.7 (1 _m:j#% m:jt' n:jO... #..# #.. ...####..#.# #..# ###.#......#..#.# #######.. ..#.##.....#..#.# #.....#..##..#.#..F#.# #........#...#.#..#.# #.....#..#..##.#..).....##.# #.....+.#..##.#####.....###.####.#.....##.####....#####.####.#..##.......#.# #.#..######....# ##.## #...#........### #..##...#........# #.###...#........# #.##...##########:jI40m #.##...# ####.#n:j_!<9n:j&n:ja)n:jGb... #..# #..  ...####..#.# #..# ###.#.......#..#.# #######.. ..#.#.#.....#..#.# #.....#..##..#.#...F#.# #........#...#.#...#.# #.....#..#..##.#...).....##.# #.....+.#...##.#####.....###.####.#....  ..##.####....#####.####.#..##......#.# #.#  ..######..  # 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######.#.#  #.@....#.# 4.7 (2 #!######.# #. #.#u:j #. #.# #. #.# u:jaF#. #.# #. #.# .. #.# # #.# u:ju:ju:ju:j 5 #.#  #.# ###.########  #..........#  #.#.######.#  #.#......#.#  # ######.#.#  #......#.#  #@######.#  #.# #.#  #.# #.#  #.# #.# #.# #.# #.# #.# ... #.# 5# ### #.# .##.. #.#u:j A5.7 (1u:j1 u:jd u:j +6.7 (2u:jq u:j ] _x - 2 puce potions (gained 1)v:jz_v:j~v:j6v:jev:jچv:jv:jv:jv:j%v:jev:j͋v:jVv:jďv:j9#.#......#.## ######.#.# #......#. #.###### #.#  #.#  #.# #.# #v:j ............h# 5######.######.# .#v:j>#.. .#.##..# ###. v:jΘ.#.# #######.. ..#.h   hound (asleep) .#.# #.....#..##..#. 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You stampede towards the hound!  The helpless hound fails to defend itself.  The winds around you quicken.  You skewer the hound like a kebab!!!w:jRw:jE 54 _You kill the hound!Your Hexes skill increases to level 5!You feel the winds around you beginning to shift...w:j/  --more--x:jBTailwind x:jx:j 4 _x:jw  #......#.#  #.######.#  #.# #.#  #.# #.#  #.######.#  #.##...#.#  x:jVx H####.#.##.#.#.#  ............>#.#  #####.######@#.#   #........#.#  x:jx #..#####.#.#  #######.. ..#.#.#  #.....#..##..#.#.#  #........#...#.#.#  #.....#..#..##.#.#  #.....+........#.# x:j9y i ###.....###.####.#.#  x:j x:j 15x:jR x:j> T _You stop stampeding.y:j4J #.######.#  #.# #.#  #.# #.#  #.######.#  #.##...#.# ####.#.##.#.#.# ............>#.#  #####.######.#.#  #......@.#.# y:jKa #..#####.#.# #######.. ..#.#.#  #.....#..##..#.#.#  #........#...#.#.#  #.....#..#..##.#.#  #.....+........#.# ####.....###.####.#.# ....................# y:jQy:jNS%6y:jWy:jlYy:jvy:jXwy:j!xy:jKyy:j|,y:j#Xy:j(y:jy:j,y:j y:jy:j׈y:jǑ #.######.#  #.# #.#  #.# #.#  #.######.#  #.##...#.#  ####.#.##.#.#.#  ............>#.# 5# #####.######.#.# .# #..@.....#.# .#.# #..#####.#.# .#.# #######.. ..#.#.# .#.# #.....#..##..#.#.# F#.# #........#...#.#.# .#.# #.....#..#..##.#.# ##.# #.....+........#.#.#####.....###y:jd.####.#.#....#y:j~+9.7 (3y:j7300.7 (4y:jy:j_ _Your tailwind grows less brisk.y:j?  #.# #.##.#.# #.##.#.######.##.#.##...#.#####.#.##.#.#.#............>#.# .5# #####.######.#.# ..# #........#.#.#.# #.@#####.#.#.#.# #######..# ..#.#.#.#.# #.....#..##..#.#.#F#.# #........#...#.#.# ..#.# #.....#..###.#.##.# #.....+........#.# .##.#####.....###.####.#.# .........................# .##.####....#####.####.###y:j y:ju +1.7 (1y:j. y:j/ z:j* #.####...####............> .5######.######.. #........#.######.########.@# .......#..##F....#........z:j.......#####.# .##.............#.# #.#z:jz:jq&2z:j z:jCz:jj ####...####............> .5######.######.. #........#############..# .......#.@##Fz:jRk........#.......#..#..#.......# z:jki.######...........# ##.#z:jrz:jt&3z:jUxz:j}z:jr d ...####............> .5######.######.. #........#############..# .......#..##F.......@#..#..#..##..+.........#...#.# ## 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It is carrying a +0 orcbow.:je .....#.#.# #...# #÷....... :jee ..........# #...# #....P.P. ##.###.##### ##...## #.....P..  #.........###.###.# ##......  #..........##.# #.# #.#### :je { #....####...#.###.# #.## # ##...# #...##...########..### :je 0....# #............##........ .#.. #......@..##....≈≈≈≈≈≈≈≈ :je -.#.. #...###...#..#..........  #..######..## #......##.≈.###.# :jf  #.........## #.......#.≈.#...# :j#f  ##...F....# #..###....≈.#._.#.  ####.##:jAf # #....≈.#...#. c   centaur (launcher, asleep) :jf #...#... ..# #....≈.#.###. ###.##....c.# #....≈ #.# #.... ......#.≈≈≈≈≈≈≈≈:jo 1402.2 (33.0):jq :jq ,3.2 (34 _:j3x :j :j ..............P.P ##.###.##### ##...##.P.  #.........###.###.#..........##.# #.# #.#########...#.###.# ##...# #...##...########..### ....# .........##........ .#.. :j ...##....≈≈≈≈≈≈≈≈#...###@..#..#..........  #..######..## #......##.≈.###.#.......## .#.≈.#..#...F....# #..###....≈.#._ ####.##### #.. #...#... ..# #..####.##....c..≈...... #.# #...........#.≈≈≈≈≈≈≈≈§# ##........:j :j 14.2 (1.0):j B_:j]U #.###.##### ##...## #...........###.###.# #..# #.#.# #.# #.##### #....####...#.###.# #.## #. #...# #...##...########..####. ...# #............##......... #.. #.........##....≈≈≈≈≈≈≈≈≈ #.. #...###...#..#.......... #..######..## #.@....##.≈.###.#.≈ #.........## #..≈.#...#.≈ ##...F....# #..###....≈.#._.#.≈:jlV V##.###.# #.## #....≈.#...#.≈ #...#... ..# #....≈.#.###.≈###.##....c.# #....≈.......≈ #.# #...........#.≈≈≈≈≈≈≈≈≈#§# ##.........#..........###.#### .. ..##.......#####:j*_ :j_ &5:jg 8_:j8j :jR.........###.###.# #..## .#.# #.# #.#####... ....####...#.###.# #.## #..# ...# #...##...########..####..# ..# #............##......... #.........##....≈≈≈≈≈≈≈≈≈ .. #...###...#..#..........≈. ..######..## #......##.≈.###.#.≈. .........## #..≈.#...#.≈.F....# #..###....≈.#._.#.≈.##.###.# #.## #....≈.#...#.≈. #...#... ...# #....≈.#.###.≈.###.##....c.# #....≈.......≈. #.# #...........#.≈≈≈≈≈≈≈≈≈.#§#:jSG ###.........#...........###.#####.. ..##.......#####.##......# .. #)##.##.......#:jc[:j$\&6:j]b:jd:j,J #..##.# #.# #.#####.. #....####...#.###.# #.## # #...# #...##...########..####.. #............##.......... #.. #.........##....≈≈≈≈≈≈≈≈≈ #.. #...###...#..#..........≈ :jJ #..######..## #......##.≈.###.#.≈ #.........## #.......#.≈.#...#.≈ ##...F....# #.@###....≈.#._.#.≈  ####.###.# #.## #....≈.#...#.≈  #...#... ...# #....≈.#.###.≈ ###.##....c.# #....≈.......≈ #.# #...........#.≈≈≈≈≈≈≈≈≈:jK  #§# ###.........#.........###.#####.....##.......##### #......##..... #)##.##....... #F#.##.# #. #.##.#####:jV :jV &7:jl :_:jo :jl5:j 6:j>:j@:j~ #....####...#.###.# #.## # ##...# #...##...########..#### . #............##....... .#.. #.........##....≈≈≈≈≈≈≈≈ .#.. #...###...#..#..........  #..######..## #......##.≈.###.#.  #.........## #.......#.≈.#...#.  ##...F....# #..###....≈.#._.#.  ####.###.# #@## #....≈.#...#. #...#.......# #....≈.#.###. ###.##....c.# #....≈....... #.###...........#.≈≈≈≈≈≈≈ #§# ###.........#.........###.#####.....##.......##### #......##[39:j8";49m..... #)##.##..... #F#.##.#########. #.##.##### #.#.##.##### #..#.#:j6C cc:jH)The centaur shouts!:j c.  The centaur wields a +0 orcbow. The centaur shoots an arrow.:jN:jy854---:j>====8:j:jI) _The arrow hits you!:jr&N  Casting: Confusing Touch (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j/RQ #....####...#.###.# #.## #. soda the Sneak ##...# #...##...########..####. Gale Centaur ....# #............##......... Health: 54/61 =====================--- :jR.#.. #.........##....≈≈≈≈≈≈≈≈ Magic: 17/19 =====================--- .#.. #...###...#..#.......... AC: 3Str: 10  #..######..## #......##.≈.###.#. EV: 14Int: 14  #.........## #.......#.≈.#...#. SH: 0Dex: 15  ##...F....# #..###....≈.#._.#. XL:  8 Next: 15% Place: Dungeon:5  ####.###.# #@## #....≈.#...#. Noise: ====-----  Time: 5408.2 (0.0):jS #...#......c# #....≈.#.###. a) +1 dagger :j1S###.##......# #....≈....... Throw: 30 darts (poison) :jTS#.###...........#.≈≈≈≈≈≈≈≈ #§# ###.........#.........:jS ###.#####.....##.......##### c   centaur (launcher) :j T#......##..... #)##.##...... #F#.##.#########. #.##.##### #.#.##.##### #..#.# _The arrow hits you!  Casting: Confusing Touch (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  :j8TPress: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 44%):j #....####...#.###.# #.## #. soda the Sneak ##...# #...##...########..####. Gale Centaur ....# #............##......... Health: 54/61 =====================--- .#.. #.........##....≈≈≈≈≈≈≈≈ Magic: 17/19 =====================--- :j-E.#.. #...###...#..#.......... AC: 3Str: 10  #..######..## #......##.≈.###.#. EV: 14Int: 14  #.........## #.......#.≈.#...#. SH: 0Dex: 15  ##...F....# #..###....≈.#._.#. XL:  8 Next: 15% Place: Dungeon:5####.###.# #@## #....≈.#...#. Noise: ====-----  Time: 5408.2 (0.0):jb#...#......c# #....≈.#.###. a) +1 dagger###.##......# #....≈....... Throw: 30 darts (poison):jm#.###...........#.≈≈≈≈≈≈≈≈:j#§# ###.........#.........###.#####.....##.......##### c   centaur (launcher, asleep)#......##..... #)##.##......:j8#F#.##.#########. #.##.######.#.##.######..#.# _The arrow hits you!  Casting: Confusing Touch (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line:jRAim: a centaur, wielding a +0 orcbow (chance to affect: 44%):jɻJ----9.2 (1:j:_:j  Casting: Confusing Touch (dangerous; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (chance to affect: 44%) _The centaur looks drowsy...:jO )The helpless centaur fails to defend itself.  The winds around you quicken.You perforate the centaur like a sieve!!!:j):j523----9 (0.7Tailwind :j9_:jɭK _You kill the centaur!:j)  ##...# #...##...########..### ....# .........##........ .#.. ##....≈≈≈≈≈≈≈≈###...#..#..........  #..######..## #......##.≈.###.#.......## #.......#.≈.#..:j-* #...F....# #..###....≈.#._ ####.###.#####.## . #...#......@# ####.##........... #.###...........#.≈≈≈≈≈≈≈≈.Tailwind ###.#........###.#.#:j* :j3 :jI4 -10.9 (1.0:j: :j> O _You see here a +0 orcbow.:j/3:jĴ:jD:j3B:j:jӽ:j K6=:jHD8=:j:j:j7:jp:j 7=:jW _You start resting.:j:jH+6.9 (6:jeQ=7.9 (7:j:j_ _Your tailwind grows less brisk.:j:jH;8:j:jYn _You start resting.Magic restored.:j:j+9.9 (2:jb9==20.9 (3 _:ja:j:jT :jwT :j=W :j0X :jX :ju^ B:jyc w9=:jEd :je :j:f :==:jg :j'j ,:jw 60=:j| 21= _HP restored.=:j ,:j :j :jӣ ,:j+ :jP :j :jT :j :j :j :j0 :j :j :jX ,:j :j :j ,:j5 :j :jk ,:j :j} :j ,:jS :j :j ,:j7 :j :j ,:j :j\ :jj :j :j :j? :j" :j7 :jp; ,:j< :js_ :jf :jm :jp :jq ,:jz ,:jz ,:j| :j? 7 .......#.....).#.#####. ≈..≈...#.....#.#.# # ≈≈...............# #.. ≈##....##.###.##### ## ≈ #.... #........# >≈#.... #..........##.#  _≈≈≈. #....####...#.## ≈≈≈≈..###...# #...##. #≈≈..@...## #......61.9 (41.0) ..≈≈$.#.#..# #:j H ..≈.....#..# #...###. .......##..######..## # ....... #.........## #. ####### ##...[....# #.  ####.###.#####.  #...#......)  ###.##...... :jr :ju ,2.9 (42:j) B_:j+ Y _Found a stormy altar of Qazlal. Found an escape hatch in the floor.:j .#.....).#.##### ≈..≈...#.....#.#.# # ≈≈........# ##≈##....##.###.##### ##≈ #.... #.........###.⌠>≈#.... #..........##.#._≈≈≈.. #....####...#.:j≈..###...# #...## #≈≈.@....## #≈..≈≈$.#.#..# #.≈.....#..# #...###....##..######..## #..... #.........## #:jm:###### ##...[....# # ####.###.##### #...#...... ###.##.....:j:j13.9 (1.0):jԘ8_:j:j{ X .#.....).#.#####:j - ≈..≈...#.....#.#.# # ≈≈.......# #:j ≈#≈##....##.###.##### ##≈ #.... #.###.≈⌠>≈#.... #..........##.≈._≈≈≈..# #....####...#.:j ≈..###...# #...## #≈≈@.....## #:jA e≈..≈≈$.#.#..# #.≈.....#..# #...:jk ..##..######..##..##.##:j #####...[....#  ####.###. #...# ###.##:j- :j! &4:j -_:j~  ≈..≈...#.....#.#.# ≈≈≈≈≈...............# ≈≈#≈##....##.###.#####+≈≈≈≈#....##.........#Δ≈⌠>≈#.... #..## ≈._≈≈≈..# #....####...# ≈≈≈≈≈≈..###...# #...######≈≈......## #....≈≈≈..≈≈@.#.#..# #.....≈.....#..# #...#......##..######.##.......#############...[.... ####.###.### #...#.... ###.## #.###:j <5:j7 :_:j :j! +6.9 (2:j( :j* ? _You now have 160 gold pieces (gained 15).:jV3:jZ:j\:j/_,:jc:j pn:jp:jEq:jq:js:jnu:ju:jv:jx:jFz:jz:j{:jc:jg  A jelly comes into view.:jl....... ####.######## #j[.....######.##...... #......................##.......#.#..#..#.......≈.......#.....).#.###:j ≈≈≈..≈...#.....#.#.# ≈≈≈≈≈...............# ≈≈#≈##....##.###.##### ##+≈≈≈≈#..@.##.........###Δ≈⌠>≈#....##..........##.≈._≈≈≈..###....####...#.≈≈≈≈≈≈..###...# #...##≈#####≈≈......## #.....:j@≈≈≈..≈≈..#.#..# #..... j   jelly (asleep).....≈.....#..# #...##..........##..######..##..........##.........##:j71.9 (52.9 (6 __:j+5. #......# #.#.......# ####.#########j[.....######.##..........##.#.#..#..#........≈.......#.....).#.#####...≈...#.....#.#.# #.≈≈≈≈≈...............# #.≈≈#≈##...@##.###.##### +≈≈≈≈#....##.###.#Δ≈⌠>≈#....##..........##.#≈._≈≈≈..###....####...#.≈≈≈≈≈..###...# #...##≈#####≈≈......## #.≈≈≈..≈≈..#.#..# #...........≈.....#..# #...###.##..######..## #:jY=:j>+3.9 (1:j/E:jI:j####### #.##.#[# #.. #......# #.#.......# 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...# ######## .≈.......# 5:j=:j :j`4:jf:j^g:j .......############...........##.####.##.#.##.#........###...#..>>.... ##..#####.#.## #..# ##.## .....# ###########.## ....... ≈≈≈..≈...# :j0:jc&6:jl:j:je" #.#####.# # ########.#####.# # #...........##.#### #.#.##.#.##.#...... #.#.##.#.##....#### #.#....#..>>....  #.###..#####.#.## # #.###..# ##.## # #.@....# ##### #####.## .......   #.# #j[.....# #......... ##.# .≈.#. ≈≈≈..≈...#. ≈≈≈≈≈.......7:j #.#####.# #. ########.#####.# #. #..##.####. #.#.##.#.##.#. #.#.##.#.##....####. :j9#.#....#..>>.... #. #.###..#####.#.## #. #.###..# ##.## # #..@...# # # #####.## . #:jڳ} # #.# #:jb' #j[.....# #. ##.#.# .≈.#. :jz≈≈≈..≈...#. ≈≈≈≈≈.:j<8:jV:j3 S #.#####.# #. ########.#####.# #.# #...........##.####.# :j4 #.#.##.#.##.#. #.#.##.#.##....####. #.#....#..>>.... #. :j74 K#.###..#####.#.## #. #.###..# ##.## ##. :jm4 #...@..# # #.:j4 v #####.## .:j4  #. .# #.:j4 # # .# #j[.....#:j4 u .# #. :j5 .. ##.#.#.:j95 6 .. .≈.:j]5 n#. .. ≈≈≈..≈...#. :j5 7≈≈≈≈≈.:j> :j0@ &9:j"E :jF :j  ########.#####.# #.## #...........##.####.# #.#.##.#.##.#......... #.#.##.#.##....####..# #.#....#..>>.... #..# #.###..#####.#.## #. #.###..# ##.## ##.# :j #......# ####### #.# #####@## ....... #.  #.# #.# ###:j l #.# #j[.....### #.# #............ #.. ##.#.# ... .≈.#.... K   Pikel (asleep) :j M... ≈≈≈..≈...#.... :jּ oK..≈≈≈≈≈.......... :j ?≈≈#≈##....##.##:jͿ :j  You encounter Pikel, Merchant of Souls. He is wielding a +1 whip of freezing.:j /  --more--:j.:j2 20 _:j:j~:j  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jT ########.#####.# #.## soda the Sneak #...........##.####.## Gale Centaur #.#.##.#.##.#......... Health: 61/61 ======================== #.#.##.#.##....####..# Magic: 16/19 ====================---- #.#....#..>>.... #..# AC: 3Str: 10 #.###..#####.#.## #... EV: 14Int: 14 #.###..# ##.## ##.# SH: 0Dex: 15 #......# ####### #.# XL:  8 Next: 23% Place: Dungeon:5 #####@## ....... #.. Noise: ---------  Time: 5520.9 (0.0) #*# #.......# ### a) +1 dagger[0:j;10m #*# #j[.....##### Throw: 30 darts (poison) #*# #............ #*. ##.......#.#.. *.. .≈.......#.... K   Pikel (asleep) *.. ≈≈≈..≈...#.... K..≈≈≈≈≈.......... ≈≈#≈##....##.##Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (asleep,  chance to affect: 48%):je 6 ########.#####.# #.## soda the Sneak #...........##.####.## Gale Centaur #.#.##.#.##.#......... Health: 61/61 ======================== #.#.##.#.##....####..# Magic: 16/19 ====================---- #.#....#..>>.... #..# AC: 3Str: 10 #.###..#####.#.## #... EV: 14Int: 14 #.###..# ##.## ##.# SH: 0:je Dex: 15 #......# ####### #.# XL:  8 Next: 23% Place: Dungeon:5 #####@## ....... #.. Noise: ---------  Time: 5520.9 (0.0) #.# #.......# ### a) +1 dagger #.# #j[.....##### Throw: 30 darts (poison) #.# #............ #.. ##.......#.#.. ... .≈.......#.... K   Pikel (asleep):je  K.. ≈≈≈..≈...#.... ...≈≈≈≈≈.......... :jf ≈≈#≈##....##.##Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  :j>....     ##.##        #.#   #.# #j[ #.#  #.. :jo X ... Klly target) K(. (   dancing +1 whip of freezing (minion) :jnq &==:jq 1.9 (1:jWx :jz Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +1 whip of freezing and wearing a +0 robe (asleep,  chance to affect: 48%) _The +1 whip of freezing dances into the air!:j6K.:j6E--2:j:jU _Your dancing +1 whip of freezing hits Pikel but does no damage.:jBw K.  Your dancing +1 whip of freezing hits Pikel.  Your dancing +1 whip of freezing freezes Pikel.  Your dancing +1 whip of freezing hits Pikel.:j~9 :jn"--:j3:jR:jE _Your dancing +1 whip of freezing freezes Pikel.:j; 5(.:jN K.  Your dancing +1 whip of freezing hits Pikel but does no damage.:j :jE &4:j :j j _Pikel says, "Hell isn't that bad.":j+L  Casting: Tukima's Dance (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j8(.:j :juK.  Your hands begin to glow red.:j :jx 3----==5Touch :jg:jK _Your dancing +1 whip of freezing barely misses Pikel.:j5(.:jF6K.:j!:j"a4=-----6:j):jl,U _Your dancing +1 whip of freezing hits Pikel but does no damage.:jc (.  You hit Pikel but do no damage. Pikel appears confused.:j l KKconfused, ally target)Pikel is moderately wounded.:jlm `=-7.7 (0.8:jus :ju U _Your dancing +1 whip of freezing hits Pikel but does no damage.:jد^Pikel is moderately wounded.hits Pikel but does no damage.  You hit Pikel.  Pikel is moderately wounded.  Your dancing +1 whip of freezing hits Pikel.  freezes Pikel.8.4 (0.7:j:jO _Pikel closely misses you.:ja   You hit Pikel. You kick Pikel!  Pikel is severely wounded.Your dancing +1 whip of freezing hits Pikel.:j(9.1:j<:jE _Your dancing +1 whip of freezing freezes Pikel.:j [You hit Pikel but do no damage. You kick Pikel.:j(1(.:jƿ(   dancing +1 whip of freezing (minion):j9 Cutter=708 _You kill Pikel!Training target 6.0 for Hexes reached!  Your Short Blades skill increases to level 6!:j:jf _Your Hexes skill increases to level 6!:jl:jbm3:jiq:j@wX:jx:j||:jb5= _You start resting.:ju-32.8 (3.0):j՚-3.8 (4:jnj _Your dancing +1 whip of freezing falls from the air.:jL3:jGN:jdQ:jVX:jV:j-Y:jY9=:jwZ:j\:j\:j]:j_:j`#6:j`)==:j:a:jc:j d:jd:j{g:jg:ji:j4k:jwk:j)m:j1n:jn:==:jo:jq,:jyr:jut,:j}:ja7=:j:j4,:jy:ji,:j:j=8==:j}n _You start resting.Magic restored.:jڼ:j056.8 (23.0):jb9==7.8 (24 _:j:je:j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   1.7   2.8  -2           b - Staves   0.0   1.2  -1   k - Hexes   6.0   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   l - Ice Magic   2.0   3.6  -1   d - Throwing   0.0   1.4  -2     :jN [40m      m - Evocations   1.0   2.4  -1  e + Short Blades 6.9   8.3  -1       f - Long Blades   4.1   1.2  -1               g - Armour   0.0   1.0   0       h - Dodging   2.5   2.5  +1       i - Stealth   6.0   4.9  +2      [:jM q39;49m                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j[1TargetTarget--  2.0  --  --  --  --  --  --  8.0  --  -- :jG 4.0  --  a-z] set[-] clear selected targetcost|targets:jH<[?25h[?0c0 :jf [?25l[?1c:jj 4.0 current training targets, if any.=] set aall targets:j :jx :ji  ########.#####.# #.## soda the Cutter  #...........##.####.## Gale Centaur  #.#.##.#.##.#......... Health: 61/61 ========================  #.#.##.#.##....####..# Magic: 19/19 ========================  #.#....#..>>.... #..# AC: 3Str: 10  #.###..#####.#.## #... EV: 14Int: 14  #.###..# ##.## ##.# SH: 0Dex: 15  #......# ####### #.# XL:  8 Next: 70% Place: Dungeon:5  #####@## ....... #..[39;49:j @m Noise: ---------  Time: 5557.8 (0.0)  #)# #.......# ### a) +1 dagger  #.# #j[.....##### Throw: 30 darts (poison)  #.# #............  #.. ##.......#.#..  ... .≈.......#....   ... ≈≈≈..≈...#....   ...≈≈≈≈≈..........   ≈≈#≈##....##.## Your Short Blades skill increases to level 6! _Your Hexes skill increases to level 6! _You start resting. _Your dancing +1 whip of freezing falls from the air. _You start resting. _Magic restored.:j? :j :jݤ :ji :ju :j*v :j} :j n _Sorry, you're not good enough to have a special ability.:jT:jY  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   1.7   2.8  -2           b - Staves   0.0   1.2  -1   k - Hexes   6.0   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   l - Ice Magic   2.0   3.6  -1   d - Throwing   0.0   1.4  -2     :jdZ      m - Evocations   1.0   2.4  -1  e + Short Blades 6.9   8.3  -1       f - Long Blades   4.1   1.2  -1               g - Armour   0.0   1.0   0       h - Dodging   2.5   2.5  +1       i - Stealth   6.0   4.9  +2      [39;4:jZm9m                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j TargetTarget4.0  2.0  --  --  --  --  :j --  --  8.0  --  --  4.0  --  a-z] set[-] clear selected targetcost|targets:jJ, <[?25h[?0c4.0 :j1> [?25l[?1c:jB4.0 current training targets, if any.=] set aall targets:j = a + Fighting 2.0:jC:jL:j*U0 ########.#####.# #.## soda the Cutter  #...........##.####.## Gale Centaur  #.#.##.#.##.#......... Health: 61/61 ========================  #.#.##.#.##....####..# Magic: 19/19 ========================  #.#....#..>>.... #..# AC: 3Str: 10  #.###..#####.#.## #... EV: 14Int: 14  #.###..# ##.## ##.# SH: 0Dex: 15 :jqVq #......# ####### #.# XL:  8 Next: 70% Place: Dungeon:5  #####@## ....... #.. Noise: ---------  Time: 5557.8 (0.0)  #)# #.......# ### a) +1 dagger  #.# #j[.....##### Throw: 30 darts (poison)  #.# #............  #.. ##.......#.#..  ... .≈.......#....   ... ≈≈≈..≈...#....   ...≈≈≈≈≈..........   ≈≈#≈##....##.##:j,W  _Your Hexes skill increases to level 6! _You start resting. _Your dancing +1 whip of freezing falls from the air. _You start resting. _Magic restored. _Sorry, you're not good enough to have a special ability.:j]:j^:j5d:j$f:jNb3:jc:jjX:jzk:jl:jy:jvz,:j~{:j},:jw:jJ:j:j؂:j,:j:j:j:jA:jNj,:j/:j1:jx:j:j͒:j :j2:j :jA,:jY:j:j4:j,:ja:j9,:j:jn:j7:j,:j.:j:jֳ:jʹ:j,:j:j,:jT:j2,:jD:j":js:jX:j:j,:j:j,:j9:j,:j:j:j:jK:j,:jW:j(,:j:j,:jA:j4,:jK:j,:j:j,:j:j2,:jH:j:j:j:j:j:j/:j,:j :j :j :jH :j:j:j:j:j:j7:j8,:jm:jd:j:j:j:j:jN:j3!,:j[":j$:j%:j7&:j;(:j~(:j{):j+,:j-:j/:j0:j1:jL4:j4:j^:X:j{;:j;:j<:j>,:j?:jA,:jB:jD:jD:jE:j?G:jG:jH:jmJ,:jK:jM:jM:jN:jP:jFQ:jR:j_T:jT:jdU:jW:jW:jY:jZ:jZ:j[:j],:j^:jd`:j`:jta:jNl,:jn:j{p,:jr:jt:j;u:jWv:jx,:jaz:j|,:j}:j,:jр:j1:j:jɄ:jq,:j:j,:j&:j+,:jK:j,:jÑ:j,:j•:j,:j:jڛ:jC:j:j̟:j*:j :j3n:j:j,:jǬ:jҮ,:j(:j,:jn:j:j̵:j:j,:ja:j,:j:j ,:j:je,:j:j:j :jy:j:j:jG:j:j:j#:jq:j:j:j:jI:j|:j:j:j_:j:j:jx:jW _You start waiting.:j1656.8 (99.0):j-7.8 (100.0):j:jJ# _Done waiting.:j F ...........##.####.##.#.##.#.........##...####..#...#..>>.... ##..#####.#.## #...##..# ##.## ##.#:j #......# ####### #####.## ....... #.. #@# ## ###.# #j[#.............#..≈  +≈≈≈≈#....##... :j# :j$ 18.0):j+ :js. $  Things that are here::j&1 ` _a +1 whip of freezing; a +0 robe:j}lY #.##.#.##.#.........:jl##...####..#...#..>>.... :jl##..#####.#.## #...# ##.## ##.#:jl.....# ####### ####.## ....... #..:jm #)# ## ###:jmJj[#............:j:mU. ##.#.:j^m'##:jm#...+  Δ≈⌠>≈#....##... :jC9 _:j,:j:jL+ - ...####..#...#..>>.... ##..#####.#.## #...# ##.## ##.#.....# ####### ####.## ....... #.. #)# ## ###:j+ j.# #j[#..............##.#.....≈..#...:j1, ###...≈Δ≈⌠>≈#  ≈._≈≈≈..###... :j5 :_:jj7 '60:j ? 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,:j2 :j :jC :jf :j :j ,:j :j :j :j :j4 :j :j X:j X:j" B:j :j- :j :j :ji :j B:j :jm :j :j ,:j ,:jt :j :j :j :j X:j{ :j :j( X:j* g  A jelly comes into view.:jn2 ! #)# #.......# ####.########  #.# #j[.....######.##....  #.####..............  ####...##.......#.#..#..#.......  #.......≈.......#.....).#.##### :j2  #.#....≈≈≈..≈...#.....#.#.# #  #.#...≈≈≈≈≈...............# #  #.#..≈≈≈#≈##....##.###.##### ##  #.#...+≈≈≈≈#...@##.........###.# :j2  #....≈Δ≈⌠>≈#....##..........##.# :j3  ###...≈≈._≈≈≈..###....####...#.# :j%3 K #.≈≈#≈≈≈≈≈≈..###...## #...##  #.≈≈≈#####≈≈......## #.... :jz3 ' #..≈≈≈≈..≈≈..#.#..# #...... j   jelly (asleep) :j3 #........≈.....#..# #...# :j3  #≈............##..######..## #  #.............##.........## #:jCe 0924.0):jl 33.8 (15 _:jp :jq ._:js :j0 #####.##  #......# )# #.. ####.######## #j[.....######.## #.##.........###...##.#..#..#............≈.......#.....).#.####.≈≈≈..≈...#.....#.#.≈≈≈≈≈...............# ≈≈≈#≈####.##### ##.#...+≈≈≈≈#....#....≈Δ≈⌠>≈#..........####...≈≈._≈≈≈..###....####...#.#.≈≈#≈≈≈≈≈≈..###...####≈≈≈#####≈≈......##≈≈≈≈..≈≈..#...........≈.....#..# #...##≈######..##:j8 94:j9 .0):j^@ 9_:j{B :j #......# ####### #.##.#[# ######.## #.# #......# # #)# #.......# ####.######## #.# #j[.....######.## #.####......... ####...##.#.#..#..#..... #.......≈.......#.....).#.##### #.#....≈≈≈..≈...#.....#.#.# # #.#...≈≈≈≈≈...@...........# # #.#..≈≈≈#≈##....##.###.##### # #.#...+≈≈≈≈#....###. #....≈Δ≈⌠>≈#....##..........##.:j`###...≈≈._≈≈≈..###....####... #.≈≈#≈≈≈≈≈≈..###...## #...## #.≈≈≈#####≈≈......## # #..≈≈≈≈..≈≈..#.#..# #..... #≈.....#..# #...#:j] #.###..# ##.## ##.##.#.#  #......# ######### #.##.#[# #####.## #.# #......#  #)# #.......# ####.####### #.# #j[.....######.## #.####......... ####...##:j߱C.#.#..#..#..... #.......≈.......#.....).#.### #.#....≈≈≈..≈@..#.....#.#.#  #.#...≈≈≈≈≈...............#  #.#..≈≈≈#≈##....##.###.##### # #.#...+≈≈≈≈#....### #....≈Δ≈⌠>≈#....##..........#####...≈≈._≈≈≈..###....####... #.≈≈#≈≈≈≈≈≈..###...## #...# #.≈≈≈#####≈≈......## # #..≈≈≈≈..≈≈..#.#..# #....:j(:j\h5Stampede :j8_:j5 _You stampede towards the jelly!:jD  #.###..#####.#.## #.....###### #.###..# ##.## ##.##.#.# #......# ######### #.##.#[######.## #:j .# #......#  #)# #.......# ####.###### #.# #j[.....######.## #.####......... ####...##.#.#..#..#.... #.......≈...@...#.....).#.### #.#....≈≈≈..≈...#.....#.#.# #.#...≈≈≈≈≈...............#  #.#..≈≈≈#≈##....##.###.#####  #.#...+≈≈≈≈#....##.. #....≈Δ≈⌠>≈#....##.......:j ###...≈≈._≈≈≈..###....####... #.≈≈#≈≈≈≈≈≈..###...## # #.≈≈≈#####≈≈......## #:j { #.#....#..>>.... #..#.###... #.###..#####.#.## #.....##### #.###..# ##.## ##.##.#.# #......# ######### #.##.#[######.## #.# #......#  #)# #.......# ####.##### #.# #j[.....######.## #.####......... ####...##.#.#..#..#... #.......≈.......#.....).#.## #.#....≈≈≈..≈...#.....#.#.# #.#...≈≈≈≈≈............... #.#..≈≈≈#≈##....##.###.###:j m #.#...+≈≈≈≈#....## #....≈Δ≈⌠>≈#....##.......###...≈≈._≈≈≈..###....#### #.≈≈#≈≈≈≈≈≈..###...## #:jm P.j:ju Ej:jS %6:j :jf 5 _You stampede towards the jelly!:j*M  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j, #.#....#..>>.... #..#.###... soda the Cutter  #.###..#####.#.## #.....##### Gale Centaur  #.###..# ##.## ##.##.#.#  Health: 61/61 ========================  #......# ######### #.##.#[#  Magic: 17/19 =====================---  #####.## #.......# #......#  AC: 3Str: 10 #)# #.......# ####.##### EV: 14:j-2Int: 14 #.# #.[.....######.##... SH: 0Dex: 15 #.####.j................. XL:  8 Next: 70% Place: Dungeon:5 ####...##..@....#.#..#..#... Noise: ---------  Time: 5696.8 (0.0) #.......≈.......#.....).#.## a) +1 dagger #.#....≈≈≈..≈...#.....#.#.#  Throw: 30 darts (poison) :j-b#.#...≈≈≈≈≈...............#  Stampede  #.#..≈≈≈#≈##....##.###.##### #.#...+≈≈≈≈#....##.........# j   jelly :j.#....≈Δ≈⌠>≈#....##.......... ###...≈≈._≈≈≈..###....####.. #.≈≈#≈≈≈≈≈≈..###...## #.. _You stampede towards the jelly!  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 54%):j)6 #.#....#..>>.... #..#.###... soda the Cutter#.###..#####.#.## #.....##### Gale Centaur#.###..# ##.## ##.##.#.#Health: 61/61 ========================#......# ######### #.##.#[#Magic: 17/19 =====================---#####.## #.......# #......#AC: 3Str: 10#)# #.......# ####.##### EV: 14Int: 14#.# #.[.....######.##... SH: 0Dex: 15:jY#.####.j................. XL:  8 Next: 70% Place: Dungeon:5####...##..@....#.#..#..#... Noise: ---------  Time: 5696.8 (0.0)#.......≈.......#.....).#.## a) +1 dagger#.#....≈≈≈..≈...#.....#.#.# Throw: 30 darts (poison)#.#...≈≈≈≈≈...............# Stampede #.#..≈≈≈#≈##....##.###.######.#...+≈≈≈≈#....##.........# j   jelly:j&W#....≈Δ≈⌠>≈#....##..........###...≈≈._≈≈≈..###....####..#.≈≈#≈≈≈≈≈≈..###...## #..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 54%)  The jelly resists with significant effort.  You stop stampeding.:j'==7.8 (1:j:jw  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 54%)  The jelly resists with significant effort.  You stop stampeding. _The jelly completely misses you.:j  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j #.#....#..>>.... #..#.###... soda the Cutter  #.###..#####.#.## #.....##### Gale Centaur  #.###..# ##.## ##.##.#.#  Health: 61/61 ========================  #......# ######### #.##.#[#  Magic: 15/19 ==================------  #####.## #.......# #......#  AC: 3Str: 10 #)# #.......# ####.##### EV: 14Int: 14 #.# #.[.....######.##... SH: 0Dex: 15 #.####.j................. XL:  8 Next: 70% Place: Dungeon:5 ####...##..@....#.#..#..#... Noise: =--------  Time: 5697.8 (0.0) #.......≈.......#.....).#.## [:j533ma) +1 dagger #.#....≈≈≈..≈...#.....#.#.#  Throw: 30 darts (poison) #.#...≈≈≈≈≈...............#  #.#..≈≈≈#≈##....##.###.##### #.#...+≈≈≈≈#....##.........# j   jelly #....≈Δ≈⌠>≈#....##.......... :jH###...≈≈._≈≈≈..###....####.. #.≈≈#≈≈≈≈≈≈..###...## #.. _The jelly completely misses you.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 54%):jo #.#....#..>>.... #..#.###... soda the Cutter#.###..#####.#.## #.....##### Gale Centaur#.###..# ##.## ##.##.#.#Health: 61/61 ========================#......# ######### #.##.#[#Magic: 15/19 ==================------#####.## #.......# #......#AC: 3Str: 10#)# #.......# ####.##### EV: 14Int: 14#.# #.[.....######.##... SH: 0Dex: 15#.####.j................. XL:  8 Next: 70% Place: Dungeon:5####...##..@....#.#..#..#... Noise: :js=--------  Time: 5697.8 (0.0)#.......≈.......#.....).#.## a) +1 dagger#.#....≈≈≈..≈...#.....#.#.# Throw: 30 darts (poison)#.#...≈≈≈≈≈...............##.#..≈≈≈#≈##....##.###.######.#...+≈≈≈≈#....##.........# j   jelly (asleep)#....≈Δ≈⌠>≈#....##..........###...≈≈._≈≈≈..###....####..#.≈≈#≈≈≈≈≈≈..###...## #.. _The jelly completely misses you.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (c:jHhance to affect: 54%)-8.8 (1:jP:j#0  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 54%) _The jelly looks drowsy...:j5 .  The helpless jelly fails to defend itself.  The winds around you quicken.You stick the jelly like a pincushion!!!:j:R:j3-9.5 (0.7Tailwind :j:jE!I _You kill the jelly!:j:jB:j.,:j :j2 :j L6==:j":j%,:j7A, _You start resting._:jlN706.5 (7.0==7.5 (8:j!W:_:jZ_ _Your tailwind grows less brisk.:j3:j:j7=:j:js,:jO:jk,:j:j-:jq:ji :j :j 9=:j:j,:j w8=:j:j,:j:j:j:j :jT#:j#:j%:j':jq(9=:j4:j9,:jE:j^J:jJL9==:jM:ja} _Magic restored.:jg:jAi:ji:jk:jo:jr,:j(t:jw:j)|P==:j}:j:jo,:jx:ji:jƎ:j:j֑:jZ:j,:jǥn:j:jgX:jom  Prince Ribbit comes into view.:j%.#.##....####..#.##...........#.# .#..>>.... #..#.###..........'. .#####.#.## #.....############### .# ##.## ##.##.#.# ##### .# ######### #.##.#[# #...# ## #.......# #......# #...# # #.......# ####.########...#### # #.[.....######.## ####............@............. ..##.......#.#..#..#...F......... ...≈.......#.....).#.#####...#### ..≈≈≈..≈...#.....#.#.# #...# .≈≈≈≈≈..........[34:jm.....# #...# ≈≈≈#≈##....##.###.##### ##...## F   Prince Ribbit (wandering) .+≈≈≈≈#....##.........###.###.# ≈Δ≈⌠>≈#....##..........##.# #.# .≈≈._≈≈≈..###....####...#.###.#:j\30.5 (23.0)F.:jZ:j31.5 (24 _:je8_:ja:j#.##....####..#.##.#.# #..>>.... #..#.###.'.# #####.#.## #.....#### # ##.## ##.##.#.# ##### # # #.##.#[# #...#  #.# #......# #...#  #.# ####.########...#  #.[.....######.##..............##.......#.#..#..#..F.≈.#.....).#.#####...# .≈≈≈..≈...#... ≈≈≈≈≈........#≈##....[3:jʊ3m##.###.##### ##...## +≈≈≈≈#... Δ≈⌠>≈#....##. F.:j.:jgCF:j12.5 (1.0):jĘ8_:j5:jz.#.##....####..#.##.#.# .#..>>.... #..#.###.'.# .#####.#.## #.....#### .# ##.## ##.##.#.# ##### .# # #.##.#[# #...# ## #.# #......# #...# # #.# ####.########... # #.[.....######.### ..##.#.#..#..#.≈.#.....).#F#####... ..≈≈≈..≈...#.....#.#.# #...# .≈≈≈≈≈...............# #...#≈#≈##....##.#.##### ##...## .+≈≈≈≈#....##[39;:j{49m..###.###.# ≈Δ≈⌠>≈#....##..##.# #.# .≈≈._≈≈≈..###....####...#.###.#:jz:j&3:j18_:j:jIk#.##....####..#.##.#.# #..>>.... #..#.###.:jq'.# #####.#.## #.....#### # ##.## ##.##.#.# ##### # #:j*s #.##.#[# #...#  #.# #......# #...#  #.# ####.########...#  #.[.....######.##.. .##.#.#..#..#.≈.#.....).#F#####...# .≈≈≈..≈...#... ≈≈≈≈≈........#≈##....##.### +≈≈≈≈#... Δ≈⌠>≈#....##. :j?|:j }&4:jl8_:j:j  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 6----==5Touch :j j_ _Your hands begin to glow red.:jC.##....####..#.##.#.# ..>>.... #..#.###.'.# .#.## #.....##  ##.## ##.##.#.# #####  # #.##.#[# #...#  #.# #......# #...#  #.# ####.########...##.[.....######.##.:j. ##.#.#..#..#.≈.#.....).#F#####...# ≈≈≈..≈...#.....#.#.# #...# .....#≈##....##.###.### :j≈≈≈≈#....##..... ≈⌠>≈#....##..... :jb3F:jz.F   Prince Ribbit (wandering):j.--6:j 9_:jy:j##....####..#.##.#.# >>.... #..#.###.'.# .#.## #.....# ##.## ##.##.#.# ##### # #.##.#[# #...# #.# #......# #...# #.# ####.########...# #.[.....######.##.# #:jQ..#.#..#..#.F.# ≈.#.....).#.#####...#..≈...#.....#.#.# #...# #...# #...# # #≈##....##.###.##### ##...## ##....##.........###.###.# # ⌠>≈#....## :j :jг4F.:jvF--7_:j0  You hit Prince Ribbit but do no damage. Your kick misses Prince Ribbit.:j04=8.2 (0.7:j7_:jW _Prince Ribbit closely misses you.:j7 ##....####..#.##...........#.#soda the Cutter .>>.... #..#.###..........'.#Gale Centaur ###.#.## #.....###############Health: 61/61 ========================##.## ##.##.#.# #####Magic: 16/19 ====================---- ######### #.##.#[# #...#AC: 3Str: 10 #.......# #......# #...#:j EV: 14Int: 14 #.......# ####.########...####### SH: 0Dex: 15 #.[.....######.##...............# XL:  8 Next: 73% Place: Dungeon:5 #...............@F............... Noise: =--------  Time: 5738.2 (0.0) #.......#.#..#..#...............# a) +1 dagger ≈.......#.....).#.#####...####### Throw: 30 darts (poison) :j& ≈≈..≈...#.....#.#.# #...# # Touch ≈≈≈...............# #...# # :jV g#≈##....##.###.##### ##...## # F   Prince Ribbit :j J≈≈≈#....##.........###.###.# # ⌠>≈#....##..........##.# #.# ._≈≈≈..###....####...#.###.#:j Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red.  :j You hit Prince Ribbit but do no damage. Your kick misses Prince Ribbit. _Prince Ribbit closely misses you.:ja aPress: ? - help, v - describe, . - travelThe floor.:jP ! @FYour hands begin to glow red.  You hit Prince Ribbit but do no damage. Your kick misses Prince Ribbit. _Prince Ribbit closely misses you.:j Press: ? - help, v - describe, . - travelHere: Prince Ribbit (chance to confuse on hit: 32%)  The floor.:j ##....####..#.##...........#.#soda the Cutter .>>.... #..#.###..........'.#:jj Gale Centaur ###.#.## #.....###############Health: 61/61 ========================##.## ##.##.#.# #####Magic: 16/19 ====================---- ######### #.##.#[# #...#AC: 3Str: 10 :j #.......# #......# #...#EV: 14Int: 14 :j #.......# ####.########...####### SH: 0Dex: 15 :j <#.[.....######.##...............# XL:  8 Next: 73% Place: Dungeon:5 :j-#...............@F............... Noise: =--------  Time: 5738.2 (0.0) :j5#.......#.#..#..#...............# a) +1 dagger :jf#≈.......#.....).#.#####...####### Throw: 30 darts (poison) ≈≈..≈...#.....#.#.# #...# # Touch :j≈≈≈...............# #...# # :jg#≈##....##.###.##### ##...## # F   Prince Ribbit :jR≈≈≈#....##.........###.###.# # ⌠>≈#....##..........##.# #.# ._≈≈≈..###....####...#.###.# _Your hands begin to glow red.  You hit Prince Ribbit but do no damage. Your kick misses Prince Ribbit. _Prince Ribbit closely misses you.Press: ? - help, v - describe, . - travelHere: Prince Ribbit (chance to confuse on hit: 32%)  The floor.:j:j&:j"). _:j) :j :j) :j F _Unknown command.:jK \  You miss Prince Ribbit. Your kick misses Prince Ribbit.:jl *9 (0.7:ji 9_:j O _Prince Ribbit misses you.:jZFF(confused):j79.5 (0.6:ju:j} _You hit Prince Ribbit but do no damage. Prince Ribbit appears confused.:jX .FYou hit Prince Ribbit. You kick Prince Ribbit.:j} _40.1:j_ _Prince Ribbit is moderately wounded.:j>>.... #..#.#'.# # ##.#.## #.....############### #  ##.## ##.##.#.# ##### # ######## #.##.#[# #...# # .......# #......# #...# # .# ####.########...######## .[.....######.##............... .................. .#.#..#..#@F# .#.....).#.#####...#######<:j.≈...#.....#.#.# #...# #÷.............# #...# #.##....##.###.##### ##...## #. ≈≈#....##.........###.###.# # >≈#....##.......# #.# _≈≈≈..###....####...#.###.# # ≈≈≈≈..###...## #...##...########:jF3F.:j:jFS7=-:jk1.1 (1.0:j:jb:jE .FYou hit Prince Ribbit. Your kick misses Prince Ribbit.:j.M :jM 3=8 (0.7:jvW _ _Prince Ribbit is moderately wounded.:j  You hit Prince Ribbit.  Prince Ribbit is moderately wounded.:jו-2.4 (0.6:jz9 _:j@ _Prince Ribbit hits you but does no damage.:jp  You hit Prince Ribbit. You kick Prince Ribbit.  Prince Ribbit is heavily wounded.:jq f5----=3.1 (0.7:jXy A _:j} - _Prince Ribbit hits you!:jM .  You catch the helpless Prince Ribbit completely off-guard!  The winds around you quicken.You impale Prince Ribbit!!:jd..:jC 3/63----=9--8Tailwind _You kill Prince Ribbit!Your Fighting skill increases to level 3!:j _Your Short Blades skill increases to level 7!:jQ:j WJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   j - Spellcasting   1.7   2.8  -2      :jWl     b - Staves   0.0   1.2  -1   k - Hexes   6.0   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   l - Ice Magic   2.0   3.6  -1   d - Throwing   0.0   1.4  -2  :jX         m - Evocations   1.0   2.4  -1  e + Short Blades 7.2   9.5  -1       f - Long Blades   4.4   1.2  -1      :j_X         g - Armour   0.0   1.0   0  :jX.     h - Dodging   2.5   2.5  +1  :jX.     i - Stealth   6.0   4.9  +2  :jXa    :jX        :jY        :jNY_    :jY                :jZ    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j)TargetTarget4.0  2.0  --  --  --  :j.*--  --  --  8.0  --  --  4.0  --  a-z] set[-] clear selected targetcost|targets:j: =[?25h[?0c0 :j] [?25l[?1c:jk8.0 current training targets, if any.=] set aall targets:j" > i + Stealth 6.0:j<> j + Spellcasting 1.7:j%:j%:j/>>.... #..#.###..........'.# # soda the Cutter ##.#.## #.....############### # Gale Centaur##.## ##.##.#.# ###### Health: 53/63 ====================---- ######## #.##.#[# #...## Magic: 17/19 =====================--- .......# #......# #...## AC: 3Str: 10 :j/.......# ####.########...######## EV: 14Int: 14 .[.....######.##...............## SH: 0Dex: 15 ................................. XL:  8 Next: 93% Place: Dungeon:5 .......#.#..#..#@..............#. Noise: ---------  Time: 5743.8 (0.0) .......#.....).#.#####...#######< a) +1 dagger ≈..≈...#.....#.#.# #...# #÷ Throw: 30 darts (poison) :jZ0≈≈...............# #...# #. Tailwind ≈##....##.###.##### ##...## #. ≈≈#....##.........###.###.# ##  >≈#....##..........##.# #.# #  _≈≈≈..###....####...#.###.# #  ≈≈≈≈..###...## #...##...######## :j0You catch the helpless Prince Ribbit completely off-guard!  The winds around you quicken.You impale Prince Ribbit!! :j0_You kill Prince Ribbit!Your Fighting skill increases to level 3! _Your Short Blades skill increases to level 7!:j0:j8:j9:j@:jbB:jЯ_:j޲%4:j:j,:j:j:j,:j:jQ58=:j:j,:j:j _You start resting. _9.8 (650.8 (7 _Your tailwind grows less brisk.:j :j Read which item? Scrolls  J - a scroll of fear  p - 2 scrolls of poison  c - 2 scrolls labelled QIUZAC HUR  d - a scroll labelled ZIYDAXODEM  e - a scroll labelled PIBEODIW OFESTROAV  h - 2 scrolls labelled LOIKEA UMIXZEAXO  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff|evoke[?] describe selected:j:j:j>>.... #..#.###..........'.# # soda the Cutter ##.#.## #.....############### # Gale Centaur##.## ##.##.#.# ###### Health: 55/63 ====================---- ######## #.##.#[# #...## Magic: 18/19 ======================-- .......# #......# #...## AC: 3Str: 10 :jv.......# ####.########...######## EV: 14Int: 14 .[.....######.##...............## SH: 0Dex: 15 ................................. XL:  8 Next: 93% Place: Dungeon:5 .......#.#..#..#@..............#. Noise: ---------  Time: 5750.8 (0.0) .......#.....).#.#####...#######< a) +1 dagger :j\≈..≈...#.....#.#.# #...# #÷ Throw: 30 darts (poison) ≈≈...............# #...# #. ≈##....##.###.##### ##...## #. ≈≈#....##.........###.###.# ##:j[  >≈#....##..........##.# #.# #  _≈≈≈..###....####...#.###.# #  ≈≈≈≈..###...## #...##...######## You impale Prince Ribbit!! _You kill Prince Ribbit!Your Fighting skill increases to level 3! _Your Short Blades skill increases to level 7! _You start resting. _Your tailwind grows less brisk.:jCP  Okay, then.:j:j :j . _:j3:j:j:j"~6= _:jȿ:j:j:jwL9==:j::j; _Magic restored.:jN7=:j:j,:j:j:j:jM:j198:jB===:j:j:j:j(:j-,:j:j4,:j:j:jGN9=:jt:j[,:j:j,:j:j[:j&60:j:j0,:jd:jZ,:jx:jA:jyK1=:j:jW,:j:j,:j/:j,:jE :j :j U2=:j+ :j,:j9:j5,:jS:j:jK3=:j:j%1 _HP restored.:j<(3:j):j,:j&/,:j0:jV=:jX:jRY,:j[:j]:j],:jz:jR:j:jj:jܘ:jHB:jt:jϫ:j[:j:j:js:j,:j:jz:ju,:j:j:j,:jz:j:jU,:j0:j :j:jr:jJ:j:j,:j&:j%:j:j:j:jb:j/ ,:j :j:jh,:j:j:j:j:jE#:j,X:j/:j1,:j3:j7:j9:j2::j@;:jo@:j{B:jB:j/D:jH:jdJ:jJ:jLL:jgP:jR:jR:jsT:jwX:jZ:jZ:j&\:j)_:ja:j?a:jQb:j&e:jf,:jg:jhj:jk:j@l:jl:jUo:jp:jp:jq:js:jt:j*u:ju:jJx:jy,:jHz:j|:j}:j ~:j~:j:j :jO:j:j:jx:j:j:j:j~:j:jr:j:j,:j:j:j:j:j):j;:j:jX:jġ:j:j6,:jҨ:j%:j,:j:j :j˴:jյ:j:j:j:j:j:j:j):jv:jr:jc+####.....#.##...#.....#.....#.##. ..##.#####.##.#####+##'##+###.##. ...#.# #.##.##.##.#..##........ ...'.# #.......##.............. ###### ..###.........#[##. ### #..###.# ########..#..#. ..# #..# #.## #..##.#.# #..###..##### #..##.#########......@#...@. #......829.8 (79.0).##...P.P.......# #####.## :j..............P.P......# ##.## ..#...P..........# ####.÷.# ..#######<....ß.P......# #..... ..# #÷.......P.##### #.##<#.# ..# #....P.P...# #.###.## :j:..## #.....P...## #.# ### ##.# ##.......#########.#:j:j>:jO_ _Partly explored, can't reach some places.:jY3:j1\:j/n.....0.0). ..........:jI:jŒ:j_ _Partly explored, can't reach some places.:j Really trot into a travel-excluded area? Y - Yes  N - No”:j”:j!X.##.#####.##.#####+##'##+###.##.# soda the Cutter ..#.# #.##.##.##.#..##......... Gale Centaur ..'.# #.......##............... Health: 63/63 ======================== ##### #......###.........#[##.. Magic: 19/19 ======================== ”:j_###..###.# ########..#..#.. AC: 3Str: 10 .##..# #.###..##.#.. EV: 14Int: 14 .##..###..####### #..##.#.. SH: 0Dex: 15 .########.......#...@.# #........ XL:  8 Next: 93% Place: Dungeon:5 .......##...P.P.@.....# #####.### Noise: ---------  Time: 5829.8 (0.0) ”:j.............P.P......# ##.## a) +1 dagger .......#...P..........# ####.÷.## Throw: 30 darts (poison) .#######<....ß.P......# #.....#.# .# #÷.......P.##### #.##<#.## .# #....P.P...# #.###.## @   Sigmund (wand, polearm, asleep) .## #.....P...## #.# ### #.# ##.......#########.# #.# #.#####........##.# ”:j&_Your tailwind grows less brisk. _Okay, then. _Magic restored. _HP restored. ”:jL_Partly explored, can't reach some places. _Partly explored, can't reach some places.”:j”:j¯330.8 (1 _”:j”:j”:jN##.....#.##...#.....#.....#.##.# ##.#####.##.#####+##'##+###.##.## .#.# #.##.##.##.#..### .'.# #.......##......### #......###.........#[##..# # #..###.# ########..#..#..# # #..# #.## #..##.#..# # #..###..####### #..##.#..# ########.......#@..@.# #........##...P.P.......# #####.####.....P.P# ##.## .....#...P..........# ####.÷# #######<....ß.P......# #.....#.# # #÷.......P.##### #.##< # #....P.P...# #.###. #”:j# #.....P...## #.# ### .# ##.......#########.#”:j ”:j&1”:j%”:j”:jO/ .....#.##...#.....#.....#.##.# .#####.##.#####+##'##+###.##.## #.# #.##.##.##.#..##.# '.# #.##.#  #......###.#[##..#  #..###.# #..#..#..#  #..# #.## #..##.#..#  #..###..# #..##.#..# .#.@.@.# #.# ##...P.P.# #####.#### P.P......# ##.## #...<.. #÷.......P.##### #.##<#.##  #....P.P...# #.....P...## .....#.##...#.....#.....#.##.# .#####.##.#####+##'##+###.##.## .#[3”:ji2 7m #.##.##.##.#..##.# .# #.##.#  #......###.#[##..# #..###.# #..#..#..# #..# #.## #..##.#..# #..###..# #..##.#..# .#..@@.# #.# ##...P.P.# #####.#### P.P......# ##.## #...P<...#÷.......P.##### #.##<#.## #....  #.... 2Stampede  _You stampede towards Sigmund!Ô:jZ}#.##...#.....#.....#.##.# #####.##.#####+##'##+###.##.## # #.##.##.##.#..##.# # #.##.#  #......###.#[##..# Ô:j ~#..###.# #..#..#..# #..# #.## #..##.#..# #..###..# #..##.#..# .#...@@# #.# ##...P.P.# #####.#### P.P......# ##.## #...P..# ####.÷.## Ô:jT~<....#÷.......P.##### #.##<#.## #....PÔ:j~\#..... Ô:j4 [18d)The helpless Sigmund fails to defend himself.  The winds around you quicken.You perforate Sigmund like a sieve!!!Ô:j̕(Ô:jÔ:j.....#.##...#.....#.....#.##.#soda the Cutter #####.##.#####+##'##+###.##.##Gale Centaur # #.##.##.##.#..##.........#Ô:jHealth: 63/63 ======================== # #.......##...............#Magic: 19/20 ======================-- # #......###.........#[##..#AC: 3Str: 10Ô:j.#..###.# ########..#..#..#EV: 14Int: 14#..# #.##Ô:j`#..##.#..#SH: 0Dex: 15#..###..####### #..##.#..#Ô:jXL:  8 Next: 109% Place: Dungeon:5 #####.......#...@)# #........#Ô:jӡ4Noise: ---------  Time: 5833.8 (1.0) ...##...P.P.......# #####.####a) +1 dagger Ô:j.........P.P......# ##.##Throw: 30 darts (poison) Ô:jWi...#...P..........# ####.÷.##Stampede Tailwind ####<....ß.P......# #.....#.#Ô:j#÷.......P.##### #.##<#.###....P.P...# #.###.###.....P...## #.# #####.......#########.# _You stampede towards Sigmund!  Ô:jThe helpless Sigmund fails to defend himself.  The winds around you quicken.You perforate Sigmund like a sieve!!! Ô:jf_You kill Sigmund!Training target 2.0 for Spellcasting reached!Ô:jȤ  The winds around you quicken.You perforate Sigmund like a sieve!!! _You kill Sigmund!  Training target 2.0 for Spellcasting reached!  Your Spellcasting skill increases to level 2!You have reached level 9!Ô:jm/  --more--Ĕ:jVD  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Ɣ:j&z70/701---69 4% Ɣ:j.Ɣ:j0S _You feel clever. x2Ɣ:jgB ....#.##...#.....#.....#.##.#soda the Cutter #####.##.#####+##'##+###.##.##Gale Centaur # #.##.##.##.#..##.........#Health: 70/70 ======================== # #.......##...............#Magic: 19/21 =====================--- # #......###.........#[##..#AC: 3Str: 10#..###.# ########..#..#..#EV: 14Ɣ:jB Int: 16#..# #.###..##.#..#SH: 0Dex: 15#..###..####### #..##.#..#XL:  9 Next:  4% Place: Dungeon:5 Ɣ:jC #####.......#...@)# #........#Noise: ---------  Time: 5833.8 (0.0) ...##...P.P.......# #####.####a) +1 dagger .........P.P......# ##.##Throw: 30 darts (poison) ...#...P..........# ####.÷.##Stampede Tailwind ####<....ß.P......# #.....#.#Ɣ:jD #÷.......P.##### #.##<#.###....P.P...# #.###.###.....P...## #.# #####.......#########.#You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  Press: ? - help, v - describe, . - travelThe floor.Ɣ:j....P........P................P.........P..P......ǔ:jrMIncrease (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  Press: ? - help, v - describe, . - travel  The floor.  Reduced exclusion size to a single square.  Removed exclusion.ǔ:j`E....#.##...#.....#.....#.##.#soda the Cutter #####.##.#####+##'##+###.##.##Gale Centaur # #.##.##.##.#..##.........#Health: 70/70 ======================== # #.......##...............#Magic: 19/21 =====================--- # #......###.........#[##..#AC: 3Str: 10#..###.# ########..#..#..#EV: 14Int: 16#..# #.###..##.#..#SH: 0Dex: 15#..###..####### #..##.#..#XL:  9 Next:  4% Place: Dungeon:5 #####.......#...@)# #........#Noise: ---------  Time: 5833.8 (0.0) ǔ:j>a...##...P.P.......# #####.####a) +1 dagger .........P.P......# ##.##Throw: 30 darts (poison) ...#...P..........# ####.÷.##Stampede Tailwind ####<....ß.P......# #.....#.##÷.......P.##### #.##<#.###....P.P...# #.###.##ǔ:ja#.....P...## #.# #####.......#########.#Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  Press: ? - help, v - describe, . - travelThe floor.  Reduced exclusion size to a single square.  Removed exclusion.ǔ:jcǔ:jjǔ:jk. _ǔ:j;#.##...#.....#.....#.##.# .##.#####+##'##+###.##.##  #.##.##.##.#..##.#  #.##.#  #......###.#[##..# #..###.# #..#..#..# #..# #.## #..##.#..# #..###..# #..##.#..# .#....@# #.# ##...P.P.# #####.#### P.P......# ##.## #...P.# ####.÷.## ǔ:j #÷.....#....P.#.....P...# ǔ:jLǔ:j64.8 (1ǔ:jqǔ:j _You stop stampeding.a - a wand of flame (62) (gained 17 charges)  Things that are here:ǔ:j*5.8 (2ǔ:j ǔ:j  _a +0 scythe of venom; a +0 robe; the human corpse of SigmundȔ:j #####.##.#####+##'##+###.##.## # #.##.##.##.#..##.........# # #.......##......# # ###[##..# #..###.# ########..#..#..# #..# #.## #..##.#..# #..###..####### #..##.#..# #####.......#....)# #........# ...##...P.P.....@.# #####.####.......P.P......# ##.## #...P....# ####.÷.## ####<....ß.P......# #.....#.#  #÷.......P.##### #.##<##Ȕ:j  #....P.P...# #.## #....# #.# # ##.......#########.# #.#####........##.#Ȕ:j  Ȕ:j *6.8 (1Ȕ:j$ Ȕ:jP& ɔ:jh.# #.##.##.##.#..##.........# .# #.......##......# ## ###[##..# #..###.# ########..#..#..# #..# #.## #..##.#..# #..###..####### #..##.#..# ######.......#....)# #........# ....##...P.P.......# #####.####.......P.P...@..# ##.## #...P....# ####.÷.## #####<....ß.P......# #.....#.#  #÷.......P.##### #.##<#.## #....P.P...# #.## #.....P...## #.# # ##.......#########.# #.#####........##.#ɔ:jiq #.## #..#####.##.#ɔ:jrɔ:js%7ɔ:j|ɔ:jS}ɔ:jve'.# #.......##......# ### ###[##..# #..###.# ########..#..#..# #..# #.## #..##.#..# #..###..####### #..##.#..# ɔ:jwL#######.......#....)# #........# .....##...P.P.......# #####.####.......P.P......# ##.## #...P....# ####.÷.## ######<....ß.P......# #.....#.# #÷.......P.##### #.##<#.##ɔ:j/x #....P.P...# #.## # #.....P...## #.# # # ##.......#########.# # #.#####........##.# # #.## #..#####.##.# #######..####..#####.##.#ɔ:jF8ɔ:jɔ:j;_ _Your tailwind grows less brisk.ɔ:jɔ:jKDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($132)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal ɔ:jlRuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:3 [ D:7 [ Annotations: (press ! to add a new annotation) D:4 Dowan, Duvessa D:6 exclusion: bullfrog, Grinder˔:jt˔:j؅o'.# #.......##...............# soda the Cutter ### #......###.........#[##..# Gale Centaur˔:j#..###.# ########..