|j{  Player: spidder Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-08-12.17:48:47.ttyrec Time: (1786556927) Wed Aug 12 17:48:47 2026 |j [?1051l[?1052l[?1060l[?1061h|jb V)0[?7h[?25l[?1c|j|j|j3Welcome, spidder. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Vine Stalker Shapeshifter |j |j |j( Welcome, spidder the Vine Stalker. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard  |j "b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand |j dWarrior-mageu - Forgewright Zealot |j om - Warperv - Fire Elementalist f - Berserker |j ^n - Hexslingerw - Ice Elementalist  |j ,g - Cinder Acolyte |jW o - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver |j y - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee  |j fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background  |j Y# - Recommended character ! - Random character % - List aptitudes |j MSpace - Change species ? - Help Tab - Vine Stalker Shapeshifter |j'  |j@ |jx |jOspidder the RuffianVine StalkerHealth: 11/11 ========================Magic: 2/2========================AC: 2Str: 16EV: 11Int: 10SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill  |j#=♣♣##♣..♣.♣♣@...♣#♣♣#♣.# |jWelcome, spidder the Vine Stalker Shapeshifter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble. |j Press ? for a list of commands and other information. |j  |j [ _Found a staircase leading out of the dungeon.|j |j)Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of lignification (uncommon) Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top[|j}39;49m]|jm d Talismans %  v + quill talismans  w + maw talismans  x + serpent talismans  y + blade talismans  z + granite talismans  A + dragon-coil talismans  B + talismans of death  C + storm talismans  D + protean talismans  E + sanguine talismans  F + rimehorn talismans  G + spider talismans  H + hive talismans  I + wellspring talismans  J + riddle talismans |jZ  K + lupine talismans  L + inkwell talismans  M + fortress talismans  N + scarab talismans  O + medusa talismans73%|j6s|jx|j~spidder the RuffianVine StalkerHealth: 11/11 ========================Magic: 2/2========================AC: 2Str: 16EV: 11Int: 10♣♣#SH: 0Dex: 13#♣..♣.♣XL:  1 Next:  0% Place: Dungeon:1♣@...♣Noise: ---------  Time: 0.0 (0.0)#♣♣#♣.#-) Nothing wieldedNothing quivered|jQuill Welcome, spidder the Vine Stalker Shapeshifter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.|jo|j|j̊|jb< |j?   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.7   2.4  -1   f - Spellcasting   0.0   1.0   0          b + Unarmed Combat 3.0   4.0   0          g + Shapeshifting 3.0   4.8  -1          |jWA  c - Armour   0.0   1.4  -2      d + Dodging1.5   2.8  -2       e - Stealth   0.0   0.6  +3                                                      [16;2|jjB oH                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|j TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets|j <[?25h[?0c0 |j$ [?25l[?1c8.0   0 current training targets, if any.=] set aall targets|ju a * Fighting   1.7|jq|jri a - Fighting   1.7|jtv g * Shapeshifting   3.0|j|jDp g - Shapeshifting   3.0|ju  d * Dodging   1.5|jo d - Dodging   1.5|j|j|j;zspidder the RuffianVine StalkerHealth: 11/11 ========================Magic: 2/2========================AC: 2Str: 16EV: 11Int: 10♣♣#SH: 0Dex: 13|j#♣..♣.♣XL:  1 Next:  0% Place: Dungeon:1♣@...♣Noise: ---------  Time: 0.0 (0.0)#♣♣#♣.#-) Nothing wieldedNothing quiveredQuill |j bWelcome, spidder the Vine Stalker Shapeshifter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.|jT|j|jt|j|j u|jZ _|j |j |j |j |j |j |j |j* |j |j |jL |j |j |j |j* |j |j |j ,|jw |jI |j ,|jK |j |j |j  |jw |j |jJ |j |j |jn |j ,|jH |j| |j@ |j |j4 |j9 |j3 |j |j% |j |j |j" ,|jU# |j$ |j$ |j% |j-' |j( |j) |j) |jq, |j- |jc. |j%/ |j0 |jC2 |j2 |jU: |j < |j< |j= |j K |jN |j[S X|jS ,|jT |j W |jY |jzY |jZ |j\ |j^ ,|j` |jb |jc |j#d |je |jh |jj |jk |jl |jo |jr ,|jr |jt |ju |ju |jv |jw |jy B|jA{ |jw} ,|j7~ |j |j |j݀ |jR |jR #.#.#. #.#+#######.|j w#..@........#...........#...........#...........|jƆ .#.#######...........#.......#...........#......#...........|j #......#...#######.#......#...#|j 034.0 (34.0)|j= +5.0 (35|j |j I _d - a puce potion|j} |j} |j~ |j~ '|j |j b _You open the door.|j |j |j! |j @  There is an open door here.|jq |j-  _|jː |j |j |jh ,|j |j3 ,|j |jؙ |j |j_ |j͛ |je |j |jӞ |j |j |jA |jx |j |jܥ |j. ,|j |j) X|j| |j& X|j |j |j |j |j |j |jd |j |jӷ |j4 |j |j> |j_ ,|j7 |j |j |j |j~ |j |j^ |j |jb |j |j ,|j |jh X|jt |j' B|jh ,|jj B|jf ,|j{ |j |j j  You encounter an endoplasm.|j W####.# #.####################...................###.#.........##.......# |j p#.#.#######.##@#.##.## #.#'#######.#.. #...........####.##.## |j[ #...........# ..j .. #............ ##. ##..... # j   endoplasm (asleep) ###..... ..#....|j X. ..#.....|j -57.0 (22|jV 28.0 (23 _|j/ |jh |j####.#  #.####################...................###.#.........##.......#  #.#.#######.##.#.##.##.  #.#'#.#..@......?#...........####.##.####....# ..j ..  #. .##.##  #. .> # ##. .. .#. ..+#. ..##...#######.|jF9.0 (1.0)|j8|j _Found a scroll labelled QEUCEJ EGHAAFE. Found a stone staircase leading down.|jl ### #.# #.################### #...................# #.###.......# #.#.#######.##.#.##.##.# #.#'#.#.........?# #...........####@##.### #.##....j..... #.......##.##.. #.........> # #....................+ #..........# #...#######.......+ #...#60|jm|jvA## .# .################### ................... .###.......# # |j)w.#.#######.##.#.##.##.# .#'#.#.........?# ...........####.##.####. .##...@j...... ........##.## .|jw.......> # .. ..+ ..# ...#######.+ ...# #. ...#|j|jn%1|j|j|j [ jj    The helpless endoplasm fails to defend itself.  You hit the endoplasm.|j[ *9 (0.9|j` |jc ] _The endoplasm is almost dead.|j K .  You hit the endoplasm.|jd (|j] <1=2.9 (1.0|jO |jX c _You kill the endoplasm!|j |ja ^ _No target in view!|j 3|j |jh H _No target in view!|je 3|jg |j4j |j2l |jrq P _|js ,|jt |jw |jy |j[z |jG{ |j} |j |j$ |j6 |j4 |j[ |j |jԆ |j  ### ################.. |j d.............##.# .....##.......#.# #####.##.#.##.##.# #####.#.........@# -####.##.####.. |j3 ##...............##.##.......>#.# ...#...#.# ...|j .........+.# .#.........### . #####.......+|j +7.9 (5|j D-8.9 (6|jח |j} d _c - a scroll labelled QEUCEJ EGHAAFE|jQ|j|j|j7|j |jn|j|j|jf  You encounter a quokka.|j ###### ###...r..|j/###########........ ..............##.......#.# #####.##.#.##.##.# #####.#..........#Quill |jR]......####.##.####.. ......##.............|jpr   quokka (asleep)|jZr$70.9 (2|jB.r|j@|j*Mr|j*1.9 (3|j|jj+ _Found 10 gold pieces.|j'J ####### ###...$ ###############.@.r....#|j(.......##.###..### .....##.......#.# #.##.#.##.##.# ####.#..........#####.##.####.. ##.............##.##.....>#.# ...#|jS*7r.|j0|ja0*2.9 (1|j4|j6|j=9/11 |j}}-----1------------=3|j[|jp _You hit the quokka but do no damage. The quokka bites you.|jV  You closely miss the quokka. You bite the quokka, but do no damage.|jҤ l10/11==---4.8 (0.9|j |j T _The quokka closely misses you.|jf   You closely miss the quokka. Your off-hand punch misses the quokka.Your bite misses the quokka. The quokka is struck by your quills.|jNg 9/11 --0------------------------5.8 (1.0|jl |jo + _The quokka bites you.|j˓  You hit the quokka but do no damage. Your bite misses the quokka.The quokka is moderately wounded.|ji g8----6.7 (0.9|ji |j7 + _The quokka bites you.|j9 H .  You hit the quokka.|ju H†|j! c9==37.7 (1.0|j1 |j} J _You kill the quokka!|j" |jn |j |jV H _No target in view!|j!4 |j4 |j4 |j6 |j=; 10/11==== _|j; |j< 1=====------------|jX= |jF? 1 _HP restored.|j? |je@ |jB ,|jB |jC |j/D |jD |jE |jEF ;===|jG |j%H |jH |jH |j-J |jhJ |jK |jXL |jL #1|jL ;============|jXM |jN |jN |jcO |jP ,|jdQ |jR |jR |jS |jT |jU D============|jU |jV |j(W |jW |j Y ,|jY |jZ |jZ |j[ |j\ |j&] |j] |j^ |j^ |j_ |ja ,|ja |j%c |j_c |jc |jDe ,|je |jg |jh X2============|ji |jk 4 _Magic restored.|jwm |jm |j]n |jq b  You see here a quokka corpse.|j s |js  _|jx |jy |j.{ |j{ |j[| |j} |j~ |jd D============|j= |j ,|j[ |j A _You now have 10 gold pieces.|jM |jև ,|jl |jK ,|j7 |j |j& |j ,|j^ |j ,|jl |j |j |jO |jܘ |j |j1 f  You encounter a jackal.|jդ     ### ########.# ###........#  #######..†.....#.#  .....##.###..###@#  -#.# #..# #.#  #.##.##.#........#  ........#.....##.# #.##.####.......$. ............. |j %  h   jackal (asleep)## ...  >#.# ...# ##.h#  #.# ...  |j/ 1109.7 (32.0)|j M-10.7 (33 _|jC |j||j||jS|jh] _A jackal is nearby!|j9###########.###....... |j#######..†.....#. .....##.###..###..#.# #..# #.##.##.#....... ........#.....## #.##.####.......$. |jӺ.................##.##..... ....#|jb>#.# ...# ##.h#.#.# ... ....+.# .#|jU|ja|js71.7 (1.0) _|j&|j3|j I###########.###....... #######..†.....# .....##.###..##.#.###..## #.##.##.#....... .......## #.##.####.......$. ..................###.##..... .....#>#.# ...#h###.hhhh 4 jackals (asleep).#.# .... ....+.# .# hh##### .2 _You encounter 3 jackals.|j) ###########.###....... #######..†.....# |j) .....##.###..##.#.###..## #.##.##.#....... ........#.....## #.##.###..$..# ..................####.##.......>#.# ...#h###.h.#.# .... ....+.# ..# hh##### ... ..# + |j61 6h.|j1 M.h|jZ2 9h.|j2 9h.|j; Lhhhhh|j:< /===3|jA |jC * _The jackal barks! x4|j ### ########.# ###........# ########..†.....#.# ......##.###..###.# ..#.###..###.# #.##.##.#........# .........#.....##.### ##.##.####......@$..# ............## ##.##h.... .>#.# ...#.###..# ..#.# ..... hhh. .+.# ...# ..###  3.### .... .. .+ .. ..   |jC 8h.|j *h|j 9h.|j' 8h.|jf 7 h|j =.  You hear an angry hiss.|j 1h.|j 5h.|j? W.h 4 jackals|j ]8/11 -------4|j| |j P _The jackal is struck by your quills. The jackal bites you.|j J .  You hit the jackal.|j h.h.h.S|j a † 3|j S   ball python (constriction)You kill the jackal!|j #9|jM X==-----5--5.6 (0.9|j~ |j \ _You encounter a ball python.|j L .  You punch the jackal!|j 1h.|jm S.  You kill the jackal!|j - 2|j{ 68--|j Q7--6.5|j |j#  |j %_The jackal bites you.|jb S.  You barely miss the jackal. You bite the jackal. You drain its power.  |jbPThe jackal is heavily wounded.|j-ne  The jackal barely misses you. The jackal bites you.  The jackal is struck by your quills. The jackal bites you.7----1------------7.4|js|j,v> _The jackal bites you but does no damage.|j  S.  You closely miss the jackal.|j?i  The jackal is almost dead.|j%8|j3==8.3|jY|j |j:_The jackal closely misses you. The jackal completely misses you.|jsG ###  .#  .# †.# #..###.# ###..###.# #........# |j\Hw#.....##.### #......@$..# ......†hh.## .......S..# >#.# ...#.###..#  ..... ....  ...# ..###  .... ..#  .. .. |j ###  .#  .# †.# #..###.# |j###..###.# #........# #.....##.### #......@$..# ......†hh.## .......S..# >#.# ...#.###..#  ..... ....  ...# ..###  .... ..#  .. .. |jJ|j%|j|jd _There are monsters nearby!|j~>_ ###  .#  |j?.# †.# #..###.# ###..###.# #........# #.....##.### #......@$..# ......†hh.## .......S..# >#.# ...#.###..#  ..... ....  ...# ..###  .... ..#  .. .. |j ###  .#  .# †.# #..###.# ###..###.# #........# |jp#.....##.### #......@$..# ......†hh.## .......S..# >#.# ...#.###..#  ..... ....  ...# ..###  .... ..#  .. .. |j 3|j#|jd _There are monsters nearby!|j S.  You barely miss the jackal. Your bite misses the jackal.  The jackal is almost dead.9====9.2|jh  _The jackal closely misses you. The jackal misses you.|jљ S †You hit the jackal. †   jackal  You kill the jackal!10/11====920.1 _The ball python barely misses you. The jackal closely misses you.|j 0  You closely miss the jackal. Your bite misses the jackal.1=====------------1.0|j |j9 _The jackal barely misses you. The ball python misses you.|j"  You closely miss the jackal. Your bite misses the jackal. _The jackal barely misses you. The ball python misses you.|jYou hit the jackal.  The jackal is heavily wounded.  The jackal is struck by your quills. The jackal bites you.  The ball python bites you but does no damage.|j?]8/11 -------9|j=|jL _The jackal misses you.|jl .You punch the jackal!|j# S   ball python (constriction)  You kill the jackal!The ball python is struck by your quills.|j###  spidder the Ruffian########.#  Vine Stalker###........#  Health: 9/11===================----- ########..†.....#.#  Magic: 1/2|ju============------------ ......##.###..###.#  AC: 2Str: 16 .......#.###..###.#  EV: 11Int: 10 .#.##.##.#........#  SH: 0Dex: 13 .........#.....##.###  XL:  1 Next: 110% Place: Dungeon:1 |j=##.##.####......@$..#  Noise: =--------  Time: 122.8 (0.9) |j...............S†..##  -) Nothing wielded ...##.##...........#  Nothing quivered ...>#.# ...#.###..#|jE9  Quill ....#.# ..... .... ....+.# ...# ..###|jvT  S   ball python (constriction) ....### .... ..# ....+ ....|j& ... |jThe jackal is struck by your quills. The jackal bites you.  The ball python bites you but does no damage. _The jackal misses you.You punch the jackal!  |jdYou kill the jackal!The ball python is struck by your quills.|j _The ball python barely misses you.You have reached level 2!|jE/  --more--|j9 12/15==3----2 4%  _|j q †You hit the ball python.|j a†|j b3=83.8 (1.0|j |j O _You kill the ball python!|j6|j|j |jH _No target in view!|j3|j{|jR|j4=== _|jq95|jG====|j|j|jC:----|j;|j\|j|j|j/|jm|j+|j|j~q==2========|j|j,|jY|j|j|j|j|j|j|j|j@========|j|j&,|j |jA|j|j<|j|j1|j|j8|j|j?|jo|j|j|j|j|js|j|jD|j%|j]|jT3========|j|j|j:,|j|j%|j|j|j`L _You now have 18 gold pieces (gained 8).|j3|j4|j|j|j{@========|j|j|j|j#|jq|jS|j|j{|j|j |j |jH |j |j|j|j|j|j<|j||j|jH|j|jP,|j|j}|j|j|j|j2|ji|j|j] |j#|jR$|j$|jQ%|j(|jK)|j)|j*|j+|j,|js-,|j.|j/|j0,|j1|j#3|ja3|j3|j4|j5|j6|j|6|j8|j9|j :|j::|jj;|j<|jI<|j<|j=|j$>|jh>|j>|jO@|j@|jA|jlA|jgB|jB|j7C|jC|jD|jE|jGE|jE|jlF|jG|jUG|jG|jI|j0J|jZJ|jJ|j'N,|jN,|jO|jP|jP|jQ|jQ|jR|jR|j1S|jBT|jU|jJU|jU|jmV|j#W|jW|jW|jY|jY|jAZ|jZ|ju[|j\|j\|j]|j5^|ju_|j_|j$`|j;b|jbdc  You encounter a bat.|ji.+ .....#.....# #.#  ...........# #.#  .........##### #.#   .............# #.#   ..##.......#.####.#   #.........#....#   #..#......#.####   ##........#.#  .....# - |jj=.######  .#.##..#   #. #..   #..   ...  b   bat (asleep) .b..   ....    |jl975.8 (52.0)b.|jmm#b.|jm$b.|jxrOb|j]sL-6.8 (53 _|jw|jz|jS ...# #.#  ...........# #.#  .........##### #.#  .............# #.#  ..##.......#.####.#  #.........#....#  #..#......#.####  ##........#.#  .......@....#  .......######  .#.##..#  #. #.b  #..  ...  |j-V....  .... |j{p  ...# #.#  ...........# #.#  .........##### #.#  .............# #.#  ..##.......#.####.#  #.........#....#  #..#......#.####  ##........#.#  .......@....#  .......######  .#.##..#  #. #.b  #..  ...  ....  .... |jfu |jc{ Z _A bat is nearby!|j@  ...........# #.#  .........##### #.#  .............# #.#  ..##.......#.####.#  #.........#....#  #..#......#.#### ##........#.# ......# ####### |j #.#.##..#   #. #.b#  #..#  ...# .#  ....# #.#.#  |jM #b.|j %.b|j| |j 8=7.8 (1.0)|jr |j P _The bat barely misses you.|j #####....###.### #...#....##.######........#.# .......#########.#.##.@#  #. #.b|j #.......#.###|j b.  The bat barely misses you. The bat is struck by your quills.|j9 |j%8|jv!|jV$: _The bat hits you but does no damage.|jq  b.  You barely miss the bat. Your bite misses the bat.The bat is moderately wounded.|ju!"b.|j<'8 |j',9.7 (0.9|jq,|j/P _The bat barely misses you.|jsZ.. ...# #.#  ##### #.#  .............# #.# ..###.####.#  #...#....#  #..#......#.#### ###........#.# |jr......b.......#  #.....@.###### #.#.##..# #. #..#  #..#  ...#  ....#  .....#  ..#.#.# ##.#.#.# |j(.bb. 80.7 (1.0 _The bat is struck by your quills. The bat misses you.|jqn .  You barely miss the bat.The bat is severely wounded.The bat is struck by your quills.|jdtR|jRx5121.6 (0.9|jJ~|jG _You kill the bat!|j[|j\|j_a|jeH _No target in view!|jf|j|j|jH _No target in view!|jQI|jS|jU|jZP _|jm[|j0\|j\|jz^|j_|jL`|ja|jb|jd|jrd|je|jw`|jx|j)z|jz|jw{|j}|j,|j|j6|jl|j|jt|j|jr|jʈ|jÉ|jX|j|jؒ,|jg|jD|j|jږ|j|jH|j|j!|j|jŸ|j|j|j|jB|j|j:|j|j|j9|j|j|jX|j'|j|j|j|j/ |j1_You open the door.|j@|j|j|jq@  There is an open door here.|j|j _|j|jm|jA|j|j|j|j|jD|j|j|jW,|jE|j |jt|j|js|jx|j1|j|j+|jV|ju,|j |jE'|j|jM|j|ju7 _You open the door.|j |j|j|j@  There is an open door here.|jE#...#######.'..#......#.. ..#...# #.......##.#......... ..#...# #.......##........... ..#...#### ##.......##........... |j5&..........##.........#.....##.... ..........##.........#.....##.... ..........##.........#.....##..#. ..........###+##'#+###.....###... ..........# #@#...............-212.6 (31.0) ########### #...........#..... .....########.#.##+....... #.#.###.....##.# #.#.##|ji#.....# # #.#... #.....##.#...|j #..>..##.#... #...#.|j |j E-3.6 (32|j|j; _Found a stone staircase leading down.|jE |jM 3|j |j |ja n|j |jv |j |j |j |je '|j |j |j- |j 7 _You open the door.|jP |j |jW |j @  There is an open door here.|j |j  _|j |j |j ,|j |j @  There is an open door here.|j 5 _|jT ,|jF n|j. |jz |j |j B|j |j ,|jd |j% |j) B|j* |j, |j+/ ,|j0 |j1 |j2 |j3 |jq5 |j6 ,|jo7 |j8 |jQ: ,|jR; |j> ,|jf? |jTE 9 _d - a quill talisman|jF 3|j]G |jJ |jK |jL |j M |jIN |j;P ,|jQ |jS |jT |jU |jV |j[ X|j\ |j^ |j^ |j_ |jb |j-e |je |j-g |jj |jl ,|j%m |jo |j+q |jq |jq |jt |jv |jw ,|j~ a  #.#.....##.# #.#.##..#  ###.....##.# #.#.....#  #.....##.# #.#.....#  #..>..##.# #.#.....#  #.....##.# #...#.#.#  #........#######.#.#.# ##..#####.##.........# ...#.......## |jX ###.####..#.....@.# #..#.......#...#.......###..#.......##..#.......#...........##..........#........... |j |j -41.6 (28|j$ +2.6 (29|j |j+ * _e - a storm talisman|j 3|j ^ _No target in view! |jI |j%H _No target in view! |j5I |je |j |jr: _ |jJ |jk, |j% |j |jY |juB |j |j |j |jw |j |j# |j^, |j |j |j |jM |jX |j |j, |jJ |jB |j  |jJX |j , |j, |j |j |j |j" |j |j  |jr |j |j |j |j{, |j |jI |j |j |j |j , |jd  |jl\ ##..#.......# #.###  ..#.......# #...#  ...........# ###.#  #..........# #.#  ........... #.#   #.#   ####.#   #....#  #@####  #.#   #.#   #.#   #.#   |jJ] ..#    ###        73.6 (314.6 (32 |j^e8 _f - a ring of protection from cold |j': |j: |j: |j< |j= |j@B |j4A |jeA |jA |jWC |jD, |j2E |jG |jG |jH |jH |jI |j.K |jvK |jK |jM |jN |jO |jxO |j>Q |jQ |j.R |juR |jS |jT, |j U |jV |jV |jW |jW |jX |jqY |jY |jZ |j:[ |jM\ |j\ |j\ |j^ |j^ |j/_ |j_ |j` |ja |ja |j/b |jVc |jd |jBd |jd |je |jmf |jf |jUg |jh |j&kB |jn |j+ |j |jٞ |j |j> |j |j |js |j  You encounter a quokka. #.....# # .. #.###.# # .. #.# #.# # #. #.# #.##### #. #.# [4 |jG0m#......#. #.# ########r #.# #.#######.# #.@.......# ###########   r   quokka (asleep)  |jm.r307.6 (33 |j_r |j28.6 (34 _ |jf |j |jSH .  You hit the quokka. |jY&  |j[A20=9.5 (0.9) |jSd |jfJ _You kill the quokka!!|jV_!|jV!|jZn!|j[!|jG\!|j],!|j^!|jK_!|jcl!|j`m!|jo!|jo!|jq!|jy!|j!|jǖ...........##........#..........# #........#........... #........##........# #####........# #............# ####### #.!|jկ8#........# #.....# #.#......@.# #.###.# #.-#........# #.# #.# #.#####.#### #.# #.#####.#.# #.# #.......#.# #.# #########.# #.##.#######.##.........############18.5 (9.0-9.5 (10.0) _e - a scroll labelled SURATO QOTH!|jjg!|jqX!|jsB!|j!|jك,!|j!|jQ!|j,!|j!|j7!|j!|ji!|j!|jؠn#........#######.#. ##..#####.##..#. ..........#####. ###.####..#.......# #. #..#.......# #. ...#.......# ##..#.......###########..#.......#........@...........# ###........#..........# #........#........... #........# .... #........# ### ###........# #..!|jp ...........# ####### #.# #........# #.....# #.# #........# #.###.# #.# !|j227.5 (8.0)!|j*8.5 (9!|jӬ!|jT, _g - a ring of wizardry!|jMi3!|jXr!|juH _No target in view!!|j 3!|j ^ _No target in view!!|j 3!|j ^ _No target in view!!|j _No target in view!!|j;} _!|j|!!|j*!|jB/,!|jd0!|j0!|jI3!|j9T #.....##.#  ...#..>..##.#  #..#.....##.#  !|j:?#..#..######. ##..#####.##........ ..........#.......####.####.####..#.......# ......##.####..#.......# #.)@.......#....... ..####..#.......# #############..#.......# ....................# #........#.......... #........#...........!|j; #........#........ #........######### ###........#!|j-A #.....##.# # ...#..>..##.# ## #..#.....##.# #.. #..#... ##..#####.## .. ..........#..###.####.####..#..##.####..#. #....#..####..#..####..#.!|jA ..... #.#.. #.#  #.#.  #.#  ###.#"|j\39.5 (11.0)40.5 (12"|jk"|jx _You see here a +0 dagger of venom."|jh3"|ji"|jl"|jo"|jGp$ _"|ju,"|j)v"|jkv"|jSs  You encounter an endoplasm..###.....##.# .#.. #.....##.# ## . ...#..>..##.# ###.## #..#.....##.# ..#. #..#........###..j ##..#####.## ... ..........# #.###.####.####..##.....@.##.####..###.#####.)........#............####..###.#############..# .. #..#j   endoplasm (asleep)  #..#.. #..#........ #..#########3.5 (3.0)4.5 (4 _"|j՛"|jƜ"|ji♣##.# #.#.....##.# ♣.#.###.....##.#  .#. #.....##.### .? ...#..>..##.##.###.### #..#.....##.# ......#.. #..#........###....j###..#####.## #..............# #.###@####.####..# #.......##.####..# ##.#####.)........# ............####..###.#############..# . #.# #.# #.#........jj5.5 (1 _Found a scroll labelled FEADWOB XICYIS."|j7/ . .  "|j~I You hit the endoplasm.9=6.4 (0.9"|jP "|jmV M _You kill the endoplasm!"|j "|jS "|j "|j H _No target in view!"|j 3"|j ^ _No target in view!"|j3"|j"|j+H _No target in view!"|j3"|j"|j"|j"|jb$ _"|j,"|j; ♣♣#♣.#.# #.#.....### ..♣.♣#.# .....# #.'........ ...♣##.# ....)# #.#.....##. ♣#♣.# .....# ###.....##..# .. .... #.....##.## .. .?. ...#..>..##.###.###.#####..#.....##........#...#..#.... #..@..###..#####.##-7.4 (1.0 #.#..............# #.###.####.####..# ###.####..# ##.#####.)........#............####..###.#############..# . #..#"|j Z-8.4 (2"|j; _Found a dagger.#|j3#|j˶#|jH _No target in view!#|jK  _#|j! X#|j  #.# #.#............###+##'#+###.  #.###.#............# #.##.#  ##.##.############## #.##......♣#♣.#.# #....# ..♣.♣#.# #.......# #.'....... ...♣##.# ##......)# #.#... ♣#♣.# .........# ##.#.########## .......@.......#..>.###.###.#####..##........#...#..#......###.#.....###..#####.##. Quill #.#..............#..#.###.####.####..#.. #....... #.#####. ....51.4 (32.4 (4#|j, z _h - a scroll labelled FEADWOB XICYIS#|j#|j8#|jY#|j#|j"#|jDB#|j0,#|j#|j#|j,#|j#|j0X#|jB#|j#|j+#|j#|j#|j#|j&#|j#|jQ#|j#|j#|j#|jS#|j#|jR#|j#|j#|j#|j#|j#|j#|j#|j#|jP ,#|j,#|jJB#|j#|jZ#|j#|j#|jW#|j#|jm #|j3!#|jK$#|j$#|j$#|j) _h - 2 scrolls labelled FEADWOB XICYIS (gained 1)#|jb*#|j*#|j@+#|jr.#|j/#|jA0#|j0#|jg2#|j3#|j3#|jH4#|j7#|j>#|jA?#|jj?#|j?#|j@$|j7B$|jN$|j6v'$|j$|j$|jJ7 _You open the door.$|j 3$|j( $|j-V  There is an open door here.$|j _$|j$|j5 ,$|j'n$|j(,$|jL$|jM,$|jXP$|jQ$|jS,$|jS$|jU,$|jV$|jX$|jY$|jY$|jh[$|jp]$|jpc$|jm$|jw$|jy$|j~n$|j~$|j,$|jRn$|j7$|jΆ$|j$|j $|j4$|j$|j]$|j$|ja,$|j$|j$|j$|j5$|j$|jU$|jk,$|j$|j,$|j$|j$|jQ$|j$|j\$|j;$|jҟ$|j$|j$|j<$|jO$|j$|j$|j$|jB$|j$|j ,$|jh$|jp'$|jI$|j6M _You open the door.  There is an open door here. _$|j$|jX$|j$|jV$|jX$|jJB$|j$|j$|jP$|j$|jP$|jB$|jW,$|j B$|jn$|j:,$|j$|j$|j$|j$|j$|j$|j $|j!$|j9"$|j)O   #.##...############ #   #......'..# #   ####...##.######## #   #...##.........   #...##..#######.#   #...##..........+.   .........######.#. $|j>+  ##.#######....#   #......@......#  .#.#####.........   ......#.###   ###........   #..#...###   ##.#.:.#   ..#...#   #.#...#  $|j11429.4 (77.0)$|j[2,30.4 (78$|j&Iw _j - a scroll labelled COBIWK GUBY$|j-t3$|jx$|jaH _No target in view!$|jw 3$|j! $|jA H _No target in view!$|j $|j- $|j" $|j $|j $|j% P _$|jS' $|j' $|j ) $|j+ $|j - $|jT- $|j. $|j1 $|jS3 $|j3 $|j4 $|j 7 $|j8 $|j>9 $|j: $|j< $|jb> $|j> $|j? $|jA $|jC $|jQD $|jD $|j?L  #...##..........+...  .........######.#.. $|jL  ##.#######....#  #.............#####  ##.#.#####.........  #........#.####.  #.###........... $|jnM < #..#...###.  ##.#.@.#  ..#...#  ##.#...#  #.#...#  ......# ###..## #..#$|juN  #..#  You pick up a parchment of Scorch and begin reading...$|jR 17.0)$|jS *8.4 (8$|jZW $|jY ? _You add the spell Scorch to your library.$|jb 3$|j6d $|jf $|jh $|jtm X$|jm $|jn $|jp $|j'r ,$|jr $|j t $|ju $|j^u $|ju $|jv $|jAx ,$|jx $|j"{ $|jD| $|j| $|j } $|j^~ $|jg $|j $|j~ $|j $|j $|j $|j $|j& $|j $|jW $|j͇ $|j $|j $|jS $|j $|j $|j $|j' $|j $|j '$|j $|j $|j $|j 7 _You open the door.$|jN $|j $|j3 $|jj @  There is an open door here.$|j› $|j  _$|j $|j $|jD ,$|jנ $|j $|j $|j $|j $|j '$|j $|jG $|j $|jӭ 7 _You open the door.$|jH $|j $|jE $|j @  There is an open door here.$|j [ _$|j $|jH n$|jb$|jX$|jj($|jZ  There is an open door here. _$|j_$|jqc$|jc$|jd$|jIg$|jlB$|jl$|jn,$|j*q$|jr$|jKs$|js$|jt$|j}$|j.,$|j$|js$|j,$|j$|j$|jS$|j$|j$|j$|j$|j$|jD$|j~$|j$|jC$|jH$|j$|j;$|j$|j$|j)$|j$|j$|j©$|j$|jX$|j%,$|j*$|j{,$|j$|j,$|jv$|jE$|j$|j$|j$|jb,$|j$|jDB$|j$|jX$|j #..............#####.# ###.####.####..#.......# #.# ......##.####..#.......# #.# #####.)........#.......# #.# $|jo.........####..#.......# #.### #############..#.......# #...# .......................# ###.# ####........#..........# #.# # #........#...@....... #.#511.4 (73.0) # #........#........... #.# $|jT# #........###########. ####.# ####........# #....# ............# ####### #.#### ####........# #.....# #.# # #........# #.###.# #.# # #........# #.# #.# #.# ########.#### #.# #.#####.#$|j$|j$|jopen the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.$|j3$|j$|j`H _No target in view!%|jL=%|j=%|j?[^ _No target in view!%|j%|j%|jx#%|jn%H _No target in view!%|j3%|j%|jH _No target in view!%|j %|jI %|jy %|j- H _No target in view!%|j 3%|jD %|j% %|jT %|j : _%|j %|jh ,%|jO %|j %|j %|j[ %|jb %|jq %|j %|j %|jN %|j %|j[ %|j %|jO %|j %|j %|jZ %|jL %|j> %|j ,%|j %|j  %|j %|jg* B%|j+ %|j3 ,%|j4 %|j5 %|j= %|j? ,%|j@ %|jH %|jHI %|jJ %|jIK %|j-S %|jU ,%|jV %|j| `%|jT %|jn ,%|j %|j %|j B%|j ,%|j} ,%|j4 %|jF %|j& qNo target in view! _ There is an open door here.%|j&  _%|j' %|j, %|j1 B%|j7 X%|j: %|jv; %|j; %|jL= %|j@ %|jC B%|jaE %|jG %|jP %|jS %|j!X ,%|j)Y %|j_ %|j; ,%|j) %|j %|j %|jl %|j <%|j n%|j %|j1 %|j %|j ,%|j X%|jO X%|j %|jY %|j! ,%|jB %|j@ %|j %|j %|js %|j %|js %|j %|j %|j %|j %|j %|j %|j %|jT %|j %|jb ,%|j %|jq %|j %|jL %|jA %|j %|j %|j %|j! %|j" ,%|j# %|j% %|jH' ,%|jD( %|ji+ '%|jn.  You open the door.  You encounter a goblin. It is wielding a +0 dagger.%|j4  #.######## #......... #.#.......%|j5 E ####### #.#.###### .....# #.#'###### ...g# #......... %|jJ5 ... #......... ..#.####'# #.........%|j5  ........@# #......... %|j5 ..#.####.#######......... #.......#......... %|j5 ##......#......... . #......#...%|j6 ###### .. #......#...%|j@6 g   goblin (asleep) %|jg6 .. #......#... #.#. #......#...%|j6 [###### .....######..........%|j6 .....##%|j= -73.4 (62%|jK> %  %|j> YA malevolent force fills the Dungeon...%|jX /  --more--'|jC  You fall into a shaft and drop 1 floor!  --more--'|j4E@24.4 (63#. .## ...####.#.[... #..########  #@.......  #########   _The shaft crumbles and collapses.  Found a scale mail. _There is a stone staircase leading up here.(|jp] 3(|j^ (|jb (|jf  You encounter a goblin. It is wielding a +0 club.(|j ? ##. ###. ....####.########.g..[..........(|jS P#.@########.......#<.......####...#########...#.##...#... .g   goblin (asleep)### ..##(|j (|jE ,0.0)(|ji 15.4 (1 _(|jV (|j, +|j##..###..  ..####.########.g..[..........  #..########.......#@....... ####...#########  ...#. ##...# ... .### .. ## 6 _There is a stone staircase leading up here.+|j +|j +|j +|j B7 _+|j +|j %1+|j    .........######.#..   ##.#######....# #.#..   #.............######.###   ##.#.#####.........#.# #   #........#.####.###   #.###............##   #. #..#...###.####  #.#.#.####.#...# #.# #   #...".@....#...# #.# #   ##########.#...# #.#   #.#...# #.#  +|j B......# #.#  ###..## #.#   #..#   #..#   +|jn ,8.9 (2.5+|j +|jN p _You climb upwards.  Found a runed diamond amulet.+|j c _There is a stone staircase leading down here.,|j,|j,|j,|j,|jV,|j: _,|j_,|j,|j#,|j,|j  ..######.#  ##.#######....# #.#  #......######.  ##.#.#####..#. #........#.####. .###.. #.# #..#...###.,|jp   #.#.#.####.#...# #.#   #...@.>....#...# #.#   ,|j##.#...# #.#  #.#...# #.#  ......# #.#   ###..## #.#   #..#   #..#,|j ,|jE ,|j}8001.9 (3 _h - an amulet of reflection,|j3,|jl,|j,|j,|j;n,|j=,|j,|j,|j ,|j,|j,|j,|j9,|j|,|j,|j,|j,|j,|j ,|j ,|j ,|j ,|jz ,|jR ,|j ,|j; ,|je ,|j< ,|j ,|j ,|jf ,|j ,|j ,|jb ,|j& ,|j ,,|j ,|j ,|j ,,|j ,|j ,|j ,,|jR ,|j ,|j ,|j\ ,|j ,|j. ,|jt ,|j ,|jK ,|js ,|j-! ,|j! ,|j! ,|jh# ,|jC$ ,|j$ ,|j$ ,|j@& ,|j;' ,|j' ,|j*( ,|j) ,|j) ,|j) ,|j* ,|j- R  There is a stone staircase leading down here.,|j. ,|j/  _,|j{/ ,|j0 ,|jH1 ,|j~1 ,|j1 ,|j03 ,|j 4 ,|jF4 ,|j4 ,|j/6 ,|j 7 ,|jL7 ,|j7 ,|j8 ,|jf: ,,|j: ,|j; ,|j< ,,|jX= ,|jQ? ,|j? ,|j@ ,|jv@ ,|jA ,|jsB ,|jB ,|jB ,|jD ,|jD ,|jD ,|jsE ,|jF ,|jG ,|jG ,|jHH ,|j J ,|joJ ,|jJ ,|jK ,|jRM ,|jO ,|jO ,|jQ ,|jPS ,|jVU ,|jU ,|j4W ,|jY ,|j[ ,,|j^ ,|jf ,|ji ,|jfj ,|jl ,|jx `  #.#.#.####.#...# #.# #...   #.....>....#...# #.# ###   ##########.#...# #.#  ####.#...# #.#  #........# #.#  #.####..## #.#  #.# #..#   #.####..#   #..@?...#   .##     ,|jy     ,|j 1614.9 (33.0),|j +5.9 (34,|j ,|j c _k - a scroll labelled VOLOVEV IMIPN,|j 3,|jA ^ _No target in view!-|j\-|j^`Gear: 8/52 gear slots (Left/Right/Tab to switch category) -|j`Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %) -|j` b - a quill talisman (worn)c - a protean talisman  d - a quill talisman  -|jae - a storm talisman/|jnh - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it /|j  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.0|j 0|j 0|j 4 #.#.#.####.#...# #.# #... spidder the Ruffian  #.....>....#...# #.# #### Vine Stalker  ##########.#...# #.#Health: 15/15 ========================  ####.#...# #.#Magic: 3/30|j ========================  #........# #.#AC: 2Str: 16  #.####..## #.#EV: 11Int: 10  #.# #..#SH: 0Dex: 13  #.####..#XL:  2 Next: 29% Place: Dungeon:1  #..@?...#Noise: ---------  Time: 615.9 (0.0)  ######.##-) Nothing wielded  Nothing quivered  Quill    0|jY     Found a runed diamond amulet. _There is a stone staircase leading down here. _h - an amulet of reflection _There is a stone staircase leading down here. _k - a scroll labelled VOLOVEV IMIPN _No target in view!0|j  0|j  _0|j# 0|j) f  You start putting on your amulet.0|j/ @6.9 (10|jS5 @7.9 (20|j: 0|j#@ @8.9 (30|j E 0|jpJ @9.9 (40|jN 0|j.T 0|jT +20.9 (50|jgX 0|j|[ 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.0|j[ 0|j+` 0|jXb X _h - an amulet of reflection (worn)1|jO31|jP1|jS1|jdU1|jY: _1|jZ1|jZ,1|j^ _h - 3 scrolls labelled FEADWOB XICYIS (gained 1)1|jd_1|j_1|j`1|jb1|jc1|jed1|jd1|jag1|jyi1|ji1|j k1|jNm1|jn1|j)o1|jpp1|jr1|j1t,1|jMu1|jv1|j?x1|jx1|jly1|j  ##########.#...# #.# # ####.#...# #.#  #........# #.#  #.####..## #.#  #.# #..#  #.####..#  #.......#  1|j######.#####.#  #........@...#  ######.#######  ### You pick up a parchment of Teleport Other and begin reading...1|j,+8.9 (81|j*9.9 (91|j 1|jG _You add the spell Teleport Other to your library.1|j31|j1|j{1|j91|j,1|j1|j71|j1|j1|jc1|j,1|j1|jG1|j,1|j1|j1|j1|j\1|j1|jo1|j1|j1|j1|jk1|j 1|j B1|j 1|j  1|jQ ,1|j 1|jd 1|j 1|j 1|j# 1|j' 1|j+ 1|j, 1|jP, 1|j, 1|j00 1|j1 ,1|j2 1|jh5 1|j7 ,1|j7 1|jC; 1|j^< ,1|j< 1|j? 1|jkA ,1|jA 1|j-G B1|jG 1|jJ 1|j6L 1|jL 1|jM 1|jYP 1|jQ 1|jR 1|jbS 1|jU 1|jW 1|jWW 1|jW 1|j[ 1|j[ 1|j \ 1|j\ 1|jb 1|jc 1|jd ,1|j}h B1|jFl 1|jn 1|jo 1|jp 1|jp 1|js 1|j_t 1|jt 1|ju 1|jy @  There is an open door here.1|j+ 1|j  _1|jځ 1|j 1|jÅ 1|j 1|j 1|j 1|j 1|j 1|j 1|j 1|jю 1|j2 1|j 1|jȑ 1|j+ ,1|j 1|j 1|j 1|jB 1|j5 1|j 1|j6 ,1|jO 1|j 1|jn 1|j 1|j 1|jZ 1|j 1|jH 1|j^ 1|j 1|j 1|jl 1|j 1|j 1|j B1|j, 1|j, 1|jx 1|j 1|j' 1|jس 1|j n1|j 1|j2 1|ji 1|j 1|j B1|j 1|j ,1|jY 1|j 1|jP ,1|jS 1|j 1|j+ ,1|j 1|j 1|j 1|j 1|j 1|jq 1|j ,1|jS 1|j 1|j ,1|j 1|j 1|j{ 1|j 1|j 1|j 1|j ,1|j 1|j, 1|j 1|jJ 1|j 1|j1 B1|jd M _You now have 31 gold pieces (gained 13).1|j 31|j 1|j 1|j 1|j 1|j0 1|j:" 1|j# 1|j$ 1|j& 1|jF( 1|je   #..#..#.#....g#   ### #......... ...   ..###..#..#.####'#   .. ..............#   #.###..#..#.####.##   #.#....^..#.# #...   #.#..##...#.#####..   #.............. #..   ##@.#.....##### #..   #................ #..  #######.#.#..#### #..  #.........######..  #.##...#.........#[401|jg m #.##...#####.###.# #.# #.##..## #.# #.# #.# #.....# #.###.# #.# #....## ##.##.#89.9 (60.0)90.9 (61 _f - an amethyst potion1|j@ 1|jA 1|jE 1|jG H _No target in view!2|j32|j2|jH _No target in view!2|jo32|jmr2|jxH _No target in view!2|j 732|j;2|jAH _No target in view!2|jI32|jT2|jH _No target in view!2|j2|jP2|jT2|j_2|j2|jQP _2|jν2|j~,2|jW2|j,2|j 2|j2|jt2|j2|jc2|jy2|jA2|j2|jA2|j2|j,2|j)2|j2|j~2|jC2|j2|j2|jx2|j,2|j2|jqB2|jm2|jd2|j2|j 2|j2|j2|j_2|j2|jh2|jQ,2|jT2|jP2|j,2|j2|j+2|jo2|j2|jP2|jc2|j ,2|jM2|jh2|j2|j]2|j2|j2|j2|jb,2|j2|j- 2|jw 2|j 2|j!2|j"2|j#2|j>#2|j4$2|j%2|ji%2|j%2|j`+2|j,2|j..B2|j.2|jn/2|j/2|j02|jt}2|jI 2|j_No target in view! _ You encounter a ball python. ### ## S.# #. #####.# #. ###..##.# # #.##.##.# # #.##.##.########## # #.##...@...#.....# # #.#.#..#.#....g# # #.######### #......... ... # ..........###..#..#.####'# # #.#####..................# #. #.# #.#.###..#..#.####.#######. S  2|jb[39;49m ball python (constriction, asleep) #.# #.#.#....^..#.# #.......#. #.# #.#.#..##...#.#####......#. #.#####.#.............. #......#.739.9 (4940.9 (50 _2|js < ###  S.#  #####.#  ..##.#  #.##.#  #.##.####  #...@...#  #..#..#.#  #......... ... ..........###..#..#.####'# #.#####..................# #.# #.#.###..#..#.### #.# #.#.#....^..#.# #.# #.#.#..##...#.# #.. 2|j$  ###  S.#  #####.#  ..##.#  #.##.#  #.##.####  #...@...# 2|j% D #..#..#.#  #......... ... .........###..#..#.####'# .#####..................# .# #.#.###..#..#.###.# #.#.#....^..#.# .# #.#.#..##...#.#.. 2|jz, 2|j, 2|j4 2|jB6 b _A ball python is nearby!2|j >### S ### ##.#.##.# #.##@#########...... #..#..#.#....g# #.######### #......... ... ..........###..#..#.####' #.#####..................# ..###..#..#.####.###### #..#....^..#.# #. #.# #.#.#..##...#.####.SS)=1.9 (1.0) _The ball python hisses angrily.3|ji ### .. #####S#. #.##.##########.......#..... #..#..#.#....g# #.######### #......... ... ..........###..#..#.####'####..................# ##..#..#.####.######..^..#.# #..S-23|j .  You barely miss the ball python.The ball python is struck by your quills.3|jR3|j633=33|jJ3|jO _You kill the ball python!3|j]3|jQ^3|j+c3|jsH _No target in view!3|j,3|j-3|j>^ _No target in view!3|j_3|j{ _3|jW,3|j3|jy3|j3|j"3|j3|jn3|jhB3|j@3|jZ3|jL#3|j#3|j%3|j&,3|jC(3|j),3|j*3|j-3|j<3|j=,3|j~>3|jB3|j0Dh  A goblin comes into view.3|jM###################..........##.##....########.##.## ##..........##.##... ##....#####.##.# #.#. ##....# #.##.########## #. ####### #.......#.....# #.#' # #..#..#.#....g# #.. ######### #.....@....... #..- ........###..#..#.####'# #.. #####..................# #.. # #.#.###..#..#.####.#######.. # #.#.#....^..#.# #.......#.. # #.#.#[3|jN39;49m..##...#.#####......#... g   goblin (asleep) #####.#.............. #......#... ....#.##..#.....##### #......#...##.#................ #......#...3|jT066.9 (23.0)3|jU!-3|j"W+7.9 (24 _3|j\3|j{`3|jr4   ###  ####..........# #.#  #....#.# ......##.# #.##.#  #.##.##########  #.......#.....# # #..#..#.#....g#  #.....@....... #..#..#.####'# ............# # #..#..#.### # #.#.#....^..#.# # #.#.#..##...#.#............ .....#####  3|ji v  ###  ####..........# #.#  #....#.# ......##.# #.##.#  #.##.##########  #.......#.....# 3|jE  #..#..#.#....g#  #.....@....... #..#..#.####'# ............#  #..#..#.### #.#.#....^..#.#  #.#.#..##...#.#............ .....#####  3|j> 33|j 3|j ] _A goblin is nearby!3|j- # ### ####..........# #.# #....#.# #.# #..........##.# #. #....#####.##.# #.#. #....# #.##.########## #.#.# #.......#.....# #.#'# #..#..#.#....g# #. #......# #.3|j ###..#..#.####'## #...................# #.  #.#.###..#..#.####.#.  #.#.#....^..#.# #.#.  #.#.#..##...#.#####......#..#.............. #......#...##.##..#.....##### #......#...#.#. #......#...#3|jT 3|j 78.9 (1.0) _3|j( 3|j&) 4|jY# ### .# #.# ....#.# #.# .##.# #. ....#####.##.# #.#. ....# #.##.########## #.#.# #.......#.....# #.#'##..#..#.#....g# #. #.# #.###..#..#.####'## #...................# #.#.#.###..#..#.####.#.#.#.#....^..#.# #.#.4|jZh#.#.#..##...#.#####......#..#.............. #......#...##.##..#.....### 4|job;94|jSh4|j/i4|j2# ### .# #.# #.# #.###.# #.#####.##.# #.#.# #.##.########## #.#.# #.......#.....# #.#'##..#..#.#....g# #. #.# #.###..#..#.####'## #..4|jl...........# #.#.#.###..#..#.####.#.#.#.#....^..#.# #.#.#.#.#..##...#.#####......#..#.............. #......#...# .#.##..#.....## 4|j4|j&704|j4|j4|j_+# ### .# #.# #.# #.###.# #.#####.##.# #.#.# #.##.#### #.#.# #.......#.....# #.#'##..#..#.#....g# #. #.# #.###..#..#.####'## #. #.4|jR.......# #. #.#.###..#..#.####.#. #.#.#....^..#.# #.#. #.#.#..##...#.#####......#. #.#....... #......#...# 4|jy;14|j4|j4|jy{ ### .# #.# #.# #.###.# #. .#####.##.# #.#. .# #.##.#### #.#.# #.#.....# #.#'##..#..#.#....g# #. #.# #.###..#..#.####'## #. ..# #. .#.###..#..#.####.#. .#.#....^..#.# #.......#. .#.#..##...#.#####......#. .#. #......#...# .##..#.....##### #.. 24|jNS ### # #.# #.# #.###.# #. #####.##.# #.#. # #.##.#### #.#.# # #.#.....# #.#'##..#..#.#....g# #. #.# #.###..#..#.####'## #...# #. #.###..#..#.####.#######. #.#....^..#.# #.......#. #.#..##...#.#####......#. #. #......#...# 4|j^4|j{`%34|jf4|jg4|ji1 { .  The helpless goblin fails to defend itself.  You hit the goblin.4|jD9 <)4|j< 474.8 (0.94|j9C 4|j)E J _You kill the goblin!4|j? 4|j 4|j 4|j 4|j 4|j ,4|jj u  There is an open door here. _4|j 4|j 4|jF X4|j B4|j `4|jd 4|j ,4|j6 4|j ,4|j 4|j 4|j 4|j B4|j&  #.......#.....# #.#'#### #..#..#.#....)# #....... #.............# #.......###..#..#.####'## # #..................# .#.###..#..#.####.#######....... #.#.#....^..#.# #.......#....... #.#.#..##...#.#####......# #.#....@.#......#...####85.8 (11.0) #.##..#.....#####.#......#...# #...#......#...# ######.#.#..######......#...#### # #.........######..... #4|jD' . #........#...  # #.##...#####.###.#............  # #.##..## #.# #.#............  # #.....# #.###.#............ 4|j' 4|j4- 4|jG/ E _Done exploring.4|j2 I4|j9 q.'.........0.0)4|jD@ 4|jA 4|jB E _Done exploring.5|j035|j 75|j{8H _No target in view!5|jk35|jl5|jV;5|j5|jE _Done exploring.5|jc 35|j 5|j" 5|j( 5|jj* 5|jg3 E _Done exploring.5|j5|j[Level 1 of the Dungeon<>>>(Press ? for help)  ####..........##.##...................##.###..###.#   #.##....#####.##.##.#.........##.......#.###..###.#   #.##....# #.##.########## #.#.#######.##.#.##.##.#........#   #.####### #.......#.....# #.#'#######.#..........#.....##.###   #.##..#..#.#....)# #...........####.##.####..........#   ###.######### #.............# #...........##...............††..##   #...........###..#..#.####'## #................##.##...........# 5|jq  ###.#####..................# #................>#.##....#.###..#########   #.# #.#.###..#..#.####.#######.................#.##...................#   #.# #.#.#....^..#.# #.......#.................+.##....#.....########.#   #.# #.#.#..##...#.#####......#.................####.......#..### #.#   #.#####.#.............@.#......#...#######.......'..#......#.....# #.#   #.....#.##..#.....#####.#......#...# #.......##.#............# #.#   #####.#.................#......#...# #.......##............##### #.#  #.#######.#.#..######......#...#######.......##................# #.#  5|j#t#.# #.........######..............##.........#.....##.......#.####.#  5|jZ#.# #.##...#.........#............##.........#.....##.........#....#  #.# #.##...#####.###.#............##.........#.....##..#......#.####  5|j#.# #.##..## #.# #.#............###+##'#+###.....###........#.#  #.# #.....# #.###.#............# #.##.#......................#  #.# #....## ##.##.############## #.##...........#.......######  5|j#.####.#### #♣♣#♣.#.# #.......# #.#.....########.#.##..#  5|j#.##.....# #♣..♣.♣#.# #.......# #.'........# #.#.##..#6|j01A stone staircase leading down (D:1) >@6|jk6|j3### #.......#.....# #.#'#### spidder the Ruffian#..#..#.#....)# #....... Vine Stalker ##### #.............# #....... Health: 15/15 ======================== ....###..#..#.####'## #....... Magic: 3/3======================== #..................# #....... AC: 2Str: 16 #.#.###..#..#.####.#######....... EV: 11Int: 10 #.#.#....^..#.# #.......#....... SH: 5Dex: 13 6|jf#.#.#..##...#.#####......#....... XL:  2 Next: 37% Place: Dungeon:1 #.#.............@.#......#...#### Noise: ---------  Time: 785.8 (0.0) #.##..#.....#####.#......#...#-) Nothing wielded #.................#......#...#Nothing quivered #######.#.#..######......#...#### Quill # #.........######.............. # #.##...#.........#............  # #.##...#####.###.#............  # #.##..## #.# #.#............  # #.....# #.###.#............  _Done exploring. _No target in view! _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.6|jQ6|j6|ji6|jH6|j@ _6|j6|j6|j6|j6|j 6|j6|j6|j6|j6|jj6|j6|j6|j6|jj6|j6|j6|j^ 6|j 6|j, 6|j6|j6|j06|j1,6|j36|j4:,6|j`=,6|j6B6|jNC6|jND6|jE6|j5J6|jhK6|jK6|jtTX6|j"l6|j]wX6|j9|6|j},6|j 6|jH6|j6|j6|jw6|j:6|jΊ6|jE6|j6|j06|jV6|jِ6|j6|j6|jɘ6|j6|jי6|jX6|j.6|jl,6|j 6|j6|j0,6|jd6|j)6|j6|j6|j36|jѰ6|ja,6|j;,6|j,6|j)6|j`6|j6|j_6|jy6|j6|j?,6|j;6|j6|j,6|jF6|j6|jj6|jB6|ja6|j6|j6|jp6|j6|j56|j[6|jZ .####################..†.....#.# ...................##.###..###.# 6|j&.#.........##.......#.###..###.# #.#######.##.#.##.##.#........# .#'#######.#..........#.....##.## ...........####.... ...........##........††..# ................##.##.....# ................@#.#####..820.8 (35.0) .................#.##............ .................+.##..## .................####.......#.. ...#######.......'..## ...# #.......## ...# #.......##..## ...#######.......##.. .......##.........#.....##6|j?6|j9[ _There is a stone staircase leading down here.6|j 6|j 6|jd 6|j' 6|j 71.8 (1.0) _6|j" 6|j %26|j  #+# #.# #.# #.# #.#6|j%  #.# #@# ### 6|j6^ ,3.3 (2.56|j c 6|jc  _You climb downwards.6|j1f a _There is a stone staircase leading up here.7|j _7|jg'7|j7|j`7 _You open the door.7|j37|j.7|j@  There is an open door here.7|j7|j _7|j}7|j7|jkB7|j7|jJ7|j7|jY7|j 7|js 7|j 7|jc 7|j7|j@7|j7|j 7|jn'7|jo7|j7|jb7|j7 _You open the door.7|j!7|jw"7|j#7|j'@  There is an open door here.7|j#3K _7|j47|j^77|j:f  You encounter an adder.7|jr^####...#########...#.##...#... .### ..#######....##..$.#####..@.############.........'..........#S####....#..........#........#..........#..$.."..###'########.........# #.#S   adder (wandering).....##### #.#.....#.#...#.#7|jg038.3 (15.0)7|j'h29.3 (16 _7|jdr7|j   ...#.  ... . ### .. ###### #....# #..$.# ####..@.#  .........'.....  S####....#.....  ........#.....  ..$.."..###'##  .........# #.# 7|j .....##### #.#  ..... #.#  ... #.# 7|j   ...#.  ... . ### .. ###### #....# #..$.# ####..@.#  .........'.....  7|jYS####....#.....  ........#.....  ..$.."..###'## .........# #.#  .....##### #. ..... #. ... #.7|jŢ37|j7|jV] _An adder is nearby!7|jPBA ...#. ##...# ... .### .. ###### #....# #..$.##.####....############7|j Cr.......@..'..........##S####....#..# ........#....# ..$.."..###'#########.........# #.##.....##### #.#. #.#. #.# #.#7|juE8S.7|jN7|jO840.0) _7|j2V7|jeX7|jZ ...#. ##...# ... . ### .. ###### #....# #..$.##.####....#.S.'.#.#.####....#.# ........#....# ..$.."..###'# #...# #.# #.....##### #.# ...... #.#  ...... #.#  #.#.S.S17|jh7|j8|jX ...#. ##...# ... . ### .. ###### #....# #..$.##.####....##.....S@....'.##.#.####....#.# ........#.# ..$.."..###'# #.........# #.# #.....##### #.# .....8|jY. #.# ...... #.#  #.#8|jWe SSThe adder hisses angrily.===28|j#k8|jmS _The adder closely misses you.8|jbf  You closely miss the adder. You bite the adder. You drain its power.  The adder is heavily wounded.8|jg8|j\g83----8|j h'--38|jn8|jqN _The adder is struck by your quills. The adder bites you.8|j-$ gYou closely miss the adder. Your bite misses the adder.The adder is almost dead.8|jC& g   hobgoblin (wandering)The adder misses you.You encounter a hobgoblin.8|j '----2----------48|j7-8|j0* _The adder bites you.8|jN g.  You hit the adder.  The adder is almost dead.8|jy gThe hobgoblin shouts!8|jz4======5.2 (0.98|j#8|j%S _The adder closely misses you.8|j g.  You barely miss the adder. Your bite misses the adder.8|jԲh  The adder is almost dead.8|j3--1----------------=---6.18|jڹ8|j* _The adder bites you.8|j§  You barely miss the adder. Your bite misses the adder.The adder is almost dead.The adder closely misses you.8|jo4==---7.1 (1.08|j 8|j@ _The hobgoblin hits you but does no damage.8|j< .  You hit the adder. †g   hobgoblin  You kill the adder! 5====88.0 (0.9 _The hobgoblin completely misses you.8|j8|jto _Your Unarmed Combat skill increases to level 4!8|j$  You hit the hobgoblin.  The hobgoblin is severely wounded.8|j%98|j8|j  8|jr I_The hobgoblin closely misses you.8|j  ...#.    ... .  ### ..  ######  #....#  #..$.#  ###.####....### #.....†@....'.. #.#.####g...#.. ........# ..$.."..# ....# #.#  8|j##### #.#   #.#   #.#  #.# 8|jc% ...#.    ... .  ### ..  ######  #....#  #..$.#  ###.####....### #.....†@....'.. #.#.####g...#.. ........# ..$.."..# ....# 8|jd ##### #.#      #.#8|jl8|jm8|jau8|j`x` _A hobgoblin is nearby!8|jA  ...#.    ... .  ### ..  ######  #....#  #..$.#  ###.####....### 8|j{ <#.....†@....'.. #.#.####g...#.. ........# ..$.."..# ....# #.#  ##### #.#   #.#   #.#  #.# 8|j  ...#.    ... .  ### ..  ######  #....#  #..$.#  ###.####....### #.....†@....'.. #.#.####g...#.. ........# ..$.."..# ....#  ##### #.#      #.#8|j 38|j 8|j ` _A hobgoblin is nearby!8|j/ M .  You hit the hobgoblin.8|j ?†8|j) Q--------959.88|j  8|jc M _You kill the hobgoblin!9|j-9|jv.9|j69|j7B9|j4>  You encounter a frilled lizard.9|jC-ll   frilled lizard (wandering)9|j,K.50.8 (1.09|jKh==-1.8 (2 _9|jXR9|jST9|j ? ...#.    ... .  ### ..  ######  #....#  #..$.#  ###.####....### #.....†@....'.. #.#.####†...#.. ........# ..$.l"..# ....# #.#  ##### #.#   #.#   #.#  #.# 9|j0/ + ...#.    ... .  ### ..  ######  #....#  #..$.#  ###.####....### #.....†@....'.. #.#.####†...#.. ........#9|jp0  ..$.l"..# ....#  ##### #.#      #.#9|j7 39|j? 9|jjA e _A frilled lizard is nearby!9|js ##...# ... . ### .. #######....# #..$.# ###.####....#############.....†.....'..........# #.#.####@...#...#  #.........#...# .....$.l"..###'######## .#.........# #.# #.....##### #.#....... #.# ..............#<#9|jJ 0l.9|jO 9|j 12.8 (1 _9|j 9|j޽ v _You see here a hobgoblin corpse.:|jC ... . ### . ######....$###.####....############.....†.....'...........#.####†...#... #..........$l."..###'########.........# #.#  ####....... ######<#:|jzK.l:|j:|j ,3 _:|j:|j:|j### .. ###### #....# #..$.####.####....############ #.....†.....'..........# #.#.####†...#...# #.#.........#.#......$@."..###'#########...l.....# #.#  #.....##### #.#......... #.##.. #.##..# #.##.######## #<##+  ### :|jj ll  The frilled lizard hisses angrily.  The frilled lizard is struck by your quills.:|jh^4--===4:|j:|j3 _The frilled lizard bites you.:|jT|T .  You punch the frilled lizard!:|j?†:|j:|jώ### ..spidder the Ruffian######Vine Stalker#....#Health: 15/15 ========================:|jY#..$.#Magic: 1/3========----------------###.####....############ AC: 2Str: 16#.....†.....'..........# EV: 11Int: 10#.#.####†...#..........# SH: 5Dex: 13:|j#.#.........#..........# XL:  2 Next: 100% Place: Dungeon:2......$@."..###'######## Noise: =--------  Time: 855.7 (0.9)..#...†.....# #.#-) Nothing wielded#.....##### #.#Nothing quivered......... #.#:|j<qQuill #........ #.##........# #.##.######## #<##+:|j̐Z### _A frilled lizard is nearby! _You see here a hobgoblin corpse.  The frilled lizard hisses angrily.  The frilled lizard is struck by your quills. _The frilled lizard bites you.  You punch the frilled lizard!:|j -- _You kill the frilled lizard!You have reached level 3!:|j /  --more--;|jB  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? <|j 8/18==1/4--83 0% <|j <|j U _You feel stronger. x2=|jh53=|j6=|j2:=|j&;_2====== _=|j?=|jHn=|jFI=|jM,=|j]N=|jRT=======|j U=|j{X,=|j Z=|j]=|j^=|j=_=|jb,=|jBd=|jg=|j0h=|jki=|jl=|jm=|jp=|js=|js=|ju=|j=|jR3=======|j=|j=|j=|j=|j>,=|jZ=|j/=|j=|j=|jT=======|j=|jȤ,=|j =|jJ,=|j4=|jܯ,=|jB=|j{=|j=|jn=|jY=|j4,=|j=|j[=|jP4=======|j=|j4 _Magic restored.=|j=|j;=|j=|j,=|j=|jM _You now have 45 gold pieces (gained 14).=|j3=|j=|j=|jT=======|j=|j=|j=|j=|js=|j### .. ###### #....# #..$.# ###.####....##### #.....†.....'....# #.#.####†...#..# ##.#..#..# ..........@..###'## -=|j#..#...†.....# #.# #.....##### #.# ... #.# #........##........##.#########+=|j083.7 (28.0)=|jE-4.7 (29=|j =|j0 _i - an amulet of wildshape>|j3>|j>|j>|j>|jY,>|jj>|j,>|j >|j>|j>|jN>|js>|j>|jz,>|jR>|j>|j}B>|j>|jv>|j>|j{L _You now have 54 gold pieces (gained 9).>|j>|j[>|j#>|j#>|j7>|j>|j>|j>|j>|j>|j>|j>|j>|j>|j>|jb  You see here an adder corpse.>|j>|j _>|j >|j7 >|js  You encounter a kobold. It is wielding a +0 dagger and quivering stones.>|j ...#. ##...# ... . ### .. ######  ## #....# >|j0 #. #....#  ###.####....######### #...@.†.....'........ >|jd#.#.####†...#........ ##.#.........#........ .............###'#####>|j #..#...†.....# #.# ..#.....##### #.#K   kobold (missile, wandering) K......... #.# ..#........# #.##........# #.#>|jpV95.7 (11K.>|j$OK)>|j$4==6.7 (12>|j+>|j01( _The kobold shouts!>|jX >|j Gear: 9/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  h - an amulet of reflection (worn)f - a ring of protection from cold  g - a ring of wizardry  >|j i - an amulet of wildshape Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  d - a quill talisman  e - a storm talisman?|j{ ?|jљ ...#.spidder the Ruffian##...#Vine Stalker... .Health: 18/18 ========================### ..Magic: 4/4========================######AC: 2Str: 18## #....#EV: 11Int: 10#. #....#SH: 5Dex: 13###.####....######### XL:  3 Next:  0% Place: Dungeon:2#...@.†.....'........ Noise: ==-------  Time: 896.7 (0.0)#.#.####†...#........ -) Nothing wielded##.#.........#........ Nothing quivered...[?|j{ 40m..........###'##### Quill #..#...†.....# #.#K.#.....##### #.#K   kobold (missile).......... #.#..#........# #.##........# #.# _You now have 45 gold pieces (gained 14). _i - an amulet of wildshape _You now have 54 gold pieces (gained 9). _You see here an adder corpse.  You encounter a kobold. It is wielding a +0 dagger and quivering stones. _The kobold shouts!?|j @|j##...#..... .#.### ..:. ########. #....# #.. #....####.####....######## #.....†.....'....... #.#@####†...###.#.........# .............###'#### #..#...†.....# #.#  K.#.....##### #.#..........# #.##........# #.#.#........# #.# #.######## #<#@|j8K.@|jI--7.7 (1@|j@|j!3 _Found a parchment of Petrify.@|jV ..... . #.### .:. ########. #.....###.###########.....†.....'.......#.#.####†...###.#@..............##'####.#.#.K#...† #.# #..#.....####...........# #..#....#... #.#######<+ ##K.@|jv[ @|jI\ @--8@|jd @|je @|j bYou closely miss the kobold. Your bite misses the kobold.@|j * b   bat (wandering)K   kobold (missile)The kobold barely misses you.@|j -=9@|ji% @|j( T _You encounter a bat.@|j .@|j *b@|j 4b.@|j  @|jH .900.6 (0.9@|j' @|j* _You hit the kobold but do no damage. The kobold closely misses you.@|j b.  You hit the kobold. Your bite misses the kobold.@|j J.b@|j .bThe kobold is moderately wounded.@|jg 9 @|j" ,1.6 (1.0@|j @|j = _The kobold hits you but does no damage.@|j{ J .  You hit the kobold.@|j| 9b.@|jG} .b.@|jY~ ;.b@|jɇ D)@|j 422.5 (0.9@|j @|j J _You kill the kobold!@|j6?#.### .. :. ########. #....# #.. #....####.####....####### #.....†.....'...... #.#.####†...#######.#.........##.......###'####.#.#..#...†.....# #.#  #..#.....##### #.#...........# #.##..#........# #.#.b..#........# #.##... #.######## #<#. #' ### [@|j@[37m.b@|jcBJ.b@|jB.@|jJ_)@|jn`4-3.5 (1.0@|jo:  Things that are here:@|jq| _a +0 dagger; 3 stones; a kobold corpseA|jA|jRA|j A|jA|jA|j: _A|j A|j,A|jA|jA|j,A|j}A|jA|j3,A|j*A|jA|jA|jPA|jA|jA|jzBA|jA|jA|jrA|jA|jt .g..[.......... #..####### .......#<...... ####...######## .....#.  #.##...#  ..... .  ##.### .. A|jT #@.####### - ##.###....#  #..# #....# ###.####....######### #.....†.....'........ #.#.####†...#........######.#.........#........#......).........###'######.#.#..#...†.....# #.#You pick up a parchment of Petrify and begin reading...A|j,10.5 (7A|j*1.5 (8A|jA|j@ _You add the spell Petrify to your library.A|jA|jXA|jA|jA|j,A|jA|jrA|jA|jA|joA|jeA|jA|jDA|j|A|jA|j'A|jg*A|j 0  You encounter a goblin. It is wielding a +0 club.A|j< # .g..#.. #.. .#.#.# .#.### ....# .. ... #...#.. ....#..####.########....g..[...........# #..########.......#<...... #.#####...######### #.......#.. #.###.##...#  #..........+ ####.###...# g   goblin (asleep) #..####### ##.###....# #..# #....#A|j F\8.5 (79.5 (8 _A|jvA|jyA|jhx...##### # ...g..#.. #... .#.#.# .#.###....# ....#...#..# .. #...#..####.#########.....g..[.......... #..#######.#.......#<...... #.#####...########A|ji: #.......#..###.##...#..........+g 2 goblins (asleep)####.###... #..#######.##A|jrsA20.5 (1A|jxA|jA|j9^. ...##### ## ..g..#.. .#... ...#.#.##.#.### .....#w...... #...#..# .. A|j#...#..####.######## #...@.g..[.......... #.#.#.#####..#########.#.......#<....... #.#####...########## #.......#..#.###.##...# w   ribbon worm (asleep)#..........+ g   goblin (asleep)####.###...#..#######A|j Q.wA|jLWwA|jl%1A|j$A|j% A|j@&N_You encounter a ribbon worm.A|j0m^. ... ...##### ## ... ..g..#.. .#... ...#.#.##.#.### .....#....... #...#.w# .. #...#..####.# #....@g..[. #.#.#.#####..# #.#.......#<. #.#####...# # #.#.###.##...