#..#..# Health: 70/70 ========================#..# #.###..##.#..# Magic: 19/21 =====================---#..###..####### #..##.#..# AC: 3Str: 10 #######.......#....)# #........# EV: 14Int: 16 .....##...P.P.......# #####.#### SH: 0Dex: 15 ...........P.P......# ##.##XL:  9 Next:  4% Place: Dungeon:5 .....#...P......@...# ####.÷.##Noise: ---------  Time: 5838.8 (0.0) ######<....ß.P......# #.....#.#a) +1 dagger˔:jӇ#÷.......P.##### #.##<#.##Throw: 30 darts (poison)#....P.P...# #.###.## # #.....P...## #.# ### # ##.......#########.# # #.#####........##.# # #.## #..#####.##.# #######..####..#####.##.# _Removed exclusion. _You stop stampeding.a - a wand of flame (62) (gained 17 charges)  ˔:jThings that are here: _a +0 scythe of venom; a +0 robe; the human corpse of Sigmund _Your tailwind grows less brisk.˔:j˔:j@˔:jS˔:jM Spells (Memorise)TypeFailure Level  a - GloomHexes/Necromancy 19% 3b - Magic DartConjuration21%1  c - ShockConjuration/Air21%1  d - BlinkTranslocation30% 2  e - Construct Spike LauncherForgecraft30% 2  f - HailstormConjuration/Ice38% 3  g - Launch Clockwork BeeForgecraft52% 3  h - Teleport OtherTranslocation52% 3  i - Vampiric DrainingNecromancy52% 3  j - Volatile BlastmotesFire/Translocation52% 3  k - Leda's LiquefactionAlchemy/Earth90% 4  l - Rending BladeConjuration/Forgecraft 90% 4  m - SilenceHexes/Air86% 5  n - Summon Cactus Giant Summoning100% 6 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitϔ:j8ϔ:jgϔ:j'.# #.......##...............# soda the Cutter ### #......###.........#[##..# Gale Centaur#..###.# ########..#..#..# Health: 70/70 ========================#..# #.###..##.#..# Magic: 19/21 =====================---#..###..####### #..##.#..# AC: 3Str: 10 #######.......#....)# #........# EV: 14Int: 16 .....##...P.P.......# #####.#### SH: 0Dex: 15 ...........P.P......# ##.##XL:  9 Next:  4% Place: Dungeon:5 .....#...P......@...# ####.÷.##Noise: ---------  Time:ϔ:jʻ[m 5838.8 (0.0) ######<....ß.P......# #.....#.#a) +1 dagger#÷.......P.##### #.##<#.##Throw: 30 darts (poison)#....P.P...# #.###.## # #.....P...## #.# ### # ##.......#########.# # #.#####........##.# # #.## #..#####.##.# #######..####..#####.##.# _Removed exclusion. _You stop stampeding.a - a wand of flame (62) (gained 17 charges)  Things that are here: _a +0 scythe of venom; a +0 robe; the human corpse of Sigmund _Your tailwind grows less brisk.ϔ:j ϔ:jMemorise Blink, consuming 2 spell levels and leaving 2? Y - Yes  N - Noϔ:j/ ϔ:jG '.# #.......##...............# soda the Cutter ### #......###.........#[##..# Gale Centaur#..###.# ########..#..#..# Health: 70/70 ========================#..# #.###..##.#..# Magic: 19/21 =====================---#..###..####### #..##.#..# AC: 3Str: 10 #######.......#....)# #........# EV: 14Int: 16 .....##...P.P.......# #####.#### SH: 0Dex: 15 ...........P.P......# ##.##XL:  9 Next:  4% Place: Dungeon:5 .....#...P......@...# ####.÷.##Noise: ---------  Time:ϔ:j?K a[m 5838.8 (0.0) ######<....ß.P......# #.....#.#a) +1 dagger#÷.......P.##### #.##<#.##Throw: 30 darts (poison)#....P.P...# #.###.## # #.....P...## #.# ### # ##.......#########.# # #.#####........##.# # #.## #..#####.##.# #######..####..#####.##.# _Removed exclusion. _You stop stampeding.a - a wand of flame (62) (gained 17 charges)  Things that are here: _a +0 scythe of venom; a +0 robe; the human corpse of Sigmund _Your tailwind grows less brisk.20=9.8 (1ϔ:jU ϔ:j_ o _This spell is dangerous to cast!ϔ:je ,40.8 (2ϔ:jj ϔ:js ϔ:ju +1.8 (3ϔ:j% ϔ:j _You start memorising the spell. You continue memorising. x2ϔ:j܇ ϔ:j0 ϔ:j c _You finish memorising. Spell assigned to 'a'.Д:jz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Д:jД:j Your spells (adjust)TypeFailure Level  a - BlinkTranslocation 30% 2 Д:jc - Confusing TouchHexes5%3  e - Ensorcelled HibernationHexes/Ice6%2  t - Tukima's DanceHexes5%Д:j:3 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitД:j> Д:jI'.# #.......##...............# soda the Cutter ### #......###.........#[##..# Gale Centaur#..###.# ########..#..#..# Health: 70/70 ========================#..# #.###..##.#..# Magic: 20/21 ======================--Д:j#..###..####### #..##.#..# AC: 3Str: 10 #######.......#....)# #........# EV: 14Int: 16 .....##...P.P.......# #####.#### SH: 0Dex: 15 Д:j...........P.P......# ##.##XL:  9 Next:  4% Place: Dungeon:5 .....#...P......@...# ####.÷.##Noise: ---------  Time: 5841.8 (0.0) ######<....ß.P......# #.....#.#Д:ja) +1 dagger#÷.......P.##### #.##<#.##Throw: 30 darts (poison)#....P.P...# #.###.## # #.....P...## #.# ### # ##.......#########.# # #.#####........##.# # #.## #..#####.##.# #######..####..#####.##.# _Your tailwind grows less brisk. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Д:j& _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Blink  Adjust to which letter? Д:j?Д:j?AД:jqLU _l - BlinkД:j Д:jt J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   4.0   0   j - Spellcasting   2.0   4.2  -2      Д:j      b - Staves   0.0   1.2  -1   k - Hexes   6.0   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   l - Translocations   0.0   0.8  +1   d - Throwing   0.0   1.4  -2   m - Ice Magic   2.0   3.6  -1      Д:j #    e + Short Blades 7.3   9.5  -1   n - Evocations   1.0   2.4  -1   f - Long Blades   4.4   1.2  -1               g - Armour   0.0   1.0   0      Д:j  h - Dodging   2.5   2.5  +1      i + Stealth6.2   4.9  +2  Д:j@             Д:jk l    Д:j         Д:j !            Д:jM         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Д:j }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsє:j TargetTarget4.0  --  --  --  --  --  -- є:jy  --  8.0  --  --  --  4.0  8.0  a-z] set[-] clear selected targetcost|targetsє:j Ҕ:j<[?25h[?0c0 Ҕ:j [?25l[?1c2.0 current training targets, if any.=] set aall targetsҔ:j> l + Translocations 0.0Ҕ:j  Ҕ:j$ Ҕ:j?- '.# #.......##...............# soda the Cutter Ҕ:j- ### #......###.........#[##..# Gale Centaur#..###.# ########..#..#..# Health: 70/70 ========================#..# #.###..##.#..# Magic: 20/21 ======================--Ҕ:j- #..###..####### #..##.#..# AC: 3Str: 10 #######.......#....)# #........# EV: 14Ҕ:j. ,Int: 16 Ҕ:j+. K.....##...P.P.......# #####.#### SH: 0Dex: 15 ...........P.P......# ##.##Ҕ:j. 3XL:  9 Next:  4% Place: Dungeon:5 .....#...P......@...# ####.÷.##Noise: ---------  Time: 5841.8 (0.0) ######<....ß.P......# #.....#.#a) +1 dagger#÷.......P.##### #.##<#.##Ҕ:jA/ Throw: 30 darts (poison)#....P.P...# #.###.## # #.....P...## #.# ### # ##.......#########.# # #.#####........##.# # #.## #..#####.##.# #######..####..#####.##.# _You finish memorising. Spell assigned to 'a'.  Ҕ:jn/ Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Blink  Ҕ:j/ RAdjust to which letter? _l - BlinkҔ:j; 4Ҕ:j> Ҕ:jv@ Ӕ:jvDungeon Overview and Level Annotations Ӕ:jBranches: (press G to reach them and ?/b for more information) Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($132)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomӔ:j/CYredelemnul ZinThe Shining One Ӕ:jYShops: (press $ to reach them - yellow denotes antique shop) D:3 [ D:7 [ Ӕ:j~Annotations: (press ! to add a new annotation) D:4 Dowan, Duvessa D:6 exclusion: bullfrog, GrinderԔ:j>'.# #.......##...............# soda the Cutter ### #......###.........#[##..# Gale Centaur#..###.# ########..#..#..# Health: 70/70 ========================#..# #.###..##.#..# Magic: 20/21 ======================--#..###..####### #..##.#..# AC: 3Str: 10 #######.......#....)# #........# EV: 14Int: 16 .....##...P.P.......# #####.#### SH: 0Dex: 15 ...........P.P......# ##.##XL:  9 Next:  4% Place: Dungeon:5 .....#...P......@...# ####.÷.##Noise: ---------  [4Ԕ:jL0mTime: 5841.8 (0.0) ######<....ß.P......# #.....#.#a) +1 dagger#÷.......P.##### #.##<#.##Throw: 30 darts (poison)#....P.P...# #.###.## # #.....P...## #.# ### # ##.......#########.# # #.#####........##.# # #.## #..#####.##.# #######..####..#####.##.# _You finish memorising. Spell assigned to 'a'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Blink  Adjust to which letter? _l - BlinkՔ:j_ `Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($132)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:3 [ D:7 [ Annotations: (press ! to add a new annotation) D:4 Dowan, Duvessa D:6 exclusion: bullfrog, Grinder֔:j֔:j)'.# #.......##...............# soda the Cutter ### #......###.........#[##..# Gale Centaur#..###.# ########..#..#..# Health: 70/70 ========================#..# #.###..##.#..# Magic: 20/21 ======================--#..###..####### #..##.#..# AC: 3Str: 10 #######.......#....)# #........# EV: 14Int: 16 ֔:jq.....##...P.P.......# #####.#### SH: 0Dex: 15 ...........P.P......# ##.##XL:  9 Next:  4% Place: Dungeon:5 .....#...P......@...# ####.÷.##Noise: ---------  Time: 5841.8 (0.0) ######<....ß.P......# #.....#.#a) +1 dagger֔:jY#÷.......P.##### #.##<#.##Throw: 30 darts (poison)#....P.P...# #.###.## ֔:j<h# #.....P...## #.# ### # ##.......#########.# # #.#####........##.# # #.## #..#####.##.# #######..####..#####.##.# _You finish memorising. Spell assigned to 'a'.  ֔:jAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? a - Blink  Adjust to which letter? _l - Blink֔:j֔:j '֔:jU1֔:j4 ֔:j ֔:j& ֔:j ֔:jd ,֔:j ֔:jM ֔:j ֔:j' ,֔:j ֔:j_# n _You start resting.Magic restored.֔:jA- ֔:j4 +4.8 (3֔:jK6 61==֔:j6 +5.8 (4 _֔:j|> ֔:j? ה:jה:jWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon ה:jtה:jp'.# #.......##...............# soda the Cutter ### #......###.........#[##..# Gale Centaur#..###.# ########..#..#..# Health: 70/70 ========================#..# #.###..##.#..# Magic: 21/21 ========================#..###..####### #..##.#..# AC: 3Str: 10 #######.......#....)# #........# EV: 14Int: 16 .....##...P.P.......# #####.#### SH: 0Dex: 15 ...........P.P......# ##.##XL:  9 Next:  4% Place: Dungeon:5 .....#...P......@...# ####.÷.##Noise: ---------  Time:ה:jt[m 5845.8 (0.0) ######<....ß.P......# #.....#.#a) +1 dagger#÷.......P.##### #.##<#.##Throw: 30 darts (poison)ה:j{#....P.P...# #.###.## # #.....P...## #.# ### # ##.......#########.# # #.#####........##.# # #.## #..#####.##.# #######..####..#####.##.#Adjust which spell? a - Blink  Adjust to which letter? _l - Blink _You start resting. _Magic restored.ה:jה:jה:j&ה:jK-Bה:j/ה:j2ה:j3ה:j`5ה:j\9ה:j!<,ה:j0>ה:j_Kה:jMה:jDNה:jOה:jdSה:jV,ה:jYה:j\ה:j^,ה:j2aה:j1cה:je,ה:jeה:jgה:jhה:jZiה:jiה:j]kה:jlה:jlה:jrmה:joה:j>pה:jpה:jpה:jrה:jsה:j7tה:j/uה:juה:jЂ`ה:j,ה:j҄ה:jY  There is a stone staircase leading down here.ה:j"ה:j0ה:jш$ _ה:jה:jݒJ 6  You climb downwards.ה:j٘ _Level annotation: exclusion: bullfrog, Grinderה:j\ #...###  #...#.#.........##.#.........#  #.#.........+#.  #...####### #.  #...............##### #.  #............. #.  #.......##.#.@#.### #.64.3 (18.5) ה:jˢ #.#####.##.#### #.#. ......#. .#.##.## ########. .. ... ......... ..... #.5# ########.  .... #..# #.  ...####..#.# #.  ......#..#.# #######. ה:j4ה:j?ה:jga _There is a stone staircase leading up here.ה:j}ה:jה:j\ה:jߺf _ה:jBBה:jה:jBה:jה:jה:jה:j*ה:jה:j'ה:j3ה:jה:j[7 _You open the door.ה:j\ה:jה:jה:j@  There is an open door here.ה:jה:jA _ה:j)ה:jה:j=ה:jה:jwה:jה:j,ה:jה:jה:j;,ה:j?ה:jה:jVe  You encounter a drude.ה:j_ #.........#  #.........#  #.........########  #.........'.......  #.........########  #...............#####  #..............  #ה:j.##.#.<#.####  #.#####@##.#### #  #. #..........  #.#.##.###.### .......... .. #.. ......##.5# ### +........ #..# 5   drude (asleep) #. .....####..#.# #..5.......#..#.# ## #.....#..#.# ה:jw .70.0ؔ:jq835.3 (11 _ؔ:j|@ؔ:jBٔ:j #.# #.# #.#  #.######## #..'....... #...########  #...............##### #.................... #.....@.##.#.<#.#### #.#####.##.#### ##. #.......... ٔ:jF #.#.##.###. ## .......... .. #.. ......##.5# ##  +........ #..# #. .....####..#.##..5.......#..#.# # ٔ:jٔ:j16.3 (1.0)ٔ:jsٔ:jٔ:jZ #.# #.# #.# #.######## #.'....... #.# #...##### #........ #.##.#.<#.#### #.#####.##.#### # #. #..........ٔ:j #.#.##.###.  ..........  #.. ......##.5#  +........ #..# #. .....####..#.# #..5.......#..#.#ٔ:j̨ٔ:j;&7ٔ:j ٔ:j ٔ:j #.# #.# #.# #.# #.'....... #.# #...##### #........ #.##.#.<#.#### #.#####.##.#### # #. #.......... #.#.##.###. ...... #.. ......##.5#  +. #..#  #. .....####..#.#  #..5.......#..#.#ٔ:j4 ٔ:j &8ٔ:jٔ:j ٔ:jN4  #.# #.# #.# #ٔ:j4 y.# #.'. #.# #... #.......ٔ:j6  #.##.#.<#.#### #.#####.##.#### # #. #...  #.#.##.###.  ..........  #.. ......##.5#  +. #..#  #. .....####..#.#  #..5.......#..#.#ٔ:j:< ٔ:j3B <9ٔ:jC ٔ:j4P  #.# #.# #.# #.# #.'. #.# #... #.... #.##.#.<#. #.#####.##.#### # #. #...#ٔ:jR . #.#.##.###... ..........###.. ......##.5# +. #..# #. .....####..#.#  #..5.......#..#.# ٔ:jZ ٔ:j&\ '80ٔ:j-b ٔ:jb ڔ:j  #.# #.# #.######## #.'....... #.######## #.......## #..... ###.#.<#.## #@#####.##.#### #  #.# #..........  #.# #.#.##.###. ............. ###.. ......##.5# +.. #..#ڔ:jW #. .....####..#. #..5.......#..#. #.....#..#.ڔ:jڔ:j4&1ڔ:jڔ:jڔ:j  ..########...'...........########.......................##.#.<#.##ڔ:jU #####.##.#### #  #.......... #.##.###............. ####.....5   drude (asleep).5.#.#........F#.ڔ:j- ڔ:j~ &2ڔ:j ڔ:j ܔ:jOj#######.....'.............########.....................##.#.<#.#######.##.#### #  #.......... #.##.###................... ##.######.........##.5# +........ #..#.......####..#.5....... #.#..... .........F.ܔ:jXܔ:jY&3ܔ:j_ܔ:jaܔ:j#.'....... #.........######## #.........#.........#.......##.#.<#.####.#####.##.#### # #.# #.......... #.####.###.#.##.###. ........@.......... ##.######...##.5# +. #..# #.......####..#.#ܔ:j[#..5.......#..#.####.#.....#..#.#.........F#.#.#.#..).....##.#ܔ:j695.ܔ:jF5ܔ:j'===ܔ:j 4ܔ:jܔ:j.' _The drude shouts!ݔ:j~_4 #.######## #.........'....... #...##### #......## #................. #.......##.#.<#.## #.#####.##.#### # #.# #.......... #.####@###.#.##.###. ............. ##.######..##.5# +........ #..#ݔ:j_` #.5.....####..#.#..........#..#.###.#.....#..#..F#. .........#.ݔ:jNa:5.ݔ:jiF---5ݔ:joݔ:jpݔ:j;  .....########......'.............######..##.....................##.#.<#.######.##.#### # #@# #......... #.####.###.#.##.###.................... ##.######.........##.5+.5...... ....####..........###.#.....#...Fݔ:j< 95.ݔ:j= 95.ݔ:j&C ݔ:jC B---6ݔ:j{H ݔ:jJ ޔ:j`  ޔ:j`=Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ޔ:jg95.ޔ:joޔ:jpa18----==7ޔ:jp7Touch ޔ:jvޔ:jIx3 _Your hands begin to glow red.ޔ:juP.5ޔ:j|M5(confused)ޔ:jx}=-9 (0.6ޔ:jޔ:jhu _You hit the drude but do no damage. The drude appears confused.ߔ:j>#######.....'.............########.....................##.#.<#.#######.##.#### #  #.......... #.####@###.#.##.###.......5........... ##.######.........##.5# +........ #..#.......####..#........ ###.#..... .........F .ߔ:j^Ky. _Your hands begin to glow red. _You hit the drude but do no damage. The drude appears confused.  You stampede towards the drude!  You strike the helpless drude from behind!  The winds around you quicken.  You impale the drude!!ߔ:jRSߔ:jW6--8.9 (1.0Stampede Tailwind ߔ:ju\ߔ:jn_I _You kill the drude!ߔ:j '.............########..........##.#.<#.#######.##.#### #  #.......... ##.####.###.#.##.###.......@........... ##.######.........##.5# +. #..#.......####..#...#.....).....##. ߔ:jݫa-9ߔ:j|ߔ:j T _You stop stampeding.ߔ:j  #.' #......... #...... #...... #.......##.#.<#. #.#####.##.#### # #.# #...#.####.###.#.##.###.ߔ:j! U......#.######.##.5# +........ #..# #.......####..# #..........#..# ###.#.....#..#ߔ:j= G ...F#ߔ:jX E ..#ߔ:jq | ..).....##ߔ:j ߔ:jQ C----90ߔ:j ߔ:jB  #.' #... #.....ߔ:j  #.. #.......##.#.<#. #.#####.##.####  #.# #ߔ:j ...#.####.###.#.##.###.ߔ:j ......#.######.##.5ߔ:j  +........ #..ߔ:j  #.......####.. #..........#..ߔ:j  ###.#.....#.. ...Fߔ:jb : ..ߔ:j p ..).....ߔ:j ߔ:j S9=1ߔ:j ߔ:j ߔ:jF  #.' #. #. #.ߔ:jXG' #ߔ:jI.##.#.<# #.#####.##.##### #.# #...#.####.###.#.##.###.......#.######.##.# +........ # #.......#### #..........####.#.....#.. ..........)..... ߔ:jOߔ:jQ%2ߔ:jVߔ:jX:jV  #.' #. #.## #... #:j`W.##.#.<#. #.#####.##. #. #.# #.#.####.###.#.##.###......#.######.##:jW #. +. ### #.......####:jWx #..........####.#.....#.:jW ....).... :j^:j-d03:jSe:j h_ _Your tailwind grows less brisk.:j  #.' #. # ### # ... #.##.#. #.# #.#####.##. #.# #.# #.?######.####.###.#.##.......#.######. #.. +. :jN #### #....... #..........###.#.:j| ....)... :j:j&4:j4:jqj _Found a scroll labelled UTRILI PUPEEHIFFE.:j68M###'..######....... #.......##.#.####.##.## #.# #.# #........?######@####.###.#.##.##........................#######.######..##.. +........#:j?X=5:j:j :jχM ###'..########....... #.......##.#.####.##.## #@# #.# #........?######.####.###.#.##.##........................#######.######.........#:j:jؐ&6:j :j:jtM ###'..###.. ....######.............# #.......##.#.####.##.## #.# #.# #........?######.####.###.#.##.##........................##.##:j:j]U20=7:j:jv:jo0 #:j.# #.# #.#  #:jn.## #.'.  #:j|## ####### #....:j.......@..# #.......##.########.## #.#####.##.# :j9#.# #.# #....... ?######.####.###.#.##.#:j .................#######.######.. #.. +........ #### #.......##:jM.........:jR:j&8:j:jY :j :j :j :j: :jJ n:j O=:j :j 1==:j :j3 4 _Magic restored.:jU 3:j :j :j ,:j :j :j ,:j :jQ :j :j :==:j :j :js ,:jU! :jJ# :j$ :j% :j% :j' :ji) ,:j) :j+ :j- :j- :j/ :j0 :j8  #....... #......$ ... #........ .....###### #........> ..........# #........ ########.## #.###|...##.# #.# #.?######.####.###.# #.@................9113.0) ########.######.... #... + ##### #....:j89  #.... ###. . :j? :jGA ,2.9 (14:jF :j>I ; _Found a stone staircase leading down.:jp # #. .  #$ ... #. .....###### #> ..........# #......... ########.## #.####|...### #.# #.# #........@######.####.###.....##.............:jq ... ########.######. #... +##### #..###:jx:jky13.0):j~:j:jD+4.9 (2:jc:jg _o - a scroll labelled UTRILI PUPEEHIFFE:j 3:j :j :jn# B:j$ :j' :j' :j) :j+ :jv. :j. :j{0 :j2 :j`6 ,:j7 :j> 7 ##.... ..... #....#####..... #..$........... #≈.≈..$......... # ≈.≈...........###### # #...>............# #. #.....#########.#:j?  #..|@..### #.#  #........######.#### #.....##.......... #.....#########.######...... #.......#####:j? ##......#...!...:jE P ##.... ..... ##.....#####..... #.$. # ≈.≈..$. #:jF E ≈.≈...###### # #...>.....# # #.....##:j8F J#.## # #..@...### #.# # #........######.#### #.....##:jbF  #.....#########.  #...... #... :jF  #. ##### ##....... #...:jN b!....8.9 (4:jxP +9.9 (5:jd :j$o v _You see here a staff of alchemy.:j.:j,20.9 (1:j:jL _q - a staff of alchemy:jY:j:j:j:ji:j:j,:j/:j:j:j7:j    #####    #....    #.... ..   :jW##.... .....  ##.....#####.....  #....$...........  :j~l#.≈.≈..$.........  #≈.≈.≈.@.........###### :j2.9 (2  :j##...#...>............#  :j0#) #.....#########.##   #......### #.#   #........######.###   #.....##...........:jX    #.....#########.###   :j~i#...... #...   :jW#.......##### :j :j+3.9 (3:j :j% _Found a dagger.:j:j _You now have 170 gold pieces (gained 10).:jg:j:j4:j1:j:j:jN _You now have 187 gold pieces (gained 17).:j:j:jl:j:j1:j:j:j :j ,:j :j. :j/ :j=5 B:j6 :j; B:j< :j? :jA ,:jC :jG ,:j*I :jN q _Y - 4 potions of curing (gained 2):j$Q 3:jR :jT :j_W ,:jPX :j[ :j^   You encounter an orc. It is wielding a +0 flail.:jg h #...#.....##............. #. #.....#########.##### #.......# #... #.......### ##### ##........#  #........#  #........#  #........#  #.#  #........#  ###.##...#  #.# ...# #.# ...# #.. ###o   orc (wandering) ... :jg A..o :jm b43.9 (20.0)o.:jt Uo:jBz 5==4.9 (21:j~ :jJ 7 _The orc shouts! You hear a shout!:j ≈....######.####..#.....##.............#..#########.######.......# #... .......### #######...........###.##...# ...#.. ###o...:jd :o.:j˥ :jy :--5.9 (1.0):j :j D #...#### #.# # #.≈.#........######.#### #...#.....##............#. #.....#########.#### #.# #... #### #######.# #.# #.# #.# #.# #........####.##...# #.# ...# #.# ...# #.o ###  ...:jX 9o.:jZ :j> A--6:jiP :j? ))≈#########.##.### #.# ≈...######.####..#............#.#########.##### #... #.### ######.....###.##.# .o# ...#.. ###:jW :o.:jQ :j &7:jٰ :jҲ :jzG\##...#...>............)≈#########.##.### #.# ≈...######.####..#............#.#########.#### #... #.### ######.....###.##o# .# ...o.:jY8:j  #≈.≈.≈...######  #...#...>............#   #)≈.#########.##   #...#......### #.#   #.≈.#........######.###   #...#.....##...........  #. #.....#########.###   #.# #...   #### #####  ##.#   #.#   #.#   #.#   #.#   #........#  ###o##...#   #.# ...#o.9:j4.≈.≈. ≈.≈.≈...........#######...#...>............)≈#########.##.### #.# ≈...######.###..#...........#.#########.### #... .### ######..o...###.##o.o.50:jŢ....≈.≈..... ≈.≈.≈...........#######...#...>............)≈#########.##.### #.# ≈...######.###..#...........#.#########.### #... .### ######.o.....o.:jR1:j:j#.....#####.....≈.≈..... ≈.≈.≈...........#######...#...>............)≈#########.##.### #.# ≈...######.###.............#.#########.### #... .### ######.o2:j= ##....# #.....#####....≈.≈.... ≈.≈.≈...........#######...#...>............)≈#########.##.### #.# ≈...######.###..#...........#.#########.#### #....### ######.o:j7o.:j&:j2&3:j$ :j $ :jv  ##....# #.....#####....≈.≈. ≈.≈.≈...........#######...#...>............)≈#########.##.### #.# ≈...######.###..#...........#.#########.#### #....### #######.oo.o.4:j :j o.5:j Mo.:jD&6:jV:jCa7o.:jCrR7:jt:jCM  Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jv #....# .....  soda the Cutter ##....# .....  Gale Centaur ##.....#####.....  Health: 70/70 ======================== #................  Magic: 19/21 =====================--- #.≈.≈............  AC: 3Str: 10 #≈.≈.≈...........######  EV: 14Int: 16 ##...#...>............#  SH: 0Dex: 15 #)≈.#.....#########.##  XL:  9 Next:  6% Place: Dungeon:6 #...#.@....### #.#  Noise: ---------  Time: 5957.9 (0.0) #.≈.#.*......[33:j=wm######.### a) +1 dagger #...#.o...##........... Throw: 30 darts (poison) #. #.....#########.### #.......# #...  #.......### ##### o   orc ##........#  #........#  #........# _The orc shouts! You hear a shout!  Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (chance to affect: 65%):jǣl #....# .....:j8soda the Cutter  ##....# .....Gale Centaur  :jQ##.....#####.....Health: 70/70 ========================  #................Magic: 19/21 =====================---  #.≈.≈............AC: 3Str: 10  #≈.≈.≈...........###### EV: 14Int: 16  ##...#...>............# SH: 0Dex: 15  #)≈.#.....#########.## XL:  9 Next:  6% Place: Dungeon:6  #...#.@....### #.#:jNoise: ---------  Time: 5957.9 (0.0)  #.≈.#........######.### a) +1 dagger  #...#.o...##........... Throw: 30 darts (poison)  #. #.....#########.###  #.......# #...  :j#.......### ##### o   orc (asleep)  ##........#  #........#  #........# _The orc shouts! You hear a shout!  :jĨ<Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (chance to affect: 65%):jΪ+8.9 (1:j:jP  Casting: Confusing Touch (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (chance to affect: 65%) _The orc looks drowsy...:jӐ |###.....#####...........≈.≈≈.≈.≈#######...#...>............ #)≈.#.....#########.#...### #.# ≈..######.###..#.o...##........... #.....#########.### ..# #...### ######..#  .:j )  Aim: an orc, wielding a +0 flail (chance to affect: 65% _The orc looks drowsy...  You stampede towards the orc!  The helpless orc fails to defend itself.  The winds around you quicken.  You perforate the orc like a sieve!!!9Stampede Tailwind :j :j G _You kill the orc!:j!V ##.....#####...........≈.≈≈.≈.≈...#######...#...>............ #)≈.#.....#########.#...### #.# ≈..######.###.##........... #.....#########.### ..# #... ### ######........  #........#60:ju:j% :jyG_You stop stampeding.:jN _You see here a +0 flail.:j # ..... # ##.....#####..... # #..... # #.≈.≈.... # #≈.≈.≈.....###### # ##...#...>............# # #)≈.#.....#########.## # #...#......### #.#  #.≈.#..@.....######.#### #...#.)...##............ #. #.....#########.#### #.# #...  :j5#.......### ##### # #.# #.# :jB1 _:jl:j :j ....# ..... #.#....# ..... #.##.....#####..... #.#..... #.#.≈.≈.... #.#≈.≈.≈...........###### #.##...#...>............# #.#)≈.#.....#########.## #.#...#...@..### #.# #.#.≈.#........######.#####...#.)...##.............#. #.....#########.######.......# #...:j! #.......### #######........##..# :j * ;2:j/ :j61 :j Z#....# .. #.....# .....##.# .....##.######.....##.#.....##.#.≈.≈...# #.#≈.≈.≈...........###### #.##...#...>............# #.#)≈.#....@#########.## #.##...#......### #.# #.#:j #.≈.#........######.####.##...#.)...##..............#. #.....#########.#######.......# #... +#.......### ##### ###........# # :j< :jA T20=3:j :j :j ######  #.#....# .....# #.....# .....# #..# .....# #.######.....# #.#.....# #.#.≈.≈..# #.#≈.≈.≈.....###### #.##...#...>.@..........# #...#)≈.#.....#########.## #.##...#......### #.# #.# #.≈.#........######.####.###...#.)...##...............#. #.....#########.######. #.......# #... +. #.......### ##### #. ##.# #. :j \4:jG _ _Your tailwind grows less brisk.:j\ ########### ####### #.#....# #.....# #.....# #.....# #..# #.....# #.######.....# #.#.....# #.#.≈.≈..# #.#≈.≈.≈.....###### #.##...#...>............# #....#)≈.#.....#########.## #.####...#......### #.# #.# :j#.≈.#........######.####.####...#.)...##...............#. #.....#########.######.#.......# #... +.#.......### ##### #.:j[:j?&5:j:j7:j@ ############ ####### #.#....# #.....# #.....# #.....# #..# #.....# #.######.....# #.#.....# #.#.≈.≈..# #.#≈.≈.≈.....###### #.##...#...>............# #.....#)≈.#.....#########.## #.####...#......### #.# #.# #.#.≈.#........######.####.####...#.)...##...............#. #.....#########.######.#.# #... +.:jV:jX&6:jj:j\m:j P########### ####### #.... #....# #.....# # #....# #.....# ##....# #.....# #..#####.....# # ...........# # #.≈.≈.# # #≈.≈.≈.###### #:jp @ ##...#...>......# # #)≈.#.....#########.## #.### #...#......### #.# #.#  #.≈.#........######.####.### #...#.)...##............... #. #.....#########.###### :j #.......# #... + #.### ##### #:j :j' B=7:jR :jP :jh   ###### ####### # #....# #.....# # #....# #.....# # ##....# #.....# #:j  ##.....#####.....# # #.# # #.≈.≈.# # #≈.≈.≈:j .###### # ##...#...>:j) .# # #)≈.#.....:jS #.## #. #...#......### #.# #.:jt n# #.≈.#........######.####.:j  #...#.)...## #. #.....:j #.###### #.......# #... + #:j l.### ##### #:jG Y8:j   ###### ####### # #....# #.....# # #....# #.....# #:jK ( ##....# #.....# # ##.....#####.....# # #.# # #.≈.≈:jq .# # #≈.≈.≈:j ?.###### # ##...#...>.# # #)≈.#.....#.## #. #...#......### #.# #.#:j  #.≈.#........######.####. #...#.)...##:j.  #. #.....##.###### #.......# #... +:jL  #.### ##### #:j :j' U1==9:j :jj :jL  ###### ####### # #....# #.....# # #....# #.....# # ##....# #.....# # ##.....#####.....# # #.# #:j #.≈.≈.# # #≈.≈.≈.###### # ##...#...>.# # #)≈.#.....#.## #.:jp #...#......### #.# #. #.≈.#........######.####. #...#.)...##.:j #. #.....#########.:jG #.......# #... #.### #####:j:j'70:j:j:jT # ###### ####### # #....# #.....# # #....# #.....# # ##....# #.....# # ##.....#####.....# # #...:j1 .# # #.≈..# # #≈.≈.≈...###### ##...#...>............# # #)≈.#.....#########.## # #...#### #.# # #.≈.#........######.#### #...#.)...##............#. #.....#########.#### #.# #...:j:j&1:jq:j:ja     ###### #   #....# #.....#   #....# #.....#   ##....# #.....#   ##.....#####.....#   #.#   #.≈.≈:jh!.#   #≈.≈.≈.######   ##...#...>.#   #)≈.#.....#.##  :j #...#......### #.#   #.≈.#..######.   #...#.)...##..   #. #.....#########.  :jLo #.# #...:jQ:j1&2:jR:j:j    ###### #   #....# #.....#   #....# #.....#  :j" ##....# #.....#   ##.....#####.....#   #.#   #.≈.≈.#   #≈.≈.≈:jU.######   ##...#...>.#  :j| #)≈.#.....######.##   #.:j..#......### #.#   #.≈.#:j.######.##    #...#.)...##:j    #. #.....#########.##   :j#  #.# #... :jM:j:jC==3:j.:j(:j4    ###### #  #....# #.....#  #....# #.....# :j5 ##....# #.....#  ##.....#####.....#  #.#  #.≈.≈:j9@.#  #≈.≈.≈.  ##...#...>.  #)≈.#.....#.  #...#......### #.#  #.≈.#.######.  #...#.)...##  #.≈.#.....##.  #.# #:jA:jNC4:j}\:jz]:jc:jfT _Why would you want to do that?:j   ###### #######  #....# #.....#  #....# #.....# #....# #.....# .#####.....#  ...........#  #.≈.≈.#  #≈.≈@≈.####  ##...#...>..... :j  #)≈.#.....#########  #...#......### #.  #.≈.#........######.  #...#.)...##........  #.≈.#.....#########  #...#.......# #.  #.### ##:j C5 _:jJ :jF :j  ###### #######....# #.....###.....#####...........≈.≈≈.≈.≈:j #####..@#...>........... #)≈.#.....#########...#......### ....###≈_≈#  ##........#:j :j <6:j 6 _Found a sacrificial altar of Ru.:j. ....# #.....###.....####...........≈.≈.......≈.≈.≈......#####...#...>........... #)≈@#.....#########..:jk0.### ≈..######≈≈≈#  #........#:jQ7:jY:&7:j]>:j@@:jt].  #....# #.....# #....# #.....# .#####.....#  ...........#  #.≈.≈.#  #≈.≈.≈:j].###  ##...#...>.... :j]o #)≈.#.....######### :j] #.@.#......### # :j^f #.≈.#........###### :j^ #...#.)...##...... :j^ #.≈.#.....#########  #...#.......# #:j^b  #≈_≈#:j^B.### # :j _v #≈≈≈##........#:jc_  ######.#   #.#:jwg:jh&8:jq:j]r:j:jn:j:jT _Why would you want to do that?:jR:jT:jY:j\T _Why would you want to do that?:jz :j@{ :jd| :j* :j :jӉ : _:j B:j :j :j; :j :j :ji :jh B:j] :j :j :j :jn :j\ :j  You encounter an orc wizard. It is wielding a +0 dagger.:jҽ  ###### #######  #....# #.....#  #....# #.....#  ##....# #.....#  ##.....#####.....#  #................#  #.≈.≈............# :j:  #≈.≈.≈...........  ##...#.@.>............#  #)≈.#.....#########.##  #...#......### #.#  #.≈.#........######.  :j  #...#.)...##...........   #.≈.#.....#########.### o   orc wizard (wandering) #...#.......# #...   #≈_≈#......o### #####   #≈≈≈#:j ,83.9 (5:jG 24.9 (6 _:j :j :ja  #....# #.....# # #....# #.....# # ##....# #.....# # ##.....#####.....# # #................# # #.≈.≈# # :jna#≈.≈.≈.###### # ##...#...>....# # #)≈.#..@..#########.## # :ja#...#.## #.# # :jao#.≈.#..######.#### :ja#...#.)...##............ #.≈.#.....#########.####:jb #...#.......# #...  :jb#≈_≈#......o### ##### :j7b]#≈≈≈##..:jRb4# ####:job!:je2o.:jy:j1z+5.9 (1:jH:j:j\ s#....# #.....# #.##....# #.....# #.##.....#####.....# #.#................# #.#.≈.≈# #.:j :#≈.≈...###### #.##...#...>............# #.)≈.#.....#########.## #.#...#. #.# #.#.≈.#..######.####.#...#.)...##.............#.≈.#.....#########.######...#.......# #...#≈_≈#.....o.### ######≈≈≈##........:jH a###### :j6 2o.:j" :j# &6:j, :j- :jg##....# #.....# #.##.....#####.....# #.#................# #.#.≈.≈....# #.#≈.≈......###### #.##...#...>............# #.:j)≈.#.....#########.## #.##...#.# #.# #.##.≈.#..######.####.##...#.)...##.............:j#.≈.#.....#########.#######...#.......# #... +:j"#≈_≈#....o..### ##### #:jE/#≈≈≈##........# # opriest######........# :jgo   orc wizard (wandering) #......o:j6.# :j7o.:j12o.:j:j&7:jj :j y _You encounter an orc priest. It is wielding a +0 war axe.:jm ##....# #.....# #.##.....#####.....# #.#.......# #.:j #.≈.≈............# #.#≈.≈.≈...........###### #.##...#...>...# #.#)≈.#.....###:j .## #.##...#......### #.# #.# :j U#.≈.#.######.####.#:j< #...#.)...##.#.≈.#.....#########.######.:j^ #...#.......# #... +.:j .#≈_≈#...o...### ##### #.#≈≈≈##........# :j #. owizard######.....o..# #:j ^#........# :j= H.o:j# :j$ &8:j/- :jl5 :j ##....# #.....# #.##.....#####.....# #.#.........# #.#.≈.≈............# #.#≈.≈.≈...........###### #.##...#...>..# #.#)≈.#.....###.## #.##...#......### #.# #.# ##.≈.#.:jV######.####.##...#.)...##.#.≈.#.....#########.######.#...#.......# #... +.:j%#≈_≈#.......### ##### #.#≈≈≈##..o.....# #..:j5######.....o..# ##........# :j:j}&9:j:jQ:jl##....# #.....# #.##.....#####.....# #.#.........# #.#.≈.≈......# #.#≈.≈.≈.....###### #.:jl##...#...>..# #.#)≈.#.....##.## #.##...#......### #.# #.# #.#.≈.#.######.####.###.:jm#...#.)...##.#.≈.#.....###.######.:jFmC#...#.......# #... +.#≈_≈#.......### ##### #.#≈≈≈##..o.....# #.:jsmi######.....o..# # :juv:j(w'90:jm}:j~:j##.....#####.....# #.#................# #.#.≈.≈# #.#≈###### #.##...#...>....# #.)≈.#.....#########.## #.######...#......### #.# #.# #..#.≈.#.:j k.######.####.###.##...#.)...##.@...............#.≈.#.....#########.#######...#.......# #... +.#≈_≈#.......### ##### #.#≈≈≈##..o.....# #.:j5######.....o..# ## #........#  . :jp*:j:jO&1:j:j:j##.....#####.....# #.#.# #.#.≈.≈....# #.#≈.≈.≈....###### #.##...#...>.# #.#)≈.#.....#.## #.#####.#...#......### #.# #.# #.#.≈.#.######.####.###.#.#...#.)...##.#.≈.#.....##.######.#...#.# #... +.#≈_≈#.### ##### #.#≈≈≈##..o.....# #.######.....o..# ###.# #.# .. #.# . #.# . :j":j#&2:j(:j+:j }##.....#####.....# #. #.# #. #.≈.≈.# #. #≈.≈.≈.###### #. ##...#...>.# #.##)≈.#.....#.## #.#####.##...#......### #.# #.# #.#.≈.#.######.####.###.#.##...#.)...##..#.≈.#.....##.######.#...#.# #... +.#≈_≈#.### ##### #......#≈≈≈##..o.....# #......######.....o..# ###.#.#.# ...#.# ..#.# ..:j! 0o:j o   orc priest (wandering):j9 &3:j :j :jP:j :j:j!b _An orc priest is nearby!:j}##.....#####.....##........ soda the Cutter #................##........ Gale Centaur #.≈.≈............##........ Health: 70/70 ======================== #≈.≈.≈...........###### #........ Magic: 21/21 ======================== ##...#...>............# #.......# AC: 3Str: 10  #)≈.#.....#########.## #.#####.# EV: 14Int: 16  #...#......### #.# #.# #.... SH: 0Dex: 15  #.≈.#...o***.######.####.###.#.# XL:  9 Next:  6% Place: Dungeon:6  #...#.)...##***@................ Noise: ---------  Time: 5993.9 (0.0)  #.≈.#..:j~H...#########.######...... a) +1 dagger#...#.......# #... +...... Throw: 30 darts (poison)#≈_≈#.......### ##### #......#≈≈≈##..o.....##......######.....o..####.#. o   orc priest (wandering)#........#...#........#..#........#.. _An orc priest is nearby!Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (wandering, hasn't noticed you, 56%  to hit):jE##.....#####.....#:jɂ#........ soda the Cutter #................##........ Gale Centaur #.≈.≈............##........ Health: 70/70 ======================== #≈.≈.≈...........###### #........ Magic: 21/21 ======================== ##...#...>............# #.......# AC: 3Str: 10  #)≈.#.....#########.## #.#####.# EV: 14Int: 16  #...#......### #.# #.# #.... SH: 0Dex: 15  #.≈.#...(o...######.####.###.#.# XL:  9 Next:  6% Place: Dungeon:6  #...#.)...##...@................ Noise: ---------  Time: 5993.9 (0.0)  #.≈.#.....#########[39;:jG~49m.######...... a) +1 dagger:j#...#.......# #... +...... Throw: 30 darts (poison)#≈_≈#.......### ##### #......#≈≈≈##..o.....##......######.....o..####.#. o   orc priest (wandering)#........#...#........#..#........#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (wandering, hasn't noticed you, 56%  to hit)  You throw a dart. The dart hits the orc priest. The orc priest is poisoned.  The orc priest shouts!:jLopoisoned):jce==4.9 (129:j<:j>J  Shift-Dir - straight line  :jpAim: an orc priest, wielding a +0 war axe (wandering, hasn't noticed you, 56%  to hit)  You throw a dart. The dart hits the orc priest. The orc priest is poisoned.  The orc priest shouts! _You hear a shout!:jYy.....#####.....# #. .# #. .≈.≈.# #. ≈.≈.≈.###### #. #...#...>.# #.# #)≈.#.....#.## #.#####.# #...#......### #.# #.# #. #.≈.#...(o...######.####.###.#.# #...#.)...##.. #.≈.#.....##.######. #...#.# #... +. #≈_≈#.### ##### #....... #≈≈≈##..o.....# #...... ######.....o..# ###.#.#.# ...#.# ..#.# ..):j@.o:jo:j/--5:j:j:j k.....#####.....# #.'# #.# ≈.≈.# #. .≈.≈.###### #. ...#...>.# #.##. )≈.#.....#.## #.#####.##. ...#......### #.# #.# #. .≈.#...(.o..######.####.###.#.##. ...#.)...##.. .≈.#.....##.######. ...#.# #... +. ≈_≈#.### ##### #.......# ≈≈≈##..o.....# #...........o..# ###.#.#.# ...#.# ..#.# ..)..o--6:j :jt #####.....# #.'.# #.# .≈.# #. ≈.≈.###### #.#...>...# #.##.# ≈.#.....#.## #.#####.##.##......### #.# #.# #. ≈.#...(..o.######.####.###.#.##.##.)...##.. ≈.#.....##.######.#.# #... +. _≈#.### ##### #.......###..o.....# #..............o..# ###.#.#.# ...#.# ..#.:j^u u# ..).:j >    The orc priest looks more healthy.  The orc priest calls down the wrath of Beogh upon you.55------7:j :j ' _Beogh smites you!:j4# #.....# #.########.....# #.'.. ..# #.###.# #. .≈.....###### #..... :j851.#...>............# #.......##.#. .#.....#########.## #.#####.##.## .#......### #.# #.# #........ .#...(..o.######@####.###.#.##.## .#.)...##........................#.....#########.######.# :jo5.#.# #... +........:j5#.......### ##### #.......### ≈##..o.....# #..........  :j5###.....o..# ###.#..... #.:jR6# ....... #.# ...... :jD91o:j@.o   orc priest:j6=-----8:jRnM  ########'.. :jS.### ≈. ≈....######....>............# #.......##.#.#########.## #.#####.##.##:jLS2...### #@# #.# #..........(....######.####.###.#.##.##:jS)...##o....................... .#.....#########.######.........#:jS(:j7\:j`&9:jc:jd:j 3:j!:j'X:j(U7=:j):j*,:jR2n:j+3 _You start resting.An orc priest comes into view.:jM98oo   orc priest:je?.6003.9 (4:j@24.9 (5 _:jjF:jG:j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ...# #.....# #.........#  soda the Cutter ...# #.....# #.........### Gale Centaur ...#####.....# #.........'.. Health: 58/70 ===================----- .............# #.........### Magic: 19/21 =====================--- ≈............# #............ AC: 3Str: 10 .≈...........###### #............ EV: 14Int: 16 .#...>............# #.......##.#. SH: 0Dex: 15 .#.....#########.## #.#####.##.## XL:  9 Next:  6% Place: Dungeon:6 .#......### #@# #.# #........ Noise: ---------  Time: 6004.9 (0.0) .#...(....######*####.###.#.##.## a) +1 dagger .#.)...##o.....o................. Throw: 29 darts (poison) [12:j kd.#.....#########.######.........# .#.......# #... +........ ≈#.......### ##### #.......### o   orc priest ≈##..o.....# #.......... ###.....o..# ###.#.....  #........#.......Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (moderately wounded, chance to  affect: 47%):jB ...# #.....# #.........#  soda the Cutter ...# #.....# #.........### Gale Centaur ...#####.....# #.........'.. Health: 58/70 ===================----- .............# #.........### Magic: 19/21 =====================--- ≈............# #............ AC: 3:jѿ Str: 10 .≈...........###### #............ EV: 14Int: 16 .#...>............# #.......##.#. SH: 0Dex: 15 .#.....#########.## #.#####.##.## XL:  9 Next:  6% Place: Dungeon:6 .#......### #@# #.# #........ Noise: ---------  Time: 6004.9 (0.0) :jj .#...(....######o####.###.#.##.## a) +1 dagger .#.)...##o....................... Throw: 29 darts (poison) .#.....#########.######.........# .#.......# #... +........ ≈#.......### ##### #.......### o   orc priest ≈##..o.....# #.......... ###.....o..# ###.#.....  #........#.......:j Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line:j Aim: an orc priest, wielding a +0 war axe (moderately wounded, chance to  affect: 47%):j z         :jU >   #@# #.# () #...  #####  :j (  :j +5.9 (1:jo :j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 war axe (moderately wounded, chance to  affect: 47%) _The orc priest resists with some effort.:je+  You hit the orc priest. Your kick misses the orc priest.The orc priest is heavily wounded.:j/2  The orc priest mumbles some strange prayers to Beogh against you.:j 35=6.6 (0.7:jk9:j<- _You struggle to resist.:jl8  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j...# #.....# #.........#  soda the Cutter ...# #.....# #.........### Gale Centaur ...#####.....# #.........'.. Health: 58/70 ===================----- .............# #.........### Magic: 17/21 ===================----- ≈............# #............ AC: 3Str: 10 .≈...........###### #............ EV: 14Int: 16 .#...>............# #.......##.#. SH: 0Dex: 15 .#.....#########.## #.#####.##.## XL:  9 Next:  6% Place: Dungeon:6 .#......### #@# #.# #........ Noise: =--------  Time: 6006.6 (0.0) .#...(....######o####.###.#.##.## a) +1 dagger .#.)...##o....................... Throw: 29 darts (poison) [0;1:jb0m.#.....#########.######.........# .#.......# #... +........ ≈#.......### ##### #.......### o   orc priest ≈##..o.....# #.......... ###.....o..# ###.#.....  #........#.......Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (heavily wounded, chance to affect:  47%):j 4...# #.....##.........#soda the Cutter ...# #.....##.........### Gale Centaur ...#####.....##.........'.. Health: 58/70 ===================----- .............##.........### Magic: 17/21 ===================----- ≈............##............ AC: 3Str: 10 :j8 .≈...........###### #............ EV: 14Int: 16 .#...>............# #.......##.#. SH: 0Dex: 15 .#.....#########.## #.#####.##.## XL:  9 Next:  6% Place: Dungeon:6 .#......### #@# #.# #........ Noise: =--------  Time: 6006.6 (0.0) .#...(....######o####.###.#.##.## a) +1 dagger .#.)...##o....................... Throw: 29 darts (poison) .#.....#########.######.........# .#.......# #... +........ ≈#.......### ##### #.......### o   orc priest ≈##..o.....#:j \#.......... ###.....o..####.#.....#........#.......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (heavily wounded, chance to affect:  47%)  The orc priest resists with some effort.:j +7.6 (1:j$ :j/&   Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 war axe (heavily wounded, chance to affect:  :j~& 47%)  The orc priest resists with some effort. _The orc priest closely misses you.:j > $You hit the orc priest. You kick the orc priest.9=78.2 (0.6 _You kill the orc priest!:jU4 #####'.......### ≈... .≈##### .#...>.....###.#..#########.## #.#####.##.##.### #.# #.# #........(....######@####.###.#.##.##)...##............................#########.######.........##........#...... :j:ji5-9.2 (1.0:j:jսN  You now have 202 gold pieces (gained 15).:j8=-10.2 (2 _You see here a +0 war axe.:j .#####.....# #.'............# #.## .≈.# #...≈.###### # ..#...>......# ###.# ≈.#.....#########.## #.#####.##.# ..#......### #.# #.# #....... ≈.#...(....######)####.###.#.##.# ..#.)...##......@................ ≈.#.....#########.######......... ..#.......# #... +:j  _≈#.### ##### #.......##≈##..o.....# #......... :j# ####.....o..# ###.#....  #........#:j@ T .. #:jY 4.# .:jp 1 #.#:j K ..):jc :j +1.2 (1:j :j:j~:j:j:j60=:j:j:j9=:j:j:j%1:j :j3":ju"#9:j"(=:j#:j$:j-%:j%:jU':j':j'D2=:j(:j):j(*:j*:j2e=:jb7:j7?3=:j7:j8:j::j:$20:j;(=:j;:j&>:jl>:j2?:j A:jBA:jA:jC:j%4:j+= _You start resting.Magic restored.:jK5=:jP0276.0):jb1==8.2 (17 _:jm#:j1%:j3:j:j::j:jX:j:jR:jrN6=:j:jX :j $==:j :j :j ,:j:ji:j%7:j:j:j:j:jE:j:j\:j0:jk#8:j(=:j:ju:j:j':j$:j~&:j&U9=:js':j(,:jJ):j-+,:jj,:j/k _You start resting.HP restored.:jW5:j;-43.2 (15:jN=b70=4.2 (16 _:jC:jD:j3:j:j:j:j+:j[n:jΡ:j|,:j{:jť:j:jЧ9=:jw:jê:j:j&:jW:j& ##.....#####.....# #.....  #.....# #......  #.≈.≈............# #  #≈.≈.≈...........###### # :jd ##...#...>............# #......  #)≈.#.....#########.## #.####  #...#......###  #.# # :j #.≈.#...(....######)####.###. :j% #...#.)...##.@.........9.2 (5.0)  #.≈.#.....#########.###### :j #...#.......# #... +.... :jB #≈_≈#.......### ##### #....  #≈≈≈##..o.....# #...  ######.....o..#:jY ###. #........# . :jn#........# #........#:jķ:j:j:j8 ##.....#####.....# # #.........# # #.≈.≈.....# # #≈.≈.≈.....###### # ##...#...>..# # #)≈.#.....##.## #. #...#......### #.# #.# #:j9 #.≈.#...(....######)####.###. #...#.)...##@..... #.≈.#.....##.###### #...#.# #... + #≈_≈#.### ##### # #≈≈≈##..o.....# # ######.....o..# ### #.#  #.#  #.#:jB:jC,50.2 (1:jJ:jzK:j ##....# #.....# # ##.....#####.....# # #.........# # #..# # #≈.≈.≈...###### ##...#...>............# #.... #)≈.#########.## #.### #...#......### #.# #.# # #.≈.#...(..@.######)####.### #...#.)...##............. #.≈.#.....#########.###### #...#.......# #... + #≈_≈#.......### ##### # #≈≈≈#[40:jm#..o.....#..######.....o..###  #.#  #.#oo   orc wizard (wandering)1:jp:j\:j ##....# #.....# # ##.....#####.....# # #....o...........# # #.≈.≈............# # #≈.≈.≈...........###### #:jN ##...#...>..# # #)≈.#.....###.## #. #...#......### #.# #.#  #.≈.#...(.@..######)####.:j #...#.)...## #.≈.#.....#########.###### #...#.......# #... + #≈_≈#.......### ##### # #≈≈≈##........# #:j.  ######.....o..#  #........#  #.#:jG.o:j :j &2:j:jC:j# #....# #.....# # ##....# #.....# # ##.....#####.....# # #................# # #.≈.≈.o..........# # #≈.≈.≈...........###### #:j##...#...>............# #.. #)≈.########.## #.# #...#....@.### #.# #. #.≈.#...(....######)####.#:j$ #...#.)...##............. #.≈.#.....#########.###### #...#.......# #... +:j0$ #≈_≈#.......### ##### #:jT$  #≈≈≈##........#######........#  #.#:j, #....# #.....# # #....# #.....# # ##....# #.....# # ##.....#####.....# # #.........# # #.≈.≈.o..........# # #≈.≈.≈...........###### ##...#...>............# #. #)≈.#######.## #.:j-! #...#......### #.# #. #.≈.#...(....######)#### #...#.)...##............. #.≈.#.....#########.##### #...#.......# #...  #≈_≈#.......### ##### #≈≈≈##........#######.#:j/@.o:j;7:j8h3Stampede :j>:j@: _You stampede towards the orc wizard!:j5!: ###### ####### # #....# #.....# # #....# #.....# # ##....# #.....# # ##.....#####.....# # #.......# # #.≈.≈..o.# # #≈.≈.≈...###### ##...#..@>............# # #)≈.#:j"########.## # #...#......### #.# # #.≈.#...(....######)#### #...#.)...##............ #.≈.#.....#########.#### #...#.......# #... #≈_≈#.### ##### #≈≈≈##.#:j%>.o:j;-:j4.04:j5:j7T _You stop stampeding.:j$##### ######... .. ##....# #.#.....#####........≈.≈...o ≈.≈.≈..@.#######...#...>............#)≈#########.##..#......### #.# :jB%≈.#...(....######)####..#.)...##............≈#########.####....# #..._≈#.### #####:j3 oo  You stampede towards the orc wizard!  You hit the orc wizard but do no damage.The orc wizard shouts!:j467--====5Stampede :j=:j3?? _The orc wizard hits you with a +0 dagger.:j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  # soda the Cutter ###### ####### # Gale Centaur #....# #.....# # Health: 67/70 ======================-- #....# #.....# # Magic: 19/21 =====================--- :jP ##....# #.....# # AC: 3Str: 10 ##.....#####.....# # EV: 14Int: 16 #................# # SH: 0Dex: 15 #.≈.≈...o........# # XL:  9 Next:  7% Place: Dungeon:6 :j #≈.≈.≈..@........###### # Noise: ====-----  Time: 6055.2 (0.0) ##...#...>............# # a) +1 dagger:jŗ  #)≈.#.....#########.## # Throw: 29 darts (poison) :j #...#......### #.# # Stampede  #.≈.#...(....######)####:j` 6 #...#.)...##............ o   orc wizard #.≈.#.....#########.#### #...#.......# #...  #≈_≈#.......### ##### Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  :j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line:j yAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 47%):jl # soda the Cutter###### ######## Gale Centaur#....# #.....## Health: 67/70 ======================--#....# #.....## Magic: 19/21 =====================---##....# #.....## AC: 3Str: 10##.....#####.....#:j # EV: 14Int: 16#................## SH: 0Dex: 15#.≈.≈...o........## XL:  9 Next:  7% Place: Dungeon:6#≈.≈.≈..@........###### # Noise: ====-----  Time: 6055.2 (0.0)##...#...>............# # a) +1 dagger:j `#)≈.#.....#########.## # Throw: 29 darts (poison)#...#......### #.# # Stampede #.≈.#...(....######)####:j #...#.)...##............ o   orc wizard#.≈.#.....#########.#####...#.......# #...#≈_≈#.......### #####Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 47%)  The orc wizard resists with some effort.  You stop stampeding.:j j=---6.2 (1:j/ :j   Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 47%)  The orc wizard resists with some effort.  You stop stampeding. _The orc wizard barely misses you.:j{  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jx # soda the Cutter ###### ####### # Gale Centaur #....# #.....# # Health: 67/70 ======================-- #....# #.....# # Magic: 17/21 ===================----- ##....# #.....# # AC: 3Str: 10 ##.....#####.....# # EV: 14Int: 16 #................# # SH: 0Dex: 15 :jyu#.≈.≈...o........# # XL:  9 Next:  7% Place: Dungeon:6 #≈.≈.≈..@........###### # Noise: =--------  Time: 6056.2 (0.0) :jye##...#...>............# # a) +1 dagger #)≈.#.....#########.## # Throw: 29 darts (poison) #...#......### #.# # #.≈.#...(....######)#### #...#.)...##............ o   orc wizard :jy[#.≈.#.....#########.#### #...#.......# #...  #≈_≈#.......### ##### Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  :j z Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line:jBzyAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 47%):jĤ+# soda the Cutter###### ######## Gale Centaur#....# #.....## Health: 67/70 ======================--:j#....# #.....## Magic: 17/21 ===================-----##....# #.....## AC: 3Str: 10##.....#####.....## EV: 14:jLInt: 16#................## SH: 0Dex: 15:jx#.≈.≈...o........## XL:  9 Next:  7% Place: Dungeon:6#≈.≈.≈..@........###### # Noise: =--------  Time: 6056.2 (0.0):jOn##...#...>............# # a) +1 dagger#)≈.#.....#########.## # Throw: 29 darts (poison)#...#......### #.# ##.≈.#...(....######)#####...#.)...##............ o   orc wizard#.≈.#.....#########.#####...#.......# #...#≈_≈#.......### #####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  :j;affect: 47%)  The orc wizard resists with some effort.:j+Y8=7.2 (1:j:jAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 47%)  The orc wizard resists with some effort. _The orc wizard closely misses you.:j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j B  Your hands begin to glow red.:jݏ 6-4---=8:j 7Touch :j U _The orc wizard hits you with a +0 dagger.:j  You closely miss the orc wizard. Your kick misses the orc wizard.:j 2-9 (0.7:j :jC A _The orc wizard hits you but does no damage.:j1 oo(confused)  You hit the orc wizard but do no damage.-9.6:j)?L _The orc wizard appears confused.:jו $You catch the helpless orc wizard completely off-guard!  The winds around you quicken.You impale the orc wizard!!:j-7-9-60.3Tailwind  _You kill the orc wizard!:j6M##### ######... #...... ##....# #.#.....#####........≈.≈. ≈.≈.≈....#######...#...>............#)≈#########.###...#......### #.# #..##......:jS:jf5=---1.3 (1.0:jw:j(<You impale the orc wizard!! _You kill the orc wizard!now have enough gold to buy a glowing helmet on D:7.  You can access your shopping list by pressing '$'.now have 222 gold pieces (gained 20).  Things that are here::j*2.3 (2:j$:jf[ _a +0 dagger; a +0 robe; an orc corpse:jg :j&:j/8==9=6= _Your tailwind grows less brisk.:j6B:j7:j@8:jK>P70:j?D==:j@:jD1 _HP restored.:jE:jQG:jJ:j}KK7=:jM:jS:jT:jW:jZ:jZ[9=:j\]:ja:j^a:j:c:jf:jg9=:j.i:jk,:j:j!?:j?:j~E:jMG,:jG:jI:jJ,:jYK:jqL:jSM:jM:jN:jP:jqQ:jQ:j2R:jT:jU,:jX,:jZB:jh\:jk]:j]:j@^:j_:jaB:jVb:jxc,:jd:jd:ji:jj:j|k,:jk:jl:j*m:jQm:jm:j>o:jo,:jp:j]q:jr,:jr:js:j|#.##...#.....#.##...#.....##..#####.....#......#######.......#  #.......####  #..........###  #......###...#  #......# ###@#  128.3 (66.0)######## #>  ........◊ 30 ######'... :j~Y... ## :jW:j,9.3 (67:jU:jqA _Found a staircase to the Ecumenical Temple.:j#.##...# ..##..##### ..... ..#......## ##..... #######.......# ....... #.......#### .......#..........###.......#......###...#...ß...#......# ###.#.......######## #.@.....>◊ .......◊...########'.... .## :j:jR230.3 (1.0):j":j$:jt:#.##...# ..##..##### .....# ..#......## ###.....# ##.......# #.##.#### #.##.:ju...###.#......###...#...ß.#......# ###.#.# #.>◊..◊...#'....ß:j@vU.....####..:j~<1:j:j:j#.##...# ..##..##### .....# ..#......## ###.....# ##.# #.#  #.#### #.##...###.##......###...#...ß....##......# ###.#.##:j@ #.>◊.#.◊...#'....ß......#..###..# .?.# ..#:j:j&2:j :j ` _Found a scroll of teleportation.:jy#.##...# ..# ##..##### #.....# ..# #......## ###.....# # #.# #.# #.#### #.## #.###.# #......###...#...ß....# #......# ###.#.# # #.>◊.# .◊...#..#'....ß.##.....#.##.###...##.# ..?.#.# ..#.# ..:j:j}&3:j:j :jP#.##...# ..# #..##### #.....# ..# ......## ###.....# # .# #.# .#### #.## .###.# ......###...#...ß....# ......# ###.#.#  #.>◊.# .◊...# ..#'....ß.# #.# ..?. S   adder (asleep)#.# .#.# S.:j :jt &4:j1 :j W _You encounter an adder.:jZ y.##...# ..##. ..##### #.....# ..### ###.....# # ## #.# ##### #.## ####.# ####...#...ß....# ## ###.#.# # #.>◊.# #.◊...# #..#'....ß.# #.###...##.# ..?. #.# #.... :jO^ :je_ &5:je :jh :j+##...# ..##. .##### #.....# ..### ###.....# # #.# #.# #.#### #.## #.###.# #.###...#...ß....# #.# ###.#.# #. #.◊.# #..◊...# #...#'....ß.# ##.....#.# ##.###...# ##.# ..?. ##.# #.... ##.# [0;1:j+^0;1mS.#+:j2:jG4&6:j::jiCi _There is a staircase to the Ecumenical Temple here.:j4:j:jH:j.-7 _:j7:jt Temple  You climb downwards. Welcome to the Ecumenical Temple!:j& #._....##...........##...._.#  #...#...#._.#####._.#...#...#  #####._.....#...#....._.#####  #...##.##._.##.##...#  #####...#...#...#####  #._......._.#  #...##.##...#  #####...#####  #.@.#   #...#   #####  :jL-8.8 (2.5:j:_:j/ _Found an opulent altar of Gozag.:jd _There is a staircase back to the Dungeon here.:jq ..#...#####._.#####...#.._....##...........##...._...#...#._.#####._.#...#...#####._.....#...#....._.#####...##.##._.##.##...#####...#...#...#####_......._...##.##...#####.@.#####<...#####9.8 (1.0 _:jr T__:jt :jWM####._....##...##...._.####..#...#####._.#####...#.._....##...........##...._...#...#._.#####._.#...#...:jX#####._.....#...#....._.#####...##.##._.##.##...#####...#...#...######._......._.#:jkX...##@##...#####...#####<#...#:j^:ji40__ _Found a glowing silver altar of Zin and a blossoming altar of Fedhas.:js>M #...#...#####...#...# ####._....##...##...._.####..#...#####._.#####...#.._....##...........##...._...#...#._.#####._.#...#...#####._.....#...#....._.#####...##.##._.##.##...#####...#...#...######._...@..._.##...##.##...######...######.<.#:jj:j&1:jn___:j:j8,M####._......._.#### #...#...#####...#...# ####._....##...##...._.####..#...#####._.#####...#.._....##...........##...._:j,5...#...#._.#####._.#...#...#####._.....#...#....._.#####...##.##._.##.##...#####...#.@.#...#####_......._...##.##...#####...######.<.#:j2:j4&2:j;____:jn M #...#...#...# ####._......._.#### #...#...#####...#...# ####._....##...##...._.####..#...#####._.#####...#.._....##...........##...._...#...#._.#####._.#...#...#####._.....#...#....._.#####...##.##.@.##.##...#####...#...#...######._......._.##...##.##...#:j^ ##...###...#:j 3___ _There is an opulent altar of Gozag here.:jAU  Unknown command.:jC:jF:jH _Press < or > to pray at altars.:j:j{-4 _:j?_:jL  You kneel at the altar of Gozag.:j/  --more--:jA,Gozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.:j(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (132 gold; you have 222):j2 :j#...#...#...#soda the Cutter#####._......._.#####Gale Centaur#...#...#####...#...#Health: 70/70 ========================#####._....##...##...._.#####:j Magic: 21/21 ========================#...#...#####._.#####...#...#AC: 3Str: 10#._....##...........##...._.#EV: 14Int: 16#...#...#._.#####._.#...#...#SH: 0Dex: 15#####._.....#...#....._.#####XL:  9 Next:  9% Place: Temple#...##.##.@.##.##...#:j Noise: ---------  Time: 6144.8 (0.0):j#####...#...#...#####a) +1 dagger#._......._.#Throw: 30 darts (poison)#...##.##...######...#####:j=#.<.##...###### :j_There is a staircase back to the Dungeon here. _Found a glowing silver altar of Zin and a blossoming altar of Fedhas. _There is an opulent altar of Gozag here.  Unknown command. _Press < or > to pray at altars.  :j You kneel at the altar of Gozag.:jki  Gozag welcomes you!:j/  --more--:jz :j y of Gozag Gold: 905.8 (1:j d___:j b _You pay a service fee of 132 gold.:jw U  Unknown command.:j :jm :j/ _Press < or > to pray at altars.:j:j8eWhere to? (Tab - D:6, ? - help) :jD D - Dungeon  T - Temple :j::jD#...#...#...#soda the Cutter#####._......._.#####Gale Centaur of Gozag Gold: 90#...#...#####...#...#Health: 70/70 ========================#####._....##...##...._.#####Magic: 21/21 ========================#...#...#####._.#####...#...#AC: 3Str: 10#._....##...........##...._.#EV: 14Int: 16#...#...#._.#####._.#...#...#SH: 0Dex: 15#####._.....#...#....._.#####XL:  9 Next:  9% Place: Temple#...##.##.@.##.##...#Noise: ---------  Time: 6145.8 (0.0)#####...#...#...#####a) +1 dagger:jF9#._......._.#Throw: 30 darts (poison)#...##.##...######...######.<.##...###### _Press < or > to pray at altars.  You kneel at the altar of Gozag.  Gozag welcomes you! _You pay a service fee of 132 gold.Unknown command. _Press < or > to pray at altars.:j#G:jI:jqJ:jP _:j2R:jS:jsS:jS:jJV:j\W:jYX,:jX:j Z:jXZ:jZ:j]p  There is a staircase back to the Dungeon here.:j%_:j1c$ _:j d:jPm Dungeon:6  You climb upwards. Welcome back to the Dungeon!:jDT:jT:jV:jb ##...#........##.. .##### #.....# ........#### ....## ###.....# ######### #. .....# #.......# #. .....#### #.......## #. :j=c........###........# #. ....###...#...ß....# #. ....# ###.#........# #. ##### #.......@◊.# #.53.3 (7.5.............◊...# #...########'....ß.# #:jgc< #.....#.# # #.###...# #:jc#.# ..?.# S   adder (asleep)#.# #....#:jck#.# S....#+ :jc_Level annotation: exclusion: bullfrog, GrinderThere is a staircase to the Ecumenical Temple here.:je:jk:jm] _An adder is nearby!:j[6### #.....# ..##### ...## ###.....# ######### #..:j #.......# #.#### #.##...###. #.###...#...ß....# :j#.# ###.#........# #. :j&#### #.......>◊.##.  .......:j\◊@.#...########'....ß.#  #.....#.# #.#.###...# #.#.# #..?. :jo#.#.# ##...#.:j#.# S...#. ..:j72+.#.:j:jMS44.3 (1.0 _:j[:j\:j :jx :jU :j :jW & #.....# ..### ###.....# # #.# #.# #.#### #.## #.###.# #.###...#...ß....# #.# ###.#.# #. #.>◊.## #..:j[ ◊.@.# #...#'....ß.# #.#.....#.# #.#.###...# #.#.# #..?. #.#.# ##.... #.#.# S.... #.. ...... +.. #.. :jQ :j &5:j :j :j^ .## ###.....# ######### #... #.......# #...##### #.##...#..###.# #...# .###...#...ß....# #...# .# ###.#........# #...# ## #.......>◊.##...# .......◊...# #. ..########'....ß@#  #.....#.# #.#.###...# #.#.# #..?. #.#.# ##....#.#.# #S....#.S   adder (asleep) #.....+...#####. #...###:j_ [36m)6:jbq... #####...##.###...#...ß ###.#.... ## #.......>◊.## ......◊....########'....ß # #.....##.###..#.# #..?.##.... #S.... #......+####...# ....##) #.:jz:j{&7:j:j:jn'.#### #.## #.......###..# #...###...#...ß....# #... ..# ###.#........# #... ### #.>◊.## #...  ......◊...# #...  ..########'....ß.# # #.....#.# # #.###.@.# # #.# #..?..)... # #.# ##........ # #.# #S....... # :j`oY#........ + #####.... # .... ### ... #########+# #:jmz:j{&8:j:jK$ _Found a spear.:j38...##.###...#...ß ###.#.... ### #.......>◊.##  ......◊...########'....ß # #.....#.#.###...##.... #.@?..)...#..... #S #.+##### ##  ########+#.........# ####:jy@n###...#...ß ###.#.... ### #.......>◊.##  .............◊...########'....ß# # #.....#.# ...###...##... #..?..)##@.... #S #.+##### .## . ########+#.........# ###############....:jtI:jJh9Stampede :jR:jU5 _You stampede towards the adder!:j[  ###.#.... ### #.......>◊.##  .............◊...########'....ß.# ## # #.....#.# ...###...##. #..?..)##.....  +##### .## .. ########+#.........# ###############....... ###:jwe  $The helpless adder fails to defend itself.  The winds around you quicken.You skewer the adder like a kebab!!!:jl S:jUq 90 60Tailwind :jw :jIz I _You kill the adder!:jK _You stop stampeding.5 _You now have 95 gold pieces (gained 5).:j_:jE ...###.# #...# .###...#...ß....# #...# .# ###.#........# #...# ## #.......>◊.## #...# .............◊...# #.. ..########'....ß.# #### #.#.....#.# ..#.#.###...###.#.# #..@..)#.#.# ##..#.#.# #.....#.#......+...#####....#... ..... ###) .... #. ##+# # .........# #####. _Your tailwind grows less brisk.[11:j;76H:j%+5.3 (5:j+6.3 (6:jw:j] _t - a scroll of teleportation:j( 3:j) :jb :j :j B:j> :j :j! :j@ :jR ,:j :j" =  You see here a +0 spear.:j# :j$  _:j% :j& :j' :j' :ja( :j* :jj, :j, :j- :j0 :j1 ?95:j2 :j4 :j6 ,:j7 :j: :jV 108 _You now have 108 gold pieces (gained 13).:jc .##..##.....##..## #.........##..........# .....)........##..........# .# ##.............##..........# # #........#..........#  #..............+..........# #####.........##...>.###### #.........####).## #.......@.# #..# ########+###+## #..# .........# #####..#  ###########.# #....†.#  ...#.# #.###.##  #.##.# #.# #.#  ...#.# #.# #.# ##.:jc ####### #.# #.# #.# .......... #.#####.# #.#:jrf 79.3 (13.0)'#.##<####:jm 4<:jo N======80.3 (14:ju :jw 6 _As you open the door, it creaks loudly!:jy Y _Found a stone staircase leading up. :ji :jOj :jIk :jr :jt :j: _ :jFn :jd, :j^ :j' :j= :j :j :j7 _You open the door. :jJ :j :j  :jr@  There is an open door here. :j :jy _ :jo :jv :j, :j :j@  There is an open door here. :jK _ :jL :j, :jJ :j :j, :j :j :jX :j :j :j :j :j+ :j :j# :j :jP :j0 :j' :j3 :j :js7 _You open the door. :jp3 :j :j@  There is an open door here. :j< :j _ :jw :j :j  :jk :j :jK  :j "B :j# :j# :jK$ :j$ :jI& :j* :jk+ :j, :jK- :jS. :j. :j/ :j*5 :j*6, :j6 :j7 :j<9, :j9 :je; :j; :j$< :j< :j= :j> :j? :jK? :j@ :jA :jA :j&B :jD :jD :j◊.## •......◊...#------221.3 (41 ...########'....ß.###### #.....#.##.... #.###...##.... #.# #.....)... #.# ##........  #.# #........  # :jǶ[30m.# #........  #.# #####....  :j. :jȿK------2.3 (42 :j :j _There is an open door here. _You open the door. _There is an open door here. _Found 2 flux baubles. :jE 3 :j  :j`  :ja X :j4  :j  :jR  :j  :j2 , :jL  :j  :jx  :j  :j  :j=  :j , :j  :j  :jf , :j  :j  :j e  You encounter a hound. :j&  #.......# #.......# #.......#### #....... #..........###........ #......###...#...ß.... #......# ###.#........ :j ############.......>◊. #...•.............◊.. #......########'....ß #...@..# #.....# ###.#### #.###..#. #.# ##. #.# ###. #.# # :j #h #.# #. h   hound (asleep)#. #.# ###. #.# #.# :jT 18.3 (6.0) :j 29.3 (7 _ :j%  :j&  :jY #.#### #. #....###. ####...#...ß #......# ###.#... ############.>◊ #...•...... #......########'.. #......# #..... ###@#### #.###. #.#  #.# # #.# #.# ## #.# #.# # #h# #.# # #.# #.# # #.# :jjZ #.# #.. #.# #.#### :j a :ja,30.3 (1 :j.g :jh :j %...#####...#...ß ###.#....###########.......>◊ #...•......◊.#......########'...#......# #.###.####### #@#  # h. .######.... :j" U###...#...ß ###.#....###########.......>◊ #...•......◊.#......########'.........# #.##.###### #.#  # h. .###### #.....##### :j(  :j) h1Stampede  :jj0  :j3 5 _You stampede towards the hound! :j6 ###.#....###########.......>◊ #...•......◊.......########'... #.##.###### #.#  # h. .##### #.....##### ... :jQ$You encounter a hound.You stampede towards the hound!  You stampede towards the hound!  The helpless hound fails to defend itself.  The winds around you quicken.  You spit the hound like a pig!!! :j!C# :j108 112Tailwind  :j :jI _You kill the hound! :j0 ###########.......>◊ :jǘ #...•......◊....########'... #.##.###### #.#  # #.#  :j3.#.# :j3 :j?13 :j :jc _You stop stampeding. :jG134.3 (2 :j :j> _You now have 113 gold pieces (gained 5). :j I :j]  :j  :j" X :j  :jί  :jѰ  :j  :jV  :j  :j5  :j  :jr  :j۵  :jl  :jp  :j ( :j  :j n _Your tailwind grows less brisk. :jF 3 :j  :j  :j  :j *113 :j  :j  :j  :jP  :j  :j  :j  :jl  :j  :j  :j  :j?  :j  :j  :j  :j  :jY  :j  :j  :j  :j[  :j  :jm  :j  :j'  :j  :j  :j;  :j  :jH  :j  :jh  :j  :j  :jJ  :jx  :j  :j  :j  :j  :j  :j  :j  :j  :jV  :j  :jp , :j  :j  :j , :jZ  :j=  :j  :jm  :j  :j  :j , :j  :j   :j   :j  :j  :js  :j  :j  :j,  :j   :j  :j  :j  :j#  :j>%  :ju%  :jP&  :j)  :j_5  :j8  :j 9 , :j:  :j<  :j= , :j>  :j@  :j*B  :jlB  :jXC  :jE  :jsI B :jI  :jK  :jK  :jL  :jN  :jO  :j'P  :jP  :jR  :jzT  :jT  :jU  :jeZ B :j] , :j^  :j^  :j`  :jjb  :j]e B :jh  :jh  :j}i  :jj  :jl  :j  :j̇ X :j  :jf  :j  :j  :jI  :j[  :j  :j7  :jN  :j , :jr  :jã  :j  :je  :j  :jC  :jH  :j  :j  :j  :jf  :j׷  :j  :j  :j  :jO  :j  :j  :jy  :j  :j1  :jP  :jU  :j  :jM  :j  :j  :j,  :j  :j  :j , :j  :j  :j  :j  :j  :j  :j)  :j  :j  :j @  There is an open door here. :j  :j  _ :j  :j-  :j&  :jj  :j  :j  :j  :jV  :j  :j  :j  :j  :j  :jX  :j\  :j  :j  :j  :j  :j  :jN  :j  :j  :j  :j  :jt  :j , :j  :j  :j  :j  :j  :j  :j, , :jo  :j2  :j  :j  :jt  :jr  :j  :j)  :j  :j  :j? , :js  :ja  :j  :j  :jk  :j  :jD  :j  :j  :jb  :j  :j~!  :j!  :j8#  :j#  :j$  :j$  :j&  :j'  :jJ'  :j'  :j9)  :j * B :j*  :j9+  :ji+  :j+  :j-  :j.  :j.  :jP/  :jX1  :jO2 , :j2  :js4  :j45  :j5  :j5  :j7  :j7  :j7  :jr8  :j:  :jX;  :j;  :j,<  :j>  :j>  :j ?  :jn?  :jA  :jA  :jA  :jrB  :jC  :joD  :jD  :jIE  :jF  :j!H  :jPH  :jPI  :jlJ  :jK  :j'L  :jL  :jR  :jS , :jT  :jBV  :jW  :jW  :jbX  :jZ  :jy[  :j[  :j\  :jb B######.# #.........####).## .....#.# #.........# #..# ####.#.###########'###'## #..# #.#.............# #.#####..#  :jDc #.#############.# #<#....†.# #.#...........#.# ###.###.## #.#.#.#.#####.#.# #.# #.#  :jc }#^#.....# #.#.# #.# #.###.#######@#.# #.#  :jc #............)#.#####.#  :jc #####.#########.......###....................################### :jd F####  :j8i V ....... #..# ####.#.###########'###'#  #.#.............# #.#### :ji -############.# #<#....†...........#.# ###.###.##.#.#####.#.# #.# #.# ^#.....# .###.###### :ji ...........@#.########.#########.......## :ji I #........... :j j ... :jo 1323.3 (89.0) :juq ,4.3 (90 :jv  :jT z _You see here a +2 dagger of flaming. :j* :jD+#5.3 (1 :jw+.0) :jd1 :j}3P _r - a +2 dagger of flaming:j*:j'Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon) :jS e - a +0 rapier of speed  r - a +2 dagger of flaming Magical Staves (go to first with |)  p - a staff of cold :jw  q - a staff of alchemy[?] describe selected [!] equip|wield|wear|put on:jy[tab] equip|unequip :j:j.....#.##.........# #..#soda the Cutter ####.#.###########'###'## #..#Gale Centaur of Gozag Gold: 113#.#.............# #.#####..#Health: 70/70 ========================#.#############.# #<#....†.#Magic: 21/21 ========================#.#...........#.# ###.###.##AC: 3Str: 10#.#.#.#.#####.#.# #.# #.#EV: 14Int: 16#^#.....# #.#.# #.# #.#SH: 0Dex: 15#.###.#######.#.# #.# #.#XL:  9 Next: 11% Place: Dungeon:6#............@#.:j[34m#####.# #.#Noise: ---------  Time: 6325.3 (0.0)#####.#########.......###.#a) +1 dagger#.....................#Throw: 30 darts (poison)####################### _You stop stampeding. _You now have 113 gold pieces (gained 5). _Your tailwind grows less brisk. _There is an open door here. _You see here a +2 dagger of flaming. _r - a +2 dagger of flaming:j"   You unwield your +1 dagger.  Your +2 dagger of flaming bursts into flame!6.3 (1r) +2(flame):ja 9 _r - a +2 dagger of flaming (weapon):j, I:j :j) :j, ,:jl B:jŤ :jS :j} :j :jW :j :j :j :j :j :j :j$ :j :j :j :j~ :j :j :j] :j :j :j :j- :jk :j :jx :j :j :jc :j :j/ ,:j :j :j ,:j :j :j :j :je :j :j :j! :js :jR :j :j :j@ :j::j?:j:j:j]:j:jP:jZ:j_:j:jd:j:j:jH:j/:ji#:je$:j$:jX%:j):j*:j9+:j+:j/:j0:j61:j1:jm6:j28:jl8:j8:jg=:jt>:j8?:j?:jD:j E:j_E:j!F:jiK:jM,:j$N:jT@  There is an open door here.:jU:jV _:jW:ju[:jP],:jh:jJl:jan:jn:jq:ju:jCx:jx:jy:j}:j:jU:j:jsX:jV:j,:jn:j@  There is an open door here.:j2:j _:jG:jQ:j:j|:j:j):j:j:j:j]:j:j:j:j&:j,:jZ:jt:jK:j:jN:j:j:j:j:j:j,:j:j:jP,:j}:j X:jS:j:j:j;:jt:j:j:ji:j:j:jB.:j.:jY/:j/:j_7:j7:j]8:j99:j@:j@:j[A:jA:j3:jl:j:jc :jn:j:j:j":jc#:j$:j"%:j%:jO,:j-:j-:j<.:js4:ja6:j6:j7:j>:j@:jCA:j=B:jH:jPJ:jJ:jK:jQ:juR:jR:j8S:jf:jg:ji:jYk:jyl:jr:jVt,:jku:jy:j|{,:j|:j:ĵ:j:j܃:jX:jB:jB:j:jy:jƖ:jF:j:j+:j:j :j:j8,:jJX:j:jvB:j:j:j6,:j|&:jF:jn:j :j:j:j# :j :j#:ja$:j$:jF%:j':j(:j<):j):j8,:j -:jj-:j-:j0:j|1:j1:j2:j4:j5,:j6:j8:j9B:j<:jD=:j=:j >:j@:jA:jA:jlB:jD:jE:jE:jF:jI:jK:j[K:jK:j^N:jO:jHO:jO:jQ:jyR:jR:jGS:jU:jV:juX,:jY:jZ:jZ:jj[:j]:j^:j^:jR_:jPa:jTb:jb:j c:je:je:jf,:j.i:ji:jCj:jj:jUl:jDm,:jm:j?p:jp:j9q:jq:js:jt:jt:jfu:jw:jx:jx:jey:j_{:j:|:jZ|:jW}:jq:jŀ,:jh:jC:jW:j:j:jI:j߈,:jщ:j:j,:j:jؗ  There is an open door here. _:j8:j:j,:jr:jT:jO:j:j:j!:j:j2:j:j:jT,:j*:j+:j_:j:j:jm:j:ji:jв:j:je,:j:j:j׷:j:jt:jqB:jw:jB:jؾ,:j:j:j:j:j:jep:jX:j  There is an open door here.:ja _:j:jU:j%:j:j:j:j :j":jT$:j$:j%:j':j),:jG*:jT,:j 2X:j2:j)3:jf4:j5:j27,:j7:jr;:j=:j=:j?:j#A:jcC:jC:jD:jG:jvI:jI:jJ:jN:jP:jBQ:jR:juU:jW,:jEY:j[:j],:jS_:ja:jc:jd:jse:jPh:jp:j*q:j s:j0u,:jv:jqz:j{:jI|:jN}:jb:j":jM:jX:j:j1:j:jč:j:j:j:j:j :j ':j:j:j(:j7 _You open the door.:j9:jq:j:j:j:jܲ:j:j:j:jz:j7:jC:j:j:j:jT:j:j:j:j,:j:j:j:j:j :j :jL :j :j}:j:j:j:j&:j*(:j):jS):ji/:j0:j1:j1:ju7:j8:j9:j::j]@:j%[:jqX:ju:jFv:jMw:jw:j|:ju~:j~:jH:j]:jN:j:jQ:j:j:j:j:jx,:j͒:j=:j :j:j#:j:j+:jX:j[:jm:j,:jO:j :j:j:j:j:j]:j:j>:j>:j :jR:j:j:jB:j:j:j:jB:jT:j:j:j*:j?:jV'.............# #.######.#.# ###.# #.#......#.# ......#######.# #.#.## ..............# #.#.# #.# .#.<#.######### #.#.# #.# .####.#.. #.#.##### ......#.# #.#.##... .###..#.####.#.##.#. ................@.........>564.3 (238.0) ..##.5#.##.######. ...#..#.# #.# ####..#.# #..#####.#. ...#..#.# #######..#...#.#.# ...#..#.# #.....#:j@`c[30m..##..#.#.# .....F#.# #........#...#.#.# ......#.# #.....#..#..##.#.# .....##.# #.....+........#.# _Partly explored, can't reach some places.:j| I:j+ '.............# #..# #..# #..# #. .. .:j ^. ........0.0) .:jՆ P......:j /........:j2 .:j :jv :j  :jՐ Q_Partly explored, can't reach some places.:je4 .'.# #.######.#.# .#.# #.#......#.#...#.# #.#.######.#.....# #.#.# #.# #.#.<#.:j4 k# #.#.# #.# #.####.#.. #.#.######.#....#.# #.#.##...#.# #.###..#.:j5 \#.#.##.#.#.#..>#.#.##.5#.#.######.#.#.#..#.# #.#.# .####..#.# #..#####.#.# ....#..#.# #..#...#.#.# :j5 ....#..#.# #.....#..##..#.#.# ......F#.# #.#...#.#.# :j6 .#.# #.....#..#..##.#.# ).....##.# #.....+.#.#:j? :j@ 25.3 (1 _:j.F :jJ :j N.'.# #.######.#.# ..#.# #.#......#.#...#.# #.#.######.#.....# #.#.# #.# ##.#.<#.# #.#.# #.# ##.####.#.. #.#.######.#:jp ....#.# #.#.##...#.# ##.###..#.#.#.##.#.#.#.:j 4.>#.#.##.5#.#.######.#.#.#..#.# #.#.# :j I..####..#.# #..#####.#.# .....#..#.# #..#...#.#.# .....#..#.# #.....#..##..#.#.# :j' r.F#.# #.#...#.#.# :jP .#.# #.....#..#..##.#.# .).....##.# #.....+.#.#:jp :j :j &6:j :j :j .'.# #.######.#.#.#.# #.#......#.#...#.# #.#.######.#....:j .# #.#.# #.# .##.#.<#.# #.#.# #.# .##.####.#.. #.#.######.#....#.# #.#.##...#.# .##.###..#.:j T#.#.##.#.#.# ...>#.#.##.5#.#.######.#.#.#..#.# #.#.# ...####..#.# #..#####.#.# ......#..#.# :j #..#...#.#.# #.....#..#.# #.....#..##..#.#.#  ..F#.# #.#...#.#.#:jL   ..#.# #.....#..#..##.#.#  ..).....##.# #.....+.#.#:j D :jh :j( C7:j:jJSLevel 6 of the Dungeon <<>>>>_(Press ? for help)#....# #.....##.........##..........##....# #.....##.........##.#.######.###....# #.....##.........############### #.#......#.###.....#####.....##.........'.............# #.######.#.##................##.........#############.# #.#......#.#:jI#.≈.≈...)........##...............#######.# #.#.######.##≈.≈.≈...........###### #.......................# #.#.# #.###...#...>............# #.......##.#.<#.######### #.#.# #.##)≈.#.....#########.## #.#####.##.####.#.. #.#.######.##...#......### #.# #.# #...........#.# #.#.##...#.##.≈.#........######)####.###.#.##.###..#.###########.#.##.#.#.#:j¿`#...#.)...##..................................@............>#.##.≈.#.....#########.######.........##.5#.###########.######.#.##...#.......# #......'..........#..#.##........#.##≈_≈#.......### ########.......####..#.#:j#..#####.#.##≈≈≈##........##..........#..#.# #######..#...#.#.#######........#####.#.....#..#.# #.....#..##..#.#.##........##.........F#.# #........#...#.#.##........##..........#.# #.....#..#..##.#.##........##...).....##.# #.....+........#.##........##.........##.#####.....###.####.#.####.##...##.................................#:je#.##...##.........##.####....#####.####.###:jQ I.@:j] <.#:jߥ 7##:j;<# :j-# :j7.#:jv:j^...'.............# #.######.#.# soda the Cutter ...#############.# #.#......#.# Gale Centaur of Gozag Gold: 113 .........#######.# #.#.######.# Health: 70/70 ======================== .................# #.#.# #.# Magic: 21/21 ======================== .##.#.<#.######### #.#.# #.# AC: 3Str: 10 .##.####.#..#.#.######.# EV: 14Int: 16 .........#.##.#.##...#.# SH: 0Dex: 15 .##.###..#.###########.#.##.#.#.# XL:  9 Next: 11% Place: Dungeon:6 ................@............>#.# Noise: ----:jV-----  Time: 6567.3 (0.0) .....##.5#.###########.######.#.# r) +2 dagger (flame) ......#..#.##........#.# Throw: 30 darts (poison) ...####..#.##..#####.#.# ......#..#.# #######..#...#.#.# #.....#..#.# #.....#..##..#.#.#  ........F#.# #........#...#.#.#  .........#.# #.....#..#..##.#.#  ..).....##.# #.....+........#.#  _There is an open door here. _There is an open door here. _There is an open door here. _You open the door. _Partly explored, can't reach some places. _Partly explored, can't reach some places.:jZ:j:j:jX:j,:j:j:j:jl:j :j_ :j :j) :jn:j:j:jr:j:j,:j:j:j:j*:j:j:j,:jK:j::jp,:j :j!:j":j#:j#:j.&:j ':jn':j(:j=v:jL?,:j@:j B:jCC:jC:j*E:jF:jG,:j4H:jI:jJ:j]MB:jR:jR:jS:jT:j?U:jU:j W:jW:jW:jgX:jY:j8Z:jZ:j)[:j\:j],:jr^:jd:jf:jg,:jh:j j:jOk:jk:j/l:jt...#######.# #.#.#....................# #.#.# ##.#.<#.######### #.#.# #####.##.####.#.. #.#.# #...........#.# #.#.##.#.##.###..#.###########.#.#........................... ##.........##.5#.###########.### .'..........#..#@# #.....96.3 (29.0) ##.......####..#.# #..##  #..........#..#.# #######..#..  ####.#.....#..#.#...#..##.  #.........F#.# #........#..  #..........#.# #.....#..#..  #...).....[4:jum0m##.# #.....+..... :j?{ #.........##.#####.....###.#  #......................:j}:jV:j8VM######..########................ .......##.#.<#.######### ####.##.####.#.. #...........#.# ###.#.##.###..#.###########.#.## ................................. ####.5#@###########.#### .'..........#..#...... #.####..#.# #..####..........#..#.# #######..#...... ....#.#.7.3 (1.0):j:j&Really trot into a travel-excluded area? Y - Yes  N - No:j :j-D#.........'.............# #.### soda the Cutter #.........#############.# #.#.. Gale Centaur of Gozag Gold: 113 #...............#######.# #.#.# Health: 70/70 ======================== #.......................# #.#.# Magic: 21/21 ======================== #.......##.#.<#.######### #.#.# AC: 3Str: 10 #.#####.##.####.#..#.#.# EV: 14Int: 16 #.# #...........#.##.#.# SH: 0:jM.5Dex: 15 #.###.#.##.###..#.###########.#.# XL:  9 Next: 11% Place: Dungeon:6 ................@................ Noise: ---------  Time: 6597.3 (0.0) ###.........##.5#.###########.### r) +2 dagger (flame) ..'..........#..#.##.... Throw: 30 darts (poison) ###.......####..#.##..###..........#..#.# #######..#.:j.####.#.....#..#.# #.....#..## 5   Grinder (asleep)#.........F#.# #........#. F   bullfrog (asleep)#..........#.# #.....#..#.#...).....##.# #.....+.... _There is an open door here. _There is an open door here. _There is an open door here. _You open the door. :j/z_Partly explored, can't reach some places. _Partly explored, can't reach some places.:j7:j8+8.3 (1:j?:j@:j  $The helpless Grinder fails to defend herself.  The winds around you quicken.You spit Grinder like a pig!!! You burn Grinder!:j+ F   bullfrog (asleep):j 113 1/7129 (0.6Tailwind _You kill Grinder!:j :jJ o _Your Translocations skill increases to level 1!:jt #.#############.# #.#.  #.......#######.# #.#  #...........# #.#.  #:j6u##.#.<#.######### #.#.  #.#####.##.####.#.. #.#.  #.# #...........#.# #.#. ##.###.#.##.###..#.###########.#. ................................. ####.........##.@#.###########.## :ju...'..........#..#.# #... ####.......####..#.#:jx #..#  #..........#..#.# #######.. ####.#.....#..#.# #.....#..# #.........F#.# #........ #....#.# #.....#..# #...).....##.# #.....+.. #.........##.#####.....###:jS:j39.9 (1.0 _:j:jQ _You see here 7 gold pieces.:j .............##.#.<#.#############.##.####.#..  #...........#.# ##.###.#.##.###..#.########## ................................ ####.........##.$#.###########.## ...'. #... ####.......####  ....#########.#.......... #.........F..#).....#+.........##.#######.......................##.#.<#.#############.##.####.#..  #...........#.# ##.###.#.##.###..#.########## ................................ ####.........##.$#.###########.## ...'.#..#.# #... ####.......####  ....#########.#.......... #.........:jh [44mF..#).....#+.........##.#######................##.####....#####0Stampede  _You stampede towards the bullfrog with incredible speed!:j z##.#.<#.#############.##.####.#..  #...........#.# ##.###.#.##.###..#.########## ................................ ####.........##.$#.###########.## ...'.#..#.# #... :j ####.......####  ....#########.#.......... #.........F..#).....#+.........##.#######................##.####....##### ######............:j$ X#####.##.####.#..  #...........#.# ##.###.#.##.###..#.########## ................................ ####.........##.$#.###########.## ...'.#..#.# #... ####.......####  ....#########.#.......... #.........F..#).....#+.........##.#######................##.####....##### ######............ .....####.:j B600.9 (1:j :j 8 _You stampede towards the bullfrog!:jIy #...........#.# ##.###.#.##.###..#.########## ................................ ####.........##.$#.###########.## ...':jOM.#..#.# #... ####.......####  ....#########.#.......... #.........#).....#+.........##.#######................##.####....##### ######............ .....####.########## #...###:j ^x$ _You stampede towards the bullfrog with incredible speed! _You stampede towards the bullfrog!  The helpless bullfrog fails to defend itself.  The winds around you quicken.  ick the bullfrog like a pincushion!!!  You burn the bullfrog.:j_S:jch41Tailwind :jjy:j5{L _You kill the bullfrog!:j ##.###.#.##.###..#.########## ................................ ####.........##.$#.###########.## ...'..........#..#.# #... ####.......####  ....#########.#.......... #...........:jM#).....#+.........##.#######................####### .....##...#........#:j:j!12:j :jc _You stop stampeding.:jF83.9 (2:j":j!)> _You now have 118 gold pieces (gained 5).:j##.###.#.##.###..#.###########.#. soda the Cutter ................................. Gale Centaur of Gozag Gold: 118 ####.........##.$#.###########.## Health: 71/71 ======================== ...'..........#..#.##... Magic: 21/21 ======================== ####.......####..#.##..# AC: 3Str: 10#..........#..#.# #######..# EV: 14Int: 16####.#.....#..#.# #.....#..# SH: 0Dex: 15#..........#.# #........# XL:  9 Next: 24% Place: Dungeon:6#.........@:j`#.# #.....#..# Noise: ---------  Time: 6603.9 (0.0)#...).....##.# #.....+... r) +2 dagger (flame)#.........##.#####.....###. Throw: 30 darts (poison)#.......................... Tailwind #.........##.####....#####. #######.........##.............#. .....##.........######........... .....############ #...#........## .....##...#........#You burn the bullfrog. _You kill the bullfrog! _You stop stampeding. _You now have 118 gold pieces (gained 5).  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.:jO.@.:jT....................).....................................:j h .Reduced exclusion size to a single square.  Removed exclusion.:j[ ..:j{@..:j$* @..:j~# @..:j $., g - get itemItem here: 7 gold pieces.:jI_.###..#.................................:jjo  Reduced exclusion size to a single square.  Removed exclusion.:j##.###.#.##.###..#.###########.#. soda the Cutter ................................. Gale Centaur of Gozag Gold: 118 ####.........##.$#.###########.## Health: 71/71 ======================== ...'..........#..#.##... Magic: 21/21 ======================== ####.......####..#.##..# AC: 3Str: 10#..........#..#.# #######..# EV: 14Int: 16####.#.....#..#.# #.....#..# SH: 0Dex: 15#..........#.# #........# XL:  9 Next: 24% Place: Dungeon:6#.........@#.:j8# #.....#..# Noise: ---------  Time: 6603.9 (0.0)#...).....##.# #.....+... r) +2 dagger (flame)#.........##.#####.....###. Throw: 30 darts (poison)#.......................... Tailwind #.........##.####....#####. #######.........##.............#. .....##.........######........... .....############ #...#........## .....##...#........# _You now have 118 gold pieces (gained 5).  Press: ? - help, v - describe, . - travel, g - get itemItem here: 7 gold pieces.  The floor.  Reduced exclusion size to a single square.  Removed exclusion.:j:jr:j. _:j'O I:jxO :jJQ :jV | _:jW :jY :ju\ >:j.] :jp` n _Your tailwind grows less brisk.:jda :ja :jb :j d :je :jpf :ji :jk :j6l :jol *118:jm :j>p :jq &25:jyq :jt M _You now have 125 gold pieces (gained 7).:jv 3:jIw :jx :jz ,:jz :j| :j d  You encounter 2 orcs.:jw .........##.#.################# #.# .........'.............# #.##:j d......#############.# #. ...............#######.# #.#.# .......................# #.#.# .......##.#.<#.######### #.#.# :j .#####.##.####.#....o.o. #.#.# .# #...........#@# #.#.# .###.#.##.###..#.###########.#.## ................................ ##.........##..#.###########.#### .'..........#..#.# #....:jf e.......####..#.# #..### oo 2 orcs (asleep)  #..........#..#.# #######..#  ####.#.....#..#.# #.....#..##. :j  #..........#.# #.#..:jI ,12.9 (9:j 63.9 (10.0) _:j) :j̜ :j9# #......##.#.################## #.#....'.............# #.############.# #.#....#######.# #.#.###...............# #.#.# .....##.#.<#.########## #.#.# #####.##.####.#.@..o.o.o #.#.# # #...........#.######## #.#.##. ###.#.##.###..#.###########.#.## ........................ #.##..#.###########.##### '...#..#.# #......o 3 orcs (asleep) #.####..#.# #..#### #..........#..#.# #######..#.. ####.#.....#..#.# #.....#..#:jl)~  You encounter an orc. It is wielding a +0 club.:j*14.0):j(3O _Found a stone staircase leading up.:j # #.# #.#.## #.#.'.# #.##.# #.#.#.# #.#.## #.#.# ##.#.<#.##.#.# :j ^.##.####.#..@.o.o.o# #.#.#  #.#.##.#.##..#.##.###..#.#.#.##.#.. .##..#.#.# .#..#.# #. .####..#.# #..# :j F.#..#.# #..#...#:j! [.#.....#..#.# #.....#..##..#:j01 # #.# #.#.## #.#.'.# #.######.#.# #.#.#.# #.#.## #.#.# ##.#.<#.# #.#.# .##.####.#...@o.o.o# #.#.# #.#.# #.#.##. #.#.##.###..#.#.#.##.#.>##..#.#.######.#..#.# #.####..#.# #..#####.#..#.# #..#...#..#.....#..#.# #.....#..##..#.:j2 h5Stampede :j8 :j; 3 _You stampede towards the orc!:j|# #.# #.#.## #.#......#'.# #.######.##.# #.#......##.# #.#.## #.#.# ###.#.<#.# #.#.# #.##.####.#....@oo.o# #.#.# .#.# #.#.##...# .#.##.###..#.#:j.#.##.#.#>###..#.#.######.##..#.# #.#####..#.# #..#####.##..#.# #..#...#.# #.#.....#..#.# #.....#..##..#.#:jt# #.# #.#.######.# #.#......#.'.:j# #.######.#.#.# #.#......#.#.# #.#.######.:j# #.#.# #.##.#.<#.# #.#.# #. #.##.####.#.o# #.#.######.#.# #.#.##...#. #.##.###..#.#:jZ.#.##.#.#.>#.##..#.#.######.#.#..#.# #.#.:j####..#.# #..#####.#.#..#.# #..#...#.#. .#.....#..#.# #.....#..##..#.#.:j $The helpless orc fails to defend itself.  The winds around you quicken.You skewer the orc like a kebab!!! You burn the orc.:jL 2:jm125 6Tailwind :j:j3G _You kill the orc!:j# #.## #.#.######.## #.#......#.#'.# #.######.#.##.# #.#......#.##.# #.#.######.## #.#.# #.# .##.#.<#.# #.#.# #.# .##.####.#.oo# #.#.######.##.# #.#.##...#.# .##.###..#.#.#.##.#.#.#>#.###..#.#.######.#.##..#.# #.#.#####..#.# #..#####.#.##..#.# #..#...#.#.# #.....#..#.# #.....#..##..#.#.#:j0M$  You skewer the orc like a kebab!!! You burn the orc. _You kill the orc!   with incredible speed!tick the orc like a pincushion!!! You burn the orc.:jo   orc:j-50:j:j#] _You kill the orc!Things that are here::jR _4 gold pieces; a +0 falchion:jU # #.# # #.#.######.# # #.#......#.# '.# #.######.#.# #.# #.#......#.# #.# #.#.######.# # #.#.# #.# ##.#.<#.# #.#.# #.# ##.####.#......$@o# #.#.######.# #.# #.#.##...#.# ##.###..#.#.#.##.#.#.# >#.# #..#.# #.#.# :ji :jd <Things that are here: _4 gold pieces; a +0 falchion  You stampede towards the orc with incredible speed!:jf k _You kill the orc!You now have 131 gold pieces (gained 6).317.9 (1 _You see here a +0 club.:jy+# #.# # #.#.######.# # #.#......#.# '.# #.######.#.# #.# #.#......#.# #.# #.#.######.# # #.#.# #.# .#.<#.# #.#.# #.# .####.#......$)@# #.#.######.# #.# #.#.##...#.# .###..#.#.#.##.#.#.# >#.# :j:jK18:j":j BN _You stop stampeding.You now have 134 gold pieces (gained 3).  There is a stone staircase leading up here.49.9 (2 _You see here a +0 club.:jR.# #.# ..# #.#.######.# ..# #.#......#.# ..'.# #.######.#.# ..#.# #.#......#.#.#.# #.#.######.#.# #.#.# #.# ##.#.<#.# #.#.# #.# ##.####.#......$@<# #.#.######.#.#.# #.#.##...#.# ##.###..#.#.#.##.#.#.#.>#.# ....##..#.#.######.#.# .....#..#.#:j6 #.#.# ..####..#.# #..#####.#.# .....#..#.# #..#...#.#.# .....#..#.# #.....#..##..#.#.#:j:j+20.9 (1:j:j5M _You see here a +0 club.:j.# #.#.# #.#.######.#.# #.#......#.#.'.# #.######.#.#.#.# #.#......#.#.#.# #.#.######.#.# #.#.# #.# .##.#.<#.# #.#.# #.# .##.####.#......@)<# #.#.######.#.#.# #.#.##...#.# .##.###..#.#.#.##.#.#.#.>#.# .....##..#.#.######.#.#.#..#.# #.#.# .####..#.# #..#####.#.# .#..#.# #..#...#.#.#  #.....#..#.# #.....#..##..#.#.# 1 _:j:j M  You now have 138 gold pieces (gained 4).:j1 F82.9 (2:j_ :j 1 _You see here a +0 falchion.:j'wX[?25h[?0c  Search for what [? for help]? :j [?25l[?1c:j::j26 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] g - a +0 leather armour  b - [carried] h - a +0 robe (worn)  c - [carried] j - a +0 pair of gloves (worn)  d - [carried] k - a +0 ring mail  e - [carried] m - the +10 plate armour of Wariness {Dex+3 Stlth+}  f - [carried] o - a +0 cloak (worn)g - [D:5] a +0 chain mail (2 further duplicates)  h - [D:3] a chain mail (150 gold)  i - [D:7] a chain mail (174 gold) (1 further duplicate)  j - [D:3] a dazzling scale mail (225 gold) :jt" k - [D:7] a glowing helmet (217 gold)l - [D:5] a +0 leather armour (5 further duplicates)  m - [D:3] a leather armour  n - [D:3] a glowing leather armour (125 gold)o - [D:7] a leather armour (58 gold)  p - [D:3] a pair of gloves (112 gold)  q - [D:5] a ring mail (1 further duplicate)  r - [D:3] a ring mail (100 gold)  s - [D:7] a ring mail (116 gold)  t - [D:6] a +0 robe (3 further duplicates)  u - [D:4] a robe  v - [D:3] a robe (22 gold) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jw:j:jW...##..........# soda the Cutter ...##.#.######.# Gale Centaur of Gozag Gold: 138 ...############### #.#......#.# Health: 71/71 ======================== ...'.............# #.######.#.# Magic: 21/21 ======================== ...#############.# #.#......#.# AC: 3Str: 10 .........#######.# #.#.######.# EV: 14Int: 16 .................# #.#.# #.# SH: 0Dex: 15 :j!.##.#.<#.########### #.#.# #.# XL:  9 Next: 25% Place: Dungeon:6 .##.####.#......@)<# #.#.######.# Noise: ---------  Time: 6622.9 (0.0) .........#.######### #.#.##...#.# r) +2 dagger (flame) .##.###..#.###########.#.##.#.#.# Throw: 30 darts (poison) .............................>#.# Tailwind .....##..#.###########.######.#.# ......#..#.##........#.#  ...####..#.##..#####.#.#  ......#..#.# #######..#...#.#.#  #.....#..#.# #.....#..##..#.#.# There is a stone staircase leading up here. _You see here a +0 club. _You see here a +0 club.  You now have 138 gold pieces (gained 4). _You see here a +0 falchion.  Search for what [? for help]? armor:j_:j :jx:j. _:jE :j`G Shopping list: 3 items, total cost 567 gold pieces  a - [D:3] 125 gold a glowing leather armour  b - [D:7] 217 gold a glowing helmet  c - [D:3] 225 gold a dazzling scale mail You have 138 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit#:jZ#:jb#:jpl...##..........# soda the Cutter ...##.#.######.# Gale Centaur of Gozag Gold: 138 ...############### #.#......#.# Health: 71/71 ======================== ...'.............# #.######.#.# Magic: 21/21 ======================== ...#############.# #.#......#.# AC: 3Str: 10 .........#######.# #.#.######.# EV: 14Int: 16 .................# #.#.# #.# SH: 0Dex: 15 .##.#.<#.########### #.#.# #.# XL:  9 Next: 25% Place: Dungeon:6 #:jm.##.####.#......@)<# #.#.######.# Noise: ---------  Time: 6622.9 (0.0) .........#.######### #.#.##...#.# r) +2 dagger (flame) .##.###..#.###########.#.##.#.#.# Throw: 30 darts (poison) .............................>#.# Tailwind .....##..#.###########.######.#.# ......#..#.##........#.#  ...####..#.##..#####.#.#  ......#..#.# #######..#...#.#.#  #.....#..#.# #.....#..##..#.#.# There is a stone staircase leading up here. _You see here a +0 club. _You see here a +0 club.  You now have 138 gold pieces (gained 4). _You see here a +0 falchion. _Search for what [? for help]? armor#:ju#:jzv#:j}#:j~#:jU n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? $:j [?25l[?1c$:j0$:j_S5 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] h - a +0 robe (worn)b - [D:6] a +0 robe (3 further duplicates)  $:jPc - [D:4] a robe  d - [D:3] a robe (22 gold)  e - [D:7] a robe (26 gold)%:jX%:jw`%:j`i...##..........# soda the Cutter ...##.#.######.# Gale Centaur of Gozag Gold: 138 ...############### #.#......#.# Health: 71/71 ======================== ...'.............# #.######.#.# Magic: 21/21 ======================== ...#############.# #.#......#.# AC: 3Str: 10 .........#######.# #.#.######.# EV: 14Int: 16 .................# #.#.# #.# SH: 0Dex: 15 .##.#.<#.########### #.#.# #.# XL:  9 Next: 25% Place: Dungeon:6 .##.####.#......@)<# #.#.######.# Noise: ---------  Time: 6622.9 (0.0) %:j$k.........#.######### #.#.##...#.# r) +2 dagger (flame) .##.###..#.###########.#.##.#.#.# Throw: 30 darts (poison) .............................>#.# Tailwind .....##..#.###########.######.#.# ......#..#.##........#.#  ...####..#.##..#####.#.#  ......#..#.# #######..#...#.#.#  #.....#..#.# #.....#..##..#.#.#  _You see here a +0 club. _You see here a +0 club.  You now have 138 gold pieces (gained 4). _You see here a +0 falchion. _Search for what [? for help]? armor  Search for what [Enter for "armor", or ? for help]? robe%:jxw _%:jSqRead which item? Scrolls  t - a scroll of teleportation  J - a scroll of fear  p - 2 scrolls of poison  c - 2 scrolls labelled QIUZAC HUR  d - a scroll labelled ZIYDAXODEM  e - a scroll labelled PIBEODIW OFESTROAV  h - 2 scrolls labelled LOIKEA UMIXZEAXO  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  o - a scroll labelled UTRILI PUPEEHIFFE  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff|evoke[?] describe selected&:jF &:j &:jԠ ...##..........# soda the Cutter ...##.#.######.# Gale Centaur of Gozag Gold: 138 ...############### #.#......#.# Health: 71/71 ======================== ...'.............# #.######.#.# Magic: 21/21 ======================== ...#############.# #.#......#.# AC: 3Str: 10 .........#######.# #.#.######.# EV: 14Int: 16 .................# #.#.# #.# SH: 0Dex: 15 .##.#.<#.########### #.#.# #.# XL:  9 Next: 25% Place: Dungeon:6 .##.####.#......@)<# #.#.######.# Noise: ---------  Time: 6622.9 (0.0) &:j .........#.######### #.#.##...#.# r) +2 dagger (flame) .##.###..#.###########.#.##.#.#.# Throw: 30 darts (poison) .............................>#.# Tailwind .....##..#.###########.######.#.# ......#..#.##........#.#  ...####..#.##..#####.#.#  ......#..#.# #######..#...#.#.#  #.....#..#.# #.....#..##..#.#.#  _You see here a +0 club. _You see here a +0 club.  You now have 138 gold pieces (gained 4). _You see here a +0 falchion. _Search for what [? for help]? armor _Search for what [Enter for "armor", or ? for help]? robe&:j P  Okay, then.&:j &:j &:j . _':jz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ':j':jAdjust which item? Scrolls (go to first with ?) ':j( t - a scroll of teleportation  J - a scroll of fear  p - 2 scrolls of poison  c - 2 scrolls labelled QIUZAC HUR  d - a scroll labelled ZIYDAXODEM  e - a scroll labelled PIBEODIW OFESTROAV  h - 2 scrolls labelled LOIKEA UMIXZEAXO  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH ':jVj o - a scroll labelled UTRILI PUPEEHIFFE  y - a scroll labelled GOAPSU BOKLIAWN':j" ':j, ...##..........# soda the Cutter ...##.#.######.# Gale Centaur of Gozag Gold: 138 ...############### #.#......#.# Health: 71/71 ======================== ...'.............# #.######.#.# Magic: 21/21 ======================== ...#############.# #.#......#.# AC: 3Str: 10 .........#######.# #.#.######.# EV: 14Int: 16 .................# #.#.# #.# SH: 0Dex: 15 .##.#.<#.########### #.#.# #.# XL:  9 Next: 25% Place: Dungeon:6 .##.####.#......@)<# #.#.######.# Noise: ---------  Time: 6622.9 (0.0) .........#.#########':j- g #.#.##...#.# r) +2 dagger (flame) .##.###..#.###########.#.##.#.#.# Throw: 30 darts (poison) .............................>#.# Tailwind .....##..#.###########.######.#.# ......#..#.##........#.#  ...####..#.##..#####.#.#  ......#..#.# #######..#...#.#.#  #.....#..#.# #.....#..##..#.#.#  _Search for what [? for help]? armor _Search for what [Enter for "armor", or ? for help]? robe _Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? t - a scroll of teleportation  Adjust to which letter? (? for menu, Esc to quit)':jc':j':jR':jq( _Search for what [Enter for "armor", or ? for help]? robe _Okay, then.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? t - a scroll of teleportation  Adjust to which letter? (? for menu, Esc to quit) _H - a scroll of teleportation(:j'(:j,Read which item? Scrolls  H - a scroll of teleportation  J - a scroll of fear  p - 2 scrolls of poison  c - 2 scrolls labelled QIUZAC HUR  d - a scroll labelled ZIYDAXODEM  e - a scroll labelled PIBEODIW OFESTROAV  h - 2 scrolls labelled LOIKEA UMIXZEAXO  j - a scroll labelled GOXACS XAACHU (:j- k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  o - a scroll labelled UTRILI PUPEEHIFFE  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff|evoke[?] describe selected(:jS*(:j2(:j9...##..........# soda the Cutter ...##.#.######.# Gale Centaur of Gozag Gold: 138 ...############### #.#......#.# Health: 71/71 ======================== ...'.............# #.######.#.# Magic: 21/21 ======================== ...#############.# #.#......#.# AC: 3Str: 10 (:jf;.........#######.# #.#.######.# EV: 14Int: 16 .................# #.#.# #.# SH: 0Dex: 15 .##.#.<#.########### #.#.# #.# XL:  9 Next: 25% Place: Dungeon:6 .##.####.#......@)<# #.#.######.# Noise: ---------  Time: 6622.9 (0.0) .........#.######### #.#.##...#.# r) +2 dagger (flame) .##.###..#.###########.#.##.#.#.# Throw: 30 darts (poison) .............................>#.# Tailwind .....##..#.###########.######.#.# ......#..#.##........#.#  ...####..#.##..#####.#.#  ......#..#.# #######..#...#.#.#  #.....#..#.# #.....#..##..#.#.#  _Search for what [Enter for "armor", or ? for help]? robe [(:j<19d_Okay, then.Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? t - a scroll of teleportation  Adjust to which letter? (? for menu, Esc to quit) _H - a scroll of teleportation):jP  Okay, then.):js):j ):j. _):jMk[?25h[?0c  WARNING: ABOUT TO ENTER EXPLORE MODE!  ):j4In explore mode, death is optional.  Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!  Do you really want to enter explore mode? (Confirm with "explore".) ):j׏ x[?25l[?1c  Okay, then.):j ):j| . _*:jUj*:jkPut on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn)d - a ring of protection from cold  l - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip +:jG +:j~...##..........# soda the Cutter ...##.#.######.# Gale Centaur of Gozag Gold: 138 ...############### #.#......#.# Health: 71/71 ======================== ...'.............# #.######.#.# Magic: 21/21 ======================== ...#############.# #.#......#.# AC: 3Str: 10 .........#######.# #.#.######.# EV: 14Int: 16 .................# #.#.# #.# SH: 0Dex: 15 .##.#.<#.########### #.#.# #.# XL:  9 Next: 25% Place: Dungeon:6 .##.####.#......@)<# #.#.######.# Noise: ---------  Time: 6622.9 (0.0) .........#.#########+:jg #.#.##...#.# r) +2 dagger (flame) .##.###..#.###########.#.##.#.#.# Throw: 30 darts (poison) .............................>#.# Tailwind .....##..#.###########.######.#.# ......#..#.##........#.#  ...####..#.##..#####.#.#  ......#..#.# #######..#...#.#.#  #.....#..#.# #.....#..##..#.#.# WARNING: ABOUT TO ENTER EXPLORE MODE!In explore mode, death is optional.  Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!Do you really want to enter explore mode? (Confirm with "explore".) _Okay, then.+:jP  Okay, then.+:j+:j+:ja. _+:ja  Your spells (describe)TypeFailure Level c + Confusing TouchHexes5%3  e - Ensorcelled HibernationHexes/Ice6%2  l - BlinkTranslocation 16% 2 t - Tukima's DanceHexes5%3 Select a spell to describe [?] help [!]/[I] toggle spell headers-:jm -:ju...##..........# soda the Cutter ...##.#.######.# Gale Centaur of Gozag Gold: 138 ...############### #.#......#.# Health: 71/71 ======================== ...'.............# #.######.#.# Magic: 21/21 ======================== ...#############.# #.#......#.# AC: 3Str: 10 .........#######.# #.#.######.# EV: 14Int: 16 .................# #.#.# #.# SH: 0Dex: 15 .##.#.<#.########### #.#.# #.# XL:  9 Next: 25% Place: Dungeon:6 .##.####.#......@)<# #.#.######.# Noise: ---------  Time: 6622.9 (0.0) .........#.#########-:jv #.#.##...#.# r) +2 dagger (flame) .##.###..#.###########.#.##.#.#.# Throw: 30 darts (poison) .............................>#.# Tailwind .....##..#.###########.######.#.# ......#..#.##........#.#  ...####..#.##..#####.#.#  ......#..#.# #######..#...#.#.#  #.....#..#.# #.....#..##..#.#.# In explore mode, death is optional.  Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!Do you really want to enter explore mode? (Confirm with "explore".) _Okay, then. _Okay, then.-:j{-:jK|-:jE-:j-:j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.7   4.0   0   j - Spellcasting   2.0   4.2  -2           b - Staves   0.0   1.2  -1   k - Hexes   6.0   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   l + Translocations 1.6   1.7  +1   d - Throwing   0.0   1.4  -2   m - Alchemy   0.0   -:j 1.4  -2       n - Ice Magic   2.0   3.6  -1  e + Short Blades 7.5   9.5  -1       f - Long Blades   4.6   1.2  -1   o - Evocations   1.0   2.4  -1           g - Armour   0.0   1.0   0       h - Dodging   2.5   2.5  +1      i + Stealth6.6   4.9-:j   +2                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|[4-:j% I0mcost|targets.:jV > o + Evocations 1.0/:jr o * Evocations   1.0/:jCp o - Evocations   1.03:j3:j3:j...##..........# soda the Cutter ...##.#.######.# Gale Centaur of Gozag Gold: 138 ...############### #.#......#.# Health: 71/71 ======================== ...'.............# #.######.#.# Magic: 21/21 ======================== ...#############.# #.#......#.# AC: 3Str: 10 .........#######.# #.#.######.# EV: 14Int: 16 .................# #.#.# #.# SH: 0Dex: 15 .##.#.<#.########### #.#.# #.# XL:  9 Next: 25% Place: Dungeon:6 .##.####.#......@)<# #.#.######.# Noise: ---------  Time: 6622.9 (0.0) .........#.#########3:j #.#.##...#.# r) +2 dagger (flame) .##.###..#.###########.#.##.#.#.# Throw: 30 darts (poison) .............................>#.# Tailwind .....##..#.###########.######.#.# ......#..#.##........#.#  ...####..#.##..#####.#.#  ......#..#.# #######..#...#.#.#  #.....#..#.# #.....#..##..#.#.# In explore mode, death is optional.  Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!Do you really want to enter explore mode? (Confirm with "explore".) _Okay, then. _Okay, then.3:j?3:j3:j3:j3:jo 3:j[q  Spells (Memorise)TypeFailure Level  a - Magic DartConjuration21% 1b - ShockConjuration/Air21%1  c - Construct Spike LauncherForgecraft30% 2  d - GloomHexes/Necromancy 19% 3  e - Teleport OtherTranslocation 30% 3  f - HailstormConjuration/Ice 38% 3  g - Volatile Blastmotes Fire/Translocation 41% 3  h - Launch Clockwork Bee Forgecraft3:jxr 52% 3  i - Vampiric DrainingNecromancy52% 3  j - SilenceHexes/Air86% 5  k - Leda's Liquefaction Alchemy/Earth 90% 4  l - Rending BladeConjuration/Forgecraft 90% 4  m - Summon Cactus Giant Summoning100% 6 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4:jr 4:j 4:j ...##..........# soda the Cutter ...##.#.######.# Gale Centaur of Gozag Gold: 138 ...############### #.#......#.# Health: 71/71 ======================== ...'.............# #.######.#.# Magic: 21/21 ======================== ...#############.# #.#......#.# AC: 3Str: 10 .........#######.# #.#.######.# EV: 14Int: 16 .................# #.#.# #.# SH: 0Dex: 15 .##.#.<#.########### #.#.# #.# XL:  9 Next: 25% Place: Dungeon:6 .