# #.A|j2+ A|jH(catching breath)A|ji `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.B|jH.  5   0 2Held B|j$PB|jJS. _You are caught in a web!B|j΀B|j0B|jd _You are caught in a web!B|j8B|jb9B|jAB|jDN _You are caught in a web!B|jE3B|j%B|j0N _You are caught in a web!B|jB|j^B|jB|jN _You are caught in a web!B|jXy3B|jB|jƂP _You are caught in a web! _B|j?B|jQ@B|j_IB|jK. _B|jK B|j B|jB|jcPB|jћB|jB|jŧB|j˯B|jIB|jjB|jp)3B|j}6B|j3B|j B|j C|jy?U.wC|jBC|jCCM11  5 3C|jzJC|jL' _You disentangle yourself.C|jU } .  The helpless goblin fails to defend itself.  You punch the goblin!C|j<)C|j444.4 (0.9C|jC|jQJ _You kill the goblin!C|j^. ... ...######## ... ..g..#....#... ...#.#.##.#.### .....#....... #...#..# .. #...#w.####.# #.....@..[. #.#.#.#####..# #.#.......#<. #.#####...# #.###.##...# C|j\H(catching breath)C|j  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.C|jsJ ;C|jK   5   0 5.4 (1.0Held C|jR C|jV D _You are caught in a web!  Things that are here:C|jW p _a +0 club; a goblin corpseD|j D|jA"i11  5 =6D|j(D|j,k _You disentangle yourself. The ribbon worm misses you.D|j8] r.. ^. ....######## ...g..#....#... ...#.#.##.#.###.....#.....#...#..# .. D|j_Z#...#w@####.########....)..[.......... #.#.#.#####..#########.#.......#<....... #.#####...######### #.......#..###.##...#r   rat (asleep)..........+####.###...D|j  You encounter a rat.The ribbon worm is struck by your quills.D|j!%7D|j(D|j{+Y _The ribbon worm closely misses you.D|jJ ~  (catching breath)You hit the ribbon worm.  The ribbon worm is moderately wounded. `The ribbon worm expels a string of sticky webbing.D|j/ 8@D|j0 %8D|j9 D|j< W _The stream of webbing misses you.D|j]  You barely miss the ribbon worm. You bite the ribbon worm. You drain its power.D|j ,9.3 (0.9D|j D|jT f _The ribbon worm is moderately wounded.E|j}I .rYou hit the ribbon worm. You bite the ribbon worm. You drain its power.  The ribbon worm is severely wounded. E|j{J rThe rat squeaks loudly.E|jK0=30.2E|jRE|jU9 _You block the ribbon worm's attack.E|jg .  You hit the ribbon worm. You bite the ribbon worm.E|jK.rE|jBr   ratE|jl812-1.1E|jE|jqO _You kill the ribbon worm!E|jk? ... ^. .... ...######## r.. ..g..#....#... ...#.#.##.#.### .....#....... #...#..# .. #...#@.####.# #.....)..[.E|j@ #.#.#.#####..# #.#.......#<. #.#####...# # #.#..  #.###.##...#  #.+  ####.###...#E|juCG.rE|j cE|jgU--2.1 (1.0E|jppE|jlrE|jy 4#### .^. ........######## ....g..#....#.r. ...#.#.##.#.####......#.........#...#.@# .. #...#..####.######## #.....)..[.......... #.#.#.#####..######## E|jz n#.#.......#<....... #.#####...########## #.......#..#.###.##...##..........+E|jc} K.rE|j E|jƄ ?-3E|jN E|jq F|j##### .....#^. .........#########......g..#....#... ...#.#.##.#r####.#.....#..@.......#...#..#[...#.. #...#..####.######## #.....)..[.......... #.#.#.#####..#########.#.......#<.......  #.#####...########## #.......#..#.###.##...#F|jC=4F|jBF|jh _Found a pair of boots. The rat closely misses you.F|jO  You hit the rat. Your bite misses the rat.The rat is moderately wounded.F|j,5.0 (0.9F|jPF|jP _The rat barely misses you.F|jzE .  You hit the rat.F|j:>†F|jz-49F|jF|jYG _You kill the rat!F|j[3F|jcF|jPeH _No target in view!F|jL-F|j_.F|j6F|j9H _No target in view!F|j= F|jg> F|jVH F|j N F|jrQ F|jHV : _F|jIq 0######F|j/x K.....# ^....... ...#########.... ..g..#....#... ...#.#.##.#†####.## .....#...........#...#..#@...#.. -#...#..####.#########.....)..[.......... #.#.#.#####..######## #.#.......#<.......#.#####...########## #.......#..#.###.##...##..........+F|j F|j &6.9 (1.0F|jm F|j5 -F|jȆ #7.9 (2F|jD F|j՞  F|j F|j= _j - a +0 pair of bootsG|jG|jG|jмG|jG|jG|jG|j,G|jG|j,G|jG|j _  You see here a rat corpse.G|j5 _G|jG|j*G|jG|jEG|jh,G|jG|jG|jlG|j G|jqG|jG|jsG|jG|jG|j~G|jtG|jE0BG|jL1G|j2G|jvCG|jEG|jEG|jIG|jMG|jMG|j QG|jRG|jV,G|j5XG|j[G|j_,G|j`G|jcG|jQfG|jfG|jhG|jqlG|j^o,G|j9qG|j tG|jw,G|j|yG|j{G|j}G|j~,G|jG|jG|jcG|j_   #######  ######.....########  G|j׸...................  ######.....######## ....#......#  .##.#†####.########  .#..............@.#  .#..#....#........#  .#..####.##########  ...)..[.......... .#.#####..######## .#.......#<.......   .#####...#########    .......#..    G|j]##.##...#   G|j055.9 (18.0)G|j)+6.9 (19G|jYG|jY _l - a glowing ruby potionH|jH|jWLevel 2 of the Dungeon<<^(Press ? for help)####### #######.....########  ^. ....................  ...#########.....########  ..g..#....#......# ...#.#.##.#†####.######## .....#..............@.# #...#..#....#........##...#..####.###########.....)..[.......... #.#.#.#####..########  #.#.......#<....... #.#####...######### # #.......#.. #.###.##...# #..........+ ####.###...# #..#########.###....##..# #....####.####....#############.....†.....'..........##.#.####†...#..........#H|j 3@ I|j<. J|jF..J|j" .#######.#.........#..........#K|j; An adder corpse (D:2)  #†#......).........###'########L|j_ L|j  spidder the Ruffian  Vine Stalker#######  Health: 18/18 ======================== ######.....########L|j  Magic: 4/4======================== ...................  AC: 2Str: 18 ######.....########  EV: 11Int: 10 ....#......#  SH: 5Dex: 13 .##.#†####.########  XL:  3 Next: 14% Place: Dungeon:2 .#..............@.#  Noise: ---------  Time: 956.9 (0.0) .#..#....#........#  -) Nothing wielded .#..####.##########  Nothing quivered ...)..[..........  Quill .#.#####..######## .#.......#<.......   .#####...#########   .......#..   ##.##...#   _j - a +0 pL|jRfair of boots _You see here a rat corpse. _l - a glowing ruby potionPress: ? - help, v - describe, . - travelItem here: an adder corpse.  The floor.L|j,L|j[.L|jm4< L|j5L|j9L|j9L|jd:L|jP>L|jK,L|jOL|j\TL|j4VL|jVL|jWL|jmL|jSr,L|j t,L|jyL|j|L|j}L|jn~L|j`nL|jL|j,L|jL|jbBL|jL|jL|j,L|jL|j/L|j©L|j&L|jL|j7,L|j^L|j˶L|jBL|jnL|j6L|ju,L|jL|jL|jgL|jlL|jqL|joL|jL|j<L|jL|jL|j,L|jUL|j,L|jRL|jHL|j A bat comes into view.L|j#.#####...######## #.......#......  #.###.##...######  #..........+  ####.###...#  #..#######  ##.###....#  #..# #....#  ###@####....######## #.....†.....'....... #.#.####†b..#....... ######.#.........#....... #......).........###'####L|jF #.#.#..#...†.....# #.# b   bat (wandering) #..#.....##### #.# ...........# #.# #..#........# #.#L|jX78.9 (22.0)b.L|jF.bL|j3H9.9 (23 _L|j=L|js?L|jq L|jE cGear: 10/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn)j - a +0 pair of boots Jewellery (go to first with "=)  h - an amulet of reflection (worn)f - a ring of protection from cold  g - a ring of wizardry  i - an amulet of wildshape Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  d - a quill talisman  e - a storm talismanM|j  i - an amulet of wildshape. An amulet which improves its wearer's skill with Shapeshifting. If you switch to wearing this amulet: Your SH would decrease by 5.0 (5.0 -> 0.0). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Wildshape} {jewellery} Menu/colouring prefixes: identified jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.N|j Spend multiple turns changing equipment while a bat is nearby? Y - Yes  N - NoO|j O|j O|j #.#####...####### spidder the Ruffian# #.......#......Vine Stalker#.###.##...######Health: 18/18 ========================#..........+Magic: 4/4========================####.###...#AC: 2Str: 18#..#######EV: 11Int: 10##.###....#SH: 5Dex: 13#..# #....#XL:  3 Next: 14% Place: Dungeon:2###@####....######## Noise: ---------  Time: 979.9 (0.0)#.....†.b...'....... -) Nothing wielded#.#.####†...#....... Nothing quiveredO|j )######.#.........#....... Quill #......).........###'#####.#.#..#...†.....# #.#b   bat (wandering)#..#.....##### #.#...........# #.##..#........# #.# _j - a +0 pair of boots _You see here a rat corpse. _l - a glowing ruby potion _A bat comes into view.O|j=^.bYou start removing your amulet.†bb.80.9 (1.b1.9 (22.9 (3O|jc@3.9 (4O|jQxV4.9 (5O|jrzO|jX0 _You continue removing your amulet of reflection. x5O|j%O|j  You finish removing your amulet of reflection.  You start putting on your amulet.5.9 (6O|jO|j@6.9 (7O|jgO|j}@7.9 (8O|j(O|j@8.9 (9O|jO|jD9.9 (10.0)O|jO|jO|j#.#####...####### spidder the Ruffian# #.......#......Vine Stalker#.###.##...######Health: 18/18 ========================#..........+Magic: 4/4========================####.###...#AC: 2Str: 18#..#######EV: 11O|j7Int: 10##.###....#SH: 0Dex: 13#..# #....#XL:  3 Next: 14% Place: Dungeon:2###@####....######## Noise: ---------  Time: 989.9 (10.0)#.....†....b'....... -) Nothing wielded#.#.####†...#....... Nothing quivered######.#.........#....... Quill #......).........###'####O|jI#.#.#..#...†.....# #.##..#.....##### #.#...........# #.##..#........# #.#You start removing your amulet. _You continue removing your amulet of reflection. x5  You finish removing your amulet of reflection.  You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.O|jY _You continue removing your amulet of reflection. x5  You finish removing your amulet of reflection.  You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power.O|joO|jO|jW _i - an amulet of wildshape (worn)P|j P|jE   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.7   2.4  -1   f - Spellcasting   0.0   1.0   0          b + Unarmed Combat 4.2   5.0   0           g - Shapeshifting   8.0   4.8  -1           c - Armour   0.0   1.4  -2      P|jf  d - Dodging   1.5   2.8  -2       e - Stealth   0.0   0.6  +3                                                                  |jg 7;61H            The relative cost of raising each skill is in cyan.  Skills enhanced by wildshape are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsQ|j'Q|j%Q|j#.#####...####### spidder the Ruffian# #.......#......Vine Stalker#.###.##...######Health: 18/18 ========================#..........+Magic: 4/4========================####.###...#AC: 2Str: 18#..#######EV: 11Int: 10##.###....#SH: 0Dex: 13#..# #....#Q|jXL:  3 Next: 14% Place: Dungeon:2###@####....######## Noise: ---------  Time: 989.9 (0.0)#.....†....b'....... -) Nothing wielded#.#.####†...#....... Nothing quivered######.#.........#....... Quill #......).........###'#####.#.#..#...†.....# #.##..#.....##### #.#...........# #.##..#........# #.#You finish removing your amulet of reflection.  You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. Q|j/B_i - an amulet of wildshape (worn)Q|jQ|jQ|jQ|j 'Q|j(Q|jEgGear: 10/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn)j - a +0 pair of boots Jewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  d - a quill talisman  e - a storm talismanT|jQc - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will transform it into a random one of: Rimehorn, Scarab, Medusa, or Spore talismans.) Your skill: 8.0 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.U|j U|jG#.#####...####### spidder the Ruffian# #.......#......Vine Stalker#.###.##...######Health: 18/18 ========================#..........+Magic: 4/4========================####.###...#AC: 2Str: 18#..#######EV: 11Int: 10U|jiy##.###....#SH: 0Dex: 13#..# #....#XL:  3 Next: 14% Place: Dungeon:2###@####....######## Noise: ---------  Time: 989.9 (0.0)#.....†....b'....... -) Nothing wielded#.#.####†...#....... Nothing quivered######.#.........#....... Quill #......).........###'#####.#.#..#...†.....# #.##..#.....##### #.#...........# #.#U|jN#..#........# #.#You finish removing your amulet of reflection.  You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. _i - an amulet of wildshape (worn)U|jU|j+90.9 (1U|j,U|j? U|jF Your protean talisman responds to your shapeshifting skill and transforms into _a rimehorn talisman!U|j*1.9 (2U|jD&U|jC/U|j0*2.9 (3U|j6U|jL@3.9 (4U|jTU|jV 20---6 9Horns _You begin transforming. You continue transforming. x3  Your quills recede back into your body.You turn into an ice-encrusted yak.U|j`Y9=--4.9 (5U|jc8Yak U|jq}U _Your +0 animal skin melds into your body.V|jt20=== _HP restored.V|j~|==V|ju,V|jȂV|jV|jӇV|jV|j V|j~V|jV|jV|jy,V|jpV|j̗V|jŘV|jVV|jۜ,V|jV|j{V|jlV|jV|jѢV|jV|jgV|j"V|jV|jV|j V|j,V|j@V|jV|j,V|jV|jdV|j%,V|jV|j,V|j,V|j,V|jV|jV|j #.. #.....†. #.# #.#.#### #.# ######.#..... #.# #......)..... #.# #.#.#..#...†.#######.####.#.#..#..................#..........#######.######..#....... #Y# ....#.......1011.9 (17.0) #.# #...##.###### #.# ....##'#  #.# .#.#  ..# #.# ... .># V|jV|j+2.9 (18V|jV|j1; _Found a stone staircase leading down.V|j9V|j4;3V|j}>V|j0EXV|jFV|jLGV|jGV|jHV|jJV|j[KV|j7LV|jMMV|jlP,V|jQV|jRV|jTV|j~UV|jUV|j"XV|jZ,V|j-\V|j0_V|jbf  You encounter a quokka.V|jg.............#.........#######.######..#..........# #.# ....#..#..##.# #...##.#######..#.# ....##'#  #.#.# ..#.#  #...# .###. .######.#...... #......Y....... #......>####### #.......# #........ #..........###....rr   quokka (asleep)## #.V|jsh;....#######V|jp18.9 (6.0)V|jq19.9 (7 _V|j}vV|jxV|jT{#######.######..# ...# #.# ... #..##.# #...##.###### #..#.# #....##'#  #.#.# ...#.# ...#..###. .######.#.....#........#######.# ....###.r.## #....... ########. ..r.r.V|j"[`rV|j[+20.9 (1V|jaV|jec _There is a stone staircase leading down here.V|j( ...# #.# .. #..##.# #...##.###### #..#.# #....##'#  #.#.# ...#.# ..#..###. .######.#......#..............>####### r.................###..........## #.... ########...@   Jessica (asleep) ...r   quokka .@V|jV|j  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club.V|jJ /  --more--W|j W|j V19--=1W|j W|j + _The quokka bites you.W|j] # W|j^You closely miss the quokka. The frigid air chills the quokka.W|jU20==2W|jA#W|jJ> _The quokka bites you but does no damage.X|jU .  You barely miss the quokka.The quokka is heavily wounded.The frigid air chills the quokka!X|jP^J#X|ja483.8 (0.9X|jbh?##X|jkJ _You kill the quokka!X|jT#..##.# #...##.########.# #....##'# #.# ...#.# #...#..###. .######.#...... #.............. #......>#########.####K...#........#.X|j3V..##### #. ########...b ..@b   bat (asleep).K   kobold (asleep)X|j;dX|jue4-4.8 (1.0X|jkA#X|jGoa _You encounter a kobold and a bat.X|j #..##.# #...##.##..#.# #....##'# X|j#.#.# ...#.# #...#..###. .######.#...... #........ #......>#########.####K.#.#...###.## #.#X|j}...b...@...X|j b.X|jQb.X|j-K.KX|j&@.X|j%b.X|j@bKX|jD====5X|jLX|jS8 _The kobold shouts! Jessica shouts!X|jf #..##.# #...##.# #..#.# #....##'# #.#.# ...#.# #...#..###. .######.#...... #...... #......>########.####.#.K.X|j #...###.## #.b.#...@.....X|js =#b.X|j %b.X|j &@.X|j# ===---6X|j X|js x _The kobold hits you but does no damage. The bat barely misses you.X|jDo .b  You hit the bat.  The bat is moderately wounded.X|jrp %@.X|j,q ).bX|jy I# X|j~ A---7X|jS x _The bat hits you but does no damage. The kobold hits you but does no damage.X|j $       #.#.#       #...  #......>##########  #.......####......  X|j #.........YK......  #.................  ..###.............  ## #.....b..@....  ########......  ......  ......  ...... X|jz        #.#.#       #...  X|j #......>##########  #.......####......  #.........YK......  #.................  ..###.............  ## #.....b..@....  ########...... ......  ......  ...... X|j X|jM X|j X|jf d _There are monsters nearby!X|j^ c       #.#.# X|jCa N      #...  #......>##########  #.......####......  #.........YK......  #.................  ..###.............  ## #.....b..@....  ########......  ......  ......  ...... X|jP       #.#.#       #...  #......>##########  #.......####......  #.........YK......  #.................  ..###.............  ## #.....b..@....  ########...... ......  ......  ...... X|jX|jX|jxd _There are monsters nearby!X|jM .  You headbutt the kobold!X|jIb.b.X|j;#q @.  You kill the kobold!X|jr/ #)   Jessica says, "Why did you come here?"208X|j6B##X|j9T _The bat completely misses you.Y|j2L .  You headbutt the bat!Y|jB#Y|j429.7 (0.9Y|jL##Y|jG _You kill the bat!Y|j.# #....##'# #.# ...#.# #...#..###. .######.#...... #.............. #......>############.......####.......#...).#....###@## #.. ######## ........$.Y|jrY|j]19--30.7 (1.0Y|jm_###Y|jL _Found 15 gold pieces. Jessica hits you with a +0 club.Y|j 20==1# _You barely miss Jessica. Jessica barely misses you.Y|jhF L .  You headbutt Jessica!Y|jy )#..#.# #....##'#spidder the Ruffian#.#.# ...#.#Vine Stalker#...#..###.Health: 20/20 ========================.######.#......Y|jr Magic: 4/4========================#..............AC: 6Str: 18#......>###########EV: 9Int: 10#.......####.......SH: 0Dex: 13#..........).......XL:  3 Next: 100% Place: Dungeon:2#..........Y.......Noise: ==-------  Time: 1032.7 (1.0)..###.......)......-) Horns## #..............Nothing quivered########.......Yak ....................$....... _The bat completely misses you.You headbutt the bat! _You kill the bat! _Found 15 gold pieces. Jessica hits you with a +0 club. _You barely miss Jessica. Jessica barely misses you.You headbutt Jessica! _You kill Jessica!|j m32mYou have reached level 4!  --more--Z|j96 6/265/544 0%  _You feel agile.Z|jF3Z|j^ _No target in view![|j>l[|jm[|jo[|ju[|j7z[|jz$ _[|j[|jo$  Things that are here:[|jv  a +0 club; a +0 robe; the human corpse of Jessica[|j[|jX _[|j[|j7[|j[|j@[|j[|j[|j1##[|j'[|j[|j][|j00#[|jS[|j[|jE[|jB[|j[|jbn[|j[|jRM _You now have 69 gold pieces (gained 15).[|j[|j[|jK[|j)B[|j[|j[|j,[|j\[|jR[|j[|j[|j[ [|j#[|j}'[|jh)[|je*[|jE.[|j1,[|jz4[|j8[|j<[|jV=[|j$?[|j C>  You see here a +0 dagger.[|j*G[|jH _[|jI[|j=M[|jP,[|jV,[|jY[|jZ[|j\[|j_[|jc[|j d[|je[|jZh[|jvk[|jk[|jjm[|j.qR  There is a stone staircase leading down here.[|jt[|j3u _[|j"w[|jMy[|j||,[|j~[|j[|jP[|j݅[|jՆ[|j[|j [|ji[|jn[|j[|jo[|j[|j)[|jq[|j$,[|jn[|j%[|j[[|jӢ[|jw[|j[|j9,[|j{[|j[|jL[|j[|jy[|j_[|j[|j[|j([|j[|j[|je  A bat comes into view.[|j[|j.............#...........# #.#######.######..#.b......# #....# #.#.......#........# #.#..##.#.##...##.######## #<#..#.#.#....##'########.#....#.#.......#..###..######.#......#?#..............--  #......>################.......####........#  #..........)........#  #...................#  [|jO..###.......).......# b   bat (wandering)## #...............#########........##........#[|j 062.7 (30.0)[|jM--3.7 (31 _[|j[|j[|j#   ##..#.  ...# ....#..  ..##.# #<  ...##'#####  #.#.#....#.#.......  #...#..###.#.......  #......#?...... [|j$l .......Y.......  >###############  .  ...)  ..  ).  ## ..  ......#  #........# [|ji    ##..#.  ...# ....#..  ..##.# #<  ...##'#####  #.#.#....#.#.......  #...#..###.#.......  #......#?......  .......Y.......  >###############  .[|j   ...)  ..  ).  ## .. .. #.....[|j 3[|jZ [|jF Z _A bat is nearby![|j19 #######.####.#.#..#.....##### #.# .............#...........# #.# #######.######..#.b......# #.#...# #.#.......#........# #.##..##.#.##...##.######## #<#..#.#.#....##'##########.#.#....#.#.# #...#..###.#.......# .######.#......## #................ #......>################ #.####.# #.). #............# ..###.).. ## #...............#########........#.b.b4.7 (1.0) _bb..[|j < b.e - 2 scrolls labelled SURATO QOTH (gained 1)[|j< *5.7 (2[|jB [|joE 0 _The bat leaves your sight.\|jq3\|j\|jrH _No target in view!\|j/Rb \|jS_ A bat comes into view.\|jZ .............#...........# #.  #######.######..#.# #.  ...# #.#.......#........# #. #..##.#.##...##.######## #< #..#.#.#....##'###### # #.#.#....#.#.......#  #...#..###.#.#.######.#......#.......#  #...............#  #>################  #.......####........#  #....).#  #..#  ..###).#b   bat (wandering)  ## #..# ########.# #.#[\|j\m\|jc&0\|jd16.7 (1 _\|jjj\|jl\|j>x   ##..#b.  ...# ....#..  ..##.# #<  ..##'######  #.#.#....#.#.......#  #...#..###.#.......#  #......#.......#  .......Y.......#  >################    )    )  ##      \|jA   ##..#b.  ...# ....#..  ..##.# #<  ..##'######  #.#.#....#.#.......#  #...#..###.#.......#  #......#.......#  .......Y.......#  \|jq>################    )    )  ##   \|j:\|j\|j\|jNZ _A bat is nearby!\|jr[#######.####.#.#..#.....##### #.# \|jr..............#.....\|jJ7# #.# \|jq#######.######..#b.......# #.#\|ju ...# #.#.......#........# #.#\|j x#..##.#.##...##.######## #<\|j x#..#.#.#....##'###### ###\|j 2#.#.#....#.#.\|jo (#  \|j g #...#..###.#.......# \|jq ).######.#......#\|j # \|j #.\|jM...............# \|j`#......>################ \|j #.\|j ####.\|j # \|jz#.\|j )\|j3  \|j#.....\|j5.\|j# \|j..###.\|j )\|j ## #.......#######\|j\|jb.\|j*b\|j!\|j '9.b\|j>2\|j<3,7 _\|jC\|jE\|jX #.# #.#.#..#...†.....# #.# ######.####.#.#..#.....##### #.# ............#...........# #.# ######.######..#.b......# #.# ...# #.#.......#........# #.#  #..##.#.##...##.######## #<# #..#.#.#....##'###### ####.#.#....#.#.#  #...#..###.#.# #####.#......## ................# ......>################ .#### .)# ...\|j .###.) # #.......\|jG.b\|j0b.\|jB.b\|jo\|j6%8\|jB \|j ]|jɨ.....)....##'## #.# ..†..... ######.####.#.#..#.....##### ............#...... ######.###### ...# #.#.......#........]|j.#..##.#.##...##b######## #<#..#.#.#....##'#########.#....  #...#..### ######.#......#................>####################).... ]|j3.##)]|j3b.]|jt4b.]|jD.b]|j]|j%9]|j ]|j/]|jI:#####.#..........).........###'## #.# ..÷..... ######.####.#.#..#.....##### ............#....... ######.######..#... ...# #.#.......#b.......]|jK.#..##.#.##...##.######## #<#..#.#.#....##Y##########.#....  #...#..### ######.##................>####################)....]|jeU$.b]|j-`Nb]|ja.=70]|jh]|jjo _The bat hits you but does no damage. The bat closely misses you.]|jlQ _There is an open door here.]|j #.#  #.# #......)..... #.# #.#.#..#...÷ #.# ..#... #.# .........# #.# #... #.#  #..]|j1} #.#  #b# #<#  #Y###### ###  #.......#  #.......# #.......# ........# >##########  )  ]|j! #.#  #.# #......)..... #.# #.#.#..#...÷ #.# ..#... #.# .........# #.# ]|jw #... #.#  #.. #.#  #b# #<#  #Y###### ###  #.......#  #.......# #.......# ........#>########## )]|j\(]|j)]|j0]|j3Z _A bat is nearby!]|j .  You hit the bat.#11.6 (0.9 _You kill the bat!]|j;o 3]|jt ]|j ]|j1 ]|j4 ,]|j ]|jE B]|jߧ B]|j ]|j_ ]|jB ]|jߴ ]|j9 ]|j! ]|j~ ,]|j ]|j* ]|j ,]|ju ]|j> ]|j3 B]|j ]|j ,]|j ]|j n]|j B]|jTB]|j#]|j&]|je,]|j]|j4 ]|j ,]|j"]|j]|j]|j*]|j9]|jN]|j]|j]|j?,]|j$]|j]|j]|j]|j ]|j!]|j!]|j$]|j%]|jj&,]|j%,]|j-,]|j^.]|j/]|j1]|j=2]|j3]|j4]|j@]|jA]|jB]|j{E]|jF]|j0H]|j+I]|jiJ]|jM]|jBQ,]|jS]|jU]|j$X]|jX]|jZ]|jZ]|j_]B]|j;_]|j;a,]|jHb]|j]c]|jSfB]|jzg]|ji]|j k,]|j.w#......>######### ^.....##.......####..... .....# #..........)..... ##.#####................ w   ribbon worm (asleep) #.......###.......).... ######### #............ ########.....]|jƢv106.6 (35.0)-7.6 (36]|jZ]|jɬ; _Found a stone staircase leading down.^|j ###  #..## #... .....# ###.. .....^# ##.. .^:.... ##.. .......## #... ^..^...Y######.. .......#............... ....>.w#......> ^.....##....... .....# #..........) ##.#####....... #.......###.......) ### #...^|jf ###  ^|j#..## #... .....# ###.. .....^# ##.. .^:.... ##.. .......## #... ^..^...Y######.. .......#............... ....>.w#......> ^.....##....... .....# #..........) ##.#####....... ^|j#.......###.......) ### #...^|jb^|jO^|j^|jb _A ribbon worm is nearby!^|jF .............#.### #######.######..## #...###.#..........# ###..##.#.##^.....^## ##..#.#.#....^:....# ##.#.#....#.^.......## #...#..###.#^..^....######.#......#....Y#.........^|j>.w#......>########^.....##.......####....# #..........)###.#####.......... #.......###.......) ######### #....... ######## #^|j^|jQ78.6 (1.0) _^|j^|j^|jd _w#w   _Found a stone staircase leading down. _A ribbon worm is nearby!  The helpless ribbon worm fails to defend itself.  You hit the ribbon worm. ^|jNf The ribbon worm is moderately wounded.  The frigid air chills the ribbon worm.=9.5 (0.9^|j-m ^|jo C _The ribbon worm bites you but does no damage.^|jV+ .  You headbutt the ribbon worm!  The ribbon worm is almost dead.The frigid air chills the ribbon worm!^|j'4 s#^|j7 5610.5 (1.0^|j4A 7#^|jB O _You kill the ribbon worm!^|j 3^|j+ ^|jn H _No target in view!^|jA ^|j ^|j< ^|j H _No target in view!^|j$ 3^|j ^|j H _No target in view!^|j^|j=^|j^|jH _No target in view!^|j" _No target in view!_|j_3_|j_|jlC _No target in view!_|j_|j3_|jD_|jZ0 _ _ You encounter a kobold. It is wielding a +0 dagger._|j36 #.# #.# #######.####.# .......# ### #######.##### ##..### #...##. ##.....#####..##.#.##..##^.....^## ##..#.#.#...#...^:....# ##.#.##.^....Y..## #...#..###-^..^....######.#.....K.^.......#..........>..#......>######.^.....##.......######.....###...)K   kobold (asleep)##.#####..#.......###.......)#####_|jl:#### #.........1K._|jANK_|jA3==2.5 (2_|j7I"#_|jJ2#_|jU( _The kobold shouts!_|j #.#  ###  ##..###  ##.....## ##^.....^##  #...^:....#  #.^....Y..##  .K.^..^....# ..^.......#.... #......>..#......> ##.^.....##.... ##.....##) ###.### #.)  _|jM #.#  ###  ##..###  ##.....## ##^.....^##  #...^:....#  #.^....Y..##  .K.^..^....# ..^.......#.... #......>..#......> ##.^.....##.... ##.....##) ###.### #.)  _|j3_|js _A kobold is nearby!_|j~ #.# #. #.####. . ### #. ##..### #...###.# ##.....#####..##.#.## ##^.....^## ##..#.#.# #...^:....# ##.#.#.... #.^.## #...#..#.K.^..^....######.##..^.......#_|j#......>..#......> ##.^.....##.......#### ##.....###.) ###.##### #.......###.) # #_|jnK.##_|jP--3.5 (1 __|j_|j_|jyx  #.# # #.####  #### #. ##..### #...###.# ##.....#####..##.#.## ##^.....^## ##..#.#.# #...^:....# ##.#.# #.K.## #...#.._|jz  #...^..^....######.# #..^.# ##......>..#......> ##.^.....##.#### ##.....###.) ###.##### #.......###. # #_|j| .^K_|j? V--4_|j _|j$ #.#  #.  #### #. ##..### #...###.# ##.....#####..##.#. ##^.....^## ##..#.#.# #...^:....# ##.#.# #.^KY.....## #...#.. #...^..^....######.#_|j+ #..^.# ##......>..#......> ##.^.....##. ##.....###. ###.##### #.......### # #_|j)C=5_|j0_|j 3T _The kobold closely misses you._|jM .  You headbutt the kobold!_|j_|j:)_|j*_|j_|j-/_|j7_|j"6.4 (0.9_|jR)`|jJ _You kill the kobold!`|j5l3`|jt`|jwH _No target in view!`|j93`|jc?`|j BH _No target in view!`|j`|j`|j$`|j'H _No target in view!`|j`|jS`|jO`|jе`|j`|j$ _`|jH`|j{W #.# # #.# #######.#### ............## #######.####### #...###.#........#####..##.#.###^.....^## ##..#.#.##...^Y....# ##.#.#.-^)......## #...#..#`|jM#...^..^....######.##..^.......#...........##......>..#......>###.^.######.....###.)###.#####.....#.......###.You pick up a parchment of Static Discharge and begin reading...`|j-7.4 (1.0`|jD-8.4 (2`|j?`|jI _You add the spell Static Discharge to your library.`|jI`|j`|j2B`|j`|j,`|j `|jQ;  There is a shaft here.`|j`|jF _`|j `|j`|ju`|j7`|jy`|j`|jt,`|j`|j.%;  There is a shaft here.`|j )`|j) _`|j+`|jP`|j{R`|j"S`|jT`|j{X`|j\`|j],`|j9a`|j e,`|jqh`|j(i`|jdk,`|jdl`|jn`|jp`|ja|ja|jgXa|j۞Ba|juXa|ja|ja|ja|ja|jݴ,a|jSa|ja|j a|jya|ja|ja|jl _d - 2 puce potions (gained 1)a|j:a|ja|j a|js,a|jWa|j p _f - 2 amethyst potions (gained 1)a|j 3a|j,a|jcBa|jy,a|ja|jL _You now have 87 gold pieces (gained 8).a|j@ a|j a|j"a|j.* ....#.# #. .# ####.#.# ##.#.####......# .........≈≈≈..#  ##.#####.≈.≈. #........≈≈≈....########.#...##.....#.##a|j$0........##..###.....###......Y..###.# #######-....# .# #.........# .# #.........# .. ########.......... .. .....#.........#### ########......####..### #...####...... ##.....#####..## ##^.....^## ##..#You pick up a parchment of Apportation and begin reading...a|j7u72.3 (19.0)-3.3 (20a|j=a|j%?D _You add the spell Apportation to your library.a|j[fIa|jia|jDka|jdpna|j)qa|j~a|j)a|j,a|ja|j a|jS,a|jHa|jɓa|ja|ja|ja|jSa|ja|ja|j>,a|ja|ja|jBa|jna|j,a|ja|ja|jXa|jXa|jBa|jna|jSa|jDa|jja|j!a|ja|jFa|ja|j?Xa|ja|ja|ja|jK,a|j a|ja|j`a|j a|jo a|j a|jka|j&a|ja|j a|jk*-  You encounter 2 jackals.a|j0.# # ####.# #.# .h ....# #.#h.. ...#### ##.#.# .... ..#.. ..#.#  #... #.#.# ####.#.# #....##.#.####......# ..:.......≈≈≈..# #....###.#####.≈.≈.### #### #........≈≈≈.....########.#...##.....#.#.........##..###.....###.........###.# #hh 2 jackals (asleep)#.........# #.# #.........# #.## #.......a|j83?[44m..###..#########a|jA6.200.3 (27a|j721.3 (28 _a|j?a|j{@a|jLg #.#########.# #.##.h.b.....# #.#.##h........#### ##.#.##...... ..#.. ..#.# #.... #.#.# ####.#.##....##.#.####......#.:...Y.........≈≈≈..##....###.#####.≈.≈. ##### #........≈≈≈ #.#...##.....#. #..##..###..... #.........###.#  #...# #.# b   bat (asleep) #..# #.## #...###..a|jm~ .bYou encounter a bat.a|jnb..h.ha|joC.ha|jw}hhbwandering)a|jGx:===2.3 (1.0)a|ji~a|j9* _The jackal barks! x2a|j  . #.#  #########.# #.# a|j  #...b.....# #.#.# #.h.......#### ##.#.##...h.....#.. ..#.# #....##.#.# ####.#.# ###...Y##.#.####......#....:.............≈≈≈..####....###.#####.≈.≈.## #######........≈≈≈... ########.#...##.....#. #.##..###..... #.###.# ###### #.# #. #.# #.##a|j o.bb.a|j .h.ha|jC >.ba|j F.ha|j7 E---3a|j a|j4 a|jV >.ba|jP @.ba|jr }.ba|j$ #=--4.2 (0.9a|j8 # _You hit the jackal but do no damage. The jackal closely misses you.a|jEz .  You closely miss the jackal. The frigid air chills the bat.a|j|=.ha|j~u .hYou kill the bat!a|jbB#a|j̋g 45.1 _The jackal bites you but does no damage.a|jQ##a|jo _Your Unarmed Combat skill increases to level 5!a|j5H .  You hit the jackal.a|jvA .  You kill the jackal!The frigid air chills the jackal.b|jmB††b|j>/86.0b|jWF7#b|jHJ _You kill the jackal!b|j _No target in view!b|jq}3b|jׄb|jH _No target in view!b|jMQ3b|jVb|jXH _No target in view!b|j%3b|jY/b|j1H _No target in view!b|jWb|jb|jxb|jb|jHH _No target in view!b|jI _No target in view!b|jB3b|jb|jb|j_3b|jb|jb|j: _b|j,b|jb|jb|jUb|j=b|j̹b|jVb|jb|j!  .   #.#  #########.##.   #.........# #.   #.........#### ##.   #.........#.. ..   #..††##.#.# ####.  #######....##.#.####....  .......Y.............≈≈≈-  #######....###.#####.≈.≈   #######........≈≈≈   ########.#...##.   #......###.   #...###.# ###    #...# #.#   #...# #.##   #...###..####  _ You pick up a parchment of Momentum Strike and begin reading...#9.0 (3.0|j*m-10.0 (4 _You add the spell Momentum Strike to your library.b|j b|j 3b|j b|j b|j+ b|jO- b|jO/ ,b|jj   You encounter an endoplasm. ##.  ...   .j#   ..#  .. #.# ##.# #.#  #.......Y.# #.#.#  #.........#### ##.#.#  #.........#.. ..#.#  ###..††##.#.# ####.#.#  #######....##.#.####......#  .....................≈≈≈..# j   endoplasmb|jk W (asleep)  #######....###.#####.≈.≈.#### #######........≈≈≈..... ########.#...##.....#.##.j7.0 (7j8.0 (8 _b|jl b|j Y #########. ....... .....# ...j#...  #.#  #########Y# #.# #.........# #.#.# #.........#### ##.#.# #.........#.. ..#.#  ###..††##.#.# ####.#.########....##.#.####......# .....................≈≈≈..########....###.#####.≈.≈.#####........≈≈≈.......j.9.0 (1c|jh ###########...............)..........#.......j.#  ######## ........# ........#### ##.........#.. .c|jG ###..††##.#.# ####.########....##.#.####.........................≈≈≈..########....###.#####.≈.≈.#####c|j~  Found a club.  The endoplasm freezes you.c|j&20c|jc|j,1 _You are frozen. You resist.c|jP .  You headbutt the endoplasm!c|jbY#c|jH;31=9 (0.9c|jA9#c|j;M _You kill the endoplasm!c|jTc|jUc|j[c|j3^H _No target in view!c|j)c|j*c|j0c|ju3H _No target in view!c|jLIc|jZH _No target in view!c|j5#c|ju$c|j%c|j)c|jP+c|j/: _c|jV1c|j?3c|j3c|j4c|j7c|j9c|j?:c|j;c|j_=c|jg?c|j?c|j@c|jBc|jE1#c|jlEc|jGc|jIc|jKc|jTLc|j.Mc|j;Oc|j+Qc|jZR,c|jTc|jVc|jWc|jXWc|j8Yc|j[i  You encounter a dart slug.c|jb # ####.#.#. ####.......wc|jbW#########...-..........### ...).....##  .........#.........########.##w   dart slug (asleep)##.# #.##..# #.#.#c|jPcb#.........#### ##.#.#c|j@k-8.9 (8.0c|jlK-9.9 (9 _c|jrc|jhtc|j0 E #  ####.#.#.  ####.......w  #...Y#  ..........####  ...).....##  .........#  ..# c|j1 .##   #.#   #.#.#    c|jJ  #  ####.#.#.  ####.......w  #...Y# c|j + ..........####  ...).....##  .........#  .  .##         c|j c|j c|j c|j ` _A dart slug is nearby!c|j`  #  ####.#.#.. ####.Y.....w.#########....#....#..c|ja ..........#####.#.#...).....## .# #.........# #.........#  .##  #########.# #.#  #.# #.#.#c|jeh c|ji 230.9 (1 _c|jn c|jp d|jV ## .####.#.#..####.w.#.##....#....#..#####.#.# ...).....## .# # d|jHO...# .#.# .##.## .# #.# .#.# d|j6;1d|jd|jd|j0#####.........^.## # #.####.#.#..####.w.# .##....#....#.  .#####.#.# #...).....## #.#.#  .# #.# #.# #.#  #.## #.#.# #.#.# d|j47d|jB8%2d|j)=d|j>d|j/###### ...... ...... .... ^...#### ##d|j!.####.#.#...g####.w.# . #....#....#.. .#####.#.# ## ...).....## #.#.# .# #.#.# .# #.#.# #.## #.#.#.# #.#.# d|j9d|jE%3d|j#d|j%d|j###### ...... ...... .... ^. ..#### ##...#####.#.#...g.####.w.# ...#....#....#..#####.#.# ###).....## #.#.# ## #.#.# ## #.#.# #.## #.#.#.# #.#.## #.#.# #d|j0d|j%4d|jBd|jbd|j†###### ...... ...... .... ^. ..######...#####.#.#.d|j%..g.####.w.# ...#.....#....#..#####.#.#.##. .).....## #.#.#.##.# #.#.#.##.# #.#.#.##..## #.#.#.#.# #.#.#.# d|j?Qwwd|jI-=5d|jqd|jA _The dart slug bites you but does no damage.d|jt # You hit the dart slug.  The dart slug is moderately wounded.d|j %6.8 (0.9d|jp 7#d|j\ | _The frigid air chills the dart slug. The dart slug closely misses you.d|j8     ....^.  ..###########  d|j W####.#.#.......  ####......Yw.# ..#....#....... ##.#.#.###### .) #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.# #.#.#.# #.#.# # d|j<     ....^. d|j͗ R ..###########  ####.#.#.......  ####......Yw.# ..#....#....... ##.#.#.###### ) #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.# #.#.#.# #.#.# d|j d|j d|j v _A dart slug is nearby!d|j    ....^. d|j>x ..###########  ####.#.#.......  ####......Yw.# ..#....#....... ##.#.#.###### .) #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.# #.#.#.# #.#.# # e|jYn    ....^.  e|j_pM..###########  ####.#.#.......  ####......Yw.# ..#....#....... ##.#.#.###### ) #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.# #.#.#.# #.#.# e|jve|jZwe|j|e|jD` _A dart slug is nearby!e|jP .  You headbutt the dart slug!e|j8L#e|j/67.7e|jέ@##e|j<M _You kill the dart slug!e|j`3e|jJe|j1H _No target in view!e|j e|jK3e|j!e|j#e|j'P _e|j(,e|j(e|jt)e|j+1#e|jo,e|j,e|j/e|j1,e|j1e|j3e|j40#e|j?5e|j5e|j6e|j7e|jc8e|j8e|jr9e|j:e|jS;,e|j]<e|j=e|j=e|jh>e|j?e|j@e|j_Ae|jAe|jNDe|jE,e|jUFe|jxHe|jIh  A goblin comes into view.e|jaPe #### .... ### .... #######.. .... ^. ...........############## ...#########.. e|jQ####.#.#.......... ..g..#....#... #.........#########...#.#.##.#†## ..#....#........Y.........#.....-.#.#.##############...#..#  #.#.#.# #...#..####  #.#.#.# #.....)..[  #.#.#.# #.#.#.#####  #.#.#.##.#...... g   goblin (asleep)  #.#.#.##.#####.. #.#.# # #.......# # ##.#.# #.###.##...e|jX047.7 (10.0)e|jYL-8.7 (11 _e|j=`e|jae|jU ^.   ...##... ..g.....#########...#.†.......Y.......##############.     )..[       #.#.# # #  e|j |^.   ...##... ..g.....#########...#.e|j †.......Y.......##############.     )..[       #.#.# #   e|j< e|j( e|j4 e|j  e|jq O_A goblin is nearby!e|j- @  # #. ^.+ ...# ...##..#.#....e|j. $ ..g..#....#. ...#...#.#.##.#†# .#....#.........#..#.#.#...#..#.#.#.#.# #...#..####.#.#.#.# #.....)..[.#.#.#.# #.#.#.#####.#.#.#.# #.#.#.#.#.# #.#####.#.#.# e|j/ # #.#.  ##.#.# #.###.##...#e|j3 g.e|j:> g===9.7 (1.0)e|jA e|j D ( _The goblin shouts!f|jϓl  ##### f|jF...# #. .^.+ . ..# ...#########..#.#. .g...#....#.#...#.#.##.#†# #....#.#..#.#.#...#..#....##.#.#.# #...#..####.##.#.#.# #.....)..[.#.#.#.# #.#.#.#####.#.#.#.# #.#.##.#.#.# #.#####...##.#.# # #.#.##.#.# #.###.##...#f|j).g.f|jf|jU0---50f|jf|jͨf|j] .  You barely miss the goblin. The frigid air chills the goblin!f|jb|#)f|jf^7=--1.6 (0.9f|jm9#f|jpJ _You kill the goblin!f|jDf|jEf|jLf|j{OH _No target in view!f|j3f|j>f|jH _No target in view!f|j,f|jgf|j^ _No target in view!f|jJ f|j_ f|j f|jv H _No target in view!f|j~< 3f|j@ f|jC f|jVG f|j L : _f|jM f|jP f|jBR f|jT f|jV $  Things that are here:f|jY _  a +0 club; a goblin corpsef|j$] f|j^  _f|j` f|j\b f|je N#f|jUg f|jTi f|jk f|jAl f|jgm f|jq f|jPt f|jt f|jv f|j^x f|j f|j f|j f|j ;  There is a shaft here.f|jɗ f|j  _f|j f|jН 'f|jܠ f|j f|j f|j 7 _You open the door.f|jʫ f|j f|j f|j f|j f|jB f|j4 f|j f|j f|j< f|j ,f|j f|j4 f|j vf|j f|j Xf|j Bf|jb f|j ,f|j f|j f|je ,f|j f|j f|j f|j. f|j f|jD f|j5 f|j f|j@ f|j f|jI ,f|j5 f|j: f|j f|jX ,f|j f|j f|ji f|j f|j> f|j ,f|jd f|j f|j f|j ,f|j! f|j# ,f|jE$ f|j% f|j~& f|j& f|jm' f|j> ' _You open the door.  There is an open door here. _f|j@ ,f|jA f|jE f|jCG ,f|jG f|jI f|jJ f|jjK f|jK f|j N f|jO f|j#P f|jP f|jR f|jKS f|jS f|jyT f|jU f|jV f|jW f|j!X f|jKY f|jZ f|j[ f|j[ f|j^ f|j_ f|j` f|jKa f|jc 7 _You open the door.f|je f|j%f f|j9g f|jbk @  There is an open door here.f|jn f|jqo  _f|j*p f|jQr f|jt ,f|jt f|jv f|jx ,f|j"} f|j7 f|j f|j. f|jׁ f|j1 f|j ,f|j f|j f|j Bf|j Xf|jّ f|jP ,f|j f|j& f|j f|jE f|j f|j f|je f|j f|j f|jמ f|j f|j} ,f|jܡ f|j f|j f|jA f|jU f|j^ Bf|j! f|jM ,f|jũ f|j f|j1 ,f|j f|j f|j} f|j+ ,f|j+ f|j Bf|j f|j f|j f|jp f|j޵ f|j You open the door. _There is an open door here. _You open the door. _There is an open door here. f|jM H You encounter a hobgoblin.f|j߿ l #...  ###############...  #.............'...  #.######  #.# ####  #.# ##  #.# #########  #.# ..........  #Y# ...).....#-  #.# .....  #.# ........  #.# #######.##  #.# #########.#  #.# #...f|j+ 5# g   hobgoblin (asleep)  #.# #.........##  #g# #..#.  ###..††##.#.f|j Y312.6 (61.0)g.f|j g==3.6 (62f|j f|j. + _The hobgoblin shouts!f|j1##############.............'.#############....# ####. .#########............).....#.#######.### ........g#..##..††#########....f|jLf|j'5g.f|jf|j9--4.6 (1.0)f|j{f|jg|jq.............'############# #### #########..........).....#.#######.### g# #.........##.##..††########...................g.--5g|jug|jwg|j);############# #### #########..........).....#.#######.#g# ## .# #.........##.##..††########.....................#######....###.#g|j2C=6g|j8g|jA;W _The hobgoblin closely misses you.g|j: # You closely miss the hobgoblin. The frigid air chills the hobgoblin.g|j ,7.5 (0.9g|jm :#g|j V _The hobgoblin barely misses you.g|j) R .  You headbutt the hobgoblin!g|j b†#g|jX /98.4g|j [##g|j M _You kill the hobgoblin!g|jh g|j. { _No target in view!g|jS 3g|jW g|jRZ H _No target in view!g|j g|j g|j g|j`) H _No target in view!g|jjK g|jL 3g|j=S g|jW g|j,\ : _g|j\ e  You see here a hobgoblin corpse.g|j6_ g|jIa 5 _g|ja g|jb g|jWc g|jc g|je g|jf $g|jug ,g|j i g|j\j g|j k g|jk g|jwl g|jm g|jfn g|jn g|jo g|jp g|j.q g|jq g|jv g|jw g|j|x g|jy g|j{ g|j| g|j} g|j} g|jL g|j ,g|j g|jC g|j` g|j g|ja g|jԉ g|jÊ g|jF g|j g|j g|j" g|j g|j/ g|j g|jS g|jۓ g|jP g|j˖ g|j) g|j g|j) g|j Bg|jƝ g|j g|j8 g|j g|jV g|j, g|jO ,g|j/ g|jv g|j ,g|j g|j: g|j g|j g|jQ g|j} g|j< g|j g|j g|j g|j ,g|j ng|j ,g|j g|j g|j+ g|j g|j g|j; g|j g|j ,g|j g|j g|j g|j g|j g|jL g|j_ g|j ,g|jP g|j> g|j g|j g|j g|j4 g|j g|j g|j g|j g|jM g|j g|jq g|j1 g|j g|j g|jL g|j2 g|j g|j g|j g|j g|j g|j g|jw g|j ,g|j| g|j+ g|j? ,g|j_ g|jm g|j g|j g|j1 g|j Xg|jb g|j g|jv g|jR g|j g|jX g|j& g|j g|j g|ji" ,g|j# g|j$ g|jg& g|j' g|j' g|j) g|j* g|jb+ ,g|j- g|jz. g|j#/ ,g|j0 g|jy2 ,g|j03 g|j4 g|j6 g|j6 ,g|j/8 g|j9 ,g|j}: g|j|; g|j< g|j= ,g|jc? g|jj@ ,g|j@ g|j>B g|jwC g|j;D g|jgE g|j/F g|j^G g|jG g|jZH g|jK Bg|jC  _No target in view!h|j|  _No target in view!h|jt h|j h|j[ h|jN H _No target in view!h|j 3h|j h|j @ _No target in view!h|j2 3h|j h|j h|j a  You encounter a hobgoblin.h|j M #.#..... ####.#.#.##g  .#.#.#####.. .....#.#.##.# #.#.#.......# ######.#.##..# #..#.###.## .......#.# #[.# #..##.......###.#.# #..# #..# ####.###... ###......# #..#..# #..###### ....≈≈≈..# #...# ##.## ###.≈.≈.########Y# #..# ...≈≈≈......##..# ###.####.... .##.....#.##....## #.....†....b ..###.....##.#### #.#.####†... Yak g   hobgoblin (asleep).g0.0)h|j0 Mgh|jw 19.4 (1 _h|j h|j@ i|j  #. .##g# #.##..# #..# #[.# #..# #..# #..#  #..#..#  #...# #Y# #..# #..# ...## †#.#### † #.#  #.# ) #.# ÷ i|j#bq  #. .##g# #.##..# #..# #[.# #..# #..# #..#  #..#..#  #...# #Y# #..# #..# ...## †#.#### † #.#  #.# )i|jc^ #.# ÷i|jxl3i|jxui|jw` _A hobgoblin is nearby!i|jBlS.# #.#.#.# #.#.#.#### .# #.#.#.## #.#.#... .####.#.#.##. .#.#.#####. ......#.#.##g #.#.#.... #######.#.##..# #..#.###.## i|jm........#.# #[.# #..##......####.#.###..# ####.###.. ####......##..# #..##### .....≈≈≈..# #Y..# ##.### ####.≈.≈.########.## #..# # .....≈≈≈......##..# ###.####........#.##....## #.....†..###.....##.#### #.#.####†#.# ########.# ######.#  #. #.# #......)...  #.## #.# #.#.#..#...÷.... ##..#########.####.#.#..####i|jqG.gi|j5`10 _i|j #<# #.#.#.# #.....).. #.# #.#.#.# #.#.#.### #.# #.#.#.## #.#.#... #.####.#.#.##. .#.#.##### #......#.#.## #.#.#.... ########.#.##g.# #..#.###.## .........#.# #[.## #..##...... .#######.#.###..# ####.###. .####......##..# #..#### ......≈≈≈..# #.#...# ##.### #####.≈.≈.########.## #..# #....≈≈≈......##..# ###.#### ...##.....#.##....## #.....†..###.....##.#### #.#.####† ###.# ########.# ######.# # #. #.# #......)... # #.## #.# #.#.#..#...÷...i|j .g1i|j i|j i|j .### #.#.#.# #...#..# .#<# #.#.#.# #.....). .#.# #.#.#.# #.#.#.## ##.# #.#.#.### #.#.#... ##.####.#.#.##. .#.#.####......#.#.## #.#.#.... #########.#.##..## #..#.###.## #.........#.# #g.## #..##...... #.#######.#.###..# ####. #.####......##..# #..### .......≈≈≈..##h#.#...# ##.### .#####.≈.≈.########.## #..# #....≈≈≈......##..# ###.#### #...##.....#.##....## #.....†.. h   jackal (asleep) .##..###.....##.#### #.#.####† g   hobgoblin .###.# ########.# ######.# .# #.i|jI u[37m #.# #......)...i|j P  You encounter a jackal.i|j C=2i|jJ l _The hobgoblin barely misses you.i|j [You hit the hobgoblin.  The hobgoblin is heavily wounded.The frigid air chills the hobgoblin.i|j ?#i|j 5423.3 (0.9i|j A#i|jt M _You kill the hobgoblin!i|jI .#<# #.#.#.# #.....).#.# #.#.#.# #.#.#.##.# #.#.#.### #.#.#.. .##.####.#.#.##..#.#.### .##......#.#.##.##.#.#.... .#########.#.##..##.#.###.# .#.........#.###[.###...... .#.#######.#.##.#..###..# ####.## i|jUK #.#.####......# #Y#..#..# #.. ........≈≈≈..##h#.#.# #.#####.≈.≈.########.## #..# # ........≈≈≈......##..# ###.#### .#...##.....#.##....## #.....† ..##..###.....##.#### #.#.#### ..###.# ########.# ######.#..... ..# #.# #.# #......).# #.## #.# #.#.#..#...÷i|jS i|j&U 4-4.3 (1.0i|jU[ i|j\ i|j*].  The frigid air chills the hobgoblin. _You kill the hobgoblin!  The helpless jackal fails to defend itself.  You hit the jackal.  The jackal is moderately wounded.  The frigid air chills the jackal!i|j)3o#i|j6\4-5.2 (0.9i|jVG8#i|jJJ _You kill the jackal!i|j: _No target in view!j|j9d3j|jkj|jCnH _No target in view!j|j/j|j1j|j5j|jX=H _No target in view!j|j'3j|jj|jH _No target in view!j|j3j|j}j|jH _No target in view!k|j)k|j*k|j?+k|j2k|j5k|j:P _k|j<k|j2=k|j=k|jI{.#################...#..#..#.. ..#< ....).#.#   #.#.#.# ###  #.#.#k|j+K1.####.#.#.##. .#.#.####.#.##.## #.#.##.## #..#.###.........#.###Y.## #..##......7.2 (2.0#.#######.#.##.#..###..# ####. .#.####......###.#..#..# #..# ........≈≈≈..##.#.#...# ##.### Yak #.#####.≈.≈.########.## #..# #.# # k|jfQk|j>T _No target in view! __You see here a +0 ring mail.k|jɻ @8.2 (1k|j 9#k|jw ( _k - a +0 ring maill|jl|j~Gear: 11/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (melded)l|jo]j - a +0 pair of boots  k - a +0 ring mail Jewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  c - a rimehorn talisman (worn)b - a quill talisman  d - a quill talisman  e - a storm talismann|j *k - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. This armour is useless to you right now: you can't equip that in your current form. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.o|jo|jo|j...#####.#.#.##############...#.. spidder the Ruffian ..### #.#.#.##...#.. Vine Stalker ..#<# #.#.#.##.....) Health: 26/26 ======================== ..#.# #.#.#.##.#.#.# Magic: 5/5======================== o|j.##.# #.#.#.####.#.#.. AC: 6Str: 18 .##.####.#.#.##..#.#.### EV: 9Int: 10 .##......#.#.##.###.#.#.... SH: 0Dex: 14 .#########.#.##..## #..#.###.# XL:  4 Next: 44% Place: Dungeon:2 .#.........#.###Y.## #..##...... Noise: ---------  Time: 1418.2 (0.0) .#.#######.#.##.#..###..# ####.## -) Horns .#.####......###.#..#..# #..## Nothing quivered ........≈≈≈..##.#.#...# ##.### Yak #.#####.≈.≈.########.## #..# # ........≈≈≈......##.o|j(.# ###.####  .#...##.....#.##....## #.....†.  ..##..###.....##.#### #.#.####  ..###.# ########.# ######.#.....  _No target in view! _No target in view! _No target in view! _You see here a +0 ring mail. _k - a +0 ring mail  You can't equip that in your current form.o|j2o|jo|jno|jJ. _p|j Lp|jvM3p|jSn _p|j^XBp|j0Yp|j[p|j]p|j>^p|j^p|j`p|jxbp|jc,p|jffp|ji  You encounter a goblin. It is wielding a +0 dagger.p|jo....######...######## #######.#.#................#....# ####.........#########)..#.#.##.# #....#....#..................#... ..#####.#.#.##############...#..#p|jp# #.#.#.# .# #...# #...#..<# #.#.#.###g#.... #.....).# #.#.#.##.#..# #.#.#.# ##.# #.#.#.###.Y# #.#.# #.#.#.##..## .#.#.## ##......#.#.##.## #.#.#..... #########.#.##..## #..#.###.p|jMrq........#.###..## #..##....... #.#######.#.##.#..###..# ####.g   goblin (asleep) #.####.##.#..#..# #..###.....≈≈≈..##.#.#...# ##.###.#####.≈.≈.########.## #..# #.p|jy,22.2 (4p|joz13.2 (5 _p|j?p|jp|j.)#########  .# #...# <# ##g#.... ) #.#..#  #.Y# #..## #.## #..## ##..##  p|j/>   #..# p|j )#########  .# #...# <# ##g#.... ) #.#..#  #.Y# #..## #.## #..## ##..##     #..# p|j#p|jcp|jp|j+] _A goblin is nearby!p|jKM'...............^.'....... .......###############...##########.#.#................#... ####.........#########)..#.#.##.# #....#....#................ ..#################.# #...#S# #...#..#<##g#.....# #.....). ..#Y.### ##..## #.#.#...####..## .#.#.#### ##......#.#.##.###.#.#..... Yak .#.S   adder (asleep)p|j .SYou encounter an adder.The goblin shouts! You hear a shout! You hear an angry hiss.p|j gSgThe adder hisses angrily.p|j5x4--====4.2 (1p|jp|j; _The goblin hits you with a +0 dagger.q|jgM .  You headbutt the goblin!q|ji1S.q|jj/S.q|jsb)#q|j)w5=-5=---5.1 (0.9q|j~q|j3J _You kill the goblin!q|j^0'.^.'.#...#.#.#.#....#..#)..#.#.##.#† ....#....#.#. .#####.#.#.##############...#..#. q|j]_#### #.#.#.##.#w#...#.# #...#..# #<# #.#.#.###)#..S..# #.....). #.# #.#.#.##.#.Y# #.#.#.# #.# #.#.#.###..## #.#.#. #.####.#.#.##..## .#.#.# #......#.#.##.## #.#.#..#.##..## #..#.###.##. .#.###..## #..##. .#.#.##.#..###..# ####.###. w   dart slug (wandering) .####......###.#..#..# #..#≈≈≈..##.#.#...# ##.###.q|jbE.wq|jc3S.q|jk:q|jl#6q|jDm==----6.1 (1.0q|j t7#q|j!wZ _You encounter a dart slug.q|j9 #  You miss the adder. The frigid air chills the dart slug.q|jd3---=7.0 (0.9q|jgA#q|jKK _The frigid air chills the adder. The adder bites you.q|jP .  You headbutt the dart slug!q|j #†  You kill the dart slug!q|j+h4=--509q|jd7#q|j s _The frigid air chills the adder. The adder barely misses you.q|jۚi^)†######### #.#.#...#.# #<# #)#†S...# ) .Y#  #..## #..## #.## #..## ##..##    q|jW5C^)†######### #.#.#...#.# <# #)#†S...# ) .Y#  #..## #..## q|j6#.## #..## ##..##    q|j>q|j?q|jQGq|jI] _An adder is nearby!q|ji^)†######### #.#.#...#.# #<# #)#†S...# ) .Y#  #..## #..## #.## #..## ##..##    q|jjyI^)†######### #.#.#...#.# <# #)#†S...# ) .Y#  #..## #..## #.## #..## ##..##    q|j3q|jq|j] _An adder is nearby!q|j*L G .  You hit the adder.q|jN *rq|jX #r   ratYou kill the adder!q|j\ q5==66q|j] 8.8q|jif @##q|ji T _You encounter a rat.r|j6#^)†######### #.#.#...#.# #<# #)#†r...# ) #.Y#  #..## #..## #.## #..## ##..## r|j-85   r|j ^r|jT)†######### #.#.#...#.# <# #)#†r...# ) #.Y#  #..## #..## #.## #..## ##..##    r|jr|jr|j p _A rat is nearby!r|j?2^)†r|j&######### #.#.#...#.# #<# #)#†r...# ) #.Y#  #..## #..## #.## #..## ##..##    r|jdt^)†######### #.#.#...#.# <# #)#†r...# ) #.Y#  #..## #..## #.## #..## ##..##    r|j9p3r|jp _A rat is nearby!s|jCInnate Abilities, Weirdness & Mutationsa - You are an ice-encrusted yak.b - You freeze nearby walls in an area that expands as you fight.You can cast Ice magic more easily.You are amphibious.Your maximum health is increased.You are incapable of wielding weapons or throwing items.Your weapons and armour are melded.c - (You have extremely sharp teeth.)d - Your natural rate of healing is unusually fast.e - When hurt, damage is shared between your health and your magic reserves.f - (Your bite disrupts and absorbs the magic of your enemies.)g - Potions cannot restore your health.h - [You will have razor-sharp teeth.] XL 8 (): Suppressed. []: Gained at a future XL. u|ju|j u|ja......'...............^.'........ spidder the Ruffian ......###############...######### Vine Stalker ######.#.#................#....#. Health: 25/26 =======================- ###.........#########)..#.#.##.#† Magic: 5/5======================== ....#....#..................#.... AC: 6Str: 18 .#####.#.#.##############...#..#. EV: 9Int: 10 ### #.#.#.##.#.#...#.# #...#..## SH: 0Dex: 14 #<# #.#.#.###)#†r...# #.....).. XL:  4 Next: 66% Place: Dungeon:2 #.# #.#.#.##.#.Y##.#.#.### Noise: =|jvm--------  Time: 1428.8 (0.0) #.# #.#.#.###..###.#.#.... -) Horns #.####.#.#.##..##.#.#.##### Nothing quivered #......#.#.##.###.#.#...... Yak ########.#.##..## #..#.###.##. .........#.###..## #..##........ r   rat .#######.#.##.#..###..# ####.###. .####......###.#..#..# #..#### ......≈≈≈..##.#.#...# ##.###.. _An adder is nearby!You hit the adder.  You kill the adder! _You encounter a rat. _A rat is nearby! _A rat is nearby!u|j3u|j'u|j(v|jv|jGVLevel 2 of the Dungeon<<<>>^^^^^^^^^(Press ? for help) ########## #........#############  ###############........###############...#########.....########   #.............'........'...............^.'.....................   #.#############........###############...#########.....########   #.##########.#.#................#....#......#  #.#####.........#########)..#.#.##.#†####.########  #.# ##########....#....#..................#................# v|jO #.# #..........#####.#.#.##############...#..#....#........#  #.# #...).....### #.#.#.##.#.#...#.# #...#..####.##########  #.# #.........#<# #.#.#.###)#†r...#  #.....)..[..........   #.# #.........#.# #.#.#.##.#.Y#  #.#.#.#####..########   #.# ########.##.# #.#.#.###..##  #.#.#.......#<.......   #†# #########.##.####.#.#.##..##  .#.#.#####...#########  v|j,l #.# #.........##......#.#.##.##  #.#.#.......#......   #.# #.........#########.#.##..##  #..#.###.##...######   #.# #.........#.........#.###..##  #..##..........+   #.# ###..††##.#.#######.#.##.#..###..# ####.###...#   ###.#######....##.#.####......###.#..#..#  #..#######  #........................≈≈≈..##.#.#...#  ##.###....#  ###########....###.#####.≈.≈.########.## #..# #....# #######........≈≈≈......##..# ###.####....############ ########.#...##.....#.##....## #.....†....b'..........#v|jSA stone staircase leading down (D:2) ###.#######....##.#.####......###.#..#..#  #..########................≈≈≈..##.#.#...#  ##.###....###....###.#####.≈.≈..## #..# #....# #######≈≈≈##..# ###.####....############ #...##.....#.##....## #.....†....b'..........# #.........##..###.....##.#### #.#.####†...#..........# #.........###.# ########.# ######.#.........#..........#v|j #.........# #.# #.# #)...###'######## # #.## #.# #.#.#..#...÷.....# #.# ...#########.####.#.#..#...# #.# ....................#...........# #.# ###...#######.######..#........# #.# #......####..#####...###.#.......#........# #.# #......###.....#####..##.#.##...##.######## #< #########^.....^## ##..#.#.#....##'###### ####...^.....# ##.#.#....#.#.......# ##.^)## #...#..###.#.......# #...^..^....######.#......#.......##..^.......#......................###>..#......>################|j16X##.^.....##.......####........# ##.....###....)........# ###.#####.........v|j v|j ......'...............^.'........ spidder the Ruffian ......###############...######### Vine Stalker ######.#.#................#....#. Health: 25/26 =======================- ###.........#########)..#.#.##.#† Magic: 5/5======================== ....#....#..................#.... AC: 6Str: 18 .#####.#.#.##############...#..#. EV: 9Int: 10 ### #.#.#.##.#.#...#.# #...#..## SH: 0Dex: 14 #<# #.#.#.###)#†r...# #.....).. XL:  4 Next: 66% Place: Dungeon:2 #.# #.#.#.##.#.Y# #.#.#.### Noise: =--------  Time: 1428.8 (0.0) #.# #.#.#.###..## #.#.#.... -) Horns #.####.#.#.##..## .#.#.##### Nothing quivered #......#.#.##.## #.#.#...... Yak ########.#.##..## #..#.###.##. .........#.###..## #..##........ r  |j 39;49m rat .#######.#.##.#..###..# ####.###. .####......###.#..#..# #..#### ......≈≈≈..##.#.#...# ##.###..You kill the adder! _You encounter a rat. _A rat is nearby! _A rat is nearby!Press: ? - help, v - describe, . - travelA stone staircase leading down.v|jĂ t^)†######### #.#.#...#.# <# #)#†r...# ) #.Y#  #..## #..## #.## #..## ##..##    v|jɋ 3v|jR q _A rat is nearby!w|jllw|jmw|jPuw|jxE _You can't go down here!w|j .  You hit the rat but do no damage. The frigid air chills the rat.w|jN#6=79.7 (0.9w|j##.Y#w|jG _You kill the rat!x|j(x|j)x|j*x|j.x|j01wx|j2i  You encounter a dart slug.x|jR>M###############...#########'...............^.'........ ......###############...############.#.#................#....#. ###.........#########)..#.#.##.#†...#....#................ .################. ##.#.#...#.# #...#..## #<#)#Y....# #.....)...#..#w#..#### ##..## # #.#.#.... #.####.#.#.##..##.#.#.##### Yak w   dart slug (wandering)x|jCQ0x|jE:-30.7 (1 _x|jL##..##x|jz|jBHz|jjMz|jHUz|j)Xz|jZz|j[z|jy]z|j_z|jhbz|j3cz|jcz|jTfz|jghz|jiz|jjz|j!lz|jmz|jZnz|j oz|jMrz|jsz|jtz|j%uz|jKwz|jUy,z|jzz|j}z|jF,z|jz|j2z|jΆz|jׇz|jz|jwz|jQz|jz|jz|jz|j&z|jz|jz|jz|jnz|jz|j<z|j3z|jz|jVz|jz|jz|j,z|jz|j3z|jz|jQz|jz|jz|jz|jdz|jz|jz|jz|j,z|jz|jj8&z|jQ>Xz|j@z|jGXz|jMXz|j/OBz|jXz|jZz|j[z|j]z|jl^z|j`_z|j4az|jTbz|jbz|jcz|jez|jg,z|jhz|jpkz|jm,z|j7wz|jzz|j},z|j)z|jz|jz|jaz|jz|j$Xz|jz|jz|jz|j4z|jz|jIz|jz|jƑz|j'z|jZz|jz|jŕz|j7 _You open the door.z|j 3z|jz|ju@  There is an open door here.z|jz|jS _z|jOz|jz|jVz|j`z|j.Xz|jz|jz|j,z|j<z|jBz|jz|jjz|jI,z|j>z|jF,z|j0z|jXz|jz|jBz|jz|jABz|jz|j,z|jz|jz|j$z|j,z|j\ z|jf z|j z|j z|j z|jz|j ,z|jz|jz|j>,z|jWz|jDz|jz|jz|jz|jz|j5z|jz|jz|jz|j z|jz|jOz|jz|jz|jJz|jz|j z|j!z|j"z|jJ#z|j$z|j$z|j %z|j&z|j'z|jy(z|j*z|j+z|jd,z|j,,z|jq/z|jm0z|jP1z|j1z|j&9z|j^:,z|j<z|j?z|jPAz|jAz|jCz|jcz|je,z|jGkBz|jJl,z|jin,z|jzo,z|jgqz|j`rz|j,s,z|jtz|jvz|jv,z|jyz|jzz|j{z|j|z|j~z|j4,z|jz|jz|jwz|j)z|jz|jz|j,z|jŐz|jɓz|jz|jz|jɝz|jRBz|jz|jQz|jz|jz|jVz|jez|jѲz|jz|jz|jz|j,z|jiz|jz|jHz|jz|jz|jIz|jz|jz|jz|jkz|j#########.....############ ^.'........................# ..#########.....##########.# ....#....#......# #.# #.##.#÷####.######## #.# ......#................# #.# ##...#..#....#........# #.# .#...#..####.########## #.# .##.....)..[....Y......> #.# -538.6 (105.0).#.#.#.#####..######### #.# .##.#.#.......#<....... #.# .#.#.#####...######### #.# .#.#.......#...... #.# z|jp}..#.###.##...#############.# .##..........'..............####.###...############### .## #..#######-96 _Found a stone staircase leading down.z|jFz|jz|jz|j H _No target in view!z|jp 3z|j ^ _No target in view!z|j`J 3z|j?S z|jX H _No target in view!z|ja 3z|j ^ _No target in view!z|j(H 3z|jI z|jrM z|jQ z|j V : _z|jP] z|jb Bz|j4d z|jh z|jPj z|jhl z|jAr z|jbt ,z|jv z|jx z|jz z|j| z|j4} z|j~ z|ja ,z|j z|jy z|j ,z|jn z|j z|j͊ ,z|jŋ z|j z|j z|j' z|j z|j z|j z|j z|j z|jO z|jf z|j z|jV z|j z|j z|j z|jZ z|jS z|j z|jw ,z|jǟ z|jb z|jՠ z|j8 z|j z|j z|j z|j z|j  ##.#÷####.######## #.#  #...# #.#  #..#....#........# #.#  #..####.############.#  )..[...........>##.#  #.#####..###########.#  #.......#<........##.#  #####...#########.##.#  ......#.........Y.##.#  54.6 (15.0).##...#############.#  .......'.............#  .###...#######  .#######   ###....#   # #....# z|j; :  ###....######    .÷....b'..........#  z|jB z|j E _Done exploring.{|j{|jh3{|j/g..............0.0) {|j.) _No target in view! __Done exploring.{|jg{|jqLevel 2 of the Dungeon<<<>>>^^^^^^^^^{|js(Press ? for help)  #.............'........'...............^.'........................#   #.#############........###############...#########.....##########.#   #.##########.#.#................#....#......##.#   #.#####.........#########)..#.#.##.#÷####.######## #.#   #.# ##########....#....#..................#................# #.#   #.# #..........#####.#.#.##############...#..#....#........# #.#   #.# #...).....### #.#.#.##.#.#...#.#.#...#..####.############.#   #.# #.........#<# #.#.#.###)#†....#.##.....)..[...........>##.#   #.# #.........#.# #.#.#.##.#..#.#..#.#.#.#.#####..###########.#   #.# ########.##.# #.#.#.###..##.##..##.#.#.......#<........##.#   #†# #########.##.####.#.#.##.{|ju.##.).##..#.#.#####...#########.##.#   #.# #.........##......#.#.##.##..)..##.#.#.......#.........Y.##.#   #.# #.........#########.#.##..##...##..#.###.##...#############.#   #.# #.........#.........#.###..##.##..##..........'.............#   #.# ###..††##.#.#######.#.##.#..###..#.####.###...###############   ###.#######....##.#.####......###.#..#..#.## #..#######   #........................≈≈≈..##.#.#...#.#.###.###....#   ###########....###.#####.≈.≈.########.#######..# #....#  #######........≈≈≈......##..# ###.####....############  ########.#...##.....#.##....## #.....÷....b'..........#  #.........##..###.....##.#### #.#.####÷...#..........#  #.........###.# ########.# ######.#.........#..........#  #.........# #.##.# #......).........###'########{|jC A stone staircase leading down (D:2) >Y{|j ||je||js##.#÷####.######## #.#  spidder the Ruffian #................# #.#  Vine Stalker #..#....#........# #.#  Health: 26/26 ======================== #..####.############.#  Magic: 5/5======================== ..)..[...........>##.#  AC: 6Str: 18 #.#####..###########.#  EV: 9||j!Int: 10 #.......#<........##.#  SH: 0Dex: 14 #####...#########.##.#  XL:  4 Next: 77% Place: Dungeon:2 ......#.........Y.##.#  Noise: ---------  Time: 1554.6 (0.0) #.##...#############.#  -) Horns .......'.............#  Nothing quivered .###...###############  Yak .####### ###....#   # #....#   ###....############   .÷....b'..........#   _No target in view! _No target in view! _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down.||jk||j||j|||j$V _||j,B||j||jB||j||j||jF,||j||j,||j||jX||j||j||j||jg||ji||j||j||jThere is a stone staircase leading up here.||jz||jW _||jA||j||j ||j ||j||jD||j,||j||j||j,||jT||j||jJ||j||j||j$ ||j ||j!,||j"||jd#||j$$,||j(%||j7&,||j&||j'||jX(||j),||js*||jE+||j+,||j)5##.....####  ....#  ####.....##########.#  ..#......# #.#  #.#÷####.######## #.#  ................# #.#  ..#....#..# #.#  ..####.###.#  .)..[...........Y##.#  73.6 (19.0) .#####..#.#  #<........##.#  #.##.#  .....#...........##.# .##...#############.# ......'.............# ### #######  ||j_6||j$<||j>[ _There is a stone staircase leading down here.||j'& 3||j* ||j11 ||jL2 74.0) _||j7 ||jX 3 ####   ....   #..#   #).#   #..#   #..#   ####.#..#   +.....>Y#   ##.#.#.##   #.   #.   .. .. ... ... ||jد ,6.1 (2.5||j x _You climb downwards.  Found a hand axe. Found a stone staircase leading down.||j a _There is a stone staircase leading up here.}|j-sI}|jv}|jx}|j+|: _}|j&~R  There is a stone staircase leading down here.}|joK _}|jK}|jN}|j}|jJ}|j0}|j[}|j}|jn}|jB}|j}|j,}|j}|j?}|j<}|j}|j}|j'}|j8}|j}|j}|j7 _You open the door.}|j%  }|jPEYou encounter 2 hobgoblins.}|je#.... .#####g... #.....#.... #.#..#.##.... #.#).#.##.... #.#..#.##.... #.#..#.#.#....####.#..#.#g......Y.....><#.#..#....##.#.#.##.##.... #.#.#....###### #.#.#.###### #.#........# ..#...####.#gg 2 hobgoblins (1 wandering, 1 asleep) ###...# #...##...#}|jC.g92.1 (16.0).g}|jNgg}|jt4==3.1 (17}|j}|j @ _The hobgoblin shouts! x2; You hear an angry hiss.}|jC Q _There is an open door here.}|jet #.... .####  #....   #.g..   #.... #.#).#.#  #....   #....   #.#....####.#..#.#  .g.....Y.....><#.#  ..#....##.#.#.##.#  #.... #.#.#....#  ##### #.#.#.  #.#........#      #...#  #...# }|j4 #.... .####  #....   #.g..   #.... #.#).#.#  #....   #....   #.#....####.#..#.#  }|jF.g.....Y.....><#.#  ..#....##.#.#.##.#  #.... #.#.#....#  ##### #.#.#.  #.#....    #...# #...#}|j+}|jT-}|j;z _There are monsters nearby!}|jr ......  #..... .####}|jI #....# #.....  #.g..# #.#..#.# #....# #.#).#.# #....# #.#..#.# #....# #.#..#.# #.#...Y####.#..#.#g.....'.....><#.#...#....##.#.#.##.## #....##.#.#....# #######.#.#.###### #.#........# ..#...####.####...#  #...#}|jն.g.g--4.0) _}|j) ###. . .####.... ..g}|j/ )   #.#....####.#..g....'.....><...#.#.#.#### #.......########.#.#.######.#.........#...####.###.gl.gl   iguanagg 2 hobgoblins--5}|j }|j X _You encounter an iguana.}|jP .  You headbutt the hobgoblin!}|j(#†   hobgoblin9=6.0 (0.9#}|j.M _You kill the hobgoblin!}|j###.... ...... #..... .#### #....# #..... #....# #.#..#.# #....# #.#).#.#}|jb #...†# #.#..#.# #....# #.#..#.##.#..Y.####.#..#.#.l...g...'.....><#.#....#....##.#.#.##.#### #....##.#.#....# #######.#.#.###### #.#........# ..#...####.# ###...# #...#}|jb7g.}|jCi.lB}|jB   clockroach (warded)g   hobgoblin}|j4-7.0 (1.0}|jWG# }|jM_You encounter a clockroach.~|jbZ .lYou barely miss the hobgoblin..B~|jcH=9 (0.9~|jV _The hobgoblin hits you but does no damage.~|jK .lYou hit the hobgoblin.  The hobgoblin is lightly wounded..B~|j"=8.8~|j+-V _The hobgoblin hits you but does no damage.~|j l.  You barely miss the hobgoblin.~|j{ .BThe hobgoblin is lightly wounded.~|j&=9.7~|j7#~|jZ _The hobgoblin completely misses you.~|j  .  You headbutt the hobgoblin!#.l~|jG.B~|jX(~|j>281600.6~|j~|j7M _You kill the hobgoblin!~|j( .BYou hit the iguana.  The iguana is lightly wounded.~|j~|j'1.5~|j~|j' _The iguana closely misses you.  ...... #..... .####  #....#   #....#   #....# #.#).#.#  #..B†#   #....#   #.#.lY.#  .........'.....><#.#  ....#....##.#.#.##.#  ### #....##.#  ###### ~|jEu       #...# ~|j  ...... #..... .####  #....#   #....#   #....# #.#).#.#  #..B†#   #....#   #.#.lY.#  .........'.....><#.#  ....#....##.#.#.##.#  ### #....##.#  ######      #...#~|jb~|j~|jXz _There are monsters nearby!~|j,4  ~|j-...... #..... .####  #....#   #....#   #....# #.#).#.#  #..B†#   #....#   #.#.lY.#  .........'.....><#.#  ....#....##.#.#.##.#  ### #....##.#  ######~|j/        #...# ~|j&  ...... #..... .####  #....#   #....#   #....# #.#).#.#  #..B†#   #....#   #.#.lY.#  .........'.....><#.#  ....#....##.#.#.##.#  ### #....##.#  ######      #...#~|j ~|j1~|j3~|jd _There are monsters nearby!~|j n .BYou hit the iguana.~|j(  The iguana is moderately wounded.~|j) '2.4~|ja< i _The iguana barely misses you.|j  You hit the iguana.  The iguana is severely wounded.The clockroach bites you but does no damage.|j19-------4-----=3.3|j|j+ _The iguana bites you!|j  You hit the iguana but do no damage.The iguana is severely wounded.The clockroach barely misses you.|jn20=-------4.2|j=|jA> _The iguana bites you but does no damage.|j!&  |jM"You hit the iguana but do no damage.The iguana is severely wounded.1==-|j" 5.1|j)|jk- _The clockroach closely misses you. The iguana closely misses you.|jj †You hit the iguana.|j †B   clockroach (warded)  You kill the iguana!|j|j ###....spidder the Ruffian......Vine Stalker#..... .####|j& Health: 22/26 ====================----#....# #.....Magic: 4/5===================-----#....# #.#..#.#AC: 6Str: 18#....# #.#).#.#EV: 9Int: 10#...†# #.#..#.#SH: 0Dex: 14#..B.# #.#..#.#XL:  4 Next: 126% Place: Dungeon:3#.#.†Y.####.#..#.#Noise: =--------  Time: 1606.0 (0.9).........'.....><#.#-) Horns....#....##.#.#.##.#|jeZNothing quivered### #....##.#.#....#Yak #######.#.#.#######.#........#B   clockroach (warded)..#...####.####...##...# _The iguana bites you but does no damage.  You hit the iguana but do no damage.The iguana is severely wounded. _The clockroach closely misses you. The iguana closely misses you.You hit the iguana.  You kill the iguana!|j _The clockroach barely misses you.You have reached level 5!|j/  --more--|j5/29=6---54% |j|j4 _|ji6=9|j6|jm _You barely miss the clockroach. The clockroach closely misses you.|jC /  You hit the clockroach.  The clockroach is moderately wounded.7==7.8|jI |j Q X _The clockroach closely misses you.|j,;  You barely miss the clockroach.The clockroach is moderately wounded.|j= C=8.7|jB |jE r _The clockroach bites you. The clockroach closely misses you.|j" Q .  You headbutt the clockroach!|j (|j r8=---389.6|j |j N _You kill the clockroach!|jJ 3|j^ |jѨ H _No target in view!|je |jf |jEk |j o H _No target in view!|jI=3|jA|jCH _No target in view!|j#I|j&~9==|jk,z _HP restored.|jL-|j.,|j/f5====|j3|j3|j49=|j5|j 8,|j8|j;|j;|jH<|j>>|j @R====|j2A,|jB|j,|j|j|jT|j| X|j ,|j |jV|jP6==== _Magic restored.|j_3|j=|j|j7,|j|j`,|jE |j |ji"|jy#<====|j+$|j&|j?'|j'|j(|jG*|j+|jH,|j,|j.|j/,|j1|j{4|jJ6|j7|j7|j:|j(<|j=,|j?|jA|j9B|jKC|jE|jQ0.......#.# .......#.#.#..... ........#.#.#....# #.........#.#....# #. #......#.#....# #.|jR #......#.#...†# #.)#####......#.#....# #.............#.#.†..####.$......Y...........'....-33.6 (24.0)##.....#....##.#.######. #.#####....##.#. #. #.# #######.#. #. #.# #.#.#. #.# ..#. .. #+# ###. ..#.  #. |j][-4.6 (25|jb|jNf% _Found a dagger.|j($|j%|j|,|jW/H _No target in view!|j |j 3|j1 | _|j ,|jU |j |jx" ,|j# |j% |j( |j( |j<) |j1, |j- ,|jv  _You now have 92 gold pieces (gained 5).  You see here a +0 dagger. _|j% |j@ p _f - 3 amethyst potions (gained 1)|j |j |j |jJ |j |j |j |j |jX |j |j^ N _You now have 106 gold pieces (gained 14).|j 3|j |j) |j |jV |j/ |jy |j |j| |j |j@ |je ,|j |jw >  You see here a +0 dagger.|j 5 _|j |j |j ,|j |j |jo X|j " ,|j# |j0 |j4 ,|j!8 |jc; |j? |j? |j;A |jK  .......#.... #..........#.... #######..........#..... .....................########.#####....###.........#.# #....#.......###.#)#####....#.........................#.....#.......##.......##.#########.##.##......+.... #.##.#|jL T#......#####. #.##.#....... .. #.##.#....... . ...#+#........ |jS -62.6 (28|j([ +3.6 (29|jdb |je R _n - an inky potion|j> _|j# ........# ######### ......####......# #........# ..........# #.....########..>.............########.##### ...###Y........#.# #7.6 (4.0) #.......###.#)##### #................... ...................... ###...........#....... #......##.#########.  #......+.... #.[|j) 39;49m  #......#####. #. ........# .. #. 8.6 (5|j. |j0 ; _Found a stone staircase leading down.|j?|jWA|j|j H _No target in view!|j9|j4;3|j@|jVB|jGP _|jI|jJ|j@K|j'M|jN|jO|jNP|jS|jV,|jV|jX|j)Z|jZ|j|[|j]|j?bk  You encounter a ball python.|jo|j$wJ .........# .... #.S..........# #. #!...........######## #...>........ #............########.# ...$...###.........#.# ... #.......###.#)# #.###............. #.Y............... #####...........#. #......##.##### #......+....  #......#####. ........# .. S   ball python (constriction, asleep) ........#  .......# |j'73|j_*4.6 (6|ja|jʋl _Found 11 gold pieces and an amethyst potion.|j b   #.S...  #!.... #...>. #..... ...$...###... ... #.....) #.###..... #.Y....... #####..... #..... #.....  |j% z       |jb    #.S...  #!.... #...>. #..... ...$...###... ... #.....) #.###..... #.Y....... #####..... #..... #.....     |jv    _A ball python is nearby!|j6  .# # #............# .. #.S..........# # #!...........######## #...>.................#............########.#...$...###.........#.#:......#.......###.#) #Y###.... #....#####...........#. #......##.#### #......+... #......#####.  .#.#.......#|j = |j> *5.6 (1|j~F |jH 7 _Found a parchment of Inner Flame.|j~ .# # #.# # #..# .. #.S|jA.# # #!.....######## #...>............... #............######## #...$...###.........##:..Y...####.###.##.###...# #........#####........... #......##.### #......+... #......#####  .#.#|jkF.S|j+NS)|j%6|j|j\5 _The ball python hisses angrily.|j@  .# ####   #.# #   #.# #   #.# ..   #..#   #!S.#######   #...>........   #............######   #..Y$...###.........   #:......####  #.##.###  #+ #....  #####...........   #......##.##   #......+...   #.#####   .#.S|jJ;7|jP|jW|jq####.... !...#######S>................#######...$...###........:......#####.##.####+ #....|j####.....##.##+.... ######|jlC=8|jJ|jF _The ball python bites you but does no damage. x2|jxM .  You hit the ball python.|j`†|j,9.5 (0.9|jt|jO _You kill the ball python!|j~I|jkH _No target in view!|jW3|jc|jEeH _No target in view!|jF 3|jB" |j$ H _No target in view!|j |jo |j |j H _No target in view!|j֮ 3|j |j H _No target in view!|j 3|j |j |ju |j $ _|jA |j |j |j |jv y _No target in view! _You now have 117 gold pieces (gained 11).|jR |j |j |jح |jа |j |jn |j |j ,|jd |j T  #............# #.   #..# #.   #..#   #..#   #!..#####   #..†>.......   #.....   #.......###   #Y......#.......-  ##.##  #+##.....   #####   ###   #+..  #......### |j  ..#  ........#You pick up a parchment of Inner Flame and begin reading...|j .84.5 (5.0|j D-5.5 (6|j$ |j D _You add the spell Inner Flame to your library.|j|jī,|jn,|j|j]|j|jٴ|j|jӸ|jغ,|j6|j|jm|j8|j9p _f - 4 amethyst potions (gained 1)|j|j|j|j3|jB|j"|j,|j"|jn|j|j/|j|j|j|jk|jo|j|j|j|j|jI|jT|j|j|jz|j|jQ|j|j+|jw|jN|j|j|j}|j)|j|j|j |j |jQ |j,|j|j|j|j|j|j|jq|j,|jx|j|j9|jt|j!|jq"|j#|j%|j&|j'|j0)|j(*|j,B|j/'|j`13|j2|j&67 _You open the door.|j7|j83|j<@  There is an open door here.|j>|j? _|jq@|j||jI,|j|j|j|j,|jy|j!B|j"|j$|j&,|js(|ju*,|jl+|j-|j?/|j/|j0|jA3|j5|j6|jI7|j;|j>B|jH #.......####.#) ##.##.###............ ##'##................. #...#####...........#. #...# #......##. #...# #......+....  #...# ########.  #...##.........#  #....Y.........# 718.5 (33.0) #...##.........#  #...# .......  #.... .......  #..... ....... #............. #............. #............. |jK|jWQ|j0ST _Key pressed, stopping explore.|jӀ|j|jU|jH _No target in view!|j(3|j|j H _No target in view!|jhI|j H _No target in view!|j 3|j |j H _No target in view!|jy I|j ,|j : _|jr X|j X|j |jg |jq ,|j< ,|jT |j |j |j B|j |j |jy |j= |j |j |j$ ,|j |j ,|j |j? |jL |j |j" |j |j B|jd B|j |j |j |j |jx |j% |j B|j |j+# ,|jI$ |j% |j' |j( |j) |j)+ |j^- ,|j. |j1 |j2 ,|j!4 |j; |j= ,|j9? |j@ |jB ,|jD |jE |jF |jG |jH |jI |jK ,|jDL |jN |jdO ,|j"P |jQ |jR |j T ,|jHU |jdV |jnW ,|jY |jZ |j[ |jb\ |j] |jD` B|juc '|j8e 3|j f |jh 7 _You open the door.|jj 3|jk |jo @  There is an open door here.|jp |jnq  _|jr |js |jau |jv ,|jw |j y |jy |jz |j]{ |j3| |j| |jh} |j |j |jn ,|jJ |j5 |j |j= |jT |j |j |jz |jĎ |ja B|j |j` ,|j4 |j0 |j |j ,|j |j |jϞ ,|j X|jU '|j |j4 3|j 7 _You open the door.|j |jS 3|j |j |j" ,|j @  There is an open door here.|j;  _ _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a ball python.....#####.##.###.##.# #.# ....# #....###.##.# ..# ....# ###.......#+# ### ....# #..##...### # ....# ##..#...#.# ....###.#.....# # ....# #.'...# .# # ....# ###...#...# # ....# #.Y...# |jO ....# #...#.# ##### .....# # ........ .......####.......# S   ball python (constriction, asleep).......#..S:...64.5 (465.5 (47|j+ |j : _Found a parchment of Freezing Cloud.|j .#####. .# #....###.##.# .# ###.......#+# .# #..##...### ..# ##..#...#.# ....# ##.#.....# |j ....# #.'...# .#  ###...#...#  #.Y...#  #...#.#  .....# #  ........ .......####  .......# .......# ..S:...|je.#####. .# #....###.##.# .# ###.......#+# .# #..##...### ..# ##..#...#.# ...# ##.#.....# ....# #.'...# .#  ###...#...#  #.Y...#  #...#.#  .....# #  ........ |jEg.......#### .......# ....... ..S:... |jn3|jbv|jxb _A ball python is nearby!|jN5..# #....###.##.# ....# ###.......#+# #..# #..##...### ..# ##..#...#.# |j7...# ##.#.....# . ....# #.'...# ..# .....# ###...#...# .# #.....#  .# #Y..#.# ###### ..........# # ...............####....# ...# .S:...#......#|j9S.|jS)6.5 (1.0)|j|j5 _The ball python hisses angrily.|jێ.# ###.......#+# #.# #..##...### .# ##..#...#.#.# ##.#.....#...# #.'...# ..#.# ###...#...#.# #.....# .# ########...#.# |jܐf####### .......Y...# # .....####....# ..S...# ..:...# .....#.#|j’7S.|j3|j%7|j|j|j % .# #..##...### .# ##..#...#.#.# ##.#.....#...# #.'...# ..#.# ###...#...#.# #.....# .# #########...#.# ######## ............### ..... #####... #|j-' sS...# .......# .:...#.....#.#..|j5( 6S.|j1 |j73 -=8|j: |j< C _The ball python bites you but does no damage.|j  You hit the ball python.  The ball python is moderately wounded.|j$ ,9.4 (0.9|j |j' X _The ball python barely misses you.|j O .  You hit the ball python.|jW m.970.3|jv |j O _You kill the ball python!|j 3|j} |j H _No target in view!|j0\ |j] |j0d |jg H _No target in view!|j 3|j | _|j B|j |jD" |j-) ,|j`* |jI  .# ###...#...#.# #.....#.###########...#.# ########.............### # ................. .# ...........####... ## ...........# .. ....# . # - ....#  .# ... .......########...# ...# ####You pick up a parchment of Freezing Cloud and begin reading...|j$ 4.3 (4.0-5.3 (5 _You add the spell Freezing Cloud to your library.|j+-3|j/|j1|j5|jk<B|j=,|j>|jS?|jg|j~nX|jo|jr|ju,|jyB|j,|jX|jB|j  You encounter a ribbon worm.|j# .................# #...........####... .##### #...........# .. #...|jw####...........# ........# ........###..........#.........########...# #...# #####w..... w   ribbon worm (asleep)....#######84.3 (95.3 (10.0) _|j3\.######...##### #....# .. ..#  #.# . ..######.# .#.........# ###....### .....#....########...#r.# #...#.# #####w.# ...#.##########r   rat (asleep) |j5A.r|j{?{r6.0)|jZj _You encounter a rat.|j ####  . ####.. ........ ##.....### ..............#######r .###w .|jF ;########|jO >.r|j |j8 B7|j _  ####... ............. ##......### ..........#######r .###w .########.r8|j |j |j .rThe helpless ribbon worm fails to defend itself.  You headbutt the ribbon worm!  The ribbon worm is heavily wounded.|j& w.#w  |j( 4=9.2 (0.9|j/ |j2 X _The ribbon worm barely misses you.|j.  # You headbutt the ribbon worm!  The ribbon worm is almost dead.=90.0 (0.8|jH6 B#|jg9 C _The ribbon worm bites you but does no damage.|jM n .rYou hit the ribbon worm.|j 9#|j 2-9 (0.9|j/ X###|j _ _The ribbon worm is almost dead.|j .  You hit the ribbon worm..r †|j!X42-1.8|j>##|jO _You kill the ribbon worm!|j%. .  |jaYou hit the rat.|j & |j'2.7|jWH##|j~G _You kill the rat!|ju|j|j\^ _No target in view!|jy|j|jţ|jH _No target in view!|j |j |j|jF|j|j: _|j|j|j|j$|j'|j*|j+|j,|j?6z#|js7|jB:1#|j:|j;|j.A|jUD1#|j)Q|je|jl|jFuX|jK9  You encounter a ball python.|ji####.##.###.##.# #.#..#....###.##.# ..#..###.......#+# ###.. ..#..##...### # ## #.. ..# ##..#...#.#.#... #.. ..###.#.....#... #.. ..# #.'...#S..# #.. ..#|jI ###...#...# #.# ..# #...Y.# |j~- ..###########...#.# |j###.............####.................|j!#...........####...#...........# ..|jd0S   ball python (constriction, asleep)#...........# . ###...........# |jA..............#|j1809.7 (17.0)|j j-10.7 (18 _|j!GO  #....###.##.#  ....#+#  #..##...### # ##  ##..#...#.#.#...  ##.#.....#...  #.'...#S..#  ###...#...#  #...Y.##...#.#.......###  ...........  .....####...  ......# ..  #...........# . ........#.|j  #....###.##.#  ....#+#  #..##...### # ##  ##..#...#.#.#...  ##.#.....#...  #.'...#S..#  ###...#...#  #...Y.##...#.#.......###  |jG...........  .....##  ......# ..  #...........# ........|je  _A ball python is nearby!|jJ'..........#.##.# #######.#.# .#####.##.###.##.# #.#. .# #....###.##.# ..#. .# ###.......#+# ###. .# #..##...### # ### #. .# ##..#...#.#.#...# #. .# ##.#.....#...##. .# #.'...#S..# #... .# ###...#Y..##.#. .|jkLz# #.....#...# .###########...#.# #...# ##......### ####...........  #...........####...  #...........# ..  #...........# . ##...|jR|j8S71.0) _|jY|jn[|j .  The helpless ball python fails to defend itself.  You headbutt the ball python!|jR#.|j} 32.6 (0.9 _You kill the ball python!|jn 7#|jo _Your Unarmed Combat skill increases to level 6!|j||jt3|jWH _No target in view!|jfI3|jM|jTH _No target in view!|j% _No target in view!|j #####.##.## #.#.. #....###.##.......#+## #..##...######### #..#...#.#.#...# ##.#.....#...#  #.'...#...# ##...#.# #....Y#...# ##########...#.# #...# ##.............### ###.Yak .#.... .............#|jT|j33.6 (1.0 _|jV|j|jkG  #....##.......#+## #..##...######### #..#...#.#.#... ##.#.....#...#  #.'...#...# |jk###...#...## #.....#...# ##########...#Y# #...# ##.............### ##  |j ll.......... ...Yak |j+l"... |jEl-.............###|ju;4|jKxA#|jwz|j|j\|j|j|j M####.###....###.##...###.......#+# ##..##...##########..#...#.#.#...###.#.....#...##.'...#...#.###...#...# #.#. #....Y#...# .###########...#.# #... #......### ###..........  #...........####......|jw |jf %5|j |jA |j .#####.##.###.##.# #.# ..# #....###.##.# ..# ..# ###.......#+# ### ..# #..##...######### # ..# ##..#...#.#.#...# # ..# ##.#.....#...# # ..# #.'...#...# # ..# ###...#...# #.# ..# #...Y.#...# ..##...#.# #...##..### ### #....... #....##|jz ##... #...# .. #....# .#.....# .#6|j |j |jo.#####.##.###.##.# #.#.# #....###.##.# ..#.# ###.......#+# ###.# #..##...######### #.# ##..#...#.#.#...# #.# ##.#.....#...# #.# #.'...#...# #.# ###...#...# #..# #..Y..#...#.##...#.# #...##.............### ### #..... #....####... #[|jo*10G......# .. #..# .#..# .#|j(zU#7|jā|jM.#####.##.###.##.# #.#.# #....###.##.# ..#.# ###.......#+# ###.# #..##...######### #.# ##..#...#.#.#...# #.# ##.#.....#...# #.# #.'...#...# #.# ###...#...# #.# #.Y...#...#.##...#.# #...##.......### ### #.......... #....####... #.....#[3|jWN7m .. #.....# .#.....# .#|jP|jlQ%8|jV|jY|j.#####.##.###.##.# #..# #....###.##.# ...# ###.......#+# .# #..##...######### .# ##..#...#.#.#...# .# ##.#.....#...# .# #.'...#...# .# ###...#...# .# #Y....#...#.##...#.# #...##......### ### #................. #...........####... #...........# .. #.....|jT[m......# .#.....# #.#|j;9|j|jc|j  #....##.......#+## #..##...######### #..#...#.#.#... ##.#.....#...#  #.'...#...# ##...#...|j #.....#...###########Y..#.# #...# ######.............### ## #................. ......|j;QYak ......|jT........# #................###|j|j&20|j|j|jk ` ##.......#+## #..##...######### #..#...#.#.#...|j I ##.#.....#...#  #.'...#...# ##...#. #.....#...###########...#.# #...# ######..........Y..### ## ..... ...####....|j< ;Yak .|jc j........# #..................#|j |j %1|j |j |jz2  #..##...######### #..#...#.#.#... ##.#.....#...#  #.'...#...# ##...#...# #.....#...###########...#.# #...# ######.............##### ## ..... ...####...# .. .......... #..................#2|j|j+|jO{f# #..##...# ## ##..#...#.#.#...# ## ##.#.....#...# ## #.'...#...# ## ###...#...# ## |jU|#.....#...# #...#.# #...# .######### #.#....####.#.# ...#.# . .# .# .### ...# |j'|j%3|j|jN|j3< _|jf?  |j@ ^ You encounter 2 orcs.|j I # #..##...# #.# ##..#...#.#.#...# #.# ##.#.....#...# #.|jI # #.'...#...# #.# ###...#...# #.# #.....#...# #|jI ...#.# #...# .# #..|j J 5o#.|j,J ...####.#..# ...#.|jTJ t..# . o.|jyJ S...#....# |jJ Woo 2 orcs (asleep).....|jJ 4###......|jJ "..#|jJ ,#|j[ 0.o oThe orc shouts! x2; You hear a shout! o.  You encounter an orc. It is wielding a +0 trident and quivering boomerangs.|j g  ooo 3 orcs (1 polearm, 1 missile, 1 wand…)You encounter an orc. It is wielding a +0 flail.You hear a shout!|jl 4===4.6 (1|j|r |j 0 _The orc leaves your sight.|j/# #..##...# #.# ##..#...#.#.#...# #.# ##.#.....#...# #.# #.'...#...# #.# ###...#...# #.## #.....#...# #...#.# #...# .# #..Y....o.#....####.#...# .o.#.....# .oo............# og......# ..ooo 5 orcs (1 polearm, 1 missile, 2 wa.....### .g   goblin (wandering)##|j;|j<|j>S.o|j,@Qg.o.|j@I.o|jA2o.|jQLg-5|jtU|jWb _You encounter an orc and a goblin.|j4o.|jW.o|j%g.|j.|j%1o.|j3o.|jj 4 orcs (1 polearm, 1 missile, 1 wan|jC?-6|j|jL% _The orc shouts!|j4 9o.|jw4 .|jaD g.oo.o.|jH Wo|j#I %7|jnP |jQV % _The orc shouts!|jvq4o.|js g.|js4o.|js.|j|X 3 orcs|j}'--8|j|jd|je oYou closely miss the orc. The frigid air chills the orc.|jf0o|j|#oo 5 orcs (1 polearm, 1 missile)|j5#7|jba--=-9.5 (0.9|j9#|jz= _The orc hits you with a +0 short sword.|jWJ .  You headbutt the orc!|j@a .  You kill the orc!The frigid air chills the orc!|j˘ .  You kill the orc!The frigid air chills the goblin..o.o.#)) 2 orcs8=-830.4# _You kill the goblin!|j[ )You hit the orc.  The orc is heavily wounded.The frigid air chills the orc!|j\3o|j^8o.|j>hn#(1 polearm, 1 missile)|jJk{9==501.3|j6uR##|jwG _You kill the orc!|j*j )You headbutt the orc!|j6o.|jQ#)   orc (polearm,|j"/12.2|jZ-@##|j/G _You kill the orc!|jb# #..##...# #. .# ##..#...#.#.#...# #. .# ##.#.....#...# #. .# #.'...#...# #. .|jbv# ###...#...# #.#. .# #.....#...# #...#.# #...# .|jAcI#########  #.)).  #....####o.  #.|j}dw...# #.  #.....# ...# ..# ...### ...# ....#|jo|jp,3.2 (1.0|jxZ##|j{B _The orc misses you.|jfi _Items here: ))) [[.|j # You barely miss the orc. The frigid air chills the orc.4.1 (0.9|j p####|j  |j C_The orc closely misses you.|j{Y         ###  #. ###...#.# #...# ......#########  .......Y)).....  ....####o......  ....# #......   ......  .....  .....  ....  .... |j         ###  #. ###...#.# #...# ......#########  .......Y)).....  ....####o......  ....# #......   ......  ..... ..... |j0 .... ....|j,|ji,|j8q _An orc is nearby!|j          ###  #. ###...#.# #...# ......#########  |jI T.......Y)).....  ....####o......  ....# #......   ......  .....  .....  ....  .... |j          ###  #. ###...#.# #...# ......#########  .......Y)).....  ....####o......  ....# #......   ......  ..... .....  .... ....|j 3|j |jy [ _An orc is nearby!|j2L .  You headbutt the orc!|j=[#)|jAK=35.0|jI#####|jZLG _You kill the orc!|j; |j |j0 |j( |j$- ,|j61 |j2 $  Things that are here:|j7 ]  a +0 mace; an orc corpse|j\< |j3=  _|j@ |jvC $  Things that are here:|jT >  a +0 trident; a boomerang|j\Z 0#|jZ $ _|j*_ |jc |jwh @###|ji |jl |ju |j{ 0#|j{ |j |j` |j@ ,|jW |jF |j ,|jF |j |jN ,|j |j |j |jĸ |jE |j |j |j |j |j |j |j |j |jE |j |jE |j |j |j |jI |j |j |j& |j^ |j4 |j |j B|ji |j ,|j |j |j3 |jf |j |j |jh k  You encounter a ball python.|j (....### #......#......# ##.....#......# #.....# #  ####...# #.....#   #...# #.....##  ##### ###......# S# ###....#..#. |j #.##...... #.Y..- ####.##### ..  ##  S   ball python (constriction, asleep) |j 1|j 052.0 (17.0)|j L-3.0 (18 _|j |j |jS### #......# # ##.....# .## #.....# .# ....# #.....# .# ..#...# #.....##.# ..##### ###......# S# ###....#..#.#.##.#.####.#... #### |jK.S|jJ.S|j#S)===4.0)|jê|j1_ _The ball python hisses angrily. You hear a shout! You hear a loud squeak.|j ### #......# # ##.....#..# #.# #.....##.# #....# #.....##.# #..  #...# #.....##.# #..  ##### ###......#o.# .###....#..#.#.##.S.....##.>####.#|j; .... #.#### ⌠#.###.o   orc (wandering)..g..g   hobgoblin (asleep)......S   ball python (constriction)|j .oYou encounter an orc and a hobgoblin.|j v Found a stone staircase leading down.|j %5|j* |j C _The ball python bites you but does no damage.|j .  You barely miss the ball python. The frigid air chills the orc! |jNjrYou kill the orc!|j ~ .gThe frigid air chills the ball python.|j #)g   hobgoblinS   ball python (constriction)r   ratYou encounter a rat.|j;5--9 (0.9|jk|jh"Y _The ball python closely misses you.|j .  You completely miss the ball python.The ball python is heavily wounded.The frigid air chills the rat.|j  .  You kill the rat!The frigid air chills the ball python.|jB9g.|jq††#|jBX6--6.8|jZ##|jO _You kill the ball python!|jг ..# ##..# #. #.....##.# #.. ##..##..  ..##.#.#.. #### ###......#†.# .. ###....#).#.. #.##.†.....#.........>|j̵####Y#######...r..........##.###.######.##..#⌠#. ...###g#........r   rat (asleep)#######|j6g.|j|jʾ%-|j7.8 (1.0|jT7#|jiT _You encounter a rat.|j_ #.# #. ####..  .#.. #### ###......#†.# .. ###....#).#... #.##.†.....##..........>#.#####.#######...r...Y......###.###.######..#⌠#g ...###.#......####### g.|j_b|jc?-8|jiQ##|jk|j3 .  You barely miss the hobgoblin. The frigid air chills the hobgoblin.|j6w .rYou kill the hobgoblin!|jT†#r   rat7===9.7 (0.9## _The rat squeaks loudly.|joV.# #.....##.# #..#...# #.....##.# ##.. #...# #.....##.#.#.. ##### ###......#†.# .. ###....#).#... #.##.†.....# #..........>#.#####.#######.r.##.###†######.# #..#⌠#...###.#.#......#.#.. ###.r|j0M---60.7 (1.0|jPG##|j|jJ .  You headbutt the rat!|jff##|ji^8=--1.6 (0.9|jn##.#|jDG _You kill the rat!|j 3|jB |j H _No target in view!|jkM |jM |jT |jYW H _No target in view!|jT 3|j  |jX! H _No target in view!|jI 3|jZ |j H _No target in view!|j: |j |j  |j |jZ |j : _|j6 e  You see here a hobgoblin corpse.|j  #...# #.....##.#.#..  ##### ###......#†.# . ###....#).#... #.##.†.....# . #..........> ##.#####.####### ...............# |j =###.###†######.# #..#⌠#.Y.# -2.6 (1.0....###.#.# ##......#.#.........[########### |j= |j D-3.6 (2|j) 9#|j, ( _Found a ring mail.|j|jL|jv|jF|j|j ,|j~e  You see here a hobgoblin corpse.|jB _|j|j|jQ0#|j||j4|j |jP*,|j+|jO.|j`1|j1|jJ3|j5|j7|j7|j9|j;|j8L|j8N|jP|jR|jhS|jT|j6YB|jZ|j]|jdX|jd,|je|jh|ji|jj|jj|jk|jm|jm|jm|jo|j3p|jp|jp|jur|js|js|jAt|jcu|j`v|jv|jw|j}X|j|jRB|j|je|j|j|jޒ|j@|j|j|jі|jݗ,|ju|ji|ja|j|j|j)|jD|j|j|j)|j,|j0|j|jm|jȭ|j|j|j|jA|j|j|j|j|j|ji|j3|j||j|j|j`|j|j|j|j<|j|j|j|j|j|j|jc|j*|j|j8|j|j,|j|j|j|j|j|j]|jM|j|j|jY $  Things that are here:|jP ]  a +0 club; an orc corpse|j%|j _|j6|j_  You see here a rat corpse.|j|j^ _|j|jM|j,|jd |jz"|j$|j%|j&|j0 ...))).......# ####)......# # ##......# # #......# # #......# # #......# .. ### #......# ... |j0..# ##.....#..#### #... ..# #.....##.#.Y##.... ..# #.....##.#.##..... ..# #.....##.#.#...... ### ###......#†.# ....###....#).#..... ##########.##.†.....#+ .........#..........>.. .######.#####.######### .#..................#|j9\904.6 (41.0)5.6 (42|j@|jsBR _o - a brown potion|j 3|j |jA H _No target in view!|j2=3|jg>|jA|j6D|jIP _|jI|jMJ|jRK|j}M|jO|j+P|jHQ|j_S|jU|jU|j%W|jZ|jf,|jvh|jbl|jn|jo|jq|js|jtv|jv|jx|je{|j}|j~|j|j|j|j|j4|jq|ji  You encounter a hobgoblin.|j=# #...# ###### g## )).......# ..# )......# .........# #.# ≈ #......# #.. ≈≈ #......# #.####.≈≈ #......# #........ #......# #Y..####. ##.....#..######........ |j7< #.....##.#..##....#.###  #.....##.#.##.....# #  #.....##.#.#......#  ###......#†.#.....# g   hobgoblin (asleep)  ###....#).#.....# ######.##.†.....#+##....#..........>|j214.6 (9.0)|j55.6 (10.0) _|jئ|j \ #...# g## )) ..# ) ... #.# ≈  #.. ≈≈  #.####.≈≈  #........  #Y..####. #........  .##....#.###  .##.....# #  .#......#  †.#.....#  ).#.....# †.....#+## >..|j #...# g## )) ..# ) ... #.# ≈  #.. ≈≈  #.####.≈≈  #........  #Y..####. #........  .##....#.###  .##.....# #  .#......#  †.#.....#  ).#.....#†.....#+##>..|j3|j|j` _A hobgoblin is nearby!|j;$e...#  #...# #. #########g# )).......## )... ## |jd%. ####.≈≈...... #...#### #..######..........##....#.###.##.# #.....##.#.#.###......#†.#  ###....#).#..... ######.##.†.....#+##|jX.|j076.0) _|j5|j"8|j..# #.#.# #...# . #...# #. ########## #g# )).......## )... ####..?..####.≈≈..... #...####. #..######.........##....#.####.....#.#.....##.#.#..# ####......#†.#  ###....#).#.....|j;7|j;|jg _Found a scroll labelled FEADWOB XICYIS.|jO... ..# #.#.# #...# . #...# #. ########## #g# )).......# #..## )... ####.?...####.≈≈...... #. #...#### #..######.........######......##.#.#..|jQr# ####......#†|j[;8|ja|jb|j%2#...##... ..# #.#.# #...# . #...# #. ########## # #g## ≈≈ )).......# #.#..###..≈≈ )#........####..?..####.≈≈..... #. #...#### #..######.........##....#.####.#.....##.#.#.# #|jB6E.g|j?Mg|jl@D====9|jc|jTg+ _The hobgoblin shouts!|j#...# #...##...#.... ..# #.#.# #...# . #...# #. ########## # #.## )).......# #.#.g### )#...Y.....##.#.####|j`.. #..?...#. #.####.≈≈...... #. .. #...#### #..######.........##....#.###|jy$#.|jq=---20|j|jV _The hobgoblin barely misses you.|j .  You barely miss the hobgoblin. The frigid air chills the hobgoblin.|j=#|jڿ^9---1.5 (0.9|jv7#|jFM _You kill the hobgoblin!|jԆ3|j%|jkH _No target in view!|jy>|jr?|j@E|jIH _No target in view!|j 3|j|jH _No target in view!|j:|j|jR|j<H _No target in view!|j|j|j|jH _No target in view!|jg|jg|jn~|jC _No target in view!|jf:3|js;|j?|jD|j1F$ _|jI|jK|jR .# #.... .# #.#.# .# ..  #...# #. ######## # #.## ≈≈ ).......# #.#..###..≈≈ |jS......# #.........≈≈⌠ ......# ##.#.####.≈≈> ......# .. #.Y?...≈-2.5 (1.0 ......# #. #.####.≈ ......# .. #......... ......# .. #...####. #..######..##.#..##....#.###.....##.#.##.....#.# #.....##.#.#......# # ###......#†.#.....#|jz[Z-3.5 (2|j?b|jd6 _Found an escape hatch in the floor.|j} _|j p # #.... # #.#.# # .. #...# #.  # #.## ≈≈ .# #.#..###..≈≈ ≈# #.........≈≈⌠.# ##.#.####.≈≈>_# .. #..Y...≈0|j # #. #.####.≈# .. #.........# .. #...####. # .....#..######. .....##.#..##.. .....##.#.##.....#.# .....##.#.#......# # |j, |jL @4.5 (1|j N _Found a sparkling altar of Nemelex Xobeh.|j *5.5 (2|j |j p _h - 4 scrolls labelled FEADWOB XICYIS (gained 1)|j^|jkB|jn|j>|j|j|j-|j,|j|j|j,|j|j|j$|j|j|j|j |j|jM _You now have 124 gold pieces (gained 7).|j3|j |jf|j,|j|j|j|je|ju|j|j[,|j|j|j,|jE|j .#.# #...# #.#.# .############ #.#.## ≈≈))).......# #.#..###..≈≈ ≈ ###)......# #.........≈≈⌠.  ##......#.#####.#.####.≈≈>_ |jf #......#.......#......≈≈≈≈  #......#####.#.#.####.≈≈≈≈  #......# ..##.#.......... ## #......#...##Y.#...####. # .# ##.....#..######........ .# #.....##.#..##....#.### .# #.....##.#.##.....#.# .|j;# #.....##.#.## # ## ###......#†.#.....# ###....#).#.....# #########.##.†.....#+## ..|j>Y..........>..|j038.5 (13.0)|j+9.5 (14|jw _m - a scroll labelled HONOQI MISS|j~ 3|jE |j, |j |j% B|j| |j |j# |j |j |j |jU |jg |j ,|jT |j |ju ,|jה |j: |j |jԗ |j |jU |j@ B|j |jv ,|j |j$ |jC |jz |jG |j{ |ja |j |j |j |jͫ |j |j_ |j| |j® |j |j| |jɰ |jX |jB ,|j |j. |jY |j |j |j |jι |j |j |jڼ |j& |j |jR |j |j |jL |j |j |j |j |j |j ,|j |j |j |jW |jm |j |jp ,|j |j |j |j |j |j |j |j# |j |jO |j ,|j! |j |j |j) |j |j |j |j |j |j |j |jT |j |j n|j ,|j |j( |j& |js |j- |jX |j |jM |j |j( |j |j |j |j |j6   ..#...####.#   ###...# #.# .#   #...# #.# .#   #...# #.# .#   #...####.#### )#  ........# .#  |j N.#.#.#.####.##.##.#  .............#..#.###  .#.#.#.####.....Y...#  71.5 (32 |j # #.#.## #..≈≈≈≈≈≈.#  # #.#..###..≈≈≈≈≈≈.#  |j% w# #.........≈≈⌠.≈≈.#  #####.#.####.≈≈>_≈≈.#  ......#......≈≈≈≈≈≈.#  |j S  ###.#.#.####.≈≈≈≈≈≈..    ...##.#.............##   ##..#...####. #   |j |j +2.5 (33|j |j) % _Found a dagger.|j\N|jN|jP|jUT|jhV|j[B|j]|jC]|jB^|j8a|jc|jc|jd|jg|ji,|jk|jy>  You see here a +0 dagger.|j{|jl| _|j}|j|j|j6|jW|j|jI,|j,|j׏X|j%|jp|je|jU|j||jɘ|jÚ|jĝ|j B|j|j/,|j|j|j|j|j|j |jj|j|jg|ju|j̼|j|j|j? ....  #..#.# #.#  #).#.# ### #.#  #..#.# #.. #.#  #..#.# #.###.#  #..#.# #.#.#.#  .|j><#.# #.. #.#  #.##.#.#####.###.#  #....#..........Y#  #.##########.#####  .......# #.#  ..####.# #.#  ..# #.# #.#  ..# #.# #.#  ..# #.# #.#  ####.#####)#  ........##.#  |jk-87.5 (15|j+8.5 (16|j|ja _q - 3 scrolls labelled ZEATYOTOFI|jn; |jB n|jB |jED |j)F |jF |jF |jgI |jJ ,|j K |jlL |j7N ,|j]O |jO |jP |jQ |jQ |jR |j$T B|jU |jV |jNW |jW |jX |jY |jY |j]Z |j^ B|j@i |jm X|j$r n|jvs ,|js |jv |jRw |jw |jm} |j  #  #.   #.## |ji  ...   #..  ##.#..  #<..... . ###.####Y###### |jɄ 2007.5 (19 . ..............#  .######.###.#####.# # #..... #.......# # #.#..#.# #.#.###.#.# |j # #.#).#.# #.#.###.#.# # #.#..#.# #.#.#...#.# |j( 8# #.#..#.# #.#.#.###.# ####.#..#.# #.#.#.#.#.# |j) |j +8.5 (20|j |j 9 _Found a stone staircase leading up.|j3|j|j|j!B|j|jl,|j|j%  |jYou encounter a rat.  .#  # #.#  #. #.# #.##.####.#  r......Y.#.#  |j##.##.#..#.#  ##.#..#.#  #<...... .... ###.####.###### .... ..............# r   rat (asleep) .... .######.###.#####.#   ...# #..... #.......#   ...# #.#..#.# #.#.###.#.#  |jV211.5 (3.0)|jN12.5 (4 _|j |jY"|jw .#  # #.#  |jJo#. #.#  ##.##.####.#  r......Y.#.#  ##.##.#..#.#  ##.#..#.#  #<......#  ###.####.  ......#  ####.#     |j+  |j@G 7 .#  # #.#  #. #.#  ##.##.####.#  r......Y.#.#  ##.##.#..#.#  ##.#..#.#  #<......#  ###.####.  ......#  ####.#       |jK |jL |jP |j0S Z _A rat is nearby!|j-9  #. #. #. #. .#  #. #.#  #. #.# #.##.####.# .r.#.# #.##.#..#.#  ##.#..#.#  #<......# #.... ###.####.###### . ..............# . .######.###.#####.# .# #..... #.#.# .# #.#..#.# #.#.###.#.# |j= 1o|j<@  .rThe rat squeaks loudly. You hear a shout!|jJ b oo   orc wizardr   ratYou encounter an orc wizard. It is wielding a +0 dagger.|jK 3==3.5 (1|jQ |jZ > _You hear a shout! The orc wizard shouts!|j #.#  #.#  #..  #.# .#  #.# #.#  #.# #.# #.##.####.# +..r.#.# #o##.#..#.#  ##.#..#.#  #<......# #.... ###.####.######. ..............# #..... .######.###.#####.# #....# #..... #.#.# #....# #.#..|j O#.# #.#.###.#.#|jǺ3o.|j>.r|jfZ====4|j"|j|j #.# #.# #.. #.# .### #.# #.#.. #.# #.# ####.##.####.# +...roY....#.# ####.##.#..#.## ##.#..#.# #<......##.... ###.####.###### |jF ...... ..............# .#..... .######.###.#####.# .#....# #..... #.#.# .#....# #.#..#.# #.#.###.#.#|j,*|jU  invisible orc wizardThe orc wizard casts a spell.|j@.r|j& o(remembered)The orc wizard flickers and vanishes!|j_'%5|jt,|je.' _You hear a shout!|jAj oYou headbutt the rat!|jD|jJH#|jMj60==--6.4 (0.9|jR9#|jZ] _You kill the rat!|j1[8--|j`|jkbH _No target in view!|j|j/|j|jH _No target in view!|j3|j=|jJH _No target in view!|j^ |ji_ |j{h ^ _No target in view!|j[ |jR\ |j a |jzx H _No target in view!|j3  _No target in view!|j |j? |j/ |jk |j= 3|jߑ |jdi |j j |jn |jq |j43|j:|j>|ju2 #.# #.# #.. #.# .#  ## #.# #.#  .. #.# #.#  ####.##.####.#  +....oY....#.#  ####.##.#..#.#  # ##.#..#.#  #<......#  ###.##   .....  .#   #.#    |j #.# #.# #.. #.# .#  ## #.# #.#  .. #.# #.#  ####.##.####.#  +....oY....#.#  ####.##.#..#.#  # ##.#..#.#  #<......#  ###.## |j1  .....  .#  #.#  |j|jO|j|j  An invisible orc wizard is probably nearby! (Press *t to temporarily disregardthis.)|jZ #.# #.# #.. #.# .#|jX #### #.# #.# ... #.# #.# ####.##.####.# +....Y.....#.# ####.##.#..#.# #.##.#..#.#oo#<......##.... #####.#|jgi###.###### # ...... .....# #.#..... .######.###.#####.#oo 2 orcs (wandering) #.#....# #..... #.#.# |j{#.#....# #.#..#.# #.#.###.#.#|ja o.  You encounter 2 orcs.The orc shouts! x2|j;|jeK====7.4 (1.0|j~|j$f _Something hits you but does no damage.|j@#.# #.# #.. #.# .# #### #.# #.# ... #.# #.# ####.##.####.# +....oY....#.# ####.##.#..#.# #o##.#..#.# .o#<......# .... #####.##  ...... .....# .#..... .######.###.#####.# .#....# #..... #.# |j|B|j(C1o|j0K.o   orc----8|jQA#|jR|j* boo|j~+ .|j=2 3#|j2 W=---9.3 (0.9|j8 L##|j; J _You miss something. The frigid air chills something.|jj oYou headbutt the orc!|j oYou kill the orc!|j8#|j5220.1 (0.8|j]e###|j6 _The frigid air chills something.|j_ #.# #.# #.. #.# .# #### #.# #.# ... #.# #.# ####.##.####.# +....Y.....#.# ####o##.#..#.# #.##.#..#.# ..#<......##.... #####.####.###### # ...... .....# |j #.#..... .######.###.#####.# #.#....# #..... #.#.# #.#....# #.#..#.# #.#.###.#.#|jE  The frigid air chills something!|jY o|j0oYou hear some strange, mumbled words.  A puff of flame appears from out of thin air!|jB oThe puff of flame hits you! The fire burns you terribly!|j=C15------------4--------=1.1 (1.0|j3J|jkLf _The orc barely misses you.Things that are here:|jMn _a +0 club; an orc corpse|jW ~ .  You barely miss the invisible orc wizard.|j`a  )#o   orc  The frigid air chills something. You feel a bit more experienced.|jd 6=-----------85-2.0 (0.9|jl M##|jn 4 _The frigid air chills the orc.|j#.# #.# #.. #.# .# #### #.# #.# ... #.# #.# ####.##.####.# +...))Y....#.# ####o##.#..#.# #.##.#..#.# ..#<......# .... #####.## |j ...... .....# .#..... .######.# .#....# #..... #.# |jU .  The frigid air chills the orc.|jS=)|j!7==6--3.0 (1.0|jg*q####|j5BG _You kill the orc!|j  #.# #.# #.. #.# .# #### #.# #.# ... #.# #.# ####.##.####.# +...)Y.....#.# ####)##.#..#.# #.##.#..#.# ..#<......##.... #####.####.###### # ...... .....# #.#..... .######.###.#####.# #.#....# #..... #.#.# #.#....# #.#..#.# #.#.###.#.#|jJ%|j.+x9==-4|j,C##  Things that are here: _a +0 club; an orc corpse|j"@3|jrE|j I0#|jN20==-------- _|jxP|jPk21==|j@S|jY9###|jhZj2==|j_,|j|`h3==|jb|je|jGfU4=|jeh|j/k|jkK5=|jm|jr6==5====|jP|jV~7==|jw|j|j|j8|jg/==|j|j|j|jA|j9|jg/==|jή|jD|j`R====|j޼|j|j\|ju|jl|j|j|j=6====  Things that are here:|j;  a +0 dagger; a +0 robe|j( _  Things that are here:|j~7  a +0 dagger; a +0 robe==== _  Things that are here:  Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 dagger; a +0 robe  Things that are here:  a +0 club; an orc corpse|j?K _|jA|j D,|jF|joJ|jN|jO|j:_|jOg|jl,|j  There is an open door here. _|j`|j|jY|j|j|jO'|jؑ3|j|jۜ7 _You open the door.|j3|jC|j֥|jm,|j|j"|j|jh|j+|j|j|j%  |j"EYou encounter an endoplasm.|jS5#.# .#################.# #.#..............##.# #.#.........####.##.####.#. .........+...)).....#.#..........####)##.#..#.#.# # ##........###.##.#..#.# #.#.# j.........'...#<......# .....#.####.....Y..######.####.## .....#.# ..........'............. .....#.#.#.........######.###.### .....#.#.#....####......#.#...... .......#.#....# #.#..#.# .#.### #......#.#....# #.#).#.# #.#.### j   endoplasm (wandering)|jz.....#.#...†# #.#..#.# #.#.#.......#.#....# #.# #.#.#.# .......#.#.†..####.#..#.# #.#.#.#|j]b56.0 (32.0)7.0 (33 _|j|j|jB, #.# .#  ########## #.#  .......... #.#  .........####.  . .........+...))  . .........####)  .# # ##........###.#  j.........'...#< #.....Y..# ..........'....#.........######....####...#....# #.#..#.# #....# #.#).#.# #...†# #.#..#.# #....# #.#..#.# † |j #.# .#  ########## #.#  .......... #.#  .........####.  . .........+...))  . .........####)  .# # ##........###.#  j.........'...#< #.....Y..# ..........'....#.........#####|j#....####...#....# #.#..#.# #....# #.#).#.# #...†# #.#..#.# |j#....# #.#..#.# † |jĝ|jc|j$ |j|S_An endoplasm is nearby!|j# o #.# .########.# #.#.....##.# #.##.####.##.####.# .|j$ .+...)).....#.# ..####)##.#..#.# .# # .##.###.##.#..#.# ##.#.# .j..'...#<......#.#.####..######.####..#.#...'.#.#.#..######.###.|j$ .#.#.#....####......#.#.#.#....# #.#..#.# #.#. ##......#.#....# #.#).#.# #.#. |jD%  #......#.#...†# #.#..#.# #.#.# ##......#.#....# #.#..#.# #.#.#..#.#.†..####.#..#.# #.#.#.|jA' 5j.|j\1 |ji2 78.0 (1.0) _|jv; |j< |j #..  #.# .##################.# #........##.# #. ##.####.##.####. . #|jJ.+...)).....#. . #..##)##.#..#. # .# # #j##.###.##.#..#. ###.#.# #...'...#<.......#.####.######.####.#.#..'...........|j.#.#.#.........######.###.##.#.#....####......#.#.... ...#.#....# #.#..#.# #.#. |j###......#.#....# #.#).#.# #.#.# |j0 #......#.#...÷# #.#..#.# #.#.# ###......#.#....# #.#..#.# #.#.#|j6j.|j;9|j^|jh|j #.# #..  #.# ###################.# # .......##.# # ##.####.##.#### . #.+...)).....# . #j.##)##.#..# .# # #.##.###.##.#..# .###.#.# #...'...#<.....#.####.######.####.#.#..'...........#.#.#.........######.####.#.#....####......#.#... ....#.#....# #.#..#.# #.#. ####......#.#....# #.#).#.# #.#.  #......#.#...÷# #.#..#.# #.#.[3|j$7mj.|j|jg&60|j|ji|jd #.# #.# #.. #.# ###################.#  .......##.#  ##.####.##.## . #j.+...))..... . #..#)##.#.. |j%e### .# # #.##.###.##.####.#.# #...'...#<.....#.####.######.###.#.#...'.........#.#.#.........######.####.#.#....####......#.#. .....#.#....# #.#..#.# #.# #####......#.#....# #.#).#.# #.#|jng7j.|jo|jp%1|jmx|j@z|j f #.# #.# #.. #.#####################.#.........##.#  ##j|j}.####.##.## . #.+...)).. . #..#)##.# #### .# # #.##.###.##.####.#.# #...'...#<....#.####.######.##|j.#.#...'.........#.#.#.........######.###.#.#....####......#.#. |j}......#.#....# #.#..#.# #.|j%.j|jQj|j%2|jH|j |jP .  You headbutt the endoplasm!|jR|j:7=9 (0.9|j|j%M _You kill the endoplasm!|j.3|j9|jjH _No target in view!|jb]|j^|jd|jfH _No target in view!|j.3|j5|j8H _No target in view!|j[3|j\|jjcP _|j~gX|jg|j]i|jj|j'k|jXl,|jmm|jm|jsn|jVr|j8s|js|jt|ju|jv|jw|jx|jy|jz|jSz|jz|j|'|j}|j:~|j~|j܁7 _You open the door.|j3|j=|j|j|j@|jχ|jS|jn|j|jB|jX|jՒ|j|jj|j|j+|j/|jr|j|j/|jI|j|j|jD|jўB|jJ|jK|j|j|jޢ|j5|j|j|jG|jO|j|j|jy|jk|j|j|jƱ|j|jO|j|j-|j|j|jX|j|j|jh|j޻|j|j_|jž|jg|j|j7|j|jd|jS|j|jW|j|j|j|j|jw|j|j,|j|j|j|jH|j|j|ju,|j|j|j,|j,|j|jw|j|j>|j|jO|j|j|ji|j,|jt|j#|jx,|j|j |j |j |j |j|j|j |jq|j^|j,|j|j&|j|j|j |j@#|j$|j$%|j&|j(|j*,|j+|j-|jZ/|j/|j0|j2|jG3|j3|j4|j27|j=,|jB,|jD|jE|jOF|jH|j+LB|jN|jP|jP|jR|j8U|j=W|jW|jMY|j^B|jj`|jHb|j_d|jd|j f|jAh|jj|jMj|jk|jlr|j||j||j|j|jOB|j&|jS|j|jd|j|jέ|ji|ju,|j|j2|j|jD|j@|j|jо|jj,|j|j=|j|j|j|j|j|jS|j|j~|j|jl|j|j ,|jL|j|j[|j|j|jw|jq|j|jD|j|jB|j|j|j{|jg,|j,|j|j|j|j|j|j|j|j|j|j|j,|jN|j|jS |j |j& |j5 |j |jC |j: |j` |j |jc =Water |jc |j2 > _You enter the deep water.|j |j  |j9 |j |j >|j |j- |j ,|j |j |j" |j(# |j# |j% |j& |ja' |j' |jw+ |j, |j, |j- |j/ |j0 ,|j 2 |j3 |j4 |j 5 |j5 |j7 |j7 |j7 |j8 |j; |j{< |j< |ju= |j> |j*? |ji? |j? |j@ |jbA |jA |jA |j E |j~E |jE |jBF |j H |jH |jI |jDJ |jZK |j@L |jL |jM |j?N |jPO |jO |j