##.####.#......@)<# #.#.######.# Noise: ---------  Time: 6622.9 (0.0) .........#.#########4:jg  #.#.##...#.# r) +2 dagger (flame) .##.###..#.###########.#.##.#.#.# Throw: 30 darts (poison) .............................>#.# Tailwind .....##..#.###########.######.#.# ......#..#.##........#.#  ...####..#.##..#####.#.#  ......#..#.# #######..#...#.#.#  #.....#..#.# #.....#..##..#.#.# In explore mode, death is optional.  Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!Do you really want to enter explore mode? (Confirm with "explore".) _Okay, then. _Okay, then.4:j P  Okay, then.4:j 4:j 4:j . _5:j5:jWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple 5:jxD5:jQ[...##..........# soda the Cutter ...##.#.######.# Gale Centaur of Gozag Gold: 138 ...############### #.#......#.# Health: 71/71 ======================== ...'.............# #.######.#.# Magic: 21/21 ======================== ...#############.# #.#......#.# AC: 3Str: 10 .........#######.# #.#.######.# EV: 14Int: 16 .................# #.#.# #.# SH: 0Dex: 15 .##.#.<#.########### #.#.# #.# XL:  9 Next: 25% Place: Dungeon:6 .##.####.#......@)<# #.#.######.# Noise: ---------  Time: 6622.9 (0.0) .........#.#########5:j] #.#.##...#.# r) +2 dagger (flame) .##.###..#.###########.#.##.#.#.# Throw: 30 darts (poison) .............................>#.# Tailwind .....##..#.###########.######.#.# ......#..#.##........#.#  ...####..#.##..#####.#.#  ......#..#.# #######..#...#.#.#  #.....#..#.# #.....#..##..#.#.# Once you set a character to explore mode, you can't switch back.  If you continue, your game will not be scored!Do you really want to enter explore mode? (Confirm with "explore".) _Okay, then. _Okay, then. _Okay, then.5:jjf _5:jpn5:jr5:j#s(5:j5:j 5:jQ5:j4_Your tailwind grows less brisk.5:jI5:j5:j55:jנ5:j9*1385:jߢ5:j5:jզ5:j5:jҨ5:jZ5:jʯB5:jU5:j,5:j05:jX5:j5:j,5:j+n5:jY 5:j!5:ju#n5:j45  There is a stone staircase leading down, spattered with blood here.5:j6: _5:j:mJ 7  You climb downwards.5:ji  You encounter a hound, 3 killer bees and 2 ufetubi.The ufetubus shouts! The killer bee buzzes angrily. x2; The ufetubus shouts!    #.h.. #...# #...# ##... #..# ###  #..##.5.#  #y.......  #@..# ====51.4 (28.5) ##.y.5...  .###..#  ### y# .  #.# .# ##.#####+## .#h   hound........ .?yyy 3 killer bees [5:j[16d##......... ..55 2 ufetubi ###........ ####. _The hound barks!  Found a scroll of teleportation.  There is a stone staircase leading up here.5:jd _There are monsters nearby!6:jyt 6:jDu 6:jx Ly.6:j 7y.6:j .55.6:j_ 4y.6:j .hThe killer bee barely misses you. The killer bee closely misses you.6:j* 6:j f===-2.4 (1.0)6:j 6:j .6- _The killer bee barely misses you.6:jؿ ..# #.######.#.# ###.# #.#......#.# ###.# #.#.######.# ....# #.#.# #.# ####### #.#.# #.# ...))<# #.#.######.#  ####### #.#.##...#.#  #########.#.##.#y#.#  ................@#.# #########.######.#.#  #........#.#   #..#####.#.#   #######..#...#.#.#  #.....#..##..#.#.#  y   killer bee  ##...#.#.#   #.....#..#..##.[406:js m#.#   +........#.# 6:j; 7---3.9 (2.56:j1e 6:je ! _You climb upwards.6:j$v y _There is a stone staircase leading down, spattered with blood here.7:jo(M  Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7:j....# #.######.#.#  soda the Cutter ###.# #.#......#.#  Gale Centaur of Gozag Gold: 138 ###.# #.#.######.#  Health: 71/71 ======================== ....# #.#.# #.#  Magic: 19/21 =====================--- ####### #.#.# #.#  AC: 3Str: 10 ...))<# #.#.######.#  EV: 14Int: 16 ####### #.#.##...#.#  SH: 07:jDex: 15 #########.#.##.#y#.#  XL:  9 Next: 25% Place: Dungeon:6 ................@#.#  Noise: ---------  Time: 6653.9 (0.0) #########.######.#.#  r) +2 dagger (flame) #........#.#  Throw: 30 darts (poison) #..#####.#.#  #######..#...#.#.#  #.....#..##..#.#.#  y   killer bee  #........#...#.#.#  #.....#..#..##.#.#  #.....+........#.# _There is a stone staircase leading down, spattered with blood here.  7:j.Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7:jAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line7:jFAim: a killer bee (chance to affect: 56%)7:jX....# #.######.#.#  soda the Cutter ###.# #.#......#.#  Gale Centaur of Gozag Gold: 138 ###.# #.#.######.#  Health: 71/71 ======================== ....# #.#.# #.#  Magic: 19/21 =====================--- 7:j####### #.#.# #.#  AC: 3Str: 10 ...))<# #.#.######.#  EV: 14Int: 16 ####### #.#.##...#.#  SH: 0Dex: 15 #########.#.##.#y#.#  XL:  9 Next: 25% Place: Dungeon:6 ................@#.#  Noise: ---------  Time: 6653.9 (0.0) #########.######.#.#  r) +2 dagger (flame)7:jq#........#.#  Throw: 30 darts (poison)#..#####.#.# #######..#...#.#.# 7:j#.....#..##..#.#.#  y   killer bee7:j#........#...#.#.# #.....#..#..##.#.#7:j<2 #.....+........#.# 7:js.Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7:jAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  7:jPress: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.7:j68--Contam: 10% =4.9 (17:j?7:j .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The killer bee barely misses you. The killer bee stings you.7:j   7:j Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7:j ....# #.######.#.#  soda the Cutter ###.# #.#......#.#  Gale Centaur of Gozag Gold: 138 ###.# #.#.######.#  Health: 68/71 ======================-- 7:j $....# #.#.# #.#  Magic: 17/21 ===================----- ####### #.#.# #.#  AC: 3Str: 10 ...))<# #.#.######.#  EV: 14Int: 16 Contam: 10% 7:j ####### #.#.##...#.#  SH: 0Dex: 15 7:j% J#########.#.##.#y#.#  XL:  9 Next: 25% Place: Dungeon:6 7:jE ................@#.#  Noise: =--------  Time: 6654.9 (0.0) 7:jc #########.######.#.#  r) +2 dagger (flame) 7:j #........#.#  Throw: 30 darts (poison) 7:j #..#####.#.#  #######..#...#.#.# 7:j #.....#..##..#.#.#  y   killer bee 7:j  #........#...#.#.#  #.....#..#..##.#.# 7:j #.....+........#.# _The killer bee barely misses you. The killer bee stings you.  7:j7 Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  7:j SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)7:j߄ ....# #.######.#.#  soda the Cutter ###.# #.#......#.#  Gale Centaur of Gozag Gold: 138 ###.# #.#.######.#  Health: 68/71 ======================-- ....# #.#.# #.#7:j #  Magic: 17/21 ===================----- ####### #.#.# #.#  AC: 3Str: 10 ...))<# #.#.######.#  EV: 14Int: 16 Contam: 10% ####### #.#.##...#.#  SH: 0Dex: 15 #########.#.##.#y#.#  XL:  9 Next: 25% Place: Dungeon:6 ................@#.#7:j 1  Noise: =--------  Time: 6654.9 (0.0) #########.######.#.#  r) +2 dagger (flame)#........#.#  Throw: 30 darts (poison)7:j #..#####.#.# #######..#...#.#.# #.....#..##..#.#.#7:j  y   killer bee#........#...#.#.#7:j9 #.....#..#..##.#.# #.....+........#.#7:jW Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  7:jv Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)  7:j |The killer bee resists with significant effort.  The killer bee stings you.  You are poisoned.7:j 7:j 2===--5.9 (1Pois 7:jy 7:j   Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 56%)  The killer bee resists with significant effort.stings you.  You are poisoned. _The killer bee poisons you! The killer bee closely misses you.8:j# 8:j Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8:j5 ....# #.######.#.#  soda the Cutter ###.# #.#......#.#  Gale Centaur of Gozag Gold: 138 ###.# #.#.######.#  Health: 62/71 ====================---- ....# #.#.# #.#  Magic: 15/21 =================------- ####### #.#.# #.#  AC: 3Str: 10 ...))<# #.#.######.#  EV: 14Int: 16 Contam: 10% ####### #.#.##...#.#  SH: 0Dex: 15 8:jѫ#########.#.##.#y#.#  XL:  9 Next: 25% Place: Dungeon:6 ................@#.#  Noise: =--------  Time: 6655.9 (0.0) #########.######.#.#  r) +2 dagger (flame) #........#.#  Throw: 30 darts (poison)8:j #..#####.#.#  Pois 8:jDG #######..#...#.#.#  #.....#..##..#.#.#  y   killer bee 8:j!8 #........#...#.#.#  #.....#..#..##.#.#  #.....+........#.# _The killer bee poisons you! The killer bee closely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)8:j(....# #.######.#.#  soda the Cutter ###.# #.#......#.#  Gale Centaur of Gozag Gold: 138 ###.# #.#.######.#  Health: 62/71 ====================---- ....# #.#.# #.#8:j.  Magic: 15/21 =================------- ####### #.#.# #.#  AC: 3Str: 10 ...))<# #.#.######.#  EV: 14Int: 16 Contam: 10% ####### #.#.##...#.#  SH: 0Dex: 15 #########.#.##.#y#.#8:j   XL:  9 Next: 25% Place: Dungeon:6 ................@#.#  Noise: =--------  Time: 6655.9 (0.0) 8:j7#########.######.#.#  r) +2 dagger (flame)#........#.#8:jX  Throw: 30 darts (poison)#..#####.#.#8:jw  Pois #######..#...#.#.#8:jZ #.....#..##..#.#.#8:j  y   killer bee (asleep)#........#...#.#.#8:ji #.....#..#..##.#.# #.....+........#.# Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8:j7Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line8:jUdAim: a killer bee (chance to affect: 56%)  The killer bee looks drowsy...8:j:0-6.9 (18:j 8:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 56%)  8:j oThe killer bee looks drowsy... _You feel very sick.8:j' ~$The killer bee looks drowsy... _You feel very sick.  The helpless killer bee fails to defend itself.  The winds around you quicken.  You stick the killer bee like a pincushion!!!  You burn the killer bee.8:j You kill the killer bee!8:j! 138 59-7-7.5 (0.6Tailwind 8:jh( 8:j* $ _You feel sick.9:j....# #.######.#.#  soda the Cutter ###.# #.#......#.#  Gale Centaur of Gozag Gold: 138 ###.# #.#.######.#  Health: 59/71 ===================----- ....# #.#.# #.#  Magic: 15/21 =================------- ####### #.#.# #.#  AC: 3Str: 10 ...))<# #.#.######.#  EV: 14Int: 16 Contam: 10% ####### #.#.##...#.#  SH: 0Dex: 15 #########.#.##.#$#.#  XL:  9 Next: 27% Place: Dungeon:6 .............9:jy...@#.#  Noise: ---------  Time: 6657.5 (0.0) #########.######.#.#  r) +2 dagger (flame)#........#.#  Throw: 30 darts (poison)#..#####.#.#  Pois Tailwind #######..#...#.#.# #.....#..##..#.#.#  #........#...#.#.#  #.....#..#..##.#.#  #.....+........#.#  You stick the killer bee like a pincushion!!!  You burn the killer bee.  You kill the killer bee! _You feel sick.  Press: ? - help, v - describe, . - travelA stone staircase leading down, spattered with blood.9:j ...#.##................9:jm...#.##................  You kill the killer bee! _You feel sick.  Press: ? - help, v - describe, . - travel  A stone staircase leading down, spattered with blood.  Placed new exclusion.  Reduced exclusion size to a single square.9:jΩ -....# #.######.#.#  soda the Cutter ###.# #.#......#.#  Gale Centaur of Gozag Gold: 138 ###.# #.#.######.#  Health: 59/71 ===================----- ....# #.#.# #.#  Magic: 15/21 =================------- ####### #.#.# #.#  AC: 3Str: 10 ...))<# #.#.######.#  EV: 14Int: 16 Contam: 10% ####### #.#.##...#.#  SH: 0Dex: 15 #########.#.##.#$#.#9:jx >  XL:  9 Next: 27% Place: Dungeon:6 ................@#.#  Noise: ---------  Time: 6657.5 (0.0) #########.######.#.#  r) +2 dagger (flame)#........#.#  Throw: 30 darts (poison)#..#####.#.#  Pois Tailwind #######..#...#.#.# #.....#..##..#.#.#  #........#...#.#.#  9:j# #.....#..#..##.#.#  #.....+........#.#  You kill the killer bee! _You feel sick.  Press: ? - help, v - describe, . - travelA stone staircase leading down, spattered with blood.  Placed new exclusion.  Reduced exclusion size to a single square.9:j 9:j! 9:j . _9:jb M####..... ...#####..... ####### ....# ###### # ...))<### #.#.##... #########.#.##.# ................> #########.######.....#..#####.#.# #.#9:jN 9:j 278.5 (19:j 9:j c _You feel sick.  You now have 141 gold pieces (gained 3).9:j+ 416-6=9.5 (29:j 9:j $ _You feel sick.::j.....# #.######.#.# ####.# #.#......#.# #.# #.#.######.# .....# #.#.# #.# ######## #.#.# #.# ....))<# #.#.######.# ######## #.#.##...#.# ::j###.#.##.#.#.# ................@>#.# ##########.######.#.#  #........#.#  #..#####.#.# #######..#...#.#.#  #.....#..##..#.#.#  #........#...#.#.#  #.....#..#..##.#.#  #.....+........#.# ::j::j-60.5 (1 _You feel sick.::j58% 46 _You start resting. You feel sick. x2::j05::j| 2.5 (2  Your tailwind grows less brisk.::j4=43.5 (3::j$ _You feel sick.::jS   You start resting. You feel sick.3-0-24.5 (1::jm [ _You are no longer poisoned.::j0_::j7=1 _You start resting.::jUL4=::j+6.5 (2::jg(::j!a _Your magical contamination has completely faded away.;:j;:jo141;:jT35==8=;:j\;:j;:jn;:j;:j;:j%6;:j^;:j,;:j;:jù;:j(9=;:j;:j;:jK7=;:jm;:j;:jK9=;:jm;:ja;:j;:j;:j;:j5U8=;:j;:j<;:j;:j;:jC;:j9=;:jY;:j;:j%9;:j};:j;:j20=;:j`;:j;:j<;:j60==;:jU;:j,;:j;:j?n _You start resting.Magic restored.;:jS1=;:j88.5 (22.0)1==9.5 (23 _;:j|;:j;:j;:j\;:j;:j!X;:j;2;:js;:j;:j:==;:j;:j;:j";:jf;:j;:jD3=;:j&;:j;:j};:j;:j,;:j;:j;:j#4;:j 2=;:j;:j;:j;:jx;:j;:j;:jT;:j8;:j;:j;:j7;:jt;5;:ja;:j;:j;:j2,;:j;:j;:jK6=;:j;:jI;:j;:j;:j;:j;:jp;:jm;:jU7=;:jD;:j;:j];:j;:j;:j;:jO;:j;:jp%8;:j;:jNB;:j5,;:jq;:j^;:j;:j ;:j;:jEK9=;:j;:j;:j8,;:j0;:jq;:j;:j;:jV70=;:j;:j~;:j;:j<;:j;:jW;:j;:j _You start resting.HP restored.720.5 (31;:jc a1=1.5 (32 _;:jp ;:j r g.# #.######.#.# #.# #.#......#.# #.# #.#.######.# .# #.#.# #.# # #.#.# #.# .))<# #.#.######.# # #.#.##...#.# ;:jr b#.#.##.#.#.# .>#.# #.######.#.# # #..#.# # #..#####.#.#;:js  # #..#...#.#.# # #.....#..##..#.#.# ;:jCs `# #.#...#.#.# ;:jns # #.....#..#..##.#.# # #.....+;:js '.#.# ;:j7z ;:j${ 12.5 (1.0);:j" ;:jG ;:j3u.# #.######.#.# #.# #.#......#.# #.# #.#.######.# .# #.#.# #.# # #.#.# #.# .))<# #.#.######.# .# #.#.##...#.# .;:j4x#.#.##.#.#.# ..>#.# .#.######.#.# .# #.#.# .# #..#####.#.# .# #..#...#.#.# .# #.....#..##..#.#.# .# #;:j[5.#...#.#.# .# #.....#..#..##.#.# .# #.....+.#.# ;:j:;:j;&3;:jiA<:jH.# #.######.#.# #.# #.#......#.# #.# #.#.######.# .# #.#.# #.# # #.#.# #.# #......))<# #.#.######.# #.# #.#.##...#.# #.#.#.##.#.#.# ..>#.# #.#.######.#.# #.# #.#.# #.# #..#####.#.# #.# #..#...#.#.# #.# #.....#..##..#.#.# #.# #.#...#.#.#[3<:jQ.7m #.# #.....#..#..##.#.# #.# #.....+.#.# 4<:jhe.# #.######.#.# #.# #.#......#.# .#.# #.#.######.# .# #.#.# #.# .# #.#.# #.# .#......))<# #.#.######.# .#.# #.#.##...#.# .#.<:jiN#.#.##.#.#.# ..>#.# .#.#.######.#.# .#.# #.#.# .#.# #..#####.#.# .#.# #..#...#.#.# .#.# #.....#..##..#.#.# <:jj.#.# #.#...#.#.# .#.# #.....#..#..##.#.#<:jsj`#.# #.....+.#.#<:js<:jtB=5<:j{<:j|<:ja.# #.######.#.##.# #.#......#.# ..#.# #.#.######.#.# #.#.# #.# #.# #.#.# #.# #.#......))<# #.#.######.# ..#.# #.#.##...#.# ..#.#.#.##.#.#.#..>#.# ..#.#.######.#.# ..#.# #..#.# ..#.# #..#####.#.# ..#.# #..#...#.#.# ..#.# #.....#..##..#.#.# ..#.# #........#...#.#.# ..#.# #.....#..#..##.#.# .##.# #.....+.#.#[39<:j4;49m6<:ju<:jy<:j <:j <:jK <:jZ =:j##########.# #.#......#.# ...#.# #.#.######.#.........# #.#.# #.# <#.########### #.#.# #.# ##.#......))<# #.#.######.# ...#.######### #.#.##...#.# #..#.###########.#.##.#.#.#=:j.....................>#.# #..#.###########@######.#.# #..#.# #........#.# #..#.# #..#####.#.# #..#.# #######..#...#.#.# #..#.# #.....#..##..#.#.#.#.# #........#=:j)...#.#.#=:jV.#.# #.....#..###.#.##.# #.....+........#.# ..##.#####.....###.###=:jΙ"#.#.#=:j=:jҡ&7=:j§=:j.=:j ...#####....... <#.########### ##.#......))<##### ...#.######### #.#.##... ###.#.##.# .......................> #..#.###########.######. #@.......############..#...#.###. ..........................#=:j=:jB&8=:j=:j=:j=[ ....... <#.########### ##.#......))<#### ...#.##########... ###.#.##.# .......................> #..#.###########.######. #.......#####.#######..#...#......#..##.. ..##.####....#####.####.###=:j[=:j&9=:j=:j <#.########### ##.#......))<#### ...#.########... ### .......................> #..#.###########.######. #........#####.#######@.#........#..## ....#.......###.#......#####.## ..##.............#.# #.#=:j Z30=:j{-  ##.#......))<#### ...#.########... ### .......................> #..#.###########.######. #.......############..#........#@.## .#........#.#.....#..#..##...#.............#.# ..######...........# ##.#1=:j 6....#.######### #.#.##...#.# ##..#.###.#.##.#.#.# ........................>#.# ##..#.###########.######.#.# .#..#.# #........#.# ##..#.# #..#####.#.# .#..#.# #######..#...#.#.# .#..#.# #.....#..##..#.#.# ....#.# #.....@..#...#.#.#.#.# #.....#..#..##.#.##.# #.....+........#.#.##.#####.....###.####.#.#.........................###.####....#####.####.###.##.............#.# #.#.######...........###.# #### #...#### ..#=:j =:jm &2=:jq =:j. ###..#.###.#.##.#.#.# .........................>#.# .##..#.###########.######.#.# ..#..#.# #........#.# ###..#.# #..#####.#.# ..#..#.# #######..#...#.#.# ..#..#.# #.....#..##..#.#.# .....#.# #........#...#.#.#.#.# #....@#..#..##.#.##.# #.....+........#.#.##.#####.....###.####.#.#.........................###.####....#####.####.###.##.............#.# #.#.######...........###.# ##### #...#........### ..# #...#.# #.##=:ji; Y3>:jV>:jWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple >:j5>:j3###..#.###########.#.##.#.#.#soda the Cutter .........................>#.#Gale Centaur of Gozag Gold: 141 .##..#.###########.######.#.#Health: 71/71 ======================== ..#..#.##........#.#Magic: 21/21 ======================== ###..#.##..#####.#.#AC: 3Str: 10 ..#..#.# #######..#...#.#.#EV: 14Int: 16 ..#..#.# #.....#..##..#.#.#SH: 0Dex: 15 >:jn.....#.# #........#...#.#.#XL:  9 Next: 27% Place: Dungeon:6 .....#.# #....@#..#..##.#.#Noise: ---------  Time: 6733.5 (0.0) ....##.# #.....+........#.#>:jr) +2 dagger (flame) ....##.#####.....###.####.#.#>:j[Throw: 30 darts (poison) ............................# ....##.####....#####.####.### ....##.............#.# #.# ....######...........# ##.# ##### #...#........### #..#>:j[#...#........# #.## _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored. _You start resting. _HP restored.>:j>:jP>:j>:jX>:jG>:j>:jU>:ja>:jx>:j>:j>:j>:j,>:jg>:j>:j:>:j>:j!>:j>:j >:j@ >:jb >:j7 >:j >:j >:j >:j >:j >:j >:j >:j1 >:j@ >:jh >:j- >:j >:j >:j >:je >:j  >:j ,>:j >:j >:j >:j >:j >:jL >:j, >:j >:j)! >:jl# >:j$ >:j$ >:j% >:j!( >:jF) >:j) >:jc* >:j*- >:j/ ,>:jx0 >:j2 >:je4 >:j4 >:j5 >:jy8 >:j9 >:j!: >:jP; >:j*? >:j? >:j? >:j@ >:jC >:jE ,>:jF >:jH >:jQ >:jR >:jf Y  There is a stone staircase leading down here.>:jg >:j1j >:jj $ _>:jl >:jk &7>:j >:j˔ ,>:jF # _You climb downwards.>:jҡ  #............#  #.#  ######.....#.#  #.###.#...  ####.# .# ##. #....# .#  #.##.# .#  #.####  #@# 58.0 (24.5) #.#  #.#  #.# #.. ### >:jr >:j >:j a _There is a stone staircase leading up here.?:j ?:j ?:jO ?:j< ?:j n?:j ,?:j ?:j ,?:j( ?:j ,?:j ?:j B?:jk ?:j ?:j ?:j& ,?:j ?:j) ,?:j ?:j ,?:je ?:jD ,?:j ?:j ,?:j ?:jO ,?:jC ?:j- ,?:j ?:j2 ,?:j ?:j= ,?:j ?:j ,?:jK ?:j ,?:j ?:j ,?:j ?:jG ,?:j ?:j^ ?:j ?:j ?:j7 ,?:j ?:j ,?:j ?:j ?:j ?:j  ?:jl ,?:j ?:jE" ,?:j" ?:j% ,?:j& ?:j) ?:j) ?:j^* ?:j/ ,?:j:0 ?:j4 ,?:j5 ?:ju8 ,?:j8 ?:j< ,?:j= ?:j+@ ,?:j@ ?:j$C ,?:jC ?:jG ,?:j^H ?:jYL ,?:jM ?:jR ,?:jR ?:jW ,?:jW ?:j\ ,?:j^] ?:ja ,?:j(b ?:je ,?:je ?:jh ,?:j/i ?:j~m ,?:jm ?:jq ,?:jr ?:j(u ,?:jyu ?:j2x ,?:jx ?:j{ ?:j| ?:j| ?:j ?:j ?:j; ?:j ?:jO ?:j ?:j ,?:jJ ?:ja ,?:j ?:jJ ,?:j͐ ?:j ?:j[ ?:j" ?:j ,?:jt ?:jț ,?:j_ ?:j ,?:j+ ?:j ,?:jY ?:j ,?:jF ?:j ?:jө ?:jB ?:j ,?:js ?:j ,?:j_ ?:j ,?:j ?:jU ,?:j ?:jݼ ?:j ,?:jA ?:j ,?:j ,?:j_ ?:jj ,?:j ?:j ,?:j ?:j ?:jd ?:j ?:jx ,?:j) ?:jc ?:j ?:j ?:j ,?:jn ?:j ?:j B?:j+ ,?:j ?:jd ,?:j ?:j7 ,?:jz ?:j?:jZ?:j?:j?:j ?:jz?:jB?:j?:j _You start waiting.A killer bee comes into view.?:j'yy   killer bee (wandering)?:j0840.0 (82.0?:j31.0 (83 _?:j"?:j@:jϴ Dy.@:jU 12.0 (1.0)@:j A:j#............#soda the Cutter#............#Gale Centaur of Gozag Gold: 141######.....#.#Health: 71/71 ========================#.###.#...Magic: 21/21 ========================####.# .# ##.AC: 3Str: 10#y...# .#EV: 14Int: 16#*##.# .#SH: 0Dex: 15#*####XL:  9 Next: 27% Place: Dungeon:7#@#Noise: ---------  Time: 6842.0 (0.0)#.#r) +2 dagger (flame)#.#Throw: 30 darts (poison)#.##..###A:jmmy   killer bee (wandering) _You start waiting. _A killer bee comes into view.Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 23% to hit)A:j#............#soda the Cutter#............#Gale Centaur of Gozag Gold: 141######.....#.#Health: 71/71 ========================#.###.#...Magic: 21/21 ========================####.# .# ##.AC: 3Str: 10#(y..# .#EV: 14Int: 16#.##.# .#SH: 0Dex: 15#.####XL:  9 Next: 27% Place: Dungeon:7#@#Noise: ---------  Time: 6842.0 (0.0)#.#r) +2 dagger (flame)#.#Throw: 30 darts (poison)#.##..###y   killer bee (wandering) _A killer bee comes into view.A:j;Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 23% to hit)  You throw a dart. The dart closely misses the killer bee.A:jA:jf3.0 (129 _A:jA:jB:j#............#soda the Cutter#............#Gale Centaur of Gozag Gold: 141######.....#.#Health: 71/71 ========================#.###.#...Magic: 21/21 ========================####.# .# ##.AC: 3Str: 10#(y..# .#EV: 14Int: 16#*##.# .#SH: 0Dex: 15#*####XL:  9 Next: 27% Place: Dungeon:7#@#Noise: ---------  Time: 6843.0 (0.0)#.#r) +2 dagger (flame)#.#Throw: 29 darts (poison)#.##..###B:jy   killer bee (wandering)Aim: a killer bee (wandering, hasn't noticed you, 23% to hit) _You throw a dart. The dart closely misses the killer bee.Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 23% to hit)B:j##............#soda the Cutter#............#Gale Centaur of Gozag Gold: 141######.....#.#Health: 71/71 ========================#.###.#...Magic: 21/21 ========================####.# .# ##.B:jN$'AC: 3Str: 10#((..# .#EV: 14Int: 16#y##.# .#SH: 0Dex: 15#.####XL:  9 Next: 27% Place: Dungeon:7#@#Noise: ---------  Time: 6843.0 (0.0)B:j$#.#r) +2 dagger (flame)#.#Throw: 29 darts (poison)B:j)%#.##..###y   killer bee (wandering) _You throw a dart. The dart closely misses the killer bee.Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 23% to hit)  You throw a dart. The dart misses the killer bee.B:jR%B:j'F.yB:jB-WyB:j.z====4.0 (18B:j3B:jL66  Throw: 29 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (wandering, hasn't noticed you, 23% to hit)  You throw a dart. The dart misses the killer bee. _The killer bee buzzes angrily.B:j-  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B:j3 _ #............#  soda the Cutter #............#  Gale Centaur of Gozag Gold: 141 ######.....#.#  Health: 71/71 ======================== #.###.#...  Magic: 19/21 =====================--- ####.# .# ##.  AC: 3Str: 10 B:j3 u#((..# .#  EV: 14Int: 16 #.##.# .#  SH: 0Dex: 15 #y####  XL:  9 Next: 27% Place: Dungeon:7B:j4  #@# Noise: ====-----  Time: 6844.0 (0.0)B:j84  #.# r) +2 dagger (flame)B:j4 W #.# Throw: 28 darts (poison) #.# #.. B:j4 ### y   killer beeB:j4  B:j5 _The killer bee buzzes angrily.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  B:j35 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  B:jU5 Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)B:j= #............#soda the Cutter#............#Gale Centaur of Gozag Gold: 141######.....#.#Health: 71/71 ========================#.###.#...Magic: 19/21 =====================---####.# .# ##.AC: 3Str: 10#((..# .#EV: 14Int: 16#.##.# .#SH: 0Dex: 15#y####B:j XL:  9 Next: 27% Place: Dungeon:7#@#Noise: ====-----  Time: 6844.0 (0.0)#.#r) +2 dagger (flame)#.#Throw: 28 darts (poison)#.##..###B:j Gy   killer beeCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B:j: Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)  B:j_ /The killer bee resists with significant effort.B:j `=---5.0 (1B:j B:j <onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 56%)  The killer bee resists with significant effort. _The killer bee misses you. The killer bee closely misses you.C:j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C:jg #............#  soda the Cutter #............#  Gale Centaur of Gozag Gold: 141 ######.....#.#  Health: 71/71 ======================== #.###.#...  Magic: 17/21 ===================----- ####.# .# ##.  AC: 3Str: 10 #((..# .#  EV: 14C:j Int: 16 #.##.# .#  SH: 0Dex: 15 #y####  XL:  9 Next: 27% Place: Dungeon:7 #@# Noise: =--------  Time: 6845.0 (0.0) #.# r) +2 dagger (flame) C:j{#.# Throw: 28 darts (poison) #.# #.. ### y   killer bee _The killer bee misses you. The killer bee closely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C:j=Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)C:jw#............#soda the Cutter#............#Gale Centaur of Gozag Gold: 141######.....#.#Health: 71/71 ========================#.###.#...Magic: 17/21 ===================-----####.# .# ##.AC: 3Str: 10#((..# .#EV: 14Int: 16#.##.# .#SH: 0Dex: 15C:j#y####XL:  9 Next: 27% Place: Dungeon:7#@#Noise: =--------  Time: 6845.0 (0.0)#.#r) +2 dagger (flame)#.#Throw: 28 darts (poison)#.##..###y   killer bee (asleep) _The killer bee misses you. The killer bee closely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)C:j3-6.0 (1C:j[C:jn  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  C:jPress: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 56%) _The killer bee looks drowsy...D:j-$Aim: a killer bee (chance to affect: 56%) _The killer bee looks drowsy...  The helpless killer bee fails to defend itself.  The winds around you quicken.  You stick the killer bee like a pincushion!!!  You burn the killer bee!D:j (D:j141 9-7 (0.7Tailwind D:jD:jkN _You kill the killer bee!D:j M###...........######.....#.#  #.###.#... #####.((..##.# .####<#.#D:jk D:jբ ,7.7 (1.0D:j D:j D:jӳ F58.7 (2D:jH T _You now have 145 gold pieces (gained 4).E:jc|M#####....###...........######.....#.#  #.###.#... ###.# .# ##.((..#.# .#.####<#.#E:jE:jX8=9.7 (1E:jE:jE:jw,M#########....∩...##.######....###...........######.....#.#  #.###.#... #####.(..##.# .#.####<#.####E:jp5E:j16&50E:j;E:j%EE:jE]1.7 (29E:j>Tv _n - 29 poisoned darts (gained 1)E:j M.∩...##.# #####. ##.### #.# #.# ######.....#.# #.###.#... ####.# .# ##. #.@..# .# #.##.# .# #.#### #<# #.##.##.##.. E:jr E:j 52.7 (1E:jݖ E:j n _Your tailwind grows less brisk.E:jc x=3.7 (230E:jצ E:jf ` _n - 30 poisoned darts (gained 1)E:j %.∩...##.# #####................ ##............### #............# #............# ######.....#.# E:j ^#.###.#... ####.# .# ##. #..@.# .# #.##.# .# #.#### #<##.##.##.##.. E:j E:j +4.7 (1E:j E:j F:j4{....##....# ######............∩...##.# #####......... ##......####......# #............# ######.....#.# F:j^5 #.###.#... ####@# .# ##.#....# .# #.##.# .##.#####<# #.##..F:j`925F:jqA5   ufetubus (wandering)F:jB#9F:jB1=5F:jHF:jJF:jwI ................# ######.......5....∩...##.######.........##............###.........#............#######.....#.#  #@###.#... ######.#...#.##.# .#.####<#F:jKQ.5F:jNN.5F:jQVF:j}W&6F:j]F:j^F:j! ....##................#soda the Cutter ....##................#Gale Centaur of Gozag Gold: 145 ######............∩...##.#Health: 71/71 ========================#####................Magic: 19/21 =====================---##....5.......###AC: 3Str: 10#....*.......#EV: 14Int: 16#.....*......#SH: 0Dex: 15######*....#.#XL:  9 Next: 29% Place: Dungeon:7#@###.#...Noise: ---------  Time: 6856.7 (0.0)####.# .# ##.r) +2 dagger (flame)#....# .#Throw: :j 0;1m30 darts (poison)#.##.# .##.#####<#5   ufetubus (wandering)#.##.##.# _Your tailwind grows less brisk. _n - 30 poisoned darts (gained 1)  Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 35% to hit)G:jy....##................#soda the Cutter ....##.........5......#Gale Centaur of Gozag Gold: 145 G:j9######............∩...##.#Health: 71/71 ========================#####................Magic: 19/21 =====================---##....5.......###AC: 3Str: 10#............#EV: 14Int: 16#............#SH: 0Dex: 15G:j+######.....#.#XL:  9 Next: 29% Place: Dungeon:7#@###.#...Noise: ---------  Time: 6856.7 (0.0)####.# .# ##.r) +2 dagger (flame)#....# .#Throw: 30 darts (poison)#.##.# .##.#####<#5   ufetubus (wandering)G:j! #.##.##.#Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleG:jRShift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 35% to hit)  You throw a dart. The dart hits the ufetubus. The ufetubus is poisoned.  G:jThe ufetubus shouts!G:j~K(5G:jts55 2 ufetubi (1 poisoned)G:jp===7.7 (129 _G:jG:j<G:j5 ####........∩...##.# #####................G:jk  ##....(.......### #.....5......# .........######.....#.# #.###.#...####@# .# ##.#... #.###.####<#.   ufetubus (.5G:jG:jJ.5G:jl.555 2 ufetubi (1 unaware, 1 dazed, 1 pois…)---8G:j;G:j$ G:jH_The ufetubus is distracted by your dazzling golden aura.G:j|R_#######∩...##.# #####......5......... ##....(### #.....5......#  #......# ######.....#.# #.###.#...####.# .# ##. #..@.# .#  #.##.# .# #.####  #<# #.# #.#  #.# #.. ###.5---9G:jTG:jWH:j>Q.5H:j/O.55560H:jQ.5H:j#H:j$*145H:j$820=1H:jD+H:j-H:j .5.5H:j H:ju &2H:j H:j H:j<  .5You hit the ufetubus. You burn the ufetubus terribly.  The ufetubus is moderately wounded.H:j }The ufetubus is no longer dazed. The ufetubus barely misses you.H:jY`5poisoned)H:j%=H:j3.4 (0.7H:jH:jV _The ufetubus closely misses you.I:jX $You closely miss the ufetubus.The ufetubus is moderately wounded.    ufetubusYou kill the ufetubus!The ufetubus completely misses you.I:jz\N145 4.0 (0.6I:j8aI:jc? _The ufetubus hits you but does no damage.I:jn  ompletely misses you. _The ufetubus hits you but does no damage.  You closely miss the ufetubus.  You kick the ufetubus, but do no damage.The ufetubus is moderately wounded.  I:jG=7 (0.7I:jDI:jU _The ufetubus barely misses you.I:jp>  You closely miss the ufetubus. Your kick misses the ufetubus.The ufetubus is moderately wounded.The ufetubus hits you but does no damage.5.3 (0.6I:jI:jלV _The ufetubus closely misses you.I:j  You hit the ufetubus. You burn the ufetubus terribly.  Your kick misses the ufetubus.The ufetubus is heavily wounded.I:j T0-9I:j I:jK e _The ufetubus hits you. The ufetubus misses you.I:j $You hit the ufetubus. You burn the ufetubus terribly. You kick the ufetubus.I:j% (I:jC, 1=306.5 _You kill the ufetubus!Training target 2.0 for Translocations reached!I:j1 I:j3 o _Your Translocations skill increases to level 2!I:j0 I:j1 I:j5 I:j7 H _No target in view!J:j{....##....# ######............∩...##.# #####......... ##....(.####............# #.....$......# ######.....#.#  #.###.#... ####@# .# ##.#....# .# #.##.# .##.#####<# #.##..1==-7.5 (1.0 _J:j9J:j_b51-8.5 (2J:jGJ:j> _You now have 151 gold pieces (gained 6).J:j2M................# ######............∩...##.######................##....(.......###.........#.....$......#######.....#.#  #@###.#... ######.#...#.##.# .##9.5 (1J:j@J:j J:jlM..>...######. ....##.........# ######......∩...##.######.........##....(###......#.....$......#######@....#.#  #.###.#... ###J:jm##.#....# .##J:juJ:jwC=70J:jJ:j M.#)..##..>...###### ........# ######....∩...##.######.........##....(##.#.....@......#######.....#.#  #.###.#... J:j ####.# .# ##.J:j J:j C==1J:j J:jt J:j G62.5 (2J:j J:jy > _You now have 156 gold pieces (gained 5).K:j,##.........#K:jy..#)..########..>...#######.##.# .....##.....# #######...K:j∩...##.####.....K:jۇ##....(.### #.# #............#K:j######.....#.# #.###.#..K:j4 ####.# .# ##. #....# .# #.##.# .#K:jz #.#### #<#K:jnK:j+3.5 (1K:jK:jK:jM..+y..###..........#)..########..>...###### .........# #######....∩...##.######.........###...........######.....#.#K:jy   killer bee (wandering)##K:j_!G.yK:j!E.yK:j,K:j,&4K:j2K:jg7S _You see here a poisoned dart.K:j6 5...............+.........#soda the Cutter .............###.........#Gale Centaur of Gozag Gold: 156 ..............#)..########Health: 71/71 ======================== ..........y..>...#######Magic: 21/21 ======================== .....##....*...........#AC: 3Str: 10 .....##.....*..........#EV: 14Int: 16 #######......**....∩...##.#SH: 0Dex: 15#####....*...........K:j XL:  9 Next: 30% Place: Dungeon:7##....@.......###Noise: ---------  Time: 6874.5 (0.0)#............#r) +2 dagger (flame)#............#Throw: 29 darts (poison)######.....#.##.###.#...####.# .# ##.y   killer bee (wandering)#....# .##.##.# .##.#### _You now have 156 gold pieces (gained 5). _You see here a poisoned dart.  K:j fThrow: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 23% to hit)K:j4x...............+.........#soda the Cutter .............###.........#Gale Centaur of Gozag Gold: 156 ..............#)..########Health: 71/71 ======================== ..........(y.>...#######Magic: 21/21 ======================== .....##................#AC: 3Str: 10 .....##................#EV: 14Int: 16 #######............∩...##.#SH: 0Dex: 15#####................XL:  9 Next: 30% Place: Dungeon:7##....@.......###K:jyNoise: ---------  Time: 6874.5 (0.0)#............#r) +2 dagger (flame)#............#Throw: 29 darts (poison)######.....#.##.###.#...####.# .# ##.y   killer bee (wandering)#....# .##.##.# .##.####Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 23% to hit)  You throw a dart. The dart hits the killer bee. The killer bee is poisoned.  The killer bee buzzes angrily.K:jnz@.yK:j߂`ypoisoned)K:j݃n==5.5 (18 _K:jK:j܋L:j4###.#)..#######(..>...####### ##.....y........... #####∩...##.# #####........ ##....(###  #####.....# #.###.#...####.# .# ##.L:jL....# .# ####<#L:jG.yL:jD.yL:j8 L:j/--6L:jL:jL:ju.#)..#######(..>...####### ##................ #####y.....∩...##.# #####................ ##....(### #..... #####.....# #.###.#...####.# .# ##.....# .#####<#..yyyunaware, dazed, poisoned)--7 _The killer bee is distracted by your dazzling golden aura.L:ji =(..>...####### ##................# ##.# ######.L:j ∩...##.# #####...y............  ##....(### #......# #.# ######@....#.# L:jk D #.###.#...####.# .# ###....# .##.###.#### #<##.# L:jw L:j &8L:j4 L:j M:j{##................. ######.....∩...##.# #####...y............ ##....(### #..... #....######.....#.# #@###.#...####.# .# ##.... ####M:j_<# .M:j!^ 9M:jZ(M:j)M:j ....##................#soda the Cutter ....##................#Gale Centaur of Gozag Gold: 156 ######............∩...##.#Health: 71/71 ========================#####...y............Magic: 21/21 ========================##...*(.......###AC: 3Str: 10#...*........#EV: 14Int: 16#....*.......#SH: 0Dex: 15######*....#.#XL:  9 Next: 30% Place: Dungeon:7#@###.#...Noise: ---------  Time: 6879.5 (0.0)####.# .# ##.r) +2 dagger (flame)#....# .#M:jt [40mThrow: 28 darts (poison)#.##.# .##.#####<#y   killer bee (unaware, dazed, poisoned)#.##.##.# _The killer bee is distracted by your dazzling golden aura.  Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, unaware, dazed, poisoned, hasn't noticed  you, 23% to hit)M:j:....##................#soda the Cutter ....##......(.........#Gale Centaur of Gozag Gold: 156 ######............∩...##.#Health: 71/71 ========================#####...y............Magic: 21/21 ========================##....(.......###AC: 3Str: 10#............#EV: 14M:jrInt: 16#............#SH: 0Dex: 15######.....#.#XL:  9 Next: 30% Place: Dungeon:7#@###.#...Noise: ---------  Time: 6879.5 (0.0)####.# .# ##.r) +2 dagger (flame)#....# .#Throw: 28 darts (poison)#.##.# .##.#####<#M:jLy   killer bee (unaware, dazed, poisoned)#.##.##.#M:j Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineM:jAim: a killer bee (severely wounded, unaware, dazed, poisoned, hasn't noticed  you, 23% to hit)  You throw a dart. The dart closely misses the killer bee.M:jf80.5 (17 _M:j> M:j N:j.y.yN:jYyN:j&1N:j^N:j8 _The killer bee is no longer dazed.N:j .y.yN:j  1562O:jq  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O:jW+....##................#  soda the Cutter O:j-....##......(.........#  Gale Centaur of Gozag Gold: 156 ######............∩...##.#  Health: 71/71 ======================== #####................  Magic: 19/21 =====================--- ##....(.......###  AC: 3Str: 10 #............#  EV: 14Int: 16 #............#  SH: 0Dex: 15 ######y....#.#  XL:  9 Next: 30% Place: Dungeon:7 #@###.#...  Noise: ---------  Time: 6882.5 (0.0) ####.# .# ##.  r) +2 daggO:j'.er (flame) #....# .#  Throw: 27 darts (poison) #.##.# .#  #.#### #<# y   killer bee (poisoned) #.# #.# #.# _The killer bee is no longer dazed.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, poisoned, chance to affect: 56%)O:j"....##................#soda the Cutter ....##......(.........#Gale Centaur of Gozag Gold: 156 ######............∩...##.#Health: 71/71 ========================#####................Magic: 19/21 =====================---##....(.......###AC: 3Str: 10#............#O:jƍ:EV: 14Int: 16#............#SH: 0Dex: 15######y....#.#XL:  9 Next: 30% Place: Dungeon:7#@###.#...Noise: ---------  Time: 6882.5 (0.0)####.# .# ##.r) +2 dagger (flame)#....# .#Throw: 27 darts (poison)#.##.# .##.#####<#y   killer bee#.##.##.#Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, poisoned, chance to affect: 56%)  The killer bee resists with significant effort.  The killer bee looks more healthy. The killer bee stings you.  You are poisoned.O:jʞ69====-=3.5 (1Pois   Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (almost dead, poisoned, chance to affect: 56%)  The killer bee resists with significant effort.looks more healthy. The killer bee stings you.  You are poisoned. _The killer bee poisons you! The killer bee misses you.O:j $You hit the killer bee. You burn the killer bee.O:j i   You kill the killer bee!O:j 156 7--24.1 (0.6 _You feel sick.  Training target 4.0 for Fighting reached!O:j O:jͬ i _Your Fighting skill increases to level 4!O:j~  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O:jH O:jI 7-O:jzO O:jY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P:jM.....(..>...######.... ....##......(.........# ######......∩...##.######.........##....(###....#............#######@....#.#  #.###.#... #####...#.##.# .#P:jP:j#5P:jK?--5.1 (1.0P:jOP:jc _You feel sick.  You now have 164 gold pieces (gained 8).P:jӤ}644--6.1 (2P:j: _You feel sick.P:j3W P:jW P:jX P:j_\ P:jX] %3P:ja P:j)b $ P:j[b _You feel sick.P:jb R2-20P:j c (=P:jc P:jg 3 _You feel sick.P:j5h 7-P:j5i P:j n  P:jen -_You feel sick.P:j&o %1P:jp P:jt 3 _You feel sick.P:jku %0P:jv P:j| = _You feel sick.  P:j| V==P:j} P:jT j _You are no longer poisoned.P:j P:j P:jc P:j L1==P:jˉ P:j 4 _Magic restored.P:j P:j P:j̒ P:j %1P:j= P:j P:jۖ P:j P:jߚ P:j% $==P:jG P:jY P:jU P:j 21642P:jƠ P:j P:j P:j P:j P:j6 P:j P:j% P:jt 53=P:j P:j P:j P:j P:j P:jA ,P:jJ P:j P:j U4=P:je P:jɻ P:j P:j P:j P:jc P:j{ P:j P:j %5P:j P:j P:j P:j P:j P:j P:j P:js ,P:j P:j P:j K6=P:jR P:j} ,P:jr P:j P:j! ,P:j: P:jx #7P:j 2=P:j P:j P:jE P:jv P:j P:j` P:j P:j ;8P:j[ P:j ,P:jF P:j P:jc P:j[ P:j^ P:j K9=P:j P:j P:j; P:j9 P:j P:jr P:j~ P:j 70=P:j1 P:j P:j P:j ,P:j$ P:j P:j 51=P:j P:j P:j 1 _HP restored.P:jI! P:j! P:j# P:j% P:j_( P:j( P:j* P:jQ, P:j,/ ,P:j"1 P:j5 P:j5 9=P:jk7 P:jl; o _n - 28 poisoned darts (gained 1)P:j!> P:jr> P:j? P:jB P:jEF P:jF P:jG P:jI P:jL P:jRM P:jN P:jyT ,P:jZV P:jY o _n - 29 poisoned darts (gained 1)P:j] P:j] P:j_ P:jb P:j=g P:jg P:jh P:jo k #########+###.# #...#.#  #..........##.#######...#.#  #..........##.#...........#  #..........'..#...........# ###..........#####.# ................+P:j6p ...# ..............###.........# ...............#)..######## ...........(..>.@.####### ......##................# ......##................# P:jp 9 ########............∩...##.######................##............###P:jp #............##............#P:jp @######.....#.#P:jYx G78 M ##.....#########....########+###.# #..######...#....##.#..  ....'... P:jx ###....####.#.......+............###...............#@..########.....(..>...######.......... P:jy ......##................##...........P:j1 1938.1 (52.0)P:j˃ ,9.1 (53P:j P:j p _You see here a +3 war axe.Q:jBIQ:j8Q:joQ:j$ _Q:jQ:j Q:j,Q:j$Q:jR  There is a stone staircase leading down here.Q:jQ:j _Q:jbQ:jQ:j ,Q:j"Q:j$Q:j(Q:j)Q:jo*Q:j /Q:jy/Q:j0Q:j27o _n - 30 poisoned darts (gained 1)Q:j:Q:jP;Q:j<Q:j?Q:jCQ:jCQ:jDQ:jGQ:jKQ:jKQ:jYMQ:j}QR  There is a stone staircase leading down here.Q:jQUQ:jU _Q:jWQ:jkQ:jo,Q:jqQ:jLv_  You see here a +3 war axe.Q:jxg  A hound comes into view.Q:jYG#..###........ #### ##.....#########....  #########+###.# #...#.#  #.##.#######...#.#  #.##.#..#  #.'..#..# ##...####.h.#.#......'.# ###@........# .....#)..########.......>...####### 30##................# .....##.........# #######............∩...##.# h   hound (wandering)#####................##............####.....h.50.1 (11Q:jQ:j31.1 (12 _Q:jQ:jYR:j0i#..###........ ####.soda the Cutter##.....#########....Gale Centaur of Gozag Gold: 164  #########+###.# #...#.#Health: 71/71 ========================#..........##.#######...#.#R:j@Magic: 21/21 ========================#..........##.#...........#AC: 3Str: 10  #..........'..#......*h...#EV: 14Int: 16 ##..........####....**...#.#SH: 0Dex: 15 ...............'..**.....#XL:  9 Next: 32% Place: Dungeon:7 .............###@*.......#R:j%Noise: ---------  Time: 6951.1 (0.0) ..............#)..########r) +2 dagger (flame) R:j).............>...#######Throw: 30 darts (poison) .....##................# R:jM.....##................# #######............∩...##.#R:jh   hound (wandering)#####................##............###R:j#............#You see here a +3 war axe. _A hound comes into view.R:jThrow: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleR:juShift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 46% to hit)R:jD%<#..###........ ####.soda the Cutter##.....#########....Gale Centaur of Gozag Gold: 164  #########+###.# #...#.#Health: 71/71 ========================#..........##.#######...#.#Magic: 21/21 ========================#..........##.#...........#AC: 3Str: 10  #..........'..#.......(...#EV: 14Int: 16 ##..........####......h..#.#SH: 0R:j%'Dex: 15 ...............'.........#XL:  9 Next: 32% Place: Dungeon:7 .............###@........#Noise: ---------  Time: 6951.1 (0.0) ..............#)..########r) +2 dagger (flame) .............>...#######Throw: 30 darts (poison) .....##................# .....##................# #######............∩...##.#h   hound (wandering)#####................##............####............#R:j$& Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineR:jI&Aim: a hound (wandering, hasn't noticed you, 46% to hit)  You throw a dart. The dart hits the hound. The hound is poisoned.  The hound barks!R:j(3h.R:j/Nhpoisoned)R:jC1o==2.1 (129 _R:j7R:j8R:j6F3h.R:jHb--3R:j U.hR:j- T.hR:j R:jݰ A--4R:j> R:j R:j Y/h.R:je]<5R:jbR:jcS:j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S:j #..###........ ####.  soda the Cutter ##.....#########....  Gale Centaur of Gozag Gold: 164  #########+###.# #...#.#  Health: 71/71 ======================== S:j r #..........##.#######...#.#  Magic: 19/21 =====================---  #..........##.#...........#  AC: 3Str: 10  #..........'..#.......(...#  EV: 14Int: 16 ##..........####.........#.#  SH: 0S:jQDex: 15 ...............'.........#  XL:  9 Next: 32% Place: Dungeon:7 .............###@h.......#  Noise: ---------  Time: 6955.1 (0.0) S:jΛ..............#)..########  r) +2 dagger (flame) .............>...#######  Throw: 29 darts (poison) .....##................# .....##................# #######............∩...##.#  h   hound (poisoned) S:jL#####................  ##............###  #............# _The hound barks!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, poisoned, chance to affect: 56%)S:j#..###........ ####.soda the Cutter##.....#########....Gale Centaur of Gozag Gold: 164  #########+###.# #...#.#Health: 71/71 ========================#..........##.#######...#.#Magic: 19/21 =====================---#..........##.#...........#AC: 3Str: 10  #..........'..#.......(...#EV: 14Int: 16 ##..........####.........#.#SH: 0Dex: 15 ...............'.........#XL:  9 Next: 32% Place: Dungeon:7 .............###@h.......#S:jNoise: ---------  Time: 6955.1 (0.0) ..............#)..########r) +2 dagger (flame) .............>...#######Throw: 29 darts (poison) .....##................# .....##................# #######............∩...##.#h   hound (asleep, poisoned)#####................##............####............# _The hound barks!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, poisoned, chance to affect: 56%)S:j+6.1 (1S:jS:jH  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, poisoned, chance to affect: 56%) _The hound looks drowsy...S:j $Aim: a hound (lightly wounded, poisoned, chance to affect: 56%) _The hound looks drowsy...  The helpless hound fails to defend itself.  The winds around you quicken.  You stick the hound like a pincushion!!!  You burn the hound.S:j& (S:j3+ 164 48 (0.7Tailwind S:j1 S:jw4 I _You kill the hound!S:jS #..###. ####. ##.....##.... #+###.# #...#.# #.##.#...#.# #.##.#...# #.'..#.(...# .####.#.# '.# ###.@.# S:j7T x#)..# ..>...####### ##................# ##.....#####........##........ S:j\ S:j ] ,7.8 (1.0S:jb S:jvj S:jk F98.8 (2S:jp S:jOr > _You now have 169 gold pieces (gained 5).T:jT:jET:jLT:jeT:jBT:j! L20=T:j!T:j#,T:j$T:j'T:j-(T:j_)T:j+T:j",T:j-T:j0T:jg0$=T:j0 T:j1T:j4$ T:j4J_Your tailwind grows less brisk.T:j5T:j6T:j8T:jX9L1==T:j;T:j>T:jA,T:jJBT:j\ET:j"I,T:jIT:jKT:jO,T:jOT:jQT:jST:j T:==T:jUT:jfWT:jYT:jEZ*169T:j[T:jB]T:jY_T:j_T:jl`T:jc,T:jdT:jgo _n - 30 poisoned darts (gained 1)T:jiT:jjT:j^kT:j5mT:joT:jEpT:jqT:jrT:jtT:j+uT:jvT:jxwT:juz,T:jg{T:j}T:j0,T:jT:jlT:j2,T:j=T:jvT:j6T:j|T:jET:jT:j T:j_T:jOT:j&T:j1,T:jT:j0T:j,T:jT:jcT:jT:jT:jx _H - 2 scrolls of teleportation (gained 1)T:jT3T:jT:jT:jT:jѨT:j{T:jT:jPT:jT:jT:jT:jT:jT:jT:jT:jT:j T:jT:jT:j`,T:jdT:j0T:j5T:jsT:jLT:jT:jFT:jT:jPT:jWBT:jET:jlT:j),T:jmT:j,T:jD,T:jT:jT:jT:jT:jT:jjT:j#T:jnT:jT:jT:j,T:j/T:jT:jzT:jT:j}T:j          .  >.#  ....#####   #...###   #.h.#....@..#  99.8 (41.0) #...#.###.#.#   #... #.#.#  30 #..######.#.#   #..##...#.#.#   #.........#.#    #<..#...#.#.#   ##..........#T:j   ##.###..#...#   7000.8 (42 _Found a stone staircase leading down.T:j IT:jr T:j ,T:j@ BT:j T:jC T:jͫ T:jR ,T:jD T:j T:jH ,T:j T:j* T:jw T:jغ T:j T:j T:jɿ T:j T:j T:j T:j T:jp T:j T:jz T:jh T:j T:jE T:jk T:j^ T:j ,T:jc T:j< T:j T:j T:j& T:jC T:j ,T:jn T:jN > ###.##. #.#..#.###.# #######.......# #...<##.#.....# #@# 11.8 (11......#.###.# ....>.#.....# #.......##### #.#.........###..........#.###.#......# #.#T:j (..######.#T:j T:j ,2.8 (12T:jg T:j 9 _Found a stone staircase leading up.U:jU:jU:jU:jf U:j U:j0 U:jS U:j ,U:j$U:jZU:j,U:jbU:jU:j,U:jU:jU:j c ###U:jo    #.##. #.#  ...#.###.# ######  #.......# #...<# U:j  #.#...@.# #.#### 9.8 (7U:j G.0) )......#.###.#  .....>.#.....# U:j!!% .#.......##### #.#.........###U:jG!# .. #...#.......# # #...#.###.#.#U:j! #.....# #.#.# #..######.#.#U:j)U:j Gg20.8 (8 _Found a dagger.V:jIV:j8KV:jOMV:j$OV:jRV:jWBV:jrY,V:jZV:j\V:jq_V:ju`V:j`V:jbV:jeV:jeV:j]gV:jiV:j.l,V:j7mV:jnV:jqV:jqV:jrV:jwvV:j"xV:j5V:j8soda the CutterGale Centaur of Gozag Gold: 169Health: 71/71 ========================Magic: 21/21 ========================AC: 3Str: 10EV: 14Int: 16###SH: 0Dex: 15 ####...#####XL:  9 Next: 34% Place: Dungeon:7 ..##..@..# ###Noise: ---------  Time: 7026.8 (6.0) ..##.##.##.# #.#r) +2 dagger (flame) ..#......#.###.# ######Throw: 30 darts (poison) ....V:j l....#.......# #...<# .... M..#..#.#.....# #.#### .... .. ..)......#.###.#M   Menkaure (dormant) .... . ........>.#.....# .........#.......##### ...#.#.#.#.........### _n - 30 poisoned darts (gained 1) _H - 2 scrolls of teleportation (gained 1) _Found a stone staircase leading down. _Found a stone staircase leading up. _Found a dagger.  You encounter Menkaure, Prince of Dust.V:j/  --more--V:j V:jQ V:j V:j ; 7.8 (7 _V:j V:j W:j>W:jp,Level 7 of the Dungeon <<<>>>∩(Press ? for help)### ################...######.............# #..@..# ####.............# #.##.##.# #.###########.............#   ......#.###.# ###############......).................   ....#.......# #...<##...........######.##............   M..#..#.#.....# #.#####...........######.#.............   .. ..)......#.###.###................................   . ........>.#.....##...............##.....#..........   .....#.......######.............#.##.....#.........   #.#.#.#.........####.............#........#......... #.#...#...#.......#W:j#.............#####'####.........  ####...#.###.#.##...[......>.............#'###+## #.....# #.#.##...###########.###.###..#.#  #..######.#.##...##.# #........##..##...#.#.#######.#######..####.........#.##.....#....##<..#...#.#.######.#)##.###..........##.#)##.###.###..#...##.).##.### ### ..# #......#######...##### #.#    #.# #..##..#W:jFb###.....###.#####+####  #.###......#W:j7.@W:j 7..W:j ;.#W:j ;#.W:jj;..X:jz;..X:jC7M.X:ji...##...............   M..#....   .. ..)....   . .............#...#...#....X:j8 ?M.X:j_z X:jn [soda the CutterGale Centaur of Gozag Gold: 169Health: 71/71 ========================Magic: 21/21 ========================AC: 3Str: 10EV: 14Int: 16###X:j( SH: 0Dex: 15 ####...#####XL:  9 Next: 34% Place: Dungeon:7 ..##..@..# ###Noise: ---------  Time: 7027.8 (0.0) ..##.##.##.# #.#r) +2 dagger (flame) ..#X:jn G......#.###.# ######Throw: 30 darts (poison) ........#.......# #...<# X:j .... M..#..#.#.....# #.#### .... .. ..)......#.###.#M   Menkaure (dormant) X:j .... . ........>.#.....# .........#.......##### ...X:j* 8#.#.#.#.........### _n - 30 poisoned darts (gained 1) _H - 2 scrolls of teleportation (gained 1) _Found a stone staircase leading down. X:j _Found a stone staircase leading up. _Found a dagger. _You encounter Menkaure, Prince of Dust.X:jd X:j Y:j4Y:j#Y:jˌ_H - 2 scrolls of teleportation (gained 1)down.stone staircase leading up. _Found a dagger. _Unknown command.Y:j *###  #...##### # #...@.# ### # #.##.##.# #.# # ......#.###.# ###### .. ....#....... M..#..#.#..... .. ..)......#.###.#.. . ........>.#.. .....#...... Y:j_ Y:j 28.8 (1 _Y:j Y:jҤ Y:jnY:jY:jUY:jUY:jJY:j Y:jC$Y:j'Y:j-,Y:j~.Y:j52Y:j6,Y:j7Y:j6<Y:j4?Y:j?Y:j;AY:jEY:jH,Y:jJY:jNY:jQY:jkRY:jISY:jWR  There is a stone staircase leading down here.Y:j[Y:j\ _Y:j]Y:jaY:jseY:jeY:jgY:jiY:jan,Y:jvoY:jqY:jtY:jatY:jHuY:jwY:jzY:j,{Y:j|Y:jY:j9,Y:j,Y:jY:jɇY:jY:jY:jBY:jY:j5Y:j8Y:jʏY:jY:j=Y:j4Y:jHY:jY:jiY:jEY:jƙY:jY:jY:jY:jYY:j]Y:jY:jY:jY:j]Y:j¨Y:jY:jҪY:j&Y:jȬ,Y:jY:jYY:jY:j(Y:jY:j,Y:j¶Y:jҸY:jf  You encounter a wyvern.Y:j......