<#.# #...#...#.#  .#.##.#.#####.###.#  .#....#...........#  .#.##########.#####  ........# #.#.Y.#  -167.9 (105|j .0) ...####.# #.#.#.#  ...# #.# #.#.#.#   #.# #.#<#.#  # #.# #.###.#  |j 8####.#####)#...#  .##.#.#####  .#.####.##.##.#.....#  |jG ..#..#.#####.#  |j [-86|j |j+ 9 _Found a stone staircase leading up.|jK |j`L |jU X|jZ ,|jL\ |j] ,|j |j̐ n|j ,|j1 |jG |j> |j+ ,|j- |j~ |j |j1 |jL |j |j |j |jb |j ,|j |jn |j |j |j۸ |j» |j |j7 |jw |j |j ,|j |jZ |j; |j |j |jc |j |j |jg |j |j\ |j |j; |jd |j |j( |j |j |j |jV |jn |j |j |j: |j/ |j |j |j= |j |j< |jB |j |j |j" |j! |jm |j |jk |j |j |jV |j |j |j |j |jg |j ,|j? |jN |j9 |j |j@ |j^ |jq |j |j |j7 |j' ,|j{ |j |jl |j |j |j |j |j |j |j? |j1 ,|jL |j |jr |j |j |j" |j |j* |jw |ju |j |j^ |j |jb |j~ ,|j |jR |j  |jS |j |j5 |j/ ,|j |j# |j |j! |j! |j)# |j$ |jW$ |j$ |j#& |j?' |j' |j4( |j) |j* |j:+ |j+ |jp- |jK. |j. |j / |j`0 |jY1 |j1 |j2 |j3 |j4 |j4 |j5 |j6 |j08 |j8 |j9 |j9 |j8; |j~; |j; |jG= |j> |j> |js? |j@ |j`B |jB |jJC |jD |jE |jF |joF |j3I |j]K |j` |j3g ..##.#  spidder the Ruffian #.##.#  Vine Stalker#.#  Health: 29/29 ========================#.########   Magic: 6/6========================#........#   AC: 6Str: 18#######.##   EV: 9Int: 10#.#   SH: 0Dex: 14#.#   XL:  5 Next: 87% Place: Dungeon:3#Y#   Noise: ---------  Time: 2221.9 (53.0).....@..#   -) Horns[11;1|j/h 0H#########   Nothing quivered  Yak    @   Sigmund (polearm, asleep)   _No target in view! _You open the door. _You enter the deep water. _Found a stone staircase leading up.  You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +1robe of positive energy.|jv /  --more--|j |jA |jA" |jl' ; 2.9 (54 _|j/( |j: |j%##.# #.#  #.#  #.########  #........#  #######.##  #.#  #.# ########.# ......@Y.# ##########     |j8,F3.9 (1.0)|j1|j2|jPc #@@)The helpless Sigmund fails to defend himself.  You hit Sigmund.  Sigmund is lightly wounded.=4.7 (0.8#|joQY _The frigid air chills Sigmund. Sigmund hits you but does no damage.|j X # You hit Sigmund but do no damage.Sigmund is lightly wounded.  The frigid air chills Sigmund.  Sigmund points at you and mumbles some strange words.|j}|j6---5----5.6 (0.9|jA#|j^. _The magic dart hits you.|jR #You closely miss Sigmund.  Sigmund is moderately wounded.|j a7=--6.5|j T###|j 4 _The frigid air chills Sigmund.|jGN # You closely miss Sigmund.  Sigmund is heavily wounded.|jOw8==7.3 (0.8|jHT@##|jVp _The frigid air chills Sigmund. Sigmund closely misses you.|j  .  You barely miss Sigmund.  Sigmund is severely wounded.The frigid air chills Sigmund!|j{#[|j|jj##.##.#  spidder the Ruffian#.#  Vine Stalker#.########   Health: 29/29 ========================#........#   Magic: 5/6====================----#######.##   AC: 6Str: 18#.#   EV: 9Int: 10#.#   SH: 0Dex: 14########.#   XL:  5 Next: 236% Place: Dungeon:3|j......[Y.#   Noise: =--------  Time: 2228.2 (0.9)##########   -) Horns  Nothing quivered  Yak          Sigmund is heavily wounded. _The frigid air chills Sigmund. Sigmund closely misses you.You barely miss Sigmund.  Sigmund is severely wounded.The frigid air chills Sigmund! _You kill Sigmund!|j  You barely miss Sigmund.  Sigmund is severely wounded. |jE The frigid air chills Sigmund! _You kill Sigmund!Your Unarmed Combat skill increases to level 7!You have reached level 6!|j'%/  --more--|j÷34/34=7---670%  _|jD #.# #.#  #.#  #.########  #........#  #.##  #.#  #.# ####.# .Y..# ######      |j |j ;-9.2 (1.0 _|j T##|j $  Things that are here:|j _a +0 scythe; a +1 robe of positive energy; the human corpse of Sigmund|j*|j-Pick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 scythe Armour (select all with [)  b - a +1 robe of positive energy Carrion |jB.the human corpse of Sigmund [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]|jg###.##.#  spidder the Ruffian#.#|jQh+  Vine Stalker#.########   Health: 34/34 ========================#........#   Magic: 5/7=================-------#######.##   AC: 6Str: 18#.#   EV: 9Int: 10#.#   SH: 0Dex: 14#########.#   XL:  6 Next: 70% Place: Dungeon:3.......Y..#   Noise: ---------  Time: 2229.2 (0.0)|ji ###########   -) Horns  Nothing quivered  Yak           _You kill Sigmund!Your Unarmed Combat skill increases to level 7! _You have reached level 6!Things that are here: _a +0 scythe; a +1 robe of positive energy; the human corpse of SigmundOkay, then.|jn3|jvD _|j3|j|jJ|j _#|jtS##|jJ|j[T##|jE|j,|j|j|j|j |jB|jM6===|j|j|j|j|j,|j|jy,|j.|jQ===|j8|j&,|j |jo,|j|j,|j|j|j?|j|jB|j|j) z7====|j |jv|j\|j|j^|j|j3|j|j|jo!|j#,|j%|j`(|j+|jv+<====|j,|j.|j0|j<1|j2|j4|j<7|j7|jq=,|j>|jq>|j @|jB|j C|jC|jC|jE|j+F|jF|jF|jH|jH|j,I|jI|jCK|jTL|jL|jWM|jN|jO|j1P|jP|jnR|jS|jS|jT|jyk|j9m,|jm|jvz|jo{|j{|j||j:|j|jٛ|j|jL,|jZ|j|j |j|j|jŴ|j,|j|j|j,|j~|j|j,|jQ|j|j|jj|j|j|jB|j|j|j#|j,|j|jx|j,|jy|j@ |jzB|jO|j:s`|j|j@B|j|jה|j|j|j|jB|j|j |j,|j|jC|j+|jʥ|jb|j2X|j|j|j|j|jDZ|j ,|j|jٶ|j|j4|jȸ|jW|j7|j|j|j|j_|j|j_|jy|j^|j|jW|j-|j |jE|j|j|j|j|jz|j|j!|jc|j|jL|j,|j,|j|j,|j|j|j&|j|j{|js|j|jG|j>|j|j|j|j|j|j|j$|j'|j8|j|j_|j|j|j|j|j|j{|j*|j{|j|j|je|j|j|j|j,|j4|j|j|j|jK|j|j_|j|j<|j8 |j |jD |j |j]|j |jL|j|jM|jP|j|jk|j|jE|j|jY|jf|j[|j|j|j!|j}#|j#|j$|jF'|j](|j(|j)|j8,|j-,|j.|j?1|j2,|j3|j5|j6|j6|j7|jJ:|j;,|j<|j?|jB|jKB|jC|jF|jI|jI|jL|jN|jQ|jgQ|jS|jV Your Unarmed Combat skill increases to level 7! _You have reached level 6!  Things that are here: |j@W_a +0 scythe; a +1 robe of positive energy; the human corpse of SigmundThere is an open door here.|jsY|jY _|j'\|j]|j_|j_|jza|jc|jf,|jbg|ji|jk|jl|jm|j$p|jwr,|jt|jw|jty,|j{|j|j,|jX|j|jI,|jI|jf|jC,|j͜|j|j,|jE|j|j(|j|j٪|j |jѭ|j!|j߮|j]|j.|jp|j|j/|j-|ji|j޴|jo|j|j|j"|j=|j|j5,|jԿ|jz|j|j:|j~|j!|j|j|j~|jD,|j|j3|jS|j|j|j|ja|j|j|j{|j_|j|j|jK|j%|j|j|jX|j|jK|j|j,|j|j|j|j|j(|jn|j|jy&|j^### |j#.# #Y###### 35130.0) #......# #.####.# ################.# #.# ..............##.# #.# |j.........####.##.####.# .........+...)).....#.# |j}.........####)##.#..#.# ##........###.##.#..#.#|j|j*$|j&E _Done exploring.|jGI|jj0.0)............|jk|jp|jrE _Done exploring.|jf 3|jq% |jD( H _No target in view!|jg|j|j|j";|j=([ _Done exploring.|jD3|j4F|jE;|j|jE _Done exploring.|jD |jz MLevel 3 of the Dungeon<<<>>>>_(Press ? for help)#########.##...#|j 6#Y#######.#.##......##.#.##.####.########.#'#####################.# #.#########............................##.# #.##...................##.........####.##.####.########...................#..........+...)).....#.#########.....#...................#..........####)##.#..#.##............##############.#+##.#.##........###.##.#..#.#|jb #............# #.......###.#.##.#...........'...#<......##............# #..............#.####........######.####.###### #............# #..............#.#...........'................# |j #............# #####..........#.#.#.........######.###.#####.# |jȭ #............########..........#.#.#....####......#.#.......#.# #..†>............................#.#....# #.#..#.#.#.#.###.#.#|j  #............########.#####......#.#....# #.#).#.#.#.#.###.#.# |j #.......###.........#.# #......#.#...÷# #.#..#.#.#.#.#...#.# |j? #.......#.......###.#)#####......#.#....# #.#..#.#.#.#.#.###.# ##.##.###........................#.#.÷..####.#..#.#.#.#.#.#.#.#|j Y ##'##...................................'.....><#.#.#...#...#.# #...#####...........#.......##.....#....##.#.#.##.#.#####.###.# |j A stone staircase leading down (D:3) #...#Y######.#......##.####.#######.#'#####################.# #########............................##.# #...................##.........####.##.##########.......#+...)).....########......)##.#..#............##############.#+##.#.##.###.##.#....... ####.#.##.'...#<..... #..............#.##|j ~###.####.######..............#####.#..#####.########....####......#.##†>.........# #.#..#.#.#.#.###.#####..... #.#).#.#.#.#.###.....####.# #÷..#.......###.#)..###.##.###.........÷..###|j s##'##......................'.....><..#......##|j [###.....#....##.#.#.##.#.#####.##...# #|j/ ##.#########.##.#####....##.#.#....#.......... '..........#.##.# ########|jX #|jt|j   spidder the Ruffian  Vine Stalker  Health: 34/34 ========================  Magic: 7/7========================|j\AC: 6Str: 18EV: 9Int: 10###SH: 0Dex: 14#.#XL:  6 Next: 70% Place: Dungeon:3#Y######Noise: ---------  Time: 2359.2 (0.0)#......#-) Horns|jyx#.####.#Nothing quivered ################.# #.#Yak ..............##.# #.# .........####.##.####.# .........+...)).....#.# .........####)##.#..#.# ##........###.##.#..#.# _Done exploring. _No target in view! _Done exploring. _Done exploring.  |j~Press: ? - help, v - describe, . - travelA stone staircase leading down.|j|j|jv|j@ _|j|jG|j|j=|j<|j7|j|jM|j=|jk|j|jP|j|j&|j|j/|j4|j |j; |jH |j|j !,|jp$|j3'  Things that are here:|j'+Wa +0 club; an orc skeleton|j-|j]. _|j$1|j3$  Things that are here:|j7_  a +0 club; an orc skeleton|j:|j: _|jh=|jA|jD|jE|jcG|jmJ|jL|j[M|jU|jY|j\,|jH{ _ Things that are here: _a +0 club; an orc skeleton  Things that are here: _a +0 club; an orc skeleton  There is an open door here. _|jB,|jӄ|j'|j,|jӉ|j@  You see here a +0 hand axe.|j|jy _|j|j̘|j|j|j|j|j|j~|j|j|j|j|j|jrM .#.#...........'................# .#.#.#.........######.###.#####.# .#.#.#....####......#.#.......#.# ...#.#....# #.#..#.#.#.#.###.#.# ...#.#....# #.#).#.#.#.#.###.#.# ...#.#...÷# #.#..#.#.#.#.#...#.# ...#.#....# #.#..#.#.#.#.#.###.# ...#.#.÷..####.#..#.#.#.#.#.#.#.# ..........'.....Y<#.#.#...#...#.#81.2 (22.0) .....#....##.#.#.##.#.#####.###.# .#####....##.#.#....#...........# .# .#.#.##########.##### .###########.#........# #.#...# .#....#..#.#.#.#  +######...# #.#.#.#  |j/F############ #...# #.#<#.#  .#.#...#.#.###...# #.###.# |jf|jM#y _There is a stone staircase leading down here.|j.3|j|j|jU72.2 (1.0) _|j||j#CYou see here a +0 hand axe. _There is a stone staircase leading down here.  You climb downwards.  You hear the hiss of flowing sand.  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!|jx/  --more--|jx%4|j ~N ......# #.....# #  + #.....#.#  .#.#.....#.##  ............#  ..........#  #####.......#  ....#  ........#.#  ......... .>  ........#. .#  |jA........#.# # ######... # ##.. #.. |j&< 3.7 (2.5 _|j+|jpW4  Found a stone staircase leading down.|jYa _There is a stone staircase leading up here.|jД|j|j|j|j|jwP _|j,|j|jB|j|j|j||jX|jt|j|j|j? #.# ..# #####..# ......## ###.....# #+... +.#.....#.#....#.#.....#.###........#7.7 (4.0|j:2#........######.......#........<..#.# #........#.# ............>#........#.#.#.........#.# ########... #|j>|j)|j|j3|j|j|jn|j|jf|j|jh  You encounter a scorpion.|jš## #.# .. ..####+#.#####..# #..... ......# #....###.....# #|jS +....+.#.....#.# #...Y#.#.....#.## #...............# #...............# #.....#####.......# #............<..#.#|jâ......#........#.#s   scorpion (asleep)s.................>...####........#.#.#.. .........#.# #|j+9.7 (2|j 290.7 (3 _|j~|j|jN 6 ### #.# .. ..# ###+#.#####..# #............#  #....###.....# # +..Y.+.#.....#. #....#.#.....#.## #.........# #...............# #.....#####.......# #............<..#.# ......#.#.# s.......|j r....>.####.#.#.#|j ;s.|jQ Fs|j *1.7 (1|j |j |jsx### #.#  .. ..# ###+#.#####..# #............# #...Y###.....# # +....+.#.....#.# #....#.#.....#.## #.........#  #..........|j[#.....#####.......# #.......<..#.#.s....#..#.#..........>|j;s.|j|j?%2|j|j|j8 #### #.# ... ..# ###+#.#####..# #.# #..Y.###.....# # +....+.#.....#.# #....#.#.....#.## #......# #.......# #.....#####.# #s...........<..#.# ......#..#.#  .>|jw:;s.|j:;s.|jD?;3|jED|jF|j! }#### # ... ##+#.#####........# #....###.....# +....+ #.#.....#.#...... #s............#####...... #......<..#.###.#|j 9s.|jR" |j" %4|j' |j* |j..##.##.#...#.##.#'|j:s.|j|j%5|j+|j( _You open the door.|j##.#.#... #### # #.#... ###Y#.#####... #....###.....# +....+ s..#.#.....#.#. #.............#####...... #......<..#.#s.|j̊;6|jg _There is an open door here.|j ##.##.##... #### # #Y#... ###'#.######............# #....## +..s.+##.#.....#.# #........#####......s.|j) |j ,7 _|j |j |j os.s.|j}|jG%8|j|j|j}e #You closely miss the scorpion. The frigid air chills the scorpion.|j*f4=9.6 (0.9|jj|jNmA _The scorpion stings you but does no damage.|jT # You hit the scorpion.  The scorpion is lightly wounded.|j|j@|j# #.. ..# #.# #.# ##.###.# #.# ######.#.# #.#... ..# ###'#.#####..# 6|jb# #.. ..# #.# #.# ##.###.# #.# ######.#.# #.#... ..# ###'#.#####..# |jE;7|j|j|jJ# #.. ..# #.# #.# ##.###.# #.# ######.#.# #.#... ..# ###'#.#####..# |jK|jyR|jR%8|j9W|j;Y|jw@# #.. ..# #.# #.# ##.###.# #.|j2b# ######.#.# #.#... ..# ###'#.#####..# |j;|jڐ%9|j|jp|j"!# #.. ..# #.# #.# ##.###.# #.# ######.#.# #.#... ..# ###'#.#####..# #..##....###.....# #+....+.#.....#.##....#.#.....#.## |jD)<20|jq-|jn/|j(& I|j,* |j, i  You encounter a hobgoblin.|j12 ########.. ..# #.# #.#  ##.###.###########...............#  ######.########Y# |j2  #.#....g...# ###'#.#####..# #............# #....###.....# #+....+.#.....#.# g   hobgoblin (asleep)#....#.#.....#.##...............# |jg: &0|jv> 11.9 (1 _|jB |jڽ ]####### #.. ..# #.# #.##.###.########## #...............# ######.########.# #.#....g.Y.####'#.#####..# #............# #....###.....# # +....+.#.....#.# #....#.#.....#.## #...............# #...##.....#####.#.g|j Mg|j D====2|j: |j + _The hobgoblin shouts!|j P .  You hit the hobgoblin.  The hobgoblin is lightly wounded.  The frigid air chills the hobgoblin!|jT#8=---3.8 (0.9|jX8#|j[M _You kill the hobgoblin!|j|jU|j|j|j|jB|je,|j|j|j%M#|j |j|j|js|j5|j|j,|j|j|je,|j,|j|j  #####.########.#.##.#........#.####'#.#####..#.##............#.##....###.....#.#+....+.#.....#.# #.#.....#.#..............#.......----30.8 (7.0 #.....#####..... #............<..# .....#........#.#.# .................> ..####........#.#|j< |jB.. .........#.#.#######....#.# ##..-|jZ|j|j{ M...............# #####.######## #.#........##'#.#####..........#....###.....+....+.#.# #.#.....#.#  #........#####...... #.....<..# .....#........#.#.#...###....#.#1.8 (1|jk |jQM#.###.######### .............. #####.######## #.#......##'#.#####......#....###....+....+.#.....#.# #.#.....#Y##  #........#####...... #............<..#.#......#.#.#|j;2|j|j{ _You hear the slow hiss of a very distant avalanche of sand.|jM #.# #.###.######### .............. #####.######## #.#......##'#.#####...#....##+....+ #.#.....#.##.........##...............#Yak ##.............#.#.#|j5|jN%3|j|jM. . #.# #.###.######### .............. #####.######## #.#......##'#.#####...#....##+....+ #.#.....#.#....##...............#...........>#4|j(M\M#####. . #.# #.###.######### .............. #####.######## #.#......##'#.#####...#....##+....+ #.#.....#.##...............#....#.#.#.#|j[R|jR5|j[|j+M#####. . #.# #.###.######### .............. #####.######## #.#......##'#.#####...#....##+....+ #....#.#.....#.##..#.#|j6;6|j9|j:|jF M .#####. . #.# #.###.######### .............. #####.######## #.#......##'#.#####...#....##+....+.#.....#.#...|j~ |j %7|jf! |j# |j M# .#####. . #.# #.###.######### .............. #####.######## #.#......##'#.#####...#....###.....#.#...|j& |j %8|j |jJ |jg &M## .#####. . #.# #.###.######### .............. |jai #####.######## #.#......###'#.#####..#.#Yak ...|jLo |jo %9|jt |jv |jjP M## .#####. . #.# #.###.######### .............. #####.#########.#........#.#Yak #.#|jV &40|jW |j.Y |j$ M## .#####. . #.# #.###.######### .............. #####.#########.#........#.##.#|j* ;1|j/ |j 8 ²|js.M### .#####. . #.# ²|jot#.###.######### ...............#.#Yak #.#²|jo|²|j}%2²|j ²|jw<M ######### .......#####. . #.# ²|jx#.###.##########.#Yak #.#²|j2;3²|jŲ|jχ²|j3 +M ######### .......###### ######. . ²|j4 #.# #.##.#Yak #.#²|j; ²|j< %4²|jF@ ²|jE ò|j4 ####.#.#  ##.#  #.. ..# #.#  #.# #.# #.##.###.#ò|jG#.# #.#.##.#.#.# #.#.#.#  ###'#.#####..#.#ò|j@$ò|j%%5ò|j!)ò|j+ò|jMh ####.#.# ##.# #.. ..# #.# #.# #.# #.#  ##.###.#.#  #.#.#  ######.#.#.# #.#.#.#  ###'#.#####..#.#6IJ|j. ####.#.# #.# #.. ..#IJ|j N #.# #.# #.# #.#  ##.###.#.#  #.#.#  ######.#.#.# IJ|j #.#.#.#  ###'#.#####..#.#IJ|jIJ|ji%7IJ|jIJ|j|IJ|jNv@ ####.#.# #.# #.. ..# #.# #.# #.# #.#  ##.###.#.#  #.#.#  ######.#.#.#  #.#.#.#  ###'#.#####..#.#8IJ|jxIJ|j{IJ|j0CY ####.#.# #.# #.. ..# #.#IJ|jC #.# #.# #.#  ##.###.#.#  #.#.#  ######.#.#.#  #.#.#.#  ###'#.#####..#.#IJ|jwKIJ|jL%9IJ|jJOIJ|jQIJ|j@ ####.#.#IJ|j/A #.# #.. ..# #.# #.# #.# #.#  ##.###.#.#  #.#.# IJ|j B ######.#.#.#  #.#.#.#  ###'#.#####..#.#IJ|j/HIJ|jH&50IJ|j MIJ|jOIJ|jZ ####.#.# #.# #.. ..# #.# #.# #.#IJ|j'n #.#  ##.###.#.#  #.#.#  ######.#.#.#  #.#.#.#  ###'#.#####..#.#IJ|jIJ|j%1IJ|jEIJ|jQIJ|j2} ####.#.# #.# #.. ..# #.# #.# #.# #.# IJ|j6~B ##.###.#.#  #.#.#  ######.#.#.#  #.#.#.#  ###'#.#####..#.#IJ|jCIJ|j%2IJ|jوIJ|jIJ|jfR ####.#.# #.# #.. ..# #.# #.# #.# #.#  ##.###.#.#  #.#.#  ######.#.#.# IJ|jJS #.#.#.#  ###'#.#####..#.#IJ|jXIJ|jZ%3IJ|j'^IJ|j_IJ|jg/ ####.#.##.# #.. ..# #.# #.# #.# #.#  ##.###.#.#  #.#.#  ######.#.#.#  #.#.#.#  ###'#.#####..#.#IJ|j4IJ|j5%4IJ|j8IJ|j:IJ|j ####.#.##.# #.. ..# #.# #.# #.# #.#  ##.###.#.# IJ|j #.#.#  ######.#.#.#  #.#.#.#  ###'#.#####..#.#IJ|jHIJ|j%5IJ|jQ IJ|j IJ|j{ ####.#.##.# #.. ..# #.# #.# #.# #.#  ##.###.#.#  #.#.#  ######.IJ|j3#.#.#  #.#.#.#  ###'#.#####..#.#IJ|jIJ|jc%6IJ|jwIJ|jXIJ|jm ####.#.##.# #.. ..# #.#IJ|jnw #.# #.# #.#  ##.###.#.#  #.#.#  ######.#.#.#  #.#.#.# IJ|j*oN ###'#.#####..#.#IJ|jtIJ|ju%7IJ|jzIJ|j|IJ|jH  ####.#.##.# #.. ..# #.# #.# #.# #.#  ##.###.#.#  #.#.#  ######.#.#.#  #.#.#.#  ###'#.#####..#.#IJ|jH %8IJ|jL IJ|jkN IJ|j8  ####.#.##.# #.. ..# #.# #.# #.# #.#  ##.###.#.# #.#.# IJ|j 2 ######.#.#.#  #.#.#.#  ###'#.#####..#.# IJ|j? ;9IJ|j8 IJ|jC IJ|j  #..#. #.. ..# #. #.# #.# #. ##.###.#. #.#. ######.#.#.IJ|j  #.#.#. ###'#.#####..#.IJ|j6 IJ|j4 &60IJ|jn IJ|j] IJ|jˬ + #.# #.. ..# # #.# #.#IJ|jm N # ##.###.# #.# ######.#.# #.#.# ###'#.#####..#IJ|jC IJ|j %1IJ|jD IJ|j" IJ|j . #.. ..#  #.# #.#  ##.###. #. ######.#. #.#. ###'#.#####..IJ|j0 IJ|jΐ %2IJ|jۓ IJ|jڕ IJ|j_ . #.. ..# #.# #.# ##.###. # ######.# #.# ###'#.#####IJ|jke IJ|j&f %3IJ|j[i IJ|jXk IJ|j #...# #.. ..# #.# #.# ##.###. # ######. #.# ###'#.#####IJ|jMIJ|j%4IJ|jIJ|j IJ|jm#... #. #.. ..# #.# #.# ##.###. # ######. #.# ###'#.IJ|j+IJ|j%5IJ|j}IJ|jŲ|j]o#... #.#Ų|j #.. ..## #.# #.# ##.###. # ######. #.# ###'#.Ų|jOŲ|jP%6Ų|jŲ|jŲ|jK}#... #.#. #.. ..# # #. #.# #.##. ##.###... ### ######. #.# ###'#.Ų|jMŲ|jM%7Ų|jeTŲ|j!#... #.#.# #.. ..# #.#.# #.# #.## #.. ##.###. ... # ### ######. #.# ###'#.Ų|j'Ų|j(%8Ų|j+Ų|j-Ų|jAU#... #.#.# #.. ..# #.#.# #.# #.# #.#.. ##.###....... #U   wight (dormant)#.#### ######.###. #.#. ###'#.9Ų|jOŲ|j>r _You encounter a wight. It is wielding a +4 dagger.Ų|j U#... #.#.# #.. ..# #.#.# #.# #.# #.#.. ##.###. ...... #U 2 wights (dormant) #.##### ######. #.. #.# ###'#Ų|j <70Ų|j Ų|j> z _You encounter a wight. It is wielding a +0 heavy hand axe.Ʋ|j{U#... #.#.# #.. .. #.#.# #.# #. #.#.. ##.###. ...... #U 3 wights (dormant) #.##### ######. #.. #. ###'Ʋ|j>.UƲ|jbUUU1 dormant)Ʋ|jX%1Ʋ|j Ʋ|jYt _You encounter a wight. It is wielding a +2 scimitar.Ʋ|jB NUU.U#... #.#.# #..  #.#.# #.# # #.#.. ##.### ...... #U 4 wights (2 dormant) #.##### ###### #.. # ###Ʋ|j z.U.UƲ|jf UUUU2Ʋ|j Ʋ|j t _You encounter a wight. It is wielding a +0 scimitar.Ʋ|j y.UU.U.U###... #.#.# #..  #.#.# #.#  #.#.. ##. ...... # #.#####  #.. Ʋ|j >.UƲ|j ;.UƲ|jb >.UƲ|j Ʋ|j P: 29/33 (34)---P: 6/7 ----=3DrainƲ|j Ʋ|j v _The wight hits you with a +4 dagger. You feel drained.Dz|j .UYou hit the wight.  The wight is lightly damaged.  The wight completely resists.Dz|j .UThe frigid air chills the wight but does no damage. x2Dz|j#30---4.7 (0.9Dz|j*Dz|j~< _The wight hits you but does no damage.Dz|jA.#but does no damage.  You hit the wight but do no damage.frigid air chills the wight but does no damage.wight resists. The frigid air chills the wight.  completely resistsDz|jtY.1=5.6Dz|jn W###Dz|j!I _The frigid air chills the wight but does no damage.Dz|j2yThe wight is moderately damaged.completely resistscompletely resists.frigid air chills the wight but does no damage.  The wight completely resists.Dz|jyDz|jqJ#The wight completely resists.frigid air chills the wight but does no damage.wight completely resists.frigid air chills the wight but does no damage.wight completely resists.frigid air chills the wight but does no damage.Dz|jDz|j,S0-6.4 (0.8Dz|jA#Dz|jfrigid air chills the wight but does no damage.wight completely resists.frigid air chills the wight but does no damage.wight completely resists.frigid air chills the wight but does no damage. Dz|j/_The wight hits you with a +4 dagger.Dz|jA DThe wight is heavily damaged.frigid air chills the wight but does no damage.wight completely resists.frigid air chills the wight but does no damage.wight completely resists.  The frigid air chills the wight but does no damage.Dz|jC Dz|jrJ 1#Dz|j@K P-----7.3 (0.9Dz|jR 9#Dz|jU !  The frigid air chills the wight but does no damage.wight completely resists.frigid air chills the wight but does no damage.wight completely resists.frigid air chills the wight but does no damage. _The wight hits you with a +4 dagger.Dz|jL .  You headbutt the wight!Dz|j .UYou destroy the wight!The wight resists. The frigid air chills the wight. The wight resists.Dz|jq# 3Dz|jDz|jP  spidder the Ruffian  Vine Stalker  Health: 30/34 =====================---Dz|j  Magic: 6/7====================----AC: 6Str: 18EV: 9Int: 10SH: 0Dex: 14Dz|j2######################## XL:  6 Next: 122% Place: Dungeon:4...UU.UY................ Noise: ==-------  Time: 2478.1 (0.8)##########...########### -) Horns#.#.##.. Nothing quivered#.#.##.# Yak Dz|jd2#.#.. ##.##...... #.... UUU 3 wights#.##### ######..Dz|j##The frigid air chills the wight but does no damage. _The wight hits you with a +4 dagger.  Dz|jYou headbutt the wight!  You destroy the wight!The wight resists. The frigid air chills the wight. The wight resists. _The frigid air chills the wight.Dz|j~  You headbutt the wight!  You destroy the wight! Dz|jE The wight resists. The frigid air chills the wight. The wight resists. _The frigid air chills the wight.  Your life force feels restored.You have reached level 7!Dz|j/  --more--Ȳ|j 5/398--71%  _ɲ|j` .UYou hit the wight.  The wight is moderately damaged.The wight resists. The frigid air chills the wight. The wight resists..U#6=-9.0 (0.9## _The frigid air chills the wight. The wight barely misses you.ɲ|j#heavi  The wight completely resists.  The frigid air chills the wight but does no damage.  The wight resists. The frigid air chills the wight.7=-9ɲ|j#####ɲ|jTS _The wight closely misses you.ɲ|j!& ɲ|jF)You headbutt the wight!ɲ|j  ɲ|j .UYou destroy the wight!The wight resists. The frigid air chills the wight.  The wight completely resists.ɲ|j| ;.Uɲ|j r# 2ɲ|j> Grappler8=2380.8  The wight completely resists. _The frigid air chills the wight but does no damage.  Training target 8.0 for Unarmed Combat reached!  ɲ|j Your Unarmed Combat skill increases to level 8!  You need to enable at least one skill for training.ɲ|j /  --more--ʲ|jO ʲ|jT   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.7   2.4  -1   f - Spellcasting   0.0   1.0   0          ʲ|jU  b - Unarmed Combat   8.0   9.0   0           g - Shapeshifting   8.0   4.8  -1           c - Armour   0.0   1.4  -2       d - Dodging   1.5   2.8  -2       e - Stealth   0.0   0.6  +3                   ʲ|jaX                                                            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base[40ʲ|j Z m level  [!] training|cost|targets̲|j)TargetTarget--  --  --  --  --  ̲|ju<--  --  a-z] set[-] clear selected targetcost|targetsͲ|j<[?25h[?0c0 в|jf [?25l[?1cв|jck5.0 The current training targets, if any.  Skills enhanced by wildshape are in green.=] set aall targetsв|j= a + Fighting 1.7Ѳ|jWѲ|j\Ѳ|jTd  spidder the Grappler  Vine Stalker  Health: 38/39 =======================- Ѳ|jd Magic: 6/8==================------AC: 6Str: 18EV: 9Int: 10SH: 0Dex: 14######################## XL:  7 Next: 23% Place: Dungeon:4Ѳ|j%8ٲ|jBٲ|jDٲ|j. ##<.[.....).#...##.#.# #.#.# #.# ٲ|jٲ|jY W6===9ٲ|jq'ٲ|j(ٲ|jp ##<......). #...##.#.# #.#.# ٲ|j<20ٲ|j  Things that are here: _a +0 hand axe; a +0 robe of positive energyٲ|jn <.[Y....).....##.#.# #.#.# ٲ|jٲ|j,1 _ٲ|jGٲ|j" .[.Y...).....##.#.# #.#.# ٲ|jٲ|jd%2ٲ|jٲ|j+ٲ|j [..Y..).....##.#.# #.#.# ٲ|jZ #.#.. #...... ##.##### # ٲ|j ٲ|j C===3ٲ|j! ٲ|j ٲ|j [...Y.).....##.#.# ##.#.# ##.#.. #...... #.#.##### # ٲ|j ٲ|j %4ٲ|j ٲ|j ٲ|j [....Y).....##.#.# #.#.#.# #.#.#.. ##....... #.#.##### # ٲ|j ;5ٲ|j= ٲ|jt ڲ|j+=B[.....Y.....##.#.# #.#.#.# #.##.#.. ##.#...... #... #.##### #### #..# ڲ|jCڲ|jD%6ڲ|jKڲ|jV _Items here: )))) [[[[.ڲ|j3 =[.....)Y....##.#.# #.. #.#.# #.# #.#.. ##.#...... #.#.##### ##.. #ڲ|j ڲ|j@ ,7 _ڲ|j ڲ|jP ڲ|j} [.....)....##.#.# #.. .#.#.# #.# ##.#.. ##.#ڲ|j=...... #.#.##### ##.. ##ڲ|jڲ|jN7===8ڲ|jڲ|j ۲|j[.....).....##.#.# #.. .#.#.# #.# #.#.#.. ##.###....... #.#.##### ######.۲|jÒW#.. #.###'۲|j۲|j]%9۲|jg۲|j;۲|j[.....).....#۲|jZ#.#.# #.. ..##.#.# #.# #.##.#.. ##.###.#...... #.#.##### ######.##.. #.####'#۲|jº۲|ji<30۲|j۲|j۲|j{ E  ################################# ......[.....).................... ################Y..############## #.#.# #.. ...# #.. ##.##..##...#.... ۲|j ۲|jS %1۲|j ۲|j ۲|j  ################################# ......[.....).................... ################...############## #Y#.# #.. ...## #. ##.##Yak ##.#.... ۲|j۲|jk%===۲|j2۲|j ۲|j_ܲ|j"  ################################# ......[.....).................... ################...############## #.#.# #.. ..# #. ##.##...... #.......##.##Yak .#+.... ܲ|jQ3ܲ|j q _You hear the hiss of a distant avalanche of sand.ܲ|jnA  ################################# ......[.....).................... ################...############## #.#.# #.. ..# #. ##.##............... #........######.####### ######.#Yak #.##.... 4ܲ|joFܲ|jFܲ|juA  ################################# ......[.....).................... ################...############## #.#.# #.. ..##### #.# ########.#...... ##.##.......Y....... #.......######.####### ######.# #.. ....###'ܲ|jA ##.##.....##.... ܲ|jRJ ܲ|jK %5ܲ|jnQ ܲ|j'S ܲ|j w ################################# ܲ|jѷ ......[.....).................... ################...############## ܲ|j #.#.# #.. ...##### #.# ########.#...... ##.##.........ܲ|j+ ........######Y####### ######.#ܲ|jc  #........ ....####. ###'#ܲ|j Yak .##.... ܲ|j ܲ|j ܲ|j %6ܲ|j\ ݲ|jPo ################################# ......[.....).................... ################...############## #.#.# #.. ...##### #.# ########.#...... ##.##............... #........######.####### ######.# #Y....... ..........####. ###'.#######.## #....Yak .##.....# ݲ|j;ݲ|j%7ݲ|j/ݲ|jݲ|j}......[.....).................... ################...############## #.#.# #.. ..##### #.# ########.#...... ##.##.................######.####### ######.#.######........ .......Y..####. ###'#######.## #.... .# +##.....#.ݲ|jݲ|jU8===8ݲ|jݲ|jݲ|jC[.....).#ݲ|j#...##.#.# #.. ..# #.#.##### #.# #.# #######.#...... ##.###.#ݲ|j}=............... #..######.#######.#.######.#.#..####. ###'#.ݲ|jȗx.#.## #.#.# #....##.# +....+#.# ݲ|j1Y#....##.# #.#.# #.#.# #.....##.ݲ|jݲ|j%9ݲ|jݲ|jzݲ|jz  ###############...############### #.#.# #.. ..# #### #.# ########.#...... ##.###.##.................######.##############.########......... #.#..........####. ###'#######Y## #.... #.# #+....+#....##........#.. ݲ|j ݲ|j &40ݲ|j ݲ|jy  #.#.# #.. ..# #### #.# ########.#...... ##.###.##.................######.##############.##........ #.#..........####. ###'#######.## #.... #Y# #+....+#....#.#........... ݲ|j%1ݲ|j3޲|jp #### #.# ########.#...... ##.###.##.................######.##############.###......... #.#..........####. ###'#######.## #.... #.# #+....+#....#.+.....####.. ޲|j޲|j%===޲|jԟ2޲|j޲|j޲|j^ #######.#...... ##.###.##.................######.##############.###......... #.#.޲|ji.........####. ###'#######.## #.... #.# #+....+#....#.޲|j>AYak ޲|j]^#..... ...޲|j{D ޲|j ޲|jj%3޲|j޲|j޲|jv~ .................######.##############.##޲|j~........ #.#..........####. ###'#######.## #.... #.# #޲|j~!+....+#....#.޲|j/#.....##.޲|j#>...޲|jA^.....### ޲|j޲|jD%4޲|j$޲|jk޲|j ######.##############.##........ #.#..........####. ###'#######.## #.... #.# #+....+#....#.#.....##.... ......#+.....#.....####g   hobgoblin (wandering)....... .. ...޲|jf ####.#g# ### ޲|j .޲|j u   You encounter a hobgoblin.޲|j %5޲|j L _The hobgoblin leaves your sight.޲|j/........ #.#..........####. ###'#######.## #.... #.# #+....+#....#.#.....##.....................#+.........#...........####......... .. .g   hobgoblin (wandering)####.#.## ###޲|j0T .#g޲|j48g.޲|j:Ng޲|jO;.==6޲|jf@߲|j+ _The hobgoblin shouts!߲|j|eN.........####. ###'#######.## #.... #.# #+....+#....#.###### #.....##...............#+.#####. .. .####.#g## ### .#. ߲|j2f7g.߲|jn߲|jo.--7߲|ju߲|jx߲|jbX#######.## #.... #.# #+....+#....#.###### #.....##...............#+.#####.....g... .. .####.#.## ### .#.#  .# # ߲|jY7g.߲|j_߲|jD`@--8߲|jd߲|juf߲|j\x  #.# #+....+#....#.###### #.....##...............#+.#...g####......... .. .#####.#.## ### .#..# # ߲|jx 4g.߲|j ;9߲|j9 ߲|jφ ߲|j\U+....+#....#.###### #.....##...............#+..g.#Y..####....... .. .##########.#.## ### .#.#  .# #߲|jWK.g߲|j^߲|j-_&50߲|jd߲|jg|jecP .  You headbutt the hobgoblin!|jn\#Y[ |jq<2=1.2 (0.8|jw|j?{M _You kill the hobgoblin!|j1|j|j |j |jQ :#....#.###### #.....##...............#+.#######.[####.......Y. .. .##########.#.## ### .#.#  # -2.2 (1.0|j  #.# #.... #.# # #.# # #.# #..... #. # #.# +##.[.####. .. #.#.##  .#.# .# #|jU-3|j!|j#|jP[ #.# # #.# # #.# # #.####### #..... #........ # #...# +..##.[.####. .. #.#.##  .#.# .# #|j4a;4|jf|jh|jq3  #.# # #.# # #.# # #.####### # #........ # #..... +..#.##.[.. .. #.#.##  .#.# .# #|jY: ;5|jC H#|j  #.# # #.# # #.#|j[ { # #.# #|j Q #. #|j - #....|j S +...#.|j [##.[|j F.. ..|j- e#.#.## .#.#|j" b .# #|j U#6|j |j  #.# # #.# # #.# # #.# # #. # # +...#.#.[.. ..#.#.## .#.# .# #7|js |j - #.#  #.#  #.#  #.# # #. # # +#.#.[.. ..#.#.## .#.# .# #8|j  #.# #.# #.## #.# ##. #. ##.. #.. +.####.#.[. #.#.## .#.# .# #|j ;9|jw |jQ |jx #.#####. #.##.... #.# #.... #.#  #.... #.  #.... # ... +|jz#.####.#.[>. .#.#.## .#.# .# #|jk"|j"&60|j'|j1*; _Found a stone staircase leading down.|j #.# ####..### #.# #.......# #.# #.......# #.# #....... #. #...... # .... +#.####.#.[|j##>.#.#.#.## .#.# .# #|j|j%1|j|j^|j?* #.# ####..### #.# #.......# #.# #.......# #. #.......# # #.......# # ..... + ##.####.#.[ #> #.#.#. .#.#|jb .# #|j|j|j-2|j|j|j7 #.# ####..### #.# #.......# #.# #.......# #. #.......# # #.......# # ..... + ##.####.#.[ #> #.#.#.|jm .#. .# |j|j%3|jL|j-|j=] R #.# ####..### #.# #.# #.# #.# #. #.......# # #.......# ## ..... + ##.####.#.[ #> #.|j] #.# .# .#|jpd |jd %4|jh |jWj |j  #.# ####..### #.# #.# #.# #.# #. #.# ####.# # #. ..... + ##.####.#.[ #> #.#..> .#.. .|j ;##|j% |j| %5|j |j 9 _Found an escape hatch in the floor.|j  #.#   ####..### #.#   #.......# #.#   #.......# #.  |j #.......# #   ###.......# #   #.. ..... +   ##.####.|j<#.[   #>   #.|j#   .>.   #..#.   ##.#.  . #.  |j. #.  .. ..  |j|j%6|j|j#|j  #.#   ####..### #.#   #.......# #.#   #.......# #.   #.......# #   ###.......# #   #........ +   ##.####.#.[  #  #.  .>..|j@  #..#.##  ##.#.#  . #.#  .. #.#  .. ... |j|j%7|j_|jc _There is a stone staircase leading down here.|j[ 0 ####..###.................###............. +##.####.########.[>................#################...>........ ##..#.######.##.#.# ..# #.# |j-\ ) |jnc |j,e ,8 _|j j |j@l |j} ) .........#...... ###.... #........ +. #. ##.####.########.[#..#. #>................#....#.#################...>Y....... #..#.######|j~  ##.#.#  . ....g   hobgoblin (asleep)..##g#  |jƇ |j %9|jQ |j Z _You encounter a hobgoblin.|jo##....## ###. ...# #........ +..#.. ##.####.########.[#..#..#>................ #....#.################ #...>........ ##..#Y######.|j ##.#.#  . ... .....# #.# #g.|j 5g.|j&Ng|j'&70|jJ-|js5|ju7e##...## ### ...# #.. +..#.. ##.####.########.[#..#..#>................ #....#.################ #...>........ ##..#.######. ##.#Y#  . ... ...|j8..# #g# #..|jg5g.|jj|jAk%1|jr|jB..## ## ...# #.. +..#.. ##.####.########.[#..#..#>................ #....#.################|jT #...>........ #..#.###### ##.#.#  . ... .g...# ##.##|jR .##|ju5g.|jz|j%2|j|j|jB R .  You headbutt the hobgoblin!|j; U#†|j 4=3.0 (0.8|jk B#|j M _You kill the hobgoblin!|j;  ...# #.. +..#.. ##.####.########.[#..#..#>................ #....#.################ #...>........ #..#.###### ##.#.#  . .. #|j Q..#............####.##..... #.# ........ ..## .|j` |j 4-4.0 (1.0|j |j v _You see here a hobgoblin corpse.|jg}M-|jK|j|j ..#.. ##.####.########.[#..#..#>................ #....#.################ #...>........ #..#.###### ##.#.# ##. #...#†######...#..Y.........####.## #.# . .....  5 _#|j]  ..#.. ##.####.#.  #..#..#>.  #....#.#  #...>........  ##..#.######.  ##.#.#  ##..#.#  #...#†######.  ..#.  ..####.##.....  #.# ....  #.# ...  #.. ..  ### .   6#|j   ..#.. ##.####.#  #..#..#>  #....#.  #...>..  ##..#.######.  ##.#.#  ##..#.#  #...#†######.  ..#.  ..####.##.....  #.# ....  #.# ...  #.. ..  ### .   7#|j|jӓ|jD|j|j M ...# #........ +..#...##.####.#########..#..#>..............#....#.##############...>.......##..#.######.|jt a ##.#.##..#.# #..Y#†#######..#.....#..####.##...#.. #.# .   ... #.# ...##|jP|j%8|j_A#|j~|j$  ...# #.   ..#...##.####.  #..#..#>  #....#.  #...>. |j: ##..#.######.  ##.#.#  ##..#.#  #.Y.#†######.  #..#.  #..####.##.....|j  #... #.# ....  .... #.# ...  .###. #.. .. . ### .|j.A ## |j.#|jx%9|ja|j|j-  ...# #.  ..#...##.####.  #..#..#>.  #....#.  #...>.  ##..#.######.  ##.#.#  ##..#.#  #Y..#†######.  #..#.  #..####.##.....  #... #.# ....  ....# #.# ...   .###. #.. ..  # .. ### .  ##. 80|j@ ..#...##.####.#######..#..#>............ #....#.############ #...>........ #..#.###### ##.#.# ##.##...#†######.#.Y#.........#..####.##.#... #.# Yak #.1|j   ..#...##.####.  #..#..#>.  #....#.  #...>.  ##..#.######.  ##.#.#  ##..#.#  ##...#†######.  #Y.#.  #..####.##.....  #.... #.# ....  ....### #.# ...  #.###. #.. ..   # .. ### .  ##. #. |j9 ;2|j |j |j| #..#..#>........... #....#.########### #...>........ #..#.###### ##.#.# ##.##...#†######.##..#.........#.Y####.###......#.# .....###.#.# ##Yak #..|j:;3|j)|j|j`y  #..#..#>  #....#.  #...>.  ##..#.######.  ##.#.#  ##..#.#  ##...#†######.  ##..#. |j ) #Y.####.##.....  #......#.# ....  .....###.#.# ...  #.###.# #.. ..  # ..# ### .  ##..  #..  ... |j|j%4|j |j8#j _You hear the hiss of an avalanche of sand.|j/  #....#.########## #...>........ #..#.###### ##.#.# ##.##...#†######.##..#.........##..####.###.Y....#.# #.....### #.###.# #.. Yak ####|j|j>%5|j|j&|j!   #....#.  #...>.  ##..#.######.  ##.#.#  ##..#.#  ##...#†######.  ##..#.  ##..####.##.....  #Y.....#.# ....  #.....###.#.# ...  #.###.# #.. ..|j"   # ..# ### .  ##..  #...  ....  ##### |jF* |j1+ %6|j/ |j1 |jw3|jVz|jr||j|jE|j|j|jc  #...>........ #..#.###### ##.#.# ##.##...#†######.# ##..#.........#. ##..####.###..#......#.# #...Y.###.#.# ###.# #.. # .## Yak .+|j|j%7|j|j|ja 4  #...>.  #. ##..#.######.  #. ##.#.#  #$ ##..#.#  #. ##...#†######.  ##. ##..#.  #..##..####.##.....  #..#......#.# ....  #..Y..###.#.# ...  #.###.# #.. ..  # ..# ### .  ##..|jb  #...  .....  #####+  |j3j |jOk %8|jzn |jp + _Found 10 gold pieces.|jpa   #...>.  #.# ##..#.######.  #.+ ##.#.#  #$# ##..#.#  #.# ##...#†######.  ##.###..#.  #..##..####.##.....  #..#......#.# ....  #.Y...###.#.# ...  #.###.# #.. ..  #. ..# ### .  ## ##..   #...   .....   #####+  [3|jb 7m|jui |ji %9|jVn |jQp |jLM#....#.#######...>.......# ##..#.######..+ ##.$# ##..#.#  #.# ##...#†#######.###..#.....#..####.##.#..........###.#.# .###.# #.. .. ..# ### .  ## ##..|jR|j:S&90|j X|jZ|j#pM#..#..#>.......#....#.#######...>.......# ##..#.######..+ ##$# ##..#.#  #.# ##...#†#######.###..#.....#..####.##.#..........###.#.# .###.# #.. .  #. ..# ### .|j|j#%1|j|j|jUM..#...##.####.##..#..#>.......#....#.#######...>.......# ##..#.######..+ ##|jk$# ##..#.#  #.# ##...#†########Y###..#.....#..####.##.#..........###.#.# .  #.###.# #.. ..|j|jݨ%2|j|jŮ|jS M ...# #.........#...##.####.##..#..#>.......#....#.#######...>.......# ##..#.######..+ ##$# ##..#.#  #Y# ##...#†########.###..#.....|j[T 5#..##..####.##.#......  #.....###.#.# ...|jZ |jZ %3|j4^ |j` |ja 9M..## ###. ...# #.........#...##.####.##..#..#>.......#....#.#######...>.......# ##..#.######..+ ## ##..#.#  #.# ##...#†#######.###..#.....#..##..####.##.  #..#......#.# ....##|jW |j %4|j |jT |j *5.0 (2|j$ |j`' ? _You now have 134 gold pieces (gained 10).|j#M## #...## ###. ...# #.........#...##.####.##..#..#>.......#....#.#######...>.......# ##..#.######.+ ## ##..#.#  #.# ##...#†#######.###..#.....  #..##..####.##.....# #. |j|jE*6.0 (1|j |j|jM z##..##'..M#..####M   mummy (dormant)|j*T MM  You open the door.|j*%7|j0|j1O _You encounter a mummy.|j"5U _Found a sand-covered staircase.|j2 + ## #. ##...## ###. #.. ...# #. #.#..#...##.####.# #.##..#..#>. #.###....#.# #.#.##...>.  #.#..##..#.######.  #.Y..M##.#.#  #.#..##..#.#  #.#.##...#†######.  ##.###..#.  #..#|j2 8 #..#......#.# ....  #... #.## |j4 ?M∩|j: |jp; ,8 _|jA |jD Q _There is an open door here.|j| @ ## #. ##...## ###. #.. ...# #.  #.#..#...##.####.# #.##..#..#>. #.###....#.# #.#.##...>.  #.#..##..#.######.  #.'YM∩##.#.#  #.#..##..#.#  #.#.##...#†######.  ##.###..#.  #.. #..#......#.# ....  #.. #.# |j C=9|j |jv R _The mummy barely misses you.|j2  You headbutt the mummy!  The mummy is heavily damaged.=9 (0.9|j|jI _The mummy resists. The frigid air chills the mummy.|jBL .  You headbutt the mummy!|jvL(|j P15600.8|jT|jWL _You destroy the mummy!|j\& ## #.# ##...## ###.# #.. ...# #.  #.#..#...##.####.# #.##..#..#>. #.###....#.# #.#.##...>.  #.#..##..#.######.  #.'.Y∩##.#.#  #.#..##..#.#  #.#.##...#†######.  ##.###..#. |j@'&|j/|j05--1.8 (1.0|j95|j'7|jkN ; ## #.#  ##...## ###.#  #.. ...# #.  #.#..#...##.####.# #.##..#..#>. #.###....#.# #.#.##...>.  #.#..##..#.######.  #.'..Y##.#.#  #.#..##..#.#  #.#.##...#†######.  ##.###..#. |jmU |jV @--2|j[ |j&` ] _There is a sand-covered staircase here.|jm |jn |j&s |jw |j{ ,3 _|j| |jR r an Ossuary  The world spins around you as you enter the gateway.|ja d ##### ###  #...#?!?!#  +.Y.#![!!+ #...#!!!?# ##### ###  |j= ,5.3 (2.5|j` |j _You enter an ossuary!  Found ten items. _There is an empty arch of ancient stone here.|jzx|j|CRead which item? Scrolls  c - a scroll labelled QEUCEJ EGHAAFE  e - 3 scrolls labelled SURATO QOTH  h - 4 scrolls labelled FEADWOB XICYIS  j - a scroll labelled COBIWK GUBY  k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS  q - 3 scrolls labelled ZEATYOTOFI [!] read|quaff|evoke|jT}G[?] describe selected|j |j*|jE8spidder the GrapplerVine StalkerHealth: 41/41 ========================Magic: 8/8========================AC: 6Str: 18EV: 9Int: 10##### ###SH: 0Dex: 14#...#?!?!#XL:  7 Next: 65% Place: an Ossuary+.Y.#![!!+Noise: ---------  Time: 2605.3 (0.0)#...#!!!?#-) Horns##### ###Nothing quiveredYak _You destroy the mummy! _There is a sand-covered staircase here.  The world spins around you as you enter the gateway. _You enter an ossuary!  Found ten items. _There is an empty arch of ancient stone here.|j:  As you read the scroll labelled FEADWOB XICYIS, it crumbles to dust.  It is a scroll of identify.|jK/  --more--|j |j MIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QEUCEJ EGHAAFE  e - 3 scrolls labelled SURATO QOTH  j - a scroll labelled COBIWK GUBY  k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS  q - 3 scrolls labelled ZEATYOTOFI Potions (select first with !)  d - 2 puce potions  f - 4 amethyst potions  l - a glowing ruby potion  n - an inky potion  o - a brown potion[?] describe selected|jLspidder the GrapplerVine StalkerHealth: 41/41 ========================Magic: 8/8========================AC: 6Str: 18EV: 9Int: 10##### ###SH: 0Dex: 14#...#?!?!#XL:  7 Next: 65% Place: an Ossuary+.Y.#![!!+Noise: ---------  Time: 2605.3 (0.0)#...#!!!?#-) Horns##### ###Nothing quiveredYak The world spins around you as you enter the gateway. _You enter an ossuary!  Found ten items. _There is an empty arch of ancient stone here.  As you read the scroll labelled FEADWOB XICYIS, it crumbles to dust.  It is a scroll of identify.|jT;?|jU*6.3 (1|jfe|ji _e -> t - 3 scrolls of teleportation; h -> i - 3 scrolls of identify|j1*Read which item? Scrolls  t - 3 scrolls of teleportationi - 3 scrolls of identify  c - a scroll labelled QEUCEJ EGHAAFE  j - a scroll labelled COBIWK GUBY  k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS  q - 3 scrolls labelled ZEATYOTOFI [!] read|quaff|evoke[?] describe selected|j& |j|jԓ|jSspidder the GrapplerVine StalkerHealth: 41/41 ========================Magic: 8/8========================AC: 6|jStr: 18EV: 9Int: 10##### ###SH: 0Dex: 14#...#?!?!#XL:  7 Next: 65% Place: an Ossuary|jc6+.Y.#![!!+Noise: ---------  Time: 2606.3 (0.0)#...#!!!?#-) Horns##### ###Nothing quiveredYak _You enter an ossuary!  Found ten items. _There is an empty arch of ancient stone here.  As you read the scroll labelled FEADWOB XICYIS, it crumbles to dust.  It is a scroll of identify. |jn_e -> t - 3 scrolls of teleportation; h -> i - 3 scrolls of identify|j7/ §§§§Y§§§§The air fills with toxic fumes!  As you read the scroll labelled COBIWK GUBY, it crumbles to dust.7.3 (1|jF|j0 _It was a scroll of poison.|j|j&sRead which item? Scrolls  t - 3 scrolls of teleportationi - 3 scrolls of identify  c - a scroll labelled QEUCEJ EGHAAFE  k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS  q - 3 scrolls labelled ZEATYOTOFI [!] read|quaff|evoke[?] describe selected|j̔|j>|jԶspidder the GrapplerVine StalkerHealth: 41/41 ========================Magic: 8/8========================AC: 6Str: 18EV: 9Int: 10##### ###SH: 0Dex: 14#§§§#?!?!#XL:  7 Next: 65% Place: an Ossuary+§Y§#![!!+Noise: ---------  Time: 2607.3 (0.0)#§§§#!!!?#-) Horns##### ###Nothing quiveredYak As you read the scroll labelled FEADWOB XICYIS, it crumbles to dust.  It is a scroll of identify. _e -> t - 3 scrolls of teleportation; h -> i - 3 scrolls of identify  |jThe air fills with toxic fumes!  As you read the scroll labelled COBIWK GUBY, it crumbles to dust. _It was a scroll of poison.|j|jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QEUCEJ EGHAAFE |jxv k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS  q - 3 scrolls labelled ZEATYOTOFI Potions (select first with !)  d - 2 puce potions  f - 4 amethyst potions  l - a glowing ruby potion  n - an inky potion |jx o - a brown potion[?] describe selected|j>F|j P|j$^(spidder the GrapplerVine StalkerHealth: 41/41 ========================Magic: 8/8========================AC: 6Str: 18EV: 9Int: 10##### ###SH: 0Dex: 14#§§§#?!?!#XL:  7 Next: 65% Place: an Ossuary+§Y§#![!!+Noise: ---------  Time: 2607.3 (0.0)#§§§#!!!?#-) Horns##### ###Nothing quiveredYak As you read the scroll labelled FEADWOB XICYIS, it crumbles to dust.  It is a scroll of identify. |j __e -> t - 3 scrolls of teleportation; h -> i - 3 scrolls of identify  The air fills with toxic fumes!  As you read the scroll labelled COBIWK GUBY, it crumbles to dust. _It was a scroll of poison.|jMq]  As you read the scroll of identify, it crumbles to dust.|jq*8.3 (1|j||j}Y _q -> V - 3 scrolls of vulnerability|j(|j+Read which item? Scrolls  t - 3 scrolls of teleportationi - 2 scrolls of identify  V - 3 scrolls of vulnerability |jP,l c - a scroll labelled QEUCEJ EGHAAFE  k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS [!] read|quaff|evoke[?] describe selected|j\|j|jEspidder the GrapplerVine StalkerHealth: 41/41 ========================Magic: 8/8========================AC: 6Str: 18EV: 9Int: 10##### ###SH: 0Dex: 14#§§§#?!?!#XL:  7 Next: 65% Place: an Ossuary+§Y§#![!!+Noise: ---------  Time: 2608.3 (0.0)#§§§#!!!?#-) Horns##### ###Nothing quiveredYak _e -> t - 3 scrolls of teleportation; h -> i - 3 scrolls of identify  The air fills with toxic fumes!  As you read the scroll labelled COBIWK GUBY, it crumbles to dust. _It was a scroll of poison.  As you read the scroll of identify, it crumbles to dust. _q -> V - 3 scrolls of vulnerability|jIdentify which item? (\ to view known items) Scrolls (select first with ?) |jG c - a scroll labelled QEUCEJ EGHAAFE  k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS |joPotions (select first with !)  d - 2 puce potions  f - 4 amethyst potions |j9 l - a glowing ruby potion  n - an inky potion |jx o - a brown potion[?] describe selected|j+@ |jRH |jT spidder the GrapplerVine StalkerHealth: 41/41 ========================Magic: 8/8========================AC: 6Str: 18EV: 9Int: 10##### ###SH: 0Dex: 14#§§§#?!?!#XL:  7 Next: 65% Place: an Ossuary+§Y§#![!!+Noise: ---------  Time: 2608.3 (0.0)|jU #§§§#!!!?#-) Horns##### ###Nothing quiveredYak _e -> t - 3 scrolls of teleportation; h -> i - 3 scrolls of identify  The air fills with toxic fumes!  |jU As you read the scroll labelled COBIWK GUBY, it crumbles to dust. _It was a scroll of poison.  As you read the scroll of identify, it crumbles to dust. _q -> V - 3 scrolls of vulnerability|jDv ]  As you read the scroll of identify, it crumbles to dust.|j.w *9.3 (1|jI |j. 9 _f -> e - 4 potions of enlightenment|j|jtRead which item? Scrolls  t - 3 scrolls of teleportationi - a scroll of identify  V - 3 scrolls of vulnerability  c - a scroll labelled QEUCEJ EGHAAFE  k - a scroll labelled VOLOVEV IMIPN |jj m - a scroll labelled HONOQI MISS [!] read|quaff|evoke[?] describe selected|jb|jLj|j(xFspidder the GrapplerVine StalkerHealth: 41/41 ========================Magic: 8/8========================AC: 6Str: 18EV: 9Int: 10##### ###SH: 0|jyDex: 14#§§§#?!?!#XL:  7 Next: 65% Place: an Ossuary+§Y§#![!!+Noise: ---------  Time: 2609.3 (0.0)#§§§#!!!?#-) Horns##### ###Nothing quiveredYak As you read the scroll labelled COBIWK GUBY, it crumbles to dust. _It was a scroll of poison.  |jyAs you read the scroll of identify, it crumbles to dust. _q -> V - 3 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _f -> e - 4 potions of enlightenment|jS||j&Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QEUCEJ EGHAAFE  k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS Potions (select first with !)  d - 2 puce potions  l - a glowing ruby potion |j} n - an inky potion  o - a brown potion[?] describe selected|j|j6|j"Fspidder the GrapplerVine StalkerHealth: 41/41 ========================Magic: 8/8========================AC: 6Str: 18EV: 9Int: 10##### ###SH: 0|j`Dex: 14#§§§#?!?!#XL:  7 Next: 65% Place: an Ossuary+§Y§#![!!+Noise: ---------  Time: 2609.3 (0.0)#§§§#!!!?#-) Horns##### ###Nothing quiveredYak |jAs you read the scroll labelled COBIWK GUBY, it crumbles to dust. _It was a scroll of poison.  As you read the scroll of identify, it crumbles to dust. |j3_q -> V - 3 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. |jU$_f -> e - 4 potions of enlightenment|j! !!As you read the scroll of identify, it crumbles to dust.|jK"+10.3 (1|j.|j/\ _d -> c - 2 potions of curing|jz |j5 Read which item? Scrolls  t - 3 scrolls of teleportation  V - 3 scrolls of vulnerability  c - a scroll labelled QEUCEJ EGHAAFE |jK . k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS [!] read|quaff|evoke[?] describe selected|j- |j,|j5|jYRGspidder the GrapplerVine StalkerHealth: 41/41 ========================Magic: 8/8========================AC: 6Str: 18EV: 9Int: 10##### ###SH: 0Dex: 14#§§§#?!?!#XL:  7 Next: 65% Place: an Ossuary+§Y§#![!!+Noise: ---------  Time: 2610.3 (0.0)#§§§#!!!?#-) Horns##### ###Nothing quiveredYak As you read the scroll of identify, it crumbles to dust. _q -> V - 3 scrolls of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _f -> e - 4 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _d -> c - 2 potions of curing|jm\  spidder the Grappler  Vine Stalker  Health: 41/41 ======================== |j=]Z Magic: 8/8========================  AC: 6Str: 18  EV: 9Int: 10 ##### ###  SH: 0Dex: 14 #§§§#?!?!#  XL:  7 Next: 65% Place: an Ossuary +§Y§#![!!+  Noise: ---------  Time: 2610.3 (0.0) #§§§#!!!?#  -) Horns ##### ###  Nothing quivered  Yak |j]         |j^w_f -> e - 4 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _d -> c - 2 potions of curingAs you read the scroll labelled QEUCEJ EGHAAFE, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target|j$5Y*|jH§*|j_@§*|jAre you sure you want to cancel this blink? Y - Yes  N - No|jh |j spidder the GrapplerVine StalkerHealth: 41/41 ========================Magic: 8/8========================AC: 6Str: 18EV: 9Int: 10##### ###SH: 0Dex: 14#§§§#?!?!#XL:  7 Next: 65% Place: an Ossuary+§Y§#![!!+Noise: ---------  Time: 2610.3 (0.0)#§§§#!!!?#-) Horns##### ###Nothing quivered|ji Yak As you read the scroll of identify, it crumbles to dust. _d -> c - 2 potions of curingAs you read the scroll labelled QEUCEJ EGHAAFE, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetOkay, then.1.3 (1|jV |j \ _d -> c - 2 potions of curing  As you read the scroll labelled QEUCEJ EGHAAFE, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move targetOkay, then. _It was a scroll of blinking.|j I|j%,|j,|jY3|j"4|j3E|jLL|j R,|je,|jj|jq,|jv|ju},|jT|j֋,|j|j ,|j|jg,|j|j,|j|j,|jp|j |j|j0|jR|j|j|j,|j3 |jV,|j'|jH",|jQ0|jEB|jO,|jD]|je,|jl|jy,|jz|j,|j̉|j|j|j|ju|jg|j |jx|jI|j|j,|j|j%,|j|j,|j |j,|j]|jq|j ,|j,|jQ|j,|j|jx,|jB|j|j|j|j|j|j|j|jM|jr|j,|j 9|jSn|jT|j[,|jb|ji|ji|jo|ju|jPv|j@|j1,|j+|j|j|j|j,|j|j,|j|j,|j:|j,|j|j,|ja|jC,|j |j&,|j|j*,|j1|j)9|j9|j@|jBG|jH|jM|jS|jhT|jZ|j@a,|js|j,z,|j|j,|j|j;,|j|jB|j |j|j"|j5B|jzD,|jZK|jtR,|jX|j_,|je|jl|j%n|jps|j|,|j0|jA,|j[|j,|j|j,|j|jӿ,|jU|j,|j|j |j|jt|j,|j |j',|j0|j9,|j=|jN,|j0V|jY|jgZ|j4_|j"e|jh|ji|jo,|jt|jx|jy|j|j,|jؚ|j}|j|j4|j,|jܷ|j|jz|jB|j|j,|j|jX|j|j$|jA|j|jj |j |j|, ,|jK ,|jR |j~\ |jy] |jY |j |j1 ,|j |jv ,|j |j |j |j |j ....Y.... _You start waiting.|j8 `710.3 (99.0)1.3 (100.0)|jy" |jR# # _Done waiting.|j[|3|j|jI|j',|j|j'|j<  You open the door.  You encounter 2 jackal zombies.|jD##.#.. ##### ####.Z.#...#?!?!##...'Y∩.#![!!+#∩Z.#...#!!!?#### ##### ###ZZ 2 jackal zombies (dormant).Z2.0)Z1 dormant)3.3 (2 _|j|jb _Found a gate leading back out of this place.|j  ##+# #... #...##### ### #...#...#?!?!# #..ZY.∩.#![!!+ #∩Z.#...#!!!?# ######### ###|j*"|jI#+=4.3 (1|j-|j.> _The jackal zombie bites you but does no damage.|j1Q _There is an open door here.|ja .ZYou hit the jackal zombie.  The jackal zombie is moderately damaged.The jackal zombie completely resists.|jpm #ZThe frigid air chills the jackal zombie but does no damage.|jsn,5.2 (0.9|jy|j}[ _The jackal zombie closely misses you.|jb .You headbutt the jackal zombie!|jqd#   jackal zombie _The jackal zombie closely misses you.You headbutt the jackal zombie!  You destroy the jackal zombie!jackal zombie resists|j:ri.  The frigid air chills the jackal zombie.  The jackal zombie bites you but does no damage.|jRu'6.1|jB#|j[ _The jackal zombie closely misses you.|j .You headbutt the jackal zombie!|jA# |j3/=7.0|j ###|j T _You destroy the jackal zombie!|j! |j |j |jX H _No target in view!|jt |jiu |j4~ |jY H _No target in view!|j|K |jL |jb |je H _No target in view!|j 3|j |j H _No target in view!|j 3|j |jB H _No target in view!|ja|j2b|jYf|j\j|jZn|jrr: _|j9t|jv|jw|j7x|jYz|j }|j`}|jD~|j'|j  _No target in view! _ You open the door.  You encounter a gnoll zombie.|j>d#+####...# #...# #.Z.# ...  ##'##  #.Y.# -- #...##### ### #...#...#?!?!#|jR#...'.∩.#![!!+#∩..#...#!!!?########## ###Z   gnoll zombie (dormant)|j/20.0 (3.0#|j1L--1.0 (4 _|j{|jl|jG #+### |j]#...# #...# #.Z.# ... ##'## #.Y.# #...##### ###  #...#...#?!?!# |jI #...'.∩.#![!!+  #∩..#...#!!!?#  |j"######### ### |jɩ*|jFV #+### #...# #...# #.Z.# ... ##'## #.Y.# #...##### ###  #...#...#?!?!#  #...'.∩.#![!!+  #∩..#...#!!!? ######### ### |jXc _A gnoll zombie is nearby!|j+##.#.Z.#...##Y##..# .##### ###...#?!?!#...'.∩.#![!!+∩..#...#!!!?|jk######### ###|j_.Z#|jMZ|j12.0 (1 _|j|jQ _There is an open door here.|jn  # You hit the gnoll zombie.  The gnoll zombie is heavily damaged.The gnoll zombie resists. The frigid air chills the gnoll zombie.|jo 2=9 (0.9|jv 9#|jx C _The gnoll zombie hits you but does no damage.|j .You headbutt the gnoll zombie!|j; A#|j  <6=3.7 (0.8|j" 7#|j%% S _You destroy the gnoll zombie!|j 3|j |j H _No target in view!|jհ3|j0|jpH _No target in view!|j>3|jH|jLH _No target in view!|j>3|j|j H _No target in view!|j3|j|j9|j|jEf _|j|j|j]|j"|j|jL|j=|j|j|j0|jv'|jy _No target in view! _No target in view! _ You open the door.  You encounter an orc zombie, a water moccasin zombie and an adder zombie.|j,##+## #...# #ZZ.# #... #.Z  #'### #Y..#-- #...# #...#  #...#  ##'## #...# |jX%Z   adder zombie (dormant) #...##### ###Z   water moccasin zombie (dormant)#...#...#?!?!#Z   orc zombie (dormant)#...'.∩.#![!!+|ji.Z7.7 (4.0|jMZ|jL--8.7 (5 _|j:#|j2|j" ##+##  #...#  #ZZ.#  #... #.. #Z### |j# #Y..#  #...#  #...#  #...#  ##'##  #...#  #...##### ### |j$T #...#...#?!?!#  ∩.#![!!+ |jr` ##+##  #...#  #ZZ.#  #... #.. #Z###  #Y..#  #...#  #...#  #...#  ##'## #...#  #...##### ###  #...#...#?!?!#  ∩.#![!! _There are monsters nearby!|j"E .Z#  You headbutt the adder zombie!  The adder zombie is severely damaged.The adder zombie resists. The frigid air chills the adder zombie.|j'-Z|jd .ZThe adder zombie bites you but does no damage.|jGL# ZZ   gnoll zombieZ   orc zombie|ju5==9.5 (0.8|j9#|ji] _You encounter a gnoll zombie.|j0S '  You headbutt the adder zombie!|j4 .ZYou destroy the adder zombie!|j:5AThe gnoll zombie completely resists.|jd<#  water moccasin zombiegnoll zombieorc|j?F2/4267-30.4 (0.9|jFA#|jUIP _The frigid air chills the gnoll zombie but does no damage.|j}3#+#...#..##ZZ.#Y###|j %......##'## ##### ###...#?!?!#|jgnollcompletely resists. _The frigid air chills the gnoll zombie but does no damage.  The water moccasin zombie resists.  The frigid air chills the water moccasin zombie.  |j838---|j j6-------1.4 (1.0|j|jN _The gnoll zombie hits you. The water moccasin zombie bites you.|j'#Q _There is an open door here.|j#You barely miss the water moccasin zombie.The water moccasin zombie is lightly damaged.  The orc zombie resists. The frigid air chills the orc zombie.resists. The frigid air chills the gnoll zombie.3------2.2 (0.8|jݾ9#|j4~ _The water moccasin zombie bites you. The gnoll zombie barely misses you.|j8#  The water moccasin zombie is heavily damaged.   but does no damage.|jmi4=--=3.0|j=##|jY _The gnoll zombie barely misses you.|jSv# You headbutt the water moccasin zombie!  The water moccasin zombie is severely damaged.5==9 (0.9|jxX####|jY[ _The water moccasin zombie misses you.|jI|jK |j8L |jL(almost destroy |j(MN The water moccasin zombie bites you but does no damage.|jN|j*O6|jO=|jO------|j+P-|jP 4.8|j}[###Y##|j^C _The gnoll zombie hits you but does no damage.|j> You barely miss the water moccasin zombie.The water moccasin zombie is almost destroyed.|jh3--5----5.6 (0.8|j### _The water moccasin zombie bites you. The gnoll zombie closely misses you.|j .You headbutt the water moccasin zombie!|jH{   gnoll zombie  orc  You destroy the water moccasin zombie!The orc zombie resists. The frigid air chills the orc zombie.  The gnoll zombie completely resists.|j n4=-736.5 (0.9|jl?##|jnP _The frigid air chills the gnoll zombie but does no damage.|jm>.Z  The gnoll zombie completely resists. _The frigid air chills the gnoll but does no damage.  You hit the gnoll zombie.  The gnoll zombie is heavily damaged.|jinnorc zombie resists. The frigid air chills the orc zombie.  The gnoll zombie completely resists.|jv  The frigid air chills the gnoll zombie but does no damage.|j*xU3-7.4|j^}\###|j0 _The gnoll zombie hits you.|jN~ .You hit the orc zombie.|j4X   You destroy the orc zombie!The gnoll zombie completely resists.  The frigid air chills the gnoll zombie but does no damage.|jV[U4=8.3|jAax##Y##|jTdC _The gnoll zombie hits you but does no damage.|ji .You headbutt the gnoll zombie!|j(|jo=---4=9.2|j%##Y##|j *S _You destroy the gnoll zombie!|j3|j|jsH _No target in view!|j] |jJ |j |jM H _No target in view!|j ` |ja |je |jg H _No target in view!|jI, 3|j3 |j6 H _No target in view!|j 3|j |j9 H _No target in view!|jP |j |j |j C _No target in view!|j 3|j |j |j I|j |j 6=6=== _7==|jY |jѶ #|j* U8=|j |jb +###|jԹ #9|j (=|j |j̼ #|j @40=|j+ *===|j |j 1=2==|j 1 _HP restored.|j |j` |j |j |j` |j |j M7===|j |j) |j` 9=|j |j ,|j! |jo |j |j |jW |j ;===|jD |j ,|j> |j |j |j[ |j ,|jy |jO ,|j |j |j |jC F8===|j |j 4 _Magic restored.|jQ |j# 3|j |j |j |j |j |j" |ju |j |j' |jd |j ;===|j |j '|jq  You open the door.  You encounter an adder zombie and a burial acolyte.|j S##### #.Zψ# #...# ... ##'## #.Y.# --#...# #...# #...# #'####...# ψ   burial acolyte (asleep)#...# Z   adder zombie (dormant)#...##...#|j062.2 (23.0)|jM--3.2 (24 _|j9 |j|j ##### #.Zψ# #...# ... ##'## #.Y.# #...# #...# #...# #'### #...# #...# #...# #...#|j, ##### #.Zψ# #...# ... ##'## #.Y.# |j\-#...# #...# #...# #'### #...# #...# #...# #...#|j4|j4|j9|jA<d _There are monsters nearby!|j###Zψ#...#...+##Y##......'###|jR.Z|jMZ|j74.2 (1.0) _|j|j3Q _There is an open door here.|jo ###.ψZ.##.Y.+#'##...#...'###|j C=5|jO |jɒ D _The adder zombie bites you but does no damage.|jr ZψYou closely miss the adder zombie.|j"t |jt Q.Z|j{ k#ψ|j'| K====6.0 (0.8|j_ B#|j 0 _The burial acolyte shouts!|j  #You closely miss the burial acolyte.The burial acolyte hits you but does no damage.=---8|jz 8#|jX Z _The adder zombie closely misses you.|j   You headbutt the burial acolyte!  The burial acolyte is almost dead.The adder zombie bites you.39--7---==-7.7 (0.9# _The burial acolyte hits you with a +0 dagger.|jdu .You headbutt the burial acolyte!|j )Z   adder zombie  You kill the burial acolyte!|j. 40--86--8.5 (0.8 _The adder zombie barely misses you.|j|j.i _Your Fighting skill increases to level 4!|j75 # You hit the adder zombie.  The adder zombie is moderately damaged.The adder zombie resists. The frigid air chills the adder zombie.|j'9h1=--9.3|j=A##|j@D _The adder zombie bites you but does no damage.|j .You headbutt the adder zombie!|j @#|j{2===70.1|j+### _You destroy the adder zombie!|jm _No target in view!|j _No target in view!|j{cI|jdH _No target in view!|j#3|j*|j&-H _No target in view!|j  _No target in view!|jp _No target in view!|j --- _|j,|jR|jZ#|j9=|jF|jt1####|j|j8|j,|j|j!|jj"#8|j"*===|jf-|j1|j95|j5|j67|j9|jB##### #...# #.).# #..Y+ --##'## #...# |jDC(#...# #...##...##'### |jmC|jL##..#ZZ.#'...+8.1 (8.0####|jLhZZ 2 jackal zombies (dormant)|jP.Z _ As you open the door, it creaks loudly!|jQT.Z|jYNZZ|jYK======9.1 (9|j+`|jb_ _You encounter 2 jackal zombies.|jL  ##### ##  #...# ..#  #.).#...#  #..YZZ..+  ##'######  #...# #...# #...# #...# #'### #...# #...#|jS - ##### ##  #...# ..#  #.).#...#  #..YZZ..+  ##'######  #...# #...# #...# #...# #'### #...# #...# _There are monsters nearby!|j y# _You encounter 2 jackal zombies.There are monsters nearby!  You completely miss the jackal zombie. The jackal zombie resists.  The frigid air chills the jackal zombie.  The jackal zombie resists.  The frigid air chills the jackal zombie.=-----80.0 (0.9# _The jackal zombie bites you but does no damage.|jT '  You headbutt the jackal zombie!|j Z.You destroy the jackal zombie!The jackal zombie resists.|j"#   jackal zombie|jKf===-----8 (0.8|joB#|jܟ> _The frigid air chills the jackal zombie.|jXT '  You headbutt the jackal zombie!|jA#|j[/71.6|jgQ##|jfT _You destroy the jackal zombie!|jɅ|jc|j|jԎH _No target in view!|jF|jG|jM|jOH _No target in view!|j1)3|jk/|j1H _No target in view!|j_|j|j%|jH _No target in view!|j|jD|j|jH _No target in view!|j |j |ją |j C _No target in view!|jM |j |j\ |j |j |j : _|j ? _ There is an open door here.|j |j  _|j) |jB |j |j+ |j |j2 |j Q|j |jh  You open the door.  You encounter an adder zombie and 2 gnoll zombies.|j g######....+#.).#...#.Z..#|jL _#...'..Y'..ZZ#-##'############...# #...# #..|j{ .##...# Z   adder zombie (dormant)#'### |j vZZ 2 gnoll zombies (dormant)#...# |j |jD #...#..Z5.6 (4.0|j~ #|j$ TZ1 dormant)|j% K-6.6 (5 _|jq+ |j- |j 5 ######### ###  #...#...# ...+  #.).#...#....#  #...'..Y'Z.ZZ#  ##'###########  |j= #...# #...# #...# #...# #'### #...# #...#|jA ######### ###  #...#...# ...+  #.).#...#....#  #...'..Y'Z.ZZ#  ##'###########  #...# #...# #...# #...# #'### #...# |ju/#...#|j|j|j(|j:d _There are monsters nearby!|jQ############## #...#...#....+ #.).#...#....# #...'...YZ.ZZ# ##'# #...# #...# #...# #'### |jbH=7.6 (1|jmh|jZiR _The gnoll zombie barely misses you.|jkQ _There is an open door here.|j Z.You headbutt the gnoll zombie!  The gnoll zombie is heavily damaged.|jJ #ZThe gnoll zombie resists. The frigid air chills the gnoll zombie.|j4=8.5 (0.9|j B#|jC _The gnoll zombie hits you but does no damage.|j9 .You headbutt the gnoll zombie!|j, Z.You destroy the gnoll zombie!|j #Z   gnoll zombie (|j '9.4|j0 |jq! W _The adder zombie resists. The frigid air chills the adder zombie.|j / Z.You headbutt the adder zombie!  The adder zombie is severely damaged.The adder zombie resists. The frigid air chills the adder zombie.|j # Z90.3|j `###|jڙ D _The adder zombie bites you but does no damage.|jV 9 #bites you but does no damage.  You closely miss the adder zombie.  