#####...#.###.#.# ###+###.....# #.#.# ### ### #..######.#.# ##.. .. #..##...#.#.# #Y:j..##.## #.........#.##....# #<..#...#.#.#.####...# ##..........# k.......#####.###..#...# # ### #@......# #......# Y:j5##### #.# #######.# #..##..# ....###.#####+#### #.###......# ###............... #...#.###.## Y:j7 #..##........... #.........#  #..###..........####.#.#.##### k   wyvern (asleep)  ##.....#########.....#.#.# ####+###.# #...#.###.#.# .Y:jl\.....##.#######...#.# #.#..Y:j050.8 (22.0)Y:j31.8 (23 _Y:jRY:j@[:jq..#.#...#...#....... .......#####...#.###.#. '###+###.....# #.#. .# ## #### #..######.#. .##.. ..# #..##...#.#. ##..##.## #.........#.[:jr+ #....# #<..#...#.#.#.####...# ##.......... #k.....@.#####.###..#... #######.##.......# #...... .##### #.# # #######.# #..##.. .....###.#####+#### #.###...... ####.... #...#.###.# #... #.........#[:j[s #..###..........####.#.#.#####  ##.....#########.....#.#.# #####+###.# #...#.###.#.#[:j6z[:jy{12.8 (1.0)[:jT[:j[:jh.. #.#...#...#.. #####...#.###.# #'###+## #.....# #.# #.# ## #### #..######.# ..# #.. ..# #..##...#.##[:j ..##.## #.# # #....# #<..#...#.# # #.####...# ## # #k.#####.###..## #######.##.# # ..##### #.# #. #######.# #..## #.....###.#####+#### #.###[:j#. #...#.###. #..##. #. #..###.####.#.#.  ##.....[:jLl#.....#.#.# ######+###.# #...#.###.#.#[:j0h.. #.#...#...#.. #####...#.###. .#'###+## #.....# #. .#.# ## #### #..######..# #.. ..# #..##...#. .###[:jA ..##.## #. .# #....# #<..#...#. .# #.####...# ## .# #k.#####.###..# .### #######.##.# #.##### #.# #.########.# #..## ##.....###.#####+#### #.###  #####. #...#.### #..##. # #..###.####.#.#. [:j ##.....#.....#.#.# #+###.# #...#.###.#.#[:j[:jch3Stampede [:j[:jC6 _You stampede towards the wyvern![:j #.. #.#...#...# #.. #####...#.### ..#'###+## #.....# # ..#.# ## #### #..######.#[:jM  #.. ..# #..##...# ..### ..##.## # ..# #....# #<..#...# #.# #.####...# ## #.# #k.#####.###..# #.### #######.##[:jz .# # #...##### #.# #.########.# #..[:j #.....###.#####+#### #.### #####. #...#. #..##[:j [. # #..###[:j1 .####.#.#.  ##.....#.....#.#.# #+###.# #...#.###.#.#[:j} .#.. #.#...#...# ##.. #####...#..#'###+## #.....# #..#.# ## #### #...#[:j \ #.. ..# #..##... #..### ..##.## #.## #....# #<..#... ##.# #.####...# ## ##.# #k[:j.#####.###.. ##.### #######.##[:jH.# # ##...##### #.# #.########.# #.. [:jN ###.....###.#####+#### #.### #####. #...#. #..##. # #..###[:jD.####.#.#.  ##.....[:jn#.....#.#.# #+###.# #...#.###.#.#[:jv[:j %4[:j[:jM6 _You stampede towards the wyvern!\:j.#.. #.#...#...##.. #. #####...#..#'###+## #. #.....# ##..#.##.## #### #...##.#.. ..# #..## ##..####. ..##.## #.# #! #....# #<..# )##.# #.####...# ## )##.# #k.#####.### .##.### #######.##.# ##...##### #.# #.#.# # ###.....###.#####+#### #.### #####. #...#. #..##. # #..###.####.#.#. ##.....#.....#.#.  #+###.# #...#.###.#.\:j[9;17H\:j$\:j?You stampede towards the wyvern! \:j- You stampede towards the wyvern! Found a puce potion.  The helpless wyvern fails to defend itself.  The winds around you quicken.  You perforate the wyvern like a sieve!!!  You burn\:j2\:j(\:j\:j\:j \:j\\:j \:jh \:jɻ!169 \:j41\:j_ 5\:jϼ#Tailwind \:jo<_You kill the wyvern!\:jֽ\:j8\:j \:j\:j@D_Your Stealth skill increases to level 7!\:j\:j .#.. #.#...#...##.. #.# #####...#..#'###+## #.# #.....#..#.# #.## #### #...# #.#.. ..# #..###..### #.#..##.## # #....# #!# #....# #<..# #)##.# #.####...# ## #)##.# #.#####.### ).##.### #######.##.# ##...##### #.# #.#.# # ###.....###.#####+#### #.### #####. #...# #..##. # #..###.####.#.# [\:jZ! 40m##.....#.....#.# #+###.# #...#.###.#6\:jG+ \:j/ c _You stop stampeding.\:jR2 G877.8 (2\:j9 \:j< ? _You now have 187 gold pieces (gained 18).]:j M.#.#.... ...#.#... ####.........#####...# .....#'###+## #.# ... ###..## #### .......]:j~ : ..# #..## ###..###.#..##.## #.... #...!# #....# #<..# #)####...# ##.... #)##.# #........#####.## ]:j ).##.### #######.##...... ####...##### #.# #.########.# ###.....###.#####+#### #.###]:j]:j8*8.8 (1]:j]:j ]:j<M......#....#.#.... ...#.#... ####......... #.#####...# .....#'###+## #.# ... ###..## #### ....... ..# #..## ###..###.#..##.## #.... #... #.<..# #)]:j.####...# ##.... #)##.# #........#####.## ).##.### #######.##.......# # Tailwind ]:j*h9  x - 3 puce potions (gained 1)60.8 (2 _Your tailwind grows less brisk.]:j ]:j ]:j ]:j ,]:j$ B]:j, B]:j1 V187]:j1 ]:jY3 ]:jk7 ]:j; B]:j`< ]:j*= ]:ju= ]:jA ]:jqb `]:jd B]:je ]:jg ]:j"h ]:jdh ]:jj ]:jv ]:j?| ']:j~ I]:jM 7 _You open the door.]:j I]:j҇ @  There is an open door here.]:j 5 _]:jz ]:j ]:j ]:j ,]:jT X]:j ]:j' ]:j ]:j~ ]:j! ]:j ,]:jT ]:jj ]:jƱ ,]:j# ]:j ,]:j ]:j6 ]:j' ]:j ]:j ,]:j ,]:j ,]:j ]:j ]:j B]:j ]:j ,]:j ]:j ]:j ]:j ]:j' ]:j B]:j X]:j ]:j+ ,]:jK ]:j! ]:j B]:j ]:jL B]:j]:jw]:jT,]:j]:j ,]:j!]:js#]:j5)n]:js+,]:jG,]:j4]:j8]:j;B]:j=]:j>?]:jA,]:jC]:j!FB]:j(L,]:jO]:j[Q,]:jZ]:j~\,]:jz]]:ja]:jd,]:jwd]:jf]:jqj]:jj]:jl]:jn]:jFq,]:jq]:jv,]:jw,]:jx]:j{,]:j}]:j\~]:jB]:j ]:jэX]:j`,]:jy]:j*]:j ,]:jv]:jd]:j,]:j]:j/]:j]:j]:jH###..###########.# )..######## #.........# >...####### #.#######.# ....#####.# ### .......##.##.# ........∩...##.##.#...........#............######........#..@.#............#..########.....#.#..# #.###.#....#  ####.# #.####.##....# #.# ..#.##.# .# ####.#####<#129.8 (69.0)30.8 (70 _s - an emerald potion]:j_:j_:jeRead which item? Scrolls  H - 2 scrolls of teleportation  J - a scroll of fear  p - 2 scrolls of poison  c - 2 scrolls labelled QIUZAC HUR  d - a scroll labelled ZIYDAXODEM  e - a scroll labelled PIBEODIW OFESTROAV  h - 2 scrolls labelled LOIKEA UMIXZEAXO  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  o - a scroll labelled UTRILI PUPEEHIFFE _:j  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff|evoke[?] describe selected`:j݉ `:j `:j ..###.........###########.#soda the Cutter ...#)..######## #.........#Gale Centaur of Gozag Gold: 187 ..>...####### #.#######.#Health: 71/71 ======================== ............#####.# ###Magic: 21/21 ======================== ............##.##.#AC: 3Str: 10 ........∩...##.##.#EV: 14Int: 16 ..................#SH: 0Dex: 15 #............######XL:  9 Next: 41% Place: Dungeon:7 #............#..@.#Noise: ---------  Time: 7130.8 (0.0) #............#..###r) +2 dagger (flame) ######.....#.#..#Throw: 30 darts (po`:j ison)#.###.#....#####.# #.####.##....# #.# ..##.##.# .# ####.#####<# _You now have 187 gold pieces (gained 18).  x - 3 puce potions (gained 1) _Your tailwind grows less brisk. _You open the door. _There is an open door here. _s - an emerald potion`:j P  Okay, then.`:j6 `:j `:j . _a:j@a:jIShopping list: 3 items, total cost 567 gold pieces  a - [D:3] 125 gold a glowing leather armour  b - [D:7] 217 gold a glowing helmet  c - [D:3] 225 gold a dazzling scale mail You have 187 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exitb:jb:jb:j ..###.........###########.#soda the Cutter ...#)..######## #.........#b:jGale Centaur of Gozag Gold: 187 ..>...####### #.#######.#Health: 71/71 ======================== ............#####.# ###Magic: 21/21 ======================== ............##.##.#AC: 3Str: 10 ........∩...##.##.#EV: 14Int: 16 ..................#SH: 0Dex: 15 #............######XL:  9 Next: 41% Place: Dungeon:7 #............#..@.#Noise: ---------  Time: 7130.8 (0.0) #............#..###r) +2 dagger (flame) ######.....#.#..#Throw: 30 darts (poison)#.###.#....#####.# #.####.##....# #.# ..:jm##.##.# .# ####.#####<#x - 3 puce potions (gained 1) _Your tailwind grows less brisk. _You open the door. _There is an open door here. _s - an emerald potion _Okay, then.b:jRQb:jUb:jVeWhere to? (Tab - D:7, ? - help) b:jVWD D - Dungeon  T - Temple b:jU b:jo ..###.........###########.#soda the Cutter ...#)..######## #.........#b:j...####### #.#######.#Health: 71/71 ======================== ............#####.# ###Magic: 21/21 ======================== ............##.##.#AC: 3Str: 10 ........∩...##.##.#b:jq EV: 14Int: 16 ..................#SH: 0Dex: 15 #............######XL:  9 Next: 41% Place: Dungeon:7 #............#..@.#b:jq sNoise: ---------  Time: 7130.8 (0.0) #............#..###r) +2 dagger (flame) ######.....#.#..#b:j+r Throw: 30 darts (poison)#.###.#....#####.# #.####.#b:jcr #....# #.# ..##.##.# .# ####.####b:jr #<#x - 3 puce potions (gained 1) _Your tailwind grows less brisk. _You open the door. b:jr _There is an open door here. _s - an emerald potion _Okay, then.b:js b:jSt b:j~ b:j# b:j f _b:j ,b:j b:j ,b:jc b:j b:jӕ b:jv ,b:j b:j@ Bb:jÝ b:j1 b:jԡ b:j b:jU b:jH b:j b:j b:jZ b:j ,b:j b:j b:j b:j( nb:j b:j* ,b:j b:j b:j b:j b:j] b:jB b:j b:j6 ,b:jV b:j? Xb:j~ Bb:j9 W  There is a stone staircase leading up here.b:j b:j b:j $ _b:jZ b:j H 6  You climb upwards.b:j.  _Level annotation: exclusion: staircaseb:j1 # #......# #...#### #############.....###.### ##.........##.....##..## ####..........# )##..........#...##..........#...#..........# ....'..........####...@.######49.3 (18.5)  #####).  #.... #..# #####'###'## #..# ......# #.#####..# #####.# #<#......# ....#.# ###.###.## ###.#.# #.# #.#.#.# #.# #.#b:j b:j1 c _There is a stone staircase leading down here.c:j/c:jc:jc:j~c:jc:j|250.3 (1.0) _c:jXc:jd+3 7  You climb downwards. #............#....# #............#..### ######.....#.#..# #.###.#....# ####.# #.####.# #....# #.# ..# #.##.# #.# ### #.#### #.# #@# #.# #.# ### # # #.. ## c:j -1.8 (2.5c:jec:jSS _Level annotation: Menkaurec:ja _There is a stone staircase leading up here.c:j#c:jnRead which item? Scrolls  H - 2 scrolls of teleportation  J - a scroll of fear  p - 2 scrolls of poison  c - 2 scrolls labelled QIUZAC HUR  d - a scroll labelled ZIYDAXODEM  e - a scroll labelled PIBEODIW OFESTROAV  h - 2 scrolls labelled LOIKEA UMIXZEAXO  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  o - a scroll labelled UTRILI PUPEEHIFFE  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff|evoke[?] describe selectedd:j d:j d:j t#............#....# soda the Cutter#............#..### Gale Centaur of Gozag Gold: 187######.....#.#..#Health: 71/71 ========================#.###.#....#Magic: 21/21 ========================####.# #.####.#AC: 3Str: 10#....# #.# ..#EV: 14Int: 16#.##.# #.# ###SH: 0Dex: 15#.#### #.#XL:  9 Next: 41% Place: Dungeon:7#@# #.#Noise: ---------  Time: 7151.8 (0.0)d:j #.# ###r) +2 dagger (flame)#.#Throw: 30 darts (poison)#.##..###You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Menkaure _There is a stone staircase leading up here.d:jw  .........As you read the scroll labelled LOIKEA UMIXZEAXO, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence.d:j PSilenced 2.8 (1d:j d:ja 2 _h -> S - a scroll of silencee:j% e:j( e:j) e:j 2 e:j5 ,e:j5 e:j7 ,e:j8 e:jG; ,e:j; e:j= e:j> ,e:j@ ,e:j@ e:jC ,e:jC e:jE e:jF e:juF e:jK e:j]L ,e:jO ,e:jO e:j)R ,e:jR e:j8U ,e:jU e:jwW e:jW ,e:jZ ,e:jV[ e:j^ Be:j9a e:ja e:ja e:jJd ,e:jd e:je ,e:jUf e:jg ,e:jph e:ji e:ji e:jj e:jl ,e:jl e:jn e:j9o e:jo e:jVr ,e:jr e:j Je:j Be:j2 Be:j0 Be:j e:j ,e:jk ,e:j e:jC W _You start waiting.e:j ....--------- .....e:j 086.8 (34.0)e:jP ,7.8 (35e:j e:j U _Your hearing returns.f:jf:j:^Read which item? Scrolls  H - 2 scrolls of teleportation  J - a scroll of fear  p - 2 scrolls of poison  S - a scroll of silence  c - 2 scrolls labelled QIUZAC HUR  d - a scroll labelled ZIYDAXODEM  e - a scroll labelled PIBEODIW OFESTROAV  j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  o - a scroll labelled UTRILI PUPEEHIFFE  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff|evoke[?] describe selectedf:j= f:j> f:jJ +f:jJ #............#....# soda the Cutter#............#..### Gale Centaur of Gozag Gold: 187######.....#.#..#Health: 71/71 ========================#.###.#....#Magic: 21/21 ========================####.# #.####.#AC: 3Str: 10#....# #.# ..#EV: 14Int: 16#.##.# #.# ###SH: 0Dex: 15#.#### #.#XL:  9 Next: 41% Place: Dungeon:7#@# #.#Noise: ---------  Time: 7187.8 (0.0)#.# ###r) +2 dagger (flame)#.#Throw: 30 darts (poison)#.##..### _There is a stone staf:jK Hircase leading up here.  As you read the scroll labelled LOIKEA UMIXZEAXO, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence. _h -> S - a scroll of silence _You start waiting. _Your hearing returns.f:j p  As you read the scroll labelled QIUZAC HUR, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.8.8 (1Will/2  _c -> V - a scroll of vulnerabilityh:jWh:j'3h:j͚h:jr,h:jnh:j.h:j,h:jh:jJBh:j,h:j߭h:j7h:j̱h:jh:j,h:jWh:jh:jh:j\h:j>,h:jǾh:j8,h:jh:j?h:j,h:jZh:j,h:jh:jh:j$h:j:h:jh:jLh:j,h:j?h:j"h:jh:jh:jh:jh:j5h:jBh:j{Bh:jX&Bh:j+Bh:j,h:j9-h:j-h:j0h:j1h:j=2h:j4,h:j"5h:jm _You start waiting.224.8 (36.0)5.8 (37h:j_ _You feel your willpower return.h:jEdh:jjRead which item? Scrolls  H - 2 scrolls of teleportation  J - a scroll of fear  p - 2 scrolls of poison  S - a scroll of silence  V - a scroll of vulnerability  d - a scroll labelled ZIYDAXODEM  e - a scroll labelled PIBEODIW OFESTROAV h:jk j - a scroll labelled GOXACS XAACHU  k - a scroll labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  o - a scroll labelled UTRILI PUPEEHIFFE  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff|evoke[?] describe selectedi:j i:j#............#....# soda the Cutter#............#..### Gale Centaur of Gozag Gold: 187######.....#.#..#Health: 71/71 ========================#.###.#....#Magic: 21/21 ========================####.# #.####.#AC: 3Str: 10#....# #.# ..#EV: 14Int: 16#.##.# #.# ###SH: 0Dex: 15#.#### #.#XL:  9 Next: 41% Place: Dungeon:7#@# #.#Noise: ---------  Time: 7225.8 (0.0)#.# ###r) +2 dagger (flame)#.#Throw: 30 darts (poison)i:j#.##..###As you read the scroll labelled QIUZAC HUR, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. _c -> V - a scroll of vulnerability _You start waiting. _You feel your willpower return.i:jԿP  Okay, then.i:ji:ji:j. _i:jIi:jzi:j= _i:j i:j i:j ,i:ji:j2i:ji:ji:jhi:ji:ji:ji:ji:ji:j=i:ji:j"i:ji:jk!i:j",i:j#i:j&i:jM'i:j'i:j-+i:j0-i:j-i:j1.i:j&0i:j3i:j4i:j_5i:jc7i:jP9i:j9i:j\;i:j<i:j>i:jg?i:j?i:jBi:jE,i:j2Fi:jHi:jKi:jLi:jFMi:jDOi:jQi:jLRi:jlSi:jVi:jdY,i:jZi:j\i:j_,i:j(ai:jci:jke#.##.# #.# ####.#### #.##<# #.##.#################### #.#................... #.##...#...#...#...#.. #................?..._ ####...#...#...#...#.. #...........@$...... 44.8 (19.0)####################     i:jri:j t,5.8 (20i:jjyi:j{C _Found an ancient bone altar of Kikubaaqudgha.j:j[99j:j`N _You now have 199 gold pieces (gained 12).j:jcj:j(dj:jRej:jgj:j _k - 2 scrolls labelled PEADAU MEJI (gained 1)j:jj:jaj:jj:jGj:ji,j:jj:jj:jRj:jj:jj:jj:j,j:jj:jj:jj:j>,j:jj:jMj:jj:jj:jj:j,j:jhj:jj:j|j:j)j:j j:jj:j_j:jLj:jj:jTj:jXj:jj:j:j:jj:jm,j:j*j:j j:j ,j:j j:j=Bj:j*j:j j:jj:jLj:jj:jj:j-$Xj:jE%j:j%j:j&&j:j(j:j*j:jM+j:j+j:j0P  There is a stone staircase leading up here.j:j2j:j2 _j:j2j:j5j:j7j:jd8j:j8j:j:j:j2=j:j=j:j=j:j=Ej:jH,j:jIj:jKj:jNj:jOj:jOj:jIRj:jUj:jwUj:jVj:jXj:j\,j:j]j:j`j:jc,j:jdj:jfj:ji,j:jjj:j8mj:j pj:j\pj:jqj:jsj:jv,j:jxj:jyj:j{,j:j|j:j~j:j!,j:jāj:j}j:jEj:j,j:jLJj:jj:jj:jtj:jj:jE,j:jj:jj:j`j:j,j:jj:jj:jBj:jKXj:jBj:junj:j ,j:j j:jj:j/j:jj:jj:j'Xj:j.j:j1j:jp3j:j5j:j[j:j`j:j e,j:jgj:jnj:jjxXj:jz,j:jS|j:j6j:jj:jOj:j]j:jj:jj:j j:jHj:jj:j,j:jٙj:jj:jҠj:jNj:jhj:jcj:j5,j:jMj:jZj:jl,j:jj:j6j:jq,j:jj:jj:jj:jj:jej:jP' _You open the door.j:jj:jDj:j j:j@  There is an open door here.j:jrj:j _j:jj:j j:j]j:jj:jj:jj:jj:j,j:j2j:jj:jj:jj:jj:j j:jdj:jj:j= j:j,j:jJj:jj:jj:jj:j-j:jj:jj:jj:j} j:jj#j:j6%j:j%j:j&j:j+j:jy,j:j,j:j:.j:j0j:j|3,j:j5j:j^7j:j9j:j/:j:j;j:jJ>j:jAj:jAj:jCj:jOFj:jIj:jxJj:jKj:jRj:jlWj:jWj:jYj:j\j:j_j:j`j:j)  There is an open door here. _j:jBj:jqj:jJj:jBj:jj:j,j:j j:jj:jj:j  You encounter a wight. It is wielding a +0 dire flail.j:j[..)..................##. ....#. #####.##................ M..#..#. #####.#................. .. ..).. .......................U . ...... ..##.....#.....................#. #.##.....#.............##..#.#.#. #........#.........###.##..#.#... #####'####...........#.##.. #### j:j...........#'###@###.#.##.. #.###.###..#.# #...# #.##.#### #.# #........# ###.# #.#.....# #.#######..### ...#.#..##.## #.....#....####.#.#....# #####.#)##.##.####...#U   wight (wandering)#.#)##.##........####.).##.### #######.##....  ######...##### #.# #.######j:jk.330.8 (85j:j,31.8 (86 _j:jj:jQ _There is an open door here.k:j U.UUk:j UU 3 wights (wandering)You encounter a wight. It is wielding a +0 scimitar.k:j 12.8 (1.0)k:j k:jʶ s _You encounter a wight. It is wielding a +0 war axe.k:j` 3Uk:ja ..k:jUb 0Uk:jjd .U.k:jq ..UU1 wandering)3k:jr{ k:j u _You encounter a wight. It is wielding a +0 battleaxe.l:jDTV######.# ..... l:jTx...)........##. ....##.##....... M..#..# ######.#.....U. .. ..).............U. . .... ...##.....#l:j'Ul....U.........# .#.##.....#l:jPUz......##..#.#.# l:jxU.#........#.........###.##..#.#..l:jU}#####'####.....@.....#.##.. ### ............#'###'###.#.##.. l:j^VC#.###.###..#.# #...# #.##.####  #.# #........# ###.# #.#.....  #.#######..### ...#.#..##.##  #.....#....####.#.#....######.#)##.#l:jVG #.####...# #.#)##.# #........## #.).##.### #######.##...l:jtZGUUl:j![l:jO\H.Ul:j\0U.l:jKjY..UUUl:jk&4l:jhm:j9T#.# .)....##. .... m:jU.######.##....... M..#.. .######.#....U.. .. ..).....U.. . .##.....#m:j[U....U..#.##.....#......##..#.#..#.#m:jU..###.##..#.#. ..#####'####.#.##.. m:jU.#'###'###.#.##..#.###.###..#.# #...# #.##.#### #.# #.# ##m:jU#.# #.#.....# #.#..### m:j'V...#.#..##.## #.....#....# ###.#.#....#  #####.#)##.#m:jWV #.####...# #.#)##.# #m:jV. #.).##.### #.##m:jX5U.m:jZ0U.m:j[/U.m:jf<...m:j`g&5m:jz~m:j`m:j#.# .)........##. .######.##...U... M..# ..######.#....... .. ......U... . .##.....#...U.#.##.....#......##..#.#.#.#..###.##..#.#.#####'####.#.##.. >.#'###'###.#.##..#.###.###..#.# #...# #.##.#### #.# #..# ###.# #.#.....# #.#..### ...#.#..##. #.....#....# ###.#.#.... #####.#)##.#m:jV #.####... #.#)##.# #. #.).##.### #.##U.m:jy.UU.m:j:...m:j4&6m:j'm:j*o#.# .)....m:j!....##. .######.##..U.... M..#.######.#........ .. ....U.... . .##.....#..#.##.....#..U...##..#..#.#..###.##..#..#####'####.#.##.. .>.#'###'###.#.##..#.###.###..#.# #...# #.##. #.# #........# ###.# #.#..... #.#######..### ...#.#..##. #.....#....# ###.#.# #####.#)##.# #.#### #.#)##.# #:j69m #.).##.### #.##U..UU.m:j`...7m:jm:jm:j.#'###'###.#.##..#.###.###..#.# #...# #.##. #.# #........# ###.# #.#m:jk #.#######..### ...#.#..## #.....#....# ###.#.# #####.#)##.# #.#### #.#[##.# # #.).##.### #.m:jmK.Um:jo0U.m:jp0U.m:jz:...m:jW|&8m:jm:jm:j ......).....##. .....######.##.U...... M.######.#.......... .................. ##.....#U........m:j #.##.....#.......##.#........#U.###.##...#####'####.....#.##..>............@#'###'###.#.##.. #######.###.###..#.# #...# #.##.# #.# #........# ###.# #.#... #.#######..### ...#.#..# #.....#....# ###.#.#. #####.#)##.# #.#### m:j #.#[##.# #.... #.).##.### ####### ######...##### #.# #.m:j@ 1U.m:j I.Um:j E.Um:jd) m:j+* &9m:j2 m:jm4 m:j>  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n:j##......)..................##.  soda the Cutter .....######.##................ M. Gale Centaur of Gozag Gold: 199 .....######.#..........U...... .. Health: 71/71 ======================== .............................. .  Magic: 18/21 ====================---- ........##.....#......U.......... AC: 3Str: 10 ......#.##.....#.............##.. EV: 14Int: 16 ......#........#.........###.##.. SH: 0Dex: 15 ......#####'####.*****U....#.##.. XL:  9 Next: 41% Place: Dungeon:7 ...>............@#'###'###.#.#n:jE?#.. Noise: ---------  Time: 7339.8 (0.0) #######.###.###..#.# #...# #.##.# r) +2 dagger (flame) #.# #........# ###.# #.#... Throw: 30 darts (poison) #.#######..### ...#.#..# #.....#....# ###.#.#. #####.#)##.# #.#### UUU 3 wights (1 wandering) #.#[##.# #..... #.).##.### #######. ######...##### #.# #.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (chance to affect:  52%)n:j##......)..................##.  soda the Cutter n:j.....######.##................ M. Gale Centaur of Gozag Gold: 199 .....######.#..........U...... .. Health: 71/71 ======================== .............................. .  Magic: 18/21 ====================---- ........##.....#................. AC: 3Str: 10 ......#.##.....#.....U.......##.. EV: 14Int: 16 ......#........#.........###.##.. SH: 0Dex: 15 ......#####'####......U....#.##.. XL:  9 Next: 41% Place: Dungeon:7 ...>............@#'###'###.#.##.. Noise: ---------  Time: 7339.8 (0.0) #######.###.:j#m###..#.# #...# #.##.# r) +2 dagger (flame) #.# #........# ###.# #.#... Throw: 30 darts (poison) #.#######..### ...#.#..# #.....#....# ###.#.#. #####.#)##.# #.#### UUU 3 wights (1 wandering) #.#[##.# #..... #.).##.### #######. ######...##### #.# #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (chance to affect:  52%)  The +0 scimitar dances into the air!n:j D.Un:jK )    . (> #...#  #.#  ###.#       distracted, 1 ally target)  n:j(   dancing +0 scimitar (minion)    #.# n:j5==40.8 (1n:j!/  Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (chance to affect:  52%)  The +0 scimitar dances into the air! _The wight hits your dancing +0 scimitar.n:jT L  Casting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n:j8q r##......)..................##.  soda the Cutter .....######.##................ M. Gale Centaur of Gozag Gold: 199 .....######.#................. .. Health: 71/71 ======================== .......................U...... .  Magic: 15/21 =================------- ........##.....#................. AC: 3Str: 10 ......#.##.....#.....U.......##.. EV: 14Int: 16 ......#........#...**....###.##.. SH: 0Dex: 15 n:jr ......#####'####.**..(U....#.##.. XL:  9 Next: 41% Place: Dungeon:7 ...>............@#'###'###.#.##.. Noise: ==-------  Time: 7340.8 (0.0) #######.###.###..#.# #...# #.##.# r) +2 dagger (flame) #.# #........# ###.# #.#... Throw: 30 darts (poison) #.#######..### ...#.#..# #.....#....# ###.#.#.n:jr } #####.#)##.# #.#### UUU 3 wights (1 distracted, 1 ally target) #.#[##.# #..... (   dancing +0 scimitar (minion) #.).##.### #######. ######...##### #.# #.Casting: Tukima's Dance (dangerous; 5% risk of failure)  n:js Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 war axe and wearing a +0 robe (chance to affect:  52%)n:jM ##......)..................##.  soda the Cutter .....######.##................ M. Gale Centaur of Gozag Gold: 199 .....######.#................. .. Health: 71/71 ======================== .......................U...... .  Magic: 15/21 =================------- ........##.....#................. AC: 3Str: 10 ......#.##.....#.............##.. EV: 14Int: 16 ......#........#....U....###.##.. SH: 0Dex: 15 ......#####'####.....(U....#.##.. XL:  9 Next: 41% Place: Dungeon:7 ...>............@#'###'###.#.##:j " m.. Noise: ==-------  Time: 7340.8 (0.0) #######.###.###..#.# #...# #.##.# r) +2 dagger (flame) #.# #........# ###.# #.#... Throw: 30 darts (poison) #.#######..### ...#.#..# #.....#....# ###.#.#. #####.#)##.# #.#### UUU 3 wights (1 distracted, 1 ally target) #.#[##.# #..... (   dancing +0 scimitar (minion) #.).##.### #######. ######...##### #.# #.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 war axe and wearing a +0 robe (chance to affect:  52%)  The +0 war axe dances into the air!  Your dancing +0 scimitar hits the wight..Un:jѧ P)    . (> #...#  #.#  ###.#       U2  ( 2 dancing weapons    #.# 1.8 (1  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 war axe and wearing a +0 robe (chance to affect:  52%)  The +0 war axe dances into the air!  Your dancing +0 scimitar hits the wight. _The wight hits your dancing +0 scimitaro:j`L  Casting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o:j;##......)..................##.  soda the Cutter .....######.##................ M. Gale Centaur of Gozag Gold: 199 o:j.....######.#................. .. Health: 71/71 ======================== .............................. .  Magic: 12/21 =============----------- ........##.....#....(.U.......... AC: 3Str: 10 ......#.##.....#....**.......##.. EV: 14Int: 16 ......#........#...*U....###.##.. SH: 0o:j{Dex: 15 ......#####'####.**..(U....#.##.. XL:  9 Next: 41% Place: Dungeon:7 ...>............@#'###'###.#.##.. Noise: ==-------  Time: 7341.8 (0.0) o:j#######.###.###..#.# #...# #.##.# r) +2 dagger (flame) #.# #........# ###.# #.#... Throw: 30 darts (poison) o:j#.#######..### ...#.#..# #.....#....# ###.#.#. #####.#)##.# #.#### UUU 3 wights (2 ally target) #.#[##.# #..... (( 2 dancing weapons (minion) #.).##.### #######. ######...##### #.# #.o:jCasting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (chance to affect:  52%)o:j 8##......)..................##.  soda the Cutter .....######.##................ M. Gale Centaur of Gozag Gold: 199 .....######.#................. .. Health: 71/71 ======================== .............................. .  Magic: 12/21 =============----------- ........##.....#......U.......... AC: 3Str: 10 ......#.##.....#....(........##.. EV: 14o:j Int: 16 ......#........#....U....###.##.. SH: 0Dex: 15 ......#####'####.....(U....#.##.. XL:  9 Next: 41% Place: Dungeon:7 ...>............@#'###'###.#.##.. Noise: ==-------  Time: 7341.8 (0.0) #######.###.###..#.# #...# #.##.# r) +2 dagger (flame) #.# #........# ###.# #.#... Throw: 30 darts (poison) #.#######..### ...#.#..# #.....#....# ###.#.#. #####.#)##.# #.#### UUU 3 wights (2 ally target) #.#[##.# #..... (( 2 dancing weapons (minion) #.).#:j n40m#.### #######. ######...##### #.# #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (chance to affect:  52%)  The wight resists with significant effort.o:j 7o:j g)Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (chance to affect:  52%)  The wight resists with significant effort.  Your dancing +0 scimitar hits the wight.hits your dancing +0 scimitar.o:jQ I.Uo:j o:j_ D.Uo:j @) o:j i   . > #...#  #.#  ###.#       1  (   dancing +0 war axe (minion)    #.# o:j +2.8 (1o:j o:j* b _Your dancing +0 scimitar falls from the air.p:jTc#......)....##..######.##......... M.######.#.......... ......... ..##.....#.p:jJ.#.##.....#....(U.......##.#.#..###.##.#####'####...U.)U....#.##.>.#'###'###.#.###.###.###..#.# #...# #.##. #.# #........# ###.# #.# #.#######..### ...#.#.. #.....#....# ###.#.# #####.#)##.# #.p:j #.#[##.# # #.).##.### # ######...##### #.# #p:jːK.(p:j.U.p:j/U.p:j#5.Up:jcp:j&L  Your dancing +0 war axe hits the wight!p:j/--3p:jkp:jf _Your dancing +0 war axe barely misses the wight.p:j#......)....##..######.##................ .######.#................. ............... .##.....#.........#.##.....#.............##.#.#...(U....###.##.#####'####..U..U.....#.##.>.#'###'###.#.###.###.###..#.# #...# #.## #.# #........# ###.# #.# #.#######..### ...#.# #.....#....# ###.#. #####.#)##.# #. #.#[##.# # #.).##.###  ######...#####:j37m #.# U)Your dancing +0 war axe hits the wight but does no damage.U. )Your dancing +0 war axe hits the wight.  The wight hits your dancing +0 war axe with a +0 battleaxe!p:jGp:jA--4p:j w _Your dancing +0 war axe falls from the air.p:j #......)....##..######.##........######.#......................##.....#.........#.##.....#..............#........#...)U....###..#####'####.U..U).....#..>.#'###'###.#.p:j' #.###.###..#.# #...# #. #.# #........# ###.# #.# #.#..### ...#.# #.....#....# ###.# #####.#)##.# #. #.#[##.# # #.).##.###  ######...##### #.#U.U..Up:j8) p:j* V3=5p:j82 p:j3 p:j6 #......)....##.######.##..######.#......##.....#..#.##.....#..............#........#...U.....###..#####'####...U.).....#. [......>.U#'###'###.#.#.###.###..#.# #...# #. # #.# #........# ###.# #. # #.#######..### ...#. #.....#....# ###. #####.#)##.# #. #.#[##.# # #.).##.###  ######...##### #.#p:j7 1U.p:j= ^)U.p:jE pU 2p:j'G &6p:jEQ p:jXR q:j^#......).....######.##...........######.#...............##.....#..#.##.....#..#........#..U).....###.#####'####..U..).....# .[......>.U.#'###'###.# q:jf+.#.###.###..#.# #...# # .# #.# #........# ###.# # ## #.#######..### ...# #.....#....# ### #####.#)##.# # #.#[##.# # #.).##.###  ######...##### #.#q:j<1U.q:jq:j&7q:jjq:jq:j!~#......).....######.##...........######.#......................##.....#..#.##.....#..#........#..U)......#####'####.U...)..... ..[......>.U.#'###'###. ..#.###.###..#.# #...# .# #.# #........# ###.# # #.#######..### ... #.....#....#  #####.#)##.#  #.#[##.# #.).##.###  ######...##### #.U.U.q:j'q:j)&8q:j1q:jN2q:j1#......)q:j. #.######.##.... #.######.#.... #.........##.....#.q:jߒ3.#.##.....#.....#........#..U)......#####'####U....)q:j$.[......>.U..#'###'###.q:jB#.###.###..#.# #...#.# #.# #........# ###.## #.#######..###  #.....#....#  #####.#)##.#  #.#[##.# #.).##.###  ######...##### #q:j/U.q:jJ.Uq:jf*Uq:jU 3 wights=9q:jԶq:jq:j  #......).  #.######.##q:j h.  #.######.#.... ##... #.##.....#. #.....#.##.....#. #....#........#..U)..... #.#####'####U....) #...[......>.U.U.#'###' q:j" V#...#.###.###..#.# #... #...# #.# #........# ###.# #.#######..###  #.....#....# #####.#)##.# 2  #.#[##.# #.).##.###q:j 9 ######...#####q:j /U.q:jP *U.q:j# *Uq:j * z.U 3 wightsq:j+ '50q:j7 r:jE/U.r:j*U.r:j+U.r:jr:jW4==1r:j_r:j r:js9 /U.r:j\: UU.U.r:jD r:jU C2r:j=`L  Casting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r:jU.U.U.r:j.r:j11----==3Touch r:jr:j%r:j'3 _Your hands begin to glow red.s:jW U.  You hit the wight but do no damage. The wight appears confused.  The wight is heavily damaged.UU(1 confused)-4.4 (0.6s:jEs:jfR _The wight barely misses you.s:jN U.  You hit the wight but do no damage.s:jac  The wight is heavily damaged.-5.0s:jd s:jGg X _The wight barely misses the wight.t:jy9  You hit the wight. You burn the wight. Your kick misses the wight.t:j:&6t:j|Ot:j'S] _The wight is heavily damaged.t:j$ UYou hit the wight. You burn the wight. You kick the wight.t:j0 U 4 wights (1 wandering, 1 confused)The wight is almost destroyed.t:j1E----6.2t:j9t:j;< _The wight hits you but does no damage.t:jP 2 $You catch the helpless wight completely off-guard!  The winds around you quicken.You impale the wight!! You burn the wight.U.t:j +U.t:j .t:j UUU 2 wightst:j 199 4-8Tailwind t:j t:j L _You destroy the wight!u:jn) M  Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u:j 9/21 --==7.8 (1.0Touch Tailwind u:j u:jg i _Your hands begin to glow red. The wight misses you.u:j  You hit the wight but do no damage. Your kick misses the wight.The wight is heavily damaged.u:jȵ 4-8.4 (0.6u:j۾ u:j S _The wight closely misses you.v:j  You hit the wight but do no damage. Your kick misses the wight.v:j9A-9.0v:jv:j] _The wight is heavily damaged.v:j 4  You hit the wight but do no damage.The wight is heavily damaged.69-6 _The wight hits you.w:j%  w:j9You hit the wight but do no damage.70---60.2 _The wight is heavily damaged.w:jz/  You closely miss the wight.The wight is heavily damaged.8w:ja5w:j8V _The wight completely misses you.w:j   You hit the wight but do no damage. You kick the wight, but do no damage.The wight is heavily damaged.1.5 (0.7 _The wight completely misses you.w:j6h  You hit the wight but do no damage.w:j7,2.1 (0.6x:js _The wight is heavily damaged.x:jy   You hit the wight but do no damage.The wight is heavily damaged.10/21=7x:jx:j6S _The wight closely misses you.x:j K UU(1 confused)You hit the wight but do no damage. The wight appears confused.  Your kick misses the wight.The wight is heavily damaged.x:jV`1=3.3x:j x:j_ _Your tailwind grows less brisk.x:j  UYou hit the wight but do no damage.x:jU 3 wights (1 wandering, 1 confused)x:jX&9x:jrx:jg] _The wight is heavily damaged.x:j  You hit the wight but do no damage.The wight is heavily damaged.x:j% (4.5x:j x:j  x:jH _The wight barely misses you. The wight barely misses itself.y:jM U.  You hit the wight but do no damage. You kick the wight.y:jwYy:jZC=5.1y:j`nt _The wight is almost destroyed.y:j> U.  You hit the wight but do no damage.y:jI X=7y:jS y:jNV ^ _The wight is almost destroyed.y:j { $You hit the wight. You burn the wight.y:jwUUU 2 wightsy:j066.3y:j)b _You destroy the wight!z:jM  Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z:j:xU.'Uz:jlz:j̲7/21 ---=7.3 (1.0Touch z:jz:j3 _Your hands begin to glow red.z:jE  UU(1 confused)You hit the wight but do no damage. The wight appears confused.  You kick the wight, but do no damage.z:j =-9 (0.6z:j z:j" ` _The wight is moderately damaged.{:j  You barely miss the wight. You kick the wight, but do no damage.{:jh8=---8.5{:j{:jI` _The wight is moderately damaged.{:j  You hit the wight. You burn the wight. You kick the wight, but do no damage.The wight is heavily damaged.{:j(9.1{:j{:j R _The wight barely misses you.{:j_5  You hit the wight but do no damage. You kick the wight.  The wight is severely damaged.7 _The wight closely misses the wight. The wight closely misses you.|:j:g  You hit the wight but do no damage. You kick the wight, but do no damage.70.3|:j8p|:jZv^ _The wight is severely damaged.|:jH  , 1 unaware, 1 da…)You barely miss the wight. Your kick misses the wight.The wight is severely damaged.|:j B=9|:j |:j K _The wight is distracted by your dazzling golden aura.}:jF )You hit the wight. You burn the wight. The wight snaps out of its daze.  You kick the wight, but do no damage.1.5}:jt _The wight is almost destroyed.}:j  You hit the wight but do no damage. Your kick misses the wight.The wight is almost destroyed.P: 47/68 (71)--------==2.1Drain _The wight hits you with a +0 battleaxe! You feel drained.}:j$ { $You hit the wight. You burn the wight.}:jN8 U   wight (unaware, dazed)You destroy the wight!}:jKX  Slic8/69--------9--7 _The wight is distracted by your dazzling golden aura.  Training target 8.0 for Short Blades reached! _Your Short Blades skill increases to level 8!~:jM  Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~:j~:jvP: 5/21 ----=-3.7 (1.0Touch Drain~:j~:j%3 _Your hands begin to glow red.~:j6 S#......).. #.######.##.. #.######.#......... .##.....#.. .....#.##.....#.. ....#........#..U).....# .#####'####.....). ...[......>.....@U......#'###'# ...#.###.###..#.# #...# ...# ~:j^8 :#.# #...U....# ###.# #.#######..### .#.....#....# ######.#)##.# #.).##.### #######...##### #~:j!E UU  You stampede towards the wight!  You catch the helpless wight completely off-guard!  The winds around you quicken.  You hit the wight but do no damage. The wight snaps out of its daze.  You kick the wight.  The wight is lightly damaged.~:j?F 6=-----4 Stampede Tailwind Drain~:jsN ~:jQ & _The wight is staggered.~:jR j _Items here: $ ) [[[.:jA......).. .######.##..... .######.#..... .........##.....#..#.##.....#.....#........#..U).....######'####.....).[......>.....$#'###'###.#.###.###..#.# #...# # #.# #...U....# ###.#  #.#######..### .#.....#....# ######.#)##.# #.).##.### #######...##### #.......)....#######.##...........######.#............[4;:jQC#15H..........##.....#..#.##.....#..#........#..U).....######'####.....).....# .[......>.....$.#'###'###.# .#.###.###..#.# #...# # .# #.# #...U....# ###.# # #.#######..### ...##.....#....# ######.#)##.# ##.#[##.# ##.).##.### #######...##### #.#:j0H  You barely miss the wight.The wight is lightly damaged.:jWIN=-5:jP:j\RV _The wight completely misses you.:jT H UU(confused, unaware, dazed)You hit the wight but do no damage. The wight appears confused.  The wight is lightly damaged.  You stop stampeding.:j j49=6.3 (0.6:j :j. K _The wight is distracted by your dazzling golden aura.:j $You catch the helpless wight completely off-guard!  You impale the wight!! You burn the wight.:jĺR:j~49/70-52-9:j4:j\L _You destroy the wight!:j......)....#######.##...........######.#...............##.....#..#.##.....#..#........#..U).....###.#####'####.....).....#. [......>.....$..@....#'###'###.#. #.###.###..#.# #...# #. # #.# #...U....# ###.# #. # #.#######..### ...#.#.....#....# ###.#####.#)##.# #.#.#[##.# #.#.).##.### ##########...##### #.#:j*x=-7.9 (1.0:jA:jj  You now have 203 gold pieces (gained 4).  Things that are here::jLH2038.9 (2:j:j~0 _a +0 dire flail; a +0 robe:j)M #......).....######.##...........######.#...............##.....#..#.##.....#..#........#..U).....###.#####'####.....).....# .[......>.....$.@)....#'###'###.# .#.###.###..#.# #...# # :j9N .# #.# #...U....# ###.# # ## #.#######..### ...# #.....#....# ### #####.#)##.# #  #.#[##.# #  #.).##.###   ######...##### #.# :jh[ :jd\ 850=:j\ #9.9 (1:jd :j[e :jmt#......).....######.##...........######.#......................##.....#:j#..#.##.....#..#........#..U)......#####'####.....)..... ..[......>.....$@.)....#'###'###. ..#.###.###..#.# #...# .#:jg #.# #...U....# ###.# # #.#######..### ... #.....#....#  #####.#)##.#  #.#[##.#  #.).##.###  ######...##### #.7==80:jd#......). #.######.##.... #.######.#.... #.........##.....#..#.##.....#.....#........#..U)......#####'####.....).[......>.....@..)....#'###'###.#.###.###..#.# #...#.# #.# #...U....# ###.## #.#######..###  #.....#....#  #####.#)##.# #.#[##.# #.).##.###  ######...##### #1  You now have enough gold to buy a glowing helmet on this level.  You can access your shopping list by pressing '$'.  You now have 221 gold pieces (gained 18).211:jz?=2.9 (2:j^ _Items here: ) [[[.:jf:jIPick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 battleaxe Armour (select all with [)b - a +0 robe  c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j":jV+:j>5#########......)................. soda the Slicer #...........######.##............ Gale Centaur of Gozag Gold: 221 #...........######.#............. HP: 51/70 (71) =================------- #................................ MP: 7/21========---------------- ...............##.....#.......... AC: 3Str: 10 .............#.##.....#.......... EV: 14Int: 16 .............#........#..U).....# SH: 0Dex: 15 :j6.............#####'####.....).... XL:  9 Next: 52% Place: Dungeon:7 ...[......>.....@..)....#'###'### Noise: ---------  Time: 7382.9 (0.0) ...###########.###.###..#.# #...# r) +2 dagger (flame) ...##.# #...U....# ###.# Throw: 30 darts (poison) #####.#######..### .. Tailwind Drain#.....#....#######.#)##.##.#[##.##.).##.### # ######...##### #  _a +0 dire flail; a +0 robe  You now have enough gold to buy a glowing helmet on this level.  You can access your shopping list by pressing '$'.  :jO7You now have 221 gold pieces (gained 18). _Items here: ) [[[.  Okay, then.:jnA:jUB:jJ:jM. _:j3:j221now have enough gold to buy a glowing helmet on this level.can access your shopping list by pressing '$'.  You now have 221 gold pieces (gained 18). _Items here: ) [[[. _You start resting.:jy$e3.9 (14.9 (2Drain:js5:j(7_ _Your tailwind grows less brisk.:j1nI:jkp:ju;2:jvi8=:j~:j7:j:j:j:j53=:jg:j:j:j:j:jW:jƓ9=:jR:j:jb:j:ji:j#4:jh^=9=:j0:j0:j:j\:j=:j:j:ju:j%5:jC:jv:jE9=:j:jy:j!:j:j:jk6=10/21:j(=:j:j:j:j]:j1:j:j:j:j@U7=:j:jj:j9=:j:j:jq811=:j:j:j-:j:j:j:j%8:j:j:ji:j:j:j"9=:jv:j:jK9=:jE:j:jM2=:j :j[ :j :j :jt :j :jV O60=:j6 :jn ,:j :j\ :j 9=:j :jp :j %1:j :j :j M3=:j :j# ,:j#% :j' :j/( D2=:j* :j, ,:j. :j1 :j1 9=:j03 :j\6 :j6 :jI8 :j: :ju; 3=4==:j>= :j? :jN@ :jNB :jE ,:jXG :jI :jvJ %4:j :j8G -61.9 (18:jH a1==2.9 (19 _:jP :jQ :j3:jS":j-:j/:j0:j"5:j5:jc8:j9:j;:j?:jK,:jN:jQ$  Things that are here::j)U?  a +0 dire flail; a +0 robe:jW:jXA== _:jZ:j^:ja:ja:jc:jg:jjj,:jm:jp:js,:ju:jx:j {:jn{:j}}:jr:j ,:j8:jc:j.:j:jۍ:j:j:jJ:j”:j:jm:j:j:j@  You see here a +0 scimitar.:jX5 _:j  There is an open door here. _:jB:ju:j:j:j :j:jD:j:j:jl:jD:j:j:j_:j|:j:j:j@  There is an open door here.:j&:j _:j :j':jU,:j:j{:j5,:j :j#:j>&,:jX':j):j?,,:j.:jD0:j4B:j}6:j8,:j::j @:jA,:jzC:jE:j1G:jG:jH:jJ:jK:j=L:jL:j[:j(]:j]:j<^:jwX:j y:jDz:jz:j{:j}:j_,:j:j:jB:j:j6,:jޢ:j:j,:j:j:j,:jܷ:j:j,:j:js:j,:j:j:j:j:j:j:j>:j:j{ :j:j,:j:j:j:j- :j!:j(:j*:j,+:j,:j4:j6,:j8:j@:jB:jqC:j.F:j  You see here a +0 war axe.:jSa _:j,:j  There is an open door here. _:j:jݫ:jԮ,:j:j0,:jֻ:j˽:j9:j:jy:jf:j2:j:j\:jV:j:j:j:jl:jv:j:j\:j:j:j:jq:j:j}:j:j9:j :j :j:jc:j:j:j@:j:jh:j/:j5:j:j:j:j!:jy!:j":j$:j%:jX&:j&:j):j,B:j-:j+/:j/:j0:j7:jd9:j9:jX::j<:jB>:j>:jR?:jA:jB:jC:jD:j/G:jiH:jH:jI:juL:jM:jM:jN:jP:j(R:jR:jkS:jU:jgW:jX,:j\@  There is an open door here.:j]:je^ _:j^:j`:jb:j2c,:j^e:jf:jMg:jg:ji:j9k:j-l:jl:j o:jCp:jp:jzq:js:j@t:j u:j|u:jw:j'y:jy:j6z:ju:jx:j:jd:j:j:j_:jɤ:j§:j:j:jC:j߭:j:jg:jۯ:j:jZ:j:j?:j:jչ,:j:j:jy:jo,:j6:j,:j:j:j:j,:jX:j:j,:j:jl:ju:j:jZ:jB:jt:j:j:jG:j:j:j:j:j:j2:j:jP  There is a stone staircase leading up here.:jO:j  _:j:j:j:j::jF:j:j:j:jI:j:j:j:j:j:j,:j>:j:j@ ,:j :j :j :jV:j!:jf:j,:j:j":jz$:j.%:j&:jl):j.:j/:j1:jD:j}F:jfG:jH:jZ:j^B:jm ##### .. ..  ### .####. ###.#####.##...##### #.......##.#.....# ### #........#.##.##.# #.# #.....#........#.###.# ###### ..##.#......#@......# #...<# 57109.0)......#M..#..#.#.....# #.#### .............)......#.###.# ...................>.#.....# ...............#.....[39;4:j~9m..##### .......##..#.#.#.#.........### ...###.##..#.#...#...#.......# .....#.##..#.#####...#.###.#.# '###.#.##.....# #.....# #.#.# _Partly explored, can't reach some places.:j  #####.. ..### .#### ###.#####.##...##### ..#.......##.#.....# ###......#.##.##.# #......#........#.###.# ######...##.#.......# #...<.....#M..#..#@#.....# #.###............)......#.###.# ......>.#.... ........#Drain.#........#.....#.# '.... ...#.#.##.#### #..######.#.#:j  :j 72.0) _:jD :j! :j{{Really trot into a travel-excluded area? Y - Yes  N - No:jã:j.. ..soda the Slicer### .####.Gale Centaur of Gozag Gold: 221 ####.#####.##...#####HP: 70/70 (71) ======================== ...#.......##.#.....# ###MP: 21/21======================== ...#........#.##.##.# #.#AC: 3Str: 10 ...#.....#........#.###.# ###### EV: 14Int: 16 ......##.#......#.......# #...<# SH: 0Dex: 15 :j!.........#M..#..#.#.....# #.#### XL:  9 Next: 52% Place: Dungeon:7 ...............)@.....#.###.#Noise: ---------  Time: 7572.9 (0.0) ....................>.#.....#r) +2 dagger (flame) ................#.......#####Throw: 30 darts (poison) ........##..#.#.#.#.........###Drain ....###.##..#.#...#...#.......# ).....#.##..#.#####...#.###.#.#M   Menkaure (dormant) #'###.#.##.....# #.....# #.#.# #...#.#.##.#### #..#:jKW#####.#.# ###.#.#.#.....# #..##...#.#.# _There is an open door here. _You see here a +0 war axe. _There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _Partly explored, can't reach some places.:jB:j0*3.9 (1:j:j:j ' ##### .. ..  ### .####. :j ^#####.#####.##...##### .#.......##.#.....# ###:j( .#........#.##.##.# #.# :jk #.....#........#.###.# ########.#......#.......# #...<#:j .......#M..#.@#.#.....# #.####.)......#.###.#......>.#.....#..............#.##### ......##..#.#.#.#...### :j .....###.##..#.#...#...#.......# .).....#.##..#.#####...#.###.#.# ##'###.#.##.....# #.....# #.#.#  #...#.#.##.#### #..######.#.#:j :j %4:j* :j} ##### .. .. ### #.####.#.#####.##...#####.#.......##.#.....# ###.#........#.##.##.# #.#.#.....#.#.###.# .##.#......#.# #...<.#M..#@.#.#.....# #...)......#.###.#....>.#.....#..#.......#####:j@......##..#.#.#.#......### ).....###.##..#.#...#...#.#  ..).....#.##..#.#####...#.###.#.# #'###.#.##.....# #.....# #.#.#  # #...#.#.##.#### #..######.#.# :jx:j6%5:j|:j5:j:jReally trot into a travel-excluded area? Y - Yes  N - No:j3? :jAf .. ..soda the Slicer### #.####.Gale Centaur of Gozag Gold: 221 #######.#####.##...#####HP: 70/70 (71) ======================== ......#.......##.#.....# ###MP: 21/21======================== ......#........#.##.##.# #.#AC: 3Str: 10 ......#.....#........#.###.# #### EV: 14Int: 16 .........##.#......#.......# #... SH: 0Dex: 15 ............#M..#..#.#.....# #.## XL:  9 Next: 52% Place: Dungeon:7 ................@.[40:jg m)......#.###.# Noise: ---------  Time: 7575.9 (0.0) .......................>.#.....# r) +2 dagger (flame) ...................#.......##### Throw: 30 darts (poison) ...........##..#.#.#.#.........## Drain .).....###.##..#.#...#...#....... ...).....#.##..#.#####...#.###.#. M   Menkaure (dormant) '###'###.#.##.....# #.....# #.#. .# #...#.#.##.#### #..######.#. .# ###.#.#.#.....# #..##...#.#. _There is an open door here. _You see here a +0 war axe. _There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _Partly explored, can't reach some places:jRh .:jDq :jq *6.9 (1:j6{ :j} :j3]P ##### :j~]#.. .. ### #.####. ########.#####.##...##### :j].#.......##.#.....# ###:jY^.#........#.##.##.# #.# #.....#........#.###.# ###.##.#......#.......# #..:j^-.......#M.@#..#.#.....# #.#.)......#.###.#......>.#.....#..............#.### ............##..#.#.#.#...#:j^o).....###.##..#.#...#...#..... ....).....#.##..#.#####...#.###.# :jb_#'###'###.#.##.....# #.....# #.# #.# #...#.#.##.#### #..######.#:jmg:j)B7:j() ##### #.. ... ### #.####.#.#####.##...#####.#.......##.#.....# ###.#........#.##.##.# #.#.#.....#.#.###.# .##.#......#.# #.#M@.#..#.#.....# #...)......#.###.....>.#.......#.......:j......##..#.#.#.#..).....###.##..#.#...#...#.).....#.##..#.#####...#.###. .#'###'###.#.##.....# #.....# #. :j~.#.# #...#.#.##.#### #..######.:j($ stone staircase leading up here. _Partly explored, can't reach some places.  You stampede towards Menkaure!  The helpless Menkaure fails to defend himself. :jk The winds around you quicken.  You perforate Menkaure like a sieve!!! You burn Menkaure terribly!:jh$:jG+221 ealth: 70/71 -88  You perforate Menkaure like a sieve!!! You burn Menkaure terribly! _You destroy Menkaure!  Your life force feels restored.raining target 8.0 for Stealth reached!  Your Stealth skill increases to level 8!need to enable at least one skill for training.:j/  --more--:j:jb$6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   j - Spellcasting   2.0   4.2  -2           b - Staves   0.0   1.2  -1   k - Hexes   6.0   8.3  -1  :j$ c - Unarmed Combat   0.0   1.2  -1   l - Translocations   2.0   2.5  +1   d - Throwing   0.0   1.4  -2   m - Alchemy   0.0   1.4  -2       n - Ice Magic   2.0   3.6  -1   e - Short Blades   8.0  10.7  -1      :j(%u f - Long Blades   4.8   1.2  -1   o - Evocations   1.0   2.4  -1          :jR% g - Armour   0.0   1.0   0       h - Dodging   2.5   2.5  +1  :j%     i - Stealth   8.0   6.4  +2      :j%            :j%        :j*&                :jS&    You need to enable at least one skill.[?] Help:jz&G[=] set a skill target  :j&}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j TargetTarget--  --  --  --  --  --  --  --  --  --  :j'u--  --  --  4.0  --  a-z] set[-] clear selected targetcost|targets:j@<[?25h[?0c0 :jP| [?25l[?1c:j 5.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets:j#= a + Fighting 4.0:j#####soda the Slicer#.. ...Gale Centaur of Gozag Gold: 221 ### #.####.Health: 70/71 =======================- #########.#####.##...#####Magic: 21/21 ======================== ........#.......##.#.....# ###AC: 3Str: 10 ........#........#.##.##.# #.#EV: 14Int: 16 ........#.....#........#.###.# ## SH: 0Dex: 15 ...........##.#......#.......# #. XL:  9 Next: 58% Place: Dungeon:7 ..............#$@.#..#.#.....# #. Noise: ---------[4:j/0m  Time: 7578.9 (1.0) ....................)......#.###. r) +2 dagger (flame) .........................>.#..... Throw: 30 darts (poison) .....................#.......#### Stampede Tailwind .............##..#.#.#.#......... ...).....###.##..#.#...#...#.....  .....).....#.##..#.#####...#.###.  .#'###'###.#.##.....# #.....# #.  .#.# #...#.#.##.#### #..######. You perforate Menkaure like a sieve!!! You burn Menkaure terribly! _You destroy Menkaure!Your life force feels restored.Training target 8.0 for Stealth reached!  Your Stealth skill increases to level 8!You need to enable at least one skill for :ǰjtraining. _:j#####soda the Slicer#.. ...Gale Centaur of Gozag Gold: 221 ### #.####.Health: 70/71 =======================- #########.#####.##...#####Magic: 21/21 ======================== ........#.......##.#.....# ###AC: 3Str: 10 ........#........#.##.##.# #.#EV: 14Int: 16 ........#.....#........#.###.# ## SH: 0Dex: 15 ...........##.#......#.......# #. XL:  9 Next: 58% Place: Dungeon:7 ..............#$@.#..#.#.....# #. Noise: --------- :j{[39;49m Time: 7578.9 (0.0) ....................)......#.###. r) +2 dagger (flame) .........................>.#..... Throw: 30 darts (poison) .....................#.......#### Stampede Tailwind .............##..#.#.#.#......... ...).....###.##..#.#...#...#.....  .....).....#.##..#.#####...#.###.  .#'###'###.#.##.....# #.....# #.  .#.# #...#.#.##.#### #..######. :j:Your life force feels restored.:jW9Training target 8.0 for Stealth reached!  Your Stealth skill increases to level 8! _You need to enable at least one skill for training.  Press: ? - help, v - describe, . - travelThe floor.:j/  $@  Training target 8.0 for Stealth reached!  Your Stealth skill increases to level 8! _You need to enable at least one skill for training.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 8 gold pieces.  The floor.:j .. ....####..##....##.#......#.##.................[40m...........)..............................#......##..#.#..###.##..#.#........:j $Reduced exclusion size to a single square.  Removed exclusion.:jg#####soda the Slicer#.. ...Gale Centaur of Gozag Gold: 221 ### #.####.Health: 70/71 =======================- #########.#####.##...#####Magic: 21/21 ======================== ........#.......##.#.....# ###AC: 3Str: 10 ........#........#.##.##.# #.#EV: 14Int: 16 ........#.....#........#.###.# ## SH: 0Dex: 15 ...........##.#......#.......# #. XL:  9 Next: 58% Place: Dungeon:7 ..............#$@.#..#.:jh#.....# #. Noise: ---------  Time: 7578.9 (0.0) ....................)......#.###. r) +2 dagger (flame) .........................>.#..... Throw: 30 darts (poison) .....................#.......#### Stampede Tailwind .............##..#.#.#.#......... ...).....###.##..#.#...#...#.....  .....).....#.##..#.#####...#.###.  .#'###'###.#.##.....# #.....