The gnollcompletely resists.  The frigid air chills the gnoll zombie but does no damage.|jIW 4-1.1 (0.8|j] :#|j^` Y _The adder zombie barely misses you.|j=? .You gore the adder zombie!!|jzA Z.You destroy the adder zombie!The gnoll zombie completely resists.|jI #  gnoll|jM \8-2.0 (0.9|jT {####|jW P _The frigid air chills the gnoll zombie but does no damage.|j ############## #...#...#....+ #.).#...#....# #...'...'YZ..# ##'########### #...# #...# #...# |j9 f  The gnoll zombie resists. The frigid air chills the gnoll zombie.|j ,3.0 (1.0|j #####|jM Y _The gnoll zombie barely misses you.|j # You headbutt the gnoll zombie!  The gnoll zombie is heavily damaged.|j 2=8 (0.8|jc }######|jl W _The gnoll zombie resists. The frigid air chills the gnoll zombie.|j .You headbutt the gnoll zombie!|jr (|j /-4.6|j ######|j S _You destroy the gnoll zombie!|jEM-|jJ|jtMH _No target in view!|j3|jy|j=H _No target in view!|j3|j|jH _No target in view!|jv|jLw|j||jH _No target in view!|j>"|j"|j$|j&|j(|j-| _|j /|j0|j,2%#|j2|j2|j5'|jF; _No target in view! _No target in view! _ You open the door.  You encounter a bullfrog simulacrum and an orc zombie.|jCL###################...#...#...Y'Z..#-#.).#...#....#Z..+#...'...'....# ..###'########### ## #...# Z   bullfrog simulacrum (dormant)#...# Z   orc zombie (dormant) #'###Z.7.6 (3.0####|jIwZ=8.6 (4|jN|jNQJ _The bullfrog simulacrum hits you but does no damage.|j-  ##########  #...YZ...#  #.).#...#....#Z..+  #...'...'....# ..#  ##'########### ##  #...#  #...#  #...#  #...#  #'###|jM  ##########  #...YZ...#  #.).#...#....#Z..+  #...'...'....# ..#  ##'########### ##  |j@  #...#  #...#    |j3|j|jd _There are monsters nearby!|jM ξYou headbutt the bullfrog simulacrum!|jQBZ#|jS Z.The bullfrog simulacrum vaporises!|jqY#ZZ 2 orc zombies|j]E3/4392=9.5 (0.9|jc7#|jle\ _You encounter an orc zombie. |jA| ξYou headbutt the orc zombie! |j$Z.ζ#   orc zombie800.3 (0.8 |j |jQ _You destroy the orc zombie! |j< |j |j |jR _No reachable target in view! |j3 |j |j"R _No reachable target in view! |j |j |j |jR _No reachable target in view! |j |j |j; |j+R _No reachable target in view! |jz |jz |j~ |jR _No reachable target in view! |jjF3 |j3K |jMJ _No reachable target in view! |jY |j |jv |j  |j |j. |j |j |jT |j. |j |j |j |jQm3 |jr |j3t |jE 3 |j4K  |j$M  |j t  The orc zombie completely resists.--1.3 (1.0 |j A# |jA N _The frigid air chills the orc zombie but does no damage. |jIIZ. |jU--2## |j#YS _The orc zombie resists. The frigid air chills the orc zombie. |jD # The orc zombie resists. The frigid air chills the orc zombie.  The orc zombie is engulfed in freezing vapours. |j-=3 |j5A# |jfP _The orc zombie misses you. |jR  ℓYou hit the orc zombie.  The orc zombie is almost destroyed.The orc zombie resists. The frigid air chills the orc zombie. |j% O#' |j ,4.1 (0.8 |j 7# |j Q _You destroy the orc zombie! |jYI |j*\ |jbB |jc@  There is an open door here. |jse |j7f _ |jf |jg |j*i |ji |ji |jj |jl# |jdl |jl |jso |jFq  You open the door.  You encounter a jackal zombie. |j!wH ################## ### #...#...#....'...#..∩ #.)..#.- #...'...'....#...#Z..#  |jw##'############### ## #...# #...# #...# Z   jackal zombie (dormant) #...# #'### #... |j4x"# |j}4#8.1 (4.0 |ju~K-9.1 (5 _ |jԂ |jb _Found a gate leading back out of this place. |j6######### ### ....'...#..∩# )#..Y'...# #...#Z..# ##### ###  |j, |jl. ######### ### ....'...#..∩# )#..Y'...# #...#Z..# ##### ###  |jh3 3 |j>8  |j: d _A jackal zombie is nearby! |j ##### ...#...#....'...#..∩# .).#...#....#...Y...# ...'...'....#...#Z..# '######+### ...# ...# ...# ...# '### ...# |j  |j 210.1 (1 _ |j  |jJ Q _There is an open door here. |jK#ZZ   _The helpless jackal zombie fails to defend itself.  You hit the jackal zombie.  The jackal zombie is severely damaged.  The jackal zombie resists.  The frigid air chills the jackal zombie. |jL2=9 (0.8 |jP |jRZ _The jackal zombie barely misses you. |jB .You hit the jackal zombie. |jKK# |jN'1.7 |jS8# |jkVT _You destroy the jackal zombie! |j |j |j  |j:H _No target in view! |j 3 |j |j  |jB_No target in view! |j R3 |j?S |jV, |j[ _' |jj\ |j\^7 _You open the door. |jJ` |j` |ja |jc@  There is an open door here. |jhW _ |jr |j~  You open the door.  You encounter a jackal zombie.################### .#...#....'...#..∩# .#...#....#...'...# .'...'....#...#...# ###############'### .##...# .# #...# # #...# # #.Y.# - ## ##'## .# Z.. # #...## #...## #...#Z   jackal zombie (dormant) ## ###+# .###### ###8.7 (7.0Z.[3 |j37m |j@NZ |j΃2=9.7 (8 |j{ |jE _The jackal zombie bites you but does no damage. |je#..∩#'...##...##'### #...# #...# #...# #.Y.# |jT ##Z## ... #...# #...# #...# ###+# ### |jRZ #..∩#'...##...##'### #...# #...# #...# #.Y.# ##Z## ... #...# #...# #...# ###+# ### _A jackal zombie is nearby! |j V '  You headbutt the jackal zombie! |j F# |je 5=20.5 (0.8 |j=  |j T _You destroy the jackal zombie! |j |jO |j |jH _No target in view! |j _No target in view! |jC _No target in view! |jO |j;P |jU |jZH _No target in view! |jgI |jh |jbj |jn: _ |jo@  There is an open door here. |jYq |jr _ |jor |js |ju# |ju |jMv |jw |jx |jy |jey |j[z |j|, |j| |jP |j  You open the door.  You encounter an orc zombie, 3 gnoll zombies and a jackal zombie. |ja #...# # #...# # #...# # #...#  ##'## # #...# # #...# # #...# # #..Y# -- ###'# # # ##### ### ...# #...#?!?!# #.ZZ# '.∩.#![!!+ +.ZZ# Z   jackal zombie (dormant) # |j[...#!!!?# #Z..# ZZZ 3 gnoll zombies (dormant) ##### ### #####Z   orc zombie (dormant)  |ja-5.5 (5.0 |jѣL--6.5 (6 _ |j |j |jd ) #...# # #...# # #...# # #...# # ##'## # #...# # #...# # #...# # #..Y# # |j!!  ###'# #..# ### ...#?!?!# #.ZZ#∩.#![!!+ +.ZZ#!!!?# #Z..# ### ##### |jp  #...# #...# #...# #...# ##'## #...# #...# #...# #..Y# ###'#..# ### ...#?!?!# #.ZZ#∩.#![!!+ +.ZZ# |jX !!!?# #Z..# ### #####  |jk 3 |j  |j: d _There are monsters nearby! |j`###'##......###...#### ### #....#?!?!# #.ZZ '.∩.#![!!+ + #...#!!!?# #Z..#### ### #### |jbSZ. |jcRZ. |jkNZ |jl17.5 (1 _ |jwt |j?wQ _There is an open door here.|jN4##'##...##.##'#..#### ### #...#?!?!# #ZZZ '.∩.#![!!+ +. #...#!!!?# #...#### ### ####Z.ZZ8 _|j' |j&a.You headbutt the jackal zombie!|jLZ.|jv|j+Z|j3.|jϚ|jZZ|jۛ.|jd|j+#|jͦZ|jF;ZZ 3 gnoll zombies|jȧaZ   orc zombie |j1!|jH=3==9.4 (0.9|jZ|j |jDF_You destroy the jackal zombie!|j9 .You headbutt the gnoll zombie! Z.You destroy the gnoll zombie!The gnoll zombie resists. The frigid air chills the gnoll zombie.  The orc zombie completely resists.# 2=30.3## _The frigid air chills the orc zombie but does no damage.|jB  Z.You hit the gnoll zombie but do no damage.The gnoll zombie is lightly damaged.  The gnoll zombie resists. The frigid air chills the gnoll zombie. #The orc zombie resists. The frigid air chills the orc zombie.--1.1 (0.8### _The gnoll zombie completely misses you.|jI  .ZYou hit the orc zombie.  The orc zombie is heavily damaged. # The gnoll zombie resists. The frigid air chills the gnoll zombie.  The orc zombie hits you but does no damage.--9#'### _The gnoll zombie hits you but does no damage.|j .You headbutt the orc zombie!|jH  Z.You destroy the orc zombie!The gnoll zombie completely resists.  The frigid air chills the gnoll zombie but does no damage.|j? N 2.7|j k#'#|jd W _The gnoll zombie resists. The frigid air chills the gnoll zombie.|j  You barely miss the gnoll zombie.The gnoll zombie is lightly damaged.  The gnoll zombie resists. The frigid air chills the gnoll zombie.|jE ,3.6 (0.9|j e#'#|j C _The gnoll zombie hits you but does no damage.|jRh 2 #You hit the gnoll zombie.  The gnoll zombie is heavily damaged.The gnoll zombie resists. The frigid air chills the gnoll zombie.4.4 (0.8|jn \##|jDp F _The gnoll zombie hits you but does no damage. x2|jC! AM_The gnoll zombie hits you but does no damage. x2  You hit the gnoll zombie.  The gnoll zombie is severely damaged.The gnoll zombie resists. The frigid air chills the gnoll zombie.|j(" ,5.3 (0.9|j( D###|j* Z _The gnoll zombie closely misses you.|j K .|jB <You headbutt the gnoll zombie!|j x   gnoll zombie|j 446.1 (0.8|j ?##|jt S _You destroy the gnoll zombie!|j>  You hit the gnoll zombie.  The gnoll zombie is moderately damaged.9|j`###|jY _The gnoll zombie barely misses you.|j{d  You hit the gnoll zombie.  The gnoll zombie is heavily damaged.|jMe,7.8 (0.9|jPl#'##|jnZ _The gnoll zombie closely misses you.|j .You headbutt the gnoll zombie!|j#)|j'4=8.6 (0.8|j-|#'###|jt/S _You destroy the gnoll zombie!|jI|j|jS,|j|j|jh,|j|j|j;#|j,|j'|jg  You open the door.  You encounter a spectral scorpion and 2 mummies.|j=>..# #...# ..# #...# ..# #...# ..# #...# '## ###' ..# #...# ..##### ##### #...# ..#...#?!?!#.M.#...# |j3..'.∩.#![!!+Z∩.'Y..#-- ..#...#!!!?#.M.#...####### ##### #####  Z   spectral scorpion (dormant)MM 2 mummies (dormant)|j]#.Z41.6 (3.0|jZ--2.6 (4 _|jC|jb _Found a gate leading back out of this place.|j  #...#  #...#  #...#  #...#  ###'#  #...#  ##### #...# ?!?!#.M.#...# ∩.#![!!+.Z.'Y..# !!!?#.M.#...#  ##### ##### |j*|ji #...#  #...#  #...#  #...#  ###'#  #...#  ##### #...# ?!?!#.M.#...# ∩.#![!!+.Z.'Y..# !!!?#.M.#...#  ##### ##### |j:  |jH3|j@|j d _There are monsters nearby!|j@R .# #...#.# #...#.# #...#.# #...# #'## ###'#.# #...#.##### #######...#.#...#?!?!#.M.#...#.'.∩.#![!!+.Z.Y...# |jR ∩..#...#!!!?#.M.#...## ###########|j>U 9∩Z|jV ?MZ|jbV |jV N.Z|jD` 9M1 dormant)|j` 13.6 (1 _|ji S##|jl Q _There is an open door here.|jɶ ###.M  You headbutt the mummy!  The mummy is almost destroyed.|j #M  The mummy resists. The frigid air chills the mummy.|j6===4.5 (0.9|je|jSH _The spectral scorpion hits you but does no damage.|jf |j |j$.|j1You gore the mummy!!|j|j#|j_G   mummy |j_The spectral scorpion hit|j s you but does no damage.|jsgore the mummy!|j !  |jE?You destroy the mummy! |j |jresists|jI .  |j,The frigid air chills the spectral scorpion.|j*& |j38|j7---|j7|j(---|j7|j  --|jw5.3 (0.8 |jM_The spectral scorpion hits you. You feel drained.|j|j*|j#|j<#|j|j |j/|j3E_Your life force feels restored.|jt|jV# _Your life force feels restored.You headbutt the mummy!  The mummy is severely damaged.9---=-6.2 (0.9|j\## _The mummy closely misses you. The spectral scorpion misses you.|jk  .You completely miss the mummy.The mummy is almost destroyed.The mummy resists. The frigid air chills the mummy.|j #  You destroy the mummy!The spectral scorpion resists.  The frigid air chills the spectral scorpion.|j|j9"...##...#spidder the Grappler ...##...#Vine Stalker ...##...#Health: 40/43 ======================-- ...##...#Magic: 7/8=====================--- #'#####'#AC: 6|j"UStr: 18 ...##...#EV: 9Int: 10 ...##### #######...#SH: 0Dex: 14 ...#...#?!?!#...#...#XL:  7 Next: 101% Place: an Ossuary |jD#...'.∩.#![!!+.∩.Y...#Noise: =--------  Time: 2847.0 (0.8) ∩..#...#!!!?#..Z#...#|j#-) Horns ######## ###########Nothing quiveredYak |j#Z   spectral scorpion  You completely miss the mummy.|j$The mummy is almost destroyed.The mummy resists. The frigid air chills the mummy.  |j($You destroy the mummy!The spectral scorpion resists.  The frigid air chills the spectral scorpion.|jB' - _The spectral scorpion hits you but does no damage.  You have reached level 8!|j2/  --more--|jv{ 5/48=9---|jKwe58 0%  You feel agile.|j׀|jMt _Your teeth grow very long and razor-sharp.|j#You feel agile. _Your teeth grow very long and razor-sharp.  You hit the spectral scorpion but do no damage.  The spectral scorpion is moderately damaged.The spectral scorpion resists.  The frigid air chills the spectral scorpion.|j%8|ju####|j#^ _The spectral scorpion barely misses you.|jl=#  The frigid air chills the spectral scorpion. _The spectral scorpion barely misses you.  You barely miss the spectral scorpion.  The spectral scorpion is heavily damaged.spectral scorpion resists.  The frigid air chills the spectral scorpion.P: 43/47 (48)-8.7 (0.9Drain|j1]####|j#q _The spectral scorpion hits you. You feel drained.|j!] .You headbutt the spectral scorpion!|j'j' |jp ealth: 44/48 =2=|jp^9.6 _You destroy the spectral scorpion!|j9#### _Your life force feels restored.|j3|jw|j>H _No target in view!|j3|j|jͫH _No target in view!|jk|j4l|ju|jkwH _No target in view!|j<3|jC|jE |j!F:_No target in view!|j4|j|j=|jh|j%x5=--- _|j|j |jrK7=|j|j#|jh8==|j|j0####|jM8===|j|j <#|j |j|jS|j|j%|j9=|j|jw|j;===|j-|j"|j"|j%|jL(|j(|jR+|j.|j.|j1|j4|j75|j|?|j'E|jE|jIH|jBL|jLM9===|j-O|jS|jX,|j2[|j_|jc,|je|jt  There is a gate leading back out of this place here. _|jMz'|j Q===|j|j*7 _You open the door.|j |j|j|j$@  There is an open door here.|j|j@ _|j4|j  #...# #...#  #...# #...#  #...# #...# |j #...# #...#  ##'## ###'#  #...# #...#  #...########...# |jnb #...#...#?!?!#...#...#  #...'.∩.#![!Y'.∩.'...#-- |j #∩..#...#!!!?#...#...#  ################|j|ju069.6 (20.0)|jG--70.6 (21|j|j[ _d - a fuming emerald potion|jX|j|j`|j |j|j,|j '###'#......#'###' ##############..#...#?!?Y#...#.....'.∩.#![!.'.∩.'∩..#...#!!!?#...#...######################|jl11.6 (1.0)|jy*2.6 (2|j|jV _f - a fizzy red potion|j= 3|jI |jK H _No target in view!|j;13|jz6|j=|jxC|jD$ _|jI|jU #'### ##'## #...# #...# #...# #...# #...# #...# #...# #...# ##'## ###'# #...# #...# #...##############...# #...#...#?!Y.#...#...# #...'.∩.#![!.'.∩.'...# #∩..#...#!!!?#...#...# ################|j`+3.6 (1|ja*4.6 (2|jx|j{X _b - a scroll of blinking|j:k3|jo{X|j|j ,|ju|j$ |jUH_n - 2 inky potions (gained 1)|jɔ|jx|j|j^|j|j̣|jHv _d - 2 fuming emerald potions (gained 1)|jG|j!|j|j,|jZ|jx _t - 4 scrolls of teleportation (gained 1)|j|j|j|jh|jh|j|j.|j|j|j|j=q _c - 4 potions of curing (gained 2)|j3|j|j,|j|jt _l - 2 glowing ruby potions (gained 1)|j3|jl|jx|jI|j@|jq _c - 5 potions of curing (gained 1)|j!|j+"|j,$|j/ #'### ##'## #...# #...# #...# #...# #...# #...# #...# #...# ##'## ###'# #...# #...# #...##############...# #...#...#Y!..#...#...#|j:0% #...'.∩.#.[..'.∩.'...# #∩..#...#....#...#...# ################|jzD88.6 (14.0)9.6 (15 _c - 2 scrolls labelled ZATIOP JURR|j|j|j>|j|j|jo,|j9|j|j|jx #'### ##'## #...# #...# #...# #...# #...# #...# #...# |j%#...# ##'## ###'# #...# #...# #...##############...# #...#...#.Y..#...#...# 91.6 (2.0)|j}#...'.∩.#.[..'.∩.'...# #∩..#...#....#...#...# ########|j######## _L - 2 potions of lignification (gained 1)|j|j|jwE _Done exploring.|j .0|j! |j" E _Done exploring.|jkm |jQy (An ossuary∩∩∩∩(Press ? for help)#######################...#...#....'...#..∩##.).#...#....#...'...##...'...'....#...#...###'###############'####...##...##...##...##...##...##...##...##'#####'###...#|jz #...##...##...##...##...##...##...###'#####'##...##...##...##############...##...#...#.Y..#...#...##...'.∩.#.[..'.∩.'...##∩..#...#....#...#...#######################|j&|j,,#'#####'##spidder the Grappler#...##...#Vine Stalker#...##...#Health: 48/48 ========================#...##...#Magic: 9/9========================#...##...#AC: 6Str: 18##'#####'#EV: 9Int: 10#...##...#SH: 0Dex: 15#...##############...#XL:  8 Next:  2% Place: an Ossuary#...#...#.Y..#...#...#Noise: ---------  Time: 2891.6 (0.0)#...'.∩.#.[..'.∩.'...#-) Horns#∩..#...#....#...#...#|j-^[11;38HNothing quivered######################Yak _c - 2 scrolls labelled ZATIOP JURR _L - 2 potions of lignification (gained 1) _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelThe floor.|j/|j1 |j> |j1 Gear: 11/52 gear slots (Left/Right/Tab to switch category) |jL Armour (go to first with [)  a - a +0 animal skin (melded)j - a +0 pair of boots  k - a +0 ring mail Jewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  c - a rimehorn talisman (worn)b - a quill talisman  d - a quill talisman  e - a storm talisman|ja |j} |j #'#####'##spidder the Grappler#...##...#Vine Stalker#...##...#Health: 48/48 ========================#...##...#Magic: 9/9========================#...##...#AC: 6Str: 18##'#####'#EV: 9Int: 10#...##...#SH: 0Dex: 15#...##############...#XL:  8 Next:  2% Place: an Ossuary#...#...#.Y..#...#...#Noise: ---------  Time: 2891.6 (0.0)#...'.∩.#.[..'.∩.'...#-) Horns#∩..#...#....#...#...#|j [11;38HNothing quivered######################Yak _c - 2 scrolls labelled ZATIOP JURR _L - 2 potions of lignification (gained 1) _Done exploring. _Done exploring.|jJ |j |j% |jz' |j5|j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.6   5.9  -1   f - Spellcasting   0.0   1.0   0  |j)         b - Unarmed Combat   8.0   9.0   0           g - Shapeshifting   8.0   4.8  -1      |j     c - Armour   0.0   1.4  -2       d - Dodging   1.5   2.8  -2      |j e - Stealth   0.0   0.6  +3                                          |j                                    The relative cost of raising each skill is in cyan.  |jO9Skills enhanced by wildshape are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets|j|j|j|jFy#'#####'##spidder the Grappler#...##...#Vine Stalker#...##...#Health: 48/48 ========================#...#|j#...#Magic: 9/9========================#...##...#AC: 6Str: 18##'#####'#EV: 9Int: 10#...##...#SH: 0Dex: 15|jv#...##############...#XL:  8 Next:  2% Place: an Ossuary#...#...#.Y..#...#...#Noise: ---------  Time: 2891.6 (0.0)#...'.∩.#.[..'.∩.'...#-) Horns#∩..#...#....#...#...#Nothing quivered######################Yak _c - 2 scrolls labelled ZATIOP JURR _L - 2 potions of lignification (gained 1) _Done exploring. _Done exploring.|j|jS|jb|j|j|jWGear: 11/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (melded)j - a +0 pair of boots  k - a +0 ring mail |jHJewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  c - a rimehorn talisman (worn)b - a quill talisman  d - a quill talisman  e - a storm talisman|jkud - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur [7] 1d8  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 8.0 If you transformed using this talisman: Your AC would decrease by 4.0 (6.0 -> 2.0). Your EV would increase by 2.2 (9.1 -> 11.3). (p)ut on, (d)rop, (=)adjust, or (i)nscribe.|j |j|j#'#####'##spidder the Grappler#...##...#Vine Stalker#...##...#Health: 48/48 ========================#...##...#Magic: 9/9========================#...##...#AC: 6Str: 18##'#####'#EV: 9Int: 10#...##...#SH: 0Dex: 15#...##############...#XL:  8 Next:  2% Place: an Ossuary#...#...#.Y..#...#...#Noise: ---------  Time: 2891.6 (0.0)#...'.∩.#.[..'.∩.'...#-) Horns#∩..#...#....#...#...#|j)[11;38HNothing quivered######################Yak _c - 2 scrolls labelled ZATIOP JURR _L - 2 potions of lignification (gained 1) _Done exploring. _Done exploring.|j|j12.6 (1 _|j|jt|j*3.6 (2|j-|j|j'*4.6 (3|j|j|j/*5.6 (4|j|j2/42211Nothing wielded _L - 2 potions of lignification (gained 1) |j_Done exploring. _You begin transforming. You continue transforming. x3  Your transformation has ended.|jIYour +0 animal skin unmelds from your body.|j8@|j7b6.6 (5Quill |jp|js; _Sharp quills grow all over your body.|jLjGear: 11/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn)j - a +0 pair of boots  k - a +0 ring mail Jewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  d - a quill talisman (worn)b - a quill talisman  c - a rimehorn talisman  e - a storm talisman|j|j2|jLY#'#####'##spidder the Grappler#...##...#Vine Stalker#...##...#Health: 42/42 ========================#...##...#Magic: 9/9========================#...##...#AC: 2Str: 18##'#####'#EV: 11Int: 10#...##...#SH: 0Dex: 15#...##############...#XL:  8 Next:  2% Place: an Ossuary#...#...#.@..#...#...#Noise: ---------  Time: 2896.6 (0.0)|j#...'.∩.#.[..'.∩.'...#-) Nothing wielded#∩..#...#....#...#...#Nothing quivered######################Quill _Done exploring. _Done exploring. _You begin transforming. You continue transforming. x3  Your transformation has ended.Your +0 animal skin unmelds from your body. _Sharp quills grow all over your body.|j|j|j|j|jz|j|nRead which item? Scrolls  b - a scroll of blinking  t - 4 scrolls of teleportation  V - 3 scrolls of vulnerability  c - 2 scrolls labelled ZATIOP JURR  k - a scroll labelled VOLOVEV IMIPN |jc} m - a scroll labelled HONOQI MISS [!] read|quaff|evoke[?] describe selected |j |j\ |j#'#####'##spidder the Grappler#...##...#Vine Stalker#...##...#Health: 42/42 ========================#...##...#Magic: 9/9========================#...##...#AC: 2Str: 18##'#####'#EV: 11Int: 10#...##...#SH: 0Dex: 15#...##############...# |jtXL:  8 Next:  2% Place: an Ossuary#...#...#.@..#...#...#Noise: ---------  Time: 2896.6 (0.0)#...'.∩.#.[..'.∩.'...#-) Nothing wielded#∩..#...#....#...#...#Nothing quivered###################### |jQuill _Done exploring. _Done exploring. _You begin transforming. You continue transforming. x3  Your transformation has ended.Your +0 animal skin unmelds from your body. _Sharp quills grow all over your body. |jP  Okay, then. |jM |jb |jR. _ |jO  _Done exploring.!|j۝!|j̨An ossuary∩∩∩∩(Press ? for help)#######################...#...#....'...#..∩##.).#...#....#...'...##...'...'....#...#...###'###############'####...##...##...##...##...##...##...##...##'#####'##!|jS#...##...##...##...##...##...##...##...###'#####'##...##...##...##############...##...#...#.@..#...#...##...'.∩.#.[..'.∩.'...##∩..#...#....#...#...#!|j4######################!|j~"|j̙ gate leading back out of this place (Ossuary)@∩"|j"|j>#'#####'##spidder the Grappler#...##...#Vine Stalker#...##...#Health: 42/42 ========================#...##...#Magic: 9/9========================#...##...#AC: 2"|jStr: 18##'#####'#EV: 11Int: 10#...##...#SH: 0Dex: 15#...##############...#XL:  8 Next:  2% Place: an Ossuary#...#...#.@..#...#...#Noise: ---------  Time: 2896.6 (0.0)#...'.∩.#.[..'.∩.'...#-) Nothing wielded#∩..#...#....#...#...#"|j}Nothing quivered######################Quill Your +0 animal skin unmelds from your body. _Sharp quills grow all over your body. _Okay, then. _Done exploring.  Press: ? - help, v - describe, . - travelA gate leading back out of this place."|j"|jZ"|jȎ"|j"|jV _"|j"|jj"|j"|j"|j<"|j"|j|"|j8There is an open door here."|j"|jL _"|j"|ju"|j"|jƮ"|j~"|j) #...# #...#  #...# #...#  #...# #...#  "|jp#...# #...#  ##'## ###'#  #...# #...#  #...##############...#  #...#...#....#...#...#  "|j#...'.∩.#.[..'.@.'...# 901.6 (5  #∩..#...#....#...#...#  "|j%###################### "|jټ"|jQ"|jwb _There is a gate leading back out of this place here."|jb$3"|j+"|j[1"|j512.6 (1 _"|j9"|j0Dungeon:4"|jn ## #.......#  ##...## ###.......#  #.. ...# #........  #.#..#...##.####.#####  #.##..#..#>...........  #.###....#.########### "|j #.#.##...>........  #.#..##..#.######.  #.'..@##.#.#  #.#..##..#.#  #.#.##...#†######.  ##.###..#..........  #..##..####.##..... "|j; #..#......#.# ....  #.....###.#.# ...  #.###.# #.. ..  #. ..# ### .#|j ,4.1 (2.5#|j[#|j:+ _Welcome back to the Dungeon!#|jY _There is a collapsed entrance here.#|j ;#|j;3#|jf>#|j_A#|jFP _#|jG#|jG#|jH#|jJ#|j L#|jlL#|jL#|jfP@  There is an open door here.#|j~R#|jS _#|jT#|juU#|j\#|j:^#|j`#|je`#|j`#|jqb#|jc#|jm#|jo#|jq#|jlr,#|jt#|jv#|jzf  You encounter a quokka.#|jl~ ###..##  #.# ##### #.......# ##...### #### #|j~......####........ #|j.#..#...##.####.######.##..#..#>...........#.###@...#.############.#.##...>.........#..##..#r##  #.'...##.#.#Quill   #.#..##..#.#  #.#.##...#†######.r   quokka (wandering)##15.1 (11.0)6.1 (12 _#|jS#|j       #####   ##...###   #......###  #.#..#...# #.##..#..#> #.###@...# #.#.##...>........  #.#..##..#r######.  #.'...##.#.#  .#.# #|j@~ #†       .... #|jd     #####   ##...###   #......###  #.#..#...# #.##..#..#> #.###@...# #.#.##...>........ #|je  #.#..##..#r######.  #.'...##.#.#  .# #†     #|jk 3#|jq #|jt ] _A quokka is nearby!#|j#  #.......#  #.#  ######.#  ##...### ###.#  #......####........  #.#..#...##.####.###### #.##..#..#>............ #.###....#.############ #.#.##@..>........  #.#..##..#r######.  #.'...##.#.#  #.#..##..#.#  #.#.##...#†######. ##.###..#..........  #..##..####.###|j! ..... #..#......#.# .... #.....###.#.# ...#|j >r.#|jM Lr>#|jO _r#|j 77.0) _#|j #|j $|jN #.#  #.#  ##### #.#  ##...### ###.#  #......####.  #.#..#...##.####.# #.##..#..#>. #.###....#.# #.#.##.@r>.  #.#..##..#.######.  #.'...##.#.#  #.#..##..#.#  #.#.##... ##.###..#..  #..##..#### $|jR 8---=8$|j/$|jP _The quokka is struck by your quills. The quokka bites you.$|jJ .  You punch the quokka!$|j%H†$|j*9 (0.8$|j$|jmJ _You kill the quokka!$|jf3$|j$l$|j#oH _No target in view!$|j$|jk$|j!$|jb$H _No target in view!$|j,3$|j$|jH _No target in view!$|j3$|j~$|jH _No target in view!$|j3$|j)$|j $|j $ _$|j=X$|j$|j9---$|jW$|j$|ji$|j$|j,$|j$|j",$|j-d9=== _Magic restored.$|j.,$|jg4n$|ja5$|j/7$|j7;===$|j 8$|j9$|jG;$|j;$|j[=$|j>$|j@,$|j#A$|jB$|j@D$|jD$|jrE$|jNH$|jL  You encounter an orc. It is wielding a +0 flail.$|jpS #.#..#...##.####.########.[..  #.##..#..#>...........  #.###....#.#################.  #.#.##..†>........ .  #.#..##..#.######. .  #.'...##.#.# $|j1Td #.#..##..#.#  #.#.##...#÷######.#  ##.###..#....@.....# -  #..##..####.##.......  #..#......#.# .......  #.....###.#.# .......  #.###.# #.. ......(  #. ..# ### ....... o   orc (asleep) $|jD\ ## ##.. .o..... #... ....... .....$|jcu33.9 (15.0)-4.9 (16$|j/g$|jx- _Found 2 poisoned darts.$|j % [  >   .†>  .  .#.#  #.#..##..#.#  #.#.##...#÷######.#  #....@.....#  $|j_ O###.##.......  #.# .......   .......   #.. ......(  #. ..# ### .......  ## ##.. .o.....  #... .......  .....$|jY @ [  >   .†>  .  .#.#  #.#..##..#.#  #.#.##...#÷######.#  #....@.....#  ###.##.......  #.# .......   .......   #.. ......(  #. ..# ### .......  ## ##.. .o..... #... ....... .....$|j 3$|j $|j* [ _An orc is nearby!%|j)%|j5}Gear: 11/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn)j - a +0 pair of boots  k - a +0 ring mail Jewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  d - a quill talisman (worn)b - a quill talisman  c - a rimehorn talisman  e - a storm talisman%|jGh %|jq %|j{  #.#..#...##.####.########.[.. spidder the Grappler#.##..#..#>.................. Vine Stalker#.###....#.#################. Health: 42/42 ========================#.#.##..†>......... Magic: 9/9========================#.#..##..#.######.. AC: 2Str: 18#.'...##.#.#EV: 11Int: 10#.#..##..#.#SH: 0Dex: 15#.#.##...#÷######.#%|j| $XL:  8 Next:  2% Place: Dungeon:4##.###..#....@.....#Noise: ---------  Time: 2934.9 (0.0)#..##..####.##.......-) Nothing wielded#..#......#.# .......Nothing quivered#.....###.#.# .......Quill #.###.# #.. ......(#. ..# ### .......o   orc (asleep)## ##...o.....#............... _No target in view! _No target in view! _Magic restored.  You encounter an orc. It is wielding a +0 flail. _Found 2 poisoned darts. _An orc is nearby!%|j[ 3%|jX %|j &|j,#.##>.................#.###....#.#################.##.#.##..†>........ .##.#..##..#.######. .##.'...##.#.#  #.#..##..#.# ##.#.##...#÷######.###.###..#..........####..##..####.##..#..#......#.##.#.....###.#.##.#.###.# #.........(#. ..# ####..## ##.. +.o #.#.......gg   goblin (asleep)..+.?#####+&|jн* g.  You encounter a goblin. It is wielding a +0 dagger.Found a scroll labelled OTTELEUCAC.o.&|j/K&|j4 owandering)gK   koboldThe goblin shouts! You hear a shout!&|j3==5.9 (1&|j&|jq _You encounter a kobold. It is wielding a +0 club.&|jb #.###....#.#################.##.#.##..†>........ .#.#.#..##..#.######. .# #.'...##.#.# # #.#..##..#.# .##.#.##...#÷######.#  ##.###..#..........#####..##..####.##&|jc ...  #..#......#.##.  #.....###.#.##.  #.###.# #.........(#. ..# ####..o.....  ## ##.. +......g #.#....+.K.....?&|jc |j   endoplasm (wandering)#####+ #..j......g   goblin K   kobold&|jo `g.g j.  You encounter an endoplasm..oK.&|j)t g 2 goblins (1 wandering)&|jt .--6&|j~ &|j q _You encounter a goblin. It is wielding a +0 club.&|j+ .##..†>........ .##..#.###### '...##.#.# # #..##..##...#÷########.###..#..........####&|j c..##..####.##..................######.# #...( ..# ####.# ##.. +.o...g  #... #.K......g..... +..j....?.#####+ #........ .....###+#&|j %g.&|j] g.&|j #j.&|j J.o&|jF 1K.&|j 0h&|j)  h   houndo   orc (wandering)j   endoplasmgg 2 goblins(…)The goblin shouts! You hear a bark! You hear a shout!&|jQ* .==7&|j3 &|j6 V _You encounter a hound.&|j .##..#.###### '...##.#.# .# #..##..##...#÷########.###..#..........####..##..####.##..................###.#.#&|j <###.# #...( .###....g..# ##.. +.Ko....g  #... #..j.....h..... +.......?.#####+ #. .....###+###.#.# &|j< 4h.&|jU g.&|j 9o.&|jl !g.&|j &|j> /K.&|j j.&|j Uo&|jP! D====8&|j+ &|j. % _The orc shouts!&|j 4 .  You hit the kobold.h.g.j. g.  You kill the kobold!&|j N)&|j a=---9.8 (0.9&|j &|jܽ \ _The orc is struck by your quills. The orc hits you but does no damage.&|js .  You closely miss the orc. You punch the orc.&|jCu 9h.&|j'w m g.  You kill the orc!&|j{ h.  The goblin barely misses you.The endoplasm freezes you.&|j҈ )j   endoplasmgg 2 goblins &|js 1-8------40.7&|j8 &|j % _You are frozen.&|j1J .  You punch the goblin!&|jC36h.&|jm44ğ&|j9 g.  You kill the goblin!You encounter a gnoll. It is wielding a +0 flail.&|jEF)ğ   gnollj   endoplasmg   goblin&|jJU2=1.6&|jT&|j\O _The endoplasm misses you.&|j h.  You hit the endoplasm. Your bite misses the endoplasm.&|jn$9 &|jg%,2.4 (0.8&|j/&|j2] _The endoplasm is almost dead.'|jO .  You punch the endoplasm!'|j6 .g  '|j)>You kill the endoplasm!'|jY5ğ.'|j|g   goblin '|j 37---6--------3.3 (0.9'|j&'|j- _The hound bites you. x2'|j=}5ğ.'|jb|  You miss the hound. The goblin hits you with a +0 club.'|jC---4.2'|j?'|j R _The hound barely misses you.'|j ğ.  You barely miss the hound. Your bite misses the hound.'|jJ85.0 (0.8'|j'''|j(e _The hound bites you but does no damage. The goblin hits you but does no damage.'|j ğ.  You hit the hound. You punch the hound.  The hound is heavily wounded.'|jJ  The hound bites you. The goblin hits you but does no damage.'|jX5-9 (0.9'|j)'|jf,w _The hound is struck by your quills. The hound closely misses you.'|ji )You punch the hound!'|jf7ğ.'|jr .  You kill the hound!The goblin is struck by your quills.'|jp))ğ   gnoll'|jn6------66.7 (0.8'|j'|jJ _You kill the goblin!'|j;#.#..##..#.######. .# ##.'...##.#.# .#  #.#..##..#.# .#  #.#.##...#÷######.# ##.###..#..........####. #..##..####.##. #..#......#.##. #.....###.#.##. #.###.# #.....@...(. #. ..# ####)))ğ. ## ##.. +.ğ#... #...... +.?.#####+ #.'|j%ğ 2 gnolls (1 wandering).....###+#.#'|j~ ğYou encounter a gnoll. It is wielding a +0 whip.'|jB ğ'|j7.  The gnoll shouts!'|j ğğ 3 gnolls (1 polearm, 1 wandering)You encounter a gnoll. It is wielding a +0 spear.'|jb7==7.7 (1.0'|j'|jB _The gnoll is struck by your quills. The gnoll misses you.Things that are here:'|jq _a +0 dagger; a hound corpse'|j6 .  You closely miss the gnoll. You punch the gnoll!  The gnoll is almost dead.The gnoll is struck by your quills.'|j79ğ.'|jy88ğ.'|jDRe) 2 gnolls (1 polearm)'|jU?8='|jU57-8.5 (0.8'|jd'|jfI _You kill the gnoll!'|jl/W#.#..##..#.######. .# # #.'...##.#.# .# #.#..##..#.# .# #.#.##...#÷######.# ..###..#..........####. ..##..####.##. ..#......#.##. .....###.#.##. .###.# #.....)@..(ğğ. . ..# ####)))). ##.. +.#... #...... +.?.'|jD0#####+ #......###+#.###.#.# ..'|j1U.ğ'|jN20ğ.'|j?'|j?9=7==--9.5 (1.0'|jK'|jcM'|j8.#..##..#.######. .# # .'...##.#.# #.# .#..##..#.# #.# . .#.##...#÷######.# . .###..#....####.##..####.##.#......#.##.###.#.##. ###.# #.....).@.ğ. '|j ..# ####))))...ğ.  ##.. +.#... #...... +.?.#####+ #......###+#.###.#.# .'|jrBğ('|j\3ğ.'|jZ'|jy40=-50'|j['|j'|j}  You hit the gnoll. You bite the gnoll. You drain its power.  You feel invigorated.'|j1=9=========1.3 (0.8'|j9'|jޞY _The gnoll is almost dead.'|j!WI .  You punch the gnoll!'|jf )   gnoll (You kill the gnoll!'|ji34----8===---8=2.1'|jY _The gnoll hits you from afar with a +0 spear!'|jI M#..##..#.######. .# # '...##.#.# #.# .. #..##..#.# #.# .. #.##...#÷######.# .. ###..#....####. ##..####.##. #......#.##.###.#.##..# #.....)..@ğ.  ..# ####)))). ##.. +.  #... #.  ..... +.?.  #####+ #.......###+#.###.#.# .'|jUY Z0------'|j#Z j7-------3.1 (1.0'|jd '|je 2 _The gnoll hits you with a +0 spear!'|j$h M _You see here a +0 whip.'|jI  You closely miss the gnoll. You bite the gnoll, but do no damage.-9 (0.8'|j# '|j S _The gnoll closely misses you.'|j  You hit the gnoll. You bite the gnoll! You drain its power.  You feel invigorated.  The gnoll is almost dead.'|j s27-------4.7'|j '|j 9 _The gnoll hits you with a +0 spear.'|j | { (You punch the gnoll!'|j '|j )'|j[ 9/43=-10'|j 5.6 (0.9 _'|j *The gnoll hits you with a +0 spear.'|j punch the gnoll! '|j` >_You kill the gnoll!  '|jƟ /Training target 5.0 for Fighting reached! '|j ; Your Fighting skill increases to level 5!'|j\ Lneed to enable at least one skill for training.'|j /  --more--(|j¿(|j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   f - Spellcasting   0.0   1.0   0  (|j.         b - Unarmed Combat   8.0   9.0   0           g - Shapeshifting   8.0   4.8  -1  (|j4         c - Armour   0.0   1.4  -2       d - Dodging   1.5   2.8  -2  (|j     e - Stealth   0.0   0.6  +3          (|j!                                            (|j                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*|jTargetTarget--  --  --  --  --  --  --  a-z] set*|j[-] clear selected targetcost|targets*|j߳[?25h[?0c*|j*0 .|j [?25l[?1c.|j 8.0 The current training targets, if any.  Skills enhanced by wildshape are in green.=] set aall targets/|j| g + Shapeshifting   8.0/|j /|j/|j #L#..##..#.######..# #spidder the Grappler '...##.#.# #.# ..Vine Stalker /|j##..##..#.# #.# ...Health: 29/43 ================-------- #.##...#÷######.# ....Magic: 7/9==================------ ###..#..........####....AC: 2Str: 18 ##..####.##.............EV: 11Int: 10 #......#.##.............SH: 0/|jS%Dex: 15 ...###.#.##.............XL:  8 Next: 10% Place: Dungeon:4 ##.# #.....)..@)......Noise: =--------  Time: 2955.6 (0.9)  ..# ####)))).........-) Nothing wielded ##..+.............Nothing quivered#... #.............Quill ..... +.......?.....  #####+ #...................###+#....###.#.# .... _The gnoll hits you with a +0 spear.  You punch the gnoll! _You kill the gnoll!Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training./|j'  Training target 8.0 for Shapeshifting reached!  You need to enable at least one skill for training./|j2/  --more--0|jܢ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   f - Spellcasting   0.0   1.0   0           b - Unarmed Combat   8.0   9.0   0           g - Shapeshifting   8.0   4.8  -1           c - Armour   0.0   1.4  -2       d0|j  - Dodging   1.5   2.8  -2       e - Stealth   0.0   0.6  +3                                                                  [17;0|j l61H            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets4|j͖{TargetTarget--  --  --  --  4|jN--  --  --  a-z] set[-] clear selected targetcost|targets7|je}<[?25h[?0c0 8|j [?25l[?1c8|jh13.0  -1  The current training targets, if any.  Skills enhanced by wildshape are in green.=] set aall targets9|j| g + Shapeshifting   8.09|jV 9|j 9|j n#..##..#.######..# #9|j spidder the Grappler '...##.#.# #.# ..Vine Stalker #..##..#.# #.# ...Health: 29/43 ================-------- #.##...#÷######.# ....Magic: 7/9==================------ 9|j ###..#..........####....AC: 2Str: 18 ##..####.##.............9|j& EV: 11Int: 10 #......#.##.............SH: 0Dex: 15 9|j ...###.#.##.............XL:  8 Next: 10% Place: Dungeon:4 ##.# #.....)..@)......Noise: =--------  Time: 2955.6 (0.9)  ..# ####)))).........-) Nothing wielded ##..+.............Nothing quivered#... #.............Quill ..... +.......?.....  #####+ #...................###+#....###.#.# .... _You kill the gnoll!Training target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.  Training target 8.0 for Shapeshifting reached!  You need to enable at least one skill for training.9|j$3 a _:|j3:|jf4:|j9:|j@:|jyAA30 _:|jF:|jL:|jNN31=:|j?S:|j]m2=:|jD`:|jf:|jkg53=:|jg:|jtm:|jr:|j0t4=8===:|j:|j:|jl:|jD5=:|jɘ:|j~6==:|j:|jp:|j;:|j˱N7=:|j(:|jK:|j#9:|jF====:|j:|j:|ji40==:|j:|j:|j"1=2=:|j8[3== _HP restored.9===:|j?:|jG:|j=Yc ...##.#.# #.# .. ..##..#.# #.# ... .##...#÷######.# ..#..#..........####...####.##.... ......#.##. ..###.#.##. #.# #.....)..)) ..# ####))))..@.-70.6 (15.0) #.. +......#. :|jNZ..+.? #####+ #.. ......###+####.#.# . ..#. ):|jwk[-1.6 (16:|jy:|j/ :|j_Found a mace.:|jjd3:|jk:|jt:|j{:|j#}9=:|j:|j˘:|j8,:|j:|j:|j:|jڶ4===:|jF:|j #..#..........####.....###.##..............#....#.##..............# .###.#.##........# .# #.....)..))## ####))))...# +.. ... #.......... +.....###+ #. ......###+# ###.#.#  ..#. ) . .:|j14.6 (3.0):|j*5.6 (4:|jv _e - a scroll labelled OTTELEUCAC:|j 3:|j n:|jT& B:|j* :|j< B:|jI ,:|j N :|jO :|j ' _You open the door.:|j   There is an open door here.:|j  _:|j :|j) :|j ,:|jr :|j :|j :|j :|j ,:|jZ ,:|jU ,:|j :|jB :|j :|j~ :|j :|jS :|j ,:|j :|j X:|j|" :|j& B:|j3- :|jG/ :|jc0 ,:|j2 :|j 5 ,:|j6 :|j7 :|j: :|j: :|j; :|j?D X:|jdI B:|j'J :|jK :|j~L :|jL :|j`M :|jO :|jP :|j Q :|jbQ :|j S :|jU ,:|jU :|jQW :|j[ :|j[ :|j\ :|j] :|j _ :|j_ :|j+` :|j`b :|jc :|jld :|jd :|jg :|jji :|ji :|jTj :|jwl :|jm :|jn ,:|jp :|jq :|jUr :|jr :|j6x X:|jx :|jy :|jz :|jz :|ji| :|j ~ ,:|j{~ :|j ':|j :|j :|j :|j 7 _You open the door.:|j| :|j :|jY :|j @  There is an open door here.:|jR :|j  _:|j :|j3 :|jw :|j :|j :|j :|j :|j, :|j :|j :|j :|j ,:|j :|j :|j' :|j :|j/ :|j ,:|j@ :|jŸ :|j :|jd :|j :|j :|j֣ :|j :|jd :|j̥ :|j ,:|jx :|jU :|j :|j :|jg :|j^ :|j# :|jѬ ,:|j :|ju :|j ,:|j :|j0 ,:|j :|j´ ,:|j :|jx :|jĶ :|j :|j :|j :|j ,:|jW ,:|j :|j:   ##.###..#..........##  #..##..####.##.......  #..#......#.##.......  #.....###.#.##.......  #.###.# #.....)..))  #. ..###+####))))...  ## ##+.......  #######.......  #....< +.......3026.6 (51.0)  ##.#######+####.......  #.# ........###  #.# ######.#.# # :|jP  #.# #.. ...#.###  #.# #.### #...#   #.# ######.# ###.#   #.# #...##.########.#   #.# #...............# :|j :|j +7.6 (52:|j :|j 9 _Found a stone staircase leading up.:|jµI:|j:|j,:|j,:|jQB:|j:|j,:|j:|j5:|j:|j,:|jm:|j:|jR:|j:|jG:|j:|j:|j:|jD:|j:|j:|j:|j:|jS:|j^:|j:|j<:|j  #.#..##..#.# #.# ... #.#.##...#÷######.#  ##.###..#..........#### #..##..####.##..... #..#......#.##............ #.....###.#.##......... #.###.# #.....)..)) #.....###+####)))). #####.+..... ######........#............ #...........<.+..... ##.#######+####............ #.# ........###'#... #.# ######.#.# #.#... #.# #.. ...#.###.#).. #.# #.### #...#.#... #.# ######.# [40:|j )m###.#.#...:|j###..##.##.#'35.6 (8.0):|ja======6.6 (9:|j$:|jP)= _As you open the door, it creaks loudly!;|j+*3;|j'4;|j6H _No target in view!;|j;|j;|jե;|jH _No target in view!;|j ;|j ;|j' ,;|j( : _;|j- ,;|j'1 ,;|j2 ;|j6 ';|j8 ;|j9 ;|j ; ;|jcC 7 _You open the door.;|jJG 3;|jjH ;|j5M @  There is an open door here.;|j!P ;|jP  _;|j%V ;|jcg ;|jk ;|j'y ;|jy ;|j ;|j ;|j ,;|j ;|j͗ ;|j ,;|j ;|jR ;|j_ ;|j ;|j ;|j n;|j: ,;|j ;|jF ;|j ;|j ;|jL ;|j% ;|j B;|j ;|js ,;|j`# ;|j) ;|j]/ ,;|jn4 ;|j9 ;|j8L  ..†>........ .#.# #..#.######. #....<#.# # ##.#.# #.# #.....# #..#.# #.# #.....# ...#÷######.# #.....# .#..........####.....# ####.##..............# ...#.##..............# ##.#.##.........@....# ------53.6 (17.0)  #.#.....)..)).......# ##'####))))..........### ......+................. ......#................. [;|j#M 34m....<.+................. ##'####.................  #.........###'#........  #######.#.# #.#........;|jd `------4.6 (18;|juo ;|js ; _Found an escape hatch in the ceiling.;|jV I;|j7 4;|jh ,;|jm ;|j R;|j ;|j> ;|j ;|j ;|j ;|jf ;|j ;|j ;|j ;|j$ ;|j ;|jJ ;|j ;|j ;|j ;|jo ;|j ;|j ,;|js ;|j ;|j ;|j ;|jL ;|j9 ;|j ;|j; ;|j ;|j ;|j ;|j ,;|j ;|j. ,;|j ;|j ;|j. ;|j ,;|jB ;|j? ;|j ;|j ;|j` ;|j ;|j ;|j| ;|jX ;|j,  ####.#.#...........# .....#.#...........# ####.###.#####.### .. #. #.# ## # ^## #.##  #^..≈##..#  _...#.##.#  #.#....#.#  #.@.# 77.6 (23 ..#.#^.###  #♣^...#  #^..##  ##.## .. ;|j =# ;|j- ;|j +8.6 (24;|j' 9_;|j^ 6 _Found a shimmering altar of Xom.<|j3<|j=<|jD H _No target in view!<|j+3<|j<|jJ<|j<|j$ _<|j,<|j ......#.#....# #######.###.#####.### ... #. #.# ######^## #.## ##^..≈##..#._...#.##.#.#.#....#.#..#_..#...##..#.#^@###9.6 (1.0)<|j%#♣^...## ##^..#####.## ...### <|jPA80.6 (2<|jK__<|j46 _Found a shimmering altar of Xom.<|j I<|j <|j! <|jY" <|j& ,<|j5' <|j' <|jG( <|j&* <|j+ ,<|j, <|jl. <|j/ ,<|j0 <|j1 <|j3 <|jM3 <|j3 <|j.6 <|jM7 <|j7 <|j)8 <|j7: <|jy; <|j; <|jD< <|jf= <|j}> <|j> <|jW? <|j*A <|jZB <|jB <|j.C <|jpD <|j?E <|jE <|jE <|j5G <|j^H <|jH <|j;I <|jJ <|jK <|jK <|jYL <|jM <|jN <|jO <|j>O <|jP <|jQ <|jKR ,<|jS <|jT <|jT ,<|jV <|jW <|j,X <|jX <|jY <|jZ <|j[ <|j{[ <|j\ <|j] <|j] <|j] <|j_ ,<|j_ ,<|j4` <|j` <|jDa ,<|ja <|jsb <|jb <|jb <|jFe <|j.f j  You encounter an endoplasm.<|jm   #...'...#..   #..##......#########^   #..##....#.# ###^.   #..##....#.# ##._..   #..##....#.# .##..#.#   #..#####.#.#.# .. .....#_   #..#####.#.#.#.... #.#..#   #...........(..j.. ###.#♣^   #.## #@##########.###^.   #.............###.  <|jm  #############.....   ######     j   endoplasm (asleep)    <|jr 11011.0)<|jFs +2.6 (22<|j#x K__<|jz J _Found 6 large rocks.<|j?  #.###.....###########.###.## #...'............ ..  #..##......######^# #..##....#.#..#^ #..##....#.#.# ##._... #..##....#.#.# #.##..#.#. #..#####.#.#.# ..# .....#_. #..#####.#.#.#....# #.#..#. #..........@(..j... ###.#♣^. #.######.#.##########.###^.. #.............###.# #############..... #######    <|j [9;17H<|j <|j> 03.6 (1.0)<|j A_<|jU =|jkRJ #.###.....#.###.#   #...'............ #..  #..##......###### ###^#  =|jSC #..##....#.#.. # ###^..≈   #..##....#.#.# .# ##._...#   #..##....#.#.# ..#.##..#.#.   #..#####.#.#.# ...# .....#_.   #..#####.#.#.#....#j #.#..#.#   #...j....###.#♣^.   #.######.#.#.###^..#   #..###.#   ###.....#  j 2 endopla=|jT?sms (asleep)     =|jZ=|j[%4=|j`K__=|jcT _You encounter an endoplasm.=|jDeq _You see here 6 large rocks.=|jv #.###.....#.###.#  #...'. #..  #..##......###### # ###^##  #..##....#.#.. .# ###^..≈#  #..##....#.#.####.# ##._...#.  #..##....#.#.#....#.##..#.#.  #..#####.#.#.#....# .....#_..# =|jHI #..#####.#.#.#....#j##.#..#.#^  #.(@.j....###.#♣^.  #.######.#.#.###^..# #.###.# #.....#   =|je).j.=|j&Wj1 asleep)=|j',5 _=|j,S__=|j.=|j6=#.###.....#.###.##...'. #.. ##..##......###### # ###^## ##..##....#.#.. .# ###^..≈##..##....#.#.####.# ##._...#.##..##....#.#.#....#.##..#.#.#..#####.#.#.#....# .....#_..#.=|j+#..#####.#.#.#....#.##.#..#.#^.#.(.@j..j.###.#♣^...##.######.#.#.###^..##.###.### #.....# =|j j.=|j=|j%6=|jQ_#_=|jy=|j jjThe helpless endoplasm fails to defend itself.  You hit the endoplasm. Your bite misses the endoplasm.=|j,7.4 (0.8=|jS__=|jb _The endoplasm is severely wounded.=|j M .  You punch the endoplasm!=|j j.=|j- t   endoplasm=|j" /=8.2=|jw 9_=|j@ M _You kill the endoplasm!=|j4Z #.###.....#.###.#####.#...'. #.. #.#..##......######## ###^## #.#..##....#.#.. .# ###^..≈##.#..##....#.#.####.# ##._...#.##..##....#.#.#....#.##..#.#....##..#####.#.#.#....# .....#_..#.#..#####.#.#.#....#.##.#..#.#^.##.(..@j...###.#♣^...##.######.#.#=|jf[ .###^..### #.###.### #.....# =|je i  The endoplasm freezes you.=|jf e39----9.2 (1.0=|jj 9_=|jXm % _You are frozen.=|j c M .  You punch the endoplasm!=|jhj & =|j|jc>|jg>|jZ>|j>|jR>|j >|j3 >|j >|j5 >|ji>|j>|jd>|j>|j>|j,>|j>|j>|j\>|j>|j >|j#$>|jV%>|j%>|jY&>|j)>|j+>|jv+>|j+>|j3/>|j/>|jd0>|j-1>|j3>|j4>|j5>|jn5>|jE8>|jK9>|j9>|j:>|j=>|j|?>|j?>|jA>|jM>|jQ,>|jS>|j.W>|jX>|jY>|jZ>|j^>|jb,>|jyn>|jv>|j}>|j>|jB>|j>|j,>|j>|j>|j>|j>|j>|j>|j>|j>|j>|j>|j,>|j>|j>|j>|jn>|j!>|jR>|j|>|j>|j>|j'@  There is an open door here.>|jH>|j  _>|j >|j>|jt,>|jR>|j>|j>|j!>|j>|j">|j %>|j%>|jV'>|jB,>|jI;,>|jA>|jJG>|jKM,>|jR>|jY@  There is an open door here.>|jc_>|j0` _>|jPd>|j@j>|jo>|jp>|jLs>|jQw>|j${>|j{>|j~>|j>|jB>|j>|j>|j>|j B>|j>|j̑>|j4>|j>|j*>|jB>|j>|j>|j>|j>|j}>|j,>|jϥ>|j*>|j,>|j>|jzX>|j>|j>|j>|j*>|j>|j,>|jx>|jl>|j>|jr>|j>|jq  You see here a +0 mace. _>|jr>|j>|jG>|j>|j>|j_ >|j,>|j`>|ji>|jI!,>|jQ$>|j)>|j/,>|je?>|jFG>|joM,>|jR>|jY>|j_,>|je>|jk>|jq,>|jJv>|j |>|j>|j,>|j3>|j>|j,>|j>|j>|j>|j_>|jƸ>|j3 #.##..#..#>..................... #.###....#.#################.#.## #.#.##..†>........# #######.#.# #.#..##..#.######.# #....<#.# # #.'...##.#.# #.# #.....# #.#..##..#.# #.# #.....# #.#.##...#÷######.# #.....# #.###..#..........####.....# ..##..####.##.......# >|jN-205.0 (95.0) ..#......#.##..............# .....###.#.##..............# .###.# #.#.....)..)).......# .....###'####))))..........###### ####........+....................  ####........#....................  ..........<.+....................  .#######'####.................... ->|jy>|jUT _Key pressed, stopping explore.>|j3>|j>|j>|j>|j$ _>|j >|j1>|jY,>|j>|jG1>|j\8,>|j<>|jnB>|jI>|jI>|j O>|j:S>|jV>|jW>|jcY>|j\>|jP_>|j4`>|ja>|jYgg  You see here a hobgoblin skeleton.>|ji>|jj _>|jsm>|jln>|j p>|jmp>|jSq>|jJs>|j .###### ...........####. $.#######.##  [.# #.#  ..# # ..# # ####..### # #.......# # ## #.######21.0 (16  ##### #.......# #.......  ##...### ###.......# #.......  #......####..[39>|j;49m.......... +.......  #.#..#...##.####.########.[.....  #.##..#..#>............  #.###....#.#################.#.#  #.#.##..÷>........# #######.#.#  #.#..##..#.######.# #....<#.# #2.0 (17>|j9 _Found a robe.>|j;@3>|jJ^ _No target in view!>|j:| 3>|jw} >|j >|j* >|j3 $ _>|jZ ,>|jۈ >|j+ >|j^ >|jI >|jʍ >|jz >|jю >|j >|j ,>|j* >|j >|j> >|j >|jŞ >|j0 <  You see here a +0 robe.>|j >|jת  _>|j> >|j ,>|j0 >|j N _You now have 149 gold pieces (gained 15).>|j@ >|j >|ji >|j| >|j# >|jt >|j >|j >|j >|j >|j >|j B>|j$ >|j3 >|j ,>|j >|j! >|j ,>|j >|j >|j >|jp >|j >|j. B>|j >|j >|j >|jW >|j >|jo >|j >|j >|j| >|j >|j >|j >|jA >|j >|jV >|j >|j< >|j7/ >|j2 >|j4 >|j4 >|j5 >|j7 >|j9 ,>|j: >|jA >|jKD ,>|jD >|j|jH >|j-I >|jI >|jK >|j M >|jM >|jM >|jOS X>|jT '>|jV >|jV >|jGX >|jV[ 7 _You open the door.>|jG] >|j] >|j^ >|jb @  There is an open door here.>|j3d >|jd  _>|je >|j&h >|ji ,>|j@j >|jk >|jl >|j1m >|j^n >|jq >|jr >|j\s >|jt >|jey >|j\| >|j| >|jj~ >|j} >|j܃ >|jN >|j >|jG >|j >|j >|j >|j >|j` ,>|j >|j^ >|jM ,>|j >|j{ >|j3 >|j >|j >|jl >|j ,>|j >|j >|j[ >|j >|j >|j x ##.########.[.........#### ........................ ....... ##############.#.###### #######. ....# #######.#.# ## ###.# #....<#.#.##>|j #.# #.....#.#.# #.# #.....#.#.# ###.# #.....#.#.# ....####.....#..@# .............##### .............# ..>|j .....# .)..)).......# )))..........####### ...................#>|j+ z ............ ...................#>|jZ !>|j -64.0 (42>|j$ +5.0 (43>|j >|j - _l - a +0 pair of gloves>|j;>|j>|jS>|j >|j >|j>|jk,>|j>|j5>|j>|j>|jx>|j>|jU>|j >|j0>|j>|jQ>|j >|j|>|j >|j>|jY!>|jw#>|j#>|j%>|jD'>|j4),>|j*>|j,>|j.,>|j/>|jr2>|jD4>|j5>|j6>|j9>|jj;>|j;>|j=>|j>>|j@>|j_@>|jmA?|jg?|j?|j,?|j?|jW?|j?|j ?|j?|j9 ?|j ?|j{ ?|j?|jfB?|j3?|j###.#...... ##.###.##########.#. #.........#.#.##############.########.#.# #####............# #.#........#. ........####.....###'#.#####..#. ######.## #......#............#.# #.# #......#....###.....#.# #.# #......+....+.#.....#.# #.# #.....@#....#.#.....#.# ?|j## #.# #......#............... .# #.# ####+#.#............... .# #.#######.#.....#####....... .# #..#............<..#. .#####.......#........#.#. '..................>  ######.[.........####........#.#. ...........#.#. ?|j#$,#.#..#'#.#..........#'....+80.0 (15?|jb-b======1.0 (16?|jf0?|jO3= _As you open the door, it creaks loudly!?|jM?|j?|j?|jtH _No target in view!?|j^_ 3?|jtb ?|j e H _No target in view!?|j>r I?|jy ?|jO{ ?|j : _?|jh @  There is an open door here.?|j; ?|j  _?|j ?|j ?|j ?|j5 ?|j ?|j| ?|jފ ,?|jϋ ?|jv @  There is an open door here.?|jÏ ?|jm  _?|jܐ ?|jz ?|j ?|j6 ?|jՔ ?|j ?|j ?|j ?|ji ?|j ?|j ?|j ?|jb ?|j ?|j} ?|j ?|jW ?|j ?|jU ?|j ?|j ?|j ?|jU ?|j ,?|j ?|j ?|j ?|j ?|j ?|j ?|j ?|jI ?|j ?|j ,?|j ?|j ?|jл ?|j@ ?|j ?|j ?|j ?|j ?|j ?|jT @  There is an open door here.?|j ?|j1  _?|jh ?|j& ?|j ?|jk ?|j ?|j '?|je ?|j ?|j] ?|j _No target in view! _There is an open door here. _You open the door.?|j ?|jS ?|j ?|j @  There is an open door here.?|j ?|j  _?|j` ?|j ?|j ?|j ?|j ?|j ?|jv ?|j ?|j ?|j ?|j ,?|j ?|j{ ?|j ,?|j ?|j ?|j ?|ji ?|j ?|j ?|j ?|jM ?|j ?|j ?|j' ?|j ?|j ?|j ?|j ?|j ?|jP ?|j ?|j ?|j3 ?|j ?|j ?|jZ ,?|j ,?|j% ?|j ?|j ?|jd ?|jB i  You encounter a dart slug.?|je' o.#......<..#.# ?|j%( #........#.#.# ..................># ...#####.#.# .......#.#.# #######....#.#  ##...#.#  #.....#  ?|j ) #..@#+# ------ #........#  #..../...#  #........#  #+##..#### ...w   dart slug (asleep) ..## w## #?|j31 313.0 (32------4.0 (33 _?|jG ?|jP .<..#.# ......#.#.# .........># .....#.#.# ....#.#.# #....#.#  ##...#.#  #.....#  #..@#+#  #........#  #..../...#  #........#  #+##..####  ...  ?|j9 j..##  w## #?|j .<..#.# ......#.#.# .........># .....#.#.# ....#.#.# #....#.#  ##...#.#  #.....#  #..@#+#  #........#  #..../...#  #........#  #+##..#### ...  ..## w##?|jf& 3?|j+ ?|j- ` _A dart slug is nearby!@|jz.....#..#............>####........#.#.............#.#.# #############....#. ##...#.#@|jq{ #.....#.#+####.....#/.+##..### ...##w## #..@|j@|jԅ75.0 (1.0) _@|jT@|j@|j....>####........#.#.......... #############....#.# ##...#.# #.....#+####@|j*<...../.+##..### .... ###w## #..@|j ;6@|j@|js@|jHe#####.#.......... #############... ## #....#+####...../.+##..### ..... ####w## #.. #@|jVww@|jcV ``````@|jVW`The dart slug launches a dart at you.@|j ...@...7 _The slug dart misses you.@|j ....#.#.# ############....#.#  ##...#.# #.....# #...#+#####........# #..../...# #........# #+##@.#### #............##.......####..@|j4 #.....w## #....... #.......  #......# #......# @|j 5w.@|jH @|j %8@|j @|jQ @|j`o ############... ## #....#+#####........#..../#........####+##..#######.....@......#w.####...## . @|jTp F##!@|jy ;9@|j @|j Y _Found a potion of curing.@|jI g .  You punch the dart slug! You bite the dart slug.@|jQ )@|jyU 3==8 (0.8@|j[ @|j] M _You kill the dart slug!@|j @|j @|j ^ _No target in view!@|j  _No target in view!@|jb 3@|jĐ @|j H _No target in view!@|jM3@|jH_^ _No target in view!A|jx3A|j ^ _No target in view!A|jQZ _A|jcnA|jiBA|jn ................># .####........#.#.# .............#.#.# ###########....#.# ##...#.# #.....# #...#+####  #........#  ## -- #........# ###+##..#######............##.......####..##..#.......#.......#......##A|j8u.22.8 (3.0A|j)vE--3.8 (4A|j"{A|j<j _No target in view! _e - a wand of paralysis (9)A|j7A|j93A|j<A|jG>A|jBBA|jCA|jFDA|jEA|j|GA|jhIA|jCJA|jJA|jMA|jOA|j9PA|jQA|jTA|jBXh  You encounter a scorpion.A|j_ #.....# #...#+#### #........# #........# #........####+##..#######............##.......####..##.....@## #...........# #.......##.s# #......## # #.. #.....!s   scorpion (asleep)A|ja ###+#..# #... A|jh&7A|ji18.8 (5 _A|j(pA|jqA|j6m#...#+#####........# #........# #........# ###+##..#######............# #.......#####......##.S## #.....##.##.s# #......## # #......# A|jn#.....!####+#..#  #... S   ball python (constriction, asleep)#..A|jw@9.8 (1A|jA|j)\ _You encounter a ball python.A|jh #...#+#### #........# #........# #........# ###+##..###### #............# #.......####..# #......##.S## #.# #.##.s# #......## ## #......# ####+#..# #... #..30A|j S#...#+#### #.# #.# #.# ###+##..###### #.....# #.......####..# #......##.S## #.A|j # #.##.s# #......## $## #......# ###.....!####+#..# #... A|jx A|j %1A|je A|j + _Found 12 gold pieces.A|j9 s.  The helpless ball python fails to defend itself.  You hit the ball python. You bite the ball python. You drain its power.  The ball python is heavily wounded.A|jSsS  )A|jW4=2.7 (0.9A|jA|jdC _The ball python bites you but does no damage.B|j{#o .You punch the ball python!B|jh+j   You kill the ball python!B|j/,3.5 (0.8B|jD5B|j7U _The scorpion barely misses you.B|j<=4.3B|j B|j  _You hit the scorpion but do no damage. The scorpion closely misses you.B|jb  You hit the scorpion.  The scorpion is lightly wounded.B|j,5.2 (0.9B|jB|jA _The scorpion stings you but does no damage.B|j  You hit the scorpion.  The scorpion is moderately wounded.6.1B|jB|j?U _The scorpion barely misses you.B|jJ B|jL  B|jL/You closely miss the scorpion.B|jL7The scorpion is moderately wounded.B|jJMB|jNB|jO37B|j(P----B|jP8B|j7Q---B|jmR 7.0B|jUYB|j] B|j]B|jJ_ _The scorpion stings you!B|jE  You barely miss the scorpion. Your bite misses the scorpion.The scorpion is moderately wounded.B|jOGg4------8 (0.8B|jLB|jN. _The scorpion stings you.B|j The scorpion is moderately wounded. _The scorpion stings you.  You punch the scorpion!r off-hand punch  Your bite misses the scorpion.  The scorpion is almost dead.5=-=8.6B|jB|jV _The scorpion closely misses you.B|jT.  The scorpion is almost dead. _The scorpion closely misses you. hit the scorpion but do no damage. You bite the scorpion.  You drain its power. You feel invigorated.  The scorpion is struck by your quills.B|j(B|jR6==B|je9===7-9.5 (0.9B|jvB|jL _You kill the scorpion!B|jM-B|jB|j?H _No target in view!B|j&<B|j=B|j{AB|jCH _No target in view!B|j B|j B|jB|j H _No target in view!B|j9B|jB|jB|j B|jD:_No target in view!B|j[ B|jB B|j B|jw B|j 7= _B|j K8=B|jU B|j 99B|j4 2=B|j 40====B|jf B|j U1=B|j B|j B|jl K2=B|j B|jn B|j h3==B|j B|j B|j8 #...#+#### #.# #.B|j # #.# ###+##..###### #...# #.......####..# #......##..## #..@.# -B|j s46.5 (7.0#.##..# #......##)$## #......#..## B|jR #.....!#..###+#..##.#...## B|j B|j D-7.5 (8B|j B|j # _Found a club.B|jB|jB|jB|j B|jH=B|j _You now have 161 gold pieces (gained 12).B|j,B|jB|jB|j*B|jB|jKB|jXB|j ,B|jJ B|j6 B|jZ B|jB|j{B|jB|jB|jB|j B|jSB|j# _c - 6 potions of curing (gained 1)B|jH*XB|j+B|j,B|j-B|j{.B|j/B|j1B|jj3B|j<4B|j5B|j6B|j<8B|j8B|jf9B|j2;C|j,C|jC|jC|jC|j7C|j C|j7 C|j C|j C|j=C|jC|j.C|j.,C|jC|jC|j&C|jeC|j<'C|j* C|j+ C|jK,/You encounter an endoplasm.C|j,C|j<;C|j1<"###+##..##C|j< #....C|j"=##C|j=?#.......####..#C|j4B#......##..##.