# #.  .#.# #...#.#.##.#### #..######.  _You need to enable at least one skill for training.  Press: ? - help, v - describe, . - travel, g - get itemItem here: 8 gold pieces.  The:jiQ floor.  Reduced exclusion size to a single square.  Removed exclusion.:jj:jr:jv. _:j%v ##### #.. ... ### #.####.#.#####.##...#####.#.......##.#.....# ###.#........#.##.##.# #.#.#.....#.#.###.# .##.#......#.# #.#@..#..#.#.....# #.)......#.###.>.# #:j-w.#. #.##..#.#.#.# #...).....###.##..#.#...#...# #.....).....#.##..#.#####...#.### ..#'###'###.#.##.....# #.....# # ..#.# #...#.#.##.#### #..######:j:jd1=9.9 (1:j:j _You stop stampeding.You now have enough gold to buy a dazzling scale mail on D:3.  You can access your shopping list by pressing '$'.:jG980.9 (2:j$:j> _You now have 229 gold pieces (gained 8).:j d  Your movement speed is average. Your attack delay is about 0.6.:j| :jT :j;  Your damage rating with your +2 dagger of flaming is about 7 (Base 4 x 112% _(Dex) x 124% (Skill) + 2 (Ench)).:j|:j}:j-\ _Unknown command.:j _:j=:j _Your tailwind grows less brisk.229:j:j,:j:j:j :jh:j:jy:j~:j:jB:j ......#........#.##.##.# #.# ......#.....#........#.###.# #### .........##.#......#.......# #... ............#...#..#.#.....# #.##.........)......#.###.#..............>.#.....#..........#.......##### ##..#.#.#.#..# .).....###.##..#@#...#...#.......99.9 (19.0)).....#.##..#.#####...#.###.#. '###'###.#.##.....# #.....# #.# .# #...#.#.##.##### #..######.#. .# ###.#.#.#.....# #..##...#.# ## #...#.#..##.## #.........# #####.#.#....# #<..#...#.#.[40:ju m #.####...# ##.......... #........#####.###..#...:j :j: E _Done exploring.:jv13:jA3:jb...........#.....0.0):jg:j:jE _Done exploring.:j Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn)d - a ring of protection from cold  l - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j*$:j{(:jm1......#........#.##.##.# #.#soda the Slicer ......#.....#........#.###.# #### Gale Centaur of Gozag Gold: 229 .........##.#......#.......# #... Health: 71/71 ======================== ............#...#..#.#.....# #.## Magic: 21/21 ======================== ..................)......#.###.# AC: 3Str: 10 .......................>.#.....# EV: 14Int: 16 ...................#.......##### SH: 0:j2Dex: 15 ...........##..#.#.#.#.........## XL:  9 Next: 58% Place: Dungeon:7 .).....###.##..#@#...#...#....... Noise: ---------  Time: 7599.9 (0.0) ...).....#.##..#.#####...#.###.#. r) +2 dagger (flame) '###'###.#.##.....# #.....# #.#. Throw: 30 darts (poison) .# #...#.#.##.##### #..######.#. .# ###.#.#.#.....# #..##...#.#. ## #...#.#..##.## #.........#. #####.#.#....# #<..#...#.#. #.####...# ##.......... #........#####.###..#... Your damage rating with your +2 dagger of flaming is about 7 (Base 4 x 112% _(Dex) x 124% (Skill) + 2 (Ench)). _Unknown command. _Your tailwind grows less brisk. :j2n_Done exploring. _Done exploring.:j:P  Okay, then.:j ;:j@:jA. _:j5 :j<9 H Spells (Memorise)TypeFailure Level  a - Magic DartConjuration21% 1b - ShockConjuration/Air21%1  c - Construct Spike LauncherForgecraft30% 2  d - GloomHexes/Necromancy 19% 3  e - Teleport OtherTranslocation 26% 3  f - HailstormConjuration/Ice 38% 3  g - Volatile Blastmotes Fire/Translocation 38% 3  h - Launch Clockwork Bee Forgecraft52% 3  i - Vampiric DrainingNecromancy52% 3  j - SilenceHexes/Air86% 5  k - Leda's Liquefaction Alchemy/Earth 90% 4  l - Rending BladeConjuration/Forgecraft 90% 4  m - Summon Cactus Giant Summoning100% 6 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j~ DescribMemorise|Describe:jD Hide) Describe|Hide:jo  c - GloomHexes/Necromancy 193Teleport OtherTranslocation 26Hailstorm Conjuration/Ice38Volatile BlastmotesFire/TranslocationLaunch Clockwork Beeorgecraft :jJ52Vampiric Draining NecromancySilence Hexes/Air 86% 5Leda's LiquefactionAlchemy/Earth90% 4Rending Blade Conjuration/ForgecraftSummon Cactus GiantSummoning100% 6 1 spell hidden:jg :j ......#........#.##.##.# #.#soda the Slicer ......#.....#........#.###.# #### Gale Centaur of Gozag Gold: 229 .........##.#......#.......# #... Health: 71/71 ======================== ............#...#..#.#.....# #.## Magic: 21/21 ======================== ..................)......#.###.# AC: 3Str: 10 .......................>.#.....# EV: 14Int: 16 ...................#.......##### SH: 0Dex: 15 ...........##..#.#.#.#.........## XL:  9 Next: 58% Place: Dungeon:7 .[:jV f40m).....###.##..#@#...#...#....... Noise: ---------  Time: 7599.9 (0.0) ...).....#.##..#.#####...#.###.#. r) +2 dagger (flame) '###'###.#.##.....# #.....# #.#. Throw: 30 darts (poison) .# #...#.#.##.##### #..######.#. .# ###.#.#.#.....# #..##...#.#. ## #...#.#..##.## #.........#. #####.#.#....# #<..#...#.#. #.####...# ##.......... #........#####.###..#...  _(Dex) x 124% (Skill) + 2 (Ench)). _Unknown command. _Your tailwind grows less brisk. _Done exploring. _Done exploring. _Okay, then.  Okay, then. _:jb:jUcDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15) Temple (1/1) D:6  Lair: D:8-11 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon :jtd3FedhasGozagHepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:3 [ D:7 [ :jeAnnotations: (press ! to add a new annotation) D:4 Dowan, Duvessa D:6 exclusion: staircase:j :j" ......#........#.##.##.# #.#soda the Slicer ......#.....#........#.###.# #### Gale Centaur of Gozag Gold: 229 .........##.#......#.......# #... Health: 71/71 ======================== ............#...#..#.#.....# #.## Magic: 21/21 ======================== ..................)......#.###.# AC: 3Str: 10 .......................>.#.....# EV: 14:j$ Int: 16 ...................#.......##### SH: 0Dex: 15 ...........##..#.#.#.#.........## XL:  9 Next: 58% Place: Dungeon:7 .).....###.##..#@#...#...#....... Noise: ---------  Time: 7599.9 (0.0) ...).....#.##..#.#####...#.###.#. r) +2 dagger (flame) '###'###.#.##.....# #.....# #.#. Throw: 30 darts (poison) .# #...#.#.##.##### #..######.#. .# ###.#.#.#.....# #..##...#.#. ## #...#.#..##.## #.........#. #####.#.#....# #<..#...#.#. #.####...# ##.......... #........#####.###..#...  _Unknown command. _Your tailwind grows less brisk. _[3:j=% 7mDone exploring. _Done exploring. _Okay, then. _Okay, then.:j"& :j- :j. :j:jdWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple :j:j......#........#.##.##.# #.#soda the Slicer ......#.....#........#.###.# #### Gale Centaur of Gozag Gold: 229 .........##.#......#.......# #... Health: 71/71 ======================== ............#...#..#.#.....# #.## Magic: 21/21 ======================== ..................)......#.###.# AC: 3Str: 10 .......................>.#.....# EV: 14Int: 16 ...................#.......##### SH: 0Dex: 15 :j...........##..#.#.#.#.........## XL:  9 Next: 58% Place: Dungeon:7 .).....###.##..#@#...#...#....... Noise: ---------  Time: 7599.9 (0.0) ...).....#.##..#.#####...#.###.#. r) +2 dagger (flame) '###'###.#.##.....# #.....# #.#. Throw: 30 darts (poison) .# #...#.#.##.##### #..######.#. .# ###.#.#.#.....# #..##...#.#. ## #...#.#..##.## #.........#. #####.#.#....# #<..#...#.#. #.####...# ##.......... #........#####.###..#...  _Unknown command. :j_Your tailwind grows less brisk. _Done exploring. _Done exploring. :jF_Okay, then. _Okay, then.:jϬ:j:jծ:j:jd:jlP _:j$,:jl:j:j,:j:j:j:jc:j7:j:j:jk:j&:j:j:j:j:j:j,:jgX:jS:ja:j:j&:j:j:jX,:j:jF:j,:j9:j:j:j:jW:j`:j,X:j:j,:j:j:j ,:j:j`  There is a stone staircase leading up here. _:j|H 6  You climb upwards.:j,:j :j!_ _Level annotation: exclusion: staircase:j73 ###### ####### #. #....# #.....# #. #....# #.....# # ##....# #.....# #. ##.....#####.....# #. #................# #. #.≈.≈...[........# #. :j3C#≈.≈.≈...........###### #. ##...#...@............# #621.4 (21.5) #)≈.#.....#########.##  #...#......### #.#  #.≈.#........######)### #...#.)...##............ #.≈.#.....#########.##### #...#.......# #......:j4#≈_≈#.......### ########≈≈≈##........#:j6:j=:j??c _There is a stone staircase leading down here.:j>Level 6 of the Dungeon <<<>>>>_(Press ? for help)#.......................##.#####################.##########.##.####### ########.........####.#########....# #.....##.........##..........##....# #.....##.........##.#.######.###....# #.....##.........############### #.#......#.###.....#####.....##.........'.............# #.######.#.##................##.........#############.# #.#......#.##.≈.≈...[........##...............#######.# #.#.######.##≈.≈.≈...........###### #.......................# #.#.# #.###...#...@............# #.......##.#.<#.########### #.#.# #.##)≈.#.....#########.## #.#####.##.####.#......))<# #.#.######.##...#......### #.# #.# #...........#.######### #.#.##...#.:j ##.≈.#........######)####.###.#.##.###..#.###########.#.##.#.#.##...#.)...##...............................................>#.##.≈.#.....#########.######.........##..#.###########.######.#.##...#.......# #......'..........#..#.##........#.##≈_≈#.......### ########.......####..#.##..#####.#.##≈≈≈##........##..........#..#.# #######..#...#.#.#######........#####.#.....#..#.# #.....#..##..#.#.##........##..........#.# #........#...#.#.##........##..........#.# #.....#..#..##.#.#:jL@.:jN :..:j*:..:jB:..:j :.#:jP6#:j7" :jӨ>  :j>  :j   #........##...).....##.# #.....+........#.#:j2   #........##.........##.#####.....###.####.#.#:j[   ###.##...#:jxA#.................................#:jx   #.##...##.........##.####....#####.####.###:jq   #.##...#########.........##.............#.# #.#:j$)   ##..######.....##.........######...........# ##.#:jq   #......## ###.....############ #...#........### #..#:j  ##.......# #.......##...#........# #.##:jKI #.:jL#.......#### #.......###...#........# #.#:j :j..#..........###........##...########## #.#:jW .##......###...#...ß....##...#####.#:j ###......# ###.#........##...#####....#:j+ # ############.......>◊.###...#### ###....####:jZ   #...•.............◊...##......# #...####:j   #......########'....ß.#############.....###.###:j-   #......##.....#.##.........##.....##..##:j   ###.#####.###...##.........##..........#:jk  ##.##.# #.....)........##..........#:j6  :j% #.#.##.# ##.............##..........#:jf ..#.##.# #..............#..........#:j ..#.##.# #..............'..........#:j :j^K  :jdL !:jL ..#.##.# #####.........##...>.######:j ..#.###########.##.........####).##:j6e ..#...........#.##.........# #..#:j@ & :j .############.#.###########'###'## #..#:j, ###.#.............# #.#####..#:j_7 ###.#############.# #<#......#:jQ #.#.#...........#.# ###.###.##:j" A..:jlYD..:j2D..:jj+D..:jD..:jD..:j{D..:jD..:j_ D#.:j D##:jd D##:j_ D.#:j @..:j;@#.:j@ #:jJ6  :j@ #.##...#########.........##.............#.# #.#  :j, #.##...##.........##.####....#####.####.#### :jp ###.##...##.................................###:j #........##.........##.#####.....###.####.#.###:jW #........##...).....##.# #.....+........#.###:j #........##..........#.# #.....#..#..##.#.#.#:j>N #........##..........#.# #........#...#.#.##.:j ######........#####.#.....#..#.# #.....#..##..#.#.#.#:j< #≈≈≈##........##..........#..#.# #######..#...#.#.#..:j #≈_≈#.......### ########.......####..#.##..#####.#.#..:j- % :j~; #...#.......# #......'..........#..#.##........#.##.:j\d #.≈.#.....#########.######.........##..#.###########.######.#.#.#:j0e :j #...#.)...##...............................................>#.##.:jT; #.≈.#........######)####.###.#.##.###..#.###########.#.##.#.#.#.#:j? :j %#...#......### #.# #.# #...........#.######### #.#.##...#.#..:j> #)≈.#.....#########.## #.#####.##.####.#......))<# #.#.######.#>.:ji_ C>>:jE:j RC###### ########. soda the Slicer#....# #.....##. Gale Centaur of Gozag Gold: 229#....# #.....##. Health: 71/71 ========================##....# #.....##. Magic: 21/21 ========================##.....#####.....#:j}R2#. AC: 3Str: 10#................##. EV: 14Int: 16#.≈.≈...[........##. SH: 0Dex: 15:jR3#≈.≈.≈...........###### #. XL:  9 Next: 58% Place: Dungeon:6##...#...@............# #. Noise: ---------  Time: 7621.4 (0.0):jR#)≈.#.....#########.## #. r) +2 dagger (flame)#...#......### #.# #. Throw: 30 darts (poison):jR#.≈.#........######)####.#...#.)...##.............:jS8#.≈.#.....#########.######...#.......# #......#≈_≈#.......### #######:j?Si#≈≈≈##........# _Okay, then. _Okay, then. :jeSa_There is a stone staircase leading up here.  You climb upwards. :jS_Level annotation: exclusion: staircase _There is a stone staircase leading down here.:jU:j\:j\^:j{ _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.Unknown command.:j :jU h The winds around you quicken.You perforate Menkaure like a sieve!!! You burn Menkaure terribly! _You destroy Menkaure!Your life force feels restored.Training target 8.0 for Stealth reached!  Your Stealth skill increases to level 8!You need to enable at least one skill for training.  Item here: 8 gold pieces.  Reduced exclusion size to a single square.  Removed exclusion. _You stop stampeding.You now have enough gold to buy a dazzling scale mail on D:3.  You can access your shopping list by pressing '$'. _You now have 229 gold pieces (gained 8).  Your movement speed is average. Your attack delay is about 0.6.  Your damage rating with your +2 dagger of flaming is about 7 (Base 4 x 112%  (Dex) x 124% (Skill) + 2 (Ench)). _Your tailwind grows less brisk.Done exploring.  Done exploring. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircaseThere is a stone staircase leading down here.:jl+ _You see here a +0 scimitar. _There is an open door here. _There is an open door here. _You see here a +0 war axe. _There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _Partly explored, can't reach some places.  You stampede towards Menkaure!  The helpless Menkaure fails to defend himself.  The winds around you quicken.perforate Menkaure like a sieve!!! You burn Menkaure terribly! _You destroy Menkaure!  Your life force feels restored.  Training target 8.0 for Stealth reached!  Your Stealth skill increases to level 8!  You need to enable at least one skill for training.  Item here: 8 gold pieces.  Reduced exclusion size to a single square.  Removed exclusion. _You stop stampeding.now have enough gold to buy a dazzling scale mail on D:3.  You can access your shopping list by pressing '$'. _You now have 229 gold pieces (gained 8).:j:j:jmZ###### ########. soda the Slicer#....# #.....##. Gale Centaur of Gozag Gold: 229#....# #.....##. Health: 71/71 ========================##....# #.....#:j #. Magic: 21/21 ========================##.....#####.....##. AC: 3Str: 10#................##. EV: 14Int: 16#.≈.≈...[........##. SH: 0Dex: 15#≈.≈.≈...........###### #. XL:  9 Next: 58% Place: Dungeon:6##...#...@............# #. Noise: ---------  Time: 7621.4 (0.0)#)≈.#.....#########.## #. r) +2 dagger (flame)#...#......### #.# #. Throw: 30 darts (poison)#.≈.#........######)####.#...#.)...##.............#.≈.#.:js2....#########.######...#.......# #......#≈_≈#.......### ########≈≈≈##........# _Okay, then. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _Unknown command.:j :js Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn)d - a ring of protection from cold  :j kl - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jƸ :j :j ###### ########. soda the Slicer#....# #.....##. Gale Centaur of Gozag Gold: 229#....# #.....##. Health: 71/71 ========================##....# #.....##. Magic: 21/21 ========================##.....#####.....##. AC: 3Str: 10#................##. EV: 14Int: 16#.≈.≈...[........##. SH: 0Dex: 15#≈.≈.≈...........###### #. XL:  9 Next: 58% Place: Dungeon:6##...#...@............#[4:j 0m #. Noise: ---------  Time: 7621.4 (0.0)#)≈.#.....#########.## #. r) +2 dagger (flame)#...#......### #.# #. Throw: 30 darts (poison)#.≈.#........######)####.#...#.)...##.............#.≈.#.....#########.######...#.......# #......#≈_≈#.......### ########≈≈≈##........# _Okay, then. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _Unknown command.:jK pThere is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here.Unknown command.  Okay, then.:jj :jE :j . _:jc:j)g Spells (Memorise)TypeFailure Level  a - Magic DartConjuration21% 1b - ShockConjuration/Air21%1  c - GloomHexes/Necromancy 19% 3  d - Teleport Other:jl=Translocation 26% 3  e - HailstormConjuration/Ice 38% 3  f - Volatile Blastmotes Fire/Translocation 38% 3  g - Launch Clockwork Bee Forgecraft52% 3  h - Vampiric DrainingNecromancy52% 3  i - SilenceHexes/Air86% 5  j - Leda's Liquefaction Alchemy/Earth 90% 4  k - Rending BladeConjuration/Forgecraft 90% 4  l - Summon Cactus Giant Summoning100% 6 2 spell levels left 1 spell hidden [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j ###### ########. soda the Slicer#....# #.....##. Gale Centaur of Gozag Gold: 229#....# #.....##. Health: 71/71 ========================##....# #.....##. Magic: 21/21 ========================##.....#####.....##. AC: 3Str: 10#................##. EV: 14Int: 16#.≈.≈...[........##. SH: 0Dex: 15#≈.≈.≈...........###### #. XL:  9 Next: 58% Place: Dungeon:6##...#...@............#[39:j. ;49m #. Noise: ---------  Time: 7621.4 (0.0)#)≈.#.....#########.## #. r) +2 dagger (flame)#...#......### #.# #. Throw: 30 darts (poison)#.≈.#........######)####.#...#.)...##.............#.≈.#.....#########.######...#.......# #......#≈_≈#.......### ########≈≈≈##........# _There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _Unknown command. _Okay, then.  Okay, then. _:j{:j}Shopping list: 3 items, total cost 567 gold pieces  a - [D:3] 125 gold a glowing leather armour  b - [D:7] 217 gold a glowing helmet  c - [D:3] 225 gold a dazzling scale mail You have 229 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit:jl :jAsoda the SlicerGale Centaur of Gozag Gold: 229Health: 71/71 ========================Magic: 21/21 ========================AC: 3Str: 10EV: 14Int: 16SH: 0Dex: 15XL:  9 Next: 58% Place: Dungeon:6Time::jg>You climb upwards. _Level annotation: exclusion: staircase _There is a stone staircase leading down here. _Unknown command. _Okay, then. _Okay, then.:j:j :j:jSB:j% _:j<:j &7:j B:j # _You climb downwards.:jo P  There is a stone staircase leading up here.:j L _:jf :j( ,:j :jF :j ,:j :j :jw :j :jI :j: :j :j :je :j[ B:j ,:j9 :j :j :j :j :j/ :j :j& :j( :j") :j|* :jxF :jL :jlM :jsO ,:jX X:jp :jq :jr ,:jxv :j#x :jy :jRz :j{ :j :j :j :j~ :j :j B:jm :j :jJ :jЎ :j :j :j˒ :jh :j :jW :j B:jC X:j- :jO :j :j :j B:j9 :jL :j :j :je :j :j) :j :j :jo :jn :jz :j) :j .........'..#...........#.....#.# .........####.........#.#.###.#.# ............'.........#...# ###.. ..........###.........########### ...........#)..######## #........ ..........>...####### #.####### ..##................#####.# # ..##................##.##.# ####............@...##.##.#Noise: --------- 7662.9 (41.5)#####..................#r) +2 dagger (flame)##............######Throw: 30 darts (poison)#............#....##............#..#########.....#.#..##.###.#....#####.# #.####.##....#[39;49:j m #.##...# _There is an entrance to Kinin's Antique Armour Shop here.:jT:j Welcome to Kinin's Antique Armour Shop! What would you like to do?  a -  174 gold a chain mailb -  174 gold a chain mail  c $  217 gold a glowing helmetd -  58 gold a leather armour  e -  130 gold a pair of boots  f -  275 gold a pair of faintly humming bootsg -  116 gold a ring mail  h -  26 gold a robe  i -  116 gold a scale mail You have 229 gold pieces. After the purchase, you will have 12 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping list:jp7 :j=8P a -  174 gold a chain mail  b -  c +  217 gold a glowing helmetd - e - g - h - i - marked items :j Y Purchase items for 217 gold? (y/N):joa - b -  c -  58 gold a leather armour  d -  130 gold a pair of bootse -  275 faintly humming boots  f -  116 gold a ring mail  g -  2obe  h -  11scale mail :jhH:j.........'..#...........#.....#.# soda the Slicer .........####.........#.#.###.#.# Gale Centaur of Gozag Gold: 12 ............'.........#...# ###.. Health: 71/71 ======================== ..........###.........########### Magic: 21/21 ======================== ...........#)..######## #........ AC: 3Str: 10 ..........>...####### #.####### EV: 14Int: 16 ..##................#####.# # SH: 0Dex: 15 ..##................##.##.#XL:  9 Next: 58% Place: Dungeon:7 ####............@...##.##.:j'$#Noise: ---------  Time: 7662.9 (0.0)#####..................#r) +2 dagger (flame)##............######Throw: 30 darts (poison)#............#....##............#..#########.....#.#..##.###.#....#####.# #.####.##....# #.##...# _Unknown command. _Okay, then. _Okay, then. _You climb downwards. _There is a stone staircase leading up here. _There is an entrance to Kinin's Antique Armour Shop here.:jOkay, then. _You climb downwards. _There is a stone staircase leading up here. _n entrance to Kinin's Antique Armour Shop here.  s - a +0 helmet of sniping _Thank you for shopping at Kinin's Antique Armour Shop!:j:jߟxWear or take off which item? Armour (go to first with [)  h - a +0 robe (worn)  j - a +0 pair of gloves (worn)  o - a +0 cloak (worn)g - a +0 leather armour  k - a +0 ring mail  m - the +10 plate armour of Wariness {Dex+3 Stlth+}  s - a +0 helmet of sniping[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j:j:jQ.........'..#...........#.....#.# soda the Slicer .........####.........#.#.###.#.# Gale Centaur of Gozag Gold: 12 ............'.........#...# ###.. Health: 71/71 ======================== ..........###.........########### Magic: 21/21 ======================== ...........#)..######## #........ AC: 3Str: 10 ..........>...####### #.####### EV: 14Int: 16 ..##................#####.# # SH: 0Dex: 15 ..##................##.##.#XL:  9 Next: 58% Place: Dungeon:7 ####............@...##.##.#:j4qNoise: ---------  Time: 7662.9 (0.0)#####..................#r) +2 dagger (flame)##............######Throw: 30 darts (poison)#............#....##............#..#########.....#.#..##.###.#....#####.# #.####.##....# #.##...# _Okay, then. _You climb downwards. _There is a stone staircase leading up here. _There is an entrance to Kinin's Antique Armour Shop here.  s - a +0 helmet of sniping _Thank you for shopping at Kinin's Antique Armour Shop!:j:j _:j:jMf  You start putting on your armour.:jt+3.9 (1:j:j:j1+4.9 (2:j:je:jO+5.9 (3:j:jg:j+6.9 (4:j:j :j +7.9 (5:jn :jO 4 _You continue putting on your +0 helmet of sniping. x5:jr :j@ :jj f _You finish putting on your +0 helmet of sniping.:jm NGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  r - a +2 dagger of flaming (weapon)  a - a +1 dagger  e - a +0 rapier of speed Missiles (go to first with ()f - 8 stones  i - 4 boomerangs  n - 30 poisoned darts (quivered) Armour (go to first with [)  h - a +0 robe (worn)  j - a +0 pair of gloves (worn)  o - a +0 cloak (worn)  s - a +0 helmet of sniping (worn)g - a +0 leather armour  k - a +0 ring mail  m - the +10 plate armour of Wariness {Dex+3 Stlth+} Magical Staves (go to first with |)  p - a staff of cold  q - a staff of alchemy Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jK&s - a +0 helmet of sniping (worn). A piece of metal headgear. Base armour rating: 1 'Of sniping': It increases your damage by an additional 50% with ranged and thrown weapons against incapacitated targets. Incapacitated targets are those that are asleep, paralysed, petrified, confused or caught in a net. It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.0 (4.2 -> 3.2). Your EV would remain unchanged. You bought it in a shop on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Snipe} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:j 5:  s - a +0 helmet of sniping _Thank you for shopping at Kinin's Antique Armour Shop!  You start putting on your armour. _You continue putting on your +0 helmet of sniping. x5 _You finish putting on your +0 helmet of sniping.  Adjust to which letter? (? for menu, Esc to quit):jz[ :ja :j>i M.........'..#...........#.....#.# soda the Slicer .........####.........#.#.###.#.# Gale Centaur of Gozag Gold: 12 ............'.........#...# ###.. Health: 71/71 ======================== ..........###.........########### Magic: 21/21 ======================== :jj ...........#)..######## #........ AC: 4Str: 10 ..........>...####### #.####### EV: 14Int: 16 ..##................#####.# # SH: 0Dex: 15 ..##................##.##.#XL:  9 Next: 58% Place: Dungeon:7 ####............@...##.##.#Noise: ---------  Time: 7667.9 (0.0)#####..................#r) +2 dagger (flame)##............######Throw: 30 darts (poison)#............#....##............#..#########.....#.#..##.###.#....#####.:jj [40m# #.####.##....# #.##...#s - a +0 helmet of sniping _Thank you for shopping at Kinin's Antique Armour Shop!  You start putting on your armour. _You continue putting on your +0 helmet of sniping. x5 _You finish putting on your +0 helmet of sniping.  Adjust to which letter? (? for menu, Esc to quit):j*k :j3q :jAr :jw :jy W _A - a +0 helmet of sniping (worn):j:j|Wear or take off which item? Armour (go to first with [)  h - a +0 robe (worn)  j - a +0 pair of gloves (worn)  o - a +0 cloak (worn)  A - a +0 helmet of sniping (worn)g - a +0 leather armour  k - a +0 ring mail :j1 m - the +10 plate armour of Wariness {Dex+3 Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j :jR ;.........'..#...........#.....#.# soda the Slicer .........####.........#.#.###.#.# Gale Centaur of Gozag Gold: 12 ............'.........#...# ###.. Health: 71/71 ======================== ..........###.........########### Magic: 21/21 ======================== ...........#)..######## #........ AC: 4:j Str: 10 ..........>...####### #.####### EV: 14Int: 16 ..##................#####.# # SH: 0Dex: 15 ..##................##.##.#:j2 XL:  9 Next: 58% Place: Dungeon:7 ####............@...##.##.#Noise: ---------  Time: 7667.9 (0.0)#####..................#:jU r) +2 dagger (flame)##............######:jv BThrow: 30 darts (poison):j #............#....##............#..#########.....#.#..##.###.#....#:j (####.# #.####.##....# #.##...# _Thank you for shopping at Kinin's Antique Armour Shop!  :j/ You start putting on your armour. _You continue putting on your +0 helmet of sniping. x5 _You finish putting on your +0 helmet of sniping.  Adjust to which letter? (? for menu, Esc to quit) _A - a +0 helmet of sniping (worn):jX P  Okay, then.:jd :j :j . _:jI:jjKNGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  r - a +2 dagger of flaming (weapon)  a - a +1 dagger :jK e - a +0 rapier of speed Missiles (go to first with ()f - 8 stones  i - 4 boomerangs  n - 30 poisoned darts (quivered) Armour (go to first with [)  h - a +0 robe (worn) :jLj j - a +0 pair of gloves (worn)  o - a +0 cloak (worn)  A - a +0 helmet of sniping (worn):j+Lg - a +0 leather armour  k - a +0 ring mail  m - the +10 plate armour of Wariness {Dex+3 Stlth+} :jlLMagical Staves (go to first with |)  p - a staff of cold  q - a staff of alchemy :jLJewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn) :jL[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jo - a +0 cloak (worn). A cloth cloak. Base armour rating: 1 :jsIt can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.0 (4.2 -> 3.2). Your EV would remain unchanged. You bought it in a shop on level 7 of the Dungeon. :jStash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified equipped armour _________________ :j “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:j _You continue putting on your +0 helmet of sniping. x5 _You finish putting on your +0 helmet of sniping.  Adjust to which letter? (? for menu, Esc to quit) _A - a +0 helmet of sniping (worn) _Okay, then.  Adjust to which letter? (? for menu, Esc to quit):jA:jqH:jfP;.........'..#...........#.....#.# soda the Slicer .........####.........#.#.###.#.# Gale Centaur of Gozag Gold: 12 ............'.........#...# ###.. Health: 71/71 ======================== ..........###.........########### Magic: 21/21 ======================== ...........#)..######## #........ AC: 4:jPStr: 10 ..........>...####### #.####### EV: 14Int: 16 ..##................#####.# # SH: 0Dex: 15 ..##................##.##.#XL:  9 Next: 58% Place: Dungeon:7 ####............@...##.##.#:j+QNoise: ---------  Time: 7667.9 (0.0)#####..................#r) +2 dagger (flame):juQ##............######Throw: 30 darts (poison)#............#....#:jQ/#............#..#########.....#.#..##.###.#....#:jQ####.# #.####.##....# #.##...# :jQ_You continue putting on your +0 helmet of sniping. x5 _You finish putting on your +0 helmet of sniping.  :jR Adjust to which letter? (? for menu, Esc to quit) _A - a +0 helmet of sniping (worn) _Okay, then.:jRAdjust to which letter? (? for menu, Esc to quit):jY:jZ:j_:jebK _B - a +0 cloak (worn):j :j JGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  r - a +2 dagger of flaming (weapon)  a - a +1 dagger  e - a +0 rapier of speed Missiles (go to first with ()f - 8 stones  i - 4 boomerangs  n - 30 poisoned darts (quivered) Armour (go to first with [)  h - a +0 robe (worn)  j - a +0 pair of gloves (worn)  A - a +0 helmet of sniping (worn)  B - a +0 cloak (worn)g - a +0 leather armour  k - a +0 ring mail  m - the +10 plate armour of Wariness {Dex+3 Stlth+} Magical Staves (go to first with |)  p - a staff of cold  q - a staff of alchemy Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jr MMj - a +0 pair of gloves (worn). A pair of gloves. They are worn on the hands, and cover all but the largest :jћ claws. Base armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.0 (4.2 -> 3.2). :j bYour EV would remain unchanged. You found it on level 1 of the Dungeon. :j qStash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} :j3 Menu/colouring prefixes: identified equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:jz   Adjust to which letter? (? for menu, Esc to quit) _A - a +0 helmet of sniping (worn) _Okay, then:j.  Adjust to which letter? (? for menu, Esc to quit) _B - a +0 cloak (worn)  Adjust to which letter? (? for menu, Esc to quit):jKL:jET:jZ^.........'..#...........#.....#.# soda the Slicer .........####.........#.#.###.#.# Gale Centaur of Gozag Gold: 12 ............'.........#...# ###.. Health: 71/71 ======================== ..........###.........########### Magic: 21/21 ======================== ...........#)..######## #........ AC: 4Str: 10 ..........>...####### #.####### EV: 14Int: 16 ..##................#####.# # SH: 0Dex: 15 ..##................##.##.#XL:  9 Next: 58% Place: Dungeon:7 ####............@...##.##.#[33:jE_mNoise: ---------  Time: 7667.9 (0.0)#####..................#r) +2 dagger (flame)##............######Throw: 30 darts (poison)#............#....##............#..#########.....#.#..##.###.#....#####.# #.####.##....# #.##...#Adjust to which letter? (? for menu, Esc to quit) _A - a +0 helmet of sniping (worn) _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _B - a +0 cloak (worn)  Adjust to which letter? (? for menu, Esc to quit):jf:jg:jn:j|T _F - a +0 pair of gloves (worn):jH:jcJWear or take off which item? Armour (go to first with [)  h - a +0 robe (worn)  A - a +0 helmet of sniping (worn)  B - a +0 cloak (worn)  F - a +0 pair of gloves (worn)g - a +0 leather armour  k - a +0 ring mail :j'K m - the +10 plate armour of Wariness {Dex+3 Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j_:j#g:jn.........'..#...........#.....#.# soda the Slicer .........####.........#.#.###.#.# Gale Centaur of Gozag Gold: 12 ............'.........#...# ###.. Health: 71/71 ======================== ..........###.........########### Magic: 21/21 ======================== ...........#)..######## #........ AC: 4Str: 10 ..........>...####### #.####### EV: 14Int: 16 ..##................#####.# # SH: 0Dex: 15 ..##................##.##.#XL:  9 Next: 58% Place: Dungeon:7 ####............@...##.##.#[33:jo mNoise: ---------  Time: 7667.9 (0.0)#####..................#r) +2 dagger (flame)##............######Throw: 30 darts (poison)#............#....##............#..#########.....#.#..##.###.#....#####.# #.####.##....# #.##...# _A - a +0 helmet of sniping (worn) _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _B - a +0 cloak (worn)  Adjust to which letter? (? for menu, Esc to quit) _F - a +0 pair of gloves (worn):jvP  Okay, then.:jw:j}:j. _:jO NGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  r - a +2 dagger of flaming (weapon)  a - a +1 dagger  e - a +0 rapier of speed Missiles (go to first with ()f - 8 stones  i - 4 boomerangs  n - 30 poisoned darts (quivered) Armour (go to first with [)  h - a +0 robe (worn)  A - a +0 helmet of sniping (worn)  B - a +0 cloak (worn)  F - a +0 pair of gloves (worn)g - a +0 leather armour  k - a +0 ring mail  m - the +10 plate armour of Wariness {Dex+3 Stlth+} Magical Staves (go to first with |)  p - a staff of cold  q - a staff of alchemy Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]:jMh - a +0 robe (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.2 (4.2 -> 3.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.:jn  Adjust to which letter? (? for menu, Esc to quit) _B - a +0 cloak (worn)  Adjust to which letter? (? for menu, Esc to quit) :jDo3_F - a +0 pair of gloves (worn) _Okay, then.  Adjust to which letter? (? for menu, Esc to quit):jr .........'..#...........#.....#.# soda the Slicer .........####.........#.#.###.#.# Gale Centaur of Gozag Gold: 12 ............'.........#...# ###.. Health: 71/71 ======================== ..........###.........########### Magic: 21/21 ======================== ...........#)..######## #........ AC: 4Str: 10 ..........>...####### #.####### EV: 14Int: 16 ..##................#####.# # SH: 0Dex: 15 ..##................##.##.#XL:  9 Next: 58% Place: Dungeon:7 ####............@...##.##.:jNs #Noise: ---------  Time: 7667.9 (0.0)#####..................#r) +2 dagger (flame)##............######Throw: 30 darts (poison)#............#....##............#..#########.....#.#..##.###.#....#####.# #.####.##....# #.##...#Adjust to which letter? (? for menu, Esc to quit) _B - a +0 cloak (worn)  Adjust to which letter? (? for menu, Esc to quit) _F - a +0 pair of gloves (worn) _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _C - a +0 robe (worn):j:j_$:j Wear or take off which item? Armour (go to first with [) :jz A - a +0 helmet of sniping (worn)  B - a +0 cloak (worn)  C - a +0 robe (worn) :jX F - a +0 pair of gloves (worn)g - a +0 leather armour  :jGk - a +0 ring mail :j m - the +10 plate armour of Wariness {Dex+3 Stlth+}[?] describe selected :j[!] equip|wield|wear|put on[tab] equip|unequip :j:j.:jCg.........'..#...........#.....#.# soda the Slicer .........####.........#.#.###.#.# Gale Centaur of Gozag Gold: 12 ............'.........#...# ###.. Health: 71/71 ======================== ..........###.........########### Magic: 21/21 ======================== ...........#)..######## #........ AC: 4Str: 10 :j..........>...####### #.####### EV: 14Int: 16 ..##................#####.# # SH: 0Dex: 15 ..##................##.##.#XL:  9 Next: 58% Place: Dungeon:7 ####............@...##.##.#Noise: ---------  Time: 7667.9 (0.0)#####..................#r) +2 dagger (flame):j̓##............######Throw: 30 darts (poison)#............#....##............#..#########.....#.#..##.###.#....#####.# #.####.##....# #.##...# _B - a +0 cloak (worn)  Adjust to which letter? (? for menu, Esc to quit) _F - a +0 pair of gloves (worn) _Okay, then.Adjust to which letter? (? for menu, Esc to quit) _C - a +0 robe (worn):j;P  Okay, then.:jd:j:jš. _:j~ :j Where to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple :j}:jM.........'..#...........#.....#.# soda the Slicer .........####.........#.#.###.#.# Gale Centaur of Gozag Gold: 12 ............'.........#...# ###.. Health: 71/71 ======================== ..........###.........########### Magic: 21/21 ======================== :j\............#)..######## #........ AC: 4Str: 10 ..........>...####### #.####### EV: 14Int: 16 ..##................#####.# # SH: 0Dex: 15 ..##................##.##.#XL:  9 Next: 58% Place: Dungeon:7 ####............@...##.##.#Noise: ---------  Time: 7667.9 (0.0):j|#####..................#r) +2 dagger (flame)##............######Throw: 30 darts (poison)#............#....##............#..#########.....#.#..##.###.#....#####.# #.####.##....# #.##...#:jAdjust to which letter? (? for menu, Esc to quit) _F - a +0 pair of gloves (worn) :j:_Okay, then.Adjust to which letter? (? for menu, Esc to quit) _C - a +0 robe (worn) :j`6_Okay, then.:j:j':j1:j:jP _:j:j:j:jd:j:j :j:jS:j:j:j:jd B:j$ :j:j:j[:j:j7Y  There is a stone staircase leading down here.:j:j :j$$ _:j:jXQJ 8  You climb downwards.:j^k  You encounter 5 killer bees.:jc  The killer bee buzzes angrily. x3; You hear an angry buzzing noise.  You encounter a killer bee.:jt# . ...#  #. ...#  #.# ...#  ###.. .[. .  ...?.. ..###..  #.....##.......  #..y...........  #...)@.......  y.y  #y##...#..^..#.  y.y.. ....## ###>..  #.## .<.... yyyyyy 6 killer bees (2 wandering)#. ..###.. #. ..# .. 74.9 (7.y:j5|Wyy1:j67===6.4 (8.5:jl:j# _The killer bee buzzes angrily.  Found a glowing glaive, a scroll labelled OZOTSO GIADYH and a leather armour.  Found a stone staircase leading down and a stone staircase leading up.:jua _There is a stone staircase leading up here.:jB:j0y.:j.:j1y.:j >.y:jD.y:j2x:j:jV x   Erica (constriction, wandering)yyyyy 5 killer bees (1 wandering)You encounter Erica the Fiery-Tempered. She is wielding a +0 scimitar offlaming and wearing a ring of magical power.:j/  --more--:jM7y.:jy.yy:j":j <.y:j 7y.:j d)yy:j E -7.4 (1.0 _:j :jb" :jW.y.yy..yyy.:jWN.x:j$6y.:j5y.:j@.y:j  .yErica screams, "Your blood will spurt and your skin will burst!":j? 9.y:jyyyy 6 killer bees (1 wandering):jO--8:j&:j)C _The killer bee stings you but does no damage.:j :j 8-:j ~y..y.y.xy.:j A.y:j :j &9:j :j 7. _The killer bee closely misses you.:j0 !#########'###.# #...#.####..........##.#######...#.# ##..........##.#...........###:j #..........'..#...........#.. #####..........####.........#.#.# ..................'.........#...# ................###.........##### .................#)..######## #.. ................@y..####### #.# ........##.....:j j..#####.# ........##................##.##.# :j ##########............∩...##.##.######..................# ##............###### y   killer bee:j  #............#....# #............#..#########.....#.#..#:jg6-80.9 (2.5:jp:jSr! _You climb upwards.:jtc _There is a stone staircase leading down here.:j^M  Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jb #########'###.# #...#.### soda the Slicer  #..........##.#######...#.# # Gale Centaur of Gozag Gold: 12  #..........##.#...........### Health: 71/71 ========================  #..........'..#...........#.. Magic: 19/21 =====================--- #####..........####.........#.#.# AC: 4Str: 10 ..................'.........#...# EV: 14Int: 16 ................###.........##### SH: 0Dex: 15 .................#)..######## #.. XL:  9 Next: 58% Place: Dungeon:7 ................@y..####### #.# Noise: --------- [3:j7m Time: 7680.9 (0.0) ........##................#####.# r) +2 dagger (flame) ........##................##.##.# Throw: 30 darts (poison) ##########............∩...##.##.# #####..................# ##............###### y   killer bee #............#....# #............#..### ######.....#.#..# _There is a stone staircase leading down here.  Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%):jx #########'###.# #...#.### soda the Slicer#..........##.#######...#.# # Gale Centaur of Gozag Gold: 12#..........##.#...........### Health: 71/71 ========================#..........'..#...........#.. Magic: 19/21 =====================--- #####..........####.........#.#.# AC: 4Str: 10 ..................'.........#...# EV: 14Int: 16 ................###.........##### SH: 0Dex: 15 .................#)..######## #.. XL:  9 Next: 58% Place: Dungeon:7 ................@y..#######:jz #.# Noise: ---------  Time: 7680.9 (0.0) ........##................#####.# r) +2 dagger (flame) ........##................##.##.# Throw: 30 darts (poison) ##########............∩...##.##.######..................###............###### y   killer bee#............#....##............#..#########.....#.#..#Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)  The killer bee resists with significant effort.69-=1.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of f:j{Jailure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 56%)  The killer bee resists with significant effort. _stings you. The killer bee barely misses you.:jx  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j C #########'###.# #...#.### soda the Slicer  #..........##.#######...#.# # Gale Centaur of Gozag Gold: 12  #..........##.#...........### Health: 69/71 =======================-  #..........'..#...........#.. Magic: 17/21 ===================----- #####..........####.........#.#.# AC: 4Str: 10 :j..................'.........#...# EV: 14Int: 16 ................###.........##### SH: 0Dex: 15 .................#)..######## #.. XL:  9 Next: 58% Place: Dungeon:7 ................@y..####### #.# Noise: =--------  Time: 7681.9 (0.0) :j' ........##................#####.# r) +2 dagger (flame) ........##................##.##.# Throw: 30 darts (poison) ##########............∩...##.##.# #####..................# ##............###### y   killer bee:j( #............#....# #............#..### ######.....#.#..# _The killer bee stings you. The killer bee barely misses you.:jbCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  :jPress: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%):jF6 #########'###.# #...#.### soda the Slicer#..........##.#######...#.# # Gale Centaur of Gozag Gold: 12#..........##.#...........### Health: 69/71 =======================-#..........'..#...........#.. Magic: 17/21 ===================----- #####..........####.........#.#.# AC: 4Str: 10 ..................'.........#...# EV: 14Int: 16 ................###.........##### SH: 0Dex: 15 :jb.................#)..######## #.. XL:  9 Next: 58% Place: Dungeon:7 ................@y..####### #.# Noise: =--------  Time: 7681.9 (0.0) ........##................#####.# r) +2 dagger (flame) ........##................##.##.# Throw: 30 darts (poison) ##########............∩...##.##.######..................###............###### y   killer bee (asleep)#............#....##............#..#########.....#.#..# _The killer bee stings you. The killer bee barely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failur:je)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%):j<70-2.9 (1:j3":j$=  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 56%) _The killer bee looks drowsy...:jy$Aim: a killer bee (chance to affect: 56%) :j _The killer bee looks drowsy...  The helpless killer bee fails to defend itself.  The winds around you quicken.  You stick the killer bee like a pincushion!!!  You burn the killer bee.:j(:j012 1/7260-3.5 (0.6Tailwind :j:j8:jN _You kill the killer bee!:jd #'###.# #...#.###.#..##.#######...#.# #.#..##.#.....###.#.'..#....#..####...#.#.#..'..#...# ###.##)..## #.>@..####### #.###.#####.# ##.##.##.# .∩...##.##.# #####.##.#.#. :j1 :j ,4.5 (1.0:j :j r55.5 (2:j = _You now have 15 gold pieces (gained 3).:j(R #########'###.# #...#.###. soda the Slicer#..........##.#######...#.# #. Gale Centaur of Gozag Gold: 15 #..........##.#...........###. Health: 71/72 =======================-#..........'..#...........#... Magic: 17/21 ===================----- ####..........####.........#.#.## AC: 4Str: 10 .................'.........#...# EV: 14Int: 16 ...............###.........###### SH: 0Dex: 15 ................#)..######## #... XL:  9 Next: 60% Place: Dungeon:7 ...............>@..:jWSb####### #.## Noise: ---------  Time: 7685.5 (0.0) .......##................#####.# r) +2 dagger (flame) .......##................##.##.# Throw: 30 darts (poison) #########............∩...##.##.# Tailwind #####..................###............#######............#....##............#..#########.....#.#..#You stick the killer bee like a pincushion!!!  You burn the killer bee. _You kill the killer bee! _You now have 15 gold pieces (gained 3).  Press: ? - help, v - describe, . - travelThe floor.:jb>@A stone staircase leading down.:j.......................................'............###.............#).........>@..........................................∩......................................:jj .......................................'............###.............#).........>@..........................................∩......................................  Placed new exclusion.  Reduced exclusion size to a single square.:j q #########'###.# #...#.###. soda the Slicer#..........##.#######...#.# #. Gale Centaur of Gozag Gold: 15 #..........##.#...........###. Health: 71/72 =======================-#..........'..#...........#... Magic: 17/21 ===================----- ####..........####.........#.#.## AC: 4:j Str: 10 .................'.........#...# EV: 14Int: 16 ...............###.........###### SH: 0Dex: 15 ................#)..######## #... XL:  9 Next: 60% Place: Dungeon:7 ...............>@..####### #.## Noise: ---------  Time: 7685.5 (0.0) :j .......##................#####.# r) +2 dagger (flame) :j .......##................##.##.# Throw: 30 darts (poison) #########............∩...##.##.# Tailwind #####..................#:j# &##............#######............#....##............#..#########.....#.#..# _You kill the killer bee! :j _You now have 15 gold pieces (gained 3).  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion.  Reduced exclusion size to a single square.:j :j :j . _:ju:jLevel 7 of the Dungeon <<<>>>_∩(Press ? for help)#..##...........# #.........##..###..........####.#.#.#######.....#########.....#.#.##########'###.# #...#.###.#.####..........##.#######...#.# #.#...##..........##.#...........###...#.#:j5#..........'..#...........#.....#.#######..........####.........#.#.###.#.####..................'.........#...# ###...##................###.........###########.##.................#)..######## #.........##................>@..####### #.#######.##........##................#####.# ####........##................##.##.############............∩...##.##.######..................###............#######............#....##............#..#########.....#.#..##.###.#....#:j####.# #.####.##....# #.##...#:jh V)@:j:FD.):jD..:jGB..:j A#.:jB A.#:j A#.:jA##:j #####...............# #...#.###.##.#:j ###.....###.#####'##### #.###......#..:jS ######...##### #.# #.########.# #..##..#..:jU #.).##.### #######.##.......# #......##.:j=R #.#[##.#:jS>U#........#####.###..#...#.#:j #####.#)##.##.####...# ##..........##:j7&.:j #.....#....# #####.#.#....# #<..#...#.#.###:j  ######.#######..### #...#.#..##.## #.........#.###:j= #...##.# #........# ###.#.#.#.....# #..##...#.#.#.#:j2 #...###########.###.###..#.# #...#.#.##.##### #..######.#.#..:jgI #...[......>.....)..)....#'###'###.#.##.....# #.....# #.#.##.:jGk #.............#####'####.....).....#.##..#.#####...#.###.#.#.#:j #.............#........#...).....###.##..#.#...#...#.......##.:jW #.............#.##.....#.............##..#.#.#.#.........###.#:jA7..:ju7).:jC7.):j'G7..:j7..:j|7..:jC7..:jf 7>.:j% A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. :j7(])view destination.:j:jLevel 8 of the Dungeon<<<>(Press ? for help) #.#  #.#  #.#  :j#.#  #.#  #.#  #.#  #.#  #.#  #.#    #.# .   ...#  #<# #.   ...#  #.# :j;{#.#   ...#   #..  ###.. .[. .  #### ...?.. ..###..   #y....##.......  #....yx........   #..yy<.......   .....y.........   #.##...#..^..#.   ..... ....##  ###>.. ....#  #.## .<.... :j6:j|) #########'###.# #...#.###. soda the Slicer#..........##.#######...#.# #. Gale Centaur of Gozag Gold: 15 #..........##.#...........###. Health: 71/72 =======================-#..........'..#...........#... Magic: 17/21 ===================----- ####..........####.........#.#.## AC: 4Str: 10 .................'.........#...# EV: 14Int: 16 ...............###.........###### SH: 0Dex: 15 ................#)..######## #... XL:  9 Next: 60% Place: Dungeon:7 ...............>[:j<+47m@..####### #.## Noise: ---------  Time: 7685.5 (0.0) .......##................#####.# r) +2 dagger (flame) .......##................##.##.# Throw: 30 darts (poison) #########............∩...##.##.# Tailwind #####..................###............#######............#....##............#..#########.....#.#..# _You kill the killer bee! _You now have 15 gold pieces (gained 3).  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion. _Reduced exclusion size to a single square.:jv #'###.# #...#.###.##..........##.#######...#.# #.##....##.#...###.#...'..#..#...####..#.#.#...'.#...# ####.........##)..## #.>.@.####### #.###.#####.# ##.##.##.# .∩...##.##.# #####.##.#.#. :j u2=6.5 (1 _:j :j :juZ#'###.# #...#.###.#.#.##.#######...#.# #.#.#....##.#...###.#....'..#.#.....####.#.#.###......'.........#...# #.###.........##)..## #.>..@####### #.###.#####.# ##.##.##.# .∩...##.##.# #####.##.#.#. :j:j>S8=7:j;:j!:jb :jj XLevel 7 of the Dungeon <<<>>>_∩(Press ? for help)#..##...........# #.........##..###..........####.#.#.#######.....#########.....#.#.##########'###.# #...#.###.#.####..........##.#######...#.# #.#...##..........##.#...........###...#.##..........'..#...........#.....#.#######..........####.........#.#.###.#.####..................'.........#...# ###...##................###.........###########.##.................#)..######## #.........##................>..@####### #.#######.##........##................#####.# ####........##................##.##.############............∩...##.##.######..................###............#######............#....##............#..#########.....#.#..##.###.#....#####.# #.####.##....# #.##...#:jV.@:jyD..:joyD..:jND..:jAC..:jC..:j; C..:jF C..:j$ #####...............# #...#.###.##..:j ###.....###.#####'##### #.###......##.:j ######...##### #.# #.########.# #..##..##:j $#:j ~ #.).##.### #######.##.......# #......#.#:j #.#[##.##........#####.###..#...##.:j #####.#)##.##.####...# ##..........# #:jg #.....#....# #####.#.#....# #<..#...#.#.#  :jǿ ######.#######..### #...#.#..##.## #.........#.## :j #...##.# #........# ###.#.#.#.....# #..##...#.#.#.#:j>] #...###########.###.###..#.# #...#.#.##.##### #..######.#.#.:j1^&.:jVI #...[......>.....)..)....#'###'###.#.##.....# #.....# #.#.#..:j  #.............#####'####.....).....#.##..#.#####...#.###.#.#..:j #.............#........#...).....###.##..#.#...#...#.......#..:j|L #.............#.##.....#.............##..#.#.#.#.........###..:j #...............##.....#.....................#.......#####..:j ##...............................................>.#.....#..:j #...........######.#.......................)......#.###.#..:j' #...........######.##................#...#..#.#.....# #.####..:j} #########......)..................##.#......#.......# #...<#>.:j%>...#.......# #.....#.#.....# #...)......#.###........>.#........#........#.#............#...#........#.###..........:j? Z...#.......# #.....#.#.....# #...)......#.###........>.#........#........#.#............#...#........#.###..........:jQ:jw #########'###.# #...#.###.#. soda the Slicer#..........##.#######...#.# #.#. Gale Centaur of Gozag Gold: 15 #..........##.#...........###... Health: 72/72 ========================#..........'..#...........#..... Magic: 18/21 ====================---- ##..........####.........#.#.###. AC: 4Str: 10 :j...............'.........#...# ## EV: 14Int: 16 .............###.........######## SH: 0Dex: 15 ..............#)..######## #..... XL:  9 Next: 60% Place: Dungeon:7 .............>..@####### #.#### Noise: ---------  Time: 7687.5 (0.0) .....##................#####.#r) +2 dagger (flame) .....##................##.##.#Throw: 30 darts (poison) #######............∩...##.##.#Tailwind #####..................#:j.##............#######............#....##............#..#########.....#.#..# _You kill the killer bee! _You now have 15 gold pieces (gained 3).  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion. _Reduced exclusion size to a single square.:jɝ:j:j:j:jvWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple :j:j  #########'###.# #...#.###.#. soda the Slicer:j)#..........##.#######...#.# #.#. Gale Centaur of Gozag Gold: 15 #..........##.#...........###... Health: 72/72 ========================#..........'..#...........#..... Magic: 18/21 ====================---- ##..........####.........#.#.###. AC: 4Str: 10 ...............'.........#...# ## EV: 14Int: 16 .............###.........######## SH: 0Dex: 15 ..............#)..######## #..... XL:  9 Next: 60% Place: Dungeon:7 .............>..@####### #.#### Noise: ---------  Time:[:jm 7687.5 (0.0) .....##................#####.#r) +2 dagger (flame) .....##................##.##.#Throw: 30 darts (poison) #######............∩...##.##.#Tailwind #####..................###............#######............#....##............#..#########.....#.#..# _You kill the killer bee! _You now have 15 gold pieces (gained 3).  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion. _Reduced exclusion size to a single square.:j3:jU:j:jJ:j:j~:jP:ja :j (:jK :jj`You now have 15 gold pieces (gained 3).  Press: ? - help, v - describe, . - travelA stone staircase leading down.  Placed new exclusion. _Reduced exclusion size to a single square. _Your tailwind grows less brisk.:j:j^:jp:jC:j':j:j :ju/:j,3m159=:j3:j\9:j<,:ja?:j)E:jH,:j N,:jQ:jQ:jR:jW:jY:jZ9=:j\:ja:j)d,:jHf:jk@  There is an open door here.:jl:jmS20= _:jyn:jQwX:jy:jz:j?{:j{:jV:j :jށ:j:j(:j:j9=:jl:j:jy:j:j:j :jٖ:j:#1:ji)==:j:jם4 _Magic restored.:j:jW:jr:jc:jh:j~:j:jC:jа:j=:jr:j:jL:j:==:jν:jh:j$:j:jU:j:j:j :j:j:jb,:j:jr:j:j:j:j :j:j9:j:j:j,:j\:j:jJ:j:j:j\:j:j):j:j]:j,:j:j W  Items here: ) [[[.:j$:j$% _:j&:j*:j,:j -:j.:ju2:j5:jy6:j8:j;:j=:j=:j?:jA:jC,:j1E:jG:jI:j.J:jK:jGNY  There is a stone staircase leading down here.:jO:j"R:jR$ _:jT:j J 8  You climb downwards.:jo B:j P _Level annotation: Erica:j  #.# #.# #.# #.# #.# #.# #.# #.# #@#726.0 (38.5) #.#  #..  #### :j :j :j a _There is a stone staircase leading up here.:j_I:j:jթP _:j:jƲB:jڶ:j:j:j:jE:jF:jĿ:j:j:j2:j,:j}:jy:j!:j/:j:j,:j:jl:j,:j:jX:j:j,:j:j),:j:j:j:j':j:j<:j#:j,:j :j_:j,:j:j:j,:j@:j :j :j':jl:j:jw,:j:j:j:j-:jX:jb!:j",:j#:j'B:j>):j-:j-,:j/:j2:j_3:j3:j5:j::j::j!;:j6=:jYA:jA:j8B:jC:jI,:jI:jXL:jP  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.:jV#.# #y...#.# #....##.###..#...#.....#.#.####.##....#...#......#####.####>###. #...##.#.##.#..$#.##.##.##.##. ..... #.#:jQWX##O #.#O   two-headed ogre (asleep)#> ..#.:jc/50.0 (24.0:j,1.0 (25:j}:j; _Found a stone staircase leading down.•:j4M###########.# ...?#.# #y.# #....y##.##  #..y#...# .....y#.#.### #.## ...#...# .......#####.# ###>###. #.@.# #.#•:j5`# #.#.# #. #..$#.# #.##.##.##. ..... #.###O #.##> ..#.•:j?•:jX@12.0 (1.0)•:jE•:j1U•:j7K :Level 8 of the Dungeon<<<>>(Press ? for help) #.#  #.#    #.# .   ...#  #<# #.   ...#  #.############.#   ...#   #...........# ###.. .[. .  ###########.# ...?.. ..###..  #.# #y....##.......  #.##....yx........  ##.## #..yy<.......  #...# .....y.........   #.#.### #.##...#..^..#.   ...#...# ..... ....##   ...#####.####>.. ....#  ###.  #.@.##.## .<....  # #.#.##.   ..###..  #..$#.##.   ..#  ..  ##.##.#        #. ...   .. #.#  ##O #.#  #> ..  #. •:j M@#Õ:jJ;##Õ:j+<##Õ:jn;# Õ:j.< .Õ:j@;.OÕ:jl....$#..##.. ..... #.O #....Õ:j< Õ:j  ###########.#...?.. soda the Slicer#.##y.... Gale Centaur of Gozag Gold: 15#.##....y Health: 72/72 ========================##.##Õ:jg )#..y Magic: 21/21 ========================#...#.....y AC: 4Str: 10#.#.####.##.. EV: 14Int: 16...#...#.... SH: 0Dex: 15...#####.####>. XL:  9 Next: 60% Place: Dungeon:8###. #.@.##.# Noise: ---------  Time: 7752.0 (0.0)# #.#.#Õ:j 5#. r) +2 dagger (flame)#..$#.##. Throw: 30 darts (poison)Õ:jڿ ##.##.##. ..... #.#Õ:j ##O #.##> ..#.Õ:j2 You climb downwards. _Level annotation: Erica _There is a stone staircase leading up here.  Õ:j^ You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club. _Found a stone staircase leading down.Õ:j Õ:j Õ:j ĕ:jT|#...........# ###.. ###########.# ...?.. #.# #y....##.# #....yx##.##  #..y#...# .....y#.#.### #.## ...#...# .......#####@# ###>..ĕ:j}###. #...# #.### #.#.# #. #..$#.# #.##.##.##. .... #.###O #.##> ..ĕ:jĕ:j +3.0 (1ĕ:jĕ:jĕ:jp #.########### #.# #...........# ##############.# ...?.. #.# #y.... #.#.... ##.## #..y #...#  .....yĕ:j #.#.####.## ...#.@.# .. ...#####.####>.###. #...# #.## #.#.# #. #..$#.##.##.##.# #. ... .. #.##O #.#ĕ:jĕ:j&4ĕ:jĕ:j?ĕ:jW  #<#  #. #.########### #.# #...........# ##############.# ...? #.# #y... #.#.... ##.## #.. #...#  ... #.#@####.## ...#...# .. ...#####.####>###. #...# #.# #.#.# #. #..$#.##.#.##.# #. ... .. #.#ĕ:jX Y5ĕ:j>  #.#  #<#  #. #.########### # #...........# ##############.# ...? #.# #y #.#. ##.## # #.@.#  ... #.#.####.## ...#...# ..ĕ:j?  ...#####.#######. #...# ## #.#.# # #..$#.###.##.# #. ...ĕ:j`J ĕ:jgK &6ĕ:j