##...........#.# #.......##..#.# #......##).##.## #......#..##...##......#....@..####+#..##.j##..# #...####...# #........#.# #..........# #.....######j   endoplasm (asleep)#.....####..###..#C|jB9j68.5 (21.0).C|jHRjC|jI29.5 (22 _C|jCOC|j'Qn|jO=70.4 (0.9)n|j3n|j] _You hit the endoplasm but do no damage.n|j K .  You hit the endoplasm.n|j (n|j# 481.2 (0.8n|j n|j M _You kill the endoplasm!n|j] n|j _ n|jc n|jf H _No target in view!n|j n|j" n|j% n|j' H _No target in view!n|j; n|j n|j ^ _No target in view!n|jn|jn|jn|j n|jB_No target in view!o|j@3o|jEo|jGH _No target in view!o|j?o|jNo|j~o|jWC _No target in view!o|j/a3o|j>bo|j1eo|jffo|jj: _o|jRko|jmo|jmo|jno|jhpo|jqo|jjro|jso|jto|j)vo|jvo|jxwo|joyo|j0{o|jR|,o|j}o|j>o|jo|jKo|j1o|j߃,o|jo|jvo|j]o|jo|j5o|jo|j,o|j<o|j8o|j,o|jo|jo|jo|jo|jo|jo|jyo|j۔o|j&o|jo|jq #..........# #.....###### #.....# ###..## #.. #..### #....# #.##.# #@# .#-83.2 (12.o|jݝO0) #....# ###.^>..# .##### o|jo|jE-4.2 (13o|j|o|j$8 _Found a stone staircase leading down.o|jȣo|j3o|jo|jħo|jXo|jGo|jo|jXo|jo|j o|j|o|j۱o|jJ,o|jƳo|j~o|jco|jo|j%o|j¸o|j<o|jo|j o|jGo|jo|j'o|jo|jo|jm,o|jo|jo|jo|jo|jFo|jo|jVo|jo|jo|jo|jo|jAo|jo|jo|jo|jo|jLo|j7o|jo|j9o|jo|jo|jo|jo|j?o|j`o|jK,o|jo|jUo|jPo|jo|jo|j?o|jo|jKo|jo|jo|jRo|jo|jo|j:o|jo|jVo|jo|jAo|j%o|jpo|jo|jo|jo|jo|j^o|jMo|je,o|jo|jo|j9o|jo|jo|j o|j,o|joo|j{o|jBo|j o|j o|j( o|j` o|j{o|jQo|jo|jXo|j"o|jo|jo|j( o|jN%o|j&o|jm&o|j'o|j-o|j.o|j-/o|jG0o|j7'o|j8o|j8o|j9o|jA7 _You open the door.o|jBo|jBo|jzDo|jK@  There is an open door here.o|jLo|jpM _o|jNo|j8Uo|jpVo|jVo|jWo|j]o|j8_o|j_o|j`o|jfo|jh,o|jio|jno|jpo|jnpo|jFqo|javo|jw,o|jxo|j~o|jJo|jo|jo|jo|j,o|j3o|jo|jѐ,o|jo|jܕo|jo|jo|j1o|jo|j,o|jo|jo|j7,o|jo|jϨo|jo|j}o|jߪo|jo|jo|j~o|j1o|jo|jo|jLo|j_o|jo|jV,o|j=o|jo|jo|jWo|jo|jOo|jo|j+o|j&o|j3o|jRo|jo|jo|jo|jo|j'o|jJo|jAo|j`,o|jo|jo|j5o|jo|jbo|jo|j%o|jo|jo|jro|j",o|jo|j#o|jr,o|jXo|jo|jo|jBo|jo|jCo|jn o|j o|j o|jv @  There is an open door here.o|j o|j_  _o|j o|j( o|j ,o|j o|j o|j1 ,o|j o|j o|j o|j# o|j o|j o|j o|j' o|j o|j o|j o|jS o|j  o|j o|j o|jb o|j o|jd o|jG o|j o|j! o|j# o|jv$ o|j$ o|j% o|j' o|j( o|j") o|j * o|jk+ o|jA, ,o|j, o|j- o|jP. o|j. o|j,/ o|j/ o|j0 ,o|j1 o|j1 o|j2 o|j2 ,o|jc= o|j > ,o|j> o|j`C o|jD o|jE ,o|jK o|jM ,o|jN o|j'U o|jgV o|jV o|jmW o|j] o|j^ o|j^ o|j}_ o|j*e o|j)f o|jf o|jg o|jl o|jm o|j,n o|jn o|jmu o|jv o|j2w o|jQx o|jB~ o|j o|j' o|jG o|j1 o|j o|j o|j؉ o|j o|jК o|j o|jH o|jz <  You see here a +0 robe.o|jt o|j  _o|j, o|jװ o|jͲ ,o|j o|jU o|j o|jF o|j o|j o|j ,o|j o|j o|j_ o|j o|j o|j o|jv o|j o|j o|j o|jK o|j o|j o|j% o|j Bo|j o|j o|j o|j2 o|jd o|j o|jF ,o|j R  There is a stone staircase leading down here.o|j o|j{  _o|j o|j; o|j o|j o|jK o|j o|j; Bo|j\ Xo|j o|j# o|j o|j} o|jJ" o|j$ o|j% o|j% o|jH* g  You see here a hobgoblin skeleton.o|j, o|j-  _o|j0 o|j"7 o|j; o|jc< o|ji@ o|jI o|jL o|jM o|jQ o|j^ o|jwo #.##..#..#>...................#.###....#.###########.##.#.##..÷>........# #######.##.#..##..#.######.# #....<#.##.'...##.#.# #.# #.....#.##.#..##..#.# #.# #.....#.##.#.##...#÷######.# #.....#.###.###..#..........####.....#..#..##..####.##@.............###o|jnp 48703.0)#..#......#.##..............##.....###.#.##..............##.###.# #.#.....)..)).......##.....###'####))))..........########........+................. ######........#................. #...........<.+................. ##.#######'####................. o|j[q o|j j _Key pressed, stopping explore.o|jk o|jS o|js o|j H _No target in view!p|jp|jp|jp|jH _No target in view!p|j2}p|j~p|j.p|j`H _No target in view!p|jL3p|jWp|jzYH _No target in view!p|j63p|j4p|j6H _No target in view!p|j[3p|j1`p|jQvp|jLzp|jY{$ _p|jlp|jp|j,p|jp|jyp|jp|j p|j@p|jǟp|jp|jp|jp|jp|j!p|jp|jp|jp|j p|jp|jp|jp|jD,p|jp|jp|j,p|jp|jp|jp|jep|jp|jp|jp|j,p|j p|j p|jp|jSp|jhp|jp|j,p|jJp|jnp|jp|jJp|jap|jT"p|j6$p|j$p|j%p|j(p|jt),p|j6*p|j+p|j-,p|jM/p|j-1p|j1p|j2p|jV2p|jA3p|j4p|j4p|j4p|j`6p|j6,p|jW7p|j"9p|j :p|j:p|j;p|j<p|j4=p|j=,p|j?p|jL@,p|j@p|j?Bp|jCp|jC,p|jZEp|jbFp|jFp|j Hp|jHp|jIp|jJJp|jJp|jMp|jN,p|j;Op|jPp|jWQp|jQp|j=Rp|js ######...#.#....# # ###.#.#...........# ########.#.#...........# .........#.#...........# p|ju##########.###.#####.### .........#.# #..# #.# ########.#.####^####.## #......#.#.###^..≈##..# #.####.#.###._..@#.##.# 514.2 (27.0) #.#....#.##..#.#....#.# #.#....#......#_..#...# #.#....#.##.#..#.#^.### .(.......###.#♣^...#p|ju# ##########.###^..### ............###.### ###########.....# #######p|j8vp|j{p|jj}cNo target in view! __Done exploring.p|jT&p|j'3p|jK..........0.0)...#..p|jMp|jDRp|jSG __Done exploring.q|j q|j0Level 4 of the Dungeon<<<<>>>>^^__(Press ? for help)  ######........#....................##......##).##.##  #...........<.+....................#q|jd#......#..##...#  ##.#######'####....................##......#.......#  #.# #.........###'#...........####'#..##..##..#  #.# #######.#.# #.#...........##.#...####...#  #.##......#.###.#)..........##.#........#.#  #.##.######...#.#...........##.#..........#  #.# ######.# ###.#.#...........##.#.....######  #.# #...##.########.#.#...........##.#.....#  #.# #...............#.#...........##.###..##  #.###.....###########.###.#####.####.# #..#  #...'...............#.# #..# #.##.# #..###  #..##......########.#.####^####.###.# #....#  #..##....#.#......#.#.###^..≈##..##.# #.##.# q|jQ #..##....#.#.####.#.###._..@#.##.##.# #.##.#  #..##....#.#.#....#.##..#.#....#.##.# #....####  #..#####.#.#.#....#......#_..#...##.# ###.^>..#  #..#####.#.#.#....#.##.#..#.#^.####.# #.#####  #...........(.......###.#♣^...###.# #.#  #.######.#.##########.###^..####.#####.#  ##.######.#.............###.####.......#  #.........#############.....##########q|j_  ##################q|j2OAn escape hatch in the floor (D:4)  #.#..#...##.####.########.[...####........#.#.# #.##..#..#>.................#.#q|j3w.# #.###....#.#################.#.###############....#.# #.#.##..÷>.# #######.#.#  ##...#.# #.#..##..#.######.# #....<#.#.# ....# #.'...##.#.# #.# #.....#.#.# ..#+#### #.#..##..#.# #.# #.#.#  #.#.##...#÷######.# #.#.# .......##.###..#..........####...# .......#.##..####.##q|j4t........##### ###+##..######.#..##..............# #............##..###.#.##........# #.......####..####.# #.#.....)..)).......# #......##..##.#...###'####))))..........########...........#.###....+....................##.......##..#.#####...................##......##).###...........<.+..............##......#..##...###.#######'####....................#q|j5#......#.......## #.........###'#...........####'#..##..##..# #######.#.# #.#...........#...####...# #.# #.###.#)..........##........#.# #.# #....#.#...........#.#..........# #.# .# ###.#.#...........##.#.....######q|j~ q|jң ######...#.#...........#spidder the Grappler # ###.#.#...........#Vine Stalker ########.#.#...........#Health: 43/43 ======================== .........#.#...........#Magic: 9/9======================== ##########.###.#####.###AC: 2Str: 18 .........#.# #..# #.#EV: 11Int: 10 ########.#.####^####.##SH: 0Dex: 15 q|j8 #......#.#.###^..≈##..#XL:  8 Next: 18% Place: Dungeon:4 #.####.#.###._..@#.##.#Noise: ---------  Time: 3514.2 (0.0) #.#....#.##..#.#....#.#-) Nothing wielded #.#....#......#_..#...#Nothing quivered #.#....#.##.#..#.#^.###Quill .(.......###.#♣^...## ##########.###^..### ............###.### ###########.....######## _No target in view! _No target in view! _Done exploring. _Done exploring.  q|j Press: ? - help, v - describe, . - travelAn escape hatch in the floor.q|jR q|j q|jķ q|jz @ _q|j q|jp q|j q|j q|j q|jm q|j q|jm q|j q|j q|j, q|j q|j_ q|j' q|j q|j q|jN q|jn q|j q|j q|j q|j q|j ,q|j q|ji q|j q|j\ q|j q|j} q|j< q|j q|jl q|j q|j q|j q|j q|j q|jq q|j q|j q|j Bq|j] q|j q|j q|j q|j q|j q|j q|j q|j# q|j% ,q|j' q|jn- q|jY1 q|j2 q|j#> q|jF q|jK q|jKL q|jO q|jW q|j] ,q|j{a q|jKj q|j/p q|jtq q|ju q|j} q|j ,q|j q|j@ q|jӔ ,q|jM q|jL q|jq q|jܰ q|j q|j q|j ,q|j q|j q|j q|j q|j8 q|j q|j q|j q|j q|j q|j q|j` q|j8 q|j q|j  ,q|j q|j q|j q|j! q|j$ q|j& q|j, ,q|j. q|j0 q|j2 q|j+3 q|j5 q|j8 _You see here a hobgoblin skeleton.q|jm= q|jp>  _q|j@ q|jB q|jD q|j4E q|j^F q|jG q|jI q|j&J q|jJ q|jL q|j/O q|jO q|juP q|j1]   #.......# #.  #.......# #.   ##### #.......# #.   ##...### ###.......#####.   #......####.............'.   #.#..#...##.####.########. q|jc^ 1  #.##..#..#>...............   #.###....#.###############   #.#.##..÷@........# #####48.2 (34.0)   #.#..##..#.######.# #....   #.'...##.#.# #.# #....   #.#..##..#.# #.# #....   #.#.##...#÷######.# #....   ##.###..#..........####....    #..##..####.##.............  q|jt_   #..#......#.##.............    #.....###.#.##............. q|jif q|jli Y _There is an escape hatch in the floor here.r|jr|jr|jr|jr|j79.2 (1.0) _r|j|r|j45 #########  #####........  .##......≈.....  .......@≈≈..≈..  ......≈≈≈≈.....  #.....#≈####...  #.#....≈≈ .  #...≈ .≈> #.....+≈⌠_ #.#. ≈#≈≈≈ #.#..≈≈#### r|j=2-50.7 (2.5r|j8:_r|jz:D _You slide downwards. The hatch slams shut behind you.r|ja=y _Found a stormy altar of Qazlal. Found an escape hatch in the floor.r|jҤr|jr|jr|jr|jr|j$P _r|jr|jr|jr|jɷr|jr|jr|jr|jr|j=r|jr|jr|jTr|jBr|jr|j^r|jr|j:r|jr|jvr|jr|j,r|jr|jr|jr|jr|jr|jr|jr|jPr|jr|jr|jwr|j,r|j_r|j9r|jr|jGr|jr|jGr|jC,r|jr|jr|jU,r|jr|j r|j r|j r|j r|jvr|jr|j*r|jr|jr|jr|jr|jr|j,r|j*#,r|j#r|jd$r|j$r|j&r|j),r|j)r|j*r|j-r|j\.r|j.r|j/r|j2r|j/3r|j3r|j5r|j9Br|j:r|jW>r|j>r|jO?r|j@r|jiD,r|j Er|jFr|jI,r|j9Jr|jLr|jPr|jP,r|jSr|jVj  You encounter an ice beast.r|j[#...≈..≈>.≈#.#.....+≈⌠_≈≈≈..##.#.≈≈#≈≈≈≈≈≈≈.##r|j\C#.#..≈≈#####≈...##...≈≈≈≈≈..≈≈...##....≈..........#.#≈..........≈.##.#......Y##.##.####@## #.##.####.#####.##.##.............#.#######.######.#.# #.#... #.# Y   ice beast (asleep)r|jK]### #.. ###r|j4e076.7 (26.0)r|je27.7 (27 _r|j kr|jtmr|j  #...≈..≈>.≈#.  #.....+≈⌠_≈≈≈..#  #.#.≈≈#.##  #.#..≈≈#####≈...#  #...≈≈≈≈≈..≈≈...#  r|j #....≈..........#  #.#≈..........≈.#  #.#............Y#  #.##.####@## #.##.####.#  #.##.......  ##.######.  #.# #.# ... #.# ### #.. ###r|j%o  #...≈..≈>.≈#.  #.....+≈⌠_≈≈≈..#  #.#.≈≈#.##  #.#..≈≈#####≈...#  #...≈≈≈≈≈..≈≈...#  #....≈..........#  #.#≈..........≈.#  #.#............Y#  #.##.####@## #.##.####.#  #.##.......  ##.######.  #.# #.# ... #.#r|jp [1K ### #.. ### r|jv r|jv r|j| r|jy a _An ice beast is nearby!r|j #.#....≈≈≈≈≈. .#...≈..≈>.≈#..$# #.....+≈⌠_≈≈≈..# #.#.≈≈#≈≈≈≈≈≈≈.## #.#..≈≈#####≈...# #...≈≈≈≈≈..≈≈...# #....≈.# #.#≈..≈.# #.#.......@....Y##.##.####.###...# #.##.####.#####.# r|j ##.##............. #.#######.######.#.# #.# ... #.#### #..###r|j' r|j 08.7 (1.0)r|j r|j * _Found 6 gold pieces.s|j:#.#....≈≈≈≈≈. . #...≈..≈>.≈#..$# #.....+≈⌠_≈≈≈..# #.#.≈≈#≈.## #.#..≈≈#####≈...# #...≈≈≈≈≈..≈≈...# #....≈.# #.#≈.≈.# #.#.Y# #.##.####.###...# #.##.####.#####.# #.##..............#.#######.######. ##.# #.# ... #.#### #.. Y.Y9_s|j1#.#....≈≈≈≈≈. . #...≈..≈>.≈#..$# #.....+≈⌠_≈≈≈..# #.#.≈≈#≈.## #.#..≈≈#####≈...# #...≈≈≈≈≈..≈≈...# #....≈.# #.#≈.≈.# #.#.Y.# #.##.####.###...# #.##.####.#####.# #.##... #.#.######..##.# #.# ..... #.# # Y._80_s|j  You barely miss the ice beast. You bite the ice beast! You drain its power.s|jJ4=1.5 (0.8s|jA_s|j2 s|jC^_The ice beast is moderately wounded.s|jf&  s|jYou hit the ice beast. Your bite misses the ice beast.The ice beast is heavily wounded.s|j,2.4 (0.9s|j9_s|jV _The ice beast barely misses you.s|j  You hit the ice beast. Your bite misses the ice beast.The ice beast is severely wounded.s|j?'3.3s|jo7_s|j@ _The ice beast hits you but does no damage.s|je  You hit the ice beast. Your bite misses the ice beast.s|jgLThe ice beast is severely wounded.s|jPis32-------6--------s|j&j 4.2s|j{ps|juH _The ice beast hits you. The ice beast freezes you!s|jK  You closely miss the ice beast. Your bite misses the ice beast.The ice beast is severely wounded.s|jLP $26s|jlQ ----------5-----------5.0 (0.8s|j^X s|j] H _The ice beast hits you. The ice beast freezes you.s|j e  You hit the ice beast.  The ice beast is almost dead.18-------4------8s|j A_s|j H _The ice beast hits you. The ice beast freezes you.s|jP s|jp s|j s|j ^ _You are too injured to fight recklessly!s|jy 3s|j s|jf ^ _You are too injured to fight recklessly!s|j   .  >.≈#..$#  _≈≈≈..#  .##  #####≈...#  ..≈≈...# s|j  ..........#  #.#≈..........≈.#  #.#.........@Y..#  #.##.####.###...#  ##.#  ..  .#  #.# #.# ..  ... #.# #  ### #.. ###s|j;%   .  >.≈#..$#  _≈≈≈..#  .##  #####≈...#  ..≈≈...#  ..........# s|j&  #.#≈..........≈.#  #.#.........@Y..#  #.##.####.###...#  ##.#  ..  .#  #.# #.# ..  ... #.# #  ###  ###s|j+ s|j+ s|j`0 s|j3 a _An ice beast is nearby!s|j=  .  >.≈#..$#  _≈≈≈..#  .##  #####≈...#  ..≈≈...#  ..........#  #.#≈..........≈.#  #.#.........@Y..#  #.##.####.###...#  ##.#  ..  .#  #.# #.# .. s|j:m ... #.# #  ### #.. ###t|j  .  >.≈#..$#  _≈≈≈..#  .##  #####≈...#  ..≈≈...#  ..........#  #.#≈..........≈.#  #.#.........@Y..#  #.##.####.###...#  ##.#  t|j..  .#  #.# #.# ..  ... #.# #  ###  ###t|jt|jht|je#t|jP&a _An ice beast is nearby!t|j7t|j8t|j=t|j:@^ _You are too injured to fight recklessly!t|jPv . _You are too injured to fight recklessly!An ice beast is nearby!You are too injured to fight recklessly!  You punch the ice beast!t|j>} (t|jҁ 9----296.6 _You kill the ice beast!t|jT 7_t|j< s _Your base Shapeshifting skill increases to level 4!u|j3u|ju|ju|jq20= _u|jpa1=u|jnu|jA u|j f2=---u|j u|ju|j@K3=u|ju|j)u|j4=5===u|jXu|j u|jK5=u|jKu|ju|jT7==u|ju|jJ!b8==u|j"u|j%99u|jG&N====u|j&u|j)u|jc*L30=u|j*u|je-u|j!.N31=u|j.u|j2m2=u|j3u|j%:w3=u|j<u|j=4=6===u|j>u|jP 5=6==7=8====u|jKRu|jTu|j.Vk9=u|jYu|jSZE40=u|jZu|j,^h2==u|j_,u|jgd93u|jpe[==u|j@j1 _HP restored.u|jkN7==u|jku|j6p,u|jqu|j}wBu|j\{9=u|j[|u|j|u|ju|jP==u|jXu|j݅u|j@u|j8,u|j1u|j,u|j u|j>u|j9,u|ju|jM8===u|ju|jKBu|j,u|jru|jp,u|jyu|j~u|j ;===u|j֫u|jL,u|j[u|j,u|jնu|j,u|jKu|j,u|ju|ju|jTM9===u|ju|j4 _Magic restored.u|jbu|j9u|ju|ju|ju|jeu|jxu|ju|ju|ju|j;u|ju|j1u|j;===u|ju|j u|jr,u|ju|ju|j,u|jfu|j'u|j ,u|ju|j,u|jOu|j M _You now have 167 gold pieces (gained 6).u|j3u|ju|jTu|ju|j8u|j|u|ju|ju|j ,u|j"u|jy%u|j&u|j4'u|j((u|j,u|jd-,u|jK/u|j1u|jM2u|j2u|j4u|j7,u|j^:,u|j=u|jP>u|j>u|j@u|jDBu|jLGu|jKBu|jLu|jO,u|jTPu|jQu|jiTu|j U,u|jVu|j~Y,u|jZu|jE^Bu|j^u|j`u|jcu|jd,u|j$fu|j j,u|j$ku|jlu|jo,u|jqu|jzru|jtu|ju,u|jvu|jzBu|j8{u|jXu|j4u|jւ,u|jلu|j u|ju|j׊u|ju|ju|jO,u|ju|ju|j,u|j)u|j#u|ju|j u|jau|jau|j ,u|ju|ju|j,u|jBu|j5,u|ju|j<u|j&,u|ju|ju|j,u|j|u|j#u|ju|j0,u|jڽu|ju|j,u|j&u|j=Bu|ju|j8u|j,u|j=u|j,u|ju|ju|ju|j",u|j}u|j"u|j,u|ju|jp,u|j!u|j u|jYu|j6,u|j)u|ju|ju|ju|j{u|jlXu|j5u|ju|ju|ju|jZ,u|ju|jnu|jU,u|ju|ju|jU ,u|j u|j u|j$u|ju|j%u|j)u|jd,u|ju|ju|j/u|j1,u|jr!u|jk,f  You encounter a quokka.u|j{3 .. .# #.# ##.# #.# #..$ ... ..r  #.. ..  #.# .#  # #.###.##.# #.#...@....#- ##### #.#.######## ....# #..........# ###.# ###.######.#u|j>6+#.# #.#.# . r   quokka (asleep)#.# .#.#########.##...........u|jx>1683.6 (97.0)u|j5?E-4.6 (98u|j2Fu|j H+ _Found 14 gold pieces.u|jQ \ .. .#  #.# ##.#  #.# #..$  ... ..r  #.. .. #.# .# # #.###.##.#  #.#...@....#  #.#.######## ....# #.... .# ###.  #.# #.#  #.# #.#  #.# #.#  #..#  #...........#u|j , .. .#  #.# ##.#  #.# #..$  ... ..r  #.. .. #.# .# # #.###.##.#  #.#...@....#  #.#.######## ....# #.... .# ###.  #.# #.  #.# #.#  #.# #.  #..  #...........u|j3 3u|jr" u|jR% ] _A quokka is nearby!u|j \ .. .#  #.# ##.#  #.# #..$  ... ..r  #.. .. #.# .# # #.###.##.#  #.#...@....#  #.#.######## ....# #.... .# ###.  #.# #.#  #.# #.#  #.# #.#  #..#  #...........#u|jGO, .. .#  #.# ##.#  #.# #..$  ... ..r  #.. .. #.# .# # #.###.##.#  #.#...@....#  #.#.######## ....# #.... .# ###.  #.# #.  #.# #.#  #.# #.  #..  #...........u|jS3u|jZu|j$o] _A quokka is nearby!u|jo # .. .# #.# ##.##.####..$.......r#.. ...  #.# #.# # #.###@##.#  #.#........# #### #.#.######## ...# #..........# ##.# ###.######.##.# #.#  #.# #.#  #.# #.#  #.#########.#u|j#u|j75.6 (1.0) _u|jv|ju.. #.# ##.# .##.#.####..$#............r...>##........# #.# #@#  #.###.##.# #.#........# ####.####### ........... ####.######.# v|jL/Q6v|jT; _Found a stone staircase leading down.v|j 2     ##  .. .#   #.# ###.# .## #.#.####..$#.... .........r...># #.....@..#  #.###.##...... # #.###.##.#[...  #.#........# ... ### #.#.######## # ..# #..........#  #.# ###.######.# #.# #.#  #.# #.#  v|jR;7v|jv|j) _Found a chain mail.v|j/ .  v|jNThe helpless quokka fails to defend itself.  You punch the quokka!v|jJ†v|j2(v|jR,8.5 (0.9v|juv|jJ _You kill the quokka!v|jY 3v|j]e ^ _No target in view!v|j.  _No target in view!v|jO 3v|jTx ^ _No target in view!v|j  _v|j   You see here a quokka corpse. _v|j N _You now have 181 gold pieces (gained 14).v|j v|j v|jO ,v|j ,v|j v|jc Bv|j N _You now have 193 gold pieces (gained 12).v|j v|j v|j v|j9 v|j,, v|j; 2  There is a stone staircase leading down here.   ###   ..#   #####.#  .. ..#..#  #.# ###.#..#######  #.#.####...#.@.......  97.5 (9.0.........†...>#####<#  v|j#= o#........#..#######  #.###.##..........#   # #.###.##.#[...###.#   #.#........#.......   #.#.########...#####   #..........#...#  ###.######.#...# v|jhG v|jH .8.5 (10.0)v|jN v|jQ 9 _Found a stone staircase leading up.v|jK3v|jdv|jmhv|j jv|jk,v|jqBv|jsv|j&{Xv|j},v|j}v|jPnv|jv|jZ,v|jv|j,v|j6v|j;v|jBv|j[v|jJv|j Bv|j v|j,v|jHBv|jhv|js&v|j*v|j,,v|j0Bv|j1v|jv3v|j6,v|j 8v|jH:w|jw|j,w|jw|j,w|j ,w|j:Bw|jbw|j,w|jw|jw|jV%Bw|jP.Xw|j?]  You encounter an orc wizard. It is wielding a +0 dagger.###.# #.#...# #.###.#.###. #......... #####.#### #....... #.#.#### ##########.#.#### o......@................ #################.#..... #.#.###. #.#.###. #.#..... ######### #.#.#### o   orc wizard (asleep) #.......# #....... #.#####.# ###.#### #.# #.##.#726.5 (287.5 (29 _w|j _You see here a scroll of blinking.w|j  ###.# # #...# # ###.#.### #........ #####. #.. #.#.#.#.oo?..........#.# #.#.### #.#.### #.# # #.#. #.# #o   orc (asleep) #.#####.# ###.  #.# #.# #.#w|j[\8.5 (1.0)w|j:cy _You encounter an orc. It is wielding a +0 heavy hand axe.w|j ###.#  #...#  ###.#. # #####. # #.#.#.#.oo....@.?#.# #.#. #.#. #.# # #.#. #w|jҡo.# #o 2 orcs (asleep) #.#####.# ###.  #.# #.# #.#w|jy;9w|jw|j9s _You encounter an orc. It is wielding a +0 hand axe.w|ji  ###.# #...# ###.#. # #####. # #.#.#.#.#ooo...@..?#.# #.#. #.#. #.# # #.#. #.# # #.#####.# ###.  #.# #.# #.#w|jo <30w|jz w|j1 d ###. #... ###.#. # #####. # #.#. #.#. #ooo..@...? #.# #.#. #.#. #.# # #.#. #.# # #.#####.# ###. #.# #.# #.w|j; ;1w|jB w|jD w|j  ### # ###.# #w|je  ##### # #.# w|jV #.# #ooo.@....? #.# #.# #.# #.# # #.# #.# # #.#####.# ### #.# #.# #w|j3 Foow|jq< *The orc wizard points at you and mumbles some strange words.w|j  ooo.oo1 wandering)The puff of flame hits you.38---8---==2w|j w|j% % _The orc shouts!w|jl$ \  # ###. #  # #. #. #ooo@.....? #. #. #. #. # #. #.# # #.#####.#  #.# #.# ooThe orc wizard is struck by your quills.9---7------====3 _The orc wizard hits you with a +0 dagger.w|j  You punch the orc wizard!  The orc wizard is severely wounded.w|js 40===--4.4 (0.9w|j w|j W _The orc wizard barely misses you.w|jv  You hit the orc wizard. Your bite misses the orc wizard.The orc wizard is almost dead.w|j;x 1=---5.3w|j" f _The orc wizard misses you.w|j<@  You barely miss the orc wizard.The orc wizard is almost dead.06------6.2w|jUU _The orc wizard hits you with a +0 dagger.w|j"l .You hit the orc wizard.w|j%E.ow|j1qoo 2 orcsw|j381327.1w|j<w|j@N _You kill the orc wizard!x|j )You closely miss the orc. You bite the orc!x|jڈF.ox|jC)   orcx|jx|j,Q2=9 (0.8x|jݛx|jG _You kill the orc!x|jqS  # ### #  # # # #.o.? # # # # # # #.# # #.#####.#  #.# #.#x|jdx|jf39--5-----8.9 (1.0x|j _The orc hits you with a +0 hand axe. _Items here: )) [[ †.x|j x|jw x|j.  x|jYou punch the orc!x|j&<)x|j+n40=-39.8 (0.9x|jDvx|jlG _You kill the orc!x|jIx|jLH _No target in view!x|jx|jVx|jMx|j?H _No target in view!x|jx|jx|j^ _No target in view!x|jEx|jFx|jNx|jQH _No target in view!x|j3x|jx|jH _No target in view!x|j3x|jx|j3@ _No target in view!x|j3x|j˱x|jx|jHj3x|jx|jx|j%( ##.###.#.##.#.#.#.)?.#.#.#.#.x|jh+ # #.#.# #.#.#####.# # x|j4 x|j6 t1=-40.8 (1.0 _x|j? x|jA x|jg Q##.###.##.##.#.##.##.)).@....?.#.##.##.##.## #.# #.# #.. #.#####.# ###x|j`i  #.# #.# # x|jis x|jt 2=6===-1x|j| x|jb~ x|j ###.#.###.#.#.#####.#.#.#.#.#.#.))..@...?.#.#.#.#.#.#.#.#.# #.#.#.# #.#.#####.# ###.#.# #.# #.x|jUx|jp3==2x|j&%x|jP'y|j! ###.##...####.#.##.#####.##.#.#.##.#.##.))...@..?.#.#.#.#.##.#.##.#.# #.#.##.# #.#.#####.# ###.##.# #.# #.#y|j(y|j)%3y|j0y|j4y|j z###.# #...# ###.#.##.#####.##.#.#.##.#.##.))....@.?.#.#.#.#.#y|j #.#.##.#.# #.#.###.# #.....#.#####.# ###.###.# #.# #.#y|j-5 y|j^ B4y|jo ###.# ##...# ####.#.##.#####.##.#.#.##.#.##.)).....@?.#.#.#.#.##.#.##.#.# #.#.##.# #.y|j Z#.#####.# ###.# y|j Y===5y|j y|j y|j* ###.# #.#...# #.###.#.###.#.#####.##.#.#.##.#.##.))..#.#.#.#.###.#.#.###.#.#.# #.#.##.# #.#.#####.# ###.# y|j4y|jWW=6y|jRk7.8 (2 _b - 2 scrolls of blinking (gained 1)z|j\ ###.# #.##...# #.####.#.###.##.#####.##.#.#.##.#.####.#.)).#z|j .#.#.#.###.##.#.###.##.#.# #.#.##.# #.#.#####.# ###.# z|jkz|jl*8.8 (1z|jz|jz|j1###.# #.# #...# #.# ###.#.###.##.#####.##.#.#.##.#.####.#.)).†#.#.#.#.###.##.#.###.##.#.# #.#.##.# #.#.#####.# ###.# 9z|jIz|j:z|jGLevel 5 of the Dungeon<>>_(Press ? for help)### ######.# #.##...# #.####.#.###.########...............######.#########.##..........#..##.#.######.#..#######  ####################.#.####...#.........  #.))........@...............†...>#####<#  ####################.#........#..####### #.#.###.##..........# #.#.###.##.#[...###.# #.#........#....... z|j~I4 ######### #.#.########...##### #.......# #..........#...##.#####.# ###.######.#...##.# #.##.#  #...##.# #.##.##...##.# #.##.# #.# #.#########.##.# #...........##  ##########.# #############||jL@.||jI:..||j :.#}|jv;##}|j& 7.#}|j ;..~|jNr;..~|jy A chain mail (D:5)  [.|j1###.# #.# spidder the Grappler#...# #.# Vine Stalker###.#.###.## Health: 43/43 ========================#........... Magic: 6/9================--------#####.###### AC: 2Str: 18#......... EV: 11Int: 10#.#.###### SH: 0Dex: 15####################.#.####.. XL:  8 Next: 33% Place: Dungeon:5#.))........@...............† Noise: ---------  Time: 3749.8 (0.0)####################.#....... -) Nothing wielded#.#.###.## Nothing quivered#.#.###.## Quill #.#.......######### #.#.#######.......# #.........#.#####.#|jG ###.#######.# #.##.# _No target in view! _No target in view! _b - 2 scrolls of blinking (gained 1)  Press: ? - help, v - describe, . - travelItem here: a chain mail.  The floor. 7==|jB|jӭX|jiX|jv|j|j߸|j |j!==|j:,|jq|j|j|j]|jk8===|j'===|j+|j(1,|j2|j9|j;,|j_>|j{C,|jD|jG|jO,|jQ|jR|jZc9===|jN\|jNw#...............#  #####.#########.#  #..........#..#  #.#.######.#..#######  #####.#.####...#.........  .............†...>#####<#  #####.#........#..#######  .#.###.##..........#  #.###.##.#@...###.#  68.8 (19.0).#........#........  #.#.########...#####  #..........#...#  ###.######.#...#  #.# #...#   #.# #...#   [16;7|jyH#.# #...#    #######.#     _You see here a +0 chain mail.|j$ |j% 09.0)|jv+ |j. ! _m - a +0 chain mail|j. |j3Z Gear: 13/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  a - a +0 animal skin (worn)j - a +0 pair of boots  k - a +0 ring mail  l - a +0 pair of gloves  m - a +0 chain mail Jewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  d - a quill talisman (worn)b - a quill talisman  c - a rimehorn talisman  e - a storm talisman|j 9 +m - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 6.0 (2.0 -> 8.0). Your EV would decrease by 4.2 (11.3 -> 7.1). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.|j( |j/ #...............#  spidder the Grappler#####.#########.#  Vine Stalker#..........#..#  Health: 43/43 ========================#.#.######.#..#######   Magic: 9/9======================== #####.#.####...#.........   AC: 2Str: 18 .............†...>#####<#   EV: 11Int: 10 #####.#........#..#######   SH: 0Dex: 15#.#.###.##..........#   XL:  8 Next: 33% Place: Dungeon:5#.#.###.##.#|j01@...###.#   Noise: ---------  Time: 3769.8 (0.0)#.#........#........   -) Nothing wielded#.#.########...#####   Nothing quivered#..........#...#  Quill ###.######.#...# #.##...#  #.##...#  #.##...#   #######.#   _No target in view! _No target in view! _b - 2 scrolls of blinking (gained 1) _You see here a +0 chain mail. _m - a +0 chain mail|je63|j;|jGNYou start removing your armour.|jH+70.8 (1|jFO|j[@1.8 (2|je|jp@2.8 (3|jw|j@3.8 (4|jԇ|j@4.8 (5|j&|j- 0 _You continue removing your +0 animal skin. x5|j|jߡ|j  You finish removing your +0 animal skin.  You start putting on your armour.|j"*5.8 (6|j|j|j*6.8 (7|j/|j@7.8 (8|j|j|jB*8.8 (9|j|j|jw.9.8 (10.0)|j@|jm 8 7 _You continue putting on your +0 chain mail. x5|j8|j|j _ _You finish putting on your +0 chain mail.|j Gear: 13/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  m - a +0 chain mail (worn)a - a +0 animal skin  j - a +0 pair of boots  k - a +0 ring mail  l - a +0 pair of gloves Jewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  d - a quill talisman (worn)b - a quill talisman  c - a rimehorn talisman  e - a storm talisman|jV l - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. This armour is useless to you right now: you can't equip that in your current form. |j You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.|j*|j0|j8 #...............#  spidder the Grappler#####.#########.#  Vine Stalker#..........#..#  Health: 43/43 ========================#.#.######.#..#######   Magic: 9/9======================== #####.#.####...#.........   AC: 8Str: 18 .............†...>#####<#   EV: 7Int: 10 #####.#........#..#######   SH: 0Dex: 15#.#.###.##..........#   XL:  8 Next: 33% Place: Dungeon:5#.#.###.##.#|j:@...###.#   Noise: ---------  Time: 3779.8 (0.0)#.#........#........   -) Nothing wielded#.#.########...#####   Nothing quivered#..........#...#  Quill ###.######.#...# #.##...#  #.##...#  #.##...#   #######.#   _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.  You can't equip that in your current form.|j@3|jE|jTL. _|j |j] Gear: 13/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  m - a +0 chain mail (worn)a - a +0 animal skin  j - a +0 pair of boots  k - a +0 ring mail  l - a +0 pair of gloves Jewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  d - a quill talisman (worn)b - a quill talisman  c - a rimehorn talisman  |jo e - a storm talisman|jj - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. |jTBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. This armour is useless to you right now: you can't equip that in your current form. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.|j|j>|j|. #...............#  spidder the Grappler#####.#########.#  Vine Stalker#..........#..#  Health: 43/43 ========================#.#.######.#..#######   Magic: 9/9======================== |jt#####.#.####...#.........   AC: 8Str: 18 .............†...>#####<#   EV: 7Int: 10 #####.#........#..#######   SH: 0Dex: 15#.#.###.##..........#   XL:  8 Next: 33% Place: Dungeon:5#.#.###.##.#@...###.#   Noise: ---------  Time: 3779.8 (0.0)#.#........#........   -) Nothing wielded|jK#.#.########...#####   Nothing quivered#..........#...#  Quill ###.######.#...# #.##...#  #.##...#  #.##...#   #######.#  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _You can't equip that in your current form.You can't equip that in your current form.|j |j|j|j. _|j|jGear: 13/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  m - a +0 chain mail (worn)a - a +0 animal skin  j - a +0 pair of boots  k - a +0 ring mail  l - a +0 pair of gloves Jewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  d - a quill talisman (worn)b - a quill talisman  c - a rimehorn talisman  e - a storm talisman|jD4 #...............#  spidder the Grappler#####.#########.#  Vine Stalker#..........#..#  Health: 43/43 ========================#.#.######.#..#######   Magic: 9/9======================== #####.#.####...#.........   AC: 8Str: 18 .............†...>#####<#   EV: 7Int: 10 #####.#........#..#######   SH: 0Dex: 15#.#.###.##..........#   XL:  8 Next: 33% Place: Dungeon:5#.#.###.##|j6.#@...###.#   Noise: ---------  Time: 3779.8 (0.0)#.#........#........   -) Nothing wielded#.#.########...#####   Nothing quivered#..........#...#  Quill ###.######.#...# #.##...#  #.##...#  #.##...#   #######.#  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _You can't equip that in your current form. _You can't equip that in your current form.|j;|j>|j|jRead which item? Scrolls  b - 2 scrolls of blinking  t - 4 scrolls of teleportation  V - 3 scrolls of vulnerability  c - 2 scrolls labelled ZATIOP JURR  e - a scroll labelled OTTELEUCAC  k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS [!] read|quaff|evoke[?] describe selected|jw |jR |j H #...............#  spidder the Grappler#####.#########.#  Vine Stalker#..........#..#  Health: 43/43 ========================#.#.######.#..#######   Magic: 9/9======================== #####.#.####...#.........   AC: 8Str: 18 |j H.............†...>#####<#   EV: 7Int: 10 #####.#........#..#######   SH: 0Dex: 15#.#.###.##..........#   XL:  8 Next: 33% Place: Dungeon:5#.#.###.##.#@...###.#   Noise: ---------  Time: 3779.8 (0.0)#.#........#........   -) Nothing wielded#.#.########...#####   Nothing quivered#..........#...#|j L  Quill ###.######.#...# #.##...#  #.##...#  #.##...#   #######.#  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 |jw _You finish putting on your +0 chain mail. _You can't equip that in your current form. _You can't equip that in your current form.|j  _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _You can't equip that in your current form.You can't equip that in your current form.  As you read the scroll labelled ZATIOP JURR, it crumbles to dust.  It is a scroll of amnesia.|j: /  --more--|jE  You feel forgetful for a moment.|j+80.8 (1|j|j2 _c -> x - a scroll of amnesia|jB |j# sRead which item? Scrolls |j & b - 2 scrolls of blinking  t - 4 scrolls of teleportation  x - a scroll of amnesia  V - 3 scrolls of vulnerability  e - a scroll labelled OTTELEUCAC  k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS [!] read|quaff|evoke[?] describe selected|j |j ! #...............#  spidder the Grappler#####.#########.#|jy"  Vine Stalker#..........#..#  Health: 43/43 ========================#.#.######.#..#######   Magic: 9/9======================== #####.#.####...#.........   AC: 8Str: 18 .............†...>#####<#   EV: 7Int: 10 #####.#........#..#######   SH: 0Dex: 15#.#.###.##..........#   XL:  8 Next: 33% Place: Dungeon:5#.#.###.##.#@...###.#   Noise: ---------  Time: 378|jy#O0.8 (0.0)#.#........#........   -) Nothing wielded#.#.########...#####   Nothing quivered#..........#...#  Quill ###.######.#...# #.##...#  #.##...#  #.##...#   #######.#   _You can't equip that in your current form. _You can't equip that in your current form.As you read the scroll labelled ZATIOP JURR, it crumbles to dust.  It is a scroll of amnesia.  You feel forgetful for a moment. _c -> x - a scroll of amnesia|j$ |j% As you read the scroll labelled OTTELEUCAC, it crumbles to dust.  It is a scroll of brand weapon.|j0/  --more--|j-  You aren't carrying any weapons that can be branded.1.8 (1 _|jd0|j2|j|j]Read which item? Scrolls  b - 2 scrolls of blinking  t - 4 scrolls of teleportation  x - a scroll of amnesia  V - 3 scrolls of vulnerability  k - a scroll labelled VOLOVEV IMIPN  m - a scroll labelled HONOQI MISS |j[!] read|quaff|evoke[?] describe selected|jh% T #...............#|j&   spidder the Grappler#####.#########.#  Vine Stalker#..........#..#  Health: 43/43 ========================#.#.######.#..#######   Magic: 9/9======================== #####.#.####...#.........   AC: 8Str: 18 .............†...>#####<#   EV: 7Int: 10 #####.#........#..#######   SH: 0Dex: 15#.#.###.##..........#   XL:  8 Next: 33% Place: Dungeon:5#.#.###.##.#@...###.#[39;49|jL( m   Noise: ---------  Time: 3781.8 (0.0)#.#........#........   -) Nothing wielded#.#.########...#####   Nothing quivered#..........#...#  Quill ###.######.#...# #.##...#  #.##...#  #.##...#   #######.#  It is a scroll of amnesia.  You feel forgetful for a moment. _c -> x - a scroll of amnesia  As you read the scroll labelled OTTELEUCAC, it crumbles to dust.  It is a scroll of brand weapon. _You aren't carrying any weapons that can be branded.|j$C  As you read the scroll labelled VOLOVEV IMIPN, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.=========2.8 (1|jUE |jG ' _You hear a shout!|j _Unknown command.|je|jbhJRead which item? Scrolls  b - 2 scrolls of blinking  t - 4 scrolls of teleportation  x - a scroll of amnesia  V - 3 scrolls of vulnerability  m - a scroll labelled HONOQI MISS [!] read|quaff|evoke[?] describe selected|j!|jw) |j+ |j7 H #...............#  spidder the Grappler#####.#########.#  Vine Stalker#..........#..#  Health: 43/43 ========================#.#.######.#..#######   Magic: 9/9======================== #####.#.####...#.........   AC: 8Str: 18 |j9 .............†...>#####<#   EV: 7Int: 10 #####.#........#..#######   SH: 0Dex: 15#.#.###.##..........#   XL:  8 Next: 33% Place: Dungeon:5#.#.###.##.#@...###.#   Noise: =========  Time: 3782.8 (0.0)#.#........#........   -) Nothing wielded#.#.########...#####   Nothing quivered#..........#...#  Quill ###.######.#...# #.##...#  #.##...#  #.#[33|j: m#...#   #######.#   _You aren't carrying any weapons that can be branded.As you read the scroll labelled VOLOVEV IMIPN, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! _Unknown command.|je  bb.#bbbbbb.bbb..b#bbbbbbbbbbbbbbbbbbbbbbb.bbbbbAs you read the scroll labelled HONOQI MISS, it crumbles to dust.|jg L---------3.8 (1|jp bb.#bbbbb.bbb..b#bbbbbbbbbbbbbbbbbbbbbbbbbbb|jt Z _You hear the flapping of tiny wings. It was a scroll of butterflies.|j|j!|j|j|juS.b|jP.|jP†b|j7.bb.b.bb.b..b.b..bb..b.bb.b>.b.bb.b.b†b.bb.b..bb.. _You swap places with your butterfly.|j|=,|jwC,|jD|j}G|jJ|j,N|j~Q|jzT|jW|jY|j]\|j`c,|jf|ji|j!o|j}r|j2v|jy|j}|j|jB|jT|jŎ|j|jQ|jx3|jО|jI _You swap places with your butterfly.|j|j|j|jK|j|j,|j|j'|j|j|j|j|j|j!|jL|jQ|jD|jt|j|j|jl|j|j{|jF|j/n|j|j|j |j |j1|j|j|j,|j|j |j|j |j$"|j(#|j%|jG'|j)|j,|jj/|jv6|j 9|jV;|j=|j@|jzC|j F|jH|j6L|jO|jR|jU|jEY|jY|jK]|j`|jd|jmg|ji|jm|jo|jCs|jRv|j^y|j||ji|j@|j|j|j|j|j|j>|j|jg|jk|j~|jA|j|j|j|j|j|j|j|jl|j|j||j|j|j|jr|jF|ju|j|j:|jd|j|j|j|j|j|j|j|j|j|jJ|j|j |j( |j |j |j |j |j |j |jZ k _You swap places with your butterfly. Your butterfly leaves your sight.|j |j9 |j! |jB$ |j& |j( |jr+ |j"- |j0 |j<2 |j$4 |j6 |j9 |j{; |j= |jA? |jDB |jC |jF |jH |j J |jK |jaQ |j?R |jg  _You swap places with your butterfly.|j |j |j |jǺ |j; I|jx |j |jM |j |j |j |j |js |j |j |j |j2 |jE |j0 |j |j |j |j |j |j |j |jR |j% B|j( ,|j(* |j+ |j, |j*. |j4 B|jl9 |j: |jW< |jI> |jE@ |jB |jC |jD |jF |j I |jrJ |jK |jM |jQ |j:S |jYU |jY |jZ |j$[ |jY] |jG_ |j-` |j>a |jb |jd |jd |jq |jut |ju |j X|j |j |j |j |jT F _Your butterfly leaves your sight.|j |jj |jŗ |j |jT ,|jϨ |j ,|jt |j |j ,|j= |j |j˻ |jͼ |jW |jf |j |j |j |j |j |j |jX |j\ |j |j] |j |j |j |j |j |jv |j ,|j" |j |j |j?  #.# #bbb# ########.# ##b## .........# #b# ########## #b#  #.#  #.#  ##b#  ##.b#  #@.## ---------8007.0) #....##  #..####  ....   .##   _Key pressed, stopping explore.|jC I|j5D |j(E G.b|jE 0b.|jF D.b|jfL .b.b|jR b..b|jT |jY P _|jZ |j?] ,|j?y |j{ |j~ ,|j |jǁ |j |jDž |j |jS ,|jŐ |j |j |j |jO |j |j |j |j |j |j |j8 I _You swap places with your butterfly.|ju |j |j |j 3|j" |j |j 0.|j |j |j |j% ,|j |j |jI |j |jp |j |j5 u _Your butterfly disappears in a burst of colours!|j |j |j2 |j |j |j |j |jM |j |j |j |j 0.|j# ,.|j |j8 |j, |j. |jm |j |j 3|j |j x _Your butterfly disappears in a burst of colours! x2|j |j |j |j |j |jv |j 3|j |jC |jO! |j0" |jG$ |j % |j% |jO+ |j, ,|j. |j./ |j/ |j1 |j< 0.|jH= |j@ |jD 3|jE |jmG u _Your butterfly disappears in a burst of colours!|jI |j_K |jaN |j=O |j"P 3|jR ,|jzg |jSk ,|jl |j;n |jo |jp |js |jt |ju |jsv |j w |j%x |jx |j{ B|jq| |j9} |j} |j |jR |j |j݂ |j1 |j 0.|jN |ju 3|j u _Your butterfly disappears in a burst of colours!|jb |j |j̦ |j |jq ,|jn |j7 |j ,|j? |j |jI ,|jX ,|j  ≈≈...#  #.###..b.## ≈#...#  ###.##..#### ≈≈≈..#  ##......## ≈≈≈≈.##  #..#.#### ##≈...# #.##.# .≈≈...# #.##.# ......######.##.# ....≈.###.....##.# ......##$@######.# 22.8 (22 ###...# #.## #.# #####.# #.. #.# ........ #.# ######..# .. # .... ..# # ...# ... .>... #|j W3.8 (23|j ; _Found a stone staircase leading down.|j,^|j_|jc|jfH _No target in view!|jN|j3|j|j|j$ _|jɒ|j|j,|j N _You now have 205 gold pieces (gained 12).|j|j|j|j6|jM|j,|jV|jU|j,|j֩|j,|j|jI|j,|j|j|jܹ|j|j|j|j|j ~  You encounter an orc. It is wielding a +0 mace.|ji≈≈...#.# .........######.##.# .......≈.###.....##.# .........##..######..###...###.## #.# ##.#####.##..# #.#.....|j]w.## ##.######..#####..#  #.# .......@##  #.# ...#....#  #.. ....>...#  ### .#.###..# # #..# ...#o   orc (wandering) #o## #. |ju231.8 (8.0)|j$12.8 (9 _|j|j|j %   ####  ##..  #..  ##.## #.#  #..# #.#  ##.## ..#####..#  #.# .......@##  #.# ...#....#  #.. ....>...#  ### .#.###..# # #..# ...# #o## #.|jK    ####  ##..  #..  ##.## #.#  #..# #.#  ##.## ..#####..#  #.# .......@##  #.# ...#....#  #.. ....>...#  ### .#.###..# # #..# ...# #o## #. |j7S 3|jQY |j\ [ _An orc is nearby!|j ......####≈##.......#### ##.#####.## ##..# ........... ##.# ##.######..#####..#  #.# ........##...#...@# ..>###.### #  .o#o#o   orc wizard (asleep))#. o   orc (wandering). ##|jY aYou encounter an orc wizard. It is wielding a +0 dagger.Found a long sword.|j o.  The orc wizard shouts! The orc shouts! You hear a shout! x4|jW 8o.|j  a   howler monkey (wandering)o   orc wizardo   orcYou encounter a howler monkey.|j% 4===3.8 (1|j |j * _You hear a shout! x2|jG≈.#.....##.#...# #..######.# ###.###...##.## #.##.#####.# #..# #.# ............ ##.## ###.######..#####..  #.# #........## #.# #...#....# #.. #....>.@.# ### #.#.###..# # #..# oo.#.#.## )#..o   orc wizarda ###o   orc |j 7o.|jb$eoo|j/;4|j<7|j8|jt...#### ###.#####.## ##...# ............ ##.# ###.######..#####..#  #.# #........#...#....# ..>## #.#.### # #o o.5#.#.o#..#5 ###.o 55 2 ufetubi (wandering)##ooo 3 orcs (2 wandering)|j .  You encounter 2 orcs and 2 ufetubi.|j95.|j}0a|jj9o.|j02ğ|jD .o|j9WThe orc shouts! The ufetubus shouts! x2; You hear a howl!|joğ   gnoll sergeant (polearm)a   howler monkeyo   orc wizard5   ufetubus|j(…)You encounter 2 orcs and 2 ufetubi.shouts! The ufetubus shouts! x2; You hear a howl!gnoll sergeant. It is wielding a +0 trident.  The orc wizard is struck by your quills.  The orc wizard completely misses you.You hear a shout!|jD====5|j|j]5 _The ufetubus leaves your sight.|jm .  You barely miss the orc wizard. You bite the orc wizard!  The orc wizard's magic leaks into the air.  You drain its magic.|j;a.|jto.o.|j  oThe orc wizard is severely wounded.The orc wizard is struck by your quills.|j )The orc wizard hits you with a +0 dagger.|js6ğ.|j (magic disrupted)ooo 3 orcs|j 2-8---==--6.7 (0.9|j|j7 _You encounter an orc. It is wielding a +3 hand axe of freezing.|j (catching breath) You hit the orc wizard. Your bite misses the orc wizard.The orc wizard is almost dead.The howler monkey hoots and howls with incredible vigour!3==========7.6|jF|j- _You hear an angry hiss.|j7 oYou barely miss the orc wizard. Your bite misses the orc wizard.|j91ğ|j; .  The orc wizard is almost dead.|j>9ğ.|j@1o|jN o 2 orc wizards (1 magic disrupted)ğ   gnoll (polearm)(…)You encounter a gnoll. It is wielding a +0 spear.You encounter an orc wizard. It is wielding a +0 dagger.|jP\=--------8.4 (0.8|jxX|jZb_ _The orc hits you but does no damage. The orc wizard falters for a moment.|j  You closely miss the orc wizard.|j ğ.  The orc wizard is almost dead.The gnoll sergeant hits you from afar with a +0 trident.|j Loo|j |jM 8o.|j 4a.|j |j 37----7--------------9.3 (0.9|j |jn! 6 _The orc hits you with a +0 mace.|j N .  You punch the orc wizard!|j 35|j .  You kill the orc wizard!The howler monkey is struck by your quills.  The howler monkey barely misses you.|j o.ğ.5|j u   orc wizard|j 25-----------5--------6=40.2|j& |ja* N _The gnoll sergeant hits you from afar with a +0 trident!|jx .  The howler monkey barely misses you. _The gnoll sergeant hits you from afar with a +0 trident!  You closely miss the howler monkey. You bite the howler monkey.  You drain its power. You feel invigorated.  The howler monkey is lightly wounded.  The howler monkey is struck by your quills.ğ|j  ğ 2 gnolls (1 polearm)The howler monkey is lightly wounded.  The howler monkey is struck by your quills.  The howler monkey hits you.  |j You encounter a gnoll. It is wielding a +0 club.gnoll sergeant hits you from afar with a +0 trident.orc is struck by your quills. The orc hits you but does no damage.|jܥ o18----------6|j C===---1.0 (0.8|j |j < _The gnoll hits you but does no damage.|ja |jb 0-|jk |jn ^ _You are too injured to fight recklessly!|j5 3|j@ |jC ^ _You are too injured to fight recklessly!|j |j |j |jw ^ _You are too injured to fight recklessly!|j 3|j |jR ^ _You are too injured to fight recklessly!|j3|j |jQ^ _You are too injured to fight recklessly!|j+3|jp7|j9V _You are too injured to fight recklessly!|j&3|j/|j2|jG3|j|j|j>≈.# ##.....##.# ...........# #..######.##.###...# ##.## #.# ####.#####.# #..# #.# ............. ##.## ####.######..#####..# #.# #........## #.# #...#....# #.. #....>@..#### #.#.###.o#|jɿ# #a.# 5ğğ# o#.## .o#.ğ #. ### ..ğğ 2 gnolls (1 polearm)##o   orc|j]:a.|j5  The howler monkey attacks as it pursues you!  The howler monkey is struck by your quills.|j Ho)|j9ğ.|j8ğ.|j oThe howler monkey closely misses you.The gnoll sergeant attacks as it pursues you!|j ğ.  The gnoll sergeant barely misses you.|j. 5   ufetubus(…)|j d9---2.0 (1.0|j|jdp _You encounter an orc. It is wielding a +0 flail.|j.≈.# ##.....##.#.# #..######.# .####.###...# ##.## #.# .####.#####.# #..# #.#..... ##.###.######..#####..# #.# #........## #.# #...#....# #.. #....@.o.# ### #.#.###a)# # #5ğ# .ğ.# o#ğ## .o#.o #. ### ..o   orc ##|jS35|jwIa.|jB05|j߾lğ.o.|jD5)|jK.55 2 ufetubio   orc|j\20=3|jl _The orc attacks as it pursues you! The orc hits you but does no damage.|jpc _There is a stone staircase leading down here.|jc|jIe|jm|j"q 5.  The howler monkey is struck by your quills.|jr4ğ|jgs/o|jU. ğ   gnoll (polearm)|jw55 2 ufetubi(…)howler monkey hits you but does no damage.  The gnoll sergeant hits you from afar with a +0 trident.  The orc is struck by your quills. The orc hits you with a +0 mace.  The howler monkey hoots and howls with incredible vigour!  The ufetubus hits you but does no damage.ufetubus hits you.14----5---=========4|jK|j. -------.6. _You hear a shout!|ju      |jp %           #####   #@ao#   ###.#   #     |j+  a   howler monkey  o   orc  |j r6=---------5.5 (2.5|j |j # _You climb downwards.|ji a _There is a stone staircase leading up here.|jU---------|j|j^ _You are too injured to fight recklessly!|jz  You closely miss the howler monkey.The howler monkey is almost dead.|j 7==6====6.4 (0.9|jS |j D _The howler monkey hits you but does no damage.|jQ .  You punch the howler monkey!|jW †|jw18==407.2 (0.8|j|j |j C_You kill the howler monkey!|jdS        #####  #<@o#  ###.#  .#  .# .# .# .# .# |jooV .  The orc is struck by your quills.|ju*)|j3zj9=1-8.2 (1.0|j|jf@ _You kill the orc!|j_z _You see here a howler monkey corpse.|j&"        #####  #<†@#  ###.#  #.#  #.#  #.# #.# #.# #.# |j|ju20=-9 _|j|j!M _You see here a +0 mace.|j4 |j{4 |j8 |j: |jPg#####<†)### |jƍ|j]o1====50 _|j|j|j&MI|jS|j`2=3=|je4=|jgga5=|j ji6=|j/k|jm|jn#8|j=nl==7==|j q|j%st9==|jw,|jwL30=|jty|j~d31=|jN|j=|jh2===|jb|jW|j¢Y3=4=5=|j~6==|j7=8===|jw8=|j|j*U9=|j|j'|j{L40=|j|jB|j#1|jF====|j:|j|j52=|j>|jX|j93|jE==|j|ji1 _HP restored.|j|jX|j||j#9|j*===|j|jq4 _Magic restored.|j||j#=|j|j|j|j< ,|jv |j |jR|j|j|j|j|j;===|j|j|j,|j|j |jr#|j#|jG%|je&|j(|j!)|j)|j++|j,|j -|j-|jq/|je5|j^6|j6|j^8|j9|j);,|j$<|j=|j%>|j>|jA|j|j|j|j|j|j|j|j5 |j 4|j",|j%,|jR'|j,|j/|j 0|j:1|jd3|j5|j6|j6|j8|j;|j;|j<|j>|jVL|jM|jN|jQ|jT|jYT|j{U|jUW|j~Y,|jZ|j\|jQ`,|j`|jb|jd|jd|je|jg|jai|ji|jj|jm|jsn|jn|j?q|js|ju|j)v|jw|jx|j}{,|j\}|j|j,|j |j|jB|j|j|jN|j,|jߟ|jB|j|j5  You encounter an orc warrior. It is wielding a +0 dire flail.|jQ        #######o..  #.........  |jJ  #.  #.  #.  #.  #.|j$o   orc warrior (asleep)  #.  #.####  #....#|ji.o908.2 (58.0)|jMEo|j}29.2 (59 _|j@|j|jE        # #######...# #..@..o...+ ##.####..:# #.# # #.#  #.# #.#  #.# #.# #.####|j 1o.|j |j 110.2 (1.0)|jB |j 1 _Found a parchment of Blink.|j=7 /o.|jA Q1|jT |j"e  You barely miss the orc warrior.|jI#38---8---=2.0 (0.8|j)|j-D _The orc warrior hits you with a +0 dire flail.|jZn  You hit the orc warrior but do no damage.|jZ9---9 (0.9|j^|jB _The orc warrior hits you but does no damage.|j  You hit the orc warrior but do no damage.40=3.7 (0.8|j|j _Your bite misses the orc warrior. The orc warrior barely misses you.|jVx  You hit the orc warrior but do no damage.Your bite misses the orc warrior.|jx T39-4.6 (0.9|ja~ |j D _The orc warrior hits you with a +0 dire flail.|j9 f  You closely miss the orc warrior.|j m40=---5.4 (0.8|jN |j a _You bite the orc warrior, but do no damage.|j  You hit the orc warrior.  The orc warrior is moderately wounded.1=6.2|j|jbB _The orc warrior barely misses you.|j|j?  The orc warrior is moderately wounded. _The orc warrior barely misses you.  You punch the orc warrior!  You bite the orc warrior, but do no damage.heavi  The orc warrior is struck by your quills.|j 37--7---7.0|jb|j D _The orc warrior hits you with a +0 dire flail.|j  You completely miss the orc warrior. You bite the orc warrior.  You drain its power. You feel invigorated.  The orc warrior is heavily wounded.6--8===8|jD _The orc warrior hits you with a +0 dire flail.|jo  You hit the orc warrior but do no damage.Your bite misses the orc warrior.The orc warrior is heavily wounded.|j: 3--7---8.6|jߩ |j D _The orc warrior hits you with a +0 dire flail.|j  You closely miss the orc warrior.The orc warrior is heavily wounded.The orc warrior is struck by your quills.23--------5--------=9.5 (0.9|j9|jD _The orc warrior hits you with a +0 dire flail!|j\  You hit the orc warrior. You bite the orc warrior. You drain its power.  You feel invigorated.4=-----7=====-20.4|j|jX_ _The orc warrior is almost dead.|j3m .You hit the orc warrior.|j<<)|j]F= 5=8========52-1.2 (0.8 _You kill the orc warrior!|jJ|j?Ms _Your base Shapeshifting skill increases to level 5!|j        .#  #...#  #...@.....+  ##.####..:#  #.# .#  #.#  #.# #.# #.# #.# 6=-2.2 (1.0 _|j $  Things that are here:|jr _a +0 dire flail; a +0 plate armour; an orc corpse|j^|j|j|ju"|j&{7== _|j-w8=|jE.|j.q9====|j0|j4b30=|j6|j9|j.:N31=|jy<|j@3==|jA|jiE|jEU4=|jG|j;J|jJ55=|jJF9===|jL|jbO|jOh6==|jtQ|jgTk7=|jU|jZa8=|j[|j0^|j^f9====|ja`|jcb40=|jf|j4mk1=|jt|jya2=|j||j|jh3==|j|j|jA,|j|j|jd  You encounter 2 orcs.|j=  ####### ....... ....... ....... .o... o?.#  #######...#  #...).@...+ - ##.####..:#  #.# ...# |j #.# ...# #.# ..... #.# [#####oo 2 orcs (asleep) #.# .# #.# .# |j  .o397.0)  Found a pair of boots.|j P.o|j-o|j  o   orc priestoo 2 orcsThe orc shouts! x2; You hear a shout!|jK====40.2 (18|j1|jx _You encounter an orc priest. It is wielding a +0 dagger.|jv #######  .......  .......  .......  o....  .o.#  #######o..#  #...).@...+  ##.####..:#  #.# ...#  #.# ...#  #.# .....  #.# [#####  #.# .# #.# .# |jq  #######  .......  .......  .......  o....  .o.#  #######o..#  #...).@...+  ##.####..:#  #.# ...#  #.# ...#  #.# ..... #.# [#####  #.# .# #.# .# |j)| 3|j |j d _There are monsters nearby!|jVPQ?o|j4QE.o|j^  You barely miss the orc. Your bite misses the orc.=---1.0 (0.8)|jg|jm\ _The orc is struck by your quills. The orc hits you but does no damage.|jTG .  You punch the orc!|jN.o|j H?o|j n   orc|j b=---9 (0.9|j$$|jI'G _You kill the orc!|j! )You punch the orc priest! You bite the orc priest!|j/0 )o   orc  You kill the orc priest!|jI7 76=2.8|j> |j@ : _The orc hits you but does no damage.|j%2X .  You hit the orc. You punch the orc.|j\?*)|jC/-3.7|jN|jQG _You kill the orc!|jO|jP|j|j|j|jB,|j<  You see here a +0 club.|j|j2 _|ju|j!|j),|j-|jNp      ##########  #........#  #........# #........# #........# #.@.# -- #######)..#  #...)..)..+  ##.####..:#  #.# #...# #.# #...# #.# #..... #.# #[##### #.# #.6.7 (3.0-7.7 (4|jU. _i - a scroll of identify|j4 I|ju |j |j/ ,|j ,|j" |j |j3 |j+ |j |j |j )  ########## #........# #........# #........#  #........#  ..#  #######)..#  #...)..)..+  ##.####..@#  #.# #...#  #.# #...#  #.# #..... #.# #[#####|jU  #.# #.# #.# #.# #.####. #....#  You pick up a parchment of Blink and begin reading...|j V50.7 (31.7 (4|j |jm > _You add the spell Blink to your library.|j3|j#|jq(|j".|j3,|j4|j8|j49|j;|j?|jqD|jD|jG|jYN|jN|jO|jS|jW|jcX|jdZ|jp; _n - a +0 pair of boots|jt|ju|jv|jz|j]~,|j|j|jч|j'|j|j |j|j|j |j|j|j;|j|jK'|j|j|j5|jB7 _You open the door.|jI|j8@  There is an open door here.|j|jO _|j)|j|jd,|j|j|j,|j|j1|j|j2|jW|j|je,|j,|j]|j|j|j @  There is an open door here.|j|j~ _|j|j|j|j$|j|j|j"|jQ"|jy$|jn'|j*|j=+|j-|jR/|j1|j1|j2|j4|jU7|j7|j8|j@,|je@|jCA|jE|jHB|jK|jBL|jL|jM|jN|jLQB|jR|jZn|jZ|jZ|j\|j^,|j^|j`|j c|jkc|jkd|je|jn  #........##.#  #........##..  #........##.#+#  #........##.#.#####  ##...######.#.#...# ####)..######.#.#.### .)..)..'..........# ####...######.#.#####... # #...#........@.......83.7 (32.0) # #...####.#.#......... # #........#.#........< |jo=# #.########.#.#....#+# # #.# #.#.####.# # #.# #.#.. .# ####.# #.# # ...#.# #. ##.#.#|jxA4.7 (33|j}|jj; _Found an escape hatch in the ceiling.|jp|j|j|j|jr|jB|jQ  You encounter an iguana.|j-|j"#..##.#+ #..##.#.##### ##...######.#.#...# . |ja##)..######.#.#.### .. ..)..'..........# ##..l...######.#.#####.....  #...#.................. |j #...####.#.#........  #........#.#< |j #.########.#+###  #.# #.#.####.#  #.# #.#.. .# #.# # # |jC.#.#  l   iguana (asleep) .#.#|ja,#.# |j~/.#.#|j3Kl.5.7 (1.0)|jCl|j.*6.7 (2|j|j0 _The iguana hisses angrily.|jfb_.##.. .##.#+# ........##.#.##### ...######.#.#...# .# #)..######.#.#.### ..# |jb.)..'..........# ##.l.# #...######.#.#####.....# #...#...........# #...####.#.#...+ #........#.#........<.. #.########.#.#....#+###. |jb#.# #.#.####.# .# #.#.. .# |jc#.# #.# ## #.# |j>ca#. #.# #.#|j/f1l.|jl|jHm*7.7 (1|jw|j_ t##.# ##.. ##.#+# .......##.#.##### .. ...######.#.#...# .# )..######.#.#.### ..# )..'..........# ##l..# ...######.#.#####.....# ...#........# ...####.#.#...+ |j w........#.#........<..# .########.#.#....#+###.. .# #.#.####.# # .# #.#.. ..# .# |j #.# ### .# #. .#|j K.l|j" |j %8|j |j: |j ##.# ##.. #.##.#+# #.##.#.##### ##.. ######.#.#...# ..# ..######.#.#.### ...# ..'.# ###...# ######.#.#####.l...# #.# ####.#.#.|j + #.#.<..# #.#.#....#+###. # #.#.####.# #. # #.#.. ..# # #.# ### #|j |j 38---8---=9|jd |jx + _The iguana bites you.|j 9  You hit the iguana. Your bite misses the iguana.The iguana is moderately wounded.9---90.6 (0.9|j i _The iguana barely misses you.|j 8  You hit the iguana.|j [40=1.4 (0.8|j |j  |jL S_The iguana is moderately wounded.|j)  You hit the iguana. Your bite misses the iguana.The iguana is severely wounded.|j* _1=2.2|jt0 |jc3 T _The iguana closely misses you.|j  You closely miss the iguana. You bite the iguana, but do no damage.The iguana is severely wounded.|j m2=---3.1 (0.9|j |j S _The iguana barely misses you.|j  You hit the iguana but do no damage.The iguana is severely wounded.|j 38--6-----9 (0.8|j |j + _The iguana bites you!|jR  You hit the iguana.  The iguana is severely wounded.9--4.7|jt |j S _The iguana barely misses you.|j:  You hit the iguana. You bite the iguana, but do no damage.The iguana is almost dead.40=5.6 (0.9|j) |jS _The iguana barely misses you.|j  You completely miss the iguana.The iguana is almost dead.|j_1=6.5|j0|jT _The iguana closely misses you.|jeh .You hit the iguana.|jk(|joS-----607.3 (0.8|jt|jwJ _You kill the iguana!|j I|j |j  }3==7==|jG X|j" ====8===|j# |j$ |j$ |j,& |j) ,|j* |jK, |j, ;===|j- |j/ ,|jq0 |jY2 |j2 |jt3 |j5 |j5 |j6 |j8 ,|j9 |j; |j; M9===|j< |jT? |jA |jB |jB |jD |jE |jF |jF |jZH |j{K B|jN |jO |jP ;===|jP |jR |j=T |j2U ,|j W |jX ,|jUY |j\[ |j/] |j] ,|jl` |jp |jq |jjr |j4u |jv |jZw |jw |jz |jC| |j| |j0} |j |j ,|j |j- |j |jϊ |jj |j ,|j |j |ja |j |j |j '|j |j  You open the door.  You encounter an adder.|jI a .. ..S ###### .... ##....# ..... ##...#.##...... ##....+.@'......- #### ####.....#.##....#.# #...######.# ...# .### #...# #.# . .# ###...# ..###.....# #..S   adder (wandering) .........# #.. .........+ ... ......<..#|j/ 24031.3 (34.0)|j۩ L-2.3 (35 _|jڮ |jٰ |jJ .  ..  ..S  ###### ....  ##....# .....  ##...#.##......  ##....+.@'......  ####.....#.##....#.  #...######.# ...#  #...# #.# ....  ###...# #.# ... ....# #.# .. .....# #.# .  ...<..#|jH .  ..  ..S  ###### ....  ##....# .....  ##...#.##......  ##....+.@'......  ####.....#.##....#.  #...######.# ...#  #...# #.# ....  ###...# #.# .......# #.# .. .....# #.# .|jWK ..<..#|jR3|j|j] _An adder is nearby!|j.......................S.###### ......ß##....# ..##...#.##......ß##....+..@. ####.....#.##....#.ß# #...######.# ....# |j### #...# #.# ... # ###...# #.# .........# #.# .........# #.# ....#.#+ ... ...[#.# |js .SFound a robe.|j4S3.3 (1.0)|j|j( _The adder hisses angrily.|j4Q _There is an open door here.|j #.#.#.#.# #........#####....S.ß.##.⌠#.##ß |j +..'.......⌠ ## ####.....#.##....#.ß. .# #...######.##....# # #...# #.##.......  ###...# #.##. ##.....# #.##........# #.##....#.#..+ ... ...[#.#|j 3S.|j |j ,4 _|jT |j |jBU &.....####.#.#..#.## #........#####...S..ß.ß.##.⌠#.##......ß.> +..'.......⌠ # ####.....#.##....#.ß.ß # #...######.##....# ... |jV # #...# #.##.........#...# #.##....... # #.....# #.##........# #.##....#.#|jX U.S|jmb }  Found a staircase to the Ecumenical Temple.=5|jEi |jnl S _The adder closely misses you.|j6> ,  You closely miss the adder. The adder is struck by your quills.6.1 (0.8 _The adder barely misses you.|jm  You barely miss the adder. Your bite misses the adder.The adder is heavily wounded.|j %9|j0 |j a _The adder is struck by your quills. The adder bites you but does no damage.|j G .  You hit the adder.|j˵ @†|j޹ 417.8 (0.9|jx |j I _You kill the adder!|j3|jI|jH _No target in view!|j _No target in view!|j3|jy|jH _No target in view!|j|j|j|jH _No target in view!|j S|j U|jZ|jn]H _No target in view!|j1"3|j(|j7+C _No target in view!|j1|j|j|j|j@|j: _|j|j,|jX|jy|j|jC|j|j|j B|j` |j|j,|j>|jj|jp|j|jd|j#W _ There is a staircase to the Ecumenical Temple here.|j(|j) _|ji*|jO.,|j/|j|A. _V - 4 scrolls of vulnerability (gained 1)'|jd _You open the door.  There is an open door here. _|ju|j/{|jsB|jԀ|jh|j,|j|j,|j2|jx|j̐,|j|jĔ|jԗg  You encounter a phantom.|jy#.....#.##....#.ß.ß.ß.#......# .######.##....#.......'......## .# #.##...........##........ .# #.##........#####.......# .# #.##........###.......#.# |j5&.# #.##....#.##..........# # .+ .......[#.##..........# .# .....#.##..........# #... .......@...........#-  .#. ....##.##..........#.# # . #. #..........# |j͟w#. #..........# .W #..........# ## #..........W   phantom (dormant) #...##.... ....# ### |j!|jŢX60.8 (23.0)W.|jӪXW|j_L-1.8 (24 _|j|j|j |j_ h..######.##....#.......'......## ..# #.##...........##........ ..# #.##........###### .|j .# #.##........###.......#.# ..# #.##....#.##..........# # .|j .+ .......[#.##....# |j֌ .# #.....#.##...# ##.........|j .#  .#. ....##@##..........#|j  .# # . #.##..........# |jE #W##..........# ..##..........# ####..........|jz  #...## ....# ### |j 5W.|j< |jӗ 02.8 (1.0)|j |j |j §WYou barely miss the phantom. Your bite misses the phantom.|jV ....###.......#.#....#.##..........# #+ .......[#.##..........#  #.....#.##..... ##... ...............  .#. .....##§##.....  .# # ... #§##..... .....##.##..... ......W .##.####  #...##....  ....# ###  |j|j60--|j-=3.7 (0.9|j% |j |ji<_The phantom hits you. The phantom blinks! You blink.|j #.##.##.#....  You hit the phantom. Your bite misses the phantom.The phantom is lightly damaged.4.5 (0.8 _The phantom closely misses you.|j  You hit the phantom. You bite the phantom. You drain its power.|j[1--5.4 (0.9|jҋ|jb _The phantom is moderately damaged.|jE .  You hit the phantom but do no damage. Your bite misses the phantom.The phantom is moderately damaged.The phantom is struck by your quills.|jZFZ2=6.2 (0.8|j]L|j6k> _The phantom hits you but does no damage.|j   You hit the phantom. You bite the phantom! You drain its power.  The phantom is almost destroyed.|j!r3==7.0|j(|js- |j1|jA0_The phantom hits you but does no damage.|j  §You closely miss the phantom. Your bite misses the phantom.The phantom is almost destroyed.|jd.# #...######.##....#.'.. .### #...#### #.##......#.. .# ###...# .. #.##........#####.. ####.....#. ..#.##........###.... .........#.. .#.##....#.##....... .........+... .......[#.##....... ......<..#....#.#.....#.##....... ....#+###.......W................ ###.# .#.....@....##.##.........# .#.#........##.##.......#####........##.##.......<...#......§§##.......#.#.##.##.######.......# #. ... .# #...##... [3|j}3m#.. # ....# #### ...|j <The phantom hits you. The phantom blinks! You blink.|j:V39---8|j-|jm9 _Found a stone staircase leading up.|j` K .  You punch the phantom!|j (|j& k40=--708.6|jB- |j0 N _You destroy the phantom!|j |jx |j |j H _No target in view!|j2 |jP4 |j; |j= H _No target in view!|j'Q 3|jX |jr[ H _No target in view!|j |jV |j |j; H _No target in view!|ǰ 3|j |jW H _No target in view!|jY 3|ja |jd C _No target in view!|jCI|jz|j |jr1= _|jP|jS |j K2=|j |j;|jn|j#3|jEE==|j|jX|j|j|j|j!|j%|j%|jz'|j*|j.|j/|j[1|j5|j7|j98#=|jf8|js:|j=|jWA|jA|jx|j|j|j|j |j[ |j|j|j|j  #......... #.......######  #............# |j #######......ß.ß.ß.# ##....##..†....⌠.⌠..# #...#.##......ß.>.ß.# +..'.......⌠.⌠..##+##### .##....#.ß.ß.ß.## |j##.##....#...@...'......## -78.6 (10.0) |j### #.##...........##........ |j8... #.##........#####.......# ....#.##........###.......#.# |j....#.##....#.##..........# # |j...........[#.##..........# ....#.#.....#.##..........# ..........................# #..........##.##..........#-|j}0|j,3|j$|j%|j&|j-|j 6X|j.:,|j;|j=|jA,|jB|jhI.....###... ...  ...  #.......##### .....  #######ß.ß.ß.# ##....##..†....⌠.⌠..# ...#.##......ß.@.ß.# 81.6 (3|j.J.0) ....+..'.......⌠.⌠..##+##### .#.ß.ß.ß.## #####.##....#.......'......##Quill ### #.##...........##........ ... #.##........#####.......#...|j]JA..[#.|j3K|j!Q|j=Th __There is a staircase to the Ecumenical Temple here.|j7|j|jȒ|jߚ|j12.6 (1 _|j|j-Temple|js ♣≈≈≈..........._~....._.~ ♣≈≈≈......~..♣......♣...~ ♣≈≈≈~....♣...♣♣♣~._.♣♣~.. ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣♣♣≈≈≈~.§.♣♣......~~.~..~♣♣♣≈≈§≈≈~.♣♣♣..♣......♣..... ♣≈≈≈≈~~..♣♣♣.......♣....~.|j۔ ♣≈≈≈~~~~..~......_.~...... ♣≈≈≈≈~~~.@..............._ ♣≈≈~.~~~....~~♣♣♣......~.. ♣≈≈~..~~..§._.♣....~._.... ♣≈~...~~......~......~.... ♣♣~.♣.~~.......♣♣...♣..... ♣~...~....~.≈~♣♣♣♣......♣  ♣~..~~._..~~≈♣♣ ♣♣.~._..  ♣≈≈~~~...~≈≈♣♣ ♣♣.~...  ♣♣≈≈~~.~~≈≈♣♣ ♣♣♣...|jD |j,4.1 (2.5|jkK__|jCY _You climb downwards. Welcome to the Ecumenical Temple! Found three altars.|jd _There is a staircase back to the Dungeon here.|jl |jDw OA staircase back to the Dungeon (Temple)(Press ? for help) ♣♣.~_~........~~..........♣♣~~♣♣  ♣♣~............~.....~.....♣.~~♣  |j.x g♣≈≈~.♣♣._..............~....~~♣♣  ♣≈≈≈..........._~....._.~~~.~~♣  ♣≈≈≈......~..♣......♣...~~~~~♣♣  ♣≈≈≈~....♣...♣♣♣~._.♣♣~..~~.♣♣  ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣...♣  ♣♣≈≈≈~.§.♣♣......~~.~..~♣♣...♣♣  |j~ ,♣≈≈§≈≈~.♣♣♣..♣......♣........~♣♣  ♣≈≈≈≈~~..♣♣♣.......♣....~....~~♣  ♣≈≈≈~~~~..~......_.~........♣.~♣♣  ♣≈≈≈≈~~~.@..............._....~~♣  ♣≈≈~.~~~....~~♣♣♣......~...♣...~♣♣  ♣≈≈~..~~..§._.♣....~._.....♣...~~♣  ♣≈~...~~......~......~....♣....≈~♣♣  ♣♣~.♣.~~.......♣♣...♣.....~...≈≈≈≈♣  ♣~...~....~.≈~♣♣♣♣......♣♣.~.~≈≈≈♣  ♣~..~~._..~~≈♣♣ ♣♣.~._.....≈≈≈≈≈♣  ♣≈≈~~~...~≈≈♣♣ ♣♣.~.....≈≈≈≈≈♣♣  ♣♣≈≈~~.~~≈≈♣♣♣♣♣...≈≈~≈≈≈≈♣  ♣♣♣≈≈~≈≈≈♣♣♣♣♣~≈≈≈≈≈≈♣♣  ♣≈≈≈≈≈♣♣♣♣≈≈≈≈≈♣♣  ♣♣≈≈≈♣♣♣♣♣≈≈♣♣dz|jy dz|j$ B♣≈≈≈..........._~....._.~ spidder the Grappler♣≈≈≈......~..♣......♣...~ Vine Stalker♣≈≈≈~....♣...♣♣♣~._.♣♣~.. Health: 43/43 ========================dz|j< ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣ Magic: 9/9========================♣♣≈≈≈~.§.♣♣......~~.~..~♣♣ AC: 8Str: 18♣≈≈§≈≈~.♣♣♣..♣......♣..... EV: 7Int: 10♣≈≈≈≈~~..♣♣♣.......♣....~. SH: 0Dex: 15♣≈≈≈~~~~..~......_.~...... XL:  8 Next: 70% Place: Temple♣≈≈≈≈~~~.@..............._ Noise: ---------  Time: 4084.1 (0.0)♣≈≈~.~~~....~~♣♣♣......~.. -) Nothing wieldeddz|j Q♣≈≈~..~~..§._.♣....~._.... Nothing quivered♣≈~...~~......~......~.... Quill ♣♣~.♣.~~.......♣♣...♣.....♣~...~....~.≈~♣♣♣♣......♣ ♣~..~~._..~~≈♣♣ ♣♣.~._.. ♣≈≈~~~...~≈≈♣♣ ♣♣.~... dz|j$ ♣♣≈≈~~.~~≈≈♣♣♣♣♣...  _No target in view! _There is a staircase to the Ecumenical Temple here. dz|jS _You climb downwards. Welcome to the Ecumenical Temple! Found three altars. _There is a staircase back to the Dungeon here.  dz|jv wPress: ? - help, v - describe, . - travelA staircase back to the Dungeon.dz|j0 dz|j~ dz|j  ʳ|jʳ|jA staircase back to the Dungeon (Temple)(Press ? for help) ♣♣.~_~........~~..........♣♣~~♣♣  ♣♣~............~.....~.....♣.~~♣  ♣≈≈~.♣♣._..............~....~~♣♣  ♣≈≈≈..........._~....._.~~~.~~♣  ♣≈≈≈......~..♣......♣...~~~~~♣♣  ♣≈≈≈~....♣...♣♣♣~._.♣♣~..~~.♣♣  ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣...♣  ♣♣≈≈≈~.§.♣♣......~~.~..~♣♣...♣♣  ʳ|j ♣≈≈§≈≈~.♣♣♣..♣......♣........~♣♣  ♣≈≈≈≈~~..♣♣♣.......♣....~....~~♣  ♣≈≈≈~~~~..~......_.~........♣.~♣♣  ♣≈≈≈≈~~~.@..............._....~~♣  ♣≈≈~.~~~....~~♣♣♣......~...♣...~♣♣  ♣≈≈~..~~..§._.♣....~._.....♣...~~♣  ♣≈~...~~......~......~....♣....≈~♣♣  ♣♣~.♣.~~.......♣♣...♣.....~...≈≈≈≈♣  ♣~...~....~.≈~♣♣♣♣......♣♣.~.~≈≈≈♣  ♣~..~~._..~~≈♣♣ ♣♣.~._.....≈≈≈≈≈♣  ♣≈≈~~~...~≈≈♣♣ ♣♣.~.....≈≈≈≈≈♣♣  ʳ|j2!♣♣≈≈~~.~~≈≈♣♣♣♣♣...≈≈~≈≈≈≈♣  ♣♣♣≈≈~≈≈≈♣♣♣♣♣~≈≈≈≈≈≈♣♣  ♣≈≈≈≈≈♣♣♣♣≈≈≈≈≈♣♣  ♣♣≈≈≈♣♣♣♣♣≈≈♣♣˳|jeOThe Ecumenical Temple <_____________.@˳|jC♣.˳|jE♣♣˳|j E♣♣˳|jsD♣♣̳|j?CB.♣̳|jfb@..̳|j" @..ͳ|jI A sacrificial altar of Ru (Temple)  ♣♣.....♣♣.....~~~...~.♣...♣..~~♣_.ͳ|j^ ͳ|jn ♣≈≈≈..........._~....._.~ spidder the Grappler♣≈≈≈......~..♣......♣...~ Vine Stalker♣≈≈≈~....♣...♣♣♣~._.♣♣~.. Health: 43/43 ========================♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣ Magic: 9/9========================♣♣≈≈≈~.§.♣♣......~~.~..~♣♣ AC: 8Str: 18♣≈≈§≈≈~.♣♣♣..♣......♣..... EV: 7ͳ|j$p Int: 10♣≈≈≈≈~~..♣♣♣.......♣....~. SH: 0Dex: 15♣≈≈≈~~~~..~......_.~...... XL:  8 Next: 70% Place: Temple♣≈≈≈≈~~~.@..............._ Noise: ---------  Time: 4084.1 (0.0)♣≈≈~.~~~....~~♣♣♣......~.. -) Nothing wielded♣≈≈~..~~..§._.♣....~._.... Nothing quivered♣≈~...~~......~......~.... Quill ♣♣~.♣.~~.......♣♣...♣.....♣~...~....~.≈~♣♣♣♣......♣ ͳ|jTp x♣~..~~._..~~≈♣♣ ♣♣.~._.. ♣≈≈~~~...~≈≈♣♣ ♣♣.~... ͳ|jp [♣♣≈≈~~.~~≈≈♣♣♣♣♣...  ͳ|jp _No target in view! _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! Found three altars. ͳ|jp _There is a staircase back to the Dungeon here.  Press: ? - help, v - describe, . - travelA sacrificial altar of Ru.ͳ|jq ͳ|js ͳ|jz ͳ|j~ ͳ|j @ _ͳ|j ͳ|j ͳ|j ͳ|j ͳ|j_ = _Found a sacrificial altar of Ru.ͳ|j ͳ|jl ͳ|j ͳ|jo ͳ|j ,ͳ|j ͳ|jћ ͳ|j ,ͳ|jҞ ͳ|j ͳ|j ,ͳ|j ͳ|jd s _Found an ancient bone altar of Kikubaaqudgha and a basalt altar of Yredelemnul.ͳ|j" Iͳ|j D _Found an iron altar of Okawaru.ͳ|jB ͳ|j ͳ|j ͳ|ji ͳ|j ͳ|jU ͳ|j ͳ|j{ ♣≈≈≈...♣..~~..~..~~≈≈≈♣♣ ♣♣≈≈~..§.........~..≈≈≈≈♣♣♣♣♣≈............~~~...~~..♣~._...♣.♣♣...~~~~...... ♣♣......♣♣.....~~~.♣..... ♣♣.....♣♣.....~~~...~.♣ ♣♣.~_~.......§~~....... ♣♣~............~.....~ ♣≈≈~.♣♣.@...§~.93.1 (9 ♣≈≈≈..........._~....._.~ ♣≈≈≈......~..♣......♣...~ ♣≈≈≈~....♣..§♣♣♣~._.♣♣~ ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣♣♣≈≈≈~...♣♣......~~.~..~♣♣≈≈≈≈≈§.♣♣♣..♣......♣...ͳ|j ≈≈≈≈~~..♣♣♣.......♣....~♣≈≈≈~~~~..~......_.~...ͳ|jY ͳ|jR ^ _There is a sacrificial altar of Ru here.߳|jHI  You kneel at the altar of Ru.߳|j /  --more--|j|jRu the Awakened Of all the gods, only Ru opposed creation. Not as folly, but as distraction. Initiates of Ru can open channels to the powers underlying the visible world by renouncing the fetters that bind them here. These sacrifices are not made to Ru,but rather given up freely and permanently. Having made such sacrifices, initiates will become able to draw upon this immense power to aid themselves, eventually gaining the ability to unleash its destructive might against their foes. Favour - Ru is neutral towards you. Granted powers:(Cost)|jYou now exude an aura of power that intimidates your foes. Your aura of power can strike those that harm you. You can heal your body and restore your magic.(Exhaustion, Drain)You can gather your power into a mighty leap.(5 MP, Exhaustion)You can wreak a terrible wrath on your foes. (8 MP, Exhaustion, Drain)[!]: Overview|Powers|Wrath [J/Enter]: join religion|jN[|ja|jh3♣≈≈≈...♣..~~..~..~~≈≈≈♣♣ ♣ spidder the Grappler♣≈≈~..§.........~..≈≈≈≈♣♣♣ Vine Stalker♣♣≈............~~~...~~..♣ Health: 43/43 ========================♣~._...♣.♣♣...~~~~......♣ Magic: 9/9========================♣♣......♣♣.....~~~.♣..... AC: 8Str: 18♣♣.....♣♣.....~~~...~.♣. EV: 7Int: 10♣♣.~_~.......§~~........ SH: 0Dex: 15|ji♣♣~............~.....~... XL:  8 Next: 70% Place: Temple♣≈≈~.♣♣.@...§..........~. Noise: ---------  Time: 4093.1 (0.0)♣≈≈≈..........._~....._.~ -) Nothing wielded|j?i♣≈≈≈......~..♣......♣...~ Nothing quivered♣≈≈≈~....♣..§♣♣♣~._.♣♣~.. Quill |jjd♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣♣♣≈≈≈~...♣♣......~~.~..~♣♣ ♣≈≈≈≈≈§.♣♣♣..♣......♣..... ♣≈≈≈≈~~..♣♣♣.......♣....~. ♣≈≈≈~~~~..~......_.~......  _There is a staircase back to the Dungeon here. _Found a sacrificial altar of Ru. _Found an ancient bone altar of Kikubaaqudgha and a basalt altar of Yredelemnul._Found an iron altar of Okawaru. _There is a sacrificial altar of Ru here.  You kneel at the altar of Ru.|jo|jp|jmu|jv. _|j|jA sacrificial altar of Ru (Temple)(Press ? for help) ♣≈≈≈≈≈♣♣♣♣♣~♣♣≈≈≈≈≈♣♣ ♣♣≈≈≈≈≈♣  ♣≈≈≈≈~..♣♣~~♣♣≈≈≈≈≈≈♣♣ ♣≈≈≈≈≈≈♣♣  ♣≈≈≈~....~~~~..~~≈≈≈≈♣♣ ♣♣≈~≈≈≈≈≈♣  ♣≈≈≈...♣..~~..~..~~≈≈≈♣♣ ♣~...~≈≈≈♣  ♣≈≈~..§.........~..≈≈≈≈♣♣♣.....~≈≈♣  ♣♣≈............~~~...~~..♣..♣.~~≈♣♣  ♣~._...♣.♣♣...~~~~......♣♣....~~♣  ♣♣......♣♣.....~~~.♣......♣...~~♣  ♣♣.....♣♣.....~~~...~.♣...♣..~~♣  ♣♣.~_~.......§~~..........♣♣~~♣♣  |j ♣♣~............~.....~.....♣.~~♣  ♣≈≈~.♣♣.@...§..........~....~~♣♣  ♣≈≈≈..........._~....._.~~~.~~♣  ♣≈≈≈......~..♣......♣...~~~~~♣♣  ♣≈≈≈~....♣..§♣♣♣~._.♣♣~..~~.♣♣  |jQj♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣...♣  ♣♣≈≈≈~...♣♣......~~.~..~♣♣...♣♣  ♣≈≈≈≈≈§.♣♣♣..♣......♣........~♣♣  |ja♣≈≈≈≈~~..♣♣♣.......♣....~....~~♣  ♣≈≈≈~~~~..~......_.~........♣.~♣♣  ♣≈≈≈≈~~~.<..............._....~~♣  ♣≈≈~.~~~.§..~~♣♣♣......~...♣...~♣♣  ♣≈≈~..~~...._.♣....~._.....♣...~~♣|j ;♣≈≈≈...♣..~~..~..~~≈≈≈♣♣ ♣ spidder the Grappler♣≈≈~..§.........~..≈≈≈≈♣♣♣ Vine Stalker♣♣≈............~~~...~~..♣ Health: 43/43 ========================♣~._...♣.♣♣...~~~~......♣ Magic: 9/9========================♣♣......♣♣.....~~~.♣..... AC: 8Str: 18♣♣.....♣♣.....~~~...~.♣. EV: 7Int: 10♣♣.~_~.......§~~........ SH: 0Dex: 15|j ♣♣~............~.....~... XL:  8 Next: 70% Place: Temple♣≈≈~.♣♣.@...§..........~. Noise: ---------  Time: 4093.1 (0.0)♣≈≈≈..........._~....._.~ -) Nothing wielded♣≈≈≈......~..♣......♣...~ Nothing quivered♣≈≈≈~....♣..§♣♣♣~._.♣♣~.. Quill ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣♣♣≈≈≈~...♣♣......~~.~..~♣♣ ♣≈≈≈≈≈§.♣♣♣..♣......♣..... ♣≈≈≈≈~~..♣♣♣.......♣....~. ♣≈≈≈~~~~..~......_.~......  _Found an ancient bone altar of Kikubaaqudgha and a basalt altar of Yredelemnul._Found an iron altar of Okawaru. _[|j mThere is a sacrificial altar of Ru here. _You kneel at the altar of Ru.  Press: ? - help, v - describe, . - travelA sacrificial altar of Ru.|j |j|j |jTAYou kneel at the altar of Ru.|jM/  --more--|j܇|jYRu the Awakened Of all the gods, only Ru opposed creation. Not as folly, but as distraction. Initiates of Ru can open channels to the powers underlying the visible world by renouncing the fetters that bind them here. These sacrifices are not made to Ru,but rather given up freely and permanently. Having made such sacrifices, initiates will become able to draw upon this immense power to aid themselves, eventually gaining the ability to unleash its destructive might against their foes. Favour - Ru is neutral towards you. Granted powers:(Cost)You now exude an aura of power that intimidates your foes. Your aura of power can strike those that harm you. You can heal your body and restore your magic.(Exhaustion, Drain)You can gather your power into a mighty leap.(5 MP, Exhaustion)You can wreak a terrible wrath on your foes. (8 MP, Exhaustion, Drain)[!]: Overview|Powers|Wrath [J/Enter]: join religion|j“ |j |j 3♣≈≈≈...♣..~~..~..~~≈≈≈♣♣ ♣ spidder the Grappler♣≈≈~..§.........~..≈≈≈≈♣♣♣ Vine Stalker♣♣≈............~~~...~~..♣ Health: 43/43 ========================♣~._...♣.♣♣...~~~~......♣ Magic: 9/9========================♣♣......♣♣.....~~~.♣..... AC: 8Str: 18♣♣.....♣♣.....~~~...~.♣. EV: 7Int: 10♣♣.~_~.......§~~........ SH: 0Dex: 15|jN K♣♣~............~.....~... XL:  8 Next: 70% Place: Temple♣≈≈~.♣♣.@...§..........~. Noise: ---------  Time: 4093.1 (0.0)♣≈≈≈..........._~....._.~ -) Nothing wielded♣≈≈≈......~..♣......♣...~ Nothing quivered♣≈≈≈~....♣..§♣♣♣~._.♣♣~.. Quill ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣♣♣≈≈≈~...♣♣......~~.~..~♣♣ ♣≈≈≈≈≈§.♣♣♣..♣......♣..... |j ♣≈≈≈≈~~..♣♣♣.......♣....~. ♣≈≈≈~~~~..~......_.~......  _Found an ancient bone altar of Kikubaaqudgha and a basalt altar of Yredelemnul._Found an iron altar of Okawaru. _There is a sacrificial altar of Ru here. |jѢ b_You kneel at the altar of Ru.  You kneel at the altar of Ru.|j@ FRu welcomes you!|jJ /  --more--|j9.|jus  of Ru ......4.1 (1 _|j9§|j|jHF|jPA sacrificial altar of Ru (Temple)(Press ? for help) ♣≈≈≈≈≈♣♣♣♣♣~♣♣≈≈≈≈≈♣♣ ♣♣≈≈≈≈≈♣  ♣≈≈≈≈~..♣♣~~♣♣≈≈≈≈≈≈♣♣ ♣≈≈≈≈≈≈♣♣  ♣≈≈≈~....~~~~..~~≈≈≈≈♣♣ ♣♣≈~≈≈≈≈≈♣  ♣≈≈≈...♣..~~..~..~~≈≈≈♣♣ ♣~...~≈≈≈♣  ♣≈≈~..§.........~..≈≈≈≈♣♣♣.....~≈≈♣  ♣♣≈............~~~...~~..♣..♣.~~≈♣♣  |jQ♣~._...♣.♣♣...~~~~......♣♣....~~♣  ♣♣......♣♣.....~~~.♣......♣...~~♣  ♣♣.....♣♣.....~~~...~.♣...♣..~~♣  ♣♣.~_~.......§~~..........♣♣~~♣♣  ♣♣~............~.....~.....♣.~~♣  ♣≈≈~.♣♣.@...§..........~....~~♣♣  ♣≈≈≈..........._~....._.~~~.~~♣  ♣≈≈≈......~..♣......♣...~~~~~♣♣  ♣≈≈≈~....♣...♣♣♣~._.♣♣~..~~.♣♣  ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣...♣  ♣♣≈≈≈~...♣♣......~~.~..~♣♣...♣♣  ♣≈≈≈≈≈§.♣♣♣..♣......♣........~♣♣  |jRa♣≈≈≈≈~~..♣♣♣.......♣....~....~~♣  ♣≈≈≈~~~~..~......_.~........♣.~♣♣  ♣≈≈≈≈~~~.<..............._....~~♣  ♣≈≈~.~~~.§..~~♣♣♣......~...♣...~♣♣  ♣≈≈~..~~...._.♣....~._.....♣...~~♣|j |jntaircase back to the Dungeon (Temple)~..♣♣~≈♣♣ ♣≈♣♣~....~~~~..~~≈≈≈≈♣♣ ♣♣≈~≈≈≈≈≈...♣..~~..~..~~≈≈≈♣♣ ♣~...~~..§.........~..≈≈≈≈♣♣♣.....~♣≈....~~~...~~..♣..♣.~~≈♣ ♣~._...♣.♣♣~......♣♣....~~♣♣......♣♣.....~~~.♣......♣ ♣♣..~.♣...♣~_~.......§~~..........♣♣~~♣♣♣~.....~.....~.~~♣≈≈~.♣♣.@...§..........~....~~♣≈..........._~....._.~~~.~~♣~..♣......♣...~~~~~♣~....♣...♣♣♣~._.♣♣~..~~.♣♣≈._.♣♣♣~..♣♣~.....♣♣♣...♣♣♣≈≈≈~...♣♣......~~.~..~♣♣≈≈≈≈≈§.♣♣♣..♣......♣........~♣♣~~..♣♣♣.......♣....~....~~~~~~..~......_.~........♣.~♣♣≈~~~.<........._....~~~.~~~.§..~~♣♣♣~...♣...~|j♣♣.~~...._.♣....~._..~~...~......~....♣....≈♣♣|j,8|j IT♣≈≈≈...♣..~~..~..~~≈≈≈♣♣ ♣ spidder the Grappler♣≈≈~..§.........~..≈≈≈≈♣♣♣ Vine Stalker of Ru ......♣♣≈............~~~...~~..♣ Health: 43/43 ========================♣~._...♣.♣♣...~~~~......♣ Magic: 9/9========================♣♣......♣♣.....~~~.♣..... AC: 8|j JYStr: 18♣♣.....♣♣.....~~~...~.♣. EV: 7Int: 10♣♣.~_~.......§~~........ SH: 0Dex: 15♣♣~............~.....~... XL:  8 Next: 70% Place: Temple♣≈≈~.♣♣.@...§..........~. Noise: ---------  Time: 4094.1 (0.0)♣≈≈≈..........._~....._.~ -) Nothing wielded♣≈≈≈......~..♣......♣...~ Nothing quivered♣≈≈≈~....♣...♣♣♣~._.♣♣~.. Quill ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣♣♣≈≈≈~...♣♣......~~.~..~♣♣|j_K$ ♣≈≈≈≈≈§.♣♣♣..♣......♣..... ♣≈≈≈≈~~..♣♣♣.......♣....~. ♣≈≈≈~~~~..~......_.~......  _There is a sacrificial altar of Ru here. _You kneel at the altar of Ru.  You kneel at the altar of Ru. _Ru welcomes you!Press: ? - help, v - describe, . - travelA staircase back to the Dungeon.|joL|jvM|jU|j(Y|jZ& |jF_,|j`|ja|j|b|j{e|j*h|jh|ji|jNl|j}o|jo|jEq|juUThere is a glowing golden altar of the Shining One here.|j^w|j:x _|jy|j{|jV|j|jK|j|j5|j|j|jو|jF|j|j|j|j,|j|j! ♣≈≈≈.....§....._~....._.~ ♣≈§≈......~..♣......♣...~ ♣≈≈≈~....♣...♣♣♣~._.♣♣~..≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣♣≈≈≈~...♣♣......~~.~..~♣♣♣≈≈≈≈≈~.♣♣♣..♣......♣....♣≈≈≈≈~~..♣♣♣.......♣....~♣≈≈≈~~~~..~......_.~...♣≈≈≈≈~~~.@....._103.1 (9♣≈≈~.~~~....~~♣♣♣......~..|j!♣≈≈~..~~...._.♣....~._....♣≈~...~~§.....~......~..♣♣~.♣.~~.......♣♣...♣..... ♣~...~....~.≈~♣♣♣♣...... ♣~..~~§_..~~≈♣♣ ♣♣.~._ ♣≈≈~~~...~≈≈♣♣ ♣♣.~.. ♣♣≈≈~~.~~≈≈♣♣ ♣♣♣|jr|jӡ|j#\ _There is a staircase back to the Dungeon here.|j 3|j |j M _You can't go down here!|j>3|jߐ|j28.|j14.1 (1 _|j8_|jj-Dungeon:6|js.....###..#..........#..........#.........#.......###### #............#  #######......ß.ß.ß.# ##....##..†....⌠.⌠..# #...#.##......ß.@.ß.# ....+..'.......⌠.⌠..##+##### ....#.##....#.ß.ß.ß.#......# #####.##....#.......'......## ### #.##...........##........ ... #.##........#####.......# [|ju40m....#.##........###.......#.# ....#.##....#.##..........# # ...........[#.##..........#|j[,5.6 (2.5|jV|j> _You climb upwards. Welcome back to the Dungeon!|ji _There is a staircase to the Ecumenical Temple here.|jۯ 3|j |j |j, |j $ _|j h  There is a fountain of clear blue water here.|j |j  _|j |jw |j  .. ## #.#### ..##. .?.>. .....###...! #..........  #.  #.........  #.......###### #......@.....#70  #######......ß.ß.ß.#  ##....##..†....⌠.⌠..#  ##...#.##......ß.>.ß.# ....+..'.⌠.⌠..##+##### #.....#.##....#.ß.ß.ß.#......# .######.##....#.......'......## .#### #.##...........##........ .#...[39;|j O49m #.##........#####.......#|jp |j+ *8.6 (3|j |j 9 _Found an escape hatch in the floor.|j3|jB|jQ|j8|jq|j˭,|j_|j|j|jh|j7B|jD|jf|j|jI|j|j,|j-|jB|jn _L - 3 potions of lignification (gained 1)|j_|j||j(|j|j? ....  ...  #..  ##..  ..#  #.# .. #######.#..##.>....... .....###......#### #.............#.. #...............# #............##.$.# #.......###### ..# #............#   #######......ß.ß.ß.# . ##....##..†....⌠.⌠..#|jVV16.6 (87.6 (9|j |jb _c - 3 scrolls labelled VEHIJ VOGOA|jQ|j[R|jX|j\H _No target in view!|j/ |j |jm |j |jL |j/ P _|j |j! B|jG# j  You encounter a marrowcuda.|j) >#..##.. ..# #.# .. ######.#######.#..##.......>............###......######.............#..F# #.........# |j* #............##.$.# #.......###### ..# #............# .. #####......ß.ß.ß.# . ...##..†....⌠.⌠..# F   marrowcuda (dormant) |j'+ .#.##......ß.>.ß.# .+..'.......⌠.⌠..##+##### .#.##....#.ß.ß.ß.#......#|j, GF.9.6 (2|jw4 OF|j;5 220.6 (3 _|j: |j< |jh N #.. ##.. ..# #.#  .. ######.#######.#  ..##.......>.......  .....###......#####  #.............#.F.#  #...........@...#  #............##.$.#  #.......###### ..#  #..... ..  . †>.ß.#  |j^  #.. ##.. ..# #.#  .. ######.#######.# |j<_  ..##.......>.......  .....###......#####  #.............#.F.#  #...........@...#  #............##.$.#  #.......###### ..#  #..... ..  .†|j_ >.ß.#|jg 3|jl |jZo a _A marrowcuda is nearby!|j#.. ##.. ..# #.# .. ######.#######.# ..##.......>....... .....###......##### #...#.F.# #.# #.##.$.# #.###### ..# #......# .........ß.ß.ß.# ...|j##..†....⌠.⌠..# ## |jIU.F|j3F.|j|jz11.6 (1 _|jߪ|j|j d  You barely miss the marrowcuda.|j4=2.4 (0.8|j |j B _The marrowcuda bites you but does no damage.|j5 FF 2 marrowcudas (1 summoned)You punch the marrowcuda!  The marrowcuda is heavily damaged.The marrowcuda bites you.|j38---8---=3.3 (0.9|j|jd? _Another marrowcuda is drawn to the feast!|j,` F.  You barely miss the marrowcuda. You punch the marrowcuda.  You bite the marrowcuda. You drain its power. You feel invigorated.  The marrowcuda is almost destroyed.|jP|j9---9===-4.1 (0.8|j|jX _The marrowcuda closely misses you.|j` §You hit the marrowcuda.  You destroy the marrowcuda!.|jg (|jj 40=6-5.0 (0.9|jp |jv c _The marrowcuda disappears in a puff of smoke!|jKQ I|jR H _No target in view!|jf 3|j9 |jO H _No target in view!|j 3|j! |jB H _No target in view!|j |j |jF |j |j |jA 1= _2=|jk |j 3=====|j |j 1 _HP restored.|j |j> |j& |j n|jq |j |jj |j_ |j |j 9=|j |j  ,|j |jU N _You now have 215 gold pieces (gained 10).|j |ja |j  |j |j! ,|j" |j$ |j* #.#  ######.#######.# ##.......>....... ...###......##### ............#...# ..............#.# ...........##...# ## ......#######...##..#### ...........##...@.......-35.0 (10.0) .....ß.ß.ß.##.##........ |j* .†....⌠.⌠..##.#######..> .....ß.>.ß.##.# . ......⌠.⌠..##+#####.#.ß.ß.ß.#......# ....'......## ....|j+ b##........ .......#####.|j1 |jf2 E-6.0 (11|j7 |j: ; _Found a stone staircase leading down.|j|j|j|j |j|jB,|jG _You hear a distant slurping noise.|j |j|j|jf|jx,|j|ji|j"|j #|j\#|jM%|jV(|j(|j)|j#+|j0-|j-|jV.|j&1|j3|j4|j4|j9G _You hear a distant slurping noise.|j=I|jh?|j6A|jA|j_|j|j|jl|j|j|jg ,|jn|j|j" .......  ......>  .......  .......  .......  ..........#+#### ...............#  #.........@....# 48.0 (12 ##..............#  ..#######.#.####  #.# #.#.#  ######.#######.#.####.# ##.......>.............###......#####..#####.#..#...#........#.......#.##.#######|js#|jX$+9.0 (13|jf)|j+; _Found a stone staircase leading down.|jV#3|ju^ _No target in view!|ju |jv |jv |j| ,|jt : _|j |jK |j |j |j |jݎ (......................)>.. ..  #  # 51.0 (2.0) |jb *.#+#### ...............# #..............# ##..............# ..#######.#.#### |j #.# #.#.# ######.#######.#.####.###>.............#|jؗ |jE *2.0 (3|j |j $ _Found a flail.|jgg |j h |jn |jo |js |jt |j y |jy |j~ %  |jk~ YYou encounter an orc. It is wielding a +0 club.|jׅ  #.....o....#####..|j$ ...............#.)...#>......+......#|jO  ...... # ####.|jt j.#+###...............#|j #..............#o   orc (asleep)|j ..##|j ##.#.#|j7 c.o3.0 (1|j7 To|j@ 14.0 (2 _|j |j5 |j}#..o# #..........######....o.....#.#.....# ...)...# .>+ .......# .#......# #.####.#.#+#### #.......# o 2 orcs (1 asleep)......###..............#..#######.#.####|j .oYou encounter an orc. It is wielding a +0 club.|jQ.o|jWo|jL3==5.0 (1|jNS _The orc shouts! You hear an angry hiss.|j[RMo. #...o#####.....o.#..@.)...#>+......# #.............#.####.#o   orc warrior (wandering).......|jt2S|j .oYou encounter an orc warrior. It is wielding a +0 battleaxe.|j .o.ooS   adderoo 2 orcs--6|j A _You encounter an adder.|j |jۖ...So #....#####...o.o......#....)...#>+......# #..... .####.#+#### #|j0. |j|jw.S.o.o|j2-=-7|js|j*6 _The orc hits you with a +0 club.|jr .  You hit the orc. You bite the orc..S|j{z)   orc|j|`3=78 (0.8|j|jG _You kill the orc!|j[ ##########.. #..oS#####....o.#....##...)...#>+#..... .####.#+####.#.|j O.o|jK! N.S|j, |j- ,8.8 (1.0|jI  _The orc closely misses you.Things that are here: _a +0 club; a +0 scale mail; an orc corpse|j) O.S|j+ >oo|j+ |jV- N.o|j): |j ; ,9.7 (0.9|jE |jG R _You completely miss the orc.|j   You hit the orc warrior but do no damage.The adder is struck by your quills. The adder bites you but does no damage.  The orc warrior hits you but does no damage.|j -60.5 (0.8|j |j Q _The orc closely misses you.|j & |jN #.  You punch the adder!|jI ) †o   orc  You kill the adder!The orc warrior hits you with a +0 battleaxe!|jӱ 32-------7------8=1.3|j |jؾ \ _The orc is struck by your quills. The orc hits you but does no damage.|j4v .  You barely miss the orc. You bite the orc. )  |jB 1You kill the orc!|j 24-----------4--------------2.1|j' |j; C _The orc warrior hits you with a +0 battleaxe!|j+  You hit the orc warrior. Your bite misses the orc warrior.|j+ f5-----9|jK |j,N f _The orc warrior is moderately wounded.|jw  You hit the orc warrior.  The orc warrior is moderately wounded.|j |j 19---3----------=3.7|j Y _The orc warrior hits you with a +0 battleaxe!|j3|jw|jO^ _You are too injured to fight recklessly!|j_c3|jn|j.q^ _You are too injured to fight recklessly!|j |j' |j|jJ^ _You are too injured to fight recklessly!|jK3|j{|j:^ _You are too injured to fight recklessly!|j]|j |j|j^ _You are too injured to fight recklessly!|j m|jm|jw|jzY _You are too injured to fight recklessly!|jN|jJO|jY|j#\|j|j|j 2|jA4|j3|jL|jT  You hit the orc warrior but do no damage.  The orc warrior is moderately wounded.|j /-4.5|j ) |jx* B _The orc warrior hits you but does no damage.|j u  You hit the orc warrior.  Your off-hand punch misses the orc warrior.The orc warrior is moderately wounded.----5.3 _The orc warrior hits you with a +0 battleaxe.|jjA with a +0 battleaxe.  You hit the orc warrior but do no damage. bite the orc warrior, but do no damage  is struck by your quills.6.1|jF |jK C _The orc warrior hits you with a +0 battleaxe.|j{  You punch the orc warrior! Your bite misses the orc warrior.The orc warrior is severely wounded.|j-13---2-----=7.0 (0.9|j_#|j%C _The orc warrior hits you with a +0 battleaxe!|j0>f  You closely miss the orc warrior.|j]?S4----|j? 8 (0.8|j5K|jMd _The orc warrior is severely wounded.|jJ r  You closely miss the orc warrior. _The orc warrior is severely wounded.  You hit the orc warrior.  Your off-hand punch misses the orc warrior.r bite misse  |jK j5=-8.7 (0.9|jY n _The orc warrior barely misses you.|j .  You punch the orc warrior!)|jns 6=89|jO9.5 (0.8 _You kill the orc warrior![1;38H|j|j@s _Your base Shapeshifting skill increases to level 6!|j|j'C  Skill  Level Cost  Apt Skill  Level Cost  Apt |j] a - Fighting   5.0   7.1  -1   f - Spellcasting   0.0   1.0   0          |j b - Unarmed Combat   8.0   9.0   0          |jV g - Evocations   0.0   1.2  -1       h + Shapeshifting  11.3   8.3  -1   c - Armour   0.0   1.4  -2       d - Dodging   1.5   2.8  -2      |jY e - Stealth   0.0   0.6  +3                  |j%                    |jd            |j        |j        |jD            The relative cost of raising each skill is in cyan.  |jSkills enhanced by wildshape are in green.  [?] Help[=] set a skill target  |j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets|j3 |jq |j spidder the Grappler############Vine Stalker of Ru ......#..........#Health: 16/43 ========----------------#..........#Magic: 2/9=====-------------------#..........#AC: 8Str: 18#..........#EV: 7Int: 10#####..........#SH: 0Dex: 15.......†)).....#XL:  8 Next: 89% Place: Dungeon:6........@......#Noise: =--------  Time: 4169.5 (0.0)..............##-) Nothing wielded..........)...#Nothing quivered.......>......+Quill ..............#........#......#|j ........#.####.#..........#+####.#...............#Your bite misses the orc warrior.The orc warrior is severely wounded. _The orc warrior barely misses you.You punch the orc warrior! _You kill the orc warrior! _Your base Shapeshifting skill increases to level 6!|j 3|j |j |jc|jGear: 14/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  m - a +0 chain mail (worn)a - a +0 animal skin  j - a +0 pair of boots  k - a +0 ring mail  l - a +0 pair of gloves  n - a +0 pair of boots Jewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  d - a quill talisman (worn)b - a quill talisman  |j2c - a rimehorn talisman  e - a storm talisman|j"c - a rimehorn talisman. A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________  |jSkill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15% +4+6.02d5 Max 14 +15% +4 +12.02d9 Cur 11.3 +15% +4 +9.3 2d7 Size: Large rF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|j- Gear: 14/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  m - a +0 chain mail (worn)  a - a +0 animal skin  j - a +0 pair of boots  k - a +0 ring mail  l - a +0 pair of gloves  n - a +0 pair of boots Jewellery (go to first with "=) |j i - an amulet of wildshape (worn)  f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  d - a quill talisman (worn)  b - a quill talisman  c - a rimehorn talisman  e - a storm talisman |jD~Be - a storm talisman. Lightning trapped, impossibly, in a bottle. Lets the wearer walk through the airas a raging, lightning-filled tempest. The wearer's melee attacks are electrified and strike all adjacent foes. The wearer also flies, gains immunity to poison, miasma, petrification, constriction, and sticky flame, and also resists electricity. They can launch themselves as a lightning bolt, blasting through everything in their way. ____________________________________________________________  |j4 Skill HP UC Base Dmg ACEV Blinkbolt Dmg ------------------------------------------------------------------- Min 23 +0% +24 +12.0 +20.01d113 Max 27 +0% +30 +15.0 +27.01d131 Cur 11.3 -90% +6 +3.3 +0.0 1d59 Class: Nonliving |jrPois: ∞ rElec: + Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Substance, Blood, Bones (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|j7# Gear: 14/52 gear slots (Left/Right/Tab to switch category) Armour (go to first with [)  m - a +0 chain mail (worn)  a - a +0 animal skin  j - a +0 pair of boots  k - a +0 ring mail |j# l - a +0 pair of gloves  n - a +0 pair of boots Jewellery (go to first with "=)  i - an amulet of wildshape (worn)f - a ring of protection from cold  g - a ring of wizardry  h - an amulet of reflection Talismans (go to first with %)  d - a quill talisman (worn)  b - a quill talisman  c - a rimehorn talisman |j$> e - a storm talisman |jc - a rimehorn talisman. A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________  Skill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15% +4+6.02d5 Max 14 +15% +4 +12.02d9 Cur 11.3 +15% +4 +9.3 2d7 Size: Large rF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|j k|jr|jspidder the Grappler############Vine Stalker of Ru ......#..........#Health: 16/43 ========----------------#..........#Magic: 2/9=====-------------------#..........#AC: 8Str: 18#..........#EV: 7Int: 10#####..........#SH: 0Dex: 15.......†)).....#XL:  8 Next: 89% Place: Dungeon:6........@......#Noise: =--------  Time: 4169.5 (0.0)..............##-) Nothing wielded..........)...#Nothing quivered.......>......+Quill ..............#........#......#........#[|jhm.####.#..........#+####.#...............#Your bite misses the orc warrior.The orc warrior is severely wounded. _The orc warrior barely misses you.You punch the orc warrior! _You kill the orc warrior! _Your base Shapeshifting skill increases to level 6!|j΍|j7=3===-70.5 (1 |j _|j|j|j~18==-1.5 (2|jN|j l9=2.5 (3|j |j,w20=3.5 (4|j|j 20/49--99Horns _You begin transforming. You continue transforming. x3  Your quills recede back into your body.You turn into an ice-encrusted yak.|j8Y|j21=-===4.5 (5Yak |j|j> _Your +0 chain mail melds into your body.|j"" |j" |jQ' |j0 a2=|jX1 |j? |j@ S3=|jF |jJ |jK K4=|j[O |jT |j$U S5=|j5Y |j>^ |j^ x6=4==|jb |ji |ji S8=|jl |jq t9==|ju |jiz |jz L30=|jc~ |jA |jރ p1===|j |j a2=|jv |j4 |j S3=|j |j |j} K4=|j |jb |j N35=|jܻ |j |j 6=5===|jP |j[ |j K7=|j |j |j U8=|j |j= |j1 K9=|j |j |jG 41=====|j |j2 |j U2=|j |j |j( D3=|j |jL k4=|j |j |j+ K5=|j |jG$ |j% U6=|j' |j* |jL+ }7=6===|j. |j4 k8=|j6 |jV: |j: K9=|j< |j}? ,|jA |jF Q===|jI |jEM |jM |jR |jFW |jW 9=|jf |jn ,|jDr |j x ,|jL| |jF |j N7==|j# |j6 ,|jQ |j\ ,|j |j ,|j; |jU |j :==|jڬ |j ,|j1 |j\ ,|jC |j ,|j^ |j |j |jg |jc |j M8===|j |j ,|j |j ,|j- C===|j"V 9===|jd g _Magic restored.|jji |jm |jr |jyr |j+v |j =  You see here a +0 flail.|j |jш  _|j |jא |j Q===|j |j |j ,|jݶ |jQ |jC ' _You open the door.|j6 @  There is an open door here.|j |j  _|j |j |j\ |j |j |j) -'''|j, |j- |j/ |j2 7 _You open the gate.|j}5 |j5 |j)7 |j[9 |j; |j; |j< |jpB @  There is an open gate here.|jED |jD  _|jnE |j6G |jO X|j7P ,|jP |j+R |jfS |jS |j3T |jaU |jEW |jW |jX |jY |jT` .........# .........# .........# .........# |j` -.†)).....# ..)......# ........## |j` J....)...##########  .>......'..#....Y#  244.5 (70.0) |j:a ........##.#.###.#  ..#......#.'.# ..#  |jva =..#.####.#.'.#._.#  ..#+####.#.'.#...#  .......#.#.#.###.#    .......#.#.#.. ..#  |ja   .......#.#.#######    #.#.####.#.#  |ja E |ji |ji +5.5 (71|jfn |jcq : _Found a glowing silver altar of Zin.|j0 |j 3|j" |j$ ,|j' |jZ( |j* ,|jw* |j+ |jq- |j- |j. |j/ |j|1 ,|j1 |j83 |j4 |jX4 |j4 |j8 |j9 |j-: |j: |j$< |j= |jQ= |j= |j> |j@ |j@ |j@ |jB |jKC ,|jC |jE |jYH h  You encounter a sleepcap.|jl †)).....# )......# ....## )...########## .....>......'..#.....# .....##.#.###.# ....#......#.'.#...# ...#.####.#.'.#._.# ......#+####.#.Y.#...# ......#.#.#.###.# ..........#.#.#.....# ..........#.#.####### ######.#.####.#.#   #.#.# #.#.#  f   sleepcap (dormant) ######.#.####.#f    |jn >.......#.    ...#####..#####.#  54.5 (9.0)f.f5.5 (10.0) _ _There is an open gate here.|j...# .# )...########## >......'..#.....# ..##.#.###.# #......#.'.#...# .#.####.#.'.#._.# .#+####.#.'.#...# |j3......#.#Y#.###.# .#.#.#.....# .#.#.####### #######.#.####.#.#   #.#.# #.#f# #######.#.####.#.# .>.............#.# ....#####..#####.# .#...#........# |j5f.|jI|j76.0) _|j%|j'|j# ......#)...##########>......'..#......##.#.####......#.'.#..####.#.'.#._+.#.......#.#.#.###...##### #######.#.####.#f#  #.#.# #.#.######.#.###f   sleepcap..# ......#.##.####### |j5f.|j|jp%7|j|j|j k5--8---gate  You hit the sleepcap.  The sleepcap is lightly damaged.  The frigid air chills the sleepcap! The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.|j /  --more--|jV)...########## >..#.....# #.#.###.# #.'.#...# #.'.#._.# #.' #.# #Y# #f# #.# # #.#.# #.#.# #.# .>#.#  #.# ..#  |jZ|jF   1  =8.3 (0.8 _|j|j%] )...########## >..#.....# #.#.###.# |j%t#.'.#...# #.'.#._.# #.' #.# #Y# #f# #.#  #.#.# #.#.# #.# >#.#  #.# ..#   The frigid air chills the sleepcap! The sleepcap releases spores at you!|jA6|j639-----7------|j6I 9 =9.3 (1|j<8#|j?L _You wake up.|jTQ .  You headbutt the sleepcap!|j.]u#|jBao40---92-60.2 (0.9|jug7#|jiO _You destroy the sleepcap!|j M-|j |j H _No target in view!|jN 3|j=S |jU H _No target in view!|j*H1= _2=|j+#3=---#4=|jS|j 5=6=|j|j|jA#7|jX=8===|jB|j,k8=|j|jq|jD9=|jo|jB|jEQ===|jo|j* G _You hear a distant slurping noise.|jW |j!|j%e=|j;'|j'|j(|j*,|j8+|j,99|j,*===|jE/|j7|je9|j!:,|j<|jz>|j?|j@|jB|jC|j'D|jD|j*I}===|jJ|jL,|jM|j\O|jP|j*Q|jQ|jWS|jT,|jYU|jV|jX,|jHX|jyZ|jq[|j[|j<]|j^|j_|j`|j`|j8b|jc,|jd|je|jgg|jg|j:h|jj|jqmB|jm|jpB|j'r|jx|jx|j9{|js}f  You encounter an adder.|jڐ>...#.# #####..#####.#  #...#........#  #.##.#######  ##...##.##  #######...##..#########  ##...............#  ß.ß.##.##........###.  ⌠.⌠..##.#######.Y>#  ->.ß.##.# ###.#  ⌠.⌠..##+##### .# .ß.ß.#......# .# .....'......## .#...## .# S   adder (asleep) .#####.......# .S###.......#.# ## #..........# [3|js|7m92.2 (32.0)-3.2 (33 _|j2|j3*>.# #.# ........# #. |j+g#.##.##..######### .............# #........###. #.Y># .> ###.# .# .# .# .# .S ## #|jS>.# #.# ........# #. #.##.##..######### .............# #........###. #.Y>#> ###.# .# .# .# .# .S ## #|jq3|jG|js] _An adder is nearby!|j>Y..#####..#####.#  #...#........#  .#.##.#######  ##...##.##  ######...##..######### ....##...............#  ß.ß.##.##........###.  .⌠..##.#######..>#  >.ß.##.# ###Y#  .⌠..##+##### #.#  ß.ß.#......# #.#  ....'......## #.#  ##.. ..#  #####.# ..S  ###.......#.# ###  ....# #  .#  |jeC6S.|j3D9S.|j6JXS|jL04.2 (1.0)|j3P|jbR/ _The adder hisses angrily.|j5) ...#.........#.##.########...##.## #####..######### ....##............... ß.ß.##.##........###. .⌠.#####..># >.ß.##.# ###. .⌠..##+##### ß.ß.#...... ....'# #S##.. .. #### ..........#.# :### ... # .  #.S.|j0 ;5|jM8 |j!9 ; _Found a parchment of Kinetic Grapnel.|j ) # (slow)You closely miss the adder. The frigid air chills the adder!=6.1 (0.9|j2|ji5q _The adder seems to slow down. The adder closely misses you.|j)N .  You headbutt the adder!|j}#.|j249 (0.8|jZ##|jdI _You kill the adder!|j]8|j8|j ?|jAH _No target in view!|j_|j|j$|j&H _No target in view!|j3|j |jH _No target in view!|j3|jߣ|j*|j|j: _|j6|jخ,|j|j|jг|j|j|j|jW0#|j|j|j|j,|j|j,|j|jM _You now have 220 gold pieces (gained 5).|j|j|j|jaa ß.ß.ß.##.##.###. ⌠.⌠..##.#######..># ß.>.ß.##.# ###.# .⌠.⌠..##+##### #.#  ß.ß.ß.## #.#  |j~......'......#####.#  ....##............### ..#####.......##.....# .###.......#.##Y###.# - ##....# ##.# .# ##....# #.# # ##...# # .....|jC5#.#...# #. ##..# #.# ##|jr..# #.# ##..........#  |jGYou pick up a parchment of Kinetic Grapnel and begin reading...|j/303.9 (7.0|jD-4.9 (8|j|jH _You add the spell Kinetic Grapnel to your library.|jjI|jzm|jto,|jLun|j*v|jow|jw|jx|jy|jz|jB{|j{|j}|jW~|j~|jK|j|j+,|jp|j|j,|j|j|jĊ,|j-|jČ|j|j|j_|j͘|j|j|j_|j>|j,|j|j\|j|jd|j|jw|j,|j6|jB|jY|j|jU,|jS|j|j,|j2|jP|j]|j& ..# #.# #.#.#  ..# #.# #.#.#  ..# #.# #.#.#  ..# #.# #.#.#  ..# #.###.#.#######   #..............  . #####.#.#####.   #.#.....#   |jA..#####Y#   ##.......#   #.#######   ...   #.#  |j|            |j[25.9 (21.0)6.9 (22|j|j- _g - a wand of flame (8)|jk_3|jwd|jfH _No target in view!|jk|jgl3|j%n|jo|jpsP _|ju|ju|ju|j}w|jy,|jy|j:{|jJ||j||j }|jv~|j|j|jx|jZ|j|j|j|jΆ|j,|jJ|jċ|j,|j|j|j ......# #.# #.#.# ......# #.# #.#.# ......# #.###.#.####### ...... #.............. ##.... #####.#.#####. # ### #.######.#.....#  #........#####.# |j:########.......#  #Y####### 34.9 (8.0) #.....)....  #.#.#######  #.#.$  # ### |j{ |j|jX*5.9 (9|j|j=% _Found a dagger.|j%|jP&|jb'|j)|j+|j/,|j0|j2|j53|j"5|j6|j8|j9|j!?X|jD _You now have 236 gold pieces (gained 16).|jE|jG|jHJ,|jK|jL|jN|jMO|jDP|jS|j9d,|j%e|jf|ji,|j-j|j;oB|jp|jVq|j2uB|jv|jx|jFy|jy|j8||jH~|j~|jB|jG _You hear a distant slurping noise.|j|jL|j|j||jO|j|j4|j|j|ǰ|jm|j+|jhX|j,|j^|js|j|j|j,|jG|j|j|j|je|j|j|j|j*|jz|j|j|j7|j|j_|ju|jw|j|j|j|j{,|j<|j|j|j|j|jz|j,|jv|j|j|j+|j|jd|j|j|j~|j|j,|j|j|j,|j=|j|j|j|j|jV|j|j|j|j|j|j|j|j >  You see here a +0 dagger.|j|j3 _|j|j/ |j#|jT#|j$|j&|j(|j-)|j=+|j,|j.|j*/|jp0|j3|j4|j%5|jL6|j7|j9|j9|j ;|j<|j>|j>|j?|jA|jpH|j I|jY|jO\|js^|j`|jN`|j0a|jb|jd,|je|jf|jZh|jh|jk,|j4m|jym|jVn|jo|jq|jq|jIr|j$t|juu|ju|j:v|jw|jy,|jy|jI{|j|,|j}|j~|j|jZ|jˀ|j|j |j,|j|j|jC|jLJ|jJ|jI|j|j|jX|jB|j|j|jP|j|j,|j||jf|j|j|jt|j$|j|,|j|j|j!,|j{|j{|j$|j|j|j|jB|j^|j|j|j|j|j,|jZ|j|jl,|j|ja|j,|j|j|j6|j|j|j|j|ja|j|j6|j |j6|j|j|js|j |j |j |j} |j |j |jI|j|jz)|j+B|j,|j..,|j.|j6|j'7|jw7|j+8|j#;|j<|j\<|j<|j?|j@,|jA|j4C|jSD|jD|jD|j|G|j-H|jnH|jH|jGK|jM,|jSM|jO|jP,|jGQ|j;S|jT,|jU|jx]n|j]|j)^|j^|j`|jOb|jb|jc|j}e|j+g|jyg|jOh|j(j|jk|jk|j(n,|jo|jo|jp|j_x-#.ß.ß.ß.#......# #.# #.# #.......'......#####.# #.# ..##............###.# #####.......##.....#.# ......###.......#.##.###.#.# ..#.##..........#.##.# #.#.# ..[#.##..........#.##.# #.#.# |jx...#.##..........#.##.# #.#.# ................Y#.##.# #.#.# 4316.0) ..##.##..........#.##.# #.#.# ..##.##..........#.##.# #.#.# ..##.##..........#.##.# #.#.# ...§§##..........#.##.###.#.##### .######..........#.##............ |jPy.# #...##.....#.######.#.##### .# ....######.#.######.#.....##........#####.#|jy|j+|jT _Key pressed, stopping explore.|j3|jӛ|joH _No target in view!|j% 3|j+ |j. H _No target in view!|jC 3|j |jZ H _No target in view!|j 3|j= |j H _No target in view!|j}3|j|j[H _No target in view!|j3|j|jt |j |jP _|jc|j|j|j|j|j\|j|j|j|j|jw|j= |j"|jg%,|j(|j)|j:*|j*|jn,|j-|jI.|jh/|j31|jF2|j2|jt3|j4|j77|j7|j7|jZ9|j:,|jc;|j<|j>>,|j>|j@|jQA,|jA|j|j,|jk|j|j6,|j|j& |jH |j |j |j] |j: |j,|j |jT|j|j |j|j|jg|j|j|j:,|j|jE|j|j|j`|j|j|j|jZ|j!|j)#,|j#|ju%|ja'|j*,|j+|j,|jt-|j.|j1|jp3|j4|j5|jm7|j:B|j<|j>,|j?|j B|j!D|jD|j"E|jF|jSI,|j(J|jKM|jM|j3N|j,RNo target in view! _c - 7 potions of curing (gained 1)|jnT3|jT|jV|jX|jX|j*Y|jZ|j-\|j\|j\|j?bX|jb|j\d,|jd|j$f|jg,|jh|jUi|jj,|jj|jl|j;n|jn|jdo|jRp|jor,|jr|js|jt|ju|ju|jBw|jw|jMx|jx|jy|jp{|j4|,|jX}|j~B|j|j|jT|j|jڂ|j|j7|jڄ|jɅ|jQ,|j|j|jx|j|j$|j|j|j|j|j|jB|j|j|j|j|j|j#|j|ja,|j|jO|j,|j|jz|j|j|j|jˡ|j3,|j|j¤|j|j_|jҦ|j|j|jR|jԪ|jd|j,|jg|j|jŰ|jE|j|j|ju|jʴ|j|j|j|j|j|jD|j,|j|j|j^|jw|j|j:|j|jI|j|j|j|j|j|j|j{|j|j?|j"|j||jo|j|j|j|jM|j|j|j|j|j|jO|j^|jn|j|jM|j |j0,|j|jW|j,|j|j|j,|jM|j|j|j|jS|j|j,|j |j |j |j_|j;|j?|jB|jB|j C|jE|jF|jEG|j2H|jMX|jJRB|j'S|j6U|jV|j-W|jW|jX|jZ,|j[|j\|j^|ji^|j_|j+`|ja|jPb|j c|j$f|jg|jh|j`h|ji|jj|jk|jk|jn|jo,|j"p|jq|jr,|jUs|jt|ju,|jv|jy|j |B|j}|j,|j|j|j|j|jK|j̃|j|jH|j|j|j|jω|j-|jNJ|j |j7|j|j|jd|jא|j.|j|jהB|j`|j|j |jz|j|j^|j՝|j,|jn|j%|j|j1|j.|j|j|jy|j|j|j|j~|j|j|jR|j|jC|jB|j'|j`,|j!|j9|jμ,|j/|jg|j|jX|j|j?|j ,|jE|j|j|j|j?|jG _You hear a distant slurping noise.|j|jk|j|j|j,|j|j|j,|jf|j] '  There is an escape hatch in the ceiling here. _You open the door.|j I|j|jX|j|j|j|j|j|jF|j|j!|j#,|jK$|j%|jV+|j,,|j^.|j/|jI/|j/|j1|j93|j3|jR4|j5|j 7|jQ7|j7|j:|j =|jr=|jk>|j@|jB,|j\C|jE|jDG|jG|jH|jJ|jL|jM|j N|jO|j7Q|jQ|jR|jT|j [   #.# #...####.#.#...........   #.# #........#.#........<..   #.# #.########.#.#....#'### |j \  #.# #.#... #.#.####.#.# #   #.# #.#... #.#......#.# #   #.####.# .. #.#.#.####.# #   #....#.# #. #.#........# #   #####.#.#.#.####.#.#.###### #   #<†)#.#.#.?.Y......#.# #569.9 (138.0)   ###.#.#.###.####.#.#.# #   #.#.# #< #.....# #   #.#.# ## ###.##########   #.#.# #.# #...... |jQ\  #.#.# #.# #.#####  #.# #.# #.#   #.#.# #.# #.# |j\  #.#.# #.# |jcB709|j}i|jl9 _Found a stone staircase leading up.|jJ3|jH|jf|j|j#B|j[&|j'|jJ(|j1,,|jn-|j60I _i - 2 scrolls of identify (gained 1)|jx1|j1|jA2|j4|j5|j%6|j6|j7|j8|j8|j9|j9|jb;|j<,|j<|j>|jW>|j>|j?|j@|j&A|jA|jB|jD|jD|jRE|juF|jHG|jG|jG|jI|jJ|jJ|j5K|jL|jM|j/N|jN|juO|jOP|jP|jP|jR|jDS|jS|jS|jT|jWB|jSX|jYB|juZ|jD[|j[|j[|j]|j]|j]|jN^|j_|j:`|j`|j`|jb|jcB|jd|jf|jnf|jf|jg|jPh|jh|j i|jj|j_k|jk|jk|j m|jm|jn|jr|jh|j|j|j|jS|jݚ|jڞ|j.,|j|j|j=|j|j'|jZ|j|jk|j|j|j?,|j|j|jI|jɶ|j|j>|j,|j|j|j,|j|j|j |j|j&|j|j|j7|j=|j|j,|j>|j|j(|j|j|j"|j|j|j|j|j|j>|jc|j|j B|j<|j,|jA|j`)|jG,|j,|j .|j00|j2|j2|j3|j5|j7|j\8|j%9|j=;|j=|j>|j?|j@|juB|jB|jC|jfE|jG|jG|jH|jwJ|j#L|jL|jM|jN|jP,|j2Q|jR|jS|jRT|jT|jV|jW,|j^X|jY|jZ|j#[|j[|j^|j7`|j`|j`|jb'|jd|jud|jd|jIg7 _You open the door.|jh|j~h|jh|j,y@  There is an open door here.|jfz|js{5 _|jƁ|j|j|jz|jΊ|j>|jÍ|j*|jG _You hear a distant slurping noise.|j|jG|jј|jn|jj,|j0|j/B|jȵ|j|jW|j¼|j|j|j%|j|jI|j_|j |jm|j&|j.|j|j|j |j>|j|j|j<|j|j,|j|j|jJ|j |jg|j|jv|j|j |j|j|j|j |j|j|j |jf|j|j|jl,|j|j|j |j ,|j6  There is an open door here. _|j]=n|j>|jb@,|jA|jC|jGB|jIB|jJ|jL|jM|j N|jX{  You encounter a drude.|jc 5..... #......... ..... ##......... #...# ..#######. #. #...# #.# #. .#.##...#######.#######. #.......##.......>...... +.......###......### #Y............#... #...............#. #............##... #.......#... #............##... #######......ß.ß.ß.##.5   drude (asleep) ##....##..÷....⌠.⌠..##.## ##...#.##......ß.>.ß.##.|je# ##....+..'.......⌠.⌠..##+##|jg4665.9 (95.0)|jh26.9 (96 _|jo|jq|j 5.....  .....  #...#  #. #...# #.#  .#.##...####### #.......##.......> +.......###. #Y....... #........ #........ #.......# #........ #......ß. ##....##..÷.... ##...#.##......ß.>  ##....+..'|jN  5.....  .....  #...#  #. #...# #.#  .#.##...####### #.......##.......> +.......###. #Y....... #........ #........ #.......# #........ #......ß. ##....##..÷.... ##...#.##......ß.> ##....+..'|jV3|j]|jm`\ _A drude is nearby!|j$|j` 5.....  .....  #...#  #. #...# #.#  .#.##...####### #.......##.......> +.......###. #Y....... #........ #........ #.......# #........ #......ß. ##....##..÷.... ##...#.##......ß.>  ##....+..'|j~ 5.....  ..... |jd #...#  #. #...# #.#  .#.##...####### #.......##.......> +.......###. #Y....... #........ #........ #.......# #........ #......ß. ##....##..÷.... ##...#.##......ß.> ##....+..'|jƇ|jN|j|j\ _A drude is nearby!|jĮ #..5 ..... ##........ ..#######. #...# #.# .#.##...#######.########.......##.......>......+...Y...###.###+.##.#......#......|jѯ .##### #............##... #######......ß.ß.ß ##....##..÷....⌠.⌠..##.## ##...#.##ß.>.ß.##.#|j |j 77.9 (1.0) _|j½ |ja |j  #.......# #....... 5...... # ..... ##....... #...# ..####### #. #...# #.# #..#.##...#######.########.....Y.##.......>.....#...+.......###......###. +.###.## #....# #......## ######## #............##.. #######......ß.ß.ß.##.|jY| ##....##..÷....⌠.⌠..##.#|jA|j%8|j!|jj#|jM ######.# ###.+ .5...... ..... ##........ ..###### #. #...# #.# ..#.##.Y.#######.####### #.......##.......>.....#...+.......#####.#. +.##.......#..##...#.....##### ......##.. #######......ß.ß.ß|jQ.5|j$E5|j/===9|j|j' _The drude shouts!|j2  ..  #######.#  #.# #.+ .......# # 5.....# ##....... #...# ..##### #. #Y..# #.# ..#.##...#######.###### #.......##.......>.... #...+.......###......##.#. +.##......#.## #.. #......## ######## #............##.|jO.5|jB_  The drude hits you but does no damage. The drude hits you.|j+4---8---Doom: 7%--70|j|j,- _Your doom draws closer.|j # You barely miss the drude. The frigid air chills the drude! The drude hits you.|j61----13%--1.7 (0.8|j9#|jߐT _Your doom draws closer. The drude hits you but does no damage.|j3i, # You closely miss the drude.The drude is heavily wounded.The frigid air chills the drude! The drude hits you. Your doom draws closer.|jjn36----92.6 (0.9|jt9#|jx< _The drude hits you but does no damage.|jL .  You headbutt the drude!|jn#|j|n7=--73.4 (0.8|j"N###|j%I _You kill the drude!|j3|j|jnH _No target in view!|j%|j|j|jH _No target in view!|jx 3|j~ |j H _No target in view!|j2B |j7C |jJ ^ _No target in view!|j.^ |j^ |jA_ |j` |ja x8=--- _|jsf 9=|jh 0#|jh $40|ji 2=|ji |j~k K1=|j0l ,|jn 7##|jen #2|jn 2=|j=o |jq |jq K3=|jr |jt |j3u [4=9|j]u *===|j(v |jw |jw 56=|j"x |jx |jz |j<{ h7==|j{ |jJ~ k8=|jU |jԀ |jw i9====|jj |jM |jφ |j1 |j |j |j |j |j |j̏ |j |jב |j |jΓ |j |jT 9=|j |j |j |j |j |jc |j |j |j- |j |jܡ |j0 |j- |jx |j |j6 |j |j |jV |j |j[ |jZ |j. |je |j |j |j |jش |j |jڷ |j e  You encounter a jelly.|j N #.....######## #............ #......j... ######.|jK  .†)#...... ..)####..... ..........######.................Y..............>.|jE f-#######.#...##.......... #.....# ........#######.#.......#.......#......##.......+...j   jelly (wandering)#.......#.###...#.......#.###..........###...###.. ..#######.#|j Lj.95.4 (22.0)|j |ji !-|j +6.4 (23 _|j |j |jt & .....########  ............  .....j....  #....... †) #...... ) ####.....  ........######. .......Y.......> #######.#...##. #.....#  #######.#.... ..#..... #.......+..... #.......#.###. #.......# ###. |jc  .....########  ............  .....j....  #....... †) #...... ) ####.....  ........######. .......Y.......>|j5h #######.#...##. #.....#  #######.#.... ..#..... #.......+..... #.......#.###. #.......# ###. |j3|j|ju\ _A jelly is nearby!|j}###### ......#########.............. .....j.......#####.........†) ......)####..........######................>#######.#...##.. #.....# ######.#........#...#....+.....###........#.###..........|ja~N.j|jD|j77.4 (1.0) _|j|j@|jN########### ......#########.. ......#####....j†) )####...Y.......|j$e######................>#######.#...##.. #.....# ######.#.....#.....#+.....|j%N.j|j,|j!-%8|j3|j5|j1% j#jYou hit the jelly. Your front hooves burn!  The jelly is lightly wounded.|j% 4=9.3 (0.9|j, :#|j/ R _The jelly barely misses you.|j`   You gore the jelly!! Your front hooves burn! The acid corrodes you!The jelly is heavily wounded.8--- 5 ==700.2Corr (-4) |j B#|j < _The jelly hits you but does no damage.|j  You hit the jelly. Your front hooves burn! The acid corrodes you!The jelly is severely wounded.|j x1--1.0 (0.88|j 8#|j V _The jelly completely misses you.|ju O  You hit the jelly. Your front hooves burn!|jCv g5----8|j2} |jh ^ _The jelly is severely wounded.|j  You barely miss the jelly.The jelly is severely wounded.|j! '2.6|j( B#|j}0 < _The jelly hits you but does no damage.|jo  You headbutt the jelly! Your front hooves burn! The acid corrodes you!The jelly is almost dead.|j0 ------2=3.5 (0.912) |j |j R _The jelly barely misses you.|j$  You hit the jelly. Your front hooves burn!  The jelly is almost dead.1---4.4|j :#|j, R _The jelly barely misses you.|j  _The jelly barely misses you.  You hit the jelly. Your front hooves burn!  The jelly is almost dead. _The jelly barely misses you.  You hit the jelly. Your front hooves burn!  The jelly is almost dead.37-----5.3|j@B#|j  You hit the jelly. Your front hooves burn!  The jelly is almost dead. _The jelly barely misses you.  You hit the jelly. Your front hooves burn!  The jelly is almost dead. _The jelly barely misses you. |jV_ ######  ......#########  ...............  ............. #...........†) #...j.......) ####...Y....... ........######. .........> #######.#. #.....#  #######.#.. .#... .+.... |jC ######  ......#########  ...............  ............. #...........†) #...j.......) ####...Y....... ........######. .........> #######.#. #.....#  #######.#.. .#... |j}C .+.... |j |j |j| |j  The jelly is almost dead. _The jelly barely misses you.  You hit the jelly. Your front hooves burn!  The jelly is almost dead. _The jelly barely misses you. _A jelly is nearby! |jhO  You hit the jelly but do no damage. Your front hooves burn!  The jelly is almost dead.24---------6----- |jMi%6.1 (0.8 |jWo |jIsE _The jelly hits you. You are splashed with acid! |j ( 3 |j*  |j- ^ _You are too injured to fight recklessly! |j  |j  |j  |jj ^ _You are too injured to fight recklessly! |j3 |jI |jv^ _You are too injured to fight recklessly! |j43 |j; |j=^ _You are too injured to fight recklessly! |j |j |j |j^ _You are too injured to fight recklessly! |jp |j  |j |jY _You are too injured to fight recklessly! |jF |j |j> |j |jF^3 |jed |jf |j B.  You headbutt the jelly! |j R |j  |j ##### spidder the Grappler#.... Vine Stalker of Ru ......###### |j :#.... Health: 25/49 ============------------......######### #.... Magic: 6/9================--------............... #.... AC: -2  Str: 18Doom: 18%.............#####.... EV: 9Int: 10 |j, #..................†) SH: 0Dex: 15 |jR #...................) XL:  8 Next: 102% Place: Dungeon:6####...Y................ Noise: =--------  Time: 4706.9 (0.8) |j{ ........######.......... -) Horns |j [......................>. Nothing quivered#######.#...##.......... Yak Corr (-12)  |j D#.....# ........########.#.............# #.......#.............# #.......+.............. #.......#.###..........   |j' _You are too injured to fight recklessly! _You are too injured to fight recklessly!  |jM _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  |jn You headbutt the jelly! |jͨ _You kill the jelly!You have reached level 9! |j /  --more-- |j   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? |j 8/54=10--209 1% |j |jc U _You feel stronger. x2|jɫ|j_|j(|j97== _|j޵30=|j1#|jK1=|j|jF|jS2=|j|j|j׽#3|j8===|j|jz|jS4=|j|j[|jK5=|j|ji6=|j|j|jK7=|j|ja|j&39|jZ=8===|j|j|jX40=|j|j|jvK1=|j#|j|jU2=|j|j|j|jb3====|jz|j|jU4=|j?|j |jo55=|j|j|je|j|jN6=|j|j|jI$7|j~/9==|j|j;|jK8=|j|ji|j#9|j2=|j|js|j$51|j(=|j|j|j<#2|jqb====|j|j|j#3|j 2=|j-|j|jV#4|j(=|j|j|j|j|j|jMJ10/10===|j|j|j|j|j|j:2=|j, |j |j |j |j |j;===|j|jb,|jW|j|j8|jo|jj|j|j|j|j|j|j |jk|j|j;|j|j |jI"|j"|j#|js%|j%|j&|jM(|j(|jf)|j*|jK+|j5,|j-|j-|j.|jD0|j0|j1|j4Q 9 |j|5|j:j _You are no longer corroded.|j?|j@|jkB|jE|jH|jH|jJ|jM|j.O|jO|jQ|j S|jdU|jV|jV|jY|jY\|j\|j_^|j`|j`c,|jd|j|g|jg|jh|j8lv _d - 4 fuming emerald potions (gained 2)|jm|j.n|j-o|j4q|jt  You encounter a kobold. It is wielding a +0 dagger.