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Ǖ:jwǕ:jǕ:j0Ǖ:j93 F ###.#.#########...#.........#########...#...# ###.#.#.# #..$.#.#.#######.............##.#########O  #> ..Ǖ:j = Ǖ:j> +9.0 (1Ǖ:jO Ǖ:jQ ȕ:jɡM #...#  ###.#.#######...#.......########...#..ȕ:j###.#...$ ##.##.########..............##########O #.##> ..ȕ:jҬȕ:j'70ȕ:jֱȕ:jGȕ:jOM#.# #...#  ###.#.#######...#.......########...#..###.#...$ ##.##.########.....ȕ:j#P.........##########O #.#ȕ:j@Yȕ:jY&1ȕ:j]ȕ:j`ȕ:jSM #.# #.# #...# ȕ:jSu ###.#.#######...#.......#####ȕ:jS###...#..###.#...$ ##.##.########.....ȕ:jKTh#.........##.##ȕ:jaȕ:jzp2ȕ:j0vȕ:jyȕ:jc mM #.# #.# #...#  ###.#.#######...#.......########...#..###.#...$ ##.##.##.#######.....ȕ:jl ȕ:jm &3ȕ:j&r ȕ:jt ȕ:jJ M########## #.# #.# #...#  ###.#.#######...#.......########...#..###.#...$#.# ##.##.#4ȕ:jE M..........########## #.# #.# #...#  ###.#.#######...#.......########...#..###.#.ȕ:j #.# #..$#.#ȕ:jp ȕ:j &5ȕ:jJ ȕ:j ȕ:jtȕ:j:ȕ:jȕ:jɕ:j#.# #.# #.# #.# ##.## #...# ###.#.### ######...#...# #.@....#####.# #.####...#...# ɕ:j#.# ###.#.#.# #.##.##.# ### ɕ:jɕ:je&6ɕ:j ɕ:jɕ:j[#.# #.# #.# #.# ##.## #...# ###.#.### ######...#...# ɕ:j\#..@...#####.# #.####...#...# #.# ###.#.#.# #.#.#.#.## ɕ:jgɕ:jh&7ɕ:jgnɕ:jqqɕ:jN#.# #.# #.# #.# ##.## #...# ###.#.### ######...#...# #...@..#####.# #.####...#...# #.# ###.#.#.# #.# ##.##ɕ:jQ.# ɕ:j{ɕ:j@&8ɕ:jɕ:jhɕ:j:Qɕ:j\D ɕ:jD ɕ:jI ɕ:jL ɕ:j V#.# #.# #.# #.# ##.## #...# ###.#.### ######...#...# #....@.#####.# #.####...#...# #.# ###.#.#.# #.# ##.##.# ɕ:j ɕ:j &9ɕ:j ɕ:jF ɕ:j_ Z#.########### #...........# ############.# .#.# #.# ###.##  #...# . ###.#.### #######@..#...# #......#####.# #.####...#...# #.# ###.##.##.# #..$#.##.# ##.##.##.#######.....ɕ:j_ #.........##.##########O #.#ɕ:jj =80ɕ:jn ɕ:jp ʕ:j4ʕ:jʕ:j|ʕ:j1ʕ:j2ʕ:j6ʕ:jo9ʕ:jM#.# #.# ##.# .#.# #y#.# #.##.## #...# .###.#.### #.######.@.#...# #......#####.# ##.####...#...# #.# ### #.# ##.##.# #..##.# ʕ:jcʕ:j&1ʕ:jʕ:j: ʕ:jd#<# ##.###########  #...........# ##############.# ...#.# #y.# #..ʕ:jĮ9##.##  # #...# .. ###@#.### #.#######...#...# .#......#####.# ##ʕ:jB#.####...#...##.# ###.##.##.# #..$#.#ʕ:jj#.# ##.##.##.#######.....#.........#ʕ:j##.#ʕ:jιʕ:jԼ&2ʕ:jʕ:jʕ:j M..<# ########## ..........#############..y #.# #..#.# # #@..# ... ###.#.###.######...#... .#......#####.#######ʕ:jʕ:jʕ:j3ʕ:j;ʕ:jʕ:jڱ-#.#  #.# . #<# #.#.###########  #.#...........# ##############.# ...?#.# #y.# #...##@##  #ʕ:jU@ #...# .... ###.#.### #.########...#...# ..#......#####.# ###ʕ:j:#.####...#...# ##.# ###.#.#.# ʕ:j##.# #..$#.# ##.# ##.##.#ʕ:jQʕ:j&4ʕ:jʕ:jʕ:j2 M .. <# ########## ..........###.##########...?y #@# #..##.## # #...# ....###.#.####.#### ʕ:j2 (ʕ:je< ʕ:j= &5ʕ:j#B ʕ:jD ʕ:jy ʕ:jz ʕ:j$ ʕ:jB ʕ:jl M .. <# ##########ʕ:j  ..........###.##########...?y #.# ʕ:j #..#.# ##...#....#.#.#.#####....#...##ʕ:j ʕ:j. &6ʕ:jY ʕ:j ʕ:jM .. <# ########## ..........###.##########...?y #.# #..##.###...#..ʕ:jSʕ:j!&7ʕ:j\ʕ:j?˕:j #.# #.# #.# #.# #.#  #.#  #<#  # #.###########˕:jL # #.........@.# ##############.# . #.# #y #.##. ##.## # #...#  ... ###.#.####.# ######...#...# . #......#####.##˕:j˕:j&8˕:jr˕:jzbV #.# #.# #.# #.# #.# #.#  #<#  #.#  #.#  #.#  #.# #y #.# # ##.## #...#  ###.#.### #. ######...#...#  #......#####.# ˕:jl˕:jl&9˕:jHq˕:js˕:jy #.# #.# #.# #.# #.# #.# #<# #.# #.#  #.#  #.# # #.# # ˕:jP ##.## #...#  ###.#.### # ######...#...# #......#####.#˕:j˸˕:j'90˕:j ˕:j ˕:jӤ #.# #.# #.# #.# #.# #.# #<# #.# #.#  #.#  #.#  #.#  ##.## #...# ###.#.###  ######...#...#  #......#####.#˕:j߮˕:j&1˕:ja˕:jŶ˕:j #.# #.# #.# #.# #.# #.# #<# #.# #.# #.# #.#  #.#  ##.##  #...#  ###.#.###  ######...#...#  #......#####.#˕:j˕:j&2˕:j ˕:j ˕:j/)  #.# #.# #.# #.# #.# #.# #<# #.# #.# #.# #.#  #.#  ##.##  #...# ˕:j)  ###.#.###  ######...#...#  #......#####.#˕:j2 ˕:j3 &3˕:jX7 ˕:j9 ˕:j-  #.# #.# #.# #.# #.# #.# #<# #.# #.# ˕:j #.# #.#  #.#  ##.##  #...#  ###.#.###  ######...#...#  #......#####.#˕:jM ˕:j &4˕:j8 ˕:j1 ˕:j #.# #.# #.# #.# #.# #.# #<# #.# #.# #.# #.#  #.#  ##.##  #...#  ###.#.###  ######...#...#  #......#####.#˕:j˕:jþ<5˕:j̕:j8 #.# #.# #.# #.# #.# #.# #<# #.# #.# #.# #.#  #.#  ##.##  #...#  ###.#.###  ######...#...#  #......#####.#̕:j$̕:j%&6̕:j*̕:j3̕:j"P #.# #.# #.# #.# #.# #.# #.# #<#  #@########### #...........############.#  #.# #. ##.## #...# ###.#.### ######...#...#̕:j̕:j&7̕:j ̕:j`#̕:j M. ##########..........###########.#̕:j ̕:j &8̕:j  _Level annotation: EricaThere is a stone staircase leading up here.  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club. _Found a stone staircase leading down. _There is a stone staircase leading up here.͕:j^x _͕:j|͕:j},͕:jԁ͕:j^,͕:j͕:js͕:j,͕:j͕:jR͕:j,͕:j͕:j͕:j,͕:j͕:j{͕:jȟ,͕:j͕:j[͕:jE,͕:jǥ͕:jL͕:jت,͕:j.͕:jԬ͕:j,͕:j ͕:j6͕:j.,͕:j͕:jU ####.#...#809.0 (11.0).# .# .##.##.##.##.##.#͕:j͕:j=͕:j  # ####.# #.@..##.#####.# #.##.##.##.##.##.#͕:j ͕:jN 210.0 (1.0)͕:jB# ͕:j% ͕:j @.#.#.#.#.#.# ####.# #..@.# #.#### #.# #.##.##.##.##.# ͕:j ͕:j &1͕:j ͕:jG ͕:jb-#.. #.# #.# #.# #.# #.#  #.# ####@# #....# #.#####.# ͕:j͕:j&2͕:j͕:jr!Ε:jΕ:j8Ε:jΕ:j_Ε:jaΕ:j2,Ε:jΕ:j,Ε:jHΕ:j'Ε:jΕ:jΕ:jΕ:j6Ε:j,Ε:jhΕ:jKΕ:j&,Ε:jΕ:jmΕ:jΕ:jrΕ:j/Ε:j  # .#### ..... ....##..##....# 8.0 (6 #. #. #.#Ε:j #.# #.####.#...####Ε:jRΕ:jΕ:jΕ:jK o.#.# .# #.#####....... .....###..## #.@...##.#...##.#...##.#Ε:j`L -.#.##.#.#.##.#.# # #.#.#####.#.##....#Ε:j@O 2aΕ:j?e a   howler monkey (wandering)9.0 (1 _You encounter a howler monkey.ϕ:jI5 .# .# .# ##.##### #....a.. #..... ###..## #..@..# #.#...# ϕ:jv6 #.#...# #.#.#.##.#.#.##.#.#.# #.#.# #####.#.# ϕ:j9 3a.ϕ:j@ ϕ:j=B '20ϕ:jG ϕ:jiI ϕ:j;C#.. #.# #.# .# ##.######.#...a..... #.........###.@## #.....# #.#...# #.#..ϕ:j;.# #.#.#.# #.#.#.# #.#.#.#####.#.#ϕ:jQBn## #.. #.# #.# .# ##.######.##...a.....# #..@.......###..#########.....# #.#...#ϕ:jB#.#...##.#.#.# #.#.#.##.#.#.# #.#.#.#ϕ:jBFI.aϕ:jrMϕ:jNh1Stampede ϕ:jSϕ:j0W= _You stampede towards the howler monkey!Е:jQ  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Е:jڜc  soda the Slicer ## Gale Centaur of Gozag Gold: 15 #.. Health: 72/72 ======================== #.# Magic: 19/21 =====================--- #.# AC: 4Str: 10 #.# EV: 14Int: 16 ##.######.#  SH: 0Dex: 15 Е:j}#...*a....#  XL:  9 Next: 60% Place: Dungeon:8 #..@.......  Noise: ---------  Time: 7821.0 (0.0) ###..########  r) +2 dagger (flame) #.....# Throw: 30 darts (poison) Е:jt#.#...# Stampede  #.#...# #.#.#.# a   howler monkey (wandering) #.#.#.# #.#.#.# #.#.#.# _You stampede towards the howler monkey!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Е:j(Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, chance to affect: 56%)Е:jے soda the Slicer##Gale Centaur of Gozag Gold: 15#..Health: 72/72 ========================#.#Magic: 19/21 =====================---#.#AC: 4Str: 10#.#EV: 14Int: 16##.######.#SH: 0Dex: 15#....a....#XL:  9 Next: 60% Place: Dungeon:8#..@.......Noise: ---------  Time: 7821.0 (0.0)###..########r) +2 dagger (flame)#.....#Throw: 30 darts (poison)#.#...#Stampede #.#...##.#.#.#a[37Е:j[ m   howler monkey (asleep)#.#.#.##.#.#.##.#.#.#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, chance to affect: 56%)  The howler monkey looks drowsy...Е:j' 52.0 (1Е:j Е:jv onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (wandering, hasn't noticed you, chance to affect: 56%)  The howler monkey looks drowsy... _You stop stampeding.ѕ:jv## #.. #.# #.# ѕ:j_.# ##.######.# #...@a....#  #...........###..########.#.....##.#...##.#...# #.#.#.##.#.#.# ѕ:j ѕ:jѕ:j&3ѕ:jѕ:jѕ:j$The howler monkey looks drowsy... _You stop stampeding.  The helpless howler monkey fails to defend itself.  The winds around you quicken.  You spit the howler monkey like a pig!!!  You burn the howler monkey!ѕ:j?#ѕ:j15 26 (0.6Tailwind ѕ:jѕ:jQ _You kill the howler monkey!ѕ:j_## #.. #.# #.# #.# ##.######.# #....@....# #.####..#.#.....# ѕ:j`#.#...##.#...##.#.#.# ѕ:jjѕ:jj,4.6 (1.0ѕ:jyoѕ:jwѕ:jAxG225.6 (2ѕ:j|ѕ:j_= _You now have 22 gold pieces (gained 7).ѕ:jJ\ ## #..ѕ:jK #.# #.# #.# ##.######.# #...@.....# #.# ###..#.. #.....# #.#...# #.#...# #.ѕ:jBL#.#.#  #.#.#.#  #.#.#.#ѕ:jxUѕ:jVѕ:jVR20=6.6 (1ѕ:jZѕ:j\ѕ:j  ## #.. #.#ѕ:j t #.# #.# ##.######.# #..@......# #.# ###..#.. #.....# #.#...# #.#.ѕ:j ..# #.#.#.# #.#.#.# ѕ:j E #.#.#.#ѕ:j ѕ:j %7ѕ:jk ѕ:j ѕ:jv 5 ### #.. #.# #.# #.#  ##@######.# #.........#  #...........# ###..########.. #.....#ѕ:jw  #.#...# #.#...# #.#.#.#  #.#.#.#ѕ:j ѕ:j݁ %8ѕ:jv ѕ:jۉ ҕ:jҕ:jҕ:jҕ:jҕ:jҕ:jM22##. #@# ##.######.#.........#  #...........####..########....#.#.#.#ҕ:j&0ҕ:j6K9.6 (1ҕ:j_ _Your tailwind grows less brisk.ҕ:jė4ҕ:j8ҕ:jiҕ:j2 M###. #.# #.#######.........##....##...ҕ:j8 Y=30ҕ:j: ӕ:jzM######......... #.# ##.######.##..###...ӕ:jӕ:j&1ӕ:j2ӕ:jfӕ:j6F#######..$#.@.......#.#####...#.# #.###.######.##.. #...........####..########..#.....#ӕ:jJ3aӕ:jS a   howler monkey (wandering)  Found 11 gold pieces.ӕ:j\U61==ӕ:jU2ӕ:jZӕ:j^^ _You encounter a howler monkey.ԕ:jzRsoda the SlicerGale Centaur of Gozag Gold: 22Health: 72/72 ========================Magic: 21/21 ========================AC: 4Str: 10EV: 14Int: 16SH: 0Dex: 15#######..$XL:  9 Next: 62% Place: Dungeon:8#.@****...Noise: ---------  Time: 7832.6 (0.0)ԕ:j#.#####**ar) +2 dagger (flame)#.#Throw: 30 darts (poison)#.###.######.##.........#a   howler monkey (wandering)#...........####..########..#.....#Found 11 gold pieces. _You encounter a howler monkey.Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 53% to hit)ԕ:jʠ+ԕ:jrsoda the SlicerGale Centaur of Gozag Gold: 22Health: 72/72 ========================ԕ:j+Magic: 21/21 ========================AC: 4Str: 10EV: 14Int: 16SH: 0Dex: 15#######..$XL:  9 Next: 62% Place: Dungeon:8#.@.......Noise: ---------  Time: 7832.6 (0.0)#.#####..(r) +2 dagger (flame)#.#Throw: 30 darts (poison)#.###.######.##.........#a   howler monkey (wandering)#...........####..########..#.....#Throw: 30 darts (poison)ԕ:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 53% to hit)  You throw a dart.  The dart closely misses the howler monkey.ԕ:jn)ԕ:j^f3.6 (129 _ԕ:jSԕ:j ԕ:j.: e#######..$ #......... #@#####..( #.#  #.###.######.# #.........# #...........####..########.. #..... #.#...#ԕ:jNG ԕ:jG &4ԕ:jM ԕ:jJb Օ:j>7#######..$ #.@....... #.#####..(#.# #.###.######.##.. #...........####..########..#.....#Օ:j<5Օ:jՕ:j3Օ:j% IՕ:jɨ nՕ:j Օ:jw Օ:j? W _You start waiting.Օ:ja aa   howler monkey (wandering)Օ:j +7.6 (2Օ:jʼ +8.6 (3Օ:j@ Օ:j ^ _You encounter a howler monkey.Օ:j<soda the SlicerGale Centaur of Gozag Gold: 22Health: 72/72 ========================Magic: 21/21 ========================AC: 4Str: 10EV: 14Int: 16SH: 0Dex: 15#######..$XL:  9 Next: 62% Place: Dungeon:8#.@****...Noise: ---------  Time: 7838.6 (0.0)#.#####**ar) +2 dagger (flame)#.#Throw: 29 darts (poison)#.###.######.##.........#a   howler monkey (wandering)#...........####..########..#.....# _You start waiting. _You encounter a howler monkey.Throw: 29 darts (poison)Press: ? - help, Q - selՕ:jS>ect action, ( or ) - cycleShift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, 53% to hit)֕:jsoda the SlicerGale Centaur of Gozag Gold: 22Health: 72/72 ========================Magic: 21/21 ========================AC: 4Str: 10EV: 14Int: 16SH: 0Dex: 15#######..$XL:  9 Next: 62% Place: Dungeon:8#.@.......Noise: ---------  Time: 7838.6 (0.0)#.#####.a(r) +2 dagger (flame)#.#Throw: 29 darts (poison)#.###.######.##.........#a   howler monkey (wandering)#...........####..########..#.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - ֕:j#straight lineAim: a howler monkey (wandering, hasn't noticed you, 53% to hit)  You throw a dart. The dart hits the howler monkey.  The howler monkey is poisoned.  The howler monkey howls!֕:j apoisoned, catching bre…)Shift-Dir - straight line  Aim: a howler monkey (wandering, hasn't noticed you, 53% to hit)  You throw a dart. The dart hits the howler monkey.  The howler monkey is poisoned.howls!  The howler monkey hoots and howls with incredible vigour!========9.6 (18  You hear a howl! You hear a shout! You hear an angry growl. You hear a shout! _x2֕:j-#######..$ #.........֕:j #@#####.a( #.#  #.###.######.# #.........#֕:j^4 #...........####..########.. #..... #.#...#֕:j֕:jH--------40֕:j֕:j֕:jl ֕:j ֕:j ֕:j^ ֕:j ,֕:j` ,֕:j ֕:j ,֕:j, ֕:j ֕:j+ _You start waiting.A howler monkey comes into view.֕:jx a--------a   howler monkey (poisoned)֕:jr Ga.3.6 (3֕:jn$ ֕:j& 24.6 (4 _֕:j+ ֕:j1 ו:j #######..$....a....#####.a( ##.######.#..........##..###...#.#...#ו:jו:jh +5.6 (1ו:j&ו:j(ו:jIו:jו:j\,ו:jו:jsI _You start waiting.ו:jJA howler monkey comes into view.ו:jsaa   howler monkeyו:j&6ו:j27.6 (2 _ו:jSו:j4ו:j _You start waiting. _A howler monkey comes into view.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ו:jn   soda the Slicer  Gale Centaur of Gozag Gold: 22  Health: 72/72 ========================  Magic: 19/21 =====================---  AC: 4Str: 10 #######..$  EV: 14Int: 16 #.a..a....  SH: 0Dex: 15 #*#####.a(  XL:  9 Next: 62% Place: Dungeon:8 #@# Noise: ---------  Time: 7847.6 (0.0) #.# r) +2 dagger (flame) ו:j~o ##.######.#  Throw: 28 darts (poison) #.........#  #...........#  ###..########..  a   howler monkey #.....# #.#...# #.#...# _A howler monkey comes into view.ו:jo jCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  ו:jo Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, chance to affect: 56%)ו:j o  soda the Slicer  Gale Centaur of Gozag Gold: 22  Health: 72/72 ========================  Magic: 19/21 =====================---  AC: 4Str: 10 #######..$  EV: 14Int: 16 #....a....  SH: 0Dex: 15 #a#####.a(  XL:  9 Next: 62% Place: Dungeon:8 #@# Noise: ---------  Time: 7847.6 (0.0) #.#ו:jO E r) +2 dagger (flame) ##.######.#  Throw: 28 darts (poison) #.........#  #...........#  ###..########..  a   howler monkey #.....# #.#...# #.#...# _A howler monkey comes into view.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ו:j pAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, chance to affect: 56%)aו:j  $    (  #@# #.#      aa 2 howler monkeys (1 wandering)   ו:j5 +8.6 (1ו:jU ו:j   Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (heavily wounded, chance to affect: 56%) _The howler monkey resists with significant effort.ؕ:jaAim: a howler monkey (heavily wounded, chance to affect: 56%) _The howler monkey resists with significant effort.  You hit the howler monkey. You burn the howler monkey.  You kick the howler monkey.  The howler monkey is severely wounded.  howls!ؕ:jc)Eaؕ:j{*L====9.2 (0.6ؕ:j/ؕ:j1D _The howler monkey hits you but does no damage.ؕ:j a.  You hit the howler monkey. You burn the howler monkey.ؕ:jw  The howler monkey is moderately wounded.ؕ:jj1-=---ؕ:j8ؕ:jؕ:j<1 _The howler monkey hits you.ؕ:j%  You hit the howler monkey. You burn the howler monkey.  Your kick misses the howler monkey.ؕ:jE---50.4ؕ:jؕ:je _The howler monkey is heavily wounded.ؕ:jR (1 catching breath)  You barely miss the howler monkey. Your kick misses the howler monkey.The howler monkey is heavily wounded.The howler monkey hoots and howls with incredible vigour!ؕ:jJ=========1.0ؕ:jؕ:jJ9 _You hear a shout! You hear a croak.ؕ:j   The howler monkey hoots and howls with incredible vigour!You hear a shout! You hear a croak.closely miss the howler monkey. Your kick misses the howler monkey.  The howler monkey misses you.ؕ:jG T2=6ؕ:jz ؕ:jx ' _You hear a shout!ؕ:j  You hit the howler monkey but do no damage.Your kick misses the howler monkey.ؕ:jv X=--------2.2ؕ:j$ ؕ:j e _The howler monkey is heavily wounded.ؕ:j  You hit the howler monkey. You burn the howler monkey.  The howler monkey is almost dead.ؕ:jG--------8ؕ:jؕ:jZ _The howler monkey barely misses you.ٕ:j{  $You completely miss the howler monkey. You kick the howler monkey.ٕ:jBN.aٕ:jX   howler monkeyٕ:jsc22 =43.4ٕ:j%ٕ:jY(Q _You kill the howler monkey!ٕ:jU%  (catching breath)  You hit the howler monkey. You burn the howler monkey.  Your kick misses the howler monkey.The howler monkey is almost dead.ٕ:jnq20==========4.0ٕ:j ٕ:j@y _The howler monkey hoots and howls with incredible vigour!ٕ:jf $You hit the howler monkey. You burn the howler monkey.ٕ:j(ٕ:jKg3/7366=--------6ٕ:jٕ:jQ _You kill the howler monkey!ٕ:jM######..$.........ٕ:j=####.a( #.# ##.######.##..###...ٕ:jٕ:j]---------5.6 (1.0ٕ:j"ٕ:jٕ:j34-6.6 (2 _You now have 34 gold pieces (gained 12).ٕ:j{@ (ٕ:jA #######..$ #.@....... #.#####..(#.# #.###.######.##.. #...........####..########..#.....#ٕ:jdJ ٕ:jK #=ٕ:jK $7.6 (1ٕ:jP ٕ:jR ڕ:jIڕ:jڕ:jի,ڕ:jݱ,ڕ:jڕ:jL1==ڕ:j,ڕ:jK4 _Magic restored.ڕ:jڕ:jڕ:jڕ:jڕ:j ,ڕ:jڕ:j##..# ##.#.########..$#...#.....# 61.6 (4#.#####..(..# #.# #.#####.# .###.######.##..#..###.. ڕ:jxڕ:jڕ:jzڕ:jc1 ### .. .# # ##.#.# .#..$#.#......@....# #.#####..(..# #.# ##.#### ##.######.##..# K   kobold (missile, wandering)#..K.####..########.. ڕ:j M )You encounter a kobold. It is wielding a +0 club and quivering stones.ڕ:j6O 3Kڕ:jO ڕ:jC[  K   kobold brigand (missile)The kobold throws a stone. The stone barely misses you.You encounter a kobold brigand. It is wielding a +0 short sword and quiveringpoisoned darts.ڕ:j] 3=2.6 (1ڕ:jo ڕ:j 3 _The kobold leaves your sight.ڕ:jg #### #.. #.### ##.#.# #.#..$#.#.# ڕ:j6h #.#####..(..# #.# ##.#### #.# #.###.######.##...# #...K.####..######ڕ:j_h 8##.. ڕ:jo 6K.ڕ:j:w ڕ:jx K==-3ڕ:jw~ ڕ:jn ڕ:j ڕ:j '####ڕ:j L#.. ڕ:jo o#.### ##ڕ:j’ g##.#.###...ڕ:j; #######..$#..... ڕ:j W#...........# ڕ:j2 #.#####..@..# ڕ:j u#.# ##.#### ڕ:j` u#.# #.# ڕ:j _##.######.#ڕ:j q#........K#ڕ:j= #.ڕ:j ,....#ڕ:jϗ ####..########..ڕ:j ڕ:j #.....#ڕ:jԘ ڕ:j #.#ڕ:j $...#ڕ:j ڕ:j ڕ:j .=4ڕ:j ڕ:jֹ e _The kobold brigand throws a dart. The dart misses you.ڕ:j T _You see here 2 poisoned darts.ە:jp #### #.. #.### ###.#.###...#######..$#..... #...........#  #.#####..(..# #.# ##@#### #.# #.# #.######.# #........K# #...K.####..########.. #.....# K   kobold (missile) #.#...#  #.#...#ە:j!t.ە:jI} KK, unaware, daz…)  The kobold brigand is distracted by your dazzling golden aura.ە:j~%-ە:j~ 5ە:jە:jg3 _The kobold leaves your sight.ە:jPO ####.. ### ####.#.###...#######..$#..... ...........# #####..(..# ##.#### #@# ##.#####ە:jO........K.....####..########.......# #.#ە:jW.. ### ####.#.###...#######..$#..... ...........# #####..(. ##.### #.# ##.#####ە:jW=........K..........####..########.......# ###.#ە:j]1Kە:j5eK   kobold (missile)ە:jIf-6Stampede ە:j9lە:j"o> _You stampede towards the kobold brigand!ە:j̤ O### ####.#.###...#######..$#..... ...........# #####..( ##.### #.# ##.#####............KK.####..########...#.....# #####...##ە:j6 $You stampede towards the kobold brigand!  You catch the helpless kobold brigand completely off-guard!  The winds around you quicken.  You impale the kobold brigand!! You burn the kobold brigand.  brigand snaps out of its daze.  You kick the kobold brigand.ە:j K   kobold (missile)  You kill the kobold brigand!ە:j? 4/7470=7kick the kobold brigand.  You kill the kobold brigand! _The kobold barely misses you.raining target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.ە:j\ /  --more--ܕ:j?ܕ:jC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   j - Spellcasting   2.0   4.2  -2  ܕ:jD         b - Staves   0.0   1.2  -1   k - Hexes   6.0   8.3  -1   c - Unarmed Combat   0.0   1.2  -1   l - Translocations   2.0   2.5  +1  ܕ:jD d - Throwing   0.0   1.4  -2   m - Alchemy   0.0   1.4  -2       n - Ice Magic   2.0   3.6  -1   e - Short Blades   8.0  10.7  -1       f - Long Blades   4.8   1.2  -1   o - Evocations   1.0   2.4  -1  ܕ:jD        ܕ:jD. g - Armour   0.0   1.0   0      ܕ:jE h - Dodging   2.5   2.5  +1       i - Stealth   8.0   6.4  +2  ܕ:j#Ea    ܕ:jKE        ܕ:jiE        ܕ:jEl    ܕ:jE        ܕ:jEa    ܕ:jE_    ܕ:jFT    ܕ:j.FYou need to enable at least one skill.[?] Helpܕ:jGFG[=] set a skill target  ܕ:jF}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jTargetTarget--  --  --  --  --  --  --  :j--  --  --  --  --  --  4.0  --  :ja-z] set[-] clear selected targetcost|targets:j~e =[?25h[?0c4.0 :jOl [?25l[?1c:jip 4.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets:jH> h + Dodging 2.5:jߤ:j#.### ##soda the Slicer##.#.###...Gale Centaur of Gozag Gold: 34 #######..$#.....Health: 74/74 ========================#...........#Magic: 21/21 ========================#.#####..(..#AC: 4Str: 10#.# ##.####EV: 14Int: 16#.# #.#SH: 0Dex: 15##.######.#XL:  9 Next: 70% Place: Dungeon:8#........@#Noise: =--------  Time: 7867.6 (1.0)#........$K.#r) +2 dagger (flame)###..########[:jҺ40m...#Throw: 28 darts (poison)#.....#####Stampede Tailwind #.#...##.#...#K   kobold (missile)#.#.#.##.#.#.##.#.#.#You kick the kobold brigand.  You kill the kobold brigand! _The kobold barely misses you.Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.:jD _:j$L##.#.###... #######..$#..... #...........# #.#####..(..# #.# ##.#### #.# #.# ##.######.#####.###.........#...K...#........$@.####..########K..#:jS#.....# #### #.#...#  #.#.#.# K 2 kobolds (1 missile, 1 wandering) :jv) $You encounter a kobold. It is wielding a +0 dagger.You hit the kobold. You burn the kobold.:je71K.:jH?K   kobold (:jB%8:jH:jKJ _You kill the kobold!:j>W#######..$#..... #...........# #.#####..(..# #.# ##.#### #.# #.# ###.######.#####.##:j,#.........#..K.... #........$..#.# ###..########@..##.....# ##### #.#...#  #.#...# #.#.#.##.#.#.# ###:j%#.#.#:j<0K:jb.K   kobold (wandering):jn9-9:j:j :j[_You stop stampeding.Things that are here::jW _6 gold pieces; a +0 club; a stone:js8 #..$#..... #.# #.#####..(..# #.# ##.#### ##.# #.# .# :j&9 +##.######.#####.## #.........#....... #.$..#K# ###..##$@.# #.....# ##### #.#...# #.#...#  #.#.#.# :j: :j"A F.K:jH :jI G-70 _:jbS :jU :j ##.#.##########..$#.....#...........# #.#####..(..# #.# ##.#### # .# #.# .# ##.######.#####.##.#.#.........#.........# #........$..#@#  ###..########$.K#  #.....# ######.#...#  #.#...#  #.#.#.#  #.#.#.#:j|G341:j:j $You strike the helpless kobold from behind!  You impale the kobold!! You burn the kobold.:j[< ):jf@ M34 2.2 (0.6:jW ` _You kill the kobold!:jh#######..$#..... ...........# #####..( ##.#### # #.# .##.######.#####.##.#..........#.........#...$..#.#  ###..########$......# ##### # ##.#.#:jt:jXu,3.2 (1.0:jz:j  You now have 40 gold pieces (gained 6).404.2 (2:j/ _You see here a +0 dagger.:j6W:j X:j^:j`:j\) #..$#..... #.# #.#####..(..# #.# ##.#### # #.# #.# .# ##.######.#####.##.#. #.........#.........# #.$..#.# ###..##$@)#:j] #.....# ##### #.#...# #.#...#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.# ###.#.#:jLk:j*l*5.2 (1:jr:ju:j_ #..$#..... #.# #.#####..(..# #.# ##.#### # #.# #.# .# ##.######.#####.##.#. #.........#.........# #.$..#.#:jʡ ###..##@.)# #.....# ##### #.#...# #.#...#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.# ####.#.#:jQE6  You now have 46 gold pieces (gained 6).  f - 9 stones (gained 1)67.2 (2 _You see here a +0 club.:jn`= ##.#.###...:jhaT #######..$#..... #...........# #.#####..(..#  #.# ##.#### # #.# #.# .#  ##.######.#####.##.#. #.........#.........# #........$@.#.#:jBb ###..########).)# #.....# ##### #.#...# #.#...#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#:jn:jp58.2 (1:jv:jaz_ _Your tailwind grows less brisk.:j^  ##.#.###... #..$#..... #...........# #.#####..(..# #.# ##.#### # #.# #.# .# ##.######.#####.##.#. #.........#.# #.@..#.# ###..#).)# #.....# #####  #.#...# :j'_  #.#...#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#:jk :jl 2469:jt :j  You now have 53 gold pieces (gained 7).  n - 34 poisoned darts (gained 6):j f5380.2 (234:j :jؒ 4 _You see here a +0 short sword.:j; #.### ## ##.#.###...######..$#.............####..(..# ##.####  #.# #.# .# #.######.#####.##.#.....@#.........# #........)..#.###..########).).#####.:jH:jI+1.2 (1:jP:j^T:jXM.  #.### ## ##.#.###...######..$#.............:jaY####..(..# ##.####  #.# #.# .# #.######@#####.##.#......#.........# #........)..#.####..########).)###:jY:jŇY2:j rM###.  #.### ## ##.#.###...######..$#..............####..(..# ##.####  #.# #@# .# #.######.#####.##.#.........#.........##........)..#.#.#####:jY3:j5YM###.  #.### ## ##.#.###...######..$#...............#####..(..# ##@####  #.# #.# .# #.######.#####.##.#.#.........#.........#.:j#:jjY4:jD#####.. .### ##  ##.#.###...#######..$#.....#...........# :j[#.#####..@..# #.# ##.#### # .# #.# .# ##.######.#####.##.#.#...#.........# #........)..#.####..########).)##.....# ##### :j*:j&5:jJ.:j6:jRC6.2 (26 _n - 36 poisoned darts (gained 2):jM###.  #.### ## ##.#.###...######..$#...........#####.....# ##.#### #.# #.# .#7.2 (1:j M###.  #.### ## ##.#.###...######..@#...........#####.....# #.# ##.#### ####:j :j &8:j :j :j &64:j 9.2 (2:j :j': > _You now have 64 gold pieces (gained 11).:jjI:j=z:jB:jo:jZ,:j$:j:js,:jD:j:j:j:j:j:j,:jƧ:j:jv,:j :j:j,:j:j:jg:j:,:j:j:j:j$:j:j,:jQ:jy:je,:j>:j:jx,:j:jo:jd:j:je:je:jv  You encounter an orc wizard and an orc.:jp ############# #.. ........# ######.### #####.####......  ##.#.###.......@..# ##...#........o :jU .......##.###.####.##### ##.....#...##.# o  ##.#####.###.# ##.# #.# #.# o   orc wizard (wandering) ###.#####.##.#. o   orc (wandering) ....#...# ...)..#.#.#:j]902.2 (13.0)o.:j8o.:j:j#33.2 (14 _:j!:j,:j: ##############.. ........# ########.### #####.####....... ##.#.###..........# #...#...........@....o.. ......##.###.####o#####o #.....#...##.# .# #####.###.# #.# #.# .# ##.#####.##.#. .. ...#.........# >.o 2 orcs (wandering))..#.#.# .# ####).)#:j o.stampede towards the orc wizard!  You encounter an orc. It is wielding a +0 flail.  Found a stone staircase leading down.  You hit the orc wizard but do no damage.  The orc wizard shouts!  Your kick misses the orc wizard. The orc wizard is staggered.:jw 1o.:j oooo:jM ====4.0)Stampede :j' P _The orc shouts! You hear a shout! x3:jK o.  You hit the orc wizard but do no damage.:j@=---8 (0.6 _You stop stampeding.:j ############# #.. ........# ########. #.### #####.####........ #.#.###..........#... :j_...#....o..o.o .....##.###.####@#####. #...##.# #.# #####.###.# #.# .# #.# #.# #.# #.#####.##.#. ... ..#.........# .>. )..#.#.# #.# ###).)# #.#  #####:jx3o.:jC 1o:jY 0o.:j o 2 orc wizards  You encounter an orc wizard. It is wielding a +0 dagger.:jo2----5.8 (1.0:j :jQ2? _The orc wizard hits you with a +0 dagger.:j5No.o.o.6.4 (0.6 _You completely miss the orc wizard.:jS  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jO  soda the Slicer  Gale Centaur of Gozag Gold: 64  Health: 72/74 =======================- ############# Magic: 19/21 =====================--- #.. ........# ########.  AC: 4Str: 10 #.### #####.####........  EV: 14Int: 16 #.#.###..........#......  SH: 0Dex: 15 ...#............oo.o....  XL:  9 Next: 70% Place: Dungeon:8 .....##.###.####@#####.  Noise: =--------  Time: 7906.4 (0.0) .....#...##.# #.# r) [0;1:j\Py0;1m+2 dagger (flame) #.#####.###.# #.# Throw: 36 darts (poison) #.# #.# #.# #o# #.#####.##.#. ... ..#.........# .>. oo 2 orc wizards .)..#.#.# #.# oo 2 orcs ###).)# #.#  #####Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 47%):jT  soda the Slicer  Gale Centaur of Gozag Gold: 64  Health: 72/74 =======================- #############:jU Magic: 19/21 =====================--- #.. ........# ########.  AC: 4Str: 10 #.### #####.####........  EV: 14Int: 16 #.#.###..........#......  SH: 0Dex: 15 ...#............oo.o....  XL:  9 Next: 70% Place: Dungeon:8 .....##.###.####@#####.  Noise: =--------  Time: 7906.4 (0.0) .....#...##.# #.#:jV r) +2 dagger (flame) #.#####.###.# #.# Throw: 36 darts (poison) #.# #.# #.# #o# #.#####.##.#. ..o ..#.........# .>. oo 2 orc wizards .)..#.#.# #.# oo 2 orcs ###).)# #.#  #####Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 47%):jYo.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 47%)  The orc wizard looks drowsy...:j[3o.:j/d       o   #.# #o# #.# #.# :jd ..o .>.o   orc priest) #.#oo 2 orc wizards (1 asleep)).)# #.#oo 2 orcs    You encounter an orc priest. It is wielding a +0 club.:jqA7.4 (1:jKI _The orc misses you.:j} $You encounter an orc priest. It is wielding a +0 club. _The orc misses you.  The helpless orc wizard fails to defend itself.  The winds around you quicken.  You perforate the orc wizard like a sieve!!!  You burn the orc wizard!:j go.o.:j o   orc wizard  You kill the orc wizard!:j o.  The orc wizard points at you and mumbles some strange words.:j :j g 64 351=8.0 (0.6Confused throw: 36 darts (poison)Conf Tailwind _You are confused.:j> :j h _Your Dodging skill increases to level 3!:j _You're too confused to cast spells.:j8 :j :j :j F _Unknown command.:jf  You bump into the rock wall. The orc hits you but does no damage.:j^}  The orc wizard gestures at you while chanting.:j419.0 (1.0:j.:j=J _You easily resist. The orc hits you with a +0 flail.:jh5o.:jU~ :jl You bump into the rock wall. The orc hits you with a +0 whip.60-----10:jD:j97 _The orc hits you with a +0 flail!:j oo(unaware, dazed)  You bump into the rock wall.  The orc priest is distracted by your dazzling golden aura.  The orc misses you.:jb}  The orc wizard gestures at you while chanting.:j j56------1:j:j@i _The magic dart hits you. The orc barely misses you.:jz )  You hit the orc wizard but do no damage.:j*6 (0.6:jY:jy _Your kick misses the orc wizard. The orc priest is no longer dazed. :jT :jYJDrink which item? Potions  W - 2 potions of haste  Y - 4 potions of curingS - a potion of enlightenment  U - a potion of invisibility  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  p - a fuming emerald potion  q - a smoky emerald potion  s - an emerald potion  t - a bubbling purple potion  v - an amethyst potion  x - 3 puce potions  :j|Z[!] read|quaff|evoke[?] describe selected :jD :j  :jsoda the SlicerGale Centaur of Gozag Gold: 64 Health: 56/74 ==================------ #############Magic: 19/21 =====================--- #.. ........# ########.AC: 4Str: 10 #.### #####.####........EV: 15Int: 16 #.#.###..........#......SH: 0Dex: 15 ...#............oo......XL:  9 Next: 71% Place: Dungeon:8 .....##.###.####@#####.Noise: =--------  Time: 7911.6 (0.0) .....#...##.# #o#r) +2 dagger (flame) #.#####.###.# #.#Confused throw: 36 darts (poison) #.# #.# #.# #[3 :j2mo#Conf Tailwind #.#####.##.#. ... ..#.........# .>.o   orc priest (unaware) .)..#.#.##.#o   orc wizard ###).)##.#oo 2 orcs#####The orc priest is distracted by your dazzling golden aura.  The orc misses you.The orc wizard gestures at you while chanting. _The magic dart hits you. The orc barely misses you.You hit the orc wizard but do no damage. _Your kick misses the orc wizard. The orc priest is no longer dazed. :j5  You feel better. :jV , dazed)  The orc wizard points at you and mumbles some strange words.The magic dart hits you. The orc hits you with a +0 whip.  The orc closely misses you. :j!60=20=2.6 (1Throw: 36 darts (poison)  :jm"P _The orc priest is distracted by your dazzling golden aura. :j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j?"}  Your hands begin to glow red. The orc wizard misses you. :j#17---=3Touch Tailwind  :j+ :j-T _The orc closely misses you. x2 :j+ o.  You hit the orc wizard but do no damage.Your tailwind grows less brisk.The orc priest is no longer dazed. The orc hits you with a +0 whip. :jUDo :j[=-4.2 (0.6 :j :jv _The orc wizard completely misses you. The orc misses you. :j<d  You barely miss the orc wizard. :j?-8 :j, :j` _You kick the orc wizard, but do no damage. :j   You miss the orc wizard. The orc hits you with a +0 whip.  The orc wizard hits you but does no damage.57-5.4 :j) :jY,Q _The orc closely misses you. :j booo(confused)o(1 unaware, 1 dazed)  The orc wizard appears confused.  The orc priest invokes the aid of Beogh against you.  Beogh smites you!  The orc is distracted by your dazzling golden aura.  The orc wizard yells, "Get them off me!"  wizard closely misses the orc priest. :jD 43---------=6.0 :j  :j Q _The orc closely misses you. :j+  You hit the orc wizard. You burn the orc wizard. You kick the orc wizard.-6 :j  :j& ^ _The orc wizard is almost dead. :j $You hit the orc wizard. You burn the orc wizard. :jC oo 2 orcs (1 unaware, 1 dazed)  You kill the orc wizard! :j[ oounaware,The orc priest looks satisfied for a moment. :j` 4=----2-7.2 :jG  :jS I _The orc is distracted by your dazzling golden aura. :j5JM  Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jT!o :jQ. :j :jJ5--=8.2 (1.0Touch  :j :j)3 _Your hands begin to glow red. :j2 :ja32-8 (0.6 :jG< :j?V _You closely miss the orc priest. :j oo1 unaware, 1 dazed)You barely miss the orc priest. The orc is no longer dazed. :j o1--9.4 :j  :j: | _The orc completely misses you. The orc priest hits you with a +0 club. :jR] $oYou hit the orc priest but do no damage.The orc priest appears confused. You kick the orc priest. :jj o  (confused)  The orc priest is moderately wounded. :j0k i2-20.0 :jt  :jv P _The orc barely misses you. :jP ############# #.. ........# ########.### #####.####.........###..........#...... ...#............oo........##.###.####.#####. ...##.# #@# #.#####.#o :j]Q  #.# .####.##.#. ... ..#.........# .>)..#.#.# .#.## ###).)# .  #####/  :jZ'$oThe orc priest is moderately wounded.barely misses you.  You stampede towards the orc priest! Found a wooden wand.  You hit the orc priest but do no damage.  You kick the orc priest, but do no damage.  The orc priest is moderately wounded. :j#e :jf64--1.0 (1.0Stampede  :jl :j oH _The orc priest is staggered.  Things that are here: :jOt[ _6 gold pieces; a +0 dagger; a +0 robe :j ############# #.. ........# ########.### #####.####........###..........#.. ...#.....$o...##.###.####o#####. ...##.# #$# #.#####.# #.# ####.##.#. ... ..#.........# ..>..)..#.#.# #.#.### ###).)# #.#.#  :j #####/ # ... :j############# #.. ........# ########.### #####.####........###..........# ...#...$o..##.###.####o#####. ...##.# #$# #.#####.#. #.# ####.##.#....o..o..# ..#.........##..>....##)..#.#.# #.#.###.# ###).)#  #  ####/o   Blorkula the orcula (wand, wandering) # ...o   orc priest (confused) .#oo 2 orcs (1 unaware, 1 dazed) :jڼ :j  You encounter Blorkula the orcula. He is wielding a +0 long sword and carryinga wand of light. :jm/  --more--:j o.  You hit the orc priest. You burn the orc priest.  You kick the orc priest, but do no damage.:j>.o:j:j%2:jx _The orc priest is heavily wounded.:jY############ . ........# ########## #####.####.. #.#.###.##............$o......#.###.####o#####. .....#...$####.##:j} #.# #.# #.# #.#####.##.#...o....o.# ..#.........##..>....## .)..#.#.###.# ###).).#o   orc priest (confused):j#####/#.#oo 2 orcs (1 unaware, 1 dazed):jZ# ....#.:j_############ . ........# ########## #####.####.... #.#.###...#.#............$o......#.###.####o#####. .....#...:j####.## #.# #.# #.# #.#####.##.#...o....o. ..#.........##..>....## .)..#.#.# #.#.###. :jn###).)#.#:jK#####/#.## ..:j .oYou stampede towards the orc! The orc is no longer dazed.:j0o.:jWo:j%3:j:j+P _The orc hits you but does no damage.  Things that are here::j[ _6 gold pieces; a +0 dagger; a +0 robe:j}d############ :j~ . ........# ########.## #####.####........ #.#.###.........o#......#............o.......#.###.####@#####. .....#...$####.## #.# #.# #.# #.#####.##.#........o. ..#.........##..o....## .)..#.#.# #.#.###. ###).)#.######/#.#:j############ . ........# ########## #####.####o.. #.#.#####............@.......#.###.####.#####.. .....#...$:j####.## #.# #.# #.# #.#####.##.#........o. ..#.........##..o....## .)..#.#.###. ###).).#.# #:jw $You hit the orc. You burn the orc.:jSo>:jbQ.o:jrn   orc:j64 36=34:j:j] _You kill the orc!Things that are here::j[ _6 gold pieces; a +0 dagger; a +0 robe:j" ############ . ........# ########:j ;## #####.####o. #.#.####......#............$.....#.###.####.#####.. .....#...$####.## #.# #.# #.# #.#####.##.#...o....o. ..#.........##..>....:j M## .)..#.#.###.:j 6o.:j 0o:j s o   orc wizard (wandering)o   orcYou barely miss the orc.You encounter an orc wizard. It is wielding a +0 dagger.:j\ A25:j :ja M _The orc hits you with a +0 flail.  Things that are here::j; N _8 gold pieces; a +0 whip:j^#############  #.. ........# ########o  #.### #####.####o....... #:j^#.#.###.........$#........#..$..........##.###.####.#####.. #.....#...##.# #$# ##.#####.###.# #.#  #.# #.# #.# #o##.#####.##.#........o.# ...#.........##..>....##o   orc:j^D)..#.#.# #.#.###.# ####).)# #.#.# #:j>b8o.:jcS.o:jce.o:joo.o   orc wizard (wandering)o   orc:jp8-6:jx:j|T _You stop stampeding.:jy ###### #.. ........# ########. #.### #####.####......o.  ##.#.###.o$#...... ##...#.$..##.###.####.#####.. ##.....#...##.# #$#  ##.#####.###.# #o# #.# #.# #.# #.##.#####.##.#........o.#o   orc.#.##..>....##.)..#.#.# #.#.###.# #####).)# #.#.# #:j0o:j.o   orc wizard (wandering)o   orc:j\3-7:j{:j:j ###### #.. ........# ########. #.### #####.####........ ##.#.###.o$#...o..#...#.$..##.###.####.#####..#.....#...##.# #$#  ##.#####.###.# #o#  #.# #.# #.# #.##.#####.##.#.o.#o   orc.#:j`.##..>....## ....)..#.#.# #.#.###.# ######).)# #.#.# #:jU.o:jj.o:jQo   orc priest (confused)o   orc:j'J==8:j :j s _The orc attacks as it pursues you! The orc barely misses you.:j v ###### #.. ........# ########. #.### #####.####. ##.#.###.$#...o..#...#.o.$..##.###.####o#####..#.....#...##.# #$# ##.#####.###.# #o# #.# #.# #:j .# #.##.#####.##.#.o.#.#..##..>....##.)..#.#.## #.#.###.# #).)# #.#.# #:j /o.:jC 9o.:j# D-9:j 0 :j$  ##### #.. ........# ########. #.### #####.####. ##.#.###.$#...o..#...#.o.o$..##.###.####.#####..#.....#...##.# #$# # ##.#####.###.# #o# # #.# #.# #.# #.##.#####.##.#..o.#.#...##..>....## ......)..#.#.# # #.#.###.# #).)# #.#.# #:j+ Yo.o.:j5 4=7==30:jZ= :j4A t _The orc attacks as it pursues you! The orc closely misses you.:j( #### #.. ........# ########. #.### #####.####. ##.#.###.$#...o..#...#.o.o.$..##.###.####.#####.. .#####.....#...##.# #$# .# ##.#####.###.# #o# .# #.# #.# #.# #.# .######.#####.##.#..o.#.#...##..>....##.)..#.#.# # #.#.###.# .#).)# #.#.# #o.:j(*o.:j`a-1:jD ### #.. ..# #. #.### #####.####. ##.#.###.$#...o..#...#.o.o..$. #.##.###.####.#####.. #.#####.....#...##.# #$# #.# ##.#####.###.# #o# #.# #.# #.# #.# #.# #.######.#####.##.#.o.#.#.##..>....## .)..#.#.# # #.#.###.# ..#).)# #.#.# #o.o.:jJ:j+Y]-2:jd ## #.. ..# #. #.### #####.####. ##.#.###.$#...o..  #...#....@.o.o...$.  #.##.###.####.#####.. :jVT #.#####.....#...##.# #$#  #.# ##.#####.###.# #o#  #.# #.# #.# #.# #.# ##.######.#####.##.#.o.# #.#.........##..>....## #.)..#.#.# # #.#.###.# #..#).)# #.#.# #:j/o.:j0o.5==3 _The orc attacks as it pursues you! The orc completely misses you.:j? # #.. .# #. #.### #####.####. ##.#.###....o....$#...o.. #...#...@.o......$. #.##.###.####.#####.. #.#####.....#...##.# #$# #.# ##.#####.###.# #o# #.# #.# #.# #.# #.#  ##.######.#####.##.#.o.#  #.#.........##..>....##  #.)..#.#.# # #.#.###.# ##..#).)# :j"@, #.#.# #o..o=-4:jH:jl[M  Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  soda the Slicer  Gale Centaur of Gozag Gold: 64   Health: 45/74 ==============----------  Magic: 15/21 =================------- #############  AC: 4Str: 10 #.. ........# ########. EV: 15Int: 16 #.### #####.####........ SH: 0Dex: 15 ##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8  #######...#...@o.o.....$....... Noise: ---------  Time: 7934.0 (0.0)  #...........##.###.####.#####.. r) +2 dagger (flame)  #.#####[39;:jK49m.....#...##.# #$#  Throw: 36 darts (poison)  #.# ##.#####.###.# #o#  #.# #.# #.# #.# #.#  ##.######.#####.##.#........o.#  o   orc priest (confused)  #.........#.........##..>....##  o   orc  #........)..#.#.# # #.#.###.# ##..########).)# #.#.# # _The orc attacks as it pursues you! The orc completely misses you.Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (chance to affect: 65%):jT  soda the Slicer  Gale Centaur of Gozag Gold: 64   Health: 45/74 ==============----------  Magic: 15/21 =================------- #############  AC: 4Str: 10 #.. ........# ########. EV: 15Int: 16 #.### #####.####........ SH: 0Dex: 15 ##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8  #######...#...@oo......$....... Noise: ---------  Time: 7934.0 (0.0)  #...........##.###.####.#####.. r) +2 dagger (flame)  #.#####.:j....#...##.# #$#  Throw: 36 darts (poison)  #.# ##.#####.###.# #o#  #.# #.# #.# #.# #.#  ##.######.#####.##.#........o.#  o   orc priest (confused)  #.........#.........##..>....##  o   orc  #........)..#.#.# # #.#.###.# ##..########).)# #.#.# # _The orc attacks as it pursues you! The orc completely misses you.Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (chance to affect: 65%)   #..   #.###  $  o$    #$#  #.#[4:jl60m    #.# #.# #.# #.#     > o(asleep)  ) # ).)# #.#.# 5.0 (1  Casting: Confusing Touch (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (chance to affect: 65%) _The orc looks drowsy...:jM $The helpless orc fails to defend itself.  The winds around you quicken.You stick the orc like a pincushion!!! You burn the orc. o.  You kill the orc!o:j2_6=6 (0.6Tailwind :jpg:j9 _The orc priest seems less confused.:js  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   soda the Slicer  Gale Centaur of Gozag Gold: 64   Health: 45/74 ==============----------  Magic: 14/21 ================-------- #############  AC: 4Str: 10 #.. ........# ########. EV: 15Int: 16 #.### #####.####........ SH: 0Dex: 15 ##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8  #######...#...@o.......$....... Noise: ---------  Time: 7935.6 (0.0)  #...........##.###.####.#####.. r) +2 dagger (flame)  #.#####.....#:jN ...##.# #$#  Throw: 36 darts (poison) :jh  #.# ##.#####.###.# #o#  Tailwind  #.# #.# #.# #.# #.#  ##.######.#####.##.#........o.#  o   orc priest  #.........#.........##..>....##  #........)..#.#.# # #.#.###.# ##..########).)# #.#.# # Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%):j soda the SlicerGale Centaur of Gozag Gold: 64 Health: 45/74 ==============----------Magic: 14/21 ================--------#############AC: 4Str: 10#.. ........# ########. EV: 15:j Int: 16#.### #####.####........ SH: 0Dex: 15##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8#######...#...@o.......$....... Noise: ---------  Time: 7935.6 (0.0)#...........##.###.####.#####.. r) +2 dagger (flame)#.#####.....#...##.# #$#Throw: 36 darts (poison)#.# ##.#####.###.# #o#Tailwind #.# #.# #.# #.# #.###.######.#####.##.#........o.# o   orc priest  #.........#.........##..[40:js vm>....###........)..#.#.# # #.#.###.# ##..########).)##.#.# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%)  The orc priest resists with some effort.6=6.6 (1:jP B  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%)  The orc priest resists with some effort. _The orc priest closely misses you.:j}G  You closely miss the orc priest.You kick the orc priest, but do no damage.647.2 (0.6 _The orc priest is heavily wounded.:jj  You closely miss the orc priest.The orc priest is heavily wounded.2-8:j7:j#= _The orc priest hits you with a +0 club.:j~e  You closely miss the orc priest.:jZ8.4 _The orc priest is moderately wounded.:j  You hit the orc priest. You burn the orc priest.  The orc priest is heavily wounded.:jX]3-9.0:jl :j W _The orc priest barely misses you.:j  :j . You barely miss the orc priest.The orc priest is heavily wounded.6 _The orc priest barely misses you.:j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j&  soda the Slicer  Gale Centaur of Gozag Gold: 64  Health: 43/74 =============-----------  Magic: 12/21 =============----------- #############  AC: 4Str: 10 #.. ........# ########. EV: 15Int: 16 #.### #####.####........ SH: 0Dex: 15:j ##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8  #######...#...@o.......$....... Noise: =--------  Time: 7939.6 (0.0)  #...........##.###.####.#####.. r) +2 dagger (flame)  #.#####.....#...##.# #$#  Throw: 36 darts (poison) :jC #.# ##.#####.###.# #o#  Tailwind  #.# #.# #.# #.# #.#  ##.######.#####.##.#........o.#  o   orc priest  #.........#.........##..>....##  #........)..#.#.# # #.#.###.# ##..########).)# #.#.# # Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  :jsPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavily:j<wounded, chance to affect: 47%):j`wsoda the SlicerGale Centaur of Gozag Gold: 64Health: 43/74 =============-----------Magic: 12/21 =============-----------#############AC: 4Str: 10#.. ........# ########. EV: 15Int: 16#.### #####.####........ SH: 0Dex: 15##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8#######...#...@o.......$....... Noise: =--------  Time: 7939.6 (0.0)#...........##.###.####.#####.. r) +2 dagger (flame)#.#####.....#...##.# #$#Throw: [4:jox0m36 darts (poison)#.# ##.#####.###.# #o#Tailwind #.# #.# #.# #.# #.###.######.#####.##.#........o.# o   orc priest  #.........#.........##..>....###........)..#.#.# # #.#.###.# ##..########).)##.#.# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%)  The orc priest resists with some effort.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%)  The orc priest resists with some effort. :jUz The orc priest mumbles some strange prayers to Beogh against you.39-40.6 (1:ja4 _Pain shoots through your body!:jn  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   soda the Slicer  Gale Centaur of Gozag Gold: 64  Health: 39/74 ============------------  Magic: 10/21 ===========------------- #############  AC: 4Str: 10 #.. ........# ########. EV: 15Int: 16 #.### #####.####........ SH: 0Dex: 15 ##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8  #######...#...@o.......$....... Noise: =--------  Time: 7940.6 (0.0)  #...........##.###.####.#####.. r) +2 dagger (flame)  #.#####...:j>0 [40m..#...##.# #$#  Throw: 36 darts (poison)  #.# ##.#####.###.# #o#  Tailwind  #.# #.# #.# #.# #.#  ##.######.#####.##.#........o.#  o   orc priest  #.........#.........##..>....##  #........)..#.#.# # #.#.###.# ##..########).)# #.#.# # Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%):j soda the SlicerGale Centaur of Gozag Gold: 64Health: 39/74 ============------------Magic: 10/21 ===========-------------#############AC: 4Str: 10#.. ........# ########. EV: 15Int: 16#.### #####.####........ SH: 0Dex: 15##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8#######...#...@o.......$....... Noise: =--------  Time: 7940.6 (0.0)#...........##.###.####.#####.. r) +2 dagger (flame)#.#####.....#...##.# #$#Throw:j : 36 darts (poison)#.# ##.#####.###.# #o#Tailwind #.# #.# #.# #.# #.###.######.#####.##.#........o.# o   orc priest  #.........#.........##..>....###........)..#.#.# # #.#.###.# ##..########).)##.#.# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%)  The orc priest resists with some effort.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%)  The orc priest resists wi:je th some effort.  The orc priest calls down the wrath of Beogh upon you.11=1.6 (1 _You struggle to resist.:j/v  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jl  soda the Slicer  Gale Centaur of Gozag Gold: 64  Health: 39/74 ============------------  Magic: 9/21==========-------------- #############  AC: 4Str: 10 #.. ........# ########. EV: 15Int: 16 #.### #####.####........ SH: 0:jvLDex: 15 ##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8  #######...#...@o.......$....... Noise: =--------  Time: 7941.6 (0.0)  #...........##.###.####.#####.. r) +2 dagger (flame)  #.#####.....#...##.# #$#  Throw: 36 darts (poison)  #.# ##.#####.###.# #o#  Tailwind  #.# #.# #.# #.# #.# :j ##.######.#####.##.#........o.#  o   orc priest  #.........#.........##..>....##  #........)..#.#.# # #.#.###.# ##..########).)# #.#.# # Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%):jsoda the SlicerGale Centaur of Gozag Gold: 64Health: 39/74 ============------------Magic: 9/21==========--------------#############AC: 4Str: 10#.. ........# ########. EV: 15Int: 16#.### #####.####........ SH: 0Dex: 15##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8#######...#...@o.......$....... Noise: =--------  Time: 7941.6 (0.0)#...........##.###.####.#####.. r) +2 dagger (flame)#.#####.....#...##.# #$#Throw::j+ 36 darts (poison)#.# ##.#####.###.# #o#Tailwind #.# #.# #.# #.# #.###.######.#####.##.#........o.# o   orc priest  #.........#.........##..>....###........)..#.#.# # #.#.###.# ##..########).)##.#.# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%)  The orc priest resists with some effort.:j:"G402.6 (1:j^.!  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%)  The orc priest resists with some effort. _hits you but does no damage.:j{n  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j& : :jQ(  soda the Slicer  Gale Centaur of Gozag Gold: 64  Health: 40/74 ============------------  Magic: 7/21========---------------- #############  AC: 4:j( Str: 10 #.. ........# ########. EV: 15Int: 16 #.### #####.####........ SH: 0Dex: 15 ##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8  #######...#...@o.......$....... Noise: =--------  Time: 7942.6 (0.0)  #...........##.###.####.#####.. r) +2 dagger (flame) :jQ)  #.#####.....#...##.# #$#  Throw: 36 darts (poison)  #.# ##.#####.###.# #o#  Tailwind  #.# #.# #.# #.# #.#  ##.######.#####.##.#........o.#  o   orc priest :j) 6 #.........#.........##..>....##  #........)..#.#.# # #.#.###.# ##..########).)# #.#.# # Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  :ja* Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%):j&1soda the SlicerGale Centaur of Gozag Gold: 64Health: 40/74 ============------------Magic: 7/21========----------------#############AC: 4Str: 10#.. ........# ########. EV: 15Int: 16#.### #####.####........ SH: 0Dex: 15##.#.###.........$#...o.. XL:  9 Next: 73% Place: Dungeon:8#######...#...@o.......$....... Noise: =--------  Time: 7942.6 (0.0)#...........##.###.####.#####.. r) +2 dagger (flame)#.#####.....#...##.# #$#Throw::j04 36 darts (poison)#.# ##.#####.###.# #o#Tailwind #.# #.# #.# #.# #.###.######.#####.##.#........o.# o   orc priest (asleep)  #.........#.........##..>....###........)..#.#.# # #.#.###.# ##..########).)##.#.# #Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%)-3.6 (1:j;:jt?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +3 ring mail (heavilywounded, chance to affect: 47%) _The orc priest looks drowsy...:j- $The helpless orc priest fails to defend itself.  You spit the orc priest like a pig!!! You burn the orc priest.:j-}64 4-4.2 (0.6:jEd _You kill the orc priest!:j3 # #.. .# #. #.### #####.####. ##.#.###.:j i$#...o..  #...#....@.$.  #.##.###.####.#####..  :j F#.#####.....#...##.# #$#  #.# ##.#####.###.# #o#  #.# #.# #.# ##.######.#####.# #.#...... #.)..#.#.# :j x1=5.2 (1.0:j :j "  You now have 76 gold pieces (gained 12).  Things that are here:766.2 (2 _a +0 club; a +3 ring mail; a +0 flail:j 6 # #.. .# #. #.### #####.####. ##.#.###.$#...o.. #...#...@).$. #.##.###.####.#####.. #.#####.....#...##.# #$# #.# ##.#####.###.# #o# #.# #.# #.# #.# #.#  ##.######.#####.##.#.o.#  #.#.........##..>....##  #.)..#.#.# # #.#.###.# ##..:j̶ #).)# #.#.# #:jG ]7.2 (1:jx  # #.. .# # #.### #####.#### ##.#.###.$#...o #...#..@.).$ #.##.###.####.#####:j #.#####.....#...##.# #$# #.# ##.#####.###.# #o# #.# #.# #.# #.# #.# ##.######.#####.##.#.o.# #.#.........##..>....## #.)..#.#.# # #.#.###.# ###..#).)# #.#.# #:j+:j|2=8=8:j:jV:jM:jp # #.. .#  #.### #####.#### ##.#.###.$#...o #...#.@..).$ #:j.##.###.####.#####:j #.#####.....#...##.# #$# #.# ##.#####.###.# #o# #.# #.# #.# #.# #.# ##.######.#####.##.#.o.  #.#.........##..>....#  #.)..#.#.# # #.#.###.#   ###..#).)# #.#.# # :j:jG09:j:jy_ _Your tailwind grows less brisk.:j############# #.. ........# ###### #.### #####.####.....##.#.###.........$########...#....).$.... #..........@##.###.####.#### #.#####.....#...##.# #$#  #.# ##.#####.###.# #o# #.# #.# #.# #.# #.##.######.#####.##.#........o #.........#.........##..>.... #)..#.#.# # #.#.###.###..########).)# #.#.#  #.....# ##### #/#.#50:jN############# #.. ........# ##### #.### #####.####....#.#.###.........$########...#....).......$ #...........##.###.####.### #.#####...@.#...##.# #$#  #.# ##.#####.###.# #o# #.# #.# #.# #.# #.##.######.#####.##.#........ #.........#.........##..>... #)..#.#.# # #.#.######..########).)# #.#.# #.....# ##### #/#.# #.#...#  # ...:j8b[37m1:j I:j [ 3=9=4=76 _You start resting.A killer bee comes into view.:j yy   killer bee (wandering):j w6.2 (5=7.2 (6 _:j :j0:j1:j<:j1a _A killer bee is nearby!:j #.)..#.#.# # #.#. ###..########).)# #.#.#  #.....# #####:jy #/#.#  #.#...# # ....y.y5=8.2 (1 _:j:j############# #.. ........# ### #.### #####.####..#.#.###.........$########...#....).$ #....y......##.###.####.# #.#####.....#...##.# #$ #.# ##@#####.###.# #o# #.# #.# #.# #.# #.##.######.#####.##.#...... #.........#.........##..> #..)..#.#.# # #.#.####..########).)# #.#. #.....# ##### #/#.# #.#...# :j3  # ... #.#...# #..y.y:j״Wy:jhm10/21=9:j:jT:ja #############.. ........# ###### #####.####..##.#.###.........$########...#....)............##.###.####.######y....#...##.# #$ ##.#####.#o #@# #.# .##.######.#####.##.#...............#.........##..>..)..#.#.# # #.#.####..########).)# .....# ####/#  ... .##.#.y  The killer bee attacks as it pursues you!=60 _The killer bee closely misses you. The killer bee barely misses you.:j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j #############  soda the Slicer #.. ........# ### Gale Centaur of Gozag Gold: 76 #.### #####.####.. Health: 45/74 ==============---------- ##.#.###.........$# Magic: 8/21=========--------------- #######...#....).......$. AC: 4Str: 10 #...........##.###.####.# EV: 15Int: 16 #.#####.....#...##.# #$# SH: 0Dex: 15 #.# ##y#####.###.# #o# XL:  9 Next: 74% Place: Dungeon:8 #.# #@# #.# #.# #.# Noise: =--------  Time: 7960.2 (0.0) ##.######[4:jĮq0m.#####.##.#...... r) +2 dagger (flame) #.........#.........##..>. Throw: 36 darts (poison) #........)..#.#.# # #.#.# ###..########).)# #.#.# #.....# ##### #/#.# y   killer bee #.#...## ... #.#...#.#. #.#.#.# _The killer bee closely misses you. The killer bee barely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%):jb#############soda the Slicer#.. ........# ### Gale Centaur of Gozag Gold: 76#.### #####.####.. Health: 45/74 ==============----------##.#.###.........$# Magic: 8/21=========---------------#######...#....).......$. AC: 4Str: 10#...........##.###.####.# EV: 15Int: 16#.#####.....#...##.# #$# SH: 0Dex: 15#.# ##y#####.###.# #o# XL:  9 Next: 74% Place: Dungeon:8#.# #@# #.# #.# #.#:jeO Noise: =--------  Time: 7960.2 (0.0)##.######.#####.##.#...... r) +2 dagger (flame)#.........#.........##..>. Throw: 36 darts (poison)#........)..#.#.# # #.#.####..########).)##.#.##.....# ######/#.# y   killer bee#.#...## ...#.#...#.#.#.#.#.#Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)  The killer bee resists with significant effort.  The killer bee stings you!  You are poisoned.:jժ34====---=1.2 (1Pois :j:j!|  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 56%)  The killer bee resists with significant effort.stings you!  You are poisoned. _The killer bee poisons you! The killer bee stings you.:j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j"  #############  soda the Slicer #.. ........# ### Gale Centaur of Gozag Gold: 76 #.### #####.####.. Health: 34/74 ===========------------- ##.#.###.........$# Magic: 6/21======------------------ #######...#....).......$. AC: 4Str: 10 #...........##.###.####.# EV: 15Int: 16 #.#####.....#...##.# #$# SH: 0Dex: 15 #.# ##y#####.###.# #o# XL:  9 Next: 74% Place: Dungeon:8 #.# #@# #.# #.# #.# Noise: ==-------  Time: 7961.2 (0.0) ##.######[39;4:j 9m.#####.##.#...... r) +2 dagger (flame) #.........#.........##..>. Throw: 36 darts (poison) #........)..#.#.# # #.#.# Pois  ###..########).)# #.#.# #.....# ##### #/#.# y   killer bee #.#...## ... #.#...#.#. #.#.#.# _The killer bee poisons you! The killer bee stings you.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%):j,& #############soda the Slicer#.. ........# ### Gale Centaur of Gozag Gold: 76#.### #####.####.. Health: 34/74 ===========-------------##.#.###.........$# Magic: 6/21======------------------#######...#....).......$. AC: 4Str: 10#...........##.###.####.# EV: 15Int: 16#.#####.....#...##.# #$# SH: 0Dex: 15#.# ##y#####.###.# #o# XL:  9 Next: 74% Place: Dungeon:8#.# #@# #.# #.# [3:jI' 4m#.# Noise: ==-------  Time: 7961.2 (0.0)##.######.#####.##.#...... r) +2 dagger (flame)#.........#.........##..>. Throw: 36 darts (poison)#........)..#.#.# # #.#.# Pois ###..########).)##.#.##.....# ######/#.# y   killer bee#.#...## ...#.#...#.#.#.#.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)  The killer bee resists with significant effort.  You feel very sick.:jf( h1--2.2 (1:j!= :jB @Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)  The killer bee resists with significant effort.  You feel very sick. _The killer bee closely misses you. The killer bee completely misses you.:jT  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ja #############  soda the Slicer #.. ........# ### Gale Centaur of Gozag Gold: 76 #.### #####.####.. Health: 31/74 ==========-------------- ##.#.###.........$# Magic: 4/21====-------------------- #######...#....).......$. AC: 4Str: 10:j #...........##.###.####.# EV: 15Int: 16 #.#####.....#...##.# #$# SH: 0Dex: 15 :j#.# ##y#####.###.# #o# XL:  9 Next: 74% Place: Dungeon:8 #.# #@# #.# #.# #.# Noise: =--------  Time: 7962.2 (0.0) ##.######.#####.##.#...... r) +2 dagger (flame) #.........#.........##..>. Throw: 36 darts (poison) #........)..#.#.# # #.#.# Pois  ###..########).)# #.#.# #.....# ##### #/#.# y   killer bee #.#...#:j F# ... #.#...#.#. #.#.#.# :jTm_The killer bee closely misses you. The killer bee completely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%):j?#############soda the Slicer#.. ........# ### Gale Centaur of Gozag Gold: 76#.### #####.####.. Health: 31/74 ==========--------------##.#.###.........$# Magic: 4/21====--------------------#######...#....).......$. AC: 4Str: 10#...........##.###.####.# EV: 15Int: 16#.#####.....#...##.# #$# SH: 0Dex: 15#.# ##y#####.###.# #o# XL:  9 Next: 74% Place: Dungeon:8#.# #@# #.# #.# #.#:j Noise: =--------  Time: 7962.2 (0.0)##.######.#####.##.#...... r) +2 dagger (flame)#.........#.........##..>. Throw: 36 darts (poison)#........)..#.#.# # #.#.# Pois ###..########).)##.#.##.....# ######/#.# y   killer bee#.#...## ...#.#...#.#.#.#.#.#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. You feel sick.29-Contam: 10% 3.2 (1:j&mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. You feel sick. _The killer bee barely misses you. The killer bee closely misses you.:j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jdf #############  soda the Slicer #.. ........# ### Gale Centaur of Gozag Gold: 76 #.### #####.####.. Health: 29/74 =========--------------- ##.#.###.........$# Magic: 2/21==---------------------- #######...#....).......$. AC: 4Str: 10 :jA#...........##.###.####.# EV: 15Int: 16 Contam: 10%  #.#####.....#...##.# #$# SH: 0Dex: 15 #.# ##y#####.###.# #o# XL:  9 Next: 74% Place: Dungeon:8 #.# #@# #.# #.# #.# Noise: =--------  Time: 7963.2 (0.0) ##.######.#####.##.#...... r) +2 dagger (flame) #.........#.........##..>. Throw: 36 darts (poison) :j#........)..#.#.# # #.#.# Pois  ###..########).)# #.#.# #.....# ##### #/#.# y   killer bee #.#...## ... #.#...#.#. #.#.#.# _The killer bee barely misses you. The killer bee closely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  :jSConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%):j  #############  soda the Slicer #.. ........# ### Gale Centaur of Gozag Gold: 76 #.### #####.####.. Health: 29/74 =========--------------- ##.#.###.........$# Magic: 2/21==---------------------- #######...#....).......$. AC: 4:jhStr: 10 #...........##.###.####.# EV: 15Int: 16 Contam: 10%  #.#####.....#...##.# #$# SH: 0Dex: 15 #.# ##y#####.###.# #o# XL:  9 Next: 74% Place: Dungeon:8 #.# #@# #.# #.# #.# Noise: =--------  Time: 7963.2 (0.0) ##.######.#####.##.#...... r) +2 dagger (flame) :jH #.........#.........##..>. Throw: 36 darts (poison) #.......y)..#.#.# # #.#.# Pois  ###..########).)# #.#.# #.....# ##### #/#.# y   killer bee #.#...## ...:j  #.#...#:j .#. #.#.#.#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)  :j 7The killer bee resists with significant effort.:j 4y.:jr+   #..   #.###  $ )$  #$ #.#   #.# #@# #.# #.#  >  #  ).)#   ##### #/y 2 killer bees (1 wandering) #   onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 56%)  The killer bee resists with significant effort.  You feel sick. The killer bee misses you.4.2 (1 _The killer bee stings you but does no damage.:jZq  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  #############  soda the Slicer #.. ........# ### Gale Centaur of Gozag Gold: 76 #.### #####.####.. Health: 29/74 =========--------------- ##.#.###.........$# Magic: 0/21------------------------ #######...#....).......$. AC: 4Str: 10 #...........##.###.####.# EV: 15Int: 16 Contam: 10%  #.#####.....#...##.# #$# SH: 0Dex: 15 #.# ##y#####.###.# #o# XL:  9 Next: 74% Place: Dungeon:8 #.# #@# #.# #.# #.# Noise: =--------  Time: 7964.2 (0.0) ##.######.[40:j nm#####.##.#...... r) +2 dagger (flame) #........y#.........##..>. Throw: 36 darts (poison) #........)..#.#.# # #.#.# Pois  ###..########).)# #.#.# #.....# ##### #/#.# yy 2 killer bees (1 wandering) #.#...## ... #.#...#.#. #.#.#.# _The killer bee stings you but does no damage.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%):jg  #############  soda the Slicer #.. ........# ### Gale Centaur of Gozag Gold: 76 #.### #####.####.. Health: 29/74 =========--------------- ##.#.###.........$# Magic: 0/21------------------------ #######...#....).......$. AC: 4Str: 10 #...........##.###.####.# EV: 15Int: 16 Contam: 10%  #.#####.....#...##.# #$# SH: 0Dex: 15 #.# ##y#####.###.# #o# XL:  9 Next: 74% Place: Dungeon:8 #.# #@# #.# #.# #.# Noise: =--------  Time: 7964.2 (0.0) ##.######y#####.##.#...... [40:j mr) +2 dagger (flame) #.........#.........##..>. Throw: 36 darts (poison) #........)..#.#.# # #.#.# Pois  ###..########).)# #.#.# #.....# ##### #/#.# yy 2 killer bees (1 wandering) #.#...## ... #.#...#.#. #.#.#.#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (chance to affect: 56%)  The killer bee looks drowsy... You feel sick.:j |   #..   #.###  $ )$  #$ #.# ##y  #.# #@# #.# #.#  >  #  ).)#   ##### #/yasleep) #   onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (chance to affect: 56%)  The killer bee looks drowsy... You feel sick.buzzes angrilyhear an angry buzzing noise.7-1=====5.2 (1 _The killer bee barely misses you.:j^$The killer bee buzzes angrily. You hear an angry buzzing noise. _The killer bee barely misses you.  The helpless killer bee fails to defend itself.  The winds around you quicken.  You perforate the killer bee like a sieve!!!  You burn the killer bee.:ju    killer beeYou kill the killer bee!:jy76 -6=---8 (0.6Tailwind :jA:j^P _The killer bee misses you.:jT:jU^Evoke which item? Wands  a - a wand of flame (62)c - a wand of warping (12) [!] read|quaff|evoke[?] describe selected:jPY:jGn#############soda the Slicer#.. ........# ### Gale Centaur of Gozag Gold: 76 #.### #####.####.. Health: 27/74 ========----------------##.#.###.........$# Magic: 1/21=-----------------------#######...#....).......$. AC: 4Str: 10#...........##.###.####.# EV: 15Int: 16 Contam: 10% #.#####.....#...##.# #$# SH: 0Dex: 15#.# ##$#####.###.# #o# XL:  9 Next: 76% Place: Dungeon:8#.# #@#[40:jom #.# #.# #.# Noise: =--------  Time: 7965.8 (0.0)##.######y#####.##.#...... r) +2 dagger (flame)#.........#.........##..>. Throw: 36 darts (poison)#........)..#.#.# # #.#.# Pois Tailwind ###..########).)##.#.##.....# ######/#.# y   killer bee#.#...## ...#.#...#.#.#.#.#.#The helpless killer bee fails to defend itself.  The winds around you quicken.You perforate the killer bee like a sieve!!!  You burn the killer bee.  You kill the killer bee! _The killer bee misses you.:jm  Okay, then.:jD _:j   You barely miss the killer bee. Your kick misses the killer bee. You feel sick.The killer bee stings you.  You are more poisoned.:j v3==-6.4 (0.6:j :jD 1 _The killer bee poisons you! :j(  :j^yYou hit the killer bee. You burn the killer bee.  Your kick misses the killer bee.The killer bee is moderately wounded. :j\ .yYou feel sick.  The killer bee stings you but does no damage.y 2 killer bees (1 wandering)-7.0 :j% :j|W _The killer bee barely misses you.!:j+Drink which item? Potions  W - 2 potions of haste  Y - 3 potions of curingS - a potion of enlightenment  U - a potion of invisibility  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  p - a fuming emerald potion  q - a smoky emerald potion  s - an emerald potion  t - a bubbling purple potion  v - an amethyst potion  x - 3 puce potions [!] read|quaff|evoke[?] describe selected$:jR$:j$:j4`#############soda the Slicer#.. ........# ### Gale Centaur of Gozag Gold: 76 #.### #####.####.. Health: 23/74 =======-----------------##.#.###.........$# Magic: 1/21=-----------------------#######...#....).......$. AC: 4Str: 10#...........##.###.####.# EV: 15Int: 16 Contam: 10% #.#####.....#...##.# #$# SH: 0Dex: 15$:j$#.# ##$#####.###.# #o# XL:  9 Next: 76% Place: Dungeon:8#.# #@# #.# #.# #.# Noise: =--------  Time: 7967.0 (0.0)##.######y#####.##.#...... r) +2 dagger (flame)#........y#.........##..>. Throw: 36 darts (poison)#........)..#.#.# # #.#.# Pois Tailwind $:jF###..########).)##.#.##.....# ######/#.# yy 2 killer bees (1 wandering)#.#...## ...#.#...#.#.#.#.#.#You hit the killer bee. You burn the killer bee.  Your kick misses the killer bee.$:jsThe killer bee is moderately wounded.You feel sick.  The killer bee stings you but does no damage. _The killer bee barely misses you.$:jm .yYou feel better.$:jiyy, 1 unaware…)$:j.32=====-8.0 (1$:je$:jP _The killer bee is distracted by your dazzling golden aura.%:j^ y.  You hit the killer bee but do no damage.The killer bee snaps out of its daze.buzzes angrily%:j .  Your kick misses the killer bee.  The killer bee is moderately wounded.  buzzes angrily.%:j ayyy%:j I====6 (0.6%:jk m _The killer bee barely misses you.&:j_  You barely miss the killer bee.The killer bee is lightly wounded.=---9.2&:jP _The killer bee misses you.&:j a  You hit the killer bee. You burn the killer bee.  The killer bee is heavily wounded.9% ---8 _The killer bee barely misses you.':j/  You hit the killer bee. You burn the killer bee.  The killer bee is severely wounded.26=--870.4':j=F _The killer bee stings you!':je>  You closely miss the killer bee. You kick the killer bee.  The killer bee is severely wounded.':j~?F5--2':j?:=71.0(:j(:j#r _The killer bee barely misses you. The killer bee stings you.(:jp  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.):j# #############  soda the Slicer #.. ........# ### Gale Centaur of Gozag Gold: 76  #.### #####.####.. Health: 25/74 ========---------------- ##.#.###.........$# Magic: 0/21------------------------ #######...#....).......$. AC: 4Str: 10 #...........##.###.####.# EV: 15Int: 16 Contam: 7%  #.#####.....#...##.# #$# SH: 0Dex: 15 #.# ##$#####.###.# #o# XL:  9 Next: 76% Place: Dungeon:8 #.# #@# #.# #.# #.# Noise: =--------  Time: 7971.0 (0.0) ):j##.######y#####.##.#...... r) +2 dagger (flame) #........y#.........##..>. Throw: 36 darts (poison) #........)..#.#.# # #.#.# Tailwind  ###..########).)# #.#.# #.....# ##### #/#.# yy 2 killer bees #.#...## ... #.#...#.#. #.#.#.# _The killer bee barely misses you. The killer bee stings you.  ):j Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, chance to affect: 56%)):jLx#############soda the Slicer#.. ........# ### Gale Centaur of Gozag Gold: 76 #.### #####.####.. Health: 25/74 ========----------------##.#.###.........$# Magic: 0/21------------------------#######...#....).......$. AC: 4Str: 10#...........##.###.####.# EV: 15Int: 16 Contam: 7% #.#####.....#...##.# #$# SH: 0Dex: 15#.# ##$#####.###.# #o# XL:  9 Next: 76% Place: Dungeon:8):jM#.# #@# #.# #.# #.# Noise: =--------  Time: 7971.0 (0.0)##.######y#####.##.#...... r) +2 dagger (flame)#........y#.........##..>. Throw: 36 darts (poison)#........)..#.#.# # #.#.# Tailwind ###..########).)##.#.##.....# ######/#.# yy 2 killer bees (1 asleep, 1 unaware, 1…)#.#...## ...#.#...#.#.#.#.#.#Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  ):j i + Stealth 8.0E:jXE:j*#############soda the Slicer#.. ........# ### Gale Centaur of Gozag Gold: 76 #.### #####.####.. Health: 25/74 ========----------------##.#.###.........$# Magic: 0/21------------------------#######...#....).......$. AC: 4Str: 10#...........##.###.####.# EV: 15Int: 16 Contam: 4% #.#####.....#...##.# #$# SH: 0Dex: 15#.# ##$#####.###.# #o# XL:  9 Next: 79% Place: Dungeon:8#.# #@# #.#E:j #.# #.# Noise: ---------  Time: 7972.6 (0.6)##.######$#####.##.#...... r) +2 dagger (flame)#........y#.........##..>. Throw: 36 darts (poison)#........)..#.#.# # #.#.# Tailwind ###..########).)##.#.##.....# ######/#.# y   killer bee (unaware, dazed)#.#...## ...#.#...#.#.#.#.#.#You perforate the killer bee like a sieve!!!  You burn the killer bee. _You kill the killer bee!Training target 4.0 for Dodging reached!  Your Dodging skill increases to level 4!You need to enable at least one skill for training.E:jE:j. _E:j/ @.. ........# ###### #####.####..##.#.###.........$########...#....)............##.###.####.######.....#...##.# #$E:j0  ##$#####.#o #.# #.# .##.######@#####.##.#..............y#.........##..>.......)..#.#.# # #.#.####..########).)# .....# ####/#  ... .##.#E:j@ yy  stampede towards the killer bee with incredible speed!  You hit the killer bee. You burn the killer bee.  The killer bee snaps out of its daze.he killer bee buzzes angrily.  Your kick misses the killer bee. E:jA S The killer bee is moderately wounded.E:jB ====0Stampede E:j J E:jK + _The killer bee is staggered.E:j7N Q _You see here 5 gold pieces.F:j### #####.####..##.#.###.........$########...#....)............##.###.####.######...##.# #$ ##$#####.#o #.# #.# .##.######$#####.##.#..............@#.........##..>....y..#.#.# # #.#.####..########).)# .....# #####/#  ... .##.#F:jV  You barely miss the killer bee.F:jpThe killer bee is moderately wounded.The killer bee stings you.F:j*0--F:jj2=---3.6 (1F:j F:jV _* * * LOW HITPOINT WARNING * * *F:jxT C  You hit the killer bee. You burn the killer bee.  The killer bee is heavily wounded.You stop stampeding.761---4.2 (0.6F:j^ F:j_ C _The killer bee stings you but does no damage.G:jfYou stop stampeding. _The killer bee stings you but does no damage.  You hit the killer bee but do no damage.  Your kick misses the killer bee.  The killer bee is heavily wounded.  The killer bee closely misses you. The killer bee completely misses you.G:jg-8G:jnG:jqK _Your magical contamination has completely faded away.G:j$o  You closely miss the killer bee. Your kick misses the killer bee.The killer bee is heavily wounded.G:jq(5.4G:jwG:jd{C _The killer bee stings you but does no damage.G:jQq  You hit the killer bee. You burn the killer bee. You kick the killer bee.  The killer bee is almost dead.G:jvr C--6.0G:jx G:jz P _The killer bee misses you.H:j $You hit the killer bee. You burn the killer bee.H:jB)H:jCovert76 1816H:jsH:j N _You kill the killer bee!H:j~ ##.#.###.........$########...#....)............##.###.####.######...##.# #$ ##$#####.#o #.# #.# .##.######$#####.##.#...............#.........##..>....@..#.#.# # #.#.####..########).)# .....# ####/#.#.#.#1=-7.6 (1.0H:jL  You now have 82 gold pieces (gained 6).H:jb82-8.6 (2H:jH:j4 _You see here a +0 short sword.I:jFM #.### #####.####.. ##.#.###..#######...#....).......$......#.###.####.####.....#...$##$#####.##o #.# #.# #.# #.# #.##.######$#####.##.#.........@#.........##..>. #........)..#.#.# ###..########).).#.....# ######/#.#I:jʚI:jW2=9.6 (1I:j:I:jPI:j7M. ........# ### #.### #####.####.. ##.#.###..#I:j ######...#....).......$......#.###.####.####.....#...$##$#####.##o #.# #.# #.# #.# #.#I:jH#.######@#####.##.#.....I:j ~.....#.........##..>.I:j( #........)..#.#.# ####..########).)#I:jF,#.#.###I:j&I:j:('80I:j.I:j:I:j_;O7=1.6 (2I:jAI:jE= _You now have 87 gold pieces (gained 5).I:jxJ'M############ . ........# ### #.### #####.####.. ##.#.###..#######...#....).......$...........##.###.####.####.....#...$##$#####.##oI:jJN #.# #@# #.# #.# #.##.######.#####.##.#.............#.........##..>.#........)..#.#.# # #.#.#.###I:jJ##I:jVI:jWW3=2I:jW6=2.6 (1I:j_I:jaI:jsK>M############ . ........# ### #.### #####.####.. ##.#.###..#######...#....).......$...........##.###.####.####.....#...$##@#####.##o #.# #.# #.# #.# #.#I:jGL:#.######.#####.##.#.....#.........#.........##..>..# I:jlZI:jt[&3I:j4dI:jdnI:j*oH944.6 (2I:jgvI:jx= _You now have 94 gold pieces (gained 7).I:j:  #############.. ........# ###### #####.####..##.#.###.........$########...#....)............##.###.####.######.....#...##.# #$I:jx:  ##.#####.#o #@# #.# .##.######.#####.##.#...............#.........##..>I:j: R.#I:j: I:j: .#.#.#.#I:jqE I:jF !4I:jFF $5.6 (1I:jOL I:jN I:j e .. ........# ###### #####.####..##.#.###.........$########...#....)............##.###.####.######.....#...##.# #$I:j h ##.#####.#o #.# #.# .##.######@#####.##.#...............#.........##..>.......)..#.#.# # #.#.#I:j c.######.#.#.#I:j I:j #=I:j6 6I:jp I:j #.### #####.####.##.#.###.........$#######...#....).$ #...........##.###.#### #.#####.....#...##.# #$ #.# ##.#####.###.# #o #.# #.# #.# #.# #.#.######.#####.##.#.....I:j #.......@.#.........##..> #........)..#.#.# # #.####..########).)# #.#.I:j5 #.....# ##### #/#. #.#...# I:jX # .. #.#...# .#I:jxG #.#.#.# I:jg #.#.#.#  #.#.#.#I:jHI:j9 O947J:jn85 #.### #####.#### ##.#.###. #...#....). #.....##.###.#### #.#####.....#...##.# # #.# ##.#####.###.# # #.# #.# #.# #.# # ##.######.#####.##.# #......@..#.##.. #J:j'9.)..#.#.# # #.# ###..#).)# #.# #.....# ##### #/# #.#...# #  #.#...# .  #.#.#.#  #.#.#.#  #.#.#.#J:jDJ:jER3=8J:jJJ:jMJ:jz#.#.###........#######...#....) #...........##.###.### #.#####.....#...##.#  #.# ##.#####.###.#  #.# #.# #.# #.# ##.######.#####.##.#... #.........#.........##J:j{ #.....@..)..#.#.# # ####..########).)# #. #.....# ##### #/ #.#...#  #J:jL{ #.#...# #.#.#.#  #.#.#.# J:jv{w #.#.#.#  #.#.#.#J:jJ:jl35=J:j9J:jJ:j1J:jڠ ##.#.### #...#....) #.##.###. #.#####.....#...##.# #.# ##.#####.###.# #.# #.# #.# #.# ##.######.#####.##.# #.........#.##J:jN #.)..#.#.# # # ###..#).)# # #.....# ##### # #.#...# #  #.#...# J:j|j #.#.#.#  #.#.#.# J:jz #.#.#.#  #.#.#.#J:jJ:j'90J:jJ:jHJ:jT ##.#.### #...#....) #.##.###. #.#####.....#...##.# #.# ##.#####.###.# #.# #.# #.# #.# ##.######.#####.##.# #.........#. #J:jR.)..#.#.# #  ###..#).)#  #.....# #####  #.#...J:j# #.#...#  #.#.#.# J:jl #.#.#.#  #.#.#.# J:jE #.#.#.#J:jR1J:jFJ:jz ##.#.### #######...#....) #..##.###. #.#####.....#...##. #.# ##.#####.###. #.# #.# #.# #. ##.######.#####.##.# #.........#J:j. #.)..#.#.# # ###..#).)# #.....# ##### #.#...# #.#...# #.#.#.# #.#.#.# #.#.#.#  #.#.#.#J:j J:j\n6==2J:jJ:j J:j}J  ##.#.### #######...#....) #...##.### #.#####.....#...## #.# ##.#####.### #.# #.# #.# # ##.######.#####.##. #.........# #.)..#.#.# # ###..#).)# #.....# #####J:jK  #.#...# #.#...# #.#.#.# #.#.#.# #.#.#.#  #.#.#.#J:jU J:jbW &3J:j] J:j a J:jm^ #######...#....) #...........##.## #.#####.....#... #.# ##.##### #.# #.# #.# #.######.#####.# #.........#...... #........)..#.#.# ###@.########).)# J:j^  #.....# ##### #.#...#  #.#...# #.#.#.# J:j^ #.#.#.# #.#.#.#J:j$_  #.#.#.####J:jF_ %#.#.#J:j.j J:jt R4=4J:jB{ J:jr} K:j #...........##.# #.#####.....#... #.# ##.##### #.# #.# #.#.######.#####.# #.........#...... #........)..#.#.####..########).)# K:j6 #.@...# ##### #.#...#  #.#...# #.#.#.# #.K:j#.#.# #.#.#.# #.#.#.#####.#.# #....#K:jzK:jF@75K:jK:jK:j/K:jK:j)K:jRK:j\,K:jK:jK:jK:jK:je8==K:j֏K:j`,K:jAK:jt_5=K:jK:jbi9=K:jK:jg,K:jK:j K:j4K:jK:j830K:j٩2=K:jXK:jϭ,K:jK:ji6=K:jK:jK:jET31=K:j/K:jK:j+K:jK:j,K:jK:jK:j]2==K:jK:j~,K:jK:jmK:j>7==K:jK:jqK:jK:jK:jgK:j93K:jTK:jK:j,K:jK:jK:ja:==K:jK:jK:jS4=K:jK:ji8=K:jK:j(,K:jK:jK:j6K5=K:j#K:j]K:jK:jZK:jgK:j9=K:j^K:j_K:j96K:jK:j1K:jf=9=K:jK:j"K:jMK:jK:jK:j@K:jS7=K:jmK:j= ,K:j K:j K:j9=K:j K:jK:j8=10/21=K:jmK:jK:jK:jKK:j,K:jK:jQ K:j 99K:j!K:j%K:jZ%9=K:j%K:j)K:jC)K:j*K:j8-K:j-j4011=K:jE.K:j1,K:j2K:jD7K:j7K:j88K:jO<K:j<K:j-=K:j@K:jAg1==K:jAK:jDK:jDK:juEK:jaHK:jHM2=K:jIK:joMK:jMK2=K:jNK:j*S,K:jITK:jPw3=3=4=K:jܯK:jK[5==K:j,K:j,K:j2;4K:jz)==K:jǺK:jK:j596K:jK:je,K:jK:j+,K:jK:jK:jn7===K:jBK:jK:jc5=K:jK:jK:j?K8=K:jK:jBK:jVK:jK:jDK:jO=K:jK:jxK:j99K:jUK:jOK:jK6=K:j6K:jS,K:j#K:j'j50=K:j-K:j,K:jK:jK:j9=K:jFK:jXK:jK1=K:jHK:j9K:jK7=K:j K:je ,K:jc K:jBK:j92K:jK:jK:jK:jK:j]K:j9=K:jK:jd53=K:jbK:j K:j!K8=K:j!K:j%,K:j%K:jR)K:j)W4=K:j*K:jC-,K:j-K:j0K:j19=K:j1K:jz5K:j5Q59=K:j6K:j9K:j9K:jY:K:j=K:j(>K:j>K:jCa6=K:jDK:jGK:j[H9=K:jiIK:jL,K:jMK:jQb20=K:j$RK:j UK:jUU7=K:jVK:jY,K:jcZK:j^,K:j9_K:jbK:jcW8=K:jscK:jFgBK:jin _You start resting.Magic restored.K:joK:jIw28093.6 (98.0)K:jyxb1==4.6 (99 _K:j}K:j>K:j K:jv K:j K:j w9=K:j; K:j K:j{ K:j BK:jB 60===K:j ,K:jG K:j K:j %1K:jR K:j ,K:j K:j" ,K:j" K:j=& a2=K:j' K:jO* ,K:j* K:j- K:j). K:j. K:jR2 93K:j2 2=K:j3 K:jV6 ,K:j'7 K:j9 ,K:j>: K:jO] g4K:j_ ,K:jq K:j:r K:jr K:jfv K:jv K:jw K:jz K:j<{ K5=K:j| K:jJ BK:j* K:j K:j K:jG K:j U6=K:j K:j ,K:jD K:j ,K:j K:j Q7K:j K:j K:j K:jÞ K:j? K:jɟ K:j K:j\ K8=K:jI K:j 9=701=2=3 _You start resting.HP restored.141.6 (474=2.6 (48 _L:j}@L:jB3L:jEL:jIL:jNBL:jR,L:jiL:j^kL:jpL:j qL:jHrL:jvL:jyL:jvz9=L:j|L:j!~L:j,L:jL:jL:j?L:jL:jmL:jȋL:jL:jLL:jeL:jLL:jƖ,L:j,L:jiL:jL:jL:jL:jL:jL:j`L:jL:jL:jb,L:jKL:jL:j+,L:j L:jʶL:j,L:jaL:jUL:jL:j!L:jL:j'L:jL:jYL:jL:jL:jL:j1L:jL:j} _H - 3 scrolls of teleportation (gained 1)L:jL:jL:jL:j#.#...# #.#.#.# #.#.#.# #.#.#.# #.#.#.# ####.#.#.# #....#.#.# #.####.#.# #.# #@#.# 60.6 (1#.# #........#.# ###.....)#.# ########.##.##.##.##.#L:jL:je,1.6 (19L:jfL:j$ _Found a sling.L:jz<#.#.#.# #.#.#.# #.#.#.# #.#.#.# ####.#.#.# #....#.#.# #.####.#.# #.# #.#.#####.#.# #.@.......#.# ###.....)#.# #######.#.# L:jՆL:jC12.0)L:jL:j͒M:jh #.#...# #.#.#.# #.#.#.# #.#.#.#  #.#.#.# ####.#.#.# #....#.#.# #.####.#.# #.# #.#@#####. #.# #.........##.# ###.....).##.# #######.# M:j*M:j=<3M:j$M:j "#.#.#.# #.#.#.# #.#.#.# #.#.#.# ####.#.#.# #....#.#.# #.####.#.# #.# #.#.#####.[##.# #...@.....##.# ###.....).# #.# #######.# #.# 4M:j  M:j" L_Found a shiny orb.N:j)_N:jFXN:jJ,N:j|N:jaN:j,N:j.N:jp#.#.#.# #.#.#.# ..#.#.#.# #.##.#.#.# #..#####.#.#.# ...#....#.#.# ..##.####.#.# #.##.# #.#.#####.[# #.# #.......@.# 8.6 (4#.# ###.....).# #.# #######.# #.# .##.# .##.# .##.# .##.# .##.# .N:jxN:jy#.#.#.# #.#.#.# .. #.#.#.# #.# #.#.#.# #..# ####.#.#.# #... #....#.#.# ..# #.####.#.# ##.# #.# #.#.#####.[# #.# #........@# #.# ###.....).# #.# #.# #.# #N:jl0.##.# #.##.# #.##.# #.##.# #.# N:jN:j>+9.6 (1N:jN:jN:j" #.#...# .#.#.#.#.# ##.#.#.# .. #.#.#.# #  #.#.#.# #####.#.#.# ##...N:jf# #....#.#.# #..##.####.#.# ##.#  #.# #.#.######.# #.........##.# ###.....).#  #.# #######.#  #.# N:j# #.#  #.# #.#  #.# N:j# #.#  #.# #.#  #.# #.#N:jv 70 _You see here an orb of energy.O:ju #.#.#.##.  #.#.#.#. #.#.#.##.# #.#.#.#.#####.#.#.# ##...O:jR #....#.#.# #..# #.####.#.# ##.# #.# #.#.#####.[# #.# #........@## #.# ###.....).  #.# #######.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .O:j C1 _O:jO:jO:j0 @.. #.##..######... .....# #####.#  #.#.#####.[#........####.....)@#  ####### .<#.O:j@ O:j &2O:j O:jn O:ji #.##..#####... .....# #####.#  #.#.#####.[#........###.....).#  #######O:j?j #.##.############.#O:j@tO:jt&3O:j{O:j}P:jP:jӛP:jP:jPP:jr,P:j,P:j,P:jP:jP:jTP:jP:jyP:jkP:jT,P:jܻP:jP:j,P:jP:j!P:jP:jP:jP:jP:jCP:jP:jP:j\P:j:P:jP:jP:jP:jBP:j`#.# #.# #.# #.# .# #.# # #.#  #.#  #.# .P:j^<# #.# #.###########.#.#..........###..P:j$82.6 (9P:jF##########.##........ ...?.. #.#####.#.## #y....# P:j#.# # #....yx P:j=##.## #..yy #...# .....y.  ###.#.####.##...  ######...#...#.....  #......#####.#P:jcy###>.. P:jP:jP:jNP:j #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# .#<# #.# ##.############.# #.##...........##.####.### ###..  ###########.##.@....... ...? #.#####.#.### #y....###.# # #....yx.##.# #..yy<#...# .....y..###.#.####.##...#######...#...#  .....#......#####.# ###>#.####...#...#  #.##P:j P:jt +3.6 (1P:jq P:jN Q:j- #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# . . #<# #.# #. . #.##.# #.# . #.##.####.#######.. . #.##....?.. .#.#####.#.#####y....##.#.# .# #....yx.##.## .##..yy<.#...# .# .....y.###.#.### .. #.##...#.Q:j G ######...#...# ##..... . #......#####.# ###>.. . #.####...#...# #.## . Q:jr<4Q:jQ:jQ:jz.# #.# .# #.# .# #.# .# #.# . .. <# #.# # #. . .############.# .# #.# . ...........##.####.#######.. .[#########.##.............?.. . #.#####@#.#####y....##.#.# #.# #....yx..##.## #.# #..yy<#...# #.# .....y...###.#.####.. #.##...#######...#...#### ..... .#......#####.# ###>.. .#.####...#...#  #.## .<:j17;2H#.# ###.#.#.# #. .Q:jQ:j&5Q:j!Q:j"Q:j '# #.# # #.# # #.# # #.# ## # #.# .. . . # #.# .# #. . ############.# .# #.# ... ..........##.####.#######.. .[ #########.##....@........?.. ..##.#####.#.#####.....##Q:j( `.# #.#.# #....yx..##.## #.#.# #..yy< #...# #.#.. .....y... ###.#.####.... #.##...#..^ ######...#...####### ..... . #......#####.# ###>.. ... #.####...#...# #.## .<Q:j< R6Q:jK R:j #.#  #.#  #.#  #.#  #.# ### #.# #.. . ...# #.# #.# #. ...# ###########.# #.# #.# ...# .........##.####@#######.. .[. ########.##.............?.. ..###.#####.#.#####.....##.# #.#.# #....yx..##.## #.#.# #..yy< #...# #.#.. .....y......  ###.#.####.... #.##...#..^####...#...####### ..... . ......#####.# ###R:j[>.. ...R:jR:j&7R:jdR:jlR:jc IR:jd R:jo XR:j~ ###.....)###### ########  .......  #.# #@# #. ...#9.6 (2###.# #.# #.# ... .........##.####.#######.. .[. ########.##.............?.. ..###.#####.#.#####.....##....#. # ...R:j S:jC#.........####.....).# #######.# #.# #.# #.# #.# #.# ########## #.# #.@....... ...#  #.# #.#######. ...# ##########.# #.# #.# ...# ........##.####.#######.. .[ #######.##.............?.. ..####.#####.#.#####.....##.# #.#.# #....yx..##.## #.#.# #..yy< #...# #.#.. .....y......S:jHPB90.6 (1S:jYS:j< ] ###.....). #######.# #.# #.# #.# #.# #.# ########## #.# #......... ...# #.# #@#######. ...# ###########.# #.# #.# ...# S:j+ .........##.####.#######.. .[. ########.##.............?.. ..## #.#####.#.#####.....##.... #.# #.#.# #....yxx   Erica (constriction, wandering)#.## #.#.# #..yy<S:j 7 #...# #.#.x .....y.###.#.####.... #.##...#..^S:j 6x.S:j S:j &1S:j S:j S:je~  #################......... ...######## ########## #.# .........##.####.#######.. .[. ########.##.............?.. ..## #.#####.#.#####.....##.... #.#.# #....yx.##.## #.#x# #..yy<..... .....y..###.#.####.... #.##...#..^ S:j~ #####...#...####### ..... ...S:j ##########......... ...######## ########## #.# .........##.####@#######.. .[. ########.##.............?.. ..## #.#####.#.#####.....##.... #.#.# #....yx.##.## #.#x# #..yy<...# #.#.. .....y..###.#.####.... #.##...#..^ #####...#...####### ..... ... ......#####.# ###>S:j 7x.S:j S:j h2Stampede S:j S:j 1 _You stampede towards Erica!S:j##########......... ...######## ########## #.# .........##.####.#######.. .[. ########.##.....@.......?.. ..## #.#####.#.#####.....##....S:jm #.#x# #....yx.##.## #.#.# #..yy<...# #.#.. .....y..###.#.####.... #.##...#..^ #####...#...####### ..... ... ......#####.# ###>####...#.. #.## .<S:j ##########......... ...######## ########## #.# .........##.####.#######.. .[. S:j3 ########.##.............?.. ..## #.#####.#@#####.....##.... #.#x# #....yx.##.## #.#.# #..yy<.... .....y..###.#.####.... #.##...#..^ S:j "#####...#...####### ..... ... ......#####.# ###>####...#.. #.## .< ###.#.# ..##S:jOS:jW%3S:jS:j!1 _You stampede towards Erica!T:j ##########......... ...######## ########## #.# .........##.####.#######.. .[. ########.##.............?.. ..## #.#####.#.#####.....##.... #.#@# #....yx.##.## #..yy<.... .....y..###.#.####..... #.##...#..^ #####...#...#######. ..... ... ......#####.# .# ###>####...#..# #.## .< ###.#.#T:jP  ..## #..$#T:j 6##########......... ...######## ########## #.# .........##.####.#######.. .[. ########.##.............?.. ..## T:j #.#####.#.#####.....##.... #.#.# #....yx.##.## #..yy<............y..###.#.####......##.##...#..^ T:j #####...#...#######.# ..... ... ......#####.# .# ###>####...#.. # #.## .<T:j  ###.#.# #. ..## #..$T:j! w##.##.#T:j xx)You closely miss Erica.  Erica shouts!T:jq D====4T:j T:j j _Your kick misses Erica. Erica completely misses you.U:j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U:j  Your hands begin to glow red.  You stop stampeding.U:jS {  Erica mumbles some strange words.Erica flickers and vanishes!U:j18----5Touch U:jU:j  _Deactivating autopickup; reactivate with Ctrl-A.U:jT  You closely miss something. Your kick misses something. Something hits you!U:j60-----==--6.2 (0.6U:jXU:jT _Something burns you.U:j5 U:j O---8U:j{ U:j" u _You hit something but do no damage. Your kick misses something.V:jCT  You miss something. Your kick misses something.V:jL  You hear some strange, mumbled words.  A bolt of poison appears from out of thin air!  The bolt of poison hits you!!V:jqMy37=======------------==V:jMQ7.4Pois Touch V:jRV:jTQ _You are poisoned.V:j%You are poisoned.  You hit something but do no damage. You kick something.  You feel very sick.  Something hits you!  * * * LOW HITPOINT WARNING * * *  Something burns you.V:jV:jF16=====-------------------8.0Pois V:jGV:jV _* * * LOW HITPOINT WARNING * * *V:j$  You hit something but do no damage.* * * LOW HITPOINT WARNING * * *V:j 4----------6V:jeV:jS _You feel very sick.W:jNDrink which item? Potions  W - 2 potions of haste  Y - 2 potions of curingS - a potion of enlightenment  U - a potion of invisibility  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  p - a fuming emerald potion  q - a smoky emerald potion  s - an emerald potion  t - a bubbling purple potion  v - an amethyst potion  x - 3 puce potions W:j[!] read|quaff|evoke[?] describe selectedX:jQX:j X:j#.# ##########soda the Covert#.# #......... ...# Gale Centaur of Gozag Gold: 94#.# #.#######. ...# Health: 14/74 ====-------------------- ###########.# #.# #.# ...# Magic: 18/21 ====================---- .........##.####.#######.. .[. AC: 4X:jsStr: 10 ########.##.............?.. ..## EV: 15Int: 16#.#####.#.#####.....##.... SH: 0Dex: 15#.# #.#.# #....yx..... XL:  9 Next: 81% Place: Dungeon:8##.## #.#@# #..yy<.... Noise: =--------  Time: 8198.6 (0.0)X:j:#...# #.#{.........y...... r) +2 dagger (flame)###.#.####......##.##...#..^. Throw: 36 darts (poison) #####...#...#######.# ..... .... Pois Touch X:j......#####.#.# ###>.. .... .####...#...## #.## .<.. .# ###.#.#.##. ..## .# #..$#.##. ..# X:j.# ##.##.#* * * LOW HITPOINT WARNING * * *Something burns you. _* * * LOW HITPOINT WARNING * * *You hit something but do no damage.* * * LOW HITPOINT WARNING * * * _You feel very sick.X:j]X:jk 21======9.6 (1X:j6&X:j))m _You feel better. Something barely misses you.Y:j Y:j &Drink which item? Potions  W - 2 potions of haste  Y - a potion of curingS - a potion of enlightenment  U - a potion of invisibility  f - a blue potion  l - a smoky coppery potion  n - a viscous brown potion  p - a fuming emerald potion  q - a smoky emerald potion  s - an emerald potion  t - a bubbling purple potion  v - an amethyst potion  x - 3 puce potions [!] read|quaff|evoke[?] describe selected[:jf #.# ##########soda the Covert#.# #......... ...# Gale Centaur of Gozag Gold: 94#.# #.#######. ...# Health: 21/74 ======------------------ ###########.# #.# #.# ...# Magic: 18/21 ====================---- .........##.####.#######.. .[. AC: 4Str: 10 ########.##.............?.. ..## EV: 15Int: 16#.#####.#.#####.....##.... SH: 0Dex: 15#.# #.#.# #....yx..... XL:  9 Next: 81% Place: Dunge[:jL on:8##.## #.#@# #..yy<.... Noise: =--------  Time: 8199.6 (0.0)#...# #.#{.........y...... r) +2 dagger (flame)###.#.####......##.##...#..^. Throw: 36 darts (poison) #####...#...#######.# ..... .... Touch ......#####.#.# ###>.. .... .####...#...## #.## .<.. .# ###.#.#.##. ..## .# #..$#.##. ..# .# ##.##.#Something burns you. _* * * LOW HITPOINT WARNING * * *You hit something but do no damage.* * * LOW HITPOINT WARNING * * * _You feel very sick. _Y[:j ou feel better. Something barely misses you.  Okay, then. _\:j \:jN Put on or remove which piece of jewellery? Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn)d - a ring of protection from cold  \:j kl - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ^:jN^:jU^:j]#.# ##########soda the Covert#.# #......... ...# Gale Centaur of Gozag Gold: 94#.# #.#######. ...# Health: 21/74 ======------------------ ###########.# #.# #.# ...# Magic: 18/21 ====================---- .........##.####.#######.. .[. AC: 4Str: 10 ^:jZ^########.##.............?.. ..## EV: 15Int: 16#.#####.#.#####.....##.... SH: 0Dex: 15#.# #.#.# #....yx..... XL:  9 Next: 81% Place: Dungeon:8##.## #.#@# #..yy<.... Noise: =--------  Time: 8199.6 (0.0)#...# #.#{.........y...... r) +2 dagger (flame)###.#.####......##.##...#..^. Throw: 36 darts (poison) #####...#...#######.# ..... .... Touch ......#####.#.# ###>.. .... .####...#...#^:j^# #.## .<.. .# ###.#.#.##. ..## .# #..$#.##. ..# ^:j^7.# ##.##.# _* * * LOW HITPOINT WARNING * * *You hit something but do no damage.* * * LOW HITPOINT WARNING * * * _You feel very sick. ^:j^_You feel better. Something barely misses you. _Okay, then.^:jeP  Okay, then.^:jg^:jl^:jo. __:j b_:jfRead which item? Scrolls  H - 3 scrolls of teleportation  J - a scroll of fear _:jg p - 2 scrolls of poison  S - a scroll of silence  V - a scroll of vulnerability  d - a scroll labelled ZIYDAXODEM  e - a scroll labelled PIBEODIW OFESTROAV  j - a scroll labelled GOXACS XAACHU  k - 2 scrolls labelled PEADAU MEJI  m - a scroll labelled OZOTSO GIADYH  o - a scroll labelled UTRILI PUPEEHIFFE _:j1g  y - a scroll labelled GOAPSU BOKLIAWN [!] read|quaff|evoke[?] describe selected`:j``:j`:j#.# ##########soda the Covert#.# #......... ...# Gale Centaur of Gozag Gold: 94#.# #.#######. ...# Health: 21/74 ======------------------ ###########.# #.# #.# ...# Magic: 18/21 ====================---- .........##.####.#######.. .[. AC: 4Str: 10 ########.##.............?.. ..## EV: 15`:j0Int: 16#.#####.#.#####.....##.... SH: 0Dex: 15#.# #.#.# #....yx..... XL:  9 Next: 81% Place: Dungeon:8##.## #.#@# #..yy<.... Noise: =--------  Time: 8199.6 (0.0)#...# #.#{.........y...... r) +2 dagger (flame)###.#.####......##.##...#..^. Throw: 36 darts (poison) #####...#...#######.# ..... .... Touch ......#####.#.# ###>.. .... .####...#...## #.## .<.. .# ###.#.#.#`:j=j#. ..## .# #..$#.##. ..# .# ##.##.#You hit something but do no damage.* * * LOW HITPOINT WARNING * * * _You feel very sick. _You feel better. Something barely misses you. _Okay, then. _Okay, then.`:j  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.`:jL0  You hear some strange, mumbled words.  A bolt of poison appears from out of thin air!  The bolt of poison hits you!!!  You are lethally poisoned! Ouch! That really hurt!You die...  `:jQYour body crumbles into a pile of gold.`:j]Z-16/74 ------9=Tele Pois Touch `:jg/  --more--a:jiGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  r - a +2 dagger of flaming (weapon)  a - a +1 dagger  e - a +0 rapier of speed Missiles (go to first with ()f - 9 stones  i - 4 boomerangs  n - 36 poisoned darts (quivered) Armour (go to first with [) a:jv A - a +0 helmet of sniping (worn)  B - a +0 cloak (worn)  C - a +0 robe (worn)  F - a +0 pair of gloves (worn)g - a +0 leather armour  k - a +0 ring mail  m - the +10 plate armour of Wariness {Dex+3 Stlth+} Magical Staves (go to first with |)  p - a staff of cold  q - a staff of alchemy Jewellery (go to first with "=)  b - a +5 ring of evasion (worn)  c - a ring of magical power (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]a:j? a:j?,a:jSHa:jKGoodbye, soda.3516 soda the Covert (level 9, -16/74 HPs)Began as a Gale Centaur Enchanter on June 23, 2026.Was an Initiate of Gozag.Killed from afar by Erica (37 damage)... with a bolt of poison... on level 8 of the Dungeon.The game lasted 00:21:07 (8278 turns). 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