|jnz ############ ..########## K... .......Y.....#-#######..|jz# #.... ####.... ........######.. ...... K   kobold (asleep) ########.#...##.. |j{u#.....#  #######.#|j057.9 (51.0)|jL-8.9 (52 _|j|j|j  ############  ..##..........#  K..............|j  .......Y....... .....#######... ..# #... .|jȿ3  |j!|jAc ############  ..##..........#  K..............  .......Y....... .....#######... ..# #... .  |jf] _A kobold is nearby!|jT\. #.##.#.K........#..##|jȱM #... ####... .######  #.#...## #.....# #.#|j@.K|jMK|j9==9.9 (1.0)|j|jA= _The kobold shouts! You hear a shout! x2|jR... #.##..K.#.### #.. ####. .######  #.#...##  #.....# #.#|j^G.K|j|jU/--60|j\|j||jz#.#K... #.##..K.#.#### #. ####.. ... K 2 kobolds (1 wandering). #.#...  #.....# #.#.K.K|jq:|jJ@--1|j,|jx _You encounter a kobold. It is wielding a +0 short sword.|jnM .  You headbutt the kobold!|j2K|jt .KYou kill the kobold!|j6)#K   kobold brigand (missile)K   kobold|j4=2.7 (0.8|j|jK  You encounter a kobold brigand. It is wielding a +0 dagger and quivering _poisoned darts.|j_o## ...#K... ############ K..########.).......#........########.....#### ##..... ####............ ####..[. .............#.###########.#... #..|jy.K.K|j|j4-3.7 (1.0|j݌j# _Found a ring mail.|j#.###.K... ###.K.##..)#.####### #.....#### # #..... ####. .|j.[.. .#.#### #.# #|jL .K.K-4|jj .  You hit the kobold.  The kobold is heavily wounded.The frigid air chills the kobold.|j j #)  |j4You kill the kobold!|j ((The kobold brigand throws a dart. The dart hits you!|jK.)|j ==5.5 (0.8Pois Yak # _You are poisoned.|j##.####.#####.K..##....)#.####### #.....#### # #.....# #### .. ..[... #.#.##### #.# #|jO.K|jn2=--6.5 (1.0|jB#|j _You feel sick.|jT _You see here a +0 short sword.|jC #You barely miss the kobold brigand. You feel sick.1--=7.3 (0.8|jڇA#|jE _The kobold brigand hits you but does no damage.|j' ##### .....#### ........#######  ........##..... ......KY....... .........)..... ###........####|j #.....####  #.....#  ........  .....[...  #.#.##### |j8 ##### .....#### ........#######  ........##..... ......KY....... .........)..... ###........#### #.....####  #.....#  ........  .....[...  #.#.##### |jM-|j{ _A kobold brigand is nearby!|jE  ##### .....#### ........#######  ........##..... ......KY....... .........)..... ###........#### #.....####  #.....#  ........  .....[...  |jF 6#.#.##### |j  ##### .....#### ........#######  ........##..... ......KY....... .........)..... ###........#### #.....####  #.....#  ........ |jW v .....[...  #.#.#####  _A kobold brigand is nearby!|j @  You hit the kobold brigand.  The kobold brigand is lightly wounded.  You feel sick.8.1# _The kobold brigand completely misses you.|ja  You miss the kobold brigand.|jʙ]2=9|j}9#|j< _The kobold brigand is lightly wounded.|j  You headbutt the kobold brigand!  The kobold brigand is heavily wounded.You feel sick.|jc9/10 ---=9.7|jo|jC _The kobold brigand hits you with a +0 dagger.|jAu .You headbutt the kobold brigand!|j (You kill the kobold brigand!|j##Y=6570.6 (0.9|j,|jD.$ _You feel sick.|jx3|jN|jH _No target in view!|j3|j;|jQH _No target in view!|j3}3|jX^ _No target in view!|j/F |jF |jhO |j=Q H _No target in view!|j~ 3|jV |j; H _No target in view!|jc 3|jg |jm Y _No target in view!  You feel sick.|js VYak |jv j _You are no longer poisoned.|j{ |j1| 3|j |j |j, _4=---|j) |jt ,|j |j M#|j |jJ ,|j |j O=|j` |j |j+ Q10/10===|jR |jC '--|j #.####.######.##..Y).)#.# #.....#### # #.....# #### .. .|j > .....[...  #.#.###### #.# #|jm 8.6 (8.0--9.6 (9  Things that are here:|j& _a +0 dagger; 5 poisoned darts; a kobold corpse|jQ 3|j? |j f _|j B|j2 |j |jQ g===|j |j ,|j |j |j ,|j@ |j |j|j0|j-|jN1,|j3|j=|j$A|jA|jOE|jc.........####............############...........##.........#.........()........... +............)......... #######........#######. ...#.....#### #.######.#.....### ####.>. 88[..... ....##.#.####### ######... ...###. .### ####..#...# #...#.9.6 (10.0)|j|j!; _Found a stone staircase leading down.|j3|j$|jH _No target in view!|jc3|j^|j|j|j: _|j|j |j |j |j |jg |j |j |j |j |j& |j |jM |j: |j |j |j |j |jg |j |j |j |j0! |j! |j# |jC% |j% |j& |j' |j( |j) |jd* |j:- |j. |j. |j37 n|j7 |jc9 |j9 |j: |j= |j? |j? |jA@ |jC |j$F ,|jG |jI |jK |j*L |jfM |jO |jxQ |jQ |jR |jT |j>W ,|jY |j[ |j] |j] |jW_ |jg X|jh |jj |j"k |jil |jn |jp ,|jq |jt |j w h  You encounter a sleepcap.|j} \..........##..#... #...........##..#.#.#.#. #..........##..#...#.#.# ###|j} ........#..#.#.#.#.# #. #........#.#...#...# ..#.#######......#.#.#.# #...#...+...#.#.# #...+#......#.#.# .#. +|j~ ......#.#..Y# ##.......#..#.#.#......####..#...# |jY~ ...... ##..#.#.##############..#...##|j}~ #........##.## #.#.# ##.|j~ f   sleepcap (dormant)#........##..## #...# ##...#.|j #........##.#'# ..f. ##....+.|j6 i#........##.#.##### ####.....#.|jq !|j .810.6 (21|j6 *1.6 (22 |jb _|jt |j } _You see here a scroll of vulnerability.|j  ..  ..#.  .##.#  ..#.#.# #.  ..#.#...#...#  ....#.#.#.#  #...+...#.#.#  #......#.#.# .#.  |j\ C#..Y#  #..#.#.#  ##..#...#   ##..#.#.#  ##..#...#   #.#.#   #...#   ..f.   |j`j ..  ..#.  .##.#  ..#.#.# #.  ..#.#...#...#  ....#.#.#.#  #...+...#.#.#  |jk#......#.#.# .#.  #..Y#  #..#.#.#  ##..#...#   ##..#.#.#  ##..#...#   #.#.# |jkk  #...#   ..f.   |jx3|j{|j ~_ _A sleepcap is nearby!|j.##..#.#.#.#.#..##..#..###.#..#.#.#|j#. #...#.#...#...#.. ..#.##.#####......#.#.#.##..... #...+.#...+#......#!# .#. +.#|jY......#.#..?#...# ## .......#..#.# |j%......####..#........ ##..#.##############..#..|j1A#######........##.##. #.###....#.##..## #...# ##...#.##.##.#'# ..f..##....+.#.##.#.##### ####.....#.###...######.#.#...# #...######.#|j|j02.6 (1.0)|j'|jV _Found 2 brown potions.|j 5.##..#..###|j} .#..#.#.##. #..#.#...#...#...# ..#.##.#####......#.#.#.#.#.# #..... #...+#.|j B#...+#......#.#.#.#!# .#. +.##......#.#..?#...# ## .......#..#.#.#.# |j  #......####..#..#...... ##..#.#|j!# #############..#..####### |j^!#........##.##. #.###.... #.##..## #...# ##...#.# #.|j!##.#'# ..f..##....+..' #.##.#.##########.....#.## ##...######.#.#...# #...######.# |j!q##)..######.#.#.### #...######.#|j#8f.|ju/Df|jL0%3|j9|j4;|j.#..#.#.##. #. .#.#...#...#...#...#.##. #####......#.#.#.#.#.#.# #..... #...+#.#.# #...+#......#.#.#.#!#.# .#. +.##......#.#..?#...#.. ## #........#..#.#.#.#|j #. ......####..#..#. ...... ##..#.##. ############..#..#######. ........##.##..#.###....##. .##..##..#..f# ##...#.##. .##.#'# . .....##....+..'. .##.#.##########.....#.##.######.#.#...# #...######.##. #|j˯)..######.#.#.### #...######.##. .)..'..........# ###...#....#.##.|jl7f.|j2|j߻%4|j|j|jUx#.#...#...#...#...#.##...# ####......#.#.#.#.#.#.#.#.......#  #...+...+#......#!#.#.#.#. +.##|jx......#.#..?#...#...# ## #. .......#..#.#.#.#.#.# #. .....####..#..#. ##. ###########..#..|j y[#######. .......##.##..#.#f# ##....##.##..##..#...# ##...#.##.|jNy##.#'##. .....##....+..'.##.#.##########.....#.##.|jy@######.#.#...# #...######.##. )..######.#.#.### #...######.##. )..'..........# ###...#....#.##. ...######.#.#####.....#....#.##.|jȂ|ja#3|j؃8-=5|j~|jǍ: _The sleepcap releases spores at you.|j,a _2-The sleepcap releases spores at you.  You hit the sleepcap.  The sleepcap is lightly damaged.  The frigid air chills the sleepcap. The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.|jh /  --more--|j=?.##.  ..##.#  #.#.#.#!#.#.#.#.  .?#...#...# ## #.#.#.#.# ..#.#.#  ##..#.#.#.# #..Y# #..#.#f# ##..#...# ##. .....#########  ) )   1  6.5 (0.9 _|jEF .##.  ..##.#  #.#.#.#!#.#.#.#.  .?#...#...# ## #.#.#.#.# ..#.#.#  ##..#.#.#.# #..Y# #..#.#f# ##..#...# ##. .....######### ) )  The frigid air chills the sleepcap! The sleepcap releases spores at you.|jNU|jU0-9/10 --- 9 817.5 (1|jI]A#|jt_L _You wake up.|j .  You headbutt the sleepcap!  The sleepcap is almost destroyed.The frigid air chills the sleepcap!|jT#|j  1-1057=8.4 (0 |j!A_You destroy the sleepcap!|j'Q##|j+*s _Your base Shapeshifting skill increases to level 7!|j>z |jz |j# |j- H _No target in view!|jH|j|j|jE|j ~2= _|j U3=|j|j1#|j#4|jE<=---|j|j|j|jB|j0#|j|jX|j$|j_|j|j |jq!#=|j!J10/10===|j"|j%|j'|j@(|j)|j,|j.|j//|j0|j"3|jx5|j5|jc7|j9|j;|jE<;===|j=|j@|jOA|jB|jQFn _V - 5 scrolls of vulnerability (gained 1)|jMH|jH|jI|jnL|j^N|jN|jbP|jR|jT|jT|jMV|j?X|jZ|jPZ|j^[|jO]|jA_,|jPl|jo,|j q|j{um _o - 3 brown potions (gained 2)|jqw|jw|j@z|j`||j}|j ~|j+|j΀|j,|j|jA|jem##..#. #.......+... ....##..#... .# #.......#.# ...##..#.#.##.......#.## ..##..#..#..###...###.. ..#..#.#.#.#.#.#.#$#.. #...# ## |j#.#...#...#...#...#.##...######.#.#.#.#.......##..+...#.#.#.#.#.#.#...+.......### .....#.#.#.#.#.#Y#.#. +.##.....--39.4 (21.0)#.#...#...#...#..[# ## #.....|j\o#..#.#.#.#.#.#.#.#..# #..... ####..#...#.#.#...#.. # #.....  ##..#.#.#.#.#.#..## #..... |jp######..#...#...#..#######......ß |j..##.##..#.#.#.#..##....##..÷.. ..##..##..#...#..|jl##......ß##.#'##. .....##....+..'.....|j|jG--40.4 (22|j#|j) _Found a scale mail.|j!|j@"|j#|j[&|j(,|j}.B|j/|j/|j1|j3|j3|j4|j6|j8,|j9:|j,<|js<|jf=|j)BN _You now have 247 gold pieces (gained 11).|jC|jC|j E|jF|jH|j%I|jgJ|jM|jO|jT,|jT|jV|jV|jW|jsY|jZ|jD[|j\|jw_|j`|j`|j(b|jc|je|je|jf|jTo|jpp|jp|jr|jt|j`v|jv|jw|jz|j{,|j5}|j|j|j|j|j]|j|j|j|jL|jC|j|j|j|j,|j|jF|j,|ji|jH|jM,|j+|j|j|j|jĖ|j|jؙ,|j|j|j,|j'|j|j|j=|j|j|j?|j{|jX|j|j|j|j,|jĬ|jɭ|j|j|j|j|j|j|jc|j,|j|j|j|j|j|jj|j|j|j|j|j|j|jW|j|j|j?|j|j|j|jy|jk|j&|j,|j|j[|jn|j|jy|j|j,|j|j@|j|j|j|j |j,|j|j|j|j|j}|j'|jc|j|j|jt7 _You open the door.|j3|j|jx@  There is an open door here.|jN|j _|j|j|j3|jp|j|j |j ,|j1 |j}|j1|j|j)|j-|j|j|jV|j|j,|jr|ja|j`|j|j6|jR  There is a stone staircase leading down here.|j |j! _|j"|j#|jS%|j%|jh&|j)|j*|j/+|j$,|j.|j0|j>1|j 3|j66|jc8|j8|j:|j=|j?|j)@|j B|jD|jF|j#G|jH|jJ|jL|jL|j$W|j]|j^|j&_|jZ`|j b|jxc|jc|jd|jAf|jPg,|jg|j0i|jj|jkj|j5k|jvp'|j]q|jq|jTr|ju7 _You open the door.|jTv|jv|j]w|jpz@  There is an open door here.|j{|jZ| _|jJ}|j~|j|j|j|jT|jֈ,|j|j|j|j|j|j/|jϛ|j%|j|j|j,|jf|j׭|j,|jµ|j|j|j |j|j|j6|j|j<|j|j,|j&|j|j|j|jO|j|j#|j|j|j |j@,|jw|j|j_,|j |j&|jJ)|j)|j+|j3|j56,|jv8|j>|j@,|j+C|jO.......############# #...........##..........####### #.........().............. '............)................... #######........#######........... ......#.....#### #........... #####.#.....##########....... ..........................######.....[......Y.........921.4 (81.##.#.#################.#...##|jO,....######### #.....# ...####.......## #######.# ....##..#...#..## #.......# ...##..#.#.#.#..## #.......+......#...#...#..#...#.### .##..#.#.#.#.#.#..##.......#.###. |jPe##..#...#.#.#...#..###...###.. |jQ|jJY|jk[T _Key pressed, stopping explore.|j _No target in view!|j3|j|jH _No target in view!|j|j|j4|j7H _No target in view!|jdQ|jQ|jY|j[H _No target in view!|j3|j&|j;)H _No target in view!|jq5|j,6|j7|jA|jC|jyG: _|jK|jyM|jM|jO|jMR|jS|jS|jT|j[X|j5]|jy^|j^|j_|ja|jDc|jc|j3d|jf|jg|j"h|jh|jk|jbl|jl|jm|jo|jp|j!q|jq|js|jt|j4u|ju|jw|jx|j.y|jy|je{|j||j||j}|j|j|j|j|jH|jW|j|j\|j|jŒ,|j`|j|j|jΏ|j)|j|j~|jƛ|jd|j|j,|j|j|j|jۣ|j|jΦ|j|j<|j|jݩ|j|j|jn|j|j|jF|j{|j|j|j[|jR|jK|j|jC|j+|j|jR|j|j|j|j|j|j|j|j|jj|j:|j|j|jf|jx|jk|j|j1|j&|j(|j|j|jl|jo|jr|j|j|j|j|j|j|jc|j |jl|jv|j|j|jy|j |jX |j@,|j%|j()|j_+,|jD,|j/|j1|jN2|j~3|j6|j7|j)8|jo9|j>B|j?|jHU]No target in view! _ You see here a +0 scale mail.|jW|jrX _|jY|j[\|j^|jV^|j_|ja|j\c|jc|jd|ji|jj,|j l|jk9#.#...#...#...#...#.##...##### ......#.#.#.#.#.#.#.#.......##... ...+...#.#.#.#.#.#.#...+## ......#.#.#.#.#.#.#.#..+.## ...#.#...#...#...#..[#.#### ...#..#.#.#.#.#.#.#.#..# # .####..#...#.#.#...#..## # .# ##..#.#.#.#.#.#..## #..... #######..#...#..Y#..#######66.4 (45|j3#..#.#.#.#..##....##..÷..##..##..#...#..##...#.##.......#'##.......##....+..'.##.#.##########.....#.##....# #####.#.#...# #...######.##....# #####.#.#.### #...######.##..... ..........# ###...#....#.##.....###.#.#####.....#....#.##....|j|j˝|jE _Done exploring.|jH(|j%)|jL*|jT.....[...0.0) |j/Z|j]E _Done exploring.|jZ _No target in view!|j(|j9Level 6 of the Dungeon|j<<<<>>>>>_|j"J(Press ? for help)|jR#.........##..#.#.#.#.#.#..##.......#.###..............#.#.#######|jgB#........##..#...#.#.#...#..###...###.....#######.#.####.#.#|j#........#..#.#.#.#.#.#.#.#..##...# #####.# #.#.# #.#.#|jjB#........#.#...#...#...#...#.##...#######.#######.#.####.#.#|jW######......#.#.#.#.#.#.#.#.......##.......>.............#.#|j'=#...+...#.#.#.#.#.#.#...+.......###......#####..#####.#|jB######......#.#.#.#.#.#.#.#..+.##.............#...#........#|ji#........#.#...#...#...#..[#.####...............#.##.#######|j^#........#..#.#.#.#.#.#.#.#..# #............##...##.##|jf#......####..#...#.#.#...#..## #.......#######...##..#########|jo#......# ##..#.#.#.#.#.#..## #............##...............##############..#...#..Y#..#######......ß.ß.ß.##.##........###.#|jTz#........##.##..#.#.#.#..##....##..÷....⌠.⌠..##.#######..># #.##........##..##..#...#..##...#.##......ß.>.ß.##.# ###.# #.##........##.#'##.......##....+..'.......⌠.⌠..##+##### #.# #.##........##.#.##########.....#.##....#.ß.ß.ß.#......# #.# #.#|jt##...######.#.#...# #...######.##....#.......'......#####.# #.########)..######.#.#.### #...######.##...........##............###.##...)..)..'..........# ###...#....#.##........#####.......##.....#.###.####...######.#.#####.....#....#.##........###.......#.##.###.#.##.# #...#..................#....#.##....#.##..........#.##.# #.#.##.# #...####.#.#...........+...........[#.##..........#.##.# #.#.##.# #........#.#........<..#....#.#.....#.##..........#.##.# #.#.#|jd A staircase to the Ecumenical Temple (D:6) Y>|jG.|jU...#.#...#...#...#...#.##...##### spidder the Grappler |jV......#.#.#.#.#.#.#.#.......##... Vine Stalker of Ru ...... ...+...#.#.#.#.#.#.#...+.......## Health: 54/54 ======================== ......#.#.#.#.#.#.#.#..+.##...... Magic: 10/10 ======================== ...#.#...#...#...#..[#.####...... AC: 10Str: 20Doom: 15% ...#..#.#.#.#.#.#.#.#..# #...... EV: 9Int: 10 .####..#...#.#.#...#..## #...... SH: 0Dex: 15 |j~Wq.# ##..#.#.#.#.#.#..## #...... XL:  9 Next:  7% Place: Dungeon:6 #######..#...#..Y#..#######...... Noise: ---------  Time: 4966.4 (0.0) ...##.##..#.#.#.#..##....##..÷... -) Horns ...##..##..#...#..##...#.##...... Nothing quivered ...##.#'##.......##....+..'...... Yak ...##.#.##########.....#.##....#. #####.#.#...# #...######.##....#.  #####.#.#.### #...######.##......  ..........# ###...#....#.##......  |jW#####.#.#####.....#....#.##......  _You see here a +0 scale mail. _Done exploring. _Done exploring. |jW_No target in view!  Press: ? - help, v - describe, . - travelA staircase to the Ecumenical Temple.|jFY|jZ|j(n|j/p|jt@ _|jGw|j9|j|j߇|j|jU,|j|j`|ju|jٙ|jj|j:You see here a +0 scale mail.|j|jg _|j|j|je|j|ju|j-|jյ|jh|jη|jy|j|j|jݾ|j|j,|j|j|j|j|j|j|jh|j|j|j|j7|j|j|j#|j|j|jD|j|j|j|jU|j|j|j|jX|jm|j|j,|j|j|j|j|j;|j |j |j |j |j #...+.......###......##### .#..+.##.............#...#.... .|j5[#.####...............#.##.### .#..# #............##...##.## #..## #.......#######...##..###### #............##.....|j###......ß.ß.ß.##.##.. |jQ##....##..÷....⌠.⌠..##.#######..>...#.##......ß.Y.ß.##.# ###85.4 (19.0)|j.+..'.......⌠.⌠..##+##### #|j.#.##....#.ß.ß.ß.#......# # #####.##....#.......'......##### #####.##...........##........... ....#.##........#####.......##... ....#.##........###.......#.##.##|j@#.##....#.##..........#.##.# ...........[#.##..........#.##.#|j|j"|j%a _There is a staircase to the Ecumenical Temple here.|jm|jxn|j7v|j~|j76.0) _|j|jj-Temple|j2y ♣≈≈≈.....§....._~....._.~ ♣≈≈≈......~..♣......♣...~ ♣≈≈≈~....♣...♣♣♣~._.♣♣~.. ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣ ♣♣≈≈§~...♣♣......~~.~..~♣♣ ♣≈≈≈≈≈~.♣♣♣..♣......♣ ♣≈≈≈≈~~..♣♣♣.......♣....~ ♣≈≈≈~~~~..~......_.~...... ♣≈≈≈≈~~~§Y..............._ ♣≈≈~.~~~....~~♣♣♣......~. |jYU♣≈≈~..~~...._.♣....~._... ♣≈~...~~......~......~... ♣♣~.♣.~~..§....♣♣...♣ ♣~...~....~.≈~♣♣♣♣......♣  ♣~..~~._..~~≈♣♣ ♣♣.~._..  ♣≈≈~~~...~≈≈♣♣ ♣♣.~...  ♣♣≈≈~~.~~≈≈♣♣ ♣♣♣... |j,7.9 (2.5|j8_|jJ _You climb downwards. Welcome back to the Ecumenical Temple!|jtd _There is a staircase back to the Dungeon here.|jg3|jY"|j:*l§§§§.§|j6038.9 (1.0 _|j0|j, -Dungeon:6|jl=  #...+.......###......#####..##### .#..+.##.............#...#....... .[#.####...............#.##.##### .#..# #............##...##.## #..## #.......#######...##..#### ..## #............##...... .#######......ß.ß.ß.##.##....... ##....##..÷....⌠.⌠..##.#######..> #...#.##......ß.Y.ß.##.# ###. ....+..'.......⌠.⌠..##+##### # ....#.##....#.ß.ß.ß.#......# # #####.##....#.......'......##### #####.##...........##....... ....#.##........#####.......##... ....#.##........###.......#.##.|jj> ## ....#.##....#.##..........#.##.# ...........[#.##..........#.##.#|j. -90.4 (2.5|j |j# > _You climb upwards. Welcome back to the Dungeon!|jF i _There is a staircase to the Ecumenical Temple here.|jCt|jFA staircase to the Ecumenical Temple (D:6)(Press ? for help)#........#..#.#.#.#.#.#.#.#..##...# #####.# #.#.# #.#.##........#.#...#...#...#...#.##...#######.#######.#.####.#.#######......#.#.#.#.#.#.#.#.......##.......>.............#.##...+...#.#.#.#.#.#.#...+.......###......#####..#####.#######......#.#.#.#.#.#.#.#..+.##.............#...#........##........#.#...#...#...#..[#.####...............#.##.########........#..#.#.#.#.#.#.#.#..# #............##...##.###......####..#...#.#.#...#..## #.......#######...##..##########......# ##..#.#.#.#.#.#..## #............##...............#|j#############..#...#...#..#######......ß.ß.ß.##.##........###.##........##.##..#.#.#.#..##....##..÷....⌠.⌠..##.#######..># #.##........##..##..#...#..##...#.##......ß.Y.ß.##.# ###.# #.##........##.#'##.......##....+..'.......⌠.⌠..##+##### #.# #.##........##.#.##########.....#.##....#.ß.ß.ß.#......# #.# #.###...######.#.#...# #...######.##....#.......'......#####.# #.########)..######.#.#.### #...######.##...........##............###.##...)..)..'..........# ###...#....#.##........#####.......##.....#.###.####...######.#.#####.....#....#.##........###.......#.##.###.#.#|j]#.# #...#..................#....#.##....#.##..........#.##.# #.#.##.# #...####.#.#...........+...........[#.##..........#.##.# #.#.##.# #........#.#........<..#....#.#.....#.##..........#.##.# #.#.##.# #.########.#.#....#'###...........................#.##.# #.#.##.# #.#......#.#.####.#.# #.#..........##.##..........#.##.# #.#.#|jn escape hatch in the floor (D:6) #..#...#.#.#...#..###.....#######.#.###.#.#.#.#.#.#.#.#.|j  #.#.# ........#.#...#...#...#...#.##...#######.#######.#.##########......#.#.#.#.#.#.#.#.......##.......>............. #...+...#.#.#.#.#.#.#...+.......#######..##########......#.#.#.#.#.#.#.#..+.#...#........#...#...#...#..[#.###...#.##.|j#######..#..#.#.#.#.#.#.#.#.......#####..#...#.#.#...#..##|j)#######...##..########......# ##..#.#.#.#.#.#..## ......##......############..#...#...#..#######......ß.ß.ß........##|jR##..#.#.#.#..##....##..÷....⌠.⌠..##.#######..>.##..#...#..##...#.##|jß.Y.ß.##.# ##'##.......##....+..'.......⌠.⌠..##+####........#########.....|jIß.ß.ß.#  ##.|j..#.'#####.# ######)..######.#.#.### #...#####|j#........##...)..)..'..........# #####.......##....|jKG##.####...######.#.#####....####.......|jq#....#.##....####...+...........[.......#.#........<..#....#.#.....#.#########.#.#....#'###..|j$".....|j ceiling (D:6)><#.# #.#......#.#.####.#.# #.#..........##.##..........#.##.# #.#.##.# #.#......#.#......#.# #.#.#........##.##..........#.##.# #.#.#|j|jX#...+.......###......#####..##### spidder the Grappler .#..+.##.............#...#....... Vine Stalker of Ru ...... .[#.####...............#.##.##### Health: 54/54 ======================== .#..# #............##...##.##Magic: 10/10 ======================== #..## #.......#######...##..#### AC: 10|j7Str: 20Doom: 15% ..## #............##........... EV: 9Int: 10 .#######......ß.ß.ß.##.##........ SH: 0Dex: 15 ##....##..÷....⌠.⌠..##.#######..> XL:  9 Next:  7% Place: Dungeon:6 #...#.##......ß.Y.ß.##.# ###. Noise: ---------  Time: 4990.4 (0.0) ....+..'.......⌠.⌠..##+##### #. -) Horns |jcV....#.##....#.ß.ß.ß.#......# #. Nothing quivered #####.##....#.......'......#####. Yak #####.##...........##............ |jH....#.##........#####.......##... ....#.##........###.......#.##.## ....#.##....#.##..........#.##.# |j............[#.##..........#.##.# _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Press: ? - help, v - describe, . - travelAn escape hatch in the ceiling.|j|jz|j  |j  |j|  |j'  |jx C _You can't go up here!!|j\U3!|jbY _You can't go up here!"|j/1.4 (1 _"|jѿ"|j(-Temple"|j  ♣≈≈≈.....§....._~....._.~ ♣≈≈≈......~..♣......♣...~ "|j}♣≈≈≈~....♣...♣♣♣~._.♣♣~.. ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣ ♣♣≈≈≈~...♣♣......~~.~..~♣♣ ♣≈§≈≈≈~.♣♣♣..♣......♣ ♣≈≈≈≈~~..♣♣♣.......♣....~ ♣≈≈≈~~~~..~......_.~...... "|j)#♣≈≈≈≈~~~.Y..............._ ♣≈≈~.~~~....~~♣♣♣......~. "|jg♣≈≈~..~~..§._.♣....~._... ♣≈~...~~......~......~... "|j♣♣~.♣.~~..§....♣♣...♣ "|jW♣~...~....~.≈~♣♣♣♣......♣  ♣~..~~._..~~≈♣♣ ♣♣.~._..  ♣≈≈~~~...~≈≈♣♣ ♣♣.~..."|jx  ♣♣≈≈~~.~~≈≈♣♣ ♣♣♣... "|j-1,2.9 (2.5"|j8^___"|j9+ _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.You can't go up here! _limb downwards. Welcome back to the Ecumenical Temple!"|jO<d _There is a staircase back to the Dungeon here."|j 3"|j "|j M _You can't go down here!#|ju♣≈≈≈.....§....._~....._.~♣≈≈≈......~..♣......♣...~♣≈≈≈~....♣...♣♣♣~._.♣♣~..~♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣.♣♣≈≈≈~...♣♣......~~.~..~♣♣.♣≈§≈≈≈~.♣♣♣..♣......♣.♣≈≈≈≈~~..♣♣♣.♣....~.#|ju♣≈≈≈~~~~..~......_.~.♣≈≈≈≈~~~.<_.♣≈≈~.~~~....~~♣♣♣......~.♣≈≈~..~~..§._.♣....~._.♣≈~...~~......~......~....♣♣♣~.♣.~~..§....♣♣...♣.....~#|ju7♣~...~....~.≈~♣♣♣♣......♣♣~..~~._..~~≈♣♣ ♣♣.~._.#|jv♣≈≈~~~...~≈≈♣♣ ♣♣.~.♣♣≈≈~~.~~≈≈♣♣ ♣♣♣...≈#|jH§§§#|j33.9 (1.0 _#|jB§_#|j$|j9$|j-The Ecumenical Temple<_____________(Press ? for help) ♣♣.~_~.......§~~..........♣♣~~♣♣  ♣♣~.........§..~.....~.....♣.~~♣  ♣≈≈~.♣♣._...§..........~....~~♣♣  $|j♣≈≈≈.....§....._~....._.~~~.~~♣  ♣≈≈≈......~..♣......♣...~~~~~♣♣  ♣≈≈≈§....♣...♣♣♣~._.♣♣~..~~.♣♣  ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣...♣  ♣♣≈≈≈~...♣♣......~~.~..~♣♣...♣♣  ♣≈§≈≈≈~.♣♣♣..♣......♣........~♣♣  ♣≈≈≈≈~~..♣♣♣.......♣....~....~~♣  ♣≈≈≈~~~~..~......_.~........♣.~♣♣  ♣≈≈≈≈~~~.<Y.............._....~~♣  ♣≈≈~.~~~..§.~~♣♣♣......~...♣...~♣♣  ♣≈≈~..~~..§._.♣....~._.....♣...~~♣  $|j♣≈~...~~......~......~....♣....≈~♣♣  ♣♣~.♣.~~..§§...♣♣...♣.....~...≈≈≈≈♣  ♣~...~....~.≈~♣♣♣♣......♣♣.~.~≈≈≈♣  $|j2♣~..~~._..~~≈♣♣ ♣♣.~._.....≈≈≈≈≈♣  ♣≈≈~~~...~≈≈♣♣ ♣♣.~.....≈≈≈≈≈♣♣  $|j\S♣♣≈≈~~.~~≈≈♣♣♣♣♣...≈≈~≈≈≈≈♣  $|jx♣♣♣≈≈~≈≈≈♣♣♣♣♣~≈≈≈≈≈≈♣♣  ♣≈≈≈≈≈♣♣$|jÐd♣♣≈≈≈≈≈♣♣  ♣♣≈≈≈♣♣♣♣♣≈≈♣♣$|j&|j &|js♣≈≈≈.....§....._~....._.~~ spidder the Grappler♣≈≈≈......~..♣......♣...~~ Vine Stalker of Ru ......♣≈≈≈§....♣...♣♣♣~._.♣♣~..~ Health: 54/54 ========================♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣. Magic: 10/10 ========================♣♣≈≈≈~...♣♣......~~.~..~♣♣. AC: 10Str: 20Doom: 15%&|j=♣≈§≈≈≈~.♣♣♣..♣......♣...... EV: 9Int: 10♣≈≈≈≈~~..♣♣♣.......♣....~.. SH: 0Dex: 15♣≈≈≈~~~~..~......_.~....... XL:  9 Next:  7% Place: Temple♣≈≈≈≈~~~.<Y.............._. Noise: ---------  Time: 4993.9 (0.0)♣≈≈~.~~~..§.~~♣♣♣......~... -) Horns♣≈≈~..~~..§._.♣....~._..... Nothing quivered&|jW♣≈~...~~......~......~....♣ Yak ♣♣~.♣.~~..§§...♣♣...♣.....~♣~...~....~.≈~♣♣♣♣......♣♣ ♣~..~~._..~~≈♣♣ ♣♣.~._... ♣≈≈~~~...~≈≈♣♣ ♣♣.~.... ♣♣≈≈~~.~~≈≈♣♣♣♣♣...≈  _You can't go up here! _You climb downwards. Welcome back to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _You can't go down here!  Press: ? - help, v - describe, . - travelThe floor.&|j&|j&&|j 4 _'|jx' Z ♣≈≈≈.....§....._~....._. ♣≈≈≈......~..♣......♣... ♣≈≈≈§....♣...♣♣♣~._.♣♣~..'|j ( : ♣≈≈≈≈._.♣♣♣~..♣♣~.....♣♣♣ ♣♣≈≈≈~...♣♣......~~.~..~♣♣ ♣≈§≈≈≈~.♣♣♣..♣......♣ ♣≈≈≈≈~~..♣♣♣.♣....~ ♣≈≈≈~~~~..~......_.~ ♣≈≈≈≈~~~.._'|j(  ♣≈≈~.~~~..§.~~♣♣♣......~ ♣≈≈~..~~..§._.♣....~._ ♣≈~...~~......~......~....'|j( n ♣♣~.♣.~~..§§...♣♣...♣..... ♣~...~....~.≈~♣♣♣♣......'|j(  ♣~..~~._..~~≈♣♣ ♣♣.~._'|j) / ♣≈≈~~~...~≈≈♣♣ ♣♣.~ ♣♣≈≈~~.~~≈≈♣♣ ♣♣♣...'|j0 7.'|ja1 14.9 (1 _'|j)7 L_§'|j9 \ _There is a staircase back to the Dungeon here.(|j(|j(|ji(|jY≈...(|jg,5 _(|jM (|j--Dungeon:6(|j5 #...+.......###......#####..##### .#..+.##.............#...#....... .[#.####...............#.##.##### .#..# #............##...##.## #..## #.......#######...##..#### (|j{1..## #............##...... .#######......ß.ß.ß.##.##....... ##....##..÷....⌠.⌠..##.#######..> #...#.##......ß.Y.ß.##.# ###. ....+..'.......⌠.⌠..##+##### # ....#.##....#.ß.ß.ß.#......# # #####.##....#.......'......##### #####.##...........##....... ....#.##........#####.......##... ....#.##........###.......#.##.## ....#.##....#.##..........#.##.# ...........[#.##..........#.##.#(|j,7.4 (2.5(|j(|jۢ6 _You climb upwards. Welcome back to the Dungeon!(|jki _There is a staircase to the Ecumenical Temple here.)|jUD)|jD)|jE)|j!rE0.0)|jdy)|j{E _Done exploring.)|j43)|j)|jH _No target in view!)|j )|j A staircase to the Ecumenical Temple (D:6)(Press ? for help)#........#..#.#.#.#.#.#.#.#..##...# #####.# #.#.# #.#.##........#.#...#...#...#...#.##...#######.#######.#.####.#.#######......#.#.#.#.#.#.#.#.......##.......>.............#.##...+...#.#.#.#.#.#.#...+.......###......#####..#####.#######......#.#.#.#.#.#.#.#..+.##.............#...#........#)|j #........#.#...#...#...#..[#.####...............#.##.########........#..#.#.#.#.#.#.#.#..# #............##...##.###......####..#...#.#.#...#..## #.......#######...##..##########......# ##..#.#.#.#.#.#..## #............##...............##############..#...#...#..#######......ß.ß.ß.##.##........###.##........##.##..#.#.#.#..##....##..÷....⌠.⌠..##.#######..># #.##........##..##..#...#..##...#.##......ß.Y.ß.##.# ###.# #.##........##.#'##.......##....+..'.......⌠.⌠..##+##### #.# #.#)|jH #........##.#.##########.....#.##....#.ß.ß.ß.#......# #.# #.###...######.#.#...# #...######.##....#.......'......#####.# #.########)..######.#.#.### #...######.##...........##............###.##...)..)..'..........# ###...#....#.##........#####.......##.....#.###.####...######.#.#####.....#....#.##........###.......#.##.###.#.##.# #...#..................#....#.##....#.##..........#.##.# #.#.##.# #...####.#.#...........+...........[#.##..........#.##.# #.#.##.# #........#.#........<..#....#.#.....#.##..........#.##.# #.#.##.# #.########.#.#....#'###...........................#.##.# #.#.##.# #.#......#.#.####.#.# #.#..........##.##..........#.##.# #.#.#*|j/6Level 6 of the Dungeon <<<<>>>>>_Y.+|jF..,|j  An escape hatch in the floor (D:6) #........##..#...#.#.#...#..###...###.....#######.#.####.#.#>.,|j ceiling (D:6)><#.# #.#......#.#.####.#.# #.#..........##.##..........#.##.# #.#.##.# #.#......#.#......#.# #.#.#........##.##..........#.##.# #.#.#,|j ,|jg #...+.......###......#####..##### spidder the Grappler .#..+.##.............#...#....... Vine Stalker of Ru ...... .[#.####...............#.##.##### Health: 54/54 ======================== .#..# #............##...##.##Magic: 10/10 ======================== #..## #.......#######...##..#### AC: 10Str: 20,|j Doom: 15% ..## #............##........... EV: 9Int: 10 .#######......ß.ß.ß.##.##........ SH: 0Dex: 15 ##....##..÷....⌠.⌠..##.#######..> XL:  9 Next:  7% Place: Dungeon:6 #...#.##......ß.Y.ß.##.# ###. Noise: ---------  Time: 4997.4 (0.0) ....+..'.......⌠.⌠..##+##### #. -) Horns ....#.##....#.ß.ß.ß.#......# #. Nothing quivered #####.##....#.......'......#####. Yak #####.,|j o##...........##............ ....#.##........#####.......##... ....#.##........###.......#.##.## ....#.##....#.##..........#.##.# ...........[#.##..........#.##.# _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _Done exploring. _No target in view!  Press: ? - help, v - describe, . - travelAn escape hatch in the ceiling.,|j; ,|j ,|j ,|jf,|jn* _,|j,|jJThere is a fountain of clear blue water here.,|j,|j _,|j,|j$#,|j%,|j%,|j(,|j,,|j/,|j/,|j1,|j6,|j~9,|j9,|j;,|j@,|j|C,|jC,|jE,|jrJ,|jL,|jKM,|jO,|j>S,|jU,|jV,|j9X,|j\,|j^,|jA_,|j`,|jd,|j0g,|jg,|ji,|jl,|jNo,|jo,|jq,|j!u,|jfw,|jw,|jLy,|j|,|j,|j-,|j,|jg,|j ,|jo,|j,|j,|jR,|jœ,|jߔ,|j,|j͘,|j.,|j.,|j,|jb,|jӝ,|j,|j,|j9,|j,|ji,|j6,|j,|j,|j,|jv,|j,|j,|j,|jy,|j,|j,|j,|jU ....##.#'##.......##....+..'..... ....##.#.##########.....#.##....# ######.#.#...# #...######.##.... ######.#.#.### #...######.##..... '..........# ###...#....#.##..... ######.#.#####.....#....#.##.... #............#....#.##....###.#.#...........+...........[# .....#.,|jO1..Y..#....#.#.....#5018.4 (21.0) ######.#.#....#'###..............#.#.####.#.# #.#..........## .....#.#......#.# #.#.#........## .....#.#.#.####.# #.#.#.## #....#.#........# #.#<...#.......  #.####.#.#.###### #.#.#.##.##.### .....#.# #.#.#.....#.###,|j  #.####.#.#.# #.#....#..#.#.. ,|jK,|j,|jD[ _There is an escape hatch in the ceiling here.-|jK-|jL-|jR-|jY-|j`79.4 (1.0) _-|j`c-|j%5-|jA #.#######.######..#####..# #.# #.# #........## ... #.# #...#....#  #.. #...5>.5.#  ### #.#.###ğo#  #.# #.ğ#  #.# ...#  #.# o#ğ##  #Y# .o#.o  #.##. ###  -|j#.#..  #.## #.# #.# #.# #.# -|jP20.9 (2.5 _A mysterious force pulls you upwards. The hatch slams shut behind you.-|j? I-|j -|j# X-|j* ,-|j-+ -|jd- -|j{/ -|jV1 k  An ufetubus comes into view.-|j[8 ....# ##.## ##.####.#####.### #..# # #.##............... ##.## #.#######.######..#####..# #.#........## ... #.#..#.... ### #..5.5>.5###.###ğo #.ğ#-|jC9 .# ...#.# o#ğ##.# .o#.o#. ###..5   ufetubus##.#-|j< d.520-|jE -|jCF 13.9 (3 _-|jL -|jtM .|jg1P ##.## .### #..# .... ##.## #..#####..#  #.# #....  #.# #...  #.. #...5>.5.#  ### #5#  #Y# #.ğ#  #.# ...#  #.# o#ğ##  #.# .o#.o  #.##. ###  #.#..  #.## #.# #.#.|jx ##.## .### #..# .... ##.## #..#####..#  #.# #....  #.# #...  #.. #...5>.5.#  ### #5#  #Y# #.ğ#  #.# ...#  #.# o#ğ##  #.# .o#.o  #.##.  #.#..  #.## #.# #.#.|j.|j.|j>.|jb` _An ufetubus is nearby!.|j L .  You gore the ufetubus!!.|jB#.|jE=4==4.7 (0.8.|j A#.|j L _You kill the ufetubus!.|j]3.|jga.|jcH _No target in view!.|j#, 3.|j72 .|j94 H _No target in view!.|jw 3.|j .|j H _No target in view!.|j .|j .|j˼ .|j H _No target in view!.|j? .|j .|j .|j@ H _No target in view!.|j@ .|j@ .|jA .|jRI .|j#M J _No target in view! .|jwM B You encounter 2 gnolls..|j Y .......... #..#####...# ##.######.#####.### #..#............... ##.########.######..#####.. #.#.|jY .ğ...## ...# #...#oğğ. ###.. #...o5ğğo###.###ğo#.ğ.# ....# o#ğ##.|jY a .o#.o#. ###ğ   gnoll sergeant (polearm, wandering)..o   orc wizard (wandering).|j Z #ğğğğ 4 gnolls (2 polearms, wandering)5   ufetubus (wandering).|jBZ -(…).|jb Cğ.0.|j;c 2ğ..|jd .ğ..|jd ğ.|j.e +o.|je .|jg 1o..|jBh )5>.|jth .|jhs )) .|j6t 2=5.7 (1.|j } 9#.|jͅ * _The gnoll shouts! x2.|j .# ##.## .### #..# .... ##.## #..#####..#  #.# #...ğğ...##  #.# #...#ğğ..#  #.. #..o5>oğo#  ### #Y# .|je #.# #.ğ#  #.# ...#  #.# o#ğ##  #.# .o#.o  #.##. ###  #.#..  #.## #.#/|jmV .# ##.## .### #..# .... ##.## #..#####..#  #.# #...ğğ...##  #.# #...#ğğ..#  #.. #..o5>oğo#  ### #Y#  #.# #.ğ#  #.# ...# /|jn_ #.# o#ğ##  #.#  #.##. ###  #.#..  #.## #.#/|jy/|jz/|j/|j5d _There are monsters nearby!/|jB.#≈≈.# ##.....##. .#.............# ..######. /|j_.##.####.###...# ##.## #. .##.####.#####.### #..# #. .##............... ##.# .#######.######..#####..# # #.# #...ğğ...# .. #.# #...#ğğ..# ## #.. #.Yo5>oğo# ### #.#.###os# /|jδ#.#.# #.ğ# #.#.# ...# #.#..o#ğ###.#..o#.o #.##..###s   scorpion (wandering)#.#...o   orc wizard#.#ğğğğ 4 gnolls (2 polearms)/|jZ65./|jkt o.  You encounter a scorpion..ğ.ğo./|j!/o/|jIo./|j ssThe gnoll hits you from afar with a +0 spear.2---6/|j"7#/|jX _The orc wizard closely misses you./|j` .  You headbutt the orc wizard!  The orc wizard is severely wounded.The frigid air chills the orc!/|jck .  You kill the orc!The frigid air chills the orc wizard!/|jvy s[  You kill the orc wizard!  The ufetubus resists. The frigid air chills the ufetubus.  The frigid air chills the gnoll sergeant but does no damage.gnoll. The frigid air chills the gnoll!  The frigid air chills the gnoll. The ufetubus slips past you!ufetubus hits you but does no damage./|jG{ ğ.  The ufetubus closely misses you. The gnoll sergeant barely misses you./|j{ o..o/|j| ./|j  o.#)5ğğğğ 4 gnolls (2 polearms)5   ufetubusThe gnoll hits you but does no damage. The ufetubus completely misses you./|j 49---39=-7.5 (0.8/|j 9#/|j , _The ufetubus hits you./|j& Q .  You headbutt the ufetubus!/|j. )You kill the ufetubus!The frigid air chills the orc!/|j48 .  You kill the orc!The frigid air chills the gnoll sergeant.  The frigid air chills the gnoll. x2/|j: s.You kill the gnoll!/|j> oThe frigid air chills the gnoll! The gnoll hits you but does no damage./|j? 5ğ./|jQL .# 3 gnolls (1 polearm)oo 2 orcs/|jP r5---10-8.3/|j(X l###/|jY N _The gnoll sergeant hits you from afar with a +0 trident./|j( `..≈.# ###.##.# #≈..≈.# ##.....##.# #.............# ..######.# ##.####.###...# ##.## #.# ##.####.#####.### #..# #.# ##............... ##.# #######.######..#####..# # #.# #...ğğ...## . #.# #..Y#o...# # #.. #..)ğğos.# ### #.#.###.[# /|jB y#.#.# #.ğ# #.#.# ...##.#..o#ğ###.#..o#.o #.##..####.#...   orc/|j >The frigid air chills the gnoll sergeant but does no damage.  The frigid air chills the gnoll!/|j .  You kill the gnoll!The frigid air chills the gnoll! The frigid air chills the gnoll./|j ./|j .o/|j .ğ./|j ./|jr 3o/|jt ğ)You kill the gnoll!/|j ,s/|jY    gnollo 2 orcs (1 missile)/|j^ 6-21--9.3 (1.0/|j m###/|j ) _You encounter an orc. It is wielding a +0 club and quivering boomerangs./|jӱ >You closely miss the gnoll.The gnoll is almost dead.The frigid air chills the orc!/|j 5)The gnoll is almost dead.  The frigid air chills the orc!  You kill the orc!  The frigid air chills the scorpion!  The frigid air chills the gnoll sergeant.gnoll!/|j ,o/|j) 8o./|j r )You kill the gnoll!/|j #soo 2 orcs (1 missile)/|j E72=30.2 (0.9/|j B##/|j [ _The gnoll sergeant barely misses you./|j̳ )#You barely miss the gnoll sergeant.The gnoll sergeant is lightly wounded.  The frigid air chills the orc!/|jo sYou kill the orc!/|j 9o./|j$ @ğ)/|j0 %)#s   scorpiono   orc (missile)/|jL U8=1.1/|j a###/|j= ? _The frigid air chills the gnoll sergeant./|jwB  #.  You barely miss the scorpion.The scorpion is moderately wounded.The frigid air chills the orc!/|jnT #)   You kill the orc!The frigid air chills the scorpion!/|jW _9=2.0/|ja T##/|jmc A _The scorpion stings you but does no damage./|j5#o )You headbutt the scorpion!/|j4 #  You kill the scorpion!/|j8h50=158 (0.8/|j Q^####/|jS[ _The gnoll sergeant barely misses you./|jZ  You closely miss the gnoll sergeant.The gnoll sergeant is lightly wounded./|jWd1=3.7 (0.9/|jT##/|j\ _The gnoll sergeant closely misses you.0|jh  You hit the gnoll sergeant but do no damage.The gnoll sergeant is lightly wounded.0|j46--9/10 ---4.5 (0.80|jE###0|jJD _The gnoll sergeant hits you with a +0 trident!0|jR@  You headbutt the gnoll sergeant!  The gnoll sergeant is heavily wounded.0|j@0|jWAk37------70|jAP--------=5.4 (0.90|j9Nr####0|jTD _The gnoll sergeant hits you with a +0 trident!0|j>  You closely miss the gnoll sergeant.The gnoll sergeant is heavily wounded.0|j?6----6--------6.30|jMU###0|jqPD _The gnoll sergeant hits you with a +0 trident.0|j+  You hit the gnoll sergeant.  The gnoll sergeant is severely wounded.0|jA-7.20|jem####0|jD _The gnoll sergeant hits you with a +0 trident.0|j1  You hit the gnoll sergeant.  The gnoll sergeant is almost dead.0|j C78.10|j8##0|jx[ _The gnoll sergeant barely misses you.0|j*_U .  You headbutt the gnoll sergeant!0|j5q<)0|jt#80|j3u3099 (0.80|jGe####0|jR _You kill the gnoll sergeant!0|jc30|jor0|jtH _No target in view!0|j30|j0|joH _No target in view!0|j0|j0|j 0|jH _No target in view!0|jϨ30|j0|j]H _No target in view!0|j^30|jKh0|jojH _No target in view!0|j^0 30|jH@ 0|jD C _No target in view!0|jR 30|jD 0|j 0|jg h39=-- _0|j# 0|jO n40=0|j 0|j {#1=0|j 0|jk 2=7==0|j 0|j0 0|jR I#####0|jS K3=0|j[ 0|j~g 0|jh U4=0|jZp 0|jz 0|js{ K5=0|jԅ 0|j 0|j h6===0|jÔ 0|j ;70|jx 0|jG a8=0|j4 0|j" 50==0|j 0|j 1=8===0|j 0|j a2=0|j  0|j 0|j U3=0|j 0|j< 0|j K4=0|j* 0|j) l _HP restored.===0|jZ0 0|j9 0|jA: 0|j:N 0|jX ,0|j_ 0|jii 0|js f  You encounter an adder.0|j= -S   adder (wandering)S0|j“ 056.9 (18.0)0|j h=-7.9 (19 _0|j 0|j 0|jm a ..≈.# ...# ..# ##.## ##.### #..# ..... ##.## #..#####..# # #.# #...))...## . #.# #.)Y#)...# # #.. #..).>...#  ### #.#.###.[#  #.#)# #.ğ#  #.#.# ...#  #.#..o#ğ##  #.#.So#.o  #.##..###  0|jB ..≈.# ...# ..# ##.## ##.### #..# ..... ##.## #..#####..#  #.# #...))...##  #.# #.)Y#)...#  #.. #..).>...#  ### #.#.###.[#  #.#)# #.ğ#  #.#.#  #.#..o#ğ## 0|j`C #.#. #.##. 0|jTS30|ja0|jd] _An adder is nearby!1|j+#≈..≈##.... #.......#### ##.####.###...##.## ##.### #..# .............. ##.# #####.######..#####..#  #.# #...))...## .).#)...# #..Y.>...# ####.###.[ #.#)# #.ğ##.#.# ...##.#..o#ğ#So#.o #..####...#1|j31S.1|jAM8.0) _1|j}M1|jP$  Things that are here:1|jxS{ _a +0 dagger; a +0 robe; an orc corpse1|jc....#### ##.####.###.##.## ##.### #..# .............. ##.# #####.######..#####..#  #.# #...))...## .).#)...# #..).> ### #.#Y###.[# #.#)# #.ğ##.#.# ....o#ğ#S.o#.o#..####...##.# 1|j!P.S1|j1|j[9==9 _1|jk 1|j 1|j[#.####.#####.## ##.### #..# .............. ##.# 1|j#####.######..#####..#  #.# #...))...## .#.).#)...# #. #..).>...# ### #.#.###.[# #.#Y# #.ğ.# ....o#ğ#)#.o #S.####.... ##.#. ....1|j6S.1|jXS1|j.=601|j1|j( _The adder hisses angrily.1|jl _Items here: ( ) [ †.1|jGW ##.### #..# .............. ##.# #####.######..#####..#  #.# #...))...# .#.).#)...# #. #..).> ####.###.[ #.#)# #.ğ.....#ğ#S.)#.o #..####....1|jY ##.#. ....#...1|jY 7S.1|jh 1|ji %11|jc 1|jm K _The adder misses you.1|jt$ N .  You headbutt the adder!1|j4 U#†1|j^9 =20=2.8 (0.91|jE 7#1|jJ I _You kill the adder!1|j 31|j,) 1|j, H _No target in view!1|jz 1|j 1|jV 1|j H _No target in view!1|j 1|j 1|j 1|jDZ H _No target in view!1|js 31|j 1|j H _No target in view!1|j I1|j 1|j; A== _1|j 1|j 1|j 1|j 1|j 0#1|j| 1|j 1|jr,1|j 1|jRg10/10===1|jk1|j6J _Magic restored.1|j91|j:1|jqE1|j^\[  Items here: ( ) [ †.1|jCe1|jf _1|jl1|jw1|j{1|j|1|jQ1|j1|jQ===1|j1|jf$  Things that are here:1|j.≈..........# #####.##.# ..≈.# ....##.# ............# #..######.# .####.###...# ##.## #.# .####.#####.### #..# #.# ............... ##.# #####.######..#####..# #.# #...))...## #.# #.).#Y...# --#.. #..).>...# ### #.#.###.[# #.#)# #..# #.#.# ...##.#†..#ğ###.#..)#.o#.##..###[371|jϺ@m#.#....1|j ≈≈≈≈..≈≈...# #.##.#≈...# #####.##.# ≈≈.# ##.....##.# .............# #..######.# #.####.###...# ##.## #.# #.####.#####.### #..# #.# #............... ##.## 1|j######.######..#####..# #.# #...Y)...## #.# #.).#)...# #.. #..).>...#### #.#.###.[# #.#)# #..# #.#.# ...# #.#†..#ğ## #.#..)#.o #.##..###a +0 short sword; a +0 hand axe; an orc corpse1|jW.71.8 (9.01|jTP--2.8 (10.0) _1|j'1|j? _Items here: ))) ††.2|j(O32|jL]2|jn2|j5v2|jw$ _2|j~2|j:2|j;,2|j2|j$2|j2|j2|jB2|jg2|j,2|jw2|j2|j,2|j2|j$  Things that are here:2|jj  a +0 dagger; a +0 robe; an orc corpse2|jC2|j% _2|jU2|j "2|j,,2|j32|j@[  Items here: ( ) [ †.2|jI2|j)K _2|jb2|jj2|jv,2|j+~2|jb  You see here an adder corpse.2|jՑ2|j _2|j2|j12|jB,2|j72|j2|j,2|j 2|j2|j2|jP2|j2|j2|j;,2|j2|jM2|j#,2|j2|j2|j2|jy2|j;2|j2|j  ######..#####..# # #...))...## .# #.).#)...# #..).>...## # #.#.###.[# ...  #.#)###..####.. ..  #.#.#....#..' ...) #.#†..#.##.##..... #.#..)#...Y.......88.8 (16 #.##..###..#...... #.#.....#..# ..... #.###.#.#..# #####.# .......##.# #.#...2|j}.##.# ##.##.##.# #. #.# .#2|j$2|j%+9.8 (172|j22|j4# _Found a club.2|j) _No target in view!2|j 2|j~ 2|jV ^ _No target in view!2|jS 2|jR 2|j 2|j( 2|j 2|j : _2|j 2|jm 2|j# 2|j 2|j,( 2|jS+ 2|j+ 2|j- 2|j0 2|j`4 2|j4 2|jd6 2|j0B 2|jF 2|jlG 2|jI 2|jQ 2|jT 2|j.U 2|jV 2|jX 2|jU\ 2|j\ 2|j1^ 2|jO` 2|jDd 2|je 2|jf 2|jk 2|jwn 2|jn 2|jo 2|jq 2|jnt 2|jt 2|ju 2|jw 2|jcy 2|jz 2|jpz 2|j{ 2|j~ ,2|j 2|j- 2|j= 2|j 2|j* 2|j 2|j 2|jw 2|j 2|j X2|jd 2|jb 2|j 2|jʞ 2|j 2|jh 2|jԤ 2|jB 2|j 2|j 2|jԬ 2|js 2|j 2|j 2|jA 2|j 2|j 2|j4 2|j 2|j 2|j 2|j ,2|jz 2|j 2|j 2|jG 2|j, 2|j 2|j- ,2|j 2|j0 2|j ,2|jF 2|j 2|j 2|j 2|j 2|j2|jX2|j2|j 2|j 2|j2|j.2|jD2|j2|j. #.. #..).>...# #.########## ### #.#.###.[# #..........# #.#)###..####..........# #.#.#....#..'....).....# #.#†..#.##.##..........# #.#..)#................# #.##..###..#...........# #.#.....#..#...........# #.###.#.#Y.#.###########2|j 116.8 (2 #.#<.......#.#  #.###.#....#.#  #.# ##.##.#.#  #.# #. #.#.# #. #.#.# # .# .# 2|jN*2|j++7.8 (282|j22|j49 _Found a stone staircase leading up.3|j3|jB 3|ji 3|jO3|jG3|j3|jZ,3|jY!,3|jA"3|j*3|j.3|j4/3|jB13|jD3|j/G,3|jfH3|j+K3|j/N,3|jO3|jVR3|jVV,3|jW3|jZ3|jh]3|j]3|j_3|j g3|jj3|jHk3|jDl3|jm3|jvp,3|jp3|jMr3|jpt3|jt3|j u3|jv3|j9x3|jx,3|j5z3|j|3|j9}3|j~3|j~3|j3|j[3|j3|jJ3|jr3|j6,3|j3|jΑ3|j03|jp3|j3|jݕ3|j43|jΖ3|j{3|ja,3|j3|jA3|j,3|j83|j3|j3|jM3|jq3|j3|j3|j3|jK3|j3|j5,3|jA3|j3|j3|j3|j3|j3|j 3|j3|j3|jD3|j,3|j(3|js3|jE3|j3|j3|j3|j3|j,3|j3|j3|j 3|j3|jp3|jK3|j3|jV3|j)3|j73|j3|jH3|j3|j3|jr3|j3|j;3|jv3|j3|j3|j3|j ,3|j3|j^ #.##..###..#...... #.#.....#..#...... #.###.#.#..#.##### #.#<.......#.#  3|jV#.###.#....#.#  #.# ###.##.#.#  #.# #.##.#.#  #.# #.##.#.#  #Y#####.##.#.#  #.......##.#.# 3|ji##########...# ##### 3|j>-49.8 (323|j,50.8 (333|jr3|jEU _j - a sapphire potion3|ja33|j3|j]H _No target in view!3|ji 3|jj 3|jQn 3|j q H _No target in view!3|j- 3|j. 3|j2 3|j4 H _No target in view!3|jIy I3|jV  _3|j\ 3|jf 3|j-y 3|jy 3|j׀ 3|j 3|j 3|jU 3|jh 3|j̢ 3|jB ,3|j 3|jO 3|j ,3|j 3|j 3|j ,3|j 3|j 3|j 3|j` 3|j 3|j 3|jh 3|j 3|j 3|j 3|j 3|j 3|j 3|j4 3|j9 3|j 3|j 3|jT 3|j 3|j ,3|j 3|j 3|jj 3|j 3|j 3|j 3|j5 3|j 3|j 3|j  ,3|j 3|j 3|j 3|jY 3|j 3|j 3|j ,3|j 3|j 3|j 3|j 3|j 3|j 3|j?! ,3|jh# 3|jg& 3|j* 3|jq* 3|jw, 3|j1 3|j3 3|jj4 3|js@ 3|jqC 3|jF 3|joG 3|jH 3|j(J 3|j_L 3|jL 3|jM 3|jO 3|j8R ,3|jR 3|jiT 3|jb -  You encounter a drude.3|jt  #....≈..........# #.#≈..........≈.#3|j k #.#............. #.##.####.###...# #.##.####.#####.# #.##............. #.#######.######.########.#### #.# #.5......Y....# #.######.###########.# #......#. #.#########.#.3|jI #...........#.#############.#. 5   drude (asleep)3|jn :#.#.3|j 4#.3|jQ _.598.8 (483|j C.53|jH E53|j 4==9.8 (493|je 3|j ' _The drude shouts!3|jao #.# #.# #.# #.# #.#...... #.#.3|jKp2. ########.#### #.# #. ..5....Y....# #.. ###########.# #......#. #..#. #...........#. . #. #. #. #.3|jp4|j #.# #.# #.# #.# #.#...... #.#.. ########.#### #.# #. 4|j..5....Y....# #.. ###########.# #......#. #..#. #...........#. . #. #. #. #.4|j4|j4|j4|jU\ _A drude is nearby!4|j0~ #....≈. #.#≈.≈. #.#. #.##.####.###... #.##.####.#####. #.##........... #.#######.#######.#### #.# #.5...Y.....# #.#######.# #......# #.#.# #...........# # # # # #4|j*3G.54|j\>4|j,?B--200.8 (1.0) _4|jD4|jGG4|j[ 4|j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   7.1  -1   f - Spellcasting   0.0   1.0   0  4|jS          b - Unarmed Combat   8.0   9.0   0           g - Evocations   0.0   1.2  -1       h + Shapeshifting  12.6   9.5  -1   c - Armour   0.0   1.4  -2       d - Dodging   1.5   2.8  -2       e - Stealth   0.0   0.6  +3      [10;224|j H                                                                        The relative cost of raising each skill is in cyan.  Skills enhanced by wildshape are in green.  [?] Help[=] set a skill target  [4|j s/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets5|j`= 5|jD 5|jL #....≈.......... spidder the Grappler#.#≈..........≈. Vine Stalker of Ru ......#.#............. Health: 54/54 ========================#.##.####.###... Magic: 10/10 ========================#.##.####.#####. AC: 10Str: 20Doom: 10%#.##............ EV: 9Int: 10#.#######.###### SH: 0Dex: 15#########.#### #.# # XL:  9 Next: 20% Place: Dungeon:5....5..Y.....# #.###### Noise: ---------  Time: 5200.8 (0.0)5|jGN (############.# #......# -) Horns#.#########.# Nothing quivered#...........# Yak ############## 5   drude### _No target in view! _No target in view! _No target in view!  You encounter a drude. _The drude shouts! _A drude is nearby!5|j S 5|jS 5|j] 5|j/ A5|jj0  #.# #########.#### #.#  ....5..Y.....#  ############.# 5|j . #.# #########.#### #.#  ....5..Y.....#  ############.# 5|j] 35|j 5|jl \ _A drude is nearby!5|jJ"N 5|j"#.# #########.#### #.#  ....5..Y.....#  ############.# 6|jv #.# #########.#### #.#  ....5..Y.....#  ############.# 6|jrw&6|j|6|ja}6|j6|jڄ\ _A drude is nearby!6|j: #....≈ #.#≈.≈ #.# #.##.####.### #.##.####.##### #.## #.#.#.#### #.# .5.# #.#.# #...... #.#. #.  6|j6|j&E.56|j6|j11.8 (1 _6|j 6|j6|j # You barely miss the drude. The frigid air chills the drude!6|j 4=2.7 (0.96|j˥ 6|j ? _The drude hits you but does no damage. x26|j # You hit the drude.  The drude is heavily wounded.6|jN `The frigid air chills the drude! The drude hits you but does no damage. x26|j '3.66|jܑ # _The drude barely misses you. x26|jRj .  You barely miss the drude.The drude is almost dead.The frigid air chills the drude!6|jp J# 6|j+t ;9%14.56|j[x :#6|jh I _You kill the drude!6|j 36|j 6|j H _No target in view!6|jþ 36|jX 6|jX H _No target in view!6|j@ 6|j 6|j 6|j H _No target in view!6|jc6|jd6|j`h6|jkH _No target in view!6|j36|j'56|jN96|jx<H _No target in view!7|j7|j7|j7|jC _No target in view!7|j}7|jC~7|jk7|j%7|jK7|jcL7|jP7|jS7|jL7|j7|jX 7|j-#7|jW7|j87|jS7|j?|j _?|j #....≈ #.#≈. #.# #.##.####.### #.##.####. #.## #.#######..#####.#### #.#[........# #.-5.5 (1.0.?#############.# # #.# # ?|j_Z-6.5 (2?|jj###?|jҲ% _Found a ring mail.?|j&b ?|j}c ?|jPd ?|j`h ?|jl ?|jl ?|jp ?|jq ?|j_v 3###?|j*w ?|jwx ?|j| ?|j ?|j ?|j ?|jƄ ?|j ?|jT ?|jE ?|j ?|j ?|j ?|jݗ ?|j ?|j ?|jq ?|j ?|j ?|j ,?|jI .#. #.#≈.#. #.#.. #.##.##.. #.##.#. #.##...#. #.#####?|j #.###########.####  #.#[...............# #...Y#############.#  #....# #.####...# #...##### #### ?|j ?|j ,13.5 (7?|ju #4.5 (8?|j$ ?|jp c _e - a scroll labelled PEGALL HIMIOTC|j .#. #.#≈ .#.# #.# ..# #.##. ..# #.##. #.# #.## #.# #.# #.#.#### #.#[.......# #..Y.##.# #....# #. ##...# # ##### C|jC|j*5.5 (1C|jC|jC|j7 #....≈≈.#....#C|jP9.. #.# # #.###########.####.#Y..............###########.###.....########C|j`Y;6C|j_C|jLb$  Things that are here:C|jd{ _a +0 ring mail; a parchment of Scorch|j/ M≈#....≈.≈.#....#.. #.#  #Y###########.####.#[..............#....#############.###...##..|j[8 |j: ,7 _|jG |jI |jN M#.. ≈#...≈#≈#.#.....#.. #Y# |jO ) #.###########.####[..................#############....##.##|jX |jFY %8|j] |j_ |jL-M≈ ...#.. ≈...≈≈#.#...#.#..#.. #.#  #.###########.###|je.#.#[...............# Yak ##|j6;9|j<|j?|jQAM....#≈ ...#..# ≈....≈≈#...#..##...# #.# # #.###########.#### Yak # ##### |j|j1&20|jϡ|j|ju|j=B|j M≈_....#...#≈.....#..#≈#....≈.≈#...1..#...#.#.##.#### Yak #....#|j |j*2.5 (2|j|j7 _Found a burning altar of Makhleb.|jd~|jI|j|j,|j|j,|j,|jǓ|jX|j|j|j5,|j|jW|jh  You encounter a scorpion.|j...##..!..#s......#..........#.#.####.....#..#...#..≈.._..#.###...#####.#≈≈#......Y......#..≈#####.#.####### #...≈≈.#....≈#.#.≈..#.#.# #.#.....# #.##s   scorpion (wandering)# #.##.##.# #.##...#.# #.####.s6.5 (47.5 (5|j09_|j[ _Found a gluggy blue potion.|jo1  !..#..  ..#s.  #.#.#  #...#  #...#  #._.#  #.###...#####.#  #......Y......#  #####.#.#######  #.#.#  #.#.#  #.#.#  #...#  #...#  #.#.#  #.#.# |jۼ !..#..  ..#s.  #.#.#  #...#  #...#  #._.#  #.###...#####.#  #......Y......#  #####.#.#######  #.#.#  #.#.#  |jE#.#.#  #...#  #...#  #.#.#  #.#.# |jL3|ju _A scorpion is nearby!|j' !..#..  ..#s.  #.#.#  #...#  #...#  #._.#  #.###...#####.#  #......Y......#  #####.#.#######  #.#.#  #.#.#  #.#.#  #...#  #...#  #.#.#  #.#.# |jԿ !..#..  ..#s.  #.#.#  #...#  #...#  #._.#  #.###...#####.#  #......Y......#  #####.#.#######  |jn#.#.#  #.#.#  #.#.#  #...#  #...#  #.#.#  #.#.# |j|j|j|j_ _A scorpion is nearby!|jZq|jtDrink which item? Potions  c - 7 potions of curinge - 4 potions of enlightenment  L - 3 potions of lignification  d - 4 fuming emerald potions  f - a fizzy red potion  j - a sapphire potion  l - 2 glowing ruby potions  n - 2 inky potions |jdu o - 3 brown potions [!] read|quaff|evoke[?] describe selected|j |j...##... spidder the Grappler!..#.......... Vine Stalker of Ru ........#s......... Health: 54/54 ========================#.#.####..... Magic: 10/10 ========================#...##.#... AC: 10Str: 20Doom: 9%#...##...≈. EV: 9Int: 10#._.##..... SH: 0Dex: 15#.###...#####.# #.#.≈≈ XL:  9 Next: 21% Place: Dungeon:5#......Y......# #.#..≈ Noise: ---------  Time: 5227.5 (0.0)#####.#.#######|jx #...≈≈ -) Horns#.#.##....≈ Nothing quivered#.#.##.#≈.. Yak #.#.##.#...#...##.##.# s   scorpion (wandering)#...##.##.##.#.##.##..#.#.##.#### _a +0 ring mail; a parchment of Scorch _Found a burning altar of Makhleb.  You encounter a scorpion. _Found a gluggy blue potion. _A scorpion is nearby! _A scorpion is nearby!  Okay, then. _|j=v ##. #########!..#.|j+w @..#s....####..#...≈ #._.# #.....#.###..Y#####.#≈.............#..#####.#.#######≈#.#....≈#.#.≈#.....#..|jw |jz N.s|jH Es|jd 18.5 (1 _|j$ |jՎ |jO' #  ..####. #######.##|j(C!..#.....#s###..#...≈ #._Y# #.....#.###...#####.#≈#.............# #.#..#####.#.#######≈....≈#.≈#.#...|j*'.#|j+|jD+J.s|j,9.s|j^-|j4|j5%9|j=9_|j?|j} .  You headbutt the scorpion!  The scorpion is almost dead.The frigid air chills the scorpion!|jc7#|j0|j85==30.3 (0.8#_ _You kill the scorpion!|j;|j#|j|jH _No target in view!|j|j|j|jH _No target in view!|ji|ji|jr|jtH _No target in view!|j(|j)|j|0|j3H _No target in view!|j|j,|j4|jH _No target in view!|jж |j |j |jJ C _No target in view!|j |j |j |j |jU |jU |je\ |j^ |j |j] |j |jS |j% |j P _|j |j7 |j |jp |jF |j |j5 |j |jA |j |j |j |j" |j# |jv$ |j& |j) |j)* |j+ |jt2 e     .#   #.#.#   #.#.# |j 3   #.#.#   #...# #   #...####. ##.   #.#######.#...... ...#   #......Y..#..... --   #####.....#... .... |j3   #.###.#.# ###.   #. #...# #.   #...# #.   #._.# #  #.###...#####.# #  ............# #.  ####.#.####### #.|j: -6.3 (6.0|j.< E--7.3 (7|j@ :_|jC U _k - a gluggy blue potion|j^|jH|j|j+|jH #.#.#  #.#.#  #...##  #...####. ##  #.#######.#...... ..  #.........#..... ..  #####.....#... ..  #.###.#.# #  #Y# #...#   #%# #...#   #.# #._.#   #.###...#####.#   #.............# #####.#.#######  #.#.#  #.#.#  #.#.# |j0J41.3 (4  Ru believes you are ready to make a new sacrifice.|jJK/  --more--|j ; _|j |j |jg|j|i Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% |jj@G - Sacrifice LoveLove0%  H - Sacrifice an Eyean Eye0%  I - Sacrifice NimblenessNimbleness0%  J - Reject SacrificesNone0% [?] toggle between ability selection and description.>|jBSacrifice Love Sacrifices love, causing all creatures to become hostile, even those created by you. Monsters that are spell residue and which do not act independently, such asorbs of destruction and spectral weapons, are the only things which can remain friendly. If you make this sacrifice, your powers granted by Ru will become stronger in >|j\proportion to the value of the sacrifice, and you may gain new powers as well. Sacrifices cannot be taken back. This is a major sacrifice. Piety after sacrifice: *..... Range: N/A This ability costs: nothing. _________________ “Every thing is related in them which bears reference to my accursed origin;  the whole detail of that series of disgusting circumstances which produced it  is set in view; the minutest description of my odious and loathsome person is  given, in language which painted your own horrors, and rendered mine  ineffaceable. I sickened as I read. ‘Hateful day when I received life!’ I  exclaimed in agony. ‘Cursed creator! Why did you form a monster so hideous that even you turned from me in disgust? God in pity made man beautiful and?|j` Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Sacrifice LoveLove0%   H - Sacrifice an Eyean Eye0%  I - Sacrifice NimblenessNimbleness0%  J - Reject SacrificesNone0% [?] toggle between ability selection and description.A|j A|j A|j5 F #.#.#spidder the Grappler #.#.#Vine Stalker of Ru ...... #...## Health: 54/54 ======================== #...####. ## Magic: 10/10 ========================  #.#######.#...... .. AC: 10Str: 20A|j7 Doom: 8%  #.........#..... .. EV: 9Int: 10  #####.....#..... SH: 0Dex: 15 #.###.#.### XL:  9 Next: 25% Place: Dungeon:5 #Y# #...#Noise: ---------  Time: 5241.3 (0.0) #%# #...#-) Horns #.# #._.#Nothing quivered #.###...#####.#Yak  #.............# #####.#.####### #.#.# #.#.# #.#.# A|j V_No target in view! _No target in view! _No target in view! _No target in view! _k - a gluggy blue potion _Ru believes you are ready to make a new sacrifice.A|j  _k - a gluggy blue potionRu believes you are ready to make a new sacrifice.  Okay, then.A|j- . _B|j3B|jB|jbF _Unknown command.R|j# R|je { Ability - do what?CostFailure R|j  Invocations -  X - Renounce ReligionNone0% G - Sacrifice LoveLove0%  H - Sacrifice an Eyean Eye0%  I - Sacrifice NimblenessNimbleness0%  J - Reject SacrificesNone0% [?] toggle between ability selection and description.S|j)  #.#.#spidder the Grappler #.#.#Vine Stalker of Ru ...... #...## Health: 54/54 ======================== #...####. ## Magic: 10/10 ========================  #.#######.#...... .. AC: 10Str: 20Doom: 8%  #.........#..... .. EV: 9Int: 10  #####.....#..... SH: 0Dex: 15 #.###.#.### XL:  9 Next: 25% Place: Dungeon:5 #Y# #...#Noise: ---------  Time: 5241.3 (0.0) #%# #...#-) Horns S|j0 [33m#.# #._.#Nothing quivered #.###...#####.#Yak  #.............# #####.#.####### #.#.# #.#.# #.#.# _No target in view! _No target in view! _k - a gluggy blue potion _Ru believes you are ready to make a new sacrifice. _Okay, then. _Unknown command.  Okay, then. _|je |jf D [?25h[?0c [?1051l[?1052l[?1060l[?1061l